8&h^  Player: knorpule3000 Game: DCSS 0.33 Server: clan Filename: 2025-05-15.18:55:08.ttyrec Time: (1747335308) Thu May 15 20:55:08 2025 8&hv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c8&h(8&h8&hWelcome, knorpule3000. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Hunter8&h 8&h 8&hj Welcome, knorpule3000 the Poltergeist. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunter8&h s - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist 8&h. Bf - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaver8&h x - Earth Elementalisty - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background8&h * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Coglin Hunter8&h8&h8&h/knorpule3000 the Grave Robber PoltergeistHealth: 11/11 ========================Magic: 3/3========================AC: 2Str: 4EV: 118&hW/Int: 17SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 dagger8&h/zCast: Soul SplinterFly 8&hQ5S  #≈≈~~~~~~~~~≈≈#  #≈≈≈~~~~~~~~≈≈#  #≈≈≈~~≈~≈~~≈≈≈#  #≈≈~≈~~~~~~≈≈≈#  #≈≈≈~~~~~~~≈≈≈#  8&hE7##≈≈≈~~~~~~~~≈≈#  #≈~~~~...~~≈~≈#  #~~~~..@..~~~≈#  #≈≈~~~...~~~≈≈#  #≈≈~≈~~~~~~≈≈≈#  #≈≈≈~≈~≈~~≈≈≈≈#  #≈≈≈≈≈≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈≈≈≈≈≈#  ###############   8&h=8&hCWelcome, knorpule3000 the Poltergeist Necromancer.Everyone else who sought the Orb of Zot has failed. Will you be different?8&hF8&hPress ? for a list of commands and other information.8&h8&h[ _Found a staircase leading out of the dungeon.8&h 8&h C  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   f + Spellcasting 2.0   3.6  -1      8&ho Q     b - Unarmed Combat   0.0   1.7  -3   g + Necromancy4.3   4.2  +1      8&h0 S    8&h  c - Short Blades   0.0   0.8  +1              d + Dodging2.1   2.5  +1  8&h     e + Stealth3.0   1.7  +5                                                  8&h- !            8&h             8&hF +    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  8&h N[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets8&h[ 8&h f * Spellcasting   2.08&h6p f - Spellcasting   2.08&hoT  g * Necromancy   4.38&hEp g - Necromancy   4.38&h d * Dodging   2.18&h|o d - Dodging   2.18&h fTargetTarget--  --  --  --  --  --  --  a-z] set[-] clear selected target8&h ccost|targets8&hn <[?25h[?0c0 8&h0 $ [?25l[?1c5.0  +5 current training targets, if any.=] set aall targets8&h= a + Fighting 0.08&ha-z] setselected target 8&hY<[?25h[?0c0 8&h|- [?25l[?1c8&h5.0  -1 =] set aall targets8&h knorpule3000 the Grave Robber  #≈≈~~~~~~~~~≈≈#Poltergeist  #≈≈≈~~~~~~~~≈≈#Health: 11/11 ========================  #≈≈≈~~≈~≈~~≈≈≈#Magic: 3/3========================  #≈≈~≈~~~~~~≈≈≈#AC: 2Str: 4  #≈≈≈~~~~~~~≈≈≈#EV: 11Int: 17  #≈≈≈~~~~~~~~≈≈#SH: 0Dex: 14  #≈~~~~...~~≈~≈#XL:  1 Next:  0% Place: Dungeon:1  #~~~~..@..~~~≈#Noise: ---------  Time: 0.0 (0.0)  #≈≈~~~...~~~≈≈#a) +0 dagger  #≈≈8&hD[40m~≈~~~~~~≈≈≈#Cast: Soul Splinter  #≈≈≈~≈~≈~~≈≈≈≈#Fly  #≈≈≈≈≈≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈≈≈≈≈≈#  ###############   Welcome, knorpule3000 the Poltergeist Necromancer.Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.8&hʪ48&h8&hٯ8&h! 48&h# 8&h& 8&h+ Q _8&h28 Water 8&hY; 8&h< >Water 8&h"= 8&hC> 8&hI@ 8&hA ,8&hmC 8&hG 8&hI ,8&hJ 8&hHR 8&hZ   #.ß.⌠⌠⌠>⌠⌠  #.........  #~≈~~≈≈~~~~  #≈~~~~~~~≈~~  #≈~~~~~~≈≈~~  #≈≈~~~~~~≈~~~  #≈≈~~~≈~~~~≈≈≈  #≈@~~~~~~~~~≈≈#6.0 (6  #≈≈≈~~~~~~~~≈≈#  #≈≈≈~~≈~≈~~≈≈≈#  #≈≈~≈~~~~~~≈≈≈#  #≈≈≈~~~~~~~≈≈≈#  #≈≈≈~~~~~~~~≈≈#  #≈~~~~...~~≈~≈# #~~~~..<..~~~≈# #≈≈~~~...~~~≈≈#8&h^ 8&he A7.0 (78&hn 1 _Found an escape hatch in the floor.8&h 8&h 8&h] 8&h ,8&h( 8&h X8&h| 8&hB 8&h )8&hD 8&h 8&h ,8&h 8&h 8&h# ,8&h 8&h N     8&h[ 5     8&h     ###+###+###  #..@....... 8&hc z #.ß.⌠⌠⌠>⌠⌠⌠  #..........  #~≈~~≈≈~~~~ 8&hV #≈~~~~~~~≈ #≈~~~~~~≈≈8&h X #≈≈~~~~~~≈~~~ #≈≈~~~≈~~~~≈≈≈ #≈≈~~~~~~8&hZ ####..#.#'15.0 (8.0)8&h 8&h L======6.0 (98&hU 8&h 5 _As you open the door, it creaks loudly!8&h48&hW8&hk8&h&  There is an open door here. _8&he8&hÔ,8&h,8&h8&hg8&h#,8&h~8&hP8&hښ8&h,8&hۛ8&h8&h 8&h8&hQ8&h)8&h8&h8&h8&h8&h8&hx8&hM8&h;8&h9B8&h8&hn8&hէ8&h8&h8&he8&hȪ8&h8&h8&h8&hM8&h8&h˯8&h 8&h8&h F _You reach down and open the door.8&h>8&h8&h&8&hu@  There is an open door here.8&h8&h _8&h8&h8&hC,8&h8&h@  There is an open door here.8&h8&hL _8&h8&h8&hB8&h8&h8&h8&h8&h8&h8&h 8&hp8&h\8&hS8&h8&h 8&h"8&hN8&h8&h8&h8&h 8&ht8&h8&hW8&hz8&h8&h58&h8&h6D8&h,8&h 8&hfF _You reach down and open the door.8&h8&h8&hp8&hThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.8&hR8&h _8&h 8&hI8&hj8&hx8&h8&h 8&h8&h 8&h You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.8&h 48&h 8&h 8&h 8&hu8&h8&hThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.8&h8&h^ _8&h8&h8&h ,8&hj8&h;You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.8&h48&h8&hYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.8&h8&hl  _8&h+!8&h"8&h#8&h#8&h`$8&h%8&h&8&h#'8&h'8&h)8&h*8&hg*8&h*8&hp,8&h-.8&h.8&h*/8&h08&h@28&h28&hk38&hs58&h68&hH78&h88&hA:8&h;8&h*<8&h<8&hr>8&h?8&hS@8&h@8&hB8&h.C8&hC8&hTGThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You now have 15 gold pieces.8&h&I48&hZJ8&h9M8&h^X8&hb`,8&hZa8&hPc8&hue,8&hf8&hSy`8&h  #. #.########### #...........# #...........# #...........# #...........# ...........# ........##------ 8&h(...........# ...# #...........#  #...........#  #####...#...#..  #...#...#.#  #...#...#.#  #...#...#.#8&h080.0 (64.0)8&hK------1.0 (658&h8&hQ _d - a puce potion8&h48&h8&hU8&h 8&h&8&hX8&h8&h"8&hX8&h ,8&h 8&hC8&hS8&hx78&hH88&h+98&h :8&h:,8&h&<8&h+=,8&h=8&h ?8&h?8&h?8&hV@8&hA8&heB,8&hC8&h FX8&hF8&hG8&hH,8&h&KB8&h*L,8&hJM8&hM,8&hN8&hO,8&hwP8&hQ8&hR,8&hS,8&hT8&hrU,8&hMV8&hXX8&hY,8&hZ8&h[8&h\8&h^],8&h/^8&h_B8&h`8&ha8&h=b,8&h*c8&h:d8&hd,8&he8&hg,8&hyg8&hh8&h4i8&h6j,8&hLl8&hsQ ############  #..........#  #.########.#  #.# #.#  #.# #@#  #.# #'#  #.# ... 8&hbt)Soul Splinter #.# .....  #.# r. #######.# #........ g   hobgoblin (asleep) ........# #......... r   rat (asleep) ######### #..g....... .......#8&h/} 119.0 (38.0)  You reach down and open the door.  A rat and a hobgoblin come into view.8&h  The hobgoblin shouts!  A dart slug comes into view.8&h7.r.....ww   dart slug (wandering)gg   hobgoblinK.K   kobold (wandering)r   rat (wandering)8&h6==20.0 (398&h8&h~s _A kobold comes into view. It is wielding a +0 whip.8&hs+##########...........########.....#'#. ... .# ..... #.# ....... g   hobgoblin #######.# #.r.....w r   rat (wandering) ........# #...g..... 8&ha######### #.K........8&h8&hq..gr.8&ht--1.0 (1.0)Soul Splinter8&h+8&h˰##########........######.#'# ... .....   ....... #######...g...w .........r8&h8&hȵ<g.8&h A--28&h8&h8&hQW ############ #........@.# #.########.# #.# #.# #.# #.# #.# #'# #.# ... #.# ....8&h #.# ...g... ########.# #.......w8&h8&h?g.8&h7&38&h 8&h  # #.# #.#.# #.# #.# #.# #.# #.# #'# #.# ... #.# ..g8&h" .. #.# ....... #.# #.w8&h|%Y48&h # #.# #.#.# #.# #.# #.# #.#  #.# #'#  #.# ...  #.# ..g.. # #.# . #.# #.w58&hO8&h  # #.# #.#.# #.# #.# #.# #.#  #.# #'#  #.# ...  #.# ..g.. ## #.# . .#.# #.w68&hB c # #.# #.#.# #.# #.# #.# #.#  #.# #'#  #.# ... 8&h  #.# ..g.. ### #.# . #.#.# #.w8&h 8&h &78&h 8&h 8&h # #.# #.8&hx#.# #.# #.# #.# #.#  #.# #'#  #.# ... 8&h #.# ..g..  ### #.# .  #.8&h3K#.# #.w8&h!8&h#&88&h%8&h'8&hm # #.# #.#.# #.# #.# #.# #.#  #.# #'#  #.# ... 8&hI #.# ..g..  ### #.# .  #.#.# #.w8&h8&h mgg   hobgoblin8&h&98&h~8&h8&hGJ_ # #8&h=Kq.# #.#g#8&hK #.# #.# #.# #.# #.# #'# #.# ... #8&hL.# ..g.. ### #8&hDM.# .  #.#.# #8&hM.w8&hP8&hrg.g   hobgoblin308&hj ############ #........g.# #@########.#8&h- \ #.# #.# #.# #.# #.# #'# #.# ... #.#g..###8&h c #.#..... #.##########.# #.w #............# #..r......8&h 8&hg.g   hobgoblin8&h&18&hq 8&h 8&hx ############.......g..######## '.....g....##.############ #.K........8&h8&h&28&hr8&h8&hSE ############.......g..######## '.....g..####...........#8&h&W8&hOX&38&h[8&hy\8&hB _ ############.......g..######## '.....g..Fly #...........#8&h5G 8&h\I &48&hL 8&hN 8&h^; ############.......g..######## '.....g..###.......Fly 8&h <#...........#8&ht&8&h)&58&h.8&h08&h ############.......g..######## '.....g..###........##########wFly #...........#8&h&68&h8&h8&hb############.......g..######## '.....g..###8&h........##########w..........r......###########K............#8&h88&hWlgg   hobgoblin8&hD&78&h8&h8&h~8&h8&h8&h8&h.g.....g..######## '.....g..###........##########w..........r......###########K............##8&h8&h}.gg   hobgoblin8&h &88&h8&h8&hE ^ #g########.# #.# #.# #.# #.# #.# #'# #.# ... #.#g..### #.#..... #.##########.# #.w #..........@.# #..r...... #.############ #.K8&h[F .. #...........# #.#  #.# #.#  #.# #.## #..#8&hH 8&hK |.gg   hobgoblin8&hkL &98&hO 8&h~P 8&h+ #.#.# #g# #.# #.# #.# #.# #'# #.# ... #.# ..g.. ### #.# . #.#.# #.w #.# #..r...... #.# #.K #.# #8&h$2.#  #.# #.#  #.#  #.##  #.#8&h8&h՝'408&h:8&h8&h}8&h( #.8&h #.#8&hXT #g# #.#8&hT #.# #.#8&hT #.# #'#8&h #.# ... #.# ..g.. ###8&h #.# . #.#.# #.w8&h= #.# #..r #.# #.K #.#8&h #.#  #.#  #8&h-.#  #.#  #.##  #.#18&h8&h  #.#.# #g# #.# #.# #.# #.# #'# #.# ... #.# ..g.. ### #.# . #.#.# #. #8&hh T.# #..r #.# #.K #.# #.#  #.#  #.#  #.#  #.##  #.#8&h 8&hk &28&h? 8&h 8&h" #.#.# #g# #.# #.# #.# #.# #'# #.# ... #.# ..g.. ### #.#  #.#.# #8&ht #.# #..r #.# #.K #.# #.#  #.#  #.#  #.#  #.##  #.#8&h 8&h&38&h68&h8&hǠ. #.#.# #g# #.# #.# #.# #.# #'# #.# ... #.# ..g ### #.#  #.#.# # #.# #..r #.# #.K #.# #.# 8&h̡2 #.#  #.#  #.#  #.##  #.#8&h8&hd&48&hY8&h8&h?  #.#.   #g# #.   #.# #.   #.# #'   #.#   #.# ..g   ### #.#   #.8&h"#.# #   #.# #..r   #.# #.K   #.#   #.#   #.#   #.#   #.#   #.##   #.#8&hlgg   hobgoblin8&h&58&h8&h#8&h@   #.#   #g# #   #.# #   #.# #   #.#   #.# ..  8&hB  ### #.#   #.#g# #   #.# #..r   #.# #.K   #.#   #.#   #.#   #.#   #.#   #.##   #.#8&hiD 8&hwI }.gg   hobgoblin8&hK &68&h5P 8&hCR 8&huo #.#.   #g# #.   #.# #.   #.# #'   #.# .   #.# ..g   ### #.# .   #.#.# #.   #.g.# #..r.   #.# #.K.   #.8&h!#  #.#  #.# 8&h%4g.8&hL&>7Soul Splinter8&h18&h&  #.#.# #g# #.# #.# #.# #.# #'# #.# . #.# ..g. ### #.# . #.#.# #. #.g..# #..r. #.# #.K. #.#  #.#   #.#    g.88&hO5 #.########.# knorpule3000 the Grave Robber  #g# #.# Poltergeist #.# #.# Health: 11/11 ======================== #.# #'# Magic: 2/3================-------- #.# ... AC: 2Str: 4 #.# ..g. EV: 11Int: 17 ### #.# ..... SH: 0Dex: 14 #.##########.# #..... XL:  1 Next:  0% Place: Dungeon:1 #.....@**g...# #..r.. Noise: ---------  Time: 148.0 (0.0) #.############ #.K... a) +0 dagger #...........#  Cast: Soul Splinter #...........#  Fly  #...........#  #..........8&hA*.#  g   hobgoblin #...........#  #...........##  #............# _A kobold comes into view. It is wielding a +0 whip.Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 65%)8&hn#.########.# knorpule3000 the Grave Robber #g##.# Poltergeist#.##.# Health: 11/11 ========================#.##'# Magic: 2/3================--------#.#... AC: 2Str: 4#.# ..g. EV: 11Int: 17####.# ..... SH: 0Dex: 14#.##########.# #..... XL:  1 Next:  0% Place: Dungeon:1#.....@..*...# #..r.. Noise: ---------  Time: 148.0 (0.0)#.############ #.K... a) +0 dagger#...........#Cast: Soul Splinter#...........#Fly #...........#[148&h(u;11H#...........#g   hobgoblin#...........##...........###............# _A kobold comes into view. It is wielding a +0 whip.Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 65%)8&hL48&hg.=9.0 (1  Casting: Soul Splinter (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 65%) _The hobgoblin struggles to resist.8&h' #.########.# knorpule3000 the Grave Robber  #g# #.# Poltergeist 8&h'#.# #.# Health: 11/11 ======================== #.# #'# Magic: 1/3========---------------- #.# ... AC: 28&h*Str: 4 #.# ..g. EV: 11Int: 17 ### #.# ..... SH: 0Dex: 14 #.##########.# #..... XL:  1 Next:  0% Place: Dungeon:1 #.....@*g....# #..r.. Noise: =--------  Time: 149.0 (0.0) #.############ #.K... a) +0 dagger #...........#  Cast: Soul Splinter #...........#  Fly  #...........#  #...........#  g   hobgoblin #...........#  #...........##  #............# _The hobgoblin struggles to resist.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - stra8&hw+Uight lineAim: a hobgoblin (chance to affect: 65%)8&hz#.########.# knorpule3000 the Grave Robber #g##.# Poltergeist#.##.# Health: 11/11 ========================#.##'# Magic: 1/3========----------------#.#... AC: 2Str: 4#.# ..g. EV: 11Int: 17####.# ..... SH: 0Dex: 14#.##########.# #..... XL:  1 Next:  0% Place: Dungeon:1#.....@.*....# #..r.. Noise: =--------  Time: 149.0 (0.0)#.############ #.K... a) +0 dagger#...........#Cast: Soul Splinter#...........#Fly 8&h}[13;11H#...........##...........#g   hobgoblin#...........##...........###............# _The hobgoblin struggles to resist.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 65%)8&hS (weak, ally target, soul-sp…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 65%)  A fragment of the hobgoblin's soul is dislodged from its body.  The hobgoblin looks weaker.8&h *g  You feel bolstered by spreading misfortune. 5 50.0 (1Soul Splinter _The hobgoblin hits your soul wisp. Your soul wisp touches the hobgoblin.8&hy K  #.#.   #g# #.   #.# #.   #.# #'   #.#   #.# ..g   ### #.#   #.#.# #   #....@.*g....# #..r   #.# #.K   #.#   #.#   #.#   #.#   #.#   #.##   #.#  The hobgoblin misses your soul wisp.-1 _Your soul wisp completely misses the hobgoblin.8&h Fl  #.#   #g# #   #.# #   #.# #   #.#   #.# ..   ### #.#   #.#.# #   #...@..*g....# #..r   #.# #.K   #.#   #.#   #.#   #.#   #.#   #.##   #.#  The hobgoblin barely misses your soul wisp.-2 _Your soul wisp barely misses the hobgoblin.8&h-  #.  #g#   #.#   #.#   #.#   #.#   ### #.#   #.#.# #  #..@...*g....# #..  #.# #.K  #.#  #.#   #.#  #.#  #.#   #.##   #.#  The hobgoblin hits your soul wisp.3 _Your soul wisp touches the hobgoblin but does no damage.8&h ] #.# #g# # #.# # #.# # 8&h #.# . #.# . ### #.# . #.#.# #. 8&h c#...@..*g....# #..r #.# #.K. 8&h n#.#  #.# 8&h  #.#  #.# 8&h 8&h   4 _The hobgoblin hits your soul wisp. Your soul wisp touches the hobgoblin.8&h5 #.#.   #g# #.   #.# #.   #.# #'   #.# .   #.# ..g   ### #.# .   #.#.# #.   #....@.*g....# #..r.   #.# #.K.   #.#  8&h`8#.#  #.#  #.# 8&hfTz  The hobgoblin hits your soul wisp.  Your soul wisp returns to where it belongs.8&h2YQ§8&hPZ>5Soul Splinter8&h]8&hZ`: _The hobgoblin is no longer weakened.8&h+ Z #.#.# #g# #.# #.# #.# #.# #'# #.# . #.# ..g. ### #.# . #.#.# #. #.....@§g....# #..r. #.# #.K. #.#  #.#   #.#    8&hT, 8&h0 0g.8&hH1 &68&hL5 8&h6 8&hX  #.#.   #g# #.   #.# #.   #.# #'   #.#  8&hY{ #.# ..g   ### #.#   #.#.# #   #....@.g.....# #..r   #.8&h\# #.K   #.#   #.#   #.#   #.#   #.#   #.##   #.#8&h^8&hugw g.  The hobgoblin attacks as it pursues you!8&h{h.=78&hm8&hqW _The hobgoblin closely misses you.8&h  #.#   #g# #   #.# #   #.# #   #.#  8&h[ #.# ..   ### #.#   #.#.# #   #...@.g......# #..r   #.# #.K   #.#   #.#   #.#   #.#   #.#   #.##   #.#8&h<8&h0g.8&hH .-88&h]%8&h'8&hc  You hit the hobgoblin.  The hobgoblin is almost dead.8&hYd .=98&hi 8&hyn @ _The hobgoblin hits you but does no damage.8&hd  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.8&h ]9/11 -----608&h5 8&h - _The hobgoblin hits you.8&hp~  You hit the hobgoblin..8&hw<-----2========421Soul Splinter _You kill the hobgoblin!8&hV48&hW8&hb10/11==3==========8&h6t - _You start resting. 6.0 (5  HP restored.1=== 2 -7.0 (6 _You feel your existence waver again.8&ht= === _You start resting.72.0 (53========3.0 (68&hH ; _Magic restored.8&hB  #.  #g#   #.#   #.#   #.#   #.#   ### #.#   #.8&h̒0#.# #  #..@...# #..  #.# #.K  #.#  #.#   #.#   #.#   #.#   #.##   #.#8&hV8&h+4.0 (18&h8&h,8&hn   #.  #g#  #.#  #.#  #.# 8&h{r  #.#   ### #.#   #.#.# #  #.@....# #  #.# #.  #..#  #..#  #..#  #..#  #..#  #..##   #.#8&hw 8&hkO #.#  #.#  #.# . ####.# .. #.##########.# #. #............# #. #.############ #.K #...........#  #.#  #.#  #.#  #.#  #.# #.# #...# #..# 89&hc #.# . #.# .. ####.# .. #.##########.# #. #............# #..r #.############ #.K #...........#  #.#  #.#  #.#  #.#  #.# #.# #..# #.# ..# #####...#...#..99&h}  #.# ..g   ####.# ..   #.##########.# #.   #............# #..r   #.############ #.K..   #...........#  9&h #.#  #.#  #.#  #.#  #.# #.  #.# ## .# #####...#...#..    #...#...#.#9&h 9&h0 '809&h 9&h 4 ####.# ..... #.##########.# #. #............# #..r #.############ #.K.. #...........#  #.#  #.#  #.9&hv %#  #.#  #.## #.  #.#  ## #.# #####...#...#.. #...#...#.# 9&h9&h &19&h9&hv9&ht9&h#.##########.# #.#............# #..r#.############ #.K..#...........# #.# #.# #.# #.# #.###. #.# ## 9&h#####...#...#.. #...#...#.# 9&h#9&h<29&h 9&hsl #............# #..r#.############ #.K..#...........# #.# #.# #.# #.# #.##. #.# ## .# #####...#...#..9&hVp  #...#...#.# 9&hu 9&h2 &39&h 9&h9 9&h* #.############ #.K..#...........# #.# #.# #.# #.# #.##. #.# ## .# #####...#...#.. #...#...#.##...##...##...##...##'##.#9&h 9&h| &49&hs 9&h 9&hY#...........##.9&h# #.# #.# #.# #.##. #.# ## .# #####...#...#.. #...#...#.# #...##...##...##...##'##.##...##.##.#9&h9&h&59&hB9&h9&h#.# #.# #.# #.# #.#9&h#. #.# ## .# #####...#...#.. #...#...#.# #...#...#.# #..#..#...##'##.##...##.##.##...##'##'####9&h9&h&69&hx 9&h+ 9&h #.# 9&h"####...#.@.#.. #...##.#'##............#9&h9&h-C79&h #.#.... #......9&h####...#...#.. #...#.#..........#9&h9&h&89&hL%9&h(9&hh6 .#......#...... #.......####...#...#.. ##'#...#.#..........#99&h  #..........#...... .####...#...#.. ##'###.##...########.####.##.####9&h\ =909&h 9&h 9&h ..#. .####...#...#.. ##'###.##Fly ##.###........## #.##.#19&hU9&h^ #. ####...#...#.. ###@####.##'##'####Fly .....#.##.###.##..# #.##.#2 _There is an open door here.9&hqR # ####...#...#.. ##...###'##'##'####.........#.............####.##.#.##.##.####'###+###'###.##.#3 _9&hp   ####...#...#.. ##...##...##'#.'#####............##.#..........##..........#####.##.............#.##.#9&h&} R49&h~ Q _There is an open door here.9&h ####...#...#.. ##...##...##'##...##.#...##'##'#####.....@......###.Fly #.##.ß.⌠⌠⌠>⌠⌠⌠.ß.#.##.#9&h#9&hj'-5 _9&h*9&h,9&hU  ##...###...##'#9&h&f#...##.##.#..##'##'####.........#.##.########.####.##.###.Fly ##.##.............#.##..9&h9&h &69&h 9&h9&h  #.#....##'##.#..##.##.#.##'##'####.........#.#########.####.##.###........## #.##.# Fly #.##~≈~~≈≈~~~~~~~#.###.79&hBl O ...##'##.#.##.##.##'##'#####............#.#########.####@##.####........## #.##.# ###.##..Fly #.##≈~~~~~~~≈~~~≈#9&hn &89&hLq 9&hr 9&h"x #'##.##...##.##.#...##'##'#####............#.#..........##..........#########.####.##.####........##  ###.##..###'###+###'##Fly #.##≈~~~~~~≈≈~~~≈#9&h{&9&hr(&99&h +9&hW-9&hx" #'##...##.##.#...##'##'####...........#............########.####.##.###........##  ###.##..###'###+###'##.............9&h5Fly #.##≈≈~~~~~~≈~~~≈#9&h9&h(2009&hE9&hR9&h( .##'##'####.........#......########.####.##.###........##  ###.##..###'###+###'##.............ß.⌠⌠⌠>⌠⌠⌠.ßFly #.##≈≈~~~≈~~~~≈≈≈#9&h*-9&h.&19&hv39&hN  '##'####.........#########.####.##.###........##  ###.##..###'###+###'##.............ß.⌠⌠⌠>⌠⌠⌠.ß............Fly 9&h z#.##≈≈~~~~~~~~~≈≈#9&h 9&h &29&hz 9&h 9&hh  .........#########.####.##.###........##  ###.##..###'###+###'##.............ß.⌠⌠⌠>⌠⌠⌠.ß............~≈~~≈≈~~~~~~~#.###9&h' Fly #.##≈≈≈~~~~~~~~≈≈#9&h 9&h &39&h 9&h 9&hx #########.####.##.###........##  9&hz###.##..###'###+###'##.............ß.⌠⌠⌠>⌠⌠⌠.ß............~≈~~≈≈~~~~~~~#.###≈~~~~~~~≈~~~≈#.# ≈#.##≈≈≈~~≈~≈~~≈≈≈#9&h~9&h&49&hɊ9&h9&hJ ########.####.##.###........##  ###.##..###'###+###'##.............9&hß.⌠⌠⌠>⌠⌠⌠.ß............~≈~~≈≈~~~~~~~#@###≈~~~~~~~≈~~~≈#.# ≈≈~~~~~~#.##≈≈~≈~~~~~~≈≈≈#9&h9&h[&59&h9&h9&h  ########.####.##.###........##  ###.##..###'###+###'##.............ß.⌠⌠⌠>⌠⌠⌠.ß............~≈~~≈≈~~~~~~~#.###≈~~~~~~~≈~~~≈#@# ≈≈~~~~~~Fly #.##≈≈≈~~~~~~~≈≈≈#9&h &69&h9&h9&ht w ........##  ###.##..###'###+###'##.............ß.⌠⌠⌠>⌠⌠⌠.ß............~≈~~≈≈~~~~~~~#.###≈~~~~~~~≈~~~≈#.# ≈≈~~~~~~≈~~~~≈≈~~~~~~#.##≈≈≈~~~~~~~~≈≈#9&h &79&he 9&h 9&h ###.##..###'###+###'##.............ß.⌠⌠⌠>⌠⌠⌠.ß............~≈~~≈≈~~~~~~~#.###≈~~~~~~~≈~~~≈#.# ≈≈~~~~~~≈~~~~≈≈~~~~~~≈9&hf#..  #≈~~~~...~~≈~≈#9&h 9&h&89&h9&hU ###'###+###'##.............ß.⌠⌠⌠>⌠⌠⌠.ß............9&hV~≈~~≈≈~~~~~~~#.###≈~~~~~~~≈~~~≈#.# ≈≈~~~~~~≈~~~~≈≈~~~~~~≈~~≈~≈~~≈####~~~~..<..~~~≈#9&h\9&h_&99&hd9&hg9&h  .............ß.⌠⌠⌠>⌠⌠⌠.ß............9&h i~≈~~≈≈~~~~~~~#.###≈~~~~~~~≈~~~≈#.# ≈≈~~~~~~≈~~~~≈≈~~~~~~≈~~≈~≈~~≈Fly #≈≈~~~...~~~≈≈#9&hj9&hd9&h'109&h<9&h9&hV  ß.⌠⌠⌠>⌠⌠⌠.ß............~≈~~≈≈~~~~~~~#.###9&hW ≈~~~~~~~≈~~~≈#.# ≈≈~~~~~~≈~~~~≈≈~~~~~~9&h)X 7≈~~≈~≈~~≈~≈~~~~≈~9&hX 8#≈≈~≈~~~~~~≈≈≈#9&h` 9&hpd &19&hj 9&hl 9&hj ~ ............~≈~~≈≈~~~~~~~#.###≈~~~~~~~≈~~~≈#.# ≈≈~~~~~~≈~~~~≈≈~~~~~~≈~~≈~≈~~≈~≈~~~~≈~9&h y~≈≈#..  #≈≈≈~≈~≈~~≈≈≈≈#9&ho 9&h &29&hi 9&h  9&h& ~≈~~≈≈~~~~~~~#.###≈~~~~~~~≈~~~≈#.# ≈≈~~~~~~≈~~~~≈≈~~~~~~≈~~≈~≈~~≈~≈~~~~ 9&h≈~~≈≈#..#Fly #≈≈≈≈≈≈≈≈≈≈≈≈≈# 9&h 9&hC3 9&hƉ ≈~~~~~~~≈~~~≈#.# ≈≈~~~~~~≈~~~~≈≈ 9&ht,~~~~~~≈~~≈~≈~~≈~≈~~~~≈~~≈≈#........~~~~...~~≈~≈#########Fly #≈≈≈≈≈≈≈≈≈≈≈≈≈# 9&h̓ 9&h&4 9&he 9&hA 9&hbs #≈~~~~~~≈≈~~~≈#.# #≈~~~≈#.# #≈≈~~~≈~~~~≈≈≈#.# #≈≈~~~~~#.# #≈≈≈#.# #≈≈≈~~≈~≈~~≈≈≈#.# #≈≈~≈~~~~~~≈≈≈#.# #≈≈≈~~~~~~~≈≈≈#.######## #≈≈≈~#.@....... #≈~~~~...~~≈~≈########## #~~~~..<..~~~≈# #≈≈~~~...~~~≈≈# #≈≈~≈~~~~~~≈≈≈# #≈≈≈~≈~≈~~≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# ############### 9&h}  9&hm &5 9&h1  9&h  9&hz{≈~~~~~~≈≈~~~≈#.# ≈≈~~~~~~≈~~~≈#.# ≈≈~~~≈~~~~≈≈≈#.# ≈≈~≈≈#.# ≈≈≈~≈≈#.# ≈≈≈~~≈~≈~~≈≈≈#.# ≈≈~≈~~~~~~≈≈≈#.# ≈≈≈~≈≈≈#.# ≈≈≈~≈≈#.  9&hߙ≈~~~~...~~≈~≈# ~~~~..<..~~~≈# ≈≈~~~...~~~≈≈#  9&hb  9&h 9&h &6 9&hg 9&h 9&h"i~~~~~~≈≈~~~≈#.# ~~~~~~≈~~~≈#.# ~~~≈~~~~≈≈≈#.# ~≈≈#.# ~≈≈#.# ~~≈~≈~~≈≈≈#.#  9&h ~≈~~~~~~≈≈≈#.# ~≈≈≈#.#~≈≈#. ~~~~...~~≈~≈#..<..~~~≈# ~~~...~~~≈≈# ##  9&hM 9&h&7 9&h 9&h 9&hVo≈≈~~~≈#.# ~~~~~~≈~~~≈#.# ~~~≈~~~~≈≈≈#.# ~≈≈#.# ~≈≈#.# ~~≈~≈~~≈≈≈#.# ~≈~~~~~~≈≈≈#.# ~≈≈≈#.#.~≈≈#....~~≈~≈#..<..~~~≈# ~~~...~~~≈≈# ##  9&h\ 9&h_&8 9&hc 9&he 9&hk [≈≈~~~≈#.# ≈~~~≈#.# ≈~~~~≈≈≈#.# ≈≈#.# ~≈≈#.# ~~≈~≈~~≈≈≈#.# ≈~~~~~~≈≈≈#.# ~≈≈≈#.#. ~≈≈#....~~≈~≈# 9&h ...<..~~~≈# ...~~~≈≈# ##  9&hd  9&h &9 9&h[  9&hc  9&h+ L≈≈~~~≈#.# ≈~~~≈#.# ≈~~~~≈≈≈#.# ≈≈#.# ≈≈#.# ≈~≈~~≈≈≈#.#  9&h %~~~~~~≈≈≈#.# ≈≈≈#.#.≈≈#....~~≈~≈#.# ..<..~~~≈# ...~~~≈≈# ##  9&h2  9&h̏ '20 9&h  9&h$  9&hu≈≈~~~≈#.# ≈~~~≈#.# ≈~~~~≈≈≈#.# ≈≈#.#  9&h≈≈#.# ≈~≈~~≈≈≈#.# ≈≈≈#.# .≈≈≈#.# 9&h4...>≈≈#. ...~~≈~≈#.# 9&h~<..~~~≈# ...~~~≈≈#  9&h[##  9&hx1 _Found a stone staircase leading down. 9&hg≈≈~~~≈#.# ≈~~~≈#.# ~~~~≈≈≈#.# ≈≈#.# ≈≈#.# ~≈~~≈≈≈#.# ≈≈≈#.# #.#≈≈≈#.#...>.≈≈#.~~≈~≈#.# <..~~~≈# ~~~≈≈# ##  9&hY2 9&h u≈≈~~~≈#.# ≈~~~≈#.# ≈≈≈#.# ≈≈#.# ≈≈#.# ≈~~≈≈≈#.# #≈≈≈#.# .#.#.≈≈≈#.#...>.r≈≈#. .~~≈~≈# 9&h }.# ..~~~≈# ~~~≈≈# ~~≈≈≈≈# r   rat (asleep)##  9&h  9&h ir.r 9&hm &3 9&h  9&h V _A rat comes into view. 9&hC ~≈≈~~~≈#.# ~~≈~~~≈#.#~≈≈≈#.#~≈≈#.#~≈≈#.# ~≈~~≈≈≈#.# #~≈≈≈#.# .#.#.~≈≈≈#.#...>r.~≈≈#. ..~~≈~≈ 9&h #.#### <..~~~≈# ..~~~≈≈# ~~~~≈≈≈# ≈~~≈≈≈≈# ≈# ≈## 9&h=  9&h 8r. 9&h/ &4 9&h  9&h  9&hii~≈≈~~~≈#.#~≈~~~≈#.# ≈~~~~≈≈≈#.#~≈≈#.# 9&hu~≈≈#.# ≈~≈~~≈≈≈#.# #~≈≈≈#.# .#.#.~≈≈≈#.#...r..~≈≈#..~~≈~≈#.#### .<..~~~≈# 9&hy.~~~≈≈# ~~~~~≈≈≈# ~≈~~≈≈≈≈# ≈# ≈## 9&h 9&hX>r 9&h&5 9&h 9&h 9&h~≈≈~~~≈#.#~≈~~~≈#.# ~≈~~~~≈≈≈#.#~≈≈#.#~≈≈#.# ~≈~≈~~≈≈≈#.# #~≈≈≈#.# .#.#.~≈≈≈#.#...>..~≈≈#.r... ~...~~≈~≈#.#### ..<..~~~≈# ~...~~~≈≈# ~~~~~~≈≈≈# ≈~≈~~≈≈≈≈# ≈# ≈## 9&hyr.6 9&h ~≈≈~~~≈#.#~≈~~~≈#.# ~~≈~~~~≈≈≈#.#~≈≈#.#~≈≈#.# ~~≈~≈~~≈≈≈#.# # ≈~~~~~~≈≈≈#.# 9&h@  .#.#.~≈≈≈#.#...>..~≈≈#.r.... ~~...~~≈~≈#.#### ~..<..~~~≈# ~~...~~~≈≈# ≈~~~~~~≈≈≈# ~≈~≈~~≈≈≈≈#  9&hp :≈# ≈## 9&hb  9&h 6r. 9&h &7 9&h!  9&h%  9&h ~≈≈~~~≈#.#~≈~~~≈#.#~≈~~~~≈≈≈#.#~≈≈#.# ≈~≈≈#.# ≈~~≈~≈~~≈≈≈#.# 9&h - # ~≈~~~~~~≈≈≈#.# .#.#. ≈~≈≈≈#.#...>.. ≈~≈≈# 9&h ".r.....~...~~≈~≈#.#### ~~..<..~~~≈#~...~~~≈≈# ~≈~~~~~~≈≈≈# ≈~≈~≈~~≈≈≈≈# ≈# ≈## 9&h  9&hA  9&h 6r. 9&h &8 9&h/  9&h[ 9&h,  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9&h 9&h9&hg9&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)9&h<~≈≈~~~≈#.# ≈~~~~~~≈~~~≈#.# ≈~~~≈~~~~≈≈≈#.# ≈~≈≈#.#≈~≈≈#.#≈~~≈~≈~~≈≈≈#.# # ≈~≈~~~~~~≈≈≈#.# .#.#.≈~≈≈≈#.#...>..≈~≈≈#.r......~...~~≈~≈#.####~..<..~~~≈# ≈~~~...~~~≈≈# ≈~≈~~~~~~≈≈≈#≈~≈~≈~~≈≈≈≈# ≈# ≈##9&h8 9&h 6r.9&h-9 _9&h9&h9&hP≈≈~~~≈#.# ~~~~~~≈~~~≈#.# ~~~≈~~~~≈≈≈#.# ~≈≈#.# ~≈≈#.# ~~≈~≈~~≈≈≈#.# # ~≈~~~~~~≈≈≈#.# .#.#. ~≈≈≈#.#...>.. ~≈≈#.r. ...~~≈~≈#.#### ..<..~~~≈# 9&h~~~...~~~≈≈# ~≈~≈~~≈≈≈≈# ## 9&h9&hb4r.30Soul Splinter9&h ~~~~~≈≈~~~≈#.# knorpule3000 the Grave Robber ~~~~~~≈~~~≈#.# Poltergeist ~~~≈~~~~≈≈≈#.# Health: 11/11 ======================== ~~~~~~~~~≈≈#.# Magic: 2/3================-------- ≈~~~~~~~~≈≈#.# AC: 2Str: 4 ≈~~≈~≈~~≈≈≈#.# #  EV: 11Int: 17 ~≈~~~~~~≈≈≈#.# .#.#.  SH: 0Dex: 14 ≈~~~~~~~≈≈≈#.##########...>..  XL:  1 Next: 20% Place: Dungeon:1 ≈~~~~~~~~≈≈#....@***r........  Noise: ---------  Time: 230.0 (0.0) ~~~...~~≈~≈#############.####  a) +0 dagger ~~..<..~~~≈# Cast: Soul Splinter ~~~...~~~≈≈#[49&hΠ 0m Fly ~≈~~~~~~≈≈≈# ≈~≈~≈~~≈≈≈≈# r   rat ≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈# ############ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 65%)9&hm~~~~~≈≈~~~≈#.#knorpule3000 the Grave Robber ~~~~~~≈~~~≈#.#Poltergeist ~~~≈~~~~≈≈≈#.#Health: 11/11 ======================== 9&hk +~~~~~~~~~≈≈#.#9&h 0Magic: 2/39&h C================-------- 9&ha ≈~~~~~~~~≈≈#.#9&h -AC: 29&h +Str: 4 9&h>+≈~~≈~≈~~≈≈≈#.#9&h#9&hn-EV: 119&h,Int: 17 9&h'~≈~~~~~~≈≈≈#.#9&hC .#.#.9&h-SH: 09&h,Dex: 14 9&h/h≈~~~~~~~≈≈≈#.##########...>..XL:  1 Next: 20% Place: Dungeon:1 ≈~~~~~~~~≈≈#....@...*........Noise: ---------  Time: 230.0 (0.0) ~~~...~~≈~≈#############.####a) +0 dagger ~~..<..~~~≈#Cast: Soul Splinter ~~~...~~~≈≈#Fly ~≈~~~~~~≈≈≈# ≈~≈~≈~~≈≈≈≈#r   rat ≈≈≈≈≈≈≈≈≈≈≈# 9&h(≈≈≈≈≈≈≈≈≈≈≈# 9&h+############ 9&h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  9&hKCasting: Soul Splinter (safe; 3% risk of failure)  9&hMConfirm with . or Enter, or press ? or * to list all spells.9&hb{Aiming: Soul Splinter (safe; 3% risk of failure)  9&h;Press: ? - help, Shift-Dir - straight line9&h8Aim: a rat (chance to affect: 65%)9&hT_(weak, ally target, soul-splinter…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line: a rat (chance to affect: 65%)  A fragment of the rat's soul is dislodged from its body.  The rat looks weaker.9&he~9&h9&hMr*9&h 5 =1.0 (1Soul Splinter9&h@9&hk _You feel bolstered by spreading misfortune.9&h[~≈≈~~~≈#.# ≈~~~~~~≈~~~≈#.# ≈~~~≈~~~~≈≈≈#.# ≈~≈≈#.#≈~≈≈#.#≈~~≈~≈~~≈≈≈#.# # ≈~≈~~~~~~≈≈≈#.# .#.#.≈~≈≈≈#.#...>..≈~≈≈#.r*9&h$\.~...~~≈~≈#.####~..<..~~~≈# ≈~~~...~~~≈≈# ≈~≈~~~~~~≈≈≈#≈~≈~≈~~≈≈≈≈#≈# ≈##9&hP]9&h]9&hbIr*.9&h{d.-29&hi9&hk9&ha ≈≈~~~≈#.# ~~~~~~≈~~~≈#.# ~~~≈~~~~≈≈≈#.# ~≈≈#.# ~≈≈#.# ~~≈~≈~~≈≈≈#.# # ~≈~~~~~~≈≈≈#.# 9&h] .#.#. ~≈≈≈#.#...>.. ~≈≈#....@.r*. ...~~≈~≈#.#### ..<..~~~≈# ~~~...~~~≈≈# ~≈~≈~~≈≈≈≈# # # 9&h6 r*.-39&h 5  You hit the rat.9&hA 9&hB *.*   soul wisp (summoned)9&h 63=49&h ] _You kill the rat!9&hu≈≈~~~≈#.# ≈~~~≈#.# ≈~~~~≈≈≈#.# ≈≈#.# ~≈≈#.# ~~≈~≈~~≈≈≈#.# # ≈~~~~~~≈≈≈#.# .#.#. ~≈≈≈#.#...>.. ~≈≈#....*@. ...~~≈~≈#.#### ..<..~~~≈# ...~~~≈≈# ~≈~≈~~≈≈≈≈# ## -5 _You swap places. _You see here a rat corpse.9&h 49&hN 9&hے 49&hi 9&hm P39&ha 9&h" ,9&h 9&hs ,9&h 9&h - _You start resting.9&h ,42.0 (79&h[ b3========3.0 (89&hΫ 9&h̭ % _Magic restored.9&hVh9&hh9&h&i9&hm  You start waiting. 2 9&h9&hC9&h9&hG9&h========9&h~9&hה9&hA9&h9&h9&hQ9&hݚ,9&hh9&hws _You feel your existence waver again.9&h49&h9&h9&h29&h9&h9&h,9&h9&h9&h49&hB9&h,9&h9&h,9&hJ9&h,9&hS9&h9&h9&hr9&h9&h79&h9&h9&h39&h9&h9&hG9&h9&h9&h.9&h9&h9&h9&h|9&h9&h9&h9&h9&h 9&hw9&h9&h 9&hy9&hV9&h9&h.9&h<9&h9&h9&h9&h9&h9&h9&h9&h9&h9&ha9&h9&hm ,9&hA 9&h_ ,9&h 9&hB9&hR9&h9&h/9&hZ9&h9&h19&hB9&hq9&h9&hI9&h ,9&h9&h 9&h,9&h&J9&hd(B9&h)9&h*,9&h+9&hH,,9&h$.,9&h.9&h0,9&h$19&h*2,9&h29&h 49&h4,9&h59&hW6,9&hT9&hU9&hY9&h_9&h]d9&hf,9&h]f9&h h9&hah9&hh9&hek,9&hk9&h9m,9&hm9&hNo,9&ho9&hq,9&hr9&hs,9&hTt9&hu,9&hv9&hw,9&hx9&hz,9&hz9&h'|,9&h|9&h-~,9&h,9&h'9&h{9&h9&hL9&h9&h9&h 9&h^9&h9&h>9&h9&h[9&hψ9&hA9&hC9&h,9&hڌ,9&h9&h{,9&h59&ht,9&h19&h,9&hR9&h,9&hC9&h,9&h9&h,9&h69&ht .342.0 (99.0) _Your soul wisp disappears in a puff of smoke!9&hƤ03.0 (100.0)9&hڨ9&h# _Done waiting.9&h\{z≈≈~~~≈#.# ≈~~~≈#.# ≈~~~~≈≈≈#.# ≈≈#.# ≈≈#.# ≈~≈~~≈≈≈#.# # ~~~~~~≈≈≈#.# .#.#. ≈≈≈#.#...>.. ≈≈#.....† ...~~≈~≈#.#### ..<..~~~≈# ...~~~≈≈# ## 9&h{14.0)9&h9&h9&h> 1≈≈~~~≈#.# ≈~~~≈#.# ≈~~~~≈≈≈#.# ≈≈#.# ≈≈#.# ≈~≈~~≈≈≈#.# # ≈≈≈#.# .#.#. ≈≈≈#.#9&ho? ~...>.. ≈≈#.....†. ...~~≈~≈#.#### <..~~~≈# 9&h? r...~~~≈≈# #9&h~@ 1# 9&hzE 9&h2G &59&hXJ 9&hK 9&h≈≈~~~≈#.# ≈~~~≈#.# ~~~~≈≈≈#.# ≈≈#.# ≈≈#.# ~≈~~≈≈≈#.# # ≈≈≈#.# .#.#. ≈≈≈#.#...>.. ≈≈#.....†. ~~≈~≈#.#### <..~~~≈# ~~~≈≈# 9&h[## 9&hQ9&h&69&h!9&ht$9&hԔ≈≈~~~≈#.# ≈~~~≈#.# ≈≈≈#.# ≈≈#.# ≈≈#.# ≈~~≈≈≈#.# # ≈≈≈#.# .#.#. ≈≈≈#.#...>.. ≈≈#.....†. ~~≈~≈#.#### ..~~~≈# ~~~≈≈# ## 9&hϕ9&hח&79&hk9&hʛ9&h8~~~≈#.# ≈~~~≈#.# .#≈≈≈#.# .#≈≈#.# .#≈≈#.# #.# ~~≈≈≈#.# ..# #≈≈≈#.# ..#.#.#≈≈≈#.#...>..#≈≈#.....†.9&hX# ~~≈~≈#.#~~~≈# .. ~~~≈≈# ## ## 9&h9&h&89&h9&h9&h J~~~≈#.# ~~~≈#.# .# ≈≈≈#.# .# ≈≈#.# ## .# ≈≈#.# .#.# ≈≈≈#.# ...# # ≈≈≈#.# #..#.#.# ≈≈≈#.#...>..# ≈≈#.....†.# ≈~≈#.##### ~~~≈# ... ≈≈# #### ~≈≈≈# ≈≈≈≈### 99&hG≈#.# ≈#.# .# #.# ≈≈≈#.# .# #.# ≈≈#.# .###.# ≈≈#.# ..#.# # ≈≈≈#.# ...#.# # ≈≈≈#.# #..#.#.# ≈≈≈#.#...>..# ≈≈#.....†.# ≈~≈#9&hHH.##### ≈# #... ≈≈# ##### ≈≈≈#### 9&hK9&hN'509&hP9&hR9&hj R#. ~~#.# ≈#..# ..###.# ~9&h[ ...#.# # #...#.# # #..#.# ≈≈≈#.##########.@.> ~≈≈#.....†........... ≈~≈#############.#####~... 9&h ^~≈≈##### ≈≈≈9&h 9&h &19&h 9&h 9&h%M~#.###. .. ~~# ≈#..# 9&h#..###.# ~#...#.# # #...#.# # #.@#.#.# ≈≈≈#.##########...> ~≈≈#.....†........... 9&hx≈~≈#############.##### ~~≈##...9&hX9&h%&29&h9&h9&h u ≈#.# ..#9&h#. #.# ≈≈.# ~ #..## #...#.# # ≈9&h #...#.# # #..#.#.##########.@.>..# 9&hp~≈≈#.....†......... ≈~≈#############.####9&h<_Fly ≈≈≈#9&h9&h&39&h!9&hx9&hEI #. ##.# ≈≈#..# ~ #..## #...#.# # ≈ #...#.# # #..#.#.##########...>. ~≈≈#.....†......@.. ≈~≈#############.#### ~~≈# #... ≈#### ≈≈≈# ###9&hFN 9&hO &49&hR 9&hT 9&h)  # ≈≈..# ~ #..###.# # #...#.#.# ≈ #...#.# # #..#.#.#########...>. ~≈≈#.....†......... ≈~≈#############@##### ~~≈# #........≈########Fly 59&h 9&h^ 9&hno≈≈#.# #..# #.# #.# ###.# # ≈≈#.# ..#.#.# ≈≈#.# #...#.# ##.# #..#.#.# 9&ho#.##########...>..# #.....†...........# #############.######## ~≈# #.@....... ≈≈# ########## ≈≈#  # ## ### 9&hx<69&hd{9&h}9&h 9&hV 9&h 9&h T#.# #..# #.# #.# #..###.# # #.# #...#.#.# 9&h@ #.# #...#.# # #.# 9&h #..#.#.# #.###...>..# 9&h #.....†...........# ≈##.# 9&hx ≈# #.# 9&h d## # 9&hJ [## 9&hm 9&h &79&hG 9&h 9&h?^#.# #..# #.# #.# #..###.# # #.# #...#.#.# #.# #...#.# # #.# #..#.#.# #.##...>..# 9&h^#.....†...........# ##.# # #. # 9&hf_# # # ##9&h_ 9&hY89&h0.# #..# #.# .# #..###.# # .# #...#.#.# .# #...#.# # .# 9&h1#..#.#.# .#...>..# .....†.# 9&hj2#.#. #. # 9&h29&hV99&h;&99&hA@9&hB9&h# #..# #.# # #..###.# # # #...#.#.# # #...#.# # # #..#.#.# #...>..# †.9&h)# #.#.##.##9&h9&h'609&h9&h9&hv  #..# #.#  #..###.# #  #...#.#.#  9&hv #...#.# #  #..#.#.# ...>..# †.9&hNw # #.#.# #.# #9&hw  9&h~ 9&h &19&h 9&h 9&h:/#..# #.# #..###.# # #...#.#.# #...#.# # 9&h;m#..#.#.# ...>..# †.# .#.# #.# 9&hv;1# 9&h>9&h@&29&h.C9&hD9&h~9&h#..# #.# #..###.# # #...#.#.# #...#.# # #..#.#.# ...>..# †.# .#.# #.# # 9&hS9&h&39&h_9&h?9&hX#..# #.#  #..###.# # #...#.#.# #...#.# # #..#.#.# ...>..# †.# #.#.# #.# # 49&h)b9&h#U 9&h0V 9&hZ 9&h+\ 9&hYvQ9&h Q9&h%F..# #.# #..###.# # )##...#.#.# $#9&hF#...#.# # .##..#.#.# .#...>..# .# .# .# .#.# #.9&hFZ# # 9&hpK9&hL&59&h&P9&h R5 _Found 9 gold pieces and a whip.9&hdX# #.# 9&hKe}.# #.# ### ..###.# # .)# #...#.#.# #$# #...#.# # #.#  #..#.#.# #.# 9&he####...>..# #.# ..........# #.# #####.##########@# #............# 9&h`f>##############9&h~l9&hn&69&hs9&hu9&ho  #  # #.# ## ..###.# .) #...#.#.# #$#...#.#  #..#.# ####...> ..........# #####.##########............##############9&hw <79&h 9&hi.  #  # #.# ## ..###.# .) #...#.#.# #$#...#.#  #..#.# ####...> ..........# #####.##########............##############89&hJM.  #  9&hK5# #.# ## ..###.# .) #...#.#.# #$#...#.#  #..#.# 9&hUL####...> ..........# #####.##########.#Fly 9&hM 9&hSV9&hX&99&h`9&hmc9&hx M.  #  # #.# ### ..###.# .) #...#.#.# #$#...#.#  #..#.# ####...> ..........# #.#Fly 709&h.' |M.  #  # #.# #.###### ..###.# #.......) #...#.#.# #...#.#  #..#.# ####...> ..........# #.#12.0 (2 _You now have 24 gold pieces (gained 9).9&h ..# . #.# #.#  #.# ##.##########.# #......@)##...#.#.#..#####.#.#.# # #.#  #..#.#.# #.# #####...>..# #.# ...........# #.# ######.##########.# #............###############3.0 (19&hx ..# #. #.# #.# #.# #..# #.# ##.#  #..###.# #.)# #...#.#.#..#####.# #...#.# # #.# #..#.#.# #.##...>..# #.# †.# #.##.#.# #..#  #49&h##.. ..#  #. #.#  #.# #.#  #..# #.# ##.# #..###.# #.)# #...#.#.#..#####.# #...#.# # #.# #..#.#.# #.# #...>..# #.# .†.# #.# #.#.#  #.#  #9&h9&h&59&h9&hC9&h .# .#. #.# ..#.  #. #.#..  #.# #.# #.  #..# #.# ##.# #..###.# #.)# #...#.#.#..#####.# #...#.#.# #.# #..#.#.# #.# #...>..# #.# ..†.# #.# #.#.#  #.#  #9&h 9&h <69&h 9&h j#.# #.## #..#.#. #.### ..#.... #. #.#.... #.# #.# #.. #..# #.# ##.#9&hg  #..###.# #.)# #...#.#.#..#####.# #...#.#.# #.# #..#.#.# #.##...>..# #.#.†...# #.##.###.#  #.#  #9&h 9&h# &79&h6  9&h#.# ##.# # .##.. #. .##. #.###.. # ..#.....# # #. #.#.....# # #.# #.# #... # #..# #.# ##.# # #..###.# #.)# # #...#.#.#..#####.# # #...#.#.## #.# # #..#.#.# #.##...>..# #.#.†....# #.##.##########.#  #.#  #8 9&h.SM ## .#.. .#.##. #.###.. ..#.# .....#.## .....# #..# #.# ##@########..###.# #.......)#...#.#.#..#####.##.## ##..#.#.# #.#.9 9&h* yM   ## #. .#.##. #.###..  ..# # #.#.....## #.@...# #..# #.# ##.########..###.# #.......)##...#.#.#..#### ##...#.#.## #.#### 9&h  9&hW '80 9&h;  9&h !9&hI.# .# #b# .# #.# .#  #.# # .# # #.#.#.. #. ..##. #.###..  ..#.....# #  #. #.#....@#.#  #.# #.#.#.....#  #..# #.# ##.#######  #..###.# #.......)#  #...#.#.#..#####.# #...#.#.## #.# b   bat (asleep) #..#.# #########...>[!9&hMm ...†...........# #.#1!9&hKP!9&hqTV _A bat comes into view.!9&h:|!9&hF!9&h!9&h###.b #.  # ...## ##.#.#..#.#. ..#...# ##. #.###....# .  ....#.## #.#.#.....# #..# #.# ##.#######..###.# #.......)#...#.#.#..#####.## #..#.# #########...>2!9&hE"9&hW  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."9&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#9&hVT.....###....b#  # #.# # ...######.#.#..#.....#...# ##. #.###@...# ..## ....#.## #.#.#.....# #..# #.# ##.#######..###.# #.......)#...#.#.#..#####.## #..#.#.bb3Soul Splinter _#9&h¢.....# knorpule3000 the Grave Robber #.#### ... Poltergeist #.# #.# Health: 11/11 ======================== #.# #.# Magic: 2/3================-------- #.# #.# #.  AC: 2Str: 4 #.# #.# # ...  EV: 11Int: 17 #.# #####b#.#..#  SH: 0Dex: 14 #.. #....*#...#  XL:  1 Next: 30% Place: Dungeon:1 ##. #.###@...#  Noise: ---------  Time: 383.0 (0.0) ..#.....#.##[#9&hç34m  a) +0 dagger  #. #.#.....#.#  Cast: Soul Splinter  #.# #.#.#.....#  Fly  #..# #.# ##.#######  #..###.# #.......)#  b   bat #...#.#.#..#####.#  #...#.#.## #.#  #..#.#.# #.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 65%)#9&h`*.....#knorpule3000 the Grave Robber #.####...Poltergeist #.##.#Health: 11/11 ======================== #.##.#Magic: 2/3================-------- #.##.# #.AC: 2Str: 4 #.##.# # ...EV: 11Int: 17 #.######*#.#..#SH: 0Dex: 14 #..#.....#...##9&hXL:  1 Next: 30% Place: Dungeon:1 ##.#.###@...#Noise: ---------  Time: 383.0 (0.0)..#.....#.##a) +0 dagger#. #.#.....#.#Cast: Soul Splinter#.# #.#.#.....#Fly #..# #.# ##.########..###.# #.......)#b   bat#...#.#.#..#####.##...#.#.## #.##..#.#.# #.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 65%)#9&h _(weak, ally target, soul-splinter…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line: a bat (chance to affect: 65%)  A fragment of the bat's soul is dislodged from its body.  The bat looks weaker.#9&h:   You feel bolstered by spreading misfortune.#9&h= ?*b#9&hA  5 =4.0 (1Soul Splinter#9&hH #9&h0K : _The bat hits you but does no damage.$9&h;5  You hit the bat.$9&h<$9&h'C.*.*   soul wisp (summoned)$9&hc62/1245$9&hi$9&hJlG _You kill the bat!$9&h 4$9&hM $9&h1 H _No target in view!%9&h4%9&h%9&h%9&hH%9&h,%9&h%9&hb,%9&ho%9&h,%9&h}%9&hAP4%9&h<%9&h,%9&hb%9&h,%9&h%9&hh - _You start resting.%9&h,94.0 (9%9&hn3========-5.0 (10.0)%9&h%9&hc% _Magic restored.%9&h 4%9&h %9&h 3 _You start waiting.%9&h 1 2 %9&h %9&h W========%9&h %9&h %9&h ,%9&h\ ; _You feel your existence waver again.%9&h[%9&hߕmr.r   rat (wandering) 466.0 (71 _Your soul wisp disappears in a puff of smoke! _A rat is nearby!&9&h: ..r #.# #.# #.# #.  #.# # ...  #####.#.#..#  #.....#...#  #.###@...#  ..#.....#.##  #. #.#.....#.#  #.# #.#.#.....#  #..# #.# ##.#######   #.......)#  ..  #.## #.#   #.# &9&hBt ..r #.# #.# #.# #.  #.# # ...  #####.#.#..#  #.....#...#  #.###@...#  ..#.....#.##  #. #.#.....#.#  #.# #.#.#.....#  #..# #.# ##.##   #.......)#  .. #.##   &9&hD&9&hG&9&hK&9&hDNZ _A rat is nearby!'9&h .....#..###..r  #. #.# # ...#####.#.#..# #.#....@#...# ##. #.###.... ..#.....#.## #.#.....#.## #.#.#.....#'9&h.b#..# #.# ##.#######..###.# #.......)#...#.#.#..#####.#'9&h8'9&h5r.'9&h"87.0 (1.0) _'9&h"'9&hQ'9&h_v .....#.###.r.  # #.# # ...######@#.#..# #.'9&hx_....#...# ##. #.###....# ..#.....#.## ....#.# #.#.#.....# #..# #.# ##.#######..###.# #.......)#...#.#.#..####'9&hpz'9&h4r.'9&h#>8Soul Splinter'9&h'9&hQ'9&hx.....# knorpule3000 the Grave Robber .....# #.. Poltergeist .....# #.. Health: 12/12 ======================== #.#### r.. Magic: 2/3================-------- #.# #*# AC: 2Str: 4 #.# #*# EV: 11Int: 17 #.# #*# #.  SH: 0Dex: 14 #.# #*# # ...  XL:  1 Next: 40% Place: Dungeon:1 #.# #####@#.#..#  Noise: ---------  Time: 468.0 (0.0) #.. #.....#...#  a) +0 dagger ##. #.[3'9&h3{<3m###....#  Cast: Soul Splinter ..#.....#.##  Fly  #. #.#.....#.#  #.# #.#.#.....#  r   rat (wandering)  #..# #.# ##.#######  #..###.# #.......)#  #...#.#.#..#####.# _A rat is nearby!Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, chance to affect: 65%)'9&he c.....#knorpule3000 the Grave Robber .....##..Poltergeist .....##..Health: 12/12 ======================== #.####*..Magic: 2/3================-------- #.##.#AC: 2Str: 4 #.##.#EV: 11Int: 17 #.##.# #.SH: 0Dex: 14 #.##.# # ...XL:  1 Next: 40% Place: Dungeon:1 #.######@#.#..#Noise: ---------  Time: 468.0 (0.0) #..#.....#...#a) +0 dagger ##.#.###....#Cast: Soul Splinter'9&h +..#.....#.##Fly #. #.#.....#.##.# #.#.#.....#r   rat (wandering)#..# #.# ##.########..###.# #.......)##...#.#.#..#####.# _A rat is nearby!Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, chance to affect: 65%)'9&hzreak, ally target, soul-splinter…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  '9&hnAim: a rat (wandering, hasn't noticed you, chance to affect: 65%)  A fragment of the rat's soul is dislodged from its body.  The rat looks weaker.  You feel bolstered by spreading misfortune.'9&h4  The rat squeaks loudly..*JrJ   endoplasmr   rat (weak, ally target, soul-splinter…)*   soul wisp (summoned)'9&h: 5 ===9.0 (1Soul Splinter(9&hs _An endoplasm comes into view.)9&h ,#.. #.###.*J #r#.#.# ..#####.#.#..# .#....@#...# ####....#  ..#.....#.###. #.#.....#.# ##......# #.# ##.####### #..###.# #.......) #...#.#.#..#####. #...#.#.## )9&h )9&h )9&h h.*r)9&h 1---70)9&h )9&h K _The endoplasm hits your soul wisp but does no damage.*9&h #.###..J #*#r.# #.*9&h0# ...#####.#.#..# ......#...# ##.###@...#  ..#.....#.##. #.#.....#.# # #.#.#.....#*9&h.# #.# ##.####### #..###.# #.......) #...#.#.#..#####. #...#.#.##  #*9&h& *9&h,p  The endoplasm barely misses your soul wisp.*9&h<L.r*9&h(B---1*9&h*9&h5 _Your soul wisp touches the rat.*9&hJ + .....#.J###..J*.# r# #. #.# # ...#####.#.#..# #.#....@#...# ##. #.###.... ..#.....#.## #.#.....#.## #.#.#.....##..# #.# ##.######J 2 endoplasms (1 distracted)#..###.# #.......)#...#.#.#..#####.#*9&hL l  An endoplasm comes into view.*9&hU .J.*.rJ*9&hV &2*9&h(^ *9&h b e _The endoplasm completely misses your soul wisp.*9&hN> .....#..###.JJ.*# .# # #r# # ...######@#.#..# #.....#...# ##. #.###....# ..#.....#.## ....#.# #.#.#.....# #..# #.# ##.#######..###.# #.......)#...#.#.#..####*9&hG,*9&h`.J.**9&h.=3*9&h*9&h Q _The rat bites you but does no damage.*9&h[ *9&h .J  You closely miss the rat. The rat closely misses you.*9&h&4*9&h*9&h\ _Your soul wisp closely misses the rat.+9&h    You hit the rat.  The rat is moderately wounded.The rat misses you. The endoplasm hits your soul wisp.+9&h &5+9&h +9&h [ _Your soul wisp barely misses the rat.,9&hU5  You hit the rat.,9&h۬ †(1 ally target)*   soul wisp (summoned)  You kill the rat!The endoplasm barely misses your soul wisp.56 _Your soul wisp touches the endoplasm.-9&h\#.. #.###. #J#*# #.†# # ..#####.#.#..# .#....@#...# ####....#  -9&hR^..#.....#.###. #.#.....#.# ##......# #.# ##.####### #..###.# #.......) #...#.#.#..#####. #...#.#.## -9&hhq  The endoplasm closely misses your soul wisp.-9&hj.-7-9&hp-9&hs; _Your soul wisp touches the endoplasm.-9&h #.###. #J#*# #.†# # ...#####.#.#..# ......#...# ##.###@...#  -9&h ..#.....#.##. #.#.....#.# # #.#.#.....#.# #.# ##.####### #..###.# #.......) #...#.#.#..#####. #...#.#.##  # -9&hp  Your soul wisp barely misses the endoplasm.-9&h\4-8-9&h -9&hU8 _The endoplasm hits your soul wisp..9&hA#.###. #J#*# #.†# # ..#####.#.#..# .#.....#...# ####....#  ..#....@#.###. #.# ##.....#.# #.# ##.####### #..###.# #.......) #...#.#.#..#####. #...#.#.##  ## #########...>..9&hE  The endoplasm hits your soul wisp but does no damage.  Your soul wisp touches the endoplasm..9&hv`.   endoplasm (.9&h#.69.9&h%,.9&h.I _The endoplasm dies!.9&hq   #J#.*# #.†# # ...#####.#.#..# .#.....#...# ##.###....#  ..#.....#.###. # ##.....#.# #.# ##.####### #..###.# #.......) #...#.#.#..#####... ...†...........# #.#.9&hr .9&hx .JJ   endoplasm (ally target)*   soul wisp (summoned).9&hz '80.9&h .9&hC ; _Your soul wisp touches the endoplasm./9&h###....J# *# #. #†# # ...######.#.#..#.#.....#...# ##. #.###....# .# ....#.## #.#.#.....# #..# #.# ##.#######..###.# #.......)#...#.#.#..#####.## #..#.# #########...> 3========1/9&h[ /9&h5_Your soul wisp touches the endoplasm./9&h .....####....J# *# # #†# # ...######.#.#..#.....#...# ##. #.###@...# ..## ....#.## #.#.#.....# #..# #.# ##.#######..###.# #.......)#...#.#.#..#####.## #..#.#  The endoplasm hits your soul wisp.2 _Your soul wisp touches the endoplasm but does no damage./9&hm a .....####....J# *# #. #†# # ...#####.#.#..# #.#....@#...# ##. #.###.... ..#.....#.## #.#.....#.## #.#.#.....##..# #.# ##.#######..###.# #.......)#...#.#.#..#####.#/9&h,w  The endoplasm hits your soul wisp but does no damage./9&hz B33/9&h /9&h ; _Your soul wisp touches the endoplasm.09&h] .....####....J# *# # #†# # ...######@#.#..# #09&h?.....#...# ##. #.###....# ..#.....#.##09&hL ....#.# #.#.#.....# #..# #.# ##.######09&hϥ#..###.# #.......)#...#.#.#..####09&h09&h09&h>.J09&h>4Soul Splinter09&h09&hc _Your soul wisp disappears in a puff of smoke!09&h  #.. #.###. #.#J# #.†# # ..#####.#.#..# .#....@#...# ####....#  09&h ..#.....#.###. #.#.....#.# ##.....#J   endoplasm..#...#.#.## #.#09&h 09&h &.J09&h \======== 2 509&hF 09&h d _You feel your existence waver again.19&h.....# #.. knorpule3000 the Grave Robber .....# #.. Poltergeist #.#### ... Health: 12/12 ======================== #.# #.# Magic: 2/3================-------- #.# #.# AC: 2Str: 4 #.# #.# #.  EV: 11Int: 17 #.# #J# # ...  SH: 0Dex: 14 #.# #####*#.#..#  XL:  1 Next: 60% Place: Dungeon:1 #.. #....@#...#  Noise: ---------  Time: 485.0 (0.0) ##. #.###....#  a) +0 da19&hmgger ..#.....#.##  Cast: Soul Splinter  #. #.#.....#.#  Fly  #.# #.#.#.....#  #..# #.# ##.#######  J   endoplasm  #..###.# #.......)#  #...#.#.#..#####.#  #...#.#.## #.# _You feel your existence waver again.Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, chance to affect: 65%)19&h_ 4.....##..knorpule3000 the Grave Robber .....##..Poltergeist #.####...19&hF }Health: 12/12 ======================== #.##.#Magic: 2/3================-------- #.##.#AC: 219&h tStr: 4 #.##.# #.EV: 11Int: 17 #.##*# # ...19&hv ;SH: 0Dex: 14 #.######.#.#..#XL:  1 Next: 60% Place: Dungeon:1 19&h r#..#....@#...#Noise: ---------  Time: 485.0 (0.0) ##.#.###....#19&h Fa) +0 dagger..#.....#.##Cast: Soul Splinter#. #.#.....#.#19&h* Fly #.# #.#.#.....##..# #.# ##.#######J   endoplasm19&h I#..###.# #.......)##...#.#.#..#####.##...#.#.## #.# _You feel your existence waver again.19&h Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, chance to affect: 65%)19&h }(weak, ally target, soul-sp…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (almost dead, chance to affect: 65%)  A fragment of the endoplasm's soul is dislodged from its body.  The endoplasm looks weaker.19&hl ,19&h>q @*J19&hz  5 =6.0 (1Soul Splinter19&hZ} 19&h k _You feel bolstered by spreading misfortune.29&hT;  You hit the endoplasm.29&hV29&h`!†29&ht`**   soul wisp (summoned)29&h.8729&hA29&h@M _You kill the endoplasm!39&h439&hh39&h 39&hu,39&h39&h;,39&h$39&hf39&h:439&ha39&h39&h`:339&h39&hH _You start resting.You feel your existence waver again.39&hG 2 39&h39&h,39&hs39&h .- _Your soul wisp disappears in a puff of smoke!39&hI,96.0 (939&hGn3========-7.0 (10.0)39&h39&hJ% _Magic restored.39&hv39&hB39&h========39&hB39&h,39&h-B39&hB39&h39&hB39&hy,39&hB39&h,39&h%39&h39&h39&h39&h39&h,39&hg39&h,39&hB39&h" ,39&h 39&h 39&h 39&hC39&h39&h,39&h39&h39&h39&h39&h?39&h39&hu39&h39&h639&h39&hB39&h39&h_39&hu ,39&h!39&h!39&hj$,39&h?%39&h&39&hI'39&h'39&h)39&h*39&h*39&h11n39&h239&h-4,39&h539&h6,39&h,739&h 9,39&h939&h;,39&hF<39&h/Q39&h'TB39&h\XB39&h3\B39&h^,39&hm`39&hai39&hPq39&huX39&h3w,39&hx39&h39&hn39&h39&h,39&hN39&hd39&h39&h39&hr,39&hN39&hX39&h39&hi39&h39&hV39&h~39&h],39&h)39&h,39&h`39&h',39&h١39&h,39&hפ39&h39&hB39&h?39&hq39&h8,39&h~39&h,39&h39&h,39&hT39&hB39&h39&h%39&h39&h39&h39&h,39&h]39&h39&h39&h39&hx,39&h39&hn39&ht39&h39&h39&h/B39&h\39&hB39&hB39&hn39&hm39&h$ 39&h/~ 596.0 (99 _You start waiting.39&hH07.0 (100.0)39&hm39&h# _Done waiting.49&hGV #.###. #.##.49&hzW†# # ...#####.#.#..# ......#...# ##.###@...#  ..#.....#.##. #.#.....#.# #.#Fly ##.##..#.#.# #.#49&h a49&hqN8.0)49&hA #.###. #.##.†# # ..#####.#.#..# .#.....#...# ####....#  ..#....@#.###. #.# ##.....##Fly ##. #########...>..# #.#49&hI49&hPM&949&h{S49&h_59&h_M.....####... .# # #†# # ...######.#.#..#.....#...# ##. #.###@...# ..## ....#.##.# #.#.#.....#Fly #######.59&hE60059&hM.....####... .# #. #†# # ...#####.#.#..# #.#....@#...# ##. #.###.... ..#.....#.## #.#.....#.##.# #.#.#.....##.#.#1M .....####... .# # #†# # ...######@#.#..# #.....#...# ##. #.###....# ..#.....#.###. #.#.....#.###..59&h4+279&h4I79&h8J79&hL79&hO79&h T79&hfa79&hb,79&h'c79&hte79&hlB79&hm79&hp79&h(q79&hq79&hbu79&hv79&h:w79&hKy,79&h8{79&h|,79&h~79&h2 ##  .##  .# .# #.. .# .# 79&h`#.. .## ... w# #.# .#  #.####.# #.  #.#..@.#...  #†#.##....# #####.#.#..#.##79&hډSoul Splinter#.....#...## # #.###....## ..#.....#.## w   dart slug (wandering) . #.#.....#.# .# #.#.#.....# ..# #.# ##.#######79&h+9.0 (779&hl,10.0 (879&h79&h89&h   knorpule3000 the Grave Robber ##.# Poltergeist .#.# Health: 12/12 ======================== .# #.. .# Magic: 2/3================-------- .# #.. .# AC: 2Str: 4 ## ... w# EV: 11Int: 17 #.# *# SH: 0Dex: 14 #.####*# #.  XL:  1 Next: 80% Place: Dungeon:1 #.#..@.#...  Noise: ---------  Time: 610.0 (0.0) #†#.##....#  a) +0 dagger #####.#.#..#89&hL[37m.##  Cast: Soul Splinter #.....#...## #  Fly  #.###....## ..#.....#.## w   dart slug (wandering) . #.#.....#.# .# #.#.#.....# ..# #.# ##.####### _Done waiting.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, chance to affect: 65%)89&h knorpule3000 the Grave Robber ##.#Poltergeist .#.#Health: 12/12 ======================== .##.. .#Magic: 2/3================-------- .##.. .#AC: 2Str: 4 ##... *#EV: 11Int: 17#.# .#89&hk vSH: 0Dex: 14#.####.# #.XL:  1 Next: 80% Place: Dungeon:1#.#..@.#...Noise: ---------  Time: 610.0 (0.0)#†#.##....#89&h a) +0 dagger#####.#.#..#.##Cast: Soul Splinter#.....#...## #Fly #.###....##..#.....#.##w   dart slug (wandering) . #.#.....#.# .# #.#.#.....# ..# #.# ##.####### _Done waiting.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, chance to affect: 65%)89&h= }weak, ally target, soul-sp…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a dart slug (wandering, hasn't noticed you, chance to affect: 65%)  A fragment of the dart slug's soul is dislodged from its body.  The dart slug looks weaker.89&hr@ w*You feel bolstered by spreading misfortune.Your soul wisp completely misses the dart slug.89&hG ```The dart slug launches a dart at you.89&h*.@ 5 =1.0 (1Soul Splinter89&hO _The slug dart misses your soul wisp. The slug dart misses you.:9&h ....# # ...# # :9&h#.. ...# # #.. ..#  ... .w# #.# #*# #.####.# #. :9&h#.#...@#... #†#.##....# #####.#.#..#.## #.....#...##.# #.###....## #..#.....#.##  #.#.....#.# # #.#.#.....# :9&h8 :9&h.-2:9&h:9&h; _Your soul wisp touches the dart slug.:9&hx l ...... ....#.. ... #... .w# #*# ####@# #.#....#... #†#.##....#####.#.#..#.##....#...##. #.###....## #.#.##  ....# # #.#.#.....#  The dart slug bites your soul wisp but does no damage.:9&hy .=3:9&h Q _Your soul wisp touches the dart slug.<9&h_.......# # .. ..#... .... .w #.# #*####.# #.#...@#..†#.##....######.#.#..#.##.....#...##.# ###....## ..#.....#.## ##.# ##.... .# #.# ##.#######<9&h  The dart slug closely misses your soul wisp.<9&h.-4<9&h<9&hw ; _Your soul wisp touches the dart slug.<9&h  ...... ....#.. ... #<9&h ... .w# #*# ####@# #.#....#... #†#.##....#####.#.#..#.##....#...##. #.###....## #.#.## <9&h!  ....# # #.#.#.....#<9&h!* 8 <9&h, @-5<9&h]2 <9&h6 ; _Your soul wisp touches the dart slug.=9&ht. ..#.#..#...##...... #.......w #@# ####*# #.#....#... #†#.##....####.#.#..#.##....#...##.# #.###....## #.=9&h1O##  ....#=9&h=9&hC.=6=9&h=9&h h _You swap places. The dart slug closely misses you.=9&hfW ;  You hit the dart slug.=9&hY .*   soul wisp (summoned)=9&h[ =9&ha 7knorpule3000 the Grave Robber ........#Poltergeist........#Health: 13/13 ======================== ##......#Magic: 2/3================-------- ##......#AC:  5  Str: 4 ##......#EV: 11=9&hc !Int: 17 ###......#SH: 0Dex: 14 #........#XL:  1 Next: 120% Place: Dungeon:1#.# #@#Noise: =--------  Time: 617.0 (1.0)#.####*# #.a) +0 dagger#.#....#...Cast: Soul Splinter#†#.##....#Fly #####.#.#..#.###.....#...##.#*   soul wisp (summoned)#.###....## #..#.....#.###.#.....#.#The dart slug closely misses your soul wisp. _Your soul wisp touches the dart slug. _Your soul wisp touches the dart slug. =9&h{d _You swap places. The dart slug closely misses you.You hit the dart slug. _You kill the dart slug!=9&hl a _Your soul wisp touches the dart slug. _You swap places. The dart slug closely misses you.  You hit the dart slug. _You kill the dart slug!Your Fighting skill increases to level 1!You have reached level 2!=9&h /  --more--?9&hhPm8/183/5--2 8% ?9&hCV?9&h7X4 _?9&hL ?9&hIM ?9&hsN ?9&hP ?9&hZ 43?9&h] W _You start resting.?9&h_ b-- 2 ?9&h` h4=====?9&h|a ?9&hc ,?9&h|d ?9&hf ,?9&hf ?9&hVh ,?9&hh ?9&h{j ?9&hj >=====?9&hk ?9&hm B?9&hzo ?9&ho ?9&hp ?9&hnr ,?9&hr ?9&h ?9&h ,?9&h\ ,?9&hY ?9&hm B?9&h - _You feel your existence waver again.?9&h 0325.0)?9&h f5=====-3.0 (16?9&hk ?9&hh % _Magic restored.B9&h* ........#. # ##.#..##......... #.# #*###@# #.#....#..†#.##....######.#.#..#.#.....#...##.#B9&h ###....## #..#.....#.#### ##....B9&hS 5  You swap places.B9&hӢ 1.B9&h 14.0)B9&hc B9&h{ c _Your soul wisp disappears in a puff of smoke!B9&hI  # #.......##.......... #.# #####.# #.#...@#..†#.##....######.#.#..#.##.Fly .#.#.. .# #.# ##.#######B9&h <5B9&h C9&h< v Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy4% 2  b - Vampiric DrainingNecromancy10% 3  c - Animate DeadNecromancy32% 4  d - Curse of AgonyNecromancy65% 5 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitD9&hc ........#knorpule3000 the Grave Robber ##......#Poltergeist ##......#Health: 18/18 ======================== ##......#Magic: 5/5======================== ###......#AC: 2Str: 4 #........#EV: 11Int: 17#.# #.#SH: 0Dex: 14#.####.# #.XL:  2 Next:  8% Place: Dungeon:1#.#...@#...Noise: ---------  Time: 635.0 (0.0)#†#.##....#a) +0 dagger#####.#.#..#.##Cast: Soul Splinter#.....#...##.#Fly #.###....## #.D9&he w.#.....#.###.#.....#.# # #.#.#.....# .# #.# ##.####### _You have reached level 2! _You start resting. _You feel your existence waver again. _Magic restored.  You swap places. _Your soul wisp disappears in a puff of smoke!D9&hl Memorise Grave Claw, consuming 2 spell levels and leaving 2? Y - Yes  N - NoE9&h: E9&h5Y ........#knorpule3000 the Grave Robber ##......#Poltergeist ##......#Health: 18/18 ======================== ##......#Magic: 5/5======================== ###......#AC: 2Str: 4 #........#EV: 11Int: 17#.# #.#SH: 0E9&hDex: 14#.####.# #.XL:  2 Next:  8% Place: Dungeon:1#.#...@#...Noise: ---------  Time: 635.0 (0.0)#†#.##....#a) +0 dagger#####.#.#..#.##Cast: Soul Splinter#.....#...##.#Fly #.###....## #..#.....#.###.#.....#.# # #.#.#.....# .# #.# ##.####### _You have reached level 2! _You start resting. _You feel your existence waver again. _Magic restored.  You swap places. _Your soul wisp disappears in a puff of smoke!6.0 (17.0 (28.0 (3 _You start memorising the spell. You continue memorisiE9&h<ng. x2 _You finish memorising. Spell assigned to 'b'.G9&hz # #....G9&h0##...... G9&h#.# #.# #####.# #.###....#......†#.##@...#G9&h#####.#.#..#.#.....#...##.# G9&hL..#Fly G9&h......## ..###.# #.......)#G9&h,G9&h=29.0 (1 _G9&hG9&hG9&h3 G9&hm7 G9&hA< G9&h> G9&h] R #......#  #......#  #......#  ##......#  G9&h ........# #.# #.# # #.####.###.##.#....#.G9&h #†#.##.@..# #####.#.#..#.## #.....#...##.# G9&h #.###....## .# ..#.....#.## .##.#.....#.# .# G9&h} 1 #.#.#.....# .# # #.# ##.#######.# G9&h G9&h '40G9&h G9&hV H9&h#......# #......# ...#......# ..##......# .b..# .#.# #.# .# #.####.###.####.#.#....#.#†#.##..@.# #####.#.#..#.## #.....#...##.# #.###....###.# ..#.....#.## #.##.#.....#.# #.# b   bat (asleep)#.#.#.....# #.#  #.# ##.#######.# 1Soul SplinterH9&hl _A bat comes into view.H9&h =...... #.b ....  #.# #.# .#####.###.####.#....#........†#.##....# #####.#.#..#@##.....#...##.# ###....#..#.....#.## #H9&h .#.# #.... ##.###### ###.# #.......) ..#.#.#..#####.H9&h v2Soul SplinterH9&h˷ H9&h) I9&h.  ... ...## .bI9&h........# ..# #.# .# ####.###.####..#....#........ #†#.##..@.#I9&hw####.#.#..#.##....#... #.###....##.I9&h@.#.##....#.#.....#  #.# ##.###### ###.# #.......)#.#I9&hCI9&h>3Soul SplinterI9&hI9&h)I9&h`  #......# knorpule3000 the Grave Robber  #......# ...  Poltergeist #......# ...  Health: 18/18 ======================== ##......# .b  Magic: 4/5===================----- ........# .*  AC: 2Str: 4 #.# #.# *#  EV: 11Int: 17 #.####.###*####.  SH: 0Dex: 14 #.#....#.*......  XL:  2 Next:  8% Place: Dungeon:1 #†#.##..@.# Noise: ---------  Time: 643.0 (0.0)  #####.#.#..#.##9&h 0m a) +0 dagger  #.....#...##.# Cast: Soul Splinter  #.###....###.# Fly  ..#.....#.## #.#  #.#.....#.# #.# b   bat (asleep)  #.#.#.....# #.#  #.# ##.#######.# ###.# #.......)#.# _A bat comes into view.Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, chance to affect: 65%)J9&h5e#......#knorpule3000 the Grave Robber #......# ...Poltergeist#......# ...Health: 18/18 ========================##......# .*Magic: 4/5===================-----........# ..AC: 2Str: 4#.# #.# .#EV: 11Int: 17#.####.###.####.SH: 0Dex: 14#.#....#........J9&heXL:  2 Next:  8% Place: Dungeon:1#†#.##..@.#Noise: ---------  Time: 643.0 (0.0)#####.#.#..#.##a) +0 dagger#.....#...##.#Cast: Soul SplinterJ9&he4#.###....###.#Fly ..#.....#.## #.##.#.....#.# #.#b   bat (asleep)J9&hOfk#.#.#.....# #.##.# ##.#######.# ###.# #.......)#.# _A bat comes into view.J9&h=hCasting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, chance to affect: 65%)J9&h9Vbweak, ally target, soul-splinter…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (asleep, chance to affect: 65%)  A fragment of the bat's soul is dislodged from its body.  The bat looks weaker.J9&hyz  You feel bolstered by spreading misfortune.J9&h4J9&hJ9&hVb*J9&hJ 5 =4.0 (1Soul SplinterJ9&h@J9&hcE _The bat hits your soul wisp but does no damage.K9&h#......# #......# .b.. #......# ... ##......# #.* .# .. #.# #.# .# #.####.###.####.##.#....#.##†#.##...@# #####.#.#..#.## #.....#...##.# #.###....###.#  ..#.....#.## #.#  #.#.....#.# #.#  #.#.#.....# #.#  #.# ##.#######.# .b-5 _Your soul wisp misses the bat.K9&h0 { #......# #......# .... #......# ... ##......# #.* K9&h ,.# b. #.# #.# .# #.####.###.####.# #.#....#.# #†#.##..@.# #####.#.#..#.## #.....#...##.# #.###....###.# ..#.....#.## #.# #.#.....#.# #.#*   soul wisp (summoned) #.#.#.....# #.#  #.# ##.#######.# ###.# #.)#.#K9&h K9&h K9&h ,K9&h| ..*bb   bat (weak, ally target, soul-splinter…)*   soul wisp (summoned)-6L9&h  You hit the bat but do no damage. The bat hits you but does no damage.L9&hL9&h`.*b.L9&hi.=7L9&hL9&hP _The bat barely misses you.L9&hK L9&hL L9&hW .*.b  You barely miss the bat. The bat closely misses you.L9&h:\ &8L9&hQe r _The bat closely misses your soul wisp.M9&hO  You hit the bat.  The bat is moderately wounded.M9&h7 .b* The bat hits you but does no damage.9 _The bat hits your soul wisp but does no damage.M9&h\  You closely miss the bat.The bat is moderately wounded.M9&h]M9&hcC*.bM9&hf'50M9&hhM9&hj= _The bat hits you but does no damage. x2M9&h  You closely miss the bat.The bat is moderately wounded.M9&hk zb.#.*M9&hU3 v1 _The bat hits you but does no damage.M9&h=( #......# #......# .... #......# ... ##......# #.. ..# .. #.# #.# .# #.####.###.####.# #.#..b.#.# #†#.##.@*.# #####.#.#..#.## #.....#...##.# #.###....###.# ..#.....#.## #.# #.#.....#.# #.# #.#.#.....# #.# 9&h/ m# #.# ##.#######.# .###.# #.)#.#N9&h,N9&h[!.bN9&h B42N9&hN9&hK _You swap places. The bat hits you but does no damage.N9&hf  You barely miss the bat.The bat is moderately wounded.b.33 _The bat hits you but does no damage.N9&h# #......# # #......# .... # #......# ... # ##......# #.. # ........# .. #.# #.# .# #.####.###.####.# #.#..b.#.# #†#.##@.*.# #####.#.#..#.## #.....#...##.# #.###....###.# ..#.....#.## #.# #.#.....#.# #.# # #.#.#.....# #.# .# #.#9&hu49m ##.#######.# ..###.# #.)#.#b.*.4 _The bat hits you but does no damage.N9&h% W ..... .. #......# ...###.. #........# ..N9&h' # #.# .# ###b###.####.#...@#........# #†#.##.*..####.#.#..#.##....#...##.# #.###....###.#..#.....#.##  ....#. # #.#.#.....# # #.# ##.######N9&h* ,N9&h* N9&h>/ Xb.*.N9&h}1 X5=====5N9&h5 N9&h8 P _The bat barely misses you.O9&h ....... ... #......# ...##......# #.. #.......b# ..# #.# .# ####@###.####.#....#........# #†#.##*...#####.#.#..#.##....#...##. #.###....###.#.#.##  O9&hc....# # #.#.#.....# O9&h;  You feel your existence waver again.O9&h1d.b*.O9&h9 2 6O9&h/O9&hv _The bat closely misses you. The bat hits you but does no damage.O9&h  You closely miss the bat.The bat is moderately wounded.O9&h,b.O9&h&7O9&h1O9&hBu _The bat barely misses you. The bat hits you but does no damage.O9&h . ..#. #... #... ...##......# #.. #.......b# .. #@# .# ####.###.####.#...*#........# #†#.##....####.#.#..#.##....#...##.# #.###....##.#  ....#O9&hڠ *. 8O9&hG O9&hߨ : _The bat hits you but does no damage.P9&h=====9 _You hit the bat but do no damage. The bat hits you but does no damage.P9&hP9&h&b.P9&hl60 _You hit the bat but do no damage. The bat hits you but does no damage. x2P9&hm^ 1 .. . .# ...##.....b# #.. #.......@# ..##.####.# .# ###*###.####.#....#........# #†#.##....####.#.#..#.##....#...## #.###....##.# .b*.  The bat misses you.1 _The bat hits your soul wisp but does no damage.Q9&hQ9&hQ9&h b*.  You miss the bat. The bat closely misses you.Q9&h&2Q9&hKQ9&hE _The bat hits your soul wisp but does no damage.Q9&h.#.# .## #......# .# #......# .... .# #......# ... .##......# #.. ##.b@*# ..#.####.# .# #.####.###.####.#Q9&h #.#....#.# #†#.##....# #####.#.#..#.## #.....#...##.# #.###....###.#  ..#.....#.## #.#Q9&hh  You swap places.  Your soul wisp returns to where it belongs.Q9&hQ9&hQ9&hb.@§Q9&h8m7--3Soul SplinterQ9&h'Q9&hPF _The bat is no longer weakened. The bat hits you.Q9&he H .# ..# ..## #......#.# #......# .... ..# #......# ... ..#Q9&hf Y#......# #..#.b@.§# ..#.####.# .# #.####.###.####.# #.#....#.# #†#.##....# #####.#.#..#.## #.....#...##.#  #.###....###.#  ..#.....#.## #.#Q9&hm 8§Q9&h0n &4Q9&hRq Q9&h=s _The bat misses you. The bat barely misses you. x2R9&hs  You hit the bat.  The bat is moderately wounded.R9&h=tR9&h{z..@b. R9&h ~A--5R9&hR9&hE' _The bat hits you.R9&h i  knorpule3000 the Grave Robber  .........#  Poltergeist .........#  Health: 17/18 ======================-- ........#  Magic: 4/5===================----- ### #......#  AC: 2Str: 4 R9&h ..# #......# ....  EV: 11Int: 17 ..# #......# ...  SH: 0Dex: 14 ..# ####......# #..  XL:  2 Next:  8% Place: Dungeon:1 ### .......@b.# ..  Noise: =--------  Time: 665.0 (0.0) R9&hg ####.####.# .#  a) +0 dagger #.####.###.####.#  Cast: Soul Splinter #.#....#........#  Fly  #†#.##....# R9&h  #####.#.#..#.##  b   bat #.....#...##.#  #.###....###.#  ..#.....#.## #.# _The bat hits you.  Casting: Soul Splinter (safe; 3% risk of failure)  R9&hH Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, chance to affect: 65%)R9&hknorpule3000 the Grave Robber .........#Poltergeist.........#Health: 17/18 ======================--........#Magic: 4/5===================----- ####......#AC: 2Str: 4 ..##......# ....EV: 11Int: 17 ..##......# ...SH: 0Dex: 14 ..#####......# #..XL:  2 Next:  8% Place: Dungeon:1 ###.......@*.# ..Noise: =--------  Time: 665.0 (0.0)####.####.# .#a) +0 dagger#.####.###.####.#Cast: Soul Splinter#.#....#........#Fly #†9&ha 0m#.##....######.#.#..#.##b   bat#.....#...##.##.###....###.#..#.....#.## #.# _The bat hits you.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, chance to affect: 65%)S9&hS9&h ,S9&h&bS9&h+6.0 (1S9&h&S9&h  Casting: Soul Splinter (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (moderately wounded, chance to affect: 65%) _The bat struggles to resist. The bat closely misses you.S9&h"{   knorpule3000 the Grave Robber  .........#  Poltergeist .........#  Health: 17/18 ======================-- ........#  Magic: 3/5==============---------- ### #......#  AC: 2Str: 4 ..# #......# ....  EV: 11Int: 17 ..# #......# ...  SH: 0Dex: 14 ..# ####......# #..  XL:  2 Next:  8% Place: Dungeon:1 ### .......@b.# ..  Noise: =--------  Time: 666.0 (0.0) ####.####.# .#  a) +0 dagger9&h; 11;12H #.####.###.####.#  Cast: Soul Splinter #.#....#........#  Fly  #†#.##....#  #####.#.#..#.##  b   bat #.....#...##.#  #.###....###.#  ..#.....#.## #.# _The bat struggles to resist. The bat closely misses you.Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, chance to affect: 65%)S9&hl knorpule3000 the Grave Robber .........#Poltergeist.........#Health: 17/18 ======================--........#Magic: 3/5==============---------- ####......#AC: 2Str: 4 ..##......# ....EV: 11Int: 17 ..##......# ...SH: 0Dex: 14 ..#####......# #..XL:  2 Next:  8% Place: Dungeon:1 ###.......@*.# ..Noise: =--------  Time: 666.0 (0.0)####.####.# .#a) +0 dagger#.####.###.####.#Cast: Soul Splinter#.#....#........#Fly #†9&h 90m#.##....######.#.#..#.##b   bat#.....#...##.##.###....###.#..#.....#.## #.# _The bat struggles to resist. The bat closely misses you.Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, chance to affect: 65%)S9&hY^  (weak, ally target, soul-splinter…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (moderately wounded, chance to affect: 65%)  A fragment of the bat's soul is dislodged from its body.  The bat looks weaker.S9&h  You feel bolstered by spreading misfortune.S9&h~b*. 5 7.0 (1Soul Splinter _The bat hits you but does no damage. Your soul wisp barely misses the bat.V9&hGV9&hIV9&haJV9&hRTb.*.V9&hU&8V9&hYV9&h\P _The bat barely misses you.V9&hxV9&hyV9&h{V9&hp&.bV9&hm]8==-9V9&hV9&h \ _Your soul wisp closely misses the bat.V9&h1 V9&hgM i  The bat hits you but does no damage. Your soul wisp touches the bat.V9&hU .†*   soul wisp (summoned)V9&h; U==12=70V9&hɃ V9&hՅ C _The bat dies!V9&hq V9&hxv .-1V9&hX} V9&h) X9&hz4X9&hMX9&hc,X9&h<4X9&hk4=====3X9&h X9&h,X9&hX9&hW _You start resting.X9&h1 2 X9&hϘX9&hBX9&hT=====X9&hIX9&hDBX9&hЩX9&h,X9&h8X9&h1BX9&hX9&h^X9&hX9&h~ - _You feel your existence waver again.X9&h`G 865.0)  Magic restored.X9&h1.X9&hT^5=====7.0 (16X9&h5X9&hc _Your soul wisp disappears in a puff of smoke!X9&h=====X9&hX9&hX9&hX9&hX9&hX9&hX9&hX9&hX9&hX9&hX9&hX9&hX9&hX9&h"X9&hX9&h,X9&hWX9&h]X9&hX9&hNX9&h,X9&h=X9&h X9&h X9&h X9&hx X9&h X9&hf X9&h X9&hX9&hX9&hX9&hIX9&hX9&hX9&hX9&hTX9&h4BX9&hX9&hAX9&hX9&hX9&hmX9&hX9&hX9&hqX9&hX9&hEX9&hX9&hrX9&h,X9&h: X9&h"X9&h"X9&h8@X9&hBXX9&haIX9&hNJX9&hNXX9&haOX9&hYPX9&hS,X9&hpTX9&hV,X9&h4XX9&hZ,X9&h&X9&hBX9&hX9&hX9&hٵBX9&h X9&h?BX9&hŹX9&hGX9&hX9&hPX9&hYX9&hX9&hXX9&h,X9&h=,X9&hX9&h,X9&hWX9&hh 786.0 (99 _You start waiting.X9&h07.0 (100.0)X9&hX9&ha# _Done waiting.Y9&h-.# ..# ..#  #......# # Y9&h#......# .... # #......# ... # ####......# #..  ..# .. ####.####.# .# #.####.###.####.# #.#....#.# #†#.##....######.#.#..#.###.....#...##.# Y9&hcY9&h18.0)Y9&hY9&hp _You see here a bat corpse.Y9&hB.# .# .#  #......# # #......# .... # #......# ... # ####......# #..  .Y9&h$s†@# .. ####.####.# .# #.####.###.####.# #.#....#.# #†#.##....######.#.#..#.###.....#...##.##.###....###.# Y9&hY9&h-9 _Y9&h$Y9&hY9&h4 Y9&hZ Y9&h Y9&h Z9&hI{ .........# #Z9&h= #.... ####.. ........†.# ..  ####.####@# .# #.####.###.####.#....#.......#Z9&hPFly #.#.....#.# #.#Z9&hZ9&h'90Z9&hZ9&hZ9&h  . # ##.....#.. ####...#.. ........†.# ..  ####.####.# .#Z9&hm ##.####.##....#.......†#.##....# #.#..#.Fly .#.###.#Z9&hܪ# # #.#.#.....# #.#Z9&hBZ9&he&1Z9&hZ9&hZ9&hC %  # #........... ####......# #.. Z9&hy ........†.# ..  ####.####.# .# #.####.###.####.##...@#.......†#.##....# #####.#.#..#.##.Fly .#.#.. .# #.# ##.#######.#Z9&h Z9&h &2Z9&h$ Z9&h& [9&h*##  #......# .... #......# ...  ####......# #..  ........†.# ..  ####.####.# .#  #.####.###.####.##.#....#........# [9&h}z#†#.##.@..# #####.#.#..#.## #.....#...##.# #.###....###.# ..#.....#.## #.##.#.....#.# #.##.#.#.....# #.##.# ##.#######.###.# #.......)#.#[9&h)[9&h,&3[9&h'3[9&h?5[9&h(d#......# #......# .... #......# ... ####......# #.. .†.# .. ####.####.# .# #.####.###.####.# #.#....#.# #†#.##..@.# #####.#.#..#.## #.....#...##.# #.###....###.# ..#.....#.## #.##.#.....#.# #.##.#.#.....# #.#  #.# ##.#######[9&h+L.# [9&h~1[9&h4&4[9&h:[9&hJ<\9&hLp\9&hGr\9&hu\9&hwN _There are no items here.]9&h g ....... ####.. ........†.# .. ####.####.# .# #.####.###.####.##....#........†#.##....# #####.#.#..#@##.....#...##.# ###....#.#.Fly ##.# ..#.#.#..#####.#5 _^9&hc  ####.. ........†.# .. ####.####.# .# .###.####.##....#.......†#.##....# #####.#.#..#.##.....#...##@# ###....#..#.....#.## # #.# #...#.#.## #.#^9&h<6^9&h^9&hg ####.. ^9&h9........†.# .. ####.####.# .# #.####.###.####.#....#.......^9&h†#.##....# #####.#.#..#.#.....#...##.# ^9&hdt###....#..#.....#.## # ^9&h#....#..  #..#.#.# #.#^9&h)R7^9&h^9&hL- ........†.# .. ####.####.# .# ###.####.#^9&hݸ....#.......†#.##....# #####.#.#..#.#.....#...##.# ###....#..#.....#.## # #....Fly ### ##...>..# #.#^9&hD^9&hR&8^9&hY^9&h^9&hm  ####.####.# .# ###.####.#....#.......^9&h †#.##....# #####.#.#..#.#.....#...##.# ###....#..#.....#.## # #.... ##.######^9&h Fly ........# #.#^9&h ^9&h" &9^9&hY( ^9&h* ^9&h R  ##.####.#....#.......†#.##....# #####.#.#..#.#.....#...##.# ###....#..#.....#.## # #.... ##.###### ^9&hO ###.# #.......)Fly ###.##########.#^9&hC ^9&h (800^9&h ^9&h _9&h0 ....#.......†#.##....# #####.#.#..#.#.....#...##.# ###....#..#.....#.## #_9&h1 #.... ##.###### ###.# #.......) _9&hb1H..#.#.#..#####.Fly _9&h1=#............#_9&h9_9&h;&1_9&h^B_9&h"D_9&h?: †#.##....# #####.#.#..#.#.....#...##.# ###....#..#.....#.## # #.... ##.###### ###.# #.......) ..#.#.#..#####. _9&h?#...#.#.## #.#..#Fly ##############_9&h{F_9&hI&2_9&hN_9&hO_9&h8  #####.#.#..#.#.....#...##.# ###....#..#.....#.## # #.... ##.###### ###.# #.......) _9&h ..#.#.#..#####. #...#.#.## #.#........  # ########Fly _9&h2 _9&h( &3_9&hi _9&h `9&hU#.....#...##.# #.###....###.#  ..#.....#.## #.#  #.#.....#.# #.#  #.#.#.....# #.#  `9&hW#.# ##.#######.# ##.# #.......)#.# .#.#.#..#####.#.########.#.#.## #.#.@.......#.#.# #.########## #...>..# #.# .......# #.# ##.##########.#  #............#  ############## `9&hO^`9&hR`&4`9&h>e`9&hHg`9&h,#.....#...##.# #.###....###.# ..#.....#.## #.# #.#.....#.# #.# #.#.#.....# #.# #.# ##.#.# .# #.)#.# #.#.#..#####.#.##.#.## #.#. ..#.#.# #.# ...>..# #.# # #.# `9&h `9&hN!&5`9&h#`9&hj%`9&h2J #.....#...##.#  #.###....###.# #.....#.## #.# .#.....#.# #.# .#.#.....# #.# .# ##.#.# .# #.)#.# .#.#..#####.#.##.#.## #.#.#.#.# #.#>..# #.# # #.#  `9&hM `9&h#O &6`9&hR `9&hT `9&h!#.....#...##.# #.###....###.# #.....#.## #.# #.....#.# #.# #.#.....# #.# # ##.#.# # #.)#.# #.#..#####.#.# #.#.## #.#. #.#.# #.#`9&hI!.>..# #.# # #.# # `9&h`9&h&7`9&hM!`9&hn#a9&h.....#...##.# .###....###.# .....#.## #.# .....#.# #.# .#.....# #.#  ##.#.#  #.)#.# .#..#####.#.# .#.## #.#.# .#.# #.#.# >..# #.# # #.# # a9&ha9&h!a9&h8a9&ha9&hma9&hM?#...##.# ###....###.# #.## #.# #.# #.# #.....# #.# ##.#.# #.)#.# #..#####.#.# #.## #.#.# #.# #.#.# ..# #.# # #.# # a9&h&9a9&h!a9&ha9&h&&#...##.# ....###.# #.## #.# #.# #.# .....# #.# .#.# .)#.# ..#####.#.# .## #.#.# .# #.#.# a9&hw# #.# # #.# # a9&hea9&h_'10a9&hЏa9&hia9&h" #...##.# ....###.# #.## #.# #.# #.# a9&h # #.# .#.# )#.# #####.#.#a9&hҒ  ## #.#.# # #.#.# # #.# # #.# #a9&h  a9&h0 a9&h &1a9&h a9&h a9&h #...##.# ....###.# #.## #.# #.# #.# # #.# #.# )#.# #####.#.#  #.#.#  #.#.#  #.# ..  #.# ## # 2b9&h#...##.# ###.# #.## #.# #.# #.# # #.# .# )#.# .#.#  #.#.# #.#.# #.# ... #.# .### .# .## .# .#.#b9&h<3b9&h"b9&h k...##.# ###.# .## #.# .# #.# # #.# .# )#.# .#.# #.#.# #.#.# #.# .... #.# .#.### .# #.#.## . #.# ## #.##.#4c9&h a ###  #### ...) ###.#.############  #.#............########### #..........#.#.#######Fly #.#c9&h<5c9&hc9&hxc9&h! ##  #### ...) ###.#.############  #.#............###########.######w #..@.......#.####### ##c9&hQ.#.# .Fly ##w   dart slug (asleep)#.#c9&hLc9&h`.wwc9&h&6c9&hc9&h\ _A dart slug comes into view.c9&hr## #.# # #.# # #.# .# )#.# .#.######  #.#....#  #.####.######.  #.# #.w.  #.# #.#.#..# #.#.# # . #.#  ## #.##.# #.##.#w.7Soul Splinterd9&hժ## #.# knorpule3000 the Grave Robber # #.# Poltergeist # #.# Health: 18/18 ======================== ####.#d9&h Magic: 4/5===================----- ..)#.# AC: 2Str: 4 ##.#.############ EV: 11Int: 17  #.#............#d9&hs SH: 0Dex: 14  #.############.######..  XL:  2 Next: 12% Place: Dungeon:1 d9&h! #.# #...@***w...  Noise: ---------  Time: 817.0 (0.0)  #.# #.#.#######.  a) +0 dagger ##.# #.#.# Cast: Soul Splinter ...# . #.# Fly #### ## #.# d9&h #.# w   dart slug #.# #.# _A dart slug comes into view.Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (chance to affect: 65%)d9&h5J## #.#knorpule3000 the Grave Robber # #.#Poltergeist # #.#Health: 18/18 ======================== ####.#Magic: 4/5===================----- ..)#.#AC: 2Str: 4 ##.#.############EV: 11Int: 17  #.#............#SH: 0Dex: 14  #.############.######..XL:  2 Next: 12% Place: Dungeon:1  #.##...@...*...Noise: ---------  Time: 817.0 (0.0)  #.##.#.#######.a) +0 dagger ##.##.#.#Cast: Soul Splinter ...#. #.#Fly ###### #d9&hW'[40m.##.#w   dart slug#.##.# _A dart slug comes into view.Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (chance to affect: 65%)d9&hH(weak, ally target, soul-sp…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a dart slug (chance to affect: 65%)  A fragment of the dart slug's soul is dislodged from its body.  The dart slug looks weaker.d9&hQ w* You feel bolstered by spreading misfortune. 5 =8.0 (1Soul Splinterd9&hQ _Your soul wisp touches the dart slug.e9&hQ.## #.# .# #.# .# #.##.#e9&h(.)#.##.#.###### #.#....# #.####.######.. #.# #.w*.. #.# #.#.#.#.# #.#.#.#e9&hJ . #.## ## #.# #.# #.# #.#e9&hW,e9&hڭIw*.e9&h.-9e9&hбe9&he9&h s## #.# # #.# # #.# .# )#.# .#.######  #.#....#  #.####.######..  #.# e9&h #...@..w*...  #.# #.#.#. .# #.#.# # . #.#  ## #.##.# #.# #.#e9&h% e9&h e9&hϖ Iw*.e9&h A-20e9&ht e9&h f9&hB #.#  #.#  #.# .# )#.# .#.###### #.#....# #.####.######..# #.# #....@w*....# #.# #.#.#.#.# #.#.# # . #.#  ## #.##.# #.# #.#=1f9&hmf9&h}| _Your soul wisp touches the dart slug. The dart slug barely misses you.f9&h2  You hit the dart slug.  The dart slug is almost dead.Your soul wisp touches the dart slug.f9&hE8t †#.#f9&hV^/292f9&hTk_ _The dart slug dies!g9&h,# #.# # #.# # #.##.# ..)#.# ##.#.g9&h/######  #.#....#  #.####.######..#  #.# #...@.†*....#  #.# #.#.#.# ##.# #.#.#g9&h3.# . #.## ## #.# #.# #.# #.#g9&hJ5g9&h:5*.g9&h=.-3g9&hDg9&hGg9&hr.## #.# .# #.# .# #.##.#g9&hLsu.)#.##.#.###### #.#g9&hsU....# #.g9&hs####.######..# #.#g9&ht( #..@..*.....# #.# #.#.g9&h\t&#.##.#g9&htr #.#.#.#g9&ht} . #.##g9&h&u ## #.# #.#g9&hu #.# #.#g9&h>wg9&h|I*†g9&hH@-4g9&hуg9&hzg9&h` #.## #.# #.# #.# ..# #.##.#.)#.##.#.##### #.#...# #.####.######..# #.# #.@..*†.....# #.# #.#.#.##.# #.#.#.# ..#.## ####.# #.# #.# #.#*.5h9&hm .#.# #.# ...# #.# #######.# .....)#.# #####.#.############ #.#............# #.############.######..# #.# #...*.†.....# #.# #@#.#######.# #####.# #.#.# ......# ..#.# ###########.# #.# #.# #.# h9&hn 0.h9&h&p B46h9&hr h9&hs h9&h h9&h h9&hH h9&h i9&h. ###### .....) #####.#.############ #.#............  ###########.######..# #.....†...#.####### #### .....#... #######.### # # i9&h i9&hi9&h**   soul wisp (summoned)i9&h&7i9&hi9&h-i9&h2 i9&hz 4i9&h i9&hۭ &0i9&h $.i9&h 3*i9&h 5=====38.0 (1i9&h X _You start resting. Magic restored.j9&hXJj9&h[j9&h8 #######.# ......)#.# .#####.#.############ #.#............#j9&h" " #.############.######..# # #.# #.....†.....# # #.# #*#.#######.# ######.# ####.#.# .......# #..@.#.# ######## #.####.# j9&hÞ # #.# #.#  #.#j9&h& j9&h T.*j9&h &9j9&h j9&h j9&hN#.#.#.)#.# ..#####.#.## .## #.#..# .# #.###.######..# .# #.# #.....†.....# .# #.# #.#.#.##.# ####*#.#.# #.@..#.## #.####.# #. #.##r #.##. #.##.r   rat (asleep)#.j9&h*   soul wisp (summoned)#.j9&he  A rat comes into view.j9&hAj9&h.*r.rlly target)j9&ht^====30Soul Splinterj9&hj9&h+- _The rat squeaks loudly.l9&h.#.# )#.# #####.#.## ## #.#..# l9&h=\# #.###.######..# # #.# #.....†.....# # #.# #.#.#.# .# ####.#.# # #.*@.#.#  #.####.# #r #.# #. #.# #.#. *   soul wisp (summoned)#.#.l9&h  You swap places.  You feel your existence waver again.l9&h7 l9&h.r.r   ratl9&h+n 2 ----1l9&hl9&h3c _Your soul wisp disappears in a puff of smoke!m9&h8.#######.# knorpule3000 the Grave Robber ......)#.# Poltergeist .#####.#.############  Health: 18/18 ======================== ## #.#............#  Magic: 4/5===================----- # #.############.######..#  AC: 2Str: 4 # #.# #.....†.....#  EV: 11Int: 17 # #.# #.#.#######.#  SH: 0Dex: 14 ######.# ####.#.#  XL:  2 Next: 29% Place: Dungeon:1 .......# #.*@.#.#  Noise: ---------  Time: 831.0 (0.0) ######## #r####.#  a) +0 dagger #. #.# m9&hn  Cast: Soul Splinter #. #.#  Fly  #. #.#  #. r   rat #. #. _Your soul wisp disappears in a puff of smoke!Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 65%)m9&h.#######.#knorpule3000 the Grave Robber ......)#.#Poltergeist .#####.#.############Health: 18/18 ======================== ## #.#............#Magic: 4/5===================----- # #.############.######..#AC: 2m9&hStr: 4 # #.##.....†.....#EV: 11Int: 17 # #.##.#.#######.#SH: 0m9&hDex: 14 ######.# ####.#.#XL:  2 Next: 29% Place: Dungeon:1 .......# #..@.#.#Noise: ---------  Time: 831.0 (0.0) ######## #*####.#a) +0 dagger#. #.#Cast: Soul Splinter#. #.#Fly #. #.##.r   rat#.#. _Your soul wisp disappears in a puff of smoke!Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m9&h!Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 65%)m9&hj8(weak, ally target, soul-splinter…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a rat (chance to affect: 65%)  A fragment of the rat's soul is dislodged from its body.  The rat looks weaker.m9&hM  You feel bolstered by spreading misfortune.The rat misses your soul wisp. Your soul wisp touches the rat.m9&hV *†#.m9&hv| 5 33=2.0 (1Soul Splinterm9&hAm9&hC _The rat dies!m9&hm9&hLm9&hm9&hcH _No target in view!n9&hwn9&hnn9&h2n9&hF _Unknown command.o9&h`=o9&h=4o9&h@Bo9&hQo9&hSf4o9&hYh - _You start resting.o9&hm`41.0 (95=====-2.0 (10.0)o9&hk; _Magic restored.o9&h{o9&ho9&ho9&ho9&h>3=====o9&h W _You start waiting.o9&ho1 2 o9&hGo9&h,o9&hOo9&hrs _You feel your existence waver again.o9&hko9&ho9&hGo9&ho9&hyo9&ho9&h),o9&ho9&h,o9&h&o9&hV,o9&ho9&hB,o9&ho9&h6,o9&ho9&hno9&hHo9&h,o9&h!o9&ho9&h,o9&h&o9&ho9&h@o9&h,o9&ho9&ho9&h,o9&ho9&hBo9&hCo9&ho9&h` o9&h!,o9&h!o9&h"o9&h<#o9&h#o9&h$o9&h%,o9&h&Bo9&h(,o9&hx(o9&h),o9&h*o9&h,,o9&h-Bo9&hE.o9&h/Bo9&h0o9&h1o9&h1o9&hy2,o9&h3o9&hNo9&hQo9&hRo9&h^S,o9&hSo9&hYXo9&hS[,o9&h\,o9&h\o9&h]o9&h]o9&hZ^o9&hbo9&hb,o9&h~co9&hAdo9&hdo9&heo9&heo9&hJfo9&hfo9&ht9&h&5t9&ht9&hu9&he(  #.#.#######.# ###### ........ #####†####.# #.####....#.###.# #.### ###6u9&h0yu9&h?FM....†....  u9&hF #.#.#######.# ###### ........ #####u9&hnG†### #.#####.....u9&hH###.# #.#u9&hQPu9&hS&7u9&hYu9&h]u9&h4M###########.######....†....   #.#.#######.# ###### ........ #####†### ####u9&hY5....#.####.# u9&h;u9&h>&8u9&hEu9&hNGu9&h4U )M............# ###########.######....†....  u9&hAV #.#.#######.# ###### ........ #####u9&h*W †### #####......#u9&hY_ u9&ha &9u9&haf u9&hh u9&h* M###.#.###########............# ###########.######u9&h- ....†....   #.#.#######.# ###### ........ #####†### #.####.####u9&h0 u9&h+3 '60u9&h 6 u9&h7 v9&hvM...)#.# ###.#.###########............# ###########.######....†....   #.#.#######.# v9&h ###### ........ #####†####.# #.##.#v9&hv9&h&1v9&hv9&hpv9&h1M#### ...)#.# ###.#.###########............# ###########.######....†....   #.#.#######.# ###v9&hg ### ........ #####†####.# #.##.#v9&h*v9&h-&2v9&h3v9&h6v9&huM.# #### ...)#.# ###.#.###########v9&h+x ............# ###########.######....†....   #.#.#######.# ###### ........ #####†####.# #.#v9&hx*..#v9&hӀv9&h&3v9&h0v9&h܋v9&h M.# #### ...)#.# ###.#.###########............# ###########.######.#.....†....   #.#@#######.# ###### ........ #####†###v9&h z#.# #.##.#v9&h0 v9&h &4v9&h v9&h v9&hWg## #.# # #.#  #.# ####.# ..)#.# ##.#.############  #.#............#  #.############.######..#  #.# #...@.†.....#  #.# #.#.#######.# ##.# ####.#.# ...# #....#.# #### #†####.##.# #.##.# #.##.# #.##.# #.#5w9&h! #.#  #.#  #.# .# )#.# .#.###### #.#....# #.####.######..# #.# #....@†.....# #.# #.#.#.# .# ####.#.# # #....#.#  #†####.##.# #.##.# #.##.# #.# 6w9&hj"w9&h8$w9&hۅ  #.#  #.#  #.# .# )#.# .#.#w9&h̆ u#### .#...# .####.######..# .# #.....@.....# w9&h' .# #.#.#.# .# ####.#.# # #....#.# w9&h w9&hd &7w9&h w9&h) v _You see here a dart slug corpse.w9&h=I #.# #.# #.# .# #.# #.# # #.# ... ####.######..# # #.....†@....# # #.#.#w9&hI .# # ####.#.# # #....#.# w9&h4N w9&hP -8 _w9&hR w9&h7T x9&h;S.# .# .# .# .# .# ### .# ?... .######..#  #.....†.@...#  #.#.#.#  ####.#.#  #....#.#  9 _Found a scroll labelled XYUNOEMYXTA.x9&hs`4# # ..# # ..# # ..# # ..# # ..#### # .?... .######..# #.....†..@..# #.#.#.# ####.#.# ##....#.# 70x9&h    #..#   #..#   #..#   #..#   #..####  # #.?...  .######..#  #.....†...@.#  #.#.#.#  ####.#.# .#  #....#.# ## #†####.#  #.# #.#   #.# #.#   #.# #.#   #.# #.#   x9&h x9&ht &1x9&h$ x9&h% y9&h; #..#  #..#  #..#  #..#   #..#  ########## #..####### .........# #.?....... ########.######.@#  #.....†.....# y9&h5  #.#.#######.#  ####.#.# ..#  #....#.# ### #†####.#  #.# #.#  #.# #.#  #.# #.#  y9&h <2y9&h| y9&h= y9&hQ M. #..# #########.####### .........# #.@....... ########.######..#.#####....†.....# # #.#.###########.#.# ..#y9&hR 4 y9&h3Y y9&h[ &3y9&hG` y9&hIe y9&hUh +4.0 (2y9&hj y9&hl a _e - a scroll labelled XYUNOEMYXTAz9&hc~ #...# ################ ................ z9&hvE########.######.@#.##### #.....†.....# # #.#######.# Fly #.# #.#  z9&hsz9&hb+5.0 (1z9&hˈz9&hz9&h m # ################ ................ ########.######..#.##### #.....†....@# # #.#######.# ####.#.# .#Fly #.# #.#  6z9&h {9&hQs ################ ................ ########.######..#.##### #.....†.....# # #.#######@# {9&hs####.#.#..........#.#.######†### .# ##{9&hz{9&h?~&7{9&h{9&h{9&hx2 #..#  #..#  #..# ########### #..####### ..........# #......... #########.######..#.#####  #.....†.....# #   #.#.#######.#  ####.#.#.....@.#  #....#.#.#######  #†####.#   #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.####.#  #......# {9&h7{9&ht:&8{9&h>{9&h^@{9&h {9&hb {9&hg {9&h |9&hVi%# #..# # #..# # #..# # #..# .# #... #.######..#.#####  #.....†.....# #  #.#.#.#  ####.#.#.#  #....#.#.#  #†####.#  #.# #.#  #.# #.# #.# #.# #.# #.# #.####.# #......#9|9&h-8.# #..# .# #..# .# #..# .# #..#.# #.#.######..#.#####|9&hy. #.....†.....# # #.#.#.# ####.#.#.# #....#.#.#|9&h.; #†####.# #.# #.#  #.# #.#  #.# #.# |9&hU/ #.# #.#  #.####.#  #......#|9&h?7|9&h:'80|9&hM?|9&h A|9&h#.# #..# #.# #..# #.# #..# #.# #..# #.# #.#.######..#.##### # #.....†.....# # # #.#.#.# # ####.#.#.# # #....#.#.|9&hn:# # #†####.# #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.####.#  #......#|9&h$|9&h&1|9&h+|9&h)}9&hkh #.# #..# ##.# #..# )#.# #..# .#.# #..# .#.# #. .#.######..#.##### .# #.....†.....# # .# #.#.#.# .# ####.#.#.# .# #....#.#.## #†####.#. #.# #.#. #.# #.##  #.# #.#  #.# #.#  #.####.#  #......#}9&ho}9&h&2}9&h#}9&hR}9&h###.# #..# .)#.# #..# #.#.############ #..####### #.#............# #......... #.############.######..#.##### #.# #.....†.....# # #.#}9&h)U #.#.#######.# #.# ####.#.#.......#.# #....#.#@####### }9&hG### #†####.#.#  #.# #.#.. #.# #.#### #.# #.#  #.# #.# #.####.# #......# #.####.#}9&h:}9&h &3}9&h}9&h}9&hG  .) #.#.##################..................###########.######..#.##### #.....†.....# # #.#######.# ####.#.#.......# .....#.#.####### ##†####.#@#  #.# #.#........########Fly #.# #.#}9&h6 }9&h^ &4}9&hB ~9&hEv#.############ #..####### .#............# #......... .############.######..#.##### .# #.....†.....# # .# #.#.#######.# .# ####.#.#.......# .# #....#.#.####### ## #†####.#.#######. #.# #.#.@.......#.# #.###########.# #.# #.# #.# #.####.##......##.####.##.# #.#### ###~9&hYC5~9&h*#.# #..# #.# #. #.######..#.##### # ~9&hZt#.....†.....# # # #.#.#######.# # ####.#.#.......# # #....#.#.#~9&h  #†####.#.#.##.# #.#.#~9&h#.# #.##.# #.# #.# #.# ~9&hm~9&h*~9&hv&6~9&h~9&h~9&h/ .# #..# .# #. .######..#.#####  #.....†.....# #  #.#.#.#  ####.#.#.#  #....#.#.#  #†####.#.#.# #.# #.#.# #.# #.# #.# #.# #.# #.# 7~9&hK# #..# # #. .######..#.##### #.....†.....# # #.#.#.# ####.#.#.# #....#.#.# #†####.#.#.# #.# #.#.# #.# #.# #.# #.# #.# #.# ~9&h~9&h&8~9&h~9&h]9&hzY #..#  # #. 9&hCZ .######..#.#####  #.....†.....# #  #.#.#.#  9&hZ|####.#.#.#  #....#.#.#  9&hZ+#†####.#.#.#  #.# #.#.#  9&h[#.# #.#  #.# #.#  9&hh[#.# #.#  #.####.#  #......#  9&h[ #.####.#   #.# #.#  9&h] ### ###   9&hl_9&h`&99&hKc9&hd9&hk #..#  # #.  .######..#.##### 9&hk #.....†.....# #  #.#.#.#  ####.#.#.# 9&h:l #....#.#.# # #†####.#.#9&hl.#  #.# #.#.#  9&hl #.# #.#  #.# #.#  #.# #.# 9&h0m #.####.#  #......#  9&hm#.####.#  #.# #.#  ### ###  9&hm9&hq9&hr'909&h&v9&hw9&hu  #..#  # #.........  .######..#.#####  #.....†.....#.#  #.#.#.#.# ####.#.#.#.# #....#.#.#.#  #†####.#.#.#  #.# #.#.#  #.# #.#  #.# #.#  #.# #.#  #.####.#  #......#  #.####.#  #.# #.#  ### ###  19&hΠ  #..#  # #.........  .######..#.#####  #.....†.....#.#  #.#.#.#.#  ####.#.#.#.#  #....#.#.#######.#  #†####.#.#.#  #.# #.#.#  #.# #.#  #.# #.#  #.# #.#  #.####.#  #......#  #.####.#  #.# #.#  ### ###  29&hM #..# ############## .......# #......... ######.######..#.#####....†....  #.#.####### ####.#.#....... #....#.#.###### #†####.#.#######.........########## #.# #.# 39&huM #..# ############## .......# #......... ######.######..#.#####....†....  #.#.####### ####.#.#....... #.... #9&h†####.#.#######.........########## #.# #.# 9&h9&h&49&h9&h09&hlM #..# ############## .......# #......... ######.######..#.#####....†....  #.#.####### ####.#.#....... #.... #†####.#.####### #.# #.#.........#  Fly #59&h M #..# ############## .......# #......... ######.######..#.#####....†....  #.#.####### ####.#.#....... #.... #†####.#.#######.#  Fly 69&h:M##.#. #..# #######.####### .......# #......... ######.######..#.#####....†....  #.#.####### ####.#.#....... #.... #†####.#.#######.# 79&h BQ9&h+ M.#.#.. #..# ######## #..#######.# .......# #..........# ######.######..#@#####....†....  #.#.####### ####.#.#.......#.#  Fly 89&h4  #...  #..#  #..#  #..#  #..#   #..#  ####### #..#######.#  ......# #....@.....#  #####.######..#.#######  #.....†.....#.#  9&h #.#.#######.#.#  ###.#.#.......#.#  ....#.#.#######.#  †####.#.#######.#  .# #.#.........#  .# #.########### 9&h9&hP&99&h79&h9&h^- #...  #..#  #..#  #..#  #..#  #..#   #..#.#  # #.#  .######..#.#  #.....†.....#.#  #.#.#######.#.#  .#.#.#.#  #.#.#.#  ####.#.#.#  # #.#..#  # #.#  9&hvb9&hh11000.0 (1.0)9&hr9&hd+ l #...  #..#  #..#  #..#  #..#  #..#   #..#.#  # #.#  .######..#.#  #.....†.....#.#  #.#.#.#.#  #.#.#.#.#  #.#.#.#  .#.#.#   #.#.#   #.#  19&h  #...  #..#  #..#  #..# 9&hy!  #..#  #..# #  9&h"  #..#.#  # #.#  9&h" .######..#.#  .....†.....#.# 9&h# z .#.#.#.#  .#.#.#.# 9&h6$  .#.#.#.#  .#.#.#  #.#.9&h$ #  #.#  9&h, 9&hY- &29&h@0 9&h1 9&hJ #... .#  #..# .#  #..# .#  #..# .#  #..# .#  #..# .#   #..#.#  # #.#  #.######..#.#  †.....#.#  #.#.#.#  #.#.#.#  #.#.#.#  #.#.#.#  #.#.#  #.#  39&h8  #.#  #... #.#  #..# #.#  #..# #.#  #..# #.#  #..# #.#   9&h\w#..# #.#  ## #..#######@#  .# #..........#  .######..#.#######  ...†.....#.#  .#######.#.#  .#.......#.#  .#.#.#  .#.#######.#  .#.........#  9&h9&h&49&h9&h-9&hSM.. #..# ######## #..........######..#.####### ...†.....#.# 59&hm(M##.. #..# ######## .# #..........#   Fly #9&h v9&hx&69&h~9&h9&hCM##.. #..# ## #..#######.#   Fly 9&h9&h&79&h&9&hh9&h= M##..#..# #.#   Fly 89&he 9&h 9&h= /M##..#..# #.#  9&h| 9&h &99&h 9&h% 9&hApM###.9&hA.#..# #.#  ###9&hU9&hd'109&h@ 9&h@ 9&hHM########........#..# #.#  ..#9&hx9&h&19&h9&h9&h      ########## r......@.# 9&h" ########.#  #... #.#  #..# #.#  #..# #.#  #..# #.# r   quokka (asleep)9&hxc #..# #.#  #..# #.#  ### #..#######.# 9&h9&hҤ&29&h9&hY _A quokka comes into view.9&hT@       # .r.# .#.#  #... #.#  #..# #.#  #..# #.# 9&hg #..# #.#  #..# #.#  #..# #.# # #..#.# 9&h9&h`&39&h9&h!9&h4q  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9&h. 9&h0 9&h6 9&h9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)9&hN 9&h` 9&h 9&h F _Unknown command.9&h     # # # #.r.# #.#.#  #... #.#  #..# #.#  #..# #.#  #..# #.#  #..# #.#  #..# #.# # #..#.# 4Soul Splinter _9&h   knorpule3000 the Grave Robber   Poltergeist  Health: 18/18 ========================  Magic: 4/5===================-----  AC: 2Str: 4 # EV: 11Int: 17 # SH: 0Dex: 14 ############  XL:  2 Next: 33% Place: Dungeon:1 #.r****@...#  Noise: ---------  Time: 1014.0 (0.0) #.########.#  a) +0 dagger #... #.#  Cast: Soul Splinter #..# #.#  Fly  #..# #.#  #..# #.#  r  9&h [37m quokka (asleep) #..# #.#  #..# #.# ##### #..#######.# _Unknown command.Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, chance to affect: 65%)9&h   knorpule3000 the Grave Robber   Poltergeist  Health: 18/18 ========================  Magic: 4/5===================-----  AC: 2Str: 4 #  EV: 11Int: 17 #  SH: 0Dex: 14############   XL:  2 Next: 33% Place: Dungeon:1#.*....@...#   Noise: ---------  Time: 1014.0 (0.0)#.########.#   a) +0 dagger#... #.#   Cast: Soul Splinter#..# #.#   9&h Fly #..# #.#  #..# #.#   r   quokka (asleep)#..# #.#  #..# #.#  ##### #..#######.#  _Unknown command.Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, chance to affect: 65%)9&hm Nr9&h 9&h6 Y.r9&h. 3=5.0 (19&h 9&hm, asting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (asleep, chance to affect: 65%) _The quokka struggles to resist.9&h"  knorpule3000 the Grave Robber   Poltergeist  Health: 18/18 ========================  Magic: 3/5==============----------  AC: 2Str: 4 # EV: 11Int: 17 # SH: 0Dex: 14 ############  XL:  2 Next: 33% Place: Dungeon:1 #..r***@...#  Noise: =--------  Time: 1015.0 (0.0) #.########.#  a) +0 dagger #... #.#  Cast: Soul Splinter 9&h#..# #.#  Fly  #..# #.#  #..# #.#  r   quokka #..# #.#  #..# #.# ##### #..#######.# _The quokka struggles to resist.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 65%)9&h/\   knorpule3000 the Grave Robber   Poltergeist  Health: 18/18 ========================  Magic: 3/5==============----------  AC: 2Str: 4 #  EV: 119&h_ Int: 17 #  SH: 0Dex: 14############   XL:  2 Next: 33% Place: Dungeon:1#..*...@...#   Noise: =--------  Time: 1015.0 (0.0)#.########.#   a) +0 dagger#... #.#   Cast: Soul Splinter#..# #.#   Fly #..# #.#  #..# #.#   r   quokka#..# #.#  #..# #.#  ##### #..#######.#  _The quokka struggles to resist.  Casting: 9&h_ Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 65%)9&h4 ? (weak, ally target, soul-splin…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (chance to affect: 65%)  9&h5 ]A fragment of the quokka's soul is dislodged from its body.  The quokka looks weaker.9&h+ 9&h 9&h+ 9&h n*.r9&he  5 6.0 (1Soul Splinter9&hL 9&h k _You feel bolstered by spreading misfortune.9&h8&     .# .#  #  #..*.r@....#  #.#.#  #... #.#  #..# #.#  #..# #.#  #..# #.#  #..# #.#  #..# #.# # #..#.# 9&hn)9&hz/H.*9&h0&79&h39&ho;S _The quokka barely misses you.9&hc  _You feel bolstered by spreading misfortune. _The quokka barely misses you.  You hit the quokka.  The quokka is severely wounded.  The quokka bites you. Your soul wisp touches the quokka.  The quokka dies!9&hn †*   soul wisp (summoned)9&h ^7--4189&h 9&h _You have harvested enough death to cast Grave Claw an additional time.9&hY, .*- _You start resting.9&h?21.0 (38==-2.0 (4 _HP restored.9&hZm44============39&h9&hT _You start resting. 2  9&hj9&hA_You feel your existence waver again.9&hA9&h"9&h35.0 (19&h 3.0)9&hI9&h59&h =====9&h%6.0 (149&h"9&h$ 9&h$9&h$_Magic restored.9&hc49&h79&h9&h,9&hJ _You swap places.  You see here a quokka corpse. _9&h9&h,9&h9&h]9&h=====9&h9&han9&hA,9&h9&h?9&h,9&h9&h.X9&h09&h9&h 9&h9&h9&h,9&h9&hR,9&h,9&hc 9&h ,9&he 9&h 9&hd,9&h9&h$9&h9&h,9&h;9&h!9&h9&h9&h,9&h ,9&h#!9&h"9&h#,9&hQ$9&h"&9&h&9&h5'9&h'9&hN)9&h)9&hL*9&h*9&hy,9&h-9&h-9&h.9&h09&h319&h19&h19&h39&h49&h059&h59&h@79&h`89&h89&h#99&h:9&h;9&h<9&h =9&h?9&h@,9&hA9&hB9&hD,9&h{D9&hsF9&hJG9&hG9&hH9&hJ9&hJ9&hK9&hK9&hM9&hN9&hN9&hDO9&hP9&hQ9&h5R9&hR9&h;T9&h5U9&hU9&hU9&h}W9&hgX9&hX9&hY9&hZ9&h[9&h[9&hW\9&h^9&h_,9&hya9&ha9&h#c,9&hc9&hee9&h?f9&hf9&hf9&hh9&h=i9&hi9&hi9&hrk9&hSl9&hm9&hkm9&hn9&ho9&ho9&hEp9&hq9&h s,9&h+t9&hNu9&hv9&h w9&hw9&h {9&h},9&h9&h~9&h9&h9&hn9&h9&h,9&h9&h9&h\,9&h*9&h9&h&,9&h9&h9&h9&h9&h9&h"9&hv9&hڛ9&h9&hܝ9&h!9&h9&h 9&h9&h9&hc9&h89&hj9&hѪ9&h~9&h֬9&h6,9&hi9&h̲9&h!,9&h;9&h&9&h9&h9&hf9&hB9&h:9&h9&h9&h^9&hoX9&hD9&h9&h9&h9&h9&h#.........#9&hz" 9&h .........# ##.#... 9&h........# ...#..b 9&ha#......# .....# 9&hA#......# .....+ 9&h 9&hh@#......# ..... 9&hY ####......# ##...9&hT 9&h........†.# #..#9&hNo####.####.# #@#9&hj#.####.###.####.# 9&hOl#.#....#........# 9&h#†#.##....####### ##9&hCZ#####.#.#..#.##9&h#.9&h0O#.....#...##.#9&h#. b   bat (asleep)9&h%O#.###....###.#9&h#. 9&hg..#.....#.## #.#9&h#. #9&hf.#.....#.# #.#9&h~#.9&h9&h9&h&98.0 (629&h9&h%9.0 (639&hk9&h 9&h9&h2_A bat comes into view.9&hd9&h .# . .. ..#..# .##.#...#........# ....#..b#......# #.....# #......# ......+ #......# #.....#####......# ##...#9&hA ........†.# #.####.####.# #.## #.####.###.####.# #.#....#........#   #†#.##....###############.#.#..#.##..#.....#...##.# #.#  #.###....###.# #. .#.....#.## #.# #..9&h{ 9&h 9&h 9&h" ^.bb9&h] K100.0 (1.0)Soul Splinter9&h 9&hI 9&h   knorpule3000 the Grave Robber  .........# . .. ..#  Poltergeist  .........# .##.#...#  Health: 18/18 ========================  ........# ....#...  Magic: 4/5===================----- #......# #.....#  AC: 2Str: 4 #......# ....b.+  EV: 11Int: 17 #......# #..*..#  SH: 0Dex: 14  ####......# ##.*.#  XL:  2 Next: 41% Place: Dungeon:1  ........†.# #.@# Noise: ---------  Time: 1100.0 (0.0)  ####.####.# #.##[9&ha 40m a) +0 dagger #.####.###.####.#  Cast: Soul Splinter #.#....#........#  Fly  #†#.##....####### ###  #####.#.#..#.###.. b   bat  #.....#...##.##.#  #.###....###.##.. .#.....#.## #.##.. _A bat comes into view.Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 65%)9&hH ~knorpule3000 the Grave Robber .........# . .. ..#Poltergeist.........# .##.#...#Health: 18/18 ========================........# ....#...Magic: 4/5===================-----#......# #.....#AC: 2Str: 4#......# ....*.+EV: 11Int: 17#......# #.....#SH: 09&hJ Dex: 14####......# ##...#XL:  2 Next: 41% Place: Dungeon:1........†.# #.@#Noise: ---------  Time: 1100.0 (0.0)####.####.# #.##a) +0 dagger#.####.###.####.#Cast: Soul Splinter#.#....#........#Fly #†#.##....###############.#.#..#.###.. b   bat#.....#...##.##.##.###....###.##.. .#.....#.## #.##.. _A bat comes into view.Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 65%)9&h6 9&h9&h"9&h..b9&hJ3=1.0 (19&hLU  Casting: Soul Splinter (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (chance to affect: 65%) _The bat struggles to resist. The bat hits you but does no damage.9&h   knorpule3000 the Grave Robber  .........# . .. ..#  Poltergeist  .........# .##.#...#  Health: 18/18 ========================  ........# ....#...  Magic: 3/5==============---------- #......# #.....#  AC: 2Str: 4 #......# ......+  EV: 11Int: 17 #......# #.....#  SH: 0Dex: 14 9&h ####......# ##.b.#  XL:  2 Next: 41% Place: Dungeon:1  ........†.# #.@# Noise: =--------  Time: 1101.0 (0.0)  ####.####.# #.## a) +0 dagger #.####.###.####.#  Cast: Soul Splinter #.#....#........#  Fly  #†#.##....####### ###  #####.#.#..#.###.. b   bat  #.....#...##.##.#  #.###....###.##.. .#.....#.## #.##.. _The bat struggles to resist. The bat hits you but does no damage.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 65%)9&h ,knorpule3000 the Grave Robber .........# . .. ..#Poltergeist.........# .##.#...#Health: 18/18 ========================........# ....#...9&hB Magic: 3/5==============----------#......# #.....#AC: 2Str: 4#......# ......+EV: 119&h Int: 17#......# #.....#SH: 0Dex: 14####......# ##.*.#XL:  2 Next: 41% Place: Dungeon:1........†.# #.@#Noise: =--------  Time: 1101.0 (0.0)####.####.# #.##a) +0 dagger#.####.###.####.#Cast: Soul Splinter#.#....#........#Fly #†#.##....###############.#.#..#.###.. b   bat#.....#...##.##.##.###....###.##.. .#.....#.## #.##.. _The bat struggles to resist. The bat hits you but does no damage.  9&hx Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 65%)9&h > (weak, ally target, soul-splinter…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (chance to affect: 65%)  9&h TA fragment of the bat's soul is dislodged from its body.  The bat looks weaker.9&hs *b You feel bolstered by spreading misfortune.9&ht xThe bat hits you but does no damage. The bat barely misses you. x29&hxv  5 2.0 (1Soul Splinter9&hj| 9&h- 5 _Your soul wisp touches the bat.9&hThe bat hits you but does no damage. The bat barely misses you. x2 _Your soul wisp touches the bat.  You closely miss the bat.The bat is moderately wounded. x2  The bat hits your soul wisp but does no damage.3 _Your soul wisp barely misses the bat.9&hB  You barely miss the bat.The bat is moderately wounded. b.  The bat barely misses you. The bat barely misses your soul wisp.4 _Your soul wisp barely misses the bat.9&hj# S #. ### .. .. .##.#...#......#...##.....#......+  #.b*..#####......# ##@..#........†.# #..###### #.## ###.###.####.#....#........#  #†#.##....#############.#.#..#.##.....#...#  #.###....##b.*..5 _The bat closely misses you.9&hNN  #. ### ..#. .. ..##.#...#..# ....#...##.##.....##..b.*...+  #@....#####......# ##...#.#........†.# #..###### #.## ###.###.####.#....#........  #†#.##....#############.#.#..#.##.....#...#*.69&hvWP _The bat hits you but does no damage.9&hd  _The bat closely misses you. _The bat hits you but does no damage.  You hit the bat.  The bat is severely wounded.  The bat hits you but does no damage. The bat barely misses you.  The bat completely misses your soul wisp.9&hk &79&hs 9&hhv [ _Your soul wisp barely misses the bat.9&hp5  You hit the bat.9&h†*   soul wisp (summoned)9&h #.589&h'9&h +G _You kill the bat!9&h8 _No target in view!9&h 49&h 9&hw 9&hJ  _44=====9&h P39&hV 9&hA ,9&h 9&h 9&h0 ,9&h 9&h 9&h8l9&hKzK-14.0 (6K   kobold (wandering)9&hz*   soul wisp (summoned)9&h- _A kobold is nearby!9&hI2#.### ...........# #. .. .K# .##.#... ...#...# ##.##.....# #..†*....+# #.....######@..#.#........†.# #..### ####.####.# #.##  ##.####.#....#.......†#.##....##############.#.#..#.## .......#...##.# ####....#.K.*., ally target)=====5.0 (1 _9&hp>  #. ### .K.........# #. .. ..# .# .##.#...# .# ....#...# #......#.##.*...# 9&h> J #......#..†.....+ #......# #.....#####......# ##...#.# ........†.# #@.###  ####.####.# #.## 9&h??  #.####.###.####.# #.#....#........# #†#.##....##############.#.#..#.## 9&h?  #. *   soul wisp (summoned) #.....#...##. #.  #.###....###.# #. ..#.....#.## #.#9&h8B ? #9&hZR s  You feel your existence waver again.9&hoW §§.§§9&hY 9 2 69&h\ 9&hc^ c _Your soul wisp disappears in a puff of smoke!9&h#9&h$9&h`-9&hG/9&hk .........# #. .. ..# .##.#. .§ #.##§....# .†.§§..+ #.....######...#.#........†.# #..### ####.####.# #@##  ##.####.#....#.........###Fly ### #.#.....#.# #.##. ....79&hދ  .##.#. ...#... #.##.....# .†.....+ #.....######...#.9&hk........†.# #..### ####.####.# #.##  ##@####.#....#........#9&hڌ†#.##....##########..Fly ...9&hGT... #.#.#.....# #.##.9&hD 9&h9&h&89&h09&hK9&hP  .. #.##.....# .†.....+9&h #.....######...#........†.# #..### ####.####.# #.##  9&h%$###.####.#....#..@.....#†#.##....########9&h#####.#.#..#.## .Fly .###.9&h.## # #.# ##.#######.##. 9&h9&h&99&h9&h9&hh 49&h 9&hq 9&hd _ _You start resting.9&h ,21.0 (29&h ]5=====2.0 (39&h7 9&h % _Magic restored.9&hQLM.##.. ....#...###.....#..†.....+  #....####......# ##...#.#........†.# #..####### #.## ###.###@####.#.#....#........  #†#.##....#############.#.#..#.###. Fly .###. .## #9&hU9&htW+3.0 (19&hS[9&hi\9&h& M#. .. .##.#..... ....#...###.....#..†.....+ 9&h ~ #.....####......# ##...#.#........†.# #..###### #@## ###.###.####.#.#....#........# #†#.##....######### Fly #..... ...9&h 9&hl &49&ho 9&hm 9&hZ9&hM 9&h)q#. ### .K 9&h.9&hi# #. .. ..# 9&h..9&ha# .##.#...# 9&h7d........# ....#...#9&hX#......#.##.....# 9&h:#......#..†.....+ 9&hz #......# #.....# 9&hn####......# ##...#.#9&hy........†.# #.@###9&hWr####.####.# #.## 9&hJ,#.####.###.####.# #.#....#........#   #†#.##....#######9&hQ########.#.#..#.##.#.....#...##.# #.#  #.###....###.# #. 9&h .#.....#.## #.# #.9&h9&h_59&hE9&hx9&h+#.  #. ###... .# #. .. ..# ..# #.##.#...# ........# ....#...##......#.##.....# #......#..†.....+  #......# #.....#  ####......# ##.@.#.#........†.# #..#######.####.# #.## #.####.###.####.# #.#....#........#  #†#.##....########### #####.#.#..#.##... #.....#...##.# #.## #.###....###.# #.=====69&h,9&h-9&h #. . #. ####...  .# #. #.....#  ..# #.##.#...# ........# #....#...##......#.##.....# 9&hE #......#..†.....+  #......# #..@..# 9&h ####......# ##...#.# ........†.# #..### # ####.####.# #.## #.####.###.####.#9&hL #.#....#........#   #†#.##....############ ####.#.#..#.#9&h c#.... .....#...##.# #.###9&h 9&hh &79&h 9&h 9&h4 .#. . #. ####... .# #. #.....# ..# #.##.#...#  ........# #....#...##......#.##.....# #......#..†...@.+  #......####.....# ###......# ##...#.# .......†.# #..###.# ###.####.# #.## .##.####.###.####.# #.#....#........#    #†#.##....#############9&hH5[40m ###.#.#..#.##....†9&hi<<89&h=9&hPl. .#. . #. ####... # #. #.....# .# #.##.#...# ........# #....#...##......#.##....@#  #......#..†.....+  #......####.....# ##......# ##...#.# ......†.# #..###.# ##.####.# #.## #.# #.####.###.####.# #.#....#........#    #†#.##....##############KK   kobold (wandering)9&ho+[39;49m9&h=p&99&h2u9&hv9&h_M..b....K...... .....# ..... #. ####....#. #..#.##. .. #....#@..#.##.....#.#..†.....+ #  ###.... ##......# ##...#.#b   bat (asleep).......#9&h~  A bat comes into view.9&hJ..KbbK9&h-H==30Soul Splinter9&h9&h( _The kobold shouts!9&h3  knorpule3000 the Grave Robber  .......  Poltergeist .......  Health: 18/18 ======================== .K...#  Magic: 4/5===================----- #. b....  AC: 2Str: 4 #. ####*...  EV: 11Int: 17 ........# #. #..*..#  SH: 0Dex: 14 ........# #.##.#*..#  XL:  2 Next: 45% Place: Dungeon:1 ........# #....#@..#  Noise: ==-------  Time: 1130.0 (0.0)  #......#.##.....#.#  a) [0;109&hZ;1m+0 dagger  #......#..†.....+ #  Cast: Soul Splinter  #......####.....# Fly ##......# ##...#.# ......†.# #..###.# b   bat ##.####.# #.## #.# K   kobold  #.####.###.####.#  #.#....#........# _The kobold shouts!  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 65%)9&hknorpule3000 the Grave Robber .......Poltergeist.......Health: 18/18 ========================.K...#Magic: 4/5===================-----#. *....AC: 2Str: 4#. ####....EV: 11Int: 17 ........# #. #.....#SH: 09&hDex: 14 ........# #.##.#...#XL:  2 Next: 45% Place: Dungeon:1 ........# #....#@..#Noise: ==-------  Time: 1130.0 (0.0)  #......#.##.....#.#a) +0 dagger#......#..†.....+ #Cast: Soul Splinter  #......####.....#Fly ##......# ##...#.# ......†.# #..###.#b   bat ##.####.# #.## #.#K   kobold#.####.###.####.##.#....#........# _The kobold shouts!  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter 9&hY[m(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 65%)9&h](weak, ally target, soul-splinter…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (chance to affect: 65%9&h7b)  A fragment of the bat's soul is dislodged from its body.  The bat looks weaker.9&hF,9&h G9&hG9&h5I9&h"V..Kbsoul-splintered) 5 -1.0 (1Soul Splinter9&h`9&hBbk _You feel bolstered by spreading misfortune.9&hd  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9&hh4N-9&h/69&h` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)9&h9&h9&h9&hF _Unknown command.9&hO  You hit the bat.  The bat is severely wounded.9&hP,9&h[d '*..b ally target, soul-splinter…)*   soul wisp (summoned)The bat hits you but does no damage.9&hk`&29&hg9&h1jb _The kobold completely misses your soul wisp.9&hN#. '....... #.....# #. 'K.... #. ####*... # #. #.....# # #.##.#..b# # #....#.@.# #......#.##.....#.# #......#..†.....+.# #......####.....###......# ##...#.#†.# #..###.# .####.# #.## #.# #.####.###.####.# 9&he  The bat closely misses you. The bat barely misses you.9&h9&he.K*9&h>3Soul Splinter9&h$9&h#': _The bat hits you but does no damage.9&h}M5  You hit the bat.9&hOV  You kill the bat!9&h\.K.K   kobold (ally target)9&h\*   soul wisp (summoned)9&hv 504 _Your soul wisp barely misses the kobold.9&h9&h 9&hYZ_Your Stealth skill increases to level 4!9&h$   knorpule3000 the Grave Robber  #.......  Poltergeist '.......  Health: 18/18 ======================== #.....#  Magic: 3/5==============---------- #. '.....  AC:  5  Str: 4 #. ####....  EV: 11Int: 17 .......# #. #...K*# SH: 0Dex: 14 .......# #.##.#.*.# XL:  2 Next: 50% Place: Dungeon:1 .......# #....#.@.# Noise: =--------  Time: 1134.0 (0.0) #......#.##.....#.#[409&h m a) +0 dagger #......#..†.....+.# Cast: Soul Splinter #......####.....### Fly #......# ##...#.# .....†.# #..###.# K   kobold (ally target) #.####.# #.## #.# *   soul wisp (summoned) #.####.###.####.# #.#....#........#Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and wearing a +0 ring mail (ally target,  chance to affect: 65%)9&h+9&hEknorpule3000 the Grave Robber 9&h7#.......9&h&Poltergeist9&h /'.......9&heHealth: 18/18 ========================9&h@#.....#9&h0Magic: 3/59&hE==============----------9&hw3#. '.....9&hAC:  5  Str: 49&hr\#. ####....9&h-EV: 119&he,Int: 17 9&h.......# #. #...**#9&h]#SH: 09&h,Dex: 14 9&hVn.......# #.##.#...#9&h}XL:  2 Next: 50% Place: Dungeon:1 9&hT.......# #....#.@.#9&hNoise: =--------  Time: 1134.0 (0.0) 9&hRo#......#.##.....#.#9&h+a) +0 dagger 9&hWo#......#..†.....+.#9&h/Cast: Soul Splinter 9&hXY#......####.....###9&h &Fly 9&h#......# ##...#.# 9&h:.....†.# #..###.#K   kobold (ally target) #.####.# #.## #.#*   soul wisp (summoned) #.####.###.####.# #.#....#........#Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and wearing a +0 ring mail (ally target,  chance to affect: 65%)9&h§weak, ally target, soul-splin…)Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 whip and wearing a +0 ring mail (ally target,  chance to affect: 65%)  Your soul wisp disappears in a puff of smoke!  A fragment of the kobold's soul is dislodged from its body.9&hJp9&hv*.§K 9&hx65.0 (1Soul Splinter9&h}9&hQ _The kobold looks weaker. Your soul wisp touches the kobold.9&hT n  You closely miss the kobold.The kobold is severely wounded.The kobold closely misses you.6 _Your soul wisp closely misses the kobold.9&hQ .  You hit the kobold but do no damage.The kobold is severely wounded.Your soul wisp closely misses the kobold.7--7 _The kobold hits you with a +0 whip.9&h  You hit the kobold but do no damage.The kobold is severely wounded.Your soul wisp touches the kobold.$*   soul wisp (summoned)9&h2 --48 _The kobold dies!9&hY\#..#.#'....... #.....# '.....# #. ####.... #..*.## . #....#..##.....#..†.....+.9&h]###.....### #......# ##... .....†.# #..## #.## ###.###.####9&h98==-9  You now have 35 gold pieces (gained 11).  Things that are here:-40.0 (29&he _a +0 whip; a +0 ring mail9&h4=======59&h[(=====49&h.X9&h[9&hMb9&hc9&hId9&hf 9&h-g9&hg8_Your soul wisp disappears in a puff of smoke!9&h.h9&hh9&hCi9&hj9&hm9&hn9&h5o39&ho9&hp9&h s9&hs9&h5t* 2 9&hu9&hw 9&h^x9&hx9_You feel your existence waver again.9&hWy9&h z9&hz59&hp{-=====9&h~9&hL9&h9&h)9&h9&h9&h9&hz9&hЖ9&h9&h9&h9&h9&h9&h:9&hb>=====9&h9&h9&h[9&hܰ9&h²9&h9&h9&hu9&h9&h˼9&h9&h19&h09&h9&h9&hG9&h9&h9&h ># .. .# ...# .# 9&h....##### .# ........# .# .......###.#  #.....## #.....#.611.0) ####.......# ...'........  ######.....#### 9&hh #.....'.....#  #. ####.....# # #. #.....#### #.##.#.).# #....#...#9&h9&h,2.0 (229&h9&h; _Found a stone staircase leading down.9&h J9&h B9&hA 9&h B9&h} 9&hj 9&h ,9&h" 9&h· 9&h# ,9&h 9&hm 9&h^ 9&h 9&h] 9&h R  There is a stone staircase leading down here.9&hU 9&h _9&h 9&h 9&h 9&h: 9&h 9&h 9&h 9&h4 9&h 9&h B9&hP 9&h 9&h 9&h 9&h 9&h X9&h P9&h! 8 ########## +.@.....># ..########.# ...# #.# ....##### #.# ........# #.# .......###.# #.....##..# #.....#...# ####.......#.#9&hy -75.0 (139&h ,6.0 (149&h 9&hj Y _f - 2 lumpy brown potions9&haJ9&h9&h&X9&hk####.........J.#......'@......>#......#.#......# #.#Soul Splinter.......##### #.#....# #9&hkg.#.. .###.#J   endoplasm (asleep)# #.....##..# #.....#...#  ####.#.#9&h-Z 7.0)  You reach down and open the door.9&h+8.0 (29&h9&hO] _An endoplasm comes into view.9&h  knorpule3000 the Grave Robber   Poltergeist  Health: 18/18 ========================  Magic: 4/5===================-----  AC: 2Str: 4 #### EV: 11Int: 17 ..... SH: 0Dex: 14 ....J*##########  XL:  2 Next: 54% Place: Dungeon:1 ......*@......>#  Noise: ---------  Time: 1178.0 (0.0) ......########.#  a) +0 dagger ......# #.#  Cast: Soul Splinter .......##### #.#  F9&hly  ...........# #.#  .. .......###.#  J   endoplasm (asleep) # #.....##..#  #.....#...#  ####.......#.# _An endoplasm comes into view.Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, chance to affect: 65%)9&hM knorpule3000 the Grave Robber PoltergeistHealth: 18/18 ========================Magic: 4/5===================-----AC: 2Str: 4####EV: 11Int: 17.....SH: 0Dex: 14....*.##########XL:  2 Next: 54% Place: Dungeon:1......'@......>#Noise: ---------  Time: 1178.0 (0.0)......########.#a) +0 dagger......##.#Cast: Soul Splinter.......##### #.#Fly ...........# #.#.. .......###.#J   endoplasm (asleep)# #.....##..##.....#...#####.......#.# _An endoplasm comes into view.Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press9&h;Q  ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, chance to affect: 65%)9&hN Jweak, ally target, soul-sp…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, chance to affect: 65%)  A fragment of the endoplasm's soul is dislodged from its body.  The endoplasm looks weaker.  You feel bolstered by spreading misfortune.9&hC m  The endoplasm quivers.9&hԫ .*J 9&h  5 =9.0 (1Soul Splinter9&hN 9&h ; _Your soul wisp touches the endoplasm.9&hA7###...#.*J@.......>#.#.#9&hC..# #.#....##### #.#?...........# #.#..........###.#######.....##..#  #.....#...#  ####.#.#9&h9j  Found a scroll labelled GEMATW YHATZU. Your soul wisp touches the endoplasm.  The endoplasm dies!.*   soul wisp (summoned)9&h4062809&h9&hO _You have harvested as much death for Grave Claw as you can hold at once. _There is an open door here.9&h3 9&h-6 9&h9 9&h; H _No target in view!9&hk$49&hp'9&h+,9&hV,9&h:9&h>B9&h9H9&hJ9&hK,9&hLQ9&hW .*- _You start resting.9&h \+8.0 (89&h^5=====4-9.0 (99&he; _Magic restored.9&h 3=====9&h֋ ,9&h 9&h 9&h֔ 9&h 9&hq W _You start waiting.9&h- 1 2 9&h 9&he ,9&hj 9&hJ ,9&hM 9&hV ,9&h 9&h s _You feel your existence waver again.9&hAW[379&h# #..........########.# #..........## #.# #...........##### #.# #...@...........# #.# #...............###.# ###########.....##..#9&h  #.....#...# ####.......#.# ...'.........# ######.....##### #.....'.....# #. ####.....#9&h 296.0 (7.0)9&h! +7.0 (89&h7$ 9&h% c _g - a scroll labelled GEMATW YHATZU9&hý9&h09&hi9&h49&h9&hc9&h9&h*9&h9&h99&h,9&h'9&h9&h9&hA9&h9&h@  There is an open door here.9&h[9&h _9&h9&hc9&h19&h9&hN9&h9&h9&h9&h9&hw9&h#9&h9&h@9&hR9&h,9&h$  There is an open door here. _9&h*9&hj-B9&hs/9&h40,9&h09&hG39&h4,9&hD59&h69&h7,9&h89&hr99&h99&hT:9&h:9&h;9&h<9&h<9&hI=9&h\>9&h?9&hl?9&h?9&h@9&hA9&hA9&hB9&hdC9&hD,9&hE9&hG9&hH9&h7I9&hI9&hK9&hL9&hPM9&hM9&hxO9&hQ9&h}Q9&hLR9&h+X9&h.Y9&hZ9&hsZ9&hZ9&h[9&h\9&h\9&hN]9&hY^9&h<_9&h_9&h`9&h a9&h"b9&hb9&hb9&hc9&hd9&h9e9&he9&h{f9&hWg9&hg9&hh9&hi9&hi9&h+j9&hj9&hbk9&hTl9&hl9&hm9&hm9&hn9&ho9&hao9&hp9&hv   .#   ..   9&hxe.#   .#   .#   (#  #################.#  ................@.#  341.0 (44.0) ###################        #######    ......#   ......########## 9&h=y  ......'.......>#  9&h|9&h},2.0 (459&h9&h' _Found 6 javelins.9&h9GJ9&hJ9&hL9&h1UB9&hV9&h}V9&hW9&hZ9&hO]9&h]9&h`_9&hd=  You see here 6 javelins.9&hg9&hxh _9&hi9&hm9&hn9&hQo9&hu9&hdw,9&hw9&hz9&hF|B9&h~9&h9&h]9&h9&h9&hY,9&h9&h9&h9&h9&h9&h9&h9&h79&h9&hn9&h,9&h=9&h9&h9&h!9&h9&h9&h9&h9&h 9&hZ9&h՜9&h>9&h9&h9&hS9&hK,9&hƢ9&h9&h79&h9&hw9&h9&h%9&h9&h(9&h\9&h֫9&h9&h39&hT9&hЯ9&hQ9&h[9&h;9&hDz9&h29&h9&hѴ9&ha9&hʵ9&h9&hc9&h9&hZ9&h(9&h9&h9&h9&h9&hǼ9&h,9&h9&h9&h9&h9&h19&h9&h9&h9&h9&h9&h!9&h9&h>9&h9&h9&h9&h9&h9&h>9&h9&hx9&h69&h,9&h9&h9&ho,9&h^9&h"9&h,9&h9&hi9&h9&hT9&h9&h9&h(9&h9&h<9&h9&h,9&h9&hz9&h9&h9&h9&h9&hP,9&hF9&h 9&h,9&h9&hN9&h,9&h9&h9&h,9&h9&h9&hG,9&hQ9&h9&h,9&h9&h9&h,9&h9&h9&he9&h9&h 9&h9&h9&h9&h9&h,9&hr9&h X9&h5$9&h%,9&h%9&h(9&h),9&h*9&h/.9&h/,9&h/9&hQ>9&hA9&h9&hA,9&h9&h 9&h 9&h 9&h.9&h9&h,9&h9&hK9&h,9&h.9&h,9&hJ9&h%9&h9&h,9&hy!9&hJ"9&h",9&h&9&h&9&hd',9&h*9&h*9&h.B9&h/9&h/,9&hE29&h3,9&h39&h69&h8,9&h89&hY;9&he<9&h<9&hY=9&h?9&h@9&hbA9&hA9&hD9&hF,9&hAG9&hYJ9&hSQ9&h)R9&hvU9&hV,9&hX9&h[9&h\,9&hf^9&hoa9&hcB9&hJkn9&hs9&h݂`9&hNj9&h9&hL9&h9&hY9&ha9&h,9&h\9&h9&h(,9&h/9&h0=  You see here 6 javelins.9&h9&h _9&h9&h9&h<,9&h9&h9&h\9&h9&h@9&hb9&h9&hy9&h9&h,9&hڭ9&h?9&hˮ9&h9&h9&h9&h9&h9&h4,9&h9&hǸ9&hֹ,9&hv9&hD9&h9&h9&hq9&h&9&h9&h9&hj9&h9&h9&h 9&h9&h9&h9&h9&hv9&h9&hv9&h9&h;9&h_9&h59&h9&h9&h9&h9&hQ9&h9&h9&h9&h9&h9&h9&h9&h9&hs9&h9&hW9&h9&h9&h'9&h9&ha9&h9&h9&h9&h9&hd9&hg9&h89&h9&h9&h9&h9&h:9&h9&h9&h9&h9&hy9&h09&h9&h,9&h9&hj9&h,9&h9&h9&hT,9&hK9&hB9&h9&hh9&h,9&h9&h9&h9&hH9&h9&h9&h|9&h9&h9&hu9&h9&hj9&h59&h+9&h9&h9&h29&h;9&h9&h,9&hs9&h9&h9&h9&h9&h9&hM9&h9&h59&hd9&h9&hZ 9&h 9&h 9&hI 9&h 9&h9&h+9&h9&h89&h9&h9&hr9&h9&h9&h9&h9&h9&h9&h9&hM9&h9&h9&h"p#.# ####'####### #....#.# #..........# #.####.# #..........# #.# ##.# #..........# #.# ##########.# #..........# #.# ...........# #..........###.### ############ #..............##. ..........##>###..........######. ..........##...'@.........'....'.471.0 (129.0) 9&h3#7..........##.###..........######. ..........# ############ #. ..........##. ..........###. ...........#9&h##......###.....#.....#9&h.'9&hr)-2.0 (1309&hE,9&h-; _Found a stone staircase leading down.9&hX[?25h[?0c  Search for what [? for help]? 9&h [?25l[?1c9&hP 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] 6 javelins9&hp Level 1 of the Dungeon<>>>>(Press ? for help)9&hq  ####.######.....##############.###.##.......g..#9&hr #.# #.##.########.##.# #.##g##.##(# #.##.##.##########################.# #.#9&has ,#.# ####'####### #.........................# #.##.# #..........# #.######################### #.##.# #..........# #.##.####9&hVt ]#.# #..........# #.##.##.##########.# #..........# #.##.###### 9&h6u #............# #..........###.##############.#....# #.############  #..............##..........##.#.##.# #...........##>###..........######..........########## #.#.##.# 9&hu #...........##...'@.........'....'..........'.......># #.#.##.# #...........##.###..........######..........########.# #.#.##.# #...........#  ############ #..........## #.# #.#.##.#9&hv I #...........##...........##### #.# #.#.##.# #...........###...............# #.# #.#..#.# #............##...............###.# #.####.#9&hOy  #............############.....##..# #......# 9&hu9&h9&hknorpule3000 the Grave Robber PoltergeistHealth: 18/18 ========================Magic: 5/5========================AC: 2Str: 4EV: 119&h)Int: 17SH: 0Dex: 14XL:  2 Next: 62% Place: Dungeon:1Time:9&h@Fly _There is an open door here. _Found 6 javelins. _You see here 6 javelins. _You see here 6 javelins. _Found a stone staircase leading down.  9&hŔASearch for what [? for help]? jav9&h49&h9&h9&h9&hE _9&h׫9&h9&h9&h=9&h9&h9&h9&hk9&h9&h9&hn9&h,9&h9&hu.9&h>v9&h?9&h@9&hA,9&hlK9&hjW9&hb9&hxin9&hk9&hl9&hm9&h]o,9&hp9&hq9&hfy9&h9&h,9&hn9&hB9&hn9&h'9&h),9&h69&h(  ### #.##### #.....# #.###.# #.# #.# #.# #.# #@# #.#  Noise: --------- 1514.0 (42.0) ################.# #.#  a) +0 dagger .................# #.#  Cast: Soul Splinter ################## #.# #.# #.#  #.######    #######.#....#    .....##.#.##.#    _You see here 6 javelins.9&h 9&h 9&h 9&ho F _Unknown command.9&h9X 5.0 (1.0) _h - 6 javelins9&h R9&h 9&h ,9&hW n9&h n9&h ,9&h 9&h 9&h ,9&h 9&hQ 9&hS 9&h 9&hu 9&h9&h9&hG9&h9&hJ9&hu,9&hz 9&hS 9&h ,9&h 9&h9&h,9&h09&hD9&hy9&h 9&h9&h9&h 9&h9&h-9&hJ9&h9&hD9&h9&h"9&h#,9&h$9&hT&9&hi',9&hV(9&h *9&h+,9&h ,9&h-9&h.,9&h09&hM29&hW3,9&hL49&h59&h6,9&h79&h;99&h):,9&h:9&h<9&h=,9&h>9&h@9&hA,9&hTB9&hC9&hYD,9&hD9&hF9&hF9&hF9&hUG9&hH9&hWI,9&hI9&hJ9&h$L9&hL9&hM9&hN9&huO9&hO9&hP9&hQ9&hR9&hR9&hT,9&hU9&h4V9&hV9&hW9&hX9&hRY9&hY9&h:[9&hx\9&h\9&hV]9&h^9&h.a,9&hb9&hc9&hd,9&he9&hMg9&hHh,9&hh9&hj9&hk9&hk9&hol9&hJn9&ho,9&hhp9&hq9&hr,9&hs9&h u9&hFv,9&hw9&h x9&h:y9&hy9&hz9&hz9&h|9&h}|9&h|9&hz@  There is an open door here.9&h9&h _9&h9&h9&h9&h9&h9&h39&h89&h9&h#9&h9&h9&h(9&h9&h9&h9&h,9&h\9&hR9&hO,9&h"9&h9&h,9&h9&h9&h!9&h9&h19&h.9&h9&h9&h9&h9&h,9&h9&hB9&hF9&h9&h.9&h 9&h,9&h9&hJ9&hj+#...........##.###..........#####...........##.# ############  #...........##.#   #...........##.#   #............#.#   #............#.# .  ##...........#.# ..B #...........#.###.....9&h #####...#...#.@.......  #...#...#.###.....  #...#...#.# ...  #...#...#.# . #...#...#.# ......#...##'##.# ...... B   giant cockroach (asleep)#...##.##.# ..... #...##'##'#### #... #............# #...9&h070.0 (55.0)9&h,1.0 (569&h9&hIb _A giant cockroach comes into view.9&h@#.##.###.# #.##.# # #.##.# #.##.# ## #.#.# ... #.#.# ... ##.#.# ...B.  #.#.###.  #####...#...#..#...#...#.###.#...#...#.# ..#...#...#.# ...#...#...#.# ... .#...##'##.# .. .#...##.##.# . .#...##'##'#### #.#.# #.2.0 (1.0)9&h#B.##.###.# .##.# # # .##.# # .##.# ###### .#.# ....9&h# .#.# ...# #.#.# ....B. #.9&h8#.###. #####...#...#.#...#...#.###.#...#...#.# ..#...#...#.# ...#...#...#.# ....... .#...##'##.# ....... .#...##.##.# ....... .#...##'##'########## #.#.# #.9&h9&h>3Soul Splinter9&h9&hs9&hE...........##.###..........###### knorpule3000 the Grave Robber ...........##.# ############ # Poltergeist ...........##.## Health: 18/18 ======================== ...........##.# ####### # Magic: 4/5===================----- ............#.# ....... # AC: 2Str: 4 ............#.# ....... # EV: 11Int: 17 #...........#.# ...*B..  SH: 0Dex: 14 9&h#...........#.###.**....  XL:  2 Next: 62% Place: Dungeon:1 #####...#...#...@*......  Noise: ---------  Time: 1573.0 (0.0)  #...#...#.###.......  a) +0 dagger  #...#...#.# .......  Cast: Soul Splinter  #...#...#.# .......  Fly  #...#...#.# ....... ........  #...##'##.# ....... ........ B   giant cockroach (asleep)  #...##.##.# ....... .......  #...##'##'########## #.....  #............# #..... _A giant cockroach comes into view.Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (as9&h&#leep, chance to affect: 65%)9&h ...........##.###..........###### knorpule3000 the Grave Robber ...........##.# ############ # Poltergeist ...........##.## Health: 18/18 ======================== ...........##.# ######## Magic: 4/5===================----- ............#.# .......# AC: 2Str: 4 ............#.# .......# EV: 11Int: 17 #...........#.# ....*..SH: 0Dex: 14 #...........#.###.......XL:  2 Next: 62% Place: Dungeon:1 #####...#...#...@.......Noise: ---------  Time: 1573.0 (0.0)#...#...#.###.......a) +0 dagger#...#...#.# .......Cast: Soul Splinter[9&h' g12;5H#...#...#.# .......Fly #...#...#.# ....... ........#...##'##.# ....... ........ B   giant cockroach (asleep)#...##.##.# ....... .......#...##'##'########## #.....#............##..... _A giant cockroach comes into view.Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, chance to affect: 65%)9&hi sBweak, ally target, s…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a giant cockroach (asleep, chance to affect: 65%)  A fragment of the giant cockroach's soul is dislodged from its body.  The giant cockroach looks weaker.9&h  *B. You feel bolstered by spreading misfortune. 5 =4.0 (1Soul Splinter9&h 9&h A _Your soul wisp touches the giant cockroach.9&hD ##...'.'....'.##.###..........######.##.# ############ #.##.# #.##.# ##########.#.# #.....#. .9&h1 #.# #...*.## .#.# #...B ...........#.### 9&h ####...#...#.....#...#...#.###.#...#...#.# #.#...#...#.# #.#...#...#.# #..#...##'##.# #...#...##.##.# #........ ...#...##'##'########## #.9&h 9&h 9&hw 9&h z.*.B9&hO .-59&h 9&h 9&h5KK##...'.'....'.##.###.######.##.# # #.##.# #.##.# ##.#.# #.#.#.# #.##.# #..*.#.###.@B....#...#.(#...#...#.###.9&hL/#...#...#.# #.#...#...#.# #.#...#...#.# #.##...##'##.# #.##...##.##.# #..##...##'##'# #......#9&hE[  Found 5 stones. The giant cockroach closely misses you.Your soul wisp touches the giant cockroach.9&ha.=69&hi9&hZl] _The giant cockroach closely misses you.9&h#  You barely miss the giant cockroach.The giant cockroach is heavily wounded.The giant cockroach bites you but does no damage.9&h&&79&h+9&h(.T _Your soul wisp touches the giant cockroach but does no damage.9&h/ b The giant cockroach bites you but does no damage. _Your soul wisp touches the giant cockroach but does no damage.  The giant cockroach waves its antennae.  The giant cockroach closely misses you.9&h2 &89&h6 9&hG8 A _Your soul wisp touches the giant cockroach.9&h 0  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.The giant cockroach closely misses you.99&h! 9&hz$ A _Your soul wisp touches the giant cockroach.9&hA  You hit the giant cockroach.9&h".*   soul wisp (summoned)9&h:070809&h>9&h@S _You kill the giant cockroach!9&hXW9&hZ9&h^9&h`H _No target in view!9&h؝ _49&hħ3  Magic restored.5===== 2 9&hǩ9&hs _You feel your existence waver again.9&h49&h9&h9&h$##...'..'....'..##.###..######..##.# ## #..##.# #..##.# ###..9&hz#.# #..#..#.# #..###.# #..*..#.###...-5.0 (5...#...#..( #...#...#.###.. #...#...#.# #..9&h# #...#...#.# #..# #...#...#.# #..# #...##'##.# #..# #...##.##.# #..# #...##'##'##9&hI #......#9&h19&huE-6.0 (69&h?9&h% _Found 3 stones.9&hAd=====9&h9&h9&hc9&h9&hd"\ _Your soul wisp disappears in a puff of smoke!9&h"9&h&49&ho(9&h+9&h=.,9&h09&h69&h8,9&h99&h<9&hd?9&h @9&hA9&hG9&hM9&h9N9&hO9&h]V;  You see here 3 stones.9&h`b _9&hb,9&hWe9&hg9&h7j,9&hFl9&hn9&h0s,9&ht9&hx9&h{9&hD|9&h~9&hŀ9&hY9&h9&h9&h9&h9&h 9&h09&h9&h9&h9&h49&h9&h~9&h9&h9&hX9&hh9&h9&h9&h9&hA9&hg9&h,9&hY9&h9&h9&hx9&h.9&h9&h 9&hz 9&h< 9&h 9&hx ,9&h 9&h 9&h ,9&h 9&h 9&h< 9&h 9&h 9&h ,9&h 9&h $ 9&h+ )_You now have 45 gold pieces (gained 10).9&h 9&hM 9&h= 9&hV 9&h 9&h- 9&hi 9&h# 9&hh$ 9&h,% 9&h% 9&h( 9&h/ ,9&h30 9&hj1 9&h2 ,9&h63 9&hc4 9&hg5 ,9&h6 9&h7 9&h09 ,9&h9 9&h; 9&h< ,9&hI> 9&hw@ 9&hA ,9&hB 9&hD 9&hE 9&hF 9&h?G 9&hO 9&h4Q 9&h8R ,9&hS 9&hT 9&hT ,9&hU 9&hV 9&hW 9&h#X 9&hX 9&hY 9&hZ ,9&hT[ 9&hj\ 9&h] ,9&hi^ 9&h_ 9&h` ,9&h\a 9&hb 9&hc 9&hRd 9&hd 9&hcg 9&hi 9&hi 9&hj 9&hl 9&h7n 9&hn 9&h1o 9&h7q 9&h9r ,9&hs 9&ht 9&hv ,9&hw 9&h3y 9&hz ,9&hz 9&hT| 9&h} ,9&h~ 9&h$ 9&h 9&h ,9&h 9&h ,9&h 9&h< 9&h\ 9&h 9&h 9&h( 9&h 9&hϋ 9&hs 9&hK 9&h& 9&h 9&h 9&hD 9&h, ,9&h 9&hW 9&h[ ,9&h 9&hP B9&h 9&h- 9&hn 9&h 9&h 9&h 9&h 9&h 9&h 9&hv 9&h´ ,9&ht 9&h< 9&h 9&h& 9&hҹ 9&h n9&h 9&h5 9&h 9&hq 9&h ,9&hi 9&h 9&hn ,9&h 9&h@ 9&h< 9&h 9&hH 9&h 9&h 9&h 9&h 9&h 9&h 9&h 9&h 9&h" 9&h6 9&h 9&h 9&h B9&h _You now have 54 gold pieces (gained 9).9&hk 9&h X9&hO 9&h ,9&h X9&h% J9&h+ 9&h9< 49&h#? ,9&hA ,9&h%C 9&h,E 9&hG ,9&huH 9&hbL a  You see here a bat skeleton.9&hM 9&h.N _9&hGO 9&hP 9&h 9&h4 ,9&h 9&hp Z  There is a stone staircase leading down here.9&h, 9&h Q _9&hY0 29&h*1 9&h4 7  You fly downwards.9&h5 9&h`6 9&hT: _The endoplasm quivers.Found 16 gold pieces and a leather armour.  There is a stone staircase leading up here.9&h2 4 .# .. #. ####  #.#...##  #......###  ##.........  #####......J#  r......@.$.# 22.7 (22.7) #####...####  ##.## Soul Splinter #. #. #. J   endoplasm #. r   rat (asleep) ..  _There are monsters nearby!9&ha  knorpule3000 the Grave Robber  .# Poltergeist .. Health: 18/18 ======================== #. ####  Magic: 4/5===================-----9&hd #.#...##  AC: 2Str: 4 #......###  EV: 11Int: 17 ##.........  SH: 0Dex: 14 #####.....*J#  XL:  2 Next: 70% Place: Dungeon:2 r......@**.#  Noise: ---------  Time: 1722.7 (0.0) #####...####  a) +0 dagger ##.## Cast: Soul Splinter #. Fly  #. #. J   endoplasm #. r  [39;499&hgXm rat (asleep) .. _There are monsters nearby!Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 65%)9&h1knorpule3000 the Grave Robber .#Poltergeist..Health: 18/18 ========================#. ####Magic: 4/5===================-----#.#...##AC: 2Str: 4#......###EV: 11Int: 17##.........SH: 0Dex: 14#####......*#XL:  2 Next: 70% Place: Dungeon:2r......@.$.#Noise: ---------  Time: 1722.7 (0.0)#####...####a) +0 dagger##.##Cast: Soul Splinter#.Fly #.#.J   endoplasm#.r   rat (asleep).. _The9&hre are monsters nearby!Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 65%)9&hdI(weak, ally target, soul-sp…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (chance to affect: 65%)  A fragment of the endoplasm's soul is dislodged from its body.  The endoplasm looks weaker.9&hG J*You feel bolstered by spreading misfortune.The endoplasm hits your soul wisp but does no damage.9&h  5 =3.7 (1Soul Splinter _Your soul wisp barely misses the endoplasm.9&h 9&h= J[ -4 _Your soul wisp touches the endoplasm.9&hp'9&ha3U.J 9&h8@-59&hxA9&hEE; _Your soul wisp touches the endoplasm.9&h{5 9&hg6 9&h? JJ*.9&hzD &69&h5L 9&hO 9&h;  You hit the endoplasm.9&h 9&h6A*$r   rat (asleep, ally target)*   soul wisp (summoned)9&hr69=79&h59&hM _You kill the endoplasm!9&hN9 9&h.H z _Unknown command.9&heZ J9&h] F _Unknown command.9&h^C Y .## ..# #.##### #.#...## #......### ##.#......[#.r<*$.##...#### ##.## #.# #.# #.# #.# ..#9&hD 9&hQ g*.-8 _9&hV 9&h>Y 9&hN i .## ..# #.##### #.#...## #......### ##.#......[#.r....@.*.$.#.######...#### ##.## #.# #.# #.#9&h  #.# ..#9&h, *<-9Soul Splinter9&h>9&hr  knorpule3000 the Grave Robber  .## Poltergeist ..# Health: 18/18 ======================== #.#####  Magic: 3/5==============---------- #.#...##  AC:  5  Str: 4 #......###  EV: 11Int: 17 ##.........  SH: 0Dex: 14 #######......[#  XL:  2 Next: 79% Place: Dungeon:2 ..r****@*<.$.#  Noise: ---------  Time: 1729.7 (0.0) .######...####  a) +0 dagger[0;19&hb80m ##.##  Cast: Soul Splinter #.# Fly  #.# #.# r   rat (asleep, ally target) #.# *   soul wisp (summoned) ..# _Unknown command.Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, ally target, chance to affect: 65%)9&h,knorpule3000 the Grave Robber .##Poltergeist..#Health: 18/18 ========================#.#####Magic: 3/5==============----------9&h/#.#...##AC:  5  Str: 4#......###EV: 11Int: 17##.........SH: 0Dex: 14#######......[#XL:  2 Next: 79% Place: Dungeon:2..*....@*<.$.#Noise: ---------  Time: 1729.7 (0.0).######...####a) +0 dagger##.##Cast: Soul Splinter#.#Fly #.##.#r   rat (asleep, ally target)#.#*   soul wisp (summoned)..# _Unknown command.Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [39;499&hf0mSoul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, ally target, chance to affect: 65%)9&hV 9&h;[§rweak, ally target, soul-splinter…) Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  9&hAim: a rat (asleep, ally target, chance to affect: 65%)  Your soul wisp disappears in a puff of smoke!  A fragment of the rat's soul is dislodged from its body.  The rat looks weaker.9&h r*...@§The rat squeaks loudly.9&h^6===30.7 (1Soul Splinter9&h9&h _The rat barely misses your soul wisp. Your soul wisp barely misses the rat.9&h R  Your soul wisp touches the rat..*...@.*   soul wisp (summoned)9&hJ 983---19&h 9&h5 C _The rat dies!9&hJ .*---29&h 9&h 9&hB?9&h:DH.*9&hPp4=====39&hY9&hf 49&hGh 9&hi 9&hMu 9&hv ,9&hw 9&h~ j=====9&h 9&h6 :59&h 9&hB 9&h 9&hG 9&hG 9&hَ :49&hW B9&hn 9&h P39&h 9&hϟ ,9&h- 9&hK .* _You start resting.9&h /40.0)9&h. ^5=====4.7 (119&h 9&h1 % _Magic restored.9&h 49&h  9&h 9&h 9&h> 9&h >=====9&h 9&hQ ,9&hn! 9&h,% ,9&h' 9&h; W _You start waiting.9&h= 49&h> 9&h@ ,9&hA 9&hpC ,9&hD 9&hF ,9&hmK X9&hLP ,9&h+Q 9&hR 9&hS 9&h7T 9&hX ,9&hX 9&h%Z ,9&hY[ 9&h^ r _Your soul wisp disappears in a puff of smoke!9&h^ 1 2 9&hT_ 9&h6a 9&ha 9&hb 9&h0d 9&hd 9&h@e 9&hFg 9&hg 9&hi 9&hj 9&h&k 9&hk 9&hQo ,9&hVp 9&h1r 9&hr 9&hs 9&hau 9&hu 9&hcx 9&h B9&h\ ,9&h 9&h, ,9&hĚ 9&h ,9&h 9&h} ,9&h1 9&hǡ 9&hD 9&h4 9&h ,9&h 9&h ,9&h 9&h ,9&h 9&h ,9&h{ 9&h ,9&hl 9&hO 9&h 9&h 9&h ,9&h 9&h) 9&h 9&hL 9&h 9&hc 9&h 9&h ,9&h 9&h ,9&h 9&h 9&h 9&h_ 9&h ,9&h 9&h ,9&h 9&h 9&h& 9&h 9&h 9&hU 9&h" n9&h 9&h' 9&h 9&h6 9&h 9&hm 9&h 9&h 9&hT 9&h 9&h 9&h ,9&hS 9&h ,9&h 9&h ,9&h 9&hs 9&h 9&h 9&h 9&h39&h9&h 9&h 9&h9&h/9&h9&hd9&h^19&h#29&h6,9&hG89&hD9&h\9&hh9&hr .843.7 (99 _You feel your existence waver again.9&h04.7 (100.0)9&h9&h# _Done waiting.9&h 49&h9&h9&h9&h,9&h%9&hA,9&h9&h,9&h9&hB9&h,9&h9&h0,9&h9&h+,9&h(9&h,9&h9&h,9&h\9&hE,9&h9&h8,9&h[9&h#,9&hM9&h=,9&hE9&h ,9&h9&h ,9&h89&h ,9&h" 9&h ,9&hU 9&h ,9&h) 9&h ,9&h) 9&h ,9&h 9&h ,9&hc 9&h  ,9&h{ 9&h@ 9&h 9&h 9&h ,9&h 9&h ,9&h 9&h0 ,9&h.! 9&h!# ,9&hO$ 9&h% ,9&h' 9&h( ,9&h) 9&h+ ,9&h, 9&h. ,9&h:0 9&h1 ,9&h3 9&h4 ,9&h5 9&h7 ,9&h8 9&h; 9&h5< 9&h = 9&h> 9&h? 9&h@ 9&hA 9&h:B 9&hB 9&hD ,9&hE 9&h5G 9&hG 9&hZH 9&h1J 9&hJ 9&h]K 9&h;Q n9&heR 9&hS ,9&hV 9&ho n9&hSq 9&hr ,9&ht 9&hu ,9&hv 9&hx ,9&hy 9&h { ,9&hQ| 9&h~ 9&h~ 9&hi 9&h( ,9&hN 9&h~ 9&hӈ 9&h 9&hы ,9&h 9&h ,9&h 9&h ,9&hƓ 9&h ,9&h 9&hʘ ,9&h 9&hś ,9&h 9&h ,9&hڟ 9&h ,9&h 9&h ,9&h 9&h ,9&hܩ 9&h ,9&h@ 9&h 9&hT  S   adder (wandering)S _You start waiting.9&hT 4910.7 (66.0)9&h X.S9&h ,1.7 (679&hp 9&ho Y _An adder comes into view.9&hi?  .## ..# #.#####  #.#...##  #......###  ##.........  #######......[#  .......@.<.$.#  .######...####  ##.##  #.# #.# #.# #.# .S#9&hg  .## ..# #.#####  #.#...##  9&h} E#......###  ##.........  #######......[#  .......@.<.$.#  .######...####  ##.##  #.# #.# #.# #.# .S# 9&h8 9&h 9&h 9&h< ] _An adder is nearby!9&h .## ..# #.#####  #.#...##  #......###  ##.........  #######......[#  .......@.<.$.#  .######...####  ##.##  #.# #.# #.# #.# .S#9&h .## ..# #.#####  #.#...##  #......### 9&h ##.........  #######......[#  .......@.<.$.#  .######...####  ##.##  #.# #.# #.# #.# .S# 9&hf9&h9&h9&h] _An adder is nearby!9&hc= .## ..# #.#####  #.#...##  #......###  ##.........  #######......[#  .......@.<.$.#  .######...####  ##.##  #.# #.# #.# #.# .S#9&h} .## ..# #.#####  #.#...##  #......###  ##.........  #######......[#  .......@.<.$.#  .######...####  ##.##  #.# #.# #.# #.# .S# 9&h _An adder is nearby!9&h, 9&hc. Drink which item? Potions  c - a potion of magic  d - a puce potion  f - 2 lumpy brown potions [!] read|quaff[?] describe selected9&h 9&h 9&he knorpule3000 the Grave Robber .##Poltergeist..#Health: 18/18 ========================#.#####Magic: 5/5========================#.#...##AC: 2Str: 49&h #......###EV: 11Int: 17##.........SH: 0Dex: 14#######......[#XL:  2 Next: 83% Place: Dungeon:2.......@.<.$.#Noise: ---------  Time: 1911.7 (0.0).######...####a) +0 dagger##.##Cast: Soul Splinter#.#Fly #.##.#S   adder (wandering)#.#.S# _Done waiting. _You start waiting. _An adder comes into view. _An adder is nearby! _An adder is nearby! _An adder is nearby!9&h P  Okay, then.9&h 9&h 9&h  _9&h 9&h.## ..# #.##### 9&hv{#.#...## #......### ##. #......[# .<.$.# .######...#### ##.## #.# #.##.# #9&h.#.S#9&hG9&h1.9&h22.7 (1 _9&h9&h19&ha.## ..# #.##### #.#...## #......### ##. #......[# ..$.# .######...#### ##.## #.# #.##.##.#..#3 _There is a stone staircase leading up here.9&h 9&h½  .## ..# #.##### #.#...## #......### ##. #......[# <.$.# .######...#### ##.## #.# #.# #.#9&h<  #.# ..#9&h8 9&h -4 _9&h 9&h7 9&hI.## ..# #.##### #.#...## #......### ##.9&hX #......[# ..$.# .######...#### ##.## #.# #.##.##.#..#9&h% R59&h,  9&ho. 9&h[7 S_There is a stone staircase leading up here.9&h9&h0rRead which item? Scrolls  e - a scroll labelled XYUNOEMYXTA  g - a scroll labelled GEMATW YHATZU [!] read|quaff9&hڥG[?] describe selected9&h9&h9&ho knorpule3000 the Grave Robber .##Poltergeist..#Health: 18/18 ========================#.#####Magic: 5/5========================#.#...##AC: 2Str: 4#......###EV: 119&h)Int: 17##.........SH: 0Dex: 14#######......[#XL:  2 Next: 83% Place: Dungeon:2.........@.$.#Noise: ---------  Time: 1915.7 (0.0)9&h.######...####a) +0 dagger##.##Cast: Soul Splinter#.#Fly #.##.#9&h>#.#..# _An adder is nearby! _An adder is nearby! _An adder is nearby! _Okay, then. 9&hE_There is a stone staircase leading up here. _There is a stone staircase leading up here.9&hP  Okay, then.9&h9&h%9&h. _9&h#.## ..# #.##### #.#...## #......###.##......[# .<@$.# .######...#### ##.## #.# #.##.##.#..#6.7 (1 _#.## ..# #.##### #.#...## #......#### ##.# #......[# .<.@.# .######...#### ##.#9&hgA# #.# #.# 78.7 (2 _Okay, then. _There is a stone staircase leading up here. __Okay, then. _You now have 70 gold pieces (gained 16).9&hSbD#.## ..# #.##### #.#...## #......#### ##..# #......[# .9&h2d@<..@# .######...#### ##.## #.# 9&hl9&hs+9.7 (19&hy9&h)}9&hzV  #.## ..# #.#####9&hW  #.#...## #......#### ##..# #......[# .<.@.# .######...#### ##.## #.#  #.#  #.#  #.#  ..#9&h[ 9&h] '209&h` 9&hb 9&h #.## ..# #.##### #.#...## #......#### ##.# #......[# .<@..# .######...#### ##.## #.# #.#  #.#  #.#  ..#9&h9&h&19&h9&hF9&h #.## ..# #.##### #.#...## #......#### ##.# #......[# .@...# .######...#### ##.## #.# #9&h.# #.# #.# ..#9&h9&h&29&h9&ha _There is a stone staircase leading up here.9&h@ 49&h%B 9&hE 9&hH 9&h\U Q _9&h0[ #. #? #.## ..# #####  #.#...##  9&h[ #......#### ##.@.......########......[##S.........<...##.######...######.##9&h\ S   adder (wandering)##.#9&ha &39&h=c 9&hcl CS.9&h]m C4.7 (2Soul Splinter9&hq 9&hr 9&h,  knorpule3000 the Grave Robber 9&hC-  #. Poltergeist #? Health: 18/18 ======================== 9&h-#.## Magic: 4/5===================----- ..# AC: 2Str: 4 9&hT.#.#####  EV: 11Int: 17 #.#...##  SH: 0Dex: 14 #......####  XL:  2 Next: 83% Place: Dungeon:29&h. ##.@****S..#  Noise: ---------  Time: 1924.7 (0.0) #######......[##.  a) +0 dagger9&h/ .........<...##  Cast: Soul Splinter .######...####  Fly  9&h0>##.## #.# S   adder (wandering) #.# #.# #.# _There is a stone staircase leading up here.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line9&h3aAim: an adder (wandering, hasn't noticed you, chance to affect: 56%)9&h knorpule3000 the Grave Robber #.Poltergeist#?Health: 18/18 ========================#.##Magic: 4/5===================-----..#AC: 2Str: 4#.#####EV: 11Int: 17#.#...##SH: 0Dex: 14#......####XL:  2 Next: 83% Place: Dungeon:2##.@....*..#Noise: ---------  Time: 1924.7 (0.0)#######......[##.a) +0 dagger.........<...##Cast: Soul Splinter.######...####Fly ##.###.#S[399&h} ;49m   adder (wandering)#.##.##.# _There is a stone staircase leading up here.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, chance to affect: 56%)9&h; PS9&hx S.=5.7 (1  Casting: Soul Splinter (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, chance to affect: 56%) _The adder resists with significant effort.9&hH  knorpule3000 the Grave Robber  #. Poltergeist #? Health: 18/18 ======================== #.## Magic: 3/5==============---------- ..# AC: 2Str: 4 #.#####  EV: 11Int: 17 #.#...##  SH: 0Dex: 14 #......####  XL:  2 Next: 83% Place: Dungeon:2 ##.@***S...#  Noise: =--------  Time: 1925.7 (0.0) 9&h#######......[##.  a) +0 dagger .........<...##  Cast: Soul Splinter .######...####  Fly  ##.## #.# S   adder #.# #.# #.# _The adder resists with significant effort.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 56%)9&hknorpule3000 the Grave Robber #.Poltergeist#?Health: 18/18 ========================#.##Magic: 3/5==============----------..#AC: 2Str: 4#.#####EV: 11Int: 17#.#...##SH: 0Dex: 14#......####XL:  2 Next: 83% Place: Dungeon:2##.@...*...#Noise: =--------  Time: 1925.7 (0.0)#######......[##.a) +0 dagger.........<...##Cast: Soul Splinter.######...####Fly ##.###.#[0;10;9&hծ1mS   adder#.##.##.# _The adder resists with significant effort.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 56%)9&hnl9&hS.6.7 (1  Casting: Soul Splinter (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 56%) _The adder resists with significant effort.9&hPS  knorpule3000 the Grave Robber 9&hSd #. Poltergeist #? Health: 18/18 ======================== #.##9&hU_ Magic: 2/5=========--------------- ..# AC: 2Str: 4 #.#####  EV: 11Int: 17 #.#...##  SH: 0Dex: 14 #......####  XL:  2 Next: 83% Place: Dungeon:2 ##.@**S....#  Noise: =--------  Time: 1926.7 (0.0) 9&hDV,#######......[##.  a) +0 dagger .........<...##  Cast: Soul Splinter .######...####  Fly 9&h9Ww ##.## #.# S   adder #.# #.# #.# 9&h/X_The adder resists with significant effort.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 56%)9&hN]knorpule3000 the Grave Robber #.Poltergeist#?Health: 18/18 ========================#.##Magic: 2/5=========---------------..#9&hb"AC: 2Str: 4#.#####EV: 11Int: 17#.#...##SH: 0Dex: 14#......####XL:  2 Next: 83% Place: Dungeon:2##.@..*....#Noise: =--------  Time: 1926.7 (0.0)#######......[##.a) +0 dagger.........<...##Cast: Soul Splinter.######...####Fly ##.###.#S   adder9&h#.##.##.# _The adder resists with significant effort.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 56%)9&h_t9&hS.7.7 (1  Casting: Soul Splinter (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 56%) _The adder resists with significant effort.9&h/  knorpule3000 the Grave Robber  #. Poltergeist #? Health: 18/18 ======================== #.## Magic: 1/5====-------------------- ..# AC: 2Str: 4 #.#####  EV: 11Int: 17 #.#...##  SH: 0Dex: 14 #......####  XL:  2 Next: 83% Place: Dungeon:2 ##.@*S.....#  Noise: =--------  Time: 1927.7 (0.0) #######......[##.  a) +0 da9&hgger .........<...##  Cast: Soul Splinter .######...####  Fly  ##.## #.# S   adder #.# #.# #.# _The adder resists with significant effort.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 56%)9&hF knorpule3000 the Grave Robber #.Poltergeist#?Health: 18/18 ========================#.##Magic: 1/5====--------------------..#AC: 2Str: 4#.#####EV: 11Int: 17#.#...##SH: 0Dex: 14#......####XL:  2 Next: 83% Place: Dungeon:2##.@.*.....#Noise: =--------  Time: 1927.7 (0.0)#######......[##.a) +0 dagger.........<...##Cast: Soul Splinter.######...####Fly ##.###.#[14;9&hH 38HS   adder#.##.##.# _The adder resists with significant effort.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 56%)9&h  (weak, ally target, soul-splint…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 56%)  A fragment of the adder's soul is dislodged from its body.  The adder looks weaker.9&h *S You feel bolstered by spreading misfortune.The adder bites your soul wisp but does no damage. x29&h  5 8.7 (1Soul Splinter9&h 9&h 7 _Your soul wisp touches the adder.9&h8 9&hv&99&h 9&h _The adder barely misses your soul wisp. Your soul wisp touches the adder.9&h  The adder bites your soul wisp but does no damage.30 _Your soul wisp misses the adder.9&h6  The adder barely misses your soul wisp.The adder bites your soul wisp but does no damage.9&hC &19&h9&hH7 _Your soul wisp touches the adder.9&h 9&h &29&h 9&hG } _The adder bites your soul wisp. Your soul wisp barely misses the adder.9&h[  The adder barely misses your soul wisp. Your soul wisp touches the adder.9&h8f †#.#.#9&hh9&h8sDknorpule3000 the Sneak#.Poltergeist#?Health: 18/18 ========================#.##Magic: 1/5====--------------------..#9&htAC:  5  Str: 4#.#####EV: 11Int: 17#.#...##SH: 0Dex: 14#......####XL:  2 Next: 137% Place: Dungeon:2##.@*†.....#9&h}w@Noise: =--------  Time: 1933.7 (1.0)#######......[##.a) +0 dagger.........<...##Cast: Soul Splinter.######...####Fly ##.###.#*   soul wisp (summoned)#.##.##.# _Your soul wisp misses the adder.The adder barely misses your soul wisp.The adder bites your soul wisp but does no damage. _Your soul wisp touches the adder. _The adder bites your soul wisp. Your soul wisp barely misses the adder.The adder barely misses your soul wisp. Your soul wisp touches the adder.9&hly _The adder dies!You have reached level 3!9&h/  --more--9&h W  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 9&hb23/236938% 9&hwS _You feel clever. x29&h#.?#.## ..#.#####9&hP3#...##.....######..*†.....#######..@...[##. .........<...## ######...#### 9&h ##.##  #.#.9&h)9&h-5-4 _9&h39&h59&hj x?#.## ..#.######...##.....######..*†.....#######......[##. .......## ######...####  ##.##  #.# . 9&hl 9&h*p T.*9&hr g2====-59&hv 9&h}x a _There is a stone staircase leading up here.9&hu49&hƒ9&h9&hx6 _  You fly upwards.9&h:j....................# #.# ##################### #.# #.# #.#9&hj< #.###### ######### #.#....# ........# #.#.##.# ........#### #.#.##.#1 ........'9&hZk5# #.#.##.# .......##.# #.#.##.# ........## #.# #.#.##.# .........##### #.# #.#.##.# .............# #.# #.#..#.# 9&hOl.............###.# #.####.# ########.....##.# #......##.....#..# ######## ########.......#.#9&hl=====9&hq9&h8.2 (2.5 _Your mindless puppet stays behind to rot. _There is a stone staircase leading down here.9&h? `9&hB P49&hQ 3 _You start resting. 2 9&hZ I3====9&h:\ ,9&h\ 9&hR^ 9&h^ =====9&h_ 9&h a 9&ha 9&hb 9&hc ,9&h[d 9&h{f B9&hh ,9&h 9&hT 9&h 9&h ,9&h 9&h ,9&hҔ 9&h ,9&h 9&h 9&h 9&h 9&hř 9&h( 9&h 9&h› 9&h ,9&hV 9&h 9&h 9&h 9&h 9&h 9&h 9&h 9&ho 9&h> 9&h 9&h 9&h 9&hP 9&h 9&h 9&h 9&h` 9&h2 9&h 9&h 9&h 9&ha 9&h˩ 9&h 9&hJ 9&h 9&hu 9&h 9&hL 9&h 9&h 9&h 9&h 9&h. 9&h 9&hf 9&hұ 9&hd 9&h; 9&h 9&h 9&h 9&h; 9&h 9&hg 9&hն 9&hA 9&h> 9&h 9&h 9&h 9&ho 9&hۺ 9&h 9&h 9&h 9&hW 9&hĽ 9&h. 9&h 9&hj 9&h׿ 9&h 9&h 9&hy 9&hI 9&h 9&h" 9&h 9&h[ 9&h 9&h 9&h 9&hl 9&h; 9&h 9&h; 9&h 9&h 9&h7 9&h 9&hC 9&h 9&ha 9&h 9&h+ 9&h 9&hI 9&ht ,9&h 9&h> 9&h 9&hj 9&h 9&h 9&h 9&hQ 9&h 9&h~ 9&h 9&h 9&h 9&hd 9&h 9&h 9&h 9&h 9&h 9&h* 9&h 9&hQ 9&h 9&hn 9&h 9&h9 9&h 9&hV 9&h 9&ht 9&h 9&h> 9&h 9&h] 9&h 9&hz 9&h 9&hE 9&h 9&hc 9&h 9&h 9&h 9&hI 9&h 9&h 9&h 9&h 9&h$ 9&h 9&h; 9&h 9&h 9&h 9&hB 9&h 9&hA 9&h 9&h 9&h 9&h* 9&h 9&hF 9&h 9&h 9&h 9&h0 9&h 9&h[ 9&h 9&h( 9&h 9&hE 9&h 9&h` 9&h 9&h 9&h ,9&h 9&h ,9&hD 9&hA ,9&h 9&h ,9&h, 9&h ,9&h 9&h 9&h 9&hM 9&h> 9&h 9&h 9&h 9&h$ 9&hs 9&hd 9&h 9&h 9&h 9&hg 9&h 9&h 9&h! 9&hq 9&hT 9&h 9&h 9&h 9&h9 9&h 9&hv i 2075.2 (99 _You start waiting.9&h 06.2 (100.0)9&h3 9&h # _Done waiting.9&h 9&h  Spells (Memorise)TypeFailure Level  a - Vampiric DrainingNecromancy9% 3  b - Animate DeadNecromancy28% 4  c - Curse of AgonyNecromancy9&h 61% 5 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit9&hl9&hvr....................# #.#9&hknorpule3000 the Sneak ##################### #.#Poltergeist#.#Health: 23/23 ========================#.#Magic: 6/6========================#.######AC: 2Str: 4 ##########.#....#EV: 11Int: 19 ........##.#.##.#SH: 0Dex: 14 ........########## #.#.##.#XL:  3 Next: 18% Place: Dungeon:1 ........'.......@# #.#.##.#Noise: ---------  Time: 2076.2 (0.0) ........########.# #.#.##.#a) +0 dagger ........## #.# #.#.##.#Cast: Soul Splinter .........##### #.# #.#.##.#Fly .............# #.# #.#..#.# .............###.# [9&hV34m#.####.# ########.....##..# #......##.....#...# ######## ########.......#.# _There is a stone staircase leading down here. _You start resting. _You feel your existence waver again. _Magic restored. _You start waiting. _Done waiting.Memorise Vampiric Draining, consuming 3 spell levels and leaving 0? Y - Yes  N - No9&h 9&h e....................# #.#knorpule3000 the Sneak ##################### #.#Poltergeist#.#Health: 23/23 ========================#.#Magic: 6/6========================#.######AC: 2Str: 4 ##########.#....#EV: 11Int: 19 ........##.#.##.#SH: 09&h oDex: 14 ........########## #.#.##.#XL:  3 Next: 18% Place: Dungeon:1 ........'.......@# #.#.##.#Noise: ---------  Time: 2076.2 (0.0) ........########.# #.#.##.#a) +0 dagger ........## #.# #.#.##.#Cast: Soul Splinter .........##### #.# #.#.##.#Fly .............# #.# #.#..#.# .............###.# #.####.# ########.....##..# #......##.....#...# ######## ########.......#.# _There is a stone staircase leading down here. _You start resting. _You feel your existence waver again. _Magic restored. _You start waiting. _Done waiting.7.2 (19&h _This spell is quite dangerous to cast!8.2 (29&h ,9&h+ +9.2 (39&h4 9&h 9&hg ,80.2 (49&h` 9&h _You start memorising the spell. You continue memorising. x39&h 9&hA 9&h c _You finish memorising. Spell assigned to 'c'.9&h9&h}: Spells (Memorise)TypeFailure Level  a - Animate DeadNecromancy28% 4  b - Curse of AgonyNecromancy9&hZ61% 5 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit9&hy....................# #.#knorpule3000 the Sneak ##################### #.#Poltergeist#.#Health: 23/23 ========================#.#Magic: 6/6========================#.######AC: 2Str: 4 ##########.#....#EV: 11Int: 19 ........##.#.##.#SH: 0Dex: 14 ........########## #.#.##.#XL:  3 Next: 18% Place: Dungeon:1 ........'.......@# #.#.##.#Noise: ---------  Time: 2080.2 (0.0) ........########.# #.#.##.#a) +0 dagger ........## #.# #.#.##.#Cast: Soul Splinter .........##### #.# #.#.##.#Fly .............# #.#[379&hm #.#..#.# .............###.# #.####.# ########.....##..# #......##.....#...# ######## ########.......#.# _Magic restored. _You start waiting. _Done waiting. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.  Okay, then. _9&h 9&h# J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.6   2.4  -1   g - Spellcasting   2.0   3.6  -1      9&h      b - Unarmed Combat   0.0   1.7  -3   h - Necromancy   4.3   4.2  +1   c - Throwing   0.0   0.7  +2               d - Short Blades   0.0   0.8  +1               e - Dodging   2.1   2.5  +1      f + Stealth4.4   2.1  +5    9&h I                                              9&h{                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets9&h@9&hp"9&ha)6....................# #.#knorpule3000 the Sneak ##################### #.#Poltergeist#.#9&h+Health: 23/23 ========================#.#Magic: 6/6========================#.######AC: 2Str: 4 ##########.#....#EV: 11Int: 19 ........##.#.##.#SH: 0Dex: 14 ........########## #.#.##.#9&h-XL:  3 Next: 18% Place: Dungeon:1 ........'.......@# #.#.##.#Noise: ---------  Time: 2080.2 (0.0) ........########.# #.#.##.#a) +0 dagger ........## #.# #.#.##.#Cast: Soul Splinter .........##### #.# #.#.##.#Fly 9&h$0n.............# #.# #.#..#.# .............###.# #.####.# ########.....##..# #......##.....#...# ######## ########.......#.# _You start waiting. _Done waiting. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. 9&h6L_Okay, then.9&hL;9&h 9 Your spells (describe)TypeFailure Level  a + Soul SplinterNecromancy2% 1 b - Grave ClawNecromancy4%2  c - Vampiric DrainingNecromancy9%3 Select a spell to describe[!]/[I] toggle spell headers9&h....................# #.#knorpule3000 the Sneak ##################### #.#Poltergeist#.#Health: 23/23 ========================#.#Magic: 6/6========================#.######AC: 2Str: 4 ##########.#....#EV: 11Int: 19 ........##.#.##.#SH: 0Dex: 14 ........########## #.#.##.#XL:  3 Next: 18% Place: Dungeon:1 ........'.......@# #.#.##.#Noise: ---------  Time: 2080.2 (0.0) ........########.# #.#.##.#a) +0 dagger ........## #.# #.#.##.#Cast: Soul Splinter .........##### #.# #.#.##.#Fly .............# #.#[379&hfzm #.#..#.# .............###.# #.####.# ########.....##..# #......##.....#...# ######## ########.......#.# _You start waiting. _Done waiting. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. _Okay, then.9&h]9&h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.6   2.4  -1   g - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   0.0   1.7  -3   h - Necromancy   4.3   4.2  +1   c - Throwing   0.0   0.7  +2               d - Short Blades   0.0   0.8  +1  [7;9&hk 61H             e - Dodging   2.1   2.5  +1      f + Stealth4.4   2.1  +5                                                      [399&h ;49m                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets9&h.g> g + Spellcasting 2.09&hTargetTarget5.0  --  --  --  --  --  9&h.s--  5.0  a-z] set[-] clear selected targetcost|targets9&h.><[?25h[?0c0 9&h  [?25l[?1c5.0 current training targets, if any.=] set aall targets9&hg> h + Necromancy 4.39&hNO a-z] setselected target 9&h[?25h[?0c9&h2*0 9&hKu [?25l[?1c9&hy 10.0 =] set aall targets9&h h * Necromancy   4.39&h 9&h ....................# #.#knorpule3000 the Sneak ##################### #.#Poltergeist#.#Health: 23/23 ========================#.#Magic: 6/6========================#.######AC: 2Str: 4 ##########.#....#EV: 11Int: 19 ........##.#.##.#SH: 0Dex: 14 ........########## #.#.##.#XL:  3 Next: 18% Place: Dungeon:1 ........'.......@# #.#.##.#Noise: ---------  Time: 2080.2 (0.0) ........########.# #.#.##.#a) +0 dagger ........## #.# #.#.##.#9&h"Cast: Soul Splinter .........##### #.# #.#.##.#Fly .............# #.# #.#..#.# .............###.# #.####.# ########.....##..# #......##.....#...# ######## ########.......#.# _You start waiting. _Done waiting. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. _Okay, then.9&h+49&h,9&h.9&ho 9&hp 9&ht 9&hy 9&h[ H1.2 (1 _9&hO I #?  #.## ..# #.##### #.#...##  #......####  ##...†.....#  #......[##. 2 ..9&hQ ...##  ...####  ##.##  #.#  #.# #.# #.# ..# 9&haS 9&hrX 9&hc -2.7 (2.59&h0 9&h׬ { _You fly downwards. _There is a stone staircase leading up here.9&h#@`9&hB9&hB% _9&hPK9&hL,9&hN9&hP9&hYR9&hR9&hS9&hU9&hW,9&hY9&hA[9&h],9&hY_9&ha9&hMd,9&hf9&hh9&hj,9&hk9&htm9&h%p,9&hmq9&hz #.. #.. ...  #.#  #.#  #.#  #.#  #@#  #.##  #..# ##.##### #.#...## #......#### #9&hz#...†.....########......[##..........<...##9&h ~.91.7 (9.09&h/2.7 (10.0)9&h9&h c _i - a scroll labelled OCZATT NOELLI9&h=49&h@9&hC9&hW.B..##..#.... # #.##Fly #..#.#B   giant cockroach (asleep).#...9&hbb13.0)9&hd+4.7 (29&h@k9&h:ob _A giant cockroach comes into view.:&h T##.#.B..##.#..##.#........ #..# ##.######...## #......###:&hB:&hf.BB:&hC5.7 (1Soul Splinter:&h:&hJ:&hO p  knorpule3000 the Sneak ##.# Poltergeist .... Health: 23/23 ======================== # #B.# Magic: 5/6====================---- #.#*.##  AC: 2Str: 4 .#*.. EV: 11Int: 19 .*. SH: 0Dex: 14 #*# XL:  3 Next: 18% Place: Dungeon:2 :&hR a#@# Noise: ---------  Time: 2095.7 (0.0) #.# a) +0 dagger #.# Cast: Soul Splinter #.# Fly  #.## #..# B   giant cockroach ##.#####  #.#...##  #......#### _A giant cockroach comes into view.Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 66%):&h_!knorpule3000 the Sneak##.#Poltergeist....Health: 23/23 ========================# #*.#Magic: 5/6====================----#.#..##AC: 2Str: 4.#...EV: 11Int: 19...SH: 0Dex: 14#.#XL:  3 Next: 18% Place: Dungeon:2#@#Noise: ---------  Time: 2095.7 (0.0):&h##.#a) +0 dagger#.#Cast: Soul Splinter#.#Fly #.###..#B   giant cockroach##.######.#...###......#### _A giant cockroach comes into view.Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 66%):&hP(weak, ally target, s…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a giant cockroach (chance to affect: 66%)  A fragment of the giant cockroach's soul is dislodged from its body.  The giant cockroach looks weaker.:&h~z  You feel bolstered by spreading misfortune.:&hЙ .B*The giant cockroach waves its antennae.:&hy 5 =6.7 (1Soul Splinter:&h:&hh _Your soul wisp closely misses the giant cockroach.:&h M ##.# .... #..# ##.#B*##.####.#........#S.........#.#S   adder (asleep).:&h1 :&hi .BAn adder comes into view.:&hs F-7Soul Splinter:&h :&h` g _Your soul wisp barely misses the giant cockroach.:&hdv #.. .##.. .#..##.## $.....  #.#..# #  #.#.*##.### #.#B.#S@........###.###.## #.# #.# #.# #.# #.## #..# #.###:&h  SSFound 8 gold pieces. The giant cockroach closely misses you.Your soul wisp touches the giant cockroach.:&h .=8:&h :&h3 / _The adder hisses angrily.:&hu`  You hit the giant cockroach.  The giant cockroach is moderately wounded.  The adder bites you but does no damage.  The giant cockroach bites you but does no damage.  The adder bites you but does no damage.  Your soul wisp misses the giant cockroach.==9:&h s _The giant cockroach closely misses you.:&h:J5  You hit the giant cockroach but do no damage.The giant cockroach is moderately wounded.The adder barely misses you. The giant cockroach closely misses you.:&h]--100 _Your soul wisp touches the giant cockroach but does no damage.:&h:  You hit the giant cockroach.  The giant cockroach is severely wounded.The adder barely misses you. The giant cockroach misses you.:&hYA--1:&h|:&hA _Your soul wisp touches the giant cockroach.:&h ".  You hit the giant cockroach but do no damage.almost dead.  The adder bites you. The giant cockroach closely  The adder bites you.:&h V1---2:&h :&h h _Your soul wisp closely misses the giant cockroach.:&hYour soul wisp closely misses the giant cockroach.closely miss the giant cockroach.  The giant cockroach waves its antennae.  :&hUThe giant cockroach barely misses you. The adder barely misses you.  Your soul wisp touches the giant cockroach.:&h,'.*   soul wisp (summoned):&h3i2=--223:&h8:&h:9 _The giant cockroach dies!:&h7;:&ha#.. .# #.. .# ..##.## $..... #.#..# # #.#.*##.### #.#. #S. ###.###.#:&h#.# #.# #.##.# #.## #..# :&h) :&hf!:&h%%.*.S(ally target):&h&&4:&h):&h++x _The adder attacks as it pursues you! The adder closely misses you.:&hp   knorpule3000 the Sneak:&hq  #.. .# Poltergeist #.. .# Health: 22/23 ======================-- ..##.##  Magic: 4/6================-------- $..... AC:  5  Str: 4 #.#..# #  EV: 11Int: 19 #.#..##.###  SH: 0Dex: 14:&hAr Z #.#*.......  XL:  3 Next: 22% Place: Dungeon:2 #.S@.......  Noise: =--------  Time: 2104.7 (0.0) :&hr x###.###.###  a) +0 dagger #.# Cast: Soul Splinter :&h s *#.# Fly  #.# #.#:&hjs b S   adder (ally target) #.## *   soul wisp (summoned) :&hs #..# ##.##### _The adder attacks as it pursues you! The adder closely misses you.Casting: Soul Splinter (safe; 2% risk of failure)  :&hYt RConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (ally target, chance to affect: 57%):&hrknorpule3000 the Sneak#.. .#Poltergeist#.. .#Health: 22/23 ======================--..##.##:&htMagic: 4/6================--------$.....AC:  5  Str: 4#.#..# #EV: 11Int: 19#.#..##.###SH: 0Dex: 14#.#*.......XL:  3 Next: 22% Place: Dungeon:2#.*@.......Noise: =--------  Time: 2104.7 (0.0)###.###.###a) +0 dagger#.#Cast: Soul Splinter#.#Fly #.##.#S   adder (ally target)#.##*   soul wisp (summoned)#..#:&hTuI##.##### _The adder attacks as it pursues you! The adder closely misses you.Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (ally target, chance to affect: 57%):&h'f:&hfS  Casting: Soul Splinter (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  :&hAim: an adder (ally target, chance to affect: 57%)  The adder resists with significant effort.:&h^5====5.7 (1:&h:&ht _The adder barely misses you. Your soul wisp touches the adder.:&hƛ   You closely miss the adder.The adder is moderately wounded.The adder barely misses you. The adder misses you.:&hz &6:&hˡ :&h  :&h! S_Your soul wisp completely misses the adder.:&hf ^  knorpule3000 the Sneak #.. .# Poltergeist #.. .# Health: 22/23 ======================-- ..##.##  Magic: 4/6================-------- $..... AC:  5  Str: 4 #.#..# #  EV: 11Int: 19 :&hi #.#..##.###  SH: 0Dex: 14 #.#*.......  XL:  3 Next: 22% Place: Dungeon:2 #.S@.......  Noise: =--------  Time: 2106.7 (0.0) ###.###.###  a) +0 dagger #.# Cast: Soul Splinter #.# Fly  #.# #.# S   adder (ally target) #.## *   soul wisp (summoned) #..# ##.##### _Your soul wisp completely misses the adder.Casting: S:&hNj oul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, ally target, chance to affect: 57%):&hA _knorpule3000 the Sneak#.. .#Poltergeist#.. .#Health: 22/23 ======================--..##.##Magic: 4/6================--------$.....AC:  5  Str: 4#.#..# #EV: 11Int: 19#.#..##.###SH: 0Dex: 14:&hɃ k#.#*.......XL:  3 Next: 22% Place: Dungeon:2#.*@.......Noise: =--------  Time: 2106.7 (0.0)###.###.###a) +0 dagger:&h% #.#Cast: Soul Splinter#.#Fly #.#:&h #.#S   adder (ally target)#.##*   soul wisp (summoned)#..#:&h ##.##### _Your soul wisp completely misses the adder.Casting: Soul Splinter (safe; 2% risk of failure)  :&hN Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, ally target, chance to affect: 57%):&h X :&h, S  Casting: Soul Splinter (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (moderately wounded, ally target, chance to affect: 57%)  The adder resists with significant effort.:&hd Z3==7.7 (1:&h :&h _ _The adder bites you but does no damage. Your soul wisp touches the adder.:&hs  knorpule3000 the Sneak #.. .# Poltergeist #.. .# Health: 23/23 ======================== ..##.##  Magic: 3/6============------------ $..... AC:  5  Str: 4 :&hZt+#.#..# #  EV: 11Int: 19 #.#..##.###  SH: 0Dex: 14 #.#*.......  XL:  3 Next: 22% Place: Dungeon:2 #.S@.......  Noise: =--------  Time: 2107.7 (0.0) :&ht###.###.###  a) +0 dagger #.# Cast: Soul Splinter #.# Fly :&hluf #.# #.# S   adder (ally target) #.##:&hu5 *   soul wisp (summoned) #..# ##.##### _The adder bites you but does no damage. Your soul wisp touches the adder.  :&hyCasting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, ally target, chance to affect: 57%):&h+knorpule3000 the Sneak#.. .#Poltergeist#.. .#Health: 23/23 ========================..##.##Magic: 3/6============------------:&h V$.....AC:  5  Str: 4#.#..# #EV: 11Int: 19#.#..##.###SH: 0Dex: 14#.#*.......XL:  3 Next: 22% Place: Dungeon:2#.*@.......Noise: =--------  Time: 2107.7 (0.0)###.###.###a) +0 dagger#.#Cast: Soul Splinter#.#:&hc XFly #.##.#S   adder (ally target)#.##:&he "*   soul wisp (summoned)#..###.##### _The adder bites you but does no damage. Your soul wisp touches the adder.  :&h Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, ally target, chance to affect: 57%):&hQ:&heOMCasting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aim  :&hPress: ? - help, Shift-Dir - straight line: an adder (moderately wounded, ally target, chance to affect: 57%)  The adder resists with significant effort.:&hnjj §S:&hym  Your soul wisp disappears in a puff of smoke!:&hmG48.7 (1:&h:&h͘= _The adder bites you but does no damage.:&h*  knorpule3000 the Sneak #.. .# Poltergeist #.. .#:&h'e Health: 23/23 ======================== ..##.##  Magic: 2/6========---------------- $..... AC:  4  Str: 4:&h #.#..# #  EV: 11Int: 19 #.#..##.###  SH: 0Dex: 14:&hlQ #.#§.......  XL:  3 Next: 22% Place: Dungeon:2 #.S@.......  Noise: =--------  Time: 2108.7 (0.0) :&hP###.###.###  a) +0 dagger #.# Cast: Soul Splinter #.#:&hr Fly  #.# #.# S   adder:&h}[ #.## #..# ##.##### :&h_The adder bites you but does no damage.  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line:&hAim: an adder (moderately wounded, chance to affect: 57%) :&hbknorpule3000 the Sneak#.. .#Poltergeist#.. .#Health: 23/23 ======================== :&h n..##.##Magic: 2/6========----------------$.....AC:  4  Str: 4#.#..# #EV: 11Int: 19#.#..##.###SH: 0Dex: 14#.#§....... :&hٴNXL:  3 Next: 22% Place: Dungeon:2#.*@.......Noise: =--------  Time: 2108.7 (0.0)###.###.###a) +0 dagger#.#Cast: Soul Splinter#.#Fly #.##.#S   adder#.###..###.##### _The adder bites you but does no damage.  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :&h?/Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, chance to affect: 57%) :&h{1(weak, ally target, soul-splint…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (moderately wounded, chance to affect: 57%)  A fragment of the adder's soul is dislodged from its body. :&h2 *S The adder looks weaker. The adder completely misses you. The adder misses you. :&h59.7 (1Soul Splinter :&h+! :&h"  :&hM#1_Your soul wisp touches the adder. :&hJ 7  You hit the adder. :&hQ †*   soul wisp (summoned) :&hd 84/245010 :&hh  :&hkm I _You kill the adder! :&hA4 :&hC :&h?T :&hU, :&hwW :&hZ :&h[W3==== :&h\ :&ha, :&hc :&h|f, :&h;h :&hl, :&hn :&h qS==== :&h(r :&hs, :&ht :&h\v, :&h w :&hx, :&hy :&h{P4 :&hF| :&h} :&hx~:3 :&h+ :&hΊ :&hg4==== :&h :&hr _Your soul wisp disappears in a puff of smoke! :&h} :&h :&h, :&h :&h, :&h, :&h :&h===== :&hn :&h :&h :&hq :&hmG 2  :&h :&hʜs _You feel your existence waver again. :&h; :&hĝ :&h2 :&h :&h :&h! :&h :&h  :&h5 :&hQ5==== :&h9 :&hk :&h :&hV :&hu :&h :&h_ :&h :&h :&hy :&h :&h====== :&h :&h :&h :&h :&h :&h :&h :&h :&h :&h :&h& :&h :&h :&h8 :&h :&h# :&ho :&hO6==== :&hr :&hԻ4 _Magic restored. :&h4 :&h :&hMb  You see here an adder corpse. :&h :&h _ :&hg :&h :&h, :&h< :&h :&h0S==== :&h :&h :&h :&hr :&h :&h :&h{, :&h :&h :&h4 :&h :&hKL _You now have 78 gold pieces (gained 8). :&hh :&h :&hN :&hp :&h :&h :&hl :&h :&h, :&hd :&h :&h+ :&h :&h/ :&h :&h :&hx :&h :&he :&h :&h :&h :&hC :&h#.# ##.# .######.#####....>.#..##!....# #..##@# -58.7 (48.0)#..##.# # ######..##.##..##..............##.#####.#..##.###.#..##.####.#........#.†........###.###. :&h  :&hO"F-9.7 (49 :&h& :&h(; _Found a stone staircase leading down. :&h 4 :&h  :&h  :&h B :&h 78 M #  .##########....>.....##..# #..##.# ######..##.###..............#..#.†... :&h 260.7 (1.0) :&h +1.7 (2 :&h  :&h _ _j - a sedimented silvery potion :&hI) :&h) :&hM* :&hK, :&hw6 :&h=#.)...#............. ...  :&h>'#.# #.# #.# #.########.###>... :&h?3#..##.....####.#..##.##..#  :&h?I #..##.# ..# ######..##.##..##..............# :&h'@#.#####.#..##.###.#..##.####.# :&hPE :&h/H+4.7 (3 :&h{L :&hYO# _Found a mace. :&hq 4 :&h/  :&h  :&h  :&hL  :&hI6 h :&h7 , :&h8  :&hi> n :&hE? , :&hE  :&hU n :&hV  :&hW  :&hW  :&h$Y  :&hZ , :&hb[  :&hI]  :&h^ , :&hL_  :&h&a  :&hMb  :&hb  :&hc  :&hSe  :&h9f  :&hf  :&h'g  :&h^h  :&h>i  :&hi  :&h*j  :&h)k  :&hr ##### ######...# .........# ##...#############....#......# .......#.###@###.# 84.7 (20.0)######.## ##...(# #.)...#.## .###.##.....##.#.####. #............... :&h's  #.....#########. #.....#  #.# ###.###  #.# #.######## :&hv  :&hx ,5.7 (21 :&h{  :&h} ) _Found 5 boomerangs. :&hmh :&hϥ :&hKa######...#.........####...####### ######....#......# .......#.###.###.#######.## ##...(##.)...#.###.###.#  #.....##.#.####.####  #..............@...# 90.7 (5.0)  #.....#########.##.#  #.....# #.# #  ###.### #.# #.######## #.# ####....>.... ... ##.....####. #.. ##.##..# (.# ##.##..# :&h :&h˶+1.7 (6 :&h :&h;% _Found 6 stones.:&h%M ##########.........#  ###...###### ######....#..... .......#.###.###.:&hd#####.## ##...()...#.###.###.# ##.#.####@####............########.##.#.....####.###:&h]#.#.#:&h:&h+2.7 (1:&h:&h:&hנ XM ####:&h ######.........#  ###...###### ######....#..... .......#.###.###.:&hD *#####.## ##...()...#.###.###@# ##.#.####.####.............#########.##.##.....##.# ##..:&h <3:&hܰ :&h :&hTdM ##########:&hۜ.........#  ###...###### ######....#..... .......#.###.###.:&h=4#####.## ##...)...#.###.###.# ##.#.####.###:&h#..................#Fly ##.##.#:&hK...:&hg:&hq&4:&h:&hP _You see here 5 boomerangs.:&hM:&hP&5:&hU:&hBZ& _k - 5 boomerangs:&hD4:&hE:&hH:&hU:&h]n:&h^:&he:&hf:&hkh:&hj,:&h\k:&hn:&hCr,:&hs:&hu:&h]w,:&hx:&hz:&hI|,:&h}:&h#:&h,:&hā:&hF:&h:&h :&h:&h:&h:&h:&h:&h:&hP,:&he:&h:&hW,:&h):&h:&h:&h,:&h:&hg:&h՚:&h:&h:&h,:&h:&h#:&hL,:&h:&h:&h[,:&h`:&h¨:&hE,:&hL:&ho:&h,:&h:&h:&h\,:&h`:&h':&h,:&h:&hR:&hؿz##.####.##.##.###########.##.# ##....>...........## .....####.####.....# .##..# #(.###.## .##..# #.###...## .##..# .###.##.###.####### ....r...# #......# .##.## ##.##@###.####.# .##.### ##.###...## ....... .........##Soul Splinter :&h{....... ###.###### ###.### # ...  r   rat (asleep) # ## #:&h218.7 (23.0)9.7 (24 _A rat comes into view.:&h;U##.### #.##.# knorpule3000 the Sneak  #.###########.##.#:&hU Poltergeist ##....>...........##  Health: 24/24 ======================== .....####.####.....#  Magic: 5/6====================---- :&hTV.##..# #(.###.##  AC: 2Str: 4 .##..# #.###...##  EV: 11Int: 19 :&hV.##..# .###.##.###.######  SH: 0Dex: 14 :&hX.....# ....r**.# #......#  XL:  3 Next: 50% Place: Dungeon:2 .##.## ##.##@###.####.#  Noise: ---------  Time: 2219.7 (0.0) .##.### ##.###...##  a) +0 dagger ....... .........##  Cast: Soul Splinter ....... ###.######  Fly ###.### # ... r   rat (asleep) # ## ##_A rat comes into view.Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, chance to affect: 66%):&hԕ ##.####.##.#knorpule3000 the Sneak#.###########.##.#Poltergeist ##....>...........##Health: 24/24 ======================== .....####.####.....#Magic: 5/6====================---- .##..##(.###.##AC: 2Str: 4 .##..##.###...##EV: 11Int: 19 .##..# .###.##.###.######SH: 0Dex: 14 .....# ....*...# #......#XL:  3 Next: 50% Place: Dungeon:2 .##.## ##.##@###.####.#Noise: ---------  Time: 2219.7 (0.0) .##.### ##.###...##a) +0 dagger ....... .......:&h ..##Cast: Soul Splinter ....... ###.######Fly ###.### # ...r   rat (asleep) # ## ##_A rat comes into view.Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, chance to affect: 66%):&h_ Rrweak, ally target, soul-splinter…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a rat (asleep, chance to affect: 66%)  A fragment of the rat's soul is dislodged from its body.  The rat looks weaker.:&h :&hv  You feel bolstered by spreading misfortune.Your soul wisp touches the rat.:&h *.*   soul wisp (summoned):&h  5 2=20.7 (1Soul Splinter:&hi :&hc C _The rat dies!:&hI...... ##.### #.##.  #.###########.##.# ##....>...........##....####.####.....# #(.###.##  #.###...## #####*##.###.##### .:&hJ ....# .......@# #..... ####.##.###.####.# .##.### ##.###...##.........## ....... ###.########.###...##:&hL:&hoRO.*:&hT.-1:&h{Y:&h[:&h_#.....# #.##.##.### #.##.# #.#.##.##....>:&ho.## #.....####.####.....# #.##..# #(.###.## #.##..# #.###...## #.##..# #.###.##.###.######.# #.....*@.# #......# .:&h .##.###.##.###.####.# ..##.### ##.###...##. ...##. ###.###### .###.### .# ... .# ## .#:&h:&h@-2:&h:&h|:&hbm4:&h\p:&h":&h,:&h$:&hm,:&h:&hP4:&ht:&h_ _You start resting.:&h+8.7 (6:&h\6====9.7 (7:&h:&hk% _Magic restored.:&h,o-3==== _You start waiting. 2 :&hGq:&hus,:&ht:&hw,:&hy:&hu|,:&h}:&h,:&h:&hs _You feel your existence waver again.:&h:&h:&h:&h,:&h:&h,:&hU:&h,:&h:&h,:&h:&h,:&hV:&h:&h|:&h:&h|:&h:&h:&h:&h:&h:&h:&hD:&h<:&h:&h~:&h:&hn:&hM:&h&,:&h:&h,:&h*:&h:&h:&h":&h$:&h:&hW:&hV:&h:&h:&h:&h):&h :&h :&hr :&h :&hi:&h:&h:&h:&h:&h:&h:&hK:&h8:&h+:&h:&h:&h~:&h:&h:&h:&hC:&h :&h":&h~":&hw#:&hP%:&h%:&h&:&h(:&h4):&h#*:&h,:&h,:&hy-:&h[/:&h/:&h0:&h2:&h3:&h"4:&h 6:&h6:&h7:&h9,:&h6;:&h:=:&h=:&h?:&h@:&h@:&hB:&hC:&hJD:&hGE:&hiG:&hG:&hH:&hJ:&h=K:&h4L:&hN:&hN:&hO:&hzQ:&hQ:&hR:&hT:&h1U:&hXV:&haX:&hX:&hY:&h[:&h%\:&h)]:&h_:&h_:&ha:&hb,:&hc:&h!g,:&hh:&hj,:&h8l:&hn:&hn:&ho:&h r:&hr:&hs:&hv:&hqv:&hw:&hy:&hy:&h{:&h"}:&h}:&h~:&hs:&h܀:&h݁:&h:&h(:&hM:&hL:&h:&h:&h:&h :&h:&h :&hِ:&h:&h“:&hM:&h{:&h>:&h:&h:&h:&h:&h:&h,:&h2:&h,:&hh:&h,:&h:&hX:&h:&h:&hn:&h:&h:&h:&h:&h:&hX:&h6:&h:&h:&h|:&hS:&h:&h:&h:&h:&h:&h:&hM:&hS:&h:&h.:&h:&h=:&h:&h]:&h:&hN:&h:&hD:&h:&he:&h9 .328.7 (99.0) _Your soul wisp disappears in a puff of smoke!:&h909.7 (100.0):&hs:&hb# _Done waiting.:&h>:&h4:&h:&h,:&h n:&h:&ht,:&h:&h :&h:&h:&h:&h|:&h(.##.....####.####.....# .##.##..# #(.###.## .##.##..# #.###...## .##.##..# #.###.##.###.###### ........# #........# #......# .#..##.## #####.##.###.####.# .#..##.#########.###...## .#....................## †..........####@###### ##.###.####..K...#  #.# .........### Soul Splinter  #.# #######.  #.# #  #.# K   kobold (missile, asleep)  #.##  #..#  ##.#####:&h233.7 (4.0):&h>+4.7 (5:&h:&hz _A kobold comes into view. It is wielding a +0 short sword.:&hأ .##.....####.####.....#  knorpule3000 the Sneak .##.##..# #(.###.##  Poltergeist .##.##..# #.###...##  Health: 24/24 ======================== .##.##..# #.###.##.###.######  Magic: 5/6====================---- ........# #........# #......#  AC: 2Str: 4 .#..##.## #####.##.###.####.#  EV: 11Int: 19 .#..##.#########.###...##  SH: 0Dex: 14 .#....................##  XL:  3 Next: 52% Place: Dungeon:2 .†..........####@######  Noise: ---------  Time: 2334.7 (0.0) ##.###.####..K**.# a) +0 dagger  #.#:&h0 @ .........### Cast: Soul Splinter  #.# #######. Fly  #.# #  #.# K   kobold (missile, asleep)  #.##  #..#  ##.#####Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, chance  to affect: 66%):&h[.##.....####.####.....#knorpule3000 the Sneak .##.##..##(.###.##Poltergeist .##.##..#:&hP#.###...##Health: 24/24 ======================== .##.##..# #.###.##.###.######Magic: 5/6====================---- ........# #........# #......#AC: 2Str: 4 .#..##.## #####.##.###.####.#EV: 11Int: 19 .#..##.#########.###...##SH: 0Dex: 14 .#....................##XL:  3 Next: 52% Place: Dungeon:2 :&h!.†..........####@######Noise: ---------  Time: 2334.7 (0.0) ##.###.####..*...#a) +0 dagger#.# .........###Cast: Soul Splinter  #.# #######.Fly #.###.#K   kobold (missile, asleep)#.###..###.#####Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, chance  to affect: 66%):&hK)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, chance  to affect: 66%)  The kobold struggles to resist.:&h1x:&h2.K====5.7 (1 _The kobold shouts!:&hFf .##.....####.####.....#  knorpule3000 the Sneak .##.##..# #(.###.##  Poltergeist .##.##..# #.###...##  Health: 24/24 ======================== .##.##..# #.###.##.###.######  Magic: 4/6================-------- ........# #........# #......#  AC: 2Str: 4 .#..##.## #####.##.###.####.#  EV: 11Int: 19 .#..##.#########.###...##  SH: 0Dex: 14 .#....................##  XL:  3 Next: 52% Place: Dungeon:2 .†..........####@######  Noise: ====-----  Time: 2335.7 (0.0) ##.###.####...K*.# a) +0 dagger:&hph L  #.# .........### Cast: Soul Splinter  #.# #######. Fly  #.# #  #.# K   kobold (missile)  #.##  #..#  ##.#####Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (chance to  affect: 66%):&h~ }.##.....####.####.....#knorpule3000 the Sneak .##.##..##(.###.##Poltergeist .##.##..##.###...##Health: 24/24 ======================== .##.##..# #.###.##.###.######Magic: 4/6================-------- ........# #........# #......#AC: 2Str: 4 .#..##.## #####.##.###.####.#EV: 11:&hg Int: 19 .#..##.#########.###...##SH: 0Dex: 14 .#....................##XL:  3 Next: 52% Place: Dungeon:2 .†..........####@######Noise: ====-----  Time: 2335.7 (0.0) ##.###.####...*..#a) +0 dagger#.# .........###Cast: Soul Splinter  #.# #######.Fly #.###.#K   kobold (missile)#.###..###.#####Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (chance to  affect: 66%):&hU , weak, ally target, s…)*   soul wisp (summoned)Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 short sword and quivering stones (chance to  affect: 66%)  A fragment of the kobold's soul is dislodged from its body.  The kobold looks weaker.:&h@ :&h? :&h %*K 5 =---6.7 (1Soul Splinter:&h k _You feel bolstered by spreading misfortune.:&hE8  You hit the kobold.:&hKG:&h$Q.**   soul wisp (summoned):&hpX4---7:&h v:&hxJ _You kill the kobold!:&h Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, chance to affect: 57%):&hu- #.#..##.#########.###...##knorpule3000 the Sneak#.#....................##Poltergeist#.†..........####.######Health: 24/24 ========================###.###.####....).#Magic: 5/6====================----#.# .........###AC: 2Str: 4#.# #######.#EV: 11Int: 19#.##.#SH: 0Dex: 14#.##.#:&h$/XL:  3 Next: 54% Place: Dungeon:2#.###@#Noise: ---------  Time: 2361.7 (0.0)#..##.#a) +0 dagger##.##### #.#Cast: Soul Splinter#.#...## #.#Fly #......#####.###...†.....##*#S   adder (asleep) ####......[##. ..# ......<...## .## ####...#### _Your soul wisp disappears in a puff of smoke!Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, chance to affect: 57%):&h OSweak, ally target, soul-splint…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (asleep, chance to affect: 57%)  A fragment of the adder's soul is dislodged from its body.  The adder looks weaker.:&h6 *SYou feel bolstered by spreading misfortune.The adder bites your soul wisp but does no damage. x2:&h 5 =2.7 (1Soul Splinter:&h֢:&hb^ _Your soul wisp closely misses the adder.:&hS7  The adder bites your soul wisp but does no damage.-3 _Your soul wisp barely misses the adder.:&hW  The adder bites your soul wisp but does no damage.:&hӑ@-4:&h:&ha _Your soul wisp completely misses the adder.:&h  The adder barely misses your soul wisp.The adder bites your soul wisp but does no damage.:&h &5:&h :&hɢ ^ _Your soul wisp closely misses the adder.:&hΎ  The adder completely misses your soul wisp.6 _Your soul wisp touches the adder.:&hP-  The adder barely misses your soul wisp.7:&h1:&h5^ _Your soul wisp closely misses the adder.:&h[  The adder misses your soul wisp.The adder bites your soul wisp but does no damage.:&hT^ &8:&h9g :&hk ] _Your soul wisp barely misses the adder.:&h W  The adder bites your soul wisp but does no damage.:&hv &9:&h* :&h- 7 _Your soul wisp touches the adder.:&h W  The adder bites your soul wisp but does no damage.:&h C470:&h :&h V _Your soul wisp misses the adder. :&h$CW  The adder bites your soul wisp but does no damage. :&h.Gs6====31 :&hP :&hU^ _Your soul wisp closely misses the adder. :&h8  You feel your existence waver again.The adder bites your soul wisp but does no damage. x2 :&h<9 2 2 :&hH :&h M7 _Your soul wisp touches the adder. :&hm  The adder closely misses your soul wisp. :&h&3 :&hX :&huV _Your soul wisp misses the adder. :&hX$  The adder bites your soul wisp but does no damage.  Your soul wisp touches the adder. :&h50 †*   soul wisp (summoned) :&hU N====814 :&hcZ  :&h\ E _The adder dies!!:&h&!:&h! _You swap places.!:&hE #.# .#  #.# #.#  #.# #.#  #.## #.# .# #.# #.##### #. #.#...## #* #......#####.#...†.....# ####......[##.#. !:&h*u......<...## #.# ####...#### #. ##.## #. #.# #. g   hobgoblin (asleep)  #.# #. *   soul wisp (summoned)  #.# #g  #.#!:&h+8.7 (4!:&hz.*, ally target)!:&hj+9.7 (5!:&h#!:&h' _A hobgoblin comes into view. _You see here an adder corpse.":&hA #..#.##### #. #.#...## #......#####*##...†.....##† ####......[##.#. ......<...## #.# ####...#### #.  ##.##  #.# g...*80.7 (1 _":&h 1 #.#":&h.!( #.# #.## #.# #..# #.# ##.##### #.# #.#...## #.# #......#####.##...†.....##*# #####......[##.#..# ":&h! .......<...## #@## #####...#### #.  ##.## #.# #. #.# #.# #.#":&h"O #.# #g# #.# #.# ..# ..# ":&h:":&h&Ad†)":&hA>1Soul Splinter":&hI":&hKc _Your soul wisp disappears in a puff of smoke!#:&h) #.# #.# knorpule3000 the Sneak  #.## #.# Poltergeist  #..# #.# Health: 24/24 ========================  ##.##### #.# Magic: 5/6====================---- #.#...## #.# AC: 2Str: 4 #......#####.# EV: 11Int: 19  ##...†.....##†# SH: 0Dex: 14 #####......[##.#..# XL:  3 Next: 81% Place: Dungeon:2 .......<...## #@## Noise: ---------  Time: 2381.7 (0.0) #####...#### #*# a) +0 dagger  ##.## #*#[#:&hlR15X Cast: Soul Splinter #.# #*# Fly  #.# #*# #.# #g# g   hobgoblin (asleep) #.# #.# ..# ..# _Your soul wisp disappears in a puff of smoke!Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, chance to affect: 66%)#:&hI #.##.#knorpule3000 the Sneak#.###.##:&h#JTPoltergeist#..##.#Health: 24/24 ========================##.##### #.#Magic: 5/6#:&hJ====================----#.#...## #.#AC: 2Str: 4#:&hVKX#......#####.#EV: 11Int: 19##...†.....##†#SH: 0Dex: 14 #:&hM#####......[##.#..#XL:  3 Next: 81% Place: Dungeon:2 .......<...## #@##Noise: ---------  Time: 2381.7 (0.0) #####...####[39;49m #.#a) +0 dagger##.###.#Cast: Soul Splinter#.##.#Fly #.##.##.##*#g   hobgoblin (asleep)#.##.##:&h*N..#..# _Your soul wisp disappears in a puff of smoke!Casting: Soul Splinter (safe; 2% risk of failure)  #:&hNIConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, chance to affect: 66%)#:&h+gweak, ally target, soul-sp…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, chance to affect: 66%)  A fragment of the hobgoblin's soul is dislodged from its body.  The hobgoblin looks weaker.  You feel bolstered by spreading misfortune.#:&hj *g The hobgoblin shouts!  The hobgoblin closely misses your soul wisp. 5 ===2.7 (1Soul Splinter _Your soul wisp touches the hobgoblin.$:&h9{p  The hobgoblin barely misses your soul wisp.$:&h|0---3$:&hd$:&ha _Your soul wisp barely misses the hobgoblin.$:&hp  The hobgoblin barely misses your soul wisp.$:&h B---4$:&h $:&h^ b _Your soul wisp closely misses the hobgoblin.$:&h| Z  The hobgoblin hits your soul wisp but does no damage.$:&h. &5$:&h! $:&hp N _Your soul wisp touches the hobgoblin but does no damage.%:&hN!  The hobgoblin barely misses your soul wisp.6 _Your soul wisp barely misses the hobgoblin.%:&he  The hobgoblin hits your soul wisp but does no damage.7 _Your soul wisp touches the hobgoblin.%:&hn  The hobgoblin closely misses your soul wisp.8 _Your soul wisp touches the hobgoblin but does no damage.%:&h  The hobgoblin hits your soul wisp but does no damage.9 _Your soul wisp touches the hobgoblin.%:&h p  The hobgoblin barely misses your soul wisp.%:&h] '90%:&h %:&h e _Your soul wisp completely misses the hobgoblin.&:&heX(  The hobgoblin hits your soul wisp but does no damage.6====1 _Your soul wisp barely misses the hobgoblin.&:&hm  The hobgoblin hits your soul wisp. Your soul wisp touches the hobgoblin.&:&h,.*   soul wisp (summoned)&:&hxM====52&:&h#&:&hI _The hobgoblin dies!&:&hr&:&h<*.&:&h&3&:&h':&h^ ':&h` ':&hha ':&he ':&hf ':&h~ 43 _You swap places.':&h ':&hB ,':&h ':&h- ':&h ':&hц ':&hu ':&h ':&h ':&h ':&h ] 2 ':&h* s _You feel your existence waver again.':&h; ':&hb ':&h ':&hZ ':&h" r _Your soul wisp disappears in a puff of smoke!':&h +######......[##.#..# ........<...###.#.## ######...#### #.#. ##.## #.#. #.# #.#. #.# #.#. #.# #.#§ ':&hG #.#######.#. ..#.......@.#400.7 (7 ........## )####.. ##.. #. ':&h #..# .. #...':&hٴ ':&h +1.7 (8':&hm ':&h ' _Found a shortbow.(:&h14(:&hH(:&hb(:&h(:&h(:&h(:&hK,(:&h,(:&h(:&h(:&h(:&h(:&h(:&h{r #.# #.#.# #.#######.#.# ..#.........# .........## .)####...# ##..#(:&h}Q . #..# ....####..# g.#####......... #..###### #..# ...# ...#g   goblin (asleep) #### (:&h+7.7 (6(:&h+8.7 (7(:&h8 (:&hu _A goblin comes into view. It is wielding a +0 dagger.):&h #.# #.#.# #.#.#.# ..#.........# ...## .)####...#. ##..#.. #..#.####..#.g...#.####.):&hd;.. #..######. #..# ...# ...# ####):&hF):&hH9.7 (1):&hJR  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.):&h[)  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)):&hm>*:&h 4*:&h0F _Unknown command.*:&h #.# #.#.# #.#.#.#...#.#.. .##....)####...##.[. ##..#.. #..#.####..#.g.#.####... #..######... #..#... ...#.. ...## ####*:&hȜ*:&h?10Soul Splinter*:&h$*:&hvI _Found a scale mail.*:&h  #.# #.#.#  knorpule3000 the Sneak*:&h] Q #.#######.#.#  Poltergeist ...#.........#  Health: 24/24 ======================== .. .........##  Magic: 5/6====================---- ....)####...#  AC: 2Str: 4 #.[. ##..#  EV: 11Int: 19 ..... #..#  SH: 0Dex: 14 ......####..#  XL:  3 Next: 85% Place: Dungeon:2 *:&h e..g****@....#  Noise: ---------  Time: 2410.7 (0.0) ......####........  a) +0 dagger ..... #..######  Cast: Soul Splinter .... #..#  Fly  ... ...#  .. ...#  g   goblin (asleep) # ####  _Found a scale mail.  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, chance to affect: 66%)*:&h #.# #.#.#knorpule3000 the Sneak#.#######.#.#Poltergeist...#.........#Health: 24/24 ========================.. .........##Magic: 5/6====================----....)####...#AC: 2Str: 4#.[. ##..#EV: 11Int: 19..... #..#SH: 0Dex: 14......####..#XL:  3 Next: 85% Place: Dungeon:2..*....@....#Noise: ---------  Time: 2410.7 (0.0)......####........a) +0 dagger..... #..######Cast: Soul Splinter.... #..#Fly ......#.....#g   goblin (asleep)##### _Found a scale mail[*:&hf m.  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, chance to affect: 66%)*:&hm J gweak, ally target, soul-splin…)*   soul wisp (summoned)A fragment of the goblin's soul is dislodged from its body.  The goblin looks weaker.*:&hJ ,*:&h ;*g*:&h  5 =1.7 (1Soul Splinter*:&h *:&h k _You feel bolstered by spreading misfortune.+:&h8 #.# #.#.####.#.#.#...#.#.....##..)####...#.#.[..# ##..#.. #..#.####..#.*g.#.####..# #..######.. #..#.# ...#.. ...### ####.*g.+:&hd.-2+:&hl+:&h+:&hPT H #.# #.#.##.#######.#.#.#..##.......##.)####...##.#.[..## ##..##.# #..#.####..##....*g.#.####+:&hAU .#......## #..######. #..#.## ...##.... ...## ####+:&h a L  The goblin hits you but does no damage.+:&he .=3+:&h #.# #.#.# #.# #.#.#####.#######.#.#......#.........# #.............## ......)####...# #.#.[..## ##..##.# #..#.......@.####..##.....*.......# ...####........#......## #..######.... #..#......##. ...#.... . ...###### ## ####4-7 _-:&h0 #.# #.#.# #.# #.#.## #.# #.#.##.####.#######.#.#......#.........##.#.............## ......)####...# #.#.[..## ##..# .#.# #..#.........####..##.....*.......# ...####........### #..######.... #..#.......##. ...####.... .. ...###### ## ####*)-8-:&h-:&hǣ-:&hé #.## #.#.# #.# #.#.# #.# #.#.# # #.# #.#.##.####.#######.#.# ......#.........##.#.............###.......)####...# #.#.@..## ##..# .#.......# #..##.......*..####..##..#.....).......# ...####........### #..######.... #..#$.......##.. ...####.... .. ...#*.39-:&h _Found 7 gold pieces. _You see here a +0 scale mail..:&h3.######...######.## #.# ##.####.#######.#.....#.........#.............###.....@.)####....#.#.[..## # .#...*...# #..........#####..#.....).......#...####..........#########.... #$.......##.:&h.:&hK <*..:&h _6====20 _.:&h.:&h.:&hm.:&h  You start waiting..:&h1 2 .:&hX.:&hs _You feel your existence waver again..:&h24.:&hP.:&hS====.:&h.:&h.:&hG.:&h.:&h.:&h/.:&h.:&ho.:&h,.:&hS.:&h'.:&h).:&h}.:&hJ.:&hC.:&h=.:&h5.:&hf .:&h .:&h\ .:&hn .:&h .:&hB .:&hE .:&h}L .:&hlM .:&hQ .:&h.W .:&h] .:&ha .:&hh .:&hi .:&h;y ,.:&h| ,.:&h ,.:&hÁ .:&h ,.:&h .:&h8 ,.:&h< .:&hS ,.:&hԐ .:&hI ,.:&h .:&hs ,.:&h5 .:&hp ,.:&hΞ .:&h .:&hq .:&h .:&hQ ,.:&h% .:&h .:&h .:&h .:&h .:&h .:&h .:&h ,.:&h, .:&h ,.:&h X.:&h B.:&hz .:&h .:&h7 .:&h. ,.:&ht .:&hd ,.:&h} .:&h ,.:&hP .:&h ,.:&h{ .:&h4 ,.:&h~ .:&h .:&h .:&h .:&h `.:&h3 .:&h .:&h ,.:&hJ .:&h0 ,.:&h X.:&h& .:&h]( ,.:&h7/ X.:&h0 .:&hz1 .:&h2 .:&h4 ,.:&h6 .:&h&9 .:&h9 .:&h> .:&h@ ,.:&hB .:&hE ,.:&hlG .:&hlI ,.:&h6K .:&hM ,.:&hO .:&hi .:&hl B.:&hn ,.:&hp .:&hjs .:&hs .:&hu .:&hnx .:&hx .:&hz .:&h4} ,.:&hL .:&hq ,.:&h .:&h] ,.:&hч .:&h ,.:&h .:&hB ,.:&hԑ .:&h ,.:&h .:&h٘ ,.:&h .:&hӜ .:&h .:&h .:&h ,.:&h .:&h ,.:&hɪ .:&hͬ ,.:&ht .:&h ,.:&h .:&h@ ,.:&hζ .:&h ,.:&h .:&h˼ ,.:&h .:&h ,.:&h .:&h .:&hK .:&hN .:&h ,.:&h .:&h ,.:&h .:&h ,.:&h; .:&h ,.:&h .:&h ,.:&h .:&hT ,.:&hZ .:&h ,.:&h .:&h ,.:&h4 .:&h ,.:&hq .:&h\ ,.:&h .:&h 519.7 (99.0)[ _Your soul wisp disappears in a puff of smoke!.:&h@ .:&hT 120.7 (100.0).:&h .:&hH # _Done waiting./:&ht+D/:&h20/:&h0,/:&ht3/:&hr6,/:&h8/:&h;,/:&h=/:&hE@,/:&h[B/:&hE,/:&hKB/:&hM/:&hVRB/:&hS,/:&hT/:&hW,/:&hY/:&h,[,/:&h\/:&h^,/:&hS`/:&heB/:&hhB/:&h(nn/:&hOz/:&h/:&h/:&h,/:&h\/:&hˑ,/:&h-/:&h,/:&hr/:&h,/:&hr/:&hʞ,/:&hm/:&h,/:&h/:&h,/:&hz/:&h,/:&h1/:&h,/:&hɯ/:&h,/:&h&/:&hZ,/:&h/:&h,/:&h/:&h/:&hB/:&hpX/:&h%,/:&h/:&h,/:&h/:&h,/:&h/:&h,/:&h/:&h,/:&h/:&hS,/:&h/:&h,/:&h/:&h,/:&hp/:&hZ,/:&h /:&h ,/:&h /:&h,/:&h{/:&h),/:&h/:&h,/:&h/:&h,/:&h/:&h#!,/:&h#/:&h%,/:&h'/:&h),/:&hy+/:&h-,/:&ha//:&h1,/:&h3/:&hb5,/:&h37/:&h:,/:&h</:&h>,/:&hA/:&hB,/:&hD/:&hF,/:&hG/:&hJ,/:&hK/:&hM,/:&h*O/:&hR,/:&hS/:&hV/:&hZ/:&h[/:&h-^/:&h^/:&h2`/:&hb,/:&hxe/:&hg/:&hg/:&hh/:&h[k/:&hk/:&hm/:&hq/:&h"r/:&h|t/:&hJ/:&h X/:&h/:&h//:&h,/:&h>/:&h,/:&h/:&h/:&h/:&h/:&h,/:&hHB/:&h/:&h/:&hp/:&h/:&h5,/:&h/:&hn 619.7 (99.0) _You start waiting./:&h120.7 (100.0)/:&hO/:&h# _Done waiting./:&h. .######...#### #.#.# ##.## #.#.# #.# #.#.# #.# #.#.# # #.# #.#.# #.####.#.#.# #......#.# #.#.## #./:&hQ0 V)####...# ...#.#.[..## ##..# .#.# #..# #..####..# #..#.....).......#....###.. /:&hn9 /:&h> 11.0)/:&h(E /:&hF 0:&h[X.######...#### #.#.# ##.## #.#.# #.# #.#.# #.# #.#.# # #.# #.#.# #.####.#######.#.# #......#.# #.#.## #.####...# ...#.#.[..## ##..# .#.# #..# #.####..# #........ 0:&h0:&hI&20:&h0:&h@Q _You see here a +0 shortbow.1:&h  .######...#### #.#.# ##.## #.#.# #.# #.#.# #.# #.#.# # #.# #.#.# #.####.#######.#.# #......#.# #.#.## #1:&h_r)####...# ...#.#.[..## ##..# .#.# #..# #.####..# #..#.....).......# ..####. ...#......## #..###### ... #..#  $.##.. ...#1:&hJ1:&h 1:&hy-3 _1:&h1:&h2:&hWK2:&hL2:&hR2:&hz\2:&h n  You see here a +0 scale mail.2:&h~% #.# #.#.#. #.# #.#.##. #.# #.#.##.####.#######.#.# #......#.........# #.#.............## #.......)####...# ...#.#.[..## ##..# .#..@....# #..# #..........####..#2:&hW#..#.....).......# ..####........ ....#......## #..###### w.. #..# w   ribbon worm (asleep) .$... ...# #####... ...# ##### ## ####2:&h~&42:&hŽ+5.7 (22:&h.2:&hK^ _A ribbon worm comes into view.3:&h;. #.# #.#.# #. #.# #.#.# #.####.#######.#.# #......#.........# #.#.............## #.......)####......#.#.[..## ##..#3:&h1 ##.#.......# #..##...####..# #..#.....).......#.............####...........# #..#####w.....# #..#..$##... ...#3:&h7######..... ... ...# ########## #### 3:&h3:&h+6.7 (13:&h3:&h04:&h2 #. #.# #.#.# #.####.#######.#.# #......#.........# #.#....#4:&h4###.......)####......#.#.[..## ##..# ##.#.......# #..# #...####..# #..#@....).......#..............####.........# #..#####.w.....# #..# ..$.......##... ...########..... ... ...# ########## #### 4:&hIB4:&hF>7Soul Splinter4:&h.P4:&hS4:&h  #.####.#######.#.# #......#.........# #.#....####.......)####... ...#.#.[..## ##..# ##.#.......# #..# #...4:&h .####..##.#.#..#.....).......##......@.......####.....# #..#####.w...........# #..# ....$.......##... ...#########......... ...# ########## #### 4:&h 4:&h# <84:&h$ 5:&h #.####.#######.#.#  knorpule3000 the Sneak #......#.........#  Poltergeist5:&h #.#.............##  Health: 24/24 ======================== ###.......)####...#  Magic: 5/6====================---- 5:&h$...#.#.[..## ##..#  AC: 2Str: 4 ##.#.......# #..#  EV: 11Int: 19 #..........####..#  SH: 0Dex: 14 #.#.#..#.....).......#  XL:  3 Next: 87% Place: Dungeon:2 #......@.......####..... Noise: ---------  Time: 2628.7 (0.0) .....**#......## #..### a) +0 dagger ##.w*..........# #..#  Cast: Soul Splinter 5:&h =....$.......##... ...#  Fly  ########......... ...#  ########## ####  w   ribbon worm (asleep) _A ribbon worm comes into view.Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, chance to affect: 57%)5:&h#.####.#######.#.# knorpule3000 the Sneak#......#.........# Poltergeist#.#.............## Health: 24/24 ========================###.......)####...#Magic: 5/6====================----...#.#.[..## ##..#AC: 2Str: 4##.#.......# #..#EV: 11Int: 19#..........####..#SH: 0Dex: 14#.#.#..#.....).......#XL:  3 Next: 87% Place: Dungeon:2#......@.......####.....[405:&hQ>m Noise: ---------  Time: 2628.7 (0.0).......#......## #..### a) +0 dagger##.*...........# #..#Cast: Soul Splinter....$.......##... ...#Fly ########......... ...########### ####w   ribbon worm (asleep) _A ribbon worm comes into view.Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, chance to affect: 57%)5:&hGimwweak, ally target, soul-…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ribbon worm (asleep, chance to affect: 57%)  A fragment of the ribbon worm's soul is dislodged from its body.  The ribbon worm looks weaker.5:&h5:&h *w. You feel bolstered by spreading misfortune.5:&h'  5 =9.7 (1Soul Splinter5:&hd 5:&h = _Your soul wisp touches the ribbon worm.6:&hP #.####.#.#.# #......#..# #.#......## ###.......)####...# ...#.#.[..## ##..#6:&hO ##.#.......# #..# #..........####..# #.#.#..#.....).# #.####.*w..#......## #...##.............# #..#.$.......##... ...###......... ...# ########## ####6:&h6:&hJ/-306:&h+6:&h= _Your soul wisp touches the ribbon worm.6:&h'  #.####.#.#. #......#. #.#.... ###.......)####...# ...#.#.[..## ##..# ##.#.......# #..## #..........####..# #.#.#..#.....).# #.####.*w..#......## #..6:&h* ^.##.............# #..# .....$.......##... ...# #......... ...# ########## ####6:&h0 6:&h3 .=16:&hH9 6:&h'< _The ribbon worm closely misses you. Your soul wisp touches the ribbon worm.7:&hqO catching breath, weak, a  You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.  The ribbon worm expels a string of sticky webbing.7:&h  The stream of webbing hits you but does no damage.27:&h  _Your soul wisp touches the ribbon worm.  You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.3 _The ribbon worm closely misses you. Your soul wisp touches the ribbon worm.7:&hw  You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.7:&h' T3-47:&hH 7:&h X _The ribbon worm bites you. Your soul wisp touches the ribbon worm.7:&hL  You hit the ribbon worm but do no damage.The ribbon worm is almost dead.Your soul wisp touches the ribbon worm.†*   soul wisp (summoned) 7:&hdI-9557:&hX7:&h K _The ribbon worm dies!8:&h08:&h8:&h8:&hH _No target in view!8:&h 08:&h B*.8:&hH }4=4-6.7 (18:&h 8:&h U _You start resting. HP restored.9:&h˾ 9:&h 9:&h 9:&h 9:&h :39:&h 6==== _Magic restored.9:&hm x #......#....... #.#....# ####.......)####...#. .....#.#.[..## ##..#.g #.##.#.......# #..9:&h .. #.#..........####..#.#.#..#.....).......#..#...*..........####.........@..#......## #-#..##.......# #.. .....$.......##... ...Soul Splinter##########......... ... ########## ## g   goblin (asleep)*   soul wisp (summoned)9:&h 8.7 (2  A goblin comes into view. It is wielding a +0 club.9:&hR u*., ally target)9:&hf > 2 9.7 (39:&hI 9:&h _You feel your existence waver again. _You see here a ribbon worm corpse.::&hE T #......#........ knorpule3000 the Sneak #.#............. Poltergeist # ####.......)####... Health: 24/24 ======================== #. .....#.#.[..## ##.. Magic: 5/6====================---- #.g #.##.#.......# #.. AC: 2Str: 4 .* #.#..........####.. EV: 11Int: 19 #*#*#..#.....)....... SH: 0Dex: 14 ::&h]G #..#.**...........####.. XL:  3 Next: 95% Place: Dungeon:2 .......@..#......## #.. Noise: ---------  Time: 2639.7 (0.0) #..##.............# #.. a) +0 dagger .....$.......##... ... Cast: Soul Splinter ##########......... ... Fly  ########## ###  g   goblin (asleep, ally target)  *   soul wisp (summoned) _You see here a ribbon worm corpse.  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding::&hI > a +0 club (asleep, ally target, chance to affect: 66%);:&h#......#........ knorpule3000 the Sneak#.#............. Poltergeist# ####.......)####... Health: 24/24 ========================#. .....#.#.[..## ##.. Magic: 5/6====================----#.* #.##.#.......# #.. AC: 2Str: 4.. #.#..........####.. EV: 11Int: 19#.#*#..#.....)....... SH: 0Dex: 14#..#..............##;:&h##.. XL:  3 Next: 95% Place: Dungeon:2.......@..#......## #.. Noise: ---------  Time: 2639.7 (0.0)#..##.............# #.. a) +0 dagger.....$.......##... ... Cast: Soul Splinter##########......... ... Fly ########## ###g   goblin (asleep, ally target)*   soul wisp (summoned) _You see here a ribbon worm corpse.  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, ally target, chance to affect: 66%);:&hZ§gweak, ally target, soul-splin…) Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, ally target, chance to affect: 66%)  Your soul wisp disappears in a puff of smoke!  A fragment of the goblin's soul is dislodged from its body.  The goblin looks weaker.  You feel bolstered by spreading misfortune.;:&hXv .*§ 5 ===40.7 (1Soul Splinter _The goblin shouts!<:&hKK..§ <:&h:P0---1<:&h~V<:&hX<:&h <:&h g#..g   goblin (weak, soul-splintered)<:&h, B---2<:&h6 <:&h_ =:&h  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=:&h=:&h$=:&h=:&hc _You can't see any susceptible monsters within range! (Use Z to cast anyway.)>:&hB #.####.####### #......# #.#......... # ####.......)## #. .....#.#.[..## ###.. #.##.#.# #.. #.#..........#### #g#.#..#.....).... #..#..@...........####........†..## ###..##......# #......$.......##... ##########......... ..########## ##*gally target, soul-splin…)*   soul wisp (summoned)>:&hC3 _>:&hE  You closely miss the goblin. The goblin barely misses you.>:&hI.=4>:&htP>:&hSW _Your soul wisp misses the goblin.>:&hP |  You hit the goblin.  The goblin is severely wounded.The goblin misses you.5 _Your soul wisp barely misses the goblin.?:&h  You closely miss the goblin.The goblin is severely wounded.The goblin hits you but does no damage. Your soul wisp touches the goblin.?:&h)*   soul wisp (summoned) ?:&h7.76?:&h8?:&hhF _The goblin dies!?:&h? 4?:&hc@ ?:&hA ?:&hK 6====?:&hsN ?:&hP ?:&h S ,?:&hOV ?:&hZ g  You see here a ribbon worm corpse.?:&h`^ 6 _?:&h` ?:&hc ?:&he ?:&hh ,?:&h'i ?:&hp i====?:&hr L _You now have 85 gold pieces (gained 7).?:&ht 4?:&h,v ?:&h_x ?:&hz ?:&hI| ,?:&h} ?:&h ?:&h$ ?:&h ,?:&h ?:&h ?:&hs ,?:&h` ?:&h ?:&h ?:&h" ,?:&hϛ ?:&h r _Your soul wisp disappears in a puff of smoke!?:&h 4?:&h ?:&h+ ?:&h ,?:&h ?:&h ?:&h2 P4?:&h ?:&h~ ?:&h. ,?:&h ?:&h ,?:&h ?:&hk ~ _g - 4 scrolls labelled GEMATW YHATZU (gained 3)?:&hǸ 4?:&h ?:&h8 ?:&h} P3?:&h! ?:&h ?:&h G 2 ?:&h ?:&hu s _You feel your existence waver again.?:&h 4?:&h ?:&hT ?:&h ?:&hJ ?:&h ?:&h ?:&h@ ?:&h ?:&h ?:&h ?:&h ?:&h4 ?:&h ?:&h ?:&h- ?:&h ?:&h ?:&h' ?:&h ,?:&h ?:&h ?:&h` ?:&h ?:&h( ?:&h ?:&h ?:&hl ?:&h ?:&h ?:&h ?:&h ?:&hW ?:&h& ?:&h ?:&hj ?:&h ?:&h ?:&hE ?:&h ?:&hw ?:&hb B?:&h ?:&h ?:&hf ?:&h ?:&h- ?:&hJ ?:&h ?:&hM ?:&h ?:&h ?:&hY ?:&h ?:&h ?:&h ?:&h ?:&h- ?:&h ?:&h ?:&h ?:&h ?:&hK ?:&h* ?:&h ?:&h ?:&he ?:&h, ?:&h ?:&h] ?:&h ?:&h ?:&hO ?:&h ?:&h ?:&h ?:&h ?:&h ?:&hk ?:&h5 ?:&h ?:&hf ?:&h ?:&h ?:&h}?:&h?:&hA?:&h?:&h_?:&h?:&h&?:&h?:&h?:&h ?:&ho?:&h:?:&h?:&hr?:&h?:&h ?:&h ,?:&h ?:&h~?:&h?:&hv?:&h,?:&h,?:&h?:&h?:&h?:&h$?:&h?:&hI?:&h?:&h1?:&h?:&hp?:&hX?:&h?:&hF?:&h4?:&hB?:&h?:&hu ?:&h"?:&h~$?:&h)?:&hj*?:&h+?:&hV-?:&h-?:&h.?:&h/?:&h1?:&h1?:&h}2?:&h4?:&h5,?:&h6?:&h8?:&h:?:&hT:?:&hC;?:&h=?:&h>?:&h>?:&h@?:&hB?:&hC?:&hC?:&hE?:&h_G?:&hH,?:&hI?:&h"K?:&hL,?:&h%N?:&hP?:&hRB?:&hT?:&hV?:&hSW?:&h0X?:&hjZ?:&h;\?:&h\?:&h]?:&h`?:&hHb,?:&hCc?:&he?:&h#g?:&hg?:&h#h?:&hi?:&h#k?:&hk?:&h>l?:&h sn?:&hs?:&h#t?:&ht?:&hfv?:&hw?:&hx?:&hx?:&h{?:&hh|?:&h|?:&h}?:&h?:&h{?:&h΀?:&hG?:&h]?:&h?:&h?:&h,?:&h?:&hQ?:&h݇?:&h?:&h/?:&h?:&h4?:&hU?:&hǍ?:&h0?:&hƎ?:&h%?:&hB?:&hW?:&h,?:&h?:&h?:&h?:&h?:&hl?:&h:?:&h-?:&h?:&h?:&hɚ?:&h?:&h%?:&hۜ?:&hÝ?:&hǞ,?:&h0?:&h;?:&h/?:&h?:&h?:&h΢?:&hģ?:&h-?:&h?:&h?:&h?:&h,?:&h?:&h[ #....... #.####### #.# #.) #.# #.. #.# #... #######.# #... #.......# #...####.#####.#####.# ###.#g......@...# #.# #.#-####.####### #.#####. #..##... #..##.## #..##.########..##.##. g   goblin (asleep)#.............#.#####.#..##.?:&hn`#.# #.#..##.?:&hp1732.7 (86.0)?:&hF-3.7 (87?:&h?:&h# ?:&he_A goblin comes into view. It is wielding a +0 club.@:&hO| #. #. #.# #.) #.#  #.#  .# @:&h #.......#  ####.#####.#####.#  g......@...# #.#  ####.####### #.@:&h2 #. #. #. @:&hO5. #..... #. @:&h##.# @:&hZz #. #. #.# #.) #.#  #.#  .#  #.......#  ####.#####.#####.#  @:&h|g......@...# #.#  ####.####### #. #. #. #. . #..... #. #.# @:&hA@:&hf@:&h@:&h] _A goblin is nearby!@:&ha # #. #.# #.)## #.# #... #.# ##.. #.# #@:&hb.. #.......# ##.#####.#####.# ###..g....# #.# #..####.@:&h,c!# #.#####.. #..#### #..##.## #..##.## ######..##.##@:&hc #.... #.#####.#..## #.# #.#..##@:&hsN4.7 (1.0) _@:&hu@:&hA:&h ##.... #.#.... #.# #.)#$... #.# # ....J. #.# #A:&h  #.... #.# # ... #.# ##.#####.#####.# ####.g.# #.# #A:&hLe#.####.# #.##### ... #..## ###< #..##.#.A:&hf #..##... ######..##.# J   endoplasm (asleep).. #g   goblin (asleep)A:&h.# #.#####.#.. #.# #.#..A:&h <An endoplasm comes into view.A:&h>5Soul SplinterA:&he _Found 26 gold pieces. Found a stone staircase leading up.A:&h˷ #...... knorpule3000 the Sneak #.... #.##### Poltergeist #.... #.# #.) Health: 24/24 ======================== ###$... #.# #.. Magic: 5/6====================---- A:&h+....J. #.# #.. AC: 2Str: 4 #..*. #######.# #.. EV: 11Int: 19 ..* #.......# #.. SH: 0Dex: 14 ######*#####.#####.# ### XL:  3 Next: 97% Place: Dungeon:2 #.g....@.....# #.# # Noise: ---------  Time: 2735.7 (0.0) #.####.####### #.##### a) +0 dagger ... #..##.. Cast: Soul Splinter ###< #..##.# Fly  #. #..##.# A:&hw.. ######..##.# J   endoplasm (asleep) .. #........... g   goblin (asleep) .# #.#####.#..# #.# #.#..# _Found 26 gold pieces. Found a stone staircase leading up.  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, chance to affect: 66%)A:&h B#...... knorpule3000 the Sneak#....#.##### Poltergeist#....#.# #.) Health: 24/24 ========================###$...#.# #.. Magic: 5/6====================----....*.A:&h/ #.# #.. AC: 2Str: 4#.... #######.# #.. EV: 11Int: 19... #.......# #.. SH: 0Dex: 14######.#####.#####.# ### XL:  3 Next: 97% Place: Dungeon:2#.g....@.....# #.# # Noise: ---------  Time: 2735.7 (0.0)#.####.####### #.##### a) +0 dagger...#..##.. Cast: Soul Splinter###<#..##.# Fly #.#..##.#.. ######..##.# J   endoplasm (asleep).. #........... g :&h m  goblin (asleep).# #.#####.#..##.# #.#..# _Found 26 gold pieces. Found a stone staircase leading up.  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, chance to affect: 66%)A:&h Jweak, ally target, soul-sp…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  A:&h Aim: an endoplasm (asleep, chance to affect: 66%)  A fragment of the endoplasm's soul is dislodged from its body.  The endoplasm looks weaker.  You feel bolstered by spreading misfortune.A:&h[ A:&h] A:&h e K$*JA:&hHg . 5 A:&hh ,=6.7 (1A:&hLo A:&h#r ^ _The endoplasm quivers.B:&h ###### #.......# #..... #......<# #.#### #.......# #.# ####$......### #.# #....$*(.... #.# ##...J>..########.# # #.......##.......# #. ######@#####.#####.# # #.g..........# #.# #.####.####### #.#### ...# #..##.###<# #..##. #.# #..##. ..# ######..## ..#B:&h_ b[40m #...........# #.#####.#..  Found 4 stones.<.*J-7B:&h B:&h\ _Found a stone staircase leading down and a stone staircase leading up.B:&h   You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm hits you but does no damage.=8B:&h B:&h N _Your soul wisp touches the endoplasm but does no damage.C:&h-  You hit the endoplasm but do no damage.The endoplasm is heavily wounded.The endoplasm closely misses you.9 _Your soul wisp barely misses the endoplasm.C:&hwr;  You hit the endoplasm.C:&htC:&h{e.*.g   goblin (asleep, ally target)*   soul wisp (summoned)C:&h|C:&h+###### knorpule3000 the Sneak#.......##..... Poltergeist#......<##.#### Health: 24/24 ========================#.......##.# #. Magic: 5/6====================----###$......### #.# #. AC:  5  Str: 4C:&h7....$.(.... #.# #. EV: 11Int: 19#....>..########.# #. SH: 0Dex: 14#..*....##.......# #. XL:  3 Next: 102% Place: Dungeon:2######@#####.#####.# ## Noise: =--------  Time: 2740.7 (1.0)#.g..........# #.#a) +0 dagger#.####.####### #.#### Cast: Soul Splinter...##..##. Fly ###<##..##.#.##..##. g   goblin (asleep, ally target)..# ######..##.:&h,9;49m *   soul wisp (summoned)..# #...........# #.#####.#.. _Your soul wisp touches the endoplasm but does no damage.  You hit the endoplasm but do no damage.The endoplasm is heavily wounded.The endoplasm closely misses you. _Your soul wisp barely misses the endoplasm.You hit the endoplasm. _You kill the endoplasm!You have reached level 4!C:&h/  --more--D:&h}9/297---4 1%  _D:&h D  ###### knorpule3000 the Sneak #.......# #..... Poltergeist #......<# #.#### Health: 29/29 ======================== #.......# #.# #. Magic: 4/7=============----------- ###$......### #.# #. AC:  5  Str: 4 ....$.(.... #.# #. EV: 11Int: 19 #....>..########.# #. SH: 0Dex: 14 #..*....##.......# #. XL:  4 Next:  1% Place: Dungeon:2 D:&hF X######@#####.#####.# ## Noise: =--------  Time: 2740.7 (0.0) #.g***.......# #.#  a) +0 dagger #.####.####### #.#### Cast: Soul Splinter ...# #..##. Fly  ###<# #..##. #.# #..##. g   goblin (asleep, ally target) ..# ######..##. *   soul wisp (summoned) ..# #.......... .# #.#####.#.. _You have reached level 4!Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, ally target, chance to affect: 66%)D:&h###### knorpule3000 the Sneak#.......##..... Poltergeist#......<##.#### Health: 29/29 ========================#.......##.# #. Magic: 4/7=============-----------###$......### #.# #. AC:  5  Str: 4....$.(.... #.# #. EV: 11Int: 19#....>..########.# #. SH: 0Dex: 14#..*....##.......# #. XL:  4 Next:  1% Place: Dungeon:2######@#####.#####.# ## NoiD:&h_se: =--------  Time: 2740.7 (0.0)#.*..........# #.#a) +0 dagger#.####.####### #.#### Cast: Soul Splinter...##..##. Fly ###<##..##.#.##..##. g   goblin (asleep, ally target)..# ######..##. *   soul wisp (summoned)..# #...........# #.#####.#.. _You have reached level 4!Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, ally target, chance to affect: 66%)E:&h׳§gweak, ally target, soul-splin…) Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, ally target, chance to affect: 66%)  Your soul wisp disappears in a puff of smoke!  A fragment of the goblin's soul is dislodged from its body.  The goblin looks weaker.E:&hE:&h&;A fragment of the goblin's soul is dislodged from its body.  The goblin looks weaker.  The goblin shouts!  A goblin comes into view. It is wielding a +0 dagger.The goblin hits your soul wisp with a +0 club.  E:&hm'"Your soul wisp touches the goblin.E:&h0§)*g E:&hY62==1.7 (1Soul SplinterE:&hw_E:&h#dF _The goblin dies!E:&hE:&hrE:&h E:&hF _Unknown command.E:&hNZ#.......# #.... #......<# #.### #.......# #.# ###$......### #.# # ....$.(.... #.# # #....>..########.# # #..§....##.......# #######.#####.#####.# # #.)*.@.......# #.#  #g####.####### #.### ...# #..###<# #..## #.# #..## ..# ######..## ..#E:&hZ{[m #........ .## #.#####.# #.# #.# (launcher)The goblin unwields a +0 dagger. The goblin wields a +0 sling. (((((The goblin shoots a sling bullet.  The sling bullet closely misses your soul wisp.E:&hdR.*..@, ally target)-2 _The sling bullet completely misses you.E:&h < #.# # #......<# #. #.......# #.# E:&hn  ###$......### #.#  ....$.(.... #.#  #....>..##.#  #..§....##.#  ######.#####.#####.#  #.*E:&h .# #.# #g####.# #. ...# #.. ###<#E:&h  #.. #.# #.. ..# ######.. ..# # .## #.#####.#E:&h[ g #.# #.#E:&hj  (((The goblin shoots a sling bullet.  The sling bullet barely misses your soul wisp.E:&hS ] *.@The sling bullet closely misses you.-3 _Your soul wisp closely misses the goblin.F:&h% #.# # #......<# #. #.# #.# ###$......### #.# ....$.(.... #.# #....>..#.# #..§....##.# ######.#####.#####.# #.*.# #.# #g####.# #... ...# #..... ###<# #..##. #.# #..# ..# ######.. ..# # .## #.#####. #.# #. The goblin unwields a +0 sling. The goblin wields a +0 dagger.  The goblin hits your soul wisp but does no damage.:&hE)9m-4 _Your soul wisp closely misses the goblin.F:&h # #.# # #......<# #. #.# #.F:&h  ###$......### #. ....$.(.... #. #....>..#. #..§....##. ######.#####.#####.F:&hs  #.@*.# #. #g####.# #. ..$ ...# #F:&h  ..... ###<# # ##.### #.# # #. ..# ######. ..# #F:&h # .## #.##### #.# #F:&h F:&hR p8-5====-F:&h 75Soul SplinterF:&h F:&h _You swap places. Found 6 gold pieces. The goblin hits you with a +0 dagger. _You see here a +0 club.F:&h <6F:&ho  _You hit the goblin but do no damage. The goblin barely misses you.G:&hG:&h*G:&h7G:&hG:&hG$ G:&h %G:&h%l_You barely miss the goblin. The goblin closely misses you.G:&hk&G:&h918  You hit the goblin.G:&h(5)*   soul wisp (summoned)G:&hPh38Soul SplinterG:&hWG:&h9ZJ _You kill the goblin!G:&h)D G:&hF G:&h#O G:&hR H _No target in view!H:&hH:&hL H:&h!H:&hI%H:&h&z9=====5 _H:&hG;,=H:&h=H:&hG46===H:&h%TH:&hVP3H:&hLWH:&h[ _Your soul wisp disappears in a puff of smoke! 2 H:&hsQ _You feel your existence waver again.===H:&h{uH:&hxH:&hyH:&hxzH:&h|,H:&hj}H:&h,H:&hH:&h0,H:&hH:&hĈH:&hO7====H:&h|H:&h8H:&h5,H:&hH:&hH:&hߔ,H:&hH:&hO  Things that are here:  a +0 dagger; a +0 sling; a goblin corpseH:&hYH:&h> _H:&h8H:&hѢH:&h|=====H:&hH:&hL _You now have 91 gold pieces (gained 6).H:&hԪ4H:&h"H:&hp  Things that are here:  a +0 dagger; a +0 sling; a goblin corpseH:&hH:&hk _H:&hrH:&h&<  You see here a +0 club.H:&hH:&h _H:&hVH:&hH:&hiH:&hH:&hH:&hH:&hH:&hH:&hH:&hH:&h,H:&hH:&hH:&hH:&hH:&hH:&hFH:&hH:&h&H:&hH:&hH:&hH:&hdH:&hH:&h ,H:&hH:&hN _You now have 102 gold pieces (gained 11).H:&hH:&hH:&hH:&h@H:&hC"H:&hMnH:&hT H:&hUH_You now have 117 gold pieces (gained 15).H:&h*W4H:&hXH:&h}[H:&hbXH:&hAe,H:&heH:&hgH:&hiH:&hTjH:&hkH:&hmH:&hnH:&hoH:&hpH:&hsH:&htH:&huH:&hvH:&h1yH:&h{,H:&hd}H:&hH:&h,H:&h2H:&hH:&hÉH:&hH:&hH:&hH:&h?H:&h,H:&hH:&h7H:&h̝,H:&hyH:&hfH:&h§ #......<# #.......#########.......# #............(.. #.#######....>..#.# #.......#.# ######.#### ##.# #.)....... #@.#####)####.####-95.7 (47.0)H:&h.#.##.........# #.#........####<#  ##...##.#### #.#  ##..##... ..# #.... .> ..# #.## # .## #. H:&hH:&hnF-6.7 (48H:&hH:&hͲ; _Found a stone staircase leading down.H:&h;6~H:&h9H:&hm:H:&hp<H:&hS>,H:&hBH:&hCH:&hREH:&hEH:&hFH:&hHH:&hIH:&hJH:&hJH:&hNH:&hOH:&h"PH:&hPH:&hRH:&h"TH:&hTH:&haUH:&hWH:&hwXH:&hYH:&hZH:&h[H:&h\H:&h]H:&hM^H:&ha%  H:&ha-There is a stone staircase leading down here.H:&hbH:&hJc _H:&hBdH:&h%fH:&hQgH:&hgH:&hhH:&hjH:&hkH:&hpm,H:&hoH:&hBqH:&hqH:&hrH:&hBtH:&huH:&hTvH:&h~wH:&h zH:&hM{,H:&h\|H:&hs}H:&h~,H:&heH:&hH:&h,H:&h|H:&hH:&h`,H:&hH:&h;H:&h@,H:&hZH:&hz,H:&hXH:&hH:&hH:&hH:&hBH:&hճH:&h,H:&hsH:&hŹH:&h}H:&hH:&hFH:&h _You now have 119 gold pieces (gained 2).H:&hBH:&h`BH:&h H:&h,H:&hWH:&h,H:&h H:&h,H:&hoH:&hH:&hH:&hH:&hH:&hG,H:&hH:&hH:&hzH:&h[H:&h<H:&hH:&hH:&h2H:&h<H:&hH:&hXH:&hH:&h<H:&hHH:&hXH:&h^H:&h XH:&h H:&h$ H:&h H:&hEH:&h~,H:&hH:&hBH:&h,H:&hH:&h H:&h,H:&h[H:&h #.######...# #.....####.#####.# #####.# ##..## #.##.# #....# ##.# #...## #.#.H:&h|!,#.# ##..#####...#.# #.........#.#.####.#########....#.##.##.........@.........#.#....######.#########..#.#.#..#.#.# ###..#.)......H:&h!#.. ..........†..#.### ####..##....... #........... ###########.H:&hK"E ##H:&h+Z861.7 (652.7 (66H:&h-H:&hn/b _l - a scroll labelled TEMPAE WOAXYI:&hXf4I:&hfI:&hRiI:&hGjI:&hjI:&hsI:&hTtI:&hhu,I:&huI:&h_wI:&hxI:&hvxI:&hxI:&h{I:&h{,I:&hf|I:&h}I:&hBI:&hSI:&hI:&hmI:&hI:&h@I:&hI:&h`I:&hI:&hI:&hI:&h*I:&hI:&hI:&h,I:&hI:&hI:&hԌI:&hw,I:&hI:&hI:&hU,I:&hI:&h4I:&hI:&hJI:&h&I:&h,I:&hI:&hI:&hI:&hՙI:&ht,I:&hI:&h5I:&h,I:&hI:&hI:&hI:&h<I:&hI:&hI:&hiI:&hݣI:&hݤI:&h&I:&hI:&hI:&h5I:&hWI:&hI:&h-I:&hI:&h.I:&hI:&hI:&h-I:&hPI:&hүI:&hI:&hYI:&h[   #...######   #.........   #...####   ##.##    #.#    #.#   #####.# #.#   #...S.# #.#####   #@# #.....#   #.# #####.#   #.# #.# Soul Splinter  #.# #.#   #.######### #.# #.........# #.# S   ball python (constriction, asleep) #########.####.### #.....I:&hO.... ######.###89.7 (2790.7 (28I:&ht _A ball python comes into view.I:&h , ##.##  #.#  #.#  #####.# #.#  #...S.#   #@#   #.#   #.# #.# I:&h j #.# #.#  #.# #.#  #.........# #.#  ###I:&h H. #......... .I:&h##.## I:&h~#.# #.#  #####.# #.#  #...S.#   #@# I:&h  #.#   #.# #.#  #.# #.#  #.# I:&hG #.........# #.#  ###.#.........I:&hHK.I:&hI:&hKI:&hI:&h͹b _A ball python is nearby!J:&h #...###### knorpule3000 the Sneak #......... Poltergeist #...###### Health: 29/29 ======================== ##.##  Magic: 6/7====================---- #.#  AC: 2Str: 4 #.#  EV: 11Int: 19 #####.# #.#  SH: 0Dex: 14 #.**S.# #.#####  XL:  4 Next:  3% Place: Dungeon:2 #@# #.....#  Noise: ---------  Time: 2890.7 (0.0) #.# #####.#  a) +0 dagger #.# #.#  Cast: Soul Splinter #.# #.#  FlJ:&hy  #.######### #.#  #.........# #.#  S   ball python (constriction, asleep) #########.####.### #......... ######.### _A ball python is nearby!Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, chance to affect: 66%)J:&hN #...###### knorpule3000 the Sneak #......... Poltergeist #...###### Health: 29/29 ======================== ##.##Magic: 6/7====================---- J:&hU#.#AC: 2Str: 4 #.#EV: 11Int: 19 #####.# #.#SH: 0Dex: 14 #...*.# #.#####XL:  4 Next:  3% Place: Dungeon:2 #@##.....#Noise: ---------  Time: 2890.7 (0.0) #.######.#a) +0 dagger #.##.#Cast: Soul Splinter #.##.#Fly  #.######### #.# #.........# #.#S   ball python (constriction, asleep) #########.####.### #......... ######.### _A ball python is nearby!Casting: Soul Splinter (safe; 2% J:&hXbrisk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, chance to affect: 66%)J:&hWTSweak, ally…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 2% risk of failure)  J:&h%vPress: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, chance to affect: 66%)  A fragment of the ball python's soul is dislodged from its body.  The ball python looks weaker.  You feel bolstered by spreading misfortune.J:&hUJ:&hVJ:&h\MS*J:&h^ 5 ==1.7 (1Soul SplinterJ:&hdJ:&hh5 _The ball python hisses angrily.J:&h  ##### #. #...###### #.......... #...####### ##.# #.#   #.#  #####.# #.#  #.@S*.# #.#####  #.##### #.....#  #.# #####.#  #.# #.#  #.# #.# #.######### #.#  #.........# #.#  #########.####.#### #..........  The ball python bites you but does no damage.-2 _Your soul wisp touches the ball python. The ball python barely misses you.K:&h)<  You closely miss the ball python.The ball python is heavily wounded.-3 _The ball python barely misses you. Your soul wisp touches the ball python.K:&hS  You hit the ball python.K:&hJ*.*   soul wisp (summoned)K:&h.44K:&h&K:&hO _You kill the ball python!L:&h*4L:&h\7====3 _You swap places.  You see here a ball python corpse. _L:&hL:&h_==== 2 L:&h! L:&hL:&hL9_You feel your existence waver again.L:&hL:&hL:&hL:&hL:&hyL:&hpL:&hL:&hL:&hL:&hsL:&huL:&hL:&hL:&hL:&h{L:&hUL:&hD L:&hL:&hK8_Your soul wisp disappears in a puff of smoke!L:&hL:&h3L:&hL:&hQL:&hL:&hL:&h8L:&hL:&hL:&hL:&hQL:&hL:&hL:&h L:&hTL:&hL:&hL:&hmL:&hL:&hL:&hL:&hL:&h L:&hL:&hL:&hL:&h!L:&hL:&hL:&hL:&hL:&hL:&hL:&h,L:&hL:&h^ L:&h3 L:&h L:&h L:&h` L:&h4L:&hfL:&hL:&h9L:&h L:&hL:&hL:&hML:&hL:&hL:&hL:&hL:&hL:&hEL:&ht L:&h!L:&h!L:&h#L:&h$L:&h%L:&h&L:&h>(L:&hl)L:&h*L:&h*L:&h,L:&h-L:&h.L:&h[/L:&hQ1L:&h2L:&hu3L:&h4L:&hV7L:&h8L:&h9L:&h:L:&h<L:&h>L:&hN?L:&h@L:&hBL:&h~DL:&h)EL:&hGL:&hIL:&hJL:&hKL:&hML:&h*OL:&hPL:&hQL:&hRL:&hbUL:&h/WL:&hXL:&h~YL:&h[L:&hZ]L:&h^L:&h^_L:&haL:&hcL:&htdL:&h!fL:&hihL:&hijL:&hkL:&hlL:&hp L:&hZq  L:&hqThings that are here:  L:&h{r2a +0 dagger; a +0 sling; a goblin corpseL:&hrL:&htL:&hu L:&hTv_L:&hwL:&hz L:&hs{ L:&h{You see here a +0 club.L:&h<L:&h- L:&h5_L:&hL:&hL:&h,L:&hL:&h֔L:&hL:&hL:&hL:&hAL:&hrL:&hL:&hFL:&h1L:&hL:&hӦL:&hL:&h<L:&hL:&h L:&hL:&hyL:&hصL:&hĸL:&h|L:&h7L:&h8L:&h\L:&h L:&hL:&hL:&h L:&hL:&hL:&h[L:&hL:&hL:&hBL:&hL:&hmL:&hL:&hL:&hL:&hL:&hL:&hL:&hL:&hL:&h'L:&hL:&hCL:&h,L:&hjL:&h,L:&hL:&hG L:&h ,L:&h9 L:&h L:&hk L:&h L:&hr L:&hr L:&h ,L:&h^ L:&h L:&h ,L:&h L:&h L:&hl ,L:&h| L:&h L:&h ,L:&h L:&h L:&h ,L:&h! L:&h# L:&h$ ,L:&h% L:&h5( L:&h) ,L:&h* L:&h - L:&h7. L:&h. L:&hM/ L:&hl2 L:&h4 ,L:&h)6 L:&hx9 L:&h; ,L:&h= L:&h@ L:&hC ,L:&hnD L:&h3G L:&hNI ,L:&hJ L:&hM L:&hO ,L:&hQ L:&hS L:&hUW ,L:&hX L:&hZ L:&hR\ ,L:&h] L:&h_ L:&hf L:&hMh L:&hvi ,L:&hXj L:&hfl L:&hrm ,L:&h1n L:&h>p L:&hq L:&h|q L:&hq L:&h3s L:&hs L:&ht L:&ht L:&hv L:&hw L:&hw L:&h x L:&hvy L:&hz L:&h{ L:&h\} ,L:&hI ,L:&h L:&h L:&hA L:&h L:&hF L:&h L:&h L:&hY L:&h L:&h& L:&h+ L:&h L:&h L:&h% L:&h7 L:&hό L:&h7 L:&hf L:&ha L:&hޏ L:&hX L:&h L:&h L:&h L:&h L:&h L:&hΕ L:&hD L:&h L:&h L:&h L:&he L:&hޙ L:&h L:&hH L:&h L:&h6 L:&h L:&h L:&h L:&h L:&h XL:&h: BL:&h L:&hz L:&h L:&h L:&h| L:&hP L:&h L:&hK BL:&hȺ L:&h L:&h L:&h^ L:&h L:&h L:&h L:&hZ L:&h| L:&hw L:&h L:&h7 L:&h L:&h L:&hU L:&h L:&h L:&h L:&hV L:&h^ L:&hx R  There is a stone staircase leading down here.L:&ha L:&h _L:&h L:&h L:&h ,L:&h) L:&h L:&h L:&hl L:&h L:&h L:&h ,L:&h L:&h L:&h ,L:&h L:&hM L:&hL L:&h L:&hR L:&hc L:&hP L:&h L:&h L:&h L:&h L:&h_ L:&h( L:&h L:&h L:&hf L:&h9 L:&h L:&h+ ,L:&hP L:&h L:&h ,L:&h L:&h L:&h L:&h L:&h L:&h L:&hm L:&h L:&h L:&h L:&h ,L:&h L:&h% L:&h L:&h& L:&h L:&hb L:&h L:&h L:&h L:&h L:&h L:&h$ ,L:&h L:&h  L:&h ,L:&h L:&hw L:&h L:&hi L:&ha L:&h L:&ho! ,L:&h" L:&hy# L:&h $ ,L:&h% L:&h6& ,L:&h& L:&ho' L:&hS( L:&h( L:&h) L:&h* L:&h+ BL:&h, L:&h_- L:&h- L:&h#. L:&h. L:&h/ L:&h0 L:&hy0 L:&hp1 L:&h72 L:&h2 L:&h3 L:&h3 L:&h4 L:&h4 L:&h^5 L:&hh6 L:&h17 L:&h7 L:&h8 L:&h9 L:&h : ,L:&h: L:&h; L:&hM< L:&h< L:&h= L:&h= L:&h> L:&h!? L:&h? L:&hc@ L:&h2A L:&hA L:&hA L:&hB L:&hC L:&h D L:&hnD L:&h`E L:&h,F L:&hF L:&hF L:&h.H L:&hH L:&hkI L:&hI L:&hJ L:&hyK L:&hK L:&hAL L:&h M L:&hM L:&h5N L:&hN L:&hyO L:&hDP L:&hP L:&h-Q L:&hQ L:&hR L:&hS L:&hS L:&hT L:&hwU ,L:&h8[ L:&h[ L:&h\ L:&h+] L:&h] L:&h] L:&h^ L:&h_ L:&h_ L:&hK` L:&ha L:&ha L:&hDb L:&hb L:&hvc L:&hbd L:&hd L:&hf ,L:&hv RL:&hVw L:&hZx L:&hx L:&hHy L:&hz L:&ht{ ,L:&h{ L:&h} L:&h%~ BL:&h XL:&h L:&hQ L:&h ,L:&h L:&hń L:&hX L:&h L:&h nL:&h BL:&h) L:&h̎ L:&hV L:&h L:&hh L:&h( L:&h L:&h L:&hĒ L:&h L:&h L:&hr L:&hJ L:&h L:&h L:&h L:&h L:&h L:&h= L:&h L:&h~ L:&h L:&h L:&hl L:&h L:&h L:&h L:&hx L:&h L:&h L:&h L:&h٣ L:&h L:&h4 ,L:&h L:&he L:&h ,L:&h L:&hٱ L:&h ,L:&h L:&h L:&h ,L:&h L:&h۹ ,L:&h޺ L:&h N _You now have 132 gold pieces (gained 13).L:&h& L:&h L:&h L:&h L:&h ,L:&hF L:&h L:&h L:&h L:&h L:&ht L:&h L:&hv L:&h L:&h L:&hD L:&h. L:&h| L:&h L:&h L:&h L:&h L:&h| L:&h L:&h L:&h} L:&h L:&h L:&hv L:&h L:&h$ L:&h& L:&hZ' L:&hT) L:&h0  L:&h0  L:&h/1 =You see here a +0 scale mail.L:&h 5 L:&h6  L:&h6 _L:&hy8 L:&h<< L:&h> L:&hb? L:&h/A L:&h8E L:&hvG L:&h)H L:&hI L:&hfN L:&hP L:&hQ L:&hS L:&hGW L:&hZ L:&h [ L:&h] L:&hc L:&hIf L:&h ,L:&h L:&hE L:&hQ ,L:&h L:&h'" L:&h# ,L:&hj% L:&h' L:&h) ,L:&hM+ L:&h- L:&h/ ,L:&hN1 L:&h3 L:&he5 ,L:&h6 L:&h8 L:&h: ,L:&h< L:&h? L:&h8@ ,L:&hA L:&h-E L:&hIG ,L:&hH L:&hK L:&hTN L:&hN L:&hP L:&hGS L:&hxT L:&hU L:&h+V L:&hX L:&hZ L:&h[ L:&h\ L:&hw _ #####  #########...#  ########......@....# -3128.7 (234.0)  #...^....#######...####### # #.############....#......# # #.# #.........#.###.###.# # #.# #.########.## ##....# # #.# #.# #.)...#.###.###.# ###.# #.# #.....##.#.####.#### ....# #.# #..................# ########.# #.....#########.##.#L:&h - _Done exploring.M:&hb?.0.0)............. ......M:&hgqy _Done exploring.M:&hhM:&hk+y _Done exploring.M:&hiJM:&hݩ _Done exploring.N:&hZWhere to? (Tab - D:2, ? - help)  D - Dungeon O:&hK= O:&hFF knorpule3000 the SneakPoltergeistHealth: 29/29 ========================Magic: 7/7O:&hF ========================AC: 2Str: 4EV: 11Int: 19#####SH: 0Dex: 14#########...#XL:  4 Next:  4% Place: Dungeon:2########......@....#Noise: ---------  Time: 3128.7 (0.0)O:&hG #...^....#######...#######a) +0 dagger # #.############....#......#Cast: Soul Splinter # #.# #.........#.###.###.#Fly # #.# #.########.## ##....# # #.# #.# #.)...#.###.###.# ###.# #.# #.....##.#.####.#### O:&hwH ....# #.# #..................# ########.# #.....#########.##.# _You see here a +0 scale mail. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Okay, then.O:&h+K O:&hO O:&h}R . _O:&h=Read which item? Scrolls  e - a scroll labelled XYUNOEMYXTA  g - 4 scrolls labelled GEMATW YHATZU  i - a scroll labelled OCZATT NOELLI  l - a scroll labelled TEMPAE WOAXY [!] read|quaff[?] describe selectedP:&h7Q:&hknorpule3000 the SneakPoltergeistHealth: 29/29 ========================Magic: 7/7========================AC: 2Str: 4EV: 11Int: 19#####SH: 0Dex: 14#########...#Q:&hqHXL:  4 Next:  4% Place: Dungeon:2########......@....#Noise: ---------  Time: 3128.7 (0.0)#...^....#######...#######a) +0 dagger # #.############....#......#Cast: Soul Splinter # #.# #.........#.###.###.#Fly # #.# #.########.## ##....# # #.# #.# #.)...#.###.###.# ###.# #.# #.....##.#.####.#### ....# #.# #..................# ########.# #.....#########.##.# _You see here a +0 scale mail. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Okay, then.Q:&h P  Okay, then.Q:&hQ:&hJQ:&h. _Q:&h Q:&h Where to? (Tab - D:2, ? - help)  D - Dungeon R:&hR:&h knorpule3000 the SneakPoltergeistHealth: 29/29 ========================R:&hUMagic: 7/7========================AC: 2Str: 4EV: 11Int: 19#####SH: 0Dex: 14#########...#XL:  4 Next:  4% Place: Dungeon:2R:&h########......@....#Noise: ---------  Time: 3128.7 (0.0)#...^....#######...#######a) +0 dagger R:&hW# #.############....#......#Cast: Soul Splinter # #.# #.........#.###.###.#Fly # #.# #.########.## ##....# # #.# #.# #.)...#.###.###.# ###.# #.# #.....##.#.####.#### ....# #.# #..................# ########.# #.....#########.##.# _Done exploring. _Done exploring. _Done exploring. R:&h_Done exploring. _Okay, then. _Okay, then.R:&hRR:&hiR:&h<R:&hhR:&hJ% _R:&hڲ4R:&h,R:&hR:&hR:&h+,R:&h'R:&hҺR:&hI,R:&hR:&hLR:&hR:&hQR:&hR:&hR:&h#R:&hR:&hR:&haR:&h2R:&hR:&hnR:&hR:&h>R:&hR:&htR:&h R:&hTR:&hR:&hR:&hR:&hE,R:&hXR:&hR:&hR:&hR:&h,R:&hR:&hOkay, then. _ There is a stone staircase leading down here.R:&hR:&hKR:&h% _R:&hR:&h73R:&h*8R:&h9BR:&h@ #. .##. .##. .#R:&hB#. .##. .##. .#  #.#.#.#  #.@...# 46.5 (17.8) #.###.#  #.  ## _You fly downwards.R:&hhER:&hOw _There is a stone staircase leading up here.S:&hS:&h Read which item? Scrolls  e - a scroll labelled XYUNOEMYXTA  g - 4 scrolls labelled GEMATW YHATZU  i - a scroll labelled OCZATT NOELLI  l - a scroll labelled TEMPAE WOAXY [!] read|quaff[?] describe selectedT:&hT:&h˛T:&hߠ knorpule3000 the Sneak#. .#Poltergeist#. .#Health: 29/29 ========================#. .#Magic: 7/7========================#. .#AC: 2Str: 4#. .#EV: 11Int: 19#. .#SH: 0Dex: 14#.#.#.#T:&hXL:  4 Next:  4% Place: Dungeon:3#.@...#Noise: ---------  Time: 3146.5 (0.0)#.###.#a) +0 dagger#.Cast: Soul Splinter##Fly _Done exploring. _Okay, then. _Okay, then. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.T:&h  As you read the scroll labelled GEMATW YHATZU, it crumbles to dust.  It is a scroll of identify.T:&h/  --more--T:&h T:&h9 Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled XYUNOEMYXTA T:&h  i - a scroll labelled OCZATT NOELLI  l - a scroll labelled TEMPAE WOAXY Potions (select first with !)  d - a puce potion  f - 2 lumpy brown potions  j - a sedimented silvery potion[?] describe selectedV:&hhV:&hToV:&huknorpule3000 the Sneak#. .#Poltergeist#. .#V:&hvSHealth: 29/29 ========================#. .#Magic: 7/7========================#. .#AC: 2V:&hQwStr: 4#. .#EV: 11V:&hwInt: 19#. .#SH: 0Dex: 14#.#.#.#XL:  4 Next:  4% Place: Dungeon:3V:&hx#.@...#Noise: ---------  Time: 3146.5 (0.0)#.###.#a) +0 dagger#.Cast: Soul Splinter##V:&hyFly _Okay, then. _There is a stone staircase leading down here. V:&hy_You fly downwards. _There is a stone staircase leading up here.  As you read the scroll labelled GEMATW YHATZU, it crumbles to dust.  It is a scroll of identify.V:&hV:&h/+7.5 (1V:&hV:&h~[ _d - a potion of heal woundsW:&hW:&hRead which item? Scrolls  e - a scroll labelled XYUNOEMYXTAg - 3 scrolls of identify  i - a scroll labelled OCZATT NOELLI W:&h l - a scroll labelled TEMPAE WOAXY [!] read|quaff[?] describe selectedW:&hGW:&hW:&h knorpule3000 the Sneak#. .#PoltergeistW:&h #. .#Health: 29/29 ========================#. .#Magic: 7/7========================#. .#AC: 2Str: 4#. .#EV: 11Int: 19#. .#SH: 0Dex: 14W:&hR#.#.#.#XL:  4 Next:  4% Place: Dungeon:3#.@...#Noise: ---------  Time: 3147.5 (0.0)#.###.#a) +0 dagger#.Cast: Soul Splinter##Fly _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.  As you read the scroll labelled GEMATW YHATZU, it crumbles to dust.  It is a scroll of identify. _d - a potion of heal woundsW:&hW:&hIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled XYUNOEMYXTA  i - a scroll labelled OCZATT NOELLI  l - a scroll labelled TEMPAE WOAXY Potions (select first with !) W:&hO f - 2 lumpy brown potions  j - a sedimented silvery potion[?] describe selectedY:&h<Y:&h DY:&hrIcknorpule3000 the Sneak#. .#Poltergeist#. .#Health: 29/29 ========================#. .#Magic: 7/7========================#. .#AC: 2Str: 4#. .#EV: 11Int: 19#. .#SH: 0Y:&hqJDex: 14#.#.#.#XL:  4 Next:  4% Place: Dungeon:3#.@...#Noise: ---------  Time: 3147.5 (0.0)#.###.#a) +0 dagger#.Cast: Soul Splinter##Y:&hLFly _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.  As you read the scroll labelled GEMATW YHATZU, it crumbles to dust.  It is a scroll of identify. _d - a potion of heal woundsY:&hU]  As you read the scroll of identify, it crumbles to dust.Y:&hgY+8.5 (1Y:&h-^Y:&ha1 _f - 2 potions of brillianceY:&hz Y:&h Read which item? Scrolls  e - a scroll labelled XYUNOEMYXTAg - 2 scrolls of identify  i - a scroll labelled OCZATT NOELLI  l - a scroll labelled TEMPAE WOAXY [!] read|quaff[?] describe selected[:&hvknorpule3000 the Sneak#. .#Poltergeist#. .#Health: 29/29 ========================#. .#Magic: 7/7========================#. .#AC: 2Str: 4#. .#EV: 11Int: 19#. .#SH: 0Dex: 14#.#.#.#XL:  4 Next:  4% Place: Dungeon:3#.@...#Noise: ---------  Time: 3148.5 (0.0)#.###.#a) +0 dagger#.Cast: Soul Splinter##Fly _There is a stone staircase leading up here.  As you read the scroll labelled GEMATW YHATZU, it crumbles to dust.  It is a scroll of identify. _d - a potion of heal woundsAs you read the scroll of identify, it crumbles to dust. _f - 2 potions of brilliance[39;49[:&hvkmIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled XYUNOEMYXTA  i - a scroll labelled OCZATT NOELLI  l - a scroll labelled TEMPAE WOAXY Potions (select first with !)  j - a sedimented silvery potion[?] describe selected\:&h7knorpule3000 the Sneak#. .#Poltergeist#. .#Health: 29/29 ========================#. .#Magic: 7/7========================#. .#AC: 2Str: 4#. .#EV: 11Int: 19#. .#SH: 0Dex: 14#.#.#.#XL:  4 Next:  4% Place: Dungeon:3#.@...#Noise: ---------  Time: 3148.5 (0.0)#.###.#a) +0 dagger#.Cast: Soul Splinter##Fly _There is a stone staircase leading up here.  As you read the scroll labelled GEMATW YHATZU, it crumbles to dust.  It is a scroll of identify. _d - a potion of heal woundsAs you read the scroll of identify, it crumbles to dust. _f - 2 potions of brilliance\:&hH  As you read the scroll of identify, it crumbles to dust.9.5 (1 _j - a potion of haste]:&h3Read which item? Scrolls  e - a scroll labelled XYUNOEMYXTAg - a scroll of identify  i - a scroll labelled OCZATT NOELLI  l - a scroll labelled TEMPAE WOAXY [!] read|quaff[?] describe selected^:&h\knorpule3000 the Sneak#. .#Poltergeist#. .#Health: 29/29 ========================#. .#Magic: 7/7========================#. .#AC: 2Str: 4#. .#EV: 11Int: 19#. .#SH: 0Dex: 14#.#.#.#XL:  4 Next:  4% Place: Dungeon:3#.@...#Noise: ---------  Time: 3149.5 (0.0)#.###.#a) +0 dagger#.Cast: Soul Splinter##Fly It is a scroll of identify. _d - a potion of heal woundsAs you read the scroll of identify, it crumbles to dust. _f - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _j - a potion of haste[39^:&h`;49mIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled XYUNOEMYXTA  i - a scroll labelled OCZATT NOELLI  l - a scroll labelled TEMPAE WOAXY[?] describe selected^:&h ^:&hɳknorpule3000 the Sneak#. .#Poltergeist#. .#Health: 29/29 ========================#. .#Magic: 7/7========================#. .#AC: 2Str: 4#. .#EV: 11Int: 19#. .#SH: 0Dex: 14#.#.#.#XL:  4 Next:  4% Place: Dungeon:3#.@...#Noise: ---------  Time: 3149.5 (0.0)#.###.#a) +0 dagger#.Cast: Soul Splinter##Fly It is a scroll of identify. _d - a potion of heal woundsAs you read the scroll of identify, it crumbles to dust. _f - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _j - a potion of haste^:&h]  As you read the scroll of identify, it crumbles to dust.^:&h,50.5 (1^:&h1^:&hS _e - a scroll of fog`:&h `:&h Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (3/15) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosFedhas Gozag ($48)HepliaklqanaKikubaaqudghaMakhleb Nemelex XobehOkawaruQazlalRu Sif MunaTrogUskayawVehumet Wu JianXomYredelemnulb:&h0b:&h9 knorpule3000 the Sneak#. .#Poltergeist#. .#Health: 29/29 ========================#. .#Magic: 7/7========================#. .#AC: 2Str: 4#. .#EV: 11Int: 19b:&h:L#. .#SH: 0Dex: 14#.#.#.#XL:  4 Next:  4% Place: Dungeon:3#.@...#Noise: ---------  Time: 3150.5 (0.0)#.###.#a) +0 dagger#.Cast: Soul Splinter##b:&heLFly As you read the scroll of identify, it crumbles to dust. _f - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _j - a potion of hasteAs you read the scroll of identify, it crumbles to dust. _e - a scroll of fogb:&hS hb:&h V ,b:&hV b:&hX b:&hZ b:&hZ[ b:&h\ b:&h] b:&hd b:&he b:&hf ,b:&h\g b:&h~h b:&hi ,b:&hoj b:&hnk b:&hl b:&hm ,b:&ho b:&ho b:&hqp b:&hp b:&hq b:&hr b:&h0s b:&hs b:&hPt b:&hu b:&hNv b:&hv b:&hw b:&hx b:&hRy b:&hy b:&hz b:&h]| b:&h| b:&hV} b:&h~ b:&h b:&hn b:&h b:&h b:&hp b:&h b:&hf b:&h b:&h #.#.###.#.. #.#.....#... #.###.#.#..######.#...#.#o.. ..#.#.#.#.##..#.#.#.#.#.##.#.#.#.#.#.##.........#.####@#.#..##.# #.#.#..... #.#.........Soul Splinter #.#######....#.#b:&h U.#..#.## #o   orc (asleep)#.##.#b:&h& 67.5 (17.0)  An orc comes into view. It is wielding a +0 flail.b:&h b.oob:&hK 6===8.5 (18b:&hU b:&he  b:&h b:&h )_The orc shouts! You hear a shout!d:&h)Z.........##.# ..######.#... .o. ..#.#.#d:&h+ #..#.#.#. #.#.#.#.#.........####.#.#..## ... d:&h,........######.... .# # # d:&h0d:&h5T.od:&h9;---9.0)d:&h?d:&hAd:&h %.##.# ..######.#.. ... ..#.#.# #o.#.#.# #.#.#.#........##.#.#..# ... ........######.... .# # #d:&h d:&h= }---70Soul Splinterd:&h d:&h d:&h1 ..######.#.. ... ..#.#.# #o.# #........##.#.#..# ... ........######.... .# # # d:&hfoo   orcd:&hO>1Soul Splinterd:&hHd:&h?f:&h ..######.#...#.#  knorpule3000 the Sneak ... ..#.#.#.#.#  Poltergeist #o.#.#.#.#.#.#  Health: 29/29 ======================== #.#.#.#.#.#.#  Magic: 6/7====================---- #.o.......#.#  AC: 2Str: 4 ###*#.#..##.#  EV: 11Int: 19 #*#.#.....  SH: 0Dex: 14 #*#.........  XL:  4 Next:  4% Place: Dungeon:3 #@#######....  Noise: ---------  Time: 3171.5 (0.0) #.# .#..  a) +0 dagger #.# # # f:&hܪ-[40m Cast: Soul Splinter #.# Fly  #.# #.# o   orc #.# #.#Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (chance to affect:  66%)f:&h8..######.#...#.#knorpule3000 the Sneak... ..#.#.#.#.#Poltergeist#o.#.#.#.#.#.#Health: 29/29 ========================#.#.#.#.#.#.#Magic: 6/7====================----#.*.......#.#AC: 2Str: 4###.#.#..##.#EV: 11Int: 19#.#.#.....SH: 0Dex: 14#.#.........f:&hnXL:  4 Next:  4% Place: Dungeon:3#@#######....Noise: ---------  Time: 3171.5 (0.0)#.#.#..a) +0 dagger#.## #Cast: Soul Splinter#.#Fly #.##.#o   orc#.##.#Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (chance to affect:  66%)f:&h7f:&hWSf:&h XT.of:&hX3=2.5 (1f:&ht\f:&h_onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (chance to affect:  66%) _The orc struggles to resist.g:&h ..######.#...#.#  knorpule3000 the Sneak ... ..#.#.#.#.#  Poltergeist #o.#.#.#.#.#.#  Health: 29/29 ======================== #.#.#.#.#.#.#  Magic: 5/7=================------- #.........#.#  AC: 2Str: 4 ###o#.#..##.#  EV: 11Int: 19 #*#.#.....  SH: 0Dex: 14 #*#.........  XL:  4 Next:  4% Place: Dungeon:3 #@#######....  Noise: =--------  Time: 3172.5 (0.0) #.# .#..  a) +0 dagger #.# # #  g:&h' Cast: Soul Splinter #.# Fly  #.# #.# o   orc #.# #.#Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (chance to affect:  66%)g:&h#X..######.#...#.#knorpule3000 the Sneak... ..#.#.#.#.#Poltergeist#o.#.#.#.#.#.#Health: 29/29 ========================#.#.#.#.#.#.#Magic: 5/7=================-------#.........#.#AC: 2Str: 4###*#.#..##.#EV: 11Int: 19#.#.#.....SH: 0Dex: 14#.#.........XL:  4 Next:  4% Place: Dungeon:3#@#######....Noise: =--------  Time: 3172.5 (0.0)#.#.#..a) +0 dagger#.## #Cast: Soul Splinter#.#g:&h&@Fly #.##.#o   orc#.##.#Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (chance to affect:  66%)g:&h) (weak, ally target, soul-splinter…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (chance to affect:  66%)  g:&hTA fragment of the orc's soul is dislodged from its body.  The orc looks weaker.g:&h4z  You feel bolstered by spreading misfortune.g:&hp*.og:&h9 5 3.5 (1Soul Splinterg:&h^g:&h[ _Your soul wisp barely misses the orc.g:&h ... #.###..######.#..... .#o.#.#.#.#..*......###.#.#..##.#o#.#..... ......... ######...#..# ##.#g:&h g:&h .*4 _The orc misses you.h:&hu  You hit the orc.  The orc is heavily wounded.5 _Your soul wisp closely misses the orc. The orc barely misses you.h:&hjg  You hit the orc. o.*o  distracted)  You kill the orc!h:&hE86 _An orc comes into view. It is wielding a +0 club.i:&hN  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i:&h{  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i:&h  _Unknown command.j:&h ....... #.###..######.#..... ..#.##..#.#.#.#.#.#.#.o.......###.#.#..##.##..... j:&h*#......... ######...#..# #j:&hfj:&h(o.ooally target)j:&hF-7Soul Splinterj:&hj:&h3 _You swap places.  Things that are here: _a +0 flail; a +0 ring mail; an orc corpsek:&hU k:&hP .=8k:&h k:&h | _You hit the orc but do no damage. The orc hits you but does no damage.l:&hVl:&h oo 2 orcs (1 ally target)  You hit the orc but do no damage. The orc barely misses you.l:&h&9l:&hl:&hq _An orc comes into view. It is wielding a +0 club.l:&hhl:&h2Y.   orc (l:&h'80l:&hl:&ht _You closely miss the orc. The orc hits you but does no damage.l:&h l:&hv Zoo 2 orcs (1 ally target)l:&h i4-----6===l:&h 1l:&h{ l:&h< x _You hit the orc but do no damage. The orc hits you with a +0 club.l:&hԘl:&hT.ol:&hb5=----2l:&hl:&h _You closely miss the orc. The orc closely misses you.m:&hP 5.##.# ..######.#.. ... ..#.#.# #o.#.#.#m:&hQ p #.#.#.#........##o#.#..# #*#.#..... ........m:&hR .#######.... .# # #   orc (m:&h_ |  You swap places. Your soul wisp closely misses the orc.m:&hc |43Soul Splinterm:&hk m:&h [ _The orc barely misses your soul wisp.n:&h  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n:&hFn:&hGn:&hLn:&hQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)n:&hn:&hn:&hn:&hF _Unknown command.o:&hB ..######.#.. ... ..#.#.# #o.# #.o:&h.......##o#.#..# #*#.#..... .#.........######.... .# # # o:&h W  Your soul wisp touches the orc but does no damage.o:&h#[oo 2 orcs (1 ally target)o:&h%.-4o:&h+o:&h/[ _The orc barely misses your soul wisp.p:&h_W  Your soul wisp touches the orc but does no damage.p:&hzdl.o p:&hef===3-5p:&hip:&hlA _The orc hits your soul wisp with a +0 club.p:&heQ  You feel your existence waver again.Your soul wisp barely misses the orc.p:&hOS 6== 2 6p:&hnX p:&hD[ A _The orc hits your soul wisp with a +0 club.p:&hم   Your soul wisp barely misses the orc.The orc hits your soul wisp with a +0 club.  Your soul wisp is destroyed!)7Soul Splinter _Your soul wisp disappears in a puff of smoke!q:&h-_ ..######.#...#.#  knorpule3000 the Sneak ... ..#.#.#.#.#  Poltergeist #o.#.#.#.#.#.#  Health: 26/29 =====================--- #.#.#.#.#.#.#  Magic: 5/7=================------- #..o......#.#  AC: 2Str: 4 q:&h_###o#.#..##.#  EV: 11Int: 19 #*#.#.....  SH: 0Dex: 14 #*#.........  XL:  4 Next:  8% Place: Dungeon:3 #@#######....  Noise: ---------  Time: 3187.5 (0.0) #.# .#..  a) +0 daggerq:&ha #.# # #  Cast: Soul Splinter #.# Fly  #.# #.# oo 2 orcs #.# #.#Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  q:&haPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (chance to  affect: 66%)q:&h ..######.#...#.#knorpule3000 the Sneak... ..#.#.#.#.#Poltergeist#o.#.#.#.#.#.#Health: 26/29 =====================---#.#.#.#.#.#.#Magic: 5/7=================-------#..o......#.#q:&h6 AC: 2Str: 4###*#.#..##.#EV: 11Int: 19#)#.#.....SH: 0Dex: 14#.#.........XL:  4 Next:  8% Place: Dungeon:3#@#######....Noise: ---------  Time: 3187.5 (0.0)q:&h #.#.#..a) +0 dagger#.## #Cast: Soul Splinter#.#Fly #.##.#q:&hl oo 2 orcs#.##.#Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (chance to  affect: 66%)q:&hξ q:&hL6 q:&hP7 q:&h? \.ooq:&h@ 3=8.5 (1q:&hkF q:&hO onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 leather armour (chance to  affect: 66%) _The orc struggles to resist.r:&h ..######.#...#.#  knorpule3000 the Sneak r:&h... ..#.#.#.#.#  Poltergeist #o.#.#.#.#.#.#  Health: 26/29 =====================--- #.#.#.#.#.#.#  Magic: 4/7=============----------- r:&h#.........#.#  AC: 2Str: 4 ###o#.#..##.#  EV: 11Int: 19 r:&h#o#.#.....  SH: 0Dex: 14 #*#.........  XL:  4 Next:  8% Place: Dungeon:3 r:&hB#@#######....  Noise: =--------  Time: 3188.5 (0.0) #.# .#..  a) +0 dagger #.# # #  Cast: Soul Splinterr:&h #.# Fly  #.# #.# oo 2 orcs #.# #.#Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (chance to  affect: 66%)r:&h..######.#...#.#knorpule3000 the Sneak... ..#.#.#.#.#Poltergeist#o.#.#.#.#.#.#Health: 26/29 =====================---#.#.#.#.#.#.#Magic: 4/7=============-----------#.........#.#AC: 2Str: 4###o#.#..##.#EV: 11Int: 19#*#.#.....SH: 0Dex: 14#.#.........r:&hXL:  4 Next:  8% Place: Dungeon:3#@#######....Noise: =--------  Time: 3188.5 (0.0)#.#.#..a) +0 dagger#.## #Cast: Soul Splinter#.#Fly #.##.#oo 2 orcs#.##.#Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r:&h)Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (chance to  affect: 66%)r:&hH (1 weak, 1 ally target, 1 soul…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 leather armour (chance to  affect: 66%)  A fragment of the orc's soul is dislodged from its body.  The orc looks weaker. o*You feel bolstered by spreading misfortune.Your soul wisp closely misses the orc. 5 9.5 (1Soul Splinterr:&h#A _The orc hits your soul wisp with a +0 club.s:&h  Your soul wisp touches the orc.7=90 _The orc hits your soul wisp but does no damage.s:&hp   Your soul wisp touches the orc but does no damage.5====1 _The orc hits your soul wisp but does no damage.t:&hW  Your soul wisp touches the orc but does no damage.t:&hą&2t:&hWt:&hMT _The orc misses your soul wisp.t:&hc3 _Your soul wisp closely misses the orc. The orc barely misses your soul wisp.t:&hW n  Your soul wisp touches the orc.t:&h B=4t:&h[ t:&hT A _The orc hits your soul wisp with a +0 club.t:&h @8=====5 _Your soul wisp barely misses the orc. The orc barely misses your soul wisp.u:&hD  Your soul wisp touches the orc.u:&hu:&h/W.   orcu:&hS=12-6u:&hYu:&hC _The orc dies!u:&h \c (ally target)  Your soul wisp misses the orc.u:&h\u:&h _J4=7u:&hgu:&hkA _The orc hits your soul wisp with a +0 club.u:&hk u:&hsn &8u:&h"s u:&h!v _Your soul wisp closely misses the orc. The orc barely misses your soul wisp.v:&hB n  Your soul wisp touches the orc.v:&h T9=9v:&hNv:&hcA _The orc hits your soul wisp with a +0 club.v:&hk  Your soul wisp closely misses the orc.v:&hƵD3200v:&hv:&hf_ _The orc completely misses your soul wisp.v:&h v:&h V6===1v:&h v:&h  v:&hw _Your soul wisp closely misses the orc. The orc closely misses your soul wisp.v:&h8 v:&h&2v:&h=v:&h{ _Your soul wisp touches the orc. The orc barely misses your soul wisp.w:&ha,  You feel your existence waver again.Your soul wisp touches the orc. )#.#w:&h ==== 2 5-3 _The orc dies!w:&hs-4x:&h'q... #.###..######.#..... .#o.#.#.#.#.........###.#.#..##.#)#.#..... ......... *#######...#..# ##.#x:&h$x:&h&&5x:&h+x:&h-& _You swap places.x:&hk T ....... #.###..######.#..... ..#.##..#.#.#.#.#.#.#.........###.#.#..##.##..... .#......... *#######...#..# #x:&h x:&hK) b*.6x:&h/ x:&hM s _Items here: ))) [[ †††.x:&h3I #.#.###.. ....... #.###..######.#..... ..#.#..#.#.##.#.#.#.#.##.........#####.#)#.#..... *#......... ######...#..# #*.7 _y:&h$u #.<...#  #.#.###.# .. #.#.....# ... #.###.#.# ..######.#...#.# ... ..#.#.#.#.# #..#.#.#.#.#.# #.#.#.#.#.#.# #...@.....#.# ###.#.#..##.##*#.#..... #.#......... #.#######....#.# .#.. #.# # ##.# y:&hnzy:&h}t*)8y:&hy:&hy:&h| #.#.#.# #.#.<...#  #.#.###.# .. #.#.....# ... #.###.#.# ..######.#...#.# ... ..#.#.#.#.# y:&h (#..#.#.#.#.#.# #.#.#@#.#.#.# #.........#.# ###*#.#..##.##)#.#..... #.#.........#.#######.... #.# .#..#.# # # y:&hx y:&h 0.y:&h &9y:&h y:&h[ c _Your soul wisp disappears in a puff of smoke!y:&hy:&hy:&h6y:&hz:&h#.#.<...# #.#.###.# ..#.#.....# .#.###.#.# ######.#...#.# . ..#.#.#.#.# #..#.#.#.#.#.# #.#.#.#.#.#.# #.....@...#.# ###.#.#..##.#  #)#.#..... #.#.........#.########.# .#.#.# # ##.# 10z:&h~ R #.#.#.# #.#.<...#  #.#.###.# .. #.#.....# ... #.###.#.# ..######.#...#.# ... ..#.#.#.#.# #..#.#.#.#.#.# #.#.#.#@#.#.# #.........#.# ###.#.#..##.##)#.#..... #.#.........#.#######....#.# .#..#.# # # z:&hq z:&h W7====1z:&h z:&h {:&h)^M #.#.#.#<...# #.#.###. #....... #.###...######.#..... .#.#.#.#.#.#.##.........####.#.#..##.##)#.#.......##{:&h{:&h/&2{:&h{:&h{:&h M# #.#.#.<...# {:&h! <#.#.###.# #........ #.###.#..######.#...#{:&h" ... .#..#.#.#.#.........###.#.#..##.#{:&h# M#.#......{:&h{> Y3{:&hb #.#.#.# #.#.#.# #.#.#.#  #.#.#.# #.#.<...#  #.#.###.# .. #.#.....# ... #.###.#.# ..######.#.@.#.# ... ..#.#.#.#.# #..#.#.#.#.#.# #.#.#.#.#.#.# #.........#.####.#.#..##.##)#.#.....#.#.........#.#######....{:&h &4{:&h. {:&h |:&hj#.#.#.# #.#.#.# #.#.#.# #.#.#.#  #.#.#.# #.#.<...#  #.#.###.# .. #.#.....# ... #.###@#.# ..######.#...#.# ... ..#.#.#.#.# #..#.#.#.#.#.# #.#.#.#.#.#.##.........#.####.#.#..##.##)#.#....#.#.........====5|:&h:M#.#.#.# #.#.#.#.<...|:&hx #.#.### |:&h39#..@..#... #.###.#.#..######.#...#.#|:&h... ..#.##..#.#.#.#.#.#.|:&h|:&h#&6|:&h)|:&h,|:&h<6 |:&h"9 |:&h@ |:&h\F }:&hQ}:&hc }:&h }:&h }:&h }:&h1 '#.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.<...# #.#.###.# .. #.#...@.# ... #.###.#.# ..######.#...#.# ... ..#.#.#.#.# }:&h 8#..#.#.#.#.#.##.#.#.#.#.#.##...#.####.#.#..##.# }:&hI }:&h &7}:&hC ~:&h=kp#.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.#  #.#.#.# #.#.<...#  #.#.###@#  .. #.#.....#  ... #.###.#.# ..######.#...#.# ... ..#.#.#.#.##..#.#.#.#.#.##.#.#.#.#.#.##..........####.#.#..##.#~:&hq<8~:&hs~:&ht~:&h  #.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.<.@.# #.#.###.# ~:&h  #.#.....#. #.###.#.#######.#...#.#... ..#.#.#.#.#.#.#.#.#.#.# #.#.#.#.#.#.# #.........#.#~:&h ~:&h &9~:&hy ~:&h :&h>h #.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.<@..#:&h/i #.#.###.# .. #.#.....# ... #.###.#.# ..######.#...#.# ... ..#.#.#.#.# #..#.#.#.#.#.# #.#.#.#.#.#.#  #.#.#:&h q:&hs'20:&hx:&hz:&h #.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.#:&hD #.#.#.# #.#.#.# #.#.@...# #.#.###.# .. #.#.....# ... #.###.#.#  ..######.#...#.#  ... ..#.#.#.#.#  #..#.#.#.#.#.#  #.#.#.#.#.#.#  #.#.#:&hR1:&h a _There is a stone staircase leading up here.:&h :&hL :&h :&h Y2 _:&h{ g#.# #.########.## ##....# #.# #.# #.)...#.###.###.# #.# #.# #.....##.#.####.#### ..# #.# #..................# ######.# #.....#########.##.# .......# #.....# #.##.# .#####.# ###.### #.##.# .# #.# #.###########.##.#2 :&h ## #.#####....@...........###..##.....####.####.....# #..##.##..# #.# #(.###.## #..##.##..# #.# #.###...## ######..##.##..# ###.##.###.## #..............# #........# #... #.#####.#..##.## #####.##.###.## #.# #.#..##.#########.###...## #.# #............##:&h{ :&h :&h_;:&h<&4.0 (2.5:&hB:&hE :&h:F :&hF_You fly upwards. :&hPGU_There is a stone staircase leading down here.:&h4:&h :&h:&h:&h,:&hB:&h,:&h]!:&h#,:&h&:&h>(,:&h):&h,,:&h-:&h/,:&h1:&h`3,:&h4:&h6,:&hz8:&h~:,:&h <:&h!>,:&h_?:&hA:&hA:&hB:&hD:&hpD:&h+E:&hF:&hF:&hG:&hJ,:&hK:&hknorpule3000 the Sneak...Poltergeist#.#Health: 29/29 ========================:&hO#*#.#.#Magic: 6/7====================----#.#.#.#AC: 2Str: 4:&hT:#.#.#.#EV: 11Int: 19#.#.#.#SH: 0Dex: 14:&hR\#.#.#.#XL:  4 Next: 15% Place: Dungeon:3#@#.#.#Noise: ==-------  Time: 3329.5 (0.0)#.#.#.#a) +0 dagger#.#.#.#:&hMJCast: Soul Splinter#.#.<...#Fly #.#.###.#..#.#.....#:&hK   kobold (missile)... #.###.#.#..######.#...#.#... ..#.#.#.#.#Casting: Soul Splinter (safe; 2% risk of failure)  :&h܎kConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (chance to affect:  :&h66%):&h`v:&haBK((((onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (chance to affect:  66%)  The kobold struggles to resist. The kobold throws a stone.:&ht g....g   goblin (wandering)K   kobold (missile)The stone hits you but does no damage.:&hOv4-30.5 (1:&hs{:&h@s _A goblin comes into view. It is wielding a +0 club.:&h^  knorpule3000 the Sneak g.. Poltergeist :&h`L#.# Health: 29/29 ======================== #K#.#.#  Magic: 5/7=================------- #*#.#.#  AC: 2Str: 4 :&hb#*#.#.#  EV: 11Int: 19 #*#.#.#  SH: 0Dex: 14 #*#.#.#  XL:  4 Next: 15% Place: Dungeon:3:&hi  #@#.#.#  Noise: =--------  Time: 3330.5 (0.0) #.#.#.#  a) +0 dagger #.#.#.#  Cast: Soul Splinter #.#.<...#  Fly  #.#.###.#  .. #.#.....#  g   goblin (wandering) ... #.###.#.#  K   kobold (missile) ..######.#...#.#  ... ..#.#.#.#.# Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (chance to affect:  66%):&hknorpule3000 the Sneakg..Poltergeist#.#Health: 29/29 ========================#*#.#.#Magic: 5/7=================-------#.#.#.#AC: 2Str: 4#.#.#.#EV: 11Int: 19#.#.#.#SH: 0:&h:5Dex: 14#.#.#.#XL:  4 Next: 15% Place: Dungeon:3#@#.#.#Noise: =--------  Time: 3330.5 (0.0)#.#.#.#a) +0 dagger#.#.#.#Cast: Soul Splinter#.#.<...#Fly #.#.###.#..#.#.....#g   goblin (wandering)... #.###.#.#K   kobold (missile)..######.#...#.#... ..#.#.#.#.#Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (chance to affect:  66%):&h:&h2yMgKgAiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (chance to affect:  66%)  The kobold struggles to resist.  The goblin shouts!:&h ~^(((((((:&h:&h(.g:&hO....@..:&h3=1.5 (1:&hI,:&h0m _The kobold throws a stone. The stone barely misses you.:&hp   knorpule3000 the Sneak ... Poltergeist :&hr #g# Health: 29/29 ======================== #K#.#.#  Magic: 4/7=============----------- #*#.#.#  AC: 2Str: 4 #*#.#.#  EV: 11Int: 19 #*#.#.#  SH: 0Dex: 14 #*#.#.#  XL:  4 Next: 15% Place: Dungeon:3 #@#.#.#  Noise: ==-------  Time: 3331.5 (0.0) #.#.#.#  a) +0 dagger #.#.#.#  Cast: Soul Splinter #.#.<...#  Fly  #.[:&h 33m#.###.#  .. #.#.....#  g   goblin ... #.###.#.#  K   kobold (missile) ..######.#...#.#  ... ..#.#.#.#.# :&hC Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (chance to affect:  66%):&h= knorpule3000 the Sneak...Poltergeist#g#Health: 29/29 ========================#*#.#.#Magic: 4/7:&h> ]=============-----------#.#.#.#AC: 2Str: 4#.#.#.#EV: 11Int: 19#.#.#.#SH: 0Dex: 14#.#.#.#:&h:B XL:  4 Next: 15% Place: Dungeon:3#@#.#.#Noise: ==-------  Time: 3331.5 (0.0)#.#.#.#a) +0 dagger#.#.#.#Cast: Soul Splinter#.#.<...#Fly #.#.###.#..#.#.....#g   goblin... #.###.#.#K   kobold (missile)..######.#...#.#... ..#.#.#.#.#Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (chance to affect:  66%):&h} M, weak, ally target, s…)*   soul wisp (summoned):&h Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (chance to affect:  66%)  A fragment of the kobold's soul is dislodged from its body.  The kobold looks weaker.:&hn 7 K:&h *You feel bolstered by spreading misfortune.The kobold barely misses your soul wisp.:&h  5 -2.5 (1Soul Splinter:&hf :&h} ^ _Your soul wisp barely misses the kobold.:&h :&h ((((The kobold throws a stone. The stone barely misses your soul wisp.:&h{s u*... :&hv @-3:&h :&h' _ _The stone hits you but does no damage. Your soul wisp touches the kobold.:&h  The kobold barely misses your soul wisp.Your soul wisp touches the kobold.)*   soul wisp (summoned)6-4:&h:&h-F _The kobold dies!:&h2 .g (ally target)-5:&hK N _Your soul wisp touches the goblin.:&hC  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:&h:&h:&hP _You don't know that spell.:&h   The goblin barely misses your soul wisp.6 _Your soul wisp touches the goblin.:&h m  The goblin barely misses your soul wisp.:&h) &7:&h :&h W _Your soul wisp misses the goblin.:&ht< }  The goblin hits your soul wisp with a +0 club.:&ht? &8:&hE :&hJ _ _Your soul wisp closely misses the goblin.:&h%  The goblin hits your soul wisp but does no damage.5====9 _Your soul wisp closely misses the goblin.:&hg  The goblin barely misses your soul wisp.Your soul wisp touches the goblin.:&h)*   soul wisp (summoned):&h/840:&h:&hF _The goblin dies!:&h:&h_"P.*:&h$&1:&h':&hO):&hJ#4:&h%:&hE(:&h]9====:&h:::&hs;:&h?,:&hrA:&hC,:&h%E:&hG,:&h\I:&hLP4:&hM:&hPd6===:&hR:&hUP3:&h"W:&hbY,:&hZ:&hE],:&h^:&h aR===:&hb:&heG 2 :&hg:&hus _You feel your existence waver again.:&h/w4:&h5x:&h.z _Your soul wisp disappears in a puff of smoke!:&h{:&h},:&hQ~:&h,:&hl:&h^e7====:&h:&h4 _Magic restored.:&hʉ4:&h:&h:&h,:&h:&h\:&h,:&h:&hk:&hS====:&h֗:&h:&h,:&hЛ:&hZ  Items here: ( )) †.:&hİM# +#. .'∩+..#####.#..+'........... 64.5 (23.0):&h&). #.#.# #.#. #.#.#.#:&h #. #.#:&hй:&hF,5.5 (24:&h:&h1 _Found Ahamicuo's Book Shop.:&h :&h :&h  #..... #####.... #.......+++#.# .....'§+..#####.#..+@...........:&hw q#..#.#.#.#.#.......#.#)#.#.######.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#  #.#.#.#The shop is a mimic!:&h` 19.5 (4.0):&h ,70.5 (5:&h :&h9 _The shop mimic chuckles harshly and vanishes in a puff of smoke! _There is an open door here.:&hZ:&he[:&h[:&h|^:&hd:&hve#..... #####.... #... .....+++#.# .....'§+..#####.#.. ++'.........#.@#.#.#.#.#0.>......#.#)#.#.# #.#####.#.#.  :&hi:&hzs|1.5 (1 _Found a stone staircase leading down.:&h # ..# ... ######(.... #...#......+++#.##......'§+..#####.#..#.... ++'...........#.....##..#.#.#.#.#..#..>...@..#.#)#.#.#2###.#####.#.#.#.#.# #.#.# #.# #.# #.# #.# #.#.#.# .# #.#.#.#<...#:&h _3.5 (2 _Found 4 stones.:&h<R:&hn:&hs,:&h:&hR  There is a stone staircase leading down here.:&h?:&h+ _:&h:&h:&hɨ:&h:&hG:&h/,:&hlB:&ha:&h7B:&h:&hy:&h:&h:&h:&hM:&h:&h5:&h:&hi:&h:&h1:&h:&h-:&h|:&hB:&hZ:&h~:&h:&h/:&h:&h8:&hE:&h;:&hJ:&hv:&hH:&h :&h} :&h< :&hS:&h:&h:&h:&h:&h:&h:&h :&h!:&h#:&hG&:&h&:&h.(:&h):&h+:&h-:&h.:&h70:&hF2:&h3:&h4:&h=:&h?:&hO@:&h7A:&hB:&hVD:&hE:&h{F:&hI:&hK:&h1L:&hM:&hN:&hP:&hbQ:&hR:&hpT:&hV:&hoW:&hX:&hgZ:&h\:&hb:&hd:&h?h:&hj:&hk:&hl:&hp:&hs:&ht:&hv:&hRz:&h}:&h}:&hk:&h1:&hg:&h@:&ḣ:&h:&h :&hэ:&hM:&h:&h/:&h:&h_:&h>:&hĜ:&h:&h:&h_:&h:&h:&h:&hʧ:&h:&h:&h:&h:&h:&h:&h:&hJ:&h,:&h:&hV:&hJ:&h:&h:&h:&h:&hn:&h:&hQ:&h,:&h:&h:&hB:&h:&hm,:&h:&h-,:&hX:&he:&h:&hy,:&hB:&h:&h,:&hZ:&h :&h- ,:&h :&h :&h,:&he:&h:&h:&h:&h:&h#:&h:&h3:&h:&h:&h:&hu:&h:&h:&h.:&h:&h:&h. :&h!:&h?":&h":&h#:&hK%:&h%:&h3&:&hL):&h*,:&hY+:&h,:&h3.,:&h.:&ht0:&hn1,:&h2:&h3:&hk4,:&h4:&h5:&h6:&hV7:&h7:&hl8:&h9:&h:,:&h;:&h<:&h=:&h=:&hU>:&h?:&h)@:&h@:&hZA:&hB:&h_C:&hC:&hF:&hH,:&hI:&h1K:&hM,:&hM:&hO:&hQ,:&hR:&hQT:&hU,:&h{V:&h.X:&hY,:&h^Z:&h[:&h_]:&hK^:&h^:&h`:&h b:&h}b:&hc:&hd:&hf:&hf:&hg:&hi:&h&k:&hk:&hFl:&hm:&hp,:&hq:&hr:&h.u,:&hu:&hw:&h~X:&h~:&h<:&h :&h[:&h,:&h:&h:&h ,:&h*:&hώ:&h':&h:&h:&h>:&h:&h$:&h:&h:&h`:&hӗ:&hX:&h:&h_:&h՛:&hd:&h:&h:&ho:&h:&h:&h,:&hߤ:&hV:&h`,:&h:&hʪ:&hݬ,:&h:&hϮ:&hѰ:&h4:&h:&he:&h ################### ................@.# ....#############....# ........#... ....# Soul Splinter .....+++#.#....# .....'.+..#####.#..g.# .....++'.............'. g   hobgoblin (wandering) ....##..#.#.#.#.#....#.. .>......#.#)#.#.#....#.. #.#####.#.#.#.#.#:&h 463.5 (90.0)  A hobgoblin comes into view.:&hfg.g===4.5 (91:&h:&h_+ _The hobgoblin shouts!:&h00  knorpule3000 the Sneak  Poltergeist  Health: 29/29 ========================  Magic: 6/7====================----  AC: 2Str: 4  EV: 11Int: 19  SH: 0Dex: 14 ################### XL:  4 Next: 18% Place: Dungeon:3 :&h2................@.# Noise: ===------  Time: 3464.5 (0.0) ....#############*...#  a) +0 dagger ........#... *...#  Cast: Soul Splinter .....+++#.# .g..#  Fly .....'.+..#####.#....# .....++'.............'.  g   hobgoblin ....##..#.#.#.#.#....#.. .>......#.#)#.#.#....#.. #.#####.#.#.#.#.# _The hobgoblin shouts!  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wearing an amulet of faith (chance to affect: 66%):&hvknorpule3000 the SneakPoltergeistHealth: 29/29 ========================Magic: 6/7====================----AC: 2Str: 4EV: 11Int: 19SH: 0Dex: 14 ###################:&hЧkXL:  4 Next: 18% Place: Dungeon:3 ................@.#Noise: ===------  Time: 3464.5 (0.0) ....#############....#a) +0 dagger ........#... ....#Cast: Soul Splinter .....+++#.#.*..#Fly .....'.+..#####.#....# .....++'.............'.:&hFg   hobgoblin ....##..#.#.#.#.#....#.. .>......#.#)#.#.#....#.. #.#####.#.#.#.#.# _The hobgoblin shouts!  Casting: Soul Splinter (safe; 2% risk of failure)  :&h]Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wearing an amulet of faith (chance to affect: 66%):&h́](weak, ally target, soul-sp…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin, wearing an amulet of faith (chance to affect: 66%)  A fragment of the hobgoblin's soul is dislodged from its body.  The hobgoblin looks weaker.:&h:&h|z  You feel bolstered by spreading misfortune.:&h * g*.g   gobling:&h**   soul wisp (summoned)A goblin comes into view. It is wielding a +0 dagger.:&h/ 5 --5.5 (1Soul Splinter:&h8:&h@b _Your soul wisp closely misses the hobgoblin.:&hV ################## .................#### ...#############@...#...#... #g*..# +++#.# #....# '.+..#####.#....# ++'.............'.##..#.#.#.#.#....#. >......#.#)#.#.#....#.g#####.#.#.#.#.#.#### .. .....:&h:&hhu g.  The hobgoblin barely misses you.:&hA--6:&h:&hнN _Your soul wisp touches the hobgoblin but does no damage.:&hW;  You hit the hobgoblin.:&hg g. The hobgoblin is lightly wounded.  The hobgoblin hits you but does no damage.:&hh&7:&h&q:&hv; _Your soul wisp touches the hobgoblin.:&hW l  You hit the hobgoblin but do no damage.:&hb  The hobgoblin is severely wounded.The hobgoblin misses you. Your soul wisp touches the hobgoblin.:&hR $g'g   goblin*   soul wisp (summoned):&h$ /208:&h* :&h32  :&h2 :&h?3 %_The hobgoblin dies!:&h3 :&h  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:&h^i _You can't see any susceptible monsters within range! (Use Z to cast anyway.):&h$N  _Unknown command.:&h ################## .................#################........#... #@*+++#.# #..'.+..#####.#...g++'.............'.##..#.#.#.#.#....#... >......#.#)... .#####.#.#.#### . .....###  Your soul wisp touches the goblin.:&h).*   soul wisp (summoned):&h61-9:&h@:&h _The goblin dies!You now have 137 gold pieces (gained 5).:&hF-70.5 (2:&h:&h, _g - an amulet of faith:&hOl ################## .................#################........#... #.*+++#.# .)'.+..#####.#...++'.............'...##..#.#.#.#.#....#... >......#.#)#.#.. .#####.#.#.#.#.#.#### . .....### 1.5 (1:&hn:&h4:&hD:&hv:&h _ _You start resting.:&hr+3.5 (2:&h\7====4.5 (3:&hG:&h% _Magic restored.:&h v:&h :&ho 4:&h :&h1 :&h ,:&h :&h :&h :&hD S====:&h :&h? :&hj :&h :&h9 :3:&h/ :&h :&hH f  You swap places. 2 :&h :&h s _You feel your existence waver again.:&h+ :&h :&h :&hM :&h  :&h :&h ,:&h :&h :&h{ :&h ,:&hT :&h :&h :&h= :&h> e ############## .............#####....# #.#....# +++#.#####.#..).####### '.+..#####.#....#.....## ++'...........*.@.......86.5 (12.0) #..#.#.#.#.#....#.....###.#)#.#.#....#.....# ##.#.#.#.#.#.####.....# .#.#.#.#.#.#.# ..)..#.#.# ###### #.#..# :&hC M.*:&h`I ,7.5 (13:&hJ :&hL j _Found a hand axe. _There is an open door here.:&hY4:&h^:&hw _:&hς:&h,:&h :&hr _Your soul wisp disappears in a puff of smoke!:&h)4:&h;:&ha:&hV,:&h :&h<:&h:&h:&hvn:&h:&h:&h:&h4:&h:&hb:&hO:&hЦ:&hg:&hĩ:&h6:&hɪ:&hF _You reach down and open the door.:&h4:&h:&hI@  There is an open door here.:&h :&h _:&hb:&h:&h,:&h:&h :&h,:&h,:&h:&h:&hc:&h:&h,:&hQ:&h:&h,:&h&:&h/:&hf:&h<:&hW:&h?  ## .## .####### ######## .#.....####......##### .'........'.....@'..># 504.5 (17 .#.....####......###.# #.....# #......# ....# #......#  #..)..# #......#  ####### ######## _You reach down and open the door.:&h[ _Found a stone staircase leading down.:&h  _:&h B  There is an open door here. _ :&h? b There is a stone staircase leading down here.:&h _:&h, :&h ,:&h :&h :&h :&h ,:&h :&hc :&h ,:&hk :&h= :&h! :&h! ,:&h'# :&h+$ :&h$ :&h% :&h% :&h;' :&h' :&h%( :&h( :&h * :&h* :&h + :&h(, :&h- :&hE. ,:&hJ/ :&hG0 :&h0 :&h41 :&ho3 B:&h3 :&h4 :&h5 :&h6 :&h6 :&hy7 :&h8 :&hT9 :&h9 :&h: :&h< B:&h> :&h? :&h^@ :&h@ :&hB :&hIR .....'..># .....###.# ###.< .....# #.# ..#.. .....# #.# #.#.# .....# #.# #.#.# ###### #.# #.#.#  #.# #.#.#  #.#.####.#.#   #.#......@.#  26.5 (22 #.#####.#######  #..............  #.#####.#######  #.# #.#   #.# :&hR  #.#   #.# #.#  #.# #.#  #.# #.#  7.5 (23:&hT ; _Found an escape hatch in the ceiling.:&hHl[?25h[?0c  Search for what [Enter for "jav", or ? for help]? :&haM [?25l[?1c:&hgbrand:&hi:&h6n _Can't find anything matching that.:&h"V4:&hV:&h-X:&hY:&h>Z% _:&hdfJ:&hVhB:&hDi:&hi,:&hAk:&hOl:&hl,:&h*n:&hGo:&ho,:&hp:&har:&hr,:&h7t:&hu:&hu,:&hv:&hw:&hux,:&hy:&hz:&hE{,:&h|:&h}:&hr~,:&h:&h?:&hǁ,:&h:&hp,:&h:&h:&hن:&h\,:&h:&h:&h,:&hO:&hJ:&hΌ,:&h:&h/:&h,:&h:&h*:&h,:&h:&h :&h:&h :&hƖ:&h :&h,:&h™:&h$,:&h~:&h:&h:&h:&hu,:&h:&hr:&h:&h,:&h5:&h,:&h:&h5:&h ,:&h:&h=:&h(:&h,:&h:&h:&hY,:&ha:&h:&h3,:&h>:&he,:&hcn:&h:&h,:&h5:&h:&h,:&h~:&h:&h,:&h[:&h:&hL:&h:&h:&h!:&hN#,:&h]$:&h%:&h>',:&h(:&h*:&h+:&h',:&h -:&h/:&h0:&h0:&h1:&hL3:&h05:&h5:&hW6:&h<B:&h=` ###########  :&h=R#.........#  #.#######.#  #.# #.#  :&h=#@# #.#  #.# #.#  :&hW>#.# #.#  #.#######.# ## ######## #.........# :&h>U.####......############..# ....'......'..>#..# .####......###.########.<####### :&hK?.# #......# #.#......#.........:&hZB,80.5 (5:&hC,1.5 (54:&hE:&hG` _m - a scroll labelled KUS SA YRU:&hn 4:&hs :&h_ :&h& :&hy B:&h :&hY :&h :&hJ :&h :&hD :&h ,:&hI :&h :&h :&hi :&h :&h :&h :&h :&h :&hU :&h :&h :&hL :&h :&h :&h% :&h :&h :&hM :&h :&h :&h R  There is an escape hatch in the ceiling here.:&h< r #.# #.# #.# #.# #.# #.#:&h #.#######.# ### #.........#  :&hi ..############..#  ..'..>##..#  ..###.########.<########  ..# #.#......#..@......[  93.5 (12 :&h 6..# #.#.####.#.########.  ..# #.#.# #.#.#  :&h9 o### #.#.# #.#.#   #.#.# #.#.#   #.#.####.#.#  :&h    #.#........    :&h  #.#####.#######     ........  :&hj E :&hb :&h ,4.5 (13:&h :&h $ _Found a cloak.:&h4:&h:&h:&h:&hC,:&hmn:&h:&h0,:&h:&h:&h:&h:&h:&h:&h:&h6:&h7:&h=  You see here a +0 cloak.:&hl:&h _:&h:&h:&h ,:&h :&h^ :&h :&h :&h:&hF:&h:&h:&h:&h:&hj:&h:&h`:&h:&h:&h~:&h :&h9:&h,:&h:&h:&h :&hx :&h :&h":&h#:&h!$:&h$:&h%:&h&:&hM':&h':&h(:&h):&h*:&hu*:&hh+:&h,:&h-:&hk-:&hd.:&hV/:&h/:&h!0:&h1:&h2:&hy2:&h2:&h3:&h5:&h}5:&h5:&h6:&h7:&hG8:&h8:&h9:&h\:&h]:&h^,:&h`,:&ha:&ha:&hZb:&hc:&hj #.#####.##############  #.# #.#  #.# #.#  #.# #.#  :&h/k#.# #.#  #.# #.#  #.# #.#  #.# :&hk#@#628.5 (34 [.......# #.#######  :&hk+:&hp:&hq,9.5 (35:&h&u:&h=wM _Found a leather armour.:&hBn[?25h[?0c  Search for what [Enter for "brand", or ? for help]? :&h [?25l[?1c:&h :&h` D2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +1 cloak (haunted) Results elsewhere ([,] to cycle)  b - [D:3] a +0 cloak:&hLevel 3 of the Dungeon<<>>(Press ? for help) #.........# #.#######.# #.# #.#:&hJ ##############################.# #.##...........................#####.# #.##.#######.....#############....##.# #.##.# #(........#.......#....##.#######.##.# #......+++#.#####.#..).####### ######## #.........##.# #......'.+..#####.#....#.....####......############..##.# #......++'.............'........'......'..>##..##.# #.....##..#.#.#.#.#....#.....####......###.########.<######### :&h#.# #..>......#.#)#.#.#....#.....# #......# #.#......#.........[# ##.#########.#####.#.#.#.#.#.####.....# #......# #.#.####.#.########.# #................#.#.#.#.#.#.# #..)..# #......# #.#.# #.#.##.# #..#.........###.#.#.#.#.#.#.# ####### ######## #.#.# #.#.##.# #..#.........# #.#.#.#.#.#.#.##.#.# #.#.##.# #..#.........# #.#.#.#.#.#.#.##.#.####.#.##.# #..#.........# #.#.# #.#.#.# #.#........#:&h#.# #..#.........# #.#.# #.#.#.##.#####.###########.## #..#.........###.#.#.#.<...#:&h#....................# #..#.............#.#.#.###.##.#####.##############  #.........#####.#.#.....#:&h#.# #.##...............#.###.#.##.# #.#:&h* :&h{knorpule3000 the SneakPoltergeistHealth: 29/29 ========================Magic: 7/7========================AC: 2Str: 4EV: 11Int: 19SH: 0Dex: 14XL:  4 Next: 21% Place: Dungeon:3Time:Fly _m - a scroll labelled KUS SA YRU:&hДIThere is an escape hatch in the ceiling here. _Found a cloak. _You see here a +0 cloak. _Found a leather armour.  Search for what [Enter for "brand", or ? for help]? cloak:&hZ:&hC:&h':&h _:&hg,:&h:&hƶn:&hI,:&h):&h:&hj:&hA:&h:&h:&hm,:&h:&h:&h:&h:&h:&hJn:&h,:&h:&h:&h:&he:&h):&h:&h:&h[:&h:&h:&h:&h%:&h:&h>:&h:&h:&h:&h`:&h(:&h,:&h:&h:&hu,:&hj:&hx,:&h:&h:&h:&hj:&h:&h0:&h:&h:&h:&h:&h:&h:&h:&h:&hX:&h%:.# #.# .# #.# .# #.# .#######.# .........# #######..# #..# #######.<#########  ......#.........@#   Noise: --------- 3655.5 (26.0) .####.#.########.#   a) +0 dagger .# #.#.##.#   Cast: Soul Splinter .# #.#.##.#  .# #.#.##.#  .####.#.##.#    .......[:&h2=34m.##.#    ####.###########.##    ..................#   :&h? :&h@H_You see here a +0 cloak.:&h :&h 16.5 (1.0):&h :&hI $ _n - a +0 cloak:&h@:&hDWear which item? Armour (go to first with [)  b - a +1 cloak (haunted)n - a +0 cloak[?] describe selected [!] equip|wield|wear|put on:&hEy[tab] equip|unequip :&h :&h :&hW .# #.#  knorpule3000 the Sneak .# #.#  Poltergeist .# #.#  Health: 29/29 ======================== .#######.#  Magic: 7/7======================== .........#  AC: 2Str: 4 #######..#  EV: 11Int: 19#..#  SH: 0Dex: 14 #######.<#########   XL:  4 Next: 21% Place: Dungeon:3 ......#.........@#   Noise: ---------  Time: 3656.5 (0.0) .####.#.########.#   a) +0 dagger .# #.#.##.#  :&h   Cast: Soul Splinter .# #.#.##.#   Fly .# #.#.##.#  .####.#.##.#    ........##.#    ####.###########.##    ..................#    _Found a cloak. _You see here a +0 cloak. _Found a leather armour. _Search for what [Enter for "brand", or ? for help]? cloak _You see here a +0 cloak. _n - a +0 cloak:&hA 4:&hJ :&he" 7.5 (18.5 (2:&h, 9.5 (360.5 (4:&hR. :&h2 :&h3 +1.5 (5:&h6 :&h7 3 _You start haunting your armour. You continue haunting your +0 cloak. x5:&h@9 :&h; :&h= X _You finish haunting your +0 cloak.:&h _:&h):&h=:&h,:&h:&h:&h<:&h:&hF:&h:&h:&hK:&h~:&hu:&h:&hL:&hq:&h:&h:&hz:&h):&h:&h`:&h:&h<:&h:&he:&h:&hC:&h:&h:&h:&h:&h|:&hF:&h:&h :&h::&h:&h:&h:&h:&h :&hP :&hu :&h :&h:&h:&h:&hi:&h:&h:&hE:&h:&h":&h# :&h$m#.# #.# :&h?& #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #+#.###.#####.#  #.....[@......#  ###.###.#######    .$. ...#:&h& :&ht'-?#:&h'#:&h|(br   rat (asleep):&hl) :&h)Q.. ..r:&h* :&h+).. :&h+  :&h , :&h93:&h393.5 (3:&h<4 2.0):&h6:&h<7%4.5 (33:&hX;:&h> :&h>:&h?2_A rat comes into view.:&h?:&h  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:&hz:&h:&h :&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.):&h4:&h :&h F _Unknown command.:&hF@......#+#.###.#####.#.....[.......###.###@####### #.# .$....#.:&hG?##.#.#.. ..r ... #.# #... .# .#:&hR:&h[P5.5 (1.0)Soul Splinter _:&hj:&h #.# #.#  knorpule3000 the Sneak #.# #.#  Poltergeist #.# #.#  Health: 29/29 ======================== :&h#.# #.#  Magic: 6/7====================---- #.# #.#  AC: 3Str: 4 #.# #.#  EV: 11Int: 19 #+#.###.#####.#  SH: 0Dex: 14 #.....[.......#  XL:  4 Next: 21% Place: Dungeon:3 ###.###@#######  Noise: ---------  Time: 3695.5 (0.0) #*# a) +0 dagger .*. Cast: Soul Splinter ..*#. Fly  ?##*#.:&h{#  .. ..r .  r   rat (asleep) .. #.# #.  .. #.# .#  _Unknown command.Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, chance to affect: 66%):&hj#.# #.#knorpule3000 the Sneak#.# #.#Poltergeist#.# #.#Health: 29/29 ========================#.# #.#Magic: 6/7====================----#.# #.#AC: 3Str: 4#.# #.#EV: 11Int: 19#+#.###.#####.#SH: 0Dex: 14#.....[.......#XL:  4 Next: 21% Place: Dungeon:3###.###@#######Noise: ---------  Time: 3695.5 (0.0)#.#a) +0 dagger.$.Cast: Soul Splinter...#.Fly :&hW[34m?##.#.#.. ..* .r   rat (asleep).. #.# #... #.# .# _Unknown command.Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, chance to affect: 66%):&hirweak, ally target, soul-splinter…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, chance to affect: 66%)  A fragment of the rat's soul is dislodged from its body.  The rat looks weaker.  You feel bolstered by spreading misfortune.:&h:&h:&hr*. 6 ===6.5 (1Soul Splinter:&h:&hS- _The rat squeaks loudly.:&h4:&hl:&hNF _Unknown command.:&hb '#+#.###.#####.....[.......####.###.####### #@# .......$..#...o....#.#....?##r#.#..... .*. ..... #.# #.o   orc (distracted)g..  .#g   goblin (wandering)### ..# r   rat (weak, ally target, soul-splinter…)*   soul wisp (summoned)  A goblin and an orc come into view.:&h_ o!ogg:&h launcher)Found a potion of haste. The goblin unwields a +0 dagger.:&he R ((:&h x(((((The goblin wields a +0 sling. The goblin shoots a sling bullet.:&hP 3:&h R @:&hTS ...r.?##*... ..:&hT .:&h`W :&hKX --:&ha 77Soul Splinter:&hg  :&hh :&hi 5_The sling bullet barely misses you.:&h~j :&h#+#.###.####.....[......###.###.######......#.### :&h....o..@..#!...r#.?##*#.. ... .. #.# #.g..  .#:&h ### ..# # #.# :&hH.o:&hF! (((((((The rat bites you but does no damage. The goblin shoots a sling bullet.:&h7@..?..:&hW .:&hgA--8:&hB:&h _The sling bullet closely misses you. Your soul wisp barely misses the rat. _You see here 20 gold pieces.:&h :&h.oYou closely miss the rat. The rat closely misses you.:&hK:&h:&((:&h (:&hL ((:&h (:&hR:&ho{ ..?... The goblin shoots a sling bullet. The sling bullet hits you.7--9 _Your soul wisp touches the rat.:&h1 5  You hit the rat.:&h  †*   soul wisp (summoned)  You kill the rat!:&h & :&h (((((((The orc hits you with a +0 falchion. The goblin shoots a sling bullet.:&hwM:&h4c"@:&h1d.*?##....(ally target):&h1l3-----2700:&hp _The sling bullet closely misses you.:&hZ  #.# +#.###.######.....[.......###.###.#######......#@###...o$.!..*†#.?##.#.#.. ... .....#. g.. #.# .#### ..# ##.#:&hc B .g:&h b1-----1:&h :&h6 Z _The orc hits you with a +0 falchion. Your soul wisp touches the orc.:&hAE #.# #+#.###.#####.##.....[.......####.###@#######......#.###......o$..#:&hɳ...!..*†#.#....?##.#.#..... ... . ....#. :&hڴ.g. #.# .### ..# #:&h;:&h:&h:&ho.*.g.:&h.-2:&h:&h:&h_ #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#  #.# #.# #+#.###.#####.# #.....[.@.....# ###.###.#######......#o### .......*..# ...!...†#.#....?##.#.# ..... ... . ..g. #.# #. ... #.# .#:&h[c [37mo*$g.:&hf g2=--3:&hm :&ho :&h#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# :&h`j#.# #.# #+#.###.#####.# #.....[.# ###.###o# ......#*### .$..# ...!...†#.#....?##.#.# :&h...g. ... ..... #.# #. :&h':&hP:&h=o*.(ally target)*   soul wisp (summoned):&hzB54:&h:&hxot#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #+#.###.#####.# #.....[.o.@...# ###.###*# ......#.### .$..# ....?##.#.# ...g. ... . *o.7====5:&h4 -#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #+#.###.#####.# #.....[.*o.@..# ###.###.# ......#.### .$..# ....?##.#.# ...g. ... . .*o6:&hЧ 5  You hit the orc.:&h% :&hб .**   soul wisp (summoned):&h 3======6=7Soul Splinter:&h :&h G _You kill the orc!:&hC #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #+#.###.#####.# #.....[...@*..# ###.###.# ......#.### :&h.$..#  ...!...†#.# ....?##.#.#  ...g. ... .  .... #.# #.  ... #.# .#:&h:&h.-8:&h:&hi _You swap places. _You see here a +0 falchion.:&h`:&h:&h4:&h:&hf4:&h=-gSoul Splinterg   goblin (launcher, ally target)*   soul wisp (summoned):&h  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# :&h #.# #.#  #+#.###.#####.#  #.....[...@*..# 9 :&hiu###.###g#######   $..#:&hU ...!...†#.# ....? ...g. ... .:&h .... #.# #. ... #.# .# _You start resting.:&hJ_  #.# #.#  #.# #.#  :&h_ #.# #.#  #.# #.#  #.# #.#  #.# #.# :&hb S #.# #.#  #+#.###.#####.#  #.....[...@*..#  ###.###g#######   $..# ...!...† ....? ...g. ... . .... #.#  :&h2c X... #.# :&h u  _A goblin is nearby!:&h#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #+#.###.#####.# #.....[...*@..# ###.###g# ......#.### .$..# ....?##.#.# ...g. ... . :&heg*).10Soul Splinter _You swap places.:&h|  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:&h :&h@ :&h :&h{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.):&hY:&h:&h:&h,F _Unknown command.:&h  #.# #.# #.# #.#:&h  #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#:&h  #+#.###.#####.# #.....[.g*@...# ###.###.:&h # ......#.### .$..# :&hS 1 ...!...†#.# ....?##.#.# ...g. ... .  .... #.# #.  ... #.# .#:&hU :&h  The goblin unwields a +0 sling. The goblin wields a +0 dagger.  The goblin hits your soul wisp with a +0 dagger.:&h) f4==1:&h :&h { _Your soul wisp touches the goblin. _You see here a +0 falchion.:&h launcher, ally target)The goblin unwields a +0 dagger. The goblin wields a +0 sling.:&h| (((((The goblin shoots a sling bullet.  The sling bullet closely misses your soul wisp.:&h2 *@...  The sling bullet barely misses you.:&h2 /==2:&h; :&ht>  :&h"? P_Your soul wisp barely misses the goblin.:&hF:&h[P  The goblin shoots a sling bullet. The sling bullet hits your soul wisp.  Your soul wisp is destroyed!:&hiS/§):&hS!:&h'§:&h>3Soul Splinter:&hB:&hc _Your soul wisp disappears in a puff of smoke!:&h #.# #.#  knorpule3000 the Sneak #.# #.#  Poltergeist #.# #.#  Health: 24/29 ===================----- #.# #.#  Magic: 6/7====================---- #.# #.#  AC:  4  Str: 4 #.# #.#  EV: 11Int: 19 #.# #.#  SH: 0Dex: 14 #+#.###.#####.#  XL:  4 Next: 26% Place: Dungeon:3 #.....[.g*@...#  Noise: ===------  Time: 3713.5 (0.0) :&h###.###.#######  a) +0 dagger ......#.### Cast: Soul Splinter .......$..# Fly  ...!...†#.# ....?##.#.# g   goblin (launcher) ...g. ... . .... #.# #. ... #.# .# _Your soul wisp disappears in a puff of smoke!Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling (heavily wounded, chance to affect: 67%):&h`x #.# #.#knorpule3000 the Sneak#.# #.#Poltergeist#.# #.#Health: 24/29 ===================-----#.# #.#Magic: 6/7====================----#.# #.#AC:  4  Str: 4#.# #.#EV: 11Int: 19#.# #.#SH: 0Dex: 14#+#.###.#####.#XL:  4 Next: 26% Place: Dungeon:3#.....[.*§@...#Noise: ===------  Time: 3713.5 (0.0)###.###.#######a) +0 dagger......#.###Cast: Soul Splinter.......$..#Fly ...!.:&hy ..†#.#....?##.#.#g   goblin (launcher)...g. ... ..... #.# #.... #.# .# _Your soul wisp disappears in a puff of smoke!Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling (heavily wounded, chance to affect: 67%):&hD E, weak, ally target, …)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 sling (heavily wounded, chance to affect: 67%)  A fragment of the goblin's soul is dislodged from its body.:&h Qg*:&h (((((The goblin looks weaker. The goblin shoots a sling bullet.  The sling bullet closely misses your soul wisp.:&he P*@...:&hHh 64.5 (1Soul Splinter:&ht :&hMy _The sling bullet barely misses you. Your soul wisp misses the goblin.:&h #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #+#.###.#####.#:&h  #.....[.g@*...# ###.###.# ......#.### .$..#  ...!...†#.# ....?##.#.# ...g. ... .  .... #.# #.  ... #.# .#:&h weak, ally target, soul-splinYou swap places. The goblin unwields a +0 sling. The goblin wields a +0 dagger.:&h ]5=--5:&hG!S _The goblin hits you but does no damage.:&h+8  You hit the goblin.:&hV)*   soul wisp (summoned):&hW7--6:&h":&hf%J _You kill the goblin!:&hM:&hN:&hFV,:&hbn:&hJe:&he:=:&hh:&hm:&hmL6=:&hq:&hu:&hLv:5:&hy:&h}:&h=~:4:&h:&hh - _You start resting.:&h C 22.5 (6  Magic restored.:&h[7==== 3 -3.5 (7:&h:&hd _You feel your existence waver again.:&h/4:&h1:&h=7==:&h?,:&h.B:&hES====:&hwG:&hI8==:&hK:&hXW _You start resting.:&hZ4:&h]:&hA`,:&hb:&he,:&hlh:&hq ) _Your soul wisp disappears in a puff of smoke!:&hw,31.5 (8:&h yv9==2.5 (9:&h~:&h\" _HP restored.:&h4:&hT:&hh:&h,:&h2:&hZP=:&hX:&hR,:&h :&hI,:&h!:&h,:&h :&h,:&h}:&h,:&h:&h%,:&h:&hK,:&h6B:&h:&hc,:&h#:&h:&hV:&h:&hl ,:&h+ :&h,:&h:&h,:&h:&h,:&h#:&h:&h:&h:&h:&hu :&h":&h2':&h':&h):&h^,:&h,:&hF.:&h0:&h[1:&h2:&hF5:&h5:&h7:&h<,:&h[BX:&hE,:&hG:&hI,:&hK:&h%N,:&hO:&hyR,:&hT:&hV,:&hX:&h[,:&h]^:&hba,:&hTc:&hHf,:&h h:&hj,:&hDl:&hn,:&hq:&h~t,:&hsv:&hx,:&hz:&h΀X:&h[:&h:&h{,:&h[:&h,:&h:&h,:&h:&hҒ,:&h!:&h_,:&h+:&h,:&hq:&h,:&h:&h,:&hE:&h̪,:&hQ:&h,:&hD:&h:&h :&hٴ:&h),:&h :&hY,:&h:&hB,:&h:&h,:&h:&h,:&h:&h,:&hl:&h$,:&h:&h,:&hT:&h,:&h,:&h:&h:&h4:&h,:&hZ:&h,:&hO:&h,:&h:&h),:&h:&h,:&h :&h :&h :&h :&h ,:&he :&h ,:&h :&h ,:&h :&h% ,:&hS :&hp" ,:&hs$ :&h!' ,:&h%) :&h+ ,:&h- :&h0 ,:&h2 :&h5 ,:&h7 :&h&: ,:&hN< :&h? ,:&hBB :&hD ,:&hF :&hI ,:&hK :&hN ,:&hKR :&hT ,:&hZV :&hX ,:&hhZ :&h] ,:&h^ :&hfa ,:&hc :&hZe ,:&h8g :&hi ,:&hdk :&hm ,:&h5p :&hr ,:&h u :&hMw ,:&hy :&hm{ ,:&hv} :&h ,:&h :&h ,:&hm :&h ,:&h :&h ,:&h :&h ,:&hӔ :&h ,:&h :&hț ,:&h :&h k 831.5 (99.0) _You start waiting.:&hܦ 02.5 (100.0):&h :&hA # _Done waiting.:&h #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #+#.###.#####.# :&h #.....[.).@...# ###.###.# ......#.### .$..# :&he :&h 13.0):&h :&h Q _You see here a +0 falchion.:&hC:&h:&h:&h:&h/:&h % _:&h n:&hY  Things that are here:  a +0 dagger; a +0 sling:&h6 _:&h:&hQ:&h/!B:&h1#:&h&,:&h(:&h,,:&hM.:&hh2N _You now have 157 gold pieces (gained 20).:&h54:&h#7:&h#;:&h=,:&hA:&hiGB:&hII:&h}K:&hO,:&hQS:&hh< ..#.# ..#.#+#.###.#####.#....[.).)...#######.###.########........#.####............#:&hi #.....!...†#.# #......@##.#.# #.............. #.......##.#.#. #.......##.#.#.# ######.....# # # ..###.#:&ho{ ## .# :&hp/40.0):&hs,4.5 (11:&hIx:&hzb _o - a scroll labelled XUFUPL CAWKA:&hn:&h':&hS:&h4:&h*:&hp _j - 2 potions of haste (gained 1):&hP4:&hÿ:&h:&h,:&h:&hhX:&h\:&h,:&hy:&h:&h,:&hx:&h:&h(:&h:&h:&h:&hj,:&hD:&ha:&h,:&h$:&hB:&h:&h:&h,:&h:&h #.#####.### #.......... #.#####.### #.# #.# #.# #.# ##### #.# #.# #...# #.# #.# #...####.# #.# #@....##.# #.#:&hc' #.....##.# #.# ##+#.###.#####.# :&h#.....[.).)...# . ######.###.####### ..#........#.### ..#............###.........†#.#:&h[ @#.......##.#.#:&hh-56.5 (12:&h,7.5 (13:&h:&h:d _p - a scroll labelled ZIKOUB OMPACOH:&h/4:&h:&h<:&h:&h:&h:&h ,:&hT :&h :&h ,:&h :&h :&h ,:&h :&h :&ha ,:&h :&h" :&h$ :&h% :&hO' :&h) :&h+ ,:&h. :&h0 :&h4 ,:&h6 :&h9 :&h< ,:&h> :&h@ :&hC :&hTD :&hF :&h?H :&hJ :&hbK :&hL :&hQ :&hS :&h$T :&hyU :&hV :&hX :&hWY :&h Z :&hR[ :&h(] :&h] :&h^ :&ha :&hb :&hhc ,:&h,e :&hf :&hg :&hyh :&hk B:&hl :&hp :&hr :&h[s :&ht :&hau :&hv :&hw :&hdx :&h]{ ,:&hH| :&h} :&h :&h ,:&h& :&ht n:&h :&hS :&h B:&h k..###.#.#.# ### #.#.#.# #.#.#.# #.#.#.# #.#  #.# . #.# ....#####.# .......@..# ###########  :&hQ -83.5 (26:&h ,4.5 (27:&h :&h [ _q - a fuming emerald potion:&he:&h.:&h:&h:&h, ..###.#.#.# ### #.#.#.# #.#.#.# #.#.#.# #.## #.#.< #.#.#####.#..#0.0)#5.5 (1:&h9 _Found a stone staircase leading up.:&hQ4:&hR:&hT:&hd:&hrfB:&h7i:&h?l,:&h!n:&hq:&h t,:&hu:&hy:&ha{,:&h|:&hP  There is a stone staircase leading up here.:&h.:&h _:&hH:&h:&h2,:&h:&h:&h,:&hi:&hj:&h̕,:&h:&h:&h,:&h:&h,:&h:&hv _q - 2 fuming emerald potions (gained 1):&hK4:&h :&hū:&h:&h4:&h:&h޵:&h #####.#.#.# ..#.#.#.# ########.#.#.#.# ...#........#.####.##.#.#.###.# :&hr(#.....<......#.# # #.#......#####.# #.#..............# #..@..############994.0) #............#######.#####...<#####:&h :&h.900.5 (15:&h:&h9 _Found a stone staircase leading up.:&h4:&ho:&h:&hB:&hn:&h#!w######.....#.#.##......##.#.#.#:&h!M#...... #####.#.#.##>..... ..#.#.#.##...... ########.#.#.#.#+...... ...#........#.##......####.##.#.#.###.#........#.....<......#.# #@#.#......#####.#2.5 (2.0):&hi" #.#..............# #.....#############............#######.#####:&h#C...<#####:&h(:&h++3.5 (3:&h/:&h29 _Found an escape hatch in the floor.:&h74:&h:&hk:&hL$ _You reach down and open the door.  There is an open door here.:&h0A #.......##.#.#.# #................### #.......##.#.#.....#####.......##.#.#. #......#######.....#.#. #......####....###.#.#. #...........######.#.#. #>......>..... ..#.#.#.#.....@#########.#.#.#.8.5 (5+......'....##..#......####.##.#.#.###..........#.....<......#.########.#.#......#####.#.#..............#.....############............#######.#####9.5 (6 _Found a stone staircase leading down.:&h :&hI :&h :&h X:&h9 :&h ,:&ht :&h ,:&h ,:&h :&hJ :&h :&h ,:&hq :&h :&h :&hg :&h :&h2 ,:&h :&h| :&h+ :&hJ:&h:&h:&h;:&hx:&h),:&hn :&h' :&h :&h ,:&h :&h]:&h:&h:&h:&h,:&hS:&h:&h0:&h:&h@:&h&:&hx:&h:&h:&h_:&h B:&h!:&h#,:&h$:&h%:&hn&,:&h&:&h):&h+,:&h+:&h,:&h.,:&h.:&h0:&h2,:&h3:&h5:&h07,:&h7:&h9:&he;,:&h5<:&h=:&hn?:&h@:&h@:&hB:&hpD,:&hE:&hXG:&hH,:&hJ:&hL:&hM,:&h0P:&h......#.#)#.#.#....# #.. .#####.#.#.#.#.#.#### #.. .....#.#.#.#.#.#.# #..)..# #.. .###.#.#.#.#.#.#.# ####### #### .# #.#.#.#.#.#.#.# .# #.#.#.#.#.#.#.# :&h/_].# #.#.# #.#.#.#@# .# #.#.# #.#.#.#.# .###.#.#.#.<...#.# .....#.#.#.###.#.# .#####.#.#.....#.# .......#.###.#.#.# ..######.#...#.#.#####   .......#.#.#.#.#.....# #.  ###..#.#.#.#.#.#.....# #. :&h/c042.5 (33.0):&hud,3.5 (34:&hg:&hei_ _r - a sedimented coppery potion:&h@ 4:&h :&hf :&hQ :&h :&h  :&h :&h ,:&h_ :&h :&h- ,:&h :&h :&he ,:&h :&h! :&hW" ,:&h# :&h!$ :&h% :&h& :&h& :&h6 J:&h]7 :&h8 :&h: ,:&h; :&h-= :&h> ,:&h? :&hA :&hB ,:&hbC :&hD :&hdF ,:&hTG :&hH :&h(J :&hJ :&h.K :&h N :&hO ,:&hP :&hCR :&hS ,:&hT :&hSW :&hX ,:&hY :&hZ :&h \ ,:&h\ :&h] :&h^ :&h2_ :&h_ :&h`` :&hb ,:&hb :&he :&hf ,:&hg :&hi :&hj ,:&hNk :&hl :&hm :&h!n :&hn :&ho :&hq ,:&h4r :&h%s :&ht :&hu :&hu :&hv :&hw :&hKx :&hx :&hy :&h]{ :&h" / #.#######....#### # #.# #.#.....#  #.# ##.#.###.#  #.# #....# #.#  #.# ###....# #.##  :&h: #.# #......# #..#### #... #.# #....#.# ##....#####... #.# #....#.# ##......##### #.####...#......####. #.........#.# #........... ###########.# #>......>...Soul Splinter ... #......##### ..S +......'.... ....! .#......####. S   adder (wandering) ..... .........#... .....##########.#.#. #.#...:&h؈ -72.5 (29:&h ,3.5 (30:&hl :&h Y _An adder comes into view.:&h #.#######....#### #... knorpule3000 the Sneak #.# #.#.....# #... Poltergeist #.# ##.#.###.# #... Health: 29/29 ======================== #.# #....# #.# #... Magic: 6/7====================---- #.# ###....# #.## #... AC: 3Str: 4 :&h #.# #......# #..#### #... EV: 11Int: 19 #.# #....#.# ##....#####... SH: 0Dex: 14 #.# #....#.# ##......##### XL:  4 Next: 27% Place: Dungeon:3 #.####....#@# #......####. Noise: ---------  Time: 3973.5 (0.0) #.........#*# #........... a) +0 dagger ###########*# #>......>... Cast: Soul Splinter ..* #......##### Fly  ..S +......'.... ....! .#......####. S   adder (wandering) ..... .........#... .....##########.#.#. #.#... _An adder comes into view.Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . :&h Lor Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, chance to affect: 58%):&h #.#######....#####... knorpule3000 the Sneak#.# #.#.....##... Poltergeist#.# ##.#.###.##... Health: 29/29 ========================#.# #....# #.##... Magic: 6/7====================----#.# ###....# #.###... AC: 3Str: 4#.# #......# #..#### #... EV: 11Int: 19#.# #....#.# ##....#####... SH: 0Dex: 14#.# #....#.# ##......##### XL:  4 Next: 27%:&h o Place: Dungeon:3#.####....#@# #......####. Noise: ---------  Time: 3973.5 (0.0)#.........#.# #........... a) +0 dagger###########.# #>......>... Cast: Soul Splinter... #......##### Fly ..* +......'........! .#......####. S   adder (wandering)..... .........#........##########.#.#.#.#... _An adder comes into view.Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, chance to affect: 58%):&hKiS  Casting: Soul Splinter (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, chance to affect: 58%)  The adder resists with significant effort.:&hXS.:&hEx=4.5 (1 _The adder hisses angrily.:&hw+ #.#######....#### #... knorpule3000 the Sneak #.# #.#.....# #... Poltergeist #.# ##.#.###.# #... Health: 29/29 ======================== #.# #....# #.# #... Magic: 5/7=================------- #.# ###....# #.## #... AC: 3Str: 4 #.# #......# #..#### #... EV: 11Int: 19 #.# #....#.# ##....#####... SH: 0Dex: 14 :&h#.# #....#.# ##......##### XL:  4 Next: 27% Place: Dungeon:3 #.####....#@# #......####. Noise: =--------  Time: 3974.5 (0.0) #.........#*# #........... a) +0 dagger ###########*# #>......>... Cast: Soul Splinter ..S #......##### Fly  :&hw... +......'.... ....! .#......####. S   adder ..... .........#... .....##########.#.#. #.#... _The adder hisses angrily.  :&h[Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 58%):&h#.#######....#####... knorpule3000 the Sneak#.# #.#.....##... Poltergeist#.# ##.#.###.##... Health: 29/29 ========================#.# #....# #.##... Magic: 5/7=================-------#.# ###....# #.###... AC: 3Str: 4#.# #......# #..#### #... EV: 11Int: 19:&hN#.# #....#.# ##....#####... SH: 0Dex: 14#.# #....#.# ##......##### XL:  4 Next: 27% Place: Dungeon:3#.####....#@# #......####. Noise: =--------  Time: 3974.5 (0.0):&h#.........#.# #........... a) +0 dagger###########.# #>......>... Cast: Soul Splinter..* #......##### Fly ... +......'........! .#......####. S   adder..... .........#...:&hK.....##########.#.#.#.#... _The adder hisses angrily.  Casting: Soul Splinter (safe; 2% risk of failure)  :&h>Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 58%):&h:&hy[ S.5.5 (1MCasting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 58%) _The adder resists with significant effort.:&hS #.#######....#### #... knorpule3000 the Sneak:&h$U" #.# #.#.....# #... Poltergeist #.# ##.#.###.# #... Health: 29/29 ======================== #.# #....# #.# #... Magic: 4/7=============-----------:&hiV #.# ###....# #.## #... AC: 3Str: 4 #.# #......# #..#### #... EV: 11Int: 19 :&hW#.# #....#.# ##....#####... SH: 0Dex: 14 #.# #....#.# ##......##### XL:  4 Next: 27% Place: Dungeon:3 #.####....#@# #......####. Noise: =--------  Time: 3975.5 (0.0) :&hb]#.........#S# #........... a) +0 dagger ###########.# #>......>... Cast: Soul Splinter ... #......##### Fly  ... +......'.... ....! .#......####. S   adder ..... .........#... .....##########.#.#. #.#... _The adder resists with significant effort.  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 58%):&h#.#######....#####... knorpule3000 the Sneak#.# #.#.....##... Poltergeist#.# ##.#.###.##... Health: 29/29 ========================#.# #....# #.##... Magic: 4/7=============-----------#.# ###....# #.###... AC: 3Str: 4#.# #......# #..#### #... EV: 11Int: 19#.# #....#.# ##....#####... SH: 0Dex: 14#.# #....#.# ##......##### XL:  4 Next: 27%:&h# Place: Dungeon:3#.####....#@# #......####. Noise: =--------  Time: 3975.5 (0.0)#.........#*# #........... a) +0 dagger###########.# #>......>... Cast: Soul Splinter... #......##### Fly ... +......'........! .#......####. S   adder..... .........#........##########.#.#.#.#... _The adder resists with significant effort.  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 58%):&h~:&h S  Casting: Soul Splinter (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  :&h Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 58%)  The adder resists with significant effort.:&hE+6.5 (1:&h:&h1S _The adder closely misses you.:&hX  #.#######....#### #... knorpule3000 the Sneak #.# #.#.....# #... Poltergeist #.# ##.#.###.# #... Health: 29/29 ======================== #.# #....# #.# #... Magic: 3/7==========-------------- #.# ###....# #.## #... AC: 3Str: 4 #.# #......# #..#### #... EV: 11Int: 19 #.# #....#.# ##....#####... SH: 0Dex: 14 #.# #....#.# ##......##### XL:  4 Next: 27% Place: Dungeon:3 #.####....#@# #......####. Noise: =--------  Time: 3976.5 (0.0) #.........#S# #........... a) +0 dagger ###########[39;4:&h 9m.# #>......>... Cast: Soul Splinter ... #......##### Fly  ... +......'.... ....! .#......####. S   adder ..... .........#... .....##########.#.#. #.#... _The adder closely misses you.Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 58%):&h #.#######....#####... knorpule3000 the Sneak#.# #.#.....##... Poltergeist#.# ##.#.###.##... Health: 29/29 ========================#.# #....# #.##... Magic: 3/7==========--------------:&hU #.# ###....# #.###... AC: 3Str: 4#.# #......# #..#### #... EV: 11Int: 19#.# #....#.# ##....#####... SH: 0Dex: 14#.# #....#.# ##......##### XL:  4 Next: 27% Place: Dungeon:3#.####....#@# #......####. Noise: =--------  Time: 3976.5 (0.0)#.........#*# #........... a) +0 dagger###########.# #>......>... Cast: Soul Splinter... #......##### Fly [:&h 39;49m... +......'........! .#......####. S   adder..... .........#........##########.#.#.#.#... _The adder closely misses you.Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 58%):&hv F(weak, ally target, soul-splint…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  :&hO Press: ? - help, Shift-Dir - straight line: an adder (chance to affect: 58%)  A fragment of the adder's soul is dislodged from its body.  The adder looks weaker.:&h S*You feel bolstered by spreading misfortune.:&hƄ  6 7.5 (1Soul Splinter:&h< :&h( t _The adder barely misses you. Your soul wisp touches the adder.:&h   You hit the adder.  The adder is heavily wounded.The adder bites you but does no damage. x2:&h&8:&h:&h^ _Your soul wisp closely misses the adder.:&h[  You closely miss the adder.The adder is heavily wounded.:&h>^ &9:&h d :&hf ~ _The adder bites you but does no damage. Your soul wisp misses the adder.:&h49  You hit the adder.  The adder is heavily wounded.:&h:'80:&hx?:&hA_ _The adder bites you but does no damage. Your soul wisp touches the adder.:&hdThe adder is heavily wounded. _The adder bites you but does no damage. Your soul wisp touches the adder.  You completely mis  The adder is almost dead.:&heThe adder bites you but does no damage.  Your soul wisp completely misses the adder.:&hg&1:&hp:&hsS _The adder closely misses you.:&h  You barely miss the adder.The adder is almost dead.The adder bites you but does no damage. Your soul wisp touches the adder.:&h .*   soul wisp (summoned):&h M 432 _The adder dies! _Your Fighting skill increases to level 2!:&h 4:&h :&h :&h :&h# W4=== _:&h :&hڲ :&h+ :&h R===:&h& :&h :5:&hY :&h= :&h޼ :&h :&h ,:&h :&h :&ho :&h> :&h |4:&h Q5====:&hL :&h :&h ,:&h :&hH r _Your soul wisp disappears in a puff of smoke!:&h 1 3 :&h~ :&h _You feel your existence waver again.:&h :&h` S====:&h :&h ,:&hi :&h ,:&h) ,:&h :&h :&hq ,:&h9 :&h ,:&hV :&h4 d6===:&h :&h ,:&hL :&h  ,:&hh ===:&h :&h ,:&hg :&h :&hY :&h :&h" :&h8# :&h$ :&h& B:&hL* {7====:&hND  _Magic restored.====:&h #.# #......# #..#### #..#.# #....#.# ##....#####..#.# #....#.# ##......########.####....#.# #......####.........#.#####...........#############.#...#>......>.. ............#......####### #####.......+......'....#. #....@..#......####.##- #...............# .......##########.#.######+#. #.#..... # #.....## #........ #######.##  ...<  #### 4018.5 (36.0)-9.5 (37 _s - a fizzy gol:&h" 'den potion:&hZ:&h2X:&hO:&hH:&h%:&h:&h6n:&h,:&h:&hn:&h:&h:&h[,:&h:&h:&h:&h;B:&h":&h,:&hN:&h:&h,:&hX:&h:&hK:&h{:&h,:&h:&heB:&ha:&hn,:&h*:&ht _You reach down and open the door.:&h+@  There is an open door here.:&h:&h` _:&h:&h:&h:&hg:&h:&h!:&h|:&h:&h:&h% :&h :&h :&h :&h :&h:&h0:&h:&h:&h:&hH:&h:&ha:&h:&h:&h!:&h:&hs:&h:&h:&hs!:&h":&h#:&h.$:&h$:&h5&:&h&:&h=':&h':&h(:&h9):&h):&h>*:&hW+:&h+:&hr,:&h.B:&h@/:&h,0:&h%1:&h1:&h.2:&h2:&h3:&hq4:&h4:&hp::&hs;:&h]<:&h<,:&h=:&h>:&hc?,:&hiA,:&hA:&hB:&h1C:&h.D:&hT,:&hV:&hXX:&hY,:&hZ:&ht[:&h\,:&h%]:&hE^,:&h^:&h_:&h`:&ha,:&hb:&hc,:&hd:&he:&hf,:&hg:&hh:&hi:&hVj,:&h\k:&hHl:&hl,:&h.n:&hVo:&hp:&h+q:&h r:&h.s:&hs,:&ht:&hu:&hrv,:&hw:&hux:&hx,:&hBz:&h7{:&h{,:&h}:&h}:&h|~,:&h:&h:&hS,:&hj:&h,:&hL:&hJ:&hX:&h܆,:&h:&h:&hl,:&hp:&hP:&hԋ,:&h :&h:&hq,:&h:&hא:&h_:&h6:&h:&h:&h7,:&ha:&hj:&h,:&h:&h,:&h*:&h+:&h=:&h#,:&hj:&h:&hz,:&h X:&hg:&h:&hn:&h:&h:&h:&h:&h:&ha:&h:&h%:&h:&h:&hv,:&h:&h:&h;:&h¶:&h:&h::&h,:&hQ:&hP  There is a stone staircase leading up here.:&h:&hw _:&h:&hN:&hJ:&hB:&h$:&h:&hj:&h,:&hp:&hy:&h,:&h@:&h::&h,:&h\:&hV:&h,:&hC:&h:&h]:&h8,:&h:&h,:&h:&hK:&h:&h:&hf:&h:&hk:&hW:&h:&h|:&h":&h :&h,:&h:&h ,:&h:&h:&hx:&h:&h:&h2:&h':&h:&hT:&hJB:&h:&hd:&h:&h,:&hY:&h!N _You now have 173 gold pieces (gained 16).:&hv#4:&h"$:&h%:&h':&h',:&h):&h$*:&h*:&h^+:&h*,:&h-:&h@.:&h.:&h/:&h0:&hC1:&h1:&h^2:&ho3:&h3:&hm4:&h4:&h5:&h\6:&h6:&h7:&h8:&h8:&h9:&h8::&he;:&h;:&h<:&h=:&h/>:&h>:&hL?:&h?:&h5A,:&hA:&hB:&hC,:&h:&h>:&hN?:&hu@:&hB:&hB:&hC:&hRD:&hE:&h[F:&hF:&hH:&hI:&hxJ:&hK:&hM:&h]N,:&hhO:&hP:&hOR,:&hS:&h U:&hc[p ##.#.#.#.#.#.# #.........#.# ###.#.#..##.#. ..#)#.#.....#.#  #.#.# #.#.#######....#:&h[ #########.#.# #.#... ...5....#.#.# ##.#.#########@#.#.# #....# ..........#.# ###....# #######.###.# #......# Soul Splinter #.# #.# #....#.# #######.# #.# #....#.:&h]j##.......# #.####....#.# 5   Grinder (asleep)#.......###.........#.###........############.#.#.......................:&hb2222.5 (203.0):&hc,34:&hg:&hiX _Grinder comes into view.:&h:&h[Level 3 of the Dungeon <<<<>>>>(Press ? for help)#########..######.#...#.#.########## #.# #.# ...............#.#.#.#.#.....##...# #.# #.# ###########..#.#.#.#.#.#.....##...####.# #.###.#.#.#.#.#.#.....##.....##.# #.##.........#.#.....##.....##.# #.# ###.#.#..##.#.#######+#.###.#####.# ..#)#.#.....#.##.....[.).)...# #.#.#.........########.###.########.#.#######....#####........#.### #########.#.# #.#.....##............# ...5....#.#.# ##.#.###.##.........†#.#:&hM` #######@#.#.# #....# #.##.......##.#.### ..........#.# ###....# #.###..............# #######.###.# #......# #..#### #.......##.#.#.##.# #.# #....#.# ##....#####.......##.#.#.########.# #.# #....#.# ##......#######.....#.#.#:&h.h#.......# #.####....#.# #......####....###.#.#.##.......###.........#.#####...........######.#.#.##........############.#...#>......>........#.#.#.##.........................#......#########.#.#.#.#######...##########.......+......'....#........#.##...##.......#......####.##.#.#.###.###############...............#.....<......#.#:&h":&h 7#@:&h$7##:&h7##:&h_@ A.#:&h75.:&h3L...5....:&h:&hC##.#.#.#.#.#.#... knorpule3000 the Sneak#.........#.#... Poltergeist###.#.#..##.#.## Health: 29/29 ========================..#)#.#.....#.# Magic: 7/7========================#.#.#.........## AC: 3Str: 4#.#.#######....# EV: 11:&hInt: 19#########.#.# #.#... SH: 0Dex: 14...5....#.#.# ##.#.## XL:  4 Next: 43% Place: Dungeon:3#######@#.#.# #....# Noise: ---------  Time: 4223.5 (0.0)..........#.# ###....# a) +0 dagger#######.###.# #......# Cast: Soul Splinter:&h#.# #.# #....#.# Fly #######.# #.# #....#.##.......# #.####....#.# 5   Grinder (asleep)#.......###.........#.###........############.#.#....................... _There is an open door here. _There is a stone staircase leading up here. :&h_You now have 173 gold pieces (gained 16). _There is a stone staircase leading up here. _There is an open door here. _Grinder comes into view.:&h>:&h:&h>+  #........##.#.#..##.#.##..#)#.#.....#.# #.#.#.........########....#########.#.# #.#...:&h...5....#.###.#.#########.#.#....# .......@..#.# #########.##.. #.# #########........# #.###. . ................... ######...##########..... :&h:&h:&h$4.5 (1:&hu$Soul Splinter:&h:&hJ:&h:&h:&hmX:&h#.........#####.#.#.....#.# #...............#.###.#.#.# #########..######.#...#.#.###...............#.#.#.#.#....###########..#.#.#.#.#.#....g... ##.#.#.#.#.#.#...... #.........#.#.......?..####.#.#..##.#.###'@.#)#.#.....#.# ......##.#.#.........#..... #.#.#######....###########.#.# #.#.......5....#.#.# ##.#.##########.#.#.# #....# # g   hobgoblin (asleep)..........#.# ###....# ########.###.# ## # #.# #.# #....#.# # 32.5 (8:&h i  You reach down and open the door.3.5 (9:&h[ _A hobgoblin comes into view. _Found a scroll labelled AFUIFAD ERUHAI.:&hj5 #.#####.#.#.....#.# #.#.###.#.#.# #..######.#...#.#. .#.#.#.#.# #####..#.#.#.#.#.#.g...[.##.#.#.#.#.#.#.. #.#.#.?..####.#.#..##.#..@..#)#.#.....#.#.##.#.#.##.. #.#.#.... #########.#.# #.# ...5....#.#.# ##.#. #.#.#.# #....#  ....#.# ###....# #.###.# #......# #.# #.# #....#.#:&hBX  Found a scale mail.:&hj.gg==4.5 (1Soul Splinter:&h:&hn _The hobgoblin shouts! _There is an open door here.:&hB #.........#####.#.#.....#.#  knorpule3000 the Sneak #...............#.###.#.#.#  Poltergeist #########..######.#...#.#.## Health: 29/29 ======================== ...............#.#.#.#.#... Magic: 6/7====================---- ###########..#.#.#.#.#.#... AC: 3Str: 4 ..g..[.##.#.#.#.#.#.#... EV: 11Int: 19 ...**.. #.........#.#... SH: 0Dex: 14 :&hzM....?**####.#.#..##.#.## XL:  4 Next: 43% Place: Dungeon:3 .......@..#)#.#.....#.#  Noise: ==-------  Time: 4234.5 (0.0) .......##.#.#.........## a) +0 dagger ....... #.#.#######....# Cast: Soul Splinter #########.#.# #.#... Fly  ...5....#.#.# ##.#.## #######.#.#.# #....#  g   hobgoblin ..........#.# ###....#  #######.###.# #......#  #.# #.# #....#.# _There is an open door here.  Casting: Soul Splinter (safe; 2% risk of failure)  :&h;HConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 67%):&h0a^#.........#####.#.#.....#.# knorpule3000 the Sneak#...............#.###.#.#.# Poltergeist#########..######.#...#.#.## Health: 29/29 ========================...............#.#.#.#.#... Magic: 6/7====================----###########..#.#.#.#.#.#... AC: 3Str: 4..*..[.##.#.#.#.#.#.#... EV: 11Int: 19....... #.........#.#... SH: 0:&hjdDex: 14....?..####.#.#..##.#.## XL:  4 Next: 43% Place: Dungeon:3.......@..#)#.#.....#.# Noise: ==-------  Time: 4234.5 (0.0).......##.#.#.........## a) +0 dagger....... #.#.#######....# Cast: Soul Splinter#########.#.# #.#... Fly ...5....#.#.# ##.#.#########.#.#.# #....# g   hobgoblin..........#.# ###....########.###.# #......##.# #.# #....#.# _There is an open door here.  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect:&hd: 67%):&h;:&hO:&hG.g:&h3-5.5 (1:&h:&h)  Casting: Soul Splinter (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 67%) _The hobgoblin struggles to resist.:&hk[  #.........#####.#.#.....#.#  knorpule3000 the Sneak :&hm] #...............#.###.#.#.#  Poltergeist #########..######.#...#.#.## Health: 29/29 ======================== ...............#.#.#.#.#... Magic: 5/7=================------- ###########..#.#.#.#.#.#... AC: 3Str: 4 ...g.[.##.#.#.#.#.#.#... EV: 11Int: 19 ....*.. #.........#.#... SH: 0Dex: 14 ....?**####.#.#..##.#.## XL:  4 Next: 43% Place: Dungeon:3 .......@..#)#.#.....#.#  Noise: =--------  Time: 4235.5 (0.0) :&h^ C.......##.#.#.........## a) +0 dagger ....... #.#.#######....# Cast: Soul Splinter #########.#.# #.#... Fly  ...5....#.#.# ##.#.##:&h^ R #######.#.#.# #....#  g   hobgoblin ..........#.# ###....#  #######.###.# #......#  #.# #.# #....#.# _The hobgoblin struggles to resist.  :&h_ NCasting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  :&hm_ Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 67%):&ha-#.........#####.#.#.....#.# knorpule3000 the Sneak#...............#.###.#.#.# Poltergeist#########..######.#...#.#.## Health: 29/29 ========================...............#.#.#.#.#... Magic: 5/7:&h1=================-------###########..#.#.#.#.#.#... AC: 3Str: 4...*.[.##.#.#.#.#.#.#... EV: 11Int: 19....... #.........#.#... SH: 0:&hDex: 14....?..####.#.#..##.#.## XL:  4 Next: 43% Place: Dungeon:3.......@..#)#.#.....#.# Noise: =--------  Time: 4235.5 (0.0).......##.#.#.........## a) +0 dagger....... #.#.#######....# Cast: Soul Splinter#########.#.# #.#... Fly ...5....#.#.# ##.#.#########.#.#.# #....# g   hobgoblin..........#.# ###....########.###.# #......##.# #.# #....#.# _The hobgoblin struggles to resist.  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to:&h* affect: 67%):&h] (weak, ally target, soul-sp…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 67%)  A fragment of the hobgoblin's soul is dislodged from its body.  :&h^The hobgoblin looks weaker.:&h:&h .*g You feel bolstered by spreading misfortune.:&hn 6 6.5 (1Soul Splinter:&h3:&h5; _Your soul wisp touches the hobgoblin.:&h( #..#.....#.#.#.###.#.# ######.#.#.....#.# #...............#.###.#.#.#########..######.#...#.#.# ...............#.#.#.#.############..#.#.#.#.#.##.....[.##.#.#.#.#.#.##...*g..##.........#.#..#....?.@####.#.#..##.#.#:&h, .'..#)#.#.....#.#.##.#.#............##.#.#######.##########.#.# #.#.. ...5....#.#.# ##.#.# #######.#.#.# #....# ..........#.# ###....########.###.# #......#:&h, :&hX. :&h7 a..*g:&h; .-7:&hkD :&hF :&h8  You hit the hobgoblin.  The hobgoblin is almost dead.The hobgoblin barely misses you. Your soul wisp touches the hobgoblin.:&h.*   soul wisp (summoned):&hR65=8:&h!:&hI _The hobgoblin dies!:&h\:&hka:&hi:&hVmH _No target in view!:&hr #..#.#.#.#.###.#. #.#####.#.#.....#. #.#.###.#.#. #..######.#...#.#. .#.#.#.#.# ###..#.#.#.#.#.# #.....[.##.#.#.#.#.#.# #.##.#.# #....*@.####.#.#..##.#..'..#)#.#.....#.#.##.#.#. #.##.#.# ##.#.# #.# ...5....#.#.# ##.#. #.#.#.# #.... .#.# ###.... #.###.# #......:&h :&h:&h5-9 _:&h:&h=:&hh #..#.#.#.#.###.# #.#####.#.#.....# #.#.###.#.# #..######.#...#.# .#.#.#.#.# ###..#.#.#.#.#.#:&h #.....[.##.#.#.#.#.#.# #.##.#.# #....@*.####.#.#..##.#.'..#)#.#.....##:&hi'.##.#.# #.##.#.# ##.#.# #.#:&hں` ...5....#.#.# ##.# #.#.#.# # .#.# ### :&hJQ#.###.# #:&h3:&hA-40:&h:&h5 _You swap places.:&h+1.5 (2:&hy:&hd _t - a scroll labelled AFUIFAD ERUHAI:&h/ * #..#.#.#.#.###. #.#####.#.#..... #.#.###.#. #..######.#...#. .#.#.#.#. ###..#.#.#.#.#. #.....[.##.#.#.#.#.#. #.##.#. #...@.*.####.#.#..##.:&h F.'..#)#.#.....#.##.#.# #.##.#.# ##.#.# #. ...5....#.#.# ##. #.#.#.# # .#.# ### #.###.# #:&h' s*.2.5 (1:&hS( :&hM056===4:&hgX:&hL:&h ,:&h?:&hWr _Your soul wisp disappears in a puff of smoke!:&h1 3 :&h%:&hs _You feel your existence waver again.:&hx<===:&h:&hP,:&h:&h,:&h:&h,:&h:&h:&h$:&h:&hG,:&h:&hxe7====:&h:&hV:&hE,:&h:&h :&h^B:&h:&h ,:&h :&h :&hS====:&h:&ho:&h;,:&h:&h.:&h,:&h,:&h:&h:&hr:&h!:&h":&h#:&h#$,:&h%:&h&:&h&:&h_':&hE(:&h):&h):&hZ*:&h0+:&h&,:&h,:&h,:&h-:&h.:&h/,:&h6:&h7,:&h08:&hl::&h[;,:&h;:&h=:&h?,:&hk?:&hA:&h[C,:&hgD:&hLF:&hG,:&hJ:&hK:&h&M,:&h&N:&hO:&hLQ,:&hQ:&h^T:&hU:&hV:&hV:&h)X:&hY:&hY:&hZ:&h\:&h]:&h@^:&h7_:&h`:&hCc,:&hSd:&hf:&hg:&h$h:&hh:&hj:&hl,:&hm:&ho:&hr,:&hs:&h%u:&hv,:&hw:&hy:&h{,:&h|:&hs~:&h:&h|:&h:&h?:&h,:&hʆ:&hA:&h,:&h:&h:&h,:&he:&h:&h,:&h1:&h:&hڛ,:&h:&h:&h֠,:&h}:&hC:&h{:&hФ:&hK:&h:&hC:&h:&h;:&h:&hӫ:&h=:&h:&h߮:&h,:&hi:&hݳ:&hF,:&hb:&hf,:&hH:&hK _f - 3 potions of brilliance (gained 1):&h4:&h:&hh:&h,:&h:&h:&h:&hg,:&h:&ht,:&h:&hX:&h:&hG:&h:&h:&h:&h ,:&h:&hg:&h,:&h:&h:&h,:&h:&h:&h*,:&hQ:&hf:&h,:&hC:&h:&h,:&h:&hr:&h ,:&h :&h1:&h,:&h4:&h:&h1,:&h!:&h]:&h,:&hV:&h:&h,:&h;:&h(!:&hC",:&h":&h$:&h&,:&h&:&hV(:&hO):&h):&hA*:&h+:&h,:&h-:&h .:&h/:&h0:&h0:&hP1:&h2:&h3:&h34:&h4:&h5:&h27:&h7,:&h9:&h::&h8;:&h;:&h=:&h]>:&h>:&h9?:&h@:&hjBB:&hC:&hE,:&heF:&hG:&hH:&hI:&hI:&hJ:&hK:&hL,:&hS:&hS:&hT,:&hV:&hY:&h/[:&hg\:&hG]:&h^:&h6b:&h3c:&h\g,:&hi:&h'j:&hk:&hzn:&ho:&hp:&hvq:&hs:&ht:&h\u:&hv:&hy:&h{:&h}|:&hz}:&h:&hE:&h::&h:&h߇:&h.:&ht:&hǏ:&h:&hM:&h:&h7:&hī,:&h:&h:&h[:&h:&h:&h_:&h:&hq:&h޾:&h:&h:&h':&h:&h:&hY:&hA:&h:&hB:&hH,:&h,:&h,:&h:&h:&h},:&hy:&h:&hC:&hP,:&h,:&h:&h:&h1,:&hp:&h,:&h<:&h:&h|:&h,:&hd:&h!,:&h :&h :&h :&hO :&hN:&hH:&h:&hV:&h:&hN:&h:&h:&h0X:&h9B:&haD:&h8Te  #..#########..######.#  #..................#.#  #.#############..#.#.#:&hTa  #.# #.....[.##.#.#.#  #.# ##......:&hOUo  #.#####.......####.#.# #.............'..#)#.# #######.......##.#.#. ...@#.......##.#.###35917.0):&hUi  #.##.##########.#.#   #.##.....5....#.#.#  :&hBV#.###########.#.#.#  #...............#.#:&hV #############.###.#   #.# #.# :&h'W, #######.# #.#  #.......# #.### :&hX:&h\:&h^E _Done exploring.:&h7Y :&h>Z Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon :&h:&h] #..#########..######.# knorpule3000 the Sneak #..................#.# Poltergeist #.#############..#.#.# Health: 29/29 ======================== #.# #.....[.##.#.#.# Magic: 7/7======================== #.# #.......##...... AC: 3Str: 4 #.#####.......####.#.# EV: 11Int: 19 #.............'..#)#.# SH: 0Dex: 14 #######.......##.#.#.. XL:  4 Next: 45% Place: Dungeon:3 #...@#.......##.#.### Noise: ---------  Time: 4359.5 (0.0) #.##.[4:&h+l0m##########.#.#a) +0 dagger #.##.....5....#.#.#Cast: Soul Splinter #.###########.#.#.#Fly  #...............#.# #############.###.# #.# #.# #######.# #.# #.......# #.###  _You swap places. _t - a scroll labelled AFUIFAD ERUHAI _Your soul wisp disappears in a puff of smoke! _You feel your existence waver again. _f - 3 potions of brilliance (gained 1) _Done exploring. _:&h31X:&h4:&hCS:&hU,:&hB[X:&h0:&h :&h:&h:&h:&h:&h*:&h:&ht:&h:&h,:&h:&h:&h ,:&h:&h:&h:&hc,:&h5:&hh:&h}:&hb:&h:&h,:&h:&h :&hV ,:&h- :&h8 :&h$ ,:&h :&h :&h ,:&h :&h% :&hK :&h :&h :&h :&h ,:&hp :&h :&hc :&hE :&h :&hR :&h ,:&h :&h :&hf! ,:&h6" :&h9$ :&h(% ,:&h& :&hV' :&h( ,:&h) :&h* :&h+ :&h/, :&h, :&hF. :&h/ :&h0 :&h0 :&h1 :&h2 :&he3 :&h3 :&h?6 Z  There is a stone staircase leading down here.:&h6 :&h 8 :&h8 % _:&hW9 :&h:n <4:&ho ,:&hOp :&h%v       :&hv          :&h!w c###   #@#  409.3 (49.8) #.#   :&hw #.#   #..   ###       :&hYx |   _You fly downwards.:&hy :&hJ| :&h6~ a _There is a stone staircase leading up here.:&h :&hp uRead which item? Scrolls  e - a scroll of fog  i - a scroll labelled OCZATT NOELLI  l - a scroll labelled TEMPAE WOAXY  m - a scroll labelled KUS SA YRU  o - a scroll labelled XUFUPL CAWKA  p - a scroll labelled ZIKOUB OMPACOH  t - a scroll labelled AFUIFAD ERUHAI [!] read|quaff[?] describe selected:&h+,  knorpule3000 the Sneak  Poltergeist  Health: 29/29 ========================  Magic: 7/7========================  AC: 3Str: 4  EV: 11Int: 19  SH: 0Dex: 14###  XL:  4 Next: 45% Place: Dungeon:4#@#  Noise: ---------  Time: 4409.3 (0.0)#.#  a) +0 dagger#.#  Cast: Soul Splinter#..  Fly ###         [3:&h6 4m _You feel your existence waver again. _f - 3 potions of brilliance (gained 1) _Done exploring. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.  Okay, then. _:&hE:&hBuRead which item? Scrolls  e - a scroll of fog  i - a scroll labelled OCZATT NOELLI  l - a scroll labelled TEMPAE WOAXY  m - a scroll labelled KUS SA YRU  o - a scroll labelled XUFUPL CAWKA  p - a scroll labelled ZIKOUB OMPACOH  t - a scroll labelled AFUIFAD ERUHAI [!] read|quaff[?] describe selected:&h:&h:&ha|  knorpule3000 the Sneak  Poltergeist  Health: 29/29 ========================  Magic: 7/7========================  AC: 3Str: 4  EV: 11Int: 19  SH: 0Dex: 14###  XL:  4 Next: 45% Place: Dungeon:4#@#  Noise: ---------  Time: 4409.3 (0.0)#.#:&hN  a) +0 dagger#.#  Cast: Soul Splinter#..  Fly ###          _f - 3 potions of brilliance (gained 1) _Done exploring. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Okay, then.  As you read the scroll labelled OCZATT NOELLI, it crumbles to dust.  It is a scroll of enchant armour.:&hO/  --more--:&hF3Enchant which item? Armour  b - a +1 cloak (haunted)  n - a +0 cloak (haunted)[?] describe selected:&hi  knorpule3000 the Sneak  Poltergeist  Health: 29/29 ========================  Magic: 7/7========================  AC: 3Str: 4  EV: 11Int: 19  SH: 0Dex: 14###  XL:  4 Next: 45% Place: Dungeon:4#@#  Noise: ---------  Time: 4409.3 (0.0)#.#  a) +0 dagger#.#  Cast: Soul Splinter#..  Fly ###         [3:&hlo4m _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Okay, then.As you read the scroll labelled OCZATT NOELLI, it crumbles to dust.  It is a scroll of enchant armour.:&hs4410.3 (1:&hR _Your +1 cloak glows green for a while.:&haO :&h S uRead which item? Scrolls  e - a scroll of fog  l - a scroll labelled TEMPAE WOAXY  m - a scroll labelled KUS SA YRU  o - a scroll labelled XUFUPL CAWKA  p - a scroll labelled ZIKOUB OMPACOH  t - a scroll labelled AFUIFAD ERUHAI :&hS [!] read|quaff[?] describe selected:&h :&h :&h   knorpule3000 the Sneak  Poltergeist  Health: 29/29 ========================  Magic: 7/7========================  AC: 4Str: 4:&h   EV: 11Int: 19  SH: 0Dex: 14###  XL:  4 Next: 45% Place: Dungeon:4#@#:&h   Noise: ---------  Time: 4410.3 (0.0)#.#  a) +0 dagger#.#  Cast: Soul Splinter#..  Fly ###          _You fly downwards. _There is a stone staircase leading up here. _Okay, then.As you read the scroll labelled OCZATT NOELLI, it crumbles to dust.  It is a scroll of enchant armour. _Your +1 cloak glows green for a while.:&h  As you read the scroll labelled TEMPAE WOAXY, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 altar.  It was a scroll of revelation.:&h1 N,,,,,*,,,,,*,* ,,,*,****###.########### ,,,,,,,,,....########### *,,,,****############### ,*,*,* ###.........### :&h *,,*,* ###.#######.### ,*,,,* ###.#.....#.### *,,*,* ###.#.###.#.### ,,,*,****###.#.#@#.#.### ,,,,,,,,,....#.#.#.#.### :&h& 0,,,,,,,,,....#.#.#.#.### ,***,****###.#.#...#.### ,,,,,,,,,..#.#.#####.### ****,****#.#.#.........#h   hound (asleep):&h *,* #.B..........h#B   giant cockroach (asleep)*,* #g..########..#g   hobgoblin (wandering):&h! *,* *,,,,**,,,,*,,*1.3 (1:&hQ :&hm _A giant cockroach comes into view. A hobgoblin comes into view.:&h/I :&hkO Level 4 of the Dungeon <<<>>>>^(Press ? for help)*,,* *,* *<*,******,,,,,*****,*,*,*,*,*,*,***,** *,* ***,* ******,** *,*,,,,,,,*,*,**,,****,* *,* *,,,**,,** *,***,*,***,*,***,,,,,,* *,*****,,,**,,,***,,,,,*,,,,,*,***,,,,,* *,,,,,,,,,,,,,,,,,,,,*,****###.########### *,,,,,* *******,,,**,,,*,*,,,,,,,,,....########### *,,,,,**,,,,,,,*,*,*,,,,****############### *,,,,,******,,*,*,*,*,*,* ###.........### *,,,,,*:&hP **,,*,>,*,,*,* ###.#######.### *,,,,,**,*,*,*,*,,,* ###.#.....#.### *******,,,***,,*,*,*,,*,* ###.#.###.#.### *,,,,,,,,,**,,,,*,*,,,*,****###.#.#@#.#.### *,,,,,,,,,***************,,,,,,,,,,,,,,,,....#.#.#.#.### *,,,,,,,,,,,,,,,,,,,,,,,+,,,,,,,,,,,,,,,,....#.#.#.#.### *********,,**************,,,,,,,,***,****###.#.#...#.### **,,,,,,,,,,,* *****,,,,,,,,,,,,..#.#.#####.### ***,,,,,,,,,**,******,****#.#.#.........# *,,,,,,,,,**,* *,* #.B..........h# *,,,,,,,,,**,* *,* #g..########..# *,,,,,,,,,**,* *,* *,,,,**,,,,*,,* *,,,,,,,,,**** *,* **,* *,,⌠,,,,,_,*,,* *,,,,,,,,,,,,* *,* *,,* *,,,,,~,,~,*,,* *******+**,,,* *,* ***,** *,,,~~~~~,,*,,* [13:&hR ;68H:&h :&hP ,,,,,*,,,,,*,*  knorpule3000 the Sneak ,,,*,****###.###########   Poltergeist ,,,,,,,,,....###########   Health: 29/29 ======================== *,,,,****###############   Magic: 7/7======================== ,*,*,* ###.........###   AC: 4Str: 4 *,,*,* ###.#######.###   EV: 11Int: 19 ,*,,,* ###.#.....#.###   SH: 0Dex: 14 *,,*,* ###.#.###.#.###   XL:  4 Next: 45% Place: Dungeo:&hƕ n:4 ,,,*,****###.#.#@#.#.###   Noise: ---------  Time: 4411.3 (0.0) ,,,,,,,,,....#.#.#.#.###   a) +0 dagger ,,,,,,,,,....#.#.#.#.###   Cast: Soul Splinter ,***,****###.#.#...#.###   Fly ,,,,,,,,,..#.#.#####.###  ****,****#.#.#.........#   h   hound (asleep)*,* #.B..........h#  [3:&h 7m B   giant cockroach (asleep)*,* #g..########..#   g   hobgoblin (wandering)*,* *,,,,**,,,,*,,*  It is a scroll of enchant armour. _Your +1 cloak glows green for a while.  As you read the scroll labelled TEMPAE WOAXY, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 altar.  It was a scroll of revelation. _A giant cockroach comes into view. A hobgoblin comes into view.:&h :&hԣ :&h>[(Read which item? Scrolls  e - a scroll of fog  m - a scroll labelled KUS SA YRU  o - a scroll labelled XUFUPL CAWKA  p - a scroll labelled ZIKOUB OMPACOH  t - a scroll labelled AFUIFAD ERUHAI [!] read|quaff[?] describe selected:&h=:&h:&h ,,,,,*,,,,,*,*  knorpule3000 the Sneak ,,,*,****###.###########   Poltergeist ,,,,,,,,,....###########   Health: 29/29 ======================== *,,,,****###############   Magic: 7/7======================== ,*,*,* ###.........###   AC: 4Str: 4 *,,*,* ###.#######.###   EV: 11Int: 19 ,*,,,* ###.#.....#.###   SH: 0Dex: 14 *,,*,* ###.#.###.#.###   XL:  4 Next: 45% Place: Dungeo:&h n:4 ,,,*,****###.#.#@#.#.###   Noise: ---------  Time: 4411.3 (0.0) ,,,,,,,,,....#.#.#.#.###   a) +0 dagger ,,,,,,,,,....#.#.#.#.###   Cast: Soul Splinter ,***,****###.#.#...#.###   Fly ,,,,,,,,,..#.#.#####.###  ****,****#.#.#.........#   h   hound (asleep)*,* #.B..........h#  [3:&hL|7m B   giant cockroach (asleep)*,* #g..########..#   g   hobgoblin (wandering)*,* *,,,,**,,,,*,,*  It is a scroll of enchant armour. _Your +1 cloak glows green for a while.  As you read the scroll labelled TEMPAE WOAXY, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 altar.  It was a scroll of revelation. _A giant cockroach comes into view. A hobgoblin comes into view.  As you read the scroll labelled KUS SA YRU, it crumbles to dust.  It is a scroll of brand weapon.  --more--:&h :&h Brand which weapon? Hand Weapons  a - a +0 dagger (weapon)[?] describe selected:&h@:&h:&hS ,,,,,*,,,,,*,*  knorpule3000 the Sneak ,,,*,****###.###########   Poltergeist ,,,,,,,,,....###########   Health: 29/29 ======================== *,,,,****###############   Magic: 7/7======================== ,*,*,* ###.........###   AC: 4Str: 4 :&h*,,*,* ###.#######.###   EV: 11Int: 19 ,*,,,* ###.#.....#.###   SH: 0Dex: 14 *,,*,* ###.#.###.#.###   XL:  4 Next: 45% Place: Dungeon:4 ,,,*,****###.#.#@#.#.###   Noise: ---------  Time: 4411.3 (0.0) ,,,,,,,,,....#.#.#.#.###   a) +0 dagger ,,,,,,,,,....#.#.#.#.###   Cast: Soul Splinter ,***,****###[39:&hN;49m.#.#...#.###   Fly ,,,,,,,,,..#.#.#####.###  ****,****#.#.#.........#   h   hound (asleep)*,* #.B..........h#   B   giant cockroach (asleep)*,* #g..########..#   g   hobgoblin (wandering)*,* *,,,,**,,,,*,,*  As you read the scroll labelled TEMPAE WOAXY, it crumbles to dust.  :&hQdYou feel aware of your surroundings. You sensed 1 altar.  It was a scroll of revelation. _A giant cockroach comes into view. A hobgoblin comes into view.As you read the scroll labelled KUS SA YRU, it crumbles to dust.  It is a scroll of brand weapon.:&h&|  ###.########### ....########### ###############  ###.........###  ###.#######.### :&h ###.#.....#.###  ###.#.###.#.### ###.#.#@#.#.### ....#.#.#.#.### ....#.#.#.#.### ###.#.#...#.### :&h~y..#.#.#####.### #.#.#.........#  *,* #.B..........h#  *,* #g..########..#  *,* :&hT Your +0 dagger projects an invisible shield of force!:&h  ###.########### ....########### ###############  ###.........###  ###.#######.###  ###.#.....#.###  ###.#.###.#.### ###.#.#@#.#.### :&hG ....#.#.#.#.### ....#.#.#.#.### ###.#.#...#.### ..#.#.#####.### #.#.#.........#  *,* #.B..........h#  *,* #g..########..#  *,*  :&hu ###.###########....#############################.........######.#######.######.#.....#.######.#.###.#.######.#.#@#.#.###....#.#.#.#.###....#.#.#.#.######.#.#...#.###..#.#.#####.####.#.#.........##.B..........h##g..########..#:&h: f2.3 (1(protect):&h} R _a - a +0 dagger of protection (weapon):&h :&h Read which item? Scrolls  e - a scroll of fog  o - a scroll labelled XUFUPL CAWKA  p - a scroll labelled ZIKOUB OMPACOH  t - a scroll labelled AFUIFAD ERUHAI [!] read|quaff:&h G[?] describe selected;&hA;&h;&h{;&h!^,,,,,*,,,,,*,*  knorpule3000 the Sneak ,,,*,****###.###########   Poltergeist ,,,,,,,,,....###########   Health: 29/29 ======================== *,,,,****###############   Magic: 7/7======================== ,*,*,* ###.........###   AC: 4Str: 4 *,,*,* ###.#######.###   EV: 11;&h`Int: 19 ,*,,,* ###.#.....#.###   SH: 0Dex: 14 *,,*,* ###.#.###.#.###   XL:  4 Next: 45% Place: Dungeon:4 ,,,*,****###.#.#@#.#.###   Noise: ---------  Time: 4412.3 (0.0) ,,,,,,,,,....#.#.#.#.###   a) +0 dagger (protect) ,,,,,,,,,....#.#.#.#.###   Cast: Soul Splinter ,***,****###.#.#...#.###   Fly ,,,,,,,,,..#.#.#####.###  ****,****#.#.#.........#   *,* #.B..........h#   *,* #g..########..#   *,* *,,,,**,,,,*,,*   [40;&hmIt was a scroll of revelation. _A giant cockroach comes into view. A hobgoblin comes into view.As you read the scroll labelled KUS SA YRU, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 dagger projects an invisible shield of force! _a - a +0 dagger of protection (weapon);&hg  As you read the scroll labelled XUFUPL CAWKA, it crumbles to dust.;&hx3.3 (1Tele Fly ;&hĭ;&h~ _You feel strangely unstable. It was a scroll of teleportation.;&h ;&hG ;&h{ ;&h ;&h: <4;&h  #.#.###.# #.........†#.# ....# #.# #.......##.#.### ....# #.## #..............# ;&hP ....# #..#### #.......##.#.#.# ..#.# ##....#####.......##.#.#.# ..#.# ##......#######.....#.#.# ..#.# #......####....###.#.#.# ..#.#####...........######.#.#.# 3 ###.#...#>......@........#.#.#.# ........#......#########.#.#.#.# #.......+......'....#........#.# ;&h *#.......#......####.##.#.#.###.# #...............#.....<......#.# .....##########.#.#......#####.# ###'#.........#.#..............# #.##.######.#.....##############.##.# #....................You fly upwards.;&hC ;&h[ ;&h1 -5.8 (2.5;&hn5 ;&ht8 _Level annotation: Grinder _There is a stone staircase leading down here.;&h=.#.###.# #.†#.# # #.# #.##.#.### # #.## #.# # #..#### #.##.#.#.# #.# ##....#####.......##.#.#.# ;&hβ|#.# ##......#######.....#.#.# #.# #......####....###.#.#.# #.#####.######.#.#.# .#...#>......>#.#.#.# #......#.#.#.#.# .+......'....#.#.# .#......####.##.#.#.###.# ...;&h˵##########.#.#......#####.# '#.#.#.#  #.##.######.#.....##.##.# #.;&h;&hC #################...............#### .#############....# .....#.......#....# ...+++#.#####.#.@).####### #####'.+..#####.#....#.....####....++'.............'..'....;&hQ##..#.#.#.#.#....#.....####....#.#)#.#.#....#.....# #.... #####.#.#.#.#.#.####.....# #.... ....#.#.#.#.#.#.# #..)..# #.... ###.#.#.#.#.#.#.#   # #.#.#.#.#.#.#.#;&hz;&h;&h}6.8 (1.0Fly  _Your surroundings suddenly seem different. ;&h ;&h7Where to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple ;&hk ;&hknorpule3000 the SneakPoltergeistHealth: 29/29 ======================== ;&h gMagic: 7/7======================== #################AC: 4Str: 4 ................####EV: 11 ;&hInt: 19 ..#############....#SH: 0Dex: 14 ......#.......#....#XL:  4 Next: 45% Place: Dungeon:3 ...+++#.#####.#.@).####### ##### Noise: ---------  Time: 4416.8 (0.0) ...'.+..#####.#....#.....####.... a) +0 dagger (protect) ...++'.............'........'.... Cast: Soul Splinter ..##..#.#.#.#.#....#.....####.... Fly ......#.#)#.#.#....#.....# #.... #####.#.#.#.#.#.####.....# #.... ....#.#.#.#.#.#.# #..)..# #.... ###.#.#.#.#.#.#.# ####### ##### # #.#.#.#.# ;&h .#.#.#As you read the scroll labelled XUFUPL CAWKA, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  You fly upwards. _Level annotation: Grinder _There is a stone staircase leading down here. _Your surroundings suddenly seem different. ;&h_ ;&h% ;&hƍ ;&h  ;&h ;&h™ ;&hW ;&h: ;&h( ;&h ;&h ;&ha ;&h ;&h, ;&h ;&h ;&h%, ;&h' ;&h ;&h ;&h ;&h ;&h ;&hK ;&h ;&h ;&h@ ;&h ;&h ;&h ;&h ;&h ;&h| ;&h5 ;&h ;&h, ;&h ;&hU ;&h ;&h| ;&h` ;&h) ;&h1B ;&h ;&h, ;&h ;&hF ;&h ;&h: ;&h ;&h ;&h##############################...........................##.#######.....#############..#.# #(........#.......#..  #.# #......+++#.#####.#..  ;&h #.# #......'.+..#####.#..  #.# #......++'...........  #.# #.....##..#.#.#.#.#..  #.# #..>@.....#.#(#.#.#..  ##.#########.#####.#.#.#.#.#.#  #......#.#.#.#.#.#.#  #..#.........###.#.#.#.#.#.#.#  ;&h? #..#.........# #.#.#.#.#.#.#.#  #..#.........# #.#.#.#.#.#.#.# r   quokka (wandering)  #..#.........# #.#.#.#.#.#.#.#  #..#....r....# #.#.#.#.#.#.#.  #..#.........###.#.#.#.<...#.# ;&h7031.8 (15.0) ;&h . A quokka comes into view. ;&h",2.8 (16 ;&hy ;&h3 _The quokka moves out of view.;&h@  #... #.#######.....#### #.# #(........#.# #.# #......+++#.#####.#. #.# #......'.+..#####.# #.# #......++'........ #.# #.....##..#.#.#.#.# #.# #..@......#.#(#.#.# ##.#########.#####.#.#.#.#.#. #........#.#.#.#.#.#. #..#.........###.#.#.#.#.#.#. #..#.........# #.#.#.#.#.#.#. #..#.........# #.#.#.#.#.#.#. #..#.........# #.#.#.#.#.#.#. #..#...# #.#.#.#.#.#.#. #..#.##;&h#.#.#.#.<...#.3.0);&h;&hc _There is a stone staircase leading down here.;&h 4 _;&h ;&h n,,,,,,,,,,+,,,,* *****,**,* ;&h ,,,,,,,,,,*,,,,* *..,,,,,,* ;&h q***,********,,,***.#*,,,,,* ;&hh *,** ***,,*#.#*,,,,,* ;&h7 *,,** **,,(.#*,,,,,* ;&h **,,* ***###..#*,,,,,* ;&h x**,* *,,,....#####*,*******;&h> *,** *,**#......(.,,,,,,,,,;&h 4;&h *,,* *,* #@#,******,,,,,***;&h **,** *,* ###,* ******,** ;&hC n *,,****,* *,* *,,,**,,**;&h n **,,,,,,* *,*****,,,**,,,* **,,,,,* *,,,,,,,,,,,,,,, *,,,,,* *******,,,**,,,* *,,,,,* *,,,,,,,*, *,,,,,* *****,,*,* *,,,,,* **,,*,;&h| ;&h} ;&h ;&hi ;&hj &5.6 (1.8;&hfo ;&hs  ;&ht ;&h u _You fly downwards.  ;&hu .Found 4 boomerangs and 5 poisoned darts. ;&hv S_There is a stone staircase leading up here.;&h7U Read which item? Scrolls  e - a scroll of fog  p - a scroll labelled ZIKOUB OMPACOH  t - a scroll labelled AFUIFAD ERUHAI [!] read|quaff[?] describe selected;&h ;&h ;&hm <,,,,,,,,,,+,,,,* *****,**,*knorpule3000 the Sneak ,,,,,,,,,,*,,,,* *..,,,,,,*Poltergeist ;&h ***,********,,,***.#*,,,,,*Health: 29/29 ========================*,** ***,,*#.#*,,,,,*Magic: 7/7========================*,,****,,(.#*,,,,,*AC: 4Str: 4**,,* ***###..#*,,,,,*EV: 11Int: 19**,* *,,,....#####*,******* SH: 0Dex: 14*,** *,**#......(.,,,,,,,,, XL:  4 Next: 45% Place: Dungeon:4*,,* *,* #@#,******,,,,,*** Noise: ---------  Time: 4435.6 (0.0);&h **,** *,* ###,* ******,** a) +0 dagger (protect)*,,****,* *,* *,,,**,,** Cast: Soul Splinter**,,,,,,* *,*****,,,**,,,* Fly **,,,,,* *,,,,,,,,,,,,,,,*,,,,,* *******,,,**,,,* *,,,,,**,,,,,,,*, *,,,,,******,,*,* *,,,,,***,,*,;&hT  A quokka comes into view. _The quokka moves out of view. _There is a stone staircase leading down here. _You fly downwards.  Found 4 boomerangs and 5 poisoned darts. _There is a stone staircase leading up here.  As you read the scroll labelled ZIKOUB OMPACOH, it crumbles to dust.  It is a scroll of enchant weapon.;&hL$ /  --more--;&h !Enchant which weapon? Hand Weapons  a - a +0 dagger of protection (weapon)[?] describe selected;&hn ;&h ;&h ,,,,,,,,,,+,,,,* *****,**,*knorpule3000 the Sneak ,,,,,,,,,,*,,,,* *..,,,,,,*Poltergeist ***,********,,,***.#*,,,,,*Health: 29/29 ========================*,** ***,,*#.#*,,,,,*Magic: 7/7========================;&h *,,****,,(.#*,,,,,*AC: 4Str: 4**,,* ***###..#*,,,,,*EV: 11Int: 19**,* *,,,....#####*,******* SH: 0Dex: 14;&h: *,** *,**#......(.,,,,,,,,, XL:  4 Next: 45% Place: Dungeon:4*,,* *,* #@#,******,,,,,*** Noise: ---------  Time: 4435.6 (0.0)**,** *,* ###,* ******,** a) +0 dagger (protect)*,,****,* *,* *,,,**,,** Cast: Soul Splinter**,,,,,,* *,*****,,,**,,,* Fly **,,,,,* *,,,,,,,,,,,,,,,*,,,,,* *******,,,**,,,*;&hO *,,,,,**,,,,,,,*, *,,,,,******,,*,* *,,,,,***,,*,  _There is a stone staircase leading down here. _You fly downwards.  Found 4 boomerangs and 5 poisoned darts. _There is a stone staircase leading up here.  As you read the scroll labelled ZIKOUB OMPACOH, it crumbles to dust.  It is a scroll of enchant weapon.;&h;&h^6.6 (11;&h;&hJ _Your +0 dagger of protection glows red for a moment.;&h<;&h>Read which item? Scrolls  e - a scroll of fog  t - a scroll labelled AFUIFAD ERUHAI [!] read|quaff[?] describe selected;&hФ;&h4;&h,,,,,,,,,,+,,,,* *****,**,*knorpule3000 the Sneak ,,,,,,,,,,*,,,,* *..,,,,,,*Poltergeist ***,********,,,***.#*,,,,,*Health: 29/29 ========================*,** ***,,*#.#*,,,,,*Magic: 7/7========================*,,****,,(.#*,,,,,*AC: 4Str: 4**,,* ***###..#*,,,,,*EV: 11Int: 19**,* *,,,....#####*,******* SH: 0Dex: 14*,** *,**#......(.,,,,,,,,, XL:  4 Next: 45% Place: Dungeon:4*,,* *,* #@#,******,,,,,*** Noise: ---------  Time: 4436.6 (0.0)**,** *,*[3;&h$9;49m ###,* ******,** a) +1 dagger (protect)*,,****,* *,* *,,,**,,** Cast: Soul Splinter**,,,,,,* *,*****,,,**,,,* Fly **,,,,,* *,,,,,,,,,,,,,,,*,,,,,* *******,,,**,,,* *,,,,,**,,,,,,,*, *,,,,,******,,*,* *,,,,,***,,*,  _You fly downwards.  Found 4 boomerangs and 5 poisoned darts. _There is a stone staircase leading up here.  As you read the scroll labelled ZIKOUB OMPACOH, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 dagger of protection glows red for a moment.;&h  As you read the scroll labelled AFUIFAD ERUHAI, it crumbles to dust.  A wave of despondency washes over your surroundings.;&hz7.6 (1Will/2 Fly ;&hM;&h7 _It was a scroll of vulnerability.;&hzw ;&h1y ;&hy{ ;&h ;&hÓ ;&h ;&h ;&h ;&hƞ ;&h ;&h ;&hƥ ;&h/ ,;&h ;&h_ ,;&h `;&hk B;&h ,;&h ;&h ;&h ,;&h ;&h/ ;&h ;&h ;&h ,;&h, ;&h7 ,;&hm ;&h ,;&h ;&h ,;&hp ;&h9 ,;&h ;&h> ;&h1 ,;&hX ;&h9 ,;&hg ;&hA ;&h ,;&h ;&h gSoul Splinterg   hobgoblin (wand, wandering);&h^     *.. .#  *,** #.#  *,,** **,,(.#  **,,* ***###..#  **,* *,,,....#####  *,** *,**#...g..(.  *,,* *,* #@#66.6 (29.0)  **,** *,* ###,*   ;&hF *,*             _You start waiting.;&h K   *.. .#  *,** #.#  *,,** **,,(.#  **,,* ***###..# ;&h  **,* *,,,....#####  *,** *,**#...g..(.  *,,* *,* #@#  **,** *,* ###,*    *,*             ;&h. ;&hS ;&h ` _A hobgoblin is nearby!$;&h a,,,,,,,,,,+,,,,* *****,**,*  knorpule3000 the Sneak ,,,,,,,,,,*,,,,* *..,,,,,,*  Poltergeist ***,********,,,***.#*,,,,,*  Health: 29/29 ========================  *,** ***,,*#.#*,,,,,*  Magic: 6/7====================----  *,,** **,,(.#*,,,,,*  AC: 4Str: 4  **,,* ***###..#*,,,,,*  EV: 11Int: 19  **,* *,,,....#####*,******* SH: 0Dex: 14  *,** *,**#.**g..(.,,,,,,,,, XL:  4 Next: 45% Place: Dungeon:4 $;&h  *,,* *,* #@#,******,,,,,*** Noise: ---------  Time: 4466.6 (0.0)  **,** *,* ###,* ******,**  a) +1 dagger (protect) *,,****,* *,* *,,,**,,** Cast: Soul Splinter **,,,,,,* *,*****,,,**,,,* Will/2 Fly  **,,,,,* *,,,,,,,,,,,,,,, *,,,,,* *******,,,**,,,* g   hobgoblin (wand, wandering) *,,,,,* *,,,,,,,*, *,,,,,* *****,,*,* *,,,,,* **,,*,Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, carrying a wand of flame (wandering, hasn't noticed you,  chance to affect: 67%)%;&h ,,,,,,,,,,+,,,,* *****,**,*knorpule3000 the Sneak ,,,,,,,,,,*,,,,* *..,,,,,,*Poltergeist ***,********,,,***.#*,,,,,*Health: 29/29 ========================*,** ***,,*#.#*,,,,,*Magic: 6/7====================----*,,****,,(.#*,,,,,*AC: 4Str: 4%;&h8 **,,* ***###..#*,,,,,*EV: 11Int: 19**,* *,,,....#####*,******* SH: 0Dex: 14*,** *,**#...*..(.,,,,,,,,, XL:  4 Next: 45% Place: Dungeon:4*,,* *,* #@#,******,,,,,*** Noise: ---------  Time: 4466.6 (0.0)**,** *,* ###,* ******,** a) +1 dagger (protect)*,,****,* *,* *,,,**,,** Cast: Soul Splinter**,,,,,,* *,*****,,,**,,,* Will/2 Fly **,,,,,* *,,,,,,,,,,,,,,,*,,,,,* *******,,,**,,,* g   hobgoblin (wand, wandering)*,,,,,**,,,,,,,*,*,,,,,******,,*,**,,,,,*%;&h< **,,*,Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, carrying a wand of flame (wandering, hasn't noticed you,  chance to affect: 67%)%;&h fgeak, ally target, s…)*   soul wisp (summoned)Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin, carrying a wand of flame (wandering, hasn't noticed you,  chance to affect: 67%)  A fragment of the hobgoblin's soul is dislodged from its body.  The hobgoblin looks weaker.  You feel bolstered by spreading misfortune.%;&h*.*   soul wisp (summoned)%;&h  7 ====7.6 (1Soul Splinter%;&hN%;&h= _The hobgoblin shouts! You hear a shout!';&hS';&hv#gg   hobgoblin (wand, weak, ally target, s…)*   soul wisp (summoned)';&h,E----8';&hʩ';&hU; _Your soul wisp touches the hobgoblin.(;&h:(;&h@.*   soul wisp (summoned)(;&hA (;&h8B(;&hB<----9(;&hG(;&hI(;&h&2 (;&h2 (;&h"=  g..(ggg 2 hobgoblins (1 wand, 1 weak, 1 ally …)*   soul wisp (summoned)A hobgoblin comes into view.(;&hH? '70(;&hwE (;&hG ; _Your soul wisp touches the hobgoblin.*;&h>*,,,,* *,**,* **+,,,,* *##**,**,* ,,,,,,,,,*,,,,* *..,,,,,,* **,********,,,***.#*,,,,,*  *,** ***,,##.#*,,,,,*  *,,** **,.(.#*,,,,,*  **,,* ######..#*,,,,,* *;&h?**,* #.......######,*********,** *,**#.@*g..(g.,,,,,,,,,*,,* *,* #<#.######,,,,,******,** *,* ###.# ******,** *,,****,* *.# *,,,**,,** **,,,,,,* *.#****,,,**,,,****,,,,,* *..,,,,,,,,,,,,,,*;&h*,,,,,* *##****,,,***,,,,,* *,,,,,*,,,,,* *****,,**;&h|N *;&h|*;&h g.  The hobgoblin zaps a wand. The puff of flame hits your soul wisp.*;&h\/==1*;&h͚p _Your soul wisp misses the hobgoblin.*;&h) >,,,,,,*,,,,* *,**,* *+,..,* ###**,**,* **,,..* #..,,,,,,* * *,*,,.#*#.#*,,,,,* * *,** ***,.##.#*,,,,,* * *,,** **,.(.#*,,,,,* * **,,* ######..#*,,,,,* ***,* #.######.**,** *,**#.*@g..g.*,,* *,* #<#.######.,,,,***,** *,* ###.# ******,** **,,****,* #.# *,,,**,,** ***,,,,,,* [3*;&h 3m#.#****,,,**,,,***,,,,,* #..,*,,,,,* ###****,,,**,,,*,**,,,,,* *,*,*,*,,,,,* *****,,*,*,**;&h *;&h( *;&hm *;&hn *;&hy *.@g.g(*;&hH{ U7--2*;&h3 *;&hr ] _You swap places. The hobgoblin zaps a wand. The puff of flame hits you.+;&hYour soul wisp misses the hobgoblin. _You swap places. The hobgoblin zaps a wand. The puff of flame hits you.  You hit  Your weapon exudes an aura of protection.  The hobgoblin is heavily wounded.  You feel your willpower return.+;&h, g.  The hobgoblin barely misses you.14-3Fly +;&h|+;&hN _Your soul wisp touches the hobgoblin but does no damage.+;&hL  You barely miss the hobgoblin.The hobgoblin is heavily wounded.+;&h0 ?  The hobgoblin zaps a wand.+;&h ggdistracted, 1The puff of flame hits you but does no damage.+;&h g8=-=4+;&h- +;&hS ; _Your soul wisp touches the hobgoblin.,;&hG  You hit the hobgoblin. g.g   hobgoblin (ally target)You kill the hobgoblin!,;&hj=8-5Soul Splinter,;&h,;&hN _Your soul wisp touches the hobgoblin but does no damage.,;&hl7Z  You closely miss the hobgoblin.The hobgoblin hits you but does no damage.7====-6 _Your soul wisp touches the hobgoblin.,;&h ;  You hit the hobgoblin.,;&hr /*   soul wisp (summoned),;&h ====3507Soul Splinter _You kill the hobgoblin!-;&h -;&h3-;&h-;&h(H _No target in view!.;&h !>,,,,,,*,,,,* *,**,* ***,+,..,* ###**,**,* *,.;&hz *,...* #..,,,,,,* * ,*...#*#.#*,,,,,* *, ,** ***..##.#*,,,,,* *, ,,** **..(.#*,,,,,* *, *,,* ######..#*,,,,,* .;&h *, **,* #......*######.#,*,** *,**#...@..(.  *,,* *,* #<#.######..,,,*****,**,** *,* ###.# ******,** *,*,,****,* #.# *,,,**,,** *,.;&h **,,,,,,* #.#****,,,**,,,***,**,,,,,* #..,*,,,,,* ###****,,,**,,,*,*,*,,,,,* *,*,*,**,,,,,* *****,,*,*,*,.;&h_ .;&h| c9=-8 _.;&h3 .;&h9 =  i - a wand of flame (14).;&hx E-9.6 (2.;&h .;&h V _You see here a hobgoblin corpse./;&h,,,,,,*,,,,* *,**,* ***,*+,..,* ###**,**,* *,*,...* #..,,,,,,* **, *...#*#.#*,,,,,* *, ** ***..##.#*,,,,,* *, ,** **..(.#*,,,,,* *,* ,,* ######..#*,,,,,* *,* *,* #......*######.#,* *,** *,**#...†@.(. *,,* *,* #<#.######...,,*****,* **,** *,* ###.# ******,** *,**,,****,* #.# *,,,**,,** *,***,,,,,,* #.#****,,,**,,,***,**,,,,,* #..,*,,,,,* ###****,,,**,,,*,*,*,,,,,* *,*,*,*,*,,,,,* /;&h[40m*****,,*,*,*,*.*80.6 (1/;&hF *,,,,* *,**,* ***,*+,..,* ###**,**,* *,/;&h *,...* #..,,,,,,* **,...#*#.#*,,,,,* *,,< ***..##.#*,,,,,* *, ** **..(.#*,,,,,* *,*, ,/;&hY * ######..#*,,,,,* *,*, ,* #.######.#,*, /;&h ,** *,**#...*.@(. ,,* *,* #<#.######....,*****,*, *,** *,* ###.# *****#,** *,*, *,,****,* #.# *,,,**,,** *,* **,,,,,,* #.#****,,,**,,,***,**,,,,,* #..,*,,,,,* ###****,,,**,,,*,*,*,,,,,* *,*,*,*,*,,,,,* *****,,*,*,*,*,/;&h /;&h B†*/;&h C 61/;&h /;&h 0;&h*,,,,* *,**,* ***,*+,..,* ###**,**,* *,*,...* #..,,,,,,* **,...#*#.#*,,,,,* *,,<, ***..##.#*,,,,,* *, * **..(.#*,,,,,* *,*, * ######..#*,,,,,* 0;&h *,*,* * #.######.#,*, ** *,**#...†*.@.* *,* #<#.######.....*****,*,* ,** *,* ###.# ****##.** *,*, ,,****,* #.# *,,,**,,** *,* *,,,,,,* #.#****,,,**,,,***, **,,,,,* #..,**,,,,,* ###****,,,**,,,*,*,*,,,,,* *,*,*,*,*,,,,,* *****,,*,*,*,*,*0;&h0;&hD.*0;&hB=20;&h0;&h]53.6 (20;&hλ0;&h1 _k - 9 boomerangs (gained 4)4;&h*,,,,* *,**,* ***,*+,..,* ###**,**,* *,*,...* #..,,,,,,* **,...#*#.#*,,,,,* *,,<,***..##.#*,,,,,* *, **..(.#*,,,,,* *,*,  ######..#*,,,,,# *,*,*,  #.######.#,*, * *,**#...†.*.> * *,* #<#.######.....#****,*,*, ** *,* ###.# ***###.#* *,*, ,****,* #.# *,,,**,,** *,***, ,,,,,,* #.#****,,,**,,,***, *,,,,,* #..,*, *,,,,,* ###****,,,**,,,*,*, *,,,,,* *,*,*,*, *,,,,,* *****,,*,*,*,*,*,4;&h14;&hM;c.4;&h>+4.6 (14;&hB4;&hDc _Your soul wisp disappears in a puff of smoke!4;&h R*,,,,* *,**,* ***,*+,..,* ###**,**.# *,*,...* #..,,,,,.# **,...#*#.#*,,,,.# *,,<,***..##.#*,,,,.# 4;&h" *,**..(.#*,,,,.# *,*,,,*######..#*,,,,.# *,*,*,*#.######.#,*,,,*  *,**#...†.>*  *,* #<#.######.....##***,*,*,* * *,* ###.# **####.#* *,*, ****,* #.# *,,,**,,** *,***,** #.#****,,,**,,,***,,,,,* ,,,,,* #..,*,* ,,,,,* ###****,,,**,,,*,*, ,,,,,* *,*,*,*,,,,* ,,,,,* *****,,*,*,*,*,*,*4;&he 4;&h &54;&h 4;&h 5;&hv+,..,* ###**,**.# *,,,,,,, ,*,...* #..,,....# * ***...#*#.#*,,...# *,,<  ***..##.#*,,...# *,,,, **..(.#*,,,..# *,*,,,*######..#*,,,..# *,*,*,*,#.......######.#######**,*,,,*,*,**#...†.............,,,,,,>*,*,* #<#.######@....##***,*,*,*,*,* ###.# *#####.#* *,*,,,,, ***,* #.# *,,,**,,** *,***,* ,,,,* #.#****,,,**,,,***,,,,,*,* #..,,,,,,,,,,,,,,,,,,*,** ###****,,,**,,,*,*,,,,,,,* *,,,,,,,**** *****,,**,**  >,*,,*,*5;&h:x5;&h}5;&hހ&65;&h5;&hT5;&h^ +,..,* ###**,**.# *, *,...* #........# **,...#*#.#*.....# *,,<,***..##.#*,....# 5;&h *,**..(.#*,,...# *,*,,,*,######..#*,,,..# *,*,*,*,*#.######.#,*,,,*,**,**#...†.>*,**,* #<#.######.@...##***,*,*,*,**,* ###.# *#####.#* *,*,,* #.# *,,,**,,** *,***,*,** #.#****,,,**,,,***,,,,,*,* #..,*,** ###****,,,**,,,*,*,* *,*,*,*,,,,* 5;&hv 5;&h &75;&h 6;&h,..,* ###**,**.# *, ,...* #........# **,* *...#*#.##.....# *,,<, ***..##.##.....# *,***..(.#*,....# *,*,,,*, ######..#*,,...# *,*,*,*,*, #.######.#,*,,,*,*, *,**#...†.>*,*, 6;&h!*,* #<#.######..@..##***,*,*,*,*, *,* ###.# *#####.#* *,*, *,* #.# *,,,**,.#* *,***,*,** #.#****,,,**,,.#**,,,,,*,* #..,..,,,,*,** ###****,,,**,,,*.#,* *,*,*.*,,,,* 6;&h6;&h&86;&h6;&hE6;&hdV..,* ###**,**.# *, ...* #........# **,* ...#*#.##.....# *,,<,..##.##.....# *,***..(.#*.....# *,*,,,*,,,*6;&hf:..#*,,...# *,*,*,*,*,* .######.#.*,,,*,*,* ,**#...†.>*,*,* ,* #<#.######...@.##***,*,*,*,*,* ,* ###.# *#####.#* *,*,* ,* #.# *,,,**..#* *,***,*,* ,* #.#****,,,**...#**,,,,,*, ,* #..,.....,,,,*,****# ,* ###****,,,**...#.#,.  ,* *,,,,,..#.#.#,,,,****#  ,* *****,.#.#.#.*,*,* #  ,* **,,*,>,*,,*,* #6;&hgD 6;&hWm6;&ho9 4 96;&hHs6;&hdud _You feel your existence waver again.6;&h^d 5* #........# ****#*#.##.....# *,,<,, *..##.##.....# 6;&h e 0*,,,,,,,,**(.#*.....# *,*,,,*,,,*, ####..#*,,...# *,*,*,*,*,*, ......######.#########.*,,,*,*,*, **#...†................,,,>*,*,*, * #<#.######.....##***,*,*,*,*,*, * ###.# *#####@#* *,*,,,,,,,*, 6;&he * #.# *,,,*#..#* *,***,*,***, * #.#****,,,*#...#**,,,,,*,,,,, * #..,,,,,,,,......,,,,*,****## * ###****,,,*#...#.#,,,,,,,,,.. * *,,,,...#****## 6;&h0h * *****..#*,* # *  *#..#,>.#.,*,* # * ,*,*,*,*,,,* #6;&h v 90 _Found a staircase to the Ecumenical Temple.7;&h #*#.##,,<,,,,,,,, *..#7;&h,,,,,,** **..(.#*..*,,,*,,, ####..#*,,.*,*,* ......######.#########.*,, **#...†................,,,> #<#.######.....##***,*,*,7;&hf6##.# *#####.## *,*,,,,,, ,,,*#@.#* *,***,*,*****7;&h.#**,,,,,*,,,,.,,,,,,,,.......,,,*,****###..Fly 7;&h####.#,*,#. 7;&h***,,*,*,*,,*,* ## 7;&h7;&h&17;&h7;&hF7;&h 8*..#,,,,,,** **..(.#**,,,*,,, ####..#*,,*,*,* ......######.#########.*,, **#...†................,,,>7;&h ; #<#.######.....##***,*,*,##.# *#####.## *,*,,,,,, ,,,*#..## *,***,*,*****.#**,,,,,*,,,,.,,....%..........,*,****####**##...##...#.#..,,,,,,,.. #..,,...#.#.#,,,,****####***..#.#.#.#,*,*  ##..#.>.#. #.#,#,#.#,,*#..*,*,#.,*,,,,*,*,,,*,****7;&h 2 _Found an inkwell talisman.9;&hǟ **..(.#*.....# *,*,,,*,,,* #####..#*,,...# *,*,*,*,*,* .......######.#########.*,,,*,*,* ,**#...†................,,,>*,*,* ,* #<#.######.....##***,*,*,*,*,* ,* ###.# ######.## *,*,,,,,,,* ,* #.# #..,*#..## *,***,*,*** ,* #.#*###...##...###.,,,,*,,, ,* #..,.....%.@........,*,****# ,* ###*###...##...#.#..,,,,,,,. ,* #..,,...#.#.#,,,,****# ,* ##***..#,*,* ,* ##..#.>.#.,*,* ,* #.#,[329;&hUm#.#.#,,,* ,**#..*,#.#.,*,* ,* *,..,*,**** ,***************,,,,,,,,,,,,,,,,.9;&h&39;&h9;&hȗ  **..(.#*.....# *,*,,,*,,,#..#*,,...# *,*,*,*,*, #.######.#########.*,,,*,*, *,**#...†........,,,>*,*, *,* #<#.######.....##***,*,*,*,*, *,* ###.# ######.## *,*, *,* #.# #...*#..## *,***,*, ,,* #.#####...##...###.,,,,* ,,* #........%.,*,**** ,9;&h ',* #######...##...#.#.., ,,* #...,...#.#.#,,,,**** ,,* ####*..#.#.#.#,*,* ,* ##..#.>.#.,*,*,* #.#,#.#.#,,,* ,* *#..*,#.#.,*,* ,* *,..,*,#.,,*,**** ,,*,9;&hj 9;&h &49;&h 9;&h 9;&hϐ **..(.#*.....# *,*,,,*  ######..#*,,...# *,*,*,*,*  #.######.#.*,,,*,*  *,**#...†.,,,>*,*  *,* #<#.######.....##***,*,*,*,*  *,* ###.# ######.## *,* **,* #.# #...##..## *,***,*,,* #.#####...##...###.,,,,*,* #..,*,,* #...##...#.#..,* #.......#.#.#,,,,,* #####..#.#.#.#,*,*,* ##..#.>.#.,*,*,* #.#,#.#.#,,,*,* *#..*,#.#.,*,*,* *,...*,#.,,*,,*[39;499;&hTm5 _You see here an inkwell talisman.:;&hX :;&h &6:;&ht :;&h M _l - an inkwell talisman;;&hf **..(.#*.....# *,*,,,*, ######..#*,,...# *,*,*,*,*, #.######.#.*,,,*,*, *,**#...†.,,,>*,*, *,* #<#.######.....##***,*,*,*,*, *,* ###.# ######.## *,*, *,* #.# #...##..## *,***,*,** #.#####...##...###.,,,,*,* #.,*,** #...##...#.#..,* #.......#.#.#,,,,** #####..#.#.#.#,*,* * ##..#.* #.#,#.#.#,,,* * *#..*,#.#.,*,* * *,...*,#.,,*,**,7<;&h**..(.#*.....# *,*,,,*,,,*..#*,,...# *,*,*,*,*,* .######.#########.*,,,*,*,* ,**#...†........,,,>*,*,* ,* #<#.######.....##***,*,*,*,*,* ,* ###.# ######.## *,*,* ,* #.# #...##..## *,***,*,* ,* #.#####...##...###.,,,,*, ,* #.,*,****# ,* #...##...#.#..,. ,* #.......#.#.#,,,,****# ,* #####..#.#.#.#,*,* # ,* ##..#.>.#.,*,* # ,* #.#,#.[40<;&h' m#.#,,,* # ,* *#..*,#.#.,*,* # ,* *,...*,#.,,*,****# ,*,.8<;&h>^ ####..#*,,...# *,*,*,*,*,*, ......######.#########.*,,,*,*,*, **#...†................,,,>*,*,*, * #<#.######.....##***,*,*,*,*,*, * ###.# ######.## *,*,,,,,,,*, * #.# #...##..## *,***,*,***, * #.#####...##...###..,,,*,,,,, * #...................,*,****## * #######...##@..#.#..,,,,,,,.. * #.......#.#.#,,,,****## * #####..#.#.#.#,*,* # *  ##..#.>.#.,*,* # * #.#,#.#.#,,,* # * *#..*,#[<;&h^ 40m.#.,*,* # * *....*,#.$,*,****# ***************...,,,,..,,,,,,,.. ,,,,,,,,,,,,,,+,.9 _Found 14 gold pieces.=;&h`.....######.#########.*,,,*,*,*,* *#...†................,,,>*,*,*,*  #<#.######.....##***,*,*,*,*,*,*  ###.# ######.## *,*,,,,,,,*,*  #.# #...##..## *,***,*,***,*  #.#####...##...###..,,,*,,,,,*  #...................,*,****###  #######...##...#.#..,,,,,,,... #......@#.#.#,,,,****### #####..#.#.#.#,*,* # ##..#.>.#.,*,* # #.#,#.#.#,,,* # *#..*,#.#.,*,* # *[3=;&hZ9;49m....*,#.$,*,****# **************...,,,,...,,,,,,... ,,,,,,,,,,,,,+..,,. **************,***,****###=;&h%=;&h9E500=;&he #...†................,,,>*,*,*,*, #<#.######.....##***,*,*,*,*,*,*, ###.# ######.## *,#,,,,,,,*,*, #.# #...##..## *.##*,*,***,*,#.#####...##...###..,,,*,,,,,*,#...................,*,****###.#######...##...#.#..,,,,,,,.... #.......#.#.#,,,,****#########..#*,* ###. ##..#.>.#.,*,* ###..#,#.#.#,,,* ###.*#..*,#.#.,*,* ###.*....*,#.$,*,****###. ************#...,,,,[39;49=;&hg Rm...,,,,,,.... ,,,,,,,,,,,,+..,,. *************,,,,,,,,*##,****### ,,,,,,,,,* *****,,,,,,,,,,,,..#.1=;&hi >;&hQ>;&h <#.######.....##***,*,*,*,*,*,*,* ##.# ######.## *,#,,,,,,,*,*,*  #.# #...##..## *.###.*,***,*,*#.#####...##...###.....*,,,,,*,*#....................*,****###.########...##...#.#..,,,,,,,....# #.......#.#.#,,,,****##########..#.#.#.#,*,* ###.. >.#.,*,* ###.#.#.#.#.#,,,* ###.#*#..,*,* ###.##..$,*,****###.# ***********#...,,,,...,,,,,,....# ,,,,,,,,,,,+..,,.,,,,....# ***********#.,,,,,,,*##.****###.# ,,,,,,,,* ##***,,,,,,,,,,,,..#.#*>;&h. [37m *,******,****#.#.#2>;&h #.# ######.## *,#,,,,,,,*,*,* .# #...##..## *.###.*,***,*,* #.#####...##...###.....#,,,,,*,* #....................#.#***###.## #######...##...#.#....,,,,,....# #.......#.#.#..,,****##########..#.#.#.#,*,* ###... >.#.,*,* ###.##.#.#@#.#,,,* ###.#.*#..,*,* ###.#.#..$,*,****###.#. **********#....,,,....,,,,,....#. ,,,,,,,,,,+...,.),,,....#. **********#.###.#***###.#. ,,,,,,,* ###**,,,,,,,,.,,,..#.#.* >;&h .[40m*,******,****#.#.#.* *,* *,* #.B...3 _Found a falchion.?;&h,\?;&ha^?;&h?;&hn7 M#####.....##***,*,*,*,*#####.## *,#,,,,,,, #...##..## *.###.*,***#####...##...###.....#,,,,,*,* ....................#.#***### ?;&h7 ,#######...##...#.#.....,,,,...........#.#.#..,,****###########..#.#.#.#..##..#.@.#.,*# #.#.#.#.#,,*#..#.#.#.l*,* #....#,#.$.#,****###.#. Fly #.....?;&h9 ..l   iguana (asleep)#..?;&hf? i  An iguana comes into view.?;&hE l.l?;&hI F=4Soul Splinter?;&hO ?;&hQ _The iguana hisses angrily. _There is a staircase to the Ecumenical Temple here.?;&h ?;&hP ?;&h ?;&h K _You can't go up here!B;&hB#.######.....##***,*,*,*,*,*,*,*  knorpule3000 the Sneak #.# ######.## *,#,,,,,,,*,*,*  Poltergeist #.# #...##..## *.###.*,***,*,*  Health: 29/29 ======================== #.#####...##...###.....#,,,,,*,*  Magic: 6/7====================---- #....................#.#***###.## AC: 4Str: 4 #######...##...#.#.....,,,,....## EV: 11Int: 19 #.......#.#.#..,,****###### SH: 0Dex: 14 #####..#.#.#.#,*,* ###... XL:  4 Next: 50% Place: Dungeon:4 ##..#.@*#.,*,* ###.##;&hm Noise: =--------  Time: 4504.6 (0.0) #.#.#.#*#,,,* ###.#. a) +1 dagger (protect) *#..#.#.#l.*,* ###.#. Cast: Soul Splinter #....#,#.$.#,****###.#. Fly **********#....,,,.....,,,,....#. ,,,,,,,,,,+...,,,,,....),,,....#. l   iguana **********#...,,,,,###.#***###.#. ,,,,,,,* ###**,,,,,,,,.,,,..#.#. ,,,,,,,* *,******,****#.#.#. _You can't go up here!  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (chance to affect: 58%)C;&hΘa#.######.....##***,*,*,*,*,*,*,* knorpule3000 the Sneak #.# ######.## *,#,,,,,,,*,*,* Poltergeist #.# #...##..## *.###.*,***,*,* Health: 29/29 ======================== #.#####...##...###.....#,,,,,*,* Magic: 6/7====================---- #....................#.#***###.## AC: 4Str: 4 #######...##...#.#.....,,,,....## EV: 11Int: 19#.......#.#.#..,,****###### SH: 0Dex: 14C;&hG#####..#.#.#.#,*,* ###... XL:  4 Next: 50% Place: Dungeon:4##..#.@.#.,*,* ###.## Noise: =--------  Time: 4504.6 (0.0)#.#.#.#.#,,,* ###.#. a) +1 dagger (protect)*#..#.#.#*.*,* ###.#. Cast: Soul Splinter#....#,#.$.#,****###.#. Fly **********#....,,,.....,,,,....#. ,,,,,,,,,,+...,,,,,....),,,....#. l   iguana **********#C;&ht[m...,,,,,###.#***###.#. ,,,,,,,* ###**,,,,,,,,.,,,..#.#. ,,,,,,,**,******,****#.#.#. _You can't go up here!  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (chance to affect: 58%)C;&hsC;&hC;&hC;&hzl.JJ   endoplasm (wandering)  Casting: Soul Splinter (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (chance to affect: 58%)  The iguana resists with significant effort.C;&h+5.6 (1C;&hC;&h] _An endoplasm comes into view.D;&h)#.######.....##***,*,*,*,*,*,*,*  knorpule3000 the Sneak #.# ######.## *,#,,,,,,,*,*,*  Poltergeist #.# #...##..## *.###.*,***,*,*  Health: 29/29 ======================== #.#####...##...###.....#,,,,,*,*  Magic: 5/7=================------- #....................#.#***###.## AC: 4Str: 4 #######...##...#.#.....,,,,....## EV: 11Int: 19 #.......#.#.#..,,****###### SH: 0Dex: 14 #####..#.#.#.#,*,* ###... XL:  4 Next: 50% Place: Dungeon:4 ##..#.@*#.,*,* ###.##;&hm Noise: =--------  Time: 4505.6 (0.0) #.#.#.#l#,,,* ###.#. a) +1 dagger (protect) *#..#.#.#..*,* ###.#. Cast: Soul Splinter #....#,#J$.#,****###.#. Fly **********#....,,,.....,,,,....#. ,,,,,,,,,,+...,,,,,....),,,....#. l   iguana **********#...,,,,,###.#***###.#. J   endoplasm (wandering) ,,,,,,,* ###**,,,,,,,,.,,,..#.#. ,,,,,,,* *,******,****#.#.#. _An endoplasm comes into view.Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineD;&hDAim: an iguana (chance to affect: 58%)D;&hۇ#.######.....##***,*,*,*,*,*,*,* knorpule3000 the Sneak #.# ######.## *,#,,,,,,,*,*,* Poltergeist #.# #...##..## *.###.*,***,*,* Health: 29/29 ======================== #.#####...##...###.....#,,,,,*,* Magic: 5/7=================------- D;&h#....................#.#***###.## AC: 4Str: 4 #######...##...#.#.....,,,,....## EV: 11Int: 19#.......#.#.#..,,****###### SH: 0Dex: 14#####..#.#.#.#,*,* ###... XL:  4 Next: 50% Place: Dungeon:4##..#.@.#.,*,* ###.## Noise: =--------  Time: 4505.6 (0.0)#.#.#.#*#,,,* ###.#. a) +1 dagger (protect)*#..#.#.#..*,* ###.#.D;&h| Cast: Soul Splinter#....#,#J$.#,****###.#. Fly **********#....,,,.....,,,,....#. ,,,,,,,,,,+...,,,,,....),,,....#. l   iguana **********#...,,,,,###.#***###.#. J   endoplasm (wandering) ,,,,,,,* ###**,,,,,,,,.,,,..#.#. ,,,,,,,**,******,****#.#.#. _An endoplasm comes into view.Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (chance to affect: 58%)D;&hg7(weak, ally target, soul-splin…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an iguana (chance to affect: 58%)  A fragment of the iguana's soul is dislodged from its body.  The iguana looks weaker.D;&hd  You feel bolstered by spreading misfortune.The endoplasm quivers.D;&hZ *lJ.JThe iguana barely misses your soul wisp.D;&hTR 7 6.6 (1D;&h D;&h&^ _Your soul wisp barely misses the iguana.E;&h"Y.######.....##***,*,*,*,*,*,*,* .# ######.## *,#,,..,,,*,*,* .# #...##..## *.###.*,***,*,* .#####...##...###.....#,,,,,*,* ...........#.#***###.#...##...#.#.....,,,,....##.......#.#.#..,,****######..#.#.#.#,*,* ###.##..#.*@#.,*,* ###.##.#.#.#l#,,,* ###.#.*#..#.#J#..*,* ###.#.##....#,#.$.#,****###.#.##....,,,.....,,,,....#.#+...,,,,,....),,,....#.E;&h[##...,,,,,###.##**###.#.# *   soul wisp (summoned)* ###**,..,,,..#.#.#* *,******,****#.#.#.E;&h]E;&hk J.J   endoplasm*   soul wisp (summoned)You swap places. The iguana completely misses you.7E;&h*1F;&hF;&hS _The iguana barely misses you.G;&hFs #.######.....##***,*,*,*,*,*,*,* #.# ######.## *,#,,..,,,*,*,* #.# #...##..## *.###.*,***,*,* #.#####...##...###.....#,,,,,*,* #...........#.#***###.G;&h(u #...##...#.#.....,,,,.... #.......#.#.#..,,**** #####..#.#.#.#,*,* ### ##..#.@.#.,*,* ###. #.#.#*#l#,,,* ###.# *#..#.#.#..*,* ###.#. #....#,#.$.#,****###.#.*#....,,,.....,,,,....#.,+...,,,,,....),,,....#.*#...,,,,,###.##**###.#.,* ###**,..,,,..#.#.,* *,******,****#.#.#;&h#x 0mG;&hx G;&hV bl. G;&h &2G;&h G;&h _Your soul wisp touches the iguana. _There is a staircase to the Ecumenical Temple here.H;&h   You closely miss the iguana.The iguana is moderately wounded.The iguana bites you but does no damage.H;&h&3H;&hH;&h8 _Your soul wisp touches the iguana.H;&h  You hit the iguana but do no damage.The iguana is heavily wounded.H;&h! V6===4H;&hy* H;&h. _The iguana closely misses you. Your soul wisp misses the iguana.H;&h  You hit the iguana.  The iguana is heavily wounded.The iguana bites you but does no damage.H;&h۬&5H;&ẖH;&hܳ8 _Your soul wisp touches the iguana.I;&h  You barely miss the iguana.The iguana is heavily wounded.The iguana closely misses you.I;&h&6I;&h~I;&h>K _Your soul wisp touches the iguana but does no damage.I;&h  I;&h  You hit the iguana.  The iguana is almost dead.The iguana barely misses you.I;&h I;&h: 3I;&h 7I;&h I;&h=  I;&h I;&h =_Your soul wisp touches the iguana but does no damage.I;&h  You barely miss the iguana.The iguana is almost dead.The iguana bites you but does no damage.I;&hD===8I;&hI;&h^ _Your soul wisp barely misses the iguana.J;&hThe iguana bites you but does no damage. _Your soul wisp barely misses the iguana.  Your soul wisp touches the iguana.J;&h#.*   soul wisp (summoned)J;&h~H 969 _The iguana dies!Training target 5.0 for Stealth reached!  J;&hIPYour Stealth skill increases to level 5!J;&hNJ;&h}Rk _Your Necromancy skill increases to level 5!L;&hL;&hFL;&hL;&hpL;&hǸ6-20 _L;&hعL;&hY  You fly downwards. Welcome to the Ecumenical Temple!L;&hu(  ### ##_##  ##...##  ##_..._##  ##.......##  #_......._#  #.........# Temple #....@....# #.........#  #_......._#  ##.......##  ##_..._## ##...## ##_## ###  Your mindless puppet stays behind to rot.-L;&hw9_L;&hL;&hQB21.4 (1.8L;&hh___L;&hA _Found ten altars. Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.U;&h U;&h'  Spells (Memorise)TypeFailure Level  a - Animate DeadNecromancy21% 4  b - Curse of AgonyNecromancy50% 5 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitY;&hNY;&hSY;&hW+knorpule3000 the Sneak###Poltergeist##_##Health: 29/29 ========================##...##Magic: 6/7====================----Y;&hsXu##_..._##AC: 12  Str: 4##.......##EV: 11Int: 19#_......._#SH: 0Dex: 14Y;&hX#.........#XL:  4 Next: 96% Place: Temple#....@....#Noise: ---------  Time: 4521.4 (0.0)#.........#a) +1 dagger (protect)Y;&h=Y#_......._#Cast: Soul Splinter##.......##Fly ##_..._####...##Y;&hY##_#####  Your Stealth skill increases to level 5! _Your Necromancy skill increases to level 5!You fly downwards. Welcome to the Ecumenical Temple!  Your mindless puppet stays behind to rot. _Found ten altars. Found a staircase back to the Dungeon. Y;&h ZO_There is a staircase back to the Dungeon here.Y;&h]v _Okay, then.Y;&hebY;&hek_..._Y;&hg. _Y;&h*Y;&hn@  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   3.6  -1   g + Spellcasting 2.3   3.6  -1      Y;&h|     b - Unarmed Combat   0.0   1.7  -3   h * Necromancy   5.0   5.0  +1   c - Throwing   0.0   0.7  +2           i - Evocations   0.0   1.2  -1  Y;&h d - Short Blades   0.0   0.8  +1               e - Dodging   2.1   2.5  +1       f - Stealth   5.0   2.5  +5                      Y;&h                                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets`;&hknorpule3000 the Sneak###Poltergeist##_##Health: 29/29 ========================##...##Magic: 6/7====================----##_..._##AC: 12  Str: 4##.......##EV: 11Int: 19#_......._#SH: 0Dex: 14#.........#XL:  4 Next: 96% Place: Temple#....@....#Noise: ---------  Time: 4521.4 (0.0)#.........#a) +1 dagger (protect)#_......._#`;&h:Cast: Soul Splinter##.......##Fly ##_..._####...####_##### _Your Necromancy skill increases to level 5!You fly downwards. Welcome to the Ecumenical Temple!  Your mindless puppet stays behind to rot. _Found ten altars. Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _Okay, then._____;&hQ ### ##_## ##...## ##_..._## ##.## #_......._# #.........# #....<@...# #.........# #_......._# ##.## ##_..._## ###;&hG__..._ 4 2.4 (1__;&hd _You feel your existence waver again.;&h\# _## ...## _..._## ##.......## #_......._# #......@..# #....<....# #.........# #_......._# ##.......##_..._##...##_###__3___..._;&hUP# _## ...## _..._## ##.......## #_......@_# #.........# #....<....# #.........# #_......._###.......##_..._##...##_;&hQH__;&h6UW7====4;&h]?_;&h( ### ##_## ##...## ##_..._## ##.;&h ## #_.......@# #.........# #....<....# #.........# ##;&h] ##_..._## ;&hL 4_;&h3! &5;&hi& 7_;&h3) ` _There is a broken altar of Ashenzari here.;&h| ]  You hover solemnly before the altar of Ashenzari.;&h /  --more--;&h2;&hAshenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. ;&h[!]: Overview|Powers|Wrath [J/Enter]: join religion;&hh;&hmknorpule3000 the SneakPoltergeistHealth: 29/29 ========================###Magic: 7/7========================##_##AC: 4Str: 4##...##EV: 11Int: 19##_..._##SH: 0Dex: 14##.......##XL:  4 Next: 96% Place: Temple#_.......@#Noise: ---------  Time: 4525.4 (0.0)#.........#a) +1 dagger (protect)#....<....#Cast: Soul Splinter#.........#Fly #_...;&h...._###.......####_..._####...####_## _Found ten altars. Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _Okay, then. _You feel your existence waver again. _There is a broken altar of Ashenzari here.  You hover solemnly before the altar of Ashenzari.  Ashenzari welcomes you!  --more--;&hV___ of Ashenzari ......6.4 (1;&h ]___;&hq-  Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.;&hF ### ##_## ##...## ##_..._## ##.## #_......@_# #.........# #....<....# #.........# #_......._# ##.## ##_..._##  ##...##  ##_##_7_..._;&h#E ### ##_## ##...## ##_..._## ##.## #_.....@._# #.........# #....<....# #.........# #_......._# ;&hx$E##.##  ##_..._## ##...##  ##_##;&h'___..._;&h/,&8;&h<19_;&h!3;&h ###_##...##;&h _..._##.......## #_......._# #.....@...#;&h  #....<....# #.........# #_......._# ##.......## ##_..._ ##... ##_ #;&h I__;&h' &9;&h6, t__..._;&h- ;&hҡ###_##...##_..._##.......## #_......._# #.........# #....@....# #.........# #_......._# ##.......## ##_..._ ##... ##_;&hW) # ;&h9_;&h'30;&h9_;&h d _There is a staircase back to the Dungeon here.;&h';&h;&hh___;&hE^___;&h<1 ____;&h#.######.....##***,*,*,*,*,*,*,* #.# ######.## *,#,,..,,,*,*,* #.# #...##..## *.###.*,***,*,* #.#####...##...###.....#,,,,,*,* ;&h8#....................#.#***###.## #######...##...#.#.....,,,,....###.......#.#.#..,,****###########..#.#.#.#,*,* ###...Dungeon:4##..#.@.#.,*,* ###.###.#.#.#.#,,,* ###.#.*#..#.#.#..*,* ###.#.#....#,#.$.#,****###.#. **********#....,,,.....,,,,....#. ,,,,,,,,,,+...,,,,,....),,,....#.  **********#...,,,,,###.##**###.#.  ,,;&h,,,,,* ###**,,,,,,,..,,,..#.#.  ,,,,,,,**,******,****#.#.#. ;&h ;&h\-2.9 (2.5;&h;&hd _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.;&h'4;&h;&h;&h;&hɷ _;&h;;&ht,;&h;&h;&h,;&h;&h;&hbW ###...##...###.....#,,,,,*,* .................K#.##**###.##### ####...##...#.#......,,,....#####  #.......#.#.#....#***#########  #####..#.#.#.#.#.# ###...... ;&h##..#.>.#..#.# ###.### #.#.#.#.#...# ###.#.... *#..#.#.#..#,* ###.#.####....#.#.@.#,****###.#.#< *******#....................#.#.# ,,,,,,,+............).......#.#.# *******#........###.#######.#.#. ,,,,* #####....,,,...,,..#.#.###* #.###***,###*#.#.#.... K   kobold (missile, wandering) ,,,,* #.* *,* #.B......* #,* *,* #g..##### ;&h,,,,* *,* *,* *,,,,**,,You now have 187 gold pieces (gained 14).;&hf6.9 (4.07.9 (5 _A kobold comes into view. It is wielding a +0 whip.;&hm  ## *.###.#,*** ####...##...###.....#,,,,,*,* .................K#.##**### ####...##...#.#......,,,...........#.#.#....#***##############..#.#.#.#.#......##..#.>.#..#.##### #.#.#.#.#...#...*#..#.#.#@.#,* # #....#.#...#,****###.#.#< *******#......... ,,,,,,,+............).......#.#.# *******#........###.#######.#.#..#####....,,,...,,..#.#.######***,###*#.#.#..B......##g..#####;&h KK)The kobold shouts! You hear a bark!;&h P(((((;&h7 >.....;&h< 4==8.9 (1;&hC ;&hE W _The kobold throws a stone. The stone hits you but does no damage.;&hq ######.## *,#,,..,,,*,*,*  #...##..## #.###.#,***,*,* ###...##...###.....#,,,,,*,* ................K#.##**###.# ###...##.....,,,....#.........#***###############..#.#.#.#.#.# ###.......##..#.>.#..#.# ###.#######.#.# ###.#.....*#..##.# ###.#.###. #....#.#...#,#***###.#.#<#. ******#..............#.#.#. ,,,,,,+............).......#.#.# ******#........###.#######.#.#...* #####....,,,...,,..#.#.####* #.###***.###*#.#.#* #.* ;&hM *,* #.B.......(((((((;&h/....@..-9Soul Splinter _The kobold throws a stone. The stone barely misses you.;&h9+####.....##***,*,*,*,*#####.## #.#,,..,,,  ## #.###.#,*** ###...##...###.....#,,,,,*,* ................K#.##**### ###...##...#.#......,,,...........#.#.#....#***###############..#.#.#.#.#.#......##..#.>.#.@#.###### #.#.#.#.#.....*#..#.#.#..#.# # #....#.#...#.#***###.#.#< ******#....... ,,,,,,+............).......#.#.# ******#........###.#######.#.#...#####....,,,...,,..#.#.##;&h>4#####***.###*#.#.#(((((((;&h̴g...@...;&hA-40;&h;&h8n _The kobold throws a stone. The stone closely misses you.;&h; ...............,,,> ####.....##**#.*,*,#,*#####.## #.#,,..,,,  .## #.###.#,*** ###...##...###.....#,,,,,*,* ................K#.####### ###...##...#.#........,....;&h|< W.......#.#.#....#***###############..#.#.#.#......##..#.>.#..#.###### #.#.#.#.#...#...*#..#.#.#..#.# # ;&h< #....#.#...#.#***###.#.#< ******#.............. ,,,,,,+............).......#.#.# ******#........###.#######.#.#...#####....,,,...,,..#.#.####;&hH ;&hK Z(((((((;&hX h..@....;&h &1;&h ;&h n _The kobold throws a stone. The stone closely misses you.;&h M####.#########.*,,, .............h.,,,>* ####.....##**#.*,*,#,*#####.## #.#,,..,,,  ## #.###.#,*** ###...##...###.....#,,,,,*,* ................K#.####### ###...##...#.#....................#.#.#.@..#***###############..#.#.#.#.#.#......##..#.>.#..#.#######.#.#.#.#...# ###.#..... Fly #.#.#..#...#.#h   jackal (wandering)...................###.###;&h ;&h= .K   kobold (missile);&h' c  A jackal comes into view.;&h* 8(;&ho .  The kobold throws a stone. The stone hits you but does no damage.2 _The jackal moves out of view.;&hx",,...# *,*,* ####.#########.*,,,*,# ...............,,,>*.# ####.....##**#.*,*,#.*;&hL%#####.## #.#,,..,,,  .## #.###.#,*** ###...##...###.....#,,,,,*,* ................K#.####### ###...##...#.#..@.................#.#.#....###################..#.#.#.#.#.......##..#.>.#..#.###### #.#.#.#.#...#...*#..#.#.#..#.# # #....#.#...#.#***###.#.#< ******#............. ,,,,,,+....).......#.#.#;&h<;&h=X4-----3;&hB;&hF9 _The kobold hits you with a +0 whip.;&hg&  ;&h>hCYou hit the kobold.  Your weapon exudes an aura of protection.;&ho");&hoC;&h5=----11 74;&h:Soul Splinter;&h؋;&hAJ _You kill the kobold!;&h ;&h'~ ;&h h-5h   jackal (wandering);&hx 8-;&hZ ;&h ] _A jackal is nearby!;&hx  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;&h{ 4;&h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.);&h-*,,...# *,*,*,*,*,*,*,*#.##h*,,,*,#,*,*,*.h.,,,>*.#,*,*,*#.....##**#.*,*,#.#,*,*,* ######.## #.#,,...,,*,*,* #...##..## #.###.#,***,*,*#...##...###.....#,,,,,*,*.)#.#.#...##...#.#;&h;. #.#.#.#.... #####..#.#.#.#.#.# ### ##..#.>.#..#.# ###. #.#.#.#.#...# ###.# *#..#.#.#..#.# ###.#.### hh 2 jackals (wandering) #....#.#...#.#***###.#.#<#*#..............#.#.#,+.).#.#.#;&hf  A jackal comes into view.;&h h.hhhhh 3 jackalsThe jackal barks! x2; You hear a bark!;&h\Z 4 ==6Soul Splinter;&h7;&hY _A jackal comes into view.;&h7*,,...# *,*,*,*,*,*,*,*  knorpule3000 the Sneak #####.#########h*,,,*,#,*,*,*  Poltergeist of Ashenzari ...... ...............h,,,>*.#,*,*,*  Health: 25/29 ====================---- #####.....##**#h*,*,#.#,*,*,*  Magic: 6/7====================---- ;&h- ######.## #*#,,...,,*,*,*  AC: 4Str: 4  #...##..## #*###.#,***,*,*  EV: 11Int: 19 ####...##...###.*...#,,,,,*,*  SH: 0Dex: 14 ................*)#.#######.##### XL:  4 Next: 97% Place: Dungeon:4 ####...##...#.#.@...........##### Noise: ==-------  Time: 4546.9 (0.0)  #.......#.#.#....############# a) +1 dagger (protect)  #####..#.#.#.#.#.# ###...... Cast: Soul Splinter ##..#.>.#..#.# ###.#####;&hF[40m Fly  #.#.#.#.#...# ###.#.... *#..#.#.#..#.# ###.#.### hhh 3 jackals #....#.#...#.#***###.#.#<# *******#....................#.#.# ,,,,,,,+............).......#.#.# _A jackal comes into view.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 67%);&h '*,,...#*,*,*,*,*,*,*,*knorpule3000 the Sneak #####.#########h*,,,*,#,*,*,*Poltergeist of Ashenzari ...... ...............h,,,>*.#,*,*,*Health: 25/29 ====================---- #####.....##**#**,*,#.#,*,*,*Magic: 6/7====================----;&hؔ ######.## #.#,,...,,*,*,*AC: 4Str: 4#...##..## #.###.#,***,*,*EV: 11Int: 19 ####...##...###.....#,,,,,*,*SH: 0Dex: 14 .................)#.#######.##### XL:  4 Next: 97% Place: Dungeon:4 ####...##...#.#.@...........##### Noise: ==-------  Time: 4546.9 (0.0)#.......#.#.#....############# a) +1 dagger (protect)#####..#.#.#.#.#.# ###...... Cast: Soul Splinter##..#.>.#..#.# ###.##### F;&hr ly #.#.#.#.#...# ###.#....*#..#.#.#..#.# ###.#.### hhh 3 jackals#....#.#...#.#***###.#.#<# *******#....................#.#.# ,,,,,,,+............).......#.#.# _A jackal comes into view.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 67%);&hHoe (1 weak, 1 ally target, 1 …);&h7q=*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (chance to affect: 67%)  A fragment of the jackal's soul is dislodged from its body.  The jackal looks weaker.;&hz  You feel bolstered by spreading misfortune.;&h8;&h*;&hX  The jackal bites your soul wisp but does no damage.;&h;&hK  .h.h* 2 jackals (1 weak, 1 ally target, 1 sA jackal comes into view.;&h  7 -7.9 (1Soul Splinter;&h;&hz _The jackal misses your soul wisp. Your soul wisp touches the jackal.;&h!;&hS .hhh;&hrdistracted, 1 weak, 1 alThe jackal bites your soul wisp but does no damage.;&h}6=--8;&h`;&h- ;&h7.;&h.*_Your soul wisp touches the jackal.;&h3# hhweak, 1 ally target, 1 sThe jackal bites your soul wisp. Your soul wisp misses the jackal.-9;&h;&h^ _The jackal barely misses your soul wisp.;&ho  The jackal bites your soul wisp.;&h'50;&hB&;&h&K _Your soul wisp touches the jackal but does no damage.;&hp ;&h.} hh 3 jackals (1 weak, 1 ally target, 1 The jackal bites your soul wisp but does no damage.;&h >1Soul Splinter;&hԇ ;&h K _Your soul wisp touches the jackal but does no damage.;&h ;&hS ;&h .hThe jackal barely misses your soul wisp.The jackal bites your soul wisp but does no damage.;&hV q7==2;&h;&h^ _Your soul wisp barely misses the jackal.;&h6  The jackal barely misses your soul wisp.The jackal bites you but does no damage.  Your soul wisp touches the jackal.;&hp† 2 jackals;&h/;&h=?*,,...#*,*,*,*,*,*,*,*knorpule3000 the Sneak #####.#########.*,,,*,#,*,*,*Poltergeist of Ashenzari ...... ...............h,,,>*.#,*,*,*Health: 27/29 ======================-- #####.....##**#†*,*,#.#,*,*,*Magic: 6/7====================----;&h"######.## #*#,,...,,*,*,*AC:  7  Str: 4#...##..## #.###.#,***,*,*EV: 11Int: 19 ####...##...###.....#,,,,,*,*SH: 0Dex: 14 .................h#.#######.##### XL:  4 Next: 100% Place: Dungeon:4 ####...##...#.#.@...........##### Noise: =--------  Time: 4553.9 (1.0)#.......#.#.#....############# a) +1 dagger (protect)#####..#.#.#.#.#.# ###...... Cast: Soul Splinter;&h@l##..#.>.#..#.# ###.##### Fly #.#.#.#.#...# ###.#....*#..#.#.#..#.# ###.#.### hh 2 jackals#....#.#...#.#***###.#.#<# *   soul wisp (summoned) *******#....................#.#.# ,,,,,,,+............).......#.#.#The jackal barely misses your soul wisp.The jackal bites your soul wisp but does no damage. _Your soul wisp barely misses the jackal.The jackal barely misses your soul wisp.The jackal bites you but does no damage.  Your soul wisp touches the jackal.;&h _The jackal dies!You have reached level 5!;&h0/  --more--;&hC31/34-8--55 0% ;&hM;&hQO _You feel agile.;&h  You hit the jackal.  Your weapon exudes an aura of protection.  The jackal is lightly wounded.;&h;&h  The jackal bites you but does no damage.  The jackal barely misses your soul wisp.;&hO.h.*(1 ally target);&hq2=144;&hL;&hyT _The jackal closely misses you.;&h'  You closely miss the jackal.The jackal is lightly wounded.;&h+c  The jackal closely misses you.;&h2B†h.*B   bombardier beetlehh 2 jackals (1 ally target)*   soul wisp (summoned)35;&h9;&h<d _A bombardier beetle comes into view.;&h[  You hit the jackal.  The jackal is moderately wounded.;&hp .hThe jackal closely misses you.7===26;&hx;&h~K _Your soul wisp touches the jackal but does no damage.;&hYour soul wisp touches the jackal but does no damage.  You closely miss the jackal.You feel your existence waver again.  The jackal misses you.;&h .BThe jackal barely misses your soul wisp.;&hmThe jackal barely misses you.The jackal bites your soul wisp but does no damage.;&hB17;&hm;&hS8 _Your soul wisp touches the jackal.;&h "R  You barely miss the jackal.;&h (The jackal is moderately wounded.  Your soul wisp disappears in a puff of smoke!;&h/.B.h;&h1q3==8;&hr7;&hh:> _The jackal bites you but does no damage.;&h  You hit the jackal.  The jackal is heavily wounded.;&h/M§h;&hU1--9;&h;&hΕ _The jackal bites you. The jackal completely misses you. The jackal bites you.;&hKF*,,...# *,*,*,*,*,*,*,*  knorpule3000 the Sneak #####.#########.*,,,*,#,*,*,*  Poltergeist of Ashenzari ...... ................,,,>*.#,*,*,*  Health: 31/34 =====================--- #####.....##**#B*,*,#.#,*,*,*  Magic: 6/8==================------  ######.## #.#,,...,,*,*,*  AC: 11  Str: 4  #...##..## #.###.#,***,*,*  EV: 11Int: 19 ####...##...###.§...#,,,,,*,*  SH: 0Dex: 15 ;&h:H................hh#.#######.##### XL:  5 Next:  0% Place: Dungeon:4 ####...##...#.#.@...........##### Noise: =--------  Time: 4559.9 (0.0)  #.......#.#.#....############# a) +1 dagger (protect)  #####..#.#.#.#.#.# ###...... Cast: Soul Splinter ##..#.>.#..#.# ###.##### Fly  #.#.#.#.#...# ###.#.... ;&hlI*#..#.#.#..#.# ###.#.### B   bombardier beetle #....#.#...#.#***###.#.#<# hh 2 jackals *******#....................#.#.# ,,,,,,,+............).......#.#.# _The jackal bites you. The jackal completely misses you. The jackal bites you.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, chance to affect: 67%);&h" *,,...#*,*,*,*,*,*,*,*knorpule3000 the Sneak #####.#########.*,,,*,#,*,*,*Poltergeist of Ashenzari ...... ................,,,>*.#,*,*,*Health: 31/34 =====================--- #####.....##**#B*,*,#.#,*,*,*Magic: 6/8==================------######.## #.#,,...,,*,*,*;&hh AC: 11  Str: 4#...##..## #.###.#,***,*,*EV: 11Int: 19 ####...##...###.§...#,,,,,*,*SH: 0Dex: 15 ................h*#.#######.##### XL:  5 Next:  0% Place: Dungeon:4 ####...##...#.#.@...........##### Noise: =--------  Time: 4559.9 (0.0)#.......#.#.#....############# a) +1 dagger (protect)#####..#.#.#.#.#.# ###...... Cast: Soul Splinter##..#.>.#..#.# ###.##### Fly #.#.#[39;&hƟ Z;49m.#.#...# ###.#....*#..#.#.#..#.# ###.#.### B   bombardier beetle#....#.#...#.#***###.#.#<# hh 2 jackals *******#....................#.#.# ,,,,,,,+............).......#.#.# _The jackal bites you. The jackal completely misses you. The jackal bites you.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, chance to affect: 67%);&h (1 weak, 1 ally target, 1 s…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line: a jackal (heavily wounded, chance to affect: 67%)  A fragment of the jackal's soul is dislodged from its body.  The jackal looks weaker.;&h z  You feel bolstered by spreading misfortune.;&h> ;&hT! †Bh.*h;&h! h 3 jackals (1 weak, 1 ally target, 1 The jackal bites you but does no damage. x2;&h# H460.9 (1;&h* ;&h(- K _Your soul wisp touches the jackal but does no damage.;&hk  You miss the jackal.The jackal is almost dead.;&h: .hThe jackal bites you but does no damage. x2;&h&1;&h;&h^ _Your soul wisp barely misses the jackal.;&hL Your soul wisp barely misses the jackal.hit the jackal but do no damage.  The jackal completyou.;&hH[  .BThe jackal bites your soul wisp but does no damage. x2  The jackal closely misses you.The jackal bites you but does no damage.;&h?^ T2=2;&hp ;&hw  ;&hwx ;&h2y :_Your soul wisp barely misses the jackal.;&hz ;&h8  You hit the jackal.;&h  You kill the jackal!The jackal bites you but does no damage.;&h .B. 2 jackals (1 weak, 1 ally target, 1 s;&hIThe jackal bites your soul wisp but does no damage.;&hhJ=13;&h;&h 8 _Your soul wisp touches the jackal.;&h8  You hit the jackal.;&h;&h$Y .(ally target);&h   jackalYou kill the jackal!Your soul wisp closely misses the bombardier beetle.;&h5.24;&hv;&hS _The jackal barely misses you.;&h6  You completely miss the jackal.The jackal bites you but does no damage.;&h *The bombardier beetle sprays incendiary fluid at you.;&h( .  The burning spray hits you.7=====5 _Your soul wisp touches the bombardier beetle but does no damage.;&heoe  You miss the jackal.The jackal bites you but does no damage.3=--6 _Your soul wisp barely misses the bombardier beetle.;&hk; .B You completely miss the jackal. The jackal closely misses you.The jackal completely misses you.3--7;&hWRC _Your soul wisp touches the bombardier beetle.;&hThe jackal completely misses you. _Your soul wisp touches the bombardier beetle.  You hit the bombardier beetle but do no damage.  The bombardier beetle is moderately wounded.los  The bombardier beetle barely misses you.;&h@&8;&hY _Your soul wisp touches the bombardier beetle.;&h*,,...# *,*,*,*,*,*,*,*  knorpule3000 the Sneak #####.#########.*,,,*,#,*,*,*  Poltergeist of Ashenzari ...... ................,,,>*.#,*,*,*  Health: 33/34 =======================- #####.....##**#†*,*,#.#,*,*,*  Magic: 4/8============------------  ######.## #.#,,...,,*,*,*  AC: 13  Str: 4  #...##..## #.###.#,***,*,*  EV: 11Int: 19 ####...##...###..*..#,,,,,*,*  SH: 0Dex: 15 ;&hl................Bh#.#######.##### XL:  5 Next:  2% Place: Dungeon:4 ####...##...#.#.@...........##### Noise: =--------  Time: 4568.9 (0.0)  #.......#.#.#....############# a) +1 dagger (protect)  #####..#.#.#.#.#.# ###...... Cast: Soul Splinter ##..#.>.#..#.# ###.##### Fly  #.#.#.#.#...# ###.#.... *#..#.#.#..#.# ###.#.### B   bombardier beetle (ally target) #....#.#...#.#***###.#.#<# h   jackal *******#....................#.#.# *   soul wisp (summoned) ,,,,,,,+............).......#.#.# _Your soul wisp touches the bombardier beetle.  Casting: Soul Splinter (safe; 1% risk of failure)  ;&h˧Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal;&h% Bhbombardier beetle (heavily wounded, ally target);&hX *,,...#*,*,*,*,*,*,*,*knorpule3000 the Sneak #####.#########.*,,,*,#,*,*,*Poltergeist of Ashenzari ...... ................,,,>*.#,*,*,*Health: 33/34 =======================- #####.....##**#†*,*,#.#,*,*,*Magic: 4/8============------------######.## #.#,,...,,*,*,*AC: 13  Str: 4#...##..## #.###.#,***,*,*EV: 11Int: 19 ####...##...###..*..#,,,,,*,*SH: 0Dex: 15 ................*h#.#######.##### XL:  5 Next:  2% Place: Dungeon:4 ####...##...#.#.@...........##### No;&h ise: =--------  Time: 4568.9 (0.0)#.......#.#.#....############# a) +1 dagger (protect)#####..#.#.#.#.#.# ###...... Cast: Soul Splinter##..#.>.#..#.# ###.##### Fly #.#.#.#.#...# ###.#....*#..#.#.#..#.# ###.#.### B   bombardier beetle (ally target)#....#.#...#.#***###.#.#<# h   jackal *******#....................#.#.# *   [;&h# 40msoul wisp (summoned) ,,,,,,,+............).......#.#.# _Your soul wisp touches the bombardier beetle.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, ally target);&h   You draw life force from the bombardier beetle! h   jackal*   soul wisp (summoned)  You kill the bombardier beetle!;&h@  .(ally target)You feel life coursing into your body.  The jackal bites you but does no damage.  Your soul wisp barely misses the jackal.;&h> Grave Robber4=231=9.9 (1 _The jackal closely misses you.;&h  You hit the jackal.  The jackal is heavily wounded.;&h §§   Your soul wisp disappears in a puff of smoke!;&h /-70;&h ;&h] S _The jackal barely misses you.;&ha .  You barely miss the jackal.The jackal is heavily wounded.;&h@-1;&h>;&hD> _The jackal bites you but does no damage.;&h8  You hit the jackal.;&hRt.);&h =22Soul Splinter;&h;&hJ _You kill the jackal!;&hM ;&h2Y ;&h` ;&hf H _No target in view!;&hJ;&h7W  You start resting.;&h15===;&h,;&hN;&h;&hX1 4 ;&h;&h ";&hd";&h#;&hK';&h'<===;&h5);&h,,;&h:.;&h1,;&h3;&h5,;&h.7;&h9,;&h:;&h=f6===;&h`>;&h@,;&h!B;&hGB;&hH,;&hM~===;&hO,;&hP;&hR,;&hmT;&hV,;&hX;&hZ,;&h>[;&hJ]d7===;&h^;&h`,;&h'b;&h[d,;&h}e;&h}g,;&hJh;&hjR===;&h9l;&h.n,;&hpp;&hq,;&h4s;&hu,;&hv;&h5y;&h};&h~;&hr - _You feel your existence waver again.;&h1600.9 (28.0);&hd8===-1.9 (29;&h;&h% _Magic restored.;&h 4;&h ;&h ;&hX ,;&h ;&hx R===;&h ;&h ,;&hL ;&hb ,;&h3 ;&h ,;&h ;&h ,;&h ;&h ,;&h ;&h ,;&h ;&h ,;&h ;&hz;&h~,;&h;&h,;&h ;&h ,;&h;&h,;&h= ;&h!,;&h #;&hc%,;&h&;&h(,;&h);&h,,;&h/;&hn3B;&h5;&h<6;&h7;&h8,;&h?:;&h?<,;&h,=;&h?,;&h'A;&h C,;&h@D;&h#F,;&h;G;&hLI,;&h3J;&hL,;&hrM;&hSn;&hT;&h W,;&h!Y;&hZ,;&hE[;&hA],;&h^;&h`,;&h b;&h]d,;&he;&hg,;&hh;&hk,;&hEl;&h'n;&hn;&hjo;&hq,;&hs;&hu,;&hBv;&hQx,;&hiy;&hR{,;&h5|;&hx~;&h~;&h;&h#,;&hR;&h6,;&h;&h,;&h.;&hA,;&hF;&h,;&hʐ;&h!,;&hI;&hC,;&hv;&hc,;&h;&h;&h`;&h!;&h,;&hD;&h,;&h;&h,;&hH;&hP,;&h;&h,;&h;&hβ,;&h;&h,;&h;&h,;&h;&h:,;&he;&hJ,;&h~;&h^,;&hl;&hm,;&hR;&h;&h.;&h;&h.,;&h=;&h,;&h;&hY,;&h;&h},;&h;&h,;&h#;&hJ,;&hw;&hl,;&h;&h,;&hv;&h,;&h;&h;&h;&h;&hz;&h;&h;&h,;&h9 ;&h ;&h;&h;&hq;&h";&h\;&ht#;&h;&h<& 700.9 (9 _You start waiting.;&h'01.9 (100.0);&h],;&h.# _Done waiting.;&h#;#*,,...# *,*,*,*,*,*,*,*#.##.#,,,*,#,*,*,* †....,,>*.#,*,*,*#.....##**#†#,*,#.#,*,*,* # ######.## #.#,,...,,*,*,* # #...##..## #.###.#,***,*,*#...##...###.....#,,,,,*,*.)#.#.#...##...#.#. #;&h.#.#.#.... #####..#.#.#.#.#.# ### ##..#.>.#..#.# ###. #.#.#.#.#...# ###.# *#..#.#.#..#.# ###.#. #....#.#...#.#***###.#.#<*#..............#.#.,+.).#.#.;&hd2.0);&h|4;&h;&h@;&h;&h;&h.....# *,,,,,,,,**,*,* ....# *,*,,.#,,,*,*,* ,...# #.*,*.#,*,*,*,* .#########.#,,.#,#,*,*,* ;&h...............,,>#.#,*,*,* ##.....##**#†#,*.#.#,*,*,*  ######.## #.#,,...,,*,*,*  #...##..## #.###.#,***,*,* ...##...###...@.#,,,,,*,* ;&h4.9 (2 ...............)#.#######. ##...##...#.#.............########.......#.#.#....###########;&h~G#####..#.#.#.#.#.# ###.....##..#.>.#..#.# ###.######.#.#.#.#...# ###.#.....# *#..#.#.#..#.# ###.#.###.#;&hs #....#.#...#.#***###.#.#<#.#;&h;&h+5.9 (3;&h< ;&h; _Found a stone staircase leading down.;&h}J;&h';&h5;&hd;&h;&hi;&h;&ho;&hV,;&hG;&hK!;&h$,;&h&;&h*;&h0X;&he4;&h4;&h6;&h<;&h#I,* *,,,,,,,* ,* *,,,,,,,* * *,.,,,,,* ,* **#.#########**** # #.........,,,,* .# ##.......###*,* .# #..<.......,*,* ;&hI.# #........##,*,* .# #,#...#@!.#,*,* 13.9 (8# #.#.#.#.#.#,*,* .#########.#...#.#,#,*,* .......>#.#,*,*,* .....##**#†#.#.#.#.#,*,* ;&h3J####.## #.#.......#,*,* ..##..## #.###.#.###,*,* ..##...###.....#...,,*,* ............)#.#######.#########;&h}O;&h R+4.9 (9;&hU;&hW9 _Found a stone staircase leading up.;&hXO 4;&hP ;&hR ;&hV ;&h2W ;&hd   d - 2 potions of heal wounds (gained 1);&hl \ _You see here a +0 robe.;&hn ;&ho ;&hp ;&hr ;&hcv ;&hv ;&hKx ;&h!z ;&h} ;&h~ ;&hJ ;&h ;&h͍ X;&h ;&h% ;&hw ;&h ;&h ;&h? ;&hw ;&h ;&h ;&hB ;&hA ;&h ;&hj B;&h ;&h B;&h ;&h ,;&hc ,;&hk ,;&h ;&h ;&hH ,;&h ;&h ;&h ,;&h ;&h. ,;&h ;&h{ ;&h] ;&h ,;&h ;&hD B;&h_ X;&h ;&h ;&h ;&h? ;&h2 ;&h ;&ho ;&h ;&hi ;&h ;&h ,;&h; ;&h ;&h ,;&h ;&h} ;&h) ,;&h ;&hv ;&h ,;&h ;&h ;&h ,;&h ;&h ;&h ;&h ;&he ;&hi ;&h$ ;&hp$ ;&hd  *,**,* *,*  *,**,* *,*  *,**,* ###+*****  *,**,* #B..,,,,*  *,**,* #...,,,,*  *,**,* #...,,,,*  *,**,* *...,,,,*  *,**,* **#.############# **,**.# #.@...........# ......# ##.......####.# #.....# #..<........#.#Soul Splinter #.....# #........##.#.# *.....# #.#...#.[.#.#.# *,,...# #.#.#.#.#.#.#.#[3;&hk 3mB   giant cockroach (asleep) #####.#########.#...#.#.#.#.#.................>#.#.#.#.# #####.....##**#†#.#.#.#.#.#.#42.9 (28.0)3.9 (29 _A giant cockroach comes into view.;&hd  *,**,* *,* *,**,* *,* *,**,* *,*  *,**,* ###+##### *,**,* #B......# *,**,* #....[..# *,**,* #.......# *,**,* #.......#  *,**,* **#@############# #**,**.# .......# .......# ##.......####.# ##.....# #..<........#.# ##.....# #........##.#.# #*.....# #.#...#.[.#.#.# #*,,...# #.#.#.#.#.#.#.# ######.#########.#...#.#.#.#.# †...................>#.#.#.#.#;&h ;&hx 14.9 (1.0);&h ;&h - _Found a pair of gloves.;&h1 *,**,* *,* knorpule3000 the Grave Robber  *,**,* *,* Poltergeist of Ashenzari ......  *,**,* *,* Health: 34/34 ======================== ;&h *,**,* ###+#####  Magic: 7/8=====================---  *,**,* #B......#  AC: 4Str: 4  *,**,* #*...[..#  EV: 11Int: 19  *,**,* #.*.....#  SH: 0Dex: 15 ;&hw *,**,* #.*.....#  XL:  5 Next: 32% Place: Dungeon:4  *,**,* **#@#############  Noise: ---------  Time: 4744.9 (0.0) #**,**.# #.............#  a) +1 dagger (protect) .......# ##.......####.#  Cast: Soul Splinter ##.....# #..<........#.#  Fly ##.....# #........##.#.# ;&h*#*.....# #.#...#.[.#.#.#  B   giant cockroach (asleep) #*,,...# #.#.#.#.#.#.#.# ######.#########.#...#.#.#.#.# †...................>#.#.#.#.# _Found a pair of gloves.  Casting: Vampiric Draining (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, chance to affect: 67%);&hZ *,**,**,*knorpule3000 the Grave Robber ;&h*,**,**,*Poltergeist of Ashenzari ......*,**,**,*Health: 34/34 ========================;&h*,**,* ###+#####Magic: 7/8=====================---*,**,* #*......#AC: 4Str: 4*,**,* #....[..#;&hiEV: 11Int: 19*,**,* #.......#SH: 0Dex: 15;&h$*,**,* #.......#XL:  5 Next: 32% Place: Dungeon:4*,**,* **#@#############Noise: ---------  Time: 4744.9 (0.0) #**,**.#;&h~#.............#a) +1 dagger (protect) .......###.......####.#Cast: Soul Splinter ##.....##..<........#.#;&hFly ##.....##........##.#.# #*.....##.#...#.[.#.#.#B   giant cockroach (asleep) #*,,...##.#.#.#.#.#.#.# ######.#########.#...#.#.#.#.# †...................>#.#.#.#.# _Found a pair of gloves.  Casting: Vampiric Draining (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, chance to affect: 67%);&h;&Bweak, ally target, s…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.;&h Aiming: Soul Splinter (safe; 1%  Press: ? - help, Shift-Dir - straight line: a giant cockroach (asleep, chance to affect: 67%)  A fragment of the giant cockroach's soul is dislodged from its body.  The giant cockroach looks weaker.;&hj;&hrS .B*;&hrKYou feel bolstered by spreading misfortune.;&hvu 7 =5.9 (1Soul Splinter;&h{;&hn}T _Your soul wisp touches the giant cockroach but does no damage.;&h *,**,* *,* *,**,* *,* *,**,* *,* *,**,* *,*  *,**,* ###+##### *,**,* #.......# *,**,* #B*..[..# *,**,* #.# *,**,* #.@.....#  *,**,* ###.############# ##**,**.# #.............# ........# ##.......####.# .##.....# #..<........#.# .##.....# #........##.#.# .#*.....# #.#...#.[.#.#.# .#*,,...# #.##.#.#.#.#.# .######.#########.#...#.#.#.#.#.B[14;&h\;40H 6 _Your soul wisp touches the giant cockroach.;&hy  You closely miss the giant cockroach.The giant cockroach is moderately wounded.The giant cockroach bites you but does no damage.7 _Your soul wisp touches the giant cockroach.;&h) x  You barely miss the giant cockroach.The giant cockroach is severely wounded.The giant cockroach bites you but does no damage. x28 _Your soul wisp touches the giant cockroach but does no damage.;&hpL  You hit the giant cockroach.  Your weapon exudes an aura of protection..**   soul wisp (summoned);&ha1439;&h S _You kill the giant cockroach!;&hl;&h;&h;&hWH _No target in view!;&hf*,**,* *,* *,**,* *,* *,**,* *,* *,**,* *,* ;&h*,**,* ###+##### *,**,* #.# *,**,* #....[..# *,**,* #.*.....# *,**,* #.# *,**,* ###.###### **,**.# #....# # ##.......####.# ##.....# #..<.... ##.....# #........##.#.# #*.....# #.#...#. ;&h;&h6-50 _;&h;&h;&h[**,**,*********,*  *,**,* *,*  *,**,* *,*  ;&h*,**,* *,*  *,**,* *,*  *,**,* ###+#####  *,**,* #.......#  *,**,* #....[..#  *,**,* #.*.@...#  *,**,* #.......#  *,**,* ###.############# **,**.# #.............# ......# ##.......####.#.....# #..<........#.# .....# #........#;&h]#.#.# *.....# #.#...#.[ *,,...# #.#.#;&h;&hEB†*;&h@-1;&h;&he;&h -,**,*,* *,**,* *,* *,**,* *,* *,**,* *,* *,**,* *,* *,**,* ###+##### *,**,* #.# *,**,* #....[..# ;&h D*,**,* #.†*.@..# *,**,* #.# *,**,* ###.###### ,**.# #..# # ## .....# #..<.#.# ;&h ;&h D.*;&h C 62;&h] ;&h ;&hA,,**,,,,,,,,,,******* *,* ##+####....†.*.......# ,* ###.############ *,**.....##.......###<..............# ....#.[;&h;&hnV8===3;&hm _You see here a +0 pair of gloves.;&hq <4;&h ;&h - _m - a +0 pair of gloves;&h% Wear which item? Armour (go to first with [)  b - a +2 cloak (haunted)  n - a +0 cloak (haunted)m - a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;&h;&h';&h,,**,,,,,,,,,,,*knorpule3000 the Grave Robber *,**,*********,*Poltergeist of Ashenzari ...... *,**,**,*Health: 34/34 ======================== *,**,**,*Magic: 8/8;&hԾG======================== *,**,**,*AC:  6  Str: 4 *,**,**,*EV: 11Int: 19 *,**,* ###+#####SH: 0Dex: 15 *,**,* #.......#XL:  5 Next: 33% Place: Dungeon:4 *,**,* #....@..#Noise: ---------  Time: 4754.9 (0.0) *,**,* #.†.*...#a) +1 dagger (protect) *,**,* #.......#Cast: Soul Splinter *,**,* ###.#############Fly *,**.##.............# .....###.......####.#*   soul wisp (summoned) .....##..<........#.# .....#;&h{#........##.#.# .....##.#...#.[.#.#.#You hit the giant cockroach.  Your weapon exudes an aura of protection. _You kill the giant cockroach! _No target in view! ;&h`_You see here a +0 pair of gloves. _m - a +0 pair of gloves;&hy;&h;&hq;&hd  You start haunting your armour.;&h]55.9 (1;&h;&h5+6.9 (2;&h<;&h;&hG+7.9 (3;&h;&h ;&h+8.9 (4;&h5;&hu _You continue haunting your +0 pair of gloves. x5;&hX> 4 9.9 (5;&hv;&h=  5 _You feel your existence waver again.;&h ;&h$/w _You finish haunting your +0 pair of gloves.;&hg;&h;&h;&h;&h=;&h;&h/ _ _You reach down and open the door.;&hZ4;&h;&hw;&h;&hp,;&h;&h& _Your soul wisp disappears in a puff of smoke!There is an open door here.;&h+;&h, _;&h//;&h0;&hw2,;&h2;&hZ4;&h5,;&h26;&h;;&h<;&h=;&h>;&hm?,;&h@;&hDB,;&hB;&hC;&hD;&hGE;&hE;&hSF;&htG;&hG;&hXH;&hH;&h+J;&hJ;&hK;&hK;&hM;&hM;&hM;&hN;&hP,;&hxP;&hGQ;&hR;&h S;&hkS;&hS;&hT;&hyU;&hU;&hV;&hW;&hZX;&hX;&hwY;&hZ;&hZ;&h[;&h$\;&hj];&h];&hO^;&h_;&h`;&hPa;&ha;&hb;&hc;&hOd;&hd;&he;&hf;&h g;&h~g;&hCh;&hvi;&hi;&hXj;&h2l;&hUm;&hm;&h8n;&ho;&hq;&hq;&hq;&hr;&hs;&hKt;&ht;&hu;&hv;&hZw;&hw;&hx;&hy;&h_z;&hz;&h};&h},;&h~;&h;&h;&hn;&h;&h;&h@;&h;&h!;&h`;&h;&hi;&h;&h@;&h,;&h;&h;&hw,;&h;&h;&h͖,;&h;&h>;&h,;&h;&hʞ;&hC;&h;&h/;&h;&h~;&h;&ha;&hf;&h,;&hh;&h;&h,;&h;&h;&h{,;&h;&h;&hֶ;&hF;&h;&h;&h;&hX;&h˺;&h;&hQ;&h;&hS;&h;&hj;&h;&hg;&h4;&hc;&h;&h`;&h&;&h;&h9;&h;&hO;&h;&h+;&h;&h;&h,;&h;&h;&h;&h,;&h;&h;&hT;&h;&hk;&h;&hn;&h;&h;&h,;&hU,;&h]B;&h4;&hB;&h;&hV,;&h;&h;&h,;&hE;&hZ;&h,;&hX;&h;&hs,;&hD;&hF;&h;&h,;&h;&hB;&h,;&hy,;&h;&hGB;&h);&hB;&h};&hB;&h;&hB;&h: B;&h N _You now have 200 gold pieces (gained 13).;&h4;&hI;&h;  There is a shaft here.;&hV;&h _;&h;&h;&h{;&h;&h{;&h;&hm,;&hX;&h;&hs ,;&h3!;&h";&h$,;&hT%;&h&;&hh(;&h(;&hr);&h+;&h -;&h-;&h .;&h4 ### ### ********* #.######.######## ,,,,,,,,*** #^....##........# ,,,,,,,,,,* #.###.##.######.# ,***,,,**,* #.# #.##.# #.# ,*,**,,**,******#.# #....# #.# ,**,**,,*,,,,,,*#.# ###### #.# ,,**,,,,*,,,,,,##.# #.# ,,,*,,,**,,,,,,+@.# #.# ,,,,,,***,,,,,,####****** #.# ,**,,***,,,,,,,* *,,,,* #.# ;&h4,******,,,,,,,,*****,,,,* #.# ,,,,,,,,,,,,,,,,,,,*,,,,* #.# *****,,,,,,,>,,,,,,*,,,,* #.# ,,,,,,,,,,,,,,,,,,,+,..,* #####.#  *****,,,,,,,,,,,,,,*,...* #......   ********,********...#*#.##... ;&h81836.9 (77.0);&h!9,7.9 (78;&h;;&h@1 _o - a ring of magical power;&hJ;&hC;&h`^....##.........###.##...# #.##...###***#.# #.....g....,*#........##........'@..........J............;&h....# J   endoplasm (asleep)..# g   goblin (wandering)..;&h 0.0)  You reach down and open the door.  An endoplasm and a goblin come into view.The endoplasm quivers.;&hhL  The goblin shouts! You hear a shout! x2;&h;&h.gh.Jh   hound (wandering)J   endoplasmg   goblin;&h$b==8.9 (1Soul Splinter;&hkX _A hound comes into view.;&hW:T ### ### ******** #.######.########*** #^....##........# ,,,,,,,,,* #.###.##.######.# ***,,,**,* #.# #.##.# #.# *,**,,**.###***#.# #....# #.# **,**,,*.....,*#.# ###### #.# ,**,,,,*.g....##@# #.#*,,,**......'..# #.# ,;&hi ,,,,***h.....####****** #.# **,,***,..J..,* *,,,,* #.# ******,,....,,*****,,,,* #.# ,,,,,,,,...,,,,,,,*,,,,* #.## J   endoplasm ****,,,,..,>*,,,,* #.## ,,,,,,,,.+,..,* #####.## ****,,,,,,,,,,,,,,*,...* #.....g.Jg   goblin--9;&h;&h4M ### ### ******** .######.#######**^....##....... ,,,,,,,,##### ***,,,**,* ## *,**,,**.###**.... **,**,*#@# ###### ,**,,,,*......##*,,,**..g...'..# ,,,,,***h.....####****** #.## Fly ..J.... ...--40Soul Splinter;&hM ### ### ******** .######.#######**^....##....... ,,,,,,,,##### ***,,,**,* ## *,**,,**.###**.... **,**,*#.# ###### ,**,,,,*......## ,,*,,,**..g...'..##.## Fly #1;&h 5M ### ### ******** .######.#######**^....##....... ,,,,,,,,##### ***,,,**,* ## *,**,,**.###**.... **,**,*#.# ###### ,**,,,,*......## ,,*,,,**..g...'..##.##2;&h? ### #### ********.######.######## ,,,,,,,***^....##........,,.###.##.###### ***,,,**  ,**,,**.###***.. **,**,,*.....,#### ,**,,.##.# Fly  ****,,,,..,>,,,,,,*,,,,* #.## JJ   endoplasm3Soul Splinter;&h܀ V### #### ********.######.######## ,,,,,,,***^....##........,,.###.##.###### ***,,,**;&h1 K  ,**,,**.###***.. *;&h} |*,**,,*.....,#### ,**,,.##.# ;&hƁ p,*,,,**..g...'J,,,***h.....####****** ;&h u**,,***,...J.,* *,,,,****,,....,,**** ,,,,,,,,...,,,,,,, ****;&hق ,> ,,,,,,,,.,,,+,..,* ####;&h ;&he ;&hߖ Jgg   goblin4;&h- ;&hT  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ...... ### ### # Health: 34/34 ======================== ;&h?U******** #.######.######### Magic: 7/8;&hUC=====================--- ;&hzV,,,,,,,*** #^....##........## AC: 5;&hW+Str: 4 ;&hW,,,,,,,,,* #.###.##.######.## EV: 11;&hEX,Int: 19 ;&hX***,,,**,* #.# #.##.# #.## SH: 0;&hxY,Dex: 15 ;&h!Z*,**,,**.###***#.# #....# #.## XL:  5 Next: 33% Place: Dungeon:4 ;&hZ**,**,,*.....,*#@# ###### #.## Noise: ---------  Time: 4844.9 (0.0) ;&hs[,**,,,,*......##J# #.## a) +1 dagger (protect) ;&h\,,*,,,**..g...'g.# #.## Cast: Soul Splinter ;&h\,,,,,***h.....####****** #.## Fly ;&hV]9**,,***,...J.,* *,,,,* #.## ;&h(^{******,,....,,*****,,,,* #.## J   endoplasm ;&h^x,,,,,,,,...,,,,,,,*,,,,* #.## g   goblin ;&hj_'****,,,,..,>,,,,,,*,,,,* #.## ;&h`',,,,,,,,.,,,,,,,,,+,..,* #####.## ;&h`J_A hound comes into view.;&hpaCasting: Soul Splinter (safe; 1% risk of failure)  ;&haMConfirm with . or Enter, or press ? or * to list all spells.;&htb{Aiming: Soul Splinter (safe; 1% risk of failure)  ;&hb;Press: ? - help, Shift-Dir - straight line;&hZcGAim: an endoplasm (chance to affect: 67%);&ho]knorpule3000 the Grave Robber Poltergeist of Ashenzari ......### #### Health: 34/34 ======================== ********#.######.######### Magic: 7/8=====================--- ,,,,,,,*** #^....##........## AC: 5Str: 4 ,,,,,,,,,* #.###.##.######.## EV: 11Int: 19 ***,,,**,* #.# #.##.# #.## SH: 0Dex: 15 *,**,,**.###***#.# #....# #.## XL:  5 Next: 33% Place: Dungeon:4 **,**,,*.....,*#@# ###### #.## Noise: ---------  Time: 4844.9 (0.0) ,**,,,,*......##*##.## a) [4;&h_0m+1 dagger (protect) ,,*,,,**..g...'g.##.## Cast: Soul Splinter ,,,,,***h.....####****** #.## Fly **,,***,...J.,* *,,,,* #.## ******,,....,,*****,,,,* #.## J   endoplasm ,,,,,,,,...,,,,,,,*,,,,* #.## g   goblin ****,,,,..,[39;49m>,,,,,,*,,,,* #.## ,,,,,,,,.,,,,,,,,,+,..,* #####.## _A hound comes into view.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 67%);&h5K(weak, soul-splintered)(ally target)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  ;&h6Press: ? - help, Shift-Dir - straight line: an endoplasm (chance to affect: 67%)  A fragment of the endoplasm's soul is dislodged from its body.  The endoplasm looks weaker.;&hW! J* ally target, soul-sp…)You feel bolstered by spreading misfortune.The endoplasm hits you but does no damage.;&hN 8 =5.9 (1Soul Splinter;&h;&h} _The goblin misses your soul wisp. Your soul wisp touches the endoplasm.;&he  _The goblin misses your soul wisp. Your soul wisp touches the endoplasm.  You hit the endoplasm but do no damage.  Your weapon exudes an aura of protection.  The endoplasm is heavily wounded.goblin hits your soul wisp but does no damage. ;&hVf D The endoplasm barely misses you.;&h#h C156;&hn ;&hq N _Your soul wisp touches the endoplasm but does no damage.;&h  _Your soul wisp touches the endoplasm but does no damage.  ;&hcYou barely miss the endoplasm.  The endoplasm freezes you.  You are frozen. You resist.  The goblin hits your soul wisp with a +0 dagger.;&hݭj3-7;&h[; _Your soul wisp touches the endoplasm.;&h ;&h ;&hYou hit the endoplasm.;&ho;&hװ ;&hMg.g   goblin (ally target)*   soul wisp (summoned)  You kill the endoplasm!;&h;`-58Soul Splinter;&h;&hI^ _Your soul wisp barely misses the goblin.;&ha  You barely miss the goblin. The goblin barely misses you.9;&he;&hi^ _Your soul wisp barely misses the goblin.;&hv  You hit the goblin. hh   houndg   goblin (ally target)*   soul wisp (summoned)The goblin is moderately wounded.The goblin hits you but does no damage.4=50 _Your soul wisp completely misses the goblin.;&h 8  You hit the goblin.;&h;&h;&hT ho(ally target)o   orcYou kill the goblin!An orc comes into view. It is wielding a +0 war axe.;&h &1;&h#;&h+^ _Your soul wisp closely misses the hound.;&h:z  You completely miss the hound. The hound barely misses you.;&hz rThe hound closely misses you. The orc misses your soul wisp.;&h{ &2;&h ;&hɆ ^ _Your soul wisp closely misses the hound.;&h  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ...... ### ### # Health: 34/34 ======================== ******** #.######.######### Magic: 6/8==================------ ,,,,,,,*** #^....##........## AC: 15  Str: 4 ,,,,,,,,,* #.###.##.######.## EV: 11Int: 19 ***,,,**,* #.# #.##.# #.## SH: 0Dex: 15 *,**,,**.###***#.# #....# #.## XL:  5 Next: 35% Place: Dungeon:4 **,**,,*.....,*#@# ###### #.## Noise: =--------  Time: 4852.9 (0.0) ,**,,,,*......##h# #.## a) +1 dagger (protect) ;&ht [34m,,*,,,**..g...'o*# #.## Cast: Soul Splinter ,,,,,***h.....####****** #.## Fly **,,***,...J.,* *,,,,* #.## ******,,....,,*****,,,,* #.## h   hound (ally target) ,,,,,,,,...,,,,,,,*,,,,* #.## o   orc ****,,,,..,>,,,,,,*,,,,* #.## *   soul wisp (summoned) ,,,,,,,,.,,,,,,,,,+,..,* #####.##The hound closely misses you. The orc misses your soul wisp. _Your soul wisp closely misses the hound.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;&hq ;&hx knorpule3000 the Grave Robber Poltergeist of Ashenzari ......### #### Health: 34/34 ======================== ********#.######.######### Magic: 7/8=====================--- ,,,,,,,*** #^....##........## AC: 15  Str: 4 ,,,,,,,,,* #.###.##.######.## EV: 11;&hy GInt: 19 ***,,,**,* #.# #.##.# #.## SH: 0Dex: 15 *,**,,**.###***#.# #....# #.## XL:  5 Next: 35% Place: Dungeon:4 **,**,,*.....,*#@# ###### #.## Noise: =--------  Time: 4852.9 (0.0) ,**,,,,*......##h##.## a) +1 dagger (protect) ,,*,,,**..g...'o*##.## Cast: Soul Splinter ,,,,,***h.....####****** #.## Fly **,,***,...J.,* *,,,,* #.## ;&h| ******,,....,,*****,,,,* #.## h   hound (ally target) ,,,,,,,,...,,,,,,,*,,,,* #.## o   orc ****,,,,..,>,,,,,,*,,,,* #.## *   soul wisp (summoned) ,,,,,,,,.,,,,,,,,,+,..,* #####.## _Your soul wisp closely misses the hound.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.;&hF 4;&h ;&h . _;&h ;&h You barely miss the hound. The hound bites you.;&h˯;&hڰ2--8======3.9 (1;&h;&hֹ _The orc closely misses your soul wisp. Your soul wisp barely misses the hound.;&h  _The orc closely misses your soul wisp. Your soul wisp barely misses the hound.You hit the hound.  The hound is lightly wounded.  The hound bites you but does no damage. The hound barely misses you.The orc hits your soul wisp with a +0 war axe.  Your soul wisp is destroyed!§3=-4;&hE y _Your soul wisp disappears in a puff of smoke!;&hTD  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ...... ### ### # Health: 33/34 =======================- ******** #.######.######### Magic: 7/8=====================--- ,,,,,,,*** #^....##........## AC: 15  Str: 4 ,,,,,,,,,* #.###.##.######.## EV: 11Int: 19 ***,,,**,* #.# #.##.# #.## SH: 0Dex: 15 *,**,,**.###***#.# #....# #.## XL:  5 Next: 35% Place: Dungeon:4 **,**,,*.....,*#@# ###### #.## Noise: =--------  Time: 4854.9 (0.0) ,**,,,,*......##h# #.## a) +1 dagger (protect) ,,*,,,**.;&h2E9.g...'o§# #.## Cast: Soul Splinter ,,,,,***h.....####****** #.## Fly **,,***,...J.,* *,,,,* #.## ******,,....,,*****,,,,* #.## h   hound ,,,,,,,,...,,,,,,,*,,,,* #.## o   orc ****,,,,..,>,,,,,,*,,,,* #.## ,,,,,,,,.,,,,,,,,,+,..,* #####.## _Your soul wisp disappears in a puff of smoke!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, chance to affect: 59%);&hknorpule3000 the Grave Robber Poltergeist of Ashenzari ......### #### Health: 33/34 =======================- ********#.######.######### Magic: 7/8=====================--- ,,,,,,,*** #^....##........## AC: 15  Str: 4 ,,,,,,,,,* #.###.##.######.## EV: 11Int: 19 ***,,,**,* #.# #.##.# #.## SH: 0Dex: 15 *,**,,**.###***#.# #....# #.## XL:  5 Next: 35% Place: Dungeon:4 **,**,,*.....,*#@# ###### #.## Noise: =--------  Time: 4854.9 (0.0) ,**,,,,*......##*#[;&h(34m#.## a) +1 dagger (protect) ,,*,,,**..g...'o§##.## Cast: Soul Splinter ,,,,,***h.....####****** #.## Fly **,,***,...J.,* *,,,,* #.## ******,,....,,*****,,,,* #.## h   hound ,,,,,,,,...,,,,,,,*,,,,* #.## o   orc ****,,,,..,>,,,,,,*,,,,* #.## ,,,,,,,,.,,,,,,,,,+,..,* #####.## _Your soul wisp disappears in a puff of smoke!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, chance to affect: 59%);&h;&h J  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (lightly wounded, chance to affect: 59%)  The hound resists with significant effort.;&hnh.o;&h +5.9 (1;&he;&h= _The hound bites you but does no damage.;&h9  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ...... ### ### # Health: 33/34 =======================- ******** #.######.######### Magic: 6/8==================------ ,,,,,,,*** #^....##........## AC: 15  Str: 4 ,,,,,,,,,* #.###.##.######.## EV: 11Int: 19 ***,,,**,* #.# #.##.# #.## SH: 0Dex: 15 *,**,,**.###***#.# #....# #.## XL:  5 Next: 35% Place: Dungeon:4 **,**,,*.....,*#@# ###### #.## Noise: =--------  Time: 4855.9 (0.0) ;&h,**,,,,*......##h# #.## a) +1 dagger (protect) ,,*,,,**..g...'.o# #.## Cast: Soul Splinter ,,,,,***h.....####****** #.## Fly **,,***,...J.,* *,,,,* #.## ******,,....,,*****,,,,* #.## h   hound ,,,,,,,,...,,,,,,,*,,,,* #.## o   orc ****,,,,..,>,,,,,,*,,,,* #.## ,,,,,,,,.,,,,,,,,,+,..,* #####.## _The hound bites you but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, chance to affect: 59%);&h6knorpule3000 the Grave Robber Poltergeist of Ashenzari ......### #### Health: 33/34 =======================- ********#.######.######### Magic: 6/8==================------ ,,,,,,,*** #^....##........## AC: 15  Str: 4 ,,,,,,,,,* #.###.##.######.## EV: 11Int: 19 ***,,,**,* #.# #.##.# #.## SH: 0Dex: 15 *,**,,**.###***#.# #....# #.## XL:  5 Next: 35% Place: Dungeon:4 **,**,,*.....,*#@# ###### #.## Noise: =--------  Time: 4855.9 (0.0) ,**,,,,*......##*#[;&h-34m#.## a) +1 dagger (protect) ,,*,,,**..g...'.o##.## Cast: Soul Splinter ,,,,,***h.....####****** #.## Fly **,,***,...J.,* *,,,,* #.## ******,,....,,*****,,,,* #.## h   hound ,,,,,,,,...,,,,,,,*,,,,* #.## o   orc ****,,,,..,>,,,,,,*,,,,* #.## ,,,,,,,,.,,,,,,,,,+,..,* #####.## _The hound bites you but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, chance to affect: 59%);&hS;&hMCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (lightly wounded, chance to affect: 59%)  The hound resists with significant effort.;&h hoo 2 orcs (1 wandering)The hound misses you. x26.9 (1;&hX;&hst _An orc comes into view. It is wielding a +0 war axe.;&h  knorpule3000 the Grave Robber ;&hl  Poltergeist of Ashenzari ...... ;&h### ### # Health: 33/34 =======================- ******** #.######.######### Magic: 5/8===============--------- ,,,,,,,*** #^....##........## AC: 15  Str: 4 ,,,,,,,,,* #.###.##.######.## EV: 11;&hgInt: 19 ***,,,**,* #.# #.##.# #.## SH: 0;&h^Dex: 15 *,**,,**.###***#.# #....# #.## XL:  5 Next: 35% Place: Dungeon:4 **,**,,*.....,*#@# ###### #.## Noise: =--------  Time: 4856.9 (0.0) ,**,,,,*......##h# #.## a) +1 dagger (protect) ,,*,,,**..g...'oo# #.## Cast: Soul Splinter ,,,,,***h.....####****** #.## Fly **,,***,...J.,* *,,,,* #.## ******,,....,,*****,,,,* #.## h   hound ,,,,,,,,...,,,,,,,*,,,,* #.## oo 2 orcs (1 wandering) ****,,,,..,>,,,,,,*,,,,* #.## ,,,,,,,,.,,,,,,,,,+,..,* #####.##The hound misses you. x2 _An orc comes into view. It is wielding a +0 war axe.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Sh;&h4ift-Dir - straight line;&h;&h\knorpule3000 the Grave Robber Poltergeist of Ashenzari ......### #### Health: 33/34 =======================- ********#.######.######### Magic: 6/8==================------ ,,,,,,,*** #^....##........## AC: 15  Str: 4 ,,,,,,,,,* #.###.##.######.## EV: 11Int: 19 ***,,,**,* #.# #.##.# #.## SH: 0Dex: 15 *,**,,**.###***#.# #....# #.## XL:  5 Next: 35% Place: Dungeon:4 **,**,,*.....,*#@# ###### #.## Noise: =--------  Time: 4856.9 (0.0) ,**,,,,*......##h[3;&hF3m##.## a) +1 dagger (protect) ,,*,,,**..g...'oo##.## Cast: Soul Splinter ,,,,,***h.....####****** #.## Fly **,,***,...J.,* *,,,,* #.## ******,,....,,*****,,,,* #.## h   hound ,,,,,,,,...,,,,,,,*,,,,* #.## oo 2 orcs (1 wandering) ****,,,,..,>,,,,,,*,,,,* #.## ,,,,,,,,.,,,,,,,,,+,..,* #####.##Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.  Okay, then.;&hA;&hN. _;&h!G ### ### ******** .######.#######;&hlI**^....##....... ,,,,,,,,##### ***,,,**,* ## *,**,,**.###**.... **,**,*#.# ###### ,**,,,,*......##h*,,,**..g...'oo# ,,,,,***h.....####*****,,***,...J.,* ******,,....,,**** ,,,,., ****,,,,..,>*,,,,* ;&hK;&hHM;&hN;&hVyho.o;&hXV4-7.9 (1 _;&ht_;&ha;&hy Q ### ### ******** .######.#######**^....##....... ,,,,,,,,#;&hz #### ***,,,**,* ## *,**,,**.###***#.# #.... **,**,*#h# ###### ,**,,,,*......##o*,,,**..g...'.o# ,,,,,***h.....####*****,,***,...J.,* ******,,....,,**** ,,,,.,;&hc} ;&h ;&h _ho$;&h y2- 6=8;&h ;&h * _The hound bites you.;&h=Q ### ### ******** .######.#######**^....##....... ,,,,,,,,##### ***,,,**,* #.# #.## *;&hR!,**,,**.###***#h# #.... **,**,*#o# ###### ,**,,,,*......##$*,,,**..g...'.o# ,,,,,***h.....####*****,,***,...J.,* ******,,....,,****;&hfU;&hQV;&h>Y;&hacho.o.;&hJe&9;&h!m;&hrR _The hound barely misses you.;&h , ### ### ******* #.######.#########.*** #^@...##........##. ,,,,,,,,* #.###.##.######.##. *;&h *,,,**,* #h# #.##.# #.##. ,**,,**.###***#o# #....# #.##. *,**,,*.....,*#.# ###### #.##. **,,,,*......##$# #.##. ,*,,,**..g...'o.# #.##. ,,,,***h.....####****** #.##. *,,***,...J.,* *,,,,* #.##.;&h ;&h ;&h ;&h0 ho..   orc;&h E===60;&h@ ;&h w _The hound attacks as it pursues you! The hound barely misses you.;&h"  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 32/34 ======================--  Magic: 5/8===============---------  AC:  6  Str: 4  EV: 11Int: 19 ### ### ## SH: 0Dex: 15 ******* #.######.#########. XL:  5 Next: 35% Place: Dungeon:4 ,,,,,,*** #^@...##........##. Noise: =--------  Time: 4860.9 (0.0) ,,,,,,,,* #h###.##.######.##. a) +1 dagger (protect) **,,,**,* #o# #.##.# #.##. Cast: Soul Splinter ,**,,**.###***#.# #.;&h6...# #.##. Fly *,**,,*.....,*#.# ###### #.##. **,,,,*......##$# #.##. h   hound ,*,,,**..g...'..# #.##. o   orc ,,,,***h.....####****** #.##. *,,***,...J.,* *,,,,* #.##. _The hound attacks as it pursues you! The hound barely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, chance to affect: 59%);&hC  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 32/34 ======================--  Magic: 5/8===============---------AC:  6  Str: 4EV: 11Int: 19### ##### SH: 0Dex: 15 *******#.######.#########. XL:  5 Next: 35% Place: Dungeon:4 ,,,,,,*** #^@...##........##. Noise: =--------  Time: 4860.9 (0.0) ,,,,,,,,* #*###.##.######.##. a) +1 dagger (protect) **,,,**,* #o# #.##.# #.##. Cast: Soul Splinter ,;&hO**,,**.###***#.# #....# #.##. Fly *,**,,*.....,*#.# ###### #.##. **,,,,*......##$##.##. h   hound ,*,,,**..g...'..##.##. o   orc ,,,,***h.....####****** #.##. *,,***,...J.,* *,,,,* #.##. _The hound attacks as it pursues you! The hound barely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, chance to affect: 59%);&h_;&h@  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line: a hound (lightly wounded, chance to affect: 59%)  The hound resists with significant effort.  You feel your existence waver again.;&hyhoo 2 orcs (1 wandering);&hn29-- 5 1.9 (1;&h;&h* _The hound bites you.;&h0   knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......;&h f  Health: 29/34 ====================----  Magic: 4/8============------------  AC: 5Str: 4  EV: 11Int: 19 ;&h }### ### ## SH: 0Dex: 15 ******* #.######.#########. XL:  5 Next: 35% Place: Dungeon:4 ,,,,,,*** #^@...##........##. Noise: =--------  Time: 4861.9 (0.0) ,,,,,,,,* #h###.##.######.##. a) +1 dagger (protect) ;&hM w**,,,**,* #o# #.##.# #.##. Cast: Soul Splinter ,**,,**.###***#.# #....# #.##. Fly *,**,,*.....,*#.# ###### #.##. **,,,,*......##$# #.##. h   hound ;&h ,*,,,**..g...'o.# #.##. oo 2 orcs (1 wandering) ,,,,***h.....####****** #.##. *,,***,...J.,* *,,,,* #.##. _The hound bites you.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  ;&hPress: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, chance to affect: 59%);&hbi  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 29/34 ====================----  Magic: 4/8============------------AC: 5Str: 4EV: 11Int: 19### ##### SH: 0Dex: 15 *******#.######.#########. XL:  5 Next: 35% Place: Dungeon:4 ,,,,,,*** #^@...##........##. Noise: =--------  Time: 4861.9 (0.0) ,,,,,,,,* #*###.##.######.##. a) +1 dagger (protect) **,,,**,* #o# #.##.# #.##. Cast: Soul Splinter ,**,,**.###***#;&hsk.# #....# #.##. Fly *,**,,*.....,*#.# ###### #.##. **,,,,*......##$##.##. h   hound ,*,,,**..g...'o.##.##. oo 2 orcs (1 wandering) ,,,,***h.....####****** #.##. *,,***,...J.,* *,,,,* #.##. _The hound bites you.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, chance to affect: 59%);&h5;&h1Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ;&hAim: a hound (lightly wounded, chance to affect: 59%)  The hound resists with significant effort.;&h hooo 3 orcs (1 wandering)The hound barely misses you. The hound misses you.;&hV;&hKZ30=2.9 (1;&h;&hx _An orc comes into view. It is wielding a +0 short sword.;&h#   knorpule3000 the Grave Robber   Poltergeist of Ashenzari ...... ;&hփ  Health: 30/34 =====================---  Magic: 3/8=========---------------  AC: 5Str: 4;&ho -  EV: 11Int: 19 ### ### ## SH: 0Dex: 15 ;&h ******* #.######.#########. XL:  5 Next: 35% Place: Dungeon:4 ,,,,,,*** #^@...##........##. Noise: =--------  Time: 4862.9 (0.0) ,,,,,,,,* #h###.##.######.##. a) +1 dagger (protect) ;&hՅ **,,,**,* #o# #.##.# #.##. Cast: Soul Splinter ,**,,**.###***#.# #....# #.##. Fly *,**,,*.....,*#.# ###### #.##. ;&hp **,,,,*......##o# #.##. h   hound ,*,,,**..g...'o.# #.##. ooo 3 orcs (1 wandering) ,,,,***h.....####****** #.##. *,,***,...J.,* *,,,,* #.##. ;&h _An orc comes into view. It is wielding a +0 short sword.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;&h SAim: a hound (lightly wounded, chance to affect: 59%);&h<  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 30/34 =====================---  Magic: 3/8=========---------------AC: 5Str: 4EV: 11Int: 19### ##### SH: 0Dex: 15 *******#.######.#########. XL:  5 Next: 35% Place: Dungeon:4 ,,,,,,*** #^@...##........##. Noise: =--------  Time: 4862.9 (0.0) ,,,,,,,,* #*###.##.######.##. a) +1 dagger (protect) **,,,**,* #o# #.##.# #.##. Cast: Soul Splinter ,**,,**.###***#;&he>.# #....# #.##. Fly *,**,,*.....,*#.# ###### #.##. **,,,,*......##o##.##. h   hound ,*,,,**..g...'o.##.##. ooo 3 orcs (1 wandering) ,,,,***h.....####****** #.##. *,,***,...J.,* *,,,,* #.##. _An orc comes into view. It is wielding a +0 short sword.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, chance to affect: 59%);&h;&h]MConfirm with . or Enter, or press ? or * to list all spells.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (lightly wounded, chance to affect: 59%)  ;&hc^[The hound resists with significant effort.  The orc shouts! You hear a shout! x2;&h^;&hl%ho.o4====3.9 (1;&hS _The hound closely misses you.;&hy  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ...... ;&hz Health: 30/34 =====================---  Magic: 3/8=========---------------  AC: 5Str: 4 ;&hR{ EV: 11Int: 19 ### ### ## SH: 0Dex: 15 ******* #.######.#########. XL:  5 Next: 35% Place: Dungeon:4 ;&h|,,,,,,*** #^@...##........##. Noise: ==-------  Time: 4863.9 (0.0) ,,,,,,,,* #h###.##.######.##. a) +1 dagger (protect) **,,,**,* #o# #.##.# #.##. Cast: Soul Splinter ;&h@,**,,**.###***#.# #....# #.##. Fly *,**,,*.....,*#o# ###### #.##. **,,,,*......##o# #.##. h   hound ,*,,,**..g...'..# #.##. ooo 3 orcs ,,,,***h.....####****** #.##. *,,***,...J.,* *,,,,* #.##. _The hound closely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, chance to affect: 59%);&h   knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 30/34 =====================---  Magic: 3/8=========---------------AC: 5Str: 4EV: 11Int: 19### ##### SH: 0Dex: 15 *******#.######.#########. XL:  5 Next: 35% Place: Dungeon:4 ,,,,,,*** #^@...##........##. Noise: ==-------  Time: 4863.9 (0.0) ,,,,,,,,* #*###.##.######.##. a) +1 dagger (protect) **,,,**,* #o# #.##.# #.##. Cast: Soul Splinter ,**,,**.###***#;&hN .# #....# #.##. Fly *,**,,*.....,*#o# ###### #.##. **,,,,*......##o##.##. h   hound ,*,,,**..g...'..##.##. ooo 3 orcs ,,,,***h.....####****** #.##. *,,***,...J.,* *,,,,* #.##. _The hound closely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, chance to affect: 59%);&hz M(weak, ally target, soul-splint…)*   soul wisp (summoned)Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ;&hc Aim: a hound (lightly wounded, chance to affect: 59%)  A fragment of the hound's soul is dislodged from its body.  The hound looks weaker.;&hs z  You feel bolstered by spreading misfortune.;&h ;&h" *ho$ The hound barely misses you. The hound bites you but does no damage.;&h  8 -4.9 (1Soul Splinter;&h" M _Your soul wisp touches the hound.;&h2  knorpule3000 the Grave Robber  ;&h3 Poltergeist of Ashenzari ......  Health: 30/34 =====================--- ;&h3Z Magic: 1/8===---------------------  AC:  8  Str: 4 ;&h3  EV: 11Int: 19 ### ### ## SH: 0Dex: 15 ;&hW4 ******* #.######.#########. XL:  5 Next: 35% Place: Dungeon:4 ,,,,,,*** #*@...##........##. Noise: =--------  Time: 4864.9 (0.0) ;&h6,,,,,,,,* #h###.##.######.##. a) +1 dagger (protect) **,,,**,* #o# #.##.# #.##. Cast: Soul Splinter ,**,,**.###***#o# #....# #.##. Fly *,**,,*.....,*#o# ###### #.##. **,,,,*......##$# #.##. h   hound (weak, ally target, soul-splint…),*,,,**..g...'..# #.##. ooo 3 orcs ,,,,***h.....####****** #.##. *   soul wisp (summoned) *,,***,...J.,* *,,,,* #.##. _Your soul wisp touches the hound.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 2% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a hound (heavily wounded, weak, ally target, soul-splintered);&h;;&h  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 30/34 =====================---  Magic: 3/8=========---------------AC:  8  Str: 4EV: 11Int: 19### ##### SH: 0Dex: 15 *******#.######.#########. XL:  5 Next: 35% Place: Dungeon:4 ,,,,,,*** #*@...##........##. Noise: =--------  Time: 4864.9 (0.0) ,,,,,,,,* #h###.##.######.##. a) +1 dagger (protect) **,,,**,* #o# #.##.# #.##. [;&h433mCast: Soul Splinter ,**,,**.###***#o# #....# #.##. Fly *,**,,*.....,*#o# ###### #.##. **,,,,*......##$##.##. h   hound (weak, ally target, soul-splint…),*,,,**..g...'..##.##. ooo 3 orcs ,,,,***h.....####****** #.##. *   soul wisp (summoned) *,,***,...J.,* *,,,,* #.##.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 2% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a hound (heavily wounded, weak, ally target, soul-splintered)  Okay, then.;&h;&h{D _;&hM +;&hO  ;&hP _ knorpule3000 the Grave Robber ;&hS   Poltergeist of Ashenzari ......  Health: 30/34 =====================---  Magic: 0/8------------------------  AC:  8  Str: 4  EV: 11Int: 19 ### ### ## SH: 0Dex: 15 ******* #.######.#########. XL:  5 Next: 35% Place: Dungeon:4 ,,,,,,*** #*@...##........##. Noise: =--------  Time: 4864.9 (0.0) ,,,,,,,,* #h###.##.######.##. a) +1 dagger (protect) **,,,**,* #o# #.##.# #.##. Cast: Soul Splinter ;&hI] ,**,,**.###***#o# #....# #.##. Fly *,**,,*.....,*#o# ###### #.##. **,,,,*......##$# #.##. h   hound (weak, ally target, soul-splint…),*,,,**..g...'..# #.##. ooo 3 orcs ,,,,***h.....####****** #.##. *   soul wisp (summoned) *,,***,...J.,* *,,,,* #.##. _Okay, then.Casting: Grave Claw (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line;&hd Aim: a hound (heavily wounded, weak, ally target, soul-splintered);&h  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 30/34 =====================---  Magic: 0/8------------------------AC:  8  Str: 4EV: 11Int: 19### ##### SH: 0Dex: 15 *******;&hC#.######.#########. XL:  5 Next: 35% Place: Dungeon:4 ,,,,,,*** #*@...##........##. Noise: =--------  Time: 4864.9 (0.0) ,,,,,,,,* #*###.##.######.##. a) +1 dagger (protect) **,,,**,* #o# #.##.# #.##. Cast: Soul Splinter ,**,,**.###***#o# #....# #.##. Fly *,**,,*.....,*#o# ###### #.##. **,,,,*......##$##.##. h   hound (weak, ally target, soul-splint…),*,,,**..g...'..##.##. ooo 3 orcs ,,,,***h.....####****** #.##. *   soul wisp (su;&hmmoned) *,,***,...J.,* *,,,,* #.##. _Okay, then.Casting: Grave Claw (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, weak, ally target, soul-splintered);&h 9 ;&h '  Casting: Grave Claw (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (heavily wounded, weak, ally target, soul-splintered)  You draw life force from the hound. You feel life coursing into your body.;&h87 hoo 4 orcsThe hound barely misses you.An orc comes into view. It is wielding a +0 flail.;&he8b3===5.9 (1;&hpB;&hfV _Your soul wisp misses the hound.;&h>   Casting: Vampiric Draining (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.;&h"4;&h;&hF _Unknown command.;&hP  You hit the hound.  Your weapon exudes an aura of protection.  The hound is almost dead.;&hk  The hound bites you but does no damage. The hound closely misses you.Your soul wisp touches the hound.;&hr 0.ooooo 4 orcs.*   soul wisp (summoned);&h 5/35===91562-6;&h1 ;&h E _The hound dies!;&hM ### ### # #.######.#.#*** #*.@..##.##.* #.###.##.######.##.# *;&h ,,,**,* #o# #.##.# #.##.# **,,**.###***#o# #....# #.##.# ,**,,*.....,*#o# ###### #.##.# *,,,,*......##o# #.##.# *   soul wisp (summoned) *,,,**..g...'..# #.##.#;&h ***h.....####****** #.##.# ,,***,...J.,* *,,,,* #.##.#;&h Io.o   orc (distracted, ally target)*   soul wisp (summoned);&hJ O--7;&h~ ;&h 5 _Your soul wisp touches the orc.;&hY### ### ###  #.######.#.#*** #*..@.##.##.* #o###.##.######.##.# ,,,**,* #.# #.##.# #.##.# ,,**.###***#o# #....# #.##.# **,,*.....,*#o# #### ,,,,*......##o# #.##.# ,,,**..g...'..# #.##.# ;&hI;&ho.o 8-8;&h;&h`T _Your soul wisp misses the orc.;&h ### ### ###* #.######.#.,*** #*o@..##.##,* #.###.##.######.##. ;&h!*,,,**,* #.# #.##.# #.##.# **,,**.###***#o# #....# #.##.# ,**,,*.....,*#o# ###### #.##.# *,,,,*......##o# #.##.# *,,,**..g...'..# #.##.# ,,,***h.....####****** #.##.# ,,***,...J.,* *,,,,* #.##.#;&h$;&h1 oo 2 orcs (1 ally target) The orc hits you with a +0 war axe.  The orc hits your soul wisp with a +0 war axe.;&h1^1---=9;&h>7;&h:5 _Your soul wisp touches the orc.;&h:  The orc hits your soul wisp with a +0 war axe.  You barely mis  The orc is severely wounded.  The orc barely misses your soul wisp. The orc barely misses you.  The orc hits your soul wisp but does no damage.;&h;W2---70;&h@;&hC[ _Your soul wisp barely misses the orc.;&hXYour soul wisp barely misses the orc.hit the orc but do no damage.Your weapon exudes an aura of protection.  The orc is severely wounded.with a +0 war axe.  Your soul wisp is destroyed!;&h[ §  Your soul wisp disappears in a puff of smoke!151 _The orc barely misses you.;&hz 5  You hit the orc.;&hy;&h;&h;&h?s1==42Soul Splinter;&hD;&hEG _You kill the orc!;&h);&h ..   orcYou hit the orc but do no damage. The orc hits you with a +0 war axe.;&h T0-3;&hl _The orc falls through a shaft! The shaft crumbles and collapses.;&h+ loo 2 orcs28--4 _You completely miss the orc. The orc hits you with a +0 war axe.;&h;&hi:o.;&h&5;&hX;&hy _You hit the orc but do no damage. The orc closely misses you.;&h ;&h oo 3 orcsYou closely miss the orc.An orc comes into view. It is wielding a +2 heavy hand axe.;&hN C==6;&hk ;&hj Q _The orc closely misses you.;&h9"X47;&ht,;&h/ _You barely miss the orc. The orc misses you.;&h  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 28/35 ===================-----  Magic: 0/9------------------------  AC: 14  Str: 4  EV: 11Int: 19 ### ### ### SH: 0Dex: 15 ****** #.######.#########.# XL:  5 Next: 64% Place: Dungeon:4 ;&h,,,,,*** #oo@..##........##.. Noise: =--------  Time: 4877.9 (0.0) ,,,,,,,* #o###.##.######.##.# a) +1 dagger (protect) *,,,**,* #.# #.##.# #.##.# Cast: Soul Splinter **,,**.###***#o# #....# #.##.# Fly ,**,,*.....,*#o# ###### #.##.# *,,,,*......##o# #.##.# ooo 3 orcs *,,,**..g...'..# #.##.# ,,,***h.....####****** #.##.# ,,***,...J.,* *,,,,* #.##.#Casting: Vampiric Draining (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +0 leather armour (chance to  affect: 67%);&hv  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 28/35 ===================-----  Magic: 0/9------------------------AC: 14  Str: 4EV: 11Int: 19### ###### SH: 0Dex: 15 ******;&he#.######.#########.# XL:  5 Next: 64% Place: Dungeon:4 ,,,,,*** #o*@..##........##.. Noise: =--------  Time: 4877.9 (0.0) ,,,,,,,* #o###.##.######.##.# a) +1 dagger (protect) *,,,**,* #.# #.##.# #.##.# Cast: Soul Splinter **,,**.###***#o# #....# #.##.# Fly ,**,,*.....,*#o# ###### #.##.# *,,,,*......##o##.##.# ooo 3 orcs *,,,**..g...'..##.##.# ,,,***h.....####****** #.##.# ,,***,...J.,* *,,,,* #.##.#Casting: Vampiric Draining (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: S;&houl Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +0 leather armour (chance to  affect: 67%);&hMj(1 weak, 1 ally target, 1 sou…)*   soul wisp (summoned);&hrkonfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour (chance to  affect: 67%)  A fragment of the orc's soul is dislodged from its body.;&hW *oThe orc looks weaker. The orc closely misses you.958.9 (1Soul Splinter;&h  _The orc misses your soul wisp. Your soul wisp closely misses the orc.;&h _The orc misses your soul wisp. Your soul wisp closely misses the orc.You hit the orc.  The orc is heavily wounded.The orc hits you but does no damage.hits your soul wisp with a +0 war axe.  Your soul wisp touches the orc.) 2 orcs 69 _The orc dies!;&h<@ ### ### * #*######.#.,*** #o@...##.##,* #o###.##.######.##. **,,,**,* #.# #.##.# #.##. ,**,,**.###***#.# #....# #.##. *,**,,*.....,*#.# ###### #.##. **,,,,*......##$# #.##. ,*,,,**..g...'..# #.##.,***h.....####****** #.##. *,,***,...J.,* *,,,,* #.##.;&hIm(1 ally target)80;&hK;&hDO _The orc hits you but does no damage. x2; Your soul wisp barely misses the orc. _Items here: )) [[.;&h oo1 distracted, 1 ally target)You closely miss the orc. The orc hits you with a +0 flail.;&h$7-1==1Soul Splinter;&h_;&h5 _Your soul wisp touches the orc.;&h} r  You catch the helpless orc completely off-guard!  You puncture the orc!;&h V  You kill the orc!;&hO .*o   orc (;&h y8===82;&ht ;&hB # _The orc closely misses you.You hit the orc.  The orc is heavily wounded.  The orc closely misses you.  The orc hits your soul wisp with a +2 heavy hand axe.  Your soul wisp touches the orc.)*   soul wisp (summoned);&h =703Soul Splinter;&hW ;&h C _The orc dies!;&hF;&h;&h;&hzH _No target in view!;&h1;&h3;&h6;&h8H _No target in view!;&hJ;&h,;&hK9 8730=2===;&h?h _You start resting.6;&h1===== _Your soul wisp disappears in a puff of smoke! 5 2=;&h(3===3====;&hV,;&h';&hŹi4==;&h;&h';&h;&h;&h,;&h;&h94;&hl2==;&h;&hd )- _You feel your existence waver again.;&h;&h1909.9 (26.0);&h5==-10.9 (27;&hj;&h" _HP restored.;&hxJ;&hy,;&h"==;&hP=;&h;&hS,;&h;&h;&h;&h2;&h,;&hȗ;&h f5===;&h/;&h;&h;&hz;&h;&h5;&hEB;&h;&hx;&h!<===;&hX;&hW,;&h4;&h̷,;&h+;&h,;&h;&h,;&h ;&hYf6===;&h;&h6,;&h;&h-,;&h{;&h[;&h;&h;&hHh===;&h ;&h;&h;&h,;&h;&h ,;&hv;&h,;&hk;&h;&hO7==;&hW;&hs,;&h;&h ,;&h2;&h,;&h;&hGQ==;&h;&h2,;&h;&hN,;&h;&h,;&h(;&hi,;&h;&h? ;&h d8===;&h,;&h;&h,;&h*;&h,;&h ;&hR===;&h;&hr ,;&h!;&h#,;&hH%;&h!';&h';&h(;&h*,;&h+;&h2_ _You start resting.;&h6-53.9 (43;&h-8\9===4.9 (44;&h;;&hb=% _Magic restored.;&h57w### #### ******** #.######.####### ,,,,,,,*** #))...##........##,,,* #@###.##.######.## ***,,,**,* #.# #.##.# #.## *,**,,**.###***#.# #....# #.## **,**,,*.....,*#.# ###### #.## ,**,,,,*......##$# #.## ,,*,,,**..g...'..# #.## ,,,,,***h.....####****** #.## **,,***,...J.,* *,,,,* #.## ******,,....,,*****,,,,* #.##;&h8;&h:15.9 (1.0);&h=;&h@w _You see here a +2 heavy hand axe.;&h.4 ;&hm/### #### ********.######.######## ,,,,,,,***;&h0))...##........,,)###.##.###### ***,,,**  ,**,,**.###***.. **,**,,*.....,####Fly  ,,,,,,,,...,,,,,,,*,,,,* #.## ;&h;;&h>-6 _;&h*F;&h  ### #### ********.######.######## ,,,,,,,***))...##........,,)###.##.###### ***,,,**.#  ;&h ,**,,**.###***.. **,**,,*.....,#### ,**,,.##$# Fly  ****,,,,..,>,,,,,,*,,,,* #.## ;&h ;&h &7;&h ;&h ;&h` ### #### ********.######.######## ,,,,,,,***))...##........,,)###.##.###### ***,,,**.#  ,**,,**.###***.. **,**,,*.....,#### ,**,,.##$# ,*,,,**..g...'..#Fly  ,,,,,,,,.,,,,,,,,,+,..,* #####.## ===8;&hX ### #### ********.######.######## ,,,,,,,***))...##........,,)###.##.###### ***,,,**.#  ,**,,**.###***.. **,**,,*.....,#### ,**,,.##@# ,*,,,**......'..,,,***ho....####******....Fly .....o   orc (wandering). ****,,,,,,,,,,,,,,*,...* #.......;&h!;&h) .An orc comes into view. It is wielding a +0 hand axe.9;&hH2 _The orc moves out of view.  You now have 212 gold pieces (gained 12).  Things that are here:;&h4,60.9 (2;&h8;&h:R _a +0 dagger; a goblin corpse;&h ### ### ********* #.######.####### ,,,,,,,,*** #))...##........,,,* #)###.##.######. ,***,,,**,* #.# #.##.# #. ,*,**,,**.###***#.# #....# #. ,**,**,,*.....,*#.# ###### #. ,,**,,,,*o.....##)# #. ,;&h,,*,,,**......'@.# #.,,,,***......####****** #. ,**,,***,.....,* *,,,,* #. ,******,,....,,*****,,,,* #. ,,,,,,,,,...,,,,,,,*,,,,* #. *****,,,,..,>,,,,,,*,,,,* #.# o   orc (wandering) ,,,,,,,,,.,,,+,..,* #####.# *****,,,,,*,...* #......  ********,********...#*#.##...;&hh;&h?o.;&h+1.9 (1;&h(;&h;&h]  ### ###* #.######.;&h4^ ,*** #))...##.,* #)###.##.######. ,;&h^ 4,***,,,*#,* #.# #.##.# #. ,,*,**,,*#.#####*#.# #....# #. ,;&h)_ .,**,**,,#o.....*#.# ###### #.,**,,,,#......##)# #.;&h_ ,*,,,*#......@..# #.,**#......####****** #. ,;&h ` ,**,,***.......* *,,,,* #. ,,******,.......*****,,,,* #.;&h` t....,,,,*,,,,* #. ,*****,,,....>..,,,,*,,,,* #..)....,,,,+,..,* #####.;&hd *,,,.......,,,,*,...* # *,*...#*#.##;&hwf ;&hPp T.o;&hs >2Soul Splinter;&h| ;&h! _Found a dagger. Found a stone staircase leading down. _There is an open door here.;&h ### ###  knorpule3000 the Grave Robber ********** #.######.####### Poltergeist of Ashenzari ...... ,,,,,,,,,*** #))...##........ Health: 35/35 ======================== ,,,,,,,,,,,* #)###.##.######. Magic: 8/9=====================--- ,,***,,,*#,* #.# #.##.# #. AC: 5Str: 4 ,,*,**,,*#.#####*#.# #....# #. EV: 11Int: 19 ,,**,**,,#......*#.# ###### #. SH: 0Dex: 15 ,,,**,,,,#.o**..##)# #. XL:  5 Next: 70% Place: Dungeon:4 ,,,,*,,,*#....**@..# #. Noise: ---------  Time: 4962.9 (0.0) ;&h,,,,,,,**#......####****** #. a) +1 dagger (protect) ,,**,,***.......* *,,,,* #. Cast: Soul Splinter ,,******,.......*****,,,,* #. Fly ,,,,,,,,,.......,,,,*,,,,* #. ,*****,,,....>..,,,,*,,,,* #. o   orc (wandering) ,,,,,,,,,..)....,,,,+,..,* #####. ******,,,.......,,,,*,...* #..... ********,********...#*#.##..Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (wandering,  hasn't noticed you, chance to affect: 67%);&h ### ###knorpule3000 the Grave Robber **********#.######.####### Poltergeist of Ashenzari ...... ,,,,,,,,,*** #))...##........ Health: 35/35 ======================== ,,,,,,,,,,,* #)###.##.######. Magic: 8/9=====================--- ,,***,,,*#,* #.# #.##.# #. AC: 5Str: 4 ,,*,**,,*#.#####*#.# #....# #. EV: 11Int: 19 ,,**,**,,#......*#.# ###### #. SH: 0Dex: 15 ,,,**,,,,#.*....##)##. XL:  5 Next: 70% Place: Dungeon:4 ,,,,*,,,*#......@..##.[37;&h m Noise: ---------  Time: 4962.9 (0.0) ,,,,,,,**#......####****** #. a) +1 dagger (protect) ,,**,,***.......* *,,,,* #. Cast: Soul Splinter ,,******,.......*****,,,,* #. Fly ,,,,,,,,,.......,,,,*,,,,* #. ,*****,,,....>..,,,,*,,,,* #. o   orc (wandering) ,,,,,,,,,..)....,,,,+,..,* #####. ******,,,.......,,,,*,...* #.....********,********...#*#.##..Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (wandering,  hasn't noticed you, chance to affect: 67%);&h_ oeak, ally target, soul-splinter…)*   soul wisp (summoned)Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (wandering,  hasn't noticed you, chance to affect: 67%)  A fragment of the orc's soul is dislodged from its body.  The orc looks weaker.  You feel bolstered by spreading misfortune.;&h ,;&h E*o;&h  8 ===3.9 (1Soul Splinter;&hn ;&h % _The orc shouts!;&hl ### ###* #.######. *,*** #))...## *,* #)###.##.###### *,,***,,,*#,* #.# #.##.# # ;&h*,,*,**,,*#.#######.# #....# # *,,**,**,,#......##.# ###### # *,,,**,,,,#.*o...##)# # *,,,,*,,,*#'..# # *,**#......####****** # *,,**,,**#.# *,,,,* # *,,******.#****,,,,* # *..,,,*,,,,* # *,*****.>...,,,*,,,,* # *.).....,,,+,..,* #####*...,,*,...* # *,*...#*#.##;&h;&h;&ht']..*o;&h,0---4;&h5;&hp7;&hU S ### ###  * #.######.  *,*** #))...##  *,* #)###.##.  *,,***,,,*#,* #.# #.##.#  *,,*,**,,*#.#######.# #....#  *,,**,**,,#......##.# ######  *,,,**,,,,#......##)#  *,,,,*,,,*#..*o@.'..#  *,**#......####******  *,,**,,**#.# *,,,,*  *,,*****#.#****,,,,*  *.,,,*,,,,*  *,*****.>....,,*,,,,*  *;&h +.)......,,+,..,*  *..,*,...* # *,*...#*#.##;&h ;&h  gg   goblin*   soul wisp (summoned)A goblin comes into view. It is wielding a +0 club.The orc hits you but does no damage. The orc closely misses your soul wisp.;&hC h=--5Soul Splinter;&h ;&h \ _Your soul wisp closely misses the orc.;&h f  You hit the orc but do no damage.;&h g.  Your weapon exudes an aura of protection.  The orc barely misses you. The orc barely misses your soul wisp.;&hu C156;&h ;&hn [ _Your soul wisp barely misses the orc.;&h;&h g.  You hit the orc but do no damage. The orc closely misses you.The orc barely misses your soul wisp.;&h<&7;&h;&hmH _Your soul wisp touches the orc but does no damage.;&hL 5  You hit the orc.;&h:  g. The orc is moderately wounded.The orc hits you but does no damage. The orc barely misses your soul wisp.;&h &8;&h{ ;&h H _Your soul wisp touches the orc but does no damage.;&h:l  The orc hits you but does no damage. The orc barely misses your soul wisp.heavi  The goblin barely misses you. The orc hits you but does no damage.  The orc hits your soul wisp with a +0 hand axe.;&h&9;&h;&hQ_ _Your soul wisp completely misses the orc.;&h&   The orc hits your soul wisp with a +0 hand axe. _Your soul wisp completely misses the orc.;&hf'You closely miss the orc.  The orc is heavily wounded.goblin hits you but does no damage. The orc closely misses you.  The orc hits your soul wisp with a +0 hand axe.;&h)'70;&h6;&h:5 _Your soul wisp touches the orc.;&ht  You hit the orc but do no damage.The orc is almost dead.The goblin misses you. The orc hits you but does no damage.;&h` r9===41;&hɠ ;&h _The orc barely misses your soul wisp. Your soul wisp barely misses the orc.;&h#5  You hit the orc.;&hV  You kill the orc!;&hG.)*g   goblin (ally target)*   soul wisp (summoned);&h1T===322;&hMi _The goblin barely misses you.;&hZI  You hit the goblin.  The goblin is moderately wounded.The goblin barely misses you. Your soul wisp touches the goblin.)*   soul wisp (summoned);&h]h33Soul Splinter;&he;&hhF _The goblin dies!;&h;&h;&h;&h|2;&hr _You feel your existence waver again.;&hB;&h|;&h;&hL;&h;&hG 5 ;&h;&h!;&h#;&h%,;&h';&h*;&h-;&h?0,;&h2;&h5;&hj?^*,,,**,,,,#......##)#  *,,,,*,,,*#...)..'..#  **##....).####******  *,,**,,*##.......# *,,,,*  *,,****##........#####,,,,* *,,,,,,..............#,,,,* *,*****.......*......#,,,,* *,,,,,,.....)........+,..,* ### *******.......@......#,...* #..-9.9 (6 ;&hC@R*#######.#######*...#*#.# #.#* ***..##.# #..** **..(.# ##.,* ######..# *#(* #.......# *.** *,**#...† *..* *,* #<#.# **,** *,* ###.;&hN$Y  Found 8 stones.§-80.9 (7 _Your soul wisp disappears in a puff of smoke!;&hH;&h ;&hT ;&h;&he%;&h&;&hp*,;&hH,;&h.;&h1,;&h54;&hE9;&h:,;&h;;&h=;&h ?,;&hi@;&hC;&hE,;&hIF;&hI;  You see here 8 stones.;&hJ;&hIK _;&hbL;&hM;&hO,;&hO;&h6Q;&hTB;&hlV;&hX,;&h"Y;&hZ;&h\,;&h\;&h^;&h_;&h+`;&h`;&hc;&hd,;&hf;&hh;&hyi,;&h9j;&h m;&hen,;&hoo;&h%q;&hr,;&h't;&hu;&hw,;&hx;&hz;&h1|;&hp;&h;&h};&he,;&h;&h4;&h,;&h;&h;&h;&hf;&h);&h;&hݖ,;&h;&hԙ;&h,;&hΜ;&h;&hD,;&hw;&h+;&h,;&hf;&hI;&hc;&hک;&h;&hs;&h;&h!;&hծ;&h;&hV;&h˲;&h;&h\;&h;&h[;&h!;&h;&h+;&h;&hc;&h;&h,;&h;&h;&hB;&h;&hC,;&h;&h7;&h,;&h;&h;&h-,;&h;&ho;&hK;&h;&h;&h;&hB;&hF _You reach down and open the door.;&h4;&h ;&h@  There is an open door here.;&h5;&h _;&h;&h&;&h: ,;&h ;&h ;&h ,;&h ;&h ;&h ,;&h ;&h ;&h7 ,;&h ;&h ;&h ,;&h ;&h ;&h# ,;&hW& ;&hC) ;&h(, ,;&h. ;&hu2 ;&h@5 ,;&h87 ;&h8 ;&h: ,;&h+< ;&h@ ;&hBD B;&hyI n;&hgs  ### ## ***#######* #.######. *..### #))...##. *,,.# #)###.##*,,###...##.# #.# #.##.*,,*,##B,*#.#######.# #....Soul Splinter*,,**,#*,,#......##.# ####*,,,**,,,,#......##)#*,,,,*,,,*#...)..'..# B   giant cockroach (wandering)*,,,,,,,*##....).##########*,,**,,*##.......# #....#*,,****##........#####....#5032.9 (52.0) .A giant cockroach co;&h0 mes into view.3.9 (53Soul Splinter _The giant cockroach moves out of view.;&h4;&hb;&hG;&hV;&h&D ### ;&hɾ ;&ht##;&h&/ #.######;&h) *;&h.### #))...##;&h0) *;&hj.# #)###.##;&h *,.###...##.# #.# #.##;&h] *,,*,##..*#.#######.# #;&h-Soul Splinter;&hh *,,**,##.,#......##.# ;&hB *,,,**,.B,#..;&hm#....##)#;&hr *,,,,*,..*#...)..'..#;&h>5   ufetubus (asleep) *,,,,,..###....).;&h=`B   giant cockroach (wandering) *,,**,5###.......# #.... *,,****##..#####....;&h:40.0);&h+B;&h.;&hB;&h;&h;&hG4.9 (1 ;&h@_An ufetubus comes into view.;&h;&hu  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 35/35 ========================  Magic: 8/9=====================---  AC: 5Str: 4 ### # EV: 11Int: 19 **######### #.###### SH: 0Dex: 15 *,........### #))...## XL:  5 Next: 73% Place: Dungeon:4 *,.......@..# #)###.## Noise: ---------  Time: 5034.9 (0.0) *,.###..*##.# #.# #.## a) +1 dagger (protect) *,,*,##.**#.#######.# #... Cast: Soul Splinter *,,**,##B[;&hv34m,#......##.# #### Fly  *,,,**,..,#......##)#  *,,,,*,..*#...)..'..#  5   ufetubus (asleep) *,,,,,..###....).######### B   giant cockroach *,,**,5###.......# #.... *,,****##........#####.... _An ufetubus comes into view.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 67%);&h  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 35/35 ========================Magic: 8/9=====================---AC: 5Str: 4### # EV: 11Int: 19**##########.###### SH: 0Dex: 15*,........### #))...## XL:  5 Next: 73% Place: Dungeon:4*,.......@..# #)###.## Noise: ---------  Time: 5034.9 (0.0)*,.###...##.# #.# #.## a) +1 dagger (protect)*,,*,##..*#.#######.# #... Cast: ;&h{qSoul Splinter*,,**,##*,#......##.# #### Fly *,,,**,..,#......##)#*,,,,*,..*#...)..'..#5   ufetubus (asleep)*,,,,,..###....).######### B   giant cockroach*,,**,5###.......# #....*,,****##........#####.... _An ufetubus comes into view.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 67%);&hp P(weak, ally target, s…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a giant cockroach (chance to affect: 67%)  A fragment of the giant cockroach's soul is dislodged from its body.  The giant cockroach looks weaker.;&h z  You feel bolstered by spreading misfortune.;&h ,;&h[ B*55;&h .;&h  8 ==5.9 (1Soul Splinter;&hW ;&hp * _The ufetubus shouts!;&htW###*########## #.#### *.........### #))... *...# #)###. *,.###..@##.# #.# #. *,,*,##.B##.#######.# #.. *,,**,##*.#......##.# ### *,,,**,...#......##)#  *,,,,*,..##...)..'..# *,,,,,5.###....).######## *,,**,...# #... *,,**#.##### *,,,,,,......#;&h;&hr>5..;&h0;&h]V  The giant cockroach bites you but does no damage.;&hEc.-6;&hl;&h1pT _Your soul wisp touches the giant cockroach but does no damage.;&h _Your soul wisp touches the giant cockroach but does no damage.  You hit the giant cockroach.  Your weapon exudes an aura of protection. ;&h^ The giant cockroach is heavily wounded.ufetubus hits your soul wisp.  returns to where it belongs.;&hTO  The giant cockroach is no longer weakened.;&h@ §JJ   endoplasmB   giant cockroachThe giant cockroach bites you.;&h 4-15-7Soul Splinter;&h ;&h0] _An endoplasm comes into view.;&hX   You barely miss the giant cockroach.  The giant cockroach is heavily wounded. 5J..  The giant cockroach bites you but does no damage.5=8 ;&hR W_The giant cockroach closely misses you.;&h0Q but does no damage. _The giant cockroach closely misses you.You hit the giant cockroach.  The giant cockroach is severely wounded.ufetubus slips past you!  The ufetubus hits you but does no damage.;&h`d  The ufetubus barely misses you.;&hT;&h 5J.oo   orc (wandering)J   endoplasmB   giant cockroachAn orc comes into view. It is wielding a +0 short sword.;&h<&9;&h;&h] _The giant cockroach closely misses you.;&h&)MYou closely miss the giant cockroach.orc shouts! You hear a shout!The giant cockroach barely misses you.  The ufetubus;&h N  The ufetubus hits you but does no damage.;&h.J   endoplasmB   giant cockroach;&hJ0==40;&h;&h@ _The endoplasm hits you but does no damage.;&h   knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 35/35 ======================== ;&h  Magic: 7/9==================------ ###  AC: 15  Str: 4 *########## #.##### EV: 11Int: 19 *.........### #))...# SH: 0Dex: 15;&h B *........5..# #)###.# XL:  5 Next: 73% Place: Dungeon:4 *,.###..@##.# #.# #.# Noise: ===------  Time: 5040.9 (0.0) ;&h )*,,*,##JB##.#######.# #.. a) +1 dagger (protect) *,,**,##..#......##.# ### Cast: Soul Splinter *,,,**,...#......##)#  Fly  *,,,,*,..##...)..'..#  *,,,,,..###....).######## 5   ufetubus *,,**,.###.......# #... J   endoplasm *,,**####........#####... B   giant cockroach *,,,,,,..............#... _The endoplasm hits you but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;&h8 Aim: a giant cockroach (severely wounded, chance to affect: 67%);&h  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......Health: 35/35 ========================Magic: 7/9==================------###AC: 15  Str: 4*###########.##### EV: 11Int: 19*.........### #))...# SH: 0Dex: 15*........5..# #)###.# XL:  5 Next: 73% Place: Dungeon:4*,.###..@##.# #.# #.# Noise: ===------  Time: 5040.9 (0.0)*,,*,##J*##.#######.# #.. a) +1 dagger (protect)*,,**,##..#......##.# ;&h ### Cast: Soul Splinter*,,,**,...#......##)#Fly *,,,,*,..##...)..'..#*,,,,,..###....).######## 5   ufetubus*,,**,.###.......# #... J   endoplasm*,,**####........#####... B   giant cockroach*,,,,,,..............#... _The endoplasm hits you but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, chance to affect: 67%);&h{Z;&ht/  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (severely wounded, chance to affect: 67%)  The giant cockroach struggles to resist.  The ufetubus hits you but does no damage.  The ufetubus closely misses you.;&h ;&h  The giant cockroach bites you but does no damage.  The endoplasm freezes you.;&hbR Boooo 2 orcsJ   endoplasmB   giant cockroach;&h1You are frozen. You resist.;&h>c3----1.9 (1;&hZ9{;&hBu _An orc comes into view. It is wielding a +0 falchion.;&h;&h~Read which item? Scrolls  e - a scroll of fog [!] read|quaff|evoke[?] describe selected;&h2;&h];&h  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......Health: 33/35 ======================--;&h#+Magic: 7/9==================------###AC: 15  Str: 4*##########;&h#.##### EV: 11Int: 19*.........### #))...# SH: 0Dex: 15;&h*........5..# #)###.# XL:  5 Next: 73% Place: Dungeon:4*,.###..@##.# #.# #.# Noise: =--------  Time: 5041.9 (0.0);&h:*,,*,##JB##.#######.# #.. a) +1 dagger (protect)*,,**,##..#......##.# ### Cast: Soul Splinter*,,,**,o..#......##)#Fly ;&h*,,,,*,{.##...)..'..#*,,,,,o.###....).######## 5   ufetubus*,,**,.###.......# #... oo 2 orcs*,,**####........#####... J   endoplasm*,,,,,,..............#... B   giant cockroachThe ufetubus hits you but does no damage.  The ufetubus closely misses you.The giant cockroach bites you but does no damage.  The endoplasm freezes you.You are frozen. You resist. _An orc comes into view. It is wielding a +0 falchion.;&h[P  Okay, then.;&h?;&h;&h. _;&h8Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 9 boomerangs  i - Zap: wand of flame (14) Spells ([,] to cycle)Cast: Soul SplinterCast: Grave Claw (3/3) Cast: Vampiric Draining (4%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on;&h*r;&hIx  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......Health: 33/35 ======================--Magic: 7/9==================------###AC: 15  Str: 4*##########;&hy#.##### EV: 11Int: 19*.........### #))...# SH: 0Dex: 15*........5..# #)###.# XL:  5 Next: 73% Place: Dungeon:4*,.###..@##.# #.# #.# Noise: =--------  Time: 5041.9 (0.0)*,,*,##JB##.#######.# #.. a) +1 dagger (protect)*,,**,##..#......##.# ### Cast: Soul Splinter*,,,**,o..#......##)#Fly *,,,,*,{.##...)..'..#*,,,,,o.###....).######## 5   ufetubus*,,**,.###.......# ;&h#... oo 2 orcs*,,**####........#####... J   endoplasm*,,,,,,..............#... B   giant cockroachThe ufetubus closely misses you.The giant cockroach bites you but does no damage.  The endoplasm freezes you.You are frozen. You resist. _An orc comes into view. It is wielding a +0 falchion. _Okay, then.;&hf<&hz  knorpule3000 the Grave Robber  <&h Poltergeist of Ashenzari ......  Health: 33/35 ======================--  Magic: 6/9================-------- <&hU###  AC: 15  Str: 4 *########## #.##### EV: 11Int: 19 *.........### #))...# SH: 0Dex: 15<&hB *........5..# #)###.# XL:  5 Next: 73% Place: Dungeon:4 *,.###..@##.# #.# #.# Noise: =--------  Time: 5041.9 (0.0) <&h2t*,,*,##JB##.#######.# #.. a) +1 dagger (protect) *,,**,##..#......##.# ### Cast: Soul Splinter *,,,**,o..#......##)#  Fly  *,,,,*,{.##...)..'..#  *,,,,,o.###....).######## 5   ufetubus *,,**,.###.......# #... oo 2 orcs *,,**####........#####... J   endoplasm *,,,,,,..............#... B   giant cockroach _Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  <&hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, chance to affect: 67%)<&h< <&hG   knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......Health: 33/35 ======================--Magic: 7/9==================------###AC: 15  Str: 4*###########.##### EV: 11Int: 19*.........### #))...# SH: 0Dex: 15*........5..# #)###.# XL:  5 Next: 73% Place: Dungeon:4*,.###..@##.# #.# #.# Noise: =--------  Time: 5041.9 (0.0)<&h;K *,,*,##JB##.#######.# #.. a) +1 dagger (protect)*,,**,##..#......##.# ### Cast: Soul Splinter*,,,**,o..#......##)#Fly *,,,,*,{.##...)..'..#*,,,,,o.###....).######## 5   ufetubus*,,**,.###.......# #... oo 2 orcs*,,**####........#####... J   endoplasm*,,,,,,..............#... B   giant cockroachCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, chance to affect: 67%)  Okay, then.<&hW 4<&hY <&h[ . _<&h>{  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 33/35 ======================--  Magic: 4/9==========-------------- ###  AC: 15  Str: 4 *########## #.##### EV: 11<&htBInt: 19 *.........### #))...# SH: 0Dex: 15 *........5..# #)###.# XL:  5 Next: 73% Place: Dungeon:4 *,.###..@##.# #.# #.# Noise: =--------  Time: 5041.9 (0.0) *,,*,##JB##.#######.# #.. a) +1 dagger (protect) *,,**,##..#......##.# ### Cast: Soul Splinter *,,,**,o..#......##)#  Fly  *,,,,*,{.##...)..'..# <&hE <&hrF@*,,,,,o.###....).######## 5   ufetubus *,,**,.###.......# #... oo 2 orcs<&hG *,,**####........#####... J   endoplasm *,,,,,,..............#... B   giant cockroach _Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 4% risk of failure)  <&hKPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded)<&hr 8  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......Health: 33/35 ======================--Magic: 7/9==================------###AC: 15  Str: 4*###########.##### EV: 11Int: 19*.........### #))...# SH: 0Dex: 15<&hw *........5..# #)###.# XL:  5 Next: 73% Place: Dungeon:4*,.###..@##.# #.# #.# Noise: =--------  Time: 5041.9 (0.0)*,,*,##JB##.#######.# #.. a) +1 dagger (protect)*,,**,##..#......##.# ### Cast: Soul Splinter*,,,**,o..#......##)#Fly *,,,,*,{.##...)..'..#*,,,,,o.###....).######## 5   ufetubus*,,**,.###.......# #... oo 2 orcs*,,**####........#####... J   endoplasm*,,,,,,..............#... B   giant cockroa<&hx chCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded)  Okay, then.<&hNJ J<&h . _<&h  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 33/35 ======================--  Magic: 4/9==========-------------- ###  AC: 15  Str: 4 *########## #.##### EV: 11Int: 19 *.........### #))...# SH: 0Dex: 15 *........5..# #)###.# XL:  5 Next: 73% Place: Dungeon:4 *,.###..@##.# #.# #.# Noise: =--------  Time: 5041.9 (0.0) *,,*,##JB##.#######.# #.. a) +1 dagger (protect) *,,**,##..#......##.# ### Cast: Soul Splinter *,,,**,o..#......##)#  <&hxFly  *,,,,*,{.##...)..'..#  *,,,,,o.###....).######## 5   ufetubus *,,**,.###.......# #... oo 2 orcs *,,**####........#####... J   endoplasm *,,,,,,..............#... B   giant cockroach _Okay, then.Casting: Vampiric Draining (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded)<&hd @B#<&h ~@##  Casting: Vampiric Draining (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.<&h hAiming: Vampiric Draining (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  You can't see that place.  [a rock wall.]<&h]N A##<&h>_ @##<&h 5@#Aim: an ufetubus (not susceptible) <&h  <&h   knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......Health: 33/35 ======================-- <&h Magic: 7/9==================------###AC: 15  Str: 4*###########.##### EV: 11Int: 19*.........### #))...# SH: 0 <&he Dex: 15*........5..# #)###.# XL:  5 Next: 73% Place: Dungeon:4*,.###..@##.# #.# #.# Noise: =--------  Time: 5041.9 (0.0) <&ho *,,*,##JB##.#######.# #.. a) +1 dagger (protect)*,,**,##..#......##.# ### Cast: Soul Splinter*,,,**,o..#......##)#Fly *,,,,*,{.##...)..'..#*,,,,,o.###....).######## 5   ufetubus <&h *,,**,.###.......# #... oo 2 orcs*,,**####........#####... J   endoplasm*,,,,,,..............#... B   giant cockroachCasting: Vampiric Draining (dangerous; 4% risk of failure)  <&h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (not susceptible)  Okay, then. <&hb  <&h  <&h{  <&hB . _ <&h+   knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 33/35 ======================--  Magic: 6/9================-------- ###  AC: 15  Str: 4 *########## #.##### EV: 11Int: 19 *.........### #))...# SH: 0Dex: 15 *........5..# #)###.# XL:  5 Next: 73% Place: Dungeon:4 *,.###..@##.# #.# #.# Noise: =--------  Time: 5041.9 (0.0) *,,*,##JB##.#######.# #.. a) +1 dagger (protect) *,,**,##..#......##.# ### Cast: Soul <&h. Splinter *,,,**,o..#......##)#  Fly  *,,,,*,{.##...)..'..#  *,,,,,o.###....).######## 5   ufetubus *,,**,.###.......# #... oo 2 orcs *,,**####........#####... J   endoplasm *,,,,,,..............#... B   giant cockroach _Okay, then.Casting: Vampiric Draining (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, chance to affect: 67%) <&hé4  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......Health: 33/35 ======================--Magic: 6/9================--------###AC: 15  Str: 4*###########.##### EV: 11Int: 19*.........### #))...# SH: 0Dex: 15 <&h*........5..# #)###.# XL:  5 Next: 73% Place: Dungeon:4*,.###..@##.# #.# #.# Noise: =--------  Time: 5041.9 (0.0)*,,*,##J*##.#######.# #.. a) +1 dagger (protect)*,,**,##..#......##.# ### Cast: Soul Splinter*,,,**,o..#......##)#Fly *,,,,*,{.##...)..'..#*,,,,,o.###....).######## 5   ufetubus*,,**,.###.......# #... oo 2 orcs*,,**####........#####... J   endoplasm*,,,,,,..............#... B   gia <&hnt cockroach _Okay, then.Casting: Vampiric Draining (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, chance to affect: 67%) <&hc1(weak, ally target, (…) Casting: Vampiric Draining (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (severely wounded, chance to affect: 67%)  A fragment of the giant cockroach's soul is dislodged from its body. <&h%A fragment of the giant cockroach's soul is dislodged from its body.  The giant cockroach looks weaker. The ufetubus closely misses you.The ufetubus hits you but does no damage.  The giant cockroach bites you but does no damage.  The ufetubus closely misses you.  The ufetubus hits you but does no damage. <&h}(, <&h[F  The endoplasm hits you but does no damage.  Your soul wisp touches the giant cockroach. <&hbQp*†o.{..   orc*   soul wisp (summoned) <&h }4=642.9 (1 _The giant cockroach dies! <&hqw  You hit the ufetubus.  The ufetubus is lightly wounded.  The ufetubus hits you but does no damage. <&h(y, <&hz <&hu*..oo(ally target)o 2 orcs <&hW7==3 <&h <&hc _The ufetubus barely misses you. The endoplasm barely misses you. <&h*l hit the ufetubus.  The ufetubus is moderately wounded.The ufetubus barely misses you. The ufetubus hits you.  The ufetubus barely misses you.  The endoplasm freezes you. <&h/ o. You are frozen. You resist. <&hV0---4 <&hR <&hCa _Your soul wisp closely misses the ufetubus.<&h?l _Your soul wisp closely misses the ufetubus.  You miss the ufetubus.  The ufetubus is moderately wounded.  The ufetubus hits you but does no damage.  The ufetubus hits you.  The endoplasm freezes you.<&hw| o.  You are frozen. You resist.<&hyb28----5<&h{<&hÈ` _Your soul wisp barely misses the ufetubus.<&h n  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 28/35 ===================-----  Magic: 4/9==========-------------- ###  AC: 16  Str: 4 *########## #.##### EV: 11Int: 19 *.........### #))...# SH: 0Dex: 15 *.......*5..# #)###.# XL:  5 Next: 74% Place: Dungeon:4 *,.###..@##.# #.# #.# Noise: =--------  Time: 5045.9 (0.0) <&hߎ *,,*,##J†##.#######.# #.. a) +1 dagger (protect) *,,**,##oo#......##.# ### Cast: Soul Splinter *,,,**,...#......##)#  Fly  *,,,,*,..##...)..'..#  *,,,,,..###....).######## 5   ufetubus (ally target) *,,**,.###.......# #... oo 2 orcs *,,**####........#####... J   endoplasm *,,,,,,..............#... *   soul wisp (summoned) _Your soul wisp barely misses the ufetubus.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm<&hqN  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......Health: 28/35 ===================-----<&hNMagic: 4/9==========--------------###AC: 16  Str: 4*###########.##### EV: 11Int: 19*.........### #))...# SH: 0Dex: 15<&hnQ*.......*5..# #)###.# XL:  5 Next: 74% Place: Dungeon:4*,.###..@##.# #.# #.# Noise: =--------  Time: 5045.9 (0.0)*,,*,##*†##.#######.# #.. a) +1 dagger (protect)*,,**,##oo#......##.# ### Cast: Soul Splinter*,,,**,...#......##)#Fly *,,,,*,..##...)..'..#*,,,,,..###....).######## 5   ufetubus (ally target)*,,**,.###.......# #... oo 2 orcs*,,**####........#####... J   endoplasm*,,,,,,..............#... *   soul wisp (summoned)<&h Re _Your soul wisp barely misses the ufetubus.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm<&h'9 <&h!?J  The ufetubus hits you but does no damage.  The ufetubus barely misses you. The ufetubus closely misses you.The ufetubus hits you but does no damage.  The endoplasm hits you but does no damage.  Something hits you.  Deactivating autopickup; reactivate with Ctrl-A.9=6.9 (1<&h<&hY _Your soul wisp misses the ufetubus.<&h$   knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 29/35 ===================-----  Magic: 1/9==---------------------- ###  AC: 16  Str: 4 *########## #.##### EV: 11Int: 19 *.........### #))...# SH: 0Dex: 15 *.......*5..# #)###.# XL:  5 Next: 74% Place: Dungeon:4 *,.###..@##.# #.# #.# Noise: ==-------  Time: 5046.9 (0.0) *,,*,##J†##.#######.# #.. a) +1 dagger (protect) *,,**,##oo#......##.# ### Cast: Soul Splinter *,,,**,...#......##)#  F<&h% ly  *,,,,*,..##...)..'..#  *,,,,,..###....).######## 5   ufetubus (ally target) *,,**,.###.......# #... oo 2 orcs *,,**####........#####... J   endoplasm *,,,,,,..............#... *   soul wisp (summoned) _Your soul wisp misses the ufetubus.Casting: Vampiric Draining (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded)<&h:  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......Health: 29/35 ===================-----Magic: 1/9==----------------------###AC: 16  Str: 4*###########.##### EV: 11Int: 19*.........### #))...# SH: 0Dex: 15*.......*5..# #)###.# XL:  5 Next: 74% Place: Dungeon:4*,.###..@##.# #.# #.# Noise: ==-------  Time: 5046.9 (0.0)*,,*,##*†##.#######.# #.. a) +1 dagger (protect)*,,**,##oo#......##.#[3<&h+=69;49m ### Cast: Soul Splinter*,,,**,...#......##)#Fly *,,,,*,..##...)..'..#*,,,,,..###....).######## 5   ufetubus (ally target)*,,**,.###.......# #... oo 2 orcs*,,**####........#####... J   endoplasm*,,,,,,..............#... *   soul wisp (summoned) _Your soul wisp misses the ufetubus.Casting: Vampiric Draining (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded)<&h{  Casting: Vampiric Draining (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  <&hAim: an endoplasm (severely wounded)  You draw life force from the endoplasm!<&h^  *   soul wisp (summoned)  You kill the endoplasm!<&h!<&h;  You feel life coursing into your body. The ufetubus slips past you!  The ufetubus completely misses you. The ufetubus barely misses you...*530=57.9 (1 _Something hits you but does no damage.<&h6 _Something hits you but does no damage.hit the ufetubus.  The ufetubus is heavily wounded.The ufetubus barely misses you. The ufetubus closely misses you.  The ufetubus hits you but does no damage. x2  r soul wisp.-8<&h)<&h4d _Your soul wisp completely misses the ufetubus.<&h <&h"<&hK <&h2You hit the ufetubus.  <&h<The ufetubus is severely wounded.<&hBThe ufetubus hits you but does no damage. x2<&hJ  You hear some strange, mumbled words.<&h  Something tries to affect you, but you resist.=9<&hNY _Your soul wisp misses the ufetubus.<&hE nM_Your soul wisp misses the ufetubus.You closely miss the ufetubus.The ufetubus misses you. The ufetubus barely misses you. x2  The ufetubus hits you but does no damage.hits you.<&hG ^28--50<&hqX w _Your soul wisp closely misses the ufetubus.<&hr _Your soul wisp closely misses the ufetubus.You miss the ufetubus.  The ufetubus is severely wounded.  The ufetubus closely misses you.  The ufetubus hits you but does no damage.  Something closely misses your soul wisp.-1<&hT<&h` _Your soul wisp barely misses the ufetubus.<&h Something closely misses your soul wisp. _Your soul wisp barely misses the ufetubus. closely miss the ufetubus.The ufetubus hits you. The ufetubus barely misses you. The ufetubus hits you.  The ufetubus barely misses you. Something hits you but does no damage.<&h 6---2===2<&h <&h ` _Your soul wisp barely misses the ufetubus.<&h  The ufetubus hits you but does no damage.  Something hits your soul wisp.<&h23---- 93<&h9{<&ha _Your soul wisp closely misses the ufetubus.<&hp>M_Your soul wisp closely misses the ufetubus. closely miss the ufetubus.The ufetubus closely misses you. x2  The ufetubus completely misses you. Something hits you but does no damage.4=-4 _Your soul wisp misses the ufetubus.<&hSk  You hit the ufetubus.  Your weapon exudes an aura of protection.<&hW[  You kill the ufetubus!<&h<&hL<&h<&hfO{o†<&h.oo 2 orcs<&h)$====16805 _Your soul wisp disappears in a puff of smoke!<&h<&h {o.  You closely miss something. The orc hits you but does no damage.<&h&6<&hj<&hdf _Something hits you but does no damage.<&hҢd ### *########## #.#####*.### #))...#*........@..# #)###.#*,.###.{.##.# #.# #.##*,,*,##oo##.#######.# #...*,,**,##..#......##.# ####*,,,**,...#......##)#*,,,,*,..##...)..'..# *,,,,,.).#########*,,**,.# #.*,,**#########.<&h<&hۦ<&hV.o..<&hC 97<&h<&h?t _The orc attacks as it pursues you! The orc closely misses you.<&h6W### #*## #.######.*.### #))...##.*.# #)###.##.<&h7y*,.###..o##.# #.# #.##.*,,*,##.o##.#######.# #.*,,**,##..#......##.# #*,,,**,...#...*,,,,*,..##...)..'..#    orc*,,,,,..###....).#*,,**,.###.......# #....#*,,**####.#####....#<&h9,<&h@<&h'Poo.†o 2 orcs25=8<&hQ<&hVf _Something hits you but does no damage.<&h)### ###*###########.######.*.........### #))...##.*.o..# #)###.##.#*,.###.o.##@# #.# #.##.#<&h*,,*,##.†##.#######.# #....#*,,**,##..#......##.# ######*,,,**,...#......##)# *,,,,*,..##...)..'..#*,,,,,..###....).##########   orc*,,**,.###.......# #....#*,,**####........####*,,,,,,......<&ht<&h<&h}<&ho.o.o 2 orcs<&h.-9<&h 8{<&h <&h3  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 25/35 =================-------  Magic: 1/9==---------------------- ### ### AC:  9  Str: 4 *########## #.######.# EV: 11Int: 19 *.........### #))...##.. SH: 0Dex: 15 *.......o{o.# #)###.##.# XL:  5 Next: 80% Place: Dungeon:4 *,.###...##@# #.# #.##.# Noise: ---------  Time: 5059.9 (0.0) *,,*,##.†##.#######.# #....# a) +1 dagger (protect) *,,**,##..#......##.# ###### Cast: [4<&hT0mSoul Splinter *,,,**,...#......##)#  Fly  *,,,,*,..##...)..'..#  *,,,,,..###....).##########  oo 2 orcs *,,**,.###.......# #....#  *,,**####........#####....#  *,,,,,,..............#....# _Something hits you but does no damage.Casting: Vampiric Draining (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (chance to affect: 67%)<&h~  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......Health: 25/35 =================-------Magic: 1/9==----------------------### ### AC:  9  Str: 4*###########.######.# EV: 11Int: 19*.........### #))...##.. SH: 0Dex: 15<&hL*.......o{*.# #)###.##.# XL:  5 Next: 80% Place: Dungeon:4*,.###...##@# #.# #.##.# Noise: ---------  Time: 5059.9 (0.0)*,,*,##.†##.#######.# #....# a) +1 dagger (protect)*,,**,##..#......##.# ###### Cast: Soul Splinter*,,,**,...#......##)#Fly *,,,,*,..##...)..'..#*,,,,,..###....).########## oo 2 orcs*,,**,.###.......# #....#*,,**####........#####....#*,,,,,,..............#....# _Something hits you but does no damage.Casting: Vampiric Draining (dangerous; 4% risk of failure)  Confirm with . or Enter, <&h1or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (chance to affect: 67%)<&h (1 weak, 1 ally target, 1 soul…)*   soul wisp (summoned)  Casting: Vampiric Draining (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  <&hF Aim: an orc, wielding a +0 falchion (chance to affect: 67%)  A fragment of the orc's soul is dislodged from its body.<&hK B<&hW z*.o{   orc (weak, ally target, soul-splinter10=60.9 (1Soul Splinter<&hX <&h[ r _The orc looks weaker. Your soul wisp closely misses the orc. <&hUA7  You hit something. <&hO oo 2 orcs (1 weak, 1 ally target, 1 soulYour weapon exudes an aura of protection.71 <&hR <&hY5 _Your soul wisp touches the orc.!<&h!<&h' .   orc (weak, ally target, soul-splinterYou hit something. Something hits you but does no damage.!<&h)+i62===2!<&h6r _Your soul wisp closely misses the orc.!<&h%O oo 2 orcs (1 weak, 1 ally target, 1 soulYou barely miss something. Something hits you but does no damage.3!<&h,!<&h2\ _Your soul wisp closely misses the orc."<&hJ,"<&h:"<&h..o{   orc (weak, ally target, soul-splinter4"<&hc _You hit something but do no damage. Your soul wisp barely misses the orc.#<&hUL#<&h  You hit something but do no damage. Something hits you but does no damage.The orc hits you but does no damage. Your soul wisp touches the orc.o)  orc#<&hd===15Soul Splinter#<&hʱ#<&hmC _The orc dies!#<&hz#<&h~ .oYou miss something. Something hits you but does no damage.#<&hTT7=6#<&hf#<&h\ _Your soul wisp closely misses the orc.#<&h|} #<&hH~_ You closely miss something. The orc hits you but does no damage.#<&h#<&h;67#<&h _Something hits you but does no damage. Your soul wisp barely misses the orc.$<&h\  You hit something. The orc hits you but does no damage.$<&hB58$<&h=!$<&h$ _Something hits you but does no damage. Your soul wisp barely misses the orc.$<&hn  You hit something but do no damage. The orc hits you but does no damage.$<&h &9$<&h $<&h _Something hits you but does no damage. Your soul wisp touches the orc.%<&hG&  %<&hAHYou closely miss something. The orc closely misses you.Something hits you but does no damage. Your soul wisp touches the orc.%<&hQ)*   soul wisp (summoned)%<&hh8==4370Soul Splinter%<&h p%<&hvsC _The orc dies!%<&h   Your soul wisp touches the orc. _The orc dies!  You hit something.  Reactivating autopickup.  An orc wizard appears from thin air!  An orc wizard comes into view. It is wielding a +0 dagger..*oo   orc wizard (ally target)*   soul wisp (summoned)3===31Soul Splinter _The orc wizard hits you but does no damage.&<&h(  You barely miss the orc wizard.The orc wizard is heavily wounded.The orc wizard hits you with a +0 dagger.&<&h)U5--2&<&h0&<&hZ3< _Your soul wisp touches the orc wizard.&<&h  You completely miss the orc wizard.The orc wizard is severely wounded.You feel your existence waver again.&<&h~  The orc wizard points at you and mumbles some strange words.&<&hnw oodistracted, ally target)The magic dart hits you.&<&hx 22----23&<&h~ &<&h' O _Your soul wisp touches the orc wizard but does no damage.&<&hA1<  You hit the orc wizard.&<&h=)*   soul wisp (summoned)&<&h>'<&h  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......Health: 23/35 ===============---------Magic: 3/9========----------------### ### AC: 12  Str: 4*###########.######.# EV: 11Int: 19'<&hA*.........### #))...##.. SH: 0Dex: 15*.........*)# #)###.##.# XL:  5 Next: 106% Place: Dungeon:4*,.###...##@# #.# #.##.# Noise: =--------  Time: 5074.9 (1.0)*,,*,##.†##.#######.# #....# a) +1 dagger (protect)*,,**,##..#......##.# ###### Cast: Soul Splinter*,,,**,...#......##)#Fly *,,,,*,..##...)..'..#*,,,,,..###....).########## *   soul wisp (summoned)*,,**,.###.......# #....#*,,**####........#####....#*,,,,,,..............#....#The orc wizard is sev'<&h#erely wounded.You feel your existence waver again.The orc wizard points at you and mumbles some strange words.The magic dart hits you. _Your soul wisp touches the orc wizard but does no damage.  You hit the orc wizard.'<&h _You kill the orc wizard!You have reached level 6!'<&h/  --more--(<&hv(<&hKw7/4110-6 3% Soul Splinter(<&hJ _)<&hJ )<&h )<&hh )<&h )<&hA )<&h ?8=- 5 )<&hW k4==)<&h! )<&hI$ )<&h$ )<&h|& )<&h) )<&h%* )<&h+ )<&h- )<&h. L9=)<&h/ )<&h:> W _You start resting.)<&hR@ Q==)<&hA )<&h:D ,)<&hE )<&hH )<&hI O30=)<&hK )<&h.N ,)<&hO )<&hQ ,)<&hYS )<&hU l5===)<&h6W )<&h8Y )<&hY k1==)<&h[ )<&h$] )<&h] )<&h^ )<&hb ,)<&hd )<&h\f R===)<&hh )<&hIj l2=)<&hk )<&hm ,)<&h?o )<&hWq ,)<&hr )<&hu e6==)<&hv )<&hx b3=)<&hz )<&h| ,)<&h,~ )<&hr )<&h҃ )<&hT )<&h )<&hE ;==)<&h )<&hŌ l4=)<&h )<&h ,)<&h’ )<&h ,)<&hږ )<&h e7==)<&ho )<&h b5=)<&h )<&hؠ ,)<&h )<&h ,)<&h )<&h[ 6====)<&hz )<&h ,)<&h׮ )<&h ,)<&h )<&hq )<&h )<&h9 )<&h )<&h V7=)<&hH )<&h )<&h P8===)<&h )<&hο )<&hO )<&h )<&h )<&h/ )<&hL )<&h b8=)<&h@ )<&h R===)<&h )<&h@ ,)<&h! )<&h ,)<&h )<&h )<&h V9=)<&h )<&h )<&hd M9==)<&h )<&h ,)<&hI )<&h< ,)<&h )<&h c40=)<&h )<&h{ )<&h ;==)<&hB )<&h )<&hM )<&hn )<&hp )<&h )<&h )<&h+ )- _Your soul wisp disappears in a puff of smoke!)<&h 1127.9 (53.0))<&h 1==-8.9 (54)<&h )<&h " _HP restored.)<&h;6 4)<&h99 )<&hH )<&h9P ,0.0))<&hCZ 10/10===9.9 (1 _You start resting. Magic restored.+<&h,+<&h+<&h+<&hq+<&h(  Items here: )) ††.+<&h-* _+<&h0,+<&h/+<&h3P=+<&h&6+<&hh<+<&hA+<&hB<===+<&hG+<&hAMk  You see here a giant cockroach corpse.+<&h,P+<&hP _+<&h_S+<&hV+<&hZ,+<&hX^+<&hNb+<&hl+<&h2z  ###  *###########.##  *.........### #)).   *.........))# #)#   *,.###...##.# #.#   *,,#.##.†##.#######.#   *,,*#@##..#......##.#   *,,,##....#......##)#   *,,,,#...##...)..'..#   *,,,....###....).#####   *,,##..###.......# #   *,,*#####........#####    *,,,,,,..............#    *,****#.......>......#    *,,,,,)........'+<&h[37m 37.9 (88.9 (9 _p - a fuming ruby potion+<&h +<&h} +<&hq +<&h +<&h +<&h! +<&hr$ ,+<&hc& +<&h) +<&h+ ,+<&h2. +<&h"1 +<&hK4 +<&h4 +<&h6 +<&h~9 +<&h< ,+<&h> +<&hqC +<&hD +<&hfE +<&hF +<&h>H +<&hI +<&hJ +<&hJ +<&hK +<&hL +<&hkM +<&hM +<&hN +<&hO +<&hP +<&hP +<&h~S +<&h~T +<&h-Y B+<&hY +<&hcZ +<&hZ +<&h[ +<&h\ +<&hG] ,+<&h` +<&ha +<&h]b ,+<&hc +<&hyd +<&he ,+<&hf +<&hg +<&hg ,+<&hAi +<&haj +<&hj +<&hHk +<&hl +<&h(n +<&hn +<&hBo +<&h| n+<&hm~ ,+<&h2 +<&h +<&h ,+<&h. +<&hD +<&h ,+<&h +<&hֈ +<&h[ B+<&h؋ +<&hp ,+<&h +<&h +<&h ,+<&h +<&h< +<&hk ,+<&h +<&hJ +<&hu ,+<&h? +<&hn +<&h B+<&ho +<&h +<&h +<&h +<&h +<&hx ,+<&h +<&hc +<&h ,+<&hj +<&h +<&hй ,+<&h +<&h +<&hݾ ,+<&h8 +<&h +<&h X+<&h +<&h +<&h ,+<&h +<&h +<&h +<&he +<&h +<&h. +<&h +<&h +<&h +<&h +<&h +<&hc +<&h +<&h ;  You see here 8 stones.+<&h +<&h _+<&h +<&h +<&h +<&hb +<&h +<&hi +<&h +<&h) +<&h +<&h> +<&h +<&h +<&h +<&h` +<&h +<&h# +<&h +<&he +<&h +<&hE +<&h +<&h +<&h! +<&h`" +<&h" +<&hX$ +<&h% ,+<&ht& +<&h' +<&h( +<&hZ) +<&h) +<&h* +<&hg, +<&h, +<&hZ- +<&h. +<&hp0 ,+<&h[1 +<&h2 +<&hL4 +<&h4 +<&hf5 +<&h; X+<&hs< +<&h= +<&hkD +<&h E +<&hF +<&hH ,+<&hI +<&hUL +<&hN ,+<&h=P +<&hQR +<&hF\  #.....######..# #.....###.. #.....# #.# *######...# +<&ha] *#.. #.........# .. #.........########******#... #................$,,,,,,+... #########..########*****#... ##.@.....".,,* #### ###!......,,*  +<&h(^ 9*..$....,,* Soul Splinter *.......,,*  *B......,,* *.......,,**** B   giant cockroach (asleep) *.......,,,,,* *######+**,,,* *,,,,,,*+<&h7h 1201.9 (63.0)+<&hl ,2.9 (64+<&hqq +<&ht b _A giant cockroach comes into view.,<&h,<&h=7#.....# ,<&h ,<&hO#.....# ,<&h.#,<&hYS*######...# ,<&hi*#.,<&h(I#.........# ,<&h #..,<&h#.,<&hs7.########******#.,<&h#................$,,,,,,+.#########..#########****#. ##......."..,* #######..,*  #..$* ##........,* ##B* *#..**** *#.,,* *#######+#*,,,* * *,,,,,,* *****,,,*****,<&hM,<&h3.9 (1,<&h.0),<&hL,<&h ,<&h,<&hOw_You see here a potion of heal wounds.,<&h>  #.....# ##..# knorpule3000 the Grave Robber  #.....##.#. Poltergeist of Ashenzari ......  *######...# *#..# Health: 41/41 ======================== ,<&hX = #.........# #.... Magic: 9/10=====================---  #.........########******#.... AC: 5Str: 4  #................$,,,,,,+.... EV: 11Int: 19  #########..#########****#.... SH: 0Dex: 15 ##......."..,* ##### XL:  6 Next:  3% Place: Dungeon:4,<&h  ###@.......,* # Noise: ---------  Time: 5203.9 (0.0) #*.$.....,* # a) +1 dagger (protect) #*.......,* # Cast: Soul Splinter #B.......,* * Fly  #........,**** * #........,,,,* * B   giant cockroach (asleep) #######+#*,,,* * *,,,,,,* * ****,,,***** _You see here a potion of heal wounds.  Casting: Soul Splinter (safe; 1% risk of failure)  ,<&h WConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, chance to affect: 68%)-<&h#.....###..# knorpule3000 the Grave Robber #.....##.#. Poltergeist of Ashenzari ......*######...#*#..# Health: 41/41 ========================#.........##.... Magic: 9/10=====================----<&hV#.........########******#.... AC: 5Str: 4#................$,,,,,,+.... EV: 11Int: 19#########..#########****#.... SH: 0Dex: 15##......."..,* ##### XL:  6 Next:  3% Place: Dungeon:4###@.......,*# Noise: ---------  Time: 5203.9 (0.0)#..$.....,*# a) +1 dagger (protect)#........,*-<&hG&# Cast: Soul Splinter#*.......,** Fly #........,**** *#........,,,,* * B   giant cockroach (asleep)#######+#*,,,* **,,,,,,* *****,,,***** _You see here a potion of heal wounds.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, chance to affect: 68%)-<&hNB-<&hB.=4.9 (1  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (asleep, chance to affect: 68%) _The giant cockroach struggles to resist..<&h #.....# ##..# knorpule3000 the Grave Robber  #.....##.#. Poltergeist of Ashenzari ......  *######...# *#..# Health: 41/41 ========================  #.........# #.... Magic: 8/10===================-----  #.........########******#.... AC: 5Str: 4  #................$,,,,,,+.... EV: 11Int: 19  #########..#########****#.... SH: 0Dex: 15 ##......."..,* ##### XL:  6 Next:  3% Place: Dungeon:4 ###@.......,* # Noise: =--------  Time: 5204.9 (0.0) #*.$.....,* # a) +1 dagger (protect)[.<&h11;15H #B.......,* # Cast: Soul Splinter #........,* * Fly  #........,**** * #........,,,,* * B   giant cockroach #######+#*,,,* * *,,,,,,* * ****,,,***** _The giant cockroach struggles to resist.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 68%).<&hv#.....###..# knorpule3000 the Grave Robber #.....##.#. Poltergeist of Ashenzari ......*######...#*#..# Health: 41/41 ========================#.........##.... Magic: 8/10===================-----#.........########******#.... AC: 5Str: 4#................$,,,,,,+.... EV: 11Int: 19.<&h#########..#########****#.... SH: 0Dex: 15##......."..,* ##### XL:  6 Next:  3% Place: Dungeon:4###@.......,*# Noise: =--------  Time: 5204.9 (0.0)#..$.....,*# a) +1 dagger (protect)#*.......,*# Cast: Soul Splinter#........,** Fly #........,**** *#........,,,,* * B   giant cockroach#######+#*,,,* **,,,,,,* *****,,,***** _The giant cockroach struggles to resist.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim.<&hing: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 68%).<&hƂ (weak, ally target, s…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (chance to affect: 68%)  A fragment of the giant cockroach's soul is dislodged from its body.  The giant cockroach looks weaker..<&hW] *B.<&hYou feel bolstered by spreading misfortune.The giant cockroach closely misses your soul wisp..<&h&  9 5.9 (1Soul Splinter.<&h7j _Your soul wisp touches the giant cockroach but does no damage..<&h  #.#.*######*#..##.........#.........########******.<&hd ............$,,,,,,+########..#########****# ##......."..,* ##### ###*.....  #@.$B...****,,,######+#*.<&h#  *,,,***,,,**** *,,,+,,,.<&h {!*6.<&h .<&h6 n _You swap places. The giant cockroach closely misses you./<&h _Your soul wisp touches the giant cockroach but does no damage. _You swap places. The giant cockroach closely misses you.You hit the giant cockroach.  Your weapon exudes an aura of protection.  The giant cockroach is severely wounded.  The giant cockroach bar/<&h C167/<&h'/<&h;+g _Your soul wisp barely misses the giant cockroach./<&hoA  You hit the giant cockroach./<&hv.*   soul wisp (summoned)/<&h !8 _You kill the giant cockroach! _No target in view!/<&h  _No target in view!0<&h 0<&hS 0<&h 0<&h 0<&h_ % _0<&h" 0<&h# 0<&hX$ j9== 90<&h% 0<&h( 0<&hL) 0<&h* 0<&hl- ,0<&hf/ 0<&h 2 ,0<&h4 0<&h7 0<&h7 ;==0<&he: 0<&h<= ,0<&hm? 0<&hO 0<&h>R 0<&hR 0<&hT 0<&hW r _Your soul wisp disappears in a puff of smoke!0<&hQX 0<&hY 0<&hk\ 10/10===80<&h=^ 0<&ha 0<&hOe P70<&h f 0<&hh 0<&hgi :60<&hj 0<&hn v _d - 3 potions of heal wounds (gained 1)0<&hSq 0<&hr 0<&hs 0<&h%w 0<&hy 0<&hBz <===0<&h?| 0<&h 0<&hI 0<&hG 0<&h N _You now have 227 gold pieces (gained 15).0<&h 0<&h΋ 0<&h 0<&h 0<&hJ 0<&h 0<&h 0<&h 0<&h ,0<&hd 0<&h #.....# #####..#.#.#.##.....# ##..#.>.#.#.....# #.#.#.#.# 0<&h\ ######...# *#..#.#.# .........# #....#.# .........########******#..... ................$,,,,,,+......... ########..###########**#........##.......@...# #####....,-###.........# #.###*#.........# #.* 0<&h L#.........# #,* #.........# *,*#.........#*** *,* #...........,* *,*#######+##..,* *,*  *,,,..,* *,* *, 0<&h - 28.9 (20<&hT +0.0)  t - an amulet of guardian spirit0<&h% g 5 -9.9 (210<&h 0<&h` d _You feel your existence waver again.1<&hnu41<&hw1<&hy1<&h |,1<&hڋ1<&hB1<&hю1<&h#,1<&h1<&h1<&h1<&h1<&h1<&h1<&h1<&h1<&h1<&hߞ,1<&h1<&h1<&h1<&h'1<&hƢ1<&hǣ1<&h#,1<&hե1<&h1<&h1<&h41<&h1<&h1<&h,1<&h1<&hdM _You now have 235 gold pieces (gained 8).1<&h41<&h?1<&hϺ1<&hE,1<&hͻ1<&hP1<&hý1<&h61<&h1<&h1<&hM1<&h1<&h11<&h1<&h1<&hw,1<&hg1<&h71<&h1<&h1<&h1<&h,1<&hd1<&h&F _You reach down and open the door.1<&h]41<&h-1<&h9@  There is an open door here.1<&hv1<&h _1<&h1<&h1<&h,1<&h1<&h@1<&he,1<&h$1<&h1<&h,1<&h1<&h61<&h1<&hF1<&h1<&h1<&hA #####..#.#.#.#.#.# ###.. ##..#.>.#..#.# ###.# #.#.#.#.#...# ## ##..#.#.#..#.# ###.# #....#.#...#.#***###.# ############............# ...........'............)#####........###.####### 1<&h:........# #####@.........,,..#.#57.9 (28 ........# #.######.###*#.#.# ........# #.# *,* #.B.. ........# #.# *,* #g..# ........# #.# *,* *,,,, 1<&h ........#*** #.# **,* *,,⌠, ..........,* #.# *,,* *,,,, #####+##..,* #[# ***,** *,,,~*,,,..,* *,* *,,,* *,,,~1<&h1<&h,8.9 (291<&h1<&hK _Found a plate armour.2<&h@2<&hD2<&hI2<&hLH _No target in view!2<&h 2<&h 42<&h 2<&h 2<&h4& Q _2<&h=' ,2<&hy) 2<&h, 2<&h. ,2<&h0 2<&h3 2<&h7 2<&h7 2<&hg9 2<&h< 2<&h3? ,2<&hA 2<&hD 2<&hG 2<&h&H 2<&h J 2<&hP ,2<&hP 2<&hR 2<&hU 2<&hX ,2<&hZ 2<&h_ 2<&hb 2<&hb 2<&hd 2<&hg 2<&hi ,2<&h-l 2<&hn 2<&hp 2<&hIq 2<&hr 2<&hu 2<&hkx ,2<&hz 2<&h!| 2<&h~ ,2<&h" 2<&h 2<&h? 2<&h 2<&h 2<&hj 2<&h ,2<&h 2<&hp 2<&h ,2<&hZ 2<&hz 2<&hܼ 2<&hY ....# #.# #.# #.B.... ....#.# #.# #g..#### ....##.# #.# *,,,,**,, ....#*** #.# ##.# *,,⌠,,,,, ......,* #.# #..# *,,,,,~,, #+##..,* #[# ###.## *,,,~~~~~ *,,,..,* *,* #...# *,,,~~~,, ****,,,*****,* #.### *,,,~~~~,  *,,,+,,,*,**#@# **,,~~~,,77.9 (1  *,,,***,,,#...# *,,~,,,,  *,,,* **#...### ***,,,,,  *,,,* #>.#* *****,  *,,,* ###** 2<&h { ******* 2<&h 2<&hJ ,8.9 (202<&h 2<&h ; _Found a stone staircase leading down.3<&h 3<&h\ X3<&h9 3<&hP ,3<&h 3<&h 3<&h3<&h3<&h 3<&h3<&h,3<&hh3<&hW3<&ho3<&h3<&h3<&hF _You reach down and open the door.3<&hy43<&h3<&hx!@  There is an open door here.3<&h#3<&hv$ _3<&h&3<&hH(3<&h),3<&h*3<&h9,3<&h'-3<&h-3<&h.3<&hF23<&hr3,3<&h043<&hI63<&h`7,3<&h483<&hz;B3<&h3<3<&h=3<&h ?3<&hMB3<&hB3<&hD3<&hE3<&haF3<&hF3<&hH3<&hI,3<&hJ3<&hkL3<&hEM3<&hM3<&h1N3<&haO3<&hP3<&hP3<&hoQ3<&hR3<&hS3<&hT3<&hT3<&hU3<&hV3<&hNW3<&hW3<&hX3<&h|Z,3<&h[3<&h]3<&h^3<&h^3<&hv_3<&h`3<&ha3<&hMb3<&hb3<&hd3<&h\e3<&he3<&hJf3<&hg3<&hh3<&hZi3<&hi3<&hu3<&h v3<&hv3<&hbx3<&hyz3<&h{3<&h<,3<&h3<&hS,3<&h3<&h|3<&h,3<&hiX3<&hs3<&hJn3<&h3<&hX,3<&h3<&h3<&h,3<&h,3<&h3<&h,3<&h(3<&h3<&h,3<&h3<&h-3<&h~,3<&h3<&h3<&h,3<&hS3<&h3<&hZ,3<&h<3<&h3<&h,3<&h3<&h3<&h,3<&hN3<&hg  You see here a hobgoblin skeleton.3<&hU  3<&h _3<&hU 3<&h 3<&h3<&h3<&h3<&h3<&hD3<&h3<&h3<&h3<&h3<&hW3<&h3<&h.3<&h3<&h 3<&h8#,3<&h#3<&h(3<&h+3<&h,,3<&h-3<&h/3<&ho1,3<&h13<&hQ43<&h53<&h53<&h(63<&h73<&h83<&hn93<&h93<&hk;3<&h<3<&h=3<&h=3<&h?3<&hh@3<&h@3<&hzA3<&hB3<&hD,3<&hIE3<&hF3<&hH3<&hH3<&h&I3<&hK3<&hL3<&hM3<&hM3<&hfP3<&hQ3<&hR3<&hS3<&hJU3<&hV3<&hxW3<&hX3<&hZ3<&h[3<&hp\3<&hk3<&ho3<&hsX3<&ht3<&h>u3<&hu3<&hn3<&h3<&ho3<&h`3<&hT3<&h/,3<&h{3<&h!3<&h ,3<&ha3<&h3<&h(,3<&hd3<&hi3<&h,3<&h 3<&h3<&hآ,3<&h3<&hO3<&h,3<&h˩3<&h3<&hU3<&h3<&h3<&hF3<&hҲ,3<&h3<&h3<&h,3<&hI3<&h[3<&h3<&h3<&h3<&hm3<&h,3<&h3<&hr3<&h3<&hX3<&h^,3<&h3<&h3<&h ,3<&h!3<&hM3<&h3<&h3<&h43<&h3<&h,3<&hG3<&hk3<&h#..#.#.#.#.#.# ###.........### ##..#.>.#..#.# ###.#######.###  #.#.#.#.#...# ###.#.....#.### ##..#.#.#..#.#.#.###.#.### #....#.#...#.#######.#.#<#.#.### ....................#.#.#.#.### '............).......#.#.#.#.### #........###.#######.#.#...#.### 3<&h#####...........@..#.#.#####.###  #.######.#####.#.#.........#  #.# #.# #.B..........h# Soul Splinter #.# #.# #g..########..#  #.# #.# *,,,.#*,,,,*,,* # #.# ##.# *,,⌠,..,,_,*,,* B   giant cockroach (asleep) # #.# #..# *,,,,,~,,~,*,,* # #[# ###.## *,,,~~~~~,,*,,* # #.# #...# *,,,~~~,,,**,**3<&h.370.9 (923<&h,1.9 (933<&h_3<&h84<&h..#.#.#.#.#.# ###.### ..#.>.#..#.# ###.#.### #.#.#.#.#...# ###.#.....#.### ..#.#.#..#.# ###.#.###.#.### ....#.#...#.#.#.#<#.#.### ..#.#.#.#.### .).#.#.#.#.### .4<&hk###.#.#.#...#.### ....@.#.#.#####.### #.######.#####.#.#.# #.# #.# #.B..h# #.# #.# #...##..# #.# #.# *...  #.# ##.# *..⌠...,,_,*,,*  #.# #..# *.....~.  #[# ###.## *...≈~~~ 4<&hɱG2.9 (1.0)4<&h/4<&h4<&h5a ~..#.#.#.#.#.# ###.........###  knorpule3000 the Grave Robber #..#.>.#..#.# ###.#######.###  Poltergeist of Ashenzari ...... #.#.#.#.#...# ###.#.....#.###  Health: 41/41 ======================== #..#.#.#..#.# ###.#.###.#.###  Magic: 9/10=====================--- ....#.#...#.#######.#.#<#.#.###  AC: 5Str: 4 ....................#.#.#.#.###  EV: 11Int: 19 ............).......#.#.#.#.###  SH: 0Dex: 15 ........###.#######.#.#...#.###  XL:  6 Next:  3% Place: Dungeon:4 ####............@.#.#.#####.###  Noise: ---------  Time: 5372.9 (0.0) 4<&h=c  #.######.#####*#.#.........#  a) +1 dagger (protect)  #.# #.# #.B..........h#  Cast: Soul Splinter  #.# #.# #...########..#  Fly  #.# #.# *....#*,,,,*,,*  #.# ##.# *..⌠...,,_,*,,*  B   giant cockroach (asleep)  #.# #..# *.....~.,~,*,,*  #[# ###.## *...≈~~~~,,*,,*  #.# #...# *,,,~~~,,,**,** _You see here a hobgoblin skeleton.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, chance to affect: 68%)5<&hx..#.#.#.#.#.# ###.........###knorpule3000 the Grave Robber #..#.>.#..#.# ###.#######.###Poltergeist of Ashenzari ...... #.#.#.#.#...# ###.#.....#.###Health: 41/41 ======================== #..#.#.#..#.# ###.#.###.#.###5<&h Magic: 9/10=====================--- ....#.#...#.#######.#.#<#.#.###AC: 5Str: 4 ....................#.#.#.#.###EV: 11Int: 19 ............).......#.#.#.#.###SH: 0Dex: 15 ........###.#######.#.#...#.###XL:  6 Next:  3% Place: Dungeon:4 ####............@.#.#.#####.###Noise: ---------  Time: 5372.9 (0.0)#.######.#####.#.#.........#a) +1 dagger (protect)#.# #.# #.*..........h#Cast: Soul Splinter#.# #.# #...########..#Fly #.# #.# *....#*,,,,*,,*#.# ##.# *..⌠...,,_,*,,*5<&h B   giant cockroach (asleep)#.# #..# *.....~.,~,*,,*#[# ###.## *...≈~~~~,,*,,*#.# #...# *,,,~~~,,,**,** _You see here a hobgoblin skeleton.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, chance to affect: 68%)5<&hNB5<&h_5<&hg?B.5<&hh3=3.9 (15<&hbn5<&hq:  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (asleep, chance to affect: 68%) _The giant cockroach struggles to resist.6<&hO..#.#.#.#.#.# ###.........###  knorpule3000 the Grave Robber #..#.>.#..#.# ###.#######.###  Poltergeist of Ashenzari ...... #.#.#.#.#...# ###.#.....#.###  Health: 41/41 ======================== 6<&hQ#..#.#.#..#.# ###.#.###.#.###  Magic: 8/10===================----- ....#.#...#.#######.#.#<#.#.###  AC: 5Str: 4 ....................#.#.#.#.###  EV: 11Int: 19 ............).......#.#.#.#.###  SH: 0Dex: 15 ........###.#######.#.#...#.###  XL:  6 Next:  3% Place: Dungeon:4 ####............@.#.#.#####.###  Noise: =--------  Time: 5373.9 (0.0)  #.######.#####B#.#.........#  a) +1 dagger (protect)  #.# #.# #............h#  Cast: Soul Splinter  #.# #.# #...########..#  Fly  #.# #.# *....#*,,,,*,,*  #.# ##.# *..⌠...,,_,*,,*  B   giant cockroach  #.# #..# *.....~.,~,*,,*  6<&h;h#[# ###.## *...≈~~~~,,*,,*  #.# #...# *,,,~~~,,,**,** _The giant cockroach struggles to resist.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 68%)6<&h:..#.#.#.#.#.# ###.........###knorpule3000 the Grave Robber #..#.>.#..#.# ###.#######.###Poltergeist of Ashenzari ...... #.#.#.#.#...# ###.#.....#.###Health: 41/41 ======================== #..#.#.#..#.# ###.#.###.#.###Magic: 8/10===================----- 6<&h;....#.#...#.#######.#.#<#.#.###AC: 5Str: 4 ....................#.#.#.#.###EV: 11Int: 19 ............).......#.#.#.#.###SH: 0Dex: 15 ........###.#######.#.#...#.###XL:  6 Next:  3% Place: Dungeon:4 6<&h0?####............@.#.#.#####.###Noise: =--------  Time: 5373.9 (0.0)#.######.#####*#.#.........#a) +1 dagger (protect)#.# #.# #............h#Cast: Soul Splinter#.# #.# #...########..#Fly #.# #.# *....#*,,,,*,,*#.# ##.# *..⌠...,,_,*,,*B   giant cockroach#.# #..# *.....~.,~,*,,*#[# ###.## *...≈~~~~,,*,,*#.# #...# *,,,~~~,,,**,** _The giant cockroach struggles to resist.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: 6<&h@[39;49mSoul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 68%)6<&h= 6<&h 2 Bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (chance to affect: 68%)  The giant cockroach struggles to resist.  The giant cockroach barely misses you.6<&h +4.9 (16<&h 6<&h G _The giant cockroach bites you but does no damage.7<&h ..#.#.#.#.#.# ###.........###  knorpule3000 the Grave Robber #..#.>.#..#.# ###.#######.###  Poltergeist of Ashenzari ...... #.#.#.#.#...# ###.#.....#.###  Health: 41/41 ======================== #..#.#.#..#.# ###.#.###.#.###  Magic: 7/10================-------- ....#.#...#.#######.#.#<#.#.###  AC: 5Str: 4 ....................#.#.#.#.###  EV: 11Int: 19 7<&hk............).......#.#.#.#.###  SH: 0Dex: 15 ........###.#######.#.#...#.###  XL:  6 Next:  3% Place: Dungeon:4 ####............@.#.#.#####.###  Noise: =--------  Time: 5374.9 (0.0)  #.######.#####B#.#.........#  a) +1 dagger (protect)  #.# #.# #............h#  Cast: Soul Splinter  #.# #.# #...########..#  Fly  #.# #.# *....#*,,,,*,,*  #.# ##.# *..⌠...,,_,*,,*  B   giant cockroach  #.# #..# *.....~.,~,*,,*  #[# ###.## *...≈~~~~,,*,,*  #.# #...# *,,,~~~,,,**,** _The giant cockroach bites you but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ?7<&hu - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 68%)7<&h<..#.#.#.#.#.# ###.........###knorpule3000 the Grave Robber #..#.>.#..#.# ###.#######.###Poltergeist of Ashenzari ...... #.#.#.#.#...# ###.#.....#.###Health: 41/41 ======================== #..#.#.#..#.# ###.#.###.#.###Magic: 7/10================-------- 7<&h....#.#...#.#######.#.#<#.#.###AC: 5Str: 4 ....................#.#.#.#.###EV: 11Int: 19 7<&h9............).......#.#.#.#.###SH: 0Dex: 15 ........###.#######.#.#...#.###XL:  6 Next:  3% Place: Dungeon:4 ####............@.#.#.#####.###Noise: =--------  Time: 5374.9 (0.0)#.######.#####*#.#.........#a) +1 dagger (protect)#.# #.# #............h#Cast: Soul Splinter#.# #.# #...########..#Fly #.# #.# *....#*,,,,*,,*#.# ##.# *..⌠...,,_,*,,*B   giant cockroach#.# #..# *.....~.,~,*,,*#[# ###.## *...≈~~~~,,*,,7<&h*#.# #...# *,,,~~~,,,**,** _The giant cockroach bites you but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 68%)7<&h[M(weak, ally target, s…)*   soul wisp (summoned)Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  7<&h\Aim: a giant cockroach (chance to affect: 68%)  A fragment of the giant cockroach's soul is dislodged from its body.  The giant cockroach looks weaker.7<&hy *B You feel bolstered by spreading misfortune.The giant cockroach bites you but does no damage. 9 5.9 (1Soul Splinter _Your soul wisp touches the giant cockroach.7<&h The giant cockroach bites you but does no damage. _Your soul wisp touches the giant cockroach.  You closely miss the giant cockroach.The giant cockroach is severely wounded.  7<&hX XThe giant cockroach barely misses you.  7<&h& .*   soul wisp (summoned)7<&h .467<&hy 7<&hu O _The giant cockroach dies!8<&h8<&h8<&h8<&ha 8<&h8<&h:_No target in view!8<&hE  _8===87===8<&hoQ X8<&heR 8<&h=X 8<&hY ,8<&hZ 8<&h\ 9==68<&h] 8<&hj s  You feel your existence waver again.8<&h-l G 5 8<&hSm 8<&h3o _Your soul wisp disappears in a puff of smoke!8<&hOp 8<&hq ,8<&h8r 8<&hs Q==8<&ht 8<&hu 8<&h:v 8<&hv 8<&h x 8<&hyx 8<&h y 8<&hcz 8<&hz 8<&h]{ 8<&h| 8<&h} R10/10===8<&hm~ 8<&h 8<&hI ,8<&hX 8<&h 8<&h` 8<&h 8<&h 8<&h 8<&hÑ ,8<&h 8<&h 8<&hڟ X..#.#######.#.#<#.#.###  ..................#.#.#.#.###  ..........).......#.#.#.#.###  ......###.#######.#.#...#.###  ##..............#.#.#####.###   #.######.#####.#.#.........#   #.# #.# #............h#  8<&h  #.# #.# #...########..#   #.# #.# #.@..#*,,,,*,,*  -  #.# ##.# #..⌠....._,*,,*  #.# #..# #.....~..~,*,,*  #[# ###.## #...≈~~~~.,*,,*  #.# #...# #...~~~...**,**  ##.# #.### #...~≈~~..**,*   g   goblin (asleep) 8<&h .#.###.# ##..~~~...,*,*  ...#...# #..~....g,,,*  ##...### ***,,,,,,,,,*  8<&hI 400.9 (24.0)  A goblin comes into view. It is wielding a +0 club.8<&h d===-1.9 (258<&h 8<&h C _Found an ancient bone altar of Kikubaaqudgha.9<&ha ...............#.#.#.#.###  ).......#.#.#.#.###  ###.#######.#.#...#.###  #..............#.#.#####.###  #9<&h .######.#####.#.#.........#  #.# #.# #............h#  #.# #.# #...########..#  #.# #.# #....##...$*,,*  #.# ##.# #..@....._.*,,*  #.# #..# #.....~..~)*,,*  #[# ###.## #...≈~~~~..*,,*  #.# #...# #...~~~...#*,**  #.# #.### #...~≈~~..#*,*  #.###.# ##..9<&h- 6[36m~~~....*,*  ..#...# ..~....g.,,*  #...### ###.......,,*  #>.##  *****,*,*,**  9<&hi G  Found a rapier and 11 gold pieces.9<&hN fgg⌠9<&h R==2.9 (1.0)Soul Splinter9<&h 9<&hî m _The goblin shouts! _There is a dry fountain here.:<&h)#.#.#.#.###  ###.#######.#.#...#.###  .........#.#.#####.###  .######.#####.#.#.........#  .# #.# #.....h#  .# #.# #...########..#  .# #.# #....##...$#,,*  .# ##.# #..⌠....._.#,,*  .# #..# #...@.~..~)#,,*  [# ###.## #...≈~~~~..#,,*  .# #...# #...~~~...##,**[:<&hu39;49m  .# #.### #...~≈~~..#*,*  .###.# ##..~~~.g..#,*  .#...# ..~....⌠..,*  .### ###........,*  >.##  #####.#.#,**  ###  *,,,*,,*  g.--3 _:<&h ........).......#.#.#.#.###  knorpule3000 the Grave Robber ....###.#######.#.#...#.###  Poltergeist of Ashenzari ...... ..............#.#.#####.###  Health: 41/41 ======================== .######.#####.#.#.........#  Magic: 9/10=====================--- .# #.# #............h#  AC: 5Str: 4 .# #.# #...########..#  EV: 11Int: 19 .# #.# #....##...$#,,*  SH: 0Dex: 15 .# ##.# #..⌠....._.#,,*  XL:  6 Next:  4% Place: Dungeon:4 .# #..# #...@.~..~)#,,*  Noise: ---------  Time: 5403.9 (0.0) [# ###.## #[3:<&h 7m...≈**~~..#,,*  a) +1 dagger (protect) .# #...# #...~~~*..##,**  Cast: Soul Splinter .# #.### #...~≈~~g.#*,*  Fly .###.# ##..~~~....#,* .#...# #..~....⌠..,*  g   goblin ...### ###........,* >.## #####.#.#,** ###*,,,*,,* _There is a dry fountain here.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 68%):<&h4 ........).......#.#.#.#.###   knorpule3000 the Grave Robber ....###.#######.#.#...#.###   Poltergeist of Ashenzari ...... ..............#.#.#####.###   Health: 41/41 ======================== .######.#####.#.#.........#   Magic: 9/10=====================--- .# #.# #............h#   AC: 5Str: 4 .# #.# #...########..#   EV: 11Int: 19 .# #.# #....##...$#,,*   SH: 0Dex: 15 .# ##.# #[:<&h 39;49m..⌠....._.#,,*   XL:  6 Next:  4% Place: Dungeon:4 .# #..# #...@.~..~)#,,*   Noise: ---------  Time: 5403.9 (0.0) [# ###.## #...≈~~~~..#,,*   a) +1 dagger (protect) .# #...# #...~~~...##,**   Cast: Soul Splinter .# #.### #...~≈~~*.#*,*   Fly .###.###..~~~....#,*  .#...##..~[4:<&hf 0m....⌠..,*   g   goblin ...######........,*  >.#######.#.#,**  ###*,,,*,,*  _There is a dry fountain here.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 68%):<&hcO(weak, ally target, soul-splin…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (chance to affect: 68%)  A fragment of the goblin's soul is dislodged from its body.  The goblin looks weaker.:<&hg*. 9 =4.9 (1Soul Splinter _You feel bolstered by spreading misfortune.;<&h ###.#######.#.#...#.###  .........#.#.#####.###  ######.#####.#.#.........#  # #.# #.....h#  # #.# #...########..#  # #.# #....##...$#,,*  # ##.# #..⌠....._.#,,*  # #..# #.....~..~)#,,*  # ###.## #...≈@~~~..#,,*  # #...# #...~~~g*.##,**  # #.### #...~≈~[4;<&hC .0m~..#*,*  ###.# ##..~~~....#,*  #...# ..~....⌠...*  ..### ###.........*  .##  #####.#.#.**  ##  *.(.#,,*   ***,*,**  g*..-5Water  _Found 4 poisoned darts.;<&h18 ;<&h8.=6;<&hA;<&hFu _You closely miss the goblin. Your soul wisp touches the goblin.<<&hYKYou hit the goblin.  Your weapon exudes an aura of protection.  The goblin is severely wounded.  The goblin splashes around in the water.  Your soul wisp touches the goblin.  The goblin dies!<<&h^i)*   soul wisp (summoned)<<&h^C167<<&h<<&h7( _You hear a splash.<<&h<<&hm<<&hw<<&hnH _No target in view!=<&h^DJ=<&hRG=<&hI=<&hV} _=<&hY=<&h!Z; 9=<&h]=<&h`h10/10====<&hb=<&he=<&hMh?=<&h~j=<&hl=<&heo=<&huq,=<&h^s=<&hv=<&hy=<&h{,=<&h}=<&hҀ=<&h=<&h<<====<&h؄=<&hu=<&hf=<&hڋ=<&hB:8=<&hݍ=<&hq=<&h=<&ha,=<&h=<&h,=<&hS=<&huN _You now have 246 gold pieces (gained 11).=<&hP7=<&hʣ=<&h=<&h=<&h),=<&h  You see here a +0 rapier.=<&h _Your soul wisp disappears in a puff of smoke!=<&hWJ=<&h,=<&h:6=<&hX=<&h=<&h] 5 =<&hB _You feel your existence waver again.=<&h=<&ht=<&h =<&hL =<&h=<&h=<&h#####.#.#.........#  # #......h#  # #...########..#  #....##....#..#  #..⌠....._.#..#  #....[3=<&h0m.~..~)#..#  ...≈~)~~..#..*   .~~~...##.#*   #...~≈~~..##@#  -  ##..~~~....#.#   #..~....⌠...#   ###.........#   #####.#.#.##   #.(.#..#  h   hound (asleep) ###.#.##   #.#.#  #.#.##  42.9 (35.0)-3.9 (36><&h~* # ..h# # #..# # ....#..# # ..._.#..# # #.....~..~)#..# # #...≈~)~~..#..*  .##.#*  .##@#  ><&h..#.#  ...#  ...#  #.#.##  #.(.#..#  ###.#.##  #.#.#  #.#.## ><&h/  ><&hם..h#  #..#  ....#..#  ><&hx..._.#..#  #.....~..~)#..#  #...≈~)~~..#..*  ><&h2.##.#*  .##@#  ..#.#  ><&hƟ...#  ...#  ><&h#.#.##  #.(.#..#  ###.#.##  #.#.# ><&hH #.#.## ><&h4><&h><&h! ><&hV_A hound is nearby!><&h ......#.#.#####.## #####.#.#..........h#######..##....⌠....._...~..~)#..# #≈~)~~..#..#~~...##@#*...~≈~~..##.><&hR ##..~~~....#...~....⌠...###.........# #####.#.#.#.(.#..###.#.##.# ><&h ><&h" 84.9 (1.0) _><&h- ><&h( ><&h6$#######.#.#... ......#.#.#####.######.#.#..........h#######..##...⌠....._...~..~) #≈~)~~..#@.#~~.#...~≈~~..###..~~~....#..~....⌠###.........# #####.#.#.#.(.#..###.#.##><&hZ@?<&hY>5Soul Splinter?<&hZ?<&h ?<&h^#######.#.#...#.### knorpule3000 the Grave Robber ......#.#.#####.### Poltergeist of Ashenzari ...... #####.#.#.........#?<&h! Health: 41/41 ======================== # #............h# Magic: 9/10=====================--- # #...########.*# AC: 5Str: 4 # #....##....#.*# EV: 11Int: 19 # #..⌠....._.#*.# SH: 0Dex: 15 # #.....~..~)#*.# XL:  6 Next:  4% Place: Dungeon:4 # #...≈~)~~..#@.# Noise: ---------  Time: 5445.9 (0.0)  #...~~~...##.## a) +1 dagger (protect)  #...~≈~~..##.# Cast: Soul Splinter  ##..~~~....#.#[40?<&ho(m Fly  #..~....⌠...# ###.........# h   hound (asleep) #####.#.#.## #.(.#..# ###.#.## _A hound is nearby!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, chance to affect: 60%)?<&h#######.#.#...#.###   knorpule3000 the Grave Robber ......#.#.#####.###   Poltergeist of Ashenzari ...... #####.#.#.........#   Health: 41/41 ======================== # #............*#   Magic: 9/10=====================--- # #...########..#   AC: 5Str: 4 # #....##....#..#   EV: 11Int: 19 # #..⌠....._.#..#   SH: 0Dex: 15 ?<&h# #.....~..~)#..#   XL:  6 Next:  4% Place: Dungeon:4 # #...≈~)~~..#@.#   Noise: ---------  Time: 5445.9 (0.0)#...~~~...##.##   a) +1 dagger (protect)#...~≈~~..##.#   Cast: Soul Splinter##..~~~....#.#   Fly #..~....⌠...#  ###.........#   h   hound (asleep)#####.#.#.##  #.(.#..#  ###.#.##  _A hound is nearby!Casting: [4?<&h0mSoul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, chance to affect: 60%)?<&hDhweak, ally target, soul-splint…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (asleep, chance to affect: 60%)  A fragment of the hound's soul is dislodged from its body.  The hound looks weaker.?<&h% ,?<&h* J*h?<&h,  9 =6.9 (1Soul Splinter?<&h2 ?<&h75 k _You feel bolstered by spreading misfortune.?<&hk ).......#.#.# #######.#.#...#.### ......#.#.#####.######.#.#..........*########.h..##...⌠....._...~..~) #≈~)~~..#..~~.?<&hrlT#...~≈~~..###..~~~....#..~....⌠###.........# #####.#.#.#.(.#..?<&hm?<&hTn?<&hn?<&hyx.*.h?<&h4{.-7?<&h?<&hV@<&h@<&hP.*@<&hR.=8@<&h@<&hi _You closely miss the hound. The hound closely misses you.@<&h _You closely miss the hound. The hound closely misses you.You hit the hound.  Your weapon exudes an aura of protection.is lightly wounded.  The hound bites you but does no damage.  Your soul wisp completely misses the hound.@<&hC169@<&hX$@<&h_'K _The hound misses you.@<&h  You closely miss the hound.The hound is lightly wounded.@<&h '50@<&h @<&h t _The hound barely misses you. Your soul wisp touches the hound.@<&h/  You hit the hound.  The hound is heavily wounded.The hound bites you but does no damage. Your soul wisp barely misses the hound.@<&hF&1@<&h@<&h= _The hound bites you but does no damage.A<&hb  You barely miss the hound.The hound is heavily wounded.A<&h*e&2A<&hs _The hound misses you. Your soul wisp misses the hound.A<&hb8D _The hound misses you. Your soul wisp  You hit the hound but do no damage.  The hound is heavily wounded.The hound bites you but does no damage.  Your soul wisp closely53 _The hound closely misses you.A<&h!   You barely miss the hound.The hound is heavily wounded.10/10===4A<&h  _The hound barely misses you. Your soul wisp touches the hound.A<&hw  You hit the hound.  The hound is almost dead.The hound bites you but does no damage. Your soul wisp touches the hound.A<&h†*   soul wisp (summoned)A<&h>M===185A<&h"A<&hbE _The hound dies!B<&hB _No target in view!C<&h+' 4C<&h( C<&hU 0 _Done exploring.G<&h4 #######.#.#.. ......#.#.#####.### #####.#.#......... #....########.##....#*⌠....._.#†...~..~)#.≈~)~~..  ~~~...##.#≈~~ #..~~~.... #..~....⌠..##...... #####.#.#.## #.(.#..##.#.#.*-6.9 (1 _G<&h ......#.#.#### #####.#.#......... #....########.##....⌠....._.#*...~..~)#.≈~)~~..  ~~~...##@##≈~~ #..~~~.... #..~....⌠..##...... #####.#.#.## #.(.#..##.#.# #.#.# G<&h F†*G<&h \4-7G<&hx G<&h H<&h#####.#.#......... # #....########.##....⌠....._.#†...~..~)#*≈~)~~..#..#  ~~~...##.##≈~~ #..~~~....H<&hek #..~....⌠..##....... #####.#.#.## #.(.#..##.#.# #.#.# #H<&hH<&hP.*H<&h&8H<&hH<&hVH<&hc #....########.##....⌠....._.#†...~..~)#..#≈~)~~..#*.#  ~~~...##.#≈~~ #..~~~.... #..~....⌠..##.......H<&h{  #####.#.#.## #.(.#..##.#.# #.#.# #.#.##....* 69H<&h!H<&hdH<&h .# #...########..# .# #....##....#..# .# #..⌠....._.#†.# .# #.....~..~)#..# H<&h # #...≈~)~~..#..#  #...~~~...##*## # #...~≈~~..##.#  ##..~~~....#.#  #..~....⌠.@.#  ###.........#  #####.#.#.##  #.(.#..#  ###.#.##  #.#.#  #.#.##  #....#  ###### H<&h H<&h T.*H<&hԣ '60H<&h H<&hʩ I<&hF4#.# #....##....#..# #.# #..⌠....._.#†.# I<&h3H>.# #.....~..~)#..# # #...≈~)~~..#..# .# #...~~~...##.## # #...~≈~~..##*#  I<&hI##..~~~....#.#  #..~....⌠...#  ###......@..#  #####.#.#.##  #.(.#..#  ###.#.##  #.#.#  #.#.## I<&hL #....#  ###### I<&hrps  You feel your existence waver again.I<&hwsm§I<&hv9 5 1I<&h{I<&hf}c _Your soul wisp disappears in a puff of smoke!I<&h ⌠....._.#† .I<&h...~..~)#..#≈~)~~..#.. I<&h~~~...##.# #≈~~..##§#  ##..~~~....#. #..~....⌠..##...... #####.#@#.##I<&hY #.(.#..##.#.##I<&h #.#.#   I<&h9I<&h%.I<&h&2I<&h I<&hI<&h .# #.....~..~)#..# #.## #...≈~)~~..#..# .# #...~~~...##.## ### #...~≈~~..##.#  ##..~~~....#.# # #..~....⌠...# # ###.........#  #####.#.#.##  #.@.#..#  ###.#.##  #.#.#  #.#.##  #....#  ######   I<&h I<&h< &3I<&h5 I<&h T _You see here 4 poisoned darts.K<&hQR4K<&hp* _u - 4 poisoned dartsL<&hlL<&h6n$L<&hnWhere to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple O<&h #..# #.....~..~)#..#   knorpule3000 the Grave Robber #.## #...≈~)~~..#..#   Poltergeist of Ashenzari ...... ..# #...~~~...##.##   Health: 41/41 ======================== ### #...~≈~~..##.#   Magic: 10/10 ======================== ###..~~~....#.#   AC: 5Str: 4 ##..~....⌠...#   EV: 11Int: 19 ####.........#   SH:<&h m 0Dex: 15#####.#.#.##   XL:  6 Next: 18% Place: Dungeon:4#.@.#..#   Noise: ---------  Time: 5464.9 (0.0)###.#.##   a) +1 dagger (protect)#.#.#   Cast: Soul Splinter#.#.##   Fly #....#  ######          _Done exploring.  You feel your existence waver again. _Your soul wisp disappears in a puff of smoke! _You see here 4 poisoned darts. _u - 4 poisoned darts  Okay, then. _P<&h e Read which item? Scrolls  e - a scroll of fog [!] read|quaff|evoke[?] describe selectedQ<&h[ Q<&h` Q<&hf #..# #.....~..~)#..#   knorpule3000 the Grave Robber #.## #...≈~)~~..#..#   Poltergeist of Ashenzari ...... ..# #...~~~...##.##   Health: 41/41 ======================== ### #...~≈~~..##.#   Magic: 10/10 ======================== ###..~~~....#.#   AC: 5Str: 4 ##..~....⌠...#   EV: 11Int: 19 ####.........#   SH:<&hg 69m 0Dex: 15#####.#.#.##   XL:  6 Next: 18% Place: Dungeon:4#.@.#..#   Noise: ---------  Time: 5464.9 (0.0)###.#.##   a) +1 dagger (protect)#.#.#   Cast: Soul Splinter#.#.##   Fly #....#  ######          _Done exploring.  You feel your existence waver again. _Your soul wisp disappears in a puff of smoke! _You see here 4 poisoned darts. Q<&hh Q_u - 4 poisoned darts _Okay, then.Q<&hk  You feel your existence waver again. _Your soul wisp disappears in a puff of smoke! _You see here 4 poisoned darts. Q<&hl G_u - 4 poisoned darts  Okay, then.Q<&hm Q<&hq Q<&hr . _R<&hR<&hDrink which item? Potions  c - a potion of magic  d - 3 potions of heal woundsf - 3 potions of brilliance  j - 2 potions of haste  p - a fuming ruby potion  q - 2 fuming emerald potions  r - a sedimented coppery potion  s - a fizzy golden potion [!] read|quaff|evoke[?] describe selectedV<&hKeV<&hWlV<&hu#..# #.....~..~)#..#   knorpule3000 the Grave Robber V<&h%vo#.## #...≈~)~~..#..#   Poltergeist of Ashenzari ...... ..# #...~~~...##.##   Health: 41/41 ======================== V<&hv### #...~≈~~..##.#   Magic: 10/10 ======================== #V<&hy##..~~~....#.#   AC: 5Str: 4 ##..~....⌠...#   EV: 11Int: 19 ####.........#   SH: 0Dex: 15#####.#.#.##   XL:  6 Next: 18% Place: Dungeon:4#.@.#..#   Noise: ---------  Time: 5464.9 (0.0)###.#.##   a) +1 dagger (protect)#.#.#   Cast: Soul Splinter#.#.##   Fly #....# <&hey4m ######        V<&hy You feel your existence waver again. _Your soul wisp disappears in a puff of smoke! V<&h'z_You see here 4 poisoned darts. _u - 4 poisoned darts _Okay, then. _Okay, then.V<&hzV<&hP  Okay, then.V<&hV<&hV<&h. _X<&hX<&hWWhere to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple Y<&h Y<&h5 #..# #.....~..~)#..#   knorpule3000 the Grave Robber #.## #...≈~)~~..#..#   Poltergeist of Ashenzari ...... ..# #...~~~...##.##   Health: 41/41 ======================== ### #...~≈~~..##.#   Magic: 10/10 ======================== ###..~~~....#.#   AC: 5Str: 4 ##..~....⌠...#   EV: 11Int: 19 ####.........#   SH:<&hB8 9m 0Dex: 15#####.#.#.##   XL:  6 Next: 18% Place: Dungeon:4#.@.#..#   Noise: ---------  Time: 5464.9 (0.0)###.#.##   a) +1 dagger (protect)#.#.#   Cast: Soul Splinter#.#.##   Fly #....#  ######          _Your soul wisp disappears in a puff of smoke! _You see here 4 poisoned darts. _u - 4 poisoned darts _Okay, then. _Okay, then. _Okay, then.Y<&h; Y<&h4= Y<&h= % _Y<&hXG nY<&h] Water   You see here a +0 club. _Y<&h ~Y<&h ,Y<&h XY<&h[ XY<&hд Y<&h} Y<&h ,Y<&h Y<&hZ Y<&h ,Y<&h Y<&h߾ Y<&h Y<&h߿ Y<&h Y<&h Y<&hB Y<&h Y<&h Y<&h Y<&h ,Y<&h Y<&h5 Y<&h ,Y<&h Y<&hV Y<&h ,Y<&h Y<&h Y<&h+ ,Y<&h Y<&h\ Y<&h Y<&h< Y<&h Y<&h9 Y<&hY Y<&h Y<&hV Y<&h Y<&h Y<&h Y<&h Y<&h %  Y<&h 5There is a stone staircase leading down here.Y<&hr Y<&h Y<&hg % _Y<&h$ Y<&h, <5Y<&h3. ,Y<&hx/ Y<&h6  # Y<&h7  #!#####.# #....@..# 98.7 (33.8)#########  Y<&h8 _You fly downwards.  Found a fuming ruby potion.Y<&h< Y<&h@ a _There is a stone staircase leading up here.[<&hsy[<&h~z[<&hY{[<&hA}[<&h[<&h _[<&h9[<&hޔ,[<&hѕ[<&h) _p - 2 fuming ruby potions (gained 1)  There is a stone staircase leading up here.[<&hs#.##.# s##.# .##.# .##.# .##.# .##.# .# #.#####.# #....<@.# # s   scorpion (asleep)508.7 (10.0[<&hh ,9.7 (11[<&h[<&h[ _A scorpion comes into view.\<&h/#.# #.# #.# #s# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#####@# #....<..# #########10.7 (1.0)\<&hIr.s #.######....<..#########1Soul Splinter]<&h!  knorpule3000 the Grave Robber  #.# Poltergeist of Ashenzari ...... #.# #.# Health: 41/41 ======================== #.# #s# Magic: 9/10=====================--- #.# #*# AC: 5Str: 4 #.# #*# EV: 11Int: 19 #.# #*# SH: 0Dex: 15 #.# #*# XL:  6 Next: 18% Place: Dungeon:5 #.# #@# Noise: ---------  Time: 5511.7 (0.0) #.#####.# a) +1 dagger (protect) #....<..#[11;]<&hk#34H Cast: Soul Splinter ######### Fly   s   scorpion (asleep) _A scorpion comes into view.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, chance to affect: 50%)]<&hS knorpule3000 the Grave Robber #.#Poltergeist of Ashenzari ......#.# #.#Health: 41/41 ========================#.# #*#Magic: 9/10=====================---#.# #.#AC: 5Str: 4#.# #.#EV: 11Int: 19#.# #.#SH: 0Dex: 15#.# #.#XL:  6 Next: 18% Place: Dungeon:5#.# #@#Noise: ---------  Time: 5511.7 (0.0)#.#####.#a) +1 dagger (protect)#....<..#Cast: Soul Splinter#########Fly s   scorpion (asleep) _A scorpion comes into view.[]<&h.T 0;10mCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, chance to affect: 50%)]<&h8; ?sweak, ally target, soul-spl…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  ]<&h; Press: ? - help, Shift-Dir - straight line: a scorpion (asleep, chance to affect: 50%)  A fragment of the scorpion's soul is dislodged from its body.  The scorpion looks weaker.]<&h s* You feel bolstered by spreading misfortune.The scorpion stings your soul wisp.]<&h  9 =2.7 (1Soul Splinter]<&h ]<&h` M _Your soul wisp touches the scorpion but does no damage._<&h=[  The scorpion closely misses your soul wisp.Your soul wisp barely misses the scorpion.-3 _The scorpion closely misses your soul wisp._<&h0  The scorpion barely misses your soul wisp._<&hA@-4_<&h_<&h: _Your soul wisp touches the scorpion._<&h]jp  The scorpion closely misses your soul wisp._<&h'l&5_<&hp_<&hs: _Your soul wisp touches the scorpion._<&h  The scorpion stings your soul wisp but does no damage.6 _Your soul wisp touches the scorpion.`<&h3P  The scorpion stings your soul wisp.7 _Your soul wisp barely misses the scorpion.`<&h  The scorpion closely misses your soul wisp.The scorpion stings your soul wisp but does no damage.`<&h&8`<&hp`<&h: _Your soul wisp touches the scorpion.`<&ht[ 8 `<&h] Z10/10===9`<&h b `<&hJe ^ _The scorpion stings your soul wisp. Your soul wisp touches the scorpion.`<&h  The scorpion stings your soul wisp.  Your soul wisp returns to where it belongs.§ `<&h; [820Soul Splinter`<&h! O _The scorpion is no longer weakened.a<&hF`   knorpule3000 the Grave Robber  #.# Poltergeist of Ashenzari ...... #.# #.# Health: 41/41 ======================== #.# #s# Magic: 9/10=====================--- #.# #*# AC:  8  Str: 4 #.# #*# EV: 11Int: 19 #.# #*# SH: 0Dex: 15 #.# #*# XL:  6 Next: 18% Place: Dungeon:5 #.# #@# Noise: ---------  Time: 5520.7 (0.0) #.#####.# a) +1 dagger (protect) #....<<&ha ';49m..# Cast: Soul Splinter ######### Fly   s   scorpion _The scorpion is no longer weakened.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, chance to affect: 50%)a<&h&;knorpule3000 the Grave Robber #.#Poltergeist of Ashenzari ......#.# #.#Health: 41/41 ========================#.# #*#Magic: 9/10=====================---#.# #§#AC:  8  Str: 4a<&hc'#.# #.#EV: 11Int: 19#.# #.#SH: 0Dex: 15#.# #.#XL:  6 Next: 18% Place: Dungeon:5#.# #@#Noise: ---------  Time: 5520.7 (0.0)#.#####.#a) +1 dagger (protect)#....<..#Cast: Soul Splinter#########Fly s   scorpion _The scorpion is no longer weakened.  a<&h)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, chance to affect: 50%)a<&h0(weak, ally target, soul-spl…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (heavily wounded, chance to affect: 50%)  A fragment of the scorpion's soul is dislodged from its body.b<&hF s* The scorpion looks weaker. The scorpion stings your soul wisp.b<&hIs9=1.7 (1Soul Splinterb<&h5Jb<&hNb<&hQa _Your soul wisp closely misses the scorpion.b<&hi[  The scorpion stings your soul wisp but does no damage.b<&hosD-2b<&hu` _Your soul wisp barely misses the scorpion.b<&h[  The scorpion barely misses your soul wisp.The scorpion closely misses your soul wisp.b<&hWg -3 _Your soul wisp closely misses the scorpion.b<&h) ss  distracted, weak, ally targThe scorpion closely misses your soul wisp.b<&h+ &4b<&h/ b<&h2 : _Your soul wisp touches the scorpion.c<&hFj ssweak, ally target, soul-spl The scorpion stings your soul wisp.c<&h"l&5c<&hqc<&hu` _Your soul wisp barely misses the scorpion.c<&h&[  The scorpion stings your soul wisp but does no damage.c<&h(&6c<&h,c<&h.: _Your soul wisp touches the scorpion.c<&hZs  The scorpion completely misses your soul wisp.c<&h[&7c<&h^c<&ha` _Your soul wisp barely misses the scorpion.c<&h  The scorpion closely misses your soul wisp.Your soul wisp touches the scorpion. The scorpion stings your soul wisp.  Your soul wisp returns to where it belongs.c<&h` .  10/10===8Soul Splinterc<&h c<&h 9 _The scorpion is no longer weakened.c<&h5 c<&h v.s9c<&h? c<&h8 d<&h'L  knorpule3000 the Grave Robber  #.# Poltergeist of Ashenzari ...... #.# #.# Health: 41/41 ======================== #.# #.# Magic: 9/10=====================--- #.# #s# AC:  9  Str: 4 #.# #*# EV: 11Int: 19 #.# #*# SH: 0Dex: 15 d<&hZ)#.# #*# XL:  6 Next: 18% Place: Dungeon:5 #.# #@# Noise: ---------  Time: 5529.7 (0.0) #.#####.# a) +1 dagger (protect) #....<..# Cast: Soul Splinter ######### Fly   s   scorpion _The scorpion is no longer weakened.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, chance to affect: 50%)d<&hknorpule3000 the Grave Robber #.#Poltergeist of Ashenzari ......#.# #.#Health: 41/41 ========================#.# #.#Magic: 9/10=====================---#.# #*#AC:  9  Str: 4#.# #.#EV: 11Int: 19#.# #.#SH: 0Dex: 15#.# #.#XL:  6 Next: 18% Place: Dungeon:5#.# #@#Noise: ---------  Time: 5529.7 (0.0)#.#####.#a) +1 dagger (protect)#....<..#Cast: Soul Splinter#########Fly s   scorpion _The scorpion is nod<&h longer weakened.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, chance to affect: 50%)d<&h,(weak, ally target, soul-spl…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (almost dead, chance to affect: 50%)  A fragment of the scorpion's soul is dislodged from its body.d<&h^V d<&hW d<&h^ J*sd<&ha 10=30.7 (1Soul Splinterd<&hg d<&hk 0 _The scorpion looks weaker.d<&h|g.*s-1e<&hnne<&h^oe<&h$w`.*se<&hy@-2e<&h}e<&he<&heB _The scorpion looks weaker.  You hit the scorpion.  Your weapon exudes an aura of protection.  The scorpion is almost dead.  The scorpion stings you but does no damage.  The scorpion closely misses you.e<&hee<&h.gJ7=3e<&hke<&h{sM _Your soul wisp touches the scorpion but does no damage.e<&h ]  You hit the scorpion but do no damage.e<&h xThe scorpion is almost dead.The scorpion stings you but does no damage.e<&h &4e<&h e<&h M _Your soul wisp touches the scorpion but does no damage.e<&hK'zThe scorpion is almost dead.  The scorpion stings you _Your soul wisp touches the scorpion but does no damage.  You closely miss the scorpion.The scorpion is almost dead.  The scorpion closely misses you.e<&hv(&5e<&hl,e<&h.a _Your soul wisp closely misses the scorpion.f<&h  You hit the scorpion but do no damage.The scorpion is almost dead.The scorpion stings you but does no damage.f<&h&6f<&hw _Your soul wisp closely misses the scorpion.f<&hThe scorpion is almost dead.  The scorpion stings you but does no damage. _Your soul wisp closely misses the scorpion.You closely miss the scorpion.The scorpion is almost dead.  The scorpion closely misses you.7 _Your soul wisp barely misses the scorpion.f<&h :The scorpion closely misses you.barhit the scorpion but do no damage.The scorpion stings you but does no damage.  Your soul wisp touches the scorpion but does no damage.f<&h Z10/10===8f<&h f<&h V _The scorpion closely misses you.f<&h֊  You barely miss the scorpion.The scorpion is almost dead.The scorpion closely misses you.f<&hB69f<&h5f<&hPa _Your soul wisp closely misses the scorpion.g<&hn%  g<&hYYou hit the scorpion.g<&hץg<&hQW .*g<&hg<&hnl ===4640 g<&h}_You kill the scorpion!Your Spellcasting skill increases to level 3!g<&hg<&hk _Your Necromancy skill increases to level 6!g<&h4g<&hug<&hH _No target in view!h<&hw4h<&hxh<&h\5h<&hÍh<&h2; 7h<&hh<&h!h<&h:6h<&hh<&hުW _You start waiting.h<&hw4h<&hh<&h,h<&h#h<&hԱr _Your soul wisp disappears in a puff of smoke!h<&h"1 5 h<&hh<&hU,h<&hh<&h,h<&hh<&h,h<&hh<&h#,h<&hh<&hh<&hah<&hBh<&h h<&h2h<&hh<&hh<&hh<&hh<&hzh<&hh<&h'h<&hh<&hh<&hwh<&hh<&hh<&h@h<&hh<&h:,h<&hh<&h2,h<&hh<&h,h<&h}h<&hh<&hsh<&hh<&h,h<&h.h<&h',h<&h"h<&hh<&hj,h<&hh<&h,h<&h"h<&h,h<&h%h<&h>h<&hh<&hh<&hnh<&hh<&h+h<&hh<&h.h<&hh<&hh<&hh<&h}h<&hh<&hh<&hAh<&h h<&h h<&h] h<&hj h<&h h<&h% h<&h h<&hh<&h_h<&hh<&hh<&hTh<&hh<&hh<&heh<&h.h<&hh<&hxh<&hh<&h0h<&hh<&hh<&hEh<&hh<&hHh<&hh<&hh<&h+h<&hh<&hh<&hUh<&hh<&h h<&h!h<&h(h<&h*Bh<&hX+h<&h-,h<&hy-h<&h/,h<&h/h<&h\1h<&h1h<&h2h<&h3,h<&h 4h<&he6,h<&h7h<&h 9,h<&hw9h<&hN;,h<&h;h<&h=,h<&h=h<&h?,h<&hE@h<&hB,h<&hBh<&hQD,h<&hDh<&h3G,h<&hGh<&hI,h<&h Jh<&hL,h<&hLh<&hqN,h<&hNh<&hKQ,h<&hQh<&hS,h<&hMTh<&hUh<&hPVh<&hVh<&hXh<&hXh<&hXh<&hZh<&h[h<&hj[h<&h\h<&h]h<&h]h<&h_,h<&hc`h<&hb,h<&hch<&he,h<&heh<&h3hBh<&hoi,h<&hih<&hk,h<&h1lh<&hm,h<&h^nh<&hp,h<&hNqh<&hr,h<&hZsh<&hth<&hGuh<&huh<&h?w,h<&hwh<&hy,h<&h zh<&hW|Bh<&ho}h<&h}h<&h~h<&h;,h<&hh<&hh<&h,h<&hh<&hh<&hh<&hh<&hh<&h^h<&h  †639.7 (99.0) _You feel your existence waver again.-40.7 (100.0)h<&h1h<&h# _Done waiting.h<&h5 h<&h< vh<&hY h<&h(\ Bh<&h^ ,h<&hy_ h<&ha ,h<&ha h<&hc ,h<&hYd h<&hg Bh<&hm h<&ho ,h<&h}p ,h<&hp h<&h9s ,h<&hs h<&hu ,h<&h>v h<&hx ,h<&hWy h<&hz h<&h({ h<&h{ h<&hb~ ,h<&h~ h<&hπ ,h<&hc h<&h ,h<&hڄ h<&hX ,h<&hυ h<&hb h<&hLJ h<&h+ h<&h h<&h h<&hT h<&hK ,h<&h֔ h<&h ,h<&h% h<&hѝ h<&hk h<&h h<&h@ h<&h h<&ho h<&h h<&h ,h<&h h<&hJ ,h<&h? h<&h ,h<&h h<&h ,h<&h h<&h ,h<&ha h<&h ,h<&hx h<&h9 ,h<&h h<&h ,h<&h h<&hϾ ,h<&h Bh<&hP h<&h h<&hO h<&h h<&h h<&h h<&h h<&h h<&h h<&hh h<&h h<&h` h<&h h<&h h<&h5 h<&h h<&h h<&h h<&h: h<&h h<&h h<&hb h<&h h<&h h<&h_ h<&h ,h<&h h<&h ,h<&hm h<&h ,h<&h h<&h ,h<&hG h<&h\ ,h<&h h<&h h<&h h<&h h<&h h<&h h<&ho h<&h h<&h h<&h h<&h h<&hK h<&h h<&h7 h<&h h<&h h<&ho h<&h h<&hX h<&h h<&h! h<&h h<&h% h<&h h<&h6 h<&h h<&h h<&h h<&h h<&h ,h<&h h<&h h<&hs h<&h h<&hp h<&h h<&hO h<&h h<&h- h<&h h<&h h<&h h<&h h<&hw h<&h h<&h_ h<&h h<&h< h<&h' ,h<&h h<&h h<&h h<&h h<&h h<&h{ h<&h h<&hB h<&h h<&h  h<&hR h<&h h<&h h<&h h<&hC h<&h h<&h h<&h^ h<&h h<&h h<&hA h<&h h<&h h<&h h<&h h<&h! h<&h(" h<&h" h<&h# h<&h$ h<&h% h<&h& h<&h& h<&h& h<&h( h<&h( h<&h( h<&h* h<&h* h<&h`+ h<&h^- h<&h- h<&h2. h<&h~/ h<&h/ h<&hG0 h<&he1 h<&h1 h<&h02 h<&h4 ,h<&h4 h<&h5 h<&h6 h<&h6 h<&ht< v .739.7 (99.0) _You start waiting.h<&h= K-40.7 (100.0)h<&h? h<&hA # _Done waiting.i<&h4i<&hpi<&h.i<&h@i<&hi<&h ,i<&hi<&hgi<&h,i<&hi<&hbi<&h$,i<&hPi<&hi<&h0,i<&h3i<&hi<&hy i<&h i<&hA i<&hL i<&h ,i<&h i<&h i<&h ,i<&h i<&h% i<&h ,i<&h i<&h i<&h i<&h  i<&h] i<&h i<&h_ i<&hQ ,i<&h i<&hy i<&h i<&hZ i<&h" i<&h} i<&h i<&hF i<&h i<&hN i<&h i<&h i<&h i<&hP i<&h i<&h i<&h i<&hO! i<&h! i<&h7" i<&he# i<&hW$ i<&h$ i<&h)% i<&h% i<&h'' i<&h' i<&h' i<&h?) i<&h/  .#   ..   #.   #.   #.   #.   #.#  #.@## 60.7 (20.0)i<&h2 * #(#.##  ##.###.##  #.# ##.# ##.###.## #.#.##  #.##  ####.#  #....#  i<&h5 B1.7 (21i<&h8 i<&hY: % _Found 8 stones.j<&h L .#.#  ..)  #..  #..  #.#  #.#  #.##  #@.## 0.0) #(#.##  ##.###.##  #.# ##.#  ##.###.## #.#.## #.## ####.# #....#j<&hG.z2.7 (1 _Found a club.j<&hA94j<&h'<j<&hs@j<&h O  You see here 8 stones. _j<&h!Rj<&h|U,j<&h.Wj<&huYj<&h%\,j<&h]j<&h`j<&h?d,j<&hej<&hrhj<&h7j,j<&hkj<&hlj<&hn,j<&hoj<&hpj<&hr,j<&hsj<&hluj<&h|w,j<&hxj<&h{;  You see here 8 stones.j<&h%}j<&h}} _j<&h~j<&hj<&h,j<&hj<&hj<&h,j<&hCj<&hj<&hF,j<&hj<&h$j<&h. ) .### .#.## .#..#.#..)#..# 753.0).## j<&hh #.#  #.##  #..####(###.###.##.j<&h۔}## ##.##.###.##j<&h͙j<&hA,6.7 (14j<&h~j<&h,# _Found a whip.j<&hO`j<&hPj<&hp!,j<&h4(j<&h/}78 j ) j<&h/.#### .....## .#...##.@)##..j<&hN0.#.###.##.##j   gnoll (polearm, asleep).j<&h0=(.##j<&h>17.0)j<&h?+8.7 (2k<&hck<&hs _A gnoll comes into view. It is wielding a +0 spear.k<&h #j#  #j#  #.#  #)#   #.#  .#### #.#  .....###.#  k<&h#...#@#  #..)#  ##..#  #..#  #.# #.#   jj 2 gnolls (polearms, asleep)#.##  #..##  (#.##  k<&h k<&h+9.7 (1k<&hk<&h3s _A gnoll comes into view. It is wielding a +0 spear.l<&h j.)#### .....###...#.l<&hR #..)#.##j 3 gnolls (2 polearms, asleep)l<&h a ##  #..## l<&h)U80Soul Splinterl<&h.l<&h0r _A gnoll comes into view. It is wielding a +0 club.l<&hA   knorpule3000 the Grave Robber  #j# Poltergeist of Ashenzari ...... #j# Health: 41/41 ======================== #j# Magic: 9/10=====================--- l<&hA #*# AC: 5Str: 4 l<&h:B #*# EV: 11Int: 19 #*# SH: 0Dex: 15 .#### #*# XL:  6 Next: 46% Place: Dungeon:5 .....###@#l<&h&b < Noise: ---------  Time: 5780.7 (0.0) #...#.# a) +1 dagger (protect) #..)# Cast: Soul Splinter ##..# Fly  #..# #.## jjj 3 gnolls (2 polearms, asleep) #.# #.## #..## _A gnoll comes into view. It is wielding a +0 club.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (asleep, chance to affect: 60%)l<&h"c I  knorpule3000 the Grave Robber  #j# Poltergeist of Ashenzari ...... #j# Health: 41/41 ======================== #j# Magic: 9/10=====================--- #.# AC: 5Str: 4 #)# EV: 11l<&hf &Int: 19 #.# SH: 0Dex: 15 .#### #.# XL:  6 Next: 46% Place: Dungeon:5 .....###@# Noise: ---------  Time: 5780.7 (0.0) #...#.# a) +1 dagger (protect) #..)# Cast: Soul Splinter ##..# Fly  #..# #.## jjj 3 gnolls (2 polearms, asleep) #.# #.## #..##l<&hk Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (asleep, chance to affect: 60%)  You miscast Soul Splinter.  You are very lightly contaminated with residual magic.  Nothing appears to happen.l<&hwq } #j# #j# #.# #j# l<&hr #)# #.# .#### #.#   #..)# l<&has ##..# #..# #.##  jjj1 wandering) #.# l<&h t #.## #..## l<&hu d===1.7 (1Contam l<&hv l<&h b  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (asleep, chance to affect: 60%)  You miscast Soul Splinter.are very lightly contaminated with residual magic.  Nothing appears to happen. _The gnoll shouts! x2m<&h  knorpule3000 the Grave Robber  #j# Poltergeist of Ashenzari ...... #j# Health: 41/41 ========================m<&h #.# Magic: 8/10===================----- #j# AC: 5Str: 4 #*# EV: 11Int: 19 #*# SH: 0Dex: 15 .#### #*# XL:  6 Next: 46% Place: Dungeon:5 .....###@# Noise: ===------  Time: 5781.7 (0.0) #...#.# a) +1 dagger (protect) #..)# Cast: Soul Splinter ##..#m<&h:t Fly Contam  #..# #.## jjj 3 gnolls (2 polearms, 1 wandering)m<&h| #.# #.## #..## _The gnoll shouts! x2  m<&hCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 60%)m<&hn  knorpule3000 the Grave Robber #j#  Poltergeist of Ashenzari ......#j#  Health: 41/41 ========================#.#  Magic: 8/10===================-----#*#  AC: 5Str: 4m<&h#)#  EV: 11Int: 19#.#  SH: 0Dex: 15.#### #.#  XL:  6 Next: 46% Place: Dungeon:5.....###@#  Noise: ===------  Time: 5781.7 (0.0)#...#.#  a) +1 dagger (protect)#..)#  Cast: Soul Splinter##..#  Fly Contam #..# #.##  jjj 3 gnolls (2 polearms, 1 wandering)#.# #.## #..## m<&h_The gnoll shouts! x2  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linem<&hOAim: a gnoll, wielding a +0 spear (chance to affect: 60%)m<&hIJ6, 1…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 spear (chance to affect: 60%)  A fragment of the gnoll's soul is dislodged from its body.  The gnoll looks weaker.m<&hK<d  You feel bolstered by spreading misfortune.m<&h=m<&h|?>  The gnoll shouts!  m<&h@HYour soul wisp closely misses the gnoll.m<&hXFC.jjm<&hH}*jeak, 1 ally 9 m<&hIf-2.7 (1Soul Splinterm<&hNm<&hQ^ _The gnoll closely misses your soul wisp.o<&h,o<&hY  Your soul wisp touches the gnoll but does no damage.o<&hP---3o<&ho<&hP] _The gnoll barely misses your soul wisp.o<&h F  Your soul wisp touches the gnoll.o<&hA--4o<&hqo<&hG _The gnoll hits your soul wisp but does no damage.o<&h }  The gnoll hits your soul wisp with a +0 spear.o<&h &5o<&h o<&h 7 _Your soul wisp touches the gnoll.p<&hy  The gnoll hits your soul wisp with a +0 spear.6p<&hp<&h[^ _Your soul wisp closely misses the gnoll.p<&h  The gnoll hits your soul wisp with a +0 spear.  Your soul wisp closely misses the gnoll.p<&h- 17p<&h p<&h K _Your magical contamination has completely faded away.p<&h#%  p<&h#HThe gnoll closely misses your soul wisp.p<&h%69==p<&h%8q<&h;M _Your soul wisp touches the gnoll.q<&hp  Your soul wisp completely misses the gnoll.q<&hz&9q<&h"q<&h!%] _The gnoll barely misses your soul wisp.r<&h3  Your soul wisp barely misses the gnoll.90 _The gnoll hits your soul wisp but does no damage.r<&hG  The gnoll hits your soul wisp with a +0 spear.  Your soul wisp returns to where it belongs.r<&hS=))r<&hV>1Soul Splinterr<&h0_r<&hxe6 _The gnoll is no longer weakened.s<&hV_  knorpule3000 the Grave Robber  #.# Poltergeist of Ashenzari ...... #j#s<&htWg Health: 41/41 ======================== #j# Magic: 8/10===================----- #j# AC:  9  Str: 4 s<&hZ#*# EV: 11Int: 19 #*# SH: 0Dex: 15 .#### #*# XL:  6 Next: 46% Place: Dungeon:5 .....###@# Noise: ---------  Time: 5791.7 (0.0) #...#.# a) +1 dagger (protect) #..)# Cast: Soul Splinter ##..# Fly  #..# #.## jjj 3 gnolls (2 polearms) #.# #.## s<&h3[#..## _The gnoll is no longer weakened.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  s<&h[Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, chance to affect: 60%)s<&hfjW  knorpule3000 the Grave Robber #.#  Poltergeist of Ashenzari ......#j#  Health: 41/41 ========================#j#  Magic: 8/10===================-----#*#  AC:  9  Str: 4#)#  EV: 11Int: 19#.#  SH: 0Dex: 15.#### #.#  XL:  6 Next: 46% Place: Dungeon:5.....###@#s<&h%mU  Noise: ---------  Time: 5791.7 (0.0)#...#.#  a) +1 dagger (protect)#..)#  Cast: Soul Splinter##..#  Fly #..# #.##  jjj 3 gnolls (2 polearms)#.# #.## #..## _The gnoll is no longer weakened.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, chance to affect: 60%)s<&hCB, 1 weak, 1 ally…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (heavily wounded, chance to affect: 60%)  A fragment of the gnoll's soul is dislodged from its body.s<&h% j*The gnoll looks weaker.  The gnoll hits your soul wisp with a +0 spear.s<&hH10=2.7 (1Soul Splinters<&hZs<&hb^ _Your soul wisp closely misses the gnoll.s<&hqV  The gnoll hits your soul wisp but does no damage.s<&hh.-3s<&hes<&h^ _Your soul wisp closely misses the gnoll.t<&h.M  Your soul wisp touches the gnoll.-4t<&h}PD _The gnoll hits your soul wisp with a +0 spear.t<&h  The gnoll hits your soul wisp with a +0 spear.5 _Your soul wisp touches the gnoll but does no damage.t<&h#! p  Your soul wisp touches the gnoll.t<&h" U9==6t<&h& t<&hs( G _The gnoll hits your soul wisp but does no damage.u<&hr  The gnoll hits your soul wisp but does no damage.  Your soul wisp touches the gnoll.) 2 gnolls (1 polearm)u<&hP0L==517u<&h5u<&h38E _The gnoll dies!u<&hПu<&h  The gnoll hits your soul wisp with a +0 club.  Your soul wisp is destroyed!u<&h|O#.##j##j#§§u<&h1u<&h&8u<&hu<&hc _Your soul wisp disappears in a puff of smoke!v<&hJ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v<&hv _You can't see any susceptible monsters within range! (Use Z to cast anyway.)x<&h  #.#j#§#..####....## #... #..)##.. #.##(#.##  x<&h (#j##.#j)jj 2 gnolls (1 polearm)x<&hm E9Soul Splinter _x<&h x<&h; y<&h}H #.# knorpule3000 the Grave Robber  #j# Poltergeist of Ashenzari ......y<&h #.# Health: 41/41 ======================== #j#y<&h Magic: 8/10===================----- #*# AC: 10  Str: 4y<&h$ #*# EV: 11Int: 19y<&h .#### #*# SH: 0Dex: 15 y<&h&=.....###*# XL:  6 Next: 51% Place: Dungeon:5 #...#@#y<&hJ Noise: ---------  Time: 5799.7 (0.0) #..)# a) +1 dagger (protect)y<&h* ##..# Cast: Soul Splinter #..#y<&h Fly  #.## #.#y<&h, jj 2 gnolls (1 polearm) #.## #..##y<&h ##(#.## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  y<&h/Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight liney<&hUAim: a gnoll, wielding a +0 club (chance to affect: 60%)y<&h #.#  knorpule3000 the Grave Robber #j#  Poltergeist of Ashenzari ......#.#  Health: 41/41 ========================#*#  Magic: 8/10===================-----#)#  AC: 10  Str: 4#.#  EV: 11Int: 19.#### #.#  SH: 0Dex: 15.....###.#  XL:  6 Next: 51% Place: Dungeon:5#...#@#  Noise: ---------  Time: 5799.7 (0.0)#..)#  a) +1 dagger (protect)##..# <&h m Cast: Soul Splinter#..#  Fly #.## #.#  jj 2 gnolls (1 polearm)#.## #..## ##(#.## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (chance to affect: 60%)y<&hI y<&hV y<&hqW y<&h] .j)jy<&h-^ 5=800.7 (1y<&hc y<&he N  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ing: Soul Splinter (safe; 1% risk of failurey<&he )  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (chance to affect: 60%) _The gnoll resists with significant effort.z<&h2S #.# knorpule3000 the Grave Robber  #.# Poltergeist of Ashenzari ...... #j# Health: 41/41 ======================== #)# Magic: 7/10================-------- #j# AC: 10  Str: 4 #*# EV: 11Int: 19 .#### #*# SH: 0Dex: 15z<&hw4 .....###*# XL:  6 Next: 51% Place: Dungeon:5 #...#@# Noise: =--------  Time: 5800.7 (0.0) #..)# a) +1 dagger (protect) ##..# Cast: Soul Splinter #..# Fly  #.## #.# jj 2 gnolls (1 polearm) #.## #..## ##(#.## _The gnoll resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linez<&h\5UAim: a gnoll, wielding a +0 club (chance to affect: 60%)z<&h#.#  knorpule3000 the Grave Robber #.#  Poltergeist of Ashenzari ......#j#  Health: 41/41 ========================#)#  Magic: 7/10================--------#*#  AC: 10  Str: 4#.#  EV: 11Int: 19.#### #.#  SH: 0Dex: 15.....###.#  XL:  6 Next: 51% Place: Dungeon:5#...#@#  Noise: =--------  Time: 5800.7 (0.0)#..)#  a) +1 dagger (protect)##..# z<&h[m Cast: Soul Splinter#..#  Fly #.## #.#  jj 2 gnolls (1 polearm)#.## #..## ##(#.## _The gnoll resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (chance to affect: 60%)z<&h , 1 weak, 1 ally t…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (chance to affect: 60%)  A fragment of the gnoll's soul is dislodged from its body.z<&h <  The gnoll looks weaker.z<&hv .jj*The gnoll hits your soul wisp but does no damage.z<&h 11.7 (1Soul Splinterz<&hA z<&h J _Your soul wisp touches the gnoll but does no damage.{<&hj |  The gnoll hits your soul wisp with a +0 club.{<&hl .-2{<&hs {<&hz J _Your soul wisp touches the gnoll but does no damage.|<&h2,-3 _Your soul wisp touches the gnoll. The gnoll barely misses your soul wisp.|<&hsF  Your soul wisp touches the gnoll.|<&hu&4|<&hx|<&hz^ _The gnoll closely misses your soul wisp.|<&h&a|<&h`dX8===5|<&hl|<&hep _The gnoll barely misses your soul wisp. Your soul wisp touches the gnoll.}<&h؈  Your soul wisp touches the gnoll.6 _The gnoll hits your soul wisp with a +0 club.}<&hgo  The gnoll hits your soul wisp with a +0 club.  Your soul wisp returns to where it belongs.}<&hw=.)}<&hx>7Soul Splinter}<&h}<&h 6 _The gnoll is no longer weakened.}<&h< #.# knorpule3000 the Grave Robber }<&h< #.# Poltergeist of Ashenzari ...... #.# Health: 41/41 ======================== #j#}<&hI= Magic: 7/10================-------- #j#}<&h=o AC: 11  Str: 4 #*# EV: 11Int: 19}<&he> .#### #*# SH: 0Dex: 15 }<&h ?.....###*# XL:  6 Next: 51% Place: Dungeon:5 #...#@# Noise: ---------  Time: 5807.7 (0.0)}<&h?  #..)# a) +1 dagger (protect) ##..#}<&h)B Cast: Soul Splinter #..# Fly  #.## #.# jj 2 gnolls (1 polearm) #.## #..## ##(#.## _The gnoll is no longer weakened.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, chance to affect: 60%)~<&h#.#  knorpule3000 the Grave Robber #.#  Poltergeist of Ashenzari ......#.#  Health: 41/41 ========================#j#  Magic: 7/10================--------#*#  AC: 11  Str: 4#.#  EV: 11Int: 19.#### #.#  SH: 0Dex: 15.....###.#  XL:  6 Next: 51% Place: Dungeon:5#...#@#  Noise: ---------  Time: 5807.7 (0.0)#..)#  a) +1 dagger (protect)##..# [39;49~<&hm Cast: Soul Splinter#..#  Fly #.## #.#  jj 2 gnolls (1 polearm)#.## #..## ##(#.## _The gnoll is no longer weakened.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, chance to affect: 60%)~<&h ~<&h)F~<&hOV)j~<&hS3=8.7 (1~<&h\~<&hez  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (severely wounded, chance to affect: 60%) _The gnoll resists with significant effort.~<&h  #.# knorpule3000 the Grave Robber  #.#~<&h& ; Poltergeist of Ashenzari ...... #.# Health: 41/41 ======================== #j# Magic: 6/10==============---------- #)#~<&h  AC: 11  Str: 4 #j# EV: 11Int: 19 .#### #*#~<&h-  SH: 0Dex: 15 .....###*# XL:  6 Next: 51% Place: Dungeon:5 #...#@# Noise: =--------  Time: 5808.7 (0.0) #..)# a) +1 dagger (protect)~<&h6  ##..# Cast: Soul Splinter #..# Fly  #.## #.# jj 2 gnolls (1 polearm) #.## #..## ##(#.## _The gnoll resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, chance to affect: 60%)<&h#.#  knorpule3000 the Grave Robber #.#  Poltergeist of Ashenzari ......#.#  Health: 41/41 ========================#j#  Magic: 6/10==============----------#)#  AC: 11  Str: 4#*#  EV: 11Int: 19.#### #.#  SH: 0Dex: 15.....###.#  XL:  6 Next: 51% Place: Dungeon:5#...#@#  Noise: =--------  Time: 5808.7 (0.0)#..)#  a) +1 dagger (protect)##..#<&h%  Cast: Soul Splinter#..#  Fly #.## #.#  jj 2 gnolls (1 polearm)#.## #..## ##(#.## _The gnoll resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, chance to affect: 60%)<&h-D, 1 weak, 1 ally t…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (severely wounded, chance to affect: 60%)  A fragment of the gnoll's soul is dislodged from its body.<&hI<&h<  The gnoll looks weaker.<&h!e*j <&h$29.7 (1Soul Splinter<&h"-<&h;/D _The gnoll hits your soul wisp with a +0 spear.<&hk.j) <&h #*#### #j.....###...#.#..)#<&h1x.## ## <&h. #..## <&hM )j0-10<&h<&hZ _Your soul wisp touches the gnoll. The gnoll hits you with a +0 club.<&hsM _Your soul wisp touches the gnoll. The gnoll hits you with a +0 club.  You hit the gnoll but do no damage.  Your weapon exudes an aura of protection.  The gnoll is almost dead.   but does no damage<&h?.  The gnoll hits your soul wisp but does no damage.<&hB91<&h<&h $7 _Your soul wisp touches the gnoll.<&hThe gnoll hits your soul wisp but does no damage. _Your soul wisp touches the gnoll.  You barely miss the gnoll.The gnoll is almost dead.with a +0 spear.  returns to where it belongs.§)2Soul Splinter<&h ] _The gnoll is no longer weakened. The gnoll hits you but does no damage.<&hh  You hit the gnoll but do no damage.<&h )jThe gnoll is almost dead.<&h 1=7==3<&h<&hR _The gnoll barely misses you.<&hc R  You hit the gnoll but do no damage.The gnoll is almost dead.4 _The gnoll barely misses you. The gnoll hits you but does no damage.<&h  You hit the gnoll but do no damage.The gnoll is almost dead.The gnoll hits you from afar with a +0 spear.<&hqV39--5<&h<&h< _The gnoll hits you but does no damage.<&hQ7  You hit the gnoll.<&hZ )   gnoll (  You kill the gnoll!<&h-}40=-==66<&h<&h/< _The gnoll hits you but does no damage.<&h  knorpule3000 the Grave Robber  #.# Poltergeist of Ashenzari ......<&hV #.# Health: 40/41 =======================- #.# Magic: 6/10==============----------<&h #)# AC: 19  Str: 4 #)# EV: 11Int: 19 <&hs#j# SH: 0Dex: 15 .#### #*# XL:  6 Next: 56% Place: Dungeon:5 .....###@# Noise: =--------  Time: 5816.7 (0.0) <&hӱ#...#.# a) +1 dagger (protect) #..)# Cast: Soul Splinter ##..#<&h.g Fly  #..# #.## j   gnoll (polearm)<&h #.# #.## #..## _The gnoll hits you but does no damage.  <&hCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 60%)<&h   knorpule3000 the Grave Robber #.#  Poltergeist of Ashenzari ......#.#  Health: 40/41 =======================-#.#  Magic: 6/10==============----------#)#  AC: 19  Str: 4#)#  EV: 11Int: 19#*#  SH: 0<&h 'Dex: 15.#### #)#  XL:  6 Next: 56% Place: Dungeon:5.....###@#  Noise: =--------  Time: 5816.7 (0.0)#...#.#  a) +1 dagger (protect)#..)#  Cast: Soul Splinter##..#  Fly #..# #.##  j   gnoll (polearm)#.# #.## #..## _The gnoll hits you but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  <&hQ Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 60%)<&h <&hj  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (chance to affect: 60%)  The gnoll resists with significant effort.87.7 (1 _The gnoll hits you but does no damage.<&h::  knorpule3000 the Grave Robber  #.# Poltergeist of Ashenzari ...... #.# Health: 40/41 =======================- #.# Magic: 5/10============------------ #)# AC: 18  Str: 4 #)# EV: 11Int: 19 #j# SH: 0Dex: 15 .#### #*# XL:  6 Next: 56% Place: Dungeon:5 .....###@# Noise: =--------  Time: 5817.7 (0.0) #...#.# a) +1 dagger (protect) #..<&h:)# Cast: Soul Splinter ##..# Fly  #..# #.## j   gnoll (polearm) #.# #.## #..## _The gnoll hits you but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 60%)<&hu   knorpule3000 the Grave Robber #.#  Poltergeist of Ashenzari ......#.#  Health: 40/41 =======================-#.#  Magic: 5/10============------------#)#  AC: 18  Str: 4#)#  EV: 11Int: 19#*#  SH: 0Dex: 15.#### #)#  XL:  6 Next: 56% Place: Dungeon:5.....###@#  Noise: =--------  Time: 5817.7 (0.0)#...#.#  a) +1 dagger (protect)#..)# <&hx [m Cast: Soul Splinter##..#  Fly #..# #.##  j   gnoll (polearm)#.# #.## #..## _The gnoll hits you but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 60%)<&hQ M, weak, ally target, so…)*   soul wisp (summoned)<&hR Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 spear (chance to affect: 60%)  A fragment of the gnoll's soul is dislodged from its body.<&h! j*The gnoll looks weaker. The gnoll hits you but does no damage.<&h 98.7 (1Soul Splinter<&h* <&h: J _Your soul wisp touches the gnoll but does no damage.<&hIQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 9 boomerangs  u - Throw: 4 darts (poison)  i - Zap: wand of flame (14) Spells ([,] to cycle) Cast: Soul SplinterCast: Grave Claw (3/3) Cast: Vampiric Draining (3%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on<&h<&hG  knorpule3000 the Grave Robber #.#  Poltergeist of Ashenzari ......#.#  Health: 40/41 =======================-#.#  Magic: 5/10============------------#)#  AC: 19  Str: 4#)#  EV: 11<&hInt: 19#j#  SH: 0Dex: 15.#### #*#  XL:  6 Next: 56% Place: Dungeon:5.....###@#  Noise: =--------  Time: 5818.7 (0.0)#...#.#  a) +1 dagger (protect)#..)#  Cast: Soul Splinter##..#  Fly #..# #.##  j   gnoll (polearm, weak, ally target, so…)#.#  *   soul wisp (summoned)#.## #..## Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 6<&h90%)  A fragment of the gnoll's soul is dislodged from its body.  The gnoll looks weaker. The gnoll hits you but does no damage. _Your soul wisp touches the gnoll but does no damage.<&h<&h4<&hN#.#))<&hCj.#### #*....###. #... #..)##.. <&h## #.####(#.##<&h  The gnoll closely misses your soul wisp.-9.7 (1<&h_<&h^ _Your soul wisp closely misses the gnoll.<&h\ p  Your soul wisp touches the gnoll.<&h? 1=2-20<&h <&h D _The gnoll hits your soul wisp with a +0 spear.<&h8 <&hvW6==1<&h<&h <&hq_Your soul wisp touches the gnoll. The gnoll barely misses your soul wisp.<&hL  The gnoll barely misses your soul wisp.2<&h<&hqJ _Your soul wisp touches the gnoll but does no damage.<&hE <&h@ &3<&h <&h x _Your soul wisp touches the gnoll. The gnoll misses your soul wisp.<&h  The gnoll closely misses your soul wisp.=4<&hl<&h 7 _Your soul wisp touches the gnoll.<&h@   Your soul wisp touches the gnoll.==5 _The gnoll hits your soul wisp with a +0 spear.<&hX  The gnoll hits your soul wisp with a +0 spear.  Your soul wisp returns to where it belongs.<&h))16Soul Splinter _The gnoll is no longer weakened.<&h^ #.# knorpule3000 the Grave Robber  #.# Poltergeist of Ashenzari ...... #.# Health: 41/41 ======================== #)#<&h Magic: 5/10============------------ #)# AC: 11  Str: 4 #j# EV: 11Int: 19 .#### #*# SH: 0<&hyDex: 15 .....###*# XL:  6 Next: 56% Place: Dungeon:5 #...#@#<&hT Noise: ---------  Time: 5826.7 (0.0) #..)# a) +1 dagger (protect) ##..# Cast: Soul Splinter #..# Fly <&h #.## #.# j   gnoll (polearm)<&h #.## #..## ##(#.## _The gnoll is no longer weakened.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, chance to affect: 60%)<&h;#.#  knorpule3000 the Grave Robber #.#  Poltergeist of Ashenzari ......#.#  Health: 41/41 ========================#)#  Magic: 5/10============------------#)#  AC: 11  Str: 4#*#  EV: 11<&h.Int: 19.#### #)#  SH: 0Dex: 15.....###.#  XL:  6 Next: 56% Place: Dungeon:5#...#@#  Noise: ---------  Time: 5826.7 (0.0)#..)#  a) +1 dagger (protect)##..#  Cast: Soul Splinter#..#  Fly #.## #.#  j   gnoll (polearm)#.## #..## ##(#.## _The gnoll is no longer weakened.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  <&hPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, chance to affect: 60%)<&hqE, weak, ally target, so…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (almost dead, chance to affect: 60%)  A fragment of the gnoll's soul is dislodged from its body.<&h j*The gnoll looks weaker.  The gnoll closely misses your soul wisp.2=7.7 (1Soul Splinter _Your soul wisp closely misses the gnoll.<&h5<   The gnoll hits your soul wisp with a +0 spear.-8 _Your soul wisp closely misses the gnoll.<&héF  Your soul wisp touches the gnoll.<&h")*   soul wisp (summoned)<&h8 2/4260-9 _The gnoll dies! _Your Fighting skill increases to level 3!<&h)*6==30 _<&h<&hF<&h<&he<&hF<&heg==<&h<&hm:1<&h<<&hC,<&h<&hP0<&h<&he7==<&h]<&hTQ 9<&hF <&hQ ,<&h<&hP8<&h<&h9Q==<&h)<&hP7<&h<&h ,<&hy"<&h.W _You start resting.<&h04<&h2<&h58===6<&hq7<&h9,<&h;<&h>r _Your soul wisp disappears in a puff of smoke!<&hX?1 5 <&hRA<&hD,<&hG<&hqIR===<&hDK<&hM,<&hnO<&h6R,<&hSU<&hW,<&hY<&h\,<&h]<&h_c9==<&ha<&hd,<&hf<&hi,<&hj<&hMm,<&h o<&h}qQ==<&h\s<&hv,<&hw<&h^z,<&h|<&h,<&h@<&ho . _You feel your existence waver again.<&hJ062.7 (32.0)<&h`10/10===3.7 (33<&h<&h?% _Magic restored.<&hz<&h^<&h}<&h<&h̐<&hX<&hG<&hɠ<&h<&h<&hQ<===<&h<&hگ<&h[<&h˲<&h<&hr<&h$<&h<&h\<&h<&h <&hj<&h<&h<&hK<&h!<&h<&hf<&h<&h:<&h<&h<&h3<&h<&h<&h,<&h<&h<&hI<&h{<&h<&hM<&h~<&h-<&h<&h<&h<&h%<&hU<&h<&h<&h%<&h<&hQ<&h<&h<&h.<&h<&h<&h<&h5<&h+<&h<&h,<&h<&h<&ha <&h <&h <&hc <&h<&hV<&h<&h)<&h<&hD<&hD<&h<&h<&h!<&h<&h<&h"<&hw"<&h#<&h&<&h '<&h(<&hM+<&h+<&h,<&hi/<&h/<&h1<&h44<&h4<&h5<&h8<&h(9<&h:<&h=<&h(><&h?<&h~B<&hH<&h,J<&hL<&h_M<&hN<&hnQ<&hQ<&h9S<&hW<&h(X<&hlY<&h[<&hI\<&h]<&h`<&hi`<&ha<&hCd<&hd<&he<&hh<&hi<&hAj<&hl<&hl<&h>n<&hp<&hNq<&hr<&h5u<&hu<&hv<&hy<&h\z<&hA|<&hC<&h<&hk<&h<&hd<&h<&hى<&hB<&h<&h<&h<&h<&h,<&h<&hJ,<&h<&h,<&hO<&h(<&h<&h<&h<&hC<&hv<&hn<&h-<&h<&h<&h?<&hĻ<&h$<&h<&h<&ho<&h<&h<&h<&hT<&h<&h7<&ht<&h <&hk<&hX<&hh<&h<&h<&h<&h<&h<&hk<&h<&h<&h<&h<&hM<&h,<&h<&h<&h'<&h<&hh<&h<&hb<&h<&h><&h<&hr<&h<&h<&h<&h<&h( <&h <&h <&h' <&h B<&h <&h <&h <&h ,<&h <&hS ,<&h <&hv ,<&h <&h$ ,<&h! <&h% ,<&h4& <&h+) ,<&h+ <&h- ,<&h/ <&hD3 ,<&h5 <&h7 ,<&h= B<&h? <&hB ,<&hXD <&hG ,<&hI <&h_N B<&hR ,<&hU <&hW ,<&hX <&h\ ,<&hD^ <&hd B<&he ,<&hHg <&h'k ,<&hl <&h-p ,<&h7r <&hu ,<&h| B<&h ~ <&h| h 962.7 (99 _You start waiting.<&h 03.7 (100.0)<&hΏ <&h # _Done waiting.<&h( `<&h.+ ,<&hH5 n<&h36 <&h8 ,<&h: <&h-= ,<&h> <&hA ,<&h/C <&h1F ,<&hH <&hrJ ,<&h:L <&hKO ,<&h)Q <&hS ,<&hU <&hTY ,<&hH[ <&h` B<&hb ,<&hd <&hi ,<&hi <&hp ,<&huq <&hVs ,<&hv <&h`x ,<&hz <&h| ,<&h <&hN ,<&h <&h! ,<&h <&hp ,<&hH <&h <&hݛ ,<&hޝ <&h; ,<&hɢ <&h ,<&hw <&h ,<&hv <&h <&hX <&h <&hȵ <&hP <&h <&h <&h| <&h <&h4 ,<&h <&h8 ,<&h <&hE ,<&h2 <&hK <&h <&hL <&h ,<&h <&h <&hP <&h <&h) ,<&hu <&h[ ,<&h <&h ,<&h <&h ,<&h <&h ,<&h <&h ,<&h <&h ,<&h <&h  ,<&h <&h? ,<&hI <&hm ,<&hE <&h% ,<&hU <&h ,<&h <&h ,<&hC" <&hE. <&h0 ,<&h2 <&h5 <&h,6 <&h7 <&hr< ,<&h*> <&h.B ,<&hC <&hF <&h+G <&hJH <&hK <&hQL <&hM <&hP ,<&hjR <&h}U ,<&hKW <&h?Z ,<&hV\ <&h_ ,<&h^a <&h7Soul Splinter<&h8<&h& ### #.# ... #.# ### #.###### #.##... ......# #)#<&h#....ß####ß...# #)#.'.@..'...## #)#.S.ß#..#ß....##### #)#.## #''####......###.## #..# #.####...#.#  #..# #.# ###..)# #..# #.# ##..# #..# #.# #..#  Y!.. #.# #.##  ..# #.#<&h̫<&h5<Y.<&h&8<&h<&hʺ<&h  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 42/42 ======================== ### #.# Magic: 9/10=====================--- ... #.# AC: 5Str: 4 ### #.###### #.# EV: 11Int: 19 ##... ......# #)# SH: 0Dex: 15 #....ß####ß...# #)# XL:  6 Next: 60% Place: Dungeon:5 .....**@..'...## #)# Noise: ---------  Time: 6088.7 (0.0) ...S*ß#..#ß....##### #)# a) +1 dagger (protect) ...<&h/[40m## #''####......###.# Cast: Soul Splinter # #..# #.####...#.# Fly  #..# #.# ###..)# #..# #.# ##..# Y   ice beast (wandering) #Y.# #.# #..# S   adder (asleep) .!.. #.# #.## ..# #.# _There is an open door here.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, chance to affect: 60%)<&hm knorpule3000 the Grave Robber Poltergeist of Ashenzari ......Health: 42/42 ========================####.# Magic: 9/10=====================---...#.# AC: 5Str: 4### #.#######.# EV: 11Int: 19##... ......##)# SH: 0Dex: 15#....ß####ß...##)# XL:  6 Next: 60% Place: Dungeon:5.....'.@..'...## #)# Noise: ---------  Time: 6088.7 (0.0)...*.ß#..#ß....##### #)# a) +1 dagger (protect)...## #''####[39;4<&h 9m......###.# Cast: Soul Splinter# #..# #.####...#.# Fly #..# #.# ###..)##..# #.# ##..# Y   ice beast (wandering)#Y.# #.# #..# S   adder (asleep).!.. #.# #.##..# #.# _There is an open door here.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, chance to affect: 60%)<&ht  Sasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, chance to affect: 60%)  The adder resists with significant effort.<&h <&hc <&h <&hY S.YY.<&h 3=9.7 (1<&h\ <&h / _The adder hisses angrily.<&hX### #.# ... #.# ### #.###### #.# ##... ......# #)# #....ß####ß...# #)# .....S..@.'...## #)# .....ß#..#ß....##### #)# ...## #''####......###.# # #..# #.####...#.# #Y.# #.# ##..# #..# #.# #..# <&h>'SY.-90<&h### #.# ... #.# ### #.###### #.# ##... ......# #)# #....ß####ß...# #)# .....'S..@'...## #)# .....ß#..#ß....##### #)# ...## #''####......###.# # #..# #.####...#.# #.Y##..# #.# ##..# #..# #.# #..# .!<&h.. .SY.-1<&hl<&h%s ### #.# ... #.# ### #.###### #.# ##... ......# #)# #....ß####ß...# #)# .....'.S..@...## #)# .....ß#..#ß....##### #)# ...## #''####......###.# # #.Y# #.####...#.# #..#..# #.# ##..# S   adder#..# #.# #..#.!. [3<&hu %9;49m<&hzy F..S<&h[z &2<&h4 <&hʁ Q _There is an open door here.<&hO?  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 42/42 ======================== ### #.#  Magic: 8/10===================----- ... #.#  AC: 5Str: 4 ### #.###### #.#  EV: 11Int: 19 ##... ......# #)#  SH: 0Dex: 15 #....ß####ß...# #)#  XL:  6 Next: 60% Place: Dungeon:5 .....'...S@...## #)#  Noise: ---------  Time: 6092.7 (0.0) .....ß#..#ß....##### #)#  a) +1 dagger (protect) ...## #'[40<&hgD_m'####......###.#  Cast: Soul Splinter # #.Y# #.####...#.#  Fly  #..# #.# ###..)#  #..# #.# ##..#  S   adder #..# #.# #..#  .!.. #.# #.##  ..# #.# _There is an open door here.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 60%)<&hknorpule3000 the Grave Robber Poltergeist of Ashenzari ......Health: 42/42 ========================####.#Magic: 8/10===================-----...#.#AC: 5Str: 4### #.#######.#EV: 11Int: 19##... ......##)#SH: 0<&hDex: 15#....ß####ß...##)#XL:  6 Next: 60% Place: Dungeon:5.....'...*@...## #)#Noise: ---------  Time: 6092.7 (0.0).....ß#..#ß....##### #)#a) +1 dagger (protect)...## #''####......###.#Cast: Soul Splinter# #.Y# #.####...#.#Fly #..# #.# ###..)##..# #.# ##..#S   adder#..# #.# #..#.!.. #.# #.##..# #.# _There is an open door here.  Casting: Soul Splinter[<&h~36m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 60%)<&hA(weak, ally target, soul-splint…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (chance to affect: 60%)  A fragment of the adder's soul is dislodged from its body.  The adder looks weaker.<&hU = S* You feel bolstered by spreading misfortune.The adder barely misses you.Something closely misses your soul wisp.<&h)Y  9 =3.7 (1Soul Splinter<&hd <&hg 7 _Your soul wisp touches the adder.<&hxYou hit the adder.  Your weapon exudes an aura of protection.  The adder is severely wounded.  The adder bites you but does no damage. Something hits your soul wisp.freezes your soul wisp!  returns to where it belongs.<&hw§. <&hM[164Soul Splinter<&h<&h6 _The adder is no longer weakened.<&hE  You hit the adder.  The adder is almost dead.<&hPh.YY   ice beastS   adder5 _The adder bites you but does no damage.<&ḫ  You hit the adder.  The adder is almost dead.<&h AY.<&h U9==6<&h <&h> z _The adder barely misses you. The adder bites you but does no damage.<&h  You closely miss the adder.The adder is almost dead.<&hl39--7<&hK* _The adder bites you.<&h  You closely miss the adder.The adder is almost dead.<&hV40--8<&h<&hZS _The adder closely misses you.<&h  You hit the adder..Y<&hlK==59<&h<&hI _You kill the adder!<&hB7<&h7(100<&h;<&h= _You hit the ice beast but do no damage. The ice beast misses you.<&ht   knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 40/42 ======================-- ### #.#  Magic: 8/10===================----- ... #.#  AC: 16  Str: 4 ### #.###### #.#  EV: 11Int: 19 ##... ......# #)#  SH: 0Dex: 15 #....ß####ß...# #)#  XL:  6 Next: 65% Place: Dungeon:5 .....'...Y@...## #)#  Noise: =--------  Time: 6100.7 (0.0) .....ß#..#ß....##### #)#  a) +1 dagger (protect)[0<&hR ;10m ...## #''####......###.#  Cast: Soul Splinter # #.Y# #.####...#.#  Fly  #..# #.# ###..)#  #..# #.# ##..#  Y   ice beast #..# #.# #..#  .!.. #.# #.##  ..# #.# _You hit the ice beast but do no damage. The ice beast misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (chance to affect: 50%)<&h knorpule3000 the Grave Robber Poltergeist of Ashenzari ......Health: 40/42 ======================--####.#Magic: 8/10===================-----...#.#AC: 16  Str: 4### #.#######.#EV: 11Int: 19##... ......##)#SH: 0Dex: 15<&h #....ß####ß...##)#XL:  6 Next: 65% Place: Dungeon:5.....'...*@...## #)#Noise: =--------  Time: 6100.7 (0.0).....ß#..#ß....##### #)#a) +1 dagger (protect)...## #''####......###.#Cast: Soul Splinter# #.Y# #.####...#.#Fly #..# #.# ###..)##..# #.# ##..#Y   ice beast#..# #.# #..#.!.. #.# #.##..# #.# _You hit the ice beast but do no damage. The ice be<&h ast misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (chance to affect: 50%)<&hY <&hWaY  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (chance to affect: 50%)  The ice beast resists with significant effort.<&hZ+1.7 (1<&h`a<&heO _The ice beast misses you.<&h  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 40/42 ======================-- ### #.#  Magic: 7/10================-------- ... #.#  AC: 16  Str: 4 ### #.###### #.#  EV: 11Int: 19 ##... ......# #)#  SH: 0Dex: 15 #....ß####ß...# #)#  XL:  6 Next: 65% Place: Dungeon:5 .....'...Y@...## #)#  Noise: =--------  Time: 6101.7 (0.0) .....ß#..#ß....##### #)#  a) +1 dagger (protect)[0<&h;10m ...## #''####......###.#  Cast: Soul Splinter # #.Y# #.####...#.#  Fly  #..# #.# ###..)#  #..# #.# ##..#  Y   ice beast #..# #.# #..#  .!.. #.# #.##  ..# #.# _The ice beast misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (chance to affect: 50%)<&h knorpule3000 the Grave Robber Poltergeist of Ashenzari ......Health: 40/42 ======================--####.#Magic: 7/10================--------...#.#AC: 16  Str: 4### #.#######.#EV: 11Int: 19##... ......##)#SH: 0Dex: 15#....ß####ß...##)#XL:  6 Next: 65% Place: Dungeon:5.....'...*@...## #)#Noise: =--------  Time: 6101.7 (0.0).....ß#..#ß....##### #)#a) +1 dagger (protect)...## #''<&h [40m####......###.#Cast: Soul Splinter# #.Y# #.####...#.#Fly #..# #.# ###..)##..# #.# ##..#Y   ice beast#..# #.# #..#.!.. #.# #.##..# #.# _The ice beast misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (chance to affect: 50%)<&he M(weak, ally target, soul-sp…)*   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an ice beast (chance to affect: 50%)  A fragment of the ice beast's soul is dislodged from its body.<&h T Y*<&h% sThe ice beast looks weaker. The ice beast closely misses you.<&h8 1=72.7 (1Soul Splinter<&h\ <&h a _Your soul wisp barely misses the ice beast.<&h  You hit the ice beast.  The ice beast is lightly wounded.  The ice beast hits you but does no damage.<&h?&3<&h<&h; _Your soul wisp touches the ice beast.<&hO  You closely miss the ice beast.The ice beast is lightly wounded.  The ice beast barely misses you.<&h &4<&h <&h# N _Your soul wisp touches the ice beast but does no damage.<&hzKM_Your soul wisp touches the ice beast but does no damage.  You closely miss the ice beast.  The ice beast is lightly wounded.  Your soul wisp barely misses the ice beast.<&h X8===5<&hQ<&hz@ _The ice beast hits you but does no damage.<&h  You hit the ice beast but do no damage.The ice beast is lightly wounded.  Your soul wisp closely misses the ice beast.<&hq2==6<&hn<&h@ _The ice beast hits you but does no damage.<&h|  You hit the ice beast.  The ice beast is lightly wounded.<&hĭ &7<&hʵ <&hI | _Your soul wisp touches the ice beast. The ice beast barely misses you.<&h yg  You hit the ice beast but do no damage.The ice beast is moderately wounded.The ice beast hits you but does no damage.8 _Your soul wisp touches the ice beast but does no damage.<&hJX8  You hit the ice beast.  The ice beast is moderately wounded.Your soul wisp closely misses the ice beast.===69<&h_ <&h`<&hj2_The ice beast hits you but does no damage.<&hޡ   You hit the ice beast but do no damage.The ice beast is moderately wounded.The ice beast hits you but does no damage.=510 _Your soul wisp touches the ice beast but does no damage.<&h~W  You hit the ice beast.  The ice beast is moderately wounded.Your soul wisp barely misses the ice beast.<&h[ &1<&h^ <&hma O _The ice beast misses you.<&h  You hit the ice beast but do no damage.The ice beast is moderately wounded.The ice beast hits you but does no damage.<&hB42<&h<&hN _Your soul wisp touches the ice beast but does no damage.<&hM_Your soul wisp touches the ice beast but does no damage. <&h You hit the ice beast but do no damage.  The ice beast is moderately wounded.The ice beast hits you but does no damage.<&hU9==3<&ha <&hDH_Your soul wisp touches the ice beast but does no damage.<&h wThe ice beast is moderately wounded.  The ice beast hits you _Your soul wisp touches the ice beast but does no damage.  You closely miss the ice beast.  The ice beast is moderately wounded.  The ice beast hits you<&h <&h B34<&h ) <&hC- ; _Your soul wisp touches the ice beast.<&h9.X.hit the ice beast but do no damage.You feel your existence waver again.  Your soul wisp barely misses the ice beast.25<&h1V _The ice beast barely misses you.<&hy   You closely miss the ice beast.The ice beast is moderately wounded.Your soul wisp touches the ice beast but does no damage.6<&hZ<&hǎO _The ice beast misses you.<&hV  You barely miss the ice beast.The ice beast is moderately wounded.Your soul wisp barely misses the ice beast.<&hC==7<&h#'<&hy(W _The ice beast closely misses you.<&hkQ  You hit the ice beast.  The ice beast is heavily wounded.The ice beast barely misses you.8 _Your soul wisp touches the ice beast but does no damage.<&h3   knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 42/42 ======================== ### #.#  Magic: 6/10==============---------- ... #.#  AC: 12  Str: 4 ### #.###### #.#  EV: 11Int: 19 ##... ......# #)#  SH: 0Dex: 15 #....ß####ß...# #)#  XL:  6 Next: 65% Place: Dungeon:5 .....'...Y@...## #)#  Noise: =--------  Time: 6118.7 (0.0) .....ß#.*#ß....##### #)#  a) +1 dagger (protect) ...## #''####......###.#  Cast: Soul Splinter # #.Y# #.####...#.#  <&h' Fly  #..# #.# ###..)#  #..# #.# ##..#  Y   ice beast (weak, ally target, soul-sp…) #..# #.# #..#  *   soul wisp (summoned) .!.. #.# #.##  ..# #.# _Your soul wisp touches the ice beast but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (heavily wounded, weak, ally target, soul-splintered)<&hK knorpule3000 the Grave Robber Poltergeist of Ashenzari ......Health: 42/42 ========================####.#Magic: 6/10==============----------...#.#AC: 12  Str: 4### #.#######.#EV: 11Int: 19##... ......##)#SH: 0Dex: 15#....ß####ß...##)#XL:  6 Next: 65% Place: Dungeon:5.....'...*@...## #)#Noise: =--------  Time: 6118.7 (0.0).....ß#.*#ß....##### #)#a) +1 dagger (protect)...## #<&h\ ''####......###.#Cast: Soul Splinter# #.Y# #.####...#.#Fly #..# #.# ###..)##..# #.# ##..#Y   ice beast (weak, ally target, soul-sp…)#..# #.# #..#*   soul wisp (summoned).!.. #.# #.##..# #.# _Your soul wisp touches the ice beast but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (heavily wounded, weak, ally target, soul-splintered)<&hQ9 <&hkRY  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: an ice beast (heavily wounded, weak, ally target, soul-splintered)  You draw life force from the ice beast!  Your soul wisp touches the ice beast but does no damage.=9.7 (1 _The ice beast barely misses you.<&hL@  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 42/42 ======================== ### #.#  Magic: 3/10=======----------------- ... #.#  AC: 12  Str: 4 <&hJ### #.###### #.#  EV: 11Int: 19 ##... ......# #)#  SH: 0Dex: 15 #....ß####ß...# #)#  XL:  6 Next: 65% Place: Dungeon:5 .....'...Y@...## #)#  Noise: ==-------  Time: 6119.7 (0.0) <&hx.....ß#.*#ß....##### #)#  a) +1 dagger (protect) ...## #''####......###.#  Cast: Soul Splinter # #.Y# #.####...#.#  Fly  #..# #.# ###..)#  <&h#..# #.# ##..#  Y   ice beast (weak, ally target, soul-sp…) #..# #.# #..#  *   soul wisp (summoned) .!.. #.# #.##  ..# #.# <&h(_The ice beast barely misses you.Casting: Vampiric Draining (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, weak, ally target, soul-splintered)<&hknorpule3000 the Grave Robber Poltergeist of Ashenzari ......<&haHealth: 42/42 ========================####.#Magic: 3/10=======-----------------...#.#<&hQAC: 12  Str: 4### #.#######.#EV: 11Int: 19<&hR##... ......##)#SH: 0Dex: 15#....ß####ß...#<&h#)#XL:  6 Next: 65% Place: Dungeon:5.....'...*@...## #)#Noise: ==-------  Time: 6119.7 (0.0)<&hv .....ß#.*#ß....##### #)#a) +1 dagger (protect)...## #''####......###.#Cast: Soul Splinter<&h\# #.Y# #.####...#.#Fly #..# #.# ###..)##..# #.# ##..#<&hv.Y   ice beast (weak, ally target, soul-sp…)#..# #.# #..#*   soul wisp (summoned).!.. #.# #.##..# #.# <&hRP_The ice beast barely misses you.Casting: Vampiric Draining (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 3% risk of failure)  <&hPress: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, weak, ally target, soul-splintered)<&hL  Casting: Vampiric Draining (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.<&hAiming: Vampiric Draining (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (almost dead, weak, ally target, soul-splintered)  You draw life force from the ice beast!<&h*   soul wisp (summoned)<&hB<&hMB*.<&hO<&hZ;knorpule3000 the Grave Robber Poltergeist of Ashenzari ......Health: 42/42 ========================####.#<&h[Magic: 3/11======------------------...#.#AC: 12  Str: 4### #.######<&h\J#.#EV: 11Int: 19##... ......##)#SH: 0Dex: 15<&hl]#....ß####ß...##)#XL:  6 Next: 108% Place: Dungeon:5.....'...*@...## #)#Noise: ==-------  Time: 6120.7 (1.0)<&hP^l.....ß#..#ß....##### #)#a) +1 dagger (protect)...## #''####......###.#Cast: Soul Splinter# #.Y# #.####...#.#<&haFly #..# #.# ###..)##..# #.# ##..#*   soul wisp (summoned)#..# #.# #..#.!.. #.# #.##..# #.#Casting: Vampiric Draining (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, weak, ally target, soul-splintered)  You draw life force from the ice beast!<&hb% <&hci_You kill the ice beast!You have reached level 7!<&hSl/  --more--<&h6/463/12-7 4% <&hJ _<&h <&h <&h <&hH 4== 5 <&h] ,<&h <&ho ,<&h/ <&h} Q==<&h0 <&h<&h<&h<&hS,<&h <&hx ,<&h <&hW _You start resting.<&hk5==<&hg<&h ,<&h&"<&h$,<&h%<&h(,<&hh)<&h+Q==<&h"-<&h/<&hD0<&h;1<&h3<&hV4<&hD5<&hg7<&h7<&h8<&h;<&h;U6==<&h=<&h@,<&hA<&hD,<&h+F<&hqH,<&hwp==7====<&huB<&h8==<&hΆ,<&h9<&hZ,<&h<&hA,<&h<&h̒Q==<&h.<&h,<&h,9====<&hs<&h<&h<&h<&h,<&h(<&h<&hcQ10/12==<&h<&h ,<&h<&he<&h<&h$<&he<&h<&hh<&hM<&h;==<&h;<&h<&h <&h<&hK ,<&hx <&h8,<&h<&h<&hoM1==<&h<&h,<&h<&hZ<&hD <&h!<&h$<&h$<&hg&<&hY)<&h*;==<&h,<&h./,<&h0<&h3,<&h5<&hd;<&h=<&h?<&hH †-- _Your soul wisp disappears in a puff of smoke!<&hP<&h082.7 (62.0)<&hd2==--3.7 (63<&h<&h#% _Magic restored.<&hO4<&h<&h3<&hQ==<&h<&hh,<&h"<&h0<&h<&hB<&h,<&h<&hf,<&hS<&hZ,<&h<&h,<&h<&h<&h ,<&hy<&hA<&h<&h <&hM <&hG <&h <&h <&h <&hh <&h B<&hw <&h~ <&hl$ <&hl% <&h]' <&hd* <&hd+ <&h(- <&he0 <&he1 <&hZ3 <&h]6 <&h\7 <&h9 <&h< <&h= <&h> <&hA <&hB <&hHD <&hG <&hG <&hqI <&hL <&hL <&hN <&hQ <&hR <&hS <&hV <&hV <&h{X <&h[ <&h[ <&h] <&h ` <&hb <&hf <&hj <&hrk <&hq <&hn <&h ,<&hL <&hC ,<&hp <&hZ ,<&h] <&h ,<&hӔ <&h ,<&h7 <&h ,<&h <&h ,<&h <&h ,<&h <&h ,<&h٣ <&h ,<&hʦ <&h <&h% <&hé <&h <&h <&h <&h <&h <&h <&h <&hR <&h <&h <&h <&h <&hI <&h <&hU <&h <&h <&h; <&h߼ <&hM <&h <&h <&ho <&h <&h <&h! <&h <&h <&h <&h <&hV <&h <&hb <&h& <&h <&h; <&h <&h <&h <&hk <&h <&hy <&h% <&h <&h1 <&h <&h <&h% <&h <&hk <&h <&h <&h$ <&h <&h$ <&h <&h6 <&h <&hY <&h <&h <&h <&h <&ha <&h <&hy <&hy <&h <&h <&he ,<&hf <&h7 ,<&h9 <&h ,<&h <&h ,<&h <&h ,<&h <&h ,<&h <&h ,<&h <&h <&h3 <&h <&h ,<&h <&hq <&h <&hw <&h <&h <&h <&h <&h  <&h <&hv <&h <&h <&hc <&h <&h <&h <&h <&h <&hb <&h <&h <&h <&h <&h <&hC! <&h! <&hR" <&h$ <&ho$ <&h% <&h& <&hb' <&h( <&h) <&h=* <&h* <&h- ,<&h. <&h0 ,<&h1 <&h3 ,<&h4 <&h6 ,<&h7 <&h9 ,<&h`: <&hA= ,<&hU> <&hO@ ,<&hsA <&h#C ,<&hC <&hDF ,<&hF <&hQI ,<&hsJ <&hSL ,<&hqM <&h<&h<&h#....ß####ß...# #)# .....'...÷'...## #)# .....ß#..#ß....##### #)# ...####''####......###.# # #⌠.#..#5⌠#.####...#.# <&hq#..#..#..#.# ###..)# #._#..#_.#.# ##..# #..#..#..#.# #..# ##....@.##.# #.## ########..# #.# .. #.## <&hSoul Splinter#..## ##(#.###.###.# 5   shadow imp (asleep)#.## ##.##.###.###.#.##<&ht!<&h| 302.7 (4  A shadow imp comes into view.<&h£+3.7 (5<&h[<&h%A _Found a snail-covered altar of Cheibriados.<&h ##.... ......# #)# #....ß####ß...# #)# .....'...÷'...## #)# <&h g.....ß#..#ß....##### #)# ...####''####......###.# # #⌠.#..#5⌠#.####...#.# #..#..#..#.# ###..)# #._#..#_.#.# ##..# #..#..#@.#.# #..# ##......##.# #.#########..# #.# ..#.## ..##(#.## ##.###.###.## ##.##<&h <&h +4.7 (1<&h <&h <&h  ##.... ......# #)#  knorpule3000 the Grave Robber  #....ß####ß...# #)#  Poltergeist of Ashenzari ...... .....'...÷'...## #)#  Health: 46/46 ======================== .....ß#..#ß....##### #)#  Magic: 11/12 ======================-- ...####''####......###.#  AC: 5Str: 4 # #⌠.#..#5⌠#.####...#.#  EV: 11Int: 19 #..#..#*.#.# ###..)#  SH: 0Dex: 15 #._#..#*.#.# ##..#  XL:  7 Next:  4% Place: Dungeon:5 #..#..#@.#.# #..#  Noise: ---------  Time: 6304.7 (0.0) ##......##.# #.##  a) +1 dagger (protect) ######<&h C##..# #.#  Cast: Soul Splinter .. #.##  Fly  #..##  ##(#.##  5   shadow imp (asleep) ##.###.## #.## ##.# ##.###.## _Found a snail-covered altar of Cheibriados.  Casting: Vampiric Draining (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (asleep, chance to affect: 60%)<&ht##.... ......##)#knorpule3000 the Grave Robber #....ß####ß...##)#Poltergeist of Ashenzari ...........'...÷'...## #)#Health: 46/46 ========================.....ß#..#ß....##### #)#Magic: 11/12 ======================--...####''####......###.#AC: 5Str: 4# #⌠.#..#*⌠#.####...#.#EV: 11Int: 19<&hE#..#..#..#.# ###..)#SH: 0Dex: 15#._#..#_.#.# ##..#XL:  7 Next:  4% Place: Dungeon:5#..#..#@.#.# #..#Noise: ---------  Time: 6304.7 (0.0)##......##.# #.##a) +1 dagger (protect)########..# #.#Cast: Soul Splinter..#.##Fly #..####(#.## 5   shadow imp (asleep)##.###.###.## ##.###.###.## _Found a snail-covered altar of Cheibriados.  Casting: Vampiric Draining (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<&hAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (asleep, chance to affect: 60%)<&h5weak, ally target, soul-s…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (asleep, chance to affect: 60%)  A fragment of the shadow imp's soul is dislodged from its body.  The shadow imp looks weaker.  You feel bolstered by spreading misfortune.<&h  The shadow imp shouts, "Scamper away, thou pandering two-tin-hat bugbear!"  Your soul wisp barely misses the shadow imp.<&h*a.5*<&hB 9 ====5.7 (1Soul Splinter<&hq<&h~"o _The shadow imp disappears for a moment.<&h[ ###. #.#####.#.... ...)#....ß####ß...# )'...÷'...## #)..ß#..#ß....##### #)...####''####......### #⌠.#..#.⌠#.####...#..#..#5*#.# ###..)_#..#..#...##......###########..#<&h% ...## #..##  ##(#.## #.###.#.## ##.<&hnq  Your soul wisp barely misses the shadow imp.<&hȵ[=---6<&h<&h: _The shadow imp barely misses you. _There is a snail-covered altar of Cheibriados here.<&hȬ  You hit the shadow imp but do no damage.Your weapon exudes an aura of protection.  Your soul wisp touches the shadow imp but does no damage.<&h_16---7<&h<&hA _The shadow imp hits you but does no damage.<&hm  You hit the shadow imp.  The shadow imp is moderately wounded.8<&hW _Your soul wisp touches the shadow imp. The shadow imp closely misses you.<&hғ  You closely miss the shadow imp.The shadow imp is heavily wounded.Your soul wisp touches the shadow imp.<&hߕ &9<&h] W _The shadow imp hits you but does no damage.<&h9  You hit the shadow imp.  The shadow imp is severely wounded.Your soul wisp completely misses the shadow imp.10<&hq;<&h=P _The shadow imp misses you.<&h*  You barely miss the shadow imp.The shadow imp is severely wounded.Your soul wisp touches the shadow imp but does no damage.2==51 _The shadow imp hits you but does no damage.<&h  You closely miss the shadow imp.The shadow imp is severely wounded.Your soul wisp touches the shadow imp but does no damage.<&h <2<&hF W _The shadow imp barely misses you.<&ha3  You hit the shadow imp but do no damage.The shadow imp is severely wounded.Your soul wisp barely misses the shadow imp.43<&h<&hNX _The shadow imp closely misses you.<&h <&h You barely miss the shadow imp.The shadow imp is severely wounded.Your soul wisp touches the shadow imp but does no damage.<&h&4<&h<&hCX _The shadow imp closely misses you.<&hG Your soul wisp touches the shadow imp but does no damage.hit the shadow imp but do no damage..  The shadow imp shouts, "Turn tail, thou foisting clapper-clawed serf!"<&hC==5<&hB<&hW _The shadow imp barely misses you.<&h   You barely miss the shadow imp.The shadow imp is almost dead.Your soul wisp touches the shadow imp but does no damage.6<&h( <&h W _The shadow imp barely misses you.<&hp <&h  <&h9You hit the shadow imp but do no damage.<&h9The shadow imp is almost dead.<&h3>Your soul wisp barely misses the shadow imp.<&h<&h <&h 7<&h<&h <&h<&h3_The shadow imp hits you but does no damage.<&hz  You hit the shadow imp..*   soul wisp (summoned)<&h.68<&h-d _You kill the shadow imp!<&h<&h4<&hܓ<&hO<&h̖<&hR<&h<&h|<&h$<&hӧ; 7<&hq<&h<&h0<&h,,<&h;<&hr _Your soul wisp disappears in a puff of smoke!<&h4<&h<&h<&h,<&h<&hE  There is a large open door here.<&h #.   #. ###  #.#<&hY .. ... #.# ###. #.###### #.# ##.... ......# #)#<&h #....ß####ß...# #)#..j..'...÷'...## #)#.....ß#@.#ß....##### #)#-...####''####......###.#<&hn #⌠.#..#.⌠#.####...#.#Soul Splinter #..#..#..#.# ###..)##._#§.#_.#.# #..#<&h#..#..#*.#.# #..# j   gnoll bouda (launcher, wandering)##..§...##.# #.##########..# #<&hsS.. #.#<&h 25.7 (7  A gnoll bouda comes into view. It is wielding a +0 sling.<&hGThe gnoll bouda shouts!  The gnoll bouda gazes fiercely through you!<&hTg .j.<&hj).#You feel your attacks grow feeble.<&h===6.7 (8Weak Fly <&h<&he- _You hear an angry hiss.<&hZP #. #. ###  .. ...  ###. #.######  ##.... ......# #) #....ß####ß...# #) ...j.'...÷'...## #) #@.# #) #''# # #⌠.#..# #..#..#..#.# ###..) #._#..#_.#.#  #..#..#*.#.#  ##......##.#  ########..# #.#  .. <&h6f #. #. ###  .. ...  ###. #.######  <&h8B##.... ......# #) #....ß####ß...# #) ...j.'...÷'...## #) #@.# #) #''# # #⌠.#..# #..#..#..#.# ###..) #._#..#_.#.#  #..#..#*.#.#  ##......##.#  ########..#  .. <&h<<&h><&hD<&hGb _A gnoll bouda is nearby!<&h9  .. #.  #..### #. .. ...  #. ###.# #.###### #. ##.... ......# #)#....ß####ß... #)....j.'@..÷'...## #)#.....ß#..#ß....##### #)....####''####......###.##. #⌠.#..#.⌠#.####...#. #..#..#..#.# ###..) #._#..#_.#.# ##.. #..#..#*.#.# #........##.# #.#########..# #.<&hP> @((<&h  l.'l   iguanaThe gnoll bouda shoots a sling bullet. The sling bullet hits you!38-----6-7.7 (1 _An iguana comes into view.<&h#  knorpule3000 the Grave Robber  .. Poltergeist of Ashenzari ...... #. Health: 38/46 ===================----- #..### #. Magic: 11/12 ======================-- .. ... #. AC:  6  Str: 4 ###.# #.###### #. EV: 11<&hy\Int: 19 ##.... ......# #) SH: 0Dex: 15 l#....ß####ß...# #) XL:  7 Next:  6% Place: Dungeon:5 ....j**@..÷'...## #) Noise: ==-------  Time: 6327.7 (0.0) #.....ß#..#ß....##### #) a) +1 dagger (protect) <&hd....####''####......###. Cast: Soul Splinter ##. #⌠.#..#.⌠#.####...#. Weak Fly  #..#..#..#.# ###..) #._#..#_.#.# ##.. j   gnoll bouda (launcher) #..#..#*.#.# #.. l   iguana ##......##.# #.# ########..# #.#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 sling and wearing a +0 robe (chance to  affect: 50%)<&hR knorpule3000 the Grave Robber ..Poltergeist of Ashenzari ......#.Health: 38/46 ===================-----#..####. Magic: 11/12 ======================--.. ...#. AC:  6  Str: 4###.# #.#######. EV: 11Int: 19##.... ......##) SH: 0Dex: 15l#....ß####ß...##) XL:  7 Next:  6% Place: Dungeon:5....*.'@..÷'...## #) Noise: ==-------  Time: 6327.7 (0.0)#.....ß#..#ß....##### #) [3<&hU R3ma) +1 dagger (protect)....####''####......###. Cast: Soul Splinter##. #⌠.#..#.⌠#.####...#. Weak Fly #..#..#..#.# ###..)#._#..#_.#.# ##.. j   gnoll bouda (launcher)#..#..#*.#.# #.. l   iguana##......##.# #.#########..# #.#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 sling and wearing a +0 robe (chance to  affect: 50%)<&h$% <&h jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 sling and wearing a +0 robe (chance to  affect: 50%)  The gnoll bouda resists with significant effort.<&hH(((((((<&h#R.l..j.'@..÷'9=8.7 (1<&hT<&h` _The gnoll bouda shoots a sling bullet. The sling bullet barely misses you.<&h  knorpule3000 the Grave Robber  .. Poltergeist of Ashenzari ...... #. Health: 39/46 ====================----<&hw{ #..### #. Magic: 10/12 ====================---- .. ... #. AC:  6  Str: 4 ###.# #.###### #. EV: 11Int: 19 ##.... ......# #) SH: 0Dex: 15 .#....ß####ß...# #) XL:  7 Next:  6% Place: Dungeon:5 <&h.l..j**@..÷'...## #) Noise: ==-------  Time: 6328.7 (0.0) #.....ß#..#ß....##### #) a) +1 dagger (protect) ....####''####......###. Cast: Soul Splinter ##. #⌠.#..#.⌠#.####...#. Weak Fly  <&h#..#..#..#.# ###..) #._#..#_.#.# ##.. j   gnoll bouda (launcher) #..#..#*.#.# #.. l   iguana ##......##.# #.# ########..# #.#Casting: Soul Splinter (safe; 1% risk of failure)  <&hH{Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 sling and wearing a +0 robe (chance to  affect: 50%)<&h% 5knorpule3000 the Grave Robber ..Poltergeist of Ashenzari ......#.Health: 39/46 ====================----#..####. Magic: 10/12 ====================----.. ...#. AC:  6  Str: 4###.# #.#######. EV: 11Int: 19##.... ......##) SH: 0Dex: 15.#....ß####ß...#<&hP& #) XL:  7 Next:  6% Place: Dungeon:5.l..*.'@..÷'...## #) Noise: ==-------  Time: 6328.7 (0.0)#.....ß#..#ß....##### #) a) +1 dagger (protect)....####''####......###. Cast: Soul Splinter##. #⌠.#..#.⌠#.####...#. Weak Fly #..#..#..#.# ###..)#._#..#_.#.# ##.. j   gnoll bouda (launcher)#..#..#*.#.# #.. l   iguana<&h( ##......##.# #.#########..# #.#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 sling and wearing a +0 robe (chance to  affect: 50%)<&hp <&hp MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll bouda, wielding a +0 sling and wearing a +0 robe (chance to  affect: 50%)  The gnoll bouda resists with significant effort.<&hՍ .l..j-9.7 (1Fly <&h <&h f _Your attacks no longer feel as feeble.<&hp  knorpule3000 the Grave Robber  .. Poltergeist of Ashenzari ...... #. Health: 39/46 ====================---- #..### #. Magic: 9/12==================------ .. ... #. AC:  6  Str: 4 ###.# #.###### #. EV: 11Int: 19 ##.... ......# #) SH: 0Dex: 15 .#....ß####ß...# #) XL:  7 Next:  6% Place: Dungeon:5 ..l..j*@..÷'...## #) Noise: =--------  Time: 6329.7 (0.0) #.....ß#..#ß.[4<&ht;0m...##### #) a) +1 dagger (protect) ....####''####......###. Cast: Soul Splinter ##. #⌠.#..#.⌠#.####...#. Fly  #..#..#..#.# ###..) #._#..#_.#.# ##.. j   gnoll bouda (launcher) #..#..#*.#.# #.. l   iguana ##......##.# #.# ########..# #.#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 sling and wearing a +0 robe (chance to  affect: 50%)<&hSknorpule3000 the Grave Robber ..Poltergeist of Ashenzari ......#.Health: 39/46 ====================----#..####. Magic: 9/12==================------.. ...#. AC:  6  Str: 4###.# #.#######. EV: 11Int: 19##.... ......##) SH: 0Dex: 15.#....ß####ß...##) XL:  7 Next:  6% Place: Dungeon:5..l..*'@..÷'...## #) Noise: =--------  Time: 6329.7 (0.0)#.....ß#..#ß....##### #)[39<&hWX;49m a) +1 dagger (protect)....####''####......###. Cast: Soul Splinter##. #⌠.#..#.⌠#.####...#. Fly #..#..#..#.# ###..)#._#..#_.#.# ##.. j   gnoll bouda (launcher)#..#..#*.#.# #.. l   iguana##......##.# #.#########..# #.#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 sling and wearing a +0 robe (chance to  affect: 50%)<&h)<&hMjConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll bouda, wielding a +0 sling and wearing a +0 robe (chance to  affect: 50%)  The gnoll bouda resists with significant effort.<&hB(<&hF<&hS|.l.j'<&hUr26-------==30.7 (1<&hni<&hkW _The gnoll bouda shoots a sling bullet. The sling bullet hits you!<&hG7  knorpule3000 the Grave Robber  .. Poltergeist of Ashenzari ...... #. Health: 26/46 =============----------- #..### #. Magic: 8/12================-------- .. ... #. AC:  6  Str: 4 ###.# #.###### #. EV: 11Int: 19 ##.... ......# #) SH: 0Dex: 15 .#....ß####ß...# #) XL:  7 Next:  6% Place: Dungeon:5 ...l.j*@..÷'...## #) Noise: ===------  Time: 6330.7 (0.0) #.....ß#..[<&h:o33m#ß....##### #) a) +1 dagger (protect) ....####''####......###. Cast: Soul Splinter ##. #⌠.#..#.⌠#.####...#. Fly  #..#..#..#.# ###..) #._#..#_.#.# ##.. j   gnoll bouda (launcher) #..#..#*.#.# #.. l   iguana ##......##.# #.# ########..# #.#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 sling and wearing a +0 robe (chance to  affect: 50%)<&hknorpule3000 the Grave Robber ..Poltergeist of Ashenzari ......#.Health: 26/46 =============-----------#..####. Magic: 8/12================--------.. ...#. AC:  6  Str: 4###.# #.#######. EV: 11Int: 19<&h##.... ......##) SH: 0Dex: 15.#....ß####ß...##) XL:  7 Next:  6% Place: Dungeon:5...l.*'@..÷'...## #) Noise: ===------  Time: 6330.7 (0.0)#.....ß#..#ß....##### #) a) +1 dagger (protect)....####''####......###. Cast: Soul Splinter##. #⌠.#..#.⌠#.####...#. Fly #..#..#..#.# ###..)<&hJ#._#..#_.#.# ##.. j   gnoll bouda (launcher)#..#..#*.#.# #.. l   iguana##......##.# #.#########..# #.#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 sling and wearing a +0 robe (chance to  affect: 50%)<&h<&ho<&hrvAim  Press: ? - help, Shift-Dir - straight line: a gnoll bouda, wielding a +0 sling and wearing a +0 robe (chance to  <&hGwaffect: 50%)  The gnoll bouda resists with significant effort.  The gnoll bouda gazes fiercely through you!<&h{.l.j<&h7=-1.7 (1Weak Fly <&h<&hb _You feel your attacks grow feeble.<&h   knorpule3000 the Grave Robber  .. Poltergeist of Ashenzari ...... #. Health: 27/46 ==============---------- #..### #. Magic: 7/12==============---------- <&h .. ... #. AC:  6  Str: 4 ###.# #.###### #. EV: 11Int: 19 ##.... ......# #) SH: 0Dex: 15 .#....ß####ß...# #) XL:  7 Next:  6% Place: Dungeon:5 ....l.j@..÷'...## #) Noise: ==-------  Time: 6331.7 (0.0) #.....ß#..#ß....##### #) a) +1 dagger (protect) ....####''####......###. Cast: Soul Splinter ##. #⌠.#..#.⌠#.####...#. Weak Fly  #..#..#..#.# ###..) #._#..#_.#.# ##..<&hK  j   gnoll bouda (launcher) #..#..#*.#.# #.. l   iguana ##......##.# #.# ########..# #.#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 sling and wearing a +0 robe (chance to  affect: 50%)<&h_knorpule3000 the Grave Robber ..Poltergeist of Ashenzari ......#.Health: 27/46 ==============----------#..####. Magic: 7/12==============----------.. ...#. AC:  6  Str: 4###.# #.#######. EV: 11Int: 19##.... ......##) SH: 0Dex: 15.#....ß####ß...##) XL:  7 Next:  6% Place: Dungeon:5....l.*@..÷'...## #) Noise: ==-------  Time: 6331.7 (0.0)#.....ß#..#ß....##### #)[39;4<&hVee9m a) +1 dagger (protect)....####''####......###. Cast: Soul Splinter##. #⌠.#..#.⌠#.####...#. Weak Fly #..#..#..#.# ###..)#._#..#_.#.# ##.. j   gnoll bouda (launcher)#..#..#*.#.# #.. l   iguana##......##.# #.#########..# #.#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 sling and wearing a +0 robe (chance to  affect: 50%)<&hH6, weak, ally tar…)*   soul wisp (summoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 sling and wearing a +0 robe (chance to  affect: 50%)  A fragment of the gnoll bouda's soul is dislodged from its body.<&h*jweak, ally target, soul-affect: 50%)  A fragment of the gnoll bouda's soul is dislodged from its body.  The gnoll bouda looks weaker.  The iguana barely misses your soul wisp.  Your soul wisp barely misses the gnoll bouda.The gnoll bouda unwields a +0 sling. The gnoll bouda wields a +0 club.5-9-2.7 (1Soul Splinter _The gnoll bouda hits you with a +0 club.<&h<  knorpule3000 the Grave Robber  .. Poltergeist of Ashenzari ...... #. Health: 25/46 =============----------- #..### #. Magic: 4/12========---------------- .. ... #. AC:  9  Str: 4 ###.# #.###### #. EV: 11Int: 19 ##.... ......# #) SH: 0Dex: 15 .#....ß####ß...# #) XL:  7 Next:  6% Place: Dungeon:5 ....l*j@..÷'...## #) Noise: =--------  Time: 6332.7 (0.0) #.....ß#..#ß....##### #) a) +1 dagger (protect) ....####''####......###. Cast: Soul Splinter ##. #⌠.#..#.⌠#.####...#. [<&h~=331mWeak Fly  #..#..#..#.# ###..) #._#..#_.#.# ##.. j   gnoll bouda (weak, ally target, soul-…) #..#..#*.#.# #.. l   iguana ##......##.# #.# *   soul wisp (summoned) ########..# #.#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (weak, ally  target, soul-splintered)<&hknorpule3000 the Grave Robber ..Poltergeist of Ashenzari ......#.Health: 25/46 =============-----------#..####. Magic: 4/12========----------------.. ...#. AC:  9  Str: 4###.# #.#######. EV: 11Int: 19##.... ......##) SH: 0Dex: 15.#....ß####ß...##) XL:  7 Next:  6% Place: Dungeon:5....l**@..÷'...## #) Noise: =--------  Time: 6332.7 (0.0)#.....ß#..#ß....##### <&h[40m#) a) +1 dagger (protect)....####''####......###. Cast: Soul Splinter##. #⌠.#..#.⌠#.####...#. Weak Fly #..#..#..#.# ###..)#._#..#_.#.# ##.. j   gnoll bouda (weak, ally target, soul-…)#..#..#*.#.# #.. l   iguana##......##.# #.# *   soul wisp (summoned)########..# #.#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line<&hAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (weak, ally  target, soul-splintered)<&hW onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (weak, ally  target, soul-splintered)  You draw life force from the gnoll bouda!<&hW& jYou feel life coursing into your body. The iguana misses your soul wisp.<&hS(k30===3.7 (1<&h5<&h=7P _Your soul wisp touches the gnoll bouda but does no damage.<&h1 7  knorpule3000 the Grave Robber  .. Poltergeist of Ashenzari ...... #.<&h A Health: 30/46 ===============--------- #..### #. Magic: 1/12==---------------------- .. ... #. AC:  9  Str: 4 ###.# #.###### #. EV: 11Int: 19 ##.... ......# #) SH: 0Dex: 15 .#....ß####ß...# #) XL:  7 Next:  6% Place: Dungeon:5 <&h ....l*j@..÷'...## #) Noise: ==-------  Time: 6333.7 (0.0) #.....ß#..#ß....##### #) a) +1 dagger (protect) ....####''####......###. Cast: Soul Splinter ##. #⌠.#..#.⌠#.####...#. Weak Fly  #..#..#..#.# ###..) #._#..#_.#.# ##.. j   gnoll bouda (weak, ally target, soul-…) #..#..#*.#.# #.. l   iguana ##......##.# #.# *   soul wisp (summoned) ########..# #.#Casting: Vampiric Draining (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (heavily wounde<&h Id,  weak, ally target, soul-splintered)<&h<knorpule3000 the Grave Robber ..Poltergeist of Ashenzari ......#.Health: 30/46 ===============---------#..####. Magic: 1/12==----------------------.. ...#. AC:  9  Str: 4###.# #.#######. EV: 11Int: 19##.... ......##) SH: 0Dex: 15.#....ß####ß...##) XL:  7 Next:  6% Place: Dungeon:5<&h!@....l**@..÷'...## #) Noise: ==-------  Time: 6333.7 (0.0)#.....ß#..#ß....##### #) a) +1 dagger (protect)....####''####......###. Cast: Soul Splinter##. #⌠.#..#.⌠#.####...#. Weak Fly #..#..#..#.# ###..)#._#..#_.#.# ##.. j   gnoll bouda (weak, ally target, soul-…)#..#..#*.#.# #.. l   iguana##......##.# #.# *   soul wisp (summoned)########..#[3<&h@7m #.#Casting: Vampiric Draining (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (heavily wounded,  weak, ally target, soul-splintered)<&h*\Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 3% risk of failure)  <&h+LPress: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (heavily wounded,  weak, ally target, soul-splintered)  You draw life force from the gnoll bouda!<&h0V l   iguana*   soul wisp (summoned)  You kill the gnoll bouda!<&ha $(ally target)<&hY~You feel life coursing into your body. The iguana misses your soul wisp.<&hJ34==134.7 (1 _Your soul wisp touches the iguana.<&hY ... #.. #..#### # .. ...<&h # ###.#.#.###### # ##..... ......# ##.#....ß####ß...# #.l*@...÷'...## #<&h.#.....ß#..#ß....##### #.####''####......####. #⌠.#..#.⌠#.####...## #..#..#..#.# ###.. #._#..#_.#.# ## #..#..#*.#.# #<&h~ ##......##.# #. #..# #.<&h}  The iguana closely misses your soul wisp.<&h45===2==-5<&hD<&h 9 _Your soul wisp touches the iguana.  <&h˸There is an open door here. _Items here: $ )) [ †.<&h... #..# #..#### ...... ###.#.#.###### ..... ......# ##.#....ß####ß...# ....l*$...÷'...##  .#....@ß#..#ß....##### .....####''####......#####. #⌠.#..#.⌠#.####... # #..#..#..#.# ###. #._#..#_.#.# ## #..#..#*.#.# # ##......##.# # ########..# # .. #-6Soul Splinter _The iguana misses you. Your soul wisp touches the iguana.<&hC  ... knorpule3000 the Grave Robber  #..# Poltergeist of Ashenzari ...... #..####  Health: 35/46 ==================------ ......  Magic: 1/12==---------------------- ###.#.#.######  AC:  9  Str: 4 ##..... ......#  EV: 11Int: 19 ##.#....ß####ß...#  SH: 0Dex: 15 #.....l*$...÷'...##  XL:  7 Next: 13% Place: Dungeon:5 .#....@ß#..#ß....#####  Noise: =--------  Time: 6336.7 (0.0) ......[40<&h$G sm####''####......## a) +1 dagger (protect) ####. #⌠.#..#.⌠#.####... Cast: Soul Splinter # #..#..#..#.# ###. Weak Fly  #._#..#_.#.# ## #..#..#*.#.# # l   iguana (ally target) ##......##.# # *   soul wisp (summoned) ########..# # .. # _The iguana misses you. Your soul wisp touches the iguana.  Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, ally target, chance to affect: 60%)<&h...knorpule3000 the Grave Robber #..#Poltergeist of Ashenzari ......#..####Health: 35/46 ==================------......Magic: 1/12==----------------------###.#.#.######<&hAC:  9  Str: 4##..... ......#EV: 11Int: 19##.#....ß####ß...#SH: 0Dex: 15#.....**$...÷'...##XL:  7 Next: 13% Place: Dungeon:5.#....@ß#..#ß....##### Noise: =--------  Time: 6336.7 (0.0)......####''####......## a) +1 dagger (protect)####. #⌠.#..#.⌠#.####... Cast: Soul Splinter# #..#..#..#.# ###. Weak Fly #._#..#_.#.# ###..#..#*.#.# # l   iguana (ally target)##......##.# # *[3<&hD!9;49m   soul wisp (summoned)########..# #..# _The iguana misses you. Your soul wisp touches the iguana.  Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, ally target, chance to affect: 60%)<&ht<&hCOl  Casting: Vampiric Draining (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (heavily wounded, ally target, chance to affect: 60%)  The iguana resists with significant effort.7.7 (1<&hv _Your soul wisp touches the iguana. The iguana barely misses you.<&h ... knorpule3000 the Grave Robber  #..# Poltergeist of Ashenzari ...... #..####  Health: 35/46 ==================------ ......  Magic: 0/12------------------------ ###.#.#.######  AC:  9  Str: 4<&h ##..... ......#  EV: 11Int: 19 ##.#....ß####ß...#  SH: 0Dex: 15 #.....l*$...÷'...##  XL:  7 Next: 13% Place: Dungeon:5 .#....@ß#..#ß....#####  Noise: =--------  Time: 6337.7 (0.0) <&hq......####''####......## a) +1 dagger (protect) ####. #⌠.#..#.⌠#.####... Cast: Soul Splinter # #..#..#..#.# ###. Weak Fly  #._#..#_.#.# ## #..#..#*.#.# # l   iguana (ally target)<&hms ##......##.# # *   soul wisp (summoned) ########..# # .. # _Your soul wisp touches the iguana. The iguana barely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, ally target, chance to affect: 60%)<&haG...knorpule3000 the Grave Robber #..#Poltergeist of Ashenzari ......#..####Health: 35/46 ==================------......Magic: 0/12------------------------###.#.#.######<&hKHAC:  9  Str: 4##..... ......#EV: 11Int: 19##.#....ß####ß...#SH: 0Dex: 15#.....**$...÷'...##XL:  7 Next: 13% Place: Dungeon:5.#....@ß#..#ß....##### Noise: =--------  Time: 6337.7 (0.0)......####''####......## a) +1 dagger (protect)####. #⌠.#..#.⌠#.####... Cast: Soul Splinter# #..#..#..#.# ###. Weak Fly #._#..#_.#.# ##<&hH$#..#..#*.#.# # l   iguana (ally target)##......##.# # *   soul wisp (summoned)########..# #..# _Your soul wisp touches the iguana. The iguana barely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<&hK;Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, ally target, chance to affect: 60%)<&h##<&h)_§weak, ally target, soul-splin…)<&hq*$ Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line: an iguana (severely wounded, ally target, chance to affect: 60%)  Your soul wisp disappears in a puff of smoke!A fragment of the iguana's soul is dislodged from its body.<&h@ *<&hlThe iguana looks weaker.  Your attacks no longer feel as feeble.Your soul wisp barely misses the iguana.<&h 32--108.7 (1Soul SplinterFly <&h<&h[+ _The iguana bites you.<&hj  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<&h<&h<&h5e _You don't have enough magic to cast this spell.<&h^<&hB<&h<&hF _Unknown command.<&h |. _You don't have enough magic to cast this spell. _Unknown command.  You hit the iguana.  Your weapon exudes an aura of protection.  The iguana is severely wounded.  The iguana bites you but does no damage.<&h ~33=-79<&h <&h _ _Your soul wisp closely misses the iguana.<&h  You hit the iguana.  The iguana is almost dead.The iguana closely misses you. Your soul wisp touches the iguana.<&h.*   soul wisp (summoned)<&hK=940<&h<&hp"F _The iguana dies!<&h߿<&h.<&h <&h<&h<&h<&h41==<&hL<&hK:0<&h@<&h<&h<&h<&hy<&hL5=<&h}<&h<&hD== 9<&h'<&h<&h<&h<&h<&hT<&hA<&hW _You start resting.<&hK<&hiV6=<&hP<&h<&hK2==<&h<&hr <&h :8<&hw <&h <&h<&h<&h<&hL7=<&h<&h<&h;==<&h<&h<&hW<&hC<&h<&hh8=7<&h <&h#<&h$K3==<&h%<&h'<&h(<&h)<&h7,<&h,<&h-<&hd0b9=<&h1<&h]3Y==6<&hK4<&h5,<&h6<&h8,<&h9<&h<r _Your soul wisp disappears in a puff of smoke!<&h=j40= 5 <&hR><&hB@k4==<&h&A<&h,<&hg<&hZ<&hL1=<&h<&h><&h<&hq<&h<&h ;==<&h) <&h <&ho <&h <&h<&hcV2=<&h<&hx<&h<&h<&h]<&h U5==<&h<&h<&h<&hT<&h<&hL3=<&hO<&h<&hK<&h<&h<&h: ;==<&h <&h""<&h"V4=<&h}#<&hl%<&h&<&h&<&h (<&h(U6==<&hb)<&hF+<&h+<&h,<&h-<&h.L5=<&h[/<&h0<&h[1<&h1<&h3<&h94;==<&h4<&h,7,<&h7<&h> .- _You feel your existence waver again.<&hD086.7 (46.0)<&hF6==-7.7 (47<&h[J<&hL" _HP restored.<&h54<&ht6<&hBe7===<&h3D,<&hD<&hFQ==<&hG<&h(J,<&hJ<&hL,<&hiM<&hP,<&hP<&h(Se8==<&h>U<&htV<&hW<&hW<&hY<&h\<&hN]<&h'_<&h_<&hs`<&h$b<&hb;==<&h{c<&hde<&hbf<&hw<&hz<&h{<&h|<&h^<&hO9==<&hρ<&h,<&hZ<&h><&hш<&h<&hs<&h<&hE<&h<&h<&h;==<&hW<&h,<&hɖ<&h<&hL<&h"<&hh<&h"<&h<&h<&h+Q10/12==<&h<&hץ<&h<&hi<&hx<&h1<&h<&h <&hͭ<&h<&h <&h;==<&h<&h<&hL<&h%<&hS<&h <&h<&hD<&h<&h־<&hr1==== _You start resting.<&h.426.7 (39<&h;[2==7.7 (40<&h ; _Magic restored.<&h4<&hV<&h><&h<&h;==<&h <&hX ,<&hc<&h,<&h<&h,<&h<&h;,<&h<&h,<&h<&h ,<&h <&h#,<&h$<&h"',<&h(<&h*,<&h+<&h.,<&h?0<&h2,<&h3<&hl6,<&ha7<&h:,<&h ;<&hJ<&hK<&hM<&hP<&hQ<&hS<&hV<&hW<&h\Y<&hb\<&hhn<&h*l<&h`m<&ho<&h2r<&hQs<&hu<&hx<&hy<&h{<&h~<&h<&h݁<&h<&h9<&hd<&h<&hŌ<&h<&hҐ<&h<&h<&h<&h<&h,<&h<&h<&hB<&hG<&h&<&he<&hբ<&h<&h<&hy<&hT<&h<&h<<&h<&hK<&h<&hű<&h<&h%<&h<&hT<&h<&hq<&hȻ<&h@<&h<&hQ<&h<&hx<&h<&hD<&h<&hR<&h<&h<&h<&h6<&h<&hN<&h<&h~<&h<&h<&h <&h[!<&hh<&hjh   hound (wandering)<&hR<&h <&h <&h..<&h# <&h8;_You start waiting.<&hS<&h<&h&71.7 (44<&h<&h%2.7 (45<&hn<&h <&h<&h4_A hound comes into view.<&h<&h  ... #..# #..#### ......# ###.#.#.####### ##............# ##.#....ß####ß...# #.$...÷'...## .#...@.ß#..#ß....#####.h.....####''####......#..#⌠.#..#.⌠#.#### #..#..#..#..#.# ###<&h. #..#._#..#_.#.# #..#..#..#*.#.# #..##......##.##.. #..# ..<&hՇ <&h G.h<&h I3.7 (1.0)Soul Splinter<&h <&h <&hz... #..# #..#### ......# ###.#.#.###### # ##............# ##.#....ß####ß...# #.$...÷'...## .#....@ß#..#ß....##### ..h....####''####......######..#⌠.#..#.⌠#.####.<&h#..#..#..#..#.# ###.#..#._#..#_.#.# ##..#..#..#*.#.# ##..##......##.# ##.. #..# #.. #<&hb<&hN <&h/ f..hh<&hC/==4<&h<&h& _The hound barks!<&h <&h& <&h <&hp <&h ... knorpule3000 the Grave Robber  #..# Poltergeist of Ashenzari ...... #..####  Health: 46/46 ======================== <&h}......#  Magic: 11/12 ======================-- ###.#.#.######  AC: 5Str: 4 # ##............#  EV: 11Int: 19 ##.#....ß####ß...#  SH: 0Dex: 15 #.......$...÷'...##  XL:  7 Next: 19% Place: Dungeon:5 <&h>.#..**@ß#..#ß....#####  Noise: ==-------  Time: 6474.7 (0.0) ....h*.####''####......## a) +1 dagger (protect) #####..#⌠.#..#.⌠#.####... Cast: Soul Splinter #..#..#..#..#.# ###. Fly  #..#._#..#_.#.# ## #..#..#..#*.#.# # h   hound #..##......##.# # #.. ########..# # .. # _The hound barks!  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line<&hBAim: a hound (chance to affect: 60%)<&hR...knorpule3000 the Grave Robber #..#Poltergeist of Ashenzari ......#..####Health: 46/46 ========================......#Magic: 11/12 ======================--###.#.#.######AC: 5Str: 4# ##............#EV: 11<&hInt: 19##.#....ß####ß...#SH: 0Dex: 15#.......$...÷'...##XL:  7 Next: 19% Place: Dungeon:5.#....@ß#..#ß....##### Noise: ==-------  Time: 6474.7 (0.0)....*..####''####......## a) +1 dagger (protect)#####..#⌠.#..#.⌠#.####... Cast: Soul Splinter#..#..#..#..#.# ###. Fly #..#._#..#_.#.# ###..#..#..#*.#.# # h   hound#..##......##.# #<&h\#.. ########..# #..# _The hound barks!  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 60%)<&h><&h0<&h9uh.-5.7 (1<&hBJm  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  <&hLTPress: ? - help, Shift-Dir - straight line  <&h MMAim: a hound (chance to affect: 60%) <&hM2_The hound resists with significant effort.<&h[  ... knorpule3000 the Grave Robber  #..# Poltergeist of Ashenzari ...... #..####  Health: 46/46 ======================== ......#  Magic: 10/12 ====================---- ###.#.#.######  AC: 5Str: 4 # ##............#  EV: 11Int: 19 ##.#....ß####ß...#  SH: 0Dex: 15 #.......$...÷'...##  XL:  7 Next: 19% Place: Dungeon:5 .#.h**@ß#..#ß....#####  Noise: =--------  Time: 6475.7 (0.0) .......####''####......##[<&hJ_ 37m a) +1 dagger (protect) #####..#⌠.#..#.⌠#.####... Cast: Soul Splinter #..#..#..#..#.# ###. Fly  #..#._#..#_.#.# ## #..#..#..#*.#.# # h   hound #..##......##.# # #.. ########..# # .. # _The hound resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 60%)<&hdA ...knorpule3000 the Grave Robber #..#Poltergeist of Ashenzari ......#..####Health: 46/46 ========================......#Magic: 10/12 ====================----###.#.#.######AC: 5Str: 4# ##............#EV: 11Int: 19##.#....ß####ß...#SH: 0Dex: 15#.......$...÷'...##XL:  7 Next: 19% Place: Dungeon:5.#.*..@ß#..#ß....##### Noise: =--------  Time: 6475.7 (0.0).......####''####......## a) +1 dagger (protect)#####..#⌠.#..#.⌠#.####... <&hE Cast: Soul Splinter#..#..#..#..#.# ###. Fly #..#._#..#_.#.# ###..#..#..#*.#.# # h   hound#..##......##.# ##.. ########..# #..# _The hound resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 60%)<&h?  (weak, ally target, soul-splint…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (chance to affect: 60%)  A fragment of the hound's soul is dislodged from its body.  The hound looks weaker.<&h .*h 9 6.7 (1Soul Splinter _You feel bolstered by spreading misfortune.<&h  You closely miss the hound. The hound bites you but does no damage.<&h &7<&hA <&h ^ _Your soul wisp closely misses the hound.<&hVU  You miss the hound. The hound bites you but does no damage.<&hkX T5-8<&hJ_ <&hb L _Your soul wisp touches the hound. The hound bites you.<&hh| <&h<}~ You barely miss the hound.The hound is lightly wounded.<&hn~#6<&h1=9<&h<&h _The hound barely misses you. Your soul wisp misses the hound.<&h<  You barely miss the hound.The hound is lightly wounded.  The hound barely misses you. The hound bites you.<&hV4--80<&h&<&h)] _Your soul wisp barely misses the hound.<&h  The hound barely misses you. The hound bites you. _Your soul wisp barely  You hit the hound.  Your weapon exudes an aura of protection.  The hound is moderately wounded.  The hound bites you but does no damage.<&h C161<&h <&h ^ _Your soul wisp closely misses the hound.<&h\  You hit the hound.  The hound is heavily wounded.The hound barely misses you. Your soul wisp touches the hound.1==2<&h<&hSK _The hound misses you.<&h~  You hit the hound.  The hound is severely wounded.<&hM_5=-3<&h<&hΏ_ _The hound bites you but does no damage. Your soul wisp touches the hound.<&h@   The hound is severely wounded.The hound bites you but does no damage. Your soul wisp touches the hound.almost dead.  The hound closely misses you. The hound bites you but does no damage.  Your soul wisp touches the hound.<&h.*   soul wisp (summoned)<&h83^===264<&h7<&h :E _The hound dies!<&hB... #..# #..#### # ......# # ###.#.#.###### ## ##............# ###.#....ß####ß...# ##.......@...÷'...## #<&hD .#..*..ß#..#ß....##### .......####''####......########..#⌠.#..#.⌠#.####...##..#..#..#..#.# ###..#..#._#..#_.#.# ##.#..#..#..#*.#.# #.#..##......##.# #.#.. ########..# #.<&hG<&hN<*.<&hRJ5-5<&hbX<&ht  You now have 254 gold pieces (gained 8).  There is an open door here.  Items here: )) [ †.<&hx\§<&h[-6.7 (2<&h@c _Your soul wisp disappears in a puff of smoke!<&hܻ<&h)<&h2<&h6= _HP restored. 8<&h,<&h <&hc2==<&h<&hx4 _Magic restored.<&hdP=<&h<&h<&hP7<&h<&h<&hbP6<&hO,<&hQQ==<&hF<&hA<&h,<&h<&h<&hK  5  _You feel your existence waver again.<&hJ 4<&h<&hk<&h,<&h6<&h<&h<&hF<&h8 <&h "<&h) ...# #... #..#  #..# <&h, #..#  .###### #..#   >......###..#   #....@....# 99.7 (13.0) #.##.###..#  #. #..#####  #. #......#  #. ###.#.#.###### #.##............#  ##.#....ß####ß...# <&ht- #.......)...÷'...##  #.#.....ß#..#ß....##<&h1<&h3.500.7 (14<&h8<&h;; _Found a stone staircase leading down.<&h 4<&h <&h <&h ,<&h <&h<&h,<&h\<&h,<&hL<&hn<&h,<&h<&hT<&h&#. .. ...##. #...##. #..#. .. #..#.. #. #..#.....#.####### #..#......>@.....###..#6.7 (6<&h).0).......##.........##..#... #.##.###..## #... #.##.# #..#####..... #.##.# #......#...... #.##.####.#.#.###.>.... ..##.##.........##.#... ####.#....ß####ß #.......)...÷'<&h/<&h>5+7.7 (7<&h7<&h9; _Found a stone staircase leading down.<&hl `<&h  There is a stone staircase leading down here. _<&h2<&h3<&h3<&h6,<&h6<&h8<&h;,<&h;<&h1><&hI#. ...... #..# #.##..####..###.# #...........# #.........#.# #.. #.....#.####### #.. #####......>......###.. #.h.........##......... ##@.#...##.##.###.. .####..#...##.##.# #.. ............##.##.# #..Soul Splinter ######......##.##.####. #.>.......##.##... ##.#...#####.#.... h   black bear (asleep) <&hLw[34m#.#...# # ......# #.#.......##.#.. .......##<&h` <&h`!<&he14  A black bear comes into view.Ashenzari invites you to partake of a vision and a curse of ranged combat anddevices.<&hm/  --more--<&h/<&h=S 5.7 (8 _<&h V #. ... ... knorpule3000 the Grave Robber  #..# #.# #.. Poltergeist of Ashenzari ...... ####..###.# #.. Health: 46/46 ======================== .........# #.. Magic: 11/12 ======================-- .......#.# #.. AC: 5Str: 4 #.....#.####### #.. EV: 11Int: 19 #####......>......###.. SH: 0Dex: 15 #.h***......##......... XL:  7 Next: 26% Place: Dungeon:5 <&hE ##@.#...##.##.###.. Noise: ---------  Time: 6515.7 (0.0) .####..#...##.##.# #.. a) +1 dagger (protect) ............##.##.# #.. Cast: Soul Splinter ######......##.##.####. Fly  #.>.......##.##... ##.#...#####.#.... h   black bear (asleep) #.#...# #....... ......# #.#..... ..##.#.. .......## _devices.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (asleep, chance to affect: 50%)<&h #. ...... knorpule3000 the Grave Robber #..# #.##.. Poltergeist of Ashenzari ......<&h H####..###.##.. Health: 46/46 ========================.........##.. Magic: 11/12 ======================--.......#.##.. AC: 5<&h Str: 4#.....#.####### #.. EV: 11Int: 19#####......>......###.. SH: 0Dex: 15#.*.........##......... XL:  7 Next: 26% Place: Dungeon:5##@.#...##.##.###.. Noise: ---------  Time: 6515.7 (0.0).####..#...##.##.# #.. a) +1 dagger (protect)............##.##.# #.. Cast: Soul Splinter######......##.##.####. Fly #.>.......##.##...##.#...#####.#.... h   black bear (asleep)#.<&hU #...# #.............# #.#.......##.#.. .......## _devices.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (asleep, chance to affect: 50%)<&h~ .hweak, ally target, soul-s…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim<&h /  Press: ? - help, Shift-Dir - straight line: a black bear (asleep, chance to affect: 50%)  A fragment of the black bear's soul is dislodged from its body.  The black bear looks weaker.<&hq <&hAt <&h~ <&h M*h<&h ' 9 <&h |=6.7 (1Soul Splinter<&hN  <&h <&hң G_You feel bolstered by spreading misfortune.<&h <&ho| #. ... ... knorpule3000 the Grave Robber  #..# #.# #.. Poltergeist of Ashenzari ...... ####..###.# #.. Health: 46/46 ======================== .........# #.. Magic: 9/12==================------ .......#.# #.. AC:  9  Str: 4 #.....#.####### #.. EV: 11Int: 19 #####......>......###.. SH: 0Dex: 15 #.*h........##......... XL:  7 Next: 26% Place: Dungeon:5 ##@.#...##.##.###.. Noise: =--------  Time: 6516.7 (0.0) .####..#...##.##.# #.. a) +1 dagger (protect) ............##.##.# #..<&h~E[37m Cast: Soul Splinter ######......##.##.####. Fly  #.>.......##.##... ##.#...#####.#.... h   black bear (weak, ally target, soul-s…) #.#...# #....... *   soul wisp (summoned) ......# #.#..... ..##.#.. .......## _You feel bolstered by spreading misfortune.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a black bear (weak, ally target, soul-splintered)<&h<&hC#. ...... knorpule3000 the Grave Robber #..# #.#<&h.#.. Poltergeist of Ashenzari ......####..###.##.. Health: 46/46 ========================.........##.. Magic: 11/12 ======================--.......#.##.. AC:  9  Str: 4#.....#.####### #.. EV: 11Int: 19#####......>......###.. SH: 0Dex: 15#.*h........##......... XL:  7 Next: 26% Place: Dungeon:5##@.#...##.##.###.. Noise: =--------  Time: 6516.7 (0.0).####..#...##.##.# #.. a) +1 dagger (protect)<&h%............##.##.# #.. Cast: Soul Splinter######......##.##.####. Fly #.>.......##.##...##.#...#####.#.... h   black bear (weak, ally target, soul-s…)#.#...# #....... *   soul wisp (summoned)......# #.#.......##.#.. .......##Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a black bear (weak, ally target, soul-splintered)  Okay, then.<&h<&h<&h$<&hT. _<&h\  #..  #... ...  #..# #.#<&h+^ j #####..###.# # .........# #.......#.# # #.....#.####### # #####......>......####.*h.@......##......<&h4_ #.####..#...##.##.### .####..#...##.##.# # ............##.##.# ######......##.##.#### #.>.......##.###.#...#####.# #.#...# #. ......# #.#....<&h+k <&hFm :.h<&hr 3-7.7 (1<&hy <&h} < _Your soul wisp touches the black bear.<&hn  You hit the black bear but do no damage.Your weapon exudes an aura of protection.  The black bear is lightly wounded..*5-16=8 _The black bear barely misses you. x2; The black bear claws you.<&ht   The black bear is lightly wounded. _The black bear barely misses you. x2; The black bear claws you.  You hit the black bear.  The black bear is moderately wounded.  Your soul wisp barely misses the black bear.  The black bear bites you but does no damage.9 _The black bear misses you. The black bear closely misses you.<&h6misses you. The black bear closely misses you.  The black bearyou.claw 6=====20 _Your soul wisp barely misses the black bear.<&h5 The black bear closely misses you. _Your soul wisp barely misses the black bear.You closely miss the black bear.The black bear bites you but does no damage.  The black bear misses you. x21 _Your soul wisp barely misses the black bear.<&h\  The black bear bites you but does no damage.  The black bear misses you. x2 _Your soul wisp barely misses the black bear.You hit the black bear but do no damage.  The black bear is moderately wounded.  Your soul wisp touches the black bear. The black bear closely misses you.2 _The black bear claws you but does no damage. x2<&hz$/ _The black bear claws you but does no damage. x2heavi  The black bear bites you but does no damage.  The black bear barely misses you.  <&h'U2==3<&hP+<&hW-b _Your soul wisp barely misses the black bear.<&h+  The black bear claws you but does no damage. _Your soul wisp barely misses the black bear.You hit the black bear.  Your soul wisp touches the black bear. The black bear misses you.closely misses you.<&h71 B=4<&h7 <&h; B _The black bear claws you but does no damage.<&h  The black bear closely misses you. _The black bear claws you but does no damage.  You hit the black bear.  <&hThe black bear is severely wounded.  The black bear bites you but does no damage.  <&h B55<&h?<&hw _The black bear misses you. Your soul wisp touches the black bear.<&h The black bear misses you. Your soul wisp touches the black bear.  You hit the black bear but do no damage.The black bear barely misses you.  The black bear claws you but does no damage.<&h&6<&h<&h [ _Your soul wisp misses the black bear.<&h.; The black bear claws you but does no damage. _Your soul wisp misses the black bear.Your soul wisp touches the black bear.  The black bear bites you but does no damage.<&h4K==47<&h<<&hp@E _The black bear claws you but does no damage. x2<&h1H  hhberserk, weak, ally targeYou hit the black bear.  The black bear is almost dead.The black bear goes berserk!<&hK &8<&hO <&hR c _Your soul wisp closely misses the black bear.<&hUt  You hit the black bear..**   soul wisp (summoned)<&he 3489 _You kill the black bear! _Your Necromancy skill increases to level 7! _No target in view!<&hE<&hH- Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Curse Item(Boost: Range/Dev)<&hvHo0% [?] toggle between ability selection and description.<&h <&h <&h E#..knorpule3000 the Grave Robber #... ..... Poltergeist of Ashenzari ......#..# #.##. Health: 46/46 ========================####..###.##. Magic: 12/12 ========================.........#<&h; #. AC: 13  Str: 4.......#.##. EV: 11Int: 19#.....#.####### #. SH: 0Dex: 15#####......>......###. XL:  7 Next: 48% Place: Dungeon:5#...*@......##........ Noise: =--------  Time: 6529.7 (0.0)#.####..#...##.##.###. a) +1 dagger (protect)<&hG 5.####..#...##.##.# #. Cast: Soul Splinter............##.##.# #. Fly ######......##.##.#####.>.......##.##.. *   soul wisp (summoned)##.#...#####.#...#.#...# #............# #.#....The black bear goes berserk! _Your soul wisp closely misses the black bear.You hit the black bear. _You kill the black bear! _Your Necromancy skill increases to level 7! _No target in view!<&h <&h" Curse which item? (Esc to abort) Hand Weapons (go to first with ))  a - a +1 dagger of protection (weapon) Armour (go to first with [)  b - a +2 cloak (haunted)  m - a +0 pair of gloves (haunted) <&hh# / n - a +0 cloak (haunted)<&h c<&hH#..knorpule3000 the Grave Robber #... ..... Poltergeist of Ashenzari ......#..# #.##. Health: 46/46 ========================####..###.##. Magic: 12/12 ========================.........##. AC: 13  Str: 4.......#.##. EV: 11Int: 19#.....#.####### #. SH: 0Dex: 15#####......>......###. XL:  7 Next: 48% Place: Dungeon:5#...*@......##........ Noise: =--------  Time: 6529.7 (0.0)#[39;49<&hpm.####..#...##.##.###. a) +1 dagger (protect).####..#...##.##.# #. Cast: Soul Splinter............##.##.# #. Fly ######......##.##.#####.>.......##.##.. *   soul wisp (summoned)##.#...#####.#...#.#...# #............# #.#....The black bear goes berserk! _Your soul wisp closely misses the black bear.You hit the black bear. _You kill the black bear! _Your Necromancy skill increases to level 7! _No target in view!-30.7 (1 _Your +2 cloak glows black for a moment.<&hq<&hZ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.5   4.8  -1   g + Spellcasting 3.7   4.8  -1          <&h b - Unarmed Combat   0.0   1.7  -3   h * Necromancy   7.0   6.7  +1   c - Throwing   0.0   0.7  +2           i - Evocations   0.0   1.2  -1   d - Short Blades   0.0   0.8  +1               e - Dodging   2.1   2.5  +1       f - Stealth   5.0   2.5  +5 <&h                                         <&hE!            <&h                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets<&h0> i + Evocations 0.0<&h7TargetTarget5.0  5.0 --  10.0 --  --  -- <&hsF --  --  a-z] set[-] clear selected targetcost|targets=&h3'<[?25h[?0c0 =&h  [?25l[?1c1.0 current training targets, if any.=] set aall targets =&he #..knorpule3000 the Grave Robber #... ..... Poltergeist of Ashenzari ......#..# #.##. Health: 46/46 ========================####..###.##. Magic: 12/12 ========================.........##. AC: 13  Str: 4.......#.##. EV: 11Int: 19#.....#.####### #. SH: 0Dex: 15#####......>......###. XL:  7 Next: 48% Place: Dungeon:5#...*@......##........ Noise: ---------  Time: 6530.7 (0.0)#[40 =&hV m.####..#...##.##.###. a) +1 dagger (protect).####..#...##.##.# #. Cast: Soul Splinter............##.##.# #. Fly ######......##.##.#####.>.......##.##.. *   soul wisp (summoned)##.#...#####.#...#.#...# #............# #.#.... _Your soul wisp closely misses the black bear.You hit the black bear. _You kill the black bear! _Your Necromancy skill increases to level 7! _No target in view! _Your +2 cloak glows black for a moment. =&h =&h =&h =&h =&hU  =&hV Innate Abilities, Weirdness & Mutationsa - You are insubstantial and cannot be petrified, ensnared, or set on fire.You are immune to poison.b - You are cold resistant. (rC+)c - You are immune to negative energy. (rN+++)d - You are immune to unholy pain and torment.e - You float through the air rather than walking.f - You can equip up to 6 pieces of aux armour in any combination. =&h 0g - You gain AC when you inflict magical misfortune on nearby enemies.h - [You will be able to unleash your equipped armour.] XL 13 []: Gained at a future XL. =&h#..knorpule3000 the Grave Robber #... ..... Poltergeist of Ashenzari ......#..# #.##. Health: 46/46 ========================####..###.##. Magic: 12/12 ========================.........##. AC: 13  Str: 4.......#.##. EV: 11Int: 19#.....#.####### #. SH: 0Dex: 15#####......>......###. XL:  7 Next: 48% Place: Dungeon:5#...*@......##........ Noise: ---------  Time: 6530.7 (0.0)#[40=&hm.####..#...##.##.###. a) +1 dagger (protect).####..#...##.##.# #. Cast: Soul Splinter............##.##.# #. Fly ######......##.##.#####.>.......##.##.. *   soul wisp (summoned)##.#...#####.#...#.#...# #............# #.#.... _Your soul wisp closely misses the black bear.You hit the black bear. _You kill the black bear! _Your Necromancy skill increases to level 7! _No target in view! _Your +2 cloak glows black for a moment.=&h[=&h4=&he=&hس=&h =&hr  Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b + Grave ClawNecromancy1% 2 c - Vampiric DrainingNecromancy2%3  d - Animate DeadNecromancy8%=&hD 4 Select a spell to describe[!]/[I] toggle spell headers=&hhU=&h&[=&h&l#..knorpule3000 the Grave Robber #... ..... Poltergeist of Ashenzari ......#..# #.##. Health: 46/46 ========================####..###.##. Magic: 12/12 ========================.........##. AC: 13  Str: 4.......#.##. EV: 11Int: 19#.....#.####### #. SH: 0Dex: 15#####......>......###. XL:  7 Next: 48% Place: Dungeon:5#...*@......##........ Noise: ---------  Time: 6530.7 (0.0)#.=&hn####..#...##.##.###. a) +1 dagger (protect).####..#...##.##.# #. Cast: Soul Splinter............##.##.# #. Fly ######......##.##.#####.>.......##.##.. *   soul wisp (summoned)##.#...#####.#...#.#...# #............# #.#.... _Your soul wisp closely misses the black bear.You hit the black bear. _You kill the black bear! _Your Necromancy skill increases to level 7! _No target in view! _Your +2 cloak glows black for a moment.=&h p=&hu=&hx=&hw4=&h y=&h${=&hY=&h• _Your soul wisp disappears in a puff of smoke!=&hQ 6=&h=&h=&h,=&hɜ=&h=&h,=&h:=&hţ=&h/G 5 =&h==&h5s _You feel your existence waver again.=&h4=&h=&h =&h,=&h9=&h=&h=&h=&hr=&h=&hȶ=&h#=&h=&h=&hZ=&hǺ=&h1=&h@=&h=&h)=&h=&hY=&h=&hj=&h=&h =&h=&h=&hu=&hQ=&h=&h=&h}=&hZ=&h=&hc=&h=&h=&h=&h=&h=&h=&h=&h3=&h=&hh=&h=&hr=&h=&h=&h=&hj=&h=&h=&hQ=&h=&h&=&h=&h;,=&h=&h=&h!=&h=&h.=&h=&h,=&h=&h=&h,=&h=&h=&h,=&hV=&h,=&hs=&h=&hB=&h=&h =&hh n=&h" ,=&h =&hR =&h ,=&h` =&h =&hs ,=&h =&h =&h ,=&hK =&h1 =&h =&h =&hR =&h =&hd =&h =&h =&h2 =&h! =&h)" =&h" =&h# =&h% ,=&h2& =&h' =&h( =&hC) =&h) =&h* =&hB, =&h, =&h- =&h'. =&h/ =&h 0 =&h0 =&hA2 =&h#4 =&h4 =&h4 =&h6 =&hl7 =&h7 =&h78 =&h:9 =&h: =&hH; =&h; =&h< =&h> =&h> =&hS? =&h`@ =&h=B ,=&hC =&hD =&hG B=&h[J X=&hN X=&hU n=&h._ Y.######.##.#.#####......>.... #.##.#.#...........###.##.##.#.#.####..#...#............####..#...#........#.............#..#.##..########......##. #..# #.>...... #..#########.#...### #..#...# ......................# ....##.#####.....##.#.. .## #. .... ..##### #. h..h   jackal (wandering)..### =&hg 850.0)h.h1.7 (51Soul Splinter=&hj =&hl Y _A jackal comes into view.=&h .#.#####......> . #.##.#.#..... #.##.##.#. ......... ........ ..#.##.. #. #..# #.> #..######## #..@......#  ................  ....##.#####....  .## #. h...  #. .  =&hY.. .. ###=&hj X .#.#####......> . #.##.#.#.....=&hj  #.##.##.#. ......... ........ ..#.##..=&h4k  #. #..# #.> #..######## #..@......#  ................=&hon $  ....##.#####....  .## #. h...  #. . .. .. ### =&hs =&hz =&h =&hR ] _A jackal is nearby!=&hwi.######.##.#.#####......>.. #.##.#.#...........##.#.##.##.#.#.####..#...##.#............####..#...##.#........#.##.#..#.##..#......##.##. #..# #.>.##..##.#...##...##.#...# #.# #....##.#####.....##.#.. ..## #. h... ..##. .... .... # h.=&hk82.7 (1.0) _=&hLo=&h5q=&h-Wc . #.##.#.#.....###.##.##.#.#.####..#...##.##............####..#...##.#.#.............##.#..#.##..##########.# #. #..# #.>.......# #..#########.#...####.##.........##.#...# #..............# #.....##.#####h....##.#.. ....## #. .......####### #. # .. #.. ##### =&hY=&hffh.=3=&h,j=&hlL _The jackal misses you.=&h(< =&h8= &4=&hI  _You barely miss the jackal. The jackal barely misses you.=&h_a  You closely miss the jackal.=&hQ&5=&h7=&hN> _The jackal bites you but does no damage.=&h%C  You closely miss the jackal.The jackal bites you but does no damage.  You hit the jackal.  Your weapon exudes an aura of protection.  The jackal is heavily wounded.  The jackal closely misses you.=&hpDM12 6=&hJ=&hN> _The jackal bites you but does no damage.=&h }  You hit the jackal but do no damage. hh 2 jackals (1 wandering)The jackal is heavily wounded.A jackal comes into view.7=&h j _The jackal closely misses you.=&h9 w  You hit the jackal.h.h8 _The jackal is almost dead.=&h@  You hit the jackal.  The jackal is severely wounded.h.9 _The jackal bites you but does no damage.=&h  You hit the jackal. †   jackalYou kill the jackal!=&h$9=&h<: 90=&hHC=&hG =&hH=&hI0_The jackal bites you but does no damage.=&h8  You hit the jackal.=&hC.=&hh91Soul Splinter=&h=&hJ _You kill the jackal!=&h  _No target in view!=&h  _No target in view!=&hB _ 5 =&h=&hM=&h.#.##..########## #. #..# #.>...... =&h<#..########## .##.....†...##.#...# #.....................# #.....##.#####.....##.#.. ....## #. #........##=&h&#####.....###  ......# -8.7 (7 ............### =&hr <############  =&h=&h-9.7 (8 _Found a stone staircase leading up.=&h=&hb=&h,=&hhn=&h=&hC=&h=&h,=&h=&hI=&h,=&hm=&hC=&hX=&hk,=&h=&h$=&hr=&h=&hR=&h=&h=&h=&h=&h=&h\B=&h;,=&hB=&h,=&hN",=&h* . #.##.#.#....   ##.. #.##.##.#.#.#  =&h*y #..h .............   #... #........#.....   ... #..#.##..#######   .. #..#.##..#   # #. #..#.##   #.##.#.##..#.##.....†...   #=&h/+................   ####.#.......##.#####...   ####.##.##.# #...  #.##.##.#####...  =&h+d#.##............  #............... h   black bear (asleep)  ###.<###########  #..# =&h+. #..#=&h<A 618.7 (19.0)  A black bear comes into view..hh==9.7 (20Soul Splinter=&hB=&hB4 _The black bear growls angrily.=&h^ ? . #.##.#.#.... knorpule3000 the Grave Robber  ##.. #.##.##.#.#.### Poltergeist of Ashenzari ...... =&h N#... .............### Health: 46/46 ======================== #..h #........#...... Magic: 11/12 ======================-- ..* #..#.##..####### AC: 5Str: 4 .* #..#.##..#  EV: 11Int: 19 =&h M# #* #..#.##..####### SH: 0Dex: 15 #.##.#*##..#.##.....†... XL:  7 Next: 49% Place: Dungeon:5 =&h= y#......@................ Noise: ==-------  Time: 6619.7 (0.0) ####.#.......##.#####... a) +1 dagger (protect) ####.##.##.# #... Cast: Soul Splinter #.##.##.#####... Fly  #.##............ #............... h   black bear ###.<########### #..#  #..# _The black bear growls angrily.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (chance to affect: 50%)=&h~b . #.##.#.#.... knorpule3000 the Grave Robber  ##.. #.##.##.#.#.### Poltergeist of Ashenzari ......  #... .............### Health: 46/46 ========================  #..* #........#...... Magic: 11/12 ======================--  =&htt... #..#.##..####### AC: 5Str: 4  .. #..#.##..#EV: 11Int: 19  # #. #..#.##..####### SH: 0Dex: 15   #.##.#.##..#.##.....†... XL:  7 Next: 49% Place: Dungeon:5   #......@................ Noise: ==-------  Time: 6619.7 (0.0)   ####.#.......##.#####... a) +1 dagger (protect)  =&h^ ####.##.##.# #... Cast: Soul Splinter  #.##.##.#####... Fly  #.##............  #............... h   black bear  ###.<###########  #..#  #..# _The black bear growls angrily.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (chance to affect: 50%)=&h;(weak, ally target, soul-s…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line=&h: a black bear (chance to affect: 50%)  A fragment of the black bear's soul is dislodged from its body.  The black bear looks weaker.=&h(  You feel bolstered by spreading misfortune.*.h=&h5* 9 -20.7 (1Soul Splinter=&h0=&h6b _Your soul wisp barely misses the black bear.=&h/ m .######.##.#.####  .... . #.##.#.#...  ##..# #.##.##.#.#.  #..*......## #...##........#..... h##..#.##..######  ..##..#.##..#   # #.##..#.##..######  #.##.#@##..#.##.....†  #...................  ####.#.......##.##### #.####.##.##.# # # #.##.##.#####  #.##  #.............. ###.<##########   #..#.*.h=&h O--1=&hY =&h =&h .........#..######## .... . ..#..# #.##.##.#.#.......###..*##........#.....#...######..h  # #######.##.#.##..#.##.....†=&h#....................####.#.......##.####.####.# # #.##.##.#######..............###.<##########=&h=&hn! .*The black bear barely misses you. x2=&hS$.=2=&hs(=&h*B _The black bear claws you but does no damage.=&hV7 : _The black bear claws you but does no damage.  You hit the black bear.  Your weapon exudes an aura of protection.  The black bear is lightly wounded.  The black bear bites you but does no damage.  The black bear closely misses you. The black bear barely misses you.163 _Your soul wisp touches the black bear.=&hLa The black bear closely misses you. The black bear barely misses you. _Your soul wisp touches the black bear.  The black bear is moderately wounded.  Your soul wisp touches the black bear. The black bear misses you.  The black bear closely misses you.4=&he =&hh B _The black bear claws you but does no damage.=&h  The black bear closely misses you. _The black bear claws you but does no damage.  You hit the black bear.  =&hThe black bear is heavily wounded. misses you. The black bear closely misses you.  =&ht&5=&h|=&h< _Your soul wisp touches the black bear.=&h|CK hhberserk, weak, ally targeYou hit the black bear but do no damage.The black bear is severely wounded.Your soul wisp closely misses the black bear.=&hGU2==6=&hO=&h@S\ _The black bear goes berserk!=&hISvhhdistracted, weakYour soul wisp closely misses the black bear.The black bear goes berserk!  The black bear bites you. The black bear barely misses you.  The black bear claws you but does no damage.=&hy^j5-7=&h+`< _Your soul wisp touches the black bear.=&h7 phhweak, ally targe  =&h4 Sis severely wounded.The black bear completely misses you.  The black bear claws you but does no damage. x2 but does no damage.  The black bear closely misses you.  The black bear claws you but does no damage.=&h} T6=8=&h{ =&hCG O _Your soul wisp touches the black bear but does no damage.=&hF$ _Your soul wisp touches the black bear but does no damage.  You hit the black bear.  The black bear is severely wounded.  The black bear bites you but does no damage.  The black bear claws you.=&hIT5-9=&h3P=&hxSb _Your soul wisp barely misses the black bear.=&h},h almost dead.  The black bear barely misses you.  The black bear barely misses you. The black bear completely misses you.  The black bear claws you but does no damage.=&h04--==530=&h6=&h9V _The black bear claws you. Your soul wisp touches the black bear.=&h. _The black bear claws you. Your soul wisp touches the black bear.  You hit the black bear.  The black bear bites you but does no damage.clos5=41 _Your soul wisp closely misses the black bear.=&h$  You hit the black bear.  The black bear is almost dead.The black bear barely misses you. x3; Your soul wisp touches the black bear.=&h,†*   soul wisp (summoned)=&hM|6/47=3712=&hQ=&h-SJ _The black bear dies!=&hr=&ht=&hw=&hc~H _No target in view!=&hri =&hj =&hj =&hm =&hw 2 _You feel your existence waver again.7==&hx =&hg{ G 5 =&h| =&h_ ~ _You swap places.  You see here a black bear corpse.=&hԄ =&h_ _=&h =&hV =&h؋ =&hw ,=&h =&h` =&h =&h( =&h :==&h =&h =&hd =&hR ,=&h =&h =&h =&h( ,=&h4 =&hT =&hШ =&h ,=&hA =&h֬ =&h =&h ,=&h? =&h^ r _Your soul wisp disappears in a puff of smoke!=&h% 4=&h =&h =&h =&hj =&h =&hh =&h: ,=&h =&h =&hG =&h =&hI =&h =&h\ ,=&h =&hV =&hM ,=&h =&hU   ......  #.# #.####  #.# #.#   #.# .# #.#   #.# .# #.##  #.# .#   #.# .# #..  #.# .# #..##.  #@#####.#####..#.-  #...............  ######..######.##  #..........##.##  #.###§.###.##.##  #...........  #...##   #...##..#.##..=&h [37m   #..†##..#.##.. =&hp 0497.0)=&h ]-50.7 (18=&h 1 _x - a wand of paralysis (8) =&hx =&hJ =&hp =&h, =&h =&h< =&h., =&h =&h =&hx =&h =&h =&ho =&h =&h =&hq =&h9 =&ho =&h =&h^ =&h  =&h  =&h  =&h  =&hi  =&h  =&h =&h~ =&hY =&hJ =&h =&h; =&h  =&h =&h! =&h =&h> =&h7 =&h =&h& =&h =&h =&hA =&h =&hM =&h =&h? =&h =&h =&h =&hk =&h =&h  =&h! =&hh" =&h" =&h$ =&hy% =&h% =&h& =&h' =&h( =&hf) =&h) =&h* =&h), =&h, =&h]- =&h. =&h70 =&h0 =&hT1 =&h2 =&h)4 =&h4 =&h35 =&h6 =&hO7 =&h7 =&h[8 =&h89 =&h: =&h; =&h; =&h< =&h= =&h> =&h ? =&h? =&h`A =&hA =&hpB =&h"C =&hD =&hGE =&hE =&hPG =&hI, =&hJK =&hBM =&hN, =&hO =&hOQ =&hR, =&hS =&hBU =&h[o #.# #.## #.# #............. #.# ###.<######### =&h-]  #.# #..#  #.#### #..#  #.#.> ...#  #.#.# ##.##  #.#.## #.#  #.@..# ...  #..#.....o  ##...##...  ##.## .  .# !#o   orc (asleep) .# =&h^A .# =&hd 82.7 (32  An orc comes into view. It is wielding a +0 club. =&heg,3.7 (33 =&hj =&hUq; _Found a stone staircase leading down. =&hd C #.# #.##. #.# #. #.# ###.<# #.# #..#  #.#### #..#  #.#.> ...#  #.#.# ##.##  #.#.## #.#  #..@.# ...  #..#.....o. ##...##.  =&h` =##.## .. .# . !#  .# .#  =&h  =&h 1. =&h :==4.7 (1.0) =&h  =&h % _The orc shouts!!=&h!=&h!=&h!=&hH _No target in view!!=&hK 4!=&h! !=&h% !=&h 0 N #.# #.... #.# ###.<########### #.# #..#  #.#### #..#  #.#.> ...#  !=&ho2 #.#.# ##.##  #.#.## #.##  #....##.o.## #..#@......# ##...##....# ## ...<Soul Splinter .# .# !=&h3 #!# #.# o   orc #.# #. !=&h9 &0!=&h6} o.--5.7 (1 _Found a stone staircase leading up."=&hOj #.# #............... knorpule3000 the Grave Robber  "=&h+k#.# ###.<########### Poltergeist of Ashenzari ...... #.# #..#  Health: 47/47 ======================== #.#### #..#  Magic: 11/12 ======================-- #.#.> ...#  AC: 5Str: 4 "=&hk#.#.# ##.##  EV: 11Int: 19 #.#.## #.##  SH: 0Dex: 15 "=&ho#....##o..##  XL:  7 Next: 71% Place: Dungeon:5 #..#@**....#  Noise: ---------  Time: 6685.7 (0.0) ##...##....#  a) +1 dagger (protect) ##.## ...<  Cast: Soul Splinter #.# .#  Fly  #!# #.# o   orc #.# #. _Found a stone staircase leading up.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (chance to affect: 68%)"=&hL  #.# #............... knorpule3000 the Grave Robber  #.# ###.<########### Poltergeist of Ashenzari ......  #.# #..#Health: 47/47 ========================  #.#### #..#Magic: 11/12 ======================--  #.#.> ...#AC: 5Str: 4  #.#.# ##.##EV: 11Int: 19  #.#.## #.##SH: 0Dex: 15  #....##*..##XL:  7 Next: 71% Place: Dungeon:5  #..#@......#Noise: ---------  Time: 6685.7 (0.0)  ##...##....#[10;"=&hM 38Ha) +1 dagger (protect)  ##.## ...<Cast: Soul Splinter  #.# .#Fly  #!#  #.#o   orc  #.#  "=&htP S#.  _Found a stone staircase leading up.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (chance to affect: 68%)"=&h/( "=&hѾ .o=6.7 (1  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (chance to affect: 68%) _The orc struggles to resist.#=&h{ #.# #.# #.# ###.<# #.# #..#  #.#### #..#  #=&hdc#.#.> ...#  #.#.# ##.##  #.#.## #.##  #....##...##  #=&h)#..#.@o....#  ##...##....#  ##.## ...<. #=&hZ#.# #.# #!# # #.#  #.#=&h^# #. #=&h.#=&h!V2---7#=&h#=&h6 _The orc hits you with a +0 club.#=&h #.# #...............# knorpule3000 the Grave Robber  #.# ###.<############ Poltergeist of Ashenzari ...... #.# #..#  Health: 42/47 =====================--- #=&h#.#### #..#  Magic: 10/12 ====================---- #.#.> ...#  AC: 5Str: 4 #.#.# ##.##  EV: 11Int: 19 #.#.## #.##  SH: 0Dex: 15 #....##...##  XL:  7 Next: 71% Place: Dungeon:5 #=&ha #..#.@o....#  Noise: =--------  Time: 6687.7 (0.0) ##...##....#  a) +1 dagger (protect) ##.## ...<.  Cast: Soul Splinter #.# #.##  Fly  #!# #  #.##=&h6 z o   orc #.# #. _The orc hits you with a +0 club.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line#=&h TAim: an orc, wielding a +0 club (chance to affect: 68%)#=&h  #.# #...............# knorpule3000 the Grave Robber  #.# ###.<############ Poltergeist of Ashenzari ......  #.# #..##=&h9 SHealth: 42/47 =====================---  #.#### #..#Magic: 10/12 ====================----  #.#.> ...#AC: 5Str: 4  #.#.# ##.##EV: 11Int: 19  #.#.## #.##SH: 0Dex: 15  #....##...##XL:  7 Next: 71% Place: Dungeon:5  #..#.@*....#Noise: =--------  Time: 6687.7 (0.0)  ##...##....#a) +1 dagger (protect)  ##.## ...<.Cast: Soul Splinter #=&h"  #.# #.##Fly  #!##  #.#o   orc  #.#  #=&h6 #.  _The orc hits you with a +0 club.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  #=&h Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (chance to affect: 68%)#=&h 2(weak, ally target, soul-splinter…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 club (chance to affect: 68%)  A fragment of the orc's soul is dislodged from its body.  #=&h The orc looks weaker.#=&h~ o* You feel bolstered by spreading misfortune.#=&h  9 8.7 (1Soul Splinter#=&h #=&h Z _The orc hits you but does no damage. Your soul wisp touches the orc.$=&hQ  You barely miss the orc.The orc is moderately wounded.$=&hWT&9$=&hlX$=&hZ _Your soul wisp closely misses the orc. The orc completely misses you.$=&htThe orc is moderately wounded. _Your soul wisp closely misses the orc. The orc completely misses you.  You hit  Your weapon exudes an aura of protection.  The orc is severely wounded.  The orc hits you but does no damage. Your soul wisp touches the orc.$=&hy )##.  $=&hD1690$=&h$$=&hCC _The orc dies!$=&h$=&h$=&hb$=&h?H _No target in view!%=&hu4%=&hL %=&hC#%=&h%%=&h53 _1== 9%=&h8b4=%=&h:%=&h3=%=&h=%=&h>%=&hB%=&h#C:8%=&hE%=&hHQ==%=&hOK%=&hLl5=%=&h=N%=&haP%=&h\W,%=&h7Z,%=&he32==6=%=&hf%=&hh,%=&h;j%=&hp7====7%=&hr%=&hs%=&hu%=&hv:6%=&hw%=&h3|,%=&h}%=&h{}%=&h~%=&h̀%=&h  You feel your existence waver again. 5 %=&h%=&h _Your soul wisp disappears in a puff of smoke!=%=&h%%=&h|%=&hW%=&hs _p - 3 fuming ruby potions (gained 1)%=&h.4%=&h.%=&h%=&hK,%=&h'%=&h%=&hM,%=&h%=&h%=&hh,%=&h)%=&hͺ%=&h(%=&h%=&h'%=&h<  You see here a +0 club.%=&h{%=&h _%=&h%=&h%=&hB,%=&h%=&h%=&h6%=&h%=&h4%=&hc%=&h,%=&h%=&h^%=&h0%=&h%=&h%=&hA%=&hF,%=&h,%=&h,%=&h%=&h%=&hO,%=&h%=&h%=&h/,%=&h%=&h%=&h,%=&h%=&h^%=&h%=&h #....##...## #..#..)....# ##...##....####### ##.####...<...... #.# ###.######. #.# #.#  #.# #.#  #.# #.######  #.# #.@.!..# - #.# ######S#  #.#Soul Splinter #.# #.# S   adder (wandering) %=&hDw725.7 (35.0)-6.7 (36%=&h%=&hY _An adder comes into view.%=&h,-   #..#..)....# ##...##....  ##.####...<  #.# ###.  #.# #.# #.# #.# #.# #.######  #.# #.@.!..#  #.# ######S#  #.# #.# #.#%=&hB `  #..#..)....# ##...##....  ##.####...<  #.# ###.  #.# #.# #.# #.# #.# #.######  #.# #.@.!..#  #.# ######S#  #.# #.# #.# %=&h %=&h %=&h %=&hE ] _An adder is nearby!&=&h(#....##...## #..#..)....# ##...##....# ##.####...<...... #.# ###.######. #.# #.# #.# #.# #.# #.###### #.# #..@!..# &=&h;#.# ######S# #.# #.# &=&h&=&h{S.S&=&h:==7.7 (1.0)&=&h&=&h]/ _The adder hisses angrily.&=&h #....##...## knorpule3000 the Grave Robber  #..#..)....# Poltergeist of Ashenzari ......  ##...##....#######  Health: 47/47 ======================== ##.####...<......  Magic: 11/12 ======================-- #.# ###.######.  AC: 5Str: 4 #.# #.# EV: 11Int: 19 #.# #.# SH: 0Dex: 15 #.# #.######  XL:  7 Next: 71% Place: Dungeon:5 #.# #..@*S.#  Noise: ==-------  Time: 6727.7 (0.0) #.# ######.#  a) +1 dagger (protect) #.# Cast: Soul Splinter[1&=&h-2;6H #.# Fly  #.#  S   adder _The adder hisses angrily.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 60%)&=&h%  #....##...##knorpule3000 the Grave Robber #..#..)....#Poltergeist of Ashenzari ......##...##....#######Health: 47/47 ========================##.####...<......Magic: 11/12 ======================--#.# ###.######.AC: 5Str: 4#.# #.#EV: 11Int: 19#.# #.#SH: 0Dex: 15#.# #.######XL:  7 Next: 71% Place: Dungeon:5&=&hb #.# #..@!*.#Noise: ==-------  Time: 6727.7 (0.0)#.# ######.#a) +1 dagger (protect)#.#Cast: Soul Splinter#.#Fly #.#S   adder _The adder hisses angrily.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 60%)&=&h A(weak, ally target, soul-splint…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (chance to affect: 60%)  A fragment of the adder's soul is dislodged from its body.  The adder looks weaker.&=&hL%   You feel bolstered by spreading misfortune.S*&=&h]=  9 -8.7 (1Soul Splinter _The adder barely misses you.&=&h &=&h 8-&=&h &=&h5 F _Unknown command.'=&h  _The adder barely misses you. _Unknown command.  You hit the adder.  Your weapon exudes an aura of protection.  The adder is moderately wounded.  The adder misses you.169'=&h'=&h^ _Your soul wisp closely misses the adder.'=&h  You hit the adder but do no damage.The adder is moderately wounded.The adder misses you.'=&h '30'=&h˩ '=&h ^ _Your soul wisp closely misses the adder.'=&h You hit the adder but do no damage.  The adder is moderately wounded.  The adder misses you. _Your soul wisp closely misses the adder.You hit the adder but do no damage.  The adder is moderately wounded.'=&h &1'=&h '=&h _The adder bites you but does no damage. Your soul wisp barely misses the adder.(=&h1  You hit the adder but do no damage.The adder is moderately wounded.The adder closely misses you. x2(=&hh&2(=&h(=&h^ _Your soul wisp closely misses the adder.(=&hQ  You barely miss the adder.(=&h~xThe adder is moderately wounded.The adder misses you.(=&h&3(=&h(=&h&a _Your soul wisp completely misses the adder.)=&hT  You hit the adder but do no damage.The adder is moderately wounded.2==4 _The adder closely misses you. Your soul wisp touches the adder.)=&h  You hit the adder. )=&hm4*.)=&h==35 _You kill the adder!)=&h")=&hbP )=&h sB_No target in view!)=&h2 - _You swap places.  f - 4 potions of brilliance (gained 1)5 _You see here an adder corpse.)=&h> % 76)=&h )=&h )=&h" ,)=&h< )=&h n)=&h: )=&h G 5 )=&h  )=&h )=&hN O_You feel your existence waver again.)=&h )=&hn )=&h ,)=&h )=&hw )=&h )=&hL )=&hU )=&h )=&h )=&hB )=&hi )=&h )=&ht )=&h )=&h: )=&h )=&h] )=&hE )=&h) )=&h )=&h> )=&hT )=&hX )=&h )=&hI )=&h5 )=&h )=&h )=&h )=&h )=&h )=&h! )=&h )=&h )=&h )=&h  )=&h( )=&h* )=&h* )=&h+ )=&h-  )=&hh. )=&h. 8_Your soul wisp disappears in a puff of smoke!)=&hQ/ )=&h0 )=&h1 )=&h2 )=&h2 )=&hZ4 )=&h5 )=&h6 )=&hW7 )=&h8 )=&h: )=&h: )=&h; )=&h= )=&h^H )=&hI )=&hI )=&hwK )=&hL )=&hM )=&h #####.#.# .#.#############.#.##......... #....#...###### .....#......###### ####.............###.##########.##. #.# #. #@# -#. .5............### ############### 5   white imp (asleep)59.7 (24.0)-60.7 (25 _A white imp comes into view.*=&h.#.#  #.  ##.#.##.  #....#........######......#  #.#  #. #.# *=&hh #. #@#  #. .5............#  ## ############### *=&hŅ3*=&h}!.#.#  #.  ##.#.##.  #....#........######......#  *=&h!1#.#  #. #.#  #. #@#  #. .5............#  ## ###############  *=&h""$ *=&h%*=&h&*=&hK**=&h><<   #.#.############.#.##......... #....#...###### ......#......###### #####.............#  ##.##########.# #. #.# #. ########.###... #. ..5....@.......# ## ################ _A white imp is nearby!1.7 (1.0)Soul Splinter _*=&h>*=&hh #.#.# ##.#.##. #....#...######.#......#######..# ##.#.# #. #.# #.*=&h#.###... #. ...5.# ###*=&h-*=&h&2*=&h*=&h+=&hsM #.#.###########  knorpule3000 the Grave Robber  ##.#.##.........  Poltergeist of Ashenzari ...... +=&h#....#...######  Health: 47/47 ======================== .......#......######  Magic: 11/12 ======================-- ######.............#  AC: 5Str: 4 +=&h}Q##.##########.#  EV: 11Int: 19 #. #.#  SH: 0Dex: 15 +=&h#. #########.###...  XL:  7 Next: 73% Place: Dungeon:5 #. ...5***@........#  Noise: ---------  Time: 6762.7 (0.0) ## #################  a) +1 dagger (protect)+=&h  Cast: Soul Splinter  Fly  +=&h| 5   white imp (asleep) _A white imp is nearby!+=&hCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (asleep, chance to affect: 60%)+=&h#.#.###########knorpule3000 the Grave Robber ##.#.##.........Poltergeist of Ashenzari ......#....#...######Health: 47/47 ======================== .......#......######Magic: 11/12 ======================-- ######.............#AC: 5Str: 4##.##########.#EV: 11Int: 19#.#.#SH: 0Dex: 15#. #########.###...+=&hjXL:  7 Next: 73% Place: Dungeon:5#. ...*...@........#Noise: ---------  Time: 6762.7 (0.0)## #################+=&h:a) +1 dagger (protect)Cast: Soul SplinterFly 5   white imp (asleep) _A white imp is nearby!+=&h@ Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+=&h Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (asleep, chance to affect: 60%)+=&h5weak, ally target, soul-sp…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (asleep, chance to affect: 60%)  A fragment of the white imp's soul is dislodged from its body.  The white imp looks weaker.  You feel bolstered by spreading misfortune.+=&hj 5*The white imp shouts!  The white imp closely misses your soul wisp.+=&hm 9 ===3.7 (1Soul Splinter+=&hs+=&huZ _Your soul wisp misses the white imp.+=&hJ+=&hjF _Unknown command.+=&hY  #.#.# ##.#.##. #....#...###### +=&h  .#......######  ######.# ##.#.# #.+=&h  #.# #.#.###... #.....5*+=&hE d.# ###+=&h %  +=&hy KYour soul wisp barely misses the white imp.+=&h1 0---4+=&hW +=&hm b _The white imp closely misses your soul wisp.,=&hF #.#.# ##.#.##. #....#...###### .#......###### ######.# ##.#.# #. #.# #.#.###... #.....5*.# #,=&h!,=&h  The white imp gestures at you.The puff of frost hits your soul wisp!  Your soul wisp returns to where it belongs.,=&h4M§ ,=&hyC==-5Soul Splinter _The white imp is no longer weakened.-=&h${ #.#.###########  knorpule3000 the Grave Robber  ##.#.##.........  Poltergeist of Ashenzari ...... #....#...######  Health: 47/47 ========================  .......#......######  Magic: 10/12 ====================----  ######.............#  AC:  9  Str: 4 ##.##########.#  EV: 11Int: 19 #. #.#  SH: 0-=&ht&Dex: 15 #.##########.###...  XL:  7 Next: 73% Place: Dungeon:5 #.....5*@..........#  Noise: ==-------  Time: 6765.7 (0.0) ####################  a) +1 dagger (protect)  Cast: Soul Splinter  Fly   5   white imp _The white imp is no longer weakened.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  -=&h9)Press: ? - help, Shift-Dir - straight lineAim: a white imp (chance to affect: 60%)-=&ha#.#.###########knorpule3000 the Grave Robber ##.#.##.........Poltergeist of Ashenzari ......#....#...######Health: 47/47 ========================.......#......######Magic: 10/12 ====================----######.............#AC:  9  Str: 4##.##########.#EV: 11Int: 19#.#.#SH: 0Dex: 15#.##########.###...XL:  7 Next: 73% Place: Dungeon:5#.....*§@..........#Noise: ==-------  Time: 6765.7 (0.0)####################a) +1 dagger (protect)Cast: Soul SplinterFly 5   white imp _The white imp is no longer weakened.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: -=&h9Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (chance to affect: 60%)-=&h-=&hde5  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (chance to affect: 60%)  The white imp resists with significant effort.-=&hΆ *The white imp gestures at you.-=&h!§3---6.7 (1 _The puff of frost hits you. You resist.-=&h I #.#.###########  knorpule3000 the Grave Robber  ##.#.##.........  Poltergeist of Ashenzari ...... -=&h5 #....#...######  Health: 43/47 =====================---  .......#......######  Magic: 9/12==================------  ######.............#  AC:  9  Str: 4 ##.##########.#  EV: 11-=&h Int: 19 #. #.#  SH: 0Dex: 15 #.##########.###...  XL:  7 Next: 73% Place: Dungeon:5 #.....5*@..........#  Noise: ==-------  Time: 6766.7 (0.0) -=&h ####################  a) +1 dagger (protect)  Cast: Soul Splinter  Fly   5   white imp _The puff of frost hits you. You resist.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (chance to affect: 60%)-=&ht #.#.###########knorpule3000 the Grave Robber ##.#.##.........Poltergeist of Ashenzari ......#....#...######Health: 43/47 =====================---.......#......######Magic: 9/12==================------######.............#AC:  9  Str: 4##.##########.#EV: 11Int: 19#.#.#SH: 0Dex: 15#.##########.###...XL:  7 Next: 73% Place: Dungeon:5#.....*§@..........#Noise: ==-------  Time: 6766.7 (0.0)####################a) +1 dagger (protect)Cast: Soul SplinterFly -=&h ?5   white imp _The puff of frost hits you. You resist.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (chance to affect: 60%)-=&hm '(weak, ally target, soul-sp…)*   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (chance to affect: 60%)  A fragment of the white imp's soul is dislodged from its body.-=&hO  -=&h -=&h/5*-=&h1The white imp looks weaker.-=&h  -=&h !-=&h  -=&h 2The white imp gestures at you.-=&hJ -=&h(K  The puff of frost hits your soul wisp.-=&h107.7 (1Soul Splinter-=&h֩d _Your soul wisp touches the white imp but does no damage./=&hn J  Your soul wisp touches the white imp./=&h#_  The white imp gestures at you./=&h#nThe puff of frost hits your soul wisp.  Your soul wisp returns to where it belongs./=&h&M§ /=&hr/=&h>l4=8Soul Splinter/=&hñ/=&hߴ: _The white imp is no longer weakened./=&h  #.#.# ##.#.##. #....#...###### /=&h .#......###### ######.# ##.#.# #. #.#/=&h / #.#.###... #.....5.# #/=&h /=&hG v  The white imp grinds its teeth./=&h .-9/=&ha! /=&h7$ Z _The white imp completely misses you.0=&hb  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0=&hg 0=&hEh 8-0=&h k 0=&h0m _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0=&h) J0=&h* F _Unknown command.3=&hj  You closely miss the white imp.The white imp is lightly wounded.  The white imp gestures at you.3=&h1--10/12===70 _The puff of frost hits you. You resist.3=&hU  You hit the white imp.  Your weapon exudes an aura of protection.  The white imp is moderately wounded.7-1 _The white imp misses you.4=&h6  You hit the white imp.  The white imp is severely wounded.2=--24=&hr V _The white imp barely misses you.4=&hC~  You barely miss the white imp.The white imp is severely wounded.4=&h~&34=&h4=&h@ _The white imp hits you but does no damage.4=&h  You hit the white imp but do no damage.The white imp is severely wounded.4=&hC==44=&h4=&h@W _The white imp closely misses you.4=&h  You hit the white imp but do no damage.The white imp is severely wounded.4=&h" ******The white imp gestures at you.4=&hۢ =@.....4=&hã B654=&ha 4=&hZ S _The puff of frost misses you.5=&ht"  You hit the white imp but do no damage.The white imp is severely wounded.5=&h#^3=65=&h(5=&h+V _The white imp barely misses you.5=&h.n  You hit the white imp but do no damage.The white imp is severely wounded.5=&hWp5=&hq75=&hx5=&h} 5=&h}' You hit the white imp but do5=&h<~ no damage.5=&h~UThe white imp is severely wounded. 5=&hJ_The white imp barely misses you. 5=&h+* You hit the white imp but do no5=&hЀ damage.5=&hUThe white imp is severely wounded. 5=&hLK_The white imp barely misses you.5=&hThe white imp is severely wounded. _The white imp barely misses you.  You hit the white imp but do no damage.The white imp is severely wounded. _The white imp barely misses you.  You hit the white imp.5=&hQ/. 5=&h1==58Soul Splinter5=&hy5=&h M _You kill the white imp!5=&h J5=&h H _No target in view!6=&hh 46=&hU 6=&hC .54=4== 75=6=&h 6 - _You start resting.84.7 (62==-5.7 (7 _Magic restored.6=&ho J  You start resting. 5 6=6=&h5 == _You feel your existence waver again.90.7 (56=&hs 7==1.7 (6 _HP restored.7=&h 7=&h Innate Abilities, Weirdness & Mutationsa - You are insubstantial and cannot be petrified, ensnared, or set on fire.You are immune to poison.b - You are cold resistant. (rC+)c - You are immune to negative energy. (rN+++)d - You are immune to unholy pain and torment.e - You float through the air rather than walking.f - You can equip up to 6 pieces of aux armour in any combination.7=&hҨ 0g - You gain AC when you inflict magical misfortune on nearby enemies.h - [You will be able to unleash your equipped armour.] XL 13 []: Gained at a future XL. 8=&h #.#.###########knorpule3000 the Grave Robber ##.#.##.........Poltergeist of Ashenzari ......#....#...######Health: 47/47 ========================.......#......######Magic: 12/12 ========================######.............#AC: 5Str: 4##.##########.#EV: 11Int: 19#.#.#SH: 0Dex: 15#.##########.###...XL:  7 Next: 75% Place: Dungeon:5#......@...........#Noise: ---------  Time: 6791.7 (0.0)####################a) +1 dagger (protect)Cast: Soul SplinterFly _No target in view! _You start resting. _Magic restored.  You start resting. _You feel your existence waver again. _HP restored.9=&hà9=&h6!Inventory: 24/52 slots Hand Weapons (go to first with ))  a - a +1 dagger of protection (weapon) Missiles (go to first with ()h - 6 javelins  k - 9 boomerangs  u - 4 poisoned darts Armour (go to first with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  m - a +0 pair of gloves (haunted)  n - a +0 cloak (haunted) Jewellery (go to first with "=)  g - an amulet of faitho - a ring of magical power  t - an amulet of guardian spirit Wands (go to first with /)9=&hi - a wand of flame (14)  x - a wand of paralysis (8) Scrolls (go to first with ?)  e - a scroll of fogv - a scroll of enchant armour Potions (go to first with !)  c - a potion of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]<=&ḫb - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}. A cloth cloak. Base armour rating: 1 If you take off this armour: Your AC would decrease by 3.0 (5.0 -> 2.0). Your EV would remain unchanged. It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Devices: Evocations. This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {inventory} {artefact} {artifact} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact equipped armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then: (t)ake off, (d)rop, (=)adjust, or (i)nscribe.B=&h Inventory: 24/52 slots Hand Weapons (go to first with ))  a - a +1 dagger of protection (weapon) Missiles (go to first with ()  h - 6 javelins  k - 9 boomerangs  u - 4 poisoned darts Armour (go to first with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev} B=&h-  m - a +0 pair of gloves (haunted)  n - a +0 cloak (haunted) Jewellery (go to first with "=)  g - an amulet of faith  o - a ring of magical power  t - an amulet of guardian spirit Wands (go to first with /)  i - a wand of flame (14)  x - a wand of paralysis (8) Scrolls (go to first with ?)  e - a scroll of fog  v - a scroll of enchant armour Potions (go to first with !)  c - a potion of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]B=&h%B=&ha+B=&h/Y#.#.###########knorpule3000 the Grave Robber ##.#.##.........Poltergeist of Ashenzari ......#....#...######Health: 47/47 ========================.......#......######Magic: 12/12 ========================######.............#AC: 5Str: 4##.##########.#EV: 11Int: 19#.#.#SH: 0B=&h1Dex: 15#.##########.###...XL:  7 Next: 75% Place: Dungeon:5#......@...........#Noise: ---------  Time: 6791.7 (0.0)####################a) +1 dagger (protect)Cast: Soul SplinterFly _No target in view! _You start resting. _Magic restored.  You start resting. _You feel your existence waver again. _HP restored.B=&h5B=&h6B=&h*;C=&hC=&h!rC=&hsC=&hvC=&hy4 _You start resting.Magic restored.  You start resting. _You feel your existence waver again.HP restored. _Unknown command.C=&h}C=&hC=&hC=&hF _Unknown command.C=&h,2 4C=&h3 C=&h5 C=&h7 C=&h\9 ; _C=&hXO C=&hVQ BC=&hR C=&hS C=&hX ,C=&hY C=&h8[ ,C=&h[ C=&h>] C=&h^ ,C=&he_ C=&ha C=&hb C=&hc C=&h=d C=&hf C=&hhh ,C=&hi C=&hj C=&hal ,C=&hm C=&hn C=&ho ,C=&hrp C=&h|q C=&h6s ,C=&hs C=&hw BC=&hax C=&hTy C=&hz ,C=&h{ C=&h| C=&h} ,C=&h|~ C=&ha C=&h ,C=&hρ C=&hS C=&h ,C=&h^ ,C=&h BC=&h C=&h5 C=&hڋ ,C=&h C=&h ,C=&h C=&h C=&h$ C=&h C=&h C=&h C=&h C=&h C=&h> C=&h C=&hG C=&hq C=&h C=&h C=&h C=&h C=&h ,C=&hq C=&hǦ C=&hЧ ,C=&hG C=&hy C=&hT ,C=&h٪ C=&h/ C=&h C=&hm C=&h C=&hȮ C=&h C=&h6 C=&h C=&hs C=&hf C=&hݲ C=&hҳ C=&h^ C=&hb C=&h C=&hS C=&h C=&h C=&h C=&h C=&h C=&hº C=&hM C=&h C=&h\ C=&hH C=&hӽ C=&hu C=&hÿ C=&h+ C=&h C=&h# C=&h7 C=&h^ C=&hC ,C=&hp C=&h C=&h C=&h C=&h C=&h C=&h C=&h C=&hh C=&h C=&h5 C=&h C=&h C=&h ,C=&ha C=&h C=&h C=&hq C=&h C=&h C=&h C=&hP C=&h C=&h3 C=&h C=&h C=&h C=&h  #.#  #.#  #.#  #.#  #.#  #.#  #.# #.# ################@# #.# C=&h #................# #.# ...################.# ...#######.# ........##.# #######.##.##.##.####  #######.###...#....<  ..............####### C=&h 1838.7 (47.0)C=&hI ,9.7 (48C=&h C=&h6 d _y - a scroll labelled TIODARH YHIDGHD=&hD=&hD=&hD=&hD=&hXD=&h^D=&hD=&hD=&hMD=&hD=&hD=&h!D=&h!D=&h!D=&h~"D=&h%D=&h'D=&hK(D=&h)D=&h*D=&h,D=&hV-D=&h.D=&h/D=&h1D=&h82D=&h13D=&h4D=&h7D=&ho8D=&h9D=&h9:D=&h;D=&h<D=&h<D=&h=D=&hq?D=&h?D=&h@D=&hAD=&hCD=&hRDD=&hDD=&hDFD=&h+HD=&hHD=&hKID=&hKD=&hMMD=&hMD=&hpND=&hOD=&hOQD=&hQD=&hRD=&hSD=&hUD=&hVD=&h!WD=&hXD=&hYD=&hYD=&huZD=&h\D=&h]D=&h_BD=&h(a,D=&haD=&hbD=&hcD=&hdD=&hdD=&hReD=&h\fD=&hfD=&hrgD=&hahD=&hiD=&hDjD=&hjD=&hkD=&hlD=&h4mD=&hmD=&hnD=&hoD=&h-pD=&hpD=&hrD=&hYsD=&hsD=&hutD=&h)vD=&hO#.# #...###(#.# #.#####.##.# #.#.###.# #.##.##.# #.##.#.# #.###.# #.#####.# #. #... #.#  #.##66.7 (27 #.# #.D=&hǁ #.# #.# #. #.# #.# #.# #.# #.# ############.# #.# #.# #.# .............# #.# #.# #.# ############## #.# #.# #.# .[. #.# #.# ....# #.# #.#D=&hD=&h ,7.7 (28D=&hĐD=&h_H _Found a ring mail.D=&h 4D=&hJ D=&h D=&h D=&h BD=&h D=&h\ D=&h D=&ht D=&h D=&h ,D=&h> D=&h D=&h ,D=&h D=&hf a  You see here a +0 ring mail.D=&h D=&hz _D=&h& D=&h" D=&h# D=&h$ D=&h$ D=&hs& D=&h' D=&h)( D=&h( D=&h) D=&hp+ D=&h+ D=&hf, D=&h. D=&h 0 ,D=&ht1 D=&h4 BD=&h+5 D=&h6 D=&hL8 ,D=&hw9 D=&h: D=&hQ< D=&h< D=&h= D=&h? D=&h>@ D=&h@ D=&h_A D=&hG D=&h^K z #.# #.#.# #. #.# #.#.# #.# #. ##############.# #.#.# #.# #. ...............# #.#.# #.# #. .#################.#.## #.# .###### ##.[...## #.# #. ......# ######.#.....# #.# #. D=&hK #####.# #).....#.....# #.# ##.# #.####@#.....# #.#####.83.7 (16 #####.###.............## #....<.. ............########### ######## ############# D=&hbL D=&hP D=&hR ,4.7 (17D=&hBU D=&hW * _Found a short sword.E=&hE=&hhE=&h~E=&hlE=&hE=&hBE=&hcE=&hw E=&hg BE=&h,E=&hE=&hGE=&hE=&h,E=&hE=&hE=&hE=&hdE=&hE=&h"$nE=&h$,E=&h&E=&h'E=&h),E=&h|*E=&h,E=&h.E=&h.E=&h[/E=&hC1E=&h2E=&hQ3E=&h 4E=&h5E=&h7E=&hA8E=&h 9E=&h:E=&h<E=&h<E=&hO=E=&h>E=&h?E=&hp@E=&h}AE=&hBE=&hWDE=&hDE=&hnEE=&hkFE=&h_Y,E=&hZE=&hZE=&h\,E=&h]E=&hS^E=&h_,E=&h;`E=&haE=&hbE=&h>cE=&hcE=&hDdE=&h......###..#5   ufetubus (asleep) ##.#.#...........##.........# ##.#.#.####..#...##.##.###..# .......####..#...##.##.# #..#####E=&h.954.7 (70E=&hu,5.7 (71E=&hbE=&hK\ _An ufetubus comes into view.E=&h #####  ..#######  #.####........  #............5 ...#  #..###@## #... #.# #..# ..# #..# .#.# #..# ..#.# #..# ....>. ......# #..#...# . E=&h/ /###  ..#######  #.####........  #............5 ...#  #..###@## #... #.# #..# ..# #..# .#.# #..# ..#.# ....>. ......##..#...#. E=&h4 E=&h9 E=&h? E=&h D ` _An ufetubus is nearby!F=&h ############ ...........# ##########.###### F=&h%#.............########  #.######.####. ###.# #......@.....55...# ....# #..###.#########... #.######..###.# #..# .# #..# #............#.# #..# ..#.#####.....#.####### #..# 5 2 ufetubi (asleep).#.#####......>......###..#.#.#...........##.........# #.#.#.####..#...##.##.###..#F=&hk  An ufetubus comes into view.F=&hZF=&hF=&h#5.5.55F=&h$R==6.7 (1.0)Soul SplinterF=&h)F=&h,* _The ufetubus shouts!F=&hV*  # .######  #.....##.######.####..# #.5.5....# # #..###.#... .######..###.# #..# .#..# #..# #.#.F=&h* #.#####.....#.# #..# .#.#####...... .#.#........... F=&h\, F=&h, F=&h1 5.5.--7F=&h4 F=&h5 H=&h  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 47/47 ======================== ########### Magic: 11/12 ======================-- ..........# AC: 5Str: 4 #########.###### EV: 11Int: 19  #.............#########  SH: 0Dex: 15  #.######.####..........  XL:  7 Next: 75% Place: Dungeon:5 ##.# #.......@*5.5.....#  Noise: ---------  Time: 6957.7 (0.0) ...# #..###.#########...  a) +1 dagger (protect) ##.######..###.# #..#  Cast: Soul Splinter .#.H=&ha............# #..#  Fly #............#.# #..# .#.#####.....#.####### #..#  55 2 ufetubi .#.#####......>......###..# .#.#...........##.........# .#.#.####..#...##.##.###..# _The ufetubus shouts!  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (chance to affect: 60%)H=&hW%knorpule3000 the Grave Robber Poltergeist of Ashenzari ......Health: 47/47 ======================== ###########H=&hXdMagic: 11/12 ======================-- ..........#AC: 5Str: 4 #########.######EV: 11Int: 19  #.............#########SH: 0Dex: 15  #.######.####..........H=&h\XL:  7 Next: 75% Place: Dungeon:5 ##.# #.......@.*.5.....#Noise: ---------  Time: 6957.7 (0.0) ...# #..###.#########...a) +1 dagger (protect) ##.######..###.##..#Cast: Soul Splinter .#.............##..#Fly #............#.##..# .#.#####.....#.####### #..#55 2 ufetubi .#.#####......>......###..# .#.#...........##.........# .#.#.####..#...##.##.###..# _The ufetubus shouts!  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (chance to affect: 60%)H=&h>H=&h  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ufetubus (chance to affect: 60%)  The ufetubus resists with significant effort.55..4--=8.7 (1 _The ufetubus misses you. The ufetubus hits you.H=&ho   knorpule3000 the Grave Robber H=&hp   Poltergeist of Ashenzari ......  Health: 44/47 ======================-- ########### Magic: 10/12 ====================---- ..........# AC: 5Str: 4 #########.###### EV: 11Int: 19 H=&hiq  #.............#########  SH: 0Dex: 15  #.######.####..........  XL:  7 Next: 75% Place: Dungeon:5 ##.# #.......@55.......#  Noise: =--------  Time: 6958.7 (0.0) H=&hus (...# #..###.#########...  a) +1 dagger (protect) ##.######..###.# #..#  Cast: Soul Splinter .#.............# #..#  Fly #............#.# #..# .#.#####.....#.####### #..#  55 2 ufetubi .#.#####......>......###..# .#.#...........##.........# .#.#.####..#...##.##.###..# _The ufetubus misses you. The ufetubus hits you.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (chance to affect: 60%)I=&hOknorpule3000 the Grave Robber Poltergeist of Ashenzari ......Health: 44/47 ======================-- ###########Magic: 10/12 ====================---- ..........#AC: 5Str: 4 #########.######EV: 11Int: 19  #.............#########SH: 0Dex: 15  #.######.####..........XL:  7 Next: 75% Place: Dungeon:5 I=&hAQ'##.# #.......@*5.......#Noise: =--------  Time: 6958.7 (0.0) ...# #..###.#########...a) +1 dagger (protect) ##.######..###.##..#Cast: Soul Splinter .#.............##..#Fly #............#.##..# .#.#####.....#.####### #..#55 2 ufetubi .#.#####......>......###..# .#.#...........##.........# .#.#.####..#...##.##.###..# _The ufetubus misses you. The ufetubus hits you.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineI=&hS>Aim: an ufetubus (chance to affect: 60%)I=&hX%I=&h;I=&h(I=&h:5I=&h+9.7 (1I=&hMCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an ufetubus (chance to affect: 60%) _The ufetubus resists with significant effort.I=&hB  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 44/47 ======================-- ########### Magic: 9/12==================------ ..........# AC: 5Str: 4 I=&hu#########.###### EV: 11Int: 19  #.............#########  SH: 0Dex: 15 I=&hb #.######.####..........  XL:  7 Next: 75% Place: Dungeon:5 ##.# #.......@55.......#  Noise: =--------  Time: 6959.7 (0.0) ...# #..###.#########...  a) +1 dagger (protect) ##.######..###.# #..#  Cast: Soul Splinter .#.............# #..#  Fly #............#.# #..# I=&h.#.#####.....#.####### #..#  55 2 ufetubi .#.#####......>......###..# .#.#...........##.........# .#.#.####..#...##.##.###..# _The ufetubus resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (chance to affect: 60%)I=&hx knorpule3000 the Grave Robber Poltergeist of Ashenzari ......Health: 44/47 ======================-- ###########Magic: 9/12==================------ ..........#AC: 5Str: 4 #########.######EV: 11Int: 19  #.............#########SH: 0Dex: 15  #.######.####..........XL:  7 Next: 75% Place: Dungeon:5 I=&h ##.# #.......@*5.......#Noise: =--------  Time: 6959.7 (0.0) ...# #..###.#########...a) +1 dagger (protect) ##.######..###.##..#Cast: Soul Splinter .#.............##..#Fly I=&hX +#............#.##..# .#.#####.....#.####### #..#55 2 ufetubi .#.#####......>......###..# .#.#...........##.........# I=&h .#.#.####..#...##.##.###..# _The ufetubus resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineI=&h >Aim: an ufetubus (chance to affect: 60%)I=&hb I=&hY I=&h  55@..  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ufetubus (chance to affect: 60%)  The ufetubus resists with significant effort.  The ufetubus misses you. The ufetubus barely misses you.The ufetubus slips past you! The ufetubus hits you.I=&h| Z2-60.7 (1I=&h I=&hy Y _The ufetubus completely misses you.J=&hVu  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 42/47 =====================--- ########### Magic: 8/12================-------- ..........# AC: 5Str: 4 #########.###### EV: 11Int: 19  #.............#########  SH: 0Dex: 15  #.######.####...5......  XL:  7 Next: 75% Place: Dungeon:5 ##.# #......5@.........#  Noise: =--------  Time: 6960.7 (0.0) ...# #..###.#########...  a) +1 dagger (protect) ##.######..###.# #..#  Cast: Soul Splinter .#J=&hy.............# #..#  Fly #............#.# #..# .#.#####.....#.####### #..#  55 2 ufetubi .#.#####......>......###..# .#.#...........##.........# .#.#.####..#...##.##.###..# _The ufetubus completely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (chance to affect: 60%)K=&huknorpule3000 the Grave Robber Poltergeist of Ashenzari ......Health: 42/47 =====================--- ###########Magic: 8/12================-------- ..........#AC: 5Str: 4 #########.######EV: 11Int: 19  #.............#########SH: 0Dex: 15  #.######.####...*......XL:  7 Next: 75% Place: Dungeon:5 ##.# #......5@.........#K=&hwNoise: =--------  Time: 6960.7 (0.0) ...# #..###.#########...a) +1 dagger (protect) ##.######..###.##..#Cast: Soul Splinter .#.............##..#Fly #............#.##..# .#.#####.....#.####### #..#55 2 ufetubi .#.#####......>......###..# .#.#...........##.........# .#.#.####..#...##.##.###..# _The ufetubus completely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K=&h/xAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (chance to affect: 60%)K=&hME(1 weak, 1 ally target, 1 s…)K=&hl*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an ufetubus (chance to affect: 60%)  A fragment of the ufetubus's soul is dislodged from its body.  The ufetubus looks weaker.K=&h. 5*You feel bolstered by spreading misfortune.The ufetubus hits you but does no damage.  The ufetubus barely misses you. x2; The ufetubus hits you.K=&h0- 9 1.7 (1K=&hWK=&hY _Your soul wisp misses the ufetubus.K=&h K=&h_Your soul wisp misses the ufetubus.  You miss the ufetubus. The ufetubus barely misses you.The ufetubus completely misses you.x2completely misses you. The ufetubus closely misses you.   closely misses the ufetubus.2K=&hK=&h _The ufetubus barely misses you. The ufetubus closely misses you.L=&hB _The ufetubus barely misses you. The ufetubus closely misses you.You hit the ufetubus.  Your weapon exudes an aura of protection.  The ufetubus is moderately wounded.  The ufetubus hits you but does no damage.  x2L=&hCC163L=&hzKL=&hO` _Your soul wisp barely misses the ufetubus.L=&hRThe ufetubus hits you but does no damage. x2  The ufetubus closely misses you. The ufetubus hits you.  The ufetubus closely misses you.  Your soul wisp touches the ufetubus.  The ufetubus hits you but does no damage.L=&hC`39--4L=&h%L=&h(N _The ufetubus misses you.L=&h7 The ufetubus hits you but does no damage. _  You hit the ufetubus.  The ufetubus is severely wounded.x3   closely misses you.40=9==5 _Your soul wisp barely misses the ufetubus.M=&hhfm The ufetubus hits you but does no damage.  The ufetubus completely misses you.2  The ufetubus hits you but does no damage.  6 _The ufetubus hits you but does no damage. x2M=&hP.@5 _The ufetubus hits you but does no damage. x2  You miss the ufetubus.  The ufetubus is almost dead.  The ufetubus completely misses you. The ufetubus closely misses you.The ufetubus slips past you! T misses you.  The ufetubus closely misses you.7 _Your soul wisp closely misses the ufetubus.M=&hO M=&ho4 You hit the ufetubus.M=&hM=&hQ.   ufetubus (weak, ally target, soul-spl _Your soul wisp closely misses the ufetubus.You hit the ufetubus.  You kill the ufetubus!barely misses you. The ufetubus misses you.  Your soul wisp touches the ufetubus.  The ufetubus hits you but does no damage.M=&h38-==68Soul Splinter _The ufetubus hits you.M=&h  You miss the ufetubus.The ufetubus is moderately wounded.The ufetubus hits you. The ufetubus barely misses you.M=&h7--9 _Your soul wisp barely misses the ufetubus.M=&h '. The ufetubus barely misses you.Your soul wisp barely misses the ufetubus. barely miss the ufetubus.The ufetubus barely misses you. The ufetubus closely misses you.  M=&h '70M=&h M=&hd _The ufetubus barely misses you. The ufetubus closely misses you.M=&hM _The ufetubus barely misses you. The ufetubus closely misses you.You miss the ufetubus.  The ufetubus hits you but does no damage.M=&hl&1M=&h M=&hF^_Your soul wisp completely misses the ufetubus.N=&h^ N=&h N=&hHYou closely miss the ufetubus.  N=&hX=The ufetubus is moderately wounded. N=&h@ The ufetubus closely misses youN=&h!.  N=&h<Your soul wisp closely misses the ufetubus.N=&hThe ufetubus misses you.N=&h0N=&hkN=&h8N=&h=N=&h* 9N=&h2N=&hqN=&h N=&hN=&h1_The ufetubus hits you but does no damage.N=&hD The ufetubus misses you. _You hit the ufetubus.  Your weapon exudes an aura of protection.  The ufetubus is severely wounded.  x210/12==163 _Your soul wisp misses the ufetubus.N=&h _Your soul wisp misses the ufetubus.  You completely miss the ufetubus.  The ufetubus barely misses you. The ufetubus closely misses you.The ufetubus hits you.5--4N=&h a _Your soul wisp closely misses the ufetubus.N=&h ;The ufetubus hits you. _Your soul wisp closely misses the ufetubus.You completely miss the ufetubus.  The ufetubus is severely wounded.  The ufetubus hits you but does no damage.N=&hJ i33---5N=&h N=&hT ` _Your soul wisp barely misses the ufetubus.N=&h   The ufetubus hits you but does no damage. _Your soul wisp barely misses the ufetubus.You closely miss the ufetubus.  The ufetubus is severely wounded.x2  Your soul wisp touches the ufetubus. The ufetubus barely misses you.N=&h &34N=&h N= 96N=&hZ N=&h N _The ufetubus misses you.O=&h  Your soul wisp touches the ufetubus. The ufetubus barely misses you. _The ufetubus misses you.  You miss the ufetubus.  The ufetubus is almost dead.  The ufetubus hits you but does no damage.O=&h$C==7O=&h.O=&h4Y _Your soul wisp misses the ufetubus.O=&h  closely miss the ufetubus.closely misses you.   barely misses the ufetubus.The ufetubus closely misses you.O=&h_B88O=&hO=&h? _The ufetubus hits you but does no damage.O=&hIk  You hit the ufetubus.  Your weapon exudes an aura of protection.O=&hO=&h.*.*   soul wisp (summoned)O=&h) =1589 _You kill the ufetubus!O=&hw _Training target 1.0 for Evocations reached!O=&hy O=&h} O=&hr O=&h? H _No target in view!P=&h#JP=&h651== 8P=&hI6=7P=&h f _You start resting.==6P=&hU  _Your soul wisp disappears in a puff of smoke! 5 7= .- _You feel your existence waver again.87.7 (82==-8.7 (9 _Magic restored.P=&h P=&h c8===P=&hO l9=P=&h P=&h ,P=&hl P=&h ,P=&h8 P=&h ,P=&hy P=&h P=&h? F40=P=&h P=&h P=&hL XP=&h P=&h} ,P=&h P=&hV P=&h V1=P=&hc P=&h ,P=&h P=&h? ,P=&hE P=&h L2=P=&h/ P=&h P=&hb ,P=&h P=&h P=&h P=&hd P=&h P=&h P=&hr P=&h P=&h @3=P=&hn P=&h P=&h ,P=&hf P=&h ,P=&h P=&h ,P=&h{ P=&h P=&hI E4=P=&h P=&hK P=&h P=&h! P=&h P=&h P=&hT P=&h P=&h" P=&h P=&h P=&h V5=P=&h P=&h P=&h' P=&h P=&h P=&h P=&hw P=&h P=&h3 L6=P=&h P=&h P=&ho P=&h P=&h P=&h* P=&h P=&h P=&h P=&h{ P=&h _ _You start resting.P=&hH! 27023.7 (35.0)P=&h# w7==4.7 (36P=&hL& P=&h' " _HP restored.P=&hH 4P=&h P=&h ,=P=&h` ,P=&h. P=&hQ ,P=&h P=&hBP=&h,P=&hP=&h,P=&hP=&h, ,P=&h P=&h,P=&hP=&h,P=&hP=&hY,P=&hP=&h,P=&hP=&h_,P=&hP=&hF,P=&hP=&h,P=&hP=&hP=&hP P=&h P=&h!,P=&h"P=&h#P=&hB$P=&h$P=&h%P=&h6&P=&h&P=&h(P=&hk(P=&h(P=&h*P=&h%+,P=&h,P=&h,P=&h-P=&h.P=&h}/P=&h/P=&h1P=&h1P=&h1P=&h3P=&ho3P=&h4P=&h4P=&hf5P=&h5P=&h6P=&h`8,P=&h8P=&h9P=&h9:P=&h;,P=&h;P=&h%=,P=&h=P=&h>P=&hY?P=&h?P=&hEP=&hFP=&h"GP=&hGP=&hHP=&hVIP=&hIP=&hJP=&hQKP=&hKP=&hLP=&h(MP=&hMP=&hNP=&hOP=&hwOP=&hPP=&hPP=&h[QP=&hORP=&hRP=&hrSP=&hqTP=&hTP=&hCUP=&hVP=&h WP=&hqWP=&hfXP=&hXP=&h:YP=&hIZP=&hZP=&h[P=&hW\P=&h\P=&h)]P=&hJ^P=&h^P=&h_P=&h,`P=&h`P=&haP=&haP=&h]bP=&hbP=&hBdP=&hdP=&heP=&hfP=&hpfP=&hfP=&hgP=&hFhP=&hhP=&hiP=&h-jP=&hjP=&hkP=&hkP=&hclP=&hcmP=&hmP=&hLnP=&hmoP=&hoP=&h>pP=&hjqP=&hqP=&hurP=&hsP=&h3tP=&htP=&huP=&h/vP=&hvP=&hwP=&hwP=&h\xP=&hbyP=&hyP=&h6zP=&hr|,P=&hLP=&hƈP=&h1P=&h~P=&h{,P=&hP=&hQP=&h,P=&hP=&h,P=&hP=&h,P=&hP=&h,P=&hFP=&h?P=&hP=&h.P=&hcP=&hP=&hNP=&hP=&hP=&hUP=&hh 123.7 (99 _You start waiting.P=&h04.7 (100.0)P=&hP=&h$# _Done waiting.Q=&hE Q=&h=G e Spells (Memorise)TypeFailure Level  a - Curse of AgonyNecromancy19% 5 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitR=&h R=&h< R=&h knorpule3000 the Grave Robber Poltergeist of Ashenzari ......Health: 47/47 ======================== ###########Magic: 12/12 ======================== ..........#AC: 5Str: 4 #########.######EV: 11Int: 19  #.............#########SH: 0Dex: 15  #.######.####..........R=&h >XL:  7 Next: 78% Place: Dungeon:5 ##.# #.......@.........#Noise: ---------  Time: 7124.7 (0.0) ...# #..###.#########...a) +1 dagger (protect) ##.######..###.##..#Cast: Soul Splinter .#.............##..#Fly #............#.##..# .#.#####.....#.####### #..# .#.#####......>......###..# .#.#...........##.........# .#.#.####..#...##.##.###..# _You feel your existence waver again. _Magic restored. _You start resting. _HP restored. _You start waiting. _Done waiting.R=&hb P  Okay, then.R=&hI R=&h R=&h . _S=&hS=&hk Your spells (describe)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Grave ClawNecromancy1%2  c - Vampiric DrainingNecromancy1%3  d - Animate DeadNecromancy7%4 Select a spell to describe[!]/[I] toggle spell headersT=&hUknorpule3000 the Grave Robber Poltergeist of Ashenzari ......Health: 47/47 ======================== ###########Magic: 12/12 ======================== ..........#AC: 5Str: 4 #########.######EV: 11Int: 19  #.............#########SH: 0Dex: 15  #.######.####..........XL:  7 Next: 78% Place: Dungeon:5 ##.# #.......@.........#Noise: ---------  Time: 7124.7 (0.0) ...# #..###.#########...a) +1 dagger (protect) ##.######..###.##..#Cast: Soul Splinter .#.............##..#Fly #............#.##..# .#.#####.....#.####### #..# .#.#####......>......###..# .#.#...........##.........# .#.#.####..#...##.##.###..# _Magic restored. _You start T=&hX resting. _HP restored. _You start waiting. _Done waiting. _Okay, then.U=&hf+`U=&h,U=&h,% _U=&h78U=&h8U=&h$;U=&h<,U=&h=U=&h?U=&hB,U=&hCU=&h*EU=&hG,U=&hGU=&hJU=&h]M,U=&hMU=&hZPU=&hS,U=&hTU=&hVU=&hc # ###### .....##### ####...........## ................#####..s .###.#########..# ###.# #..#####... .....# #..# ..#.# #..# ...#.####### #..U=&hf#...>......###..# s   scorpion (asleep)....##.........#..##.##.###..#..##.##.# #..##### #U=&hq,33.7 (9U=&hs/4.7 (10.0)U=&hvU=&hqx[ _A scorpion comes into view.Y=&h  ### .## #.........#####..s# ###.##...@....# ###.# #..#####...## #..# ##.# #..# #.# #..#>......###..# ##...# #...##.##.###..# #...##.##.# #..##### #.5.0)Z=&hMZ=&hN9 ##### ..## ## #####..s# .##.# .# #..#####...# # Z=&hBO#..# ## #.# #..# >......###..# ...##.##.# #..##### #.#Z=&hTZ=&hV>6Soul SplinterZ=&h]YZ=&hZ[=&h  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[=&h.8/12 --------===7Reap Fly [=&hӞK _You call upon the dead to rise.\=&hu1 ##### ...## ### #####..s# .##.# .# \=&h<2#..#####...# # #..# .## #.# #..# # >......###..# \=&h7\=&hb90---8\=&hH=\=&h>]=&hE a  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 47/47 ========================  Magic: 7/12==============---------- ### AC: 5Str: 4 ..########### EV: 11Int: 19 #...........## ###  SH: 0Dex: 15 .............#####.*s#  XL:  7 Next: 78% Place: Dungeon:5 #.#########.....@**#  Noise: ---------  Time: 7138.7 (0.0) ]=&h #.# #..#####...#  a) +1 dagger (protect) ..# #..# .##  Cast: Soul Splinter #.# #..# #  Reap Fly #.####### #..# .>......###..# s   scorpion (asleep) ..##.........# ..##.##.###..# ..##.##.# #..##### #.# _You call upon the dead to rise.  Casting: Animate Dead (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, chance to affect: 50%)]=&h kknorpule3000 the Grave Robber Poltergeist of Ashenzari ......Health: 47/47 ========================Magic: 7/12==============---------- ###AC: 5Str: 4 ..###########EV: 11Int: 19 #...........## ###SH: 0Dex: 15 .............#####..*#XL:  7 Next: 78% Place: Dungeon:5 #.#########.....@..#]=&hڐ _Noise: ---------  Time: 7138.7 (0.0) #.##..#####...#a) +1 dagger (protect) ..##..# .##Cast: Soul Splinter #.##..##Reap Fly #.####### #..# .>......###..#s   scorpion (asleep) ..##.........# ..##.##.###..# ..##.##.# #..######.# _You call upon the dead to rise.  Casting: Animate Dead (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  ]=&hG Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, chance to affect: 50%)]=&hj 3sweak, ally target, soul-spl…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1%  Press: ? - help, Shift-Dir - straight line: a scorpion (asleep, chance to affect: 50%)  ]=&hk aA fragment of the scorpion's soul is dislodged from its body.  The scorpion looks weaker.]=&h  ]=&h !]=&hR '*s]=&h <You feel bolstered by spreading misfortune.]=&h LThe scorpion stings your soul wisp but does no damage.]=&h ]=&h ' 9 ]=&h+ =]=&h 9.7 (1]=&h $Soul Splinter]=&h ]=&h ]=&hn  ]=&h ]=&h$ <_Your soul wisp barely misses the scorpion.]=&h ^=&h # ...## #### #####.*s# .##.# .# #..#####...# ^=&hb# #..# #.## .# #..# .# .# #..# # >......###..# ##.# ^=&h[  The scorpion stings your soul wisp but does no damage.^=&h@/-40^=&h^=&hM _Your soul wisp touches the scorpion but does no damage.^=&h( # ## ##### ^=&h#####.*s# #.# # #..#####...# # ^=&hh#..# ##.## # #..# .# # #..# .# ......###..# .. ##.^=&hX# ## ^=&ho  The scorpion barely misses your soul wisp.^=&h.=1^=&h9$ ^=&h?_Your soul wisp touches the scorpion but does no damage.^=&h9: ########## ## ##### ..........#####.@s########.......*#.#  #..#####...#  #..# ##.# ^=&h:#..# .# ###### #..# .# .....###..# .. .........# ## #.##.###..#^=&hH<^=&h?6*.^=&hA&2^=&hD^=&hFf _You swap places. The scorpion barely misses you._=&hK  You hit the scorpion but do no damage.Your weapon exudes an aura of protection._=&hNC163_=&hUT_=&hWD _The scorpion stings you but does no damage. x2_=&h@  You completely miss the scorpion.8==4_=&hF W _The scorpion stings you but does no damage._=&h  You hit the scorpion.  The scorpion is moderately wounded._=&h &5_=&h _=&hA _The scorpion stings you but does no damage.`=&hB  You hit the scorpion.  The scorpion is moderately wounded. _The scorpion stings `=&hCyou but does no damage.  You completely miss the scorpion.  The scorpion is moderately wounded.`=&hEB56`=&hJ`=&hMA _The scorpion stings you but does no damage.`=&hN  You closely miss the scorpion.The scorpion is moderately wounded.`=&hP&7`=&hU`=&hWA _The scorpion stings you but does no damage.`=&h5  You barely miss the scorpion.The scorpion is moderately wounded.`=&h z5--==48`=&h `=&h2 g _The scorpion misses you. The scorpion stings you.`=&h1  You barely miss the scorpion.The scorpion is moderately wounded.`=&h' }3--- 69`=&h `=&h . _The scorpion stings you.a=&hG#KThe scorpion is moderately wounded. _The scorpion stings you.  You hit the scorpion but do no damage.  Your weapon exudes an aura of protection.  You feel your existence waver again.a=&ht%r4=1250a=&h[)a=&hS+A _The scorpion stings you but does no damage.a=&h  You closely miss the scorpion.The scorpion is moderately wounded.a=&h&1a=&ha=&h{!V _The scorpion closely misses you.a=&ht  You hit the scorpion.  The scorpion is moderately wounded.a=&hW9==2a=&ha=&hU _The scorpion barely misses you.a=&hLl  You hit the scorpion but do no damage.The scorpion is moderately wounded.The scorpion misses you.a=&hm &3a=&hq a=&ht A _The scorpion stings you but does no damage.a=&h  You hit the scorpion.  The scorpion is moderately wounded.=4 _The scorpion stings you.b=&h4  You hit the scorpion but do no damage.The scorpion is moderately wounded.b=&h6&5b=&hu<b=&ha?A _The scorpion stings you but does no damage.b=&hf  You barely miss the scorpion.The scorpion is moderately wounded.b=&hhC==6b=&hnb=&hfpU _The scorpion barely misses you.b=&hX0  You barely miss the scorpion.The scorpion is moderately wounded.b=&h~2.57b=&hQ8b=&h;A _The scorpion stings you but does no damage.c=&h ##.## #####.#####@*s##.#.# # #..#####...# # #..# ##.## # #..# .## #..# .#.###..# ..#.# ## ##.##.###..#  You swap places. The scorpion stings your soul wisp.  Your soul wisp barely misses the scorpion.8 _The scorpion stings your soul wisp but does no damage.d=&hid ss  distracted, weak, ally targThe scorpion completely misses your soul wisp.10/12== 5 9 _Your soul wisp touches the scorpion.d=&hC ssweak, ally target, soul-splThe scorpion misses your soul wisp.60 _Your soul wisp touches the scorpion but does no damage.d=&h{A{  The scorpion stings your soul wisp.  Your soul wisp returns to where it belongs.d=&h^Hc§d=&h8Jl6=1Soul Splinterd=&hNd=&h{Q9 _The scorpion is no longer weakened.e=&h?  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 46/47 =======================-  Magic: 9/12==================------  AC: 5Str: 4 # EV: 11Int: 19 ########### SH: 0Dex: 15 ..........## #####  XL:  7 Next: 78% Place: Dungeon:5 ...........#####@*s#  Noise: =--------  Time: 7161.7 (0.0) #########........#.#  a) +1 dagger (protect) # #..#####...#  Cast: Soul Splinter # #..# ##.##  =&hmReap Fly # #..# .# ####### #..# .# s   scorpion ......###..# .. ##.........# ## ##.##.###..# _The scorpion is no longer weakened.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, chance to affect: 50%)e=&hɷknorpule3000 the Grave Robber Poltergeist of Ashenzari ......Health: 46/47 =======================-Magic: 9/12==================------AC: 5Str: 4 #EV: 11Int: 19 ###########SH: 0Dex: 15 ..........## #####XL:  7 Next: 78% Place: Dungeon:5 ...........#####@§*#Noise: =--------  Time: 7161.7 (0.0) #########........#.#a) +1 dagger (protect) ##..#####...#Cast: Soul Splinter ##..# ##.##Reap Fly ##..# .# ####### #..# .#s   scorpion ......###..# .. ##.........# ## ##.##.###..# =&hAm_The scorpion is no longer weakened.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, chance to affect: 50%)e=&h݅e=&h s.2.7 (1  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (severely wounded, chance to affect: 50%) _The scorpion resists with significant effort.f=&hs  knorpule3000 the Grave Robber   Poltergeist of Ashenzari ......  Health: 46/47 =======================-  Magic: 8/12================--------  AC: 5Str: 4 # EV: 11Int: 19 ########### SH: 0Dex: 15 ..........## #####  XL:  7 Next: 78% Place: Dungeon:5 ...........#####@s.#  Noise: =--------  Time: 7162.7 (0.0) #########........#.#  a) +1 dagger (protect) # #..#####...#  Cast: Soul Splinter f=&h9# #..# ##.##  Reap Fly # #..# .# ####### #..# .# s   scorpion ......###..# .. ##.........# ## ##.##.###..# _The scorpion resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (black smoke, severely wounded, chance to affect: 50%)f=&hknorpule3000 the Grave Robber Poltergeist of Ashenzari ......Health: 46/47 =======================-Magic: 8/12================--------AC: 5Str: 4 #EV: 11Int: 19 ###########SH: 0Dex: 15 ..........## #####XL:  7 Next: 78% Place: Dungeon:5 ...........#####@*.#Noise: =--------  Time: 7162.7 (0.0) #########........#.#a) +1 dagger (protect) ##..#####...#Cast: Soul Splinter ##..# ##.##Reap Fly ##..# .# ####### #..# .#s   scorpion ......###..# .. ##.........# ## =&hS1mm##.##.###..# _The scorpion resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (black smoke, severely wounded, chance to affect: 50%)f=&hu (weak, ally target, soul-spl…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (black smoke, severely wounded, chance to affect: 50%)  A fragment of the scorpion's soul is dislodged from its body.  The scorpion looks weaker.f=&h s*You feel bolstered by spreading misfortune.The scorpion closely misses you.Your soul wisp closely misses the scorpion.f=&h! 9 3.7 (1Soul Splinterf=&h&&f=&h(V _The scorpion closely misses you.g=&h6 DYour soul wisp closely misses the scorpion. _The scorpion closely misses you.You hit the scorpion but do no damage.  Your weapon exudes an aura of protection.  The scorpion is severely wounded.  The scorpion stings you but does no damage.164 _Your soul wisp barely misses the scorpion.g=&hw"c  You hit the scorpion.  The scorpion is severely wounded.The scorpion stings you.5-5 _Your soul wisp touches the scorpion but does no damage.g=&h  You hit the scorpion. ZZ   scorpion zombie (minion)You kill the scorpion!g=&h -3--926 _The dead are crawling!g=&hg=&hm _Your Spellcasting skill increases to level 4!g=&hPj g=&hl g=&hr g=&hu H _No target in view!h=&hhh=&he` 0  You start resting.h=&hb9==-7.7 (1Reap  _Your reaping aura is weakening.i=&h 4i=&h i=&h r6= 9==i=&h i=&h - _You start resting.i=&h ,71.7 (4i=&h 7==82.7 (5i=&hK i=&h " _HP restored.j=&h4j=&hqj=&h j=&hB+` 0  You start resting.j=&h;3.7 (1Fly  _Your reaping aura expires.j=&h%Vj=&hKWj=&h1Xj=&hlj=&hm710/13==6j=&hW _You start resting.j=&hj=&h:=j=&h$j=&h}r _Your soul wisp disappears in a puff of smoke!j=&h 1 5 j=&hj=&h,j=&hj=&h6j=&h;==j=&h[j=&h,j=&h՗j=&hd,j=&hښj=&hc1==j=&h,j=&h,j=&h!j=&h,j=&h,j=&hԮ,j=&hNj=&hg==j=&h,j=&h&j=&h,j=&hj=&h;,j=&hj=&hjc2==j=&hj=&h\j=&hԼj=&hDj=&h,j=&h|j=&hj=&haj=&h-j=&hEj=&h;==j=&h>j=&hj=&hj=&hj=&ha,j=&hj=&h\j=&hj=&h6j=&h . _You feel your existence waver again.j=&h097.7 (24.0)j=&h[3==8.7 (25j=&hbj=&h^% _Magic restored.k=&hik=&hׯk=&hLk=&hk=&hpk=&h1k=&h,k=&h,k=&hk=&h&k=&h;==k=&h^k=&hk=&h^k=&hk=&h-k=&hk=&hk=&hk=&hk=&hk=&h!k=&hOk=&h5k=&hk=&h9k=&hk=&hk=&h+k=&hk=&hrk=&hk=&hDk=&hik=&h k=&h:,k=&hk=&h]k=&hk=&hk=&h"k=&hk=&h)k=&hk=&hUk=&hk=&h k=&hxk=&hk=&hk=&h2k=&hk=&h/k=&hk=&hk=&hzk=&h2k=&h#k=&hk=&hk=&hWk=&hE k=&h k=&h k=&h k=&hk=&hk=&hk=&h k=&hk=&h*k=&h7k=&hk=&h-k=&hk=&h%k=&h(k=&h(k=&hS)k=&h. k=&h/E_You swap places.k=&h;4Jk=&h>8,k=&h<Bk=&hQ?k=&hAk=&hoD,k=&hFk=&hJ,k=&hNBk=&hiQk=&hjk=&hBz4k=&hzk=&h{,k=&hOnk=&hԁk=&hk=&h&k=&h4,k=&hk=&h,k=&h0k=&h-k=&hk=&hk=&hlk=&hk=&hΓk=&h2k=&hk=&hWk=&hk=&hpk=&h,k=&hk=&hnt ######## .....###########...........## #####.......#####...# .###.#########..@.Z...#.# .###.# #..#####...# .....# #..# ##.##Soul Splinter ...#.# #..# #.# k=&h+...#.####### #S.# #.########## ....>......###..# #........... S   adder (wandering)##.........# ############ Z   scorpion zombie (minion) .#...##.##.###..# # .#...##.##.# #..######k=&h=-233.7 (3k=&hk=&hk=&h~Z.S., ally target)k=&hw,4.7 (36k=&hk=&hƶY _An adder comes into view.l=&h  ## .# .###### ......########### .####...........## ##### .................#####...####.#########...Z....#.# ..###.# #.@#####...# ......# #.S# ##.###.# #..# #..#.####### #..# #.#########..>......###..# #............##.........# ############...##.##.###..#.#...##.##.# #..#####.....##.##.# #......#Z..S5.7 (1.0)l=&h\ ## .###### ......########### .####...........## ##### ...........#####...###.#########..Z.....# #..#####..... ##.##S.# #.# ###### #.########.>......##..........##.......#############.###  #..#####.....###.#.#.######.ZSS5--=6 _The adder bites you.m=&h/## knorpule3000 the Grave Robber m=&he0W.# Poltergeist of Ashenzari ...... .###### Health: 45/47 ======================-- ......###########m=&h 1 Magic: 12/13 ======================-- .####...........## #####  AC: 5Str: 4 .................#####...#  EV: 11Int: 19 m=&h3y..###.#########........#.#  SH: 0Dex: 15 ..###.# #.Z#####...#  XL:  7 Next: 92% Place: Dungeon:5 ......# #.@# ##.##  Noise: =--------  Time: 7236.7 (0.0) ....#.# #S.# #.#  a) +1 dagger (protect) ....#.####### #..# #.######### Cast: Soul Splinter .....>......###..# #.......... Fly ......##.........# ########### ..#...##.##.###..# S   adder (ally target) ..#...##.##.# #..#####  Z   scorpion zombie (minion) ......##.##.# #......# ......##.##.####.#.#.###### _The adder bites you.  m=&h4Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linem=&hE5PAim: an adder (ally target, chance to affect: 60%)m=&hd##knorpule3000 the Grave Robber .#Poltergeist of Ashenzari ...... .######Health: 45/47 ======================-- ......###########Magic: 12/13 ======================-- .####...........## #####AC: 5Str: 4 .................#####...#EV: 11Int: 19 ..###.#########........#.#SH: 0Dex: 15 ..###.##.Z#####...#XL:  7 Next: 92% Place: Dungeon:5 ......##.@# ##.##Noise: =--------  Time: 7236.7 (0.0) ....#.##*.# #.#a) +1 dagger (protect) ....#.####### #..# #.######### Cast: Soul Splinter .....>......##m=&hn+[33m#..# #.......... Fly ......##.........# ########### ..#...##.##.###..#S   adder (ally target) ..#...##.##.# #..#####Z   scorpion zombie (minion) ......##.##.# #......# ......##.##.####.#.#.###### _The adder bites you.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (ally target, chance to affect: 60%)m=&h 8Jweak, ally target, soul-splint…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (ally target, chance to affect: 60%)  A fragment of the adder's soul is dislodged from its body.  The adder looks weaker.m=&h޿  You feel bolstered by spreading misfortune.The adder bites you but does no damage. The adder barely misses you.m=&hx.ZS*m=&hm 9 7.7 (1Soul Splinterm=&h*m=&ha _Your soul wisp completely misses the adder.m=&h f  You miss the adder. The adder bites you but does no damage.m=&heg&8m=&hjm=&hl{ _Your scorpion zombie hits the adder. Your soul wisp misses the adder.n=&hYou miss the adder. The adder bites you but does no damage. _Your scorpion zombie hits the adder. Your soul wisp misses the adder.You hit the adder but do no damage.  Your weapon exudes an aura of protection.  The adder is lightly wounded.  The adder barely misses you. Your scorpion zombien=&hG6=169n=&h÷V _Your soul wisp misses the adder.n=&h  You hit the adder.  The adder is moderately wounded.The adder bites you but does no damage. Your scorpion zombie hits the adder.n=&h'40n=&hn=&hk8 _Your soul wisp barely misses the adder. The adder bites you but does no damage.n=&hjS ~M_Your soul wisp barely misses the adder. The adder bites you but does no damage. You hit the adder.  The adder is severely wounded.The adder misses you. Your scorpion zombie hits the adder.n=&h1T n=&hl ^.*.Z   scorpion zombie (minion)*   soul wisp (summoned)n=&h$z =41 _The adder dies!o=&hao=&ho=&ho=&h6o=&h  o=&hP o=&h :_No target in view!o=&hnV 7=o=&hf  _HP restored.3==5o=&hԎ ,o=&h; o=&h o=&ha o=&h o=&hw o=&he o=&hܠ o=&h o=&hw  7=o=&h| )6o=&h ,o=&h o=&h o=&h o=&h> o=&h ==o=&h/ o=&h> o=&h o=&h o=&h@ o=&h o=&h o=&h * 5 o=&h o=&h  o=&h o=&h 9_You feel your existence waver again.o=&hw o=&h o=&hh o=&h o=&h o=&h o=&h o=&hs o=&hq o=&h o=&h? o=&h o=&h o=&hH o=&h o=&h o=&hI o=&h o=&h o=&hc o=&h o=&h[ o=&h o=&h[ o=&hl o=&h o=&hx o=&h o=&hL o=&h o=&h! o=&hX o=&h o=&hy o=&h o=&hl o=&h o=&h o=&hC" o=&h$ o=&h+' o=&h6* o=&hT+ o=&h. o=&hW o=&hY o=&h[ o=&h\ o=&hc o=&hgf  o=&hh _Your soul wisp disappears in a puff of smoke!o=&h} o=&h% o=&h3 o=&h o=&h o=&h o=&h… o=&hȆ o=&h o=&h7 o=&hs o=&h o=&h o=&hЎ o=&hI o=&h o=&hC o=&h5 o=&hД o=&hF o=&h o=&h< o=&hM o=&hƚ o=&h# o=&hU o=&h o=&h o=&hv o=&hԡ o=&h o=&h o=&hڥ o=&h o=&h o=&hX o=&h o=&h o=&ha o=&hT o=&h o=&hR o=&hH o=&h o=&h o=&h> o=&h o=&h o=&hT o=&h o=&h o=&h o=&h o=&h o=&hV o=&h o=&hS o=&hI o=&h o=&h o=&hX o=&h o=&h o=&h o=&h o=&hJ o=&hZ o=&hX o=&h o=&hn o=&h o=&hl o=&hm o=&h o=&h% o=&h o=&h+ o=&h) o=&h o=&h4 o=&h o=&h2 o=&h( o=&h o=&h o=&hS o=&h o=&h o=&h o=&h o=&hD o=&h o=&h o=&hj o=&h o=&hJ o=&h o=&h o=&hj o=&h o=&hm o=&h o=&h o=&h o=&h o=&hb o=&h o=&h  o=&h o=&h o=&h o=&hB o=&h? o=&h o=&h] o=&h o=&hH o=&hG o=&h o=&h/ o=&h o=&hE o=&h= o=&h o=&h o=&hN o=&h o=&h o=&h3 o=&h! o=&h" o=&h# o=&h$ o=&h& o=&ha( o=&h) o=&h`* o=&ha+ o=&hz- o=&h. o=&hk0 o=&h1 o=&h32 o=&h4 o=&h6 o=&h8 o=&h8 o=&h9 o=&h< o=&h= o=&h? o=&h? o=&hB o=&hqC o=&h&E o=&hF o=&hSG o=&hpH o=&hJ o=&hBL o=&hM o=&hbN o=&hO o=&hQ o=&hUS o=&hT o=&hU o=&hV o=&hX o=&hiZ o=&h[ o=&ho\ o=&h] o=&hg_ o=&h` o=&hUb o=&hc o=&h.d o=&hf o=&hg o=&hSi o=&h%j o=&h7k o=&h8n  o=&hn  o=&hHo CYou see here a black bear skeleton.o=&hp o=&hr o=&hr  o=&hvs _o=&ht o=&h_v o=&hw o=&hy o=&hmz o=&h{ o=&hA} o=&h~ o=&h) o=&hր o=&h o=&h o=&hP o=&h o=&hَ o=&h o=&h o=&ht o=&h o=&h o=&h o=&h o=&h{ o=&h o=&hʜ o=&h o=&hҟ o=&h o=&h} o=&hF o=&h| o=&hç o=&h o=&h8 o=&h o=&h; o=&ho o=&h o=&h o=&hd o=&h o=&h4 o=&hQ o=&hQ o=&h o=&h o=&h o=&h/ o=&h o=&h o=&h o=&h o=&h  o=&h @#...........................o=&h  o=&h ~####.#.......##.#####.....##o=&h  o=&h #.####.##.##.# #.......o=&h  o=&h #.# #.##.##.#####.....##o=&h  o=&h |#.# #.##..............#o=&h  o=&h r#.# #...............###o=&h"  #.# ###.<############ #.# #Z.#  #.######@.# -306.7 (65.0) #.#.>.....#  #.#.####.## o=&h k#.#.####.##o=&h  o=&h *#....##...o=&h8 ,##o=&h  o=&h8 =#..#..)....#o=&h  o=&h6 ]##...##....########o=&h  o=&h+ ##.####o=&h ;.<......#o=&h!  o=&h B#.# ###.######.o=&h o=&h~ o=&h -o=&hn o=&h# o=&hS  o=&h o=&h\ 7_Done exploring.p=&hQp=&hdP.......p=&h.0.0)p=&hy _Done exploring.p=&h]4p=&h!p=&h _Done exploring.q=&h@HJq=&hdg _Done exploring.r=&h6r=&hWhere to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple s=&hSDs=&h`~#........................... knorpule3000 the Grave Robber ####.#.......##.#####.....## Poltergeist of Ashenzari ......#.####.##.##.# #....... Health: 47/47 ========================s=&hVa#.# #.##.##.#####.....## Magic: 13/13 ========================#.# #.##..............# AC: 5Str: 4#.# #...............### EV: 11Int: 19#.# ###.<############SH: 0Dex: 15#.# #Z.#XL:  7 Next: 94% Place: Dungeon:5#.######@.#s=&hdNoise: ---------  Time: 7306.7 (0.0)#.#.>.....#a) +1 dagger (protect)#.#.####.##Cast: Soul Splinter#.#.####.##Fly #....##...###..#..)....#Z   scorpion zombie (minion)##...##....##########.####...<......##.# ###.######.# _Your soul wisp disappears in a puff of smoke! _You see here a black bear skeleton. _Done exploring. _Done exploring. _Done exploring. _Done exploring.s=&hHfs=&h)ms=&h#ns=&hqs=&hCr% _s=&h{s=&h|s=&h~,s=&hs=&hs=&hs=&h_s=&h܄s=&hs=&hćZ  There is a stone staircase leading down here.s=&h؈s=&hڊs=&hU% _s=&hts=&hٗ7  You fly downwards.s=&h] 6s=&h< s=&h ,s=&h/ s=&h_ _Your mindless puppet stays behind to rot.  There is a stone staircase leading up here.s=&hd s=&hw    #........l.  s=&hz  #..........   #..........   #..........   ##..........   ...........   #.........   #.@......#  12.4 (5.7 ##########       s=&h{     l   iguana (asleep)  s=&h{ z    s=&h s=&h s=&h ^ _An iguana is nearby!u=&h9  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u=&h9/13 --------===3.4 (1.0Reap Fly u=&h9u=&h5 _You call upon the dead to rise.v=&h #..#  #.l..  #. #. . ## #...#  #. #.<......##  ##########        ---4v=&h _ #.#  #..##  #.l..#  v=&h 3#.#  #.#  .#  # v=&hy ;#...#  ...#...  #.<......##  v=&h y##########       v=&hv=&hZ---5Soul Splinterv=&hv=&hew=&h  knorpule3000 the Grave Robber  #..........#  Poltergeist of Ashenzari ...... #..........##  Health: 47/47 ======================== #........l..#  Magic: 8/13==============---------- #.......*...#  AC: 5Str: 4w=&hi #......*....#  EV: 11Int: 19 #......*....#  SH: 0Dex: 15 ##.....*.....#  XL:  7 Next: 94% Place: Dungeon:6 #.....@.....#  Noise: ---------  Time: 7315.4 (0.0) w=&h1...#.........#  a) +1 dagger (protect) #.<......##  Cast: Soul Splinter ##########  Reap Fly  w=&hi" l   iguana (asleep) _You call upon the dead to rise.  Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w=&hAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, chance to affect: 60%)w=&h%   knorpule3000 the Grave Robber #..........#   Poltergeist of Ashenzari ......#..........##   Health: 47/47 ========================#........*..#   Magic: 8/13==============----------#...........#   AC: 5Str: 4#...........#   EV: 11Int: 19#...........#   SH: 0w=&h*( Dex: 15##...........#   XL:  7 Next: 94% Place: Dungeon:6#.....@.....#   Noise: ---------  Time: 7315.4 (0.0)...#.........#   a) +1 dagger (protect)#.<......##   Cast: Soul Splinter##########   Reap Fly    l   iguana (asleep)   _You call upon the dead to rise.  Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, chance to affect: 60%)w=&hG lweak, ally target, soul-splin…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (asleep, chance to affect: 60%)  A fragment of the iguana's soul is dislodged from its body.  The iguana looks weaker.  You feel bolstered by spreading misfortune.w=&hI ?  The iguana hisses angrily.w=&h h*.lw=&hW  9 =6.4 (1Soul Splinterw=&h w=&h K _Your soul wisp touches the iguana but does no damage.x=&h) ######  #.#  #.*##  #....#  #.l...#  #.#  .#  x=&h# #...##  ...#...  #.<......##  ##########  x=&hg3    x=&h x=&hlx=&h.*.lx=&h.-7x=&hx=&hx=&h  ###.#### ##### ..#*.l ##. #..#...#..x=&h .. #.<......############x=&h x=&h~ V.*x=&h .=8x=&h4! x=&h& T _The iguana closely misses you.x=&h4M  You hit the iguana but do no damage.Your weapon exudes an aura of protection.  Your soul wisp touches the iguana but does no damage.x=&hVW C169x=&h^ x=&hkc > _The iguana bites you but does no damage.y=&h ll  distracted, weak, ally targetYou hit the iguana.  The iguana is moderately wounded.y=&hoX9==20y=&hLy=&ho _The iguana misses you. Your soul wisp touches the iguana.y=&h. llweak, ally target, soul-splinYou hit the iguana but do no damage.The iguana is heavily wounded.Your soul wisp closely misses the iguana.1 _The iguana closely misses you.y=&h  You hit the iguana but do no damage.The iguana is heavily wounded.Your soul wisp touches the iguana.y=&h2 &2y=&h y=&h > _The iguana bites you but does no damage.y=&hT  You hit the iguana.  The iguana is severely wounded.The iguana barely misses you.y=&h&3y=&h_y=&hVK _Your soul wisp touches the iguana but does no damage.z=&h@  You hit the iguana but do no damage.The iguana is severely wounded.z=&hJK==54z=&haRz=&hwWv _Your soul wisp touches the iguana. The iguana barely misses you.z=&h  You barely miss the iguana.The iguana is severely wounded.The iguana bites you but does no damage.z=&h'<5z=&h(8 _Your soul wisp touches the iguana.z=&h. 8  You hit the iguana.z=&h" Y  You kill the iguana!z=&h^ .Z*Z   iguana zombie (minion)z=&h֝ z=&hB   knorpule3000 the Grave Robber ###.####   Poltergeist of Ashenzari ......####......##   Health: 47/47 ========================#..........#   Magic: 9/13================--------#..........##   AC: 15  Str: 4#...........#   EV: 11Int: 19#...........#   SH: 0Dex: 15#......Z*...#   XL:  7 Next: 101% Place: Dungeon:6#.....@.....#   Noise: =-------- z=&h [m Time: 7326.4 (1.0)##...........#   a) +1 dagger (protect)#...........##   Cast: Soul Splinter...#.........#   Reap Fly . #.<......##  ##########   Z   iguana zombie (minion)  *   soul wisp (summoned)  You barely miss the iguana.The iguana is severely wounded.The iguana bites you but does no damage. _Your soul wisp touches the iguana.  You hit the iguana.  You kill the iguana!z=&h _The dead are walking!  You have reached level 8!z=&h /  --more--{=&h?54/544-8 0%  _}=&h}=&hU}=&h}=&h}=&he!}=&h)/ _10/14==Reap }=&h0n _Your reaping aura is weakening.}=&hh1:4}=&h2}=&h5}=&h%6; 7}=&hX7}=&h:,}=&h<}=&h;?Q==}=&hI}=&hP}=&hrS}=&hS:6}=&hT}=&h$Zr _Your soul wisp disappears in a puff of smoke!}=&h [IFly }=&h \}=&h;`i _Your reaping aura expires.}=&h`_1= 5 }=&ha}=&h es _You feel your existence waver again.}=&he}=&hf}=&hh,}=&h'j}=&hl,}=&hm}=&h(p}=&hw~y=2==}=&h}=&h7,}=&hǁ}=&h=X}=&h;==}=&h}=&hŊ,}=&h}=&h,}=&h }=&h c3==}=&h}=&h,}=&h}=&h,}=&h}=&h,}=&h,}=&hQ==}=&h}=&h!,}=&h\}=&hv,}=&h`}=&h/c4==}=&h}=&h*4 _Magic restored.}=&h$4}=&h}=&h}=&h}=&h,}=&h }=&h}=&h=}=&h*,}=&h}=&hĽ}=&h}=&h}=&h;==}=&h^}=&h}=&hV}=&h,}=&h}=&hv}=&h}=&h,}=&h\}=&h}=&h}=&h,}=&hA}=&h}=&h*}=&h,}=&h}=&h}=&h}=&h,}=&h%}=&h}=&h #..........# ##....# #..........## #.?.... #...........# ....... #...........# l......## #...........# ..# #...........# ..###...........# }=&hv..##...........## ...Z.#.........# -...##.<......## .############  ...}=&h3#........#.........#l   iguana (asleep)........## Z   iguana zombie (minion)........#.....#}=&hH065.4 (39.0)}=&hYZ., ally target)}=&hJF-6.4 (40}=&h }=&hPZ _An iguana comes into view.}=&hAH   ##....#   #.?....   .......   l......##   ........# #......  ........###.....  ........##.....  .......@Z..#  ..........##.<  .........##  .........# .........# .........# ........## ........# ~=&h   ##....#   #.?....   .......   l......##   ........# #......  ........###.....  ........##.....  .......@Z..#  ..........##.<  .........##  .........# .........# .........# ........## ........#  _An iguana is nearby!~=&h0B ##### ##### #. ##....## ####.?....# #.##.# #.##l# #...........#.# #.....#.###.....#.##..##Z..#...#..##.<......##.############.#~=&h.#..#.##........#~=&h2 ~=&h%8Z.~=&h)87.4 (1.0) _~=&hR-~=&hU/=&h  ###.## ##### ###### #. ##....## # ##.?....# #. #.# #.##l# #.#.# #...###..Z##..#=&hD o..#...#..##.<......##.############.#.#..#.##=&hp! =&h, 8Z.=&ht0 >8Soul Splinter=&h8 =&h: =&h? ###.####  knorpule3000 the Grave Robber  ####......## Poltergeist of Ashenzari ...... ###### #..........# Health: 54/54 ======================== ##....## #..........# Magic: 13/14 ======================-- ##.?....# #........... AC: 5Str: 4 #.......# #........... EV: 11Int: 19 ##l*.....## #........... SH: 0Dex: 15 #...**....# #........... XL:  8 Next:  0% Place: Dungeon:6 ......*@Z.###........... Noise: ---------  Time: 7368.4 (0.0) ..........##...........#=&hA[37m a) +1 dagger (protect) .............#.........# Cast: Soul Splinter ............##.<......## Fly  ...........############  ...........#  l   iguana (asleep, ally target) ...........#  Z   iguana zombie (minion) ...........#  .........## _An iguana is nearby!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, ally target, chance to affect: 60%)=&h3###.#### knorpule3000 the Grave Robber ####......## Poltergeist of Ashenzari ......###### #..........# Health: 54/54 =========================&h4##....## #..........# Magic: 13/14 ======================--##.?....# #........... AC: 5Str: 4#.......# #........... EV: 11Int: 19##*......## #........... SH: 0Dex: 15#.........# #........... XL:  8 Next:  0% Place: Dungeon:6=&h5.......@Z.###........... Noise: ---------  Time: 7368.4 (0.0)..........##...........# a) +1 dagger (protect).............#.........# Cast: Soul Splinter............##.<......## Fly ...........############...........#=&h6l   iguana (asleep, ally target)...........#Z   iguana zombie (minion)...........#.........## _An iguana is nearby!=&h9Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, ally target, chance to affect: 60%)=&hT=&hbl=&hR?weak, ally target, soul-splin…)=&hLu*   soul wisp (summoned) =&h Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (asleep, ally target, chance to affect: 60%)  A fragment of the iguana's soul is dislodged from its body.  The iguana looks weaker.  =&h!XYou feel bolstered by spreading misfortune.=&h7=&h?  The iguana hisses angrily.=&hf.*.l...Z.=&h 9 =9.4 (1Soul Splinter=&h=&hb8 _Your soul wisp touches the iguana.=&h ###.#### ####...... ###### #. ##....## #. ##.?....# # #.# # ##.## ##*.l...Z..# ##.####.##.#.#..##.<.......###.#.#.#  .##.....Z.*.l=&h>-70=&hn =&heE ###. ####...... ###### # ##....## # ##.?....# # #.# # ##.## # ##.....Z...# # #..*.l@....### #.## #.##.##.<......#.###.#.#o   orc priest (asleep)o.#Z   iguana zombie (minion) .##*   soul wisp (summoned) Z=&hP..*An orc priest comes into view. It is wielding a +0 flail.0--=1=&hS+ _The iguana bites you.=&h  You barely miss the iguana.The iguana is lightly wounded.  Your soul wisp touches the iguana. Your iguana zombie bites the iguana.=&hk a48---2=&h =&hx + _The iguana bites you.=&h  You barely miss the iguana.The iguana is severely wounded.=&hX&3=&hb=&hv _The iguana barely misses you. Your soul wisp touches the iguana.=&h The iguana is severely wounded. _The iguana barely misses you. Your soul wisp touch  You hit the iguana but do no damage.Your weapon exudes an aura of protection.almost dead.  Your iguana zombie barely misses the iguana.=&h/C164=&h=&hY _Your soul wisp touches the iguana. The iguana bites your soul wisp.=&h?Your iguana zombie barely misses the iguana. _Your soul wisp touches the iguana. The iguana bites your soul wisp. hit the iguana but do no damage.  The iguana is almost dead.  Your iguana zombie bites the iguana.=&hm=&hS.*o   orc priest (asleep)Z   iguana zombie (minion)*   soul wisp (summoned)=&h8w-4==35=&h=&hF _The iguana dies!=&h####.....###### #......## #?....# # #.......# ##=&h.## #Z....# # #....*.....### #....@.....# #....##.<=&hj ######### #...#o=&hH.#o   orc (asleep)#o#Z   iguana zombie (minion)=&hĨ .*   soul wisp (summoned)=&h(  An orc comes into view. It is wielding a +0 club.=&h=&h =&h=&h..Z*oolly target).oo.=&h N9=6Soul Splinter=&h=&h% _The orc shouts!=&hҼ###### #......## #?....# # #.......# ##.## #..# # #.....Z....### #...*......# #.......##.< ########=&h #.# ..o.#.o.#o 2 orc priests (1 wandering, 1 ally ta…)##.# #o. =&h7=&h=&h=&h0=&h=&ho6..Z*o.o.oally target)o.=&h/--7=&hZ=&hr  An orc priest comes into view. It is wielding a +0 falchion and wearing a +3 _ring mail of cold resistance.=&h֍ ###### #....... knorpule3000 the Grave Robber  ##....## #....... Poltergeist of Ashenzari ...... ##.?....# #....... Health: 49/54 =====================--- #.......# #....... Magic: 13/14 ======================-- ##.......## #....... AC: 16  Str: 4 ##.........# #....... EV: 11Int: 19 #..........###....... SH: 0Dex: 15 #....Z.....##........ XL:  8 Next:  3% Place: Dungeon:6 #..*@.........#...... Noise: ---------  Time: 7377.4 (0.0) =&h#...*.........##.<.... a) +1 dagger (protect) #..*.........######### Cast: Soul Splinter #.o..........#  Fly  ...o..........#  ...............#  oo 2 orc priests (1 ally target) ##o...........##  o   orc #............#  Z   iguana zombie (minion) .....#  *   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (ally  target, chance to affect: 50%)=&h ###### #....... knorpule3000 the Grave Robber ##....## #....... Poltergeist of Ashenzari ......##.?....# #....... Health: 49/54 =====================---#.......# #....... Magic: 13/14 ======================--##.......## #....... AC: 16  Str: 4##.........# #....... EV: 11Int: 19#..........###....... SH: 0Dex: 15#....Z.....##........ XL:  8 Next:  3% Place: Dungeon:6#..*@.........#...... Noise: ------=&h~ 9---  Time: 7377.4 (0.0)#.............##.<.... a) +1 dagger (protect)#............######### Cast: Soul Splinter#.*..........#Fly ...o..........#...............#oo 2 orc priests (1 ally target)##o...........##o   orc#............#Z   iguana zombie (minion).....#*   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (ally  target, chance to affect: 50%)=&heq =&h( ,=&h =&h =&h} =&h| y..@Z*o=&h .o.o.=&h O5=8.4 (1=&h =&h# onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (ally  target, chance to affect: 50%) _The orc priest resists with significant effort.=&hQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 9 boomerangs  u - Throw: 4 darts (poison)  i - Zap: wand of flame (14)  x - Zap: wand of paralysis (8) Spells ([,] to cycle)Cast: Soul SplinterCast: Grave Claw (3/3) Cast: Vampiric Draining Cast: Animate Dead (6%) Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on=&h=&hZ###### #....... knorpule3000 the Grave Robber ##....## #....... Poltergeist of Ashenzari ......##.?....# #....... Health: 49/54 =====================---#.......# #....... Magic: 13/14 ======================--##.......## #....... AC: 15  Str: 4##.........# #....... EV: 11Int: 19#..........###....... SH: 0Dex: 15#..........##........ XL:  8 Next:  3% Place: Dungeon:6#...@Z........#...... Noise: =-------- [=&h/37m Time: 7378.4 (0.0)#..*..........##.<.... a) +1 dagger (protect)#..o.........######### Zap: wand of flame (14)#..o.........#Fly ..............#...o...........#oo 2 orc priests (1 ally target)##............##o   orc#............#Z   iguana zombie (minion).....#*   soul wisp (summoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (ally  target, chance to affect: 50%) _The orc priest resists with significant effort.=&hy=&h=&h r ###### #....... knorpule3000 the Grave Robber  ##....## #....... Poltergeist of Ashenzari ...... =&h@ ##.?....# #....... Health: 49/54 =====================--- #.......# #....... Magic: 13/14 ======================-- ##.......## #....... AC: 15  Str: 4 ##.........# #....... EV: 11Int: 19 #..........###....... SH: 0Dex: 15 #..........##........ XL:  8 Next:  3% Place: Dungeon:6 #...@Z........#...... Noise: =--------  Time: 7378.4 (0.0) #..**.........##.<.... a) +1 dagger (protect) #..o.........########=&h # Zap: wand of flame (14) #..o.........#  Fly  ..............#  ...o...........#  oo 2 orc priests (1 ally target) ##............##  o   orc #............#  Z   iguana zombie (minion) .....#  *   soul wisp (summoned) _The orc priest resists with significant effort.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (ally  target, 72% to hit)=&h###### #....... knorpule3000 the Grave Robber ##....## #....... Poltergeist of Ashenzari ......##.?....# #....... Health: 49/54 =====================---#.......# #....... Magic: 13/14 ======================--##.......## #....... AC: 15  Str: 4##.........# #....... EV: 11Int: 19#..........###....... SH: 0Dex: 15#..........##........ XL:  8 Next:  3% Place: Dungeon:6#...@Z........#...... Noise: =-------- [=&hAO37m Time: 7378.4 (0.0)#..**.........##.<.... a) +1 dagger (protect)#..o.........######### Zap: wand of flame (14)#..o.........#Fly ..............#...o...........#oo 2 orc priests (1 ally target)##............##o   orc#............#Z   iguana zombie (minion).....#*   soul wisp (summoned)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (ally  target, 72% to hit)  The puff of flame hits the orc priest.  The orc priest is moderately wounded.=&h6]=&h ^=&h_=&hko.o.o.=&hl50= 8=9.4 (13=&hv=&hPz  Shift-Dir - straight line  Aim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (ally  target, 72% to hit)  =&hzThe puff of flame hits the orc priest.  The orc priest is moderately wounded. _Your soul wisp touches the orc priest.=&h 2 ###### #....... knorpule3000 the Grave Robber  ##....## #....... Poltergeist of Ashenzari ...... ##.?....# #....... Health: 50/54 ======================-- #.......# #....... Magic: 13/14 ======================-- ##.......## #....... AC:  8  Str: 4 ##.........# #....... EV: 11Int: 19 #..........###....... SH: 0Dex: 15 #..........##........ XL:  8 Next:  3% Place: Dungeon:6 #...@Z........#...... Noise: ==-------  Time:=&h3[37m 7379.4 (0.0) #..*o.........##.<.... a) +1 dagger (protect) #...o........######### Zap: wand of flame (13) #............#  Fly  ..o...........#  ...............#  oo 2 orc priests (1 ally target) ##............##  o   orc #............#  Z   iguana zombie (minion) .....#  *   soul wisp (summoned) _Your soul wisp touches the orc priest.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (moderatelywoun=&hG5;ded, ally target, 72% to hit)=&hY ###### #....... knorpule3000 the Grave Robber ##....## #....... Poltergeist of Ashenzari ......##.?....# #....... Health: 50/54 ======================--#.......# #....... Magic: 13/14 ======================--##.......## #....... AC:  8  Str: 4##.........# #....... EV: 11Int: 19#..........###....... SH: 0Dex: 15#..........##........ XL:  8 Next:  3% Place: Dungeon:6#...@Z........#...... Noise: ==------- [=&h%| k37m Time: 7379.4 (0.0)#..*o.........##.<.... a) +1 dagger (protect)#...o........######### Zap: wand of flame (13)#............#Fly ..o...........#...............#oo 2 orc priests (1 ally target)##............##o   orc#............#Z   iguana zombie (minion).....#*   soul wisp (summoned)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, ally target, 72% to hit)  The puff of flame hits the orc priest!  The orc priest is severely wounded.=&hS LShift-Dir - straight line  Aim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, ally target, 72% to hit)  The puff of flame hits the orc priest!  The orc priest is severely wounded.  The orc hits your iguana zombie with a +0 club..Zo.(ally target)80.4 (12 _The orc priest barely misses you. Your soul wisp touches the orc priest.=&hˬ  ###### #....... knorpule3000 the Grave Robber  ##....## #....... Poltergeist of Ashenzari ...... ##.?....# #....... Health: 50/54 ======================-- #.......# #....... Magic: 13/14 ======================-- ##.......## #....... AC:  8  Str: 4 ##.........# #....... EV: 11Int: 19 #..........###....... SH: 0Dex: 15 =&h3#..........##........ XL:  8 Next:  3% Place: Dungeon:6 #...@.........#...... Noise: ==-------  Time: 7380.4 (0.0) #..*oZ........##.<.... a) +1 dagger (protect) #...o........######### Zap: wand of flame (12) #.o..........#  Fly  ..............#  ...............#  oo 2 orc priests (1 ally target) ##............##  o   orc (ally target) =&h]#............#  Z   iguana zombie (minion) .....#  *   soul wisp (summoned) _The orc priest barely misses you. Your soul wisp touches the orc priest.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (almostdead, ally target, 72% to hit)=&hj###### #....... knorpule3000 the Grave Robber ##....## #....... Poltergeist of Ashenzari ......##.?....# #....... Health: 50/54 ======================--#.......# #....... Magic: 13/14 ======================--=&h##.......## #....... AC:  8  Str: 4##.........# #....... EV: 11Int: 19#..........###....... SH: 0Dex: 15#..........##........ XL:  8 Next:  3% Place: Dungeon:6=&hc#...@.........#...... Noise: ==-------  Time: 7380.4 (0.0)#..**Z........##.<.... a) +1 dagger (protect)=&hF l#..*o........######### Zap: wand of flame (12)#.*..........#Fly ..*...........#..*............#oo 2 orc priests (1 ally target)=&h!##............##o   orc (ally target)#............#Z   iguana zombie (minion).....#=&hl$*   soul wisp (summoned) _The orc priest barely misses you. Your soul wisp touches the orc priest.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (almostdead, ally target, 72% to hit)=&h,  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (almostdead, ally target, 72% to hit)  =&hvThe puff of flame misses the orc priest. x2  Your iguana zombie bites the orc!=&h} o.)o..Z   iguana zombie (minion)*   soul wisp (summoned) =&h4.....#  The orc dies!The orc priest barely misses your iguana zombie.=&hJ;*=&h  The orc priest calls upon Beogh to heal the orc priest.=&h~Cq oThe orc priest is healed somewhat.=&hmi<=1.4 (11=&hq=&htO _Your soul wisp touches the orc priest but does no damage.=&h~  ###### #....... knorpule3000 the Grave Robber  ##....## #....... Poltergeist of Ashenzari ...... ##.?....# #....... Health: 50/54 ======================-- #.......# #....... Magic: 13/14 ======================-- ##.......## #....... AC:  8  Str: 4 ##.........# #....... EV: 11Int: 19 #..........###....... SH: 0Dex: 15 #..........##........ XL:  8 Next:  3% Place: Dungeon:6 #...@.........#...... Noise: ===------  Time: =&h\ 7381.4 (0.0) #..*oZ........##.<.... a) +1 dagger (protect) #...)........######### Zap: wand of flame (11) #.o..........#  Fly  ..............#  ...............#  oo 2 orc priests (1 ally target) ##............##  Z   iguana zombie (minion) #............#  *   soul wisp (summoned) .....# _Your soul wisp touches the orc priest but does no damage.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (heavilywounded, ally target, 72% to hit)=&hz ###### #....... knorpule3000 the Grave Robber ##....## #....... Poltergeist of Ashenzari ......##.?....# #....... Health: 50/54 ======================--#.......# #....... Magic: 13/14 ======================--=&h| ##.......## #....... AC:  8  Str: 4##.........# #....... EV: 11Int: 19#..........###....... SH: 0Dex: 15#..........##........ XL:  8 Next:  3% Place: Dungeon:6#...@.........#...... Noise: ===------  Time: 7381.4 (0.0)#..**Z........##.<.... a) +1 dagger (protect)#..*)........######### Zap: wand of flame (11)#.o..........#Fly ..............#...............#oo 2 orc priests (1 ally target)##............=&h| ##Z   iguana zombie (minion)#............#*   soul wisp (summoned).....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (heavilywounded, ally target, 72% to hit)  The puff of flame misses the orc priest.The puff of flame hits the orc priest but does no damage.=&h9 Shift-Dir - straight line  Aim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (heavily=&hL wounded, ally target, 72% to hit)  The puff of flame misses the orc priest.The puff of flame hits the orc priest but does no damage.  Your iguana zombie bites the orc priest but does no damage.=&hA oo=&hQF.  The orc priest hits you with a +0 flail!=&hn41-----2.4 (10=&h=&hO _Your soul wisp touches the orc priest but does no damage.=&h9y ###### #....... knorpule3000 the Grave Robber  ##....## #....... Poltergeist of Ashenzari ...... ##.?....# #....... Health: 41/54 ==================------ =&h;#.......# #....... Magic: 13/14 ======================-- ##.......## #....... AC:  8  Str: 4 ##.........# #....... EV: 11Int: 19 #..........###....... SH: 0Dex: 15 #..........##........ XL:  8 Next:  3% Place: Dungeon:6 #...@.........#...... Noise: ==-------  Time: 7382.4 (0.0) =&h+=S#..*oZ........##.<.... a) +1 dagger (protect) #..o)........######### Zap: wand of flame (10) #............#  Fly  ..............#  ...............#  oo 2 orc priests (1 ally target) ##............##  Z   iguana zombie (minion) #............#  *   soul wisp (summoned) .....# =&hjDG_Your soul wisp touches the orc priest but does no damage.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (heavilywounded, ally target, 72% to hit)=&h\<###### #....... knorpule3000 the Grave Robber ##....## #....... Poltergeist of Ashenzari ......##.?....# #....... Health: 41/54 ==================------#.......# #....... Magic: 13/14 ======================--=&h"=##.......## #....... AC:  8  Str: 4##.........# #....... EV: 11Int: 19#..........###....... SH: 0Dex: 15#..........##........ XL:  8 Next:  3% Place: Dungeon:6#...@.........#...... Noise: ==-------  Time: 7382.4 (0.0)#..*oZ........##.<.... a) +1 dagger (protect)#..o)........######### Zap: wand of flame (10)#............#=&h'?Fly ..............#...............#oo 2 orc priests (1 ally target)##............##Z   iguana zombie (minion)#............#*   soul wisp (summoned).....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (heavilywounded, ally target, 72% to hit)  The puff of flame hits the orc priest.  The orc priest is severely wounded.=&hShift-Dir - straight line  Aim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (heavilywounded, ally target, 72% to hit)  The puff of flame hits the orc priest.  The orc priest is severely wounded.  The orc priest barely misses you.=&hA=&he  The orc priest casts a cantrip, but nothing happens.Your iguana zombie closely misses the orc priest.=&her273.4 (19)=&h[m=&hHp< _Your soul wisp touches the orc priest.=&hD V ###### #....... knorpule3000 the Grave Robber  ##....## #....... Poltergeist of Ashenzari ...... ##.?....# #....... Health: 42/54 ==================------ #.......# #....... Magic: 13/14 ======================-- =&h ##.......## #....... AC:  7  Str: 4 ##.........# #....... EV: 11Int: 19 #..........###....... SH: 0Dex: 15 #..........##........ XL:  8 Next:  3% Place: Dungeon:6 #...@.........#...... Noise: ==-------  Time: 7383.4 (0.0) #..*oZ........##.<.... a) +1 dagger (protect) #..o)........######### Zap: wand of flame (9) #............#  Fly  ..............#  ...............#  oo 2 or=&h c priests (1 ally target) ##............##  Z   iguana zombie (minion) #............#  *   soul wisp (summoned) .....# _Your soul wisp touches the orc priest.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (severely=&hX ?wounded, ally target, 72% to hit)=&h###### #....... knorpule3000 the Grave Robber ##....## #....... Poltergeist of Ashenzari ......##.?....# #....... Health: 42/54 ==================------#.......# #....... Magic: 13/14 ======================--##.......## #....... AC:  7  Str: 4##.........# #....... EV: 11Int: 19#..........###....... SH: 0Dex: 15#..........##........ XL:  8 Next:  3% Place: Dungeon:6#...@.........#...... Noise: ==-------  =&h[33mTime: 7383.4 (0.0)#..*oZ........##.<.... a) +1 dagger (protect)#..o)........######### Zap: wand of flame (9)#............#Fly ..............#...............#oo 2 orc priests (1 ally target)##............##Z   iguana zombie (minion)#............#*   soul wisp (summoned).....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (severelywounded, ally target, 72% to hit)  The puff of flame hits the orc priest.  The orc priest is severely wounded.=&hFShift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (severelywounded, ally target, 72% to hit)  The puff of flame hits the orc priest.  The orc priest is severely wounded.=&hEThe orc priest misses you.=&h<=&h  The orc priest casts a cantrip, but nothing happens.4.4 (18=&hb _Your soul wisp barely misses the orc priest.=&h ###### #....... knorpule3000 the Grave Robber  ##....## #....... Poltergeist of Ashenzari ...... ##.?....# #....... Health: 42/54 ==================------ #.......# #....... Magic: 13/14 ======================-- ##.......## #....... AC:  7  Str: 4 ##.........# #....... EV: 11Int: 19 #..........###....... SH: 0Dex: 15 #..........##........ XL:  8 Next:  3% Place: Dungeon:6 #...@.........#...... Noise: ==-------  Time: =&ht7384.4 (0.0) #..*oZ........##.<.... a) +1 dagger (protect) #..o)........######### Zap: wand of flame (8) #............#  Fly  ..............#  ...............#  oo 2 orc priests (1 ally target) ##............##  Z   iguana zombie (minion) #............#  *   soul wisp (summoned) .....# _Your soul wisp barely misses the orc priest.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (severelywounded, ally target, 72% to hit)=&h`###### #....... knorpule3000 the Grave Robber ##....## #....... Poltergeist of Ashenzari ......##.?....# #....... Health: 42/54 ==================------#.......# #....... Magic: 13/14 ======================--##.......## #....... AC:  7  Str: 4##.........# #....... EV: 11Int: 19#..........###....... SH: 0Dex: 15#..........##........ XL:  8 Next:  3% Place: Dungeon:6#...@.........#...... Noise: ==-------  =&h[33mTime: 7384.4 (0.0)#..*oZ........##.<.... a) +1 dagger (protect)#..o)........######### Zap: wand of flame (8)#............#Fly ..............#...............#oo 2 orc priests (1 ally target)##............##Z   iguana zombie (minion)#............#*   soul wisp (summoned).....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (severelywounded, ally target, 72% to hit)  The puff of flame hits the orc priest but does no damage.  The orc priest is severely wounded.=&h;I =&hJ =&hX o.  Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (severelywounded, ally target, 72% to hit)  The puff of flame hits the orc priest but does no damage.  The orc priest is severely wounded.  Your iguana zombie closely misses the orc priest.4==5.4 (17=&h] =&h_ < _Your soul wisp touches the orc priest.=&h0Q ###### #....... knorpule3000 the Grave Robber  ##....## #....... Poltergeist of Ashenzari ...... ##.?....# #....... Health: 42/54 ==================------ #.......# #....... Magic: 11/14 ==================------ ##.......## #....... AC:  7  Str: 4=&ho ##.........# #....... EV: 11Int: 19 #..........###....... SH: 0Dex: 15 #..........##........ XL:  8 Next:  3% Place: Dungeon:6 #..o@.........#...... Noise: ==-------  Time: 7385.4 (0.0) #..*oZ........##.<.... a) +1 dagger (protect) #...)........######### Zap: wand of flame (7) #............#  Fly  ..............#  ...............#  oo 2 orc priests (1 ally target) ##............##  Z   iguana zombie (minion) =&h%#............#  *   soul wisp (summoned) .....# Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (almostdead, ally target)=&h6+=&h7###### #....... knorpule3000 the Grave Robber =&h&9##....## #....... Poltergeist of Ashenzari ......=&h: ##.?....# #....... Health: 42/54 ==================------=&h=#.......# #....... Magic: 11/14 ==================------##.......## #....... AC:  7  Str: 4##.........# #....... EV: 11Int: 19=&h>#..........###....... SH: 0Dex: 15#..........##........ XL:  8 Next:  3% Place: Dungeon:6#..*@.........#...... Noise: ==-------  Time: 7385.4 (0.0)#..*oZ........##.<.... a) +1 dagger (protect)=&hqA#...)........######### Zap: wand of flame (7)#............#Fly ..............#...............#oo 2 orc priests (1 ally target)##............##Z   iguana zombie (minion)#............#*   soul wisp (summoned).....#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (almostdead, ally target)=&h|+onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (almost=&h,Zdead, ally target)  You draw life force from the orc priest!=&h5    orc priestYou kill the orc priest!=&h )(ally target) You feel life coursing into your body.  Your iguana zombie bites the orc priest but does no damage.=&h 4=676.4 (1 _The orc priest misses you. Your soul wisp touches the orc priest.=&h=&hi _Your Fighting skill increases to level 4!=&h+J ###### #....... knorpule3000 the Grave Robber  ##....## #....... Poltergeist of Ashenzari ...... ##.?....# #....... Health: 44/54 ===================----- #.......# #....... Magic: 9/14===============--------- ##.......## #....... AC:  6  Str: 4 ##.........# #....... EV: 11Int: 19 #..........###....... SH: 0Dex: 15 #..........##........ XL:  8 Next:  7% Place: Dungeon:6 #..)@.........#...... Noise: ==-------  Time: 7386.4 (0.0) #..*oZ........##.<.... a) +1 dagger (protect) #=&hM[39;49m...)........######### Zap: wand of flame (7) #............#  Fly  ..............#  ...............#  o   orc priest (ally target) ##............##  Z   iguana zombie (minion) #............#  *   soul wisp (summoned) .....# Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 falchion and wearing a +3 ring mail of cold  resistance (lightly wounded, ally target)=&h'###### #....... knorpule3000 the Grave Robber ##....## #....... Poltergeist of Ashenzari ......##.?....# #....... Health: 44/54 ===================-----=&h!#.......# #....... Magic: 9/14===============---------##.......## #....... AC:  6  Str: 4##.........# #....... EV: 11Int: 19#..........###....... SH: 0Dex: 15#..........##........ XL:  8 Next:  7% Place: Dungeon:6#..)@.........#...... Noise: ==-------  Time: 7386.4 (0.0)#..**Z........##.<.... a) +1 dagger (protect)#...)........######### Zap: wand of flame (7)#............#Fly ..............#[39;=&he49m...............#o   orc priest (ally target)##............##Z   iguana zombie (minion)#............#*   soul wisp (summoned).....#Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 falchion and wearing a +3 ring mail of cold  resistance (lightly wounded, ally target)=&h1 , bound)Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target=&hC: an orc priest, wielding a +0 falchion and wearing a +3 ring mail of cold  resistance (lightly wounded, ally target)  You unleash the spiteful dead! The jagged bones skewer the orc priest.  The orc priest is moderately wounded.=&hHvD oThe orc priest is pinned in place!  Your iguana zombie bites the orc priest but does no damage.  The orc priest closely misses you.97.4 (1=&hG{=&h~O _Your soul wisp touches the orc priest but does no damage.=&hS h ###### #....... knorpule3000 the Grave Robber  ##....## #....... Poltergeist of Ashenzari ...... ##.?....# #....... Health: 44/54 ===================----- #.......# #....... Magic: 6/14==========-------------- ##.......## #....... AC:  9  Str: 4 ##.........# #....... EV: 11Int: 19 #..........###....... SH: 0=&hX_ Dex: 15 #..........##........ XL:  8 Next:  7% Place: Dungeon:6 #..)@.........#...... Noise: ==-------  Time: 7387.4 (0.0) #..*oZ........##.<.... a) +1 dagger (protect) #...)........######### Zap: wand of flame (7) #............#  Fly  ..............#  ...............#  o   orc priest (ally target, bound) ##............##  Z   iguana zombie (minion) #............#  *   soul wisp (summoned) .....# Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc pri=&h5p est, wielding a +0 falchion and wearing a +3 ring mail of cold  resistance (moderately wounded, ally target, bound in place)=&h(####### #....... knorpule3000 the Grave Robber ##....## #....... Poltergeist of Ashenzari ......##.?....# #....... Health: 44/54 ===================-----#.......# #....... Magic: 6/14==========--------------##.......## #....... AC:  9  Str: 4##.........# #....... EV: 11Int: 19#..........###....... SH: 0=&h)Dex: 15#..........##........ XL:  8 Next:  7% Place: Dungeon:6#..)@.........#...... Noise: ==-------  Time: 7387.4 (0.0)=&h!#..**Z........##.<.... a) +1 dagger (protect)#...)........######### Zap: wand of flame (7)#............#Fly ..............#...............#o   orc priest (ally target, bound)##............##Z   iguana zombie (minion)#............#*   soul wisp (summoned).....#Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 falchion and wearing a +3 ring mail of cold  resistance (moderately wounded, ally target, bound in place)=&honfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 falchion and wearing a +3 ring mail of cold  resistance (moderately wounded, ally target, bound in place)  You draw life force from the orc priest! Z   iguana zombie (minion)*   soul wisp (summoned)  You kill the orc priest!=&h6(y*.)=&hRy9==118.4 (1=&hT< _You feel life coursing into your body.=&h=&h=&h=&hrB=&h=&h7k50====&h=&h5,=&h=&hW _You start resting.=&h=&hDU7===&hd=&h=&hh1=8=&h=&h, P7=&h~ =&hw ,=&h: =&h Q===&h =&h} b2==&h* =&h ,=&h" =&h' =&h- N8==&h/ =&h3 =&h3 V3==&h5 =&h=: ,=&h< =&h1A =&hA :6=&hsD =&hfL )-- _Your soul wisp disappears in a puff of smoke!=&hGS 14024.0)=&h T 4==--3.4 (15=&hY =&h\ " _HP restored.=&hY J=&h W  You start resting.=&h 1 5 =&h\ =&hH ,=&h =&hv e9===&hk =&h\$ P==&h' =&h, ,=&h. =&h3 ,=&h6 =&h = g===&h@ ,=&hAC =&h$I ,=&hI =&hL i10/14===&h+O =&hR ,=&hU =&hiY ,=&h[ =&hF_ ,=&ha =&h e Q===&hg =&hj ,=&hl =&ho ,=&ht =&h~ b1==&h͂ =&hr ,=&h =&h ,=&h =&h ,=&h =&h@ =&hҢ :==&h =&h* ,=&h =&h 2===&hD =&hq =&h g===&h ,=&h =&h ,=&h =&hx B=&hN c3===&h =&h ,=&h =&h ,=&h =&h ,=&h =&h  Q===&h =&h7 ,=&h@ =&hg ,=&hu =&hP { _You feel your existence waver again.=&h -41.4 (38=&h [4==2.4 (39=&h! =&h$ % _Magic restored.=&h@v=&hX=&h,=&h=&h Q===&h=&h~,=&h=&h\,=&h=&h,=&h=&ht,=&h2=&h-,=&hZ=&h=&h=&hB=&hY=&h,=&h=&h,=&hL=&h,=&h =&h,=&h=&h,,=&h^ =&h ,=&h=&h,=&h=&h,=&hp=&h,=&h!=&h%,=&h'=&h<+,=&h3-=&h'0=&h0=&h6,=&h_7=&h9=&h<,=&h>=&hB,=&h5E=&hH,=&hJ=&hN,=&h7R=&hV,=&hY=&h],=&hV`=&hc,=&h:f=&hj,=&hMl=&h\p,=&hr=&hx,=&hz=&h~,=&hw=&hƃ,=&h˅=&h,=&h=&hB=&hØB=&h,=&h!=&hx,=&h=&h,=&hȧ=&h,=&hY=&h,=&h9=&h,=&h(=&h,=&h=&hJ,=&hV=&h=,=&h=&h,=&h=&h,=&h=&h,=&h%=&hN,=&h=&h=&h=&h =&h7,=&h=&h,=&h=&h,=&h=&h,=&h=&h*,=&h=&h] ,=&h =&h,=&h>=&h,=&h%=&h ,=&h#=&hV&,=&h(=&h,,=&h.=&h53,=&h5=&h8,=&h:=&h=,=&h7@=&h0C,=&hOE=&huH,=&hJ=&hM,=&hO=&hR,=&hU=&hX,=&hZ=&h],=&hU`=&hc,=&he=&hYi,=&hl=&h}=&h~=&h@,=&h=&hQ,=&h؋=&h,=&hA=&h,=&h=&ht,=&h=&h,=&h!=&hX=&hݦ=&h=&h?,=&h=&hI,=&h=&h,=&h=&h8,=&h=&h,=&h=&h,=&h=&h,=&hm=&h,=&h =&h,=&h=&hE,=&h =&hg 541.4 (9 _You start waiting.=&hs02.4 (100.0)=&h=&hr# _Done waiting.=&h  #### ######  ##....##.? =&h   ####.... .#.=&h##.. #..)..#..)Z.##.<....)########=&h< # ...###............#=&h=&h:Z.=&h13.0)=&hw#=&h&=&h@ ###.# #### ######  ##....##.? =&h+  ####.... .#..##.. #..)Z.#..)=&hȊ .##.<....)######### # ....###=&h=&h:Z.=&hɗ&4=&hգ=&h  ###.# #### ######  ##....##.?   #####..@. ..#.Z##.. #..).#..).##.<....)######## # ....=&h `Z.5=&h =&h =&h ###.# #### ######  ##....##.?   ######.... Z.#.##.. #..).#..=&h#...).##.<....)######### # =&h!=&hi:Z.=&h&6=&h=&h=&haq ###.## ####=&heS#### #....## #.##.?....# #.#.# #......## #.##..Z......# #.#..........###....##...#..)....#...)..<.....#...)###########=&hpxvZ.7=&hEz=&h=&h5 ###.## #### ######  ##....### #.......#  ##..Z....####.... .#.##.. #..).#..#...).##.<.....)##########Z.=&h8=&hW9.4 (2=&h=&hC` _z - a scroll labelled WELARARRUL=&h9 &###.######.....###### #...##....####.Z....#.##.......####..##.....#..)=&hD!...##...)##.<#...)##########.#=&h(=&h(,50.4 (1=&h!/=&h3& _You swap places.=&hTGt###.######.....###### #...=&hMH##....####.Z.......####..##.....#=&hI..)...##...)##.<#...)##########=&hKi...=&hUl.Z1=&h;]=&hBb=&hʊ=&hRead which item? Scrolls  e - a scroll of fogv - a scroll of enchant armour  y - a scroll labelled TIODARH YHIDGH =&h% z - a scroll labelled WELARARRUL [!] read|quaff|evoke[?] describe selected=&h=&h=&hrknorpule3000 the Grave Robber Poltergeist of Ashenzari ......###.## Health: 54/54 ========================####..... Magic: 14/14 ========================###### #........ AC: 5Str: 4##....## #........ EV: 11Int: 19##......# #........ SH: 0Dex: 15#..Z....# #........ XL:  8 Next: 11% Place: Dungeon:6##..@....## #........ Noise: ---------  Time: 7551.4 (0.0)=&h##.........# #........ a) +1 dagger (protect)#..........###........ Zap: wand of flame (7)#..........##......... Fly #..)..........#.......#...).........##.<..... Z   iguana zombie (minion)#...)........###########............#..............# _You feel your existence waver again. _Magic restored. _You start waiting. _Done waiting. _z - a scroll labelled WELARARRUL _You swap places.=&h=&h8Enchant which item? Armour  m - a +0 pair of gloves (haunted)  n - a +0 cloak (haunted)[?] describe selected=&h =&h`=&hD!$knorpule3000 the Grave Robber Poltergeist of Ashenzari ......###.## Health: 54/54 ========================####..... Magic: 14/14 ========================###### #........ AC: 5Str: 4##....## #........ EV: 11Int: 19##......# #........ SH: 0Dex: 15=&h##..Z....# #........ XL:  8 Next: 11% Place: Dungeon:6##..@....## #........ Noise: ---------  Time: 7551.4 (0.0)##.........# #........ a) +1 dagger (protect)#..........###........ Zap: wand of flame (7)#..........##......... Fly #..)..........#.......#...).........##.<..... Z   iguana zombie (minion)#...)........###########............#..............# _You feel your existence waver again. _Magic restored. _You start waiting. _Done waiting. _z - a scroll labelled WELARARRUL _You swap places.=&h.c  As you read the scroll of enchant armour, it crumbles to dust.=&h/362.4 (1=&h6=&h:F _Your +0 pair of gloves glows green for a moment.=&hz ###.#######......###### #....##....## #.##......# #.#..Z....# #.##.......## #.##.. #.#..........###.#..........##..=&hj #..)..##...).##.<#...).############.....#...=&h =&h@ F.Z=&hR &3=&h =&h =&hQJ###.########......###### #....##....## #.##......# #.#.......# #.##...Z...## #.##.........# #.#......@...###.#..........##..#..)..##...).##.<##...).#############.....# .....####.Z4=&hM=&hP=&hY####......###### #....##....## #.###......# #.#.......# #.##.## #.=&hZ##.....Z...# #.#..........###.#.......@..##..##..)..###...).##.<###...).############ #.....#...=&h [# ....####.#=&h\=&hNbF.Z=&hb&5=&hJg=&h@i=&h;###### #.... ##....## #.###......# #.#.......# #.###.## #.###.. #.##.......Z..###...##..........##....###..)..## #...).##.<## #...).############ #.....# ......# ####.# =&h=&hiF.Z=&h &6=&hC=&hr=&h> ##....## #.###......# #. #.......# #....# ##.## #....# ##.. #....# #..........###....# #........Z.##....## #..)....#...# #...).##.<## #...).############ #.....# ...# ......#### .# ## =&h@ =&hH F.Z=&hPI &7=&hM =&hO =&h =&h, =&h =&hI =&h ..# #..# .# #.##.## #.#..# #.# #..........###.# #..........### #..)Z...#...=&hf .).........##.<# #...)########0 #....# ..#.# #### #. ##<<...#=&h{ .Z8.4 (1 _Found an escape hatch in the ceiling. Found a stone staircase leading up.=&h4=&h>=&h=&h5=&h=&h=&hB=&hܸ,=&h=&h=&h=&h,=&h=&h=&h=&h>,=&h=&h=&hM=&h,=&h=&h}=&h,=&h=&h=&h=&h,=&hZ=&h=&h=&hr,=&h%=&hA=&h =&hB=&hY=&h=&h*,=&h)=&ho=&h+ =&h",=&hM$=&h~&=&h3)=&hX #. #. ##..)...... #...)...... .###+##### #...)...... o###.. ........ .........Z.............. o.####........... # #........... # #........... # ####.<<...## #### ######## ...### o   orc priest (asleep)### o   [40=&hi\morc (polearm, asleep) Z   iguana zombie (minion) 735.0)  An orc priest and an orc come into view.=&hb.oZ..oolly target)o)=&htc5==4.4 (16=&hh=&hHn< _The orc priest shouts! The orc shouts!=&h;#.#.##..).#...)..###+##### #...)........o.#####.....Z......=&h<.o.####.........# #........# #.#.# ####.<<...#....### ### =&hs?=&hB=&hD  Ashenzari invites you to partake of a vision and a curse of ranged combat andintrospection.=&hO/  --more--=&h+.o..o....Z=&hE --5.0) _=&h]=&hp=&h7 # # ##..) #...) .###+##### #...) ..o......##### =&hI o ..o....@Z#### .# # .# #. .# ####.<<... ......#### # ...###=&h{ ###oo 2 orcs (1 polearm, 1 distracted)=&h 5  You swap places.=&h =&h.o.Zo)=&hA--6=&h"=&hhs _An orc comes into view. It is wielding a +0 dagger.=&h`  #......... knorpule3000 the Grave Robber  #......... Poltergeist of Ashenzari ...... ##..)...... Health: 54/54 ======================== #...)...... Magic: 13/14 ======================-- .###+##### #...)...... AC: 6Str: 4 ..o......#####.......... EV: 11Int: 19 ........................ SH: 0Dex: 15 .o...................... XL:  8 Next: 11% Place: Dungeon:6 =&hb ..o****@.####........... Noise: ---------  Time: 7576.4 (0.0) .......Z.# #........... a) +1 dagger (protect) .........# #........... Zap: wand of flame (7) .........# ####.<<...## Fly  ......#### ########  ...### o   orc priest (ally target) ### oo 2 orcs (1 polearm)  Z   iguana zombie (minion) _An orc comes into view. It is wielding a +0 dagger.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (ally target, chance to affect: 50%)=&h3#......... knorpule3000 the Grave Robber #......... Poltergeist of Ashenzari ......##..)...... Health: 54/54 ========================#...)...... Magic: 13/14 ======================--.###+##### #...)...... AC: 6=&hStr: 4..o......#####.......... EV: 11Int: 19........................ SH: 0Dex: 15.o...................... XL:  8 Next: 11% Place: Dungeon:6..*....@.####........... Noise: ---------  Time: 7576.4 (0.0).......Z.# #........... a) +1 dagger (protect).........# #........... Zap: wand of flame (7).........# ####.<<...## Fly ......#### ########=&hQ...###o   orc priest (ally target)###oo 2 orcs (1 polearm)Z   iguana zombie (minion) _An orc comes into view. It is wielding a +0 dagger.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (ally target, chance to affect: 50%)=&hhweak, ally target, soul-s…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter  Press: ? - help, Shift-Dir - straight line: an orc priest, wielding a +0 club (ally ta=&hirget, chance to affect: 50%)  A fragment of the orc priest's soul is dislodged from its body.  The orc priest looks weaker.=&h|z  You feel bolstered by spreading misfortune.=&h=&h=&h4 .o.oo*Z. The orc priest hits your soul wisp with a +0 club.=&hZ10 =7.4 (1=&hM =&h< _Your soul wisp touches the orc priest.=&h#.#.##..).#...)..###+##### #...)..#####....o...o...o*....@####.......Z..# #..=&hݕi# #.#.# ####.<<...#....### ### =&hP.o=&h[=&hR0  The orc priest looks satisfied for a moment.=&h=.o.o-8=&hGR _Your soul wisp touches the orc priest.=&hyQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 9 boomerangs  u - Throw: 4 darts (poison)  i - Zap: wand of flame (7) (quivered)  x - Zap: wand of paralysis (8) Spells ([,] to cycle)Cast: Soul SplinterCast: Grave Claw (2/3) Cast: Vampiric Draining Cast: Animate Dead (5%) Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on=&ho[ =&hm #.......... knorpule3000 the Grave Robber #.......... Poltergeist of Ashenzari ......##..)....... Health: 54/54 =========================&ho #...)....... Magic: 13/14 ======================--.###+##### #...)....... AC: 10  Str: 4.........#####........... EV: 11Int: 19.....o................... SH: 0Dex: 15...o..................... XL:  8 Next: 11% Place: Dungeon:6..o*....@####............ Noise: ---------  Time: 7578.4 (0.0)......Z..# #............ a) +1 dagger (protect).........# #...........# Throw: 9 boomerangs.........# ####.<<...### [=&hkq {0;10;1mFly ......#### ########...###o   orc priest (weak, ally target, soul-s…)###oo 2 orcs (1 polearm)Z   iguana zombie (minion)  *   soul wisp (summoned)The orc priest looks weaker.  You feel bolstered by spreading misfortune.The orc priest hits your soul wisp with a +0 club. _Your soul wisp touches the orc priest.  The orc priest looks satisfied for a moment. _Your soul wisp touches the orc priest.=&h y =&h;| =&h~#.......... knorpule3000 the Grave Robber #.......... Poltergeist of Ashenzari ......##..)....... Health: 54/54 ========================#...)....... Magic: 13/14 ======================--=&h.###+##### #...)....... AC: 10  Str: 4.........#####........... EV: 11Int: 19.....o................... SH: 0Dex: 15...o..................... XL:  8 Next: 11% Place: Dungeon:6..o*****@####............ Noise: ---------  Time: 7578.4 (0.0)......Z..# #............ a) +1 dagger (protect)=&h.........# #...........# Throw: 9 boomerangs.........# ####.<<...### Fly ......#### ########...###o   orc priest (weak, ally target, soul-s…)###oo 2 orcs (1 polearm)Z   iguana zombie (minion)  *   soul wisp (summoned) _Your soul wisp touches the orc priest.  Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club (lightly wounded, weak, ally target,  soul-splintered, 58% to hit)=&h*=&hReally fire in your soul wisp's direction? Y - Yes  N - No=&hN=&h`u#.......... knorpule3000 the Grave Robber #.......... Poltergeist of Ashenzari ......##..)....... Health: 54/54 ========================#...)....... Magic: 13/14 ======================--=&h0yc.###+##### #...)....... AC: 10  Str: 4.........#####........... EV: 11Int: 19.....o................... SH: 0Dex: 15...o..................... XL:  8 Next: 11% Place: Dungeon:6..o*....@####............ Noise: ---------  Time: 7578.4 (0.0)......Z..# #............ a) +1 dagger (protect).........# #...........# Throw: 9 boomerangs.........# ####.<<...### Fly =&h}......#### ########...###o   orc priest (weak, ally target, soul-s…)###oo 2 orcs (1 polearm)Z   iguana zombie (minion)  *   soul wisp (summoned)Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club (lightly wounded, weak, ally target,  soul-splintered, 58% to hit)  Okay, then.=&ho=&h. _=&hJ#.......... knorpule3000 the Grave Robber #.......... Poltergeist of Ashenzari ......##..)....... Health: 54/54 =========================&hKE#...)....... Magic: 13/14 ======================--.###+##### #...)....... AC: 10  Str: 4.........#####........... EV: 11Int: 19.....o................... SH: 0Dex: 15...o..................... XL:  8 Next: 11% Place: Dungeon:6..o*****@####............ Noise: ---------  Time: 7578.4 (0.0)......Z..# #............ a) +1 dagger (protect).........# #...........# Throw: 9 boomerangs=&hM2.........# ####.<<...### Fly ......#### ########...###o   orc priest (weak, ally target, soul-s…)###oo 2 orcs (1 polearm)Z   iguana zombie (minion)  *   soul wisp (summoned) _Okay, then.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club (lightly wounded, weak, ally target,  soul-splintered, 58% to hit)=&h_ o* soul wisp (moderately damaged, summoned, friendly, 54% to hit)=&he *.=&h|9..=&hr D.*..=&ho.**.  Aim: an orc, wielding a +0 trident (58% to hit)=&h`#.......... knorpule3000 the Grave Robber #.......... Poltergeist of Ashenzari ......##..)....... Health: 54/54 ========================#...)....... Magic: 13/14 ======================--.###+##### #...)....... AC: 10  Str: 4..((.....#####........... EV: 11Int: 19....((................... SH: 0Dex: 15=&h...o..((................. XL:  8 Next: 11% Place: Dungeon:6..o*....@####............ Noise: ---------  Time: 7578.4 (0.0)......Z..# #............ a) +1 dagger (protect).........# #...........# Throw: 9 boomerangs.........# ####.<<...### Fly ......#### ########...###o   orc priest (weak, ally target, soul-s…)###oo 2 orcs (1 polearm)Z   iguana zombie (minion)  *   soul wisp (summoned) _Okay, then.Throw: 9 boomerangsPress: ? - help, Q - select =&hfaction, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 trident (58% to hit)=&h)]...o..=&hy-yYou throw a boomerang. The boomerang closely misses the orc.=&h F  The orc priest hits your soul wisp with a +0 club. ..o.oZ. Your soul wisp touches the orc priest.9.7 (1.3=&hJ=&h-Mc _The orc priest closely misses your soul wisp.=&hgT #.......... knorpule3000 the Grave Robber #.......... Poltergeist of Ashenzari ......##..)....... Health: 54/54 ========================#...)....... Magic: 13/14 ======================--=&h*V .###+##### #...)....... AC: 10  Str: 4.........#####........... EV: 11Int: 19......................... SH: 0Dex: 15....o.o*................. XL:  8 Next: 11% Place: Dungeon:6..o*....@####............ Noise: ---------  Time: 7579.7 (0.0).....Z...# #............ a) +1 dagger (protect).........# #...........# Throw: 9 boomerangs.........# ####.<<...### Fly ......#### ########...###[14;38=&hW Ho   orc priest (weak, ally target, soul-s…)###oo 2 orcs (1 polearm)Z   iguana zombie (minion)  *   soul wisp (summoned)Your soul wisp touches the orc priest. _The orc priest closely misses your soul wisp.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 trident (58% to hit)=&h$#.......... knorpule3000 the Grave Robber #.......... Poltergeist of Ashenzari ......##..)....... Health: 54/54 ========================#...)....... Magic: 13/14 ======================--.###+##### #...)....... AC: 10  Str: 4.........#####........... EV: 11Int: 19......................... SH: 0Dex: 15....o.o(................. XL:  8 Next: 11% Place: Dungeon:6..o*....@####............ Noise: ---------  Time: 7579.7 (0.0).....Z...# =&h'Y#............ a) +1 dagger (protect).........# #...........# Throw: 9 boomerangs.........# ####.<<...### Fly ......#### ########...###o   orc priest (weak, ally target, soul-s…)###oo 2 orcs (1 polearm)Z   iguana zombie (minion)  *   soul wisp (summoned)Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 trident (58% to hit)  You throw a boomerang. The boomerang hits the orc.  The orc is lightly wounded.=&h<&.=&h>=&h?=&hN.Zo.  Shift-Dir - straight lineAim: an orc, wielding a +0 trident (58% to hit)  You throw a boomerang. The boomerang hits the orc.  The orc is lightly wounded.  Your soul wisp misses the orc priest.hits you from afar with a +0 trident.=&hU=&h=&h]3-=81.0 (1.3=&h _The orc priest looks encouraged for a moment.=&hw#.......... knorpule3000 the Grave Robber #.......... Poltergeist of Ashenzari ......##..)....... Health: 53/54 =======================-#...)....... Magic: 13/14 ======================--.###+##### #...)....... AC: 10  Str: 4.........#####........... EV: 11Int: 19......................... SH: 0Dex: 15......o*................. XL:  8 Next: 11% Place: Dungeon:6..o*Zo..@####............ Noise: =--------  Time: 7581.0 (0.0)=&h_.........# #............ a) +1 dagger (protect).........# #...........# Throw: 9 boomerangs.........# ####.<<...### Fly ......#### ########...###o   orc priest (weak, ally target, soul-s…)###oo 2 orcs (1 polearm)Z   iguana zombie (minion)  *   soul wisp (summoned)The orc hits you from afar with a +0 trident. _The orc priest looks encouraged for a moment.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 trident (lightly wounded, 58% to hit)=&h #.......... knorpule3000 the Grave Robber #.......... Poltergeist of Ashenzari ......##..)....... Health: 53/54 =======================-#...)....... Magic: 13/14 ======================--.###+##### #...)....... AC: 10  Str: 4..((.....#####........... EV: 11Int: 19....((................... SH: 0Dex: 15......((................. XL:  8 Next: 11% Place: Dungeon:6..o*Zo..@####............ Noise: =--------  Time: 7581.0 (0.0).........#[3=&h 9;49m #............ a) +1 dagger (protect).........# #...........# Throw: 9 boomerangs.........# ####.<<...### Fly ......#### ########...###o   orc priest (weak, ally target, soul-s…)###oo 2 orcs (1 polearm)Z   iguana zombie (minion)  *   soul wisp (summoned)The orc hits you from afar with a +0 trident. _The orc priest looks encouraged for a moment.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 trident (lightly wounded, 58% to hit)=&h=+ ....o. _The orc priest looks encouraged for a moment.  Throw: 9 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 trident (lightly wounded, 58% to hit)  You throw a boomerang. The boomerang barely misses the orc.=&h0 K  Your soul wisp touches the orc priest.=&h4 R  The orc hits you from afar with a +0 trident.=&h7B jZ...o=&hC [0-2.3 (1.3=&hN =&hP L _The orc priest hits your soul wisp but does no damage.=&h5 You hit the orc.  Your weapon exudes an aura of protection.  The orc is lightly wounded.  The orc barely misses you. Your soul wisp touches the orc priest.priest hits your soul wisp with a +0 club.  Your iguana zombie misses the orc priest.1-4==730=&hm=&hџ =&h=&h,_The orc hits you but does no damage.=&h/You closely miss the orc.  Your soul wisp touches the orc priest but does no damage.hits you from afar with a +0 trident.  The orc priest hits your soul wisp with a +0 club.  Your soul wisp returns to where it belongs. =&hv The orc priest is no longer weakened.  Your iguana zombie bites the orc priest! ).oo 2 orcs (1 polearm, 1 ally target)Z   iguana zombie (minion)   The orc priest dies!=&hA 48-==644=&hS  _The orc hits you but does no damage.  You hit the orc.  The orc is heavily wounded..Z5=&hY =&hh y _The orc completely misses you. The orc hits you but does no damage.=&ht  You closely miss the orc.The orc is heavily wounded.=&h[ K.Z=&hm 59-=&h ;56=&h =&h0 n _The orc hits you but does no damage. The orc misses you.=&hE  You closely miss the orc.The orc is heavily wounded.7 =&h 7_The orc hits you but does no damage. x2=&h)1 #.......... knorpule3000 the Grave Robber  #.......... Poltergeist of Ashenzari ...... =&h##..)....... Health: 49/54 =====================--- #...)....... Magic: 13/14 ======================-- .###+##### #...)....... AC: 15  Str: 4 .........#####........... EV: 11Int: 19 ......................... SH: 0Dex: 15 =&h......o*................. XL:  8 Next: 14% Place: Dungeon:6 ..)..Z.o@####............ Noise: =--------  Time: 7587.3 (0.0) .........# #............ a) +1 dagger (protect) .........# #...........# Throw: 9 boomerangs=&hC .........# ####.<<...### Fly  ......#### ########  ...### oo 2 orcs (1 polearm, 1 ally target) ### Z   iguana zombie (minion)=&h5 _The orc hits you but does no damage. x2  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line=&hhAim: an orc, wielding a +0 trident (lightly wounded, chance to affect: 68%)=&h #.......... knorpule3000 the Grave Robber #.......... Poltergeist of Ashenzari ......##..)....... Health: 49/54 =====================---=&hv #...)....... Magic: 13/14 ======================--.###+##### #...)....... AC: 15  Str: 4.........#####........... EV: 11Int: 19......................... SH: 0Dex: 15......*.................. XL:  8 Next: 14% Place: Dungeon:6..)..Z.o@####............ Noise: =--------  Time: 7587.3 (0.0).........# #............ a) +1 dagger (protect).........# #...........# Throw: 9 boomerangs.........# ####.<<...### Fly [0=&hc ;10m......#### ########...###oo 2 orcs (1 polearm, 1 ally target)###Z   iguana zombie (minion) _The orc hits you but does no damage. x2  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident (lightly wounded, chance to affect: 68%)=&h weak, ally targe…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.=&h Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 trident (lightly wounded, chance to affect: 68%)  A fragment of the orc's soul is dislodged from its body.=&hB =&hR { *o.Z=&hRS PThe orc looks weaker. The orc hits you but does no damage.=&hwT G78.3 (1=&h_ =&h.c i _Your soul wisp touches the orc. The orc misses you.=&hmI _Your soul wisp touches the orc. The orc misses you.You closely miss the orc.  The orc is heavily wounded.  The orc hits you but does no damage.  Your iguana zombie completely misses the orc.  The orc hits you but does no damage. Your soul wisp touches the orc.)   orc (ally target)=&h059 _The orc dies!=&hZ  You barely miss the orc.The orc is heavily wounded.Your iguana zombie bites the orc.=&h=&hY2.*)Z   iguana zombie (minion)*   soul wisp (summoned=&hC+) =&hV50=90=&h?=&hbC _The orc dies!=&h5 =&h =&hn =&h0 H _No target in view!=&hc4=&hԳ=&hZ0=&h+^ _You start resting.=&h=&h=&h=&h=&hn91=&h.3==&h=&h$ .Z- _You start resting.=&h0+3.3 (3=&h=L4==-4.3 (4 _Magic restored.=&h? 4=&h =&h =&hF b2==&hX =&h Q===&h^ =&h ,=&h=" =&h' =&h- V3==&h$0 =&h5 ,=&h8 =&h; ,=&h= =&h@ ,=&hB =&hfJ _ _You start resting.=&h\Q -603.3 (9=&hAR ]4=4.3 (10.0)=&hmW =&h)Z " _HP restored.=&h =&h =&h =&h& =&h ) =&h , =&h, =&h"9 B=&h: =&hy> ,=&h~A =&hE =&hJ =&hN =&hQ ,=&hT =&h[ =&hh =&hRk =&hUm =&hn :==&hKo =&hr r _Your soul wisp disappears in a puff of smoke!=&hv 4=&hw =&hRz =&h| =&h~ ,=&h =&hD =&h׈ =&hC ,=&h =&hy =&h =&hC Q 9=&h d8  Things that are here:  a +0 club; an orc corpse=&h ,=&h1 L _=&h =&h =&hh =&h =&h1 =&hh =&h} =&h P7=&h =&h8  #.....$≈?..... ##.....≈..... ##..≈≈≈≈≈.. # ?.[≈$.. # l.≈.h ##..) ##### ... #...)##...###'##### #...)#.......@....#######........##.Z.)......#.)....).####........##..............# #........#...............# #........ h   black bear (asleep)##..............# ####.<<.. l   iguana (aslee=&h9 kp)##..........#### ###### Z   iguana zombie (minion) ###.....####=&hP< V 17.3 (13  You reach down and open the door.=&hD h§Z., ally target)=&hE ,8.3 (14=&h4M =&hoQ _An iguana and a black bear come into view. _Found 39 gold pieces, a helmet and 2 scrolls of identify.=&hP,.....$§?..... # .....≈..... ##. ..≈≈≈≈≈.. #. ?.[≈$..  l.≈.h ##..)##### ... ...)=&h _Your iguana zombie bites the black bear.=&h?  You hit the black bear but do no damage.Your weapon exudes an aura of protection.=&h@=&hZ  The black bear is lightly wounded.  Your iguana zombie bites the black bear!  The black bear bites you but does no damage.=&h>jw.o.*=&hkDl =&hly3-7==1=&h|=&hAq _The black bear claws you. The black bear barely misses you.=&h% <  You hit the black bear.=&h& =&h\( =&hHB N .o'*l The black bear is severely wounded.The black bear bites you but does no damage.  The black bear claws you.=&hWD \2--2=&hP =&hR B _The black bear claws you but does no damage.=&hS:  You hit the black bear but do no damage..o _The black bear claws you but does no damage.  You hit the black bear but do no damage.The black bear is severely wounded.  The iguana barely misses you.  Your iguana zombie barely misses the black bear.Your soul wisp touches the black bear. The black bear barely misses you. x2-3 _The black bear closely misses you.=&h B  You hit the black bear.§§.o closely misses you.Your iguana zombie bites the black bear!  The black bear bites you.  The black bear claws you but does no damage.  The black bear barely misses you.0-4===4=&h e _Your soul wisp touches the black bear but does no damage.=&hAg  You hit the black bear.  You kill the black bear!  You have harvested as much death for Grave Claw as you can hold at once.The orc hits your soul wisp with a +0 whip.§§Z.l   iguana (ally target)o   orc (ally target)Z   iguana zombie (minion)*   soul wisp (summoned)=&h Reanimator 49--==26-=&hl5 _The iguana bites you. Your soul wisp closely misses the orc.=&h=&hk _Your Necromancy skill increases to level 8!=&h  You hit the iguana but do no damage.The orc hits your soul wisp with a +0 whip.  Your soul wisp is destroyed!=&h §≈≈§   Your soul wisp disappears in a puff of smoke!=&h 5--6=6 _The iguana bites you. Your iguana zombie bites the iguana!=&h  You barely miss the iguana.The iguana is heavily wounded.=&h≈$.'o=&hJ5-7=&h=&h> _The iguana bites you but does no damage.=&h}§o§  The iguana is heavily wounded. _The iguana bites you but does no damage.  You hit the iguana but do no damage.  The iguana is heavily wounded.The iguana barely misses you.  The orc hits your iguana zombie with a +0 whip.6-4-8=&h =&h6: _Your iguana zombie bites the iguana.=&h +=&h  =&h} m....§§§.... ##.... knorpule3000 the Reanimator=&h  =&h p..§§≈≈≈.. #..... Poltergeist of Ashenzari ......=&h  =&hז ?.[≈$.. #..... Health: 46/54 ====================----=&hm  =&h} l.≈.. ##..).. Magic: 13/14 ======================--=&hN  =&h/ ##### ... #...).. AC: 14  Str: 4=&h  =&hY ##...###'##### #...).. EV: 11Int: 19 #.....§o§....#####...... SH: 0Dex: 15 ##.....lZ................ XL:  8 Next: 26% Place: Dungeon:6=&h#  ##.......@..)............. Noise: =--------  Time: 7638.3 (0.0) #.......)....).####....... a) +1 dagger (protect) ##..............# #....... Throw: 9 boomerangs #...............# #....... Fly  ##..............# ####.<<. =&h 0##..........#### ##### l   iguana (ally target) ###.....####  o   orc ####### Z   iguana zombie (minion) _Your iguana zombie bites the iguana.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=&hS BAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, ally target, chance to affect: 60%)=&h....§§§.... ##.... knorpule3000 the Reanimator..§§≈≈≈.. #..... Poltergeist of Ashenzari ......?.[≈$..#..... Health: 46/54 ====================----l.≈..##..).. Magic: 13/14 ======================--##### ...#...).. AC: 14  Str: 4##...###'##### #...).. EV: 11Int: 19#.....§o§....#####...... SH: 0Dex: 15##.....*Z................ XL:  8 Next: 26% Place: Dungeon:6##.......@=&h[37m..)............. Noise: =--------  Time: 7638.3 (0.0)#.......)....).####....... a) +1 dagger (protect)##..............# #....... Throw: 9 boomerangs#...............# #....... Fly ##..............# ####.<<.##..........#### ##### l   iguana (ally target)###.....####o   orc#######Z   iguana zombie (minion) _Your iguana zombie bites the iguana.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wou=&h?nded, ally target, chance to affect: 60%)=&hJYweak, ally target, soul-splin…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)=&hʡonfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (severely wounded, ally target, chance to affect: 60%)  A fragment of the iguana's soul is dislodged from its body.=&hi? =&h@!=&hA§=&hB §=&hC##=&hD.=&hEL§.o.=&hFl=&hG*=&hI =&hJ5The iguana looks weaker.  =&hK:The orc barely misses your iguana zombie.=&hLYThe iguana closely misses you. Your iguana zombie bites the iguana.=&hWN=&h5P7=&hKY$9.3 (1=&hM`=&hBd =&h(e=&he*_Your soul wisp touches the iguana.=&h; §§##.. _Your soul wisp touches the iguana.  You closely miss the iguana.  The iguana is almost dead.The orc hits your iguana zombie with a +0 whip.misses you.  Your iguana zombie closely misses the iguana.=&ht> '40=&hD =&hG K _Your soul wisp touches the iguana but does no damage.=&h 8  You hit the iguana.=&h  You kill the iguana!The orc hits your iguana zombie with a +0 whip.=&hD ≈*.o   orc (ally target)Z   iguana zombie (minion)*   soul wisp (summoned) =&h 6791=&h =&h _ _Your iguana zombie barely misses the orc.=&h&M.....$§?..... ##....§§l.... ##..§§§§≈..?.[§$.. #... l.≈..#..) ##### ... )=&h(h#...###'##### #...) .o.....##### ##.....*@...#.Z..)...... )....).#####...............# #.......l   iguana (distracted)######=&hM@ l≈≈§§§l  You swap places.  An iguana comes into view.=&hA&2=&hI=&h&M _The orc closely misses you. Your soul wisp barely misses the orc.=&hJ  You hit the orc.  The orc is moderately wounded. ≈≈§$.Z. The orc hits you with a +0 whip.53=&hO=&hT =&hKU=&hV:_Your soul wisp touches the orc but does no damage.=&h:  .....$§?..... ##... knorpule3000 the Reanimator ....§≈l.... ##.... Poltergeist of Ashenzari ...... ..§§≈§≈.. #..... Health: 45/54 ====================---- ?.[≈$.. #..... Magic: 12/14 ====================---- l.§.. ##..).. AC: 17  Str: 4 ##### ... #...).. EV: 11Int: 19 ##...###'##### #...).. SH: 0Dex: 15 #......o.....#####...... XL:  8 Next: 29% Place: Dungeon:6 ##.....*@Z............... Noise: =--------  Time: 7643.3 (0.0) ##..........)..[3=&hj I4m........... a) +1 dagger (protect) #.......)....).####....... Throw: 9 boomerangs ##..............# #....... Fly  #...............# #....... ##..............# ####.<<. l   iguana ##..........#### ##### o   orc (ally target) ###.....####  Z   iguana zombie (minion) ####### *   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 leather armour (moderatelywounded, ally target, chance to affect: 68%)=&h +=&h@ s.....$§?..... ##... knorpule3000 the Reanimator....§≈l.... ##.... Poltergeist of Ashenzari ........§§≈§≈.. #..... Health: 45/54 ====================----?.[≈$..#..... Magic: 12/14 ====================----l.§..##..).. AC: 17  Str: 4##### ...#...).. EV: 11Int: 19##...###'##### #...).. SH: 0Dex: 15=&h2 #......*.....#####...... XL:  8 Next: 29% Place: Dungeon:6=&h" B##.....*@Z............... Noise: =--------  Time: 7643.3 (0.0)=&he ##..........)............. a) +1 dagger (protect)#.......)....).####....... Throw: 9 boomerangs##..............# #....... Fly #...............# #.......=&h _##..............# ####.<<. l   iguana##..........#### ##### o   orc (ally target)###.....####Z   iguana zombie (minion)#######*   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  =&h Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 leather armour (moderatelywounded, ally target, chance to affect: 68%)=&hַ =&h" §=&h +weak, ally target, soul-splinter…)=&h Aim=&h !  =&hl TPress: ? - help, Shift-Dir - straight line=&hM : an orc, wielding a +0 whip and wearing a +0 leather armour (moderately=&ha Iwounded, ally target, chance to affect: 68%)  =&hS Your soul wisp disappears in a puff of smoke!  A fragment of the orc's soul is dislodged from its body.=&h `  The orc looks weaker. The orc hits you but does no damage.  Your iguana zombie bites the orc!=&hd=&hj§=&hk-)*(ally target)Z   iguana zombie (minion)*   soul wisp (summoned=&hjn-)=&hq=&h8=&hx$4.3 (1=&h =&h =&h=&h_The orc dies!=&hN=&h́ L .....$§?.....  ....§≈l§...  ..§§≈§≈..  ?.[≈$..  l.§.. ##..) ##### ... #...) ##...###'##### #...) #......)*....## ##.....§@Z...... ##..........).... #.......)....).## ##..............#  #...............#  ##..............# ####.<< ##..........####  ###.....####  =&h  .....$§?.....  ....§≈l§...  =&hޣ b..§§≈§≈..  ?.[≈$..  l.§.. ##..) ##### ... #...) ##...###'##### #...) #......)*....## ##.....§@Z......=&h 7 ##..........).... #.......)....).## ##..............#  #...............#  ##..............# ####.<< ##..........####  ###.....####  =&hҰ =&h =&h =&h r  .....$§?.....  ....§≈l§...  =&h ..§§≈§≈..  ?.[≈$..  l.§.. ##..) ##### ... #...) ##...###'##### #...) #......)*....## ##.....§@Z...... ##..........).... #.......)....).## =&hN ##..............#  #...............#  ##..............# ####.<< ##..........####  ###.....####  =&h# Q _An iguana is nearby!=&h  .....$§?.....  ....§≈l§...  ..§§≈§≈..  ?.[≈$..  l.§.. ##..) ##### ... #...) ##...###'##### #...) #......)*....## ##.....§@Z...... ##..........).... #.......)....).## ##..............#  #...............#  ##..............# ####.<< ##..........####  ###.....####  =&h  =&h@ =&h! :_An iguana is nearby!=&h =&hL .....$§?.....  ....§≈l§...  ..§§≈§≈..  ?.[≈$..  l.§.. ##..) ##### ... #...) ##...###'##### #...) #......)*....## ##.....§@Z...... ##..........).... #.......)....).## ##..............#  #...............#  ##..............# ####.<< ##..........####  ###.....####  =&h .....$§?.....  ....§≈l§...  ..§§≈§≈..  ?.[≈$..  l.§.. ##..) ##### ... #...) ##...###'##### #...) #......)*....## ##.....§@Z...... ##..........).... #.......)....).## ##..............#  #...............#  ##..............# ####.<< ##..........####  ###.....####  =&h=&h=&h =&h=&hi:_An iguana is nearby!=&h=&h .....$§?..... ##....§§≈l§... ##...≈≈≈§≈.. #.?§§≈$.. #.l.§.. ##..).##### ... #...).##...###'##### #...).#......)*....#####.##.....§Z@.##.).#.)....).####.##.# #.#.# #.##.# ####.<<.##.#### ####.....####   You swap places.  A jelly comes into view..O≈l.§[0;10=&h% ;1mJ[*Z..O   ogrel   iguana (ally target)J   jelly (distracted, ally target)Z   iguana zombie (minion)(…)63==-5=&hK  _An ogre comes into view. It is wielding a +0 giant spiked club.=&hD a ....O≈l.... ##. ..§≈≈§≈.. #. ?J[≈$..  l.§.. ##..)##### ... ...)##...###*#####)......Z.....#####....#§...........##........@.).)....).#####.......# .####.<< ###### ###### Z   iguana zombie (minion) ###.....####*   soul wisp (summoned) ####### =&h,≈≈≈≈=&h%.=&h&J=&hh'*=&h('=&h))Z=&hA,†J   jelly (ally target)Z   iguana zombie (minion)*   soul wisp (summoned)=&h29-6=&hH=&h=P=&h ..≈≈≈≈≈.. #. ?.[≈$..  lJ§.. ##..)##### *.. ...)##...###'#####)......)Z....#####....#†...........##..........).).@..).#####.......# .####.<< ###### ###### ###.....#### ####### =&hy Z. The jelly barely misses your soul wisp. Your soul wisp touches the jelly.17=&hM _Your soul wisp is burned by acid!=&h\  ?.[≈$..  lJ§.. ##..)##### *.. ...)##...###Z#####)......).....#####....#†...........##..........).)....).#####..@....# =&h .####.<< ###### ###### ###.....#### ####### =&h =&h} Q .J The jelly hits your iguana zombie but does no damage.  Your soul wisp touches the jelly.78 _Your soul wisp is burned by acid!=&h?.[≈$.. #.l.§.. ##..).##### *J. #...).##...###Z##### #...).#......).....#####.=&h ##.....†..##.).#.)....).####.##.# #.#.# #.##.# ####.<<.##.#### ########### =&h$ _Your soul wisp is burned by acid!  Your iguana zombie bit  Your iguana zombie is burned by acid!  Your soul wisp is destroyed!=&h: ≈§    Your soul wisp disappears in a puff of smoke!The jelly hits your iguana zombie.=&h;C==9=&hsC=&hyF? _Your iguana zombie is splashed with acid.=&h..≈≈≈≈≈#.?.[≈$.... ..≈.##..).### §J. #...).##...###Z##### #...)......).....#####†.....#...)........)...@).####.#=&hf# #.#..# #.......##....# ####.<<...##..........#### ###########.....########### =&h _Your iguana zombie is splashed with acid.iguana zombie bites the jelly!  Your iguana zombie is burned by acid!  The acid corrodes your iguana zombie!=&hL {.' =&h^ '50=&h =&h  V _Your iguana zombie is destroyed!=&h ....O≈l..#..≈≈≈≈≈#..?.[≈$.... ...≈.=&h ##..).###O.J. #...).##...###'##### #...)......).....#####†.....#...)@........)....).####..## #.#..# #...........##....# ####.<<...##..........#### ######## O   ogre (wandering)###.....####J   jelly####### =&h =&h =&h* .O.J=&h &1=&h=&h=&hY)....O≈l.... ##...≈≈≈≈≈.. #..?.[≈$.. #....≈.. ##..).#####.O.. #...).##...###J##### #...).#......).....#####.=&h*]##.....†..##.).#.)....).####.  ##.# #.#.# #.###.# ####.<<...###.#### #=&h. ###.....#### #######=&h~0=&h2=&h?.'JJ   jelly=&h@T8=2=&hM=&hP=&hy  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=&h(=&hɜCO.JO   ogreJ   jelly=&h0-----0===3Reap Fly =&hd=&h5 _You call upon the dead to rise.=&h0(=&hL*Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 9 boomerangs (quivered)  u - Throw: 4 darts (poison)  i - Zap: wand of flame (7)  x - Zap: wand of paralysis (8) Spells ([,] to cycle)Cast: Soul SplinterCast: Grave Claw (3/3)=&hq+K Cast: Vampiric Draining Cast: Animate Dead (4%) Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on=&hV=&h....O≈l.... ##......... knorpule3000 the Reanimator..≈≈≈≈≈.. #.......... Poltergeist of Ashenzari .......?.[≈$..#.......... Health: 48/54 =====================---...≈..##..)....... Magic: 10/14 =================-------#####....#...)....... AC: 10  Str: 4##...###O##### #...)....... EV: 11Int: 19#......).....#####........... SH: 0Dex: 15##.....†...J.................. XL:  8 Next: 29% Place: Dungeon:6##..........).@[3=&h7m................ Noise: ===------  Time: 7653.3 (0.0)#.......)....).####............ a) +1 dagger (protect)##..............# #............ Throw: 9 boomerangs#...............# #...........# Reap Fly ##..............# ####.<<...#####..........#### ########O   ogre###.....####J   jelly#######Your iguana zombie is splashed with acid.  The acid corrodes your iguana zombie! _Your iguana zombie is destroyed!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You call upon the dead to rise.=&h=&h=&h ....O≈l.... ##......... knorpule3000 the Reanimator ..≈≈≈≈≈.. #.......... Poltergeist of Ashenzari ...... .?.[≈$.. #.......... Health: 48/54 =====================--- =&hb...≈.. ##..)....... Magic: 9/14===============--------- #####.... #...)....... AC: 10  Str: 4  ##...###O##### #...)....... EV: 11Int: 19  #......).....#####........... SH: 0Dex: 15  ##.....†...J*................. XL:  8 Next: 29% Place: Dungeon:6  ##..........).@................ Noise: ===------  Time: 7653.3 (0.0)  #.......)....).####............ a) +1 dagger (protect)  ##..............# #............ Throw: 9 boomerangs  #...............# #...........# Reap Fly =&h"[34m ##..............# ####.<<...###  ##..........#### ########  O   ogre  ###.....#### J   jelly ####### _You call upon the dead to rise.  Casting: Animate Dead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, chance to affect: 60%)=&h<....O≈l.... ##......... knorpule3000 the Reanimator..≈≈≈≈≈.. #.......... Poltergeist of Ashenzari .......?.[≈$..#.......... Health: 48/54 =====================---...≈..##..)....... Magic: 9/14===============---------#####....#...)....... AC: 10  Str: 4##...###O##### #...)....... EV: 11Int: 19#......).....#####........... SH: 0Dex: 15##.....†...*.................. XL:  8 Next: 29% Place: Dungeon:6##..........).@....=&h............ Noise: ===------  Time: 7653.3 (0.0)#.......)....).####............ a) +1 dagger (protect)##..............# #............ Throw: 9 boomerangs#...............# #...........# Reap Fly ##..............# ####.<<...#####..........#### ########O   ogre###.....####J   jelly####### _You call upon the dead to rise.  Casting: Animate Dead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (almo=&h!5st dead, chance to affect: 60%)=&hcy=&h=&h#=&h'O.J=&h4--4.3 (1=&hU#=&h/&  =&h&Casting: Animate Dead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ing: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, chance to affect: 60%) _The jelly resists with significant effort.=&h@4 ....O≈l.... ##......... knorpule3000 the Reanimator ..≈≈≈≈≈.. #.......... Poltergeist of Ashenzari ......=&h5B .?.[≈$.. #.......... Health: 48/54 =====================--- ...≈.. ##..)....... Magic: 8/14=============----------- #####.... #...)....... AC: 10  Str: 4  ##...###'##### #...)....... EV: 11Int: 19  #......).O...#####........... SH: 0=&hWFDex: 15  ##.....†...................... XL:  8 Next: 29% Place: Dungeon:6  ##..........)J@................ Noise: =--------  Time: 7654.3 (0.0)  #.......)....).####............ a) +1 dagger (protect)  ##..............# #............ Throw: 9 boomerangs  #...............# #...........# Reap Fly  ##..............# ####.<<...###  ##..........#### ########  O   ogre  ###.....#### J   jelly ####### _The jelly resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter[=&heG40m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, chance to affect: 60%)=&hmj....O≈l.... ##......... knorpule3000 the Reanimator..≈≈≈≈≈.. #.......... Poltergeist of Ashenzari ......=&h!.?.[≈$..#.......... Health: 48/54 =====================---...≈..##..)....... Magic: 8/14=============-----------#####....=&h$#...)....... AC: 10  Str: 4##...###'##### #...)....... EV: 11Int: 19#......).O...#####........... SH: 0Dex: 15##.....†...................... XL:  8 Next: 29% Place: Dungeon:6##..........)*@................ Noise: =--------  Time: 7654.3 (0.0)#.......)....).####............ a) +1 dagger (protect)##..............# #............ Throw: 9 boomerangs#...............# #...........# Reap Fly ##..............# [40=&h 1m####.<<...#####..........#### ########O   ogre###.....####J   jelly####### _The jelly resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, chance to affect: 60%)=&h|=&h!(weak, ally target, soul-splint…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (almost dead, chance to affect: 60%)  A fragment of the jelly's soul is dislodged from its body.=&h .O*J ed, corroded)=&hThe jelly looks weaker. Your soul wisp touches the jelly.  Your soul wisp is burned by acid!  The acid corrodes your soul wisp! The jelly hits you.=&h"p1---15.3 (1=&hF!=&h%1 _You are splashed with acid!=&hd   You hit the jelly.  Your weapon exudes an aura of protection. Z(ally target)Z   jelly zombie (minion)You kill the jelly!The dead are walking!  The ogre hits your jelly zombie with a +0 giant spiked club!=&h o---833=6=&h =&hr ` _Your soul wisp completely misses the ogre.=&h  ..≈≈≈≈≈  .?.[≈$ # ...≈#..)#####... #...)...###'##### #...) #......).....#####...#.....†...O...........*Z )....@.####..#........# #.. .# # ##.# ####.<<...# ###### ######## ###.....#### #######   The ogre hits your jelly zombie with a +0 giant spiked club!=&hg / .*   soul wisp (summoned, corroded)  Your jelly zombie is destroyed!7=&h  _Your soul wisp touches the ogre.  Things that are here: _a +0 dagger; a +0 leather armour=&hW=&hZQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 9 boomerangs (quivered)  u - Throw: 4 darts (poison)  i - Zap: wand of flame (7)  x - Zap: wand of paralysis (8) Spells ([,] to cycle)Cast: Soul SplinterCast: Grave Claw (3/3) Cast: Vampiric Draining Cast: Animate Dead (4%) Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on=&h=&h..≈≈≈≈≈.. #......... knorpule3000 the Reanimator.?.[≈$..#......... Poltergeist of Ashenzari .........≈..##..)...... Health: 41/54 ==================------#####....#...)...... Magic: 8/14=============-----------##...###'##### #...)...... AC: 18  Str: 4#......).....#####.......... EV: 11Int: 19##.....†...O................. SH: 0Dex: 15##..........*................. XL:  8 Next: 33% Place: Dungeon:6#.......)....@.=&h####........... Noise: ==-------  Time: 7657.3 (0.0)##..............# #........... a) +1 dagger (protect)#...............# #........... Cast: Grave Claw (3/3)##..............# ####.<<...## Reap Fly ##..........#### ###########.....####O   ogre (ally target)#######*   soul wisp (summoned, corroded) _Your soul wisp completely misses the ogre.The ogre hits your jelly zombie with a +0 giant spiked club!  Your jelly zombie is destroyed! _Your soul wisp touches the ogre.  Things that are here: _a +0 dagger; a +0 leather armour=&h =&h*=&h! =&h"v..≈≈≈≈≈.. #......... knorpule3000 the Reanimator=&hV# =&h$n.?.[≈$.. #......... Poltergeist of Ashenzari ......=&h$ =&h%...≈.. ##..)...... Health: 41/54 ==================------=&hR& =&h'z#####.... #...)...... Magic: 6/14=&h'N==========--------------=&h( =&hJ)##...###'##### #...)...... AC: 18  Str: 4=&h* =&h*#......).....#####.......... EV: 11=&hv+,Int: 19 =&h6, ##.....†...O................. SH: 0=&hk-BDex: 15  ##..........*................. XL:  8 Next: 33% Place: Dungeon:6  #.......)....@.####........... Noise: ==-------  Time: 7657.3 (0.0)  ##..............# #........... a) +1 dagger (protect)  #...............# #........... Cast: Grave Claw (3/3)  ##..............# ####.<<...## Reap Fly =&h01P ##..........#### ########  ###.....#### O   ogre (ally target) ####### *   soul wisp (summoned, corroded)Things that are here: _a +0 dagger; a +0 leather armourAiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ogre, wielding a +0 giant spiked club (lightly wounded, ally target)=&hP ..≈≈≈≈≈.. #......... knorpule3000 the Reanimator.?.[≈$..#......... Poltergeist of Ashenzari .........≈..=&h3 ~##..)...... Health: 41/54 ==================------#####....#...)...... Magic: 6/14==========--------------##...###'##### #...)...... AC: 18  Str: 4#......).....#####.......... EV: 11=&hh &Int: 19##.....†...*................. SH: 0Dex: 15##..........*................. XL:  8 Next: 33% Place: Dungeon:6#.......)....@.####........... Noise: ==-------  Time: 7657.3 (0.0)##..............# #........... a) +1 dagger (protect)#...............# #........... Cast: Grave Claw (3/3)=&hB +##..............# ####.<<...## Reap Fly ##..........#### ###########.....####O   ogre (ally target)#######*   soul wisp (summoned, corroded)Things that are here: _a +0 dagger; a +0 leather armourAiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ogre, wielding a +0 giant spiked club (lightly wounded, ally target)=&hɢ  , bound)Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  =&h| Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, ally target)  You unleash the spiteful dead! The jagged bones skewer the ogre!  The ogre is heavily wounded.=&hC §O The ogre is pinned in place!28.3 (12=&h^ 6 _Your soul wisp touches the ogre.=&h6 *=&h  ..≈≈≈≈≈.. #......... knorpule3000 the Reanimator .?.§≈$.. #......... Poltergeist of Ashenzari ...... ...≈.. ##..)...... Health: 41/54 ==================------ #####.... #...)...... Magic: 5/14========---------------- ##...###'##### #...)...... AC: 12  Str: 4 #......).....#####.......... EV: 11Int: 19  ##.....†...O................. SH: 0Dex: 15  ##..........**................ XL:  8 Next: 33% Place: Dungeon:6  #.......)....@.####........... Noise: ==-------  Time: 7658.3 (0.0)  ##.......[3=&h 9;49m.......# #........... a) +1 dagger (protect)  #...............# #........... Cast: Grave Claw (2/3)  ##..............# ####.<<...## Reap Fly  ##..........#### ########  ###.....#### O   ogre (ally target, bound) ####### *   soul wisp (summoned, corroded)The ogre is pinned in place! _Your soul wisp touches the ogre.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line=&hdq y#*O*=&hS#.O.=&h.O*.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant spiked club (severely wounded, ally target,  bound in place, chance to affect: 50%)=&hB| O***=&h( %O.*.  Aim: an ogre, wielding a +0 giant spiked club (severely wounded, ally target,  bound in place, chance to affect: 50%)=&h9 =&h; ,..≈≈≈≈≈.. #......... knorpule3000 the Reanimator.?.§≈$..#......... Poltergeist of Ashenzari .........≈..##..)...... Health: 41/54 ==================------#####....#...)...... Magic: 6/14=&h ==========--------------##...###'##### #...)...... AC: 12  Str: 4#......).....#####.......... EV: 11Int: 19##.....†...O................. SH: 0Dex: 15##..........*................. XL:  8 Next: 33% Place: Dungeon:6#.......)....@.####........... Noise: ==-------  Time: 7658.3 (0.0)##..............# #........... a) +1 dagger (protect)#...............# #........... Cast: Grave Claw (2/3)##..............# ####.<<...## Reap [=&he 40mFly ##..........#### ###########.....####O   ogre (ally target, bound)#######*   soul wisp (summoned, corroded)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, ally target,  bound in place, chance to affect: 50%)  Okay, then.=&h =&h (b _>&h0 ]....O≈l.... ##.§≈≈≈≈≈...?.§≈$.. #... ...≈..#..) #####.... )#...###'##### #...) .).....##### ##.....†...O#....*@....... )....).####..#............##....# ####.<<...####..........#### ###########.....########### .≈§§§)2-9.3 (1>&h%< G Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (severely wounded, ally target,  bound in place, chance to affect: 50%) _The ogre barely misses you. Your soul wisp touches the ogre.>&h .§.§ You hit the ogre.  Your weapon exudes an aura of protection.  The ogre is severely wounded.>&h7====9-60>&h >&h s _The ogre closely misses you. Your soul wisp touches the ogre.>&hx 6  You hit the ogre.>&h : §§§..§....ZZ   ogre zombie (minion)You kill the ogre!>&hW ==41Grave Claw (2/3)>&h >&h + _The dead are walking!>&h0E>&h$G>&hL>&h>kx3=>&hs,>&h4B>&h|24=>&hqd8=>&h>&h#W _You start resting.>&h:1>&h<>&hw>&hY>&h a5=0>&hT>&he,>&h>&h>&h<= 9>&h >&h,>&h&>&h>&hRa6=8>&h>&he9==>&hp>&hC>&h37>&h]>&hfr _Your soul wisp disappears in a puff of smoke!>&h97 6 >&h>&h ,>&h>&h;==>&h>&h>&h#b8=>&hH>&h!,>&h$>&ht(i10/14==>&h+>&hr.,>&h0>&h5>&h5O9=>&h7>&h;,>&hi>>&hsB>&h#C4==>&hE>&hlK>&hbLM50=>&hNO>&hS,>&hV>&hZ>&h[E1=>&h]>&hd,>&h}g>&hl>&hJmO1=>&h.o>&ht,>&hv>&hz:=>&h{>&h}>&heb2=>&h>&h,>&h>&hc2==>&h>&h6,>&hĜ>&h l3=>&h>&hH.≈?)->&h+ 97.3 (36.0) _You feel your existence waver again.>&h&s-8.3 (37Reap >&hh>&h0_ _Your reaping aura is weakening.>&h==>&h,S §. >&h@;_You start resting.>&h19.3 (1.0)>&h;[4=700.3 (2>&h>&hZ" _HP restored.>&h ....O≈l.... ## ..≈§≈≈≈.. # .?§[≈$.. # ...≈.. ##..) #####.... #...) ##...###'##### #...) #......).....##### ##.....†...Z ##. #.)....).#### ##.# # #.# # ##.# ####.<<... ##.#### # ###.....#### #######.[39;>&h49m1.3 (1>&hH  Things that are here: _a +0 trident; an orc corpse >&h .$§?..... ##...≈l.... ## ..≈§§≈≈.. #?.[§$.. #.. ...≈.. ##..) #####.... #...) ##...###'##### #...) #......).....##### ##.....†..@Z >&h  ##..........)..... #)....).#### ##.# # .# #.............# ####.<<.............#### ##########.....########### >&hD a≈§≈≈≈ >&h/! -2 _ >&hb8  >&hm5 #$≈§..... ##...≈..... ## ..§≈≈≈≈.. #?.[≈$.. #.. ...≈.. ##..) #####.... #...) ##...###'##### #...) #......)@....##### ##.....†...Z ##..........)..... #)....).#### ##.# # .# #.........# ####.<<............#### #########.....#### >&h6 >&hBo?....OZ)O   ogre (wandering, ally target)Z   ogre zombie (minion) >&hCU3==3 >&hL8{ >&hJg  >&hyh >&hi[_An ogre comes into view. It is wielding a +0 giant spiked club. >&hRj>&h .....{≈?....O # .....≈..... ##. ..§≈≈≈≈.. #..?.[≈$..  ...≈.. ##..)#####.... ...)##...###'#####)......).Z...#####....#†.@.).......##..........).)....).#####.......# .###.....###########>&h>&h*$>&h{>&h>&h2>&h=>&h 4>&hyAFly >&h>&h.>&h >&h>&h!6_Your reaping aura expires.>&h>&hSg >&hi >&hBt >&hw H _No target in view!>&hP*  .....≈..... ##. ..§≈≈≈≈.. #.?.[≈$..  ...≈.. ##..)>&h* #####.... ...)##...###'#####)>&hV+ 7......).Z...#####....#†...).......##........@.).>&h+ )....).#####.......# .>&hD, ####.<< ###### ######>&h,  ###.....#### ####### >&h0 >&h> ≈§.Z>&hWA -5 _>&h~M >&hQ >&hVh6 ..≈≈≈≈≈.. #.?.§≈$..  ...≈.. ##..)#####.... ...)##...###'#####)>&hh......).....#####....#†.Z.).......##..........).).@..).#####>&h i.......# .####.<< ##>&hpi#### ###### ###.....#### ####### >&hi+>&hll>&hqti§.Z>&hu&6>&h=}>&h}>&h^ \?.§≈$..  ..§≈.. ##..)#####.... ...)>&hu_ ##...###'#####)......).....#####....#†...).......>&h_ ##........Z.).)....).#####>&h` ..@....# .####.<< ##>&ha #### ###### ###.....#### ####### >&ha 6>&he >&hm X..Z>&hwo C==7>&hw >&h@y >&h8  ...≈.. ##..)#####.... ...)##...###'#####>&h)......).....#####....#†...).......##..........).).Z..).#####.......# .#>&hNz###.<< ###### ###### ###.....#### #######>&hM>&hZP.Z>&h&8>&h|>&h .?.§≈$.. #... ...≈..#..) #####.... )>&haV#...###'##### #...) .).....##### ##.....†...)#>&h....)...... )....).####.>&hZ......##....# ####.<<..>&h=##..........#### #########.....########### >&h>&h&9>&hZ>&hz& _You swap places.>&h3 .≈≈≈≈≈...?.§≈$.. #... ...≈..#..) #####.... )#...###'##### #...) .).....##### ##.....†...)#....)...... >&hC Q).@..).####..Z......##....# ####.<<..##..........#### #########.....########### >&hP >&hS <Z.>&h V4==10>&h; >&h5 >&h.....≈..... ##.≈§≈≈≈...?.§≈$.. #... ...≈..#..) #####.... )>&hV#...###'##### #...) .).....##### ##.....†...)#>&hnN..@.)...... )....).####Z.......##.>&hw K...# ####.<<..##..........#### #########.....########### >&hx>&hn≈§§Z.>&h&1>&hL/>&h1>&hs G.....$≈?....O ##..§..≈..... ##.≈≈§≈≈...?§§§$.. #... ...≈..#..) #####.... )#...###'##### #...) .).....##### ##.....†.@.)#>&hV j....)...... ).Z..).####.......##....# ####.<<..##..........#### #########.....###########>&h >&h8 >&h .{.≈≈.[≈Z.>&h &2>&h G.{>&hi >&h< M.....$≈?...O. ##....{≈...O. ##..≈≈≈≈≈...?.[≈$.. #... ...≈..#..) #####.... )>&h K#...###'##### #...) .)@....##### ##.....†...)#..Z.)...... )....).#####..............# #........OO 2 ogres (wandering)#.....####>&h >&hU >&h >&h >&h>&h-  ..≈....Z.Z   ogre zombie (minion)  An ogre comes into view. It is wielding a +0 giant spiked club.>&h= &3>&h3>&hh1 _The ogre moves out of view.>&h@hM##[.....$...O.$# #.....$≈?.....# ###......≈......# ###...≈≈≈≈≈..O##..?.[≈$....# #... #....≈....# ##..) #####.....# )#...###@##### #...) .).....##### ##.....†.Z.)>&hkW##..........).............. Fly OO 2 ogres (wandering).........####>&hk>&hl>&hm>&h6o>&ho>&h!q>&h%.OO.Z.O1 wandering, 1 ally target)>&h^==4Grave Claw (2/3)>&h. _Found 20 gold pieces and a runed buckler. _There is an open door here.>&h#[.....$.....$# #.#.....$≈?.O...# ##......≈......# ##. #...≈≈≈≈≈.O.# #.#..?.[≈$....# #....≈....# ##..)#####.....# #...)##...###'#####)......)@Z...#####....#†...).......##..........).)....).#####.......# .####.<< ###### ###### #######.OO.[0;1>&hQ0;1mZ.OO5Grave Claw (2/3) _{>&h-{#.....{≈?.....# ##.#......≈.OO...# ##..≈≈≈≈≈...# #..#..?.[≈$....# #...≈....# ##..)#####.....# #...).##...###Z##### #...).#......).....#####.....##.....†..@)........##..........).#.......)....).######.......# #.#..# #.## ####.<<Z   ogre zombie (minion)#### ########.....#### #######>&h)1R'Z>&h96>&hkH>&hcL>&h#.....{≈?.....# ##.#......≈.OO...# ##.#...≈≈≈≈≈...# #.#..?.[≈$....# #.#....≈....# ##..).#####.....# #...).##...###'##### #...).#......).Z...#####.##.....†...@.##.).#.)....).####.##.# #.#.# #.##.# ####.<<...###.#### ####.....#### >&h>&h7>&h >&h  >&h >&h l_You see here a +0 giant spiked club.>&hM*I#.....{≈?.....# ##.#......≈.OO...# ##.#...≈≈≈≈≈...# #.#..?.[≈$....# #.#....≈....# ##..).#####.....# #...).##...###'##### #...).#......).Z...#####.##.....†...)##.).#.)....).####.##.# #.#.# #.##.# ####.<<...###....###.. 8 _>&h>&hJ e#......≈.OO...# ##..≈≈≈≈≈...# #..#..?.[≈$....# #...≈....# ##..)#####.....# #...).##...###'##### #...).#......).Z...#####.....##.....†...)........##..........).#.......)....).######.>&hF ......# #...#..# #.### ####.<<...####### ######## #.....#### ####### >&h >&hc T.Z>&h. &9>&h+ >&h. >&h2#......≈.OO...# ##.##...≈≈≈≈≈...# #.##..?.[≈$....# #.##....≈....# ##..).#####.....# #...).##...###'##### #...).#......).....#####.##.....†...Z.  ##.).  #.)....).####.# ##.# #....# #.# #.# ##.#  ##.#### # ###.....###########>&h >&hoO)Z>&h'20>&h>&h">&h0 #......≈.OO...# ##.# #...≈≈≈≈≈...# #.#>&h(1 #..?.[≈$....# #.##....≈....# ##..).#####.....# #...).##...###'##### #...).#>&h2 !#......).....#####.###.....†...).# ##.)Z.# #.)....).####.# #..# #....# .>&h2 ]..# #.....## .... ##..#### #  ###.....#### >&h5 >&hC8 >&h>D POZ.O   ogre (ally target)Z   ogre zombie (minion)>&h7E &1>&h3R >&h  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>&h>&hz>&hR>&h/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)>&hV Quiver which action? ([-] to clear) Items ([,] to cycle)Throw: 6 javelinsThrow: 9 boomerangsThrow: 4 darts (poison)Zap: wand of flame (7)Zap: wand of paralysis (8) Spells ([,] to cycle)  a - Cast: Soul Splinter  b - Cast: Grave Claw (2/3)  c - Cast: Vampiric Draining  d - Cast: Animate Dead (4%) Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on>&h/>&h q #......≈.OO...# ##.........# knorpule3000 the Reanimator#...≈≈≈≈≈...# #..........## Poltergeist of Ashenzari ......>&h #..?.[≈$....# #..........## Health: 54/54 ========================#....≈....# ##..)......... Magic: 14/14 ========================#####.....# #...)......... AC: 6Str: 4>&h[ ##...###O##### #...)........# EV: 11Int: 19#......).....#####............# SH: 0Dex: 15  >&h ##.....†...Z...................# XL:  8 Next: 43% Place: Dungeon:6 ##..........)...@...............# Noise: ---------  Time: 7721.3 (0.0) #.......)....).####............## a) +1 dagger (protect) #..............# #............# Zap: wand of flame (7) >&hm...............# #...........## Fly #..............# ####.<<...### ##..........#### ########O   ogre (ally target)###.....####Z   ogre zombie (minion)####### _Found 20 gold pieces and a runed buckler. _There is an open door here. _You see here a +0 giant spiked club.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)>&h3>&h$>&h #......≈.OO...# ##.........#  knorpule3000 the Reanimator  #...≈≈≈≈≈...# #..........## Poltergeist of Ashenzari ......  #..?.[≈$....# #..........## Health: 54/54 ======================== #....≈....# ##..)......... Magic: 14/14 ========================  #####.....# #...)......... AC: 6Str: 4  ##...###O##### #...)........# EV: 11Int: 19  #......).**..#####............# SH: 0Dex: 15  ##.....†...Z**.................# XL:  8 Next: 43% Place: Dungeon:6 ##..........)..*@...............# Noise: ---------  Time: 7721.3 (0.0) >&hھ#.......)....).####............## a) +1 dagger (protect) #..............# #............#  Zap: wand of flame (7) ...............# #...........##  Fly #..............# ####.<<...### ##..........#### ########  O   ogre (ally target)  ###.....#### Z   ogre zombie (minion)  #######Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (ally target, 85% to hit)>&h  #......≈.OO...# ##.........# knorpule3000 the Reanimator#...≈≈≈≈≈...# #..........## Poltergeist of Ashenzari ......#..?.[≈$....# #..........## Health: 54/54 ========================#....≈....# ##..)......... Magic: 14/14 ========================#####.....# #...)......... AC: 6Str: 4##...###O##### #...)........# EV: 11Int: 19#......).**..#####............# SH: 0Dex: 15  ##.....†...Z**.................# XL:  8 Next: 43% Place: Dungeon:6 ##.......[3>&h 7m...)..*@...............# Noise: ---------  Time: 7721.3 (0.0) #.......)....).####............## a) +1 dagger (protect) #..............# #............# Zap: wand of flame (7) ...............# #...........## Fly #..............# ####.<<...### ##..........#### ########O   ogre (ally target)###.....####Z   ogre zombie (minion)#######Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (ally target, 85% to hit)  The puff of flame hits the ogre!  The ogre is moderately wounded.>&h_>&h'O....==2.3 (16>&hЭ  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (ally target, 85% to hit)  The puff of flame hits the ogre!  >&hyThe ogre is moderately wounded. _Your ogre zombie hits the ogre. >&h 7 #......≈.OO...# ##.........#  knorpule3000 the Reanimator  #...≈≈≈≈≈...# #..........## Poltergeist of Ashenzari ......  #..?.[≈$....# #..........## Health: 54/54 ======================== #....≈....# ##..)......... Magic: 14/14 ========================  #####.....# #...)......... AC: 6Str: 4  ##...###'##### #...)........# EV: 11 >&h zInt: 19  #......).O*..#####............# SH: 0Dex: 15  ##.....†...Z**.................# XL:  8 Next: 43% Place: Dungeon:6 ##..........)..*@...............# Noise: ==-------  Time: 7722.3 (0.0) #.......)....).####............## a) +1 dagger (protect) #..............# #............#  Zap: wand of flame (6) ...............# #...........##  Fly #..............# ####.<<...###  >&hP E##..........#### ########  O   ogre (ally target)  ###.....#### Z   ogre zombie (minion)  ####### _Your ogre zombie hits the ogre.  Aiming: Throw Flame >&h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, ally target,85% to hit)!>&hq #......≈.OO...# ##.........# knorpule3000 the Reanimator#...≈≈≈≈≈...# #..........## Poltergeist of Ashenzari ......!>&h#..?.[≈$....# #..........## Health: 54/54 ========================#....≈....# ##..)......... Magic: 14/14 ========================#####.....# #...)......... AC: 6Str: 4##...###'##### #...)........# EV: 11Int: 19#......).O*..#####............# SH: 0!>&hDex: 15  ##.....†...Z**.................# XL:  8 Next: 43% Place: Dungeon:6 ##..........)..*@...............# Noise: ==-------  Time: 7722.3 (0.0) #.......)....).####............## a) +1 dagger (protect) !>&h]"#..............# #............# Zap: wand of flame (6) ...............# #...........## Fly #..............# ####.<<...### ##..........#### ########O   ogre (ally target)!>&h###.....####Z   ogre zombie (minion)#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, ally target,85% to hit)  The puff of flame hits the ogre.  The ogre is heavily wounded.!>&hn!>&h}.O...3.3 (15 _!>&hр!>&h #>&hj 3 #......≈.OO...# ##.........#  knorpule3000 the Reanimator  #...≈≈≈≈≈...# #..........## Poltergeist of Ashenzari ...... #>&h,  #..?.[≈$....# #..........## Health: 54/54 ======================== #....≈....# ##..)......... Magic: 13/14 ======================--  #####.....# #...)......... AC: 6Str: 4  ##...###'##### #...)........# EV: 11#>&h Int: 19  #......)..O*.#####............# SH: 0Dex: 15  ##.....†...Z.**................# XL:  8 Next: 43% Place: Dungeon:6 #>&h| q##..........)...@...............# Noise: ==-------  Time: 7723.3 (0.0) #.......)....).####............## a) +1 dagger (protect) #..............# #............#  Zap: wand of flame (5) ...............# #...........##  Fly #>&h0 '#..............# ####.<<...### ##..........#### ########  O   ogre (ally target)  ###.....#### Z   ogre zombie (minion)  #######Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, ally target,  chance to affect: 50%)$>&hQ #......≈.OO...# ##.........# knorpule3000 the Reanimator#...≈≈≈≈≈...# #..........## Poltergeist of Ashenzari ......#..?.[≈$....# #..........## Health: 54/54 ========================#....≈....# ##..)......... Magic: 13/14 ======================--#####.....# #...)......... AC: 6Str: 4##...###'##### #...)........# EV: 11Int: 19#......)..*..#####............# SH: 0Dex: 15  ##.....†...Z...................# XL:  8 Next: 43% Place: Dungeon:6 ##..........)...[30$>&hjm@...............# Noise: ==-------  Time: 7723.3 (0.0) #.......)....).####............## a) +1 dagger (protect) #..............# #............# Zap: wand of flame (5) ...............# #...........## Fly #..............# ####.<<...### ##..........#### ########O   ogre (ally target)###.....####Z   ogre zombie (minion)#######Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, ally target,  chance to affect: 50%)$>&h$>&hv$>&hʼn8.Oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, ally target,  chance to affect: 50%)  The ogre resists with significant effort.$>&hR3-4.3 (1$>&h3$>&hՠ_ _Your ogre zombie closely misses the ogre.$>&hH #......≈.OO...# ##.........#  knorpule3000 the Reanimator  #...≈≈≈≈≈...# #..........## Poltergeist of Ashenzari ......  #..?.[≈$....# #..........## Health: 54/54 ======================== $>&h#....≈....# ##..)......... Magic: 12/14 ====================----  #####.....# #...)......... AC: 6Str: 4  ##...###'##### #...)........# EV: 11Int: 19  #......).....#####............# SH: 0Dex: 15 $>&h ##.....†...ZO*.................# XL:  8 Next: 43% Place: Dungeon:6 ##..........)..*@...............# Noise: =--------  Time: 7724.3 (0.0) #.......)....).####............## a) +1 dagger (protect) #..............# #............#  Zap: wand of flame (5) ...............# #...........##  Fly #..............# ####.<<...### ##..........#### ########  O   ogre (ally target)  ###.....#### Z   ogre zombie (minion)  #######Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)$>&h  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, ally target,  chance to affect: 50%)%>&h`c #......≈.OO...# ##.........# knorpule3000 the Reanimator%>&hc#...≈≈≈≈≈...# #..........## Poltergeist of Ashenzari ......#..?.[≈$....# #..........## Health: 54/54 ========================%>&h^d#....≈....# ##..)......... Magic: 12/14 ====================----#####.....# #...)......... AC: 6%>&hgStr: 4##...###'##### #...)........# EV: 11Int: 19#......).....#####............# SH: 0Dex: 15  ##.....†...Z*..................# XL:  8 Next: 43% Place: Dungeon:6 ##..........)...@...............# Noise: =--------  Time: 7724.3 (0.0) #.......)....).####............## a) +1 dagger (protect) #..............# #............# Zap: wand of flame (5) ...............# #...........## Fly #..............# ####.<<...### ##..........####[39;%>&hgh49m ########O   ogre (ally target)###.....####Z   ogre zombie (minion)#######%>&hgNCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  %>&hhPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, ally target,  chance to affect: 50%)%>&hO Hweak, ally target, soul-splinte…)*   soul wisp (summoned)Aim  Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant spiked club (heavily wounded, ally target,  chance to affect: 50%)  A fragment of the ogre's soul is dislodged from its body.  The ogre looks weaker.%>&h .*O10 5.3 (1%>&h k _You feel bolstered by spreading misfortune.'>&h #......≈.OO...# ##.........#  knorpule3000 the Reanimator  #...≈≈≈≈≈...# #..........## Poltergeist of Ashenzari ......  #..?.[≈$....# #..........## Health: 54/54 ======================== #....≈....# ##..)......... Magic: 10/14 =================-------  #####.....# #...)......... AC: 10  Str: 4  ##...###'##### #...)........# EV: 11Int: 19  #......).....#####............# SH: 0Dex: 15  ##.....†...Z...................# XL:  8 Next: 43% Place: Dungeon:6 ##..........)*O.@...............# Noise: =--------  Time: 7725.3 (0.0) #.......)....).####............## a) ['>&h40m+1 dagger (protect) #..............# #............#  Zap: wand of flame (5) ...............# #...........##  Fly #..............# ####.<<...### ##..........#### ########  O   ogre (weak, ally target, soul-splinte…) ###.....#### Z   ogre zombie (minion)  ####### *   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (heavily wounded, weak, ally  target, soul-splintered)'>&h#  #......≈.OO...# ##.........# knorpule3000 the Reanimator#...≈≈≈≈≈...# #..........## Poltergeist of Ashenzari ......#..?.[≈$....# #..........## Health: 54/54 ========================#....≈....# ##..)......... Magic: 10/14 =================-------#####.....# #...)......... AC: 10  Str: 4##...###'##### #...)........# EV: 11Int: 19#......).....#####............# SH: 0Dex: 15  ##.....†...Z...................# XL:  8 Next: 43% Place: Dungeon:6 ##..........)[34'>&hu& m**.@...............# Noise: =--------  Time: 7725.3 (0.0) #.......)....).####............## a) +1 dagger (protect) #..............# #............# Zap: wand of flame (5) ...............# #...........## Fly #..............# ####.<<...### ##..........#### ########O   ogre (weak, ally target, soul-splinte…)###.....####Z   ogre zombie (minion)#######*   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - mo'>&h, ve targetAim: an ogre, wielding a +0 giant spiked club (heavily wounded, weak, ally  target, soul-splintered)'>&hT  bound, soul-Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  '>&h Press: ? - help, Dir - move target: an ogre, wielding a +0 giant spiked club (heavily wounded, weak, ally  target, soul-splintered)  You unleash the spiteful dead! The jagged bones skewer the ogre.  The ogre is severely wounded.'>&hK I)ZO 1=6.3 (1 _The ogre is pinned in place! Your soul wisp touches the ogre.*>&h #......≈.OO...# ##.# #...≈≈≈≈≈...# #. #..?.[≈$....# #*>&hG. #....≈....# ##..) #####.....# #...) ##...###'##### #...).*>&h #......).....#####. ##.....†...)Z.  ##.)*O.  #.)....).####. ##..# #....# #...# #.....## ##....# ####.<<...###  ##..#### # ###.....#### #*>&h  The ogre closely misses you. Your ogre zombie hits the ogre!*>&h'*>&h%.*Z   ogre zombie (minion)*   soul wisp (summoned*>&h&!*>&h_5-54-7 _The ogre dies!*>&h- _No target in view!+>&hO c #......≈.OO...# ##+>&h . #...≈≈≈≈≈...# #. #..?.[≈$....# #. #....≈....# ##..)+>&h  #####.....# #...) ##...###'##### #...) #......).....##### ##.....†...)Z ##.).@* #.)....).####.  ##.# #....  #.# #.  ##.# ####.<<...### ##.#### # ###.....#### #####+>&h )##+>&h +>&hb .-8+>&h +>&h _You swap places.  Things that are here: _a +0 giant spiked club; an ogre corpse,>&hx #......≈.OO...# ## #...≈≈≈≈≈...# # #..?.[≈$....# # #...§≈....# ##..) #####.....# #...) ##...###'##### #...) #......).....##### ##.....†...)Z ##.)@)* #,>&h0y.)....).#### ##.# # #.# #. ##.# ####.<<... ##.#### #,>&hy ###.....#### #######,>&h~,>&hT.*.,>&hqG-9 _,>&h,>&h,>&h #......≈.OO...# ## #...≈§≈≈≈...# # #..?.[≈$....# # #....≈....# ##..) #####.....# #...) ##...###'##### #...) #......).....##### ##.....†...)Z ##.@.* #,>&hb7.)....).#### ##.# # #.# # ##.# ####.<<... ##.#### # ###.....#### #######,>&h]!,>&h~'d≈*),>&hv)W1=30,>&h2,>&hS=  Things that are here: _a +0 trident; an orc corpse->&h{  #......≈.OO...# ## #...≈≈≈≈≈...# # #..?.[≈$....# # #....≈....# ##..) #####.....# #...) ##...###'##### #...) #......).....##### ##.....†...)Z ##)*) #.)....).#### ##.# # #->&h~.# # ##.# ####.<<... ##.####  ###.....#### #######->&h->&h->&h≈≈§§§§.Z.*->&h->&hȑ-1 _->&hè->&h  #......≈.OO...# ## #...≈≈≈§≈...# # #..?.§§$....# # #...§≈§...# ##..) #####..§§.# #...) ##...###'##### #...) #......).....##### ##.....†...) ##.Z.) #.)...*).#### ##.# # #.# # ##.# ####.<< ##.####  ###.....#### #######->&h dZ)*.->&h &2->&h ->&h" .>&hY.>&h.>&h.>&hP0.>&hi.>&ho= 9.>&h,.>&h.>&hH,.>&h.>&h .>&h!i2==8.>&h,,.>&h-.>&hP/.>&h4.>&h-5.>&h_8.>&h>,.>&hA.>&hHQ==.>&hK.>&hQ.>&h R:7.>&h3V.>&hcW _You start resting..>&hj4.>&hl.>&hqb3=.>&hYu.>&ho}r _Your soul wisp disappears in a puff of smoke!.>&h}1 6 .>&ht.>&hdž,.>&hx.>&h4,.>&h.>&hȖP=.>&h.>&h,.>&he.>&h(.>&h.>&hũ.>&hc4==.>&h.>&h,.>&hk.>&h.>&h.>&h.>&h.>&h.>&h[.>&hD.>&h.>&hP==.>&h.>&h_.>&h.>&hx.>&hM.>&hH.>&h.>&h.>&hb ≈≈≈≈≈[≈.§.... _You feel your existence waver again..>&h'≈≈≈≈≈§§§§≈§§§§57.3 (25.0).>&h>([5==8.3 (26.>&h1.>&h3% _Magic restored./>&h9#......≈.OO...# ##.#...≈≈≈≈≈...# #.#..?.§§§....# #.#...§≈§...# ##..).#####.§§§.# #...).##...###'##### #...).#......).....#####.##.....†...).##.Z@).).#./>&hm:)....).####.##.# #.#.# #.##.# ####.<<.##.#### #####/>&h3JG9.3 (1.0)/>&hU/>&hX& _You swap places./>&h#......≈.OO...# ##.#...≈≈≈≈≈...# #.#..?.§§§....# #.#...§≈§...# ##..).#####.§§§.# #...).##...###'##### #...).#......).....#####.##.....†...).##.Z.@.).#.)....).####.##.# #.#.# #.##.# ####.<<...###.#### ####.....###########/>&h/>&hO≈.§.Z60/>&h/>&h  Things that are here: _a +0 trident; an orc corpse/>&h( #......≈.OO...# ##.#...≈≈≈≈≈...# #.#..?.§§§....# #.#....§§...# ##..).#####.§§§.# #...).##...###'##### #...).#......).....#####.##.....†...).##.Z)@).#.)....).####.##.# #.#.# #.##.# ####.<<...###.#### # ###..#######/>&h ≈§§...Z1 _/>&hP />&h />&h,E#......≈.OO...# ##.#...≈≈≈≈≈...# #.#..?§§§§....# #.#...§§§...# ##..).#####...§.# #...).##...###'##### #...)./>&hk#......).....#####.##.....†...).##.Z.@.#.)....).####.  ##.# #.#.# #.###.# ####.<<...###.#### # ###...#######/>&h/>&h@)Z/>&hC==2/>&h />&h)  Things that are here: _a +0 giant spiked club; an ogre corpse0>&h{≈?.. ####......≈.OO...# ##.≈≈≈≈≈#..?§.# #... #...§§§...# ##..) #####...§.# )#...###'##### #...) .).....##### ##.....†...).#....)Z)....  )....).####...#..............##....# ####.<<...#####..........#### ###########.....###########0>&hC3 _0>&hs0>&h #.....{≈?.....# ##. #......≈.OO...# ## #...≈≈≈≈≈...# # #..?§§§§....# # #...§§§...# ##..) #####...§.# #...) ##...###'##### #...) #......).....##### ##.....†...) ##.)Z) #.)....).#### ##.# #.. #.# #. ##.# ####.<<... ##..........#### # ###.....####  [0>&hb34m#40>&h1>&hMX #.....{≈?.....# ## #......≈.OO...# ## #...≈≈≈≈≈...# # #..?.[§§....# # #....§§...# ##..) #####...§.# #...)1>&hY ##...###'##### #...) #......).....##### ##.....†... ##.)Z) #.)....).#### ##.# # #.# # ##1>&h{ZR.# ####.<<... ##....#### # ###.....#### 1>&h^H #1>&hGx<51>&h{1>&hIz _You see here a +0 giant spiked club.1>&h #.....{≈?.....# ## #......≈.OO...# ## #...≈≈≈≈≈...# # #..?.[≈§....# # #....§§...# ##..) #####...§.# #...) ##...###'##### #...)1>&h #......).....##### ##.....†..@) ##.)Z) #.)....).#### ##.# # #.# # ##.# ####.<<... ##.####  ###.....####  #1>&h1>&h?:Z.1>&h-6 _1>&h1>&h2>&h #.....{≈?.....# ## #......≈O.....# ## #...≈≈≈≈≈...# # #..?.[≈$....# # #....§....# ##..) #####.....# #...) ##...###'##### #...) #......).....##### ##.....†.@.Z ##.).) #.)....).#### ##.# # #.# # ##.# ####.<<O2>&h([40m   ogre (distracted) ##.#### Z   ogre zombie (minion) ###.....####  #OZ)Oally target)74>&h  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4>&h~44>&h 4>&hF _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4>&hg[.....$.....$# .....$≈?.....# ###......≈O.....# ##..≈≈≈≈≈..#..?.[≈$....# #... #....§....# ##..) #####.....# )#...###'##### #...) .)@....##### ##.....†..Z)..#....).).... )....).####.......##....# ####.<<..##..........#### #########.....####4>&hu4>&hH%W.O§4>&h%-8 _5>&h 5>&hR5>&hr  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5>&hI 5>&heJ 5>&hZ 5>&h^   Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5>&hT 5>&hU 5>&h} onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Unknown command.6>&hh ###[.....$.....$# #.....$≈?.....# ###......≈.O....# ###...≈≈≈§≈...##..?.[≈$....# #... #....§....# ##..) #####.....# )#...###@##### #...) .).....##### ##.....†..Z)..#....).).... )....).####.......##....# ####.<<..##.....#### ######6>&hn6>&h\8.$.≈§≈§.§§§≈O§[§≈9 _6>&hQ _There is an open door here.6>&hs  ##... knorpule3000 the Reanimator #[.....$.....$# #.... Poltergeist of Ashenzari ...... #.....$≈?.....# ##.... Health: 54/54 ======================== #.....§≈§.....# ##..... Magic: 14/15 ======================-- #...≈§§§≈O..# #...... AC: 6Str: 4 6>&hrt #..?§[§$*...# #...... EV: 11Int: 19 #....≈*...# ##..)... SH: 0Dex: 15 #####...*.# #...)... XL:  8 Next: 54% Place: Dungeon:6 ##...###@##### #...)... Noise: ---------  Time: 7769.3 (0.0) #......).....#####....... a) +1 dagger (protect)6>&hv \ ##.....†..Z).............. Zap: wand of flame (5) ##..........).)............ Fly  #.......)....).####........ ##..............# #........ O   ogre (ally target) #...............# #........ Z   ogre zombie (minion) ##..............# ####.<<.. ##..........#### ######Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (ally target, chance to affect:  50%)6>&hѪ##... knorpule3000 the Reanimator#[.....$.....$# #.... Poltergeist of Ashenzari ......#.....$≈?.....# ##.... Health: 54/54 ========================6>&hG#.....§≈§.....# ##..... Magic: 14/15 ======================--#...≈§§§≈*..# #...... AC: 6Str: 4#..?§[§$....# #...... EV: 11Int: 19#....≈....# ##..)... SH: 0Dex: 15#####.....# #...)... XL:  8 Next: 54% Place: Dungeon:6##...###@##### #...)... Noise: ---------  Time: 7769.3 (0.0)#......).....#####....... a) +1 dagger (protect)##.....†..Z).............. Zap: wand of flame (5)##..........).)............[39;496>&hY}m Fly #.......)....).####........##..............# #........ O   ogre (ally target)#...............# #........ Z   ogre zombie (minion)##..............# ####.<<..##..........#### ######Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (ally target, chance to affect:  50%)7>&hU7>&h)7>&hQL.O7>&h#4=70.3 (17>&h  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (ally target, chance to affect:  50%) _The ogre resists with significant effort.7>&h , ##... knorpule3000 the Reanimator #[.....$.....$# #.... Poltergeist of Ashenzari ...... 7>&h #.....$≈?.....# ##.... Health: 54/54 ======================== 7>&h #.....§≈§.....# ##..... Magic: 13/15 ====================---- #...≈§§§≈...# #...... AC: 6Str: 4 #..?§[§$O...# #...... EV: 11Int: 19 #....≈*...# ##..)... SH: 0Dex: 15 #####...*.# #...)... XL:  8 Next: 54% Place: Dungeon:6 7>&hm ##...###@##### #...)... Noise: =--------  Time: 7770.3 (0.0) #......).....#####....... a) +1 dagger (protect) ##.....†..Z).............. Zap: wand of flame (5) 7>&h, O##..........).)............ Fly  #.......)....).####........ ##..............# #........ O   ogre (ally target) 7>&h #...............# #........ Z   ogre zombie (minion) ##..............# ####.<<.. ##..........#### ######Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7>&h +Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (ally target, chance to affect:  50%)7>&hr s##... knorpule3000 the Reanimator#[.....$.....$# #.... Poltergeist of Ashenzari ......#.....$≈?.....# ##.... Health: 54/54 ========================#.....§≈§.....# ##..... Magic: 13/15 ====================----#...≈§§§≈...# #...... AC: 6Str: 47>&hs #..?§[§$*...# #...... EV: 11Int: 19#....≈....# ##..)... SH: 0Dex: 15#####.....# #...)... XL:  8 Next: 54% Place: Dungeon:6##...###@##### #...)... Noise: =--------  Time: 7770.3 (0.0)7>&ht #......).....#####....... a) +1 dagger (protect)##.....†..Z).............. Zap: wand of flame (5)##..........).)............ Fly #.......)....).####........##..............# #........ O   ogre (ally target)7>&hXu Q#...............# #........ Z   ogre zombie (minion)##..............# ####.<<..##..........#### ######Casting: Soul Splinter (safe; 1% risk of failure)  7>&hxx qConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (ally target, chance to affect:  50%)7>&hvY7>&h..≈.O1.3 (17>&h7>&hs%onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  7>&h Aim: an ogre, wielding a +0 giant spiked club (ally target, chance to affect:  50%) _The ogre resists with significant effort.8>&h #[.....$.....$# #.#.....$≈?.....# ##.....§≈......# ##. #...≈§§≈≈...# #.#..?§[§$....# #....≈O...# ##..)8>&hm #####.....# #...)##...###'#####)......)@....#####....#†..Z).......##..........).).)....).#####.......# .####.<< ###### ###### #######8>&h 8>&h 8>&h 8>&h §≈≈.§§§§.≈.OZ.8>&h .-28>&h 8>&h ;>&h #[.....$.....$# #.... knorpule3000 the Reanimator #.....$≈?.....# ##.... Poltergeist of Ashenzari ...... #.....§§......# ##..... Health: 54/54 ======================== #...≈≈≈≈≈...# #...... Magic: 11/15 =================------- #..?.§§§....# #...... AC: 6Str: 4 #..§.≈....# ##..)... EV: 11Int: 19 #####.....# #...)... SH: 0Dex: 15 ##...###O##### #...)... XL:  8 Next: 54% Place: Dungeon:6 #......)@Z...#####....... Noise: ---------  Time: 7772.3 (0.0) ##.....†...).............. a) +1 dagger (protect);>&hn ##..........).)............ Zap: wand of flame (5) #.......)....).####........ Fly  ##..............# #........ #...............# #........ O   ogre (ally target) ##..............# ####.<<.. Z   ogre zombie (minion) ##..........#### ###### ###.....#### _The ogre resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (ally target);>&hh "#[.....$.....$# #.... knorpule3000 the Reanimator;>&h< #.....$≈?.....# ##.... Poltergeist of Ashenzari ......#.....§§......# ##..... Health: 54/54 ========================#...≈≈≈≈≈...# #...... Magic: 11/15 =================-------#..?.§§§....# #...... AC: 6;>&h Str: 4#..§.≈....# ##..)... EV: 11Int: 19#####.....# #...)... SH: 0Dex: 15##...###*##### #...)... XL:  8 Next: 54% Place: Dungeon:6#......)@Z...#####....... Noise: ---------  Time: 7772.3 (0.0)##.....†...).............. a) +1 dagger (protect)##..........).)............ Zap: wand of flame (5)#.......)....).####........ Fly ##..............# #........#...............# #........[40;>&h m O   ogre (ally target)##..............# ####.<<.. Z   ogre zombie (minion)##..........#### #########.....#### _The ogre resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  ;>&h> ^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (ally target);>&h] , bound)  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: an ogre, wielding a +0 giant spiked club (ally target)  You unleash the spiteful dead! The jagged bones skewer the ogre!  The ogre is heavily wounded.  The ogre is pinned in place!<>&hLc §.≈<>&hM-[≈$.#OYou feel bolstered by spreading misfortune.The last of your harvested death is exhausted.Your ogre zombie barely misses the ogre.<>&hN10 ==3.3 (1-GClaw <>&hY<>&h\R _The ogre closely misses you.<>&h-.....$§?.....# #......≈......# ##. #...≈≈≈≈≈...# #..?.[≈$... #....≈....# ##..)#####.....# #...)##...###O#####)......).Z...#####....#†.@.).......##..........).).)....).#####.......# .<>&h?####.<< ###### ###### ###.....#### #######<>&h>§§<>&h/--4<>&h<>&h>>&hj9>>&h=Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 9 boomerangs  u - Throw: 4 darts (poison)  i - Zap: wand of flame (5) (quivered)  x - Zap: wand of paralysis (8) Spells ([,] to cycle)Cast: Soul Splinter Cast: Grave Claw (0/3) Cast: Vampiric Draining Cast: Animate Dead (3%) >>&hAAbilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on?>&hC?>&hg#.....$§?.....# ##.... knorpule3000 the Reanimator#......≈§.....# ##..... Poltergeist of Ashenzari ......#...≈≈§≈≈...# #...... Health: 54/54 ========================#..?.[≈$....# #...... Magic: 11/15 =================-------#....≈....# ##..)... AC: 10  Str: 4#####.....# #...)... EV: 11Int: 19##...###O##### #...)... SH: 0Dex: 15#......).Z...###[?>&hf40m##....... XL:  8 Next: 54% Place: Dungeon:6##.....†.@.).............. Noise: ---------  Time: 7774.3 (0.0)##..........).)............ a) +1 dagger (protect)#.......)....).####........ Zap: wand of flame (5)##..............# #........ Fly -GClaw #...............# #........##..............# ####.<<.. O   ogre (ally target, bound)##..........#### ###### Z   ogre zombie (minion)###.....###########The ogre is heavily wounded.The ogre is pinned in place!  You feel bolstered by spreading misfortune.The last of your harvested death is exhausted?>&h.Your ogre zombie barely misses the ogre. _The ogre closely misses you.?>&h@>&hJ  #.....$§?.....# ##.... knorpule3000 the Reanimator #......≈§.....# ##..... Poltergeist of Ashenzari ...... #...≈≈§≈≈...# #...... Health: 54/54 ======================== #..?.[≈$....# #...... Magic: 10/15 ================-------- #....≈....# ##..)... AC: 10  Str: 4 #####.....# #...)... EV: 11Int: 19 ##...###O##### #...)... SH: 0Dex: 15 #......)*Z...#####....... XL:  8 Next: 54% Place: Dungeon:6 @>&h##.....†.@.).............. Noise: ---------  Time: 7774.3 (0.0) ##..........).)............ a) +1 dagger (protect) #.......)....).####........ Zap: wand of flame (5) ##..............# #........ Fly -GClaw  #...............# #........ ##..............# ####.<<.. O   ogre (ally target, bound) ##..........#### ###### Z   ogre zombie (minion) ###.....#### #######Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, ally target,  bound in place, chance to affect: 50%@>&h)@>&hm#.....$§?.....# ##.... knorpule3000 the Reanimator#......≈§.....# ##..... Poltergeist of Ashenzari ......#...≈≈§≈≈...# #...... Health: 54/54 ========================#..?.[≈$....# #...... Magic: 10/15 ================--------#....≈....# ##..)... AC: 10  Str: 4#####.....# #...)... EV: 11Int: 19##...###*##### #...)... SH: 0Dex: 15#......).Z...###[@>&hr40m##....... XL:  8 Next: 54% Place: Dungeon:6##.....†.@.).............. Noise: ---------  Time: 7774.3 (0.0)##..........).)............ a) +1 dagger (protect)#.......)....).####........ Zap: wand of flame (5)##..............# #........ Fly -GClaw #...............# #........##..............# ####.<<.. O   ogre (ally target, bound)##..........#### ###### Z   ogre zombie (minion)###.....###########Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: @>&hy\[39;49mSoul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, ally target,  bound in place, chance to affect: 50%)@>&h:@>&h@>&hZ§.§'O)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, ally target,  @>&hTYbound in place, chance to affect: 50%)  The ogre resists with significant effort.@>&h3=5.3 (1@>&h@>&h%^ _Your ogre zombie barely misses the ogre.B>&h4 #.....$§?.....# ##.... knorpule3000 the Reanimator #......§......# ##..... Poltergeist of Ashenzari ...... #...≈≈§§≈...# #...... Health: 54/54 ========================B>&h5  #..?.[≈$....# #...... Magic: 7/15===========------------- #....≈....# ##..)... AC: 10  Str: 4 #####.....# #...)... EV: 11B>&hz8:Int: 19 ##...###'##### #...)... SH: 0Dex: 15 #......)OZ...#####....... XL:  8 Next: 54% Place: Dungeon:6 ##.....†.@.).............. Noise: =--------  Time: 7775.3 (0.0) ##..........).)............ a) +1 dagger (protect) #.......)....).####........ Zap: wand of flame (5) ##..............# #........ Fly -GClaw  #...............# #........ ##..............# ####.<<.. O   ogre (ally target) ##..........#### ###### Z   ogre zombie (minion) ###.....#### ####### _Your ogre zombie barely misses the ogre.Casting: Soul Splinter (safe; 1% risk of failure)  B>&h[9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, ally target)B>&h / #.....$§?.....# ##.... knorpule3000 the Reanimator#......§......# ##..... Poltergeist of Ashenzari ......B>&h/ t#...≈≈§§≈...# #...... Health: 54/54 ========================#..?.[≈$....# #...... Magic: 7/15===========-------------#....≈....# ##..)... AC: 10  Str: 4B>&h2 #####.....# #...)... EV: 11Int: 19##...###'##### #...)... SH: 0Dex: 15#......)*Z...#####....... XL:  8 Next: 54% Place: Dungeon:6##.....†.@.).............. Noise: =--------  Time: 7775.3 (0.0)##..........).)............ a) +1 dagger (protect)#.......)....).####........ Zap: wand of flame (5)##..............# #........ Fly -GClaw #...............# #........##..............# ####.<<.. O B>&h4   ogre (ally target)##..........#### ###### Z   ogre zombie (minion)###.....########### _Your ogre zombie barely misses the ogre.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, ally target)B>&h`   Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, ally target)  You draw life force from the ogre!B>&h"? Z   ogre zombie (minion)B>&hI ≈≈)6=6.3 (1B>&h ^ _You kill the ogre!D>&h3D>&h$D>&h<D>&h:D>&h0N8=D>&hD>&h,D>&hD>&h8Q 9D>&hD>&h,D>&hĽD>&hP=D>&hD>&hD>&h(D>&h`,D>&hyD>&hD>&hD>&hSD>&hNP8D>&hD>&hXD>&hF{9==D>&hD>&hfD>&h D>&h',D>&hY D>&h;D>&h ,D>&hD>&hS .{§≈.§≈§§§[§§§--D>&h! --80.0) _You start resting.D>&h)D>&hW,p _There is a strange disturbance nearby!D>&hCG D>&h3H D>&hm  _There is a strange disturbance nearby!I>&h#@#.....$§?.....# ##.#....{§≈......# ##.#...§≈§§≈...# #.#..?§[§§....# #.#....§....# ##..).#####.....# #...).##...###'##### #...).I>&h&5#......))Z...#####.##.....†..@).##.).).#.)....).####.##.# #.#.# #.##.# ####.<<.##.#### #### I>&h(I>&h=)I>&hm*I>&h=a{{.{I>&h>T77.0) _I>&h2OM.§I>&h)SI>&hx #.....$§?.....# ##.#....{.≈......# ##.#..§§≈§§≈...# #.#..?§[§§....# #.#....§....# ##..).#####.....# #...).##...###'##### #...).I>&hz #......))Z...#####.##.....†...@.##.).).#.)....).####.##.# #.#.# #.##.# ####.<<...###.#### ####.....#### I>&h} I>&h U..≈.I>&h V== 6 8I>&h I>&h _You feel your existence waver again. _You see here a +0 giant spiked club.J>&h%#.....$§?.....# ##.#......≈......# ##.#...≈≈§§≈...# #.#..?.[§§....# #.#....§....# ##..).#####.....# #...).##...###'##### #...).#......))Z...#####.##.....†...)##.).).#.)....).####.##.# #.#.J>&h# #.##.# ####.<<...###....###.. 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'##### #...).# ).# ).)....).#### V>&h) V>&h D.ZV>&h &4V>&h* W>&hd####......####### #.##....## #.##......# #. .....$# #.# #. ?.....# ##.## #. ......# ##.# #.≈...# #..........###.W>&hZj....# #....Z.@...##. ....# ##..).#.# #...).##.<......# ##### #...).### ....#####).# ).).....).####. W>&hW>&hD.ZW>&hjU2==5W>&h!W>&h%W>&h J####......####### #.###....## #.###......# #.$# #.# #. .....# ##.## #.W>&h # ##.# #. ≈...# #..........###. ....# #.....Z.@..##.## ##..).#.# .# #...).##.<......# #...).### #####. ).# ).).).####.. W>&h W>&h j.Z6W>&h W>&hL ####......## ###### #.# ##....## #.###......# #.#$# #.# #.## ##.## #.## ##.# #.# ...# #..........###.W>&hh ## #......Z.@.##.## ##..).#.# # #...).##.<......##  #...).### #####.. .# .). ).####... W>&h? W>&hx D.ZW>&hX &7W>&h W>&hD X>&hzo###### #.... ##....## #.###......# #. ..$# #.......# #.# # ##.## #.X>&hp# # ##.. #....# # #..........###....# # #.......Z..##.....## # ##..)......@...#X>&hq#  #...).##.<## # #...).############ .#####.....# X>&hrI....... )# ###### .# #.## #.#X>&hu!#X>&hvX>&h\K.ZX>&h&8X>&hCX>&hYY>&h ###### #.# ##....## #.## ##......# #.....# $# #.# #.....# # ##.## #.....# # ##.# #....# # #..........###..# # #.##.## # ##..).....Z.@..#.# #...).##.<......##  #...).### #####.# # .# ####..... # #.#>&h m .Z==9Y>&h###### #.#  ##....## #..........##  ##......# #.....#  $# #.......# #....#  .# ##.......## #...#  .# ##...# #..#  # #..........###.#  # #.##.##   ##..)......Z.@.#.#  #...).##.<......##   #...).###  .#  #  #  .## >&h"33H  #.#   #.##  .Z10Z>&h ###### #.#  ##....## #..........##  ##......# #.....# .$# #.......# #....# .# ##.......## #...# .# ##...# #..# .# #..........###.# .# #.##.## # ##..).@Z.#.#  #...).##.<......## # #...).### #.# .#.# #.## # Z>&hC #.# # #.##1 _You swap places.[>&hfWJ ###### #.# ##....## #.## ##......# #.....# ..$# #.# #.....#.# ##.## #.....#.# ##.# #....# ..# #..........###..# ..# #.##.## .# ##..).Z.#.# #...).##.<......## ## #...).### .#####.#.# ).# .####.....## .# #.# .# #.##[>&hY[>&hcZ.3=2[>&hh[>&hj[>&hPu  ###### #.# ##....## #.## ##......# #.#.$# #.# #.#.# ##.## #.#.# ##.# #....#.# #..........###...#.# #.##.## ..# ##..).Z..#.# # #...).##.<......### #...).### ..#####.#.# .).# ).####....##.# #....# ..# #.##[>&hw XZ.3[>&hd \>&hy ###### #.# ##....## #. ##......# #..$# #.# #..# ##.## #..# ##.# #. ≈...# #..........###....# #.##..# ##..)....@.Z...#.# .# #...).##.<......### #...).###.#####.# ).# ).).# .).####...##.# #...# ...# #.##\>&hnZ.4\>&hg]>&h ###### #.# ##....## #.###......# #.#$# #.# #.## ##.## #.## ##.# #.# ...# #..........###...## #.##.## ##..)....Z@....#.# # #...).##.<......##  #...).### #####.# . .).# ).####...# #... ]>&h R5]>&ha & _You swap places.^>&hV###### #.# ##....## #.## ##......# #.# $# #.# #.# # ##.## #.# # ##.# #....^>&h# # #..........###...# # #.##.## # ##..)....Z.@...#.#  #...).##.<......##  #...).### #####.# # ).# .####....# #.... ^>&h^>&h!D.Z^>&h"B=6^>&h>-^>&h0^>&h###### #.# ##....## #.## ##......# #.....# $# #.# #.....# # ##.## #.....# # ##.# #....# ^>&hE# #..........###..# # #.##.## # ##..).....Z.@..#.# #...).##.<......##  #...).### #####.^>&h9## # .# ####..... # #.# ^>&h4^>&h_D.Z^>&h&7^>&hϜ^>&h^>&hxJ ###### #.#  ##....## #..........##  ##......# #.....#  $# #.......# #....#  .# ##.......## #...^>&hM #  .# ##...# #..#  # #..........###.#  # #.##.##   ##..)......Z.@.#.#  #...).##.<......##   #...).###  .#  #  # ^>&hN  .##   #.#   #.##  ^>&hyO ^>&hR ^>&hh[ D.Z^>&hU\ &8^>&hWd ^>&hHf _>&h:r ######  #### #...#  ...## #...##   ##......# #..#  # #.......# #..#  # ....## #.#  ##.........# #.#   #..........#  ..........##@..........##  ##..).Z..#.........#  #...)..<......##   #...)############  ####  #  ....#  ##.# #.  _>&h_>&hL.Z_>&hU4==9_>&hf_>&h_>&h" & ###.####   ######  #### #.#  ## #.##   ## #.#   #.# #.#   ## #.#  ## #.#  #.#  ..........##...##  ##..)........Z.#...  #...)......<......##   #...)_>&hB Q############  ###  .#  ...#  #.# _>&h @Z._>&hĸ '20_>&h _>&h a>&hga>&h Spells (Memorise)TypeFailure Level  a - Curse of AgonyNecromancya>&h10% 5 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitu>&hu>&hu>&h}{###.####   knorpule3000 the Reanimator####......##   Poltergeist of Ashenzari ......###### #..........#   Health: 54/54 ========================u>&hF##....## #..........##   Magic: 14/15 ======================--##......# #...........#   AC: 6Str: 4#.......# #...........#   EV: 11Int: 19##.......## #...........#   SH: 0Dex: 15##.........# #...........#   XL:  8 Next: 64% Place: Dungeon:6#..........###@..........#   Noise: ---------  Time: 7820.3 (0.0)u>&h#..........##Z..........##   a) +1 dagger (protect)##..)..........#.........#   Zap: wand of flame (5)  #...).........##.<......##   Fly -GClaw #...)........############  ##............#  Z   ogre zombie (minion) ..............# ..............# #............## _There is a strange disturbance nearby! _There is a strange disturbance nearby! _You feel your existence waver again. _You see here a +0 giant spiked club. _You swap places. _You swap places.u>&h#P  Okay, then.u>&hJu>&hu>&hA. _w>&hV ####......## ###### #....# ....## #.## ..# #..# # .# #.# # ##.## #.# #..# #.#  w>&h% .###Z.#  #.# #..)..........#.#  #...).........##.<#  #...)....########## ###....# ...# ..# ##.##  #. w>&h A1.3 (1w>&h w>&h & _You swap places.x>&h&h*D x>&h K x>&hN y>&h###### #....# ....## #...## .....# #....# $# #.......# #..# .# ##.......## #..# .#......# #.#  #..........###Z.# # #..........##.# #..)........@.#.........#  #...)#.<......##  #...)########## ####....# ....# .# ###.##  #.  ## 2y>&h0O....## #.## ......# #....# .$# #.......# #...# ..# ##.......## #..# .#....# #.#  #..........###Z.# .# #..........##......# #..)....#.........#  #...)#.<# # #...)########## #####....# .....# .# ######  #. # ### # ####.<<...###.y>&hNe[42mZ3y>&hM..# #..# ..$# .# #...# ...# ##.## #.#.#..# #y>&hR.# #..........###.# ..# #..........##Z....##..)....#.. #...)#.<# ## #...)######## .#####....# ......# ).####### .# #. .# ### .# ####.<<...## ########y>&hVy>&hRcV.Zy>&he&4y>&hEoy>&hsz>&hL...$# .# #.#..# ##.## #.#.#..# #.# #..........###.#.# #..........##....##..)..Z.#. # #...)..##.<# ### #...)######## ..#####....# ......#).# ).#####.# #..# ##.# ####.<<...# ### ######## z>&htSz>&h.[|.Z5z>&h(bz>&hbdz>&h .$# #.# #..# ##.## #....# ##.# #.. ≈...# #..........###..# #.##.....# ##..)z>&h? T.#.# .# #...).Z.##.<......### #...).##.#####.# ).# ).).# .).####.##.# #...#.# #.##.# #.<<...#### ## #z>&h z>&h  V.Zz>&h &6z>&h z>&h z>&hh ^.$# #.# # ?.....# ##.## #.# ##z>&h_k .# #. §≈...# #..........### §....# #.##..# ##..).#. ..# #...).##.<......# #...)......Z.##.#####.# .).# .).)z>&hVl .#.).####.##.# #..#.# #z>&hIm ".##.# ##.<<...### .#### ###z>&hq z>&h R.Zz>&h7 U5==7z>&h݋ z>&h {>&h’ {>&hL Read which item? Scrolls  e - a scroll of fog  y - a scroll labelled TIODARH YHIDGH  z - a scroll labelled WELARARRUL {>&hJ [!] read|quaff|evoke[?] describe selected|>&hS|>&h0_|>&h!n.....$# #.......# #.......... knorpule3000 the Reanimator ?.....# ##.......## #.......... Poltergeist of Ashenzari ...... |>&hnS......# ##.........# #.......... Health: 54/54 ======================== §≈...# #..........###.......... Magic: 15/15 ======================== §....# #..........##........... AC: 6Str: 4 |>&hZo....# ##..)..........#......... EV: 11Int: 19 ..# #...).........##.<......# SH: 0Dex: 15 ##### #...)........############ XL:  8 Next: 64% Place: Dungeon:6 ....#####.......@.Z..#|>&hoNoise: ---------  Time: 7827.3 (0.0) .)...................#a) +1 dagger (protect) .).).................#Zap: wand of flame (5) ..).####............##|>&hgpFly -GClaw ....# #............# ....# #...........##Z   ogre zombie (minion) ....# ####.<<...### |>&hs.#### ######## ## _You feel your existence waver again. _You see here a +0 giant spiked club. _You swap places. _You swap places. _Okay, then. _You swap places.|>&hcP  Okay, then.|>&h5|>&h|>&h. _}>&h5}>&hS. Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Curse Item(Boost: Range/Self)}>&h0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.~>&h * ~>&h*9 ~>&hwE #.....$# #.......# #.......... knorpule3000 the Reanimator ?.....# ##.......## #.......... Poltergeist of Ashenzari ...... ......# ##.........# #.......... Health: 54/54 ======================== §≈...# #..........###.......... Magic: 15/15 ======================== §....# #..........##........... AC: 6~>&hH Str: 4 ....# ##..)..........#......... EV: 11Int: 19 ..# #...).........##.<......# SH: 0Dex: 15 ##### #...)........############ XL:  8 Next: 64% Place: Dungeon:6 ....#####.......@.Z..#Noise: ---------  Time: 7827.3 (0.0) .)...................#a) +1 dagger (protect) .).).................#Zap: wand of flame (5) ..).####............##Fly -GClaw ....# #............# ....# #...........##Z   ogre zombie (minion) ~>&hJ ....# ####.<<...### .#### ######## ## _You see here a +0 giant spiked club. _You swap places. _You swap places. _Okay, then. _You swap places. _Okay, then.~>&hN uCurse which item? (Esc to abort) Hand Weapons (go to first with ))  a - a +1 dagger of protection (weapon) Armour (go to first with [) ~>&hN j m - a +1 pair of gloves (haunted)  n - a +0 cloak (haunted)>&h>&h.....$# #.......# #.......... knorpule3000 the Reanimator ?.....# ##.......## #.......... Poltergeist of Ashenzari ...... ......# ##.........# #.......... Health: 54/54 ======================== §≈...# #..........###.......... Magic: 15/15 ======================== §....# #..........##........... AC: 6Str: 4 ....# ##..)..........#......... EV: 11Int: 19 ..# #...).........##.<......# SH: 0Dex: 15 ##### #...)........#[34>&hfMm########### XL:  8 Next: 64% Place: Dungeon:6 ....#####.......@.Z..#Noise: ---------  Time: 7827.3 (0.0) .)...................#a) +1 dagger (protect) .).).................#Zap: wand of flame (5) ..).####............##Fly -GClaw ....# #............# ....# #...........##Z   ogre zombie (minion) ....# ####.<<...### .#### ######## ## _You swap places. _Okay, then.Your +1 dagger of protection glows black for a moment.  Ashenzari will now identify your possessions.p - 3 potions of moonshine; q - 2 potions of lignification  r - a potion of mutation; s - a potion of attraction; w - a potion of might>&h  ?Z.*6/566/168.3 (1+1 dagger of the Perceptive Planets {pr>&h)>&h+ _Okay, then.  Your +1 dagger of protection glows black for a moment.  Ashenzari will now identify your possessions.  p - 3 potions of moonshine; q - 2 potions of lignification  r - a of mutation; s - a potion of attraction; w - a potion of might _y - a scroll of amnesia; z - a scroll of fear>&h" F§?.....# ##.## # ≈......#..# # §§≈ #..........###§....# #..........###..)....## #...)#.< '##### #...)######## )....#####........Z...# )...........#.).).#..).#####...# #..# ###.# ####.<<...##### ######## ### >&hI .Z9>&hL >&h֗.≈......#..# #§§≈ #..........### [§§....# #..........## .#..)....# ....# #...)#.< #'##### #...)######## ))....#####....# ...)......Z....#.).)......#..).#####...# #..# ##.# ####.<<...##### ######## ####.Z30>&h( x.≈......# ##.# #>&hV ≈§§≈...# #..........### .[§§....# #.## ..§....# ##..).#.# #...).##.<#'##### #...). .))....#####>&hZ .# †...).#.).).Z.....# )....).####.##.# #>&hz o.#.# #.## .# ####.<<...###.#### # .#### #>&hk #>&h >&h\ 2Z.>&h &1>&h >&hh >&h8~.≈......# ##.# # .≈≈§§≈...# #..........### ?.[§§....# #.##.§....# ##..).# #.....# #...).##.<#'##### #...). ..))....#####.# .†...).#.).).Z......# .)....).####.##.# #.#.# #.## .# ####.<<...###.#### # ..#####Z.2>&h9g".≈......# ##.# # ..≈≈§§≈...# #..........### .?.[§§....# #.##.§....# ##..).# ##.....# #...).##.< .###'##### #...)..))....#####.# ..†...).#.).).Z.# ..)....).####.##.# #.#.# #.##.# ####.<<...###.#### # ...#####Z.3>&hw>&h ".≈......# ##.# #.≈≈§§≈...# #..........### ..?.[§§....# #.## #....§....# ##..).##.....# #...).##.<.###'##### #...)..))....#####.#.†...).#.).).Z.#.)....).####.##.# #.#.# #.##.# ####.<<...##.#### ## ....#####Z.4>&h >&hܯ >&h.≈......# ##.# # #...≈≈§§≈...# #..........### #..?.[§§....# #.##  #....§....# ##..).##.....# #...).##.<.###'##### #...)..))....#####.#.†...).#.).).Z.#.)....).####.##.# #.#.# #.##>&h.# ####.<<...###.#### ## .....#####>&h>&h2Z.>&h&5>&h6>&h>&hǮ >&h  #...≈≈§§≈ .###  #..?.[§§....# #..........  #....#..)....# #####.....# #...)# #...###'##### #...)##...))....#####....# †...).......#.....).)Z.#)....).####@.#........# #..# #>&hʱ #.# ####.<<...##### ######## #.....#### ####### >&hܲ >&hF $.>&h SZ6>&hv >&h >&h>&h>&h>&h>&h ...≈......# ##.# # #...≈≈§§≈...# #..........###?.[§§....# #..##.  #....§....# ##..)..#  #####.....# #...).. ##...###'##### #...).### #......))....#####.# #.....†...)..#.....).)...@...#)....).####.Z.##....# #..#.# #...........##....# ####.<<...### ..........#### ########.....########### >&h >&hZ `Z.7>&h >&h >&h(  #......≈......# ##.# # #...≈≈§§≈...# #..........### #..?.[§§....# #....## #....§....# ##..). #####.....# #...).  ##...###'##### #...).  #......))....#####.# ##.....†...).# #.).)..@.Z.#.)....).####.##....# #..#.....# #...##.# ####.<<...### #.#### ######## ###.....####  #>&h >&h >&h$ >&h1 >&h 2Z.>&hT &8>&h >&h >&hŶ #......≈......# ##.#  #...≈≈§§≈...# #>&h.>&h #..?.[§§....# #....## #....§....# ##..) #####.....# #...). ##...###'##### #...). #......))....#####>&h.#  ##.....†...).# ##.).).@.Z.# #.)....).####.## #...# #..>&h.#.....# #.....## #......# ####.<<...### ##...#### ########  ###.....####  >&h(#>&h>&h>&hY>&h '  {@Z.  Something hits you!49---=9>&h E _Deactivating autopickup; reactivate with Ctrl-A.>&hL%  You hit something but do no damage.Your weapon exudes an aura of protection.>&h&={.>&hb'4------13 40>&hA6 _Something hits you but does no damage. Something hits you.>&h(#......≈......# ##.# ##...≈≈§§≈...# #.##..?.[§§....# #....##.#....§....# ##..).#####.....# #...).#>&h2##...###'##### #...).##......))....#####.# ##.....†...).{.# .).).Z@.# .)....).####.## ...# #...# ....# #.....## ......# ####....#### ######## ###.....#### >&h>&hx>&h.$.>&h/`5=--1>&h=>&h_@q _You swap places. Something hits your ogre zombie.>&h >&hQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 9 boomerangs  u - Throw: 4 darts (poison)  i - Zap: wand of flame (5) (quivered)  x - Zap: wand of paralysis (8) Spells ([,] to cycle) Cast: Soul Splinter Cast: Grave Claw (0/3) Cast: Vampiric Draining>&h Cast: Animate Dead (3%) Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on>&h<>&h #......≈......# ##.........# # knorpule3000 the Reanimator#...≈≈§§≈...# #..........### Poltergeist of Ashenzari *.....#..?.[§§....# #..........##. Health: 45/56 ===================----->&h#....§....# ##..).......... Magic: 16/16 ========================#####.....# #...).........# AC: 13  Str: 4  ##...###'##### #...)........## EV: 11Int: 19  #......))....#####............# SH: 0Dex: 15 ##.....†...)...................# XL:  8 Next: 64% Place: Dungeon:6 #..........).).Z@..............# Noise: =--------  Time: 7841.3 (0.0) .......)....).####............## a) +1 dagger of the Perceptive Planets {pr ..............# #.[>&hh40m...........#Zap: wand of flame (5) ..............# #...........##Fly -GClaw ..............# ####.<<...### #..........#### ########Z   ogre zombie (minion) ###.....###########Something hits you! _Deactivating autopickup; reactivate with Ctrl-A.You hit something but do no damage.Your weapon exudes an aura of protection. _Something hits you but does no damage. Something hits you. _You swap places. Something hits your ogre zombie.>&h 4>&h>>&h+>&h-Read which item? Scrolls  e - a scroll of fog>&hD.>y - a scroll of amnesia  z - a scroll of fear [!] read|quaff|evoke[?] describe selected>&h >&h #......≈......# ##.........# # knorpule3000 the Reanimator#...≈≈§§≈...# #..........### Poltergeist of Ashenzari *.....>&h#..?.[§§....# #..........##. Health: 45/56 ===================-----#....§....# ##..).......... Magic: 16/16 ========================#####.....# #...).........# AC: 13  Str: 4  ##...###'##### #...)........## EV: 11Int: 19  #......))....#####............# SH: 0>&hZ,Dex: 15 ##.....†...)...................# XL:  8 Next: 64% Place: Dungeon:6 #..........).).Z@..............# Noise: =--------  Time: 7841.3 (0.0) .......)....).####............## a) +1 dagger of the Perceptive Planets {pr ..............# #............#>&hZap: wand of flame (5) ..............# #...........##Fly -GClaw ..............# ####.<<...### #..........#### ########Z   ogre zombie (minion) ###.....###########Something hits you! _Deactivating autopickup; reactivate with Ctrl-A.You hit something but do no damage.Your weapon exudes an aura of protection. _Something hits you but does no damage. Something hits you. _You swap places. Something hits your ogre zombie.>&h...).'###..).....#####.......)..§§§§§.....>&h..).)§Z@§§........).####§...................##>&h3-2.3 (1>&hH>&hM _As you read the scroll of fog, it dissolves into smoke.>&h #......≈......# ##.# #.#...≈≈§§≈...# #..........###.#..?.[§§....# #..........##.#....§....# ##..)..######.....# #...)..# ##...###'##### #...)..# #......))....#####......# .....†...)..§§§§§......# .).)§Z§# )....).####§## # #.§# # #..## # #### .#### # ......§.....§Z 6 -3[39;>&hF 49m>&h̠#......≈......# ##.# #.#...≈≈§§≈...# #..........###.#..?.[§§....# #..##.#....§....# ##..).#. #####.....# #...).##. #...###'##### #...).# ......))....#####.# .....†...)..§# >&hJH).)§§Z§# )....).####§## # #.§..# # #...........## # ####.<<...####### ######## >&h{>&h8A§Z>&h&4>&hI>&h>&h? #......≈......# ##.# # #...≈≈§§≈...# #..........### #..?.[§§....# #..## #....§....# ##..).#  #####.....# #...).## ##...###'##### #...). #......))....#####.# #.....†...)..§.#.).)§§§@Z§§.#.)....).####§§§.##.# #.§..#.# #...........##.# ####.<<...###.#### ######## ##.....####  #65>&hy< _You swap places.>&h #......≈......# ##.# # #...≈≈§§≈...# #..........### #..?.[§§....# #..........## #....§....# ##..).. #####.....# #...)..  ##...###'##### #...).  #......))....#####..# ##.....†...)..§.# #>&hJ.).)§§@§Z§§.#.)....).####§§§.##.# #.§.#.# #..##.# ####.<<...### #.#### # ###.....####  #>&h8>&h&6>&h>&hE>&h- #......≈......# ##.#  #...≈≈§§≈...# #. #..?.[§§....# #.## #....§....# ##..) #####.....# #...). ##...###'##### #...). #......))...§#####.#  ##.....†...)§.# ##.).§§@§§Z§§.# #.)....)§####§§§.## #.# #.§.#.# #.## #.# ####.<<...### ##.#### #  ###.....####  #>&h-<Z§Z   ogre zombie (minion)7>&hN>&hQ #......≈......# ##.# #...≈≈§§≈...# #. #..?.[§§....# #. #....§....# ##..) #####.....# #...) ##...###'##### #...). #......))..§§#####. ##.....†...)§.  ##.)§§@§§Z§§§.  #.)....§§####§§§. ##§§# #.§.# #.# #.## ##.# ####.<<...###  ##.#### #  ###.....####  #Z§§...............###Z   ogre zombie (minion).###7=8[>&hVm>&h6#......≈......# ##.# #...≈≈§§≈...# #.##..?.[§§....# #.##....§....# ##..).#####.....# #...).##...###'##### #...).##......))..§§#####.###.....†...)§.# ##.)§§§@Z§§§§.# #.)....§§####§§§.# #.§..# #.§.# ....# #.## ..... ##....#### #  ###.....#### >&h.#'####.......)..§...........#>&h&9>&h>&h $§? ####......≈......# ## .≈≈§§≈#..?.[§§....# #...## #....§....# ##..) #####.....# ).#...###'##### #...) >&h .))....#####..  ##.....†...)..§@§#....).§§§Z§.)....§.####§§§# #......# #.§. .......# #...........## #.....# ####.<<...### ##..........#### ###########.....###########>&h >&hu >&h/ >&hK ...).§...).....§§.................####>&h '50>&h >&h_ >&h<#.....$§?.....# ##.## ##......≈......# ##.# ##...≈≈§§≈...# #.##..?.[§§....# #.##.#....§....# ##..).#####.....# #...).###...###'##### #...).##......))....#####.# ##.....†...).§.# .>&h).§§§Z§§§§.# .)....§§####§§§.## .# #.§.# .# ####.<<...### >&h<1>&hH>&hh#.....$§?.....# ##.## #.#......≈......# ##.# #.#...≈≈§§≈...# #..........###.#..?.[§§....# #..........##.#....§....# ##..)..######.....# #...)..# ##...###'##### #...)..# #......))....#####......# .....†...).§§§§@§......# .).§§§Z§§......# )....§§####§...........## # #.§..........# # #.......# ####.<<...### .#### ######## >&h~......)...§§..8=2>&h>&h>&h\ #.....$§?.....# ##.## # #......≈......# ##.# # #...≈≈§§≈...# #.### #..?.[§§....# #.## #....§....# ##..). #####.....# #...)..  ##...###'##### #...).. >&hw( #......))....#####§.....# ##.....†...).§§§@§§......# #.).§§§Z§§§.....#.)....§§####§...........##.# #.§..........#.# #...........##.# ####.<<...### #.#### ######## ###.....####  #>&h.§..........§.....>&hT&3>&h>&h>&h  #.....$§?.....# ##.##  #......≈......# ##.#  #...≈≈§§≈...# #. #..?.[§§....# #.## #....§....# ##..) #####.....# #...). ##...###'##### #...). #......))...§#####§....#  ##.....†...).§§@§§......# ##.).§§§Z§§§....# #.)....§§####§.....## #.# #.§.# .# #.## #.# ####.<<...### ##.#### #  ###.....####  #>&h/ )..................####4>&hrD >&h-#.....$§?.....# ##.## ##......≈......# ##.# ##...≈≈§§≈...# #.##..?.[§§....# #.##.#....§....# ##..).#####.....# #...).###...###'##### #...).##......))...§#####.....# ##.....†...).§§§@§..§# .).§§§Z§§.....# .)....).####§.....## ....# #.§....# .... ......# ####.<<...### ...# ###.....#### >&hz....9=5>&h>&h% >&h >&hA >&hy >&h ,>&h ,>&h >&hQ >&h> >&h 50=>&h >&h+ B>&h6 ,>&h9 >&hA >&hB &1>&hE >&hL >&h;M >&hoP >&hU >&hV >&hVZ >&hV_ >&h-` >&hWc >&hi >&hj L2=>&hHm >&hq >&hr >&hu >&hy >&hQz >&h| >&h >&h V3=>&h0 >&ht ,>&hz >&hh >&h͗ >&hV >&hc >&hT >&hݣ >&ẖ >&h >&h L4=>&ha >&h >&h >&h' ,>&h@ >&h >&h >&h >&h; >&h >&hG >&h >&hZ >&hg >&hQ >&h+ >&h9 >&h >&h >&h >&h V5=>&h >&h >&h >&h@ >&h >&hQ >&h >&h k '##......)....@.>&h ..).)..Z.....).####........# #...............##..### >&h Q_You start resting.>&hA 078.3 (23.0)>&h >&h* >&hB, Z6=9.3 (24>&h/= >&hQ@ " _HP restored.>&hF #.....$§?.....# ##.##  #......≈......# ##.#  #...≈≈§§≈...# #. #..?.[§§....# #.## #....§....# ##..) #####.....# #...). ##...###'##### #...). #......))....#####.#  ##.....†...).# ##.).)..Z.# #.)....).####.## #..# #..#...# #........## #....# ####.<<...### ##..#### #######  ###.....#### >&hfF #>&hE >&h: >&h >&h>&h280.3 (1.0)>&h(>&hq,>&h+] #.....$§?.....# ##.## #......≈......# ##.# #...≈≈§§≈...# #.>&hq #..?.[§§....# #. #....§....# ##..) #####.....# #...) ##...###'##### #...). #......))....#####. ##.....÷...).  ##>&hu.).)..Z.  #.)....).####. ##.# #..# #..# #...>&h.## ##..# ####.<<...###  ##.#### ######## ###.....####  #>&h>&h>&h>&h>&hZ{@Z.=1>&h. _Something hits you but does no damage.>&hb #.....$§?.....# ##. #......≈......# ##. #...≈≈§§≈...# #. #..?.[§§....# #. #....§....# ##..) #####.....# #...) ##...###'##### #...)>&hk #......))....##### ##.....÷...).@.Z ##.){) #.)....).####.  ##.# #...  #.# #....  ##.# ####.<<...### ##.#### # ###.....####  #>&h,>&h>&hOW{@Z..>&hF&2>&h>&h\ _Something barely misses you.>&hf>&h>&h^ .0---3 _You barely miss something. Something hits you.>&h<  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>&hX 4>&hb >&hse _You can't see any susceptible monsters within range! (Use Z to cast anyway.)>&hP>&hkTQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 9 boomerangs  u - Throw: 4 darts (poison)  i - Zap: wand of flame (5) (quivered)  >&hW8x - Zap: wand of paralysis (8) Spells ([,] to cycle) Cast: Soul Splinter Cast: Grave Claw (0/3) Cast: Vampiric Draining Cast: Animate Dead (3%) Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on>&hS 0>&h #.....$§?.....# ##.......# knorpule3000 the Reanimator#......≈......# ##......... Poltergeist of Ashenzari *.....#...≈≈§§≈...# #.......... Health: 50/56 =====================---#..?.[§§....# #.......... Magic: 16/16 ========================#....§....# ##..)....... AC: 6Str: 4#####.....# #...)....... EV: 11Int: 19##...###'##### #...)....... SH: 0Dex: 15#......))....#####........... XL:  8 Next: 64% Place: Dungeon:6##.....÷...).@Z............... Noise: =----->&h ---  Time: 7883.3 (0.0)##..........).)................ a) +1 dagger of the Perceptive Planets {pr#.......)....).####............ Cast: Soul Splinter##..............# #............ Fly -GClaw #...............# #...........###..............# ####.<<...### Z   ogre zombie (minion)##..........#### ###########.....########### _Something hits you but does no damage. _Something barely misses you. _You barely miss something. Something hits you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)>&h& >&h@I  #.....$§?.....# ##.......# knorpule3000 the Reanimator #......≈......# ##......... Poltergeist of Ashenzari *..... #...≈≈§§≈...# #.......... Health: 50/56 =====================--- #..?.[§§....# #.......... Magic: 15/16 ======================-- #....§....# ##..)....... AC: 6Str: 4 #####.....# #...)....... EV: 11Int: 19  ##...###'##### #...)....... SH: 0Dex: 15  #......))....#####........... XL:  8 Next: 64% Place: Dungeon:6 >&hJ  ##.....÷...).@Z............... Noise: =--------  Time: 7883.3 (0.0)  ##..........).)................ a) +1 dagger of the Perceptive Planets {pr  #.......)....).####............ Cast: Soul Splinter  ##..............# #............ Fly -GClaw  #...............# #...........#  ##..............# ####.<<...### Z   ogre zombie (minion)  ##..........#### ########  ###.....#### #######Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>&h)7*@>&h 4#.....$§?.....# ##.......# knorpule3000 the Reanimator#......≈......# ##......... Poltergeist of Ashenzari *.....#...≈≈§§≈...# #.......... Health: 50/56 =====================---#..?.[§§....# #.......... Magic: 15/16 ======================--#....§....# ##..)....... AC: 6Str: 4>&h B#####.....# #...)....... EV: 11Int: 19##...###'##### #...)....... SH: 0Dex: 15#......))....#####........... XL:  8 Next: 64% Place: Dungeon:6##.....÷...).@Z............... Noise: =--------  Time: 7883.3 (0.0)##..........).)................ a) +1 dagger of the Perceptive Planets {pr#.......)....).####............ Cast: Soul Splinter>&hl a##..............# #............ Fly -GClaw #...............# #...........###..............# ####.<<...### Z   ogre zombie (minion)##..........#### ###########.....###########Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>&h$ 7Nothing appears to happen.>&h% >&h'2 8{>&hn5 4494.3 (1>&hL >&hO S _Something hits you.>&h9  #.....$§?.....# ##.......# knorpule3000 the Reanimator #......≈......# ##......... Poltergeist of Ashenzari *..... #...≈≈§§≈...# #.......... Health: 49/56 =====================--- #..?.[§§....# #.......... Magic: 14/16 =====================--- #....§....# ##..)....... AC: 6Str: 4 #####.....# #...)....... EV: 11Int: 19  ##...###'##### #...)....... SH: 0Dex: 15  #......))....#####........... XL:  8 Next: 64% Place: Dungeon:6 >&h= " ##.....÷...){@Z............... Noise: =--------  Time: 7884.3 (0.0)  ##..........).)................ a) +1 dagger of the Perceptive Planets {pr  #.......)....).####............ Cast: Soul Splinter  ##..............# #............ Fly -GClaw  #...............# #...........#  ##..............# ####.<<...### Z   ogre zombie (minion)  ##..........#### ########  ###.....#### #######Nothing appears to happen. _Something hits you.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>&h 7*@>&hc #.....$§?.....# ##.......# knorpule3000 the Reanimator#......≈......# ##......... Poltergeist of Ashenzari *.....#...≈≈§§≈...# #.......... Health: 49/56 =====================---#..?.[§§....# #.......... Magic: 14/16 =====================---#....§....# ##..)....... AC: 6Str: 4#####.....# #...)....... EV: 11Int: 19##...###'##### #...)....... SH: 0Dex: 15>&h #......))....#####........... XL:  8 Next: 64% Place: Dungeon:6##.....÷...)*@Z............... Noise: =--------  Time: 7884.3 (0.0)##..........).)................ a) +1 dagger of the Perceptive Planets {pr#.......)....).####............ Cast: Soul Splinter##..............# #............ Fly -GClaw #...............# #...........###..............# ####.<<...### Z   ogre zombie (minion)##..........#### ###########.....###########Nothing appears to happen. _Something hits you.Aiming: >&h) KSoul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>&hO >&hO ANothing appears to happen..{8-5.3 (1. _Something hits you.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Nothing appears to happen. _Something hits you.>&h  #.....$§?.....# ##.......# knorpule3000 the Reanimator #......≈......# ##......... Poltergeist of Ashenzari *..... #...≈≈§§≈...# #.......... Health: 48/56 ====================---->&h  #..?.[§§....# #.......... Magic: 13/16 ===================----- #....§....# ##..)....... AC: 6Str: 4 #####.....# #...)....... EV: 11Int: 19  ##...###'##### #...)....... SH: 0Dex: 15  #......))....#####........... XL:  8 Next: 64% Place: Dungeon:6 >&hL [34m ##.....÷...).@Z............... Noise: =--------  Time: 7885.3 (0.0)  ##..........).)................ a) +1 dagger of the Perceptive Planets {pr  #.......)....).####............ Cast: Soul Splinter  ##..............# #............ Fly -GClaw  #...............# #...........#  ##..............# ####.<<...### Z   ogre zombie (minion)  ##..........#### ######## >&h+  ###.....#### #######Nothing appears to happen. _Something hits you.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>&hH7*@>&hf% #.....$§?.....# ##.......# knorpule3000 the Reanimator#......≈......# ##......... Poltergeist of Ashenzari *.....#...≈≈§§≈...# #.......... Health: 48/56 ====================----#..?.[§§....# #.......... Magic: 13/16 ===================-----#....§....# ##..)....... AC: 6Str: 4#####.....# #...)....... EV: 11Int: 19##...###'##### #...)....... SH: 0Dex: 15#......))....#####........... XL:  8 Next: 64% Place: Dungeon:6##.....÷...).@Z............... Noise>&h35 R: =--------  Time: 7885.3 (0.0)##..........).)................ a) +1 dagger of the Perceptive Planets {pr#.......)....).####............ Cast: Soul Splinter##..............# #............ Fly -GClaw #...............# #...........###..............# ####.<<...### Z   ogre zombie (minion)##..........#### ###########.....###########Nothing appears to happen. _Something hits you.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>&hı 7Nothing appears to happen.>&h >&h :{{>&h_ 376.3 (1>&h 9)>&h% ' _Something hits you.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Nothing appears to happen. _Something hits you.>&h(>&h >&hq#.....$§?.....# ##.......# knorpule3000 the Reanimator>&hq >&h}q#......≈......# ##......... Poltergeist of Ashenzari *.....>&h. >&h#...≈≈§§≈...# #.......... Health: 47/56 ====================---->&h >&he#..?.[§§....# #.......... Magic: 12/16 ==================------>&h >&hǣb#....§....# ##..)....... AC: 6>&hz,Str: 4>&h+ >&hܥ#####.....# #...)....... EV: 11>&h,Int: 19 >&hk ##...###'##### #...)....... SH: 0>&hKDex: 15  #......))....#####........... XL:  8 Next: 64% Place: Dungeon:6  ##.....÷...).@Z............... Noise: =--------  Time: 7886.3 (0.0)  ##..........).){............... a) +1 dagger of the Perceptive Planets {pr  #.......)....).####............ Cast: Soul Splinter  ##..............# #............ Fly -GClaw  #...............# #...........#  ##..............# ####.<<...### Z   ogre zombie (minion)  ##..........#### ########  ###.....#### #######Nothing appears to happen. _Something hits you.Aiming: Soul Splinter (safe; 1% risk of failure)  >&hiPress: ? - help, Q - select action, ( or ) - cycle>&hJ Shift-Dir - straight line>&hl>&h@ZAim: an ogre zombie (lightly damaged, minion, friendly, not susceptible)>&hk Z*>&h, #.....$§?.....# ##.......# knorpule3000 the Reanimator#......≈......# ##......... Poltergeist of Ashenzari *.....#...≈≈§§≈...# #.......... Health: 47/56 ====================----#..?.[§§....# #.......... Magic: 12/16 ==================------#....§....# ##..)....... AC: 6Str: 4#####.....# #...)....... EV: 11Int: 19##...###'##### #...)....... SH: 0Dex: 15#......))....#####........... XL:  8 Next: 64% Place: Dungeon:6##.....÷...).@Z............... Noise>&h`1 \: =--------  Time: 7886.3 (0.0)##..........).)*............... a) +1 dagger of the Perceptive Planets {pr#.......)....).####............ Cast: Soul Splinter##..............# #............ Fly -GClaw #...............# #...........###..............# ####.<<...### Z   ogre zombie (minion)##..........#### ###########.....###########Nothing appears to happen. _Something hits you.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>&h8>&h:Nothing appears to happen.. =7.3 (1>&h>&hz _Something hits you.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  >&hNothing appears to happen. _Something completely misses you. Something hits your ogre zombie!>&h (>&h@  #.....$§?.....# ##.......# knorpule3000 the Reanimator>&h  #......≈......# ##......... Poltergeist of Ashenzari *..... #...≈≈§§≈...# #.......... Health: 47/56 ====================---- #..?.[§§....# #.......... Magic: 11/16 ================-------- #....§....# ##..)....... AC: 6Str: 4 #####.....# #...)....... EV: 11Int: 19  ##...###'##### #...)....... SH: 0Dex: 15  #......))....#####........... XL:  8 Next: 64% Place: Dungeon:6  ##.....÷...).@Z............... Noise: ==-------  Time: 7887.3 (0.0)  ##..........).)................ a) +1 dagger of the Perceptive Planets {pr  #.......)....).####............ >&hF L[33mCast: Soul Splinter  ##..............# #............ Fly -GClaw  #...............# #...........#  ##..............# ####.<<...### Z   ogre zombie (minion)  ##..........#### ########  ###.....####>&h K #######Nothing appears to happen. _Something completely misses you. Something hits your ogre zombie!Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>&h`@ZAim: an ogre zombie (moderately damaged, minion, friendly, not susceptible)>&hk Z*>&hS"#.....$§?.....# ##.......# knorpule3000 the Reanimator#......≈......# ##......... Poltergeist of Ashenzari *.....#...≈≈§§≈...# #.......... Health: 47/56 ====================----#..?.[§§....# #.......... Magic: 11/16 ================--------#....§....# ##..)....... AC: 6Str: 4#####.....# #...)....... EV: 11Int: 19>&hU##...###'##### #...)....... SH: 0Dex: 15#......))....#####........... XL:  8 Next: 64% Place: Dungeon:6##.....÷...).@Z............... Noise: ==-------  Time: 7887.3 (0.0)##..........).)................ a) +1 dagger of the Perceptive Planets {pr#.......)....).####............ Cast: Soul Splinter##..............# #............ Fly -GClaw #...............# #...........#>&hU##..............# ####.<<...### Z   ogre zombie (minion)##..........#### ###########.....###########Nothing appears to happen. _Something completely misses you. Something hits your ogre zombie!Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>&hX>&h?MNothing appears to happen.>&h<>&h3-8.3 (1>&h]>&h _Something completely misses you. Something hits your ogre zombie!  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Nothing appears to happen. _Something hits your ogre zombie.>&h  #.....$§?.....# ##.......# knorpule3000 the Reanimator #......≈......# ##......... Poltergeist of Ashenzari *..... #...≈≈§§≈...# #.......... Health: 47/56 ====================---- #..?.[§§....# #.......... Magic: 10/16 ===============--------- #....§....# ##..)....... AC: 6Str: 4 #####.....# #...)....... EV: 11Int: 19  ##...###'##### #...)....... SH: 0Dex: 15  #......))....#####........... XL:  8 Next: 64% Place: Dungeon:6  ##.....÷...).@Z............... Noise: =--------  Time: 7888.3 (0.0)  ##..........).)................ a) +1 dagger of the Perceptive Planets {pr [0;10>&h m #.......)....).####............ Cast: Soul Splinter  ##..............# #............ Fly -GClaw  #...............# #...........#  ##..............# ####.<<...### Z   ogre zombie (minion)  ##..........#### ########  ###.....#### #######Nothing appears to happen. _Something hits your ogre zombie.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>&h@ZAim: an ogre zombie (moderately damaged, minion, friendly, not susceptible)>&hy5 k Z*>&hb#.....$§?.....# ##.......# knorpule3000 the Reanimator#......≈......# ##......... Poltergeist of Ashenzari *.....#...≈≈§§≈...# #.......... Health: 47/56 ====================----#..?.[§§....# #.......... Magic: 10/16 ===============---------#....§....# ##..)....... AC: 6Str: 4#####.....# #...)....... EV: 11Int: 19##...###'##### #...)....... SH: 0Dex: 15#......))....#####........... XL:  8 Next: 64% Place: Dungeon:6##.....÷...).@Z............... Noise>&hOl_: =--------  Time: 7888.3 (0.0)##..........).)................ a) +1 dagger of the Perceptive Planets {pr#.......)....).####............ Cast: Soul Splinter##..............# #............ Fly -GClaw #...............# #...........###..............# ####.<<...### Z   ogre zombie (minion)##..........#### ###########.....###########Nothing appears to happen. _Something hits your ogre zombie.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>&h? Nothing appears to happen. 1==9.3 (1>&h?Q _Something hits your ogre zombie.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Nothing appears to happen. _Something hits your ogre zombie!>&hS >&h t#......≈......# ##..≈≈§§≈...# #..##..?.[§§....# #.#..§....# ##..)#####.....# #...).##...###'##### #...).#......))....#####.....##.....÷...)..Z{....  ##..........).)@.  #.......)....).##### ##.......# #...# #..# #....## ## ####.<<...####### ######## #.....#### ####### >&he >&h >&h) >&hX! ?.{>&h<' 78-90>&h4 >&h8 ` _Something hits your ogre zombie.>&hm h  You hit something.  Your weapon exudes an aura of protection.>&hn >&hy &.>&h| g13 -1>&h >&h \ _Something barely misses you.>&h(I,>&hF^.{>&h[cT6-2>&hp>&hti _You swing at nothing. Something hits you.>&h\  You barely miss something. Something hits you but does no damage.>&h!1---= 6 3>&h)>&h, _Something hits you. Something barely misses you.>&h35----4 _You closely miss something. Something hits you. x2>&h ,>&hu 26------=5>&h >&hR o _You closely miss something. Something hits you!>&hܒ  You hit something but do no damage.Your weapon exudes an aura of protection.>&hRj§. >&hU2==13 -6>&h4>&h8 _Something hits you but does no damage. Something hits your ogre zombie.>&hom .§{7-----7>&hQu >&hy | _You swing at nothing. Something hits you but does no damage.>&h:V     #..?.[ >&h5 #... ##..)  #####§....# #...)  ##'##### #...)  .))....#####...  ÷...)..Z.......  >&h....).)@{......  )....).####...........# #...........# .......# ####.<<  ....####  >&hQb .####  >&h     #..?.[  #...>&h ##..)  #####§....# #...)  ##'##### #...)  .))....#####...  ÷...)..Z.......  ....).)@{......  )....).####...........# #...........# .......# ####.<<  ....####   .###   >&hE .  You closely miss something. Something hits you. x3>&h`15----- 6 8>&hU>&hV _* * * LOW HITPOINT WARNING * * *>&h>&h>&h ;{{.>&h&9>&h&.>&h,z _You miss something. Something hits you but does no damage.>&h #.....$§?.....# ##...≈......# ##. #...≈≈§§≈...# #.?.[§§....# #.. #....§....# ##..) #####.....# #...) ##...###'##### #...) #......))....##### ##.....÷...).@Z..{ ##..........).)....  #)....).####...  ##.# #.....  .# #...........#....# ####.<<...###..........#### ###########.....########### >&h: Something hits your ogre zombie!....>&hu6-----==900>&hЭj _Your ogre zombie is destroyed!>&h #[.....$.....$# #. #.....$§?.....# ##...≈......# ## #...≈≈§§≈...# #.?.[§§....# #.. #....§....# ##..) #####.....# #...) ##...###'##### #...) #......))..@.#####. ##.....÷...). ##..........).)...  #)....).####.  ##.# #... .# #...............# ####.<<...##..........#### ###########.....####>&h2{>&hz.-1>&h>&h9Drink which item? Potions  c - a potion of magic  d - 3 potions of heal woundsf - 4 potions of brilliance  j - 2 potions of haste  p - 3 potions of moonshine  q - 2 potions of lignification  r - a potion of mutation  s - a potion of attractionw - a potion of might [!] read|quaff|evoke[?] describe selected>&h>&h>&h:#[.....$.....$# #....... knorpule3000 the Reanimator#.....$§?.....# ##....... Poltergeist of Ashenzari *.....#......≈......# ##........ Health: 16/56 ======------------------#...≈≈§§≈...# #......... Magic: 12/16 ==================------#..?.[§§....# #......... AC: 6>&hStr: 4#....§....# ##..)...... EV: 11Int: 19#####.....# #...)...... SH: 0Dex: 15##...###'##### #...)...... XL:  8 Next: 64% Place: Dungeon:6#......))..@.#####.......... Noise: ---------  Time: 7901.3 (0.0)##.....÷...){................ a) +1 dagger of the Perceptive Planets {pr##..........).)............... Cast: Soul Splinter>&h#.......)....).####........... Fly -GClaw ##..............# #...........#...............# #...........##..............# ####.<<...####..........#### ###########.....#### _You swing at nothing. Something hits you but does no damage.You closely miss something. Something hits you. x3 _* * * LOW HITPOINT WARNING * * * _You miss something. Something hits you but does no damage.Something hits your ogre zombie! _Your ogre zombie is destroyed!>&h[>&h>&hC{.{39===========2.3 (1>&h 9)>&h r _You feel much better. Something barely misses you.>&h#.....$§?.....# ##.##......≈......# ##..≈≈§§≈...# #..#..?.[§§....# #....§....# ##..)#####.....# #...).##...###'##### #...).#......))....#####.....##.....÷...{.@.......##..........).)#.......)....).######.......# #..#..# #...### ####.<<...####### #########.....#### #######>&h:){>&h32=======---3==3>&hK{. >&hE_Something hits you!>&h#.....$§?.....# ##.##......≈......# ##.##...≈≈§§≈...# #.##..?.[§§....# #.##....§....# ##..).#####.....# #...).##...###'##### #...).#......)).{..#####.##.....÷...).  ##.).).  #.)....).####.# ##.# #...# #.# #....# ##.#  ##.#######.....#### {.{{--4>&h+.)>&h">&h#.....$§?.....# ##.## #......≈......# ##.# #...≈≈§§≈...# #.##..?.[§§....# #.##....§....# ##..).>&h#####.....# #...).##...###'##### #...).##......))....#####.###.....÷...){.# ##.).).# #.)....).####.# #.# #..# ..# #.......# ####. ##.#### ########  ###.....#### >&hE,>&h<.{{>&hJO=-5>&h8&.>&h"\ _Something barely misses you.>&ha #.....$§?.....# ##.## ##......≈......# ##.>&hxb # ##...≈≈§§≈...# #.##..?.[§§....# #.##.#....§....# ##..).#####.....# #...).###...###'##### #...).>&hc 3##......))....#####.# ##.....÷...)..{.# >&hqd P.).).# .)....).####.## .>&h[e @.# #..# ..# #...... ....# ####.>&h3f .#### ######## ###.....#### >&hm B>&hzv :.{>&htz .-6>&h? >&h >&h #......≈......# ##.. #.≈≈§§≈...# #..........###.#..?.[§§....# #..........##....§....# ##..)....######.....# #...)..## ##...###'##### #...).## #......))....#####.....# #.....÷...)...{....# ..........).)...# ......)....).###### ......# #.# ....# #.## ....# ####.<<...###.#### #############  #######>&hs [39;49m {25------==7>&h#|. _Something hits you. x2>&h:#......≈......# ##.# #.#...≈≈§§≈...# #..........###.#..?.[§§....# #..##.#....§....# ##..).#. #####.....# #...).##. #...###'##### #...).# ......))....#####.>&hg# .....÷...)...{.# ).).# )....).####.## ...# #.# # #.## # ####.<<...####### ######## >&h,>&hC..{>&hW19-----8>&hk>&hS _Something hits you.>&h֡......≈......# ##.# #. #...≈≈§§≈...# #..........###. #..?.[§§....# #.##.#....§....# ##..).#......# #...).##.< ...###'##### #...).#))....#####.# ÷...).# ).)...{.# >&h)....).####.## # #.# # #.## # ####.<<...####### ###  >&hߣ,>&hU{.{>&hU4==9>&h&.>&hf _Something hits you but does no damage.>&h≈≈§§≈...# #..###. ..?.[§§....# #..........##....§....# ##..)..# ###.....# #...).##.< ..###'##### #...).######.))....#####.....# ÷...)......{.# ...).)......# )....).###### ......# #.# # #.## # ####.<<...### #### ############ #####   ..20---10[39;4>&h29m{>&h ?.[§§....# #.##....§....# ##..)..# ##.....# #...).##.< .###'##### #...).#######.))....#####.{...# ÷...)..........# ...).)# )....).###### ......# #.# # #.## # ####.<<...### #### ######## #### #### .{{{-1..>&hs..§....# ##..)..# #.....# #...).##.<#'##### #...).######## ..))....#####.....>&hw# ÷...)........# ...).)# )....).####...{## ......# #.....# # #.## # ####.<<...### #### ######## #### ###>&h x>&h ##..) #...).........##.< #...).......))....#####............# .÷...)...................# >&h:).).................# .)....).####............##  #....{.......#  #....@......##  ####.<<...###  ######## >&h7 ##..) #...).........##.< #...).......))....#####............# ÷...)...................# ).).................# )....).####............##  #....{.......#  #....@......##  ####.<<...###  ########   Something hits you!.13---=2. _* * * LOW HITPOINT WARNING * * *>&h@ ,..# #...).##.<#'##### #...).######### .))....#####.....# ÷...)........# ...).)# )....).###### ......# #.# # #.## # ####.<@...### #### ######## #### ## ==-3>&hE  >&hP [_There is a stone staircase leading up here.>&h N->&h >&ht >&h P #...)< #...)........>&h ))###............# ÷...)...................# ).).................# )....).####............##  #............#  #.....{.....##  ####.<@...###  ######## >&h  #...)< #...)........))###............# ÷...)...................# ).).................# )....).####............##  #............#  #.....{.....##  ####.<@...###  ########    Something hits you..8/56 -----=4.>&h1& G  #.............###########  #.######.####...........## ####.# #.................##### >&h( .....# #..###.#########....... ####.######..###.# #..##### ##.#.............# #..# # #.#............#.# #..##.#####.....#.####### #..#5 ##.#.#####......@......###..# ##.#.#...........##.........# ##.#.#.####..#...##.##.###..# .......####..#...##.##.# #..##### ...#.............##.##.# #......# #..########......##.##.####.#.#.# #..# #.>.......##.##........ #..#########.#...#####.#....ß#### #.....†...##.#...# #.......)...÷ >&h) H_* * * LOW HITPOINT WARNING * * *>&h) g --You fly upwards.>&h. >&h c5=-5.8 (2.5>&h9 >&h  >&h _Reactivating autopickup. _There is a stone staircase leading down here.>&h'9=10/56= - _You start resting.21.8 (6.0>&hi6==2.8 (7>&h% _Magic restored.>&h5 1===>&h- v2=>&h >&h >&h >&h >&h6 >&h >&h >&h5 >&h >&h >&h j3=>&h ,>&ht >&h_ >&h) >&h` >&h: >&h/ J4=>&h >&h >&h >&h >&hs >&h_ >&h >&h >&h´ T5=>&h >&h >&hi >&h7 >&h >&hع >&hǺ >&h >&h >&h* >&hg N6>&h3 >&hI >&h >&h >&hp >&hG ,>&h `7=>&h >&h >&h >&hO >&h1 >&h ,>&h >&h ,>&hL >&h T8=>&hq >&hr ,>&hb >&hn >&hw ,>&h >&h `9=>&hW ,>&h >&h >&h ,>&h >&h ,>&h[ >&hT k20=>&h >&hr >&h >&h ,>&h >&h >&h J1=>&h >&h ,>&h >&hg ,>&h] >&hc ,>&h >&h j2=>&hs >&h >&hp ,>&h >&h ,>&h >&h ;23>&h0 4=>&h~ >&h( >&h >&h >&h_ ,>&h >&ha >&h >&h >&hc L5=>&h >&hp >&h> >&h >&h >&hN ,>&h >&h@ T6=>&h2 >&hK >&h >&h >&h ,>&hL >&h B>&h >&hu L7=>&hM >&h> >&h >&h >&h[ >&h1 >&h >&h >&h j8=>&h >&h ,>&h" >&h" >&h# >&hA$ >&h% >&h% >&hr& >&h1' L9=>&h}( >&h|) ,>&hl* >&hz+ ,>&h, >&h. >&h/ ;30>&h/0 >&h11 ,>&h1 >&h8 1=>&hr9 >&h?: ,>&h: >&h$< >&h< >&h= >&h> >&hx? L2=>&h:@ >&hA >&hA >&h]B >&hsD B>&h;E >&h'F j3=>&hG >&hGK >&hK >&hM >&h&hN >&hO >&h}P ,>&hQ >&hR L4=>&h-S >&hS >&hT >&hLU >&hV >&hPW ,>&hX >&h8Y T5=>&hY >&hZ >&hW[ >&h\ >&h4] >&h] >&h^ >&hF_ >&h_ >&h` >&hSa >&h b L6=>&hb >&hc >&h5d >&hd >&he >&h@f >&h@g >&h3h >&hh :7>&hi >&hbj >&h k >&hk >&hl >&hm >&hRn >&ho >&ho >&hap >&hq >&hq T8=>&hvr >&h?s >&hs >&ht >&hLu >&hv ,>&hw >&hx L9=>&h1y >&hz >&hz >&hY{ >&h| >&hx} ,>&h~ >&h >&hD >&h >&hс O40=>&h >&hs >&h. >&h >&h ,>&h >&h >&h͈ X1=>&h >&hq >&h, >&h% >&h >&h >&hL >&h >&hǏ >&hs >&h' >&h L2=>&h >&hd >&h >&h >&h >&h< ,>&h l3=>&hϘ >&h >&h >&hz >&h >&hR >&h >&h >&h <4>&hԠ >&h >&h3 >&h >&h ,>&h >&h >&h` >&h >&hܧ L5=>&h >&hZ >&h >&h >&h >&h >&hP >&h >&h V6=>&h >&h >&hQ >&h >&h >&ha >&h >&h >&h >&h? >&h >&h L7=>&h[ >&h' >&hӹ >&h >&hc >&h& >&h >&hs >&h1 V8=>&h޾ >&h >&h ,>&h B>&h+ ,>&h >&h/ >&h L9=>&h >&h ,>&h >&h >&h >&hF >&h >&h W50=>&h >&hZ >&h >&h >&h >&hM >&h >&h >&h >&hD >&h >&h &1>&h >&hX >&h >&h >&h ,>&h >&h b2=>&h? >&h9 >&h >&h >&h^ >&h >&h >&h >&hf V3=>&h >&h B>&h7 >&h >&h >&h >&hX >&h >&h >&h L4=>&hF >&h >&h >&h >&hC >&h >&h >&h1 l5=>&h >&h >&h >&hQ >&h >&h >&h >&hl >&h! >&h >&hb _ _You start resting.>&h 38078.8 (156.0)>&hX Z6=97>&h" >&h " _HP restored.>&h >&h| Level 5 of the Dungeon <<<>>>__(Press ? for help)  ############################   #..........................# >&h+   #.#####.#####.############.######   #.# #.# #.# #.............###########   #.# #.# #.# #.######.####...........## #####   #.# #.# #.#####.# #.................#####...#   #.# #.# #.......# #..###.#########........#.#   #.# #.# #..####.######..###.##..#####...#   #.# #.# #..##.#.............#>&h w#..# ##.##   #.#####.#####..#.#............#.##..# #.#   #.................#.#####.....#.####### #..# #.############   ######..######.##.#.#####......@......###..# #............#   #..........##.##.#.#...........##.........# ############.#   #.###..###.##.##.#.#.####..#...##.##.###..##.#   #.##.................####..#...##.##.# #..######.# >&h N  #.##...##........#.............##.##.# #......##.#   #.##...##..#.##..########......##.##.####.#.#.#######.#   #.##..÷##..#.##..##.>.......##.##............##)#   #.##.#.##..#.##..#########.#...#####.#....ß####ß...##)# >&h   #.##.#.##..#.##.....†...##.#...# #.......)...÷'...## #)#   #..............................####.#.....ß#..#ß....##### #)#   ####.#.......##.#####.....##.#..........####''####......###.#  #.####.##.##.# #........#########..#⌠.#..#.⌠#.####...#.#>&hO@>>&hJ>&hE>&h]G #.............###########knorpule3000 the Reanimator#.######.####...........## # Poltergeist of Ashenzari *..... ####.# #.................##### Health: 56/56 ======================== >&h.....# #..###.#########....... Magic: 16/16 ======================== ####.######..###.##..##### AC: 6Str: 4 ##.#.............##..# # EV: 11Int: 19 #.#............#.##..#SH: 0Dex: 15 ...#.#####.....#.####### #..#XL:  8 Next: 64% Place: Dungeon:5 ##.#.#####......@......###..#Noise: ---------  Time: 8079.8 (0.0) ##.#.#...........##.........#a) +1 dagger of the Perceptive Planets {pr ##.#.#.####..#...##.##.###..#Cast: Soul Splinter .......####..#>&h:...##.##.# #..##### Fly -GClaw ...#.............##.##.# #......# #..########......##.##.####.#.#.# #..##.>.......##.##........ #..#########.#...#####.#....ß#### #.....†...##.#...# #.......)...÷ _Reactivating autopickup. _There is a stone staircase leading down here. _You start resting. _Magic restored. _You start resting. _HP restored.>&h~>&h>&h>&hO>&h,>&hf >&h\ >&hD >&h >&h<>&hT>&h`>&hD,>&hp##..#.#..#.# #..# .......#.#####.....#.####### #...##.#.#####......>......###.. .##.##.#.#...........##...# .##.##.#.#.####..#...##.##.###.. >&h r...........####..#...##.##.# #.. .......#.............##.##.# #... .#.##..########......##.##.####.# .#.##..# #.##.##....85.8 (6 .#.##..#########.#...#####.#....ß .#.##.....†...##.#...# #.......)..............####.#.....ß#.#####.....##.#..........## #>&h!Y#.##.# #........#########..#⌠.  ##.##.#####.....#### #..#..  ##..............# #..#._  ..............### #..#.. >&hc&>&h,>&hJ/c _There is a stone staircase leading down here.>&h16.8 (1 _>&hos ##>&h .# .######  ####....... 6 #.  #...........  #...........  ##..........  >&hD#.......>oo ##......... o   orc priest (asleep) .......... oo 2 orcs (asleep) ......o... >&h  You fly downwards.  The orc shouts! The orc priest shouts!>&hy,>&h>&h oo.oooooo 4 orcs (1 wandering)oo.  An orc comes into view. It is wielding a +0 club. x2>&h N==7.5 (1.7Soul Splinter>&h'>&h3 _The orc shouts!  Found a stone staircase leading down. _There is a stone staircase leading up here.>&h`>&hbQuiver which action? ([-] to clear) Items ([,] to cycle)>&h&d\Throw: 6 javelinsThrow: 9 boomerangsThrow: 4 darts (poison)Zap: wand of flame (5)Zap: wand of paralysis (8) Spells ([,] to cycle)  a - Cast: Soul Splinter  b - Cast: Grave Claw (0/3)  c - Cast: Vampiric Draining  d - Cast: Animate Dead (3%) Abilities ([,] to cycle)Abil: Shatter the Chains >&heG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on>&h>&hknorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 56/56 ========================Magic: 16/16 ========================##>&hAC: 6Str: 4.#EV: 11Int: 19.######SH: 0Dex: 15####.......XL:  8 Next: 64% Place: Dungeon:6#..@.......Noise: ==-------  Time: 8087.5 (0.0)#...........a) +1 dagger of the Perceptive Planets {pr#...........Cast: Soul Splinter>&h[c##.......o..Fly -GClaw #.......>o.##.........o   orc priest......o...oooo 4 orcs (1 wandering)>&h....oo....  You fly downwards.  The orc shouts! The orc priest shouts!  An orc comes into view. It is wielding a +0 club. x2 _The orc shouts!  Found a stone staircase leading down. _There is a stone staircase leading up here.>&h>&h&>&hv>&hu Z  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.>&h~w >&hx >&h o.o.ooo..o..>&hy 2------=8.5 (1Reap Fly -GClaw >&h >&h % _The orc shouts!>&hCo  Annotate which branch? (. - D:6, ? - help, ! - show branch list)>&h\oP  Okay, then.>&hqp>&hv>&hy. _>&hh >&hi >&h}>&hF _Unknown command.>&hOQuiver which action? ([-] to clear) Items ([,] to cycle)Throw: 6 javelinsThrow: 9 boomerangsThrow: 4 darts (poison)Zap: wand of flame (5)Zap: wand of paralysis (8) Spells ([,] to cycle)  a - Cast: Soul Splinter  b - Cast: Grave Claw (0/3)  c - Cast: Vampiric Draining  d - Cast: Animate Dead (3%) Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on>&ha >&hlj knorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 56/56 ========================Magic: 12/16 ==================------##AC: 6Str: 4.#EV: 11Int: 19.######SH: 0Dex: 15####.......>&h l bXL:  8 Next: 64% Place: Dungeon:6#..@.......Noise: ===------  Time: 8088.5 (0.0)#...........a) +1 dagger of the Perceptive Planets {pr#.......o...Zap: wand of flame (5)##..........Reap Fly -GClaw #.......o..##.....o...o   orc priest...oo.....oooo 4 orcs..........  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise. _The orc shouts!  Annotate which branch? (. - D:6, ? - help, ! - show branch list) _Okay, then. _Unknown command.>&hWr >&hku >&hV   knorpule3000 the Reanimator  Poltergeist of Ashenzari *..... >&hޱ  Health: 56/56 ========================  Magic: 12/16 ==================------ ## AC: 6Str: 4 .# EV: 11Int: 19 .######  SH: 0Dex: 15 ####.......  XL:  8 Next: 64% Place: Dungeon:6 #..@.......  Noise: ===------  Time: 8088.5 (0.0) #....**.....  a) +1 dagger of the Perceptive Planets {pr #......*o...  Zap: wand of flame (5) ##..........  Reap Fly -GClaw  #.......[0;10>&h ;1mo..  ##.....o...  o   orc priest ...oo.....  oooo 4 orcs ..........  _Okay, then. _Unknown command.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (68% to hit)>&h٧l o*>&hs.*.*.*>&h Y *.*.oAim: an orc priest, wielding a +0 falchion (68% to hit)>&hknorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 56/56 ========================Magic: 12/16 ==================------##AC: 6Str: 4.#EV: 11Int: 19.######SH: 0Dex: 15####.......XL:  8 Next: 64% Place: Dungeon:6#..@.......Noise: ===------  Time: 8088.5 (0.0)#....*......a) +1 dagger of the Perceptive Planets {pr#.....*.o...Zap: wand of flame (5)##....*.....>&hSReap Fly -GClaw #.....*.o..##.....o...o   orc priest...oo.....oooo 4 orcs..........  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 falchion (68% to hit)  The puff of flame hits the orc priest!  The orc priest is heavily wounded.>&hTC>&h'E>&hF>&hI>&hwK>&hNY..o....oo>>&h_Zao.o....>&hz[C-9.5 (14 _>&hb>&he>&hm   knorpule3000 the Reanimator >&h9o  Poltergeist of Ashenzari *.....  Health: 56/56 ========================  Magic: 12/16 ==================------ ## AC: 6Str: 4 .# EV: 11Int: 19>&hr  .######  SH: 0Dex: 15 ####.......  XL:  8 Next: 64% Place: Dungeon:6 #..@.......  Noise: ==-------  Time: 8089.5 (0.0) #....*.o....  a) +1 dagger of the Perceptive Planets {pr #....*......  Zap: wand of flame (4) ##....*.....  Reap Fly -GClaw  #.....oo>..  ##.o.o.....  o   orc priest ..........  oooo 4 orcs >&h!t .......... The puff of flame hits the orc priest! _The orc priest is heavily wounded.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 falchion (heavily wounded, 68% to hit)>&hx knorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 56/56 ========================Magic: 12/16 ==================------##>&h#z AC: 6Str: 4.#EV: 11Int: 19.######SH: 0Dex: 15####.......XL:  8 Next: 64% Place: Dungeon:6#..@.......Noise: ==-------  Time: 8089.5 (0.0)#....*.o....a) +1 dagger of the Perceptive Planets {pr>&h| ~#....*......Zap: wand of flame (4)##....*.....Reap Fly -GClaw #.....oo>..##.o.o.....o   orc priest..........oooo 4 orcs..........  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 falchion (heavily wounded, 68% to hit)  The puff of flame hits the orc priest!  The orc priest is almost dead.>&h,>&hb,>&hho.....o>&hNoo.o....>&h>&h&>&hz590.5 (13>&h>&h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 falchion (heavily wounded, 68% to hit)  >&hThe puff of flame hits the orc priest!  The orc priest is almost dead. _The orc priest miscasts a cantrip.>&h  knorpule3000 the Reanimator  Poltergeist of Ashenzari *.....  Health: 56/56 ========================  Magic: 12/16 ==================------ ## AC: 6Str: 4 .# EV: 11Int: 19 .######  SH: 0Dex: 15 ####.......  XL:  8 Next: 64% Place: Dungeon:6 #..@.o.....  Noise: ==-------  Time: 8090.5 (0.0) >&h%u#....*......  a) +1 dagger of the Perceptive Planets {pr #....*......  Zap: wand of flame (3) ##....*o....  Reap Fly -GClaw  #..oo.o.>..  ##.........  o   orc priest ..........  oooo 4 orcs .......... The orc priest is almost dead. _The orc priest miscasts a cantrip.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 falchion (almost dead, 68% to hit)>&h  knorpule3000 the Reanimator  Poltergeist of Ashenzari *.....  Health: 56/56 ========================  Magic: 12/16 ==================------ ## AC: 6Str: 4>&h) .# EV: 11Int: 19 .######  SH: 0Dex: 15 ####.......  XL:  8 Next: 64% Place: Dungeon:6 #..@.o.....  Noise: ==-------  Time: 8090.5 (0.0) #...........  a) +1 dagger of the Perceptive Planets {pr #...........  Zap: wand of flame (3) ##.....o....  Reap Fly -GClaw  #..oo.o.>..  ##.........  o   orc priest ..........  [4>&h%0moooo 4 orcs .......... Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 falchion (almost dead, 68% to hit)  The puff of flame hits the orc priest.  You kill the orc priest!>&hL E >&h ## .#       #....*  #....*  *o....  )  oooo 4 orcs   >&hڇ >&h< ,>&h6 >&h Ao...ooo.....Z(1 ally target)Z   orc priest zombie (minion)>&h  81.5 (12  Shift-Dir - straight line  Aim: an orc priest, wielding a +0 falchion (almost dead, 68% to hit)  The puff of flame hits the orc priest.  You kill the orc priest! _The dead are walking!  Training target 5.0 for Fighting reached!>&h >&h c _Training target 5.0 for Spellcasting reached!>&h >&h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.4   5.9  -1   h - Spellcasting   5.5   5.9  -1          >&h j b - Unarmed Combat   0.0   1.7  -3   i * Necromancy   8.8   7.6  +1   c - Throwing   0.1   0.7  +2          >&hY  j - Evocations   1.1   1.2  -1   d - Short Blades   0.0   0.8  +1      >&h F e - Ranged Weapons   0.1   1.4  -2               f - Dodging   2.1   2.5  +1       g - Stealth   5.0   2.5  +5                          >&hH !            >&h             >&h !            >&h JThe relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  >&h' }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets>&h+ { e + Ranged Weapons   0.1>&h:/TargetTarget--  --  --  10.0 --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets>&hek <[?25h[?0c0 >&h# [?25l[?1c>&h1 '1.0  -2  current training targets, if any.=] set aall targets>&h>&h8>&hknorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 56/56 ========================Magic: 12/16 ==================------##AC: 6Str: 4.#EV: 11Int: 19.######SH: 0Dex: 15####.......XL:  8 Next: 68% Place: Dungeon:6#..@o......Noise: ==-------  Time: 8091.5 (0.0)#...........>&ha) +1 dagger of the Perceptive Planets {pr#.....o.....Zap: wand of flame (2)##..oo......Reap Fly -GClaw #.....Z.>..##.........oooo 4 orcs (1 ally target)..........Z   orc priest zombie (minion)..........  Aim: an orc priest, wielding a +0 falchion (almost dead, 68% to hit)  The puff of flame hits the orc priest.  You kill the orc priest! _The dead are walking!  Training target 5.0 for Fighting reached! _Training target 5.0 for Spellcasting reached!>&h| >&h >&h>&hs>&h   knorpule3000 the Reanimator  Poltergeist of Ashenzari *.....>&h   Health: 56/56 ======================== >&h  Magic: 11/16 ================-------- ## AC: 6Str: 4 .# EV: 11Int: 19 .######  SH: 0Dex: 15 ####.......  XL:  8 Next: 68% Place: Dungeon:6 #..@o......  Noise: ==-------  Time: 8091.5 (0.0) #...........  a) +1 dagger of the Perceptive Planets {pr #.....o.....  Zap: wand of flame (2) ##..oo......  Reap Fly -GClaw  #.....Z.>..  >&h ##.........  oooo 4 orcs (1 ally target) ..........  Z   orc priest zombie (minion) .......... >&h  _Training target 5.0 for Spellcasting reached!  Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>&h Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (chance to affect: 68%)>&hknorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 56/56 ========================Magic: 11/16 ================--------##AC: 6Str: 4.#EV: 11Int: 19.######SH: 0Dex: 15####.......XL:  8 Next: 68% Place: Dungeon:6#..@*......Noise: ==-------  Time: 8091.5 (0.0)#...........a) +1 dagger of the Perceptive Planets {pr#.....o.....Zap: wand of flame (2)##..oo......Reap Fly -GClaw #.....Z.>..##.........oooo 4 orcs (1 ally target)..........Z   orc priest zombie (minion).......... >&h[34m_Training target 5.0 for Spellcasting reached!  Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (chance to affect: 68%)>&hSh>&hAoooo....>&hQ3-2.5 (1>&h>&h  Casting: Animate Dead (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 mace (chance to affect: 68%) _The orc struggles to resist. The orc closely misses you.>&h   knorpule3000 the Reanimator  Poltergeist of Ashenzari *.....  Health: 56/56 ========================  Magic: 10/16 ===============--------- ## AC: 6Str: 4 .# EV: 11Int: 19 .######  SH: 0Dex: 15 ####.......  XL:  8 Next: 68% Place: Dungeon:6 #..@o......  Noise: =--------  Time: 8092.5 (0.0) #....o......  a) +1 dagger of the Perceptive Planets {pr #..oo.......  Zap: [3>&hؔ ;9;49mwand of flame (2) ##..........  Reap Fly -GClaw  #.....Z.>..  ##.........  oooo 4 orcs (1 ally target) ..........  Z   orc priest zombie (minion) ..........  _The orc struggles to resist. The orc closely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (chance to affect: 68%)>&hҬknorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 56/56 ========================Magic: 10/16 ===============---------##AC: 6Str: 4>&hf.#EV: 11Int: 19.######SH: 0Dex: 15####.......XL:  8 Next: 68% Place: Dungeon:6>&hk#..@*......Noise: =--------  Time: 8092.5 (0.0)#....o......a) +1 dagger of the Perceptive Planets {pr#..oo.......Zap: wand of flame (2)##..........Reap Fly -GClaw #.....Z.>..##.........oooo 4 orcs (1 ally target)..........Z   orc priest zombie (minion).......... _The orc struggles to resist. The orc closely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (chance to affect: 68%)>&hȉ weak, 2 ally target, 1 so…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 mace (chance to affect: 68%)  A fragment of the orc's soul is dislodged from its body.  The orc looks weaker.>&hu  You feel bolstered by spreading misfortune.The orc hits your soul wisp with a +0 club. x2>&h($l o*Z) The orc hits you but does no damage. The orc closely misses you.10 3.5 (1>&h *K _Your soul wisp touches the orc.?&h%UThe orc hits you but does no damage. The orc closely misses you. _Your soul wisp touches the orc.  You closely miss the orc.is lightly wounded.r soul wisp with a +0 club.  returns to where it belongs.?&hΈ?&hd  The orc is no longer weakened. The orc hits you with a +0 whip.?&ho.Z.ally target)5-1=4 _The orc barely misses you.?&hlf  You hit the orc.  Your weapon exudes an aura of protection.?&h  §o.  The orc is moderately wounded.The orc hits you but does no damage. The orc barely misses you.?&hB75?&h͝?&hG _The orc hits you but does no damage. Your orc priest zombie misses the orc.?&hB+?&hG}  knorpule3000 the Reanimator  Poltergeist of Ashenzari *.....  Health: 55/56 =======================-  Magic: 10/16 ===============--------- ## AC: 17  Str: 4 .# EV: 11Int: 19 .######  SH: 0Dex: 15 ####.......  XL:  8 Next: 68% Place: Dungeon:6 #.§@o......  Noise: =--------  Time: 8095.5 (0.0)?&hH #..ooo......  a) +1 dagger of the Perceptive Planets {pr ?&hJ#....Z......  Zap: wand of flame (2) ##..........  Reap Fly -GClaw  #.....).>.. ?&hQK ##.........  oooo 4 orcs (1 ally target) ..........  Z   orc priest zombie (minion) .......... ?&hL _The orc hits you but does no damage. Your orc priest zombie misses the orc.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  ?&hRPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (moderately wounded, chance to affect: 68%)?&h_knorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 55/56 =======================-Magic: 10/16 ===============---------##AC: 17  Str: 4.#EV: 11Int: 19.######SH: 0Dex: 15####.......XL:  8 Next: 68% Place: Dungeon:6#.§@*......Noise: =--------  Time: 8095.5 (0.0)#..ooo......a) +1 dagger of the Perceptive Planets {pr#....Z......Zap: wand of flame (2)##..........Reap Fly -GClaw #.....).>..##.........oooo 4 orcs (1 ally target)..........Z   orc prie?&hst zombie (minion).......... _The orc hits you but does no damage. Your orc priest zombie misses the orc.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (moderately wounded, chance to affect: 68%)?&h?&ha+.@o  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 mace (moderately wounded, chance to affect: 68%)  The orc struggles to resist. The orc hits you but does no damage. x46=6.5 (1 _Your orc priest zombie hits the orc but does no damage.?&hU  knorpule3000 the Reanimator  Poltergeist of Ashenzari *.....  Health: 56/56 ========================  Magic: 9/16=============----------- ## AC: 17  Str: 4 .# EV: 11Int: 19 .######  SH: 0Dex: 15 ####.......  XL:  8 Next: 68% Place: Dungeon:6 #..@o......  Noise: =--------  Time: 8096.5 (0.0) #..ooo......  a) +1 dagger of the Perceptive Planets {pr #....Z...... ?&hV Zap: wand of flame (2) ##..........  Reap Fly -GClaw  #.....).>..  ##.........  oooo 4 orcs (1 ally target) ..........  Z   orc priest zombie (minion) ..........  _Your orc priest zombie hits the orc but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (moderately wounded, chance to affect: 68%)?&h! knorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 56/56 ========================Magic: 9/16=============-----------##AC: 17  Str: 4?&h".#EV: 11Int: 19.######SH: 0Dex: 15####.......XL:  8 Next: 68% Place: Dungeon:6?&h^"#..@*......Noise: =--------  Time: 8096.5 (0.0)#..ooo......a) +1 dagger of the Perceptive Planets {pr#....Z......?&h"Zap: wand of flame (2)##..........Reap Fly -GClaw #.....).>..##.........oooo 4 orcs (1 ally target)?&h#..........Z   orc priest zombie (minion).......... _Your orc priest zombie hits the orc but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  ?&hY#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (moderately wounded, chance to affect: 68%)?&h_?&hzMoCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 mace (moderately wounded, chance to affect: 68%)  The orc struggles to resist. The orc hits you with a +0 club.?&h#Y5-7.5 (1?&h4?&h? _The orc barely misses you. The orc closely misses you. x2?&h  knorpule3000 the Reanimator  Poltergeist of Ashenzari *.....  Health: 55/56 =======================-  Magic: 8/16============------------ ## AC: 17  Str: 4 .# EV: 11Int: 19 .######  SH: 0Dex: 15 ####.......  XL:  8 Next: 68% Place: Dungeon:6 #..@o......  Noise: =--------  Time: 8097.5 (0.0) #..ooo......  a) +1 dagger of the Perceptive Planets {pr #....Z...... ?&h  Zap: wand of flame (2) ##..........  Reap Fly -GClaw  #.....).>..  ##.........  oooo 4 orcs (1 ally target) ..........  Z   orc priest zombie (minion) ..........  _The orc barely misses you. The orc closely misses you. x2  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (moderately wounded, chance to affect: 68%)?&hknorpule3000 the ReanimatorPoltergeist of Ashenzari *.....?&hfHealth: 55/56 =======================-Magic: 8/16============------------##AC: 17  Str: 4.#EV: 11?&h2Int: 19.######SH: 0Dex: 15####.......XL:  8 Next: 68% Place: Dungeon:6#..@*......Noise: =--------  Time: 8097.5 (0.0)#..ooo......a) +1 dagger of the Perceptive Planets {pr?&h;#....Z......Zap: wand of flame (2)##..........Reap Fly -GClaw #.....).>..##.........oooo 4 orcs (1 ally target)?&hC..........Z   orc priest zombie (minion).......... _The orc barely misses you. The orc closely misses you. x2  Casting: Soul Splinter (safe; 1% risk of failure)  ?&hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (moderately wounded, chance to affect: 68%)?&h?&hl o  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 mace (moderately wounded, chance to affect: 68%)  The orc struggles to resist. The orc hits you but does no damage.  The orc closely misses you. x3?&h7oG08.5 (1?&hy?&h~M _Your orc priest zombie hits the orc but does no damage.?&h0Q  knorpule3000 the Reanimator  Poltergeist of Ashenzari *.....  Health: 55/56 =======================-  Magic: 7/16==========-------------- ## AC: 10  Str: 4 .# EV: 11Int: 19 .######  SH: 0Dex: 15 ####.......  XL:  8 Next: 68% Place: Dungeon:6 #..@o......  Noise: =--------  Time: 8098.5 (0.0) #..ooo......  a) +1 dagger of the Perceptive Planets {pr #....Z...... ?&hQ  Zap: wand of flame (2) ##..........  Reap Fly -GClaw  #.....).>..  ##.........  oooo 4 orcs (1 ally target) ..........  Z   orc priest zombie (minion) ..........  _Your orc priest zombie hits the orc but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (moderately wounded, chance to affect: 68%)?&h +?&h;knorpule3000 the Reanimator?&h&Poltergeist of Ashenzari *.....?&hoHealth: 55/56 =======================-?&h"EMagic: 7/16?&hE==========--------------?&hq##?&h AC: 10  Str: 4?&h.#?&he#EV: 11?&h.Int: 19?&h.######?&h#SH: 0?&h>.Dex: 15?&h2####.......?&h~XL:  8 Next: 68% Place: Dungeon:6?&h\#..@*......?&hoNoise: =--------  Time: 8098.5 (0.0)?&h^#..ooo......?&hPa) +1 dagger of the Perceptive Planets {pr?&h_\#....Z......?&hc>Zap: wand of flame (2)?&h4##..........?&hPReap Fly -GClaw ?&h#.....).>..?&h~3##.........?&h"[oooo 4 orcs (1 ally target)?&h(..........?&h sZ   orc priest zombie (minion)?&h &.......... ?&h ?_Your orc priest zombie hits the orc but does no damage.  ?&h Casting: Soul Splinter (safe; 1% risk of failure)  ?&hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (moderately wounded, chance to affect: 68%)?&h?&h|o  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 mace (moderately wounded, chance to affect: 68%)  The orc struggles to resist. The orc barely misses you.The orc hits you but does no damage. The orc barely misses you.The orc misses you.?&h}+9.5 (1?&h?&hM _Your orc priest zombie hits the orc but does no damage.?&h  knorpule3000 the Reanimator  Poltergeist of Ashenzari *.....  Health: 55/56 =======================-  Magic: 6/16=========--------------- ## AC: 10  Str: 4 .# EV: 11Int: 19 .######  SH: 0Dex: 15 ####.......  XL:  8 Next: 68% Place: Dungeon:6 #..@o......  Noise: =--------  Time: 8099.5 (0.0) ?&h#..ooo......  a) +1 dagger of the Perceptive Planets {pr #....Z......  Zap: wand of flame (2) ##..........  Reap Fly -GClaw  #.....).>..  ##.........  oooo 4 orcs (1 ally target) ..........  Z   orc priest zombie (minion) ..........  _Your orc priest zombie hits the orc but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (moderately wounded, chance to affect: 68%)?&h knorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 55/56 =======================-Magic: 6/16=========---------------##AC: 10  Str: 4.#EV: 11Int: 19.######SH: 0Dex: 15####.......XL:  8 Next: 68% Place: Dungeon:6#..@*......Noise: =--------  Time: 8099.5 (0.0)#..ooo......a) +1 dagger of the Perceptive Planets {pr#....Z......Zap: wand of flame (2)##..........Reap Fly -GClaw #.....).>..##.........oooo 4 orcs (1 ally target)..........Z   ?&h orc priest zombie (minion).......... _Your orc priest zombie hits the orc but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (moderately wounded, chance to affect: 68%)?&hū Vweak, 2 ally target, 1 so…)*   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 mace (moderately wounded, chance to affect: 68%)  A fragment of the orc's soul is dislodged from its body.?&hA@ *oThe orc looks weaker. The orc hits you with a +0 club. The orc misses you.The orc hits you but does no damage. x2  Your orc priest zombie barely misses the orc.?&hHB?&hI3-7=1100.5 (1?&hP?&hS5 _Your soul wisp touches the orc. ?&hUX _Your soul wisp touches the orc.  You closely miss the orc.  The orc is severely wounded.The orc barely misses you.The orc completely misses you. The orc misses you.  Your orc priest zombie barely misses the orc.1 _Your soul wisp barely misses the orc. ?&h f  You hit the orc.  Your weapon exudes an aura of protection. ?&h  You kill the orc!The dead are walking! The orc hits you with a +0 club. ?&h .Z* 3 orcs (2 ally target) ?&h Z   orc priest zombie (minion)*   soul wisp (summoned) ?&h p2-82 ?&h ?&hjv _The orc closely misses you. The orc hits you but does no damage. ?&hE  knorpule3000 the Reanimator  Poltergeist of Ashenzari *.....  Health: 52/56 ======================--  Magic: 6/16=========--------------- ## AC: 18  Str: 4 .# EV: 11Int: 19 .######  SH: 0Dex: 15 ####.......  XL:  8 Next: 68% Place: Dungeon:6 #..@Z*.....  Noise: =--------  Time: 8102.5 (0.0) ?&h#..ooo......  a) +1 dagger of the Perceptive Planets {pr #....Z......  Zap: wand of flame (2) ##..........  Reap Fly -GClaw  #.....).>..  ##.........  ooo 3 orcs (2 ally target) ..........  Z   orc zombie (minion) ..........  Z   orc priest zombie (minion)  *   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +2 leather armour of fire  resistance (ally target, chance to affect: 68%) ?&hT%knorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 52/56 ======================--Magic: 6/16=========---------------##AC: 18  Str: 4.#EV: 11Int: 19.######SH: 0Dex: 15####.......XL:  8 Next: 68% Place: Dungeon:6#..@Z*.....Noise: =--------  Time: 8102.5 (0.0)#..oo*...... ?&hKa) +1 dagger of the Perceptive Planets {pr#....Z......Zap: wand of flame (2)##..........Reap Fly -GClaw #.....).>..##.........ooo 3 orcs (2 ally target)..........Z   orc zombie (minion)..........Z   orc priest zombie (minion)*   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +2 leather armour of fire  resistance (ally target, chance to affect: 68%) ?&h  ?&hI oAim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 whip and wearing a +2 leather armour of fire  resistance (ally target, chance to affect: 68%)  The orc struggles to resist. The orc hits you but does no damage.  ?&hI _The orc barely misses you. The orc hits you but does no damage. ?&hXJ 333.5 (1 ?&h`U  ?&hZ _Your orc priest zombie hits the orc. Your soul wisp barely misses the orc. ?&hB  _Your orc priest zombie hits the orc. Your soul wisp barely misses the orc.You hit the orc but do no damage.  The orc is lightly wounded.  The orc closely misses you. The orc barely misses you.  Your orc zombie closely m ?&hE isses the orc. The orc hits you but does no damage.   but does no damage.4 ?&hK  ?&hN H _Your soul wisp touches the orc but does no damage. ?&hgM_Your soul wisp touches the orc but does no damage.  The orc hits you but does no damage. x2; The orc misses you.zombie hits the orc.  Your orc priest zombie barely misses the orc.5 ?&h ?&h[ _Your soul wisp barely misses the orc. ?&hH _Your soul wisp barely misses the orc.You hit the orc but do no damage.is lightly wounded.  The orc closely misses you. The orc hits you but does no damage.  The orc hits you with a +0 whip. Your orc zombie hits the orc.  Your orc priest zombie hits the orc but does no damage. ?&hJq49-76 ?&hS ?&hY[ _Your soul wisp barely misses the orc. ?&hn  You hit the orc.  The orc is severely wounded.The orc closely misses you. The orc hits you but does no damage. x2 ?&hY 50-7=7 ?&hU  _Your soul wisp touches the orc. Your orc zombie closely misses the orc.?&h}6  You hit the orc but do no damage.The orc is severely wounded.The orc closely misses you. The orc hits you but does no damage. x28?&h ?&h́?&hZw_Your orc priest zombie misses the orc. Your soul wisp misses the orc.?&hʇ?&hn  You hit the orc.  You kill the orc!?&hE2nZ 2 orcs (Z 2 orc zombies (minion)You hit the orc.  You kill the orc!  You have harvested enough death to cast Grave Claw an additional time.  The dead are walking! The orc hits you but does no damage.  Your orc zombie barely misses the orc. The orc hits you with a +0 whip.  Your orc priest zombie hits the orc but does no damage.?&hJa46--9?&hN?&hRH _Your soul wisp touches the orc but does no damage.?&h{ _Your soul wisp touches the orc but does no damage.  You hit the orc.  The orc is severely wounded.  The orc misses you. The orc barely misses you.  Your orc priest zombie hits the orc but does no damage.?&hv7=-610?&hh5 _Your soul wisp touches the orc.?&hz _Your soul wisp touches the orc.  You barely miss the orc.  The orc is almost dead.  The orc barely misses you. x2; Your orc zombie closely misses the orc.  Your soul wisp completely misses the orc.?&h @=1?&h} _Your orc priest zombie completely misses the orc.?&hj _Your orc priest zombie completely misses the orc.You hit the orc but do no damage.The orc is almost dead.  The orc closely misses you. The orc hits you with a +0 whip.orc zombie bar  Your orc zombie hits the orc but does no damage.3--52?&hJj _Your soul wisp misses the orc.?&h/ 5  You hit the orc.?&h V  You kill the orc!?&hn _  The dead are walking! The orc hits you but does no damage.?&hu .Z*Z.   orcZ 3 orc zombies (minion)?&h o3 _Your orc zombie hits the orc.?&h^  You barely miss the orc.The orc is lightly wounded.  The orc hits you but does no damage. .*Your orc priest zombie closely misses the orc.4--8==4?&he] _Your orc zombie closely misses the orc.?&h;   You hit the orc.  The orc is almost dead.The orc hits you but does no damage. Your orc priest zombie hits the orc.  The orc dies!?&h ZZZ*.##Z 4 orc zombies (minion)?&h(..........?&h\.95?&h?&h+ _The dead are walking!?&hxI ?&hI ?&hR ?&hW H _No target in view!?&h< J?&h$ ?&hJ( ?&hz0 P4?&h8 W _You start resting.?&h>= b5=?&h2> ?&h,?&hxmz _You start resting.66.5 (116==7.5 (12 _Magic restored.?&h*?&h01B?&hV? _You swap places.  You see here a +0 mace.?&hZ@ _?&hD?&hI?&hJ?&hia##@....# ###.....#. .........#..... #...... ....#  #..##  #@.#  #..####### ####ZZ.....# #.ZZ)Z......#..))).......#.....@   Eustachio (asleep)##....Z 2 orc zombies#.....).>...Z   orc priest zombie (minion)##.......... ?&hDj70.5 (3.0)  Eustachio the Magnificent comes into view. He is wielding a +0 falchion.?&hl6  Eustachio shouts!?&hn?&hso?&hrB?&h]zW.@YZZ.Z<Z.@lly target)Y   ice beast (ally target)ZZZ 4 orc zombiesZ   orc priest zombie (minion)?&hsQ====1.5 (4?&h1?&hh] _An ice beast comes into view.?&hn ... ##.......####.@.....#.............#......##Y.....#......# ?&ho#.@####..#  #ZZ#########Z.Z....# #.Z<Z......))).........#..........).>?&hp?&hq?&hs,?&h[t?&h7u?&h}\.@.YZ.Z.)ZZ   orc priest zombie (minion)?&h}4--2.5 (1?&h ?&hn?&hon#........#.. #####....... .....@.... ...#......  ##.Y.... ?&hn3#......# #.Z####@.# #ZZ###########.Z......Z<)Z......#..)))......?&h+o.........#.. ).>..#.......?&hq,?&hxr?&hxK  You swap places.?&h(55.YZ.ZZ..5   white imp (summoned)5   ufetubus (summoned)(…)?&hSA--3?&h?&h[X _Eustachio casts a spell.?&h"#. ##....... #####..5.... #...5.@.... ...#...... ##...... #...YZ.# #..## ##Z@# ?&h"#ZZ####### ####Z......# #.Z<)....... #..))).......#............ ?&h%:##........... #.....).>... ##. ?&h)?&hB+?&h+?&h/  You swap places.  Your orc zombie closely misses the ice beast.?&hC....5.@.YZZZZZ 5 zombies (minion)?&hqD&4?&hM?&hPb _Your orc zombie barely misses the ice beast.?&hV# #####. .... ?&h$W...#5.@...  ##...... ....Z.# #Y.##?&hWq##ZZ #Z@###########Z......#.Z<).......#..)))..................?&h8X#.... #.....).>...##..........?&hX) .?&h[?&hz  You swap places.  The ice beast barely misses your orc zombie.Eustachio casts a spell.?&h2q  The white imp disappears in a puff of smoke!?&hTp  The ufetubus disappears in a puff of smoke!?&hG5§§§55Z.?&h5   iron5   crimson imp (summoned)(…)?&h.=5?&h?&h8b _Your orc zombie barely misses the ice beast.?&h  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?&hS4?&h?[?&h^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)?&h6#####5...... #.....§§... ...#§5@... ?&h7A##...5.. #....Z.#  #YZ###Z.# #Z.###########Z@.....# ?&h7#..<).#..))).##......##.#.....).>#....... ?&hm  The ice beast hits your orc zombie. The ice beast freezes your orc zombie.  Your orc zombie resists.?&hdn?&hDo?&h@v  Your orc zombie barely misses the ice beast.Your orc zombie hits the ice beast but does no damage.  ?&hv[The crimson imp summons a swarm of flies.?&h2R.5.?&h=...Z.?&hڀn5   ufetubus (summoned)?&h.-6?&h?&h- _The crimson imp blinks! ?&h( ##....... #####.§§.... #....5........#.5@§.. ##......#....Z. #YZ####ZZ#  #Z@####### #### #..<).# #..)))# #..##............ ).>....##. .. ?&h ?&h  The ice beast hits your orc zombie. The ice beast freezes your orc zombie.  Your orc zombie resists. ?&hQb  Your orc zombie is destroyed! ?&hV  Your orc zombie closely misses the ice beast.  Eustachio asks, "How can you live without manners, virtues and honour?" ?&hW ?&hE%.§..§§5.5@§.=7 ?&h~ ?&hCL _Your orc zombie hits the ice beast but does no damage.!?&h4!?&h&!?&h/*!?&hh #####..§.... ......§... ...#.§5...  ##..5@§. ....Z.#!?&hSi  #YZ####Z. #Z.###########@......##..<).##..)))#.....!?&hi .## ).>#....... ..!?&hi  !?&hm !?&hn !?&ho !?&hp !?&h6 p ...§..55Z@Z.  The ice beast barely misses your orc zombie.Your orc zombie barely misses the ice beast.Your orc zombie hits the ice beast but does no damage.!?&h .-8!?&h/ !?&h [ _Your orc zombie misses the ice beast.#?&hNP.......... ...#...§..  ##....5. ...5Z@# #YZ###ZZ #..###########.......#..<.##..)))....# ).>#....... ..  5  The ufetubus hits your orc zombie. x2  Your orc zombie is destroyed!The ice beast barely misses your orc zombie.  Eustachio hits your orc zombie with a +0 falchion.#?&hX5§5.Z(ally target)5   crimson imp (summoned)-9#?&hL] #?&h] #?&hj^9_Your orc zombie hits Eustachio but does no damage. #?&h^?_You see here a +0 mace.$?&h ####..§....#.............#...§..#....5§#...55@# YZ###Z.#  #Z.###########  #..<))))#.#........).>## .............$?&h $?&h DThe ufetubus barely misses your orc zombie.$?&h cThe ufetubus hits your orc zombie. The ice beast hits your orc zombie.  $?&h` 0The ice beast freezes your orc zombie.  $?&h Your orc zombie resists$?&h . $?&h $?&h the ice beast$?&hZ . $?&h  Eustachio hits your or$?&h c zombie with a +0 falchion.$?&h $?&h $?&h$?&h.$?&h...Z.5   ufetubus (summoned)80$?&h $?&h $?&hJ$?&h/_Your orc zombie is destroyed!$?&h'&?&h U#####..§.... #.......... ...#...... ##.....§ &?&hW #...55@# #Y.## ##ZZ# #..# ####.# &?&h #..<).# #..))).# #. &?&h ##.#.....).>.... ##. . &?&hR 1. &?&h; &?&h2 w  The ice beast hits your orc zombie. The ice beast freezes your orc zombie.  &?&h kYour orc zombie resists.  Your orc zombie barely misses the ice beast.&?&hC o 5.5&?&h 5   crimson imp (summoned)The ufetubus hits your orc priest zombie. x2&?&h &?&hw 1&?&h &?&h i _Your orc priest zombie closely misses the ufetubus.'?&h #####..§.... #.......... ...#...... ##....5§ #...5.@# #Y5## ##ZZ# #..# ####.# #..<).# #..))).# #. ##. #.....).>.... ##. . .'?&h& '?&hv The ufetubus hits your orc priest zombie. x2  The ice beast hits your orc zombie.'?&hU'?&h '?&h\ Your orc zombie is destroyed!'?&h<%.'?&h.5.5   ufetubus (summoned, ally target) 2'?&h_'?&h~ _Eustachio screams, "Hey, you killed my favourite bat!"(?&h#####..§.... #.......... ...#...... (?&h6##.....§ #....5@# #Y5## ##.Z# #..# ####.# #..<).# #..))).# #.(?&hrH ##.#.....).>.... ##. . . (?&h+(?&hk (?&hK The ufetubus hits your orc priest zombie. x2(?&h (?&hH Your orc priest zombie hits the ufetubus.(?&h(?&h[ 5.5Y5   crimson imp (summoned)(?&h_ &3(?&h#(?&h,( (?&h((?&hH)4_The ufetubus hits your orc priest zombie. x2(?&hK 5 #...... ...#.... ##....5§ #.....@# #55## ##YZ# #..###########.......# #..<..#))).# #...... ##. #.....).>.... ##........... . 5(?&h N  The ufetubus hits your orc priest zombie.(?&h (?&h  Your orc priest zombie is destroyed!Eustachio gestures wildly while chanting.(?&h (?&hY (?&h` ].5.5.YY   ice beast5   iron imp (summoned)5   crimson imp (summoned)5   ufetubus (summoned)4(?&h8 (?&h ' _Eustachio blinks! (?&hy ?_You see here a +0 mace.)?&hTe" ...# ##.....§ #.....5# #.5## ##5.# #.Y###########.......#..<).......#)@).# #...... ##. #.....).>.... ##........... ..)?&he^ ..## )?&hi)?&h{j)?&hTm)?&h.5Y5   ufetubus (summoned))?&h5-5 _)?&hJ)?&hM _You see here a +0 club.*?&h#.......#......#.....§#.....5# ..###5.#  #.5###### ####Y# ##..@))))#.#........).>## ........##........5=6 _The ice beast hits you but does no damage. _There is a stone staircase leading up here.+?&h 4+?&hp +?&h@ +?&h +?&h q 5.55   iron imp5   ufetubus (summoned)  The ice beast hits you. The ice beast freezes you. You resist.+?&h( p44------7+?&h  ##..#.#...#.##..# .......#.#####.....#.####### #..# ###.##.#.#####......>......###..# .##.##.#.#...........##.........# .##.##.#.#.####..#...##.##.###..# ...........####..#...##.##.# #..# .......#.............##.##.# #... .#.##..########Y.....##.##.####.#5 .#.##..# #.@.##.##.... .#.##..#########.#...#####.#....ß +?&h .#.##.....†...##.#...# #.......) .....................####.#.....ß ...##.#####.....##.#..........### ##.##.# #........#########..#⌠. ##.##.#####.....#### #..#.. ##..............# #..#._ ..............### #..#.. _The ufetubus closely misses you. The ufetubus hits you.+?&h  =------+?&h' +?&hl 5-9.0 (2.5+?&hw +?&hU { _You fly upwards. _There is a stone staircase leading down here.-?&h##..#.#............#.# #..# knorpule3000 the Reanimator .......#.#####.....#.####### #..# Poltergeist of Ashenzari *..... ###.##.#.#####......>......###..# Health: 44/56 ==================------ -?&h.##.##.#.#...........##.........# Magic: 15/16 ======================-- .##.##.#.#.####..#...##.##.###..# AC: 6Str: 4 ...........####..#...##.##.# #..# EV: 11Int: 19 .......#.............##.##.# #... SH: 0Dex: 15 .#.##..########Y.....##.##.####.# XL:  8 Next: 69% Place: Dungeon:5 .#.##..# #.@.......##.##.... Noise: ---------  Time: 8189.0 (0.0) -?&h܄.#.##..#########.#...#####.#....ß a) +1 dagger of the Perceptive Planets {pr .#.##.....†...##.#...# #.......) Zap: wand of flame (2) .....................####.#.....ß Fly ...##.#####.....##.#..........### ##.##.# #........#########..#⌠. Y   ice beast -?&h.##.##.#####.....#### #..#.. ##..............# #..#._ ..............### #..#.. _There is a stone staircase leading down here.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, chance to affect: 50%)-?&h/##..#.#............#.##..# knorpule3000 the Reanimator .......#.#####.....#.####### #..# Poltergeist of Ashenzari *..... ###.##.#.#####......>......###..# Health: 44/56 ==================------ .##.##.#.#...........##.........# Magic: 15/16 ======================-- .##.##.#.#.####..#...##.##.###..# AC: 6Str: 4 ...........####..#...##.##.# #..# EV: 11Int: 19 .......#.............##.##.# #... SH: 0Dex: 15 -?&hO2.#.##..########*.....##.##.####.# XL:  8 Next: 69% Place: Dungeon:5 .#.##..##.@.......##.##.... Noise: ---------  Time: 8189.0 (0.0) .#.##..#########.#...#####.#....ß a) +1 dagger of the Perceptive Planets {pr .#.##.....†...##.#...# #.......) Zap: wand of flame (2) .....................####.#.....ß Fly ...##.#####.....##.#..........### ##.##.# #........#########..#⌠. Y   ice beast ##.##.#####.....#####..#.. ##..............##..#._ ..............####..#.. _There is a stone staircase leading down here.  Casting: Soul Splinter [37-?&h5zm(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, chance to affect: 50%)-?&h8 -?&h Y  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.-?&hdAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (lightly wounded, chance to affect: 50%)  The ice beast resists with significant effort.-?&h8l38--=90.0 (1-?&h-?&hjT _The ice beast hits you. The ice beast freezes you. You resist..?&hHM##..#.#............#.# #..# knorpule3000 the Reanimator .......#.#####.....#.####### #..# Poltergeist of Ashenzari *..... ###.##.#.#####......>......###..# Health: 38/56 ================-------- .##.##.#.#...........##.........# Magic: 14/16 =====================--- .##.##.#.#.####..#...##.##.###..# AC: 6Str: 4 ...........####..#...##.##.# #..# EV: 11Int: 19 .......#.............##.##.# #... SH: 0Dex: 15 .#.##..########Y.....##.##.####.# XL:  8 Next: 69% Place: Dungeon:5 .#.##..# #.@.......##.##.... Noise: =--------  Time: 8190.0 (0.0) .#.##..#########.#[39;49.?&hOMm...#####.#....ß a) +1 dagger of the Perceptive Planets {pr .#.##.....†...##.#...# #.......) Zap: wand of flame (2) .....................####.#.....ß Fly ...##.#####.....##.#..........### ##.##.# #........#########..#⌠. Y   ice beast ##.##.#####.....#### #..#.. ##..............# #..#._ ..............### #..#.. _The ice beast hits you. The ice beast freezes you. You resist.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, chance to affect: 50%).?&h##..#.#............#.##..# knorpule3000 the Reanimator .......#.#####.....#.####### #..# Poltergeist of Ashenzari *..... ###.##.#.#####......>......###..# Health: 38/56 ================-------- .##.##.#.#...........##.........# Magic: 14/16 =====================--- .##.##.#.#.####..#...##.##.###..# AC: 6Str: 4 ...........####..#...##.##.# #..# EV: 11Int: 19 .......#.............##.##.# #... SH: 0Dex: 15 .#.##..########*.....##.##.####.# XL:  8 Next: 69% Place: Dungeon:5 .#.##..##.@[39.?&h;49m.......##.##.... Noise: =--------  Time: 8190.0 (0.0) .#.##..#########.#...#####.#....ß a) +1 dagger of the Perceptive Planets {pr .#.##.....†...##.#...# #.......) Zap: wand of flame (2) .....................####.#.....ß Fly ...##.#####.....##.#..........### ##.##.# #........#########..#⌠. Y   ice beast ##.##.#####.....#####..#.. ##..............##..#._ ..............####..#.. _The ice beast hits you. The ice beast freezes you. You resist.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: .?&hQ5an ice beast (lightly wounded, chance to affect: 50%).?&ha.?&hVMYCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line: an ice beast (lightly wounded, chance to affect: 50%)  The ice beast resists with significant effort.1.0 (1 _The ice beast hits you but does no damage..?&hQ ##..#.#............#.# #..# knorpule3000 the Reanimator .......#.#####.....#.####### #..# Poltergeist of Ashenzari *..... ###.##.#.#####......>......###..# Health: 38/56 ================-------- .?&h .##.##.#.#...........##.........# Magic: 13/16 ===================----- .##.##.#.#.####..#...##.##.###..# AC: 6Str: 4 ...........####..#...##.##.# #..# EV: 11Int: 19 .......#.............##.##.# #... SH: 0Dex: 15 .?&h .#.##..########Y.....##.##.####.# XL:  8 Next: 69% Place: Dungeon:5 .#.##..# #.@.......##.##.... Noise: =--------  Time: 8191.0 (0.0) .#.##..#########.#...#####.#....ß a) +1 dagger of the Perceptive Planets {pr .#.##.....†...##.#...# #.......) Zap: wand of flame (2) .....................####.#.....ß Fly ...##.#####.....##.#..........### ##.##.# #........#########..#⌠. Y   ice beast ##.##.#####.....#### #..#.. ##..............# #..#._ ..............### #..#.. _The ice beast hits you but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter .?&hh [40m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, chance to affect: 50%).?&hm ##..#.#............#.##..# knorpule3000 the Reanimator .......#.#####.....#.####### #..# Poltergeist of Ashenzari *..... .?&hn ###.##.#.#####......>......###..# Health: 38/56 ================-------- .##.##.#.#...........##.........# Magic: 13/16 ===================----- .##.##.#.#.####..#...##.##.###..# AC: 6Str: 4 ...........####..#...##.##.# #..# EV: 11Int: 19 .......#.............##.##.# #... SH: 0Dex: 15 .?&hq .#.##..########*.....##.##.####.# XL:  8 Next: 69% Place: Dungeon:5 .#.##..##.@.......##.##.... Noise: =--------  Time: 8191.0 (0.0) .#.##..#########.#...#####.#....ß a) +1 dagger of the Perceptive Planets {pr .#.##.....†...##.#...# #.......) Zap: wand of flame (2) .....................####.#.....ß Fly ...##.#####.....##.#..........### ##.##.# #........#########..#⌠. Y   ice beast ##.##.#####.....#####..#.. ##..............##..#._ ..............####..#.. _The ice beast hits you but does no damage.  Casting: Soul Splinter[4.?&hr 0m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, chance to affect: 50%).?&hH6(weak, ally target, soul-sp…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  .?&h&IPress: ? - help, Shift-Dir - straight line: an ice beast (lightly wounded, chance to affect: 50%)  A fragment of the ice beast's soul is dislodged from its body.  The ice beast looks weaker..?&h Y*You feel bolstered by spreading misfortune..?&h]R10 2.0 (1.?&hr.?&hu _The ice beast misses you. Your soul wisp touches the ice beast.0?&h '##..#.#............#.# #..# knorpule3000 the Reanimator .......#.#####.....#.####### #..# Poltergeist of Ashenzari *..... 0?&ht ###.##.#.#####......>......###..# Health: 38/56 ================-------- .##.##.#.#...........##.........# Magic: 10/16 ===============--------- .##.##.#.#.####..#...##.##.###..# AC: 10  Str: 4 ...........####..#...##.##.# #..# EV: 11Int: 19 .......#.............##.##.# #... SH: 0Dex: 15 0?&h: T.#.##..########Y*....##.##.####.# XL:  8 Next: 69% Place: Dungeon:5 .#.##..# #.@.......##.##.... Noise: =--------  Time: 8192.0 (0.0) .#.##..#########.#...#####.#....ß a) +1 dagger of the Perceptive Planets {pr .#.##.....†...##.#...# #.......) Zap: wand of flame (2) .....................####.#.....ß Fly ...##.#####.....##.#..........### ##.##.# #........#########..#⌠. Y   ice beast (weak, ally target, soul-sp…)##.##.#####.....#### #..#.. *   soul wisp (summoned) ##..............# #..#._ ..............### #..#.. _The ice beast misses you. Your soul wisp touches the ice beast.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0?&h Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, weak, ally target, soul-splintered)1?&hr##..#.#............#.##..# knorpule3000 the Reanimator .......#.#####.....#.####### #..# Poltergeist of Ashenzari *..... ###.##.#.#####......>......###..# Health: 38/56 ================-------- .##.##.#.#...........##.........# Magic: 10/16 ===============--------- .##.##.#.#.####..#...##.##.###..# AC: 10  Str: 4 ...........####..#...##.##.# #..# EV: 11Int: 19 .......#.............##.##.# #... SH: 0Dex: 15 1?&ht.#.##..########**....##.##.####.# XL:  8 Next: 69% Place: Dungeon:5 .#.##..##.@.......##.##.... Noise: =--------  Time: 8192.0 (0.0) .#.##..#########.#...#####.#....ß a) +1 dagger of the Perceptive Planets {pr .#.##.....†...##.#...# #.......) Zap: wand of flame (2) .....................####.#.....ß Fly ...##.#####.....##.#..........### ##.##.# #........#########..#⌠. Y   ice beast (weak, ally target, soul-sp…)##.##.#####.....#####..#.. *   soul wisp (summoned) ##..............##..#._ [0;101?&h'vm..............####..#.. _The ice beast misses you. Your soul wisp touches the ice beast.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, weak, ally target, soul-splintered)1?&hG9 1?&hiY  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an ice beast (lightly wounded, weak, ally target, soul-splintered)  You draw life force from the ice beast! You feel life coursing into your body.  The ice beast closely misses you.42===3.0 (11?&hO1?&hDN _Your soul wisp touches the ice beast but does no damage.1?&h? ##..#.#............#.# #..# knorpule3000 the Reanimator .......#.#####.....#.####### #..# Poltergeist of Ashenzari *..... ###.##.#.#####......>......###..# Health: 42/56 ==================------ .##.##.#.#...........##.........# Magic: 7/16==========-------------- 1?&h .##.##.#.#.####..#...##.##.###..# AC: 10  Str: 4 ...........####..#...##.##.# #..# EV: 11Int: 19 .......#.............##.##.# #... SH: 0Dex: 15 .#.##..########Y*....##.##.####.# XL:  8 Next: 69% Place: Dungeon:5 1?&h '.#.##..# #.@.......##.##.... Noise: ==-------  Time: 8193.0 (0.0) .#.##..#########.#...#####.#....ß a) +1 dagger of the Perceptive Planets {pr .#.##.....†...##.#...# #.......) Zap: wand of flame (2) .....................####.#.....ß Fly ...##.#####.....##.#..........### ##.##.# #........#########..#⌠. Y   ice beast (weak, ally target, soul-sp…)##.##.#####.....#### #..#.. *   soul wisp (summoned) ##..............# #..#._ ..............### #..#.. _Your soul wisp touches the ice beast but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1?&h5 KAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, weak, ally target, soul-splintered)1?&h ##..#.#............#.##..# knorpule3000 the Reanimator .......#.#####.....#.####### #..# Poltergeist of Ashenzari *..... ###.##.#.#####......>......###..# Health: 42/56 ==================------ .##.##.#.#...........##.........# Magic: 7/16==========-------------- .##.##.#.#.####..#...##.##.###..# AC: 10  Str: 4 ...........####..#...##.##.# #..# EV: 11Int: 19 .......#.............##.##.# #... SH: 0Dex: 15 .#.##..########**....##.##.####.# XL:  8 Next: 69% Place: Dungeon:5 1?&h .#.##..##.@.......##.##.... Noise: ==-------  Time: 8193.0 (0.0) .#.##..#########.#...#####.#....ß a) +1 dagger of the Perceptive Planets {pr .#.##.....†...##.#...# #.......) Zap: wand of flame (2) .....................####.#.....ß Fly ...##.#####.....##.#..........### ##.##.# #........#########..#⌠. Y   ice beast (weak, ally target, soul-sp…)##.##.#####.....#####..#.. *   soul wisp (summoned) ##..............##..#._ ..............####..#.. _Your soul wisp touches the ice beast but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ?1?&h\ d or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, weak, ally target, soul-splintered)1?&h 1?&hR /Y  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an ice beast (moderately wounded, weak, ally target, soul-splintered)  You draw life force from the ice beast! You feel life coursing into your body.  The ice beast closely misses you.1?&hS Y6=4.0 (11?&h ] 1?&hOb a _Your soul wisp barely misses the ice beast.2?&hd##..#.#............#.# #..# knorpule3000 the Reanimator .......#.#####.....#.####### #..# Poltergeist of Ashenzari *..... ###.##.#.#####......>......###..# Health: 46/56 ===================----- .##.##.#.#...........##.........# Magic: 4/16======------------------ .##.##.#.#.####..#...##.##.###..# AC: 10  Str: 4 ...........####..#...##.##.# #..# EV: 11Int: 19 .......#.............##.##.# #... SH: 0Dex: 15 .#.##..########Y*....##.##.####.# XL:  8 Next: 69% Place: Dungeon:5 .#.##..# #.@.......##.##.... Noise: ==-------  Time: 8194.0 (0.0) .#.##..#########.#...#####.#....ß a) +1 dagger of the Perceptive Planets {pr .#.##.....†...##.#...# #.......) Zap: 2?&hg [37mwand of flame (2) .....................####.#.....ß Fly ...##.#####.....##.#..........### ##.##.# #........#########..#⌠. Y   ice beast (weak, ally target, soul-sp…)##.##.#####.....#### #..#.. *   soul wisp (summoned) ##..............# #..#._ ..............### #..#.. _Your soul wisp barely misses the ice beast.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (heavily wounded, weak, ally target, soul-splintered)2?&h{+##..#.#............#.##..# knorpule3000 the Reanimator .......#.#####.....#.####### #..# Poltergeist of Ashenzari *..... ###.##.#.#####......>......###..# Health: 46/56 ===================----- .##.##.#.#...........##.........# Magic: 4/16======------------------ .##.##.#.#.####..#...##.##.###..# AC: 10  Str: 4 ...........####..#...##.##.# #..# EV: 11Int: 19 .......#.............##.##.# #... SH: 0Dex: 15 .#.##..########**....##.##.####.# XL:  8 Next: 69% Place: Dungeon:5 .#.##..#[2?&hP/15G#.@.......##.##.... Noise: ==-------  Time: 8194.0 (0.0) .#.##..#########.#...#####.#....ß a) +1 dagger of the Perceptive Planets {pr .#.##.....†...##.#...# #.......) Zap: wand of flame (2) .....................####.#.....ß Fly ...##.#####.....##.#..........### ##.##.# #........#########..#⌠. Y   ice beast (weak, ally target, soul-sp…)##.##.#####.....#####..#.. *   soul wisp (summoned) ##..............##..#._ ..............####..#.. _Your soul wisp barely misses the ice beast.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list2?&hm1T all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (heavily wounded, weak, ally target, soul-splintered)2?&h9 2?&h`Y  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an ice beast (heavily wounded, weak, ally target, soul-splintered)  2?&hօYou draw life force from the ice beast. You feel life coursing into your body.  The ice beast hits you but does no damage.2?&hĆY8=5.0 (12?&hً2?&h N _Your soul wisp touches the ice beast but does no damage.2?&h| ##..#.#............#.# #..# knorpule3000 the Reanimator .......#.#####.....#.####### #..# Poltergeist of Ashenzari *..... ###.##.#.#####......>......###..# Health: 48/56 ====================---- .##.##.#.#...........##.........# Magic: 1/16=----------------------- 2?&h/ !.##.##.#.#.####..#...##.##.###..# AC: 10  Str: 4 ...........####..#...##.##.# #..# EV: 11Int: 19 .......#.............##.##.# #... SH: 0Dex: 15 .#.##..########Y*....##.##.####.# XL:  8 Next: 69% Place: Dungeon:5 .#.##..# #.@.......##.##.... Noise: ==-------  Time: 8195.0 (0.0) 2?&hl W.#.##..#########.#...#####.#....ß a) +1 dagger of the Perceptive Planets {pr .#.##.....†...##.#...# #.......) Zap: wand of flame (2) .....................####.#.....ß Fly ...##.#####.....##.#..........### ##.##.# #........#########..#⌠. Y   ice beast (weak, ally target, soul-sp…)##.##.#####.....#### #..#.. *   soul wisp (summoned) ##..............# #..#._ ..............### #..#.. _Your soul wisp touches the ice beast but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, weak, ally target, soul-splintered)2?&hD ##..#.#............#.##..# knorpule3000 the Reanimator .......#.#####.....#.####### #..# Poltergeist of Ashenzari *..... ###.##.#.#####......>......###..# Health: 48/56 ====================---- .##.##.#.#...........##.........# Magic: 1/16=----------------------- .##.##.#.#.####..#...##.##.###..# AC: 10  Str: 4 ...........####..#...##.##.# #..# EV: 11Int: 19 .......#.............##.##.# #... SH: 0Dex: 15 .#.##..########**....##.##.####.# XL:  8 Next: 69% Place: Dungeon:5 .#.##..#[2?&hH 15G#.@.......##.##.... Noise: ==-------  Time: 8195.0 (0.0) .#.##..#########.#...#####.#....ß a) +1 dagger of the Perceptive Planets {pr .#.##.....†...##.#...# #.......) Zap: wand of flame (2) .....................####.#.....ß Fly ...##.#####.....##.#..........### ##.##.# #........#########..#⌠. Y   ice beast (weak, ally target, soul-sp…)##.##.#####.....#####..#.. *   soul wisp (summoned) ##..............##..#._ ..............####..#.. _Your soul wisp touches the ice beast but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to l2?&hK Xist all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, weak, ally target, soul-splintered)2?&h-"9 2?&h0Y  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an ice beast (severely wounded, weak, ally target, soul-splintered)  You draw life force from the ice beast. You feel life coursing into your body.  The ice beast hits you but does no damage.2?&h)H50=22?&h7==6.0 (12?&h2?&ha _Your soul wisp barely misses the ice beast.3?&hc EThe ice beast hits you but does no damage. _Your soul wisp barely misses the ice beast.You closely miss the ice beast.  The ice beast is almost dead.  Your soul wisp touches the ice beast.3?&hh .*   soul wisp (summoned)3?&h} 1=80-7 _The ice beast dies!Training target 1.0 for Ranged Weapons reached!3?&hق 3?&hÄ k _Your Necromancy skill increases to level 9!3?&hN-3?&h 3?&hH _No target in view!4?&h^44?&h4?&h-X4?&h2===4?&h4?&h4?&h734?&h)=4?&h4?&h#4?&h; 94?&h4?&h4?&hh3=84?&h@4?&ho =4?&hO4?&hh4=74?&h4?&h,4?&h4?&h4?&h~D4==4?&h,4?&hnW _You start resting.4?&h 1 6 4?&hF4?&h04?&hO5=4?&h4?&hp ,4?&h!4?&h0s _You feel your existence waver again.4?&h24?&hv24==4?&hD34?&hq9 §- _Your soul wisp disappears in a puff of smoke!4?&h94?&hW=9.2136.0)4?&h=G6=-4?&h>%4.0 (174?&h>A4?&hB" _HP restored.4?&h95==4?&h;,4?&h =4?&ho?P=4?&h=A4?&h0D,4?&hD4?&h G4?&hGU6==4?&hH4?&h7K4?&hK4?&hL4?&hCO,4?&hP4?&hR,4?&hT4?&hV4?&hSW;==4?&hKX4?&hZ,4?&hA\4?&h^^4?&h_4?&h5`4?&ha4?&haT7=4?&hzb4?&hc4?&hd4?&hd4?&he4?&hf4?&hf4?&hg4?&h h4?&hh4?&hi4?&hXj:=4?&hj4?&h%l4?&hl4?&h m4?&h2n4?&hn4?&ho4?&hp4?&hpU8==4?&hq4?&hr4?&h!s4?&hs4?&ht4?&h-u4?&hu4?&hv4?&h:w4?&hw4?&hy4?&h{y;==4?&hz4?&hE{4?&h{4?&h(|4?&hR}4?&h}N9=4?&ha~4?&h4?&h4?&h4?&h4?&h4?&h4?&h˃4?&hu4?&hڄ4?&hͅ4?&h1:=4?&hކ4?&h4?&h|4?&h4?&hQ4?&h4?&h?4?&hs4?&hӌS10/16==4?&h4?&h,4?&h$4?&hM4?&h4?&h04?&hZ4?&h4?&hI4?&hQ==4?&h4?&h֗4?&h:4?&h4?&h4?&h^4?&h4?&h4?&hN1=4?&h:4?&h4?&h4?&h4?&h,4?&h4?&hE4?&h4?&h44?&h4?&h:=4?&h4?&h4?&h{4?&h4?&hL4?&hO2==4?&hh4?&h4?&h4?&h4?&hկ4?&hN4?&hʰ4?&hK,4?&h4?&h4?&h;==4?&h4?&h04?&h4?&hY4?&hw4?&h4?&hg3=4?&h!@=4====4?&h954?&hR)=4?&h4?&h,4?&hj4?&h4?&h:=4?&h4?&h4?&h]4?&h!4?&hWB4?&h_ _You start resting.4?&hM-88.0 (744?&h[6==9.0 (754?&h4?&h% _Magic restored.4?&h 44?&h 4?&h 4?&h 4?&hg( -==4?&h) 4?&h + ,4?&h- 4?&hz. 4?&h3/ 4?&h/ 4?&h1 4?&h2 4?&hr3 4?&h>5 4?&h5 4?&h6 4?&hX9 ,4?&h: 4?&h= ,4?&hH> 4?&hd@ 4?&hD 4?&hRE 4?&hF 4?&hF 4?&hG 4?&hH 4?&hBI 4?&hI 4?&hJ 4?&hCK 4?&hK 4?&hL 4?&h>M 4?&hM 4?&hN 4?&h-O 4?&hO 4?&hP 4?&hIQ 4?&hQ 4?&hR 4?&hJS 4?&hS 4?&hT 4?&hFU 4?&hU 4?&hV 4?&hW 4?&h2X 4?&h:Y 4?&hY 4?&h&Z 4?&h5[ 4?&h[ 4?&h"\ 4?&h0] 4?&h] 4?&h^ 4?&h,_ 4?&h_ 4?&h` 4?&hza 4?&ha 4?&hhb 4?&htc 4?&hc 4?&hbd 4?&hoe 4?&he 4?&h[f 4?&hg 4?&hjh 4?&hh 4?&hi 4?&hbj 4?&hj 4?&hl 4?&hl 4?&hl 4?&hm 4?&hln 4?&hn 4?&hp 4?&hp 4?&hq 4?&h r 4?&hr 4?&hr 4?&ht 4?&h}t 4?&ht 4?&hv 4?&hw 4?&hvw 4?&hMx 4?&hx 4?&h>>__(Press ? for help)  #.# #.# #.......# #..###.#########........#.#   #.# #.# #..####.######..###.##..#####...#   #.# #.# #..##.#.............##..# ##.##   #.#####.#####..#.#............#.##..# #.#   #.................#.#####.....#.####### #..# #.############   ######..######.##.#.#####......>......###..# #............#   #..........##.##.#.#...........##.........# ############.# 5?&hE+  #.###..###.##.##.#.#.####..#...##.##.###..##.#   #.##.................####..#...##.##.# #..######.#   #.##...##........#.............##.##.# #......##.#   #.##...##..#.##..########......##.##.####.#.#.#######.#   #.##..÷##..#.##..##.@.......##.##............##)#   #.##.#.##..#.##..#########.#...#####.#....ß####ß...##)#   #.##.#.##..#.##.....†...##.#...# #.......)...÷'...## #)#   #..............................####.#.....ß#..#ß....##### #)#   ####.#.......##.#####.....##.#..........####''####......###.#  #.####.##.##.# #........#########..#⌠.#..#.⌠#.####...#.#  #.# #.##.##.#####.....#####..#..#..#..#.# ###..)#  #.# #.##..............##..#._#..#_.#.# ##..#  #.# #...............####..#..#..#*.#.# #..#  #.# ###.<##5?&hA###########..##......##.# #.##  #.# #..##...########..# #.#  #.######..##.............# #.##6?&hV\>@6?&had & 6?&hd ]>  #.#.>.....##.###.#.####### #..##  #.#.####.###.# #...###(#.##  #.#.####.###.# #.#####.###.## 6?&hYe #....##...###.# #.##.## ##.#7?&h/S8?&h}8?&hf##..#.#............#.##..# knorpule3000 the Reanimator .......#.#####.....#.####### #..# Poltergeist of Ashenzari *..... ###.##.#.#####......>......###..# Health: 56/56 ======================== .##.##.#.#...........##.........# Magic: 16/16 ======================== .##.##.#.#.####..#...##.##.###..# AC: 6Str: 4 ...........####..#...##.##.# #..# EV: 11Int: 19 .......#.............##.##.# #... SH: 0Dex: 15 .#.##..########......##.##.####.# XL:  8 Next: 80% Place: Dungeon:5 .#.##..##.@.......[408?&hbm##.##.... Noise: ---------  Time: 8389.0 (0.0) .#.##..#########.#...#####.#....ß a) +1 dagger of the Perceptive Planets {pr .#.##.....†...##.#...# #.......) Zap: wand of flame (2) .....................####.#.....ß Fly ...##.#####.....##.#..........### ##.##.# #........#########..#⌠.  ##.##.#####.....#####..#..  ##..............##..#._  ..............####..#..  _Your soul wisp disappears in a puff of smoke! _HP restored. _You start resting. _Magic restored. _You start waiting. _Done waiting.8?&h/`8?&h1,8?&h28?&h28?&h48?&h66,8?&h68?&h98?&h:,8?&h;8?&h]=8?&h>,8?&h?8?&hA8?&hB,8?&h D8?&hE8?&hF,8?&h H8?&hI8?&hXK8?&hM8?&hN8?&hP8?&heQ8?&hQ8?&hR8?&h?T8?&hXZ8?&hZ8?&h\8?&h1^8?&h^8?&h_8?&hbHP restored. _You start resting.Magic restored. _You start waiting.8?&h9cXDone waiting.  There is a stone staircase leading up here.8?&hd8?&he _8?&h_f8?&hh8?&hAl,8?&hm8?&hao8?&hp,8?&hxr8?&h2t8?&hu8?&h v8?&hv8?&h8y8?&h>z8?&hz8?&h{8?&h|8?&hN~8?&h8?&h8?&hO  ####.#.......##.#####...   #.####.##.##.# #...   #.# #.##.##.#####... 8?&he  #.# #.##.....   #.# #...............   #.# ###.<##########   #.# #..#   #.######..# 8?&hنu  #.#.@.....# 411.0 (22.0)   #.#.####.## 8?&h!  #.#.####.##   #....##...##   #..#..)....#   ##...##....########   ##.####...<......#   #.# ###.######.#   #.# #.# #.#8?&hr8?&h8c _There is a stone staircase leading down here.9?&h9?&h9?&h59?&h9?&h N2.0 (1.0) _9?&hc$" 9?&hr%n ##....## #...##  9?&h\& ##......# #...........#  9?&h=' #.......# #...........#  9?&h( ##.......## #...........#  9?&h(##.........# #...........#  9?&h)p#..........###...........#  9?&h^*f#..........##...........##  9?&h$+#..)..........#.........#  9?&h+6 9?&h,...).........##.@......##  9?&h-...)........############  ............#9?&h. 9?&hP/0............#9?&h0 9?&h00............#9?&h1 9?&hP20...........##9?&h3 9?&h3-  9?&h4/...........#9?&h85 9?&h6-  9?&h6/..........##9?&h7 9?&hV8-  9?&hh:##.<<...###  You fly downwards.9?&h;9?&hD9?&hh-3.5 (2.59?&h9?&hg _Level annotation: Eustachio _There is a stone staircase leading up here.:?&h#:?&hY$:?&h_(:?&h-:?&h.44.5 (1.0 _:?&h7:?&h  ####.###.#####...   #.####.##.##.# #...   #.# #.##.##.#####...   #.# #.##............   #.# #...............   #.# ###.<###########   #.# #..#   #.######..# 5   #.#   #.#.####.##   #.#.####.##   #....##...##   #..#..)....#   ##...##....########   ##.####...<......#   #.# ###.######.# [:?&h40m  #.# #.# #.#:?&h!:?&h׋-6.0 (2.5:?&h:?&hՓ{ _You fly upwards. _There is a stone staircase leading down here.;?&hBj;?&h9tLevel 5 of the Dungeon <<<>>>__(Press ? for help)  #.##.#.##..#.##..#########.#...#####.#....ß####ß...##)#   #.##.#.##..#.##.....÷...##.#...# #.......)...÷'...## #)#   #..............................####.#.....ß#..#ß....##### #)#   ####.#.......##.#####.....##.#..........####''####......###.#  #.####.##.##.# #........#########..#⌠.#..#.⌠#.####...#.#  #.# #.##.##.#####.....#####..#..#..#..#.# ###..)#  ;?&hv#.# #.##..............##..#._#..#_.#.# ##..#  #.# #...............####..#..#..#*.#.# #..#  #.# ###.<#############..##......##.# #.##  #.# #..##...########..# #.#  #.######..##.............# #.##  #.#.@.....##.###.#.####### #..##  #.#.####.###.# #...###(#.##  #.#.####.###.# #.#####.###.##  #....##...###.# #.##.## ##.#  #..#..)....##.# #.###.###.##  ##...##....#########.# #.###.#.##  ##.####...<......##.# #.###.##  #.# ###.######.##.# #.#####.#  #.# #.# #.##.# #.##....#  #.# #.# #.##.# #.######### #.####  #.# #.######.#[23;4;?&hw=7H#.# #.#.......# #.#  #.# #...†..#.##.# #.#.#####.# #.#.......##.##............# #)#.##.#.##..#.##..#########.#...#####.#....ß####ß...# #)#.##.#.##..#.##.....÷...##.#...# #.......)...÷'...## #)#................####.#.....ß#..#ß....##### #)####.#.......##.#####.....##.#..........####''####......######.##.##.# #........#########..#⌠.#..#.⌠#.####...#.#.##.##.#####.....#####..#..#..#.# ###..)# #.##..............##._#..#_.###.. #...............###.#..#..#*.#.# ###.<############.##......##.# #.## #....########..# #.#######..# ............# #.###.[?&h>?&h  ####.#.......##.#####... knorpule3000 the Reanimator  #.####.##.##.# #... Poltergeist of Ashenzari *.....  #.# #.##.##.#####... Health: 56/56 ========================  #.# #.##............ Magic: 16/16 ========================  #.# #............... AC: 6Str: 4  #.# ###.<########### EV: 11Int: 19  #.# #..#SH: 0Dex: 15  #.######..#XL:  8 Next: 80% Place: Dungeon:5  #.#.@.....#Noise: ---------  Time: 8416.0 (0.0)  #.#.####.##a) +1 dagger of the Perceptive Planets {pr  #.#.####.##[>?&h33mZap: wand of flame (2)  #....##...##Fly  #..#..)....#  ##...##....########  ##.####...<......#  #.# ###.######.#  #.# #.# #.# _There is a stone staircase leading down here.  You fly downwards. _Level annotation: Eustachio _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.>?&hiQ _>?&h >?&h>?&h>?&h8>?&ht>?&hO,>?&h>?&h>?&hx ,>?&h>?&h>?&h1,>?&hN>?&hP  There is a stone staircase leading up here.>?&hC>?&h _>?&h>?&hA>?&h*,>?&h>?&h>?&h0 >?&h >?&h !>?&h">?&h#>?&h#>?&h]$>?&h%>?&h&>?&h+'>?&h'>?&h)>?&h*>?&hq*>?&h*>?&h3,>?&h'->?&h->?&h->?&h/>?&h0>?&hU1>?&h1>?&h2>?&h4>?&h4>?&h*5>?&h<6>?&hL7>?&h7>?&h|8>?&h9>?&h:>?&hZ;>?&h;>?&h<>?&h=>?&h>>?&h?>?&h@>?&hA>?&h}B>?&h C>?&hD>?&h4E>?&hE>?&hSF>?&hXG>?&hH>?&h.I>?&hI>?&hJ>?&hK>?&hxL>?&hL>?&hSM##..#.#............#.# #..# .......#.#####.....#.####### #..# ###.##.#.#####......>......###..# .##.##.#.#...........### .##.##.#.#.####..#...##.##.###..# >?&hvT...........####..#...##.##.# #.. .......#.............##.##.# #... .#.##..########......##.##.####.# .#.##..# ..##.##....38.0 (22.0) .#.##..#########.#...#####.#....ß .#.##.....÷...##.#...# #.......) .....................####.#.....ß ...##.#####.....##.#...>?&h)U.......### ##.##.# #........#########..#⌠.  ##.##.#####.....#### #..#..  ##..............# #..#._  ..............### #..#.. >?&hW>?&hZ>?&h\c _There is a stone staircase leading down here.@?&hJ..#.# #..# #..#.#............#.# #..# ......#.#####.....#.####### #..# ##.##.#.#####......>......###..# ##.##.#.#...........##.........# @?&h$x##.##.#.#.####..#...##.##.###..# ...####..#...##.##.# #..## ......#.............##.##.# #.... #.##..########..@...##.##.####.# #.##..# #.>.......##.##..... #.##..#########.#...#####.#....ß# #.##.....÷...##.#...# #.......)..................####.#.....ß ..##.#####.....##.#..........#### #.##.# #........#########..#⌠.# #.##.#####.....#####..#..# #....# #..#._#@?&h@?&h89.0 (1.0) _@?&h`@?&h@?&h ..####.######..###.# #..### ..#.......# #..# #.#............#.# #..# .....#.#####.....#.####### #..# .##.#.#####......>......###..# .##.#.#...........##.........# #.##.#.#.####..#...##.##.###..# ...####..#...##.##.# #..### .....#..........@..##.##.# #.... @?&hH.##..########......##.##.####.#.# .##..# #.>.......##.##...... .##..#########.#...#####.#....ß## .##.....÷...##.#...# #.......)...................####.#.....ß#. .##.#####.....##.#..........####' .##.# #........#########..#⌠.#. .##.#####.....#####..#..#.@?&h@?&h'40@?&h @?&h9@?&hb....# #..###.#########...... .####.######..###.# #..#### .#.........# @?&h^#..# #.#............#.# #..# ....#.#####.....#.####### #..# .##.#.#####......>......###..# .##.#.#...........##.........# ##.#.#.####..#...##.##.###..# ...####..#.@.##.##.# #..#### ....#.............##.##.# #...... ##..########......##.##.####.#.# @?&h_*##..# #.>.......##.##....... ##..#########.#...#####.#....ß### ##.....÷...##.#...# #.......).. ..................####.#.....ß#.. ##.#####.....##.#..........####'' ##.# #........#########..#⌠.#.@?&hqY1@?&h e####.# #.................##### .....# #..###.#########....... ####.######..###.# #..##### #.# #..# # #.#............#.# #..# ..#.#####.....#.####### #..# @?&h g##.#.#####......>......###..# ##.#.#...........##.........# ##.#.#.####..#..@##.##.###..# ...####..#...##.##.# #..##### ...#.............##.##.# #......# #..########......##.##.####.#.#.# #..# #.>.......##.##........ #..#########.#...#####.#....ß#### #.....÷...##.#...# #.......)...÷ .................####.#.....ß#..# #.#####.....##.#..........####''#@?&h @?&hO &2@?&h @?&hj @?&h7M #.######.###### ####................##### .....# #..###.#########.......##.######..###### ##.#..# #.#....... ..#.####### ####>......###.......@?&h9...... ##.#.#.####..##..# ....####..##### ...#.............##.##.# #......# Fly #......#@?&h=@?&h=&3@?&h]AA?&hSA?&hM............###########  #.######.###### #####.................##### .....# #..###.#########.......##.######..###A?&h### ##.#...# #.#............#.# ..#.####### ####......###..........##....... ##.#.#.####..#.###..# .......####..#...##.##.# #..##### Fly ..##.#...#A?&hVA?&h?&4A?&hA?&hc _There is a stone staircase leading down here.A?&h JA?&hL$ Y5 _A?&h  .....# #...).........##.<.... ##'##### #...[........######## .))....#####............# ÷...)...................# ....).).................# )....).####............## .......# #............# A?&h %....# #...........## 6 .......# ####.<@...### ....#### ######## .#### ##         You fly downwards.A?&hw A?&h{ A?&h A?&h A?&hS A?&h A?&hb -6.5 (2.5A?&hj 8{A?&hm _Level annotation: Eustachio _There is a stone staircase leading up here.C?&h.C?&h.C?&hK.{{{7.5 (1.0 _..C?&h j #.............###########  #.######.####...........## ####.# #.................##### .....# #..###.#########....... ####.######..###.# #..##### ##.#.............# #..# # #.#............#.# #..##.#####.....#.####### #..#5 ##.#.#####......@......###..# ##.#.#...........##.........# ##.#.#.####..#...##.##.###..# .......####..#...##.##.# #..##### C?&h...#.............##.##.# #......# #..########......##.##.####.#.#.# #..# #.>.......##.##........ #..#########.#...#####.#....ß#### #.....÷...##.#...# #.......)...÷C?&hh,C?&h-9.0 (2.5C?&h2C?&hW{ _You fly upwards. _There is a stone staircase leading down here.E?&h-# #.######.####...........## #####.# #.........### ......# #..###.#########...... .####.######..###.# #..#### .##.#.............# #..# .E?&h^...#.# #..# ....#.#####.....#.####### #..# .##.#.#####......>......###..# .##.#.#...##.........# .##.#.#.####..#...##.##.###..# ........####..#...##.##.# #..#####.............##.##.# #...... E?&h##..########......##.##.####.#.#. ##..# #.>.......##.##.......  ##..#########.#...#####.#....ß###  ##.....÷...##.#...# #.......)...  ..................####.#.....ß#.. E?&hE?&h550.0 (1.0 _E?&hgE?&h8E?&hL.#####.# #......### .......# #..###.#########.....####.######..###.# #..### ..##.#.............# #..# ...#.# #..# .....#.#####.....#.####### #..# #.##.#.#####......>......###..# #.##.#.#.....##.........# #.##.#.#.####..#@..##.##.###..# .........####..#...##.##.# #..####.............##.##.# #..... .##..########......##.##.####.#.# .##..# #.>.......##.##..... .##..#########.#...#####.#....ß## .##.....÷...##.#...# #.......).. ...................####.#.....ß# .##.#####.....##.#..........####'1E?&hOE?&hQE?&hOE?&hBE?&hxE?&hzE?&he QF?&h}3I .....F?&hU7]###.#########.....####.######..###.# #..###.#............. .#............#...#.#####.###### #.###......>......##...........##.......####..###.### ........ #..####............. .##..########..###.#.##.Fly #..##.#.. .##.# #........#########..#⌠.#. F?&h>F?&h?&2F?&hGF?&hIF?&hH#..####.######..###.# #..## #..##.#.............# #..# #.........#.# #..#....#.#####.....#.####### #..# ##.##.#.#####......>......###..# ##.##.#.#...........##.........# ##.##.#.#.####..#...##.##.###..# ..........####..#...##.##.# #..###.........@...##.##.# #.... #.##..########......##.##.####.# #.##..# #.>.......##.##..... #.##..#########.#...#####.#....ß# #.##.....÷...##.#...# #.......). ....................####.#.....ß###.#####.....##.?&h 33m#..........#### #.##.# #........#########..#⌠.# #.##.#####.....#### #..#..#3F?&hF?&h  #..##.#.............# #.. ##..........#.# #..# .......#.#####.....#.####### #..# ###.##.#.#####......>......###..# .##.##.#.#...........##.........# F?&h/$ .##.##.#.#.####..#...##.##.###..# ...........####..#...##.##.# #..##.............##.##.# #... .#.##..########.@....##.##.####.# .#.##..# #.>.......##.##... .#.##..#########.#...#####.#....ß .#.##.....÷...##.#...# #.......) .....................####.#.....ß##.#####.....##.#..........## ##.##.# #........#########..#⌠.#.##.#####.....#### #..#..#..............#  #..#._F?&hg, F?&h- &4F?&h4 F?&h6 G?&hL ##..#.#.G?&hӂR# .......#.#####.....#.####### ###.###......>......## ............##.......G?&h####..#...##.##.### ...........### #..........G?&hy. .#.##..#########.##.####.# ...##.##....G?&hŃ########.#...#####.#....ß...÷...##.#...# #.......).Fly #.G?&h0.....###... ..............####..#..G?&hD G?&h*G?&h&5G?&hG?&hc _There is a stone staircase leading down here.H?&h34H?&hHH?&hrH?&hYC6 _I?&h,  #.   ...#...... ##.....§ #.....5# #..## ##5.# #..#######  ####.......# 6 ##..@).#  #..))[.......#  #.............  ##.......@....  #.....).>.. ##........... @   Eustachio (wandering) ............ ............ ..##.......You fly downwards.I?&h@.I?&hA -7.5 (2.5I?&hzI?&h _Level annotation: Eustachio _There is a stone staircase leading up here.J?&hQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 9 boomerangs  u - Throw: 4 darts (poison)  i - Zap: wand of flame (2) (quivered)  x - Zap: wand of paralysis (8) Spells ([,] to cycle)Cast: Soul SplinterCast: Grave Claw (1/3) Cast: Vampiric Draining Cast: Animate Dead (2%) Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onO?&h%O?&h0#..........knorpule3000 the Reanimator...#......Poltergeist of Ashenzari *.....##.....§Health: 56/56 ========================#.....5#Magic: 16/16 ========================#..##AC: 6Str: 4##5.#EV: 11Int: 19#..#######O?&h3SH: 0Dex: 15####.......#XL:  8 Next: 80% Place: Dungeon:6##..@).......#Noise: ---------  Time: 8457.5 (0.0)#..))[.@.....#a) +1 dagger of the Perceptive Planets {pr#.............Zap: wand of paralysis (8)##............Fly #.....).>....##...........@   Eustachio..........................##....... O?&h_You fly upwards. _There is a stone staircase leading down here. _There is a stone staircase leading down here.  You fly downwards. _Level annotation: Eustachio O?&hT_There is a stone staircase leading up here.O?&hO?&hO?&hO?&hs  #..........  knorpule3000 the Reanimator ...#...... Poltergeist of Ashenzari *..... ##.....§ Health: 56/56 ======================== #.....5# Magic: 16/16 ======================== #..##O?&h G AC: 6O?&h Str: 4 ##5.# EV: 11Int: 19 O?&h #..#######  SH: 0Dex: 15 ####.......#  XL:  8 Next: 80% Place: Dungeon:6 ##..@*.......#  Noise: ---------  Time: 8457.5 (0.0)O?&h܄ Z #..))[*@.....#  a) +1 dagger of the Perceptive Planets {pr #.............  Zap: wand of paralysis (8) ##............  Fly  #.....).>....  ##...........  @   Eustachio ............  ............  ..##....... _There is a stone staircase leading up here.  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (chance  O?&h to affect: 51%)Q?&hY#..........knorpule3000 the Reanimator...#......Poltergeist of Ashenzari *.....##.....§Health: 56/56 ========================#.....5#Magic: 16/16 ========================#..##AC: 6Str: 4##5.#EV: 11Int: 19#..#######SH: 0Dex: 15####.......#XL:  8 Next: 80% Place: Dungeon:6##..@).......#Noise: ---------  Time: 8457.5 (0.0)#..))[.*.....#a) +1 dagger of the Perceptive Planets {pr#.............Zap: wand of paralysis (8)##............Fly #.....).>....##...........@ Q?&h  Eustachio..........................##....... _There is a stone staircase leading up here.  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (chance  to affect: 51%)Q?&h@(paralysed)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (chance  to affect: 51%)  Q?&hEustachio suddenly stops moving!  You feel bolstered by spreading misfortune.Q?&h)7@10 ===8.5 (17 _Q?&h^9R?&h <#. ...#...... ##.....§ #......# #..## ##..# #..# ####.# ##..<@.# #..))[.@.....# #. ##. #.....).>....##. .... R?&hs R?&h 0---9R?&hߍ R?&hO M _You see here a +0 mace.S?&hD#. ...#...... ##.....§ S?&hD#......# #..## ##..# #..# ####.#S?&hEE##..<)# #..))[.@.....# #. ##. #.....).>....##. S?&h7F&.. S?&hxVS?&hWJ---60 _S?&hbS?&hwlS?&h؆  The helpless Eustachio fails to defend himself.  You puncture Eustachio!  Your weapon exudes an aura of protection.S?&hVB71S?&hΔS?&h@` _Eustachio is moderately wounded.S?&hY`  The helpless Eustachio fails to defend himself.  You puncture Eustachio!S?&ha &2S?&hm S?&hr ^ _Eustachio is severely wounded.T?&ho  The helpless Eustachio fails to defend himself.  You puncture Eustachio!)T?&hguE973T?&h zI _You kill Eustachio!T?&hR T?&hS T?&h^ T?&hc H _No target in view!U?&hO  #. ...#...... ##.....§ #......# #..## ##..# #..# ####.## ##..<.# #..))[.).....# #. ##.U?&h  #.....).>.... ##. . .  ..##.U?&h Y4 _U?&h# M _You see here a +0 mace.V?&hg ...#  ##.....§ ......# #..###.. #..###########.......####..<).#..))@.)...........# ).>...##........5 _  Things that are here: _a +2 leather armour of fire resistance; a +0 whipX?&h.k4X?&hmX?&hk{X?&h6 #§ #......# #..## ##..# #..###########.......##..<).......# #..))[.).....# #...@.........0 ##. #.....).>.... ##........... ......## ### ##....[X?&hYp 6.5 (1 _Found a +0 scale mail.Z?&h0Z?&h; 9Z?&hډZ?&hEZ?&h,Z?&hZ?&hZ?&h+Z?&h:8Z?&heZ?&hZ?&hZ?&hZ?&hϳZ?&hZ?&hbP7Z?&hZ?&h'Z?&h8Z?&hZ?&hZ?&h+Z?&h>XZ?&hP,Z?&hZ?&hJZ?&h,Z?&hZ?&h)Z?&hi,Z?&h+Z?&hZ?&h6,Z?&h$Z?&hVb  You see here a +0 scale mail.Z?&hG 6 Z?&hZ?&hs _You feel your existence waver again.Z?&h 4Z?&h Z?&h Z?&h,Z?&hZ?&hYZ?&hZ?&hZ?&hZ?&h]Z?&hZ!Z?&h!Z?&h"Z?&h$Z?&hU',Z?&h(Z?&hn,Z?&h.Z?&h.Z?&h/Z?&h31Z?&h3Z?&h 4Z?&h4Z?&h17Z?&hn:,Z?&h=,Z?&h?Z?&h<@Z?&h@Z?&hCZ?&hDF,Z?&hqGZ?&hMZ?&hOZ?&hOZ?&hRZ?&h2UZ?&h#YZ?&hsYZ?&hn[Z?&hcZ?&he,Z?&h&gZ?&h[jZ?&h&l,Z?&hmZ?&h"oZ?&hq,Z?&hrZ?&hzznZ?&hT|,Z?&h7}Z?&h~Z?&hZ?&hGZ?&hZ?&hZ?&hυ,Z?&hZ?&hZ?&h,Z?&hZ?&hݍZ?&hZ?&hZ?&h*Z?&hؓZ?&hZ?&htZ?&h؞Z?&hdZ?&h,Z?&hpZ?&hZ?&hf,Z?&h<Z?&htZ?&hҳ,Z?&hZ?&h)Z?&he,Z?&hZ?&h7Z?&h,Z?&hZ?&hZ?&h,Z?&hZ?&h Z?&h,Z?&hZ?&hZ?&h:,Z?&h:Z?&hZ?&hn,Z?&hZ?&hNZ?&hl,Z?&hZ?&hZ?&h,Z?&h+Z?&h Z?&h,Z?&h Z?&hZ?&hBZ?&hZ?&hz,Z?&hZ?&hQZ?&h,Z?&hwZ?&h}Z?&h|XZ?&hJZ?&h,Z?&hZ?&h Z?&h"nZ?&h#Z?&h,$Z?&h$Z?&h&Z?&h(,Z?&h)Z?&h+Z?&h.,Z?&h.Z?&h1Z?&h3,Z?&h4Z?&h6Z?&h8,Z?&h9Z?&h;Z?&h=,Z?&h>Z?&h@Z?&hC,Z?&hEZ?&hGZ?&hfI,Z?&hJZ?&hMZ?&h0P,Z?&hQZ?&hxTZ?&h9X,Z?&hZZ?&h]Z?&hb,Z?&heZ?&hhZ?&hm,Z?&hoZ?&h5rZ?&hlu,Z?&hxZ?&h{Z?&h},Z?&hUZ?&hZ?&h3,Z?&hZ?&hLZ?&h~,Z?&hNZ?&hZ?&h,Z?&hZ?&hZ?&h,Z?&hZ?&hZ?&h,Z?&h%Z?&hZ?&hף,Z?&hDZ?&hZ?&hF,Z?&hZ?&hZ?&hZ?&hjZ?&hɪZ?&hZ?&h,Z?&h&Z?&hmZ?&h,Z?&h!Z?&hgZ?&hXZ?&hZ?&hZ?&hZ?&hd,Z?&hνZ?&hZ?&h5Z?&hZ?&hz XZ?&h,Z?&hZ?&hZ?&hZ?&hZ?&hZ?&h0 Z?&h1"Z?&h%Z?&h(Z?&h(Z?&h*Z?&h 0  Things that are here:  a +2 leather armour of fire resistance; a +0 whipZ?&h3Z?&h4 _Z?&h6Z?&h!: Z?&h:6 You see here a +0 mace.Z?&h=Z?&h9> _Z?&hAZ?&hBDZ?&hGZ?&h8HZ?&hIZ?&hMZ?&hPZ?&h`QZ?&hTZ?&hxWZ?&hZZ?&hZZ?&hu\Z?&h^Z?&haZ?&hbbZ?&hcZ?&hhZ?&hlZ?&hmZ?&hnZ?&hqZ?&h[tZ?&htZ?&huvZ?&h:|Z?&hZ?&hZ?&hZ?&hFZ?&h Z?&hhZ?&hZ?&hZ?&h֎Z?&h4Z?&hPZ?&hZ?&hgZ?&hїZ?&hGZ?&hZ?&h'Z?&h#.......... ..##.........# ..##........#...###............ #####...........# .. ##...........##..#... ....#........#....... ##......... Z?&h#......###...####.o #####..####### ##..# #..###########.......## o   orc (asleep)##..<).......##..))[.).....###.............#Z?&hZ?&h+577.5 (111.0)Z?&ha,82Z?&hZ?&hs _An orc comes into view. It is wielding a +0 dagger.[?&h#.......... ..# #.........##..# #........#...# ##............ ######...........# ..###..##..#.....#.[?&hR#.##..........#......###...####.o.#####..####### ##..# #.[?&hƟ####.......## ##..<) #.....[?&h[?&hh*9.0)[?&hq[?&hm[?&hw E#.......... ..# #.........##..# .#........#...# ).##............ .# #####...........# ..#.  ##.[?&hPy '..##..#.  ....#.#.##.#......###...####.o.#####..####### .##..# ####.## [?&hO =80[?&h [?&h" & _Found a +0 whip.\?&hO#.......... ..# #.##.........##..# ..#........#...#.). ##..............# .  #####...........##..#. ##....##..#. ....#.#.##.\?&hze#......###...####.o.#####..####### ..##..# . ####.## \?&h#\?&h$&1\?&h0\?&hd4]?&h   knorpule3000 the Reanimator #.......... ..# #.#  Poltergeist of Ashenzari *..... #.........##..# ...  Health: 56/56 ======================== #........#...#.).  Magic: 15/16 ======================-- ##..............# .  AC: 6Str: 4  #####...........##..#..  EV: 11Int: 19 ##...........##..#......  SH: 0Dex: 15 ....#........#..........  XL:  8 Next: 97% Place: Dungeon:6  ##............@**.....  Noise: ---------  Time: 8581.5 (0.0)  #......###[]?&h <40m...####*o...  a) +1 dagger of the Perceptive Planets {pr  #####..####### ...  Zap: wand of paralysis (7) ##..# .  Fly  #..####### ####.......## o   orc (asleep)  ##..<).......#  #..))[.).....##  #.............#Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (asleep,  chance to affect: 68%)^?&h/knorpule3000 the Reanimator#.......... ..# #.#Poltergeist of Ashenzari *.....#.........##..# ...Health: 56/56 ========================#........#...#.).^?&hK12Magic: 15/16 ======================--##..............# .AC: 6Str: 4  #####...........##..#..EV: 11Int: 19 ##...........##..#......SH: 0Dex: 15 ....#........#..........XL:  8 Next: 97% Place: Dungeon:6##............@.......^?&hT2Noise: ---------  Time: 8581.5 (0.0)#......###...####.*...a) +1 dagger of the Perceptive Planets {pr#####..####### ...Zap: wand of paralysis (7)##..#.Fly #..###########.......##^?&ha3o   orc (asleep)##..<).......##..))[.).....###.............#Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^?&h6}Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (asleep,  chance to affect: 68%)^?&hK  oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (asleep,  chance to affect: 68%)  The orc struggles to resist.^?&h^?&huo.===2.5 (1^?&h^?&h: _The orc shouts! You hear a shout! x4^?&h   knorpule3000 the Reanimator #.......... ..# #.#  Poltergeist of Ashenzari *..... #.........##..# ...  Health: 56/56 ======================== ^?&h #........#...#.).  Magic: 14/16 =====================--- ##..............# .  AC: 6Str: 4  #####...........##..#..  EV: 11Int: 19 ##...........##..#......  SH: 0Dex: 15 ....#........#..........  XL:  8 Next: 97% Place: Dungeon:6 ^?&hx  ##............@**o....  Noise: ===------  Time: 8582.5 (0.0)  #......###...####.....  a) +1 dagger of the Perceptive Planets {pr  #####..####### ...  Zap: wand of paralysis (7) ##..# .  Fly  #..####### ####.......## o   orc  ##..<).......#  #..))[.).....##  #.............#Casting: Soul Splinter (safe; 1% risk of failure)  ^?&hr Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (chance to  affect: 68%)^?&hK^knorpule3000 the Reanimator#.......... ..# #.#Poltergeist of Ashenzari *.....#.........##..# ...^?&h`Health: 56/56 ========================#........#...#.).Magic: 14/16 =====================---##..............# .AC: 6Str: 4  #####...........##..#..EV: 11Int: 19 ##...........##..#......SH: 0Dex: 15 ....#........#..........XL:  8 Next: 97% Place: Dungeon:6##............@..*....Noise: ===------  Time: 8582.5 (0.0)^?&hc{#......###...####.....a) +1 dagger of the Perceptive Planets {pr#####..####### ...Zap: wand of paralysis (7)##..#.Fly #..###########.......##o   orc##..<).......##..))[.).....###.............#Casting: Soul Splinter (safe; 1% risk of failure)  ^?&hfxConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (chance to  affect: 68%)_?&h+(weak, ally target, soul-splinter…)*   soul wisp (summoned)Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 dagger and wearing a +0 leather armour (chance to  affect: 68%)  A fragment of the orc's soul is dislodged from its body.  The orc looks weaker._?&h_?&h_?&h7Eo*_?&h[10 --3.5 (1_?&h_?&hk _You feel bolstered by spreading misfortune._?&h d#.......... ..###.# #.........##..#.... #........#...#.). .##..............# . #####.....##..#.....##..#.#.#.  ##._?&hV to*.  #......###...####.  #####..####### ..##..# ...#..# ...####._?&h ## ..##..<).# . _?&h _?&h9 `  The orc closely misses you._?&h  K KKK 2 kobolds (1 missile)*   soul wisp (summoned)_?&h A kobold comes into view. It is wielding a +0 dagger.A kobold comes into view. It is wielding a +0 short sword.--4_?&h' _?&hW. 5 _Your soul wisp touches the orc.a?&h+ a?&hq,  a?&hw-Casting: Soul Splinter (safe; 1% risk of failure)  a?&h.FConfirm with . or Enter, or press ? or * to list all spells.a?&h.a?&h/a?&h; a?&h~<!a?&h=Ka?&h= K.a?&h > a?&h>.  a?&h?DYou call upon the dead to rise. The orc hits you but does no damage.a?&hA@a?&h@0a?&hsA------a?&hA==a?&hpB 5a?&h C7Reap Fly a?&hCa?&hLa?&hrP a?&h Qa?&hQ'_Your soul wisp touches the orc.a?&hq  You hit the orc but do no damage.Your weapon exudes an aura of protection.  a?&hsr FThe orc is severely wounded.a?&hs a?&h" x  The orc misses you. Your soul wisp touches the orc.a?&h f ZK.a?&h .K   kobold (ally target)Z   orc zombie (minion)The orc dies!a?&h K7--6a?&h a?&hI + _The dead are walking!b?&hO #... ..###.# #.##..#.... .#.b?&hO #...#.). .###..............# ..#.....##..#. .##..#.#.#. b?&hP ##.Z@*. #......###...####. #####..####### ..##..# .5.K.b?&hnP #..# #...####.## ..K.l   iguana (distracted)##..<).# .....l5   white imp (wandering)b?&h2R #..))[.).....## #.....KK 2 kobolds (1 missile, 1 ally target)#.# Z   orc zombie (minion)(…)b?&h^c   You swap places.  A white imp comes into view.b?&hi R **b?&hj >The white imp gestures at you.b?&h b?&h b?&h b?&h b?&h +..*.K.K.ll.(ally target)b?&h O=-7b?&h7b?&h _The puff of frost hits you but does no damage.  Things that are here: _a +0 dagger; a +0 leather armourd?&h7#.......... ..###.##.##..#......#...#.)...# ##......##..#. ###...........##..#..... ....##..#.....#.#..... #.....Z) d?&hO83......###...####@*###..####### #...  ##..# #.5K..####### ##.K.####.......## ...  ##..<) ....ld?&h8>B   bombardier beetle (wandering)#..))[.).....## #.....l   iguana  #........ ...B5   white imp (ally target)  d?&ha9## KK 2 kobolds (1 missile, 1 ally target)d?&hs<d?&h=d?&h @s  A bombardier beetle comes into view.d?&hKAd?&hBd?&hC  A kobold comes into view. It is wielding a +3 dagger.d?&ho #.......... ..###.#knorpule3000 the Reanimator#.........##..#......Poltergeist of Ashenzari *.....#........#...#.)...#f?&hpHealth: 56/56 ========================##..............##..#.Magic: 10/16 ===============--------- ###...........##..#.....AC: 16  Str: 4 ..........##..#.........EV: 11Int: 19 .#........#.............f?&hpDSH: 0Dex: 15 #..............)Z.......XL:  8 Next: 97% Place: Dungeon:6 ......###...####@*......Noise: =--------  Time: 8589.5 (0.0) f?&h5s####..####### #5*......a) +1 dagger of the Perceptive Planets {pr##..##K.......Zap: wand of paralysis (7)#..####### ##..l....Reap Fly ####.......## .......  ##..<).......# .....K.B   bombardier beetle#..))[.).....## #..B.K.l   iguana  #.............# ......5   white imp (ally target)  ##............#KKKK 4 kobolds (1 missile, 1 ally targe(…)_Your soul wisp touches the white imp but does no damage.  Casting: Animate Dead (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shiftf?&hs~-Dir - straight lineAim: a kobold, wielding a +0 short sword (ally target, chance to affect: 68%)f?&hPf?&hS\§weak, 1 al  Confirm with . or Enter, or press ? or * to list all spells.f?&h\3Aiming: Soul Splinter (safe; 1%  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 short sword (ally target, chance to affect: 68%)  f?&hA]Your soul wisp disappears in a puff of smoke!A fragment of the kobold's soul is dislodged from its body.f?&hf?&hSf?&hf?&hf?&h+e  The kobold looks weaker. The kobold hits you but does no damage.f?&h_f?&h .Z*Kl..KB.K.f?&hfK   kobold brigand (missile, distracted)...B   bombardier beetleKl   iguana5   white imp  f?&hThe white imp hits you but does no damage.  A kobold brigand comes into view. It is wielding a +0 dagger and quiveringpoisoned darts.790.5 (1f?&hU f?&h'8 _Your soul wisp touches the kobold.g?&hr  You hit the kobold but do no damage.The kobold is moderately wounded. .l*KKK..K)K.  The white imp hits you but does no damage.1 _Your orc zombie closely misses the iguana.g?&hԐ q  You hit the white imp but do no damage. The white imp barely misses you.A kobold comes into view. It is wielding a +0 short sword.g?&hA  g?&hH "g?&h̞ Kg?&h K.g?&h 4B..g?&h; A.K..Kg?&h< .g?&h Kg?&h The kobold barely misses your soul wisp.A kobold comes into view. It is wielding a +0 short sword.g?&hg <2g?&h g?&hb  g?&h g?&h *_Your soul wisp touches the kobold.h?&h-d  You hit the white imp.  The white imp is lightly wounded.h?&h.h?&h0h?&h1h?&h2h?&h3h?&hbK K.BK...K..K.Kh?&hK .  Your orc zombie barely misses the iguana.The white imp completely misses you. The iguana completely misses you.The kobold hits your soul wisp but does no damage.h?&hXL&3h?&hHnh?&hp h?&h^{2_Your soul wisp touches the kobold.i?&hք i?&hh You completely miss the white imp.The white imp is lightly wounded.  Your orc zombie hits the iguana but does no damage. i?&h) i?&hΐ2The white imp gestures at you.i?&hgi?&hZ2i?&h{3i?&h_6i?&h8  The puff of frost hits you. You resist. The iguana closely misses you.i?&hvO< K.K.KK..  The kobold hits your soul wisp but does no damage.  The kobold closely misses your soul wisp.i?&h%Q5-1==4i?&hU^i?&hHa_ _Your soul wisp closely misses the kobold.i?&h%z  You hit the white imp.  The white imp is moderately wounded.Your orc zombie barely misses the iguana.i?&h KKKK..i?&h The kobold hits your soul wisp but does no damage.  The kobold barely misses your soul wisp.i?&h~ ******The white imp gestures at you.j?&hm .....@The puff of frost misses you. The iguana closely misses you.-5 _Your soul wisp misses the kobold.j?&hx;  You barely miss the white imp. _Your soul wisp misses the kobold.  You barely miss the white imp.  The white imp is moderately wounded.white imp complet  The kobold hits your soul wisp with a +3 dagger.  Your soul wisp returns to where it belongs.j?&hy K.KKK..  The kobold is no longer weakened.  The iguana bites you but does no damage.j?&hrzf6=-6j?&hՂj?&hڎX _Your orc zombie misses the kobold.k?&h7d  You closely miss the white imp.k?&h8k?&hR BK.  The white imp is moderately wounded.k?&hZm  The white imp gestures at you.k?&hk?&hk?&hk?&hS  The puff of frost hits you but does no damage.k?&h]KKKK.k?&h4.=7k?&hk?&hU T _The iguana closely misses you.k?&h=  You hit the white imp but do no damage.The white imp is moderately wounded.k?&h QYour orc zombie hits the kobold brigand but does no damage.k?&h: m  The white imp gestures at you.k?&h L  The puff of frost hits you. You resist.k?&h0 cK.5k?&ho1 M-=8k?&h? k?&h*C > _The iguana bites you but does no damage.l?&h<:  You closely miss the white imp.The white imp is moderately wounded.Your orc zombie hits the kobold brigand.l?&hK K.  The white imp barely misses you. The iguana closely misses you.l?&h@TO  The kobold brigand throws a poisoned dart.l?&hl?&hl?&h}l?&hYKl?&h.l?&h*K.l?&hl?&h9l?&h0l?&h l?&hl?&h/_The poisoned dart hits your orc zombie!l?&h' #.......... ..###.#  knorpule3000 the Reanimator  #.........##..#......  Poltergeist of Ashenzari *..... l?&h #........#...#.)...#  Health: 55/56 =======================-  ##..............##..#.  Magic: 10/16 ===============--------- ###...........##..#.....  AC: 17  Str: 4 ..........##..#.........  EV: 11Int: 19 .#........#.............  SH: 0Dex: 15 #..............)........  XL:  8 Next: 97% Place: Dungeon:6 l?&h......###...####@ZK.....  Noise: ==-------  Time: 8599.5 (0.0) ####..####### #5lK.....  a) +1 dagger of the Perceptive Planets {pr  ##..# #KBKK....  Zap: wand of paralysis (7)  #..####### ##KK.....  Reap Fly  ####.......## ....... l?&h> ##..<).......# .......  K   kobold brigand (missile)  #..))[.).....## #......  B   bombardier beetle  #.............# ......  l   iguana  ##............# 5   white imp(…)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, ally target, chancel?&hto affect: 68%)n?&h4U ZKn orc zombie (minion, friendly, not susceptible)o?&hZK kobold, wielding a +0 short sword (severely wounded, ally target, chanceto affect: 68%)o?&h"ZKlK brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, chance to affect: 50%)p?&hf lKn iguana (not susceptible)p?&h6 #.......... ..###.#knorpule3000 the Reanimator#.........##..#......Poltergeist of Ashenzari *.....#........#...#.)...#Health: 55/56 =======================-##..............##..#.Magic: 10/16 ===============--------- ###...........##..#.....AC: 17  Str: 4 ..........##..#.........EV: 11Int: 19 .#........#.............SH: 0Dex: 15 #..............)........XL:  8 Next: 97% Place: Dungeon:6 p?&h......###...####@ZK.....Noise: ==-------  Time: 8599.5 (0.0) ####..####### #5*K.....a) +1 dagger of the Perceptive Planets {pr##..##KBKK....Zap: wand of paralysis (7)#..####### ##KK.....Reap Fly ####.......## .......  ##..<).......# .......K   kobold brigand (missile)#..))[.).....## #......B   bombardier beetle#.............# ......l   iguana  ##............#5   white imp(…)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)p?&hHx  Press: ? - help, Shift-Dir - straight lineAim: an iguana (not susceptible)q?&hUGThere's no room for the soul wisp to form!q?&h+YAim: an iguana (not susceptible)  q?&h-There's no room for the soul wisp to form!  The iguana is unaffected.  Your orc zombie hits the kobold but does no damage.  The white imp hits you but does no damage. kobold brigand hits your orc zombie with a +0 dagger!q?&hE?' q?&h?lKK., ally target)The kobold barely misses your orc zombie.q?&h~@56=q?&h@B6600.5 (1q?&h!Kq?&h _The iguana bites you but does no damage.x?&hk  You hit the white imp but do no damage.The white imp is almost dead.x?&hThe iguana barely misses you. The white imp completely misses you.x?&h K.  The kobold barely misses you. The kobold hits you but does no damage.x?&h &1x?&h4x?&h+[ _The kobold brigand barely misses you.x?&h[;  You hit the white imp.x?&hDx?&hx?&h9] Bl.KKKKKK 5 kobolds (2 missiles)You kill the white imp!The kobold brigand barely misses you. The kobold hits you but does no damage.x?&hB=2x?&hjx?&h| _The iguana closely misses you. The kobold hits you but does no damage.y?&h8  You hit the iguana.y?&h+! K.  The iguana is moderately wounded.The kobold brigand hits you but does no damage.  The kobold hits you but does no damage. x2; The iguana bites you.y?&h^0---3y?&h(y?&hb _The bombardier beetle completely misses you.y?&hThe kobold hits you but does no damage. x2; The iguana bites you. _The bombardier beetle completely misses you.You hit the iguana.  The iguana is heavily wounded.  The iguana bites you but does no damage.y?&h~? .KThe kobold barely misses you. The kobold hits you but does no damage.1=--2==4y?&hy?&hE _The kobold brigand hits you but does no damage.{?&h.{?&hJDrink which item? Potions  c - a potion of magic  d - 2 potions of heal woundsf - 4 potions of brilliance {?&hD j - 2 potions of haste  p - 3 potions of moonshine  q - 2 potions of lignification  r - a potion of mutation  s - a potion of attractionw - a potion of might [!] read|quaff|evoke[?] describe selected}?&h:}?&h}?&hj #.......... ..###.#}?&h(knorpule3000 the Reanimator#.........##..#......Poltergeist of Ashenzari *.....#........#...#.)...#Health: 31/56 =============-----------##..............##..#.Magic: 12/16 ==================------ ###...........##..#.....AC: 16  Str: 4 }?&h ..........##..#.........EV: 11Int: 19 .#........#.............SH: 0Dex: 15 #..............)KK......XL:  8 Next: 98% Place: Dungeon:6 ......###...####@KK.....Noise: =--------  Time: 8614.5 (0.0) ####..####### #Bl......a) +1 dagger of the Perceptive Planets {pr##..##KK......Zap: wand of paralysis (7)#..####### ##.......Reap Fly ####.......## .......  ##..<).......# .......K   kobold brigand (missile)#..))[.).....## #......B   bombardier beetle#.............#[39;}?&hK 349m ......l   iguana  ##............#KKKKK 5 kobolds (2 missiles) _The bombardier beetle completely misses you.}?&h IYou hit the iguana.  The iguana is heavily wounded.The iguana bites you but does no damage.  The kobold barely misses you. The kobold hits you but does no damage. _The kobold brigand hits you but does no damage.}?&h}?&h8G K.  You feel much better. The bombardier beetle bites you.  The kobold brigand barely misses you. The kobold barely misses you.The iguana bites you but does no damage.}?&hY!d53=========5.5 (1}?&h*}?&h,= _The kobold hits you but does no damage.?&hY #.. ..###.# .##..#...... ##...#.)...#  ##..............##..#. ####.....##..#..... ....##..#. ..##....... ##..............@K. #......###...####.KK..... #####..####### #BlK.....#..# #K.?&h #..####### ##. ##### . ##..<).......# . #..))[.)# #...... .# ......?&h?&hE,B?&h9M KlK.K..KThe kobold attacks as it pursues you! The kobold hits you but does no damage.56?&hD?&hH _The kobold brigand hits you but does no damage.  Things that are here: _a +0 dagger; a +0 leather armour?&hD  #... ..###.# #.##..#...... #.#...#.)...#?&h  ##..............##..#.#.....##..#..... #.##..#..#.#.....K.  ##)KK......  #......###...####lK......  #####..####### #BK...... ##..# #.K...... #..# ##.... ####?&h. .## ....... ##..<).# .......l   iguana #..))[.).....## #......KKKK 4 kobolds (2 missiles) #.# ......?&h ?&h R  The kobold brigand attacks as it pursues you!?&h ,?&h K.KK)?&h. {4==========7?&h ?&h E _The kobold brigand hits you but does no damage.?&hz?&h+Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelins?&hWk - Throw: 9 boomerangs  u - Throw: 4 darts (poison)  i - Zap: wand of flame (2)  x - Zap: wand of paralysis (7) (quivered) Spells ([,] to cycle)Cast: Soul SplinterCast: Grave Claw (2/3)Cast: Vampiric Draining Cast: Animate Dead (2%) Abilities ([,] to cycle)Abil: Shatter the Chains ?&hG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on?&h9?&h Qknorpule3000 the Reanimator#.......... ..###.#Poltergeist of Ashenzari *.....#.........##..#......Health: 54/56 =======================-#........#...#.)...#Magic: 12/16 ==================------##..............##..#.AC: 15  Str: 4 #####...........##..#.....EV: 11Int: 19 #...........##..#.........SH: 0Dex: 15 ...#........#....K........XL:  8 Next: 98% Place: Dungeon:6  ##.............@KKK......Noise: =--------  [?&hrTF33mTime: 8617.5 (0.0)  #......###...####l)......a) +1 dagger of the Perceptive Planets {pr#####..####### #BK......Zap: wand of paralysis (7)##..##.K......Reap Fly #..####### ##.......####.......## .......K   kobold brigand (missile)##..<).......# .......l   iguana#..))[.).....## #......KKKK 4 kobolds (2 missiles)#.............# ......The kobold attacks as it pursues you! The kobold hits you but does no damage. _The kobold brigand hits you but does no damage.  Things that are here: _a +0 dagger; a +0 leather armourThe kobold brigand attacks as it pursues you! _The kobold brigand hits you but does no damage.?&h\?&hr]?&h?&h%Quiver which action? ([-] to clear) Items ([,] to cycle)Throw: 6 javelinsThrow: 9 boomerangsThrow: 4 darts (poison)Zap: wand of flame (2)Zap: wand of paralysis (7) (quivered) Spells ([,] to cycle)Cast: Soul SplinterCast: Grave Claw (2/3)Cast: Vampiric Draining Cast: Animate Dead (2%) ?&h  Abilities ([,] to cycle)  G - Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on?&h ?&h-knorpule3000 the Reanimator#.......... ..###.#Poltergeist of Ashenzari *.....#.........##..#......Health: 54/56 =======================-#........#...#.)...#Magic: 12/16 ==================------##..............##..#.AC: 15  Str: 4 ?&h#####...........##..#.....EV: 11Int: 19 #...........##..#.........SH: 0Dex: 15 ...#........#....K........XL:  8 Next: 98% Place: Dungeon:6  ##.............@KKK......Noise: =--------  Time: 8617.5 (0.0)  #......###...####l)......a) +1 dagger of the Perceptive Planets {pr#####..####### #BK......Throw: 6 javelins##..##.K......Reap Fly #..####### ##.......####.......## .......K   kobold brigand (missile)##..<).......# ....[37?&hLm...l   iguana#..))[.).....## #......KKKK 4 kobolds (2 missiles)#.............# ......The kobold attacks as it pursues you! The kobold hits you but does no damage. _The kobold brigand hits you but does no damage.  Things that are here: _a +0 dagger; a +0 leather armourThe kobold brigand attacks as it pursues you! _The kobold brigand hits you but does no damage.?&h:?&hw?&hC eknorpule3000 the Reanimator?&h #.......... ..###.#Poltergeist of Ashenzari *.....#.........##..#......Health: 54/56 =======================-#........#...#.)...#Magic: 12/16 ==================------##..............##..#.AC: 15  Str: 4 #####...........##..#.....EV: 11Int: 19 #...........##..#.........SH: 0Dex: 15 ...#........#....K........XL:  8 Next: 98% Place: Dungeon:6  ##.............@KKK......Noise: =--------  Time: 8617.5 (0.0)  #......###...[40?&h m####l)......a) +1 dagger of the Perceptive Planets {pr#####..####### #BK......Throw: 6 javelins##..##.K......Reap Fly #..####### ##.......####.......## .......K   kobold brigand (missile)##..<).......# .......l   iguana?&h #..))[.).....## #......?&h͌ KKKK 4 kobolds (2 missiles)#.............# ......The kobold brigand attacks as it pursues you! ?&hs _The kobold brigand hits you but does no damage.  Throw: 6 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (heavily wounded, 62% to hit)?&h>T l)?&hbKKl)Aim: a kobold, wielding a +3 dagger (50% to hit)?&h-knorpule3000 the Reanimator#.......... ..###.#Poltergeist of Ashenzari *.....#.........##..#......Health: 54/56 =======================-#........#...#.)...#Magic: 12/16 ==================------##..............##..#.AC: 15  Str: 4 ?&h3#####...........##..#.....EV: 11Int: 19 #...........##..#.........SH: 0Dex: 15 ?&hq...#........#....K........XL:  8 Next: 98% Place: Dungeon:6  ##.............@(((((((..?&hNoise: =--------  Time: 8617.5 (0.0)  #......###...####l)......a) +1 dagger of the Perceptive Planets {pr#####..####### #BK......?&hkThrow: 6 javelins##..##.K......Reap Fly ?&hO#..####### ##.......####.......## .......K   kobold brigand (missile)?&hI##..<).......# .......l   iguana#..))[.).....## #......KKKK 4 kobolds (2 missiles)?&h##.............# ......Throw: 6 javelinsPress: ? - help, Q - select action, ( or ) - cycle?&hShift-Dir - straight lineAim: a kobold, wielding a +3 dagger (50% to hit)  You throw a javelin.  The javelin barely misses the kobold brigand.?&h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +3 dagger (50% to hit)  You throw a javelin.  The javelin barely misses the kobold brigand.The javelin closely misses the kobold. The javelin barely misses the kobold.  The kobold brigand hits you with a +0 dagger.?&hKKK....K.?&h2- 89.0 (1.55?&h!?&h:L _The kobold misses you.?&hZ knorpule3000 the Reanimator#.......... ..###.#Poltergeist of Ashenzari *.....#.........##..#......Health: 52/56 ======================--#........#...#.)...#Magic: 12/16 ==================------##..............##..#.AC:  8  Str: 4 #####...........##..#.....EV: 11Int: 19 #...........##..#.........SH: 0Dex: 15 ?&h !...#........#....KK.......XL:  8 Next: 98% Place: Dungeon:6  ##.............@KK....(..Noise: =--------  Time: 8619.0 (0.0)  #......###...####lK......a) +1 dagger of the Perceptive Planets {pr#####..####### #B.......Throw: 5 javelins##..##.K......Reap Fly #..####### ##.......####.......## .......K   kobold brigand (missile)##..<).......# .......l   iguana#..))[.).....## #......?&h QKKKK 4 kobolds (2 missiles)#.............# ......The kobold brigand hits you with a +0 dagger. _The kobold misses you.Throw: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +3 dagger (50% to hit)?&hs KK.KK?&h)^K.K.?&hX K.lKAim: a kobold, wielding a +0 dagger and quivering stones (50% to hit)?&hknorpule3000 the Reanimator#.......... ..###.#Poltergeist of Ashenzari *.....#.........##..#......Health: 52/56 ======================--#........#...#.)...#?&h<Magic: 12/16 ==================------##..............##..#.AC:  8  Str: 4 #####...........##..#.....EV: 11?&hInt: 19 #...........##..#.........SH: 0Dex: 15 ...#........#....KK.......XL:  8 Next: 98% Place: Dungeon:6  ##.............@KK....(..Noise: =--------  Time: 8619.0 (0.0)  #......###...####lK......a) +1 dagger of the Perceptive Planets {pr#####..####### #B.......Throw: 5 javelins##..##.K......Reap Fly #..####### ##.......####.......## .......K   kobold brigand (missile)?&h2##..<).......# .......l   iguana#..))[.).....## #......KKKK 4 kobolds (2 missiles)?&h&#.............# ......You throw a javelin.  The javelin pierces through the kobold brigand.  The kobold brigand is lightly wounded.  The javelin pierces through the iguana but does no damage.  The iguana is heavily wounded.The javelin pierces through the kobold.?&h2((((((( 3 kobolds (1 missile)?&hmThe javelin pierces through the kobold brigand.kobold brigand is lightly wounded.javelin pierces through the iguana but does no damage.  The iguana is heavily wounded.  ?&hwneThe javelin pierces through the kobold.  You kill the kobold!?&hGp?&hp?&hq?&hRs?&hs?&hGu?&h KlBZ.....B   bombardier beetlel   iguanaKKK 3 kobolds (1 missile, 1 ally target(…)The dead are walking! The kobold closely misses you.The kobold hits you but does no damage.  The kobold brigand hits you with a +0 dagger.?&h1-20.5 (1.54?&h?&h,T _The iguana closely misses you.?&h)knorpule3000 the Reanimator#.......... ..###.#Poltergeist of Ashenzari *.....#.........##..#......Health: 51/56 =====================---#........#...#.)...#Magic: 12/16 ==================------?&h>##..............##..#.AC:  8  Str: 4 #####...........##..#.....EV: 11Int: 19 #...........##..#.........SH: 0Dex: 15 ?&h6...#........#...KKK.......XL:  8 Next: 98% Place: Dungeon:6  ##.............@lK....(..Noise: =--------  Time: 8620.5 (0.0)  #......###...####BZ......a) +1 dagger of the Perceptive Planets {pr?&h#####..####### #........Throw: 4 javelins##..##.K...(..Reap Fly #..####### ##.......####.......## .......?&hrK   kobold brigand (missile)##..<).......# .......B   bombardier beetle#..))[.).....## #......l   iguana?&h#.............# ......KKK 3 kobolds (1 missile, 1 ally target(…)The kobold brigand hits you with a +0 dagger. _The iguana closely misses you.Throw: 4 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (heavily wounded, 62% to hit)?&h lK _The iguana closely misses you.  Throw: 4 javelins  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin?&h e  Aim: a kobold, wielding a +0 short sword and quivering stones (ally target, 50%?&h KBbombardier beetle (70% to hit)?&h oBZkobold zombie (minion, friendly, 70% to hit)?&hhn K.BZ?&hf knorpule3000 the Reanimator#.......... ..###.#Poltergeist of Ashenzari *.....#.........##..#......Health: 51/56 =====================---#........#...#.)...#Magic: 12/16 ==================------##..............##..#.AC:  8  Str: 4 #####...........##..#.....EV: 11Int: 19 #...........##..#.........SH: 0Dex: 15 ...#........#...KKK.......XL:  8 Next: 98% Place: Dungeon:6  ##.............@(((((((..Noise: =--------  Time:[39;?&h 49m 8620.5 (0.0)  #......###...####BZ......a) +1 dagger of the Perceptive Planets {pr#####..####### #........Throw: 4 javelins##..##.K...(..Reap Fly #..####### ##.......####.......## .......K   kobold brigand (missile)##..<).......# .......B   bombardier beetle#..))[.).....## #......l   iguana#.............# ......KKK 3 kobolds (1 missile, 1 ally target(…)_The iguana closely misses you.Throw: 4 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou throw a javelin. The javelin closely misses the iguana.[39;49?&hE 2mThe javelin pierces through the kobold.?&hb  The kobold is severely wounded.Something barely misses your kobold zombie.?&hޘ  K.lK....  The kobold brigand hits you with a +0 dagger.  The kobold barely misses you. The iguana bites you.45--3=72.0 (1.53?&h ?&h b _Your kobold zombie barely misses the kobold.?&hknorpule3000 the Reanimator#.......... ..###.#Poltergeist of Ashenzari *.....#.........##..#......Health: 45/56 ===================-----#........#...#.)...#Magic: 13/16 ===================-----##..............##..#.AC:  7  Str: 4 #####...........##..#.....EV: 11Int: 19 #...........##..#K........SH: 0Dex: 15 ...#........#...KK........XL:  8 Next: 98% Place: Dungeon:6  ##.............@lK....(..Noise: =-------- ?&hb[39;49m Time: 8622.0 (0.0)  #......###...####BZ......a) +1 dagger of the Perceptive Planets {pr#####..####### #........Throw: 3 javelins##..##.K...(..Reap Fly #..####### ##.......####.......## .......K   kobold brigand (missile)##..<).......# .......B   bombardier beetle#..))[.).....## #......l   iguana#.............# ......KKK 3 kobolds (1 missile, 1 ally target(…)_Your kobold zombie barely misses the kobold.Throw: 3 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 sh?&h`ort sword and quivering stones (severelywounded, ally target, 50% to hit)?&ha *knorpule3000 the Reanimator#.......... ..###.#Poltergeist of Ashenzari *.....?&h #.........##..#......Health: 45/56 ===================-----#........#...#.)...#Magic: 13/16 ===================-----##..............##..#.AC:  7  Str: 4 #####...........##..#.....EV: 11Int: 19 #...........##..#K........SH: 0Dex: 15 ...#........#...KK........XL:  8 Next: 98% Place: Dungeon:6  ##.............@(((((((..Noise: =--------  Time: 8622.0 (0.0)  #......###...####BZ......a) +1 dagger of the Perceptive Planets {pr#####..##[33?&h Gm##### #........Throw: 3 javelins##..##.K...(..Reap Fly #..####### ##.......####.......## .......K   kobold brigand (missile)##..<).......# .......B   bombardier beetle#..))[.).....## #......l   iguana#.............# ......KKK 3 kobolds (1 missile, 1 ally target(…)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (severelywounded, ally target, 50% to hit)  You throw a javelin. The javelin barely misses the iguana.The javelin barely misses the kobold.?&hi wounded, ally target, 50% to hit)  You throw a javelin. The javelin barely misses the iguana.The javelin barely misses the kobold.  You feel your existence waver again.Something hits your kobold zombie.  The kobold brigand hits you but does no damage.?&hq  The kobold hits you but does no damage. The iguana bites you!  Your kobold zombie misses the kobold.Something completely misses your kobold zombie.?&hr ?&h lK....  The iguana bites you. The kobold barely misses you.?&hP $32?&h ------ 6 =3.5 (1.52?&hI ?&hD E _The kobold brigand hits you but does no damage.?&h}knorpule3000 the Reanimator#.......... ..###.#Poltergeist of Ashenzari *.....#.........##..#......Health: 32/56 =============-----------#........#...#.)...#Magic: 13/16 ===================-----##..............##..#.AC: 6Str: 4 #####...........##..#.....EV: 11Int: 19 #...........##..#K........SH: 0Dex: 15 ...#........#...KK........XL:  8 Next: 98% Place: Dungeon:6  ##.............@lK....(..Noise: ==-------  [40?&hSmTime: 8623.5 (0.0)  #......###...####BZ......a) +1 dagger of the Perceptive Planets {pr#####..####### #........Throw: 2 javelins##..##.K...(..Reap Fly #..####### ##.......####.......## .......K   kobold brigand (missile)##..<).......# .......?&h B   bombardier beetle#..))[.).....## #......?&hgl   iguana#.............# ......KKK 3 kobolds (1 missile, 1 ally target(…)_The kobold brigand hits you but does no damage.  Throw: 2 javelins?&hpPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (severelywounded, ally target, 50% to hit)?&hk1knorpule3000 the Reanimator#.......... ..###.#Poltergeist of Ashenzari *.....#.........##..#......Health: 32/56 =============-----------#........#...#.)...#Magic: 13/16 ===================-----##..............##..#.AC: 6Str: 4 #####...........##..#.....EV: 11Int: 19 ?&h44#...........##..#K........SH: 0Dex: 15 ...#........#...KK........XL:  8 Next: 98% Place: Dungeon:6  ##.............@(((((((..Noise: ==-------  Time: 8623.5 (0.0)  #......###...####BZ......a) +1 dagger of the Perceptive Planets {pr#####..####### #........Throw: 2 javelins##..##.K...(..Reap Fly #..####### ##.......####.......## .......K   kobold brigand (missile)##..<).......# .......B   bombardier beetle#..))[.)..?&h6...## #......l   iguana#.............# ......KKK 3 kobolds (1 missile, 1 ally target(…)Aim: a kobold, wielding a +0 short sword and quivering stones (severelywounded, ally target, 50% to hit)  You throw a javelin.  The javelin pierces through the iguana but does no damage.  The iguana is heavily wounded.The javelin pierces through the kobold but does no damage.?&hThe javelin pierces through the iguana but does no damage.  The iguana is heavily wounded.  The javelin pierces through the kobold but does no damage.  The kobold is severely wounded.  Something barely misses your kobold zombie.Your kobold zombie closely misses the kobold.?&hp .KlK....  The kobold brigand misses you.The kobold hits you with a +0 short sword.24----5.0 (1.5javelin  _The iguana bites you!?&hZ  knorpule3000 the Reanimator  #.......... ..###.#  Poltergeist of Ashenzari *.....  #.........##..#......  Health: 24/56 ==========-------------- ?&h\#........#...#.)...#  Magic: 10/16 ===============---------  ##..............##..#.  AC: 6Str: 4 #####...........##..#.....  EV: 11Int: 19 #...........##..#.........  SH: 0Dex: 15 ...#........#...KKK.......  XL:  8 Next: 98% Place: Dungeon:6  ##.............@lK....(..  Noise: =--------  Time: 8625.0 (0.0)  #......###...####BZ......  a) +1 dagger of the Perceptive Planets {pr  #####..####### #........  Throw: javelin ##..# #.K...(..  Reap Fly  #..####### ##.......  ####.......## .......  K   kobold brigand (missile)  ##..<).......# .......  B  ?&h~f bombardier beetle  #..))[.).....## #......  l   iguana  #.............# ......  KKK 3 kobolds (1 missile, 1 ally target(…)_The iguana bites you!  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded)?&h!=knorpule3000 the Reanimator#.......... ..###.#Poltergeist of Ashenzari *.....#.........##..#......Health: 24/56 ==========--------------#........#...#.)...#Magic: 10/16 ===============---------##..............##..#.?&hAAC: 6Str: 4 #####...........##..#.....EV: 11Int: 19 #...........##..#.........SH: 0Dex: 15 ...#........#...KKK.......XL:  8 Next: 98% Place: Dungeon:6  ##.............@*K....(..Noise: =--------  Time: 8625.0 (0.0)  #......###...####BZ......a) +1 dagger of the Perceptive Planets {pr#####..####### #........Throw: javelin##..##.K...(..Reap Fly #..####### ##.......####.......## .......K   kobold brigand (missile)[0;1?&h+C0m##..<).......# .......B   bombardier beetle#..))[.).....## #......l   iguana#.............# ......KKK 3 kobolds (1 missile, 1 ally target(…)_The iguana bites you!  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded)?&hE@9 ?&h  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ?&h]KAim: an iguana (heavily wounded)  You draw life force from the iguana! You feel life coursing into your body.  Something hits your kobold zombie.  The kobold brigand hits you but does no damage.?&he K.l?&h5lThe iguana bites you but does no damage.  The kobold hits you but does no damage.?&h´i7==6.0 (1?&h?&h#c _Your kobold zombie closely misses the kobold.?&h{4?&h\\ _Unknown command.?&h   knorpule3000 the Reanimator  #.......... ..###.#  Poltergeist of Ashenzari *.....  #.........##..#......  Health: 27/56 ===========------------- #........#...#.)...#  Magic: 7/16==========--------------  ##..............##..#.  AC: 6Str: 4 #####...........##..#.....  EV: 11Int: 19 #...........##..#K........  SH: 0Dex: 15 ...#........#...KK........  XL:  8 Next: 98% Place: Dungeon:6 ?&hz  ##.............@lK....(..  Noise: ==-------  Time: 8626.0 (0.0)  #......###...####BZ......  a) +1 dagger of the Perceptive Planets {pr  #####..####### #........  Throw: javelin ##..# #.K...(..  Reap Fly  #..####### ##.......  ####.......## .......  K   kobold brigand (missile)  ##..<).......# .......  B   bombardier beetle  #..))[.).....## #......  l   iguana  #.............# ......  KKK 3 kobolds (1 missile, 1 ally target(…)_Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead[?&h 40m)?&h knorpule3000 the Reanimator#.......... ..###.#Poltergeist of Ashenzari *.....#.........##..#......?&h UHealth: 27/56 ===========-------------#........#...#.)...#Magic: 7/16==========--------------##..............##..#.AC: 6Str: 4 #####...........##..#.....EV: 11Int: 19 #...........##..#K........SH: 0Dex: 15 ?&h\ ...#........#...KK........XL:  8 Next: 98% Place: Dungeon:6  ##.............@*K....(..Noise: ==-------  Time: 8626.0 (0.0)  #......###...####BZ......a) +1 dagger of the Perceptive Planets {pr#####..####### #........Throw: javelin##..#?&h n#.K...(..Reap Fly #..####### ##.......####.......## .......K   kobold brigand (missile)##..<).......# .......B   bombardier beetle#..))[.).....## #......l   iguana#.............# ......KKK 3 kobolds (1 missile, 1 ally target(…)_Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead)?&h]  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (almost dead)  You draw life force from the iguana!?&h KKK 3 kobolds (1 missile, 1 ally target)Z   kobold zombie (minion)?&h@Y  You kill the iguana!?&hCq  Something hits your kobold zombie.?&hؒR  The kobold brigand hits you with a +0 dagger.?&hc .KKB.B(distracted) The kobold closely misses you.knorpule3000 the Reanimator#.......... ..###.#Poltergeist of Ashenzari *.....#.........##..#......Health: 23/56 =========---------------#........#...#.)...#Magic: 7/16==========--------------##..............##..#.AC: 6Str: 4 #####...........##..#.....EV: 11Int: 19 #...........##..#.........SH: 0Dex: 15 ...#........#...KKK.......XL:  8 Next: [?&h׺40m102% Place: Dungeon:6  ##.............@KB....(..Noise: ==-------  Time: 8627.0 (1.0)  #......###...####.Z......a) +1 dagger of the Perceptive Planets {pr#####..####### #........Throw: javelin##..##.K...(..Reap Fly #..####### ##.......####.......## .......K   kobold brigand (missile)##..<).......# .......B   bombardier beetle (distracted)#..))[.).....## #......KKK 3 kobolds (1 missile, 1 ally target)#.............# ......Z   kobold zombie (minion)Aim: an iguana (almost dead[3?&h˼7m)  You draw life force from the iguana!  You kill the iguana!Something hits your kobold zombie.The kobold brigand hits you with a +0 dagger.  The kobold closely misses you. _Your kobold zombie hits the bombardier beetle but does no damage.  You have reached level 9!  --more--?&hr  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ?&h+6/61=-7-219 1% bombardier beetle (distracted)?&hS _You feel clever. x2?&hA  knorpule3000 the Reanimator  #.......... ..###.#  Poltergeist of Ashenzari *.....  #.........##..#......  Health: 26/61 ==========-------------- #........#...#.)...#  Magic: 4/17=====-------------------  ##..............##..#.  AC: 6Str: 4 #####...........##..#.....  EV: 11Int: 21 #...........##..#.........  SH: 0Dex: 15 ...#........#...KKK.......  XL:  9 Next:  1% Place: Dungeon:6  ##.............@KB....(..  Noise: ==-------  Time: 8627.0 (0.0)  #......###...####.Z......  a) +1 dagger of the Perceptive Planets {pr  #####..####### #........  Throw: javelin ##..#?&ht #.K...(..  Reap Fly  #..####### ##.......  ####.......## .......  K   kobold brigand (missile)  ##..<).......# .......  B   bombardier beetle (distracted)  #..))[.).....## #......  KKK 3 kobolds (1 missile, 1 ally target)  #.............# ......  Z   kobold zombie (minion)Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded)?&h@N knorpule3000 the Reanimator#.......... ..###.#Poltergeist of Ashenzari *.....#.........##..#......Health: 26/61 ==========--------------#........#...#.)...#Magic: 4/17=====-------------------##..............##..#.AC: 6Str: 4 ?&hQ #####...........##..#.....EV: 11Int: 21 #...........##..#.........SH: 0Dex: 15 ...#........#...*KK.......XL:  9 Next:  1% Place: Dungeon:6  ##.............@KB....(..Noise: ==-------  Time: 8627.0 (0.0)  #......###...####.Z......a) +1 dagger of the Perceptive Planets {pr#####..####### #........Throw: javelin##..##.K...(..Reap Fly #..####### ##.......####.......## .......K   kobold brigand (missile)##..<).......# [40?&hR *m.......B   bombardier beetle (distracted)#..))[.).....## #......KKK 3 kobolds (1 missile, 1 ally target)#.............# ......Z   kobold zombie (minion)Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  ?&hU (lightly wounded)?&hC D onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ?&hUD Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded)  You draw life force from the kobold brigand!?&h ?&h  You feel life coursing into your body. The kobold hits you but does no damage.  The kobold brigand hits you but does no damage.?&h z KKK.BKBK 4 kobolds (1 missile, 1 ally target)The kobold barely misses you.?&h 30=5==8.0 (1?&hP ?&h W _Your kobold zombie hits the bombardier beetle but does no damage.?&h   knorpule3000 the Reanimator  #.......... ..###.#  Poltergeist of Ashenzari *.....  #.........##..#......  Health: 30/61 ===========------------- #........#...#.)...#  Magic: 2/17==----------------------  ##..............##..#.  AC: 6Str: 4 #####...........##..#.....  EV: 11Int: 21 #...........##..#K........  SH: 0Dex: 15 ...#........#...KK........  XL:  9 Next:  1% Place: Dungeon:6  ##.............@KB....(..  Noise: ==-------  Time: 8628.0 (0.0)  #......###...####KZ......  a) +1 dagger of the Perceptive Planets {pr  #####..####### #........  Throw: javelin?&h ##..# #.K...(..  Reap Fly  #..####### ##.......  ####.......## .......  K   kobold brigand (missile)  ##..<).......# .......  B   bombardier beetle  #..))[.).....## #......  KKKK 4 kobolds (1 missile, 1 ally target)  #.............# ......  Z   kobold zombie (minion)Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (moderately wounded)?&h?&hW _Your kobold zombie hits the bombardier beetle but does no damage.?&h  You barely miss the kobold.The kobold is moderately wounded.Your kobold zombie burns!?&he  Your kobold zombie is destroyed!?&h  The kobold hits you but does no damage.  Your kobold brigand zombie hits the kobold.?&h  ))ZZZZZ 3 kobold zombies (minion)   kobold brigand zombie (minion) #..))[.).....## #......  The kobold dies!The dead are walking!?&h/--8?&h?&hW _Your kobold zombie hits the bombardier beetle but does no damage.?&h ##.. .# #.......... ..###.#. #...##..#...... #..#...#.)...# ##.......##..#. ...........##..#..... .##..#). #.#...)@Z. ##.ZZB....(.. #......###...####.Z...... #####..####### #. ##..# #.....(..#..# ##. ####.## ....... ##..<).# ....... ?&hE  The bombardier beetle bites you.?&hA o1=--9?&h\?&hC _Your kobold zombie hits the bombardier beetle but does no damage. _You see here a +0 short sword.?&h _You see here a +0 short sword.  You hit the bombardier beetle.  The bombardier beetle is moderately wounded.  ?&hYour reaping aura is weakening.   Your kobold zombie hits the bombardier beetle. x240Reap ?&h?&hmb _The bombardier beetle completely misses you.?&ha   You hit the bombardier beetle but do no damage.The bombardier beetle is moderately wounded.Your kobold zombie barely misses the bombardier beetle.?&ha B21?&hø ?&h% Z _Your kobold zombie hits the bombardier beetle but does no damage. x2?&h5iYour kobold zombie barely misses the bombardier beetle.Your kobold zombie hits the bombardier beetle but does no damage. x2closely misses the bombardier beetle.  ?&hx  The bombardier beetle sprays incendiary fluid at you.?&hC?&h.[2===2?&h ?&ht 1 _The burning spray hits you.?&h#  You barely miss the bombardier beetle.The bombardier beetle is moderately wounded.Your kobold zombie hits the bombardier beetle but does no damage.?&h3%/--3?&h9?&h=p _Your kobold zombie barely misses the bombardier beetle. x2?&h  You hit the bombardier beetle but do no damage.The bombardier beetle is moderately wounded.The bombardier beetle closely misses you.?&h]3--4?&h̜?&hW _Your kobold zombie hits the bombardier beetle but does no damage.?&h=!  ?&hp" _ You hit the bombardier beetle but do no damage.  The bombardier beetle is moderately wounded.  Your kobold zombie hits the bombardier beetle but does no damage.  Your kobold zombie closely misses the bombardier beetle.  ?&hP. 8 *?&h/ _The bombardier beetle sprays incendiary fluid at you.?&ho @==5 _The burning spray misses you.?&h?&h0The bombardier beetle sprays incendiary fluid at you. _The burning spray misses you. closely mis  The bombardier beetle is moderately wounded.  Your reaping aura expires.  Your kobold zombie completely misses the bombardier beetle.=--?&hJ6Fly ?&h@ ?&hZ _Your kobold zombie hits the bombardier beetle but does no damage. x2?&h M Your kobold zombie completely misses the bombardier beetle. _Your kobold zombie hits the bombardier beetle but does no damage. x2  The bombardier beetle closely misses you.  4=--7?&hʛ?&hD _Your kobold zombie hits the bombardier beetle.?&h]   _Your kobold zombie hits the bombardier beetle.  You hit the bombardier beetle.  The bombardier beetle is severely wounded.  Your kobold zombie completely misses the bombardier beetle.?&h{S3==8?&h?&h2W _Your kobold zombie hits the bombardier beetle but does no damage.?&h8  You hit the bombardier beetle but do no damage.The bombardier beetle is severely wounded.?&h  The bombardier beetle sprays incendiary fluid at you.?&hX @  The burning spray hits you.?&hY /==9?&hc ?&hf m _Your kobold zombie barely misses the bombardier beetle.?&hvYour kobold zombie barely misses the bombardier beetle.  You hit the bombardier beetle.  Your kobold zombie barely misses the bombardier beetle.Your kobold zombie hits the bombardier beetle but does no damage.  --50?&hB%?&h'I _The bombardier beetle bites you but does no damage.?&h   You hit the bombardier beetle but do no damage.The bombardier beetle is severely wounded.Your kobold zombie hits the bombardier beetle.5=--1 _Your kobold zombie barely misses the bombardier beetle. x2?&hO] 1Your kobold zombie hits the bombardier beetle. _Your kobold zombie barely misses the bombardier beetle. x2barely miss the bombardier beetle.almost dead.  Your kobold zombie closely misses the bombardier beetle.    The bombardier beetle sprays incendiary fluid at you.?&h b====2?&h ?&h  _The burning spray hits you.  You hit the bombardier beetle.Z)ZZZ 3 kobold zombies (minion)   kobold brigand zombie (minion)7--3 _The burning spray hits you.  You hit the bombardier beetle. _You kill the bombardier beetle!  Training target 10.0 for Necromancy reached!  Your Necromancy skill increases to level 10!need to enable at least one skill for training.?&h^ /  --more--?&h} ?&h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.4   5.9  -1   h - Spellcasting   5.5   5.9  -1          ?&h  b - Unarmed Combat   0.0   1.7  -3   i - Necromancy  10.0  10.1  +1   c - Throwing   0.1   0.7  +2           j - Evocations   1.1   1.2  -1   d - Short Blades   0.0   0.8  +1       e - Ranged Weapons   1.3   1.4  -2               f - Dodging   2.1   2.5  +1 [36?&h m      g - Stealth   5.0   2.5  +5                                                              ?&h UYou need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets?&hC { c + Throwing   0.1?&h, STargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set?&hZ. [-] clear selected targetcost|targets?&hK <[?25h[?0c0 ?&h  [?25l[?1c1.0  +2  The current training targets, if any.  Skills enhanced by Ashenzari's power are in green.=] set aall targets?&hJ f + Dodging 2.1a-z] setselected target[?25h[?0c0 ?&h- [?25l[?1c?&h5.0  +1 =] set aall targets?&h+{ a + Fighting   5.4?&ha a-z] setselected target?&h <[?25h[?0c0 ?&h5#[?25l[?1c10.0  -1  =] set aall targets?&hQ?&h?&hGknorpule3000 the Reanimator##...#Poltergeist of Ashenzari *.....#.......... ..###.#.Health: 35/61 =============-----------#.........##..#......Magic: 3/17====--------------------#........#...#.)...#?&hA AC: 13  Str: 4##..............##..#.EV: 11Int: 21 ####...........##..#.....SH: 0Dex: 15 ...........##..#)........XL:  9 Next:  7% Place: Dungeon:6 ?&h P..#........#...)@Z.......Noise: =--------  Time: 8653.0 (1.0) ##.............ZZZ....(..a) +1 dagger of the Perceptive Planets {pr #......###...####.)......Throw: javelin #####..####### #........?&h  Fly ##..##.....(..#..####### ##.......ZZZ 3 kobold zombies (minion)####.......## .......Z   kobold brigand zombie (minion)?&hR ##..<).......# .......#..))[.).....## #...... _The burning spray hits you.  You hit the bombardier beetle. _You kill the bombardier beetle!Training target 10.0 for Necromancy reached!  ?&hWYour Necromancy skill increases to level 10!You need to enable at least one skill for training.?&h; _Training target 1.0 for Throwing reached!?&h Spells (Memorise)TypeFailure Level  a - Curse of AgonyNecromancy4% 5 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit?&h ?&hT$ ?&h4 Wknorpule3000 the Reanimator##...#Poltergeist of Ashenzari *.....#.......... ..###.#.Health: 35/61 =============-----------#.........##..#......?&h25 bMagic: 3/17====--------------------#........#...#.)...#AC: 13  Str: 4##..............##..#.EV: 11Int: 21 ?&h5 ####...........##..#.....SH: 0Dex: 15 ...........##..#)........XL:  9 Next:  7% Place: Dungeon:6 ..#........#...)@Z.......Noise: =--------  Time: 8653.0 (0.0) ##.............ZZZ....(..?&h6 <a) +1 dagger of the Perceptive Planets {pr #......###...####.)......Throw: javelin #####..####### #........Fly ##..##.....(..?&hE9 #..####### ##.......ZZZ 3 kobold zombies (minion)####.......## .......Z   kobold brigand zombie (minion)##..<).......# .......#..))[.).....## #......You hit the bombardier beetle. _You kill the bombardier beetle!Training target 10.0 for Necromancy reached!  Your Necromancy skill increases to level 10!You need to enable at least one skill for training. _Training target 1.0 for Throwing reached!?&hG ?&hJ Memorise Curse of Agony, consuming 5 spell levels and leaving 4? Y - Yes ?&hK ' N - No?&h?&h7?knorpule3000 the Reanimator##...#Poltergeist of Ashenzari *.....#.......... ..###.#.Health: 35/61 =============-----------#.........##..#......Magic: 3/17====--------------------?&h@#........#...#.)...#AC: 13  Str: 4##..............##..#.EV: 11Int: 21 ####...........##..#.....SH: 0Dex: 15 ...........##..#)........XL:  9 Next:  7% Place: Dungeon:6 ?&h@..#........#...)@Z.......Noise: =--------  Time: 8653.0 (0.0) ##.............ZZZ....(..a) +1 dagger of the Perceptive Planets {pr #......###...####.)......Throw: javelin ?&h%Dq#####..####### #........Fly ##..##.....(..#..####### ##.......ZZZ 3 kobold zombies (minion)####.......## .......Z   kobold brigand zombie (minion)##..<).......# .......#..))[.).....## #......You hit the bombardier beetle. _You kill the bombardier beetle!Training target 10.0 for Necromancy reached!  Your Necromancy skill increases to level 10!You need to enable at least one skill for training. _Training target 1.0 for Throwing reached!6=-4.0 (1?&hP?&hZo _This spell is dangerous to cast!?&hbu4=-5.0 (2?&hnA6.0 (3?&ht?&h]~?&h~l7= 6 7.0 (4?&h?&huA8.0 (5?&h͗?&h]=9.0 (6?&h?&h _You start memorising the spell. You continue memorising. x5?&h;?&h?&hc _You finish memorising. Spell assigned to 'e'.?&h ?&h ?&h ?&h} ?&h ?&h$ f8?&hF ?&h ?&h U5==?&h ?&h ?&h ?&h. ?&h 99?&h  1=?&h ( ?&h- ,?&h'0 ?&h7< ==40=?&hv> ?&h|B j6=?&hD ?&hH ,?&hK ?&hoO ,?&hQ ?&hV j1=?&h~X ?&h~\ P=?&h^ ?&hd ,?&hf ?&hwl b2=?&hn ?&hr ?&hFs T7=?&hu ?&hgz ,?&h} ?&h΃ P3?&h ?&hd B?&hD P=?&h֔ ?&h ,?&h ?&h ?&h+ O44=?&h ?&h k8==?&h ,?&h ?&h ?&hƵ n5=?&h' ?&hn ,?&h ?&h Q==?&h ?&h b6=?&hC ?&h d9=?&h! ?&h ,?&hP ?&h ,?&hc ?&h l7=?&h[ ?&h2 P=?&h ?&hz ,?&h ?&h <8?&h ?&hi10/17==?&hs?&h4,?&h ?&h{ b9=?&h?&h,?&h4?&hQ==?&hV?&h?50=1=?&hBx1=?&hJB?&h-N?&hT:=?&hX?&h_`l2=?&hId?&hKk?&hkN2=?&ho?&hu,?&hy?&h,?&hQ?&h<3?&hލ?&hKP=?&h$?&h,?&h?&hģb4=?&h?&he3==?&h?&h,?&he?&hl5=?&h1?&h,?&h?&hQ==?&h(?&h,?&hI?&hb6=?&h?&h]b4=?&h-7==85==9===?&hC60=6= _You start resting.736.0 (77.0)1=7.0 (78 _HP restored.?&h2 . ##.. .# ...... ..###.#..#.........##..#...... #........#...#.)...#  ##..............##..# ####?&h3....##..#.##..#@. ..#..#...))Z.....#.............ZZZ....(......###...####.) #####..#######?&h4.##..# #.....( #..####### ## ####.##..<).. .?&h9?&h:?&h<?&hPyZZZZ.)†?&hQ18.0 (1.0)?&h\?&hbo _You see here a +3 dagger.?&h: 4?&h< ?&h> ?&hMA ?&h$J = _?&h&K ?&hN ?&h=O :=?&hQ ?&hT c7==?&hW ?&h[ 4 _Magic restored.?&h<_ ?&ha ?&hc 4?&hZf ?&hq > .##..# .#.......... ..###.#.. #.........##..#...... #........#...#.)...##..............##..#. ###.....##..#..... #...##..#Z........#.#...@ZZ.  #?&hs p........Z†....(..  ###...####.)......  #####..####### #.. ##..# #.....(.. #..####### ##.......####.......## .........<).......# ... #..))[.).....## #...... _You swap places.  u - 11 poisoned darts (gained 7)?&hM} ,43.0 (5?&h} +4.0 (6?&hL ?&h3 / _You see here a +0 dagger.?&h`?&h,?&hk _You swap places.  Items here: ( ))) [ †.?&hv,?&h/?&hB== _?&h?&hLm  You see here a bombardier beetle corpse.?&h ?&h9?&h?&h _?&h?&h?&h?&h?&hf!,?&hZ$?&h (?&h,?&h.?&h1?&h4?&h8,?&h:?&h@?&hD?&hmM?&hO?&h T?&haB?&h}c?&hw##...# . ...........###.#........ .......##..#............ .......#...#.)...##..... .......##..#.....# .........##..#.......... ?&h0{.....##..#)..Z.........> .....#...))...Z... .......)†Z.Z.@......> 50 .###...####.)........... .####### #............. ..# #.....(. ..####### ##............ #.......## #............ <).......# #............ )[.).....####........... ..........# ?&h8|?&h|?&h}?&hS~?&h܆.Z.Z.Z.Z?&hr+1.0 (7?&hp?&hϒn _Found an escape hatch in the floor. Found a stone staircase leading down.?&h`?&h(h.Z.Z?&hʜg2.0 (85 javelins?&h?&hmY _h - 5 javelins (gained 4)?&hh4?&h?&h?&h?&h?&h !?&h%,?&h`<X?&h??&hD,?&hK?&hK?&hO?&hR?&hU?&hX,?&h[?&hb,?&hAe?&hph _h - 6 javelins (gained 1)?&hy"......#...#.)...##........##..#.....##.##..#..........###..#)............>##...))........)†.....> ###...####.)...Z. ####### #....ZZZ# #.......6.0 (4#### ##........##??&h:{P6 ).......#. [.).....## .. ..# ..).> ###?&h{?&hz|?&h͇p.Z.Z?&hh+7.0 (5?&hs?&hّQ _Found a scroll of identify.?&hK J?&hT ?&h ?&ho ?&h ?&h ,?&h ,?&h ?&h3 ?&hw ?&h ?&h ?&h ?&h ?&h ?&h ?&h ?&hb ?&h ?&hF ?&h>$ ,?&h& ?&h* ?&h/ ?&h3 ?&h?7 ?&h^ ?&h b ,?&h+l X?&hDn B?&h/p ?&hr ?&h4t ?&hv ?&hx ?&hz ,?&h{ ?&h( ?&hZ ?&h ?&hބ ?&h 5 _You swap places.?&h ~?&h ?&h ,?&h ?&h l  There is an open door here.?&h ?&h L _?&h ?&hQ ?&hH ,?&h& ?&h B?&h ?&h ?&h ?&hL ?&hy ?&h ?&h ?&hJ   #............?.##  #........# ###..............# # #..............# # ##...........Z.# ## #........###Z### .# #.$...###...Z.### .# ######.....Z...## #....$.@....# ## #...#####...# #### .### #.... ....# ##... #..## #... ....# ##.... ##..### #[.....$.....$# #.....  ###..###.....$§?.....# ##.....  ##..##......≈......# ##...... # ###.##...≈≈§§≈...# ?&h =#....... ### ##.#..?.[§§....# #.......You pick up a book of Debilitation and begin reading...73.0 (16.0)?&h$ .'Z4.0 (17?&h* ?&hX- r  You add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your _library.?&h<# #...?.## # #......##.....# .# #.....# .# ##...Z# .## #.###'###.# #.$...###...Z.###.# ######....ZZ...##.# #....$@.....# .## #...#####...# .### #.... ....# ## ##..## #... ....# ## ?&h>] ##..### #[.....$.....$# # ###..###.....$§?.....# ## ##..##......≈......# ##Z   kobold brigand zombie (minion)# ###.##...≈≈§§≈...# # .### ##.#..?.[§§....# #?&hV?&hگR.ZZ.?&h15.0)?&h?&hD?&h'# #.?.## .# #.....# .####....#.# #....#.# ##....# ..## #.###Z###?&h.# #.$...###..Z..###.# ######....ZZ...##.# #.....#.## #...#####...# .### #.... ....# ###..## #... ....# ## # ##..### #[.....$.....$# #?&h ###..###.....$§?.....# ## ##..##......≈......# ### ###.##...≈≈§§≈...# # ..### ##.#..?.[§§....# #?&hq?&h?&hr'Z.Z?&hl&6?&hW?&h?&h?&hw.ZZZ.Z?&h|+7.0 (2?&h:?&h? _You now have 272 gold pieces (gained 18).?&hf  #.?.## # #.....# ####....# # #....# # ##....# ## #.###'### # #.$...###.....### # ######..ZZZ....## # #....Z@.....# ## #...#####...# #### #.... ....# ##...## #... ....# ##.  ##..### #[.....$.....$# #.###..###.....$§?.....# ##.##..##......≈......# ##. ###.##...≈≈§§≈...# #. .### ##.#..?.[§§....# #.?&hj C.ZZ?&hk +8.0 (1?&h7r ?&ht & _You swap places.?&h5 ?&hu9 Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelins (quivered)k - Throw: 9 boomerangs  u - Throw: 11 darts (poison)  i - Zap: wand of flame (2)  ?&h; yx - Zap: wand of paralysis (7) Spells ([,] to cycle) Cast: Soul Splinter Cast: Grave Claw (2/3) Cast: Vampiric Draining Cast: Animate Dead (1%) Cast: Curse of Agony (4%) Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on?&h# #............?.##knorpule3000 the Reanimator # #...............#Poltergeist of Ashenzari *..... ####..............#Health: 61/61 ======================== .# #..............#Magic: 17/17 ======================== .# ##.............#AC: 6Str: 4 .## #........###'###EV: 11Int: 21 ..# #.$...###.....###SH: 0Dex: 15 ..# ######...ZZ....##XL:  9 Next:  7% Place: Dungeon:6 ..##...ZZ@.....#Noise: ---------  Time: 8778.0 (0.0) .###...#####...#### a) +1 dagger of the Perceptive Planets {pr ..###?&h>[40m #.... ....# ##.. Throw: 6 javelins ##..## #.......# ##... Fly ##..### #[.....$.....$# #....###..###.....$§?.....# ##.... ZZZ 3 kobold zombies (minion)##..##......≈......# ##..... Z   kobold brigand zombie (minion) ## ###.##...≈≈§§≈...# #...... .### ##.#..?.[§§....# #...... _There is an open door here.  You pick up a book of Debilitation and begin reading...  You add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your _library. _You now have 272 gold pieces (gained 18). _You swap places.?&h  #.?.##  #......# .....# # #.....# # ##....# ## #.###'### # #.$...###.....### # ######...ZZ....## # #...ZZ.@....# ## #...#####...# # .### #.... ....# ##. #..## #... ....# ##. ##..### #[.....$.....$# #.###..###.....$§?.....# ##.##..##......≈......# ##. # ###.##...≈≈§§≈...# #. ### ##.#..?.[§§....# #.?&h g.ZZ9.0 (1?&h ?&hs <#.?.## #.......# ......#  #.....#  ##....#  #.###'### # #.$...###.....### # ######...ZZ....## # #....ZZ.@...#  #...#####...# # ### #.... ....# ##. ..## #... ....# ##. #..### #[.....$.....$# #. ###..###.....$§?.....# ##.##..##......≈......# ##.  ###.##...≈≈§§≈...## #. ##.#..?.[§§....# #.?&h..ZZ80?&hq.?.## .......# .?&hesL......# #......# ##.....#  #.###'###  #.$...###.....###  ######.....Z...##  #....ZZZ.@..#  #...#####...# # #.... .....# ##....# .## #... ).....# ##. ..### #[.....$.....$# #...###.....$≈?.....# ##.##..##......≈......# ##.###.##...≈≈≈≈≈...## #. # ##.#..?.[§§....# #.?&hx?&hby?&hz?&h{?&hЁh.Z.ZZZ?&hs&1?&hÇ?&hGJ _Found a +3 scimitar.?&h?.## .....# .....# ......# .....# #.###'###  #.$...###.....### ######......Z..## #.....ZZZ.@.# #...#####...# ######  #.... ......# ##....# ## #... ?.).....# ##......# .### #[.....$.....$# #.# #..###.....$≈?.....# ##.# ##..##......≈......# ##.###.##...≈≈≈≈≈...## #.  ##.#..?.[§§....# #.?&h?&h?&h1h.Z.ZZZ?&h &2?&h?&h%R _Found 3 scrolls of identify.?&h]..# # # # .###'##$...###.....########.......Z. #......ZZZ..# #...#####..@# #######..........##....#... .?.).....# ##......# # #[.....$.....$# #.......# .###.....$≈?.....# ##.#......≈......# ##..#≈≈≈≈≈...## #..# ##.#..?.[≈$....# #.# # ####....§....# ##..)..Z.ZZZ3?&hxb....###'### ?&hPz#.$...###.....###  ######.........##  #.......Z.Z.#####ZZ.#########...........@.# ##....## # .?.)##...... ### #[.....$.....$?&h{\. ..###.....$≈?.....# ## #...≈.##.. ###.##...≈≈≈≈≈...## #. ?&h{ ##.#..?.[≈$....# # ####....≈....## ##..). #####.....# #...)?&h;~?&h?&h܀?&hq?&hČ>...ZZ?&hH§≈≈≈§?&hG&4?&h0?&h?&h.%...###'### #.$...###.....###  ######.........##  #...........#####ZZZ#########..........Z..##....## # .?.)...##...... ### #[.....$.....$. ..###.....$≈?.....# ## #...≈.##.. ###.##...§≈≈≈§...## #.  ##.#..?.[≈$....# # ####....≈....## ##..). #####.....## #...)##...###'#####[?&h5-l.Z.ZZ?&h.&5?&h7?&h$?&h# ###'##$...###.....### ######.........  #..# #...#####.Z.########..........ZZZ# ##....#... .?.).....# ##......# ?&hh"# #[.....$.....@# #.......# .###.....$≈?.....# ##.#......≈......# ##.. #§≈≈≈§...## #..#  ##.#..?.[≈$....# #.###....≈....## ##..).  #.....## #...).  ##...###'##### #...[.#  #......))....#####.....#?&h?&h}?&h/?&h?&hh..ZZ§?&h&6?&hU?&h ?&h2 ?&hR .ZZ§§§§≈§?&hX +7.0 (2?&h ?&hD ? _You now have 287 gold pieces (gained 15).?&h.#.###'### #.$...###.....###  ######.........##?&h #...........# #...#####...## ###### #.ZZ# ##....## # #... .?.)...ZZ# ##......## #[.....$....@.# #.# ..###.....$≈?.....# ##.## #..##......≈......# ##.##.##...§≈≈≈§...## #. ##.#..?.§§§....# #. # ####...§≈....## ##..) ?&hh# #####..§..## #...) # ##...###'##### #...[. #......))....#####.?&h?&h3 .Z§≈≈§.?&h+8.0 (1?&h?&h!?&h>7#.# #.###'###  #.$...###.....###  ######.........## #.....# #...#####...## ###### # #.Z# ##....## ## #.....?.)..ZZZ# ##......# .### #[.....$...@..# #.# #..###.....$≈?.....# ##. ##..##.....§≈......# ##.  ###.##...≈≈§≈§...## #. ##.#..?.§§§....# #. ## ####...§≈....## ##..) .# #####..§..### #...)# ##...###'##### #...[ # #......)?&h;])....#####?&hFZ..Z.≈§§?&hG&9?&hR?&h` |#.#  #.###'### #.$...###.....### ######.........## #...........#?&h=  #...#####...## ###### ## #.Z.# ##.... .## #.....?.)..ZZ.# ##...... ..### #[.....$..@.Z.# #. ##..###.....$≈?.....# ##.  ##..##......≈......# ##?&h  ###.##...≈≈§≈≈...## # # ##.#..§.§§§....# ## ####.§.§≈....## ##..).# #####..§..### #...) ?&h" .## ##...###'##### #...[ .# #......))....#####?&h# ?&h$ ?&h]& ?&hyC uZ..Z.Z§?.[≈$...#§§.#90?&h6n  ##.# # #.###'### # #.$...###.....### # ######.........## # #...........# # #...#####...## # #.Z..# ##.... ..## #.....?.)..Z..# ## ?&hep #..### #[.....$.@.Z..# ##..###.....$≈?..Z..# ## ##..##......≈......# ## ###.##...≈§§≈≈...## # ## ##.#..?.[≈$....# # .### ####....≈....## ##..).# #####§§...### #...).## ##...###'##### #...[.# #......))....#####?&hs ?&hu ?&hw ?&hy ?&h "Z.Z.Z.Z.§§.[≈§.§##§.?&h &1?&h ?&h% ?&hw# ##.# ## #.###'### .# #.$...###.....### .# ######...## .# #...........## #...#####...## .### #.Z...# ## #..## #.....?.).Z...# ## ##..### #[.....$@.Z...# #  ###..###.....$≈?.Z...# ## ##..##.....§§......# ## # ###.##...≈§§≈≈...## ## ##.#..?.[≈§....# # ..### ####..§.≈....## ##..).# #####§[40?&hIm....### #...).## ##...###'##### #...[.# #......))....#####?&h?&h?&h?&hY ?&h.ZZ.§≈?Z.≈?&h>≈§§$..≈§#....###'#?&hN&2?&h#?&h&?&h.# ##.# .## #.###'### ..# #.$...###.....###?&hώ.# ######.........##.# #...........# .###...#####...## .### #.# ## ##..## #.....?.)ZZ...# ##  ##..### #[.....@.Z....# # ###..###.....§≈?Z....# ## ##..##.....§≈......# ## ## ###.##...≈§≈§≈...## # .### ##.#..?.[§$....# #?&hV-.### ####....≈§...## ##..).# #####.....### #...).## ##...###'##### #...[.# #......))....#####?&h/?&hM?&h?&h?&hZ..Z$≈Z..≈≈≈≈.?&h&3?&h?&hk?&h+4.0 (2?&h?&h ?&hW?&hO0_You now have 292 gold pieces (gained 5).?&h(e.## ####'### ...# #.$...###.....###.# ######.........##?&h+2.# #...?&h, ..#?&h-#?&h.S#...#####...##?&h/## .?&h0=..### #.............#?&h1. ?&h3O###..## #.....?.Z.....# # ##..### #[......ZZ....#  ###..###≈Z.....# ## ##..##......≈......# ?&h4### ###.##...≈≈≈≈≈...## ..### ##.#..?.[≈$....# # ....### ####....≈....## ##..)...# #####.....### #...)# ##...###'##### #...[.# #......))....#####...?&hh9# ##.....÷...)......?&h;?&hO?&hP.Z)?&hQ1Z.?&hS?&hS$5.0 (1?&h\?&h_?&hfa?&hj?&hj.?&hSk,ZZZ.?&hel?&hm$6.0 (2?&h u?&h,x ?&hx?&hy1_You now have 315 gold pieces (gained 23).?&hn<# ##.....# ## #........###'### ?&h># #.$...###.....### # ######...##  ...........#  ## ##...#####...## # ..### #.............# #..## #.....?.).....# ###..### #[....Z@Z.....# #.###..###.....Z≈Z.....#  ##..##......≈......# # ## ###.##...≈≈≈≈≈...## #. .### ##.#..?.[≈$....# #....### ####....≈....## ##..).?&h>{ #####.....### #...).## ##...###'##### #...[ #......))....#####?&h]Q?&hgR+7.0 (1?&h< _You swap places.?&h1# #..# # ##.....# ## #........###'### # #.$...###.....### # ######...##  ...........#  ## ##...#####...## ## .### #.............# ?&h #..## #.....?.@.....# # ##..### #[....Z.Z.....# #.###..###.....Z≈Z.....#  ##..##......≈......# # # ###.##...≈≈≈≈≈...## #. ### ##.#..?.[≈$....# #....### ####....≈....## ##..). #####.....### #...).## ##...###'##### #...[?&h=?&h?&h?&h( Z.ZZZ.≈?§?&h&8?&h,?&hoq _You see here a +3 scimitar.?&h3F.# #.# .# ##.# .## #.###'### ..# #.$...###.....### ..# ######..##.# #...........# .## ##...#####...## .### #.# ## ##..## #.....?@Z.....# ##  ##..### #[.....ZZZ....# # ###..###......≈?.....# ## ##..##......§......# ## ## ###.##...≈≈≈≈≈...## # .### ##.#..?.[≈$....# #.### ####....≈....## ##..).# #####.....### #...).## ##...###'##### #...[?&hJH?&hSaZ.9?&hrb?&hTf& _You swap places.?&h).# #.# ..# ##.# ..## #.###'###?&h^.# #.$...###.....###.# ######..##.# #...........#.## ##...#####...## .### #.# ###..## #.....@.ZZ....# ## # ##..### #[.....ZZ.....# # ###..###......≈?.....# ## ##..##......§......# ### ###.##...≈≈≈≈≈...## # ..### ##.#..?.[≈$....# #?&h.### ####....≈....## ##..).# #####.....### #...).## ##...###'##### #...[?&hȶ?&h}?&h ?&hZZZ)..§§§§§§≈≈≈≈$..≈.......#?&h(800?&h?&hxy _You see here 3 scrolls of identify.?&h.# #.#.# ##.#.## #.###'###.# #.$...###.....###.# ######...##.# #...........#.## ##...#####...## [...### #......ZZ.....# ## .###..## #....@?Z).....# ## ## ##..### #[.....Z......# # # ###..###.....§§§.....# ## # ##..##.....§§§.....# ### ###.##...≈≈≈≈≈...## # #..### ##.#..?.[≈$....# #.### ####....≈....#?&hZ# ##..).# #####.....### #...).## ##...###'##### #...[?&h?&hZ..ZZZ.≈§§≈≈$.≈.....##1 _?&h6?&h{ Innate Abilities, Weirdness & Mutationsa - You are insubstantial and cannot be petrified, ensnared, or set on fire.You are immune to poison.b - You are cold resistant. (rC+)c - You are immune to negative energy. (rN+++)d - You are immune to unholy pain and torment.e - You float through the air rather than walking.f - You can equip up to 6 pieces of aux armour in any combination.g - You gain AC when you inflict magical misfortune on nearby enemies.h - [You will be able to unleash your equipped armour.] XL 13 []: Gained at a future XL. ?&h ?&hz ?&h...# #..............#knorpule3000 the Reanimator ...# ##.............#?&hPoltergeist of Ashenzari *..... ...## #........###'###Health: 61/61 ======================== ....# #.$...###.....###Magic: 17/17 ======================== ?&h....# ######.........##AC: 6Str: 4 ....##...........#EV: 11Int: 21 ...##?&h##...#####...### SH: 0Dex: 15 [...### #.....Z.......# ## XL:  9 Next:  7% Place: Dungeon:6 ?&hJ.###..## #....@ZZZ.....# ##. Noise: ---------  Time: 8801.0 (0.0) ## ##..### #[............# #.. a) +1 dagger of the Perceptive Planets {pr # ###..###.....§§§.....# ##.. Throw: 6 javelins ?&h# ##..##.....§≈§.....# ##... Fly #### ###.##...≈§§≈≈...## #.... ?&h e#..### ##.#..?.[≈$....# #.... ZZZ 3 kobold zombies (minion) .....### ####....≈....## ##..). Z   kobold brigand zombie (minion) .......# #####.....### #...). ......## ##...###'##### #...[. _You now have 292 gold pieces (gained 5). _You now have 315 gold pieces (gained 23). _You swap places. _You see here a +3 scimitar. _You swap places. _You see here 3 scrolls of identify.?&h Q?&hj?&hm Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.?&h?&h?&h3 r...# #..............#knorpule3000 the Reanimator ...# ##.............#Poltergeist of Ashenzari *..... ...## #........###'###Health: 61/61 ======================== ....# #.$...###.....###?&h Magic: 17/17 ======================== ....# ######.........##AC: 6Str: 4 ....##...........#EV: 11Int: 21 ...####...#####...### SH: 0Dex: 15 [...### #.....Z.......# ## XL:  9 Next:  7% Place: Dungeon:6 .###..## #....@ZZZ.....# ##. Noise: ---------  Time: 8801.0 (0.0) ## ##..### #[............# #.. a) +1 dagger of the Perceptive Planets {pr # ###..###.....§§§.....# ##.. Throw: 6 javelins # ##..##.....§≈§.....#?&h ##... Fly #### ###.##...≈§§≈≈...## #.... #..### ##.#..?.[≈$....# #.... ZZZ 3 kobold zombies (minion) .....### ####....≈....## ##..). Z   kobold brigand zombie (minion) .......# #####.....### #...). ......## ##...###'##### #...[. _You now have 292 gold pieces (gained 5). _You now have 315 gold pieces (gained 23). _You swap places. _You see here a +3 scimitar. _You swap places. _You see here 3 scrolls of identify.?&h'P  Okay, then.?&h ?&h"?&h$. _?&h.# #.#.# ##.#.## #.###'###.# #.$...###.....###.# ######.........##.#?&hJ #...........#.## ##...#####...## .[...### #.....Z.# .###..## #...@.ZZZ.....# ## .## ##..### #[.# # .# ###..###.....§§§.....# ## ## ##..##.....§≈§.....# ### ###.##...≈§§≈≈...## # ##..### ##.#..?.[≈$....# # #.....### ####....≈....## ##..).# #####.....### #...).## ##...###'##### #...[?&h?&he?&h?&h,?&hZ.ZZZ.)≈..?&h22.0 (1 _?&hR?&h?&h% .# #.#.# ##..# >....## #.###'###.# #.$...###.....###.# ######.........##.# #.....#.## ##...#####...## .?&h' .[...### #....Z.Z......# .###..## #..@.ZZ.).....# .## ##..### #[.# # ..# ###..###.....§§§.....# ## .## ##..##.....§≈§.....# ## .##### ###.##...≈≈§≈≈...## # .##..### ##.#..?.[≈$....# # .#.....### ####....≈....## ##...# #####.....### #....## ##...###'##### #...?&h* ?&h, ?&h- ?&h/ ?&hn9 0Z.Z.ZZ?.≈?.≈..≈≈≈..#?&h(: &3?&hA ?&hsC ?&h.# #.#.# ##...# .>....## #.###'###.# #.$...###.....###.# ######.........##.# #...........#.## ##...#####...##.[...### #...Z.Z.#.###..## #.@.ZZ?.).....# .## ##..### #[.# .# ###..###......≈?.....# .## ##..##......≈......# ## ..##### ###.##...≈≈≈≈≈...## # ..##..### ##.#..?.[≈$....# # ..#.....### ####....≈....## ##[16?&h;;10H.# #####.....### #.## ##...###'##### #Z.Z.ZZ..§4?&hB!.# ##.# ).>....## ####'### ........# #.$...###.....###.# ######.........##.# #..###...#####...##[...### #..Z.Z........#..###..## #..ZZ.?.).....# ##..### #@............#?&h.# ###..###≈?.....## ##..##......§......#.##### ###.##...≈≈≈≈≈...## .##..### ##.#..?.[≈$....# #.#.....### ####....≈....## ##.........# #####.....### # ##...###'##### ##.# #......))....#####?&h?&h?&hi,?&hj.Z.Z..ZZ?&hX&5?&hz?&h~ _You see here a +1 buckler of protection.?&hj ?&h?&hQ.Z.Z...§§§§≈§§?&h%&6?&h0?&h3T _e - a +1 buckler of protection?&h' ?&h# nWear which item? Armour (go to first with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  m - a +1 pair of gloves (haunted)  n - a +0 cloak (haunted) ?&hP  e - a +1 buckler of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ?&h ?&h ?&h .......# ##.............#knorpule3000 the Reanimator ).>....## #........###'###Poltergeist of Ashenzari *..... ?&h\ .........# #.$...###.....###Health: 61/61 ======================== ........# ######.........##Magic: 17/17 ======================== ........##...........#AC: 6Str: 4 .......####...#####...##EV: 11Int: 21 ....[...### #.............#SH: 0Dex: 15 .....###..## #.ZZ..?.).....#XL:  9 Next:  7% Place: Dungeon:6 ?&hl ....## ##..### #@Z...........#Noise: ---------  Time: 8806.0 (0.0) ....# ###..###.Z...§§§.....#a) +1 dagger of the Perceptive Planets {pr ...## ##..##.....§≈§.....# # Throw: 6 javelins ...##### ###.##...≈§≈≈≈...## # Fly ...##..### ##.#..?.[≈$....# # ...#.....### ####....≈....## ## ZZZ 3 kobold zombies (minion) ...........# #####.....### #. Z   kobold brigand zombie (minion) ..........## ##...###'##### #. ..#.......# #......))....#####. [18?&hs d_You see here a +3 scimitar. _You swap places. _You see here 3 scrolls of identify. _Okay, then. _You see here a +1 buckler of protection. _e - a +1 buckler of protection?&h l?§§§§§≈≈§≈.?&hM ?&h`" ?&hZ( d  You start haunting your armour.?&h5 L.Z?&h8 +7.0 (1?&hoH ?&hq ≈≈§≈≈.8.0 (2?&hm §§§≈≈≈≈≈[9.0 (3?&h ?&h \.....≈.?&h ,10.0 (4?&h ?&h A1.0 (5?&h! ?&h 905 _You continue haunting your +1 buckler of protection. x5  You finish haunting your +1 buckler of protection.?&hƥ ?&hV ?&hk I _You feel protected.?&hv  Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b + Grave ClawNecromancy1% 2 c - Vampiric DrainingNecromancy1%3  d - Animate DeadNecromancy3%4  e - Curse of AgonyNecromancy10%5 Select a spell to describe[!]/[I] toggle spell headers?&hs8?&h>?&hh.......# ##.............#knorpule3000 the Reanimator ).>....## #........###'###Poltergeist of Ashenzari *..... ........# #.$...###.....###Health: 61/61 ======================== ........# ######.........##Magic: 17/17 ======================== ........##...........#AC: 9Str: 4 .......####...#####...##EV: 10Int: 21 ....[...### #.............#SH: 5Dex: 15 .....###..## #.Z...?.).....#XL:  9 Next:  7% Place: Dungeon:6 ....## ##..### #@ZZ..........#Noise: ---------  Time: 8811.0 (0.0) ....# #?&hr##..###.Z....≈?.....#a) +1 dagger of the Perceptive Planets {pr ...## ##..##......≈......# # Throw: 6 javelins ...##### ###.##...≈≈≈≈≈...## # Fly ...##..### ##.#..?.[≈$....# # ...#.....### ####....≈....## ## ZZZ 3 kobold zombies (minion) ...........# #####.....### #. Z   kobold brigand zombie (minion) ..........## ##...###'##### #. ..#.......# #......))....#####. _You see here a +1 buckler of protection. _e - a +1 buckler of protectionYou start haunting your armour. _You continue haunting your +1 buckler of protection. x5  You finish hau?&htnting your +1 buckler of protection. _You feel protected.?&hB?&hHC  Skill  Level Cost  Apt Skill  Level Cost  Apt ?&hYJ a + Fighting   5.4   5.9  -1   i - Spellcasting   5.5   5.9  -1           b - Unarmed Combat   0.0   1.7  -3   j - Necromancy  10.0  10.1  +1   c - Throwing   1.0   0.7  +2           k - Evocations   1.1   1.2  -1   d - Short Blades   0.0   0.8  +1       e - Ranged Weapons ?&h4M  1.3   1.4  -2              f + Dodging2.3   2.5  +1       g - Shields   0.0   1.2  -1       h - Stealth   5.0   2.5  +5                                  [4?&h(P1G                    The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets?&h> g + Shields 0.0?&hNzTargetTarget10.0 --  --  --  --  --  --  --  5.0  --  --  a-z] set[-] clear selected targetcost|targets?&h=[?25h[?0c0 ?&h_ [?25l[?1c?&h5.0  -1 current training targets, if any.=] set aall targets?&h g * Shields   0.0?&h*?&h?&h.......# ##.............#knorpule3000 the Reanimator ).>....## #........###'###Poltergeist of Ashenzari *..... ........# #.$...###.....###Health: 61/61 ======================== ........# ######.........##Magic: 17/17 ======================== ........##...........#AC: 9Str: 4 .......####...#####...##EV: 10Int: 21 ....[...### #.............#SH: 5Dex: 15 .....###..## #.Z...?.).....#XL:  9 Next:  7% Place: Dungeon:6 ....## ##..### #@ZZ..........#Noise: ---------  Time: 8811.0 (0.0) ....# #?&h##..###.Z....≈?.....#a) +1 dagger of the Perceptive Planets {pr ...## ##..##......≈......# # Throw: 6 javelins ...##### ###.##...≈≈≈≈≈...## # Fly ...##..### ##.#..?.[≈$....# # ...#.....### ####....≈....## ## ZZZ 3 kobold zombies (minion) ...........# #####.....### #. Z   kobold brigand zombie (minion) ..........## ##...###'##### #. ..#.......# #......))....#####. _You see here a +1 buckler of protection. _e - a +1 buckler of protectionYou start haunting your armour. _You continue haunting your +1 buckler of protection. x5  You finish hau?&h[nting your +1 buckler of protection. _You feel protected.?&hܐ # ##.# .>....## #.###'### # #.$...###.....### # ######.........## # #...........# ## ##...#####...## [...### #.# ###..## #.Z...?.).....# ## ##..### #Z@Z.# # ###..###.Z....≈?.....# ### ##..##......≈......# ###### ###.##...≈≈≈≈≈...## #.##..### ##.#..?.[≈$....# #.#.....###?&h [40m ####....≈....## ##.# #####.....### #.## ##...###'##### #. .#.# #......))....#####.?&hA A2.0 (1?&h ?&h: & _You swap places.?&h F# ##.# >....## #.###'### # #.$...###.....### # ######.........## # ?&hx#.....# ## ##...#####...## [...### #.# ###..## #.Z...?.).....# ### ##..### #ZZ@.?&h G# ## ###..###.Z....≈?.....# # .## ##..##......≈......# ##. .##### ###.##...≈≈≈≈≈...## #. .##..### ##.#..?.[≈$....# #. .?&h'#.....### ####....≈....## ##.# #####.....### #.## ##...###'##### #. #.# #......))....#####.?&hx?&h&3?&hH?&h& _You swap places.?&h # ##.# ....## #.###'### ?&hp # #.$...###.....### # ######.........## # #...........# ## ##...#####...## [...### #.# ####..## #.Z...?.).....# # .## ##..### #ZZ.# #. .# ###..###.Z....≈?.....# ##. ## ##..##......≈......# ##. ?&h ##### ###.##...≈≈≈≈≈...## #. ##..### ##.#..?.[≈$....# #. #.....### ####....≈....## ##..)# #####.....### #...)## ##...###'##### #...[ .# #......))....#####.?&ht ?&h ?&hx ?&h+ ?&h q.Z..ZZ?&h &4?&h ?&hB ?&h# ##.# ## #.###'### # #.$...###.....### # ######.........## # #...........# ## ##...#####...## # [...### #.# # .###..## #..Z..?.).....# ##. ## ##..### #..Z.# #. # ###..###.ZZ...≈?.....# ##. # ##..##......≈......# ##. ###.##...≈≈≈≈≈...## #. #..### ##.#..?.[≈$....# #. [14?&hnd.....### ####....≈....## ##..).# #####.....### #...).## ##...###'##### #...[.# #......))....#####..ZZ..Z§§5?&h@# ###'###.# #.$...###.....###?&hAw ######.........## #...###...#####...### [...### #.............# ?&hB .###..##Z.?.)##. ## ##..### #..ZZ..... #?&hQC ###..###...Z@.≈?# ##..##......≈.##. #### ###.##...≈≈≈§§...## #. #?&hD..### ##.#..?.[≈$....# .....### ####....≈....## ##..)..# #####.....### #...)?&hDq## ##...###'#####[ #......))....#####....## #÷...).......?&hJ?&htM?&h&h..ZZZZ@.§6?&hs?&hv?&h |..# #.$...###.....###.# ######.........##.# #...........###...#####...## .[...### #.............# ..###..## #.....?.).....#?&hl ##..### #...ZZ........# .# ###..###§?.....# ## ## ##..##...@..≈......# ##### ###.##...≈≈≈§§...## ..### ##.#..?.[≈$....# #...### ####....≈....## ##..)...# #####.....### #...)# ##...###'##### #...[.# #......))....#####...# ##.....÷...)...........).)?&hg?&h\......§§§...Z§≈§...§≈§.....?&hiI§§..7?&h?&h ######.........## #..###...#####...## .[...### #.............# ..###..##?.).# .## ##..### #...Z.§§§.... ###..###..ZZZ§≈§...# ## ##..##.....§≈§§##.### ###.##..@≈≈≈§§...## #...### ##.#..?.[ .....### ####....≈....## ##..) ........# #####.....### #...)## ##...###'####[ #......))....#####....## #÷...).......## ##..........).) #...## #.)....[3?&hxt0m).####...§≈§...ZZ§§§§§8?&h?&hj 9# #.. ## ##...#####...## [...### #.............# ## .###..## #.....?.).....# ##. ## # #.....§§§.....# #.. # ###..###..ZZ.§≈§.....# ##. ?&hk A# ##..##...ZZ§§§§....# ##..## ###≈≈§§≈§..## #.. #..### ##.#..?@[≈§§...# #. .....### ####....≈..§§## ##..) .......# #.....### #...).## ##...###'##### #...[.# #......))....#####.....## ##.....÷...)........## ##..........).)## #.......)....[.#### ..## ##.......# #...{?&hpo ,?&hp ?&hfq ?&h| ###......§.)...........§≈?...ZZZ§≈Z≈§≈≈§§§..##?&hk} &9?&hȉ ?&h ?&hK# #.# ## ##...#####...## # ...### #.............# ##. ###..## #.....§§).....# ##. # ##..### #.....§§§.....# #. ?&h ###..###.....§≈?.....# ##. ##..##..ZZZ§≈§§....# ##. ###.##..Z≈§≈≈§§..## #. ..### ##.#..?.@§§§...# #.### ####....≈.§..## ##..).?&hV# #####.....### #...).## ##...###'##### #...[.# #......))....#####.## ##.....÷...).## ##...).).## #.)....[.####. .## ##.# #...{.?&h?&h?&h7?&hD?&h{####...#.......?.).........§?§.Z..≈§.ZZ≈§≈≈≈...#Z@≈$....#...##20?&h?&h O _You see here a +0 helmet.?&h1B?&h;#...§.....Z.≈.§.?&h<.Z≈§≈§§ZZ?&h=1?&hI?&h^L% _v - a +0 helmet?&h>Wear which item? Armour (go to first with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - a +1 buckler of protection (worn)  m - a +1 pair of gloves (haunted)  n - a +0 cloak (haunted)v - a +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ?&h5?&h?&hq...##...........#knorpule3000 the Reanimator ..####...#####...#### Poltergeist of Ashenzari *..... ...### #.............# ##. Health: 61/61 ======================== ###..## #.....?.).....# ##.. Magic: 17/17 ======================== ?&h# ##..### #.............# #... AC: 9Str: 4###..###......§§.....# ##... EV: 10Int: 21##..##....Z.≈.§....# ##.... SH: 5Dex: 15 ### ###.##..Z≈§≈§§...## #..... XL:  9 Next:  7% Place: Dungeon:6 ..### ##.#..ZZ@≈$....# #..... Noise: ---------  Time: 8821.0 (0.0) ....### ####....≈....## ##..).. a) +1 dagger of the Perceptive Planets {pr ......# #####.....### #...).. Throw: 6 javelin?&hxs .....## ##...###'##### #...[.. Fly .....# #......))....#####...... ....## ##.....÷...)............. ZZZ 3 kobold zombies (minion) ...## ##..........).)........... Z   kobold brigand zombie (minion) ..## #.......)....[.####....... .## ##..............# #...{...You finish haunting your +1 buckler of protection. _You feel protected. _You swap places. _You swap places. _You see here a +0 helmet. _v - a +0 helmet?&hH####......§§.≈?....§§§..≈≈?&h?&hQ?&h2?&hq?&h##...?.)...§.§§..§≈?§...Z§§§....≈≈§§§Z.§?&hW2.0 (1?&h...#...§?.).....§§..§.§≈§.....§§§...Z≈§§≈≈§?&h+3.0 (2?&hG ?&h ?&h ###...§§.....?.).§.......≈?Z§≈§.≈≈≈≈§?&h/^$4.0 (3?&h&?&h3)?&hd3*#####...§..........≈.§§.Z≈§§§?&h!4+5.0 (4?&hI<?&h@?&h, jZ.≈?&h{ +6.0 (5?&hZ?&h} 10 _You start haunting your armour. You continue haunting your +0 helmet. x5?&h]?&h -?&h/Y _You finish haunting your +0 helmet.?&hWz ###...#####...####.### #.....§.......##. ###..##?.).##. # ##..###....  ###..##≈?# ##..Z§§.##. ### ###.##...≈§§≈§...## #. ..### ##.#..ZZ§≈§....# ..### ####..Z@≈....## ##..)..# #####.....### #...)## ##...###'#####[ #......))....#####....## #÷...).......## ##..........).)## #.)....[.#### .## #.......# #...{ ## #..?&h~ ?&h .Z§§§≈≈?Z.ZZ7.0 (1 _?&h> ?&h ?&h*~# #.....§.......# ##.. ##..## #.....?.).....# ##..  # #.............# #..  ###..###......≈?.....# ##. ##..##.....§§......# ##.. ?&h+## ###.##..Z§§§≈≈...## #.. .### ##.#..?Z.≈§....# #..### ####.ZZ§≈....## ##..).# #####..@..### #...).## ##...###'##### #...[.# #......[)....#####.....## ##.....÷...)........## ##..........).)## #.......)....[.#### ## ##..............# #...{ # #...............# #.....?&h- ## ####.<<?&h.?&h&0?&h1?&hX2?&h?u.?.....≈§.≈§≈Z.§..ZZZ8?&hK?&hM?&h ?&h e## ##...#####...## ?&h ## ?&h s.### #.............# ?&h9 #..## #.....?.).....# # ##..### #.?&h l......# #.###..###......≈?.....#  ##..##.....§§§.....# # # ###.##...≈§≈≈≈...## #. ### ##.#..Z.§≈§....# #....### ####...Z≈@...## ##..). #####ZZ...### #...).## ##...###'##### #...[?&h& : #......[)....#####÷...)...#...).)......)....[.####.....#....# #...{#..# #.......?&h ?&h ?&h ?&h .?&h .?&h~ +.§.?&hF ≈§?&h B?..≈$?&h 5#..ZZ§?&hu .###.ZZ?&h1 ?&h ?&hS 9?&h ?&h ?&h&. #...........#  ## ##...#####...# #### .### ... ## #..## ?.)# ##..### ..  ###..#≈? ##  ##..##......§......# ## # ###.##...≈≈§≈≈...## ### ##.#..?..≈@....# #...### ####..ZZ§....## ##..).# #####.ZZ..###)# ##...###'##### #...[.# .[)....##### ..## ##.....÷...).. .## ##..........).)....Z   kobold brigand zombie (minion)# #......?&hU[m.)....[.####.... # ##{≈§..≈ZZ30?&h;W?&h2]?&hI^?&h7≈≈Z..ZZ1.0 (2 _You now have 331 gold pieces (gained 16).?&h?&h?&h4?&h7?&h[?&h?&h?&hv?&hiLava ?&h?&hw?&h'?&h#?&h?&h ??&h' ?&h?&h?&hR?&hk?&hr,?&hXt?&hx,?&h{|?&hԀ?&hw?&h?&h?&h̐?&hi,?&h,?&hE?&h?&h,?&h`?&h.?&h\?&h?&h?&h2,?&h2?&h?&hQ?&h?&h(?&h?&h,?&h?&hQ@  There is an open door here.?&hM?&hS?&h?&h?&h?&h _?&h~?&h?&ha?&h?&h?&h ,?&h_?&h?&hk?&h?&h?&h,?&hp?&hz?&h?&h$,?&h,?&h9?&h?&h??&h?&h\?&h!,?&h#?&hE'?&h*?&h-?&h0?&hk3?&h5,?&hv8?&h;?&h]>?&h*A?&h5C?&h+E?&hPG,?&hI?&hK?&hN?&hP?&hR?&hT?&hV,?&h%X?&hY?&h$\?&h|l _You now have 342 gold pieces (gained 11).?&h J?&h5 _You swap places.?&hq?&h|?&h04?&hs?&hdX?&hC?&h=?&h)B?&hN/B?&hq0,?&h6B?&h 8?&h9?&h<?&h=,?&h>?&h@?&hB?&hD?&hrKn?&hYL?&hWN?&hO?&hQ?&hfR?&hS?&hT?&h.U?&hZ?&h]?&h]?&h/_?&hl`,?&h0a?&hb?&hd?&he?&hg?&h h?&hh?&hui?&hj?&hl?&hm?&hn?&ho?&hp?&hq?&hir?&hs?&hu?&hv?&hw?&hy?&hz,?&hU{?&hQ|?&h}?&hM?&h?&h?&h?&h8?&hR?&h3?&h܈?&hO?&h ?&h?&h?&h?&hg?&hZ?&h?&h+?&hՓ?&h?&h}?&h?&h ?&h?&h?&hB?&h?&h?&hʞ?&h֟?&h?&h>?&h?&h?&h?&h*?&h?&hq?&hdB?&h<?&hҭ?&h?&h4?&h?&h?&h޴,?&h?&hu?&h?&hظ?&h?,?&h?&hI?&h?&hp?&h,?&hT?&h?&h?&h?&h?&h,?&hJ?&h1?&h?&h?&h"?&h?&hy?&h?&h?&h?&hq?&h ?&h,?&h?&h$?&hb?&h?&h,?&hO?&h?&h]?&h ?&h?&h?&h?&h?&h?&hz,?&h?&hr?&h?&hr?&hz?&h?&hn?&h?&h?&h?&h,?&h~?&h?&hE ?&h ?&h ?&h ?&h  ,?&h ?&h ?&h ?&h ?&hI ?&hI ?&h ?&hl4 ?&h9 n?&h@ ?&h5B ,?&hD ,?&hR ?&h`V ,?&hX B?&h^c X?&hd ?&hJg ,?&h.j ?&hk ?&hn ?&ho ?&h q ?&hr ,?&hs ?&hgv 5 _You swap places.?&hsy 4?&hz ?&h| 5 _You swap places.?&h 4?&hB ?&h5 5 _You swap places.?&h̄ ?&h. ?&hي ?&hu ?&h& ?&hϐ ,?&h& B?&h ?&h ?&h ?&hK ?&h ,?&h ?&h B?&h ,?&hQ ?&h ?&hY ?&h ?&h ?&h; ,?&hL ?&h ?&h; ?&h1 ?&h= ?&hY ?&hu ?&h ?&h ?&hp ?&h: ?&h9 ?&h{ ,?&hѺ ?&h ?&h ?&h ,?&h ?&h ?&h ?&h ?&h ?&h ,?&h ?&hK ?&h ?&h ?&h& ?&h. ?&hL ,?&hF ?&h/ ?&hD ?&hF ?&hR ?&h] ?&h^ ?&h ?&h ?&h ?&h< ?&hx ?&h ?&h ?&h ,?&h ?&h ?&h{ ?&h ?&h ?&h ?&h ?&h] ?&h ?&h ?&h ?&h ?&h? ?&hL ?&hk ,?&h ?&h ?&h< ?&hi ?&hv ?&h~ ?&h ?&hM ?&h ?&h ?&h ?&h ?&h ?&hj ,?&h ?&h0 ?&h ?&hg ?&h ?&hK ?&h ?&h ?&h ?&h ?&h ?&h: ?&h ?&h ?&h ?&h[ ?&hu ?&h ?&h ?&h ?&h^ ?&h ?&h ?&h ?&h ?&h ?&h1 ?&h ?&h ?&h" ?&h# ?&h$ ?&h#& ?&h' ?&h) ,?&h* ?&h, ?&h- ?&h/ ?&h0 ?&h2 ?&hG3 ,?&hv4 ?&ha6 ?&hr8 ?&h9 ?&h&; ?&h\< ?&h= ,?&h? ?&h/A ?&hB ?&hSD ?&hE ?&h%G ,?&hUH ?&hI ?&hK ?&hM ?&hO ?&hIP ,?&hlQ ?&hR ?&hT ?&hHV ?&hW ?&hX ,?&hZ ?&h~[ ?&hM] ?&h^ ?&h ` ?&h:a ?&hb ,?&hc ?&h4e ?&hg ?&hDh ?&hi ?&hj ?&hl ,?&hl ?&hn ?&h

Water ?&h` ?&h ?&h ?&h ?&h? ?&h ?&h )?&hT ?&h ,?&hj ?&hC ?&h ?&h ?&h ?&h ?&h= ?&h ?&h| ?&h ?&h4 ?&h ,?&h ?&h B?&h  ?&h ?&hI ?&h ?&h ?&h ?&h ?&h ?&h- ?&h ?&h ,?&h ?&hz" ?&hI) W   .##F    ....   #..#  ?&hb*  ... #..####  ... #.....###  .... #..  ..# #........  .# #@........#  ##.........#   #ZZ.......##   #Z.........#   #..Z.......#   ?&h, (####...#......#   F   bullfrog (asleep) #≈≈≈≈~~#......#   ZZZ 3 kobold zombies ####...#Z....#   Z   kobold brigand zombie (minion) ####.##.^.#  ?&h(. 2949.0 (118.0)?&h. ?&h=1 ,?&h5 ?&h6 ZZ...Z., ally target)?&hy7 -509?&h; ?&h9> S _A bullfrog comes into view.@&hT  ## #  .##F  ....   #..#  ... #..####   #.....####  .#.#  #.  #...#  #Z#  #Z........##  #..Z#   #..........#  ####...#......#  #≈≈≈≈~~#... ####...#Z....#  ZZ...Z@&h N.1.0)@&hD @&h{ @&h## #..##F.... #..# #### ###..# .#.. #ZZ.. Z# #....###...≈≈≈≈~~#......#ZZ...Z.2@&hx### ##..##F.... #..# #### #### ..........# .#.ZZ #Z..Z # #....###....FZZZ...Z.F===3 _The bullfrog gives a loud, deep croak!@&h# .### ###...##..#..F. #..# #### ....#### ....ZZ.....# .#Z. #Z # #....@&h@&h[X@&h.FZZ..Z.@&hN/--4@&hҦ@&h;V _The bullfrog closely misses you.@&h)   You closely miss the bullfrog.  The bullfrog hits you but does no damage.  The bullfrog releases a deep croak.Z.--5.1 (1.1 _The bullfrog hits you but does no damage.@&h  You hit the bullfrog.  Your weapon exudes an aura of protection.  The bullfrog is lightly wounded.@&h Z.  The bullfrog hits you but does no damage.@&hO17 6.2@&h˻@&hS; _Your kobold zombie hits the bullfrog.@&hYt  You hit the bullfrog.  The bullfrog is moderately wounded.@&h} Z. You block the bullfrog's attack. The bullfrog completely misses you.@&hl~-7.4 (1.2@&h@&he _Your kobold zombie closely misses the bullfrog.@&hL  You hit the bullfrog.  The bullfrog is moderately wounded.@&h;O]56--8.5 (1.1@&hS@&h)Wm _The bullfrog hits you. The bullfrog closely misses you.@&h  You barely miss the bullfrog.The bullfrog is moderately wounded.The bullfrog hits you but does no damage.@&h} -9.7 (1.2@&hp @&h= h _Your kobold zombie completely misses the bullfrog.@&h   You hit the bullfrog.  The bullfrog is heavily wounded.The bullfrog hits you but does no damage.@&h]7--60.8 (1.1@&h@&h{ _Your kobold zombie hits the bullfrog. The bullfrog barely misses you.@&h  You closely miss the bullfrog.The bullfrog is heavily wounded.The bullfrog barely misses you. Your kobold zombie hits the bullfrog.@&h>(1.9@&h5@&hU _The bullfrog barely misses you.@&h  You hit the bullfrog.  The bullfrog is severely wounded.@&h(3.0@&h+@&hy\ _You block the bullfrog's attack. Your kobold zombie hits the bullfrog.@&ho 4  You hit the bullfrog.  The bullfrog is severely wounded.The bullfrog closely misses you. The bullfrog hits you.3--4.1@&hes z _Your kobold zombie barely misses the bullfrog.@&hNR  You completely miss the bullfrog.The bullfrog is severely wounded.You block the bullfrog's attack. Your kobold zombie misses the bullfrog.@&hSW1--5.2@&hW@&h?Y, _The bullfrog hits you.@&h  You hit the bullfrog.  The bullfrog is almost dead.6.3@&h _The bullfrog misses you. Your kobold zombie misses the bullfrog.@&hQY%  @&hLZYou hit the bullfrog.@&hf†ZZZ 3 kobold zombies (minion)   kobold brigand zombie (minion)@&h6{92117.4@&hy@&h)L _You kill the bullfrog!@&hJ@&hKB@&hX3@&h`G10 @&h@&h,@&hշ@&h,@&hH@&h@&h@&hx4@&hn=@&hZ@&h@&h@&h@&h@&h!@&h;@&h@&h @&hX@&h5@&h=@&h@&h5@&h@&h@&hZ@&h@&h@&hr@&hj@&h@&ha6@&h=@&h@&hx@&h @&h @&h @&h@&h@&h@&h)@&h*@&h-@&h2@&h4@&h 57@&hz6=@&hu7@&hx<@&hA@&hB@&hE@&h:J@&hlK@&hO@&hU@&hiW@&hX8@&hbB@&hc@&h@i,@&hj@&hob9=@&hoq@&hRu,@&hv@&h{,@&h}@&h,@&hB@&hm@&h;W60=@&h$@&h. 1=  You see here a bullfrog corpse. _@&hc=@&h,@&h@&h@&hq@&h"@&h,@&h@&hK@&h@&h^@&h,@&h@&h@&h@&h@&h`@&h^@&h,@&hQ@&h5 _You swap places.@&h4@&h=@&h)5 _You swap places.@&h@&h4@&h@&h5 _You swap places.@&h@&h@&h@&hI@&h@&h%@&h@&h,@&h@&h~@&h@&hJ@&h@&h/@&h@&h @&h @&h\ @&h @&h@&h@&h@&h@&h@&h\@&hT@&h@&h7@&h@&h@&h@&h@&h@&hn@&h$!@&h"@&h#@&h$@&h%,@&h&@&hS)@&h/Z  ...##.##########  .......@.########....# -9015.4 (48.0) @&h.1.....####Z.Z##Z.Z.####  ..( ###Z.Z.####  . ##.†##  ... #..####... #.....#### .... #........# ...# #.........#..# #.........#@&h3B@&h4@&hu9vZ.Z.Z.@&hy:F-6.4 (49@&hE>@&hPA% _Found 2 stones.@&hj @&hjl @&hm @&hOr @&h5v ,@&hw @&hx @&hV{ @&h| @&h @&hߠ n@&h @&h X@&h a#######..............>....................## #......#   #@# 23.4 (7.0) #.##  #Z.#  .## ##Z#  .....##Z#### ##### .........ZZ########.... 2 .......####.Z.##Z.Z.### ....(.. ###....#### ....... ##.†##@&hA Z.Z.Z 3 kobold zombies (minion)4.4 (8@&h @&h ; _Found a stone staircase leading down.@&h|@&h~@&h@&h@&h@&h@&h@&h@&h@&h@@&h!@&h@&h@&h,@&h@&h@&h[@&h@&hղ@&hN@&h@&ht@&hb@&hR@&h@&hǻ@&h@&h+@&hS@&h@&h@&h@&h@&h@&h@&h@&h@&h@&h@&h@&h@&h;@&hZ,@&h^@&h-@&h,@&hp@&h@&h8@&h@&ha,@&h @&h@&h@&hn@&h@&hj@&h@&hZ@&hd,@&h|5 _You swap places.@&h@&hn@&h1v@&h#[ _You swap places.@&hB@&h,@&h@&h$,@&h,@&h,4@&hZ.@&h4B@&hg5@&h6@&hC9,@&h:@&h <@&h=@&hS?@&h@@&hB,@&hC@&hOE@&heH@&hI@&hK@&hL,@&hM@&h(O@&hQ@&hR@&hVT@&hU,@&hW@&hX@&h [@&h\\@&h]@&hn_@&h`,@&h0c@&hd@&hg@&hi@&h[k@&hl,@&h=n@&hop@&hr@&hTt@&hu@&hw,@&h y@&h{@&h}@&hN@&h@&h3@&hʄ,@&hf@&hy@&h[@&h@&h3@&h@&h^,@&h@&h@&hњ#Z## #.Z#######Z#5..##.######.....Z...########...Z.####...##Z.Z..Z..# ###....###.....# ##.†##@&h.......@...# #..####..........## #.....#......######..........## #......#..# #...... ##### #..##..5   white imp (asleep) ...Z####..##...... ZZZ 3 kobold zombies ZZ#ZZ...##...... Z   kobold brigand zombie (minion) .Z#####.###......@&h250.4 (26.0).ZZ.Z.Z(, ally target)1.4 (27 _A white imp comes into view.@&h@&h@&hR@&h` _A white imp is nearby!@&h ######. #Z######## #.Z#......######.#  5##Z#### #...Z....########..Z..####...##Z.ZZ(..# ###....##.# ##.†## ..# #..##.....## #...##### #.....## # ##..# # ###### #..# # ....Z####..# #Z#ZZ... #@&h! @&h" B@&hV1 5.Z.ZZ.Z.5@&hL7 *****The white imp gestures at you.@&hO .....0-==2.4 (1.0)@&hQ = _The puff of frost hits you. You resist.@&h 1###.....Z#######. #Z######### #.Z#......######.#  5@&h m.##.#### ...Z.Z...#######..Z...####...##Z.Z.(..# ###....#.# ##.†..# #..##.....## #...##### #......### # ###..# # ####### #..# # .@&hA S....Z####..# #@&h @&h @&h @&h @&h @&hV .5Z.Z.ZZ..@&h /--3@&h @&hG @&h# #.......#####.....Z#######. #Z########### #.Z#######.# ...##.#### 5......Z.Z....######@&h$ZZ....####...##Z(..# ###.....# ##.†..# #..#.....## #...##### #.......### # # ####..# # .@&h%u####### #..# #@&h%(@&h)@&h*@&h+@&h{,@&h2...ZZ.Z.Z.5.@..@&h3g1=--4@&hH:@&h<@&h~ #.## ###.....Z# ######.# #Z### #.Z#.######.#.##.####.ZZ.Z.Z......5.####...##.(..# ###.# ##.†.# #...## #.##### ##.###@&h # ###..## # ..# #..# #@&h<@&h-,@&hZ..Z...Z...Z@&h.=5@&h@&hp@ _The white imp hits you but does no damage.@&h B@&h? | ..Z.Z.@&ht! ZYou completely miss the white imp.Your kobold zombie hits the white imp but does no damage.@&hL* m  The white imp gestures at you.@&h @&h e58--=6.5 (1.1@&h @&h  @&h /_The puff of frost hits you. You resist. @&hY @&h Z.  You barely miss the white imp. @&hm  The white imp gestures at you. @&h< @&hьv Z.  The puff of frost hits you. You resist. @&hW6--7.6 @&h @&hȔR _Your kobold zombie hits the white imp but does no damage. x2 @&h} @&hZ Z.  You barely miss the white imp. The white imp closely misses you. @&h0-8.7 @&hN @&hR _Your kobold zombie hits the white imp but does no damage. x2 @&hl  You hit the white imp.  Your weapon exudes an aura of protection. @&h& Z. The white imp is moderately wounded.17 -9.8 @&h7l _The white imp barely misses you. @&h The white imp is moderately wounded. _The white imp barely misses you.  You hit the white imp but do no damage.The white imp is moderately wounded.  Your kobold zombie barely misses the white imp.  Your kobold zombie hits the white imp but does no damage. @&h m  The white imp gestures at you. @&hʅ Z.7=60.9 _The puff of frost hits you but does no damage. @&hn  You completely miss the white imp.The white imp is moderately wounded.Your kobold zombie misses the white imp. x2 *The white imp gestures at you.The puff of frost misses you.The puff of frost hits your kobold zombie. @&h @&h\.Z@ @&h(2.0 @&hN @&h!1 _Your kobold zombie resists. @&hm _Your kobold zombie resists.  You closely miss the white imp.The white imp hits you but does no damage.  Your kobold zombie barely misses the white imp.  hits the white imp. @&hŰ0-3.1 @&hs @&hD _Your kobold brigand zombie hits the white imp. @&hV  You barely miss the white imp.The white imp is severely wounded.You block the white imp's attack. @&hZX8-4.2 @&h& @&h+h _Your kobold zombie barely misses the white imp. x2 @&h   Your kobold zombie barely misses the white imp. x2  You hit the white imp.almost dea @&h d.  Your kobold brigand zombie barely misses the white imp.  closely misses the white imp.5.3 @&h  @&h O _Your kobold zombie hits the white imp but does no damage. @&hZEYour kobold zombie closely misses the white imp. _Your kobold zombie hits the white imp but does no damage.  The white imp barely misses you.  brigand zombie hits the white imp. @&hh.ZZZ 3 kobold zombies (minion)   kobold brigand zombie (minion) @&h(6.4 @&h3 @&hI _The white imp dies! @&h _No target in view! @&h$4 @&h9= _ @&h!X @&hC&- @&h/ -9.4 (3.0  Ashenzari invites you to partake of a vision and a curse of devices andbeguiling. @&h"/  --more-- @&hl< _ @&h @&h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Curse Item(Boost: Dev/Bglg)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.@&hm@&h@&h#.......##knorpule3000 the Reanimator###.....Z#Poltergeist of Ashenzari *.....######.#Health: 59/61 =======================-#Z##@&hhMagic: 17/17 ========================########## #.Z#AC: 17  Str: 4.........######.#EV: 10Int: 21.............##.####SH: 5Dex: 15......ZZ...........##### XL:  9 Next: 11% Place: Dungeon:6.......@Z......####...## Noise: ---------  Time: 9069.4 (0.0).......Z....(..# ###... a) +1 dagger of the Perceptive Planets {pr@&h ...............# ##.† Throw: 6 javelins...............# #.. Fly ..............## #............######.. ZZZ 3 kobold zombies (minion)#.......####.. Z   kobold brigand zombie (minion) #######..###.. ..####### #..##..The white imp barely misses you.@&hzNYour kobold brigand zombie hits the white imp. _The white imp dies! _No target in view!  Ashenzari invites you to partake of a vision and a curse of devices and _beguiling.@&hH=Curse which item? (Esc to abort) Armour (go to first with [)  e - a +1 buckler of protection (worn)  m - a +1 pair of gloves (haunted) @&hN n - a +0 cloak (haunted)  v - a +0 helmet (haunted)@&h@&h #.......##knorpule3000 the Reanimator###.....Z#Poltergeist of Ashenzari *.....######.#Health: 59/61 =======================-#Z##Magic: 17/17 ========================########## #.Z#AC: 17  Str: 4.........######.#EV: 10Int: 21.............##.####SH: 5Dex: 15......ZZ...........##### XL:  9 Next: 11% Place: Dungeon:6.......@Z......####...## Noise: ---------  Time: 9069.4 (0.0).......Z....(..# ###... a) +1 dagger of the Perceptive Planets {pr...............# ##.† Throw: 6 javelins...............# #.. Fly ..............[@&h.$t40m## #............######.. ZZZ 3 kobold zombies (minion)#.......####.. Z   kobold brigand zombie (minion) #######..###.. ..####### #..##..The white imp barely misses you.Your kobold brigand zombie hits the white imp. _The white imp dies! _No target in view!  Ashenzari invites you to partake of a vision and a curse of devices and _beguiling.6010 70.4 (1 _Your +0 helmet glows black for a moment.@&h knorpule3000 the Reanimator (PoNe)Turns: 9064, Time: 00:31:00 Health: 60/61@&h0AC: 10 Str:  4 XL: 9 Next: 11% Magic: 17/17EV: 10 Int: 21 God: Ashenzari [*.....] Gold: 342SH:  5 Dex: 15 Spells: 4/19 levels left rFire . . .a - +1 dagger of the Perceptive Planets {protect, Range, SerCold + . . e - +1 buckler {AC+3} rNeg + + + b - +2 cloak "Henotheism of Ashenzari" {Range, Dev} (curse)rPois ∞n - +0 cloak rElec .m - +1 pair of gloves rCorr .v - +0 helmet of the Eye in the Sky {Dev, Bglg} (curse) SInv .(no armour) Will .....(no armour) Stlth +++(no amulet) HPRegen 0.30/turn (no ring) MPRegen 0.15/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, flo@&hat, formless 1, trickster@&h #.......##knorpule3000 the Reanimator###.....Z#Poltergeist of Ashenzari *.....######.#Health: 60/61 =======================-#Z##Magic: 17/17 ========================########## #.Z#AC: 10Str: 4.........######.#EV: 10Int: 21.............##.####SH: 5Dex: 15......ZZ...........##### XL:  9 Next: 11% Place: Dungeon:6.......@Z......####...## Noise: ---------  Time: 9070.4 (0.0).......Z....(..# ###... a) +1 dagger of the Perceptive Planets {pr...............# ##.† Throw: 6 javelins...............# #.. Fly ..............## @&h #............######.. ZZZ 3 kobold zombies (minion)#.......####.. Z   kobold brigand zombie (minion) #######..###.. ..####### #..##..Your kobold brigand zombie hits the white imp. _The white imp dies! _No target in view!  Ashenzari invites you to partake of a vision and a curse of devices and _beguiling. _Your +0 helmet glows black for a moment. @&ha1= @&h @&h% @&h @&hV @&h @&h- @&h, @&hpX @&h0 @&h @&h @&h]  @&h = @&hF  @&h  @&hG @&hF @&hZ @&h @&h`! @&h/% @&h& @&h( @&hq- @&h)0 @&h2 @&he5 @&h8 @&hn< @&h&= @&h@ @&h3F @&hJ @&hM @&hQ @&hoT @&hQ_ @&h` @&hc @&hg @&h1} @&hB @&hX @&h_ @&hԉ @&h1, @&hэ @&h5 _You swap places. @&h _You swap places. @&h @&h , @&h( @&h5 @&h @&h2 @&hR @&h @&hi @&h @&h @&h @&h @&h_ @&h', @&hX @&hf @&hKB @&h @&h @&h< @&h @&h: @&h @&h @&hy @&h @&h , @&hC @&h @&h  @&h  @&hY  @&h @&h @&ha @&h @&hX @&ha @&h @&h @&h. @&hs @&h) @&hV- @&h/ @&h3B @&hI @&hBTX @&hT @&hZ @&hT^ @&h` @&hb @&hsd @&he @&hi @&huw _You swap places. @&hx @&hz @&hE{ @&h| @&h  @&h @&h @&hO @&hR @&ho, @&h @&h @&h, @&h @&h~ @&h @&hQ @&h @&hS @&h[ @&h @&hL @&h, @&hô @&hJ @&h @&h @&h @&hs, @&h[ @&hs @&h @&h  @&h @&h> @&h @&h @&h @&h @&h, @&h @&hy, @&hX @&h= @&hR @&hs @&h @&hv @&h @&h @&h @&h @&hF @&h @&h @&ho @&h} @&h @&h#, @&h @&hg @&h @&h @&h  @&hp  @&h  @&hb  @&h  @&h @&h) @&h @&h, @&hC @&h @&hO @&h1 @&h @&hN @&h @&h @&h @&h @&h  @&hj" @&h# @&hP% @&h&, @&h#( @&h* @&h@, @&h- @&h / @&h0 @&h!2, @&h3 @&h5 @&h9 @&h: @&h< @&h> @&h@, @&hPB @&hrD @&hF @&hH @&hzJ @&hL @&hM, @&hMO @&h9Q @&h}S @&hT @&hW @&hX, @&hZ @&h` @&hNb @&hc @&he @&hg, @&hi @&hk @&hp @&hkr @&h@t @&h$v @&hx, @&hz @&h} @&h @&hʁ @&h} @&h5 @&ha, @&h؈ @&hd @&hz @&h5 @&h͏ @&h, @&h @&h @&h @&h @&h @&h @&hL @&h_ @&h5, @&h9 @&hQ @&h @&h @&h4 @&hݾ @&h, @&h @&h @&hG @&hK @&h/ @&hX @&h @&h @&h, @&hp @&h5 @&h @&h, @&h @&hK _f - 5 potions of brilliance (gained 1) @&h @&hZ @&h4 @&h @&h,5 _You swap places. @&h @&h* @&h @&h @&h4 @&h> @&h @&h @&h` @&h @&hB, @&hh @&h @&h  @&h@  @&h  @&h, @&h @&hD @&h @&hh @&h @&hQ, @&h @&h @&h @&h @&h4  @&h! @&h#, @&hZ$ @&h% @&hI( @&h) @&hm+ @&h, @&hU., @&h/ @&h2 @&h64 @&h5 @&h6, @&h8 @&hB _w - 2 potions of might (gained 1) @&h"C @&hF @&h@H @&hI @&hJ @&hL @&hZM, @&hN @&hO @&hQ @&hR @&hS @&h8U @&h_V, @&h)W @&hsX @&h@Z @&hO[ @&h\ @&h] @&h^ @&hU_ @&h_ @&hb @&hc @&hd @&he @&hg @&hMh @&hh @&hoi @&hj @&h&l @&h)m @&hfn @&hfo @&hp @&h+q @&hq @&hr @&hTt @&hOu @&hhv @&hcw @&hx @&h*y @&hy @&hz @&h>| @&h5} @&hH~ @&h @&hj @&hЀ @&hP @&ht @&h׃ @&h΄ @&h… @&h @&h @&h+ @&hˈ @&h @&hK @&h @&h @&h @&h @&hp @&h @&h @&h @&hݖ, @&h0 @&hA @&h @&h @&he, @&h @&h @&hǦ @&h @&hK @&hd @&hΫ @&he @&hc @&h& @&h @&h @&h׳ @&hC @&h޴ @&h @&h, @&hl @&h` @&hT @&h @&h @&h@, @&hV @&h @&h @&h @&h5 @&h @&ha, @&hR @&h` @&h @&h/ @&hP @&h @&h`, @&hP @&h@ @&hj @&h @&h  @&hm @&h @&hJ @&hD @&h; @&h @&h] @&h @&h> @&h, @&h' @&h @&h0 @&h @&h @&h @&h @&h @&h" @&h @&h B @&h  @&h , @&h @&h @&h @&h @&h @&hW @&h<, @&hA @&h @&h! @&h# @&hW% @&h+' @&h), @&hw* @&h8- @&h/ @&hv1 @&hP3 @&h}5, @&h7 @&h9 @&h< @&h> @&hZA @&hB @&hD, @&hF @&hH @&hyK @&h3M @&hN @&hP @&hgR, @&hS @&hU @&hAX @&hUZ @&h9\ @&h], @&hv_ @&hUa @&hc @&hhe @&h/g @&hh @&hdi @&hj @&h5q  ...... #.........# #Z#  ......###.........# #Z# ......#..........# #.# #...#..........# #.. @&hxs\ #.....Z........# #..  ##..Z..........# #..  #..Z#.........# #..  ##Z.##.......## #..  #@..###.....# #..  #........# #.... #..  ## ##. #.#  ##   ##   #$...#   .$.....#  ....#........##.  #..## @&ht1162.4 (92.0) @&huu @&hu @&h_{..ZZ.Z @&h{,3.4 (93 @&h9 @&h%] _A - a scroll of teleportation!@&h4!@&h!@&hj!@&hq!@&h!@&h`!@&h,!@&h=,!@&hX ......#..........# #.## #...#..........# #.... !@&h#..............# #.... ##.............# #... !@&h6#..Z#...# #... #####ZZ##.!@&ha## #...# ##...#.Z.###.....# #...# #........## #.... #... #........@.# ##. #.#. #...# #.... #..# #..# #..$#..#Z .......$.....# #.. ....#..# #...g   goblin (wand, asleep)!@&ha ............# #..#ZZ 3 kobold zombies g_ ....!@&hB Z   kobold brigand zombie (minion) ##..# .....!@&h\ , 4.4 (1!@&h p.0)  A goblin comes into view. It is carrying a wand of flame.!@&h!@&h9!@&h!@&hX..ZZ, ally target)_!@&hP+5.4 (2!@&h\"!@&h&7 _Found a radiant altar of Vehumet.#@&hv  #...#.# #...  #......# #  ##.....# ##@&hGg  #...#.# # #####Z.### # ...#ZZ.###.....# #...  #......Z.## #.... #... #@&h....# ##. #.#  #.# #.  #..# #..#  #$...##@&hD #..  $.....# #...  ....#........#  ....###  . g_.#....... .... ........#...###..# . #.............##@&h#@&h#@&h#@&hq#@&hKq..ZZ_#@&h+6.4 (1#@&h;_#@&hd#@&hj '  #....# #  ##.....# #  #...#.# # #####..### # ...#Z..###.....# # ..ZZ.## #.... # #@&h >..Z..# ##. #.#  #....## #.  #..# #  #$...# #..  $.....# #..  ....#........#  .....###  g_.#.......# .... ........#...###..# . #....##......... #@&h K ###..#@&h #@&h #@&h ,#@&h R..ZZ#@&h &7#@&hk ;_#@&h '@&h #..............# #.. knorpule3000 the Reanimator ##.............# #.. Poltergeist of Ashenzari *..... #...#.........# #.. Health: 61/61 ======================== #####..##.......## #.. Magic: 16/17 ======================-- ##...#...###.....# #.. AC: 10Str: 4 '@&hV##.....Z..## #.... #.. EV: 10Int: 21 #......ZZ..# ##. #.# SH: 5Dex: 15 #......Z...## #.. XL:  9 Next: 11% Place: Dungeon:6 #......@....# #.. Noise: ---------  Time: 9167.4 (0.0) #.....*..$...# #.. a) +1 dagger of the Perceptive Planets {pr '@&h.....*.$.....# #.. Throw: 6 javelins ....#*.......# #... Fly  ....*........# #..## .. g_.#.......# ....#. g   goblin (wand, asleep, ally target) . ........#...###..# ... ZZZ 3 kobold zombies (minion) '@&hz...#....##............. Z   kobold brigand zombie (minion) #.........##..Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, carrying a wand of flame (asleep, ally target, chance to affect:68%)'@&h  #..............# #.. knorpule3000 the Reanimator ##.............# #.. Poltergeist of Ashenzari *..... #...#.........# #.. Health: 61/61 ======================== #####..##.......## #.. Magic: 16/17 ======================--  ##...#...###.....# #.. AC: 10Str: 4  ##.....Z..## #.... #.. EV: 10Int: 21'@&h   #......ZZ..# ##. #.# SH: 5Dex: 15  #......Z...###.. XL:  9 Next: 11% Place: Dungeon:6  #......@....##.. Noise: ---------  Time: 9167.4 (0.0)  #........$...##.. a) +1 dagger of the Perceptive Planets {pr'@&h   .......$.....##.. Throw: 6 javelins  ....#........##... Fly   .............# #..##  .. *_.#.......# ....#. g   goblin (wand, asleep, ally target)  . ........#...###..# ... ZZZ 3 kobold zombies (minion)  ...#....##............. Z   kobold brigand zombie (minion) #.........##..Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, carrying a wand of flame (asleep, ally target, chance to affect:68%)'@&h9 (_gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, carrying a wand of flame (asleep, ally target, chance to affect:68%)  The goblin struggles to resist.'@&h) '@&h B'@&h '@&h ..ZZg._'@&h; 5===8.4 (1'@&ht ;_'@&h ( _The goblin shouts!(@&hG #..............# #.. knorpule3000 the Reanimator ##.............# #.. Poltergeist of Ashenzari *..... #...#.........# #.. Health: 61/61 ======================== (@&hԕE#####..##.......## #.. Magic: 15/17 =====================--- ##...#...###.....# #.. AC: 10Str: 4 ##........## #.... #.. EV: 10Int: 21 #......Z...# ##. #.# SH: 5(@&hRDex: 15 #......ZZ..## #.. XL:  9 Next: 11% Place: Dungeon:6 #.....Z@....# #.. Noise: ===------  Time: 9168.4 (0.0) #.....*..$...# #.. a) +1 dagger of the Perceptive Planets {pr ......*$.....# #.. Throw: 6 javelins ....#*.......# #... Fly  ....g........# #..## .. ._.#.......# ....#. g   goblin (wand, ally target) . ........#...###..# ... ZZZ 3 kobold zombies (minion) (@&hpI...#....##............. Z   kobold brigand zombie (minion) #.........##.. _The goblin shouts!  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  (@&hPress: ? - help, Shift-Dir - straight lineAim: a goblin, carrying a wand of flame (ally target, chance to affect: 68%)(@&hu t #..............# #.. knorpule3000 the Reanimator ##.............# #.. Poltergeist of Ashenzari *..... #...#.........# #.. Health: 61/61 ======================== #####..##.......## #.. Magic: 15/17 =====================--- ##...#...###.....# #.. AC: 10Str: 4 ##........## #.... #.. EV: 10Int: 21 (@&hx #......Z...# ##. #.# SH: 5Dex: 15 #......ZZ..## #.. XL:  9 Next: 11% Place: Dungeon:6 #.....Z@....# #.. Noise: ===------  Time: 9168.4 (0.0) #........$...# #.. a) +1 dagger of the Perceptive Planets {pr .......$.....# #.. Throw: 6 javelins ....#........# #... Fly  ....g........# #..## .. ._.#.......# ....#. g   goblin (wand, ally target) . ........#...###..# ... ZZZ 3 kobold zombies (minion) ...#....##............. Z(@&hy X   kobold brigand zombie (minion) #.........##..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, carrying a wand of flame (ally target, chance to affect: 68%)  You miscast Soul Splinter.  You are very lightly contaminated with residual magic.(@&h={ (@&h;| (@&hS    ##....  #...#    #  ## #....  #..........# ##. (@&h 2 #.....Z....##  #......@ZZ..#  #.....Z#  ..#  ..#  ..#  .. .#  . ........#...###..#  ...#....##....(@&h Press: ? - help, Shift-Dir - straight line: a goblin, carrying a wand of flame (ally target, chance to affect: 68%)  You miscast Soul Splinter.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The goblin zaps a wand.  The puff of flame hits your kobold zombie!(@&h? .** 2(@&h& h..._(@&hJ' b-9.4 (1Contam (@&h+ ;_(@&h. V _Your kobold zombie is destroyed!)@&hV #..............# #.. knorpule3000 the Reanimator )@&h ##.............# #.. Poltergeist of Ashenzari *..... #...#.........# #.. Health: 61/61 ======================== #####..##.......## #.. Magic: 14/17 ===================-----)@&hN ##...#...###.....# #.. AC: 10Str: 4 )@&h{##........## #.... #.. EV: 10Int: 21 #..........# ##. #.# SH: 5Dex: 15)@&h#" #.....Z....## #.. XL:  9 Next: 11% Place: Dungeon:6 )@&h6#......@ZZ..# #.. Noise: ==-------  Time: 9169.4 (0.0) #.....*..$...# #.. a) +1 dagger of the Perceptive Planets {pr )@&h......*$.....# #.. Throw: 6 javelins ....#*.......# #... Fly Contam  ....g........# #..## .. ._.#.......# ....#. g   goblin (wand, ally target) . ........#...###..# ... ZZ 2 kobold zombies (minion) ...#....##............. Z   kobold brigand zombie (minion) #.........##.. _Your kobold zombie is destroyed!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, carrying a wand of flame (ally target, chance to affect: 68%))@&h #..............# #.. knorpule3000 the Reanimator ##.............# #.. Poltergeist of Ashenzari *..... )@&h=#...#.........# #.. Health: 61/61 ======================== #####..##.......## #.. Magic: 14/17 ===================-----  ##...#...###.....# #.. AC: 10Str: 4  ##........## #.... #.. EV: 10Int: 21 )@&h- #..........# ##. #.# SH: 5Dex: 15  #.....Z....###.. XL:  9 Next: 11% Place: Dungeon:6  #......@ZZ..#)@&h#.. Noise: ==-------  Time: 9169.4 (0.0)  #........$...##.. a) +1 dagger of the Perceptive Planets {pr  .......$.....##.. Throw: 6 javelins  ....#........##... Fly Contam   ....*........# #..##  .. ._.#.......# ....#. g   goblin (wand, ally target)  . ........#...###..# ... ZZ 2 kobold zombies (minion)  ...#....##............. Z   kobold brigand zombie (minion) #.........##.. _Your kobold zombie is destroyed!Casting: )@&hHSoul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, carrying a wand of flame (ally target, chance to affect: 68%))@&hx_weak, ally target, soul…)*   soul wisp (summoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, carrying a wand of flame (ally target, chance to affect: 68%)  A fragment of the goblin's soul is dislodged from its body.  The goblin looks weaker.)@&h  You feel bolstered by spreading misfortune.)@&h0W.Z.@Z.Zg.*_14 -70.4 (1)@&h>3;_)@&hc5 )@&h5Q_Your soul wisp closely misses the goblin.*@&hHD  ##.# #  #...#.# # #####..##*@&h:# # ...#...###.....# # .....## #.... #  ..# ##. #  #.## #.*@&h  #....Z..Z...## #  #.....@Z.$...# # .$.....#*@&hm #  #....#g.......#  #......##  #.. *_.#.......# ....  #. ........#...###..# .*@&h?Y  # ...#....##......... ... .###.##  #.*@&h*@&h*@&h*@&hl*@&h2....ZZ*.-1*@&hr;L _The goblin hits your kobold zombie but does no damage.*@&h #...######..#####...#...### ##........## #.... ..# ##. # .####....ZZZ.$...*@&h2#......@$..#g..#...*.#..#..#._.#.# ..#..........#...###..# ..#....#....##................ .###..##### #...#.*@&h *@&hRs..Z@Z *@&h\+ _You swap places. Your soul wisp touches the goblin. The goblin zaps a wand.+@&h@ms59-=2+@&hl_ _The puff of flame hits you.+@&h\i  You hit the goblin.  Your weapon exudes an aura of protection.+@&h .Z_ The goblin is severely wounded.You block the goblin's attack.5+@&h^==21-3.5 (1.1+@&h+@&hL^ _Your soul wisp barely misses the goblin.+@&hMt  You hit the goblin.  You kill the goblin!+@&hzP+@&hQ+@&hQZZ.*.ZZ 2 kobold zombies (minion)   kobold brigand zombie (minion)*   soul wisp (summoned)+@&h"60--4.6_ _You have harvested as much death for Grave Claw as you can hold at once..@&ht  #...#.# #. #####..##.## #. ##...#...###.....# #. ##.## #.... #. #.# ##. #.# #.## #. #.## #. ##....Z...$...# #. #.....ZZ@.....# #. #....#*.# #. #....# #..# #..#._.#.# ....#. #..........#....@&hӀ ###..# . #....#....##.. #........###...##. #......:## #........#. ##.  You swap places. .Z*/ZFound the Tome of Parabolic Kinetic Energy.-50 .@&h !.@&hW _ .@&h L_Your magical contamination has completely faded away..@&h .@&hS 0.@&h -.@&h $6.6 (2.@&h .@&h _.@&h, .@&h  .@&h .@&hX 1_You now have 352 gold pieces (gained 10)./@&hĻ #...#.# #. #####..##.## #. ##...#...###.....# #. ##.## #.... #. #.# ##. #.#. #.## #. #.## #..# ##.....Z..$...# #..# #.....*Z.@....# #. #....#/Z......# #. #...# #..##. #..#._.#.# ....#. #..[13;1/@&h#9H#...###..# . #....#....##.# #........###..##..# #......:## #..#...# ##..Z.*Z.Z_1===7.6 (1/@&h[2 d ##.....# #./@&h!3   #...#.. #. ###..##.......## #...#/@&h3  #...###.....# #...# #/@&h<4 ## #.... #... #.# ##. #.# #./@&h!7 ## #.... #.....## #..# #Z.@...# #..#Z #......*Z.....#  #....#/.Z.....# .. #.............# #..# #..#._.#.......# ....# #..........#...###..# ..... #....#....##.............# #........###.........##..#. #......:## #./@&h7 "#...#/@&h9 /@&hH; /@&h< /@&h< /@&hH Z*Z..Z.138/@&hM ;_/@&hHW ;_/@&hW G29.6 (2/@&h^ /@&h` ? _You now have 364 gold pieces (gained 12).0@&h>  #...#.# # #####..##0@&h?# # ...#...###.....# #... .....## #.... #...  ..# ##. #.#0@&ha@   #.## #.  #Z...## #..#0@&hA)  ##*ZZ...# #..  ..@....# #...0@&hA  #....#/.......#  #......###0@&hO"  #..#._.#.......# ....  #..........#...###..# .  #....#....##.............#  #........###.........##..  #......:## #........#...# ##....._6=80.6 (1_ _You swap places.0@&h] #####..### # ...#...###.....# # .....## #.... #  ..# ##. #.#  #.## #.  #Z...## #  ##*ZZ...# #..  .......# #..  #....#/.#  #......###  #..#._.#.......# ....  #..........#...###..# .  #....#....##.........  #........###..##..  #...[340@&hbum...:## #........#...  .. ..# ##............ #####Z..*Z=1_0@&h   #####..##.## #  ##...#...###.....# #  ##.## #.... #  #.# ##. #.  #.## #  #.Z...## #  ##......Z.....# #  #.*Z....# #  #....#/.# #  #.# #..  #..#._.#.# ....#  #..........#...###..#   #....#[39;40@&h 9m....##.  #........###...##  #......:## #........#  #......# ##  #####...ZZ*.Z_20@&h :_1@&h:~  #####..##.## #  ##...#...###.....# #  ##.## #.... #  #.# ##. #  #.## #  #.## #  ##.Z....# #  #......Z*.....# #  #....#@.Z.....# #  #.# #..  #..#._.#.# ....  #..........#...###..#   #....#....##1@&hd.  #........###...##  #......:## #.#  #......## ##  #####.Z..*.Z1@&hB131@&h_.Z=4.6 (21@&h֙;_1@&hB _i - a wand of flame (20) (gained 18 charges)1@&h  #####..##.## #. ##...#...###.....# #. ##.## #.... #. #.# ##. #. #.## #. #.## #. ##.# #. #......ZZ.....# #. #....#*@......# #. #......Z......# #..# #..#._.#.# ....# #..........#...###..# . #....#....##[31@&h  4m.. #........###...##. #......:## #.#. #......## ##. #####.#  You swap places..5.6 (1_ 1@&h 1@&h. ?_Your soul wisp disappears in a puff of smoke!1@&h 2@&h ##...#...###.....# #. ##........## #.... #. #.. ##. #.# #.## #. #.#. ##. #. #......ZZ.....# #. #....#........# #.. #......Z# #..## #..#._.#.....#. #..........#...###..# ... #....#....##........... #........###...## #......:[42@&h0m## #........#.. #......## ##.. ...#######..## ##.....##..#)..ZZ_7==10 6 _You feel your existence waver again.2@&h*##........## #.... ..# ##. #.## ..####........#..ZZ#...Z......## #..##..#._.#.# ....#.........#...###..# ..#....##................###.........##......:## #........## #. ....#######.##...# ##....##..#)....#...)..ZZ_72@&hy/:_2@&h} B..# ##. #.### ...####.........##...ZZZ....## #..###._.#.......# ....#........@..#...###..# ..#....##.................###.........##....:## #.......## #. ....#######.### ##....##..#)# ....#...) ##......)2@&h .Z._.#ZZ2@&h &82@&h :_2@&h 2@&h9# 2@&h.#....####..........2@&h\.#.#....Z# #..###._.#ZZ.....# ....#.2@&hN........#...###..# ......#..@.##..............#####.....:## #.## #. ....#######.### ##....##..#)# ....#...)#. ##......)......###...####2@&hV2@&h2@&h72@&h?._.#Z.2@&h(ZZ2@&h"&92@&h:_2@&hg3@&h  #..## #  ##............# #  #.............# #  #....#........#  #.............###  #..#._.#Z......# ....  #.......ZZ.#...###..# .  #....#....##.........  #....###  #:## #.  #......## ##.  #....######  #...# ##...##..  #..# ....#.#... [403@&hZTm ##. #......  # ###...###  #####..#######_.#.Z..ZZ==903@&h @#.#.....##.#.....## #..##..#._.#.......# ........Z...#...###..# ....#.ZZ.##..............###### #.## #.#######.## ##....##3@&h # ....#...)#. ##...... # ......###...### ####..####### ##..#3@&h 3@&hi 3@&h 3@&h N..ZZ3@&h &13@&h 3@&h j  You pick up the Tome of Parabolic Kinetic Energy and begin reading...3@&h] M.Z3@&h  +2.6 (23@&hb 3@&h t  You add the spells Rending Blade, Malign Gateway and Fulsome Fusillade to your _library.5@&hY j ###.....5@&hZ  ##....## #..#.............## #..#._.#.......# ....#........#...###..# #....#..Z@Z###.5@&hU[ #Z## #..## ##..#######...# ##...#..#..# ....#5@&h[ #...)##.#..............#......###...########..#######5@&hj A3.6 (15@&hm 5@&hn & _You swap places.6@&hyD #.## #. #...........## #. ##............# #. #.............#  #....#........# . #.............## #..# #..#._.#.......# ....# #..........#...###..#  #....#..@.##...6@&h #.....Z.Z###..# #......Z## #.# #......## . #....#######...# #...# ##....##..# #..# ....#...)) ##. #........) ##......###...####6@&hZ.Z.4_6@&h  #.# ##. #.# #....## #. #.....## #..# ##.....# #..# #.......#  #....## .. #.............## #..# #..#._.#.......# ....# #........@.#...###..#  #....#.Z..##....# #......ZZ###..##..# #..#...# #......## .. #....#######...##. #...# ##....##..#).[6@&h H40m #..# ....#...)). ##. #........)†6@&h bZ.Z.6@&hr &56@&hU 6@&h 7@&hN ### #.... #... #.# ##. #.# #.## #.... #..## #..# ##...# #..#Z #......#  #....#.# .. #.............## #..# #..#._.#..@....# ....# #.......Z..#...###..# ..... #....#..Z.##.............# #.Z###.........##..#. #.........#...# #......## ##.......7@&h[37m #....#######...........##. #...# ##....##..#). #..# ....#...)).._.#.Z.Z.Z.67@&h7@&hO7@&h #...###.....# #...## ### #.... #....# #.# ##. #.#..# #.## #..... #.## #..##. ## #..#Z #......#  #....## ...# #..........@..## #..##..# #..#._.#.Z.....# ....# #........Z.#...###..# ...... #....#...Z##.............### #.#.........##..#. #.#........#...#.) #......## 7@&h##........# #....#######...........##..# #...# ##....##..#).7@&h}Z_.#..Z7@&hoG.Z.7@&h(&77@&hb;_7@&h 8@&hiq ##........## #.... #....#  #..# ##. #.#..#   #.## #......   #.#..##  8@&hq8 ##. #..#Z.   #..# #.....   #....## #.....##  8@&hdr #.........Z...## #..##..#.   #..#._.#..Z.@..# ....#.....  8@&hr #.........Z#...###..# ...   #....#....##.............###   #........###.........##..#...  8@&ht #.## ###...#.) #......## ##......##   #....#######..##..#.   #...# ##...........##..#)....   #..# ....##...)).8@&hu8@&hv8@&h}.Z_.#..ZZ.8@&h~&88@&hëA_8@&h1 #.. ##. #.#..###  #.## #......  #.#..##..#  ##. #..#Z..#  #..# #.....  #....#8@&h_T# #.....##  #..........Z..## #..##..#..  #..#._.#..ZZ...# ....#.....  #..........#.@.###..# .......#  #....#....##.............###.#  #........###...##..#... 8@&h #.......## ##...#.)  #......## ##......##  #....#######..##..#..  #...# ##...........##..#).... 8@&ho; #..# ....#........#...)).  ##. ##......)†8@&h8@&h 8@&ha ._.#..Z.ZZ8@&h' &98@&h 8@&h( 8@&hO>#.## #......# #.#..##..# ##.# #..#Z..##..# #........#....#8@&h8# #.....###......## #..##..#..8@&h!#..#._.#..Z.Z..# ....#.....#..........#Z..###..##.......###....#....##..@..........###.#.#........###.##..#.....#.## ##...#.)#......## ##.8@&h.....###....#######..##..#..#...# ##.....##..#)....8@&hG#..# ....#..#...)).##. ##.......)† #......###...####.)8@&ha8@&h 8@&h 8@&h 8@&hn_.#...Z..ZZ8@&h(2008@&h8@&h9@&hl#.#..##..#  ##.# #..#Z..####..# #........#....## #.....##..##......## #..##..#...##..#._.#...Z...# ....#.....#..........#.Z.###..##.......###....#....##.Z...........###.#..#........###...##..#.....9@&h#.## ##...#.)...##......## ##......##..##....#######..##..#..#...# ##.....##..#)....#..# ....#.#...)).##. ##..9@&h9 7....)† #......###...####.) #####..####### #...9@&h 9@&hj 9@&hR 9@&hi_.#....Z..ZZ9@&h&19@&h9_9@&h9@&h@ ##. #..#Z..### #..# #........# #....#9@&h # #.....##..# #......## ##..##..#...# #..#._.#.......# #....#......... #..........#Z..###..##.......## #....#....##..Z..........###.#.. #........###..Z......##..#..... #.## ##...@....#...#.)...## #......## ##......##..#. #....#######..##..#..... #...# ##.....9@&hѰ ##..#).... #..# ....##...)). ##. ##......)† #......###...####.) #####..####### #... ##..# #.9@&h{ 9@&hA 9@&h7 9@&h _.Z..ZZ29@&h 9_9@&h :@&h!.# #..#Z..### ..# #..:@&h"b# ....#..# #.....##..# .## ##..##..#...# ..#._.#.......# #....#. .#...###..##.##. :@&h#H....#....##.Z.###.#. .###...Z.....##..#. .## ##..Z.@...#...#.)...##. ......## ##.##..#. ....#######.:@&h}###..#. ...# ##.##..#). ..# ....#.#...)). #. ##.:@&h#....)†. # #......###...####.).#####..####### #.##..# #.:@&h%:@&h&:@&h&:@&h/_.Z.Z.Z:@&hF0&3:@&h.89_:@&h<::@&h .# #..#Z..### ...# :@&h @#..# #........# #.....##..# .## ##..##..#...# .:@&h@ #._.#.......# ##....#.##...###..##.##.#....##..Z..###.#.:@&h ###....Z....##..#.## ##...Z.@..#...#.)...##.## ##.:@&h ##..#.#######.##..#.# ##.##..#). .# ....#.#...)). . ##.....).. #......###...####.).#####..####### #.##..# #.:@&h+ :@&hE :@&h :@&h _.Z.Z.Z:@&h &4:@&hl :@&hk ;@&hx # #..#Z..### # #.# #........# #.....##..# .## ###..##..#...#### #._.#.......# ##....#.##...###..##.......##.#....##...###.#.###...Z.Z...##..#.;@&h ## ##....Z.@.#...#.)...##.## ##.##..#.#.##..#. .# ##.##..#). # ....#.#...)). ##.;@&h.....)..#......###...####.).#####..####### #..##..# #.;@&h;@&h#;@&h܎;@&h|_...ZZ.Z;@&hљ&5;@&h9_;@&hv<@&h# #........# ## #.....##..# .## ###..##..#...#### ._.# ##....#..........### .......#...###..##.......##...... .#....##.............###.#.....###......Z..##..#.....## ##...Z.Z..#...#.)...#### ##.......@......##..#.. .#######..##..#..... # ##.....##..#)....  ....##...)).  ##........).#......###...####.).#####..####### #... ##..# #...####### #[39;<@&hM 49m..Z.ZZ6_<@&hD## #.....##..# .## ###..##..#...#### _.# ##....#..........#### ......#...###..##.......##....... #....##.............###.#.. ....###.##..#.....## Z.Z.#...#.)...#### ##......Z.......##..#.....# #######...@.##..#.....  ##.....##..#)....>  ....#..#...)). ##..............)..>#......###...####.)..#####..####### #... ##..# #...####### #####.......## #.<@&hG...Z.ZZ7<@&hO8 _<@&h]U<@&h .# #.....##..# ## ###..##..#...#### .#.# ##....#....##...###..##.......##. ....##......###.#.####.##..#...### ##.#...#.)...##.....# .## ##.....Z.Z......##..#.....#.Z.@##..#.# <@&h e##.##..#).># ....#........#...)).###..............)...>.#......###...####.)...#####..####### #.....##..# #.....#..# ##....####.## #.?<@&h* ,<@&hb <@&h^ .Z.Z.Z<@&h' 8<@&h <@&h >@&h >@&h SLevel 6 of the Dungeon <<<<>>>>_(Press ? for help)#...........###..##..##................# #..######............##..#Z..#####..............## #.....#####.............# #........##..........######........# #....#........#  #.....##..###...ZZ..####......... #.............## ###..##..#...#########Z.###.........##..#._.#.......# ##....#..........####### ##..###.........##..........#...###..##.......##.........####ZZ###.........###....#....##.............###.#........#.....###>@&h #..........##........###.........##..#............#####.###..........##.......## ##........#...#.)...##.....# #..#####...#......##......## ##......Z.Z.....##..#.....## ##.###≈≈≈≈~~#......##....#######.........Z@##..#..........# #..#####...#Z....# #...# ##...........##..#)............># ##.#####.##.^.##..# ....#........#...)).............## #.###.########.   ##..............)............>.# ##.##..##  #......###...####.)............## #.###..######..####### #...............# #..###.###..##...............# ##.##.###..####### ##..............# #.#####..######.......## #............?.## ##.########.Z...#####..<).......# #...............# ##.......##########.......##..))[.).....####..............# #.Z####.....Z....Z#.......###.............# >@&h #..............# ##.## #########............#?@&h`_@#?@&h X_##?@&h X_#.?@&h 5..?@&hw X_.#?@&h X_#.?@&h{ X_..?@&ho X_..?@&hztX_..?@&h3X_..@@&hQX_..@@&hX_..@@&h_5..@@&hX_..@@&hA95..@@&hӽX_.#@@&h9X_# @@&h9  @@&h9  @@&hn b_  A@&hb_  A@&hqb_  A@&hN?  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A@&h,ib_  A@&h:? #A@&hŀ ####............# ##.............# #Z#########....###A@&h\ _###.....).>....## #........###'### ##Z###..##A@&h"} #######............# ##.....###.....###Z###..#A@&h$ A@&hU_#######................# #######.........######.####A@&h~$ A@&hQ_######....................##...........#####......##A@&hA@&h  A@&hU #.#...........##.........####...#####Z..######## #..........#A@&hhB ..##.......########....[...### #.............# ##....## #..........##A@&hA ..#.....#####.....###..## #.....?.).Z...# ##......# #...........#A@&h|z I .#A@&h{ ##.#####....## ##..### #.............# #.......# #...........#A@&h1 ^ #.#.#A@&hC #....# ###..###......≈?.....# ##.......## #...........#A@&h9y 7 .A@&hz .####...## ##..##......≈..§...# ##.........# #...........#A@&h ..#...##### ###.##...≈≈≈≈≈§..## #..........###...........#A@&h5 ..#...##..### ##.#..?..≈.....# #..........##...........##A@&hv  ..#...#.....### ####....≈....## ##..)..........#.........#A@&h  .≈#...........# #####.....### #...).........##.<......##A@&h   ≈.#..........## ##...###'##### #...[........############A@&ĥ ..#..#.......# #......[)....#####............#A@&h ..##..#......## ##.....÷...)...................#A@&h- .##...#.....## ##..........).).................#A@&h/ #.#...##...## #.......)....[.####............##B@&hGC5..B@&h]( 5..B@&hc 5.#B@&ht 5##B@&hC ##B@&h B@&hF 5##B@&h 5##B@&h9 5#.B@&h[ 5..C@&hu ..#...##..## ##..............# #...{........#D@&hD@&h4*........##.....##..#knorpule3000 the Reanimator ........## ###..##..#...####Poltergeist of Ashenzari *..... .#.......# ##....#..........##### Health: 61/61 ======================== .....#...###..##.......##........ Magic: 17/17 ======================== ....##.............###.#........# AC: 10Str: 4 ...###.........##..#............# EV: 10Int: 21 D@&h..## ##........#...#.)...##.....# SH: 5Dex: 15 .## ##......Z.Z.....##..#.....## XL:  9 Next: 11% Place: Dungeon:6 ######.........Z@##..#..........# Noise: ---------  Time: 9208.6 (0.0) ##...........##..#)............># a) +1 dagger of the Perceptive Planets {pr ....#........#...)).............# Throw: 6 javelins##..............)............>. Fly #......###...####.)............#####..####### #.............. ZZ 2 kobold zombies (minion)##..##.............. Z  @&hz0m kobold brigand zombie (minion)#..####### ##.............####.......## #............? _Your soul wisp disappears in a puff of smoke! _You feel your existence waver again.You pick up the Tome of Parabolic Kinetic Energy and begin reading...  You add the spells Rending Blade, Malign Gateway and Fulsome Fusillade to your _library. _You swap places.D@&hD@&hD@&hU 4D@&hy D@&hn XD@&h: ,D@&h D@&h D@&hw D@&hh D@&h BD@&h D@&h ,D@&h D@&h "You feel your existence waver again.  You pick up the Tome of Parabolic Kinetic Energy and begin reading...add the spells Rending Blade, Malign GatewaFulsome Fusillade to your _library. _You swap places.D@&h* D@&h 4D@&h D@&h D@&h< D@&hD@&h,D@&hD@&h D@&hwD@&hD@&hD@&hD@&h"D@&hUD@&h"D@&hq)D@&h-D@&hp1D@&h5D@&h5D@&h,8D@&h:D@&hu=D@&h@D@&hBD@&hD,D@&h*GD@&h>ID@&hJD@&hLD@&hdND@&h/P,D@&hQD@&hSD@&hUD@&hWD@&hhXD@&hY,D@&h[D@&h\D@&h^D@&h`D@&haD@&hGc,D@&hdD@&h\gD@&h=iD@&hfkD@&hHD@&h7D@&hD@&h^D@&h9D@&hD@&hD@&hUD@&hUD@&hKD@&h*D@&hɬD@&hhD@&hqD@&hkD@&hD@&hD@&h(D@&hD@&h,D@&hCD@&hUD@&h^D@&h=D@&hD@&h,D@&h}D@&hD@&hD@&hID@&hD@&hD@&hD@&hGD@&hD@&hD@&hD@&hD@&h,D@&hD@&hCD@&h}D@&hnD@&hD@&h,D@&h` D@&h D@&hD@&h%D@&hD@&h,D@&h$D@&hD@&hD@&hv"D@&h#D@&h%D@&h,D@&h/D@&h5D@&h;,D@&h=D@&h@E@&hE@&hE@&h,E@&hE@&hE@&h E@&h_ E@&h E@&h9,E@&hlBE@&hE@&hE@&h:,E@&hE@&hE@&hE@&h"E@&h~%E@&hw(,E@&h*E@&hQ.E@&h0E@&h1E@&h3E@&h4,E@&h6E@&hS8E@&h:E@&h;E@&h=E@&hP?,E@&hz@E@&hBE@&hDE@&hFE@&huHE@&hI,E@&hDKE@&hME@&hxOE@&hXQE@&hRE@&hT,E@&hAVE@&hRXE@&hJZE@&h&\E@&h]E@&h_,E@&h`E@&hni@&hi@&hPi10/17==i@&h4i@&h,i@&h i@&h,i@&h=i@&h,i@&hNi@&hi@&h;==i@&hki@&hm,i@&hi@&h,i@&hzi@&h|d1=i@&hi@&h,i@&hXi@&h,i@&hi@&hi@&hTi@&h#i@&h<P=i@&hi@&hv,i@&h i@&hz2=i@&h,i@&h\i@&h ,i@&hi@&hH,i@&hT(=i@&h;*,i@&h,i@&h/e3==i@&h0i@&hO3i@&h3i@&h95i@&h8,i@&hT9i@&hS<,i@&h=i@&h@Q==i@&hDi@&hG,i@&h5Ii@&hK,i@&hpMi@&hPb4=i@&hQi@&h`Ti@&hTi@&hTVi@&hX,i@&hYi@&h\,i@&hz^i@&h`P=i@&hbi@&hd,i@&hkfi@&hic5==i@&hji@&hmi@&hmi@&hni@&h[q,i@&hri@&h#ui@&hui@&hvi@&hlyQ==i@&hzi@&hq}i@&h}i@&h~i@&hԁi@&h]i@&hi@&hXb6=i@&h=i@&h6Bi@&h,i@&hzi@&h,i@&h%= _You start resting.64.1 (57.0)7==5.1 (58 _Magic restored.i@&hvi@&hi@&hg Q==i@&hi@&h,i@&hi@&h,i@&hi@&h,i@&hi@&h@",i@&h#i@&h',i@&h)i@&hL,,i@&h-i@&h0,i@&h1i@&h^4,i@&h5i@&hA8,i@&h9i@&hS<,i@&h=i@&h@,i@&hBi@&hvD,i@&hEi@&h>H,i@&hIi@&h!L,i@&hMi@&hO,i@&hWQi@&hS,i@&hTi@&h/X,i@&hXi@&h\,i@&h]i@&h`,i@&hai@&hd,i@&hoi@&hq,i@&hri@&h(u,i@&hvi@&h[y,i@&h{i@&h},i@&hi@&h,i@&hi@&h0,i@&hi@&h,i@&hi@&h,i@&h!i@&hn,i@&hi@&h,,i@&hИi@&h{,i@&hi@&h,i@&h i@&h`,i@&h٤i@&h,i@&hi@&h,i@&hi@&h,i@&hi@&hJ,i@&hi@&hT,i@&hȹi@&hi@&h_i@&hi@&h,i@&hi@&h\,i@&hQi@&hi,i@&hi@&h ,i@&hai@&h,i@&hi@&h8,i@&hi@&h,i@&hi@&hQ,i@&hi@&h ,i@&hi@&hf,i@&hi@&h,i@&hOi@&hiBi@&h,i@&hi@&h\i@&h,i@&h* i@&h ,i@&h i@&h,i@&hti@&hR,i@&hi@&he,i@&hi@&h,i@&h(#,i@&h*ni@&h0ni@&h33i@&h4,i@&h?@i@&hBi@&hD,i@&hEi@&hH,i@&h)Ji@&hRni@&hSi@&hUi@&h$Vi@&hWi@&hc[,i@&h[i@&h^i@&h^i@&ht_i@&h)b,i@&hci@&h9g,i@&hShi@&hk,i@&hHmi@&ho,i@&h@qi@&hs,i@&h4ui@&hK~i@&hC,i@&hȁi@&h_,i@&hi@&h",i@&h6i@&h,i@&hi@&h,i@&h i@&h[i@&h,i@&hhXi@&h,i@&hi@&he,i@&hi@&hh 464.1 (99 _You start waiting.i@&h205.1 (100.0)i@&h 9 _Done waiting.i@&ho i@&hE Xi@&h i@&h i@&h i@&hǍ i@&h9 i@&h* i@&h i@&h i@&h i@&hם i@&h i@&h i@&h| i@&he i@&hP i@&h& i@&h i@&hӭ i@&h i@&hn i@&hc i@&h9 i@&hB i@&hO i@&h% i@&h i@&hѾ i@&h i@&hl i@&hO i@&h% i@&h i@&h i@&h" i@&h i@&h i@&h i@&h i@&hb i@&hA i@&h_ i@&h i@&hv i@&hm i@&h( i@&h i@&hA i@&h- i@&h i@&h i@&hl i@&h] i@&he i@&hZ i@&hY i@&hU i@&h i@&h i@&h i@&hL i@&h i@&h i@&h i@&hx i@&h i@&h{ ,i@&h i@&hl$ ,i@&h& i@&h* ,i@&hf, i@&h/ ,i@&h1 i@&h4 ,i@&h6 i@&h>: ,i@&hp> i@&hC ,i@&hjF i@&h!L i@&hMM i@&h P i@&hZ i@&hC[ i@&h` i@&hde i@&h{f i@&h;i i@&hmm i@&hn i@&hu i@&h i@&h i@&hi i@&hk i@&hB i@&h i@&h+ i@&h i@&h i@&h i@&hj i@&h0 i@&h i@&h i@&h i@&h i@&h i@&hy i@&h i@&hi i@&h2 i@&h i@&h i@&h i@&h i@&h i@&h i@&ha i@&h^ i@&hZ i@&h i@&h i@&h i@&h i@&h i@&h i@&h i@&h i@&ha i@&h i@&h i@&h i@&h i@&h i@&h i@&h2 i@&h i@&h_ i@&h+ i@&h i@&ho i@&h i@&hK i@&h i@&h i@&h_ i@&h  i@&h ,i@&hF i@&h" ,i@&h$ i@&h) ,i@&h, i@&h80 ,i@&hI3 i@&h7 i@&h7 i@&hv9 i@&h> ,i@&h@ i@&hE ,i@&hUG i@&hL ,i@&hLN i@&hjR ,i@&h(T i@&h}V ,i@&h X i@&hZ ,i@&h>\ i@&h^ ,i@&h0` i@&hb ,i@&hRd i@&h>h ,i@&h$j i@&hgl ,i@&hm i@&hMp ,i@&hHr i@&ht ,i@&hIv i@&hx ,i@&h7{ i@&h| ,i@&h\~ i@&h ,i@&hu i@&h ,i@&hg i@&h ,i@&h i@&h& ,i@&h i@&h ,i@&hx i@&h ,i@&h' i@&hT i@&hߙ i@&h* i@&h ,i@&hP i@&h ,i@&h i@&h/ ,i@&h i@&h% ,i@&h i@&h ,i@&h i@&h ,i@&hW i@&h ,i@&h i@&h ,i@&h` i@&h_ ,i@&h$ i@&h ,i@&h i@&h~ ,i@&hG i@&h ,i@&h i@&h% ,i@&h i@&h ,i@&hn i@&hK ,i@&hW i@&hH ,i@&h9 i@&h i@&h i@&h i@&h Bi@&h 564.1 (99.0) _You start waiting.5.1 (100.0)i@&h i@&hz # _Done waiting.m@&hU@m@&h!Bn@&h@,n@&h!Bn@&h'%waiDone waiting.  k - 11 boomerangs (gained 2)  Things that are here:n@&h%n@&h'n@&hl/b _a +0 trident; a +0 chain mailn@&h\2n@&h44n@&h 7n@&h;n@&h>n@&hVn@&h]Bn@&h en@&hqXn@&hfn@&hn@&h]n@&h n@&hn@&h[n@&h3,n@&hn@&h,n@&hn@&h>n@&hn@&hn@&hn@&hn@&h_n@&h,n@&hn@&hn@&h,n@&hkn@&hn@&hn@&hU,n@&h{n@&hGn@&hdn@&h<n@&hn@&hn@&h nn@&hUn@&hn@&h,n@&hn@&hU4n@&h"Yn@&hK[n@&h],n@&h]n@&h3cn@&h4en@&hf,n@&hhgn@&hNln@&h+nn@&ho,n@&hIpn@&h7un@&hvn@&h0x,n@&hyn@&h~n@&h$n@&h1n@&hՁn@&hvn@&h#n@&hn@&h,n@&hn@&hn@&hn@&hˑn@&h,n@&h,n@&hUn@&hn@&hn@&hqn@&hgn@&hѠ,n@&h n@&h1n@&h&n@&h),n@&hn@&hĬn@&h1n@&h1,n@&h n@&hn@&hn@&h(,n@&hn@&hGn@&h,n@&h9n@&h n@&hn@&h,n@&hn@&hn@&h\n@&h,n@&hfn@&h~n@&hUn@&h6n@&h,n@&h"n@&hn@&h~Bn@&hK,n@&hn@&h,n@&hn@&hn@&hn@&h,n@&h n@&hn@&hBn@&hn@&hn@&h,n@&hQ n@&ha n@&hn@&h,n@&h#n@&h,n@&hBn@&hn!n@&h$n@&hv&Bn@&h,n@&h1n@&h3,n@&h5n@&h=n@&hJn@&hLn@&hOn@&hXWXn@&h[n@&h]n@&hJ`,n@&han@&hdn@&hpfn@&hh,n@&h1jn@&hln@&hnn@&htp,n@&hqn@&htn@&h`un@&hvn@&hzwn@&hyn@&h:zn@&h{n@&h|,n@&h}n@&hn@&hn@&h",n@&hn@&hn@&hn@&h0,n@&hΉn@&hn@&h׌n@&h9n@&hΎn@&hin@&h1n@&h$n@&h n@&hn@&hFn@&hn@&h n@&hn@&hn@&h!n@&hn@&hΛn@&h˜n@&hfn@&hn@&hn@&h9n@&hin@&hn@&hn@&hn@&hn@&hn@&h@n@&hݨn@&h6n@&htn@&hn@&hAn@&hn@&hn@&hn@&h,n@&h9n@&hn@&h`n@&h,n@&hn@&hn@&h2n@&h,n@&hn@&h<n@&hXn@&hn@&hhn@&h,n@&hn@&h\n@&hn@&h7,n@&hn@&hgn@&hn@&hn@&h@n@&h1n@&h n@&hR n@&h ,n@&h;n@&h n@&h"n@&h@n@&hn@&hn@&hn@&h%n@&hBn@&hn@&hn@&h]!n@&hJ"n@&h1n@&h32,n@&h3n@&h4n@&h6n@&h8,n@&hi9n@&h;n@&h+=n@&ht>,n@&h?n@&h@n@&hQBn@&hC,n@&hCn@&hwEn@&hOGn@&hH,n@&hIn@&h4Kn@&hLn@&hM,n@&hNn@&hOn@&hQn@&hSn@&hS,n@&hUUn@&hVn@&hWn@&h|Xn@&h Yn@&hZn@&h\n@&hX]n@&h]n@&h^n@&han@&hbn@&hd,n@&hdn@&hgn@&hjn@&h\k,n@&hOln@&h^........########....#  ....####...##....####  .(..# ###....####  ....# ##.÷##  ....# #..####  ...## #.....####  #### #........##   #....Z....#   #.....@...#  657.1 (92.0) n@&h#.........#   #.........##  11 boomerangs #..........#   #..........#   ####...#......#   #≈≈≈≈~~#......#   ####...#.....##   ####.##.^.#  n@&hgn@&hiE _Done exploring.o@&h- 4o@&h o@&h X...... .... .o@&h A.....0.0)o@&h4 y _Done exploring.r@&hWhere to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  T - Temple s@&h=s@&hf5y........########....#   knorpule3000 the Reanimator ....####...##....####   Poltergeist of Ashenzari *..... .(..# ###....####  Health: 61/61 ======================== ....# ##.÷##  Magic: 17/17 ======================== ....# #..####  AC: 10Str: 4 s@&h7...## #.....####   EV: 10Int: 21 #####........##   SH: 5Dex: 15#....Z....#   XL:  9 Next: 17% Place: Dungeon:6#.....@...#   Noise: ---------  Time: 9657.1 (0.0)#.........#   a) +1 dagger of the Perceptive Planets {pr#.........##   Throw: 11 boomerangs#..........#   Fly #..........#  ####...#......#   Z   orc zombie (minion)#≈≈≈≈@&h80m~~#......#  ####...#.....##  ####.##.^.#  _Done waiting.  k - 11 boomerangs (gained 2)  Things that are here: _a +0 trident; a +0 chain mail _Done exploring. _Done exploring.s@&hHs@&h}U _You swap places.s@&hXs@&h|Z,s@&hX[s@&h\s@&h8^s@&h-_s@&h_s@&hf`s@&has@&hzcs@&h1ds@&hds@&hles@&hVfs@&hgs@&h6i,s@&h,js@&hZks@&hls@&hm,s@&hns@&hKps@&hVrs@&hs,s@&hts@&hus@&hws@&hys@&hys@&h:zs@&hp{s@&h|s@&h.~s@&h~s@&h_s@&hĀs@&hs@&hs@&hs@&hхs@&hgs@&hˌXs@&hVs@&h!s@&hđs@&hjs@&h=s@&hs@&hIs@&hۗs@&hls@&h"s@&hXs@&hZs@&h,s@&hss@&hǟs@&hs@&hs@&hs@&h>s@&hqs@&h|s@&h&s@&hs@&hbs@&h^s@&h,s@&h,s@&hs@&hAs@&hls@&hBs@&hjs@&hys@&h,s@&hs@&hs@&h s@&hs@&h{,s@&h|  There is a stone staircase leading down here. _s@&h7  You fly downwards.s@&hwE7s@&hFs@&hKs@&hLs@&h7Ps@&hd  #. ..#  #. ..#  #. ...#  #. ....#  #. ##...  s@&h%g#. ... .##  #.#.#....#  #?@.$...# 81.8 (24.7)..#..## ######..## #  .... .#..# [#..## .. .# ..  _Your mindless puppet stays behind to rot.  Found a scroll of immolation, 7 gold pieces and a +0 ring mail.s@&hsw _There is a stone staircase leading up here.s@&h4s@&hs@&hs@&hs@&h> _78 M #.. ..# #.. ..# #.# ...# #.# ....# #.###... #.#... .## #.#.#....# #@<.$...#.#..#########..## # .....#..##[#..##.. .. .s@&h^12.8 (1.0)t@&h +3.8 (2t@&hYt@&h t@&h t@&hb!,_B - a scroll of immolationt@&h "t@&h>M  There is a stone staircase leading up here.#.. ..# #.. ...# #.# ...# #.# ....# #.###....##.#.....## #.#.#....# #.<@$...# ..#..## #######..## ## ..... F.#..##..[#..## F   bullfrog (asleep).....##....# 4.8 (1  A bullfrog comes into view.t@&h"aF.F===5.8 (2t@&ho* _The bullfrog croaks.v@&hI   Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F.3------6.8 (1Reap Fly  _You call upon the dead to rise.w@&h9\  knorpule3000 the Reanimator #.. ..#  Poltergeist of Ashenzari *..... #.. ...#  Health: 61/61 ======================== #.# ...#  Magic: 12/17 ================-------- #.# ....#  AC: 10Str: 4 #.###....#  EV: 10Int: 21 w@&h<#.#.....##  SH: 5Dex: 15 #.#.#....#  XL:  9 Next: 17% Place: Dungeon:7 #.<@$...#  Noise: ===------  Time: 9686.8 (0.0) ........*.#..##  a) +1 dagger of the Perceptive Planets {pr #######F.## ##  Throw: 11 boomerangs ..... Reap Fly  ..#..## ..[#..## F   bullfrog .....## ....# _You call upon the dead to rise.  Casting: Animate Dead @&h<7m(dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 50%)w@&h= a  knorpule3000 the Reanimator #.. ..#  Poltergeist of Ashenzari *..... #.. ...#  Health: 61/61 ======================== #.# ...#  Magic: 12/17 ================-------- #.# ....#  AC: 10Str: 4w@&hD  #.###....#  EV: 10Int: 21 #.#.....##  SH: 5Dex: 15 #.#.#....#  XL:  9 Next: 17% Place: Dungeon:7 #.<@$...#  Noise: ===------  Time: 9686.8 (0.0) ..........#..##  a) +1 dagger of the Perceptive Planets {pr #######F.## ##  Throw: 11 boomerangs ..... Reap Fly  ..#..## ..[#..## F   bullfrog .....##w@&hD  ....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 50%)  You miscast Soul Splinter.  You are very lightly contaminated with residual magic.w@&h|I  #.. ..#  w@&haJ #.. ...#  #.# ...#  #.# ....#  #  w@&hJK #  #    ........Fw@&hM   #######..## ##  .....  .. .....# ....# --7.8 (1Contam w@&hU w@&h 4  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (chance to affect: 50%)  w@&hw You miscast Soul Splinter.are very lightly contaminated with residual magic. _Nothing appears to happen. You block the bullfrog's attack.x@&h   knorpule3000 the Reanimator #.. ..#  Poltergeist of Ashenzari *..... #.. ...#  Health: 61/61 ======================== #.# ...#  Magic: 11/17 ===============--------- #.# ....#  AC: 10Str: 4 #.###....#  EV: 10Int: 21 #.#.....##  SH: 5Dex: 15 #.#.#....#  XL:  9 Next: 17% Place: Dungeon:7 #.<@$...#  Noise: =--------  Time: 9687.8 (0.0) ........F@&h40m.#..##  a) +1 dagger of the Perceptive Planets {pr #######..## ##  Throw: 11 boomerangs ..... Reap Fly Contam  ..#..## ..[#..## F   bullfrog .....## ....# _Nothing appears to happen. You block the bullfrog's attack.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 50%)x@&hRt knorpule3000 the Reanimator#.. ..#Poltergeist of Ashenzari *.....x@&hHu #.. ...#Health: 61/61 ========================#.# ...#Magic: 11/17 ===============---------#.# ....#AC: 10Str: 4#.###....#EV: 10Int: 21x@&h&v #.#.....##SH: 5Dex: 15#.#.#....#XL:  9 Next: 17% Place: Dungeon:7#.<@$...#Noise: =--------  Time: 9687.8 (0.0)x@&hZy ........*.#..##a) +1 dagger of the Perceptive Planets {pr#######..## ##Throw: 11 boomerangs.....Reap Fly Contam ..#..##..[#..##F   bullfrog.....##....# _Nothing appears to happen. You block the bullfrog's attack.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 50%)x@&hx x@&h FCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (chance to affect: 50%)  The bullfrog resists with significant effort.8.8 (1x@&h x@&h) 6 _You block the bullfrog's attack.y@&hq  knorpule3000 the Reanimator #.. ..#  Poltergeist of Ashenzari *..... #.. ...#  Health: 61/61 ======================== #.# ...#  Magic: 10/17 ==============---------- #.# ....#  AC: 10Str: 4 #.###....#  EV: 10Int: 21 #.#.....##  SH: 5Dex: 15 #.#.#....#  XL:  9 Next: 17% Place: Dungeon:7 #.<@$...#  Noise: =--------  Time: 9688.8 (0.0) ........F@&hUt40m.#..##  a) +1 dagger of the Perceptive Planets {pr #######..## ##  Throw: 11 boomerangs ..... Reap Fly Contam  ..#..## ..[#..## F   bullfrog .....## ....# _You block the bullfrog's attack.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 50%)y@&h~&knorpule3000 the Reanimator#.. ..#Poltergeist of Ashenzari *.....#.. ...#y@&hUHealth: 61/61 ========================#.# ...#Magic: 10/17 ==============----------#.# ....#AC: 10Str: 4#.###....#EV: 10Int: 21#.#.....##SH: 5Dex: 15#.#.#....#XL:  9 Next: 17% Place: Dungeon:7#.<@$...#y@&h]Noise: =--------  Time: 9688.8 (0.0)........*.#..##a) +1 dagger of the Perceptive Planets {pr#######..## ##Throw: 11 boomerangs.....Reap Fly Contam ..#..##..[#..##F   bullfrog.....##....# _You block the bullfrog's attack.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 50%)y@&hay@&hzMFCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bullfrog (chance to affect: 50%)  The bullfrog resists with significant effort.y@&h+9.8 (1y@&hy@&hLv _You block the bullfrog's attack. The bullfrog barely misses you.z@&h8  knorpule3000 the Reanimator #.. ..#  Poltergeist of Ashenzari *..... #.. ...#  Health: 61/61 ======================== #.# ...#  Magic: 9/17============------------ #.# ....#  AC: 10Str: 4 #.###....#  EV: 10Int: 21 #.#.....##  SH: 5Dex: 15 #.#.#....#  XL:  9 Next: 17% Place: Dungeon:7 #.<@$...#  Noise: =--------  Time: 9689.8 (0.0) ........F@&h0m.#..##  a) +1 dagger of the Perceptive Planets {pr #######..## ##  Throw: 11 boomerangs ..... Reap Fly Contam  ..#..## ..[#..## F   bullfrog .....## ....# _You block the bullfrog's attack. The bullfrog barely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 50%)z@&h~ Dknorpule3000 the Reanimator#.. ..#Poltergeist of Ashenzari *.....#.. ...#Health: 61/61 ========================#.# ...#Magic: 9/17============------------z@&h #.# ....#AC: 10Str: 4#.###....#EV: 10Int: 21#.#.....##SH: 5Dex: 15#.#.#....#XL:  9 Next: 17% Place: Dungeon:7#.<@$...#Noise: =--------  Time: 9689.8 (0.0)........*.#..##a) +1 dagger of the Perceptive Planets {pr#######..## ##Throw: 11 boomerangs.....Reap Fly Contam ..#..##..[#..##F   bullfrog.....##....# _You block the bullfrog's attack. The bullfrog barely misses you.Casting: @&h mSoul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 50%)z@&h z@&hU bMFCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aim  z@&hV Press: ? - help, Shift-Dir - straight line: a bullfrog (chance to affect: 50%)  The bullfrog resists with significant effort.z@&hV ,90.8 (1z@&h\ z@&h` U _The bullfrog barely misses you.{@&h#  knorpule3000 the Reanimator #.. ..#  Poltergeist of Ashenzari *..... #.. ...#  Health: 61/61 ======================== #.# ...#  Magic: 8/17===========------------- #.# ....#  AC: 10Str: 4 #.###....#  EV: 10Int: 21 #.#.....##  SH: 5Dex: 15 #.#.#....#  XL:  9 Next: 17% Place: Dungeon:7 {@&h>#.<@$...#  Noise: =--------  Time: 9690.8 (0.0) ........F.#..##  a) +1 dagger of the Perceptive Planets {pr #######..## ##  Throw: 11 boomerangs ..... Reap Fly Contam  ..#..## ..[#..## F   bullfrog .....## ....# _The bullfrog barely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 50%){@&h@&hMA@&hAC==3@&hB@&hF@&hF@&hG@&h,J@&hJN1=@&hK@&hN@&hO@&hP@&hT,@&hU@&hY,@&hGZ@&h\@&h]:=@&h^@&ha@&h;b@&h]c@&he@&hf:2@&hg@&hj@&hMkj2=1@&hl@&ho@&ho@&hp@&hs@&ht@&hv@&hVx,@&hy@&hU|@&h}:=@&hX~@&h _You start resting.You feel your existence waver again.@&hCG10 @&hɑ@&h:@&hٔ@&h@&he3==@&h@&h,@&h@&h,@&h@&h,@&h @&hܩQ==@&h/@&h~,@&h@&h\b4=@&h@&hX@&h @&h@&h,@&h@&h3,@&h@&h1@&h:=@&h"@&h@&hF@&h@&hB@&h@&hlM5==@&hj@&h(,@&h}@&h,@&h@&h,@&h@&hyQ==@&h@&h,@&h@&h|@&hB@&h2@&hb6=@&h@&h,@&h@&h@&hE@&h@&h,@&h0@&hP=@&h@&h,@&h@&h  .- _Your soul wisp disappears in a puff of smoke!@&h057.8 (47.0)@&hc7==-8.8 (48@&h@&hP% _Magic restored.@&hA#.. ....# #.. ....# #.# ....# #.# ....# #.###....# #.#.....##  #.#.#....#######.<.$...# .........@#.@&h0Cg#######†.##.##......Z....# ##...#..####...[##.....###....#.....#..#@&hC@&hJmZ..9.8 (1.0)@&hM@&hO@&hQ#.. ....# #.. ....# #.# ....# #.# ....# #.###....# #.#.....##  #.#.#.######.<.@...# ..........#..#########†Z##.##...........# ##...#..####...[#..##.....###....#.....Z..60@&hA1.8 (2@&hN@&hJ"> _You now have 371 gold pieces (gained 7).@&hv}r== _You swap places.@&hņ#.# ....# #.# ....# #.###....# #.#.....## #.#.#....#######.<.....#.........Z#..#########†.##.## .......@....#3 ###...#..#### ....[#..##  ##.....##  #....# ......  > #..# ... .Z@&heA4.8 (3@&h9 _Found an escape hatch in the floor.@&hr@&h@&h@&h@&h@&h*@&hh@&h,(B@&hT.X@&h31@&h4@&hi5@&h6@&hz>l  You now have 386 gold pieces (gained 15).@&hk?@&ha _You see here a +0 ring mail.@&h_= #.#.....## #.#.#....##########.<.....#...........#..###########†.##.#................###..Z#..##.......[#..## ...##...@.## 8.8 (4 #....## ..... 0.>##..##.##. .... .. . ..... ### .....##.###..ZZ   bullfrog zombie (minion)9.8 (5@&h6F@&hGK _Found 3 flux baubles.@&h,J@&hy@&hm,@&h@&h @&h B@&hV @&h@! @&h) ,@&h+ @&h, @&h- @&hM0 @&h6 X@&hD9 @&h< @&hO@ ,@&hDA @&hC @&hF @&hG @&h{H @&hK @&hP @&hQ ,@&hbS @&hU @&h] n@&h_ @&h6b @&hc @&hsd @&hf @&hNi @&hj @&hj @&hl @&hLo @&hq @&hq @&hr @&ht @&hv @&h!y @&hz @&hz @&h| @&h @&h ,@&hZ @&h @&h~ @&h_ @&hH @&h @&h* @&hR @&h: @&hp @&hG @&hݜ ##...........# .........##.# ##.....##....# #.###.###...### @&h 8..###.........#  ........##### .####..Z####### #.#........ #.@.......#o......$....####y####....##... ..##$# .## ..# .# # ### .. y   hornet (asleep) ...@&h o   orc (asleep) ...Z   bullfrog zombie (minion)@&h 086.8 (17.0)@&h @&h 2.Z@&h l, ally target)7.8 (18@&hT @&h c _An orc and a hornet come into view.@&h  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@&h J@&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@&h#  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@&h@&hX@&h@&hK  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@&h( & _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@&hǕ E  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@&h'= .##.###.....##....# #.###.###...### ..###.........# ........###### .####...####### #.#...........####..Z#.o.....@$....####..y####....##... ..##$# .## .# #### .. ... ...Z.8.0) _@&h( .........##.#  knorpule3000 the Reanimator ##.....##....#  Poltergeist of Ashenzari *.....@&h #.###.###...###  Health: 62/62 ======================== ..###.........#  Magic: 16/17 ======================-- ........######  AC: 10Str: 4 .####...#######  EV: 11Int: 21 #.#........  SH: 5Dex: 15 ...####.Z.......#  XL:  9 Next: 27% Place: Dungeon:7 .o.****@$....####  Noise: ---------  Time: 9788.8 (0.0) ..y####....##...  a) +1 dagger of the Perceptive Planets {pr ..##$# .##  Throw: 11 boo@&hgmerangs ..## .# #  Fly  ### ..  ...  y   hornet (asleep, ally target) ...  o   orc (asleep)  Z   bullfrog zombie (minion) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (asleep, ally target, chance to affect: 42%)@&h~.........##.#knorpule3000 the Reanimator##.....##....#Poltergeist of Ashenzari *.....#.###.###...###Health: 62/62 ========================..###.........#Magic: 16/17 ======================--........######AC: 10Str: 4.####...#######EV: 11Int: 21#.#........SH: 5Dex: 15...####.Z.......#XL:  9 Next: 27% Place: Dungeon:7.o.....@$....####Noise: ---------  Time: 9788.8 (0.0)..*####....##...a) +1 dagger of the Perceptive Planets {pr..##$# .##Throw: 11 boomerangs[4@&hc0m..## .# #Fly ### .....y   hornet (asleep, ally target)...o   orc (asleep)Z   bullfrog zombie (minion) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (asleep, ally target, chance to affect: 42%)@&hUCsyweak, ally target, soul-splin…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line: a hornet (asleep, ally target, chance to affect: 42%)  A fragment of the hornet's soul is dislodged from its body.  The hornet looks weaker.@&h,@&h Z.*y.  You feel bolstered by spreading misfortune.@&hZ14 =9.8 (1@&h7@&h^ _Your soul wisp barely misses the hornet.@&h U.##.# ##.....##....# #.###.###...### ..###...# ........###### .####...# #.#. ...####Z.@&hC# .o*y....@....#### ...####....##... #..##$# .## ...## .# # #### ..... ... ...@&hm @&h @&h @&h @&h ..*.yZ@&h?/-90@&h@&h# _Your bullfrog zombie hits the hornet but does no damage. _You see here 9 gold pieces.@&hB  .##.# ##.....##....# #.###.###...### ..###...# ........###### .####...# #.#. ...####.#@&h  .o.*.yZ@$....#### ...####....##... #..##$# .## ...## .# # #### .. ... ... ...@&h< w  The hornet completely misses your bullfrog zombie.@&h Q.*@&h .=1@&h @&h ; _Your bullfrog zombie hits the hornet.@&hZ+.##.# ##.....##....# #.###.###...### ..###...# ........###### .####...# #.#. ...####.# .o..*yZ.@....#### ...####....##... #..##$# .## ...## .# # #### ..... ... ... @&h  The hornet stings your bullfrog zombie!  Your bullfrog zombie hits the hornet but does no damage.  The hornet stings your bullfrog zombie.=2 _Your soul wisp barely misses the hornet. _You see here 9 gold pieces.@&h_p  Your bullfrog zombie hits the hornet but does no damage.  The hornet stings your bullfrog zombie.--3 @&hq=_Your soul wisp touches the hornet but does no damage.@&h b  The hornet stings your bullfrog zombie!@&hO @&h !.*y*   soul wisp (summoned) =-4@&h @&h X _Your bullfrog zombie is destroyed!@&hr@  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@&hYD\.*y@&hE3----==5Reap Fly @&hK@&hN5 _You call upon the dead to rise.@&hs  Confirm with . or Enter, or press ? or * to list all spells. _You call upon the dead to rise.  You hit the hornet.  Your weapon exudes an aura of protection.  The hornet is moderately wounded.  The hornet stings you but does no damage. x221--6.9 (1.1@&h @&h^ _Your soul wisp barely misses the hornet.@&h  The hornet stings you but does no damage. x2 _Your soul wisp barely misses the hornet. hit the hornet.orc shouts!  You block the hornet's attack.@&hk .o oYour soul wisp touches the hornet but does no damage.@&hQ=-8.0@&h@&h:S _The hornet barely misses you.@&hf You block the hornet's attack.  Your soul wisp touches the hornet but does no damage. _The hornet barely misses you.hit the hornet.  The hornet is moderately wounded.  The hornet stings you but does no damage..o-9.1 _Your soul wisp barely misses the hornet.@&ht&  You hit the hornet but do no damage.The hornet is moderately wounded.You block the hornet's attack.@&h 2 .oYour soul wisp barely misses the hornet.@&h3}----0-800.2@&h<@&hA4 _You block the hornet's attack.@&hW  You closely miss the hornet.The hornet is moderately wounded.The hornet stings you.@&h~a.o57--1.3@&hlg@&hkK _Your soul wisp touches the hornet but does no damage.@&h  r soul wisp touches the hornet but does no damage. but does no damage.  The orc hits your soul wisp with a +0 hand axe.@&h. V4=2.4@&hU @&h- L _The hornet misses you.@&h .........##.#  knorpule3000 the Reanimator ##.....##....#  Poltergeist of Ashenzari *..... #.###.###...###  Health: 57/62 ======================-- ..###.........#  Magic: 11/17 ===============--------- ........######  AC: 20  Str: 4 .####...#######  EV: 11Int: 21 #.#........  SH: 5Dex: 15 ...####.........#  XL:  9 Next: 27% Place: Dungeon:7 .....o*y@....####  Noise: =--------  Time: 9802.4 (0.0) ...####....##...  a) +1 dagger of the Perceptive Planets {pr #..##$# .##  Throw: 11 boomerangs ...## .# @&h_ #  Reap Fly  #### ..  ...  y   hornet (weak, ally target, soul-splin…) ...  o   orc ...  *   soul wisp (summoned) _The hornet misses you.Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (moderately wounded, weak, ally target, soul-splintered)@&h.........##.#knorpule3000 the Reanimator##.....##....#Poltergeist of Ashenzari *.....#.###.###...###Health: 57/62 ======================--..###.........#Magic: 11/17 ===============---------........######AC: 20  Str: 4.####...#######EV: 11Int: 21#.#........SH: 5Dex: 15...####.........#XL:  9 Next: 27% Place: Dungeon:7.....o**@....####Noise: =--------  Time: 9802.4 (0.0)...####....##...[4@&h0ma) +1 dagger of the Perceptive Planets {pr#..##$# .##Throw: 11 boomerangs...## .# #Reap Fly #### .....y   hornet (weak, ally target, soul-splin…)...o   orc...*   soul wisp (summoned) _The hornet misses you.Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (moderately wounded, weak, ally target, soul-splintered)@&h*9 @&hd-D  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1%  Press: ? - help, Shift-Dir - straight line: a hornet (moderately wounded, weak, ally target, soul-splintered)  You draw life force from the hornet! You feel life coursing into your body!  Your soul wisp returns to where it belongs.@&h/@&h6 .oy  The hornet is no longer weakened. The hornet barely misses you.@&h7c62===3.4 (1@&h<@&h"?? _The hornet stings you but does no damage.@&h*@&h .........##.#  knorpule3000 the Reanimator ##.....##....#  Poltergeist of Ashenzari *..... #.###.###...###  Health: 62/62 ======================== ..###.........#  Magic: 9/17============------------ ........######  AC: 20  Str: 4 .####...#######  EV: 11Int: 21 #.#........  SH: 5@&hٴDex: 15 ...####.........#  XL:  9 Next: 27% Place: Dungeon:7 ......oy@....####  Noise: ==-------  Time: 9803.4 (0.0) ...####....##...  a) +1 dagger of the Perceptive Planets {pr #..##$# .##  Throw: 11 boomerangs ...## .# #  Reap Fly  #### ..  ...  y   hornet ...  o   orc ...  _The hornet stings you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  P@&hress: ? - help, Dir - move targetAim: a hornet (severely wounded)@&hr .........##.#knorpule3000 the Reanimator##.....##....#@&h~ MPoltergeist of Ashenzari *.....#.###.###...###Health: 62/62 ========================..###.........#Magic: 9/17============------------........######AC: 20  Str: 4.####...#######EV: 11Int: 21#.#........SH: 5@&h] Dex: 15...####.........#XL:  9 Next: 27% Place: Dungeon:7......o*@....####Noise: ==-------  Time: 9803.4 (0.0)...####....##...a) +1 dagger of the Perceptive Planets {pr#..##$# .##Throw: 11 boomerangs...## .# #Reap Fly @&hD #### .....y   hornet...o   orc... _The hornet stings you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a hornet (severely wounded)@&hƘ  (bound)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target: a hornet (severely wounded)  You unleash the spiteful dead! The jagged bones skewer the hornet!  The hornet is almost dead.@&h!@&h) o§.yThe hornet is pinned in place!@&h0+H144.4 (1@&hz0@&h3? _The hornet stings you but does no damage.@&hk.  The hornet is pinned in place! _The hornet stings you but does no damage.hit the hornet.  Your weapon exudes an aura of protection.  The hornet is almost dead.  The hornet misses you. The orc hits you but does no damage.@&hR21-5.5 (1.1@&hY@&h? _The hornet stings you but does no damage.@&h  You barely miss the hornet.The hornet is almost dead.-6.6 _The hornet barely misses you. The orc misses you.@&h_ [  You hit the hornet but do no damage.@&h The hornet is almost dead.The hornet closely misses you. The orc hits you but does no damage.53----=7.7@&h @&h  @&h &_The hornet stings you!@&h,  You miss the hornet.The hornet is almost dead.The hornet stings you. The orc barely misses you. The hornet barely misses you.@&h49------10/17==-8.8@&h@&hf: _The orc hits you but does no damage.@&hF] .........##.#  knorpule3000 the Reanimator ##.....##....#  Poltergeist of Ashenzari *..... #.###.###...###  Health: 49/62 ==================------ ..###.........#  Magic: 7/17=========--------------- ........######  AC: 21  Str: 4 .####...#######  EV: 11Int: 21 #.#........  SH: 5Dex: 15 ...####o........#  XL:  9 Next: 27% Place: Dungeon:7 .......y@....####  Noise: =--------  Time: 9808.8 (0.0) ...####....##...  a) +1 dagger of the Perceptive Planets {pr@&h #..##$# .##  Throw: 11 boomerangs ...## .# #  Reap Fly  #### ..  ...  y   hornet ...  o   orc ...  _The orc hits you but does no damage.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (almost dead)@&hF .........##.#knorpule3000 the Reanimator##.....##....#Poltergeist of Ashenzari *.....#.###.###...###Health: 49/62 ==================------..###.........#Magic: 7/17@&hH =========---------------........######AC: 21  Str: 4.####...#######EV: 11Int: 21#.#........SH: 5Dex: 15...####o........#XL:  9 Next: 27% Place: Dungeon:7.......*@....####Noise: =--------  Time: 9808.8 (0.0)...####....##...a) +1 dagger of the Perceptive Planets {pr#..##$# .##Throw: 11 boomerangs...## .# #Reap Fly #### .....y   hornet@&hI [34m...o   orc... _The orc hits you but does no damage.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (almost dead)@&h- U  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hornet (almost dead)  You draw life force from the hornet!@&h3 o   orc  You kill the hornet!@&h Y Z(ally target)@&h Z   hornet zombie (minion)You feel life coursing into your body. The dead are flying!  The orc closely misses you.@&h 51=39=9.8 (1 _The orc closely misses your hornet zombie.@&hl  _Your Fighting skill increases to level 5!@&h  You hit the orc but do no damage. Your hornet zombie hits the orc.  You block the orc's attack.@&h2==-10.9 (1.1@&h @&h I _The orc hits your hornet zombie but does no damage.@&hg  You hit the orc but do no damage.The orc is lightly wounded.  Your hornet zombie hits the orc. The orc hits you with a +0 hand axe.@&h1--2.0 _The orc barely misses your hornet zombie.@&h#5  You hit the orc.@&hm+ ZZ   hornet zombie (minion)orcYou kill the orc!@&h>D03.1@&hB@&h7F+ _The dead are walking!@&h:U k.##.# ##.....##....# #.###.###...### ..###.........# @&hX ........###### .####...# #.#. ...####Z.# .Z$@...#### ...####....##.#..##$# .###...## .# # #### ..... #... ....@&h\ @&hh .Z2=19-40@&hj @&h7n @&h/  .##.# ##.....##....# #.###.###...### ..###.........# ........###### .####...# #.#. ...####Z.# .@Z...####@&h  ...####....##.... #..##$# .### ...## .# # #### .. ... #... ....@&h@&hz@-5@&hG@&h"5 _You swap places.@&h"a8==6.1 (2@&h/'@&h+> _You now have 395 gold pieces (gained 9).@&h4@&h@&h@&h3=2@&h@&hC==1@&h@&h<4@&h[@&hnW _You start resting.@&h`a9=10 @&h@&h8@&h@&h@&hx@&hL5=@&hF,@&h,@&h@&h:=@&h@&h 6=@&h @&h @&h4 @&hj @&h S10/17==@&h @&hW ,@&h @&hf @&h= L7=@&h @&h$ ,@&h' @&h, Q==@&h[. @&h|2 @&hm3 V8=@&h4 @&h99 ,@&h: @&h@ N1=@&hA @&hB @&hG @&hG &9@&hI @&hrM @&h"N @&hhO @&hrS ,@&hU @&hM^ @&hti p 393.0) _You feel your existence waver again.@&hj @&hEk v=40.1 (24Reap @&h`q @&hu _ _Your reaping aura is weakening.@&h@&h؛4@&h560=2=@&h@&hV1=@&h@&h,@&h@&h@&hͺk 5.1 (5.0) _You start resting.@&h=6.1 (6Fly @&h+@&hZ _Your reaping aura expires.@&hl( 4@&h* @&h]2 @&hE 02=7.1 (1 _You start resting. HP restored.@&hW##.....##....# .###.###...###..###.........# ......###### @&h.####...####### #.#........ ...####Z..# .........Z...#### ...####..@.##....  #..##$# .### ....## .# # .#### ..  ..#.....@&h)@&hh)Z8@&h@&h@&hZ.###.###...###..###.........# ......###### .####...##### #.#........ ...####)........# ........ZZ...#### ...####....##....  #..##@# .### ....###.# # .#### ...  ...####.....ZZ3==950.1 (2 _You now have 412 gold pieces (gained 17).@&hy ##.....##....# #.###.###...##..###................###### .####...#######. @&h #.#.........####)..................####...####..Z@##.... #..##Z# .### ....###.# #.#### ...  .....####... .. ........@&h @&h< G=1.1 (1@&h @&h & _You swap places.@&h4@&h@&h;==@&h=,@&h@&h-,@&h@&h]b4=@&h@&h,@&h=@&h,@&hF@&h,@&hZ@&h4 P=@&h @&h&,@&h@&h95@&h*==@&ha@&hL,@&h@&h,@&h@&h,@&hj@&h!Q==@&hD$@&h ',@&hz(@&hg+,@&h,@&h/b6=@&h}1@&h4,@&h 6@&hL8,@&hn9@&h<,@&h=@&h@P=@&hB@&h-E,@&hF@&hI,@&hJ@&hMc7==@&hO@&hR4 _Magic restored.@&hEU4@&hV@&h3Y5 _You swap places.@&hQ[@&h ]@&h_4@&h[a@&hb@&hc@&he@&h}g@&h8h@&hi@&hj@&hnQ==@&h/p@&hr@&ht@&hv@&hx,@&h |@&h~@&h*@&h@&h@&h@&h@&hp@&hX@&h@&h@&h@&h@&h@&h@&h[@&h@&hr@&hS@&h@&h0@&h#@&hΟ@&hx@&h>@&hƤ@&h,@&h@&hPM _You now have 417 gold pieces (gained 5).@&h5@&h@&hL4@&h@&hM@&h@&h@&h@&hE@&h@&h@&h@&h@&h+@&h@&h@&h@&h~@&h@&h)@&h@&h@&hc@&h@&h$@&hw@&hD@&h@&h_@&hP@&hB@&h@&h@&h@&h@&h@&hk,@&h@&h@&h@&h@&h,@&h@&h:@&hV@&h<@&h@&h@&hT@&h@&h @&h@&h@&hN@&h@&hb@&h @&h@&h@&h@&h@&h@&h@&h@&h~@&h@&h,@&hR@&h@&h@&hu@&h$@&h@&h}@&h;@&h@&h@&h4@&h6@&h>20.>##..##..#####.  ##...........# .........##.# .  ##.....##....# >##.###.###...### .##..###.........# ...#........###### ....#.####...#######.....# #.#......@......#907.1 (56.0)  ...####).....Z..#######.............##########...####....##Z{Z......##..##.##.#######.#....###.#..#######Z#.######..........##.##...............#.#...#####...........#@&h@@&h=GZ.Z.Z   orc zombie (minion)@&hG,8.1 (57@&h/N@&hSS; _Found a stone staircase leading down.@&h@&h$4@&h@&h0.>##..##..#####. ##.# ....≈≈.##.# ..... ##.....##....# ...>#  #.###.###...### #.<.##  ..###.# .....# .###### .....# .####...#.....# #.#.....Z.# 0@&h.0) ...####)........# .Z########## ...####....##.{Z......# #..##.##.#.#....###.#..#Z# .######....##.# #..#.#...#####...........#.ZZ.9.1 (1 _Found a stone staircase leading up.@&h04@&h@&hC@&h@&h_@&hn@&h,@&h@&hs@&h@&h@&h@&h@&h@&h @&h%T##.....#######.  @&h###............?∩. .....#....≈≈⌠.⌠ >##..##..#####.....≈≈≈.≈ ...........# #......≈≈.≈ ........##.# ........  .....##....# ....># @&ho .###.###...#####.<.##  .###.........##.@...#  12.1 (3.....#######.....#  .####...#######Z....#   #.#.......Z.....# @&h= .####)........#######  ...........###  .####....##.{Z......#  #..##.##.#######.#  ....###.#..#######Z#  @&h @&hLZ.@&h+3.1 (4@&h'@&h,= _Found Vash's Self-Improvement Boutique.@&h`@&h...[#..##  #.####..o.o≈≈⌠.⌠≈ #....###............?∩.. .............#....≈≈⌠.⌠ ##..##..#####.....≈≈≈.≈ ..# #......≈≈.≈≈ ..##.# #......... ....##....# #....>#  ###.###...#####.@.##  ###.........##.....#  .......#######.Z...#  ####...#######Z....#   #.#.....#  ####)..#######   oo 2@&h orcs (asleep) ..........##########  hornet zombie (minion) ####....##.{Z......#   Z   orc zombie (minion) #..##.##.#.#  0@&h@&hZZ.., 1 ally target)4.1 (1@&h* @&h_2 orcs come into view. _There is a stone staircase leading up here.@&h : ##...#..#### ...[#..## #!..o.≈≈≈.≈.#######..o.o≈≈⌠.⌠≈ #....###............?∩.. .............#⌠.⌠ ##..##..####≈..≈≈.≈≈...##.# #........... ....##....# #..@.>####...#####.<.# ###.........##.Z ....Z ####...#######  #.#.......o 3 orcs (asleep, 1 ally target) ####)........####### ..........######### ####....##.{Z.....@&hF  An orc comes into view. It is wielding a +0 falchion.@&hTL AZ.@&h M &5@&hY @&h+\ Q _Found a potion of mutation.@&hy ........... ##...#..#####...... ...[#..## #!..o.≈≈≈.≈.#######..o.o≈≈⌠.⌠≈ #....###............?∩.. .............#⌠.⌠ ##..##..####≈..≈≈.≈≈...##.# #...@....... ....##....# ##....>########...#####Z<.# ###.........##.Z...# .... ####...#######  #.#....... ####)........####### ..........#########Z.6@&h@&hM######†.##.## ...........###o..o...### ##...#..#####...... ...[#..## #!..o.≈≈≈.≈.#######..o.o≈≈⌠.⌠≈ #....###............?∩.. .............#⌠.⌠ ##..##..####≈...@..≈≈.≈≈...##.# #..Z........ ....##....# ##....>##### ###.###...#####Z<.##  Fly o   orc wizard (asleep)o 4 orcs (asleep, 1 ally target).#######Z.Z.7@&hh _An orc wizard and an orc come into view.@&h{ ...........###o..o...### ##...#..#####......≈≈.≈≈ ...[#..## #!..o.≈ #.....#######..o.o≈≈⌠.⌠###............?∩.. .............#....≈≈⌠.⌠≈ ##..##..#####.≈.≈ ..........# #..Z...##.@.......##....# ##.Z..>##### ###.###...#####.<.## ........##.....# .......#######.....# 3.####### ..........########## @&hF.oZ.Z.o2 asleep, 1 ally target)8@&h+2 ##...#..#####......≈≈.≈≈ ...[#..## #!..o.≈ #.....#######....o≈≈⌠.⌠###.......o....?∩.. .............#....≈≈⌠.⌠≈ ##..##..#####..Z..≈≈≈.≈ ..........# #......##Z........##....# ##..@.>##### ###.###...#####.<.## ........##..... .......#######.....# ####  #.#........ ####)..###### ..........########## ####....##.{Z.......Zo.Z.9[3@&h~5 g9;49m _Your hornet zombie misses the orc.@&h}F?...[#..## #!..o.≈ #.....#######....o≈≈⌠.⌠###............?∩.. .............#.Zo.≈≈⌠.⌠≈ ##..##..#####.....≈≈≈.≈ ..........# #..Z...##.........##....# ##....>##### ###.###...#####.@.## ........##..... .......##### ####  #.#........ ####)..###### 2 orcs (1 ..........########## ####....##.{Z......  #..##.##.#######.o20@&hMh _Your hornet zombie hits the orc. Your orc zombie barely misses the orc. _There is a stone staircase leading up here.@&h~e#.....#######....o≈≈⌠.⌠###............?∩.. .............#.Z..≈≈⌠.⌠≈ ##..##..#####...o.≈≈≈.≈ ..........# #..Z...##.........##....# ##....>##### ###.###...#####.<.## ........##..@..# .......##### ####  #.#........ ####)........###### ..........##########   orc ( ####....##.{Z......  #..##.##.####### ....###.#.Z .oYour hornet zombie barely misses the orc.1 _Your orc zombie barely misses the orc.@&h###............?∩.. .............#.Z..≈≈⌠.⌠≈ ##..##..#####.....≈≈≈.≈ ..........# #..Zo..≈≈.##.# #...........@&h<U##....# ##....>##### ###.###...#####.<.## ........##..... .......##### @&h&####  #.#........ ####)........###### ..........########## ####....##.{Z...... @&hګ #..##.##.####### ....###.#.Z ######..........##.@&h@&ho@&h@~.Z.o@&h&2@&ht@&h@&hI1.............#....≈≈⌠.⌠≈ ##..##..#####...Z.≈≈≈.≈ ..........# #..Z...≈≈.##.# #...o.......##....# ##....>##### ###.###...#####.<.## ........##..... .......##### ####  #.#........ ####)........###### ..........########## ####....##.{Z......  #..##.##.####### ....###.#.Z ######..........##.  #.....@&h[4,@&h5@&h:`.Zo@&h <&3@&h@@&hD\ _Your orc zombie barely misses the orc.@&h.............#....≈≈⌠.⌠≈  knorpule3000 the Reanimator ##..##..#####.....≈≈≈.≈≈  Poltergeist of Ashenzari *..... ..........# #..Z...≈≈.≈≈  Health: 62/62 ======================== .......##.# #...Z.......  Magic: 16/17 ======================-- ....##....# ##..o.>#####  AC: 10Str: 4 ###.###...#####.*.##  EV: 11Int: 21 ###.........##..*..#  SH: 5Dex: 15 @&h-.......#######..*..#  XL:  9 Next: 39% Place: Dungeon:7 ####...#######..@..#  Noise: ---------  Time: 9923.1 (0.0)  #.#.............#  a) +1 dagger of the Perceptive Planets {pr ####)........#######  Throw: 11 boomerangs ..........##########  Fly ####....##.{Z......#  #..##.##.#######.#  o   orc (ally target) ....###.#..#######Z#  Z   hornet zombie (minion) ######..........##.#  Z   orc zombie (minion)  #...............#.# Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of f@&hailure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderatelywounded, ally target, chance to affect: 68%)@&h.............#....≈≈⌠.⌠≈  knorpule3000 the Reanimator ##..##..#####.....≈≈≈.≈≈  Poltergeist of Ashenzari *..... ..........# #..Z...≈≈.≈≈  Health: 62/62 ======================== .......##.# #...Z.......  Magic: 16/17 ======================-- ....##....# ##..*.>#####  AC: 10Str: 4 ###.###...#####.<.##  EV: 11Int: 21 ###.........##.....#  SH: 5Dex: 15 .......#######.....#  XL:  9 Next: 39% Place: Dungeon:7 ####...#######..@..#  [@&hcP40mNoise: ---------  Time: 9923.1 (0.0)#.#.............#  a) +1 dagger of the Perceptive Planets {pr ####)........#######  Throw: 11 boomerangs ..........##########  Fly ####....##.{Z......# #..##.##.#######.#  o   orc (ally target) ....###.#..#######Z#  Z   hornet zombie (minion) ######..........##.#  Z   orc zombie (minion)#...............#.# Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderatelywounded, ally target, chance to affect: 68%)@&h$t weak, ally target, soul-splinter…)*   soul wisp (summoned)Aiming: Soul Splinter  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderatelywounded, ally target, chance to affect: 68%)  A fragment of the orc's soul is dislodged from its body.  The orc looks weaker.@&he d  You feel bolstered by spreading misfortune.@&h6 @&h 2.Z@&hH Go* The orc looks weaker.  You feel bolstered by spreading misfortune.  Your hornet zombie hits the orc but does no damage.  The orc hits your hornet zombie with a +0 hand axe@&h .  The orc completely misses your orc zombie.The orc hits your soul wisp with a +0 hand axe.@&hK Z14 =4.1 (1@&h @&h+ \ _Your soul wisp closely misses the orc.@&hc#....###............?∩.. .............#⌠.⌠ ##..##..#####.....≈≈≈....# #......≈≈.≈≈...##.# #..ZZ....... ....##....# ##..o.>#####@&h)###...#####.*.# ###......... .... ####...#######  #.#............. ####)........####### ..........######### ####....##.{Z.....  #..##.##@&h$L. ....###.#..#######Z #######@&hB9  @&h _Your soul wisp closely misses the orc..  The orc hits your orc zombie with a +0 hand axe.  The orc hits your hornet zombie but does no damage.  @&h"0Your orc zombie hits the orc but does no damage.@&hƺ.-5@&h@&h2H _Your soul wisp touches the orc but does no damage.@&hiJ.#######....o≈≈⌠.⌠≈ #....###............?∩.. .............#⌠.⌠ ##..##..####≈≈≈....# #......≈≈.≈≈...##.# #..ZZ....... ....##....# ##..o.>########...#####.*.# ###......... .... ####...#######  #.#............. ####)........####### ..........######### ####....##.{Z.....  #..##.##. ....###.#..#######Z@&h[T _Your soul wisp touches the orc but does no damage.  Your hornet zombie completely misses the orc.  The orc misses your soul wisp.  The orc hits your orc zombie with a +0 hand ax  Your hornet zombie hits the orc..ZZ   hornet zombie (minion)  orc*   soul wisp (summoned)=6 _The orc dies!@&h @&h_ @&h @&h( H _No target in view!@&hv #............?∩.. @&hx ..............#....≈≈⌠.⌠≈ >##..##..#####.....≈≈≈.≈≈ ...........# #......≈≈.≈≈ ##.# #...Z....... ##....# ##..Z.>##### ###.###...#####.*.##  .###.........##.....# ........#######.@...# ####...#######.....#  #.#.............# .####)........####### ...........########## ####....##.{Z......#  #..##.##.#######.#  ....###.#..#Z# ######..........##.#@&h,z # @&h{ @&h3| @&hi .Z)Z<*@&hx 5-7 _@&h! @&h @&h?4@&h@&h@&h@&h,@&hB .@&h}.ZZ- _You start resting.@&h&8@&hH<Z@&h Z7==9.1 (2@&h@&h$% _Magic restored.@&h43@&hg==@&hf2@&hU@&h:1@&h@&hB@&hW _You start waiting.@&h@&hU@&h@&h/r _Your soul wisp disappears in a puff of smoke!@&h110 @&h@&h,@&h"@&h' @&hG @&hJ B@&hU @&h+W @&h [ B@&h] ,@&h(_ @&ha @&hb @&hc @&hKf ,@&h'g @&hi ,@&hgk @&h>n @&hn @&ho @&hNu ,@&hv @&hKy ,@&hz @&h? B@&h @&h @&h @&h ,@&h @&h ,@&h @&h* ,@&hܓ X@&h @&h ,@&h X@&h ,@&hb @&h ,@&ha @&h޾ ,@&h| @&h @&h @&h @&h1 @&h @&hp @&h0 ,@&h @&hF ,@&h @&hT ,@&h @&h ,@&h @&h ,@&h @&hJ @&h @&h @&h ,@&h @&hf ,@&h+ @&h| @&h @&h @&h$ ,@&hh @&h ,@&h @&hE ,@&h @&h? ,@&hK @&hw$ @&h( B@&h:0 X@&h1 @&h: n@&hQ@ B@&hA ,@&hB @&hE ,@&hH @&hBJ ,@&h_K @&hV @&hW @&heZ ,@&h[ @&h_ ,@&hm` @&hb @&hsc @&hd @&hf @&hug @&hch @&hj ,@&hl @&ho ,@&hAp @&hr ,@&ht @&hUw ,@&hx @&h= .10028.1 (99.0) _You feel your existence waver again.@&h 09.1 (100.0)@&hĉ @&hf # _Done waiting.@&h\ J@&hb n@&hl @&ho @&hXs ,@&hlu @&hsy ,@&h| @&h> ,@&h| @&hև ,@&hb @&h ,@&h< @&hU ,@&h n@&h# @&hp @&h; ,@&h @&hM @&h @&hȸ @&h5 @&h B@&h @&h* @&h @&h @&h @&h @&h @&h @&h @&h @&hL @&hF @&h @&h @&h @&h @&h @&h @&h @&h @&h @&h @&h @&h @&hb @&h0 @&h @&h @&h[ @&hu @&h @&h @&h @&hv @&h @&h @&h @&h  @&h @&h~ @&h @&h-# @&h# @&hM% @&h( @&h( @&h/* @&h, @&h- @&h/ @&h1 @&h2 @&h3 @&h7 @&h7 @&h'9 @&h; @&h = @&h> @&h"A @&hA @&hPC @&hG @&hG @&hDI @&hL @&hZM @&hN @&hQ @&h9R @&hS @&hV @&hgW @&hX @&hL[ @&h \ @&h%^ @&h` @&ha @&hc @&hf @&hf @&hAh @&h|k @&h'l @&hm @&hp @&h[@&hm@&hn@&hh@&h,B@&hF@&h@&h@&h#B@&h$,@&h%&@&hN(@&h(@&h)@&h9-,@&hb.@&h%1@&h1@&h2@&h45,@&h6@&h8@&hx9@&ht:@&hF=@&h=@&h>@&h#,@&hP@&h,@&h*@&h@&h3@&h@&hl ,@&h @&h,@&h @&h,@&h@&hn 128.1 (99.0) _You start waiting.@&hR09.1 (100.0)@&hP$@&h&# _Done waiting.@&h"4@&h $@&ho.@&h/,@&h51@&h4,@&h|5@&h7,@&h9@&h<,@&h=@&h@,@&hB@&hD,@&hbF@&hH,@&hI@&hL,@&hN@&hP,@&hQ@&hoT,@&hU@&hX,@&hY@&h\,@&h]@&h`,@&ha@&hd,@&he@&hh,@&hi@&hl,@&hTn@&hp,@&h r@&h>u,@&hkv@&hx,@&hy@&h|,@&hZ~@&h,@&h@&h',@&hÆ@&h,@&hދ@&h",@&hq@&h+,@&hy@&h,@&hj@&h,@&hA@&h,@&hT@&h,@&hˢ@&h{,@&h@&hv,@&h@&h5,@&h@&h@&h~@&h@&hԽ@&h`@&h-@&h,@&h|@&hj,@&h@&h,@&h:@&h,@&h{@&h,@&hW@&hS,@&h@&h,@&h3@&h,@&h@&h,@&h"@&h<@&h@&hB X@&h @&h@&h@&h@&h&@&h@&hg&,@&h#-X@&hH0,@&h7@&hL8@&h-;@&h@@&hRX@&hTW,@&hY,@&hr]@&h/^@&ha@&hKh@&hh@&hj@&hp@&hJq@&hs@&hx@&hy@&h|@&h9@&hN@&h@&h@&h@&h@&hf@&hΞ@&h\@&h@&h@&h̫@&h`@&h`@&h@&h@&h@&h@&h4@&h@&h@&h@&h@&h=@&h@&hy@&h9@&h@&hn@&h@&h@&h.@&hN@&h4@&hJ@&h,@&hD@&h8,@&h@&h,@&h@&h ,@&hU @&h@&h@&hb@&h-@&hP8@&h9@&h5=@&hE@&h"H@&hL@&hR@&h3S@&hT@&hX@&hY@&h\@&h`@&ha@&hnc@&hl@&hn@&hs@&hky@&hlz@&h8|@&h@&h@&h1@&h[@&h;@&hN@&hn 228.1 (99.0) _You start waiting.@&ho09.1 (100.0)@&h@&h@# _Done waiting.@&h?S @&hS @&h W ,@&hDX @&h[ @&hh[ @&h\ @&h^ ,@&h7` @&hIc @&hc @&hd @&hh ,@&hi @&hJm ,@&hn @&hAr ,@&hs @&h w ,@&hx @&hL| ,@&h} @&h ,@&h @&h' ,@&hև @&h @&h @&h( @&h ,@&h @&ht ,@&h @&h+ ,@&h @&hn ,@&h @&h ,@&h @&hU ,@&h @&h ,@&h @&ha ,@&h @&hJ ,@&h @&h@ ,@&h @&h ,@&h˹ @&hg ,@&h @&h< ,@&h @&h ,@&h @&h ,@&h0 @&h ,@&hr @&h ,@&h @&h ,@&h{ @&hT ,@&h @&h ,@&h= @&h ,@&h @&h ,@&h@ @&h= ,@&h @&h ,@&hx @&h ,@&hu @&h ,@&hl @&h ,@&hq @&h ,@&hw @&h ,@&hx @&h ,@&h @&h ,@&hc @&h @&h @&h @&h ,@&h @&hv @&h @&h ,@&h, @&h)$ .Zoo   orc (distracted, ally target)  hornet zombie (minion)@&h$ Z   orc zombie (minion)@&h( ?∩.. .#....≈≈⌠.⌠≈ >.....≈≈≈.≈≈  #......≈≈.≈≈  #...........  ##..).>##### @&h( ##.<.## #..Z..# #Z@...# 78.1 (49.0)#.....#  .......# )......o.####### @&hK) r..### ##.{     @&h) Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.@&h* @&h-?∩.. .#....≈≈⌠.⌠≈ >.....≈≈≈.≈≈  #......≈≈.≈≈ @&h #...........  ##..).>##### ##.<.## #..Z..# #Z@...# #.....#  @&h.......# )......o.####### ..### ##.{      @&h-@&h _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting. @&h6F_An orc is nearby!@&h@@&hA@&hG@&hlKF _Unknown command.@&h##....###............?∩..  knorpule3000 the Reanimator ..............#....≈≈⌠.⌠≈  Poltergeist of Ashenzari *..... >##..##..#####.....≈≈≈.≈≈  Health: 62/62 ======================== ...........# #......≈≈.≈≈  Magic: 16/17 ======================-- ........##.# #...........  AC: 10Str: 4 .....##....# ##..).>#####  EV: 11Int: 21 @&h.###.###...#####.<.##  SH: 5Dex: 15 .###.........##..Z..#  XL:  9 Next: 39% Place: Dungeon:7 ........#######Z@...#  Noise: ---------  Time: 10278.1 (0.0) .####...#######*....#  a) +1 dagger of the Perceptive Planets {pr  #.#......**.....#  Throw: 11 boomerangs .####)......o.#######  Fly ...........########## .####....##.{Z......#  o   orc (distracted, ally target)  #..##.##.#######.#  Z   hornet zombie (minion)  ....###.#..#######Z#  Z   orc zombie (minion) .######@&hϱF..........##.# Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (not watchingyou, ally target, chance to affect: 68%)@&h##....###............?∩..  knorpule3000 the Reanimator @&h..............#....≈≈⌠.⌠≈  Poltergeist of Ashenzari *..... >##..##..#####.....≈≈≈.≈≈  Health: 62/62 ======================== @&h...........# #......≈≈.≈≈  Magic: 16/17 ======================-- ........##.# #...........@&h  AC: 10Str: 4 .....##....# ##..).>#####  EV: 11Int: 21 .###.###...#####.<.##  SH: 5Dex: 15 .###.........##..Z..#  XL:  9 Next: 39% Place: Dungeon:7 @&h........#######Z@...#  Noise: ---------  Time: 10278.1 (0.0) .####...#######.....#  a) +1 dagger of the Perceptive Planets {pr#.#.............#  Throw: 11 boomerangs .####)......*.#######  Fly ...........########## .####....##.{Z......#  o   orc (distracted, ally target)#..##.##.#######.#  Z   hornet zombie (minion)....###.#..#######Z#  Z   orc zombie (minion) .######..........##.# Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line@&hAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (not watchingyou, ally target, chance to affect: 68%)@&hq oweak, ally target, soul-splinter…)*   soul wisp (summoned)@&h; Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 short sword and wearing a +0 ring mail (not watchingyou, ally target, chance to affect: 68%)  A fragment of the orc's soul is dislodged from its body.  The orc looks weaker.@&h# @&h' z  You feel bolstered by spreading misfortune.@&h) @&h5 .Zo* @&hG6 Z14 =9.1 (1@&h> @&hB { _The orc barely misses your soul wisp. Your soul wisp touches the orc.@&h#.........@&hk,#....≈≈⌠.⌠≈ >##..##..#####.....≈≈≈.≈≈ #...........# #......≈≈.≈≈ ##.# #........... #.....##....# ##..).>##### #.###.###...#####.<.##  .###.........##.....#  ........#######ZZ...#  .####...#######@....#  #.#.............# ..####)......o*####### ...........########## @&hێ####....##.{Z......#  #..##.##.#######.# ....###.#..#Z# ######..........##.#  #.....#.# @&h@&hn@&h@&h @&h)O You swap places. Your soul wisp touches the orc.@&h@&h.Z).Z   hornet zombie (minion)  orc*   soul wisp (summoned)@&hJ840-80@&h!@&hC _The orc dies!@&h7 @&h8 8-@&h@ @&hD  @&h{D B_No target in view!@&h 4@&hK @&h @&h @&h,@&h@&hP ,@&h| @&hi *. _You start resting.@&h +4.1 (4@&hL!Z7==5.1 (5@&hH(@&hQ*% _Magic restored.@&h >##..##..#####.≈.≈ #...........# .≈≈. .##..... @&h A#.....##....# ##..).>########.###...#####.<.## ..###.........##.....  ........#######Z####...#######.Z #.#......)*@. ..####)..######..........##############....##.{Z......  #..##.##.#######....###.#.Z.######..........##. #........#####.@&h@&hF.Z@&h[+6.1 (1@&h@&h@&h!>##..##..#####.....≈≈≈.≈≈  .# #......≈≈.≈≈  ##.# #...........  .....##....# ##..).>#####  .###.###...#####.<.##  .###.##.....#  .#######.....#  .####...#ZZ...#  #.#......)*.@...#  .####).#  ###  .####....##.{Z......#  #..##.##.#.#  ....###.#..#Z#  .######.##.#  #.#.#  ...#####.#  .*37@&h##..##..#####.....≈≈≈.≈≈  # #......≈≈.≈≈  ##.# #...........  ##....# ##..).>#####  ###.###...#####.<.##  ###.##.....#  #######.....#  ####...#ZZ...#  #.#......).*.@..#  ####).#  ##  ####....##.{Z......#  #..##.##.#.#  ....###.#..#Z#  ######.##.#  #.#.#  ...#####.#  .*28@&ho@&h .............#⌠.⌠ ##..##..#####.....≈...# #......≈≈.≈≈...##.# #........... ....##....# ##..).>########...#####.<.# ###......... .......#######.. ####...#######ZZ  #.#)..*... ####)........####### ..........######### ####....##.{Z.....  #..##.##. ....###.#..#######Z #######  #......#Z.==9#....###............?∩.. .............#⌠.⌠ ##..##..#####.....≈≈≈....# #≈≈.≈≈...##.# #........... ....##....# ##..).>[34@&h@ m########...#####.<.# ###.........##.. .... ####...#######.Z  #.#......)..*... ####)........####### ..........######### ####....##.{Z.....  #..##.##. ....###.#..#######Z #######*.90.#######....o≈≈⌠.⌠≈ #....###............?∩.. .............#⌠.⌠ ##..##..####≈≈≈....# #≈≈.≈≈...##.# #........... ....##....# ##..).>########...#####.<.# ###.........##.. ..... ####...#######.Z*  #.#......)...... ####@&h [45m)........####### ..........######### ####....##.{Z.....  #..##.##. ....###.#..#######ZZ*..1@&hFM...[#..## #!..o.≈≈≈.≈.#######....o≈≈⌠.⌠≈ #....###............?∩.. .............#⌠.⌠ ##..##..####≈..≈≈.≈≈...##.# #........... ....##....# ##..).>########...#####.@.## ###.........##.... ....ZZ* ####...#######.....#  Fly .o   orc (asleep)#@&hY *ZZ*..., ally target)2 _There is a stone staircase leading up here.@&hJi ##...#..#####...... ...[#..## #!..o.≈≈≈.≈@&hj.#######....o≈≈⌠.⌠≈ #....###............?∩.. .............#⌠.⌠ ##..##..####@&hjU≈..≈≈.≈≈...##.# #........... ....##....# ##..@.>#####@&hk###...#####.<.# ###.........##.ZZ* .... ####...#######  #.#)......o 2 orcs (asle@&h6lep, 1 ally target) ####)........####### ..........######### ####....##.{Z.....@&hp@&hq@&hr@&hs@&hfZZ<*...@&h-3 _@&h@&he  Things that are here: _a +0 hand axe; a +0 leather armour@&hI  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@&h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@&h]K4@&h U@&hBVF _Unknown command.@&h S...........###o..o...### ##...#..#####...... ...[#..## #!..o.≈≈≈.≈@&hn K.#######....o≈≈⌠.⌠≈ #....###............?∩.. .............#⌠.⌠ ##..##..####≈..≈≈.≈≈...##.# #...@....... ....##....# ##..)Z>#####@&h ###...#####Z<*# ###.........##.....# .... ####...#######  #.#@&h )...... ####)........####### ..........#########@&hx ,@&h @&h/ zZZ*.<.@&h -4 _@&h @&h=...........###o..o...###  knorpule3000 the Reanimator ##...#..#####......≈≈.≈≈  Poltergeist of Ashenzari *..... ...[#..## #!..o.≈≈≈.≈≈  Health: 62/62 ======================== @&h#.....#######....o≈≈⌠.⌠≈  Magic: 16/17 ======================-- #....###.........*..?∩..  AC: 12  Str: 4 .............#...*≈≈⌠.⌠≈  EV: 11Int: 21 ##..##..#####...*.≈≈≈.≈≈  SH: 5Dex: 15 @&h..........# #...*..≈≈.≈≈  XL:  9 Next: 40% Place: Dungeon:7 .......##.# #...@Z......  Noise: ---------  Time: 10294.1 (0.0) ....##....# ##..Z*>#####  a) +1 dagger of the Perceptive Planets {pr ###.###...#####.<.##  Throw: 11 boomerangs ###.........##.....#  Fly .......#######.....# ####...#######.....#  oo 2 orcs (asleep, 1 ally target)  #.#......)......#  Z   hornet zombie (minion) ####)........#######  Z   orc zombie (minion) ..........##########  *   s@&houl wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (asleep, ally target, chance to affect:  68%)@&h} ...........###o..o...###  knorpule3000 the Reanimator ##...#..#####......≈≈.≈≈  Poltergeist of Ashenzari *..... ...[#..## #!..o.≈≈≈.≈≈  Health: 62/62 ======================== #.....#######....*≈≈⌠.⌠≈@&h   Magic: 16/17 ======================-- #....###............?∩..  AC: 12  Str: 4 .............#....≈≈⌠.⌠≈  EV: 11Int: 21 ##..##..#####.....≈≈≈.≈≈  SH: 5Dex: 15 ..........# #......≈≈.≈≈  XL:  9 Next: 40% Place: Dungeon:7 .......##.# #...@Z......  Noise: ---------  Time: 10294.1 (0.0) ....##....# ##..Z*>#####  a) +1 dagger of the Perceptive Planets {pr ###.###...#####.<.##  Thro@&hj bw: 11 boomerangs ###.........##.....#  Fly .......#######.....# ####...#######.....#  oo 2 orcs (asleep, 1 ally target)#.#......)......#  Z   hornet zombie (minion) ####)........#######  Z   orc zombie (minion) ..........##########  *   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (asleep, ally target, chance to affect:  68%)@&h @&h[ §o1 asleep, 1 weak, 1 ally targ…)Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (asleep, ally target, chance to affect:  68%)  Your soul wisp disappears in a puff of smoke!A fragment of the orc's soul is dislodged from its body.  The orc looks weaker.@&hN ,@&hc ..*ooZ.§oweak, 1 ally target, 1 soul@&h`h /A fragment of the orc's soul is dislodged from its body.  The orc looks weaker.  The orc shouts! x2  A puff of flame appears from out of your range of vision.  The puff of flame hits your soul wisp!  Your soul wisp returns to where it belongs.@&heq K***§ally target)@&hq !@&h) B@&h K...o.≈.oZ)o 3 orcs (1 ally target)@&h Q4===5.1 (1@&he @&h 4 _The orc is no longer weakened.@&h...........###o......###  knorpule3000 the Reanimator ##...#..#####....o.≈≈.≈≈  Poltergeist of Ashenzari *..... ...[#..## #!....≈≈≈.≈≈  Health: 62/62 ======================== #.....#######...o.≈≈⌠.⌠≈  Magic: 15/17 =====================--- #....###.........o..?∩..  AC: 14  Str: 4 .............#...*≈≈⌠.⌠≈  EV: 11Int: 21 ##..##..#####...*.≈≈≈.≈≈  SH: 5Dex: 15 ..........# #...*Z.≈≈.≈≈  XL:  9 @&h Next: 40% Place: Dungeon:7 .......##.# #...@Z......  Noise: ===------  Time: 10295.1 (0.0) ....##....# ##..)§>#####  a) +1 dagger of the Perceptive Planets {pr ###.###...#####.<.##  Throw: 11 boomerangs ###.........##.....#  Fly .......#######.....# ####...#######.....#  ooo 3 orcs (1 ally target)  #.#......)......#  Z   hornet zombie (minion) ####)........#######  Z   orc zombie (minion) ..........########## _The orc is no longer weakened.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter[@&h36m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (ally target, chance to affect: 68%)@&h...........###o......###  knorpule3000 the Reanimator ##...#..#####....o.≈≈.≈≈  Poltergeist of Ashenzari *..... ...[#..## #!....≈≈≈.≈≈  Health: 62/62 ======================== #.....#######...o.≈≈⌠.⌠≈  Magic: 15/17 =====================--- #....###.........*..?∩..  AC: 14  Str: 4 .............#....≈≈⌠.⌠≈  EV: 11Int: 21 ##..##..#####.....≈≈≈.≈≈  SH: 5Dex: 15 ..........#[37@&hm #....Z.≈≈.≈≈  XL:  9 Next: 40% Place: Dungeon:7 .......##.# #...@Z......  Noise: ===------  Time: 10295.1 (0.0) ....##....# ##..)§>#####  a) +1 dagger of the Perceptive Planets {pr ###.###...#####.<.##  Throw: 11 boomerangs ###.........##.....#  Fly .......#######.....# ####...#######.....#  ooo 3 orcs (1 ally target)#.#......)......#  Z   hornet zombie (minion) ####)........#######  Z   orc zombie (minion) ..........##########[17;@&hF.32H _The orc is no longer weakened.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (ally target, chance to affect: 68%)@&hYweak, 2 ally target, 1 sou…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (ally target, chance to affect: 68%)  A fragment of the orc's soul is dislodged from its body.@&h_L @&hN @&hO ,@&hQ @&hT @&haU @&hwz a.o..o@&hz .o*oZ..@&h{ o   orc wizardooo 3 orcs (1 weak, 1 ally target, 1 sou…)Z 2 zombies@&h} P5--6.1 (1@&hb @&hg L _The orc looks weaker. Your hornet zombie hits the orc.@&hl######†.##.## ...........###.......### ##...#..#####..o... @&hsm ...[#..## #!..o.≈≈≈.≈.#######.....≈≈⌠.⌠≈ #....###........o*..?∩.. .............#...o≈≈⌠.⌠ ##..##..####≈@&hp..Z.≈≈.≈≈...##.# #........... ....##....# ##..).>########...#####.<.## ###.........##.....# .... ####...#######  #.#)...... ####)........@&h#E  Your hornet zombie hits the orc.@&h@&h@&hV .oo.o) 2 orcsThe orc dies!@&hP---7@&hh@&h5 _Your soul wisp touches the orc.@&h(L V.........#..## ######†.##.####...#.## ...........###.......### ##...#..#####...... ...[#..## #!..o.≈≈≈.≈.#######...o.≈≈⌠.⌠≈ #....###.........*..?∩.. .............#..o)≈≈⌠.⌠ ##..##..####≈..Z.≈≈.≈≈...##.# #........... ....##....# ##..).>########...#####.<.## ###.........##.....# ....#.....# ####...#######  #.#)......@&hb @&hb @&he @&hq X .ooZ.(ally target)(1 ally target)Your hornet zombie misses the orc. The orc misses you.=8@&hy @&hc| c _Your soul wisp closely misses the orc wizard.@&h   You hit the orc but do no damage.Your weapon exudes an aura of protection.  The orc is heavily wounded.@&hO  Your hornet zombie barely misses the orc.@&h]-- ooZ.  The orc closely misses you. Your hornet zombie hits the orc.229.2 (1.1@&h4@&h+8< _Your soul wisp touches the orc wizard.@&h(~  You hit the orc.  The orc is almost dead.@&h .oYour hornet zombie closely misses the orc.The orc completely misses your hornet zombie.@&h<Your orc zombie barely misses the orc.@&h]X6=300.3@&h@&hO _Your soul wisp touches the orc wizard but does no damage.@&h| n  You hit the orc.  You kill the orc!@&h~ @&h΀  You have harvested as much death for Grave Claw as you can hold at once.The orc hits your hornet zombie but does no damage.@&h 8 ZZ@&hS .@.    orc (@&hܝ NThe orc wizard hits your hornet zombie with a +0 dagger.@&h̲ (1.4@&h @&h d _Your soul wisp touches the orc wizard. Your hornet zombie hits the orc wizard!@&hb ######.<..... .........#..####.#... ######†.##.####...#.## ...........###.......### ##...#..#####...... ...[#..## #!@&hc 3≈.≈.#######.....≈≈⌠.⌠≈ #....###.......oo*..?∩.. .............#.Z@)≈≈⌠.⌠ ##..##..#####...Z.≈..≈≈.≈≈...##.# #........... @&hzd ....##....# ##..).>########...#####.<.## ###......... ....#.....# ####...#######@&h+h @&hx  Z.  You swap places. The orc closely misses you. The orc wizard misses you.Your soul wisp touches the orc wizard but does no damage.@&hrz ,20@&hZ @&hI _Your orc zombie completely misses the orc.Things that are here: _a +0 falchion; a +0 leather armour@&hX _a +0 falchion; a +0 leather armour  You barely miss the orc wizard.  The orc wizard is almost dead.  The orc hits you with a +0 club.e orc wizard hits you but does no damage.  Your hornet zombie barely misses the orc wizard.@&hYw0-13.5 (1.1@&he@&h5gO _Your soul wisp touches the orc wizard but does no damage.@&hJ  You hit the orc wizard but do no damage.The orc wizard is almost dead.Your hornet zombie hits the orc wizard!@&h<|  The orc wizard dies!You block the orc's attack.@&hS@&h&*Z)o   orc (ally target)Z   hornet zombie (minion)   orc zombie (minion)@&hz1-=14.6@&h@&hF _Your orc zombie hits the orc but does no damage.@&h-  You barely miss the orc. You block the orc's attack.  Your orc zombie hits the orc but does no damage.@&hF =Z.@&h (5.7@&hf @&h \ _Your soul wisp closely misses the orc.@&hL Your orc zombie hits the orc but does no damage. _Your soul wisp closely misses the orc.  You closely miss the orc. The orc misses you.  Your hornet zombie hits the orc but does no damage.  Your soul wisp barely misses the orc. Your orc zombie closely misses the orc.  Your hornet zombie hits the orc!@&ha)Z   hornet zombie (minion)  orc*   soul wisp (summoned)@&h4b0=6.8@&hDC _The orc dies!@&h84@&hz@&hH _No target in view!@&h)= #.#.#....# #######.<.....# ##.... ..........#..####.#... @&h$+(#######†.##.####...#.##  ............###.......### ###...#..#####......≈≈.≈≈ ....[#..## #!....≈≈≈.≈≈ #.....#######...Z.≈≈⌠.⌠≈ ##....###.......@*...?∩.. @&h/..............#.Z))≈≈⌠.⌠≈ >##..##..#####≈.≈≈ ....# #≈≈.≈≈ ....##.# #........... .....##....# ##..).>##### .###.###...#####.<.## ###.........##.....# ........#.....# @&hC@&h7T>)@&hV2=7==--70@&h_@&he _Your soul wisp disappears in a puff of smoke!Things that are here: _a +0 club; a +0 ring mail@&h #.#.....##  #.#.#....#  ########.<.....# ##.... ...........#..####.#...# ########†.##.####...#.##  .............###.......### ###...#..#####......≈≈.≈≈ .....[#..## #!....≈≈≈.≈≈ .##.....#######.@.Z.≈≈⌠.⌠≈ ###....###.......))...?∩.. ...............#.Z))≈≈⌠.⌠≈ >##..##..#####≈.≈≈ #....# #@&hȹ≈≈.≈≈....##.# #........... #.....##....# ##..).>##### #.###.###...#####.<.#####.........##.....#@&h@&hbZ.Z.@&he13--8 _@&h@&hM@&hfU #.###....# #.#.....##  #.#.#....# #########.<.....# ##....  ...........#..####.#...# #########†.##.####...#.## @&h9h.............###.......######...#..#####......≈≈.≈≈ ......[#..## #@....≈≈≈.≈≈ ..##.....#######..Z..≈≈⌠.⌠≈  ###....###......Z))...?∩.. ................#..))≈≈⌠.⌠≈ 0.>##..##..#####.≈.≈≈ ##....# #......≈≈.≈≈  .........##.# #........... #@&hk.#.....##....# ##..).>#####  #.###.###...#####.<##@&htm@&hNwDZZ...@&ha}&9@&h%@&h@&h0%10.8 (2@&h @&h @&hL_r - 2 potions of mutation (gained 1)@&hձ#.# ....# #.###....# #.#.....##  #.#.# ..# ########.<.....# ##.... ...........#.#...# ########†.##.##.## ...........##.### ###...#..#####.@....≈≈.≈≈ ...[#..## #.Z...≈≈≈.≈≈ .##.####Z....≈≈⌠.⌠≈ ###....###.))...?∩.. ...............#..))≈≈⌠.⌠≈ .>##..##..#####.....≈≈≈.≈≈ #..# #......≈≈.@&h≈ .........##.# #........... #.....##....# ##..).>#####Z.===1.8 (1@&hv@&h@&h@&h?@&hM@&h@&h["@&h3B@&h(7@&h ;@&h?@&hd@:2@&hC@&h^I@&hM@&hS@&hW,@&h[@&h _@&hb@&hpf@&hj@&hk:1@&ho@&hw@&h0~@&h@&hu,@&h@&hR@&h@&hҙ@&hEG10 @&h|@&hSs _You feel your existence waver again.@&ha@&h!@&hH _y - 2 scrolls of amnesia (gained 1)@&h,@&h7@&hK@&h@&h@&hNWelcome to Vash's Self-Improvement Boutique! What would you like to do?  a - 1040 gold a manual of Ice Magicb - 1040 gold a manual of Polearms  c - 1040 gold a manual of Shields  d - 1040 gold a manual of Translocations You have 417 gold pieces. [Esc] exit@&h[!] buy|examine items[a-d] mark item for purchase [/] sort (type)[A-D] put item on shopping list@&h6h d $  You are short 623 gold pieces for the purchase.[Enter] buy shopping list@&hDpc $ 1663 gold pieces for the purchase.@&hp Qb $ 270@&h Qa $ 374@&hyA@&h'H@&hBP #.#.#....# #..##  knorpule3000 the Reanimator #.<.....# ###....#  Poltergeist of Ashenzari *..... ....#..####.#...#@&hS  Health: 62/62 ======================== #†.##.####...#.##  Magic: 17/17 ======================== ......###.......####  AC: 10Str: 4 #..#####......≈≈.≈≈##   EV: 11Int: 21 ..## #.....≈≈≈.≈≈≈#   SH: 5Dex: 15 .#######.....≈≈⌠.⌠≈≈#   XL:  9 Next: 41% Place: Dungeon:7 ###.......)).Z.Z@...#   Noise: ---------  Time: 10319.8 (8.0) ........#..))[40@&hhUm≈≈⌠.⌠≈≈#   a) +1 dagger of the Perceptive Planets {pr #..#####.....≈≈≈.≈≈≈#   Throw: 11 boomerangs .....# #......≈≈.≈≈##   Fly ..##.# #...........# #....# ##..).>######  Z   hornet zombie (minion) ##...#####.<.##  Z   orc zombie (minion) .......##.....# ..#######.....# Things that are here: _a +0 club; a +0 ring mail _r - 2 potions of mutation (gained 1) _You feel your existence waver again. _y - 2 scrolls of amnesia (gained 1)  There is an entrance to Vash's Self-Improvement Boutique here.@&hRW@&he@&hw _a +0 club; a +0 ring mail _r - 2 potions of mutation (gained 1) _You feel your existence waver again. _y - 2 scrolls of amnesia (gained 1)  There is an entrance to Vash's Self-Improvement Boutique here. _You can access your shopping list by pressing '$'.@&h4@&h@&hj@&h@&h@&h _  There is a fountain of sparkling water here.@&h@&h@&h@&hEWater _@&h@&h@&h)@&h@&hx ,@&h @&h@&h1@&hc@&h1?@&h@&h@&h @&h!#@&h%,@&hA'@&h)@&h,@&h-.@&hl0,@&hX2@&h5@&h8@&h9@&h;,@&hF=@&h@@&h$U@&h(W@&h$X,@&hX@&h]B@&hN_,@&h_@&ha@&hhG #)  #.  ..  #+  .♣ #.. ....# ♣. @&hi #.. ....# ♣.♣♣ .# ....# ♣♣@♣ 31.8 (12.0) #.# ....# ♣♣.♣♣ ###....# ♣♣ZZ.♣ #.#.....## ♣....♣ @&hi#.#.#....# ##..## <.....# ###....# ....#..####.#...## #†.##.####...#.##......####@&h)k,@&hobZ..{@&hp,2.8 (13@&hs@&hyH _Found a +0 hammer. Found a runed translucent door.@&hD 4@&h @&h`@&h1@&hB@&h%@&h )@&hh+,@&h-@&hH0@&h7A@&h6R7 _Crazy Yiuf shouts!@&h5Z,@&h|[@&h[@&h]@&hd5 _You swap places.@&hn5  You swap places.@&hp4@&hr@&hw _Crazy Yiuf yells, "Gnoll mobile snockshim!"@&hy@&h{4@&h}@&h@&hl@&hd@&hޅ@&h@&h@&h @&h,@&h@&h@&h@&h+@&h,@&hF@&h4@&h@&h@&hl,@&h@&h @&hJ@&ht,@&hw,@&h5@&h#@&hM@&h@&h@&hp,@&h@&h,@&hb,@&h@&h:@&h,@&h @&h@&hC@&h @&h ,@&h@&h@&h@&h@&hM@&h,@&h @&h$@&h&@&h_)@&h+,@&h-@&h0@&h4@&ha7@&hr:@&h;@&h<@&h?@&htB@&h0E@&hG@&hJ@&h"K@&hL@&hN@&h$Q@&hS@&hT@&hBU@&hEV@&hoX@&hY@&h\@&h^,@&h_@&h`@&hb@&h0d@&he@&h|g,@&hh@&hj@&hrl@&hn@&ho,@&h4q@&h+t@&hnv@&hjx@&hHz,@&h{@&h}@&hF@&h)@&hK,@&h@&hq@&h@&hf@&h[@&h*,@&h`@&hQ@&hC#########.<.....# ### ...........#..####.###########÷.##.####..................###.......###...#..#####............[#..## #Z.... ...##.....#######..... ...####...Z###.......)). #.....@.Z.........#..)) F..0.>##..##..#####..... ...##...........# #..... . ..........##.# #.....@&h ##.....##....# ##..). #.###.###...#####.<. F   sky beast (asleep) ...###.........##.... Z   hornet zombie (minion) @&h(..........#######.... Z   orc zombie (minion) .####...#######....@&hG-60.8 (28@&h@&hZ.Z., ally target)1.8 (29@&h@&h\ _A sky beast comes into view.@&h{ #.<.....#  ....#..####. ##########÷.##.####.. ...............###.. ...###...#..#####.. .......[#..## #Z. ...##.....#######.####..Z.###.......))@&hC} #....@.Z..........#..)#F..0.>##..##..#####.##...........# #.. ..........##.# #. ##.....##....# ##..) #.###.###...#####.< ...###.........## ..........# .####...#@&h;~@&h]Z.Z.@&hC12.8 (1.0)@&h@&hʒ@&h.  #.<.....#  ....#..#### ##########÷.##.#### ...............### ...###...#..#####. .......[#..## #Z#.. ...##.....#######.####.Z..###.) #...@.Z.#.. #F..0.>##..##..#####.##...........# #. ..........##.# #.. ##.....##....# ##.... #.###.###...#####.# ...###...## ..........# .####..@&h f.#@&h n.Z3@&h @&hr @&h$ #.<.....#  .#.. #÷.##.#### .......##### ...###...#..#####..# @&h%-.[#..## #Z#......##.....#.####....###. #..@.ZZ.# #F..0.>##..##..######.....##...........# #............##.# #.# ##.....##....# ###... #.###.###...####### ...###.........##@&hL' ..........# .####...#@&h'@&hH-I.Z@&h-&4@&h3@&h:5@&hH+@&hvI #########.<.....#  knorpule3000 the Reanimator ...........#..### Poltergeist of Ashenzari *..... ##########÷.##.#### Health: 62/62 ======================== ...............###. Magic: 16/17 ======================-- ## ...###...#..#####.. AC: 10Str: 4 @&hJ...# .......[#..## #Z. EV: 11Int: 21 ##......##.....#######.. SH: 5Dex: 15 ......####....###....... XL:  9 Next: 41% Place: Dungeon:7 @&hJ#**@..Z...........#. Noise: ---------  Time: 10364.8 (0.0) #F*.0.Z##..##..#####.. a) +1 dagger of the Perceptive Planets {pr #.....##...........# #.. Throw: 11 boomerangs ................##.# #.. Fly  @&hpL....# ##.....##....# ##. #... #.###.###...##### F   sky beast (asleep, ally target) ### ...###.........##. Z   hornet zombie (minion) ..........#######. Z   orc zombie (minion) .####...#######. @&hM:_A sky beast comes into view.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (asleep, ally target, chance to affect: 50%)@&h):X#########.<.....# knorpule3000 the Reanimator...........#..### Poltergeist of Ashenzari *.....##########÷.##.#### Health: 62/62 ========================...............###. Magic: 16/17 ======================--## ...###...#..#####.. AC: 10Str: 4@&h:...# .......[#..## #Z. EV: 11Int: 21##......##.....#######.. SH: 5Dex: 15......####....###....... XL:  9 Next: 41% Place: Dungeon:7#..@..Z...........#. Noise: ---------  Time: 10364.8 (0.0)#*..0.Z##..##..#####.. a) +1 dagger of the Perceptive Planets {pr#.....##...........# #.. Throw: 11 boomerangs................##.# #.. Fly @&h=#....# ##.....##....# ##.#... #.###.###...##### F   sky beast (asleep, ally target)### ...###.........##. Z   hornet zombie (minion)..........#######. Z   orc zombie (minion).####...#######. _A sky beast comes into view.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (asleep, ally target, chance to affect: 50%)@&h hFweak, ally target, soul-sp…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a sky beast (asleep, ally target, chance to affect: 50%)  A fragment of the sky beast's soul is dislodged from its body.  The sky beast looks weaker.@&h @&h z  You feel bolstered by spreading misfortune.@&h8 @&h Z..F.0Z>*@&hb Z14 =5.8 (1@&h @&hЫ N _Your soul wisp touches the sky beast but does no damage.@&hA #.<.....# .#..###÷.##....###.## ##...###...#..#####.#........[#..## #Z#......##.....#@&hB.####....### #.@..Z.# #.F.0Z>##..##..##### #..*..##.....# #...........##.# #@&hDD.####.....##....# ###... #.###.###... ### ...###..## ..........# .####...#@&hZF@&hG@&hG@&hH@&hQF@Z..*.@&hR.-6@&hZ@&hD]@&h l  You hit the sky beast.  Your weapon exudes an aura of protection.@&h q Z.  The sky beast is lightly wounded.@&h B21=@&h{ 7.9 (1.1@&h @&h* S _The sky beast hits you. Your soul wisp touches the sky beast.@&h%OThe sky beast is lightly wounded. _The sky beast hits you. Your soul wisp touches the sky beast.  You closely miss the sky beast.The sky beast is lightly wounded.  Your orc zombie barely misses the sky beast.  The air twists around and strikes you.56---9.0 _Your soul wisp closely misses the sky beast.@&h  You hit the sky beast but do no damage.The sky beast is lightly wounded.  Your orc zombie barely misses the sky beast.@&h )70.1@&h @&h | _Your soul wisp touches the sky beast. The sky beast barely misses you.@&hj  #########.<.....# knorpule3000 the Reanimator ...........#..## Poltergeist of Ashenzari *.....@&hj - ###########÷.##.### Health: 56/62 =====================--- ................### Magic: 13/17 ==================------ .## ##...###...#..#####. AC: 21  Str: 4@&h k 6 ....#........[#..## #Z EV: 11Int: 21 ###......##.....#######. SH: 5Dex: 15@&hk  .......####....###...... XL:  9 Next: 41% Place: Dungeon:7 @&hl #F@Z..............# Noise: =--------  Time: 10370.1 (0.0) #.*.Z.>##..##..#####. a) +1 dagger of the Perceptive Planets {pr @&hsl #.....##...........# #. Throw: 11 boomerangs .................##.# #. Fly  .....####.....##....# ##@&hl  ##... #.###.###...#### F   sky beast (weak, ally target, soul-sp…) @&hVm U### ...###.........## Z   hornet zombie (minion) ..........####### Z   orc zombie (minion) @&hm .####...####### *   soul wisp (summoned) _Your soul wisp touches the sky beast. The sky beast barely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  @&h##..##..#####. a) +1 dagger of the Perceptive Planets {pr#.....##...........# #. Throw: 11 boomerangs.................##.# #. Fly .....####.....##....# ####... #.###.###...#### F   sky beast (weak, ally target, soul-sp…)### ...###.........## Z   hornet zombie (minion)..........####### Z   orc zombie (minion).####...####### *   soul wisp (summoned) _Your soul wisp touches the sky beast. The sky beas@&ht barely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, weak, ally target, soul-splintered)@&h=9 @&hJF  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a sky beast (lightly wounded, weak, ally target, soul-splintered)  You draw life force from the sky beast! You feel life coursing into your body.  The sky beast barely misses you. Your soul wisp touches the sky beast.@&hL62===4==1.1 (1@&hyS@&htWL _Your orc zombie hits the sky beast but does no damage.@&h| #########.<.....# knorpule3000 the Reanimator ...........#..## Poltergeist of Ashenzari *..... ###########÷.##.### Health: 62/62 ======================== ................### Magic: 11/17 ===============--------- .## ##...###...#..#####. AC: 21  Str: 4 ....#........[#..## #Z EV: 11Int: 21 ###......##.....#######. SH: 5Dex: 15 .......####....###...... XL:  9 Next: 41% Place: Dungeon:7 #F@Z..............# Noise: ==-------  Time: 10371.1 (0.0) #.*.Z.>##..##..#####. a) +1 dagger of the Perceptive Planets {pr #.....##...........# #. Throw: 11 boomerangs .................##.@&hr# #. Fly  .....####.....##....# ## ##... #.###.###...#### F   sky beast (weak, ally target, soul-sp…) ### ...###.........## Z   hornet zombie (minion) ..........####### Z   orc zombie (minion) .####...####### *   soul wisp (summoned) _Your orc zombie hits the sky beast but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, weak, ally target, soul-splintered)@&h2#########.<.....# knorpule3000 the Reanimator...........#..## Poltergeist of Ashenzari *.....###########÷.##.### Health: 62/62 ========================................### Magic: 11/17 ===============---------.## ##...###...#..#####. AC: 21  Str: 4....#........[#..## #Z EV: 11Int: 21@&h.###......##.....#######. SH: 5Dex: 15.......####....###...... XL:  9 Next: 41% Place: Dungeon:7#*@Z..............# Noise: ==-------  Time: 10371.1 (0.0)#.*.Z.>##..##..#####. a) +1 dagger of the Perceptive Planets {pr#.....##...........# #. Throw: 11 boomerangs.................##.# #. Fly .....####.....##....# ####... #.###.###...#### F   sky beast (weak, ally target, soul-sp…)@&ho### ...###.........## Z   hornet zombie (minion)..........####### Z   orc zombie (minion).####...####### *   soul wisp (summoned) _Your orc zombie hits the sky beast but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, weak, ally target, soul-splintered)@&hv9 @&hc  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a sky beast (severely wounded, weak, ally target, soul-splintered)  You draw life force from the sky beast. You block the sky beast's attack.  Your soul wisp touches the sky beast.@&hnc.Z   hornet zombie (minion)  orc*   soul wisp (summoned).@&h 072.1 (1 _The sky beast dies!@&h'@&h2h _Your Shields skill increases to level 3!@&h#@&h#@&h})@&hW+@&h.@&h<19 _2@&h\G1@&h=OB@&h[@&hds  You feel your existence waver again.@&hg@&hha2=10 @&h\j@&h[nr _Your soul wisp disappears in a puff of smoke!@&ho@&hp@&ht@&ht@&h)v@&hay@&hy@&hZ{@&h~@&hM:=@&hʀ@&ha@&h@&h@&h_O3==@&h@&hg@&h@&h@&hz@&h@&hK@&h@&h@&h.@&hǚ@&h՝@&h~;==@&h@&h@&h@&h @&h,@&hh@&h@&hYL4=@&h@&h,@&h @&h@&hR@&hӹ@&h3,@&h@&h@&h:=@&hc@&h@&hx@&h;@&h@&h@&h@&h@&heM5==@&h@&h,@&h@&h@&hE@&h@&h@&hP@&h@&h@&h;==@&h@&h|@&h,@&hz@&h&L6=@&h@&h@&h@&h1@&h>@&h@&hA@&h(@&h@&h4@&hQ @&h :=@&hU @&hp@&h @&h@&h-@&h@&h@&h8@&hM7==@&h@&h"@&hE$@&h&,@&h(@&h*@&h,@&h;.@&h3@&h4@&hU8@&h:@&h<@&h$?@&h?@&h9A@&hYD@&h ###.....##.. #.......... #####.....####.. ###..####.....##.# ###..ZZ..####.ZZ...#@&h#..@.##....####.....--....................#..#...###...############..#B ##### ...# .... ...# B   bombardier beetle (asleep) Z   hor@&h+ net zombie (minion) . Z   orc zombie (minion) .@&hB1432.1 (60.0)@&h@&h`.Z, ally target)@&h/G--3.1 (61@&hA@&h d _A bombardier beetle comes into view.@&h 3 . ###. ###...0.> ###.....## #.. #####.....#### ###..####.....##. ###..Z...####.ZZ... #.@.Z##....####......#...###...#...B# ##### ....  ... .Z.Z.4.1 (1.0)@&hS ###...###...0###.....## #........#####.....#######..####.....##@&h'W###.Z....####.ZZ....####..Z.##....####.......@..............####...############B# ##### .   B @&hX@&h_aZ.Z.@&h`&5@&he@&hNh@&h+o  ### ###...0 ###..... # #####..... ###..####.....# ###Z.....####.ZZ#...####.Z..##....####.#.###...#$..B# ##### .. . @&ho @&hLw n.Z6@&hz @&h| * _Found 9 gold pieces.@&hq ### ###... ###..... # #####.....@&he ###..####..... #. ###......####.ZZ#...####.Z..##....####.Z.#......###...#$..B## ##### #... .<#.#@&hI,@&h]Z.Z.@&hX&7@&hw@&hc; _Found an escape hatch in the ceiling.@&hM###.###..@&h0Q #...#####.....#.. ####..####....#.#. ###......####.Z@&h-.##...####Z...##....####.........Z............. ####...########## #$..B### #####  #... ...<#. #@&h@&h\@&h%.@&h?'Z@&h&8@&h@&ha@&h%>  ###... ###.. # ... #####..... ...## ###..#### #.#. ###......####.#.##...####....##.....ZZ #....@.###...@&hJ?  #$..B### ##### #.....<...#..$.. #....#....#.[..@&hK ,@&h[X qZ..9@&h` t _Found 14 gold pieces and a +1 plate armour of fire resistance.@&h  The helpless bombardier beetle fails to defend itself.  You puncture the bombardier beetle!  Your weapon exudes an aura of protection.@&h@&h ..Z.ZBB    The bombardier beetle is severely wounded.@&h]17 =40.2 (1.1@&h%@&h ? _You block the bombardier beetle's attack.@&hk|  You hit the bombardier beetle but do no damage.The bombardier beetle is severely wounded.@&hW .ZYour hornet zombie barely misses the bombardier beetle.@&hԐ **The bombardier beetle sprays incendiary fluid at you.@&h .@==1.3 _The burning spray misses you.@&h_  You hit the bombardier beetle.  The bombardier beetle is almost dead.Your hornet zombie hits the bombardier beetle.@&hb.Z   hornet zombie (minion)  orc@&h9--2.4 _The bombardier beetle dies!@&hAO--@&h@&h_H _No target in view!@&h޼@&h@&h@&h@&h4$ ### .... ... ### .... .. # .... F. ##### ...##. ###..#### #.#.? ###......#####.##...####....##....#@&h #...@ZZ###... #$...### ##### #....# ....<...$..#..$.#. #....#F   Prince Ribbit (asleep)# #....#  hornet zombie (minion) #.[..#Z   orc zombie (minion)@&h 0.0  You swap places.  Prince Ribbit comes into view.Found 2 scrolls of teleportation and 15 gold pieces.@&h@&h@&h@&hX.FZZ..Flly target)@&hH ==3.4 (1 _Prince Ribbit gives a loud, deep croak! You hear a shout!@&h .... ...  .... ..  .... ..  ...##.  #.#F? ###. ##.##...####... #......ZZ...... #...@..# #$...### #####  #....# ....<... $..#..$.# .. #....# @&hO# #....# #.[..#@&h .... ...  .... ..  .... ..  ...##.  #.#F? ###. ##.##...####... #......ZZ...... #...@..# #$...### #####  #....# ....<... $..#..$.# .. #....# # #....# #.[..#   .... ..### ###..... ....###..... .... .... ... #####.....[40@&h>m##.. ###..####.. #.#F? ###......###.##...####....##....###......@Z.................##...Z..###...########$...### ##### #....# ....<...$..#..$...## #..#.[..# _Prince Ribbit is nearby!  You swap places.@&h .FZ.  Prince Ribbit hops awkwardly around.--4@&hY _Your orc zombie closely misses Prince Ribbit.@&h|w  # knorpule3000 the Reanimator .... ..### ### Poltergeist of Ashenzari *..... ..... ....# ###.. Health: 62/62 ======================== ..... .... #.... Magic: 16/17 ======================-- .... ... #####.... AC: 17  Str: 4 ...##.. ###..####.. EV: 11Int: 21 #.#.? ###......#### SH: 5Dex: 15 ##.##..F####....##....## XL:  9 Next: 49% Place: Dungeon:7 #.....Z@Z............... Noise: =--------  Time: 10444.4 (0.0)@&hxy s[40m ..##......###...######## a) +1 dagger of the Perceptive Planets {pr #$...### #####  Throw: 11 boomerangs #....# Fly  ....<... $..#..$.# F   Prince Ribbit (ally target) ...#....# Z   hornet zombie (minion) ## #....# Z   orc zombie (minion) #.[..# _Your orc zombie closely misses Prince Ribbit.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (ally target, chance to affect: 33%)@&h] # knorpule3000 the Reanimator.... ..###### Poltergeist of Ashenzari *.......... ....####.. Health: 62/62 ========================..... ....#.... Magic: 16/17 ======================--.... ... #####.... AC: 17  Str: 4...##.. ###..####.. EV: 11Int: 21#.#.? ###......#### SH: 5Dex: 15##.##..*####....##....## XL:  9 Next: 49% Place: Dungeon:7#.....Z@Z............... Noise: =--------  Time: 10444.4 (0.0)..##......###[@&h^ m...######## a) +1 dagger of the Perceptive Planets {pr#$...### #####Throw: 11 boomerangs#....#Fly ....<...$..#..$.#F   Prince Ribbit (ally target)...#....#Z   hornet zombie (minion)## #....#Z   orc zombie (minion)#.[..# _Your orc zombie closely misses Prince Ribbit.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (ally target, chance to affect: 33%)@&h42 qweak, ally target, sou…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter  Press: ? - help, Shift-Dir - straight line: Prince Ribbit (ally target, chance to affect: 33%)  A fragment of Prince Ribbit's soul is dislodged from his body.  Prince Ribbit looks weaker.@&h"   You feel bolstered by spreading misfortune.Your hornet zombie hits Prince Ribbit! You block Prince Ribbit's attack.  Your hornet zombie barely misses Prince Ribbit.@&h4 @&hN dF*.@&h P21=5.4 (1@&h @&hK + _Prince Ribbit blinks!@&hM .... ###  ... ..## ###@&h ... ....### ###..... .F....# ..... ......######.....##....####..####.. #.#*?.####......####.##..@####....##....###.....Z.Z.................##......###...########@&h $...### ##### #....# ....<...$..#..$...## #..@&h X@&h .F*.Z.Z.@&h L14--6@&h' @&h@ @&hjv####. ..... #j###  .... ....### ###..... #.....### ###..... #.......# #...... ..F....######......##*...####..####... #.#.@.####......####.##.##.Z.####....##....####......Z...................##......###...##########$...### ##### #....# ....<... j   gnoll (wandering)$..#..$.# Z 2 zombies...#....# @&hˊ  A gnoll comes into view. It is wielding a +0 whip.@&h]@&h.jZ.Z. @&hA--7@&hu@&h _Prince Ribbit blinks! Your soul wisp touches Prince Ribbit. _You see here 2 scrolls of teleportation.@&h< ....#####.#. ..... @&h @.#.###  ## ..j.### #######..... #.......# .....#..F....######.....##@...####..####.. #.#Z*.####......####.#.##..Z####....##....###@&h #....................##......###...#########$...### ##### #....# ....<...$..#..$@&hl  You swap places.  Prince Ribbit croaks regally.@&h@&h"w.j*?@&h`#.=8@&h)@&h_- _Prince Ribbit barely misses you. Prince Ribbit misses you.@&h  You hit Prince Ribbit.  Your weapon exudes an aura of protection.  Prince Ribbit is moderately wounded.@&h@&hxF  You block Prince Ribbit's attack.@&hG@&h& @&hrj.jZ.jbouda (distracted)j   gnollZZ 2 zombies (minion) @&hʽ(…)A gnoll bouda comes into view. It is wielding a +0 club.@&hC219.5 (1.1@&hP@&h: _Your soul wisp misses Prince Ribbit.@&h~  You closely miss Prince Ribbit.  Prince Ribbit is moderately wounded.@&h6,@&he  Prince Ribbit barely misses you.@&h4  A gnoll comes into view. It is wielding a +0 flail.Prince Ribbit hits you but does no damage.j.j.j.ZZjj 2 gnolls@&h;X7==50.6@&hP _Your soul wisp misses Prince Ribbit.@&hC  You barely miss Prince Ribbit.@&hm  Prince Ribbit is moderately wounded.Prince Ribbit barely misses you.The gnoll bouda gazes fiercely through you!@&hq  You feel your attacks grow feeble.@&h.j.Z.jj 2 gnollsZZ 2 zombies (minion)*   soul wisp (summoned)  The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.@&hmThe gnoll completely misses you.  Your soul wisp barely misses Prince Ribbit.  Your hornet zombie misses Prince Ribbit.  Prince Ribbit barely misses you.@&h131.7Weak Fly @&h@&h' _You hear a shout!@&hl  You hit Prince Ribbit.  Your weapon exudes an aura of protection.@&hZ  Prince Ribbit is heavily wounded.@&h@&hm&  @&hA jelly comes into view.A gnoll comes into view. It is wielding a +0 halberd.@&h@&hx  A gnoll comes into view. It is wielding a +0 halberd.The gnoll hits you but does no damage.hornet zombie misses Prince Ribbit.  Prince Ribbit hits you. Your soul wisp misses Prince Ribbit.  The gnoll misses you.  The gnoll bouda gazes fiercely through you! Jjj?Zj   gnoll boudaJ   jellyjjj 3 gnolls (1 polearm)(…)You feel as though you will be weak longer.1-20=@&h^ 2.8@&h@&hP' _You hear a shout!@&h _You hear a shout!  You hit  Prince Ribbit is heavily wounded.Prince Ribbit hits you.  Your hornet zombie closely misses Prince Ribbit.  Your soul wisp touches Prince Ribbit.@&hwO  Prince Ribbit hits you but does no damage.@&h@&hB..#j..jj jjj 3 gnolls (1 polearm)ZZ 2 zombies (minion)0-3.9 _You block the gnoll's attack. Your hornet zombie hits Prince Ribbit!@&h @&h8 Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 11 boomerangs (quivered)  u - Throw: 11 darts (poison)  i - Zap: wand of flame (20)  x - Zap: wand of paralysis (7) Spells ([,] to cycle)Cast: Soul SplinterCast: Grave Claw (3/3)Cast: Vampiric Draining Cast: Animate Dead (3%) Cast: Curse of Agony (9%) Abilities ([,] to cycle)@&h eAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on@&h@&h....# knorpule3000 the Reanimator# #.###.. Poltergeist of Ashenzari *......#...... Health: 60/62 =======================-.#j##### Magic: 17/17 ========================.... ....######. AC: 20  Str: 4..... #.j...### ###... EV: 11@&hInt: 21..... #.j.....# #..... SH: 5Dex: 15.....#.jF....######..... XL:  9 Next: 49% Place: Dungeon:7...##@*Z.####..####... Noise: ==-------  Time: 10453.9 (0.0)@&hW#.#.?Z####......####. a) +1 dagger of the Perceptive Planets {pr##.##...####....##....### Zap: wand of flame (20)#........................ Weak Fly ..##......###...##########$...### #####F   Prince Ribbit (weak, ally target, sou…)#....#j   gnoll bouda....<...jjj 3 gnolls (1 polearm)$..#..$.#ZZ 2 zombies (minion)(…)Prince Ribbit is heavily wounded.Prince Ribbit hits you.  Your hornet zombie closely misses Prince Ribbit.  Your soul wisp touches Prince Ribbit.  Prince Ribbit hits you but does no damage. _You block the gnoll's attack. Your hornet zombie hits Prince Ribbit!@&h/@&h/@&h ....# knorpule3000 the Reanimator # #. ###.. Poltergeist of Ashenzari *..... .#. ..... Health: 60/62 =======================- .#j### ## Magic: 17/17 ======================== .... ....### ###. AC: 20  Str: 4 ..... #.j...### ###... EV: 11Int: 21 ..... #.j.....# #..... SH: 5Dex: 15 .....#.jF....######..... XL:  9 Next: 49% Place: Dungeon:7 ...##@*Z.####..####...[37@&h/m Noise: ==-------  Time: 10453.9 (0.0) #.#.?Z####......####. a) +1 dagger of the Perceptive Planets {pr ##.##...####....##....### Zap: wand of flame (20) #........................ Weak Fly  ..##......###...######### #$...### #####  F   Prince Ribbit (weak, ally target, sou…) #....# j   gnoll bouda ....<... jjj 3 gnolls (1 polearm) $..#..$.# ZZ 2 zombies (minion)(…)_You block the gnoll's attack. Your hornet zombie hits Prince Ribbit!  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Di@&hr - straight lineAim: Prince Ribbit (almost dead, weak, ally target, soul-splintered, 45% to  hit)@&h7{ ....# knorpule3000 the Reanimator# #.###.. Poltergeist of Ashenzari *......#...... Health: 60/62 =======================-.#j##### Magic: 17/17 ========================.... ....######. AC: 20  Str: 4..... #.j..*### ###... EV: 11Int: 21..... #.j.*...# #..... SH: 5Dex: 15.....#.j*....######..... XL:  9 Next: 49% Place: Dungeon:7...##@*Z@&h~ [40m.####..####... Noise: ==-------  Time: 10453.9 (0.0)#.#.?Z####......####. a) +1 dagger of the Perceptive Planets {pr##.##...####....##....### Zap: wand of flame (20)#........................ Weak Fly ..##......###...##########$...### #####F   Prince Ribbit (weak, ally target, sou…)#....#j   gnoll bouda....<...jjj 3 gnolls (1 polearm)$..#..$.#ZZ 2 zombies (minion)(…)_You block the gnoll's attack. Your hornet zombie hits Prince Ribbit!  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin@&h_ eAim: Prince Ribbit (almost dead, weak, ally target, soul-splintered, 45% to  hit)@&h   Shift-Dir - straight line: Prince Ribbit (almost dead, weak, ally target, soul-splintered, 45% to  hit)  The puff of flame misses Prince Ribbit.  Prince Ribbit closely misses you. Your soul wisp touches Prince Ribbit.  Your hornet zombie hits Prince Ribbit.@&h X  Prince Ribbit dies!@&hY"  .j....jj...j   gnoll bouda (ally target)jjj 3 gnolls (1 polearm, swift, 1 ally t…)ZZ 2 zombies (minion)@&h" *   soul wisp (summoned)The gnoll barely misses you.@&h8 {661====4.9 (119@&hdA @&h D \ _The gnolls pick up the pace!@&h # #.###.. .....#.### ##.... ..j.######.. #.....### ###..@&h) jj....... .....#.j.....##### ...##.*Z.####..#### #.#.@Z####......######.##...####....##....###..........................#####...######### #$...### #####....# ....<...$..#..$.#...#...@&h# X@&h @&hh .j.jjjZZ*..----5@&h @&h _Your soul wisp touches the gnoll. _You see here 2 scrolls of teleportation.A&h| .#. .. .#.### #.... ....#### ..... #.j...### ###. ..... #.j.....# #. .....#jjZ....###### ...##Z*..####..#### #.#.?.####......####A&hH.##.##..@####....##....## #....................... ..##......###...######## #$...### #####  #....#....<...$..#..$.# 2 gnolls (swift, 1 ally target) ...#....# ## #....#A&h"A&hʠ  _Your soul wisp touches the gnoll. _You see here 2 scrolls of teleportation.  Your hornet zombie closely misses the gnoll bouda.  Your soul wisp closely misses the gnoll bouda.  The gnoll barely misses your hornet zombie.  Something hits your orc zombie!A&hX ..   gnoll (swift,   hornet zombie (minion)Your orc zombie is destroyed!19----6A&hWA&hɸ> _Your hornet zombie hits the gnoll bouda.A&hm### #.... ....#####.... #.....### ###..... #.j.....# #.. .....#jjZ....##### ...##.*..####..#### #.#.?.####......######.##...####....##....#......@..................#####...######## #$...### ##### ....# ....<...$..#..$.#...#...##  #.[A&hr  Your soul wisp barely misses the gnoll bouda.A&hH .j j 2 gnolls (1 polearm, swift, 1 ally ta…)The gnoll barely misses your hornet zombie.Your hornet zombie hits the gnoll bouda!127A&h$A&hc _The gnoll bouda barely misses your soul wisp.A&h1 .... ....######...... #.....### ###........ #.j.....# #........#.jZ....######. ...##j*..####..#####.#.?.####......######.##...####....##....#..........................#####...#########A&h3 n #$...### ##### #....# ....<... $..#..$.#...#....### #....# #.[..# A&hq5 A&hyA .jj   gnoll (polearm, swift)A&hH &8A&h A&h A&hI.... ....### ###...... #.....### ###...... #.j.....# #......#.jZ....######.....#...##.*..####..####.A&hkJ#.#j?.####......####.Z##.##...####....##....##...##.....@###...##$...### ##### #....# ....<... $..#..$.#...#....# ## #....#A&hMi#.[..#A&hMA&h`[Zjt, ally target)Z   hornet zombie (minion)A&h\J1=9A&heA&hi3 _You block the gnoll's attack.A&hҳ .... ....### ###.. knorpule3000 the Reanimator ..... #.....### ###.... Poltergeist of Ashenzari *..... ..... #.j.....# #...... Health: 61/62 =======================- .....#.jZ....######.....# Magic: 16/17 ======================-- ...##.*..####..####.... AC: 11  Str: 4 #.#Z?.####......####.Z EV: 11Int: 21 ##.##..j####....##....#### SH: 6Dex: 15 #.......*................. XL:  9 Next: 61% Place: Dungeon:7 ..##.....@###...########## Noise: =--------  Time: 10459.9 (0.0) #$...###A&hѴ #####  a) +1 dagger of the Perceptive Planets {pr #....# Zap: wand of flame (19) ....<... Weak Fly  $..#..$.# ...#....# j   gnoll (polearm, swift, ally target) ## #....# Z   hornet zombie (minion) #.[..#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (covering ground quickly, ally target,  chance to affect: 60%)A&hEe ~.... ....######.. knorpule3000 the Reanimator..... #.....### ###.... Poltergeist of Ashenzari *.....A&h f ..... #.j.....# #...... Health: 61/62 =======================-.....#.jZ....######.....# Magic: 16/17 ======================--...##.*..####..####.... AC: 11  Str: 4#.#Z?.####......####.Z EV: 11Int: 21##.##..*####....##....#### SH: 6Dex: 15#......................... XL:  9 Next: 61% Place: Dungeon:7..##.....@###...########## Noise: =--------  Time: 10459.9 (0.0)A&hf #$...### #####a) +1 dagger of the Perceptive Planets {pr#....#Zap: wand of flame (19)....<...Weak Fly A&hnh $..#..$.#...#....#j   gnoll (polearm, swift, ally target)## #....#Z   hornet zombie (minion)#.[..#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (covering ground quickly, ally target,  chance to affect: 60%)A&h> weak, ally tar…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (covering ground quickly, ally target,  chance to affect: 60%)  A fragment of the gnoll's soul is dislodged from its body.A&h+ B*jjdistracted, we  chance to affect: 60%)  A fragment of the gnoll's soul is dislodged from its body.  The gnoll looks weaker.  Your hornet zombie barely misses the gnoll.  Your hornet zombie hits the gnoll but does no damage.  The gnoll barely misses your hornet zombie.2=460.9 (1A&h A&h ^ _Your soul wisp closely misses the gnoll.A&h)Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 11 boomerangs  u - Throw: 11 darts (poison)  i - Zap: wand of flame (19) (quivered)  x - Zap: wand of paralysis (7) Spells ([,] to cycle) Cast: Soul SplinterCast: Grave Claw (3/3) Cast: Vampiric Draining Cast: Animate Dead (3%) Cast: Curse of Agony (9%) Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onA&h1A&hd.... ....######.. knorpule3000 the Reanimator..... #.....### ###.... Poltergeist of Ashenzari *.......... #.j.....# #...... Health: 62/62 ========================.....#.jZ....######.....# Magic: 16/17 ======================--A&h...##.*..####..####.... AC: 14  Str: 4#.#Z?.####......####.Z EV: 11Int: 21##.##.*j####....##....#### SH: 6Dex: 15#......................... XL:  9 Next: 61% Place: Dungeon:7..##.....@###...########## Noise: =--------  Time: 10460.9 (0.0)#$...### #####a) +1 dagger of the Perceptive Planets {pr#....#Zap: wand of flame (19)....<...Weak Fly $..#..$.#...#....#j   gnA&hIGoll (polearm, swift, distracted, we…)## #....#Z   hornet zombie (minion)#.[..#*   soul wisp (summoned)A fragment of the gnoll's soul is dislodged from its body.  The gnoll looks weaker.  Your hornet zombie barely misses the gnoll.Your hornet zombie hits the gnoll but does no damage.  The gnoll barely misses your hornet zombie. _Your soul wisp closely misses the gnoll.A&h[A&h A&h!g  .... ....### ###.. knorpule3000 the Reanimator ..... #.....### ###.... Poltergeist of Ashenzari *..... ..... #.j.....# #...... Health: 62/62 ======================== .....#.jZ....######.....# Magic: 14/17 ===================----- ...##.*..####..####.... AC: 14  Str: 4 #.#Z?.####......####.Z EV: 11Int: 21 ##.##.*j####....##....#### SH: 6Dex: 15 #......................... XL:  9 Next: 61% Place: Dungeon:7 ..##.....@###...########## Noise: =--------  Time: 10460.9 (0.0) #$...### #####  a) +1 dagger of the Perceptive Planets {pr #. A&h o...# Zap: wand of flame (19) ....<... Weak Fly  $..#..$.# ...#....# j   gnoll (polearm, swift, distracted, we…) ## #....# Z   hornet zombie (minion) #.[..# *   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (covering ground quickly, not watching you,weak, ally target, soul-splintered) A&hM~.... ....######.. knorpule3000 the Reanimator..... #.....### ###.... Poltergeist of Ashenzari *..... A&h>O"..... #.j.....# #...... Health: 62/62 ========================.....#.jZ....######.....# Magic: 14/17 ===================-----...##.*..####..####.... AC: 14  Str: 4#.#Z?.####......####.Z EV: 11Int: 21##.##.**####....##....#### SH: 6Dex: 15#......................... XL:  9 Next: 61% Place: Dungeon:7 A&h]z..##.....@###...########## Noise: =--------  Time: 10460.9 (0.0)#$...### #####a) +1 dagger of the Perceptive Planets {pr#....#Zap: wand of flame (19)....<...Weak Fly $..#..$.#...#....#j   gnoll (polearm, swift, distracted, we…)## #....#Z   hornet zombie (minion)#.[..#*   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (covering ground quickly, not watching you,weak, ally target, soul-splintered) A&h5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 halberd (covering ground quickly, not watching you,weak, ally target, soul-splintered)  You unleash the spiteful dead! The jagged bones skewer the gnoll!! A&h'<Z   hornet zombie (minion)*   soul wisp (summoned) A&h1  You kill the gnoll!  Something hits your hornet zombie!..Z* A&h;2=1.9 (1 A&h _Something completely misses your hornet zombie. A&h[ t .... ....### ### ..... #.....### ### ..... #.j.....# # .....#.jZ....######..... ...##.*..####..#### A&h  #.#.?.####......####. ##.##..Z####....##.... #......* ..##....@.###... #$...### ##### #....# ....<... $..#..$.# ...#....# ## #....# #.[..# A&h  A&h  A&h  A&h ZjjZj   gnoll boudaj   gnoll (swift, ally target)Z   hornet zombie (minion)*   soul wisp (summoned)--2 A&h- f _Your soul wisp touches the gnoll bouda but does no damage. A&hB .#.###  ##... ....### ###... #.....####..... #.j.....# .....#.jZ....######.....##.*..####..####.. #.#j?.####......####.#.##..j####....##....####......*@................ A&h!4..##....Z.###...#########$...### ##### #....# ....<...$..#..$...## #..#.[..# A&h. A&h{Z. t) A&hE====3 A&h` A&h=& _You swap places. A&hq\  You hit the gnoll bouda.  Your weapon exudes an aura of protection.  The gnoll bouda is severely wounded. A&h]  A&h^  A&hs &jZ.(ally target)j 2 gnolls (1 polearm, swift)  Your weapon exudes an aura of protection.  The gnoll bouda is severely wounded.  Your attacks no longer feel as feeble.A gnoll comes into view. It is wielding a +0 spear.The gnoll closely misses your soul wisp.  A&hTu The gnoll bouda closely misses you.21=---5.0 (1.1Fly  A&hԁ  A&h g _Your soul wisp completely misses the gnoll bouda.A&h .#.### ## knorpule3000 the Reanimator .... ....### ###. Poltergeist of Ashenzari *..... ..... #.....### ###... Health: 62/62 ======================== ..... #.j.....# #..... Magic: 12/17 ================-------- .....#.jZ....######..... AC: 21  Str: 4 ...##.*..####..####... EV: 11Int: 21 #.#j{.####......####. SH: 6Dex: 15 ##.##.jj####....##....### XL:  9 Next: 62% Place: Dungeon:7 #.....Z*@................ Noise: =--------  Time: 10465.0 (0.0) ..##......###...######### a) +1 dagger ofA&h the Perceptive Planets {pr #$...### #####  Zap: wand of flame (19) #....# Fly  ....<... $..#..$.# j   gnoll bouda (ally target) ...#....# jj 2 gnolls (1 polearm, swift) ## #....# Z   hornet zombie (minion) #.[..# *   soul wisp (summoned)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour  (severely wounded, ally target)A&hG5.#.##### knorpule3000 the Reanimator.... ....######. Poltergeist of Ashenzari *.....A&hH ..... #.....### ###... Health: 62/62 ========================..... #.j.....# #..... Magic: 12/17 ================--------.....#.jZ....######..... AC: 21  Str: 4...##.*..####..####... EV: 11Int: 21#.#j{.####......####. SH: 6Dex: 15##.##.j*####....##....### XL:  9 Next: 62% Place: Dungeon:7A&hK#.....Z*@................ Noise: =--------  Time: 10465.0 (0.0)..##......###...######### a) +1 dagger of the Perceptive Planets {pr#$...### #####Zap: wand of flame (19)#....#Fly ....<...$..#..$.#j   gnoll bouda (ally target)...#....#jj 2 gnolls (1 polearm, swift)## #....#Z   hornet zombie (minion)#.[..#*   soul wisp (summoned)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw [40A&h#Mm(safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour  (severely wounded, ally target)A&hI0 Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour  (severely wounded, ally target)  You unleash the spiteful dead!  The jagged bones skewer the gnoll bouda.A&h8 `jj 2 gnolls (1 polearm, swift)Z   hornet zombie (minion)*   soul wisp (summoned)A&h <You unleash the spiteful dead!  The jagged bones skewer the gnoll bouda.  You kill the gnoll bouda!  The gnoll hits you but does no damage. Your hornet zombie hits the gnoll.  The gnoll hits your soul wisp with a +0 flail!  A&h ?Your soul wisp is destroyed!A&h A&h ?j§j 3 gnolls (1 polearm, swift, 1 ally t…)A&hh! ;4=6.0 (1A&hG) y _Your soul wisp disappears in a puff of smoke!A&hYour soul wisp is destroyed! _Your soul wisp disappears in a puff of smoke!You barely miss the gnoll.  The gnoll is moderately wounded.  The gnoll is no longer moving quickly.  Your hornet zombie closely misses the gnoll.A&h< .j2 swift, 1 ally  The gnoll misses you. The gnoll closely misses you.A&hW3==14-7.1 (1.1A&hA&hҶ A&ho2_Your hornet zombie hits the gnoll.A&h D _Your hornet zombie hits the gnoll.  You hit the gnoll.  Your weapon exudes an aura of protection.  The gnoll is almost dead.closely misses you. You block the gnoll's attack. x2  !A&h A&h  J)J   jellyjj 2 gnolls (1 polearm, 1 swift)Z   hornet zombie (minion)The gnoll dies!A&h 21-8.2 _The gnoll closely misses you.A&hp A&h h _Your Dodging skill increases to level 4!A&h&  You hit the gnoll.  The gnoll is severely wounded.  Your hornet zombie hits the gnoll. You block the gnoll's attack.  Your hornet zombie hits the gnoll.A&h]1 .J)   gnoll (polearm,  The gnoll dies!A&hL059.3A&h=oI _You block the gnoll's attack.A&h#.#.### #.... ....### ###...... #.....### ###...... #.j.....# #......#.jZ....######.....#...##.*..####..####.#J#j?.####......####.Z##.##..)####....##....##.....Z)...##......###...##$...### ##### #....# ....<...$..#..$.# ...#....# Z   hornet zombie (minion)## #....# A&h,A&hA&hK}.#.Jj.Zj   gnoll (polearm, swift)Z   hornet zombie (minion)A&hQ0-700A&hA&hA&h}.#.### ###..... ....### ###...... #.....### ###...... #.j.....# #......#.jZ....######.....#...##.*..####..####.#.#.?.####......####.Z##.##.Jj####....##....####.#......Z...##......###...##$...### ##### #....# ....<...$..#..$.# ...#....# ## #....#   Your hornet zombie hits the gnoll!)j t, ally target)==19-1 _The jelly closely misses your hornet zombie.A&h W.#.### ###..... ....### ###...0..... #.....### ###.....#..... #.j.....# #......#.jZ....######.....#...##.*..####..####.....##.#.?.####......####.ZZ.##.##.J)####....##....####.#......Zj.#..##......###...##$...### ##### .#....# .....<... .$..#..$.# ...#....# ## #....#   Your hornet zombie barely misses the gnoll.  The jelly barely misses your hornet zombie.A&hQ A&h ?)ZjA&h A&h A&hb 8A&hƚ ==2A&hҝ  A&h A&h& W_The gnoll attacks as it pursues you! The gnoll completely misses you.A&h A&h .#.### ###.. knorpule3000 the Reanimator .... ....### ###...0 Poltergeist of Ashenzari *..... ..... #.....### ###.....# Health: 62/62 ======================== ..... #.j.....# #........ Magic: 12/17 ================-------- .....#.jZ....######.....### AC: 18  Str: 4 ...##.*..####..####.....# EV: 11Int: 21 #.#.?.####......####.ZZ. SH: 6Dex: 15 ##.##.J)####....##....####.. XL:  9 Next: 65% Place: Dungeon:7 #......)Zj*@...............# Noise: =--------  Time: 10472.3 (0.0) ..##......###...############ [40A&hma) +1 dagger of the Perceptive Planets {pr #$...### ##### . Zap: wand of flame (19) #....#. Fly  ....<.... $..#..$.# J   jelly ...#....# j   gnoll (polearm, swift, ally target) ## #....# Z   hornet zombie (minion) #.[..#Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, covering ground quickly,  ally target, chance to affect: 60%)A&h %.#.######.. knorpule3000 the Reanimator.... ....######...0 Poltergeist of Ashenzari *.......... #.....### ###.....# Health: 62/62 ========================..... #.j.....# #........ Magic: 12/17 ================--------A&hY .....#.jZ....######.....### AC: 18  Str: 4...##.*..####..####.....# EV: 11Int: 21#.#.?.####......####.ZZ. SH: 6Dex: 15##.##.J)####....##....####.. XL:  9 Next: 65% Place: Dungeon:7#......)Z*.@...............# Noise: =--------  Time: 10472.3 (0.0)..##......###...############ a) +1 dagger of the Perceptive Planets {pr#$...### #####. Zap: wand of flame (19)#....#. Fly ....<....$..#..$A&h ,.#J   jelly...#....#j   gnoll (polearm, swift, ally target)## #....#Z   hornet zombie (minion)#.[..#Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, covering ground quickly,  ally target, chance to affect: 60%)A&h A&h7 2Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 spear (severely wounded, covering ground quickly,  ally target, chance to affect: 60%)  The gnoll resists with significant effort.  You feel your existence waver again.A&hL .JjYou block the gnoll's attack.3==10 3.3 (1A&hR A&hiW a _Your hornet zombie barely misses the gnoll.A&h .#.### ###.. knorpule3000 the Reanimator .... ....### ###...0 Poltergeist of Ashenzari *..... ..... #.....### ###.....# Health: 62/62 ======================== ..... #.j.....# #........ Magic: 12/17 ================-------- .....#.jZ....######.....### AC: 10Str: 4 ...##.*..####..####.....# EV: 11Int: 21 #.#.?.####......####.ZZ. SH: 6Dex: 15 ##.##..J####....##....####.. XL:  9 Next: 65% Place: Dungeon:7 #......)Zj*@...............# Noise: =--------  Time: 10473.3 (0.0) ..##......###...############ a) +1 dagger oA&hef the Perceptive Planets {pr #$...### ##### . Zap: wand of flame (19) #....#. Fly  ....<.... $..#..$.# J   jelly ...#....# j   gnoll (polearm, swift, ally target) ## #....# Z   hornet zombie (minion) #.[..#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, covering ground quickly,  ally target, chance to affect: 60%)A&h{.#.######.. knorpule3000 the Reanimator.... ....######...0 Poltergeist of Ashenzari *.......... #.....### ###.....# Health: 62/62 ========================..... #.j.....# #........ Magic: 12/17 ================--------.....#.jZ....######.....### AC: 10Str: 4...##.*..####..####.....# EV: 11Int: 21A&h#.#.?.####......####.ZZ. SH: 6Dex: 15##.##..J####....##....####.. XL:  9 Next: 65% Place: Dungeon:7#......)Z*.@...............# Noise: =--------  Time: 10473.3 (0.0)..##......###...############ a) +1 dagger of the Perceptive Planets {pr#$...### #####. Zap: wand of flame (19)#....#. Fly A&h....<....$..#..$.#J   jelly...#....#j   gnoll (polearm, swift, ally target)## #....#Z   hornet zombie (minion)#.[..#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, covering ground quickly,  ally target, chance to affect: 60%)A&h weak, ally tar…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineA&hs Aim: a gnoll, wielding a +0 spear (severely wounded, covering ground quickly,  ally target, chance to affect: 60%)  A fragment of the gnoll's soul is dislodged from its body.  The gnoll looks weaker.A&hQ DA fragment of the gnoll's soul is dislodged from its body.  The gnoll looks weaker.  You feel bolstered by spreading misfortune.  The gnoll barely misses you. Your hornet zombie hits the gnoll.  A&hQ wThe jelly closely misses your hornet zombie.  Your soul wisp touches the gnoll.A&hX =)*A&hY 2(ally target)Z   hornet zombie (minion)*   soul wisp (summoned)A&h+l Y14 64.3 (1A&hu A&hjy E _The gnoll dies!A&hV .#.### ### .... ....### ###... ..... #.....### ###..... ..... #.j.....# # .....#.jZ....######..... ...##.*..####..####.....A&hXL #.#.?.####......####.ZZ ##.##..J####....##....#### #......)Z). ..##.....*###... #$...### #####  #....#  ....<. $..#..$.# ...#....# ## #....#  #.[..#A&hA&h,Your soul wisp touchesA&hL the gnoll. A&h,:_The gnoll dies!  A&hڍ,Your hornet zombie hits the jelly!  A&h/Your hornet zombie is burned by acid!  A&h:mThe jelly misses your hornet zombie. Your hornet zombie hits the jelly! A&h The jellyA&hA&h A&h )A&hoZ   hornet zombie (minion)A&hk*   soul wisp (summonedA&h )A&hG!A&hA&h 7A&h 5A&hA&h A&hA&hb_You have harvested enough death to cast Grave Claw an additional time.A&hA&h .#.### ###..... ....### ###...0..... #.....### ###.....#..... #.j.....# #......#.jZ....######.....#...##.*..####..####.....##.#.?.####......####.ZZ.##.##..)####....##....####.#......)Z).#..##.....*###...##$...### ##### .#....# .....<... .$..#..$.# ...#....# .Z*.-6A&hYw.#.### ###..... ....### ###...0...... #.....### ###.....#..... #.j.....# #......#.jZ....######.....#...##.*..####..####.....##.#.?.####......####.ZZ.##.##..)####....##....####.#......).Z*.#...##......###...#.#$...### ##### .#....# .....<... .$..#..$.# ...#....# A&hyx,.*A&h?yA&hzA&h{-A&h/57A&haA&h4 A&h25 A&hx6 A&h-8 A&hQ; A&hI nA&h^R {3==A&h+T ,A&hY A&h] ,A&h_ A&hd A&hf A&h,h A&hk Q==A&hm A&hr ,A&ht A&h+x ,A&hy A&h} K4=A&h~ 33A&hD A&h ,A&h A&h ,A&ht A&h; P2A&ht A&hi X=1A&hX A&hߝ ,A&hB A&h $ A&h4 3_You start resting.A&h A&h c5==A&hs A&h ,A&hʾ A&hP _Your soul wisp disappears in a puff of smoke!10 A&h A&hQ ,A&h A&hX ;==A&h A&h A&hH ,A&h A&h ,A&hK A&hZ A&h, L6=A&h= A&h ,A&h# A&h ,A&h% A&h ,A&h A&h f=A&h A&h A&hK A&h ,A&h A&hM ).Z _You feel your existence waver again.A&h 1506.3 (29.0)A&hz [7==7.3 (30A&h:# A&hL% % _Magic restored.A&h A&h A&h A&h A&h| A&h ,A&h BA&h- ,A&h A&h A&h 4==A&h$ A&h! ,A&h% A&h( ,A&h+ A&hO/ A&h3 A&h5 A&h/: ,A&h< A&hd@ ,A&hB A&hF ,A&hVI A&hM ,A&hP A&hU ,A&h_W A&hu[ ,A&h] A&h a ,A&hc A&hg ,A&hi A&hm ,A&hvq A&ht ,A&hw A&hS{ ,A&hm} A&hʀ ,A&h> A&h ,A&h A&h* ,A&h A&hl ,A&h A&h ,A&h A&h ,A&h A&h ,A&h A&h@ ,A&h A&h ,A&h A&h ,A&h A&h ,A&h˸ A&h߻ ,A&hD A&hs ,A&hd A&hx ,A&h A&h ,A&h A&h ,A&h A&h ,A&h A&h ,A&h A&h ,A&h A&hX ,A&h| A&h ,A&h A&h ,A&h A&h` ,A&h A&h ,A&h A&he ,A&he A&h ,A&h A&h ,A&h< A&h ,A&h A&h7 A&hY8 ,A&h ; A&h.> A&h> A&hr@ A&hE ,A&hQH A&hM ,A&hP A&hpg A&hh A&hp ,A&h-u A&h{ ,A&h} A&h] A&h A&hƒ A&h ,A&h` A&h A&hT A&hN A&hD A&h A&hM A&h} A&h! A&h A&h ,A&h A&h ,A&h A&h ,A&h A&h A&h A&h A&h A&h A&hE A&hy A&h? A&hw A&h A&h_ A&h A&h A&h A&h^A&hA&hA&h A&hJA&h A&hA&hA&hA&h@!A&h(A&h)A&h3A&h4,A&hL9A&hv=A&hW>A&h@A&hDA&hEA&hEHA&hLA&hLA&hHOA&hSA&hTA&hWA&hf\A&ho]A&h`A&hufA&hgA&h4kA&hpA&hqA&htA&h9zA&hQ{A&hs~A&hhA&h~A&hA&hA&hَA&hoA&hJA&hA&hRA&hA&hyA&hA&hA&huA&hйA&hݿA&hSA&hA&h)A&hA&hA&h,A&hA&h/A&h,A&hTA&hlA&h A&hA&h,A&hA&hM,A&hA&h% A&h& A&h'606.3 (99 A&h(_You start waiting.A&h)A&h;+A&h,7.3 (10A&h, 0.0)A&hV7A&h< A&h=A&h=_Done waiting.A&h\ .#.### ### .... ....### ###...0A&h!^E ..... #.....### ###..... ..... #.j.....# # .....#.jZ....######..... ...##.*..####..####..... #.#.?.####......####.ZZA&h@_ ##.##..)####....##....#### #......).).@Z.# ..##......###...#A&hY`w #$...### #####  #....#  ....<... A&haR $..#..$.#  ...#....#  ## #....#  #.[..#A&hoA&ho18.0)A&hyA&hT|& _You swap places.A&h@ .#.### ### .... ....### ###... ..... #.....### ###..... ..... #.j.....# # .....#.jZ....######..... ...##.*..####..####..... #.#.?.####......####.ZZ ##.##..)####....##....#### #......).)@.Z. ..##......###... #$...### #####  #....#  ....<. $..#..$.# ...#....#  ## #....#  #.[..#A&h}g[33mZ.9A&h  .#.### ### .... ....### ### ..... #.....### ### ..... #.j.....# # .....#.jZ....######..... ...##.*..####..#### #.#.?.####......####. ##.##..)####....##....####A&h  #......).@.Z ..##......###... #$...### ##### #....# ....<... $..#..$.# ...#....# ## #....#  #.[..#A&h A&hA WZ.10A&h A&h N _You see here a +0 spear.A&hl .#.###  .... ....### ### ..... #.....### ### ..... #.j.....# # .....#.jZ....######..... ...##.*..####..#### #.#.?.####......####. ##.##..)####....##.... #......)@)Z ..##......###... #$...### ##### #....# ....<... $..#..$.# ...#....# ## #....#  #.[..#[A&hp*mA&hx0Z.A&h z-1 _A&hIA&hq  .#. .... .#.###  # .... ....### ### ..... #.....### ### #.......# #.....#.......######....##....####..####. #.#.?.####......#A&h $ ##.##..@####....##....## #......).Z................##......###...######## #$...### ##### #....# ....<... $..#..$.# ...#....### #....#A&h( A&h hZ)2A&h2 ~ _Items here: ))) [.A&h# #. ###.#. ..... .#.###  .... ....### ###..... #.....### ###..... #.......# #......#.......######......##....####..####... #.#.@.####......####.##.##..)####....##....####......)Z).................##......###...#########A&h5#$...### ##### #....#....<...$..#..$.#...A&h9A&hjZ.Z   hornet zombie (minion)A&h-3 _A&hA&hSA&hj+4.3 (2A&hHA&hki _A - 3 scrolls of teleportation (gained 2)A&hKz4A&h |A&hA&h2 _You swap places.  Items here: ))) [.A&hA&h6 _A&hA&hA&hZA&h3,A&hơA&h]XA&h _You now have 426 gold pieces (gained 9).A&h......#.......######.. ...##....####..#####. #.#...####......# ##.##..)####....##....# #......).).......... ...##......###...#######. #.Z..### ##### h...#....###### .......<@....... ..$..#..$.###### .....#....##### #....# #.[..# ######h   hound (asleep) Z   hornet zombie (minion) A&h 20.3 (6  A hound comes into view.A&ho.....#Zhhlly target)==1.3 (7A&h& _The hound barks!A&hj ......#.......######... knorpule3000 the Reanimator . ...##....####..####. Poltergeist of Ashenzari *..... #. #.#...####......### Health: 62/62 ======================== ##.##..)####....##....# Magic: 16/17 ======================-- #......).)............. AC: 10Str: 4 ...##......###...####### EV: 11Int: 21 . #....### #####  SH: 6Dex: 15 ....#Z...######  XL:  9 Next: 67% Place: Dungeon:7 ...h****@.......  Noise: ==-------  Time: 10621.3 (0.0) ..$..A&h$#..$.######  a) +1 dagger of the Perceptive Planets {pr .....#....# Zap: wand of flame (19) #### #....# Fly  #.[..# ###### h   hound (ally target)  Z   hornet zombie (minion) _The hound barks!  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (ally target, chance to affect: 60%)A&hfJ......#.......######... knorpule3000 the Reanimator. ...##....####..####. Poltergeist of Ashenzari *.....#. #.#...####......### Health: 62/62 ========================##.##..)####....##....# Magic: 16/17 ======================--#......).)............. AC: 10Str: 4...##......###...####### EV: 11Int: 21A&h. #....### #####SH: 6Dex: 15....#Z...######XL:  9 Next: 67% Place: Dungeon:7...*...<@.......Noise: ==-------  Time: 10621.3 (0.0)..$..#..$.######a) +1 dagger of the Perceptive Planets {pr.....#....#Zap: wand of flame (19)#### #....#Fly #.[..#######h   hound (ally target)Z   hornet zombie (minion) _The hound barks!  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a A&h*hound (ally target, chance to affect: 60%)A&hiIweak, ally target, soul-splint…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (ally target, chance to affect: 60%)  A fragment of the hound's soul is dislodged from its body.  The hound looks weaker.A&h.A&h1  You feel bolstered by spreading misfortune.A&h8.*hZ A&hd9Z14 -2.3 (1A&h'?A&hfA8 _Your hornet zombie hits the hound. A&h \ ......#.###### . ...##....####..#### #. #.#...####...... ##.##..)####....##.... #......).).#...##......###..... #....### #####.#....###### ...*hZ.. ..$..#..$.###### .....#....# #### #....#  #.[..# ###### A&hE;  The hound closely misses your hornet zombie.Your hornet zombie hits the hound!  The hound bites your hornet zombie but does no damage.--3 A&hp _Your soul wisp completely misses the hound. _There is an escape hatch in the ceiling here. A&h A ......#.###### . ...##....####.. #. #.#...####...... ##.##..)####....#####......).)..#...##......###..... #....### #####.#....######.*hZ@<..$..#..$.######...#....##### #....#  #.[..# ###### A&h  Your hornet zombie closely misses the hound.The hound barely misses your hornet zombie.Your soul wisp touches the hound. A&h% h .###### A&h? 69=4 A&hQ [ _The hound dies! A&h  A&hx  A&h  A&h H _No target in view!!A&hҷM......#.######.. ...##....####..##. #.#...####......###.##..)####....##.###......).)...##...##......###...#..... #....### ##### ......#....###### ....*.Z.@. ...$..#..$.###### ......#....# ##### #....# ###### !A&h'!A&hZh.*.Z!A&hҿ5-5 _!A&hk!A&hc _There is an escape hatch in the ceiling here.!A&h f......#.######.. ...##....####..####.#. #.#...####......###.##..)####....##....####......).)..##...##......###...#..... #....### ##### ......#....###### !A&h .....*.Z< ...$..#..$.###### ......#....# ##### #....# ###### !A&hU !A&h0 !A&h h.*.Z!A&hf G-6 _!A&h !A&hM "A&h8q . ...##....####..#####. #.#...####......#####.##..)####....##....###......).).............##...##......###...#######..... #....### ##### ...##### *.Z.........$..#..@.######....#....# #####  #.[####"A&hr.*7==7"A&hx"A&h{"A&hQ.*"A&hy+8.3 (2"A&hU _You now have 440 gold pieces (gained 14)."A&hM"A&hiN"A&hQ"A&h["A&h?m _You swap places.  There is an escape hatch in the ceiling here."A&h.  .. .. ##. #.. .#  #.#..#  #.#.. .# #@#.#....546.0) #####.#.#... #....Z..#.####...........####.......#.....### ##.......#.......# ##.......#.......#######.......##....####..######.##.#...####......Z.5.3 (27 _Found a stone staircase leading down.#A&h|R #A&hR #A&hyS #A&hW #A&h8a )∩##>.##.. ...#.. . # . .#0.0) #..#A&ha ####Z#.#... .....#.### ..........###.......#.....###.......# #.......#.......####.......##....####..###A&hc #A&hh =Z.#A&hi +6.3 (1#A&hv d _Found a +0 dagger. Found Tymonoirph's Assorted Antiques.$A&h&$A&h$n$A&h"'$A&h*$A&h-,$A&h0$A&h3$A&hG?X$A&hB$A&hM#... ###...###.#..#..h#.#..#.h$A&h(P#...?###.... #5..)∩## #.@.####..#........# #.Z.####.# ##...#  #....# #.#..# .# hh 2 howler monkeys (asleep) #.#.....# .. 5   white imp (asleep) #.#.#..... Z   hornet zombie (minion)#####.#.#..... ..$A&h\B61.3 (5$A&hXaZ., 1 ally targ…)2.3 (6$A&he$A&hh _2 howler monkeys and a white imp come into view. _There is a stone staircase leading down here.%A&h!  knorpule3000 the Reanimator #... Poltergeist of Ashenzari *..... %A&hZ###...####  Health: 62/62 ======================== #.#..#..h  Magic: 16/17 ======================-- #.#..#.h  AC: 10Str: 4%A&h #...?.* EV: 11Int: 21 %A&h%###...* SH: 6Dex: 15 #5..)*## XL:  9 Next: 69% Place: Dungeon:7 %A&hf #.@Z####..  Noise: ---------  Time: 10662.3 (0.0) #........#  a) +1 dagger of the Perceptive Planets {pr #...####.#  Zap: wand of flame (19) ##...# Fly  #....# #.#..# .# hh 2 howler monkeys (asleep, 1 ally targ…) #.#.....# .. 5   white imp (asleep) #.#.#..... ## Z   hornet zombie (minion) #####.#.#..... .. _There is a stone staircase leading down here.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: %A&hn X[ma howler monkey (asleep, ally target, chance to affect: 60%)%A&h@knorpule3000 the Reanimator#...Poltergeist of Ashenzari *.....###...####Health: 62/62 ========================#.#..#..h%A&h6Magic: 16/17 ======================--#.#..#.*AC: 10Str: 4#...?..EV: 11Int: 21###....SH: 6%A&h${Dex: 15#5..)∩##XL:  9 Next: 69% Place: Dungeon:7#.@Z####..%A&hNoise: ---------  Time: 10662.3 (0.0)#........#a) +1 dagger of the Perceptive Planets {pr#...####.#Zap: wand of flame (19)##...#Fly #....##.#..#.# hh 2 howler monkeys (asleep, 1 ally targ…)#.#.....#.. 5   white imp (asleep)#.#.#.....## Z   hornet zombie (minion)#####.#.#....... _There is a stone staircase leading down here.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (asleep, ally target, chance to affect: 60%)%A&hh1 asleep, 1 weak, 1*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (asleep, ally target, chance to affect: 60%)  A fragment of the howler monkey's soul is dislodged from its body.  The howler monkey looks weaker.  You feel bolstered by spreading misfortune.%A&h wV  The howler monkey howls! x2%A&hx%A&hx%A&h-y%A&hy%A&hV h*.h.5.)Z.hdistracted, 1 wea%A&h5  The white imp shouts, "Submit, thou artless fool-headed flap-bat!"%A&h\14 ===3.3 (1%A&h%A&h _You hear a shout! _A howler monkey comes into view.&A&h. #... ###...####. #.#..#..h. #.#..#*.. #...?.h# ###....# #.5.)Z## #@>.####.. #..# #...####.# ##...# #....# #.#..# . #.#.....#  #.#.#.....  #####.#.#..... &A&h0 Z∩The howler monkey hits your hornet zombie but does no damage. *The white imp gestures at you.&A&h .  The puff of frost hits you but does no damage.-4&A&h{ _Your soul wisp barely misses the howler monkey.&A&h ...# #...#  ###...####. #.#..#..h. #.#..#*... #...?.h# ###...Z#&A&hQ#.5@)∩## #.##.>.####..# #........# #...####.# ##...#&A&hP- #....#  #.#..#   #.#.....# &A&hk< #.#.#..... &A&h&A&hN.hhhhcat _&A&hYour soul wisp barely misses the howler monkey.  Your hornet zombie barely misses the howler monkey.The howler monkey hoots and howls with incredible vigour!  The white imp barely misses you.Your soul wisp touches the howler monkey.  Your hornet zombie barely misses the howler monkey.&A&hG========5&A&h&A&h+ _You hear a bellow! x2&A&hb   You hit the white imp but do no damage. hhcatching breath,  Your weapon exudes an aura of protection.  The white imp summons a swarm of flies.&A&h_ m  The white imp gestures at you.&A&h]A  The puff of frost hits you but does no damage.  Your hornet zombie completely misses the howler monkey.The howler monkey hits your soul wisp.21==------6.4 (1.1&A&hQQ&A&h[f _Your soul wisp closely misses the howler monkey.'A&h  _Your soul wisp closely misses the howler monkey.You hit the white imp but do no damage.Your hornet zombie hits the howler monkey.  The white imp closely misses you.hornet zombie.  The howler monkey closely misses your soul wisp.'A&hZ-------70'A&h'A&h? _Your soul wisp touches the howler monkey.'A&h? _Your soul wisp touches the howler monkey.  You hit the white imp but do no damage.  Your hornet zombie hits the howler monkey.e but does no damage.  The howler monkey hits your soul wisp.  returns to where it belongs.'A&h+_ .ally target) #.#.#....'A&hg,q.  The howler monkey is no longer weakened.  You block the white imp's attack.'A&h .G-8.5 (1.1'A&h7'A&h <i _Your hornet zombie barely misses the howler monkey.'A&h c  You barely miss the white imp.'A&h h.  The howler monkey closely misses your hornet zombie.'A&hH m  The white imp gestures at you.'A&h. L  The puff of frost hits you. You resist.'A&h 'A&h% W.h'A&hg& 0-7===9.6'A&h- 'A&hb0 j _Your hornet zombie closely misses the howler monkey.'A&h'  You hit the white imp.  The white imp is lightly wounded.  Your hornet zombie barely misses the howler monkey.'A&hR.m  The white imp gestures at you.(A&h}n(A&h} .hThe puff of frost hits you but does no damage.  The howler monkey hits your hornet zombie but does no damage.1-70.7 _Your hornet zombie barely misses the howler monkey.(A&h>f  You hit the white imp but do no damage.The white imp is lightly wounded.  The white imp gestures at you.(A&hwhite imp is lightly wounded.  The white imp gestures at you.  The puff of frost hits you. You resist.  The howler monkey hoots and howls with incredible vigour!howler monkey hits your hornet zombie.  Your hornet zombie closely misses the howler monkey. .h The white imp hits you. The white imp freezes you. You resist.55--0=========1.8(A&h(A&hc( _You hear a bellow!(A&h ?  You hit the howler monkey.(A&h{ (A&hn v h..ZThe howler monkey is severely wounded.The howler monkey hits you but does no damage.  The white imp gestures at you.(A&h9I (A&hI X==-------2.9(A&hM (A&hO D _The puff of frost hits you but does no damage.)A&hc(The puff of frost hits you but does no damage.  You hit the howler monkey but do no damage.Your hornet zombie hits the howler monkey.howler monkey hoots and howls with incredible vigour! x2  Your hornet zombie misses the howler monkey.)A&h4i .hcatching breath, 1 …)The white imp closely misses you.6--===========4.0)A&h6+ _You hear a bellow! x2)A&hk  You hit the howler monkey.  The howler monkey is severely wounded.You block the howler monkey's attack.)A&h h.  Your hornet zombie hits the howler monkey but does no damage.  The white imp closely misses you.)A&hX=--------5.1)A&h)A&h D _The howler monkey hits you but does no damage.)A&h  You completely miss the howler monkey.The howler monkey is severely wounded.Your hornet zombie hits the howler monkey.)A&h9The howler monkey is severely wounded.  Your hornet zombie hits the howler monkey.  The howler monkey dies!  The howler monkey hits you but does no damage.  The white imp hits you but does no damage.!)A&h8†)5   white impZ   hornet zombie (minion))A&hvP 7/6374=-------)A&h_6.2 _The howler monkey dies!)A&h"))A&h/h _Your Shields skill increases to level 4!)A&h 1Z∩(ally target)-7.3 _You barely miss the white imp. You block the white imp's attack.*A&h\ Z) You closely miss the white imp. The white imp completely misses you.8=-8.4*A&h*A&h< _Your hornet zombie hits the white imp.*A&h)  You hit the white imp but do no damage.The white imp is heavily wounded.*A&h . ***The white imp gestures at you.*A&h @)∩The puff of frost misses you.*A&h'(9.5*A&h*A&h>e _Your hornet zombie barely misses the white imp.*A&hԙ  You barely miss the white imp.The white imp is heavily wounded.Your hornet zombie hits the white imp.*A&h.Z   hornet zombie (minion)*A&hQE=80.6*A&h,*A&haI _The white imp dies!*A&h4*A&h3*A&haH _No target in view!+A&h4> y9 _192601+A&hhf 1=2=+A&hi ,+A&h d  HP restored.3=10  _You feel your existence waver again.  Things that are here:  a +0 dagger; a howler monkey corpse _+A&h֨ Welcome to Tymonoirph's Assorted Antiques! What would you like to do?  a -  108 gold a cloakb -  48 gold a dagger  c -  312 gold a glowing great sword  d -  960 gold a lightning rod (4/4)  e -  240 gold a potion of haste  f -  240 gold a potion of haste  g -  96 gold a ring mail  h -  21 gold a robe  i -  96 gold a scale mailj -  180 gold a scroll of enchant armour You have 475 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list-A&h d $  You are short 485 gold pieces for the purchase.[Enter] buy shopping list0A&hQa $ 5932A&hF Qj $ 775A&h ze $ f $ 1253 gold pieces for the purchase.5A&hc ^e - f - 777A&hx ze $ f $ 1253 gold pieces for the purchase.9A&h9A&h-9A&hh knorpule3000 the Reanimator#...#Poltergeist of Ashenzari *.....#...# #Health: 63/63 ========================###...####..9A&hMagic: 17/17 ========================#.#..#.....AC: 10Str: 4#.#..#....EV: 119A&hInt: 21#...?..#SH: 6Dex: 15###.†..#XL:  9 Next: 74% Place: Dungeon:79A&h#...Z@##Noise: ---------  Time: 10696.6 (16.0)#.##.>.####..a) +1 dagger of the Perceptive Planets {pr# #........#Zap: wand of flame (19)#...####.#Fly ##...##....#Z   hornet zombie (minion)#.#..#.##.#.....#..#.#.#.....## _No target in view!  HP restored. 9A&h_You feel your existence waver again.Things that are here: _a +0 dagger; a howler monkey corpseThere is an entrance to Tymonoirph's Assorted Antiques here.  HP restored. _You feel your existence waver again.  Things that are here: _a +0 dagger; a howler monkey corpse  There is an entrance to Tymonoirph's Assorted Antiques here. _You can access your shopping list by pressing '$'.:A&hB`:A&hQ _:A&h.X:A&h):A&hT##  #...#  #...# ####...####..#.#..#.....# #.#..#......:A&h| #...@..####.†Z.## #...)∩## #.##.>.####..# #........# #...####.##...##....#.# .:A&h18.6 (2.0):A&hC+9.6 (3:A&h:A&h/ _C - a scroll of summoning.####..# #........# Y   yak (wandering)#...####.#Z   hornet zombie (minion)##...# ##....#  ..####..Y# #.###Y 2 yaks (wandering, 1 ally target)#...####.# ##...# ##....# .=A&hB  A yak comes into view.Found a scroll of enchant armour.=A&h=A&h=A&h* .ZY.Y.YYThe yak bellows! You hear a bellow! The yak bellows! You hear a howl!=A&hJ====4.6 (1=A&h=A&h+ _You hear a bellow! x2=A&h1   knorpule3000 the Reanimator #... Poltergeist of Ashenzari *..... #...# Health: 63/63 ======================== =A&h2 #...# Magic: 16/17 ======================-- #...# AC: 10Str: 4 #...# #####  EV: 11Int: 21 =A&h4 5###...####.....  SH: 6Dex: 15 #.#..#.....###  XL:  9 Next: 74% Place: Dungeon:7 #.#..#..Z@...#  Noise: ====-----  Time: 10704.6 (0.0) #......###Y#....#  a) +1 dagger of the Perceptive Planets {pr ###.†..## ..# ?..  Zap: wand of flame (19) #...)∩## #Y# #  Fly  #.##.>.####...  # #........###  YY 2 yaks (1 ally target) #...####.# Z   hornet zombie (minion) =A&hY5 ##...### #....#.. _You hear a bellow! x2  Casting: Soul Splinter (safe; 1% risk of failure)  =A&h6 PConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target, chance to affect: 50%)>A&h knorpule3000 the Reanimator#...Poltergeist of Ashenzari *.....#...#Health: 63/63 ========================#...#Magic: 16/17 ======================--#...#AC: 10Str: 4#...# #####EV: 11Int: 21###...####.....SH: 6Dex: 15#.#..#.....###XL:  9 Next: 74% Place: Dungeon:7#.#..#..Z@...#>A&h Noise: ====-----  Time: 10704.6 (0.0)#......###*#....#a) +1 dagger of the Perceptive Planets {pr###.†..## ..# ?..Zap: wand of flame (19)#...)∩## #Y# #Fly #.##.>.####...# #........###YY 2 yaks (1 ally target)#...####.#Z   hornet zombie (minion)##...####....#.. _You hear a bellow! x2  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target, chance to affect: 50%)>A&h/>A&h4  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a yak (ally target, chance to affect: 50%)  The yak resists with significant effort.  A yak comes into view.>A&h<FZ.YY.YY 3 yaks (1 ally target)===-5.6 (1?A&h^?A&h; _The yak gores you but does no damage.@A&hS  knorpule3000 the Reanimator #... Poltergeist of Ashenzari *..... #...# Health: 63/63 ======================== #...# Magic: 15/17 =====================--- #...# AC: 10Str: 4 #...# #####  EV: 11Int: 21 ###...####.....  SH: 6Dex: 15 #.#..#...Z.###  XL:  9 Next: 74% Place: Dungeon:7 #.#..#...@...#  Noise: ===------  Time: 10705.6 (0.0) @A&h7#......###Y#....#  a) +1 dagger of the Perceptive Planets {pr ###.†..## Y.# ?..  Zap: wand of flame (19) #...)∩## #.# #  Fly  #.##.>.####..Y  # #........###  YYY 3 yaks (1 ally target) #...####.# Z   hornet zombie (minion) ##...### #....#.. _The yak gores you but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target, chance to affect: 50%)@A&hhqwknorpule3000 the Reanimator#...Poltergeist of Ashenzari *.....#...#Health: 63/63 ========================#...#Magic: 15/17 =====================---#...#AC: 10Str: 4#...# #####EV: 11Int: 21###...####.....SH: 6Dex: 15#.#..#...Z.###XL:  9 Next: 74% Place: Dungeon:7#.#..#...@...#Noise: ===------  Time: 10705.6 (0.0)#......###*#....#a) +1 dagger of the Perceptive Planets {pr@A&ht###.†..## Y.# ?..Zap: wand of flame (19)#...)∩## #.# #Fly #.##.>.####..Y# #........###YYY 3 yaks (1 ally target)#...####.#Z   hornet zombie (minion)##...####....#.. _The yak gores you but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target, chance to affect: 50%)@A&h5QMweak, 1 ally target, 1 sou…)*   soul wisp (summoned)Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (ally target, chance to affect: 50%)  A fragment of the yak's soul is dislodged from its body.  @A&hQThe yak looks weaker.@A&hO@A&h@A&h@A&h' .Z*YYY 4 yaks (1 weak, 1 ally target, 1 soYou feel bolstered by spreading misfortune.A yak comes into view.@A&hBq14 --6.6 (1@A&h _The yak closely misses you. Your soul wisp touches the yak.AA&hCa  You hit the yak but do no damage.Your weapon exudes an aura of protection.AA&ha AA&hib AA&hr .ZY.  The yak is lightly wounded.  You block the yak's attack. Your hornet zombie hits the yak!AA&hs ^21--7AA&hY} AA&h* 5 _Your soul wisp touches the yak.DA&h9  knorpule3000 the Reanimator #... Poltergeist of Ashenzari *..... #...# Health: 63/63 ========================DA&h #...# Magic: 12/17 ================-------- #...# AC: 21  Str: 4 #...# #####  EV: 11Int: 21DA&h  ###...####.....  SH: 6Dex: 15 #.#..#.....###  XL:  9 Next: 74% Place: Dungeon:7 DA&h~ #.#..#...@*Z.#  Noise: =--------  Time: 10707.6 (0.0) #......###Y#....#  a) +1 dagger of the Perceptive Planets {pr DA&h ###.†..## YY# ?..  Zap: wand of flame (19) #...)∩## #Y# #  Fly  #.##.>.####...  # #........###  YYYY 4 yaks (1 weak, 1 ally target, 1 so…)DA&hB y #...####.# Z   hornet zombie (minion) ##...### *   soul wisp (summoned) DA&h #....#.. _Your soul wisp touches the yak.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDA&hD Aim: a yak (moderately wounded, weak, ally target, soul-splintered)DA&h knorpule3000 the Reanimator#...Poltergeist of Ashenzari *.....#...#Health: 63/63 ========================#...#Magic: 12/17 ================--------#...#AC: 21  Str: 4#...# #####EV: 11Int: 21###...####.....SH: 6DA&h5 BDex: 15#.#..#.....###XL:  9 Next: 74% Place: Dungeon:7#.#..#...@*Z.#Noise: =--------  Time: 10707.6 (0.0)#......###*#....#a) +1 dagger of the Perceptive Planets {pr###.†..## YY# ?..Zap: wand of flame (19)#...)∩## #Y# #Fly #.##.>.####...# #........###YYYY 4 yaks (1 weak, 1 ally target, 1 so…)#...####.#Z   hornet zombie (minion)##...### *   soul wisp (summoned)#....#.. _Your soul wisp touches the yak.  DA&h Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, weak, ally target, soul-splintered)DA&h DA&hZ   Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, weak, ally target, soul-splintered)  You draw life force from the yak! You block the yak's attack.DA&hg ? Y#YY 5 yaks (1 weak, 1 ally target, 1 sThe yak snorts and paws the ground.A yak comes into view.Your hornet zombie hits the yak but does no damage.DA&hh 3=8.6 (1DA&ho DA&h(s 5 _Your soul wisp touches the yak.EA&h  knorpule3000 the Reanimator #... Poltergeist of Ashenzari *..... #...# Health: 63/63 ======================== #...# Magic: 9/17============------------ #...# AC: 21  Str: 4 #...# #####  EV: 11Int: 21 ###...####.....  SH: 6Dex: 15 #.#..#.....###  XL:  9 Next: 74% Place: Dungeon:7 #.#..#...@*Z.#  Noise: ==-------  Time: 10708.6 (0.0) EA&h9#......###Y#Y...#  a) +1 dagger of the Perceptive Planets {pr ###.†..## YY# ?..  Zap: wand of flame (19) #...)∩## #Y# #  Fly  #.##.>.####...  # #........###  YYYYY 5 yaks (1 weak, 1 ally target, 1 s…) #...####.# Z   hornet zombie (minion) ##...### *   soul wisp (summoned) #....#.. _Your soul wisp touches the yak.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, weak, ally target, soul-splintered)FA&h|}knorpule3000 the Reanimator#...Poltergeist of Ashenzari *.....#...#Health: 63/63 ========================#...#Magic: 9/17============------------#...#AC: 21  Str: 4FA&hC#...# #####EV: 11Int: 21###...####.....SH: 6Dex: 15#.#..#.....###XL:  9 Next: 74% Place: Dungeon:7#.#..#...@*Z.#Noise: ==-------  Time: 10708.6 (0.0)#......###*#Y...#a) +1 dagger of the Perceptive Planets {pr###.†..## YY# ?..Zap: wand of flame (19)#...)∩## #Y# #Fly #.##.>.####...# #........###YYYYY 5 yaks (1 weak, 1 ally target, 1 s…)#...####.#Z   hornet zombie (minion)##...#FA&h## *   soul wisp (summoned)#....#.. _Your soul wisp touches the yak.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, weak, ally target, soul-splintered)FA&h   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a yak (almost dead, weak, ally target, soul-splintered)  You draw life force from the yak!  You kill the yak!FA&h[ 4 yaksFA&hP  You have harvested as much death for Grave Claw as you can hold at once.FA&hMY  Y.(1 ally target)The yak gores your hornet zombie.  Your hornet zombie closely misses the yak.FA&hl<2839.6 (1FA&hcrFA&hu5 _Your soul wisp touches the yak.JA&h  knorpule3000 the Reanimator #... Poltergeist of Ashenzari *..... #...# Health: 63/63 ======================== #...# Magic: 8/17===========------------- #...# AC: 21  Str: 4 #...# #####  EV: 12Int: 21 ###...####.....  SH: 6Dex: 15 #.#..#.....###  XL:  9 Next: 83% Place: Dungeon:7 #.#..#...@*Z.#  Noise: ==-------  Time: 10709.6 (0.0) #......###Y#Y...#  a) +1 daJA&hSgger of the Perceptive Planets {pr ###.†..## YY# ?..  Zap: wand of flame (19) #...)∩## #.# #  Fly  #.##.>.####...  # #........###  YYYY 4 yaks (1 ally target) #...####.# Z   hornet zombie (minion) ##...### *   soul wisp (summoned) #....#.. _Your soul wisp touches the yak.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 50%)JA&hm8 knorpule3000 the Reanimator#...Poltergeist of Ashenzari *.....#...#Health: 63/63 ========================#...#Magic: 8/17===========-------------#...#AC: 21  Str: 4#...# #####EV: 12Int: 21###...####.....SH: 6Dex: 15#.#..#.....###XL:  9 Next: 83% Place: Dungeon:7#.#..#...@*Z.#Noise: ==-------  Time: 10709.6 (0.0)#......###*#Y...#a) +1 dagger of the Perceptive Planets {pr###.†..## YY# ?..Zap: wand of flame (19)#...)∩A&h"> 40m## #.# #Fly #.##.>.####...# #........###YYYY 4 yaks (1 ally target)#...####.#Z   hornet zombie (minion)##...### *   soul wisp (summoned)#....#.. _Your soul wisp touches the yak.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 50%)JA&hJA&h  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 50%)  The yak resists with significant effort.  Your hornet zombie hits the yak.  The yak barely misses your hornet zombie. Yhh   howler monkeyZ   hornet zombie (minion)*   soul wisp (summoned)The yak gores you. Your hornet zombie hits the yak.59--14-10.6 (1 _Your soul wisp touches the yak but does no damage.LA&hȴ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LA&hܷk  Your hornet zombie crumbles into dust!LA&h  You dismiss your zombies and call upon the dead to rise afresh.The yak gores your soul wisp!  Your soul wisp is destroyed!LA&hiLA&h#§Y. ?h.60--5----==1Reap Fly  _Your soul wisp disappears in a puff of smoke!PA&h +  knorpule3000 the Reanimator #... Poltergeist of Ashenzari *..... #...# Health: 60/63 ======================-- #...# Magic: 0/17PA&hE ------------------------ #...# AC: 14  Str: 4 #...# #####  EV: 12Int: 21 PA&h ###...####.....  SH: 6Dex: 15 #.#..#.....###  XL:  9 Next: 83% Place: Dungeon:7 PA&h| #.#..#...@§Y.#  Noise: ===------  Time: 10711.6 (0.0) #......###Y#....#  a) +1 dagger of the Perceptive Planets {pr ###.†..## YY# ?h.  Zap: wand of flame (19)PA&h 2 #...)∩## #.# #  Reap Fly  #.##.>.####...  # #........###  YYYY 4 yaks #...####.# h   howler monkey ##...### #....#.. _Your soul wisp disappears in a puff of smoke!Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 89%)RA&hx tYYlightly wounded, chance to affect: 89%)SA&h{& knorpule3000 the Reanimator#...Poltergeist of Ashenzari *.....#...#Health: 60/63 ======================--#...#Magic: 0/17------------------------#...#AC: 14  Str: 4#...# #####EV: 12Int: 21###...####.....SH: 6SA&h' Dex: 15#.#..#.....###XL:  9 Next: 83% Place: Dungeon:7#.#..#...@§Y.#Noise: ===------  Time: 10711.6 (0.0)#......###*#....#a) +1 dagger of the Perceptive Planets {pr###.†..## YY# ?h.SA&ho' 7Zap: wand of flame (19)#...)∩## #.# #Reap Fly #.##.>.####...# #........###YYYY 4 yaksSA&hI) #...####.#h   howler monkey##...####....#.. _Your soul wisp disappears in a puff of smoke!Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, chance to affect: 89%)SA&h F(1 agonized)SA&hPy SA&hz Q  The yak is cursed with the promise of agony.SA&h^ §Y.Yh.SA&hf G52.6 (1SA&h SA&h֍ Q _The yak closely misses you.UA&hl]  You barely miss the yak.UA&hxp@  The yak is lightly wounded.UA&hRxx§§.h?UA&hx?59--3.7 (1.1UA&h#~UA&hg _The yak completely misses you. The yak gores you.VA&hl   You barely miss the yak.The yak is lightly wounded.VA&h VA&hx VA&h ..h.  The yak gores you but does no damage. The yak gores you!VA&h4----=-4.8VA&hx(VA&hX+; _The yak gores you but does no damage.XA&hE(catching breath) _gores you but does no damage.  You hit the yak.  Your weapon exudes an aura of protection.  XA&h\FThe howler monkey hoots and howls with incredible vigour!  The yak closely misses you.XA&h'Kg22=========5.9XA&hWXA&h8]' _You hear a shout!YA&hb9> #... #...# #...# #...# #...# ##### ###...####..... #.#..#.....### #.#..#..@.Yh.# #......###Y#....# ###.†..## YY# ?..YA&h< #...)∩## #.# # #.##.>.####... # #.### 3 yaks #...####.# ##...#  #....# YA&h>YA&h@YA&hIBYA&h"CYA&h=L[hYY..YA&h7M\=--------60YA&hmVYA&hSYs _The yak attacks as it pursues you! The yak barely misses you.YA&hx  #... #...# #...# #...# #...# ##### ###...####..... #.#..#....h### #.#..#.@.YY..# #......###Y#....#YA&hy m ###.†..## Y.# ?.. #...)∩## #.# # #.##.>.####... # #..### #...####.# ##...# #....#YA&hv} YA&h YA&h YA&h{ YA&h* YA&hԍ Y..h.YA&h 50=---1=--------7YA&h YA&h s _The yak attacks as it pursues you! The yak barely misses you.ZA&hc #... #...# #...# #...#ZA&hd #...# #####ZA&hfj###...####.....ZA&h|h #.#..#..Y..### #.#..#..hYY..# #.....@###.#....####.†..## Y.# ?..ZA&hm #...)∩## #.# # #.##.>.####...  # #........### #...####.# ##...#  #....# #.#..#.###ZA&hu ZA&hx ZA&h{BThe howler monkey attacks as it pursues you!ZA&hZA&hHhYY.ZA&hZA&h15ZA&h%y8 _The howler monkey hits you but does no damage.ZA&hG  #...# #...# #...# #...# ########...####..... #.#..#..Y..### #.#..#.hYY...# #......###.#....####.†.@## Y.# ?.. #...)∩## #.# # #.##.>.####...  # #........### #...####.###...#  2 yaks #....# #.#..#.##A&h _0m #.#.....# ...YY.Y 3 yaks=========9ZA&hˤ  _The howler monkey hoots and howls with incredible vigour![A&h#  #...# #...# #...# ########...####..... #.#..#.YY..### #.#..#.hY....# #......###.#....###.†..## Y.# ?.. #...)@## #.# # #.##.>.####...  # #........### #...####.# ##...# #....# #.#..#.# #.#.....#[A&h  .. #.#.#..... ##.Y(catching breath)1=-20[A&hG[A&hW _The howler monkey hoots and howls with incredible vigour! _There is an entrance to Tymonoirph's Assorted Antiques here.^A&h[ ########...####......#..#..Y..### YhY.........###.#....####.†..## Y.# ?.....)∩## #.# ##.##.@.####... # #........### ^A&hˆ ####.# ##...# .#.#.# 2 yaks#.#.....#.#.....######..^A&hk &Y..Y.YhY 3 yaks=---------1 _ _There is a stone staircase leading down here._A&h(S########...####......#..#.Y...### Y.....#....Yh###.#....#_A&hk###.†..## Y.# ?..#...)∩## #.# ##.##.>.####...  #.@......### ####.# ##...# .#.#_A&h@.#...#. Y   yak#.....######..........#.####_A&h_A&h_A&hj_A&hO 0.Y_A&h .hY 2 yaksh   howler monkey (catching breath)_A&h N--------2 __A&h_A&h_A&hv###...####......#..#.....### YY....._A&h#....Y.###.#....####.†..## Y.# ?.....)h## #.# ###.>.####...  #........### ####.# _A&hD##...# #.#.#.#...#.#.....## Y   yak#####.#.#...........#.####....####_A&hL_A&h9_A&h_A&hf_A&hi_A&hT.YYh_A&hnYY 3 yaks_A&h=B43_A&h_A&hl_A&h. .#..#.....### Y.....#....Y.###.#....####.†.Y## Y.# ?.....)Y## #.# ###.h.####...  #........### ####.# _A&h/ ,##.@.# #.#.#...#..#.#.....#######.#.#............#.####_A&h0  ....#####.....### ##_A&h4 _A&h5 _A&hX7 _A&hB .Y∩Yh_A&hC g22=4_A&hM _A&h>Q `A&hY.....#......###.#....####.†YY## Y.# ?.....)∩## #.# ###.Y.####...  #.h......### #...####.# ##...# #.#.#.#.....#.#.#.#.....#######.............#.####. ....#####.....### ##.....Y.h5`A&h z.....###.#....####.†Y.## Y.# ?.....)Y## #.# ###.Y.####...  #........### #.h.####.# ##...# .#.#.##.#.....#.#.#.#......######...........#.####....#####.....### ##...#.........####.Y(catching breath)========6`A&h, `A&hR0s_The howler monkey hoots and howls with incredible vigour!`A&hbq###.†..## Y.# ?.....)Y## #.# ###.Y.####...  #........### #Yh.####.# ##...# #.#.#..##.#.#...#.#......#######.#.#..........#.#### ....####...#.....### ##......#####....####..####∩Y..Yh3=3--------7Reap `A&h `A&hY_Your reaping aura is weakening.`A&h ...)∩## #.# ###.Y.####...  #.Y......### #...####.# ##.Y.# ..h#..##.#.#...#......#######.#.#........`A&h .......#.####. .......####....#.....### ##.........####.......##....####..#######.##.#...####......`A&h< `A&h ,`A&h `A&h >Y.Yh`A&h0 k=2--------8`A&hk `A&h aA&ho##.>.####...  #.Y......### #.Y.####.# ##...# ..Y#h.##.#.#.....#.#......######..#.......#.#### #...........#####.......#.....### ###.......#.........#........######.#....####..########.##.#...####...... .)####....##....aA&h.Y.YhaA&hB19aA&h/aA&hbA&h 5 #........### #.Y.####.# ##.Y.# ...#Y.##.#.#h....#.#.#......#######...#......@#.#### ....####bA&h| #.....### ##...............######....####..#######.##.#...####...... ##.##..)####....##....###......).)........bA&h bA&h/bA&hbA&hbA&h.Y.YhbA&h4=3==30bA&h%bA&hJ(bA&h ] #...####.# ##.Y.# ##. #..Y.# ?.#.#..##.#.###.#Y....###...#.#h#......########.#.#...... ...#.......#.####.  #....### ###.bA&hl #.....### ###.#.#.......# #...#.#.......######.#.##....####..########.##.#...####...... ##.##..)####....##....###......).).........####...##......###...#######bA&h bA&hV bA&h$ bA&h bA&h} O.Y.bA&h@ ?YhbA&h &1bA&h bA&ho ` _Found a scroll of teleportation.cA&h##...# ##. #..Y.# ?. #.#Y.##.# .####.#.....###....#.#Y#...... ########.#h#...... ....cA&h#.......#.####.  ##....### ####.......#@....### ###..#.......#.......# #...#.......#.......######.#.......##....####..########.##.#...####......####cA&h2 ##.##..)####....##....h   howler monkey###......).)..............####...##......###...#########.......#....### #####cA&h$  Your reaping aura expires.cA&h' ..YYhYYYY 3 yaksThe howler monkey hoots and howls with incredible vigour!========2Fly cA&hz-cA&h0( _You hear a bellow!dA&h4#....# ?. #.#.Y##.# .#####.#.Y...###....dA&h#.#h#...... ########.#Y#...... ....#.......#.####.  ##dA&hS#...........### ###.#.......#.....### ###...#.#.@.....# #...dA&h/x#.#.......######.#.dA&hH##....####..########.##.#...####......#### ##.##..)####....##....###......).)...............dA&hB####...##......###...##########.......#....### ######.#....######dA&hdA&hdA&h+G.YdA&hռG--------3dA&h`dA&hd!dA&h|#..##.#.####Y...###...#h#Y.....###..#####.#Y#...........#.#### ##.......######..#.....### ###...........######....####..#######.##.#...####......#### .)####....##....######......).)...............####...##......###...#########.......#....### ######.#####..<..........#YY5==--------4dA&hQ ...###...#h#Y.....###..#####.#..........Y#.#### ##dA&hR .....######.#.....### ###............#######@...####..#######.##.#...####......#### ##.##..)####....##....######......).)...............dA&hWS i####...##......###...#########.......#....### ##### #####..<........#....######dA&hU dA&hV dA&hW dA&hJ` T..#YY#dA&h` &5dA&h,i dA&h2l eA&hRh#......###..#####.#.#Y..........#Y#### ##.Y...######.#.....### ###......#.......######....####..#######.##.#.@.####......#### ##.##..)####....##....######......).)...............eA&h ####...##......###...#########.......#....### ######## ..<.........#....######eA&h eA&heA&hP..YYeA&h&6eA&heA&heA&hN#####.#.#...... .. #.......#Y####. # #........Y..#### #.......#Y....### ###. #.......#.......# #. #.......#.......###### #.......##....####..#### ####.##.#...####......#### ##.##..@####....##....#####......).)..............####...##......###...######## #.......#....### #####  #.#....###### #...<........ ##....###### #.#eA&hO....# #########....#eA&hQ..Y.YYYYY 3 yakseA&hRx6=4=7eA&h*XeA&h\h _Items here: ))) [.fA&hFF.......#.#### #........Y.#####.....#.Y...### ###.......# #........#.......#####.....##....####..#######.##.#...####......#### ##.##..)####....##....###......@.)..............####...##......###...########.......#....### ##### ##### fA&hGH...<..........#....######..####### #.[fA&hIfA&h K,fA&hP...Y   yakfA&hQ-8 _fA&hWfA&hYN _You see here a +0 flail.fA&h;'c....#####......#.....### ###........#...............#.Y.....#####fA&h5(m....##....####..#######.##.#...####......#### ##.##..)####....##....###......).)..............####...##...@..###...########fA&h(R.......#....### ##### ##### ...<...........#....######fA&h)... ####### #.[fA&h*3####fA&hM.fA&h7F.YfA&h%:-9 _gA&hgA&h gA&h#.....### ###.......#.............#.......#####...##Y...####..#######.##.#...####......####gA&h@ ##.##..)####....##....###......).)..............####...##......###...########.......#...@### ##### ##### .....<...........#....######.####### #.[#### gA&hgA&hgA&hBY.YY 2 yaksgA&hH_7=40gA&hgA&h$gA&h #.#.......# #. #.......#.Y.....###### #.......##....####..####gA&h  ####.##.#.Y.####......### ##.##..)####....##....###......).).............####...##......###...####### #.......#....### #####  #.#..@.######  #.........<........ ##....###### #.#....#  #######gA&h##....# #.[..# ###### gA&hgA&hbgA&h s.Y.YgA&h(U=10 1gA&hEgA&hd _You feel your existence waver again.gA&h - #gA&h D.#.###### #.......##Y...####..#### ####.##.#...####......## ##.##..Y####....##....###......).)............gA&h8 ####...##......###...###### #.......#....### #####  #.......#....######  #.........@........gA&h  ##....###### #.......#....#  #########....# #.[..#gA&hc M ###### gA&h BgA&hU Y)YY 3 yaksgA&hj &2gA&hȩ gA&h c _There is an escape hatch in the ceiling here.hA&h 4hA&h̥ hA&hէ hA&h| hA&h( hA&h {.Y.YhA&h C3 _hA&h#...####Z...##Z.#)...... #..#ZZ{Z..#........#...))........ ##....####..............)..###### #......###...####.)..hA&h|#####..####### # ##..# #........ #..####### ##....... ####.......## #.......6 ##..<)# #....... #..))[.[.....####...... #.............# #...... ##............# ##.....#.....).>....## #.....#####............# ##....hA&h=[#####................# ##### ####....................##...........##.........### hA&hIiA&h'8=5==4.6 (1.7iA&hiA&h\ _A mysterious force pulls you upwards. The hatch slams shut behind you.kA&hU4kA&hl[kA&hknkA&hmkA&h>sl9=kA&hvkA&hzQ==kA&h}kA&hK,kA&hKkA&h[,kA&hFkA&hXkA&hѐr606=kA&hMkA&h&,kA&hekA&hP,kA&hkA&h=b1=kA&hͨkA&hXP=kA&h:kA&h,kA&hkA&h)2=7=kA&hkA&h%,kA&hkA&h,kA&h{kA&h,kA&hhkA&h_ _You start resting.kA&hA060.6 (16.0)kA&hv3==1.6 (17kA&hkA&h" _HP restored.kA&hAkA&hBkA&h?EkA&hIkA&hKJkA&hTBkA&hTkA&hEZk8==kA&he^kA&h7ckA&hc:=kA&hgkA&hl,kA&hwpkA&hu,kA&h....## mA&hn ) #####.# ##...  #####....# ####  ####....#mA&h G5.6 (1.0)mA&hһ mA&hy oA&hm\ oA&hn Level 6 of the Dungeon <<<<>>>>_(Press ? for help)#........###.........##..#............#####.###..........#oA&hao ]#.......## ##........#...#.)...##.....# #..#####...#......##......## ##..............##..#.....## ##.###≈≈≈≈~~#......##....#######...........##..#..........# #..#####...#.....###...####Z..........##Z.#)............># ##.#####.##.^.#oA&h=p #..#ZZ{Z..#........#...)).............## #.###.########....####..............)............>.# ##.##..####### #......###...####.)............## #.###..######..####### #...............# #..###.###..##...............# ##.##.##oA&hp m#..####### ##..............# #.#####..######@......## #............?.## ##.########.Z...#####..<).......# #...............# ##.......##########.......##..))[.[.....####..............# #.Z####.....Z....Z#.......##oA&haq W#.............# #..............# ##.## #########............###............# ##.............# #Z#########....####.....).>....## #........###'### ##Z###..#######............# ##.....###.....###Z###..#oA&hs #####................# #######.........######.########....................##...........#####......###...........##.........####...#####Z..######## #..........###.......########....[...### #.............# ##....## #..........###.....#####.....###..## #.....?.).Z...# ##......# #...........#pA&h| O@>qA&hrA&ha<rA&hS #....#######...........##..#.... knorpule3000 the Reanimator#...####Z..........##Z.#)....... Poltergeist of Ashenzari *.....#..#ZZ{Z..#........#...))....... Health: 63/63 ========================##....####..............)....... Magic: 17/17 ========================###### #......###...####.)..... AC: 10Str: 4#####..####### #....... EV: 12Int: 21##..##....... SH: 6Dex: 15#..####### ##...... XL:  9 Next: 83% Place: Dungeon:6####@......## #...... Noise: ---------  Time: 10825.6 (0.0)A&hT40m##..<).......# #...... a) +1 dagger of the Perceptive Planets {pr#..))[.[.....####..... Zap: wand of flame (19)#.............# #..... Fly ##............# ##....#.....).>....## #....#####............# ##...#####................# ########....................# _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _You start resting. _HP restored. _You start resting. _Magic restored.rA&hZrA&h b,rA&h`onrA&hu  Things that are here:  a +0 leather armour; a +0 falchion; the human skeleton of EustachiorA&h5xrA&hx _rA&hzrA&hq~rA&hXrA&h,rA&hrA&h #####..####### #....... ##..# #.... #..####### ##... ####.......## #... ##..<).......# #.....#..))[.[.....####..#.............# #..##............# ##..#.....).@....## #..30.6 (5#####............# ##.....#######................# ####### ##..........# # ..........##.## ## ......########....[...### #...  ...#### ###..##A&h 0m   #### #....## ##..### #...  # #....# ###..###... rA&hZrA&hc _There is a stone staircase leading down here.sA&hX\sA&hF]sA&h3isA&h)ssA&h!}H1.6 (1 _tA&hz  ##...# ##....# #.....# #####  #.....# #).÷#  #.....# #...#  #.....# ...  #.....# #+# 7 #...@h# ♣Z♣♣  #..##....# ♣♣.♣  #.# ♣Z♣♣  #.###....# ♣♣.♣  #.# #....# ♣♣.♣♣ #.###....# ♣♣...♣ h   hound (asleep) #.#.....##A&hRm ♣....♣ #.#.#....# ##..##  #########.<.....# ###....#You fly downwards.2.3 (1.7 _Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading up here.wA&h hh _Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading up here.  Casting: Curse of Agony (dangerous; 9% risk of failure)  wA&hi Confirm with . or Enter, or press ? or * to list all spells.  You call upon the dead to rise.  The hound barks!3------wA&h# ====30Reap Fly wA&hwA&hr= _The hound bites you but does no damage.wA&h  You hit the hound.  Your weapon exudes an aura of protection.  The hound is lightly wounded.wA&h 59--17 =---4.4 (1.1wA&h wA&h: R _The hound bites you. The hound bites you but does no damage.xA&hyJ  You hit the hound.  The hound is moderately wounded.xA&h^KD---5.5xA&hQxA&hT{ _The hound closely misses you. The hound bites you but does no damage.xA&h  You hit the hound.  The hound is moderately wounded.xA&h(6.6xA&hSxA&h˯R _The hound barely misses you.xA&hEs  You hit the hound but do no damage.The hound is moderately wounded.xA&hs $60xA&hwt A--------7.7xA&hBx xA&hz _The hound barely misses you. The hound closely misses you.yA&h]  You hit the hound.  The hound is heavily wounded.yA&h^V4=8.8yA&h3dyA&ho= _The hound bites you but does no damage.yA&hf  You hit the hound.  The hound is severely wounded.yA&h4gW56-9.9yA&hllyA&honk _The hound completely misses you. The hound bites you.yA&h  You hit the hound.  The hound is almost dead.yA&hW7-41.0yA&hyA&hz _The hound barely misses you. The hound bites you but does no damage.yA&hр 7  You hit the hound.yA&h ZZ   hound zombie (minion)You kill the hound!yA&hʪ 052.1yA&h! yA&h + _The dead are walking!zA&h54zA&htH^ _No target in view!A&h4A&hA&hA&h= _8=A&hR,A&hdA&hA&h[`5==10 A&hA&hW,A&hA&hwl9=A&hA&hA&h=A&hA&h{Q==A&h<A&hJ =60A&h A&h b6=A&hA&h9,A&h`A&hb1=A&h'A&h,A&hA&h0P=A&hA&h4",A&h|#A&hC&l2=A&h (A&h+c7==A&h-A&h:1R _Magic restored.A&h2A&hT5b3=A&h6A&h91 _HP restored.A&h;A&h{>4A&h?A&hYAA&h(CA&h{DA&h E;==A&hEA&hKGA&hHA&hEJA&hJA&hNKA&hMA&hSNA&hOA&h_P:=A&hPA&hQA&h#.Z##....# ♣♣.♣ #........# ♣Z♣♣ #.###....# ♣♣.♣ .#.# #....# ♣♣.♣♣ #.#.###....# ♣♣...♣ #.#.#.....## ♣....♣ . #.#.#....# ##..##A&hmZ.-8.1 (26A&hpA&huvP _Found an inkwell talisman.A&hOA&h)A&h-A&h]A&hA&h[A&h"A&hnA&h7A&hA&h,A&hA&hA&hA&h9,A&hIA&hA&hA&h ##...# ##....#  #.....# ####### #.....# #)......########.....# #.A&h@...%..@.Z..##.....# .###########.##.....# #.. #..#...<.# ♣## #..##....#  #........# #.###....# @   Joseph (wandering) .# .#.# #....# ♣ Z   hound zombie (minion) .. #.#.###....# ♣# #.#.#.....## ♣.A&h272.1 (4.0)A&hkZ.ally target)A&h+3.1 (5A&hA&h   Joseph, a Mercenary comes into view. He is wielding a +1 quarterstaff of _draining and wearing a +1 ring mail of willpower.A&hZA&hz^Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 11 boomerangs  u - Throw: 11 darts (poison)  i - Zap: wand of flame (19) (quivered)  x - Zap: wand of paralysis (7) Spells ([,] to cycle) Cast: Soul Splinter Cast: Grave Claw (3/3)A&h_ Cast: Vampiric Draining Cast: Animate Dead (3%) Cast: Curse of Agony (9%) Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onA&h knorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 63/63 ========================##...#Magic: 17/17 ========================##....#AC: 10Str: 4#.....# ## EV: 12Int: 21######.....# #) SH: 6Dex: 15......########.....# #. XL:  9 Next: 85% Place: Dungeon:7@...%..@Z...##.....# . Noise: ---------  Time: 10873.1 (0.0)###########.##.....# # a) +1 dagger of the Perceptive Planets {pr.. #..#...<.# ♣ Zap: wand of paralysis (7)###..##....# ♣ Reap Fly &h 0m#........##.###....#@   Joseph (ally target) .#.#.# #....# ♣ Z   hound zombie (minion) ..#.#.###....# ♣♣##.#.#.....## ♣. _No target in view! _Magic restored. _HP restored. _Found an inkwell talisman.  Joseph, a Mercenary comes into view. He is wielding a +1 quarterstaff of _draining and wearing a +1 ring mail of willpower.A&h  knorpule3000 the Reanimator  Poltergeist of Ashenzari *..... A&h=R Health: 63/63 ======================== ##...#  Magic: 17/17 ======================== ##....#  AC: 10Str: 4 #.....# ## EV: 12Int: 21 A&h##### #.....# #) SH: 6Dex: 15 ......########.....# #. XL:  9 Next: 85% Place: Dungeon:7 @******@Z...##.....# . Noise: ---------  Time: 10873.1 (0.0) A&hn###########.##.....# # a) +1 dagger of the Perceptive Planets {pr .. #..#...<.# ♣ Zap: wand of paralysis (7) ## #..##....# ♣ Reap Fly  #........# A&h #.###....#  @   Joseph (ally target) .#.#.# #....# ♣ Z   hound zombie (minion) ..#.#.###....# ♣♣  #A&h #.#.#.....## ♣. _draining and wearing a +1 ring mail of willpower.Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +1 quarterstaff of draining and wearing a +1 ring mail  A&h 7of willpower (ally target, chance to affect: 9%)A&hknorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 63/63 ========================##...#Magic: 17/17 ========================##....#AC: 10Str: 4#.....# ## EV: 12Int: 21######.....# #) SH: 6Dex: 15......########.....# #. XL:  9 Next: 85% Place: Dungeon:7@...%..@Z...##.....# . Noise: ---------  Time: 10873.1 (0.0)###########.##.....# # a) +1 dagger of the Perceptive Planets {pr.. #..#...<.# ♣ Zap: wand of paralysis (7)###..##....# ♣ Reap Fly #.....A&hRJ...##.###....#@   Joseph (ally target) .#.#.# #....# ♣ Z   hound zombie (minion) ..#.#.###....# ♣♣##.#.#.....## ♣.Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +1 quarterstaff of draining and wearing a +1 ring mail  of willpower (ally target, chance to affect: 9%)  Okay, then.A&h/. _A&h=c A&hFh Read which item? Scrolls  y - 2 scrolls of amnesia  z - a scroll of fear  A - 3 scrolls of teleportation  B - a scroll of immolationA&hWi C - a scroll of summoning [!] read|quaff|evoke[?] describe selectedA&hA&hA&hϗknorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 63/63 ========================##...#A&hMagic: 17/17 ========================##....#AC: 10Str: 4#.....# ## EV: 12Int: 21######.....# #) SH: 6Dex: 15......########.....# #. XL:  9 Next: 85% Place: Dungeon:7@...%..@Z...##.....# . Noise: ---------  Time: 10873.1 (0.0)###########.##.....# # a) +1 dagger of the Perceptive Planets {pr.. #..#...<.# ♣ Zap: wand of paralysis (7)###..##....# ♣ Reap Fly #........##.###....#@   Joseph (ally target) .#.#.# #....# ♣ A&hx Z   hound zombie (minion) ..#.#.###....# ♣♣##.#.#.....## ♣.Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +1 quarterstaff of draining and wearing a +1 ring mail  of willpower (ally target, chance to affect: 9%) _Okay, then.A&hgn  Okay, then.A&h5A&hɫ. _A&h*A&hm Drink which item? Potions  c - a potion of magic  d - a potion of heal woundsf - 5 potions of brilliance  j - 2 potions of haste  p - 3 potions of moonshine  q - 2 potions of lignification  r - 2 potions of mutation  s - a potion of attractionw - 2 potions of might [!] read|quaff|evoke[?] describe selectedA&hQ^A&hÄknorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 63/63 ========================##...#Magic: 17/17 ========================##....#AC: 10Str: 4#.....# ## EV: 12Int: 21######.....# #) SH: 6Dex: 15......########.....# #. XL:  9 Next: 85% Place: Dungeon:7@...%..@Z...##.....# . Noise: ---------  Time: 10873.1 (0.0)###########.##.....# # a) +1 dagger of the Perceptive Planets {pr.. #..#...<.# ♣ Zap: wand of paralysis (7)###..##....# ♣ Reap Fly #.A&hU.......##.###....#@   Joseph (ally target) .#.#.# #....# ♣ Z   hound zombie (minion) ..#.#.###....# ♣♣##.#.#.....## ♣.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +1 quarterstaff of draining and wearing a +1 ring mail  of willpower (ally target, chance to affect: 9%) _Okay, then. _Okay, then.  Okay, then. _A&hw *Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 11 boomerangs  u - Throw: 11 darts (poison)  i - Zap: wand of flame (19)  x - Zap: wand of paralysis (7) (quivered) Spells ([,] to cycle) Cast: Soul Splinter Cast: Grave Claw (3/3) Cast: Vampiric Draining Cast: Animate Dead (3%) Cast: Curse of Agony (9%) Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onA&h knorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 63/63 ========================##...#Magic: 17/17 ========================##....#AC: 10Str: 4#.....# ## EV: 12Int: 21######.....# #) SH: 6Dex: 15......########.....# #. XL:  9 Next: 85% Place: Dungeon:7@...%..@Z...##.....# . Noise: ---------  Time: 10873.1 (0.0)###########.##.....# # a) +1 dagger of the Perceptive Planets {pr.. #..#...<.# ♣ Zap: wand of flame (19)###..##....# ♣ Reap Fly #A&h ........##.###....#@   Joseph (ally target) .#.#.# #....# ♣ Z   hound zombie (minion) ..#.#.###....# ♣♣##.#.#.....## ♣.Shift-Dir - straight lineAim: Joseph, wielding a +1 quarterstaff of draining and wearing a +1 ring mail  of willpower (ally target, chance to affect: 9%) _Okay, then. _Okay, then. _Okay, then.A&hD  knorpule3000 the Reanimator  Poltergeist of Ashenzari *.....  Health: 63/63 ======================== ##...#  Magic: 17/17 ======================== ##....#  AC: 10Str: 4 #.....# ## EV: 12Int: 21 ##### #.....# #) SH: 6Dex: 15 ......########.....# #. XL:  9 Next: 85% Place: Dungeon:7 @******@Z...##.....# . Noise: ---------  Time: 10873.1 (0.0) ###########.##.....# # a) +1 dagger of the Perceptive Planets {pr .. #..#...<.# ♣ Zap: wand of flame (19) ## #..##....# ♣ Reap Fly A&h [1K #........#  #.###....#  @   Joseph (ally target) .#.#.# #....# ♣ Z   hound zombie (minion) ..#.#.###....# ♣♣  ##.#.#.....## ♣. _Okay, then.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +1 quarterstaff of draining and wearing a +1 ring mail  of willpower (ally target, 72% to hit)A&h aknorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 63/63 ========================##...#Magic: 17/17 ========================##....#AC: 10Str: 4#.....# ## EV: 12Int: 21######.....# #) SH: 6Dex: 15A&h ......########.....# #. XL:  9 Next: 85% Place: Dungeon:7@******@Z...##.....# . Noise: ---------  Time: 10873.1 (0.0)###########.##.....# # a) +1 dagger of the Perceptive Planets {pr.. #..#...<.# ♣ Zap: wand of flame (19)###..##....# ♣ Reap Fly #........##.###....#@   Joseph (ally target) .#.#.# #....# ♣ Z   hound zombie (minion) ..#.#.###....# ♣♣##.#.#.....## ♣.Press: ? - help, Q - select action, [37m( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +1 quarterstaff of draining and wearing a +1 ring mail  of willpower (ally target, 72% toA&h K hit)  The puff of flame hits Joseph.  Joseph is lightly wounded.A&hq ...%..launcher, ally target)Shift-Dir - straight line  Aim: Joseph, wielding a +1 quarterstaff of draining and wearing a +1 ring mail  of willpower (ally target, 72% to hit)  The puff of flame hits Joseph.  Joseph is lightly wounded.unwields a +1 quarterstaff of draining.A&hu (((((((Joseph wields a +0 sling. Joseph shoots a sling bullet.A&h8 l...%..@A&h ===4.1 (18A&h3 A&h Z _The sling bullet closely misses you.A&h   knorpule3000 the Reanimator  Poltergeist of Ashenzari *.....  Health: 63/63 ======================== ##...#  Magic: 17/17 ======================== ##....#  AC: 10Str: 4 #.....# ## EV: 12Int: 21 ##### #.....# #) SH: 6Dex: 15 ......########.....# #. XL:  9 Next: 85% Place: Dungeon:7 A&hp @******@Z...##.....# . Noise: ==-------  Time: 10874.1 (0.0) ###########.##.....# # a) +1 dagger of the Perceptive Planets {pr .. #..#...<.# ♣ Zap: wand of flame (18) ## #..##....# ♣ Reap Fly  #........#  #.###....#  @   Joseph (launcher, ally target) .#.#.# #....# ♣ Z   hound zombie (minion) ..#.#.###....# ♣♣  ##.#.#.....## ♣. _The sling bullet closely misses you.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling and wearing a +1 ring mail of willpower  (lightly wounded, ally target, 72% to hit)A&hkPknorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 63/63 ========================##...#Magic: 17/17 ========================##....#AC: 10Str: 4#.....# ## EV: 12Int: 21######.....# #) SH: 6Dex: 15......########.....# #. XL:  9 Next: 85% Place: Dungeon:7A&hn@******@Z...##.....# . Noise: ==-------  Time: 10874.1 (0.0)###########.##.....# # a) +1 dagger of the Perceptive Planets {pr.. #..#...<.# ♣ Zap: wand of flame (18)###..##....# ♣ Reap Fly #........##.###....#@   Joseph (launcher, ally target) .#.#.# #....# ♣ Z   hound zombie (minion) ..#.#.###....# ♣♣##.#.#.....## ♣.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling and wearing a +1 ring mail of willpower  (lightly wounded, ally target, 72% to hit)  The puff of flame hits Joseph but does no damage.  Joseph is lightly wounded.A&h]A&hl.@..%..A&h;5.1 (17 _A&hA&hEG J  Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A&h$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A&h\O ##...# ##....# #.....# ## #.....# #.##.....# #.@..%.@.Z...##.....# A&h.###########.##.....# # ... #..#...<.# . #### #..##....# .. #.### #.###....# ..##∩ .#.# #....# ?..#. #.#.###....#  # #.#.#.....## ♣A&hjA&hA&h%.@.%.@Z.A&hQ/--6A&hA&h"6 _Found Hecum's Assorted Antiques.A&hK  ##...# ##....# #.....# ## #.....# .A&hs##.....# .@.%@.Z....##.....#.###########.##.....# ## .... #..#...<.# .. ###### #..##....# # ... #.# #A&h ### #.###....#.# #∩# .#.# #....#  ?.. #.. #.#.###....# # #.#.#.....##A&hKA&hH0Z.A&h6((A&hp.%==7 _Joseph shoots a sling bullet. You block the sling bullet.A&h P  knorpule3000 the Reanimator  Poltergeist of Ashenzari *.....  Health: 63/63 ======================== ##...#  Magic: 17/17 ======================== ##....#  AC: 10Str: 4 #.....#  EV: 12Int: 21 ######### #.....#  SH: 6Dex: 15 ........########.....#  XL:  9 Next: 85% Place: Dungeon:7 ....@**@Z.....##.....#  Noise: ==-------  Time: 10877.1 (0.0) A&h- ..###########.##.....#  a) +1 dagger of the Perceptive Planets {pr ## .... #..#...<.#  Zap: wand of flame (17) .. ###### #..##....#  Reap Fly #... #........# #### #.###....#  @   Joseph (launcher, ally target) ...# #∩# .#.# #....#  Z   hound zombie (minion)  ?.. #.. #.#.###....#  ##.#.#.....## _Joseph shoots a sling bullet. You block the sling bullet.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling and wearing a +1 ring mail of willpower  (lightly wounded, ally target, 72% to hit)A&huH|knorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 63/63 ========================##...#Magic: 17/17 ========================##....#AC: 10Str: 4#.....#EV: 12Int: 21#########A&hI#.....#SH: 6Dex: 15........########.....#XL:  9 Next: 85% Place: Dungeon:7....@**@Z.....##.....#Noise: ==-------  Time: 10877.1 (0.0)..###########.##.....#A&hL3a) +1 dagger of the Perceptive Planets {pr ##.... #..#...<.#Zap: wand of flame (17) ..###### #..##....#Reap Fly #... #........# #### #.###....#@   Joseph (launcher, ally target) ...##∩# .#.# #....#Z   hound zombie (minion)?..#.. #.#.###....###.#.#.....##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling and wearing a +1 ring mail of willpower  (lightly wounded, ally target, 72% to hit)  The puff of flame hits Joseph.  Joseph is lightly wounded.A&hA&hA&hxZ.@%@.A&h;8.1 (16 _A&hA&hA&h    knorpule3000 the Reanimator A&h  Poltergeist of Ashenzari *.....  Health: 63/63 ======================== ##...#  Magic: 17/17 ======================== A&h ##....#  AC: 10Str: 4 #.....#  EV: 12A&h Int: 21 ######### #.....#  SH: 6Dex: 15 A&h$ D.......Z########.....#  XL:  9 Next: 85% Place: Dungeon:7 .....@*@......##.....#  Noise: ==-------  Time: 10878.1 (0.0) A&h ..###########.##.....#  a) +1 dagger of the Perceptive Planets {pr ## .... #..#...<.#  Zap: wand of flame (16) .. ###### #..##....#  Reap Fly #... #........# #### #.###....#  @   Joseph (launcher, ally target) ...# #∩# .#.# #....#  Z   hound zombie (minion)  ?.. #.. #.#.###....#  ##.#.#.....## _Joseph is lightly wounded.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling and wearing a +1 ring mail of willpower  (lightly wounded, ally target, 72% to hit)A&h\ knorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 63/63 ========================##...#Magic: 17/17 ========================##....#AC: 10Str: 4#.....#EV: 12Int: 21##########.....#SH: 6Dex: 15.......Z########.....#XL:  9 Next: 85% Place: Dungeon:7.....@*@......##.....#Noise: ==-------  Time: 10878.1 (0.0)..###########.##.....#a) +1 dagger of the Perceptive Planets {pr ##A&h .... #..#...<.#Zap: wand of flame (16) ..###### #..##....#Reap Fly #... #........# #### #.###....#@   Joseph (launcher, ally target) ...##∩# .#.# #....#Z   hound zombie (minion)?..#.. #.#.###....###.#.#.....##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling and wearing a +1 ring mail of willpower  (lightly wounded, ally target, 72% to hit)  The puff of flame hits Joseph.  Joseph is lightly wounded.A&h~EA&hL.ZShift-Dir - straight line  Aim: Joseph, wielding a +0 sling and wearing a +1 ring mail of willpower  (lightly wounded, ally target, 72% to hit)  The puff of flame hits Joseph.  Joseph is lightly wounded.  Your reaping aura is weakening.A&hQ (((((((Joseph shoots a sling bullet.  The sling bullet completely misses your hound zombie.A&h} @Z@.....@distracted, ally ta…)The sling bullet completely misses you.A&hi=9.1 (15Reap A&hA&hH _Your hound zombie bites Joseph but does no damage.A&h>  ##...# ##....# #.....########### #.....#A&hA W#......@.########.....##.....@Z.......##.....# ...###########.##.....# ###. .... #..#...<.# ...###### #..##....# ## ... #........# .#  ### #.###....# ....# #∩# .#.# #....# # ?..#.. #.#.###....#A&h'O @@ally target) The sling bullet completely misses you. _Your hound zombie bites Joseph but does no damage.unwields a +0 slingA&hXQ .  Joseph wields a +1 quarterstaff of draining.  You sense an unholy aura.  Joseph hits your hound zombie with a +1 quarterstaff of draining!-80A&hBV A&hdY 5 _Your hound zombie bites Joseph.A&hR  knorpule3000 the Reanimator  Poltergeist of Ashenzari *.....  Health: 63/63 ========================  Magic: 12/17 ================-------- ##...#  AC: 10Str: 4 ##....#  EV: 12Int: 21 #.....#  SH: 6Dex: 15 ########## #.....#  XL:  9 Next: 85% Place: Dungeon:7 #......@.########.....#  Noise: ==-------  Time: 10880.1 (0.0) #.....@Z.......##.....#  a) +1 dagger of the Perceptive Planets {pr ...###########.##.....#  Zap: wand of flame (15) ### . .... #..#...<.#  Reap Fly ...A&hy ###### #..##....# ##... #........#  @   Joseph (ally target) .#### #.###....#  Z   hound zombie (minion) ....# #∩# .#.# #....# # ?.. #.. #.#.###....# Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +1 quarterstaff of draining and wearing a +1 ring mail  of willpower (lightly wounded, ally target, chance to affect: 45%)A&hknorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 63/63 ========================Magic: 12/17 ================--------##...# AC: 10Str: 4##....# EV: 12Int: 21#.....# SH: 6Dex: 15###########.....# XL:  9 Next: 85% Place: Dungeon:7#......@.########.....# Noise: ==-------  Time: 10880.1 (0.0)#.....*Z.......##.....# a) +1 dagger of the Perceptive Planets {pr...###########.##.....# Zap: wand of flame (15) ###. .... #..#...<.# Reap Fly ...###### #..##....# ##.A&h!{.. #........# @   Joseph (ally target) .#### #.###....# Z   hound zombie (minion) ....##∩# .#.# #....# # ?..#.. #.#.###....#Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +1 quarterstaff of draining and wearing a +1 ring mail  of willpower (lightly wounded, ally target, chance to affect: 45%)A&hJA&hUS1@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Joseph, wielding a +1 quarterstaff of draining and wearing a +1 ring mail  of willpower (lightly wounded, ally target, chance to affect: 45%)  Joseph resists with some effort. Your hound zombie barely misses Joseph.=1.1 (1 _Joseph barely misses you.A&hd   knorpule3000 the Reanimator  Poltergeist of Ashenzari *.....  Health: 63/63 ========================  Magic: 7/17=========--------------- ##...#  AC: 10Str: 4 ##....#  EV: 12Int: 21 #.....#  SH: 6Dex: 15 ########## #.....#  XL:  9 Next: 85% Place: Dungeon:7 #......@.########.....#  Noise: ===------  Time: 10881.1 (0.0) #.....@Z.......##.....#  a) +1 dagger of the Perceptive Planets {pr ...###########.##.....#  Zap: wand of flame (15) ### . .... #..#...<.#  Reap Fly &h 0;10m... ###### #..##....# ##... #........#  @   Joseph (ally target) .#### #.###....#  Z   hound zombie (minion) ....# #∩# .#.# #....# # ?.. #.. #.#.###....# Casting: Curse of Agony (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +1 quarterstaff of draining and wearing a +1 ring mail  of willpower (lightly wounded, ally target, chance to affect: 45%)A&hMknorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 63/63 ========================Magic: 7/17=========---------------##...# AC: 10Str: 4##....# EV: 12Int: 21#.....# SH: 6Dex: 15###########.....# XL:  9 Next: 85% Place: Dungeon:7#......@.########.....# Noise: ===------  Time: 10881.1 (0.0)A&h#.....*Z.......##.....# a) +1 dagger of the Perceptive Planets {pr...###########.##.....# Zap: wand of flame (15) ###. .... #..#...<.# Reap Fly ...###### #..##....# ##... #........# @   Joseph (ally target) .#### #.###....# Z   hound zombie (minion) ....##∩# .#.# #....# # ?..#.. #.#.###....#Casting: Curse of Agony (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: JA&hoseph, wielding a +1 quarterstaff of draining and wearing a +1 ring mail  of willpower (lightly wounded, ally target, chance to affect: 45%)A&h,M, agonized)Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: Joseph, wielding a +1 quarterstaff of draining and wearing a +1 ring mail  A&h of willpower (lightly wounded, ally target, chance to affect: 45%)  You feel bolstered by spreading misfortune.A&h@@of willpower (lightly wounded, ally target, chance to affect: 45%)  You feel bolstered by spreading misfortune.  Joseph is cursed with the promise of agony.  A&h\AYour hound zombie bites Joseph but does no damage.  Joseph smiles happily.  Joseph hits you but does no damage.A&hEBR14 2.1 (1A&h"ST _Your hound zombie closely misses Joseph.B&h&[s _Your hound zombie closely misses Joseph.  You hit Joseph but do no damage.weapon exudes an aura of protection.  Joseph convulses!  Joseph is heavily wounded.  bites Joseph but does no damage.B&hs\S21--3.2 (1.1B&h_B&ha0 _You block Joseph's attack.B&h%o  )Your hound zombie bites Joseph but does no damage. _You block Joseph's attack.  You hit Joseph but do no damage. Joseph convulses!  Joseph is freed from his curse.  Joseph is severely wounded.  Your reaping aura expires.B&hr --4.3Fly B&h{v B&h;y a _Your hound zombie barely misses Joseph. Joseph hits you but does no damage.B&h  Your reaping aura expires. _Your hound zombie barely misses Joseph. Joseph hits you but does no damage.  You closely miss Joseph.  Your hound zombie bites Joseph but does no damage.  Joseph hits you with a +1 quarterstaff of draining.0--5.4B&hB&h = _Your hound zombie barely misses Joseph.B&h]) +  You hit Joseph but do no damage.Joseph is severely wounded.Joseph barely misses you.8==6.5B&hb? ^ _Your hound zombie bites Joseph but does no damage.B&h.Joseph barely misses you.ites Joseph but does no damage.  You closely miss Joseph.  Your hound zombie bites Joseph but does no damage.  Joseph hits you with a +1 quarterstaff of draining.55----7.6 _Your hound zombie closely misses Joseph.B&hy  You hit Joseph but do no damage.Joseph is severely wounded.Joseph hits you with a +1 quarterstaff of draining.B&hb1---8.7B&hhB&h'> _Your hound zombie closely misses Joseph.B&hS MJoseph is severely wounded.!B&h 41-----0=9.8B&hY B&hW 5 _Your hound zombie bites Joseph.B&hC.2 _Your hound zombie bites Joseph.  You hit Joseph but do no damage.  Joseph is severely wounded.  Your hound zombie barely misses Joseph..   but does no damage.B&hE/33-------==-90.9B&h7B&h7;I _Joseph hits you with a +1 quarterstaff of draining!B&h= s  You closely miss Joseph.  Joseph is severely wounded.19-2.0 _Your hound zombie misses Joseph. Joseph completely misses you.B&h4 m  knorpule3000 the Reanimator  Poltergeist of Ashenzari *.....  Health: 33/63 ============------------  Magic: 5/17=======----------------- ##...#  AC: 19  Str: 4 ##....#  EV: 12Int: 21 #.....#  SH: 6Dex: 15 ########## #.....#  XL:  9 Next: 85% Place: Dungeon:7 #......@.########.....#  Noise: =--------  Time: 10892.0 (0.0) #.....@Z.......##.....#  a) +1 dagger of the Perceptive Planets {pr ...###########.##.....#  Zap: wand of flame (15) B&h6 ### . .... #..#...<.#  Fly ... ###### #..##....# ##... #........#  @   Joseph (ally target) .#### #.###....#  Z   hound zombie (minion) ....# #∩# .#.# #....# # ?.. #.. #.#.###....# Casting: Curse of Agony (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +1 quarterstaff of draining and wearing a +1 ring mail  of willpower (severely wounded, ally target)B&hfU knorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 33/63 ============------------Magic: 5/17=======-----------------##...# AC: 19  Str: 4##....# EV: 12Int: 21#.....# SH: 6Dex: 15###########.....# XL:  9 Next: 85% Place: Dungeon:7#......@.########.....# Noise: =--------  Time: 10892.0 (0.0)#.....*Z.......##.....# a) +1 dagger of the Perceptive Planets {pr...###########.##.....# Zap: wand of flame (15) ###. .... #..#...<.# Fly ...######[B&hX m #..##....# ##... #........# @   Joseph (ally target) .#### #.###....# Z   hound zombie (minion) ....##∩# .#.# #....# # ?..#.. #.#.###....#Casting: Curse of Agony (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +1 quarterstaff of draining and wearing a +1 ring mail  of willpower (severely wounded, ally target)B&h)9 B&h*B@Aiming: Vampiric Draining (safe; 1%  Press: ? - help, Shift-Dir - straight line: Joseph, wielding a +1 quarterstaff of draining and wearing a +1 ring mail  of willpower (severely wounded, ally target)  You draw life force from Joseph! You feel life coursing into your body.  Your hound zombie bites Joseph but does no damage. x28==6==3.0 (1 _Joseph barely misses you.B&hȺ_  knorpule3000 the Reanimator  Poltergeist of Ashenzari *.....  Health: 38/63 ==============----------  Magic: 3/17====--------------------B&hһ ##...#  AC: 19  Str: 4 ##....#  EV: 12Int: 21 #.....#  SH: 6Dex: 15 ########## #.....#  XL:  9 Next: 85% Place: Dungeon:7 #......@.########.....#  Noise: ==-------  Time: 10893.0 (0.0) B&h#.....@Z.......##.....#  a) +1 dagger of the Perceptive Planets {pr ...###########.##.....#  Zap: wand of flame (15) ### . .... #..#...<.#  Fly ... ###### #..##....# ##... #........#  @   Joseph (ally target) B&h.#### #.###....#  Z   hound zombie (minion) ....# #∩# .#.# #....# # ?.. #.. #.#.###....# Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineB&hZAim: Joseph, wielding a +1 quarterstaff of draining and wearing a +1 ring mail  of willpower (almost dead, ally target)B&h9 %knorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 38/63 ==============----------Magic: 3/17====--------------------##...# AC: 19  Str: 4##....# EV: 12Int: 21#.....# SH: 6Dex: 15###########.....# XL:  9 Next: 85% Place: Dungeon:7B&h= #......@.########.....# Noise: ==-------  Time: 10893.0 (0.0)#.....*Z.......##.....# a) +1 dagger of the Perceptive Planets {pr...###########.##.....# Zap: wand of flame (15) ###. .... #..#...<.# Fly ...###### #..##....# ##... #........# @   Joseph (ally target) .#### #.###....# Z   hound zombie (minion) ....##∩# .#.# #....# # ?..#.. #.#.###....#Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failB&h> ure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +1 quarterstaff of draining and wearing a +1 ring mail  of willpower (almost dead, ally target)B&h+ WConfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  B&h- Aim: Joseph, wielding a +1 quarterstaff of draining and wearing a +1 ring mail  of willpower (almost dead, ally target)  You draw life force from Joseph.B&hH3 Z   hound zombie (minion)  You kill Joseph!B&h 9)B&h@ B&hU /knorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 41/63 ===============---------Magic: 3/17====--------------------##...# AC: 19  Str: 4##....# EV: 12Int: 21#.....# SH: 6Dex: 15###########.....# XL:  9 Next: 105% Place: Dungeon:7B&hV #......@.########.....# Noise: ==-------  Time: 10894.0 (1.0)#.....)Z.......##.....# a) +1 dagger of the Perceptive Planets {pr...###########.##.....# Zap: wand of flame (15) ###. .... #..#...<.# Fly ...###### #..##....# ##... #........# Z   hound zombie (minion) .#### #.###....# ....##∩# .#.# #....# # ?..#.. #.#.###....#Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +1 quarterstaff of draining and wearing a +1 ring mail  of willpower (almost dead, ally target)  You draw life force from Joseph.  You kill Joseph!B&h^ _You feel life coursing into your body.  You have reached level 10!B&h /  --more-- B&h5/69=8610 2%  _You feel agile. B&h 4 B&h  B&h 6=2 B&h  B&hM  B&h L7= B&h  B&h  B&h  B&hJ +4=849==1 _You start resting.5=10  B&h 50= B&h , B&h , B&h+  B&h  B&hu  B&h := B&h  B&h <1 B&h  B&h k6== B&h , B&h , B&h}  B&h6 b2= B&hy , B&h5!  B&hd% Q== B&h'  B&hv*  B&h- V3= B&hg/  B&hs4 j7= B&h5  B&h= B B&h>  B&hN? &4 B&h@  B&hV  B&h.X  B&h2]  B&hM_  B&h` := B&ha  B&hf  B&hf  B&hh  B&hl  B&hm L5= B&hv 8= B&hKy  B&hy  B&hz  B&h}  B&h~ V6= B&h  B&h  B&h_  B&hV  B&h@  B&h := B&hW  B&h*  B&h &7 B&hV  B&hY  B&hR U9== B&h  B&h~  B&hH  B&ht  B&h  B&h L8= B&h  B&h ==9=10/18= B&hz 60 B&h f= B&h @1=1=2== B&h X B&h! r32==4=== B&hW 5=3= B&h1'  B&hV. h6 B&hJ/ := B&hi0  B&hI2 , B&hN3  B&h/6  B&h6 z7=4= B&h7  B&h:  B&h;  B&hs<  B&h(D n B&h-E  B&hH 98 B&h6I E== B&hI  B&hL  B&hXM  B&hM  B&hKQ c5== B&hsR  B&h ] -- _You feel your existence waver again. B&hle 1968.0 (74.0) B&h9f m9=--9.0 (75 B&h!j  B&hCl " _HP restored. B&h]c4 B&hrj B&h7===6= B&h B&h, B&h B&h, B&h  B&hP= B&h B&h, B&h B&hb7= B&h B&h^ B&h B&h B&h, B&hl B&hB  B&h  B&h  B&h B&h:= B&hx B&h B&h B&hN B&h_ _You start resting. B&h$!-86.0 (17 B&h![8==7.0 (18 B&h% B&h'% _Magic restored. B&h p##...#.# #.....########### #.....# #........########.....# #Z.......##.....############.##.....# #### #. ..... #..#...<.#  B&h> .... ####### #..##....# ### ... #........# ..# ### #.###....# #....# #∩# .#.# #....# .# ?.. #.. #.#.###....# .# # #.#.#.....## B&h G8.0) B&h  B&h +  Things that are here:  B&h# _a +1 quarterstaff of draining; a +0 sling; a +1 ring mail of willpowerB&h 4B&h} B&h B&h B&hI B&h _B&h B&h B&h/ B&ha B&h<" Q==B&h$% B&hv( B&h", ,B&h9- B&h. B&h2 B&h2 B&h3 B&h6 B&h$9 B&h: ,B&hB< B&hP> B&ht@ B&hC ,B&hD B&h0F B&hHH B&hvP XB&hR ,B&hT B&hW B&hZ B&hH\ B&h ] B&h] B&h` B&hb B&hd ,B&hhf B&h;i B&h}k B&hn ,B&hp B&hr B&hKu B&h{ XB&h} ,B&h5 B&h B&ha B&h2 ,B&h| B&h B&h B&h ,B&h8 B&hڏ B&hӑ B&h ,B&h B&hu B&hC B&h3 ,B&hU B&h% B&h٠ B&hH ,B&h B&hˬ N#...##........##...##.# ##.....)%..#...##.# #...########...# #####.# ##.#.# ....###...####......# #....# #####.#..#.....####.# #....# ...B&h o#.#..#.Y.....##.# #....#.#.###......###.#....####....#.#.#∩###.†..## Y.#.@Z.....#..#.#.#..#...)∩## #.#.###.......#.#  #.##.>.####........#.###.# #  # #........#####..#... .# ####  #...####.# ......##..# ....  ##...# ##. #.###..# .######  #....# ?. ... #..# .......  #.#..##.# .. ...#####...##  #.#.....###.....B&hԳ 210079.0)B&hn ,8.0 (20B&h B&hp 4 _D - a scroll of enchant armourB&hBB&h;B&hB&hB&hB&hXB&h| B&hP ,B&h B&hnB&hB&h,B&hB&h5B&hB&h",B&h$B&h%B&h (B&h),B&h*B&h,B&h.B&h0B&h21B&h3,B&hi5B&h48,B&h*:B&hx=B&hBB&hDB&hh^ B&h_B&hdj_A - 4 scrolls of teleportation (gained 1)B&ho: B&hpB&hs'_You swap places.B&hHwB&hxB&hdyB&hu{B&h}B&hB&hȃB&hB&hB&hB&hbB&hB&hݐB&hB&hB&hB&h~B&hB&h™B&hB&h<B&hB&hmB&hB&h~B&hѦB&hB&hƩB&hB&hB&hĮB&hB&hB&h&B&hiB&hRB&hB&hB&hB&hB&hB&hB&hyB&h%B&heB&hB&hB&h*B&hVB&hJB&hB&hB&hAB&hSB&hhB&hB&hB&hB&hB&hB&hZB&hB&hB&hVB&hzB&h! B&hB&htT_A - 7 scrolls of teleportation (gained 3)B&hB&hB&hB&h<B&hcB&hB&hIB&h3B&h B&hB&h B&h B&h B&huB&h2B&hB&hB&hXB&hB&h,B&hf B&h"B&h%B&h0),B&h*B&hy-B&h0B&h3,B&hv5B&h9B&h;B&h'?,B&h@B&hCB&hIEB&hF,B&hGB&h_IB&hJB&hRM,B&hxNB&hOB&hPB&hR,B&hrSB&h3[B&h]B&h_,B&hcB&hgB&hjB&h%lB&hamB&hpB&h5sB&hvB&hwB&h2yB&h{B&hB&hXB&h0B&h͐B&hB&hB&hB&h1B&hB&hƜB&h`B&hB&hB&hEB&hVB&hB&h B&hB&hB&hB&hNB&hB&h*B&h`B&h7B&hlB&hB&hBB&hB&h\B&hB&hgB&hB&h@B&hB&hIB&h.B&hB&hKB&h[B&hNB&h#B&hzB&hB&h B&h I #...####### #...# ### #...... #...# #.# ##.....) #...# #.# #... #...# ######.# ##.#.#  ###...####......# #....# B&h  #.#..#.....####.# #....# #  #.#..#h....@.##.# #....#.#55.0 (47  #......###.#Z...####....#.#. ###.†..## #..#........#..#.#. )∩## ##.#.###.......#.# ##.>.####........#.###.# # # #........#####..#.....# h   howler monkey (ally target) #...####.###......##..# . Z   hound zombie (minion) ##...####...#.###..###.# #...#...###..# #..[11B&h 8;76HB&h B&h1 d _A howler monkey is nearby!B&hh #...  #...# ### # #...# #.# ##..... #...# #.# #... #...# ######.# ##.#.#  ###...####......# #....#  #.#..#.....####.# #....# # #.#..#h...@..##.# #....#.# #......###.#Z...####....#.# ###.÷..## #..#........#..#.# #...)∩## ##.#.###.......#.# #.##.>.####........#.###.# # # #..#####..#.....#[B&h=m  #...####.###......##..#  ##...####...#.###..###. #....##...#...###..# #.B&hZ.h.6.0 (1.0) _B&hB&hB&hD4& #...  #...# ### # #...# #.# ## #...# #.# #... #...# ######.# ##.#.# ###...####......# #....# B&h5 #.#..#....Z####.# #....#  #.#..#.h.@...##.# #....#. #......###.#....####....#. ###.÷..## #..#..#..#. #...)∩## ##.#.###B&h lV.#. #.##.>.####........#.###.# # #.#####..#.....#  #...####.###......##..# ##...####...#.###..###. #....##...#...###..# # Z.catching breath, ally …)The howler monkey hoots and howls with incredible vigour!=========7B&h1( _You hear a bellow!B&h #...  #...# ### # #...# #.# ## #...# #.# #... #...# ######.# ##.#.# ###...####......# #....# #.#..#...Z.####.# #....# #.#..#.h@....##.# #....# #......###.#....####....# ###.÷..## #..#........#..# #...)∩## ##.#.###.# #.##.>.####........#.###.# # #.#####..#.....# #.B&h..####.###......##..# ##...####...#.###..###. #....##...#...###..# #B&hZ.=--------8B&h[^ _The howler monkey completely misses you.B&h-  The howler monkey completely misses you.  You hit the howler monkey.  Your weapon exudes an aura of protection.  The howler monkey is lightly wounded.  Your hound zombie bites the howler monkey.  The howler monkey hits you but does no damage.17 --------9.1 (1.1B&h0 B&h 3  B&h4 E_Your hound zombie bites the howler monkey but does no damage.B&h ally target)  The howler monkey hits you but does no damage. _Your hound zombie bites the howler monkey but does no damage.  You hit the howler monkey but do no damage.The howler monkey is moderately wounded.  You block the howler monkey's attack.  Your hound zombie closely misses the howler monkey.B&hP)60.2B&hB&h D _The howler monkey hits you but does no damage.B&h+ r  knorpule3000 the Reanimator #...#### Poltergeist of Ashenzari *..... #...# ### #... Health: 69/69 ======================== #...# #.# ##... Magic: 17/18 ======================-- #...# #.# #...# AC: 17  Str: 4 B&hރ #...# ######.# ##.#.# EV: 12Int: 21 ###...####......# #....# SH: 6Dex: 16 #.#..#..Z..####.# #....# XL: 10 Next:  2% Place: Dungeon:7 #.#..#.h@....##.# #....# Noise: =--------  Time: 11060.2 (0.0) #......###.#....####....# a) +1 dagger of the Perceptive Planets {pr ###.÷..## #..#........#..# Zap: wand of flame (15) #...)∩## ##.#.###.......# Fly  #.##.>.####........#.###.# # #........#####..#.....# h   howler monkey (ally target) #...####.###......##..# Z   hound zombie (B&h% minion) ##...####...#.###..###.# #....##...#...###..# #.. _The howler monkey hits you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, ally target, chance to affect: 60%)B&hknorpule3000 the Reanimator#...#### Poltergeist of Ashenzari *.....#...#### #... Health: 69/69 ========================#...##.# ##... Magic: 17/18 ======================--#...##.# #...# AC: 17  Str: 4#...# ######.# ##.#.# EV: 12Int: 21###...####......# #....# SH: 6Dex: 16#.#..#..Z..####.# #....# XL: 10 Next:  2% Place: Dungeon:7#.#..#.*@....##.# #....# Noise: =--------  Time: 11060B&h.2 (0.0)#......###.#....####....# a) +1 dagger of the Perceptive Planets {pr###.÷..## #..#........#..# Zap: wand of flame (15)#...)∩## ##.#.###.......# Fly #.##.>.####........#.###.## #........#####..#.....# h   howler monkey (ally target)#...####.###......##..# Z   hound zombie (minion)##...####...#.###..###.##....##...#...###..# #.. _The howler monkey hits you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, ally target, chance to affect: 60%)B&h7weak, ally target, sou…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter  Press: ? - help, Shift-Dir - straight line: a howler monkey (moderately wounded, ally target, chance to affect: 60%)  A fragment of the howler monkey's soul is dislodged from its body.  The howler monkey looks weaker.B&hZe *hYou feel bolstered by spreading misfortune.Your hound zombie barely misses the howler monkey.The howler monkey hits you but does no damage.211.2 (1B&h\B&h]? _Your soul wisp touches the howler monkey.B&h ~ _Your soul wisp touches the howler monkey.  You closely miss the howler monkey.The howler monkey is heavily wounded.  Your hound zombie bites the howler monkey.  Your hound zombie barely misses the howler monkey.B&h -2.3 (1.1B&h B&hi f _Your soul wisp closely misses the howler monkey.B&h M catching breath, weak,  You hit the howler monkey.  B&h The howler monkey is severely wounded.The howler monkey closely misses you.soul wisp clos  The howler monkey hoots and howls with incredible vigour!B&hj J=========3.4B&h B&hP + _You hear a bellow! x3B&h?  You hit the howler monkey.B&hB&hI,.*Z   hound zombie (minion)*   soul wisp (summoned)B&h$!B&h+ 3=--------4.5 _You kill the howler monkey!Training target 5.0 for Shields reached!  Your Fighting skill increases to level 6!B&h~ _Your Shields skill increases to level 5!B&h _8==14==321 _Your soul wisp disappears in a puff of smoke!10  _You feel your existeB&h5nce waver again. _You swap places.B&hrB&hB&hSB&hnB&h###...####......# #.. #.#..#.....####.# #.. #.#..#.†.....##.# # #......###.#....#######.÷..## #..#.....#...)∩## ##.#.###..... #.##Z>.####........#.# ##.##........#####..#... #..##..@####.###......#--------- #.###...####...#.###..# #.##....##...#...###..#  ##.##.#..##.###..# #..##.#.....###.######...B&h5 #####.#.#.......## ##### Y   yak (wandering)#####.#.#........####.... Z   hound zombie (minion)#......Y#.####....##...#...........####......###99.5 (35.0)B&h+.ZYally target)Y.==100.5 (36B&h>< _The yak bellows!B&h  ###...  #.#..#..  #.#..#.†.  #.... ###.÷..##  #...)∩##  #.##.>.####... ##.##.Z......# #..##..@# #.###...# #.##....#  ##.##.#..# #..##.#... #####.#.#.  #Y#. ..#.#B&hA ###...  #.#..#..  #.#..#.†.  #.... ###.÷..##  #...)∩##  #.##.>.####... ##.##.Z......# #..##..@# #.###...# #.##....#  ##.##.#..# #..##.#... #####.#.#.  #Y#. ..#.# B&hAY_A yak is nearby!B&h*.#..#.....####..#.†.....#......###.#....######.÷..## #..#........#B&hc...)∩## ##.#.###......##.>.####........#.####.##.Z......#####..#.....##...####.###......##.#..#.###.##....##...#.. ##.##.#..##.###........##..##.#.....###.######...####.#.#.......## ######.#Y#........####...........#.####....##....#....####......###.....####..####.B&hB&h],B&h^.ZY.B&hoA--1.5 (1.0) _B&hB&hB&h_ :†.....#......###.#....######.÷..## #..#........#...)∩## ##.#.###.....##.>.####........#.####.##........#####..#....####.###......#####.Z..#.####...@##...#.. ##.##.#..##.###........##..##.#.....###.######...####.#Y#.......## #####.#........####...........#.####....##....#....####......##...#.....####..####...######..B&hj L.ZY.YYYY 4 yaks (1 wandering, 1 distracted, …)YY--2B&hn B&h!q B&hh? #.#..#.†.....##.# #.. knorpule3000 the Reanimator #......###.#....####.. Poltergeist of Ashenzari *..... B&h###.÷..## #..#........# Health: 69/69 ======================== #...)∩## ##.#.###..... Magic: 17/18 ======================-- #.##.>.####........#.## AC: 10Str: 4 ##.##........#####..#... EV: 12Int: 21 #..##...####.###......## SH: 6B&hDex: 16 #.###...####...#.###..## XL: 10 Next:  3% Place: Dungeon:7 #.##..Z@##...#...###..#  Noise: ---------  Time: 11102.5 (0.0) ##.##.#.*##.###........## a) +1 dagger of the Perceptive Planets {pr #..##.#.Y...###.######... Zap: wand of flame (15) B&ha#####.#.#.......## ##### Fly  #####.#.#........####.... #......Y#.####....##....# YYYY 4 yaks (1 wandering, 1 distracted, …) #...........####......### Z   hound zombie (minion) #.......#YY...####..####. #.......#.......######... _A yak is nearby!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target, chance to affect: 50%)B&h#.#..#.†.....##.# #.. knorpule3000 the Reanimator#......###.#....####.. Poltergeist of Ashenzari *.....###.÷..## #..#........# Health: 69/69 ========================#...)∩## ##.#.###..... Magic: 17/18 ======================--#.##.>.####........#.## AC: 10Str: 4##.##........#####..#... EV: 12B&hɡqInt: 21#..##...####.###......## SH: 6Dex: 16#.###...####...#.###..## XL: 10 Next:  3% Place: Dungeon:7#.##..Z@##...#...###..# Noise: ---------  Time: 11102.5 (0.0)##.##.#..##.###........## a) +1 dagger of the Perceptive Planets {pr#..##.#.*...###.######... Zap: wand of flame (15)#####.#.#.......## ##### Fly B&h4#####.#.#........####....#......Y#.####....##....# YYYY 4 yaks (1 wandering, 1 distracted, …)#...........####......### Z   hound zombie (minion)#.......#YY...####..####.#.......#.......######... _A yak is nearby!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target, chance to affect: 50%)B&h{*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a yak (ally target, chance to affect: 50%)  A fragment of the yak's soul is dislodged from its body.  The yak looks weaker.B&hsz  You feel bolstered by spreading misfortune.B&hB&hnB&h5  The yak bellows!B&h  .ZY*Y.YYeak, 1 ally target, 1 soYY B&h ?..  The yak gores your hound zombie.B&hu [14 ==3.5 (1B&hB&hH _Your soul wisp touches the yak but does no damage.B&h@.....###.#....######.÷..## #..#........#...)∩## ##.#.###.....##.>.####........#.####.##........#####..#....####.###......####..#.###...Z##...#.. ##.##.#.@##.###........##..##.#.Y*..###.######...####.#.#.......## #####Y#........####...........#.####....##....#....YY.####......##...#.....####..####.......######..B&hC,B&h/DB&hE[  You swap places. The yak gores you but does no damage.B&hM .ZY.Y.  Your hound zombie closely misses the yak.B&hM.-4B&hRB&hT5 _Your soul wisp touches the yak.B&h]| &  B&h5} You hit the yak but do no damage.Your weapon exudes an aura of protection.B&h @  The yak is lightly wounded.B&h a  You block the yak's attack. Your hound zombie bites the yak.B&h Y.#Y.21-5.6 (1.1B&h B&hU [ _Your soul wisp touches the yak. The yak gores you but does no damage.B&hR1You block the yak's attack. Your hound zombie bites the yak. _Your soul wisp touches the yak. The yak gores you but does no damage.  You hit the yak but do no damage.  The yak is moderately wounded.  Your hound zombie bites the yak. The yak barely misses you.B&h2B&hpD Y.  Your soul wisp touches the yak. The yak closely misses you.B&hE(6.7B&hQB&h-U[ _The yak barely misses your soul wisp.B&hzm #......###.#....####.. knorpule3000 the Reanimator ###.÷..## #..#........# Poltergeist of Ashenzari *..... #...)∩## ##.#.###..... Health: 69/69 ======================== #.##.>.####........#.## Magic: 12/18 ================-------- ##.##........#####..#... AC: 21  Str: 4 B&h|#..##...####.###......## EV: 12Int: 21 #.###...####...#.###..## SH: 6Dex: 16 #.##....##...#...###..#  XL: 10 Next:  3% Place: Dungeon:7 ##.##.#Z@##.###........## Noise: =--------  Time: 11106.7 (0.0) #..##.#YY*..###.######... a) +1 dagger of the Perceptive Planets {pr #####.#.#Y......## ##### Zap: wand of flame (15) #####.#.#Y.......####.... Fly  #.......#.####....##....# #...........####......### YYYY 4 yaks (1 weak, 1 ally target, 1 so…) #.......#.....####..####. Z   hound zombie (minion) #.......#.......######... *  B&h}[39;49m soul wisp (summoned) #.......#.......######...Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, weak, ally target, soul-splintered, chance to  affect: 89%)B&h<#......###.#....####.. knorpule3000 the Reanimator###.÷..## #..#........# Poltergeist of Ashenzari *.....#...)∩## ##.#.###..... Health: 69/69 ========================#.##.>.####........#.## Magic: 12/18 ================--------##.##........#####..#... AC: 21  Str: 4#..##...####.###......## EV: 12Int: 21#.###...####...#.###..## SH: 6Dex: 16#.##....##...#...###..# XL: 10 Next:  3% Place: Dungeon:7##.##.#Z@##.###........## Noise: =--------  Time: 1110B&hJ6.7 (0.0)#..##.#Y**..###.######... a) +1 dagger of the Perceptive Planets {pr#####.#.#Y......## ##### Zap: wand of flame (15)#####.#.#Y.......####.... Fly #.......#.####....##....##...........####......### YYYY 4 yaks (1 weak, 1 ally target, 1 so…)#.......#.....####..####. Z   hound zombie (minion)#.......#.......######... *   soul wisp (summoned)#.......#.......######...Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineB&hL[22;2HAim: a yak (moderately wounded, weak, ally target, soul-splintered, chance to  affect: 89%)B&h <agB&h>gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, weak, ally target, soul-splintered, chance to  affect: 89%)  The yak is cursed with the promise of agony.B&hĘ$ YYY. Your hound zombie bites the yak. You block the yak's attack.  Your soul wisp touches the yak.  Your hound zombie bites the yak but does no damage.B&hP2==7.7 (1B&hjB&hY _The yak gores you but does no damage. The yak gores your soul wisp.B&h.  _The yak gores you but does no damage. The yak gores your soul wisp.  You barely miss the yak.  The yak is heavily wounded.  The yak gores you but does no damage. Your hound zombie bites the yak.soul wisp touches the yak.  The yak completely misses your soul wisp.B&h 2---3=--8.8 (1.1B&hA B&h o _The yak closely misses your soul wisp. The yak gores you!B&h Your hound zombie closely misses the yak. block the yak's attack.  Your soul wisp touches the yak but does no damage.  The yak gores your soul wisp. The yak closely misses you.--90 _The yak gores your soul wisp.B&h& "_The yak gores your soul wisp.  You barely miss the yak.Your hound zombie bites the yak. You block the yak's attack.  The yak gores your soul wisp.returns to where it belongs.B&h ( C  The yak is no longer weakened.B&h\4 q Y.ally target, 1 agonized)  Your hound zombie barely misses the yak.3---1510.9 (1.1B&hS8 B&h9 Q _The yak closely misses you. B&hZ _The yak closely misses you.  You hit the yak.weapon exudes an aura of protection.convulses!  The yak is almost dead.   B&h Y.  Your hound zombie barely misses the yak. B&hE222.0 B&h B&h94 _You block the yak's attack. x2"B&hb  Casting: Curse of Agony (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."B&h!  Your hound zombie crumbles into dust!You dismiss your zombies and call upon the dead to rise afresh."B&h ..Y  The yak is freed from its curse. The yak gores you."B&h59-9/18 -----==30Reap Fly "B&h"B&h|> _The yak gores you but does no damage. x2"B&h ~  You hit the yak.  The yak is almost dead."B&hg "B&h "B&hf AY."B&h 60-1--4.1 (1.1"B&h "B&h _The yak completely misses you. The yak misses you.#B&h)5  You hit the yak.#B&h0 .YThe yak is almost dead.#B&h1i10/18=------5.2#B&h6#B&h9v _The yak gores you but does no damage. The yak barely misses you.#B&h+f  You hit the yak but do no damage.#B&h9 Y.  The yak is almost dead.The yak closely misses you. The yak barely misses you.#B&hF:D06.3$B&h$B&hY1 _You block the yak's attack.%B&h,f  You hit the yak but do no damage.%B&h5 .YThe yak is almost dead.%B&h6`5---=7.4%B&h<%B&h?h _The yak closely misses you. x2; The yak gores you!&B&h?e #......###.#....####.. knorpule3000 the Reanimator ###.÷..## #..#........# Poltergeist of Ashenzari *..... #...)∩## ##.#.###..... Health: 50/69 =================------- #.##.>.####........#.## Magic: 7/18=========--------------- ##.##........#####..#... AC: 20  Str: 4 #..##...####.###......## EV: 12Int: 21 #.###...####...#.###..## SH: 6Dex: 16 #.##....##...#...###..#  XL: 10 Next:  3% Place: Dungeon:7 ##.##.#.@##.###........## Noise: ==-------  Time: 11117.4 (0.0) #..##.#YYY..###.######... a) +1 dagger of the Perceptive Planets {pr #####.#.#Y......## ##### Zap: wand of flame (15) &B&hfW#####.#.#........####.... Reap Fly  #.......#.####....##....# #...........####......### YYYY 4 yaks #.......#.....####..####. #.......#.......######... #.......#.......######... _The yak closely misses you. x2; The yak gores you!  Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead)&B&h#......###.#....####.. knorpule3000 the Reanimator###.÷..## #..#........# Poltergeist of Ashenzari *.....#...)∩## ##.#.###..... Health: 50/69 =================-------#.##.>.####........#.## Magic: 7/18=========---------------##.##........#####..#... AC: 20  Str: 4#..##...####.###......## EV: 12Int: 21#.###...####...#.###..## SH: 6Dex: 16#.##....##...#...###..# XL: 10 Next:  3% Place: Dungeon:7##.##.#.@##.###........## Noise: ==-------  T&B&hpime: 11117.4 (0.0)#..##.#YY*..###.######... a) +1 dagger of the Perceptive Planets {pr#####.#.#Y......## ##### Zap: wand of flame (15)#####.#.#........####.... Reap Fly #.......#.####....##....##...........####......### YYYY 4 yaks#.......#.....####..####.#.......#.......######...#.......#.......######... _The yak closely misses you. x2; The yak gores you!  Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead)'B&hJ  Casting: Animate Dead (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (almost dead)  You draw life force from the yak.'B&h.####........#.## Magic: 4/18=====------------------- ##.##........#####..#... AC: 20  Str: 4 #..##...####.###......## EV: 12Int: 21 #.###...####...#.###..## SH: 6Dex: 16 #.##....##...#...###..#  XL: 10 Next:  8% Place: Dungeon:7 ##.##.#.@##.###........## Noise: ===------  Time: 11119.5 (0.0) #..##.#YYZ..###.######... a) +1 dagger of the Perceptive Planets {pr #####.#.#Y......## ##### Zap: wa+B&hmnd of flame (15) #####.#.#........####.... Reap Fly  #.......#.####....##....# #...........####......### YYY 3 yaks (1 ally target) #.......#.....####..####. Z   yak zombie (minion) #.......#.......######... #.......#.......######... _The yak gores you. The yak gores you! The yak gores your yak zombie!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak+B&hl#......###.#....####.. knorpule3000 the Reanimator###.÷..## #..#........# Poltergeist of Ashenzari *.....#...)∩## ##.#.###..... Health: 41/71 =============-----------#.##.>.####........#.## Magic: 4/18=====-------------------##.##........#####..#... AC: 20  Str: 4+B&h#..##...####.###......## EV: 12Int: 21#.###...####...#.###..## SH: 6Dex: 16#.##....##...#...###..# XL: 10 Next:  8% Place: Dungeon:7##.##.#.@##.###........## Noise: ===------  Time: 11119.5 (0.0)#..##.#Y*Z..###.######... a) +1 dagger of the Perceptive Planets {pr#####.#.#Y......## ##### Zap: wand of flame (15)#####.#.#........####.... Reap Fly #.......#.####....##....##...........####......### YYY 3 yaks (1 ally target)#.......#.....####..#+B&h</###. Z   yak zombie (minion)#.......#.......######...#.......#.......######... _The yak gores you. The yak gores you! The yak gores your yak zombie!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak+B&h+B&ho Y  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line: a yak  You draw life force from the yak! You feel life coursing into your body.  The yak gores you! x2; Your yak zombie closely misses the yak.+B&hp \22-------20.5 (1+B&hv +B&hx 4 _The yak gores your yak zombie.,B&hwd #......###.#....####.. knorpule3000 the Reanimator ###.÷..## #..#........# Poltergeist of Ashenzari *..... #...)∩## ##.#.###..... Health: 22/71 =======----------------- #.##.>.####........#.## Magic: 1/18,B&h:xE=----------------------- ##.##........#####..#... AC: 20  Str: 4 #..##...####.###......## EV: 12Int: 21 #.###...####...#.###..## SH: 6Dex: 16 #.##....##...#...###..#  XL: 10 Next:  8% Place: Dungeon:7 ,B&h4y##.##.#.@##.###........## Noise: ==-------  Time: 11120.5 (0.0) #..##.#YYZ..###.######... a) +1 dagger of the Perceptive Planets {pr #####.#.#Y......## ##### Zap: wand of flame (15) #####.#.#........####.... Reap Fly  ,B&h\z#.......#.####....##....# #...........####......### YYY 3 yaks (1 ally target) #.......#.....####..####. Z   yak zombie (minion) #.......#.......######... #.......#.......######... _The yak gores your yak zombie.  Casting: Vampiric Draining (safe; 1% risk of failure)  ,B&h){AConfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded),B&hn#......###.#....####.. knorpule3000 the Reanimator###.÷..## #..#........# Poltergeist of Ashenzari *.....#...)∩## ##.#.###..... Health: 22/71 =======-----------------,B&hSr#.##.>.####........#.## Magic: 1/18=-----------------------##.##........#####..#... AC: 20  Str: 4#..##...####.###......## EV: 12Int: 21#.###...####...#.###..## SH: 6Dex: 16#.##....##...#...###..# XL: 10 Next:  8% Place: Dungeon:7##.##.#.@##.###........## Noise: ==-------  Time: 11120.5 (0.0)#..##.#Y*Z..###.######... a) +1 dagger of the Perceptive Planets {pr#####.#.#Y......## ##### Zap: wand of flame (15)#####.#.#........####.... [40,B&hZsmReap Fly #.......#.####....##....##...........####......### YYY 3 yaks (1 ally target)#.......#.....####..####. Z   yak zombie (minion)#.......#.......######...#.......#.......######... _The yak gores your yak zombie.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded),B&hJ,B&hY  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (lightly wounded)  You draw life force from the yak! You feel life coursing into your body.  The yak gores you but does no damage. The yak closely misses you.Your yak zombie gores the yak!8==2=1.5 (1,B&h,B&hG _The yak gores your yak zombie but does no damage./B&h #..#.†.....##.#  #......###.#....####..##.÷..## #..#........#..)∩## ##.#.###..... #.##.>.####........#.###.....#####..#....####....#...####...##/B&h ! #.##...@##...#...###..# #.##.#..##.###........##..##.#YYZ..###.######...#Y......## #########.#.#........####.......#.####....##...........####......###....####..####/B&h /B&h^ /B&h+) YY..9==19--2/B&hh/ /B&h4 4 _Your yak zombie gores the yak.0B&h~{ @....###.#..#.†.....##.#  #......###.#....####..##.÷..## #..#........#..)∩## ##.#.###..... #.##.>.####........#.###.....#####..#....####....##..@####...## #.##....##...#...###..# #.##.#YY##.###........##..##.#.YZ..###.######...#.......## #########.#.#........####....#.####....##...........####......#######..####0B&h} ,0B&hփ >YY..0B&h` ]2--30B&h J _Your yak zombie gores the yak.2B&h ##...####.........###.#..#.†.....##.#  #......###.#....####..##.÷..## #..#........#..)∩## ##.#.###..... #.##.>.####........#.###.....#####..#....###....##...####...## #.##..YY##...#...###..# 2B&h w#.##.#..##.###........##..##.#.YZ..###.######...#.#.#.......## #########.#.#........####....#.####....##........####......###2B&h ,2B&h} 2B&hH 2B&h cYY..2B&h &42B&hd 2B&hT 3B&hm #...# ######.# ##.####...####......# #.#.#..#.....####.# #.#.#..#.†.....##.# #.#......###.#....####...###.÷..## #..#........##...)∩## ##.#.###.......##.>.####........#.#####.##...@....#####..#....#..##...####.###......##.#.###.YY####...#.###..###.##...Y##...#...###..# ##.##.#..##.###........####..##.#..Z..###.######....#####.#.#.......## #####.#####.#.#........##.#.#.####....##....3B&hp3B&hoq3B&h#r3B&hr3B&h=z&YY..Z.(1 ally target)Z   yak zombie (minion)3B&h}30===53B&h3B&h^ _The yak attacks as it pursues you! The yak gores you but does no damage.3B&h`A#...# ######.# ##.#.###...####......# #.#.#..#.....####.# #.#.#..#.†.....##.# #.#......###.#....####.4B&h###.÷..## #..#.#.#...)∩## ##.#.###.#.##.>.####.#.###.##.##.#####..#.#..##.YY####.###......##.#.###..Y####...#.###..###.#.##....##...#...###..# #.##.##.#.Z##.###.##..##.#.....###.######....# 2 yaks#####.#.#.## #####..#####.#.#.####.#.#.####....##....#4B&h/,4B&h%4B&he YY..Y 3 yaks4B&h4 e29-164B&h4B&hUK _The yak attacks as it pursues you! The yak gores you.8B&h #...# ######.# ##.#. knorpule3000 the Reanimator ###...####......# #.... Poltergeist of Ashenzari *..... #.#..#.....####.# #.... Health: 29/71 =========--------------- #.#..#.†.....##.# #.... Magic: 0/18------------------------ #......###.#....####.... AC: 11  Str: 4 ###.÷..## #..#........#.. EV: 12Int: 21 #...)∩## ##.#.###....... SH: 6Dex: 16 #.##.>.####........#.###. XL: 10 Next:  8% Place: Dungeon:7 ##.##..YY@...#####..#..... Noise: =--------  Time: 11126.5 (0.0) #..##..Y####.###......##.. a) +1 dagger 8B&hdof the Perceptive Planets {pr #.###...####...#.###..###. Zap: wand of flame (15) #.##....##...#...###..# #. Reap Fly  ##.##.#.Z##.###........#### #..##.#.....###.######....# YYY 3 yaks #####.#.#.......## #####.. #####.#.#........####...... #.......#.####....##....### _The yak attacks as it pursues you! The yak gores you.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded)8B&h\~ ;#...# ######.# ##.#. knorpule3000 the Reanimator###...####......# #.... Poltergeist of Ashenzari *.....#.#..#.....####.# #.... Health: 29/71 =========---------------#.#..#.†.....##.# #.... Magic: 0/18------------------------#......###.#....####.... AC: 11  Str: 4###.÷..## #..#........#.. EV: 12Int: 218B&he #...)∩## ##.#.###....... SH: 6Dex: 16#.##.>.####........#.###. XL: 10 Next:  8% Place: Dungeon:7##.##..Y*@...#####..#..... Noise: =--------  Time: 11126.5 (0.0)#..##..Y####.###......##.. a) +1 dagger of the Perceptive Planets {pr#.###...####...#.###..###. Zap: wand of flame (15)#.##....##...#...###..# #. Reap Fly ##.##.#.Z##.###........#####..##.#.....###.######....# YYY 3 yaks#####.#.#.......## #####..#####.#.#........####......#.......#.####....##....### _The yak attacks as it pursues you! The yak gores you.  Casti8B&h! ng: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded)8B&h[W a(1 bound)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target: a yak (heavily wounded)  You unleash the spiteful dead! The jagged bones skewer the yak!  The yak is severely wounded.8B&h 2Y{1=4=7.5 (1 _The yak is pinned in place! 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MB&hMMB&h`.YY   yak1MB&hnw _There is a stone staircase leading up here.NB&hevNB&hYY 2 yaks==2 _NB&hbNB&h*BNB&h/ ####  ##########..#  NB&h/#..........##  ###.......## 6 NB&h#.#  #.......#  NB&h##.......##  ###......#  ######.#NB&hh #.## ############ #..# #..........######.# ###.####NB&h@ NB&hGNB&h<I14.0 (2.5NB&hkNB&hЩ{ _You fly upwards. _There is a stone staircase leading down here.NB&h8 JNB&h_ NB&hd 7=2==NB&hA 3=8=NB&h= NB&h% h 71.0 (7.0 _You start resting.NB&hý X2.0 (8Reap NB&h NB&h. _ _Your reaping aura is weakening.OB&h4OB&hrOB&h4=5=OB&he 7.0 (5 _You start resting.OB&h9==8.0 (6Fly OB&hrOB&hZ _Your reaping aura expires.OB&h 4OB&h! OB&h# ,OB&h/ !6===OB&hM 8710/18=8==9=1=OB&hP BOB&hS BOB&hXT OB&hf *50=51=2==2===OB&hKm 33=OB&hm OB&hn ,OB&ho OB&hvq OB&hr OB&hr OB&hs OB&ht b4=OB&h>v OB&hv :=OB&hw OB&hx ,OB&h)y OB&hb{ 5=4=OB&h{ OB&h7} ,OB&h} OB&h ,OB&h_ OB&h OB&h{ <6OB&h f=OB&hI OB&hĆ OB&h? OB&h OB&hO M5==OB&h8 OB&h OB&he L7=OB&hߋ OB&h BOB&h OB&h2 OB&h OB&hɑ OB&hB g8===OB&h OB&hn ,OB&h OB&hǚ OB&hI E6=OB&h OB&h <9OB&h OB&h5 ,OB&h՟ OB&h& ,OB&h OB&hK OB&h f60==OB&hg OB&h> `1=7=OB&h XOB&h& BOB&h OB&h X2=OB&h OB&h4 ,OB&h OB&hR _ _You start resting.OB&h 1233.0 (55.0)OB&hu [8==4.0 (56OB&hq OB&h % _Magic restored.OB&h OB&ha OB&h OB&h x3=OB&h OB&h OB&hd i4===OB&h^ OB&h OB&h OB&hp OB&h OB&h OB&hU OB&h <5OB&h OB&h( OB&h OB&h OB&hm OB&h OB&h OB&hT ,OB&h6 OB&h 6=OB&h OB&hF OB&h OB&h OB&h V7=OB&h> OB&h ,OB&h OB&hL OB&h OB&h0 OB&h R8OB&hr OB&h OB&h OB&h BOB&h OB&hF L9=OB&h OB&h# OB&h% 70=OB&h'' ,OB&h' OB&hF) OB&h) OB&h<* OB&h. _ _You start resting.OB&hY2 ,60.0 (2OB&h3 Z1=1.0 (27OB&hv; 8 _HP restored.PB&h4 PB&h Level 6 of the Dungeon <<<<>>>>_(Press ? for help)########....####......###........# ############........## ##.....################..##.........# ##...........##..........###........## #........###.####.......####.......# ##........# #.#PB&h #@......##.......# #.........# #.##.......###..))..###.........# #.##.......####.)....#..........# #.#######......###.#...#..........# #....#######.####..............# #....##.####.............# #....############# #..##...#.........# #....##..........######.######..##.......## #...####..............##.############...#...###.....# #...###.....................########....###........####....# #....###................####...##....#####..........# ###.## #.#..####.............(..# ###....#####..........## ### #......##................# ##.÷###...........###..##..##................# #..######............##..#...#####..............## #.....#####.............###........##..........######........##QB&h3 ##.............# #....############# #..# #...#.........# #....##..........######.# #####..##.......## #...####..............##.########## ##...#...###.....# #...###.....................########....# ##........####....# #....###................####...##....#### #...# ###.## #.#..####......(# ###....#### #....## ### #......##........QB&h;.# ##.÷## #.....## #..##..##..........# #..#####......# #..#...#####.......## #.....####.............# ##........##..........##### #........###....#........# ##.....##..###.......### #.........##.............## ###..##..#...#########..## #.........##..#._.## ##....#..........####### ##..## #.........##..........#...###..##.......##.........####..## #.........###....#....##.....###.#........#.....### #..........##........#..##..#............#####.###..........##.......## ##........#...#.)...##.....# #..# ####...#......##......## ##..............##..#.....## ##.## #≈≈≈≈~~#......##....#######...........##..#..........# #..# ####...#.....###...####Z..........##Z.#)............># ##.#B&h15X####.##.^.##..#ZZ{Z..#........#...)).............## #.###.##########..............)............>.# ##.##..# ###### #......###...####.)............## #.##  #..#RB&hT:_RB&hRB&h!  knorpule3000 the ReanimatorPoltergeist of Ashenzari *.....Health: 71/71 ========================Magic: 18/18 ========================####AC: 10Str: 4##########..#EV: 12Int: 21#..........##SH: 6Dex: 16###.......##XL: 10 Next:  8% Place: Dungeon:6#@......#Noise: ---------  Time: 11261.0 (0.0)#.......#a) +1 dagger of the Perceptive Planets {pr#.......##Zap: wand of flame (15)###......#RB&hZFly ######.##.############## #..##..........######.###..............##.#### _You start resting. _Your reaping aura expires. _You start resting. _Magic restored. _You start resting. _HP restored.RB&hZRB&hRB&hRB&hBRB&hRB&hG,RB&hRB&hRB&hRB&hRB&h{RB&hRB&h,RB&h#RB&hRB&hRB&hRB&hRB&hRB&h7,RB&h!RB&hXRB&hORB&h,RB&hRB&hRB&h,RB&h3RB&h[RB&hY,RB&hRB&hxRB&hQ,RB&h RB&h] RB&hkRB&hRB&hvRB&hYour reaping aura expires.You start resting. _Magic restored. _You start resting.HP restored.  You see here 2 stones.RB&hRB&h _RB&h%RB&hRB&h,RB&hLRB&h<"RB&hE$,RB&hI%RB&h6(RB&h*,RB&h,RB&h.RB&h0,RB&h 2RB&ho4RB&hv6,RB&h7RB&h\:RB&h;,RB&h =RB&h>RB&h?RB&hd@RB&h@RB&hsBRB&hC,RB&hE,RB&hFRB&hG,RB&hIRB&hJRB&hK,RB&hNBRB&h ORB&h0PRB&hpQRB&hESBRB&hVBRB&hXXRB&heRB&hiXRB&hHkRB&hkRB&h!n,RB&h&qBRB&h]|..##..#...#### #####..## ..#..........####### ##..## #.......##.........####..## ....###.#........#.....### ##..#............#####.## #...#.)...##.....# #..# ......##..#.....## ##. ..##..#..........# #..# Z.#)............@# ##.#96.0 (35.0) ..)).............## #.## ...)............>.# ##.# ####.)............## #.## # #...............# #..##...............# ##.# ## ##..............# #.## .## #............B&h`40m?.## ##.#####  ..# #...# ##...... RB&hQc _There is a stone staircase leading down here.SB&h]4SB&h%j,SB&hj87.0 (1.0) _SB&h5tSB&hƪ% SB&h˫m.[#..## #Z....≈≈≈.≈≈≈#  #.....#######.....≈≈⌠.⌠≈≈#  SB&hì###.......[[....∩...#  .........#..[)≈≈⌠.⌠≈≈SB&h SB&hȮ#..#####.....≈≈≈.≈≈≈#  SB&h0..........# #......≈≈.≈≈##  .##.# #...........#  SB&h..##....# ##..[.>######  7 SB&h޲###.###...#####.@.##  ###.........##.....#  ....#######.....#  ..#######.....#  #......)#  ####)........#######  ..........##########  ####....##.{Z......#   #..##.##.#######.#  You fly downwards.SB&hSB&h>SB&hF-8.5 (2.5SB&hOSB&hR SB&hS_Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading up here.TB&hOyTB&hzTB&hA,TB&hՒQ _TB&hXTB&hܝTB&ha,TB&hTB&h;TB&hĪBTB&hܫTB&h6TB&h,TB&h,TB&h,TB&hTB&hvBTB&hTB&hTB&h,TB&hwTB&h2TB&h,TB&h?TB&h8TB&hA,TB&hTB&hXTB&h TB&h,TB&hTB&hTB&hTB&h"TB&hTB&hTB&h,TB&hTB&hTB&h,TB&hTB&hjTB&h?TB&hTB&h+TB&hjTB&h TB&haTB&hTB&h}TB&h TB&h ,TB&h TB&hK TB&hTB&hTB&hTB&hg,TB&hTB&hTB&h=,TB&hTB&h.TB&h,TB&ht TB&h!TB&h%#,TB&h#TB&h%TB&h0',TB&h'TB&hv,TB&hZ.,TB&h.TB&h0TB&h1,TB&hT2TB&hz4TB&h]6,TB&h 7TB&h9TB&hz:TB&h:TB&h;TB&h=TB&h@,TB&h;ATB&hPCTB&hNE,TB&hFTB&h;HTB&hJ,TB&h}LTB&hNTB&hP,TB&hnQTB&h!STB&hCU,TB&hWTB&hnXTB&hZ,TB&h\TB&h]TB&h`,TB&haaTB&h cTB&h]e,TB&hfTB&h_hTB&hPj,TB&hkTB&h~mTB&hpo,TB&hUpTB&hqTB&h\t,TB&hvTB&hxTB&hy,TB&h{TB&h~TB&h,TB&hTB&h.TB&h",TB&hTB&hTB&h,TB&h#TB&h)TB&hTB&h+TB&hTB&h TB&hՏ,TB&hxTB&hTB&h,TB&hTB&hdTB&hTB&hTB&hUTB&hTB&hK,TB&hқTB&hTB&h#.Y.####......####.Z....###..... ..Y####....##....####...........# ..).).................#..####...# Y....###...############..# #.#.. ...### ##### #........####[...TB&h3c###### ######.####........... <.. ..............####....###### ###.##...#######..##. ...# #...@..#####.....###.348.5 (50.0) ...# #..###### ##..######.. [..# [.. ##..###...... . ##.......##### ###...###### # #....## # #.#..# # #...## # ##### #TB&h(TB&h%9.5 (51TB&hTTB&hP _Found a +0 leather armour.UB&hi##.#.Y.####......####.Z....### ##..Y####....##....####...).)..#..####.. #.Y....###...#####..# #.# #....### ##### #........####[ #....###### ######.####..... ..<.. ..............####.. #....###### ###.##...#######..# #....# #.@....#####.....## #....# #..###### ##..###### #.[..# [.... ##..##### ....... ##.............. ###...######....z.. #....## z   wight (polearm, dormant)....... #.#..#....... #...## #####UB&h50.5 (1.0)1.5 (2 _A wight comes into view. It is wielding a +0 trident.UB&hZz.##..Y####....##....####...... .....).).................#..#### ##.Y....###...############..# # .#....### ##### #........####[ UB&hZ.#....###### ######.####....... ...<........ ..............#### .#....###### ###.##...### .#....# ##......#####... ##....#UB&hD[ ###### ##..###  #.[..# #..[....# ...  ###### ........#.....## .# ###...###### UB&h=az..# #....##....# #.#..z 2 wights (polearms, dormant).# #...##z..# ### UB&hTpUB&hsq+2.5 (1UB&hHvUB&hxu _A wight comes into view. It is wielding a +0 halberd.WB&h)[  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WB&h$JWB&h-' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)XB&h##.#.Y.####......####.Z....### ##..Y####....##....####......... ....).).................#..####. #.Y....###...############..# #.# #....### ##### #........####[ #....###### ######.####........ ..<........ .............. #....###### ###.##...####### #....# ##.@....#####..... #....# #..######### #.[..# #..[....# ###.... ###### .# ##.......###........# ###...######.....z..# #....#   wight (polearm.# #.#..#........# #........z..# #####3 _XB&h{D ..##....####..####.....##.###.### #.#.Y.####......####.Z....### #..Y####....##....####......... ...).).................#..####... .Y....###...############..# #.# ....### ##### #........####[..##############.####........ .<......................... XB&hG ....###### ###@##...####### ....# ##......#####..... ....# #..######### .[..# #..[....# ###..... ##### ..# ##.......####........# ###...######.....z..# #....#........# #.#..#........# #...XB&hT XB&hU &4XB&hQ\ XB&h^ YB&hP##.#.Y.####......####.Z....###... ##..Y####....##....####...... ....).).................#..#### #.Y....###...############..# #.# YB&hQ#....### ##### #........####[ #....##############.####.......<........................#### #....###### ###.##...#### #....# ##.@....#####... #....# #..###### ##..### YB&hiT~#.[..# #..[....# ... ###### ........#.....### ..# ###...###### .....z..# #....##  ........# #.#.. ........# #...## .....z..# ###YB&hVYB&h^tz.z)YB&h_&5YB&hiYB&hkZB&hz.#.Y.####......####.Z....###. #..Y####....##....####.).).#..####. .Y....###...######..# #.#. ....### ##### #........####[. ....#####.####.<............####. ....###### ###.##...#######..# ....# ##..@...#####.....# ....# #..###### ##..######. 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B&h&:######.##..z#######..##.##.###......#####.....###.#..######  #..########## [....# B&h['###.......# ##.......#####.# ###...###### #.z# #....#B&h'#.B&hn*B&h3@z.B&hq3&8B&h9B&h:B&hx.##.# #......####.....##....# ##..[. #..####.....##.###.###...#####.<.####.Z....###.##. .##....####.....#.B&hI#..####...#######. .#..# #.#......[. #.####[.#.####.#z...####....##..##...#######..##.##.###......#####.....###.#..##..###### ##..######.# ....# ##..###.## ##.#####.B&h)# ###...###### #.z# #....## #.B&hB&h <z.B&h &9B&hC B&h B&h .##.# #......####.....##....# ##..[.> B&hr ..####.....##.###.###...#####.<.#####.Z....###.##. ##....####.#.B&h #..####...#######. #..# #.#......[. #B&ho  #.####[.#.####z.B&h #####....##..##...#######..##.##.#B&h j. ##......#####.....###.#..#Z #..###### ##..######.B&h v##.# ##..###.#.# ##.B&h q#####.# ###...###### #.#B&h yz# #....## #.#B&h =10B&h1 B&hq B&hd.##.# #......####.....##....# ##..[.># .####.....##.###.###...#####.<.#####.Z....###.........##.....# #....####.B&hne...#.....##..####...#.....##..# #.#......[......#  #.####[.#B&h5fu.####z.#####....##.#.##...#######..##.##.#.# #......#####.....###.#..#Z# B&hf..###### ##..######.##.## ##..###.#.## ##.#####.B&hh## ###...###### #.# B&hciB&hrB.zB&hr&1B&hzB&h|B&h8 B&h`  Spells (Memorise)TypeFailure Level  a - SlowHexes17% 1b - Cigotuvi's PutrefactionNecromancy/Air22% 4  c - Confusing TouchHexes45% 3  d - Rending BladeB&h! Conjuration/Forgecraft 86% 4  e - Malign GatewaySummoning/Translocation 100% 7  f - Fulsome FusilladeB&h Conjuration/Alchemy 100% 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitB&h) B&hO ###.................##.# #....... knorpule3000 the Reanimator ###.....####.....##....# ##..[.># Poltergeist of Ashenzari **.... .####.....##.###.###...#####.<.## Health: 71/71 ======================== ...####.Z....###.........##.....# Magic: 18/18 ======================== B&h #....####...........#######.....# AC: 10Str: 4 ..........#..####...#######.....# EV: 12Int: 21 ###########..# #.#......[......# SH: 6Dex: 16#........####[........####### XL: 10 Next:  8% Place: Dungeon:7 #####.####.z....@......########## Noise: ---------  Time: 11511.5 (0.0) .............####....##.........# a) +1 dagger of the Perceptive Planets {pr ###.##...#######..##.##.#######.# Zap: wand of flame (15) B&h U#......#####.....###.#..#######Z# Fly ..###### ##..######..........##.# ..# ##..###...............#.# z   wight (polearm) ..# ##.......#####...........# ..# ###...###### #..........## .z# #....###..........# _Found a stone staircase leading down. _You now have 488 gold pieces (gained 13).  Ashenzari invites you to partake of a vision and a curse of ranged combat and _sorcery.Your +1 buckler of protection glows black for a moment. _Ashenzari will now reveal the unseen.B&h P  Okay, then.B&hͷ B&hѿ B&h . _B&h.##.# #......####.....##....# ##..[.># ####.....##.###.###...#####.<.## ####.Z....###.........##.....# ....####.....#.....# #..####...#.....# #..# #.#......[......# #.####[.# .####.z.## ####....##.# .##...#######..##.##.#.# ......#####.....###.#..#Z# ###### ##..##### ##..###.#.# B&h..z2.5 (1 _B&hSk.##.# #. #.....####.....##....# ##..[.>#.....##.###.###...#####.<.## ####.Z....###...##.....# ####.....#######.....# #..####...#.....# ..# #.#......[......# #.####[.# .####...z.##B&hl ####....##.# .##...#######..##.##.#.# #####.....###.#..#Z# ###### ##..######... # ##..###........#.# # ##.#####... # ###...###### #.... B&hoB&h\tB.zB&ht&3B&h,zB&h{B&h .##.# #. .....####.....##....# ##..[.>#.....##.###.###...#####.<.## ####.Z....###.........##.....# ####.....#######.....# #..####...#.....# ..# #.#......[......#  #.####[.# .####....z.## ####....##.# .##...#######..##.##.#######.# #####.....###.#..#Z#  ##..######.. ##..###.........#.#  ##.#####...  ###...###### #.... &h[ 7H.z4B&hF##.# #.####.....##....# ##..[.># #.....##.###.###...#####.<.## .Z....###.........##.....# ####...#######.....# #..####...#.....# ..# #.#......[......# #.####[.####### .####.....z.## ####....##.# ##...#######..##.##.#######.# #####.....###.#..#Z#  ##..######.##..###.........#.# ##.#####..  ###...###### #... B&h&5B&hB&hr##.# #.#####.....##....# ##..[.># .....##.###.###...#####.<.## .Z....###.........##.....# ####.....#.....# #..####...#.....# ..# #.#......[......# .####[.####### .####.....z.## ####....##.# ...#######..##.##.#######.# #####.....###.#..#Z#  ##..######...##..###........#.# ##.#####. ###...###### #.. B&ht,B&h~i..z6B&hB&hxB&h ##.# #.# ####.....##....# ##..[.>###### ##.###.###...#####.<.## .Z....###.........##.....# ...........#.....# #..####...#.....# ..# #.#......[......# B&h t####[.####### ####.z....@## ####....##.# ...#######..##.##.#.# #####.....###.#..#Z#  ##..######......##..###...............#.#  ##.#####.....B&h r...###### #..... B&hw B&hG B.zB&h &7B&hY B&h B&h.##.# #.#.####.....##....# ##..[.>######.##.###.###...#####.<.## ##.Z....###.........##.....#B&h#...........#.....#.#..####...#.....##..# #.#......[......#.####[.####### .####.z..@.##.####....##.# #...#######..##.##.#.# ..#####.....###.#..#Z## ##..######..........##.#B&hJ ##..###...............#.# ##.#####.....##...###### #..........## #....## #.#B&h%<8B&h$B&h~&B&h6P.##.# #..####.....##....# ##..[.> #.....##.###.###...#####.<.###.Z....###.........##.....# .####.....#.....#.#..####...#.....##..# #.#......[......# #.####[.####### #.####.z.@..##.####....##.# ##...#######..##.##.#######.#.#####.....###.#..#Z## ##..######....##.# ##..###........#.# ##.#####..#  ###...###### #...##  #....## #.#B&h<B&h@^67--=9B&hxU[ _The wight hits you from afar with a +0 trident.B&he.##.# #.####.....##....# ##..[.>#.....##.###.###...#####.<.###.Z....###.........##.....# ..####...#######.....#.#..####...#.....##..# #.#......[......#  #.####[.####### ##.####.z@...##.####....##.# .##...#######..##.##.#######.#.#####.....###.#..#Z## ##..######....##.# ##..###.........#.# ##.#####...# ###...###### #....##  #....## #.#B&hq=20B&h!tB&hu3 _You block the wight's attack.B&hr8--1.6 (1.1B&hB&h _You closely miss the wight. The wight closely misses you. x2B&h* B&h 062.7B&hɴ B&h w _You closely miss the wight. The wight hits you with a +0 trident.B&h[+B&h6,W2--3.8B&h3B&h;w _You closely miss the wight. The wight hits you with a +0 trident.B&h1k  You hit the wight.  Your weapon exudes an aura of protection.  The wight is moderately damaged.3=-17 4.9B&hlB&h< _The wight hits you but does no damage.B&hS  You hit the wight but do no damage.The wight is moderately damaged.B&h (6.0B&hK B&h: 3 _You block the wight's attack.B&h3  You hit the wight but do no damage.The wight is moderately damaged.B&h (7.1B&h( B&h < _The wight hits you but does no damage.B&hf B&hg  B&hh4You hit the wight but do no damage.B&hi4The wight is moderately damaged.B&h?jB&hlB&hm4B&ho=B&h-q!8.2B&h=B&h B&h5 You hit the wight but do no damage.B&hCSThe wight is moderately damaged. B&h˅-_The wight hits you but does no damage. B&hWN You hit the wight but do no damage.  B&h#SThe wight is moderately damaged. B&h._The wight hits you but does no damage.B&hm _The wight hits you but does no damage.  You hit the wight but do no damage.  The wight is moderately damaged. _The wight hits you but does no damage.  B&hoYou hit the wight but do no damage.  The wight is moderately damaged.B&h(9.3B&h"B&h%"  You hit the wight but do no damage.  The wight is moderately damaged. _The wight hits you but does no damage.  You hit the wight but do no damage.  B&h%The wight is moderately damaged. _The wight barely misses you.B&h) 6  You hit the wight but do no damage.The wight is moderately damaged.30.4 _The wight closely misses you.B&h!  You hit the wight but do no damage.The wight is moderately damaged.56---=1.5 B&h 5_The wight hits you with a +0 trident!B&hae)  You hit the wight but do no damage.The wight is moderately damaged.-2.6 _The wight hits you but does no damage. x2B&hU  You hit the wight but do no damage.The wight is moderately damaged.4----3.7 _The wight hits you with a +0 trident.B&hd   You hit the wight.  The wight is moderately damaged.54.8 _The wight misses you.B&hĺ  You hit the wight but do no damage.The wight is moderately damaged.B&hc,50B&hB&h3 _You block the wight's attack.B&hR  You hit the wight but do no damage.The wight is moderately damaged.B&hMS-6.9 (1.1B&h2[B&h3^< _The wight hits you but does no damage.B&h  You hit the wight but do no damage.The wight is moderately damaged.B&h068.0B&hB&h3 _You block the wight's attack.B&hYw  You hit the wight but do no damage.The wight is moderately damaged.B&hw (9.1B&h| B&h~ ~  You hit the wight but do no damage.  The wight is moderately damaged. _You block the wight's attack.  You hit the wight but do no damage.The wight is moderately damaged. _You block the wight's attack.B&h _You block the wight's attack.  You hit the wight but do no damage.  The wight is moderately damaged. _You block the wight's attack.  You hit the wight but do no damage.  The wight is moderately damaged.B&h)40.2B&hB&h  You hit the wight but do no damage.The wight is moderately damaged. _You block the wight's attack.  You hit the wight but do no damage.The wight is moderately damaged. _The wight barely misses you.B&hy.  You hit the wight but do no damage.The wight is moderately damaged.B&h0 V7=1.3B&h; B&h@ < _The wight hits you but does no damage.B&hL  You hit the wight.  The wight is heavily damaged.B&h>N ,20B&h2X B&hF\ < _The wight hits you but does no damage.B&h: _The wight hits you but does no damage.  You hit the wight.  The wight is heavily damaged. _The wight hits you but does no damage.  You hit the wight but do no damage.  The wight is heavily damaged.3.4 (1.1 _The wight completely misses you.B&hB  You hit the wight.  The wight is heavily damaged.B&hDd8=40B&h|NB&hyRK _The wight misses you.B&h`  You hit the wight but do no damage.The wight is heavily damaged.B&ha -5.5 (1.1B&h6j B&hum R _The wight barely misses you.B&he  You hit the wight but do no damage.The wight is heavily damaged.B&h8f (6.6B&hm B&hOp _The wight barely misses you. The wight misses you.B&h 4 B&h4  B&h54You hit the wight but do no damage.B&h61The wight is heavily damaged.B&h6B&h7B&h@89B&h8 7.7B&hZCB&h&G B&hGB&hxH._The wight barely misses you.B&h IB&h!  You barely miss the wight.The wight is heavily damaged.8.8 _The wight misses you.B&h( B&h You hit the wight.  The wight is severely damaged.B&hz9.9 _The wight hits you but does no damage.B&h  You hit the wight but do no damage.The wight is severely damaged.B&h B&h X60=51.0B&h h _The wight barely misses you.B&hD  You hit the wight.  The wight is almost destroyed.2.1B&h B&hK 3 _You block the wight's attack.B&h  You hit the wight but do no damage.The wight is almost destroyed.B&hJW58-3.2B&hB&h; _The wight hits you with a +0 trident.B&hI  You hit the wight but do no damage.The wight is almost destroyed.B&ha5--4.3B&hB&hW  You hit the wight but do no damage.The wight is almost destroyed. _The wight hits you with a +0 trident.  You hit the wight but do no damage.  The wight is almost destroyed. B&h-_The wight hits you with a +0 trident.B&h- _The wight hits you with a +0 trident.  You hit the wight but do no damage.  The wight is almost destroyed. _The wight hits you with a +0 trident.  B&hYou hit the wight but do no damage.  The wight is almost destroyed.B&h(5.4B&h B&h2  You hit the wight but do no damage.  The wight is almost destroyed. _The wight hits you with a +0 trident.  You hit the wight but do no damage.  B&hThe wight is almost destroyed. _The wight closely misses you.B&h7   You barely miss the wight.The wight is almost destroyed.6.5 _You block the wight's attack.B&h =  You closely miss the wight.The wight is almost destroyed.6-70 _You block the wight's attack.B&hBQ  You completely miss the wight.The wight is almost destroyed.8.6 (1.1 _You block the wight's attack. The wight closely misses you.B&h  You hit the wight but do no damage.The wight is almost destroyed.9.7 _You block the wight's attack.B&h$   You hit the wight but do no damage.The wight is almost destroyed.B&h W7=60.8B&hB&h< _The wight hits you but does no damage.B&hq z  You hit the wight.)B&h L=91.9B&hR B&h L _You destroy the wight!B&hP 4B&h(Z B&h] H _No target in view!B&h'B&hv(B&h,B&h.H _No target in view!B&h4B&hB&h8B&h",B&hB&h.G10 B&hBB&h<9B&hrB&hi,B&hRB&h[,B&hnB&h,B&hB&hc60=B&hsB&h,B&hB&hT ,B&h B&hd l1=B&h B&h ,B&h\ B&h ,B&hj B&h B&h, &2B&h~ B&h ,B&h B&h B&h# B&h B&h b3=B&hI! B&h# ,B&ho% B&h' ,B&h) B&h+ B&h , V4=B&h. B&h0 ,B&h2 B&h5 ,B&h6 B&hr9 ,B&h ; B&h= <5B&ht? B&hA ,B&hGC B&hF ,B&hoH B&hJ b6=B&hsL B&hN ,B&hP B&hS ,B&hT B&hV l7=B&hX B&hQ[ ,B&h\ B&h_ ,B&h a B&h]c B&hc &8B&hd B&hGg B&hg B&hh B&hZk ,B&hl B&hjo ,B&hp B&hs b9=B&hu B&hHx ,B&h z B&h| ,B&h~ B&h m70=B&hɂ B&h< ,B&h B&hO ,B&h B&hJ h - _You start resting.B&hW 1604.9 (43.0)B&h l1=-5.9 (44B&h[ B&h " _HP restored.B&h#.##.# # #.....####.....##....# ##..[.>#.....##.###.###...#####.<.## .####.Z....###.........##.....#.####B&h.....#######.....#.#..####...#.....##..# #.#......[......# #.####[.##.####.@....##.####....##B&h>:.# #.##...#######..##.##.#######.#.#####.....###.#..#Z## ##..######....##.# # ##..###.........#.# # ##.#####....# B&h# ###...###### #..........## # #....## #.#B&hG6.9 (1.0)B&h_B&h   Things that are here: _a +0 trident; a +0 robeB&hf+.##.# #. .....####.....##....# ##..[.>#.....##.###.###...#####.<.## ####.Z....###.........##.....# ####.B&he,....#######.....# #..####...#.....# B&h0-+..# #.#......[......#  #.####[.# .####.)@...## ####....##.# B&h-.##...#######..##.##.#######.# #####.....###.#..#Z#  ##..######.. ##..###......B&h.  ##.#####...  ###...###### #.... B&hK<B&he=-7 _B&h'HB&hJB&h##.# #.####.....##....# ##..[.># #.....##.###.###...#####.<.## .Z....###.........##.....# ####...#######.....# #..####...#.....# ..# #.#......[......# #.B&h8 ####[.####### .####.).@..## ####....##.# ##...#######..##.##.#######.# #####.....###.#..#Z#  ##..######.B&hF##..###........##.#####..  ###...###### #... B&h)B&h&8B&hB&h_B&hn o##.# #.#####.....##....# ##..[.># .....##.###.###...#####.<.## B&h .Z....###.........##.....# ####.....#.....# #..####...#.....# ..# #.#......[......# .####[.####### .####.)..@.##B&h  ####....##.# ...#######..##.##.#######.# #####.....###.#..#Z#  ##..######...##..###.......##.B&h, #####. ###...###### #.. B&h B&h B=9B&h B&h B&h(j B&hm  Spells (Memorise)TypeFailure Level  a - SlowHexesB&ho 17% 1b - Cigotuvi's PutrefactionNecromancy/Air22% 4  c - Confusing TouchHexes45% 3  d - Rending BladeConjuration/Forgecraft 86% 4  e - Malign GatewaySummoning/Translocation 100% 7  f - Fulsome FusilladeConjuration/Alchemy 100% 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitB&h B&h...............##.# #...........# knorpule3000 the Reanimator ...####.....##....# ##..[.>###### Poltergeist of Ashenzari **.... .....##.###.###...#####.<.##Health: 71/71 ======================== ##.Z....###.........##.....#Magic: 18/18 ======================== ####...........#######.....#AC: 10Str: 4 .....#..####...#######.....#B&hlEV: 12Int: 21 ######..# #.#......[......#SH: 6Dex: 16 ........####[........#######XL: 10 Next:  9% Place: Dungeon:7 .####........)..@.##########Noise: ---------  Time: 11609.9 (0.0) ........####....##.........#a) +1 dagger of the Perceptive Planets {pr #...#######..##.##.#######.#Zap: wand of flame (15) ..#####.....###.#..#######Z#Fly ### ##..######..........##.###..###...............#.###.......#####...........# ###...###### #..........## #....###..........# _No target in view! _No target in view! _You start resting. _HP restored.  Things that are here: _a +0 trident; a +0 robeB&h)[40mB&hjB&h9Memorise Cigotuvi's Putrefaction, consuming 4 spell levels and leaving 1? Y - Yes  N - NoB&hB&hF...............##.# #...........# knorpule3000 the Reanimator ...####.....##....# ##..[.>###### Poltergeist of Ashenzari **.... .....##.###.###...#####.<.##B&h Health: 71/71 ======================== ##.Z....###.........##.....#Magic: 18/18 ======================== ####...........#######.....#AC: 10Str: 4 .....#..####...#######.....#EV: 12Int: 21 ######..# #.#......[......#SH: 6Dex: 16 ........####[........#######XL: 10 Next:  9% Place: Dungeon:7 .####........)..@.##########Noise: ---------  Time: 11609.9 (0.0) ........####....##.........#a) +1 dagger of the Perceptive Planets {pr #...#######..##.##.#######.#Zap: wand of flame (15) ..#####.....###.#..#######Z#Fly B&h### ##..######..........##.###..###...............#.###.......#####...........# ###...###### #..........## #....###..........# _No target in view! _No target in view! _You start resting. _HP restored.  Things that are here: _a +0 trident; a +0 robe10.9 (1B&h B&ho _This spell is dangerous to cast!B&h_+1.9 (2B&hqB&hB&hF+2.9 (3B&h$B&h*A3.9 (4B&h@/B&h4A4.9 (5B&h9B&h#; _You start memorising the spell. You continue memorising. x4B&h+@B&h"Bc _You finish memorising. Spell assigned to 'f'.B&h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting   7.6   8.3  -1   i - Spellcasting   5.8   5.9  -1           b - Unarmed Combat   0.0   1.7  -3   j - Conjurations   0.1   1.7  -3   c - Throwing   1.3   0.7  +2   k - Hexes   0.1   0.5  +4       l - Necromancy  10.0  10.1&hI 40m  +1   d - Short Blades   0.0   0.8  +1   m - Translocations   0.1   1.0   0   e - Ranged Weapons   1.9   1.4  -2   n - Alchemy   0.1   0.8  +1       o - Air Magic   0.0   0.8  +1   f - Dodging   5.0   5.0  +1       g - Shields   5.0   7.1  -1   p - Evocations   1.6   1.2  -1   h - Stealth B&h_   5.0   2.5  +5                                                      The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [&h Km_] enhanced|base level  [!] training|cost|targetsB&hY > o + Air Magic 0.0B&h^TargetTarget10.0 --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsB&hj[?25h[?0cB&h6*0 B&hmR - [?25l[?1cB&h_ 5.0 current training targets, if any.=] set aall targetsB&hB&hB&h...............##.# #...........# knorpule3000 the Reanimator ...####.....##....# ##..[.>###### Poltergeist of Ashenzari **.... .....##.###.###...#####.<.##Health: 71/71 ======================== ##.Z....###.........##.....#Magic: 18/18 ======================== ####...........#######.....#B&h`AC: 10Str: 4 .....#..####...#######.....#EV: 12Int: 21 ######..# #.#......[......#SH: 6Dex: 16 ........####[........#######XL: 10 Next:  9% Place: Dungeon:7 .####........)..@.##########Noise: ---------  Time: 11614.9 (0.0) ........####....##.........#a) +1 dagger of the Perceptive Planets {pr #...#######..##.##.#######.#Zap: wand of flame (15) ..#####.....###.#..#######Z#Fly ### ##..######..........##.###..###...............#.###.......#####...........# ###...###### #..........## #....###..........# _HP restored.  Things thatB&ho are here: _a +0 trident; a +0 robe _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'f'.B&hB&hB&hFB&h}B&hB&hyB&hB&hB&hB&h{} _B&hB&h?B&hB&hB&hB&hy  Things that are here:  a +0 trident; a +0 robeB&hOB&hS _B&h8B&hB&hRB&hB&h,B&hOB&hrB&hB&hhB&hzB&hB&hB&h!B&hB&hVB&hB&hjB&hB&hB&hB&h B&h, B&hB&h3B&hB&hAB&h&B&hB&hJB&hB&hB&h0B&hB&h!B&h#B&h$B&hp%B&h~'B&h*,B&hi##..Y####....##....####...).).................#..####. ##.Y....###...############..# #. .#....### ##### #........####[ .#....##############.####........<........................####. .#....############.##...#######.. .#....# ##......#####.....# ##....# #.@###### ##..#####  #.[..# #..[....# ##..###...  ###### ........# ##.......## ........# ###...###### ........# #....##&h;|?39;49m ........# #.#..# z   wight (polearm, dormant) ........# #...## .....z..# ##### 33.9 (19.0)4.9 (20B&ho ##.#.Y.####......####.Z....### ##..Y####....##....####......... ....).).................#..####. #.Y....###...############..# #.# #....### ##### #........####[. #....##############.####........).<........................ #....############.##...####### #....# ##.@....#####..... #....# #..######### #.[..# #..[....# ###.... ###### .# ##.......###.# ###...######.# #....##.# #.#..#........# #........z..# #####B&ht B&h 15.9 (1.0)B&h\ B&h B&hl.##..Y####....##....####...... .....).).................#..#### ##.Y....###...############..# # .#....### ##### #........####[ .#....##############.####....... ...<........................####. .#....############.##...### .#....# ##......#####... ##....# #.@###### ##..###  #.[..# #..[....# ...  ###### ........#.....## .# ###...######  .# #....## .# #.#..z   wight (polearm, dormant) B&h.# #...## .....z..# ### B&h+Y6B&h.....).).................#..#### .##.Y....###...############..# # ..#....### ##### #........#### ..#....##############.####....... ....<........................#####....############.##...### ..#....# ##......#####... ###....# ######..###### ##..###  #.[..# #..[..@.# .. ###### #........#B&hZh.....# .# ###...####.# #....## .# #.#...# #...##z 2 wights (1 polearm, dormant)z..# ###z.....#B&h6<7B&hB&hu _A wight comes into view. It is wielding a +0 war axe.B&h7!##..Y####....##....####......... .....).).................#..####. ##.Y....###...############..# #. .#....### ##### #........####[#....##############.####.........<........................ .#....############.##...####### .#....# ##......#####..... B&h!##....# ######.@#########.[..# #..[....# ###...###### ## ##........# ###...######.# #....#.# #.#..#    wight (B&hz" ...# #.........z..# #####...z.....#B&h+B&h,&8B&h78B&h4;B&h ##.#.Y.####......####.Z....### ##..Y####....##....####......... ....).).................#..####. #.Y....###...############..# #.# #....### ##### #........####[ #....##############.####........).<........................ #....############.##...####### #....# ##.@....#####..... #....# ######..######### #.[..# #..[....# ###.... ###### ## ##.......###.# ###...######.# #....##.# #.#..#...# #.........z..# #####B&hR <9B&h B&hP B&h(..##....####..####.....##.###.### #.#.Y.####......####.Z....### #..Y####....##....####......... ...).).................#..####... .Y....###...############..# #.# ....### ##### #........####[....##############.####........) .<......................... ....############@##...####### ....# ##......#####..... ....# ######..######### .[..# #..[....# ###..... ##### #.# ##.......####..# ###...######...# #....#...# #.#..#...# #...B&h6=40B&h!jB&hylB&hvU .#.......######.....####..... ...##....####..####.....##.###.## ##.#.Y.####......####.Z....### ##..Y####....##....####....... ....).).................#..####. #.Y....###...############..# #.# #....### ##### #........####[ #....##############.####........)<.............@..........####.. #....############.##...#######.. #....# ##......#####.....## #....# ######..###### ##..###### #B&h:V 3.[..# #..[....# ##..###.... ###### #........# ##.......### .........# ###...###### .........# #....## .# #.#..#B&h[ B&h#\ &1B&h` B&ha B&h}4B&hB&h.#.######.....####......##....####..####.....##.###. .##.#.Y.####......####.Z....### .##..Y####....##....####.).).#..#### ##.Y....###...#..# #. .#....### ##### #.####[ .#....#.####..<.#### .#....#.##...#.. .#....#B&hyD ##......#####..... ##....# ######..###### ##..  #.[..# #..[....# ##..###  ###### #.# ##.  .# ###...######  .# #....##  .# #.#..#B&hB&h&2B&hkB&h'B&hM .#.######.....####......##....####..####.....##.###. #.##.#.Y.####......####.Z....### #.##..Y####....##....####.).).#..#### .##.Y....###...#..# # ..#....### ##### #.#### ..#....#.####.<.#### ..#....#.##...# ..#....# ##......#####.....#....# ######..###### ##.. #.[..# #..[....# ##..### ###### #.# ##.  .# ###...######  .# #....##  .# #.#..#3B&hy B&h B&h.#.######.....####.##....####..####.....##.### ##.##.#.Y.####......####.Z....### ##.##..Y####....##....#### #......).).#.. ..##.Y....###...#..# .#....### ##### #..#....#.####.<..#....#.##...#.#....# ##......######....# ######..###### ##.. #.[..# #..[....# ##..### ###### #.# ##. .# ###...  .# #....##  .# #.#..#4B&h B&h!# /Level 7 of the Dungeon <<<<>>>>∩∩∩(Press ? for help)#...........####......####...0.>##..##..#####.....≈≈≈.≈≈≈# #.......#.....####..####.....##...........# #......≈≈.≈≈## #.......#.......######.................##.# #...........##.......#.......######.....####.....##....# ##..[.>#######.......##....####..####.....##.###.###...#####.<.######.##.#.Y.####......####.Z....###.........##.....###.##..Y####....##....####...........#######.....####......).).................#..####...#######.....#####...##.Y....###...############..# #.#......[......#B&h% ~#.......#....### ##### #........####[........########.......#....##############.####........)....###########.........<..........@.............####....##.........##.......#....############.##...#######..##.##.#######.##.......#....###......#####.....###.#..#######Z##########....# ######..###### ##..######..........##.##.[..#  #..[....# ##..###...............#.####### #........# ##.......#####...........# .........# ###...###### #..........## .........# #....###..........# .........# #.#..##..........# .........# #...###..........# ......z..# #######........## ...z.....##..........#B&h:S#@B&he A##B&h& A##B&h"jA.#B&h@#.B&hVI@.#B&h@..B&h5..B&h5.#B&hH 5##B&h 5##B&hB 5##B&hɻ 5#.B&htA 5..B&h 5..B&hL1 5..B&h 5..B&h+ 5.#B&h 5##B&h[5#.B&hǵ5.#B&h?5##B&h5##B&h5#.B&h$s5.#B&h>5##B&h1@##B&h #.......#.####....##....####.................#..[)≈≈⌠.⌠≈≈# .#B&hNJ  #####.#.#........####........####....###.......[[....∩...# ..B&h #####.#.#.......## #####......##.....#######.....≈≈⌠.⌠≈≈# #.B&h #..##.#.....###.######....#........[#..## #Z....≈≈≈.≈≈≈# .B&hʈ %#B&h% ##.##.#.Z##.###........#####...###...#..#####......≈≈.≈≈## #.B&h$% B&h}#.##....##...#...###..# #.....Y..Y..Y.....###.......####.B&h%#B&h #.###...####...#.###..###.###########Y.##.####...#.##..B&h5v #..##...####.###......##..#  ...........#..####.#...###.B&hT7.#B&h] B&h ......#.......######.....####.... knorpule3000 the Reanimator ......##....####..####.....##.### Poltergeist of Ashenzari **.... ##.##.#.Y.####......####.Z....### Health: 71/71 ======================== ##.##..Y####....##....####....... Magic: 18/18 ======================== #......).).................#..### AC: 10Str: 4 ..##.Y....###...############..#EV: 12Int: 21 ...#....### ##### #........### SH: 6Dex: 16 ...#....##############.####...... XL: 10 Next:  9% Place: Dungeon:7 B&hP .....<..........@.............### Noise: ---------  Time: 11644.9 (0.0) ...#....############.##...####### a) +1 dagger of the Perceptive Planets {pr ...#....###......#####.... Zap: wand of flame (15) ####....# ######..###### ##..### Fly #.[..# #..[....# ##..###.###### #........# ##................# ###...#####B&h .........# #....##.........# #.#..# _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'f'.  Things that are here: _a +0 trident; a +0 robe B&h _A wight comes into view. It is wielding a +0 war axe.B&h B&h$ B&ho& ,B&h. nB&hw1 B&h2 ,B&h3 B&h6 B&h9 BB&h< B&hH? ,B&h5B B&h E B&hF BB&hI B&hJ ,B&h6K B&heM B&hO B&hO ,B&hQ B&hW nB&hW B&hkX B&hZ B&h\ ,B&h] B&h` B&hb ,B&hd B&hf B&hh ,B&hgj B&hl B&hbo ,B&hp B&hjs B&hv ,B&h4x B&hz B&h| B&hX} B&h~ B&h? B&h4 ,B&h B&h B&h+ ,B&h B&hM B&hv ,B&h B&h B&h[ ,B&h™ B&hҜ B&h #..Y.Y# #########.<###..# ..........Y#..####.#... #..###.###########÷.##.####...#. #..# #.....Y.....Y..... ...#####...###...#..#####......≈≈ B&h& ##....#........[#..## #Z....≈≈≈ #####......##.....#######.....≈≈⌠ #........####....###.......[[#####..[)≈≈⌠####...0.>##..##..#####.....≈≈≈ ####.....##...........# #......≈≈.................##.# #........ B&h K##.....####.....##....# ##..[.>## ####.....##.###.###...#####.<.## Y   yak (wandering) ..####......###.........##.....# ....####...........#######.....# .........#..####...#######.....#B&h 0620.0)B&h r.YYB&h ,5.9 (21B&h߷ B&hg B&h.#..Y.Y# #.<.....#####.##..# .....#..####.# ##..###.###########÷Y##.####...#. ##..# #.....Y.....Y.....###.#####...###...#..#####......#....#........[#..## #Z....  #####......##.....#######.....≈≈ ##.####....###.[[ #....####.#..[)≈≈.####...0.>##..##..#####..... .####.....##...........# #......#...........##.# ##.....####.....##....# ##..[.> .####.....##.###.###...#####.<.##.####......###....B&h.....##.....# #....####...........#######.....#.#..####...#.....#B&h$}.Y6.9 (1.0)B&hB&hB&hl You finish memorising. Spell assigned to 'f'.  Things that are here: _a +0 trident; a +0 robe _A wight comes into view. It is wielding a +0 war axe.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B&h .Y4------===7Reap Fly B&h K _You call upon the dead to rise.B&h\S..##..# ...........#..####. ##..###.###########÷.##.####...# #.....Y.....Y.....###..... ....#####...###...#Y.#####......≈ ###....#........[#..## #Z....≈ B&h#O #####......##.....#######. ##........####....###.......[[... #....####.................#..[)≈≈ ...####...0.>##.@##..#####..... .####.....##...........# . ###.................##.####.....##....# ##..[.># .####.....##.###.###...#####.<.# ...####......###.........##..... #....####...........##### ..........#..####...### ###########..# #.#......[.B&hL.YB&h0---8B&hB&hrB&hA #..Y.Y# #########.<.....#### ....##..# ...........#..####.#.##.###########÷.##.####...# ##..# #.....Y.....Y.....###...... ....#####...###...#..#####...... B&hD ###....#........[#Y.## #Z  #####......##.....#######.....≈≈ ##........####....###.......[[... #....####.......@.........#..[)..####...0.>##..##..####≈ .####.....##..........≈............##.# #....... ###.....####.....##....# ##..[.>B&hE ####.....##.###.###...#####.<.# ...####......###......... #....####...........### ..........#..####...#######B&hH B&hW K.YB&h~Y B---9B&hBj B&hXn B&hGj..#..Y.Y# #########.<.....#####.. knorpule3000 the Reanimator ....##..# ...........#..####.#.. Poltergeist of Ashenzari **.... ##..###.###########÷.##.####...#. Health: 71/71 ======================== ##..# #.....Y.....Y.....###...... Magic: 9/18B&h============------------ ....#####...###...#..#####......≈ AC: 10Str: 4 ###....#........[#..## #Z....≈≈ EV: 12Int: 21  #####......##...Y.#######.....≈≈ SH: 6Dex: 16 ##........####...*###.......[[... XL: 10 Next:  9% Place: Dungeon:7 #....####.......@.........#..[)≈≈ Noise: ---------  Time: 11669.9 (0.0) ...####...0.>##..##..#####.....≈≈ a) +1 dagger of the Perceptive Planets {pr B&h.####.....##...........# #......≈ Zap: wand of flame (15) ###.................##.# #....... Reap Fly ###.....####.....##....# ##..[.># .####.....##.###.###...#####.<.## Y   yak ...####......###.........##.....# #....####...........#######.....# ..........#..####...#######.....# _You call upon the dead to rise.  B&hzCasting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 89%)B&hf ..#..Y.Y# #########.<.....#####.. knorpule3000 the Reanimator ....##..# ...........#..####.#.. Poltergeist of Ashenzari **.... ##..###.###########÷.##.####...#. Health: 71/71 ======================== ##..# #.....Y.....Y.....###...... Magic: 9/18============------------ B&h....#####...###...#..#####......≈ AC: 10Str: 4 ###....#........[#..## #Z....≈≈ EV: 12Int: 21  #####......##...*.#######.....≈≈ SH: 6Dex: 16 ##........####....###.......[[... XL: 10 Next:  9% Place: Dungeon:7 #....####.......@.........#..[)≈≈ Noise: ---------  Time: 11669.9 (0.0) ...####...0.>##..##..#####.....≈≈ a) +1 dagger of the Perceptive Planets {pr B&hL.####.....##...........# #......≈ Zap: wand of flame (15) ###.................##.# #....... Reap Fly ###.....####.....##....# ##..[.># .####.....##.###.###...#####.<.## Y   yak ...####......###.........##.....# #....####...........#######.....# ..........#..####...#######.....# _You call upon the dead to rise.  Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 89%)B&h% (agonized)Casting: Animate Dead (dangerous; 3  B&hConfirm with . or Enter, or press ? or * to list all spells.ing: Curse of Agony (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 89%)  You feel bolstered by spreading misfortune.B&h3B&hA.Y14 ===70.9 (1B&hHB&hLB _The yak is cursed with the promise of agony.C&hD9..#..Y.Y# #########.<.....#####.. knorpule3000 the Reanimator ....##..# ...........#..####.#.. Poltergeist of Ashenzari **.... ##..###.###########÷.##.####...#. Health: 71/71 ======================== ##..# #.....Y.....Y.....###...... Magic: 8/18==========-------------- ....#####...###...#..#####......≈ AC: 14  Str: 4 ###....#........[#..## #Z....≈≈ EV: 12Int: 21  #####......##.....#######.....≈≈ SH: 6Dex: 16 ##........####..Y.###.......[[... XL: 10 Next:  9% Place: Dungeon:7 C&h!#....####.......@.........#..[)≈≈ Noise: ===------  Time: 11670.9 (0.0) ...####...0.>##..##..#####.....≈≈ a) +1 dagger of the Perceptive Planets {pr .####.....##...........# #......≈ Zap: wand of flame (15) ###.................##.# #....... Reap Fly ###.....####.....##....# ##..[.># .####.....##.###.###...#####.<.## Y   yak (agonized) ...####......###.........##.....# #....####...........#######.....# ..........#..####...#######.....# _The yak is cursed with the promise of agony.  Casting: Curse of Agony (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: aC&h!E yak (cursed with the promise of agony, chance to affect: 50%)C&h@ ..#..Y.Y# #########.<.....#####.. knorpule3000 the Reanimator ....##..# ...........#..####.#.. Poltergeist of Ashenzari **.... ##..###.###########÷.##.####...#. Health: 71/71 ======================== ##..# #.....Y.....Y.....###...... Magic: 8/18==========-------------- C&hP ....#####...###...#..#####......≈ AC: 14  Str: 4 ###....#........[#..## #Z....≈≈ EV: 12Int: 21  #####......##.....#######.....≈≈ SH: 6Dex: 16 ##........####..*.###.......[[... XL: 10 Next:  9% Place: Dungeon:7 #....####.......@.........#..[)≈≈ Noise: ===------  Time: 11670.9 (0.0) ...####...0.>##..##..#####.....≈≈ a) +1 dagger of the Perceptive Planets {pr .####.....##...........# #......≈ Zap: wand of flame (15) ###........C&h2 .........##.# #....... Reap Fly ###.....####.....##....# ##..[.># .####.....##.###.###...#####.<.## Y   yak (agonized) ...####......###.........##.....# #....####...........#######.....# ..........#..####...#######.....# _The yak is cursed with the promise of agony.  Casting: Curse of Agony (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (cursed with the promise of agony, chance to affect: 50%)C&h# C&h+V MYCasting: Curse of Agony (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1%  Press: ? - help, Shift-Dir - straight line: a yak (cursed with the promise of agony, chance to affect: 50%)  The yak resists with significant effort.--1.9 (1C&hx\ C&h^ 1 _You block the yak's attack.C&hh..#..Y.Y# #########.<.....#####.. knorpule3000 the Reanimator ....##..# ...........#..####.#.. Poltergeist of Ashenzari **.... ##..###.###########÷.##.####...#. Health: 71/71 ======================== ##..# #.....Y.....Y.....###...... Magic: 7/18=========--------------- ....#####...###...#..#####......≈ AC: 14  Str: 4 ###....#........[#..## #Z....≈≈ EV: 12Int: 21  #####......##.....#######.....≈≈ SH: 6Dex: 16 C&h1l##........####..Y.###.......[[... XL: 10 Next:  9% Place: Dungeon:7 #....####.......@.........#..[)≈≈ Noise: =--------  Time: 11671.9 (0.0) ...####...0.>##..##..#####.....≈≈ a) +1 dagger of the Perceptive Planets {pr .####.....##...........# #......≈ Zap: wand of flame (15) ###.................##.# #....... Reap Fly ###.....####.....##....# ##..[.># .####.....##.###.###...#####.<.## Y   yak (agonized) ...####......###.........##.....# #....####...........#######.....# ..........#..####...#######.....# _You block the yak's attack.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming:C&h7y Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (cursed with the promise of agony, chance to affect: 50%)C&h ..#..Y.Y# #########.<.....#####.. knorpule3000 the Reanimator ....##..# ...........#..####.#.. Poltergeist of Ashenzari **.... ##..###.###########÷.##.####...#. Health: 71/71 ======================== ##..# #.....Y.....Y.....###...... Magic: 7/18=========--------------- ....#####...###...#..#####......≈ AC: 14  Str: 4 ###....#........[#..## #Z....≈≈ EV: 12Int: 21  #####......##.....#######.....≈≈ SH: 6Dex: 16 ##........####..*.###.......[[...[C&h m XL: 10 Next:  9% Place: Dungeon:7 #....####.......@.........#..[)≈≈ Noise: =--------  Time: 11671.9 (0.0) ...####...0.>##..##..#####.....≈≈ a) +1 dagger of the Perceptive Planets {pr .####.....##...........# #......≈ Zap: wand of flame (15) ###.................##.# #....... Reap Fly ###.....####.....##....# ##..[.># .####.....##.###.###...#####.<.## Y   yak (agonized) ...####......###.........##.....# #....####...........#######.....# ..........#..####...#C&ho .######.....# _You block the yak's attack.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (cursed with the promise of agony, chance to affect: 50%)C&hy Mweak, ally target, agonized, sou…)*   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a yak (cursed with the promise of agony, chance to affect: 50%)  A fragment of the yak's soul is dislodged from its body.C&h| *YThe yak looks weaker. The yak gores you but does no damage.C&hz }8=52.9 (1C&h C&h+ 5 _Your soul wisp touches the yak.C&h* _Your soul wisp touches the yak.  You hit the yak but do no damage.  Your weapon exudes an aura of protection.  The yak convulses!  The yak is heavily wounded.  The yak gores you but does no damage. Your soul wisp touches the yak.224.0 (1.1 _The yak gores you but does no damage.C&hP |  soul-splinterYou hit the yak. The yak convulses! The yak is freed from its curse.  The yak is almost dead.Your soul wisp touches the yak but does no damage.5.1C&hU  C&hV C&h0d -_The yak gores you but does no damage.C&h."5  You hit the yak.C&h4 YY 2 yaks (1 weak, 1 ally target, 1 soulThe yak is almost dead.C&h5(6.2C&hBC&h7Fq _Your soul wisp touches the yak. The yak closely misses you.C&h;~ ^  You closely miss the yak.C&hC f  The yak is almost dead.C&hg .YYY 3 yaks (1 distracted, 1 weak, 1 allyC&h A=7.3C&h C&h# t _Your soul wisp touches the yak. The yak completely misses you.C&hSf  You hit the yak but do no damage.C&h  The yak is almost dead.Your soul wisp touches the yak.C&hR  The yak dies!C&h3.YZ 2 yaks (1 ally target)Z   yak zombie (minion)*   soul wisp (summoned)C&h^ 2/72148.4 _The dead are walking!C&hiC&hj _Your Air Magic skill increases to level 1!C&h "#.###.# # ... . #.#.#....# #..Y.Y# #########.<...#. ...##..# ...........#.#.. #..###.###########÷Y##.##.# #..# #.....Y.....YY..... C&hH ...#####...###...#..#####.. ##....#........[#..## #Z....≈###......##.*...#######.....≈≈⌠....####..Z@###.......[[.....####.................#..[)≈≈⌠ ..####...0.>##..##..#####.....≈≈#.....##...........# #......≈≈.................##.# #........ ##.....####.....##....# ##..[.> ####.....##.###.###...#####.<.## ..####......###.........##.....# ####........C&h C&h C&hV C&h= ..YY.*C&h7 r9==-90 _C&h C&h .Y...#.# ### #.#.#.....## ♣.. #.###.# # ... . #.#.#....# ##..# #..Y.Y# #########.<...#. ..##..# ...........#..####.#.. ..###.###########÷.##.##.### #.....Y.....Y.Y....# ..#####...###...#Y.#####... #....#........[#..## #Z....≈≈≈. ####......##..*.@#######.....≈≈⌠....####..Z.###.......[[....∩.####.................#..[)≈≈⌠. .####...0.>##..##..#####.....≈≈≈.#.....#C&hZ [40m#...........# #......≈≈ #.................##.# #......... #.....####.....##....# ##..[.>### ###.....##.###.###...#####.<.## ####......###.........C&h .*#Y.Z.C&h A-80C&h C&h  C&h..Y...#.# ### #.#.#.....## ♣.... knorpule3000 the Reanimator #.###.# # ... . #.#.#....# ##..# Poltergeist of Ashenzari **.... #..Y.Y# #########.<.....#####.... Health: 72/72 ======================== ..##..# ...........#..####.#...# Magic: 4/18=====------------------- ..###.###########÷.##.####...#.## AC: 22  Str: 4 ..# #.....Y.....Y.....###.......# EV: 12Int: 21 ..#####...###...#Y.#####......≈≈. SH: 6Dex: 16 #....#........*#Y.## #Z....≈≈≈. XL: 10 Next: 14% Place: Dungeon:7  C&h ####......##...Z@#######.....≈≈⌠. Noise: ---------  Time: 11680.4 (0.0) ........####....###.......[[....∩ a) +1 dagger of the Perceptive Planets {pr ...####.................#..[)≈≈⌠. Zap: wand of flame (15) .####...0.>##..##..#####.....≈≈≈. Reap Fly ###.....##...........# #......≈≈. #.................##.# #......... YY 2 yaks (ally target) #.....####.....##....# ##..[.>### Z   yak zombie (minion) ###.....##.###.###...#####.<.##  *   soul wisp (summoned) .####......###.........##.....# _Your Air Magic skill increases to level 1!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ya C&hN -k (ally target, chance to affect: 89%) C&h?> ..Y...#.# ### #.#.#.....## ♣.... knorpule3000 the Reanimator #.###.# # ... . #.#.#....# ##..# Poltergeist of Ashenzari **.... #..Y.Y# #########.<.....#####.... Health: 72/72 ======================== ..##..# ...........#..####.#...# Magic: 4/18=====-------------------  C&hA ..###.###########÷.##.####...#.## AC: 22  Str: 4 ..# #.....Y.....Y.....###.......# EV: 12Int: 21 ..#####...###...#Y.#####......≈≈. SH: 6Dex: 16 #....#........*#*.## #Z....≈≈≈. XL: 10 Next: 14% Place: Dungeon:7 ####......##...Z@#######.....≈≈⌠. Noise: ---------  Time: 11680.4 (0.0) ........####....###.......[[....∩ a) +1 dagger of the Perceptive Planets {pr ...####.................#..[)≈≈⌠. Zap: wand of flame (15) .####...[ C&hB 37m0.>##..##..#####.....≈≈≈. Reap Fly ###.....##...........# #......≈≈. #.................##.# #......... YY 2 yaks (ally target) #.....####.....##....# ##..[.>### Z   yak zombie (minion) ###.....##.###.###...#####.<.##*   soul wisp (summoned) .####......###.........##.....# _Your Air Magic skill increases to level 1!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target, chance to affect: 89%) C&h G, 1 agonized) C&h   Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (ally target, chance to affect: 89%)  The yak is cursed with the promise of agony. C&h6  C&hz .[#YY* C&hn Q3===1.4 (1 C&h5  C&h s _The yak completely misses you. Your yak zombie gores the yak! C&h  You hit the yak but do no damage. The yak convulses!  The yak is heavily wounded. C&h- *.  The yak misses you. The yak closely misses you. C&h/--2 C&h C&hG _Your yak zombie gores the yak but does no damage. C&h  You hit the yak but do no damage. The yak convulses!  The yak is freed from its curse.  The yak is severely wounded. C&h h [*) C&h The yak gores you. The yak gores you but does no damage.69---3 C&hw  C&h# ] _Your yak zombie closely misses the yak. C&h U  You completely miss the yak.The yak is severely wounded.*.7--4.5 (1.1 C&h; _You block the yak's attack. x2; The yak gores you.  You hit the yak but do no damage.The yak is severely wounded. C&h 2 [*Your yak zombie barely misses the yak. The yak misses you.5=5.6 C&h9 g _The yak closely misses you. C&h;  You closely miss the yak. *.  The yak is severely wounded.Your yak zombie gores the yak but does no damage. C&h 8-6.7 _The yak barely misses you. The yak gores you but does no damage. C&h=a 5  You hit the yak. C&hy   C&hlz  C&hV{ 7The yak is severely wounded. C&h| aThe yak barely misses you. Your yak zombie gores the yak! C&ha  C&h+ :[#. C&hԆ * C&h~ P   yak C&h  C&h  C&h  C&h 8 C&hL = C&h 7.8 C&ho  C&h+   C&h  C&h _The yak dies! C&h C&h{f  You hit the yak but do no damage.C&h~r  Your soul wisp disappears in a puff of smoke!C&hFZ§.5---8.9C&h C&h( _The yak gores you!C&hw6 .  You closely miss the yak. You block the yak's attack.C&hu7M=-90.0C&hBC&hbF\ _Your yak zombie barely misses the yak.C&hh  You hit the yak but do no damage. The yak gores you but does no damage.C&hL2=1.1C&hC&hP _Your yak zombie gores the yak! You block the yak's attack.C&h= ..Y...#.# ### #.#.#.....## ♣.... knorpule3000 the Reanimator #.###.# # ... . #.#.#....# ##..# Poltergeist of Ashenzari **.... #..Y.Y# #########.<.....#####.... Health: 58/72 ===================----- ..##..# ...........#..####.#...# Magic: 0/18------------------------ ..###.###########÷.##.####...#.## AC: 22  Str: 4 ..# #.....Y.....Y.....###.......# EV: 12Int: 21 ..#####...###...#..#####......≈≈. SH: 6Dex: 16 #....#........[#ZY## #Z....≈≈≈. XL: 10 Next: 18% Place: Dungeon:7 ####......##....@#######.....≈≈⌠. Noise: ==-------  Time: 11691.1 (0.0) ........####....###.......[[....∩[C&h& 37m a) +1 dagger of the Perceptive Planets {pr ...####.................#..[)≈≈⌠. Zap: wand of flame (15) .####...0.>##..##..#####.....≈≈≈. Reap Fly ###.....##...........# #......≈≈. #.................##.# #......... Y   yak (ally target) #.....####.....##....# ##..[.>### Z   yak zombie (minion) ###.....##.###.###...#####.<.## .####......###.........##.....# _Your yak zombie gores the yak! You block the yak's attack.  Casting: Curse of Agony (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, ally target, chance to affect: 89%)C&hg..Y...#.# ### #.#.#.....## ♣.... knorpule3000 the Reanimator #.###.# # ... . #.#.#....# ##..# Poltergeist of Ashenzari **.... #..Y.Y# #########.<.....#####.... Health: 58/72 ===================----- ..##..# ...........#..####.#...# Magic: 0/18------------------------ C&h..###.###########÷.##.####...#.## AC: 22  Str: 4 ..# #.....Y.....Y.....###.......# EV: 12Int: 21 ..#####...###...#..#####......≈≈. SH: 6Dex: 16 #....#........[#ZY## #Z....≈≈≈. XL: 10 Next: 18% Place: Dungeon:7 ####......##....@#######.....≈≈⌠. Noise: ==-------  Time: 11691.1 (0.0) ........####....###.......[[....∩ a) +1 dagger of the Perceptive Planets {pr ...####.................#..[)≈≈⌠. Zap: wand of flame (15) .####...0.C&h>##..##..#####.....≈≈≈. Reap Fly ###.....##...........# #......≈≈. #.................##.# #......... Y   yak (ally target) #.....####.....##....# ##..[.>### Z   yak zombie (minion) ###.....##.###.###...#####.<.## .####......###.........##.....#Aiming: Curse of Agony (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, ally target, chance to affect: 89%)  You miscast Curse of Agony.  You are very lightly contaminated with residual magic.  Nothing appears to happen. Your yak zombie gores the yak.91=-2.1 (1C&h`/Contam C&hC&h2  Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, ally target, chance to affect: 89%)  You miscast Curse of Agony.are very lightly contaminated with residual magic.  Nothing appears to happen. Your yak zombie gores the yak. _The yak closely misses you.C&h'b  Casting: Curse of Agony (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C&hr 8-C&h{ _You don't have enough magic to cast this spell.C&hoN  You hit the yak but do no damage.The yak is moderately wounded.C&hO-3.2 (1.1C&hZC&hV^P _You block the yak's attack. Your yak zombie gores the yak.C&h  You barely miss the yak.The yak is heavily wounded.14.3C&hp C&h 1 _You block the yak's attack.C&hq  You hit the yak but do no damage.The yak is heavily wounded.C&hGRYour yak zombie completely misses the yak.C&h`W60=5.4C&h C&hP _The yak barely misses you.C&hl  You hit the yak but do no damage.C&hoThe yak is heavily wounded.==6.5C&hEC&h{Z _Your yak zombie gores the yak! The yak gores you but does no damage.C&h @ _Your yak zombie gores the yak! The yak gores you but does no damage.  You hit the yak but do no damage.The yak is almost dead.  Your reaping aura is weakening.  C&h1 ZZZ 2 yak zombies (minion)  The yak dies!C&hX =23-7.6Reap _The dead are walking!C&hM` C&hb j _Your Air Magic skill increases to level 2!C&hC&hy8-C&hD!C&hw$H _No target in view!C&h.Y...#.# ### #.#.#.....## ♣ .#.###.# # ... . #.#.#....# ##.. .#..Y.Y# #########.<.....#####.##..# ...........#..####.#... #..###.###########÷.##.####...#. #..# #.....Y.....Y.....###..#####...###...#..#####......≈≈ ##....#.[#ZZ## #Z....≈≈≈#......##...@.#######.....≈≈⌠ #.####....###.[[.....####...#..[)≈≈⌠ ..####...0.>##..##..#####.....≈≈≈#.....##...........# #......≈≈ ##.........##.#C&hH # ##.....####.....##....# ##..[.>#.....##.###.###...#####.<.## ..####......###.##.....#12=0-80 _C&h #...Y...#.# ### #.#.#.....## ♣ ..#.###.# # ... . #.#.#....# ## ..#..Y.Y# #########.<.....#####C&hz.##..# ....#..####.# ##..###.###########÷.##.####...#. ##..# #.....Y...........###.#####...###...#..#####......#....#.[#ZZ## #Z....  #####......##..@..#######.....≈≈ #C&h<g#.####....###.[[ #....####..........#..[)≈≈.####...0.>##..##..#####..... C&h.####.....##...........# #......#........##.# ##.....####.....##....# ##..[.> .####.....##.###.###...#####.<.## ...####......###.##.....#C&hgC&h ..ZZ-9C&h;$ C&h #213.Z 701.6 (2 _You start resting.Your reaping aura expires.C&h=2.6 (3Fly  _Your magical contamination has completely faded away.C&h3=3==C&hC&h74===24=C&hn51C&hC&hPnC&hm _You start resting.6==10 C&h=,C&hC&hC5=C&h97C&hx3=C&hC&h,C&hC&h",C&h$C&h'n8=C&h)C&h,,C&h/C&h1C&h_2C&hC4C&h799C&h8`=6==C&h9C&hC=C&h@C&hIBC&hVEC&hEC&hgM70===17=C&hoXC&hy{ _You feel your existence waver again.C&h//30.0)C&hQ2==C&hi%3.6 (31C&hC&h" _HP restored.C&hz 8=C&h =C&h_4 XC&h@ C&hKJ P=C&ho BC&h-q k9==C&hSs C&h w C&hw C&hy C&hN~ C&h C&h C&h ,C&hc C&h Q==C&h C&h C&h C&hg C&h C&h> C&h C&h C&hq R10/18=C&h C&h C&h C&h$ C&h C&h C&h C&h C&h C&hŽ C&h C&h :=C&hM C&hc C&hQ C&hX C&h- ;1C&h )=C&h C&h C&h C&h C&h0 C&h C&h C&h C&h C&h C&h C&h :=C&h C&h C&hL C&hl C&h e2==C&h~ C&h ,C&hC&h/,C&h/ C&hC&hQC&hC&hv;==C&hC&hBC&h,C&hC&hC&hN3=C&hH!C&ht$C&h%C&h&C&h)C&h*C&h+C&hG=4=C&h]C&h`P=C&haC&hd,C&hfC&hiM5==C&h`jC&hkC&h==6=C&hf=C&hIC&hC&hKC&h C&hL7=C&hC&hC&h8C&h)C&h,C&h״C&hC&hoC&hC&hC&hy:=C&hC&hC&h(C&hWC&hC&hC&hC&h_ _You start resting.C&h-97.6 (64C&h[8==8.6 (65C&htC&h4% _Magic restored.C&ha4C&hC&h%BC&h,C&hyC&h,C&hC&hT Q==C&h C&hp,C&hC&h,C&hC&h,C&hC&h"#,C&h!%C&h=(,C&h@*C&h-,C&h/C&h 3,C&h/6C&h7,C&h9C&h|?,C&h[AC&hHD,C&hGC&heI,C&hKC&h#N,C&hPC&hVBC&hX,C&hZC&h\C&ha]C&hu^C&ha,C&hcC&h}f,C&h9hC&hkC&hkC&hmC&ho,C&hqC&h}C&h~C&hC&hC&h,C&hC&h,C&hC&hד,C&hkC&h ,C&hÙC&h,C&hBC&h,C&hC&h,C&hبC&hc,C&hQC&h,C&hC&h,C&h׸C&h,C&hC&h<C&hC&hC&h,C&hC&h,C&hC&h,C&hvC&h?C&h1C&hC&hnC&hC&hk,C&h C&h<,C&hC&hdC&h C&hC&h C&h C&h C&hC&hC&h_C&h,C&hC&h?,,C&h?.C&h1,C&h3C&hZ8,C&h);C&h?,C&hBC&h_G,C&h'JC&hN,C&h RC&hU,C&hXC&h],C&h_C&hc,C&hfC&hi,C&hkC&hLq,C&hsC&hQx,C&hzC&hZ,C&h=C&hՇ,C&h;C&hx,C&h֐C&hV,C&hƗC&hۛ,C&hɞC&h,C&hC&h,C&h C&h`,C&hC&h,C&hyC&hBC&h,C&hC&hA,C&hC&hc,C&h`C&h,C&hC&h,C&hC&hS,C&hC&h,C&h2C&h,C&h<C&hM,C&hC&h,C&hC&h4,C&hC&hI,C&hC&h,C&h]C&h7,C&hC&hM,C&hC&hR,C&h;C&h,C&hC&hv ,C&h C&h,C&hvC&h,C&hC&h,C&hC&h,C&hC&h!,C&hG#C&h%,C&h!)C&h|+,C&h$-C&h(0,C&h1C&h3,C&h5C&h+>h 897.6 (99 _You start waiting.C&h>08.6 (100.0)C&hDC&hF# _Done waiting.C&h`. 4C&hb1 C&hB C&hIE C&h L BC&h\  You see here a +0 ring mail.C&h0] C&hL^ _C&hN_ C&ha C&hb C&he C&hf C&hf C&h8h C&hKj C&hq XC&hr C&hv h  You see here a black bear skeleton.C&h,x C&hy C&hL{ C&h{ _C&h9} C&h~ C&hr C&h C&h C&h C&hH C&hȅ C&h C&h C&hڋ BC&h C&hU C&h C&h ,C&h: C&h C&hɗ C&h C&h ,C&h C&h C&h C&h. C&hܤ ,C&h C&hɧ C&h\ C&h C&hp C&h C&hŲ BC&ha C&h C&h C&hµ C&h C&hݸ C&h- C&h ,C&h׼ C&h$ C&h C&h C&h C&hr C&h C&h, C&hp C&h C&h C&h C&h C&h( C&h C&h; C&h} C&hs C&h C&h C&h C&hR C&h C&h C&h C&h C&h C&h C&hS C&h C&h C&h C&h C&hT C&ha C&h C&h C&h C&h. C&h C&h( C&h C&h C&h C&h C&hu C&h ,C&h C&hC&hC&h C&h,C&hC&hz C&h C&h C&hE,C&hFC&hC&hC&hC&hsC&hC&hZC&h%C&hHC&hC&h C&hn!C&h"C&h%C&h'C&hD)C&h+C&h0C&h1C&h3C&hy5C&h6C&h8C&h8C&h9C&hZ;C&h<C&hG>C&h@,C&hAC&hCC&hoEC&hFC&hH,C&h?JC&hXMC&hBP,C&hQC&hSC&hUC&hWC&h/XC&hXC&hZC&h:]C&h_C&h}a,C&h@cC&heC&h#hC&hjC&hk,C&hmC&hoC&hqC&hsC&h6uC&huC&hSwC&hxC&h|zC&h{C&h}C&h}C&hh~C&hC&hC&hC&hQ,C&hφC&h{C&hC&hC&h+C&hތC&hLC&hC&hdC&hC&h4C&hC&huC&hC&hϘC&hC&hC&hSC&hC&hC&h0C&h|C&h C&hC&hFC&hئC&hC&h,C&hC&hC&h C&h,C&hC&hC&h}C&h/C&haC&hC&hԹC&hC&hC&hMC&hC&h\C&hZC&h&C&hC&h8C&h,C&h8C&h0C&h/C&hC&hC&hC&hC&hC&hC&heC&hE,C&hC&hC&hC&h$C&h,C&hC&hC&hC&h~C&h,C&hC&h*C&hC&h1C&h,C&hC&hiC&hC&h<C&h,C&hRC&hC&h^Welcome to Hecum's Assorted Antiques! What would you like to do?  a - 1240 gold a Gell's gravitambourine (2/2)  b - 1240 gold a lightning rod (4/4)  c -  248 gold a scorched mace  d -  558 gold a plate armour  e -  310 gold a steaming quarterstaff  f -  27 gold a robeg -  124 gold a scroll of amnesia  h -  232 gold a scroll of enchant armour  i -  124 gold a scroll of fear  j -  93 gold a scroll of teleportation C&h k -  124 gold a sharpened fluorescent wand You have 488 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listC&hja $  You are short 752 gold pieces for the purchase.[Enter] buy shopping listC&h  a $ 1240 gold a Gell's gravitambourine (2/2)  b $  e -  310 gold a steaming quarterstaff1992 gold pieces for the purchase.!C&hGRh $ 2224#C&hђ #C&hJ i $ #C&h 348#C&hȖ %C&h Rk $ 472(C&h(C&h~(C&h ###########.....#knorpule3000 the Reanimator### #........########.....#Poltergeist of Ashenzari **....#.# ##.....[%.......##.....#Health: 72/72 ========================#.# #...###########.##.....#Magic: 18/18 ======================== (C&h߰##.# ##.#.#.........#..#...<.#AC: 10Str: 4 ...# #....#.#######.#..##....#EV: 12Int: 21 ##.# #....#.#.....#.#........#SH: 6Dex: 16 (C&hA$##.# #....#.#.###Z#.#.###....#XL: 10 Next: 23% Place: Dungeon:7 ...####....#.#.#@#.#.#.# #....#Noise: ---------  Time: 11949.6 (51.0) ........#..#.#.#.Z.#.#.###....#a) +1 dagger of the Perceptive Planets {pr .###.......#.#.#####.#.#.....##Zap: wand of flame (15) .....#.###.#.#.......#.#.#....#Fly (C&h###..#..Y.Y#.#########.<.....#### #......##..#.............#..####. ZZ 2 yak zombies (minion) #.###..###.###########÷.##.####.. ..###..# #...........ZZ....###... .......#####...###...#..#####.... _Magic restored. (C&h?0_You start waiting. _Done waiting. _You see here a +0 ring mail. _You see here a black bear skeleton.  There is an entrance to Hecum's Assorted Antiques here.(C&hd _You start waiting.Done waiting.+0 ring mail. _You see here a black bear skeleton.  There is an entrance to Hecum's Assorted Antiques here. _You can access your shopping list by pressing '$'.(C&h>(C&h?(C&hA)C&hu)C&h )C&h)C&h})C&h%)C&h)5 _You swap places.)C&h^,)C&h8-)C&hH _You swap places.)C&hVn)C&h!W)C&h])C&h`)C&hb)C&heB)C&hr,)C&h)C&h)C&h)C&hp)C&hJ,)C&h)C&hۙ)C&h])C&hs)C&h,)C&h^)C&h)C&hR)C&h)C&h,)C&h)C&h)C&h)C&h_)C&h!,)C&h')C&h )C&h)C&h)C&h)C&h)C&hg)C&h)C&h)C&h,)C&h)C&h)C&h )C&hq)C&h,)C&h)C&h)C&h)C&hF)C&hq,)C&h)C&h`)C&h)C&hN)C&h,)C&hP)C&h )C&h~)C&h5,)C&h)C&he)C&h4)C&h)C&h,)C&h )C&hs)C&h>)C&h)C&h[,)C&h)C&h )C&h!)C&h|")C&h")C&h#)C&h&)C&h))C&h^*)C&h+,)C&h"-)C&h0)C&h2)C&hJ4,)C&h5)C&h8)C&hG:)C&h;)C&h=,)C&h>)C&h;B)C&hD)C&hE)C&hG,)C&hI)C&hL)C&hO)C&hP)C&hR,)C&h\T)C&haW)C&h6Y)C&hZ)C&h\,)C&h%^)C&h4b)C&h8d)C&hf)C&hh,)C&h\j)C&h)C&h?,)C&hAA)C&h1D)C&hZF)C&hKX)C&hERa  You see here a +0 ring mail.)C&hvT)C&h&V)C&hSX6 _)C&hY)C&hX\)C&h^)C&h!`)C&hNb,)C&hc)C&he)C&hg)C&hi)C&hqB)C&hr)C&hv)C&hhx)C&hz)C&hD{)C&h|)C&h P  There is an escape hatch in the floor here.)C&h)C&h )C&hQ)C&h  _)C&h)C&hK)C&hՕ)C&h)C&h)C&h)C&h)C&hN)C&hP)C&hC)C&hB)C&h)C&h)C&hB)C&h,)C&h)C&h)C&h)C&h)C&h)C&h)C&hN)C&h)C&h)C&h)C&h)C&h)C&hL)C&h)C&h")C&h)C&h)C&h)C&h)C&h)C&hL)C&hQ)C&h6)C&h)C&hb)C&h@)C&hu)C&ha)C&h#B)C&h)C&h/ )C&h; )C&hD )C&h* )C&h7 )C&h)C&h)C&h2)C&ho,)C&h )C&h)C&hd)C&h8)C&hB)C&h)C&h)C&h#'n)C&h/.##..Y####....##....####......... .....).)...........#Z.####. ##.Y....###...############..# #. .#....### ##### #........####[ .#....##############.####........<...............Z........####. .#....############Z##...#######.. .#....# ##......#####.....# ##....# ######.@###### ##..#####  #.[..# #..[....# ##..###...  ###### #........# #..## .........# ###...###### .........# #....## .........# #.#..# z   wight (polearm, dormant) .)C&h2[39;49m........# #...## ZZ 2 yak zombies (minion) ......z..# ##### ...z.....#2040.6 (9)C&h2)C&hd9.Zt, ally target)1.6 (92)C&h.?)C&h1A,C&h#.##..Y####....##....####...).).#Z.#### .##.Y....###...######..# # ..#....### ##### #........#### ..#....##.####.<.....#### ..#....####Z##...# ..#....# ##.Z....#####.....#....# ######@.###### ##.. #.[..# #..[....# ##..### ###### #.# ##. .# ###...###### .# #....## .# #.#..# .# #...## ......z..# #####  ...z.....#.Z[4,C&h:30m2.6 (1.0)-C&hR......).).................#Z.#### .##.Y....###...############..# .#....### ##### #........##############.####.........<........................#####....############.##...#######.-C&h  ##.Z....#####.... ########.Z###### ##..####  #.[..# #..[..@.# ##..###..##### #....##.......# .###...#####....## #..#..#z 2 wights (1 polearm, dormant, 1 ally …)z#### z... -C&h -C&hP-C&hQ.Z-C&h&3-C&h-C&h0C&h>##.Y....###...############..# .#....### ##### #........##############.####.........<........................#####....############.##...#######. ##......#####.... ########.Z###### ##..####  #.[..# ##..[...Z# ##..###..##### #......@.# ##.......# .###...#####....## #..# ..#z#### S   water moccasin (asleep)z.....# zzzz 4 wights (2 polearms, dormant, 1 al…)...zzSZZ 2 yak zombies (minion).Z4 0C&hg_2 wights and a water moccasin come into view.0C&h q.....).).................#Z.### .##.Y....###...############..#  ##### #........#####....##############.####.........<........................###############.##...####### .. ##......#####..... ###....# ######..###### ##..####.[..# ##..[ ##..###..###### #Z# ##.......##...######...###......##zz 2 wights (1 polearm, dormant, 1 ally …)...z..# #####ZZ 2 yak zombies (minion)z...........zzS#0C&h .Z.Zzz1 dormant, 1 all.0C&h &50C&h 0C&h 1C&h#.##..Y####....##....####........ ......).).................#Z.### .##.Y....###...############..#  ##### #........#####....##############.####.........<........................###############.##...####### .. ##......#####..... ###....# ######@.###### ##..####.[..# ##..[... ##..###..###### #Z.# ##.......Z# ###...######...##.#..   wight (polearm, ally target)z.# #...##.#####z.....1C&hv.Zz.1C&h&61C&h1C&h1C&h 2.##.#.Y.####......####......### .##..Y####....##....####......... .....).).................#Z.####. ##.Y....###...############..# #. .#....### ##### #........####[#....##############.####.........<........................ .#....############.##...####### .#....# ##@.....#####..... ##....# ######..#########.[..# ##..[....# ###...###### #......Z.# ##.........# ###...######.Z.# #....#.z.# #.#..# .# #............# #####.Z71C&h31C&h6G _The wight hits your yak zombie with a +0 halberd!3C&h .Y####....##....####....... .....).).................#Z.#### ##.Y....###...############..# .#....### ##### #........####[###########.####........ ...<........................#### .#....############.##...#######. ##......#####.....# #3C&h1 }######.@###### ##..####  #.[..# ##..[....# ##..###...##### #....##.......## .......Z.# ###...###### ....##z#..# ...#####z#3C&h> m  Your yak zombie barely misses the wight.3C&h W.Z3C&h~ &83C&hW 3C&h G _The wight hits your yak zombie with a +0 halberd.4C&hK+....).).................#Z.#### ##.Y....###...############..# .#....### ##### #........####[###########.####........ ...<........................#### .#....############.##...#######. ##......#####.....# #######..###### ##..#### 4C&h,N #.[..# ##..[...@# ##..###...##### #....##.......## .###...###### ZZ# #....## z.# #.#..#...#z 2 wights (1 polearm, 1 dormant, 1 all…)#### z...zzS4C&hb  The wight hits your yak zombie with a +0 halberd!  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Your yak zombie barely misses the wight.5C&hoA /=505C&h+K 5C&hN 6 _Your yak zombie gores the wight!6C&h #.Y.####......####......### .##..Y####....##....####........ .....).).................#Z.### ##.Y....###...############..# #. ##### #........####[#....##############.####....... ...<........................###############.##...#######.. . ##@.....#####..... ##....# ######..###### ##..#####.[..# ##..[ ##..###...###### #.. ##.......##..# ###...######ZZ# #....##z#.....##.# #####6C&h؋  The wight hits your yak zombie with a +0 halberd!-16C&h76C&h6 _Your yak zombie gores the wight.7C&hK   Your yak zombie barely misses the wight.-2 _The wight hits your yak zombie with a +0 halberd!8C&h  Your yak zombie closely misses the wight.The wight hits your yak zombie with a +0 halberd!8C&hU&38C&h8C&h96 _Your yak zombie gores the wight.8C&hp&  8C&hqnThe wight hits your yak zombie with a +0 halberd!  Your yak zombie gores the wight!8C&h}Z.ZZ 2 yak zombies (minion))8C&h.448C&h_8C&hM _The wight is destroyed!:C&h:C&h-:C&hW:C&h:C&hV##.#.Y.####......####......###. ##..Y####....##....####.).).#Z.####. #.Y....###...######..# #.# #....### ##### #........####[. #....###.####.)<...........####. #....####.##...#..# #....# :C&hX##.@....#####.....# #....# ######..###### ##..# #.[..# ##..[....# ##..###. ###### #........# ##.#.Z#.Z.# #....## .).#.# :C&h\Z:C&h[:C&h1fGZZ...:C&hzg&5:C&hr:C&h u;C&h?U.#.Y.####......####......###. #..Y####....##....####.).).#Z.####. .Y....###...######..# #.#. ....### ##### #........####[. ....#;C&h{W####.####.). .<............####. ....####.##...#######..# ....# ##..@...#####.....# ....# ######..###### ##..######. .[..# ##..[....# ##..###. #.......Z# ##.#.......Z..........# #....##.......).......... ;C&hi_7{;C&hH`&6;C&h};C&hUN.#.Y.####......####......###. ..Y####....##....####.#).).#Z.####...# Y....###...#####..# #.#.### ##### #........####[.######.####.). <.............####.####.##...#######..##.# ##...@..#####.....###.# ######..###### ##..######. [..# ##..[...{# ##..###. #.......Z# ##.#.......Z.# ###...# #.........# #....## # .......).# #.#..# # .# #...## # .# ##### # ;C&hO[37mZZ   yak zombie (minion)7;C&hf #.#.Y.####......####......### #..Y####....##....####..).).#Z.####... .Y....###...#####..# #.#.### ##### #........####[.######.####.) .<.............####.####.##...#######..##.# ##..@...#####.....###.# ######.Z###### ##..###### .[..# ##..[...{# ##..#### #.......Z# ##. .......Z.# ###...# .........# #....##  .......).# #.#..# .# #...## .# #&hj 42mZ.Z 2 yak zombies (minion)8C&h#......).).#Z..##.Y....###...#..#.#....### ##### #...#....#.####.<.....#....###.##....#....# ##Z.....######....# ######..###### ##..>C&h0  #.[..# ##..[@.Z.# ##..### ###### #.# ## #.# ###... #.# #....##  #.).# #.#..# #.# #...## #.# #####  #...z.....#  ......zzS#>C&h>C&h>C&h.Z.Z>C&h&3>C&h>C&h?C&hR#......).).#Z. #...##.Y....###...#..#.#....### ##### #..#....#.####.<?C&hTc....#....##.##....#....# ##......######....# ######.Z###### ##.. #.[..# ##..@....# ##.. ###### #.....Z..# ## #.# ###... #.# #....##  #.).# #.#..# #.# #...## #.# #####  #...z.....#  ......zzS#?C&hX?C&hY?C&hZ?C&he.Z.Zzz.?C&hOf&4?C&ho?C&hrw _You see here a +0 leather armour.@C&h_......).).#Z.# ...##.Y....###...#..# #....### ##### #.##....#.####.<.@C&h..##....##.##...##....# ##......#####.....# ######..###### ##..##.[..# ##..[@.Z.# ##..####### #.@C&h z# ##.#......Z..# ###...##.# #....## #.# #...## #....z....# ##### @C&h#@C&h%,@C&h2.Z.Zz@C&h3.@C&hG5-5 _@C&hSA@C&h~C@C&hc)......).).#Z.###.Y....###...#..# #....### ##### #..##....#.####.<....##....###.##...##....# @C&h5f##......#####.....# ######..###### ##..##.[..# ##..[.@..# ##..###.###### #.....Z..# ##.#.# ###...##.....Z...# #....## #....z....# #...## #.# ##### @C&hni,@C&hΏ.Zz..6 _Your yak zombie gores the wight.AC&h-......).).#Z.# .##.Y....###...######..# ##....### ##### #..AC&hT##....##.####.<.....##....###.##...#.#....# ##......#####.....# ######..###### ##..##.[..# ##..[..@.# ##..###.###### #.# ##.##.....Z...# ###...#AC&h#.....Z...# #....## ##.# #...## #.# ##### # AC&h^AC&h8hz. AC&hP&7AC&hAC&h6 _Your yak zombie gores the wight!BC&h ##..Y####....##....####......... .....).).................#Z.####. ##.Y....###...############..# #. .#....### ##### #........####[#....##############.####.........<........................ .#....############.##...####### .#....# ##......#####..... ##....# ######.@#########.[..# ##..[....# ###...######...# ##.......#.....Z...# ###...#######....zZ...# #....##.).# #.#..# #.# #...#.# ######...#BC&h%  Your yak zombie closely misses the wight.The wight hits your yak zombie with a +0 war axe!BC&h 0 .   yak zombieYour yak zombie is destroyed!BC&hs1&8BC&h5LBC&h}OG _The wight hits your yak zombie with a +0 war axe!CC&h##.#.Y.####......####......### ##..Y####....##....####......... ....).).................#Z.####. #.Y....###...############..# #.# #....### ##### #........####[ #....##############.####........).<........................ #....############.##...####### #....# ##.@....#####..... #....# ######..######CC&h$ ### #.[..# ##..[....# ###.... ####### ##.......####.........# ###...#######....zZ...# #....##.).# #.#..# #.# #...#.# #####CC&hCC&hF@z.CC&h&9CC&h?CC&h^ _Your yak zombie barely misses the wight.CC&h.##.#.Y.####......####......### .##..Y####....##....####.).).#Z.#### ##.Y....###...######..# #. .#....### ##### #........####[ .#....###.####..<...........#### .#....####.##...#.. .#....#CC&h K ##@.....#####..... ##....# ######..###### ##..  #.[..# ##..[....# ##..###  ###### #........# ##. #.....z...# ###...###### #.....Z...# #....## #.).# #.#..# #.# #...##  #.# #####CC&h. ,CC&hrz.Z.CC&h'70CC&hJCC&hDC&h5 ##.#.Y.####......####......###. ##..Y####....##....####.).).#Z.####. #.Y....###...######..# #.# #....### ##### #........####[. #....###.####.)<...........####. #....####.##...#..# #....# ##.@....#####.....# #....# ######..###### ##..# #.[..# ##..[....# ##..###. ###### #.....z..# ##.##......Z..##.# #....## #.).# #.#..# #.# DC&hB rz.Z.DC&h D &1DC&hW DC&h,.#.Y.####......####......###. #..Y####....##....####.).).#Z.####. .Y....###...######..# #.#. ....### ##### #........####[. ....#####.####.). .<............####. ....####.##...#######..# ....# ##..@...#####.....# ....# ######..###### ##..######. .[..# ##..[..z.# ##..###. #......Z.# ##.##.........#.........# #....## #.......).# #.#..##......... DC&h/DC&h)8>z...DC&h]9&2EC&hnEC&hEC&hS.#.Y.####......####......###. ..Y####....##....####.#).).#Z.####...# Y....###...#EC&hOW####..# #.#.### ##### #........####[.######.####.). <.............####.####.##...#######..##.# ##...@..#####.....###.# ######.z###### ##..######. [..# ##..[....# ##..###. #......Z.# ##.##.........# ###...# ##.........# #....## ##.......).# #.#..# ##.# #...## ##.# ##### #EC&h[EC&hcaz.{EC&hd&3EC&hunEC&hqFC&h#.#.Y.####......####......### #..Y####....##....####..).).#Z.####... .Y....###...#####..# #.#.### ##### #........####[.######.####.) .<.............####.####.##...#######..##.# ##.z@...#####.....###.# ######..###### ##..###### .[..# ##..[...{# ##..#### #......Z.# ##. #.........# ###...# #.........# #....##  #.......).# #.#..# #.# #...## #.# #FC&hZ.(ally target)Z   yak zombie (minion)FC&h.=4FC&hEFC&hlS _The wight closely misses you.FC&h0 _bar _The wight closely misses you.  You barely miss the wight. FC&hD  The wight is severely damaged.  The wight hits you with a +0 war axe!  The wight hits your yak zombie with a +0 war axe!6----=FC&h 5FC&hFC&hW _Your yak zombie misses the wight.FC&h   You hit the wight but do no damage.Your weapon exudes an aura of protection.but does no damage.but does no damage.  Your yak zombie gores the wight!)Z   yak zombie (minion)FC&h6 3=---17 6-6.7 (1.1FC&h> FC&h&C M _The wight is destroyed!GC&hB0N-GC&hw6GC&h 9H _No target in view!GC&h=#.#.Y.####......####......### ##..Y####....##....####.).).#Z.#### #.Y....###...######..# #.# #....### ##### #........####[ #....#####.####.).<GC&h............#### #....####.##...#######.. #....# ##.@....#####..... #....# ######.Z###### ##..###### #.[..# ##..[....# ##..#### #........# ##. #.........# ###...######GC&h[ #.........# #....## #.......).# #.#..# #.........# #...##  #.# #####GC&h1GC&hp;-70 _GC&hVGC&h  Things that are here: _a +0 war axe; a +0 robeGC&h/ GC&h- GC&h! GC&h ,GC&hB ,GC&h i4=10 GC&h GC&h GC&h GC&h- GC&h BGC&h GC&hK &5GC&h| GC&h ,GC&h GC&h ,GC&hT GC&h GC&hGC&hGC&h GC&h& L6=GC&hzGC&h,GC&hQGC&hg7=GC&hAGC&h!,GC&h#GC&h%,GC&hr'GC&h#)GC&h)&8GC&hw,GC&h.,GC&h!0GC&hW2,GC&h4GC&hJ6GC&h6L9=GC&h*8GC&h\;,GC&h=GC&h_?GC&h?GC&hBGC&hiDm70=GC&hFGC&hdI,GC&hnKGC&h8N,GC&hOGC&hR<1GC&hSGC&hU,GC&hWGC&h}Z,GC&h#\GC&he - _You start resting.GC&hsk103.7 (26.0)2=4.7 (27GC&h{qGC&hs" _HP restored.HC&hW .##.#.Y.####......####......### .##..Y####....##....####.).).#Z.#### ##.Y....###...######..# #. .#....### ##### #........####[ .#....###.####..<...........#### .#....####.##...#.. .#....# ##@)....#####..... ##....# ######.Z###### ##..  #.[..# ##..[....# ##..###  ###### #........# ##. #.# ###...###### #.# #....## #.).# #.#..# #.# #...##  #.# #####HC&h HC&h 15.7 (1.0)HC&hz HC&h IC&h\H#.##..Y####....##....####...... ......).).................#Z.#### .##.Y....###...############..# # ..#....### ##### #........#### ..#....##############.####....... ....<........................#####....############.##...### ..#....# ##.)....#####... ###....# ######@Z###### ##..###  #.[..# ##..[....# .. ###### #........#.....#IC&hg #...# ###...#### #.# #....## #).# #.#.. #...# #...## #.# ### #.#IC&h{IC&hD&6IC&hQIC&h d......).).................#Z.#### .##.Y....###...############..# .#....### ##### #........##############.####.........<........................#####....############.##...#######. ##.)....#####.... ########.Z###### ##..#### IC&hp  #.[..# ##..[..@.# ##..###..##### #....##.......# #.###...#####....## )#..#...##### zzSIC&hҿ IC&h &7IC&h IC&hv JC&h.c##.Y....###...############..# .#....### ##### #........##############.####.........<........................#####....############.##...#######. ##.)....#####.... ########.Z###### ##..####  #.[..# ##..[....# ##..###..##### #....##.......# #.JC&h1u###...#####....## )#..# ...##### S   water moccasin (asleep) zz 2 wights (1 polearm, dormant) zzSZ   yak zombie (minion) JC&h<<.Zzz1 dormant, 1 all…).=8JC&h[EJC&hhGKC&hA.....).).................#Z.### .##.Y....###...############..#  ##### #........#####....##############.####.........<........................###############.##...####### .. ##.)....#####..... ###....# ######..###### ##..####KC&hZ.[..# ##..[..@Z# ##..###..###### # ##.......##...######....##)#.....##z   wight (ally target)..# #####Z   yak zombie (minion)#z........zS#KC&hĐKC&hKC&hs.Zz.KC&h6&9KC&hKC&h ##..Y####....##....####......... .....).).................#Z.####. ##.Y....###...############..# #. .#....### ##### #........####[#....##############.####.........<........................ .#....############.##...####### KC&hߕ \.#....# ##.)....#####..... ##....# ######.@#########.[..# ##..[....# ###...######Z# ##.......#.# ###...#######..# #....##.).# #.#..# #..# #...#.z.# ######..#KC&h ,KC&h r.Zz.KC&h '10KC&h KC&h LC&hb##.#.Y.####......####......### ##..Y####....##....####......... ....).).................#Z.####. #.Y....###...############..# #.# #....### ##### #........####[ LC&hw#....##############.####........).<........................ #....############.##...####### #....# ##.@....#####..... #....# ######..######### LC&h\h#.[..# ##..[....# ###.... ####### ##.......####.Z# ###...#######.LC&hX.# #....##.).# #.#..# #.z# #...#.# #####LC&hLC&hLC&h9LC&h>r.Zz.LC&h&1LC&h,#LC&h&+  Things that are here: LC&hc'__a +0 war axe; a +0 robeMC&h.##..Y####....##....####...... .....).).................#Z.#### ##.Y....###...############..# # .#....### ##### #........####[ .#....##############.####....... ...<........................####. .#....############.##...### .#....# ##.)....#####... ##....# ######.@###### ##..###  #.[..# ##..[....# ...  ###### #........#.....## .# ###...######  #Z# #....## #)z# #.#.. #...# #...## #.# ### #.# C&hW+m The wight hits your yak zombie with a +2 flail!2 _Your yak zombie barely misses the wight.MC&h....).).................#Z.#### ##.Y....###...############..# .#....### ##### #........####[###########.####........ ...<........................#### .#....############.##...#######. ##.)....#####.....# #######..###### ##..####  #.[..# ##..[...@# ##..###...##### #....##.......## #.###...###### MC&hvZ# #....## )z# #.#..#..# #...#####  zSMC&h]T  The wight hits your yak zombie with a +2 flail.MC&h =.MC&h &3MC&hO MC&h S _Your yak zombie is destroyed!NC&h4NC&h NC&h OC&hl##..Y####....##....####........ .....).).................#Z.### ##.Y....###...############..# #. ##### #........####[#....##############.####....... ...<........................###############.##...#######.. . ##.)....#####..... ##....# ######.@###### ##..#####.[..# ##..[ ##..###...###### # ##.......####...######..# #....##)z# #.#.....########..z.4OC&hOC&h ##.#.Y.####......####......### ##..Y####....##....####......... ....).).................#Z.####. #.Y....###...############..# #.# OC&h #....### ##### #........####[ #....##############.####........).<........................ #....############.##...####### #....# ##.@....#####..... #....# ######..######### #.[..# ##..[....# OC&h###.... ####### ##.......####.# ###...#######.z# #....##.OC&h).# #.#..##.# #...#.# #####OC&h"OC&hA,:z.OC&h-&5OC&h*8OC&hz<  Things that are here: _a +0 war axe; a +0 robeOC&h .#.Y.####......####......###. #..Y####....##....####.).).#Z.####. .Y....###...######..# #.#. ....### ##### #........####[. ....#####.####.). .<............####. ....####.##...#######..# ....# ##.)@...#####.....# OC&h 5....# ######..###### ##..######. .[..# ##..[....# ##..###. #........# ##.##........z#.........# #....###.......).#......... OC&h( %{OC&hm) -6 _OC&h0 PC&h$g.#.Y.####......####......###. ..Y####....##....####.#).).#Z.####...# Y....###...#####..# #.#.### ##### #........####[.######.####.). <.............####.#PC&h%###.##...#######..##.# ##.).@..#####.....###.# ######..###### ##..######. [..# ##..[....# ##..###. #.......{# ##.##........z# ###...# ##.........# #....## # #.......).# #.#..# # #.# #...## # #.# ##### # PC&h.M{.PC&hU0&7PC&h4PC&hy6PC&hS#.Y.####......####......###. .Y####....##....####.# .).).#Z.####...# ....###...#..# #.#.### ##### #........####[.######.####.). .............####....#####.##...#######..##.## ##.)..@.#####.....###.## ######..###### ##..######. ..# ##..[...{# ##..###. #........# ##.#####.#.z# ###...###### #.#.# #....## #.#.).# #.#..# #.#.# #...## #.#.# ##### #PC&hz.z   wightPC&h'&8PC&h(JPC&h+ .#.Y.####......####......### ..Y####....##....####. ..).).#Z.####... Y....###...#..# #.#.### ##### #........####[.######.####.) <.............####.....####.##...#######..##..#PC&hG 1 ##.).@..#####.....###..# ######.z###### ##..###### [..# ##..[....# ##..#### #........# ##.##### #.z# ###...###### # #.# #....## # #.).# #.#..# # #.# #...## # #.# ##### PC&h :z.PC&hY &9PC&h PC&h RC&hU#.#.Y.####......####......### #..Y####....##....####..).).#Z.####... .Y....###...#####..# #.#.### ##### #........####[.######.####.) .<.............####.####.##...#######..##.# ##.z@...#####.....###.# ######..###### ##..###### .[..# ##..[....# ##..#### #........# ##. #........z# ###...# #.........# #....##  #.......).# #.#..# #.# #...## #.# #=20C&h m _The wight closely misses you.You hit the wight but do no damage.Your weapon exudes an aura of protection.67--17 1.8 (1.1 _The wight hits you with a +2 flail.RC&h RC&h b5---2.9RC&h RC&h u _You closely miss the wight. The wight hits you with a +2 flail.SC&hSC&hi6=10 4.0SC&hSC&h _You closely miss the wight. The wight closely misses you.SC&hue  You hit the wight but do no damage.Your weapon exudes an aura of protection.SC&hDl}3-17 5.1SC&hFtSC&hw9 _The wight hits you with a +2 flail.SC&h'  You hit the wight.  The wight is moderately damaged.SC&hS (6.2SC&hj SC&h < _The wight hits you but does no damage.SC&hH  You hit the wight but do no damage.The wight is moderately damaged.SC&h=V4-7.3SC&hSC&hq _The wight closely misses you. You block the wight's attack.TC&hQ  You barely miss the wight.TC&h?The wight is moderately damaged.0-80TC&hL9 _The wight hits you with a +2 flail.TC&h9  You hit the wight but do no damage.The wight is moderately damaged.TC&h"-9.4 (1.1TC&hR _The wight hits you but does no damage.TC&h  You barely miss the wight.The wight is moderately damaged.TC&h W1-30.5TC&h TC&hW < _The wight hits you but does no damage.TC&hTz  You hit the wight.  The wight is heavily damaged.TC&h{(1.6TC&hJTC&h͓3 _You block the wight's attack.UC&h>\  You hit the wight but do no damage.The wight is heavily damaged.UC&hs]022.7UC&hgh _The wight barely misses you.UC&hKq  You hit the wight but do no damage.The wight is heavily damaged.UC&hs(3.8UC&h|UC&h~3 _You block the wight's attack.UC&h  You hit the wight but do no damage.The wight is heavily damaged.4.9UC&h:& a _The wight misses you.UC&h  You hit the wight but do no damage.The wight is heavily damaged.UC&h016.0UC&hUC&hr9 _The wight hits you with a +2 flail.VC&h91  You hit the wight but do no damage.The wight is heavily damaged.7.1 _The wight barely misses you.VC&h  You closely miss the wight.The wight is heavily damaged.VC&h>8.2VC&h}VC&hS _The wight closely misses you.VC&h  You hit the wight but do no damage.The wight is heavily damaged.9.3VC&h ` _The wight hits you but does no damage. The wight hits you with a +2 flail.VC&h  You hit the wight but do no damage.The wight is heavily damaged.VC&h )40.4VC&h VC&h < _The wight hits you but does no damage.WC&hS  You completely miss the wight.The wight is heavily damaged.WC&h(1.5WC&hWC&hR< _The wight hits you but does no damage.WC&h _The wight hits you but does no damage.  You completely miss the wight.  The wight is heavily damaged. _The wight hits you but does no damage.  You hit the wight but do no damage.  The wight is heavily damaged.WC&h022.6WC&h!WC&hu&R _The wight barely misses you.WC&hR  You hit the wight.  The wight is severely damaged.WC&h8S(3.7WC&h]WC&h`< _The wight hits you but does no damage.WC&h̺  You hit the wight but do no damage.The wight is severely damaged.WC&h ,40WC&h WC&h < _The wight hits you but does no damage.WC&hd _The wight hits you but does no damage.  You hit the wight but do no damage.  The wight is severely damaged. _The wight hits you but does no damage.  You hit the wight but do no damage.  The wight is severely damaged.3=5.8 (1.1WC&hqnWC&hp   You hit the wight but do no damage.  The wight is severely damaged. _The wight hits you but does no damage.  You hit the wight but do no damage.  WC&hYqyThe wight is severely damaged. _You block the wight's attack.XC&ht  You hit the wight but do no damage.The wight is severely damaged.XC&ho(6.9XC&hIXC&hR _The wight barely misses you.XC&h  You hit the wight but do no damage.The wight is severely damaged.XC&h(8.0XC&hXC&h  You hit the wight but do no damage.The wight is severely damaged. _The wight barely misses you.  You hit the wight but do noXC&h damage.The wight is severely damaged. _The wight barely misses you.XC&ha _The wight barely misses you.  You hit the wight but do no damage.  The wight is severely damaged. _The wight barely misses you.  You hit the wight but do no damage.  The wight is severely damaged.XC&hKf`4=9.1XC&hy  You hit the wight but do no damage.The wight is severely damaged. _The wight barely misses you.  You hit the wight but do no damage.The wight is severely damaged. _The wight misses you.XC&h,  You hit the wight but do no damage.The wight is severely damaged.50.2XC&hI _You block the wight's attack.YC&hW  You hit the wight but do no damage.The wight is severely damaged.31.3 _The wight hits you with a +2 flail. The wight misses you.YC&hx  You hit the wight.  The wight is severely damaged.42.4 _The wight misses you.YC&h  You completely miss the wight.The wight is severely damaged.YC&hs(3.5YC&hYC&h5S _The wight closely misses you.YC&hOy  You hit the wight but do no damage.The wight is severely damaged.YC&hz 054.6YC&h i _The wight closely misses you.YC&h  You hit the wight.  The wight is almost destroyed.5.7YC&h YC&h 3 _You block the wight's attack.ZC&h1  You hit the wight but do no damage.The wight is almost destroyed.6.8 _You block the wight's attack.ZC&ht _You block the wight's attack.  You hit the wight but do no damage. ZC&h?B The wight is almost destroyed. _You block the wight's attack.  You hit the wight but do no damage.  The wight is almost destroyed.6ZC&h3=7.9ZC&hZC&h   You hit the wight but do no damage.The wight is almost destroyed. _You block the wight's attack.  You hit the wight but do no damage.The wight is almost destroyed. _The wight completely misses you.ZC&hI#  You hit the wight.  The wight is almost destroyed.ZC&h$(9.0ZC&h0ZC&h2S _The wight closely misses you.ZC&h  You barely miss the wight.The wight is almost destroyed.ZC&h )60.1ZC&hT R _The wight hits you but does no damage.[C&h\  You closely miss the wight.The wight is almost destroyed.7=1.2[C&h[C&h3 _You block the wight's attack.[C&hP  You hit the wight but do no damage.The wight is almost destroyed.2.3 _You block the wight's attack. The wight barely misses you.[C&h׻  You hit the wight but do no damage.The wight is almost destroyed.[C&h(3.4[C&h[C&hS _The wight closely misses you.[C&h  You closely miss the wight.The wight is almost destroyed.[C&h/ 084.5[C&hP [C&hΊ 3 _You block the wight's attack.[C&h|*  You barely miss the wight.The wight is almost destroyed.5.6 _The wight closely misses you.\C&h  You hit the wight but do no damage.The wight is almost destroyed.57---=6.7\C&h $O _The wight hits you with a +2 flail!\C&h  You hit the wight but do no damage.The wight is almost destroyed.8----7.8\C&hͫ\C&hK _The wight misses you.\C&hY  You hit the wight but do no damage.The wight is almost destroyed.\C&hZ B-8.9\C&h^a \C&hZi 3 _You block the wight's attack.\C&hb  You closely miss the wight.The wight is almost destroyed.\C&h )70.0\C&hE \C&h K _The wight misses you.]C&h7  You hit the wight.]C&hC)]C&hn"8981.1]C&h,]C&h.L _You destroy the wight!]C&hM]C&hQ]C&hR]C&h,^]C&hhb ]C&h5c]C&hc:_No target in view!]C&h #.#.Y.####......####......### ##..Y####....##....####.).).#Z.#### #.Y....###...######..# #.# #....### ##### #........####[ #....#####.####.).<............#### #....####.##...#######.. #....# ##.@....#####..... #....# ######..###### ##..###### #.[..# ##..[....# ##..#### #........# ##. #.........# ###...###### #.........# #....## #.......).# #.#..# #.........# #...##  #.# #####]C&hԝ Q-20 _]C&h- ]C&hb h _Items here: )) [[._C&huw.#.Y.####......####......###. #..Y####....##....####.).).#Z.####. .Y....###...######..# #.#. ....### ##### #........####[. ....#_C&hmx~####.####.). .<............####. ....####.##...#######..# ....# ##.)@...#####.....# ....# ######..###### ##..######. _C&h y.[..# ##..[....# ##..###. #........# ##.##.........#........._C&h{#.......).#......... _C&h^_C&hSG-3 __C&h_C&hm_C&h_ g.#.Y.####......####......###. ..Y####....##....####.#).).#Z.####...# Y....###...#####..# #.#.### ##### #........####[.######.####.). <.............####.#_C&hma ###.##...#######..##.# ##.).@..#####.....###.# ######..###### ##..######. [..# ##..[....# ##..###. #........# ##.##.........# ###...# ##.........# #....## # #.......).# #.#..# # #.# #...## # #.# ##### # _C&h^i _C&hqj U60=4_C&hp _C&hr _C&h-v4_C&hw_C&hM10 1=_C&h_C&hy23=4=_C&h+R5_C&hq_C&hS,_C&h4_C&h_C&h_C&hs_C&hL6=_C&h_C&h|,_C&h_C&h_C&h57=_C&h._C&h>8_C&h@,`C&hL`C&h9 b9=`C&hh `C&h`C&h`C&h`C&hW,`C&h/70=`C&hZ*`C&h:.<1`C&h0`C&hi3,`C&hi5`C&h+8,`C&h[:`C&hC_ _You start resting.`C&hK1210.1 (36.0)`C&hLZ2=1.1 (37`C&hR`C&hU" _HP restored.`C&h+#.#.Y.####......####......### #..Y####....##....####..).).#Z.####... .Y....###...#####..# #.#.### ##### #........####[.######.####.) .<.............####.####.##...#######..##.# ##.)@...#####.....###.# ######..###### ##..###### .[..# ##..[....# ##..#### #........# ##. #.........# ###...# #.........# #....## #.......).# #.#..# #.# #...## #.# #####2.1 (1.0)[9;17`C&h$H`C&hM #.#.Y.####......####......### ##..Y####....##....####.).).#Z.#### #.Y....###...######..# #.# #....### ##### #........####[ #....#####.####.).<............#### #....####.##...#######.. #....# ##.@....#####..... #....# ######..###### ##..###### #.[..# ##..[....# ##..#### #........# ##. #.........# ###...###### #.........# #....## #.......).# #.#..# #.........# #...##  #.# #####`C&h 3 _Items here: )) [[.aC&h8.##..Y####....##....####...... .....).).................#Z.#### ##.Y....###...############..# # .#....### ##### #........####[ .#....##############.####....... ...<........................####. .#....############.##...### .#....# ##.)....#####... ##....# ######.@###### ##..###  #.[..# ##..[....# ...  ###### #........#.....## .# ###...######  #.# #....## #).# #.#.. #...# #...## #.# ### #.#C&h;^m4 _bC&hg ....).).................#Z.#### ##.Y....###...############..# .#....### ##### #........####[###########.####........ ...<........................#### .#....############.##...#######. ##.)....#####.....# #######..###### ##..####  #.[..# ##..[...@# ##..###...##### #....##.......## #.###...###### Fly ........#.......zS#bC&hjbC&h#_=5bC&h ##.Y....###...############..# .#....### ##### #........####[###########.####........ ...<........................#### .#....############.##...#######. ##.)....#####.....# #######..###### ##..####  #.[..# ##..[....# ##..###...##### #....##.......## #.###...###### ....## )#..# S   water moccasin (asleep)z   wight (polearm, dormant)......zS#bC&h#bC&h@$&6bC&h1bC&h>cC&hR.....).).................#Z.### ##.Y....###...############..# #. ##### #........####[#....##############.####....... ...<........................###############.##...#######.. . ##.)....#####..... ##....# ######..###### ##..#####.[..# ##..[cC&hʧ( ##..###...###### # ##.......####...######....##)#.....##cC&h,######.........zS#cC&h<7cC&hcC&hJdC&hN-.).).#Z.#### .##.Y....###...######..# # ..#....### ##### #........#### ..#....##.####.<.....#### ..#....####.##...# ..#....# ##.)....#####.....#....# ######..###### ##.. #.[..# ##..[..@.# ##..### ###### #.# ##. #.# ###...###### #.# #....## #.).# #.#..# #.# #...## #.# ##### #.#  C&h116G.zS#8dC&hdx s ##.Y....###...############..# .#....### ##### #........##############.####.........<........................#####....############.##...#######. ##.)....#####.... ########..###### ##..####  #.[..# ##..[....# ##..###..##### #....##.......# #.###...#####....## )#..# S   water moccasin (asleep)z   wight (polearm, dormant).......zS#9fC&h7.#....### ##### #........##############.####.........<........................#####....############.##...#######. ##.)....#####.... ########..###### ##..####  #.[..# ##..[....# ##..###..##### #....##.......# #.###...#####....## )#..# ...#####  zS..fC&h:=20fC&hQfC&hfC&h:B #....### ##### #.####[#....#.####.<..####. .#....####.##...#. .#....# ##.)....#####.....#fC&hB ....# ######..###### ##..##.[..# ##..[....# ##..###.###### #.# ##.##.fC&hJC A# ###...###### #.# #....## #.).# #.#..# fC&hC #.# #...## #.#.# fC&h>D {.zS# .fC&hQ fC&hQ &1fC&h^ fC&ha gC&hb 6.#....### ##### #.#### ..#....#.####.<..#### ..#....####.##...# ..#....# ##.)....#####.....#....# ######..###### ##..gC&h  #.[..# ##..[....# ##..### ###### #.# ##. #.# ###...###### #.# #....## #.).# #.#..# #.# #...## #.# ##### #.# .zS# .#gC&hE gC&h gC&hx gC&h( SzS..zwandering)gC&hC &2gC&h6 gC&h 8 _The water moccasin hisses angrily.hC&hS.#....### ##### #..#....##.####.<.....#....###.##...#.#....# ##.)....######....# ######..###### ##..hC&hE0 #.[..# ##..[....# ##..### ########.# ##. #.# ###... #.# #....## #.).# #.#..# #hC&h.# #...## #.S.# ##### #.z##.##.#hC&h<hC&hhC&hgS.z.hC&h=&3hC&h3hC&hhC&hL ##.Y....###...############..# #....### ##### #........#####....##############.####........<........................hC&h% #....############.##...####### ..#....# ##.)....#####..... ###....# ######..########.[..# ##..[....# ########### ##.......#.# ###...#######..# #....##.hC&h ).# #.#..# #.S.# #...#.hC&h\ z# ######.# #hC&h R#.........#hC&h; hC&h hC&h hC&h S.z.z)4hC&h! hC&h\$ iC&h.....).).................#Z.####. ##.Y....###...############..# #. .#....### ##### #........####[#....##############.####.........<........................ .#....############.##...####### .#....# ##.)....#####..... ##....# ######..######iC&hp=###.[..# ##..[...@# ###...######## ##.......#.iC&h6.# ###...#######.S.# #....##.).# #.#..#iC&hY#.z# #...#.# ######. iC&haiC&hiC&hhS.z.iC&h9&5iC&h#iC&haiC&hz ##..Y####....##....####........ .....).).................#Z.### ##.Y....###...############..# #.iC&h  ##### #........####[#....##############.####....... ...<........................###############.##...#######.. . ##.)....#####..... ##....# ######.@###### ##..#####.[..# ##..[ ##..###...########.# ##.......##S# ###...######..# #....##)z# #.#.....##iC&h "#####iC&hl iC&h iC&hr hS.z.iC&h &6iC&hL iC&h iC&h)##.#.Y.####......####......### ##..Y####....##....####......... ....).).................#Z.####. #.Y....###...############..# #.# #....### ##### #........####[ #....##############.####........).<........................ #....############.##...####### #....# ##.@....#####..... #....# ######..######### #.[..# ##..[....# ###.... #######S# ##.......####.# ###...#######.z# #....##.).# #.#..# #.# #...#.# #####S.z.7iC&h,iC&h1h _Items here: )) [[.jC&h;:h.#.Y.####......####......###. #..Y####....##....####.).).#Z.####. .Y....###...######..# #.#. ....### ##### #........####[. ....#####.####.). .<............####. ....####.##...#######..# ....# ##.)@...#####.....# ....# ######.S###### ##..######. .[..# ##..[....# ##..###.........# ##.##........z#.........# #....## #.......).# #.#..##......... S.{8 _lC&hY#.#.Y.####......####......###.... knorpule3000 the Reanimator #..Y####....##....####........... Poltergeist of Ashenzari **.... ...).).................#Z.####... Health: 72/72 ======================== .Y....###...############..# #.#. Magic: 17/18 ======================-- ....### ##### #........####[.. AC: 10Str: 4 ....##############.####........). EV: 12Int: 21 .<........................####... SH: 6Dex: 16 ....############.##...#######..## XL: 10 Next: 28% Place: Dungeon:7 ....# ##.S@...#####.....### Noise: ---------  Time: 12228.1 (0.0) ....# ######..###### ##..######. a) +1 dagger of the Perceptive PllC&h|]Panets {pr .[..# ##..[....# ##..###..... Zap: wand of flame (15) #######......{.# ##.......#### Fly  #........z# ###...######  #.........# #....##  S   water moccasin #.......).# #.#..#  #.........# #...##  #.........# ##### _Items here: )) [[.  Casting: Curse of Agony (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 50%)lC&h #.#.Y.####......####......###.... knorpule3000 the Reanimator #..Y####....##....####........... Poltergeist of Ashenzari **.... ...).).................#Z.####... Health: 72/72 ======================== .Y....###...############..# #.#. Magic: 17/18 ======================-- ....### ##### #........####[.. AC: 10Str: 4 ....##############.####........). EV: 12Int: 21 .<........................####... SH: 6Dex: 16 ....############.##...#######..## XL: 10 Next: 28% Place: Dungeon:7 ....###.*@...#####.....### Noise: ---------  C&h Y3mTime: 12228.1 (0.0) ....# ######..###### ##..######. a) +1 dagger of the Perceptive Planets {pr .[..# ##..[....# ##..###..... Zap: wand of flame (15) #######......{.# ##.......#### Fly #........z# ###...#######.........# #....##S   water moccasin#.......).# #.#..##.........# #...###.........# ##### _Items here: )) [[.  Casting: Curse of Agony (dangerous; 9% risk of failure)  lC&h FConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 50%)lC&h,i lC&h I  Casting: Curse of Agony (dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.lC&h7 &Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (chance to affect: 50%)  lC&h 3The water moccasin resists with significant effort.lC&hT Sz.z   wight (polearm)lC&h 3=9.1 (1lC&hs lC&h^  lC&h _The water moccasin misses you. The water moccasin closely misses you.mC&h#.#.Y.####......####......###.... knorpule3000 the Reanimator #..Y####....##....####........... Poltergeist of Ashenzari **.... ...).).................#Z.####... Health: 72/72 ======================== .Y....###...############..# #.#. Magic: 16/18 =====================--- ....### ##### #........####[.. AC: 10Str: 4 ....##############.####........). EV: 12Int: 21 .<........................####... SH: 6Dex: 16 mC&h....############.##...#######..## XL: 10 Next: 28% Place: Dungeon:7 ....# ##.S@...#####.....### Noise: =--------  Time: 12229.1 (0.0) ....# ######..###### ##..######. a) +1 dagger of the Perceptive Planets {pr .[..# ##..[..z.# ##..###..... Zap: wand of flame (15) #######........# ##.......#### Fly  #........z# ###...######  #.........# #....##  S   water moccasin #.......).# #.#..#  z   wight (polearm) #.........# #...##  #.........# ##### _The water moccasin misses you. The water moccasin closely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter C&hm(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 50%)nC&h5u*#.#.Y.####......####......###.... knorpule3000 the Reanimator #..Y####....##....####........... Poltergeist of Ashenzari **.... ...).).................#Z.####... Health: 72/72 ======================== .Y....###...############..# #.#. Magic: 16/18 =====================--- ....### ##### #........####[.. AC: 10Str: 4 ....##############.####........). EV: 12Int: 21 .<........................####... SH: 6Dex: 16 ....############.##...#######..## XL: 10 Next: 28% Place: Dungeon:7 ....#nC&h}##.*@...#####.....### Noise: =--------  Time: 12229.1 (0.0) ....# ######..###### ##..######. a) +1 dagger of the Perceptive Planets {pr .[..# ##..[..z.# ##..###..... Zap: wand of flame (15) #######........# ##.......#### Fly #........z# ###...#######.........# #....##S   water moccasin#.......).# #.#..#z   wight (polearm)#.........# #...###.........# ##### _The water moccasin misses you. The water moccasin closely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: C&h\~37mSoul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 50%)nC&hnnC&h*MCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line: a water moccasin (chance to affect: 50%)  The water moccasin resists with significant effort.Sz.30.1 (1 _The water moccasin bites you but does no damage.nC&hi &#.#.Y.####......####......###.... knorpule3000 the Reanimator #..Y####....##....####........... Poltergeist of Ashenzari **.... ...).).................#Z.####... Health: 72/72 ======================== .Y....###...############..# #.#. Magic: 15/18 ====================---- ....### ##### #........####[.. AC: 10Str: 4 ....##############.####........). EV: 12Int: 21 .<........................####... SH: 6Dex: 16 ....############.##...#######..## XL: 10 Next: 28% Place: Dungeon:7 nC&hx ....# ##.S@...#####.....### Noise: =--------  Time: 12230.1 (0.0) ....# ######.z###### ##..######. a) +1 dagger of the Perceptive Planets {pr .[..# ##..[....# ##..###..... Zap: wand of flame (15) #######........# ##.......#### Fly  #........z# ###...######  #.........# #....##  S   water moccasin #.......).# #.#..#  z   wight (polearm) #.........# #...##  #.........# ##### _The water moccasin bites you but does no damage.  nC&hc Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 50%)nC&h #.#.Y.####......####......###.... knorpule3000 the Reanimator #..Y####....##....####........... Poltergeist of Ashenzari **.... ...).).................#Z.####... Health: 72/72 ======================== .Y....###...############..# #.#. Magic: 15/18 ====================---- nC&h l....### ##### #........####[.. AC: 10Str: 4 ....##############.####........). EV: 12Int: 21 .<........................####... SH: 6Dex: 16 ....############.##...#######..## XL: 10 Next: 28% Place: Dungeon:7 ....###.*@...#####.....### Noise: =--------  Time: 12230.1 (0.0) ....# ######.z###### ##..######. a) +1 dagger of the Perceptive Planets {pr .[..# ##..[....# ##..###..... Zap: wand of flame (15) nC&h [#######........# ##.......#### Fly #........z# ###...#######.........# #....##S   water moccasin#.......).# #.#..#z   wight (polearm)#.........# #...###.........# ##### _The water moccasin bites you but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 50%)nC&h8 nC&hYsS  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a water moccasin (chance to affect: 50%)  The water moccasin resists with significant effort.  The water moccasin closely misses you.nC&ht\65---1.1 (1nC&hW}nC&hC _The wight hits you from afar with a +0 spear!oC&h  You hit the wight but do no damage.The wight is heavily damaged.C&h [4=1.6 (1.1C&h C&h < _The wight hits you but does no damage.C&h.g  You hit the wight.  The wight is severely damaged.You feel your existence waver again.C&h6hD72.7C&h4uh _The wight barely misses you.C&hP0  You barely miss the wight.The wight is severely damaged.C&h1V6=3.8C&h7C&h9K _The wight misses you.C&h  You hit the wight.  The wight is almost destroyed.4.9C&hC&hp _You block the wight's attack. The wight barely misses you.C&h<  You hit the wight.  The wight is almost destroyed.5-=6.0C&h C&h% 9 _The wight hits you with a +0 spear.C&h  You closely miss the wight.The wight is almost destroyed.6=7.1C&hC&h< _The wight hits you but does no damage.C&h(F  You hit the wight.  The wight is almost destroyed.5==8.2 _The wight barely misses you.C&h)  You hit the wight but do no damage.The wight is almost destroyed.C&hu(9.3C&h C&hK _The wight misses you.C&h֜ C  You barely miss the wight.The wight is almost destroyed.7=80.4 _You block the wight's attack.C&h@  You hit the wight but do no damage.The wight is almost destroyed.1.5 _You block the wight's attack.C&h _You block the wight's attack.  You hit the wight but do no damage.  The wight is almost destroyed. _You block the wight's attack.  You hit the wight but do no damage.  The wight is almost destroyed.4-==2.6  You hit the wight but do no damage.The wight is almost destroyed. _You block the wight's attack.  You hit the wight but do no damage.The wight is almost destroyed. _The wight hits you with a +0 spear.C&h,  You barely miss the wight.The wight is almost destroyed.5-6=3.7 _The wight barely misses you.C&hN {  You hit the wight.)C&hE7 24.8 _You destroy the wight! _Your base Fighting skill increases to level 7!C&hE  _No target in view!C&h? C&h@ C&hC C&hLq 6==C&h1r 10 7=7=C&hu BC&hw C&hx C&h(y C&h{ <8C&h} C&h0 C&h :=C&h C&hш 9=C&hՉ C&h' h - _You start resting.C&h+ 095.8 (11.0)C&hҘ c8==-6.8 (12C&hw ; _Magic restored.C&hq4C&hXC&h70=C&hLC&h'==1 _You start resting.C&hs%303.8 (7.0)2=4.8 (8C&h^=8 _HP restored.C&hq"4C&h%C&he6C&h8,C&hi=C&hAP=C&hEC&hI,C&h%MC&h8Q,C&hTC&hFV,C&hWC&h[,C&hU]C&h9_,C&h`C&hc,C&hdC&hf,C&hdhC&h9jC&hjC&hkC&h'n,C&hoC&hq,C&hsC&h"v,C&hwC&hEz,C&h{C&h},C&hC&ha,C&hyC&h,C&hnC&hՊ,C&hC&h,C&h8C&hq,C&hC&h֗C&hZC&hԙC&h,,C&hC&h,C&hC&h,C&hvC&h,C&hC&hC&h,C&h+,C&hC&h,C&hHC&h,C&hC&hv,C&h0C&h,C&hC&h,C&hC&h C&hC&hC&hC&hZC&hC&hd,C&hEC&hS,C&hC&h,C&hC&h6 ,C&h C&h*BC&h,C&hC&h,C&h C&hd$,C&h7'C&h*,C&hc-C&h0,C&hy3C&h 7,C&h:C&h>,C&hAC&hE,C&hEHC&hK,C&hNC&h;R,C&hMUC&hZ,C&h^C&heb,C&hdC&hh,C&hkC&hqsBC&hu,C&hDxC&h{,C&h}C&hM,C&huRC&hB,C&hnC&hPJC&h,C&hXC&h@,C&hDC&hp,C&hTC&h,C&hKC&htC&hC&hC&hBC&hs ,C&h] C&h C&h< BC&h ,C&h C&h ,C&h~ C&h ,C&hb C&h ,C&hY C&h ,C&h# C&h% ,C&h& C&h) ,C&h$, C&h. ,C&h?1 C&h2 ,C&h4 C&h6 ,C&h8 C&h4; ,C&h2= C&hA ,C&hC C&hK C&hV 403.8 (99.0) _You start waiting.4.8 (100.0)C&hY C&h[ # _Done waiting.C&h!C&hC&h{C&hC&hvBC&hw  Things that are here:  a +0 spear; a +0 robeC&hC&hz _C&hC&h`C&hC&hC&h C&hC&hC&hC&hC&h5C&h ,C&hS#C&h'C&h*,C&h-C&h:2C&h5,C&h8C&h%;C&h=,C&h?C&hAC&h`C,C&hDC&hIC&h.K,C&hMC&hQC&hfS,C&hTC&h/sC&ht,C&h vC&hzC&h'},C&h~C&hXC&hC&h,C&hzC&hwC&hX,C&hC&hϟC&hޡ,C&hģC&hC&hwC&hC&hdC&hLC&h,C&hC&hC&h,C&hC&hAC&h,C&hmC&h{w  Things that are here:  a +0 spear; a +0 robeC&hC&h _C&hC&hwW  Items here: )) [[.C&hC&h: _C&hC&h;C&h,C&hC&h1C&h,C&hNC&h}C&h,C&hYC&h7C&h,C&h2C&hC&hC&hC&hC&hC&h<,C&hKC&heC&h ,C&h$ C&h C&h,C&hHC&hwC&h,C&h.C&h>C&h ,C&hOvC&hcC&hiC&htC&h@y,C&h<{,C&h}C&hC&h,C&h>C&hڈC&h,C&hC&hɏC&h,C&h:C&hC&h,C&hC&hC&hơ,C&hC&hC&hr,C&hC&h"C&h,C&hyC&h-C&hBC&h'C&h<,C&h~C&hcC&hC&h5C&h C&hMC&hXC&hC&hdC&hC&hC&hfC&hC&hC&hC&hGC&hC&hC&hC&h>C&hC&h"C&hC&hqC&hC&hRC&h?C&hC&h9C&hC&hC&heC&hC&hC&h6C&hC&hC&h{C&h8C&h #####  ##...#  ##....#  #.....# #####   #.....# #).÷#  ######.....# #..j#  .##.....# ...  C&ha###.##.....# #+#  ..#..#...<.# ♣@♣♣  66.8 (62.0).#..##....# ♣♣.♣  #.#........# ♣.♣♣  #Z#.###....# ♣♣.♣  #.#.# #....# ♣♣.♣♣  #.#.###....# ♣♣...♣   j   Crazy Yiuf (wandering) #.#.#.....## ♣....♣  ..#.#.#....# ##..##  ###.<.....#####....#  C&h>C&hC&h4C&h C&h.40.0)........C&h4C&h>s _Could not explore, unopened runed door.C&h-C&h34C  Skill  Level Cost  Apt Skill  Level Cost  Apt C&h5 a + Fighting   8.2   9.5  -1   i - Spellcasting   5.8   5.9  -1           b - Unarmed Combat   0.0   1.7  -3   j - Conjurations   0.1   1.7  -3   c - Throwing   1.3   0.7  +2   k - Hexes   0.1   0.5  +4       l - Necromancy  10.0  10.1  +1  C&hX9 d - Short Blades   0.0   0.8  +1   m - Translocations   0.1   1.0   0   e - Ranged Weapons   1.9   1.4  -2   n - Alchemy   0.1   0.8  +1      o + Air Magic2.8   2.5  +1   f - Dodging   5.0   5.0  +1       g - Shields   5.0   7.1  -1   p - Evocations   1.6   1.2  -1   h - Stealth   5.0   2.5  &h99;49m+5                                                      The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|C&h,<base level  [!] training|cost|targetsC&hR4C&h:C&h?#####  knorpule3000 the Reanimator##...#  Poltergeist of Ashenzari **....##....#  Health: 72/72 ========================#.....# #####C&h&@  Magic: 18/18 ========================#.....# #).÷#  AC: 10Str: 4 ######.....# #..j#  EV: 12Int: 21 ....##.....# ...  SH: 6C&h@Dex: 16 ###.##.....# #+#  XL: 10 Next: 32% Place: Dungeon:7 ..#..#...<.# ♣@♣♣  Noise: ---------  Time: 12466.8 (0.0) #.#..##....# ♣♣.♣C&hB  a) +1 dagger of the Perceptive Planets {pr #.#........# ♣.♣♣  Zap: wand of flame (15) #Z#.###....# ♣♣.♣  Fly #.#.# #....# ♣♣.♣♣ #.#.###....# ♣♣...♣  j   Crazy Yiuf (wandering) #.#.#.....## ♣....♣ ..#.#.#....# ##..## ###.<.....#####....# Things that are here: _a +0 spear; a +0 robeThings that are here: _a +0 spear; a +0 robe _Items here: )) [[. _Could not explore, unopened runed door.C&hEC&hxFC&hIC&hjKC&huC&h# Spells (Memorise)TypeFailure Level  a - SlowHexes17% 1  b - Confusing TouchHexes45% 3  c - Rending BladeConjuration/Forgecraft 86% 4  d - Malign GatewaySummoning/Translocation 100% 7  e - Fulsome FusilladeC&h#Conjuration/Alchemy 100% 8 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitC&h"#####  knorpule3000 the Reanimator##...#  Poltergeist of Ashenzari **....##....#  Health: 72/72 ========================#.....# #####  Magic: 18/18 ========================#.....# #).÷#  AC: 10Str: 4 ######.....# #..j#  EV: 12Int: 21 ....##.....# ...  [33mSH: 6Dex: 16 ###.##.....# #+#  XL: 10 Next: 32% Place: Dungeon:7 ..#..#...<.# ♣@♣♣  Noise: ---------  Time: 12466.8 (0.0) #.#..##....# ♣♣.♣  a) C&h)+1 dagger of the Perceptive Planets {pr #.#........# ♣.♣♣  Zap: wand of flame (15) #Z#.###....# ♣♣.♣  Fly #.#.# #....# ♣♣.♣♣ #.#.###....# ♣♣...♣  j   Crazy Yiuf (wandering) #.#.#.....## ♣....♣ ..#.#.#....# ##..## ###.<.....#####....# Things that are here: _a +0 spear; a +0 robeThings that are here: _a +0 spear; a +0 robe _Items here: )) [[. _Could not explore, unopened runed door.C&hV3} _You can't memorise that many levels of magic yet!C&hsC&hWhere to? (Tab - D:7 @ (x,y), ? - help)  D - Dungeon  T - Temple C&huC&hg#####  knorpule3000 the Reanimator##...#  Poltergeist of Ashenzari **....##....#  Health: 72/72 ========================#.....# #####  Magic: 18/18 ========================#.....# #).÷#  AC: 10Str: 4 ######.....# #..j#  EV: 12Int: 21 ....##.....# ...  SH: 6Dex: 16 ###.##.....# #+#  XL: 10 Next: 32% Place: Dungeon:7 ..#..#...<.# ♣@♣♣  Noise: ---------  Time: 12466.8 (0.0) #.#..##....# ♣♣.♣  a) +1 daggC&her of the Perceptive Planets {pr #.#........# ♣.♣♣  Zap: wand of flame (15) #Z#.###....# ♣♣.♣  Fly #.#.# #....# ♣♣.♣♣ #.#.###....# ♣♣...♣  j   Crazy Yiuf (wandering) #.#.#.....## ♣....♣ ..#.#.#....# ##..## ###.<.....#####....# _a +0 spear; a +0 robeThings that are here: _a +0 spear; a +0 robe _Items here: )) [[. _Could not explore, unopened runed door. _You can't memorise that many levels of magic yet!C&hhC&hbC&h}C&hD _C&hC,C&hC&hC&hC&h8C&hJC&hC&hC&hBC&hC&hVC&hC&hC&h'C&hC&hBC&hC&hC&hC&hC&h=C&hC&hOC&h C&hC&h!C&hC&hC&h C&h,C&hBC&hkC&h ,C&h C&hX'C&h,TWater C&h/C&hz3C&h?6,C&h8C&h;C&h @C&h@)C&h0CC&hEC&hQHTWater C&hJC&h[MC&hP,C&h;RC&h UC&hW?C&hZC&hc]C&h`,C&hdC&hugC&hj,C&hlC&hnZ  There is a stone staircase leading down here.C&h(qC&h7u C&hu_C&hxC&h` 8  ############  ...........#  ...........#  .......@...# 88.5 (21.7) ....########  .   _You fly downwards.C&h a _There is a stone staircase leading up here.C&hkqC&h9r4C&htC&h\uC&hu% _C&hA4C&hRC&h C&hʇC&h&C&h,C&hˋC&h*C&h,C&hC&h  _You reach down and open the door.  There is an open door here. _...........<...###......#########......##......#+......#o #......# ######'#o..##......##&h" 9;49m #....'@......# #....#.......# #... #.......##.. #......###. #......### #.......#o   orc warrior (asleep)#########o   orc (asleep) 511.5 (23.0  You reach down and open the door.2.5 (24 _An orc warrior and an orc come into view.C&h) .....<...# ##......# #......#.# #......#./. +......#jo.. #......#.. ######'#.o..##......## #....@.......# #....#.......# #....#.......# #....#......## #....#......## #....#.......##...###j   gnoll (polearm, asleep)#...o   orc (asleep)C&h;& C&h</A gnoll comes into view. It is wielding a +0 halberd.3.5 (1.0)C&hDC&hJw _Found a wand of polymorph (4). _There is an open door here.C&hs .<...# ##......# #......# .# #......# ./. +......# jo.. #......# ..... ######'# ...o..##......## #....'# #....#.# #....#.# #....#......## #....##....#.# #...### o   orc (asleep)#...C&h `4 _C&h ).<...# ##......# #......# .# #......# ./. +......# jo.. #......# ..... ######'# ...o..##......## #....'.# #....#.# #....#.# #....#......## #.#....#.# #...## 5C&h0C&hsJ  Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C&hG _You can't see any susceptible monsters within range! (Use Z to cast anyway.)C&h, .<...# ##......# #......# .# #......# ./. +......# jo.. #......# ..... ######'# ...o..##......## #....'.# #....#.# #....#.# #....#......## #....#......## #....#.# #...##C&ho   orc (asleep)  #...C&hC&hIC&hGC&hF  The orc shouts! You hear a shout!C&h>Z ..joo..owandering)o   orc priestj   gnoll (polearm, wandering)  An orc priest comes into view. It is wielding a +0 hand axe.==6 _You hear a shout!C&h7E)....# .....<...# ##......######## #......# .# #......# ./. +......# .... #......# .jo.. ######'# .o....##.@....## #....'.# #....#.# #....#. #....#......###....#......###....#.......##...###########...C&hTC&hsU/--7C&h_dC&h}.# .<...# ##......# #......# .# #......# ./. +......# .... #......# .jo.. ######'# .o....##..@...## #....'.# #....#.# #....#.# #..#.# --8C&h. `  Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C&h oo   orc priest4------===9Reap Fly C&h C&h 5 _You call upon the dead to rise.C&h].# .<...# ##......# #......# .# #......# ./. +......# .... #......# .jo.. ######'# .o....##...@..## #.o..'.# #....#.# #....#.# #.#....#......## C&h*`,C&hi.ooo   orc---20C&hC&hQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 11 boomerangs  u - Throw: 11 darts (poison)  C&hi - Zap: wand of flame (15) (quivered)  x - Zap: wand of paralysis (7) Spells ([,] to cycle)Cast: Soul Splinter Cast: Grave Claw (3/3) Cast: Vampiric Draining Cast: Animate Dead (3%) Cast: Curse of Agony (9%) Cast: Cigotuvi's Putrefaction (13%) Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onC&hpC&h`...............#knorpule3000 the Reanimator...........<...#Poltergeist of Ashenzari **....##......########Health: 72/72 ========================#......#Magic: 14/18 ==================------.# #......#AC: 10Str: 4./. +......#EV: 12Int: 21C&h.... #......#SH: 6Dex: 16.jo.. ######'#XL: 10 Next: 32% Place: Dungeon:8.o....##...@..##Noise: ---------  Time: 12520.5 (0.0)#..oo'.......#a) +1 dagger of the Perceptive Planets {pr#....#.......#Zap: wand of flame (15)#....#.......#Reap Fly #....#......###....#......##o   orc priest#....#.......#o   orc#...###########...The orc shouts! You hear a shout!  An orc priest comes into view. It is wielding a +0 hand axe. _You hear a shout!  Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or EnteC&hfr, or press ? or * to list all spells. _You call upon the dead to rise.C&h%C&hjC&h!8 ...............#  knorpule3000 the Reanimator ...........<...#  Poltergeist of Ashenzari **.... ##......########  Health: 72/72 ======================== #......#  Magic: 14/18 ==================------ .# #......#  AC: 10Str: 4 ./. +......#  EV: 12Int: 21 .... #......#  SH: 6Dex: 16 .jo.. ######'#  XL: 10 Next: 32% Place: Dungeon:8 .o....##.**@..##  Noise: ---------  Time: 12520.5 (0.0) C&h:#..oo**......#  a) +1 dagger of the Perceptive Planets {pr #....#.......#  Zap: wand of flame (15) #....#.......#  Reap Fly  #....#......##  #....#......##  o   orc priest #....#.......#  o   orc #...##########  #...Confirm with . or Enter, or press ? or * to list all spells. _You call upon the dead to rise.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (71% to hit)C&hO ...............#knorpule3000 the Reanimator...........<...#Poltergeist of Ashenzari **....##......########Health: 72/72 ========================#......#C&hP ]Magic: 14/18 ==================------.# #......#AC: 10Str: 4./. +......#EV: 12Int: 21.... #......#SH: 6Dex: 16.jo.. ######'#XL: 10 Next: 32% Place: Dungeon:8.o....##.**@..##Noise: ---------  Time: 12520.5 (0.0)#..oo**......#a) +1 dagger of the Perceptive Planets {pr#....#.......#C&h;U Zap: wand of flame (15)#....#.......#Reap Fly #....#......###....#......##o   orc priest#....#.......#o   orc#...###########...Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (71% to hit)  The puff of flame hits the orc.  The orc is heavily wounded.C&h ...oo.==1.5 (14 _C&h< ...............#  knorpule3000 the Reanimator ...........<...#  Poltergeist of Ashenzari **.... ##......########  Health: 72/72 ======================== #......#  Magic: 14/18 ==================------ .# #......#  AC: 10Str: 4 ./. +......#  EV: 12Int: 21 .... #......#  SH: 6Dex: 16 .jo.. ######'#  XL: 10 Next: 32% Place: Dungeon:8 .o....##.**@..##  Noise: ==-------  Time: 12521.5 (0.0) #...oo*......#  a) +1 dagger of the Perceptive Planets {pr #....#&hܣ49m.......#  Zap: wand of flame (14) #....#.......#  Reap Fly  #....#......##  #....#......##  o   orc priest #....#.......#  o   orc #...##########  #...The puff of flame hits the orc. _The orc is heavily wounded.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (heavily wounded, 71% to hit)C&h% ...............#  knorpule3000 the Reanimator ...........<...#  Poltergeist of Ashenzari **.... ##......########  Health: 72/72 ======================== #......#  Magic: 14/18 ==================------ .# #......#  AC: 10C&h(Str: 4 ./. +......#  EV: 12Int: 21 .... #......#  SH: 6Dex: 16 .jo.. ######'#  XL: 10 Next: 32% Place: Dungeon:8 .o....##...@..##  Noise: ==-------  Time: 12521.5 (0.0) #...oo.......#  a) +1 dagger of the Perceptive Planets {pr #....#.......#  Zap: wand of flame (14) #....#.......#  Reap Fly  #....#......##  #....#......##  o   orc priest #....#.......#  oC&h)[40m   orc #...##########  #...Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (heavily wounded, 71% to hit)  The puff of flame hits the orc!  You kill the orc!C&hm.~   <...# C&h /     .#   C&h/./.   ....   .jo..  C&h;0 **@..##  #...o)*  C&h2         #...C&hVwShift-Dir - straight lineAim: an orc, wielding a +0 short sword (heavily wounded, 71% to hit)  The puff of flame hits the orc!  You kill the orc!dead are walking!  The orc priest hits your orc zombie with a +0 hand axe!C&h0...C&hB42.5 (13C&hC&h S _Your orc zombie is destroyed!C&h  ...............#  knorpule3000 the Reanimator ...........<...#  Poltergeist of Ashenzari **.... ##......########  Health: 72/72 ======================== #......#  Magic: 14/18 ==================------ .# #......#  AC: 10Str: 4 ./. +......#  EV: 12Int: 21 .... #......#  SH: 6Dex: 16 .jo.. ######'#  XL: 10 Next: 32% Place: Dungeon:8 .o....##.**@..##  Noise: ==-------  Time: 12522.5 (0.0) #...o**......#  a) +1 dagger of the Perceptive Planets {pr #....#&h6 340m.......#  Zap: wand of flame (13) #....#.......#  Reap Fly  #....#......##  #....#......##  o   orc priest #....#.......#  #...##########  #...The orc priest hits your orc zombie with a +0 hand axe! _Your orc zombie is destroyed!Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (71% to hit)C&h...............#knorpule3000 the Reanimator...........<...#Poltergeist of Ashenzari **....##......########Health: 72/72 ========================#......#Magic: 14/18 ==================------.# #......#AC: 10Str: 4./. +......#EV: 12Int: 21.... #......#SH: 6Dex: 16.jo.. ######'#XL: 10 Next: 32% Place: Dungeon:8.o....##.**@..##Noise: ==-------  Time: 12522.5 (0.0)#...o**......#a) +1 dagger of the Perceptive Planets {pr#....#.......#Zap: wand of flame (13)#....#.......#Reap Fly #....#&hmQ39;49m......###....#......##o   orc priest#....#.......##...###########...Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (71% to hit)  The puff of flame hits the orc priest!  The orc priest is heavily wounded.C&h"(...o.jj   gnoll sergeant (polearm)o   orc priest3.5 (12C&h@^  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe (71% to hit)  The puff of flame hits the orc priest!  The orc priest is heavily wounded. _A gnoll sergeant comes into view. It is wielding a +0 spear.C&hG ...............#  knorpule3000 the Reanimator ...........<...#  Poltergeist of Ashenzari **.... ##......########  Health: 72/72 ======================== #......#  Magic: 14/18 ==================------ .# #......#  AC: 10Str: 4 ./. +......#  EV: 12Int: 21 .... #......#  SH: 6C&hDex: 16 .jo.. ######'#  XL: 10 Next: 32% Place: Dungeon:8 .o....##.**@..##  Noise: ==-------  Time: 12523.5 (0.0) #....o*......#  a) +1 dagger of the Perceptive Planets {pr #.j..#.......#  Zap: wand of flame (12) #....#.......#  Reap Fly  #....#......##  #....#......##  j   gnoll sergeant (polearm) #....#.......#  o   orc priest #...##########  #...The orc priest is heavily wounded. _A gnoll sergeantC&h_ comes into view. It is wielding a +0 spear.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (heavily wounded, 71% to hit)C&h$] ...............#  knorpule3000 the Reanimator ...........<...#  Poltergeist of Ashenzari **.... ##......########  Health: 72/72 ======================== #......#  Magic: 14/18 ==================------ .# #......#  AC: 10Str: 4 ./. +......#  EV: 12Int: 21 .... #......#  SH: 6Dex: 16 .jo.. ######'#  XL: 10 Next: 32% Place: Dungeon:8 .o....##...@..##  Noise: ==-------  Time: 12523.5 (0.0) #....o.......#  a) +1 dagger of the Perceptive Planets {pr #.j..#.......# C&h`  Zap: wand of flame (12) #....#.......#  Reap Fly  #....#......##  #....#......##  j   gnoll sergeant (polearm) #....#.......#  o   orc priest #...##########  #...Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (heavily wounded, 71% to hit)  The puff of flame hits the orc priest.  You kill the orc priest!C&hId   <...#      .# C&hHf  ./.   ....   .jo..   **@..##  #....)*           #...C&hC&h% ..Z..j, ally target)Z   orc priest zombie (minion)C&hF k5==34.5 (11C&h C&h;# 7  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe (heavily wounded, 71% to hit)  The puff of flame hits the orc priest.  You kill the orc priest! _The dead are walking!C&h C&h YQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 11 boomerangs  u - Throw: 11 darts (poison)  i - Zap: wand of flame (11) (quivered)  x - Zap: wand of paralysis (7) Spells ([,] to cycle)C&hQ  Cast: Soul Splinter Cast: Grave Claw (3/3) Cast: Vampiric Draining Cast: Animate Dead (3%) Cast: Curse of Agony (9%) Cast: Cigotuvi's Putrefaction (12%) Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onC&h...............#knorpule3000 the Reanimator...........<...#Poltergeist of Ashenzari **....##......########Health: 72/72 ========================#......#Magic: 15/18 ====================----.# #......#AC: 10Str: 4./. +......#EV: 12Int: 21.... #......#SH: 6Dex: 16.jo.. ######'#XL: 10 Next: 33% Place: Dungeon:8.o....##...@..##Noise: ==-------  Time: 12524.5 (0.0)#....Z.......#a) +1 dagger of the Perceptive Planets {pr#..j.#.......#Zap: wand of flame (11)#....#.......#Reap Fly #.C&hR...#......###....#......##j   gnoll sergeant (polearm, ally target)#....#.......#Z   orc priest zombie (minion)#...###########...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (heavily wounded, 71% to hit)  The puff of flame hits the orc priest.  You kill the orc priest! _The dead are walking!C&h _Unknown command.C&h <...# ########## #......# .# #......# ./. +......# .... #......# .jo.. ######'# .o....##......## #....Z..@....# #..j.#.# #....#.# #....## #....#......## #....#.......# #...########## #... j.jj   gnoll (polearm)Z   orc priest zombie (minion)--5.5 (1 _C&hO  .<...# ##......# #......# .# #......# ./. +......# .... #......# .j... ######'# .o...j##......## #....Z.# #...j#.# #....#.# #....#......##  #....#......## #....#.# #...## #...  Your orc priest zombie closely misses the gnoll sergeant.  The gnoll sergeant hits your orc priest zombie with a +0 spear!.ojo   orc warriorj  C&h }[39;49m gnoll sergeant (polearm, ally target)jj 2 gnolls (1 polearm)Z   orc priest zombie (minion)=-6C&h s _A gnoll comes into view. It is wielding a +0 flail.C&h? .<...# ##......# #......# .# #......# ./. +......# .... #......# ..... ######'# ..o..j##......##C&h7 #...jZ.# #...j#.# #....#.# #....#......## #....#......## #....#.# #...## #...C&h  Your orc priest zombie hits the gnoll sergeant but does no damage.  The gnoll barely misses you.C&hC&hRC&hw .ojj 3 gnolls (2 polearC&h@ms)  The gnoll sergeant hits you from afar with a +0 spear.C&hT0-7C&hC&hUu _A gnoll comes into view. It is wielding a +0 halberd.C&h} \ .<...# ##......# #......# .# #......# ./. +......# .... #......# ....j ######'# ...o.j##......## #..jj@Z......#C&h ] #...j#.# #....#.# #....#......## #....#......## #....#.# #...### #...j 4 gnolls (2 polearms, 1 distracted)C&hi 5  You swap places.C&h  A gnoll comes into view. It is wielding a +0 club.You block the gnoll's attack.C&h C&h .{.jojj@.Zj)  The gnoll sergeant hits you but does no damage.C&h6 &8C&hp C&h[   You block the gnoll's attack.  The gnoll sergeant hits you but does no damage. _You block the gnoll's attack.  There is an open door here.  Things that are here: _a +0 hand axe; a +0 short swordC&hsRc  You hit the gnoll sergeant but do no damage.C&hCS?Your weapon exudes an aura of protection.C&hTC&h_c .jj@ZC&hZ`oj#.  You block the gnoll sergeant's attack. The gnoll completely misses you.C&ha51-C&haM17 9.6 (1.1C&hjC&hmK _The gnoll misses you.C&h6   You hit the gnoll sergeant but do no damage.The gnoll hits you with a +0 halberd.  The gnoll sergeant hits you but does no damage.C&h .jjj@..j#ZoC&hg 68-6=30.7C&hc" C&h$ S _The gnoll closely misses you.C&h1  You hit the gnoll sergeant but do no damage.The gnoll closely misses you. You block the gnoll's attack.C&hi ,j.jj 5 gnolls (2 polearms)  The gnoll sergeant hits you but does no damage.C&hi(1.8C&hKrC&huzr _A gnoll comes into view. It is wielding a +0 club.C&h}C&htq  You hit the gnoll sergeant but do no damage.C&h .jjj@Z.  The gnoll sergeant closely misses you. The gnoll hits you but does no damage.C&hV9=2.9C&h:C&hS _The gnoll closely misses you.C&h C&h* L .ZYou hit the gnoll sergeant but do no damage.You block the gnoll sergeant's attack. The gnoll hits you with a +0 halberd.3--4.0C&h1 S _The gnoll closely misses you.C&h<  You hit the gnoll sergeant.  The gnoll sergeant is lightly wounded.  You block the gnoll sergeant's attack. You block the gnoll's attack.Z.=5.1C&h0i _The gnoll closely misses you.C&hЩ  You hit the gnoll sergeant but do no damage.The gnoll sergeant is lightly wounded.  The gnoll sergeant completely misses you..Z4--60C&h) _The gnoll closely misses you. The gnoll hits you but does no damage.C&h   You closely miss the gnoll sergeant.The gnoll sergeant is lightly wounded.  The gnoll sergeant barely misses you. The gnoll hits you with a +0 halberd.C&hE Z.1-7=7.2 (1.1C&h8 C&h1 E _The gnoll hits you from afar with a +0 halberd.C&h~  You hit the gnoll sergeant.  The gnoll sergeant is moderately wounded.You block the gnoll sergeant's attack. The gnoll hits you with a +0 halberd!54---80C&hC&h< _The gnoll hits you but does no damage.C&h-  You hit the gnoll sergeant but do no damage.The gnoll sergeant is moderately wounded. .ZThe gnoll sergeant barely misses you. The gnoll barely misses you.5--9 _The gnoll misses you.C&h-y  You hit the gnoll sergeant.  The gnoll sergeant is moderately wounded.You block the gnoll sergeant's attack. You block the gnoll's attack.C&h| C&h$} C&h Zoj#.jC&h` .40.3 (1.1C&h C&h[ S _The gnoll closely misses you.C&h!  You hit the gnoll sergeant but do no damage.The gnoll sergeant is moderately wounded.You block the gnoll sergeant's attack. The gnoll hits you with a +0 halberd..Z4=1.4 _The gnoll closely misses you.C&h .<...# ##......# #......# .# #......# ./. +......# .... #......# ....., ######'# .....j##......## #.jjj)# #..oj#Z......# #...j#.# #....#......## #....##....#.# #...### #...  4  The gnoll sergeant hits you but does no damage.Z.520 _The gnoll hits you but does no damage.C&h M.<...# ##......# #......# .# #......# ./. +......# .... #......# ....., ######'# .....j##......## #.jjjZ.# #..oj#.# #...j#.# #....#......## #.C&hJ #....#.# #...## #... C&h̯  The gnoll sergeant hits your orc priest zombie with a +0 spear!  The gnoll hits your orc priest zombie with a +0 halberd!C&h a)) C&hι ]8===3C&hD p _Your orc priest zombie is destroyed!C&hJ  Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C&h 4C&h*C&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)C&h* ...........<...#  knorpule3000 the Reanimator C&h ##......########  Poltergeist of Ashenzari **.... #......#  Health: 55/72 ==================------ .# #......#  Magic: 17/18 ======================-- C&h.o./. +......#  AC: 17  Str: 4 .... #......#  EV: 12Int: 21 ....., ######'#  SH: 6Dex: 16 .....j##......##  XL: 10 Next: 33% Place: Dungeon:8C&hw #.jjj**@.....#  Noise: ==-------  Time: 12543.4 (0.0) #..oj#.......#  a) +1 dagger of the Perceptive Planets {pr #...j#.......#  Zap: wand of flame (11) #....#......##  Reap Fly  #....#......##  #....#.......#  o   orc warrior #...##########  j   gnoll sergeant (polearm) #... jjjj 4 gnolls (2 polearms)Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - helC&h'p, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, chance to affect: 50%)C&h ]...........<...#knorpule3000 the Reanimator##......########Poltergeist of Ashenzari **....#......#Health: 55/72 ==================------.# #......#Magic: 17/18 ======================--./. +......#AC: 17  Str: 4.... #......#C&h DEV: 12Int: 21....., ######'#SH: 6Dex: 16.....j##......##XL: 10 Next: 33% Place: Dungeon:8#.jjj).@.....#Noise: ==-------  Time: 12543.4 (0.0)C&h2 #..o*#.......#a) +1 dagger of the Perceptive Planets {pr#...j#.......#Zap: wand of flame (11)#....#......##Reap Fly #....#......###....#.......#o   orc warrior#...##########j   gnoll sergeant (polearm)#...jjjj 4 gnolls (2 polearms)  Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, chance to affect: 50%)C&h , weak, soul-s…), 1 ally target)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 1%  Press: ? - help, Shift-Dir - straight line: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, chance to affect: 50%)  A fragment of the gnoll sergeant's soul is dislodged from its body.  C&h #The gnoll sergeant looks weaker.C&h8i  You feel bolstered by spreading misfortune.The gnoll sergeant hits your soul wisp with a +0 spear.  Your soul wisp returns to where it belongs.C&hbj C&hl C&hl C&hmw .jj)) C&hx P21-4.4 (1C&h C&h ? _The gnoll sergeant is no longer weakened.C&hB ...........<...#knorpule3000 the Reanimator##......########Poltergeist of Ashenzari **....#......#Health: 55/72 ==================------.# #......#Magic: 16/18 =====================---./. +......#AC: 21  Str: 4.... #......#EV: 12Int: 21....., ######'#SH: 6Dex: 16......##......##XL: 10 Next: 33% Place: Dungeon:8#.jjj*.@.....#Noise: =--------  Time: 12544.4 (0.0)#..oj#.......#a) +1 dagger of the Perceptive Planets {pr#...j#.......#Zap: wand of flame (11)&hR6 0m#....#......##Reap Fly #....#......###....#.......#o   orc warrior#...##########j   gnoll sergeant (polearm)#...jjjj 4 gnolls (2 polearms) _The gnoll sergeant is no longer weakened.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 60%)C&hǟ C&h C&h ,C&h% j.jjjjC&h' f6145.4 (1C&h3 C&h8   Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  C&h: Aim: a gnoll, wielding a +0 halberd (chance to affect: 60%) _The gnoll resists with significant effort.C&h ...........<...#  knorpule3000 the Reanimator ##......########  Poltergeist of Ashenzari **.... #......#  Health: 56/72 ==================------ .# #......#  Magic: 15/18 ====================---- ./. +......#  AC: 14  Str: 4 .... #......#  EV: 12Int: 21 ....., ######'#  SH: 6Dex: 16 .....j##......##  XL: 10 Next: 33% Place: Dungeon:8 #..jjj*@.....#  Noise: =--------  Time: 12545.4 (0.0) #..oj#.......#  C&h*[33ma) +1 dagger of the Perceptive Planets {pr #...j#.......#  Zap: wand of flame (11) #....#......##  Reap Fly  #....#......##  #....#.......#  o   orc warrior #...##########  j   gnoll sergeant (polearm) #... jjjj 4 gnolls (2 polearms)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, chance to affect: 50%)C&h...........<...#knorpule3000 the Reanimator##......########Poltergeist of Ashenzari **....#......#Health: 56/72 ==================------.# #......#Magic: 15/18 ====================----./. +......#AC: 14  Str: 4.... #......#EV: 12Int: 21....., ######'#SH: 6Dex: 16.....j##......##XL: 10 Next: 33% Place: Dungeon:8#..jj*.@.....#Noise: =--------  Time: 12545.4 (0.0)#..oj#.......#a) +1 dagger of the Perceptive Planets {pr#...j#.......#Zap: wand of flame (1C&h$1)#....#......##Reap Fly #....#......###....#.......#o   orc warrior#...##########j   gnoll sergeant (polearm)#...jjjj 4 gnolls (2 polearms)  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, chance to affect: 50%)C&hY C&h "jC&h W6.4 (1C&h I _The gnoll sergeant resists with significant effort.C&h-c ...........<...#  knorpule3000 the Reanimator ##......########  Poltergeist of Ashenzari **.... #......#  Health: 56/72 ==================------ .# #......#  Magic: 14/18 ==================------ C&hd~./. +......#  AC: 14  Str: 4 .... #......#  EV: 12Int: 21 ....., ######'#  SH: 6Dex: 16 .....j##......##  XL: 10 Next: 33% Place: Dungeon:8 C&hd#..jjj*@.....#  Noise: =--------  Time: 12546.4 (0.0) #..oj#.......#  a) +1 dagger of the Perceptive Planets {pr #...j#.......#  Zap: wand of flame (11) #....#......##  Reap Fly  C&hf#....#......##  #....#.......#  o   orc warrior #...##########  j   gnoll sergeant (polearm) #... jjjj 4 gnolls (2 polearms)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, chance to affect: 50%)C&h...........<...#knorpule3000 the Reanimator##......########Poltergeist of Ashenzari **....#......#Health: 56/72 ==================------.# #......#C&hMagic: 14/18 ==================------./. +......#AC: 14  Str: 4.... #......#EV: 12Int: 21....., ######'#SH: 6Dex: 16.....j##......##XL: 10 Next: 33% Place: Dungeon:8#..jj*.@.....#Noise: =--------  Time: 12546.4 (0.0)#..oj#.......#a) +1 dagger of the Perceptive Planets {prC&h#...j#.......#Zap: wand of flame (11)#....#......##Reap Fly #....#......###....#.......#o   orc warrior#...##########j   gnoll sergeant (polearm)#...jjjj 4 gnolls (2 polearms)  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, chance to affect: 50%)C&hC&h]4jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, chance to affect: 50%)  The gnoll sergeant resists with significant effort.C&h_+7.4 (1C&hgC&h}k< _You block the gnoll sergeant's attack.C&h-  ...........<...#  knorpule3000 the Reanimator ##......########  Poltergeist of Ashenzari **.... #......#  Health: 56/72 ==================------ .# #......#  Magic: 13/18 =================------- C&h ./. +......#  AC: 14  Str: 4 .... #......#  EV: 12Int: 21 ....., ######'#  SH: 6Dex: 16 .....j##......##  XL: 10 Next: 33% Place: Dungeon:8 #..jjj*@.....#  Noise: =--------  Time: 12547.4 (0.0) #..oj#.......#  a) +1 dagger of the Perceptive Planets {pr #...j#.......#  Zap: wand of flame (11) #....#......##  Reap Fly  #....#......##  #....#.......#  &h !0;1mo   orc warrior #...##########  j   gnoll sergeant (polearm) #... jjjj 4 gnolls (2 polearms)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, chance to affect: 50%)C&hj ...........<...#knorpule3000 the Reanimator##......########Poltergeist of Ashenzari **....#......#Health: 56/72 ==================------.# #......#Magic: 13/18 =================-------./. +......#AC: 14  Str: 4.... #......#EV: 12Int: 21C&h= ....., ######'#SH: 6Dex: 16.....j##......##XL: 10 Next: 33% Place: Dungeon:8#..jj*.@.....#Noise: =--------  Time: 12547.4 (0.0)#..oj#.......#a) +1 dagger of the Perceptive Planets {pr#...j#.......#Zap: wand of flame (11)#....#......##Reap Fly #....#......###....#.......#o   orc warrior#...##########j   gnoll sergeant (polearm)#...jjjj 4 gnolls (2 polearms)  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: C&h) TSoul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, chance to affect: 50%)C&h?C&h<GMjC&hQ=Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, chance to affect: 50%)  The gnoll sergeant resists with significant effort.C&h>348.4 (1C&hRC&hL L _The gnoll sergeant hits you from afar with a +0 spear.C&h ...........<...#  knorpule3000 the Reanimator ##......########  Poltergeist of Ashenzari **.... #......#  Health: 54/72 ==================------ C&h7.# #......#  Magic: 12/18 ================-------- ./. +......#  AC: 14  Str: 4 .... #......#  EV: 12Int: 21 ....., ######'#  SH: 6Dex: 16 .....j##......##  XL: 10 Next: 33% Place: Dungeon:8 C&hC!#..jjj*@.....#  Noise: =--------  Time: 12548.4 (0.0) #..oj#.......#  a) +1 dagger of the Perceptive Planets {pr #...j#.......#  Zap: wand of flame (11) #....#......##  Reap Fly  #....#......##  C&h#....#.......#  o   orc warrior #...##########  j   gnoll sergeant (polearm) #... jjjj 4 gnolls (2 polearms)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  C&hPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, chance to affect: 50%)C&h ...........<...#knorpule3000 the Reanimator##......########Poltergeist of Ashenzari **....#......#Health: 54/72 ==================------.# #......#Magic: 12/18 ================--------./. +......#C&h AC: 14  Str: 4.... #......#EV: 12Int: 21....., ######'#SH: 6Dex: 16.....j##......##XL: 10 Next: 33% Place: Dungeon:8#..jj*.@.....#Noise: =--------  Time: 12548.4 (0.0)#..oj#.......#a) +1 dagger of the Perceptive Planets {pr#...j#.......#Zap: wand of flame (11)#....#......##Reap Fly #....#......###....#.......#o   orc warrior#...##########j   gnoll sergeant (polearm)#...jjjC&h0 vj 4 gnolls (2 polearms)  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, chance to affect: 50%)C&hK C&hn MjConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, chance to affect: 50%)  The gnoll sergeant resists with significant effort.3=9.4 (1 _You block the gnoll sergeant's attack.C&h ...........<...#  knorpule3000 the Reanimator ##......########  Poltergeist of Ashenzari **.... #......#  Health: 54/72 ==================------ C&h.# #......#  Magic: 12/18 ================-------- ./. +......#  AC: 14  Str: 4 .... #......#  EV: 12Int: 21 ....., ######'#  SH: 6Dex: 16 .....j##......##  XL: 10 Next: 33% Place: Dungeon:8 #..jjj*@.....#  Noise: =--------  Time: 12549.4 (0.0) #..oj#.......#  a) +1 dagger of the Perceptive Planets {pr #...j#.......#  Zap: wand of flame (11) #....#......##  Reap Fly  C&h#....#......##  #....#.......#  o   orc warrior #...##########  j   gnoll sergeant (polearm) #... jjjj 4 gnolls (2 polearms)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, chance to affect: 50%)C&h ...........<...#knorpule3000 the Reanimator##......########Poltergeist of Ashenzari **....#......#Health: 54/72 ==================------.# #......#Magic: 12/18 ================--------./. +......#AC: 14  Str: 4.... #......#EV: 12Int: 21C&h ....., ######'#SH: 6Dex: 16.....j##......##XL: 10 Next: 33% Place: Dungeon:8#..jj*.@.....#Noise: =--------  Time: 12549.4 (0.0)#..oj#.......#a) +1 dagger of the Perceptive Planets {pr#...j#.......#Zap: wand of flame (11)#....#......##Reap Fly #....#......###....#.......#o   orc warrior#...##########j   gnoll sergeant (polearm)#...jjjj 4 gnolls (2 polearms)  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: C&h TSoul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, chance to affect: 50%)C&h C&h` MjConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, chance to affect: 50%)  The gnoll sergeant resists with significant effort.C&ha Z3-50.4 (1C&h]{ b _The gnoll sergeant hits you from afar with a +0 spear.C&hq ...........<...#  knorpule3000 the Reanimator ##......########  Poltergeist of Ashenzari **.... #......#  Health: 53/72 =================------- .# #......#  Magic: 11/18 ==============---------- ./. +......#  AC: 14  Str: 4 .... #......#  EV: 12Int: 21 ....., ######'#  SH: 6Dex: 16 .....j##......##  XL: 10 Next: 33% Place: Dungeon:8 #..jjj*@.....#  Noise: =--------  Time: 12550.4 (0.0) #..oj#.......#  C&h[33ma) +1 dagger of the Perceptive Planets {pr #...j#.......#  Zap: wand of flame (11) #....#......##  Reap Fly  #....#......##  #....#.......#  o   orc warrior #...##########  j   gnoll sergeant (polearm) #... jjjj 4 gnolls (2 polearms)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, chance to affect: 50%)C&h]A...........<...#knorpule3000 the Reanimator##......########Poltergeist of Ashenzari **....#......#Health: 53/72 =================-------.# #......#Magic: 11/18 ==============----------C&hI./. +......#AC: 14  Str: 4.... #......#EV: 12Int: 21....., ######'#SH: 6Dex: 16.....j##......##XL: 10 Next: 33% Place: Dungeon:8#..jj*.@.....#Noise: =--------  Time: 12550.4 (0.0)#..oj#.......#a) +1 dagger of the Perceptive Planets {pr#...j#.......#Zap: wand of flame (11)#....#......##Reap Fly #....#......###....#.......#o   orc warrior#...##########j   gnoll sergeantC&h (polearm)#...jjjj 4 gnolls (2 polearms)  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, chance to affect: 50%)C&hpM, weak, ally t…)*   soul wisp (summoned)Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, chance to affect: 50%)  A fragment of the gnoll sergeant's soul is dislodged from its body.C&h`KE  The gnoll sergeant looks weaker.C&hMC&h%U *jjoj   gnoll sergeant (polearm, weak, ally t…)jjjjj 5 gnolls (2 polearms)*   soul wisp (summoned) C&hUU The gnoll sergeant hits you from afar with a +0 spear.C&hV~50-51.4 (1C&h\C&h_S _Your soul wisp touches the gnoll sergeant but does no damage.C&h77  ...........<...#  knorpule3000 the Reanimator ##......########  Poltergeist of Ashenzari **.... #......#  Health: 50/72 ================-------- .# #......#  Magic: 6/18========---------------- ./. +......#  AC: 15  Str: 4 .... #......#  EV: 12Int: 21 ....., ######'#  SH: 6Dex: 16 .....j##*.....##  XL: 10 Next: 33% Place: Dungeon:8 #..jjj*@.....#  Noise: =--------  Time: 12551.4 (0.0) #..jj#.......#  a) +1 dagger of the Perceptive Planets {C&hK8 rpr #...o#.......#  Zap: wand of flame (11) #....#......##  Reap Fly  #....#......##  #....#.......#  j   gnoll sergeant (polearm, weak, ally t…) #...##########  jjjjj 5 gnolls (2 polearms) #... *   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, weak, ally target, soul-splintered, chance to affect: 89%)C&hV...........<...#knorpule3000 the Reanimator##......########Poltergeist of Ashenzari **....#......#Health: 50/72 ================--------.# #......#Magic: 6/18========----------------./. +......#AC: 15  Str: 4.... #......#EV: 12Int: 21....., ######'#SH: 6Dex: 16.....j##*.....##XL: 10 Next: 33% Place: Dungeon:8#..jj*.@.....#Noise: =--------  Time: 12551.4 (0.0)#..jj#.......#a) +1 dagger of the Perceptive Planets {pr#...o#.......&h3m#Zap: wand of flame (11)#....#......##Reap Fly #....#......###....#.......#j   gnoll sergeant (polearm, weak, ally t…)#...##########jjjjj 5 gnolls (2 polearms)#...*   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, weak, ally target, soul-splintered, chance to affect: 89%)C&hC&hhjAiming: Curse of Agony (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (moderately wounded, weak, ally target, soul-splintered, chance to affect: 89%)The gnoll sergeant is cursed with the promise of agony.  The gnoll sergeant hits you but does no damage.C&hHj1=6==2.4 (1C&hC&hf _Your soul wisp barely misses the gnoll sergeant.C&hE  .<...# ##......# #......# .# #......# ./. +......# .... #......# ....., ######'# .....j##*.....## #..jjj.# #..jj#.# #...o#.# #....#......## #....#......## #....#.# #...## #...C&h  The gnoll sergeant hits you with a +0 spear.  The gnoll barely misses you.C&h f48---3C&hj C&h S _Your soul wisp touches the gnoll sergeant but does no damage.C&hg94Your weapon exudes an aura of protection.convulses!  The gnoll sergeant is heavily wounded.  The gnoll sergeant completely misses you.  The gnoll hits you but does no damage.  23--4.5 (1.1 _The gnoll misses you. You block the gnoll sergeant's attack.C&hj L  Casting: Curse of Agony (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C&h[C&h# Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1 b - Grave ClawNecromancy1%2  c - Vampiric DrainingNecromancy1%3  d - Animate DeadNecromancy3%4  e + Curse of AgonyNecromancyC&h`9% 5 f - Cigotuvi's PutrefactionNecromancy/Air12%4 Select a spell to cast[!]/[I] toggle spell headersC&hb C&h( C&h}4 ...........<...#knorpule3000 the Reanimator##......########Poltergeist of Ashenzari **....#......#Health: 48/72 ================--------.# #......#Magic: 6/18========----------------./. +......#AC: 23  Str: 4.... #......#EV: 12Int: 21....., ######'#SH: 6Dex: 16.....j##*.....##XL: 10 Next: 33% Place: Dungeon:8#..jjj@......#Noise: =--------  Time: 12554.5 (0.0)#..jj#.......#a) +1 dagger of the Perceptive Planets {pr#...o#....C&h7 ...#Zap: wand of flame (11)#....#......##Reap Fly #....#......###....#.......#j   gnoll sergeant (polearm, weak, ally t…)#...##########jjjjj 5 gnolls (2 polearms)#...*   soul wisp (summoned)The gnoll sergeant completely misses you.The gnoll hits you but does no damage.  Your soul wisp touches the gnoll sergeant but does no damage. _The gnoll misses you. You block the gnoll sergeant's attack.  Casting: Curse of Agony (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C&hT< ...........<...#knorpule3000 the Reanimator##......########Poltergeist of Ashenzari **....#......#Health: 48/72 ================--------.# #......#Magic: 6/18========----------------./. +......#AC: 23  Str: 4.... #......#EV: 12Int: 21....., ######'#SH: 6Dex: 16.....j##*.....##XL: 10 Next: 33% Place: Dungeon:8C&h\> #..jjj@......#Noise: =--------  Time: 12554.5 (0.0)#..jj#.......#a) +1 dagger of the Perceptive Planets {pr#...o#.......#Zap: wand of flame (11)#....#......##Reap Fly #....#......###....#.......#j   gnoll sergeant (polearm, weak, ally t…)#...##########jjjjj 5 gnolls (2 polearms)#...*   soul wisp (summoned)The gnoll sergeant completely misses you.The gnoll hits you but does no damage.  Your soul wisp touches the gnoll sergeant but does no damage. _The gnoll misses you. You block the gnoll sergeant's attack.  Casting: Curse of Agony (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C&hD P  Okay, then.C&hE C&hCK C&h?M . _C&hL  Casting: Curse of Agony (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C&h  ...........<...#  knorpule3000 the Reanimator ##......########  Poltergeist of Ashenzari **.... #......#  Health: 48/72 ================-------- .# #......#  Magic: 2/18==---------------------- ./. +......#  AC: 23  Str: 4 .... #......#  EV: 12Int: 21 ....., ######'#  SH: 6Dex: 16 .....j##*.....##  XL: 10 Next: 33% Place: Dungeon:8 #..jjj@......#  Noise: =--------  Time: 12554.5 (0.0) #..jj#.......#  a) +1 dagger of the Perceptive Planets {pr #...o#.......#  Zap: wand of flame (11)&hH #....#......##  Reap Fly  #....#......##  #....#.......#  j   gnoll sergeant (polearm, weak, ally t…) #...##########  jjjjj 5 gnolls (2 polearms) #... *   soul wisp (summoned)Casting: Curse of Agony (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (heavilywounded, weak, ally target, cursed with the promise of agony, soul-splintered)C&he ...........<...#knorpule3000 the Reanimator##......########Poltergeist of Ashenzari **....#......#Health: 48/72 ================--------.# #......#Magic: 2/18==----------------------./. +......#AC: 23  Str: 4.... #......#EV: 12Int: 21....., ######'#SH: 6Dex: 16.....j##*.....##XL: 10 Next: 33% Place: Dungeon:8#..jjj@......#Noise: =--------  Time: 12554.5 (0.0)C&h #..jj#§......#a) +1 dagger of the Perceptive Planets {pr#...o#.......#Zap: wand of flame (11)#....#......##Reap Fly #....#......###....#.......#j   gnoll sergeant (polearm, poisoned, we…)#...##########jjjjj 5 gnolls (2 polearms)#...*   soul wisp (summoned)Rot billows forth from the gnoll sergeant's wounds!  You feel drained.Your soul wisp completely misses the gnoll sergeant.The gnoll hits you but does no damage.  The gnoll sergeant is engulfed in dark miasma.  The gnoll sergeant is poisoned.P: 49/66 (72)=P: 3/18 ====5.5 (1DrainC&h C&hQ J  You feel drained.  Your soul wisp completely misses the gnoll sergeant.The gnoll hits you but does no damage.sergeant is engulfed in dark miasma.poisoned. _hits your soul wisp with a +0 spear.C&h %.<...# ##......# #......# .# #......# ./. +......# .... #......# ....., ######'# .....j##*.....## #..jjj§# #..jj#§......# #...o#.# #....#......## #.#....#.# #...## #... C&hJ'  Your soul wisp touches the gnoll sergeant but does no damage.  The gnoll sergeant is engulfed in dark miasma.  The gnoll sergeant looks even sicker.C&h7  §j##*§Z☼§jj#§§§§§§jjjjj 5 gnolls (2 polearms, 1 ally target)Z   gnoll sergeant zombie (minion)C&h8 XYou kill the gnoll sergeant!The dead are walking!C&h\ 7=5---6 _The gnoll barely misses your gnoll sergeant zombie.C&hg C&hl j _Your Air Magic skill increases to level 3!C&hh S.<...# ##......# #......# .# #......# ./. +......# .... #......# ....., ######'# C&h ....§j##*§....## #..jjZ☼§@....# #.§jj#§§.....# #...o#§§§....# #....#§.....## #....#.# #...## #... C&ha C&hv  ☼j##§*☼☼☼§2 poisoned, … The gnoll is engulfed in dark miasma. The gnoll is poisoned.  The gnoll hits your gnoll sergeant zombie with a +0 halberd.  The gnoll is engulfed in dark miasma. The gnoll is poisoned.C&h _16---7C&h C&h P _The gnoll hits your gnoll sergeant zombie with a +0 flail!C&h.<...# ##......# #......# .# #......# ./. +......# .... #......# ....., ######'# ....☼j##§§....## #..jjZ*☼.@...# #.§jj#☼§.....# #...o#☼§§....# #....#§§....## #....#.# #...## #...   Your gnoll sergeant zombie hits the gnoll.  The gnoll is engulfed in dark miasma. The gnoll looks even sicker.You kill the gnoll!dead are walking! The gnoll is engulfed in dark miasma.poisoned. The gnoll is engulfed in dark miasma  is poisoned.  The gnoll hits your gnoll zombie with a +0 club!  You kill the gC&hunoll!☼§☼jZ☼ 3 gnolls (1 polearm, poisoned, 1 allZ   gnoll sergeant zombie (minion)*   soul wisp (summoned)C&h:50/6868C&hC&h.R _The gnoll is engulfed in dark miasma. The gnoll is poisoned.C&h.<...# ##......# #......# .# #......# ./. +......# .... #......# ....., ######'# ....☼j##☼§....## #..§jZ*☼..@..# #.☼jZ#☼§.....# #...o#☼§§....# #....#§☼....## #....#.# #...### #...   Your gnoll sergeant zombie hits the gnoll.  The gnoll is engulfed in dark miasma. The gnoll looks even sicker.M_is engulfed in dark miasma. The gnoll is poisoned.  Your gnoll sergeant zombie hits the gnoll.  The dead are walking! The gnoll isC&h engulfed in dark miasma.  The gnoll looks even sicker.  You kill the gnoll!The gnoll is engulfed in dark miasma. The gnoll looks even sicker. Z##☼☼ZZ○○○Z#*☼○☼☼ZZZ 3 gnoll zombies (minion) sergeant zombie (minion)*   soul wisp (summoned)  You kill the gnoll!==579 _The dead are walking!C&h .<...# ##......## #......# C&h U.# #......# ./. +......# .... #......# ....., ######'# ....☼Z##☼☼....## #..§ZZ○○...@.# #.☼○Z#*☼.....# #...o#○☼☼....# #....#§☼....## #....#.#  2#...### #... C&h C&h C&h ○°Z○*☼○C&h '60C&h C&h C&h#.<...# ##......## #......# .# #......# ./. +......# .... #......# ....., ######'# ....☼Z##○☼....## #..§Z°Z○....@# C&hne#.☼○Z#○*.....# #...o#○☼☼....# #....#☼○....## #....#......###....#.......#    gnoll sergeant zombie (minion)#...#### *   soul wisp (summoned)#...C&hC&hC&h@C&ht○°Z.Z*°○°○○ Z   gnoll sergeant zombie (minion)*   soul wisp (summoned)C&hx1=4=1C&hC&h6C&h+ x .<...# ##......## #......# .# #......# ./. +......# .... #......# ....., ######'# ....☼Z##○○....## #..§ZZ.Z*..@.# #.☼○)#°○.....# #...o#°○○....# #....#☼○....## #....#......## #....#.......#Z 2 gnoll zombies (minion) #...#### #...C&h{ C&he °oZZ°.*Z#°○Z○°o   orc warrior (poisoned)ZZ 3 gnoll zombiesZ   gnoll sergeant zombC&hK ie (minion)*   soul wisp (summoned)2C&h C&h C&hS.<...# ##......## C&hW#......# .# #......# ./. +......# .... #......# ....., ######'# ....☼Z##°○....## #..§oZZ°.*..@# #.☼○Z#°○Z....# #...o#°○○....# #....#○°....## #....#......###....#.......# ZZ 2 gnoll zombies (minion)#...####    gnoll sergeant zombie (minion)#... *   soul wisp (summoned) C&hzC&h{C&h|C&h,C&hJ°)oZZ..*.°.Z.°°o   orc warrior (poisoned)Z 2 gnoll zombiesZ   gnoll sergeant zombie (minion)*   soul wisp (summoned)43C&hC&hŭC&h*\ .<...# ##......## #......# .# #......# ./. +......# .... #......# ....., ######'# ....☼Z##°°....## #..§)oZZ..*@.# #.☼○Z#.°.Z...# #...o#.°°....# #....#○°....## #....#......## #....#.......# #...####Z 3 gnoll zombies (minion) #...C&h5n  Your reaping aura is weakening.C&h  Your soul wisp disappears in a puff of smoke!The orc warrior hits your gnoll zombie with a +0 short sword!C&h{C&hC&h= C&h C&h.C&h66.Z.§C&h` .C&h!+°.C&h!*, ally target)C&hp"# 2C&h#  C&h# C&h$)Your gnoll zombie is destroyed!C&h&%C&h&C&h'2C&hO(=C&h(4C&h)Reap C&hY3,C&h17 C&h7C&h8B_Your gnoll zombie barely misses the orc warrior.C&hQ9C&h,.<...# ##......## #......# .# #......# ./. +......# .... #......# ....., ######'# ....☼Z##.°....## #..§)oZ.Z.§.@# #.☼○Z#.°.....# #...o#.°°....# #....#°.....## #....#......###....#.......# #...####    gnoll zombie#... C&hH ..... The orc warrior looks more healthy.C&hB=5C&hC&hS _The orc warrior hits your gnoll zombie with a +0 short sword!C&hTxX .<...# ##......## #......# .# #......# ./. +......# .... #......# ....., ######'# ....☼Z##......## #..§)oZ.Z..@.# #.☼○Z#C&hy.# #...o#.# #....#°.....## #....#......## #....#.......# #...####Z 2 gnoll zombies (minion) #...C&h{C&ho  Your gnoll zombie hits the orc warrior but does no damage. x2  The orc warrior hits your gnoll zombie with a +0 short sword!C&h{.Z..   gnoll zombieC&hB36C&hC&hfU _Your gnoll zombie is destroyed!C&h( .<...# ##......#C&hc# #......# .# #......# ./. +......# .... #......# ....., ######'# ....☼)##......## #...)o.Z..@..#C&h| #.☼)Z#.# #...o#.# #....#......##  #....#......## #....#.# #...### #...C&hC&h( C&he,Z. Your gnoll zombie hits the orc warrior.C&hf-'37C&hS4C&hU> C&h?V_The orc warrior hits your gnoll sergeant zombie with a +0 short sword!C&hT]m.<...# ##......## #......# .# #......# ./. +......# .... #......# ....., ######'# ....☼)##......## C&h_#...)oZ....@.# #.☼)Z#.# #...o#.# #....#......## #....#.# #...### #... C&hz>  Your gnoll zombie hits the orc warrior but does no damage.  Your gnoll sergeant zombie barely misses the orc warrior.The orc warrior hits your gnoll sergeant zombie with a +0 short sword..C&h5=8 _Your gnoll sergeant zombie is destroyed!C&h:] .<...# ##......## #......# .# #......# ./. +......# .... #......# ....., ######'# ....☼)##......## #...)o.# #.☼)Z#.# #...o#.# #....#......##  #....#......## #....#.# #...###  #...Zo)9C&hI^ ! .<...# ##......# #......# .# #......# ./. +......# .... #......# ....., ######'# .....)##......## #...)Zo..@...# #..))#.# #...o#.# #....#......##  #....#......## #....#.# #...###  #....o70 _Your reaping aura expires.C&hC .<...# ##......# #......# .# #......# ./. +......# .... #......# ....., ######'# .....)##......## #...)Z.o@....# #..))#.# #...o#.# #....#......##  #....#......## #....#.# #...##  #...C&h:)ZC&h61=1C&hŨC&hE _The orc warrior hits you with a +0 short sword.C&he  You barely miss the orc warrior.The orc warrior is almost dead.Your gnoll zombie hits the orc warrior but does no damage.C&h}I=2.6 (1.1C&hVC&hB _The orc warrior hits you but does no damage.C&h c  Your gnoll zombie hits the orc warrior but does no damage.but does no damage.hit the orc warrior but do no damage.Your weapon exudes an aura of protection.  The orc warrior is almost dead.  Your gnoll zombie hits tC&h Xhe orc warrior but does no damage.49-C&h9 >203.7C&h C&h E _The orc warrior hits you with a +0 short sword.C&hHJ  You completely miss the orc warrior.The orc warrior is almost dead.You block the orc warrior's attack.C&hK50-6==4.8C&h*UC&hYP _Your gnoll zombie hits the orc warrior but does no damage.C&h2  You hit the orc warrior but do no damage.The orc warrior is almost dead.The orc warrior misses you.5.9 _Your gnoll zombie closely misses the orc warrior.C&h  You hit the orc warrior..ZZ   gnoll zombie (minion)C&h!C&h$ 70407.0 _You kill the orc warrior!C&h,  _No target in view!C&h.<...# ##......# #......# .# #......# ./. +......# .... #......# ....., ######'# .....)##......## C&h7#...)).Z.@...# #..))#.# #...o#.# #....#......## #....#.# C&h¡6)ZC&hu119-80 _C&hpC&h֯C&h? C&h4 C&h C&h C&h> ;==C&h |8C&h _You start resting.27=10 C&h C&h C&hT C&h C&hX ,C&h C&h b3=C&h@ C&ha_ C&hM` :=C&hcd C&hOj ,C&h]n C&h 4=8=C&h6 BC&h C&h C&h C&h6 C&h' C&h X5=C&h C&h, C&h C&h C&h k9==C&hͪ C&h 6=C&hB ,C&h C&h= 7===C&he C&h ,C&h C&hj ~10/18=C&hy <8C&h C&hq ,C&h C&h ,C&h C&h ~9==C&hv C&h ,C&hl C&h C&h~ C&hV C&h1 C&h N1=C&hp C&h C&hbW60=C&hJC&hA,C&hC C&h ,C&hC&h2n1=C&hC&hX,C&hC&h C&h O2==C&h"C&h(C&h(L2=C&h*C&h-,C&h0C&h3,C&h5C&hI93===C&h;C&h>C&hl?C&hAC&hDd3=C&hPGC&hJ,C&hLC&h*Q<4C&h=TC&hW,C&hZC&hc]C&h1^:=C&h_C&hcb5=C&hfC&hXkC&h"lL4=C&hSnC&hTq,C&hsC&hvl6=C&hZyC&h|C&h_}C&h|=C&h<7C&hC&h-,C&hC&hc5==C&hȝx8=C&hsC&hC&hC&hC&hC&hͮC&h C&hQ==C&hKC&hļC&hdV9=C&hC&h)b6=C&hC&h,C&hZC&h - _You feel your existence waver again.C&h1638.0 (60.0)C&h[70=9.0 (61C&h`C&h" _HP restored.C&h4C&hC&h=C&hC&h,C&hC&hEC&hh=7=C&h1C&h1,C&h`C&h@ ,C&h{ C&hn,C&hC&hP=C&hgC&hb,C&hC&h;#_ _You start resting.C&h*248.0 (9.0)C&hV+^8==9.0 (10.0)C&h1C&h3% _Magic restored.C&hC&hC&hC&h7C&hC&hfC&hC&hBg==C&hy,C&hC&hx,C&hFC&h|,C&hC&h*BC&hC&hnC&hHC&hOC&hOC&hQC&huUC&hpVC&haBC&h[bC&hf,C&hjC&hrBC&hsC&hqtC&hwxC&h'z,C&h|C&hBC&h,C&h`C&h,C&h(C&h`,C&hȖC&hę,C&hPC&h,C&hC&h1,C&hgC&h,C&hC&hk,C&hC&h,C&hC&h,C&hdC&hM,C&hC&h,C&h]C&h&,C&hDC&h,C&hC&h,C&hC&h,C&hC&h1,C&hpC&h,C&h}C&hIC&hC&h?C&hK ,C&h C&h C&h C&h C&h? ,C&h+ C&h9 C&h C nC&hO C&ha C&h[j XC&hm ,C&hp C&h,t ,C&hGy C&hH| ,C&h~ C&h; ,C&h C&h C&hb C&h C&hō ,C&hՏ C&h_ ,C&h XC&h ,C&hF XC&hX nC&hq C&hy BC&h vC&h XC&h ,C&h C&h ,C&h< C&hM$ ,C&hr& C&h) ,C&h+ C&h. ,C&h,1 C&h4 ,C&h,7 C&h; ,C&hF= C&hR@ ,C&h C C&hF ,C&hI C&hL C&hS C&hU C&hmZ ,C&hE\ C&hq_ ,C&h d C&h^i ,C&hj C&hem ,C&ho C&hs ,C&h}v C&hy ,C&h| C&hp ,C&hc C&h C&h+ C&hN C&h ,C&h2 C&h ,C&h BC&h C&ḥ ,C&h H 748.0 (99 _You start waiting.9.0 (100.0)C&h # _Done waiting.C&hK: C&hJS - .<...# ##......# #......# .# #......# ./. +......# .... #......# ....., ######'# .....)##......## #...)).)@Z...# #..))#.# #...o#.# #....#......##  #....#......## #....#.#  #...##  #...C&hTW 250.0)C&hh < _You swap places.C&h\] .<...# ##......# #......# .# #......# ./. +......# .... #......# ....., ######'# .....)##......## #...)).@.Z...# #..))#.# #...o#.# #....#......##  #....#......## #....#.#  #...##  #...C&hC&h%0Z.C&h&1C&h C&h  Things that are here: _a +0 short sword; a +0 chain mail; an orc corpseC&h  .<...# ##......# #......# .# #......# ./. +......# .... #......# ....., ######'# .....)##......## #...))@)Z....# #..))#.# #...o#.# #....#......## #....#......## #....#.#  #...##  #...C&hx0Z.C&h[-2 _C&ht C&h#C&h) .<...# ##......# #......# .# #......# ./. +......# .... #......# ....., ######'# .....)##......## #...)@.Z.....# #..))#.# #....#.# #....#......## #....#......## #....#.# #...### #...C&hkC&h vZ)3C&h  There is an open door, spattered with blood here. _Items here: ))) [.C&h w .<...#....##......## #... #......#.##... #......#./.... +......#... #......#.. ######'#.)##......## #...@)Z).....# #..))#.#C&h"  #....#.......# #....#......## #....#......## #....#.......# #...#########  #...C&hI C&h 0Z.C&h -4 _C&h4( C&h0 k  Things that are here: _a +0 halberd; a +0 flailC&h>% .<...# ....##......### #...##......#.##....#......#./.....+......#..#......#.#######'#.)##......## #..@)Z.).....# #..))#.# #....#.......# #....#......## #....#......## #....#.......# #...########## #...#C&hAC&hL$Z)C&hLC&hM-5 _C&haXC&hZC&h .<...# ....##......# ### #...##......# ...##....#......# .../.....+......# ..#......# .#######'# .)##......## #..Z@).).....# #..))#.# #....#.......# #....#......## #....#......###....#.......# #...###########...#C&h4 C&h &6C&h C&hu _You swap places.  Things that are here: _a +0 halberd; a +0 flailC&hr3.<...# ....##......# ### #...##......# ...##....#......# .../.....+......# .........#......# ..#######'# .)##......## #..Z)@.).....# #..))#.# #....#.......# #....#......## #....#......###....#.......# #...########## C&hR.Z7 _ _a +0 halberd; a +0 flail _You swap places.  Things that are here: _a +0 halberd; a +0 flailere is an open door, spattered with blood here. _Items here: ))) [.C&h  .<...# ....##......# ### #...##......# ...##....#......# .../.....+......# .........#......# ..#######'# .)##......## #...@Z.).....# #..))#.# #....#.......# #....#......## #....#......## #....#.......# #...#######C&h s##  #...#C&h <8C&hP C&h AThere is an open door, spattered with blood here. _Items here: ))) [. _You swap places.  Things that are here: _a +0 halberd; a +0 flailC&h1O .<...# ....##......# ### #...##......# ...##....#......# .../.....+......# ..#......# .#######'# .)##......## #..@)Z.).....# #..))#.# #....#.......# #....#......## #....#......## #....#.......# #...########## #...#C&hN4C&h@gZ)9 _C&hkIC&h-MC&h! .#.........<... ....#########C&h ### #...###....#/.....+.#.......#######'# .......@##......#...##...Z).)))#..............#.#.......##########...#C&h' C&hS '60C&h6" C&h% M _You see here a +0 club.C&hI"<.#.........<... ....############ #...###....#/.....+.#......#####'# ....)##......#...##...Z).)...#))#..............#.#.......#########C&h%C&h0qZ)1 _C&h3C&h+5C&h  ############## #..$....C&h Z #..........#.........<... ....##......########### #...##......##...##....#......#/.....+......#..#......#C&h #..#######'.....Z##.#....##...)).).....###+ #..))#.# #....#.......#  #....#......## #....### #....#......C&h .#C&h& C&h :Z)C&h &2C&h C&h~ + _Found 13 gold pieces.C&h- ################### #..$.... #.......#.........<.. ....##......###### #### #...##......###...##....#......#/.@...+......#....#......###Z.#######'#........)##.#....##...))).....####+# #..))#.# #....#.......#  #....#......## #....###Z.3C&h  ### #..$..... #....... #.......< ....##...... #### #...##......##...##....#......#./@....+......##......Z...#......# ##.#######'# #.)##......##  #....##...)).).....# ###+# #..))#.......# #....#......# #....#......##  #....#......##4C&h/ ######## #..$... #....... #.......< ....##...... #### #...##......##...##....#......#.@.....+......#.##......Z...#......# ##.#######'# #.)##......##  #....##...)).).....# ###+# #..))#.......# #....#.......# C&h9 #....#......##  #....#......##C&h$:C&h:&5C&h@C&hCC&hH>Z.C&hI+6.0 (2C&hOC&hR1 _E - a wand of polymorph (4)C&h X##########..$....#........#.......<.....##......##### #...##......# ####...##....#......# .Z@....+......# .##.#......# ##.#######'# #.)##......## ###+# #..))#.......# #....#.. C&hP A7.0 (1C&h( < _You swap places.C&h #####..$......#........#.......<.....##......##### #...##......# ####...##....#......# .Z.@...+......# .##.#......# ##.#######'# #.)##......## ###+# #..))#.......# #....#..# .Z8C&h C&h C&h/!1#####################..$#..#.........<...C&h# #....##......####### #### #...##......# ####...##.@..#......# ........Z....+......# .##........# ########'# #........)##......###....##...)).).....# ###+# #..))##....#.# C&hM&C&hT48Z.C&h5&9C&h@C&hCC&hk ###################$................<... #....######## #### #.@.######...##Z...#......+.##...#......#.#######'#....)##......#....##...)).)C&h ###+# #..))#.C&h =70C&h C&h C&h&C&h'!C&h(.###################C&h)9$.......C&hH*..........C&h+J...........<...C&h+Z #.######C&hK- ######...######...##Z...#............+.##..........#......#........#######'# ........)##......#....##...)).)###+# #..))C&h/C&h:C&h;ZC&h<.C&hG>C&h^?1C&hqLC&h,QC&h###################$............<...C&h #....##......####### ######.Z.##....####...##....#............+.##..........#......#........#######'#.......)##......#....##...)).)C&hC&h7:Z.C&h &2C&hZC&hC&h{###################$........<... #..Z.##......####### ######...##....####...##....#................+.##..........#......#........#######'#....)##......#C&hC&h:Z.C&h&3C&hC&hC&hF{ ###################..Z......<... #....##.###### ######...##...####...##....#......+.....##..........#......#.#######'#Z.4C&h A5.0 (2C&h; U _You now have 501 gold pieces (gained 13).C&h0QC&h-]####################..Z.................<###############...##. C&hc####...##....#................+....###.... ##........#######'.)##......##C&hC&h+6.0 (1C&hC&hz& _You swap places.C&ha ####################..Z.................C&hb !<###############...##......# ####...##....#.................+....##..........# ##........#######'........)##......C&hrc ]####...)).).....C&hYi C&hKj &7C&hzo C&h2r C&hQ####################..Z.................<##......#############...##......# ####...##....#.................+##..........# ##........#######'........)##......##...##...)).).....##+# #..))#...Z8C&h####################...................Z....................<##......############# ####...##....#.............+##..........# ##........#######'........)##......##....##...)).).....##+# #..))#.. #.....Z9C&hTU####################.......................Z.....<..###############...## ####...##.@..#.............+##....# ##.#######'.)##......####...)).).....##+# #..))#.. #....##C&hwC&hlF.ZC&h:'80C&hZC&h8C&h; ####################.....................<#..Z.###############...## ####...##..............@..+### #########'.)##......####...)).).....##+# #..))#.. #....##.Z1C&hT####################.....................<#....###############.Z.## ####...##.................+### #########'.)##......####...)).).....##+# #..))#.. #....#..Z2C&h 4C&h C&h C&h C&h C&h ,C&h4 C&hZ C&h ,C&h C&h C&h C&h ,C&h C&h C&hX,C&hC&h:C&hW!nC&h? _You reach down and open the door.C&hLJC&hhU@  There is an open door here.C&h[b _C&h \C&hZ^C&h`,C&haC&h-cC&heC&hg,C&hDiC&h-kC&ho,C&hUpC&h;qC&hsC&h.v,C&hwC&hyF _You reach down and open the door.C&h|4C&h|C&h@  There is an open door here.C&hIC&h _C&hC&hC&hχC&hC&hC&h9C&h]C&hC&h,C&hC&h.C&h C&h,C&hC&h9C&h,C&hC&hC&h}C&hV,C&hLC&hIC&hKC&hC&hLC&hC&hC&h C&hjC&hC&hC&hC&hC&hC&hC&hC&h6C&h9C&hC&hjC&hC&hyC&h|C&hC&hC&hAC&h;BC&hx _A - 8 scrolls of teleportation (gained 1)C&hC&hy4C&hC&h9C&h<,C&hC&hC&hC&hC&hC&h8C&hC&hwnC&hC&hE,C&hUC&hC&h%C&h'C&h: _You now have 519 gold pieces (gained 18).C&hC&hF)XC&h/XC&hl2C&h4C&h7C&h8C&h;C&h=C&h@C&hC,C&h(EC&hGC&h~IC&hKC&hLC&hMC&hUw#.................##### #...##...#......# .....###+###...## C&hX&...............## ...............#......# ...............#......# ....##...###..#......# . #######Z.##  {{#.@..#  {{#....#  #....+  #....#  #....#...#  #.... #...## C&hd]824.0 (42.0)5.0 (43C&huI _F - a potion of enlightenmentC&h vC&h C&h C&h) _You reach down and open the door.  There is an open door here.C&h* C&hR, C&hC- _C&h\. C&hM/ C&h0 C&h 2 C&h3 ,C&h4 C&h9 /.........#......# ....##...###..#......## . #######..##.C&h:   {{#....#.  {{#....#.  #....'.  #...Z#.  #....#....... ##..@####+#..31.0 (6.0)C&hV<  #........# .#...##...##...# <.#..... .#...... #.......#########C&hB H.ZC&hC +2.0 (7C&hG C&haK 9 _Found a stone staircase leading up.D&huD&h _You reach down and open the door.  There is an open door here. _D&h$nD&hD&hcD&hD&h&hD&h),D&h--XD&h/D&h;D&h5ED&hGBD&h%TD&h[UD&hVD&h8XD&h_Y,D&hZD&hcD&hg,D&hgD&hh,D&hdjD&hkD&hm,D&hnD&hoD&hpD&h!rD&hs,D&h.uD&hv,D&hwD&h.yD&h |,D&hJ},D&h~D&h1D&hnD&hBD&hD&hD&hJD&hD&hp  ..........#.... ......#.... .....+....D&hE##+################+#.......................................................................................Z........................@................67.0 (35.0)########'############.... ... #.... ..... #####<.....####..###  #### D&h H_You reach down and open the door.D&h[ _Found an escape hatch in the ceiling.D&h5@`D&hD1...+.##+################+#.......................................Z.D&h|E########@############0.0) ............... ..........>.... #####.....<......... ##.####..###+### #### D&hJD&hT8.0 (1 _Found a stone staircase leading down. _There is an open door here.D&hAD&hD&hlD&hD&hD&hD&h% _D&hFD&hXD&hOnD&h,D&hz ,D&h D&hD&hD&hD&hD&hD&h!D&h$#D&h$D&h%D&h&D&h)D&h+D&h\-D&he.D&hI/D&h2D&hd=########'############.......D&hPU.  +..........>....  . #.....<.........  .. ###.####..###+##  .F.# #.#######  ..... #...#  #Z..#  ......'@..# #...#  #...# #### #####  F   bullfrog (asleep)Z   gnoll zombie (minion) 70.0)  You reach down and open the door.  A bullfrog comes into view.D&hX9  The bullfrog croaks.D&hsc..F..#.ZFlly target)==9.0 (11D&hdD&hjg _The bullfrog swells and bulges.D&h( #' #.......# +..........>....#. #.....<.#.. ###.####..###+###...####.#######..#...#.F..#...#.@Z..#.#...#..#...#########.F--80.0 (1.0) _You swap places. _There is an open door here.D&h . #'#. #.... #. +....>.... #.. #.....<. #... ###.####..###+###...####.#######D&hԝ .#...#.#...#.F@'Z..#.#...#.#...#######D&h D&h( 0Z.D&h 66--=-1D&h D&hh m _The bullfrog closely misses you. The bullfrog hits you.D&hD&h D&hJ D&hZD&h'  D&hU\You closely miss the bullfrog. The bullfrog hits you!D&hx59----2.1 (1.1D&hJ D&h=D&h(_You block the bullfrog's attack.D&h?  You miss the bullfrog.The bullfrog hits you but does no damage.D&h(3.2D&hD&hc _Your gnoll zombie barely misses the bullfrog.D&h@q  You hit the bullfrog but do no damage.Your weapon exudes an aura of protection.  The bullfrog hits you but does no damage.D&h,r 60--17 4.3D&hu D&hx _The bullfrog misses you. Your gnoll zombie misses the bullfrog.D&h 1  You hit the bullfrog.  The bullfrog is moderately wounded.50 _You block the bullfrog's attack.D&h   You hit the bullfrog.  The bullfrog is moderately wounded.The bullfrog closely misses you. Your gnoll zombie hits the bullfrog.D&h]-6.4 (1.1D&hD&h? _The bullfrog hits you but does no damage.D&h The bullfrog closely misses you. Your gnoll zombie hits the bullfrog. _The bullfrog hits you but does no damage.heavi  The bullfrog hits you but does no damage.  Your gnoll zombie barely misses the bullfrog.17.5D&he? _The bullfrog hits you but does no damage.D&h  You hit the bullfrog.  The bullfrog is severely wounded.D&h](8.6D&h_D&h\ D&h_The bullfrog barely misses you. Your gnoll zombie misses the bullfrog.D&h4R  You barely miss the bullfrog.The bullfrog is severely wounded.The bullfrog hits you but does no damage.D&hT ,90D&h[  _The bullfrog barely misses you. Your gnoll zombie hits the bullfrog.D&h  You hit the bullfrog.  The bullfrog is almost dead.You block the bullfrog's attack. Your gnoll zombie misses the bullfrog.D&h\2=90.7 (1.1D&hD&h? _The bullfrog hits you but does no damage.D&hy  You closely miss the bullfrog.The bullfrog is almost dead.The bullfrog barely misses you.10 _Your gnoll zombie closely misses the bullfrog.D&h  You barely miss the bullfrog.The bullfrog is almost dead.The bullfrog hits you but does no damage.D&h ]57--2.8 (1.1D&h D&h , _The bullfrog hits you.D&h   You closely miss the bullfrog.The bullfrog is almost dead.The bullfrog hits you but does no damage.8--3.9 _Your gnoll zombie closely misses the bullfrog.D&h&:  You hit the bullfrog.D&h] .D&h89/72 (73415.0 _You kill the bullfrog!D&hD&h3D&hвD&hH _No target in view!D&hc D&h D&h D&h D&h# _60=D&h# D&h'$ 110 D&hF% D&h' ,D&h) D&h+ D&h+ V1=D&h, D&h. D&hY/ D&hd0 D&hr2 ,D&h3 D&h6 D&h=7 2D&hK D&hM D&hVN L3=D&hO D&hQ ,D&hS D&h2U D&hU D&h^V D&hX D&h Y V4=D&hY D&h[ ,D&h\ D&h7^ D&h^ D&h7_ D&h` D&h9a &5D&hnb D&hd D&hd D&he D&h~h D&hh D&hi D&hil D&hl L6=D&hm D&hVp D&hp D&hq D&hs ,D&h~t D&h>w D&hqx V7=D&hy D&h{ D&hN| D&h4} D&h D&hm D&h D&h= D&h D&h D&h R8D&h D&ho D&h D&h ,D&h D&h D&hb L9=D&h D&h[ D&hٙ D&hߚ D&h 70=D&h; D&h7 nD&h <1D&h D&hO D&h D&h D&h D&h D&h D&h D&h> L2=D&hO D&h 1 _HP restored.D&h= D&h D&hW D&h D&h D&hB D&h D&hw D&h D&h D&ha D&h D&h D&h D&h D&h D&hY :=D&ht D&h8 D&h D&h D&h* D&h( ,D&h| D&h D&h? D&h D&h D&h D&h D&h D&h D&hu D&h D&ha ,D&h$ D&h D&h& D&h_ D&h D&h D&h D&h D&h D&h D&h D&h D&hf D&hm D&h D&h` D&h D&h| D&h{ D&h D&h D&ho nD&h D&h" i _You reach down and open the door.78 M ....  #............#########  #...........D#....#...  #............#....+...  #.......... #....#...  #......... #...####.D&h# c  #.......######...####.  #.......#...........#.  ####@###...........#.-  #.....Z............'. D&h(  #..................#.  #..................#.  ##################### D   steam dragon (asleep)950.0 (55.0)D&h(- nZ., ally target)D&h. F-1.0 (56D&h1 D&h6 _A steam dragon comes into view. _There is an open door here. D&h . #. ..... #.########## #.D#....#. #..#....+. #.. #....#... #.. #...####.# #.######...####.# #.....@.#.....#. #####'###.....#. #....Z.......'. #............ D&h#. #..................#.. ######################)   D&hZ., ally target)Z   gnoll zombie (minion) D&h82.0 (1.0) _ D&h D&h D&h . #####+#######.. . #. D&hX. ...... #.########### #. D&hD#....#. #.#....+. #. D&hB..#....#..... #.....#...####.# #. D&h######...####.## #.......#.#. #####Z### D&ho#. #.....'. D&h #.....#. #..................#... D&hr #######################   D&h D&h<Z'. D&h&3 D&hq D&h D&h  N .... . #####+#######... . #.. ....... #.############ #.D#....#. #.#....+. #.#....#.....< #.....#...####.# #.......######...####.### #.....Z.#.#...# #####'####...# #.'...# #....#...# #..................#... ########################  D&hZ i.Z4 D&h  D&hx  . ..... . #####+#######... . #.. ........ #.############# #.D#....#. #.#....+....... #.#....#.....<. #.....#...####.# #.######...####.### #......Z#.#...#  #####'####...# #.'...#  #.#...#  #..................#...# ######################## D&h5 ]Z..5 D&h  D&h * ##+###### ..... ....... #####+#######... . #.. ......... #.#############' #.D#....#. #.#....+....... #.#....#.....<.. #.....#...####.####. #.......######...####.##### #.....Z. #####'####...#  #.'...#  #. #..................#...#.Z6 D&h  D&h  D&hr6 ##+#   ......   ).....   ......   #####+#... .   #.. .   #.##'#   #.D#....#.   #.#....+.   #.#....#.....<.   #.#...####.####.   #.######...####.#  D&h7 #......Z #####'###.#...# ) #.....'...# #...  D&h= D&huBZ., ally target)Z   gnoll zombie (minion) D&hB&7 D&hF D&hH& _Found a +0 club.D&h  The helpless steam dragon fails to defend itself.  You puncture the steam dragon!  Your weapon exudes an aura of protection.D&h"  .D..D    The steam dragon is heavily wounded.17 =8.1 (1.1D&h$D&h$.~ _The steam dragon barely misses you. You block the steam dragon's attack.D&hf  You barely miss the steam dragon.D&h  The steam dragon is heavily wounded.The steam dragon bites you but does no damage.D&hYD&h(9.2D&hD&h: _You block the steam dragon's attack.D&h 5  You hit the steam dragon but do no damage.The steam dragon is heavily wounded.The steam dragon bites you but does no damage.Z(ally target)Z   gnoll zombie (minion)60.3 _You block the steam dragon's attack.D&h9l  Casting: Cigotuvi's Putrefaction (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D&h( .  Your gnoll zombie crumbles into dust!D&hYou dismiss your zombies and call upon the dead to rise afresh.The steam dragon bites you but does no damage.D&hh4------==10D&hDRReap Fly DrainD&h2D&h D _The steam dragon claws you but does no damage.D&h  You hit the steam dragon.  The steam dragon is severely wounded.The steam dragon bites you but does no damage.--2.4 (1.1 (catching breath)The steam dragon misses you.  You completely miss the steam dragon.You block the steam dragon's attack. ***  The steam dragon breathes steam at you. §§@§§§§....§§....#...#'.The ball of steam hits you!6----======3.5......§....§.The steam dragon breathes steam at you.The ball of steam hits you! _You hear two shouts!hit the steam dragon.  The steam dragon is severely wounded.steam dragon bites you but does no damage.=-----4.6 _The steam dragon claws you but does no damage.D&hCA §.......@..................#...#'.  You hit the steam dragon but do no damage.The steam dragon is severely wounded.You are engulfed in a cloud of scalding steam.-----------5.7 _You block the steam dragon's attack. The steam dragon barely misses you.D&h . ( ##+####### knorpule3000 the Reanimator ............... Poltergeist of Ashenzari **.... ).............. HP: 62/72 (73) ====================---- ............... MP: 11/18D&hp. "==============---------- #####+#######... .......... AC: 17  Str: 4 #.............. .......... EV: 12Int: 21 #............#############'# SH: 6D&h. CDex: 16 #..........§D#....#......... XL: 10 Next: 41% Place: Dungeon:8 #..........@.#....+......... Noise: =--------  Time: 12965.7 (0.0) D&hW/ #.........§..#....#.....<... a) +1 dagger of the Perceptive Planets {pr #............#...####.####.. Zap: wand of flame (11) #.......######...####.###### Reap Fly Drain D&h/ #.......#...........#...#  #####'###...........#...#  D   steam dragon (catching breath) #..................'...#  D&h0 #..................#...#  #..................#...# _You block the steam dragon's attack. The steam dragon barely misses you.Casting: Animate Dead (dangerous; 3% risk of failure)  D&h0 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (severely wounded, catching its breath)D&h $D&h#" D&h"]##+####### knorpule3000 the Reanimator D&h$ ............... Poltergeist of Ashenzari **....  ).............. HP: 62/72 (73) ====================----  ............... MP: 11/18==============----------   #####+#######... .......... AC: 17  Str: 4 D&h~'  #.............. .......... EV: 12D&h(,Int: 21 D&h(  #............#############'# SH: 6D&hN),Dex: 16 D&h*!  #..........§*#....#......... XL: 10 Next: 41% Place: Dungeon:8 D&h*8  #..........@.#....+......... Noise: =--------  Time: 12965.7 (0.0) D&h+  #.........§..#....#.....<... a) +1 dagger of the Perceptive Planets {pr D&hg,  #............#...####.####.. Zap: wand of flame (11) D&h"-  #.......######...####.###### Reap Fly Drain D&h-n  #.......#...........#...# D&h.m  #####'###...........#...#D&h[/uD   steam dragon (catching breath) D&h&0v  #..................'...# D&hP1D  #..................#...# D&h4>  #..................#...# _You block the steam dragon's attack. The steam dragon barely misses you.Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (severely wounded, catching its breath)D&hKD  Casting: Animate Dead (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a steam dragon (severely wounded, catching its breath)  You draw life force from the steam dragon!   You kill the steam dragon!D&h O.ZO   two-headed ogreZ   steam dragon zombie (minion)You feel life coursing into your body. The dead are flying!D&hp- ealth: 66/73 =agic: 12/18==5=6.7 (1  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 _giant spiked club. _Your life force feels restored.D&h@ v  ##+   ..O..  )....  .....  #####+#...   #..   #.##'   #..Z#....#   #..#....+   #.§..#....#.....<  #.#...####.####   #.######...####.   #.......#.#...#   #####'###.#...#   #.....'...#   #....#...#   #.#...#.O§.§.§--7 _D&h  knorpule3000 the Reanimator  Poltergeist of Ashenzari **.... .##+### Health: 55/73 ==================------ ........... Magic: 7/18=========--------------- ).......... AC: 14  Str: 4 ........... EV: 12Int: 21 #####+#######........... SH: 6Dex: 16 #....................... XL: 10 Next: 45% Place: Dungeon:8 #......@..OZ.########### Noise: ---------  Time: 12976.7 (0.0) #............#....#..... a) +1 dagger of the Perceptive Planets {pr #............#....+..... Cast: Grave Claw (2/3) #............#....#.....[-D&h5A39;49m Reap Fly  #............#...####.## #.......######...####.## O   two-headed ogre (ally target) #.......#...........#... Z   steam dragon zombie (minion) #####'###...........#... #..................'...Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (heavily wounded, ally target).D&hI knorpule3000 the Reanimator Poltergeist of Ashenzari **.... .D&h.##+### Health: 55/73 ==================------ ........... Magic: 7/18=========--------------- ).......... AC: 14  Str: 4 ........... EV: 12Int: 21  #####+#######........... SH: 6Dex: 16  #....................... XL: 10 Next: 45% Place: Dungeon:8 .D&h #......@..*Z.########### Noise: ---------  Time: 12976.7 (0.0)  #............#....#..... a) +1 dagger of the Perceptive Planets {pr  #............#....+..... Cast: Grave Claw (2/3)  #............#....#..... Reap Fly   #............#...####.##  #.......######...####.## O   two-headed ogre (ally target)  #.......#...........#... Z   steam dragon zombie (minion) .D&h #####'###...........#...  #..................'...Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (heavily wounded, ally target).D&h_  , bound)Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (heavily wounded, ally target)  You unleash the spiteful dead!  The jagged bones skewer the two-headed ogre!!  The two-headed ogre is almost dead..D&hO5==7.7 (11.D&h.D&h= _The two-headed ogre is pinned in place!/D&h /D&hCQuiver which action? ([-] to clear) Items ([,] to cycle)/D&hThrow: 6 javelinsThrow: 11 boomerangsThrow: 11 darts (poison)Zap: wand of flame (11)Zap: wand of paralysis (7)Zap: wand of polymorph (4) Spells ([,] to cycle)  a - Cast: Soul Splinterb - Cast: Grave Claw (1/3) /D&hU c - Cast: Vampiric Draining  d - Cast: Animate Dead (3%)  e - Cast: Curse of Agony (9%)  f - Cast: Cigotuvi's Putrefaction (11%) Abilities ([,] to cycle)Abil: Shatter the Chains /D&hG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on2D&hX2D&h/ knorpule3000 the Reanimator Poltergeist of Ashenzari **.... .##+### Health: 55/73 ==================------2D&h( ........... Magic: 7/18=========--------------- ).......... AC: 15  Str: 4 ........... EV: 12Int: 212D&ho  #####+#######........... SH: 6Dex: 16  #....................... XL: 10 Next: 45% Place: Dungeon:8 2D&hH #......@..OZ.########### Noise: ==-------  Time: 12977.7 (0.0)  #............#....#..... a) +1 dagger of the Perceptive Planets {pr  #............#....+..... Throw: 11 boomerangs 2D&h #............#....#..... Reap Fly   #............#...####.##  #.......######...####.## O   two-headed ogre (ally target, bound)  #.......#...........#... Z   steam dragon zombie (minion)  #####'###...........#...  #..................'...Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (heavily wounded, ally target)  You unleash the spiteful dead!  The jagged bones skewer the two-headed ogre!!  The two-headed ogre is almost dead. 2D&hx\_The two-headed ogre is pinned in place!2D&hp2D&h2D&hc  knorpule3000 the Reanimator Poltergeist of Ashenzari **.... .##+### Health: 55/73 ==================------ ........... Magic: 7/18=========--------------- ).......... AC: 15  Str: 4 ........... EV: 12Int: 21  #####+#######........... SH: 6Dex: 16 2D&ht  #....................... XL: 10 Next: 45% Place: Dungeon:8  #......@**OZ.########### Noise: ==-------  Time: 12977.7 (0.0)  #............#....#..... a) +1 dagger of the Perceptive Planets {pr  #............#....+..... Throw: 11 boomerangs  #............#....#..... Reap Fly   #............#...####.##  #.......######...####.## O   two-headed ogre (ally target, bound) 2D&h  #.......#...........#... Z   steam dragon zombie (minion)  #####'###...........#...  #..................'... _The two-headed ogre is pinned in place!  Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (almost dead, ally target, bound in place, 77% to hit)2D&hP  knorpule3000 the Reanimator Poltergeist of Ashenzari **.... .##+### Health: 55/73 ==================------ ........... Magic: 7/18=========--------------- ).......... AC: 15  Str: 4 ........... EV: 12Int: 21  #####+#######........... SH: 6Dex: 16  #....................... XL: 10 Next: 45% Place: Dungeon:8  #......@((OZ.########### Noise: ==-------  Time: 12977.7 (0.0)  #............#....#..... a) +1 dagger of the Perceptive Plane2D&hb yts {pr  #............#....+..... Throw: 11 boomerangs  #............#....#..... Reap Fly   #............#...####.##  #.......######...####.## O   two-headed ogre (ally target, bound)  #.......#...........#... Z   steam dragon zombie (minion)  #####'###...........#...  #..................'...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (almost dead, ally target, bound in place, 77% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre.  The two-headed ogre is almost dead.2D&h '..2D&hf   (almost dead, ally target, bound in place, 77% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre.  The two-headed ogre is almost dead.  Your steam dragon zombie bites the two-headed ogre.  Your steam dragon zombie claws the two-headed ogre but does no damage.  Your steam dragon zombie bites the two-headed ogre.2D&hn  ZZ   steam dragon zombie (minion)two-headed ogre zombie (minion)The two-headed ogre dies!2D&h 68=63--9.1 (1.4 _The dead are walking!2D&h#2D&h%j _Your Air Magic skill increases to level 4!4D&h> 4D&h^J   Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting   8.9   9.5  -1   i - Spellcasting   5.8   5.9  -1           b - Unarmed Combat   0.0   1.7  -3   j - Conjurations   0.1   1.7  -3   c - Throwing   1.3   0.7  +2   k - Hexes   0.1   0.5  +4       l - Necromancy  10.0  10.1 4D&hY   +1   d - Short Blades   0.0   0.8  +1   m - Translocations   0.1   1.0   0   e - Ranged Weapons   1.9   1.4  -2   n - Alchemy   0.1   0.8  +1      o + Air Magic4.6   4.2  +1   f - Dodging   5.0   5.0  +1       g - Shields   5.0   7.1  -1   p - Evocations   1.6   1.2  -1   h - Stealth  4D&h \  5.0   2.5  +5                                                      The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [&h Em_] enhanced|base level  [!] training|cost|targets8D&h knorpule3000 the Reanimator Poltergeist of Ashenzari **.... .##+### Health: 56/73 ==================------ ........... Magic: 8/18==========-------------- ).......... AC: 15  Str: 4 ........... EV: 12Int: 21  #####+#######........... SH: 6Dex: 16  #....................... XL: 10 Next: 63% Place: Dungeon:8  #......@..ZZ.########### Noise: ---------  Time: 12979.1 (0.0)  #............#....#..... a) +1 dagger of the Perceptive Planets {pr&hϏ11;5H  #............#....+..... Throw: 11 boomerangs  #............#....#..... Reap Fly   #............#...####.##  #.......######...####.## Z   steam dragon zombie (minion)  #.......#...........#... Z   two-headed ogre zombie (minion)  #####'###...........#...  #..................'...Your steam dragon zombie bites the two-headed ogre.  Your steam dragon zombie claws the two-headed ogre but does no damage.  Your steam dragon zombie bites the two-headed ogre.  The two-headed ogre dies! _The dead are walking! _Your Air Magic skill increases to level 4!8D&h 9D&hD 49D&h!G 9D&h K 9D&h[ _9D&h>^ 9D&h` <79D&h-b 9D&hhe 9D&h h ,9D&h j 9D&hm P49D&h.p 9D&hQs 9D&hs 8=9==9D&hu 9D&h1y ,9D&h6{ 9D&hs~ P39D&h 9D&h' 9D&h h9=29D&hƆ 9D&h Y==19D&h 9D&h͎ ,9D&h 9D&h| =609D&hߕ 9D&h h10/18=9D&h 9D&h; G10 9D&h 9D&h= _You feel your existence waver again.1=9D&hb 9D&hQ ,9D&h 9D&h P=9D&hm 9D&hί l2=9D&h 9D&h$ d1=9D&h 9D&h ,9D&h| 9D&h ,9D&h? 9D&h <39D&hC 9D&h, P=9D&h 9D&h\ ,9D&h 9D&h 4=2==9D&h 9D&h ,9D&h} 9D&hj ,9D&h 9D&hk l5=9D&h2 9D&h Q==9D&h; 9D&ha ,9D&h 9D&hZ 63=Reap 9D&h 9D&h- _Your reaping aura is weakening.9D&h5 9D&hB ,9D&h 9D&hd 9D&h E7=9D&hn 9D&h P=9D&h 9D&h ,9D&hx 9D&h 8=Fly 9D&h 9D&h _Your reaping aura expires.4=9D&h 9D&h` ,9D&h 9D&h <99D&hi 9D&h% ,9D&h 9D&hy P=9D&h"! 9D&h# c70=9D&hz% 9D&h( c5==9D&h) 9D&hF, ,9D&hT. 9D&h0 ,9D&h2 9D&h5 l1=9D&h6 9D&hh9 Q==9D&h!; 9D&h= ,9D&hP? 9D&hB h26=9D&hbD 9D&h-G ,9D&hH 9D&hhK ,9D&hL 9D&hO b3=9D&hDQ 9D&hS P=9D&hU 9D&hX ,9D&hZ 9D&h] b7=9D&h_ 9D&hb 9D&h%g :=9D&hi 9D&h/l ,9D&hao 9D&hCq ,9D&ht 9D&h~ f=9D&h٭ 8== _Magic restored.9D&h     #####   #.... .##+##  #o...   #.... )  ... .  #####'#######  #ZZ..............  #...)..##########  #.#....#  #.#....+  #.#....#....  #......#...####.# o   Blorkula the Orcula (dormant)  #.######...####.#steam dragon  #.......#.#Z   two-headed ogre zombie (minion)  #####'###.# 3043.1 (64.0)  You reach down and open the door.  Blorkula the Orcula comes into view. He is wi9D&h% elding a +0 mace..o.Zoally target)===4.1 (65 _Blorkula the Orcula shouts!=D&h*u knorpule3000 the Reanimator Poltergeist of Ashenzari **....  #####Health: 73/73 ========================  #.....##+## Magic: 18/18 ========================  #.............. AC: 10Str: 4  #.o..)......... EV: 12Int: 21 ............. SH: 6Dex: 16  #####'#######.......... XL: 10 Next: 63% Place: Dungeon:8  #.....@Z............... Noise: ===------  Time: 13044.1 (0.0) =D&h #.....Z...)..########## a) +1 dagger of the Perceptive Planets {pr  #............#....#.... Throw: 11 boomerangs  #............#....+.... Fly   #............#....#....  #............#...####.# o   Blorkula the Orcula (ally target)  #.......######...####.# Z   steam dragon zombie (minion)  #.......#...........#.. Z   two-headed ogre zombie (minion)  #####'###...........#.. _Magic restored.  You reach down and open the door.  Blorkula the Orcula comes into view. He is wielding a +0 mace. _Blorkula the Orcula shouts!  Press: ? - help, v - describe, . - travel[39;4=D&h 9mThe floor.>D&h,V#@A rock wall.>D&h p #  You can't see that place.>D&h? 6  >D&hV 6  ?D&h. , v - describe, . - travelThe floor.?D&h?o-..?D&hA >..@D&hpo.  Here: Blorkula the Orcula, wielding a +0 mace and wearing a +0 robe (ally  target)AD&hJBlorkula the Orcula. Once a gangly and bedraggled vampire with a strange obsession with colour, Blorkula was offered succour by a missionary of Beogh and became a portly and vigorous orc with a strange obsession with colour instead. He wields magic tinged with every hue of the rainbow, and has mastered the art of dividing his own form among its many colours to avoid killing blows - though even he must rest a while before doing so a second time. Max HP: ~31 Will: + AC: + EV: ++rF: ...  rC: +.. rPois: ∞ rNeg: ∞AD&h1KrElec: . Threat: High Class: Undead Size: Medium Int: Human You have about 72% to hit with the cursed +1 dagger of the Perceptive Planets. He has about 49% to hit you. Attacks Max Damage After Damaging Hits Hit: +0 mace 15 Bite 6 Drain health from the living He is immune to torment; and resistant to miasma and drowning. He can see invisible.BD&h:O knorpule3000 the Reanimator Poltergeist of Ashenzari **....  #####Health: 73/73 ========================  #.....##+## Magic: 18/18 ========================  #.............. AC: 10Str: 4 BD&h< #.o..)......... EV: 12Int: 21 ............. SH: 6Dex: 16  #####'#######.......... XL: 10 Next: 63% Place: Dungeon:8  #.....@Z............... Noise: ===------  Time: 13044.1 (0.0)  #.....Z...)..########## a) +1 dagger of the Perceptive Planets {pr  #............#....#.... Throw: 11 boomerangs  #............#....+.... Fly   #............#....#....  #............#...####.#D&h"?W9m o   Blorkula the Orcula (ally target)  #.......######...####.# Z   steam dragon zombie (minion)  #.......#...........#.. Z   two-headed ogre zombie (minion)  #####'###...........#..Blorkula the Orcula comes into view. He is wielding a +0 mace. _Blorkula the Orcula shouts!  Press: ? - help, v - describe, . - travelHere: Blorkula the Orcula, wielding a +0 mace and wearing a +0 robe (ally  target)  The floor.CD&h;' knorpule3000 the Reanimator Poltergeist of Ashenzari **....  #####Health: 73/73 ========================  #.....##+## Magic: 18/18 ========================  #.............. AC: 10Str: 4  #.o..)......... EV: 12Int: 21 ............. SH: 6Dex: 16  #####'#######.......... XL: 10 Next: 63% Place: Dungeon:8  #.....@Z............... Noise: ===------  Time: 13044.1 (0.0)  #.....Z...CD&hK*[30m)..########## a) +1 dagger of the Perceptive Planets {pr  #............#....#.... Throw: 11 boomerangs  #............#....+.... Fly   #............#....#....  #............#...####.# o   Blorkula the Orcula (ally target)  #.......######...####.# Z   steam dragon zombie (minion)  #.......#...........#.. Z   two-headed ogre zombie (minion)  #####'###...........#..Blorkula the Orcula comes into view. He is wielding a +0 mace. _Blorkula the Orcula shouts!  Press: ? - help, v - describe, . - travelHere: Blorkula the Orcula, wielding a +0 mace and wearing a +0 robe (ally  target)  The floor.CD&h5D _DD&hNs Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 11 boomerangs (quivered)  u - Throw: 11 darts (poison)  i - Zap: wand of flame (11)  x - Zap: wand of paralysis (7)  E - Zap: wand of polymorph (4) Spells ([,] to cycle) Cast: Soul SplinterCast: Grave Claw (1/3) Cast: Vampiric Draining Cast: Animate Dead (3%) Cast: Curse of Agony (9%) Cast: Cigotuvi's Putrefaction (9%) Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onDD&hPoDD&ht knorpule3000 the Reanimator Poltergeist of Ashenzari **....  #####Health: 73/73 ========================  #.....##+## Magic: 18/18 ======================== DD&hy4 #.............. AC: 10Str: 4  #.o..)......... EV: 12Int: 21 ............. SH: 6Dex: 16  #####'#######.......... XL: 10 Next: 63% Place: Dungeon:8  #.....@Z............... Noise: ===------  Time: 13044.1 (0.0)  #.....Z...)..########## a) +1 dagger of the Perceptive Planets {pr  #............#....#.... Throw: 11 boomerangs DD&h #............#....+.... Fly   #............#....#....  #............#...####.# o   Blorkula the Orcula (ally target)  #.......######...####.# Z   steam dragon zombie (minion)  #.......#...........#.. Z   two-headed ogre zombie (minion)  #####'###...........#..Blorkula the Orcula comes into view. He is wielding a +0 mace. _Blorkula the Orcula shouts!  Press: ? - help, v - describe, . - travelHere: Blorkula the Orcula, wielding a +0 mace and wearing a +0 robe (ally  target) _The floor.DD&hІDD&hDD&hED&h6 ED&h; Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 11 boomerangs (quivered)  u - Throw: 11 darts (poison)  i - Zap: wand of flame (11)  x - Zap: wand of paralysis (7)  E - Zap: wand of polymorph (4) Spells ([,] to cycle) Cast: Soul SplinterED&h= }Cast: Grave Claw (1/3) Cast: Vampiric Draining Cast: Animate Dead (3%) Cast: Curse of Agony (9%) Cast: Cigotuvi's Putrefaction (9%) Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilitiesED&hs> z[!] focus mode: off|onID&h& ID&h?  knorpule3000 the Reanimator Poltergeist of Ashenzari **....  #####Health: 73/73 ========================  #.....##+## Magic: 18/18 ========================  #.............. AC: 10Str: 4  #.o..)......... EV: 12Int: 21 ............. SH: 6Dex: 16  #####'#######.......... XL: 10 Next: 63% Place: Dungeon:8  #.....@Z............... Noise: ===------  Time: 13044.1 (0.0)  #.....Z...ID&hB [30m)..########## a) +1 dagger of the Perceptive Planets {pr  #............#....#.... Throw: 11 boomerangs  #............#....+.... Fly   #............#....#....  #............#...####.# o   Blorkula the Orcula (ally target)  #.......######...####.# Z   steam dragon zombie (minion)  #.......#...........#.. Z   two-headed ogre zombie (minion)  #####'###...........#..Blorkula the Orcula comes into view. He is wielding a +0 mace. _Blorkula the Orcula shouts!  Press: ? - help, v - describe, . - travelHere: Blorkula the Orcula, wielding a +0 mace and wearing a +0 robe (ally  target) _The floor.ID&hK ID&h`Q JD&h  knorpule3000 the Reanimator Poltergeist of Ashenzari **....  #####Health: 73/73 ========================  #.....##+## Magic: 18/18 ========================  #.............. AC: 10Str: 4  #.o..)......... EV: 12Int: 21 .*........... SH: 6Dex: 16  #####*#######.......... XL: 10 Next: 63% Place: Dungeon:8  #.....@Z............... Noise: ===------  Time: 13044.1 (0.0)  #.....Z.JD&h [39;49m..)..########## a) +1 dagger of the Perceptive Planets {pr  #............#....#.... Throw: 11 boomerangs  #............#....+.... Fly   #............#....#....  #............#...####.# o   Blorkula the Orcula (ally target)  #.......######...####.# Z   steam dragon zombie (minion)  #.......#...........#.. Z   two-headed ogre zombie (minion)  #####'###...........#.. _The floor.  Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 mace and wearing a +0 robe (ally  taJD&hvrget, 66% to hit)JD&h knorpule3000 the Reanimator Poltergeist of Ashenzari **....  #####Health: 73/73 ========================  #.....##+## Magic: 18/18 ========================  #.............. AC: 10JD&hStr: 4  #.o..)......... EV: 12Int: 21 .(........... SH: 6Dex: 16  #####(#######.......... XL: 10 Next: 63% Place: Dungeon:8  #.....@Z............... Noise: ===------  Time: 13044.1 (0.0)  #.....Z...)..########## a) +1 dagger of the Perceptive Planets {pr  #............#....#.... Throw: 11 boomerangs  #............#....+.... Fly   #............#....#....  JD&h[40m#............#...####.# o   Blorkula the Orcula (ally target)  #.......######...####.# Z   steam dragon zombie (minion)  #.......#...........#.. Z   two-headed ogre zombie (minion)  #####'###...........#..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 mace and wearing a +0 robe (ally  target, 66% to hit)  You throw a boomerang.  The boomerang hits Blorkula the Orcula but does no damage.JD&hKJD&hFM.JD&hN 'JD&hNVJD&hIXJD&h}q.oZ.JD&hՀ7---5.4 (1.3 _JD&hIKD&h, knorpule3000 the Reanimator KD&h-Poltergeist of Ashenzari **....  #####Health: 73/73 ========================  #.....##+## Magic: 18/18 ======================== KD&h30 #.............. AC: 10Str: 4  #....)......... EV: 12Int: 21 .o........... SH: 6Dex: 16  #####*#######.......... XL: 10 Next: 63% Place: Dungeon:8  #....Z@Z............... Noise: ---------  Time: 13045.4 (0.0)  #.........)..########## a) +1 dagger of the Perceptive Planets {pr  #............#....#.... Throw: 11 boomerangs  #............#....+.... Fly   #D&h0om............#....#....  #............#...####.# o   Blorkula the Orcula (ally target)  #.......######...####.# Z   steam dragon zombie (minion) KD&h1 #.......#...........#.. Z   two-headed ogre zombie (minion)  #####'###...........#.. _The boomerang hits Blorkula the Orcula but does no damage.  Throw: 11 boomerangsKD&hi2bPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 mace and wearing a +0 robe (ally  target, 66% to hit)KD&hY9  knorpule3000 the Reanimator Poltergeist of Ashenzari **....  #####Health: 73/73 ========================  #....KD&h= .##+## Magic: 18/18 ========================  #.............. AC: 10Str: 4  #....)......... EV: 12Int: 21 .o........... SH: 6Dex: 16  #####(#######.......... XL: 10 Next: 63% Place: Dungeon:8  #....Z@Z............... Noise: ---------  Time: 13045.4 (0.0)  #.........)..########## a) +1 dagger of the Perceptive Planets {pr  #............#....#.... Throw: 11 boomerangs  #...........D&h> (1m.#....+.... Fly   #............#....#....  #............#...####.# o   Blorkula the Orcula (ally target)  #.......######...####.# Z   steam dragon zombie (minion)  #.......#...........#.. Z   two-headed ogre zombie (minion)  #####'###...........#..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 mace and wearing a +0 robe (ally  target, 66% to hit)  You throw a boomerang.  The boomerang hits Blorkula the Orcula but does no damage.KD&h &'KD&h; KD&h C#Shift-Dir - straight linKD&hX e  Aim: Blorkula the Orcula, wielding a +0 mace and wearing a +0 robe (ally  target, 66% to hit)  You throw a boomerang.  The boomerang hits BlKD&h orkula the Orcula but does no damage.  Blorkula the Orcula gestures at you while chanting.KD&ha KD&hb KD&hj Z.@.Z=6.7 (1.3KD&ho KD&hq D _The blast of sand hits you but does no damage.MD&h  ##### #.... .##+### #.... ........... #.... ) .o. ..MD&h #####Z#######.. #............. #.....Z@..)..########### #............#....#..... #.#....+. #.#....#. #.#...####.## #.######...####.# #.MD&hn#...........#... #####'###.#. #........'.MD&hm  Blorkula the Orcula says, "The problem is, you see everything in terms of blackand white."Blorkula the Orcula hits your two-headed ogre zombie with a +0 mace!MD&h# Z.  Blorkula the Orcula bites your two-headed ogre zombie.70 _Your two-headed ogre zombie hits Blorkula the Orcula. x2ND&h\ i  Blorkula the Orcula hits your two-headed ogre zombie with a +0 mace.ND&hv Z. -ND&h 8ND&hn( ND&h- L _Blorkula the Orcula bites your two-headed ogre zombie.PD&h  knorpule3000 the Reanimator ##### Poltergeist of Ashenzari **.... #.... .##+### Health: 73/73 ======================== #.... ........... Magic: 16/18 =====================--- #.... ).......... AC: 10Str: 4 .o. ........... EV: 12Int: 21 #####Z#######........... SH: 6Dex: 16PD&h #...Z................... XL: 10 Next: 63% Place: Dungeon:8 #......@..)..########### Noise: ---------  Time: 13048.7 (0.0) #............#....#..... a) +1 dagger of the Perceptive Planets {pr #............#....+..... Throw: 11 boomerangs #............#....#..... Fly PD&h #............#...####.## #.......######...####.## o   Blorkula the Orcula (ally target) #.......#...........#... Z   steam dragon zombie (minion) #####'###...........#... Z   two-headed ogre zombie (minion)PD&hA #..................'...Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: Blorkula the Orcula, wielding a +0 mace and wearing a +0 robe (lightly  damaged, ally target)PD&hˋ  knorpule3000 the Reanimator  #####Poltergeist of Ashenzari **....  #.....##+### Health: 73/73 ========================PD&h   #............... Magic: 16/18 =====================---  #....).......... AC: 10Str: 4 .*............ EV: 12Int: 21  #####Z#######........... SH: 6Dex: 16 PD&h  #...Z................... XL: 10 Next: 63% Place: Dungeon:8  #......@..)..########### Noise: ---------  Time: 13048.7 (0.0)  #............#....#..... a) +1 dagger of the Perceptive Planets {pr  #............#....+..... Throw: 11 boomerangs  #............#....#..... Fly   #............#...####.## PD&hY  #.......######...####.## o   Blorkula the Orcula (ally target)  #.......#...........#... Z   steam dragon zombie (minion)  #####'###...........#... Z   two-headed ogre zombie (minion)  #..................'...Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: Blorkula the Orcula, wielding a +0 mace and wearing a +0 robe (lightly  damaged, ally target)PD&h 8, unrewarding, ally target, 48% to hit)ZD&hC knorpule3000 the Reanimator Poltergeist of Ashenzari **....  ######Health: 68/73 ======================--  #....##.##+ Magic: 17/18 ======================--  #.....# ........ AC: 14  Str: 4  #.....# )....... EV: 12Int: 21  #b.{bb# ........ SH: 6Dex: 16  #####b#######........ XL: 10 Next: 63% Place: Dungeon:8  #...@ZZ.............. Noise: =--------  Time: 13056.1 (0.0)ZD&h%[40m  #.........)..######## a) +1 dagger of the Perceptive Planets {pr  #............#....#.. Throw: 11 boomerangs  #............#....+.. Fly -GClaw   #............#....#..  #............#...#### bbb 3 vampire bats (1 ally target)  #.......######...#### Z   steam dragon zombie (minion)  #.......#...........# Z   two-headed ogre zombie (minion)  #####'###...........#Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire bat (heavily damaged, unrewarding, ally target, 48% to hit)  You throw a boomerang. The boomerang hits the vampire bat.  The vampirZD&h3(0e bat is severely damaged.[D&hw You throw a boomerang. The boomerang hits the vampire bat.  The vampire bat is severely damaged.The vampire bat closely misses you.The vampire bat bites your steam dragon zombie. x2  Your steam dragon zombie completely misses the vampire bat.Your steam dragon zombie misses the vampire bat.93=7.5 (1.4 _The vampire bat bites your two-headed ogre zombie.[D&h%E knorpule3000 the Reanimator Poltergeist of Ashenzari **....  ######Health: 69/73 ======================--  #....##.##+ Magic: 17/18 ======================--  #.....# ........ AC: 13  Str: 4  #.....# )....... EV: 12Int: 21  #b.{bb# ........ SH: 6Dex: 16  #####b#######........ XL: 10 Next: 63% Place: Dungeon:8  #...@ZZ.............. Noise: ==-------  Time: 13057.5 (0.0)[1[D&hI0;8H  #.........)..######## a) +1 dagger of the Perceptive Planets {pr  #............#....#.. Throw: 11 boomerangs  #............#....+.. Fly -GClaw   #............#....#..  #............#...#### bbb 3 vampire bats (1 ally target)  #.......######...#### Z   steam dragon zombie (minion)  #.......#...........# Z   two-headed ogre zombie (minion)  #####'###...........#Your steam dragon zombie misses the vampire bat. _The vampire bat bites your two-headed ogre zombie.  Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire bat (moderately damaged[37[D&hbL4m, unrewarding, ally target, 48% to hit)[D&h9  knorpule3000 the Reanimator Poltergeist of Ashenzari **....  ######Health: 69/73 ======================--  #....##.##+ Magic: 17/18 ======================--  #.....# ........ AC: 13  Str: 4  #.....# )....... EV: 12Int: 21  #b.{bb# ........ SH: 6Dex: 16  #####(#######........ XL: 10 Next: 63% Place: Dungeon:8  #...@ZZ.............. Noise: ==-------  Time: 13057.5 (0.0)&hV> [40m  #.........)..######## a) +1 dagger of the Perceptive Planets {pr  #............#....#.. Throw: 11 boomerangs  #............#....+.. Fly -GClaw   #............#....#..  #............#...#### bbb 3 vampire bats (1 ally target)  #.......######...#### Z   steam dragon zombie (minion)  #.......#...........# Z   two-headed ogre zombie (minion)  #####'###...........#Shift-Dir - straight lineAim: a vampire bat (moderately damaged, unrewarding, ally target, 48% to hit)  You throw a boomerang.  The boomerang completely misses the vampire bat.The boomerang hits the vampire bat.  The vampire bat is almost destroyed.[D&h zb[D&h vThe boomerang completely misses the vampire bat.The boomerang hits the vampire bat.  The vampire bat is almost destroyed.You block the vampire bat's attack.vampire bat bites you but does no damage.  Your two-headed ogre zombie hits the vampire bat![D&h [D&hb Z. 2  The vampire bat is destroyed!Something barely misses your steam dragon zombie.[D&h 5-8.8 (1.3[D&h [D&h H _The vampire bat bites your steam dragon zombie. x2]D&hSomething bites your steam dragon zombie.r steam dragon zombie.  Something bites your steam dragon zombie.  The vampire bat barely misses your steam dragon zombie.The vampire bat bites your steam dragon zombie.  Your steam dragon zombie misses the vampire bat.]D&hz  Your steam dragon zombie barely misses the vampire bat.Something bites your steam dragon zombie but does no damage.]D&hab.Z. ]D&hm70=-90]D&h[ _The vampire bat bites your steam dragon zombie.]D&h0  Something bites your steam dragon zombie.  The vampire bat bites your steam dragon zombie.  Something bites your steam dragon zombie.The vampire bat bites your steam dragon zombie.]D&hu.btwo-headed ogre zombie (minion)8==60]D&hs/ r _Your steam dragon zombie is destroyed!^D&h knorpule3000 the Reanimator Poltergeist of Ashenzari **.... ^D&h ######Health: 70/73 =======================-  #....##.##+ Magic: 18/18 ========================  #.....# ........ AC: 13  Str: 4  #.....# )....... EV: 12^D&hyTInt: 21  #b.{b.# ........ SH: 6Dex: 16  #####b#######........ XL: 10 Next: 63% Place: Dungeon:8 ^D&h2 #...@Z............... Noise: =--------  Time: 13060.8 (0.0)  #.........)..######## a) +1 dagger of the Perceptive Planets {pr  #............#....#.. Throw: 11 boomerangs  #............#....+.. Fly -GClaw   #............#....#..  #............#...#### bb 2 vampire bats (1 ally target)  #.......######...#### Z   two-headed ogre zombie (minion)  #.......#...........#  #####'###...........#The vampire bat bites your steam dragon zombie. _Your steam dragon zombie is destroyed!Throw: 11 boomerangsPress: ? - help, Q - select action, ( or )^D&h - cycleShift-Dir - straight lineAim: a vampire bat (severely damaged, unrewarding, ally target, 48% to hit)^D&h; knorpule3000 the Reanimator Poltergeist of Ashenzari **....  ######Health: 70/73 =======================-  #....##.##+ Magic: 18/18 ========================  #....(# ........ AC: 13  Str: 4  #....(# )....... EV: 12Int: 21  #b.{(.# ........ SH: 6Dex: 16  #####(#######........ XL: 10 Next: 63% Place: Dungeon:8  #...@Z............... Noise: =--------  Time:[_D&h<40m 13060.8 (0.0)  #.........)..######## a) +1 dagger of the Perceptive Planets {pr  #............#....#.. Throw: 11 boomerangs  #............#....+.. Fly -GClaw   #............#....#..  #............#...#### bb 2 vampire bats (1 ally target)  #.......######...#### Z   two-headed ogre zombie (minion)  #.......#...........#  #####'###...........#Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire bat (severely damaged, unrewarding, ally target, 48% to hit)  You throw a boomerang.  The boomerang closely misses the vampire bat._D&hI$..bbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a vampire bat (severely damaged, unrewarding, ally target, 48% to hit)  You throw a boomerang.  The boomerang closely misses the vampire bat.ompletely misses the vampire bat._D&ht{M  The vampire bat bites you but does no damage.  Your two-headed ogre zombie hits the vampire bat! x2..b=2.2 (1.4_D&hJi _The vampire bat is destroyed!_D&h g _The vampire bat is destroyed!You hit the vampire bat.  Your weapon exudes an aura of protection.  The vampire bat is almost destroyed.  The vampire bat bites you.  The vampire bat bites your two-headed ogre zombie. x3_D&hA .b The vampire bat barely misses your two-headed ogre zombie.Your two-headed ogre zombie completely misses the vampire bat._D&h' Q9-3.3 (1.1_D&h~  _Your two-headed ogre zombie barely misses the vampire bat.`D&hB  You hit the vampire bat.  You destroy the vampire bat!`D&hKGi  That felt strangely unrewarding. You block the vampire bat's attack.`D&hBH`D&h R'..b   vampire bat (`D&hSB-4.4`D&h[`D&h^t _The vampire bat completely misses your two-headed ogre zombie.`D&h(L  ###### #.....##+# #.....# ......... #.....# ) #b....# .. #####'#######. #....Z........ #....@....)..######### #......b.....#....#... #......#....+. #.#....#. #.#...#### #.######...####. #.#...........#. #####'###.#. #........'.`D&hW b.  The vampire bat bites you but does no damage.  Your two-headed ogre zombie closely misses the vampire bat. x2`D&h YH850`D&h^`D&hIcQ _The vampire bat misses you.`D&hc>  You hit the vampire bat but do no damage.You feel your existence waver again.`D&hI b.176.5 (1.1`D&hZ n _The vampire bat barely misses you.aD&h#_aD&h ` ######  #....# .##+#.....# ......# ) #b....# ####b#######............Z....)..#########.#.#....+.#.......#####...###.......#####'####aD&hbaD&hd aD&he You swap places. The vampire bat misses you.Your two-headed ogre zombie hits the vampire bat but does no damage.aD&hlaD&hFmN'baD&hm%70aD&hraD&h}up _Your two-headed ogre zombie barely misses the vampire bat.aD&h|3 aD&h=  oo   Blorkula the Orcula (catching breath,…)You miss the vampire bat. You block the vampire bat's attack.aD&h? -8.6 (1.1aD&hzF aD&hI   aD&hqJ The bats swarm back together and Blorkula the Orcula reappears in a puff of _iridescent mist.aD&h5 Blorkula the Orcula is severely damaged.  Blorkula the Orcula says, "Beogh has given me so many different colours to  drink."  Blorkula the Orcula hits you with a +0 mace.  Blorkula the Orcula bites you but does no damage.  Your two-headed ogre zombie hits Blorkula the Orcula.aD&hO7 W67-9.7aD&h? aD&hK U _Your two-headed ogre zombie closely misses Blorkula the Orcula.bD&hϥz  You hit Blorkula the Orcula.  Blorkula the Orcula is almost destroyed. *****Blorkula the Orcula gestures at you while chanting.bD&hOThe zap hits you! x2; The zap hits Blorkula the Orcula.completely misses Blorkula the Orcula.  hit  Blorkula the Orcula attempts to avoid another deathblow, but is too exhausted  to transform.  Blorkula the Orcula is destroyed!bD&hG@)...Z   two-headed ogre zombie (minion)bD&h)x50-------770.8bD&h* _A faint prismatic mist rises from Blorkula's broken form and then dissipates.dD&h #####  #....# .##+##..#.....# ) #.....# #####@#######..................)Z....)..#########.#.#....+.#.......#####...###.......dD&hdD&h4-10dD&hHdD&hO" dD&h"Y_There is an open door, spattered with blood here.eD&h       ####   #....## .##+  #.....#   #.....# )  #..@..#   #####'#######  #....................eD&h  #...)Z....)..########  #.....#....#  #.....#....+  #.....#....#.  #............#...####  #.######...####eD&h]^{.eD&h eD&h5g1-------2 eD&h _eD&hleD&hK X10 52=3=4eD&h  ,eD&h6 T5=eD&h-< eD&hvB l6=eD&hJ BeD&ha ,eD&hl 7eD&hr BeD&hs eD&h/w ,eD&hx eD&h3| eD&h| L8=eD&hL XeD&hۄ ,eD&h eD&h 9=601=eD&h BeD&h eD&hx O2=eD&h eD&hݭ ,eD&hz eD&h ,eD&hղ eD&hµ eD&h: 3eD&hw eD&h۹ ,eD&h eD&h ,eD&h eD&hb eD&h L4=eD&h! eD&hS eD&h eD&h eD&h, ,eD&hu eD&h eD&h O5=eD&h eD&h ,eD&hO eD&hb eD&h eD&h eD&h ,eD&h eD&h eD&h a6eD&h eD&h eD&h eD&h eD&h eD&hS E7=eD&he eD&h ,eD&hj eD&h2 eD&h eD&h eD&h 8=eD&h eD&h eD&h eD&h eD&h7 eD&h eD&hU eD&h &9eD&h eD&h eD&hT eD&hf eD&h^ ,eD&h eD&h eD&h M70=eD&h eD&hF ,eD&h eD&h ,eD&hD eD&h eD&h O1=eD&hY eD&he ,eD&h eD&h eD&h ,eD&hl" eD&h" &2eD&h# eD&h6& eD&h@- eD&hu. eD&hO P Z.Z   two-headed ogre zombie (minion) _You start resting.139.8 (67.0)3=40.8 (68 _HP restored.fD&hvfD&hB,fD&hJL=fD&hnsBfD&htfD&hvfD&hwfD&h=XfD&h,fD&hlXfD&hfD&hOfD&hţfD&h fD&ḩfD&hfD&h.fD&hfD&hSfD&h,fD&hTfD&h,fD&hfD&h9fD&hfD&h;fD&h,fD&hfD&h,fD&hIfD&hX,fD&hfD&h,fD&hfD&hfD&hfD&hfD&hFfD&hBfD&h,fD&hfD&h,fD&hfD&hKfD&hfD&h fD&hfD&h2fD&hfD&hzfD&hfD&h` fD&h fD&h fD&hfD&hfD&hfD&hfD&hfD&h,fD&hfD&hofD&hfD&hfD&hffD&h"XfD&h#fD&h:$fD&h%fD&hA*,fD&h+fD&h-,fD&hW/fD&h1,fD&h2fD&h+5,fD&h6fD&h{8,fD&h:fD&hU<,fD&h=fD&h?,fD&h@fD&hC,fD&hDfD&hF,fD&hUHfD&hJ,fD&hKfD&hN,fD&hEOfD&hQ,fD&hHSfD&hU,fD&hWfD&hY,fD&hZfD&h ],fD&hm^fD&h`,fD&hybfD&hd,fD&h,ffD&hh,fD&hifD&h4l,fD&hmfD&ho,fD&hpfD&hBs,fD&htfD&hw,fD&hzfD&h{,fD&h_}fD&h ,fD&hufD&h,fD&h3fD&h,fD&h#fD&hfD&hfD&hEfD&h,fD&hfD&hcfD&hfD&hfD&hfD&hfD&hDfD&hunfD&hfD&h۠fD&hrfD&hAfD&hcfD&hfD&hfD&hfD&h)fD&hЪfD&hfD&hfD&hVfD&h,fD&h6fD&hg,fD&h͵fD&h<,fD&hfD&hvfD&hfD&hfD&hc,fD&h,fD&hfD&hfD&h},fD&h fD&hfD&h&fD&hfD&h,fD&hlfD&h,fD&hfD&h,fD&hfD&hl,fD&h fD&hOfD&hfD&h+fD&h,fD&hXfD&h 239.8 (99 _You start waiting.40.8 (100.0) _Done waiting.fD&h'z     ###### #.....##+# #.....# ......... #.....# ) #..Z..# .. #####@#######.fD&h{ H #............. #...).....)..######### #............#....#... #.....#....+. #.....#....#. #.....#...#### #.......######...####. #.#...........#.fD&hA G1.0)fD&h fD&h  _You swap places. _There is an open door, spattered with blood here.gD&hF6 JgD&h V g _gD&he ngD&h}h gD&hl gD&hn gD&h# gD&h XgD&hX gD&h gD&hɝ gD&h՟ ,gD&hl ,gD&h ,gD&h gD&h9 gD&h` gD&h ,gD&h# gD&h, gD&hJ gD&h ,gD&h gD&h <  You see here a +0 club.gD&h gD&h gD&h _gD&hK gD&h gD&h gD&h ,gD&hF gD&h= ngD&h XgD&hM F _You reach down and open the door.gD&h6 gD&h gD&h gD&h gD&h gD&h ,gD&h gD&h @  There is an open door here.gD&h gD&h gD&h( _gD&h gD&h gD&h( gD&h ,gD&h gD&h" gD&hS gD&h gD&h gD&h gD&h@ gD&hJ gD&h gD&h gD&h gD&hb XgD&h gD&h" ,gD&h# gD&h# gD&hr$ gD&h`& gD&h+( gD&h) gD&h * gD&h* gD&h30  ........ ........ gD&h0 ............##.. # ##### ...  ###...##...  +.......... gD&h,1  #.@.......  #.Z .  ##....##...#  #....##...#  ##..........gD&hy3  +.....#######  #.....#.....# #.....'.....# #######....#.....#gD&hy5 065.8 (24.0)gD&h16 ,6.8 (25gD&h8 gD&h: V _G - a potion of curinghD&h hD&h!hD&h"hD&h'hD&h5hD&h7F _You reach down and open the door.hD&h;4hD&h<hD&h@@  There is an open door here.hD&h+ChD&h EhD&hE _hD&hFhD&h[IhD&hL,hD&h iD&h@  iD&h@ _iD&hGB iD&hD iD&hF iD&hI iD&h J iD&hK iD&hM iD&h'P iD&h)R iD&hS iD&hT iD&hV iD&hmX iD&h*Z iD&h*[ iD&h^\ iD&h#^ iD&h` iD&hd iD&hce iD&he  iD&hf P #...#iD&h(g  iD&hg F #...+iD&hRh  iD&hh P #...#iD&h|i  iD&h6j P #...#iD&hj  iD&hck l #...## iD&hk  iD&hl l #....# iD&h m  iD&hm L #....+ iD&hJn  iD&hn  #.@..# iD&hq   #.Z..#    #....#    #....# ...   #....########...  ##'####.........   #....##.  #.....'.  #.....#....##+#iD&hbr iD&hr %99.8 (14iD&hs reach down and open the dooriD&h0t . _iD&ht There is an opeiD&hNu n door here. iD&hu h Ashenzari invites you to partake of a vision and a curse of ranged combat and iD&hv Z introspection.iD&h-   iD&hρ --more--iD&h\ kD&hIkD&hJ& _kD&hZUlD&h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Curse Item(Boost: Range/Self)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.D&h& D&h3 knorpule3000 the Reanimator  #...#Poltergeist of Ashenzari **....  #...+Health: 73/73 ========================  #...#Magic: 18/18 ========================  #...#AC: 10Str: 4  #...##EV: 12Int: 21  #....#SH: 6Dex: 16  #....+XL: 10 Next: 67% Place: Dungeon:8  #.@..#Noise: ---------  Time: 13299.8 (0.0)  #.Z..#a) +1 dagger of the Perceptive Planets {pr  #....#Throw: D&h66[40m11 boomerangs  #....#...Fly -GClaw   #....########...  ##'####.........Z   two-headed ogre zombie (minion)  #....##........  #.....'........  #.....#....##+# _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  Ashenzari invites you to partake of a vision and a curse of ranged combat and _introspection.Curse which item? (Esc to abort) Armour (go to first with [)  m - a +1 pair of gloves (haunted)  n - a +0 cloak (haunted)D&hrD&hq@ D&hknorpule3000 the Reanimator  #...#Poltergeist of Ashenzari **....  #...+Health: 73/73 ========================  #...#Magic: 18/18 ========================  #...#AC: 10Str: 4  #...##EV: 12Int: 21  #....#SH: 6Dex: 16  #....+XL: 10 Next: 67% Place: Dungeon:8  #.@..#D&hbNoise: ---------  Time: 13299.8 (0.0)  #.Z..#a) +1 dagger of the Perceptive Planets {pr  #....#Throw: 11 boomerangs  #....#...Fly -GClaw   #....########...  ##'####.........Z   two-headed ogre zombie (minion)  #....##........  #.....'........  #.....#....##+# _There is an open door here. _You reach down and open the door. _There is an open door here.  Ashenzari invites you to partake of a vision and a curse of ranged combat and D&hW_introspection.Okay, then.D&hD&hf. _D&hkD&hURead which item? Scrolls  y - 2 scrolls of amnesia  z - a scroll of fear  A - 8 scrolls of teleportation  B - a scroll of immolationC - a scroll of summoning  D&hD - a scroll of enchant armour [!] read|quaff|evoke[?] describe selectedD&h}D&hD&h knorpule3000 the Reanimator  #...#Poltergeist of Ashenzari **....  #...+Health: 73/73 ========================  #...#Magic: 18/18 ========================  #...#AC: 10Str: 4  #...##EV: 12Int: 21  #....#SH: 6Dex: 16  #....+XL: 10 Next: 67% Place: Dungeon:8  #.@..#Noise: ---------  Time: 13299.8 (0.0)D&h#i  #.Z..#a) +1 dagger of the Perceptive Planets {pr  #....#Throw: 11 boomerangs  #....#...Fly -GClaw   #....########...  ##'####.........Z   two-headed ogre zombie (minion)  #....##........  #.....'........  #.....#....##+# _There is an open door here. _You reach down and open the door. _There is an open door here.  Ashenzari invites you to partake of a vision and a curse of ranged combat and _introspection. _Okay, then.D&hD&ho8Enchant which item? Armour  m - a +1 pair of gloves (haunted)  n - a +0 cloak (haunted)[?] describe selectedD&h D&h D&h  knorpule3000 the Reanimator  #...#D&h/ Poltergeist of Ashenzari **....  #...+Health: 73/73 ========================  #...#Magic: 18/18 ========================D&h   #...#AC: 10Str: 4  #...##EV: 12Int: 21  #....#SH: 6Dex: 16  #....+XL: 10 Next: 67% Place: Dungeon:8  #.@..#Noise: ---------  Time: 13299.8 (0.0)  #.Z..#a) +1 dagger of the Perceptive Planets {pr  #....#Throw: 11 boomerangs  #....#...Fly -GClaw   #....########...  ##'####.........Z   two-headed ogre zombie (minion)  #&hXm....##........  #.....'........  #.....#....##+# _There is an open door here. _You reach down and open the door. _There is an open door here.  Ashenzari invites you to partake of a vision and a curse of ranged combat and _introspection. _Okay, then.D&h5_You reach down and open the door. _There is an open door here.  Ashenzari invites you to partake of a vision and a curse of ranged combat and _introspection.As you read the scroll of enchant armour, it crumbles to dust.D&h 51300.8 (1D&hSD&h\ D&h7_Your +1 pair of gloves glows green for a while.D&h5D&h~;e Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Curse Item(Boost: Range/Self)0%  G - Shatter the ChainsCursed itemD&h@o0% [?] toggle between ability selection and description.D&hD&hD&hy knorpule3000 the Reanimator  #...#Poltergeist of Ashenzari **....  #...+D&h}aHealth: 73/73 ========================  #...#Magic: 18/18 ========================  #...#AC: 11Str: 4  #...##EV: 12D&hInt: 21  #....#SH: 6Dex: 16  #....+XL: 10 Next: 67% Place: Dungeon:8 D&h #.@..#Noise: ---------  Time: 13300.8 (0.0)  #.Z..#a) +1 dagger of the Perceptive Planets {pr  #....#Throw: 11 boomerangs D&h#+ #....#...Fly -GClaw   #....########...  ##'####.........Z   two-headed ogre zombie (minion)D&h1  #....##........  #.....'........  #.....#....##+# D&h3_There is an open door here.  Ashenzari invites you to partake of a vision and a curse of ranged combat and _introspection. _Okay, then.As you read the scroll of enchant armour, it crumbles to dust. _Your +1 pair of gloves glows green for a while.D&hD&hACurse which item? (Esc to abort) Armour (go to first with [)  m - a +2 pair of gloves (haunted)  n - a +0 cloak (haunted)D&h D&hë  knorpule3000 the Reanimator  #...#Poltergeist of Ashenzari **....  #...+Health: 73/73 ========================  #...#Magic: 18/18 ========================  #...#AC: 11Str: 4  #...##EV: 12Int: 21  #....#SH: 6Dex: 16  #....+XL: 10 Next: 67% Place: Dungeon:8  #.@..#Noise: ---------  Time: 13300.8 (0.0)  #.Z..#a) +1 dagger of the Perceptive Planets {pr  #....#Throw: D&h J[40m11 boomerangs  #....#...Fly -GClaw   #....########...  ##'####.........Z   two-headed ogre zombie (minion)  #....##........  #.....'........  #.....#....##+#Ashenzari invites you to partake of a vision and a curse of ranged combat and _introspection. _Okay, then.As you read the scroll of enchant armour, it crumbles to dust. _Your +1 pair of gloves glows green for a while.  Your +2 pair of gloves glows black for a moment.*D&hǮ ;6/7620/201.8 (1D&h D&h\ w _introspection. _Okay, then.  As you read the scroll of enchant armour, it crumbles to dust. _1greenwhile.  Your +2 pair of gloves glows black for a moment. _Ashenzari will now keep your mind clear.D&hd D&h Inventory: 32/52 slots Hand Weapons (go to first with ))  a - the cursed +1 dagger of the Perceptive Planets (weapon) {protect, Range, SeMissiles (go to first with ()h - 6 javelins  k - 11 boomerangs (quivered)u - 11 poisoned darts Armour (go to first with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - a +0 cloak (haunted)  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg} D&h 2Jewellery (go to first with "=)  g - an amulet of faitho - a ring of magical power  t - an amulet of guardian spirit Wands (go to first with /)i - a wand of flame (11)  x - a wand of paralysis (7)  E - a wand of polymorph (4) Scrolls (go to first with ?)y - 2 scrolls of amnesia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]D&h Missiles (  h - 6 javelins  k - 11 boomerangs (quivered)  u - 11 poisoned darts Armour (go to first with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  mpair of gloves "I Foresaw ThisSelf}  n - a +0 cloak (haunted)v0 helmet of the Eye in the Sky (haunted) {Dev, Bglg} Jewellery (go to first with "=)  g - an amulet of faith  o - a ring of magical power  t - an amulet of guardian spirit Wands (go to first with /)i - a wand of flame (11)  x - a wand of paralysis (7)  Epolymorph (4) Scrolls (go to first with ?)y - 2 scrolls of amnesia  z - a scroll of fear  A - 8 scrolls of teleportation11%)E&hJ )E&h  knorpule3000 the Reanimator  #...#Poltergeist of Ashenzari ***...  #...+Health: 76/76 ========================  #...#Magic: 20/20 ========================  #...#AC: 11Str: 4  #...##EV: 12Int: 21  #....#SH: 6Dex: 16  #....+XL: 10 Next: 67% Place: Dungeon:8  #.@..#Noise: ---------  Time: 13301.8 (0.0)  #.Z..#a) +1 dagger of the Perceptive Planets {pr  #....#Throw: )E&h&i[40m11 boomerangs  #....#...Fly -GClaw   #....########...  ##'####.........Z   two-headed ogre zombie (minion)  #....##........  #.....'........  #.....#....##+# _introspection. _Okay, then.As you read the scroll of enchant armour, it crumbles to dust. _Your +1 pair of gloves glows green for a while.  Your +2 pair of gloves glows black for a moment. _Ashenzari will now keep your mind clear.*E&h *E&h 6Put on which piece of jewellery? Jewellery (go to first with "=)  g - an amulet of faitho - a ring of magical power  *E&h ut - an amulet of guardian spirit[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip -E&h8-E&h -E&h<E knorpule3000 the Reanimator  #...#Poltergeist of Ashenzari ***...  #...+Health: 76/76 ========================  #...#-E&h#Magic: 20/20 ========================  #...#AC: 11Str: 4  #...##EV: 12Int: 21  #....#-E&h5SH: 6Dex: 16  #....+XL: 10 Next: 67% Place: Dungeon:8  #.@..#Noise: ---------  Time: 13301.8 (0.0) -E&hY #.Z..#a) +1 dagger of the Perceptive Planets {pr  #....#Throw: 11 boomerangs  #....#...Fly -GClaw -E&hE[  #....########...  ##'####.........Z   two-headed ogre zombie (minion)  #....##........  #.....'........-E&h,  #.....#....##+# _introspection. _Okay, then.As you read the scroll of enchant armour, it crumbles to dust. _Your +1 pair of gloves glows green for a while.  Your +2 pair of gloves glows black for a moment. _Ashenzari will now keep your mind clear.-E&hv _Okay, then.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 pair of gloves glows green for a while.  2blackmoment. _Ashenzari will now keep your mind clear.  You feel your magic capacity increase.-E&hd9--------2.3 (0.5-E&hS-E&hW8 _o - a ring of magical power (worn)1E&hF41E&hOX1E&hP,1E&hM^1=-------1E&h_1E&hb,1E&hLd1E&hg,1E&hh1E&hk1E&hl:=1E&hm1E&hpb2=1E&hhr1E&ht,1E&hau1E&h3x,1E&h!y1E&hz,1E&h{{1E&h|}P=1E&h3~1E&h8b3=1E&h1E&h,1E&h 1E&h,1E&h1E&h31E&h1E&hw1E&h1E&h:=1E&h.1E&h81E&hڍ&41E&hp1E&h1E&h01E&hʐ1E&h1E&h1E&hI1E&h1E&h81E&hѕ1E&h.1E&hL5=1E&h1E&hN,1E&h$1E&h,1E&h1E&h/,1E&h1E&hҡP=1E&h1E&hA>6=1E&h1E&hծ:=1E&h1E&h[7=1E&hB1E&h1E&hs1E&h,1E&h[1E&h}:=1E&h1E&h x8=1E&h,1E&h0B1E&h1E&h =9=1E&h)4 _Magic restored.1E&ht1E&h41E&h 1E&h1E&hB1E&h|1E&h- _You reach down and open the door.=  There is an open door here.  ..F.# #...#.......# #...#.......# #...+.......# #...#.......# #...#.......# #...##......# #....#@.....# #...Z'......# #....#......# #....#......#  #....#......# #....#......#... F   bullfrog (asleep) #....####1E&h8####... Z   two-headed ogre zombie (minion) ##'####.. #....##........49.3 (47.0).Z, ally target)50.3 (48 _A bullfrog comes into view.2E&hb. #.....F.#  #...#.......#  #...#.......#  #...+.......#  #...#.......#  #...#.......#  #...##......#  2E&he\#....#@.....#  #....Z......#  #....#......#  #....#......#  #....#......#  #....#......#...  #....########...  ##'   2E&h #.....F.#  #...#.......# 2E&hZ #...#.......#  #...+.......#  #...#.......#  #...#.......#  #...##......# 2E&hV4 #....#@.....#  #....Z......#  #....#......#  #....#......# 2E&hO #....#......# #....#......#...  #....########...  ##'2E&h~ 2E&h 2E&h 2E&hR2E&h%_ _A bullfrog is nearby!2E&hY  #.......#  #.....F.#  #...#.#  #...#.#  #...+.2E&h1#  #...#.#  #...#.......#  #...##.@....#  #....#......#  #....Z......#  #....#......#  #.... #....#......# 2E&h8 #....#......#...  #....########... ##'####.2E&h2E&h>Z'.2E&h81.3 (1.0) _2E&h]2E&h3E&hp   #########  #.......#  #.....F.#  #...#.#  #...#.#  #...+.#  #...#.#  #...#...@...#  #...##......#  #....#Z.....#  #....'......#  #.. #....#......#  #....#......#  #....#......#... #....########...3E&h# .FZ.F===23E&h R _The bullfrog gives a loud, deep croak!3E&hq     #########  #.#  #.#  #...#.......#  #...#.....F.#  #...+.#  #...#.#  #...#.......#  #...##Z.....#  #....#......#  #....' #....#......#  #....#......#  #....#......# #....#......#....FZ...---33E&hu 4E&h1  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***... #########  Health: 76/76 ======================== #.......#  Magic: 28/29 =======================-4E&hPG #.......#  AC: 11Str: 4 #...#.......#  EV: 12Int: 21 #...#.......#  SH: 6Dex: 16 #...+....F..#  XL: 10 Next: 67% Place: Dungeon:8 #...#....@..#  Noise: ---------  Time: 13353.3 (0.0) #...#..Z....#  a) +1 dagger of the Perceptive Planets {pr #...##......#  Throw: 11 boomerangs4E&h*  #....#......#  Fly -GClaw  #....'......#  #....#......#  F   bullfrog (ally target) #....#......#  Z   two-headed ogre zombie (minion) #....#......#  4E&hi;#....#......#... _The bullfrog gives a loud, deep croak!  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (ally target, chance to affect: 50%)5E&h? knorpule3000 the Reanimator  Poltergeist of Ashenzari ***...  #########Health: 76/76 ========================  #.......#Magic: 28/29 =======================-  #.......#AC: 11Str: 4   #...#.......#EV: 12Int: 21   #...#.......#SH: 6Dex: 16   #...+....*..#XL: 10 Next: 67% Place: Dungeon:8   #...#....@..#Noise: ---------  Time: 13353.3 (0.0)   #...#..Z....#a) +1 dagger of the Perceptive Planets {pr   #...##......#Throw: 11 boomerangs   #....#&hj9m......#Fly -GClaw   #....'......#   #....#......#F   bullfrog (ally target)   #....#......#Z   two-headed ogre zombie (minion)   #....#......#   #....#......#... _The bullfrog gives a loud, deep croak!  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (ally target, chance to affect: 50%)5E&hk[weak, ally target, soul-spl…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a bullfrog (ally target, chance to affect: 50%)  A fragment of the bullfrog's soul is dislodged from its body.  The bullfrog looks weaker.5E&h 5E&ht You feel bolstered by spreading misfortune.5E&h9& 5E&h*FZ.  The bullfrog hits you but does no damage.5E&hZ15 =4.3 (15E&h=5E&h@ 5E&hU_You block the bullfrog's attack. Your soul wisp touches the bullfrog.5E&h _You block the bullfrog's attack. Your soul wisp touches the bullfrog.  You hit the bullfrog.  Your weapon exudes an aura of protection.  The bullfrog is lightly wounded.  The bullfrog barely misses you. Your soul wisp touches the bullfrog.  Your two-headed ogre zombie hits the bullfrog! x25E&h| >†Z   two-headed ogre zombie (minion)*   soul wisp (summoned)5E&hb 229=5.4 (1.1  Your two-headed ogre zombie hits the bullfrog! x2 _The bullfrog dies!  Training target 10.0 for Fighting reached!raining target 5.0 for Air Magic reached!  Your Air Magic skill increases to level 5! need to enable at least one skill for training.5E&hO /  --more--6E&h6E&hC  Skill  Level Cost  Apt Skill  Level Cost  Apt 6E&hذ a - Fighting  10.0   9.5  -1   i - Spellcasting   6.9   5.9  -1           b - Unarmed Combat   0.0   1.7  -3   j - Conjurations   0.1   1.7  -3   c - Throwing   1.7   0.7  +2   k - Hexes   0.1   0.5  +4       l - Necromancy  10.0  10.1  +1   d - Short Blades   0.0   0.8  +1   m - Translocations &hm  0.1   1.0   0   e - Ranged Weapons   2.4   1.4  -2   n - Alchemy   0.1   0.8  +1       o - Air Magic   5.0   5.0  +1   f - Dodging   5.0   5.0  +1       g - Shields   5.0   7.1  -1   p - Evocations   1.8   1.2  -1   h - Stealth   5.0   2.5  +5          6E&h3v                                            You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsEE&h} p + Evocations   1.8FE&hrTargetTarget--  --  --  -- FE&h --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsFE&h3 =[?25h[?0c0 GE&h9m [?25l[?1cGE&hyy3.0  -1  The current training targets, if any.  Skills enhanced by Ashenzari's power are in green.=] set aall targetsIE&hd&{ c + Throwing   1.7IE&h a-z] setselected targetIE&h <[?25h[?0c0 KE&h7[?25l[?1c3.0  +2  =] set aall targetsLE&h(LE&h.LE&h3 knorpule3000 the Reanimator  Poltergeist of Ashenzari ***...  #########Health: 76/76 ========================  #.......#LE&h4+Magic: 28/29 =======================-  #.......#AC: 22  Str: 4 LE&hF;  #...#.......#EV: 12Int: 21   #...#...*...#SH: 6Dex: 16   #...+....†..#XL: 10 Next: 69% Place: Dungeon:8   #...#...Z@..#Noise: ==-------  Time: 13355.4 (1.1)   #...#.......#a) +1 dagger of the Perceptive Planets {pr   #...##......#Throw: 11 boomerangs   #....#......#Fly -GClaw   #....'......#   #....#......#Z   two-headed ogre zombie (minion)   #....#......#*E&h<7m   soul wisp (summoned)   #....#......#   #....#......#...Your two-headed ogre zombie hits the bullfrog! x2 _The bullfrog dies!Training target 10.0 for Fighting reached!  Training target 5.0 for Air Magic reached!  Your Air Magic skill increases to level 5!You need to enable at least one skill for training.LE&hILE&hMLE&hO. _NE&hpvNE&huz _9=NE&hH15NE&hKNE&h,NE&h;NE&hNE&hWNE&hNE&h-:=NE&haNE&hXNE&hF _You reach down and open the door.NE&h NE&htNE&h4NE&hNE&hp@  There is an open door here.NE&hA,NE&hNE&h _NE&hRNE&hNE&hNE&hNE&h,NE&h)NE&h1NE&h"NE&hBNE&hNE&h8NE&hnNE&hNE&hNE&hNE&h NE&h NE&hp NE&h NE&h/ NE&h{ r _Your soul wisp disappears in a puff of smoke!NE&h[ NE&h NE&hY NE&h NE&hM NE&h NE&hW NE&h NE&hh NE&h NE&hD! NE&h9" NE&h" :4NE&h# NE&h% NE&h& NE&h( NE&h( NE&h) NE&h6+ NE&h, NE&h. NE&h-/ NE&h0 NE&h2 NE&h4 NE&h6 ,NE&h8 NE&h; @  There is an open door here.NE&h> NE&h@ NE&htA _NE&hB NE&hE NE&hG NE&hI NE&hLJ :3NE&h}K NE&hM NE&h5P NE&h?R ,NE&hS NE&hYV NE&h3Y NE&h[ NE&h[ NE&h\ NE&h@` @  There is an open door here.NE&hb NE&hd NE&h\e A2 _NE&hf NE&hi NE&hfl NE&hn NE&hGo 111 NE&h.p NE&h!s s _You feel your existence waver again.NE&hu NE&h=x 4NE&hy NE&h| NE&hڊ BNE&hq NE&hA NE&h1 NE&hM ,NE&h NE&h NE&h NE&he NE&h ,NE&h` NE&h3 NE&h NE&h? NE&hЭ BNE&hk NE&h5 NE&h<  #...'....†..#  #...#*......#  #...#.......#  #...##......#  #....#......#  #....'......#  #....#......#  #....#......####  #....#......#--  #....#......#Z..+  #....########.  ##'####.......  #....##.......  #.....'......#+###+##  #.....#....##+###.......  #.....#....## ##### #...##..  #.....#....<# .....###+###..89.4 (34.0)NE&h| [9;45H--90.4 (35 _D - a scroll of fogOE&hOE&h14OE&hؐOE&h#...#*......#  #...#.......#  #...##......#  #....#......#  #....'......#  #....#......#  #....#......######....#......#...#  #....#......#Z.@+  #....########...#  ##'####.........#  #....##.........#  #.....'.........# #+###+###+#.....#....##+### #.........#.....#....## ##### #...##...##.....#....<# .....###+###...##....###...## ...............###.+...#'...#2.4 (2.0)...+..#.##OE&hwQ.ZOE&h======3.4 (3 _As you open the door, it creaks loudly!OE&h" OE&hi 4OE&h OE&h OE&h OE&hK   There is an open door here. _OE&hn OE&h  OE&h OE&hv OE&h= OE&hV OE&hU OE&h OE&ho OE&h/ OE&h OE&h OE&hT OE&h OE&hB OE&h :.#.......# .'....†..# .#*......# .#.......# # .##......# . OE&h ..#......# + . ..'......# .# ..#......# ###y.# ..#......#######@'# ------ ..#......#...#.Z.#..# ..#......#...'...# .# ## ..########...#...+ + +. ####.........#...# #. ..##.........#...# #. y   killer bee (asleep) ...'.........#...# #+###+###+###. Z   two-headed ogre zombie (minion) ...#....##+###.... #............. ...#....## #######...##...#....OE&hj T 8.4 (5  You reach down and open the door.OE&he+ !.Z, ally target)------9.4 (6 _A killer bee comes into view.QE&h9#.# '....†..# #*......# ##+ #.# ..## ##......# yy#. .#......# ..+ .# .'......# ..# #......# ###y.# #......#######.@# #......#...#..Z#..# #......#...'...#..# # .#...#...+..+ +.#.QE&h;R.#...#..##. .##...#...#..##.yy 3 killer bees (asleep, 1 ally target)'.........#...###+###+###+###.#....##+###.... #.#....## #...##...#.QE&hEQE&hO6Z.QE&h`QE&h+a&400.4 (1QE&hhQE&hm QE&hn QE&hp8_2 killer bees come into view. QE&h_qK_There is an open door here.QE&ht `yy2 asleep, 1 ally targ…)QE&h 2 killer bees come into view. _The helpless killer bee fails to defend itself.  You puncture the killer bee!  Your weapon exudes an aura of protection. QE&h The killer bee is severely wounded.18 =1QE&h QE&h[  QE&h; QE&h l_You block the killer bee's attack. The killer bee barely misses you.RE&h+oN  You miss the killer bee.The killer bee is severely wounded.You block the killer bee's attack. x22.5 (1.1 _The killer bee stings you but does no damage.RE&h  You barely miss the killer bee.The killer bee is severely wounded.  The killer bee buzzes angrily. ..yyyy1 wandering, 1 ally t  The killer bee stings you but does no damage.==3.6RE&hW _The killer bee barely misses you.RE&h]c;  You miss the killer bee..yyally target)11 RE&h@d--4.7RE&hmy _The killer bee is severely wounded.RE&h-  You closely miss the killer bee.The killer bee stings you but does no damage.--5.8RE&h n _The killer bee closely misses you.SE&h  You miss the killer bee. The killer bee closely misses you.SE&hY]69---60SE&hSE&h0 _The killer bee stings you!SE&h  You miss the killer bee. The killer bee closely misses you. _The killer bee stings you!  You hit the killer bee. SE&hy Your weapon exudes an aura of protection.  The killer bee is lightly wounded.   but does no damage.SE&hnT18 7.9 (1.1SE&hɼSE&hSX _The killer bee closely misses you.TE&h1#.......# knorpule3000 the Reanimator '....†..# Poltergeist of Ashenzari ***... #*......# ##+  Health: 69/76 =====================--- #.......# ..# ## Magic: 28/29 =======================- TE&h##......# ..# .. AC: 18  Str: 4 .#......# ..+ .# EV: 12Int: 21 .'......# y.#  SH: 6Dex: 16 .#......# ###yy#  XL: 10 Next: 69% Place: Dungeon:8 .#......#######Z@# Noise: =--------  Time: 13407.9 (0.0) .#......#...#...#..#  a) +1 dagger of the Perceptive Planets {pr .#......#...'...#..# ### Throw: 11 boomerangs .########...#...+..+ +.# Fly -GClaw ###.........#...#..# #.. .##.........#...#..# TE&h #.. yyy 3 killer bees (1 ally target) ..'.........#...###+###+###+###.. Z   two-headed ogre zombie (minion) ..#....##+###.... #.............. ..#....## #######...##...#..... _The killer bee closely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (lightly wounded, chance to affect: 60%)TE&h!#.......#knorpule3000 the Reanimator '....†..#Poltergeist of Ashenzari ***... #*......###+Health: 69/76 =====================--- #.......#..### Magic: 28/29 =======================- ##......#..#.. AC: 18  Str: 4 .#......#..+.# EV: 12Int: 21 .'......#y.#SH: 6Dex: 16 .#......# ###*y#TE&hEXL: 10 Next: 69% Place: Dungeon:8 .#......#######Z@#Noise: =--------  Time: 13407.9 (0.0) .#......#...#...#..#a) +1 dagger of the Perceptive Planets {pr .#......#...'...#..#### Throw: 11 boomerangs .########...#...+..++.# Fly -GClaw ###.........#...#..##.. .##.........#...#..##.. yyy 3 killer bees (1 ally target) ..'.........#...###+###+###+###.. Z   two-headed ogre zombie (minion) ..#....##+###.... #.............. ..#....## #######...##...#..... _The killer bee closely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . oTE&h 9r Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (lightly wounded, chance to affect: 60%)UE&h5UE&hy  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a killer bee (lightly wounded, chance to affect: 60%)  The killer bee resists with significant effort.  The killer bee closely misses you.8.9 (1UE&hSC _The killer bee stings you but does no damage.UE&h M#.......# knorpule3000 the Reanimator '....†..# Poltergeist of Ashenzari ***... #*......# ##+  Health: 69/76 =====================--- #.......# ..# ## Magic: 27/29 ======================-- ##......# ..# .. AC: 18  Str: 4 .#......# ..+ .# EV: 12Int: 21 UE&h .'......# y.#  SH: 6Dex: 16 .#......# ###yy#  XL: 10 Next: 69% Place: Dungeon:8 .#......#######Z@# Noise: =--------  Time: 13408.9 (0.0) .#......#...#...#..#  a) +1 dagger of the Perceptive Planets {pr .#......#...'...#..# ### Throw: 11 boomerangs .########...#...+..+ +.# Fly -GClaw ###.........#...#..# #.. .##.........#...#..# #.. yyy 3 killer bees (1 ally target) ..'.........#...###+###+###+###.. Z   two-headed ogre zombie (minion) ..#....##+###.... #.............. ..#....## #######...##...#..... _The killer bUE&h ee stings you but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (lightly wounded, chance to affect: 60%)UE&h #.......#knorpule3000 the Reanimator '....†..#Poltergeist of Ashenzari ***... #*......###+Health: 69/76 =====================--- #.......#..### Magic: 27/29 ======================-- ##......#..#.. AC: 18  Str: 4 .#......#..+.# EV: 12Int: 21 .'......#y.#SH: 6Dex: 16 .#......# ###*y#XL: 10 Next: 69% Place: Dungeon:8 .#......#######Z@#Noise: =--------  Time: 13408.9 (0.0) .#......#...#...#..#a) +1 dagger of the Perceptive Planets {pr .#......#...'...#..#### Throw: 11 boomerangs E&h [2d.########...#...+..++.# Fly -GClaw ###.........#...#..##.. .##.........#...#..##.. yyy 3 killer bees (1 ally target) ..'.........#...###+###+###+###.. Z   two-headed ogre zombie (minion) ..#....##+###.... #.............. ..#....## #######...##...#..... _The killer bee stings you but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (lightly wounded, chance to affect: 60%)UE&hy UE&hOyCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (lightly wounded, chance to affect: 60%)  The killer bee resists with significant effort.UE&hQZ70=9.9 (1UE&hUUE&h$Xs _You block the killer bee's attack. The killer bee misses you.VE&h($  You miss the killer bee. The killer bee closely misses you.The killer bee stings you but does no damage.VE&h% A11 11.0 (1.1VE&hR. VE&h2 W _The killer bee barely misses you.VE&hF  _Unknown command.WE&h.'....†..# .#*......###+ .#.# ..## .##......#WE&hx ..# . ..#......# ..+ .'......# y.# .#......# ###yy# .WE&h.#......#######Z'# .#......#...#..@#..# ..#......#...'...#..### ..########...#...+..+ +. WE&hU####.........#...#..# #. ..##...#...#..# # ...'.........#...###+###+###+###.#....##+###.... #............#....## #######...##...#.#....<# .....###+###...#WE&hWE&h-WE&hWE&h, .yYour two-headed ogre zombie barely misses the killer bee.Your two-headed ogre zombie closely misses the killer bee.WE&h ,20WE&hWE&h[ _The killer bee stings your two-headed ogre zombie but does no damage.XE&hT.#*......###+ ..#.# ..# ..##......# ..# ..#......# ..+ .'......# ..# .#......# ###yy#.#......#######Zy# .#......#...#...#..#.#......#...'.@.#..##.########...#...+..+ + '####.........#...#..# # ...##.........#...#..# #..'.........#...###+###+###+###.#....##+###.... #............#....## #######...##...#.#....<# .....###+###...###...## ...............#.y1=8=3 _The killer bee barely misses you.E&h mYE&h") ..#*......# ##+  knorpule3000 the Reanimator ..#.......# ..#  Poltergeist of Ashenzari ***... ..##......# ..#  Health: 71/76 ======================-- ...#......# ..+  Magic: 27/29 ======================-- ...'......# ..#  AC: 11Str: 4 ...#......# ###y.#  EV: 12Int: 21 ...#......#######Zy#  SH: 6Dex: 16 ...#......#...#..y#..#  XL: 10 Next: 69% Place: Dungeon:8 ...#......#...'.@.#..# # Noise: =--------  Time: 13413.0 (0.0) ...########...#...+E&h5 640m..+ + a) +1 dagger of the Perceptive Planets {pr '####.........#...#..# # Throw: 11 boomerangs ...##.........#...#..# # Fly -GClaw ....'.........#...###+###+###+### ....#....##+###.... #............ yyy 3 killer bees (1 ally target) ....#....## #######...##...#... Z   two-headed ogre zombie (minion) ....#....<# .....###+###...#... ...###...## ...............#... _The killer bee barely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 60%)ZE&h?..#*......###+knorpule3000 the Reanimator ..#.......#..#Poltergeist of Ashenzari ***... ZE&h@..##......#..#Health: 71/76 ======================-- ...#......#..+Magic: 27/29 ======================-- ...'......#..#AC: 11Str: 4 ...#......# ###y.#EV: 12Int: 21 ZE&hJD...#......#######Zy#SH: 6Dex: 16 ...#......#...#..*#..#XL: 10 Next: 69% Place: Dungeon:8 ...#......#...'.@.#..## Noise: =--------  Time: 13413.0 (0.0) ...########...#...+..++ a) +1 dagger of the Perceptive Planets {pr '####.........#...#..## Throw: 11 boomerangs ...##.........#...#..## Fly -GClaw ....'.........#...###+###+###+### ....#....##+###.... #............ yyy 3 killer bees (1 ally target) ....#....## #######...##...#... Z   two-headed ogre zombie (minion) ....#....<# .....###+###...#... ...###...##ZE&h+E< ...............#... _The killer bee barely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 60%)ZE&hv!Cweak, 2 ally target…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a killer bee (chance to affect: 60%)  A fragment of the killer bee's soul is dislodged from its body.  The killer bee looks weaker.ZE&h"*yYou feel bolstered by spreading misfortune.  The killer bee stings your two-headed ogre zombie.  The killer bee closely misses you.  The killer bee stings your two-headed ogre zombie.  Your two-headed ogre zombie hits the killer bee.  Your two-headed ogre zombie hits the killer bee!ZE&hR15 4.0 (1ZE&hZE&hX~ _You block the killer bee's attack. Your soul wisp misses the killer bee.\E&h[Your two-headed ogre zombie hits the killer bee! _You block the killer bee's attack. Your soul wisp misses the killer bee.You closely miss the killer bee.  The killer bee stings your two-headed ogre zombie.  The killer bee misses you.  The killer bee stings your two-headed ogre zombie.  Your two-headed ogre zombie is destroyed!The killer bee stings you but does no damage.\E&h3.y1*   soul wisp (summoned)\E&h3-5.1 (1.1\E&hذ\E&h:[ _Your soul wisp misses the killer bee.\E&hIo   You closely miss the killer bee. The killer bee closely misses you.The killer bee stings your soul wisp.  The killer bee stings you but does no damage.\E&hp 026.2\E&hw \E&h{ b _The killer bee stings your soul wisp. Your soul wisp touches the killer bee.^E&h Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise. You block the killer bee's attack. but does no damage..   but does no damage.^E&h@ 04---==70Reap Fly -GClaw ^E&h R _Your soul wisp touches the killer bee.bE&h `  Casting: Animate Dead (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bE&h bE&h bE&h P _You don't know that spell.eE&heE&hR7 Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1%2  c - Vampiric DrainingNecromancyeE&h051%3  d + Animate DeadNecromancy2% 4 e - Curse of AgonyNecromancy8%5  f - Cigotuvi's PutrefactionNecromancy/AireE&h+8%4 Select a spell to describe[!]/[I] toggle spell headershE&h..#*......###+knorpule3000 the Reanimator ..#.......#..#Poltergeist of Ashenzari ***... ..##......#..#Health: 70/76 ======================-- ...#......#..+Magic: 24/29 ===================----- ...'......#..#AC: 15  Str: 4 ...#......# ###..#EV: 12Int: 21 ...#......#######yy#SH: 6Dex: 16 ...#......#...#.*y#..#XL: 10 Next: 69% Place: Dungeon:8 ...#......#...'.@.#..## Noise: ===------  Time: 13417.2 (0.0) ...########...#...+..++ a) +1 dagger of the Perceptive Planets {pr '####.........hE&hc[40m#...#..## Throw: 11 boomerangs ...##.........#...#..## Reap Fly -GClaw ....'.........#...###+###+###+### ....#....##+###.... #............ yyy 3 killer bees (1 weak, 1 ally target…)....#....## #######...##...#... *   soul wisp (summoned) ....#....<# .....###+###...#... ...###...## ...............#...The killer bee stings you.  The killer bee stings your soul wisp but does no damage. _Your soul wisp touches the killer bee.  Casting: Animate Dead (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.jE&hrjE&hcEditing macros.  ~ - Create/edit macro from key- - Clear all macros Current macrosSpace - zf  1 - za  2 - zb  3 - zc  4 - zd  5 - ze  6 - zh  7 - zj jE&hlArrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapsmE&h,mE&hmE&ha{..#*......###+knorpule3000 the Reanimator ..#.......#..#Poltergeist of Ashenzari ***... ..##......#..#Health: 70/76 ======================-- ...#......#..+Magic: 24/29 ===================----- ...'......#..#mE&h AC: 15  Str: 4 ...#......# ###..#EV: 12Int: 21 ...#......#######yy#SH: 6Dex: 16 ...#......#...#.*y#..#XL: 10 Next: 69% Place: Dungeon:8 ...#......#...'.@.#..## Noise: ===------  Time: 13417.2 (0.0) ...########...#...+..++ a) +1 dagger of the Perceptive Planets {pr '####.........#...#..## Throw: 11 boomerangs ...##.........#...#..## Reap Fly -GClaw ....'.........#...###+###+###+### ....#....##+###.... #............ yyy 3 killer bees (1 weak, 1 ally target…)....mE&h#....## #######...##...#... *   soul wisp (summoned) ....#....<# .....###+###...#... ...###...## ...............#...The killer bee stings you.  The killer bee stings your soul wisp but does no damage. _Your soul wisp touches the killer bee.  Casting: Animate Dead (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.mE&hQoE&h|oE&hEditing macros.  ~ - Create/edit macro from key- - Clear all macros oE&hCurrent macrosSpace - zf  1 - za  2 - zb  3 - zc  4 - zd  5 - ze  6 - zh  7 - zj Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapspE&h׼ Current macro for 6: zh  r - redefine  R - redefine with raw key entry  pE&h c - clear  a - abortqE&h [?25h[?0c[?25l[?1cqE&h I Input new macro for 6:  r - redefine qE&h Input a key sequence. Use \{n} to enter keycode n. [esc] for menusE&h 5z  R - redefine with raw key entryfEditing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  Space - zf  1 - za  2 - zb  3 - zc  4 - zd  5 - ze  6 - zf7 - zj Redefined macro '6' => 'zf'. Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapsuE&h> uE&hK uE&h R -..#*......###+knorpule3000 the Reanimator ..#.......#..#Poltergeist of Ashenzari ***... ..##......#..#uE&hR Health: 70/76 ======================-- ...#......#..+Magic: 24/29 ===================----- ...'......#..#AC: 15  Str: 4 ...#......# ###..#EV: 12Int: 21 ...#......#######yy#SH: 6Dex: 16 ...#......#...#.*y#..#uE&hS 8XL: 10 Next: 69% Place: Dungeon:8 ...#......#...'.@.#..## Noise: ===------  Time: 13417.2 (0.0) ...########...#...+..++ a) +1 dagger of the Perceptive Planets {pr '####.........#...#..## Throw: 11 boomerangs ...##.........#...#..## Reap Fly -GClaw uE&hT >....'.........#...###+###+###+### ....#....##+###.... #............ yyy 3 killer bees (1 weak, 1 ally target…)....#....## #######...##...#... *   soul wisp (summoned) ....#....<# .....###+###...#... ...###...## ...............#...The killer bee stings you.  The killer bee stings your soul wisp but does no damage. _Your soul wisp touches the killer bee.  uE&h'W eCasting: Animate Dead (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.uE&hZ uE&h[ uE&h` uE&hj vE&h. ..#*......# ##+  knorpule3000 the Reanimator ..#.......# ..#  Poltergeist of Ashenzari ***... ..##......# ..#  Health: 70/76 ======================-- ...#......# ..+  Magic: 20/29 ================-------- ...'......# ..#  AC: 15  Str: 4 ...#......# ###..#  EV: 12Int: 21 ...#......#######yy#  SH: 6Dex: 16 ...#......#...#.*y#..#  XL: 10 Next: 69% Place: Dungeon:8 ...#......#...'.@.#..# # Noise: ===------  Time: 13417.2 (0.0) vE&hC ...########...#...+..+ + a) +1 dagger of the Perceptive Planets {pr '####.........#...#..# # Throw: 11 boomerangs ...##.........#...#..# # Reap Fly -GClaw ....'.........#...###+###+###+### ....#....##+###.... #............ yyy 3 killer bees (1 weak, 1 ally target…)....#....## #######...##...#... *   soul wisp (summoned) ....#....<# .....###+###...#... ...###...## ...............#... _You don't know that spell.  Casting: Animate Dead (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (heavily wounded, weak, ally target, soul-splintered)wE&hVJ [y#There is a wall there.xE&hQ'y#Aim: a killer bee (severely wounded)zE&h0 ..#*......# ##+  knorpule3000 the Reanimator ..#.......# ..#  Poltergeist of Ashenzari ***... ..##......# ..#  Health: 70/76 ======================-- ...#......# ..+  Magic: 20/29 ================-------- ...'......# ..#  AC: 15  Str: 4 ...#......# ###..#  EV: 12Int: 21 ...#......#######yy#  SH: 6Dex: 16 ...#......#...#.*y#..#  XL: 10 Next: 69% Place: Dungeon:8 ...#......#...'.@.#..# # Noise: ===------  Time: 13417.2 (0.0) ...########...#...+..+ + a) +1 dagger of the Perceptive Planets {pr '####.........#...#..# # Throw: 11 boomerangs ...##.........#...#..# # RzE&h3 ceap Fly -GClaw ....'.........#...###+###+###+### ....#....##+###.... #............ yyy 3 killer bees (1 weak, 1 ally target…)....#....## #######...##...#... *   soul wisp (summoned) ....#....<# .....###+###...#... ...###...## ...............#...The killer bee is engulfed in dark miasma.  The killer bee is poisoned. You block the killer bee's attack.  The killer bee misses your soul wisp.Your soul wisp completely misses the killer bee.The killer bee is engulfed in dark miasma.  The killer bee looks even sicker.zE&h" . ##+  ..#  ..#  ..+  ..# zE&h# $ ###§.# #######yZ# #...#.*y#..# #...'.@.#..# #...#...+..+ .....#...#..# .....#...#..# #...##....  2 killer bees (1 weak, 1 ally target, #####Z   killer bee zombie (minion)<# *   soul wisp (summoned)zE&h^$  poisoned. You block the killer bee's attack.  The killer bee misses your soul wisp.  Your soul wisp completely misses the killer bee.The killer bee is engulfed in dark miasma.looks even sicker.  You kill the killer bee!zE&hH  P: 69/70 (76)=P: 20/29 708.2 (1Drain -GClaw _The dead are flying!zE&hL zE&hN p _Your base Evocations skill increases to level 1!{E&h H§§☼§§§@§§§§Your weapon exudes an aura of protection.  The killer bee is heavily wounded.  The killer bee barely misses you. The killer bee misses your soul wisp.Your killer bee zombie misses the killer bee.  The killer bee stings you but does no damage.  The killer bee stings your soul wisp but does no damage.70==22--9.3 (1.1 _Your soul wisp barely misses the killer bee.|E&hThe killer bee stings your soul wisp but does no damage. _Your soul wispthe killer bee. hit the killer bee but do no damage.  The killer bee is heavily wounded.is engulfed in dark miasma.  The killer bee is poisoned. The killer bee seems to slow down.|E&h  You kill the killer bee!The dead are flying!  Your killer bee zombie hits the killer bee.|E&h' §☼ZZ§☼§☼§ZZZ 3 killer bee zombies (minion)*   soul wisp (summoned)  The killer bee dies!|E&h 1-3--20.4 _The dead are flying!  Training target 3.0 for Throwing reached!|E&h%|E&h)n _Your base Throwing skill increases to level 1!}E&h}E&h}E&h}E&hH _No target in view!}E&h% _No target in view!~E&h~E&h~E&hJ~E&h7H _No target in view!E&hM P☼○☼☼E&h;-10 _E&hfE&haE&hR○☼○☼○E&h1=1=-2E&hE&hE&hy `E&hm 15E&hH E&h E&h E&h E&h L==E&h E&h 2=4E&hv E&h] :3E&hE E&h f=E&h W _You start resting.E&h E&h E&h ~3=2E&h' E&h ,E&h E&h .....'.Z'.@.....E&hD 33.4 (11.0) _Your soul wisp disappears in a puff of smoke!E&hB l11 4.4 (12Reap E&h E&hA _Your reaping aura is weakening. You feel your existence waver again.E&hE&h&4E&h`:4=E&h.<E&hD@E&htAE&hBE&hGE&h}E&hE&hE&h 9.4 (5.0) _You start resting.40.4 (6E&h̚E&hҜ E&hL_Your reaping aura expires.E&h |5==6==E&h." E&h.F 7=8==E&h9I f=E&h R _ _You start resting.E&hT 059.4 (19.0)E&hXU [9=60.4 (20E&hX E&hGZ % _Magic restored.E&h  _You swap places.E&h 4E&h E&h @  There is an open door here.E&h" E&hw# E&he& E&h ' _E&h' E&hR) E&h* E&h+ E&h. P=E&h/ E&h1 E&h5 ,E&h6 E&h 9 F _You reach down and open the door.E&h6; E&h; E&hz= E&hz> E&h8? E&h@ E&hB E&hbD E&hF E&h(G E&h~H E&hI E&hdJ E&h!K E&hCM @  There is an open door here.E&hW  #########  ##.# #.. #.......# #.. #.......# #.. #.......# #.> '....†..# #.. #*......# #.. ###+ .E&hX #.......# #.##..# # .##......# #.@#..# .7.4 (7.0)#......# ##.'Z.+ . ..'......# ###ZZ#  #......# ###..#  #......#######ZZ##+#......#...#...#..# #......#...'...#..# ##########...#...+..+ + ####.........#...#..# #E&h\ ,E&h\ E&he {Z.. 2E&hf +8.4 (8E&hUm E&hr ; _Found a stone staircase leading down.E&hb$ 4E&h) E&h!- H _No target in view!E&hs) #.......# #.. #.# #.. #.# #.. #.# #.> '....†..# #.. #*......# #.. ###+ #.......# #.##..# E&h+ ## ## #.Z#Z.# ........# ##.@Z.+ .# .'......# #..#  #......# ###..# #......#######ZZ##+ #......#...#...#..##......#...'...#..# ###Z 3 killer bee zombies (minion)########...#...+..+ +. ###.........#...#..# #. .##.#...#..# #.E&h7 E&h8 +9.4 (1E&h> E&hA i _You swap places. _There is an open door here.E&hgE&hj4E&hmE&h _You swap places.E&hT4E&h  ######### ######...###.......# #......... ..#.......# #......... ..#.......# #......... ..#.......# #.>....% ..'....†..# #....$ ..#*......# #...###+ .#.......# #@##..# 71.4 (2.##......# #.Z#Z.# ...#......# ##.Z..+ ...'......# ###..#..#......# ###..#..#......#######ZZ##+  2..#......#...#...#..# ...##...'...#..# # ...########...#...+..+ +E&hآ9ZZ#.Z'Z 3 killer bee zombies (minion)2.4 (3E&hnE&hNN _Found a medusa talisman.E&hVE&htE&h<E&hE&h_E&h5E&hE&hE&hسE&h3E&h E&hE&hE&h|E&h]E&h;E&hE&hE&hoE&hWE&hE&hXE&h3E&hE&hM _You now have 527 gold pieces (gained 8).E&hE&hhE&h8E&hE&hE&hvE&hUV _You reach down and open the door.E&h]  There is an open door here. _E&hwE&hk1E&hT4E&h? _You reach down and open the door.E&hQE&h}  There is an open door here. _ ....# #............# ....# #...........### ....# #.>....%....... †..# #...........# ..# #...###'###+###+###..# ##.##..#.......# ####....# #..#..#Z......# ........# ##.'.ZZ###+###+ .##.....# ###.{#@'...+##..85.4 (13.0)..# ###..#.#...##....#######.'##+.# _.##....#...#...#..#.# ###'.#...'...#..#.+ + ####... #####...#...+..+## +.###.. 2&hm.....#...#..# #...#.......#...#..# #...'.......#...###+###+###+###...#.. _You reach down and open the door.reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _Found a bloodstained altar of Trog.E&hJE&hE&hBE&h,E&h:E&hf; _E&hh  There is an open door here. _E&hWBE&h,E&hE&hE&hE&hXE&hD _You reach down and open the door.E&h(,E&hE&hE&hE&hE&h@  There is an open door here.E&hpE&hE&h\,E&h _E&hE&hE&h%,E&h,E&h9F _You reach down and open the door.E&hE&h E&hg E&hIE&hfE&h-p  There is an open door here. _E&h^2XE&h|KThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.E&hQJE&huZYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.E&hV],E&hs _E&hDThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.E&hYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here. _E&h/There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.E&huYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.E&hw _You swap places.E&h _You swap places.E&hE&h$E&hE&hYE&hE&h0o  swap places. _You swap places.  There is an open door here.E&hE&h _E&hE&h*E&h"E&h,E&hE&hyE&h E&h E&hE&hAE&h@E&hGE&hFE&hc,E&hG| _You reach down and open the door.  There is an open door here. _E&h #####  ...#   # ...# ##..###..# #...#_'..# # ######...###@.#  526.4 (41 # #..........ZZ##  ### # #...........Z#  # #&hsQ40m #...........#####  #.. # #.>....%....ZZZ.# # # #...........###.# Z 3 killer bee zombies (minion) # #...###'###+###Z### ###### # ##.##..#.......#ZZ#####...## # #..#..#.......#..#........There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _Found a basalt altar of Yredelemnul.E&hE&h E&hXE&hME&hvE&h}E&hE&hE&h% _E&h2nE&h@,E&hE&hYE&hE&hE&hE&h}5 _You swap places.E&hz E&hX3 _You swap places.E&h54E&h7E&ho;E&h>E&hj@E&hBE&hDE&h*GE&hJ,E&hxLE&h=OE&hRE&h&UE&h WE&h`YE&h`bBE&hޞ$  There is an open door here.E&hBE&hbE&h _E&hE&hE&hʪE&hE&hE&hE&hW,E&hE&hrE&hmXE&hE&hE&hYE&hE&h,,E&hE&hE&hE&hE&hE&h^E&hE&hE&hE&hE&hE&hE&hE&hE&hIE&hE&h&E&hb,E&h7E&h@  There is an open door here.E&hE&hE&hE&hE&h+E&h. _E&h,E&hdE&h=E&hEE&hE&haE&hE&hE&hrE&hE&h. E&h E&hjnE&hE&h<E&hxE&h/E&hE&hE&hSE&hE&hdE&hsE&h@E&h E&hs"E&h#E&h#E&h$E&h&E&h'E&h!)E&h9+E&h+E&ht,E&h0E&h(3E&h3E&hc4E&h65 _You swap places.E&hI8E&hm9E&h:E&h<E&h=E&h=E&hy?E&h BE&hCE&h.DE&hDE&hFE&hKHE&h5JE&hKE&hlME&hNE&hNE&hQYou swap places. _There is an open door here. _You swap places.  There is an open door here.E&hRE&hUE&hdV _E&hVWE&hXE&hZE&h[E&h\E&hE^E&h_E&haE&haE&h}bE&hdE&h2fE&hegE&hiiE&hjE&hilE&hmE&hmE&hoE&hqE&hrE&h2tE&huE&hvE&hwE&hxE&hzE&hG}E&h,E&h̀E&hThere is an open door here. _You swap places. _There is an open door here. _You reach down and open the door.E&h)E&h9E&hE&h4E&hE&h׏@  There is an open door here.E&hE&h# _E&hFE&hE&hE&h\,E&hE&hE&hLE&h|,E&hBE&hnE&h?E&hE&hQE&hE&h,E&h.E&hOE&h+E&hE&h,E&hE&hE&hE&hE&hE&h,E&h E&h E&hE&hT E&hg E&h ,E&h0E&hE&h}E&hE&hfE&hx,E&hE&hE&h!U...###...##..................#... .............................#... ...................##...###..#... ...................########..##.. ...########...###+## .y{#....#.. ...###...##...##...##..y{#....#.. ...'..........Z......... #....'.. E&h"...#.........ZZ......... #....#.. ...#............@....... #....#.. ...##....##...##...##### ##... ...##....##...##...##.... #####..........#....# #...##  +.....#######....# #...##  #.....#.....#....# ......yy 2 killer bees (asleep) E&h9#} #.....'.....#....+ .......... ZZZ 3 killer bee zombies (minion)####....#.....#....# ......... ...##....#.....##+###############E&h&-70.4 (44E&h'E&h(,E&h3..Z..ZZ, 1 ally target)E&h.,1.4 (45E&hd3E&h_5] _2 killer bees come into view.E&hn ###...##....#.###...##....#....................#..........##...###..#.................########..##.########...###+## .yy#....#.###...##...##...##..yy#....#.'.Z.#....'.#.Z.#....#.#...........Z.........#....#...##....##...##...########...#### ..##....##...##...# #...... ####..........#....# #...##.+.....#######....# #...##.<yy 4 killer bees (asleep, 1 ally target)#.....#.....#....#  #.....'.....#....+ . ####....#.....#....# ...........E&h AZ..Z...Z2.4 (1.0)E&h E&h ] _2 killer bees come into view.E&h+....<#.###+###...#. .###...##.#. .###...###..........#..##...###..#.................########..##. .########...###+## .yy#....#. .###...##...##.Z.##..yy#....#. .'.Z#....'. .#..#....#. .#.............Z.......#....#.... .##....##...##...########...####Z .##....##...##...# #...... ###..........#....# #...##...+.....#######....# #...##.<#.....#.....#....#  #.....'.....#....+ ...@ZZ..Z3E&hm? #....<#.###+###...#. ###...##.#. ###...##.#.#.##...###..#.########..##. #...###+## .yy#....#. ###...##...##...##..yy#....#. '.Z@.....#....'. #.Z.....#....#. #.Z.....#....#. ##....##...##...##...####Z# ##....##...##...# #.#....#....# #...##...# +.....#######....# #...##.<.# #.....#.....#....# .# #.....'.....#....+ .#E&hG 5  You swap places.E&hI E&h9K E&hL E&hXN E&hO E&hEQ E&hR ,E&h!T E&hV F  The killer bee buzzes angrily. x3E&h] ..Z##yy...@Zyy.Z.yyyyE&h^ n  Your killer bee zombie misses the killer bee.E&h_ 0===4E&hxd E&hf n _Your killer bee zombie completely misses the killer bee.E&h#g#....<#.###+###...#......#...##.#......#...##.#......##......###...###..#......#########..##....###+## ....#....#....##...##..Z##yy..#....#. .Z@yy..#....'. .Z....#....#. .#....#. #....##...##...##...####Z#. #....##...##...# #.#. #.#....# #...##...#. .....#######....# #...##.<.#. .....#.....#....# .#. .....'.....#....+ .#.E&h"%  You swap places. The killer bee closely misses you.E&h|+  You block the killer bee's attack. The killer bee misses you.You block the killer bee's attack.  The killer bee closely misses your killer bee zombie.E&hm4}.y--5E&hQ:E&h<n _Your killer bee zombie completely misses the killer bee.E&h0[ MYou barely miss the killer bee. The killer bee stings you.  The killer bee barely misses you. x2r killer bee zombie hits the killer bee.  The killer bee stings your killer bee zombie. .ZThe killer bee stings you.  Your killer bee zombie hits the killer bee.  The killer bee misses you. The killer bee barely misses you.65-----6.5 (1.1E&hm E&hp j _The killer bee barely misses your killer bee zombie.E&h_  You closely miss the killer bee.The killer bee is severely wounded.E&hMrYou closely miss the killer bee.The killer bee is severely wounded.  Your killer bee zombie closely misses the killer bee.  .  The killer bee completely misses your killer bee zombie.E&hU;You block the killer bee's attack.E&hS 2  Your killer bee zombie hits the killer bee.  The killer bee stings your killer bee zombie.E&h b6=--7.6E&h>E&h8{ _You block the killer bee's attack. The killer bee closely misses you.E&h2;  You barely miss the killer bee.The killer bee is severely wounded.E&h@   Your killer bee zombie barely misses the killer bee.You block the killer bee's attack. The killer bee barely misses you.The killer bee stings you.E&hL  Your killer bee zombie completely misses the killer bee.The killer bee misses you. You block the killer bee's attack.E&hbN V3-8.7E&h U E&hPX j _The killer bee barely misses your killer bee zombie.E&h#....<#........###+###...#......# knorpule3000 the Reanimator ##...##..................#......# Poltergeist of Ashenzari ***... ##...##..................#......# HP: 63/71 (76) =====================--- .........................#......# MP: 28/29=======================- ...............##...###..#......# AC: 11Str: 4 ...............########..##...... EV: 12Int: 21 #######...###+## ....#....#...... SH: 6Dex: 16 ##...##...##...##y...#....#...... XL: 10 Next: 73% Place: Dungeon:8 ..............ZZ@yy..#....'...... Noise: =--------  Time: 13578.7 (0.0) ................Zy...#....#...... a) +1 dagger ofE&hd the Perceptive Planets {pr .....................#....#...... Throw: 11 boomerangs #....##...##...########...####Z#. Fly Drain -GClaw #....##...##...# #........#. #..........#....# #...##...#. yyyy 4 killer bees (2 ally target) .....#######....# #...##.<.#. ZZZ 3 killer bee zombies (minion) .....#.....#....# ..........#. .....'.....#....+ ............#. _The killer bee barely misses your killer bee zombie.Casting: Cigotuvi's Putrefaction (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, chance to affect: 60%)E&h #....<#........###+###...#......# knorpule3000 the Reanimator ##...##..................#......# Poltergeist of Ashenzari ***... ##...##..................#......# HP: 63/71 (76) =====================--- .........................#......# MP: 28/29=======================- ...............##...###..#......# AC: 11Str: 4 ...............########..##...... EV: 12Int: 21 E&h{ #######...###+## ....#....#...... SH: 6Dex: 16 ##...##...##...##y...#....#...... XL: 10 Next: 73% Place: Dungeon:8 ..............ZZ@*y..#....'...... Noise: =--------  Time: 13578.7 (0.0) ................Zy...#....#...... a) +1 dagger of the Perceptive Planets {pr .....................#....#...... Throw: 11 boomerangs #....##...##...########...####Z#. Fly Drain -GClaw #....##...##...##........#. #..........#....# #...##...#. yyyy 4 killer bees (2 ally target) .....#######....# #...##.<.#. ZZZ 3 killer bee zombies (minion) E&h .....#.....#....# ..........#. .....'.....#....+ ............#. _The killer bee barely misses your killer bee zombie.Casting: Cigotuvi's Putrefaction (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, chance to affect: 60%)E&h\ E&h   Casting: Cigotuvi's Putrefaction (dangerous; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (severely wounded, chance to affect: 60%)  The killer bee resists with significant effort.  Your killer bee zombie hits the killer bee.  The killer bee closely misses you. The killer bee misses you.The killer bee stings you.E&h yYour killer bee zombie misses the killer bee.The killer bee barely misses you. The killer bee closely misses you.E&h Y2-9.7 (1E&h E&h0 C _The killer bee stings your killer bee zombie.E&h_ #....<#........###+###...#......# knorpule3000 the Reanimator ##...##..................#......# Poltergeist of Ashenzari ***... ##...##..................#......# HP: 62/71 (76) ====================---- .........................#......# MP: 27/29======================-- ...............##...###..#......# AC: 11Str: 4 ...............########..##...... EV: 12Int: 21 #######...###+## ....#....#...... SH: 6Dex: 16 ##...##...##...##y...#....#...... XL: 10 Next: 73% Place: Dungeon:8 ..............ZZ@yy..#....'...... Noise: =--------  Time: 13579.7 (0.0) ................Zy...#....#...... a) +1 dagger ofE&he  the Perceptive Planets {pr .....................#....#...... Throw: 11 boomerangs #....##...##...########...####Z#. Fly Drain -GClaw #....##...##...# #........#. #..........#....# #...##...#. yyyy 4 killer bees (2 ally target) .....#######....# #...##.<.#. ZZZ 3 killer bee zombies (minion) .....#.....#....# ..........#. .....'.....#....+ ............#. _The killer bee stings your killer bee zombie.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, chance to affect: 60%)E&hC #....<#........###+###...#......# knorpule3000 the Reanimator ##...##..................#......# Poltergeist of Ashenzari ***... ##...##..................#......# HP: 62/71 (76) ====================---- .........................#......# MP: 27/29======================-- ...............##...###..#......# AC: 11Str: 4 ...............########..##...... EV: 12Int: 21 #######...###+## ....#....#...... SH: 6Dex: 16 ##...##...##...##y...#....#...... XL: 10 Next: 73% Place: Dungeon:8 ..............ZZ@*y..#....'...... Noise: =--------  Time: 13579.7 (0.0) ................Zy...#....#...... a) E&hq +1 dagger of the Perceptive Planets {pr .....................#....#...... Throw: 11 boomerangs #....##...##...########...####Z#. Fly Drain -GClaw #....##...##...##........#. #..........#....# #...##...#. yyyy 4 killer bees (2 ally target) .....#######....# #...##.<.#. ZZZ 3 killer bee zombies (minion) .....#.....#....# ..........#. .....'.....#....+ ............#. _The killer bee stings your killer bee zombie.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, chance to affect: 60%)E&hhb }1 weak, 3 ally targe…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a killer bee (severely wounded, chance to affect: 60%)  A fragment of the killer bee's soul is dislodged from its body.  The killer bee looks weaker.E&h  You feel bolstered by spreading misfortune.Your killer bee zombie hits the killer bee but does no damage.E&h uThe killer bee barely misses your killer bee zombie.The killer bee barely misses you.  The killer bee stings you but does no damage.  Your killer bee zombie completely misses the killer bee.The killer bee misses you.  The killer bee stings youE&h  y*You block the killer bee's attack.3=15 80.7 (1 _Your soul wisp closely misses the killer bee.E&h:You block the killer bee's attack. _Your soul wisp clos  E&hYou closely miss the killer bee.The killer bee is severely wounded.  The killer bee stings your killer bee zombie.E&h   The killer bee stings your killer bee zombie.  You block the killer bee's attack.  Your killer bee zombie completely misses the killer bee.The killer bee stings you but does no damage.  E&hMThe killer bee misses your killer bee zombie.E&hs  The killer bee barely misses you.Your killer bee zombie hits the killer bee.E&h-1.8 (1.1E&hE&ht[ _Your soul wisp misses the killer bee.E&h^ Your killer bee zombie hits the killer bee. _Your soul wisp misses the killer bee.  You barely miss the killer bee.  The killer bee is severely wounded.The killer bee misses you.  The killer bee stings you but does no damage.The killer bee misses you.  The killer bee stings you but does no damage.  You block the killer bee's attack.  Your killer bee zombie barely misses the killer bee.You block the killer bee's attack.  The killer bee closely misses your killer bee zombie.  The killer bee stings you.  Your killer bee zombie closely misses the killer bee.57--2.9 _Your soul wisp touches the killer bee but does no damage.E&hWOclosely misses the killer bee. _Your soul wisp touches the killer bee but does no damage.  You barely miss the killer bee.  The killer bee is severely wounded.The killer bee closely misses youE&hdXM.  The killer bee stings yourzombie.E&hS]The killer bee closely misses you.  The killer bee stings yourzombie.  The killer bee misses you.  Your killer bee zombie barely misses the killer bee.The killer bee stings you but does no damage.  The killer bee misses your killer bee zombie.E&hl'misses your killer bee zombie. but does no damag  Your killer bee zombie closely misses the killer bee.soul wispr killer bee zombi  The killer bee stings you but does no damage.E&hm5---8=4.0E&htE&hx0 _The killer bee stings you.E&hj   You hit the killer bee.  Your weapon exudes an aura of protection.  The killer bee is almost dead.Your killer bee zombie hits the killer bee.  The killer bee stings you but does no damage.   but does no damage.block the killer bee's attack. The killer bee completely misses you.Your soul wisp closely misses the killer bee.Your killer bee zombie hits the killer bee.  The killer bee closely misses you.  The killer bee misses your killer bee zombie.225.1 _The killer bee stings you but does no damage.E&h /  You closely miss the killer bee.The killer bee is almost dead.The killer bee is almost dead.barely misses your killer bee zombie.E&h You block the killer bee's attack. x2  Your killer bee zombie barely misses the killer bee.r soul wisp completely misses the killer bee.The killer bee closely misses you.E&h D  The killer bee stings you but does no damage.  The killer bee closely misses you.6.2 _Your killer bee zombie barely misses the killer bee.E&hEV|  You hit the killer bee.  You kill the killer bee!E&hXE&h[  You have harvested enough death to cast Grave Claw an additional time.E&h`  The killer bee closely misses you. You block the killer bee's attack.  Your killer bee zombie closely misses the killer bee.The killer bee stings you but does no damage.E&hu . 3 killer bees (2 ally target)  The killer bee barely misses you. x2; Your soul wisp touches the killer bee. 6/72-47.3 _Your killer bee zombie hits the killer bee but does no damage.  Training target 3.0 for Evocations reached!  You need to enable at least one skill for training.E&hH{/  --more--E&h E&h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0   9.5  -1   i - Spellcasting   6.9   5.9  -1          E&h  b - Unarmed Combat   0.0   1.7  -3   j - Conjurations   0.1   1.7  -3   c - Throwing   3.5   1.4  +2   k - Hexes   0.1   0.5  +4       l - Necromancy  10.0  10.1  +1   d - Short Blades   0.0   0.8  +1   m - Translocations   0.1   1.0   0   e - Ranged Weapons   2.4   1.4  -2   n - Alchemy   0.1   0.8  +1  &h 9;49m     o - Air Magic   5.0   5.0  +1   f - Dodging   5.0   5.0  +1       g - Shields   5.0   7.1  -1   p - Evocations   3.0   2.4  -1   h - Stealth   5.0   2.5  +5                                    &h{ ;49m                  You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsE&h>] { a + Fighting  10.0E&hRt oTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsE&h~x <[?25h[?0c0 E&h !1E&h{ # E&h} [?25l[?1cE&h 5.0 The current training targets, if any.  Skills enhanced by Ashenzari's power are in green.=] set aall targetsE&h > f + Dodging 5.0E&hrqa-z] setselected targetE&hi=[?25h[?0c0 E&he [?25l[?1c10.0  +1 =] set aall targetsE&hAE&h3C#....<#........###+###...#......# knorpule3000 the Reanimator ##...##..................#......# Poltergeist of Ashenzari ***... ##...##..................#......# HP: 56/72 (76) ==================------ .........................#......# MP: 28/29=======================- ...............##...###..#......# AC: 22  Str: 4 ...............########..##...... EV: 12Int: 21 #######...###+## ....#....#...... SH: 6Dex: 16 ##...##...##...##y...#....#...... XL: 10 Next: 74% Place: Dungeon:8 ..............ZZ@y...#....'...... Noise: =--------  Time: 13587.3 (1.1) ................Zy*..E&h(D"#....#...... a) +1 dagger of the Perceptive Planets {pr .....................#....#...... Throw: 11 boomerangs #....##...##...########...####Z#. Fly Drain #....##...##...##........#. #..........#....# #...##...#. yyy 3 killer bees (2 ally target) .....#######....# #...##.<.#. ZZZ 3 killer bee zombies (minion) .....#.....#....# ..........#. *   soul wisp (summoned) .....'.....#....+ ............#.Your killer bee zombie closely misses the killer bee.The killer bee stings you but does no damage.  The killer bee barely misses you. x2; Your soul wisp touches the killer bee. _Your killer bee zombie hits the killer bee but does no damage.  Training target 3.0 for Evocations reached!  You need to enable at least one skill for training.E&hmb _E&hoTraining target 3.0 for Evocations reached! _You need to enable at least one skill for training.  You barely miss the killer bee.  The killer bee is heavily wounded.  The killer bee barely misses you.  The killer bee stings you but does no damage.E&h)bThe killer bee barely misses you.  The killer bee stings you but does no damage.  The killer bee barely misses you.Your killer bee zombie hits the killer bee.misses you. You block the killer bee's attack.E&hq  Your soul wisp barely misses the killer bee.E&hV9=8.4E&h}E&h k _Your killer bee zombie closely misses the killer bee.E&hLYour soul wispthe killer bee. _Your killer bee zombie closely misses the killer bee.You barely miss the killer bee.  The killer bee is heavily wounded.  You block the killer bee's attack.  The killer bee stings you but does no damage.E&hY|The killer bee stings you but does no damage.  The killer bee barely misses you.r killer bee zombie completely misses the killer bee.The killer bee barely misses you.  The killer bee stings you but does no damage.  You block the killer bee's attack.E&he  Your soul wisp barely misses the killer bee.Your killer bee zombie misses the killer bee.E&h(9.5E&hE&h) _The killer bee barely misses you. x2; The killer bee misses you.E&h e  You closely miss the killer bee.E&hoiYou closely miss the killer bee.The killer bee is heavily wounded.The killer bee misses you.killer bee zombie barely misses the killer bee.You block the killer bee's attack.E&h$Your killer bee zombie barely misses the killer bee.You block the killer bee's attack.r soul wisp completely misses the killer bee.E&h&You block the killer bee's attack.  Your killer bee zombie barely misses the killer bee.E&h(s7=190.6E&h}/E&hU3P _The killer bee misses you.E&hd  You barely miss the killer bee.E&hJ _The killer bee misses you.  You barely miss the killer bee.  The killer bee is heavily wounded.  The killer bee barely misses you. You block the killer bee's attack.   closely misses you.r killer bee zombie closely misses the killer bee.E&h2    closely misses you.r killer bee zombie closely misses the killer bee.Your soul wisp touches the killer bee.  The killer bee stings you but does no damage.The killer bee stings you.E&hs6-141.7E&hE&hɨ[ _Your soul wisp misses the killer bee.E&h F _Your soul wisp misses the killer bee.  You hit the killer bee.  Your weapon exudes an aura of protection.  The killer bee is heavily wounded.  The killer bee stings you but does no damage. x2E&h  You block the killer bee's attack.  Your killer bee zombie barely misses the killer bee.You block the killer bee's attack.E&h/  The killer bee stings you but does no damage. x2  Your killer bee zombie closely misses the killer bee.E&hu Q=2120E&hI E&hv c _Your soul wisp closely misses the killer bee.E&h6  You hit the killer bee.  The killer bee is heavily wounded.E&ha  You block the killer bee's attack. x2; The killer bee stings you.  Your killer bee zombie hits the killer bee!  The killer bee dies!E&h  . 2 killer bees (  The killer bee completely misses you. The killer bee stings you.  Your soul wisp closely misses the killer bee.E&hf 51--53.8 (1.1 _Your killer bee zombie hits the killer bee.E&hOE&h_ _Training target 5.0 for Fighting reached!E&h^  You hit the killer bee but do no damage.The killer bee is severely wounded.  The killer bee stings you but does no damage. x2  Your killer bee zombie barely misses the killer bee.The killer bee barely misses you. You block the killer bee's attack.4.9 _Your soul wisp barely misses the killer bee.E&hË  You closely miss the killer bee.The killer bee is severely wounded.E&h  Your soul wisp disappears in a puff of smoke!The killer bee barely misses you. You block the killer bee's attack.E&h  Your killer bee zombie barely misses the killer bee.The killer bee closely misses you. The killer bee stings you.E&h֟ §§.§§#  Your killer bee zombie closely misses the killer bee.E&hzk46---6.0E&hE&hr _The killer bee stings you. The killer bee barely misses you.E&h(  You hit the killer bee but do no damage.The killer bee is severely wounded.Your killer bee zombie hits the killer bee.E&h]  The killer bee dies!E&h E&h .Z@Z...§.#   killer beeE&h x7/73--77.1E&h E&h^ Z _The killer bee barely misses you. x2E&hQ]  You miss the killer bee.E&hP  Your killer bee zombie hits the killer bee.E&h`j  The killer bee completely misses you.E&hUr  Your killer bee zombie misses the killer bee.E&h%.@ZZ.Z...E&h)(8.2E&h.E&h"38 _You block the killer bee's attack.E&hK  The killer bee is lightly wounded.r killer bee zombie barely misses the killer bee.Your killer bee zombie closely misses the killer bee.The killer bee stings you. barely misses the killer bee.  Your killer bee zombie completely misses the killer bee.3-9.3E&h\F _The killer bee stings you.E&hThe killer bee is lightly wounded.  Your killer bee zombie barely misses the killer bee.The killer bee barely misses you.  Your killer bee zombie barely misses the killer bee.600.4 _You block the killer bee's attack.E&h  The killer bee is moderately wounded.You block the killer bee's attack.  Your killer bee zombie hits the killer bee.  The killer bee closely misses you.  Your killer bee zombie completely misses the killer bee. x2E&h (1.5E&h E&h1 W _The killer bee barely misses you.E&h j The killer bee is heavily wounded.bar  The killer bee stings you but does no damage.barely misses the killer bee.  Your killer bee zombie completely misses the killer bee.E&h^4-2.6E&h)(f _The killer bee misses you.E&hC The killer bee is severely wounded.  Your killer bee zombie barely misses the killer bee.The killer bee barely misses you.  Your killer bee zombie hits the killer bee.E&h(3.7E&hE&hC _The killer bee stings you but does no damage.E&h7<  You hit the killer bee.E&h@E&hGZ.ZZZ 3 killer bee zombies (minion)E&hf8484.8E&hWlE&hoN _You kill the killer bee!E&ht E&hu E&hz E&hM} H _No target in view!E&he 4E&hh E&ht| 5E&h} P0E&h E&hM b612E&hԅ E&h E&h E&h~ E&h ,E&h E&hܘ E&hD T7=E&h XE&h` BE&h4 ,E&hݧ E&h W _You start resting.E&h _8=11 E&h4 E&h ,E&h E&h ,E&h E&hҹ E&hy 39E&h E&hͽ ,E&h E&h0 ,E&h< E&h# E&h N50=E&hb E&h ,E&h E&h= ,E&h E&h 91E&h )=E&h7 E&h ,E&h E&hg ,E&hp E&h P2E&h E&hh ,E&hU E&h ,E&h E&ht O53=E&h ,E&h ,E&h E&h ,E&h E&hV ;4E&hs 3=E&h E&h ,E&h E&hF ,E&h E&h <5E&h E&h2 ,E&h E&h E&h E&hA E&h ,E&h E&h! E&h E6=E&he E&h E&h( E&h E&h$ ,E&h$ E&h' E&hd( V7=E&h) E&h, ,E&h. E&hS1 ,E&h2 E&h;6 E&h-7 &8E&h7 E&hM; ,E&h< E&h@ BE&hC b9=E&hbk w60=1E&hm E&hr 2=E&hx BE&h$ 3=E&h ,E&h E&h: ,E&h& E&hn ,E&hv E&h <4E&hՌ E&hݏ ,E&hߐ E&hǓ ,E&hV E&h E&h E5=E&hU E&h ,E&h E&h+ ,E&h1 E&h* 96E&hФ 3=E&hq E&hX ,E&h E&h ,E&h E&hů E&hh 7E&h E&hԳ ,E&h۴ E&h ,E&hF E&h E&h E8=E&hW E&h ,E&h E&h ,E&h E&h 99E&h 3=E&h4 E&h ,E&h E&hE ,E&h3 E&h =70E&h E&h E&hs E&h E&h ,E&h E&hR E&h E1=E&h E&h% ,E&h E&h9 ,E&h E&h ,E&h E&h l2=E&he E&hF ,E&h E&h^ ,E&h- E&h E&h2 &3E&h* E&h ,E&h E&h ,E&h E&h? - _You feel your existence waver again.E&h 095.8 (91.0)E&hX! #4E&h" I=-6.8 (92E&h,) 8 _HP restored.E&h6JE&hr>nE&hM =E&h^ E&hBE&h,E&hE&h,E&hE&h,E&h^E&h,E&h E&hZ$,E&h%E&h),E&h,*E&h-,E&h~.E&h1,E&h2E&hq6,E&h7E&h%;,E&hi<E&h5@,E&hAE&h D,E&hDE&hG,E&hHE&hK,E&hLE&h P,E&h QE&h T,E&h UE&hW,E&hsXE&h/[,E&h\E&h_,E&h]`E&hfBE&hjBE&hrE&h€E&hE&hbE&hE&hސE&hE&h5E&hE&h,E&hE&hY,E&hLE&h,E&h٢E&h0,E&h'E&h,E&hE&h,E&hE&hs,E&hTE&hE&hE&hgE&h4E&hdE&h^E&hB,E&hvE&h,E&hE&h,E&hE&h,E&hE&h],E&hE&h,E&h:E&ht,E&h;E&h,E&h E&h,E&hE&he ,E&h E&h,E&hE&h,E&hE&h,E&hE&h\,E&hE&h,E&hE&h",E&hr#E&h&,E&h'E&h*E&h+E&h0,E&h.,E&h/E&hx2,E&hd3E&hy6,E&hi7E&h:,E&h;E&h>,E&h @E&hpB,E&hDE&hzF,E&hZZ..E&hV%&1E&h*E&hM-Q _There is an open door here.E&h6'.......Z.#...###+###+###+###'###.....#.........##...#######....#....<###+###....###...##.............................@.########..######...###'## ###...##...##ZZZ###'...........'.............................#....#...#...##...########...#### ..##...##...# .. ####...........Z.E&h7-2 _E&hME&hĻE&hQE&h}E&hE&h( _You swap places.  There is an open door here. _E&hM,E&hBE&hXE&h,E&hE&hDE&hIE&hE&hE&h|,E&h.,E&h{E&hgE&h,E&hE&hWE&h"E&h5 _You swap places.E&hE&hmE&hE&hE&h.E&hSE&h0BE&h,E&h,E&hu,E&h E&hM E&h E&hZE&hE&hE&h6,E&hRE&hiE&hE&hE&hDE&hE&hE&h[E&h,E&hY E&h[",E&h:#E&hw$E&hm',E&h(E&h])E&h*E&hG-,E&h/E&ha0E&h1E&h2You reach down and open the door. _There is an open door here. _You swap places. _There is an open door here. _You swap places.reach down and open the door.E&h5E&hO8JE&h;,E&h6<E&h=E&hN?E&h?E&h@E&h=GThere is an open door here. _You swap places. _There is an open door here. _You swap places.reach down and open the door.  There is an open door here.E&hHE&hJE&hK _E&hSLE&hME&hOE&hXQE&hRE&hRE&hTE&hXE&hXE&hYE&h\You swap places. _There is an open door here. _You swap places.reach down and open the door. _There is an open door here. _You reach down and open the door.E&hE^E&h`E&haE&hcE&heE&hmfE&hBgE&h jThere is an open door here. _You swap places.reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.E&hkE&hnE&hko _E&hpE&hqE&h.sE&huE&huE&h}w,E&hzxE&h zE&h{E&h'}E&hv~E&h,E&hHE&hE&h,E&hUnE&h,E&hE&hBE&hE&hLE&h,E&hNE&hE&hE&hE&hKE&h~E&hE&hWE&hE&h@  There is an open door here.E&hE&h;E&hE&h6 _E&hE&h_E&hE&hE&hE&h+E&hE&h,E&hiE&hE&hE&hE&h]E&hE&hE&hE&hE&hE&hE&hE&hE&hdE&hE&hE&hOE&h*E&hE&hE&hE&hE&h!E&hE&hYE&h,E&hE&h reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.E&hG5.........................# .................# .........................# .........{...............# ###########'############....# .#..........#....# +.>Z.......###### #.....<....ZZ........ ####.####..###@###...# .########..# . ...#...# ....#...#...# ......#...'...#.......#...#...#D......#E&hD   steam dragon (asleep)...#...#.......#ZZZ 3 killer bee zombies (minion) ################## E&h033.8 (31.0)E&hE&hn.ZZ, ally target)E&h,4.8 (32E&hOE&h _There is an open door here. _You reach down and open the door. _A steam dragon comes into view. _There is an open door here.E&h:j..#..#....{.# ############'############....# ....#...................#....#E&hl.+..........>Z.......######.#.....<.....ZZ....... ###.####..###'###...#.####.########@.# .....#...#.......# .#...#.......#.'...#.#.#...#D......#.#...#.# ###################   killer bee zombie E&hqE&h[sE&h|tE&huE&h}.ZZD.DE&h~ZZ 3 killer bee zombies (minion)5.8 (1.0)E&hAE&hJ6 _The steam dragon hisses angrily.E&hV .#{.# #############'############....# #....#...................#....# #....+>Z.......###### #....#.....<......Z....... #...####.####..###Z###...# #...####.########.Z# .....#...#....@..# .#...#.#.'...#.D.....#.#...#.......# .#...#.# ####################'Z.ZD...6E&h? #.#.{.# .#'############....# .#....#.......#....# .#....+.>Z.......###### .#....#.....<......Z....... .#...####.####..###'###...# #E&h` #...####.########Z.# ..#...#...@.Z.#.#...#..D....#.'...#.#.#...#.# .#...#.### 2E&h E&hn L..ZZZ 3 killer bee zombies (minion)=7E&hm E&hf _The steam dragon barely misses you. The steam dragon completely misses you.E&hc  You hit the steam dragon.  Your weapon exudes an aura of protection.  The steam dragon is lightly wounded.E&hHeE&hh  Your killer bee zombie hits the steam dragon.  The steam dragon barely misses you. The steam dragon claws you.E&h!rb.Z E&hs3-18 8.9 (1.1E&hyE&hx}F _Your killer bee zombie hits the steam dragon. x2E&hD catching breath, ally t…)You hit the steam dragon but do no damage.The steam dragon is moderately wounded.Your killer bee zombie barely misses the steam dragon. x2E&h# *  The steam dragon breathes steam at you.E&h1 @The ball of steam hits you!  Your killer bee zombie hits the steam dragon but does no damage.E&h262----======40.0E&hJ6E&h8C _Your killer bee zombie hits the steam dragon.E&h3 Your killer bee zombie hits the steam dragon. x2  The steam dragon bites you.  The steam dragon claws you but does no damage.  Your killer bee zombie closely misses the steam dragon.E&h5 Z.  The steam dragon dies!E&h< .ZZZ 3 killer bee zombies (minion) E&hh[ } ealth: 46/76 ---------382=-----1.1 _You have harvested enough death to cast Grave Claw an additional time.E&h!] E&h_ i _Your life force feels restored.E&h R-----E&h E&h H _No target in view!E&h2.# {.# #'############....# #....#.......#....# #....+.>Z.......###### #....#.....<.............. #...####.####..###'###...# ...####.########..# . #...#...§@..# #...#...ZZ..# '...#...Z...# #...#.# #E&h E&hYE&hC.ZE&hӎ;-20 _E&hE&h(E&hd 4E&h ,E&h 7------E&h G11 E&h E&h ,E&h: E&h E&h M8=E&h E&hí ,E&hү E&h8 ,E&h E&hA b9=E&h E&h ,E&h4 E&h ,E&hF E&hP Q50E&h E&h ,E&hp E&h ,E&h7 E&h j1=E&h E&h ,E&h E&h{ ,E&h= E&h b2=E&hA E&h! ,E&h E&h ,E&h E&hV P3E&h E&h ,E&h E&h ,E&hc E&h {54=E&h ,E&h E&h ,E&h E&h n5=E&h] E&hd BE&h! ,E&h E&h ,E&h E&hf# <6E&hf$ E&hs' ,E&h( E&h- E&h. ,E&h2 b7=E&h3 E&h6 ,E&h7 E&h%: ,E&h: E&h= l8=E&h? E&h%B ,E&h9C E&hF ,E&h9I E&hK <9E&hK E&h|N ,E&h;O E&hR ,E&hS E&hV =60E&hW E&hZ ,E&hN[ E&h^^ ,E&h_ E&hE&ho?E&hFnE&hGE&h%K,E&hDLE&h#P,E&hPE&hUT,E&hrUE&h?X,E&h\YE&hv\,E&hE]E&h`,E&hzaE&hd,E&hveE&hxh,E&hiE&h0l,E&hlE&hp,E&hrE&h1t,E&htE&hw,E&hyE&hH|,E&h9}E&h,E&hE&hy,E&hHE&h{,E&hAE&hk,E&h E&h,E&h^E&h,E&hӓE&h,E&htE&h2,E&hE&h,E&hџE&hϢ,E&hE&h;,E&hE&h ,E&hE&h,E&hE&hDZ,E&h~E&h,E&h7E&h,E&hE&hü,E&hE&h,E&h{E&h,E&hEE&h,E&haE&h,E&hE&h,E&hE&h,E&hE&h,E&hE&h,E&h=E&h,E&hE&hGBE&h/,E&hE&h,E&hfE&h ,E&h7 E&h-,E&hnE&h,E&hE&hj,E&hE&h,E&hE&h`!,E&h"E&h%,E&h&E&h.*,E&hD+E&h.,E&h!0E&hPJE&hTBE&hxY,E&hyZE&h^,E&hV_E&hc,E&hdE&hh,E&hiE&hm,E&hIoE&hms,E&htE&hx,E&hyE&h},E&h~E&hy,E&hnE&hBE&h,E&hE&h/,E&hHE&h,E&hE&hD,E&h1E&h@,E&hAE&h,E&hE&hţ,E&hE&hͧ,E&hǨE&h,E&hE&h,E&hE&h",E&hE&h,E&hոE&h,E&hE&hh 133.1 (99 _You start waiting.E&h04.1 (100.0)E&hE&h# _Done waiting.E&hF# 4E&hy$ E&h& E&h' E&ht( E&h) E&h_, BE&h9   There is an open door here.E&h9 E&hV  _E&hW E&h6Z ,E&hI[ E&h\ E&hAd E&hf E&hg E&hh E&hZj E&hk E&ho E&hp E&hq E&hus E&ht E&hu E&hw E&hx ,E&hy E&h6| E&ha XE&h E&hV E&hA E&h ,E&h8 E&hc E&hn E&hd E&h= ,E&hЗ E&h E&h[ E&hD E&h E&h ,E&h E&hٰ E&hʳ ,E&h E&h K _You swap places.E&hp 4E&h E&hg E&h E&h" E&hN E&h ,E&h E&h E&h E&h' E&he E&h ,E&hp E&h E&h+ E&h E&hq E&h ,E&h> E&h E&h E&h E&h E&h ,E&h# E&hQ E&h E&h ,E&h E&h E&h E&h E&h E&h ,E&hV E&h\ E&h E&h E&h E&h ,E&h E&h E&hT E&h E&h E&h ,E&h E&h E&h E&h E&h E&h E&h ,E&h E&h" E&h$ E&h% E&hL' E&h) ,E&hU+ E&h/ E&h1 E&hy3 E&h5 E&h'8 E&h-k   There is an open door here. _E&h,p BE&h z E&hf XE&h nE&h E&hU E&hء ,E&h E&h& ,E&h޴ E&h E&h E&h E&hZ E&h% E&h ,E&hZ E&h E&h E&h E&h E&h E&h ,E&h E&hx E&h E&h5 E&h ,E&h E&h E&hE E&h E&hI E&h E&h E&h E&h E&h E&h E&h E&ht ,E&h ,E&h E&h9 @  There is an open door here.E&hK E&h E&h E&h _E&h6 E&h E&h E&h E&hE E&h[ E&h E&h ,E&h( E&h E&hB E&h E&h E&h ,E&h E&h E&h E&hE E&hO" E&h/$ E&h_R r _You reach down and open the door.  There is an open door here.E&hU ,E&h_V 6 _E&hdW E&h] nE&hq^ E&h` E&h?b E&hZc E&hgd E&he ,E&hf E&hr N _You now have 539 gold pieces (gained 12).E&hu 4E&hv E&hu{ 5 _You swap places.E&hF} E&h~ E&hH 4E&h E&h @  There is an open door here.E&h E&hs E&h 6 _E&h E&h E&h! E&h E&h ,E&hY E&h E&h E&h E&h E&h E&hK E&hƩ ,E&hw E&h} E&h E&h[ E&h E&h` E&h E&h ,E&h E&hO E&hm E&h E&hT E&hm E&h E&h BE&h ,E&h3 E&h E&h E&hI E&h E&h E&h ,E&h E&h~ E&hS E&h E&h E&h ,E&h E&h E&hZ E&hE&h,E&hE&hE&h E&h~ E&h E&h,E&hE&hE&hE&hCE&hE&h-E&h,E&hE&h,E&hB!E&h}"E&h$E&h &E&h]',E&hi(E&h+E&h*-E&h.E&h0E&hT2,E&hQ3E&h6E&h7E&h/:,E&h;E&h=E&hY?E&h@E&hyB,E&hCE&hFE&hGE&hIE&hJE&hyKE&hM,E&hME&hXPE&hQE&hGSE&hPTE&hUE&hW,E&hPXE&hZE&hQ\E&hQ]E&h^E&h`,E&haE&hdE&hEeE&hlfE&hgE&h4j,E&hkE&hmE&h%oE&hoE&hxqE&h7s,E&hsE&h vE&hwE&hxE&hzE&h{,E&h|E&h~E&hE&h'E&hqE&hE&hE&hy,E&hHE&hE&hE&h E&h6E&hE&hT,E&hgE&hE&hE&hٕE&h E&hE&hi,E&hE&hYE&hE&h:E&hE,E&hwE&hE&hE&hKE&h6E&hE&h߫E&hE&hXE&hE&hE&hKE&hE&h?,E&hPE&h E&hE&hE&h,E&hE&h,E&hE&hE&hGE&hE&h=E&hE&hE&hE&hlE&hE&hE&hE&h&E&hwE&h,E&hkE&hE&h$E&hE&hE&hE&h,E&hE&hE&hE&hE&h^E&haE&hW,E&hE&hE&hE&hE&hE&h#E&h,E&hE&hYE&hE&h*E&hUE&h,E&hE&hL###+###+###...#...##...##########..######...# ..##..Z#......# +###...#......# .......#......# .......#......# .......#.....Z# ..###..#......##+## #####..##.....ZZ#....#......Z..#....#...#....'...#....#... ...#....#.......... #####...####'#....## ...##........#....# ...##...##...#....#######.!.+#...##...##...#...'221.1 (87.0)!======2.1 (88E&hE&h$ _As you open the door, it creaks loudly! _Found a potion of cancellation.E&h E&h E&h@ E&h E&hX E&h} E&h E&hL % _E&hc   There is an open door here.E&hw 6 _E&h ! E&h+" E&ho) ,E&h* E&h, E&h. ,E&h>0 E&h3 E&hb5 E&h6 E&hx8 E&h; E&h]< ,E&h= E&h? E&hA E&h~D ,E&hL nE&hN E&h_O E&hT BE&hx^ .#._.#.+##'.##.)).)..... .#...#.#ZZ######'###..))#.......# .+...+.#.Z####.....#....#.......# ###+###'..+.###....#....#......## ....#...#....#....#......##.#...'....#....#.......# ###+###+###...#...##...##########............######...# ..##..Z#......#.@.+ ------ +###...#......#ZZZ# ....#......#...# ....#......#...# ....#.....Z#...####..#......##'#####..........#....#..........#....#..........#E&he 18.1 (6.0)E&hf J------9.1 (7E&hHx H _H - a potion of cancellationE&h!E&h>"E&hq*E&h+-#._.#.+##'.##....##...)).).....# #...#.#ZZ######'###..))#.# +...+.#.Z####.....#....#.# +###'..+.###....#....#......## #..#...#....#....#......## E&hi.#..#...'....#....#.# +###+###...#...##...# ######...####..Z#......#.Z@'.y.... ###...#......#.ZZ#....y.#......#...# ..y..#......#...# y...#.....Z#...# ...###..#......##'### ..yyyy 4 killer bees (asleep)..##..........# #ZZZ 3 killer bee zombies (minion)E&h1f#....#..........# E&ht3U 30.1 (1  You reach down and open the door.E&h\4E&h!5E&h5,E&h<f.@ZZ., 1 ally target)E&h=+1.1 (2E&hdE&ht] _4 killer bees come into view.E&h [._.#.+##'.##....##...)).).....# ...#.#ZZ######'###..))#.# ...+.#.Z####.....#....#.# +###'..+.###....#....#......## #..#...#....#....#......## #..#...'....#....#.# +###+###...#...##...## ######...##. ##..Z#......#..Z@Zy....#......#..Z#....y.>#......#...#...y.#......#...#..y.#.....Z#...#.... ###..#......##'###......##..........#...##.#....#..........#...# E&hr [  You swap places. Found a stone staircase leading down.E&h K yy..y.yyyyy  Your killer bee zombie completely misses the killer bee.Your killer bee zombie hits the killer bee!E&h J====2.1 (1E&h E&h z _The killer bee buzzes angrily. x3 _There is an open door here.E&hk_.#.+##'.##....##...)).).....# #.#ZZ######'###..))#.# +.#.Z####.....#....#.# +###'..+.###....#....#......## #..#...#....#....#......## #..#...'....#....#.# +###+###...#...##...## ######...##...Z#......#..ZZ@y....#......#..Z#.y..y.>.#......#...#.#......#...#..y.#.....Z#...#.y..#......##'###.y 5 killer bees (1 wandering, 1 ally…)..##....#...##. #....#....#...# .. E&h  You swap places.  A killer bee comes into view.E&hI,E&hiE&h,E&h  The killer bee stings you. The killer bee barely misses you.The killer bee stings your killer bee zombie!E&hG  You block the killer bee's attack.E&hFy.#Zy...y.E&huIyyally target)E&hT5-3E&hE&hk _The killer bee closely misses your killer bee zombie.E&h  You hit the killer bee.  Your weapon exudes an aura of protection.  The killer bee is almost dead.E&hš  Your killer bee zombie misses the killer bee.The killer bee stings your killer bee zombie.E&h R  The killer bee stings you but does no damage.E&hg E&h  y...y.  Your killer bee zombie hits the killer bee!  The killer bee stings you but does no damage.6=18 =---4.2 (1.1 _The killer bee misses your killer bee zombie.E&h_  You miss the killer bee.The killer bee is almost dead.E&hIThe killer bee is almost dead.  Your killer bee zombie misses the killer bee.r killer bee zombi E&h The killer bee stings you but does no damage.  The killer bee stings you.  The killer bee stings you but does no damage.E&h',y..  The killer bee stings you.  The killer bee stings you but does no damage.  Your killer bee zombie closely misses the killer bee.You block the killer bee's attack.r killer bee zombie.E&h(j3----5.3E&h/5E&h 8X _The killer bee closely misses you.E&hN O  You miss the killer bee.E&hE The killer bee is almost dead.Your killer bee zombie barely misses the killer bee.E&h. YThe killer bee stings you but does no damage.  The killer bee closely misses your killer bee zombie.  ompletely misses you. You block the killer bee's attack.  Your killer bee zombie hits the killer bee but does no damage.  E&h. xThe killer bee barely misses you.The killer bee stings your killer bee zombie!E&h/ i  Your killer bee zombie is destroyed!E&h0 E&h= n yyy... 2E&h&> mThe killer bee misses you.6.4E&hE E&hG j _Your killer bee zombie barely misses the killer bee.E&h<  You hit the killer bee.E&h']  You kill the killer bee!E&h  The killer bee stings you.  The killer bee stings you but does no damage. x2  Your killer bee zombie hits the killer bee.E&h. 4  The killer bee stings you but does no damage. x2r killer bee zombie hits the killer bee.  The killer bee closely misses you. You block the killer bee's attack.  Your killer bee zombie misses the killer bee. block the killer bee's attack. The killer bee barely misses you.E&hkk69---37.5E&h\ _The killer bee stings you but does no damage. x2E&h__.#.+##'.##....##...)).).....#  knorpule3000 the Reanimator ..#.#ZZ######'###..))#.......#  Poltergeist of Ashenzari ***... ..+.#.Z####.....#....#.......#  Health: 69/76 =====================--- +###'..+.###....#....#......##  Magic: 25/29 ====================---- ....#..#...#....#....#......##  AC: 18  Str: 4 ....#..#...'....#....#.......#  EV: 13Int: 21 +###+###...#...##...##########  SH: 6Dex: 16 E&hk...........######y..##..  XL: 10 Next: 83% Place: Dungeon:8 #..Z#......#..ZZ@y......  Noise: =--------  Time: 14237.5 (0.0) #...#......#...#yy....>.  a) +1 dagger of the Perceptive Planets {pr ....#......#...#........  Throw: 11 boomerangs ....#......#...#........  Fly ....#.....Z#...#........ ##..#......##'###.......  yyyy 4 killer bees (1 ally target) ##..##..........#...##..  ZZ 2 killer bee zombies (minion) #....#..........#...# .. #....#..........# _The killer bee stings you but does no damage. x2  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (heavily wounded, ally target)E&he_.#.+##'.##....##...)).).....#knorpule3000 the Reanimator ..#.#ZZ######'###..))#.......#Poltergeist of Ashenzari ***... ..+.#.Z####.....#....#.......#Health: 69/76 =====================--- +###'..+.###....#....#......##Magic: 25/29 ====================---- ....#..#...#....#....#......##AC: 18  Str: 4 ....#..#...'....#....#.......#EV: 13Int: 21 +###+###...#...##...##########SH: 6Dex: 16 ...........######y..##..XL: 10 Next: 83% Place: Dungeon:8 #..Z#......#..ZZ@y......Noise: =--------  Time: 14237.5 (0.0) #...#......#...#yy....>.E&hoa) +1 dagger of the Perceptive Planets {pr ....#......#...#........Throw: 11 boomerangs ....#......#...#........Fly ....#.....Z#...#........ ##..#......##'###.......yyyy 4 killer bees (1 ally target) ##..##..........#...##..ZZ 2 killer bee zombies (minion) #....#..........#...# .. #....#..........#Your killer bee zombie barely misses the killer bee.The killer bee stings you but does no damage.  The killer bee closely misses you. You block the killer bee's attack.  The killer bee stings you.  Your killer bee zombie closely misses the killer bee.The killer bee completely misses you. x2; You block the killer bee's attack.88.5 (1Contam E&hIE&hJ   The killer bee stings you but does no damage.  The killer bee closely misses you. You block the killer bee's attack.  The killer bee stings you.  Your killer bee zombie closely misses the killer bee.The killer bee completely misses you. x2; You block the killer bee's attack. _misses you.E&h _.#.+##'.##....##...)).).....#  knorpule3000 the Reanimator ..#.#ZZ######'###..))#.......#  Poltergeist of Ashenzari ***... ..+.#.Z####.....#....#.......#  Health: 68/76 =====================--- +###'..+.###....#....#......##  Magic: 21/29 =================------- ....#..#...#....#....#......##  AC: 18  Str: 4 ....#..#...'....#....#.......#  EV: 13Int: 21 E&h% +###+###...#...##...##########  SH: 6Dex: 16 ...........######y..##..  XL: 10 Next: 83% Place: Dungeon:8 #..Z#......#..ZZ@y......  Noise: =--------  Time: 14238.5 (0.0) #...#......#...#yy....>.  a) +1 dagger of the Perceptive Planets {pr ....#......#...#........  Throw: 11 boomerangs ....#......#...#........  Fly Contam ....#.....Z#...#........ ##..#......##'###.......  yyyy 4 killer bees (1 ally target) ##..##..........#...##..  ZZ 2 killer bee zombies (minion) #....#..........#...# .. #....#..........# _The killer bee misses you.Casting: Cigotuvi's Putrefaction (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (dangerous; 8%&h 9m risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (heavily wounded, ally target)E&hcF~_.#.+##'.##....##...)).).....#knorpule3000 the Reanimator ..#.#ZZ######'###..))#.......#Poltergeist of Ashenzari ***... ..+.#.Z####.....#....#.......#Health: 68/76 =====================--- +###'..+.###....#....#......##E&hG[Magic: 21/29 =================------- ....#..#...#....#....#......##AC: 18  Str: 4 ....#..#...'....#....#.......#EV: 13Int: 21 +###+###...#...##...##########SH: 6Dex: 16 ...........######y..##..XL: 10 Next: 83% Place: Dungeon:8 #..Z#......#..ZZ@y......Noise: =--------  Time: 14238.5 (0.0) #...#......#...#yy....>.a) +1 dagger of the Perceptive Planets {pr ....#......#...#........Throw: 11 boomerangs ....#......#...#........Fly Contam ....#.....Z#...#........ E&hsJ##..#......##'###.......yyyy 4 killer bees (1 ally target) ##..##..........#...##..ZZ 2 killer bee zombies (minion) #....#..........#...# .. #....#..........#The air around you crackles with energy!  Your killer bee zombie hits the killer bee but does no damage.  The killer bee stings you but does no damage. x2  You block the killer bee's attack. x2  Your killer bee zombie misses the killer bee.The killer bee completely misses you. x2; The killer bee closely misses you.1--9.5 (1E&hRE&hT?  Your killer bee zombie hits the killer bee but does no damage.  The killer bee stings you but does no damage. x2  You block the killer bee's attack. x2  Your killer bee zombie misses the killer bee.The killer bee completely misses you. x2; ThE&hUte killer bee closely misses you. _barE&hzj_.#.+##'.##....##...)).).....#  knorpule3000 the Reanimator ..#.#ZZ######'###..))#.......#  Poltergeist of Ashenzari ***... ..+.#.Z####.....#....#.......#  Health: 61/76 ===================----- +###'..+.###....#....#......##  Magic: 17/29 ==============---------- ....#..#...#....#....#......##  AC: 18  Str: 4 ....#..#...'....#....#.......#  EV: 13Int: 21 +###+###...#...##...##########  SH: 6Dex: 16 ...........######y..##..  XL: 10 Next: 83% Place: Dungeon:8 #..Z#......#..ZZ@y......  Noise: =--------  Time: 14239.5 (0.0) #...#......#...#yy....>.  a) +1 dagger of the Perceptive Planets {pr ....#......#...#........  Throw: 11 boomerangs ....#......#...#........  E&hm Fly Contam ....#.....Z#...#........ ##..#......##'###.......  yyyy 4 killer bees (1 ally target) ##..##..........#...##..  ZZ 2 killer bee zombies (minion) #....#..........#...# .. #....#..........# _The killer bee barely misses you.Casting: Cigotuvi's Putrefaction (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (heavily wounded, ally target)E&h _.#.+##'.##....##...)).).....#  knorpule3000 the Reanimator ..#.#ZZ######'###..))#.......#  Poltergeist of Ashenzari ***... ..+.#.Z####.....#....#.......#  Health: 61/76 ===================----- E&h +###'..+.###....#....#......##  Magic: 17/29 ==============---------- ....#..#...#....#....#......##  AC: 18  Str: 4 ....#..#...'....#....#.......#  EV: 13Int: 21 +###+###...#...##...##########  SH: 6Dex: 16 ...........######y..##..  XL: 10 Next: 83% Place: Dungeon:8 #..Z#......#..ZZ@y......  Noise: =--------  Time: 14239.5 (0.0) #...#......#...#yy....>.  a) +1 dagger of the Perceptive Planets {pr ....#......#...#........  Throw: 11 boomerangs ....#......#...#........  Fly Contam ....#.....Z#...#........ ##..#......##'###.......  yyyy 4 killer bees (1 ally target) ##..##..........#...##..  ZZ 2 killer bee zombies (minion) E&h/ #....#..........#...# .. #....#..........#The killer bee seems to slow down. You block the killer bee's attack.  The killer bee closely misses you.Your killer bee zombie closely misses the killer bee.You block the killer bee's attack.  The killer bee is engulfed in dark miasma.  The killer bee looks even sicker.E&h _)).) ..))# ....#E&h^ > ....# ....# ....# ...# ######y§.##.. #..ZZ@§§..... #...#yy§...>. #...#........ #...#........ E&h #...#........##.......  3 killer bees...##.. ...# ..  Your killer bee zombie closely misses the killer bee.  You block the killer bee's attack.  The killer bee is engulfed in dark miasma.  The killer bee looks even sicker.  E&h You kill the killer bee!  The killer bee closely misses you.E&h P: 57/70 (76)P: 17/29 225==40.5 (1E&h DrainE&h E&hV C _The killer bee stings you but does no damage.E&h< ._.#.+##'.##....##...)).).....#.#.#ZZ######'###..))#.#.+.#.Z####.....#....#.# #+###'..+.###....#....#......##.#..#...#....#....#......##.#..#...'....#....#.# #+###+###...#...##...##.######y§.##.. ##..Z#......#..Z@Z§§..... ##...#......#...#yy§...>..#......#...#..#......#...#..#.....Z#...#.#..#......##'###.#..##....#...##.. .#....#....#...# .. .#....#.#E&h@ E&hG nThe killer bee closely misses you. _stings you but does no damage.  You swap places.  The killer bee stings you but does no damage.misses your killer bee zombie.  The killer bee closely misses your killer bee zombie.E&h^  Your killer bee zombie misses the killer bee.The killer bee stings your killer bee zombie. x2E&he 4 §§§☼§§§☼§§§#§§§§(1 ally target)   killer bee zombieYour killer bee zombie is destroyed!E&hf L15--1E&hCl E&hn { _You block the killer bee's attack. _There is an open door here.E&hL#._.#.+##'.##....##...)).).....# #...#.#ZZ######'###..))#.# +...+.#.Z####.....#....#.# ##+###'..+.###....#....#......##.#..#...#....#....#......##.#..#...'....#..§.#.# ##+###+###...#...##.§§##.######y☼§##.. .##..Z#......#..@Z§§☼§....#...#......#...#yy§§..>..#......#..§#§§§§.....#......#...#.........#.....Z#...#..... .###..#......##'###.......#..##..........#...##.. ..#....#..........#...# .. ..#....#.#  You swap places.  Your killer bee zombie closely misses the killer bee.The killer bee is engulfed in dark miasma.  The killer bee is poisoned. The killer bee seems to slow down.  The killer bee is engulfed in dark miasma.  The killer bee is poisoned. The killer bee seems to slow down.The killer bee is engulfed in dark miasma.  The killer bee is poisoned. The killer bee seems to slow down.  You kill the killer bee!engulfed in dark mE&h iasma.§yy☼§☼#§☼ 2 killer bees (1 poisoned, 1 very poi…) You kill the killer bee!engulfed in dark miasma.poisoned. The killer bee seems to slow down.  Your killer bee zombie misses the killer bee.  The killer bee is engulfed in dark miasma.looks even sicker.E&hRE&h{1E&hV8E&hBl86--2E&h E&hr E&h=_The killer bee stings your killer bee zombie!E&hk  Casting: Cigotuvi's Putrefaction (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E&hE&h:Casting: Cigotuvi's Putrefaction (dangerous; 8% risk of failure)  E&hBMConfirm with . or Enter, or press ? or * to list all spells.E&hI:Your killer bee zombie crumbles into dust! E&hQg You dismiss your zombies and call upon the dead to rise afresh.E&haJThe killer bee is engulfed in dark miasma.  E&hi$The killer bee looks even sicker.E&hoE&hAJThe killer bee is engulfed in dark miasma.  E&h+The killer bee looks even sicker.  E&h:aYou kill the killer bee!  The dead are flying!E&hv E&hw E&ho☼E&h8 ○☼E&h &☼ZZ○☼E&h  ☼E&h  ☼E&h VZZ 2 killer bee zombies (minion)E&hl    E&h3 "You kill the killer bee!E&h E&h1 8/7314---9==3Reap Fly Contam Drain _The dead are flying! _Your Dodging skill increases to level 6!E&hp .#._.#.+##'.##....##...)).).....# .#...#.#ZZ######'###..))#.# .+...+.#.Z####.....#....#.##+###'..+.###....#....#......##E&hs q.#..#...#....#....#......##.#..#...'....#..§.#.##+###+###...#...##.§☼##.######§○☼##.. ..##..Z#......#.@.☼ZZ○☼.... +###...#......#...#☼§☼§..>..#......#..☼#§☼☼§.....#......#...#.........#.....Z#...#........ ..###..#......##'###.......#..##..........#...##...#....#..........#...# .. ...#....#.#E&h}v E&hHy E&hQ ☼Z○☼Z☼○---4 _E&h>+.#._.#.+##'.##....##...)).)..... #.#...#.#ZZ######'###..))#. #.+...+.#.Z####.....#....#. +###+###'..+.###....#....#...... #.#..#...#....#....#...... #.#..#...'....#..§.#. +###+###+###...#...##.§☼.######☼○☼##...##..Z#......#@..Z○☼○☼.... #+###...#......#...#Z☼☼§..>..#......#..○#§☼☼§.....#......#...#........ .#.....Z#...#..###..#......##'###.#..##..........#...##...#....#..........#...# .. ....#....#.#E&hQ@,E&h°○Z.Z○○°○○☼○☼☼E&hB---5E&h E&h E&hE&h̷E&hE&heE&h]E&h915=--E&h ,E&hFE&h=60E&hE&hP=E&hE&hj6=7E&hE&hgE&h ,E&hw E&h^91E&h^)=E&hE&hZ,E&h1E&h_P=E&hE&h!s2=7E&h")=E&h>$E&h=-6†..'....Z.#.....#§☼☼.E&h.3j 572.0) _You start resting.E&h:4.DrainE&h9E&h;K _Your magical contamination has completely faded away.E&h 4E&hQ E&h* 3E&h E&h :=E&h E&ho R8E&hl b4=E&h E&h f5E&h ,E&h E&h, l5=E&h E&h d9=E&h E&hT P4E&h! E&h# E&hp$ &6E&h(% E&h' ,E&h!) E&h+ 20==E&h<- E&h/ b7=E&h2 E&h34 ,E&hV5 E&h_8 ,E&h9 E&h< ~8==E&h= E&h@ E&hYA N1=E&hB E&hD ,E&h:F E&hH E&hI E&hnJ E&hM <9E&h3O E&hQ E&hAR B=3E&hR E&h{V b2=E&hTW E&hZ 70=2E&h^\ E&h_ W _You start resting.E&h` 111 E&hYa E&hd ,E&hme E&hg E&hh h1==E&hSi E&h l b3=E&hhm E&ho ,E&hq E&hs <2E&h4u E&hw ,E&h#y E&hn{ E&h"| O4=E&h| E&hŃ { _You feel your existence waver again.E&h ,89.5 (3E&he [3=90.5 (33E&h E&hԐ " _HP restored.E&ho4E&h*pE&hyE&h܈3 0.0)  You start resting.1.5 (1Reap  _Your reaping aura is weakening.E&h֥4E&hE&h;=5=E&h,E&høE&hE&he 5.5 (4 _You start resting.E&h46.5 (5E&hE&hUZ _Your reaping aura expires.E&h`* .#._.#.+##'.##....##...)).).....# .#...#.#ZZ######'###..))#.# .+...+.#.Z####.....#....#.# ###+###'..+.###....#....#......# .#..#...#....#....#......# .#..#...'....#..§.#.# ###+###+###...#...##.§☼#######†..##.. ##..Z#......#Z@.'. +###...#......#.Z.#......>. #......#...#§☼...... #......#...#........ ###..#......##'###. ..##.......#....#....... 7.5 (1 _You swap places.E&hM #._.#.+##'.##....##...)).).....# #...#.#ZZ######'###..))#.# +...+.#.Z####.....#....#.# +###'..+.###....#....#......## #..#...#....#....#......## #..#...'....#..§.#.# +###+###...#...##.§.## ######†..##.. ##..Z#......#Z.@'. ###...#......#.Z.#......>. #......#...#§....... #......#...#........ #.....Z#...#........###..#......##'###....... ..##..........#...##..#....#......... .Z=8E&h ._.#.+##'.##....##...)).).....# ...#.#ZZ######'###..))#.# ...+.#.Z####.....#....#.# +###'..+.###....#....#......## #..#...#....#....#......## #..#...'....#....#.# +###+###...#...##...## ######†..##.. ##..Z#......#.Z.@. ...#......#.Z.#......>. #......#...#.. #......#...#........ #.....Z#...#........ ###..#......##'###....... ..##..........#...##..#....#..........#...# .. &hB 0;17HE&h .Z.Z6=E&h 9E&h! E&h Q _There is an open door here.E&h _.#.+##'.##....##...)).).....# E&h<#.#ZZ######'###..))#.# +.#.Z####.....#....#.# +###'..+.###....#....#......## #..#...#....#....#......## #..#...'....#....#.# +###+###...#...##...## ######†..##.. ..Z#......#..Z' ...#......#..Z#......>. #......#...#. #......#...#. #.....Z#...#...#......##'###. ..##....#...##.. #....#....#...# .. E&h,E&hܾgZ.300 _E&hdE&hRE&h-u.#.+##'.##....##...)).).....# #.#ZZ######'###..))#.# +.#.Z####.....#....#.# ###'..+.###....#....#......## #..#...#....#....#......## #..#...'....#....#.# ###+###...#...##...## ######†..##. ..Z#......#..ZZ. ...#......#...#......>.#......#...#.#......#...#.#.....Z#...#.E&h/..#......##'###...##.#...##. ....#.#...# . E&h1E&hr2E&h3E&hR;F.'ZZE&hr<&1E&hEE&hGE&h #.+##'.##....##...)).).....# #.#ZZ######'###..))#.# +.#.Z####.....#....#.# '..+.###....#....#......## #..#...#....#....#......## #..#...'....#....#.# +###...#...##...########## ######†..##.Z#......#...'Z.#......#...#Z.....>.#......#...#.E&h. #......#...#.#.....Z#...#. ..#......##'###. ..##.#...##.#.#...# . E&hm E&h f.Z.ZE&h &2E&h E&h E&hT.+##'.##....##...)).).....# .#ZZ######'###..))#.# .#.Z####.....#....#.# '..+.###....#....#......## #..#...#....#....#......## #..#...'....#....#.# +###...#...##...########## ######†..##. Z#......#...'.Z.#......#...#.Z....>.#......#...#.#......#...#.#.....Z#...#.#......##'###.##.#...##.#.#...# . .Z.Z=3E&h* Spells (Memorise)TypeFailure Level  a - Magic DartConjuration16% 1b - SlowHexes16%1  c - BlinkTranslocation22%2  d - Call ImpSummoning24% 2  e - Confusing TouchHexes41% 3  f - Rending BladeConjuration/Forgecraft 83% 4  g - Malign GatewaySummoning/Translocation 100% 7  h - Fulsome FusilladeConjuration/Alchemy 100% 8 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitE&h E&h E&hҷ .+##'.##....##...)).).....#knorpule3000 the Reanimator .#ZZ######'###..))#.......#Poltergeist of Ashenzari ***... .#.Z####.....#....#.......#E&h? HP: 73/73 (76) ======================== #'..+.###....#....#......##MP: 26/29=====================--- .#..#...#....#....#......##AC: 11Str: 4 .#..#...'....#....#.......#EV: 13Int: 21 #+###...#...##...##########SH: 6Dex: 16 ........######†..##.....XL: 10 Next: 89% Place: Dungeon:8 Z#......#...'..Z@.......Noise: ---------  Time: 14303.5 (0.0) .#......#...#..Z...>....a) +1 dagger of the Perceptive Planets {pr .#......#...#...........Throw: 11 boomerangs .#......#...#...........Fly Drain .#.....Z#...#........... .#......##'###..........ZZ&h d;49m 2 killer bee zombies (minion) .##..........#...##..... ..#..........#...# ..... ..#..........#You start resting. _Your reaping aura is weakening. _You start resting. _Your reaping aura expires. _You swap places. _There is an open door here.E&h E&h Memorise Blink, consuming 2 spell levels and leaving 1? Y - Yes  N - NoE&hfE&h.+##'.##....##...)).).....#knorpule3000 the Reanimator .#ZZ######'###..))#.......#Poltergeist of Ashenzari ***... .#.Z####.....#....#.......#HP: 73/73 (76) ======================== #'..+.###....#....#......##MP: 26/29=====================--- .#..#...#....#....#......##AC: 11Str: 4 .#..#...'....#....#.......#EV: 13Int: 21 #+###...#...##...##########SH: 6Dex: 16 ........######†..##.....XL: 10 Next: 89% Place: Dungeon:8 Z#......#...'..Z@.......Noise: ---------  Time: 14303.5 (0.0) .#......#...#..Z...>....a) +1 dagger of the Perceptive Planets {pr &h^0m.#......#...#...........Throw: 11 boomerangs .#......#...#...........Fly Drain .#.....Z#...#........... .#......##'###..........ZZ 2 killer bee zombies (minion) .##..........#...##..... ..#..........#...# ..... ..#..........#You start resting. _Your reaping aura is weakening. _You start resting. _Your reaping aura expires. _You swap places. _There is an open door here.7=4.5 (1E&h6W5.5 (2E&hE&hܵ+6.5 (3E&hE&h= _You start memorising the spell. You continue memorising. x2E&hE&hE&h{c _You finish memorising. Spell assigned to 'g'.E&hJE&h] Spells (Memorise)TypeFailure Level  a - Magic DartConjuration16% 1E&h*b - SlowHexes16%1  c - Call ImpSummoning24% 2  d - Confusing TouchE&hȾHexes41% 3  e - Rending BladeConjuration/Forgecraft 83% 4  f - Malign GatewaySummoning/Translocation 100% 7  g - Fulsome FusilladeConjuration/Alchemy 100% 8 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitE&hE&h0E&h.+##'.##....##...)).).....#knorpule3000 the Reanimator .#ZZ######'###..))#.......#Poltergeist of Ashenzari ***... .#.Z####.....#....#.......#HP: 73/73 (76) ======================== #'..+.###....#....#......##MP: 27/29E&h======================-- .#..#...#....#....#......##AC: 11Str: 4 .#..#...'....#....#.......#EV: 13Int: 21 #+###...#...##...##########SH: 6Dex: 16 ........######†..##.....XL: 10 Next: 89% Place: Dungeon:8 Z#......#...'..Z@.......E&hLNoise: ---------  Time: 14306.5 (0.0) .#......#...#..Z...>....a) +1 dagger of the Perceptive Planets {pr .#......#...#...........Throw: 11 boomerangs .#......#...#...........Fly Drain .#.....Z#...#........... .#......##'###..........ZZ 2 killer bee zombies (minion) .##..........#...##..... ..#..........#...# ..... ..#..........# _You start resting. _Your reaping aura expires. _You swap places. _There is an open door here. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'g'.E&h2P  Okay, then.E&hE&h)E&h,. _E&h#q E&hy   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0   9.5  -1   i - Spellcasting   6.9   5.9  -1           b - Unarmed Combat   0.0   1.7  -3   j - Conjurations   0.1   1.7  -3   c - Throwing   3.5   1.4  +2   k - Hexes   0.1   0.5  +4       l - Necromancy  10.0  10.1  &hd~ 10;1m+1   d - Short Blades   0.0   0.8  +1   m - Translocations   0.1   1.0   0   e - Ranged Weapons   2.4   1.4  -2   n - Alchemy   0.1   0.8  +1       o - Air Magic   5.0   5.0  +1  f + Dodging6.1   5.9  +1       g - Shields   5.0   7.1  -1   p - Evocations   3.0   2.4  -1   h - Stealth   5.0  E&h [40m 2.5  +5                                                      The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] &hV menhanced|base level  [!] training|cost|targetsF&h| m + Translocations   0.1F&h]TargetTarget--  --  --  --  --  --  -- F&h --  --  --  --  --  10.0 --  --  --  a-z] set[-] clear selected targetcost|targetsF&hF <[?25h[?0c0 F&h^T [?25l[?1c5.0   0  current training targets, if any.=] set aall targetsF&hnM { a + Fighting  10.0 F&ha-z] setselected target F&h\f<[?25h[?0c0  F&h [?25l[?1c F&h 15.0  -1  =] set aall targets F&h^ F&hk F&hz.+##'.##....##...)).).....#knorpule3000 the Reanimator .#ZZ######'###..))#.......#Poltergeist of Ashenzari ***... .#.Z####.....#....#.......#HP: 73/73 (76) ======================== #'..+.###....#....#......##MP: 27/29 F&h1======================-- .#..#...#....#....#......##AC: 11Str: 4 .#..#...'....#....#.......#EV: 13Int: 21 #+###...#...##...##########SH: 6Dex: 16 ........######†..##.....XL: 10 Next: 89% Place: Dungeon:8 Z#......#...'..Z@.......Noise: ---------  Time: 14306.5 (0.0) .#......#...#..Z...>....a) +1 dagger of the Perceptive Planets {pr .#......#...#...........Throw: 11 boomerangs .#......#...#...........Fly Drain .#.....Z#...#........... .#......##'###..........ZZ 2 killer bee zombies (minion) .##..........#...##..... ..#..........#...# F&h>[37m ..... ..#..........# _Your reaping aura expires. _You swap places. _There is an open door here. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'g'. _Okay, then. F&h F&h F&h@ F&hԛ F&hFC   Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting  10.0   9.5  -1   i - Spellcasting   6.9   5.9  -1           b - Unarmed Combat   0.0   1.7  -3   j - Conjurations   0.1   1.7  -3   c - Throwing   3.5   1.4  +2   k - Hexes   0.1   0.5  +4       l - Necromancy  10.0  10.1[ F&hG 40m  +1   d - Short Blades   0.0   0.8  +1   m + Translocations   0.1   1.0   0   e - Ranged Weapons   2.4   1.4  -2   n - Alchemy   0.1   0.8  +1       o - Air Magic   5.0   5.0  +1  f + Dodging6.1   5.9  +1       g - Shields   5.0   7.1  -1   p - Evocations   3.0   2.4  -1   h - Stealth [3 F&hK 9;49m  5.0   2.5  +5                                                      The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skil F&hnV Zls [_] enhanced|base level  [!] training|cost|targets F&h  F&h<  F&h .+##'.##....##...)).).....#knorpule3000 the Reanimator .#ZZ######'###..))#.......#Poltergeist of Ashenzari ***... .#.Z####.....#....#.......#HP: 73/73 (76) ======================== #'..+.###....#....#......##MP: 27/29======================-- .#..#...#....#....#......##AC: 11Str: 4 .#..#...'....#....#.......#EV: 13Int: 21 #+###...#...##...##########SH: 6Dex: 16 ........######†..##.....XL: 10 Next: 89% Place: Dungeon:8 Z#......#...'..Z@.......Noise: ---------  Time: 14306.5 (0.0) .#......#...#..Z...>....a) +1 dagger of the Perceptive Planets {pr [0;1 F&h! 0m.#......#...#...........Throw: 11 boomerangs .#......#...#...........Fly Drain .#.....Z#...#........... .#......##'###..........ZZ 2 killer bee zombies (minion) .##..........#...##..... ..#..........#...# ..... ..#..........# _Your reaping aura expires. _You swap places. _There is an open door here. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'g'. _Okay, then. F&h  F&h F&hF&h7 Spells (Memorise)TypeFailure Level  a - Magic DartConjuration16% 1b - SlowHexes16%1  c - Call ImpF&hSummoning24% 2  d - Confusing TouchHexes41% 3  e - Rending BladeConjuration/Forgecraft 83% 4  f - Malign GatewaySummoning/Translocation 100% 7  g - Fulsome FusilladeF&h!Conjuration/Alchemy 100% 8 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitQF&hUQF&hIQF&h!.+##'.##....##...)).).....#knorpule3000 the Reanimator .#ZZ######'###..))#.......#Poltergeist of Ashenzari ***... .#.Z####.....#....#.......#HP: 73/73 (76) ======================== #'..+.###....#....#......##MP: 27/29======================-- .#..#...#....#....#......##AC: 11Str: 4 .#..#...'....#....#.......#EV: 13Int: 21 #+###...#...##...##########SH: 6Dex: 16 QF&hKv........######†..##.....XL: 10 Next: 89% Place: Dungeon:8 Z#......#...'..Z@.......Noise: ---------  Time: 14306.5 (0.0) .#......#...#..Z...>....a) +1 dagger of the Perceptive Planets {pr .#......#...#...........Throw: 11 boomerangs .#......#...#...........Fly Drain .#.....Z#...#........... .#......##'###..........ZZ 2 killer bee zombies (minion) .##..........#...##..... ..#..........#...# ..... ..#..........# _Your reaping aura expires. _You swap places. _There is an open door here. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'g'. _Okay, then.QF&hP  Okay, then.QF&hQF&hQF&h. _QF&hnNQF&hU  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting  10.0   9.5  -1   i - Spellcasting   6.9   5.9  -1           b - Unarmed Combat   0.0   1.7  -3   j - Conjurations   0.1   1.7  -3   c - Throwing   3.5   1.4  +2   k - Hexes   0.1   0.5  +4       l - Necromancy  10.0  10.1 QF&hX  +1   d - Short Blades   0.0   0.8  +1   m + Translocations   0.1   1.0   0   e - Ranged Weapons   2.4   1.4  -2   n - Alchemy   0.1   0.8  +1       o - Air Magic   5.0   5.0  +1  f + Dodging6.1   5.9  +1       g - Shields   5.0   7.1  -1   p - Evocations   3.0   2.4  -1   h - Stealth F&he[m  5.0   2.5  +5                                                      The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills QF&h]V [_] enhanced|base level  [!] training|cost|targets_F&h{._F&h6_F&h@.+##'.##....##...)).).....#knorpule3000 the Reanimator .#ZZ######'###..))#.......#Poltergeist of Ashenzari ***... .#.Z####.....#....#.......#HP: 73/73 (76) ======================== #'..+.###....#....#......##MP: 27/29======================-- .#..#...#....#....#......##AC: 11Str: 4 .#..#...'....#....#.......#EV: 13Int: 21 #+###...#...##...##########SH: 6Dex: 16 ........######†..##....._F&hAXL: 10 Next: 89% Place: Dungeon:8 Z#......#...'..Z@.......Noise: ---------  Time: 14306.5 (0.0) .#......#...#..Z...>....a) +1 dagger of the Perceptive Planets {pr .#......#...#...........Throw: 11 boomerangs .#......#...#...........Fly Drain .#.....Z#...#........... .#......##'###..........ZZ 2 killer bee zombies (minion) .##..........#...##..... _F&hK;..#..........#...# ..... ..#..........# _You swap places. _There is an open door here. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'g'. _Okay, then. _Okay, then._F&hU`F&h@ `F&hsB  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.bF&hPbF&h bF&hc.+##'.##....##...)).).....#knorpule3000 the Reanimator .#ZZ######'###..))#.......#Poltergeist of Ashenzari ***... .#.Z####.....#....#.......#HP: 73/73 (76) ======================== #'..+.###....#....#......##MP: 27/29======================-- .#..#...#....#....#......##AC: 11Str: 4 .#..#...'....#....#.......#EV: 13Int: 21 #+###...#...##...##########SH: 6bF&hX}Dex: 16 ........######†..##.....XL: 10 Next: 89% Place: Dungeon:8 Z#......#...'..Z@.......Noise: ---------  Time: 14306.5 (0.0) .#......#...#..Z...>....a) +1 dagger of the Perceptive Planets {pr .#......#...#...........Throw: 11 boomerangs .#......#...#...........Fly Drain .#.....Z#...#........... .#......##'###..........ZZ 2 killer bee zombies (minion) .##..........#...##..... ..#..........#...# ..... ..#..........# _You swap places. _There is an open door here. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'g'. _Okay, then. _Okay, then.bF&h_P  Okay, then.bF&h`bF&h&bF&h'. _bF&hEbF&hbF&hbF&hbF&h% _bF&h 8=bF&h-,bF&h!XbF&h$,bF&h&bF&hT*P=bF&h,bF&hs0b9=bF&h1bF&h:4 _Magic restored.bF&h|<bF&h>bF&h@4bF&hBbF&hHbF&hIbF&hKbF&hN,bF&hPbF&hSbF&hVbF&hYbF&h@^,bF&h`bF&h*dbF&hgbF&hjP=bF&hkbF&hnbF&hw#...'....#....#.......# ##...#...##...########## ....######†..##.......# .....#...'.............# ....#...#......>.....# ....#...#............# .....#...#.....ZZ.....# Z#...#............# .....##'###.....+ ...#...##......# ...#...### ...#### ##.........# #...# #J   jelly (asleep)..# ........#ZZ 2 killer bee zombies (minion) ###'#....## ####J....#..#....#bF&hdzF17.5 (11.0)bF&h{bF&hV|bF&h..Z@Z, ally target)bF&h,8.5 (12bF&hbF&heX _A jelly comes into view.cF&how#...#...##...########## ....######†..##.......# #...'.......# #...#......>.....# #...#............# #...#............# Z#...#......# ##'###....Z.Z....+ ....#...##.@....# cF&hMy#...##......# #### #.# ..# # .# ...# ##'#....## #+####J....# ...#....# .....# cF&hD},cF&hۆ]...Z@ZcF&hD19.0)cF&hcF&hяcF&h80 &....######†..##..........'......##>.....# .Z#...#...##'###...+.....#...##Z.Z...#.@.### .#cF&h1 5 .....#... ##'#....####+####J ... .#####<cF&h2 cF&h|3 ,cF&hS4 cF&h!: K...ZZcF&hC; '20cF&h{? cF&hA dF&h...'......#......>.....# ..........Z#...#.....##'###....+.....#...###Z....##### #.@Z....##........#...#. ##'#....####+####J ... .#####<.dF&hS..ZZdF&hm&1dF&hSdF&h& _You swap places.eF&h&#>.....# ........Z..##'###....+.....#...#########.#......@Z. ##'#....####+####J ... .#####< .  Your killer bee zombie hits the jelly!  The jelly dies!.Z.ZZ 2 killer bee zombies (minion)90=2 _You have harvested as much death for Grave Claw as you can hold at once. _No target in view!gF&hd gF&h 4gF&hJgF&h  _You swap places.gF&hgF&h ngF&hK"gF&h#gF&hv&,gF&hX'gF&h(gF&h*gF&hs,gF&h/,gF&h0gF&hy4gF&hv8,gF&h:gF&hB '....#....#.......# #...##...########## ######†..##.......# #...'.............# ## #...#......>.....# ... #...#............# .... #...#............# ..... #...#............#(..... ##'###....'......-9.5 (7gF&hC#...##....ZZ#.....>#...##......####### .....######.......# ..#............#..#............# ....#............#.####+####.....#.# #.....# _You reach down and open the door.gF&hEi _Found 5 stones. Found an escape hatch in the floor.hF&hzhF&h_|hF&h}hF&hhF&h hF&h]hF&h% _hF&h  There is an open door here.hF&hhF&h)hF&hf _hF&hohF&hI;  You see here 5 stones.hF&h64hF&hhF&hX _You swap places.  There is an open door here.hF&hXhF&h2hF&h& _hF&hhF&hhF&hhF&hhF&h hF&hhF&hhF&hhF&h|hF&h9hF&h,hF&hhF&hhF&hhF&h,hF&h,hF&hhF&hnhF&hchF&h5hF&h,hF&hchF&hmhF&hhF&hhF&hw,hF&hhF&hhF&hhF&h,hF&hhF&hXhF&hhF&h]hF&hL,hF&h!hF&hhF&h,hF&hhF&h  #......#...#......#.......#..Z#...#............#(......# #......##'###...........'.......# ##..........#...##......#.....>.# .#..........#...##......######### .#..........######.......# .'..........#............# .#..........#....Z.......# .#..........#...@Z.......#-41.5 (1hF&h2.0)####'#....####'####.....#.#....# #. #.....# .##...#....# .. ####### .##.<.#....# ....#....##.._ .#....##..+....##.≈≈ #####+#....# _You reach down and open the door.hF&hc _Found an ornate altar of the Wu Jian Council.iF&hLiF&ha _  There is an open door here.iF&hm _iF&h5t,iF&h..#..........#...##......####### ..#..........######.......# ..'..........#............# ..#.#............# .#.#............# .####'#....####Z####.....# .......#....####Z####.....# ..##...#....##.....######## ..##.<.#....##..@..# 5.5 (4.0)......#....##.._..# .#....##.....# ......+....##.≈§§.# ######+#....##≈≈§§≈#......##≈≈.≈§#......##≈# #≈#......##) ............#'.ZZ_≈§≈≈§§.≈≈.#≈)))iF&h/)#6.5 (5 _Found a +0 trident. _Found a +0 falchion, a +3 dagger, a +0 mace and a +0 giant club.iF&h JiF&hp iF&hg ,iF&hQ( iF&h) % _iF&h8 ,iF&hX iF&hZ iF&h] ,iF&h ` iF&hb iF&hf iF&hbh iF&hj ,iF&hm iF&h)p iF&hr iF&hcv iF&hCz XLava DrainiF&h| iF&h iF&h iF&hW iF&h5 ,iF&hD iF&hٌ iF&h iF&h” iF&h iF&h iF&hޚ iF&h4 P...#....####.### iF&h 2##...#....##.....######## ##.<.#....##.....# ...#....##.._..# ...#....##.....# ...+....##.≈≈≈.# ####+#....##≈≈≈≈≈# ........##≈§.ZZ# iF&hͦ 7........##§#.#@# ...##)))))# ...####+### ...# ....##....# ####### ##...##iF&hJ ##...#....##.....######## .##.<.#....##.....# iF&h ......#....##.._..#.#....##.....#.+....##.≈≈≈.# #####+#....##≈≈≈≈≈# ...........##≈§.ZZ#.##≈#.#≈#iF&h .##)))@)#.####+###.# #######....# ......#....#.######   killer bee zombie..iF&hL ]# ###...###....#iF&hڰ ,52.5 (6iF&hò iF&hX P..._iF&hz .≈§≈.≈§§#Z#ZZ 2 killer bee zombies (minion)iF&h ;3.5 (7DrainiF&h iF&h o _You see here a +3 dagger.jF&h 4jF&h jF&hY jF&h ,jF&h jF&h&  ...#.≈≈≈.#≈≈§≈≈≈§.≈§≈4.5 (1'#>## _You reach down and open the door.jF&h Y _Found an escape hatch in the floor.kF&hD4kF&hkF&hkF&hkF&h kF&hJ % _kF&hkF&h<2~ .##...#....##.....# ..##.<.#....##.....#.#....##.._..#.#....##.....#.+....##.≈≈≈.##+#....##≈≈≈≈§#.##≈≈.≈§#.##≈#Z#≈#.##))@Z)#5.####'###kF&h3*.# #>##....# ### .#....#.###### .# '###...## .###....#You see here a +0 falchion.kF&h8kF&hR;E _Done exploring.lF&hJlF&h2D0lF&h%lF&hQ E _Done exploring.qF&hqF&h!  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting  10.0   9.5  -1   i - Spellcasting   6.9   5.9  -1          qF&h% b - Unarmed Combat   0.0   1.7  -3   j - Conjurations   0.1   1.7  -3   c - Throwing   3.5   1.4  +2   k - Hexes   0.1   0.5  +4       l - Necromancy  10.0  10.1  +1   d - Short Blades   0.0   0.8  +1   m + Translocations   0.3   1.0   0   e - Ranged Weapons   2.4   1.4  -2   n - Alchemy   0.1   0.8  +1  qF&hL[34m     o - Air Magic   5.0   5.0  +1  f + Dodging6.2   5.9  +1       g - Shields   5.0   7.1  -1   p - Evocations   3.0   2.4  -1   h - Stealth   5.0   2.5  +5                                   F&hX|0m                   The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsuF&h' uF&hT uF&h ..##...#....##.....########knorpule3000 the Reanimator ..##.<.#....##.....#Poltergeist of Ashenzari ***... .......#....##.._..#uF&h :HP: 73/73 (76) ======================== .......#....##.....#MP: 29/29======================== .......+....##.≈≈≈.#AC: 11Str: 4 ######+#....##≈≈≈≈§#EV: 13Int: 21 ............##≈≈.≈§#SH: 6uF&h Dex: 16 ............##≈#Z#≈#XL: 10 Next: 90% Place: Dungeon:8 ............##))@Z)#Noise: ---------  Time: 14355.5 (0.0) ............####'###a) +1 dagger of the Perceptive Planets {pr ............# #>#Throw: 11 boomerangs ########....# ###Fly Drain .......#....# .......######ZZ 2 killer bee zombies (minion) ........# '###...## .###....# _You see here a +3 dagger. _You reach down and open the door. _Found an escape hatch in the floor.  You see here a +0 falchion. _Done exploring. _Done exploring.uF&h 4uF&hH B_uF&hM F&h]F&h_Shopping list: 13 items, total cost 8608 gold pieces  a - [D:7] 108 gold a cloak  b - [D:7] 124 gold a scroll of fear  c - [D:7] 124 gold a sharpened fluorescent wandd - [D:7] 180 gold a scroll of enchant armour  e - [D:7] 232 gold a scroll of enchant armour  f - [D:7] 240 gold a potion of haste F&h` g - [D:7] 960 gold a lightning rod (4/4)  h - [D:7] 1040 gold a manual of Translocations  i - [D:7] 1040 gold a manual of Shields  j - [D:7] 1040 gold a manual of Polearms  k - [D:7] 1040 gold a manual of Ice Magic  l - [D:7] 1240 gold a Gell's gravitambourine (2/2)  m - [D:7] 1240 gold a lightning rod (4/4) You have 539 gold pieces [!] travel|examine|delete items [a-m] choose item[Esc] exitF&hD F&hJ F&hBQ ..##...#....##.....########knorpule3000 the Reanimator ..##.<.#....##.....#Poltergeist of Ashenzari ***... .......#....##.._..#HP: 73/73 (76) ======================== .......#....##.....#MP: 29/29======================== .......+....##.≈≈≈.#F&hS AC: 11Str: 4 ######+#....##≈≈≈≈§#EV: 13Int: 21 ............##≈≈.≈§#SH: 6Dex: 16 ............##≈#Z#≈#XL: 10 Next: 90% Place: Dungeon:8 ............##))@Z)#Noise: ---------  Time: 14355.5 (0.0) ............####'###a) +1 dagger of the Perceptive Planets {pr ............# #>#Throw: 11 boomerangs ########....# ###Fly Drain .......#....# .......######ZZ 2 killer bee zombies (minion) ........# '###...## .###....# _You see here a +3 dagger. _You reach down and open the door. _Found an escape hatch in the floor.  You see here a +0 falchion. _Done exploring. _Done exploring.F&hIX 4F&hy] F&ho^ F&hF&h oknorpule3000 the Reanimator (PoNe)Turns: 14313, Time: 00:55:30 HP: 73/73 (76) AC: 11 Str:  4 XL: 10 Next: 90% MP: 29/29EV: 13 Int: 21 God: Ashenzari [***...] Gold: 539F&hSH:  6 Dex: 16 Spells: 1/22 levels left rFire . . .a - +1 dagger of the Perceptive Planets {protect, Range, SerCold + . . e - +1 buckler of Supernal Gnosis {AC+3, Range, Sorc} (cursrNeg + + + b - +2 cloak "Henotheism of Ashenzari" {Range, Dev} (curse)rPois ∞n - +0 cloak rElec .m - +2 pair of gloves "I Foresaw This" {Range, Self} (curserCorr .v - +0 helmet of the Eye in the Sky {Dev, Bglg} (curse) SInv + (no armour) Will +....(no armour) F&hXStlth +++(no amulet) HPRegen 0.32/turn o - ring of magical power MPRegen 0.21/turn (no ring) %: clarity @: flying, lightly drained A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, tricksterF&hF&h$ ..##...#....##.....########knorpule3000 the Reanimator ..##.<.#....##.....#Poltergeist of Ashenzari ***... .......#....##.._..#HP: 73/73 (76) ======================== .......#....##.....#MP: 29/29======================== .......+....##.≈≈≈.#F&h%iAC: 11Str: 4 ######+#....##≈≈≈≈§#EV: 13Int: 21 ............##≈≈.≈§#SH: 6Dex: 16 ............##≈#Z#≈#F&h'7XL: 10 Next: 90% Place: Dungeon:8 ............##))@Z)#Noise: ---------  Time: 14355.5 (0.0) ............####'###a) +1 dagger of the Perceptive Planets {pr ............# #>#Throw: 11 boomerangs ########....# ###Fly Drain F&h(f.......#....# .......######ZZ 2 killer bee zombies (minion) ........# '###...## .###....# _You see here a +3 dagger. _You reach down and open the door. _Found an escape hatch in the floor.  F&h<+You see here a +0 falchion. _Done exploring. _Done exploring.F&h/:_F&h^1F&hgF&hdlShopping list: 13 items, total cost 8608 gold pieces  a - [D:7] 108 gold a cloak  b - [D:7] 124 gold a scroll of fear  c - [D:7] 124 gold a sharpened fluorescent wandd - [D:7] 180 gold a scroll of enchant armour  e - [D:7] 232 gold a scroll of enchant armour  f - [D:7] 240 gold a potion of haste  g - [D:7] 960 gold a lightning rod (4/4)  h - [D:7] 1040 gold a manual of Translocations  i - [D:7] 1040 gold a manual of Shields  j - [D:7] 1040 gold a manual of Polearms F&h=n$ k - [D:7] 1040 gold a manual of Ice Magic  l - [D:7] 1240 gold a Gell's gravitambourine (2/2)  m - [D:7] 1240 gold a lightning rod (4/4) You have 539 gold pieces [!] travel|examine|delete items [a-m] choose item[Esc] exitF&h9knorpule3000 the ReanimatorPoltergeist of Ashenzari ***...HP: 73/73 (76) ========================MP: 29/29========================AC: 11Str: 4EV: 13Int: 21SH: 6Dex: 16XL: 10 Next: 90% Place: Dungeon:8Time:Fly Drain _You see here a +3 dagger. _You reach down and open the door. _Found an escape hatch in the floor.  You see here a +0 falchion. _Done exploring. _Done exploring. _You swap places.Lava DrainDrain&h@0m  There is an ornate altar of the Wu Jian Council here. _  There is an open door here. _&hm  There is an open door here. _  There is an open door here. _&h*9m  There is an open door here. _  There is a stone staircase leading up here. _  You fly upwards.F&h^ 7  Your mindless puppets stay behind to rot.F&hF&hF&hF&hF&hf% _Level annotation: 1 runed translucent door, Crazy YiufThere is a stone staircase leading down here.F&h'F&h( _F&h)F&h1#...##.# ##...##.# ##...# ######.# #####...####......# #.#.#..#.....####.# #.#.#..#.÷.....##.# #.#......###.#....####.###.÷..## #..#........#...)@## ##.#.###.... Noise: --------- 14397.0 (41.5)F&h6#.##.>.####Y.......#.# a) +1 dagger of the Perceptive Planets {pr##.##........#####..#.. Throw: 11 boomerangs#..##...####.###......##.###...####...#.###..##.##....##...#...###..# ##.##.#..##.###........# #..##.#.....###.######.. #####.#.#.......## #### F&h < _There is an entrance to Tymonoirph's Assorted Antiques here.F&h> VWelcome to Tymonoirph's Assorted Antiques! What would you like to do?  a $  108 gold a cloakb -  48 gold a dagger  c -  312 gold a glowing great sword  d $ 960 gold a lightning rod (4/4)  e $  240 gold a potion of haste  f $  240 gold a potion of haste  g -  96 gold a ring mail  h -  21 gold a robe  i -  96 gold a scale mailj $  180 gold a scroll of enchant armour You have 539 gold pieces. You are short 1189 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-J] put item on shopping listF&hMa +  After the purchase, you will have 431 gold pieces.marked items F&hy   a +  108 gold a cloakc -  j +  180 gold a scroll of enchant armour25F&hf   d $ 960 gold a lightning rod (4/4)  j +  180 gold a scroll of enchant armour Purchase items for 288 gold? (y/N)F&h;3-  4dagger  b -  312 gold a glowing great sword  c $ 960 gold a lightning rod (4/4)  d $  240 gold a potion of haste  f -  96 gold a ring mail21obe96scale mail 251 You are short 1189 gold pieces for the purchase.hshopping listHF&h? #...##.# # knorpule3000 the Reanimator#...##.# # Poltergeist of Ashenzari ***...#...# ######.# ## HP: 73/73 (76) ========================###...####......# #. MP: 29/29========================#.#..#.....####.# #. AC: 11Str: 4#.#..#.÷.....##.# #. EV: 13Int: 21#......###.#....####. SH: 6Dex: 16###.÷..## #..#........ XL: 10 Next: 90% Place: Dungeon:7#...)@#&hb40m# ##.#.###.... Noise: ---------  Time: 14397.0 (0.0)#.##.>.####Y.......#.# a) +1 dagger of the Perceptive Planets {pr##.##........#####..#.. Throw: 11 boomerangs#..##...####.###......# Fly Drain#.###...####...#.###..##.##....##...#...###..# ##.##.#..##.###........# #..##.#.....###.######.. #####.#.#.......## ####  _There is a stone staircase leading up here.  You fly upwards.  Your mindless puppets stay behind to rot. _Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading down here. _There is an entrance to Tymonoirph's Assorted Antiques here.  I - a scroll of enchant armour; J - a +0 cloak  Thank you for shopping at Tymonoirph's Assorted Antiques!F&h$r _You can access your shopping list by pressing '$'.F&hį F&h Wear which item? Armour (go to first with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev} F&hx  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - a +0 cloak (haunted)  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}J - a +0 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip F&hF&hj#...##.# # knorpule3000 the Reanimator#...##.# # Poltergeist of Ashenzari ***...#...# ######.# ## HP: 73/73 (76) ========================###...####......# #. MP: 29/29========================#.#..#.....####.# #. AC: 11Str: 4#.#..#.÷.....##.# #. EV: 13Int: 21#......###.#....####. SH: 6Dex: 16###.÷..## #..#........ XL: 10 Next: 90% Place: Dungeon:7#...)@##F&h( ##.#.###.... Noise: ---------  Time: 14397.0 (0.0)#.##.>.####Y.......#.# a) +1 dagger of the Perceptive Planets {pr##.##........#####..#.. Throw: 11 boomerangs#..##...####.###......# Fly Drain#.###...####...#.###..##.##....##...#...###..# ##.##.#..##.###........# #..##.#.....###.######.. #####.#.#.......## ####  _Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading down here. _There is an entrance to Tymonoirph's Assorted Antiques here.  I - a scroll of enchant armour; J - a +0 cloak  Thank you for shopping at Tymonoirph's Assorted Antiques! _You can access your shopping list by pressing '$'. _&h92;49m8.0 (1F&hR A9.0 (2F&hF&h:F&hP-400.0 (3F&hF&hLF&h+1.0 (4F&h"F&h'A2.0 (5F&h+F&h7- 2 _You start haunting your armour. You continue haunting your +0 cloak. x5F&h).F&h;n _You finish haunting your +0 cloak.F&hF&hRead which item? Scrolls  y - 2 scrolls of amnesia  z - a scroll of fear  A - 8 scrolls of teleportation  B - a scroll of immolationC - a scroll of summoning  D - a scroll of fogI - a scroll of enchant armour [!] read|quaff|evoke[?] describe selectedF&h#...##.# # knorpule3000 the Reanimator#[37m...##.# # Poltergeist of Ashenzari ***...#...# ######.# ## HP: 73/73 (76) ========================###...####......# #. MP: 29/29========================#.#..#.....####.# #. AC: 12Str: 4#.#..#.÷.....##.# #. EV: 13Int: 21#......###.#....####. SH: 6Dex: 16###.÷..## #..#........ XL: 10 Next: 90% Place: Dungeon:7#...)@#&h40m# ##.#.###.... Noise: ---------  Time: 14402.0 (0.0)#.##.>.####Y.......#.# a) +1 dagger of the Perceptive Planets {pr##.##........#####..#.. Throw: 11 boomerangs#..##...####.###......# Fly Drain#.###...####...#.###..##.##....##...#...###..# ##.##.#..##.###........# #..##.#.....###.######.. #####.#.#.......## ####  _There is an entrance to Tymonoirph's Assorted Antiques here.  I - a scroll of enchant armour; J - a +0 cloak  Thank you for shopping at Tymonoirph's Assorted Antiques! _You can access your shopping list by pressing '$'. _You start haunting your armour. You continue haunting your +0 cloak. x5 _You finish haunting your +0 cloak.F&hF&hAuEnchant which item? Armour F&h n - a +0 cloak (haunted)  J - a +0 cloak (haunted)[?] describe selectedF&hZF&hF&h"F&hA'#...##.# # knorpule3000 the Reanimator#...##.# # Poltergeist of Ashenzari ***...#...# ######.# ## HP: 73/73 (76) ========================F&h(###...####......# #. MP: 29/29========================#.#..#.....####.# #. AC: 12Str: 4#.#..#.÷.....##.# #. EV: 13Int: 21#......###.#....####. SH: 6Dex: 16###.÷..## #..#........ XL: 10 Next: 90% Place: Dungeon:7#...)@## ##.#.###.... Noise: ---------  Time: 14402.0 (0.0)#.##.>.####Y.......#.# a) +1 dagger of the Perceptive Planets {pr##.##........#####..#.. Throw: 11 boomerangsF&h^)[34m#..##...####.###......# Fly Drain#.###...####...#.###..##.##....##...#...###..# ##.##.#..##.###........# #..##.#.....###.######.. #####.#.#.......## ####  _There is an entrance to Tymonoirph's Assorted Antiques here.  I - a scroll of enchant armour; J - a +0 cloak  Thank you for shopping at Tymonoirph's Assorted Antiques! _You can access your shopping list by pressing '$'. _You start haunting your armour. You continue haunting your +0 cloak. x5 _You finish haunting your +0 cloak.F&h3c  As you read the scroll of enchant armour, it crumbles to dust.F&h333.0 (1F&h8F&hI= _Your +0 cloak glows green for a moment.F&h˸F&hPut on which piece of jewellery? Jewellery (go to first with "=)  o - a ring of magical power (worn)  g - an amulet of faitht - an amulet of guardian spirit[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip F&hF&hF&hު#...##.# # knorpule3000 the Reanimator#...##.# # Poltergeist of Ashenzari ***...#...# ######.# ## HP: 73/73 (76) ========================###...####......# #. MP: 29/29========================#.#..#.....####.# #. AC: 13Str: 4#.#..#.÷.....##.# #. EV: 13Int: 21#......###.#....####. SH: 6Dex: 16###.÷..## #..#........ XL: 10 Next: 90% Place: Dungeon:7#...)@##&h};49m ##.#.###.... Noise: ---------  Time: 14403.0 (0.0)#.##.>.####Y.......#.# a) +1 dagger of the Perceptive Planets {pr##.##........#####..#.. Throw: 11 boomerangs#..##...####.###......# Fly Drain#.###...####...#.###..##.##....##...#...###..# ##.##.#..##.###........# #..##.#.....###.######.. #####.#.#.......## #### Thank you for shopping at Tymonoirph's Assorted Antiques! _You can access your shopping list by pressing '$'. _You start haunting your armour. You continue haunting your +0 cloak. x5 _You finish haunting your +0 cloak.  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 cloak glows green for a moment.F&h4P  Okay, then.F&hF&hF&h. _F&h Put on which piece of jewellery? Jewellery (go to first with "=)  o - a ring of magical power (worn)  g - an amulet of faitht - an amulet of guardian spirit[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip F&h:F&hdF&hI%r#...##.# # knorpule3000 the Reanimator#...##.# # Poltergeist of Ashenzari ***...F&h&#...# ######.# ## HP: 73/73 (76) ========================###...####......# #. MP: 29/29========================#.#..#.....####.# #. AC: 13Str: 4#.#..#.÷.....##.# #. EV: 13Int: 21#......###.#....####. SH: 6Dex: 16###.÷..## #..#........ XL: 10 Next: 90% Place: Dungeon:7#...)@## ##.#.###.... Noise: ---------  Time: 14403.0 (0.0)#.##.>.####Y.......#.# a) F&h' +1 dagger of the Perceptive Planets {pr##.##........#####..#.. Throw: 11 boomerangs#..##...####.###......# Fly Drain#.###...####...#.###..##.##....##...#...###..# ##.##.#..##.###........# #..##.#.....###.######.. #####.#.#.......## ####  _You can access your shopping list by pressing '$'. _You start haunting your armour. You continue haunting your +0 cloak. x5 _You finish haunting your +0 cloak.  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 cloak glows green for a moment. _Okay, then.F&h0-F&hQ. _F&hE2F&h7d  You start haunting your amulet.F&h8+4.0 (1F&hBW5.0 (2F&hyFF&hHZW6.0 (3F&h+\A7.0 (4F&haF&h2mA8.0 (5F&huF&hy _You continue haunting your amulet of guardian spirit. x5  You finish haunting your amulet of guardian spirit.  You feel your power drawn to a protective spirit.F&hAzF&h~F&hˀ] _t - an amulet of guardian spirit (worn)F&h|Where to? (Tab - D:7 @ (x,y), ? - help)  D - Dungeon  T - Temple F&h F&h >[?25h[?0c#...#F&h/ #.# # knorpule3000 the Reanimator#...##.# # Poltergeist of Ashenzari ***...#...# ######.# ## HP: 73/73 (76) ========================###...####......# #. MP: 29/29========================#.#..#.....####.# #. AC: 13Str: 4#.#..#.÷.....##.# #. EV: 13Int: 21#......###.#....####. SH: 6Dex: 16###.÷..## #..#........ XL: 10 Next: 90% Place: Dungeon:7#...)@## ##.#.###.... F&h  Noise: ---------  Time: 14408.0 (0.0)#.##.>.####Y.......#.# a) +1 dagger of the Perceptive Planets {pr##.##........#####..#.. Throw: 11 boomerangs#..##...####.###......# Fly Drain#.###...####...#.###..##.##....##...#...###..# ##.##.#..##.###........# #..##.#.....###.######.. #####.#.#.......## #### You start haunting your amulet. _You continue haunting your amulet of guardian spirit. x5  You finish haunting your amulet of guardian spirit.  You feel your power drawn to a protective spirit. _t - an amulet of guardian spirit (worn)  What level of the Dungeon? (default 7, ? - help) F&h [?25l[?1cF&h,<[?25h[?0c8F&hvl [?25l[?1cF&hF&hdF&hӋF&h] __You continue haunting your amulet of guardian spirit. x5inish haunting your amulet of guardian spirit.  You feel your power drawn to a protective spirit. _t - an amulet of guardian spirit (worn)  There is a stone staircase leading down here. _F&h~8F&h@ '###....#....#..........#...##... ..##....#....#..........######... ........#....'..........#........ ........#....#..........#....... ........#....#..........#....... ..########...####'#....####'### ..##....##........#....#### ...#....##...##...#....#### ...#....##...##.@.#....##.....# 11.5 (3.5 ...#..............#....##.._..# ...'..............#....##.....# ...#..............+....##.≈≈≈.# '################+#....##§§§≈≈# .......................##§§§§≈# .......................##≈#.#≈# .......................##))))) F&hF.......................####'### _You fly downwards.F&h9w _There is a stone staircase leading up here.F&hWhere to? (Tab - D:8, ? - help)  D - Dungeon  T - Temple F&h'###....#....#..........#...##... knorpule3000 the Reanimator ..##....#....#..........######... Poltergeist of Ashenzari ***... ........#....'..........#........ HP: 73/73 (76) ======================== ........#....#..........#........ MP: 29/29======================== ........#....#..........#........ AC: 13Str: 4 ..########...####'#....####'####. EV: 13Int: 21 ..##....##........#....####.####. SH: 6Dex: 16 ...#....##...##...#....##.....### XL: 10 Next: 90% Place: Dungeon:8 ...#....##...##.@.#....##.....#Noise: ---------  Time: 14411.5 (0.0) ...#..............#F&h....##.._..#a) +1 dagger of the Perceptive Planets {pr ...'..............#....##.....#Throw: 11 boomerangs ...#..............+....##.≈≈≈.#Fly Drain '################+#....##§§§≈≈# .......................##§§§§≈# .......................##≈#.#≈# .......................##)))))# .......................####'###You feel your power drawn to a protective spirit. _t - an amulet of guardian spirit (worn) _What level of the Dungeon? (default 8, ? - help) _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.F&h}F&h) _ _You reach down and open the door.  There is an open door here.F&h9 _F&h,F&h8BF&h,F&hBF&hOF&hF&hF&h,F&h@F&h,F&hF&h~F&hTF&h' ,F&hGF&h3F&hF&h F&hBF&hIF&hF&h^"F&h$F&h$F&h )@  There is an open door here.F&h*F&h* _F&h.F&h1F&h2F&h3,F&h^5F&h8F&hR:F&h@;F&h=Z  There is a stone staircase leading down here.F&h=F&h>F&h?% _F&h@F&h F&h*  You fly downwards.  You hear the roar of battle.F&h$K /  --more--F&haF&hc F&hXe F&hf F&hh F&h\i F&hj F&h"l F&hm F&hn F&hQp F&hq F&h?s F&ht F&h:vH..############  F&hw F&hyI.............#  F&haz9F&h{ F&h*}i.......@.....#  F&h~ F&h###.########.#  F&h F&h F&h F&h F&h F&h' F&h> F&hL F&he/ F&hԋ       F&h-^  F&h,F&h432.2 (20.7)  You fly downwards.  You hear the roar of battle.  entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  You have a vision of a gate. _There is a stone staircase leading up here.F&hF&hRead which item? Scrolls  y - 2 scrolls of amnesia F&h z - a scroll of fear  A - 8 scrolls of teleportation  B - a scroll of immolationC - a scroll of summoning  D - a scroll of fog [!] read|quaff|evoke[?] describe selectedF&hF&hF&hE  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***...  HP: 73/73 (76) ========================  MP: 29/29========================  AC: 13Str: 4  EV: 13Int: 21F&hj2..############   SH: 6Dex: 16.............#   XL: 10 Next: 90% Place: Dungeon:9.......@.....#   Noise: ---------  Time: 14432.2 (0.0)###.########.#   a) +1 dagger of the Perceptive Planets {pr  Throw: 11 boomerangs  Fly Drain         You fly downwards.  You hear the roar of battle.There is an entrance to a bailey on this level. Hurry and find it before the F&h_portal closes forever!  You have a vision of a gate. _There is a stone staircase leading up here.  Okay, then.F&hF&h{. _F&hl      ..#  .#  .<@....#  ###.#.#         F&hH3.2 (1 _F&h¥F&h7      ..#  .#  .<.@...#  ###.#.#         4      ..#  .#  .<..@..#  ###.#.#  #        5F&h~      ..#  .#  .<...@.#  ###.#.#  .#  .#  .#  .#  .#  .#   6F&hu     ..############  .............#  .<.....#  ###.########@#   #.#  #.#  #.#  #.#  #.#  #.#  ..#   7F&h,..############.............<...###.######## .8F&h ..############...........<...###.######## .F&hk F&hp &9F&hQ F&h~ F&hk..############...........<###.######## .###F&h,F&hM'40F&hF&hF&hr ..############...........<###.######## ..  F&hr&1F&hdF&h!F&hO..############...........<###.######## ....#####2F&hF&h( ...........<###.########F&h:) e...................#######F&h/3 F&h 4 &3F&h)7 F&h9 F&hj4[ <.....# F&h 5 ###.########.#  #.#  #.#  #.#  #.# F&hY5 #.# ########.# .......@.# F&h5.# .# ########  F&h5  F&hQ6  F&hAR4F&hiDF&hfSM .<.....#  ###.F&hT#.#  #.#  #.#  #.#  #.# F&hT #.# .#.# .# F&hU.# .# .# .. F&hVd     F&h aF&h1b&5F&heF&hhF&h # .<.....#  ###.#.#  #.#  #.#  #.# F&h 8 #.#  #.# #.#.# .# .# #F&h~ .# #...# #.. #. F&hɏ ?#   F&h F&hL &6F&h F&ht F&hV  .<.....#  ###.#.#  #.#  #.#  #.#  #.#  #.# #.#.# .# .# #.#  #...#  #...F&h  #..  #. #.  F&h F&h &7F&h? F&h F&h .<.....#  ###.#.#  #.#  #.#  #.#  #.#  #.# #.#.# .# .# #.#  #...#  #...  #...  #..  #..  F&hzF&hG&8F&hfF&huF&h .<.....#  ###.#.#  #.#  #.# F&h4 #.#  #.#  #.# .###.#.# F&h.# .# #.#  #...#  #...  #...  #...  #...  F&hJF&hj&9F&hF&hF&h  .<.....#  ###.#.#  #.#  #.#  #.#  #.# # #.# .###.#.# .# .# .####.#  #...#  #...#  #...#  #...#  #...#  50F&h F&hx  .<.....#  ###.#.# #. #.# #. #.# #. #.# #. #.#  #. #.# .###.#.# .# .# #.####.#  #...F&hqx #  #...#  #...#  #...#F&hx |  #...#  F&hZ~ F&h~ &1F&h F&h7 F&hF  .......#  .......<.....# ###.########.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ...###@########.# F&hl .# .......# .#.####..........# # #...########  #...#  #...#  #...# #...# F&h F&h &2F&h F&h F&h  <.....#  ###.########.# F&hC  #.# #.#  #.# #.#  #.# #.#  #.# #.# ### #.# #.# .....###.########.# .......@..........# .# #.#.####F&h .#  # #...########  #...#  #...#  #...#F&h   #...# F&h F&h &3F&h F&h F&h~ .<.....#  ###.#.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# ## #.# #.# .###.#.# .# F&h+.# #.#.####.#  # #...#  #...#  #...#  #...#  #...#  F&h"F&h&4F&hBF&hF&hN ###.########.#   #.# #.#  #.# #.#  #.# #.#  #.# #.#  ##### #.# #.#  ......###.########.#  .............#  .#  F&h +##.#.#####   # #...########   #...#  #...#  #...#  #...#  ...#   F&h F&h &5F&h F&h F&h #.# #.#  #.# #.#  #.# #.#  #.# #.#  F&h.##### #.# #.#  ......###.########.#  .............#  .#  ##.#.#####   # #...########   #...#  F&h@#...#  #...#  #...#  ....#  .....   F&hF&hD&6F&hıF&hF&h K#.# #.#  #.# #.#  #.# #.#  ##### #.# #.#  ......###.########.#  ...................#  .......#  ##.#.####F&h #   # #.@.########   #...#  #...#  #...#  #...#  ....#  .....  ####..   F&h F&h &7F&h F&h F&h2 #####......###.########....................##.#.####......... # #...####### #.@.# F&h8r....  F&hF&hj&8F&h,!F&h5 #####......###.#######.............F&h ....F&ho`##.#.####....... # #...####### #...# .....F&h.. |..#  F&h 8|F&h &9F&h= F&h _Found the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch}.F&hв>#####......###.#######..............##.#.####..... # #...####### #...# ..h.......#~≈.####...≈≈.. ...#h   howler monkey (asleep)F&hV≈.. |..# ≈. . F&h F&h'60F&hlF&hf` _A howler monkey comes into view. G&h  ##### #.# #.#  knorpule3000 the Reanimator ......###.########.#  Poltergeist of Ashenzari ***... ...................#  HP: 73/73 (76) ======================== ...................#  MP: 28/29=======================- ##.#.####..........#  AC: 13Str: 4 # #...########  EV: 13Int: 21 #...# SH: 6Dex: 16 #...# XL: 10 Next: 90% Place: Dungeon:9 G&h  #.@.# Noise: ---------  Time: 14460.2 (0.0) #*..# a) +1 dagger of the Perceptive Planets {pr **...# Throw: 11 boomerangs h*...... Fly Drain #~≈.####...  ≈≈.. ...#  h   howler monkey (asleep) ≈.. |..#  ≈. ...#  G&h  _A howler monkey comes into view.Casting: Animate Dead (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (asleep, chance to affect: 60%)G&hO##### #.##.#   knorpule3000 the Reanimator......###.########.#   Poltergeist of Ashenzari ***......................#   HP: 73/73 (76) ========================...................#   MP: 28/29=======================-##.#.####..........#   AC: 13Str: 4# #...########   EV: 13Int: 21#...#  SH: 6Dex: 16#...#  XL: 10 Next: 90% Place: Dungeon:9#.@.#  Noise: ---------  Time:G&h 14460.2 (0.0)#...#  a) +1 dagger of the Perceptive Planets {pr.....#  Throw: 11 boomerangs*.......  Fly Drain#~≈.####... ≈≈.. ...#  h   howler monkey (asleep)≈.. |..# ≈....#  _A howler monkey comes into view.Casting: Animate Dead (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (asleep, chance to affect: 60%)G&hthweak, ally target, sou…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1%  Press: ? - help, Shift-Dir - straight line: a howler monkey (asleep, chance to affect: 60%)  A fragment of the howler monkey's soul is dislodged from its body.  The howler monkey looks weaker.G&h Y h*catching breath, weak,  You feel bolstered by spreading misfortune.The howler monkey hoots and howls with incredible vigour!Your soul wisp touches the howler monkey.G&h+ s17 ========1.2 (1G&h G&h * _You hear a shout! x2G&hh  Casting: Soul Splinter (safe; 1% risk of failure)  G&h\Confirm with . or Enter, or press ? or * to list all spells.G&hDG&hG&hx*.h~weak, ally target, sou4----===-----2Reap Fly DrainG&hG&h5 _You call upon the dead to rise.G&hZ ......###.########.#  ...................#  ............#  ##.#.####.#  # #...########  #...#  #...#  #...#  #@..# ..~.......# ..≈*.h....... ##~≈.####...## ≈≈.. ...# # |..# #≈ ...# ##. ..#  G&h*.h...--------3G&h  You hit the howler monkey but do no damage.Your weapon exudes an aura of protection.  The howler monkey is lightly wounded.G&h+R.*G&h,t24=--4.3 (1.1G&hz5G&h:; _You block the howler monkey's attack.G&h*  You hit the howler monkey but do no damage.The howler monkey is lightly wounded.  The howler monkey hits you but does no damage.G&hY5=---5.4G&hxG&h? _Your soul wisp touches the howler monkey.G&h hits you but does no damage.r soul wisp touches the howler monkey.  The howler monkey is moderately wounded.  Your soul wisp barely misses the howler monkey.G&h (6.5G&h G&hF ; _You block the howler monkey's attack.G&h  You hit the howler monkey.  The howler monkey is heavily wounded.You block the howler monkey's attack.G&h(7.6G&h\G&hf _Your soul wisp closely misses the howler monkey.G&h8"Ncatching breath, weak,  You block the howler monkey's attack. _Your soul wisp closely misses the howler monkey.You closely miss the howler monkey.The howler monkey hoots and howls with incredible vigour!  bar3=========8.7 _You hear a roar! You hear an angry buzzing noise. You hear a shout! x3G&hh   bar _You hear a roar! You hear an angry buzzing noise. You hear a shout! x3  You hit the howler monkey.  The howler monkey is severely wounded.  The howler monkey barely misses you.  Your soul wisp touches the howler monkey.6===--------90 _The howler monkey closely misses you.G&hu?  You hit the howler monkey.G&hy`  You kill the howler monkey!G&hƀ.Z*Z   howler monkey zombie (minion)G&h^1--------70G&h.A _The dead are walking!G&h G&hH!G&hp%G&h^*H _No target in view!G&h Z.............##.#.####..... # #...####### #...# .#~~##..~...Z≈...*........##~≈.####...###≈≈.. ...# .. |. .#. .-1 _G&h.#  ##.#.####..........#   # #...########   #...#  #...#  # #...#  .#~~###...#  ..~...Z...######  ..≈...*.@.......  ##~≈.####...####  #≈≈.. ...#  #≈.. |..#  #≈. ...#  ##. ...#   ...#  .>.#   G&hm.Z.*G&h-G&h2G&hWG&h G&hjG&h-_Found a stone staircase leading down.G&h^ ##.#.#####   # #...########   #...#  #...#  # #...#  .#~~###...#  G&h` ..~....Z..#######  ..≈....*.........  ##~≈.####@..####  #≈≈.. #...#  #≈.. #|..#  #≈. #...#  ##. #...#   #...#  #.>.#  .....   G&hYk G&h*l G&hRr \.Z*G&hes J=23G&h!{ G&h k  # #...####### #...# #.#~~##.~.......#######≈....Z*........##~≈.####...#### ≈≈.. #@..# .. #| #.# ..#### G&hƟ,G&h^L.Z*Z   howler monkey zombie (minion)*   soul wisp (summoned)G&h_q7=154G&hLG&hpG&hkb #...# # #.#~~###.~.......#######≈.....Z........##~≈.####*..#### ≈≈.. #...# ..  #.G&hl#>.....#### G&h(rG&huG&h~`.Z*G&h&5G&hφG&hя _You see here the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch}.G&hv .Z6 _I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch}G&h######## # # ##~~###...# ~.......#######..≈..............#~≈.####...####G&h[≈.. #@Z. #*≈##..G&h#.>.#... ###..#G&h9{G&hB47G&hG&h& _You swap places.G&hTF M##.#.####..........######## # #~~###...# ~...y...#######..≈..............#~≈.####@..####G&hF %≈.. #.Z. #*≈##. #...# G&h^G y   hornet (distracted)..####G&h?O h  A hornet comes into view.G&hQ G&hU G&h] .yZ*..yally target)G&hr` U=13 8G&hre G&hi d _You feel your existence waver again.G&h ##.#.####..........#  knorpule3000 the Reanimator G&h,<# #...########  Poltergeist of Ashenzari ***... #...# HP: 73/73 (76) ======================== #...#G&h MP: 22/29==================------ # #...# AC: 13G&hUStr: 4 .#~~###...# EV: 13Int: 21 ..~.......#######  SH: 6Dex: 16 ..≈....y*........  XL: 10 Next: 91% Place: Dungeon:9 ##~≈.####@Z.####  Noise: ---------  Time: 14478.7 (0.0) #≈≈.. #*..#  a) +1 dagger of the Perceptive Planets {pr #≈.. #...#  Throw: 11 boomerangs #≈. #...#  Reap Fly Drain ##. #...# G&hۡz #...#  y   hornet (ally target) #.>.#  Z   howler monkey zombie (minion) G&hZ .....  *   soul wisp (summoned) ..#### _You feel your existence waver again.G&hעCasting: Animate Dead (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 8% risk of failure)  G&hSPress: ? - help, Shift-Dir - straight lineAim: a hornet (ally target, chance to affect: 85%) G&h ##.#.####..........#  knorpule3000 the Reanimator # #...########  Poltergeist of Ashenzari ***... #...# HP: 73/73 (76) ======================== #...# MP: 22/29==================------ # #...# AC: 13Str: 4 .#~~###...# EV: 13Int: 21 ..~.......#######  SH: 6Dex: 16 ..≈....y.........  XL: 10 Next: 91% Place: Dungeon:9 ##~≈.####@Z.####  Noise: ---------  Time: 14478.7 (0.0) #≈≈.. #*..#  a) +1 dagger of the Perceptive Planets {pr #≈.. #...[33 G&hm#  Throw: 11 boomerangs #≈. #...#  Reap Fly Drain ##. #...#  #...#  y   hornet (ally target) #.>.#  Z   howler monkey zombie (minion) .....  *   soul wisp (summoned) ..#### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (ally target, chance to affect: 85%)  You miscast Curse of Agony.  You are very lightly contaminated with residual magic.   # #...#  #...#  #...#  # #...#  .#~~###...[ G&h40m#  ..~...####  ..≈.....yZ.......  ..####  #≈≈.. #*..#  #≈.. #...#  #≈. #...#  ##. #...#  #...#  #.>.#  .....   3==9.7 (1Contam Drain  Aiming: Curse of Agony (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hornet (ally target, chance to affect: 85%)  You miscast Curse of Agony.are very lightly contaminated with residual magic. _Nothing appears to happen. The hornet closely misses you.!G&hD ##.#.####..........#  knorpule3000 the Reanimator # #...########  Poltergeist of Ashenzari ***... #...# HP: 73/73 (76) ======================== #...# MP: 18/29!G&h^i==============---------- # #...# AC: 13Str: 4 .#~~###...# EV: 13Int: 21 ..~.......#######  SH: 6Dex: 16 ..≈.....yZ.......  XL: 10 Next: 91% Place: Dungeon:9 ##~≈.####@..####  Noise: =--------  Time: 14479.7 (0.0) #≈≈.. #*..#  a) +1 dagger of the Perceptive Planets {pr #≈.. #...#  Throw: 11 boomerangs #≈. #...#  Reap Fly Contam Drain ##. #...#  !G&h#...#  y   hornet (ally target) #.>.#  Z   howler monkey zombie (minion) .....  *   soul wisp (summoned)!G&h@  ..#### _Nothing appears to happen. The hornet closely misses you.Casting: Curse of Agony (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!G&h _Aiming: Curse of Agony (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (ally target, chance to affect: 85%)"G&h##.#.####..........#   knorpule3000 the Reanimator# #...########   Poltergeist of Ashenzari ***..."G&h#...#  HP: 73/73 (76) ========================#...#  MP: 18/29==============----------# #...#  AC: 13Str: 4.#~~###...#  EV: 13Int: 21..~.......#######   SH: 6Dex: 16..≈.....*Z.......   XL: 10 Next: 91% Place: Dungeon:9##~≈.####@..####   Noise: =--------  Time: 14479.7 (0.0)#≈≈.. #*..#  a) +1 dagger of the Perceptive Planets {pr#≈.. #...# "G&hg Throw: 11 boomerangs#≈. #...#  Reap Fly Contam Drain##. #...# #...#  y   hornet (ally target)#.>.#  Z   howler monkey zombie (minion).....  *   soul wisp (summoned)..#### _Nothing appears to happen. The hornet closely misses you."G&h?Casting: Curse of Agony (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (ally target, chance to affect: 85%)"G&h, agonized)Casting: Curse of Agony (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Curse of Agony (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  "G&h_Aim: a hornet (ally target, chance to affect: 85%)  You feel bolstered by spreading misfortune."G&h6T  The hornet is cursed with the promise of agony."G&h> y*.  The hornet misses you."G&h?\17 ==80.7 (1"G&hC"G&hFj _Your howler monkey zombie closely misses the hornet.#G&hn _Your howler monkey zombie closely misses the hornet.You hit the hornet.  Your weapon exudes an aura of protection.convulses!  The hornet is heavily wounded.  You hear the faint creaking of a portcullis nearby.#G&hV *. The hornet stings you! The hornet barely misses you.#G&h65---724-1#G&h#G&hj _Your howler monkey zombie closely misses the hornet.#G&h#  You hit the hornet but do no damage. The hornet convulses!  The hornet is freed from its curse.  The hornet is severely wounded.#G&hv2 *. )The hornet barely misses you. x2#G&h3 V--2.8 (1.1#G&h8: #G&hC? @ _Your howler monkey zombie hits the hornet.$G&h#  The hornet barely misses you. x2 _Your howler monkey zombie hits the hornet.  You closely miss the hornet.  The hornet stings you but does no damage.  Your soul wisp touche6---8-3.9 _Your howler monkey zombie hits the hornet but does no damage.$G&h!'   Your soul wisp touche _Your howler monkey zombie hits the hornet but does no damage.  You hit the hornet but do no damage.The hornet is severely wounded.  You block the hornet's attack. Your soul wisp touches the hornet.  The hornet closely misses you.$G&h( ,40$G&hI0 $G&h4 S _Your howler monkey zombie hits the hornet but does no damage.%G&hn  The hornet closely misses you. _Your howler monkey zombie hits the hornet but does no damage.  You hit the hornet.  %G&hThe hornet is almost dead.bar  Your soul wisp closely misses the hornet.%G&h-6.0 (1.1%G&h%G&hkb _Your howler monkey zombie misses the hornet.%G&h  You hit the hornet but do no damage.The hornet is almost dead.%G&h+ .  Your soul wisp disappears in a puff of smoke!You block the hornet's attack.  The hornet stings you but does no damage.%G&h( V7=7.1%G&h %G&hн b _Your howler monkey zombie misses the hornet.%G&hoThe hornet stings you but does no damage. _Your howler monkey zombie misses the hornet. barely miss the hornet.  The hornet is almost dead.  The hornet misses you.   barely misses the hornet.38.2%G&h%G&hBS _The hornet barely misses you.&G&hQ  You hit the hornet but do no damage.The hornet is almost dead.The hornet misses you.&G&hI\_ o   orc wizardoZ   howler monkey zombie (minion)Your howler monkey zombie completely misses the hornet.&G&h]X9=9.3&G&hf&G&hnz _An orc wizard comes into view. It is wielding a +0 dagger.&G&hD MYour howler monkey zombie completely misses the hornet.An orc wizard comes into view. It is wielding a +0 dagger.bar&G&hvG  The orc wizard points at you and mumbles some strange words.&G&hw u  You easily resist. The hornet barely misses you.&G&hb 8=2900Drain&G&h &G&h K _Your magical contamination has completely faded away.&G&hɾ 3  You closely miss the hornet.The hornet is almost dead.The hornet stings you! o.  Your howler monkey zombie closely misses the hornet.3--7-1.4 (1.1 _You block the hornet's attack.'G&h"  You hit the hornet but do no damage.The hornet is almost dead.Your howler monkey zombie barely misses the hornet.o .2.5 _The hornet barely misses you.'G&h~ >  You hit the hornet.  The hornet is almost dead.You block the hornet's attack.  Your howler monkey zombie closely misses the hornet. o.oo   orc (missile, wandering)Z   howler monkey zombie (minion)The hornet barely misses you.4=-8-3.6'G&h 'G&hܐ x _An orc comes into view. It is wielding a +0 short sword.'G&h o _An orc comes into view. It is wielding a +0 short sword.The orc shouts!  You hit the hornet but do no damage.The hornet is severely wounded.  You hear a shout!  Your howler monkey zombie hits the hornet.'G&h'G&hz  o. o.'G&h yo)The hornet stings you but does no damage.'G&hU 0=4.7'G&h _Your howler monkey zombie barely misses the hornet.(G&h6  You hit the hornet.  The hornet is almost dead.The hornet closely misses you.*(G&hi (invisible)  The orc wizard casts a spell.(G&h?W  The orc wizard flickers and vanishes for a moment.(G&h  The hornet stings you but does no damage.  Your howler monkey zombie hits the hornet.(G&h(G&h|(G&h .o.oo   orc priest.o(G&h, ally target)The hornet dies!An orc priest comes into view. It is wielding a +0 flail.(G&h ealth: 64/76 -7=5.8 _The orc priest shouts!  (G&hQQYour life force feels restored.(G&h(G&h#'o _Your Translocations skill increases to level 1!(G&hr # #...####### #...# #.#~~##.~.......#######≈......Z.......##~≈.####...#### ≈≈.. #@..# .. #o #.#(G&hs #o.>o......#### (G&hx(G&hy(G&hy(G&h {(G&h.Zo.o.o.(G&hi5--60 _(G&hU(G&h1G&h{<  You hit the orc wizard.1G&h)G  The orc wizard is lightly wounded.1G&hp o.o1G&h3n.  Your howler monkey zombie misses the orc wizard.1G&hZV--7.9 (1.11G&h{1G&h$8 _You block the orc wizard's attack.2G&h  You hit the orc wizard but do no damage.  The orc wizard is lightly wounded.2G&hi  A centaur comes into view.2G&h  A kobold brigand comes into view. It is wielding a +0 club and quiveringpoisoned darts.2G&hٟ}  Your howler monkey zombie closely misses the orc wizard.2G&hǪ|Ko.o.cK   kobold brigand (missile)c   centauro   orc priesto   orc wizard (invisible)(…)2G&hq}agic: 19/29=-9.02G&h2G&h8 _You block the orc wizard's attack.2G&h" m  You hit the orc wizard but do no damage.2G&hƘ  o   orc warrioroK   kobold brigand (missile)2G&h Lc   centauropriest  The orc wizard is lightly wounded.  An orc warrior comes into view. It is wielding a +0 short sword.2G&h Y ((((2G&h H(The kobold brigand throws a poisoned dart.2G&h#2G&hi&y  The poisoned dart hits your howler monkey zombie!  You block the orc's attack.2G&h0C .....2G&h1o.c.  Your howler monkey zombie hits the orc wizard but does no damage.2G&h:3l61=500.12G&h:2G&hEX _The orc wizard closely misses you.3G&hx <  You hit the orc wizard.3G&h& 3G&h 3G&h O  The orc wizard is lightly wounded.  3G&h $The orc hits you but does no damage.3G&h  .Kc.o.  3G&h! Your howler monkey zombie closely misses the orc wizard.The orc priest calls down the wrath of Beogh upon you.Beogh smites you! The orc wizard closely misses you.3G&h ((((The kobold brigand throws a poisoned dart.3G&h3G&hٚo....o.3G&h 5---6--1.23G&h3G&hTG _The poisoned dart hits your howler monkey zombie!4G&hR  You barely miss the orc wizard.The orc wizard is lightly wounded.4G&h e c.  Your reaping aura is weakening. You feel your existence waver again.The orc completely misses you.Your howler monkey zombie closely misses the orc wizard.4G&h 4G&h  The orc priest casts a cantrip, but nothing happens.  The orc wizard casts a spell at you.4G&h + S  The puff of flame hits you but does no damage.4G&hD0 4G&hF= .Ko.44G&h= ---5---02.3Reap 4G&hS a _The centaur hits you. You block the centaur's attack.6G&h,>! # #...########  knorpule3000 the Reanimator #...# Poltergeist of Ashenzari ***...6G&h> #...# Health: 54/76 =================------- # #..K# Magic: 12/29 =========--------------- .#~~###...#6G&hs? AC: 20  Str: 4 ..~.......#######  EV: 13Int: 21 ..≈..............  SH: 66G&hV@3Dex: 16 ##~≈.####Z..####  XL: 10 Next: 97% Place: Dungeon:9 #≈≈.. #@o.#  Noise: ==-------  Time: 14502.3 (0.0)6G&h@ #≈.. #oc.#  a) +1 dagger of the Perceptive Planets {pr #≈. #o..#  Throw: 11 boomerangs 6G&hA##. #o..#  Reap Fly  #...#  #.>.#  o   orc warrior 6G&hA.....  K   kobold brigand (missile) ..####  c   centaur ..# o   orc priest6G&hC|(…)_The centaur hits you. You block the centaur's attack.  Casting: Curse of Agony (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur7G&h{ # #...########   knorpule3000 the Reanimator#...#  Poltergeist of Ashenzari ***...#...#  Health: 54/76 =================-------# #..K#  Magic: 12/29 =========---------------.#~~###...#  AC: 20  Str: 4..~.......#######   EV: 13Int: 21..≈..............   SH: 6Dex: 16##~≈.####Z..####   XL: 10 Next: 97% Place: Dungeon:9#≈≈.. #@o.#  Noise7G&h} : ==-------  Time: 14502.3 (0.0)#≈.. #o*.#  a) +1 dagger of the Perceptive Planets {pr#≈. #o..#  Throw: 11 boomerangs##. #o..#  Reap Fly #...# #.>.#  o   orc warrior.....  K   kobold brigand (missile)..####  c   centaur..#  o   orc priest(…)_The centaur hits you. You block the centaur's attack.  Casting: Curse of Agony (dangerous; 8% risk of failure)  &hՀ #0mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur7G&hYH 7G&hjI  7G&hEW 7G&hH   Press: ? - help, Shift-Dir - straight line  Aim: a centaur  You draw life force from the centaur! You feel life coursing into your body!  The orc closely misses you.  Your howler monkey zombie hits the orc wizard.  You block the centaur's attack. The centaur closely misses you.7G&h .Kco.7G&h 62==3=3.3 (17G&h} W _The orc wizard hits you but does no damage.9G&h*i I # #...########  knorpule3000 the Reanimator #...# Poltergeist of Ashenzari ***... #...#9G&hi < Health: 62/76 ===================----- # #...# Magic: 9/29=======----------------- .#~~###..K# AC: 20  Str: 49G&hm  ..~.......#######  EV: 13Int: 21 ..≈..............  SH: 6Dex: 16 ##~≈.####Z..####  XL: 10 Next: 97% Place: Dungeon:9 #≈≈.. #@o.#  Noise: ==-------  Time: 14503.3 (0.0) #≈.. #oc.#  a) +1 dagger of the Perceptive Planets {pr #≈. #oo.#  Throw: 11 boomerangs ##. #...#  Reap Fly  #...#  #.>.#  o   orc warrior .....  K   kobold brigand (missile) ..####  c   centaur ..# o   orc priest(…9G&hm 9)_The orc wizard hits you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target9G&hMn iAim: a centaur (severely wounded):G&h # #...########  knorpule3000 the Reanimator #...# Poltergeist of Ashenzari ***... #...# Health: 62/76 ===================----- # #...# Magic: 9/29=======----------------- .#~~###..K# AC: 20  Str: 4 ..~.......#######  EV: 13Int: 21 ..≈..............  SH: 6:G&h^Dex: 16 ##~≈.####Z..####  XL: 10 Next: 97% Place: Dungeon:9 #≈≈.. #@o.#  Noise: ==-------  Time: 14503.3 (0.0) #≈.. #oc.#  a) +1 dagger of the Perceptive Planets {pr #≈. #oo.#  Throw: 11 boomerangs ##. #...#  Reap Fly  #...#  #.>.#  o   orc warrior .....  K   kobold brigand (missile) ..####  c   centaur ..# o   orc priest(…):G&h!8Aiming: Cigotuvi's Putrefaction (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur (severely wounded)  Rot billows forth from the centaur's wounds!  You feel drained. The centaur is engulfed in dark miasma.  The centaur is poisoned.:G&h #   #...#  :G&h#...#  # #...#  #..K#  ...#######  :G&h.........  #Z..####  #≈≈.. #@o§#  #≈.. #oZ§#  #≈. #oo§#  ##. #...#  #...#  #.>.#  .....  ..#### o   orc priest ..# o   orc wizard (invisible)  Rot billows forth from the centaur's wounds!  You feel drained. The centaur is engulfed in dark miasma.  The centaur is poisoned.  You kill the centaur!  :G&hThe dead are walking! The orc closely misses you.  Your howler monkey zombie hits the orc wizard.:G&h}  The orc wizard gestures at you while chanting.:G&hL,:G&hSH.Ko:G&hT2§:G&huP: 62/71 (76)=P: 9/29 9=4.3 (1:G&hu Drain:G&h|:G&hA _The magic dart hits you but does no damage..#  o   orc warrior .....  K   kobold brigand (missile) ..####  o   orc priest ..# o   orc wizard (invisible)(…)Casting: Cigotuvi's Putrefaction (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line.#  o   orc warrior.....  K   kobold brigand (missile)..####  o   orc priest..#=G&hiC  o   orc wizard (invisible)(…)Casting: Cigotuvi's Putrefaction (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (faint  pestilence, heavily wounded, slightly transparent)=G&h.#  o   orc warrior (ally target).....  K   kobold brigand (missile)..####  o   orc priest..#  o   orc (missile, ally target) (…)You kill the orc wizard!You feel life coursing into your body. The dead are walking!  The orc barely misses your orc wizard zombie.Your centaur zombie hits the orc. Your centaur zombie misses the orc.The kobold brigand throws a poisoned dart.  The poisoned dart hits your howler monkey zombie!=G&h]8 - =G&h_The orc warrior hits your orc wizard zombie with a +0 short sword.  You have reached level 11!=G&h/  --more-->G&hM72/76 (81==301 0% kobold brigand (missile) _?G&h 1 _The orc warrior hits your orc wizard zombie with a +0 short sword. _You have reached level 11!  You hit the orc but do no damage.  Your weapon exudes an aura of protection. ?G&h The orc is moderately wounded.  The orc is engulfed in dark miasma. The orc is poisoned.?G&hi V  You kill the orc!?G&hR   Your centaur zombie barely misses the orc warrior.Your centaur zombie kicks the orc warrior but does no damage.  The orc priest is engulfed in dark miasma.  The orc priest is poisoned.  ?G&h You feel bolstered by spreading misfortune.  The orc priest seems to slow down.?G&h[* y .K§§ZZ?G&h+  poisoned, slow, ally tar…) (poisoned, slow, ally targ…)ZZZZ 4 zombies (minion)The orc priest hits your orc zombie with a +0 flail!  The orc warrior is engulfed in dark miasma.  The orc warrior is poisoned. The orc warrior seems to slow down.?G&h~< 3=25 -6.4 (1.1?G&hCI ?G&hL l _The orc warrior closely misses your orc wizard zombie.@G&h+ #...# # #.#~~###.~.......#######≈.....§K§§.....##~≈.####§Z§#### ≈≈.. #ZZ☼# .. #@Zo #o☼☼#§§§ #.>......#### @G&h+y  You swap places.  Your centaur zombie hits the orc warrior but does no damage.@G&h vYou swap places.  Your centaur zombie hits the orc warrior but does no damage.  Your centaur zombie kicks the orc warrior but does no damage.  Your orc wizard zombie completely misses the orc warrior.The orc priest is engulfed in dark miasma.  The orc priest looks even sicker.@G&hh ☼§ZZ○○☼☼☼ ZZZZZ 5 zombies (minion)  You kill the orc priest!The dead are walking!  Your centaur zombie barely misses the orc warrior.@G&hs7-7=--70@G&hg _Your centaur zombie kicks the orc warrior but does no damage.  Things that are here: _a +0 short sword; 6 stones; a +0 leather armour@G&hmy #...#  #...#  # #...#  .#~~###...#  ..~.......#######  ..≈.....§K§☼.....  ##~≈.####§§§####  @G&h| #≈≈.. #ZZZ#  #≈.. #Z@o#  #≈. #Z○○#  ##. #☼☼☼#  #.§§#  #.>.#  .....  ..####  ...#   @G&h Things that are here: _a +0 short sword; 6 stones; a +0 leather armourYou swap places.  Your reaping aura expires.  Your howler monkey zombie closely misses the orc warrior.  The orc warrior is engulfed in dark miasma.@G&h k  The orc warrior looks even sicker. You block the orc warrior's attack.@G&hQ @G&hZ   The orc warrior looks even sicker. You block the orc warrior's attack.r orc wizard zombie hits the orc warrior.  A kobold comes into view. It is wielding a +0 dagger.The kobold brigand is engulfed in dark miasma.kobold brigand is poisoned.kobold brigand hits your orc zombie with a +0 club.@G&hS K☼§☼Z☼ very poisoned, slow, all, poisoned)K   koboldZZZZ 4 zombies (minion)@G&h 7=8@G&h @G&h ~ _Your orc zombie is destroyed! _You see here a +0 orcbow.AG&h|  You barely miss the orc warrior.The orc warrior is almost dead.AG&h=AG&hAG&hAG&h„AG&h6 ZZ○○Z@Z☼○K   kobold brigand (missile, very poisone…)K   koboldZZZZ 4 zombies (minion)  You kill the orc warrior!The kobold brigand is engulfed in dark miasma.  The kobold brigand looks even sicker. The kobold brigand seems to slow down.  The kobold brigand throws a poisoned dart.AG&hYD.K○K☼○☼☼○°○°°○○○☼AG&he& AG&hNm4/79-192=9.5 (1.1 _The poisoned dart hits your orc wizard zombie!AG&hxAG&hx AG&h'AG&hJ_Your base Fighting skill increases to level 8!AG&hAAG&hTY 4AG&h` AG&hd F _Unknown command.BG&h>8I######## BG&h8r#... # #..K#~~###...# ~.......#######..≈.....○K☼○.....#~≈.####ZZ☼####≈.. #☼@°BG&h9. #Z○Z≈°°##.○○○☼☼BG&h:#.>.#...  ..####...#BG&h?BG&hCBG&h9FBG&h|IW  Your howler monkey zombie hits the kobold brigand.BG&hY^  Your orc wizard zombie closely misses the kobold brigand.The kobold brigand is engulfed in dark miasma.  The kobold brigand looks even sicker.BG&hec.K☼ZBG&h:fZ○°°°.○K   kobold (ally target)BG&hgZZZZ 4 zombies (minion)BG&hG803--100BG&h4BG&hC _You kill the kobold brigand!Things that are here: _a +0 dagger; a +0 robeBG&h`F ##.#.####..........######## # #...#~K###..K# ~.......########..≈.....○☼☼○.....##~≈.####Z@Z####≈.. #ZZBG&hjJ . #○°≈°.°##.○○○○☼K 2 kobolds (1 missile, 1 wandering, 1 …)#.>.#...  ..####BG&hX 5  You swap places.BG&hZ BG&h ] BG&h,^ BG&h;n ~###...K....K°ZZ°○@○.°°).°°°○ally target)=--1BG&hHu BG&huv  BG&hv l_A kobold comes into view. It is wielding a +0 short sword.CG&h7.........##.#.####..........######## # #~~###...# CG&h7~.K....K#######..≈.....°Z@°.....##~≈.####○Z○####.#≈.. #ZZ.CG&h9.°)≈CG&hL..##.°°°○○CG&h#.>.#... CG&h*CG&hh7 ((((You swap places. The kobold throws a stone.CG&hCG&hCG&haCG&hT...°Z@ZZZ○))).°58=CG&h'=2CG&hCG&hz _The stone hits your orc wizard zombie. The kobold barely misses you.CG&h´CG&hCG&h .K..Z○You miss the kobold.Your orc wizard zombie barely misses the kobold.CG&h (((The kobold barely misses you. The kobold throws a stone.  The stone barely misses your howler monkey zombie.CG&hQCG&h SCG&hvd..ZZ@.ZZ°°CG&heZ)...°CG&h g-3.6 (1.1CG&hR _The stone hits your orc wizard zombie.CG&h??  The stone barely misses your howler monkey zombie. _The stone hits your orc wizard zombie. hit the kobold but do no damage.  Your weapon exudes an aura of protectionCG&hB@.  Your howler monkey zombie misses the kobold.  The kobold misses you.CG&hCCG&h0T .K.ZZ@Z..  Your orc wizard zombie closely misses the kobold.CG&hQ`[264.7CG&hsc@ _Your howler monkey zombie hits the kobold.CG&hӥ`  You barely miss the kobold.CG&hì  The kobold is moderately wounded.The kobold hits you but does no damage.CG&hu  Your orc wizard zombie barely misses the kobold.CG&h.K..65.8CG&hS _Your howler monkey zombie hits the kobold but does no damage.DG&hu  You hit the kobold.  The kobold is severely wounded.DG&h;  The kobold barely misses you.The kobold hits your howler monkey zombie with a +0 short sword.  Your orc wizard zombie hits the kobold.DG&hG  The kobold dies!Your howler monkey zombie hits the kobold.DG&h!)DG&h-)ZZ@.ZZ   orc priest zombie (minion)   orc wizard zombie (minion)Z   centaur zombie (minion)Z   howler monkey zombie (minion)DG&hDG&hH9==DG&h=56.9DG&hDG&hF _The kobold dies!DG&hmDG&hiDG&hV^ _No target in view!EG&h .#  ##.#.####..........#  # #...##  #...#  #...#  # #...#  .#~~###...#  ..~......)#  ..≈....)Z@Z......#  ##~≈.####ZZ.####.#  #≈≈.. #.).#  #≈.. #)))#  #≈. #)..#  ##. #...#  #...#  #.>.#  ..... EG&hJ-70EG&hEG&h% EG&hT_You swap places.  u - 14 poisoned darts (gained 3)  Things that are here:EG&hn57=EG&h 6-8.9 (2EG&hEG&hX P _a +0 club; a kobold corpseFG&hf .#  ##.#.####..........#  # #...##  #...#  #...#  # #...#  .#~~###...#  ..~......)#  ..≈....)@ZZ......#  ##~≈.####ZZ.####.#  #≈≈.. #.).#  #≈.. #)))#  #≈. #)..#  ##. #...#  #...#  #.>.#  .....G&h 8G ZZ.9.9 (1FG&hv4FG&h1F& _You swap places.FG&h! .#  ##.#.####..........#  # #...##  #...#  #...#  #~ #...#  .#~~###...#  ..~......Z#  ..≈....@.ZZ......#  ##~≈.####Z..####.# FG&h  #≈≈.. #.).#  #≈.. #)))#  #≈. #)..#  ##. #...#  #...#  #.>.#  ..... FG&hFG&h|FG&hYZ)Z)FG&hL=1820FG&hFG&hm  Things that are here: _a +0 short sword; 4 stonesGG&hn .#  ##.#.####..........#  # #...##  #...# # #...#  #~ #...# #.#~~###...# #..~.....Z)# .≈...@)Z)Z......# GG&h^#~≈.####Z..####.#  #≈≈.. #.).#  #≈.. #)))#  #≈. #)..#  ##. #...#  #...#  #.>.#  ..... GG&hGG&hGG&h+GG&haGG&hGG&h78ZZZZ)..8=10/30=71 _GG&h9GG&hGG&hX .#  ##.#.####..........#  # #...## #. #...#  #. #...#  #~≈ #...#  #.#~~###...# #..~....ZZ)# .≈..@.ZZ).# .###~≈.####...####.#  #≈≈.. #.).#  #≈... #)))#  #≈... #)..#  ##... #...# D   acid dragon (wandering)#D.. #...# ZGG&hZZ 4 zombies.... #.>.#  ..... ZZ..ZZ., ally target).D2 _An acid dragon comes into view.HG&h,4.#  ##.#.####..........#  # #...##  #. #...#  #. #...#  HG&h#~≈ #...#  #.#~~###Z..#  ##..~...Z..)#  ....≈..Z@Z.).#  HG&hi.###~≈.####...####.#  #≈≈.. #.).#  #≈... #)))#  #≈... #)..#  ##... #...#  Z   orc priest zombie (minion)#... #...#     orc wizard zombie (minion)D... #.>.#  Z   centaur zombie (minion).....  Z   howler monkey zombie (minion)HG&h0 HG&h,T.ZHG&h5.&3HG&h67HG&h9& _You swap places.HG&hl .#  ##.#.####..........#  # #...##HG&h  #. #...#  #. #...#  #~≈ #...#  #.#~~###...#  ##..~...ZZ.)#  ....≈..ZZ@.).#  .###~≈.####...####.#  #≈≈.. #.).#  #≈... #)))#  #≈... #)..#  ##... #...#  HG&hr#... #...#  D... #.>.#  HG&hI.....  HG&ha94short sword; 4 stones _An acid dragon comes into view. _You swap places. _You swap places.  Things that are here: _a +0 short sword; 4 stonesIG&h+ IG&h IG&hu IG&h x1=IG&h P6IG&h IG&h _ _You start resting.IG&h& +6.9 (2IG&hK 1  HP restored.IG&h KWZ.W   wraith (ally target)ZZZ 4 zombiesIG&hR Z80=7.9 (3IG&h IG&h Y _A wraith comes into view.JG&hsu2.#  ##.#.####..........#  # #...##  #. #...#  #. #...#  #~≈ #...#  #W#~~###...#  JG&hx##..~..Z.Z.)#  ....≈..ZZ)@).#  .###~≈.####...####.#  #≈≈.. #.).#  #≈... #)))#  #≈... #)..#  ##... #...#  Z   orc priest zombie (minion)#... #...#     orc wizard zombie (minion)D... #.>.#  Z   centaur zombie (minion).....  Z   howler monkey zombie (minion)JG&hA|JG&h~JG&hJG&h,JG&h.W~.Z.Z.ZZ.W   wraith (ally target)ZZZ 4 zombiesJG&h}+8.9 (1JG&hJG&hJG&h .#  ##.#.####..........#  # #...##  #. #...#  #. #...#  #~≈ #...#  #.#~~###...#  ##.W~.Z.Z..)#  ....≈.ZZ.).@.#  .###~≈.####...####.#  #≈≈.. #.).#  #≈... #)))#  #≈... #)..#  ##... #...#  Z   orc priest zombie (minion)#... G&h m#...#     orc wizard zombie (minion)D... #.>.#  Z   centaur zombie (minion).....  Z   howler monkey zombie (minion)JG&hb nJG&h.~Z...WZ.ZZW   wraith (ally target)ZZZ 4 zombies59JG&h9  Things that are here: _a +0 club; a kobold corpseKG&hǷ8 .#  ##.#.####..........#  # #...## KG&h #. #...#  #. #...#  #~≈ #...#  #.#~~###...# KG&hr ##..~Z.....)#  ....WZ.Z.)@).#  .###~≈Z####...####.#  #≈≈.. #.).#  #≈... #)))#  #≈... #)..#  ##... #...#  #... #...#  D... #.>.#  ..... KG&hlKG&h  The wraith hits your orc wizard zombie.  Your howler monkey zombie barely misses the wraith.KG&hCZ..   orc wizard zombie (minion)Z   centaur zombie (minion)Z   howler monkey zombie (minion)KG&hiy2=430KG&hKG&h^f _Your orc wizard zombie barely misses the wraith.LG&ho/ .#  ##.#.####..........#  # #...##  #. #...#  #. #...#  #~≈ #...#  #.#~~###...#LG&h?  ##..~Z.....)#  ....WZZ..@.).#  .###~≈.####...####.#  #≈≈.. #.).#  #≈... #)))#  #≈... #)..#  ##... #...#  #... #...#  D... #.>.#  ..... LG&h   You hear the faint creaking of a portcullis nearby.The wraith hits your orc wizard zombie.LG&hZ ZZZZ 4 zombies .....  Your howler monkey zombie hits the wraith but does no damage.=1 _Your orc wizard zombie hits the wraith but does no damage.  Things that are here: _a +0 short sword; 4 stonesMG&hn .#  ##.#.####..........#  # #...#MG&h#  #. #...#  #. #...#  #~≈ #...#  #.#~~###...#  ##..~Z.....)# MG&h ....WZZ.@).).#  .###~≈Z####...####.#  #≈≈.. #.).# MG&h  #≈... #)))#  #≈... #)..#  ##... #...#  #... #...#MG&hc  D... #.>.#  ..... MG&hL  The wraith hits your orc wizard zombie!MG&hMG&h# Z.   orc priest zombie (minion)Z   centaur zombie (minion)MG&hvZ   howler monkey zombie (minion)Your orc wizard zombie is destroyed!MG&h!&2MG&hMG&hS _Your howler monkey zombie hits the wraith but does no damage.MG&h  .#  ##.#.####..........#  # #...##  #. #...#  #. #...#  #~≈ #...#  #.#~~###...#  ##..~Z.....)#  ....WZ.@.).).#  .###~≈Z####...####.#  #≈≈.. #.).#  #≈... #)))#  #≈... #)..#  ##... #...#  #... #...#  .... #.>.#  .....MG&h3 [m   You feel your existence waver again.The wraith hits your centaur zombie.  The wraith drains your centaur zombie's vigour! Z., slow)Your centaur zombie seems to slow down.  Your centaur zombie hits the wraith but does no damage.  Your centaur zombie closely misses the wraith.13 3 _Your howler monkey zombie hits the wraith but does no damage.NG&h .#  ##.#.####....#  #.# #...#  #.~ #...# NG&h #.≈ #...# # #~≈ #...#  #.#~~###...# .##..~Z.....)# NG&hom.WZ@Z.).).# .###~≈.####...####.#  #≈≈..# #.).#  #≈...# #)))#NG&hؘ7  #≈...# #)..#  ##...# #...# NG&hD7 #...# #...#  ....# #.>.#  ..... NG&hޜ5  You swap places.NG&ha .ZThe wraith hits your centaur zombie but does no damage.  Your centaur zombie closely misses the wraith. x2NG&hf3===NG&hY 4NG&hNG&hS _Your howler monkey zombie hits the wraith but does no damage.NG&h W  .#  ##.#.####.#  #.#~ #...#  #.~~ #...#  #.≈≈ #...#  # #~≈# #...#NG&hY `  #.#~~###...# #.##..~Z.....)# #.....W@Z..).).# '..###~≈Z####...####.#  #≈≈..# #.).#  #≈...# #)))#  #≈...# #)..# ##...# #...#  #...# #...#  ....# #.>.#  ..... NG&h^ NG&hBp .ZYou swap places. The wraith closely misses you.NG&h)r &5NG&hs NG&hq S _Your howler monkey zombie hits the wraith but does no damage.OG&hS  You hit the wraith but do no damage.Your weapon exudes an aura of protection.  The wraith hits you!OG&h?Z.OG&hK73---2-20 =7.0 (1.1OG&hOG&hj _Your howler monkey zombie closely misses the wraith.OG&h!  You hit the wraith but do no damage. The wraith hits you!64-----0--8.1OG&hyOG&hw S _Your howler monkey zombie hits the wraith but does no damage.OG&hN  You hit the wraith but do no damage. The wraith hits you but does no damage.  Your howler monkey zombie hits the wraith but does no damage.OG&h  D   acid dragon (distracted)DZZZ 3 zombies (minion, 1 .....Your orc priest zombie hits the wraith but does no damage.1--9.2OG&h+ OG&h5  OG&h6 OG&h 7 (_The wraith misses you.OG&h7 PG&h.#  ##.#.####.#  #.#~ #...#  #.~~ #...#  #.≈≈ #...#  # #~≈# #...#  #.#~~###...#  PG&hk#.##..~Z.....)#  #.....WZ@..).).#  '..###Z≈.####...####.#  #≈≈..# #.).#  #≈...# #)))#  #≈...# #)..#  PG&h5##...# #...#  #...# #...#  .D..# #.>.#  .....  PG&h%Your orc priest zombie hits the wraith but does no damage. _The wraith misses you.  You swap places..centaur zombie hits the wraith.  Your centaur zombie kicks the wraith but does no damage.PG&h D.  Your orc priest zombie hits the wraith but does no damage.  The wraith hits your centaur zombie!  The wraith drains your centaur zombie's vigour!PG&hd5---400PG&hPG&h= _Your centaur zombie seems to slow down.RG&h.#  ..........#  ##.#.####..........#  #.#~ #...########  #.~~ #...#   #.≈≈ #...#  # #~≈# #...#   #.#~~###...#  #.##..~Z.@...)########  #.....WZ...).).......#  '..###Z≈.####...####.#  #≈≈..# #.).#  #≈...# #)))#  #≈...# #)..# G&h40m ##...# #...#  #D..# #...#  ....# #.>.#  RG&h=(  Dcatching breath)DYour howler monkey zombie hits the wraith.  Your centaur zombie barely misses the wraith.Your centaur zombie kicks the wraith. ******The acid dragon spits acid at you.RG&hr ......  The splash of acid hits you!!RG&hȬ41-------7/30 ---====1RG&h RG&h@ _The wraith hits your howler monkey zombie!RG&h^A.#  ...........#  ##.#.####....#  #.#~ #...#  #.~~ #...#  #.≈≈ #...#  # #~≈# #...#  #.#~~###...# RG&h D #.##..~Z..@..)##  #.....WZ...).).#  '..###Z≈.####...####.#  #≈≈..# #.).#  #≈...# #)))#  #≈...# #)..#  ##...# #...#  #D..# #...#  ....# #.>.#  RG&hM _The wraith hits your howler monkey zombie!  Your orc priest zombie hits the wraith but does no damage.  Your howler monkey zombie misses the wraith.Your centaur zombie closely misses the wraith.Your centaur zombie kicks the wraith. The wraith hits your centaur zombie!  The wraith drains your centaur zombie's vigour!RG&hYZ   orc priest zombie (minion).Z   centaur zombie (minion, slow)Z   howler monkey zombie (minion)RG&hY[=---2RG&hbRG&hWf= _Your centaur zombie seems to slow down.SG&h......###.########.#  ...#  ..........#  ##.#.####..........#  #.#~ #...########  #.~~ #...#   #.≈≈ #...#  # #~≈# #...# SG&h7  #.#~~###@..#  #.##..~Z.....)########  #.....WZ...).).......#  '..###Z≈.####...####.#  #≈≈..# #.).#  #≈...# #)))#  #≈...# #)..#  ##...# #...#  #...# #...#  SG&hU The wraith drains your centaur zombie's vigour! _Your centaur zombie seems to slow down.  Your howler monkey zombie hits the wraith but does no damage.  Your orc priest zombie closely misses the wraith.  SG&h{The wraith hits your centaur zombie!  The wraith drains your centaur zombie's vigour!SG&h02-------13 ----3SG&hSG&h= _Your centaur zombie seems to slow down.SG&h .M##### #.# ###.########...............SG&h ##.#.####..........########~~ #.≈≈ #~≈#  #.#~~###...# ##..~Z.....)########.....WZ...).)......'..###Z≈.####...####.#  #SG&h  ###SG&h SG&h {D   acid dragonD SG&hy f8=---4SG&h! SG&h UG&h: M##### #.# ###.########..................##.#.####..........########~~ #.≈≈ #~≈#  #.#~~###...# ##..~Z{....)########.....WZ...).).......#  .# ...D ...# UG&h9H C.{UG&hH &5UG&hb UG&hg VG&htM##### #.# ###.########...................##.#.####..........########~~ #.≈≈ #~≈# #.#~~###...#  Fly Drain##.ZZ   centaur zombie (minion, slow)VG&hB36VG&h VG&hWG&hh|##### #.# ###.########............##.#.####..........########~~ #.≈≈WG&hVP #~≈#  #.#~~###...# ##..~Z..Z..)########.....WZ...).)......'..###Z≈.####...####.#≈..# #.).WG&hDžNZ.WG&hJ&7WG&hWG&hWG&hpD##### #.# ....###.########...............WG&hKr|##.#.####@.........########~~ #.≈≈ #~≈# #. #.#~~###Z..# ##..~Z.....)########.....WZ...).)......WG&h s5'..###Z≈.####...####.#WG&hvWG&hZZ   howler monkey zombie (minion)WG&hڙX=8WG&hYG&ha#####......###.#######......................##.#.#### #.#~ #@..#######~ ≈≈# #~≈#.#~~###ZYG&hhb#.##..~Z..Z..)########....WZ...).).......'..###Z≈.####...#### #≈≈..# #.).# YG&h|dYG&heYG&htoZ..ZYG&hv4=9=9YG&hYG&h[G&h] #####......###.#######.............##.#.####.. #.#~ #...#######~ ≈≈# #~≈# #Z.#~~###.#.##..~Z...Z.)########....WZ...).).......'..###Z≈.####...#### #≈≈..# #.).# .D.# #)))[G&he Z.Z.50[G&h~m [G&hp \G&h#####......###.#######..............##.#.####........ #.#~ #...#######~~ #Z..# ≈≈# #~≈# #..#~~###Z\G&h#.##..~Z.....)########....WZ...).).......'..###Z≈.####...#### #≈≈..# #.).# .D.# #)))..# #)..\G&h\G&h8\G&hfZ.WW   wraithZ   centaur zombie (minion, slowZ   howler monkey zombie (minion)\G&h~&1\G&h\G&hs& _You swap places.]G&hB2##### #.# ###.########...................##.#.####..........#~ #...########~~ #.≈≈ #Z #~≈# #Z #.#~~###...# ##..~Z..W..)########.....WZ...).)......'..###Z≈.####...####.#≈..# #.).D.# #)))]G&hE,]G&h(U .ZZ(ally target) You swap places.]G&hWT5=2]G&h^]G&hc@ _The wraith hits your howler monkey zombie!_G&hW_G&h~Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 11 boomerangs (quivered)  u - Throw: 14 darts (poison)  i - Zap: wand of flame (11)  x - Zap: wand of paralysis (7)  E - Zap: wand of polymorph (4) Spells ([,] to cycle)_G&hR Cast: Soul SplinterCast: Grave Claw (3/3) Cast: Vampiric Draining Cast: Animate Dead (2%) Cast: Curse of Agony (8%) Cast: Cigotuvi's Putrefaction (8%)Cast: Blink Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|ondG&h+dG&h>#.##.#   knorpule3000 the Reanimator#.##.#   Poltergeist of Ashenzari ***...##### #.#dG&h#.#   HP: 45/80 (81) =============-----------......###.########.#   MP: 9/30=======-----------------...................#   AC: 13Str: 4...................#   EV: 13Int: 21##.#.####..........#   SH: 6Dex: 16#.#~ #...########   XL: 11 Next:  3% Place: Dungeon:9#.~~ #@..#  Noise: ---------  Time: 14552.2 (0.0)#.≈≈ #...#  a) +1 dagger of the Perceptive Planets {pr# #~≈# #ZG&h37m..#  Cast: Grave Claw (3/3)#.#~~###Z..#  Fly Drain#.##..~Z..W..)########  #.....WZ...).).......#   W   wraith (ally target)'..###Z≈.####...####.#   Z   centaur zombie (minion, slow)#≈≈..# #.).#  Z   howler monkey zombie (minion)#≈.D.# #)))# The wraith hits your centaur zombie!  The wraith drains your centaur zombie's vigour! _Your centaur zombie seems to slow down. _You swap places.  You swap places. _The wraith hits your howler monkey zombie!dG&hdG&hdG&hh d #.# #.#  knorpule3000 the Reanimator #.# #.#  Poltergeist of Ashenzari ***... ##### #.# #.#  HP: 45/80 (81) =============----------- ......###.########.#  MP: 7/30dG&he =====------------------- ...................#  AC: 13Str: 4 ...................#  EV: 13Int: 21 ##.#.####..........#  SH: 6Dex: 16 #.#~ #...########  XL: 11 Next:  3% Place: Dungeon:9 #.~~ #@..#  Noise: ---------  Time: 14552.2 (0.0) #.≈≈ #...#  a) +1 dagger of the Perceptive Planets {pr # #~≈# #Z..#  Cast: Grave Claw (3/3) #.#~~###Z..#  Fly Drain #.##..~Z..W..)########  #.....WZ...).).......#  W   wraith (ally target) '..###Z≈.####...####.#  Z  dG&h  centaur zombie (minion, slow) #≈≈..# #.).#  Z   howler monkey zombie (minion) #≈.D.# #)))# You swap places. _The wraith hits your howler monkey zombie!  Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  dG&h \Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a wraith (moderately damaged, ally target)eG&hZ#.##.#   knorpule3000 the Reanimator#.##.#   Poltergeist of Ashenzari ***...##### #.##.#   HP: 45/80 (81) =============-----------......###.########.#   MP: 7/30=====-------------------...................#   AC: 13eG&h3Str: 4...................#   EV: 13Int: 21##.#.####..........#   SH: 6Dex: 16#.#~ #...########   XL: 11 Next:  3% Place: Dungeon:9#.~~ #@..#  Noise: ---------  Time: 14552.2 (0.0)#.≈≈ #...#  a) +1 dagger of the Perceptive Planets {pr# #~≈# #Z..#  Cast: Grave Claw (3/3)#.#~~###Z..#  Fly Drain#.##..~Z..*..)########  #.....WZ...).).......#  G&h~Lm W   wraith (ally target)'..###Z≈.####...####.#   Z   centaur zombie (minion, slow)#≈≈..# #.).#  Z   howler monkey zombie (minion)#≈.D.# #)))# You swap places. _The wraith hits your howler monkey zombie!  Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a wraith (moderately damaged, ally target)eG&h6, bound)Dir - move target  Aim: a wraith (moderately damaged, ally target)  You unleash the spiteful dead! The jagged bones skewer the wraith.  The wraith is heavily damaged.  The wraith is pinned in place!  You feel bolstered by spreading misfortune.eG&h8v  Your howler monkey zombie hits the wraith.  The wraith hits your howler monkey zombie!..ZW8=17 ==3.2 (12 _Your howler monkey zombie is destroyed!gG&hQuiver which action? ([-] to clear) Items ([,] to cycle)Throw: 6 javelinsThrow: 11 boomerangsThrow: 14 darts (poison)Zap: wand of flame (11)Zap: wand of paralysis (7)Zap: wand of polymorph (4) Spells ([,] to cycle)  a - Cast: Soul Splinterb - Cast: Grave Claw (2/3)  c - Cast: Vampiric Draining  d - Cast: Animate Dead (2%)  e - Cast: Curse of Agony (8%)  f - Cast: Cigotuvi's Putrefaction (8%)g - Cast: Blink Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|oniG&hfIiG&hc#.##.#   knorpule3000 the Reanimator#.##.#   Poltergeist of Ashenzari ***...##### #.##.#   HP: 45/80 (81) =============-----------......###.########.#   MP: 8/30======------------------iG&hg...................#   AC: 17  Str: 4...................#   EV: 13Int: 21##.#.####..........#   SH: 6Dex: 16#.#~ #...########   XL: 11 Next:  3% Place: Dungeon:9#.~~ #@..#  Noise: ==-------  Time: 14553.2 (0.0)#.≈≈ #...#  a) +1 dagger of the Perceptive Planets {pr# #~≈# #...#  Zap: wand of flame (11)#.#~~###.Z.#  Fly Drain#.##..~Z..W..)########G&hhm  #.....WZ...).).......#   W   wraith (ally target, bound)'..###Z≈.####...####.#   Z   centaur zombie (minion, slow)#≈≈..# #.).# #≈.D.# #)))# The wraith is heavily damaged.The wraith is pinned in place!  You feel bolstered by spreading misfortune.Your howler monkey zombie hits the wraith.  The wraith hits your howler monkey zombie! _Your howler monkey zombie is destroyed!iG&htiG&hwjG&h) #.# #.#  knorpule3000 the Reanimator #.# #.#  Poltergeist of Ashenzari ***... ##### #.# #.#  HP: 45/80 (81) =============----------- ......###.########.#  MP: 8/30======------------------ ...................#  AC: 17  Str: 4 ...................#  EV: 13Int: 21jG&h* ##.#.####..........#  SH: 6Dex: 16 #.#~ #...########  XL: 11 Next:  3% Place: Dungeon:9 #.~~ #@..#  Noise: ==-------  Time: 14553.2 (0.0) #.≈≈ #*..#  a) +1 dagger of the Perceptive Planets {pr # #~≈# #*..#  Zap: wand of flame (11) jG&h*F#.#~~###*Z.#  Fly Drain #.##..~Z..W..)########  #.....WZ...).).......#  W   wraith (ally target, bound) jG&hC-'..###Z≈.####...####.#  Z   centaur zombie (minion, slow) #≈≈..# #.).#  #≈.D.# #)))# The wraith hits your howler monkey zombie! _Your howler monkey zombie is destroyed!Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (heavily damaged, ally target, bound in place, 71% to hit)jG&h{#.##.#   knorpule3000 the Reanimator#.##.#   Poltergeist of Ashenzari ***...jG&h##### #.##.#   HP: 45/80 (81) =============-----------......###.########.#   MP: 8/30======------------------...................#   AC: 17  Str: 4...................#   EV: 13Int: 21##.#.####..........#   SH: 6Dex: 16jG&h|#.#~ #...########   XL: 11 Next:  3% Place: Dungeon:9#.~~ #@..#  Noise: ==-------  Time: 14553.2 (0.0)#.≈≈ #*..#  a) +1 dagger of the Perceptive Planets {pr# #~≈# #*..#  Zap: wand of flame (11)#.#~~###*Z.#  Fly Drain#.##..~Z..W..)########  jG&h6l#.....WZ...).).......#   W   wraith (ally target, bound)'..###Z≈.####...####.#   Z   centaur zombie (minion, slow)#≈≈..# #.).# #≈.D.# #)))# Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (heavily damaged, ally target, bound in place, 71% to hit)  The puff of flame hits the wraith but does no damage.  The wraith is heavily damaged.jG&h|/jG&hEh....ZjG&hoF;4.2 (10 _jG&hdTjG&h%YjG&h; h #.# #.#  knorpule3000 the Reanimator #.# #.#  Poltergeist of Ashenzari ***... jG&h [##### #.# #.#  HP: 45/80 (81) =============----------- ......###.########.#  MP: 8/30======------------------ ...................#  AC: 17  Str: 4 ...................#  EV: 13Int: 21 ##.#.####..........#  SH: 6Dex: 16 jG&h #.#~ #...########  XL: 11 Next:  3% Place: Dungeon:9 #.~~ #@..#  Noise: ==-------  Time: 14554.2 (0.0) #.≈≈ #*..#  a) +1 dagger of the Perceptive Planets {pr # #~≈# #*..#  Zap: wand of flame (10) #.#~~###*..#  Fly Drain #.##..~Z..WZ.)########  #.....WZ...).).......#  W   wraith (ally target, bound) '..###Z≈.####...####.#  Z   centaur zombie (minion, slow) #≈≈..# #.).#  #≈.D.# #)))# The puff of flame hits the wraith but does no damage. _The wraijG&h th is heavily damaged.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (heavily damaged, ally target, bound in place, 71% to hit)jG&h #.##.#   knorpule3000 the Reanimator#.##.#   Poltergeist of Ashenzari ***...##### #.##.#   HP: 45/80 (81) =============-----------......###.########.#   MP: 8/30======------------------jG&hH ...................#   AC: 17  Str: 4...................#   EV: 13Int: 21##.#.####..........#   SH: 6Dex: 16#.#~ #...########   XL: 11 Next:  3% Place: Dungeon:9#.~~ #@..#  Noise: ==-------  Time: 14554.2 (0.0)#.≈≈ #*..#  a) +1 dagger of the Perceptive Planets {pr# #~≈# #*..#  Zap: wand of flame (10)#.#~~###*..#  Fly Drain#.##..~Z..WZ.)jG&h ########  #.....WZ...).).......#   W   wraith (ally target, bound)'..###Z≈.####...####.#   Z   centaur zombie (minion, slow)#≈≈..# #.).# #≈.D.# #)))# Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (heavily damaged, ally target, bound in place, 71% to hit)  The puff of flame hits the wraith!  The wraith is almost destroyed.jG&h}` jG&hgh }..W.)jG&h>i [65.2 (19) _jG&hyp jG&hr kG&h > #.# #.#  knorpule3000 the Reanimator #.# #.#  Poltergeist of Ashenzari ***... ##### #.# #.#  HP: 46/80 (81) =============----------- ......###.########.#  MP: 8/30======------------------ ...................#  AC: 17  Str: 4 kG&h s...................#  EV: 13Int: 21 ##.#.####..........#  SH: 6Dex: 16 #.#~ #...########  XL: 11 Next:  3% Place: Dungeon:9kG&h  #.~~ #@..#  Noise: ==-------  Time: 14555.2 (0.0) #.≈≈ #*..#  a) +1 dagger of the Perceptive Planets {pr # #~≈# #*..#  Zap: wand of flame (9) kG&hu #.#~~###W..#  Fly Drain #.##..~Z...Z.)########  #.....WZ...).).......#  W   wraith (ally target) '..###Z≈.####...####.#  Z   centaur zombie (minion, slow) #≈≈..# #.).#  #≈.D.# #)))# The puff of flame hits the wraith! _The wraith is almost destroyed.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (almost destroyed, ally target, 71% to hit)kG&hM #.# #.#  knorpule3000 the Reanimator #.# #.#  Poltergeist of Ashenzari ***... ##### #.# #.#  HP: 46/80 (81) =============----------- ......###.########.#  MP: 8/30======------------------ ...................#  AC: 17  Str: 4 ...................#  EV: 13Int: 21 ##.#.####..........#  SH: 6Dex: 16 #.#~ #...########  XL: 11 Next:  3% Place: Dungeon:9 #.~~ #@..#  Noise: ==-------  Time: 14555.2 (0.0) kG&hBPQ#.≈≈ #...#  a) +1 dagger of the Perceptive Planets {pr # #~≈# #...#  Zap: wand of flame (9) #.#~~###W..#  Fly Drain #.##..~Z...Z.)########  #.....WZ...).).......#  W   wraith (ally target) '..###Z≈.####...####.#  Z   centaur zombie (minion, slow) #≈≈..# #.).#  #≈.D.# #)))# Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (almost destroyed, ally target, 71% to hit)  The puff of flame hits the wraith!  You destroy the wraith!kG&hdT8 #.# #.#  #.# #.#  ##### #.# #.#          #.#~   #.~~ #@..#  #.≈≈ #*..#  kG&h V# #~≈# #*..#  ...#     Z   centaur zombie (minion, slow)    #.).#   #)))# kG&h_kG&hEkG&h.kG&h.kG&hZkG&h?.kG&hkG&hMealth: 46/82 kG&he5kG&h6.2 (1kG&hU 8kG&h   kG&hPress: ? - help, Q - select action, ( or ) - cyclekG&hShift-Dir - straight linkG&h7!e  kG&hAim: a wraith (almost destroyed, ally target, 71% to hit)  kG&h+The puff of flame hits the wraith! kG&hrB_You destroy the wraith!  kG&h ;Your life force feels restored.kG&h kG&h0kG&h4 kG&h5kG&h{6P_Your base Translocations skill increases to level 2!kG&h)7mG&hE #####......###.#######............mG&h ..##.#.####........ #.#~ #...#######~ mG&h t≈≈# #~≈#.#~~###ZmG&h #.##..~Z.....)########....WZ...).).......'..###Z≈.####...#### #≈≈..# #.).# mG&hX.D.# #)))..# #)..mG&hXmG&hM(<Z.mG&h)R7--7 _mG&h4mG&hL8mG&h( @#####......###.#######...............##.#.####...... #.#~ #...#######~ ≈≈ #Z# #~≈#.#~~###.#.##..~Z.....)########....WZ...).).......'..###Z≈.####...#### #≈≈..# #.).# ...# #)))...# #)..mG&hZ .#.mG&h agic: 9/30=--8mG&h` mG&h & _You swap places.nG&hjC A##### #.# ###.########..................##.#.####..........########~~ #. #.≈≈ #~≈# #Z #.#~~###...# ##..~Z.....)########.....WZ...).)......'..###Z≈.####...####.#≈..# #.)..)))≈)9 nG&h E nG&hE _You swap places.oG&hEZ##### #.# ###.########...................##.#.####..........########~~ #.≈≈ #. #~≈# #Z #.#~~###...# ##..~Z.....)########.....WZ...).)......'..###Z≈.####...####.#≈.).)))Z.8=60oG&hIoG&hr Q10/30==oG&h b9=oG&h:oG&hoG&h.oG&h%BoG&h&oG&hg'M50=oG&hs-oG&h(/oG&h/31oG&hP1oG&hX5P6oG&h7oG&hW _You start resting.12=2=oG&h^f5oG&hib,oG&h\doG&hh93oG&hAi;==oG&hkoG&hqj3=oG&hnsoG&hw,oG&h>zoG&h~P4oG&hoG&hloG&h34oG&h}oG&h94oG&h<==oG&hxoG&hT5=oG&hoG&hoG&h<)oG&hǤg 81.2 (21.0) _Your centaur zombie is no longer moving slowly.oG&hJ,2.2 (22oG&hoG&h,t _You hear the faint creaking of a distant portcullis.pG&h}C6== _You start resting.5=13 716=pG&hpG&hP8pG&h pG&h,pG&hpG&hʓ,pG&hpG&he59=pG&hpG&hd7=pG&hxpG&h^pG&hpG&h*pG&hpG&htR60=pG&hpG&h,pG&hpG&h:=pG&hpG&hkpG&h91pG&hb18=pG&hpG&h=,pG&hUpG&h?,pG&hpG&hb2=pG&hpG&h;9pG&hF==pG&h)pG&hBpG&hpG&h^O3=pG&hKpG&ha ,pG&hY pG&h!=420=pG&hu#,pG&h%pG&h}0,pG&h^2pG&h9b5=pG&h;pG&hBn1=pG&h|  ##### #.# #.#  #.########.#  rG&h"?3...........#  ...... rG&hf?$ #....  rG&h?7#.#~ #...#  #.~~ #...# rG&hU@' #.≈≈ #Z..#  rG&h@i# #~≈# #@..# 8.2 (3 rG&h@,#...#  ...)#rG&h*A"  ..).)..rG&hnA2  .####...####.#  rG&hAF#≈≈..# #.).#  #≈...# #)))#  rG&hA9#D...# #)..#  rG&h8B] #...# _You start resting.rG&h>  ##### #.# #.#  #.########.#  rG&h ...........#  ......  #....rG&h  #.#~ #...# rG&h ` #.~~ #...#  #.≈≈ #Z..#  # #~≈# #@..#  #...#  ...)#  ..).)..  .####...####.#  rG&h n#≈≈..# #.).#  #≈...# #)))#  rG&hC #D...# #)..#   #...# rG&hi rG&hI rG&h c _An acid dragon is nearby!uG&hnuG&hQuiver which action? ([-] to clear) Items ([,] to cycle) uG&hB  h - Throw: 6 javelinsk - Throw: 11 boomerangs  u - Throw: 14 darts (poison)  i - Zap: wand of flame (8) (quivered)  x - Zap: wand of paralysis (7)  E - Zap: wand of polymorph (4) uG&h Spells ([,] to cycle) Cast: Soul Splinter Cast: Grave Claw (2/3) Cast: Vampiric DraininguG&h  Cast: Animate Dead (2%) Cast: Curse of Agony (8%) Cast: Cigotuvi's Putrefaction (8%)Cast: Blink Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onzG&h?zG&h##### #.##.#   knorpule3000 the ReanimatorzG&h ......###.########.#   Poltergeist of Ashenzari ***......................#   Health: 80/82 =======================-zG&h...................#   Magic: 30/30 ========================##.#.####..........#   AC: 13Str: 4zG&hLf#.#~ #...########   EV: 13Int: 21#.~~ #...#  SH: 6Dex: 16#.≈≈ #Z..#  XL: 11 Next:  5% Place: Dungeon:9# #~≈# #@..#  Noise: ---------  Time: 14658.2 (0.0)#.#~~###...#  a) +1 dagger of the Perceptive Planets {pr#.##..~Z.....)########   Throw: 11 boomerangs#.....WZ...).).......#   Fly '..###Z≈.####...####.#  zG&hh#≈≈..# #.).#  D   acid dragon (wandering)#≈...# #)))#  Z   centaur zombie (minion)zG&hc#D...# #)..# ##...# #...#zG&h _You hear the faint creaking of a distant portcullis. _You start resting. _Magic restored. _You swap places. _You start resting. _An acid dragon is nearby!zG&h{G&h###### #.##.#   knorpule3000 the Reanimator......###.########.#   Poltergeist of Ashenzari ***......................#   Health: 80/82 =======================-...................#   Magic: 30/30 ========================##.#.####..........#   AC: 13Str: 4#.#~ #...########   EV: 13Int: 21#.~~ #...#  SH: 6Dex: 16#.≈≈ #Z..#  XL: 11 Next:  5% Place: Dungeon:9# #~≈# #@..#{G&hS&[40m  Noise: ---------  Time: 14658.2 (0.0)#.#~~###*..#  a) +1 dagger of the Perceptive Planets {pr#.##..~Z..*..)########   Throw: 11 boomerangs#.....WZ.*.).).......#   Fly '..###Z≈*####...####.#  #≈≈*.# #.).#  D   acid dragon (wandering)#≈*..# #)))#  Z   centaur zombie (minion)#D...# #)..# ##...# #...# _You start resting. _An acid dragon is nearby!Throw: 11 boomerangsPress: ? - help, {G&h([40mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (water, wandering, hasn't noticed you, 65% to hit){G&h##### #.##.#   knorpule3000 the Reanimator......###.########.#   Poltergeist of Ashenzari ***...{G&h...................#   Health: 80/82 =======================-...................#   Magic: 30/30 ========================##.#.####..........#   AC: 13Str: 4#.#~ #...########   EV: 13Int: 21#.~~ #...#{G&h  SH: 6Dex: 16#.≈≈ #Z..#  XL: 11 Next:  5% Place: Dungeon:9# #~≈# #@..#  Noise: ---------  Time: 14658.2 (0.0)#.#~~###(..#  a) +1 dagger of the Perceptive Planets {pr{G&hz#r#.##..~Z..(..)########   Throw: 11 boomerangs#.....WZ.(.).).......#   Fly '..###Z≈(####...####.#  #≈≈(.# #.).#  D   acid dragon (ally target)#≈(..# #)))#  Z   centaur zombie (minion)#D...# #)..# ##...# #...# Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (water, wandering, hasn't noticed you, 65% to hit)  You throw a boomerang.  The acid dragon roars!{G&h......DPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an acid dragon (water, wandering, hasn't noticed you, 65% to hit)  You throw a boomerang.  The acid dragon roars!boomerang hits the acid dragon but does no damage..ZD≈1==9.3 (1.1 _{G&h~ ##### #.##.#   knorpule3000 the Reanimator......###.########.#   Poltergeist of Ashenzari ***......................#   Health: 81/82 =======================-...................#   Magic: 30/30 ========================{G&h ##.#.####..........#   AC: 13Str: 4#.#~ #...########   EV: 13Int: 21#.~~ #...#  SH: 6Dex: 16#.≈≈ #...#  XL: 11 Next:  5% Place: Dungeon:9# #~≈# #@Z.#  Noise: ==-------  Time: 14659.3 (0.0)#.#~~###*..#  a) +1 dagger of the Perceptive Planets {pr#.##..~Z..*..)########   Throw: 11 boomerangs#.....WZ.*.).).......#   Fly '..###Z≈*{G&hM [33m####...####.#  #≈≈*.# #.).#  D   acid dragon (ally target)#≈D..# #)))#  Z   centaur zombie (minion)#≈...# #)..# ##...# #...# The acid dragon roars! _The boomerang hits the acid dragon but does no damage.  Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (ally target, 65% to hit){G&h{G##### #.##.#   knorpule3000 the Reanimator......###.########.#   Poltergeist of Ashenzari ***......................#   Health: 81/82 =======================-{G&hrHL...................#   Magic: 30/30 ========================##.#.####..........#   AC: 13Str: 4#.#~ #...########   EV: 13Int: 21#.~~ #...#  SH: 6Dex: 16#.≈≈ #...#  XL: 11 Next:  5% Place: Dungeon:9# #~≈# #@Z.#{G&h>Id  Noise: ==-------  Time: 14659.3 (0.0)#.#~~###(..#  a) +1 dagger of the Perceptive Planets {pr#.##..~Z..(..)########   Throw: 11 boomerangs#.....WZ.(.).).......#   Fly {G&hL'..###Z≈(####...####.#  #≈≈(.# #.).#  D   acid dragon (ally target)#≈D..# #)))#  Z   centaur zombie (minion)#≈...# #)..# ##...# #...# Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (ally target, 65% to hit)  You throw a boomerang. The boomerang hits the acid dragon.  The acid dragon is lightly wounded.{G&hA.....{G&h|.ZD.{G&h>--60.5 (1.2 _{G&h{G&h|G&hHn##### #.##.#   knorpule3000 the Reanimator......###.########.#   Poltergeist of Ashenzari ***......................#   Health: 81/82 =======================-...................#   Magic: 30/30 ========================##.#.####..........#   AC: 13Str: 4#.#~ #...########   EV: 13Int: 21#.~~ #...#  SH: 6Dex: 16#.≈≈ #...#  XL: 11 Next:  5% Place: Dungeon:9# #~≈# #@..# |G&hw Noise: ---------  Time: 14660.5 (0.0)#.#~~###*..#  a) +1 dagger of the Perceptive Planets {pr#.##..~Z..Z..)########   Throw: 11 boomerangs#.....WZ.*.).).......#   Fly '..###Z≈*####...####.#  #≈≈D.# #.).#  D   acid dragon (ally target)#≈...# #)))#  Z   centaur zombie (minion)#≈...# #)..# ##...# #...# You throw a boomerang. The boomerang hits the acid dragon. _The acid dragon is lightly wounded.  Throw: 11 boomerangsPress: ? - help, Q |G&h}- select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (lightly wounded, ally target, 65% to hit)|G&hq|G&hsReally fire in your centaur zombie's direction? Y - Yes |G&ht' N - No}G&h ##### #.##.#   knorpule3000 the Reanimator......###.########.#   Poltergeist of Ashenzari ***......................#   Health: 81/82 =======================-...................#   Magic: 30/30 ========================##.#.####..........#   AC: 13Str: 4#.#~ #...########   EV: 13Int: 21#.~~ #...#  SH: 6Dex: 16#.≈≈ #...#  XL: 11 Next:  5% Place: Dungeon:9# #~≈# #@..# }G&h  Noise: ---------  Time: 14660.5 (0.0)#.#~~###...#  a) +1 dagger of the Perceptive Planets {pr#.##..~Z..Z..)########   Throw: 11 boomerangs#.....WZ...).).......#   Fly '..###Z≈.####...####.#  #≈≈D.# #.).#  D   acid dragon (ally target)#≈...# #)))#  Z   centaur zombie (minion)#≈...# #)..# ##...# #...# _The acid dragon is lightly wounded.  Throw: 11 boomerangsPress: ? - help, Q - select action, (}G&hc [36m or ) - cycleShift-Dir - straight lineAim: an acid dragon (lightly wounded, ally target, 65% to hit)  Okay, then.}G&h }G&h3 . _G&hx  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G&h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)G&h3C......###.#######.............##.#.####..... #.#~ #...#######~ ≈≈# #~≈#.#~~###.##..~...Z..)########G&hK5a....≈....).).......'..###~≈.####...#### #≈≈D.# #.).# #≈...# #)))#≈...# #)..##. G&hV9G&hw;G&hC.ZD.1.5 (1 _G&h~}  ......###.########.#  knorpule3000 the Reanimator ...................#  Poltergeist of Ashenzari ***... ...................#  Health: 81/82 =======================- ##.#.####..........#  Magic: 28/30 ======================-- #.#~ #...########  AC: 13Str: 4 #.~~ #...#  EV: 13Int: 21 #.≈≈ #...#  SH: 6Dex: 16 # #~≈# #...#  XL: 11 Next:  5% Place: Dungeon:9 #.#~~###@..#  Noise: ---------  Time: 14661.5 (0.0) G&h~ o#.##..~......)########  a) +1 dagger of the Perceptive Planets {pr #.....≈..Z.).).......#  Throw: 11 boomerangs '..###~≈D####...####.#  Fly  #≈≈..# #.).#  #≈...# #)))#  D   acid dragon (ally target) #≈...# #)..#  Z   centaur zombie (minion) ##...# #...#  #...# #...# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: an acid dragon (lightly wounded, ally target)G&h;......###.########.#   knorpule3000 the Reanimator...................#   Poltergeist of Ashenzari ***...G&h<x...................#   Health: 81/82 =======================-##.#.####..........#   Magic: 28/30 ======================--#.#~ #...########   AC: 13Str: 4#.~~ #...#  EV: 13Int: 21#.≈≈ #...#  SH: 6G&h>xDex: 16# #~≈# #...#  XL: 11 Next:  5% Place: Dungeon:9#.#~~###@..#  Noise: ---------  Time: 14661.5 (0.0)#.##..~......)########   a) +1 dagger of the Perceptive Planets {prG&hVA#.....≈..Z.).).......#   Throw: 11 boomerangs'..###~≈*####...####.#   Fly #≈≈..# #.).# #≈...# #)))#  D   acid dragon (ally target)#≈...# #)..#  Z   centaur zombie (minion)##...# #...# #...# #...# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G&h!BAiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: an acid dragon (lightly wounded, ally target)G&h , bound)  Press: ? - help, Dir - move target  Aim: an acid dragon (lightly wounded, ally target)  You unleash the spiteful dead!  The jagged bones skewer the acid dragon!  The acid dragon is heavily wounded.The acid dragon is pinned in place!G&hThe acid dragon is pinned in place!  You feel bolstered by spreading misfortune.  Your centaur zombie barely misses the acid dragon.Your centaur zombie kicks the acid dragon but does no damage.  The acid dragon barely misses your centaur zombie.claws your centaur zombie.G&h{.DG&h2=17 ==2.5 (1G&hgG&h8W _Your centaur zombie is destroyed!G&hg catching breath, bound)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.G&h **The acid dragon spits acid at you.G&hAA..G&hB50-G&h2C3----=====3Reap Fly G&hMG&hQ2 _The splash of acid hits you.G&h= G&h Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 11 boomerangs (quivered)  u - Throw: 14 darts (poison)  i - Zap: wand of flame (8)  x - Zap: wand of paralysis (7)  G&h? E - Zap: wand of polymorph (4) Spells ([,] to cycle)Cast: Soul SplinterCast: Grave Claw (1/3) Cast: Vampiric Draining Cast: Animate Dead (2%) Cast: Curse of Agony (8%) Cast: Cigotuvi's Putrefaction (8%)Cast: Blink Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onG&hG&h......###.########.#   knorpule3000 the Reanimator...................#   Poltergeist of Ashenzari ***......................#   Health: 80/82 =======================-##.#.####..........#   Magic: 23/30 ==================------#.#~ #...########   AC: 17  Str: 4#.~~ #...#  EV: 13Int: 21#.≈≈ #...#  SH: 6Dex: 16# #~≈# #...#  XL: 11 Next:  5% Place: Dungeon:9#.#~~###@..#  G&hNoise: =====----  Time: 14663.5 (0.0)#.##..~......)########   a) +1 dagger of the Perceptive Planets {pr#.....≈....).).......#   Throw: 11 boomerangs'..###~≈D####...####.#   Reap Fly #≈≈..# #.).# #≈...# #)))#  D   acid dragon (catching breath, bound)#≈...# #)..# ##...# #...# #...# #...# _Your centaur zombie is destroyed!Casting: Grave Claw &hh"[;49m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.  The acid dragon spits acid at you. _The splash of acid hits you.G&h"G&h ......###.########.#   knorpule3000 the Reanimator...................#   Poltergeist of Ashenzari ***...G&h! ...................#   Health: 80/82 =======================-##.#.####..........#   Magic: 23/30 ==================------#.#~ #...########   AC: 17  Str: 4#.~~ #...#  EV: 13Int: 21G&h[" `#.≈≈ #...#  SH: 6Dex: 16# #~≈# #...#G&h$   XL: 11 Next:  5% Place: Dungeon:9#.#~~###@..#  Noise: =====----  Time: 14663.5 (0.0)#.##..~...*..)########   a) +1 dagger of the Perceptive Planets {pr#.....≈..*.).).......#   Throw: 11 boomerangs'..###~≈D####...####.#   Reap Fly #≈≈..# #.).# #≈...# #)))#  D   acid dragon (catching breath, bound)#≈...# #)..# ##&hX% m...# #...# #...# #...# _The splash of acid hits you.  Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (heavily wounded, catching its breath, bound in place, 65%  to hit)G&h8......###.########.#   knorpule3000 the Reanimator...................#   Poltergeist of Ashenzari ***......................#   Health: 80/82 =======================-##.#.####..........#   Magic: 23/30 ==================------#.#~ #...########   AC: 17  Str: 4#.~~ #...#  EV: 13Int: 21#.≈≈ #...#  SH: 6Dex: 16# #~≈# #...#  XL: 11 Next:  5% Place: Dungeon:9#.#~~###@..#G&hڻ  Noise: =====----  Time: 14663.5 (0.0)#.##..~...(..)########   a) +1 dagger of the Perceptive Planets {pr#.....≈..(.).).......#   Throw: 11 boomerangs'..###~≈D####...####.#   Reap Fly #≈≈..# #.).# #≈...# #)))#  D   acid dragon (catching breath, bound)#≈...# #)..# ##...# #...# #...# #...# Press: ? - help, Q - seG&hNlect action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (heavily wounded, catching its breath, bound in place, 65%  to hit)  You throw a boomerang.  The boomerang hits the acid dragon but does no damage.G&hKA..G&haShift-Dir - straight line  Aim: an acid dragon (heavily wounded, catching its breath, bound in place, 65%  to hit)  You throw a boomerang.  The boomerang hits the acid dragon but does no damage.  The acid dragon is heavily wounded.G&hbT-----4.7 (1.2 _G&hpG&hsG&hlp......###.########.#   knorpule3000 the Reanimator...................#   Poltergeist of Ashenzari ***......................#   Health: 80/82 =======================-##.#.####..........#   Magic: 23/30 ==================------G&hX #.#~ #...########   AC: 17  Str: 4#.~~ #...#  EV: 13Int: 21#.≈≈ #...#  SH: 6Dex: 16# #~≈# #...#  XL: 11 Next:  5% Place: Dungeon:9#.#~~###@..#  Noise: ---------  Time: 14664.7 (0.0)G&h#.##..~...*..)########   a) +1 dagger of the Perceptive Planets {pr#.....≈..*.).).......#   Throw: 11 boomerangs'..###~≈D####...####.#   Reap Fly #≈≈..# #.).# #≈...# #)))#G&h 5  D   acid dragon (catching breath, bound)#≈...# #)..# ##...# #...# #...# #...# _The acid dragon is heavily wounded.Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (heavily wounded, catching its breath, bound in place, 65%  to hit)G&h ......###.########.#   knorpule3000 the Reanimator...................#   Poltergeist of Ashenzari ***......................#   Health: 80/82 =======================-##.#.####..........#   Magic: 23/30 ==================------#.#~ #...########   AC: 17  Str: 4#.~~ #...#  EV: 13Int: 21#.≈≈ #...#  SH: 6Dex: 16# #~≈# #...#  XL: 11 Next:  5% Place: Dungeon:9#.#~~###@..#  G&hC Noise: ---------  Time: 14664.7 (0.0)#.##..~...(..)########   a) +1 dagger of the Perceptive Planets {pr#.....≈..(.).).......#   Throw: 11 boomerangs'..###~≈D####...####.#   Reap Fly #≈≈..# #.).# #≈...# #)))#  D   acid dragon (catching breath, bound)#≈...# #)..# ##...# #...# #...# #...# Press: ? - help, Q - select action, ( or &h m) - cycleShift-Dir - straight lineAim: an acid dragon (heavily wounded, catching its breath, bound in place, 65%  to hit)  You throw a boomerang. The boomerang hits the acid dragon.  The acid dragon is severely wounded.G&hB A..G&hE G&h(R wD.)G&hp 14=5.9 (1.2 _G&hD......###.########.#   knorpule3000 the Reanimator...................#   Poltergeist of Ashenzari ***......................#   Health: 81/82 =======================-##.#.####..........#   Magic: 24/30 ===================-----#.#~ #...########   AC: 17  Str: 4#.~~ #...#  EV: 13Int: 21#.≈≈ #...#  SH: 6Dex: 16# #~≈# #...#  XL: 11 Next:  5% Place: Dungeon:9#.#~~###@..#  G&h?Noise: ---------  Time: 14665.9 (0.0)#.##..~...*..)########   a) +1 dagger of the Perceptive Planets {pr#.....≈..D.).).......#   Throw: 11 boomerangs'..###~≈.####...####.#   Reap Fly #≈≈..# #.).# #≈...# #)))#  D   acid dragon (catching breath)#≈...# #)..# ##...# #...# #...# #...# You throw a boomerang. The boomerang hits the acid dragon. _The acid dragon is severely wounded.&h4;2HThrow: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (severely wounded, catching its breath, 65% to hit)G&h $p......###.########.#   knorpule3000 the Reanimator...................#   Poltergeist of Ashenzari ***......................#   Health: 81/82 =======================-##.#.####..........#   Magic: 24/30 ===================-----G&h$.#.#~ #...########   AC: 17  Str: 4#.~~ #...#  EV: 13Int: 21#.≈≈ #...#  SH: 6Dex: 16# #~≈# #...#  XL: 11 Next:  5% Place: Dungeon:9#.#~~###@..#  Noise: ---------  Time: 14665.9 (0.0)#.##..~...(..)########   a) +1 dagger of the Perceptive Planets {prG&h&#.....≈..D.).).......#   Throw: 11 boomerangs'..###~≈.####...####.#   Reap Fly #≈≈..# #.).# #≈...# #)))#  D   acid dragon (catching breath)#≈...# #)..# ##...# #...# #...# #...# Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (severely wounded, catching its breath, 65% to hit)  You throw a boomerang. The boomerang hits the acid dragon.  The acid dragon is almost dead.G&h9.G&hG&hAD.G&h<=7.1 (1.2 _G&hG&hG&hYou throw a boomerang. The boomerang hits the acid dragon. _The acid dragon is almost dead.  You barely miss the acid dragon.The acid dragon is almost dead.  The acid dragon bites you but does no damage.  The acid dragon misses you. The acid dragon barely misses you.8.2 (1.1 _The acid dragon closely misses you.G&h (catching breath)You hit the acid dragon but do no damage.Your weapon exudes an aura of protection.  The acid dragon is almost dead. ***The acid dragon spits acid at you.G&h"+..G&h#)@G&hm$52=G&h$U24======9.3G&hz+G&h /T _The splash of acid misses you.G&hT { You hit the acid dragon but do no damage.The acid dragon is almost dead.5==-----70.4 G&h^ V_The acid dragon closely misses you. x2G&h7  (catching breath)You hit the acid dragon but do no damage.The acid dragon is almost dead.  The acid dragon spits acid at you.The splash of acid hits you but does no damage.G&h3 0======1.5-3 dagger of the Perceptive Planets {prCorr (-4) Reap Fly  _The acid corrodes you!G&hM (catching breath)You hit the acid dragon but do no damage.The acid dragon is almost dead.G&hcq  The acid dragon spits acid at you.G&hG&he78--4-G&ho162.67(-8G&hG&hs _The splash of acid hits you. The acid corrodes you!G&h3  You hit the acid dragon but do no damage.The acid dragon is almost dead.G&ha4{5=-----3.7G&h&?G&h?A< _You block the acid dragon's attack. x2G&h?  You barely miss the acid dragon.The acid dragon is almost dead.The acid dragon bites you but does no damage.G&h 9=-4-----4.8G&h[ G&hN X _The acid dragon barely misses you.G&hò  You hit the acid dragon but do no damage.The acid dragon is almost dead.The acid dragon barely misses you.G&hV5=5.9G&hڻG&hYC _The acid dragon claws you but does no damage.G&h (catching breath)You barely miss the acid dragon.The acid dragon is almost dead.G&hn ***The acid dragon spits acid at you.G&h%..@======7.0G&h+G&h/T _The splash of acid misses you.G&h  You hit the acid dragon but do no damage.The acid dragon is almost dead.G&hE80==-----8.1G&hG&h< _You block the acid dragon's attack. x2G&h You block the acid dragon's attack. x2    The acid dragon claws you but does no damage.  You block the acid dragon's attack.G&hc F-----9.2G&h! Y _The acid dragon claws you but does no damage.G&h  You closely miss the acid dragon.The acid dragon is almost dead.G&hua6=80.3G&hG&h\ _The acid dragon closely misses you. x2G&h (catching breath)You hit the acid dragon but do no damage.The acid dragon is almost dead.G&h&P ***G&hE'BThe acid dragon spits acid at you.G&h..@113 ======1.4G&h5j _The splash of acid misses you.G&h  You barely miss the acid dragon.The acid dragon is almost dead.G&h l79=-----20G&h G&h t _The acid dragon closely misses you. The acid dragon claws you.G&h߆ ......###.########.#  knorpule3000 the Reanimator ...................#  Poltergeist of Ashenzari ***... ...................#  Health: 79/82 =======================- ##.#.####..........#  Magic: 23/30 ==================------ #.#~ #...########  AC: 13  Str: 4 #.~~ #...#  EV: 13Int: 21 #.≈≈ #...#  SH: 6Dex: 16 # #~≈# #...#  XL: 11 Next:  5% Place: Dungeon:9 #.#~~###@..#  Noise: =--------  Time: 14682.4 (0.0) #.##..~...D..)########  a) -7 dagger of the Perceptive Planets {pr #.....≈....).).......#  Throw: 11 boomerangs '..###~≈.####...####.# G&hh*  Corr (-8) Reap Fly  #≈≈..# #.).#  #≈...# #)))#  D   acid dragon (catching breath) #≈...# #)..#  ##...# #...#  #...# #...# _The acid dragon closely misses you. The acid dragon claws you.  Casting: Animate Dead (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (severely wounded, catching its breath)......###.########.#   knorpule3000 the Reanimator...................#   Poltergeist of Ashenzari ***......................#   Health: 79/82 =======================-##.#.####..........#   Magic: 23/30 ======G&h6============------#.#~ #...########   AC: 13  Str: 4#.~~ #...#  EV: 13Int: 21#.≈≈ #...#  SH: 6Dex: 16# #~≈# #...#  XL: 11 Next:  5% Place: Dungeon:9#.#~~###@..#  Noise: =--------  Time: 14682.4 (0.0)#.##..~...*..)########   a) -7 dagger of the Perceptive Planets {pr#.....≈....).).......#   Throw: 11 boomerangs'..###~≈.####...##G&h ##.#   Corr (-8) Reap Fly #≈≈..# #.).# #≈...# #)))#  D   acid dragon (catching breath)#≈...# #)..# ##...# #...# #...# #...# _The acid dragon closely misses you. The acid dragon claws you.  Casting: Animate Dead (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (severely wounded, catching its breath)  Casting: Animate Dead (dangerous; 2% risk of failure)onfirmG&hV with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an acid dragon (severely wounded, catching its breath)  You draw life force from the acid dragon! You kill the acid dragon!G&h ZZ   acid dragon zombie (minion)  You feel life coursing into your body. The dead are flying!  You hear the faint creaking of a distant portcullis.G&h|82=27=3.4 (1G&hz _You feel your existence waver again.G&h".............##.#.####..... #.#~ #...#######~ ≈≈# #~≈#.#~~##G&hN#p#.##..~...Z@.)########....≈....).).......'..###~≈.####...#### #≈≈..# #.).# ...# #)))...# #)..G&h%#... #...>G&h5G&hs6]4=--4G&h(@G&hBG&h G&h G&h G&h  5G&h f=G&h? G&hղ P=G&hy G&hi b5=G&h G&hj ,G&h G&hk ,G&h G&hb ,G&h G&h l6=G&ho G&h3 ,G&h2 G&h ,G&h G&h ,G&h G&h; 9--G&h D 962.0) _You start resting.13 7.4 (13+1 dagger of the Perceptive Planets {prReap Fly G&h{ G&h _You are no longer corroded. Your reaping aura is weakening.G&h&]G&h]G&haG&h-s7=G&hlG&hY$ 701.4 (4.0) _You start resting.8==2.4 (5Fly G&h;G&hZ _Your reaping aura expires.G&h> .#  ............#  ##.#.####..........# G&h@m #.#~ #...##  #.~~ #...#  #.≈≈ #...#  # #~≈# #...#  #.#~~###...#  #.##..~...@Z.)##  #.....≈....).).#  '..###~≈.####...####.#  #≈≈..# #.).#G&hB  #≈...# #)))#  #≈...# #)..#  ##...# #...#  #...# #...#  ....# #.>.# G&hNG&hO+3.4 (1G&hUG&hX& _You swap places.G&h2 .#  ...........#  ##.#.####....#  #.#~ #...#  #.~~ #...#  #.≈≈ #...#  # #~≈# #...#  #.#~~###...#  #.##..~..@.Z.)##  #.....≈....).).#  '..###~≈.####...####.# G&hs #≈≈..# #.).#  #≈...# #)))#  #≈...# #)..#  ##...# #...#  #...# #...#  ....# #.>.# G&hG&h&4G&hG&heG&h2E .#  ......#  ##.#.####.#  #.#~ #...#  #.~~ #...#  #.≈≈ #...#  # #~≈# #...# G&h #.#~~###...#  #.##..~.@..Z.)##  #.....≈....).).#  '..###~≈.####...####.#  #≈≈..# #.).#  #≈...# #)))#  #≈...# #)..#G&h  ##...# #...#  #...# #...#  ....# #.>.# G&h5Z.G&h&5G&hG&hG&h .#  ......#  ##.#.####.#  #.#~##...#  #.~~ #...#  #.≈≈ #...#  # #~≈# #...#  #.#~~###...#  #.##..~@..Z..)##  #.....≈....).)G&hHN.#  '..###~≈.####...####.# # #≈≈..# #.).#  #≈...# #)))# #≈...# #)..#  ##...# #...# #...# #...# ....# #.>.#G&hPGZ.G&h?RB=6G&hXG&heZG&hI .# ##.#.####.# #.#~##...######## #.~~~#...# # #.≈≈ #...##.#~≈# #...# #.#~~###...##.##..~..Z...)######## #.....@....).).......#.'..###~≈.####...####.#G&h.# #≈≈..# #.).#  #≈...# #)))# #≈...# #)..# ##...# #...# #...# #...# ....# #.>.# .....G&hG&hR.ZG&h9=7Water G&hɚG&h .# ##.#.####.##.#.#~##...##.#.~~~#...#G&hx #.#.≈≈ #...# #.#~≈# #...# #.#~~###...# #.##..~......)# #....@≈.Z..).).#.'..###~≈.####...####.#.# #≈≈..# #.).# #≈...# #)))# #≈...# #)..# ##...# #...# #...# #...# ....# #.>.#  .....G&hVG&h5Z.G&h18G&hhG&hG&h} . ##.#.####. #.#.#~##... #.#.~~~#...# #.#.≈≈##...# #.#~≈# #...# #.#~~###...# #.##..~......) #...@.≈Z...).)..'..###~≈.####...####..#. #≈≈..# #.).#G&hɿ# # #≈...# #)))# #≈...# #)..# ##...# #...# #...# #...# ....# #.>.#  .....G&h5Z.G&hx&9G&hG&h"G&hV   ##.#.#### #.#.#~##... #.#.~~~#...# #.#.≈≈##...# #.#~≈# #...## #.#~~###...# #.##..~......) #..@..Z....).).'..###~≈.####...####G&hW #...#.. #≈≈..# #.).#.#. #.. #≈...# #)))##.. #≈...# #)..##.. ##...# #...##.. #...# #...#... ....# #.>.#  .....G&h:[ G&h#d pZ≈10G&h^j G&hx G&hC  ##.#.###### #.#.#~##..... #.#.~~~#...##. #.#.≈≈##...##. #.#~≈# #...# #. #.#~~###...# #.##..~......) #.@..Z≈....).)#....'..###~≈.####....#...#..##≈≈..# #.).#.#. #..##≈...# #)))#... #..##≈...# #)..#.. #..###...# #...#' #..# #...# #...# .... ....# #.>.#  .....&hD"9mG&hK5Z.G&h^Mr30==1G&h4SG&hVG&h%* ##.#.########.#.#~##...####. ..##.#.~~~#...# #' #.##.#.≈≈##...#.. #.##.#~≈# #...#. .. #.##.#~~###...#...#. #.##..~......)####G&h#.#...#...Z.≈....).)....#....'@.###~≈.####...###...#..##≈≈..# #.).# ..#. #..##≈...# #)))#... #..##≈...# #)..# .. #..###...# #...##' #..# #...# #...#. .... ....# #.>.# .... ..... ..####G&hG&h$:Z.G&hC&2G&hG&hG&h 4G&h G&h$ G&h ##.#.####.####.#.#~##...#. ..##.#.~~~#...# #' #.##.#.≈≈##...# .. #.##.#~≈# #...# . .. #.##.#~~###...# ...#. #.##..~......)#G&h #.#...#..Z..≈....).).#....'.@###~≈.####...##.#...#..##≈≈..# #.).# ...#. #..##≈...# #)))# .... #..##≈...# #)..# ..#' #..# #...# #...# . G&hp, G&h- &3G&h3 G&h6 G&hh4G&h*G&h V##~##...#####. ..##.#.~~~#...# #' #≈≈# ..#~≈# .....#~~##..#. #.##..~......)######.#...#..Z..≈....).)..... #....'..###~≈.####...###G&h\ #.#...#.@##≈≈..# #.).# ...#. .)))... ).. .. #.#'  . .... .> .... ......####...#G&h G&h T.ZG&ht &4G&h" G&h G&h. ..##.#.~~~#...# #'# #≈≈# ...~≈# ....##~~###..#.##..~......)######.#...#.....≈....).)..... #....'.Z###~≈.####...####.#...#..##≈≈..# #.).# ...#. .))). ).. .. #.#'  . .... .> ..... ......#####..####...# G&h*G&hP.ZG&hB=5G&hG&h G&hx#'# #≈≈# ...~≈# ....#~##..#..#.##..~......)######.#...#.....≈....).)..... #....'..###~≈.####...###G&h#.#...#.Z##≈≈..# #.).# ...#. #..##≈.))). ).. .. #.#'  . .... .> ..... ............G&h9######..####...#[.G&h&G&h}P.ZG&h&6G&hG&hP _Found a +0 leather armour.G&h ...~≈# ....#~###..#.##..~......)######.#...#.....≈....).)..... #....'..###~≈.####...####.#...#..##≈≈..# #.).# G&h[8...#. #.Z##≈.))). #..).. .. #.#'  . ..... .> ........ ................########..####.. ...#  #[. .......G&hG&hP.ZG&h8&7G&hO G&hG&h ....#~###..#.##..~......)######.#...#.....≈....).)..... #....'..###~≈.####...####.#...#..##≈≈..# #.).# ...#. .))). #.Z).. .. #..###.#' G&hT  ...............# #.> ............... ............ ..########..####..... ...# #[. ..... . .....G&hK G&hP.ZG&h&8G&h7 G&h G&hg...#..#.##..~......)#######.#...#.....≈....).).........'..###~≈.####...#####.#...#..##≈≈..# #.).# ...#. #..##≈...# #)))# .... #..##≈...# #)..# G&hZk #.Z###...# #...# #'#####..###...# #...# .........@.....# #.>.# . ..... ...########..####...#  #[. .#.. .#.. . .G&hpG&hv.Z9G&h!G&hG&h; #.#...#.....≈....).)..........'..###~≈.####...####G&h< `#.#...#..##≈≈..# #.).# ...#. #..##≈...# #)))# .... #..##≈...# #)..# G&h=  #..###...# #...# #'#####.Z###...# #...# ...............####.>.# G&h= ....... ...########..####G&h> ..#  #[. . #.. .#.. .G&h> I >...G&hD G&h Q P.ZG&hoR '20G&h\ G&ha ; _Found a stone staircase leading down.G&h ...'..###~≈.####...####.##.#...#..##≈≈..# #.).# ...#. #..##≈...# #)))# .... #..##≈...# #)..#  #..###...# #...# G&h o#'#####..###...# #...# .........Z.....####.>.# ............. .########..#####  #[. #. #.. #.#.. .. ~>......G&h G&h P.ZG&h &1G&hw G&h. G&h`#.#...#..##≈≈..# #.).# ...#. #..##≈...# #)))# .... #..##≈...# #)..#  #..###...# #...# #'#####..###...# #...# ...............####.>.# Z............ ..########..#####  #[. #. #.. #.#.. .. .~>~....G&h7~~......G&hoG&hP.ZG&h&2G&h<G&hG&hr /...#. #..##≈...# #)))# .... #..##≈...# #)..#  #..###...# #...# G&h #'#####..###...# #...# ...............####.>.# ....... ..........Z########..####..#  #[. #.# #.. #.##.. ....# ....~>#~.~....#.~~.#....######.#..)..#.#∩G&h# G&hf P.ZG&hf &3G&h% G&hx) ) _Found a +0 halberd.G&h|Q a.... #..##≈...# #)..#   #..###...# #...#  #'#####..###...# #...#  G&hT E...............####.>.#  .......  ........#### ####..####.Z#   #[. #...#  #.. #.#  #.......#   ....~>#  ~.~....#  .~~.#  ....#  #####.#..)..#.#   #.#.)∩)...#    G&h^ G&hj v.Z4G&h8n G&hq D _Found two +0 halberds. Found a flagged portal.G&h .. #.#'#####..##................####.> ...........########..####  #[. #..Z..####....... ....~>~.~....~..#####.#..)..#G&h@ #.#.)∩).....)..##G&hG&hP.ZG&h9&5G&hxG&h' _Found a +0 spear.G&hg#'####...............####.> G&hhW............########..####  #[. ..####...Z........G&hak ....~>~.~....~..#####.#..)..# #.#.)∩).......)..### ......# G&h  Ashenzari invites you to partake of a vision and a curse of sorcery andcompanions.G&h/  --more--G&h$5 .Z 6 _G&hD G&hf...............####.>.#  .......  .#### ####..#####   #[. #.#  #..####.#  #.........Z.....#   ....~>........#  ~.~....#  .~~.#  ....#  #####.#..)..#.#   #.#.)∩)...#  #....)..###  ......#  #......#   &hp9;49mG&hBv.Z7G&h"G&hݿG&h= Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Curse Item(Boost: Sorc/Comp)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.G&hG&hG&h- ...............####.>.#  knorpule3000 the Reanimator......................  Poltergeist of Ashenzari ***......................####  Health: 82/82 ========================####..####.........#  Magic: 30/30 ========================#[. #.........#  AC: 13Str: 4#..####.........#  EV: 13Int: 21G&h#...............#  SH: 6Dex: 16....~>...Z....#  XL: 11 Next:  7% Place: Dungeon:9~.~......@....#  Noise: ---------  Time: 14727.4 (0.0).~~...........#  a) +1 dagger of the Perceptive Planets {pr..............#  Throw: 11 boomerangs#####.#..)..#.#  Fly #.#.)∩)...# #....)..###  Z   acid dragon zombie (minion)#......# #......#  &h3H40m_Found a stone staircase leading down. _Found a +0 halberd. _Found two +0 halberds. Found a flagged portal. _Found a +0 spear.  Ashenzari invites you to partake of a vision and a curse of sorcery and _companions.G&h Curse which item? (Esc to abort) Armour (go to first with [)  n - a +1 cloak (haunted)  J - a +0 cloak (haunted) Jewellery (go to first with "=)  o - a ring of magical power (worn)  t - an amulet of guardian spirit (worn)G&hF_ G&ho  ...............####.>.#  knorpule3000 the Reanimator......................  Poltergeist of Ashenzari ***......................####  Health: 82/82 ========================####..####.........#G&h|p   Magic: 30/30 ========================#[. #.........#  AC: 13Str: 4#..####.........#  EV: 13Int: 21#...............#  SH: 6Dex: 16....~>...Z....#  XL: 11 Next:  7% Place: Dungeon:9~.~......@....#  Noise: ---------  Time: 14727.4 (0.0).~~...........#  a) +1 dagger of the Perceptive Planets {pr..............#  Throw: 11 boomerangsG&hp #####.#..)..#.#  Fly #.#.)∩)...# #....)..###  Z   acid dragon zombie (minion)G&hPq 4#......# #......#  _Found a stone staircase leading down. _Found a +0 halberd. _Found two +0 halberds. Found a flagged portal. G&hs _Found a +0 spear.  Ashenzari invites you to partake of a vision and a curse of sorcery and _companions.8.4 (1G&hrx G&hz = _Your +1 cloak glows black for a moment.G&h~,n Spells (Memorise)TypeFailure Level  a - Magic DartConjuration14% 1b - SlowHexes16%1  c - Call ImpSummoning22%2  d - Confusing TouchHexes41% 3  e - Rending BladeConjuration/Forgecraft 82% 4  f - Malign GatewaySummoning/Translocation 100% 7  g - Fulsome FusilladeConjuration/Alchemy 100% 8 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitG&h G&h G&hq * ...............####.>.#  knorpule3000 the Reanimator......................  Poltergeist of Ashenzari ***......................####  Health: 82/82 ========================####..####.........#  Magic: 30/30 ========================G&h #[. #.........#  AC: 13Str: 4#..####.........#  EV: 13Int: 21#...............#  SH: 6Dex: 16....~>...Z....#  XL: 11 Next:  7% Place: Dungeon:9~.~......@....#  Noise: ---------  Time: 14728.4 (0.0).~~...........#  a) +1 dagger of the Perceptive Planets {pr..............#  Throw: 11 boomerangs#####.#..)..#.#  Fly #.#.)∩)...#G&h0  #....)..###  Z   acid dragon zombie (minion)#......# #......#  _Found a +0 halberd. _Found two +0 halberds. Found a flagged portal. _Found a +0 spear.  Ashenzari invites you to partake of a vision and a curse of sorcery and _companions. _Your +1 cloak glows black for a moment.G&h P  Okay, then.G&h] G&h G&h . _G&h8 G&h8 G&ho? G&h@ F _Unknown command.G&h33G&h6z  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting  10.4  10.7  -1   j - Spellcasting   6.9   5.9  -1           b - Staves   0.0   1.4  -2   k - Conjurations   0.2   1.7  -3  G&h9 c - Unarmed Combat   0.0   1.7  -3   l - Hexes   0.1   0.5  +4   d - Throwing   3.5   1.4  +2   m - Summonings   0.1   1.0   0       n - Necromancy  11.4  10.1  +1   e - Short Blades   0.0   0.8  +1   o - Forgecraft   0.1   1.2  -1   f - Ranged Weapons   2.4   1.4  -2   p + Translocations   3.3   3.0   0G&h:       q - Alchemy   0.2   0.8  +1  g + Dodging6.7   5.9  +1   r - Air Magic   5.0   5.0  +1   h - Shields   5.0   7.1  -1       i - Stealth   5.0   2.5  +5   s - Evocations   3.0   2.4  -1                        G&h<c[40m                  The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsG&h G&hBG&h ...............####.>.#  knorpule3000 the Reanimator......................  Poltergeist of Ashenzari ***......................####  Health: 82/82 ========================####..####.........#  Magic: 30/30 ========================#[. #.........#  AC: 13Str: 4#..####.........#  EV: 13Int: 21#...............#  SH: 6Dex: 16G&h"....~>...Z....#  XL: 11 Next:  7% Place: Dungeon:9~.~......@....#  Noise: ---------  Time: 14728.4 (0.0).~~...........#  a) +1 dagger of the Perceptive Planets {pr..............#  Throw: 11 boomerangs#####.#..)..#.#  Fly #.#.)∩)...# #....)..###  Z   acid dragon zombie (minion)#......# #......#  _Found a +0 spear.  Ashenzari invites you to partake of a vision and a curse of sorcery and _companions. &hG#49m_Your +1 cloak glows black for a moment. _Okay, then. _Unknown command.G&h*4G&h5G&hn7G&hy% ? .........########..####  #[. ..###.... ....~>...Z~.~........~..#####.#..)..# #.#.)∩)..#....)..## #......# ######G&hh( G&h4/ P.ZG&h/ 29.4 (1 _G&ha5 G&h7 G&h########..####  #[. ..###.... ....~>~.~......Z.~...#####.#..)..# #.#.)∩)..#....)..####......# ######.Z30G&hF####..####  #[. ..###....G&hH ....~>~.~....~Z...#####.#..@..#.# #.#.)∩)..#....)..####......#  ######G&haKG&hre.Z1 _You see here a +0 halberd.G&hD: #[. ..###.... ....~>~.~...G&hH*.~........Z#####.#..)..# #.#.)@)...##....)..###......#  ######G&hLG&hVP.ZG&hAX-2 _G&h`G&hdU _There is a flagged portal here.G&hG&hG&h G&h_ G&h C3 _G&h G&h) t  The world spins around you as you enter the gateway.  You enter a bailey!G&h  ####.~   G&hI ....~   ~~~~   ... G&h  ..   ##. G&hq  #..##  a Bailey #∩@# G&h l  ####   G&h "G&he G&h G&hAY -4.1 (1.7G&hmy  _Your mindless puppet stays behind to rot.  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.G&h G&hInnate Abilities, Weirdness & Mutationsa - You are insubstantial and cannot be petrified, ensnared, or set on fire.You are immune to poison.b - You are cold resistant. (rC+)c - You are immune to negative energy. (rN+++)G&hKbd - You are immune to unholy pain and torment.e - You float through the air rather than walking.f - You can equip up to 6 pieces of aux armour in any combination.g - You gain AC when you inflict magical misfortune on nearby enemies.h - [You will be able to unleash your equipped armour.] XL 13 []: Gained at a future XL. G&hknorpule3000 the Reanimator####.~Poltergeist of Ashenzari ***.......~Health: 82/82 ========================~~~~Magic: 30/30 ========================...AC: 13Str: 4..EV: 13Int: 21##.SH: 6Dex: 16#..##XL: 11 Next:  7% Place: a Bailey#∩@#Noise: ---------  Time: 14734.1 (0.0)####a) +1 dagger of the Perceptive Planets {prThrow: 11 boomerangsFly _There is a flagged portal here.  The world spins around you as you enter the gateway.  You enter a bailey! _Your mindless puppet stays behind to rot.  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.G&h[4G&h:∩G&h}9H&h ####.~.# ....~. ~~~~. .... ..## ##.. #..## #@∩# ####5.1 (1 _9H&hC4j _There is a gate leading back out of this place here.:H&hq$$. #o####.~.#....~.#~~~~....  ..###..#.@####∩∩####o   orc (polearm, asleep) ∩An orc comes into view. It is wielding a +0 halberd.6:H&h+ _Found 12 gold pieces.=H&hh   Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=H&h 26----===7Reap Fly =H&hC =H&h 5 _You call upon the dead to rise.@H&hOa  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@H&h@H&h@H&ha@H&hL _You can't see any susceptible monsters within range! (Use Z to cast anyway.)BH&h. $. ..$. #o######o......~.#~~~~~~.#..... BH&h3 ..###@.#..###∩∩#####o 2 orcs (polearms, asleep)BH&h; 5  An orc comes into view. It is wielding a +0 halberd..oo 1 asleep)---8BH&h< ∩BH&h5= BH&hA  BH&hnB BH&hC _Found 19 gold pieces.CH&h  CH&hQCasting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CH&hͫu∩---CH&h`;∩CH&h^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)DH&hߥ #. .~.$. .. $$. #o######.o.....~~~~~~~~.#.........#.@###..#..####∩∩#####  Found 19 gold pieces..o.oo)===9DH&h% _The orc shouts!DH&h>  knorpule3000 the Reanimator #. .~~.#DH&h~?< Poltergeist of Ashenzari ***... .$. ..~.# Health: 82/82 ======================== $$. #.~.# Magic: 25/30 ====================---- DH&h?######.o.# AC: 13Str: 4 ..o....*.# EV: 13DH&hc@!Int: 21 ~~~~~~~*.# SH: 6Dex: 16 DH&h@;.......*.# XL: 11 Next:  7% Place: a Bailey #.@## Noise: ===------  Time: 14739.1 (0.0)DH&hB ##..# a) +1 dagger of the Perceptive Planets {pr #..## Throw: 11 boomerangs ##∩∩# Reap Fly  ####  oo 2 orcs (polearms)Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 halberd and wearing a +0 scale mail (chance to  affect: 68%)DH&hǺ Yknorpule3000 the Reanimator#. .~~.#Poltergeist of Ashenzari ***....$. ..~.#Health: 82/82 ========================DH&h $$. #.~.#Magic: 25/30 ====================----######.*.#AC: 13Str: 4..o....~.#EV: 13Int: 21~~~~~~~~.#SH: 6Dex: 16.........#XL: 11 Next:  7% Place: a Bailey#.@##Noise: ===------  Time: 14739.1 (0.0)##..#a) +1 dagger of the Perceptive Planets {pr#..##Throw: 11 boomerangs##∩∩#Reap Fly DH&h ####oo 2 orcs (polearms)Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 halberd and wearing a +0 scale mail (chance to  affect: 68%)DH&h *, 1 weak, 1 ally targ…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 1%  DH&hϛ .Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 halberd and wearing a +0 scale mail (chance to  affect: 68%)  A fragment of the orc's soul is dislodged from its body.  The orc looks weaker.DH&hw/   You feel bolstered by spreading misfortune.DH&hH  oo.o...~*∩o 3 orcs (polearms, 1 distracted, 1 weYour soul wisp completely misses the orc.17 --40.1 (1DH&hX DH&h\v  DH&hw DH&hx N_An orc comes into view. It is wielding a +0 spear.DH&hby HH&h# Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 11 boomerangs (quivered)  u - Throw: 14 darts (poison)  i - Zap: wand of flame (8)  x - Zap: wand of paralysis (7)  E - Zap: wand of polymorph (4) Spells ([,] to cycle)Cast: Soul SplinterCast: Grave Claw (1/3) Cast: Vampiric Draining Cast: Animate Dead (1%) Cast: Curse of Agony (4%) Cast: Cigotuvi's Putrefaction (5%)Cast: Blink Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onIH&h!IH&h)7knorpule3000 the Reanimator#. o~~.#Poltergeist of Ashenzari ***....$. ..~.#Health: 82/82 ========================$$. #.~.#IH&h :Magic: 25/30 ====================----######.o.#AC: 17  Str: 4...o...~*#EV: 13Int: 21~~~~~~~~.#SH: 6Dex: 16.........#XL: 11 Next:  7% Place: a Bailey#.@##Noise: =--------  Time: 14740.1 (0.0)##..#a) +1 dagger of the Perceptive Planets {pr#..##Throw: 11 boomerangs##∩∩#Reap Fly ####ooo 3 orcs (polearms, 1 distracted, 1 we…)*   soul wisp (summoned)affect: 68%)  A fragment of the orc's soul is dislodged from its body. IH&h=5 The orc looks weaker.  You feel bolstered by spreading misfortune.Your soul wisp completely misses the orc. _An orc comes into view. It is wielding a +0 spear.IH&hY;∩IH&h\JH&h  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JH&h) JH&h> U Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Grave ClawNecromancy1%2  c - Vampiric DrainingJH&hQ Necromancy1% 3 d - Animate DeadNecromancy1%4  e - Curse of AgonyNecromancy4% 5 f - Cigotuvi's PutrefactionNecromancy/Air5%4  g - BlinkTranslocation6%2 Select a spell to cast[!]/[I] toggle spell headersOH&hGcknorpule3000 the Reanimator#. o~~.#Poltergeist of Ashenzari ***....$. ..~.#Health: 82/82 ========================$$. #.~.#Magic: 25/30 ====================----######.o.#AC: 17  Str: 4...o...~*#EV: 13Int: 21~~~~~~~~.#SH: 6Dex: 16.........#XL: 11 Next:  7% Place: a Bailey#.@##Noise: =--------  Time: 14740.1 (0.0)##H&hRjm..#a) +1 dagger of the Perceptive Planets {pr#..##Throw: 11 boomerangs##∩∩#Reap Fly ####ooo 3 orcs (polearms, 1 distracted, 1 we…)*   soul wisp (summoned)The orc looks weaker.  You feel bolstered by spreading misfortune.Your soul wisp completely misses the orc. _An orc comes into view. It is wielding a +0 spear.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.knorpule3000 the Reanimator#. o~~.#Poltergeist of Ashenzari ***....$. ..~.#Health: 82/82 ========================$$. #.~.#Magic: 25/30 ====================----H&hr5;10H######.o.#AC: 17  Str: 4...o...~*#EV: 13Int: 21~~~~~~~~.#SH: 6Dex: 16.........#XL: 11 Next:  7% Place: a Bailey#.@##Noise: =--------  Time: 14740.1 (0.0)##..#a) +1 dagger of the Perceptive Planets {pr#..##Throw: 11 boomerangs##∩∩#Reap Fly ####ooo 3 orcs (polearms, 1 distracted, 1 we…)*   soul wisp (summoned)The orc looks weaker.  You feel bolstered by spreading misfortune.Your soul wisp completely misses the orc. _OH&hFuAn orc comes into view. It is wielding a +0 spear.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.OH&hhOH&hՈ OH&he_OH&hPH&h,7 #+ ~~.∩###. o~~.#.$. ..~.# $$. #.~.########.o.#....o...~*#~~~~~~~~~.#.......@..#.######..## ##..#PH&h7 #..####∩∩#####PH&h=PH&h'>PH&h0CQ  Found a gate leading back out of this place.PH&hEPH&hFPH&hUfo.o~PH&hU...o*.ooo 4 orcs (polearms, 1 distracted, 1 wPH&hVV;6-1.1 (1PH&h`PH&hWgt _An orc comes into view. It is wielding a +0 trident.PH&h+  #+ ~o.∩# ##.# .~~.# .$.# o.~.# $$. #.~.#####.~.#.o*.#~o~~~.#~.#.######..## ##..# #..##  ##∩∩# ####o 3 orcs (polearms, 1 distracted, 1 we  The orc hits you but does no damage..ooo 4 orcs (polearms, 1 distracted, 1 w=2PH&h H _Your soul wisp touches the orc but does no damage.QH&hf  You hit the orc but do no damage.QH&h  Your weapon exudes an aura of protection.  The orc hits you from afar with a +0 halberd.  The orc misses you.QH&hZ~o.ooweak, 1 ally taQH&hx1-243.2 (1.1QH&h:∩QH&hH _Your soul wisp touches the orc but does no damage.QH&h'  You barely miss the orc. The orc hits you but does no damage.QH&hU* QH&h7 ∩~.o 3 orcs (polearms, 1 weak, 1 ally tarQH&h8 V2=4.3QH&hC QH&hH t _The orc completely misses you. Your soul wisp touches the orc.QH&hU}  QH&h"~ | You hit the orc but do no damage. You block the orc's attack.QH&h4 U ∩o∩o 4 orcs (polearms, 1 weak, 1 ally taThe orc hits you but does no damage. Your soul wisp barely misses the orc.QH&h V0-5.4QH&h ;∩QH&hr A _The orc hits you from afar with a +0 spear.RH&hdl  You hit the orc.  The orc is heavily wounded.RH&hRH&h ∩.oThe orc completely misses you. The orc splashes around in the water.RH&h(6.5RH&h<∩RH&hZ _Your soul wisp touches the orc. The orc hits you but does no damage.RH&h∩ The orc completely misses you. The orc splashes around in the water. _Your soul wisp touches the orc. The orc hits you but does no damage.  You hit the orc but do no damage.moderately wounded.bar  The orc hits your soul wisp with a +0 trident!RH&h5V1-7.6RH&hЋE∩∩RH&h _Your soul wisp closely misses the orc. The orc hits you but does no damage.RH&h Your soul wisp closely misses the orc. The orc hits you but does no damage.  The orc hits you but does no damage. The orc splashes around in the water..  Your soul wisp returns to where it belongs.RH&hQ ~§∩)  The orc is no longer weakened. You block the orc's attack.RH&h (8.7RH&h ;∩RH&h l _The orc barely misses you. You block the orc's attack.SH&h5  You hit the orc.SH&hQ .o~∩The orc is moderately wounded.The orc hits you from afar with a +0 spear.SH&hs78-39.8SH&h;∩SH&hW _You block the orc's attack. The orc splashes around in the water.SH&h6_ ∩∩You hit the orc but do no damage.The orc is moderately wounded.The orc barely misses you. The orc misses you. You block the orc's attack.SH&hWW9=50.9SH&h˺:∩SH&hb: _The orc hits you but does no damage.SH&hf  ∩You hit the orc.  The orc is almost dead.The orc barely misses you. The orc splashes around in the water.2.0∩ _The orc hits you but does no damage. x2SH&hZ∩The orc splashes around in the water.x2  You closely miss the orc.The orc hits you but does no damage. The orc splashes around in the water.  The orc closely misses you. The orc splashes around in the water.3.1∩ _The orc hits you but does no damage.TH&h$: ∩You hit the orc but do no damage.The orc is almost dead.The orc splashes around in the water. The orc barely misses you. x2TH&hI<@80=TH&hL>k7=24.2TH&hK=∩TH&hFPI _The orc misses you.TH&hn  You hit the orc.  You kill the orc!TH&h Z∩ 3 orcs (polearms, 1 ally target)Z   orc zombie (minion)You hear a splash. x2  The dead are walking!  The orc hits you from afar with a +0 trident.TH&h*76-6-5.3TH&h4TH&h u _The orc barely misses you. The orc hits you but does no damage.TH&h K ~.# #+ ~~.∩##.# .~.$.# . $$. #########.~.......ooo~~~~~Z@~~~............######..##....####∩∩#####TH&h ∩The orc barely misses you. The orc closely misses you.TH&h 5--5-60Water TH&h= :∩TH&h 7 _The orc hits you with a +0 spear.TH&hmGB∩The orc barely misses you. The orc closely misses you. _The orc hits you with a +0 spear.  You hit the orc but do no damage.  The orc is moderately wounded.  The orc splashes around in the water. The orc barely misses you.  Your orc zombie splashes around in the water.17.4 (1.1TH&hQ:∩TH&h{bQ _The orc closely misses you.UH&hUH&ho ∩  Your orc zombie splashes around in the water. _The orc closely misses you.  You hit the orc.  The orc is moderately wounded.  The orc barely misses you. The orc closely misses you.  Your orc zombie barely misses the orc. The orc hits you but does no damage.8.5 _The orc closely misses you.UH&h,N∩  barely misses you. The orc closely misses you.Your orc zombie barely misses the orc. The orc hits you but does no damage. _The orc closely misses you.  UH&h)You hit the orc but do no damage.  The orc is moderately wounded.  misses you. Your orc zombie hits the orc. The orc barely misses you.UH&h`b6=690UH&h|;∩UH&h: _The orc hits you but does no damage.UH&hR  You closely miss the orc.The orc is moderately wounded.You block the orc's attack. The orc barely misses you.UH&hS .60.6 (1.1UH&h[ UH&h5_ _Your orc zombie barely misses the orc. The orc completely misses you.UH&h%  _Your orc zombie barely misses the orc. The orc complet  You hit the orc.  The orc is heavily wounded.You block the orc's attack. x2  The orc hits you from afar with a +0 trident.  Your orc zombie hits the orc but does no damage.5-1.7UH&h<∩UH&hI _The orc misses you.VH&hA ∩You hit the orc but do no damage.The orc is heavily wounded.You feel your existence waver again.VH&hv6=020VH&h:∩VH&h _The orc misses you. The orc barely misses you. x2VH&hvYou feel your existence waver again.The orc barely misses you. x2  Your orc zombie barely misses the orc. The orc hits you but does no damage.  The orc hits you from afar with a +0 trident.3-3.8 (1.1VH&hVH&hzQ _The orc closely misses you.VH&h R  ∩You barely miss the orc.The orc is heavily wounded.The orc misses you. Your orc zombie hits the orc.VH&h%S (4.9VH&hbW :∩VH&hlZ W _The orc splashes around in the water. You block the orc's attack.VH&h KThe orc misses you. Your orc zombie hits the orc. _The orc splashes around in the water. You block the orc's attack.hit the orc but do no damage.You block the orc's attack.  Your orc zombie hits the orc but does no damage.VH&h V4-6.0VH&ho :∩VH&hg m _The orc closely misses you. You block the orc's attack.WH&hU∩∩  Your orc zombie hits the orc but does no damage. _The orc closely misses you. You block the orc's attack.  You hit the orc.  The orc is severely wounded. block the orc's attack. The orc barely misses you. The orc misses you. WH&h J Your orc zombie hits the orc but does no damage.WH&h(7.1WH&hVWH&hEQ _The orc closely misses you.WH&h∩  Your orc zombie hits the orc but does no damage. _The orc closely misses you.You closely miss the orc.  The orc is severely wounded.  The orc hits you from afar with a +0 trident.  You block the orc's attack. Your orc zombie barely misses the orc.1-58.2WH&hv∩∩ _You block the orc's attack.WH&h∩  You block the orc's attack. Your orc zombie barely misses the orc. _You block the orc's attack.  You completely miss the orc.The orc is heavily wounded.  The orc hits you but does no damage. The orc misses you.  The orc closely misses you.2=9.3∩ _Your orc zombie hits the orc but does no damage.WH&h $  The orc closely misses you. _Your orc zombie hits the orc but does no damage.  You hit the orc.  The orc is almost dead.  The orc hits you but does no damage. The orc closely misses you.  The orc barely misses you.70.4 _Your orc zombie hits the orc but does no damage.XH&h∩  The orc hits you but does no damage. The orc closely misses you.The orc barely misses you. _Your orc zombie hits the orc but does no damage.  You barely miss the orc.  The orc is almost dead.  The orc hits you but does no damage. The orc barely misses you.3=1.5∩ _The orc hits you but does no damage. x2XH&hǻM  The orc hits you but does no damage. The orc barely misses you.The orc hits you but does no damage. x2hit the orc but do no damage.You block the orc's attack.  Your orc zombie hits the orc but does no damage.XH&h062.6XH&h0XH&hr _The orc misses you. The orc closely misses you.XH&hMMYour orc zombie hits the orc but does no damage. _The orc misses you. The orc closely misses you.The orc misses you. Your orc zombie barely misses the orc.The orc hits you with a +0 spear. The orc splashes around in the water.XH&h]253.7 _The orc completely misses you.XH&h   The orc hits you with a +0 spear. The orc splashes around in the water. _The orc completely misses you.  You barely miss the orc.The orc is almost dead.  The orc barely misses you.  Your orc zombie hits the orc but does no damage.34.8XH&h XH&hd 4 _You block the orc's attack. x2XH&h* ∩You hit the orc but do no damage.The orc is almost dead.You block the orc's attack. Your orc zombie barely misses the orc.XH&h(5.9XH&h;∩XH&ho _The orc splashes around in the water. The orc misses you.YH&h∩ block the orc's attack. Your orc zombie barely misses the orc.The orc splashes around in the water. The orc misses you.severely wounded.The orc hits you with a +0 spear. The orc barely misses you.  Your orc zombie splashes around in the water.YH&hס4260YH&hm:∩YH&hQ _The orc closely misses you.YH&h~X  Your orc zombie splashes around in the water. _The orc closely misses you.  You barely miss the orc.  The orc is severely wounded.  The orc closely misses you. The orc hits you but does no damage.  bar38.0 (1.1YH&huiYH&h(lC _Your orc zombie splashes around in the water.YH&hV r  bar _Your orc zombie splashes around in the water.  You hit the orc.  The orc is almost dead.  You block the orc's attack. x2; The orc closely misses you.  The orc hits you with a +0 spear.YH&h# 029.1YH&hW% YH&h( C _Your orc zombie splashes around in the water.YH&h1C  You closely miss the orc.The orc is almost dead.YH&hKD)80.2YH&hNYH&h\R _The orc barely misses you. The orc closely misses you. The orc misses you.ZH&h35  You hit the orc.ZH&hE ∩Z∩ 2Z 2 orc zombies (minion)You kill the orc!The dead are walking! You block the orc's attack.  Your orc zombie hits the orc but does no damage.ZH&h6361.3ZH&hE∩∩ZH&hQ _The orc closely misses you.ZH&h; ∩You hit the orc but do no damage.The orc is moderately wounded.The orc splashes around in the water. Your orc zombie closely misses the orc.ZH&hw(2.4ZH&hO∩∩ZH&hP _The orc barely misses you.ZH&h# ∩The orc splashes around in the water. Your orc zombie closely misses the orc.barbarely miss the orc.  You block the orc's attack. Your orc zombie bar  Your orc zombie splashes around in the water.ZH&ha 043.5ZH&h- ZH&h v _The orc hits you but does no damage. The orc closely misses you.]H&h  knorpule3000 the Reanimator ~.##  Poltergeist of Ashenzari ***... #+ ~~.∩#  Health: 74/82 =====================--- ##.# .~~.#  Magic: 21/30 ================-------- .$.# ..~.#  AC: 20  Str: 4 $$. #.~.#  EV: 13Int: 21 ########.~.#  SH: 6Dex: 16 .......oZo.#  XL: 11 Next:  7% Place: a Bailey ~~~~~~Z@~~.#  Noise: =--------  Time: 14783.5 (0.0) ~.....]H&h.....#  a) +1 dagger of the Perceptive Planets {pr ..######..##  Throw: 11 boomerangs ##..#  Reap Fly Water  #..##  ##∩∩#  oo 2 orcs (polearms, 1 ally target) ####  ZZ 2 orc zombies (minion)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 spear and wearing a +0 ring mail (moderatelywounded, ally target, chance to affect: 97%)]H&hkJknorpule3000 the Reanimator~.##Poltergeist of Ashenzari ***...#+ ~~.∩#Health: 74/82 =====================---##.# .~~.#Magic: 21/30 ================--------.$.# ..~.#AC: 20  Str: 4]H&hn($$. #.~.#EV: 13Int: 21########.~.#SH: 6Dex: 16.......*Zo.#XL: 11 Next:  7% Place: a Bailey~~~~~~Z@~~.#Noise: =--------  Time: 14783.5 (0.0)~..........#a) +1 dagger of the Perceptive Planets {pr..######..##Throw: 11 boomerangs##..#Reap Fly Water #..####∩∩#oo 2 orcs (polearms, 1 ally target)####ZZ 2 orc zombies (minion)]H&hpCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 spear and wearing a +0 ring mail (moderatelywounded, ally target, chance to affect: 97%)^H&h∩, 1 ag…)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 spear and wearing a +0 ring mail (moderatelywounded, ally target, chance to affect: 97%)  You feel bolstered by spreading misfortune.^H&h ∩oThe orc is cursed with the promise of agony.  Your orc zombie hits the orc but does no damage.  The orc closely misses you. Your orc zombie closely misses the orc.4==4.5 (1 _The orc closely misses you.^H&h _The orc closely misses you.  You hit the orc but do no damage. The orc convulses!  ^H&hX The orc is heavily wounded.  The orc misses you.  Your orc zombie hits the orc but does no damage.  Your orc zombie splashes around in the water.^H&hm 6--5.6 (1.1^H&hF =∩^H&h ; _The orc splashes around in the water._H&h%∩∩) _The orc splashes around in the water.  You hit the orc but do no damage. The orc convulses!  The orc is freed from its curse.  _H&h&The orc is severely wounded.  The orc hits you but does no damage. Your orc zombie barely misses the orc.  _H&hu'g52=--6.7_H&h,:∩_H&h.C _Your orc zombie splashes around in the water._H&h∩The orc splashes around in the water. _Your orc zombie splashes around in the water.  You hit the orc.  The orc is almost dead.  The orc closely misses you. The orc hits you but does no damage.  hits the orc but does no damage.7.8_H&h_H&h] _Your orc zombie closely misses the orc._H&hN 5  You hit the orc._H&h[ } Z   orc (polearm,Z 3 orc zombies (minion)You kill the orc!The dead are walking!  Your reaping aura is weakening._H&h_r U8.9Reap _H&hx Y∩∩_H&h1| _The orc hits you but does no damage. Your orc zombie barely misses the orc._H&h4 K.~~.## #+ ~~.∩# ##.# .~~.# #.$.# ..~.# $$. #.~.# ########.~.# .ZZo.# ~~~~~~Z~@~.# ~.# _H&h ..######..## ##..# ##∩∩# #### _H&hL _H&hְ Q)Z∩_H&h Z6=90_H&h ;∩_H&h T _The orc completely misses you.`H&h `H&h Z)You hit the orc but do no damage. Your orc zombie barely misses the orc.3`H&h V==91.0 (1.1`H&h G _You block the orc's attack.aH&haH&h. Z~You hit the orc but do no damage. Your orc zombie closely misses the orc.aH&hg(2.1aH&h3:∩aH&hx! _Your orc zombie barely misses the orc. The orc splashes around in the water.aH&h'Q ∩You barely miss the orc. The orc hits you but does no damage.aH&hQd7=30aH&h[aH&hu^I _Your orc zombie hits the orc but does no damage. x2aH&h  You closely miss the orc.Your reaping aura expires.aH&h1You block the orc's attack.aH&h64.2 (1.1aH&hQ<∩aH&hI _Your orc zombie hits the orc but does no damage. x2bH&h"   knorpule3000 the Reanimator .~~.##  Poltergeist of Ashenzari ***... #+ ~~.∩#  Health: 77/82 ======================-- ##.# .~~.#  Magic: 18/30 ==============---------- #.$.# ..~.#  AC: 24  Str: 4 $$. #.~.#  EV: 13Int: 21 ########Z~.#  SH: 6Dex: 16 .......ZZo.#  XL: 11 Next:  7% Place: a Bailey ~~~~~~)~@~.#  Noise: =--------  Time: 14794.2 (0.0) ~....H&h q;1m......#  a) +1 dagger of the Perceptive Planets {pr ..######..##  Throw: 11 boomerangs ##..#  Fly Water  #..##  ##∩∩#  o   orc (polearm, ally target) ####  ZZZ 3 orc zombies (minion)Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 scale mail (ally target,  chance to affect: 97%)bH&huknorpule3000 the Reanimator.~~.##Poltergeist of Ashenzari ***...#+ ~~.∩#Health: 77/82 ======================--##.# .~~.#Magic: 18/30 ==============----------#.$.# ..~.#AC: 24  Str: 4$$. #.~.#EV: 13Int: 21########Z~.#SH: 6Dex: 16.......ZZ*.#XL: 11 Next:  7% Place: a Bailey~~~~~~)~@~.#Noise: bH&h=--------  Time: 14794.2 (0.0)~..........#a) +1 dagger of the Perceptive Planets {pr..######..##Throw: 11 boomerangs##..#Fly Water #..####∩∩#o   orc (polearm, ally target)####ZZZ 3 orc zombies (minion)Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 scale mail (ally target,  chance to affect: 97%)cH&hX8M∩, agonized)cH&h]oPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 trident and wearing a +0 scale mail (ally target,  chance to affect: 97%)  The orc is cursed with the promise of agony.  You block the orc's attack.  Your orc zombie hits the orc but does no damage.9=5==5.2 (1 _Your orc zombie closely misses the orc.cH&h{. ∩You hit the orc but do no damage. The orc convulses!  The orc is moderately wounded.8--6.3 (1.1cH&h|O∩∩cH&h _The orc barely misses you. Your orc zombie closely misses the orc.cH&hP ∩ )You hit the orc. The orc convulses! The orc is freed from its curse.  cH&hW xThe orc is heavily wounded.The orc barely misses you.cH&h' C--7.4cH&h! <∩cH&h F _Your orc zombie hits the orc but does no damage.dH&hNA?∩The orc barely misses you. _Your orc zombie hits the orc but does no damage.  You hit the orc but do no damage.  The orc hits you but does no damage.  x28.5dH&hH=∩dH&hLT _The orc completely misses you.dH&hYour orc zombie hits the orc but does no damage. x2 _The orc completely misses you.You hit the orc but do no damage. dH&h The orc is heavily wounded.  Your orc zombie hits the orc but does no damage.dH&h9=20==9.6dH&hS;∩dH&h _Your orc zombie barely misses the orc. The orc splashes around in the water.dH&hBg7 ∩ You hit the orc.  The orc is severely wounded.Your orc zombie hits the orc but does no damage. x2800.7dH&hx∩ _The orc closely misses you.dH&hD ∩x2 _The orc closely misses you.  You hit the orc but do no damage.  bardH&hE a80=1.8dH&hJ dH&hL F _Your orc zombie hits the orc but does no damage.dH&h#Y[∩  bar _Your orc zombie hits the orc but does no damage.  You hit the orc but do no damage.The orc is severely wounded.  The orc hits you but does no damage.  dH&h\(2.9dH&hbedH&h|i\ _Your orc zombie barely misses the orc.eH&h-  You hit the orc but do no damage.The orc is severely wounded.eH&h%j1=44.0eH&hC=∩eH&hZ  The orc splashes around in the water. Your orc zombie closely misses the orc. _x2eH&hd  You hit the orc.  You kill the orc!You have harvested enough death to cast Grave Claw an additional time..Z∩ZZZ 3 orc zombies (minion)eH&hp015.1eH&hveH&hx+ _You hear a splash. x2eH&hA eH&h}B eH&h=F G∩∩eH&hQH H _No target in view!hH&h4hH&h- hH&h2hH&h"$ ∩-∩ _You start resting.hH&h+-7.1 (2.0hH&h,2=3-8.1 (3hH&h1hH&h4" _HP restored.hH&h z .~~.## #+ ~~.∩# ##.# .~~.#hH&h v #.$.# ..~.# $$. #.~.# ########.~.# .ZZZ.# ~~~~~~)@~~.# ~.# ..######..## ##..# hH&h  #..## ##∩∩# ####hH&hM hH&h5 C)ZhH&hK x2=159.1 (1hH&hiH&huiH&hviH&hiH&hiH&hiH&h:=iH&hiH&hû;3iH&hF==iH&h_iH&h iH&hiH&huiH&hP4iH&hiH&h,iH&h3iH&hiH&h:=iH&h^iH&hkb4=iH&hiH&h _You start resting.13 iH&hBiH&hF/5==iH&h,iH&hA=iH&h iH&h <6iH&hdiH&hiH&hTiH&hiH&h,iH&hiH&h,iH&hFiH&h ,iH&h"iH&h'b7=iH&h6iH&ho<iH&h=iH&hjH&hnj .~~.## #+ .~~.∩# ##.# ..~~.# #.$.##..~.# ∆$$.##.~.# ####.~.# ##......Z.))).# #..~~~@~Z)Z~~.##..~~.#.~~..######..##.~~..# ##..#~..# #..##.# ##∩∩### ####jH&hkjH&hljH&hmjH&hnjH&h.x∩Z.Z~Z~∩jH&hxjH&hzB=9jH&h?:∩jH&h(kH&h5 .~~.## #+ .~~.∩# ##.# ..~~.# #.$.##..~.#kH&h ∆$$.##.~.# ####.~.# ##.....Z..))).#kH&h% #..~~@~Z~Z~~~.# #..~~.##..~~..######..##.~~..# ##..#~~~..# #..##.# ##∩∩##### ####kH&hkH&hskH&hrkH&heZ.Z~Z)∩kH&hP'50kH&hV;∩kH&h&kH&h 1 .~~.## #+ .~~.∩# ##.# ..~~.# #.$.##..~.# ∆$$.##.~.# ####.~.# ##....Z...))).# #..~@~Z~Z)~~~.# #..~~.# #..~~..######..##o..~~..## ##..#~~~~..# #..##.# ##∩∩#o   orc (polearm, asleep)# ####ZZZ 3 orc zombies (minion)kH&hkH&h?kH&hbkH&h Z.Z~Z~, ally target)kH&h&1kH&hD=∩kH&ht _An orc comes into view. It is wielding a +0 halberd.lH&h&.~~.##lH&h#+ .~~.∩##.# ..~~.# #.$.##..~.# ∆$$.##.~.###########.~.#...Z....))).#~~Z~Z~)~~~.#..........#######..##oo ##..#~~~ #..##.... ##∩∩#lH&h##### ####o 2 orcs (polearms, asleep, 1 ally targ…)lH&hlH&hlH&h)lH&h<Z.lH&hSy~Z~Z2lH&h lH&hF t _An orc comes into view. It is wielding a +0 halberd.nH&h [#+ .~~.∩##.# ..~~.# #.$.##..~.# ∆$$.##.~.###########.~.#..Z.....))).#~~~Z~~)~~~.#Z.........#..######..##.oo ##..#~~~~ #..##..... ##∩∩####### #### o∩.Z~Z~.Z3∩pH&h%V##.# ..~~..$.##.. ∆$$.############........)))##..Z~Z~~~)~~~##..~~..........###..~~Z.######..#.oo..~~@.## ##..~~~~~~..## #..#.......## #∩∩#######  ### ~Z~ZZ.∩4pH&h\pH&hN_pH&hݩ  ##.# ..~~.# #.$.##..~.# ∆$$.##.~.# ##########.~.# ##.))).# ##..~Z~~~~)~~~.# ##..Z~..........#.###..~Z..######..##~.oo..~@..## ##..#~..## #..##.## ##∩∩### ####pH&h) pH&h e∆##..~~pH&h ZpH&h pH&hv pH&hT 5pH&h3 "Water pH&h pH&hͼ pH&hb qH&he ##.# ..~~.# #.$.##..~.# ∆$$.##.~.# ##########.~.# ##.))).# ∆##..~~~~~~)~~~.# ##..ZZ.#~..###..~Z..######..##~.oo..@~..## ##..#.~..## #..##.## ##∩∩## ####∆Z~~Z~Z6qH&hճ  ##.# ..~~.# #.$.##..~.# ∆$$.##.~.# ##.~.# ##.))).# ∆∆##..~~~~~~)~~~.#~ ##.Z~~.#qH&h L~..###..Z~Z.######..##.~~.oo.@~~..## ##..#.~..## #..###.## ##∩∩## ####qH&h̸ qH&h qH&hu ∆Z..ZqH&h 17qH&h qH&h& sH&hC ##.# ..~~.#  knorpule3000 the Reanimator #.$.##..~.#  Poltergeist of Ashenzari ***... ∆$$.##.~.#  Health: 82/82 ======================== ##########.~.#  Magic: 25/30 ====================---- ##........))).#  AC: 13Str: 4 ∆∆∆##..~~~~~~)~~~.#  EV: 13Int: 21 ~ ##Z.~~..........#  SH: 6Dex: 16 ~~..###..Z~..######..##  XL: 11 Next:  7% Place: a Bailey .~~.oo*@~~Z.## ##..#  Noise: ---------  Time: 14857.1 (0.0) ..~~~~~~~..## #..##  a) +1 dagger of the Perceptive Planets {pr #..sH&hI;.......## ##∩∩#  Throw: 11 boomerangs ########### ####  Fly   oo 2 orcs (polearms, asleep, 1 ally targ…)  ZZZ 3 orc zombies (minion)Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 halberd and wearing a +0 scale mail (asleep, ally  target, chance to affect: 97%)sH&hx##.# ..~~.# knorpule3000 the Reanimator#.$.##..~.# Poltergeist of Ashenzari ***...∆$$.##.~.# Health: 82/82 ========================sH&h{##########.~.# Magic: 25/30 ====================----##........))).# AC: 13Str: 4∆∆∆##..~~~~~~)~~~.# EV: 13Int: 21~ ##Z.~~..........# SH: 6Dex: 16~~..###..Z~..######..## XL: 11 Next:  7% Place: a Bailey.~~.o*.@~~Z.## ##..# Noise: ---------  Time: 14857.1 (0.0)..~~~~~~~..## #..## a) +1 dagger of the Perceptive Planets {pr#.........##H&h~8G##∩∩# Throw: 11 boomerangs############### Fly oo 2 orcs (polearms, asleep, 1 ally targ…)ZZZ 3 orc zombies (minion)Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 halberd and wearing a +0 scale mail (asleep, ally  target, chance to affect: 97%)tH&ho1 asleep, 1 ally taAim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 halberd and wearing a +0 scale mail (asleep, ally  target, chance to affect: 97%)  You feel bolstered by spreading misfortune.  The orc is cursed with the promise of agony.tH&h o###.Z~.o.@~Z.ooo 3 orcs (polearms, 1 ally target, 1 The orc shouts! x2; You hear a shout!  An orc comes into view. It is wielding a +0 spear.17 ====8.1 (1tH&htH&h1 _You block the orc's attack.uH&h_  ##.# ..~~.# #.$.##..~.# ∆$$.##.~.# ##.~.# ##.))).#uH&h!a K~ ∆∆∆##..~~~~~~)~~~.#~. ##Z.~~.#.~~.o###.Z~~..######..##.~~..o@.~Z..## ##..##..~~~o~~~..## #..###.## ##∩∩# # ####uH&hwb uH&h6c uH&hc uH&hbp { ##..###Z.oo@ZuH&h_q [=---9uH&hw uH&hz P _The orc barely misses you.uH&h  You hit the orc but do no damage.Your weapon exudes an aura of protection.  The orc convulses!uH&h  The orc is moderately wounded. ,o.Z~Zo 4 orcs (polearms, 1 ally target, 1 The orc barely misses you.An orc comes into view. It is wielding a +0 trident.24---60.2 (1.1uH&hv _The orc closely misses you. The orc hits you but does no damage.vH&h   You hit the orc but do no damage. The orc convulses!  The orc is freed from its curse.  The orc is heavily wounded.vH&h  The orc closely misses you. You block the orc's attack.  The orc hits your orc zombie with a +0 halberd!vH&hO.o###.ZvH&hn~) 2vH&h061.3vH&hvH&hS _Your orc zombie is destroyed!vH&h}  You hit the orc but do no damage.  The orc is heavily wounded. .###Zoo.@Z~o∩The orc splashes around in the water. You block the orc's attack.2.4∩ _Your orc zombie hits the orc.xH&hw  ##.# ..~~.# knorpule3000 the Reanimator #.$.##..~.# Poltergeist of Ashenzari ***... ∆$$.##.~.# Health: 82/82 ======================== ##########.~.# Magic: 21/30 ================-------- ##........))).# AC: 24  Str: 4 ~ ∆∆∆##..~~~~~~)~~~.# EV: 13Int: 21 ~~., ##..~~..........# SH: 6Dex: 16 .~~..###Z.~~..######..## XL: 11 Next:  7% Place: a Bailey ..~~oo.@Z~~..## ##..# Noise: =--------  Time: 14862.4 (0.0) #..~~~oo~~..## #..## H&hZ 33ma) +1 dagger of the Perceptive Planets {pr ##.........## ##∩∩# Throw: 11 boomerangs ########### #### Fly   oooo 4 orcs (polearms, 1 ally target)  ZZ 2 orc zombies (minion)Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 halberd and wearing a +0 scale mail (heavilywounded, ally target, chance to affect: 97%)yH&h)j##.# ..~~.# knorpule3000 the Reanimator#.$.##..~.# Poltergeist of Ashenzari ***...∆$$.##.~.# Health: 82/82 ========================##########.~.# Magic: 21/30 ================--------##........))).# AC: 24  Str: 4~ ∆∆∆##..~~~~~~)~~~.# EV: 13Int: 21~~., ##..~~..........# SH: 6Dex: 16yH&h.~~..###Z.~~..######..## XL: 11 Next:  7% Place: a Bailey..~~oo.@Z~~..## ##..# Noise: =--------  Time: 14862.4 (0.0)#..~~~o*~~..## #..## a) +1 dagger of the Perceptive Planets {pr##.........####∩∩# Throw: 11 boomerangs############### Fly oooo 4 orcs (polearms, 1 ally target)ZZ 2 orc zombies (minion)Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerousyH&h@; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 halberd and wearing a +0 scale mail (heavilywounded, ally target, chance to affect: 97%)yH&hn;∩yH&h#2yH&hg3yH&hE$..o.@ZZooo∩onfirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  yH&hF<Aim: an orc, wielding a +0 halberd and wearing a +0 scale mail (heavilywounded, ally target, chance to affect: 97%)  The orc barely resists. The orc barely misses you. You block the orc's attack.yH&hG4==3.4 (1yH&hQ;∩yH&h8TF _Your orc zombie hits the orc but does no damage.yH&h A ∩You closely miss the orc.The orc is heavily wounded.The orc splashes around in the water. The orc misses you.--4.5 (1.1yH&h] ;∩yH&h& 1 _You block the orc's attack.zH&h  You hit the orc but do no damage.The orc is heavily wounded.You block the orc's attack. The orc closely misses you. x2~Z∩--5.6zH&hzH&h∩zH&h1zH&h zH&hzH&h]t_Your orc zombie barely misses the orc. The orc closely misses you.zH&hzH&h[zH&h_NThe orc is heavily wounded. zH&h.% The orc closely misses youzH&hB. The orc hits you with a +0 halberd.  zH&h+The orc hits you but does no damage.  zH&hJ7Your orc zombie hits the orc but does no damage.  zH&heThe orc closely misses you. The orc hits you with a +0 halberd. zH&h1 Your orc zombie splashes around in the water.zH&hzH&hI79zH&h-zH&h!6.7zH&hzH&hZ zH&hzH&hǪL_You block the orc's attack. The orc completely misses you.zH&hŲzH&hI $ ∩You hit the orc but do no damage.The orc is heavily wounded.The orc barely misses you. Your orc zombie misses the orc.370∩ _The orc closely misses you. x2; The orc splashes around in the water.{H&h  You hit the orc.  You kill the orc!  You hear a splash. x2{H&h {H&h {H&h-$.{H&hNZ{H&hi# 3{H&h {H&hWYou block the orc's attack. The orc splashes around in the water.{H&h{H&h80{H&h/ -{H&h &8.8 (1.1{H&h\O{H&huP∩{H&hPQ{H&hxU {H&h\V{H&h)W%_The orc misses you.{H&hW{H&h ∩You hit the orc but do no damage. You block the orc's attack.{H&h ,90{H&h =∩{H&h W _The orc splashes around in the water. You block the orc's attack.}H&hR ##.# ..~~.# knorpule3000 the Reanimator #.$.##..~.# Poltergeist of Ashenzari ***... ∆$$.##.~.# Health: 80/82 =======================- ##########.~.# Magic: 16/30 ============------------ ##........))).# AC: 23  Str: 4 ~ ∆∆∆##..~~~~~~)~~~.# EV: 13Int: 21 ~~., ##..~~..........# SH: 6Dex: 16 .~~..###..~~..######..## XL: 11 Next:  7% Place: a Bailey ..~~.o.@.~~..## ##..# Noise: =--------  Time: 14869.8 (0.0) #..~~ooZZ~.[}H&hչ40m.## #..## a) +1 dagger of the Perceptive Planets {pr ##.........## ##∩∩# Throw: 11 boomerangs ########### #### Fly   ooo 3 orcs (polearms, 1 ally target)  ZZ 2 orc zombies (minion)Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 halberd and wearing a +0 chain mail (ally target,  chance to affect: 97%)~H&hb##.# ..~~.# knorpule3000 the Reanimator#.$.##..~.# Poltergeist of Ashenzari ***...∆$$.##.~.# Health: 80/82 =======================-##########.~.# Magic: 16/30 ============------------##........))).# AC: 23  Str: 4~ ∆∆∆##..~~~~~~)~~~.# EV: 13Int: 21~~., ##..~~..........# SH: 6Dex: 16.~~..###..~~..######..## XL: 11 Next:  7% Place: a Bailey[37~H&hm..~~.o.@.~~..## ##..# Noise: =--------  Time: 14869.8 (0.0)#..~~o*ZZ~..## #..## a) +1 dagger of the Perceptive Planets {pr##.........####∩∩# Throw: 11 boomerangs############### Fly ooo 3 orcs (polearms, 1 ally target)ZZ 2 orc zombies (minion)Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 halberd and wearing a +0 chain mail (ally target,  chance to affect: 97%)~H&h∩, 1 a…)Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 halberd and wearing a +0 chain mail (ally target,  chance to affect: 97%)  The orc is cursed with the promise of agony.  The orc closely misses you. oZ~ZYour orc zombie hits the orc but does no damage.7=4==70.8 (1∩ _You block the orc's attack. The orc closely misses you.~H&h 5∩Your orc zombie hits the orc but does no damage. _You block the orc's attack. The orc closely misses you.You hit the orc. The orc convulses!  The orc is heavily wounded.~H&h The orc hits you but does no damage. Your orc zombie barely misses the orc.  The orc barely misses you. The orc hits you but does no damage.~H&h“ >1--1.9 (1.1~H&h/ ~H&h F _Your orc zombie hits the orc but does no damage.H&h )  You hit the orc but do no damage. The orc convulses!  The orc is freed from its curse.  The orc barely misses you.  Your orc zombie hits the orc  The orc closely misses you. The orc hits you but does no damage.H&hC--3.0H&hH&h<F _Your orc zombie hits the orc but does no damage.H&h ∩You hit the orc but do no damage.The orc is heavily wounded.You block the orc's attack. x2; The orc hits you but does no damage.H&hϫ (4.1H&hJ ;∩H&h _Your orc zombie barely misses the orc. The orc hits you but does no damage.H&hvl Your orc zombie barely misses the orc. The orc hits you but does no damage.r orc zombie hits the orc  The orc hits you from afar with a +0 trident.  The orc splashes around in the water. Your orc zombie closely misses the orc.H&hu8==5.2H&h;∩H&h@Q _The orc closely misses you.H&hn  You hit the orc.  You kill the orc!H&hH&h_ Z.∩ 2 orcs (polearms,You hear a splash. x2H&h(6.3H&hH&hu _The orc hits you but does no damage. The orc barely misses you.H&hv 1 ##.# ..~~. #.$.##..~. ∆$$.##.~.## ###.~.... ##.))).~.. ∆∆∆##..~~~~~~)~~~..~~.. ##..~~.H&h .~~..###..~~..######..H&h> #..~~.o@..~~..## ##..#..~~oZZ~~..## #.. ##.## ##∩∩H&h A # H&h H&h H)ZH&h7 Z2=70H&h H&h l _The orc barely misses you. You block the orc's attack.H&hkp ##.# ..~~. knorpule3000 the Reanimator #.$.##..~. Poltergeist of Ashenzari ***... ∆$$.##.~. Health: 82/82 ======================== ## ##########.~. Magic: 13/30 ==========-------------- ... ##........))). AC: 24  Str: 4 ~~.. ∆∆∆##..~~~~~~)~~~. EV: 13Int: 21 .~~.. ##..~~.......... SH: 6Dex: 16 ..~~..###..~~..######..# XL: 11 Next:  7% Place: a Bailey #..~~.o@..~~..## ##.. Noise: =--------  Time: 14877.3 (0.0) ##..~~oZ)~~..## #..# a) +1 daggH&hȌer of the Perceptive Planets {pr ##....Z....## ##∩∩ Throw: 11 boomerangs ########### ### Fly   oo 2 orcs (polearms, ally target)  ZZ 2 orc zombies (minion)Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 ring mail (ally target,  chance to affect: 97%)H&h{##.# ..~~. knorpule3000 the Reanimator#.$.##..~. Poltergeist of Ashenzari ***...∆$$.##.~. Health: 82/82 ========================############.~. Magic: 13/30 ==========--------------H&h...##........))). AC: 24  Str: 4~~.. ∆∆∆##..~~~~~~)~~~. EV: 13Int: 21.~~.. ##..~~.......... SH: 6Dex: 16..~~..###..~~..######..# XL: 11 Next:  7% Place: a Bailey#..~~.o@..~~..## ##.. Noise: =--------  Time: 14877.3 (0.0)##..~~*Z)~~..## #..# a) +1 dagger of the Perceptive Planets {prH&hօ##....Z....####∩∩ Throw: 11 boomerangs############## Fly oo 2 orcs (polearms, ally target)ZZ 2 orc zombies (minion)Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 ring mail (ally target,  chance to affect: 97%)H&haD, 1 agon…)H&hBFo∩Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 trident and wearing a +0 ring mail (ally target,  chance to affect: 97%)  The orc is cursed with the promise of agony.  Your orc zombie hits the orc but does no damage.  You block the orc's attack. Your orc zombie barely misses the orc.5==8.3 (1H&h;∩H&h'1 _You block the orc's attack.H&ho  You hit the orc but do no damage. The orc splashes around in the water.  Your orc zombie hits the orc but does no damage.H&hp /--9H&h| =∩H&h _Your orc zombie barely misses the orc. The orc hits you but does no damage.H&hS ∩You hit the orc but do no damage. The orc hits you with a +0 trident.  Your orc zombie hits the orc but does no damage.  The orc misses you.H&hvUq78----80.4 (1.1H&ha=∩H&heF _Your orc zombie hits the orc but does no damage.H&h8∩The orc misses you. _Your orc zombie hits the orc  You hit the orc.  The orc is heavily wounded.  The orc splashes around in the water. You block the orc's attack.  H&h(1.5H&h!H&hU _Your orc zombie misses the orc.H&h   You hit the orc.  The orc is heavily wounded.The orc barely misses you. The orc hits you but does no damage.2.6H&h~ =∩H&h _ _Your orc zombie barely misses the orc. x2H&h{The orc barely misses you. The orc hits you but does no damage.barely misses the orc. x2  You hit the orc but do no damage.The orc splashes around in the water. The orc closely misses you.  Your orc zombie hits the orc but does no damage.9=-3.7∩ _The orc misses you.H&h ∩  Your orc zombie hits the orc but does no damage. _The orc misses you.  You hit the orc but do no damage.The orc is heavily wounded.  Your orc zombie completely misses the orc.  H&hg Xclosely misses you. The orc hits you but does no damage.H&h z4=44.8H&h.;∩H&hQ,\ _Your orc zombie barely misses the orc.H&hVM)  closely misses you. The orc hits you but does no damage. _Your orc zombie barely misses the orc.The orc is freed from its curse. The orc misses you.  Your orc zombie hits the orc but does no damage.35.9H&hH&h; _The orc splashes around in the water.H&hK The orc splashes around in the water.  The orc closely splashes around in the water.  Your orc zombie hits the orc but does no damage.H&h| a80=7.0H&h H&h ; _The orc splashes around in the water.H&hYour orc zombie hits the orc but does no damage. _The orc splashes around in the water.280H&h!=∩H&h _Your orc zombie barely misses the orc. The orc splashes around in the water.H&h?f∩H&h|@Your orc zombie splashes around in the water. _Your orc zombie barely misses the orc. The orc splashes around in the water.  You hit the orc but do no damage.  The orc is heavily wounded.  The orc barely misses you. The orc misses you.H&hA5==19.1 (1.1H&hxV _Your orc zombie barely misses the orc. x2; You block the orc's attack.H&h}The orc barely misses you. The orc misses you.x2; You block the orc's attack.  You block the orc's attack.  Your orc zombie hits the orc but does no damage. x2190.2∩ H&hH&h0_The orc completely misses you.H&hEH&hW  ∩You closely miss the orc.The orc is heavily wounded.The orc barely misses you. The orc hits you but does no damage.1.3 _Your orc zombie hits the orc but does no damage. x2H&h"  You completely miss the orc.The orc is heavily wounded.2=2.4 _The orc completely misses you. The orc barely misses you.H&h4o _completely misses you. The orc barely misses you.  You hit the orc.  H&hoThe orc is almost dead.  Your orc zombie barely misses the orc. The orc hits you but does no damage.  Your orc zombie hits the orc but does no damage.H&hqb16=3.5H&hQxH&h;{C _The orc hits your orc zombie with a +0 spear.H&hcThe orc hits your orc zombie with a +0 spear.  You hit the orc but do no damage.The orc closely misses you.  Your orc zombie splashes around in the water.4.6H&hejH&hmQ _The orc closely misses you.H&ho Your orc zombie splashes around in the water. _The orc closely misses you.You closely miss the orc.  The orc is almost dead. block the orc's attack. The orc closely misses you.  Your orc zombie hits the orc but does no damage.5.7 H&h{ {_Your orc zombie barely misses the orc. The orc hits you but does no damage.H&hYour orc zombie barely misses the orc. The orc hits you but does no damage.barseverely wounded.You feel your existence waver again.  The orc closely misses you.  Your orc zombie hits the orc but does no damage. x2H&h@V=06.8H&h<H&hWI _The orc misses you.H&hS _The orc misses you.  You hit the orc but do no damage.The orc is severely wounded.bar  Your orc zombie splashes around in the water.7=7.9H&hX=∩H&h[: _The orc hits you but does no damage.H&h 5  You hit the orc.H&h / )   orc (polearmYou kill the orc!You block the orc's attack. Your orc zombie closely misses the orc.H&h (9.0H&h ;∩H&hZ \ _Your orc zombie barely misses the orc.H&h~ ∩ You hit the orc.  The orc is heavily wounded.The orc barely misses you.H&h. .9000H&h8 ;∩H&h C _Your orc zombie splashes around in the water.H&hG+ H&h+ You hit the orc but do no damage.The orc is heavily wounded.Your orc zombie hits the orc but does no damage.H&h=,-1.1 (1.1H&h9H&h= H&h+>+_You block the orc's attack.H&h$  You hit the orc.  You kill the orc!H&hZ )ZZ.H&hpu8==2.2H&hh∩ _You hear a splash. x2H&hLs:∩H&htH&hH&hH _No target in view!H&h4H&hH&hN'H&h'-,H&h/H&h5H&h6F=13 H&h8H&hs>d9=H&h,AH&hH,H&h)JH&hN,H&h7PH&haU,H&hVH&h@[20==H&h\H&h|_,H&h aH&hc,H&heH&h]i,H&hkH&hnP=H&hpH&h0t<1H&hvH&hy,H&hzH&hR~,H&hH&hl,H&hąH&hϊ,H&hyH&h;2H&h)=H&hH&h-,H&h+H&hϛ,H&hgH&h:,H&hѢH&hwH&hk3==H&hH&hm,H&hH&h=,H&hH&h,H&hkH&hP=H&hH&hyb4=H&hH&h!,H&hH&h,H&hvH&h,H&h{H&hH&hi5==H&hBH&hH&h3,H&hH&hBH&h H&h^:=H&hH&h<6H&h+H&h{H&hx7=H&h,H&h!H&hN),H&h!,H&h3,H&h6H&h ;H&h;:=H&h=H&hEL8=H&heFH&hxHH&hO,H&hRH&h\Z,H&h]H&h2b,H&hFdH&hg9==H&h iH&hl,H&hgnH&hrH&h|,H&h }H&h}H&hgH&hP=H&hH&hh - _You start resting.H&h056.2 (54.0)H&hc30=-7.2 (55H&hݤH&hʧ% _Magic restored.H&h 4H&h\ H&h H&h ,H&h H&h H&h :=H&hy H&h ,H&hU H&h" ,H&h H&h ,H&h H&h ,H&hN H&hRH&h!,H&hj"H&h&,H&hq(H&hI+,H&h1BH&h3H&hG7,H&h8H&h=,H&h9@H&hB,H&h,DH&hG,H&hHH&hL,H&hHOH&hU,H&hVH&hY,H&h[H&h_,H&h`H&hc,H&h eH&himBH&hKn,H&hoH&hs,H&hnuH&hy,H&hzH&h},H&hqH&hH&haH&hH&h ,H&hH&hp,H&hH&hÓ,H&haH&h,H&hH&hԝ,H&hcH&hۢ,H&hkH&h,H&hH&hh,H&hH&hBH&h,H&hH&hU,H&h-H&hJ,H&hH&h,H&hH&h ,H&hH&h,H&hH&h|,H&hhH&h,H&hzH&h,H&htH&hQ,H&heH&h,H&h/H&h,H&hH&ha,H&hGH&h,H&hH&h&,H&hH&h ,H&hG H&h,H&hoH&h,H&hTH&h,H&hH&h,H&h<H&h",H&h@$H&h(,H&h*H&h.,H&hc0H&h4,H&h5H&hp8,H&h:H&h>,H&hCAH&h^,H&hH&h,H&hyH&h ,H&h H&h1,H&hH&h1,H&hH&h,H&hH&H&h6*,H&h+H&h/,H&hQ1H&hN8BH&h;,H&h<H&h@,H&hBH&h.G,H&hHH&hL,H&hNH&hP,H&hRH&hV,H&hXH&h[,H&hR]H&ha,H&h$dH&hmjXH&hoBH&hAH&hpH&hH&hH&h,H&hH&h,H&hH&hê 5056.2 (99 _You start waiting.7.2 (100.0)H&h9 _Done waiting.H&h6 ##.# ..~~ #.$.##..~ ∆$$.##.~## ####.~.# ##........)))~..# ∆∆∆##..~~~~~~)~~~.~~..# ##..~~#..~~..###..~~..######.. #..~~.@...~~..## ## ##..~~)ZZ~~..## #.. ##.## ##∩ # H&h:BZ)H&h:18.0)H&h>A;∩H&hF  Things that are here: _a +0 spear; a +0 chain mailH&hHK: ##.# .. #.$.##.. ∆$$.##.# #.H&h M!.# ##.))~..# ∆∆∆##..~~~~~~).~~..## ##..~~ #..~~..###..~~..###### #..~~@)Z..~~..## ## ##..~~)Z)~~..## #H&hN ##.## ## # H&hWPH&hRH&hf]tZ.Z)H&hu_-9 _H&hgH&hjH&h a - #+  ##.# #. ∆$$.####### ##########......# ##........)~~~∆∆∆##..~~~~~~)~.. ##..~~.......###..~~..####.Z...~~..## #~~Z))~~..## .........#############H&hd H&hWe H&hv VZZ))H&hw '60H&h. H&hʄ H&hT, . #+  ##.# #. ∆$$.###### #########.......## ##........~~~~∆∆∆##..~~~~~~).....~~@.## ##..~~......##.Z###..~~..####Z)...~~..## ~~)))~~..## .........##H&hN###########H&hH&hH&h8^ZZ..H&h&1H&hH&hH&h #+  ##.# #. ∆$$.####### ########........## ##.......~~~~~~~@.##∆∆∆##..~~~~~~......~~.Z## ##..~~.....###Z.###..~~..####.)...~~..##~~)))~~..##.........#############H&h^ZZ..H&h&2H&hiH&hH&hz  #+ ###. ∆$$######## #######.......@.## ##......~~~~~~~~.Z##∆∆∆##..~~~~~.......~~Z.## ##..~~....####H&h\{ v.###..~~..###.)...~~..##~~)))~~..##.........#############H&h$~ H&h H&h ZZ..3H&h|S #+ ##. #.$ ∆.#### o.Z## ##~Z.##∆∆∆##...~~..## ##..~~#..~~..###..~~..  ##..~~.)...~~..## ##..~~)))~~..##o   orc (polearm, asleep) ##.##ZZ 2 orc zombies (minion)H&hSI ######H&h\H&h]H&hfZ.Z., ally target)H&hh&4H&hlH&h#ot _An orc comes into view. It is wielding a +0 halberd.H&h` # ## #. ∆~.#### ~o.Z.## ##H&hhu~Z..##∆∆∆##...~~..## ##..~~#..~~..###..~~.. ##..~~.)...~~..## ##..~~)))~~..## ##.## #######H&hH&huH&hl&tZ.Z~H&hb'&5H&hm2H&h6H&hBb   ## .~.#### H&h9c.~o....@.Z..## ##.~Z~..##∆∆∆##...~~..## ##..~~#..~~..###..~~..H&hc ##..~~.)...~~.. ##..~~)))~~..## ##.## ####H&hxd5#H&h!gH&hgH&hptZ.Z~H&hr&6H&hzH&h|H&hb .~~..~~~~... ##H&h i # #.#.~.#### #.~o...@.Z...## ###.~Z~~..##∆∆∆##..#.~~..## ##..~~H&h _#..~~..###..~~ ##..~~.)...~~.. ##..~~)))~~.. ##.## ####H&h[ H&h/ H&hs tZ.Z~H&h &7H&hƼ H&h H&h> .~~.. .~~. ~~. +# .. #.#H&h>q ##.. #. #.. #.~.###H&hQ?$# H&h? #.~o..@.Z....## ## #.~~~~~~Z~~~..##∆∆∆##.. #H&h&@.~~..## ##.. H&h@R#..~~..###..~~ ##..~~.)...~~ ##..~~)))~~..H&h@_ ##. ##H&hdA#H&hLH&hkNH&hY.o.@Z.oH&hB\E====8H&heH&hi7 _The orc shouts! You hear a shout!H&hC3 .~~.. .~~. ~~. +## .. #.##H&h#. ##...# #.~ #... #.~.#### H&hj  #.~.o@.Z.....## ##H&hi #.~~~~~~Z~~~..##∆∆∆## #.~~..## ##.. H&hn#..~~..###.. ##..~~.)...~~H&h ##..~~)))~~ ##. H&h0H&hCH&h{tZ.Z~H&h76--28--==--H&h}9H&hH&he9 _The orc hits you with a +0 halberd!H&h+H&h H&hU knorpule3000 the ReanimatorH&hi| .~~.. Poltergeist of Ashenzari ***...H&hp .~~. Health: 76/82 ======================-- ~~. +#  Magic: 23/30 ==================------ H&h# .. #.##  AC: 13Str: 4 #. ##...#  EV: 13Int: 21 #.~ #...  SH: 6H&h-Dex: 16 #.~.########## # XL: 11 Next:  7% Place: a Bailey #.~.o@Z......## ## Noise: ==-------  Time: 15069.2 (0.0)H&h] #.~~~~~Z~~~~..##∆∆∆##. a) +1 dagger of the Perceptive Planets {pr #..........~~..## ##.. Throw: 11 boomerangs ##########..~~..###..~ Fly  ##..~~.)...~~ ##..~~)))~~. o   orc (polearm, ally target) ##......... ZZ 2 orc zombies (minion) ##########Casting: Curse of Agony (dangerous; 4% risk of failure)  H&h{MConfirm with . or Enter, or press ? or * to list all spells.H&hAiming: Curse of Agony (dangerous; 4% risk of failure)  H&h;Press: ? - help, Shift-Dir - straight lineH&h.Aim: an orc, wielding a +0 halberd and wearing a +0 ring mail (ally target,  chance to affect: 97%)H&h|{ knorpule3000 the Reanimator.~~..Poltergeist of Ashenzari ***....~~.Health: 76/82 ======================--~~. +#Magic: 23/30 ==================------# .. #.##AC: 13Str: 4#. ##...#EV: 13Int: 21#.~ #...SH: 6Dex: 16#.~.########### XL: 11 Next:  7% Place: a BaileyH&ht|#.~.*@Z......## ## Noise: ==-------  Time: 15069.2 (0.0)#.~~~~~Z~~~~..##∆∆∆##. a) +1 dagger of the Perceptive Planets {pr#..........~~..## ##.. Throw: 11 boomerangs##########..~~..###..~ Fly ##..~~.)...~~##..~~)))~~. o   orc (polearm, ally target)##......... ZZ 2 orc zombies (minion)##########Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: H&h~t[39;49man orc, wielding a +0 halberd and wearing a +0 ring mail (ally target,  chance to affect: 97%)H&hR, agonized)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 halberd and wearing a +0 ring mail (ally target,  chance to affect: 97%)  You feel bolstered by spreading misfortune.H&hQ  The orc is cursed with the promise of agony.H&hWo@.ZH&h[17 =70.2 (1H&hyH&hQ _The orc closely misses you.H&h?   You hit the orc but do no damage.Your weapon exudes an aura of protection.  The orc convulses! Z~ The orc is moderately wounded.724--1.3 (1.1H&hC H&hC Q _The orc closely misses you.H&h$m  You barely miss the orc.The orc is moderately wounded.You block the orc's attack.H&hn G--20H&hy H&h~ C _Your orc zombie splashes around in the water.H&hW )You hit the orc but do no damage. The orc convulses!  The orc is freed from its curse.  The orc is heavily wounded.H&h[4=3.4 (1.1H&h H&hL  _The orc closely misses you. Your orc zombie barely misses the orc.H&h#k { You hit the orc.  The orc is almost dead.H&hk 084.5H&hp H&hR _The orc barely misses you.You hit the orc.  You kill the orc!H&h,  )ZZ 2 orc zombies (minion)H&ht (5.6H&h H&h( _You have harvested as much death for Grave Claw as you can hold at once.H&hh  _No target in view!H&h .~~..∩.~~.##.~~. +# #.~~.. #.## #.~. ##...# #.~. #... #.~.####  #.~.@.Z......##  #.~~~Z~~~~~~..##∆∆∆## #.~~..## ## #..~~..###.. ##..~~.)... ##..~~)))~~ ## Z.-60H&hZH&h= _Found a gate leading back out of this place.  Things that are here: _a +0 halberd; a +0 ring mail; an orc corpseH&h 9==5=1780=6 o∩-o   orc warrior (polearm, wandering)ZZ 2 orc zombies (minion) _You start resting.80.6 (4∩Z~ally target)H&h. A1.6 (5H&h H&h z _An orc warrior comes into view. It is wielding a +0 spear.H&h!#.~..## .~o..## ∩.~~..#  ##.~~.. +#H&hi"U #.~~.. #.## #.~..##...# #.~.##...  #.~@########H&h #L  #.~.)Z.......##  #.~~Z~~~~~H&h#∆∆∆# #........ ############..~~..###.H&hL$w.)...~~)))~.......########H&h*H&h*,H&h.H&h9~∩.oZZ.~H&hQ:#6H&h:H=52.6 (1H&h{D:∩H&hHH&h## #.~..## #.~~..# ∩.o~..# #.~~..#+# ~..##.#.##...#... .########## ZZ........## H&hP~~~~~~~~~~..##∆∆∆..........~~..## ############..~~..#####..~~.)...##..~~)))~##.......H&hH&hH&hlZZ.)H&h.13H&hH&hH&hyn  ## ..## #.~~..# ∩.o~..# #.~~..#+# H&ho ~..##.#.##...#~.##..... ZZ########## .)........## H&h{o ~~~~~~~~~~..##∆∆∆..........~~..## ############..~~..#####..~~.)...H&ho ;##..~~)))~H&hct H&h v H&h ~oZ.H&h &4H&h <∩H&h H&h3 9  knorpule3000 the Reanimator #.~.# Poltergeist of Ashenzari ***... #.~.## Health: 81/82 =======================- #.~..##  Magic: 21/30 ================-------- #.~~..##  AC: 15  Str: 4 ∩.~~..#  EV: 13Int: 21 H&h37 ##.o~..#+#  SH: 6Dex: 16 #.~*..##.##  XL: 11 Next:  7% Place: a Bailey #.~@.##...#  Noise: ---------  Time: 15084.6 (0.0) #.~Z##.....  a) +1 dagger of the Perceptive Planets {pr #.Z.##########  Throw: 11 boomerangs #.~.)........##  Fly  #.~~~~~~~~~~..##∆∆∆# #..........~~..## ## o   orc warrior (polearm, ally target) ##########..~~..###. ZZ 2 orc zombies (minion) ##..~~.)... ##..~~)))~H&h7 [36mCasting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 spear and wearing a +0 plate armour (ally  target, chance to affect: 91%)H&h-knorpule3000 the Reanimator#.~.#Poltergeist of Ashenzari ***...#.~.##Health: 81/82 =======================-#.~..##Magic: 21/30 ================--------#.~~..##AC: 15  Str: 4∩.~~..#EV: 13Int: 21##.*~..#+#SH: 6Dex: 16#.~~..##.##XL: 11 Next:  7% Place: a Bailey#.~@.##...#Noise: ---------  Time: 15084.6 (0.0)#.&h6 D40m~Z##.....a) +1 dagger of the Perceptive Planets {pr#.Z.##########Throw: 11 boomerangs#.~.)........##Fly #.~~~~~~~~~~..##∆∆∆##..........~~..## ## o   orc warrior (polearm, ally target)##########..~~..###. ZZ 2 orc zombies (minion)##..~~.)...##..~~)))~Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 spear and wearing a +0 plate armour (ally  target, chance to affect: 91%)H&hB, ag…)H&hRhoZZ.~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 spear and wearing a +0 plate armour (ally  target, chance to affect: 91%)  The orc warrior is cursed with the promise of agony.7===5.6 (1 _The orc warrior barely misses you.H&h.( . ## ..## #.~~..#∩.~~..# #.o~..#+# ..##.#~.Z##...#Z.##..... ########## .)........##~~~~~~~~~~..##∆∆∆..........~~..## ############..~~..#####..~~.)...Z.2=--6Water  _The orc warrior completely misses you.H&hwn  You hit the orc warrior.  Your weapon exudes an aura of protection.  The orc warrior convulses! ∩~Z~ The orc warrior is heavily wounded.2=24--7.7 (1.1H&hw∩ _The orc warrior hits you but does no damage.H&h{  You barely miss the orc warrior.The orc warrior is heavily wounded.H&hg ∩Z.Your orc zombie closely misses the orc warrior.H&h>(8.8H&hH<∩H&hC _The orc warrior splashes around in the water.H&h, j∩ ) _The orc warrior splashes around in the water.  You hit the orc warrior but do no damage.  The orc warrior convulses!  The orc warrior is freed from its curse.  The orc warrior is severely wounded.  Your orc zombie closely misses the orc warrior.9.9 _The orc warrior splashes around in the water.H&h Dr orc zombie closely misses the orc warrior. _splashes around in the water.  You barely miss the orc warrior.  Your orc zombie hits the orc warrior but does no damage.  hits your orc zombie with a +0 spear!H&h ~   orc zombieYour orc zombie is destroyed!H&hp M==91.0H&h H&h d _Your orc zombie barely misses the orc warrior.H&hM=  You hit the orc warrior.H&h!H&h^~o@.ZH&h}3==-2.1H&hH&hd _The orc warrior is severely wounded.H&hW ∩ You hit the orc warrior.  The orc warrior is almost dead.Your orc zombie hits the orc warrior but does no damage.H&hYB-3.2H&h^:∩H&haC _The orc warrior splashes around in the water.H&h!  ∩You barely miss the orc warrior.The orc warrior is almost dead.You block the orc warrior's attack.4.3∩ _Your orc zombie hits the orc warrior but does no damage.H&heX  You closely miss the orc warrior.H&hfsThe orc warrior is almost dead.You block the orc warrior's attack.H&hf(5.4H&hp<∩H&h[td _Your orc zombie barely misses the orc warrior.H&h ∩You hit the orc warrior but do no damage.The orc warrior is almost dead.The orc warrior closely misses you.4==6.5∩ _Your orc zombie barely misses the orc warrior.H&hi7 ∩You hit the orc warrior but do no damage.The orc warrior is almost dead.H&h:(7.6H&h@H&hDC _The orc warrior splashes around in the water.H&hF ~ ∩You barely miss the orc warrior.H&hrG IThe orc warrior is almost dead.H&hH (8.7H&hZ ∩ _Your orc zombie misses the orc warrior. You block the orc warrior's attack.H&hĔ  You closely miss the orc warrior.The orc warrior is almost dead.Your orc zombie barely misses the orc warrior.H&hO (9.8H&h Y _The orc warrior splashes around in the water.H&h8Moodistracted, all…)_The orc warrior splashes around in the water.  You closely miss the orc warrior.  The orc warrior is almost dead.The orc warrior closely misses you.H&h8u5==100.9H&h>H&h@N _Your orc zombie hits the orc warrior but does no damage.H&h4  You catch the helpless orc warrior completely off-guard!  You puncture the orc warrior!  You kill the orc warrior!H&h-#)Z   orc zombie (minion)H&hwKT38-2.0H&hVH&h[+ _You hear a splash. x2H&hu H&hBv 8-H&hI~ H&hs H _No target in view!H&h 1 _You block the orc's attack.H&h  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***...  Health: 82/82 ========================  Magic: 25/30 ====================---- ##########.  AC: 13Str: 4 #..........  EV: 13Int: 21 #.~~~~~~~~~  SH: 6Dex: 16 #.~.o......  XL: 11 Next:  8% Place: a Bailey #.~@# Noise: =--------  Time: 15131.0 (0.0) #.~Z## a) +1 dagger of the Perceptive Planets {prH&hA #.~..##  Throw: 11 boomerangs #.~~..##  Fly  #∩.~~..#  ##.~~..#+#  o   orc (polearm, ally target) #.)~..##.##  Z   orc zombie (minion) #.~..##...#  #.~.##..... Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 halberd and wearing a +0 ring mail (ally target,  chance to affect: 97%)H&hknorpule3000 the ReanimatorPoltergeist of Ashenzari ***...Health: 82/82 ========================Magic: 25/30 ====================----##########.AC: 13Str: 4#..........EV: 13Int: 21#.~~~~~~~~~SH: 6Dex: 16#.~.*......XL: 11 Next:  8% Place: a Bailey#.~@#Noise: =--------  Time: 15131.0 (0.0)#.~Z##a) +1 dagger of the Perceptive Planets {pr#.~..##Throw: 11 boomerangs#.~~..##Fly #∩.~~..#&h=C40m##.~~..#+#o   orc (polearm, ally target)#.)~..##.##Z   orc zombie (minion)#.~..##...##.~.##.....Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 halberd and wearing a +0 ring mail (ally target,  chance to affect: 97%)H&h , agonized)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 halberd and wearing a +0 ring mail (ally target,  chance to affect: 97%)  You feel bolstered by spreading misfortune.H&hn H&h"  oZ.H&hE# V∩The orc is cursed with the promise of agony.H&h $ [17 ==2.0 (1H&h( ;∩H&hH+ P _The orc barely misses you.H&h  You hit the orc.  Your weapon exudes an aura of protection.  The orc is heavily wounded.H&hS24--3.1 (1.1H&h;∩H&hP _The orc barely misses you.H&h  You hit the orc but do no damage. The orc is freed from its curse.  The orc is heavily wounded.H&hiZ~∩)H&h:--4.2 _The orc completely misses you.H&hDž  You hit the orc.  The orc is almost dead.The orc hits you but does no damage. Your orc zombie hits the orc.H&h)∩Z   orc zombie (minion)H&hˢ065.3H&h;∩H&hrC _The orc dies!H&h| Y∩H&hn ;∩H&h H _No target in view!H&hp&###########..........#.~~~~~~~~~~#.~Z@.......#.~.#########.~.## #.~..## #.~~..##H&hq#∩.~~..# ##.~~..#+##.)~..##.###.~.#H&he{:∆H&h|;-60 _H&hjH&hʈ  Things that are here: _a +0 halberd; a +0 ring mailH&h&-H&h-..#..~#.~#.~.#.~Z)o#.~.##.~.## ∆ #.~..## #.~~..###∩.~~..# o   orc (polearm, asleep)##.~~..#+# Z   orc zombie (minion)#.)~ H&hh9H&h?.Z∆∆, ally target)H&h?@-7H&h;∩H&h! H&hn_An orc comes into view. It is wielding a +0 trident.H&hH&h#.H&hQ.H&h ..~H&h#H&h...~H&h/#.H&h8~~.H&hq8#.~H&hA$.H&h#.~.Z.H&h*o#H&hw#.~.#H&h +H&h`#.~.## ∆∆ H&h:T#.~..## ∆ H&h +#H&h#∩.~~..# ##.~~..#+# H&hH&h &)ZH&h3 ∆H&h ∩H&hC H&h H&hf8H&hH&h∩H&h^H&hMH&h###.#..~#..~#..~~.#.~~.o#.~..##.~.)Z.@....o# #.~.#+ #.~.## ∆∆∆ #.~..## ∆ #∩.~~..# H&hJo 2 orcs (polearms, asleep, 1 ally targ…)##.~~..#+# H&h"H&hd.Z∩H&hq7=179H&h;∩H&ht _An orc comes into view. It is wielding a +0 halberd.H&h -##.#..~#..~~.#..~~.#.~~.o##.~..# #.~.).Z.@...o# #.~.#+ #.~.## ∆∆∆ #.~..## ∆ #∩.~~..# ##.~~..#+# #.)~..##.## ##.~..##...# #.Z40H&h H&h H&hJL  Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H&h4H&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)H&h r##.#..~#..~~.#..~~..##.~~.o###.~..# #.~.)..Z.@..o# #.~.#+ H&h #.~.## ∆∆∆ #.~..## ∆ #∩.~~..# ##.~~..#+# ##.)~..##.## ##.~..##...# #.H&h* H&h M  The orc shouts! x2; You hear a shout! x2H&h H&hB H&h> g.oo.∩g   goblin rider (polearm)oo 2 orcs (polearms, 1 ally target)Z   orc zombie (minion)H&h6 E====1H&hI H&h _A goblin rider comes into view. It is wielding a +0 spear of venom.H&h%  knorpule3000 the Reanimator ####  Poltergeist of Ashenzari ***... #....  Health: 82/82 ======================== #..~~~  Magic: 22/30 =================------- #..~~..  AC: 17  Str: 4 ##########..~~.g#  EV: 13Int: 21 H&h#..........~~..##  SH: 6Dex: 16 #.~~~~~~~~~~.o#  XL: 11 Next:  8% Place: a Bailey #.~.)..Z.@*o.#  Noise: ====-----  Time: 15141.3 (0.0) #.~.#########+  a) +1 dagger of the Perceptive Planets {pr #.~.## ∆∆∆ Throw: 11 boomerangs #.~..## ∆ Fly  #.~~..## #∩.~~..# g   goblin rider (polearm) ##.~~..#+## oo 2 orcs (polearms, 1 ally target) H&hg$#.)~..##.## ## Z   orc zombie (minion) #.~..##...# #.Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 scale mail (ally target,  chance to affect: 97%)H&hknorpule3000 the Reanimator####Poltergeist of Ashenzari ***...#....Health: 82/82 ========================#..~~~Magic: 22/30 =================-------#..~~..AC: 17  Str: 4##########..~~.g#EV: 13Int: 21H&hu A#..........~~..##SH: 6Dex: 16#.~~~~~~~~~~.o#XL: 11 Next:  8% Place: a Bailey#.~.)..Z.@.*.#Noise: ====-----  Time: 15141.3 (0.0)#.~.#########+a) +1 dagger of the Perceptive Planets {pr#.~.## ∆∆∆Throw: 11 boomerangs#.~..## ∆Fly #.~~..###∩.~~..#g   goblin rider (polearm)##.~~..#+## oo 2 orcs (polearms, 1 ally target)#.)~..##.#### Z   orc zombie (minion)#.~..##...##.H&h,#Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 scale mail (ally target,  chance to affect: 97%)H&hDB, 1 ag…)H&hs H&hg H&h# H&h S  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 trident and wearing a +0 scale mail (ally target,  chance to affect: 97%)  The orc is cursed with the promise of agony.H&h P og...Z@.ooo 3 orcs (polearms, 1 ally target, 1 aThe orc closely misses you.H&h |8===-2.3 (1H&hé <∩H&h+ t _An orc comes into view. It is wielding a +0 halberd.H&hCSZ##.#..~##..~~.o.#..~~g.# #.~~..## #.~..# #.~.)...Z.@oo# #.~.#H&hU+ #.~.## ∆∆∆ #.~..## ∆ #∩.~~..# ##.~~..#+# #+#.)~..##.## ##.#.~..##...# #.$H&hXdH&h]eH&hfH&hgH&hThH&hoo..go.Z@.∩H&h`pP---3H&h,w<∩H&hy: _The orc hits you but does no damage.H&h 9You hit the orc.  Your weapon exudes an aura of protection.convulses!  The orc is heavily wounded.  The goblin rider barely misses you.  from afar with a +0 halberd!H&hd$ o.o∩H&h& 76--1-25=-4.4 (1.1H&h3 H&hI7 \ _Your orc zombie barely misses the orc.H&hs6  You hit the orc but do no damage. The orc is freed from its curse.  The orc is heavily wounded.The goblin rider barely misses you. The orc splashes around in the water.H&h1_  The orc barely misses you.H&h  o.oo 4 orcs (polearms, 1 ally target)An orc comes into view. It is wielding a +0 trident.H&h0-5.5H&hH&h'3 _Your orc zombie hits the orc.H&h\   You barely miss the orc.The orc is severely wounded.The goblin rider barely misses you. The orc closely misses you.H&hH&hfo..oH&h|B-6.6H&hH&hIX _The orc hits you but does no damage. Your orc zombie hits the orc.H&hjz  You closely miss the orc.The orc is almost dead.The goblin rider hits you from afar with a +0 spear of venom.H&hv o.The orc hits you with a +0 trident. The orc closely misses you.H&h1----18---7.7H&h{H&hES _The orc barely misses you. x2H&h`n  You hit the orc.  You kill the orc!H&hhd:  You hear a splash. x2H&hafH&hq .oZ. 3H&h\rThe goblin rider barely misses you. The orc barely misses you.H&hH&h9H&h=-H&h_9H&h5 8.8H&hH&h H&hH&h%_The orc misses you.H&hH&h, ]#####....~~~ ....##########..~~o.# #..........~g..###.~~~~~~~~Z@o.H&h7 Z#.~.).......o###.~.#########+#.~.## ∆∆#.~..## ∆#.~~..## #∩.~~..#  ##.~~..#+# + #.)## ##.#H&h R  The goblin rider hits you but does no damage.H&h #H&h+.o)Z∩H&h-d90Water H&hT=∩ _You block the orc's attack. The orc barely misses you.H&hh  Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. .∩)  Your orc zombie crumbles into dust!You dismiss your zombies and call upon the dead to rise afresh.The goblin rider barely misses you. The orc barely misses you.2=-15---==50Reap Fly Water H&hpH&h=q3∩H&hty _The orc completely misses you. The orc hits you but does no damage.H&h(   knorpule3000 the Reanimator  Poltergeist of Ashenzari ***... H&h ######  Health: 72/82 =====================--- #......  Magic: 10/30 ========---------------- ##..~~~~~  AC: 25  Str: 4 ##..~~....  EV: 13H&h }Int: 21 ##########..~~..#  SH: 6Dex: 16 #..........~go.##  XL: 11 Next:  9% Place: a Bailey H&h \#.~~~~~~~~)@o.#  Noise: ===------  Time: 15150.8 (0.0) #.~.).......o##  a) +1 dagger of the Perceptive Planets {pr #.~.#########+H&hX  Throw: 11 boomerangs #.~.## ∆∆∆ Reap Fly Water  #.~..## ∆H&h) M #.~~..## g   goblin rider (polearm) #∩.~~..# ooo 3 orcs (polearms) H&h ##.~~..#+##+  #.)~..##.## ##.# _The orc completely misses you. The orc hits you but does no damage.  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin rider, wielding a +0 spear of venom (chance to affect: 95%)H&h(gknorpule3000 the ReanimatorPoltergeist of Ashenzari ***...######Health: 72/82 =====================---#......Magic: 10/30 ========----------------##..~~~~~AC: 25  Str: 4##..~~....EV: 13Int: 21##########..~~..#SH: 6Dex: 16H&h*L#..........~*o.##XL: 11 Next:  9% Place: a Bailey#.~~~~~~~~)@o.#Noise: ===------  Time: 15150.8 (0.0)#.~.).......o##a) +1 dagger of the Perceptive Planets {pr#.~.#########+Throw: 11 boomerangs#.~.## ∆∆∆Reap Fly Water #.~..## ∆#.~~..##g   goblin rider (polearm)#∩.~~..#ooo 3 orcs (polearms)##.~~..#+##+#.)~..##.####.# _The orc completely misses you. The orc hits you but does no damage.  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H&h,oAiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin rider, wielding a +0 spear of venom (chance to affect: 95%)H&hvE, agonized)H&hg∩  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Curse of Agony (dangerous; 4%  Press: ? - help, Shift-Dir - straight line: a goblin rider, wielding a +0 spear of venom (chance to affect: 95%)  The goblin rider is cursed with the promise of agony.  The goblin rider hits you with a +0 spear of venom!H&h64---8/30 --61.8 (1H&h:∩H&h _The orc closely misses you. x2; The orc barely misses you.H&h _The orc closely misses you. x2; The orc barely misses you.You hit the goblin rider but do no damage.The goblin rider convulses!  The goblin rider is heavily wounded.but does no damage.  You block the orc's attack. The orc closH&hDm9=---2.9 (1.1H&hH&hT _The orc completely misses you.H&h  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***... ######  Health: 64/82 ==================------ #......  Magic: 6/30====-------------------- ##..~~~~~  AC: 26  Str: 4 ##..~~....  EV: 13Int: 21H&hW ##########..~~..#  SH: 6Dex: 16 #..........~go.##  XL: 11 Next:  9% Place: a Bailey #.~~~~~~~~)@o.#  Noise: =--------  Time: 15152.9 (0.0) #.~.).......o##  a) +1 dagger of the Perceptive Planets {pr H&hO#.~.#########+ Throw: 11 boomerangs #.~.## ∆∆∆ Reap Fly Water  #.~..## ∆ #.~~..##H&hL g   goblin rider (polearm, agonized) #∩.~~..# ooo 3 orcs (polearms) ##.~~..#+##+  #.)~..##.## ##.#H&hCasting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin rider, wielding a +0 spear of venom (heavily wounded, cursed withthe promise of agony)H&h(knorpule3000 the ReanimatorPoltergeist of Ashenzari ***...######Health: 64/82 ==================------#......Magic: 6/30====--------------------##..~~~~~AC: 26  Str: 4##..~~....EV: 13Int: 21##########..~~..#SH: 6Dex: 16#..........~*o.##XL: 11 Next:  9% Place: a Bailey#.~~~~~~~~)@o.#Noise: =--------  Time: 15152.9 (0.0)#.~.).......o##H&hWa) +1 dagger of the Perceptive Planets {pr#.~.#########+Throw: 11 boomerangs#.~.## ∆∆∆Reap Fly Water #.~..## ∆#.~~..##g   goblin rider (polearm, agonized)#∩.~~..#ooo 3 orcs (polearms)##.~~..#+##+#.)~..##.####.#Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin rider, wielding a +0 spear of venom (heavily wounded, cursed withthe promise of agony)H&h&f  ∩onfirm with . or Enter, or press ? or * to list all spells.H&h g Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin rider, wielding a +0 spear of venom (heavily wounded, cursed withthe promise of agony)  You draw life force from the goblin rider!H&hz  g∩You feel life coursing into your body.  The goblin rider hits you but does no damage.  You block the orc's attack. The orc closely misses you.H&hy b9===3.9 (1H&h H&h~ 1 _You block the orc's attack.H&h3  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***... ######  Health: 69/82 ====================---- #......  Magic: 2/30=----------------------- ##..~~~~~  AC: 26  Str: 4 ##..~~....  EV: 13Int: 21 ##########..~~..#  SH: 6Dex: 16 #..........~go.##  XL: 11 Next:  9% Place: a Bailey #.~~~~~~~~)@o.#  Noise: ==-------  Time: 15153.9 (0.0) #.~.).......o##  a) +1 dagger of the Perceptive Planets {pr #.~.#########+ Throw: 11 boomerangs #.~.## ∆∆∆ ReapH&h4 Fly Water  #.~..## ∆ #.~~..## g   goblin rider (polearm, agonized) #∩.~~..# ooo 3 orcs (polearms) ##.~~..#+##+  #.)~..##.## ##.#Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin rider, wielding a +0 spear of venom (severely wounded, cursed  with the promise of agony)H&hzknorpule3000 the ReanimatorPoltergeist of Ashenzari ***...######Health: 69/82 ====================----#......Magic: 2/30=-----------------------##..~~~~~AC: 26  Str: 4##..~~....EV: 13Int: 21##########.§§§..#SH: 6Dex: 16#..........§go.##XL: 11 Next:  9% Place: a Bailey#.~~~~~~~~)@o§#H&hRNoise: ==-------  Time: 15153.9 (0.0)#.~.).......o##a) +1 dagger of the Perceptive Planets {pr#.~.#########+Throw: 11 boomerangs#.~.## ∆∆∆Reap Fly Water #.~..## ∆#.~~..##ooo 3 orcs (polearms)#∩.~~..#g   goblin (polearm, poisoned, agonized)##.~~..#+##+#.)~..##.####.#The goblin rider is poisoned.  You kill the wyvern!The goblin falls from its now dead mount.  You block the goblin's attack.  The orc suddenly curses.You block the orc's attack. The orc hits you but does no damage.H&hP: 69/77 (82)=P: 2/30 11=4.9 (1DrainH&h:∩H&h|  You kill the wyvern!  The goblin falls from its now dead mount.  You block the goblin's attack.  The orc suddenly curses.  You block the orc's attack. The orc hits you but does no damage. _The orc barely misses you.H&h  You barely miss the goblin.The goblin is severely wounded.You kill the goblin!H&h\  §§§§§§§§§☼§§§§☼Zo§§§§§, 1 ally target)Z   goblin zombie (minion)You hear a splash.  The dead are walking! The orc misses you. The orc hits you but does no damage.H&h 6--6.0 (1.1H&h> H&h I _The orc misses you.H&hk  You barely miss the orc. The orc is engulfed in dark miasma.  The orc is poisoned. The orc seems to slow down.  You kill the orc!The dead are walking! The orc is engulfed in dark miasma. The orc is poisoned. H&hG H&h☼H&hf☼☼ZZH&hZ☼H&htP   orc (polearm,H&h H&h∩H&h"VZZ 2 orc zombies (minion)H&h<You kill the orc!H&hH&h@70=0--7.1∩H&hAH&hE _The dead are walking! You block the orc's attack. The orc barely misses you.H&h Ff  You hit the orc.  Your weapon exudes an aura of protection.H&hjY  The orc is moderately wounded.The orc is engulfed in dark miasma. The orc is poisoned.H&hP ☼☼○§☼☼○○Z☼ZZ   goblin zombie (minion)∩ZZ 3 orcs (minion)  You kill the orc!3=78.2∩ _The dead are walking!H&hYH&htZH&hx_H&haH _No target in view!H&h1O 4H&h'[ ^ _No target in view!H&h-  ###### #...... ##..§☼~~~ ##☼☼§§§... H&h" #§§○§☼☼# #.☼○○Z§## #.~@~ZZ# #.~.)....§§☼Z## #.~.#+ #.~.## ∆∆∆  #.~..## ∆H&h r #.~~..## #∩.~~..#  ##.~~..#+# #+ #.)~..##.## ##.H&hD H&h H&h H&h v☼○○☼§☼☼☼☼○☼○○Z○☼H&h KZZ○☼∩H&h ;-90 _H&hd &  H&hf Things that are here: _a +0 trident; a +0 scale mail; an orc corpseH&h&  ###### #...... ##..☼○~~~ ##○☼§☼☼... #☼☼○☼☼☼# #.○○Z○☼## #.☼ZZ○# #.~.)....☼§☼Z## #.~.#+ #.~.## ∆∆∆  #.~..## ∆ #.~~..## #∩.~~..#H&h  ##.~~..#+# # #.)~..##.## ##H&h2#H&h&H&he(H&h*H&hG%○☼H&hI°☼○○Z°°ZZ☼°☼Z○H&htJ1H&hLo=0-60 _H&hZH&h- H&hF ,H&h H&h }4==H&h[ H&h l2=H&h H&h ,H&h H&h ,H&h H&h  n3=H&hx H&h `5=H&h- H&h ,H&h H&h b4=H&h(! H&h$ ,H&h& H&h+ j6=H&he- H&h2 l5=H&hM4 H&h9 Q19H&h< H&h9A ,H&h]C H&hG <6H&h~K H&hO f7=8H&hO H&hQ H&hV ,H&h4Y H&hb  ~~..~~...~~..Z~)).)..Z.) _You start resting.H&hvl Z777.0)∩H&hl Z7=8.2 (18H&hr <∩H&h u " _HP restored.H&hK" ###### #...... ##..~~~~~ ##..~~.... #..~~..# #.Z~)).## #.~ZZ).# #.~.).....Z.)## #.~.#+ #.~.## ∆∆∆  #.~..## ∆ #.~~..## #∩.~~..# ##.~~..#+# #.)~..##.## H&hOH&h]Z.Z)~ZH&h^19.0)H&h$f=∩H&hhH&hJ@!###### #...... ##..~~~~~ H&h7A(##..~~.... #..~~..# #.H&hBDZ.~)).## #.~~~~~~Z@)~).# #.~.)....ZZ.)## #.~.#H&hRC+ #.~.## ∆∆∆ #.~~..## #∩.~~..# ##.~~..#+#H&hD ##.)~..##.## #H&hs8==780H&hK< _You swap places.H&hr###### #...... ##..~~~~~ ##..~~.... #..~~..# #.Z.~)).## #.~~~~~~Z~@~).# #.~.)....ZZ.)## #.~.#+ #.~.## ∆∆∆ #.~~..## #∩.~~..# ##.~~..#+# #+#.)~..##.## ##.~Z1H&h  Things that are here: _a +0 trident; a +0 scale mail; an orc corpseH&h ###### #...... ##..~~~~~ ##..~~.... #..~~..# #.Z.~)).## #.~Z)@).# H&h" :#.~.)....ZZ.)## #.~.#+ #.~.## ∆∆∆ #.~~..## #∩.~~..# #.)~..##.## ##.#H&h ,H&h .Z~Z∩=2 _H&h H&h H&hݮ z###.##..~##..~~.... #..~~..# #.Z~)).## #.~Z~@.# H&h #.~.)....ZZ.)## #.~.#+ #.~.## ∆∆∆ #.~~..## #∩.~~..# H&hW H&h H&h& H&h H&h .ZZ..Z∩H&h R63DrainH&h H&h  Things that are here: _a +0 halberd; a +0 scale mailH&h5 #######......~~~~~ ..H&h ##########..~~..# #..........Z)@.###.~~~~~~~~ZZ).##.∩.##.~.)......Z)## ..##.~.#########+H&hں <##.~.## ∆∆#.~..## ∆#.~~..## #∩.~~..#  .##.~~..#+# H&h K+ .H&h H&h H&hv H&h| H&h Z~Z)ZZ.##.∩.∩H&hS B=4H&h ;∩H&h _Found a gate leading back out of this place.  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ZZZ 3 orcs (minion) ##.~~..#+# §§..g.. #+.Zg   goblin rider (polearm)ooo 2 orc warriors (polearms, 1 ally targ…).⌠g   goblin⌠ZZZ 3 orc zombies (minion)--4Drain∩H&hh###########.........##~~~~~~~..##.....~~..#############..~~..# #..........~†).## ##..~~.. #.~~~~~~~@)~ZZ##.∩.##..~~~ #.~.).......Z##.....##.... #.~.#########Z###+########H&h  #.~.## ∆∆∆ ...  #.~..## ∆ .≈≈≈≈ #.~~..## ≈≈oo...Z   goblin zombie (minion) #∩.~~..# .§.⌠g⌠.ZZZ 3 orc zombies (minion) ##.~~..#+# §§..⌠.. # #.)~..##.## §≈....g ##H&h H&h H&h H&hZZ).Z)∩H&hc5Water DrainH&h!:∩H&h$H&hj Q ## ##.## ##..~..## ##..~~.....~~.. #..~~..###..~~.. #.~Z).## ##..~~ #.H&h< @~)Z).##.∩.##.. #.~.)......Z)##.....## #.~.#Z###+ #.~.## ∆∆∆ ... #.~..## ∆ .≈≈≈≈ #.~~..## ≈≈oo... #∩.~~..# .§.⌠g⌠.H&h  ##.~~..#+# §§..⌠.. #.)~..##.## §≈....g H&hӄ H&h H&h Z†Z'∩H&h &6H&h :∩H&h9 H&h ### ##.## ##..~.. ##..~~.....~~.. #..~~..###..~~ #.Z†).## ##..~~H&hk #.~)Z).##.∩.##.. #.~.)......ZZ##.....## #.~.#'###+ #.~.## ∆∆∆ ... #.~..## ∆ .≈≈≈≈ #.~~..## ≈≈oo... #∩.~~..# .§.⌠g⌠. H&hɵ ##.~~..#+# §§..⌠.. #.)~..##.## §≈....gH&hH&hH&hH&hQZ~Z~Z.∩H&h#&7H&h9B∩H&h9 ### ##.. ##..~.. ##..~~.....~~ #..~~..###..~~ #.Z~†).## ##.. #.~Z~).##.∩.##.. #.~.).....Z.Z##.....## #.~.#'###+ #.~.## ∆∆∆ ... #.~..## ∆ .≈≈≈≈ #.~~..## ≈≈oo... #∩.~~..# .§.⌠g⌠.  ##.~~..#+# §§..⌠..  #.)~..##.##&h|40m §≈....gH&h .ZZZ).##.∩Z..)gg   goblin rider (polearm)   goblinZZZ 3 orc zombies (minion)H&hz &8H&hT*H&h,H&h  ##. ##..~ ##..~~.....~~ H&h#..~~..###.. #.~†).## ##.. #.~ZZZ).##.∩.## #.~.)....Z..)##.....## #.~.#g###+ #.~.## ∆∆∆ ... #.~..## ∆ .≈≈≈≈ #.~~..## ≈≈oo...Z   goblin zombie (minion)H&h} #∩.~~..# .§.⌠g⌠.ZZ 3 orcs (minion) ##.~~..#+# §§..⌠..  #.)~..##.## §≈....gH&hHH&hH&h+,~)ZZg'g   goblin rider (polearm, ally target)   goblinH&h,qZZZ 3 orc zombies (minion)H&h.&9H&hL9H&h<H&h###.###..~.##..~~.....~~.#..~~..###..~#.~†).## ##..~#.~H&h-)Z).##.∩.##.#.~.)....ZZZg##.....##.#.~.#'###+##.~.## ∆∆∆ ... #.~#.~~..## ≈≈oo... #∩.~~..# .§.⌠g⌠. ##.~~..#+# §§..⌠.. H&hڧg  The goblin rider hits your orc zombie with a +0 spear of freezing!H&hx  Your orc zombie is destroyed!H&hw∩.∩ 2H&h'10H&he<∩H&h C _Your orc zombie splashes around in the water.H&h### ##..###..~H&hX..###..~~.....~~.#..~~..###..~~.#.~†).## ##..~#.~)Z).##.∩.##..~H&h#.~.).....ZZg##.....##.#.~.#'###+##.~.## ∆∆∆ ... #.#.~~..## ≈≈oo... H&h}#∩.~~..# .§.⌠g⌠. ##.~~..#+# §§..⌠.. H&hk  The goblin rider hits your goblin zombie with a +0 spear of freezing!!H&he  Your goblin zombie is destroyed!H&h∩.∩Z 2 orc zombiesH&hG&1H&heH&hO _Your orc zombie hits the goblin rider but does no damage.H&hޛ### ##.## ##..~..###..~~.....~~..##H&h..~~..###..~~.#.~†).## ##..~~.#.~)Z).##.∩.##..~#.~.)......Zg##.....##.#.~.#'###+##.~.## ∆∆∆ ... #H&h#.~~..## ≈≈oo... #∩.~~..# .§.⌠g⌠. #.)~..##.## §≈....g #H&hzg  The goblin rider hits your orc zombie with a +0 spear of freezing!H&h; ~).##.∩∩   orc zombieYour orc zombie is destroyed!H&h&2H&hG∩∩H&h2e _Your orc zombie barely misses the goblin rider.H&h O## ##.## ##..~..## ##..~~.....~~..##..~~..###..~~..##.H&h ]~†).## ##..~~.#.~)~).##.∩.##..~#.~.)......Zg##.....##.#.~.#'###+##.~.## ∆∆∆ ... #.~..## ∆ .≈≈≈≈#.~~..## ≈≈oo... #∩.~~..# .§.⌠g⌠. ##.~~..#+# §§..⌠.. #H&h #.)~..##.## §≈....g #H&hh Eg)H&h .=3H&h9 H&h Z _The goblin rider closely misses you.H&hknorpule3000 the ReanimatorPoltergeist of Ashenzari ***...###########HP: 77/77 (82) ========================##.........##MP: 25/30====================----##..~~~~~~~..## AC: 13Str: 4##..~~.....~~..## EV: 13Int: 21##########..~~..###..~~..# SH: 6Dex: 16#..........~†).## ##..~~.. XL: 11 Next: 11% Place: a Bailey#.~~~~~~~@)*).##.∩.##..~~~ Noise: =--------  Time: 15313.2 (0.0)#.~.)......Z)##&hG40m.....##.... a) +1 dagger of the Perceptive Planets {pr#.~.#########'###+######## Throw: 11 boomerangs#.~.## ∆∆∆ ...Fly Water Drain#.~..## ∆ .≈≈≈≈#.~~..## ≈≈oo...g   goblin rider (polearm, ally target)#∩.~~..# .§.⌠g⌠.Z   orc zombie (minion)##.~~..#+# §§..⌠.. ##.)~..##.## §≈....g ##Casting: Cigotuvi's Putrefaction (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin rider, wielding a +0 spear of freezing (ally target, chance to  affect: 95%)H&h9 , a…)∩onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin rider, wielding a +0 spear of freezing (ally target, chance to  affect: 95%)  You feel bolstered by spreading misfortune.H&h W g∩H&h The goblin rider is cursed with the promise of agony.  Your orc zombie misses the goblin rider.The goblin rider hits you from afar with a +0 spear of freezing!H&h 70---H&h| 3--17 ==4.2 (1H&h N∩∩H&h# 3 _The goblin rider freezes you.H&hD## ##.## ##..~..## ##..~~.....~~..## #..~~..###..~~..##.~†).## ##..~~.#.~g).##.∩.##..~#.~.)......Z)##.....##.#.~.#'###+##.~.## ∆∆∆ ... #.~..## ∆ .≈≈≈#.~~..## ≈≈oo... #∩.~~..# .§.⌠∩⌠. o   orc warrior (polearm)##.~~..#+# §§..⌠.. #+ Z   orc zombie (minion)H&h#.)~..##.## §≈....g ##.H&ht  Your orc zombie barely misses the goblin rider.H&h§.∩Z   orc zombie (minion)H&h/--5H&hH&h _You block the goblin rider's attack.  Things that are here: _a +0 trident; a +0 scale mail; an orc corpseH&h.m _a +0 trident; a +0 scale mail; an orc corpse  You hit the goblin rider but do no damage.Your weapon exudes an aura of protection.  The goblin rider convulses!  The goblin rider is heavily wounded.  The goblin rider completely misses you.H&h o1=--24--6.3 (1.1H&h}H&hlf _Your orc zombie closely misses the goblin rider.H&h  ) _Your orc zombie closely misses the goblin rider.You hit the goblin rider but do no damage.The goblin rider is freed from its curse.  H&h The goblin rider is severely wounded.  The goblin rider hits you but does no damage.H&h ,70H&h( <∩H&h e _Your orc zombie barely misses the goblin rider.H&h  ∩∩You hit the goblin rider.  The goblin rider is severely wounded.The goblin rider hits you but does no damage.H&h\4=-8.4 (1.1H&hH&h$f _Your orc zombie closely misses the goblin rider.H&hcJ {.≈≈§≈∩You barely miss the goblin rider.The goblin rider is severely wounded.The goblin rider completely misses you.H&hj`2=9.5H&hN∩ _Your orc zombie closely misses the goblin rider.H&h:= {.§ .≈≈≈∩H&h>∩You hit the goblin rider but do no damage.The goblin rider is severely wounded.H&h>)20.6H&hmJY∩∩H&hMC _The goblin rider hits you but does no damage.H&hE\ _The goblin rider hits you but does no damage.  You hit the goblin rider.  The goblin rider is almost dead.  The goblin rider hits you but does no damage.  Your orc zombie hits the goblin rider.  The wyvern dies!H&hPxg).##.∩o....§o   orc warrior (polearm)∩g   goblin (polearm, ally target)Z   orc zombie (minion)H&hj 8331.7 _The goblin falls from its now dead mount.H&hv:∩H&hzh _Your Dodging skill increases to level 7!H&h  o'  You barely miss the goblin. Your orc zombie misses the goblin.H&h y35==2.8H&h" <∩H&h.& L _The goblin misses you.H&h .∩∩ You closely miss the goblin.The orc warrior hits you but does no damage.H&h(3.9H&h;∩H&h͚U _Your orc zombie hits the goblin. You block the goblin's attack.H&hb ∩  The orc warrior hits you but does no damage. _Your orc zombie hits the goblin. You block the goblin's attack.  You barely miss the goblin.The goblin is moderately wounded.The orc warrior barely misses you.  The goblin splashes around in the water.440H&hژ =∩H&h] X _Your orc zombie misses the goblin.H&h1 t  You hit the goblin.  You kill the goblin!H&hI a ), ally target)∩Z   orc zombie (minion)  You hear a splash.  The orc warrior misses you.H&hm I26.0 (1.1H&h{ H&h[ N _Your orc zombie hits the orc warrior but does no damage.H&h  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***...H&h ###########  HP: 74/78 (82) ======================-- ##.........##  MP: 20/30================-------- ##..~~~~~~~..##  AC: 22  Str: 4 ##..~~.....~~..##  EV: 13Int: 21H&h3 ##########..~~..###..~~..## SH: 6Dex: 16 #..........~†).## ##..~~... XL: 11 Next: 13% Place: a Bailey #.~~~~~~~~@*).##.∩.##..~~~~ Noise: =--------  Time: 15326.0 (0.0)H&h=h #.~.)......Zo##.....##..... a) +1 dagger of the Perceptive Planets {pr #.~.#########'###+######### Throw: 11 boomerangs #.~.## ∆∆∆ ...  Fly Water Drain #.~..## ∆ .≈≈≈≈ H&h #.~~..## ≈≈o....  o   orc warrior (polearm, ally target) #∩.~~..# .§.⌠∩⌠.  Z   orc zombie (minion) ##.~~..#+# §§..⌠.. #+ #.)~..##.## §≈....g ##.The orc warrior misses you. _Your orc zombie hits the orc warrior but does no damage.  Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineH&h H&h knorpule3000 the ReanimatorPoltergeist of Ashenzari ***...###########HP: 74/78 (82) ======================--##.........##MP: 25/30====================----##..~~~~~~~..##AC: 22  Str: 4##..~~.....~~..## EV: 13Int: 21##########..~~..###..~~..## SH: 6Dex: 16#..........~†).## ##..~~... XL: 11 Next: 13% Place: a Bailey#.~~~~~~~~@)).##.∩.##..~~~~ Noise: =--------  Time: 15326.0 (0.0)#.~.)......Zo&h 0m##.....##..... a) +1 dagger of the Perceptive Planets {pr#.~.#########'###+######### Throw: 11 boomerangs#.~.## ∆∆∆ ...Fly Water Drain#.~..## ∆ .≈≈≈≈#.~~..## ≈≈o....o   orc warrior (polearm, ally target)#∩.~~..# .§.⌠∩⌠.Z   orc zombie (minion)##.~~..#+# §§..⌠.. #+#.)~..##.## §≈....g ##. _Your orc zombie hits the orc warrior but does no damage.  Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.H&h4H&hj∩ _H&hq+H&hir H&hsU knorpule3000 the ReanimatorH&hs H&hrtT Poltergeist of Ashenzari ***...H&hu H&hu###########  HP: 74/78 (82) ======================--H&hnv H&hwZ##.........##  MP: 20/30H&hwO================--------H&hfx H&hy##..~~~~~~~..##  AC: 22  Str: 4H&hy H&hz##..~~.....~~..##  EV: 13H&h}-Int: 21H&h~ H&h8##########..~~..###..~~..## SH: 6H&h-Dex: 16H&h~ H&hg#..........~†).## ##..~~... XL: 11 Next: 13% Place: a BaileyH&h  H&h5#.~~~~~~~~@*).##.∩.##..~~~~ Noise: =--------  Time: 15326.0 (0.0)H&h6 #.~.)......Zo##.....##..... a) +1 dagger of the Perceptive Planets {pr #.~.#########'###+######### Throw: 11 boomerangs #.~.## ∆∆∆ ...  Fly Water Drain #.~..## ∆ .≈≈≈≈  #.~~..## ≈≈o....  o   orc warrior (polearm, ally target) #∩.~~..# .§.⌠∩⌠.  Z   orc zombie (minion) ##.~~..#+# §§..⌠.. #+ #.)~..##.## §≈....g ##.Press: ? - help, Shift-Dir - straight line _Okay, then.Casting: Curse of Agony (dangerous; 4% risk of failure)  H&hMConfirm with . or Enter, or press ? or * to list all spells.H&hшAiming: Curse of Agony (dangerous; 4% risk of failure)  H&hvRPress: ? - help, Shift-Dir - straight lineH&h7 knorpule3000 the ReanimatorPoltergeist of Ashenzari ***...###########HP: 74/78 (82) ======================--##.........##MP: 20/30================--------##..~~~~~~~..##AC: 22  Str: 4##..~~.....~~..## EV: 13Int: 21##########..~~..###..~~..## SH: 6Dex: 16#..........~†).## ##..~~... XL: 11 Next: 13% Place: a Bailey#.~~~~~~~~@)).##.∩.##..~~~~ Noise: =--------  Time: 15326.0 (0.0)#.~.)......Z*##H&h8 [40m.....##..... a) +1 dagger of the Perceptive Planets {pr#.~.#########'###+######### Throw: 11 boomerangs#.~.## ∆∆∆ ...Fly Water Drain#.~..## ∆ .≈≈≈≈#.~~..## ≈≈o....o   orc warrior (polearm, ally target)#∩.~~..# .§.⌠∩⌠.Z   orc zombie (minion)##.~~..#+# §§..⌠.. #+#.)~..##.## §≈....g ##.Press: ? - help, Shift-Dir - straight line _Okay, then.Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineH&h }, ag…)∩∩H&h͋ H&hm oH&he }∩ _Okay, then.  Casting: Curse of Agony (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.H&ha gAiming: Curse of Agony (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  The orc warrior is cursed with the promise of agony.H&h l14==7.0 (1H&h, ∩ _The orc warrior barely misses you.H&h]## ##.## ##..~..## ##..~~.....~~..## #..~~..###..~~..##.H&hQ~†).## ##..~~.#.~)@).##.∩.##..~#.~.)......Zo##.....##.#.~.#'###+##.~.## ∆∆∆ ... #.~..## ∆ .≈≈≈≈#.~~..## ≈≈o.... o 2 orc warriors (polearms, 1 ally tarH&h%#∩.~~..# .§.⌠∩⌠. ###.~~..#+# §§..⌠.. #+##.)~..##.## §≈....g ##.#H&h ∩The orc warrior completely misses you.H&h]5=--8H&h&d∩ _Your orc zombie barely misses the orc warrior.Things that are here: _a +0 spear of freezing; a goblin corpse; a wyvern corpseH&hn ings that are here: _a +0 spear of freezing; a goblin corpse; a wyvern corpseYou hit the orc warrior. The orc warrior convulses! H&hq  The orc warrior is heavily wounded.e orc warrior hits you with a +0 glaive!  Your orc zombie closely misses the orc warrior.69--19-=-9.1 (1.1H&hz <∩H&h B _The orc warrior barely misses you.H&hQ H&hF ∩You barely miss the orc warrior.The orc warrior is heavily wounded.Your orc zombie barely misses the orc warrior.H&hU1-----6----30.2H&hmC∩∩H&hf@ _The orc warrior hits you with a +0 glaive!H&h  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***... H&hb###########  HP: 61/78 (82) ==================------ ##.........##  MP: 13/30==========-------------- ##..~~~~~~~..##  AC: 24  Str: 4 ##..~~.....~~..##  EV: 13Int: 21 ##########..~~..###..~~..### SH: 6Dex: 16 H&ht#..........~†).## ##..~~.... XL: 11 Next: 13% Place: a Bailey #.~~~~~~~~)@).##.∩.##..~~~~~ Noise: ==-------  Time: 15330.2 (0.0) #.~.)......Zo##.....##...... a) +1 dagger of the Perceptive Planets {pr #.~.#########'###+########## Throw: 11 boomerangs H&hq#.~.## ∆∆∆ ...  Fly Water Drain #.~..## ∆ .≈≈≈≈  #.~~..## ≈≈o....  oo 2 orc warriors (polearms, 1 ally targ…) #∩.~~..# .§.⌠∩⌠. # Z   orc zombie (minion) H&h4 ##.~~..#+# §§..⌠.. #+# #.)~..##.## §≈....g ##.#Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 scale mail (heavilywounded, ally target, cursed with the promise of agony)H&hFknorpule3000 the ReanimatorPoltergeist of Ashenzari ***...###########HP: 61/78 (82) ==================------##.........##MP: 13/30==========--------------##..~~~~~~~..##AC: 24  Str: 4##..~~.....~~..##EV: 13Int: 21##########..~~..###..~~..### SH: 6Dex: 16#..........~†).## ##..~~.... XL: 11 Next: 13% Place: a Bailey#.~~~~~~~~)@).##.∩.##..~~~~~ Noise: ==-------  Time: 15330.2 (0.0)#.~.)......Z*##.....##......&hXm a) +1 dagger of the Perceptive Planets {pr#.~.#########'###+########## Throw: 11 boomerangs#.~.## ∆∆∆ ...Fly Water Drain#.~..## ∆ .≈≈≈≈#.~~..## ≈≈o....oo 2 orc warriors (polearms, 1 ally targ…)#∩.~~..# .§.⌠∩⌠.# Z   orc zombie (minion)##.~~..#+# §§..⌠.. #+##.)~..##.## §≈....g ##.#Casting: Curse of Agony (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 scale mail (heavilywounded, H&h4.ally target, cursed with the promise of agony)H&hQz∩onfirm with . or Enter, or press ? or * to list all spells.H&hRAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 scale mail (heavilywounded, ally target, cursed with the promise of agony)  You draw life force from the orc warrior.H&h o∩You feel life coursing into your body.  The orc warrior is freed from its curse.  Your orc zombie hits the orc warrior but does no damage.4=1.2 (1∩∩ _The orc warrior barely misses you.H&h* ∩You barely miss the orc warrior.The orc warrior is heavily wounded.The orc warrior hits you but does no damage.4=-2.3 (1.1∩H&hcQ _Your orc zombie hits the orc warrior but does no damage.  You hit the orc warrior.  The orc warrior is severely wounded.0-3--3.4∩H&hm@ _The orc warrior hits you with a +0 glaive.H&h  ∩∩You barely miss the orc warrior.The orc warrior is severely wounded.Your orc zombie misses the orc warrior.H&h6 V1-4.5H&h :∩H&hv B _The orc warrior hits you but does no damage.H&h7   Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H&h  ∩.)  Your orc zombie crumbles into dust!You dismiss your zombies and call upon the dead to rise afresh.H&h9/30 ----3==50Reap Fly Water DrainH&hQN∩∩H&h\ _The orc warrior completely misses you.I&h ∩∩You hit the orc warrior but do no damage.The orc warrior is severely wounded.I&hS 10/30=----6.6 (1.1I&h ;∩I&h X _The orc warrior barely misses you.I&hV   knorpule3000 the Reanimator  Poltergeist of Ashenzari ***... ###########  HP: 61/78 (82) ==================------ ##.........##  MP: 7/30=====------------------- ##..~~~~~~~..##  AC: 23  Str: 4 ##..~~.....~~..##  EV: 13Int: 21 ##########..~~..###..~~..### SH: 6Dex: 16 #..........~†).## ##..~~.... XL: 11 Next: 13% Place: a Bailey #.~~~~~~~~)@).##.∩.##..~~~~~ Noise: =--------  Time: 15336.6 (0.0) #.~.).......o##.....##...... a) +1 dagger of the Perceptive Planets {pr #.~.#########'###+########## Throw: 11 boomerangs #.~.## ∆∆∆ ... I&hY  Reap Fly Water Drain #.~..## ∆ .≈≈≈≈  #.~~..## ≈≈o....  oo 2 orc warriors (polearms) #∩.~~..# .§.⌠∩⌠. # ##.~~..#+# §§..⌠.. #+# #.)~..##.## §≈....g ##.#Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 scale mail (severelywounded)I&hzknorpule3000 the ReanimatorPoltergeist of Ashenzari ***...###########HP: 61/78 (82) ==================------##.........##MP: 7/30=====-------------------##..~~~~~~~..##AC: 23  Str: 4##..~~.....~~..##EV: 13Int: 21I&h~##########..~~..###..~~..### SH: 6Dex: 16#..........~†).## ##..~~.... XL: 11 Next: 13% Place: a Bailey#.~~~~~~~~)@).##.∩.##..~~~~~ Noise: =--------  Time: 15336.6 (0.0)#.~.).......*##.....##...... a) +1 dagger of the Perceptive Planets {pr#.~.#########'###+########## Throw: 11 boomerangs#.~.## ∆∆∆ ...Reap Fly Water Drain#.~..## ∆ .≈≈≈≈#.~~..## ≈≈o....oo 2 orc warriors (polearms)#∩.~~..# .§.⌠∩I&h~.###.~~..#+# §§..⌠.. #+##.)~..##.## §≈....g ##.#Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 scale mail (severelywounded)I&hw ∩onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 scale mail (severelywounded)  You draw life force from the orc warrior!I&h~∩o∩§I&h~7==2=7.6 (1I&hM;∩I&h _You feel life coursing into your body. The orc warrior barely misses you.I&h   knorpule3000 the Reanimator  Poltergeist of Ashenzari ***... ###########  HP: 67/78 (82) ====================---- ##.........##  MP: 4/30===--------------------- ##..~~~~~~~..##  AC: 22  Str: 4 ##..~~.....~~..##  EV: 13Int: 21 ##########..~~..###..~~..### SH: 6Dex: 16 #..........~†).## ##..~~.... XL: 11 Next: 13% Place: a Bailey #.~~~~~~~~)@).##.∩.##..~~~~~ Noise: ==-------  Time: 15337.6 (0.0) #.~.).......o##.....##...... a) +1 dagger of the Perceptive Planets {pr #.~.#########'###+########## Throw: 11 boomerangs #.~.## ∆∆∆ ... I&h @ Reap Fly Water Drain #.~..## ∆ .≈≈≈≈  #.~~..## ≈≈o....  oo 2 orc warriors (polearms) #∩.~~..# .§.⌠∩⌠. # ##.~~..#+# §§..§.. #+# #.)~..##.## §≈....g ##.#Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 scale mail (almostdead)I&h&h knorpule3000 the ReanimatorPoltergeist of Ashenzari ***...I&hi j###########HP: 67/78 (82) ====================----##.........##MP: 4/30===---------------------##..~~~~~~~..##AC: 22  Str: 4I&hj ##..~~.....~~..##EV: 13Int: 21##########..~~..###..~~..### SH: 6Dex: 16I&hl #..........~†).## ##..~~.... XL: 11 Next: 13% Place: a Bailey#.~~~~~~~~)@).##.∩.##..~~~~~ Noise: ==-------  Time: 15337.6 (0.0)I&ho P#.~.).......*##.....##...... a) +1 dagger of the Perceptive Planets {pr#.~.#########'###+########## Throw: 11 boomerangs#.~.## ∆∆∆ ...Reap Fly Water Drain#.~..## ∆ .≈≈≈≈#.~~..## ≈≈o....oo 2 orc warriors (polearms)#∩.~~..# .§.⌠∩⌠.I&hr n###.~~..#+# §§..§.. #+##.)~..##.## §≈....g ##.#Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 scale mail (almostdead)I&h]cMConfirm with . or Enter, or press ? or * to list all spells.Aim  I&hd*Press: ? - help, Shift-Dir - straight line: an orc warrior, wielding a +0 glaive and wearing a +0 scale mail (almostdead)  You draw life force from the orc warrior!I&hqn   orc warrior (polearm)∩I&hnI&hZA Z, ally target)∩Z   orc warrior zombie (minion)⌠You kill the orc warrior!I&hM"`958.6 (1∩I&h/A _The dead are walking!I&hؗe ## ##.## ##..~..## ##..~~.....~~..## #..~~..###..~~.. #I&hH/.~†).## ##..~~ #.~@)).##.∩.##.. #.~.).Z##.....## #.~.#'###+ #.~.## ∆∆∆ ... #.~..## ∆ .≈≈≈≈ #.~~..## ≈≈o....Z   orc warrior zombie (minion) #∩.~~..# .§.⌠∩⌠. ##.~~..#+# §§..⌠.. #+ #.)~..##.## §≈....g ##.I&hOI&h/--9I&h<∩I&h  Things that are here: _a +0 trident; a +0 scale mail; an orc corpseI&h ## ##.## ##..~..## ##..~~.....~~..## #..~~..###..~~.. #.~†).## ##..~~ #.)).##.∩.##.. #.~.).Z##.....## #.~.#'###+ #.~.## ∆∆∆ ... #.~..## ∆ .≈≈≈≈ #.~~..## ≈≈o.... #∩.~~..# .§.⌠∩⌠. ##.~~..#+# §§..⌠.. # #.)~..##.## I&hoc§≈....g ##I&hXZ).##.∩)∩∩I&h85=15--40 _I&hjX∩∩I&hI&h:_ ## ##.## ##..~..## ##..~~.....~~.. #..~~..###..~~.. #I&h.~†).## ##..~~ #.~)Z).##.∩.##.. #.~.).)##.....## #.~.#'###+I&h  #.~.## ∆∆∆[39;49m ... #.~..## ∆ .≈≈≈≈ #.~~..## ≈≈o.... #∩.~~..# .§.⌠∩⌠. ##.~~..#+# §§..⌠.. #.)~..##.## §≈....g I&hAw∩∩∩I&hB41I&h %C∩∩I&hc(I&h~ ### ##.## ##..~.. ##..~~.....~~.. #..~~..###..~~ #I&h.~†).## ##..~~ #.~)Z).##.∩.##.. #.~.).)##.....## #.~.#'###+ #.~.## ∆∆∆ ... I&h5f#.~..## ∆ .≈≈≈≈ #.~~..## ≈≈o.... #∩.~~..# .§.⌠∩⌠.  ##.~~..#+# §§..⌠.. #.)~..##.## §≈....gI&hI&hzUZ)∩I&hO913 2I&hP∩∩I&hd _You feel your existence waver again.I&hd .9=I&h 670=I&h I&h I&h I&h l1=7=I&h I&h I&h I&h I&hA# I&h( ,I&h+ I&h9 2=I&h4< I&h@ I&hA T8=I&hpD I&hQK I&hvL L3=I&hO I&hU I&hV I&h%_ I&h{a I&hab I&hd I&hi I&hm 4=9==I&hlp I&hv I&haw I&h7{ I&h ,I&h> I&h܋ I&h &5I&hƑ I&h͘ I&h :=I&h I&hE |10/30=I&h* I&h I&hү L6=I&h I&h ,I&hй I&h# ÷Z~)∩∩I&h 65.6 (23.0)∩ _You start resting.I&h Y6.6 (24Reap I&hX ;∩I&h _ _Your reaping aura is weakening.I&h4I&hI&h,I&hSh7==I&h1I&hR8I&h-I&h 70.6 (4.0)∩ _You start resting.I&h41.6 (5I&h ;∩I&hZ _Your reaping aura expires.I&h\:### ##.## ##..~..###..~~.....~~..##..~~..###..~~.#.I&h~÷).## ##..~~.#.~~~~~Z@~))).##.∩.##..~#.~.).)##.....##.#.~.#'###+##.~.## ∆∆∆ ... ##.~~..## ≈≈o.... #∩ #.)~..##.## §≈....g #I&h|I&ha2=2.6 (1I&h;∩I&h& _You swap places.I&hk ## ##.## ##..~..## ##..~~.....~~..##I&h ..~~..###..~~..##.~÷).## ##..~~.#.~~~~~Z~@))).##.∩.##..~#.~.).)##.....##.#.~.#'###+##.~.## ∆∆∆ ... #.~..## ∆ .≈≈§≈#.~~..## ≈≈o.... #∩.~~..# .§.⌠∩⌠.##.~~..#+# §§..⌠.. ##.)~..##.## §≈....g #I&hf I&h d~Z∩∩I&h/ T9=3I&hC N∩∩I&h? I&h## ##.## ##..~..## ##..~~.....~~..## #..~~..###..~~..##.~÷).## ##..~~.#.~~~~~~Z~@)).##.∩.##..~I&h#.~.).)##.....##.#.~.#'###+##.~.## ∆∆∆ ... #.~..## ∆ .≈≈§≈#.~~..## ≈≈o.... #∩##.~~..#+# §§..⌠.. #+#.)~..##.## §≈....g ##.I&h{~Z≈∩∩I&h&4I&h"E∩∩I&h*  Things that are here: _a +0 trident; a +0 scale mail; an orc skeletonI&h## ##.## ##..~..## ##..~~.....~~..## #..~~..###..~~..##.~÷).## ##..~~.#.~Z)@).##.∩.##..~#.~.).)##.....##.I&h #.~.#'###+##.~.## ∆∆∆ ... #.~..## ∆ .≈≈≈≈#.~~..## ≈≈o.... o   orc warrior (polearm)#∩.~~..# .§.⌠∩⌠. # Z   orc warrior zombie (minion)##.~~..#+# §§..⌠.. #+##.)~..##.## §≈....g ##.#I&hI&h{~Z, ally target)∩I&h-5 _I&h9 c∩∩∩I&h  Things that are here: _a +0 spear of freezing; a goblin corpse; a wyvern corpseI&h  ###########  ##.........##  ##..~~~~~  ##..~~....  ##########..~~..#I&h 2 #..........~÷).##  #.~~~~~~~~Z@).# #.~.).......)## #.~.#########'#  ∆∆∆ ...   ∆ .≈≈≈≈   ≈≈o.... I&h,   .§.⌠∩⌠.   §§..⌠..  #.)  I&hy}  ###########  ##.........##  ##..~~~~~  ##..~~....  ##########..~~..# I&h #..........~÷).##  #.~~~~~~~~Z@).# #.~.).......)## #.~.#########'#  ∆∆∆ ...   ∆ .≈≈≈  ≈≈o....   .§.⌠∩⌠.   §§..⌠..  #.)  I&h I&h I&h ;∩I&ht c _An orc warrior is nearby! I&h|ie ## ##.## ##..~..## ##..~~.....~~..## #..~~..###..~~.. # I&hl..~÷).## ##..~~ #.~@Z).##.∩.##.. #.~.).)##.....## #.~.#'###+ #.~.## ∆∆∆ ... #.~..## ∆ .≈≈≈≈ #.~~..## ≈≈o....Z   orc warrior zombie (minion) #∩.~~..# .§.⌠∩⌠. ##.~~..#+# §§..⌠.. #+ #.)~..##.## §≈....g ##. I&h| I&h}B=6 I&h I&hVThings that are here: _a +0 spear of freezing; a goblin corpse; a wyvern corpse _An orc warrior is nearby! _You swap places.  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Things that are here: _a +0 glaive; a +0 chain mail; an orc corpseI&h_ ##.........####..~~~~~~~..####..~~.....~~..############..~~..###..~~..#####..........~÷).## ##..~~......~~~~~~~~))).##.∩.##..~~~~~~~.).......Z##.....##........#########)###+############ ∆∆∆ #@....... { .## ∆ #..≈≈≈≈≈≈≈ #~..## #§.≈≈...§.#.∩.~~..# #......⌠∩⌠..#.#+#.§≈§..§§.§§ #+.)~..##.##§§≈≈§§.§.≈ ##.##~..##...#+..≈§§§I&h §§ #.$.####.....##..§ ∆$$.################)Z§..∩§§§.≈≈...⌠....#§§I&hV .9 _I&hv ∩I&ht I&h I&h/~~~~~~~..####..~~.....~~..############..~~..###..~~..#### #..........~÷).## ##..~~..... #.~~~~~~~~))).##.∩.##..~~~~~~ #.~.).......)##.....##....... #.~.#########Z###+########### #.~.## ∆∆∆ ##........ { #.~..## ≈≈≈≈≈§≈  #.~~..##.....≈ #∩.~~..# #§§§...⌠∩⌠.. ##.~~..#+#..≈≈...⌠..§ #+# #.)~..##.##..≈≈§§.§.≈ ##.## #...#+..≈§§§§§§ #.$.# #.~..I&h##..§§ §§ ∆$$. #.~.############# ####### #.~.)........##.......)Z....§§≈≈§§§...§§§§≈§§≈§#40I&h∩I&h  ∩I&h3!I&h#I&h.....~~..#############..~~..### #..........~÷).## ##..~~.... #.~~~~~~~~))).##.∩.##..~~~~~ #.~.).......)##.....##...... #.~.#########)###+########## #.~.## ∆∆∆ ##Z....§..  #.~..## ∆ ##..≈§≈≈§§≈  #.~~..##≈....§≈ #∩.~~..# #......⌠∩⌠.. ##.~~..#+#.§≈≈...⌠..§ #+# #.)~..##.##..≈≈§§.§§≈ ##.# #...#+..§§≈§§≈§ #.$. #.~..#I&h9[37m#..§§§§§ ∆$$ #.~.############# ####### #.~.)........## ...... #.~~~~~~~~~~..##∆∆∆##..~~~~~I&hĒ'.Z∩∩..§..≈≈§≈#+#I&hœ&1I&hc∩∩∩I&h I&h4###########..~~..## #..........~÷).## ##..~~... #.~~~~~~~~))).##.∩.##..~~~~ #.~.).......)##.....##..... #.~.#########)###+######### #.~.## ∆∆∆ ##.....§..  #.~..## ∆ ##Z.≈§≈≈§§≈ #.~~..## ##..≈≈....§≈ #∩.~~..# #@.....⌠∩⌠.. ##.~~..#+#..≈≈...⌠..§ #+ #.)~..##.##..≈≈.§..§≈ ##. #.I&hC..#+..§≈≈§≈≈§ #.$ #.~..##..§§§§§ ∆$ #.~.#############+# ###### #.~.)........## ##..... #.~~~~~~~~~~..##∆∆∆##..~~~~ #..........~~..## ...I&hx B.Z§§..§≈≈≈.§..2I&hZW∩∩I&hI&hv$n#..........~÷).## ..I&h%u#.~~~~~~~~))).##.∩.~~~#.~.).......)##.....##......#.~.#########)###+###########.~.## ∆∆∆ ##.....§.. #.~..## ∆ ##..≈§≈≈§§≈ #.~##Z.≈≈...§§≈ #∩I&ht( #......⌠∩⌠.. ###.~~..#+#.@≈≈..§⌠..§ #+##.)~..##.##..≈§..§§§≈ ##.##.~..##...#+..≈≈≈.§≈§ #.$#.~.##.....##.§..§.§ ∆$#.~.#############+# ########.~.)........## ##......#.~~~~~~~~~~..##∆∆∆##..~~~~~#.......... ##..~~....###########..~~..###I&h)I&hy2∩≈..∩Z....⌠∩I&h-3.≈....≈....I&hW4&3I&h;;∩I&h<I&h^#.~~~~~~~~))).##.∩.~~~~#.~.).......)##.....##.......#.~.#########)###+###########I&h<`#.~.## ∆∆∆ ##.....§§. {#.~..## ∆ ##..≈≈≈≈§§≈ #.~##..≈≈.....≈ ##∩ #.Z....⌠∩⌠.. #.##.~~..#+#..≈≈...⌠..§ #+#.#.)~..##.#..≈ ##.##.~..##...#+..≈≈≈.≈§§ #.$I&hc:#.~.##.....##....... ∆$#.~.#############+## #########.~.)........## ##.......#.~~~~~~~~~~..##∆∆∆##..~~~~~~#.......... ##..~~.....###########..~~..#### )...~~..##I&h=eI&hy.§≈≈§.§∩.Z§§.....I&h{§≈.≈≈§.§I&h'|&4I&hPD∩∩I&hÊ I&h∩'..### I&hX+∩.≈§...∩∩§§§ I&h,&5 I&h6W∩∩ I&h87 _You reach down and open the door. I&hj #.~.).......)##.....##...... #.~.#########)###+########## #.~.## ∆∆∆ ##........  #.~..##  I&hB≈≈≈≈§≈≈  #.~~..##.....≈ #∩.~~..# #......⌠∩§§. ##.~~..#+#.Z§≈...⌠..§ #+# #.)~..##.##..§§.....≈ ##.# #. 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##..~~ #..~~..###..~~..  ##..~~.)...~~..##  ##..~~)))~~..##  ##.##!I&hV!I&hYh≈..∩..⌠∩§.§.§§≈..'§.≈≈§Z!I&h~&8!I&h9∩!I&h "I&h #.~.#)###+ #.~.## ∆∆∆ ##. #.~..## ∆ ##..≈§≈≈≈≈≈ #.~~..## ##..§≈...§.≈ #∩.~~..# #......⌠∩⌠§. ##.~~..#+#..§§.§.⌠§.§  #.)~..##.##.§§≈...§.≈  #.~..##...#'§.≈≈§.§≈§ # #.~.##..@.Z##§.§....  #.~.#############+##  #.~.)..## ## #.~~~~..##∆∆∆##.. #....~~..## ##..~~ [4"I&hKM0m####..~~..###..~~.. ##..~~.)...~~..  ##..~~)))~~..##  ##.##"I&h ∩∩Z."I&h#&9"I&htD∩∩"I&h"I&h{).......)##.....##...#######)###+######### ∆∆∆ ##..........## ∆ ##..≈§≈≈≈≈.~~..## ##..§≈...§.≈∩.~~..# #......⌠∩⌠§.#.~~..#+#..§§.§.⌠§.§ .)~..##.##.§§≈...§.≈.##.@.#'§.≈≈§.§≈§ #...Z.##§.§.... #############+## ####~.)........## ##....~~~~~~~~~~..##∆∆∆##..~~..........~~..## ##..~~##########..~~..###..~~..##..~~.)...~~..##..~~)))~~..##"I&h޿=50"I&h_∩∩"I&h+ ~~~~~~~))).##.∩.##..~~).......)##.....##...#######)###+######### ∆∆∆ ##..........## ∆ ##..≈§≈≈≈≈.~~..## ##..§≈...§.≈∩.~~..# #......⌠∩⌠§.#.~~..#+#..§§.§.⌠§.§ )~..##@##.§§≈...§.≈"I&h- j.##...#'§.≈≈§.§≈§ #...Z.##§.§.... #############+## ####.)........## ##....~~~~~~~~~~..##∆∆∆##..~~..........~~..## ##..~~##########..~~..###..~~..##..~~.)...~~.."I&h/ "I&h= m∩Z."I&h> &1"I&hM <∩"I&hP #I&hpi∩###$$$.$.#.#∩.~~..#'#∩'#I&h_∩2#I&h∩∩ _You reach down and open the large door. _Found 57 gold pieces.#I&h.........~÷).## ##..~~.~~~~~~~))).##.∩.##..~~).......)##.....##...#######)###+######### $$$ ##..........##.$.##..≈§≈≈≈≈.~~..##.##..§≈...§.≈∩....⌠∩⌠§.#I&h#.~~..#@#..§§.§.⌠§.§ )~..##.##.§§≈...§.≈.##.Z.#'§.≈≈§.§≈§ ##.....##§.§.... #############+## ####.)........## ##...~~~~~~~~~~..##∆∆∆##..~~..........~~..## ##..~~##########..~~..###..~~..#I&hi#I&h-3 _#I&hߤ:∩#I&hoV _There is a large open door here.$I&h#########..~~..###..~~..........~÷).## ##..~~.~~~~~~~))).##.∩.##..~~).......)##.....##...########)###+#########.$$$.##..........##.$.##..≈§≈≈≈≈.~~..##.##..§≈...§.≈∩....⌠∩⌠§.$I&hp#.~~..#'#..§§.§.⌠§.§ )~..##.##.§§≈...§.≈.##.Z.#'§.≈≈§.§≈§ ##.....##§.§....#############+## ####.)........## ##...~~~~~~~~~~..##∆∆∆##..~~..........~~..## ##..~~$I&h$I&hVZ.$I&h-4 _$I&hQF∩∩$I&h8V _There is a large open door here.$I&h  ##..~~.....~~..##########..~~..###..~~..........~÷).## ##..~~.~~~~~~~))).##.∩.##..~~).......)##.....##...########)###+#########.$$$.##..........##.$.##..≈§≈≈≈≈.~~..##@##..§≈...§.≈∩....⌠∩⌠§.$I&h#.~~..#'#..§§.§.⌠§.§ )~..##Z##.§§≈...§.≈.##...#'§.≈≈§.§≈§ #.....##§.§.... #############+## ####.)........## ##...~~~~~~~~~~..##∆∆∆##..~~$I&h$I&hVZ.$I&h-5 _$I&hP<∩$I&h$I&hB ##..~~~~~~~..# ##..~~.....~~..##########..~~..###..~~..........~÷).## ##..~~.~~~~~~~))).##.∩.##..~~).......)##.....##...#######)###+#########.$$$.##..........##.@.##..≈§≈≈≈≈.~~..##.##..§≈...§.≈∩'#......⌠∩⌠§.#.~~..#Z#..§§.§.⌠§.§ )~..##.##.§§≈...§.≈.##...#'§.≈≈§.§≈§ #.....##§.§....#############+## ####.)........## ##...$I&hs$I&h  [∩Z'$I&h &6$I&h :∩$I&hZ $I&hT ^∩Z'$I&h +7.4 (2$I&h- y∩ _You now have 263 gold pieces (gained 12).$I&h ##.........##  ##..~~~~~~~..# ##..~~.....~~..##########..~~..###..~~..........~÷).## ##..~~.~~~~~~~))).##.∩.##..~~).......)##.....##...#######)###+#########.$@$.##..........##...##..≈§≈≈≈≈.~~..##Z##..§≈...§.≈∩....⌠∩⌠§.#.~~..#'#..§§.§.⌠§.§)~..##.##.§§≈...§.≈.##...#'§.≈≈§.§≈§ #.....##§.§....#############+## ####Z.∩8.4 (1∩∩$I&h∩$I&h$I&hl$I&h :9.4 (2$I&h2  $I&h^ $I&hB1_You now have 278 gold pieces (gained 15).%I&h ##.## ##..~.. ##..~~.....~~.. #..~~..###..~~ #.~÷).## ##..~~ #.~))).##.∩.##.. #.~.).)##.....## #.~.###)###+ #.~.##.@.$.##. #.~..##.Z.##..≈§≈≈≈≈≈ #.~~..##.##..§≈...§.≈ #∩.~~..#'#......⌠∩⌠§. ##.~~..#'#..§§.§.⌠§.§ #.)~..##.##.§§≈...§.≈  #.~..##...#'§.≈≈§.§≈§ #.~.##.....##§.§.... #.~.#+## ∩∩60.4 (1%I&hQ∩%I&h ∩%I&h ∩%I&hݞ%I&h%I&h31.4 (2%I&hu∩%I&h.%I&h %I&hm9_You now have 288 gold pieces (gained 10).%I&h ##.## ##..~..###..~~.....~~..##..~~..###..~~.#.%I&h /~÷).## ##..~~.#.~))).##.∩.##..~#.~.).)##.....##.#.~.###)###+##.~.##..@$.##. #.~..##.Z.##..≈§≈≈≈≈≈ #.~~..##.##..§≈...§.≈ %I&h z#∩.~~..#'#......⌠∩⌠§. 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..##########..~~..########..~~.)...##..~~)))~~)I&hFY+#§§§.§≈§≈§§§∩≈)I&hZ&3)I&hb)I&heQ _There is an open door here.*I&hr6#.~.).)##.....##.#.~.#)###+##.~.##.....##..§§§... {#.~..##...##..≈§≈§≈≈≈ #.~~..##.##..≈≈§§§..≈ ##∩.~~..#'#......⌠∩⌠.. #.*I&h5:##.~~..#'#..≈≈...⌠..§ #+#.#.)~..##.##..≈≈.....≈ ##.##.~..##..Z#'@.≈≈≈.≈≈§ #.$.##.~.##.....##. ∆$$.#.~.#############+## ##.~.).## ##.#.~..##∆∆∆##..~#.~~..## ##..~~.#..~~..###..~~..# *I&hB.§§§§§§.ZZ   orc warrior zombie (minion)*I&hC-4 _*I&h8K*I&hL*I&h #.~.).)##.....##.#.~.##)###+##.~.##.....##..§§§... { #.~..##...##..≈§§§§§≈ #*I&h)r#.~~..##.##..≈≈§§§§§≈ #.#∩.~~..#'#......⌠∩⌠.. #.##.~~..#'#..≈≈...⌠... #+#.#.)~..##.##..≈≈.....≈ ##.##.#.~..##...#'.@≈≈≈.≈≈≈ #.$.##.~.##....Z##.∆$$.##.~.#############+#####.~.).## ##.#.~*I&h..##∆∆∆##..~~~~~~)#.~~..## ##..~~.#..~~..###..~~..# *I&hǜ*I&h^{#.§§§§≈≈≈*I&ha§§Z.*I&hĦ&5*I&h7*I&h*I&hn w#.~.#########)###+##############.~.##.....##...§§§... { #.~.##..§≈≈≈§§≈.#.#.~##..≈≈§§§§§≈#..#∩*I&hr A'#......§§⌠... 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#.~.######+######.~ #.~.).## ##.))) #.~..##∆∆∆##..~~~~~~)~ #.~~..## ##..~~. #..~~..###..~~..######.##..~~.)...~~..## ##.##..~~)))~~..## #.##.## ##∩##..≈≈§≈≈≈§##.#...#..≈≈§§.⌠...§§§§§≈.≈§.Z[37+I&hmm8∩∩∩,I&h!∩'...)[##.####,I&h,I&h ##....#..≈§.≈≈.§§ #∩§.§§.#..§≈§,I&h u§.Z9,I&hh;∩,I&h)o _You reach down and open the door. _Found two items.-I&hm.~.##.....##.........## { #.~. .~.##..≈§§≈≈≈§#..~. .~##..≈≈.§§..≈≈..+ #..~~. ∩'#...§.§⌠∩⌠...... #..~~.# #.~~..#'#..≈§.§.⌠...≈≈..#+#..~~.∩ -I&h.)~..##.##..§≈§....≈≈..##.# .~..##...#'.§§§§.≈§≈..##.$. .~.##.....##..Z§.....# ∆$$.##.~. .~.#############@#############.~. .~.)........##.....##........))). .~~~~~~~~~~..##[)[##..~~~~~~)~~~. ..........~~..##.##..~~.......... ############..~~..######..# )...~~..## )))~~..## #..#.......## ##∩∩######### #-I&h-"-I&h0≈≈≈§ ∩.≈≈§Z∩-I&h1'80-I&h<-I&h@ _Found the +2 pair of gloves of Disappointment {Will+ Int+4}. _There is an open door here.-I&hS .##...##..≈≈≈≈≈≈§..## #.~..##.##..≈≈§§§..≈≈..+ #..~ ∩.~~..#'#...§.§⌠∩⌠...... #..~~.# #≈§.§.⌠...≈≈..#+∩ .)~..##.##..§≈§....≈≈..##.##..~~. .~..##...#'.§§≈§.≈§≈..##.$.##..##.....##..§Z.....# ∆$$.#############'###########)........##..@..##........)))~~~~~~~~~..##[)[##..~~~~~~)~~~ ..........~~..##.##..~~......... #########..~~..###..~~..######..# ##..~~.)...~~..## ##.. ##..~~)))~~..## #..# ##.........## [-I&hޖ 40m#∩∩ ###########  ### §≈§.§.§§≈..⌠∩⌠..§§...§§≈.§.Z-I&h -1 _-I&h <∩-I&h .I&h0~..##.##..§≈§.§.§§≈..+ #..~ ∩.~~..#'#...§..⌠∩⌠...... #..~~.# #≈§.§.⌠...≈≈..#+∩ .)~..##.##..§§§...§≈≈..##.##..~~. .~..##...#'.§§§≈.§§≈..##.$.##...I&h##.....##..§......# ∆$$.#############Z###########)........##.....##........)))~~~~~~~~~..##[@[##..~~~~~~)~~~ ..........~~..##.##..~~......... #########..~~..###..~~..######..# ##..~~.)...~~..## ##.. ##..~~)))~~..## #..# ##.........## #∩∩ ###########  ### .I&h.I&hG§..≈§'Z.I&hF&2.I&h: ∩.I&hx _You see here a +4 heavy broad axe./I&hF{#.~~..##.##..§≈§.§.§§≈..+ #..~~ #∩.~~..#'#...§§.⌠∩⌠...... #..~~. ##.~~..#'#..≈§...⌠...≈≈..#+#..~~. #.)~..##.##..§§....§≈≈..##.##..~~ /I&h,~ #.~..##...#'.§§§≈.≈≈≈..##.$.##..~ #.~.##.....##..§..§...# ∆$$.##.~ #.~.####'####.~ #.~.).##..Z..##.))) #.~..##@)[##..~~~~~~)~~~ #.~~..##.##..~~#..~~..###..~~..######.. ##..~~.)...~~..## ## ##..~~)))~~..## #.. ##.## ##∩ # /I&h}.§./I&h-3 _/I&h"C∩∩/I&h _You see here the +2 pair of gloves of Disappointment {Will+ Int+4}.2I&h3.~~..##.##..§≈§.§.§§≈..+ #..~~. ∩.~~..#'#...§..⌠∩⌠...... #..~~.# #.~~..#'#..≈§...⌠...≈≈..#+#..~~.∩ .)~..##.##..§§.....≈≈..##.##..~~. .~..##...#'.§§§§.≈§≈..##.$.##..~. .~.##.....##..§......# ∆$$.##.~. .~.####'####.~. .~.).2I&hg##..Z..##.))). .~..##[@[##..~~~~~~)~~~. .~~..##.##..~~...~~..###..~~..######..###..~~.)...~~..## ##.##..~~)))~~..## #..###.## ##∩∩# #2I&h2I&hZ-4 _2I&ho2I&hx _You see here a +4 heavy broad axe.2I&h{ [~~..##.##..§≈§.§.§§≈..+ #..~~.# .~~..#'#......⌠∩⌠...... #..~~.# .~~..#'#..≈≈...⌠...≈≈..#+#..~~.∩# 2I&h| )~..##.##..§≈.....≈≈..##.##..~~.# ~..##...#'.§§≈§.≈§≈..##.$.##..~.# ~.##.....##..§......# ∆$$.##.~.# ~.####'####.~.# ~.).##..Z..##.))).# ~..##[)@##..~~~~~~)~~~.#~~..##.##..~~.2I&h} #..~~..###..~~..######..###..~~.)...~~..## ##..###..~~)))~~..## #..###.## ##∩∩## #2I&hS 6∩2I&hJ -5 _2I&h~ <∩2I&hc _You see here the +2 crystal plate armour of Urat {rCorr Str+5 Stlth+}.3I&h@.~~..##.##..§≈§.§.§§≈..+ #..~~. ∩.~~..#'#......⌠∩⌠...... #..~~. #.~~..#'#..≈≈...⌠...≈≈..#+#..~~.∩ .)~..##.##..§≈.....≈≈..##.##..~~. .~..##...#'.§§≈§.≈§≈..##.$.##..~. .~.##.....##..§......# ∆$$.##.~. .~.####'####.~. .~.).##..Z..##.))). .~..##[@[##..~~~~~~)~~~..~~..##.##..~~.#..~~..###..~~..######.. ##..~~.)...~~..## ##..3I&h/ ##..~~)))~~..## #.. ##.## ##∩∩ # 3I&hj ∩∩§§∩3I&h-6 _3I&hj ∩∩∩3I&hix _You see here a +4 heavy broad axe.3I&hTd#.~~..##.##..§≈§.§.§§≈..+ #..~~ 3I&hV#∩.~~..#'#......⌠∩⌠...... #..~~. ##.~~..#'#..≈≈...⌠...≈≈..#+#..~~. #.)~..##.##..§≈.§§..≈≈..##.##..~~ #.~..##...#'.§§≈§.≈§≈..##.$.##..~ #.~.##.....##..§......# ∆$$.##.~ #.~.####'####.~ 3I&hX#.~.).##..Z..##.))) #.~..##@)[##..~~~~~~)~~~ #.~~..##.##..~~3I&hZ#..~~..###..~~..######.. ##..~~.)...~~..## ## ##..~~)))~~..## #.. ##.## ##∩ # 3I&hBo4∩.3I&h q~§.§§§≈§3I&hs-7 _3I&h9∩3I&h8 _You see here the +2 pair of gloves of Disappointment {Will+ Int+4}.4I&heo.~~..##.##..§≈§.§.§§≈..+ #..~~. ∩.~~..#'#......⌠∩⌠...... #..~~.# #.~~..#'#..≈≈..§§...≈≈..#+#..~~.∩ .)~..##.##..§≈.§.§.≈≈..##.##..~~. .~..##...#'.§§≈§§§≈≈..##.$.##..~. 4I&hpe.~.##.....##..§..§...# ∆$$.##.~. .~.####'####.~. .~.).##..Z..##.))). .~..##[@[##..~~~~~~)~~~. .~~..##.##..~~...~~..###..~~..######..###..~~.)...~~..## ##.##..~~)))~~..## #..###.## ##∩∩# #4I&hH ∩§⌠§⌠∩§...≈.8 _4I&h8 ∩4I&hFx _You see here a +4 heavy broad axe.4I&hN> v~~..##.##..§≈§.§.§§≈..+ #..~~.# .~~..#'#......⌠§⌠§..... #..~~.# .~~..#'#..≈§..§⌠...≈≈..#+#..~~.∩# )~..##.##..§≈§....≈≈..##.##..~~.# ~..##...#'.§§≈≈.§≈≈..##.$.##..~.# 4I&h? .~.##.....##..§..§...# ∆$$.##.~.# ~.####'####.~.# ~.).##..Z..##.))).# ~..##[)@##..~~~~~~)~~~.#~~..##.##..~~.#..~~..###..~~..######..###..~~.)...~~..## ##..###..~~)))~~..## #..###.## ##∩∩##4I&h/C D #4I&hU ∩..∩4I&hqV -9 _4I&h`h :∩a +4 heavy broad axe.the +2 crystal plate armour of Urat {rCorr Str+5 Stlth+}.a +4 heavy broad axe.the +2 pair of gloves of Disappointment {Will+ Int+4}.a +4 heavy broad axe. _the +2 crystal plate armour of Urat {rCorr Str+5 Stlth+}.7I&h e..##...##..≈≈≈≈≈≈§..## #.. ~~..##.##..≈≈....§§≈..+ #..~~......⌠∩⌠§..... # .~~..#'#..≈§...⌠...≈≈..#+#..~~.∩ )~..##.##..≈≈.....≈≈..##.##..~.##...#'.§≈≈≈.§≈≈..##.$.##......##.....§...# ∆$$.#############'#############.~ ~.)........##..Z@.##........))) ~~~~~~~~~~..##[)[##..~~~~~~)~~~ .........~~..##.##..~~.......... ########..~~..###..~~..######..###..~~.)...~~..## ##..##..~~)))~~..##..###.........####∩∩###############7I&h- ≈§∩§.∩7I&hb .90 _7I&hƐ :∩7I&h pI&h.~..##...##..≈≈≈≈≈≈§..## #..~. .~~..##.##..≈≈...§§≈§..+ #..~~. ∩.~~..#'#......⌠∩⌠...... #..~~. #.~~..#'#..≈≈§..⌠§..≈≈..#+#..~~.∩ .)~..##.##.§≈≈.....≈≈..##.##..~~. .~..##...#'..≈≈≈.≈§≈..##.$.##..~. .~.##.....##.........# ∆$$.##.~. .~.####'####.~. .~.).##..@Z.##.))). .~..##[)[##..~~~~~~)~~~..~~..##.##..~~.#..~~..###..~~..######.. ##..~~.)...~~..## ##.. ##..~~)))~~..## #..I&h=7m ##.## ##∩∩ # pI&hޒ ..≈≈ ∩...⌠.∩≈∩pI&h&1pI&h` ∩∩∩pI&h8& _You swap places.pI&h==#.~..##...##..≈≈≈≈≈≈§..## #..~ #.~~..##.##..≈≈.....≈≈..+ #..~~ #∩.~~..#'#......⌠∩⌠...... #..~~. ##.~~..#'#..≈≈...⌠...≈§..#+#..~~. #.)~..##.##.§≈≈.....≈≈..##.##..~~ #.~..##...#'..≈≈≈.≈≈≈..##.$.##..~ #.~.##.....##.........# ∆$$.##.~ #.~.####'###pI&h>#.~ #.~.).##.@.Z.##.))) #.~..##[)[##..~~~~~~)~~~ #.~~..##.##..~~#..~~..###..~~..######.. ##..~~.)...~~..## ## ##..~~)))~~..## #.. ##.## ##∩ # pI&hOj§ #∩∩∩pI&hUQ&2pI&h cB∩pI&h/~..##.##..≈≈...§.≈≈..+ #..~ #∩.~~..#'#......⌠∩⌠...... #..~~. ##≈≈...⌠...≈§..#+ #.)~..##.##.§≈≈.....≈≈..##.##..~~~..##...#'..≈≈≈.≈≈≈..##.$.##..##.....##.........# ∆$$.#############'###########pI&h-)........##...Z.##........)))~~~~~~~~~..##@)[##..~~~~~~)~~~.........~~..##.##..~~......... ##########..~~..###..~~..###### ##..~~.)...~~..## ## ##..~~)))~~..## #. ##.........## #∩ ###########  ## pI&hqpI&h ∩§.Z∩pI&hr&3pI&hn∩ _You see here the +2 pair of gloves of Disappointment {Will+ Int+4}.qI&h* ∩∩∩4∩∩qI&h} _L - the +2 pair of gloves of Disappointment {Will+ Int+4}rI&hJU .~~..##.##..≈≈...§.≈≈..+ #..~~. ∩.~~..#'#......⌠∩⌠...... #..~~.# #.~~..#'#..≈≈...⌠...§§..#+#..~~.∩ rI&hpY ..)~..##.##.§≈≈.....≈≈..##.##..~~. .~..##...#'..≈≈≈.≈≈≈..##.$.##..~. .~.##.....##.........# ∆$$.##.~. .~.####'####.~. .~.).##.....##.))). .~..##Z@[##..~~~~~~)~~~. .~~..##.##..~~...~~..###..~~..######..###..~~.)...~~..## ##.##..~~)))~~..## #..###.## ##∩∩# #rI&hi rI&h3k &5rI&h ∩∩ _You swap places. _You see here a +4 heavy broad axe.sI&hiP~~..##.##..≈≈...§.≈≈..+ #..~~.# .~~..#'#......⌠∩⌠...... #..~~.# .~~..#'#..≈≈...⌠...§§..#+#..~~.∩# )~..##.##.§≈≈.....≈≈..##.##..~~.# ~..##...#'..≈≈≈.≈≈≈..##.$.##..~.# sI&hI~.##.....##.........# ∆$$.##.~.# ~.####'####.~.# ~.).##.....##.))).# ~..##Z)@##..~~~~~~)~~~.#~~..##.##..~~.#..~~..###..~~..######..###..~~.)...~~..## ##..###..~~)))~~..## #..###.## ##∩∩## #sI&hsI&h∩.Z∩sI&hw-6 _sI&h∩ _You see here the +2 crystal plate armour of Urat {rCorr Str+5 Stlth+}.sI&hX∩∩sI&hsI&hԪsI&h~tI&h٘..##...##..≈≈≈≈≈≈§..## #.. ~~..##.##..≈≈...§.≈≈..+ #..~~......⌠∩⌠...... # .~~..#'#..≈≈...⌠...§§..#+#..~~.∩ )~..##.##..≈≈.....≈≈..##.##..~tI&h.##...#'..≈≈≈.≈≈≈..##.$.##......##.........# ∆$$.#############'#############.~ ~.)........##...@.##........))) ~~~~~~~~~~..##.Z[##..~~~~~~)~~~ .........~~..##.##..~~.......... ########..~~..###..~~..######..###..~~.)...~~..## ##..##..~~)))~~..##..###.........####∩∩###############tI&hj∩∩∩tI&hxtI&hƱ&7 _tI&hD:∩tI&h uI&hA.~..##.......{ #.~. ...##..§≈≈≈≈≈≈..## #..~.#.##..≈≈.....≈≈..+ #..~~. ∩.~~..#'#......⌠∩⌠...... #..~~. #.~~..#'⌠...≈≈..#+∩ .)~..##.##..≈≈.....≈≈..##~. .~..##...#'..≈≈≈.≈≈≈..##.$.##..~. .~.##.....##.........# ∆$$.##.~. .~.#############@#############.~. .~.)........##.....##........))). .~~~~~~~~Z[##..~~~~~~)~~~. .........##..~~.......... #######.I&hR49m###..~~..####.)...~~..## ##..~~)))~~..## #...........##∩∩##############§≈§§§≈§∩⌠.§§§Z)8uI&hg _There is an open door here.vI&hvI&hWear which item? Armour (go to first with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}  J - a +0 cloak (haunted)  L - the +2 pair of gloves of Disappointment {Will+ Int+4}vI&h{c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip yI&hWyI&h`yI&h%.~.##.....##.........## { #.~. knorpule3000 the Reanimator .~..##...##..§≈≈≈§≈§§.## #..~. Poltergeist of Ashenzari ***... yI&h.~~..##.##..≈≈.....§≈§.+ #..~~. HP: 80/80 (82) ======================== ∩.~~..#'#......⌠∩⌠.§§§.. #..~~.# MP: 30/30======================== #.~~..#'#..≈≈...⌠...≈≈..#+#..~~.∩ AC: 13Str: 4 .)~..##.##..≈≈.....≈≈..##.##..~~. EV: 13Int: 21 .~..##...#'..≈≈≈.≈≈≈..##.$.##..~. SH: 6Dex: 16 .~.##.....##.........# ∆$$.##.~. XL: 11 yI&hNext: 16% Place: a Bailey .~.#############@#############.~. Noise: ---------  Time: 15598.4 (0.0) .~.)........##..Z..##........))). a) +1 dagger of the Perceptive Planets {pr .~~~~~~~~~~..##.)[##..~~~~~~)~~~. Throw: 11 boomerangs ..........~~..##.##..~~.......... Fly Drain #########..~~..###..~~..######..###..~~.)...~~..## ##.. Z   orc warrior zombie (minion)##..~~)))~~..## #..###.........####∩∩############## _You see here the +2 pair of gloves of Disappointment {Will+ Int+4}. _L - the +2 pair of gloves of Disappointment {Will+ Int+4} _You swap places. _You see here a +4 heavy broad axe. _You see here I&ho40mthe +2 crystal plate armour of Urat {rCorr Str+5 Stlth+}. _There is an open door here.yI&hZ@§§yI&hY _yI&h yI&h §§§≈You start haunting your armour.yI&h+9.4 (1yI&h": ∩yI&h)§≈§≈§§§§..§ ∩.∩yI&hM*-600.4 (2yI&h2V ∩∩yI&h;.≈≈§§§§≈≈§. ∩...∩∩yI&h;+1.4 (3yI&hDyI&hlN0§≈≈≈≈§§§§§§...§≈∩⌠.§§∩yI&h8O+2.4 (4yI&hWN∩∩yI&h%aq.≈≈≈≈.§..§§§⌠§⌠.§.§∩∩yI&hd+3.4 (5yI&hhW ∩∩yI&hj 65 _You continue haunting the +2 pair of gloves of Disappointment {Will+ Int+4}. x5You finish haunting the +2 pair of gloves of Disappointment {Will+ Int+4}.yI&h3lyI&hrG∩∩yI&htP _You feel clever.yI&hCW~.#########)###+#############.~.# ~.##...§.....## { #.~.# ~..##..≈§§§§§§## .# ~~..##.##..≈≈..§..§§..+# .~~..#'#.....§⌠§⌠.§.§..# #..~~.## .yI&h~~..#'#..≈≈...⌠+#..~~.∩# )##..≈≈.....##..~~.# ~.#'..≈≈≈.≈≈≈..##.$.##..~.# ~.##.....##.....@...# ∆$$.##.~.# ~.#############'#############.~.# ~.)........##..Z..##........))).# ~~~~~~~~~~..##.)[##..~~~~~~)~~~.# .........~~..##.##...... ########..~~..#######..####..~~.)...###..~~)))~~#..####.........##∩∩yI&hLS..§...#≈§≈§.....≈.⌠∩⌠....Z.4.4 (1 _zI&hN.).......)##.....##..........~.# .#########)###+#############.~.# .##.....§...## { #.~.# ..##..≈≈§≈§..## .# ~..##.##..≈≈.....≈§..+#  ~~..#'#......⌠∩⌠......# #..~~.## ~~..#'#..≈≈...⌠+#..~~.∩# zI&hR##..≈≈.....##..~~.# .#'..≈≈≈.≈@≈..##.$.##..~.# .##.....##.........## ∆$$.##.~.# .#############Z#############.~.# .)........##.....##........))).# ~~~~~~~~~..##.)[~~~~)~~~.# ........~~..##.#........# #######..~~..#######..####..~~.)...##..###..~~)))~~#..##zI&h1TzI&h^####..≈§≈§§§∩Z'zI&h;`X5Lava DrainzI&h8l:∩zI&hnzI&h}k).)##.....##.~.# #)###+#####zI&hm.~.# ##.....##......§..## { #.~.# ##...##..≈≈≈≈≈§≈§.## #..~.# ..##.##..≈≈....§§§..+# #..~~.# ..#'#......⌠∩⌠......# #..~~.## ..#'#..≈≈...⌠...≈≈..#+#..~~.∩# ..##.##..≈≈.....≈≈..##.##..~~.# ##...#'..≈≈≈.≈≈@..##.$.##..~.# zI&hp|##.....##.....Z...## ∆$$.##.~.# #'######.~.# ).##.....##.))).# ..##.~~..##.##..~~.# zI&htzI&h,#.≈≈..≈.ZzI&h~&6zI&h׭zI&h 8.)##.....##.~.# )###+######.~.# .....##.## { #.~.# ##...##..≈..## #..~.# ##.##..≈≈.....≈§..+# #..~~.# ..#'#......⌠∩⌠......# #..~~.## ..#'#..≈≈...⌠...≈≈..#+#..~~.∩# zI&h~ ##.##..≈≈.....≈≈..##.##..~~.# ##...#'..≈≈≈.≈≈§@.##.$.##..~.# .....##......Z..## ∆$$.##.~.# '######.~.# .##.....##.))).# ..##~~..##.##..~~.# zI&h zI&h$ P.ZzI&h 67DrainzI&h2 zI&h {I&hn)##.....##.~.# )###+######.~.# .....##.## { #.~.# ...##..≈..## #..~.# ##.##..≈≈.....≈§..+# #..~~.# #'#......⌠∩⌠......# #..~~.## #'#..≈≈...⌠...≈≈..#+#..~~.∩# ##.##..≈≈.....≈≈..##.##..~~.# ...#'..≈≈≈.≈≈§.@##.$.##..~.# .....##.Z.## ∆$$.##.~.# '######.~.# ##.....##.))).# ..#~~..##.##..~~.# {I&h≈∩Z.8∩{I&h{I&h]~~~))).##.∩.##..~~~~~~~~~~.# .....)##.....##..........~.# ######)###+#############.~.# ........## { #.~.# ..≈≈≈≈≈..## .# #.##..≈≈.....≈≈..+#  #'#......⌠∩⌠......# #..~~.## '#..≈≈...⌠+#..~~.∩# ##..≈≈.....≈≈.@##.##..~~.# {I&h1#'..≈≈≈.≈≈§Z.##.$.##..~.# ....##.........## ∆$$.##.~.# ##########'#############.~.# ......##.....##........))).# ~~~~~..##.)[~~~~)~~~.# ....~~..##.........# ###..~~..#######..####..~~.)...##..#{I&h§∩∩Z.{I&hp&9{I&hs:∩{I&h6{I&h&...~÷).## ##..~~..........# ~~))).##.∩.##..~~~~~~~~~~.# ....)##.....##..........~.# #####)###+#############.~.# .......## { #.~.# .§≈≈≈≈..## .# .##..≈≈.....≈≈..+#  {I&h'#......⌠∩⌠......# #..~~.## '#..≈≈...⌠...≈≈.@#+#..~~.∩# ##..≈≈.....≈≈Z.##.##..~~.# #'..≈≈≈.≈≈§..##.$.##..~.# ...##.........## ∆$$.##.~.# #########'#############.~.# .....##.....##........))).# ~~~~..##.)[~~~~)~~~.# ...~~..##.........# ##..~~..#######..##{I&h{I&h∩Z∩.{I&hE'10{I&h\_∩∩{I&hs C∩∩{I&hMu {I&h {I&h |I&h-##..~~..###..~~..######### ...~÷).## ##..~~......... ~~))).##.∩.##..~~~~~~~~~ ....)##.....##......... #####)###+############.##.........## { # .|I&hR\.##..≈≈§≈≈≈≈..## #.. .##..≈≈.....≈≈..+# #..~~.....⌠∩⌠.....@# # '#..≈≈...⌠...≈≈Z.#+#..~~.∩ .##..≈≈.....≈≈..##.##..~#'..≈≈≈.≈≈§..##.$.##. ...##.........## ∆$$. #########'#############.~ .....##.....##........))) ~~~~..##.)[##..~~~~~~)~~~ ...~~..##.##..~~..........|I&hL∩≈|I&h׮&1|I&hC∩|I&hN∩###..#.'∩|I&h XS∩∩|I&hX&2|I&hf:∩|I&hh7 _You reach down and open the door.}I&hM ##..~~.....~~..## ##..~~..###..~~..######### ...~÷).## ##..~~......... ~~))).##.∩.##..~~~~~~~~~ ....)##.....##......... #####)###+############.##.........## ...o## ..##..≈≈§≈≈≈≈..##...##.. .##..≈≈.....≈≈..@# #..~~.....⌠∩⌠......# # '#..≈≈...⌠...≈≈Z.#+#..~~.∩##..≈≈.....≈≈..##.##..~ }I&hE^..#'..≈≈≈.≈≈≈..##.$.##..~.#o   orc warrior (polearm, asleep)}I&hb  An orc warrior comes into view. It is wielding a +0 glaive.}I&h }I&ho.∩Z§.∩olly target)}I&h0===3}I&h==∩}I&hFAp _The orc warrior shouts! _There is an open door here.}I&hH ##..~~.....~~..###..~~..###..~~..#.~÷).## ##..~~.#~))).##.∩.##..~.#.)##.....##.~.##)###+#############.~.#.##.## ..o.##.~.#.##..≈≈≈≈≈≈≈..##...##..~.# }I&hWK #.##..≈≈.....≈≈.@'# #..~~.# #'#......⌠∩⌠.....Z# #..~~.## #'#..≈≈...⌠...≈§..#+#..~~.∩# #.##..≈≈.....≈≈..##.##..~~.#.#'..≈≈≈.≈≈≈..##.$.##..~.#.##.## ∆$$.##.~.##'#####.~.#.##.....##.))).# ~~~~~..##.)[##..~~~~~~)~~~.#}I&hN,}I&hY.§..##.oZ§§.§≈§≈≈§≈§..§§'####..}I&hS[7---4 _}I&hg}I&h!i~I&hԍ##..~~.....~~..## ..~~..###..~~..# ~÷).## ##..~~.# ))).##.∩.##..~.# )##.....##.~.# )###+#############.~.# ##.## ....##.~.# ~I&h##..≈≈≈≈≈≈§..##.o.##..~.# .##..≈≈.....≈≈.Z@# #..~~.# '#......⌠∩⌠...§§.# #..~~.## '#..≈≈...⌠...§≈..#+#..~~.∩# .##..≈≈....§§≈§.##.##..~~.# #'..≈≈≈.≈≈§..####.......§§## ∆$$.##.~.# '####.~.# ~I&hB~I&h֠ §≈..∩ZYou swap places.~I&hmP=--5~I&hL~I&hk _The orc warrior hits you but does no damage. _There is an open door here.I&h#  ##..~~.....~~..## knorpule3000 the Reanimator ##..~~..###..~~..##########  Poltergeist of Ashenzari ***... ...~÷).## ##..~~..........#  HP: 80/80 (82) ======================== I&hs ~~))).##.∩.##..~~~~~~~~~~.#  MP: 25/30====================---- ....)##.....##..........~.#  AC: 16Str: 4 #####)###+#############.~.#  EV: 13Int: 25 ...##.........## ....##.~.#  SH: 6Dex: 16 ..##..≈≈≈≈≈≈§..##*o.##..~.#  XL: 11 Next: 16% Place: a Bailey .##..≈≈.....§≈..@# #..~~.#  Noise: =--------  Time: 15615.4 (0.0) '#......⌠∩⌠...§§Z# #..~~.##  a) +1 dagger of the Perceptive Planets {pr '#..≈≈...⌠...§≈..#+#..~~.∩#  Throw: 11 boomerangs .##..≈≈....§§≈§.##.##..~~I&h- j.#  Fly Drain ..#'..≈≈≈.≈≈§..##.$.##..~.# ...##.......§§## ∆$$.##.~.#  o   orc warrior (polearm, ally target) #########'#############.~.#  Z   orc warrior zombie (minion) .....##.....##........))).# ~~~~..##.)[##..~~~~~~)~~~.# Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineI&hZ Aim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (ally  target, chance to affect: 93%)I&h ##..~~.....~~..##knorpule3000 the Reanimator ##..~~..###..~~..##########I&hPoltergeist of Ashenzari ***... ...~÷).## ##..~~..........#HP: 80/80 (82) ======================== ~~))).##.∩.##..~~~~~~~~~~.#MP: 25/30====================---- ....)##.....##..........~.#AC: 16Str: 4 #####)###+#############.~.#EV: 13Int: 25 ...##.........## ....##.~.#I&hSH: 6Dex: 16 ..##..≈≈≈≈≈≈§..##.*.##..~.#XL: 11 Next: 16% Place: a Bailey .##..≈≈.....§≈..@# #..~~.#Noise: =--------  Time: 15615.4 (0.0) I&h>'#......⌠∩⌠...§§Z# #..~~.##a) +1 dagger of the Perceptive Planets {pr '#..≈≈...⌠...§≈..#+#..~~.∩#Throw: 11 boomerangs .##..≈≈....§§≈§.##.##..~~.#Fly Drain I&hV..#'..≈≈≈.≈≈§..##.$.##..~.# ...##.......§§## ∆$$.##.~.#o   orc warrior (polearm, ally target) #########'#############.~.#Z   orc warrior zombie (minion) .....##.....##........))).# ~~~~..##.)[##..~~~~~~)~~~.#I&halCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (ally  target, chance to affect: 93%)I&h∩, ag…)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (ally  target, chance to affect: 93%)  You feel bolstered by spreading misfortune.I&hjI&hcy .≈≈≈§§.##.o...§§.Z∩⌠......§≈≈§.≈§§§..'###  The orc warrior is cursed with the promise of agony.20 ==6.4 (1I&hP∩∩∩I&hB _The orc warrior hits you but does no damage.I&h~~~~~..## ...~~..## #..~~..###..~~..########## ..~÷).## ##..~~..........# ~))).##.∩.##..~~~~~~~~~~.# ...)##.....##..........~.# ####)###+#############.~.# .......##.....##.~.# ≈≈≈≈§§.##@o.##..~.# ##..≈≈.....§§.Z'#.## #......⌠∩⌠......#+#..~~.## #..≈≈...⌠..§≈≈..#+#..~~.∩# ##..≈≈....§≈§..##.##..~~.##'..≈≈≈.≈§§§.##.$.##..~.# ..##.......§§## ∆$$.##.~.# ########'##I&h&###########.~.# ....##.....##........))).#I&hT .∩..§≈..Z∩⌠.§§.≈≈.§§.##--7∩∩I&h 9 _You block the orc warrior's attack.I&hY ≈...≈ .. _The orc warrior hits you but does no damage. _You block the orc warrior's attack.  You hit the orc warrior but do no damage.  Your weapon exudes an aura of protection.  convulses!  The orc warrior is heavily wounded.I&hd7--8.5 (1.1I&hz:∩I&hB _The orc warrior hits you but does no damage.I&h+ §§∩You barely miss the orc warrior.The orc warrior is heavily wounded.I&h#(9.6I&h*<∩I&hMB _The orc warrior hits you but does no damage.I&h>, 8 ∩ )You hit the orc warrior. The orc warrior convulses!  The orc warrior is freed from its curse.  The orc warrior is severely wounded.I&h. 1620.7I&h5 ;∩I&h8 B _The orc warrior hits you but does no damage.I&h ##..~~~~~~~..## knorpule3000 the Reanimator ##..~~.....~~..## Poltergeist of Ashenzari ***... I&hj#..~~..###..~~..##########  HP: 80/80 (82) ======================== ..~÷).## ##..~~..........#  MP: 25/30====================---- ~))).##.∩.##..~~~~~~~~~~.#  AC: 27  Str: 4 ...)##.....##..........~.#  EV: 13Int: 25 ####)###+#############.~.#  SH: 6Dex: 16 ..##.........##.....##.~.#  XL: 11 Next: 16% Place: a Bailey .##..≈≈≈≈≈≈§§.##@o.##..~.#  Noise: =--------  Time: 15620.7 (0.0) ##..≈≈...§§≈≈..Z#.##..~~.#  a) +1 dagger of the Perceptive Planets {pr #......⌠∩⌠......#+#..~~.##  Throw: 11 boomerangs &hFUd#..≈≈...⌠...≈≈..#+#..~~.∩#  Fly Drain ##..≈≈.....≈≈..##.##..~~.# .#'..≈≈≈.≈≈≈..##.$.##..~.#  o   orc warrior (polearm, ally target) ..##.........## ∆$$.##.~.#  Z   orc warrior zombie (minion) ########'#############.~.# ....##.....##........))).# Casting: Curse of Agony (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (severelywounded, ally target, chance to affect: 50%)I&hv ##..~~~~~~~..##knorpule3000 the Reanimator ##..~~.....~~..##Poltergeist of Ashenzari ***... #..~~..###..~~..##########HP: 80/80 (82) ======================== ..~÷).## ##..~~..........#MP: 25/30====================---- ~))).##.∩.##..~~~~~~~~~~.#I&hxAC: 27  Str: 4 ...)##.....##..........~.#EV: 13Int: 25 ####)###+#############.~.#SH: 6Dex: 16 ..##.........##.....##.~.#XL: 11 Next: 16% Place: a Bailey .##..≈≈≈≈≈≈§§.##@*.##..~.#Noise: =--------  Time: 15620.7 (0.0) ##..≈≈...§§≈≈..Z#.##..~~.#a) +1 dagger of the Perceptive Planets {pr #......⌠∩⌠......#+#..~~.##Throw: 11 boomerangs #..≈≈...⌠...≈≈..#+#..~~.∩#Fly Drain ##..≈≈.....≈≈..##.##..~~.# .#'..≈≈≈.≈≈≈..##.$.##..~.#I&h^{o   orc warrior (polearm, ally target) ..##.........## ∆$$.##.~.#Z   orc warrior zombie (minion) ########'#############.~.# ....##.....##........))).#Casting: Curse of Agony (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (severelywounded, ally target, chance to affect: 50%)I&h;SB∩∩I&h?∩o..§onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (severelywounded, ally target, chance to affect: 50%)  The orc warrior resists with significant effort.I&h+1.7 (1I&hX∩∩I&h9 _You block the orc warrior's attack.I&h($2 ..§§∩⌠.§§§You closely miss the orc warrior.The orc warrior is severely wounded.The orc warrior complains noisily.I&h%I62.8 (1.1I&hM+E∩∩I&h-B _The orc warrior hits you but does no damage.I&h^N §≈§§§..§. You hit the orc warrior.  The orc warrior is almost dead.I&h`75--3--30I&hSh:∩I&hi@ _The orc warrior hits you with a +0 glaive!I&hq $ ##..~~~~~~~..## knorpule3000 the Reanimator ##..~~.....~~..## Poltergeist of Ashenzari ***... #..~~..###..~~..##########  HP: 75/80 (82) ======================-- ..~÷).## ##..~~..........#  MP: 22/30=================------- ~))).##.∩.##..~~~~~~~~~~.#  AC: 26  Str: 4 ...)##.....##..........~.#  EV: 13Int: 25 ####)###+#############.~.#  SH: 6Dex: 16 ..##.........##.....##.~.#  XL: 11 Next: 16% Place: a Bailey .##..≈≈≈≈≈≈§§.##@o.##..~.#  Noise: =--------  Time: 15623.8 (0.0) I&hs ##..≈≈....§≈§..Z#.##..~~.#  a) +1 dagger of the Perceptive Planets {pr #......⌠∩⌠§§§..§#+#..~~.##  Throw: 11 boomerangs #..≈≈...⌠...≈§..#+#..~~.∩#  Fly Drain ##..≈≈.....≈≈..##.##..~~.# .#'..≈≈≈.≈≈≈..##.$.##..~.#  o   orc warrior (polearm, ally target) ..##.........## ∆$$.##.~.#  Z   orc warrior zombie (minion) ########'#############.~.# ....##.....##........))).# Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (almostdead, ally target, chance to affeI&hu ct: 50%)I&h  ##..~~~~~~~..##knorpule3000 the Reanimator ##..~~.....~~..##Poltergeist of Ashenzari ***... #..~~..###..~~..##########HP: 75/80 (82) ======================-- ..~÷).## ##..~~..........#MP: 22/30=================------- ~))).##.∩.##..~~~~~~~~~~.#AC: 26  Str: 4 ...)##.....##..........~.#EV: 13Int: 25 ####)###+#############.~.#SH: 6Dex: 16 ..##.........##.....##.~.#XL: 11 Next: 16% Place: a Bailey .##..≈≈≈≈≈≈§§.##@*.##..~.#Noise: =--------  Time: 15623.8 (0.0) ##..≈≈....§≈§..Z#.##..~~.#a) +1 dagger of the Perceptive Planets {pr #......⌠∩⌠§I&h>Z§§..§#+#..~~.##Throw: 11 boomerangs #..≈≈...⌠...≈§..#+#..~~.∩#Fly Drain ##..≈≈.....≈≈..##.##..~~.# .#'..≈≈≈.≈≈≈..##.$.##..~.#o   orc warrior (polearm, ally target) ..##.........## ∆$$.##.~.#Z   orc warrior zombie (minion) ########'#############.~.# ....##.....##........))).#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (almostdead, ally target, chance to affect: 50%)I&hY∩∩weak, ally targ…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (almostdead, ally target, chance to affect: 50%)  A fragment of the orc warrior's soul is dislodged from its body.I&h N o*.≈The orc warrior looks weaker. You block the orc warrior's attack.I&hO{63=74.8 (1I&h`VI&hYd _Your soul wisp closely misses the orc warrior.I&h C∩∩I&h I&h B∩∩I&h2 F _Unknown command.I&h  ..≈≈...∩§You hit the orc warrior.  The orc warrior is almost dead.The orc warrior hits you but does no damage.5.9 (1.1I&h] G∩∩I&h d _Your soul wisp closely misses the orc warrior.I&h=  You hit the orc warrior.I&hD)∩§§§I&h[∩.§§§I&h≈≈§I&hZ   orc warrior zombie (minion)..*   soul wisp (summoned)I&h#I&h!I&hD14860I&hwD∩∩I&hO _You kill the orc warrior!I&hFA∩∩I&hHI&hO:∩I&hRH _No target in view!I&h3 ##..~..## ..~~.....~~..## ..~~..###..~~..# I&h5 &~÷).## ##..~~.# ))).##.∩.##..~.# )##.....##.~.# )###+#######.~.# ##.##.....##.~.# I&h7 c##..≈≈≈≈≈≈§§.##.@.##..~.# ..≈≈.....≈≈..Z#*##..~~.# ......⌠∩⌠......#+#..~~.## ..≈≈...⌠.§§§≈..#+#..~~.∩# ..≈≈....§§§..# #'..≈≈≈.≈≈§..##.$.##..~.# I&h; ##..## ∆$$.##.~.# '#### I&h= I&hgK ∩Z'§≈§I&hN =7-7 _I&hZ I&h_  Things that are here: _a +0 glaive; a +0 ring mailI&hC  4==8=0=9=5=I&h<)I&h.|806=19I&hJ3I&h4I&h6I&h:I&h<I&h%>I&hK I&hM I&hN-I&hO$.I&hQ..≈I&hR=.≈≈I&hpT ≈≈I&hU#. I&hV;_You start resting.I&h^I&h 392.0)  HP restored..1=40.9 (13∩∩ _Your soul wisp disappears in a puff of smoke!I&h_P7===8=I&h[cBI&he9==I&hsgI&h7i,I&h(jI&hlP8I&hnI&hq,I&hrI&hUuI&hv3=I&hvI&h> §≈≈§∩⌠.§§§§∩§§I&he≈≈. _You start resting.I&h55.9 (15.≈§.§≈I&hvw30=76.9 (16I&hb9∩I&h% _Magic restored.I&hj K..~~.....~~..## ..~~..###..~~..########## .I&hk ~÷).## ##..~~.......... ))).##.∩.##..~~~~~~~~~~ ..)##.....##.......... ###)###+############# .##.........##..... ##..≈≈≈≈≈≈§§.##Z).##. #..≈≈.....≈§..'#@##..~ ......⌠∩⌠.§§.§.#+#..~~.#≈≈...⌠...≈§..#+#..~~.∩ I&hl #..≈≈.....§§..##.##..~~. #'..≈≈≈.≈≈≈..##.$.##.. .##.........## ∆$$.## #######'########### ...##.....##........))) ~~..##.)[##..~~~~~~)~~~I&hΗ d7.0)I&hj<∩'#'#..~~.∩#.#.$.$###I&hgt∩∩8I&hH;∩I&hz _You reach down and open the large door. _Found 18 gold pieces.I&hu..~~..###..~~..########## .~÷).## ##..~~.......... ))).##.∩.##..~~~~~~~~~~ I&h4..)##.....##.......... ###)###+############# .##.........##.....# ##..≈≈≈≈≈≈§§.##Z).##. #..≈≈.....≈§..'#.##..~ ......⌠∩⌠.§§.§.#@#..~~.#≈≈...⌠...≈§.∩ #..≈≈.....§§..##.##..~~. #I&h%'..≈≈≈.≈≈≈..##.$.##.. .##.........## $$$.## #######'########### ...##.....##........))) ~~..##.)[##..~~~~~~)~~~ .~~..##.##..~~.........I&hI&h0q∩.ZI&h1-9 _I&h=;∩I&hBV _There is a large open door here.I&h-)H~÷).## ##..~~.......... ))).##.∩.##..~~~~~~~~~~ ..)##.....##.......... ###)###+############# I&h+.##.........##.....# ##..≈≈≈≈≈≈§§.##.).##. #..≈≈.....≈§..'#Z##..~ ......⌠∩⌠.§§.§.#'#..~~.#≈≈...⌠...≈§.∩ #..≈≈.....§§..##.##..~~. #'..≈≈≈.≈≈≈..##.$.##.. .##.........##.$$$.## #######'############ ...##.....##........))) ~~..##.)[##..~~~~~~)~~~ .~~..##.##..~~......... ..~~..###..~~..######..#I&h7-I&h~8∩.∩Z∩I&h:J=60 _I&hF9∩I&h(KV _There is a large open door here.I&h ))).##.∩.##..~~~~~~~~~~ ..)##.....##.......... ###)###+############# .##.........##..... ##..≈≈≈≈≈≈§§.##.).##. #..≈≈.....≈§..'#.##..~ ......⌠∩⌠.§§.§.#Z#..~~.#≈≈...⌠...≈§..#'∩ #..≈≈.....§§..##@##..~~. #'..≈≈≈.≈≈≈..##.$.##.. .##.........##.$$$.## #######'############ I&hO ...##.....##........))) ~~..##.)[##..~~~~~~)~~~ .~~..##.##..~~......... ..~~..###..~~..######..# #..~~.)...~~..## ##..I&h- I&ha ∩∩'Z1 _I&h I&h I&h..)##.....##.......... ###)###+############# .##.........##..... I&h1w##..≈≈≈≈≈≈§§.##.).##. #..≈≈.....≈§..'#.##..~ ......⌠∩⌠.§§.§.#'#..~~.#≈≈...⌠...≈§..#Z∩ #..≈≈.....§§..##.##..~~. #'..≈≈≈.≈≈≈..##.@.##.. .##.........##.$$$.## #######'########### I&h{...##.....##........))) ~~..##.)[##..~~~~~~)~~~ .~~..##.##..~~...........~~..###..~~..######..# #..~~.)...~~..## ##..#..~~)))~~..## #..#I&h6I&h)f∩'ZI&h/&2I&hf9∩I&h%W∩∩I&h5+3.9 (2I&h W∩∩I&hh? _You now have 327 gold pieces (gained 19).I&h>###)###+############# .##.........##..... ##..≈≈≈≈≈≈§§.##.).##. #..≈≈.....≈§..'#.##..~ ......⌠∩⌠.§§.§.#'#..~~.#≈≈...⌠...≈§.∩ I&h?6#..≈≈.....§§..##Z##..~~.'..≈≈≈.≈≈≈..##...##..~. .##.........##.$@$.## #######'########### ...##.....##........))) ~~..##.)[##..~~~~~~)~~~ I&hoA .~~..##.##..~~...........~~..###..~~..######..# #..~~.)...~~..## ##..#..~~)))~~..## #..#  ##.........## #∩∩I&hDI&hrWk.Z∩I&huX+4.9 (1I&h`I&hnA5.9 (2I&hwI&h{y I&hBz1_You now have 346 gold pieces (gained 19).I&h{)###+#.~.# ##.##.....##.~.# ..≈≈≈≈≈≈§§.##.).##..~.# ..≈≈.....≈§..'#.##..~~.# I&h⌠∩⌠.§§.§.#'#..~~.## ≈≈...⌠...≈§..#'#..~~.∩# ..≈≈.....§§..##.##..~~.# '..≈≈≈.≈≈≈..##.Z.##..~.# ##.##.$.@.##.~.# '#############.~.# ##.....##........))).# ..##.)[##..~~~~~~)~~~.# ~~..##.##..~~..........#~~..###..~~..######..## ..~~.)...~~..## ##..#..~~)))~~..## #..## I&h I&h W∩∩I&h +6.9 (1I&hY∩∩I&hN:∩I&h"+7.9 (2I&h";∩I&h$? _You now have 358 gold pieces (gained 12).I&hI? #)###+#.~.# .##.##.....##.~.# ##..≈≈≈≈≈≈§§.##.).##..~.# #..≈≈.....≈§..'#.##..~~.#.⌠∩⌠.§§.§.#'#..~~.## ..≈≈...⌠...≈§..#'#..~~.∩# I&h,A 0#..≈≈.....§§..##.##..~~.# #'..≈≈≈.≈≈≈..##.Z.##..~.# .##.##.$@..##.~.##'#############.~.#.##.....##........))).# ~~..##.)[##..~~~~~~)~~~.# .~~..##.##..~~..........# ..~~..###..~~..######..## #..~~.)...~~..## ##..# ##..~~)))~~..## #..##  ##I&hD o.## ##∩∩#I&h2_ <∩I&h` +8.9 (1I&hj ;∩I&hp I&h #)###+#.~.# ..##.##.....##.~.# .##..≈≈≈≈≈≈§§.##.).##..~.# ##..≈≈.....≈§..'#.##..~~.# #......⌠∩⌠.§§.§.#'#..~~.## #..≈≈...⌠...≈§..#'#..~~.∩# ##..≈≈.....§§..##.##..~~.# .#'..≈≈≈.≈≈≈..##.Z.##..~.# ..##.##.@...##.~.##'#############.~.#.##.....##..))).#~..##.)[##..~~~~~~)~~~.# ..~~..##.##..~~....# #..~~..###..~~..######..## ##..~~.)...~~..## ##..#  ##..~~)))~~..## #..##  ##.## ##∩∩#I&hr∩16 9I&hjF∩∩I&hL ∩∩ _You feel your existence waver again.70.9 (2I&hx∩ _You now have 376 gold pieces (gained 18).I&h\X )###+#.~.# ##.##.....##.~.# ##..≈≈≈≈≈≈§§.##.).##..~.# ..≈≈.....≈§..'#.##..~~.# I&hZ F......⌠∩⌠.§§.§.#'#..~~.## ..≈≈...⌠...≈§..#'#..~~.∩# ..≈≈.....§§..##.##..~~.# #'..≈≈≈.≈≈≈..##.Z.##..~.# ##.##..@..##.~.# '#############.~.# ##.....##..))).# ..##.)[##..~~~~~~)~~~.# ~~..##.##..~~....# ..~~..###..~~..######..## ..~~.)...~~..## ##..#  ##.## ##∩∩#I&hHd W∩∩I&he +1.9 (1I&h"l I&h'n I&hX)###+#.~.# ##.##.....##.~.# ..≈≈≈≈≈≈§§.##.).##..~.# ..≈≈.....≈§..'#.##..~~.# ⌠∩⌠.§§.§.#'#..~~.## ≈≈...⌠...≈§..#'#..~~.∩# ..≈≈.....§§..##.##..~~.# '..≈≈≈.≈≈≈..##.Z.##..~.# ##.##...@.##.~.# '#############.~.# ##.....##........))).# ..##.)[##..~~~~~~)~~~.# ~~..##.##..~~..........#&h[K~~..###..~~..######..## ..~~.)...~~..## ##..#..~~)))~~..## #..## I&h`|∩∩2I&hi∩∩∩I&h_m.)##.....##.........)###+########### ##.........##.....##.~.# #..≈≈≈≈≈≈§§.##.).##..~.#≈≈.....≈§..'#.##..~~.# .....⌠∩⌠.§§.§~.## .≈≈...⌠...≈§..#'#..~~.∩# ..≈≈.....§§..##.##..~~.# '..≈≈≈.≈≈≈..##.Z@##..........##..... ######'#############.~ ..##.....##........)))..##.)[##..~~~~~~)~~~.# ~~..##.##..~~..........# .~~..###..~~..######..## ..~~.)...~~..## ##..# #..~~)))~~..##..#I&h>wI&hx&3I&h:∩I&huI&hp∩∩I&h9X∩∩I&h_))).##.∩.##..~~~~~~~~~~.# ..)##.....##..........~.##)###+#############.~.# .##.........##.....##.~.# I&h;###..≈≈≈≈≈≈§§.##.).##..~.# #..≈≈.....≈§..'#.##..~~.# ......⌠∩⌠.§§.§.#'#..~~.##⌠...≈§..#'∩# #..≈≈.....§§..##~.# #'..≈≈≈.≈≈≈..##.Z.##..~.# .##.........##.....##.~.# #######'#############.~.# ...##.....##........))).#)[##..~~~~~~)~~~.#.##..~~..........#.###..~~..#######.)...~~..## ##..#I&hʪ8∩I&hy&4I&h;∩I&hI&h?.~÷).## ##..~~......... ))).##.∩.##..~~~~~~~~~ ..)##.....##......... ###)###+########### .##.........##.....## ##..≈≈≈≈≈≈§§.##.).##.. #..≈≈.....≈§..'#.##..~~.....⌠∩⌠.§§.§# ..≈≈...⌠...≈§..#@#..~~.∩ #I&h..≈≈.....§§..##.##..~ #'..≈≈≈.≈≈≈..##.Z.##. .##.........##.....# #######'#############.~ ...##.....##........))) ~~..##.)[##..~~~~~~)~~~ .~~..##.##..~~.......... ..~~..###..~~..######..#I&hZ.5 _There is a large open door here.I&h .~~..###..~~..######### .~÷).## ##..~~......... ))).##.∩.##..~~~~~~~~~ ..)##.....##......... ###)###+############ .##.........##.....## ##..≈≈≈≈≈≈§§.##.).##.. #..≈≈.....≈§..'#.##..~~.....⌠∩⌠.§§.§# ..≈≈...⌠...≈§..#'#..~~.∩ #..≈≈.....§§..##Z##..~ #'..≈≈≈.≈≈≈..##...##. .##.........##.....# #######'#############.~ ...##.....##........))) I&h ~~..##.)[##..~~~~~~)~~~ .~~..##.##..~~..........I&h I&hz v∩Z.I&h" -6 _I&h: ∩∩ _There is a large open door here.I&h m#..~~.....~~..## .~~..###..~~..######### .~÷).## ##..~~......... ))).##.∩.##..~~~~~~~~~ ..)##.....##......... ###)###+############ .##.........##.....## ##..≈≈≈≈≈≈§§.##.).##.. #..≈≈.....≈§..'#@##..~~.....⌠∩⌠.§§.§.#'# ..≈≈...⌠...≈§..#Z#..~~.∩ #..≈≈.....§§..##.##..~ #'..≈≈≈.≈≈≈..##...##. .##.........##..... #######'#############.~ ...##.....##........))) ~~..##.)[##..~~~~~~)~~~∩Z'7 _I&hƮ S∩∩I&h= ##..~~~~~ ##..~~... #..~~..########### ..~÷).## ..........# ~))).##.∩.##..~~~~~~~~~~.# ...)##.....##..........~.# ####)###+#############.~.# ..##.........##.....##.~.# .##..≈≈≈≈≈≈§§.##@).##..~.# I&h>##..≈≈.....§§..'#.##..~~.# #......⌠∩⌠......#Z#..~~.##⌠...≈§..#'#..~~.∩# ##..≈≈....§≈≈..##.#~~.#'..≈≈≈.≈§≈..##...##..~.# ..##......§§.##.....##.~.# ########'#############.~.# ....##.....##........))).#I&hAI&hLZ∩'∩≈..#I&hHM&8I&hV;∩I&hXI&hr∩∩∩∩∩I&h( f.....~~..#####..~~..########## ...~÷).## ##..~~..........# ~~))).##.∩.##..~~~~~~~~~~.# ....)##.....##..........~.# #####)###+#############.~.# ...##........§##.....##.~.#≈≈≈≈≈≈§§§##.).##..~.#I&h .....§§..@#Z##..~~.# '#......⌠∩⌠......#'## '#..≈≈...⌠...≈§..#'#..~~.∩# .##..≈≈....§≈≈..##.##..~~.# ..#'..≈≈≈.≈...##..~.# ...##.........##.....##.~.# #########'#############.~.# .....##.....##........))).# ~~~~..##.)[##..~~~~~~)~~~.#I&h% I&h V##§§§§..##Z.∩.Z   orc warrior zombie (minion)I&h &9I&h I&h Q _There is an open door here.I&h3u####..~~..########## ....~÷).## ##..~~..........# ~~~))).##.∩.##..~~~~~~~~~~.# .....)##.....##..........~.# ######)###+#############.~.# ....##......§§§##.....##.~.#≈≈≈≈≈§§..##Z).##..~.# #.§§§§§§..'#.##..~~.# #'#......⌠∩⌠....@.#'# I&hh#'#..≈≈...⌠...≈§..#'#..~~.∩# #.##..≈≈.....≈≈..##.##..~~.# ...#'..≈≈≈.≈..##..~.#..##.........##.~.# ##########'#############.~.# ......##.....##........))).# ~~~~~..##.)[##..~~~~~~)~~~.# ....~~..##...........#I&hNI&h#§...≈§§...≈≈..Z§I&h.80 _I&hY∩∩I&hI&h;.....~÷).## ##..~~..........# ~~~~))).##.∩.##..~~~~~~~~~~.# ......)##.....##..........~.# #######)###+#############.~.# .....##....§§...##.....##.~.# #I&h≈§≈§§§§..##.).##..~.# ##§§§..≈≈..Z#~.# .#'#......⌠∩⌠§.....#'# .#'#..≈≈...⌠...≈@..#'#..~~.∩# ##.##..≈≈.....≈≈..##.##..~~.#..#'..≈≈≈.≈..##..~.#..##.........##.~.# ###########'#############.~.# .......##.....##........))).# ~~~~~~..##.)[##..~~~~~~)~~~.# .....~~..##...........# ####..~~..#######..##I&hI&h}H#+..≈≈≈.....≈§..'§∩⌠....ZI&hX1Lava DrainI&h<∩I&hܭI&hB Z~~~~~))).##.∩.##..~~~~~~~~~~.# .......)##.....##..........~.# ########)###+#############.~.# #.....##.........##.....##.~.# ##≈§≈§≈≈≈..##.).##..~.# .##I&h Q≈.....≈§..'#~.# ..#'#......§∩⌠....Z.#'# ..#'#..≈≈§..⌠...≈§..#'#..~~.∩##.##..≈≈..#.##..~~.#..#'..§≈≈.≈..##..~.#..##.........##.~.# ############'#############.~.# ........##.....##........))).# ~~~~~~~..##.)[##..~~~~~~)~~~.# ......~~..##...........# #####..~~..#######..##  ##..~~.). ##..#I&hz I&hg ≈§⌠..Z∩≈I&hJ &2I&hz :∩I&h I&h(gS).......)##.....##..........~.# #########)###+#############.~.#.....##.........##.....##.~.# .##≈§≈≈§≈≈..##.).##..~.# ..##≈.....≈§..'#~.# ~..#'#......⌠∩⌠......#'# I&hj~..#'#..≈≈...⌠...≈§Z.#'#..~~.∩##.##..≈≈.....≈≈..##.##..~~.#..#'..≈≈≈.≈..##..~.#..##.........##.~.# #############'#############.~.# )........##.....##........))).# ~~~~~~~~..##.)[##..~~~~~~)~~~.# .......~~..##...........# ######..~~..#######..## ##..~~.). ##..# ##..~~))) ##I&hnI&hio≈.ZI&h&3I&hLI&hŒI&hI&h Spells (Memorise)TypeFailure Level  a - Magic DartConjuration11% 1b - SlowHexes12%1  c - Call ImpSummoning17%2  d - Confusing TouchHexesI&h34% 3  e - Rending BladeConjuration/Forgecraft 73% 4  f - Malign GatewaySummoning/Translocation 100% 7  g - Fulsome FusilladeConjuration/Alchemy 100% 8 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitI&h I&hT0 I&hA ).......)##.....##..........~.#knorpule3000 the Reanimator #########)###+#############.~.#Poltergeist of Ashenzari ***... ##.....##.........##.....##.~.#HP: 81/81 (82) ======================== .##...##..≈§≈≈§≈≈..##.).##..~.#MP: 30/30======================== ..##.##..≈≈.....≈§..'#.##..~~.#AC: 16Str: 4 ~..#'#......⌠∩⌠......#'#..~~.##EV: 14Int: 25 ~..#'#..≈≈...⌠...≈≈..#'#..~~.∩#SH: 6Dex: 16 ..##.##..≈≈.....≈≈Z.##.##..~~.#XL: I&h@E $[40m11 Next: 18% Place: a Bailey .##...#'..≈≈≈.≈≈@..##...##..~.#Noise: ---------  Time: 15683.9 (0.0) ##.....##.........##.....##.~.#a) +1 dagger of the Perceptive Planets {pr #############'#############.~.#Throw: 11 boomerangs )........##.....##........))).#Fly Lava Drain ~~~~~~~~..##.)[##..~~~~~~)~~~.# .......~~..##.##..~~..........#Z   orc warrior zombie (minion) ######..~~..###..~~..######..####..~~.)...~~..## ##..###..~~)))~~..## #..## _You now have 358 gold pieces (gained 12). _You feel your existence waver again. _You now have 376 gold pieces (gained 18). _There is a large open door here. _There is a large open door here. _There is an open door here.I&hV ∩Okay, then.∩ _I&h&.).)##.....##.~.# .#)###+#############.~.# .##.....##.##.....##.~.# ..##...##..≈§≈≈§≈≈..##.).##..~.# ~..##.##..≈≈.....≈§..'#.##..~~.# ~I&h~..#'#......⌠∩⌠......#'#..~~.## ~~..#'#..≈≈...⌠...≈≈..#'#..~~.∩# ~..##.##..≈≈.....≈≈Z.##.##..~~.# ..##...#'..≈≈≈.≈@≈..##...##..~.# .##.....##.##.....##.~.# .#'######.~.# .).##.....##.))).#~..##.)[##..~~~~~~)~~~.#.~~..##.##..~~.# #..~~..###..~~..######..##  ##..~~.)...~~..## ##..# I&h  ##..~~)))~~..## #..##I&hTI&hc§≈§≈∩I&hO.ZI&h24.9 (1 _I&hQI&hI&h ~.).)##.....##.~.# ~.##)###+######.~.# ~.##.....##I&hY .##.....##.~.# ~..##...##..§≈§≈§≈≈..##.).##..~.# ~~..##.##..≈≈.....≈≈..'#.##..~~.# .~~..#'#......⌠∩⌠......#'#..~~.## .~~..#'#..≈≈...⌠...≈≈..#'#..~~.∩# )~..##.##..≈≈.....≈≈..##.##..~~.# ~..##...#'..≈≈≈.@≈≈Z.##...##..~.# ~.##.....##.##.....##.~.# ~.######'######.~.# ~.).##.....##.))).#~..##.)[##..~~~~~~)~~~.#.~~..##.##..~~I&h g.##..~~..###..~~..######..##  ##..~~.)...~~..## ##..#  ##..~~)))~~..## #..##I&hr ≈≈≈§.ZI&h &5I&h. 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Potions  c - a potion of magic  d - a potion of heal woundsf - 5 potions of brilliance  j - 2 potions of haste  p - 3 potions of moonshine  q - 2 potions of lignification  r - 2 potions of mutation  s - a potion of attractionw - 2 potions of might  F - a potion of enlightenment I&h' G - a potion of curing  H - a potion of cancellation [!] read|quaff|evoke[?] describe selectedI&h I&h# I&h ,##..~~.....~~..##knorpule3000 the Reanimator##########..~~..###..~~..#### Poltergeist of Ashenzari ***...#..........~÷).## ##..~~..... HP: 81/81 (82) ========================#.~~~~~~~~))).##.∩.##..~~~~~~ MP: 30/30========================#.~.).......)##.....##....... AC: 16Str: 4#.~.#########)###+########### EV: 14I&h# Int: 25#.~.##.....##.........##..... SH: 6Dex: 16#.~..##...##..≈≈≈≈≈≈≈§.##.).# XL: 11 Next: 18% Place: a Bailey#.~~..##.##.@≈§.....≈≈..'#.## Noise: ---------  Time: 15692.9 (0.0)#∩.~~..#'#......⌠∩⌠.§....#'#. a) +1 dagger of the Perceptive Planets {pr##.~~..#'#..≈≈...⌠...≈≈..#'#. Throw: 11 boomerangs#.)~..##.##..≈§§§...≈≈§.##.## Fly Drain#.~..##...#'.Z§≈§.≈§≈..##...##.~.##.....&h( P0m##.§§§.....##..... Z   orc warrior zombie (minion)#.~.#############'############.~.)........##.....##.......#.~~~~~~~~~~..##.)[##..~~~~~~ _You feel your existence waver again. _You now have 376 gold pieces (gained 18). _There is a large open door here. _There is a large open door here. _There is an open door here. _Okay, then.I&h4 z ∩Okay, then.I&h i∩ _I&hI&h@Read which item? Scrolls  y - 2 scrolls of amnesia  z - a scroll of fear I&h A - 8 scrolls of teleportation  B - a scroll of immolationC - a scroll of summoning  D - a scroll of fog [!] read|quaff|evoke[?] describe selectedI&h I&h I&hͺ ,##..~~.....~~..##knorpule3000 the Reanimator##########..~~..###..~~..#### Poltergeist of Ashenzari ***...#..........~÷).## ##..~~..... HP: 81/81 (82) ========================#.~~~~~~~~))).##.∩.##..~~~~~~ MP: 30/30========================#.~.).......)##.....##....... AC: 16Str: 4#.~.#########)###+########### EV: 14I&h Int: 25#.~.##.....##.........##..... SH: 6Dex: 16#.~..##...##..≈≈≈≈≈≈≈§.##.).# XL: 11 Next: 18% Place: a Bailey#.~~..##.##.@≈§.....≈≈..'#.## Noise: ---------  Time: 15692.9 (0.0)#∩.~~..#'#......⌠∩⌠.§....#'#. a) +1 dagger of the Perceptive Planets {pr##.~~..#'#..≈≈...⌠...≈≈..#'#. Throw: 11 boomerangs#.)~..##.##..≈§§§...≈≈§.##.## Fly Drain#.~..##...#'.Z§≈§.≈§≈..##...##.~.##.....I&h 5##.§§§.....##..... Z   orc warrior zombie (minion)#.~.#############'############.~.)........##.....##.......#.~~~~~~~~~~..##.)[##..~~~~~~ _You now have 376 gold pieces (gained 18). _There is a large open door here. _There is a large open door here. _There is an open door here. _Okay, then. _Okay, then.I&hr ∩∩Okay, then.I&h! I&h* :∩I&h . _I&hI&h Drink which item? Potions  c - a potion of magic  d - a potion of heal woundsf - 5 potions of brilliance I&hTY j - 2 potions of haste  p - 3 potions of moonshine  q - 2 potions of lignification  r - 2 potions of mutation  s - a potion of attractionw - 2 potions of might  F - a potion of enlightenment  G - a potion of curing  H - a potion of cancellation [!] read|quaff|evoke[?] describe selectedI&hk I&hx I&h 8##..~~.....~~..##knorpule3000 the Reanimator##########..~~..###..~~..#### Poltergeist of Ashenzari ***...#..........~÷).## ##..~~..... HP: 81/81 (82) ========================#.~~~~~~~~))).##.∩.##..~~~~~~ MP: 30/30========================#.~.).......)##.....##....... AC: 16Str: 4#.~.#########)###+########### EV: 14Int: 25#.~.##.....##.........##..... SH: 6Dex: 16I&h #.~..##...##..≈≈≈≈≈≈≈§.##.).# XL: 11 Next: 18% Place: a Bailey#.~~..##.##.@≈§.....≈≈..'#.## Noise: ---------  Time: 15692.9 (0.0)#∩.~~..#'#......⌠∩⌠.§....#'#. a) +1 dagger of the Perceptive Planets {pr##.~~..#'#..≈≈...⌠...≈≈..#'#. Throw: 11 boomerangs#.)~..##.##..≈§§§...≈≈§.##.## Fly Drain#.~..##...#'.Z§≈§.≈§≈..##...##.~.##.....##.§§§.....##..... Z   orc warrior zombie (minion)#.I&h ~.#############'############.~.)........##.....##.......#.~~~~~~~~~~..##.)[##..~~~~~~ _There is a large open door here. _There is a large open door here. _There is an open door here. _Okay, then. _Okay, then. _Okay, then.I&hT ∩∩∩Okay, then.I&h I&h& c∩∩∩I&h . _I&h&~~~~~..##  ##..~~.....~~..## ##########..~~..###..~~..######..........~÷).## ##..~~......#.~~~~~~~~))).##.∩.##..~~~~~~~#.~.).......)##.....##........#.~.#########)###+#############.~.##.........##....#.~..##..≈≈≈≈≈≈§.##.)I&h]#.~~..##.##..≈§.....≈≈..'#.##∩.~~..#'#......⌠∩⌠......#'#.##.~~..#'#..≈≈...⌠...≈≈..#'#..#.)##..≈§§§...≈≈§.##.##.#.~.#'.Z§≈§.≈§≈###.~.##.....##.§§§.....##.....#.~.#############'#############.~.)........##.....##........I&h≈Z.§≈§§§§§..#§#I&h23.9 (1 _I&hj=∩I&h\I&h.......## #..~~~~~~~..##  ##..~~.....~~..## ##########..~~..###..~~..#######..........~÷).## ##..~~.......#.~~~~~~~~))).##.∩.##..~~~~~~~~#.~.).......)##.....##.........#.~.#########)###+#############.~.##.........##....#.~..##..≈≈≈≈≈..##.)#.~~..##.##..≈≈.....≈≈..'#.##∩.~~..#'#......⌠∩⌠......#'#..~##.~~..#'#..≈≈...⌠...≈≈..#'#..~#.)##.Z≈§§§...≈≈§.##.##..#.~.#'..§≈§§≈§≈##.#.~.##.....##§§§......&hn0m##.....#.~.#############§#############I&h∩§§§§≈≈§§§§§....§§≈I&h..⌠∩⌠..§Z≈≈..≈§..§§.4I&hIM∩∩I&hI&hY##.## ##..~..## ##..~~.....~~..##  #..~~..###..~~..##.~÷).## ##..~~.#.~~))).##.∩.##..~#.~.).......)##.....##.#.~.##)###+#.#.~.##.....##§.##.....##.I&hj[#.~..##...##.§§§≈≈§§§§.##.).##.#.~~..##.##..≈§....§§≈..'#.##..~#∩.~~..#'#......⌠∩⌠..§...#'#..~##.~~..#'#.Z≈≈§..⌠...≈≈..#'#..~#.)~..##.##..≈§§§...≈≈..##.##..~#.~..##...#'..§≈§.≈§≈..##...##.#.~.##.....##.§§......##.....##.#.~.#§#.I&h\I&hl∩###§§..#≈§≈≈≈§§§.§§∩Z.≈≈§§§§§...§..§≈≈.§≈#.§§§I&h-n&5I&hz{:∩I&h}I&h* ##.## ##..~..## ##..~~.....~~..## #I&hŒ #..~~..###..~~..# #...~÷).## ##..~~. #.~))).##.∩.##..~ #.~.).)##.....##.~ #.~.##)###+###.~ #.~.##.....##§..@.§§..##.....##.~ #.~..##...##.§≈§≈≈≈§§§.##.).##..~ #.~~..##.##..≈§..§§§§≈..'#.##..~ #∩.~~..#'#..Z...⌠∩⌠..§...#'#..~~. ##.~~..#'#..≈≈§§.⌠...≈≈..#'#..~~. #.)~..##.##..§§....§≈≈..##.##..~ #.~..##...#'..§§≈.§≈≈..##...##..~ #.~.##.....##.§.§.....##.....##.~ #.~.#I&h @§#.~I&h §.§.§§≈≈≈§≈Z≈≈I&h x§.§.§⌠∩⌠§§...⌠...≈.....≈≈.≈§≈.≈≈≈..#..#I&hƤ &6I&h4 I&h I&hQ##.## ##..~..## ##..~~.....~~..## ..~~..###..~~..# .~÷).## ##..~~. .~))).##.∩.##..~. .~.).I&h/S)##.....##.~. .~.##§###+###.~. .~.##.....##.§..@§§..##.....##.~. .~..##...##..§§≈≈≈§≈§.##.).##..~. .~~..##.##.Z≈≈..§§§§§..'#.##..~~. ∩.~~..#'#...§.§⌠∩⌠§.§...#'#..~~.# #.~~..#'#..≈§...⌠...≈≈..#'#..~~.∩ .)~..##.##..§≈.....≈≈..##.##..~~. .~..##...#'..≈§≈.≈≈≈..##...##..~. .~.##.....##...§.....##.....##.~. .~.#§#.~.I&hVI&h]=∩#§###+######.§§§@§...#Z§≈≈§§§§§.#.≈§§§...≈.§.⌠∩⌠.I&h^Q.≈'..≈≈≈§≈≈≈..##.....7I&hueW∩∩I&hfI&hU.~~~~~~~.~.....~..###..##.##I&hW$#.∩.#...' ∩∩∩I&hXI&hb∩§{§§@...§#..§§§≈≈§≈.I&hcD#..≈§§§§..§≈..'..........≈..∩#.##. §. I&hf&8I&hnL ∩∩I&hsp7 _You reach down and open the door.I&hH.M ###########  ##.........##  ##..~~~~~~~..##  ##..~~.....~~..## #########..~~..###..~~..######### ..........~÷).##.##..~~.........~~~~~~~))).##.∩.##..~~~~~~~~~).......)##.....##.........#######§###@#############.....##.{§§§...§##.....##..##...##..§§§≈≈§≈..##.).##.. .~~..##.##..≈§§§§..§≈..'#.##..~~. ∩.~~..#'#....§.⌠∩⌠......#'#..~~.#...⌠...≈≈&hF39;49m ≈≈.....≈≈....≈≈≈.###...§.....##∩#..Z......#§.§≈≈≈≈≈#..≈§.....≈§ ∩..§.§.⌠∩⌠.....≈≈...⌠...≈≈Z   orc warrior zombie (minion)#..≈≈.....≈≈..#'..≈≈≈.#9 ∩ _There is an open door here.I&h:$##.........####..~~~~~~~..####..~~.....~~..## #########..~~..###..~~..######### I&h&..........~÷).##.##..~~.......... .~~~~~~~~))).##.∩.##..~~~~~~~~~~.).......)##.....##..........#########)###'#############.....##..Z.@....##......##...##§.§≈≈≈≈≈≈..##.).##.~..##.##..≈§.....≈§..'#.##..~ ∩.~~..#'#..§.§.⌠∩⌠......#'#..~~.# #≈≈...⌠...≈≈∩ .)~..##.##..≈≈.....≈≈..##.##..~~. .~..##...#'..≈≈≈.≈≈≰I&h**..##...##..##.....##.........##.....#############§###########I&hC.Z..≈≈...∩700 _I&hQI&hi##..~~~~~~~..####..~~.....~~..## #########..~~..###..~~..######### ..........~÷).##.##..~~.......... .~~~~~~~~))).##.∩.##..~~~~~~~~~~I&hn"~.).......)##.....##..........#########)###'#############.....##...Z.....##......##...##..≈≈≈@≈≈≈..##.).##.~..##.##..≈≈.....≈§..'#.##..~ ∩.~~..#'#......⌠∩⌠......#'#..~~.# #≈≈...⌠...≈≈∩ .)~..##.##..≈≈.....≈≈..##.##..~~. .~..##...#'..≈≈≈.≈≈≈..##...##..##.....##.........##.....#############'###########)........##.....##........)))I&h'I&hz8.Z§§§§§§§§##I&h_;X1Lava DrainI&hSI&hU∩I&hWI&h[I&hE<0##..~~.....~~..## #########..~~..###..~~..######### ..........~÷).##.##..~~.......... .I&h>p~~~~~~~~))).##.∩.##..~~~~~~~~~~.).......)##.....##..........#########)###'#############.....##....Z....##......##...##..≈≈§≈≈≈≈..##.).##.~..##.##..≈≈..@..≈§..'#.##..~ ∩.~~..#'#......⌠∩⌠......#'#..~~.# #≈≈...⌠..§§§∩ .)~..##.##..≈≈.....≈≈§.##.##..~~. 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I&h########.###..~~..####.)...~~..## ##.~~)))~~..## #..I&hI&hH#§§..#.≈§......§.≈≈..I&hT§§≈..###Z.50Lava DrainI&hI&hI&h I&h 2Drop what?39/52 slots (_ for help) Hand Weapons (select all with ))  a - the cursed +1 dagger of the Perceptive Planets (weapon) {protect, Range, Se K - a +0 spear of venom Missiles (select all with ()h - 6 javelins  k - 11 boomerangs (quivered)u - 14 poisoned darts Armour (select all with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev} I&hh  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}  J - a +0 cloak (haunted)  L - the +2 pair of gloves of Disappointment (haunted) {Will+ Int+4}  M - the +2 crystal plate armour of Urat {rCorr Str+5 Stlth+} Magical Staves (select all with |)  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch} Jewellery (select all with "=)  o - a ring of magical power (worn)  t - an amulet of guardian spirit (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]I&hF(1 turn)  a - the cursed +1 dagger of the Perceptive Planets (weapon) {protect, Range, Se M + the +2 crystal plate armour of Urat {rCorr Str+5 Stlth+}[Enter] accept (1 chosen)I&h9(Are you sure you want to drop the +2 crystal plate armour of Urat {rCorr Str+5 Stlth+} into some lava? You won't be able to retrieve it. Y - Yes  N - NoI&hqI&h@3#.~.).......)##.....##..........~ knorpule3000 the Reanimator #.~.#########)###'#############.~ Poltergeist of Ashenzari ***... #.~.##.....##.........##.....##.~ HP: 81/81 (82) ======================== #.~..##...##..≈≈≈≈§§§..##.).##..~ MP: 30/30======================== #.~~..##.##..≈≈.....§§..'#.##..~~ AC: 16Str: 4 I&h#∩.~~..#'#......⌠∩⌠.§.§..#'#..~~. EV: 14Int: 25 ##.~~..#'#..≈≈...⌠...§≈..#'#..~~. SH: 6Dex: 16 #.)~..##.##..≈≈....§§≈..##.##..~~ XL: 11 Next: 18% Place: a Bailey #.~..##...#'..§≈@.§§≈..##...##..~ Noise: ---------  Time: 15750.9 (0.0) #.~.##.....##......§.§##.....##.~ a) +1 dagger of the Perceptive Planets {pr #.~.#############Z#############.~ Throw: 11 boomerangs #.~.)........##.....##........))) I&hFly Lava Drain #.~~~~~~~~~~..##.).##..~~~~~~)~~~ #..........~~..##.##..~~......... Z   orc warrior zombie (minion) ##########..~~..###..~~..######..##..~~.)...~~..## ##.##..~~)))~~..## #.. _a +0 glaive; a +0 chain mail; an orc skeleton _There is an open door here. _You see here the +2 crystal plate armour of Urat {rCorr Str+5 Stlth+}. _M - the +2 crystal plate armour of Urat {rCorr Str+5 Stlth+} _There is an open door here.  You drop the +2 crystal plate armour of Urat {rCorr Str+5 Stlth+}.I&h§§≈§≈§..≈∩....I&h§...⌠.§.§≈.§.≈≈..≈§Z.....#'#####1.9 (1I&hۥ9∩I&h _There is an open door here. _You see here the +2 crystal plate armour of Urat {rCorr Str+5 Stlth+}. _M - the +2 crystal plate armour of Urat {rCorr Str+5 Stlth+} _There is an open door here.  You drop the +2 crystal plate armour of Urat {rCorr Str+5 Stlth+}. _You hear a sizzling splash.I&h& .~.).)##.....##.~. .~.##)###'######.~. .~.##.....##......§..##.....##.~. .~..##...##..≈≈≈§≈§≈..##.).##..~. .~~..##.##..≈≈..§..≈§..'#.##..~~. ∩.~~..#'#......⌠∩⌠......#'#..~~.# #.~~..#'#..≈§...⌠.§.§≈..#'#..~~.∩ .)~..##.##..≈≈...§.≈≈..##.##..~~. .~..##...#'..§≈≈@§≈§..##...##..~. .~.##.....&h% S40m##...Z.....##.....##.~. .~.######'######.~. .~.).##.....##.))). .~..##.).##..~~~~~~)~~~. .~~..##.##..~~...~~..###..~~..######..###..~~.)...~~..## ##.##..~~)))~~..## #..#I&h!* '§....##≈≈§≈... ∩......≈.2DrainI&h6 t ∩∩∩I&he8 I&hHD#.~.).)##.....##.~ #.~.##)###'######.~ #.~.##.....##....§....##.....##.~ #.~..##...##..≈≈≈≈≈§≈..##.).##..~ I&hM#.~~..##.##..≈≈.....≈§..'#.##..~~ #∩.~~..#'#......⌠∩⌠......#'#..~~. ##.~~..#'#..≈§...⌠...≈≈..#'#..~~. #.)~..##.##..≈≈.....≈≈..##.##..~~ #.~..##...#'..§≈@.§≈§..##...##..~ #.~.##.....##...Z.....##.....##.~ #.~.######'######.~ #.~.).##.....##.))) #.~..##.).##..~~~~~~)~~~ #.~~..##.##..~~#..~~..###..~~..######.. ##..~~.)...~~..## ## ##..~~)))~~..## #..I&hOI&h\+.§≈∩≈≈@Z≈≈§..#.#I&hz^X3Lava DrainI&hRf:∩I&hVhJ&hzJ&h~b Your spells (describe)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Grave ClawNecromancy1%2  c - Vampiric DrainingNecromancy1%J&hb3  d - Animate DeadNecromancy1%4  e - Curse of AgonyNecromancy3%5  f - Cigotuvi's PutrefactionNecromancy/Air4%4  g - BlinkTranslocation3%2 Select a spell to describe[!]/[I] toggle spell headersJ&hIJ&h{J&hJ#.~.).......)##.....##..........~ knorpule3000 the Reanimator #.~.#########)###'#############.~ Poltergeist of Ashenzari ***... #.~.##.....##.........##.....##.~ HP: 81/81 (82) ======================== #.~..##...##..≈≈≈≈≈§≈..##.).##..~ MP: 30/30======================== #.~~..##.##..≈§.....≈≈..'#.##..~~ AC: 16Str: 4 J&h0#∩.~~..#'#......⌠∩⌠......#'#..~~. EV: 14Int: 25 ##.~~..#'#..≈§...⌠...≈≈..#'#..~~. SH: 6Dex: 16 #.)~..##.##..≈≈.....≈≈..##.##..~~ XL: 11 Next: 18% Place: a Bailey #.~..##...#'..≈≈@Z≈≈§..##...##..~ Noise: ---------  Time: 15753.9 (0.0) #.~.##.....##.........##.....##.~ a) +1 dagger of the Perceptive Planets {pr #.~.#############'#############.~ Throw: 11 boomerangs #.~.)........##.....##........)))[J&h z40m Fly Lava Drain #.~~~~~~~~~~..##.).##..~~~~~~)~~~ #..........~~..##.##..~~......... Z   orc warrior zombie (minion) ##########..~~..###..~~..######..##..~~.)...~~..## ##.##..~~)))~~..## #.. _There is an open door here. _You see here the +2 crystal plate armour of Urat {rCorr Str+5 Stlth+}. _M - the +2 crystal plate armour of Urat {rCorr Str+5 Stlth+} _There is an open door here.  You drop the +2 crystal plate armour of Urat {rCorr Str+5 Stlth+}. _You hear a sizzling splash.J&hVt∩J&hdJ&hInventory: 38/52 slots Hand Weapons (go to first with ))  a - the cursed +1 dagger of the Perceptive Planets (weapon) {protect, Range, Se K - a +0 spear of venom Missiles (go to first with ()h - 6 javelins  k - 11 boomerangs (quivered)u - 14 poisoned darts Armour (go to first with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}  J - a +0 cloak (haunted)  L - the +2 pair of gloves of Disappointment (haunted) {Will+ Int+4} Magical Staves (go to first with |)  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch} J&hMJewellery (go to first with "=)  o - a ring of magical power (worn)  t - an amulet of guardian spirit (worn)  g - an amulet of faith Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J&hh2  h - 6 javelins  k - 11 boomerangs (quivered)  u - 14 poisoned darts Armour [  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev} J&hl e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}  J - a +0 cloak (haunted)  L - the +2 pair of gloves of Disappointment (haunted) {Will+ Int+4} Magical Staves (go to first with |)  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch} Jewellery (go to first with "=)  o - a ring of magical power (worn)  t - an amulet of guardian spirit (worn)  g - an amulet of faith Wands /)  i - a wand of flame (8)  x - a wand of paralysis (7)  E - a wand of polymorph (4) Scrolls?16%J&h J&h{#.~.).......)##.....##..........~ knorpule3000 the Reanimator #.~.#########)###'#############.~ Poltergeist of Ashenzari ***... J&h#.~.##.....##.........##.....##.~ HP: 81/81 (82) ======================== #.~..##...##..≈≈≈≈≈§≈..##.).##..~ MP: 30/30======================== #.~~..##.##..≈§.....≈≈..'#.##..~~ AC: 16Str: 4 #∩.~~..#'#......⌠∩⌠......#'#..~~. EV: 14Int: 25 ##.~~..#'#..≈§...⌠...≈≈..#'#..~~. SH: 6Dex: 16 #.)~..##.##..≈≈.....≈≈..##.##..~~ XL: 11 Next: 18% PlaceJ&h&: a Bailey #.~..##...#'..≈≈@Z≈≈§..##...##..~ Noise: ---------  Time: 15753.9 (0.0) #.~.##.....##.........##.....##.~ a) +1 dagger of the Perceptive Planets {pr #.~.#############'#############.~ Throw: 11 boomerangs #.~.)........##.....##........))) Fly Lava Drain #.~~~~~~~~~~..##.).##..~~~~~~)~~~ #..........~~..##.##..~~......... Z   orc warrior zombie (minion) ##########..~~..###..~~..######..##..~~.)...~~..## ##.##..~~)))~~..## #.. _There is an open door here. _You see here the +2 crystal plate armour of Urat {rCorr Str+5 Stlth+}. _M - the +2 crystal plate armour of Urat {rCorr Str+5 Stlth+} _There is an open door here.  You dropJ&hx\ the +2 crystal plate armour of Urat {rCorr Str+5 Stlth+}. _You hear a sizzling splash.J&h:∩J&hJ&hW∩∩J&h5J&hV~ #.~~~~~~~~))).##.∩.##..~~~~~~~~  #.~.).......)##.....##..........  #.~.#########)###'#############.  #.~..##.........##.....##.  #...##..≈≈≈≈≈§≈..##.).##..  ##.##..≈§.....≈≈..'#.##..~  #∩.~~..#'#......⌠∩⌠......#'#..~~ J&h> ##.~~..#'#..≈§...⌠...≈≈..#'  #.)~..##.##..≈≈@....≈≈..##  #.~..##...#'..≈≈≈Z≈≈§..##.  #.~.##.....##.........##.....##.  #.~.#############'#############.  #.~.)........##.....##........))  #.~~~~~~~~.).##..~~~~~~)~~  #........#.##..~~......########.###..~~..####.)...~~..## ##J&hӃJ&hT∩§≈@Z.J&h;4.9 (1DrainJ&h:∩J&hJ&hC k #..........~÷).##....... #.~~~~~~~~))).##.∩.##..~~~~~~~~ #.~.).......)##.....##........ #.~.#########)###'############# #.~J&hE ..##.........##.....## #...##..≈≈≈≈≈§≈..##.).##. ##.##..≈§.....≈≈..'#.##.. #∩.~~..#'#......⌠∩⌠......#'#.. ##.~~..#'#..≈§@..⌠...≈≈..#' #.)~..##.##..§≈.Z...≈≈..## #.~..##...#'..≈≈≈.≈≈§..## #.~.##.....##.........##.....## #.~.#############'#############J&hmI  #.~.)........##.....##........) #.~~~~~~~~).##..~~~~~~)~ #.........##..~~......########.###..~~..####J&hJ J&h] ∩∩∩Z...§§§§≈§J&h8` &5J&hm 9∩J&h}p J&hX; ##########..~~..###### #..........~÷).##.##..~~...... #.~~~~~~~~))).##.∩.##..~~~~~~~ #.~.).......)##.....##........ #.~.#########)###'########## #.~..##.........##.....# #...##..≈≈≈≈≈§≈..##.).## ##.##..≈§.....≈≈..'#.##. #∩.~~..#'#...@..⌠∩⌠......#'#.. ##.~~..#'#..≈§.Z.⌠...≈≈..#' #.)~..##.##..§≈....§§§..## #.~..#J&h>m#...#'..≈≈≈.≈§≈..## #.~.##.....##.......§.##..... #.~.#############'############ #.~.)........##.....##........ #.~~~~~~~~).##..~~~~~~) #.........##..~~......J&hmRJ&h-__∩≈Z.⌠∩≈...§......§##6J&he:∩J&hUgJ&hi  ##..~~...  ##########..~~..#######J&hk , #..........~÷).##.##..~~..... #.~~~~~~~~))).##.∩.##..~~~~~~ #.~.).......)##.....##....... #.~.#########)###'########## #.~..##.........##..... #...##..≈≈≈≈≈≈≈..##.).# ##.##.@≈§.....≈≈..'#.## #∩.~~..#'#....Z.⌠∩⌠......#'# ##.~~..#'#..≈≈...⌠...≈≈..#'J&hlp  #.)~..##.##..§≈....§§§..## #.~..##...#'..≈≈≈.≈§§..## #.~.##.....##......§§.##..... #.~.#############'########### #.~.)........##.....##....... #.~~~~~~~~).##..~~~~~~J&hWr J&h} ∩≈∩Z.§J&h~ &7J&h X∩∩J&hԉ J&hb~~~~~..##  ##..~~.....~~..## ##########..~~..###..~~..######..........~÷).##.##..~~......J&hbI#.~~~~~~~~))).##.∩.##..~~~~~~~#.~.).......)##.....##........#.~.#########)###'#############.~.##.........##....#.~..##..≈≈≈≈≈..##.)#.~~..##.##..≈≈.....≈≈..'#.##∩.~~..#'#...Z..⌠∩⌠......#'#.##.~~..#'#..≈≈...⌠...≈≈..#'#..#.)##..§≈....§≈##.#.~.#'..≈≈≈.≈§≈.###.~.##.....##.....§§..##.....#.~.#############'#############.~.)........##.....##........J&h J&h§Z∩..§≈..J&h&8J&hJ&hJ&h`M.......## #..~~~~~~~..##  ##..~~.....~~..## ##########..~~..###..~~..#######..........~÷).##.##..~~.......#.~~~~~~~~))).##.∩.##..~~~~~~~~#.~.).......)##.....##.........#.~.#########)###'#############.~.##.........##....#.~..##...##..§≈≈≈≈≈≈..##.)#.~~..##.##.Z≈≈.....≈≈..'#.##∩.~~..#'#......⌠∩⌠......#'#..~##.~~..#'#..≈≈...⌠...§≈..#'#..~#.)##..§≈.....§##..#.~.#'..≈≈≈.≈≈≈##.#.~.##.....##J&hT[40m.........##.....#.~.#############'#############Z.∩∩§§≈≈....§§§§§..9J&haL∩∩J&htO 9∩J&hXR J&h] ;∩J&h` J&hZ ######### ##....... ##..~~~~~ ##..~~...  ##########..~~..###### #..........~÷).##...... #.~~~~~~~~))).##.∩.##..~~~~~~~ #.~.).......)##.....##........ #.~.#########@###'########## #.~..##.........##.....# #...##.Z§≈≈≈≈≈≈..##.).## ##.##..≈≈.....≈≈..'#.##. #∩.~~..#'#......⌠∩⌠......#'#.. ##.~~..#'⌠.§§§≈..#' #.)~..##.##..≈≈....§§§..##&h]%40m #.~..##...#'..≈≈≈.≈§§..## #.~.##.....##.........##.....J&h7hZ.∩∩≈J&hAi'60J&hsB∩∩J&hL|V  You drop the +2 crystal plate armour of Urat {rCorr Str+5 Stlth+}. _You hear a sizzling splash.  , spattered with blood here.  Things that are here: _a +0 glaive; a +0 chain mail; an orc skeletonJ&hO  ######### ##....... ##..~~~~~ ##..~~...  ##########..~~..##### #..........~÷).##.....J&hR #.~~~~~~~~))).##.∩.##..~~~~~~ #.~.).......@##.....##....... #.~.#########)###'########## #.~..##Z........##..... #...##..§≈≈≈≈≈≈..##.).# ##.##..≈≈.....≈≈..'#.## #∩.~~..#'#......⌠∩⌠......#'# ##.~~..#'#..≈≈...⌠.§§§≈..#' #.)~..##.##..≈≈....§§§..## #.~..##...#'..≈≈≈.≈§≈..##J&hIJ&hZZ..§≈§§≈§J&h-1 _J&hơJ&h٩h _Items here: )) [[.J&h)@ ######### ##....... ##..~~~~~ ##..~~....J&hrB  ##########..~~..#### #..........~÷).##.... #.~~~~~~~~)@).##.∩.##..~~~~~ #.~.).......)##.....##...... #.~.#########Z###'########## #.~..##..§......##.... #...##..≈§≈≈≈≈≈..##.). ##.##..§≈§....≈≈..'#.# #∩.~~..#'#......⌠∩⌠......#'# ##.~~..#'#..≈≈...⌠.§§§≈..#'J&h.Ds #.)~..##.##..≈≈....§§§..##J&hRFJ&hPmZ)§∩J&h#Tj2Water Drain _J&h\X∩∩J&hva  Things that are here: _a +0 spear of freezing; a goblin skeleton; a wyvern skeletonJ&hsz!## ##.## ##..~..## J&hNT##..~~.....~~..## #..~~..###..~~..##.~÷).##.##..~~.#.~))@.##.∩.##..~#.~.).Z##.....##.#.~.#)###'##.~.##.....##..§......##.#.~..##...##..≈§≈≈≈≈≈..##.).##.~~..##.##..≈§§....≈≈..'#.##∩.~~..#'#...§§.⌠∩⌠......#'#.##.~~..#'#..≈≈...⌠.§§§≈..#'#.#.)~..##.##..≈≈....§§§..##.#J&hŋ≈§≈.∩..§§J&h=3Drain _J&h∩  Things that are here: _a +0 halberd; a +0 scale mailJ&hn[?25h[?0c  Search for what [Enter for "cloak", or ? for help]? J&hz [?25l[?1cJ&hKJ&h7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] K - a +0 spear of venom J&h b - [right here] a +0 halberd (14 further duplicates) Results elsewhere ([,] to cycle)  c - [Bailey] a +0 glaive (2 further duplicates)  d - [Bailey] a +0 spear of freezinge - [Bailey] a +0 trident (7 further duplicates)  f - [Bailey] a +0 spear (8 further duplicates)  g - [D:7] a manual of Polearms (1040 gold)J&h!iA bailey∩∩∩∩∩∩(Press ? for help) ###########  J&h@##.........##  ##..~~~~~~~..##  ##..~~.....~~..##  ##########..~~..###..~~..##########  #..........~÷).##.##..~~..........#  #.~~~~~~~~))@.##.∩.##..~~~~~~~~~~.#  #.~.).......Z##.....##..........~.#  #.~.#########)###'#############.~.#  #.~.##.....##..§......##.....##.~.#  #.~..##...##..≈≈≈≈≈≈≈..##.).##..~.#  #.~~..##.##..§≈.....≈≈..'#.##..~~.#  #∩.~~..#'#......⌠∩⌠......#'#..~~.##  ##.~~..#'#..≈§§..⌠.§§§≈..#'#..~~.∩#  #.)~..##.##..≈≈....§§§..##.##..~~.#  #.~..##...#'..≈≈≈.≈§≈..##...##..~.#  #.~.##.....##.........##.....##.~.#  #.~.#############'#############.~.#  #.~.)........##.....##........))).#  #.~~~~~~~~~~..##.).##..~~~~~~)~~~.#  #..........~~..##.##..~~..........#  ##########..~~..###..~~..######..##  ##..~~.)...~~..## ##..#J&h"[J&h\J&hdknorpule3000 the ReanimatorPoltergeist of Ashenzari ***...HP: 81/81 (82) ========================MP: 30/30========================AC: 16Str: 4EV: 14Int: 25SH: 6Dex: 16XL: 11 Next: 18% Place: a BaileyTime:J&hYfFly Drain _Items here: )) [[.  Things that are here: _a +0 spear of freezing; a goblin skeleton; a wyvern skeletonThings that are here: _a +0 halberd; a +0 scale mailSearch for what [Enter for "cloak", or ? for help]? polearmJ&hmw4J&h{J&hJ&h/J&hɉLWater Drain _J&hPJ&h #############.........####..~~~~~~~..####..~~.....~~..############..~~..###..~~..####..........~÷).##.##..~~....#.~~~~~~~~)@).##.∩.##..~~~~~ Noise: --------- J&h)C15764.9 (1.0)#.~.).......Z##.....##...... a) +1 dagger of the Perceptive Planets {pr#.~.#########)###'########## Throw: 11 boomerangs#.~.##.....##.........##....#.~..##...##..≈≈≈≈≈≈≈..##.).#.~~..##.##..§≈.....≈≈..'#.# Z   orc warrior zombie (minion)#∩.~~..#'#......⌠∩⌠......#'###.~~..#'#..≈§§..⌠.§§§≈..#'##.)~..##.##..≈≈....§§§..##.#Things that are here:J&h E∩∩J&h _a +0 spear of freezing; a goblin skeleton; a wyvern skeletonJ&hG9∩J&h&5J&hX∩∩J&hP _M - a +0 spear of freezingJ&h #############.........####..~~~~~~~..####..~~.....~~..############..~~..###..~~..###..........~÷).##.##..~~....J&hw~~~~~~~~)÷).##.∩.##..~~~~~.)......@Z##.....##......#########)###'############.....##.........##.....##...##..≈≈≈≈≈≈≈..##.)~..##.##..§≈.....≈≈..'#.#∩.~~..#'#......⌠∩⌠......#'#≈§§..⌠.§§§≈.)~..##.##..≈≈....§§§..##.~..##...#'..≈≈≈.≈§≈..##...J&ho§§§§∩∩.J&h`66DrainJ&hW∩∩J&hAJ&h Q## ##.## ##..~~~~~~~..## ##..~~.....~~..## #..~~..###..~~..##.J&he ~÷).##.##..~~.#.~)÷).##.∩.##..~#.~.)......Z@##.....##.#.~.#)###'##.~.##.....##.........##.#.~..##...##..≈§§≈≈≈≈..##.).##.~~..##.##..≈≈§§§..≈≈..'#.##∩.~~..#'#......⌠∩⌠......#'#.##.~~..#'#..≈§...⌠.§§§≈..#'#.#.)~..##.##..≈≈....§§§..##.##.~..##...#'..≈≈≈.≈§≈..##...#J&h c§..∩§∩⌠..J&h} &7J&h W∩∩J&h  _You swap places. _Items here: )) [[.J&hCX∩J&hj∩∩∩J&h#############.........##..~~~~~~~##..~~.....##########..~~..#######..........~÷).##.....#.~~~~~~~~)÷).##.∩~~~~~J&h #.~.)......Z)##.....##........#.~.#########@###'#############.~.##.....##...§§....##.....#.~.##..≈§§§≈≈≈..##.).###.~##..≈≈§§§..≈≈..'#.##.#∩'#......§∩⌠......#'#..##.~~..#'#..≈§...⌠.§§§≈..#'#.#.)~..##.##..≈≈....§§§..##.##.~..##...#'..≈≈≈.≈§≈..##..#.~.##.....##.........##..J&hg∩.Z§.∩§8 _∩∩∩J&h  There is an open door, spattered with blood here.  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MP: 30/30J&h======================== .~..##...#'..≈≈≈.≈≈≈..##...##..~. AC: 16Str: 4 .~.##.....##.........##.....##.~. EV: 14Int: 25 .~.#############'#############.~. SH: 6Dex: 16 .~.)........##..Z..##........))). XL: 11 Next: 18% Place: a Bailey .~~~~~~~~~~..##.@.##..~~~~~~)~~~. Noise: ---------  Time: 15780.9 (0.0) ..........~~..##.##..~~.......... a) +1 dagger of the Perceptive Planets {pr #########..~~..###..~~..######..# Throw: 11 boomerangs##..~~.)...~~..## ##.. Fly Drain##..~~)))~~..##J&h! #..###.........####∩∩ Z   orc warrior zombie (minion)##############There is an open door, spattered with blood here.  Things that are here: _a +0 glaive; a +0 chain mail; an orc skeleton _There is an open door here. _You see here a +4 heavy broad axe. _N - a +4 heavy broad axeJ&h&/:∩J&h0J&h}^..##...##..≈§§≈§≈§§.##.).##.. .~~..##.##..≈≈§....§≈..'#.##..~~. ∩.§§.⌠∩⌠....# #.~~..#'#..≈≈§§.⌠...≈≈..#'#..~~.∩ .)~..##.##..≈≈.....≈≈..##.##..~.##...#'..≈§≈.≈≈≈..##...##......##.........##.....#############'#############.~.)........##..@..##........)))~~~~~~~~~~..##.Z.##..~~~~~~)~~~ ..........~~..##.##..~~.......... #########..~~..###..~~..######..###..~~.)...~~..## ##..##..~~)))~~..##..###.........####∩∩##############J&hz. ∩§§∩1.9 (1J&ho L ∩∩J&hv & _You swap places.J&h+ ##.....##...§§§...##.....##..##...##..≈§≈≈≈≈≈..##.).##.. J&h. .~~..##.##..≈≈§....§≈..'#.##..~~. ∩...§§.⌠∩⌠...§..# #.~~..#'#..§≈§§.⌠...§≈..#'#..~~.∩ .)~..##.##..≈≈.....≈§.§##.##..~.##...#'.§§§≈.≈≈≈..##...##......##.........##.....#############@#############.~.)........##.....##........)))~~~~~~~~~~..##.Z.##..~~~~~~)~~~ ..........~~..##.##..~~.......... #########..~~..###..~~..J&h4 #######..###..~~.)...~~..## ##..##..~~)))~~..##..###.........####∩∩##############J&h= ≈#. ∩∩⌠....≈≈..#'§.#§§Z.J&h> &2J&h>I ` ∩∩∩J&hM Q _There is an open door here.J&h(#######)###'#############.....##.........##.....##..##...##..≈≈≈≈≈≈≈..##.).##.. .~~..##.##..≈≈§....§≈..'#.##..~~. ∩.§§.⌠∩⌠....# #.~~..#'#..§≈§§.⌠...≈≈..#'#..~~.∩ .)~..##.##..≈≈.....≈≈..##.##..~.##...#'§.§§≈.≈≈≈..##...##......##§§..@....##.....#############'#############.~.)........##..Z..##........)))~~~~~~~~~~..##...##J&hw..~~~~~~)~~~ ..........~~..##.##..~~.......... #########..~~..###..~~..######..###..~~.)...~~..## ##..##..~~)))~~..##..###.........####∩∩J&h^J&hJ&h#J&h##.J&h=.≈≈.J&hQ.§.⌠∩J&h"9..§J&hB∩J&ha§J&h#'..≈≈≈.≈§J&hO=#..J&hN#####Z.J&hJ&h_+3 _ J&h2∩J&hCJ&hDJ&h).......)##.....##.........#######)###'#############.....##.........##.....##..##...##..≈≈≈≈≈≈≈..##.).##.. .~~..##.##..≈≈.....§≈..'#.##..~~. ∩..§.⌠∩⌠....# #.~~..#'#..§≈..§⌠...≈≈..#'#..~~.∩ .)~..##.##..≈≈§....≈≈..##.##..~.##...#'..≈≈≈@≈§≈..##...##......##.........##.....#############Z#############.~.)........##.....##........)))~~~~~~~~~~..##...##..~~J&h=~~~~)~~~ ..........~~..##.##..~~.......... #########..~~..###..~~..######..###..~~.)...~~..## ##..##..~~)))~~..##..#.≈≈.....Z'4 ∩J&h~~~~~~~)÷).##.∩.##..~~~~~~~~~).......)##.....##.........#######)###'#############.....##.........##.....##..##...##..≈≈≈≈≈≈≈..##.).##.. .~~..##.##..≈≈.....§≈..'#.##..~~. ∩....⌠∩⌠....# #.~~..#'#..≈≈...⌠...≈≈..#'#..~~.∩ .)~..##.##..≈≈..@..≈≈..##.##..~.##...#'..≈≈≈.≈§≈..##...##......##....Z....##.....#############'#############.~.)........##.&h610;1m....##........)))~~~~~~~~~~..##...##..~~~~~~)~~~ ..........~~..##.##..~~.......... #########..~~..###..~~..######..###..~~.)...~~..## ##..§Z.5J&hJ&h$J&ho Y.........~÷).##.##..~~.........~~~~~~~)÷).##.∩.##..~~~~~~~~~).......)##.....##.........#######)###'#############.....##.........##.....##J&h݇ W..##...##..≈≈≈≈≈≈≈..##.).##.. .~~..##.##..≈≈.....§≈..'#.##..~~. ∩....⌠∩⌠....# #.~~..#'#..≈≈...@...≈≈..#'#..~~.∩ .)~..##.##..≈≈.....≈≈..##.##..~.##...#'..≈≈§Z≈§≈..##...##......##.........##.....#############'#############.~.)........##.....##........)))~~~~~~~~~~..##...##..~~~~~~)~~~ ..........~~..##.##..~~.......... #########..~~..###..~~..######..#J&h‹ J&h Z§≈§§.'......#.#J&h &6J&hӥ X∩∩J&hG c _There is a fountain of clear blue water here.J&h #########..~~..###..~~..######### ..........~÷).##.##..~~.........~~~~~~~)÷).##.∩.##..~~~~~~~~~).......)##.....##.........#######)###'#############.....##.........##.....##..##...##..≈≈≈≈≈≈≈..##.).##.. .~~..##.##..≈≈.....§≈..'#.##..~~. ∩....⌠@⌠....# #.~~..#'#..≈≈...⌠...≈≈..#'#..~~.∩)~..##.##..≈≈..Z..≈≈..##.##..~.##...#'..≈§≈§§§≈&h 0;1m..##...##......##.........##.....#############'#############.~.)........##.....##........)))~~~~~~~~~~..##...##..~~~~~~)~~~ ..........~~..##.##..~~..........∩≈Z§.§§§##7 _ ∩ _There is a gate leading back out of this place here.J&h]∩ ∩∩J&hJ&hJ&hS∩§§≈....§§≈≈.≈.§.§'##......J&h-8 _J&h J&h/ A  Welcome back to the Dungeon!J&h #[. #.........#   #..####.........#   #...............#   ....~>........#   ~.~...........#   .~~...........#   J&h..............#   #####.#..)..#.#  Dungeon:9 #.#.)@)...#   #....)..###   ##......#   #......#   ########             J&hJ&hIB-9.6 (1.7J&hYJJ&hbN _Your mindless puppet stays behind to rot. _There is an empty arch of ancient stone here.K&hWK&h^  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting  10.6  10.7  -1   l - Spellcasting   6.9   5.9  -1      K&hO`     b - Axes   0.0   1.2  -1   m - Conjurations   0.2   1.7  -3   c - Polearms   0.0   1.2  -1   n - Hexes   0.1   0.5  +4   d - Staves   0.0   1.4  -2   o - Summonings   0.1   1.0   0   e - Unarmed Combat   0.0   1.7  -3   p - Necromancy  11.4  10.1  +1   f - Throwing   3.5   1.4  +2   q - Forgecraft  [3K&hFe2m 0.1   1.2  -1       r + Translocations   4.1   3.0   0   g - Short Blades   0.0   0.8  +1   s - Alchemy   0.2   0.8  +1   h - Ranged Weapons   2.4   1.4  -2   t - Air Magic   5.0   5.0  +1          i + Dodging7.1   6.7  +1   u - Evocations   3.0   2.4  -1   j - Shields  K&h[40m 5.0   7.1  -1       k - Stealth   5.0   2.5  +5                              The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|costK&h2|targets K&h K&h K&hc#[. #.........#  knorpule3000 the Reanimator#..####.........#  Poltergeist of Ashenzari ***...#...............#  HP: 81/81 (82) ========================....~>........#  MP: 30/30========================~.~...........#  AC: 16Str: 4.~~...........# K&hQ  EV: 14Int: 25..............#  SH: 6Dex: 16#####.#..)..#.#  XL: 11 Next: 18% Place: Dungeon:9#.#.)@)...#  Noise: ---------  Time: 15789.6 (0.0)#....)..###  a) +1 dagger of the Perceptive Planets {pr##......#  Throw: 11 boomerangs#......#  Fly Drain########      K&h    _There is an open door here. _There is a fountain of clear blue water here. _There is a gate leading back out of this place here.  Welcome back to the Dungeon! _Your mindless puppet stays behind to rot. _There is an empty arch of ancient stone here. K&h4 K&h K&h< K&h K&h K&h  K&he K&h K&h#% _ K&hX K&h K&h'  K&hm) K&h-, K&h5 K&h6 K&h>, K&hA K&h K&h , K&hq  K&h K&h: K&h K&h K&h_ K&hj K&hf K&hr  K&h_) K&h1B K&h-@ K&hGX K&hqU K&hs K&h^x  You see here a +0 leather armour. _ K&h% K&h, K&hX K&h? K&h' K&h ...#.#...#..##≈≈..# ..#...#. #..##≈...# #..... #..##≈...# .... #..###...# K&h; #####'#####..###...# #...........# #............ #................... #.#@#####..####.....811.6 (22.0) + #.# #[.# #..... #.# #..####..... #.# #........... ..# ##.....~>......# #..~.~.......#.# #...~~....... K&hw.?# ##...........#######.#..) K&h K&h,2.6 (23 K&h K&hoQ _Found a scroll of identify. K&hf ` K&h۸  K&h4  K&h| , K&h  K&h  K&h , K&h  K&h F _You reach down and open the door. K&h6  ...##≈. #.....# #..##≈. ..... #..###.# # #####'#####..###.#..##................#.#.#........#....... K&hW _ #.#.#.#####..####{ #.@.#.# #[.# # ###.#.# #..#### #.#.# #... #...# ##.....~> #...# #..~.~ #.#.# #...~~ ...?# ##. ...## #######.# #.# K&h M{7.6 (5.0) K&h1  K&h  K&h _You sense a monster nearby. _There is an open door here.K&hl4K&hK&h',K&hQ _K&h1 #....'..###...#.#...#..##≈..#...#..#..##≈ #.....# #..##≈ ..... #..### ### #####'#####..###..##.. #.#.#............. #.@#.............#.$.k.#.#.#.#####..#####.h#c #.'.#.# #[.# ## .. ###.#.# #..#####. #.#.# #...#. #...# ##.....~> k   wyvern (asleep). #...# #..~.~c   centaur (asleep) #.#.#[3K&h~9;49m #...~~... h   howler monkey (asleep)...?# ##....... 8.6 (1  A wyvern, a howler monkey and a centaur come into view.Found 13 gold pieces.khc.#.kcwandering)hwandering)==9.6 (2K&hN 0 _The wyvern hisses angrily.K&h%~.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.K&hK&hQ  The howler monkey howls! The centaur shouts!K&hc.hcchK&hB26----====20.6 (1Reap Fly DrainK&hYK&hG> _The wyvern bites you but does no damage.K&h #....'..### knorpule3000 the Reanimator ...#.#...#..##≈ Poltergeist of Ashenzari ***... ..#...#..#..##≈ HP: 81/81 (82) ======================== #.....# #..##≈ MP: 23/30==================------ ..... #..### AC: 16Str: 4 ### #####'#####..### EV: 14Int: 25 #..##............... SH: 6Dex: 16 #.#.#............... XL: 11 Next: 18% Place: Dungeon:9 #k@#............... Noise: ====-----  Time: 15820.6 (0.0) #.$.hc#.#.#.#####..####. a) +1 dagger of the Perceptive Planets {pr #..#. #.'.#.# #[.# #. Throw: 11 boomerangs # .. ###.#.# #..####. Reap [37K&hGmFly Drain #. #.#.# #....... #. #...# ##.....~> k   wyvern . #...# #..~.~... c   centaur #.#.# #...~~... h   howler monkey ...?# ##....... _The wyvern bites you but does no damage.  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvernK&h~Z #....'..### knorpule3000 the Reanimator...#.#...#..##≈ Poltergeist of Ashenzari ***.....#...#..#..##≈ HP: 81/81 (82) ========================#.....# #..##≈ MP: 23/30==================------..... #..### AC: 16Str: 4### #####'#####..### EV: 14Int: 25#..##............... SH: 6Dex: 16#.#.#............... XL: 11 Next: 18% Place: Dungeon:9#*@#............... Noise: ====-----  Time: 15820.6 (0.0)#.$.hc#.#.#.#####..####. a) +1 dagger of the Perceptive Planets {pr#..#K&h] [39;49m. #.'.#.# #[.# #. Throw: 11 boomerangs# .. ###.#.# #..####. Reap Fly Drain#. #.#.# #.......#.#...# ##.....~> k   wyvern.#...# #..~.~... c   centaur#.#.# #...~~... h   howler monkey...?# ##....... _The wyvern bites you but does no damage.  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - K&h` 7straight lineAim: a wyvernK&h,9 K&hK&hJn {#k.K&h  You draw life force from the wyvern! The wyvern closely misses you.==--K&h]$1.6 (1K&hK&hW _The wyvern completely misses you.K&h  #....'..### knorpule3000 the Reanimator ...#.#...#..##≈ Poltergeist of Ashenzari ***... ..#...#..#..##≈ HP: 81/81 (82) ======================== #.....# #..##≈ MP: 20/30================-------- ..... #..### AC: 16Str: 4 ### #####'#####..### EV: 14Int: 25 #..##............... SH: 6Dex: 16 #.#.#............... XL: 11 Next: 18% Place: Dungeon:9 {#k@#............... Noise: ==-------  Time: 15821.6 (0.0) #.$..c#.#.#.#####..####. a) +1 dagger of the Perceptive Planets {pr #..#. #.'.#.# #[.# #. Throw: 11 boomerangs # .. ###.#.# #..####. Reap K&h BFly Drain #. #.#.# #....... #. #...# ##.....~> k   wyvern . #...# #..~.~... c   centaur #.#.# #...~~... ...?# ##....... _The wyvern completely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (moderately wounded)K&h #....'..### knorpule3000 the Reanimator...#.#...#..##≈ Poltergeist of Ashenzari ***.....#...#..#..##≈ HP: 81/81 (82) ========================#.....# #..##≈ MP: 20/30================--------..... #..### AC: 16Str: 4### #####'#####..### EV: 14Int: 25#..##............... SH: 6Dex: 16#.#.#............... XL: 11 Next: 18% Place: Dungeon:9{#*@#............... Noise: ==-------  Time: 15821.6 (0.0)#.$..c#.#.#.#####..####. a) +1 dagger of the Perceptive Planets {pr#..#. #K&hW n.'.#.# #[.# #. Throw: 11 boomerangs# .. ###.#.# #..####. Reap Fly Drain#. #.#.# #.......#.#...# ##.....~> k   wyvern.#...# #..~.~... c   centaur#.#.# #...~~......?# ##....... _The wyvern completely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (moderately wounded)K&hR 9 K&hK K&h k   wyvern . #...# #..~.~... c   centaur #.#.# #...~~... h   howler monkey ...?# ##....... _You draw life force from the wyvern! The wyvern barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern (severely wounded)K&hc  #....'..### knorpule3000 the Reanimator ...#.#...#..##≈ Poltergeist of Ashenzari ***... ..#...#..#..##≈ HP: 81/81 (82) ======================== #.....# #..##≈ MP: 16/30============------------ ..... #..### AC: 16Str: 4 ### #####'#####..### EV: 14Int: 25 #..##............... SH: 6Dex: 16 #.#.#............... XL: 11 Next: 18% Place: Dungeon:9 ,#k@#............... Noise: ==-------  Time: 15822.6 (0.0) #.$.hc#.#.#.#####..####. a) +1 dagger of the Perceptive Planets {pr #..#. #.'.#.# #[.# #. Throw: 11 boomerangs # .. ###.#.# #..####. Reap Fly Drain #. #.#.# #....... #. K&h  #...# ##.....~> k   wyvern . #...# #..~.~... c   centaur #.#.# #...~~... h   howler monkey ...?# ##.......Press: ? - help, Dir - move targetAim: a wyvern (severely wounded)  Rot billows forth from the wyvern's wounds!  You feel drained. The wyvern is engulfed in dark miasma.  The wyvern is poisoned.  You feel bolstered by spreading misfortune.K&h Rot billows forth from the wyvern's wounds!  You feel drained. The wyvern is engulfed in dark miasma.  The wyvern is poisoned.  You feel bolstered by spreading misfortune.seems to slow down. You block the wyvern's attack.  The wyvern is engulfed in dark miasma. The wyvern looks even sicker. K&h K&ht K&h K&h  K&h  K&h( K&hl  K&h  .....  ###  #..## #§#§#K&h  {#Z@# #.$..c#§# #..#. #.'.#.# #[.#  # .. ###.#.#  #. #.#.#  #. #...# > c   centaur (ally target) . #...# Z   wyvern zombie (minion) #.#.#  ...?#  You kill the wyvern!K&hk( 74/75-7=20 20=3.6 (1 _The dead are flying!K&h #....'.. ...#.#...#..## ..#...#..#..## #.....# #..## ..... #.. ### #####'#####.. #..## #§#§# {#@Z# #.$..c#§#.#.#####..#### #..#..#.'.#.# #[.# # # ....###.#.# #..#### #...# #.#.# # #.### #...# ##.....~#.. #...# #..~.~## #.#.# #...~~ ...?# ##[39;K&hb49m  You swap places.  The centaur hits you but does no damage. §☼§#@§§hc#Z§§#§§§§§###§h   howler monkeyZ   wyvern zombie (minion)The centaur misses you. The centaur closely misses you.--4 _You block the centaur's attack.K&h׺a  You barely miss the centaur.K&hռ5  The howler monkey hoots and howls with incredible vigour!The centaur is engulfed in dark miasma. The centaur is poisoned.  The centaur seems to slow down. The centaur barely misses you.K&he ○Z☼c#☼☼h#§☼ poisoned, slow, ally target)K&h(catching breath)  You block the centaur's attack.5=1=========5.7 (1.1K&hK&h^- _You hear an angry hiss.K&h.  You hit the centaur but do no damage.Your weapon exudes an aura of protection.  The centaur is heavily wounded.The centaur is heavily wounded.hear a roar!  The centaur is engulfed in dark miasma. The centaur looks even sicker.  The centaur hits you but does no damage.  The centaur closely misses you.  The howler monkey is engulfed in dark miasma.☼☼hc#○§#☼☼☼☼ very poisoned, slow, ally ta…) poisoned, slow, catchi…)9=--------6.8K&h*p _The howler monkey is poisoned. The howler monkey seems to slow down.K&hB  You hit the centaur but do no damage.The centaur is almost dead.The centaur is engulfed in dark miasma. The centaur looks even sicker.K&h Z  You kill the centaur!K&h &  K&h7 tThe dead are walking!  The howler monkey is engulfed in dark miasma.  The howler monkey looks even sicker.K&h { ☼#°☼ZZ#Z○§#☼○○Z   wyvern zombie (minion)Z   centaur zombie (minion)Z   howler monkey zombie (minion)You kill the howler monkey!K&hF , 6K&h -8==2--------7.9 _The dead are walking!K&hs K&hx t _Your base Translocations skill increases to level 3!#.. #...# #..~.~...#.. #...# #..~.~....## #.#.# #...~~. ...?# ##........## #######.# #.#=K&hlR○#.§{#ZZ   centaur zombie (minion)-9=K&h!nQ _There is an open door here.>K&h...#.#...#..##≈..#...#..#..##≈.#.....# #..##≈. ..... #..###.### #####'#####..####○.##........#○#.#........ §#Z○#...............#.$☼Z{#Z#@#.#####..####.>K&h F#..#○§#○°○#.# #[.# #.# ..○§###☼#.# #..####..# #.#.# #........### #...# ##.....~>#..#...# #..~.~.###.#.# #...~~...?# ##......... ...## #######.#. >K&h>K&he{☼#°°Z°○Z   wyvern zombie (minion)30 _>K&h3  #....'..###~...#.#...#..##≈..#...#..#..##≈.#.....# #..##≈. ..... #..###.### #####'#####..####○.##.#○#.#. §#Z{#.@.............#.$☼Z☼#°#.#.#####..####.#..#○§#°Z°#.# #[.# #.# ..○§###○#.# #..####..# #.#.# #........### #...# ##.....~>#..#...# #..~.~.###.#.# #...~~...?# ##.........{○{#[>K&hS 0;10;1mZZ   centaur zombie (minion)=21>K&hf ?K&hd#.#...#.....≈.. #....'..###~≈.#...#.#...#..##≈≈..#..#...#..#..##≈...# #.....# #..##≈...# { ..... #..###...#### #####'#####..###...##○.##.##○#.#. §#Z○#...............?K&h #.$☼Z☼#{#Z#.#####..####.#..#○§#°Z°#.# #[.# #.# ..○§###○#.# #..####..# #.#.# #........### #...# ##.....~>#..#...# #..~.~.###.#.# #...~~?K&h,?K&hc?K&h  Z°.Z.Z   howler monkey zombie (minion)?K&hs r=9=2?K&h?K&hf?K&hVt...#..#.##..~.#.#...#.....≈.... #....'..###~≈.#...#.#...#..##≈≈..# ..#...#..#..##≈...#  #.....# #..##≈...#  { ..... #..###...# ### #####'#####..###...# #○.##.###○#.#... §#Z○#.Z.............?K&hkv#.$☼Z☼#°#Z#.#####..####.#..#○§#.Z.#.# #[.# #.# ..○§###○#.# #..####..# #.#.# #........### #...# ##.....~>#..#...# #..~.~.?K&hy,?K&hJ|?K&hDrZZ.Z'?K&hĄ&3?K&hۊ?K&h%?K&hG ...#..#.##..~.# ..#.#...#.....≈....)+. ..#....'..###~≈.#...#.#...#..##≈≈..# ..#...#..#..##≈...# #.....# #..##≈...# { ..... #..###...# ### #####'#####..###...# #○.##.##○#.#..Z.§#Z○#Z.#.$☼Z☼#°#Z#.#####..####.#..#○§#.'.#.# #[.# #.# ..○§###○#.# #..####.#...# #.#.# #.#.###?K&hI ([m #...# ##.....~>.#.. #...# #..~.~.?K&hVL ?K&hM ?K&hHS eZ.Z.?K&h U &4?K&h^ @K&h...#..#.##..~.# ..#.#...#.....≈....).+....#....'..###~≈.##...#.#...#..##≈≈..# #..#...#..#..##≈...# ##.....# #..##≈...# #{ ..... #..###...# #### #####'#####..###...# ##○.##...Z.#@K&h]#○#.#..Z.§#Z○#.Z.#.$☼Z☼#°#.#.#####..####.#..#○§#.'.#.# #[.# #.# ..○§###○#.# #..####.#...# #.#.# #...#.### #...# ##.....~>.#.. #...# #..~.~.@K&h@K&h@@K&haeZ..Z@K&hJ&5@K&h@K&hAK&h# ..#.#...#.....≈....)+....#....'..###~≈.#####...#.#...#..##≈≈..#  ..#...#. #.....# { ..... #..###### #####'#####..#AK&h ,○.##...ZZ.............####.#.........§#Z○#..Z#.$☼Z☼#°#.#.#####..####.#○§#.'.#.# #[.#  ..○§###○#.# #..### #...# #.#.....#.### #...# ##.....~>#.. ..~.~...# #.~AK&hAK&hAK&hg.ZZ.AK&hJ=16AK&h"AK&hu$AK&h+....#....'..###~≈.#####...#.#...#..##≈≈..#  ..#...#.AK&h #.....# #..#{ ..... #..###### #####'#####..○.##....Z.............####.#...Z....§#Z○#.....#.$☼Z☼#°#.#.#####..####.#○§#.'.#.# #[.#  ..○§###○#..### #...# #.....#.### #...# #~>#.. ..~.~...# #.~ ...?# ##....AK&h֑AK&hAK&h̞h..ZZZAK&hs20=07AK&hAK&hAK&h AK&h% AK&h AK&h AK&h AK&h AK&h BAK&h Q19AK&h AK&h> AK&h X1=AK&h AK&h P8AK&h AK&h ,AK&h AK&h ,AK&hU 2=7 _You start resting.16 3== 503.0) _You feel your existence waver again.1.9 (14Reap AK&h0Y _ _Your reaping aura is weakening.BK&h +....#....'..###~≈. #...#.#...#..##≈≈..#  ..#...#..#..##≈...#  #.....# #..##≈...#  { ..... #..###...#  ### #####'#####..###...#  #○.##. #○#.#....ZZ §#Z○#....@Z #.$☼Z☼#°#.#.#####..#### #..#○§#.'.#.# #[.# # # ..○§###○#.# #..#### #...# #.#.# # #.### #...# ##.....~> #.. #...# #..~.~ K&hV(4m## #.#.# #...~~ ...?# ##2.0)BK&h  BK&h[BK&h_You swap places.BK&h  +....#....'..###~≈. #...#.#...#..##≈≈..# ..#...#..#..##≈...# #.....# #..##≈...# { ..... #..###...# ### #####'#####..###...# #○.##. #○#.#....ZZ §#Z○#...@.Z #.$☼Z☼#°#.#.#####..#### #..#○§#.'.#.# #[.# # # ..○§###○#.# #..#### #...# #.#.# # #.### #...# ##.....~> #..K&h 40m #...# #..~.~ ## #.#.# #...~~ ...?# ##.Z3CK&hQ +....#....'..###~≈. #...#.#...#..##≈≈..# ..#...#..#..##≈...# #.....# #..##≈...# { ..... #..###...# ### #####'#####..###...# #○.##. #○#.#....Z §#Z○#..@.ZZ #.$☼Z☼#°#.#.#####..#### #..#○§#.'.#.# #[.# # # ..○§###○#.# #..#### #...# #.#.# # #.### #...# ##.....~>K&hV;49m #.. #...# #..~.~ ## #.#.# #...~~ ...?# ##Z.ZZ.=4CK&hV +....#....'..###~≈. #...#.#...#..##≈≈.. ..#...#..#..##≈... #.....# #..##≈... { ..... #..###... ### #####'#####..###... #○.##. #○#.#...Z §#Z○#.@.ZZ #.$☼Z☼#°#.#.#####..#### #..#○§#.'.#.# #[.# # # ..○§###.#.# #..#### #...# #.#.# # #.### #...# ##.....~>K&hZ#m #.. #...# #..~.~ ## #.#.# #...~~ ...?# ##...ZZ.Z4=5CK&hO2  #...#.#...#..##≈ ..#...#..#..## #.....# #..##≈ ..... #..###### #####'#####..### #○.##.............. #○#.# §#Z○#..ZZ#.$☼Z☼#°#@#Z#####..#### #..#○§#.'.#.# #[.# # # ..○§###.#.# #..#### #...# #.#.# #.....### #...# ##.....~>. #...# #..~.~.. ## #.#.# #...~~Z   howler monkey zombie (minion) ...?#CK&hGA  ##... ...## #######.#ZZ.{centaur zombie (minion)6DK&hiQ ..#...#..#..## #.....# #..##≈ ..... #..###### #####'#####..### #..##.............. #.#.#....... §#..#.ZZ....#.$☼Z☼#.#.#{#####..#### #..#○§#.@.#.# #[.# # # ..○§###.#.# #..#### #...# #.#.# #.....### #...# ##.....~>. #...# #..~.~.. ## #.#.#DK&h` #...~~ ...?# ##... ...## #######.# #.#.ZwyvernZ   centaur7DK&h _Your reaping aura expires. _There is an open door here.DK&h #...#.#...#..##≈..#...#..#..##≈#.....# #..##≈ ..... #..### ### #####'#####..### #..##.... #.#.#.. §#..#.Z........... #.$☼Z☼#@#Z#{#####..#### #..#○§#.'.#.# #[.# # ..○§###.#.# #..#### #...# #.#.# #...... #.### #...# ##.....~> #.. #...# #..~.~## #.#.# #...~~ ...?# ##....... ...## #######. K&hl 940mDK&h {.#.ZZ   centaur zombie (minion)DK&h -8 _DK&h DK&hW EK&h8k +....#....'..###...#.#...#..##..#...#..#..###.....# #.. ..... #.. ### #####'#####..## #..## #.#.#. §#@.#{Z........... #.$..)#.#.#.#####..####EK&h: #..#..#.Z.#.# #[.# ## ....###.#.# #..#### #...# #.#.# #...... #.### #...# ##.....~ #.. #...# #..~.~## #.#.# #...~~ ...?# ##.....EK&h>EK&h7I.Z#{wyvernZ   centaur zombie (minion)EK&hKq5==9EK&h_FK&hY #...#.#...#.. ..#...#..#.. #.....# #.. ..... #..### #####'#####..#R #..##.............#.###.#.##..#...#..#.Z#.$..@#Z#{#.#####..### #..#..#.Z.#.# #[.#  # ....###.#.# #..##FK&hZ\K #...#. #.#.# #.....### # #...# ##. #...# #..~.~. R   efreet (wandering) ## #.#.# #...~~. ...?# ##... ...## ######FK&hIsFK&h"yFK&h_ °Z{#.Z   centaur zombie (minion)An efreet comes into view. It is wielding a +4 scimitar of flaming.FK&h'60FK&hFK&hՌt _The efreet moves out of view. _You see here a +0 orcbow.FK&hS #...#.#...#.. ..#...#..#.. #.....# #.. ..... #..# #########'#####.. #° #..## #.###.#.# #..#...#Z.#.Z #.$.@)#{#.#.#####.. #..#..#.Z.#.# #[.# #.....###.#.# #....#...#. #.#.# ##.#.###.#.#...# ###.. . ##...# #..~.~ ## # #.#.# #...~~ ...?# ##K&hߝH0H ...## FK&h,FK&h:FK&hFK&hRZR   efreet (ally target)Z   wyvern zombie (minion)Z   centaur zombie (minion)FK&h-1 _FK&hFK&h0HK&h #...#.#...# ..#...#..# #.....# # ..... # ## #########'##### #R. #..### #.###.#.# #..#..Z#Z.#.Z #.$@.)#{#.#.#####.. #..#..#.Z.#.# #[.# #.....###.#.# #.. ..#...#..#.#.# # #.#.###.#.#...# ## ##.. . ##...# #..~. ###HK&h=  ## #.#.# #... ...?# ## ...## HK&hXHK&hg°RZ.#ZZ)#.Z   howler monkey zombie (minion)2HK&h&HK&h(HK&h& #...#.#...#...#...#..#.#.....# #...... #.## #########'#####.#°. #..##.# #R###.#.#.HK&h #..#.Z.#Z.#.Z.#.$Z@)#.#.#.#####..##..#..#.Z.#.# #[.# #.....###.#.# #..#..#...#..#.#.# #.#.#.###.#.#...# ##.##.. . ##...# #..~.~### ## #.#.# #...~...?# ##....## #HK&h HK&hf HK&h, Z.Z.  You swap places.HK&h3 C###### HK&h4 D You see here a +0 orcbow.  You swap places.  The efreet gestures at you.  The fireball explodes!  The fireball engulfs your centaur zombie!!  The fireball engulfs the efreet. The efreet completely resists.HK&hT HK&hJHK&h!/ .RZ..#..Z.@ZThe fireball engulfs your wyvern zombie!!!HK&h?1b========3HK&h]9HK&h>K _You hear a shout! You hear a horrible gurgling sound!IK&h  #...#.#...# ..#...#..# #.....# # ..... # ## #########'##### #.. #..## # #R###.#.# #..#Z..#..#.Z #.Z@.Z#.#.#.#####.. #..#..#.Z.#.# #[.# #.....###.#.# #.. ..#...#..#.#.# # #.#.###.#.#...# ## ##.. . ##...# #..~. ### ##IK&h7 7 #.#.# #... ...?# ## ...##   Your centaur zombie hits the efreet but does no damage.IK&hV Z$Your centaur zombie completely misses the efreet.IK&h  The efreet gestures at you.The bolt of fire hits your centaur zombie!!IK&h C ******?# ##... ...## ####  Your centaur zombie is destroyed!IK&h IK&hQ {.@Z)....IK&h֌ 58------0----====---4IK&hՑ IK&h 1 _The bolt of fire hits you!!JK&hM +....#....'#...#.#...#..#...#..##.....# # ..... # ### #########'##### #.. #..## # #R###.#.#.#..#@..#..#.Z........ #Z$.Z)#.#.#.#####.. #..#..#.Z.#.# #[. #.....###.#.# # ..#...#..#.#.# #JK&hQ> #.#.###.#.#...# ##... . ##...# #### ## #.#.#  ...?# ##..JK&hSJK&hUJK&h \c{{Z.JK&hn^9------=------5JK&haJK&h(d4 _You block the efreet's attack.JK&hk i  You hit the efreet but do no damage.JK&hR .ZYour weapon exudes an aura of protection.JK&hX hYour weapon exudes an aura of protection.  The efreet gestures at you.  The fireball explodes!  The fireball engulfs you but does no damage.  The fireball engulfs the efreet. The efreet completely resists.  The fireball engulfs your howler monkey zombie!!JK&hƯ  Your howler monkey zombie is destroyed!The fireball engulfs your wyvern zombie!!JK&h {######JK&h JK&h  {R@..$.  Your wyvern zombie is destroyed!JK&h m23 =======6JK&h7 JK&h6 G _You hear a roar! You hear an angry buzzing noise.MK&hU  Casting: Cigotuvi's Putrefaction (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MK&hMK&hx4MK&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)MK&hRMK&hUMK&h%_MK&heF _Unknown command.OK&hsQ OK&hV EQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 11 boomerangs (quivered)  u - Throw: 14 darts (poison)  i - Zap: wand of flame (8)  x - Zap: wand of paralysis (7)  E - Zap: wand of polymorph (4) Spells ([,] to cycle)Cast: Soul SplinterCast: Grave Claw (3/3) Cast: Vampiric Draining Cast: Animate Dead (1%) Cast: Curse of Agony (3%) Cast: Cigotuvi's Putrefaction (4%)Cast: Blink Abilities ([,] to cycle)OK&hY eAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onXK&h| XK&h +....#....' knorpule3000 the ReanimatorXK&h #...#.#...# Poltergeist of Ashenzari ***.....#...#..# HP: 59/76 (82) ==================------#.....# # MP: 20/30================--------{ {..... # AC: 23  Str: 4### #########'##### EV: 14Int: 25#.. #..##.......... SH: 6Dex: 16# #R###.#.#.......... XL: 11 Next: 22% Place: Dungeon:9#..#@..#..#.Z........ Noise: =======--  Time: 15866.9 (0.0)#.$..)#.#.#.#####.. a) +1 dagger of the Perceptive Planets {pr#..#..#.Z.#.# #[XK&hK . Zap: wand of paralysis (7)#.....###.#.# #.. Fly Drain..#...#..#.#.# #..#.#.###.#.#...# ##.. R   efreet##.. . ##...# #..~### ## #.#.# #......?# ##..Your wyvern zombie is destroyed! _You hear a roar! You hear an angry buzzing noise.  Casting: Cigotuvi's Putrefaction (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.XK&h YK&h& +....#....' knorpule3000 the Reanimator #...#.#...# Poltergeist of Ashenzari ***... ..#...#..# HP: 59/76 (82) ==================------ #.....# # MP: 20/30================-------- { { ..... # AC: 23  Str: 4 ### #########'##### EV: 14Int: 25 #.. #..##.......... SH: 6Dex: 16 YK&h# #R###.#.#.......... XL: 11 Next: 22% Place: Dungeon:9 #..#@..#..#.Z........ Noise: =======--  Time: 15866.9 (0.0) #.$..)#.#.#.#####.. a) +1 dagger of the Perceptive Planets {pr #..#..#.Z.#.# #[. Zap: wand of paralysis (7) #.....###.#.# #.. Fly Drain ..#...#..#.#.# #.. #.#.###.#.#...# ##.. R   efreet ##.. . ##...# #..~ ### ## #.#.# #... ...?# ##.. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Aiming: ParalyseYK&hTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +4 scimitar of flaming (chance to affect: 56%)ZK&hh+....#....' knorpule3000 the Reanimator#...#.#...# Poltergeist of Ashenzari ***.....#...#..# HP: 59/76 (82) ==================------#.....# # MP: 20/30================--------{ {..... # AC: 23  Str: 4### #########'##### EV: 14Int: 25#.. #..##.......... SH: 6Dex: 16# #*###.#.#.......... XL: 11 Next: 22% Place: Dungeon:9#..#@..#..#.Z........ Noise: =======--  Time: 15866.9 (0.0)#.$..)#.#.#.#####.. a) +1 dagger of the Perceptive Planets {prK&hX;10m#..#..#.Z.#.# #[. Zap: wand of paralysis (7)#.....###.#.# #.. Fly Drain..#...#..#.#.# #..#.#.###.#.#...# ##.. R   efreet##.. . ##...# #..~### ## #.#.# #......?# ##.. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +4 scimitar of flaming (chance to affect: 56%)ZK&hZK&hT& { R  Aiming: Paralyse  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +4 scimitar of flaming (chance to affect: 56%)  The efreet resists with significant effort.  The efreet hits you with.719-===----7.9 (16ZK&h[+ _The efreet burns you.[K&h*  +....#....' knorpule3000 the Reanimator #...#.#...# Poltergeist of Ashenzari ***... ..#...#..# HP: 57/76 (82) ==================------ #.....# # MP: 19/30===============--------- { ..... # AC: 23  Str: 4 ### #########'##### EV: 14Int: 25 #.. #..##.......... SH: 6Dex: 16 # #R###.#.#.......... XL: 11 Next: 22% Place: Dungeon:9 #..#@..#..#.Z........ Noise: ===------  Time: 15867.9 (0.0) #.$..)#.#.#.#####.. a) +1 dagger of the Perceptive Planets {pr #..[[K&h 32m#..#.Z.#.# #[. Zap: wand of paralysis (6) #.....###.#.# #.. Fly Drain ..#...#..#.#.# #.. #.#.###.#.#...# ##.. R   efreet ##.. . ##...# #..~ ### ## #.#.# #... ...?# ##..The efreet hits you with a +4 scimitar of flaming. _The efreet burns you.  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +4 scimitar of flaming (chance to affect: 56%)[K&hH +....#....' knorpule3000 the Reanimator#...#.#...# Poltergeist of Ashenzari ***.....#...#..# HP: 57/76 (82) ==================------[K&hL #.....# # MP: 19/30===============---------{..... # AC: 23  Str: 4### #########'##### EV: 14Int: 25#.. #..##.......... SH: 6Dex: 16# #*###.#.#.......... XL: 11 Next: 22% Place: Dungeon:9#..#@..#..#.Z........ Noise: ===------  Time: 15867.9 (0.0)#.$..)#.#.#.#####.. a) +1 dagger of the Perceptive Planets {pr#..#..#.Z.#.# #[. Zap: wand of paralysis (6)#.....###.#.# #.. Fly Drain&hS F[34m..#...#..#.#.# #..#.#.###.#.#...# ##.. R   efreet##.. . ##...# #..~### ## #.#.# #......?# ##..The efreet hits you with a +4 scimitar of flaming. _The efreet burns you.  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +4 scimitar of flaming (chance to affect: 56%)[K&h+ MR(paralysed)Aiming: Paralyse[K&hu. Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an efreet, wielding a +4 scimitar of flaming (chance to affect: 56%)  The efreet suddenly stops moving!  You feel bolstered by spreading misfortune.[K&h$ ~{ {R[K&h 820=08.9 (15 _[K&hs [K&h ]K&h)  The helpless efreet fails to defend itself.  You puncture the efreet!  Your weapon exudes an aura of protection.7---70.0 (1.1]K&h]K&h2a _The efreet is moderately wounded.]K&h_  The helpless efreet fails to defend itself.  You puncture the efreet!]K&h]bD---1.1]K&h]i]K&h n_ _The efreet is severely wounded.]K&h  The helpless efreet fails to defend itself.  You puncture the efreet!]K&hZ 092.2]K&h ]K&h Z _The efreet is almost dead.^K&hsp  The helpless efreet fails to defend itself.  You puncture the efreet!^K&ho)^K&hn8=630^K&h^K&hJ _You kill the efreet!`K&h= +....#....'.#...#.#...#...#...#..#.#.....# #...... #.### #########'#####.#.. #..##.# #)###.#.#.#..#.@.#..#.Z.#.$..)#.#.#.#####..##..#..#.Z.#.# #[.##.....###.#.# #..#..#...#..#.#.# #.#.#.###.#.#...# ##.##.. . ##...# #..~.### ## #.#.# #...~...?# ##.`K&hJ D14`K&hE[ aK&hJ+....#....'.#...#.#...#...#...#..#.#.....# #...... #.### #########'#####.#.. #..##.# #)###.#.#.#..#..@#..#.Z.#.$..)#.#.#.#####..##..#..#.Z.#.# #[.# #.....###.#.# #..#..#...#..#.#.# #.#.#.###.#.#...# ##.##.. . ##...# #..~.~### ## #.#.# #...~...?# ##.605aK&hbK&hk * CTRLcK&hJ6.3 (1.1cK&h"cK&h:+ _You swing at nothing.dK&hpU# ..#.#...#.+....#....'..##...#.#...#..#..#...#..#..##.....# #..# ..... #..#### #########'#####..#.. #..##.# #)###@#.#...#..#...#..#.Z...........#.$..)#.#.#.#####..###dK&h #..#..#.'.#.# #[.# #.....###.#.# #..###..#...#..#.#.# #.#.#.###.#.#...# ##.....##.. . ##...# #..~.~.### ## #.#.# #...~~dK&hp{{ ∆∆dK&hxH070dK&hײdK&heK&h+....#....'..###...#.#...#..#..#...#..#..#{#.....# #..#{ ∆∆ ..... #..#### #########'#####..##.. #..##..............# #)###.#.#.#..#...#@.#.Z #.$..)#.#.#.#####..#####..#..#.'.#.# #[.# #.....###.#.# #..####..#...#..#.#.# #......#.#.###.#.#...# ##.....~##.. . ##...# #..~.~# ## #.#.# #...~~. ...?# ##..eK&h...{{12=8eK&h #...#.#...#..##≈..#...#..#..##≈{#.....# #..##≈{ ∆∆ ..... #..#### #########'#####..##.. {#..##...............eK&h # #)###.#.#.#..#...#..#.Z #.$..)#@#.#.#####..#####..#..#.'.#.# #[.# #.#.....###.#.# #..####...#...#..#.#.# #.......#.#.###.#.#...# ##.....~>##.. . ##...# #..~.~...## ## #.#.# #...~~. ...?# ##........## #######eK&h ?{ eK&h &9eK&hP eK&h1 fK&h9J..#...#..#..##≈.{#.....# #..##≈.{ ∆∆ ..... #..###.fK&h=### {#########'#####..###.#.. #..##................# #)###.#.#.....#..#...#..#... #.$..)#.#.#.#####..#####..#..#.@.#.# #[.# #.#.....###.#.# #..####...#...#..#.#.# #.......#.#.###.#.#...# ##.....~>##.. . ##...# #..~.~....# ## #.#.# #...~~. ...?# ##........## #######.# #.#fK&hS=80fK&hDVfK&hZQ _There is an open door here.gK&h(,#...#.#...#..##≈ ..#...#..#..##≈.{ #.....# #..##≈.gK&h, { ∆∆ ..... #..###.### {#########'#####..###.. #..##........# #)###.#.#........#..#...#..#...............#.$..)#.#@#.#####..####.#..#..#.'.#.# #[.# #.#.....###.#.# #..####..#...#..#.#.# #........#.#.###.#.#...# ##.....~>##.. . ##...# #..~.~.gK&h0Q### ## #.#.# #...~~...?# ##............## #######.#.gK&hJGgK&hJ[2=1 _gK&hTgK&hVhK&h4+....#....'..###~#...#.#...#..##≈ ..#...#..#..##≈.{ #.....# #..##≈. { ∆∆ ..... #..###.### {#########'#####..###.. #..##.# #)###.#.#.#..#...#..#.@.............#.$..)#.#.#.#####..####.#..#..#.'.#.# #[.# #.#.....###.#.# #..####..#...#..#.#.# #........#.#.###.#.#...# ##.....~>##.. . ##...# #..~.~.### hK&h)[40m## #.#.# #...~~...?# ##.........3==192hK&h +....#....'..###~≈.##...#.#...#..##≈≈..#..#...#..#..##≈...#{ #.....# #..##≈...#{ ∆∆ ..... #..###...#### {#########'#####..###...##.. #..##.## #)###.#.#.#..#...#..#.#.$..)#.#.#.#####..####.#..#..#.'.#.# #[.# #.#.....###.#.# #..####...#...#..#.#.# #.#.#.###.#.#...# ##.....~>.##.. . ##...# #..~.~.### ## #.#.# #...~~.hK&h G...?# ##.hK&h. hK&h:1 &3hK&h9 hK&hm= iK&hqB+....#....'..###~≈.##...#.#...#..##≈≈..# ..#...#..#..##≈...# { #.....# #..##≈...# { ∆∆ ..... #..###...# ### {#########'#####..###...# #.. #..##.## #)###.#.#.#..#...#..#.#.$..)#.#.#.#####..####.#..#..#.'.#.# #[.# #.#.....###.#.# #..####...#...#..#.#.# #.#.#.###.#.#...# ##.....~>.##.. . ##...# #..~.~.### ##iK&hyG #.#.# #...~~....?# ##.iK&hqPiK&hQ^3=4iK&h0ViK&hRXiK&hl+....#....'..###~≈.##...#.#...#..##≈≈..# ..#...#..#..##≈...# { #.....# #..##≈...# { ∆∆ ..... #..###...# ### {#########'#####..###...# iK&h#.. #..##.## #)###.#.#.  #..#...#..#.#.$..)#.#.#.#####..####.#..#..#.'.#.# #[.# #.#.....###.#.# #..####...#...#..#.#.# #.#.#.###.#.#...# ##.....~>.##.. . ##...# #..~.~.### ## #.#.# #...~~....?# ##.iK&hPiK&hB85iK&hbiK&hiK&h9 +....#....'..###~≈.##...#.#...#..##≈≈..# #..#...#..#..##≈...# #iK&h4= ({ #.....# #..##≈...# #{ ∆∆ ..... #..###...# #### {#########'#####..###...# ##.. #..##.# # #)###.#.#. #..#...#..#.#.$..)#.#.#.#####..####.#..#..#.'.#.# #[.# #.#.....###.#.# #..####...#...#..#.#.# #. #.#.###.#.#...# ##.....~>. ##.. . ##...# #..~.~.### ## #.#.# #...~~....?# ##.iK&hG iK&hxI B=6iK&hON iK&h5T iK&hW :+....#....'..###~≈.####.iK&hY #...#.#...#..##≈≈..# #...#...#..#..##≈...# #){ #.....# #..##≈...# #){ ∆∆ ..... #..###...# #. ### {#########'#####..###...# #. #.. #..##.####.  #)###.#.#. ..#...#..#.  #.$..)#.#.#.#####..####.#..#..#.'.#.# #[.# #.#.....###.#.# #..####. ..#...#..#.#.# #. .#.###.#.#...# ##.....~>. #.. . ##...# #..~.~. ### ## #.#.# #...~~.iK&h] G...?# ##.iK&hb iK&hd Z44=7iK&h:k iK&hm jK&hg+....#....'..###~≈.####.#...#.#...#..##≈≈..# #.)..#...#..#..##≈...# #)){ #.....# #..##≈...# #).{ ∆∆ ..... #..###...# #. {#'#####..###...# #. .. #..##.####.> #)###.#.#.#...#..#.# #.$..)#.#.#.#####..####.# #..#..#.'.#.# #[.# #.# #.....###.#.# #..####.# .#...#..#.#.# #...jK&h# #.###.#.#...# ##.....~>.# .. . ##...# #..~.~.# ## #.#.# #...~~..#...?# ##.#jK&h<8jK&hjK&hjK&hW+....#....'..###~≈.####.#...#.#...#..##≈≈..# #.)...#...#..#..##≈...# #))){ #.....# #..##≈...# #).{ ∆∆ ..... #..###...# #. # {#'#####..###...# #. . #..##.####.>. )###.#.#. #...#..#.# .$..)#.#.#.#####..####.# ..#..#.'.#.# #[.# #.# .....###.#.# #..####.# #...#..#.#.# # .###.#.#...# ##.....~>.# .jK&hk\ ##...# #..~.~..# ## #.#.# #...~~...#...?# ##.#jK&hf<9jK&h"qjK&hy +....#....'..###~≈.####...##...#.#...#..##≈≈..# #.).#..#...#..#..##≈...# #)))#{ #.....# #..##≈...# #)..#{ ∆∆ ..... #..###...# #...#  {#'#####..###...# #...#  #..##.####.>.# ###.#.#. ...#..#.# $..)#.#.#.#####..####.# #..#.'.#.# #[.# #.# ###.#.# #..####.# ###.#.#...# ##....  . ##...# #..~.~ K&h! 16d ## #.#.# #...~~. jK&h 5=790jK&hC jK&h +....#....'..###~≈.####...##...#.#...#..##≈≈..# #.).# ..#...#..#..##≈...# #)))# { #.....# #..##≈...# #)..# { ∆∆ ..... #..###...# #...# {#jK&h= '#####..###...# #...#  #..##.####.>.# .#.#. #..#.# ..)#.#.#.#####..####.# #..#.'.#.# #[.# #.........# ###.#.# #..####.# #..#.#.# #....#.#...# ##.... ##...# #..~.## #.#.# #...~~ jK&h u=1kK&h5OZ+....#....'..###~≈.####...##...#.#...#..##≈≈..# #.).# ..#...#..#..##≈...# #)))#  #.....# #..##≈...# #)..#  ∆∆ ..... #..###...# #...# #'#####..###...# #...# #..##.kK&hRI####.>.# .#.#. #..#.#### )#.#.#.#####..####.# ..#.'.#.# #[.# #.........# ###.#.# #..####.........# #..#.#.# #...#.#...# ##..  . ##...# #..~  ## #.#.# #... kK&hz\kK&h _T5=2kK&hekK&hgkK&hf+....#....'..###~≈.####...##...#.#...#..##≈≈..# #.).# ..#...#..#..##≈...# #)))# #.....# #..##≈...# #)..#  ∆∆ ..... #..###...# #...# '#####..###...# #...# ..##.####.>.# .#.#. #..#.#### )#.#.#.#####..####.# #.'.#.# #[.# #...# ###.#.# #..####.........# #..#.#.# #.......# .#.#...# ##.....~>........#K&h`FK . ##...# #..~.~.....# 6=16 3kK&hz _You feel your existence waver again.kK&h +....#....'..###~≈.####...####.#...#.#...#..##≈≈..# #.).# ..#...#..#..##≈...# #)))# #.....# #..##≈...# #)..# ∆∆ ..... #..###...# #...# '#####..###...# #...# ##.####.>.# #.#. ..#.#### #.#.#.#####..####.# #.'.#.# #[.# #..# ###.#.# #..####...# ..#.#.# #...............# #.#...# ##.....~>........#  K&h d40m##...# #..~.~...........# #.#.# #...~~...........# 4kK&hG+....#....'..###~≈.####...####.##...#.#...#..##≈≈..# #.).# ..#...#..#..##≈...# #)))# kK&hI#.....# #..##≈...# #)..#  ..... #..###...# #...# '#####..###...# #...# ##.####.>.# .#. #.#### .#.#.#####..####.# .'.#.# #[.# #.# .#.# #..####.# #.#.# #........# .#...# ##.....~>..# kK&hL ##...# #..~.~....#  #.#.# #...~~....# kK&hUkK&hRW&5kK&h\kK&hD`lK&hA+....#....'..###~≈.####...####.# #...#.#...#..##≈≈..# #.).#  ..#...#..#..##≈...# #)))# #.....# #..##≈...# #)..#  ..... #..###...# #...# '#####..###...# #...# .####.>.# #. #.#### #.#.#####..####.# '.#.# #[.# #.# .#.# #..####.# #.#.# #......# #...# ##.....~>.#...# #..~.~..K&hCY25H# #.#.# #...~~.# 76=6lK&hV....#....'..###~≈.####...####.# ...#.#...#..##≈≈..# #.).# ..#...#..#..##≈...# #)))#  #.....# #..##≈...# #)..# ..... #..###...# #...# '#####..###...# #...# .####.>.# . .#### .#.#####..####.# .#.# #[.# #.# .#.# #..####.# .#.# #......# ...# ##.....~>.# ...# #..~.K&hFm~.# .#.# #...~~.# lK&hlK&h&7lK&hlK&hlK&h #....'..###~≈.####...####.#  #.#...#..##≈≈..# #.).#  .#...#..#..##≈...# #)))#  #.....# #..##≈...# #)..#  ..... #..###...# #...#  '#####..###...# #...#  ####.>.#    ####  #.#####..####.#  #.# #[.# #.#  #.# #..####.#  #.# #......#  # ##.....~>.#K&h: n49m   # #..~.~.#    #.# #...~~.#    .?# ##.#   lK&hx <8lK&h lK&hI lK&h&#....'..###~≈.####...####.#  .#.#...#..##≈≈..# #.).#  #...#..#..##≈...# #)))#  .....# #..##≈...# #)..#  ..... #..###...# #...#  '#####..###...# #...#  ####.>.#    ####  .#####..####.#  .# #[.# #.#  .# #..####.#  .# #.....#  .# ##.....~>.# K&h0m .# #..~.~.#  .# #...~~.#  ?# ##.#  89mK&hL#....'..###~≈.####...####.#  #.#...#..##≈≈..# #.).#  ...#..#..##≈...# #)))#  # #..##≈...# #)..#   #..###...# #...#  #mK&h2'#####..###...# #...#  ####.>.#  ####  #####..####.#  # #[.# #.#  # #..####.#  # #.....#  # ##.....~>.mK&h8#  # #..~.~.#  # #...~~.#  # ##.#  mK&hmmK&ht(900mK&hmK&hmK&hϭ#....'..###~≈.####...####.#  .#...#..##≈≈..# #.).#  #..#..##≈...# #))[#  # #..##≈...# #)..#   #..###...# #...#  '#####..###...# #...#  ####.>.#  ####  ..####.#   #[.# #.#   #..####.#   #.#   ##.....~>.#   #..~.~.#   #...~~.#K&hm   ##.#  7=1mK&hmK&hgmK&h ....'..###~≈.####...####.#  #...#..##≈≈..# #.[.#  .#..#..##≈...# #()[#  # #..##≈...# #[..#   #..###...# #...#  mK&hU y#####..###...# #...#  ####.>.#  ####  ..####.#  #[.# #.#  #..####.#  #.#  ##.....~>.#  #..~.~.#  #...~~.#  ##.#  mK&h mK&h" T9=2mK&h%) mK&h+ nK&h 70=8==nK&h˺ 1nK&h nK&hҿ :=nK&h nK&h8 nK&h L9=nK&h nK&h nK&hl L2=nK&h' nK&h ,nK&h nK&hf nK&h nK&h nK&h!  nK&h nK&h 3nK&h( = nK&hc ;_You start resting.nK&h nK&h nK&h 13.3 (nK&h 11.0)nK&h nK&hv 30nK&h /==nK&h %4.3 (12nK&h nK&h%  nK&h' nK&h( _Magic restored.rK&hrK&hrK&h2rK&h}nrK&hGrK&h/rK&h&4rK&hrK&hP=rK&hI rK&h^,rK&hrK&hTb5=rK&hrK&h,rK&h"rK&h',rK&hC*rK&h.l6=rK&h0rK&h5,rK&h7rK&h=,rK&h?rK&h$D,rK&h7FrK&hL<7rK&h&NrK&hS,rK&h.UrK&hZ,rK&h]rK&hd_ _You start resting.rK&hm-29.3 (15rK&hn[8=30.3 (16rK&hsrK&hcv" _HP restored.sK&h:a#.....≈....).).......#  ...'..###~≈.####...####.#  ...#..##≈≈..# #.[.#  #..#..##≈...# #()[#  .# #..##≈...# #[..#  . #..###...# #...# sK&h.=( ####..###...# #...#  ####.>.####.  ......  .........#######  ##..####.#  #[.# #.#  #..#####  ........#  ##.....~>#  #..~.~.#  #...~~#  sK&hROsK&hQ11.0)sK&hZsK&h]tK&hM#..#.##..~......)########.....≈....).)......'..###~≈.####...####.# .≈.[. #..()[#≈[ . ####..###...# #...# ...####@>.####........ ........###### ##..####[.# #.........#tK&hI ........#tK&h<2tK&htK&hHtK&hEM.# #.##.#~~###...# #..#.##..~......)########.....≈....).)......'..###~≈.####...####.# .≈.[. #..()[#≈[ . ####..###...# #@..# ...####.>.####................ .................####### ##..####.........#tK&h ... ...........#tK&hʑ<3tK&h*tK&huK&h6uK&ha<YInnate Abilities, Weirdness & Mutationsa - You are insubstantial and cannot be petrified, ensnared, or set on fire.You are immune to poison.b - You are cold resistant. (rC+)uK&h*@c - You are immune to negative energy. (rN+++)d - You are immune to unholy pain and torment.e - You float through the air rather than walking.f - You can equip up to 6 pieces of aux armour in any combination.g - You gain AC when you inflict magical misfortune on nearby enemies.h - [You will be able to unleash your equipped armour.] XL 13 []: Gained at a future XL. wK&hwK&hwK&h.# #.##.#~~###...#  knorpule3000 the Reanimator #..#.##..~......)########   Poltergeist of Ashenzari ***... ...#.....≈....).).......#   HP: 78/78 (82) ======================== ...'..###~≈.####...####.#   MP: 30/30======================== wK&h...#..##≈≈..# #.[.#  AC: 16Str: 4 #..#..##≈...# #()[#  EV: 14Int: 25 .# #..##≈...# #[..#  SH: 6Dex: 16 . #..###...# #...#  XL: 11 Next: 26% Place: Dungeon:9 ####..###...# #@..#  Noise: ---------  Time: 15933.3 (0.0) ............####.>.####.   a) +1 dagger of the Perceptive Planets {pr ........................   Zap: wand of paralysis (5) .................#######   Fly K&h,37mDrain ##..####.........# #[.# #.........#  #..####.........#  #...............#   ##.....~>........#   _There is an open door here. _You feel your existence waver again. _You start resting. _Magic restored. _You start resting. _HP restored.wK&h4wK&hwK&hwK&h,EM ≈# .# #.##.#~~###...# #..#.##..~......)########.....≈....).)......'..###~≈.####...####.# .≈.[. #..()[#≈[ . ####..###...# #...# ####.>.####.......... .................#######  . ...........#4.3 (1xK&hM .≈≈# . ≈# #. .# #.##.#~~###...# #..#.##..~......)########.....≈....).)......'..###~≈.####...####.# .≈.[. #..()[#≈ xK&h. ####..###...# #...# ####.>.#### ........................  # .....#xK&h<5xK&h xK&h-r  Things that are here: _a +0 leather armour; a +0 flailxK&hOM.~~~  .≈≈## ≈# #. .# #.##.#~~###...# #..#.##..~......)#######xK&hG#.....≈....).)......'..###~≈.####...####.# .≈.[. #..)[#≈[ . ####..###...# #...#  Fly Drain...#xK&hxK&h-6 _xK&h{xK&h  Things that are here: _6 stones; a +0 leather armour; a +0 short swordyK&hOM####.#.#~##...########.~~~  .≈≈## ≈# # .# #.##.#~~###...# #..#.##..~......)########.....≈....).)......'..###~≈.####...####.# .yK&hd≈[. #..()[#≈[ . ####..###...# #...# ..#yK&hyK&h-7 _yK&hyK&h^yK&hM ###..........####.#.#~##...########.~~~  .≈≈# . ≈# .# #.##.#~~###...# yK&h=#..#.##..~......)########.....≈....(.).......'..###~≈.####@..####.# .≈.[. #..()[#≈[ . #..###...# #...# ..####yK&hyK&h&8yK&hyK&h^yK&h>= EM......... ###..........####.#.#~##...########.~~~  .≈≈# .yK&h@  ~≈# .# #.##.#~~###...# #..#.##..~......)########.....≈....(.@.......'..###~≈.####...####.# .≈.[. #..()[ .# #..##≈...# #[..# .....yK&h6M yK&hP &9yK&hZ yK&hub  Things that are here: _a +0 club; a kobold skeletonzK&h` .#  ...................#  ##.#.####..........#  ####.#.#~##...########  ..##.#.~~~#...# # #.##.#.≈≈##...#zK&h& . #.##.#~≈# #...# ..# #.##.#~~###...# #..#.##..~.....@)######## #...#.....≈....(.).......# .'..###~≈.####...####.# .#..##≈≈..# #.[.# ..#..##≈...# #()[# .# #..##≈...# #[..# .. #..###...# #...# zK&h=#####..###...# #...# ####.>.####. zK&hZzK&h.40 _zK&hzK&hZzK&h ###.########.#  ............#  ...................#  ##.#.####..........#  ####.#.#~##...########  ..##.#.~~~#...# '# #.##.#.≈≈##...# . #.##.#~≈# #...# ..# #.##.#~~###@..# ..#..#.##..~......)######## #...#.....≈....(.).......# .'..###~≈.####...####.# .#..##≈≈..# #.[.# zK&hl..#..##≈...# #()[# .# #..##≈...# #[..# ... #..###...# #...# '#####..###...# #...# zK&hzK&h&1zK&hzK&hRzK&h1M##### #.# ###.########............... ###..........####.#.#~##...######## .~~~ '# .≈≈# ≈# .# #.##.#~~###...# .#..#.##..~......)####### .#...#.....≈....(.)...... #....'..###~≈.####...####.#  # ####...#zK&hGY2{K&hM##### #.# ###.########.................. ###..........####.#.#~##...######## .~~~ '# .≈≈# ≈# .# #.##.#~~###...# .#..#.##..~......)####### .#...#.....≈....(.).......#  .# .......#{K&h{K&h{K&hE{K&h3{K&h{K&hp{K&hM##### #.# ###.########................... ###..........####.#.#~##...######## .~~~ '# .≈≈# ≈# ...# #.##.#~~###...#  Fly Drain##{K&hI{K&h{K&h44{K&h^{K&h{K&h. M##### #.# ###.########............ ###..........####.#.#~##@..######## .~~~ '# .≈≈# {K&hf ≈# ...# #.##.#~~###...# .[.#{K&h Y5{K&h 6M##### #.# ....###.########............... ###@.........####.#.#~##...######## .~~~ '# .≈≈# ... #.##.#~≈# #...# ###...{K&h {K&h &6{K&h {K&h |K&hw!###.########.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# |K&h-z ##### #.# #.#  ###.########.#  .#  .........#  ##.#.####..........#  ####.#.#~##...######## . ..##.#.~~~#...# #'# #.##.#.≈≈##...#  ... #.##.#~≈# #...# ..# #.##.#~~###...# ..#..#.##..~......)######## #...#.....≈....(.).......# |K&h|K&h &7|K&h?|K&h|K&h(, .......<.....# ###.########.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ##### #.# #.#  ###.########.#  .#  ........|K&h+.#  ##.#.####..........#  ####.#.#~##...########  . ..##.#.~~~#...#  #'# #.##.#.≈≈##...#  ... #.##.#~≈# #...#  ....# #.##.#~~###...#  ...#..#.##..~......)######## |K&h6|K&h[8&8|K&h9<|K&h+?}K&hl .<.....# #.###.#.# ^. #.# #.# #. #.# #.# #. #.# #.# #. #.# #.# #. #.# #.# .###.#.# .# .# #.#.####.#  ####.#.#~##...#  . ..##.#.~~~#...#  #'# #.##.#.≈≈##...#  ... #.##.#~≈# #...#  ....# #.##.#~~###...#  ...#..#.##..~......)# 9}K&hZ .<.....#  #.###.#.#  ^.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.# #.# #.# #.# .###.}K&h#`=#.# .# .# #.#.####.#  ####.#.#~##...#  . ..##.#.~~~#...# #'# #.##.#.≈≈##...# ... #.##.#~≈# #...# ....# #.##.#~~###...# ...#..#.##..~......)#}K&hh}K&hi'50}K&hVm}K&ho}K&h~ M........<....#.###.#######^#######.# #.# ###.########...........####.#.####..........####.#.#~##...#########}K&h X.##~}K&h }K&h &1}K&h }K&h ~K&h(M###########........<....#.###.#######~K&h^#######@# #.# ###.########.....................####.#.####..........#..#.###~~K&h]R2~K&h~K&h&7M###########........<....#.###.#######^#######.# #.# ........###.########..........~K&hn.....................######.~K&h4R3~K&h~K&h' @M.. ...# ^## #...###########.....#........<.....#.###.#######^#######.# #.# ...###.########.....................#.~K&h) m#.#.####.#.#.~K&h/ ~K&h`0 &4~K&h2 ~K&h4 ~K&hM#. ... ...# ##^## #...###########..... .......#........<..........#.###.#######.._...^~K&hI#######.# #.##.#Fly Drain.#.~K&h&~K&h&5~K&hH~K&h9 _Found a blossoming altar of Fedhas.K&hAxM ####. K&hiD0... ...## ##^## #...###########. #..........#........<........#.###.#######.._...^............... #######.# #.##.##.##K&hyY6K&h eM ####.  ... ...## ##^## #...###########..... #...............#........<..........#@###.#######K&h _...^........ #.# #.##.###...K&h <7K&h K&h K&hM #####.  ... ...## ##^## #...########### ........<..........#.###.#######.._...^...........#.# #.##.#...##...8K&h5M #####. #...# ... ...## ##^## #...########### ........<........#.###.#######_...^.# #.#......#.# #.##.#....###...#K&hC9K&hiQK&h 0M#. #####...##...# .........## ##^## #@..########### ........<....K&ht &....#.###.#######.._...^.# #.##.##.#K&h. K&h/1 '60K&hg4 K&h:7 K&h #. #######...##..........@..## ###^####...############ ..... #.......# ......#........<.....# ......#.###.########.# .._...^.# #.# #.# ......#.# #.# #.# ......#.# #.# #.# ..... #.# #.# #.#1K&hK&hK&h6 ##. #.. ######...##...#.###^####...## ..... #..# ......#........<.....# ......#.###.#.# .._...^.# #.# #.#  ......#.# #.# #.#  ......#.# #.# #.#  ..... #.# #.# #.# K&h 2...jj......j.j. #... #... #... ######...##...#.##.####^####...# ..... #...#.......#........<.....#.......#.###.#.# .._...^.# #.# #. j   gnoll sergeant (polearm, wandering) ......#.# #.# #. jjj 3 gnolls (1 polearm, wandering) ......#.# #.# #. ..... #.# #.# #.K&h j..j...j.j3 _A gnoll sergeant and 3 gnolls come into view.K&hvp..j..j ..... .... #j.j #... #... ##### ####...##...# .## .####^####...##..... #...##.......#........<.....##.......#.###.#.## .._...^.# #.# #.# ......#.# #.# #.#......#.# #.# #.# ..... #.# #.# #.# .jj   gnoll sergeant (polearm, wandering)4K&h۞  Casting: Cigotuvi's Putrefaction (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.{.jj)26----===5Reap Fly Drain _The gnoll sergeant shouts!K&h&..j..j ..... .... #{.j #... #.j. ##### ####...##...# .## .####^####...## ..... #..# #.#........<.....# #.#.###.### .._...^.# #.# #.#......#.#......#.# .jj   gnoll sergeant (polearm)---6K&h T  knorpule3000 the Reanimator ..j..j Poltergeist of Ashenzari ***... ..... HP: 78/78 (82) ======================== .... MP: 21/30================-------- #{.j AC: 16Str: 4 #... EV: 14Int: 25 #... #####  SH: 6Dex: 16 ####..j##...#  XL: 11 Next: 26% Place: Dungeon:9 K&h"........**@..##  Noise: ---------  Time: 15966.3 (0.0) .####^####...############  a) +1 dagger of the Perceptive Planets {pr ..... #..............#  Zap: wand of paralysis (5) #.......#........<.....#  Reap Fly Drain #.......#.###.########.#  # .._...^.# #.# #.#  j   gnoll sergeant (polearm) ......#.# #.# #.#  ......#.# #.# #.#  ..... #.# #.# #.# Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (chance  to affect: 93%)K&h knorpule3000 the Reanimator..j..jPoltergeist of Ashenzari ***........HP: 78/78 (82) ========================....MP: 21/30================--------#{.jAC: 16Str: 4#...EV: 14Int: 25#... #####SH: 6Dex: 16####..*##...#XL: 11 Next: 26% Place: Dungeon:9.........@..##Noise: ---------  Time: 15966.3 (0.0).####^####...############ a) +1 dagger of the Perceptive Planets {pr..... #..............# Zap: wand of paralysis (5)#.......#........<.....# Reap Fly Drain#.......#.###.####K&hy ####.## .._...^.# #.##.# j   gnoll sergeant (polearm)......#.# #.##.#......#.# #.##.#..... #.# #.##.#Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (chance  to affect: 93%)K&h{xl , agonized)  Confirm with . or Enter, or press ? or * to list all spells.ing: Curse of Agony (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (chance  to affect: 93%)  You feel bolstered by spreading misfortune.K&h\  The gnoll sergeant is cursed with the promise of agony.K&hb{.jK&hf\20 ===7.3 (1K&hK&h* _You hear a shout! x2K&hR ..j..j ..... ....K&h #{.j #... #.j. ##### ####...##...# .j@...## .####^####...## ..... #..# #.#........<.....# #.#.###.#.# # .._...^.# #.# #.# ......#.# #.# #.# j   gnoll (polearm, wandering) ......#.# #.# #.#  ..... #.# #.# #.#K&hK&h r.j)K&h .-8K&hK&hs[ _The gnoll sergeant barely misses you.K&hg a _You hear a shout! x2 _The gnoll sergeant barely misses you.You hit the gnoll sergeant but do no damage.Your weapon exudes an aura of protection.  The gnoll sergeant convulses!  The gnoll sergeant is heavily wounded.K&hփ  j j 2 gnolls (1 polearm)The gnoll sergeant hits you but does no damage.2=7--9.4 (1.1 _You block the gnoll's attack.K&h  You barely miss the gnoll sergeant.The gnoll sergeant is heavily wounded.K&hfK&h$(K&h-.jjj 3 gnolls (1 polearm, 1 wandering)K&h0K&h3-K&h(5"70.5K&hHFK&h/R K&hSK&h=Um_The gnoll sergeant misses you. The gnoll barely misses you.K&hjVK&h2 _The gnoll sergeant misses you. The gnoll barely misses you.  You hit the gnoll sergeant but do no damage.The gnoll sergeant convulses!  The gnoll sergeant is freed from its curse.  The gnoll sergeant is severely wounded.K&h 8Q  The gnoll sergeant hits you with a +0 spear.K&hCv .{ )K&hF 2 gnolls (1 polearm)The gnoll closely misses you.3--1-1.6K&hzMK&hRE _The gnoll sergeant hits you but does no damage.K&h   You hit the gnoll sergeant.  The gnoll sergeant is severely wounded.  The gnoll completely misses you. You block the gnoll sergeant's attack...jjj 3 gnolls (1 polearm)K&hC W4--2.7K&h h _The gnoll barely misses you.K&hT  You barely miss the gnoll sergeant.The gnoll sergeant is severely wounded.K&h .jThe gnoll sergeant hits you but does no damage.K&h2=3.8 _The gnoll misses you.K&h(  You hit the gnoll sergeant but do no damage.The gnoll sergeant is severely wounded.K&hV5=4.9K&h'K&h _The gnoll sergeant barely misses you. The gnoll hits you but does no damage.K&h|  K&h  You hit the gnoll sergeant.  The gnoll sergeant is almost dead.66.0 _The gnoll sergeant closely misses you. The gnoll completely misses you.K&h\! K&h5$ You hit the gnoll sergeant.  The gnoll sergeant is almost dead.The gnoll sergeant hits you but does no damage.57.1K&h+K&h/R _The gnoll barely misses you.K&h  You hit the gnoll sergeant but do no damage.The gnoll sergeant is almost dead.K&h You block the gnoll sergeant's attack.==8.2K&h" K&h% E _The gnoll hits you from afar with a +0 halberd.K&h)  You closely miss the gnoll sergeant.The gnoll sergeant is almost dead.K&h/(9.3K&h^5K&h8z _You block the gnoll sergeant's attack. The gnoll closely misses you.K&h[  You hit the gnoll sergeant.  The gnoll sergeant is almost dead.K&h?)80.4K&hK&h{ _The gnoll sergeant misses you. The gnoll hits you but does no damage.K&h  You barely miss the gnoll sergeant.The gnoll sergeant is almost dead.K&hA061.5K&hK&hwy _You block the gnoll sergeant's attack. The gnoll barely misses you.K&hu  You hit the gnoll sergeant but do no damage.The gnoll sergeant is almost dead.The gnoll sergeant hits you with a +0 spear!K&h W0--2.6K&h3  _You block the gnoll's attack. The gnoll sergeant closely misses you.K&hO~8M_You block the gnoll's attack. The gnoll sergeant closely misses you.  You hit the gnoll sergeant but do no damage.  The gnoll sergeant is almost dead.The gnoll misses you.66---1-30K&hԂB _The gnoll sergeant hits you with a +0 spear.K&hjvM_The gnoll sergeant hits you with a +0 spear.  You hit the gnoll sergeant but do no damage.The gnoll sergeant is almost dead.You block the gnoll's attack. The gnoll sergeant barely misses you.K&h[7-4.7 (1.1K&h K&hV _The gnoll completely misses you.K&h>@  You hit the gnoll sergeant.K&h Zjjj 3 gnolls (1 polearm, 1 ally target)Z   gnoll sergeant zombie (minion)You kill the gnoll sergeant!The dead are walking!  The gnoll hits your gnoll sergeant zombie with a +0 flail!K&h@97=5.8K&hK&h#3 _You block the gnoll's attack.K&h  ...... ..... .... #... #... #... #####K&hh i ####..j##...# .....jj@Z...## .####^####...# ..... #... #.......#........<..... #.......#.###.#. # .._...^.# #.# #. ......#.# #.# #. ......#.# #.# #. ..... #.# #.# #.K&hy K&h 4-60K&hQ K&h  _You swap places. The gnoll misses you. The gnoll hits you but does no damage.  Things that are here: _a +0 spear; a +0 ring mailK&h  You hit the gnoll.  The gnoll is moderately wounded.3-0-4-7 _The gnoll completely misses you. The gnoll hits you with a +0 halberd!K&h  You closely miss the gnoll.The gnoll is moderately wounded.8K&h K&h q _You block the gnoll's attack. The gnoll closely misses you.K&h  You hit the gnoll.  The gnoll is moderately wounded.K&h -9.9 (1.1K&h K&h Z _The gnoll hits you but does no damage. You block the gnoll's attack.K&hd K&hh  K&hjYou hit the gnoll.  K&hl8The gnoll is heavily wounded.K&hpo.You feel your existence waver again.K&hCqK&hBtK&h v-K&hw3K&hjy"91.0K&h܄K&h K&hK&hK_You block the gnoll's attack. The gnoll hits you with a +0 halberd.K&h7  knorpule3000 the Reanimator ...... Poltergeist of Ashenzari ***... ..... HP: 63/79 (82) ===================----- .... MP: 15/30============------------ #... AC: 23  Str: 4 #... EV: 14Int: 25 #... #####  SH: 6Dex: 16 ####..j##...#  XL: 11 Next: 27% Place: Dungeon:9 .....jj@Z...##  Noise: =--------  Time: 15991.0 (0.0) .####^####...########### a) +1 dagger of the Perceptive Planets {pr&h;0m ..... #.............. Zap: wand of paralysis (5) #.......#........<..... Reap Fly Drain #.......#.###.########. # .._...^.# #.# #. jjj 3 gnolls (1 polearm, 1 ally target) ......#.# #.# #. Z   gnoll sergeant zombie (minion) ......#.# #.# #. ..... #.# #.# #. _You block the gnoll's attack. The gnoll hits you with a +0 halberd.  Casting: Curse of Agony (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (heavily wounded, chance to affect: 96%)K&h: knorpule3000 the Reanimator......Poltergeist of Ashenzari ***........HP: 63/79 (82) ===================-----....MP: 15/30============------------#...AC: 23  Str: 4#...EV: 14Int: 25#... #####SH: 6Dex: 16####..*##...#XL: 11 Next: 27% Place: Dungeon:9.....jj@Z...##Noise: =--------  Time: 15991.0 (0.0).####^####...########### a) +1 dagger of the Perceptive Planets {pr..... #.............. Zap: wand of paralysis (5)#.......#........<..... K&h D[0;10;1mReap Fly Drain#.......#.###.########.# .._...^.# #.##. jjj 3 gnolls (1 polearm, 1 ally target)......#.# #.##. Z   gnoll sergeant zombie (minion)......#.# #.##...... #.# #.##. _You block the gnoll's attack. The gnoll hits you with a +0 halberd.  Casting: Curse of Agony (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (heavily wounded, chance to affect: 96%)K&hX , …) Casting: Curse of Agony (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (heavily wounded, chance to affect: 96%)  You feel bolstered by spreading misfortune.K&hx@  K&h D K&hF jK&hI DThe gnoll is cursed with the promise of agony.K&hjM K&h-P 16K&h&R 7K&hS ==K&hU 2.0 (1K&h[ K&h`  K&hb K&hd h_The gnoll completely misses you. The gnoll misses you.K&he K&h  You hit the gnoll. The gnoll convulses!  The gnoll is severely wounded.K&h>4--3.1 (1.1K&hK&hp _You block the gnoll's attack. The gnoll barely misses you.K&hc  You barely miss the gnoll.The gnoll is severely wounded.--4.2 _You block the gnoll's attack. The gnoll closely misses you.K&h )The gnoll is severely wounded. _You block the gnoll's attack. The gnoll closely misses you.  You hit the gnoll but do no damage. The gnoll convulses!  The gnoll is freed from its curse.  Your reaping aura is weakening.5.3Reap K&h  K&h K&h c_The gnoll closely misses you. You block the gnoll's attack.K&hn?  You hit the gnoll.  K&h%The gnoll is almost dead.57=6.4K&h++ _The gnoll closely misses you. You block the gnoll's attack.K&h*S K&h^Vy_The gnoll closely misses you. You block the gnoll's attack.  K&hXYou hit the gnoll. K&hVZM The gnoll is almost dead. K&hb_The gnoll closely misses you. You block the gnoll's attack.  You hit the gnoll.  The gnoll is almost dead.7.5K&hVm K&hn You hit the gnollK&h wh.  The gnoll is almost dead. _The gnoll closely misses you. You block the gnoll's attack.  You hit the gnoll.  The gnoll is almost dead. _The gnoll hits you but does no damage. You block the gnoll's attack.K&hU4  You completely miss the gnoll.The gnoll is almost dead.1-6-8.6K&h\ K&hci_The gnoll hits you with a +0 flail. The gnoll misses you.K&h 7  You hit the gnoll.K&h X  You kill the gnoll!K&h . 2 gnolls (Your reaping aura expires.You block the gnoll's attack. The gnoll misses you.K&h _2-9.7K&hU K&hS' < _The gnoll hits you but does no damage.K&hm?p  You hit the gnoll.  The gnoll is moderately wounded.7=66000.8 _The gnoll hits you but does no damage. You block the gnoll's attack.K&hT  knorpule3000 the Reanimator ......K&hV Poltergeist of Ashenzari ***... ..... HP: 62/79 (82) ==================------ .... MP: 12/30=========--------------- #... AC: 26  Str: 4 #... EV: 14Int: 25 #... #####  SH: 6Dex: 16 ####..j##...#  XL: 11 Next: 27% Place: Dungeon:9 ......j@Z...##  Noise: =--------  Time: 16000.8 (0.0) .####^####...########### a) +1 dagger of the Perceptive Planets {pr ..... #.............. Zap: wand of paralysis (5) #.......#........K&hW<..... Fly Drain #.......#.###.########. # .._...^.# #.# #. jj 2 gnolls (1 ally target) ......#.# #.# #. Z   gnoll sergeant zombie (minion) ......#.# #.# #. ..... #.# #.# #.Casting: Curse of Agony (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 scimitar (moderately wounded, chance to affect:  96%)K&hMknorpule3000 the Reanimator......Poltergeist of Ashenzari ***........HP: 62/79 (82) ==================------....MP: 12/30=========---------------#...AC: 26  Str: 4#...EV: 14Int: 25#... #####SH: 6Dex: 16####..*##...#XL: 11 Next: 27% Place: Dungeon:9......j@Z...##Noise: =--------  Time: 16000.8 (0.0).####^####...########### a) +1 dagger of the Perceptive Planets {pr..... #.............. Zap: wand of paralysis (5)#.......#........<..... K&hx[0;10;1mFly Drain#.......#.###.########.# .._...^.# #.##. jj 2 gnolls (1 ally target)......#.# #.##. Z   gnoll sergeant zombie (minion)......#.# #.##...... #.# #.##.Casting: Curse of Agony (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 scimitar (moderately wounded, chance to affect:  96%)K&hJD, 1 agonized)K&h#wjonfirm with . or Enter, or press ? or * to list all spells.K&h8Aiming: Curse of Agony (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 scimitar (moderately wounded, chance to affect:  96%)  The gnoll is cursed with the promise of agony.54--0-7==1.8 (1K&hrK&hKo _The gnoll hits you with a +0 flail! The gnoll misses you.K&hV  You hit the gnoll. The gnoll convulses!  The gnoll is severely wounded.K&hVZ m5----2.9 (1.1K&ha K&he p _You block the gnoll's attack. The gnoll barely misses you.K&h\ )You hit the gnoll but do no damage. The gnoll convulses!  The gnoll is freed from its curse.  The gnoll is severely wounded.K&hG--30K&hK&hZi _You block the gnoll's attack. The gnoll misses you.K&h  You hit the gnoll.  The gnoll is almost dead.K&h?47--9/30 --=5.0 (1.1K&hK&hc _The gnoll hits you but does no damage. The gnoll hits you with a +0 scimitar!K&hZ7  You hit the gnoll.K&h $   gnoll (You kill the gnoll!K&h8--10/30=-6.1K&hK&h < _The gnoll hits you but does no damage.K&hN7 -7.2 _You completely miss the gnoll. The gnoll barely misses you.K&h i +K&h5o   knorpule3000 the Reanimator ...... Poltergeist of Ashenzari ***... ..... HP: 48/79 (82) ==============---------- .... MP: 5/30====-------------------- #... AC: 27  Str: 4 #... EV: 14Int: 25 #... #####  SH: 6Dex: 16K&hr ~ ####..$##...#  XL: 11 Next: 27% Place: Dungeon:9 ......j@Z...##  Noise: =--------  Time: 16007.2 (0.0) .####^####...########### a) +1 dagger of the Perceptive Planets {pr ..... #.............. Zap: wand of paralysis (5) #.......#........<..... Fly Drain #.......#.###.########. # .._...^.# #.# #. j   gnoll (ally target) ......#.# #.# #. Z   gnoll sergeant zombie (minion) ......#.# #.# #. ..... #.# #.# #. _You completely miss the gnoll. The gnoll barely misses you.Casting: Curse of Agony (dangerous; 3% risk of failure)  K&ht Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (ally target, chance to affect: 96%)K&h5 knorpule3000 the Reanimator......Poltergeist of Ashenzari ***........HP: 48/79 (82) ==============----------....K&h8 MP: 5/30====--------------------#...AC: 27  Str: 4#...EV: 14Int: 25#... #####SH: 6Dex: 16####..$##...#XL: 11 Next: 27% Place: Dungeon:9......*@Z...##Noise: =--------  Time: 16007.2 (0.0).####^####...########### a) +1 dagger of the Perceptive Planets {pr..... #.............. Zap: wand of paralysis (5)#.......#........<..... Fly Drain#.......#.###.########.# .._...^.# #.##. j   gnoK&h; ll (ally target)......#.# #.##. Z   gnoll sergeant zombie (minion)......#.# #.##...... #.# #.##. _You completely miss the gnoll. The gnoll barely misses you.Casting: Curse of Agony (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (ally target, chance to affect: 96%)K&h C, agonized)K&h"j K&hp Casting: Curse of Agony (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (ally target, chance to affect: 96%)  The gnoll is cursed with the promise of agony.98==8.2 (1K&h/K&h83 _You block the gnoll's attack.K&h:  K&h4You hit the gnoll. The gnoll convulses!  The gnoll is heavily wounded.--9.3 (1.1K&hK&hO R _The gnoll barely misses you.K&h   )You hit the gnoll but do no damage. The gnoll convulses!  K&h The gnoll is freed from its curse.  The gnoll is severely wounded.6--10.4K&hK&h~K _The gnoll misses you.K&h7  You hit the gnoll.  The gnoll is almost dead.K&h u50=1.5K&h K&h 3 _You block the gnoll's attack.K&hJ  You barely miss the gnoll.The gnoll is almost dead.2.6 _The gnoll misses you.K&h+%  K&h.You hit the gnoll.K&h8)Z   gnoll sergeant zombie (minion)K&h;!K&h[H=30K&hdK&hUh K&h/j;_You kill the gnoll!K&h_ _No target in view!K&hY ....... ...... ....# #...# #...# #...######.####..$##...#.@)Z...##.####^####...# ..... #... #.......#........< #.......#.###.# #..._...^.# #.# ##.......#.# #.# ##.......#.# #.# # ..... #.# #.# #Z.17=-4 _  Things that are here: _a +0 flail; a gnoll corpseK&h & #######........  #...######.####..@##...# .....)Z....## ..####^####...########## ..... #.........#........<....#.......#.###.#######_...^#.......-5 _  You now have 393 gold pieces (gained 17).  Things that are here:6.6 (2 _a +0 scimitar; a +0 halberdK&hLC21=K&h2gy8=K&hY{3=K&h }K&h#I0K&hK&h'K&h4K&h$=K&h9K&ho==19K&h"K&hܘK&hWK&h,K&hݤK&hVK&h֫`58K&hK&hͲ:=K&hK&hK&h010/30=7K&hλK&huW _You start resting.K&hg6=16 K&h#K&h,K&hK&h^K&h,K&h?57=1=K&hK&hDK&hK&hK&hK&h!K&hVK&hgK&h&8K&hK&h K&hCK&hzK&hK&hT2=K&hK&h<9K&hZ K&h,K&heK&h,K&h5K&h!60=3==K&h#K&hT7BK&h=,K&h`~1==4=K&hUh~2K&hmlK&hq,K&hsK&h#3=5==K&hK&hK&h3K&hC,K&hK&h6l4=K&hK&hXP=K&h0K&h=16K&hK&h<,K&hyK&h<5K&h1K&h߰,K&haK&hPd7=K&h8K&h~K&h׿E6=K&h K&h],K&hK&hK&hK&hQK&hK&hCh7==K&hK&hK&hN8=K&hK&hK&h4K&hkK&hK&h &8K&hK&hK&hK&h K&hP=K&hFK&hK&h!T99=K&hgK&h ,K&hK&h,K&hK&hc70=K&hK&h 20==K&h"K&hf',K&hi)K&hC.l1=K&h/K&h3,K&h4K&h8P=K&h:K&h?B21K&h@K&h~E,K&hFK&hL,K&h[MK&hQb3=K&hSK&hWd2=K&h[K&hX^,K&h_K&hzdl4=K&heK&h.k,K&hslK&hpP=K&hrK&h#wh53=K&hWyK&h~,K&h,K&h,K&h3K&hLb6=K&hQK&h?4==K&hK&hȜ,K&h%K&hl7=K&hK&hs,K&hK&h(P=K&hvK&hδK&hFR85=K&hK&h,K&h!K&h,K&hK&h{ _You feel your existence waver again.K&h`098.6 (82.0)K&hZ9=9.6 (83K&hLK&h" _HP restored.K&h 6=K&h0 ,K&hx =K&h x7=K&hi nK&h` ,K&h  9   gargoyle (wandering)Z   gnoll sergeant zombie (minion)9 _You start resting.K&h 3107.0)K&h Z), ally target)8.6 (9K&h K&hY u _A gargoyle comes into view. It is wielding a +0 mace.K&hF #######.. ....... ...... ....# #...# #...#K&ho #...###### .####.@)##...#.Z)....##.####^####.... ..... #.. #.......#.< #.......#.###. #..._...^.# #.#  #..9....#.# #.# #.#.# #.#K&hK&hK&hdZ)99.K&hfv8==9.6 (1K&hK&hK&h$#######.. ....... ...... ....# #...# #...# #...###### .####..@##...# .K&h+Z))....## ...####^####...#. ..... #...#.......#.<.#.......#.###.##...9...^.# #.# ##.......#.# #.# ##.#.# #.# #K&hK&h5Z   gnoll sergeant zombie (minion)_K&h'10K&h;K&hn  Things that are here: _a +0 scimitar; a +0 halberdK&hK&hK&hK&hڭK&h؃ K&h K&h K&hR K&h K&h "#######..K&hi h....... . # #...# #...# #...######.####..)##...# .......Z)@....#K&h ...####^####...###########. ..... #.............. #.......#........<#.......#.###.#########..._...^.# #.# #.#.......#.# #.# #.#.......#.# #.# #. ..... #.# #.# #.K&hp .Z{1 _K&h  Things that are here: _a +0 spear; a +0 ring mailK&hBa>#.. ....... ...... ....# #...# #...# #...###### .####..)##...# .Z)@...## ...####^####...##. ..... #...##...{...#........<.....##.......#.###.#.##..._...^.# #.# #.##.#.# #.# #.##.#.# #.# #.#..... #.# #.# #.#)Z{.2 _K&hg#.. . ...... ....# #...# #...# #...###### .####..)##...# .)Z.@..## ...####^####...## . ..{.. #..# #.#........<.....# #.#.###.###..._...^.# #.# #.# #.#.##.#.# )Z§.=3K&hL _The teleport trap disappears. The gargoyle disappears!K&h j#.. . K&h ...... ....# #...# #...# #...###### .####..)##...# .))Z.@.## ...####§####...## . ..... #........# #.#.<.....# #.#.###.####..._...^.# #.# #.# #.#.# #.##.K&h 6# K&h K&h J.Z.K&h T9=4K&hP K&hg K&h: #.. . ...... ....# #...# #...# #...###### .####..)##...# .)).@Z.##K&h? ...####.####...## . ..... #........# #.#.<.....# #.#.###.######.# #..._...^.# #.# #.# #.#.# #.# #.# #.#.# #.# #.#  ..... #.# #.# #.#K&hG<5K&hNK&h'Q& _You swap places.K&hg ( #.. . ...... ....# #...# #...# #...###### .####..)##...# .))@.Z.## ...####.####...## . ..... #..# #.#........<.....# #.#.###.#.# #..._...^.# #.# #.# #.#.# #.# #.# #.#.# #.# #.#  ..... #.# #.# #.#K&hm <6K&hmu K&hw K&h.(  #.. ....... ...... ....# #...# #...# #...###### .####..)##...# .)@..Z.## ...####.####...# . ..... #... #.......#........<..... #.......#.###.#. #..._...^.# #.# #. #.#.# #.# #. #.#.# #.# #. ..... #.# #.# #.Z.7K&h0 K&h8  Things that are here: _a +0 spear; a +0 ring mailK&h #.. ....... ...... ....# #...# #...# #...###### .####..)##...# .@).Z..## ...####.####...# . ..... #... #.......#........< #.......#.###.# #..._...^.# #.# # #.......#.# #.# # #.......#.# #.# # ..... #.# #.# #Z.=8 _K&hK&h   Things that are here: _a +0 flail; a gnoll corpseK&hW#######..........  #...###### .####..@##...# .....))Z...## ..####.####...##########. ..... #.........#........<....#.......#.###.#######_...^#.......K&h[K&h+a8Z.K&h;e\30=9 _K&hx  Things that are here: _a +0 scimitar; a +0 halberdK&hvb ..########..............  ### .####..)##...# .......)Z....## ..####.####...##########. ..... .........<....#.......#.###.########..._...^K&hu K&h&DZ)K&h(.20 _K&h.K&h2K&h' . ..########................  #...##### .####..Z##...# .......))....## ..####.####...##########. ..... .........<....K&h* .......#.###.#######_...^K&h- K&h7 DZ)K&h9 &1K&h? K&h~C K&hq#.# ...#########...............#  #..Z##### .####..)##...# .....))....##..####.####...##########. ..... .........<........#.###.#######K&h3K&h&:Z.K&h&2K&hK&h5K&he ### ...#########...####...................####...Z#  #...##### .####..)##...#.....))....## ..####.####...##########. ..... ........<....K&h*k K&hQu :Z.K&hw B=3K&h ~ K&h K&hJ ### ...# ########...####.......K&h .......#######.####..Z  #...##### .####..)##...# .....))....##..####.####...##########. ..... .K&h K&h `Z.4K&h K&h K&h##### ....# #...# #...# #...#..:.Z#.####...# #...# #...######.####..)##...# K&hw...####.####...#. ..... #.K&h<5K&h K&h 3 _Found a manual of Evocations.K&hB ##### ....# #...# #...# #...#..:..Z#K&huE .####...# #...# #....####..)##...# ...........####.####...#. ..... #.#K&hI K&hV 8Z.K&hW &6K&h` K&hc K&hS###### ....# #...# #...# #...######...Z.@....:..#.####...# #...# #.####..)##...# .Z7###### ....# #...# #...# #...######.O..Z.@...:..#.####...# #...# .####..)##...# O   two-headed ogre (asleep).))....## Z   gnoll sergeant zombK&hWie (minion) .Z, ally target)8 _A two-headed ogre comes into view. It is wielding two +0 giant clubs.K&hr  #######  .....#  #...#  #...# K&hم# #...######.O# .# .Z.@..:. .# .####...#  #...#  #...######  .####..)##...#  .))....##  ...####.####...#  . ..... #.#  K&hK&h:.ZK&h&9K&hK&hUK&h  #######  .....#  #...#  #...# .# K&h #...######.O#  .# .Z.@.:. .# .####...#  #...#  #...######  .####..)##...#  .))....##  ...####.####...#  . ..... #.#  K&hK&h\K&h :.ZK&h'30K&hK&hK&h+   #######  .....#  #...#  #...# .#  #...######.O#  .##  .@Z.:..... K&h3.Z .#  .####...#  #...#  #...######  .####..)##...#  .))....##  ...####.####...#  . ..... #.# K&h1K&h8_Z.1K&h =K&h?& _You swap places.K&h  #######  .....#  #...#  #...# .#  K&h #...######.O#  .Z....##  .:.....[39;49m  .#  .####...#  #...#  #...###### .####..)##...#  .))....##  ...####.####...# . ..... #.#K&h K&h F.ZK&h &2K&h! K&h$ K&h ####### .....# #...# #...# .# #...######.O# .Z...## .:..... .# .####...# #...#  #...###### .####..)##...#Z   gnoll sergeant zombie (minion) .))....##  ...####.####...#  . ..... #.#K&h.Z3K&hq####### .....# #...# #...# .# #K&hU...######.O# .## .Z:..... .# .####...# #...# .####..)##...# O   two-headed ogre (asleep).))....## Z   gnoll sergeant zombie (minion) K&hiK&hJr.OOlly target)K&h /==4K&hK&h9; _The two-headed ogre shouts in stereo!K&hK&h~Quiver which action? ([-] to clear) K&hQItems ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 11 boomerangs  u - Throw: 14 darts (poison)  i - Zap: wand of flame (8)  x - Zap: wand of paralysis (5) (quivered)  E - Zap: wand of polymorph (4) Spells ([,] to cycle) Cast: Soul Splinter Cast: Grave Claw (3/3) Cast: Vampiric Draining Cast: Animate Dead (1%) Cast: Curse of Agony (3%) Cast: Cigotuvi's Putrefaction (4%)Cast: Blink Abilities ([,] to cycle)Abil: Shatter the Chains K&hqG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onK&h@K&h/knorpule3000 the ReanimatorPoltergeist of Ashenzari ***...#######HP: 79/79 (82) ========================.....#MP: 30/30========================#...#AC: 16Str: 4#...#.#EV: 14Int: 25########...######..#SH: 6Dex: 16.................O.##K&hΧXL: 11 Next: 27% Place: Dungeon:9...........@..Z:.....Noise: ==-------  Time: 16134.6 (0.0)........#############a) +1 dagger of the Perceptive Planets {pr.####...#Zap: wand of paralysis (5)#...#Fly Drain#...######.####..)##...#O   two-headed ogre (ally target)........))....##Z   gnoll sergeant zombie (minion)...####.####...############. ..... #..............#Things that are here: _a +0 scimitar; a +0 halberd _Found a manual of Evocations. _A two-headed ogre comes into view. It is wielding two +0 giant clubs. _You swap places. _The two-headed ogre shouts in stereo!K&hK&hK&h0 L  Casting: Curse of Agony (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K&h*  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)K&hlv  #######  .....#  #...#  #...# .#  #...######..#  .O.##  .Z:.....  .#  .####...#  #...#  #...######  .####..)##...#  .))....##  ...####.####...#  . ..... #.#  ZO..--5.6 (1 _K&hEK&h{#  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***... #######K&h HP: 79/79 (82) ======================== .....# MP: 28/30======================-- #...# AC: 16Str: 4 #...# .#  EV: 14Int: 25  ########...######..#  SH: 6Dex: 16  ...............ZO..##  XL: 11 Next: 27% Place: Dungeon:9  ............@..:.....  Noise: ---------  Time: 16135.6 (0.0)  ........#############  a) +1 dagger of the Perceptive Planets {pr  .####...# Zap: wand of paralysis (5) #...# Fly Drain #...######  .####..)##...# O   two-headed ogre (alK&h ly target)  ........))....## Z   gnoll sergeant zombie (minion)  ...####.####...############  . ..... #..............# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Curse of Agony (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (ally target)K&h  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***...#######  HP: 79/79 (82) ========================.....#  MP: 28/30======================--#...#  AC: 16Str: 4#...#.#  EV: 14Int: 25########...######..#  SH: 6K&hDex: 16...............Z*..##  XL: 11 Next: 27% Place: Dungeon:9............@..:.....  Noise: ---------  Time: 16135.6 (0.0)........#############  a) +1 dagger of the Perceptive Planets {pr.####...#  Zap: wand of paralysis (5)#...#  Fly Drain#...###### .####..)##...#  O   two-headed ogre (ally target)........))....##  Z   gnoll sergeant zombie (minion)...####.####...############  . ..... #..............#  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Curse of Agony (dangerousK&h; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (ally target)K&h , bound)  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding two +0 giant clubs (ally target)  You unleash the spiteful dead!  The jagged bones skewer the two-headed ogre!!  The two-headed ogre is moderately wounded.The two-headed ogre is pinned in place!K&h  You feel bolstered by spreading misfortune.The two-headed ogre hits your gnoll sergeant zombie with a +0 giant club!!  The two-headed ogre hits your gnoll sergeant zombie with a +0 giant club!K&hFi.OK&hc[20 ==6.6 (1K&hK&hs^ _Your gnoll sergeant zombie is destroyed!K&h b  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..O4---=7Reap Fly Drain _You call upon the dead to rise.K&hg<  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***... ####### HP: 79/79 (82) ======================== .....# MP: 22/30=================------- #...# AC: 20  Str: 4 #...# .#  EV: 14Int: 25  ########...######..#  SH: 6Dex: 16  ...................##  XL: 11 Next: 27% Place: Dungeon:9  ............@..O.....  Noise: ===------  Time: 16137.6 (0.0)  ........#############  a) +1 dagger of the Perceptive Planets {pr  .####...# Zap: wand of paralysis (5)&h?K #...# Reap Fly Drain #...######  .####..)##...# O   two-headed ogre  ........))....##  ...####.####...############  . ..... #..............# _You call upon the dead to rise.  Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded)K&h‰  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***...#######  HP: 79/79 (82) ========================.....#  MP: 22/30=================-------#...#  AC: 20  Str: 4#...#.#  EV: 14Int: 25########...######..#  SH: 6K&hDex: 16...................##  XL: 11 Next: 27% Place: Dungeon:9............@..*.....  Noise: ===------  Time: 16137.6 (0.0)........#############  a) +1 dagger of the Perceptive Planets {pr.####...#  Zap: wand of paralysis (5)#...#  Reap Fly Drain#...###### .####..)##...#  O   two-headed ogre........))....## ...####.####...############  . ..... #..............#  _You call upon the dead to rise.  Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses K&h<available)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded)K&hyck(bound)  Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded)  You unleash the spiteful dead!  The jagged bones skewer the two-headed ogre!  The two-headed ogre is heavily wounded.K&hO1-8.6 (1 _The two-headed ogre is pinned in place!K&hEK&hQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 11 boomerangs  u - Throw: 14 darts (poison)  i - Zap: wand of flame (8)  x - Zap: wand of paralysis (5) (quivered)  E - Zap: wand of polymorph (4) Spells ([,] to cycle)Cast: Soul SplinterCast: Grave Claw (1/3) Cast: Vampiric Draining Cast: Animate Dead (1%) Cast: Curse of Agony (3%) Cast: Cigotuvi's Putrefaction (4%)Cast: Blink Abilities ([,] to cycle)K&h_eAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onK&h?K&h3 +K&h   knorpule3000 the Reanimator  Poltergeist of Ashenzari ***...#######  HP: 79/79 (82) ========================.....#  MP: 22/30=================-------#...#  AC: 21  Str: 4#...#.#  EV: 14Int: 25########...######..#  SH: 6Dex: 16...................##  XL: 11 Next: 27% Place: Dungeon:9............@..O.....  Noise: ==-------  Time: 16138.6 (0.0)........#############  a) +1 dagger of the Perceptive Planets {pr.####...#  Throw: &h h2m11 boomerangs#...#  Reap Fly Drain#...###### .####..)##...#  O   two-headed ogre (bound)........))....## ...####.####...############  . ..... #..............#  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded)  You unleash the spiteful dead!  The jagged bones skewer the two-headed ogre!  The two-headed ogre is heavily wounded. _The two-headed ogre is pinned in place!K&hr K&h K&he  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***...#######  HP: 79/79 (82) ========================.....#  MP: 22/30=================-------#...#  AC: 21  Str: 4#...#.#  EV: 14Int: 25########...######..#  SH: 6Dex: 16...................##  XL: 11 Next: 27% Place: Dungeon:9............@**O.....  Noise: ==-------  Time: 16138.6 (0.0)........#############  a) +1 dagger of the Perceptive Planets {pr.####...#  &hmThrow: 11 boomerangs#...#  Reap Fly Drain#...###### .####..)##...#  O   two-headed ogre (bound)........))....## ...####.####...############  . ..... #..............#  _The two-headed ogre is pinned in place!  Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, bound in  place, 78% to hit)K&h0  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***...#######  HP: 79/79 (82) ========================.....#  MP: 22/30K&h=================-------#...#  AC: 21  Str: 4#...#.#  EV: 14Int: 25########...######..#  SH: 6Dex: 16...................##  XL: 11 Next: 27% Place: Dungeon:9............@(((((((.  Noise: ==-------  Time: 16138.6 (0.0)........#############  a) +1 dagger of the Perceptive Planets {pr.####...#  Throw: 11 boomerangs#...#  Reap Fly Drain#...###### .####..)##...#  O   two-headed ogre (bound)........))....## ...####.####...############ K&h . ..... #..............#  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, bound in  place, 78% to hit)  You throw a boomerang.  The boomerang barely misses the two-headed ogre.K&h^V..O....K&hsK&hk3=--9.9 (1.3 _K&hK&h݉K&hE P  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***...#######  HP: 79/79 (82) ========================.....#  MP: 23/30==================------#...#  AC: 21  Str: 4#...#.#  EV: 14Int: 25########...######..#  SH: 6Dex: 16...................##  XL: 11 Next: 27% Place: Dungeon:9............@**O.....K&hK m  Noise: ---------  Time: 16139.9 (0.0)........#############  a) +1 dagger of the Perceptive Planets {pr.####...#  Throw: 11 boomerangs#...#  Reap Fly Drain#...###### .####..)##...#  O   two-headed ogre (bound)........))....## ...####.####...############  . ..... #..............#  _The boomerang barely misses the two-headed ogre.Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, bound in  place, 78% to hit)K&h   knorpule3000 the Reanimator  Poltergeist of Ashenzari ***...#######  HP: 79/79 (82) ========================.....#  MP: 23/30==================------#...#K&hX   AC: 21  Str: 4#...#.#  EV: 14Int: 25########...######..#  SH: 6Dex: 16...................##  XL: 11 Next: 27% Place: Dungeon:9............@((O.....  Noise: ---------  Time: 16139.9 (0.0)........#############  a) +1 dagger of the Perceptive Planets {pr.####...#  Throw: 11 boomerangs#...#  Reap Fly Drain#...###### .####..)##...#  O   two-headed ogre (bound)........))....## ...####.####...############  . ..... #..............K&h #  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, bound in  place, 78% to hit)  You throw a boomerang.  The boomerang hits the two-headed ogre but does no damage.K&hdG '..K&h/M MShift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, bound in  place, 78% to hit)  You throw a boomerang.  The boomerang hits the two-headed ogre but does no damage.  The two-headed ogre is heavily wounded.K&hV_ O:41.1 (1.2 _K&hc K&h<  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***... ####### HP: 79/79 (82) ========================K&h? .....# MP: 18/30==============---------- #...# AC: 21  Str: 4 #...# .#  EV: 14Int: 25  ########...######..#  SH: 6Dex: 16  ...................##  XL: 11 Next: 27% Place: Dungeon:9  ............@*O:.....  Noise: ---------  Time: 16141.1 (0.0)  ........#############  a) +1 dagger of the Perceptive Planets {pr  .####...# Throw: 11 boomerangs #...# Reap Fly Drain #...######  .####..)##...# O   two-headed ogre  ........))....##  ...####.####...#########K&hB###  . ..... #..............# Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, chance toaffect: 84%)K&h9  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***...#######  HP: 79/79 (82) ========================.....#  MP: 18/30==============----------#...#  AC: 21  Str: 4#...#.#  EV: 14Int: 25########...######..#  SH: 6Dex: 16...................##  XL: 11 Next: 27% Place: Dungeon:9K&hPz............@.*:.....  Noise: ---------  Time: 16141.1 (0.0)........#############  a) +1 dagger of the Perceptive Planets {pr.####...#  Throw: 11 boomerangs#...#  Reap Fly Drain#...###### .####..)##...#  O   two-headed ogre........))....## ...####.####...############  . ..... #..............#  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, chance toaffect: 84%)K&h[z K&h K&h ;O.K&hG 5===2.1 (1K&h^ K&hK _onfirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, chance toaffect: 84%) _The two-headed ogre barely resists.K&h   You barely miss the two-headed ogre.The two-headed ogre is heavily wounded.--3.2 (1.1You barely miss the two-headed ogre.  The two-headed ogre is heavily wounded. _The two-headed ogre closely misses you. You block the two-headed ogre's attack. You barely miss the two-headed ogre.The two-headed ogre is heavily wounded.The two-headed ogre hits you with a +0 giant club!!63-----15--==4.3 _The two-headed ogre barely misses you.K&hQ>  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***... ####### HP: 63/79 (82) ===================----- .....# MP: 13/30==========-------------- #...# AC: 21  Str: 4 #...# .#  EV: 14Int: 25  ########...######..#  SH: 6Dex: 16  ...................##  XL: 11 Next: 27% Place: Dungeon:9  ............@O.:.....  Noise: ===------  Time: 16144.3 (0.0)  ........#############  a) +1 dagger of the Perceptive Planets {pr  .####...# Throw: &hA2m11 boomerangs #...# Reap Fly Drain #...######  .####..)##...# O   two-headed ogre  ........))....##  ...####.####...############  . ..... #..............# _The two-headed ogre barely misses you.Casting: Curse of Agony (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded)K&h+^   knorpule3000 the Reanimator  Poltergeist of Ashenzari ***...#######  HP: 63/79 (82) ===================-----.....#  MP: 13/30==========--------------#...#  AC: 21  Str: 4#...#.#  EV: 14Int: 25########...######..#  SH: 6Dex: 16...................##  XL: 11 Next: 27% Place: Dungeon:9K&h\a ............@*.:.....  Noise: ===------  Time: 16144.3 (0.0)........#############  a) +1 dagger of the Perceptive Planets {pr.####...#  Throw: 11 boomerangs#...#  Reap Fly Drain#...###### .####..)##...#  O   two-headed ogre........))....## ...####.####...############  . ..... #..............#  _The two-headed ogre barely misses you.Casting: Curse of Agony (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded)K&h4  (bound)  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded)  You unleash the spiteful dead!  The jagged bones skewer the two-headed ogre!  The two-headed ogre is severely wounded.K&h  OThe two-headed ogre is pinned in place!  The last of your harvested death is exhausted.You block the two-headed ogre's attack.2-5.3 (1-GClaw K&h ^ _The two-headed ogre hits you with a +0 giant club.K&hiK&h Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 11 boomerangs (quivered)  u - Throw: 14 darts (poison)  i - Zap: wand of flame (8)  x - Zap: wand of paralysis (5)  E - Zap: wand of polymorph (4) Spells ([,] to cycle)Cast: Soul Splinter Cast: Grave Claw (0/3)Cast: Vampiric Draining Cast: Animate Dead (1%) Cast: Curse of Agony (3%) Cast: Cigotuvi's Putrefaction (4%)Cast: Blink K&hAbilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onK&h$  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***...#######  HP: 63/79 (82) ===================-----.....#  MP: 13/30==========--------------#...#  AC: 22  Str: 4#...#.#  EV: 14Int: 25########...######..#  SH: 6Dex: 16...................##  XL: 11 Next: 27% Place: Dungeon:9............@O.:.....  Noise: ==-------  Time: 16145.3 (0.0)........#############  a) +1 dagger of the PercK&hV+eptive Planets {pr.####...#  Throw: 11 boomerangs#...#  Reap Fly Drain -GClaw #...###### .####..)##...#  O   two-headed ogre (bound)........))....## ...####.####...############  . ..... #..............#  The jagged bones skewer the two-headed ogre!  The two-headed ogre is severely wounded.The two-headed ogre is pinned in place!  The last of your harvested death is exhausted.You block the two-headed ogre's attack. _The two-headed ogre hits you with a +0 giant club.K&hK   knorpule3000 the Reanimator  Poltergeist of Ashenzari ***... ####### HP: 63/79 (82) ===================----- K&hN .....# MP: 10/30========---------------- #...# AC: 22  Str: 4 #...# .#  EV: 14Int: 25  ########...######..#  SH: 6Dex: 16  ...................##  XL: 11 Next: 27% Place: Dungeon:9  ............@O.:.....  Noise: ==-------  Time: 16145.3 (0.0)  ........#############  a) +1 dagger of the Perceptive Planets {pr  .####...# Throw: 11 boomerangs #...# Reap Fly Drain -GClaw  #...######  .####..)##...# O   two-headed ogre (bound)  ........))....##  ...####.####...############  . ..... #..............# K&hQ -Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, bound inplace)K&h5 Y  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***...#######  HP: 63/79 (82) ===================-----.....#  MP: 10/30========----------------#...#  AC: 22  Str: 4K&h#...#.#  EV: 14Int: 25########...######..#  SH: 6Dex: 16...................##  XL: 11 Next: 27% Place: Dungeon:9............@*.:.....  Noise: ==-------  Time: 16145.3 (0.0)........#############  a) +1 dagger of the Perceptive Planets {pr.####...#  Throw: 11 boomerangs#...#  Reap Fly Drain -GClaw #...###### .####..)##...#  O   two-headed ogre (bound)........))....## ...####.####...############  . ..... #..............#  Casting: Grave Claw&h10m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, bound inplace)K&hݪ! onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, bound inplace)  You draw life force from the two-headed ogre!K&h3O9=6.3 (1K&h:K&hM>< _You feel life coursing into your body.K&h  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***... ####### HP: 69/79 (82) ====================----K&h .....# MP: 7/30=====------------------- #...# AC: 22  Str: 4 #...# .#  EV: 14Int: 25  ########...######..#  SH: 6Dex: 16  ...................##  XL: 11 Next: 27% Place: Dungeon:9  ............@O.:.....  Noise: ==-------  Time: 16146.3 (0.0)  ........#############  a) +1 dagger of the Perceptive Planets {pr  .####...# Throw: 11 boomerangs #...# Reap Fly Drain -GClaw  #...######  .####..)##...# O   two-headed ogre (bound)  ........))....##  ...####.####...############  . ..... #..............# Casting: Vampiric DK&h<raining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (almost dead, bound in  place)K&h   knorpule3000 the Reanimator  Poltergeist of Ashenzari ***...#######  HP: 69/79 (82) ====================----.....#  MP: 7/30=====-------------------#...#  AC: 22  Str: 4#...#.#  EV: 14Int: 25########...######..#  SH: 6K&hr Dex: 16...................##  XL: 11 Next: 27% Place: Dungeon:9............@*.:.....  Noise: ==-------  Time: 16146.3 (0.0)........#############  a) +1 dagger of the Perceptive Planets {pr.####...#  Throw: 11 boomerangs#...#  Reap Fly Drain -GClaw #...###### .####..)##...#  O   two-headed ogre (bound)........))....## ...####.####...############  . ..... #..............#  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wieldK&h_ ding two +0 giant clubs (almost dead, bound in  place)K&hF K&h| MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a two-headed ogre, wielding two +0 giant clubs (almost dead, bound in  place)  You draw life force from the two-headed ogre!K&h  K&hM You kill the two-headed ogre!K&hcl ZZ   two-headed ogre zombie (minion)K&hQ M ealth: 71/82 agic: 7/30367.3 (1 _You feel life coursing into your body. The dead are walking!  Your life force feels restored.K&h K&h e _Training target 5.0 for Translocations reached!K&h K&hh K&hA K&h 2=K&hp T8=K&h K&h" ,K&h% K&h* K&h, V3=K&h. K&hH4 P1K&h6 K&h; K&h > _9==K&h(@ K&hE <4K&hcG K&h6N '--K&hW f 54.3 (7 _You start resting.K&h`Y s--5.3 (8Reap K&h9_ K&hqb _ _Your reaping aura is weakening.K&hˀ4K&hۂK&hgf0K&hw5=19K&hpK&h|10/30=K&hK&h,K&hSK&hL6=K&hإK&h0K&hK&hgf 60.3 (5 _You start resting.K&hƹ41.3 (6K&hbK&hZ _Your reaping aura expires.K&hx&  #######  .....#  #...#  K&h~|?#...# .#  #...######..#  .##  .Z@.:.....  .#  .####...#  #...#  #...######  .####..)##...#  .))....##  ...####.####...#  . ..... #.#  K&hK&hrK&hY1=2.3 (1K&hK&hl _You swap places.  Things that are here: _a +0 giant club; a +0 giant clubK&h$   #######  .....#  #...# # K&h' #...# .#  #...######..#  .# .Z)@:. .# .####...#  #...#  #...######  .####..)##...#  .))....##  ...####.####...#  . ..... #.#  K&h/ K&h!5 e7=3 _K&hP; K&h= K&h%j  # ## K&hF.....# .. #...# .#  #...# ..#  #K&hJ...######..#  .# .Z).@. .# .####...#  #...#  #...######  .####..)##...#  .))....##  ...####.####...#  . ..... #.#  K&hiPK&h7WH.ZK&hY&4K&h\K&h`K&hAo)Z85.3 (2K&h`L _You pick up a manual of Evocations and begin studying.K&h  # ####  .....# ...  #...# ..#  #...# ..#  #...######..#  .# .)Z. .# .####...#  #...#  #...######  .####..)##...#  ))....##  ####.####...#   ..... #.#  .Z876.3 (1K&hi   # ####  .....# ...  #...# ..#  #...# ..#  #...######..#  .#####  .).@Z.  .#  .####...#  #...#  #...######  .####..)##...# .))....## .####.####...# . ..... #.# K&hr2=7K&h(K&h^& _You swap places.K&hK&h4K&hBK&h _You start resting.9=16 K&h #K&h+,K&h.K&h6K&hl8_3==K&h9K&h8?K&hAW80=K&hQPXK&hT,K&hWK&hr1=4=K&hv,K&hzK&h{ _You feel your existence waver again.K&h_70.0)2=8.3 (11K&hPK&h" _HP restored.K&hsN K&hQ 4K&ha 5==K&h d K&h%g K&hh ,K&hm P=K&hfp K&hu ,K&hzw K&h| K&h~ P=K&hŃ =16K&hk K&h ,K&h5 K&h ,K&h K&h ,K&h K&h( d7=K&h K&hT K&hţ K&h` BK&h K&hd ,K&hѲ K&hD P=K&h K&h d8=K&h K&h ,K&h K&hX ,K&h K&h_ ,K&h K&ht K&h9 :=K&h K&h z9=K&h BK&h ,K&h K&h ,K&h K&hO K&h 20==K&h ,K&hr K&h ,K&hq K&h ,K&h K&h" P=K&h$ K&h' <1K&h( K&h$. BK&h2 ,K&h^6 K&hq; K&h#= K&h> K&h,G K&hOI N2=K&hU XK&hc BK&h`g K&hi K&htk K&hr K&hqt :=K&hu K&h( 3=4==K&h BK&h BK&h$ P=K&hW K&h b5=K&h K&h ,K&h| K&hA ,K&h K&h ,K&h K&h l6=K&h\ K&h ,K&h K&h ,K&h K&h ,K&hI K&hY K&h ,K&h K&h L7=K&h K&h[ K&h  K&h 8==K&h( =K&hm* K&h- K&hc/ b9=K&hh4 ,K&hf6 K&hJ: ,K&h; K&h;? ,K&h@ K&h;E K&hF I=K&h M _ _You start resting.K&hT .248.3 (70K&h+V [30=9.3 (71K&hY K&h[ % _Magic restored.K&hjK&h=K&hK,K&hK&h'RK&h0,K&h@K&hK,K&hOK&hU,K&hWK&h]K&hd_K&hYaK&hg,K&hiK&hp,K&hrK&hw,K&hzK&h,K&hтK&h߈,K&hIK&h,K&hK&htK&hK&hK&h,K&hRK&h`,K&hK&h ,K&hôK&hj,K&heK&h,K&h`K&ho,K&hOK&h,K&hK&h1,K&hK&h ,K&hZK&h,K&h/K&hK&h7,K&h,K&hK&h ,K&hPK&h\K&h,K&hw,K&hK&h,K&hK&h ,K&h K&h,K&hhK&h,K&hK&h,K&hgK&h #,K&hQ$K&h),K&h*K&h/,K&hO1K&h5,K&h7K&h_<,K&h=K&hA,K&hBK&hG,K&hIK&hM,K&hNK&h &6K&h K&hK&h K&hp 4K&h K&h K&h K&h' K&h5* K&h}, K&h. ,K&hW0 K&h 2 K&h4 K&h6 K&h8 ,K&h9 K&h? K&hB ,K&h3D K&h.F K&hI K&hlL ,K&hN K&hP K&hU K&hX ,K&h|Z K&h\ K&hMa K&hd K&hf K&h~g K&hh K&h m K&hp K&hr K&hs K&ht K&hw K&hz ,K&h=| K&h} K&h K&h ,K&h- K&h K&hى K&h K&h ,K&hk K&hW K&h ,K&h% K&h_ K&h K&h? K&h ,K&hޥ K&hר K&hc K&hū ,K&h K&h K&h$ ,K&h K&hٳ K&h' K&h÷ K&h# ,K&h| K&hμ K&h K&h ,K&ho K&hz  ######## ## >......@.Z.......# #.859.0) ####..########...# #. #. #...# #Z # ########...######. .................. .......).... ........########## .####...# #...#K&h/ MZ.K&h B6.3 (20K&h5 ; _Found a stone staircase leading down.K&h]K&h4K&h+K&hp# #>.Z........# #0.0)#..#...# # #.. #...# # #..#...######...K&hK$...........)......#####).####...#  #...#Z.7.3 (1 _Found a +0 spear.K&h K&h JK&hb BK&h% K&h K&hb ,K&hO K&h K&h  XK&h K&hu K&h.............#####..####### #..# #...# #..#####..########...#####............................).................########.######).###. . #...#########..)##...#  #........))....## ......F..####.####...##<....Z...# ..... F   bullfrogD.... Z   two-headed ogre zombie (minion)......#.......#.###.........:.#..._...^K&hK&h5K&h} :F.K&h.-6K&hK&hy0#################>.............#####..#######K&h>4 #..# #...# #..#####..########...#####.............................)..................########.######@.###. ...# #...#####F.####..)##...#  #........))....##.........####.####...##<....Z...# ..... D.....#.......#.##K&h%7,K&hcC, F.Z. Something bites your two-headed ogre zombie.Something bites your two-headed ogre zombie!K&hEE@-7K&hLIK&h>N _Something bites your two-headed ogre zombie. x3 _You see here a +0 spear.K&hX>................####..######## #..# #..#####..########...#####.................................)................########.######).####...#  #@.#  F##### #..####..)##.........))....##......Z...####.####...##<........# ..... #.........D....#........###:.#..._...^.# K&hIK&hK&hZDD   five-headed hydraF   bullfrogZ   two-headed ogre zombie (minion)K&ht!.=8K&h'K&h*z _You block the bullfrog's attack. The bullfrog completely misses you.K&h| #################>.............#####..####### #..# #...# #..#####..########...#####.............................)..................########.######@.###.. .F.# #...#####..####..)##...#  #Z.......))....##.....D...####.####...##K&hא <........# ..... D.....#.......#.##K&h; K&h ]  The five-headed hydra bites your two-headed ogre zombie!K&hZ F..-9K&h K&hO _Your two-headed ogre zombie is destroyed! _You see here a +0 spear.K&hE~ K&hό D.  You barely miss the bullfrog. The bullfrog barely misses you.K&ho /=10K&h K&h 6 _You block the bullfrog's attack.K&hMK&hTQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 11 boomerangs  u - Throw: 14 darts (poison)  i - Zap: wand of flame (5) (quivered)  x - Zap: wand of paralysis (5)  E - Zap: wand of polymorph (4) Spells ([,] to cycle)Cast: Soul Splinter Cast: Grave Claw (0/3)Cast: Vampiric Draining Cast: Animate Dead (1%) Cast: Curse of Agony (3%) Cast: Cigotuvi's Putrefaction (4%)Cast: Blink Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onK&hxK&hC###################knorpule3000 the Reanimator#>................#K&h\Poltergeist of Ashenzari ***...#####..########...#Health: 82/82 ========================#..##...#Magic: 30/30 ========================#..#####..########...##### AC: 16Str: 4.......................... EV: 14Int: 25.......................).. SH: 6Dex: 16..................######## XL: 11 Next: 36% Place: Dungeon:9...######@.####...#Noise: =--------  Time: 16410.3 (0.0)..#F.# #...#a) +1 dagger of the Perceptive Planets {pr.#..# #...######Throw: 6 javelins#..####..)##...#Fly &h20;10m-GClaw #D.......))....##..........####.####...## D   five-headed hydra.<........# ..... #..... F   bullfrog.....D....#.......#...............#.......#.###. _You block the bullfrog's attack. The bullfrog completely misses you.The five-headed hydra bites your two-headed ogre zombie! _Your two-headed ogre zombie is destroyed! _You see here a +0 spear.  You barely miss the bullfrog. The bullfrog barely misses you. _You block the bullfrog's attack.K&hK&hAK&hr###################knorpule3000 the Reanimator#>................#Poltergeist of Ashenzari ***...#####..########...#Health: 82/82 ========================#..##...#Magic: 30/30 ========================#..#####..########...##### AC: 16Str: 4.......................... EV: 14Int: 25.......................).. SH: 6Dex: 16..................######## XL: 11 Next: 36% Place: Dungeon:9...######@.####...#Noise: =--------  Time: 16410.3 (0.0)..#F.# #...#a) +1 dagger of the Perceptive Planets {pr.#*&h<";49m.# #...######Throw: 6 javelins#*.####..)##...#Fly -GClaw #D.......))....##..........####.####...## D   five-headed hydra.<........# ..... #..... F   bullfrog.....D....#.......#...............#.......#.###.You barely miss the bullfrog. The bullfrog barely misses you. _You block the bullfrog's attack.  Throw: 6 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (moderately wounded, 81% to hit)K&hB ###################knorpule3000 the Reanimator#>................#Poltergeist of Ashenzari ***...#####..########...#Health: 82/82 ========================#..##...#Magic: 30/30 ========================K&hG #..#####..########...##### AC: 16Str: 4.......................... EV: 14Int: 25.......................).. SH: 6Dex: 16..................######## XL: 11 Next: 36% Place: Dungeon:9...######@.####...#Noise: =--------  Time: 16410.3 (0.0)..#(.# #...#a) +1 dagger of the Perceptive Planets {pr.#(.# #...######Throw: 6 javelins#(.####..)##...#Fly -GClaw #(.......))....##.......(..####.####...## D   five-headed hydra.&h! m<.....(..# ..... #..... F   bullfrog.....D.(..#.......#...............#.......#.###.Throw: 6 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (moderately wounded, 81% to hit)  You throw a javelin.  The javelin closely misses the bullfrog.K&hb 1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a five-headed hydra (moderately wounded, 81% to hit)  You throw a javelin.  The javelin closely misses the bullfrog.barely misses the five-headed hydra.K&hŮ ,K&hi *F.D..99   gargoyleF   bullfrogK&h@ `1.7 (1.45K&h K&h _The bullfrog closely misses you. The bullfrog misses you.L&hu###################knorpule3000 the Reanimator#>................#Poltergeist of Ashenzari ***...#####..########...#Health: 82/82 ========================#..##...#Magic: 30/30 ========================#..#####..########...##### AC: 16L&h Str: 4.......................... EV: 14Int: 25.......................).. SH: 6Dex: 16..................######## XL: 11 Next: 36% Place: Dungeon:9...######@.####...#Noise: =--------  Time: 16411.7 (0.0)..#F.# #...#a) +1 dagger of the Perceptive Planets {pr.#*.# #...######Throw: 5 javelins#D.####..)##...#Fly -GClaw #........))....##..........####.####...## D   five-headed hydra.<.....9..# ..... #..... 9   gargoyleL&hH.....D.(..#.......#..... F   bullfrog..........#.......#.###.The javelin barely misses the five-headed hydra. _The bullfrog closely misses you. The bullfrog misses you.Throw: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (moderately wounded, 81% to hit)L&hc Z D.L&h^%;*.L&h;*9Aim: a gargoyle, wielding a +0 mace (78% to hit)L&hԺ###################knorpule3000 the Reanimator#>................#Poltergeist of Ashenzari ***...#####..########...#Health: 82/82 ========================#..##...#Magic: 30/30 ========================#..#####..########...##### AC: 16Str: 4.......................... EV: 14Int: 25.......................).. SH: 6Dex: 16..................######## XL: 11 Next: 36% Place: Dungeon:9...######@.####...#Noise: =--------  Time: 16411.7 (0.0)..#(.# #...#a) +1 dagger of the Perceptive Planets {pr.#([39L&hۿ";49m.# #...######Throw: 5 javelins#(.####..)##...#Fly -GClaw #(.......))....##.......(..####.####...## D   five-headed hydra.<.....(..# ..... #..... 9   gargoyle.....D.(..#.......#..... F   bullfrog..........#.......#.###.Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (78% to hit)  You throw a javelin.  The javelin pierces through the bullfrog!  The bullfrog is moderately wounded.The javelin barely misses the five-headed hydra.L&h*a  The javelin pierces through the gargoyle but does no damage.L&h-,L&h5rFD...9.L&h_8`3.1 (1.44L&h? _The bullfrog barely misses you. You block the bullfrog's attack.L&h_ ################### #>................######..########...# . #..# #...#  #..#####..########...#### L&ho =. ......). ........@.........####### ...######).####...# .. #FD# #...# . #..# #...###### #..####..)##... #........)). .......9..####.####...# .<........# ..... # .....D.(..#.#...L&h L&hL&h<L&hFD..9 .L&hp4-40L&h$L&h-(L&h'  ########## #>.......#. #####..##...##. #..# #...# #..#####..#...  .)L&hq*  . ...######FD####...# .. #..# #...# . #..# #...###### #..####..)##...# #9.......)).... ....####.####... F   bullfrog .<........# ..... #... .....D.(..#.#L&h%. L&hA FD).{=5L&hE y _The bullfrog attacks as it pursues you! The bullfrog misses you. x2L&h" ##########≈ #>.......##. #####..##...# #. #..# #...##..#####..#.....#.FD.#...######).####...##.. #..# #...# . #..# #... #.{####..)##... #9.)).... .####.#### .<.# ..... # .....D.(..#.#L&hܤ,L&hgFD.{.-6L&hkL&h##. ##########≈≈ #>......L&hD.# #.. #####..##...# #.. #..# #...##..#####..#... #.FD. #...######).####...# #.. #..# #...# . #.{# #... #..####..)## #9.)) .####.#### .<.# ..... #L&hd .....D.(..#.#L&h%L&hz L&hyFD.{L&h.=7L&heL&h#? _The bullfrog hits you but does no damage.L&hͦ ##.. ## ≈≈≈~ #>......L&h #...#####..##... #.. #..# #...#..#####..#... #....@.FD. #...######).####...# #.. #{.# #...##. #.{# #...# #..####..)## #9.)) .####.#### .<.# ..... # .....D.(..#.#L&hFD.9.9   gargoyleF   bullfrog-8L&hL&h( ##... ≈≈≈~~#> #...#####..## #.. #..# ##..#####..# #...@.FD. #...######9.####...# #... #..# #...# #... #.{# #... #... #..####..)###... #9.))#....####.....<.# .....  .....D.(..#. FD..9)The bullfrog attacks as it pursues you! You block the bullfrog's attack.=9 _The bullfrog misses you. L&hKp##...################ ≈≈≈~~#>.............. #...#####..######## #..# #..# #.#####..#####..########...................... . #....FD..9# #..@######).####... #...# #..# #...# L&hNt #...# #.{# #...# #...# #..####..) #...# #9.......)) #............####.## ....<.# .....>.=......D.(..#...... ..........# L&h   Found a ring of positive energy. Found a staircase to the Orcish Mines.  The bullfrog attacks as it pursues you!FD..9.=20 _The bullfrog hits you but does no damage. L&ho≈≈≈~~#>.............. #...#####..######## #..# #..# .#####..#####..#######....................... ....... #...FD..9..#######).#### #..# {.####..)9.......)).........####.##....< ..... F   bullfrog>.=......D.(..#..............:.#..._ L&hs L&h~4{D.FD   five-headed hydraF   bullfrog L&h&1 L&h3 L&h 6 _You block the bullfrog's attack. L&hB F #...#####..######## #..# #..# .#####..#####..#######...................... ..........{ #...D...9#F######).####.# #..# {.####..)9.......)).........####.##....< .....>.=......D.(..#....................:.#..._###.......#.... L&hʉ  L&h  L&hԟ ...{DF L&h &2 L&h% t _The bullfrog attacks as it pursues you! You block the bullfrog's attack. L&h7n L&hqP #..# #..# .#####..#####..#######...................... ......... #.....{.9#D######).####F# #..# .{.####..)9.......)).........####.##.....<. ......>.=......D.(..#.......................:.#..._####'#####.......#....  L&hTs L&he{..F3 L&hɇ L&h6 _You block the bullfrog's attack. L&h5 .#####..#####..#######...................... ... #....{..9#D######).####.# #..# F{..####..)9.......)).........####.##......<........# ........>.=........(..#...................:.#..._####'#####.......#.... .# #..... L&hq  L&h , L&h  L&h =9..DF9   gargoyleF   bullfrog L&hE! K-4 L&h.......................... #...9...9###...######).####...# #...# #..# #...#  L&h#..D# #.{# #...##..F# #..####..)##...######........)).#...@........####.###.......<# ..... ...>.=........(..#.............#..:.#..._####'#####.#..... .# #.#.F   bullfrog.. ...... ###### L&h L&h L&h*0.9.DF9   gargoyleF   bullfrog L&h.=5 L&h  L&h? _The bullfrog hits you but does no damage. L&hq U  #9##9######).####...# .# #..# {#D.####..)F######........)).####............####.###.... L&hs  ..... ...>.=........(..#.............:.#..._####'#####.......#.... #.# #...  ..... .# ######...... L&hHu  L&h , L&h^ .9.DF-6 L&h  L&hm a _There is a stone staircase leading up here. L&h N- L&h  L&h  L&h N  The bullfrog hits you but does no damage. L&h .9.D=7 L&h/  L&hX  Z######'###..))## Z####.....#....#.......# .+.###....#....#......## .#...#....#....#......## .#...'....#....#.......# ##...#...##...########## .....######...##.......# .....#...'.......######## 8 .....#...##.......# .....#...#.....F......#.......# .....#...##.......# .....#Z..##(......# .....##'###...........'.......# ..........#...##......#.....>.# F   bullfrog ..........#...##......######### ..........######.......# ..........#............# _You block th L&hڄ Oe bullfrog's attack. L&h} 5-8.6 (2.5 L&h  L&hG { _You fly upwards. _There is a stone staircase leading down here.L&h4  You hit the bullfrog.  Your weapon exudes an aura of protection.  The bullfrog is heavily wounded.L&h- \23 =9.7 (1.1L&h;L&h6 _You block the bullfrog's attack.L&h)  You hit the bullfrog.  The bullfrog is severely wounded.L&hx.)30.8L&h@ _The bullfrog misses you. You block the bullfrog's attack.L&h   You hit the bullfrog.  The bullfrog is almost dead.You block the bullfrog's attack.1.9L&h{ L&h ? _The bullfrog hits you but does no damage.L&hc :  You hit the bullfrog.L&hA F†L&h 073.0L&h L&ht L _You kill the bullfrog!L&h; _No target in view!L&h&7L&h=$L&hQ?Level 8 of the Dungeon <<<<>>>>>___L&h@`(Press ? for help)L&hB  #....'......# ###..#.'...'.#..#.###........#######'#   #....#......# ###..#.#...#.#..#.##........)##......##   #....#......#######.'##+.#._.#.+##'.##....##...)).).....# L&hE  #....#......#...#...#..#.#...#.#ZZ######'###..))#.......#   #....#......#...'...#..#.+...+.#.Z####.....#....#.......#   #....########...#ZZ.+..+###+###'..+.###....#....#......##   ##'####.........#...#..#.......#..#...#....#....#......##   #....##.........#...#..#.......#..#...'....#....#.......#   #.....'.......Z.#...###+###+###+###...#...##...##########   #.....#....##'###.....#...............######...##.......#   #.....#....##...#######...##..Z#......#...'.............########   #.....#....<#........###+###...#......#...#......@.....#.......#   #....###...##..................#......#...#.....†......#.......#   #....###...##..................#......#...#............#.......#   #..............................#......#Z..#............#(......#   #....................##...###..#......##'###...........'.......#   #....................########..##..........#...##......#.....>.#   #....########...###'###....#....#..........#...##......#########   #....###...##...##...##....#....#..........######.......#   #....'.....................#....'..........#............#   #....#.....................#....#..........L&h?G|#............#   #....#.....................#....#..........#............# L&hj  #....##....##...##...########...####'#....####'####.....#L&hS O@>L&h\'..........##...###..#......##'###...........'.......#..........########..##..........#........>.########...###'###....#....#..........#...##......#L&ho*##########...##...##...##....#....#..........#####'...............#....'...........................#....#............#............#....#........##...##...########...####'#....####'######....##...##...##....##........#....####.####.....######..........###...##...#....##.....#######Z'.#####....#....##...##.<.#....####.....#Z....#....#..............#....##.._..#.....'.....#....'......#....########....#.....#....#......+....##.≈≈≈.###....#.....##'################'#....##§§§≈≈##....#...............##§§§§≈##....#)............##≈#.#≈#.#....#.....................##)))))######'#######.....................####'####............# #>L&h5##...).....)..#############'############....# ####......#....#..........#....##............#....+..........>........######L&hj##### #............## ####################### #............# #........##.......# #...........##### #......L&hm.......##.......# #.>....%........# #...............<...#'....†..# #.....{.....###.# #....###########*# #...###'###+###Z### ######...###.# ##.##..#.......#ZZ#####...##....###......# #..#..#.......#..#.............+.......# ##.'..'###+###'..'.##..........#.....'......# ###..#.'...'.#..#.###........#######'#.#......# ###..#.#...#.#..#.##........)##......##.#######.'##+.#._.#.+##'.#.)).).....#.#...#...#..#.#...#.#ZZ######'###..))#.......#....#......#...'...#..#.+...+.#.Z####.....#....#.......#######...#ZZ.+..+###+###'..+.###....#....#......###'####.........#...#..##..#...#....#....#......####.........#...#..##..#...'....#....#.......#'.......Z.#...###+###+###+###...#...##...########## #.....#....##'###.....#######...##.......#L&hs #.....#....##...#######...##..Z##...'.............######## #.....#....<#........###+###...#......#...#......@.....#.......# #....###...##.....#......#...#.....†......#.......# #....###...##........#......#...#............#.......#L&h 3%L&hL&hZ######'###..))#.......#knorpule3000 the Reanimator Z####.....#....#.......#Poltergeist of Ashenzari ***... .+.###....#....#......##Health: 82/82 ======================== .#...#....#....#......##Magic: 30/30 ======================== .#...'....#....#.......#AC: 23  Str: 4 ##...#...##...##########EV: 14Int: 25 .....######...##.......#SH: 6Dex: 16 .....#...'.............########XL: 11 Next: 37% Place: Dungeon:8 L&h_d.....#...#......@.....#.......#Noise: =--------  Time: 16433.0 (0.0) .....#...#.....†......#.......#a) +1 dagger of the Perceptive Planets {pr .....#...#............#.......#Throw: 4 javelins .....#Z..#............#(......#Fly -GClaw .....##'###...........'.......# ..........#...##......#.....>.# ..........#...##......######### ..........######.......# ..........#............#The bullfrog is almost dead.You block the bullfrog's attack. _The bullfrog hits you but does no damage.  You hit the bullfrog. _You kill the bullfrog! _No target in view!L&hUL&hsL&hDL&h% _L&hXL&hL&h;L&h,L&hL&hL&hG16 L&hL&hD L&h ,L&hL&h"L&h,L&hL&hqL&h,L&hA#L&h*L&hFL&h/JL&hPL&hv[L&haL&hYcL&heL&hqL&hMv,L&hxyL&h}~L&h),L&hքL&hBL&hL&hQL&hG,L&h=L&hxL&hѦBL&hnnL&hnL&hL&hhL&hnL&h,L&hPL&hQ,L&h,L&h@  There is an open door here.L&h+L _L&h+,L&h,L&hL&hBL&h@@  There is an open door here.L&hL&h6 _L&hL&hP ,L&h L&h L&ha,L&hL&hL&hyBL&hL&h,L&hL&h}L&h,L&hgL&hV!L&h#BL&hq'L&h)L&h+,L&h9/@  There is an open door here.L&h}1L&h7 _L&hW:L&h;L&h`=L&h>,L&h^@L&hAL&hC,L&hCEL&hFL&hLH,L&hIL&hKK,L&hLL&hRO #.......# #.......# ##..###..# #...#_Z..# L&hU ######### ######...###..##.......# #............###.......# #.....##.......# #...#.......# #.@....%..-69.0 (36.0)'....†..# #...........####*......# #...###'###+###'####.......# ##.##..#.......#..###......# #..#..#.......#..### ##.'..'###+###'..' '# ###..#.'...'.#..# ## ###..#.#...#.#..# #######.'##+.#._.#.+##' -L&h[8%L&hZ]c _There is a stone staircase leading down here.L&h5%L&hL&hL&h\L&h970.0 (1.0) _L&hL&h ############# ##...#####9 .......@....# ≈≈≈~~#>... ##..######..# #...##### # #..#  .#####..#### ...... ............ #.......9 #...##### #...#L&hk!L&h@+L&hŋ+7 (1.7L&heL&h{ _You fly downwards. _There is a stone staircase leading up here.L&hL&h4L&hL&h _L&h֫L&h,L&hL&hw,L&hL&hVL&hXL&hL&h,L&hL&h,L&htL&hL&hV L&h>############# ##...#######.......<....# ≈≈≈~~#>.....##..######..# #...#####..#..# #..# #......#####..#####.................................................####.......9............# #...######)..........# #...# #..........# #..9# #. y   killer bee (wandering)..........# #...# #.y.........# #...######.####..DF......L&h-7.7 (7.0L&h+8.7 (8L&hL&h ] _A killer bee comes into view.L&hw`1############# ##...###### .......<....# ≈≈≈~~#>.... ##..######..# #...##### # #..# #..# ##..######..#####..######........................####9.# #...######.# #...# #L&hc.# #..9# #.# #...# #y.# #...######..####..DF.... .......<L&hro. 9.7 (1L&hs|L&h ############# ##...##### .......<....# ≈≈≈~~#>..##..######..# #...##### # #..# #..# # #..######..#####..##### #.....L&hp.####.......9.# #...####.# #...#.# #..9# y   killer bee (wandering).# #...#y.# #...#####...........####..DF....L&hL&h). L&h'80L&hL&hL&hJL&h)NL&hPL&hTL&ho! # ##... .<....# ≈≈≈~~#> ##..######..# #... # #..# #..#  #..######..#####.. #.####..# #....# #...#.# #..9#y   killer bee (wandering).# #...#y.# #...#### .####..DF...L&hL&h yy.1 _A killer bee comes into view.L&ho # ##... .<....# ≈≈≈~~#> ##..######..# #... #. #..# #..# #..######..#####.. #.####.# #....# #...#.# #..9#..y.# #...#.# #... L&hyF.####..DFL&h`L&h@y.L&hջ&2L&hL&hL&h 0  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***...  Health: 82/82 ======================== ############# ##...### Magic: 29/30 =======================- .......<....# ≈≈≈~~#>. AC: 16Str: 4 ##..######..# #...### EV: 14Int: 25 #. #..# #..#  SH: 6L&h Dex: 16 #..######..#####..### XL: 11 Next: 37% Place: Dungeon:9 #...@................ Noise: ---------  Time: 16482.7 (0.0) ......*................. a) +1 dagger of the Perceptive Planets {pr .....*........####...... Throw: 4 javelins ....*.........# #...### Fly -GClaw  ...y..........# #...#  ..............# #..9#  y   killer bee ..............# #...#  ..............# #...### ...........####..DF.. _A killer bee comes into view.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ?L&h p - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 60%)L&hd knorpule3000 the ReanimatorPoltergeist of Ashenzari ***...Health: 82/82 ========================############# ##...### Magic: 29/30 =======================-.......<....# ≈≈≈~~#>. AC: 16Str: 4##..######..# #...### EV: 14Int: 25#.#..# #..#SH: 6Dex: 16#..######..#####..### XL: 11 Next: 37% Place: Dungeon:9#...@................ Noise: ---------  Time: 16482.7 (0.0)........................ a) +1 dagger of the Perceptive Planets {pr..............####...... Throw: 4 javelins..............# #...### [40L&h ;mFly -GClaw ...*..........# #...#..............# #..9#y   killer bee..............# #...#..............# #...###...........####..DF.. _A killer bee comes into view.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 60%)L&h~ x(weak, ally target, soul-s…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter  Press: ? - help, Shift-Dir - straight line: a killer bee (chance to affect: 60%)  A fragment of the killer bee's soul is dislodged from its body.  The killer bee looks weaker.L&ha L&hd ,L&hf L&hh z  You feel bolstered by spreading misfortune.L&hn y*yy 3 killer bees (2 distracted, 1 weak,yyL&hq Z20 =3.7 (1L&ht L&hPy ] _A killer bee comes into view.L&hz # ##...#.<....# ≈≈≈~~#>.##..######..# #...##. #..# #..# #..######..#####..##.......y.####..# #...#.L&h .# #..9#    killer bee (weak, ally target, soul-sy.# #...# y.# #...#.####..DF.L&hV L&h} L&h BL&h L&h >y.*y.yyyy 4 killer bees (1 weak, 1 ally targe....y.L&h! .-4L&hB' L&hC* ] _A killer bee comes into view.L&h3# ##...#.<....# ≈≈≈~~#>.##..######..# #...##. #..# #..# ##..######..#####..##...y...####.9....*.# #...#....y.# #..9# ....y.# #...# .# #...#.####..DF.L&h}BL&hL&hx.yy*...yy...=5L&h=f _The killer bee misses you.L&hp *# ##...#.<....# ≈≈≈~~#>.##..######..# #...#####.#. #..# #..# #.#..######..#####..#####.#....y......y*.####.9..# #...#....yy.# #...# #.# #..9# #.# #...# #.# #...#.####..DF.L&h/v d  The killer bee attacks as it pursues you!L&hhy  You block the killer bee's attack. The killer bee stings your soul wisp!  Your soul wisp returns to where it belongs.L&h| L&h ,L&h 0 30=The killer bee is no longer weakened. The killer bee misses you.Ashenzari invites you to partake of a vision and a curse of fortitude andcunning.L&h /  --more-- L&hc .y.yyy.. L&h& 1 6 _ L&h[  L&h *L&hm   Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*L&h ,*L&h# *L&h&   You call upon the dead to rise. The killer bee misses you.*L&h( j  A basilisk comes into view.*L&hn* *L&h1 yy§..y§...l§l   basilisk (wandering)yyyy 4 killer bees*L&h3 26----==7Reap Fly -GClaw *L&h8 *L&hk< 8 _You block the killer bee's attack.+L&h W  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***...  Health: 82/82 ======================== ############# ##...###### Magic: 23/30 ==================------ .......<....# ≈≈≈~~#>.... AC: 20  Str: 4 ##..######..# #...#####. EV: 14Int: 25 #. #..# #..# #. SH: 6Dex: 16 #..######..#####..#####. XL: 11 Next: 37% Place: Dungeon:9 #...yyy@................ Noise: ===------  Time: 16487.7 (0.0) +L&h ......§..y................. a) +1 dagger of the Perceptive Planets {pr ....§.........####.......9. Throw: 4 javelins ...l§.........# #...###### Reap Fly -GClaw  ..............# #...# # ..............# #..9# # l   basilisk (wandering) ..............# #...# # yyyy 4 killer bees ..............# #...###### ...........####..DF..... _You block the killer bee's attack.  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee,L&h knorpule3000 the ReanimatorPoltergeist of Ashenzari ***...Health: 82/82 ========================############# ##...###### Magic: 23/30 ==================------.......<....# ≈≈≈~~#>.... AC: 20  Str: 4##..######..# #...#####. EV: 14Int: 25#.#..# #..# #. SH: 6,L&h> Dex: 16#..######..#####..#####. XL: 11 Next: 37% Place: Dungeon:9#...yy*@................ Noise: ===------  Time: 16487.7 (0.0)......§..y................. a) +1 dagger of the Perceptive Planets {pr....§.........####.......9. Throw: 4 javelins...l§.........# #...###### Reap Fly -GClaw ..............# #...# #..............# #..9# # l   basilisk (wandering)..............# #...# # yyyy 4 killer bees..............# #...######[17;,L&h 10H...........####..DF..... _You block the killer bee's attack.  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee,L&h|w ,L&h M  You draw life force from the killer bee!,L&h A  The basilisk hisses angrily.,L&hM ,L&h) _ .yy§.......y.llThe killer bee misses you. The killer bee closely misses you.,L&h 3-8.7 (1,L&h9 ,L&h^ _The killer bee barely misses you. The killer bee closely misses you./L&h6 .  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***...  Health: 82/82 ======================== ############# ##...###### Magic: 19/30 ===============--------- .......<....# ≈≈≈~~#>.... AC: 20  Str: 4 ##..######..# #...#####. EV: 14Int: 25 #. #..# #..# #. SH: 6Dex: 16 #..######..#####..#####. XL: 11 Next: 37% Place: Dungeon:9 /L&h? \#....yy@................ Noise: ==-------  Time: 16488.7 (0.0) ....§....y................. a) +1 dagger of the Perceptive Planets {pr .........y....####.......9. Throw: 4 javelins ....l.........# #...###### Reap Fly -GClaw  ..............# #...# # ..............# #..9# # l   basilisk ..............# #...# # yyyy 4 killer bees ..............# #...###### ...........####..DF..... _The killer bee barely misses you. The killer bee closely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (severely wounded)0L&hT  knorpule3000 the Reanimator  Poltergeist of Ashenzari ***...  Health: 82/82 ======================== ############# ##...###### Magic: 19/30 ===============--------- 0L&h.......<....# ≈≈≈~~#>.... AC: 20  Str: 4 ##..######..# #...#####. EV: 14Int: 25 #. #..# #..# #. SH: 6Dex: 16 #..######..#####..#####. XL: 11 Next: 37% Place: Dungeon:9 #....yy@................ Noise: ==-------  Time: 16488.7 (0.0) ....§....y................. a) +1 dagger of the Perceptive Planets {pr .........y....####.......9. Throw: 4 javelins ....l.........# #...###### Reap Fly -GClaw  ..............# #...# # ..............# #..9# # l   basilisk ..............# #...# # yyyy 4 killer bees ..............# #...###### ...........####..DF.....Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or *0L&hc to list all spells.Aiming: Cigotuvi's Putrefaction (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (severely wounded)  Rot billows forth from the killer bee's wounds!0L&h Press: ? - help, Dir - move target  Aim: a killer bee (severely wounded)  Rot billows forth from the killer bee's wounds!  0L&hYou feel drained.  The killer bee is engulfed in dark miasma.  The killer bee is poisoned.0L&h   <....# 0L&h+> #  #. #..# #..#  #..######..#### #....yZ@....... ....§...§yy....... ..............#### ....l.........#  ..............# #...#  ..............# #..9#  ..............# #...#  3 killer bees (1 ally target) ..............# Z   killer bee zombie (minion)  The killer bee is engulfed in dark miasma.  The killer bee is poisoned.  You kill the killer bee!  The dead are flying!stings your killer bee zombie!  The killer bee barely misses you.0L&h :*0L&h (ally target)  The basilisk gazes at you.Your killer bee zombie struggles to resist.0L&hp Z.  You resist with almost no effort. You block the killer bee's attack.  The killer bee stings you but does no damage.0L&hP: 75/76 (82)-P: 19/30 38=9.7 (1Drain -GClaw 0L&h0L&hj _The killer bee barely misses your killer bee zombie.1L&h: bYou hit the killer bee.  Your weapon exudes an aura of protection.  The killer bee is lightly wounded.  The killer bee completely misses you.  The killer bee closely misses your killer bee zombie.  The killer bee stings you!1L&h  Your killer bee zombie misses the killer bee.You block the killer bee's attack. x21L&h §§y☼@§§§§Zyy§l§§§§§§..§...§1L&h 0--8-6--90.8 (1.11L&h  _The killer bee barely misses your killer bee zombie.2L&hVhThe killer bee is poisoned. The killer bee seems to slow down.barely misses you.is engulfed in dark miasma.  The killer bee is poisoned. The killer bee seems to slow down.  The killer bee stings you but does no damage.  The killer bee is engulfed in dark miasma.2L&h\2L&h/w&stings you but does no damage.  The killer bee is engulfed in dark miasma.poisoned. The killer bee seems to slow down.engulfed in dark miasma.looks even sicker.  You kill the killer bee!2L&hQlooks even sicker.  You kill the killer bee!  You have harvested enough death to cast Grave Claw an additional time.dead are flying!is engulfed in dark miasma.  The killer bee looks even sicker.2L&hډis engulfed in dark miasma.  The killer bee looks even sicker.  You kill the killer bee!The killer bee seems to slow down.2L&hF §y@§☼☼§ZZ☼.lZ§§§☼   killer bee (very poisoned, slow, ally…)ZZ 3 killer bee zombies (minion)You block the killer bee's attack.2L&h7--9=99--1.92L&h{2L&h? _Your killer bee zombie hits the basilisk.3L&h+ _Your killer bee zombie hits the basilisk.  You closely miss the killer bee.The killer bee is severely wounded.  Your killer bee zombie closely misses the basilisk.  The killer bee is engulfed in dark miasma.  The killer bee looks even sicker.3L&h.s  You kill the killer bee!3L&h: ☼Z☼○ZZ☼ poisoned, slow, ally target)ZZZZ 4 killer bee zombies (minion)  The dead are flying!  The basilisk is engulfed in dark miasma.  The basilisk is poisoned. 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KL&h:R.#..._... #####'#####.#. #.# #.#. ... #.# ..... .# #.# KL&h=KL&h@KL&hjCKL&hPaZZZ.ZZ.KL&hT'60KL&h(]KL&h^KL&hk.......####......# #...######).####...#.# #...# #..# #...#KL&hq.# #...# #..# #....# #...# #..####..).# #...######.)).####..@.ZZZ.....####. .<ZZ......# ..... ...>.=...........# .# .#..._ #####'#####.# #.# #.# ... #..# ..... .# #.# KL&hvXKL&h~,KL&h ZZZ.Z..ZKL&h&1KL&h.KL&h`KL&hS |#.......####......# #...######).####....# #...# #..# #....# #...# #..# #....# #...# #..####..).# #...######.).####.@.ZZZ......####..Z.# .>.=..Z........# .# .#..._ #####'#####.# #.# #.# ... #.......#  .# #.# KL&h ZZZ.Z.2KL&h LL&hm.####.....# #...######).####.# #...# #..# #.# #...# #..# #.# #...# #..####.# #...######...........####..ZZZ.......####. .......@..# ...LL&hZ>.=...........#$............#.#..._#####'#####.#... #.# #.......#... #.......#  .#. #.......# ### #.. ...LL&hѠ,LL&hLL&h5LL&hfZ...ZZLL&hb&3LL&h÷LL&he+ _Found 23 gold pieces.LL&h( .####.....# #...######).####.# #...# #..# #.# #...# #..# #LL&h .# #...# #..####....# #...######.####.Z.####.ZZZ.# .>.=Z..........#.$.#.#....#####'#####.## #.#. #.......# ... . #.......#  .#. . #.#  #. LL&h BLL&h ,LL&hl LL&h LL&h |ZZ.Z<Z.LL&h &4LL&hD LL&h' LL&h?+.####....# #...######).####.# #...# #..# #.# #...# #..# #.....# #...# #..####....# #...######.####ZZ..Z.Z<.# .>.Z.#.$.#.#.#####'#####.## #.#. #.......# ... . #.#  .#. .# #.#  #. .ZZZ.Z=5LL&h ML&hY  .####  ......# #...######).  ML&hR]Z......# #...# #..#  ......# #...# #..#  .....# #...# #..  ...# #...######  .####Z..ZZZ.<.# .>Z=.#.$.#.#.#####'#####.##. #.#. #.## ... .. #.#  .#. .#. #.# #.ML&h3`ML&hc,ML&h/eML&h?gML&hWiML&h{.ZZZ.Z6ML&h[ML&h\ S #### .......# #...######).## ......# #...# #..#  ML&hu v.....# #...# #..# ....# #...# #..## ...# #...######.... ..####............# ...ZZZ..<..ZZ=...#$.......#..######'#####.#####. #.#.# #.# # ... ... #.# .#. .#.##.# ..#..'.ML&h9 BML&h ZZZ.ZZ.ML&he &7ML&h ML&h NL&hVC .#### .# #...######). NL&hFz.# #...# #..# .# #...# #..# .# #...# #.. .# #...###### .####..ZZZ...<..ZZ.=..$...#####'#####..####. #.#.# #. #. ... ... #.# .#. .#.##. ..#NL&h I@ #'NL&haKNL&hMNL&hP,NL&h`,NL&hp.Z.ZZ>ZZNL&hpt&8NL&hNL&hf[ .# #...######) .# #...# #.. .# #...# #.. .# #...# #.. .# #...######.. .####........ ...Z....<ZZ>.=..$@.Z.......Z#####'#####NL&hjP####. #.#.# # #. ... ... # #. .#. .#.## #. ..#.. #' .#NL&hmBNL&hqNL&hy|.Z.ZZ.NL&h{&9NL&hNL&hNL&h' .# #...######) .# #...# # .# #...# # .# #...# # .# #...###### .####.<.Z.Z>.=.@.ZZ.Z.#####'#####.####.# #.#.# ##. #.# ... ... ## #.# .#. .#.## #.# ..# ..+ #' .#Z...ZZ.70L&hbHZ.1.9 (2NL&h,2U _You now have 416 gold pieces (gained 23).OL&hbf .# #...###### .# #...# # .# #...# # .# #...# # .# #...###### .####OL&h#a.<.ZZ..>.=.ZZ.Z.#####'#####.####.# #.#.# ##. #.# ... ... # # #.# .#. .#.## #.# ..# ..+ #' .#OL&hOL&h,OL&h,OL&h\(ZZ.ZZ.Z.OL&h++2.9 (1OL&h1OL&h4OL&h .# #... .# #...#  OL&h&W.# #...#  .# #...#  .# #... .####...<.ZZ...>.=.ZZ.Z.#####'#####.####.# #.#.# ##.. #.# ... ... # #. #.# .#. .#.### #.# ..# ..+ #' .#OL&h)OL&h+,OL&h.OL&hu2OL&h<ZZ.ZZ.Z.OL&h?&3OL&hFOL&hIOL&hN  .# #... .# #...# .# #...# .# #...# .# #... .####..OL&h H.<.ZZ....>.=.ZZ.Z.#####'#####.####.# #.#.# ##.. #.# ... ... # #.. #.# .#. .#.## #. #.# ..##. ..+ #' .#OL&h0 BOL&h OL&hS ,OL&h ZZ.ZZ.Z.OL&h &4OL&h OL&h PL&h .# #... .# #...# .# #...# .# #...# .# #... .####...<.ZZ.....>.=PL&h <.ZZ.Z.#####'#####.####.# #.#.# ##.. #.# ... ... # #.. #.# .#. .#.## #.. #.# ..# #.. ..+ #' .#ZZ.ZZ.Z.5PL&hKBPL&hA` .# #....# #...#.# #...#.# #...#.# #....####...<.ZZ......>.=.ZZ.Z.#####'#####.####.# #.#.# ##..# #.# ... ... # #..# #.# .#. .#.## #..# #.# ..# #... ..+ #' .#PL&hGBPL&hPL&hPL&h ZZ.ZZ.Z.PL&h4&6PL&hQPL&hPL&h@l{ .# #....# #...#.# #...#.# #...#.# #....####...<.ZZ.>.=.ZZ.Z.#####'.####.# #.#.# .######..# #.# ... ... #..# #.# .#. .#. #..# #.# .. #... ..+ # .PL&hxrBPL&hQvPL&h^{PL&hbZZ.ZZ.Z.PL&hӍ&7PL&hזPL&hPL&h F .# #....# #....# #....# #....# #....#####.#.ZZ.>.=#.ZZ.Z.#####'.####.# #.#.#.######..# #.# ... .... #..# #.# .#. .#.PL&h  #..# #.#  #... ..+ PL&h( PL&h6 PL&h? PL&hG ZZ.ZZ.Z.PL&h &8PL&h PL&h/ QL&h QL&hJQL&ha+QL&h7XQL&hV[#...# ###y.....# #..# # ..#### #.... #....>.=##.Z.ZZ......#####'#######.# #.# #..######..# #.# ... . #. #..# #.# .#. . # #..# #.# #... ..+ y   vampire mosquito (distracted) ...  Z   basilisk zombie ZZZZ 4 killer bee zombies (minion)9yZL&hmJHZZ...Z.yally target)80.9 (2 _A vampire mosquito comes into view.RL&h8 U  Casting: Cigotuvi's Putrefaction (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RL&h'  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)UL&h.# #.......# #.##y.....# #...# #....#####..... #.......>.=###.....ZZ.................Z........#####'####..........####.# #.#.##..######..# #.# ... .#.#..# #.# .#. .###..# #.# #... ..+...UL&h&.yZZZ...1.9 (1 _UL&h-UL&h\9UL&h U  Casting: Cigotuvi's Putrefaction (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UL&h4UL&hUL&h#  Casting: Cigotuvi's Putrefaction (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Cigotuvi's Putrefaction (dangerous; 4% risk of failure)UL&h onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)WL&hHW @ # #..# #..# #.### #...WL&h[ ......# #......y#####......ZZ..... #.Z>.=###.Z...............#####'####..........####.# #.#.# #..######..# #.# ... ...#.#..# #.# .#. .#.##..# #.# .#... ..+...WL&h^ onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Cigotuvi's Putrefaction (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You swap places.WL&h a   Your killer bee zombie barely misses the vampire mosquito.WL&ho  Z...Zy.Z Your killer bee zombie hits the vampire mosquito.  Your basilisk zombie completely misses the vampire mosquito.The vampire mosquito bites your basilisk zombie!WL&hr .=2WL&hv WL&hTy i _Your killer bee zombie misses the vampire mosquito.XL&h,W .####.# #...#.# #...#.# #...#### #...#...# #...#...Z..#####.Zy.....< #.Z>.=###Z..XL&hZ Z................#####'######..........####.# #.#.##..######..# #.# ... ... #.#..# #.# .#. .#.###..# #.# ..#... ..+#XL&h_ The vampire mosquito bites your basilisk zombie! _Your killer bee zombie misses the vampire mosquito.closely misses the vampire mosquito.  The vampire mosquito bites you!XL&h`  Your killer bee zombie closely misses the vampire mosquito.Your killer bee zombie barely misses the vampire mosquito. x2XL&hh R.ZZ.XL&hk 76--28--3XL&hp XL&hs ] _The vampire mosquito barely misses you.XL&h`  You hit the vampire mosquito but do no damage.Your weapon exudes an aura of protection.  The vampire mosquito is heavily damaged.XL&hi ^Your killer bee zombie hits the vampire mosquito.  r killer bee zombie misses the vampire mosquito.killer bee zombie hits the vampire mosquito but does no damage.  Your killer bee zombie misses the vampire mosquito. x2XL&hu jZ. XL&hy |7--23 4XL&h XL&hA H _The vampire mosquito bites you but does no damage.YL&h{<YL&h?TYour killer bee zombie closely misses the vampire mosquito.YL&hBOYour killer bee zombie hits the vampire mosquito.YL&h F9 completely misses the vampire mosquito.YL&hHTYour killer bee zombie misses the vampire mosquito.YL&hIK4closely misses the vampire mosquito. YL&hM> You block the vampire mosquito's attackYL&hFP.YL&hSYL&hV&6.0 (1.1YL&h`YL&hܒi _Your killer bee zombie misses the vampire mosquito.YL&h W _Your killer bee zombie misses the vampire mosquito.You hit the vampire mosquito.  YL&hZThe vampire mosquito is severely damaged.  The vampire mosquito bites you!  Your killer bee zombie hits the vampire mosquito. x2YL&hPh.ZZ   basilisk zombie (minion)ZZZ 4 killer bee zombies (minion)YL&h5 ealth: 72/83 --agic: 26/30----4YL&h_7.1 _The vampire mosquito is destroyed!YL&hCYL&hԗi _Your life force feels restored.ZL&h] 4ZL&h ZL&h m3=-ZL&h 7=-ZL&hA 4=16 ZL&h ZL&h BZL&h 8==ZL&h ZL&h <5ZL&h ZL&h ,ZL&h ZL&h ,ZL&h ZL&h7 n6=ZL&h ZL&hN b9=ZL&h ZL&h ,ZL&h ZL&h b7=ZL&h ZL&h$ ,ZL&ho& ZL&h, h - _You start resting.ZL&h5 1601.1 (14.0)ZL&h7 30==-2.1 (15ZL&h: ZL&hg= % _Magic restored.\L&h4\L&h\L&h28=\L&h5\L&h <,\L&h>\L&hD\L&h/Gn9=\L&hUN,\L&h^P\L&h[Y,\L&h\\L&hmf\L&hhM80=\L&h^j\L&hkr,\L&ht\L&hv},\L&h\L&h\L&hV1=\L&hL\L&hQ,\L&h\L&h,\L&h\L&h3R2\L&h\L&h,\L&h,\L&h\L&hRb3=\L&h \L&h1 _HP restored.\L&h\L&h\L&hg\L&h\L&h/4\L&h\L&h\L&h"\L&h2\L&h?\L&h\L&h\L&h\L&h,\L&h \L&h-\L&h\L&h\L&h\L&h\L&hQ!\L&h%\L&h*,\L&h-\L&h1\L&h-X` #.. #..# #.. #..######..### ...#######........ ........ #........### #....#  #....# # #......# # ##....@....# #21.1 (19 .ZZ# # >$ZZ#### ####.....Z..†........... #..................>. ###.................... ....................... .................#####'##..........####.# #.\L&hgn\L&hkZZZZ.Z...\L&hKnH=2.1 (20\L&hw\L&h{9 _Found an escape hatch in the floor.\L&hF \L&h! \L&hӡ \L&h{ \L&h ,\L&h& \L&h6 \L&hD \L&h+ \L&hJ ,\L&h \L&h \L&h5 ,\L&h \L&h \L&h \L&h \L&h \L&h \L&h ,\L&h ,\L&h ,\L&h \L&h2 \L&h \L&h ,\L&h \L&hO1 z _You now have 428 gold pieces (gained 12).\L&h3 \L&h6 \L&h7 \L&hu9 \L&hk< \L&ht? 4\L&hHA \L&hB \L&hGE \L&hlG \L&h$I \L&hJ \L&h*M \L&htO \L&hPQ \L&hR ,\L&hU \L&hW \L&hEY \L&hJ[ \L&h^ \L&h` \L&ha \L&hYc \L&hne \L&hf \L&hh \L&h'j \L&hk \L&hYm \L&h7p \L&hr \L&hs \L&hu \L&h{w ,\L&hy \L&h~ \L&hI \L&h9 \L&hh \L&hF \L&h \L&h  .......< #.. ..#  #.. ..# #.. ####..###..# #..####.......?...#######.......................##.............\L&h) ~~..##............. #.~~.@.##............. #..~ZZ###.............###...ZZ###.............C.......Z{.............>............#######........†C   cyclops (missile, distracted)..... #...   basilisk zombie..... ###............ ZZZZ 4 killer bee zombies (minion).... ...............\L&h 33.1 (11C.C)\L&h ,4.1 (12\L&h \L&hΧ Z _A cyclops comes into view.^L&h,.#.. ..# ##..### #.. ..# #.. #####..###..# #..### .......?...#######..... ................. ### #..~~..## #.~~.Z.## #..~@Z######...ZZ###.C.......Z.........>.....#######..†. #......... ###. ..  ^L&h?.Z@.~.ZZ.Z.Z, ally target)5.0)Water ^L&h5& _You swap places._L&h'  #.. ..# #..  #####..###..# #..##   .......?...#######....   .................   ###   #..~~..##  _L&hg #.~~...##   #..Z~.###  ###..@~.###  ..C...ZZ.Z.....  ......Z..>....  .#######.†  . #..  K...... ###.  . ..K   kobold (wandering)  .    basilisk zombie    ### ZZZZ 4 killer bee zombies (minion)_L&h_L&hB_L&huB_L&hB_L&h`~Z.CZ.Z.Z.Z..K.distracted)_L&h"16_L&h_L&hCs _A kobold comes into view. It is wielding a +0 club.`L&hD  #.. ..# #..  knorpule3000 the Reanimator #####..###..# #..## Poltergeist of Ashenzari ***... .......?...#######.... Health: 83/83 ======================== ...................... Magic: 28/30 ======================-- #......##........... AC: 16Str: 4 #..~~..##........... EV: 14Int: 25 #.~~...##........... SH: 6Dex: 16 #..~~.###........... XL: 11 Next: 44% Place: Dungeon:9 ###Z.@~.###........... Noise: ---------  Time: 16636.1 (0.0) ...CZ.Z.Z............... a) +1 dagger of the Perceptive `L&hZK OPlanets {pr .....Z....>............. Throw: 6 javelins .......#######........†. Fly  .K..... #.......... ....... ###.......... C   cyclops (missile, ally target) ....... ............. K   kobold (distracted) ....... ............. Z   basilisk zombie (minion) ##..........# ZZZZ 4 killer bee zombies (minion) _A kobold comes into view. It is wielding a +0 club.Casting: Cigotuvi's Putrefaction (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (ally target)aL&h #.. ..# #..knorpule3000 the Reanimator  #####..###..# #..## Poltergeist of Ashenzari ***...  .......?...#######.... Health: 83/83 ========================  aL&hB...................... Magic: 28/30 ======================--  #......##........... AC: 16Str: 4  #..~~..##........... EV: 14Int: 25  #.~~...##........... SH: 6Dex: 16  #..~~.###........... XL: 11 Next: 44% Place: Dungeon:9  ###Z.@~.###........... Noise: ---------  Time: 16636.1 (0.0)  ...*Z.Z.Z............... a) +1 dagger of the Perceptive Planets {pr  .....Z....>............. Throw: 6 javelins  .......aL&h#######........†. Fly  .K.....#..........  ....... ###.......... C   cyclops (missile, ally target)  ....... ............. K   kobold (distracted)  ....... ............. Z   basilisk zombie (minion)  ##..........# ZZZZ 4 killer bee zombies (minion) _A kobold comes into view. It is wielding a +0 club.Casting: Cigotuvi's Putrefaction (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (ally target)aL&h , bound)  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: a cyclops, quivering large rocks (ally target)  You unleash the spiteful dead! The jagged bones skewer the cyclops!  aL&h uThe cyclops is moderately wounded.The cyclops is pinned in place!aL&hI  You feel bolstered by spreading misfortune.aL&hPL}  The last of your harvested death is exhausted.aL&hN  Your killer bee zombie hits the cyclops.  Your killer bee zombie hits the cyclops but does no damage.aL&h0\ CZZ.Z.Z..KKYour killer bee zombie hits the cyclops.20 ==7.1 (1-GClaw aL&hfU _The cyclops hits your killer bee zombie!!aL&h  #.. ..# #..   #####..###..# #..   .......?...#######   ....  #......##   #..~~..##   #.~~...##   #..~~.###   ###Z@.~.###  K...CZZ.Z .Z.....> .#.† .K....# #  .# ###  .. K   kobold brigand (missile, wandering) .. K  L&h9;49m kobold   ##.Z 5aL&h  A kobold brigand comes into view. It is wielding a +0 short sword and quiveringpoisoned darts.Your killer bee zombie hits the cyclops.aL&h$ .K..CK.C  distracted, ally ta…))  Your killer bee zombie hits the cyclops but does no damage.  Your killer bee zombie hits the cyclops.aL&h/--8aL&hhaL&hg _Your killer bee zombie barely misses the cyclops.bL&hҶ1  #.. ..# #..  #####..###..# #..  .......?...#  ... bL&h# #......##  #..~~..##  #.~~...##  #..~~.###  ###@Z.~.### .K..CZZ.Z .Z.....> K....K...#. .# # .# ### .  . K 2 kobolds (1 asleep)  ##bL&hc;  You swap places. bL&hS A kobold comes into view. It is wielding a +0 whip.Your killer bee zombie hits the cyclops.bL&h CZZZ.Cally targetbL&h\)Your killer bee zombie hits the cyclops but does no damage.bL&hz  The cyclops throws a large rock.  The large rock hits your killer bee zombie!!!bL&hL.4bL&hbL&hi  Your killer bee zombie is destroyed!bL&h2m.K.CZ., 1 ally target)--9 _The kobold hits your killer bee zombie with a +0 club.cL&h! #####..###..# #  .......?...####### cL&hø .................  ###  #..~~..##  #.~~...##  #..~~.###  ########ZZ.~.###  K...K.C@.Z..... ....Z.....> K....K...#######  ..........# # .# ### .. .. ..  ##### ##KKK 3 kobolds (2 asleep, 1 ally target)  #..######cL&h G  You swap places.  A kobold comes into view. It is wielding a +0 club.  Your killer bee zombie hits the kobold but does no damage. x2 ..KC@ZThe kobold closely misses your killer bee zombie.=40 _You block the cyclops's attack.cL&h  The kobold closely misses your killer bee zombie. _You block the cyclops's attack.  You barely miss the cyclops.  The cyclops is severely wounded.  Your killer bee zombie hits the kobold.  The kobold dies!  You have harvested enough death to cast Grave Claw an additional time..C@Z.KZZ)K 2 kobolds (asleep)ZZZZ 4 zombies (minion)cL&h>f9=1.2 (1.1cL&hcL&h@> _Your killer bee zombie hits the cyclops.cL&hX aYou have harvested enough death to cast Grave Claw an additional time. _Your killer bee zombie hits the cyclops. hit the cyclops.  Your weapon exudes an aura of protection.  The cyclops is severely wounded.  The kobold shouts!cL&hp M  Your killer bee zombie hits the cyclops.cL&h {  You block the cyclops's attack.  The kobold brigand hits you but does no damage.cL&h .K..K...)ZKK7=2.3cL&h* g _Your killer bee zombie hits the cyclops but does no damage.dL&hn  You hit the cyclops but do no damage.The cyclops is severely wounded.dL&hzvE.KK. You hit the cyclops but do no damage.  The cyclops is severely wounded.Your killer bee zombie barely misses the cyclops.  The kobold brigand hits you  Your killer bee zombie hits the cyclops.  The cyclops hits you.79--8-3.4dL&h dL&hD _Your basilisk zombie bites the kobold brigand!dL&h  You hit the cyclops but do no damage.The cyclops is severely wounded.dL&h% dL&hY .K.K You hit the cyclops but do no damage.  dL&hI }The cyclops is severely wounded.  Your killer bee zombie completely misses the cyclops.  You block the kobold brigand's attack.  Your killer bee zombie hits the cyclops.  The cyclops misses you.-40dL&h  _Your basilisk zombie barely misses the kobold brigand.dL&h>  You hit the cyclops but do no damage.The cyclops is almost dead.dL&hA dL&huR .KK.  Your killer bee zombie hits the cyclops.  The kobold brigand hits your killer bee zombie with a +0 short sword.dL&hV 80=-9=-5.5 (1.1dL&ha dL&hh k _Your killer bee zombie completely misses the cyclops.eL&h@  You barely miss the cyclops.The cyclops is almost dead.eL&hWhYou barely miss the cyclops.The cyclops is almost dead.  Your killer bee zombie hits the cyclops but does no damage.  The kobold brigand barely misses you.  Your basilisk zombie bites the kobold brigand.  The cyclops completely misses you.eL&hy ..KYour killer bee zombie barely misses the cyclops.eL&h|D66.6eL&hĂeL&hT _The kobold brigand misses you.eL&hl {Your killer bee zombie barely misses the cyclops. _  You hit the cyclops but do no damage.  The cyclops is almost dead.  Your killer bee zombie hits the cyclops.  Your basilisk zombie bites the kobold brigand!eL&h   The kobold brigand dies!The cyclops closely misses you. .KKK 2 koboldsZ   basilisk zombie (minion) 3 killer bee zombies (minion)Your killer bee zombie hits the cyclops but does no damage.eL&h U=5==7.7eL&h eL&h f _The kobold barely misses your killer bee zombie.fL&ht  You barely miss the cyclops.The cyclops is almost dead.Your killer bee zombie hits the cyclops.fL&hx,fL&h߻B .(fL&hAZKK 2 kobolds (1 ally target)Z   basilisk zombie (minion)ZZ 3 killer bee zombies (minion)  #..######The cyclops dies!Your basilisk zombie completely misses the kobold.Your killer bee zombie barely misses the kobold.The kobold barely misses you.fL&h{ 1551--8.8 fL&hZ_The kobold closely misses your killer bee zombie.fL&hfL&hh _Your Dodging skill increases to level 8!fL&h  You hit the kobold.  The kobold is severely wounded.Your killer bee zombie hits the kobold.fL&h* fL&h  The kobold dies!Your basilisk zombie bites the kobold.  The kobold dies!fL&h fL&h] >.)ZZZ)Z   basilisk zombie (minion)ZZ 3 killer bee zombies (minion)fL&h 30==4--9.9fL&h fL&h _You have harvested enough death to cast Grave Claw an additional time.hL&h  #####..###..# #  .......?...#  ........  #......##  #..~~..##  #.~~...##  #..~~.### #...~.###  #......  #......)ZZZ...>  #......)Z..#  #.# #  #.# ###  #.   #.   #.##### ##  #..ZZZZ...-500  Things that are here: L&hj23d_3 large rocks; a cyclops corpseiL&hR2 _You start resting.=16  iL&hZ- _You feel your existence waver again.3.9 (33=4.9 (4 _HP restored.jL&hO C .......?...######............. #......##.~~~~...~~.##########.........ZZZ........@Z.....>)...#######....# ##.. .....##############..# #..#####jL&hX <0jL&h` N.ZjL&hb +5.9 (1jL&hSm jL&hU~ ] _You swap places.  u - 22 poisoned darts (gained 8)jL&h +6.9 (2jL&h jL&hm L _Items here: )) ††.kL&hkkL&hnkL&hqkL&ha{kL&h:kL&hw _You swap places.kL&hҗkL&hkL&hkL&htkL&h:=kL&h٧kL&hkL&hϯkL&hRkL&hkL&hkL&hkL&hPkL&hh,kL&hkL&hkL&hHkL&h.kL&hkL&hkL&hkL&hkL&hSkL&hokL&hkL&hkL&hkL&hvkL&hkL&hDkL&h,kL&hkL&h kL&hkL&hkL&hkL&hkL&ht kL&h$,kL&h#)kL&h,kL&h0kL&h63kL&hC7kL&h:kL&h>,kL&hwAkL&hDkL&hHkL&hBKkL&hNkL&hQkL&h;U,kL&hcXkL&hW]kL&hfkL&hlkL&hnkL&hwsx _A - 9 scrolls of teleportation (gained 1)kL&hwkL&h|zkL&h|4kL&hkL&hO,kL&h8kL&hBkL&hP,kL&h,kL&hgkL&hjkL&hY,kL&hDkL&hekL&hHkL&hVkL&hߥ,kL&hϧkL&h,kL&hkL&hckL&hQ,kL&h6kL&hkL&hV,kL&hkL&hkL&h*BkL&hSkL&hkL&hkL&hBkL&h,kL&hd,kL&hkL&hBkL&hkL&h2,kL&hN,kL&hlBkL&hkL&h,kL&hNkL&h BkL&h,kL&hf,kL&h,kL&h&,kL&hkL&hkL&hkL&h ,kL&h(5 _You swap places.kL&h]P kL&hc/_You swap places.kL&h7 kL&h 4kL&h $ kL&hC_You swap places.kL&h~4kL&h=kL&h5 _You swap places.kL&h$kL&hkL&hp4kL&h,kL&h^#kL&h&XkL&hV(kL&h*kL&h'-,kL&h#1BkL&h3kL&h/6,kL&ht9,kL&h;kL&h1>BkL&hA,kL&hE,kL&hKXkL&hM,kL&h\OkL&hQkL&h5SkL&hTkL&hVkL&h1X,kL&hYkL&he[kL&h\kL&h^kL&h`kL&hZb,kL&hd,kL&h]fkL&hhkL&hikL&hQkkL&hlkL&hmnkL&hpBkL&hYrkL&hskL&hu,kL&h0wkL&hxkL&hlzkL&h|kL&hUBkL&hkL&h,kL&hBkL&hۆkL&hxkL&h,kL&hkL&hRkL&hkL&h2kL&hђ,kL&hkkL&hkL&hSkL&h,kL&hkL&hkL&hn,kL&hkL&hkL&h@,kL&hkL&hkL&hѩBkL&hskL&hkL&hhkL&hkL&hBkL&h:kL&hеkL&hhkL&hkL&h,kL&h&,kL&hikL&hkL&hkL&h2,kL&h,kL&hgkL&hkL&hkL&h&,kL&hk,kL&hkL&hkL&h9kL&hkL&hfBkL&hkL&hkL&h>,kL&hPkL&hWkL&h,kL&hkL&h5kL&hkL&hk,kL&h,kL&hkL&hkL&hIkL&h,kL&hkL&h$kL&h,kL&hEkL&hkL&hv,kL&hkL&h^kL&hkL&hkL&h'BkL&hkL&h3RkL&h7kL&hP:BkL&h>kL&hxAkL&hF,kL&hAKkL&h'MkL&h~O,kL&hhQkL&hASkL&hUkL&hWkL&hYkL&h[kL&h^kL&h`,kL&hbkL&hdkL&hSgkL&hikL&hFkkL&hnkL&ho,kL&h rkL&h:tkL&hwkL&hzkL&h}kL&hkL&hkL&h,kL&h[kL&hkL&hmkL&hakL&hxkL&hkL&h,kL&h!kL&hkL&h<kL&hkL&hkL&hkL&h˦kL&hF,kL&hkL&hkL&hkL&hkL&hkL&hSkL&hkL&h,kL&h kL&hkL&hZkL&hkL&hkL&hkL&h,kL&hkL&hkL&hCkL&hkL&hkL&hkL&h,kL&hkL&hkL&hbkL&hkL&hFkL&h1kL&h2,kL&h/kL&hEkL&hZkL&hg kL&h%kL&hkL&hkL&hkL&hWkL&h;kL&h kL&h"kL&h$kL&hm(kL&h*,kL&h,kL&h,0kL&hJkL&hOkL&hXBkL&hJ]kL&hh #..~~.###......... #########...~.### #......(........... #......)......>.... #......)..Z#######. #.........Z# #. #........ZZ#######. #.......... #......... #..########... #######..# #..###### #.. #.. # #.. # # ..y#. yy 2 killer bees (asleep) ....Z   basilisk zombie ##y.  ZZZL&ho 0m 3 killer bee zombies (minion)721.9 (65.0)kL&ht...ZZ@Z, 1 ally target)kL&hv,2.9 (66kL&hw|kL&hE] _2 killer bees come into view.lL&hqo   #########...~.###  #......(........  #......)......>  #......)...#######  #.........Z# #  #..#######  #Z.......  #.Z  #.@########  #######..# #..######lL&h+t   #..# #.. #  #..# # #  ..y.  # ...   ##y..  #.### lL&hy nlL&hB .Z.Z{..lL&h 13.9 (1.0)lL&h lL&hK mL&h^]......(..........)......>#######....# Z.######.......Z.......##############.@# #..###### #..  {..y. .....###y...mL&h^` #.### mL&hbXmL&hdjn..ZZ∆mL&hl&4mL&hqmL&hwu& _You swap places.mL&h.x )>#######....# ######Z...............Z..........##############ZZ# #..###### #. . y..y.∆ y....... #####y.... #.#####yy 4 killer bees (asleep, 1 ally target)mL&h{ mL&h  You swap places.  2 killer bees come into view.mL&hӈ BmL&h1 BmL&h7 r  The killer bee buzzes angrily. x2mL&h ,mL&h ..ZZyy.yy..yyyymL&h` 1 wandering, 1 ally …  The killer bee barely misses you.====5mL&h mL&h c _Your killer bee zombie misses the killer bee.nL&h}  The killer bee buzzes angrily.  You hit the killer bee.  Your weapon exudes an aura of protection.nL&hsBnL&hF  The killer bee is lightly wounded.  Your killer bee zombie hits the killer bee.nL&hԞnL&hR .Zy.ynL&hally target)  The killer bee misses you.23 7.0 (1.1nL&hnL&h*k _Your killer bee zombie closely misses the killer bee.nL&h!8 yThe killer bee is lightly wounded.  The killer bee misses you.  The killer bee closely misses your killer bee zombie.Your killer bee zombie barely misses the killer bee.The killer bee closely misses you.  Your killer bee zombie hits the killer bee.nL&he; ]=---8.1nL&h? nL&h>C { _The killer bee closely misses you. You block the killer bee's attack.pL&hP #......)......>.......... knorpule3000 the Reanimator #......)...#######....... Poltergeist of Ashenzari ***... #..........# #....... Health: 83/83 ======================== #..........#######....... Magic: 27/30 =====================--- #........................ AC: 23  Str: 4 #........................ EV: 14Int: 25pL&h3 #.......Z########........ SH: 6Dex: 16 #######ZZ# #..###### XL: 11 Next: 51% Place: Dungeon:9 #Z@# #.. # Noise: =--------  Time: 16728.1 (0.0) #yy# # # a) +1 dagger of the Perceptive Planets {pr ..yy.∆ # Throw: 6 javelins ........ Fly  #####.....  #.#####  yyyy 4 killer bees (1 ally target) #. Z   basilisk zombie (minion) #. ZZZ 3 killer bee zombies (minion) _The killer bee closely misses you. You block the killer bee's attack.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (sapL&hAfe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded)pL&h/  #......)......>.......... knorpule3000 the Reanimator   #......)...#######....... Poltergeist of Ashenzari ***... pL&hz8  #..........# #....... Health: 83/83 ========================   #..........#######....... Magic: 27/30 =====================---   #........................ AC: 23  Str: 4   #........................ EV: 14Int: 25   #.......Z########........ SH: 6Dex: 16   #######ZZ##..###### XL: 11 Next: 51% Place: Dungeon:9  #Z@##.. # Noise: =--------  Time: 16728.1 (0.0)  #y*### a) +1 dagger of the Perceptive Planets {pr  pL&h_>[37m..yy.∆# Throw: 6 javelins  ........Fly  #####.....  #.#####yyyy 4 killer bees (1 ally target)  #.Z   basilisk zombie (minion)  #.ZZZ 3 killer bee zombies (minion)  _The killer bee closely misses you. You block the killer bee's attack.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded)pL&hg  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (moderately wounded)  You draw life force from the killer bee!pL&h!- 3pL&hpL&hy.  Aim: a killer bee (moderately wounded)  You draw life force from the killer bee!  You kill the killer bee!  The killer bee stings your killer bee zombie.  Your killer bee zombie closely misses the killer bee.The killer bee completely misses your killer bee zombie.pL&h=9.1 (1 _The killer bee barely misses you.pL&h  #......)......>.......... knorpule3000 the Reanimator #......)...#######....... Poltergeist of Ashenzari ***... #..........# #....... Health: 83/83 ======================== #..........#######....... Magic: 24/30 ===================----- #........................ AC: 23  Str: 4 #........................ EV: 14Int: 25 #.......Z########........ SH: 6Dex: 16 #######ZZ# #..###### XL: 11 Next: 51% Place: Dungeon:9 #Z@# #.. # Noise: ==-------  Time: 16729.1 (0.0) #yy# # # a) +1 dagger of the Perceptive Planets {pr ...y.∆ # Throw: 6 javelins pL&h& ^........ Fly  #####.....  #.#####  yyy 3 killer bees (1 ally target) #. Z   basilisk zombie (minion) #. ZZZ 3 killer bee zombies (minion) _The killer bee barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer beepL&h   #......)......>.......... knorpule3000 the Reanimator   #......)...#######....... Poltergeist of Ashenzari ***...   #..........# #....... Health: 83/83 ========================   #..........#######....... Magic: 24/30 ===================-----   #........................ AC: 23  Str: 4   #........................ EV: 14Int: 25   #.......Z########........ SH: 6Dex: 16   #######ZZ##..###### XL: 11 Next: 51% Place: Dungeon:9  #ZpL&h @##.. # Noise: ==-------  Time: 16729.1 (0.0)  #y*### a) +1 dagger of the Perceptive Planets {pr  ...y.∆# Throw: 6 javelins  ........Fly  #####.....  #.#####yyy 3 killer bees (1 ally target)  #.Z   basilisk zombie (minion)  #.ZZZ 3 killer bee zombies (minion)  _The killer bee barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer beepL&hpL&h  Your killer bee zombie hits the killer bee but does no damage.  The killer bee stings your killer bee zombie!  The killer bee misses you.  Your killer bee zombie barely misses the killer bee.The killer bee barely misses you.  The killer bee stings your killer bee zombie.pL&h[.*.y 216 30.1 (1 _Your killer bee zombie is destroyed!qL&hI #......)......>.......... knorpule3000 the Reanimator #......)...#######....... Poltergeist of Ashenzari ***... #..........# #....... Health: 83/83 ======================== qL&hB#..........#######....... Magic: 21/30 ================-------- #........................ AC: 16Str: 4 #........................ EV: 14Int: 25 #.......Z########........ SH: 6Dex: 16 #######ZZ# #..###### XL: 11 Next: 51% Place: Dungeon:9 #.@# #.. # Noise: ==-------  Time: 16730.1 (0.0) #yy# # # a) +1 dagger of the Perceptive Planets {pr ...y.∆ # Throw: 6 javelins ........ Fly  #####.....  #.#####  yyy 3 killer bees (1 ally target) #. Z   basilisk zombie (minion) #. ZZ 2 killqL&h~er bee zombies (minion) _Your killer bee zombie is destroyed!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded)qL&h.  #......)......>.......... knorpule3000 the Reanimator   #......)...#######....... Poltergeist of Ashenzari ***... qL&h  #..........# #....... Health: 83/83 ========================   #..........#######....... Magic: 21/30 ================--------   #........................ AC: 16Str: 4   #........................ EV: 14Int: 25   #.......Z########........ SH: 6Dex: 16   #######ZZ##..###### XL: 11 Next: 51% Place: Dungeon:9  #.@##.. # Noise: ==-------  Time: 16730.1 (0.0)  #y*### a) +1 dagger of the Perceptive Planets {pr  ...yqL&hK.∆# Throw: 6 javelins  ........Fly  #####.....  #.#####yyy 3 killer bees (1 ally target)  #.Z   basilisk zombie (minion)  #.ZZ 2 killer bee zombies (minion)  _Your killer bee zombie is destroyed!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded)qL&h  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (heavily wounded)  You draw life force from the killer bee! 2qL&hJ/   You kill the killer bee!  The killer bee stings you but does no damage. .Zy.  Your killer bee zombie misses the killer bee.qL&hh 1-21.1 (1 _The killer bee barely misses you. The killer bee stings you.rL&hm #......)......>.......... knorpule3000 the Reanimator #......)...#######....... Poltergeist of Ashenzari ***... #..........# #....... Health: 81/83 =======================- #..........#######....... Magic: 18/30 ==============---------- #........................ AC: 16Str: 4 #........................ EV: 14Int: 25 #........########........ SH: 6Dex: 16 #######ZZ# #..###### XL: 11 Next: 52% Place: Dungeon:9 #Z@# #.. # Noise: ==-------  Time: 16731.1 (0.0) #yy# # # a) +1 dagger of the Perceptive Planets {pr .....∆ # Throw: 6 javelins ........ Fly L&h0F40m #####.....  #.#####  yy 2 killer bees (1 ally target) #. Z   basilisk zombie (minion) #. ZZ 2 killer bee zombies (minion) _The killer bee barely misses you. The killer bee stings you.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (lightly wounded, ally target)rL&h   #......)......>.......... knorpule3000 the Reanimator   #......)...#######....... Poltergeist of Ashenzari ***...   #..........# #....... Health: 81/83 =======================-   #..........#######....... Magic: 18/30 ==============----------   #........................ AC: 16Str: 4   #........................ EV: 14Int: 25   #........########........ SH: 6Dex: 16   #######ZZ##..###### XL: 11 Next: 52% Place: Dungeon:9  #Z@##..rL&h+ # Noise: ==-------  Time: 16731.1 (0.0)  #y*### a) +1 dagger of the Perceptive Planets {pr  .....∆# Throw: 6 javelins  ........Fly  #####.....  #.#####yy 2 killer bees (1 ally target)  #.Z   basilisk zombie (minion)  #.ZZ 2 killer bee zombies (minion)  _The killer bee barely misses you. The killer bee stings you.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (lightly wounded, ally target)rL&hm  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (lightly wounded, ally target)  You draw life force from the killer bee!    killer bee  You kill the killer bee!rL&h}† (ally target)  You draw life force from the killer bee!  You kill the killer bee!  You feel life coursing into your body.  Your killer bee zombie hits the killer bee.  The killer bee closely misses you.  Your killer bee zombie misses the killer bee.rL&h rL&h3=32.1 (1 _The killer bee barely misses you.rL&hrL&hn _Your base Fighting skill increases to level 9!rL&h  #......)......>.......... knorpule3000 the Reanimator #......)...#######....... Poltergeist of Ashenzari ***... #..........# #....... Health: 83/83 ======================== #..........#######....... Magic: 15/30 ============------------ #........................ AC: 16Str: 4 #........................ EV: 14Int: 25 #........########........ SH: 6Dex: 16 #######ZZ# #..###### XL: 11 Next: 53% Place: Dungeon:9 #Z@# #.. # Noise: ==-------  Time: 16732.1 (0.0) #y†# # # a) +1 dagger of the Perceptive Planets {pr .....∆ # Throw: 6 javelins ........ Fly rL&hP j[13;10H #####.....  #.#####  y   killer bee (ally target) #. Z   basilisk zombie (minion) #. ZZ 2 killer bee zombies (minion) _Your base Fighting skill increases to level 9!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, ally target)rL&hO  #......)......>.......... knorpule3000 the Reanimator   #......)...#######....... Poltergeist of Ashenzari ***...   #..........# #....... Health: 83/83 ========================   #..........#######....... Magic: 15/30 ============------------   #........................ AC: 16Str: 4   #........................ EV: 14Int: 25   #........########........ SH: 6Dex: 16   #######ZZ##..###### XL: 11 Next: 53% Place: Dungeon:9  #Z@##..L&hS,m # Noise: ==-------  Time: 16732.1 (0.0)  #*†### a) +1 dagger of the Perceptive Planets {pr  .....∆# Throw: 6 javelins  ........Fly  #####.....  #.#####y   killer bee (ally target)  #.Z   basilisk zombie (minion)  #.ZZ 2 killer bee zombies (minion)  _Your base Fighting skill increases to level 9!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, ally target)rL&h9 sL&hfqPy  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (moderately wounded, ally target)  You draw life force from the killer bee!  Your killer bee zombie barely misses the killer bee.You block the killer bee's attack.  Your killer bee zombie misses the killer bee.163.1 (1sL&h*n _The killer bee closely misses you.sL&h= o #......)......>.......... knorpule3000 the Reanimator #......)...#######....... Poltergeist of Ashenzari ***... #..........# #....... Health: 83/83 ======================== #..........#######....... Magic: 13/30 ==========-------------- #........................ AC: 16Str: 4 #........................ EV: 14Int: 25 #........########........ SH: 6Dex: 16 #######ZZ# #..###### XL: 11 Next: 53% Place: Dungeon:9 #Z@# #.. # Noise: ==-------  Time: 16733.1 (0.0) sL&hՈ #y†# # # a) +1 dagger of the Perceptive Planets {pr .....∆ # Throw: 6 javelins ........ Fly  #####.....  #.#####  y   killer bee (ally target) #. Z   basilisk zombie (minion) #. ZZ 2 killer bee zombies (minion) _The killer bee closely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (almost dead, ally target)sL&h[  #......)......>.......... knorpule3000 the Reanimator   #......)...#######....... Poltergeist of Ashenzari ***...   #..........# #....... Health: 83/83 ======================== sL&ha  #..........#######....... Magic: 13/30 ==========--------------   #........................ AC: 16Str: 4   #........................ EV: 14Int: 25   #........########........ SH: 6Dex: 16   #######ZZ##..###### XL: 11 Next: 53% Place: Dungeon:9  #Z@##.. # Noise: ==-------  Time: 16733.1 (0.0)  #*†### a) +1 dagger of the Perceptive Planets {pr  .....∆# Throw: 6 javelins  ........Fly  #####..... L&hgFd #.#####y   killer bee (ally target)  #.Z   basilisk zombie (minion)  #.ZZ 2 killer bee zombies (minion)  _The killer bee closely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (almost dead, ally target)sL&hq>q  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (almost dead, ally target)  You draw life force from the killer bee.tL&h ######.  tL&h'.tL&hX+4.1 (1tL&htL&h%N _You kill the killer bee!uL&hB4uL&hCuL&hpHuL&hPQnuL&h VuL&hZVT4=uL&hbXuL&huL&huL&h(=5=uL&huL&hX16=uL&huL&hDuL&h6uL&h&uL&huL&hDuL&h,uL&hsuL&h#7==uL&h%uL&h*d8=uL&hy,uL&h[4uL&h4uL&hh6uL&h<uL&h=uL&h>uL&hHuL&h"IuL&hYKuL&hRuL&h(Sk9==uL&h'UuL&hK[uL&h[uL&hJ]uL&hduL&h*euL&hguL&hUmuL&hmuL&hpuL&hwP=uL&hyuL&hfe20=uL&huL&h5uL&huL&huL&h^uL&hȔuL&h֕uL&hv,uL&hkuL&hkuL&hҟX1=uL&h6uL&h2uL&huL&huL&hAuL&huL&huL&h,uL&h(uL&hV,uL&h̶uL&h]d2=uL&h,uL&h$uL&huL&huL&huL&hFuL&huL&huL&hauL&huL&h53==uL&hT,uL&h+uL&huL&hAuL&huL&h,uL&huL&hjuL&h:=uL&huL&huL&hDL4=uL&huL&h/,uL&huL&h,uL&hUuL&h ,uL&h uL&hi5==uL&h)uL&hpuL&h,uL&h(uL&ha,uL&huL&h!,uL&hV#uL&hz'P=uL&h)uL&h,uL&hS-&6uL&h.uL&h2,uL&ha4uL&h7,uL&h9uL&h=,uL&hD?uL&hCuL&hCL7=uL&h_EuL&hzIuL&hIuL&hKuL&hQ,uL&h4SuL&hoV,uL&hWuL&h]uL&hx]:=uL&h^uL&hbuL&hhcL8=uL&h*euL&hi,uL&hkuL&houL&hlpuL&hquL&huuL&h(vuL&hwuL&h|uL&hK}:=uL&h~uL&huL&hL9=uL&h=uL&huL&huL&huL&huL&htuL&huL&huL&hɖuL&huL&hi -- _You start resting.uL&h1809.1 (75.0)uL&h30==--10.1 (76uL&h8uL&h% _Magic restored.uL&huL&hluL&huL&hgBuL&h,uL&huL&huL&h?uL&hOuL&h$P=uL&huL&hMuL&huL&h1uL&h,uL&huL&h,uL&hXuL&hBuL&h,uL&hZuL&ht,uL&huL&hz,uL&huL&h,uL&hGuL&h[,uL&huL&h,uL&h/uL&h,uL&h/uL&hr$uL&hV'uL&h'uL&h(uL&h,,uL&h.uL&h%1,uL&hu2uL&hP6,uL&h7uL&hm;,uL&h<uL&h+@,uL&h|AuL&hCE,uL&hFuL&hSJ,uL&hKuL&hP,uL&hXQuL&hU,uL&hVuL&hZ,uL&hI\uL&h!`,uL&hauL&hd,uL&hnfuL&hgj,uL&hkuL&hGouL&houL&hquL&ht,uL&h"vuL&hz,uL&h{uL&h,uL&huL&hm,uL&hnuL&h,uL&h{uL&h,uL&huL&hJuL&hA,uL&hõBuL&h}uL&h,uL&htuL&hP,uL&huL&hJuL&huL&h`uL&huL&huL&h,uL&hT uL&hKBuL&hkuL&huL&huL&h uL&hl!uL&h"uL&h&,uL&hC(uL&ht,uL&h,uL&h.uL&h@2uL&h2uL&h3uL&h7uL&h8uL&h79uL&hW=uL&h=uL&h>uL&h CuL&hCuL&hEuL&hIuL&hiIuL&hKuL&h|QuL&hQuL&h3SuL&h1WuL&hWuL&hXuL&h\uL&hA]uL&hi^uL&hbuL&h~cuL&hCduL&hguL&hhuL&hiuL&hkmuL&hmuL&houL&hruL&h2suL&htuL&h"yuL&hyuL&hzuL&h~uL&hJuL&hmuL&hZ,uL&h؆uL&h,uL&hJuL&h`,uL&hDuL&h,uL&h7uL&hM,uL&h՞uL&h ,uL&hSuL&h,uL&h]uL&h|,uL&huL&hM,uL&huL&hD,uL&huL&hQ,uL&huL&h,uL&hwuL&hQ,uL&huL&h,uL&h:uL&hs,uL&huL&h7,uL&huL&hD,uL&huL&h,uL&h<uL&hh 909.1 (99 _You start waiting.uL&h>110.1 (100.0)uL&huL&h# _Done waiting.vL&hvL&hxvL&hwvL&h"vL&hvL&hvL&hvL&hFvL&h   Things that are here:  a killer bee corpse; a killer bee corpse; a killer bee corpsevL&hMvL&hvL&hvL&hN _vL&hvL&hvL&hBvL&hqvL&h,vL&h6vL&hpvL&hvL&hnvL&h#XvL&hvL&hRvL&hvL&h,N _You now have 447 gold pieces (gained 19).vL&hvL&hvL&hvL&h[5 _You swap places.vL&h vL&h} vL&h vL&hvL&hzvL&hvL&hvL&hvL&hvL&hmvL&h)vL&hvL&hOvL&hvL&hvL&h_ vL&h!vL&h"vL&h%vL&h\&vL&h(vL&h,XvL&h-vL&ha/vL&h0vL&h2vL&hi2vL&h3vL&h4vL&h5vL&h7vL&hm9vL&hE;,vL&hH<vL&h=vL&h>vL&hH@vL&hAvL&hkCvL&hCvL&h>DvL&hEvL&hAGvL&h8HvL&hIvL&hTKvL&hKvL&hLLvL&hOvL&hQvL&hRvL&hT,vL&hUUvL&hwWvL&hjXvL&h|YvL&hP[vL&hW\vL&h\vL&hC]vL&hPaBvL&hYgnvL&hgvL&hlnvL&hmvL&hovL&hpvL&h"xg  #..# #  #######.†########  #..........  #..........  #Z#####..  #.# #.######..##  #Z# #.# .#  vL&h8y #Z# #.# #   #@# #.#   #.# #.#    #.. ###   #..#  #### {     vL&hn|329.1 (19.0)vL&h|vL&hvL&hH[ _You sense a monster nearby.vL&hX vL&hY vL&hZ vL&h] vL&h_ vL&h` vL&h4c vL&hLr vL&hCs vL&hy vL&h| vL&h ,vL&h vL&hɃ 5 _You swap places.vL&h 4vL&hJ vL&h 5 _You swap places.vL&h 4vL&h vL&h 5 _You swap places.vL&hИ 4vL&hF vL&h vL&h vL&hn ,vL&h vL&hӡ vL&h vL&h} vL&h vL&h vL&h vL&h vL&h vL&h5 vL&h vL&h& vL&h vL&hH vL&h ,vL&h vL&h vL&h: vL&h_ vL&h ,vL&h vL&h4 vL&h vL&hz vL&h vL&h vL&hk vL&h@ vL&h vL&h vL&h vL&hO vL&he vL&h vL&h vL&hP vL&h vL&hD vL&h vL&h vL&h vL&h vL&h vL&h vL&h vL&h, vL&hp vL&h vL&h vL&h vL&h vL&h vL&h" vL&h vL&h$ vL&h vL&h vL&hx vL&h vL&hI ,vL&hQ vL&h vL&h vL&hn vL&h vL&h vL&h# vL&h vL&h: vL&h vL&hQ vL&hT vL&h vL&h vL&hP vL&h vL&h? 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L&hC  #Z# #.# #≈#..# #....)   #Z# #.# #≈#..# ###.#####+   #.# #.# ##≈#..# #...#   #.## #.###.~Z..###.#.# ∆   #..# ####.@~Z.#   #..# #....~Z.#   #### { ##..#≈#..'...   #..#≈# #..#.#.#   ##.### #..###  .. #..#  .. ..#  L&hi... ..#  L&hfL&hL&hZ.Z.Z.L&h11L&hL&hL&h=  #.######   #   #.#####.   #Z# #.######..#####....   #Z# #.# #≈#..# #....)  #Z# #.# #≈#..# ###.#####  L&hʩ  #.# #.# ##≈#..# #...#   #.## #.###.Z...###.#.# ∆   #..# ####@.Z.#   #..# #....Z.#   #### { ##..#≈#..'...   #..#≈# #..#.#.#   ##.## #..###   ..# #..#   ..# ..#   ...L&ho# ..#  L&hL&huL&hL&h/L&hͷL&h_?~ZZ~c   centaur (wand, polearm, missile, ally…)   basilisk zombiecL&h7kZZ 2 killer bee zombies (minion)L&hf&2L&hnL&h   A centaur comes into view. It is wielding a +0 spear, wearing the ring ofWaatot {rElec rF- Will+ rCorr SInv}, quivering poisoned darts and carrying a _wand of paralysis.L&h7 L&h; Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelins (quivered)k - Throw: 11 boomerangs  u - Throw: 22 darts (poison)  L&h= Ai - Zap: wand of flame (5)  x - Zap: wand of paralysis (5)  E - Zap: wand of polymorph (4) Spells ([,] to cycle) Cast: Soul Splinter Cast: Grave Claw (2/3) L&h> Cast: Vampiric Draining Cast: Animate Dead (1%) Cast: Curse of Agony (3%) L&h? Cast: Cigotuvi's Putrefaction (4%)Cast: Blink Abilities ([,] to cycle)Abil: Shatter the Chains L&h@ G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onL&h8zL&h  #..................######.. knorpule3000 the Reanimator   #.......................... Poltergeist of Ashenzari ***...   #.#####................#### Health: 83/83 ========================   #Z# #.######..#####....## Magic: 30/30 ========================   #Z# #.# #≈#..# #....). AC: 16Str: 4   #Z# #.# #≈#..# ###.##### EV: 14Int: 25   #.# #.# ##≈#..# #...#SH: 6Dex: 16 L&h  #.## #.###.~...###.#.# ∆ XL: 11 Next: 54% Place: Dungeon:9   #..# ####@ZZ.........#Noise: ---------  Time: 17022.1 (0.0)   #..# #...Z~.........#a) +1 dagger of the Perceptive Planets {pr   #### { ##..#≈#######..'... Throw: 11 boomerangs  #..#≈# #..#.#.# Fly  L&h!@##.### #..###  ..##..#c   centaur (wand, polearm, missile, ally…) ..#..#Z   basilisk zombie (minion)  ..c#..#ZZ 2 killer bee zombies (minion)  _The howler monkey dies! _You swap places. L&h؉?_You swap places.  A centaur comes into view. It is wielding a +0 spear, wearing the ring ofWaatot {rElec rF- Will+ rCorr SInv}, quivering poisoned darts and carrying a _wand of paralysis.L&hL&hL&hg  #..................######.. knorpule3000 the Reanimator   #.......................... Poltergeist of Ashenzari ***... L&hΝc  #.#####................#### Health: 83/83 ========================   #Z# #.######..#####....## Magic: 30/30 ========================   #Z# #.# #≈#..# #....). AC: 16Str: 4   #Z# #.# #≈#..# ###.##### EV: 14Int: 25 L&h  #.# #.# ##≈#..# #...#SH: 6Dex: 16   #.## #.###.~...###.#.# ∆ XL: 11 Next: 54% Place: Dungeon:9 L&h;<  #..# ####@ZZ.........#Noise: ---------  Time: 17022.1 (0.0)   #..# #..*Z~.........#a) +1 dagger of the Perceptive Planets {pr L&h  #### { ##.*#≈#######..'... Throw: 11 boomerangs  #.*#≈# #..#.#.# Fly  ##*### #..### L&h{W .*##..#c   centaur (wand, polearm, missile, ally…) .*#..#Z   basilisk zombie (minion)  ..c#..#ZZ 2 killer bee zombies (minion)  Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 spear, wearing the ring of Waatot {rElec rF-  Will+ rCorr SInv}, quivering poisoned darts and carrying a wand of paralysis  (ally target, 75% to hit)L&h:   #..................######.. knorpule3000 the Reanimator   #.......................... Poltergeist of Ashenzari ***...   #.#####................#### Health: 83/83 ========================   #Z# #.######..#####....## Magic: 30/30 ========================   #Z# #.# #≈#..# #....). AC: 16Str: 4   #Z# #.# #≈#..# ###.##### EV: 14Int: 25   #.# #.# ##≈#..# #...#SH: 6Dex: 16   #.## #.###.~...###.#.# ∆&hz; 7m XL: 11 Next: 54% Place: Dungeon:9   #..# ####@ZZ.........#Noise: ---------  Time: 17022.1 (0.0)   #..# #..(Z~.........#a) +1 dagger of the Perceptive Planets {pr   #### { ##.(#≈#######..'... Throw: 11 boomerangs  #.(#≈# #..#.#.# Fly  ##(### #..###  .(##..#c   centaur (wand, polearm, missile, ally…) .(#..#Z   basilisk zombie (minion)  ..(#..#ZZ 2 killer bee zombies (minion)  Shift-Dir - straight liL&h> HneAim: a centaur, wielding a +0 spear, wearing the ring of Waatot {rElec rF-  Will+ rCorr SInv}, quivering poisoned darts and carrying a wand of paralysis  (ally target, 75% to hit)  You throw a boomerang.  The boomerang barely misses the centaur.L&h q......cL&hp L&h |.Zlauncher, ally target)Aim: a centaur, wielding a +0 spear, wearing the ring of Waatot {rElec rF-  Will+ rCorr SInv}, quivering poisoned darts and carrying a wand of paralysis  (ally target, 75% to hit)  You throw a boomerang.  L&h( The boomerang barely misses the centaur.The centaur unwields a +0 spear. The centaur wields a +0 shortbow.L&h X((((L&h^ L&h_ ,L&hn .Z...  The centaur shoots an arrow. The arrow hits your killer bee zombie!L&hw Q(((L&h L&h `~Z...L&h 5=3.3 (1.2L&h% o _The centaur shoots an arrow. The arrow hits your killer bee zombie!L&hq-......#########Z# #.######..#####....L&h]. #≈#..# #....)..# ###.#####.##≈#..# #...# # #.###.~...###.#.# ∆.# ####..~.........# L&h1q #..@Z### { ##.Z#≈#######..'...  #..#.#.##.#####  ..# # ..c##. L&h2L&h!4L&h?H.ZL&h4Yh  The centaur shoots an arrow. The arrow hits your killer bee zombie!L&h\.((   killer bee zombieL&h,L&hk.Z.Z.L&h .L&hJ4-40L&hL&hTZ _Your killer bee zombie is destroyed!L&h 8#########Z# #.######..#####.... #≈#..# #....).L&h z..# ###.#####.##≈#..# #...# # #.###.~...###.#.# ∆.# ####..~.........#  #..ZL&hp ### { ##.@#≈#######..'... #..#≈# #..#.#.##Z#####  ..#  L&h* _ ..c##.  ...L&h L&h L&h `.Zc.L&h Q ((L&hn ((You swap places. The centaur throws a poisoned dart.  The poisoned dart barely misses your killer bee zombie.The poisoned dart closely misses you.L&h.pL&h~m .Z@..L&hgZ The poisoned dart hits your basilisk zombie!L&h.=5L&hL&hS> _Your killer bee zombie hits the centaur.L&hVZ# #.######..#####.... #≈#..# #....)...# ###.#####.##≈#..# #...# # #.###.~...###.#.# ∆.# ####..~.........# L&hwW #....~.....### { ##Z.#≈#######..'... #.@#≈# #..#.#.##.####  .Z#  ..c ....L&h#X ..## 1   Executioner (asleep)### ...c   centaur (wand, launcher, ally target)#1  basiliskL&hXZ   killer bee zombie (minion)L&hss  Your killer bee zombie hits the centaur.  The centaur unwields a +0 shortbow. The centaur wields a +0 spear.  The centaur hits your killer bee zombie with a +0 spear!L&h~~.polearm, missile, ally…)L&hR&6L&hrL&hZ _Your killer bee zombie is destroyed!L&hg #≈#..# #....)..# ###.#####.##≈#..# #...# # #.###.~...###.#.# ∆.# ####..~.........#  #....~L&h"### { ##Z.#≈#######..'... #..#≈# #..#.#.###@#### #...#  ..'..c #.......L&hZ#._..####### ...#1  ###L&hL&h,_  Found a burning altar of Makhleb. The centaur zaps a wand.L&h!JL&hR .Z_launcher, ally target)You resist with almost no effort. The centaur unwields a +0 spear.L&h[ ((_ The centaur wields a +0 shortbow. The centaur shoots an arrow.L&h?@.L&h/==7L&h)L&h4w _The arrow barely misses you. The arrow hits your basilisk zombie!M&h  ###.#####.##≈#..# #...# # #.###.~...###.#.# ∆.# ####..~.........#  #..### { ##..#≈#######..'...M&h^] #.Z#≈# #..#.#.####.#### #..@#  +...'..c #......._..## #### ...1#  M&hM&h~? .ZM&h_polearm, missile, ally…)The centaur unwields a +0 shortbow. The centaur wields a +0 spear.M&h]2---8M&h 9_M&h M&h m_The centaur hits you with a +0 spear. The centaur misses you.M&hO #Z# #.# #≈#..# ###.##### knorpule3000 the Reanimator #.# #.# ##≈#..# #...#  Poltergeist of Ashenzari ***... #.## #.###.~...###.#.# ∆  Health: 82/83 =======================- #..# ####..~.........#  Magic: 27/30 =====================--- #..# #....~.........#  AC: 16Str: 4 M&h]U#### { ##..#≈#######..'...  EV: 14Int: 25 #..#≈# #..#.#.# SH: 6Dex: 16 ###Z### #..###  XL: 11 Next: 54% Place: Dungeon:9 #..@# #..#  Noise: =--------  Time: 17028.3 (0.0) M&h&+...'..c# ..#  a) +1 dagger of the Perceptive Planets {pr #.......# ..#  Throw: 11 boomerangs #._..##.# Fly  ##### ... #1 ...M&h9 c   centaur (wand, polearm, missile, ally…) # ### Z   basilisk zombie (minion)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 spear, wearing the ring of Waatot {rElec rF-  Will+ rCorr SInv}, quivering poisoned darts and carrying a wand of paralysis  M&hS(moderately wounded, ally target)M&h)   #Z# #.# #≈#..# ###.##### knorpule3000 the Reanimator   #.# #.# ##≈#..# #...#Poltergeist of Ashenzari ***...   #.## #.###.~...###.#.# ∆ Health: 82/83 =======================-   #..# ####..~.........#Magic: 27/30 =====================---   #..# #....~.........#AC: 16Str: 4   #### { ##..#≈#######..'... EV: 14Int: 25  #..#≈# #..#.#.# SH: 6Dex: 16  ###Z### [M&h+ 40m#..###XL: 11 Next: 54% Place: Dungeon:9  #..@##..#Noise: =--------  Time: 17028.3 (0.0)  +...'..*#..#a) +1 dagger of the Perceptive Planets {pr  #.......#..#Throw: 11 boomerangs  #._..##.#Fly  ##### ...  #1 ...c   centaur (wand, polearm, missile, ally…) # ###Z   basilisk zombie (minion)   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 spear, wearing the ring of Waatot {rElec rF- [M&hl- 22d Will+ rCorr SInv}, quivering poisoned darts and carrying a wand of paralysis  (moderately wounded, ally target)M&h 9 M&h~ Press: ? - help, Shift-Dir - straight line: a centaur, wielding a +0 spear, wearing the ring of Waatot {rElec rF-  Will+ rCorr SInv}, quivering poisoned darts and carrying a wand of paralysis  (moderately wounded, ally target)  You draw life force from the centaur! You feel life coursing into your body.  The centaur hits you but does no damage.M&h؄ z.Zc_M&ha a3==9.3 (1M&hT M&hv ? _The centaur kicks you but does no damage.M&h   #Z# #.# #≈#..# ###.##### knorpule3000 the Reanimator   #.# #.# ##≈#..# #...#Poltergeist of Ashenzari ***...   #.## #.###.~...###.#.# ∆ Health: 83/83 ========================   #..# ####..~.........#Magic: 24/30 ===================-----   #..# #....~.........#AC: 16Str: 4   #### { ##..#≈#######..'... EV: 14Int: 25  #..#≈# #..#.#.# SH: 6Dex: 16  ###.###M&h  #..###XL: 11 Next: 54% Place: Dungeon:9  #.Z@##..#Noise: ==-------  Time: 17029.3 (0.0)  +...'..*#..#a) +1 dagger of the Perceptive Planets {pr  #.......#..#Throw: 11 boomerangs  #._..##.#Fly  ##### ...  #1 ...c   centaur (wand, polearm, missile, ally…) # ###Z   basilisk zombie (minion)   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 spear, wearing M&h the ring of Waatot {rElec rF-  Will+ rCorr SInv}, quivering poisoned darts and carrying a wand of paralysis  (almost dead, ally target)M&h: *MPress: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 spear, wearing the ring of Waatot {rElec rF-  Will+ rCorr SInv}, quivering poisoned darts and carrying a wand of paralysis  M&h (almost dead, ally target)  You draw life force from the centaur.  You kill the centaur!M&h` Z   basilisk zombie (minion)M&h` V$_M&h~ 4530.3 (1M&h M&h _You have harvested as much death for Grave Claw as you can hold at once.M&h1| .#...# # #.###.~...###.#.# ∆.# ####..~.........#  #..### { ##..#≈#######..'... #..#≈# #..#.#.## ###.#### #...#.Z.#  +...'.. #......._..## #### ... #1 # #####M&h [--1M&h _ _You have harvested as much death for Grave Claw as you can hold at once.  You now have 488 gold pieces (gained 41).  u - 26 poisoned darts (gained 4)  M&hP x - a wand of paralysis (7) (gained 2 charges)  O - the ring of Waatot {rElec rF- Will+ rCorr SInv}  Things that are here:M&h F--2.3 (2M&hS M&hP a _a +0 spear; a +0 shortbow; a centaur corpseM&h L5=6=M&h$#,M&hb$M&h`',M&h(M&h*+,M&h_,M&h.b7=M&h;0M&h2,M&h4M&h7,M&h38M&h:,M&h <M&h}>8==M&h @M&hwBM&hBM&hCM&h4FM&hFM&hfGM&hIM&hJM&hJM&hMM&hgN:=M&hqqM&htM&hLuL9=M&hvM&hyM&hCzM&h_{M&ht~M&hM&hM&hM&hZM&h̅M&h' M&h:l_ _You start resting.M&h+054.3 (22.0)M&hS30==M&h%5.3 (23M&h9_M&hǜ% _Magic restored.M&h  #.# #.# ##≈#..# #...#  #.## #.###.~...###.#.# ∆  #..# ####..~.#  #..# #....~.#  #### { ##..#≈#..'...  #..#≈# #..#.#. M&hߢ #. ###.### #..###  #...#.Z.# #..#  +...'.@)# ..#  #.......# ..#  #._..##.#  ##### ... M&h #1 ....  # #####. .. .# M&h:_M&h16.3 (1.0)M&hn;_M&hM&h   #.# #.# ##≈#..# #...#M&hR   #.## #.###.~...###.#.#   #..# ####..~.#  #..# #....~.#  #### { ##..#≈#..' ## #..#≈# #..#.#  #._ ###.### #..###  #...#.Z.# #..#  +...'@.)# ..#  #.......# ..# M&hS  #._..##.#  ##### ....  #1 .....  # #####..#1   Executioner (asleep)  ..#Z   basilisk zombie (minion)  M&h* R .# M&hC :_M&h &7M&h ;_M&h : _Found a glowing silver altar of Zin.M&h|M&h  #.# #.# ##≈#..# #...#M&h  #.## #.###.~...###.#.#  #..# ####..~.#  #..### #....~.#  #####A ##..#≈M&hO#..'  #### #..#≈# #..#.  #._.###.### #.. M&h!  #...#.Z.# #..#  +...@..)# ..#  #.......# ..#M&h<+  #._..##.#  ######....  #1 ......  ## #####..#A   angel  ..#1   Executioner (asleep)  .#Z   basilisk zombie (minion) M&h:M&hROM&hO$AM&hXP.M&hPZM&h  #,,*######....,,,,,,   **,* #1# *......****  *,* ### #####..#  *,* **** *..#1M&h   *,* *,,* *,.#   *,* *,,* *,,*1M&h 1M&hJ DZ.1M&h\ &61M&h 9_1M&h Q _There is an open door here.2M&hP  #.# #.# ##≈#..# #  #.## #.###.~...###  #..# ####..~  #..#####....~2M&h)Qf  #####A###..#≈  ######..#≈#   ####._.###.###   ##..#...#...# 2M&hQ  #..@'Z..'..)#  #...#.......#  #.###._..##.#*  #.,*######....,,,,,,2M&hdR  #*,* #1# *......****  *,* ### #####..#Z   basilisk zombie (minion)  *,* **** *..#2M&hRB  *,* *,,* *,.#   *,* *,,* *,,*2M&hW2M&h-`NZ._2M&h b-7 _2M&hi9_2M&hl3M&h<h63M&h3M&hV3M&h,3M&h3M&h 3M&h3 ,3M&hP 3M&h 3M&h=3M&h,3M&h3M&h[3M&hF3M&h,3M&h3M&h3M&h,3M&h:/3M&h/3M&h03M&h43M&h<83M&h'93M&h93M&h=3M&h5C3M&h D3M&hRE3M&hJ5 _You swap places.3M&hN3M&hmR43M&hT3M&hW3M&h[3M&h_,3M&ha3M&hd3M&hh3M&hj,3M&hOl3M&hm3M&hYp3M&hq,3M&hzs3M&hu3M&hy3M&h{,3M&h.}3M&hC@  There is an open door here.3M&hM3M&h3M&h* _3M&h 3M&hf3M&h3M&h,3M&hL3M&h3M&h'3M&hŜ,3M&h3M&h 3M&hƦ3M&h,3M&h;3M&h3M&h3M&h,3M&hV3M&h[3M&h3M&h,3M&h3M&h3M&h<3M&hCB3M&h!3M&h3M&h,3M&h83M&h3M&h,3M&h3M&h3M&h #####A###..#≈#######..'...  ######..#≈# #..#.#.#  ####._.###.### #..###  ##..#...#...# #..#  #...'...'..)# *..#  #...#.......# *..#  #.###._..##Z#########  #..#######..........<  ##.# #1# #...@..####* 100.8 (23.0) 3M&h #.# ### #####..#  #.# **** *..#  #.# *,,* *..#  #.# *,,* *..#  #.# *,,* *..#  #.# *,,* *..#  #.# *,,******..#  #.# *,,,,,3M&h 3M&hw'_..##.,Z,********,,,,,* *1.8 (243M&h:_3M&h; _Found an escape hatch in the ceiling.3M&h G 3M&hG 3M&hSI 3M&h"N 3M&hR 3M&h>] 3M&hq_ 3M&hqc ,3M&he 3M&hNg 3M&hm A#..#####....~.........#  #####A###..#≈#######..'... ##..#≈# #..#.#.#  ####._.###.### #..### ##..#...#...# #..# #...'...'..)# *..# #...#.......# *..# #.###._..##.#########..u 3M&h*n #..#######....<... ##.# #1# #...Z..######..  #.# ### #####..# *,,  #.# **** #..# *,,  3M&hn 7#.# *,,* #..# *,,  #.# *,,* #..# *,, u   brown ugly thing (wandering)#.# *,,* #..# *,, Z   basilisk zombie (minion)3M&hq C#.# *,,* #..# *,,  #.# *,,*****#..# *,,3M&hu 4.8 (3.0)  A brown ugly thing comes into view.3M&hv 3M&h| ,,,*_u.,Z,.*****u3M&h} gally target)***3M&h} 4==5.8 (43M&h 7_3M&hȄ < _The brown ugly thing gurgles horribly!4M&h #..#####....~.#, #####A###..#≈#..'... ######..#≈# #..#.#.# 4M&h! ####._.###.### #..### ..#...#...# #..#, ...'...'..)# *..#, ...#.# *..## .###._..##.#.u.. ..#....Z..@..<.... # #.# #1# #......######..# 4M&h$ # #.# ### #####..# *,,* #.# **** #..# *,,* #.# *,,* #.. #.# *,,* #..# *,,* #.# *,,* #..# *,,* # #.# *,,* #..# *,,* 4M&h( H# 4M&h, 4M&h7 o**,*_...,4M&h9 .Z.@..M&hB-..#####....~.........#,*,knorpule3000 the Reanimator ####A###..#≈#######..'...Poltergeist of Ashenzari ****..######..#≈# #..#.#.#Health: 78/85 ======================-- ###._.###.### #..###*Magic: 21/31 ================-------- ..#...#...##..#,*,AC: 16Str: 4 ..'...'..)#*..#,,,EV: 16Int: 25 ..#.......#*..###*# SH: 7Dex: 16 ###._..##.#########..u..,>M&h-0# XL: 11 Next: 55% Place: Dungeon:9 .#######........@*<...u.,# Noise: ===------  Time: 17110.8 (0.0) .# #1# #......######..##*#. a) +1 dagger of the Perceptive Planets {pr .# ### #####..# *,,*Throw: 11 boomerangs .# **** #..# *,,*Reap Fly .# *,,* #..# *,,* .# *,,* #..# *,,*. uuu 3 ugly things .# *,,* #..# *,,*#. .# *,,* #..# *,,*## .# *,,*****#..# *,,***# _The brown ugly thing barely>M&h0< misses you.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brown ugly thing>M&h   Casting: Animate Dead (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a brown ugly thing  You draw life force from the brown ugly thing!>M&h>M&h>M&hǜ .u<.uu.uuYou feel life coursing into your body.>M&h>b84=-1.8 (1>M&h~9_>M&h> _You block the brown ugly thing's attack.>M&h..#####....~.........#,*,  knorpule3000 the Reanimator ####A###..#≈#######..'...  Poltergeist of Ashenzari ****..  ######..#≈# #..#.#.#  Health: 84/85 =======================- ###._.###.### #..###*  Magic: 18/31 =============----------- ..#...#...# #..#,*,  AC: 16Str: 4 ..'...'..)# *..#,,,  EV: 16Int: 25 ..#.......# *..###* # SH: 7Dex: 16 ###._..##.#########....., # XL: 11 Next: 55% Place: Dungeon:9 .#######........@u<.uu.., #  Noise: ==-------  Time: 17111.8 (0.0) >M&h..# #1# #......######..##* #. a) +1 dagger of the Perceptive Planets {pr .# ### #####..# *,,*  Throw: 11 boomerangs .# **** #..# *,,*  Reap Fly .# *,,* #..# *,,* .# *,,* #..# *,,* . uuu 3 ugly things .# *,,* #..# *,,* #. .# *,,* #..# *,,* ## .# *,,*****#..# *,,*** # _You block the brown ugly thing's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brown ugly thing (lightly wounded)>M&h1 ..#####....~.........#,*,knorpule3000 the Reanimator ####A###..#≈#######..'...Poltergeist of Ashenzari ****..######..#≈# #..#.#.#Health: 84/85 =======================- ###._.###.### #..###*Magic: 18/31 =============----------- ..#...#...##..#,*,AC: 16Str: 4 >M&h5 ..'...'..)#*..#,,,EV: 16Int: 25 ..#.......#*..###*# SH: 7Dex: 16 ###._..##.#########.....,# XL: 11 Next: 55% Place: Dungeon:9 .#######........@*<.uu..,# Noise: ==-------  Time: 17111.8 (0.0) .# #1# #......######..##*#. a) +1 dagger of the Perceptive Planets {pr .# ### #####..# *,,*Throw: 11 boomerangs .# **** #..# *,,*Reap Fly .# *,,* #..# *,,* .# *,,* #..# *,,*>M&h6 . uuu 3 ugly things .# *,,* #..# *,,*#. .# *,,* #..# *,,*## .# *,,*****#..# *,,***# _You block the brown ugly thing's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brown ugly thing (lightly wounded)>M&h >M&hl ]_  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a brown ugly thing (lightly wounded)  You draw life force from the brown ugly thing!>M&h >M&h >M&hѕ _uu<u..  You feel life coursing into your body.>M&h\ R5=2.8 (1>M&h 9_>M&h8 > _You block the brown ugly thing's attack.?M&hC..#####....~.........#,*,  knorpule3000 the Reanimator ####A###..#≈#######..'...  Poltergeist of Ashenzari ****..  ######..#≈# #..#.#.#  Health: 85/85 ======================== ###._.###.### #..###*  Magic: 15/31 ===========------------- ..#...#...# #..#,*,  AC: 16Str: 4 ..'...'..)# *..#,,,  EV: 16Int: 25 ..#.......# *..###* # SH: 7Dex: 16 ?M&hEq###._..##.#########.u..., # XL: 11 Next: 55% Place: Dungeon:9 .#######........@u<u...., #  Noise: ==-------  Time: 17112.8 (0.0) .# #1# #......######..##* #. a) +1 dagger of the Perceptive Planets {pr .# ### #####..# *,,*  Throw: 11 boomerangs .# **** #..# *,,*  Reap Fly .# *,,* #..# *,,* .# *,,* #..# *,,* . uuu 3 ugly things .# *,,* #..# *,,* #. .# *,,* #..# *,,* ## .# *,,*****#..# *,,*** # _You block the brown ugly thing's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brown ugly thing (moderately wounded)?M&hY..#####....~.........#,*,knorpule3000 the Reanimator ####A###..#≈#######..'...Poltergeist of Ashenzari ****..?M&h######..#≈# #..#.#.#Health: 85/85 ======================== ###._.###.### #..###*Magic: 15/31 ===========------------- ..#...#...##..#,*,?M&hϪAC: 16Str: 4 ..'...'..)#*..#,,,EV: 16Int: 25 ?M&hm..#.......#*..###*# SH: 7Dex: 16 ?M&h###._..##.#########.u...,# XL: 11 Next: 55% Place: Dungeon:9 .#######........@*<u....,# Noise: ==-------  Time: 17112.8 (0.0) ?M&h.# #1# #......######..##*#. a) +1 dagger of the Perceptive Planets {pr .# ### #####..# *,,*?M&hۯThrow: 11 boomerangs .# **** #..# *,,*Reap Fly .# *,,* #..# *,,* .# *,,* #..# *,,*. uuu 3 ugly things .# *,,* #..# *,,*#. .# *,,* #..# *,,*## .# *,,*****#..# *,,***# _You block the brown ugly thing's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  ?M&hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line?M&h9lAim: a brown ugly thing (moderately wounded)?M&h7_?M&h?M&h{?M&ht  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a brown ugly thing (moderately wounded)  You draw life force from the brown ugly thing!?M&h@#_.uuu?M&h$+3.8 (1?M&hq+?M&h.V _The brown ugly thing misses you.AM&hyV..#####....~.........#,*,  knorpule3000 the Reanimator ####A###..#≈#######..'...  Poltergeist of Ashenzari ****..  ######..#≈# #..#.#.#  Health: 85/85 ======================== ###._.###.### #..###*  Magic: 11/31 ========---------------- ..#...#...# #..#,*,  AC: 16Str: 4 ..'...'..)# *..#,,,  EV: 16Int: 25 ..#.......# *..###* # SH: 7Dex: 16 ###._..##.#########....., # XL: 11 Next: 55% Place: Dungeon:9 AM&he|.#######........@uuu...., #  Noise: ==-------  Time: 17113.8 (0.0) .# #1# #......######..##* #. a) +1 dagger of the Perceptive Planets {pr .# ### #####..# *,,*  Throw: 11 boomerangs .# **** #..# *,,*  Reap Fly .# *,,* #..# *,,* .# *,,* #..# *,,* . uuu 3 ugly things .# *,,* #..# *,,* #. .# *,,* #..# *,,* ## .# *,,*****#..# *,,*** # _The brown ugly thing misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a brown ugly thing (heavily wounded)AM&h[ G..#####....~.........#,*,knorpule3000 the Reanimator ####A###..#≈#######..'...Poltergeist of Ashenzari ****..######..#≈# #..#.#.#AM&h] Health: 85/85 ======================== ###._.###.### #..###*Magic: 11/31 ========---------------- ..#...#...##..#,*,AC: 16Str: 4 ..'...'..)#*..#,,,EV: 16Int: 25 ..#.......#*..###*# SH: 7Dex: 16 ###._..##.#########.....,# XL: 11 Next: 55% Place: Dungeon:9 .#######........@uuu....,AM&hd` # Noise: ==-------  Time: 17113.8 (0.0) .# #1# #......######..##*#. a) +1 dagger of the Perceptive Planets {pr .# ### #####..# *,,*Throw: 11 boomerangs .# **** #..# *,,*Reap Fly .# *,,* #..# *,,* .# *,,* #..# *,,*. uuu 3 ugly things (1 poisoned) .# *,,* #..# *,,*#. .# *,,* #..# *,,*## .# *,,*****#..# *,,***#Press: ? - help, Dir - move targetAim: a brown ugly thing (heavily wounded)  Rot billows forth from the brown ugly thing's wounds!  You feel drained.The brown ugly thing is engulfed in dark miasma.  The brown ugly thingAM&ha is poisoned.AM&h,b P: 78/78 (85)P: 12/31 ==4.8 (1DrainAM&hf AM&hj |  Aim: a brown ugly thing (heavily wounded)  Rot billows forth from the brown ugly thing's wounds!  You feel drained.  The brown ugly thing is engulfed in dark miasma.poisoned. _You block the brown ugly thing's attack.BM&h"  §§§§@uuu§§very poisoned, 1 sl…)Your weapon exudes an aura of protection.  The brown ugly thing is severely wounded.looks even sicker.  You feel bolstered by spreading misfortune.The brown ugly thing seems to slow down.BM&h ]27 --5.9 (1.1BM&h 9_BM&h > _You block the brown ugly thing's attack.CM&h+F_☼§§§§§§poisoned, 1 very po _You block the brown ugly thing's attack.  You barely miss the brown ugly thing.  The brown ugly thing is almost dead.  The cyan ugly thing is engulfed in dark miasma.cyan ugly thing is poisoned.  The brown ugly thing is engulfed in dark miasma.--7.0CM&h19_CM&h&8 _The brown ugly thing looks even sicker. The brown ugly thing barely misses you.CM&h-  The red ugly thing is poisoned. The red ugly thing seems to slow down.looks even sicker.  The cyan ugly thing basks in the mutagenic energy from its kin and changes!  as sick as possible!CM&hG ☼☼@°u#☼u 2 ugly things (1 poisoned, 1 very poiCM&h 83--86180 _You kill the brown ugly thing!CM&h& 7_CM&h) _ _Training target 10.0 for Dodging reached!DM&h#####....~.#,*, A###..#≈#..'...  ######..#≈# #..#.#.# ._.###.### #..###* #...#...# #..#,*, '...'..)# *..#,,, #.# *..#### #._..##.#☼§☼... #. #.....§§☼.@uu§§... # # # #1# #.....§######☼§### #. # ### #####..# *,,# # # **** #..# *,,* # # *,,* #..# *,,* # # *,,* #..# *,,* . # *,,* #..# *,,*DM&h} #.# # *,,* #..# *,,* ##. # *,,*****#..# *,,*** # *,**,*○☼☼...,☼☼☼...,*****very poisoned, 1 slow)***The red ugly thing is engulfed in dark miasma.3==-9DM&h _The red ugly thing looks even sicker. The red ugly thing seems to slow down. _You see here an ugly thing corpse.DM&h"r _○○.@uu☼○☼○☼u  . DM&hr The red ugly thing basks in the mutagenic energy from its kin and changes!  The brown ugly thing is engulfed in dark miasma.  The brown ugly thing looks even sicker.  The brown ugly thing seems to slow down.DM&ht9--9=20.1 (1.1DM&h{DM&hP] _The brown ugly thing barely misses you.DM&hZ3 °○○○You hit the brown ugly thing.1.2DM&h9 7_DM&hx= h _The brown ugly thing is heavily wounded.EM&h4>_°°○°.@uu○°○°○extremely poisoned, sl…)The brown ugly thing is heavily wounded.is engulfed in dark miasma.looks as sick as possible!    The brown ugly thing is engulfed in dark miasma.  The brown ugly thing looks as sick as possible!2.3_ EM&h8_The brown ugly thing seems to slow down.EM&h  .°°You hit the brown ugly thing.  The brown ugly thing is almost dead.EM&hi"w82-3.4EM&h4,EM&h&0c _The brown ugly thing trunk-slaps you. You are splashed with acid. You resist.EM&h.vj _......@uu°.°.°You hit the brown ugly thing.  The brown ugly thing is almost dead.EM&hEw(4.5EM&h|EM&ho^ _The brown ugly thing closely misses you.EM&h:6  You closely miss the brown ugly thing.The brown ugly thing is almost dead.EM&h? _Z.   brown ugly thing (extremely poisoned,EM&h@ Z   ugly thing zombie (minion)You kill the brown ugly thing!The dead are walking!EM&h/[ j ealth: 79/85 75.6EM&h[  EM&h\ g_The brown ugly thing completely misses your ugly thing zombie.EM&hla 9_EM&hSd i _Your life force feels restored.EM&h#####....~.#,*,* A###..#≈#..'..., EM&h######..#≈# #..#.#.# ._.###.### #..###** #...#...# #..#,*,* '...'..)# *..#,,,, #.# *..##### # #._..##.#. #..Z@u°..... # #)  #1# #......######.°#### #..#  ### #####..# *,.# * #.  **** #..# *,,# * #.  *,,* #..# *,,* * #.  *,,* #..# *,,* * ..#  EM&h}*,,* #..# *,,* * #.#.  *,,* #..# *,,* * ##.  *,,*****#..# *,,**** #EM&hT97 ,,,*,,',......,.####,,,,,very poisoned, slow,,,You swap places.60 _You block the brown ugly thing's attack. _There is an escape hatch in the ceiling here.FM&hn  You closely miss the brown ugly thing.The brown ugly thing is heavily wounded.FM&h)uagic: 12/31-7FM&h>T _You block the brown ugly thing's attack.FM&hC=You closely miss the brown ugly thing.  The brown ugly thing is heavily wounded. _You block the brown ugly thing's attack. FM&h=M Your reaping aura is weakening.FM&h>803=28Reap FM&h^C9_FM&hFH _The brown ugly thing kicks you but does no damage.FM&h p  You hit the brown ugly thing.  Your weapon exudes an aura of protection.  The brown ugly thing is severely wounded.89_FM&h ^ _The brown ugly thing closely misses you.FM&h7 _You closely miss the brown ugly thing.The brown ugly thing is severely wounded.FM&hw8J730.7 (1.1FM&h<9_FM&h?] _The brown ugly thing barely misses you.GM&hI  You hit the brown ugly thing but do no damage.The brown ugly thing is severely wounded.The brown ugly thing misses you.GM&h011.8GM&h}9_GM&h^ _The brown ugly thing closely misses you.GM&h4  You completely miss the brown ugly thing.The brown ugly thing is severely wounded.Your reaping aura expires.GM&hu4=2.9Fly GM&h$9_GM&h)H _The brown ugly thing kicks you but does no damage.GM&h7 _You hit the brown ugly thing but do no damage.The brown ugly thing is severely wounded.GM&h H630GM&h GM&hr  GM&h X_The brown ugly thing closely misses you.GM&h)  You hit the brown ugly thing but do no damage.The brown ugly thing is severely wounded.GM&h*[2=5.0 (1.1GM&h17_GM&h4H _The brown ugly thing kicks you but does no damage.HM&h _You hit the brown ugly thing but do no damage.The brown ugly thing is severely wounded.HM&h(6.1HM&h˦9_HM&hr  You hit the brown ugly thing but do no damage.The brown ugly thing is severely wounded. _The brown ugly thing kicks you but does no damage.  You hit the brown ugly thing but do no damage.  The brown ugly thing is severely wounded. _The brown ugly thing kicks you but does no damage.HM&hB_ _The brown ugly thing kicks you but does no damage.  You hit the brown ugly thing but do no damage.  The brown ugly thing is severely wounded. _The brown ugly thing kicks you but does no damage.  You closely miss the brown ugly thing.  The brown ugly thing is severely wounded.HM&h 3=5=7.2HM&h 7_HM&h H _The brown ugly thing kicks you but does no damage.HM&h ] _ HM&h{ You hit the brown ugly thing.  The brown ugly thing is almost dead.HM&h^ (8.3HM&h HM&h ^ _The brown ugly thing closely misses you.IM&hz poisoned, slow, allYou hit the brown ugly thing but do no damage.The brown ugly thing is almost dead.IM&h,90IM&h2&7_IM&h+V _The brown ugly thing misses you.IM&h   You hit the brown ugly thing but do no damage.The brown ugly thing is almost dead.IM&h h4540.4 (1.1IM&hIM&h] _The brown ugly thing barely misses you.IM&h}  You hit the brown ugly thing but do no damage.The brown ugly thing is almost dead.IM&h~F=10IM&h)9_IM&h#+  You hit the brown ugly thing but do no damage.The brown ugly thing is almost dead. _The brown ugly thing barely misses you.  You hit the brown ugly thing but do no damage.IM&hThe brown ugly thing is almost dead. _The brown ugly thing barely misses you.JM&h #####....~.........#,*,*,  knorpule3000 the Reanimator ##A###..#≈#######..'...,,  Poltergeist of Ashenzari ****.. ######..#≈# #..#.#.#,  Health: 84/85 =======================- JM&h( .#._.###.### #..###***  Magic: 12/31 =========--------------- #...#...# #..#,*,*,  AC: 25  Str: 4 '...'..)# *..#,,,,,  EV: 16Int: 25 JM&hv #.......# *..#####' ### SH: 7Dex: 16 JM&h #._..##.#########......., #.. XL: 11 Next: 67% Place: Dungeon:9 ######.........Z@u......, # #) Noise: =--------  Time: 17141.4 (0.0)  #1# #......######..####, #..# a) +1 dagger of the Perceptive Planets {pr  ### #####..# *,.# *, #. Throw: 11 boomerangs  **** #..# *,,# *, #. Fly  *,,* #..# *,,* *, #.  *,,* #..# *,,* *, ..# u   brown ugly thing (poisoned, slow, all…) *,,* #..# *,,* *, #.#. Z   ugly thing zombie (minion)  *,,* #..# *,,* *, ##..  *,,*****#..# *,,****, ### _The brown ugly thing barely misses you.Casting: Cigotuvi's Putrefaction (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: M&hH v37ma brown ugly thing (almost dead, poisoned, slow, ally target)JM&h#####....~.........#,*,*,knorpule3000 the Reanimator ##A###..#≈#######..'...,,Poltergeist of Ashenzari ****.. ######..#≈# #..#.#.#,Health: 84/85 =======================- #._.###.### #..###***Magic: 12/31 =========--------------- #...#...##..#,*,*,AC: 25  Str: 4 '...'..)#*..#,,,,,EV: 16Int: 25 #.......#*..#####' ### SH: 7Dex: 16 #._..##.#########......., #.. XL: 11 Next: 67% Place: Dungeon:9 ######.........Z@*......, # #) Noise: =-------- JM&h[39;49m Time: 17141.4 (0.0)  #1# #......######..####, #..# a) +1 dagger of the Perceptive Planets {pr### #####..# *,.# *,#. Throw: 11 boomerangs**** #..# *,,# *,#. Fly *,,* #..# *,,* *,#.*,,* #..# *,,* *, ..# u   brown ugly thing (poisoned, slow, all…)*,,* #..# *,,* *, #.#. Z   ugly thing zombie (minion)*,,* #..# *,,* *, ##..*,,*****#..# *,,****, ### _The brown ugly thing barely misses you.Casting: CigotJM&h>uvi's Putrefaction (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brown ugly thing (almost dead, poisoned, slow, ally target)KM&h  Casting: Cigotuvi's Putrefaction (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a brown ugly thing (almost dead, poisoned, slow, ally target)  You draw life force from the brown ugly thing! _Z   ugly thing zombie (minion)  You kill the brown ugly thing!KM&h )&.KM&hE6/86=3=473=2.4 (1KM&hJ9_KM&h{M< _You feel life coursing into your body.LM&hLM&hz _You start resting.16 =4=LM&h#LM&h$LM&h%LM&h:(LM&h(LM&h)LM&h-LM&hB0LM&hz1LM&h7LM&h8LM&hX95LM&h9=LM&hD:LM&hP@LM&hDLM&hELM&hFLM&hILM&hILM&hJLM&hMLM&h|NLM&h~OLM&hQLM&hRLM&h$S16LM&hS0==LM&hTLM&hULM&hWLM&hGXLM&hKYLM&h[LM&h\LM&h]LM&h`LM&haLM&hcLM&hZfLM&hgLM&h~g=LM&hgLM&hhLM&hkLM&hilLM&hl7LM&hBm=LM&hmLM&hnLM&hpLM&hqLM&h]sLM&hvLM&h,wLM&h1xLM&hzLM&h8{LM&hI|LM&h~LM&hLM&h08LM&h=LM&htLM&h:LM&hLM&hgLM&huLM&hLM&hLM&hzLM&h LM&hLM&hLM&hLM&hLM&hتLM&hkLM&hLM&hh9LM&h"=LM&hLM&h/LM&hdLM&hYLM&h׹LM&hhLM&hLM&hCLM&hTLM&hLM&hLM&hLM&h:LM&h20LM&h!0==LM&hLM&hLM&hDLM&hLM&hLM&hLM&h4MM&h=1==2=3=4=5===M&h^p38H6=7=8=9===30= _-- _You feel your existence waver again.M&hu37m222.4 (80.0)1==--3.4 (81 _Magic restored.=_9.4 (6.0)_ ....~.#,*,*, A###..#≈#######..'...,, ..#≈# #..#.#.#, ._.###.### #..###*** ...#...# #..#,*,*, ...'..)# #..#,,,,, .# #..#####' ### ._..##.#. #.. .Z< MM&h3|# #)# #1# #......######..####. #..#. ### #####..# *..# *, #.$ **** #..# *..# *, #. *,,* #..# *..# *, #. *,,* #..# *..# *, ..#. *,,* #..# *..# *, #.#.# *,,* #..# *..# _You start waiting.MM&h*,***,*,†Z,,,,,,,,,30.4 (1MM&h<` ....~.#,*,*,* A###..#≈#######..'...,,, MM&h` ..#≈# #..#.#.#,* _.###.### #..###**** #...# #..#,*,*,* {'..)# MM&h, #..#,,,,,, {# #..#####'# ### { _..##.#. #.. .†Z. # #)# 1# #......######..####.. #..#. #####..# #..# *,, #.$. #..# #..# *,, #..# ,,* #..# #..# *,, #. ,,* #..# #..# *,, ..#. ,,* #..# #..# *,, #.#.# ,,* #..# # ,,,*,,*,<MM&h1 Z,,*******1 _NM&h4....~.#,*,*,*, ###..#≈#######..'...,,,, ..#≈# #..#.#.#,*, .###.### #..###***** #...# NM&h{6U#..#,*,*,*, { '..)# #..#, { # #..#####'## ### {# ..##.#.NM&h7 #.. #.†<Z. # #)# # #......######..####... #..#. # #####..# #..# *,,* #.$. #..# #..# *,,* #..#. ,* #..# #..# *,,* #. ,NM&h7:* #..# #..# *,,* ..#. ,* #..# #..# *,,* #.#.# NM&h ;NM&hC*,***,*,.Z,,****NM&hKD,***NM&hD&2NM&hJNM&h;LNM&hܠNM&hNM&hNM&h NM&h=NM&hd,NM&hNM&hW,NM&h+NM&h@,NM&hNM&h,NM&hnNM&h,NM&hNM&h,NM&hNM&h,NM&hlNM&h,NM&hNM&h,NM&hNM&h,NM&hNM&h,NM&hNM&h,NM&hNM&h",NM&h*NM&h,NM&hNM&hHNM&hNM&h+NM&h{NM&hNM&hvNM&hNM&hNM&hNM&h NM&hNM&h NM&h NM&h NM&h  NM&hp NM&h NM&hk NM&h NM&h? NM&h NM&h NM&h NM&h NM&h NM&hu NM&h NM&h NM&h NM&h NM&h NM&h\ NM&h NM&h` NM&h NM&h\ NM&h NM&h NM&h NM&h! NM&hi" NM&h" NM&h^% NM&h% NM&hc& NM&h( NM&h\) NM&h0* NM&h, ,NM&h. NM&h1 NM&h5 NM&h:6 NM&h8 ,NM&h9 NM&h < ,NM&h&= NM&h2@ ,NM&h9A NM&hZC ,NM&h;D NM&hF ,NM&hG NM&hI ,NM&hJ NM&hM ,NM&hN NM&hIQ ,NM&hUR NM&h6U ,NM&hPV NM&hX ,NM&hX NM&h[ ,NM&h\ NM&h` ,NM&h` NM&hc ,NM&hd NM&hg ,NM&hh NM&hk ,NM&h/l NM&hn ,NM&ho NM&hr ,NM&hs NM&hv ,NM&hw NM&h^z ,NM&hn{ NM&h+~ ,NM&h< NM&h ,NM&h NM&hN NM&h8 NM&h ,NM&h& NM&h+ `.ZDD   five-headed hydra (wandering, ally ta…)Z   ugly thing zombie (minion)NM&h   #..  #..  #..  #.. { )# #.. {  #..#####'##* ### {#####.........., #.. ...†<..@......., # #)89.4 (57.0) ######.Z####..D, #  #..# *,,** #.$NM&h  #..# #..# *,,**  #..# #..# *,,**  #..# #..# *,,**  #..# #..# *,,**  #..# #..# *,,** ##..   ### _You start waiting.NM&h%0 NM&h)3  #..  #..  #..  #.. { )# #.. { NM&h5  #..#####'##* ### {#####.........., #.. ...†<..@......., # #) ######.Z####..D,   #..# *,,** #.$ #..# #..# *,,**  #..# #..# *,,**  #..# #..# *,,**  #..# #..# *,,** NM&h8 #..# #..# *,,**   NM&hD ,NM&h-H  NM&hN b_A five-headed hydra is nearby!OM&h #....~.#,*,*,*,* A###..#≈#######..'...,,,,,#..#≈# #..#.#.#,*,* _.###.### #..###****** ..#...# #..#,*,*,*,* {.'..)# #..#, {.# #..#####'##* ### { _..##.#., #.. #.†<., # #) 1# #......######.Z####..D, #..# ## #####..# #..# *,,** #.$* #..# #..# *,,** #..# ,,* #..# #..# *OM&h ,,** # ,,* #..# #..# *,,** ..#Z   ugly thing zombie (minion),* #..# #..# *,,** #.#.## ,,* #..# #..# *,,** ##.. ,,*****#..# *,,****,,** ###Z.####.D.D   five-headed hydra (wandering, ally ta…)Z   ugly thing zombie (minion)90.4 (1.0) OM&h _OM&ḣ OM&h PM&h'....~.#,*,*,*,* ###..#≈#######..'...,,,,, ..#≈# #..#.#.#,*,* .###.### #..###****** #...# #..#,*,*,*,* { '..)# #..#, { # #..#####'##* ### {# ..##.#., #.. #.†<..@Z......, # #)# # #......######..####.D., #..#. # #####..# #..# *,,** #.$. #..# #..# *,,** #..#. PM&h*,* #..# #..# *,,** #. ,* #..# #..# *,,** ..#. ,* #..# #..# *,,** #.#.# PM&h..ZD.Dally target)PM&h.&1PM&h3PM&h5RM&h '....~.#,*,*,*,* ..#≈#..'...,,,,, ..#≈# #..#.#.#,*,* ###.### #..###****** #...# #..#,*,*,*,# { RM&h΃ '..)# #..#,,,,,.., { # #..#####'### ### {# .##.#. #.. #..†<...@Z...... # #)###.  #......######..####D... #..#...#  #####..# #..# *,,*# #.$..) * #..# #..# *,,** #..#. * #..# #..# *,,** #. * #..# #..# *,,** ..#...# RM&h L* #..# #..# *,,** #.#.###. * #..# #..# *,,** ##.. . *****#..# *,,****,,** ### #RM&h‡ RM&hW RM&h͓ ,,,,,,*,.ZD....,RM&hʔ s....,,,,,,,,RM&h &2RM&h RM&h SM&hX#....~.........#,*,*,*,*,  knorpule3000 the Reanimator ##..#≈#######..'...,,,,,,  Poltergeist of Ashenzari ****.. ##..#≈# #..#.#.#,*,*,  Health: 86/86 ======================== ###.### #..###******,  Magic: 29/31 ======================-- #...# #..#,*,*,*,#, {  AC: 16Str: 4 '..)# #..#,,,,,..,, {  EV: 16Int: 25 ....# #..#####'###* ### {## SH: 7Dex: 16 .##.#########..........., #.. #. XL: 11 Next: 73% Place: Dungeon:9 ##.........†<...@.ZD....,# #)###. Noise: ---------  Time: 17292.4 (0.0)  #......######..####....,#..#...#M&ho9;49m a) +1 dagger of the Perceptive Planets {pr  #####..# #..# *,,*#, #.$..) Throw: 11 boomerangs * #..# #..# *,,**, #..#.. Fly * #..# #..# *,,**, #..... * #..# #..# *,,**, ..#...# D   five-headed hydra (ally target) * #..# #..# *,,**,#.#.###. Z   ugly thing zombie (minion) * #..# #..# *,,**,##.. . *****#..# *,,****,,**, ### # _A five-headed hydra is nearby!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a five-headed hydra (ally target)SM&hn#....~.........#,*,*,*,*,knorpule3000 the Reanimator ##..#≈#######..'...,,,,,,Poltergeist of Ashenzari ****.. ##..#≈# #..#.#.#,*,*,Health: 86/86 ======================== ###.### #..###******,Magic: 29/31 ======================-- #...##..#,*,*,*,#, {AC: 16Str: 4 '..)##..#,,,,,..,, {EV: 16SM&hInt: 25 ....##..#####'###* ### {## SH: 7Dex: 16 .##.#########..........., #.. #. XL: 11 Next: 73% Place: Dungeon:9 ##.........†<...@.Z*....,# #)###. Noise: ---------  Time: 17292.4 (0.0)  #......######..####....,#..#...# a) +1 dagger of the Perceptive Planets {pr#####..# #..# *,,*#, #.$..) Throw: 11 boomerangs * #..# #..# *,,**, #..#.. Fly * #..# #SM&h..# *,,**, #..... * #..# #..# *,,**, ..#...# D   five-headed hydra (ally target) * #..# #..# *,,**,#.#.###. Z   ugly thing zombie (minion) * #..# #..# *,,**,##.. . *****#..# *,,****,,**, ### # _A five-headed hydra is nearby!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a five-headed hydra (ally target)SM&h  , bound)  Press: ? - help, Dir - move targetAim: a five-headed hydra (ally target)  You unleash the spiteful dead!  The jagged bones skewer the five-headed hydra!!  The five-headed hydra is moderately wounded.The five-headed hydra is pinned in place!SM&hN6 0DDdistracted, ally t…) The five-headed hydra is pinned in place!  You feel bolstered by spreading misfortune.The five-headed hydra bites your ugly thing zombie!five-headed hydra bites your ugly thing zombie but does no damage.  The five-headed hydra bites your ugly thing zombie! x2  The five-headed hydra completely misses your ugly thing zombie.SM&h7 [20 ==3.4 (1SM&hA SM&hF H _Your ugly thing zombie hits the five-headed hydra!WM&h#....~.........#,*,*,*,*,  knorpule3000 the Reanimator ##..#≈#######..'...,,,,,,  Poltergeist of Ashenzari ****.. ##..#≈# #..#.#.#,*,*,  Health: 86/86 ======================== ###.### #..###******,  Magic: 27/31 ====================---- #...# #..#,*,*,*,#, {  AC: 20  Str: 4 '..)# #..#,,,,,..,, {  EV: 16Int: 25 ....# #..#####'###* ### {## SH: 7Dex: 16 .##.#########..........., #.. #. XL: 11 Next: 73% Place: Dungeon:9 WM&h##.........†<...@.ZD....,# #)###. Noise: ==-------  Time: 17293.4 (0.0)  #......######..####....,#..#...# a) +1 dagger of the Perceptive Planets {pr  #####..# #..# *,,*#, #.$..) Throw: 11 boomerangs * #..# #..# *,,**, #..#.. Fly * #..# #..# *,,**, #..... * #..# #..# *,,**, ..#...# D   five-headed hydra (distracted, ally t…)* #..# #..# *,,**,#.#.###. Z   ugly thing zombie (minion) * #..# #..# *,,**,##.. . *****#..# *,,****,,**, ### #Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a five-headed hydra (heavily wounded, not watching you, ally target, boundin place)WM&h %#....~.........#,*,*,*,*,knorpule3000 the Reanimator ##..#≈#######..'...,,,,,,Poltergeist of Ashenzari ****.. ##..#≈# #..#.#.#,*,*,Health: 86/86 ======================== ###.### #..###******,Magic: 27/31 ====================---- #...##..#,*,*,*,#, {WM&h AC: 20  Str: 4 '..)##..#,,,,,..,, {EV: 16Int: 25 ....##..#####'###* ### {## SH: 7Dex: 16 .##.#########..........., #.. #. XL: 11 Next: 73% Place: Dungeon:9 ##.........†<...@.Z*....,# #)###. Noise: ==-------  Time: 17293.4 (0.0)  #......######..####....,#..#...# a) +1 dagger of the Perceptive Planets {pr#####..# #..# *,,*#, #.$..) Throw: 11 boomerangs WM&hM * #..# #..# *,,**, #..#.. Fly * #..# #..# *,,**, #..... * #..# #..# *,,**, ..#...# D   five-headed hydra (distracted, ally t…)* #..# #..# *,,**,#.#.###. Z   ugly thing zombie (minion) * #..# #..# *,,**,##.. . *****#..# *,,****,,**, ### #Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a five-headed hydra (heavily wounded, not watching youWM&hD $, ally target, boundin place)WM&h Dally target, bound)Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  WM&h RPress: ? - help, Dir - move target: a five-headed hydra (heavily wounded, not watching you, ally target, boundin place)  You unleash the spiteful dead!  The jagged bones skewer the five-headed hydra!WM&h$ ^ D WM&h:% The five-headed hydra is heavily wounded.The five-headed hydra bites your ugly thing zombie.  The five-headed hydra bites your ugly thing zombie! x4WM&h`' +4.4 (1WM&h1 WM&h4 q _Your ugly thing zombie barely misses the five-headed hydra.ZM&hS  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZM&hV .  Your ugly thing zombie crumbles into dust!ZM&h<3---=5Reap Fly ZM&h _You dismiss your zombies and call upon the dead to rise afresh.[M&h Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 11 boomerangs (quivered)  u - Throw: 26 darts (poison)  i - Zap: wand of flame (5)  x - Zap: wand of paralysis (7)  E - Zap: wand of polymorph (4) Spells ([,] to cycle)Cast: Soul SplinterCast: Grave Claw (1/3) Cast: Vampiric Draining Cast: Animate Dead (1%) Cast: Curse of Agony (2%) Cast: Cigotuvi's Putrefaction (3%)Cast: Blink Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on]M&h#....~.........#,*,*,*,*,knorpule3000 the Reanimator ##..#≈#######..'...,,,,,,Poltergeist of Ashenzari ****.. ##..#≈# #..#.#.#,*,*,Health: 86/86 ======================== ###.### #..###******,Magic: 23/31 =================------- #...##..#,*,*,*,#, {AC: 20  Str: 4 '..)##..#,,,,,..,, {EV: 16Int: 25 ....##..#####'###* ### {## SH: 7Dex: 16 .##.#########..........., #.. #. XL: 11 Next: 73% Place: Dungeon:9 ##.........†<...@..D....[40]M&hm,# #)###. Noise: ===------  Time: 17295.4 (0.0)  #......######..####....,#..#...# a) +1 dagger of the Perceptive Planets {pr#####..# #..# *,,*#, #.$..) Zap: wand of flame (5) * #..# #..# *,,**, #..#.. Reap Fly * #..# #..# *,,**, #..... * #..# #..# *,,**, ..#...# D   five-headed hydra (bound) * #..# #..# *,,**,#.#.###. * #..# #..# *,,**,##.. . *****#..#[]M&h39;49m *,,****,,**, ### #The five-headed hydra bites your ugly thing zombie! x4 _Your ugly thing zombie barely misses the five-headed hydra.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your ugly thing zombie crumbles into dust! _You dismiss your zombies and call upon the dead to rise afresh.]M&h]M&h##....~.........#,*,*,*,*,  knorpule3000 the Reanimator ##..#≈#######..'...,,,,,,  Poltergeist of Ashenzari ****.. ##..#≈# #..#.#.#,*,*,  Health: 86/86 ======================== ###.### #..###******,  Magic: 23/31 =================------- #...# #..#,*,*,*,#, {  AC: 20  Str: 4 '..)# #..#,,,,,..,, {  EV: 16Int: 25 ....# #..#####'###* ### {## SH: 7Dex: 16 .##.#########..........., #.. #. XL: 11 Next: 73% Place: Dungeon:9 ##.........†<...@**D....,# #)###. Noise: ]M&hH[39;49m===------  Time: 17295.4 (0.0)  #......######..####....,#..#...# a) +1 dagger of the Perceptive Planets {pr  #####..# #..# *,,*#, #.$..) Zap: wand of flame (5) * #..# #..# *,,**, #..#.. Reap Fly * #..# #..# *,,**, #..... * #..# #..# *,,**, ..#...# D   five-headed hydra (bound) * #..# #..# *,,**,#.#.###. * #..# #..# *,,**,##.. . *****#..# *,,****,,**, ### #Your ugly thing zombie crumbles into dust! _You dismiss your zombies and call upon the dead to rise afresh.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (heavily wounded, bound in place, 90% to hit)]M&h#....~.........#,*,*,*,*,knorpule3000 the Reanimator ]M&hW##..#≈#######..'...,,,,,,Poltergeist of Ashenzari ****.. ##..#≈# #..#.#.#,*,*,Health: 86/86 ======================== ###.### #..###******,Magic: 23/31 =================------- ]M&hZ#...##..#,*,*,*,#, {AC: 20  Str: 4 '..)##..#,,,,,..,, {EV: 16Int: 25 ....##..#####'###* ### {## SH: 7Dex: 16 .##.#########..........., #.. #. XL: 11 Next: 73% Place: Dungeon:9 ##.........†<...@**D....,# #)###. Noise: ===------  Time: 17295.4 (0.0)  #......######..####....,#..#...# a) +1 dagger of the Perceptive Planets {pr#####..# #..# *,,*#, #.]M&h[40m$..) Zap: wand of flame (5) * #..# #..# *,,**, #..#.. Reap Fly * #..# #..# *,,**, #..... * #..# #..# *,,**, ..#...# D   five-headed hydra (bound) * #..# #..# *,,**,#.#.###. * #..# #..# *,,**,##.. . *****#..# *,,****,,**, ### #Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (heavily wounded, bound in place, 90% to hit)  The puff of flame hits the five-headed hydra.  ]M&h׿SThe five-headed hydra is heavily wounded.]M&h)? ]M&h{F N.D.]M&hF 5]M&hG 3-6.4 (1]M&h H 4 _]M&htM ]M&hO ^M&hk,Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 11 boomerangs  u - Throw: 26 darts (poison)  i - Zap: wand of flame (4) (quivered)  x - Zap: wand of paralysis (7)  E - Zap: wand of polymorph (4) Spells ([,] to cycle)Cast: Soul SplinterCast: Grave Claw (1/3) Cast: Vampiric Draining Cast: Animate Dead (1%) Cast: Curse of Agony (2%) Cast: Cigotuvi's Putrefaction (3%)Cast: Blink Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on`M&h`M&h&#....~.........#,*,*,*,*,knorpule3000 the Reanimator ##..#≈#######..'...,,,,,,Poltergeist of Ashenzari ****.. ##..#≈# #..#.#.#,*,*,Health: 86/86 ======================== ###.### #..###******,`M&hSMagic: 23/31 =================------- #...##..#,*,*,*,#, {AC: 20  Str: 4 '..)##..#,,,,,..,, {EV: 16Int: 25 ....##..#####'###* ### {## SH: 7Dex: 16 .##.#########..........., #.. #. XL: 11 Next: 73% Place: Dungeon:9 ##.........†<...@.D.....,# #)###. Noise: ==-------  Time: 17296.4 (0.0)  #......######..####....,#..#...# a) +1 dagger of the Perceptive Planets {pr#####..# #`M&h^..# *,,*#, #.$..) Throw: 11 boomerangs * #..# #..# *,,**, #..#.. Reap Fly * #..# #..# *,,**, #..... * #..# #..# *,,**, ..#...# D   five-headed hydra * #..# #..# *,,**,#.#.###. * #..# #..# *,,**,##.. . *****#..# *,,****,,**, ### #`M&hgAiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (heavily wounded, bound in place, 90% to hit)  The puff of flame hits the five-headed hydra. _The five-headed hydra is heavily wounded.`M&hs`M&haM&hK#....~.........#,*,*,*,*,knorpule3000 the Reanimator ##..#≈#######..'...,,,,,,Poltergeist of Ashenzari ****.. ##..#≈# #..#.#.#,*,*,Health: 86/86 ======================== ###.### #..###******,Magic: 23/31 =================------- #...##..#,*,*,*,#, {AC: 20  Str: 4 '..)##..#,,,,,..,, {EV: 16Int: 25 ....##..#####'###* ### {## SH: 7Dex: 16 .##.#########..........., #.. #. XL: 11 Next: 73% Place: Dungeon:9 aM&h##.........†<...@*D.....,# #)###. Noise: ==-------  Time: 17296.4 (0.0)  #......######..####....,#..#...# a) +1 dagger of the Perceptive Planets {pr#####..# #..# *,,*#, #.$..) Throw: 11 boomerangs * #..# #..# *,,**, #..#.. Reap Fly * #..# #..# *,,**, #..... * #..# #..# *,,**, ..#...# D   five-headed hydra * #..# #..# *,,**,#.#.###. * #..#M&hY6m #..# *,,**,##.. . *****#..# *,,****,,**, ### #The puff of flame hits the five-headed hydra. _The five-headed hydra is heavily wounded.Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (heavily wounded, 82% to hit)aM&hѼ#....~.........#,*,*,*,*,knorpule3000 the Reanimator ##..#≈#######..'...,,,,,,Poltergeist of Ashenzari ****.. ##..#≈# #..#.#.#,*,*,Health: 86/86 ======================== ###.### #..###******,Magic: 23/31 =================------- #...##..#,*,*,*,#, {AC: 20  Str: 4 '..)##..#,,,,,..,, {EV: 16Int: 25 ....#aM&h #..#####'###* ### {## SH: 7Dex: 16 .##.#########..........., #.. #. XL: 11 Next: 73% Place: Dungeon:9 ##.........†<...@(D.....,# #)###. Noise: ==-------  Time: 17296.4 (0.0)  #......######..####....,#..#...# a) +1 dagger of the Perceptive Planets {pr#####..# #..# *,,*#, #.$..) Throw: 11 boomerangs * #..# #..# *,,**, #..#.. Reap Fly * #..# #..# M&hf34m*,,**, #..... * #..# #..# *,,**, ..#...# D   five-headed hydra * #..# #..# *,,**,#.#.###. * #..# #..# *,,**,##.. . *****#..# *,,****,,**, ### #Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (heavily wounded, 82% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra!aM&h-C&.aM&hE@Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a five-headed hydra (heavily wounded, 82% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra!  The five-headed hydra is severely wounded.aM&hcK;D.aM&hMj4=-7.6 (1.2 _aM&h%RaM&hTbM&h#....~.........#,*,*,*,*,  knorpule3000 the Reanimator ##..#≈#######..'...,,,,,,  Poltergeist of Ashenzari ****.. ##..#≈# #..#.#.#,*,*,  Health: 86/86 ======================== ###.### #..###******,  Magic: 21/31 ================-------- #...# #..#,*,*,*,#, {  AC: 20  Str: 4 '..)# #..#,,,,,..,, {  EV: 16Int: 25 ....# #..#####'###* ### {## SH: 7Dex: 16 .##.#########..........., #.. #. XL: 11 Next: 73% Place: Dungeon:9 bM&h"##.........†<...@D......,# #)###. Noise: =--------  Time: 17297.6 (0.0)  #......######..####....,#..#...# a) +1 dagger of the Perceptive Planets {pr  #####..# #..# *,,*#, #.$..) Throw: 11 boomerangs * #..# #..# *,,**, #..#.. Reap Fly * #..# #..# *,,**, #..... * #..# #..# *,,**, ..#...# D   five-headed hydra * #..# #..# *,,**,#.#.###. * #..# #..# *,,**,##.. . *****#..# *,,****,,**, ### # _The five-headed hydra is severely wounded.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a five-headed hydra (severely wounded)cM&h{#....~.........#,*,*,*,*,knorpule3000 the Reanimator ##..#≈#######..'...,,,,,,Poltergeist of Ashenzari ****.. ##..#≈# #..#.#.#,*,*,Health: 86/86 ======================== ###.### #..###******,Magic: 21/31 ================-------- #...##..#,*,*,*,#, {AC: 20  Str: 4 '..)##..#,,,,,..,, {EV: 16Int: 25 ....##..#####'###* ### {## SH: 7Dex: 16 cM&h~.##.#########..........., #.. #. XL: 11 Next: 73% Place: Dungeon:9 ##.........†<...@*......,# #)###. Noise: =--------  Time: 17297.6 (0.0)  #......######..####....,#..#...# a) +1 dagger of the Perceptive Planets {pr#####..# #..# *,,*#, #.$..) Throw: 11 boomerangs * #..# #..# *,,**, #..#.. Reap Fly * #..# #..# *,,**, #..... * #..# #..# *,,**, ..#...# DcM&h'[40m   five-headed hydra * #..# #..# *,,**,#.#.###. * #..# #..# *,,**,##.. . *****#..# *,,****,,**, ### # _The five-headed hydra is severely wounded.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a five-headed hydra (severely wounded)cM&h9 cM&hM9D  Aim: a five-headed hydra (severely wounded)  You draw life force from the five-headed hydra!  The five-headed hydra misses you.  cM&hNThe five-headed hydra closely misses you.  The five-headed hydra bites you!  The five-headed hydra completely misses you.cM&h'P1--19--=8.6 (1cM&h[cM&h\_I _The five-headed hydra bites you but does no damage.cM&h3&#....~.........#,*,*,*,*,  knorpule3000 the Reanimator cM&h&##..#≈#######..'...,,,,,,  Poltergeist of Ashenzari ****.. ##..#≈# #..#.#.#,*,*,  Health: 81/86 ======================-- ###.### #..###******,  Magic: 16/31 ============------------ #...# #..#,*,*,*,#, {  AC: 20  Str: 4 cM&h\''..)# #..#,,,,,..,, {  EV: 16Int: 25 ....# #..#####'###* ### {## SH: 7Dex: 16 cM&h'.##.#########..........., #.. #. XL: 11 Next: 73% Place: Dungeon:9 ##.........†<...@D......,# #)###. Noise: ==-------  Time: 17298.6 (0.0)  #......######..####....,#..#...# a) +1 dagger of the Perceptive Planets {pr cM&h) #####..# #..# *,,*#, #.$..) Throw: 11 boomerangs * #..# #..# *,,**, #..#.. Reap Fly * #..# #..# *,,**, #..... * #..# #..# *,,**, ..#...# D   five-headed hydra * #..# #..# *,,**,#.#.###. * #..# #..# *,,**,##.. . *****#..# *,,****,,**, ### # _The five-headed hydra bites you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a five-headed hydra (almost dead)dM&h##....~.........#,*,*,*,*,knorpule3000 the Reanimator ##..#≈#######..'...,,,,,,Poltergeist of Ashenzari ****.. ##..#≈# #..#.#.#,*,*,Health: 81/86 ======================-- ###.### #..###******,Magic: 16/31 ============------------ #...##..#,*,*,*,#, {AC: 20  Str: 4 '..)##..#,,,,,..,, {EV: 16Int: 25 ....#dM&h$%#..#####'###* ### {## SH: 7Dex: 16 .##.#########..........., #.. #. XL: 11 Next: 73% Place: Dungeon:9 ##.........†<...@*......,# #)###. Noise: ==-------  Time: 17298.6 (0.0)  #......######..####....,#..#...# a) +1 dagger of the Perceptive Planets {pr#####..# #..# *,,*#, #.$..) Throw: 11 boomerangs * #..# #..# *,,**, #..#.. Reap Fly * #..# #..# M&hH'0m*,,**, #..... * #..# #..# *,,**, ..#...# D   five-headed hydra * #..# #..# *,,**,#.#.###. * #..# #..# *,,**,##.. . *****#..# *,,****,,**, ### # _The five-headed hydra bites you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a five-headed hydra (almost dead)dM&h r  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a five-headed hydra (almost dead)  You draw life force from the five-headed hydra!dM&h  You kill the five-headed hydra!dM&hضZZ   five-headed hydra zombie (minion)dM&h Fighter 7/87==89.6 (1 _You feel life coursing into your body. The dead are walking!dM&hgdM&ho _Your base Fighting skill increases to level 10!eM&hH#....~.#,*,*,*,*,#..#≈#..'...,,,,,,#..#≈# #..#.#.#,*,*, .###.### #..###******, .#...#eM&hE #..#,*,*,*,#, { .'..)# #..#,,,,,..,, {.# #..#####'###* ### {.##.#., #.. ##.†<..@.Z......,# #)### # #......######..####....,#..#... # #####..# #..# *,,*#, #.$.. ** #..# #..# *,,**, #..# ,* #..# #..# *,,**, # eM&h,* #..# #..# *,,**, ..#... ,* #..# #..# *,,**,#.#.### ,* #..# #..# *,,**,##.. ,*****#..# *,,****,,**, #eM&heM&h8--300 _eM&h?eM&hfM&h#....~.#,*,*,*,*, A###..#≈#######..'...,,,,,,#..#≈# #..#.#.#,*,*, _.###.### #..###******, ..#...#fM&h #..#,*,*,*,#, {.'..)# #..#,,,,,..,, {.# #..#####'###* ### { _..##.#., #.. #.†<.@..Z......,# #) fM&h[1# #......######..####....,#..# ## #####..# #..# *,,*#, #.$* #..# #..# *,,**, #..# ,,* #..# #..# *,,**, # ,,* #..# #..# *,,**, ..# ,,* #..# #..# *,,**,#.#. ,,* #..# #..# *,,**,##.. ,,*****#..# *,,****,,**, ###fM&h fM&h F _Z.fM&h _7=--1fM&hu 6 _fM&h fM&h ]#....~.#,*,*,*,*, #A###..#≈#######..'...,,,,,,#..#≈# #..#.#.#,*,*, ._.###.### #..###******,.#...# #..#,*,*,*,#, .'..)# #..#,,,,,..,, .# #..#####'###* ### fM&h .._..##.#., #..#.†<@..Z.......,# #) #1# #......######..####....,#..## #####..# #..# *,,*#, #.$* #..# #..# *,,**, #.. *,,* #..# #..# *,,**, # *,,* #..# #..# *,,**, ..# *,,* #..# #..# *,,**,#.#. *,,* #..# #..# *,,**,##.. *,,*****#..# *,,****,,**, ###fM&h# fM&h I _Z.fM&h &2fM&h 9_fM&h* gM&hegM&hjggM&hHhgM&hjgM&hogM&hmsgM&hJgM&h ==gM&hgM&h‚gM&hDgM&ho19=88gM&h=gM&hL9=7 gM&hgM&hz_You start resting.16 gM&hlgM&h_gM&h{4Z.gM&hG gM&hgM&hl_gM&h1gM&hz 0.0) gM&h9_You feel your existence waver again.gM&hxgM&hzgM&h%3.6 (11gM&hReap gM&hgM&h gM&h_gM&h gM&h  gM&h gM&h ;_Your reaping aura is weakening.gM&h gM&h" =20=gM&hrF  _8.6 (5.0) _You start resting.1==9.6 (6Fly gM&hG _gM&hG gM&hKJ  gM&hJ gM&h^K 6_Your reaping aura expires.gM&hK hM&h#O....~.#,*,*,*,*, A###..#≈#######..'...,,,,,, ..#≈# #..#.#.#,*,*, _.###.### #..###******, #...# #..#,*,*,*,#, {'..)# #..#,,,,,..,, {# #..#####'###* ### { _..##.#., #.. .†<Z@.........,# #)# 1# #......######..####....,#..#. #####..# #..# *,,*#, #.$. #..# #..# *,,**, #..# ,,* M&hO34m#..# #..# *,,**, #. ,,* #..# #..# *,,**, ..#. ,,* #..# #..# *,,**,#.#.# ,,* #..# # hM&h5Z ÷hM&h[,20.6 (1hM&h)c8 _hM&hg& _You swap places.hM&h....~.#,*,*,*,*, ###..#≈#######..'...,,,,,, ..#≈# #..#.#.#,*,*, .###.### #..###******, #...# #..#,*,*,*,#, { '..)# hM&h5#..#,,,,,..,, { # #..#####'###* ### {# ..##.#., #.. #.÷<Z.@........,# #)# hM&h# #......######..####....,#..#. # #####..# #..# *,,*#, #.$. #..# #..# *,,**, #..#. ,* #..# #..# *,,**, #. ,hM&h * #..# #..# *,,**, ..#. ,* #..# #..# *,,**,#.#.# hM&hhM&hVD.ZhM&h&1hM&hhM&h\hM&ht t....~.#,*,*,*,*, ..#≈#..'...,,,,,, ..#≈# #..#.#.#,*,*, ###.### #..###******, #...# #..#,*,*,*,#, { '..)# hM&h #..#,,,,,..,, { # #..#####'###* ### {# .##.#., #.. #..÷<.Z.@.......,# #)###.  #......######..####....,#..#...#  #####..# #..# *,,*#, #.$..) * #..# #..# *,,**, #..#. * #..# #..# *,,**, #. * #..# #..# *,,**, ..#...# * #..# #..# *,,**,#.#.###. * #..# M&h 0m#..# *,,**,##.. . *****#..# *,,****,,**, ### #hM&hhM&hD.ZhM&h&2hM&hhM&hs"hM&h \....~.#,*,*,*,*, ..#≈#..'...,,,,,, ..#≈# #..#.#.#,*,*, .### #..###*****#, ...# #..#,*,*,*.#, { ..)# #..#,,,,,..,, { ∆# #..#####'#### ### {# ##.#. #.. #. #.÷<..Z.@.......# #)###.# hM&h #......######..####.....#..#...#. #####..# #..# *,,##. #.$..)#  #..# #..# *,,**, #..#..#  #..# #..# *,,**, #.....#  #..# #..# *,,**, ..#...#.  #..# #..# *,,**,#.#.###.#  #..# #..#..# *,,****,,**, ### #hM&h hM&h% *'******.Z*'***hM&h& B=3hM&hN- hM&h+0 hM&h'8~.#,*,*,*,*,* ..#≈#..'...,,,,,,' ..#≈# #..#.#.#,*,*,* .### #..###****##,* # hM&h8#..#,*,*,#.#,* { )# #..#,,,,...,,* { ∆# #..#####'######## {# #.#.##.. #..# .hM&h:÷<...Z.@......# #)###.#. ......######..####.....#..#...#...# #..# *,.##.# #.$..)#.#..# #..# *,,#*,' #..#..#.#..# #..# *,,**,* #.....##..# #..# *,,**,*..#...#.#..# #..# *,,**,#.#.###.#.#..# #..# *,,**,##.. . # hM&hs;hM&hA7*,*,,hM&hA,.Z,*,,hM&hfCV2=4hM&hJhM&hMiM&hG~.#,*,*,*,*,** # .#≈#..'...,,,,,,', + .#≈# #..#.#.#,*,*,** # .### #..###**####,*, # iM&h #..#,*,*.#.#,*, { )# #..#,,,,...,,*, { ∆∆ # #..#####'######## {# .#.##.. #..#÷<....Z.@.....#,#)###.#.#######..####.....#..#...#..#..# #..# *..##.#*#.$..)#.##..# #..# *..#*,',#..#..#.'#..# #..# *..#*,*,#.....#iM&h#..# #..# *..#*,*..#...#..##..# #..# *..#*,#.#.###.#.##..# #..# *..#*,##.. . ##..# *,,****,,**,*### ## #iM&hiM&h*,*,,,.ZiM&h&5iM&h'iM&h)iM&h #≈#######..'...,,,,,,',, +. #≈# #..#.#.#,*,*,*** #. ### #..###*#####,*,, . # #..#,*,#.#.#,*,, { # iM&h  #..#,,,....,,*,, { ∆∆ # #..#####'######## {###### #########............##.. #..##. .......÷<.....Z......#,#)###.#.#.######..####@....#..#...#..#. ##..# #..# #..##.#*#.$..)#.#.  #..# #..# #..#*,',#..#..#.'.#..# #..# #..#*,*,#.....###.#..# #..# #..#*,*..#...#..#.#..# #..# #..#*,#.#.###.#.#.#..# #..# #..#*,##.. . ##. *#..# *,,***#..#*,*### ## #. iM&h x,...# *,,..iM&hu iM&h ,*,,,.Z,,,,,,**,,,,,iM&h;" &6iM&h(+ iM&hh. iM&h'≈# #..#.#.#,*,*,**** #. ## #..###*#####,*,,, .iM&h(~ #..#,*,#.#.#,*,,, {# #..#,,,....,,*,,, { ∆∆ #..#####'######## {####### ########............##.. #..##.. iM&h)......÷<......Z.....#,#)###.#.#.######..####.....#..#...#..#. #..# #..# #.@##.#*#.$..)#.#.# #..# #..# #..#*,',#..#..#.'.# #..# #..# #..#*,*,#.....###.# #..# #..# #..#*,*..#...#..#.# #..# #..# #..#*,#.#.###.#.#. #..# #..# #..#*,##.. . ##. iM&h+#..# *,,***#..#*,*### ## #.# ...# *,,,,,...#*,,,,, .. **** **.iM&h.iM&h26?'****,iM&h7.Z**,*************,,iM&h7&7iM&h?iM&h+BjM&hm4jM&hujM&hxjM&h"###*#####,*,,,*  #..#,*,#.#.{ #,,....,∆∆ ####'########*{####### ########............##.., #..##.. ......÷<............#,#)###.#.######..####Z....#..#...#. #..# #..# #..##.#*#.$..)#.#.#*,',#..#..#.'*,#.....###..#...#..#.#.###.#.#..#..* . #*,,****###* ## #.# .,,,...#*,,,,,, ... **** ******####***** jM&h,o.Z***jM&h-B=8jM&h6jM&h9jM&h%m #..#,*,#.#.{ #,,....,∆∆ ####'########*{####### ########............##.., #..##.. jM&hq......÷<............#,#)###.#.######..####.....#..#...#. #..# #..# #.Z##.#*#.$..)#.#.#.#*,',#..#..#.'*,#.....###..#...#..#.#.###.#.#..#..* . #*,,****###* ## #.# .,,,...#*,,,,,, ... **** ******####***** *** jM&hWtjM&hq}P.ZjM&h~.39jM&hBjM&hljkM&hm3####*#### ..*,#.#.# #,,,....,,*,,,*{ ∆∆  #..#####'########*{####### ########............##.., #..#kM&hn...÷<............#,#)###.# ...######..####.....#..#...#..#...##.#*#.$..)#.#',#..#..#.'Z#*,*,#.....##*..#...#..#.#.#.###.#.#..# kM&ho##..* . ##.. #***#..#*,*###* ## #.# ...# *,,,,,...#*,,,, **** ******####*****,, ...***kM&hkM&h́'30kM&hkM&h& _You swap places.kM&hV$ ≈.#.#,*,*,****' # ####*#### ..*,#.#.#kM&h%  #,,,....,,*,,,*{ ∆∆  #..#####'########*{####### ########............##.., #..#kM&h& ...÷<............#,#)###.# ...######..####.....#..#...#..#..#.#*#.$..)#.#.#*,',#..#..#.'Z#*,*,#.....##*..#...#..#.#.#.###.#.#..# ##..* . ##.. #***#..#*,*###* ## 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It is wielding a +0 scimitar.sM&hZ#=., ally target)sM&h%&4sM&hsM&hy7 _Found a ring of ice and 8 stones.tM&hr# #..# #..# #.# .#.#.#.# #..# #..####.#...... .######.†# ##..h... .######...##.#.#. ..#####....####...#,?..,,,  #≈#..# #....)......#*,#.#,*  #≈#..# ###.#####+#####***#'#*  ##≈#..# #...#.#∆∆,*.#, tM&h!.~...###.#.#Z#=#.#.#o#∆∆,*,*, ..~.#.#########,,,*,*, ~.#.#.#.#.#.####'.'* ..#≈#..'. ..#≈# #..#.#.#.#.#.####'.'* .### #..###.#,,,*,*, )# #..#.#∆,,*{*,∆*Z.5tM&hutM&htM&h #..# #..# #.#*.#.#.#.#..# #..####.#...... ..#######.†# #'#..h... .#######...##.#.#. tM&hT..#####....####...#,?..,,,  #≈#..# #....)......#*,#.#,*  #≈#..# ###.#####+#####***#'#* ##≈#..# #...#.Z.#∆∆,*.#, .~...###.#.#.#=#.#.#o#∆∆,*,*, ..~.#.#########,,,*,*, ~.#.#.#.#.#.####'.'* # .#≈#..'.'....ß., + .tM&h#≈# #..#.#.#.#.#.####'.'* # .### #..#.#,,,*,*, tM&htM&h> ,.Z6tM&hx #..# #..# #.#*.#.#.#.##...# #..####.#...... ..#.######.†#, #'.#..h... .#.######...##.#.#. tM&hM e..#####....####...#,?..,,, #≈#..# #....)......#*,#.#,* #≈#..# ###.#####+#####***#'#* ≈#..# #...#.#∆∆,*.#, .~...###.#.#.#Z#.#.#o#∆∆,*,*, ~.#.#########,,,*,*, ~.#.#.#.#.#.####'.'* # #≈#..'.'....ß., +. #≈# #..#.#.#.#.#.####'.'* #. ### #..#.#,,,*,*, . tM&hM tM&h j*Z=tM&hе &7tM&h tM&h uM&h,^7 uM&h#..# #..# #.#*.#.#.#.##. knorpule3000 the Fighter ######..# #..####.#...... ..#. Poltergeist of Ashenzari ****.. ........######.......†#,* #'. Health: 87/87 ======================== .....................#..h... .#. Magic: 30/31 =======================- ............######...##.#.#.  AC: 16Str: 4 ###..#####....####...#,?..,,,  EV: 16Int: 25 #≈#..# #....)......#*,#.#,*  SH: 7Dex: 16 #≈#..# ###.#####+#####***#'#*  XL: 11 Next: 83% Place: Dungeon:9 #≈#..# #...#.Z..@***.#∆∆,*.#,  Noise: ---------  Time: 17387.6 (0.0) .~...###.#.#.#=#.#.#o#∆∆,*,*,  a) +1 dagger of the Perceptive Planets {pr .~.........#.#uM&hX########,,,*,*,  Throw: 11 boomerangs .~.........#.#.#.#.#.####'.'* #  Fly #≈#######..'.........'....ß., +. #≈# #..#.#.#.#.#.####'.'* #. o   orc warrior (asleep, ally target) ### #..#########.#,,,*,*, . Z   five-headed hydra zombie (minion) # #..#.#.#.#.#.#∆∆,*{*, # #..#.........#∆,,*{*,∆∆ Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail  (asleep, ally target, chance to affect: 50%)uM&h#..# #..# #.#*.#.#.#.##. knorpule3000 the Fighter ######..# #..####.#...... ..#. Poltergeist of Ashenzari ****.. ........######.......†#,* #'. Health: 87/87 ======================== .....................#..h... .#. Magic: 30/31 =======================- ............######...##.#.#.AC: 16Str: 4 ###..#####....####...#,?..,,,EV: 16Int: 25 #≈#..# #....)......#*,#.#,*SH: 7Dex: 16 #≈#..# ###.#####+#####***#'#*XL: 11 Next: 83% Place: Dungeon:9 #≈#..# #...#.Z..@....#∆∆,*.#,Noise: ---------  Time: 17387.6 (0.0) .~...###.#.#.uM&hڏ[36m#=#.#.#*#∆∆,*,*,a) +1 dagger of the Perceptive Planets {pr .~.........#.#########,,,*,*,Throw: 11 boomerangs .~.........#.#.#.#.#.####'.'* # Fly #≈#######..'.........'....ß., +. #≈# #..#.#.#.#.#.####'.'* #. o   orc warrior (asleep, ally target) ### #..#########.#,,,*,*, . Z   five-headed hydra zombie (minion) ##..#.#.#.#.#.#∆∆,*{*, ##..#.........#∆,,*{*,∆∆Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail  (asleep, ally target, chance to affect: 50%)uM&hvuM&h;?ouM&hl,uM&h .Z.@..o(uM&h 3=8.6 (1uM&hJuM&h@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail  (asleep, ally target, chance to affect: 50%) _The orc warrior resists with significant effort.vM&h& #..# #..# #.#*.#.#.#.##. knorpule3000 the Fighter ######..# #..####.#...... ..#. Poltergeist of Ashenzari ****.. ........######.......†#,* #'. Health: 87/87 ======================== .....................#..h... .#. Magic: 29/31 ======================-- ............######...##.#.#.  AC: 16Str: 4 ###..#####....####...#,?..,,,  EV: 16Int: 25 #≈#..# #....)......#*,#.#,*  SH: 7Dex: 16 #≈#..# ###.#####+#####***#'#*  XL: 11 Next: 83% Place: Dungeon:9 #≈#..# #...#..Z.@**o.#∆∆,*.#,  Noise: =--------  Time: 17388.6 (0.0) .~...###.#.#.#=#.#.#(#∆∆,*,*,  a) M&h140m+1 dagger of the Perceptive Planets {pr .~.........#.#########,,,*,*,  Throw: 11 boomerangs .~.........#.#.#.#.#.####'.'* #  Fly #≈#######..'.........'....ß., +. #≈# #..#.#.#.#.#.####'.'* #. o   orc warrior (ally target) ### #..#########.#,,,*,*, . Z   five-headed hydra zombie (minion) # #..#.#.#.#.#.#∆∆,*{*, # #..#.........#∆,,*{*,∆∆ Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (ally  target, chance to affect: 50%)vM&h#..# #..# #.#*.#.#.#.##. knorpule3000 the Fighter ######..# #..####.#...... ..#. Poltergeist of Ashenzari ****.. ........######.......†#,* #'. Health: 87/87 ======================== vM&hn.....................#..h... .#. Magic: 29/31 ======================-- ............######...##.#.#.AC: 16Str: 4 ###..#####....####...#,?..,,,EV: 16Int: 25 #≈#..# #....)......#*,#.#,*vM&h$SH: 7Dex: 16 #≈#..# ###.#####+#####***#'#*XL: 11 Next: 83% Place: Dungeon:9 #≈#..# #...#..Z.@..*.#∆∆,*.#,Noise: =--------  Time: 17388.6 (0.0) .~...###.#.#.#=#.#.#(#∆∆,*,*,a) +1 dagger of the Perceptive Planets {pr .~.........#.#########,,,*,*,Throw: 11 boomerangs .~.........#.#.#.#.#.####'.'* # Fly #≈#######..'.........'....ß., +. #≈# #..#.#.#.#.#.####'.'* #. o   orc warrior (ally target) ### #..#########.#,,,*,*, . Z   five-headed hydra zombie (minion) ##..#.#.#.#.#.#∆∆M&h%0m,*{*, ##..#.........#∆,,*{*,∆∆Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (ally  target, chance to affect: 50%)vM&h weak, ally target, soul-…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (ally  target, chance to affect: 50%)  A fragment of the orc warrior's soul is dislodged from its body.  The orc warrior looks weaker.vM&hBvM&h.Z@.o*vM&hlR20 9.6 (1vM&hovM&hk _You feel bolstered by spreading misfortune.wM&hL#..# #..# #.#*.#.#.#.##...# #..####.#...... ..#.######.†#,* #'.#..h... .#.######...##.#.#. ..#####....####...#,?..,,, wM&h≈#..# #....)......#*,#.#,* ≈#..# ###.#####+#####***#'#* ≈#..# #...#...Z.@o*.#∆∆,*.#, ~...###.#.#.#=#.#.#(#∆∆,*,*, ~.#.#########,,,*,*, ~.wM&h۷#.#.#.#.#.####'.'* # . ≈#..'.'....ß., +. ≈# #..#.#.#.#.#.####'.'* #. #..#.#,,,*,*, . wM&h#..#.#.#.#.#.#∆∆,*{*, # wM&hwM&h ,.ZYou block the orc warrior's attack.wM&h'90wM&hwM&h1P _Your soul wisp touches the orc warrior but does no damage.wM&h)  You hit the orc warrior but do no damage.Your weapon exudes an aura of protection.  You block the orc warrior's attack.30=71 _Your soul wisp touches the orc warrior but does no damage.wM&h  You closely miss the orc warrior. The orc warrior barely misses you.wM&hI -2.7 (1.1wM&h wM&h! P _Your soul wisp touches the orc warrior but does no damage.xM&h xM&h You hit the orc warrior but do no damage.Your soul wisp closely misses the orc warrior.3.8xM&hn _The orc warrior barely misses you.xM&h3^  You closely miss the orc warrior. You block the orc warrior's attack.4.9 _Your soul wisp touches the orc warrior.xM&h V####..# #..####.#...... ..#. ......######.......†#,*, #'.......#..h... .#.######...##.#.#. xM&hj Q#..#####....####...#,?..,,, #..# #....)......#*,#.#,* #..# ###.#####+#####***#'#* #..# #...#....Z.o*.#∆∆,*.#, xM&h g...###.#.#.#=#.#@#(#∆∆,*,*, .........#.#########,,,*,*, .#.#.#.#.#.####'.'* # .. xM&h1 /#######..'.........'....ß., +.. # #..#.#.#.#.#.####'.'* #. # #..#########.#,,,*,*, ..# xM&h C#..#.#.#.#.#.#∆∆,*{*, ##..#.........#∆,,*{*,∆∆ .#..#####'########*'########xM&hu xM&h *.ZThe orc warrior misses you.xM&h0 H=50xM&h xM&h| d _Your soul wisp closely misses the orc warrior.yM&h? The orc warrior is lightly wounded.  You block the orc warrior's attack.  Your five-headed hydra zombie bites the orc warrior!  Your five-headed hydra zombie bites the orc warrior but does no damage.  Your five-headed hydra zomyM&hSbie barely misses the orc warrior.  Your five-headed hydra zombie bites the orc warrior but does no damage. x2yM&h1=6=7.0 (1.1yM&h!yM&h,%P _Your soul wisp touches the orc warrior but does no damage.yM&h Your soul wisp touches the orc warrior but does no damage.  Your five-headed hydra zombie closely misses the orc warrior..yM&hc4-80yM&h yM&hp_Your five-headed hydra zombie completely misses the orc warrior.zM&h6The orc warrior is severely wounded.  The orc warrior barely misses you.  Your soul wisp barely misses the orc warrior..  Your five-headed hydra zombie bites the orc warrior!  Your five-headed hydra zombie bites the orc warrior.zM&h[E)Z   five-headed hydra zombie (minion)*   soul wisp (summoned)zM&hF!zM&h9d]4-9.1 (1.1zM&hpa _The orc warrior dies!zM&htzM&hzM&ht-zM&h1H _No target in view!zM&hZ f  #.#*.#.#.#.# ####..# #..####.#...... ..#######†#,*,* #'.........#..h... .#... ..........###.#.#. ####....####...#,?..,,, #....)......#*,#.#,##.#####+#####***#'#* #..# #...#.....Z@*.#∆∆,*.####.#.#.#=#.#.#(#∆∆########,,,*,*, .........#.#.#.#.#.####'.'* # ######..'.........'....ß., +.#.#.#.#.####'.'* #... #zM&hZ N########.#,,,*,*, ..##.#.#.#.#∆∆,*{*, #.........#∆,,*{*,∆∆ .zM&hq zM&hr =-4000 _zM&h} zM&h|  Things that are here: _a +0 scimitar; a +0 chain mail; an orc corpse{M&h #..# #..# #.#*.#.#.#.###..# #..####.#...... ..#.######.†#,*,* #'.#..h... .#.######...##.#.#. ##..#####....####...#,?..,,, ≈#..# #....)......#*,#.#,* ≈#..# ###.#####+#####***#'#* {M&h≈#..# #...#.....@Z*.#∆∆,*.#, ~...###.#.#.#=#.#.#(#∆∆,*,*, ~.#.#########,,,*,*, ~.#.#.#.#.#.####'.'* # ≈#..'.'....ß., + ≈# #..#.#.#.#.#.####'.'* # ## #..#.#,,,*,*, .. #..#.#.#.#.#.#∆∆,*{*, # #..#.#∆,,*{*,∆∆{M&h!{M&h-3S.*{M&h04e=19-1{M&hF{M&hJJ& _You swap places.{M&hA #..# #..# #.#*.#.#.#.###..# #..####.#...... ..#.######.†#,*,* #'.#..h... .#.######...##.#.#.#..#####....####...#,?..,,, #≈#..# #....)......#*,#.#,* #≈#..# ###.#####+#####***#'#* #≈#..# #...#....@.Z..#∆∆,*.#, .~...###.#.#.#=#.#*#(#∆∆,*,*, .~.#.#########,,,*,*, .~.#.#.#.#.#.####'.'* # #≈#..'.'....ß., + #≈# #..#.#.#.#.#.####'.'* ## #..#.#,,,*,*, # #..#.#.#.#.#.#∆∆,*{*, # #..#.#∆,,*{*,∆∆{M&h{M&hKFZ*.{M&hoB82{M&h{M&h{M&h #..# #..# #.#*.#.#.#.###..# #..####.#...... ..#.######.†#,*,* #'.#..h... .#.######...##.#.#.{M&hY#..#####....####...#,?..,,,  #≈#..# #....)......#*,#.#,*  #≈#..# ###.#####+#####***#'#* #{M&h#≈#..# #...#...@.Z*..#∆∆,*.#, {M&h%#.~...###.#.#.#=#.#.#(#∆∆,*,*, ..~.#.#########,,,*,*, ..~{M&hm.#.#.#.#.#.####'.'* # .#≈#..'.'....ß., + {M&h.#≈# #..#.#.#.#.#.####'.'* # .### #..#.#,,,*,*, .#{M&hK #..#.#.#.#.#.#∆∆,*{*, )# #..#{M&hh.#∆,,*{*,∆∆{M&h {M&h6 {M&h7 cZ.§{M&h* &3{M&h$ {M&h' c _Your soul wisp disappears in a puff of smoke!{M&h l# #..# #..# #.#*.#.#.#.#..# #..####.#...... ...######.†#,*,* #.#..h... ..######...##.#.#.#..#####....####...#,?..,,, #≈#..# #....)......#*,#.#,*{M&hD  #≈#..# ###.#####+#####***#'#*  ##≈#..# #...#..@.Z.§..#∆∆,*.#, ##.~...###.#.#.#=#.#.#(#∆∆,*,*, #..~.#.#########,,,*,*,{M&h .~.#.#.#.#.#.####'.'* .#≈#..'.'....ß.,.#≈# #..#.#.#.#.#.####'.'* {M&h5 #.### #..#.#,,,*,*, ..# #..#.#.#.#.#.#∆∆,*{*, .)# #..#.#∆,,*{*,∆∆{M&h {M&hF XZ.4{M&h {M&hG |M&hA#########.#...... .. ..........######.......†#,*,* #|M&h......#..h... .######...##.#.#. #####..#####....,?..,,,  #≈#..# #....)......#*,#.#,*###.#####+#####***#'#|M&hɋ#|M&h= ...#...Z..§..#∆∆,*.#, ##.~...###.#.#.#@#.#.#(#∆∆,*,* #|M&hE..~.........#.#########,, .#.#.#.#.#.####'.'*#≈#######..'.........'....ß., #..#.#.#.#.#.####'.'* #.##########.#,,,*,*, ..# .#.#.#.#.#∆∆,*{)........#∆,,*{*,∆∆ ..####'########*'####|M&h 7)|M&h&5|M&hP|M&h(A6.1 (2|M&hW|M&hU' _P - a ring of ice|M&hC   #.#*.#.#.#.# ########..# #..####.#...... ..######†#,*,* #.........#..h... . ..............###.#.#. #####..#####....####...#,?..,,, #....)......#*,#.#, ##.#####+#####***#'#* |M&h]D  ##≈#..# #...#..@Z..)..#∆∆,*.# ##.~...###.#.#.#.#.#.#(#∆∆ ##.#########,,,*,*,.~.........#.#.#.#.#.####'.'*######..'.........'....ß., ..#≈.#.#.#.#.####'.'* #.###########.#,,,*, ..#.#.#.#.#∆∆|M&hD ).........#∆,,*{*,∆∆|M&hN |M&h`O G77.1 (1|M&hV |M&hX }M&hAm.# #..# #..# #.#*.#.#.#. .#..# #..####.#...... .######.†#,*,* .#..h... .######...##.#.#.#..#####....####...#,?..,,, # #≈#..# #....)......#*,#.#,* }M&h' # #≈#..# ###.#####+#####***#'#* # ##≈#..# #...#.@.Z..)..#∆∆,*.#,#.~...###.#.#.#.#.#.#(#∆∆,*,*, ##..~.#.#########,,,*,*,.~.#.#.#.#.#.####'.'* #..#≈#..'..'....ß., #..#≈# #..#.#.#.#.#.####'.'* ##.### #..###.#,,,*,*, ...# #..#.#.#.#.#.#∆∆,*{*, ..)# #..#}M&h(#b.#∆,,*{*,}M&h0/}M&h0&8}M&h;?}M&hoB}M&hl.########..# #..####.#...... ...........######.......†#,*,* .......#..h...######...##.#.#. .######..#####....####...#,?..,,, .# #≈#..# #....)......#*,#.#,* .# #≈#..# ###.#####+#####***#'#* }M&h'.# ##≈#..# #...#...Z..)..#∆∆,*.#, .###.~...###.#.#@#.#.#.#(#∆∆,*,*,.~.........#.#########,,,*,*, #....~.#.#.#.#.#.####'.'* ##..#≈#######..'.........'....ß., ##..#≈# #..#.#.#.#.#.####'.'* ###.### #..#########.#,,,*,*, #...# #..#.#.#.#.#.#∆∆,*{*, '..)# #..#.........#,,*{*,..# #..#####'########*'##}M&h}M&hy.{}M&h8&9}M&h }M&h~M&h~M&h$ ~M&hum..........######.......†#,*,* ~M&h......~M&h#..h...~M&h######...##.#.# .~M&h######..#####....~M&h3,?..,,,~M&h| #≈#..# #....)......#*,#.#,*~M&h)###.#####+#####***#'##...#......)..#∆∆,*.#,##.~...###.#.#.#{#.#.#(#∆∆,*,* ###..~.........#@#########,, #...#.#.#.####'.'* ##..#≈#######..'.........'....ß.,.#.#.Fly ..######.#.# ~M&hg+.##.#########............##..,,#.~M&h. ~M&h~M&h!~M&hd,~M&hU-Z~M&h-.~M&h.Z   five-headed hydra zombie (minion)~M&h~M&hnA~M&h˻......#..h...######...##.#.# .######..#####....,?..,,, #≈#..# #....)......#*,#.#,*###.#####+#####***#'##...#.Z....)..#∆∆,*.#,##.~...###.#.#.#.#.#.#(#∆∆,*,* ###..~.........#.#########,, #...#.#.#.####'.'* ##..#≈#######..'.........'....ß., #..#.#.#.#.#.####'.'*#.###..#########.#,,,*,*, #...# #..#.#.#.#.#.#∆∆,*{ '..)........#∆, ......#####'########*'## .##.#########............##..,,#. ##.........÷<,#)##.Z1~M&hO ######...##.#.#. ######..#####....####...#,?..,,, # #≈#..# #....)......#*,#.#,* # #≈#..# ###.#####+#####***#'#* # ##≈#..# #...#......)..#∆∆,*.#, ###.~...###.#.#Z#.#.#.#(#∆∆,*,*, ##..~.........#.#########,,,*,*, ....~.........#.#.#.#.#.####'.'* #≈#######..'.@.......'....ß., ..#≈# #..#.#.#.#.#.####'.'* ### #..#########.#,,,*,*, ...# #..#.#.#.#.#.#∆∆,*{*, [3~M&hZ I4m..)# #..#.........#∆,,*{*,∆ ...# #..#####'########*'### ##.#########............##..,,#.. #.........÷<.#,#)###.# #......######..####.....#..#....Z2~M&hZ_ ~M&hlb M&h######...##.#.#. ..#####....####...#,?..,,,  #≈#..# #....)......#*,#.#,*  #≈#..# ###.#####+#####***#'#*  ##≈#..# #...#......)..#∆∆,*.#, .~...###.#.#.#.#.#.#(#∆∆,*,*, ..~.........#Z#########,,,*,*, ~.#.#.#.#.#.####'.'* ..#≈#######..'.'....ß., ..#≈# #..#.#.#.#.#.####'.'* .### #..#########.#,,,*,*, # #..#.#.#.#.#.#∆∆,*{*, )# #..#.#∆,,*{*,∆# #..#####'#*'# #.#.[15;M&h}o24H##..,,#..#  .÷<.#,#)###.#.  ......######..####.....#..#...#.. .ZZ   five-headed hydra zombie (minion)3M&hQt######...##.#.#. ..#####....####...#,?..,,,  #≈#..# #....)......#*,#.#,*  #≈#..# ###.#####+#####***#'#* ##≈#..# #...#......)..#∆∆,*.#, .~...###.#.#.#.#.#.#(#∆∆,*,*, ..~.........#.#########,,,*,*, ~.#Z#.#.#.#.####'.'* # .#≈#######..'.'....ß., + .#≈# #..#.#.#.#.#.####'.'* # .### #..#########.#,,,*,*, # #..#.#.#.#.#.#∆∆,*{*, # #..#####'#*'# .#.##..,,#..#÷<.#,#)###.#.#######..####.....#..#...#..#[4M&hZyw0m.Z4M&h~M&hM&h. ######...##.#.#. ..#####....####...#,?..,,, #≈#..# #....)......#*,#.#,* #≈#..# ###.#####+#####***#'#* ≈#..# #...#......)..#∆∆,*.#, .~...###.#.#.#.#.#.#(#∆∆,*,*, ~.#.#########,,,*,*, ~.#.#.#.#.#.####'.'* # #≈#..'.Z.'....ß., +. #≈# #..#.#.#.#.#.####'.'* #. ### #..#########.#,,,*,*, . # #..#.#.#.#.#.#∆∆,*{*, # #..#####'#*'# #.##..,,#..##.÷<.#,#)#M&hlj ##.#.#.######..####.....#..#...#..#..Z5M&h{######...##.#.#. ..#####....####...#,?..,,, ≈#..# #....)......#*,#.#,* ≈#..# ###.#####+#####***#'#* ≈#..# #...#......)..#∆∆,*.#, ~...###.#.#.#.#.#.#(#∆∆,*,*, ~.#.#########,,,*,*, ~.#.#.#.#.#.####'.'* # . ≈#..'..Z..@...'....ß., +. ≈# #..#.#.#.#.#.####'.'* #. #..#########.#,,,*,*, . #..#.#.#.#.#.#∆∆,*{*, #  #..#####'#*'#.##..,,#..##.÷<.#,#)###.#.#.M&h-~######..####.....#..#...#..#..Z6M&h{######...##.#.#. ..#####....####...#,?..,,, #..# #....)......#*,#.#,* #..# ###.#####+#####***#'#* #..# #...#......)..#∆∆,*.#, ...###.#.#.#.#.#.#(#∆∆,*,*, .M&hg|P#.#########,,,*,*, .#.#.#.#.#.####'.'* # . #..'...Z..@..'....ß., +. M&h|S# #..#.#.#.#.#.####'.'* #. # #..#########.#,,,*,*, ..##..#.#.#.#.#.#∆∆,*{*, #.M&h`#..#.#∆,,*{*,∆∆ .#..#####'#*'#.##..,,#..##.÷<.#,#)###.#.#.######..####.....#..#...#..#.M&hM&hWH.ZM&h &7M&hM&hA######...##.#.#. ..#####....####...#,?..,,, ..# #....)......#*,#.#,* . ..# ###.#####+#####***#'#* # ..# #...#......)..#∆∆,*.#, ###.#.#.#.#.#.#(#∆∆,*,*, .#.#########,,,*,*, .#.#.#.#.#.####'.'* # ..#..'....Z..@.'....ß., +. #..#.#.#.#.#.####'.'* #...# #..#########.#,,,*,*, ..#.#..#.#.#.#.#.#∆∆,*{*, #.#..#..#∆,,*{*,∆∆ .#..#####'########*'#M&h.##..,,#..##.÷<.#,#)###.#.#. .######..####.....#..#...#..#.M&hM&hH.ZM&hC&8M&hM&hM&h&######...##.#.#. #####....####...#,?..,,, # #....)......#*,#.#,* . # ###.#####+#####***#'#* #' .# #...#......)..#∆∆,*.#, . .###.#.#.#.#.#.#(#∆∆,*,*, .#.#########,,,*,*, .#.#.#.#.#.####'.'* # ..#...'.....Z..@'....ß., +....##..#.#.#.#.#.####'.'* #...#.#..#########.#,,,*,*, ..#.#..#.#.#.#.#.#∆∆,*{*, #.#..#...#∆,,*{*,∆∆ .#..#####'########*'#'.##..,,M&h&)#..##.÷<.#,#)###.#.#. ######..####.....#..#...#..#.M&h)_*.ZM&h*&9M&h-6M&h8M&hdu######...##.#.#.* #####....####...#,?..,,, # #....)......#*,#.#,* . # ###.#####+#####***#'#* #'# # #...#......)..#∆∆,*.#, . ###.#.#.#.#.#.#(#∆∆,*,*, .M&hv#.#########,,,*,*. .#.#.#.#.#.####'.'# # ..#.#..'......Z..@....ß.. +....#.#..#.#.#.#.#.####'.'# #...#.##..###.#,,,*,*. ..#.#..#.#.#.#.#.#∆∆,*{*, #.#..#...#∆,,*{*,∆∆ .M&hy#..#####'########*'#'#.##..,,#..##.÷<.#,#)###.#.#...####.....#..#...#..#.M&hR{M&h1,,,*M&hif,,,*.Z,M&hI*,,*,,,*,∆M&h'20M&hM&hQ _There is an open door here.M&h@ ######...##.#.#.*, ....####...#,?..,,,,  #....)......#*,#.#,*, .  ###.#####+#####***#'#** #'#  #...#......)..#∆∆,*.#,, ..#.#.#.#.#.#(#∆∆,*,*,, .#.#########,,,*,#.. ...##.#.#.#.#.####'.'## # ..#.#...'.Z.'@...ß... +....#.#..#.#.#.#.#.####'.'## #...#.#.#..##.#,,,*,#.. ..#...##..#.#.#.#.#.#∆∆,*,*,, #.#..#..#∆,,*,*,∆∆ .#..#####'########*'#'#.##..,,#..##. .÷<.#,#)###.#.#...####.....#..#...#..#.*,**,,,*.Z,*,,∆M&hA f[9;17H1 _M&hD######...##.#.#.*,* ....####...#,?..,,,,, #....)......#*,#.#,*,* . ###.#####+#####***#'#*** #'# #...#......)..#∆∆,*.#,,, ... .#.#.#.#.#.#(#∆∆,*,#,,. ....##.###,,,*.#... ...#.#.#.#.#.#.####'.'#### ..#.#...'.Z'.@..ß....+....#.#..#.#.#.#.#.####'.'####...#.#.#..#.#,,,*.#... ..#...#.#..#.#.#.#.#.#∆∆,*,#,,. #.....#  #..#####'#*'#'#.##..,,#..##. ÷<.#,#)###.#.#...####.....#..#...#..#.*******.Z'***2M&hM&hИM&hV ######...##.#.#.*,** ....####...#,?..,,,,,*  #....)......#*,#.#,*,** . .#####+#####***#'#**** #'# ...#......)..#∆∆,*.#,,,# ... .#.#.#.#.#.#(#∆∆,*.#,[.# ....# #.#,,,#.#...# ...#.M&hX l#.#.#.#.#.####'.'#### ..#.#. #..'.Z..@.ß....'....#. #..#.#.#.#.#.####'.'####...#.#. #..#.#,,,#.#...#..#...#. #..#.#.#.#.#.#∆∆,*.#,..# #.....# #..#.#∆,,*,#,∆∆# #..#####'#*'#'# #.##..,,#..##. <.#,#)###.#.#...####.....#..#...#..#.M&hOa M&hj ,,,**,,,'Z,*M&hk &3M&hv M&hCy / _Found a +0 pair of boots.M&h{X######...##.#.#.*,**, # #....####...#,?..,.,,,*, # #....)......#*,#.#.*,**, . . #.#####+#########'#***#* #'# ##......)..#$[.*.#,,%#* ... # M&h#.#.#.#.#.#(#∆$.*.#,[.#, ....# ##.#,,.#.#...#, ...#..##.#.#.#.#.####'.'####...#.#...# ..'.'Z..@ß....'....#....' ..#.#.#.#.#.####'.'####...#.#...# ..#.#,,.#.#...#..#...#..# ..#.#.#.#.#.#∆$.*.#,..#,#.....# # ..#.#!..*.#,∆.#* ..... # ..#####'########*'#########'# .##..,.#..##. .M&hj#,#)###.#.#. #..####.....#..#...#..#.M&h> _You now have 530 gold pieces (gained 7).M&hh8###.#......,..#####.......†#,*,*,*,#'......#..h...,,.#######...##.#.#.*,**,* ####....,?..,.,,,  #....)......#*,#.#.*,**,, .###.#####+#########'#**##** #'#...#......)..#.[.#.#,.%#*, ... M&h9 ##.#.#.#.#.#.#(#@Z.#.#.[.#,* . .....#.#########...#.#...#,, ...#.#.#.#.####'.'####...#.#. ###..'.........'....ß....'....#.  #..#.#.#.#.#.####'.'####...#.#########.#...#.#...#..#...#.#.#.#.#.#(..#.#...#,#.............#...#.#,!.#*,####'#########'#########'##M&h( 9%M&h +1.1 (1M&h:%M&h!:%M&h"+2.1 (2M&h(M&h)- _Q - a wand of roots (3)M&h######.......†#,*,*,*,#'.......#..h...,,.#.######...##.#.#.*,**,* ###....####...#,?..,.,,,*,*  #....)......#*,#.#.*,**,, . ###.#####+#########'#**##** #'# #...#......)..#.[.#.#,.%#*, ... #.#.#.#.#.#.#(#.Z.#.#.[.#,* ....# ....#.#########.@.#.#...#,, ...##.#.#.#.#.####'.'####...#.#.. M&h##..'.........'....ß....'....#..  #..#.#.#.#.#.####'.'####...##..#########.#...#.#...#..#..#..#.#.#.#.#.#(..#.#...#,#..#..#.........#...#.#,!.#*,.....  #..#####'#########'#########'### ##............##..,.#..##........M&h 9%M&h +3.1 (1M&h,18%M&h5M&h\9%M&h]M&hynM&hqM&hd######.†#,*,*,*,#'. #..h...,,.#.######...##.#.#.*,**,* ....####...#,?..,.,,,*,*  #....)......#*,#.#.*,**,, . .#####+#########'#**##** #'# ...#......)..#.[.#.#,.%#*, ... .#.#.#.#.#.#(#.Z.#.#.[.#,* ....# #.##..@#.#...#,, ...#.M&h6#.#.#.#.#.####'.'####...#.#. #..'.'....ß....'....#. #..#.#.#.#.#.####'.'####...#.#. #..#.#...#.#...#..#...#. #..#.#.#.#.#.#(..#.#...#,#.....# #..#.#...#.#,!.# #..#####'#'#########'# #.##..,.#..##.M&hr<4M&h8%M&hgM&h ......#..h...,,.#..######...##.#.#.*,**,* # M&hZ #....####...#,?..,.,,,*,* # #....)......#*,#.#.*,**,, . . #.#####+#########'#**##** #'# # M&h ..#......)..#.[.#.#,.%#*, ... # M&h 7#.#.#.#.#.#(#.Z.#.#.[.#,* ....# # ..#.#########...#.#...#,, ...#..##.#.#.#.#.####@.'####...#.#...#M&h+ ,'.........'....ß....'....#....' ..#.#.#.#.#.####'.'####...#.#...# ..#########.#...#.#...#..#...#..# ..#.#.#.#.#.#(..#.#...#,#.....# # ..#.........#...#.#,!.#*,..... # ..#####'#########'#########'##### ............##..,.#..##.......... .#,#)###.#.#.M&hC M&h &5M&hl :%M&h Q _There is an open door here.M&hB#..h...,,.#.######...##.#.#.*,**,* # ....####...#,?..,.,,,*,* # ....)......#*,#.#.*,**,, . . .#####+#########'#**##** #'# #. .#......)..#.[.#.#,.%#*, ... #. .#.#.#.#.#(#.Z.#.#.[.#,* ....# #. .#.##...#.#...#,, ...#..#. .#.#.#.#.#.####'@'####...#.#...#. .'.'....ß....'....#....'. .#.#.#.#.#.####'.'####...#.#...#. .#.#...#.#...#..#...#..#. .#.#.#.#.#.#(..#.#&hB9m...#,#.....# #. .#.#...#.#.!.#*,..... #. .#####'#########'#########'#####.##....#..##.#,#)###.#.#.M&hX,,,*%#*,,.,Z*M&hY-6 _M&h]`8%M&haM&h#..h...,,.#. .######...##.#.#.*,**,*, #####...#,?..,.,,,*,*, #)......#*,#.#.*,**,,,. ..# #####+#########'#####***#'# #.# #......)..#.[.#.#..%#*,, ... #.# #.#.#.#.#(#...#.#.[.#,*,....# #.# #.##..Z#.#...#,,*...#..#.# #.#.#.#.#.####'.@####...#.#...#. '.'....ß....'....#....'. #.#.#.#.#.####'.'####...#.#...#. #.#...#.#...#..#...#..#. #.#.#.#.#.#(..#.#...#,#.....# #. #.#...#.#.!.#*,..... #. ###M&h##'#########'#########'#####.##....#..##.#,#)###.#.#.M&hZ**%#*,,,.ZM&hR&7M&hM&hQ _There is an open door here.M&h%##†#,*,*,*,#'. ........#..h...,,.#............. ######...##.#.#.*,**,*,* #####...#,?..,.,,,*,*,* ### ..)......#*,#.#.*,**,,,. ..# #M&h%###+#########'#####***#'# #.# ......)..#.[.#.#..%#*,,,... #.# .#.#.#.#(#...#.#.[.#,*,....# #.# M&h(.#########...#.#@..#,,*...#..#.## .#.#.#.#.####Z.'####...#.#...#. .........'....ß....'....#....'..# .#.#.#.#.####'.'####...#.#...#..# ########.#...#.#...#..#...#..#..# .#.#.#.#.#(..#.#...#,#.....# #..# .........#...#.#.!.#*,..... #..# ####'#########'#########'#####..###....#..##.M&hv,M&hA**,%{'M&hSB M&hC-8 _M&hQ8%M&hSM&h..####.#......,..#. . #†#,*,*,*,#'. ........#..h...,,.#.............. #####...##.#.#.*,**,*,** ####. .####...#,?..,.,,,*,*,** ####. .)......#*,#.#.*,**,,,., ..##. ###+#########'#####***#'# #.##. .....)..#.[.#.#..%#*,,,... #.##. #.#.#.#(#...#.#.@.#,*,....# #.##. #########...#{#...#,,*...#..#.## #.#.#.#.####'.'####...#.#...#.... ........'....ß....'....#....'..# #.#.#.#.####'.'####...#.#...#..# #######.#...#.#...#..#...#..#..# #.#.#.#.#(..#.#...#,#.....# #..# ........#...#.#.!.#*,..... #..# ###'#########'#########'#####..##**,%.ZZ   five-headed hydra zombie (minion)9M&h8%M&hV _You see here a +0 pair of boots.M&h_ n..# #.#*.#.#.#.##.# ###### ..####.#......,..#. .†#,*,*,*,#'. .......#..h...,,.#.............. ####...##.#.#.*,**,*,*** ####.# ####...#,?..,.,,,*,*,*** ####.# )......#*,#.#.*,**,,,.,, ..##.# ##+#########'#####***#'# #.##.# ....)..#.[.#.#..@#*,,,... #.##.# .#.#.#(#...#.#.[.#,*,....# #.##.# ########...#.#...#,,*...#..#.## .#.#.#.####'.Z####...#.#...#..... .......'....ß....'....#....'..# .#.#.#.####'.'####...#.#...#..##≈ ######.#...#.#...#..#...#..#..##≈ .#.#.#.#(..#.#...#,#.....# #..##≈ .......#...#.#.!.#*,..... #..#*,,*Z'..50 _ M&h o_You see here a riddle talisman.M&h >#..####.#......,..#.. ..... #.......†#,*,*,*,#'. .#..h...,,.#. #####...##.#.#.*,**,*,**** #### .####...#,?..,.,,,*,*,***, ####. .)......#*,#.#.*,**,,,.,,, ..##. ###+#########'#####***#'#* #.##. M&hl g.....)..#.[.#.#..%#*,,,... #.##. #.#.#.#(#...#.#.@.#,*,....# #.##. #########...#.#Z..#,,*...#..#.##. #.#.#.#.####'.'####...#.#...#.. ........'....ß....'....#....'..## #.#.#.#.####'.'####...#.#...#.. #######.#...#.#...#..#...#..#..## #.#.#.#.#(..#.#...#,#.....# #..## ........#...#.#.!.#*,..... #..## ###'#########'#########'#####..M&h 7%M&h -1 _M&h` :%M&h V _You see here a +0 pair of boots.M&hF>7%M&hMA&2M&hJM&hN, _R - a +0 pair of bootsM&hˤM&hWear which item? Armour (go to first with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}  J - a +0 cloak (haunted)  L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ IntM&hR - a +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip M&hM&hM&hS#..####.#......,..#........ ..... knorpule3000 the Fighter M&h#.......†#,*,*,*,#'........ ..... Poltergeist of Ashenzari ****.. ........#..h...,,.#.............. Health: 87/87 ======================== #####...##.#.#.*,**,*,**** ####. Magic: 31/31 ======================== .####...#,?..,.,,,*,*,***, ####. AC: 16Str: 4 .)......#*,#.#.*,**,,,.,,, ..##. EV: 16Int: 25 ###+#########'#####***#'#* #.##. SH: 7Dex: 16 M&h6-.....)..#.[.#.#..%#*,,,... #.##. XL: 11 Next: 84% Place: Dungeon:9 #.#.#.#(#...#.#.@.#,*,....# #.##. Noise: ---------  Time: 17452.1 (0.0) #########...#.#Z..#,,*...#..#.##. a) +1 dagger of the Perceptive Planets {pr #.#.#.#.####'.'####...#.#...#.... Throw: 11 boomerangs M&h........'....ß....'....#....'..## Fly #.#.#.#.####'.'####...#.#...#..## #######.#...#.#...#..#...#..#..## Z   five-headed hydra zombie (minion) #.#.#.#.#(..#.#...#,#.....# #..## ........#...#.#.!.#*,..... #..## ###'#########'#########'#####..## _There is an open door here. _There is an open door here. _You see here a +0 pair of boots. _You see here a riddle talisman. M&h^_You see here a +0 pair of boots. _R - a +0 pair of bootsM&h:%M&hEM&h8%M&hJ{ %You start removing yourself from your armour.M&hc3.1 (1%M&hm8%M&hA+4.1 (2M&h8%M&h:%M&h+5.1 (3M&h8,8%M&h::%M&hy;+6.1 (4M&hD8%M&hV:%M&hW+7.1 (5M&h/a8%M&ht M&h|u M&hv5 M&hv^_You continue removing yourself from your +0 cloak. x5M&h xM&hxM&hRM&h' M&h!M&h%M&h8MYou finish removing yourself from your +0 cloak.  M&h)You start haunting your armour.M&hđM&h*M&h$8.1 (6M&hoM&h5%M&hÞM&hJM&hM&h$9.1 (7M&hM&h %M&h~M&hM&hh%M&h۾M&hM&h%60.1 (8M&hM&hM&h%M&hzM&h\M&h$1.1 (9M&hM&h%M&hsM&hM&hG%M&hM&hM&h2.1 (1M&h 0.0)M&h3M&h%M&h'M&h  M&h M&h]6 M&hX_You continue haunting your +0 pair of boots. x5M&hM&hM&hE%M&hM&h_ M&hM&hbR_You finish haunting your +0 pair of boots.M&h #.......†#,*,*,*,#'. ..#..h...,,.#. ######...##.#.#.*,**,*,**** #### ..####...#,?..,.,,,*,*,***, #### ..)......#*,#.#.*,**,,,.,,, ..## ####+#########'#####***#'#* #.## ......)..#.[.#.#..%#*,,,... #.## .#.#.#.#(#...#.#.Z.#,*,....# #.## .#########...#.#@..#,,*...#..#.## .#.#.#.#.####'.'####...#.#...#.. .........'....ß....'....#....'..# .#.#.#.#.####'.'####...#.#...#.. ########.#...#.#...#..#...#..#.. .#.#.#.#.#(..#.#...#,#.....# #.. .........#...#.#.!.#*,..... #.. ####'#########'#########'#####.. .........##....#..##.............M&h8 M&h %M&hČ M&hD M&h 3M&hϏ .0)M&h M&hs %M&h. M&hq  M&h M&hg _You swap places.M&h...#..h...,,.#. .######...##.#.#.*,**,*,**** ### ...####...#,?..,.,,,*,*,***, .)......#*,#.#.*,**,,,.,,, .. #####+#########'#####***#'#* #. #......)..#.[.#.#..%#*,,,... #. #.#.#.#.#(#...#.#.Z.#,*,....# #. #.#########...#.#...#,,*...#..#. #.#.#.#.#.####'.@####...#.#...#.. '.........'....ß....'....#....' #.#.#.#.#.####'.'####...#.#...#.. #########.#...#.#...#..#...#..#.. #.#.#.#.#.#(..#.#...#,#.....# #.. #.........#...#.#.!.#*,..... #.. #####'#########M&h '#########'#####.. ..........##....#..##.............#,#)###.#.#%.Z4% _There is an open door here.M&hZ######...##.#.#.*,**,*,**** ### ...,?..,.,,,,)......#*,#.#.*,**,,,.,,, .. #####+#########'#####***#'#* # #......)..#.[.#.#..%#*,,,...#.#.#.#(#...#,*,....#########...#.#Z..#,,*...#...#.#.#.####'.'####...#.#...#.. '.........'....ß@...'....#....' M&ha#.#.#.#.#.####'.'####...#.#...# #########.#...#.#...#..#...# #.#.#.#.#.#(..#.#...#,#.....# ........#...#.#.!.#*,..... ####'#########'#########'#### ..........##....#..##..........,#)###.#. .####..#...#.M&h~M&hp%.ZM&h -5 _M&h0)8%M&h+M&h/F..,?..,.,,,,)......#*,#.#.*,**,,,.,,, .. #####+#########'#####***#'#* # #......)..#.[.#.#..%#*,,,...#.#.#.#(#...#.#...#,*,....#########...#.#...#,,*...#..M&hu.#.#.#.####'.Z####...#.#...#.. '.........'....ß....'....#....' #.#.#.#.#.####'.@####...#.#...# #########.#...#.#...#..#...# #.#.#.#.#.#(..#.#...#,#.....# ........#...#.#.!.#*,..... ####'#########'#########'#### ..........##....#..##..........,#)###.#. .####..#...#. #..##.#*#.$..)#.#.#.#####..##M&hM&h%'Z6M&hU8%M&h7Q _There is an open door here.M&h)......#*,#.#.*,**,,,.,,, .. ####+#########'#####***#'#* #.# ......)..#.[.#.#..%#*,,,... #.# .#.#.#.#(#...#.#...#,*,....# #.# .#########...#.#...#,,*...#..#.# .#.#.#.#.####'.'####...#.#...#... M&h.........'....ßZ...'....#....'..# .#.#.#.#.####'.'####...#.#...#..# ########.#...#.#@..#..#...#..#..# .#.#.#.#.#(..#.#...#,#.....# #..# .........#...#.#.!.#*,..... #..# ####'#########'#########'#####..# .........##....#..##...........#,#)###.#.#. ####.....#..#...#..#. # #..##.#*#.$..)#.#.#.#####..### # #..#*.'.#..#..#.'.#.# #[#%.ZM&h-7 _M&h:%M&hM&hϹ###+#########'#####***#'#* #.##. .....)..#.[.#.#..%#*,,,... #.##. #.#.#.#(#...#.#...#,*,....# #.##. #########...#.#...#,,*...#..#.##. #.#.#.#.####'.'####...#.#...#.... ........'....ß....'....#....'..## #.#.#.#.####'.Z####...#.#...#..# #######.#...#.#...#..#...#..#..# #.#.#.#.#(..#.#.@.#,#.....# #..# ........#...#.#.!.#*,..... #..# ###'#########'#########'#####..# ........##....#..##..............M&h#,#)###.#.#. ###.....#..#...#..#.  #..##.#*#.$..)#.#.#.#####..####  #..#*.'.#..#..#.'.#.# #[.#  #..#*,#.#.....###.#.# #..####M&hM&h#P'ZM&hr&8M&h[:%M&hM&h..)......#*,#.#.*,**,,,.,,, ..## ####+#########'#####***#'#* #.## ......)..#.[.#.#..%#*,,,... #.## .#.#.#.#(#...#.#...#,*,....# #.## .#########...#.#...#,,*...#..#.## .#.#.#.#.####'.'####...#.#...#... .........'....ß....'....#....'.. .#.#.#.#.####'.'####...#.#...#.. ########.#...#.#@..#..#...#..#.. .#.#.#.#.#(..#.#.Z.#,#.....# #.. .........#...#.#.!.#*,..... #.. ####'#########'#########'#####..#.##....#..## .........#,#)###.#.# ####.....#..#...#..#............. # #..##.#*#.$..)#.#.#.#####..## # #..#*.'.#..#..#.'.#.# #[.#%9M&h8%M&h& _You swap places.M&h.####...#,?..,.,,,*,*,***, # ...)......#*,#.#.*,**,,,.,,, .. #####+#########'#####***#'#* #. #......)..#.[.#.#..%#*,,,... #. M&h&,#.#.#.#.#(#...#.#...#,*,....# #. #.#########...#.#...#,,*...#..#.# #.#.#.#.#.####'.'####...#.#...#.. '.........'....ß....'....#....'.. #.#.#.#.#.####'.@####...#.#...#.. #########.#...#.#...#..#...#..#.. M&h#.#.#.#.#.#(..#.#.Z.#,#.....# #.. #.........#...#.#.!.#*,..... #.. #####'#########'#########'#####.##....#..## ..........#,#)###.#.# .####.....#..#...#..#............ M&h#.# #..##.#*#.$..)#.#.#.#####..##%70%M&hQ _There is an open door here.M&h]L.)......#*,#.#.*,**,,,.,,, .. .#####+#########'#####***#'#* #. .#......)..#.[.#.#..%#*,,,... #. .#.#.#.#.#(#...#.#...#,*,....# #. .#.#########...#.#...#,,*...#..#. .#.#.#.#.#.####'.'####...#.#...#. .'.........'....ß....'....#....' .#.#.#.#.#.####'.'####...#.#...# .#########.#...#@#...#..#...#..# .#.#.#.#.#.#(..#.#.Z.#,#.....# # .#.........#...#.#.!.#*,..... # .#####'#########'#########'##### ...........##....#..##..........#,#)###.#.#####.....#..#...#..#  ..# #..##.#*#.$..)#.#.#.#####..#  ..# #..#*.'.#..#..#.'.#.# #[.# &h[T7m%{1 _%M&hإ####...#,?..,.,,,*,*,***, ### ...)......#*,#.#.*,**,,,.,,, ..# #####+#########'#####***#'#* #.# #......)..#.[.#.#..%#*,,,... #.# #.#.#.#.#(#...#.#...#,*,....# #.# #.#########...#.#...#,,*...#..#.# #.#.#.#.#.####'.'####...#.#...#. 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.#......)..#.[.#.#..%#*,,,... #. .#.#.#.#.#(#...#.#...#,*,....# #. .#.#########...#.#...#,,*...#..#. .#.#.#.#.#.####'.'####...#.#...#. .'.........'...Zß....'....#....'. .#.#.#.#.#.####'.'####...#.#...#. .#########.#...#@#...#..#...#..#. .#.#.#.#.#.#(..#.#...#,#.....# #. .#.........#...#.#.!.#*,..... #. .#####'#########'#########'#####..........##....#..##...........#,#)###.#.#.####.....#..#...#..#. ..# #..##.#*#.$..)#.#.#.#####..# ..# #..#*.'.#..#..#.'.#.# #[.#M&hܐ%.Z9 _%M&h 4M&h ?%M&h #####+#########'#####***#'#* #......)..#.[.#.#..%#*,,,...#.#.#.#(#...#.#...#,*,....#########...#.#...#,,*...#...#.#.#.####'.'####...#.#. .'.........'....ß....'....#....' .#.#.#.#.#.####'Z'####...#.#...#########.#...#.#...#..#...#.#.#.#.#.#(,#.....# ........#.M&hF #!.#*,..... ####'#########'#########'#### ...........##....#..##..........,#)###.#.####..#...#. #..##.#*#.$..)#.#.#.#####..#*.'.#..#..#.'.#.# #[,#.#.....###.M&h0 M&h P.ZM&h (500M&hT 8%M&h M&h<......)..#.[.#.#..%#*,,,...#.#.#.#(#...#.#...#,*,....########,*...#...#.#.#.####'.'####...#.#. .'.........'....ß....'....#....' .#.#.#.#.#.####'.'####...#.#...#########.#...#Z#...#..#...#M&h.#.#.#.#.#(..#.#...#,#.....# ........#.!.#*,..... ####'#########'#########'#### ...........##....#..##..........,#)###.#.####..#...#. #..##.###.$..)#.#.#.#####..#*.'.#..#..#.'.#.# #[,#.#.....###.*..#...#...M&hM&h#o%.ZM&h-%&1M&hW2:%M&h5M&h,#.#.#.#(#...#,*,....########,*...#...#.#.#.####'.'####...#.#. .'.........'....ß....'....#....' .#.#.#.#.#.####'.'####...#.#...#########.#...#.#...#..#...#.#.#.#.#.#(..#Z#...#,#.....# ........#...#.#.!.#*,..... ####'#########@#########'#### .M&ha..........##....#..##..........#.#)###.#.####..#...#. #..##.###.$..)#.#.#.#####..#*.'.#..#..#.'.#.# #[,#.#.....###.*..#...#...#.#.###.#.#...# #M&hM&h9P.ZM&h &2M&h-M&hQ _There is an open door here.M&h& #######,*...#...#.#.#.####'.'####...#.#. .'.........'....ß....'....#....' .#.#.#.#.#.####'.'####...#.#...#M&h' ########.#...#.#...#..#...#.#.#.#.#.#(,#.....# ........#...#Z#.!.#*,..... ####'#########'#########'#### ...........##...@#..##..........#.#)###.#.####.....#..#...#.M&h*  #..##.###.$..)#.#.#.#####..#*.'.#..#..#.'.#.# #[,#.#.....###.*..#...#...#.#.###.#.#...# ##..* . #..~M&h- M&hF= p.Z,,.,M&h> -3 _M&hbC M&hD M&hD.#.#...#.#...#,,*...#..# ..#.#.#.#.#.####'.'####...#.#...# ..'.'....ß....'....#....' ..#.#.#.#.#.####'.'####...#.#...# ..#.#...#.#...#..#...#..# ..#.#.#.#.#.#(..#.#...#,#.....# # 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M&hE*#..# #..#*.'.#..#..#.'.#.# #[. #..# #..#*,#.#.....###.#.# #.. #..# #..#*,*..#...#..#.#.# # #..# #..#*,#.#.###.#.#...# ## #..# #..#*,##..*,,.,##...# #..~M&hTM&h2U&4M&h_M&hEbM&h2 .#.#.#.#.#.####'.'####...#.#... #..'.........'....ß....'....#.... #..#.#.#.#.#.####'.'####...#.#... #..#########.#...#.#...#..#...#.. #..#.#.#.#.#.#(..#.#...#,#.....# #..#.........#...#.#.!.#*,..... #..#####'#########Z#########'### #............##....#..##......... <.#.#@###.#.# M&h5 ##..####.....#..#...#..#  #..# #..##.###.$..)#.#.#.#####  #..# #..#*.'.#..#..#.'.#.# #[  #..# #..#*,#.#.....###.#.# #  #..# #..#*,*..#...#..#.#.# # M&hP  #..# #..#*,#.#.###.#.#...# ##  #..# #..#*,##..*,,.,##...#  *,,***#..#*,*###* ## #.#.# #..M&h[ M&h u'Z'*##*M&h &5M&h M&h | _You see here a +4 scimitar of flaming.M&h '.........'....ß....'....#....' ..#.#.#.#.#.####'.'####...#.#...# ..#########.#...#.#...#..#...#..# ..#.#.#.#.#.#(..#.#...#,#.....# # ..#.........#...#.#.!.#*,..... # ..#####'#########'#########'##### ............##..Z.#..##.......... .M&h& 8#.#)###.#.#. #..####.....#..#@..#..#. #..# #..##.###.$..)#.#.#.##### #..# #..#*.'.#..#..#.'.#.# #[ M&h a#..# #..#*,#.#.....###.#.# #.. #..# #..#*,*..#...#..#.#.# #. #..# #..#*,#.#.###.#.#...# ##. M&h #..# #..#*,##..*,,.,##...# #..~  *,,***#..#*,*###*'*##*#.#.# #...  *,,,,,...#*,,,,,, ...?# ##.. M&h< M&hP M&h .ZZ   five-headed hydra zombie (minion),,,,,M&h -6 _M&h= M&hO M&h#.#.#.#.#.####'.'####...#.#...#########.#...#.#...#..#...#.#.#.#.#.#(,#.....# ........#.!.#*,..... ####'#########'#########'####..........##....#..##..........#.#Z###.#. #..####.....#..#...#..# #..##.###.@..)#.#.#.#####*.'.#..#..#.'.#.# #[,#.#.....###.M&hN*..#...#..#.#.###.#.#...# ###..*,,..#..~ *,,****###*'*####.#.,,,...#*,,,,,,,,,,,...?# ## ******####*****,, ...## ###M&hM&h~)Z,,,,,7M&hxM&hu+8.1 (2M&hM&h.? _You now have 543 gold pieces (gained 13).M&h #.#.#.#.#.####'.'####...#.#...#. .#.#...#.#...#..#...#..#. .#.#.#.#.#.#(..#.#...#,#.....# #. .#.#...#.#.!.#*,..... #. .#####'#########'#########'#####.##....#..##.M&hb K#.#)###.#.#. ..####.....#..#Z..#..#. ..# #..##.###..@.)#.#.#.#####..# ..# #..#*.'.#..#..#.'.#.# #[.# ..# #..#*,#.#.....###.#.# #..# ..# #..#*,*..#...#..#.#.# #. M&h..# #..#*,#.#.###.#.#...# ##. ..# #..#*,##..*,,..##...# #..~. ,,***#..#*,*###*'*####.#.# #...~ ,,,,,...#*,...?# ##.####*****,...## #M&h{M&hz+9.1 (1M&h'M&hR)M&h8 #.#.#.#.#.####'.'####...#.#...#. #.#...#.#...#..#...#..#. #.#.#.#.#.#(..#.#...#,#.....# #. #.#...#.#.!.#*,..... #. #####'#########'#########'#####.##....#..##.#.#)###.#.#. .####.....#..#Z..#..#. .M&h5: # #..##.###...@)#.#.#.#####..# .# #..#*.'.#..#..#.'.#.# #[.# # #..#*,#.#.....###.#.# #..# .# #..#*,*..#...#..#.#.# #. .# #..#*,#.#.###.#.#...# ##. .# #..#*,##..*,,..##...# #..~.~ ,***#..#*,*###*'*####.#.# #...~...#*,...?# ##.####*****,...## #M&h< M&hH K.ZM&hI '10M&h'U M&hW M&hM&h5M&hM&h3M&hM&hM&hM&h;M&hBM&h*M&hM&h3 M&hSM&hM&hM&hM&hM&hHM&hfM&h'M&hM&hq M&hl#M&h+$M&h%M&h( M&hb) M&h *There is an open door here.M&h:-M&hs/M&h0 M&h"1_M&h2M&hI5M&h8M&h;M&h<M&h4>M&hM&hM&hvM&h  M&h M&hE )_You now have 549 gold pieces (gained 6).M&h M&h{M&h M&hM&h M&hXM&h_You swap places.M&hM&hM&h<M&hM&hM&hL M&h"M&h#M&h$M&hx'M&h*M&h|,M&hS-M&h.M&hM1M&h3M&h5M&h6M&h 8M&h9M&h;M&h=M&hs>M&h?M&hAM&hDM&hFM&hGM&h IM&hNM&hPM&hlRM&h,SM&hqTM&hVM&h(YM&hZM&h[M&h]M&h6_M&haM&hBM&hM&hԌM&hC,M&hM&h%M&h5M&hŚ,M&hvM&h4M&hM&h ,M&h&M&hM&hM&hw,M&h۴M&hM&hGM&h,M&hM&hXM&hM&h,M&hM&hM&hM&h,M&h!M&hM&h<M&hM&hM&h^M&hM&hjM&hDM&hM&hIM&h3M&hM&hM&hdM&hM&hM&hPM&h~M&hM&hM&heM&hM&hUM&hM&hYM&h<M&hM&h M&hM&h%M&hBM&hM&h,M&hM&hM&h M&hKM&hM&hBM&hM&hM&hXM&hM&h\M&hM&hn M&h M&h: M&h M&h M&hM&hM&h/M&hM&hM&hM&h=M&hM&hAM&hnM&h M&h&M&hM&h*M&hTM&hM&hM&h4 M&h M&h!"M&h#M&h%M&h%M&h&M&h]'M&hV)M&h*M&h]+M&h+M&h4-M&h/M&h0M&h]1M&h1M&h4M&h{5M&h=8BM&h9M&h};M&h=M&h=M&hy>M&h?M&hAM&h0CM&hCM&hbDM&hJ  There is an escape hatch in the ceiling here. _M&h6LM&hENi  You see here an ugly thing skeleton.M&hYQM&hXx _M&hZ,M&h[M&hL]M&h_M&ha,M&hbM&hpcM&hbeM&hfM&hQgM&hhM&hiM&hkM&hlM&hmM&hBnM&hoM&hqM&hsM&htM&htM&h$vM&h6xM&hM&h,M&h,M&hYM&h%M&hSM&hM&hM&hM&hM&hM&hM&hM&hw #..#######.........÷<......... M&hM ##.# #1# #......######..####.... M&h" #.# ### #####..# #..# #..## M&h #.# **** #..# #..# #..## M&h  #.# *,,* #..# #..# #..##  #.# *,,* #..# #..# #..##  #.# *,,* #.Z# #..# #..##  #.# *,,* #..# #..# #..##  #.# *,,*****#.@# #..####.69.1 (59.0)  #.# *,,.[......# #........##  ### ***######### #########  M&h M&hM&huM&h.M&hZM&hJM&heM&h&70.1 (60M&hM&h M&hkM&h8_Found a +0 robe.M&h: M&h M&hx M&hU M&h. M&h M&hr M&hK M&h1 ,M&h M&h M&h_ M&h ,M&h M&h M&h M&h ,M&h M&h M&h M&h. M&h M&h M&h \  You see here a +0 robe.M&h M&h M&h _M&h M&h M&h* M&h ,M&hl M&h$ M&h& ,M&h( M&h3 K _You swap places.M&hA5 JM&hW< \  You see here a +0 robe.M&h"> M&h> M&hp? _M&h? M&hOE M&hVH M&h+I ,M&hGJ M&hO M&hQ M&hR ,M&hT M&h[ ,M&h:] ,M&hl_ M&hLe M&h h M&hi ,M&h.k M&hq M&hr M&hgt ,M&hu M&h~ ,M&h M&h M&h M&h M&h` M&h ,M&hȊ M&hڏ M&h M&h ,M&h M&h M&h̜ M&hj ,M&h̟ M&hѦ M&hG M&hG ,M&hw M&h0 M&h` M&h ,M&h M&h M&h M&hE ,M&h M&he M&h XM&h) M&h: M&h ,M&h M&h M&h# M&hG ,M&h M&h i  You see here an ugly thing skeleton.M&h M&h M&hr _M&h! M&h R  There is an escape hatch in the ceiling here.M&hx M&h M&hF _M&h M&ho M&hs M&h ,M&h M&h_ M&hB M&h ,M&hu M&h M&h M&hm M&h M&h M&h M&h M&h ,M&hb M&hj M&h M&hK ,M&h M&hf M&hy M&h ,M&h M&h M&h M&hq ,M&h! M&h%& @  There is an open door here.M&h( M&h* M&h+ _M&h, M&hb/ M&h1 M&h3 ,M&h5 M&hi= XM&hx> M&hA M&h|D M&hF ,M&hwH M&h"L M&hRO M&hQ ,M&h?T M&hW M&hY M&h)e .#####....####...#.........#,*,** .# #....)......##.#.#.#.##,,,., .# ###.#####+#########'#####***#' .# #...#......)..#.[.#.#..%#*,,,. .###.#.#.#.#.#.#(#...#.#...#,*,.. .......#.#########...#.#...#,,*.. .......#.#.#.#.#.####l.'####...#. #####..'.........'....ß....'.... #..#.#.#.#.#@####'.'####...#. #..#########.#...#.#...#..#..M&he  #..#.#.#.#.#Z#(..#.#...#,#...#..#.........#...#.#.!.#*,...#..#####'#########'#########' #####............##....#..##..... l   crocodile (drag, wandering) ...÷<............#.#)###.#.#..... Z   five-headed hydra zombie (minion) ######..####.....#..#...#..#..... # #..# #..##.###....)#.#.#.##M&hg -610.1 (4M&hm Z., ally targ…)M&h*n ,1.1 (41M&h)u :%M&hxw \ _A crocodile comes into view.M&hS........######...##.#.#.#.##,*, ..#####....####...#.........#,*,* ..# #....)......##.#.#.#.##,,,. ..# ###.#####+#########'#####***# ..# #...#......)..#.[.#.#..%#*,,,###.#.#.#.#.#.#(#...#.#...#,*,.#.#########...#.#...#,,* ........#.#.#.#.#.####l.'#### ######..'.......@.'....ß....'... #..#.#.#.#.#.####'.'####...# #..#########Z#...#.#...#..# #..#.#.#.#.#.#(..#.#...#,# #..#.........#...#.#.!.#*,.. #..#####'#########'######### ######.##....#..## M&h....÷<............#.#)###.#.# .######..####.....#..#...#..#....M&hM&h7'lM&h8Z.M&h12.1 (1.0)M&hM&h M&h@######...##.#.#.#.##,*,* .#####....####...#.#,*,* .# #....)......##.#.#.#.##,,,., .# ###.#####+#'#####***#' .# #...#......)..#.[.#.#..%#*,,,. .###.#.#.#.#.#.#(#...#.#...#,*,.#.#########...#.#...#,,*.M&hZ3#.#.#.#.#.####'.'####...#...'.'..l.ß....'....##..#.#.#.#.#Z####'.'####...#.#..#########.#...#.#...#..#.#..#.#.#.#.#.#(..#.#...#,#.#..#...#...#.#.!.#*,.#..#####'#########'#'.##....#..##.÷<.#.#)###.#.#. ######..####.....#..#...#..#.M&hRM&h=M&h{%Z.l..lally target)M&hk&3M&h8%M&hM&ho........######...##.#.#.#.##,*,** knorpule3000 the Fighter .#####....####...#.........#,*,** Poltergeist of Ashenzari ****.. .# #....)......##.#.#.#.##,,,., Health: 87/87 ======================== .# ###.#####+#########'#####***#' Magic: 29/31 ======================-- .# #...#......)..#.[.#.#..%#*,,,. AC: 16Str: 4 .###.#.#.#.#.#.#(#...#.#...#,*,.. EV: 16Int: 25 .......#.#########...#.#...#,,*.. SH: 7Dex: 16 M&hw.......#.#.#.#.#.####'.'####...#. XL: 11 Next: 84% Place: Dungeon:9 #####..'........@Z.l..ß....'....# Noise: ---------  Time: 17613.1 (0.0)  #..#.#.#.#.#.####'.'####...#. a) +1 dagger of the Perceptive Planets {pr  #..#########.#...#.#...#..#.. Throw: 11 boomerangs  #..#.#.#.#.#.#(..#.#...#,#... Fly  #..#.........#...#.#.!.#*,...  #..#####'#########'#########' l   crocodile (drag, ally target) #####............##....#..##..... Z   five-headed hydra zombie (minion) ...÷<............#.#)###.#.#..... ######..####.....#..#...#..#..... _A crocodile comes into view.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: M&hfGrave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a crocodile (ally target)M&hi ........######...##.#.#.#.##,*,** knorpule3000 the Fighter .#####....####...#.........#,*,** Poltergeist of Ashenzari ****.. .# #....)......##.#.#.#.##,,,., Health: 87/87 ======================== .# ###.#####+#########'#####***#' Magic: 29/31 ======================-- .# #...#......)..#.[.#.#..%#*,,,. AC: 16Str: 4 M&h5.###.#.#.#.#.#.#(#...#.#...#,*,.. EV: 16Int: 25 .......#.#########...#.#...#,,*.. SH: 7Dex: 16 .......#.#.#.#.#.####'.'####...#. XL: 11 Next: 84% Place: Dungeon:9 #####..'........@Z.*..ß....'....# Noise: ---------  Time: 17613.1 (0.0)#..#.#.#.#.#.####'.'####...#. a) +1 dagger of the Perceptive Planets {pr#..#########.#...#.#...#..#.. Throw: 11 boomerangs#..#.#.#.#.#.#(..#.#...#,#... Fly #..#.........#...#.#.!.#*,...#..#####'#########'#########' l   M&hǬcrocodile (drag, ally target) #####............##....#..##..... Z   five-headed hydra zombie (minion) ...÷<............#.#)###.#.#..... ######..####.....#..#...#..#..... _A crocodile comes into view.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a crocodile (ally target)% , bound)  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: a crocodile (ally target)  You unleash the spiteful dead! The jagged bones skewer the crocodile!  The crocodile is moderately wounded.The crocodile is pinned in place! %lYou feel bolstered by spreading misfortune.20 ==4.1 (1-GClaw  _The last of your harvested death is exhausted.M&h. .######...##.#.#.#.##,*, ..#####....####...#.#,*, ..# #....)......##.#.#.#.##,,,. ..# ###.#####+#'#####***# ..# #...#......)..#.[.#.#..%#*,,, ..###.#.#.#.#.#.#(#...#.#...#,*,.#.#########...#.#...#,,*.#.#.#.#.#.####'.'####...##..'.Z.l..ß....'.... #..#.#.#.#.#.####'.'####...# #..#########.#...#.#...#..# #..#.#.#.#.#.#(..#.#...#,# #..#...#...#.#.!.#*, #..#####'#########'##.##....#..##.÷<.#.#)###.#.# .######..####.....#..#...#..#M&h#1 M'ZM&h9 /--5M&h9 %M&hh: M&h=  M&h> M&hG :_The crocodile bites your five-headed hydra zombie!M&h _The crocodile bites your five-headed hydra zombie!  Your five-headed hydra zombie barely misses the crocodile.Your five-headed hydra zombie bites the crocodile!  Your five-headed hydra zombie bites the crocodile.  Your five-headed hydra zombie bites the crocodile but does no damage.  Your five-headed hydra zombie bites the crocodile.=-6M&hM&hH _The crocodile bites your five-headed hydra zombie!M&hZ  Your five-headed hydra zombie bites the crocodile.  Your five-headed hydra zombie bites the crocodile!M&hc.Z   five-headed hydra zombie (minion)M&hl~e30=6-7M&hΊ8%M&hPI _The crocodile dies!M&h M&h( 5Z.M&hϻ @-8M&h 8%M&h M&h ######...##.#.#.#.##,*,* .#####....####...#.#,*,* .# #....)......##.#.#.#.##,,,., .# ###.#####+#'#####***#' .# #...#......)..#.[.#.#..%#*,,,. .###.#.#.#.#.#.#(#...#.#...#,*,.#.#########...#.#...#,,*.M&hرA#.#.#.#.#.####'.'####...#...'.Z....ß....'....##..#.#.#.#.#.####'.'####...#.#..#########.#...#.#...#..#.#..#.#.#.#.#.#(..#.#...#,#.#..#...#...#.#.!.#*,.#..#####'#########'#'.##....#..##.÷<.#.#)###.#.#. ######..####.....#..#...#..#.M&h7%M&h&9M&hM&h4M&h@ 7######...##.#.#.#.##,*,* #####....####...#.#,*,* # #....)......##.#.#.#.##,,,., # ###.#####+#'#####***#'# # #...#......)..#.[.#.#..%#*,,,. ###.#.#.#.#.#.#(#...#.#...#,*,.#.#########...#.#...#,,*.#.#.#.#.#.####'.'####...#.#..'.Z@....ß....'....#.#..#.#.#.#.#.####'.'####...#.##..###.#...#.#...#..#.#..#.#.#.#.#.#(..#.#...#,#.#..#...#...#.#.!.#*,.#..#####'#########'#'#.##....#..##.÷<.#.#)###.#.#...####.....#..#...#..#.M&h `%20M&hs 8%M&h i _You swap places. _There is an open door here.M&hJ######...##.#.#.#.##,*,*....####...#.M&h#,*,***,  #....)......##.#.#.#.##,,,.,  ###.#####+#'#####***#'#*  #...#......)..#.[.#.#..%#*,,,..#.#.#.#.#.#(#...#.#...#,*,.#.#########...#.#...#,,*...##.#.#.#.#.####'.'####...#.#...'.Z'@...ß....'....#.#..#.#.#.#.#.####'.'####...#.#.#..##.#...#.#...#..#...##..#.#.#.#.#.#(..#.#...#,#.#..#..#...#.#.!.#*,.#..#####'#########'#'#.M&h##....#..##. .÷<.#.#)###.#.#...####.....#..#...#..#.M&hmM&h-!%M&hB.ZM&hzI=1 _M&h_%$%M&h&M&h#'M&h}######...##.#.#.#.##,*,**** ....####...#.#,*,***, #....)......##.#.#.#.##,,,.,,, ###.#####+#'#####***#'#* #...#......)..#.[.#.#..%#*,,,... .#.#.#.#.#.#(#...#.#...#,*,....##.###...#.#...#,,*...#.M&h#.#.#.#.#.####'.'####...#.#...'.Z.@..ß....'....#.#..#.#.#.#.#.####'.'####...#.#.#..#.#...#.#...#..#...#.#..#.#.#.#.#.#(..#.#...#,#.....#  #..#####'#'#'#.##....#..##. ÷<.#.#)###.#.#...####.....#..#...#..#.M&hM&he%'ZM&hGT1=2M&hP8%M&hM&hDFM&hG######...##.#.#.#.##,*,**** ....####...#.#,*,***,  #....)......##.#.#.#.##,,,.,,, .#####+#'#####***#'#* ...#......)..#.[.#.#..%#*,,,... .#.#.#.#.#.#(#...#.#...#,*,....# #.#...#.#...#,,*...#.#.#.#.#.#.####'.'####...#.#. #..'.'Z.@.ß....'....#. #..#.#.#.#.#.####'.'####...#.#. #..#M&hGH.#...#.#...#..#...#. #..#.#.#.#.#.#(..#.#...#,#.....# #..#.#...#.#.!.# #..#####'#'#'# #.##....#..##. <.#.#)###.#.#...####.....#..#...#..#.M&hHM&h1P!%M&hPI.ZM&h@Q3M&h(X$%M&hZM&h[M&h1######...##.#.#.#.##,*,**** # #....####...#.........#,*,***, # #....)......##.#.#.#.##,,,.,,, . #.#####+#########'#####***#'#* ##......)..#.[.#.#..%#*,,,... # #.#.#.#.#.#(#...#.#...#,*,....# ##.#...#.#...#,,*...#..##.#.#.#.#.####'.'####...#.#...# ..'.'.Z.@ß....'....#....' ..#.#.#.#.#.####'.'####...#.#...# ..#.#...#.#...#..#...#..# ..#.#.#.#.#.#(..#.#...#,#.....# # ..#.#...#.#.!.#*,..... # M&hD..#####'#########'#########'# .##....#..##. .#.#)###.#.#. #..####.....#..#...#..#.M&hM&h%.Z4M&h8%M&hM&h M&h M&h? M&hv M&h ;19M&h f=M&h4 M&ht ,M&h# M&h@+ P8M&h/ M&h_5 ,M&hh8 M&h< ,M&h? M&hED P7M&hF M&hJ ,M&hDO M&hRT W _You start waiting.M&hT 116 M&h!W M&h^ BM&hva ,M&h=d M&hg ,M&hj M&hm ,M&hdp M&h&u ,M&hx M&h{ ,M&h~ M&hT ,M&h M&hf ,M&h M&hR ,M&h M&h ,M&hV M&h~ ,M&hל M&hˠ ,M&h% M&h ,M&h M&h ,M&h} M&h ,M&hb M&h ,M&h M&h/ ,M&h M&h ,M&h: M&h ,M&h M&h ,M&h M&h ,M&hx M&h ,M&h M&h ,M&hO M&h ,M&h) M&h ,M&h M&h ,M&h M&ht ,M&h M&h ,M&h M&h( ,M&h M&h ,M&h M&h# ,M&h' M&hL, ,M&h/ M&h2 ,M&h4 M&hr8 M&h? M&hF M&hRO ,M&hS M&hU[ ,M&h` M&hAh ,M&h;m M&hp ,M&h2s M&hv ,M&h y M&h~} ,M&hn M&h ,M&hN M&h ,M&h M&h ,M&h[ M&h ,M&h M&h5 ,M&h M&h ,M&h& M&h ,M&h M&h ,M&hW M&h ,M&h M&hd ,M&hɿ M&h ,M&hw M&h ,M&hO M&h ,M&h M&h! ,M&h M&hH ,M&h M&h ,M&h3 M&h ,M&h M&h ,M&h M&h ,M&hs M&hW ,M&h M&hO ,M&h M&h ,M&h M&hP ,M&h M&h ,M&hr M&hZ ,M&h M&h ,M&h## M&h' ,M&h* M&h- ,M&h0 M&hx3 ,M&h7 M&h7; ,M&hv= M&h@ ,M&hB M&h8F ,M&hH M&hK ,M&h^N M&hQ ,M&h1T M&hpX ,M&hT[ M&h^ ,M&h_a M&hve ,M&hh M&hm ,M&ho M&hs ,M&hv M&h-z ,M&h| M&h ,M&h, M&hچ ,M&hf M&h ,M&h M&hr ,M&h8 M&hɛ ,M&hL M&h ,M&hê M&h ,M&h˰ M&h ,M&hW M&h ,M&h[ M&h ,M&hz M&h " %723.1 (99.0) _You feel your existence waver again.4.1 (100.0) _Done waiting.M&hZ7%M&h[M&hg:%M&hSjM&h.####...#.........#,*,***, # ....)......##.#.#.#.##,,,.,,, .. .#####+#########'#####***#'#* # M&h.#......)..#.[.#.#..%#*,,,... #. .#.#.#.#.#(#...#.#...#,*,....# #. .#.#########...#.#...#,,*...#..#. .#.#.#.#.#.####'.'####...#.#...#. .'.........'..Z.ß....'....#....'. .#.#.#.#.#.####'@'####...#.#...#. .M&h#########.#...#.#...#..#...#..#. .#.#.#.#.#.#(..#.#...#,#.....# #. .#.........#...#.#.!.#*,..... #. .#####'#########'#########'#####..........##....#..##...........M&h#.#)###.#.#.####.....#..#...#..#. ..# #..##.###....)#.#.#.#####..#M&hM&hK.ZM&h 15.0)M&h&:%M&hM&h~7%M&hM&h8%M&hM&h|cM&h eM&hQiM&htM&hwM&hq|M&h}M&h,M&hM&hM&hM&hqM&h0M&hbM&hM&hM&hM&hM&hM&hvM&hM&hXM&h9M&h%M&h^M&hM&hM&h@  There is an open door here.M&hM&h M&h _M&hjM&hM&hvM&hXM&hM&hM&hM&h8M&hM&hqM&hM&hYM&hRM&hSM&hM&h> M&h M&h M&hW M&hM&hyM&h4M&hAM&h,M&hiM&hPM&hM&hIM&h @  There is an open door here.M&h"M&h$M&he% _M&h&M&hM(M&hR*M&h,M&h-M&hG.M&h0M&hN2M&h#4M&h4M&h5M&h~7M&h>...........#..._...^.# #.# ##'#####.......#.......#.# #.# #.#.#.##.......#.......#.# #.# M&h.@......#..9....#,.....,#.# #.# #.#.#.##.......#########.# #.# ......#.................###.#### #.#.#.#'........................ .......#........................ #.#.#.##,#.**###@####.#.####.... .......#.#.###Z..####.#.#~##...## #.#.#.##...........##.#.~~~#...# ##'#########'#####.##.#.≈≈##...# M&hRAh.#..%##.......##.##.#~≈# #...##.#...#.#.....#.#.##.#~~###...# 9   gargoyle (wandering)#.#...#..#...#..#.##..~)## Z   five-headed hydra zombie (minion) #'.'####...#.#...#.....≈....(.)ß....'....#....'..###~≈..M&hhD0405.0)M&hEM&hK.9.Z%, ally target)M&hL,1.1 (16M&h\R7%M&hTM&h! _...^.# #.# ...... #.# ...... #.# ...... #.# .....#########.# #.# .............................................#@##.Z.#....... ##'#####. %##....# #...# #.# .).(.)....'M&h R_...^.# #.# ...... #.# ...... #.# ...... #.# .....#########.# #.# .............................................#@##.Z.#....... ##'#####. %##....# #.# .).(.)....'%% _A gargoyle is nearby!M&h[ .#.......#.###.### .........#..._...^.# #.# ###'#####.#.#.# #.# .#.#.#.##.#.......#.# #.# ........#.......#,.....,#.# #.# .#.#.#.##.9.....#########.# #.# ........####.### .#.#.#.#' ........#.......@........... .#.#.#.##.#.#####.####.#.####.... ........#.#.###.Z.####.#.#~##...# .#.#.#.##...........##.#.~~~#...# ###'#########'#####.##.#.≈≈##...# [.#.#..%##.......##.##.#~≈# #...#).#.#...#.#.....#.#.##.#~~###...# ..#.#...#..#...#..#.##..~......)# ##'.'####...#.#...#.....≈....(.).9Z.%9ally target)Z   five-headed hydra zombie (minion)M&h!_ X2.0) _M&hh M&h #.#.###.#.#..._...^.# #.# '#####.......#.#.# #.# #.#.#.##.#.#.# #.# #.#,.....,#.# #.# #.#.#.##..9....#.# #.# #.###.# #.#.#.#'.#. #.#.#.##.#.#####Z####.#.####.#.#.###...####.#.#~##...# #.#.#.##...........##.#.~~~#...# '#'#####. .#.#..%##.##.##.#~≈# #...# #.#...#.#.....#.#.##.#~~###...# #.#...#..#...#..#.##..~......)# #'.'####...#.#...#.....≈....(.).M&h M&h M&h _.9Z.M&h$ &3M&hx M&h- M&hW_...^.# #.# ##'#####.#.......# #.#.#.. .......,....., #.#.#.########## .......#...9.............###.#### #.#.#.#'............ .......#Z #.#.#.##.#.#####@####.#.#### .......#.#.###...####.#.#~##...## #.#.#.##...........##.#.~~~#...# #'#########'#####.##.#.≈≈# .#.#..%##.......##.##.#~≈# .#.#.....#.#.##.#~~##.#...#..~......)## #'.'####...#.#...#.....≈....(.).. ..ß....'....#....'..###~≈.####..9.Z.%4%M&h9.#.......#.###.### .........#..._...^.# #.# ###'#####.#.#.# #.# .#.#.#.##.#.......#.# #.# ........#.#,.....,#.# #.# .#.#.#.###########.# #.# ........#....###.### .#.#.#.#'....9. ........#......Z@........... .#.#.#.##.#.#####.####.#.####.... ........#.#.###...####.#.#~##...# .#.#.#.##...........##.#.~~~#...# ###'#########'#####.##.#.≈≈##...# [.#.#..%##.......##.##.#~≈# #...# ..#.#...#.#.....#.#.##.#~~###... ..#.#...#..#...#..#.##..~......)# ##'.'####...#.#...#.....≈....(.) .9%Your five-headed hydra zombie bites the gargoyle but does no damage. x3  Your five-headed hydra zombie completely misses the gargoyle.5 _Your five-headed hydra zombie bites the gargoyle but doesM&h no damage.M&h. U.#.#.###..#..._...^.# #.##'#####.#.#.# #.# #.#.#.#.##M&h =.#.#.# #.#.#.#,.....,#.# #.# #.#.#.#.##.#.# #.#.#.###. #.#.#.#.#'.#.....9@Z #.#.#.#.##.#.#####.####.#.####.#.#.###...####.#.#~##... #.#.#.#.##....##.#.~~~#...#'#'#####.##.#.≈≈##... .[.#.#..%##.##.##.#~≈# #....#.#...#.#.....#.#.##.#~~###....#.#...#..#...#..#.##..~......)#'.'####...#.#...#.....≈....(.)M&h M&h lZ.%M&hE 4-0-=6M&h :%M&h8 L _You swap places. The gargoyle hits you with a +0 mace.M&ho  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M&h0 8%M&h1 M&h7 :%M&h[: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M&h:  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M&h:%M&hM&h 8%M&h  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M&hm<  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M&h( %%  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M&h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M&h:%M&hM&h8%M&h  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. M&h)_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M&h$  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M&h-:%M&h7M&hM&h  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M&h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M&hXM&hYM&h0aM&hbe  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M&ht  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M&h; 8%M&ho< M&h@F :%M&h-I }  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) M&hI x Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M&hjM&hxQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 11 boomerangs (quivered)  u - Throw: 26 darts (poison)  i - Zap: wand of flame (4)  x - Zap: wand of paralysis (7)  M&h E - Zap: wand of polymorph (4)  Q - Zap: wand of roots (3) Spells ([,] to cycle) Cast: Soul Splinter Cast: Grave Claw (0/3) Cast: Vampiric Draining Cast: Animate Dead (1%) Cast: Curse of Agony (2%) Cast: Cigotuvi's Putrefaction (3%)Cast: Blink Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onM&hf4 M&hOM .................#.......#.###.## knorpule3000 the Fighter .................#..._...^.# #.# Poltergeist of Ashenzari ****.. M&hP ####'#####.......#.......#.# #.# Health: 84/87 =======================- #.#.#.#.##.......#.......#.# #.# Magic: 30/31 =======================- .........#.......#,.....,#.# #.# AC: 16Str: 4 #.#.#.#.##.......#########.# #.# EV: 16Int: 25 .........#.................###.## SH: 7Dex: 16 #.#.#.#.#'......Z................ XL: 11 Next: 86% Place: Dungeon:9 .........#.....9@................ Noise: =--------  Time: 17746.1 (0.0) #.#.#.#.##.#.#####.####.#.####... a) +1 dagger of the PerceptiveM&hES  Planets {pr .........#.#.###...####.#.#~##... Throw: 11 boomerangs #.#.#.#.##...........##.#.~~~#... Fly -GClaw ####'#########'#####.##.#.≈≈##... .[.#.#..%##.......##.##.#~≈# #... 9   gargoyle (ally target) ...#.#...#.#.....#.#.##.#~~###... Z   five-headed hydra zombie (minion) ...#.#...#..#...#..#.##..~......) ###'.'####...#.#...#.....≈....(.)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M&hY :%M&h[ M&h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M&h@ a%  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M&h7%M&hM&h58%M&honfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Unknown command.M&hiM&hmQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 11 boomerangs (quivered)  u - Throw: 26 darts (poison)  i - Zap: wand of flame (4)  x - Zap: wand of paralysis (7)  E - Zap: wand of polymorph (4)  M&hQ - Zap: wand of roots (3) Spells ([,] to cycle) Cast: Soul Splinter Cast: Grave Claw (0/3) Cast: Vampiric Draining Cast: Animate Dead (1%) Cast: Curse of Agony (2%)M&h[ Cast: Cigotuvi's Putrefaction (3%)Cast: Blink Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onM&hM&hg.................#.......#.###.## knorpule3000 the Fighter .................#..._...^.# #.# Poltergeist of Ashenzari ****.. ####'#####.......#.......#.# #.# Health: 84/87 =======================- #.#.#.#.##.......#.......#.# #.# Magic: 30/31 =======================- M&h.........#.......#,.....,#.# #.# AC: 16Str: 4 #.#.#.#.##.......#########.# #.# EV: 16Int: 25 .........#.................###.## SH: 7Dex: 16 #.#.#.#.#'......Z................ XL: 11 Next: 86% Place: Dungeon:9 .........#.....9@................ Noise: =--------  Time: 17746.1 (0.0) #.#.#.#.##.#.#####.####.#.####... a) +1 dagger of the Perceptive Planets {pr .........#.#.###...####.#.#~##... Zap: wand of roots (3) #.#.#.#.##...........##.#.~~~#... Fly -GClaw ####'#########'#####.##.#.≈≈##... .[.#.#..%##.......##.##.#~≈# #... 9   gargoyle (ally targM&hʛet) ...#.#...#.#.....#.#.##.#~~###... Z   five-headed hydra zombie (minion) ...#.#...#..#...#..#.##..~......) ###'.'####...#.#...#.....≈....(.)Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.M&hqM&h<M&h> R.................#.......#.###.## knorpule3000 the Fighter .................#..._...^.# #.#  Poltergeist of Ashenzari ****.. ####'#####.......#.......#.# #.#  Health: 84/87 =======================- #.#.#.#.##.......#.......#.# #.#  Magic: 30/31 =======================- .........#.......#,.....,#.# #.#  AC: 16M&hA LStr: 4 #.#.#.#.##.......#########.# #.#  EV: 16Int: 25 .........#.................###.## SH: 7Dex: 16 #.#.#.#.#'....**Z................ XL: 11 Next: 86% Place: Dungeon:9 .........#....*9@................ Noise: =--------  Time: 17746.1 (0.0) #.#.#.#.##.#.#####.####.#.####... a) +1 dagger of the Perceptive Planets {pr .........#.#.###...####.#.#~##... Zap: wand of roots (3) #.#.#.#.##...........##.#.~~~#... Fly -GClaw ####'#########'#####.##.#.≈≈##... M&hC .[.#.#..%##.......##.##.#~≈# #... 9   gargoyle (ally target) ...#.#...#.#.....#.#.##.#~~###... Z   five-headed hydra zombie (minion) ...#.#...#..#...#..#.##..~......) ###'.'####...#.#...#.....≈....(.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (ally target)M&hZ- .................#.......#.###.## knorpule3000 the Fighter .................#..._...^.# #.# Poltergeist of Ashenzari ****.. ####'#####.......#.......#.# #.# Health: 84/87 =======================- M&hz. #.#.#.#.##.......#.......#.# #.# Magic: 30/31 =======================- .........#.......#,.....,#.# #.# AC: 16Str: 4 #.#.#.#.##.......#########.# #.# EV: 16Int: 25 .........#.................###.## SH: 7Dex: 16 M&ha/ #.#.#.#.#'....###................ XL: 11 Next: 86% Place: Dungeon:9 .........#....#*#................ Noise: =--------  Time: 17746.1 (0.0) #.#.#.#.##.#.#####.####.#.####... a) +1 dagger of the Perceptive Planets {pr .........#.#.###...####.#.#~##... Zap: wand of roots (3) M&h?0 #.#.#.#.##...........##.#.~~~#... Fly -GClaw ####'#########'#####.##.#.≈≈##... .[.#.#..%##.......##.##.#~≈# #... 9   gargoyle (ally target) ...#.#...#.#.....#.#.##.#~~###... Z   five-headed hydra zombie (minion) ...#.#...#..#...#..#.##..~......) M&h2 ###'.'####...#.#...#.....≈....(.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (ally target)M&h *%rooted, ally target)  Aiming: Fastroot M&h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (ally target)  The roots erupt in riotous growth!  You feel bolstered by spreading misfortune.M&h %Roots grab the gargoyle.Your five-headed hydra zombie is unaffected.M&hz8%M&h M&hc ..Z.9@%The grasping roots constrict the gargoyle, but do no damage.73---M&h26---20 =======7.1 (12M&h["%M&hM&h; _The gargoyle hits you with a +0 mace!M&h=U%M&h$%M&hMM&h,F _Unknown command.M&h@% _Unknown command.  You hit the gargoyle but do no damage.weapon exudes an aura of protection.  The grasping roots constrict the gargoyle.  Your five-headed hydra zombie bites the gargoyle but does no damage. x4  Your five-headed hydra zombie bites the gargoyle!M&hw7==-----8.2 (1.1M&hM&h%M&h1M&h6 M&hM&h1_The gargoyle hits you but does no damage.M&h+ The gargoyle is heavily damaged.  The grasping roots constrict the gargoyle, but do no damage.M&h83  Your five-headed hydra zombie completely misses the gargoyle.  Your five-headed hydra zombie bites the gargoyle!4---------9.3M&hv:%M&h? _The gargoyle hits you but does no damage.M&h% Your five-headed hydra zombie bites the gargoyle! _The gargoyle hits you but does no damage.  M&hYou hit the gargoyle but do no damage.  The gargoyle is severely damaged.  The grasping roots constrict the gargoyle.  You grasping roots sink back into the ground.M&h6w  The gargoyle hurls a stone arrow at you.M&h,x  You block the stone arrow.  Your five-headed hydra zombie bites the gargoyle.M&hS3)%Z   five-headed hydra zombie (minion)M&hX.5/887M&hXK---90=500M&hc8%M&hhP _The gargoyle is destroyed!M&h{ 9%M&h M&hĻ M&h< H _No target in view!M&hV4M&hM&h6M&h M&h_ M&h 419M&h M&h M&hG 7=8=8M&hU XM&h M&h+ :7M&hD M&h 98M&hI 3=M&hP M&h 9==M&h! M&h% W _You start resting.M&hw& 116 M&h' M&h* <9M&h+ M&hL. ,M&h/ M&h72 M&h2 :=M&h3 M&h6 M&h7 U8030=M&h9 M&h5; ,M&h< M&h? ,M&h@ M&hKC M&hH L1=M&hJ M&hUQ -- _You feel your existence waver again.M&hV 0677.0)M&h]W 1==--8.3 (18M&h^ 8%M&h` % _Magic restored.M&hq2==3M&hR45=6=7M&hdBM&h % _You start resting.M&hų-87.3 (19M&h[Z8=8.3 (20M&hc8%M&h^" _HP restored.M&hM&hM&hM&h M&hM&hM&h@#P=M&hu(,M&h})M&h*M&h0,M&h*1M&h3M&hK4M&h5M&h7,M&h8M&hAnM&hBM&hE,M&hGM&hK,M&hNM&hQ,M&hSM&hiX,M&h)ZM&h&^,M&h_M&hb,M&hdM&hg,M&hiM&hn,M&hApM&h=s,M&htM&hw,M&hxM&hj{,M&h|M&h ,M&hMM&h,M&hÃM&h,M&h#M&h`,M&hzM&h,M&hM&h6,M&hKM&h,M&hM&hHBM&h!M&h֜M&hM&hޟ,M&hM&h,M&h;M&hħ,M&hM&h,M&h3M&hg,M&hM&h:,M&hM&hٹ,M&hM&h2M&hM&hM&h,M&h7M&hz,M&hM&h-,M&hiM&h,M&h,M&h,M&hM&h,,M&hM&hhM&hM&hM&h,M&hM&h*,M&hM&h,M&h*M&h,M&hM&hM&hM&hiM&hM&hDM&hFM&h,M&hRM&h,M&hM&h,M&hM&h,M&hSM&h,M&hM&h[,M&hM&h~M&h,M&hM&h,M&hM&hM&h@M&huM&h,M&hM&hq,M&h M&h",M&h$M&hP&,M&h'M&hZ*,M&hW+M&h-,M&h6/M&h1M&hpVM&hW~M&hbnM&hd,M&hoM&htM&huM&hwM&hzM&h{M&hY}M&hM&hM&hPM&htM&hbM&h"M&hYM&hM&hM&hM&hM&hM&hM&h5M&hM&hM&hM&hM&h`M&hNM&hM&h_M&hŮM&hM&hM&hBM&hM&hM&hzM&h+M&h M&hM&hM&hA,M&hM&hM&hM&hM&hM&hM&hM&h M&h M&hH887.3 (99M&h% M&h3_You start waiting.M&hVM&hM&h8.3 (10M&h 0.0)M&h,M&h%M&hIM&h M&h,M&h_Done waiting.M&hh .#.#.###...#..._...^.# #.##'#####.#M&hi.#.# #.# ##.#.#.#.##.#.#.# #.# #.#.#,.....,#.# #.# ##.#.#.#.##.#.# #.# #M&hj.#.###. ÷#.#.#.#.#'......Z #.#.....#.#.#.#.##.#.#####.####.#.#### #.#.#.###...####.#.#~## #M&hk#.#.#.#.##.##.#.~~~##'#'#####.##.#.≈≈## #.[.#.#..%##.##.##.#~≈# # #...#.#...#.#.....#.#.##.#~~### #...#.#...#..#...#..#.##..~......M&h[lQ#'.'####...#.#...#.....≈....(.M&hv8%M&htw19.0)M&h~M&hQM _You see here a +0 mace.M&h#.#.###.#.#..._...^.# #.# '#####.M&h!#.#.# #.# .#.#.#.##.#.#.# #.# .#.#,.....,#.# #.# .#.#.#.##.#M&h.# #.# .#.###.# #.#.#.#.#'......Z. .#.....).#.#.#.##.#.#####.####.#.####. M&h.#.#.###...####.#.#~##. #.#.#.#.##.##.#.~~~#.'#'#####.##.#.≈≈##. .[.#.#..%##.##.##.#~≈# #. ...#.#...#.#.....#.#.##.#~~###. M&h...#.#...#..#...#..#.##..~......)'.'####...#.#...#.....≈....(.)M&h9%M&h.90 _M&ho8%M&huM&h .#.#.###...#..._...^.# #.##'#####.#.#.# #.# ##.#.#.#.##.#.#.# #.# #.#.#,.....,#.# #.# ##.#.#.#.##.#.# #.# #.#.###. ÷#.#.#.#.#'......Z #.#.....#.#.#.#.##.#.#####.####.#.#### #.#.#.###...####.#.#~## ##.#.#.#.##.##.#.~~~##'#'#####.##.#.≈≈## #.[.#.#..%##.##.##.#~≈# # #...#.#...#.#.....#.#.##.#~~### #...#.#...#..#...#..#.##..~......#'.'####...#.#...#.....≈....(.M&h M&h! &1M&h 9%M&h M _You see here a +0 mace.M&h+0 #.M&h1#.###.#.#..._...^.# #.# '#####.#.#.# #.# .#.#.#.##.#.#.# #.# .#.#,.....,#.# #.# .#.#.#.##.#.# #.# .#.###.# #.#.#.#.#'......Z. .#.....).#.#.#.##.#.#####.####.#.####. .M&h1#.#.###...####.#.#~##. #.#.#.#.##.##.#.~~~#.'#'#####.##.#.≈≈##. .[.#.#..%##.##.##.#~≈# #. ...#.#...#.#.....#.#.##.#~~###. ...#.#...#..#...#..#.##..~......)'.'####...#.#...#.....≈....(.)M&h7#%M&h8M&hH9-2 _M&h>"%M&h>M&h?M&hw#.#.###.##..._...^.# #.# '#####.#.#.# #.# .#.#.#.##.#.#.# #.# #.M&hi{#,.....,#.# #.# .#.#.#.##.#.# #.# #.###.# .#.#.#.#'......Z.#.....). .#.#.#.##.#.#####.####.#.####.#.#.###...####.#.#~##...# .#.#.#.##....##.#.~~~#...#'#'#####.##.#.≈≈##...# [.#.#..%##.##.##.#~≈# #...##.#...#.#.....#.#.##.#~~###...##.#...#..#...#..#.##..~......)#'.'####...#.#...#.....≈....(.).M&h߆<3M&h:%M&hM&h% vM&h) M&h? BM&hSJ M&hvL M&hN M&hTP M&hR M&hT M&hoU M&hV M&hY M&hg[ M&h] M&hk^ M&h_ M&ha M&hc M&he M&hhf M&hg M&hi M&hk M&hm M&hn M&ho M&h~ M&h M&h M&h M&h M&h M&hH M&h7 M&h M&hk M&h M&h M&h M&hB M&h֜ M&h M&h~ M&h] M&hͣ M&hߩ M&h M&h M&h M&h M&h M&h M&h M&h M&hq M&h M&h M&h BM&h M&h M&h ,M&h M&h M&h M&h ,M&hN M&hU M&h M&h ,M&hs M&h M&h{ M&h0 ,M&h M&h M&h M&h ,M&hX M&h$ M&h M&h ,M&hV M&h M&h9 M&hC ,M&h M&h[ |  Things that are here:  a +0 ring mail; a +0 spearM&h M&h M&h _M&h M&h ~  Things that are here:  a +0 flail; a gnoll skeletonM&h # M&h\% M&h% _M&h' M&h3 M&h36 M&h[8 ,M&hQ: M&h9= M&h? M&huA ,M&h4C M&hE M&h5H M&hIJ ,M&hL M&hN M&hQ M&h1S ,M&hT M&hW M&h7Z M&h@\ ,M&h^ M&hNa M&hc M&he ,M&hg M&hi M&hak M&hl ,M&hm M&ho M&heq M&hr M&hhs M&h t M&hv M&hpx M&hz ,M&hT{ M&h~ =  You see here a +0 spear.M&h M&h> M&hŁ _M&h_ M&hރ M&hԅ M&h{ ,M&h} M&hj M&h M&hT M&h M&h M&h M&h M&hv M&h M&h M&h] M&h M&h ,M&h M&h M&hL M&h߬ ,M&hi M&h3 M&h M&h޸ ,M&h M&h M&ha M&hs ,M&h3 M&h M&h M&ht ,M&hq M&h M&h M&hB M&hK EWater -GClaw M&h M&h M&h @M&h M&h M&h M&h ,M&h. M&hd M&h ,M&h M&h M&h' M&h ,M&h M&h' M&hV M&h ,M&h$ M&h M&h M&h ,M&h M&h M&h M&h{ ,M&h+ M&h$ M&h& M&h( ,M&he* M&h^. M&h0 M&hk2 ,M&h-4 M&h8 M&hw: M&hV< ,M&h= M&hiB M&hD M&hF ,M&hI M&hM M&hkP M&hmR ,M&h;T M&hW M&hhZ M&hB\ ,M&h^ M&ha M&hPd M&hRf ,M&h*h M&hk M&hbn M&hFp ,M&h$r M&hv M&hx M&hz ,M&h| M&h M&h M&h ,M&h M&h5 M&hz M&h" ,M&h M&hG M&h M&h ,M&hq M&hV M&h M&h ,M&h M&h M&h M&h ,M&he M&h M&hh M&hǭ ,M&h7 M&h- M&h# M&h ,M&h M&hS M&h: M&hn M&h M&h M&hx M&hi M&h ,M&h M&h M&h M&h M&h M&h& M&h# M&h M&h! M&h M&hX M&h M&hY M&hc M&h M&h M&h] M&h M&h ,M&hf M&h M&h M&hI ,M&h8 M&hS M&h M&hA M&h M&hu M&h7 M&h M&h2 M&h@ M&h M&h M&h M&h ,M&h~ M&h M&hz M&h[ ,M&h M&h M&h M&h  ,M&h M&h M&h M&h ,M&h M&hR M&h" M&h$ ,M&h' M&h* M&hl/ M&h2 ,M&h5 M&h9 M&hh? M&hB ,M&hE M&hWI M&hN M&hQ ,M&hAT M&hPX >  You see here a +0 dagger.M&hx\ M&h_ M&h_ _M&ha M&hud M&hg M&hj ,M&hn M&h.r M&hu M&h)x ,M&hz M&hR M&hi M&h܄ ,M&h) M&h͉ M&hW M&h ,M&hZ M&hє M&h M&hR ,M&h M&h8 M&h M&h֥ ,M&h M&h M&h ,M&h M&h7 M&h? ,M&h M&ht #.#~##...########  .#.~~~#...#  .#.≈≈##...#  ~≈###...#  .#~~###...#  ..~......)########  ≈....(.).....Z.#  ##~≈.####...####.#  #≈≈..# #.[.# #@#  M&h} 984.3 (91.0) #≈...# #()[# #.#  #≈...# #[..# #.#  ##...# #...# #.#  ...# #...# #.#  .....####.>.####.#  ...............#  ........########  #.........#  M&h M&h' M&h  M&h M&hb 7_Done exploring.M&hM&hOM&h=M&h.....).....Z..0.0) M&hM&hM&hE _Done exploring.M&hJM&h~<M&h[ _Done exploring.M&h8 M&h: M&h1@ M&hv M&h=w M&h M&hڀ E _Done exploring.7N&h ~~~#...# ≈≈#~≈#~ ..~......)########≈....(.).....Z. ##~≈.####...####≈≈..# #.[.# .()[[.. ##. .....####.>.###...........####### # .Z5.3 (1 _.####.#  .................#   Z   five-headed hydra zombie (minion) ..........########  #.........# #.........# _You see here a +0 spear. _You see here a +0 dagger. _Done exploring. _Done exploring. _Done exploring. _Done exploring.DN&hDN&hDN&hvDN&hDN&hEN&h> Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b + Grave ClawNecromancy1% 2 c - Vampiric DrainingNecromancy1%3  d - Animate DeadNecromancy1%4  e - Curse of AgonyNecromancy2%5  f - Cigotuvi's PutrefactionNecromancy/Air3%4  g - BlinkTranslocation1%2 Select a spell to describe[!]/[I] toggle spell headersHN&hO HN&hQ HN&hY :.#.~~~#...#  knorpule3000 the Fighter .#.≈≈##...#  Poltergeist of Ashenzari ****.. .#~≈###...#  Health: 88/88 ======================== .#~~###...#  Magic: 31/31 ======================== ..~......)########   AC: 16HN&hZ #Str: 4 ..≈....(.).......#   EV: 16Int: 25 ##~≈.####...####Z#   SH: 7Dex: 16 HN&hr[ #≈≈..# #.[.# #.#   XL: 11 Next: 90% Place: Dungeon:9 #≈...# #()[# #@#   Noise: ---------  Time: 17985.3 (0.0) #≈...# #[..# #.#   a) +1 dagger of the Perceptive Planets {pr ##...# #...# #.#   Zap: wand of roots (2) HN&hB\ !##...# #...# #.#   Fly -GClaw .....####.>.####.#  .................#   Z   five-headed hydra zombie (minion) ..........########  #.........# HN&h_ -#.........# _You see here a +0 spear. _You see here a +0 dagger. _Done exploring. _Done exploring. _Done exploring. _Done exploring.HN&h0f HN&hg HN&h8m HN&hYo IN&hIN&h Spells (Memorise)TypeFailure Level  a - Magic DartConjuration10% 1b - SlowHexesIN&h910%1  c - Call ImpSummoning16%2  d - Confusing TouchHexes30% 3  e - Frozen RampartsIce32% 3  f - Ozocubu's ArmourIce32% 3  g - Rending BladeConjuration/Forgecraft 67% 4  h - Metabolic Englaciation Hexes/Ice96% 5  i - Malign GatewaySummoning/Translocation 100% 7  j - Fulsome FusilladeIN&h Conjuration/Alchemy 100% 8 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiN&hliN&huiN&hJ.#.~~~#...#  knorpule3000 the Fighter .#.≈≈##...#  Poltergeist of Ashenzari ****.. .#~≈###...#iN&h  Health: 88/88 ======================== .#~~###...#  Magic: 31/31 ======================== ..~......)########   AC: 16Str: 4 ..≈....(.).......#   EV: 16Int: 25 ##~≈.####...####Z#   SH: 7Dex: 16 iN&h#≈≈..# #.[.# #.#   XL: 11 Next: 90% Place: Dungeon:9 #≈...# #()[# #@#   Noise: ---------  Time: 17985.3 (0.0) #≈...# #[..# #.#   a) +1 dagger of the Perceptive Planets {pr ##...# #...# #.#   Zap: wand of roots (2) ##...# #...# #.#   Fly -GClaw .....####.>.####.#  .................#   Z   five-headed hydra zombie (minion) ..........########  #.........#N&hF16;21H #.........# _You see here a +0 spear. _You see here a +0 dagger. _Done exploring. _Done exploring. _Done exploring. _Done exploring.iN&h-P  Okay, then.iN&hߜiN&hFiN&hD. _iN&hliN&hu  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting  13.0  14.3  -1   l - Spellcasting   7.3   5.9  -1      iN&h.z     b - Axes   0.0   1.2  -1   m - Conjurations   0.3   1.7  -3   c - Polearms   0.0   1.2  -1   n - Hexes   0.2   0.5  +4   d - Staves   0.0   1.4  -2   o - Summonings   0.2   1.0   0   e - Unarmed Combat   0.0   1.7  -3   p - Necromancy  11.8  10.1  +1   f - Throwing   3.9   1.4  +2   q - Forgecraft  N&h|2m 0.2   1.2  -1       r - Translocations   5.2   4.0   0   g - Short Blades   0.0   0.8  +1   s - Alchemy   0.3   0.8  +1   h - Ranged Weapons   2.7   1.4  -2   t - Air Magic   5.0   5.0  +1           i - Dodging  10.1   7.6  +1   u - Evocations   3.2   1.2  -1 +4 j - Shields iN&h~   6.7   7.1  -1       k - Stealth   6.7   2.5  +5                              Skills enhanced by Ashenzari's power are in green. Bonus from skill manuals is  in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] trainingiN&hFi|cost|targetsN&h'.#.~~~#...#  knorpule3000 the Fighter .#.≈≈##...#  Poltergeist of Ashenzari ****.. .#~≈###...#  Health: 88/88 ======================== .#~~###...#  Magic: 31/31 ======================== ..~......)########   AC: 16Str: 4 ..≈....(.).......#   EV: 16Int: 25 ##~≈.####...####Z#   SH: 7Dex: 16 #≈≈..# #.[.# #.#   XL: 11 Next: 90% Place: Dungeon:9 #≈...# #()[# #@#   Noise: ---------  N&hTime: 17985.3 (0.0) #≈...# #[..# #.#   a) +1 dagger of the Perceptive Planets {pr ##...# #...# #.#   Zap: wand of roots (2) ##...# #...# #.#   Fly -GClaw .....####.>.####.#  .................#   Z   five-headed hydra zombie (minion) ..........########  #.........# #.........# _You see here a +0 dagger. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Okay, then.N&hN&h m[?25h[?0c  Search for what [Enter for "kite", or ? for help]? N&h [?25l[?1cN&hFN&h6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] K - a +0 spear of venom  b - [carried] M - a +0 spear of freezing Results elsewhere ([,] to cycle)  c - [D:9] a +0 halberd (7 further duplicates)d - [D:9] a +0 spear (8 further duplicates)  e - [D:8] a +0 trident (3 further duplicates)  f - [D:7] a manual of Polearms (1040 gold)N&h N&h N&h .#.~~~#...#  knorpule3000 the Fighter .#.≈≈##...#  Poltergeist of Ashenzari ****.. .#~≈###...#  Health: 88/88 ======================== .#~~###...#N&h   Magic: 31/31 ======================== ..~......)########   AC: 16Str: 4 ..≈....(.).......#   EV: 16Int: 25 ##~≈.####...####Z#   SH: 7Dex: 16 #≈≈..# #.[.# #.#   XL: 11 Next: 90% Place: Dungeon:9 N&h 7#≈...# #()[# #@#   Noise: ---------  Time: 17985.3 (0.0) #≈...# #[..# #.#   a) +1 dagger of the Perceptive Planets {pr ##...# #...# #.#   Zap: wand of roots (2) ##...# #...# #.#   Fly -GClaw .....####.>.####.#  N&hO# .................#   Z   five-headed hydra zombie (minion) ..........########  #.........# #.........# _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Okay, then.Search for what [Enter for "kite", or ? for help]? polearmN&h+ N&h}, N&hN7 N&hw9 . _N&h8N&h:Where to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - TempleO - Orcish Mines N&hiN&he.#.~~~#...#  knorpule3000 the Fighter .#.≈≈##...#  Poltergeist of Ashenzari ****.. .#~≈###...#  Health: 88/88 ======================== .#~~###...#  Magic: 31/31 ======================== ..~......)########   AC: 16Str: 4 N&hD..≈....(.).......#   EV: 16Int: 25 ##~≈.####...####Z#   SH: 7Dex: 16 #≈≈..# #.[.# #.#   XL: 11 Next: 90% Place: Dungeon:9 #≈...# #()[# #@#   Noise: ---------  Time: 17985.3 (0.0) #≈...# #[..# #.#   a) +1 dagger of the Perceptive Planets {pr ##...# #...# #.#   Zap: wand of roots (2) ##...# #...# #.#   Fly -GClaw .....####.&h0;10;1m>.####.#  .................#   Z   five-headed hydra zombie (minion) ..........########  #.........# #.........# _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Search for what [Enter for "kite", or ? for help]? polearm  Okay, then.N&hxN&hp . _N&hN&hWhere to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - TempleO - Orcish Mines N&h?N&h;VJ.#.~~~#...#  knorpule3000 the Fighter .#.≈≈##...#  Poltergeist of Ashenzari ****.. .#~≈###...#N&h-W  Health: 88/88 ======================== .#~~###...#  Magic: 31/31 ======================== ..~......)########   AC: 16Str: 4 ..≈....(.).......#   EV: 16Int: 25 ##~≈.####...####Z#   SH: 7Dex: 16 #≈≈..# #.[.# #.#   XL: 11 Next: 90% Place: Dungeon:9 #≈...# #()[# #@#   Noise: ---------  Time: 17985.3 (0.0) #≈...# #[..# #.#   a) +1 dagger of the Perceptive Planets {pr &hX1d##...# #...# #.#   Zap: wand of roots (2) ##...# #...# #.#   Fly -GClaw .....####.>.####.#  .................#   Z   five-headed hydra zombie (minion) ..........########  #.........# #.........# _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Search for what [Enter for "kite", or ? for help]? polearm _Okay, then.N&hYN&h]\N&heN&hTgN&hjN&hk% _N&hFt,N&h-{BN&h{N&h^~N&hN&hg,N&h˅N&hKN&h1N&h2,N&hԐN&h~N&h8N&h,N&hN&hN&hpN&hߢ,N&hN&hN&hN&h,N&hN&hگN&hN&hƴ,N&hN&hN&hcN&h,N&hVN&hN&hN&h,N&h%N&h. __Okay, then.Search for what [Enter for "kite", or ? for help]? polearm _Okay, then.  There is a stone staircase leading down here.N&hN&hbN&hN&h% _N&hN&h7  You fly downwards.N&h.N 10N&hO N&h,R ,N&hS N&h^ _Your mindless puppet stays behind to rot.  There is a stone staircase leading up here.N&h N&hj!  ******* **** ,,,* **,*  *,*  *,*  #.###### #...KKK97.0 (11.N&hQ# 7) ######## K   kobold brigand (missile, asleep) KK 2 kobolds (asleep)N&h$ N&h) N&h- d _There are monsters nearby!N&hw KKKK)KKCasting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.N&h27----====8.0 (1.0)Reap Fly -GClaw N&h#N&h[+ _The kobold shouts! x2N&h  You hit the kobold brigand.  Your weapon exudes an aura of protection.  The kobold brigand is lightly wounded.N&h+23 =---9.1 (1.1N&hN&heT _The kobold brigand misses you.N&h a n  You hit the kobold brigand.  The kobold brigand is lightly wounded.N&h b G---8000.2N&he N&hg E _The kobold brigand hits you but does no damage.N&hE N&h"N&h N&ho8You hit the kobold brigand.  N&hJ=The kobold brigand is moderately wounded.N&hN&h&N&h !1.3N&hN&h> N&hN&hޮ0_The kobold brigand misses you.N&hN&hs   You hit the kobold brigand.  The kobold brigand is moderately wounded.8=---2.4N&h N&h ?_The kobold brigand hits you but does no damage.N&h  You hit the kobold brigand but do no damage.The kobold brigand is moderately wounded.3.5N&hN&hу< _You block the kobold brigand's attack.N&hB  You hit the kobold brigand but do no damage.The kobold brigand is moderately wounded.N&h D (4.6N&hH N&hL E _The kobold brigand hits you but does no damage.N&hr  You hit the kobold brigand but do no damage.The kobold brigand is moderately wounded.N&ht(5.7N&hyN&h~  You hit the kobold brigand but do no damage.The kobold brigand is moderately wounded. _The kobold brigand hits you but does no damage.  You hit the kobold brigand but do no damage.  The kobold brigand is moderately wounded. _The kobold brigand hits you but does no damage.N&hp9 _The kobold brigand hits you but does no damage.  You hit the kobold brigand but do no damage.  The kobold brigand is moderately wounded. _The kobold brigand hits you but does no damage.  N&h1rYou hit the kobold brigand but do no damage.  The kobold brigand is moderately wounded.9==N&h\s%60N&h{yN&h~  You hit the kobold brigand but do no damage.  The kobold brigand is moderately wounded. _The kobold brigand hits you but does no damage.  You hit the kobold brigand but do no damage.  The kobold brigand is moderately wounded. _You block the kobold brigand's attack.N&h   You hit the kobold brigand.  The kobold brigand is moderately wounded.N&h( -7.8 (1.1N&hTN&hyT _The kobold brigand misses you.N&h (N&h  ******* knorpule3000 the Fighter  Poltergeist of Ashenzari ****.. **** Health: 88/88 ======================== ,,,* Magic: 26/31 ====================---- **,* AC: 23  Str: 4 *,* EV: 16Int: 25 *,* SH: 7Dex: 16 #.####### XL: 11 Next: 90% Place: Dungeon:10 #...KKK@# Noise: =--------  Time: 18007.8 (0.0) ######### a) +1 dagger of the Perceptive Planets {pr  Zap: wand of roots (2)  Reap Fly -GClaw   K  N&h  kobold brigand (missile)  KK 2 koboldsCasting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N&h| gAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (moderately wounded)N&hN*******   knorpule3000 the Fighter  Poltergeist of Ashenzari ****..****N&hۧ  Health: 88/88 ========================,,,*  Magic: 26/31 ====================----**,*  AC: 23  Str: 4*,*  EV: 16Int: 25*,*  SH: 7Dex: 16#.#######   XL: 11 Next: 90% Place: Dungeon:10#...KK*@#   Noise: =--------  Time: 18007.8 (0.0)#########   a) +1 dagger of the Perceptive Planets {pr  Zap: wand of roots (2)  Reap Fly -GClaw    K   kobold brigand (missile)  N&hq KK 2 kobolds  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (moderately wounded)N&h|N&h-Konfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (moderately wounded)  You draw life force from the kobold brigand.7-=8.8 (1 _The kobold brigand hits you with a +0 whip.N&hP  ******* knorpule3000 the Fighter  Poltergeist of Ashenzari ****.. **** Health: 87/88 =======================- ,,,* Magic: 23/31 =================------- **,* AC: 23  Str: 4 *,* EV: 16Int: 25 *,* SH: 7Dex: 16 #.####### XL: 11 Next: 90% Place: Dungeon:10 #...KKK@# Noise: ==-------  Time: 18008.8 (0.0) ######### a) +1 dagger of the Perceptive Planets {pr  Zap: wand of roots (2)  Reap Fly -GClaw   K&ha "m   kobold brigand (missile)  KK 2 koboldsCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (heavily wounded)N&h ]*******   knorpule3000 the Fighter  Poltergeist of Ashenzari ****..****  Health: 87/88 =======================-,,,*  Magic: 23/31 =================-------**,*  AC: 23  Str: 4*,*  EV: 16Int: 25*,*  SH: 7Dex: 16#.#######   XL: 11 Next: 90% Place: Dungeon:10#...KK*@#   Noise: ==-------  Time: 18008.8 (0.0)#########   a) +1 dagger of the Perceptive Planets {prN&h   Zap: wand of roots (2)  Reap Fly -GClaw    K   kobold brigand (missile)  KK 2 kobolds  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (heavily wounded)N&hAim  Press: ? - help, Shift-Dir - straight line: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (heavily wounded)  You draw life force from the kobold brigand!  You kill the kobold brigand!N&h   You have harvested enough death to cast Grave Claw an additional time.N&h " Z(1 ally target)Z   kobold brigand zombie (minion)You feel life coursing into your body. The dead are walking!N&h!l8=19.8 (1N&hn%N&h'P _The kobold hits your kobold brigand zombie with a +0 whip.N&he r *   ****  ,,,*  **,*  *,*  *,*  #.#  #...KK@Z#  #        N&hj ***,*4=-10N&hk N&hgo O _You swap places. The kobold hits you but does no damage.  N&ho bThings that are here: _a +0 whip; a curare-tipped dartN&hY ******** knorpule3000 the Fighter *N&hͺ! Poltergeist of Ashenzari ****.. ***** Health: 88/88 ======================== ,,,,*N&h(q Magic: 21/31 ================-------- ***,* AC: 23  Str: 4 *,*N&h EV: 16Int: 25 *,* SH: 7N&hٻDex: 16 #.####### XL: 11 Next: 91% Place: Dungeon:10 N&h21#...KK@Z# Noise: =--------  Time: 18010.8 (0.0) #########N&h9 a) +1 dagger of the Perceptive Planets {pr  Zap: wand of roots (2)  Reap Fly N&h"  KK 2 kobolds (1 ally target)  Z   kobold brigand zombie (minion)N&h? _a +0 whip; a curare-tipped dart  Casting: Vampiric Draining (safe; 1% risk of failure)  N&hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineN&hLAim: a kobold, wielding a +0 whip (ally target)N&hx********   knorpule3000 the Fighter*  Poltergeist of Ashenzari ****..*****  Health: 88/88 ========================,,,,*N&hS  Magic: 21/31 ================--------***,*  AC: 23  Str: 4*,*  EV: 16Int: 25*,*  SH: 7N&hOmDex: 16#.#######   XL: 11 Next: 91% Place: Dungeon:10#...K*@Z#   Noise: =--------  Time: 18010.8 (0.0)N&h#########   a) +1 dagger of the Perceptive Planets {pr  Zap: wand of roots (2)  Reap Fly  N&h  KK 2 kobolds (1 ally target)  Z   kobold brigand zombie (minion)  _a +0 whip; a curare-tipped dart  N&hRVCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  N&hPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (ally target)N&h`F  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (ally target)  You draw life force from the kobold!N&hr   koboldN&h Z(ally target) N&hvZ   kobold brigand zombie (minion)N&h!PYou kill the kobold!The dead are walking!N&h7F16 =1.8 (1N&hx<N&h>J _The kobold hits your kobold zombie with a +0 dagger.N&h *  *  *****  ,,,,*  ***,*  *,*  *,*  #.#  #...K@ZZ#  #        ,,,,*-2 _You swap places. The kobold hits you but does no damage. _You see here a +0 whip.N&h9 (N&h  ,******** knorpule3000 the Fighter ,* Poltergeist of Ashenzari ****.. ,***** Health: 88/88 ======================== ,,,,,* Magic: 18/31 =============----------- ****,* AC: 16Str: 4 *,* EV: 16Int: 25 *,* SH: 7Dex: 16 #.#######  XL: 11 Next: 91% Place: Dungeon:10 #...K@ZZ#  Noise: =--------  Time: 18012.8 (0.0) #########  a) +1 dagger of the Perceptive Planets {pr  Zap: wand of roots (2)  Reap Fly   K   kobold (ally target)N&h R  Z   kobold zombie (minion)  Z   kobold brigand zombie (minion) _You see here a +0 whip.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (ally target)N&h ,********   knorpule3000 the Fighter,*  Poltergeist of Ashenzari ****..,*****  Health: 88/88 ========================,,,,,*  Magic: 18/31 =============-----------****,*  AC: 16Str: 4*,*  EV: 16Int: 25*,*  SH: 7Dex: 16#.#######   XL: 11 Next: 91% Place: Dungeon:10#...*@ZZ#   Noise: =--------  Time: 18012.8 (0.0)#########   a) +1 dagger of the Perceptive Planets {pr  Zap: wand of roots (2)  Reap Fly &h3;23H   K   kobold (ally target)  Z   kobold zombie (minion)  Z   kobold brigand zombie (minion) _You see here a +0 whip.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (ally target)N&hjI  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (ally target)  You draw life force from the kobold!!N&hNoh  N&h ZZ 2 kobold zombies (minion)You kill the kobold!N&h 3=3.8 (1N&hk$N&h '+ _The dead are walking!N&h*4N&hnN&hN9=N&h( ,N&h# N&h,2N&hO3N&h320N&h;40==N&h4N&h.6N&h:N&hw;N&h<N&hAN&hMBN&hCN&hGN&hGN&hIN&hLN&hMN&hN=N&hNN&h PN&hSN&hTN&hU1N&hjU=N&hUN&hWN&h[N&h\N&h^N&h.dN&h(eN&hgN&hlN&hmN&hoN&hWsN&h tN&hmt2N&ht0==N&h2uN&hevN&h[yN&hzN&h7{N&hu~N&hN&hɀN&hN&hN&hԅN&hN&hN&h=N&haN&hN&hN&hِN&hA3N&hN&hN&h֖N&h*N&hN&hN&h&N&hN&heN&h¤N&h_N&h)N&h4N&h=N&haN&hN&h$N&hN&hN&hN&hN&h<N&h*N&h%N&hN&h8N&h5N&h=N&h N&hN&hN&h|N&h35N&h)=N&h)N&h\N&hMN&hN&hEN&hN&h]N&hN&hQN&hN&hVN&hV#6N&hF==N&hUN&hN&h^N&hN&hN&hN&h,N&hN&hN&hN&h6N&h:=N&hgN&hN&h&7N&h N&h ,N&h"N&h'--N&h j 52.8 (39.0) _You start resting.N&het--3.8 (40Reap N&hN&h_ _Your reaping aura is weakening.N&h0vN&hA8=N&h`CN&hG,N&h/HN&hLN&hLN&h3NN&hSN&hZk 8.8 (5.0) _You start resting.N&hZ[l9.8 (6Fly N&h*`N&hbZ _Your reaping aura expires.N&hީJN&hװ9==N&hN&h N&h,N&hN&h,P=N&h{N&h(:30N&hp)=N&hN&h,N&h&N&h1N&hXN&h{ N&h ,N&h?N&h^_ _You start resting.N&h,68.8 (9N&hgz1==9.8 (10.0)N&hN&h % _Magic restored.N&h$,*  ,*  ,***** N&h ,,,,,*  ****,*  *,* N&hH *,*  #.#  N&h#...ZZ@Z#  #   N&hR#     N&h N&hH70.0)N&hx"N&hy* _You swap places.  Things that are here: _a +0 whip; a curare-tipped dartN&hY,*  ,*  ,*****  ,,,,,*  ****,*  *,*  *,*  #.#  #...ZZZ@#  #N&hq         N&hN&h&1N&hcN&hQy _You swap places. _There is a stone staircase leading up here.N&h N&h N&hN&hN&h  ,*  ,*  ,*****  ,,,,,*  ****,*  *,*  *,*  #.#  #...ZZ@Z#  #        N&h R2N&h _You swap places.  Things that are here: _a +0 whip; a curare-tipped dartN&hw ,*  ,*  ,*****  ,,,,,*  ****,*  *,*  *,*  #.#  #...Z@ZZ#  #        =3 _You swap places. _You see here a +0 whip.N&h.? ,*  ,*  ,*****  ,,,,,*  ****,*  *,*  *,*  #.#  #...@ZZZ#  N&h7[#        N&h5N*****N&h&4N&h N&h1g _You swap places. _You see here a +0 dagger.N&hF *,*  *,*  *,*****  *,,,,,*  *****,*  *,*  #,*  #.#  #..@)ZZZ#  #        N&hIN&hJN&hVmZZ)5 _N&h0  *,*  *,*  *,**##*  *,,,..*  ****#.*  #.*  #.*  #.#  #.@.ZZ)Z#  #        ZZ)Z<*******6N&hX *,********  *,*   *,**###  *,,,..# ****#.#  #.#  #.#  #@#######  #..ZZ)Z<#  #########  *  *  *  *  *  * * *,,,,,,,,**********ZZ)Z)**,,,,,7N&h3bF,,,,,,,******* **##,,,.**** #######.ZZ)Z)<# #########*   kobold zombieN&hn1* ********,*ZZ.{Z 2 kobold zombies (minion)8N&hN&h^*******,,,,,,,******* *###,,,.****.# Z######.Z.{Z)< #########*N&hN&h)N&hN&h**,*Z.{)N&h.&9N&hN&hN&hN *******N&hl,,,,,,,******* #.#####....****N&h:. Z######..{)Z)< #########*N&hɴN&hD**,*Z.Z.Z   kobold brigand zombie (minion)N&h'80N&hN&h}  * *,*  * *,*  * ********,*  * *,,,,,,,,*  * *,********  * *,*   * #.#####  * #...@.#  * #####.#  * #Z#  * #Z#  * #.#######  * #.Z.)Z)<#  #########  **  ,* N&hu ,**,*,,,,,,,,,Z,,.,Z,N&h .,<,N&h &1N&h N&hܛ N&hQN&hq ,* *,*  ,* *,*  ,* *,*  ,* *,*  ,* *,*  ,* *,*  ,* #,*  ,* #.#####  ,* #..@..# N&hsZ ,* #####Z#  ,* #Z#  ,* #.#  ,* #Z#  ,* #...)Z)<#    kobold zombie ,* ###  <**  ,,* N&h,N&h*******,*Z**.*{**Z 2 kobold zombies (minion)N&h6**,N&hZ&2N&hN&h"N&h< N&h N&h N&hO N&h *,* *,*  *,* *,*  *,* *,*  *,* ##******,*  *,* #.,*  *,* #.*  *,* #.*  ,,* #.#####  *,* #.@.Z.#  *,* #####Z#  *,* #.#  *,* #{#  *,* #Z# N&h *,* #...)Z)<#  *,* #  *<**  ,,,* N&h0 *,*Z.{.*,3N&h N&hvN&hY 4N&h` N&hc N&hN&hN&hBN&h N&h N&hRN&h N&hnN&h,N&h2N&hN&h#N&hc%N&h',N&hT(N&h)N&h+N&h=-N&hn.,N&h5/N&h0N&ha3N&h4N&h5N&h6,N&h7N&h8N&h;N&hC=,N&h9>N&hxAN&hCN&hD,N&hpEN&hFN&hHN&hIN&h4K,N&hKN&hMN&hNN&hON&h%QN&hRN&hsRN&hRN&h2TN&hVN&hWN&hXN&hY,N&h=ZN&h[N&h]N&h^N&h_N&hoaN&haN&h(bN&hHcN&heN&hfN&hgN&hh,N&hNiN&hjN&hlN&hnN&h8o,N&hhpN&hZqN&hbtN&hju,N&hvN&h wN&hyN&hzN&hc{,N&h9|N&hK}N&hN&h؀N&hmN&h,N&h6N&hN&h׆N&hlN&hXN&hى,N&hkN&hN&h!N&hN&h!N&hi,N&hN&hqN&hN&hN&hvN&h N&hN&h N&hN&hޜN&hN&h%N&h,N&hN&h?N&hRN&hN&hN&hN&h(,N&hN&h:N&hMN&h!N&ho,N&hbN&hzN&hݳN&hմN&hN&h˶,N&htN&hN&h.$   #Y#   #.#   #.#   #.#   #.#   #.#   N&h##.#   #@#   #.#   #Z#   #.#  ***,**** #Z#  ,,,>,,,* #Z#  Y   yak (wandering)***,**** #.#  ZZ 2 kobold zombies (minion)*,* #.#  Z   kobold brigand zombie (minion)*,* #.#  N&hS1106.8 (23.0)N&hN&hN&h*,*Z.Z., ally target)N&h,7.8 (24N&hsN&hXV _A yak comes into view.N&hyY.Z.  ***,***ZY 2 yaks (wandering, 1 ally target),,,>,,,.  ***,****..N&h=N&hN&h[N&h]*,*Z.Z.N&hw18.8 (1.0)N&hN&hV _A yak comes into view.N&hRY.Z. #ZY 3 yaks (wandering, 1 ally target)***,***,,,>,,,***,****N&h XN&hYN&hHZ,N&h`********,**.YZ.Z.Y2 wandering, 1 ally target)N&ha&9N&hgN&hjV _A yak comes into view.N&h *******#Y#*Y.Y.Z.ZY 4 yaks (3 wandering, 1 ally target)  ***,***,,,>,,,N&h* N&h N&h N&h N&hћ ,N&h & ,,,,,,,,,,*..Y.YZ.YY 3 yaks (1N&h 6A yak comes into view.N&h '10N&h N&h 0 _The yak moves out of view.N&h,,,,,,,.Y.*******#Y#*.Y.Y.ZY 4 yaks (2 wandering, 1 ally target)  ***,**************.Y.YZ.=1 _You block the yak's attack.N&h ,,,,,,,.Y.*******#.# #Y# .Y.Z. 3 yaks (1***,****,,,>,,,N&h N&hC N&h N&hI N&h .Y.Y.YY 4 yaks (1 wandering, 1 distracted, …)N&h D-2N&h" N&h*******#Y# #.# Y.YZ. 3 yaks (1 distracted, 1 ally target)***,****,,,>,,,***,***N&hN&h'N&hN&hN&hL .Y.YYY 4 yaks (1 distracted, 1 ally target)You swap places.N&hV@-3N&hN&hI _Your kobold zombie hits the yak but does no damage.N&hGd  #Y# .Y.YZ.  ***,**** 3 yaks (N&hd,,,>,,,***,*** *,* N&h#g,N&hl.Y.YY 4 yaks (1 ally target)N&hm&4N&hnqN&hsG _You swap places. Your kobold zombie hits the yak.N&hzKKY.YN&hO(Z.  ***,****,,,>,,, 3***,*** *,*  N&hP N&hPYou swap places.N&hVN&h_W.N&hWYN&h^XY N&hX24 yaks (1 ally target)N&hjYN&h0[N&hy55N&h_ _The yak barely misses your kobold zombie.N&hXF  The yak gores your kobold zombie!N&hTN&hN&h.   kobold zombie6N&hN&h%V _Your kobold zombie is destroyed!N&h&F  The yak gores your kobold zombie!N&h.. d brigand zombie (minion)N&h8/&7N&h4N&h 8V _Your kobold zombie is destroyed!N&hN&hN&hgN&hF.YN&h&8N&hQN&h> _Your kobold brigand zombie hits the yak.N&h|N&h9 .YThe yak barely misses your kobold brigand zombie.N&h}&9N&hN&hQ _Your kobold brigand zombie hits the yak but does no damage.N&hU v  The yak barely misses your kobold brigand zombie.N&h"V '20N&h|Z N&hH] > _Your kobold brigand zombie hits the yak.N&hx  The yak gores your kobold brigand zombie!N&h.=1N&hYN&hg _Your kobold brigand zombie barely misses the yak.N&h=N&hu>&2N&h` ' N&h` Q The yak gores your kobold brigand zombie!N&ha .=3N&hd N&hHg > _Your kobold brigand zombie hits the yak.N&hv N&h N&h)The yak gores your kobold brigand zombie.N&hN&h--N&h 4N&hm#T _Your kobold brigand zombie hits the yak.N&hN  The yak gores your kobold brigand zombie!N&hf.N&hAA--5N&hN&h0^ _Your kobold brigand zombie is destroyed!N&hE1.Y  ***,***,,,>,,,***,****N&h,3N&h3N&hF4N&h;F.YN&h`<&6N&hNBN&hWEN&hF1   Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N&h:).Y7-26----===7Reap Fly N&h?N&h1DH _You call upon the dead to rise. The yak gores you.N&h1; #.# knorpule3000 the Fighter #.# Poltergeist of Ashenzari ****.. #.#N&h1 Health: 87/88 =======================- #.# Magic: 23/31 =================------- #Y# AC: 16N&h3Str: 4 #Y# EV: 16Int: 25 #Y# SH: 7Dex: 16 #Y# XL: 11 Next: 91% Place: Dungeon:10 #@# Noise: ===------  Time: 18127.8 (0.0) #.# a) +1 dagger of the Perceptive Planets {pr #.# Zap: wand of roots (2) #.# Reap Fly  #.#  ***,**** #.# YYYY 4 yaks  ,,,>,,,* #.#  ***,**** #.#  *,* #.# _You call upon the dead to rise. The yak gores you.  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N&hY4 Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded)N&he#.#   knorpule3000 the Fighter#.#   Poltergeist of Ashenzari ****..#.#   Health: 87/88 =======================-#.#   Magic: 23/31 =================-------#Y#   AC: 16Str: 4#Y#   EV: 16Int: 25#Y#   SH: 7Dex: 16N&h#*#   XL: 11 Next: 91% Place: Dungeon:10#@#   Noise: ===------  Time: 18127.8 (0.0)#.#   a) +1 dagger of the Perceptive Planets {pr#.#   Zap: wand of roots (2)#.#   Reap Fly #.#  ***,****#.#   YYYY 4 yaks,,,>,,,*#.#  ***,****#.#  *,*#.#  _You call upon the dead to rise. The yak gores you.  Casting: Animate Dead (mildly dangerous; 1% risk of failure) &hj20d Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded)N&hN&h_ YCasting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ing: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded)  You draw life force from the yak! You feel life coursing into your body.N&hca8=-8.8 (1N&hgN&hkI _The yak misses you.N&h ; #.# knorpule3000 the Fighter #.# Poltergeist of Ashenzari ****.. #.#N&h  Health: 88/88 ======================== #.# Magic: 18/31 =============----------- #Y# AC: 16Str: 4 #Y#N&hG + EV: 16Int: 25 #Y# SH: 7Dex: 16 N&h #Y# XL: 11 Next: 91% Place: Dungeon:10 #@# Noise: ==-------  Time: 18128.8 (0.0) N&h p#.# a) +1 dagger of the Perceptive Planets {pr #.# Zap: wand of roots (2) N&hG <#.# Reap Fly  #.#  ***,**** #.# YYYY 4 yaks N&h . ,,,>,,,* #.#  ***,**** #.#  *,* #.# _The yak misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  N&h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, chance to affect: 93%)N&hʡO#.#   knorpule3000 the Fighter#.#   Poltergeist of Ashenzari ****..#.#   Health: 88/88 ========================#.#   Magic: 18/31 =============-----------#Y#   AC: 16Str: 4#Y#   EV: 16Int: 25#Y#   SH: 7Dex: 16#*#   XL: 11 Next: 91% Place: Dungeon:10N&h#@#   Noise: ==-------  Time: 18128.8 (0.0)#.#   a) +1 dagger of the Perceptive Planets {pr#.#   Zap: wand of roots (2)#.#   Reap Fly #.#  ***,****#.#   YYYY 4 yaks,,,>,,,*#.#  ***,****#.#  *,*#.#  _The yak misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: &hJ`37ma yak (heavily wounded, chance to affect: 93%)N&hw>M(1 agonized)Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line: a yak (heavily wounded, chance to affect: 93%)  You feel bolstered by spreading misfortune.N&hz YThe yak is cursed with the promise of agony.N&h Z20 =9.8 (1N&h+ N&h; _The yak gores you but does no damage.N&hn #.# knorpule3000 the Fighter #.# Poltergeist of Ashenzari ****.. #.# Health: 88/88 ======================== #.# Magic: 14/31 ==========-------------- #Y# AC: 20  Str: 4 #Y# EV: 16Int: 25 #Y# SH: 7Dex: 16 #Y# XL: 11 Next: 91% Place: Dungeon:10 #@# Noise: ===------  Time: 18129.8 (0.0) #.# a) +1 dagger of the Perceptive Planets {pr #.# Zap: wand of roots (2) #.# Reap Fly  #.#  ***,**** #.#&hqX YYYY 4 yaks (1 agonized)  ,,,>,,,* #.#  ***,**** #.#  *,* #.# _The yak gores you but does no damage.  Casting: Curse of Agony (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, cursed with the promise of agony)N&h+N&h#.#   knorpule3000 the FighterN&h̀#.#   Poltergeist of Ashenzari ****..N&h#.#   Health: 88/88 ========================N&h> #.#   Magic: 14/31 ==========--------------N&h#Y#   AC: 20  Str: 4N&hi#Y#   EV: 16Int: 25#Y#   SH: 7Dex: 16#Y#   XL: 11 Next: 91% Place: Dungeon:10#@#   Noise: ===------  Time: 18129.8 (0.0)#.#   a) +1 dagger of the Perceptive Planets {pr#.#   Zap: wand of roots (2)#.#   Reap Fly #.#  ***,****#.#   YYYY 4 yaks (1 agonized),,,>,,,*N&h c#.#  N&h ***,****N&hOc#.#  N&h *,*N&hƈ9#.#  N&hlMConfirm with . or Enter, or press ? or * to list all spells.N&h Aiming: Cigotuvi's Putrefaction (dangerous; 3% risk of failure)  N&hފ3Press: ? - help, Dir - move targetN&hpAim: a yak (heavily wounded, cursed with the promise of agony)  N&h+You miscast Cigotuvi's Putrefaction.  N&hy6You are very lightly contaminated with residual magic.N&hۍN&h_--N&hߎ30.8 (1N&h_Contam N&hڏN&hN&h  N&h'Aiming: Cigotuvi's Putrefaction (dangerous; 3% risk of failure)  N&h͙LPress: ? - help, Dir - move target  N&hAim: a yak (heavily wounded, cursed with the promise of agony)  N&h:.You miscast Cigotuvi's Putrefaction.N&h̛are very lightly contaminated wN&hnith residual magic. N&h`_Nothing appears to happen. The yak barely misses you.N&hٍ ; #.# knorpule3000 the Fighter #.# Poltergeist of Ashenzari ****.. #.#N&hI  Health: 88/88 ======================== #.# Magic: 10/31 =======----------------- #Y# AC: 20  Str: 4 #Y# EV: 16Int: 25 #Y# SH: 7Dex: 16 #Y# XL: 11 Next: 91% Place: Dungeon:10 #@# Noise: =--------  Time: 18130.8 (0.0) #.# a) +1 dagger of the Perceptive Planets {pr #.# Zap: wand of roots (2)N&h + #.# Reap Fly Contam  #.#  ***,**** #.# YYYY 4 yaks (1 agonized) N&h(  ,,,>,,,* #.#  ***,**** #.#  *,* #.# _Nothing appears to happen. The yak barely misses you.Casting: Cigotuvi's Putrefaction (dangerous; 3% risk of failure)  N&h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, cursed with the promise of agony)N&hC#.#   knorpule3000 the Fighter#.#   Poltergeist of Ashenzari ****..#.#   Health: 88/88 ========================#.#   Magic: 10/31 =======-----------------#Y#   AC: 20  Str: 4#Y#   EV: 16Int: 25#Y#   SH: 7Dex: 16#Y#   XL: 11 Next: 91% Place: Dungeon:10#@#   Noise: =--------  Time: 18130.8 (0.0)#.#   aN&h`N) +1 dagger of the Perceptive Planets {pr#.#   Zap: wand of roots (2)#.#   Reap Fly Contam #.#  ***,****#.#   YYYY 4 yaks (1 poisoned, 1 agonized),,,>,,,*#.#  ***,****#.#  *,*#.#  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, cursed with the promise of agony)  Rot billows forth from the yak's wounds!  You feel drained. The yak is engulfed in dark miasma. The yak is poisoned.P: 80/80 (88)P: 11/31 ===1.8 (1Drain  Aiming: N&hP[0;10;1mCigotuvi's Putrefaction (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (heavily wounded, cursed with the promise of agony)  Rot billows forth from the yak's wounds!  You feel drained. The yak is engulfed in dark miasma. The yak is poisoned. _The yak gores you but does no damage.N&h;You hit the yak.  Your weapon exudes an aura of protection.  The yak convulses!  The yak is almost dead.  The yak is engulfed in dark miasma. The yak looks even sicker.  seems to slow down.N&h `e○§§ 3 yaks1-83--2.9 (1.1 _You kill the yak!N&h *******#.#*.Y.§  ***,***,,,>,,,***,**** §§☼§(1 poisoned, 1 slow)The yak is engulfed in dark miasma. The yak is poisoned.76--0-9--30N&h  N&h N&h' 6_The yak seems to slow down. The yak gores you.N&h!N&h"N&h~(N&h,F _Unknown command.N&hV#§☼☼§2very poisoned,…)_Unknown command.  You hit the yak but do no damage.  The yak is lightly wounded.  is engulfed in dark miasma. The yak looks even sicker.  The yak gores you but does no damage. The yak is engulfed in dark miasma.7-305.0 (1.1N&h N&hF _The yak is poisoned. The yak seems to slow down.N&h6The yak gores you but does no damage. The yak is engulfed in dark miasma. _poisoned. The yak seems to slow down.  You hit the yak.  The yak is severely wounded.is engulfed in dark miasma. The yak looks even sicker.  engulfed in dark miasma. The yak looks even sicker.N&h  You kill the yak!The yak is engulfed in dark miasma. The yak looks even sicker.  You kill the yak!N&h☼Z○○☼   yak (poisoned, slow, ally target)Z   yak zombie (minion)The yak is engulfed in dark miasma. The yak looks even sicker.  You kill the yak!  The yak is engulfed in dark miasma. The yak looks even sicker.  You kill the yak!  You have harvested enough death to cast Grave Claw an additional time.N&h31=86.1N&hN&hD+ _The dead are walking!N&hxW ,,,,,,,...*******#.#*.☼§YN&hQX Z.☼○§ #☼***,***,,,>,,,N&h%c ☼○○very poisoned, slow, ally target)The yak is engulfed in dark miasma. The yak looks even sicker.N&hc 4=70N&hg N&hkk P _The yak seems to slow down. The yak gores your yak zombie!N&hJN&h8F _Unknown command.N&h(**********,,,,,,,...*******#.#*.☼YZ.○N&hh§ #☼***,***N&h ○° ☼○You swap places. The yak is engulfed in dark miasma. The yak looks even sicker.The yak barely misses you.N&h%F8-8DrainN&hmN&hK _Your magical contamination has completely faded away.N&hz ○°°You hit the yak but do no damage.N&h5@-9N&hN&h\ _The yak is severely wounded.N&h  You barely miss the yak.The yak is severely wounded.The yak is engulfed in dark miasma. The yak looks as sick as possible!N&hD °Z.ZZ 2 yak zombies (minion)○°You kill the yak!N&hN&h***********   knorpule3000 the Fighter,,,,,,,...*   Poltergeist of Ashenzari ****..*******#.#*   HP: 78/85 (88) ======================--#.#   MP: 12/31=========---------------N&h#.#   AC: 30  Str: 4#°#   EV: 16Int: 25#○#   SH: 7Dex: 16#Z#   XL: 11 Next: 100% Place: Dungeon:10#@#   Noise: =--------  Time: 18140.2 (1.1)#Z#   a) +1 dagger of the Perceptive Planets {pr#.#   Zap: wand of roots (2)#°#   Reap Fly Drain#°#  #.#   ZZ 2 yak zombies (minion)N&h  #○#  #°#  ***,****#.#  You hit the yak but do no damage. _The yak is severely wounded.You barely miss the yak.The yak is severely wounded.The yak is engulfed in dark miasma. The yak looks as sick as possible!  You kill the yak! _The dead are walking!  You have reached level 12!N&h+ /  --more--N&h)84/91 (942=2 0% N&h@,4 _N&h>N&h6N&heN&h1523N&h4,N&h6N&h;N&h<V63N&h6>N&h_,N&hN&ht,N&hN&h: N&h &7N&h[ N&hJN&hT4=N&hVN&hN&h-N&hN&hFb8=N&hyN&hw,N&hMN&h N&h !_5==N&h"N&hL$N&h$V9=N&h%N&h(N&h)N&h)N&h+,N&h,N&h/N&h`/Y90=N&hZ0N&h2N&h2T6=N&h3N&h8R ..-...N&h,9B. _You start resting.N&h<058.2 (18.0)N&hP=l1=-9.2 (19N&h?N&hA" _HP restored.N&hBh N&hi N&hi N&hww -217=N&h{ P=N&h} N&hځ N&ho N&ht N&h N&h N&h3 N&h; N&h :1N&hK N&h d8=N&hN N&h N&hř N&h3 N&h` ,N&h N&h ,N&h N&h N&h k9==N&h N&h P0N&hb N&hܫ ,N&h N&hx ,N&h N&h 20==N&hT N&h ,N&h N&hK ,N&hY N&h N&h ;19N&hþ N&hF N&h a 78 _You start resting.N&h u=9.2 (20Reap N&h N&h _ _Your reaping aura is weakening.N&h&*******###,,,,,,,...*******#.#*.ZN&h¨N&h:180.2 (1.0)N&hPN&h& _You swap places.N&hK]*******###,,,,,,,...*******#.#*.ZN&hfN&hXgB81N&hlN&hoN&hވ *******###,,,,,,,...*******#.#*.ZN&h N&h <Z.N&h B72N&hn N&hx N&h*******###,,,,,,,...*******#.#*.Z.ZZ.Z.3******#####,,,,,,,...*******#.#*.Z.Z.Z.Z.2=4N&h"K _Your reaping aura expires.*##########,.........#*******#@#*.Z.Z..Z.Z.16 5 _You feel your existence waver again.N&hL   ###########  .......@..# ########.##  #.#  #Z# N&hQ #.#  #Z#  #.#  #.#  #.# N&hRN&hWI*,*ZN&h%XU.Z.N&hY&6N&h,^N&h*aO&h`    #  .#  O&hh#.##  #Z#  #.#  #Z#  #.#  #.#   #.#   #.#  O&hO&h>*,*Z.{Z   yak zombie (minion)O&hq&7O&hO&hEO&h"     #  .# O&hH#  #Z##  #.#  #{#  #Z# O&h$ #.#  #.#  #.#  #.# O&h( O&h0 z*,Z*.O&h1 H{.**O&h3 s3==8O&h8 O&h< O&h'    #  .Z..#  #.##  #{#  #.# O&hF #Z#  #.#  #.#  * #.#  * #.# O&h,O&hb%*,Z.*Z.Z 2 yak zombies (minion)*,O&h,&9O&hO&hO&hC*    #  .Z...#  #Z##  #.#  #.#  #Z#  #.#  #.#  ** #.#  ,* #.# *,Z.Z*.****+90O&h    #  .Z.Z..#  #.##  #.#  #.#  * #Z#  * #.#  * #.#  *** #.#  +,* #.# *,Z.Z.**,,,,1O&he     #  W.Z.Z...#  #.##  #.#  #.#  **O&h9g  #Z#  ,* #.# W   wraith (dormant) ,* #.# ZZ 2 yak zombies (minion) ,*** #.#  ,+,* #.# O&h~ *,Z.Z.**,t, ally target),,,=2 _A wraith comes into view.O&hF    #  .W.Z.Z....#  #.##  #.#  #.#  *** #Z#  ,,* #.#  ,,* #.#  ,,*** #.#  ,,+,* #.# O&h;G,O&hL*,Z.Z.****,,,O&hL,O&hL54=O&h]M3O&hPO&hRO&h    #  ..W.Z.Z.....#  #.##  * #.#  * #.#  **** #Z#  ,,,* #.#  ,,,* #.#  ,,,*** #.#  ,,,+,* #.# O&hZ,O&h*,Z.Z.,,,,,,,,O&h&4O&hO&h9O&h[ O&h[  #  ...W...@..Z.Z......#  .#.##  ,* #.#  ,* #.#  ,**** #Z# ,,,,* #.#  ,,,,*O&h]  #.#  ,,,,*** #.# ,,,,+,* #.#O&h^ O&ha O&h}a **Z.Z.********O&ha &5O&hd O&hf O&h?5 # #...W..@..Z.Z.# #.#.## *,* #.# *,* #.#  *,**** #Z# *,,,,* #.# *,,,,* #.# O&h@ *,,,,*** #.#  *,,,,+,* #.#O&h.O&hO&h1 bZ.Z.O&h &6O&hO&hO&hX # #...W.@..Z.Z.# #.#.## *,* #.# *,* #.#  *,**** #Z# *,,,,* #.# *,,,,* #.#  *,,,,*** #.#  *,,,,+,* #.#Z.Z.5=7O&h # #...W@..Z.Z.# #.#.## *,* #.# *,* #.#  *,**** #Z# *,,,,* #.# *,,,,* #.#  *,,,,*** #.#  *,,,,+,* #.#  Ashenzari invites you to partake of a vision and a curse of beguiling andelements.O&h/  --more--O&h( Z.Z. 8 _O&h =  The helpless wraith fails to defend itself.  You impale the wraith!!  Your weapon exudes an aura of protection.  The wraith is severely damaged.W@Z.Z.W  23 =9.3 (1.1O&h{"O&h%= _The wraith hits you but does no damage.O&h_i  You hit the wraith but do no damage.O&h6 Z.  The wraith is severely damaged.O&h*200.4O&hO&h4 _You block the wraith's attack.O&h*  You hit the wraith but do no damage.The wraith is severely damaged.O&hwV6=1.5O&h-O&h  You hit the wraith but do no damage.  The wraith is severely damaged. _You block the wraith's attack.  You hit the wraith but do no damage.The wraith is severely damaged. _You block the wraith's attack.O&h  _You block the wraith's attack.  You hit the wraith but do no damage.  The wraith is severely damaged. _You block the wraith's attack.  You barely miss the wraith.  The wraith is severely damaged.O&h (2.6O&h O&h T _The wraith closely misses you.O&hL  You barely miss the wraith.The wraith is severely damaged.O&h& (3.7O&hƑ O&hH = _The wraith hits you but does no damage.O&h2  You barely miss the wraith.The wraith is severely damaged.O&h(4.8O&hO&h  You barely miss the wraith.  The wraith is severely damaged. _The wraith hits you but does no damage.  You barely miss the wraith.  The wraith is severely damaged. _The wraith hits you but does no damage.O&h _The wraith hits you but does no damage.  You barely miss the wraith.  The wraith is severely damaged. _The wraith hits you but does no damage.  You hit the wraith but do no damage.  The wraith is severely damaged.O&hf&w7==50O&h,O&h1S _The wraith barely misses you.O&h{,  You hit the wraith but do no damage.The wraith is severely damaged.O&hn- -6.9 (1.1O&h2 O&h 7 L _The wraith misses you.O&hD The wraith is severely damaged. _The wraith misses you.  You hit the wraith but do no damage.The wraith is severely damaged.  The wraith hits you. The wraith drains your vigour!  You feel yourself slow down.O&h' 86--6-8.0Slow Fly DrainO&h O&h+ = _The wraith hits you but does no damage.O&h  You hit the wraith.  The wraith is severely damaged.O&hT-9.5 (1.5O&hO&h#L _The wraith misses you.O&h. O&h!0  O&h)1,You barely miss the wraith.O&h!23The wraith is severely damaged.O&h 3O&h5O&h67O&h6--O&h77O&h8=O&h9'11.1 (1.6O&hj@O&hyE O&hFO&hG]_The wraith misses you. You block the wraith's attack.O&hf  You hit the wraith but do no damage.The wraith is severely damaged.2.6 (1.5O&hlO&hIqT _The wraith closely misses you.O&h  You barely miss the wraith.The wraith is severely damaged.O&h1" 8=8==4.2 (1.6O&hr' O&h+ _The wraith barely misses you. The wraith closely misses you. O&h The wraith is severely damaged. _The wraith barely misses you. The wraith closely misses you.  You feel yourself speed up.  The wraith hits you. The wraith drains your vigour!5-5.7 (1.5 _You feel yourself slow down. O&hv  You hit the wraith but do no damage.The wraith is heavily damaged.6-7.4 (1.7 O&h{ O&hV _The wraith barely misses you. x2 O&h  You hit the wraith but do no damage.The wraith is heavily damaged. O&hZf79=9.1 O&h O&h  _The wraith barely misses you. The wraith misses you. O&hG  You hit the wraith.  The wraith is severely damaged. O&hG )20.8 O&hL  O&hlO = _The wraith hits you but does no damage. O&h  You hit the wraith but do no damage.The wraith is severely damaged.8=2.3 (1.5 _You block the wraith's attack. The wraith closely misses you. O&h  You hit the wraith but do no damage.The wraith is severely damaged. O&h<\30=4.0 (1.7 O&hK O&hW _The wraith closely misses you. x2 O&h/  You hit the wraith.  The wraith is severely damaged.The wraith hits you. The wraith drains your vigour! O&h5-29-5.7 O&h O&hk _You feel as though you will be slow longer. O&hv  You hit the wraith but do no damage.The wraith is severely damaged. O&h W30=7.4 O&h  O&h 7 _You block the wraith's attack. x2 O&h  You hit the wraith but do no damage.The wraith is severely damaged. O&hV6-9.1 O&hu O&h _The wraith hits you but does no damage. The wraith completely misses you. O&h3  You hit the wraith but do no damage.The wraith is severely damaged. O&h246730.6 (1.5 O&h6 O&h94 _You block the wraith's attack. O&h  You closely miss the wraith.The wraith is severely damaged. O&hKx1==2.3 (1.7 O&h _The wraith barely misses you. The wraith closely misses you. O&hQ O&hYou closely miss the wraith.The wraith is severely damaged. _The wraith barely misses you. The wraith closely misses you.hit the wraith but do no damage.  The wraith hits you. The wraith drains your vigour! O&h )50 O&hL 8-3.8 (1.5 O&h O&hFk _You feel as though you will be slow longer. O&h The wraith hits you. The wraith drains your vigour!You feel as though you will be slow longer.   O&h 778-- O&hb [28--5.3 O&hƩ  O&hv * _The wraith hits you. O&h"   O&h   O&h,You barely miss the wraith. O&hPThe wraith is severely damaged. O&hF9 O&hg--9-6.9 (1.6 O&hE  O&h$  O&h\& O&hH-&_You block the wraith's attack. O&h  You hit the wraith.  The wraith is severely damaged. O&h(8.5 O&h O&h@ _The wraith hits you but does no damage. x2 O&h>  You hit the wraith but do no damage.The wraith is severely damaged. O&h=80=30=40.1 O&h O&h7 _You block the wraith's attack. x2 O&h:  You barely miss the wraith.The wraith is severely damaged.The wraith hits you. The wraith drains your vigour! O&h> 77-28-1.8 (1.7 O&hB  O&hSF k _You feel as though you will be slow longer. O&h  You hit the wraith but do no damage.The wraith is severely damaged. O&h* {-7--3.5 O&h  O&h I _The wraith hits you. You block the wraith's attack. O&h  You closely miss the wraith.The wraith is severely damaged. O&h\88=5.2 O&h O&h7 _You block the wraith's attack. x2 O&h3  You closely miss the wraith.The wraith is severely damaged. O&h 5@16 6.7 (1.5 O&h<: O&h=4 _You block the wraith's attack. O&h  You hit the wraith but do no damage.Your weapon exudes an aura of protection.  The wraith is severely damaged. O&hAq923 8.3 (1.6 O&h O&hk _The wraith misses you. You block the wraith's attack. O&h  You barely miss the wraith.The wraith is severely damaged. O&h e9=9.8 (1.5 O&h  O&h S _The wraith barely misses you. O&h  You barely miss the wraith.The wraith is severely damaged. O&h p80=16 51.5 (1.7 O&h  O&h r _The wraith barely misses you. You block the wraith's attack.O&h The wraith is severely damaged. _The wraith barely misses you. You block the wraith's attack.  You barely miss the wraith.  The wraith is severely damaged.The wraith hits you. The wraith drains your vigour!  You feel as though you will be slow longer.O&h78-7-3.1 (1.6O&hO&hz= _The wraith hits you but does no damage.O&hez  You hit the wraith.  Your weapon exudes an aura of protection.  The wraith is severely damaged.9-8=23 4.7O&h4 _You block the wraith's attack.O&h{  You barely miss the wraith.The wraith is severely damaged.80=16 6.3O&h _You block the wraith's attack. The wraith closely misses you.O&h wThe wraith is severely damaged. _You block the wraith's attack. The wraith closely misses you.  You closely miss the wraith.  The wraith is severely damaged.The wraith hits you but does no damage. The wraith hits you!  The wraith drains your vigour!72---6--=8.0 (1.7O&hd O&h  O&ha O&h} ]_You feel as though you will be slow longer.O&h # #...WZ@Z.# #.#.## *,* #.# *,* #.# *,,,,* #.# *,,,,* #.# O&hZ  You swap places. Your yak zombie gores the wraith.O&hXo3=---9.5 (1.5O&hO&hX _The wraith hits your yak zombie. Your yak zombie gores the wraith!O&hpw # #...WZZ@.# #.#.## *,* #.# *,* #.# *,,,,* #.# *,,,,* #.# O&h , 1 slow)You swap places. The wraith hits your yak zombie!  The wraith drains your yak zombie's vigour!  Your yak zombie seems to slow down.  Your yak zombie gores the wraith but does no damage.  The wraith hits your yak zombie!  The wraith drains your yak zombie's vigour!O&h C-61.0O&h O&h[ 9 _Your yak zombie seems to slow down.O&h)# #...WZZ.# #.#.## *,* #.# *,* #.# *,,,,* #.# *,,,,* #.#   The wraith hits your yak zombie!O&h4=7=-2.5O&hO&hc _Your yak zombie completely misses the wraith.O&hX # #...WZZ.# #.#.## *,* #.# *,*O&h #.#  *,**** #Z# *,,,,* #.# *,,,,* #.#  *,,,,*** #.#  *,,,,+,* #.#O&hMThe wraith hits your yak zombie! _Your yak zombie completely misses the wraith.  Your yak zombie gores the wraith!O&h.ZZ 2 yak zombies (minion, 1 slow)O&h&8224.0O&h$O&h(N _The wraith is destroyed!O&h`  # #....Z@Z.# #.#.## *,* #.# *,* #.#  *,****O&h  #Z# *,,,,* #.#  *,,,,* #.#  *,,,,*** #.#  *,,,,+,* #.#O&h{ O&ha 85-5.5O&h O&h4 & _You swap places.O&hwf# #....ZZ@.# #.#.## *,* #.# *,* #.# *,,,,* #.# O&h)8==-7.0O&ha< _You swap places.O&hմ M# #....ZZ.# #.#.## *,* #.# *,* #.# *,,,,* #.# O&hϷ O&h D.ZO&hg 068.5O&h O&h O&hO&hO&h֑O&h̕O&hO&hO&h7=9=O&h޲O&hV8=O&hO&hO&hM30=O&hO&hO&hg&9O&h]O&hO&hO&hjO&h9O&hVp801==O&hdO&h0O&h2L1=O&h+O&hO&hO&hO&hiz 2=.Z O&hQ_You start resting.O&hY083.5 (15.0)O&hy2==5.0 (16.5O&hUO&h% _Magic restored.O&h4O&h:D3O&hpGO&h*HX4=O&hJO&hNW _You start resting.O&hUOO&hPO&hTb5=O&hVO&hXO&hYYO&hYO&hT]O&h]V6=O&h^O&hbO&h cO&hcO&h8i<)O&hHp` 98.5 (13 _Your yak zombie is no longer moving slowly.O&h4qA7300.0 (15.0O&huO&hWx[ _You feel yourself speed up.O&h^E O&hyF O&hpG O&h\ O&h_ O&h` &8O&ha O&hf ,O&h;h O&hk O&h)m L9=O&hn O&hs O&hws O&hs O&hIv ,O&hv O&h~y O&hy W90=O&hxz O&h| ,O&h} O&he BO&ht O&h &1O&h O&hȆ ,O&hr O&h ,O&h O&hΏ _ _You start resting.O&h* -13.0 (13O&hє Z2=4.0 (14O&h O&h " _HP restored.O&ht 4O&h O&h O&h O&h :=O&h O&hG ,O&hE O&h ,O&h O&h] ,O&h O&h ,O&hq O&h ,O&hL O&h O&h O&h` O&h ,O&hl O&h ,O&h BO&h[ O&h ,O&h7 O&hd ,O&h O&h ,O&h$ O&hq ,O&h O&h% ,O&h O&h ,O&h O&h ,O&hT O&h,O&hO&h,O&hO&h,O&h2O&h ,O&h/ O&hY ,O&h O&h$,O&hO&hpO&h,O&hg,O&hO&hU,O&hO&h,O&hO&h6 BO&h!#,O&h#O&h%,O&hj&O&h(,O&h0)O&h+,O&h ,O&h.,O&h.O&h1,O&h 2O&h3,O&hf4O&h6,O&h27O&h{9,O&h9O&h<,O&h<O&h>,O&h?O&hA,O&h4BO&hvD,O&h(EO&hGG,O&hGO&hI,O&h~JO&hL,O&h?MO&hcO,O&hOO&hNR,O&hRO&hU,O&hUO&hW,O&hHXO&hZ,O&hJ`O&haO&hc,O&h1dO&hQf,O&h gO&hXi,O&hiO&hk,O&hmO&ho,O&hpO&hCr,O&hrO&hwnO&h yO&hgzO&hzO&hf{O&hKBO&he,O&hցO&hO&h/O&h+O&hO&hO&h}O&heO&hЉO&hQO&h"O&hO&h4O&hTO&hݏO&h[O&hO&hڗO&hTO&h˘O&h,O&h|O&hO&hO&hO&hO&hO&h~O&hVO&hУO&hGO&hO&hrO&hO&hݨO&hWO&hͩO&hO&hOO&hȬO&h,O&hO&hO&hO&hO&haO&hܴO&hRO&h1O&hO&h#O&hO&hsO&hO&hRO&hҽO&hiO&h,O&hO&hO&h O&hO&h,O&hAO&h,O&hO&h,O&hDO&h,O&hiO&h,O&hhO&h,O&hO&hd,O&hO&h&,O&hO&h),O&hO&h,O&hyO&h,O&hO&hh 413.0 (99 _You start waiting.O&hX04.0 (100.0)O&hfO&h# _Done waiting.O&h1 # #.....Z@Z.# #.#.## *,* #.# *,* #.#  *,**** #Z# *,,,,* #.#  *,,,,* #.#  *,,,,*** #.#  *,,,,+,* #.#O&hN:G5.0)O&h>O&hyA& _You swap places.O&h=Innate Abilities, Weirdness & Mutationsa - You are insubstantial and cannot be petrified, ensnared, or set on fire.You are immune to poison.b - You are cold resistant. (rC+)c - You are immune to negative energy. (rN+++)d - You are immune to unholy pain and torment.e - You float through the air rather than walking.f - You can equip up to 6 pieces of aux armour in any combination.g - You gain AC when you inflict magical misfortune on nearby enemies.h - [You will be able to unleash your equipped armour.] XL 13 []: Gained at a future XL. O&hFO&hO&hm  knorpule3000 the Fighter  Poltergeist of Ashenzari ****.. O&h HP: 92/92 (94) ========================  MP: 32/32========================AC: 16Str: 4EV: 16Int: 25SH: 7Dex: 16#####################XL: 12 Next:  2% Place: Dungeon:10#.....Z@Z...........#Noise: ---------  Time: 18415.0 (0.0)#.################.##a) +1 dagger of the Perceptive Planets {pr*,*#.#O&hZap: wand of roots (2)*,*#.#Fly Drain*,****#Z#*,,,,*#.#ZZ 2 yak zombies (minion)*,,,,*#.#*,,,,***#.#*,,,,+,*#.# _You feel yourself speed up. _You start resting. _HP restored. _You start waiting. _Done waiting. _You swap places.O&hO&hO&hHO&hEO&h` O&hcd  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Curse Item(Boost: Bglg/Elem)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.O&hF O&hM  knorpule3000 the Fighter  Poltergeist of Ashenzari ****..  HP: 92/92 (94) ========================  MP: 32/32========================AC: 16Str: 4EV: 16Int: 25SH: 7Dex: 16#####################XL: 12 Next:  2% Place: Dungeon:10#.....Z@Z...........#O&hRNoise: ---------  Time: 18415.0 (0.0)#.################.##a) +1 dagger of the Perceptive Planets {pr*,*#.#Zap: wand of roots (2)*,*#.#Fly Drain*,****#Z#*,,,,*#.#ZZ 2 yak zombies (minion)*,,,,*#.#*,,,,***#.#*,,,,+,*#.# _You feel yourself speed up. _You start resting. _HP restored. _You start waiting. _Done waiting. _You swap places.O&h0_*Curse which item? (Esc to abort) Armour (go to first with [)  R - a +0 pair of boots (haunted) Jewellery (go to first with "=)  o - a ring of magical power (worn)  t - an amulet of guardian spirit (worn)  O - the ring of Waatot (worn) {rElec rF- Will+ rCorr SInv}#O&h   knorpule3000 the Fighter  Poltergeist of Ashenzari ****..  HP: 92/92 (94) ========================  MP: 32/32========================AC: 16Str: 4EV: 16Int: 25SH: 7Dex: 16#####################XL: 12 Next:  2% Place: Dungeon:10#.....Z@Z...........#Noise: ---------  Time: 18415.0 (0.0)#.################.##a) +1 dagger of the Perceptive Planets {pr*,*#.#Zap: wand of roots (2)*,*#.#Fly Drain*,****#Z#*,,,,*#.#ZZ 2 yak zombies (minion)*,,,,*#.#*,,,,***#.#*,,,,+,*#.# _You feel yourself speed up. _You start resting. _HP #O&hR #restored. _You start waiting. _Done waiting. _You swap places.*3/93 (956.0 (1 _Your ring of magical power glows black for a moment.$O&hC RPut on which piece of jewellery? Jewellery (go to first with "=)  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  t - an amulet of guardian spirit (worn)  O - the ring of Waatot (worn) {rElec rF- Will+ rCorr SInv}  g - an amulet of faithP - a ring of ice[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip +O&h( +O&hQ +O&h   knorpule3000 the Fighter +O&h  Poltergeist of Ashenzari *****.  HP: 93/93 (95) ========================  MP: 32/32========================AC: 16+O&hs Str: 4EV: 16Int: 25SH: 7Dex: 16+O&hF #####################XL: 12 Next:  2% Place: Dungeon:10#.....Z@Z...........#Noise: ---------  Time: 18416.0 (0.0)#.################.##a) +1 dagger of the Perceptive Planets {pr*,*#.#Zap: wand of roots (2)*,*#.#Fly Drain*,****#Z#*,,,,*#.#ZZ 2 yak zombies (minion)*,,,,*#.#*,,,,***#.#*,,,,+,*#.# _You start resting. _HP restored. _You start waiting. _Done waiting. _You swap places. _Your ring of magical power glows black for a moment.+O&h P  Okay, then.+O&h +O&h- +O&h . _,O&h,O&hn Spells (Memorise)Type,O&hFailure Level  a - Magic DartConjuration9% 1b - SlowHexes9%1  c - Call ImpSummoning,O&h14%2  d - Confusing TouchHexes26% 3  e - Frozen RampartsIce,O&h6_28% 3  f - Ozocubu's ArmourIce,O&he28% 3  g - Rending BladeConjuration/Forgecraft 65% 4  h - Metabolic EnglaciationHexes/Ice94% 5  i - Malign GatewaySummoning/Translocation 100% 7  j - Fulsome FusilladeConjuration/Alchemy 100% 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2O&h"a 2O&huj  knorpule3000 the Fighter  Poltergeist of Ashenzari *****.2O&hvlB  HP: 93/93 (95) ========================  MP: 32/32========================AC: 16Str: 4EV: 16Int: 25SH: 7Dex: 162O&ho#####################XL: 12 Next:  2% Place: Dungeon:10#.....Z@Z...........#Noise: ---------  Time: 18416.0 (0.0)#.################.##a) +1 dagger of the Perceptive Planets {pr*,*#.#Zap: wand of roots (2)*,*#.#Fly Drain*,****#Z#*,,,,*#.#ZZ 2 yak zombies (minion)*,,,,*#.#*,,,,***#.#*,,,,+,*#.# _HP restored. _You start waiting. _Done waiting. _You swap places. _Your ring of magical power glows black for a moment. _Okay, then.2O&hvn  Okay, then.2O&hLy2O&h|. _3O&h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting  13.9  14.3  -1   l - Spellcasting   7.7   5.9  -1           b - Axes   0.0   1.2  -1   m - Conjurations   0.4   1.7  -3   c - Polearms   0.0   1.2  -1   n - Hexes   0.4   0.5  +4   d - Staves   0.0   1.4  -2   3O&ho - Summonings   0.2   1.0   0   e - Unarmed Combat   0.0   1.7  -3   p - Necromancy  12.1  10.1  +1   f - Throwing   4.3   1.4  +2   q - Forgecraft   0.2   1.2  -1       r - Translocations   6.4   4.0   0   g - Short Blades   0.0   0.8  +1   s - Alchemy   0.4   0.8  +1   h - Ranged Weapons   3.0   1.4  -2  &hB0m t - Fire Magic   0.2   1.2  -1       u - Ice Magic   0.2   0.8  +1   i - Dodging  10.4   7.6  +1   v - Air Magic   7.0   5.0  +1   j - Shields   7.0   7.1  -1   w - Earth Magic   0.2   1.2  -1   k - Stealth   7.1   2.5  +5           x - Evocations   3.5   1.2  -13O&h}u[40m +4                Skills enhanced by Ashenzari's power are in green. Bonus from skill manuals is  in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsKO&hCKO&h?KKO&htw  knorpule3000 the Fighter  Poltergeist of Ashenzari *****.  HP: 93/93 (95) ========================  MP: 32/32========================AC: 16Str: 4EV: 16Int: 25SH: 7Dex: 16#####################XL: 12 Next:  2% Place: Dungeon:10#.....Z@Z...........#Noise: ---------  Time: 18416.0 (0.0)#.################.##a) +1 dagger of the Perceptive Planets {pr*,*#.#Zap: wand of roots (2)*,*#.#Fly Drain*,****#Z#*,,,,*#.#ZZ 2 yak zombies (minion)*,,,,*#.#*,,,,***#.#*,,,,+,*#.# _You start waiting. _Done waiting. _You swap places. _Your ring of magical power glows black for aKO&h moment. _Okay, then. _Okay, then.LO&hV Spells (Memorise)TypeFailure Level  a - Magic DartConjuration9% 1b - SlowHexes9%1  c - Call ImpSummoning14%2  d - Confusing TouchHexes26% 3  e - Frozen RampartsIce28% 3  f - Ozocubu's ArmourIce28% 3  g - Rending BladeConjuration/Forgecraft 65% 4  h - Metabolic EnglaciationHexes/Ice94% 5  i - Malign GatewaySummoning/Translocation 100% 7  j - Fulsome FusilladeConjuration/Alchemy 100% 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitMO&hM   knorpule3000 the Fighter  Poltergeist of Ashenzari *****.  HP: 93/93 (95) ========================  MP: 32/32========================AC: 16Str: 4EV: 16Int: 25SH: 7Dex: 16#####################XL: 12 Next:  2% Place: Dungeon:10#.....Z@Z...........#Noise: ---------  Time: 18416.0 (0.0)#.################.##a) +1 dagger of the Perceptive Planets {pr*,*#.#Zap: wand of roots (2)*,*#.#Fly Drain*,****#Z#*,,,,*#.#ZZ 2 yak zombies (minion)*,,,,*#.#*,,,,***#.#*,,,,+,*#.# _You start waiting. _Done waiting. _You swap places. _Your ring of magical power glowsMO&h ( black for a moment. _Okay, then. _Okay, then.  Okay, then. _NO&hp[?25h[?0c  Search for what [Enter for "polearm", or ? for help]? PO&h0d [?25l[?1cPO&h4PO&h*_1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc,PO&hTO&h{ TO&h[ TO&hk  knorpule3000 the Fighter TO&h|~ Poltergeist of Ashenzari *****.  HP: 93/93 (95) ========================  MP: 32/32========================TO&hFAC: 16Str: 4EV: 16Int: 25SH: 7Dex: 16#####################TO&h XL: 12 Next:  2% Place: Dungeon:10#.....Z@Z...........#Noise: ---------  Time: 18416.0 (0.0)#.################.##a) +1 dagger of the Perceptive Planets {pr*,*#.#Zap: wand of roots (2)*,*#.#Fly Drain*,****#Z#*,,,,*#.#ZZ 2 yak zombies (minion)*,,,,*#.#*,,,,***#.#*,,,,+,*#.# _You swap places. _Your ring of magical power glows black for a moment. _Okay, then. _Okay, then. _Okay, then.Search for what [Enter for "polearm", or ? for help]? necroTO&hTO&hTO&hTO&h. _[O&h [O&h [O&h [O&h [O&h  _You swap places.[O&h [O&h [O&h [O&hQ [O&h [O&h [O&h [O&h [O&h ,[O&h [O&h] [O&h [O&h [O&hl [O&h [O&hJ [O&hS! [O&h.$ ,[O&hY% ,[O&h% [O&h& [O&hC) ,[O&h) [O&h*+ [O&hj- [O&h. [O&h~/ [O&h0 [O&h0 [O&hW2 [O&h#4 [O&h4 [O&h6 [O&h37 [O&h7 [O&h9 [O&hu; [O&h*= [O&h? [O&hy? [O&h@ [O&hA [O&hC [O&hE [O&hIF [O&hF [O&hJG [O&hH [O&hJ [O&hP n[O&hR [O&hS [O&hT [O&hPU [O&hV [O&hpW [O&hoY [O&hP[ [O&h\ [O&hm] [O&h1^ [O&hb w #..Z................# [O&hc #.################.## #.##.#  #.#[O&hc #.# #.#####Z##....##.#[O&hc #..Z.##.# #...Z#** #.# #...@+,* #.#[O&hkd  #....#,* #.# #....#,* #.# #....#,* #.#[O&hd 8 #....#,* #.# #....#,* #.# #####[O&hBe #,* #.#***********,**** #.#,,,,,,,,,,>,[O&he J,,* #.#[O&h i u##'.#30.0 (14.0)[O&hi 1.##[O&h l [O&h&p V.Z[O&hp M======1.0 (15[O&hs [O&hu = _As you open the door, it creaks loudly!\O&hT  There is an open door here.#.################.## #.##.# #.# #.# #.#####Z# #....# #.# #....# #.# #...Z###.# #...Z'.# #.# #....#@# #.# ------2.0)#....#.# #.# #....#.# #.# #....#.# #.# #....#######.# #.# **********#\O&h.[40m.#***,,,,,,,,,.>.,, ***,***\O&h2..Z{   yak zombie*****\O&h:J------3.0 (2\O&h\O&h; _Found a stone staircase leading down.\O&hŤ \O&hѲ \O&h \O&h \O&h \O&h \O&h \O&hҸ \O&h \O&h \O&h ,\O&h \O&h %  \O&he -There is a stone staircase leading down here.\O&h \O&h* \O&h L _\O&h* \O&h \O&h \O&h ,\O&h \O&h3 \O&h \O&h \O&h \O&hh \O&h \O&h \O&h \O&h \O&h \O&hQ \O&h \O&h \O&h \O&h \O&h \O&ha \O&h \O&h \O&hN \O&ho X\O&h \O&h \O&h \O&h) \O&h \O&h \O&ho \O&h] \O&h\ \O&h \O&hE \O&h \O&h \O&h \O&h \O&h \O&h< \O&h \O&h \O&h \O&h \O&h \O&h\O&h\O&h*\O&h,\O&h%\O&hi\O&h ,\O&h \O&h \O&h \O&h \O&h\O&hW\O&h\O&h\O&h\O&h\O&h\O&h]\O&h\O&hR\O&h\O&h\O&h\O&h\O&h\O&h>\O&h\O&h\O&h!\O&hp!\O&h!\O&h#\O&h%\O&hQ&\O&h'\O&h'\O&hp(\O&h)\O&h7+\O&h>,\O&hF-\O&h-\O&h'.\O&h/\O&hG1\O&h^2\O&hu3\O&h3\O&hN4\O&h5\O&h 7\O&h8\O&hM9\O&h9\O&h%:\O&h;\O&hy=\O&h>\O&h@\O&hz@\O&h@\O&hCF _You reach down and open the door.\O&hE\O&hF\O&hxK**,,,** #.# *****#.#  ####*#.#  #...*#.#  #...*\O&hK#.# ## #...*#.# #. #...* #Z# #.****#...###########.# #Z,,{,+...@ZZ.........# #Z\O&hZL****#...###########.# #. #...* #.# ##****####***#.# *,,,,∆,,,,***,,,,,,,,,,** #.# \O&hLZ 2 yak zombies (minion) *,,,,,,,,,,,* *,***,*,***,**** #.#,* *,*,* *,,,,****<**\O&hP0629.0)\O&hQ\O&hT\O&hi _You sense a monster nearby. _There is an open door here.]O&h ]O&h ]O&h % _]O&h. n]O&h ]O&h ]O&h# ]O&h& ]O&h( ]O&h* ]O&hJ+ ]O&hR, ]O&h/ ]O&hl8 c **,,,** #.#]O&h8  ***** #.# ##### #.# #...#]O&h9 [ #.# #...# #.# ** #...# #.# ]O&h: ,* #...# #Z# ,#######...###.# +...k.'@ZZ'...........# ]O&h; k,#######...###.# ,* #...# #.# ,* ****#####** #.# ,* *,,,,∆,,,,** #.#,* *,,,** #.# k   wyvern (asleep),* *,,,* #.# ZZ 2 yak zombies (minion) ** *,***,*,***,**** #.# ]O&h<  *,* *,*,* *,,,,****<**]O&hF? , 5.0 (3]O&h? ..0)  You reach down and open the door.]O&h#A ]O&h H <ZZ.]O&hH @, ally target)]O&hJI +6.0 (4]O&h=O ]O&hR C _A wyvern comes into view.]O&hS _O&h  **,,,** #.# ***** #.# ##### #.# #...# #.# #...# #.# ** #...# #.# ,* #...# #Z# ,#Z..#.# ,+...k.@.Z.'.# ,#...#.# ,* #...# #.# ,* ****#####** #.#  ,* *,,,,∆,,,,** #.# ,* *,** #.# ,* *,* #.#  **[4_O&hZ :0m *,***,*,***,**** #.# *,* *,*,* *,,,,****<_O&h _O&h% 4*,,,,+....k@Z.,,,,,k,*_O&h 3=7.0 (1_O&h _O&h w _You block the wyvern's attack. _There is an open door here.`O&hO  You hit the wyvern but do no damage.Your weapon exudes an aura of protection.`O&hPT23 8.1 (1.1`O&hS`O&hV _The wyvern barely misses you. The wyvern closely misses you.`O&h+`O&h(9.2`O&h@`O&h _You hit the wyvern but do no damage. The wyvern barely misses you.`O&hi  You hit the wyvern but do no damage. The wyvern barely misses you.`O&hi )70.3`O&hp `O&hu T _The wyvern closely misses you.aO&h?aO&h@(1.4aO&hmDaO&h"I aO&hIm_You barely miss the wyvern. You block the wyvern's attack. x2aO&h1Y^  You hit the wyvern.  The wyvern is lightly wounded.aO&hY(2.5aO&h]aO&h=aT _The wyvern closely misses you.aO&hcw  You hit the wyvern but do no damage. The wyvern completely misses you.aO&hy(3.6aO&h֏j _The wyvern closely misses you.aO&hT ^  You hit the wyvern.  The wyvern is lightly wounded.aO&hlU (4.7aO&hY aO&h[ S _The wyvern barely misses you.bO&h*R  You hit the wyvern.  The wyvern is lightly wounded.  The wyvern bites you.1-1-5.8 _The wyvern bites you but does no damage.bO&h  You hit the wyvern.  The wyvern is moderately wounded.bO&h {-0--6.9bO&h  _The wyvern bites you. The wyvern barely misses you.cO&h)  You hit the wyvern but do no damage.The wyvern is moderately wounded.The wyvern barely misses you.8.0cO&h*cO&hd. cO&h/cO&h/0_The wyvern bites you but does no damage.dO&hxx **,,,** #.# knorpule3000 the Fighter ***** #.# Poltergeist of Ashenzari *****. ##### #.# HP: 91/93 (95) =======================- #...# #.# MP: 27/32====================---- #...# #.# AC: 23  Str: 4 *** #...# #.# EV: 16Int: 25 ,,* #...# #Z# SH: 7Dex: 16 ,,#######Z..###########.# XL: 12 Next:  2% Place: Dungeon:10 ,,+....k@Z..'...........# Noise: =--------  Time: 18478.0 (0.0)dO&hz dO&h{,,#######...###########.# a) +1 dagger of the Perceptive Planets {prdO&h, ,,* #...# #.# Zap: wand of roots (2) ,,* ****#####** #.# Fly Drain ,,* *,,,,∆,,,,** #.# ,,* *,,,,,,,,,,** #.# k   wyvern (ally target) ,,* *,,,,,,,,,,,* #.# ZZ 2 yak zombies (minion) *** *,***,*,***,**** #.# *,* *,*,* *,,,,****<* _The wyvern bites you but does no damage.  dO&hCasting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  dO&hMConfirm with . or Enter, or press ? or * to list all spells.dO&h?Aiming: Vampiric Draining (safe; 1% risk of failure)  dO&h܁;Press: ? - help, Shift-Dir - straight linedO&hvAim: a wyvern (moderately wounded, ally target)dO&h(P**,,,**#.# knorpule3000 the Fighter*****#.# Poltergeist of Ashenzari *****.######.# HP: 91/93 (95) =======================-#...##.# MP: 27/32====================----#...##.# AC: 23  Str: 4*** #...##.# EV: 16Int: 25,,* #...##Z# SH: 7Dex: 16,,#######Z..###########.# XL: 12 Next:  2% Place: Dungeon:10,,+....*@Z..'...........# Noise: =--------  Time: 18478.0 (0.0),,#######...###########.# a) dO&hOV+1 dagger of the Perceptive Planets {pr,,* #...##.# Zap: wand of roots (2),,* ****#####**#.# Fly Drain,,* *,,,,∆,,,,**#.#,,* *,,,,,,,,,,** #.# k   wyvern (ally target),,* *,,,,,,,,,,,* #.# ZZ 2 yak zombies (minion)*** *,***,*,***,**** #.#*,* *,*,* *,,,,****<* _The wyvern bites you but does no damage.  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (moderately wounded, ally target)dO&h9 dO&hAk  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (moderately wounded, ally target)  You draw life force from the wyvern! You feel life coursing into your body!3=8==9.0 (1 _The wyvern barely misses you.dO&h 7 **,,,** #.# knorpule3000 the Fighter ***** #.# Poltergeist of Ashenzari *****. ##### #.# HP: 93/93 (95) ======================== #...# #.# MP: 25/32dO&h N==================------ #...# #.# AC: 23  Str: 4 *** #...# #.# EV: 16Int: 25 ,,* #...# #Z# SH: 7Dex: 16 dO&h ,,#######Z..###########.# XL: 12 Next:  2% Place: Dungeon:10 ,,+....k@Z..'...........# Noise: ==-------  Time: 18479.0 (0.0) ,,#######...###########.# a) +1 dagger of the Perceptive Planets {pr ,,* #...# #.# Zap: wand of roots (2) ,,* ****#####** #.# Fly Drain ,,* *,,,,∆,,,,** #.# ,,* *,,,,,,,,,,** #.# k   wyvern (ally target) ,,* *,,,,,,,,,,,* #.# ZZ 2 yak zombies (minion) *** *,***,*,***,**** #.# *,* *,*,* *,,,,****<* _The wyvern barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead, ally target)dO&h_ **,,,**#.# knorpule3000 the Fighter*****#.# Poltergeist of Ashenzari *****.######.# HP: 93/93 (95) ========================#...##.# MP: 25/32==================------#...##.# AC: 23  Str: 4*** #...##.# EV: 16Int: 25,,* #...#dO&h Q#Z# SH: 7Dex: 16,,#######Z..###########.# XL: 12 Next:  2% Place: Dungeon:10,,+....*@Z..'...........# Noise: ==-------  Time: 18479.0 (0.0),,#######...###########.# a) +1 dagger of the Perceptive Planets {pr,,* #...##.# Zap: wand of roots (2),,* ****#####**#.# Fly Drain,,* *,,,,∆,,,,**dO&h- #.#,,* *,,,,,,,,,,** #.# k   wyvern (ally target),,* *,,,,,,,,,,,* #.# ZZ 2 yak zombies (minion)*** *,***,*,***,**** #.#*,* *,*,* *,,,,****<* _The wyvern barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead, ally target)dO&h$ (MCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (almost dead, ally target)  You draw life force from the wyvern!!dO&hN ZZ 2 yak zombies (minion)dO&hy <†dO&h i4/95 (96-380.0 (1dO&hީ dO&h^ J _You kill the wyvern!eO&h eO&h eO&he eO&ha" ,eO&h0 s16 eO&h@ i -- _You start resting.eO&hH +2.0 (2eO&hJ l5=--3.0 (3eO&hP eO&hT " _HP restored.fO&h:6=fO&hM=fO&hRfO&hYSi7==fO&hTfO&hX,fO&hxYfO&h[,fO&h\fO&h^,fO&h_fO&hc8==fO&h^iXfO&hmBfO&h~~=9fO&h30=fO&hfO&hfO&h,fO&hϗfO&hƚ1==fO&hfO&h8,fO&hfO&h,fO&hfO&hY,fO&h+fO&hfO&h3=fO&hfO&h4_ _You start resting.fO&h1509.0 (26.0)fO&h[2=10.0 (27fO&hfO&h% _Magic restored.fO&h3fO&hJ5fO&h`6fO&h8\fO&he_,fO&h afO&h hfO&h4i:=fO&hjfO&ho,fO&hpfO&hufO&hvfO&hawfO&h},fO&hfO&hfO&h+fO&h҅fO&hq,fO&hfO&hCfO&hfO&hӒfO&h$,fO&h9fO&h3,fO&hfO&hZ,fO&h'fO&h,fO&hСfO&h\,fO&hfO&h,fO&hfO&hI,fO&h'fO&hF,fO&hfO&hfO&h%fO&hfO&h} fO&heQfO&hwUBfO&h[BfO&h\,fO&hn]fO&h?`,fO&h?afO&hc,fO&h$efO&hg,fO&hhfO&hzk,fO&h]lfO&hXo,fO&h$pfO&hJs,fO&hbtfO&hv,fO&hwfO&hz,fO&hzfO&h\},fO&h(~fO&h,fO&hfO&hm,fO&hfO&h,fO&hqfO&h5,fO&hfO&h+,fO&hfO&h,fO&hfO&h,fO&h٘fO&h,fO&hfO&h,fO&h`fO&hV,fO&hwfO&h ,fO&hfO&hu,fO&hʪfO&he,fO&hfO&h,fO&hfO&h,fO&hƵfO&h,fO&hfO&h ,fO&hPfO&h߿,fO&h(fO&h,fO&hXfO&hr,fO&h fO&h[fO&hfO&hfO&h^fO&hD,fO&h!fO&h,fO&hfO&heh 609.0 (99 _You start waiting.fO&h\110.0 (100.0)fO&hfO&h# _Done waiting.fO&hݨfO&hfO&h?fO&hLfO&hfO&h  You see here a wyvern corpse.fO&hfO&hafO&hSfO&h _fO&hfO&hfO&hfO&hfO&hfO&hfO&hfO&hfO&hfO&hYfO&hfO&hJfO&hfO&hfO&hfO&hfO&hfO&hRfO&hfO&h=fO&h,fO&hfO&hRF _You reach down and open the door.fO&h9fO&h&fO&h4fO&hfO&h@  There is an open door here.fO&h*,* **,,,** *,* ***** *,* ##### *,* #...# *,* #...#  ###+##### #...#  ........# #...#  .....$..#######...#####fO&h< .......@'ZZ..†'...'.....7.0 (7.0) ........#######...##### ........# #...#  ........# ****#####**  ?..$....# *,,,,∆,,,,** ........# *,,,,,,,,,,**  ........# *,,,,,,,,,,,* #.####### *,***,*,***,***,,,* *,* *,*,* *,,,fO&hgfO&hfO&h****ZZ.*****,*fO&h{+8.0 (8fO&hfO&hN _Found a scroll of noise.gO&hc3 gO&h|4 gO&h86 gO&h: gO&hO> gO&h@ gO&hKR gO&hRT ,gO&hV gO&ha gO&hd gO&he gO&h g gO&hk N _You now have 570 gold pieces (gained 21).gO&hp gO&h>r gO&h t 4gO&hiu gO&hcw gO&hy gO&ha| gO&hM} gO&h} gO&h~ gO&h gO&hă gO&h ,gO&h gO&h gO&hJ gO&h gO&h/ ,gO&hŐ gO&h gO&hՔ gO&h gO&hb ,gO&h gO&h ,gO&hN gO&h# M _You now have 577 gold pieces (gained 7).gO&h gO&h9 gO&h 4gO&h gO&h gO&h! gO&h gO&h ,gO&h{ gO&hF gO&h gO&h ,gO&hy gO&h gO&h gO&h ,gO&h gO&h= gO&hm gO&hQ gO&hd ,gO&h gO&h gO&h ,gO&h- gO&h O _Q - a wand of roots (5) (gained 3 charges)gO&h{ gO&h 4gO&h gO&h gO&h gO&h gO&h4 ,gO&h gO&h gO&h gO&hz gO&h9 ,gO&h gO&h gO&h gO&h gO&hE ,gO&hR gO&hU gO&h$ gO&h ,gO&h gO&h gO&h+ gO&hb ,gO&h: gO&h gO&ha gO&h ,gO&h gO&h gO&hv gO&h gO&h gO&h% gO&h gO&h gO&h gO&h; gO&h gO&h_ gO&hw gO&hk gO&h gO&h! gO&h gO&hK gO&hQ gO&hF gO&h gO&h gO&h+! gO&h# gO&h& ,gO&hQ' gO&h) gO&h+ gO&h. ,gO&hZ0 gO&hR1 gO&h3 gO&h5 gO&hI7 ,gO&h8 gO&h: gO&h< gO&hK> gO&h? gO&h@ gO&hxA gO&hD gO&hE gO&hG ,gO&hH gO&haL q _G - 2 potions of curing (gained 1)gO&hN gO&hP 4gO&hR gO&h U gO&h9W gO&hY ,gO&h$[ gO&h\ gO&h^ gO&h_ gO&h{a ,gO&hb gO&h7d gO&hj <,,,,,**************,,,.,,,,,,,,,,,,,,,,,**#.,*****#####****,****#.#######...# *,*###.......#...# *,* >.........#...# *,* *#..#...# *,* #............# *,*  #.Z....#####+####52.0 (34.0)gO&hj s #...#...Z....##........ #.,,###......##........5 ***** #......##........ #.#######........ #..Z## #........ gO&hk f###..# #........ ##.####?....... #....#........gO&hl gO&hOm gO&hq ,,**,*Z.Z.gO&hRr ,3.0 (35gO&h.v gO&h7x ; _Found a stone staircase leading down.hO&hPhO&hQhO&h(ThO&h VhO&hgXhO&hAYhO&hghO&hhhO&hihO&hnkhO&hnhO&hohO&hq,hO&hshO&huhO&hxhO&hL{hO&h*}hO&h}hO&h~hO&hЀhO&hLhO&hJhO&hnhO&hhO&hhO&h)hO&hԐhO&hPhO&h hO&hhO&hėhO&h^hO&h_hO&hhO&hhO&hhO&h5hO&hեhO&hhO&h©hO&hhhO&h&nhO&h7XhO&hhO&hhO&hhO&hhO&hhO&h,hO&hhO&h~hO&hhO&h,hO&hhO&hhO&hhO&hhO&hhO&h!hO&h,hO&hhO&hYXhO&h,hO&hhO&hhhO&h,hO&hChO&h@hO&h,hO&hhO&h hO&h hO&h hO&h*hO&hhO&h,~  You now have 589 gold pieces (gained 12). _You see here a +0 scale mail. _You now have 599 gold pieces (gained 10).hO&h|hO&hhO&hihO&h'hO&hehO&hhO&h,hO&hDhO&hXhO&hhO&h BhO&hhO&h5hO&h6hO&h hO&hOhO&h hO&hhO&hhO&hhO&hhO&hXhO&hhO&h,hO&hhO&hhO&hhO&h,hO&h%hO&hXhO&hhO&hhO&h,hO&hhO&hhO&h^########## ,..?# ##### *******#@#* #...# 99.0 (46 #.# #...#  #Z# #...# hO&hB,,,**,* ##Z####...# ,,,,,,*#.........# ,,,****#........## ****#........#### ######### #...........# #.......# #...........#hO&hTZ.hO&hI.700.0 (47hO&hchO&hQ _Found a scroll of identify.hO&ht hO&h|x hO&hy hO&h nhO&h hO&h\ hO&h hO&hm hO&h} hO&h hO&h BhO&h hO&hj ,hO&h| hO&h hO&h0 hO&h hO&h\ hO&hӽ hO&h hO&h hO&h hO&h hO&hP hO&hc }  You see here a scroll of identify.hO&h< hO&h hO&h _hO&hA hO&h< hO&h hO&h hO&hn hO&h hO&hD hO&h hO&h, hO&h hO&h hO&h hO&hz hO&h hO&h hO&h hO&h hO&hZ hO&hr hO&h; hO&h hO&h7 hO&h hO&hhO&hhO&h hO&hshO&h$hO&h hO&hF ,hO&h hO&hhO&hVhO&hhO&hhO&hhO&hhO&hhO&hhO&h8hO&hhO&h!hO&h#hO&h=$hO&hV%hO&h#'hO&h*hO&h-hO&h.hO&h_/hO&h0hO&h2hO&h5hO&hB7hO&h#9hO&h9hO&h ;hO&h<hO&hx?hO&hOAhO&h@DhO&hDhO&h*GhO&h,HhO&hJhO&hCLhO&hMhO&hNhO&hOhO&hhRhO&hShO&hThO&hPUhO&hWM _You now have 608 gold pieces (gained 9).hO&hYhO&h [hO&h\hO&hE]hO&h+^hO&hQ`hO&hbhO&h|dhO&h fhO&hfhO&hghO&hbihO&hkhO&hmhO&hnhO&hzohO&hphO&hOrhO&hIthO&huhO&hSwhO&hwhO&hxhO&hzzhO&h|hO&hu~hO&hnhO&hhO&hځhO&hghO&hqhO&h߆hO&hhO&hWhO&h"hO&hhO&hюhO&hhO&hNhO&hhO&hhO&hhO&h^hO&hhO&hhO&hohO&hNhO&hhO&hhO&hhO&hhO&h˥hO&hhO&hhO&hhO&h(hO&hhO&hеhO&hhO&hٻhO&hhO&h*hO&hhO&hhO&hhO&hPhO&hhO&hhO&hhO&hehO&h'hO&hhO&h)BhO&h0hO&hYhO&hhO&h,hO&hhO&hhO&hhO&hGhO&hchO&hhO&hQhO&hhO&h`hO&h.hO&hv,hO&h2hO&hhO&hWhO&h',hO&hhO&hhO&hfhO&hhO&ht,hO&h+hO&h%hO&hhO&hhO&hhO&hvhO&hhO&hhO&hhO&hwhO&hhO&h1hO&hhO&h hO&h[ hO&h hO&h&hO&hhO&hhO&hR  There is a stone staircase leading down here.hO&hhO&hhO&h?hO&h _hO&hNhO&hhO&hhO&hhO&hhO&hVhO&hhO&h!hO&ha#hO&h$hO&h%hO&he&hO&h'hO&h(hO&h*hO&h|,hO&h_-hO&h-hO&hv.hO&h0hO&h1hO&h2hO&h84hO&h4hO&hS5hO&h7hO&h9hO&h8:hO&h"<hO&h<hO&h8=hO&h>hO&h@hO&hAiO&hiO&hhiO&hiO&hiO&hiO&h(iO&hniO&h` iO&h iO&h iO&hy iO&h3BiO&hiO&hPiO&hiO&hiO&hQiO&hiO&h5iO&h iO&h`iO&h,iO&hiO&hu iO&h7"iO&h#iO&hU$iO&h$iO&h&iO&h(iO&h)iO&h+iO&h+iO&hF,iO&h-iO&hp1iO&h2iO&h 4,iO&h5iO&h6iO&h8iO&h9iO&ha;,iO&hD<iO&h=iO&h?iO&h@iO&hBiO&hCiO&hCiO&hfEiO&hGiO&hHiO&hJiO&hKiO&hKiO&h\MiO&hDOiO&hPiO&hRiO&hRiO&hSiO&hUiO&hXiO&hYiO&h[,iO&hQ]iO&hu_iO&hUaiO&hvciO&h̄iO&h׍ ### #......##........'....†'...'.#.#######........#######...###...## #........# #...####..# #........# ****#####*##.####?.......# *,,,,∆,,,,#....#........# *,,,,,,,,,####Z.........# *,,,,,,,,, ####Z####### *,***,*,** #.Z@# *,* *,*,*****###'#** *,*,,,,,...,* ***, *,,,,.....***,+, *{,,.......**,,, *,∆....$...#*,*, **########..,,,, *##.,,, iO&hX**,,,  You reach down and open the door.iO&hm-63.0 (63iO&h#iO&hiO&hq _You sense a monster nearby. _Found 16 gold pieces.iO&h": iO&h; iO&h< iO&hlA iO&hK  #.############...##...##  #...# ##..# #****#####* ##.####?,,,,∆,,,, #....#.,###Z... ####Z####### *,***,*,**iO&hQM  #.Z.# *,* *,*,* ****###@#** *, #.........# **#.........#**,+#T.........#*,,#.!....$...#*,*##########..,,,T   troll (asleep) *##.ZZ 2 yak zombies (minion) *#. iO&hR v 0.0)  A troll comes into view.iO&hU iO&hP^ .Z.Z, ally target)*,**iO&h8_ +4.0 (1iO&hm  _Found a potion of curing. _There is an open door here.jO&h  #...## #.# #... ###..# #.# ****##### ##.####?.# *,,,,∆,,, #....#.# *,,,, ####Z..# * ####.####### *,***,*,*jO&h|  #Z.Z# *,* *,*,#######'### *,  #.....@...# ***, #.#**,+, #T..#*,,, #.!....$...#*,*, ##########...,,, *##..,, *#.,,   yak zombie *,** jO&hM jO&h jO&h, {.Z.TT*,,jO&h 0===5jO&h jO&h ' _The troll shouts!kO&hm= ###..# #.# ****### ##.####?.# *,,,,∆,, #....#kO&h~.# *,,,, ####Z.# * ####.####### *,***,* #Z{.# *,* *,*,#######Z### *,  #.........# ***, #.#**,+, #.T..#*,,, #.!....$...#*,*, ##########...,,, *##..,, *#.,, *,** *,, kO&hkO&h_kO&h&kO&h$.Z'ZT.Z 2 yak zombies (minion)**kO&h.0---6kO&hekO&hlO&h rlO&hsO ###..# #lO&ht/.# **** ##.####?.# *,,,,∆ #....#.# * ####ZlO&hv.# * ####.####### *,***,* #Z.Z# *,* *,* #'### *, #.....Z...# ***, #..T@.....#**,+, #.#*,,, #.!....$...#*,*, lO&hw}#...,,, *##..,,lO&h{, *#.,, *,**   yak zombie  *,,  **lO&h}lO&hA lO&hO lO&h.lO&hȊZlO&hy-Z 2 yak zomblO&h9ies (minion)lO&heThe troll bites you but does no damage. The troll closely misses you.lO&hlO&hWlO&h*=--lO&h7lO&h6lO&h lO&hlO&ht/_The troll claws you but does no damage.mO&hϢ' ###..# #........# ****### knorpule3000 the Fighter ##.####?.......# *,,,,∆, Poltergeist of Ashenzari *****.mO&hx #....#........# *,,,,,, HP: 95/95 (96) ======================== ####Z.........# *,,,,,, MP: 29/32=====================--- ####.####### *,***,* AC: 16Str: 4 #Z..# *,* *,* EV: 16Int: 25 mO&h#######Z### *,  SH: 7Dex: 16 #.....Z...# ***,  XL: 12 Next:  3% Place: Dungeon:10 #..T@.....#**,+,  Noise: =--------  Time: 18767.0 (0.0) #..........#*,,,  a) +1 dagger of the Perceptive Planets {pr mO&h*M#.!....$...#*,*,  Zap: wand of roots (5) ##########...,,,  Fly Drain *##..,,  *#.,,  T   troll (ally target) *,**  ZZ 2 yak zombies (minion) *,,  ** _The troll claws you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linemO&h{7Aim: a troll (ally target)mO&hy+###..# #........# ****### knorpule3000 the Fighter##.####?.......# *,,,,∆, Poltergeist of Ashenzari *****.#....#........# *,,,,,, HP: 95/95 (96) ========================####Z.........# *,,,,,, MP: 29/32=====================---####.####### *,***,* AC: 16Str: 4#Z..# *,* *,* EV: 16Int: 25#######Z### *,SH: 7Dex: 16#.....Z...# ***,XL: 12 Next:  3% Place: Dungeon:10#..*@.....#**,+,Noise: =--------  Time: 18767.0 (0.0)#..........#*,,,O&hCXma) +1 dagger of the Perceptive Planets {pr#.!....$...#*,*,Zap: wand of roots (5)##########...,,,Fly Drain*##..,,*#.,,T   troll (ally target)*,**ZZ 2 yak zombies (minion)*,,** _The troll claws you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (ally target)mO&h2mO&hO,mO&h;'T@Z  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (ally target)  You draw life force from the troll. You block the troll's attack.mO&h3=8.0 (1mO&hCmO&hs _The troll claws you but does no damage. The troll misses you.mO&hh > ###..# #........# ****### knorpule3000 the Fighter ##.####?.......# *,,,,∆, Poltergeist of Ashenzari *****. mO&h\ #....#........# *,,,,,, HP: 95/95 (96) ======================== ####Z.........# *,,,,,, MP: 26/32===================----- ####.####### *,***,* AC: 16Str: 4 #Z..# *,* *,* EV: 16Int: 25mO&hM  #######'### *,  SH: 7Dex: 16 #.....Z...# ***,  XL: 12 Next:  3% Place: Dungeon:10 #..T@Z....#**,+,  Noise: ==-------  Time: 18768.0 (0.0) mO&h( #..........#*,,,  a) +1 dagger of the Perceptive Planets {pr #.!....$...#*,*,  Zap: wand of roots (5) ##########...,,,  Fly Drain *##..,,  mO&h *#.,,  T   troll (ally target) *,**  ZZ 2 yak zombies (minion) *,,  ** _The troll claws you but does no damage. The troll misses you.mO&h Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (lightly wounded, ally target)mO&ho ###..# #........# ****### knorpule3000 the Fighter##.####?.......# *,,,,∆, Poltergeist of Ashenzari *****.#....#........# *,,,,,, HP: 95/95 (96) ========================####Z.........# *,,,,,, MP: 26/32===================-----####.####### *,***,* AC: 16Str: 4#Z..# *,* *,* EV: 16Int: 25#######'### *,SH: 7Dex: 16#.....Z...# ***,XL: 12 Next:  3% Place: Dungeon:10#..*@Z....#**,+,Noise: ==-------  Time: 18768.0 (0.0)#..........#*,,,O&h ;0;38Ha) +1 dagger of the Perceptive Planets {pr#.!....$...#*,*,Zap: wand of roots (5)##########...,,,Fly Drain*##..,,*#.,,T   troll (ally target)*,**ZZ 2 yak zombies (minion)*,,** _The troll claws you but does no damage. The troll misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (lightly wounded, ally target)mO&hZ 9 mO&h LMT@.ZCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line  Aim: a troll (lightly wounded, ally target)  You draw life force from the troll!! You block the troll's attack.2-5-9.0 (1 mO&hZ_The troll misses you. The troll claws you.nO&hIP(nO&hQ nO&hRk###..# #........# ****### knorpule3000 the FighternO&hT nO&hY##.####?.......# *,,,,∆, Poltergeist of Ashenzari *****. #....#........# *,,,,,, HP: 92/95 (96) =======================- ####Z.........# *,,,,,, MP: 22/32================--------nO&h` ####.####### *,***,* AC: 16Str: 4 #Z..# *,* *,* EV: 16Int: 25 #######'### *,  SH: 7Dex: 16 #.....Z...# ***,  XL: 12 Next:  3% Place: Dungeon:10 #..T@.....#**,+,  Noise: ==-------  Time: 18769.0 (0.0) #...Z......#*,,,  a) +1 dagger of the Perceptive Planets {pr #.!....$...#*,*,  Zap: wand of roots (5) ##########...,,,  Fly Drain *##..,,  *#.,,  T   troll (ally target) *,**  ZZ 2 yak zombies (minion) *,,  ** _The troll misses you. The troll claws you.  Casting: Vampiric Draining (nO&hcsafe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded, ally target)nO&h###..# #........# ****### knorpule3000 the Fighter##.####?.......# *,,,,∆, Poltergeist of Ashenzari *****.#....#........# *,,,,,, HP: 92/95 (96) =======================-####Z.........# *,,,,,, MP: 22/32================--------####.####### *,***,* AC: 16Str: 4#Z..# *,* *,* EV: 16Int: 25#######'### *,SH: 7Dex: 16#.....Z...# ***,XL: 12 Next:  3% Place: Dungeon:10#..*@.....#**,+,Noise: ==-------  Time: 18769.0 (0.0)#...Z......nO&h[40m#*,,,a) +1 dagger of the Perceptive Planets {pr#.!....$...#*,*,Zap: wand of roots (5)##########...,,,Fly Drain*##..,,*#.,,T   troll (ally target)*,**ZZ 2 yak zombies (minion)*,,** _The troll misses you. The troll claws you.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded, ally target)nO&hu 9 nO&h nO&hU .T@Z  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (severely wounded, ally target)  You draw life force from the troll! You feel life coursing into your body.  nO&h *Your yak zombie barely misses the troll.  The troll closely misses you. The troll completely misses you.5=70.0 (1nO&h nO&h = _The troll claws you but does no damage.oO&hu ###..# #........# ****### knorpule3000 the Fighter ##.####?.......# *,,,,∆, Poltergeist of Ashenzari *****. #....#........# *,,,,,, HP: 95/95 (96) ======================== ####Z.........# *,,,,,, MP: 19/32==============---------- ####.####### *,***,* AC: 16Str: 4 #Z..# *,* *,* EV: 16Int: 25 #######'### *,  SH: 7Dex: 16 #.........# ***,  XL: 12 Next:  3% Place: Dungeon:10 #..T@Z....#**,+,  Noise: ==-------  Time: 18770.0 (0.0) #...Z......#*,,,  a) +1 dagger of the Perceptive Planets {pr #.!....$...#*,*,  Zap: wand of roots (5) ##########...,,,  O&hv40mFly Drain *##..,,  *#.,,  T   troll (ally target) *,**  ZZ 2 yak zombies (minion) *,,  ** _The troll claws you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (almost dead, ally target)oO&hvo###..# #........# ****### knorpule3000 the Fighter##.####?.......# *,,,,∆, Poltergeist of Ashenzari *****.#....#........# *,,,,,, HP: 95/95 (96) ========================####Z.........# *,,,,,, MP: 19/32==============----------####.####### *,***,* AC: 16Str: 4#Z..# *,* *,* EV: 16Int: 25#######'### *,SH: 7Dex: 16#.........# ***,XL: 12 Next:  3% Place: Dungeon:10oO&h#..*@Z....#**,+,Noise: ==-------  Time: 18770.0 (0.0)#...Z......#*,,,a) +1 dagger of the Perceptive Planets {pr#.!....$...#*,*,Zap: wand of roots (5)##########...,,,Fly Drain*##..,,*#.,,T   troll (ally target)*,**ZZ 2 yak zombies (minion)*,,** _The troll claws you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (almost dead, ally target)oO&hj  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (almost dead, ally target)  You draw life force from the troll!oO&hZZ 2 yak zombies (minion)oO&htP&.oO&h  ealth: 95/96 -agic: 20/32=51.0 (1 _You kill the troll!oO&hpgYour life force feels restored.oO&ho _Your base Fighting skill increases to level 11!qO&h&JqO&h2qO&h9i -- _You start resting.qO&h'?+3.0 (2qO&h?l6=--4.0 (3qO&hCqO&h'F" _HP restored.qO&hqO&heqO&hqO&h1=qO&h,qO&hqO&hqO&h:=qO&hqO&hbqO&hqO&hqO&hqO&h?N2=qO&hqO&h,qO&hG qO&h,qO&hqO&h#qO&hqO&hqO&h3==qO&hqO&h,qO&h$ qO&h",qO&h#qO&h&qO&h'qO&h(qO&h+4==qO&h-qO&h/,qO&h71qO&hI4,qO&h5qO&h9,qO&hu:qO&h<qO&h=:=qO&h>qO&hgAqO&hA&5qO&hBqO&hEqO&hFqO&hxGqO&hEJqO&hJqO&hKqO&hO,qO&hPqO&hSb6=qO&hUqO&hc,qO&h&eqO&hg,qO&hjqO&hl,qO&h)nqO&hFq7==qO&hsqO&h8v,qO&hwqO&hzqO&h@qO&hqO&hq,qO&hqO&h։qO&hZ:=qO&h^qO&hTqO&hގL8=qO&h*qO&h,qO&hqO&h,qO&hqO&h,qO&hqO&hqO&hO9=qO&hqO&h(qO&hqO&hPqO&h\qO&h)qO&hǴqO&hw,qO&hbqO&hqO&h]M30=qO&hLqO&hqO&hXqO&hqO&h,qO&h5qO&h,qO&h9qO&hqO&h:=qO&hqO&hJb1=qO&hqO&h,qO&hqO&h,qO&h qO&h,qO&hqO&h_ _You start resting.qO&h.1822.0 (48.0)qO&hw2==3.0 (49qO&hqO&hX% _Magic restored.qO&h$3 qO&hQ4 qO&h5 qO&h3F qO&h*G qO&hG qO&hH qO&hL qO&hUM :=qO&hN qO&hR ,qO&hU qO&hX ,qO&hZ qO&h` qO&ha qO&hb qO&hf ,qO&hg qO&hj ,qO&hk qO&hUn ,qO&ho qO&hr ,qO&ht qO&h3w ,qO&hx qO&hD{ qO&h{ qO&h| qO&ha qO&h qO&h1 qO&h qO&h qO&ht qO&h qO&hN qO&h qO&h qO&h qO&h qO&h XqO&h qO&hP qO&h qO&h ,qO&h( qO&h ,qO&h: qO&h ,qO&h qO&hm qO&h qO&hx qO&h qO&h qO&h qO&h ,qO&h: qO&h ,qO&h[ qO&h ,qO&h qO&hY" ,qO&h# qO&h' ,qO&h( qO&h, ,qO&h_. qO&hu1 ,qO&h 3 qO&hm8 BqO&h< ,qO&h= qO&h@ qO&hqA qO&hB qO&hE qO&h3F qO&hgG qO&h^J qO&h K qO&he qO&hjh ,qO&hYj qO&hn ,qO&h q qO&ht ,qO&hu qO&h/y ,qO&hz qO&h~ ,qO&h qO&hS nqO&hZ qO&h ,qO&h< qO&h ,qO&h qO&h> ,qO&hǚ qO&h$ ,qO&h qO&h ,qO&hM qO&hZ ,qO&h qO&h ,qO&h qO&h ,qO&hc qO&h ,qO&h qO&hߺ ,qO&h qO&hm ,qO&h qO&h, ,qO&h qO&h ,qO&h qO&h ,qO&hy qO&hH ,qO&h qO&hm ,qO&hz qO&hD ,qO&h] qO&h ,qO&h qO&h[ ,qO&hY qO&h_ ,qO&h. qO&hO ,qO&h9 qO&h qO&h qO&h qO&h] ,qO&h qO&h{ ,qO&h qO&h ,qO&h# qO&h ,qO&h6 qO&hm ,qO&h qO&hP ,qO&h! qO&h$ ,qO&h% qO&hI+ ,qO&h, qO&h/ ,qO&hB1 qO&h_4 ,qO&hB6 qO&h9 ,qO&h"; qO&h/> ,qO&h? qO&hB ,qO&h}D qO&hG ,qO&hI qO&h*L ,qO&hM qO&hP ,qO&h-R qO&hU ,qO&hNW qO&h>Z ,qO&h[ qO&h-^ ,qO&h_ qO&hg g 922.0 (9 _You start waiting.qO&hg 03.0 (100.0)qO&hk qO&hsm # _Done waiting.rO&h$rO&h%rO&hH'rO&h)rO&h-rO&h~.rO&h;rO&h=rO&hFArO&h2CrO&hDrO&hDrO&hHq _G - 3 potions of curing (gained 1)rO&hOrO&hPrO&hRrO&hV5 _You swap places.rO&h9YrO&hZ4rO&h[rO&h^rO&h_rO&h+a,rO&hbrO&hcrO&herO&hfrO&hgrO&hhrO&hkirO&hjrO&hlrO&hznrO&ho,rO&h;rrO&htrO&hHw,rO&hxrO&h}N _You now have 624 gold pieces (gained 16).rO&hrO&h+rO&h4rO&hUrO&h҉rO&hNrO&h2rO&h9rO&hёrO&hrO&hrO&hErO&hWrO&h,rO&hrO&harO&hrO&h¦,rO&hrO&hbrO&h4####Z.........# *,,,,,,,,,,,* ####.####### *,***,*,***,**#Z..# *,* *,*,* *#######'### *{*## #.........# ***,.., #.........##*,+.#** #..........#*,.o{,, rO&ho$#........ZZ##.#.#** ##########.@....# *  ###....#**  *#......  *.###.. *,.,+,.**##*,, o   orc (asleep)*,, ZZ 2 yak zombies (minion) *,,rO&h336.0 (13.0)rO&h,,*,.,Z,,,,,,, ally target),,,rO&hn,7.0 (14rO&hrO&hZx _An orc comes into view. It is wielding a +0 short sword.sO&h    ####.#  #Z..# *,* *,*,*  #######'### *{*##,  #.........# ***,..,,  #.........##*,+.#***  sO&h?#..........#*,.o{,,,  #.........Z##.#.#**,  #Z@....# *,  ###....#**,  *#......,  *.###..,  *,.,+,.,  **##*,,, sO&h` *,,,  *,,,  *,,, sO&h˥-    ####.#  #Z..# *,* *,*,*  sO&h;#######'### *{*##,  #.........# ***,..,,  #.........##*,+.#***  #..........#*,.o{,,,  #.........Z##.#.#**,  #Z@....# *, sO&h% ###....#**,  *#......,  *.###..,  *,.,+,.sO&hc **##*,,,  *,,,  *,,, *,,,sO&h4sO&hOsO&h[ _An orc is nearby!sO&hf ####Z.# *,* ####.####### *,***,*,***,*#Z..# *,* *,*,* *,#'### *{###, #...# *##...,, #.........##*.+.#*** #..........#*..o{,,, #.........Z##.#.#**, ##Z.@...# *, ###....#**, ##. *.###... *..,+,..*###*,,. *,,, sO&h! sO&h9 sO&hw; *sO&hsE {,****.Z**,,,∆,.,,,,sO&hF 18.0) _sO&hXQ sO&hU sO&h/ #....## *,**  ####Z.........# *,,,,,,,,,,,* ####.####### *,***,*,***,**** #Z..# *,* *,*,* *,,,,*#######'### *{###,* #.........# ###...{,* #.........###.+.##### #..........##..oo...# #.........Z##@#.#**,* ##########.Z....# *,* ###....#**,* ##......., #.###...,#..,+.... o 2 orcs (asleep, 1 ally target)####*∆...    yak zombie*,,.. ,,*,.,Z.sO&h7 [0;10;1mZ,,,,,,Z 2 yak zombies (minion),,9sO&hx;  sO&hZ< sO&h/= T_An orc comes into view. It is wielding a +0 short sword.sO&h= tO&h#.####?# *,,,,∆,,,,** #....## *..** ####Z.........# *..,,,,,,,,,* ####.####### *.#**,*,***,****  #Z..# *.# *,*,* *,,,,**#######'### *o###,*, ,#.# ###...{,*, #.###.+.#####* #.##.@oo...#, #..........##.#.###.#, ##########Z.Z...# *,*, ###....#**,*, ##.......,,#.###...,, tO&ho   orc warrior (asleep)#..,+...., oo 2 orcs (asleep, 1 ally target)####*∆..., Z   yak zombie (minion)*,,..,tO&h+  An orc warrior comes into view. It is wielding a +0 dire flail.tO&h,tO&hv8 o*,*o....#,,o*.Z**,*olauncher)+oo*Z 2 yak zombies (minion)*The orc shouts! The orc warrior shouts! You hear a shout!  You block the orc's attack.  The orc warrior unwields a +0 dire flail.tO&h; ((The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.tO&htO&hͻtO&hm ..o,.Z.o 3 orcs (1 missile, 1 ally target)You block the arrow.====40tO&h _An orc comes into view. It is wielding a +0 war axe.tO&h_f  You hit the orc.  Your weapon exudes an aura of protection.tO&hu .ZThe orc is lightly wounded.tO&h| ?((tO&hi ..  The orc throws a boomerang. You block the boomerang.tO&h~23 =---1.1 (1.1tO&h0tO&h_ _The orc closely misses you. The orc misses you.tO&h6  You completely miss the orc.The orc is lightly wounded.tO&hj= H((tO&hӾ tO&hD tO&hv Z  The orc warrior shoots an arrow. You block the arrow.tO&h .o..Z.tO&h) 4-1-=--20tO&h tO&h b _The orc hits you with a +0 short sword. The orc hits you but does no damage.uO&h  You hit the orc.  The orc is moderately wounded.uO&hH((uO&h1Z  The orc warrior shoots an arrow. You block the arrow.uO&huO&h%uO&hr..o.o.{   yak zombieuO&h/[5-3.2 (1.1uO&h6uO&h9u _The orc hits you but does no damage. The orc barely misses you.uO&ha' #'  You completely miss the orc.The orc is moderately wounded.You block the orc's attack. The orc barely misses you.uO&hJ-40uO&huO&hP _You block the orc's attack. An orc warrior opens the door.xO&h i  You hit the orc.  The orc is heavily wounded. Z.Z.Z 2 yak zombies (minion)The orc closely misses you. The orc hits you but does no damage.  The orc misses you.The orc hits your yak zombie but does no damage.xO&h | xO&h| 6==5.3 (1.1xO&h xO&h> V _The orc warrior shoots an arrow. The arrow hits your yak zombie!xO&h}K xO&h)M xO&hX xO&h^ F _Unknown command.yO&h`]  You barely miss the orc.yO&h9*" Z.  The orc is heavily wounded.You block the orc's attack. The orc barely misses you. The orc misses you.yO&h+[The orc barely misses your yak zombie. Your yak zombie gores the orc.yO&h5yO&hnyO&hv56=yO&hCO2=6.4yO&h:yO&h(V _The orc warrior shoots an arrow. The arrow hits your yak zombie!zO&h  The orc barely misses your yak zombie. Your yak zombie gores the orc. _The orc warrior shoots an arrow. The arrow hits your yak zombie!  You barely miss the orc.  The orc is severely wounded.  The orc hits you but does no damage.  zO&h*hits your yak zombie with a +0 war axe!zO&h Z.  You block the orc's attack. The orc hits you but does no damage.zO&h'zO&h  The orc warrior shoots an arrow. The arrow hits your yak zombie!  Your yak zombie gores the orc!zO&h}), ally target) 2zO&h(D=7.5zO&hzO&h C _The orc dies!zO&hM$ &  You closely miss the orc. The orc hits you with a +0 war axe.  The orc hits your yak zombie with a +0 war axe.  The orc hits you with a +0 short sword. The orc warrior shoots an arrow.zO&h* zO&h AZ.zO&h 3-0--8.6zO&h zO&h 5 _The arrow hits your yak zombie!{O&hs#  _The arrow hits your yak zombie!  You hit the orc.  The orc is lightly wounded. but does no damage.r yak zombie but does no damage.  You block the orc's attack. Your yak zombie gores the orc warrior.{O&hR8e  The orc warrior shoots an arrow. The arrow hits your yak zombie!{O&hc@')   yak zombie{O&hZ.9.7{O&hX{O&hS _Your yak zombie is destroyed!|O&h awarrior shoots an arrow. The arrow hits your yak zombie! _Your yak zombie is destroyed!  You hit the orc.  The orc is heavily wounded.  You block the orc's attack.  The orc hits your yak zombie with a +0 war axe.|O&h  The orc closely misses you. The orc warrior shoots an arrow.|O&h ?50.8|O&h |O&hN | _The arrow hits your yak zombie. Your yak zombie barely misses the orc.O&h u #.####?.......# *,,,,∆,,,,**  knorpule3000 the Fighter #....#........# *..,,,,,,,,**  Poltergeist of Ashenzari *****. ####Z.........# *..,,,,,,,,,*  Health: 93/96 =======================-  ####.####### *.#**,*,***,****  Magic: 27/32 ====================----O&hw # #Z..# *.# *,*,* *,,,,** AC: 23  Str: 4  #######'### *.###,*,* , EV: 16Int: 25  #.........# ###o..,,*,,  SH: 7Dex: 16 O&hwy  #.........###.Zo#####**  XL: 12 Next:  5% Place: Dungeon:10  #..........##.@)....#,,  Noise: ===------  Time: 18950.8 (0.0)  #..........##.#o###.#,*  a) +1 dagger of the Perceptive Planets {pr O&h{  ##########......# *,*,*  Zap: wand of roots (5) ###....#**,*,*  Fly  ##.......,,,  #.###...,,*  o   orc warrior (launcher) #..,+....,+  oo 2 orcs (1 missile, 1 ally target) ####*∆...,*  Z   yak zombie (minion) *,,..,* _The arrow hits your yak zombie. Your yak zombie barely misses the orc.O&h} Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short swordO&h28 k#.####?.......# *,,,,∆,,,,**knorpule3000 the Fighter #....#........# *..,,,,,,,,**Poltergeist of Ashenzari *****. ####Z.........# *..,,,,,,,,,*Health: 93/96 =======================-O&h: ####.####### *.#**,*,***,**** Magic: 27/32 ====================----#Z..# *.# *,*,* *,,,,** AC: 23  Str: 4#######'### *.###,*,*, EV: 16Int: 25#.........# ###o..,,*,,SH: 7Dex: 16#.........###.Zo#####**XL: 12 Next:  5% Place: Dungeon:10#..........##.@)....#,,Noise: ===------  Time: 18950.8 (0.0)#..........##.#*###.#,*a) +1 dagger of the Perceptive Planets {pr##########......# *,*,*Zap: wand of roots (5)###...O&hE= +.#**,*,*Fly ##.......,,,#.###...,,*o   orc warrior (launcher)#..,+....,+oo 2 orcs (1 missile, 1 ally target)####*∆...,*Z   yak zombie (minion)*,,..,* _The arrow hits your yak zombie. Your yak zombie barely misses the orc.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short swordO&h6 O&h   Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword  You draw life force from the orc. You feel life coursing into your body.  O&h lThe orc misses you.  The orc hits your yak zombie with a +0 war axe.O&hu 'o)  O&h =Your yak zombie is destroyed!O&h B(O&hlO&h+n'O&hpO&hs6O&ht=O&hMu$1.8 (1O&hO&h O&h<O&h/q_The orc misses you. The orc warrior shoots an arrow. You block the arrow.O&hH#.####?.......# *,,,,∆,,,,**  knorpule3000 the Fighter #....#........# *..,,,,,,,,**  Poltergeist of Ashenzari *****. ####Z.........# *..,,,,,,,,,*  Health: 96/96 ========================  ####.####### *.#**,*,***,****  Magic: 24/32 ==================------ #Z..# *.# *,*,* *,,,,** AC: 23  Str: 4  #######'### *.###,*,* , EV: 16Int: 25  #.........# ###o..,,*,,  SH: 7Dex: 16  #.........###.'o#####**  XL: 12 Next:  5% Place: Dungeon:10  #..........##.@)....#,,  Noise: ===------  Time: 18951.8 (0.0)  #..........##.#o###.#,*  a) +1 dagger of the Perceptive Planets {pr  ##########......# *,*,*  Zap: O&hwand of roots (5) ###....#**,*,*  Fly  ##.......,,,  #.###...,,*  o   orc warrior (launcher) #..,+....,+  oo 2 orcs (1 missile) ####*∆...,*  *,,..,* _The orc misses you. The orc warrior shoots an arrow. You block the arrow.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (almost dead)O&hE#.####?.......# *,,,,∆,,,,**knorpule3000 the Fighter #....#........# *..,,,,,,,,**Poltergeist of Ashenzari *****. O&h####Z.........# *..,,,,,,,,,*Health: 96/96 ========================####.####### *.#**,*,***,**** Magic: 24/32 ==================------#Z..# *.# *,*,* *,,,,** AC: 23  Str: 4#######'### *.###,*,*, EV: 16Int: 25#.........# ###o..,,*,,SH: 7Dex: 16#.........###.'o#####**XL: 12 Next:  5% Place: Dungeon:10#..........##.@)....#,,Noise: ===------  Time: 18951.8 (0.0)#..........##.#*###.#,*a) +1 dagger of the Perceptive Planets {pr##########.&h 9m.....# *,*,*Zap: wand of roots (5)###....#**,*,*Fly ##.......,,,#.###...,,*o   orc warrior (launcher)#..,+....,+oo 2 orcs (1 missile)####*∆...,**,,..,* _The orc misses you. The orc warrior shoots an arrow. You block the arrow.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  O&hPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (almost dead)O&h O&hR Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword (almost dead)  You draw life force from the orc!   orc (O&hR~5 )You kill the orc! (((((The orc closely misses you. The orc warrior shoots an arrow.O&h c'@...O&h0352.8 (1O&h:O&hE>R _The arrow barely misses you.O&hT#.####?.......# *,,,,∆,,,,**  knorpule3000 the Fighter #....#........# *..,,,,,,,,**  Poltergeist of Ashenzari *****. ####Z.........# *..,,,,,,,,,*  Health: 96/96 ========================  ####.####### *.#**,*,***,****  Magic: 22/32 ================-------- #Z..# *.# *,*,* *,,,,** AC: 23  Str: 4  #######'### *.###,*,* , EV: 16Int: 25  #.........# ###o..,,*,,  SH: 7Dex: 16  #.........###.'o#####**  XL: 12 Next:  5% Place: Dungeon:10  #..........##.@)....#,,  Noise: ===------  Time: 18952.8 (0.0)  #..........##.#)###.#,*  a) +1 dagger of the Perceptive Planets {pr  ##########......# *,*,*  Zap: O&h}Z[40mwand of roots (5) ###....#**,*,*  Fly  ##.......,,,  #.###...,,*  o   orc warrior (launcher) #..,+....,+  o   orc (missile) ####*∆...,*  *,,..,* Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe, wearing a +0 chain mail and quivering  boomerangs (heavily wounded)O&hDi.#.####?.......# *,,,,∆,,,,**knorpule3000 the Fighter #....#........# *..,,,,,,,,**Poltergeist of Ashenzari *****. ####Z.........# *..,,,,,,,,,*Health: 96/96 ========================####.####### *.#**,*,***,**** Magic: 22/32 ================--------#Z..# *.# *,*,* *,,,,** AC: 23  Str: 4#######'### *.###,*,*, EV: 16Int: 25#.........# ###o..,,*,,SH: 7O&hiDex: 16#.........###.'*#####**XL: 12 Next:  5% Place: Dungeon:10#..........##.@)....#,,Noise: ===------  Time: 18952.8 (0.0)#..........##.#)###.#,*a) +1 dagger of the Perceptive Planets {pr##########......# *,*,*Zap: wand of roots (5)###....#**,*,*Fly ##.......,,,O&hj #.###...,,*o   orc warrior (launcher)#..,+....,+o   orc (missile)####*∆...,**,,..,*Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  O&hlPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe, wearing a +0 chain mail and quivering  boomerangs (heavily wounded)O&hN NAim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 war axe, wearing a +0 chain mail and quivering  boomerangs (heavily wounded)  O&hdP _You draw life force from the orc!  You kill the orc!O&h] )O&h )You have harvested as much death for Grave Claw as you can hold at once.O&h B(O&h: &'O&hd 3.8 (1 _The orc warrior shoots an arrow. The arrow hits you but does no damage.O&hz  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O&h8 4O&h> O&h B _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O&h6 O&hc O&h^ O&h F _Unknown command.O&h  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O&h 4O&h1O&hs _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O&hq ..# #.***#####** ####?∆,,,,** ....#* ####Z.........# *..,,,,,,,,,* ####.####### *.#**,*,***,****  #Z..#  *,*,* *,,,,**######'### *.###.#,*,O&h ~ ###o....#,,###.@)#####**.)....#,,..........##.#)###.###########......# ###....#**,*,*##.......,,,###...,,*..,+....,+####*∆.O&h ~   The orc warrior unwields a +0 orcbow. The orc warrior wields a +0 dire flail.O&h B16 --4O&h) O&h. | _The orc warrior closely misses you. _There is an open door here.O&h4)..# #........# ****#####**  knorpule3000 the Fighter #.####?.......# *..,,∆,,,,**  Poltergeist of Ashenzari *****. #....#........# *..,,,,,,,,**  Health: 96/96 ======================== ####Z.........# *..,,,,,,,,,*  Magic: 19/32 ==============----------  ####.####### *.#**,*,***,****  AC: 16Str: 4 #Z..# *.# *,*,* *,,,,** EV: 16O&h*iInt: 25  #######'### *.###.#,* , SH: 7Dex: 16  #.........# ###o....#,,  XL: 12 Next:  5% Place: Dungeon:10  #.........###.@)#####**  Noise: =--------  Time: 18954.8 (0.0)  #..........##..)....#,,  a) +1 dagger of the Perceptive Planets {pr  #..........##.#)###.#,*  Zap: wand of roots (5)  ##########......# *,*,*  Fly  ###....#**,*,*  ##.......,,,  o   orc warrior #.###...,,* O&h*R #..,+....,+  ####*∆...,* Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour  (lightly wounded)O&hWO&h`..# #........# ****#####**knorpule3000 the Fighter #.####?.......# *..,,∆,,,,**Poltergeist of Ashenzari *****. O&haD#....#........# *..,,,,,,,,**Health: 96/96 ======================== ####Z.........# *..,,,,,,,,,*Magic: 22/32 ================--------####.####### *.#**,*,***,**** AC: 16Str: 4#Z..# *.# *,*,* *,,,,** EV: 16Int: 25#######'### *.###.#,*, SH: 7Dex: 16#.........# ###o....#,,O&hIbXL: 12 Next:  5% Place: Dungeon:10#.........###.@)#####**Noise: =--------  Time: 18954.8 (0.0)#..........##..)....#,,a) +1 dagger of the Perceptive Planets {pr#..........##.#)###.#,*Zap: wand of roots (5)##########......# *,*,*O&hbFly ###....#**,*,*##.......,,,o   orc warrior#.###...,,*#..,+....,+####*∆...,*Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  O&hdPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour  (lightly wounded)  Okay, then.O&huk4O&hrO&h\t. _O&h   Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O&hZ18---==5.8 (1Reap Fly O&h? O&h q _You call upon the dead to rise. The orc warrior misses you.O&h~..# #........# ****#####**  knorpule3000 the Fighter #.####?.......# *..,,∆,,,,**  Poltergeist of Ashenzari *****. #....#........# *..,,,,,,,,**  Health: 96/96 ======================== ####Z.........# *..,,,,,,,,,*  Magic: 15/32 ===========-------------  ####.####### *.#**,*,***,****  AC: 16Str: 4 #Z..# *.# *,*,* *,,,,** EV: 16Int: 25  #######'### *.###.#,* , SH: 7Dex: 16  #.........# ###o....#,,  XL: 12 Next:  5% Place: Dungeon:10  #.........###.@)#####**  Noise: ===------  Time: 18955.8 (0.0) O&hr #..........##..)....#,,  a) +1 dagger of the Perceptive Planets {pr  #..........##.#)###.#,*  Zap: wand of roots (5)  ##########......# *,*,*  Reap Fly  ###....#**,*,*  ##.......,,,  o   orc warrior #.###...,,*  #..,+....,+  ####*∆...,* Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour  (lightly wounded)O&ho..# #........# ****#####**knorpule3000 the Fighter O&hp#.####?.......# *..,,∆,,,,**Poltergeist of Ashenzari *****. #....#........# *..,,,,,,,,**Health: 96/96 ======================== ####Z.........# *..,,,,,,,,,*Magic: 15/32 ===========-------------O&h{r####.####### *.#**,*,***,**** AC: 16Str: 4#Z..# *.# *,*,* *,,,,** EV: 16Int: 25#######'### *.###.#,*, SH: 7O&hs8Dex: 16#.........# ###*....#,,XL: 12 Next:  5% Place: Dungeon:10#.........###.@)#####**Noise: ===------  Time: 18955.8 (0.0)O&h"ub#..........##..)....#,,a) +1 dagger of the Perceptive Planets {pr#..........##.#)###.#,*Zap: wand of roots (5)##########......# *,*,*Reap Fly O&hfxf###....#**,*,*##.......,,,o   orc warrior#.###...,,*#..,+....,+####*∆...,*Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour  (lightly wounded)O&hU9 O&hAoonfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour  (lightly wounded)  You draw life force from the orc warrior!O&h"3-6.8 (1O&h4O&hQ _The orc warrior misses you.O&hJ Y..# #........# ****#####**  knorpule3000 the Fighter #.####?.......# *..,,∆,,,,**  Poltergeist of Ashenzari *****. #....#........# *..,,,,,,,,**  Health: 96/96 ======================== ####Z.........# *..,,,,,,,,,*  Magic: 12/32 =========---------------  ####.####### *.#**,*,***,****  AC: 16Str: 4 O&h !#Z..# *.# *,*,* *,,,,** EV: 16Int: 25  #######'### *.###.#,* , SH: 7Dex: 16  #.........# ###o....#,,  XL: 12 Next:  5% Place: Dungeon:10  #.........###.@)#####**  Noise: ==-------  Time: 18956.8 (0.0)  #..........##..)....#,,  a) +1 dagger of the Perceptive Planets {pr  #..........##.#)###.#,*  Zap: wand of roots (5)  ##########......# *,*,*  Reap Fly  ###....#**,*,*  O&h 5##.......,,,  o   orc warrior #.###...,,*  #..,+....,+  ####*∆...,* Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour  (heavily wounded)O&hQ..# #........# ****#####**knorpule3000 the Fighter #.####?.......# *..,,∆,,,,**Poltergeist of Ashenzari *****. #....#........# *..,,,,,,,,**Health: 96/96 ======================== ####Z.........# *..,,,,,,,,,*Magic: 12/32 =========---------------####.####### *.#**,*,***,**** AC: 16Str: 4O&h#Z..# *.# *,*,* *,,,,** EV: 16Int: 25#######'### *.###.#,*, SH: 7Dex: 16#.........# ###*....#,,XL: 12 Next:  5% Place: Dungeon:10#.........###.@)#####**Noise: ==-------  Time: 18956.8 (0.0)#..........##..)....#,,a) +1 dagger of the Perceptive Planets {pr#..........##.#)###.#,*Zap: wand of roots (5)##########......# *,*,*Reap Fly O&h%###....#**,*,*##.......,,,o   orc warrior#.###...,,*#..,+....,+####*∆...,*Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour  (heavily wounded)O&h-9 O&hrcMoConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour  (heavily wounded)  You draw life force from the orc warrior!O&h~dG37.8 (1O&hlO&hnX _The orc warrior barely misses you.O&hrM..# #........# ****#####**  knorpule3000 the Fighter #.####?.......# *..,,∆,,,,**  Poltergeist of Ashenzari *****. #....#........# *..,,,,,,,,**  Health: 96/96 ======================== ####Z.........# *..,,,,,,,,,*  Magic: 10/32 =======-----------------  ####.####### *.#**,*,***,****  AC: 16Str: 4 #Z..# *.# *,*,* *,,,,** EV: 16Int: 25  #######'### *.###.#,* , SH: 7Dex: 16  #.........# ###o....#,,  XL: 12 Next:  5% Place: Dungeon:10  #.........###.@)#####**  Noise: ==-------  Time: 18957.8 (0.0)  #..........##..)....#,,  a) +1 dagger of the Perceptive Planets {pr  #..........##.#)###.#,*  Zap: wand of roots (5)  ##########......# *,*,* O&hV Reap Fly  ###....#**,*,*  ##.......,,,  o   orc warrior #.###...,,*  #..,+....,+  ####*∆...,* Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour  (almost dead)O&h ..# #........# ****#####**knorpule3000 the Fighter #.####?.......# *..,,∆,,,,**Poltergeist of Ashenzari *****. #....#........# *..,,,,,,,,**Health: 96/96 ======================== ####Z.........# *..,,,,,,,,,*Magic: 10/32 =======-----------------####.####### *.#**,*,***,**** AC: 16Str: 4#Z..# *.# *,*,* *,,,,** EV: 16Int: 25#######'### *.###.#,*, SH: 7Dex: 16#.........# ###*....#,,XL: 12 Next:  5% Place: Dungeon:10#.........###.@)#####**Noise: &h m==-------  Time: 18957.8 (0.0)#..........##..)....#,,a) +1 dagger of the Perceptive Planets {pr#..........##.#)###.#,*Zap: wand of roots (5)##########......# *,*,*Reap Fly ###....#**,*,*##.......,,,o   orc warrior#.###...,,*#..,+....,+####*∆...,*Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour  (almost dead)O&h MConfirm with . or Enter, or press ? or * to list all spells.Aim  O&h~ -Press: ? - help, Shift-Dir - straight line: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour  (almost dead)  You draw life force from the orc warrior.O&hZ )O&h 8)O&h̯ 368.8 (1O&h O&h O _You kill the orc warrior!O&hO&hO&h~O&h5/O&hd2j1=O&h35O&h":,O&h<O&h&A,O&hRO&h,O&hO&hg u2==O&h8O&h,O&hoO&h,O&hO&h,O&hPO&hP=O&h O&h7#P3O&h$O&h()O&h)O&h*O&h-,O&h/O&hy1,O&h 3O&h6O&h6T4=O&hN8O&h|HO&hIO&hLO&hQO&hSO&h\O&hGbO&hej,O&hg5==O&h0=6=O&hɟO&hBO&hO&hO&hO&hӰO&hбY17=O&hO&hO&hO&hĸO&hSO&h!O&hO&hg,O&h.O&hO&hO&hO&hO&hN8=O&hO&hO&heO&hO&hsO&hBO&h0O&hO&hO&hO&hbO&h@k9==O&hqO&h,O&h}O&hO,O&hO&h_,O&huO&h20==O&hO&h,O&hO&hB'--O&hl 9001.8 (43.0) _You start resting.O&ht--2.8 (44Reap O&hO&h_ _Your reaping aura is weakening.O&h O&h O&h O&h O&h =1O&h! ,O&h" O&hK& ,O&h( O&h1 O&h= 7.8 (5.0) _You start resting.8.8 (6Fly O&hD O&hTG Z _Your reaping aura expires.O&hpO&hO&hO&h2=O&h9,O&hAO&h,O&hMO&h|O&hRk3==O&hZO&h,O&hj O&h ,O&hO&hH,O&hO&hP=O&hCO&hb4=O&hO&hw,O&h/ O&h #,O&h$O&ha',O&h)O&h+l5=O&h-O&h0,O&h2O&h5,O&h8O&h~:,O&h><O&h?b6=O&h@O&hJC,O&hzEO&hG,O&hIO&hM,O&h*OO&hQP=O&hSO&h$Vb7=O&hWO&hZ,O&hD\O&h^,O&hI`O&hbc,O&hdO&hg8==O&htiO&h3l,O&hmO&h:p,O&hqO&ht,O&h_vO&hyl9=O&h{O&h\,O&hāO&hb,O&hO&h,O&hO&hBO&hO&hHM30=O&hO&hRO&hO&h O&hABO&h,O&ḥO&hצ1==O&hO&h,O&hO&h=,O&hO&h,O&hZO&hr_ _You start resting.O&h!051.8 (43.0)O&hw2==2.8 (44O&hO&hl% _Magic restored.O&h 4O&hiO&hcO&h#BO&h)  k - 13 boomerangs (gained 2)  Things that are here:O&h< _a +0 war axe; a +0 chain mail=O&h?C,O&hD,O&hBGO&hIO&hL,O&hOO&hQO&hT,O&hWO&hQ]O&hvb,O&heO&hiO&hm,O&hnO&hqO&hs,O&huO&hxO&h!{,O&h/~O&hO&hՂ,O&hEO&hǐ _B - 2 scrolls of immolation (gained 1)O&hO&h”O&hO&hO&hO&hO&hO&hO&hמO&hIO&h,O&hO&hO&hڰO&hvO&h8O&hO&ht,O&hO&h,O&h ,O&hO&hWO&h,O&htO&haO&h ..# #...# #.# #### ....# ########### #.# ....# #.........## #.# ....# #..........## #.# ....# #...........# #.# ##### #.###.#.###.#### #.# O&hF# #.# #.#.# *....#***<** ### #.###.#.###....+,,,,,* ..# ###)....#...@....#*, ,*73.8 (21 ..###.')#########....#,, ,* ...##..)....#,,,,.#+##+* ,* ...##.#)###.#,***..,,,,, ,* O&h<##......# *,*,* *...,,,, *###....#**,*,***....,,,##.......,,,,,.[...#.###...,,***#.....#..,+....,+,,+,>,,,,O&hp,**,,,,,,O&h,4.8 (22O&hO&hK _Found a +0 ring mail.O&h[4O&h7O&h>O&h]# ############.# # #.........##.# ## #..........## #.# ## #...........# #.# # #### #.###.#.###.#### #.# # #.# #.#.# #....#***<** ## #.###.#.###....+,,,,,* .# ###)....#........#*,,*,* ###.')#########@...#,,**,* 5.8 (1.0)..)....#.....#+##+***,* ##.#)###.#.###..,,,,,,,,* #......# *,*,* #.*&h37m #....#**,*,**#.  ...,,,,..[.###...,,**##.....,,_#..,+....,+,,+.>####*∆...,****,,,,,,,,6.8 (2O&h=; _Found a stone staircase leading down.O&h4O&hӶO&hBO&hgXO&h # #..........## #.# #Z# #...#.# #. ### #.###.#.###.#### #.# #  #.# #.#.# #....#***<**  #.###.#.###....+,,,,,*O&h # ###)....#........#*,,*,* #.')#########....#,,**,* #..)....#.....#+##+###,* .#)###.#.###.@......=,* 7.8 (1....# *,*,* #......... * ##....#**,*,**#.........  ##.......,,,,..[.......  #.###...,,*###......._..,+....,+,,+.>......####*∆...,***#........ *,,..,* #.:...... *,,,,,O&h$,,,_,,*** **********O&h+8.8 (2O&h;_O&h6 _Found a shimmering altar of Xom.O&h/ O&h0 O&hT2 O&h58 O&hYL O&hN O&hzR O&hV ,O&h(Y O&hw] O&h` ,O&hoa O&hVc O&hve ,O&hf O&hh O&hj ,O&hl O&h)n O&hLp ,O&hrq O&hw ......## #.# #Z#######.......# #.# #...)Z)<#.#.###.#### #.# ########.#.# #....#***<## O&hx s#.#.###....+,,,,.# ...#........#*,,*.# #####....#,,**.# ..#.....#+##+###.# ##.#.###........@.#  *,*,* #..........# **,*,**#..........# ...,,....[........#****** O&h{ A...,,####......._...,,,, ....,+,,+.>.......###**** ∆...,***#........## ,,..,* #.:......# ,,,,,* ********** O&h _85.8 (7_O&h +6.8 (8O&h ;_O&h߅ . _S - a +4 ring of slayingO&hO&hSO&hO&hvO&hO&h,O&hO&h|O&h& ##..)....#.....#+##+###.# ##.#)###.#.###..........# .....# *,*,* #..........# #....#**,*,###..........#......,,....[........##*****  #.###...,,####......._.....,,,  #..,+....,+,,+.>.......####***  ####*∆...,***#........## * *,,..,* #.@......#* *,,,,,* ##########* *,,,,,* ************ ,,,* *,∆∆,,,,,,, ,,,* *,******** **** *O&hx*{* *,* *,* *,*  You pick up a book of Iron and begin reading..._93.8 (74.8 (8_ _You add the spells Lee's Rapid Deconstruction and Magnavolt to your library.O&hl V _You reach down and open the door.O&hY `O&h O&hc O&hA O&h O&hЪ O&h O&h6 O&hr O&h O&h O&h O&h O&h O&h O&hZ O&h O&h O&h O&h O&h O&h O&h O&h0 O&hm O&h O&hO O&h O&h O&h O&h O&h O&he O&h O&h! O&h% O&h* O&h + O&h, O&h0 O&h1 O&h:3 O&h<9  O&h: O&h: M_G - 4 potions of curing (gained 1)O&hJ= O&h1> O&h> O&h@ O&hF  O&h(H O&hH "_You reach down and open the door.O&hK O&hL O&hKM O&h@O O&hFS O&hW O&hX O&h6[ O&hw^ O&ha O&hb O&h e O&hh O&hk O&hl O&hp O&hs O&h|w O&hdx O&hz O&h| O&hN O&h6 O&h O&h O&hӇ O&h O&hG O&hz O&h O&hڏ O&hg O&hғ O&hy O&hg O&h O&h: O&h O&h O&h" O&h[ O&h( O&h' O&hħ O&h O&h O&h{ O&h O&hC O&h O&hڵ O&h O&h@  O&h O&h p #..........## #.# #Z### O&h{  #...........# #.# #...) O&h3  #.###.#.###.#### #.# ##### O&h  #.# #.#.# #....#*##<## O&h d #.###.#.###....+,....# O&h ##)....#........##..#.# O&hK .')#########....#..#*.# O&h ..)....#.....#+##'###.# O&h ].#)###.#.###....O&h '# O&h8  O&h 122.8 (O&h 28.0) O&hY ...# #.#.# #..........# O&hQ d ...###.#.###..........# .............[........##***** .###.....####......._.....,,, ...'.....+..'.>.......####*** ####.....####........## *#.....# #........#*O&h 1#.....# ########O&h ##O&hp * O&h# @_You reach down and open the door.O&h  O&h O&hR K_Found a stone staircase leading up.O&hE O&h O&h O&hX O&h O&h % _O&h   There is an open door here. _O&h O&h O&h O&hu O&h ,O&h| O&h O&h ,O&h O&hf @  There is an open door here.O&h O&h _O&h{ O&hX O&hA ,O&hW O&h# O&h ,O&h O&h O&h O&he ,O&h O&h O&h O&h' O&h O&h O&hq ,O&h O&h O&hw ,O&h O&hG ,O&h O&hH O&h ,O&h O&h O&hZ ,O&h O&h O&h ,O&h] O&hj O&h ,O&hQ O&hd O&h# ,O&h1 N _You now have 637 gold pieces (gained 13).O&h O&h 4O&h O&h" O&h ,O&h O&hg O&h ,O&hx O&hH O&h ,O&h O&h>" O&h" ,O&h# O&h& ,O&hY' O&h( O&hZ* ,O&h+ O&h<, O&h. ,O&h/ O&h[4 O&h? [..##########  ......._..........#  .>.......#######.##  ........## #.#  ........# #.#  ####### #.#  O&h@  *****########.#   *,∆∆,.........#   *,***########@#   *{* *#'#*   *,* *JJP*   *,* *#PPP#*   *,* *PPJJJ*   #JJPPJ#   P   oklob plant (dormant) #JPJJP#   JJJ 3 jellies (asleep) O&hA H##PPJ##   JJJJ 9 endoplasms (asleep) *,,,*  O&h:L  48.8 (26  You reach down and open the door.  2 endoplasms and an oklob plant come into view.Marking area around an oklob plant as unsafe for travelling.O&hZ /  --more--O&hO&h_O&hb.O&h8 ..O&h ,,,O&hO&h  O&h<9.8 (27 _O&h(!_O&h!O&h%O&h"*...#  [........########## #._..........# '.>.......#######.## #.## #.# ........# #.# ########## #.#O&h#  *****########.#  *,∆∆,.......@.#  *,***########.#  *{* *#'#*  *,* *JJP  *,* *#PPP#* O&h$*,* *PPJJJ*  #JJPPJ#    jelly #JPJJP# JJ 6 endoplasms (asleep)##PPJ## O&h6?V_50.8 (1.0)O&h_NO&h}SO&h#.# .[.#### #._...# .'.>.#.## #.## #.#  #.# #.#  # #.#  O&h#.#  *,∆∆.#  *,#.#  *{* *#'#*  *,* *JJP*  *,* *#PPP#*  *,* *PPJJJ*  #JJPPJ#   #JPJJP#  ##PPJ##  O&h]_1O&h8_O&hO&hW[#.# .[.# #._.# .'.>.#.## #.## #.#  #.# #.#  # #.#  O&h]]#.#  *,∆$...#  *,#.#  *{* *#'#*  *,* *JJP*  *,* *#PPP#*  *,* *PPJJJ*  #JJPPJ#  #JPJJP#  ##PPJ## O&hggM_***O&hh&2O&hcnO&h;q+ _Found 20 gold pieces.O&h .#  [.#  ._.#  .'.>.#.##  .## #.#  #.# #.#  # #.#  ***#.#  *,∆$...#  *,*#.# O&h *{* *#'#*  *,* *JJP*  *,* *#PPP#*  *,* *PPJJJ*  * #JJPPJ#  * #JPJJP#  * ##PPJ##  O&h39_O&h&3O&h 8_O&hpO&h@%_O&hO&hM8_O&hŰO&hW O&hj[ nReally fly into a travel-excluded area? O&h] IY - Yes  N - NoO&h O&hФ ;..........#  knorpule3000 the Fighter .[........##########  Poltergeist of Ashenzari *****. #......._..........#  Health: 96/96 ======================== '.>.......#######.##  Magic: 32/32 ======================== O&h/ l#........## #.#  AC: 16Str: 4 #........##.#  EV: 16Int: 25 ###########.#  SH: 7Dex: 16***##########.#  XL: 12 Next:  6% Place: Dungeon:10O&h2 L*,∆$........@.#  Noise: ---------  Time: 19153.8 (0.0)*,*##########.#  a) +1 dagger of the Perceptive Planets {pr*{**#'#*  Zap: wand of roots (5)*,**JJP*  Fly O&h6 ;*,**#PPP#* *,**PPJJJ*  P   oklob plant (dormant)*#JJPPJ#  J   jelly (asleep)O&h$*#JPJJP#  JJJJJJ 6 endoplasms (asleep)*##PPJ## _There is an open door here. _You now have 637 gold pieces (gained 13).  You reach down and open the door.  2 endoplasms and an oklob plant come into view. _Marking area around an oklob plant as unsafe for travelling. _Found 20 gold pieces. _JJJJJ1 wandering, 4 asle…)The endoplasm quivers.4.8 (1_ _The endoplasm hits the fungus. The fungus begins to die.O&h#  ..#  [.########## O&hR ......._..........#  .>#####.## .##.#  ........# #.#  ######### #.#  ***##########@#  *,∆$..........#  *,*##########.#  *{* *#'#*  *,* JJP*  *,* O&hH*#PPP#*  *,* *PPJJJ*  JJ 3 jellies (asleep)* #JJPPJ#   4 endoplasms (1 wandering, 3 asleep)* #JPJJP#  O&hO&h: _J.PJJJ1 wandering, 2 asleep)PJJJO&h21Something hits the fungus. The fungus begins to die.5O&hh9_O&ha _The endoplasm completely misses the fungus.O&hx . [..#########O&hy 8......_..........>.#######.### ........ ######### **##########∆$.........,*##########.# {#J#O&hz C *.JP* J   jelly (wandering)#PPP#JJJ 3 endoplasms (1 wandering, 1 asleep)*,*PPJJJ* JPPJO&h O&h p _J'JO&hJ JJ2)JThe endoplasm hits the fungus. The fungus begins to die.  The jelly hits something. Something hits the fungus.O&hN &6O&h A_O&h Z _The jelly quivers.O&hBzg#+##'### . [O&h{F..#########......_..........>.#######.### ........ ######### #.**##########∆$..........,*##########J# {O&h9}#'#JJ 2 endoplasms (1 wandering) *.JP* #PPP#*,*PPJJJ*O&hLO&h7 _J.The endoplasm hits the fungus. The fungus begins to die.O&h&7O&h7_O&h] _Something completely misses the fungus.O&h ...#.. #+##'### . [..##########......_..........>.#######.### ........ ######### #.**##########.∆$.........J,*##########.# {#'# *.JP* #PPP#O&h O&hɒ O&h O&h J.JJ.O&hѢ &8O&h 7_O&h, ^ _The endoplasm quivers.O&h,#.. ...#.. #+##'### . [..##########......_..........#>.#######@##O&h# ........ ######### #.**##########J∆$.........,*##########.# {#J# *..P* O&hO&h;O&hv_J.J'O&h&9O&h@>_O&h]/.+.....# .##..#.# ....#..##.# #+##'###.# .# .#O&h7. ..#  [........########## #._.......@..# '.>.......#######.## #.## #.# ........# #.# ########## #J#  ***##########.#  *,∆$..........#  *,*##########J#  *{* *#'#* O&hO&hO&hf_J.   endoplasm{.O&h'60O&h7_O&hTO&h7 >#....+.....# .##..#.# #....#..##.# .#+##'###.# #.# #.#O&h  #.# .[.# #._.# .'.>.#.## #.## #.#  #.# #J#  # #.#  ***O&hIx#.#  *,∆$.{.#   *,*#.#  O&h *{* *#'#*  O&hV_{{.1O&h:_O&h<O&hQ#....+.....# .##..#.# #....#..##.# .#+##'###.# #.#  #.# #.# .[.# #._.# O&hUH.'.>.#.## #.## #{#  #.# #J#  # #.#  ***#{#  *,∆$...#  *,*#.#  *{* *#'#* O&hYO&hc_J.{.J   endoplasmO&h e&2O&hEl:_O&h1pO&h]   Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O&hhm_J..O&hi28---===3Reap Fly O&h6q8_O&hzs5 _You call upon the dead to rise.O&hA ....+.....#  ##..#.#  #....#..##.#  #+##'###.#  #.#  #.#  #.#  [.#  ._.J..#  .'.>.#.##  .## #.#  #.# #J#  # #.#  ***#.#  *,∆$...#  *,*#.#  *{* *#'#*  O&hNE _{The endoplasm freezes you.---4O&hW k_ _You are frozen. You resist.O&hE   You hit the endoplasm.  Your weapon exudes an aura of protection.  The endoplasm is moderately wounded.The endoplasm freezes you._J.J 2 endoplasms{4-23 =--5.9 (1.1_ O&h +_You are frozen. You resist.O&h; _{.  The endoplasm is moderately wounded.The endoplasm freezes you. _You are frozen. You resistO&h.  You hit the endoplasm.  The endoplasm is almost dead.  The endoplasm misses you.7.0O&h8_O&h$@ _The endoplasm hits you but does no damage.O&h ;  You hit the endoplasm.O&hZ* E _Z   endoplasm (ally target)Z   endoplasm zombie (minion)You kill the endoplasm!O&ho+ +The dead are walking!O&hD 5-9---8.1O&hM :_O&hxP ? _The endoplasm hits your endoplasm zombie.O&hU....+.....#  ##..#.#  ....#..##.#  .#+##'###.#  .#  .#  .#  .[.#  #._......Z@J.#  '.>.#.##  #.## #.#  #.# #.#  # #.#  ***#.#  J 2 endoplasms (1 wandering, 1 ally tar…)*,∆$.{..#  *,*#J#  *{* *#'#*  O&hgy_   endoplasm (ally target){.90_ _You swap places. The endoplasm misses you.O&h<Y  You hit the endoplasm.  The endoplasm is severely wounded._JJ 2 endoplasms (1 ally target).70.2 (1.1O&h9_O&h@ _The endoplasm hits you but does no damage.O&h  You hit the endoplasm but do no damage.The endoplasm is severely wounded.O&hO&hJ.J 3 endoplasms (1 wandering, 1 ally ta…)O&h)JO&h Z6=10O&hZ 9_O&h6 V _The endoplasm barely misses you.O&h~  The endoplasm quivers.You hit the endoplasm.O&h\  You kill the endoplasm!O&hO&hZ%_ZJ. 2 endoplasms (1 ally target)JZ 2 endoplasm zombies (minion)O&h &).O&hCU30=2O&huH7_O&hJ+ _The dead are walking!O&hV+.....#  ##..#.#  #..##.#  #+##'###.#  #  #  #  [.#  ._......ZZ@.#  .>.#.##  .## #.#  .# #J#   #.#  ***##.#  *,∆$.{.J#  *,*##.#  *{* *#'#*  O&hz_J.J.O&hJ.-3O&h9_O&h& _You swap places.O&h ##..#..# #+##'# ........ [########## ._......ZZ..>.......#######@## ..## #J#  . ######## O&h  ***##########J,∆$.......{..J 3 endoplasms (1 wandering, 1 ally ta…)*##########{* *#J#*,..PO&hK O&h ,O&h O&h _.ZJ.J   jelly (wandering)JJ 2 endoplasms (1 ally target)JZZ 2 endoplasm zombies (minion)JO&hV .=4O&h 7_O&h _You block the endoplasm's attack. _A jelly comes into view.O&hi  The jelly quivers.O&hۢO&ha _.ZJ.JJYou hit the endoplasm but do no damage.The endoplasm freezes you.O&h 5-29-5O&hd9_O&h1 _You are frozen. You resist.O&h]O&h _J'  You hit the endoplasm but do no damage.The endoplasm freezes you.O&haU30=6O&hX7_O&h|W  You hit the endoplasm but do no damage.The endoplasm freezes you. _You are frozen. You resist.  You hit the endoplasm but do no damage.The endoplasm freezes you. _You are frozen. You resist.O&h\ 8The endoplasm freezes you. _You are frozen. You resist.  You hit the endoplasm but do no damage.The endoplasm freezes you. _You are frozen. You resist.  You hit the endoplasm.O&h] O&hg i _J.J 3 endoplasms (1 wandering, 1 ally ta…)J.The endoplasm is moderately wounded.The endoplasm freezes you.O&h6i G-7.3 (1.1O&hYm 7_O&hCo 1 _You are frozen. You resist.O&hp  The endoplasm quivers.You hit the endoplasm. _J.JJally target)'  The endoplasm is almost dead.8.4_ _The endoplasm barely misses you.O&h~8;  You hit the endoplasm.O&h+>\  You kill the endoplasm!O&hA:  The dead are walking!O&hCO&hsYO&hqZ_O&h_pZJ.JJ 2 jellies. 2JZ 3 endoplasm zombies (minion)O&hnO&h:p6O&hq=O&hq!9.5O&hyO&h} O&h3O&h1_The endoplasm hits your endoplasm zombie.O&hv..# #+##'# ........ [######### .O&hyP_.......ZZ.# .O&h{n>.......#######Z## .O&h|.O&h~## #@#  J ########J  ***##########.,∆$.......{.J*##########.O&h_{* *#J#*J 3 endoplasms (1 distracted, 1 ally t…),J.P*#PPP#*O&ht5  You swap places.O&huO&hJO&h,O&hO&h_JJJ.JJJally target)...O&h̴1==-800O&h7_O&hW _A nearby fungus withers and dies.O&hjO&hO&h__JJ'O&h5=1.6 (1.1O&h!7_O&hP _You barely miss the jelly.O&hi |  You hit the jelly but do no damage. Your tendrils burn!O&h h_J.O&h (2.7O&h 9_O&he 3 _You block the jelly's attack.O&h8 _You hit the jelly. Your tendrils burn! The acid corrodes you!The jelly is moderately wounded.O&h4-130-1 dagger of the Perceptive Planets {prCorr (-2) Reap Fly O&h9_O&h< _The jelly hits you but does no damage.O&h}#.. ...#.. #+##'### . [O&hKC..##########......_.......ZZ.#>.#######@###Z ........J ######### **##########J∆$.......{JJ,*##########.# {#'# *...* O&h  You swap places. The jelly hits your endoplasm zombie.  Your endoplasm zombie is splashed with acid!  The acid corrodes your endoplasm zombie!O&hV. 2O&hy2==-4O&h9_O&hyY _Your endoplasm zombie is destroyed!O&hD..# #+##'# ........ [######### .O&hE_.......ZZ.# .>.......#######.## ..## #@#  J ########J  ***#########,∆$.......{JJ*##########.{* *#'#*O&hGJ 4 endoplasms (1 wandering, 1 ally t…),J..*#PPP#*O&hY6_O&hZ\5-=5O&hc7_O&heV _The jelly completely misses you.O&h1...#..##.# knorpule3000 the Fighter #+##'###.# Poltergeist of Ashenzari *****. .........# Health: 95/96 =======================- .........# Magic: 29/32 =====================--- .........# AC: 21  Str: 4 [........########## EV: 16Int: 25 ......._.......ZZ.# SH: 7Dex: 16 .>.......#######.## XL: 12 Next:  6% Place: Dungeon:10 ........## #@# Noise: =--------  Time: 19185.7 (0.0) ........# #J# a) -1 dagger of the Perceptive Planets {pr ######### #J# Zap: wand of roots (5)  ***##########J#O&h8[15X Corr (-2) Reap Fly  *,∆$.......{JJ#  *,*##########.# JJ 2 jellies  *{* *#'#* JJJJ 4 endoplasms (1 wandering, 1 ally t…) *,* *J..* ZZ 2 endoplasm zombies (minion)  *,* *#PPP#* _The jelly completely misses you.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded)O&h...#..##.#  knorpule3000 the Fighter #+##'###.#  Poltergeist of Ashenzari *****. .........#  Health: 95/96 =======================- .........#  Magic: 29/32 =====================--- .........#  AC: 21  Str: 4 [........##########  EV: 16Int: 25 ......._.......ZZ.#  SH: 7Dex: 16 .>.......#######.##  XL: 12 Next:  6% Place: Dungeon:10 ........## #@#  Noise: =--------  Time: 19185.7 (0.0) ........##*#  a) -1 dagger of the Perceptive Planets {pr #########&hǷm#J#  Zap: wand of roots (5)***##########J#  Corr (-2) Reap Fly *,∆$.......{JJ# *,*##########.#  JJ 2 jellies*{**#'#*  JJJJ 4 endoplasms (1 wandering, 1 ally t…)*,**J..*  ZZ 2 endoplasm zombies (minion)*,**#PPP#* _The jelly completely misses you.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded)O&h9_O&hqv  Casting: Animate Dead (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (moderately wounded)  You draw life force from the jelly! You feel life coursing into your body.  The endoplasm quivers.O&ht'q_.ZJO&h'){.JJally target).6==6.7 (1O&h,39_O&h7R _The jelly barely misses you.O&hg 6...#..##.# knorpule3000 the Fighter #+##'###.# Poltergeist of Ashenzari *****. .........#O&h  Health: 96/96 ======================== .........# Magic: 24/32 ==================------ .........# AC: 21  Str: 4 [........########## EV: 16Int: 25 ......._........Z.# SH: 7Dex: 16 .>.......#######Z##O&h  XL: 12 Next:  6% Place: Dungeon:10 ........## #@# Noise: ==-------  Time: 19186.7 (0.0) ........# #J# a) -1 dagger of the Perceptive Planets {pr ######### #J# Zap: wand of roots (5)  ***##########J# Corr (-2) Reap Fly O&h  *,∆$......{.JJ#  *,*##########.# JJ 2 jellies  *{* *#J#* JJJJ 4 endoplasms (1 ally target)  *,* *...* ZZ 2 endoplasm zombies (minion)  *,* *#PPP#* _The jelly barely misses you.O&hc `Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, chance to affect: 97%)O&ht...#..##.#  knorpule3000 the Fighter #+##'###.#  Poltergeist of Ashenzari *****. .........#  Health: 96/96 ======================== .........#  Magic: 24/32 ==================------ .........#  AC: 21  Str: 4 [........##########  EV: 16Int: 25 ......._........Z.#  SH: 7Dex: 16 .>.......#######Z##  XL: 12 Next:  6% Place: Dungeon:10 ........## #@#  Noise: ==-------  Time: 19186.7 (0.0) ........##*#  a) -1 dagger of the Perceptive Planets {pr ##########J#O&hv0  Zap: wand of roots (5)***##########J#  Corr (-2) Reap Fly O&hdy*,∆$......{.JJ# *,*##########.#  JJ 2 jellies*{**#J#*  JJJJ 4 endoplasms (1 ally target)*,**...*  ZZ 2 endoplasm zombies (minion)*,**#PPP#* _The jelly barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  O&h|Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, chance to affect: 97%)O&h[R _(1 agonized)  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.O&hSAiming: Curse of Agony (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (almost dead, chance to affect: 97%)  You feel bolstered by spreading misfortune.O&h\  The jelly is cursed with the promise of agony.  The jelly jiggles.O&hO&h_J{.J'O&hJ 5 endoplasms (1 wandering, 1 ally …)J.O&hP19=7.7 (1O&h9_O&h3 _You block the jelly's attack.O&h ...#..##.# knorpule3000 the Fighter #+##'###.# Poltergeist of Ashenzari *****. .........# Health: 96/96 ======================== .........# Magic: 19/32 ==============---------- .........# AC: 19  Str: 4 [........########## EV: 16Int: 25 ......._........Z.# SH: 7Dex: 16 .>.......#######Z## XL: 12 Next:  6% Place: Dungeon:10 ........## #@# Noise: ===------  Time: 19187.7 (0.0) ........# #J#O&h  a) -1 dagger of the Perceptive Planets {pr ######### #J# Zap: wand of roots (5)  ***##########J# Corr (-2) Reap Fly  *,∆$.....{..JJ#  *,*##########J# JJ 2 jellies (1 agonized)  *{* *#'#* JJJJJ 5 endoplasms (1 wandering, 1 ally …) *,* *J..* Z 2 endoplasm zombies (minion)  *,* *#P.P#* Casting: Curse of Agony (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, cursed with the promise of agony, chance to affect:  97%)O&hn...#..##.#  knorpule3000 the Fighter #+##'###.#  Poltergeist of Ashenzari *****. .........#  Health: 96/96 ======================== .........#  Magic: 19/32 ==============---------- .........#  AC: 19  Str: 4 [........##########  EV: 16Int: 25 ......._........Z.#  SH: 7Dex: 16 .>.......#######Z##  XL: 12 Next:  6% Place: Dungeon:10 ........## #@#  Noise: ===------  Time: 19187.7 (0.0) ........##*#  a) -1 dagger of the Perceptive Planets {pr #########&h40m#J#  Zap: wand of roots (5)***##########J#  Corr (-2) Reap Fly *,∆$.....{..JJ# *,*##########J#  JJ 2 jellies (1 agonized)*{**#'#*  JJJJJ 5 endoplasms (1 wandering, 1 ally …)*,**J..*  Z 2 endoplasm zombies (minion)*,**#P.P#* Casting: Curse of Agony (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, cursed with the promise of agony, chance to affect:  97%)O&h6_O&h9bConfirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  O&hf^Aim: a jelly (almost dead, cursed with the promise of agony, chance to affect:  97%)  The jelly is cursed with the promise of agony.  The endoplasm quivers.O&h}o_JJJJJally targetO&hp}).208.7 (1O&hxA_O&h{< _The jelly hits you but does no damage.O&hm$O&h]...#..##.# knorpule3000 the Fighter #+##'###.# Poltergeist of Ashenzari *****. .........# Health: 96/96 ======================== .........# Magic: 15/32 ===========------------- .........# AC: 20  Str: 4 [........########## EV: 16Int: 25 ......._........Z.# SH: 7Dex: 16 .>.......#######Z## XL: 12 Next:  6% Place: Dungeon:10 ........## #@# Noise: ===------  Time: 19188.7 (0.0) ........# #J# a) -1 dagger of the Perceptive Planets {pr ######### #J# Zap: wand of roots (5)  ***##########J# Corr (-2) Reap FO&h,ly  *,∆$.....{..JJ#  *,*##########J# JJ 2 jellies (1 agonized)  *{* *#J#* JJJJJ 5 endoplasms (1 ally target)  *,* *...* Z 2 endoplasm zombies (minion)  *,* *#P.P#* _The jelly hits you but does no damage.  Casting: Curse of Agony (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a jelly (almost dead, cursed with the promise of agony)O&hBA...#..##.# knorpule3000 the Fighter #+##'###.# Poltergeist of Ashenzari *****. .........# Health: 96/96 ======================== .........# Magic: 15/32 ===========------------- .........#O&hC AC: 20  Str: 4 [........########## EV: 16Int: 25 ......._........Z.# SH: 7Dex: 16 .>.......#######Z## XL: 12 Next:  6% Place: Dungeon:10 ........## #@# Noise: ===------  Time: 19188.7 (0.0) ........# #J# a) -1 dagger of the Perceptive Planets {pr ######### #J# Zap: wand of roots (5)  ***##########J# Corr (-2) Reap Fly  *,∆$.....{..JJ#  *,*##########J# JJ 2 jellies (1 agonized)  *{* *#J#* JJJJJ 5 endoplasms (1 ally target)  *,* *...* Z 2 endoplasm zombO&hlE ies (minion)  *,* *#P.P#* Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a jelly (almost dead, cursed with the promise of agony)  Rot billows forth from the jelly's wounds!  You feel drained. The jelly is engulfed in dark miasma. The jelly is poisoned.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  O&hHPress: ? - help, Dir - move target  Aim: a jelly (almost dead, cursed with the promise of agony)  Rot billows forth from the jelly's wounds!  You feel drained. The jelly is engulfed in dark miasma. The jelly is poisoned.  You kill the jelly!O&hUB O&h:W [##### _.Z.# >#Z##  #@#  #Z#  #J#  #J#  *,∆$....{...JJ#  #J#    jelly  *{* *#J#* J 6 endoplasms (1 distracted, 1 all…) *,* *.J.*  *,*  Z   jelly zombie (minion)The dead are walking!  An endoplasm comes into view.O&hzfP: 88/88 (96)P: 15/32  7O&h@g9.7 (1DrainO&ho7_O&hNsh _The endoplasm completely misses your jelly zombie.O&h \#+##'# ........ [######### ._........Z.# .>.......#######Z#.## #Z#  ########J  ***##########J,∆$....{...JJ*##########{* *#J#*,.J.*#...#*PPJJJ _§JJJ 7 endoplasms (1 wanderingJ.You swap places. The endoplasm closely misses you.6=--90_ _An endoplasm comes into view.O&hi  _An endoplasm comes into view.The endoplasm quivers.You hit the endoplasm but do no damage.  Your weapon exudes an aura of protection.  The endoplasm is engulfed in dark miasma.  The endoplasm is poisoned.  You kill the endoplasm!O&hf"6You kill the endoplasm!The dead are walking!  The endoplasm jiggles.jelly hits your endoplasm zombie.  Your endoplasm zombie is splashed with acid.  The acid corrodes your endoplasm zombie!_§☼.{(ally target)J 6 endoplasms.O&h%b7--1.8 (1.1_ _Your endoplasm zombie is destroyed!O&h{........ [######### ._.......§Z§ .>.......#######Z#.## #Z#  ☼ ######## O&h&i ***##########J,∆$.....{..JJ*##########{* *#J#*,JJ.*#...#*P...J #JJPPJ#O&h  The endoplasm is engulfed in dark miasma.  The endoplasm is poisoned. The endoplasm seems to slow down.O&hK  You kill the endoplasm!The jelly is engulfed in dark miasma. The jelly seems to slow down._☼§Z{.§J 2 jellies (1 wandering, 1 slow, 1 all…)J 5.O&hH920O&h 7_O&h R _The jelly barely misses you.O&h  The jelly quivers.You hit the jelly. Your tendrils burn!O&h  The jelly is almost dead.The endoplasm is engulfed in dark miasma.  The endoplasm is poisoned.O&h  The endoplasm is engulfed in dark miasma.  The endoplasm is poisoned.  You kill the endoplasm!  The dead are walking!O&h dead are walking!engulfed in dark miasma.  The endoplasm is poisoned.  You kill the endoplasm!O&hJ 5endoplasm is poisoned.  You kill the endoplasm!engulfed in dark miasma.  The endoplasm is poisoned.  You kill the endoplasm!jelly is engulfed in dark miasma. The jelly is poisoned.O&h0%  _Z....§§ZJ.J   jellyJ 2 endoplasms (1 ally target)ZZ 3 endoplasm zombies (minion)Z 2 jelly zombies (minion)O&h% 3You kill the jelly!O&hK -3.9 (1.1O&hOP 7_O&hMR L _The dead are walking! You feel a bit more experienced.O&h?4O&h!J9_O&hLNR _No reachable target in view!O&hO&hkReally fly into a travel-excluded area? Y - Yes O&h' N - NoO&h| O&h $O&h .........#O&h W  knorpule3000 the Fighter O&hI #.........#O&hN Y  Poltergeist of Ashenzari *****. O&h #.........#O&h  HP: 88/88 (96) ======================== O&hی H[........##########O&h e  MP: 16/32O&h C============------------ O&hv J......._.......☼§§#O&hO  AC: 29  Str: 4 O&h x.>.......#######Z##O&h N  EV: 16O&h ,Int: 25 O&h W........## #Z#O&hP X  SH: 7O&h$ ,Dex: 16 O&h ........#O&h (#Z#O&h   XL: 12 Next:  7% Place: Dungeon:10 O&h ##########@#  Noise: =--------  Time: 19193.9 (0.0)***##########Z#  a) -1 dagger of the Perceptive Planets {prO&h% /*,∆$........§§#  Zap: wand of roots (5)*,*##########Z#  Corr (-2) Reap Fly Drain*{**#J#* *,**.J.*  J   jelly*,**#J..#*O&h#   JJ 2 endoplasms (1 ally target)*,**....J*  ZZZ 3 endoplasm zombies (minion)*#JJPPJ#  ZZ 2 jelly zombies (minion)You kill the endoplasm!The jelly is engulfed in dark miasma. The jelly is poisoned.  You kill the jelly! _The dead are walking! You feel a bit more experienced. _No reachable target in view!  Okay, then.O&ha $O&h _O&h O&h . _O&hF#+##'### . [..#########......_.......☼§§ .>.#######Z### ........ ######### **##########Z∆$........§§,*##########Z# {#J# *.J.* #J..#*,*....J* O&hS_The dead are walking! You feel a bit more experienced. O&hF_No reachable target in view! O&h?_Okay, then. O&h You swap placesO&h&[.  The endoplasm is engulfed in dark miasma.  The endoplasm is poisoned.O&h'"_O&h'"○§☼O&h( ☼☼O&hp) §O&hg*+(ally target)O&h+ JO&h,A   endoplasmO&h-.O&h.O&hN<17-4.9 (1O&hS7_O&hV O&hYG_You kill the endoplasm!O&hsT........ [######### ._.......○§☼ .>.......#######Z#.## #Z#  ########  ***#########,∆$........☼☼*##########Z{* *#§#*,JJ.*#...#*J 2 endoplasms (1 distracted)..J.J #JJPPJ#  You swap places. Your endoplasm zombie hits the jelly.O&h'^g_☼°ZJ.JJdistracted, ally target)J.-5O&h_7_O&hb> _Your endoplasm zombie is burned by acid!O&h ` Really fly into a travel-excluded area? Y - Yes  N - NoO&hO&h.........#  knorpule3000 the Fighter .........#  Poltergeist of Ashenzari *****. .........#  HP: 88/88 (96) ======================== [........##########  MP: 17/32============------------ ......._.......○☼☼#  AC: 29  Str: 4 .>.......#######Z##  EV: 16Int: 25 ........## #Z#  SH: 7Dex: 16 ........##Z#  XL: 12 Next:  7% Place: Dungeon:10 ##########@#  Noise: ---------  Time: 19195.9 (0.0)***##########°#  a) -1 dagger of the Perceptive Planets {pr*,∆$O&h5........☼Z#  Zap: wand of roots (5)*,*##########Z#  Corr (-2) Reap Fly Drain*{**#J#* *,**.J.*  J   jelly (distracted, ally target)*,**#.J.#*  JJ 2 endoplasms (1 distracted)*,**....J*  ZZZ 3 endoplasm zombies (minion)*#JJPPJ#  ZZ 2 jelly zombies (minion)The endoplasm is engulfed in dark miasma.  The endoplasm is poisoned. _You kill the endoplasm!You swap places. Your endoplasm zombie hits the jelly. _Your endoplasm zombie is burned by acid!  Okay, then._O&h O&h(_O&hCO&hLevel 10 of the Dungeon <<>>>_(Press ? for help)#.........# ###)....#........##..#.##.........###.')#########....#..##.##..........##..)....#.....#+##'###.##..........##.#)###.#.###..........###########......# #.#.# #..........####....###.#.###..........###.............[........###########.###.....####......._.......○☼☼##...'.....+..'.>.......#######Z#######.....####........## #Z##.....# #........##Z##.....# ###########@##.....#***##########°##.....#*,∆$........☼Z##.....#*,*##########Z########*{**#J#**,**.J.**,**#.J.#**,**....J**#JJPPJ#*#JPJJP#*##PPJ##*,,,*&h mO&h*p_@°O&hGV_°ZO&hU-__ZZO&h __ZJO&h9__JJO&hO&h·.........#  knorpule3000 the Fighter .........#  Poltergeist of Ashenzari *****. .........#  HP: 88/88 (96) ======================== [........##########  MP: 17/32============------------ ......._.......○☼☼#O&h5  AC: 29  Str: 4 .>.......#######Z##  EV: 16Int: 25 ........## #Z#  SH: 7Dex: 16 ........##Z#  XL: 12 Next:  7% Place: Dungeon:10 ##########@#  Noise: ---------  Time: 19195.9 (0.0)***##########°#  a) -1 dagger of the Perceptive Planets {pr*,∆$........☼Z#  Zap: wand of roots (5)*,*##########Z#  Corr (-2) Reap Fly Drain*{**#J#* *,**.J.*  J   jelly (distracted, ally O&hftarget)*,**#.J.#*  JJ 2 endoplasms (1 distracted)*,**....J*  ZZZ 3 endoplasm zombies (minion)*#JJPPJ#  ZZ 2 jelly zombies (minion)The endoplasm is engulfed in dark miasma.  The endoplasm is poisoned. _You kill the endoplasm!You swap places. Your endoplasm zombie hits the jelly. _Your endoplasm zombie is burned by acid! _Okay, then.O&h/O&hh9_O&hO&hm#+##'### . [..#########......_.......○☼☼ .>O&ho.#######Z### ........ ######### #Z**##########°∆$........☼,*##########Z# {#J#O&hq *.J.* #.J.#*,*....J*O&h _Your endoplasm zombie is burned by acid! _Okay, then.  You swap places. The jelly is engulfed in dark miasma.  The jelly hits your endoplasm zombie.  splashed with acid. O&hyS The acid corrodes your endoplasm zombie!O&hO&hЗO&hf=_°☼○.○○JJ  JJ. 2O&hwO&hp+6.9 (1O&hV7_O&hnY _Your endoplasm zombie is destroyed!O&h ...#.. #+##'### . [..##########......_.......°☼○ .>.#######Z### ........ ######### #ZO&hӰ **##########.∆$........○○,*##########Z# {#J# *JJ.* #...#O&hR  You swap places.  You are no longer corroded.The jelly is engulfed in dark miasma. The jelly is poisoned.O&h n  You kill the jelly!O&h _○.ZJJ 2 endoplasms (ally target)ZO&h ZZ 2 endoplasm zombies (minion)Z 3 jellyO&h 9-487+1 dagger of the Perceptive Planets {prO&h 7_O&h T _The dead are walking! The endoplasm hits your jelly zombie. x2O&h#.. ...#.. #+##'### . [..##########......_.......°○○#>.#######@###Z ......... O&hK######### **##########Z∆$........○○ZZ 2 endoplasm zombies (minion),*##########Z# Z 3 jelly{#Z# *JJ.* O&h,O&h*_.○°Z.°Z○O&h#V8=8O&hk_ _You swap places. Something hits your jelly zombie. x2O&h+....#.. ...#.. #+##'### .# [..#########......_........@°#>.#######.### ........O&hZ ######### #.**##########∆$........°Z 2,*##########○# {#Z#O&hO&hO&hKO&hm_Z.Z..Z 3 jelly zombies (minion)Z○O&hET9=9O&h޼9_O&h=O&hM 6_O&hTN O&hS 7_O&hU O&h87-.+.....# .##..#.# .#..##.# .#+##'###.# .# .#O&h= .# .[.# #._°# '.>.#Z## #.## #.# #.# #Z# # #Z#  ***##.#  *,∆$..Z# O&hpB *,*##Z#  *{* *#○#* O&hDO&hE,O&hWP}_.Z.ZO&hqRP.200O&h [7_O&h|^O&h!##....+.....# .##..#.# #....#..##.# .#+##'###.# #.#O&h%/ #.# #.# .[.# #._.°.# .'.>.#Z## #.## #Z#  #.# #Z#  # #.#  ***#Z#    endoplasm zombie *,∆$..Z#  *,*#.#  *{* *#○#* O&h'O&h-_Z..{O&h.&1O&h28_O&h4O&h+#....+.....#O&h .##..#.# #....#..##.# .#+##'###.# #.#  #.# #.# .[.# #._.Z..# .'.>.#.## O&h#.## #Z#  #.# #Z#  # #{#  ***#Z#  *,∆$..Z#  *,*#.#  *{* *#○#* O&häO&hO&h.D_Z.O&h+Z.Z 2 endoplasm zombies (minion){O&hs9==2O&h8_O&hO&ha #....+.....# .##..#.# #....#..##.# .#+##'###.# #.# # #.# #....# .[.# #._....@.Z...# +..'.>.#Z## #........## #.# # #.# #Z# # # #{# # ***#Z# # *,∆$..{# # *,*#.# # *{* *#○#* _....@Z.{.{&h g y;10;1m=3_O&h8.###....+.....# .##..#.# #....#..##.# .#+##'###.# .###.# .# #..........# .###....# .[.# .####O&h._...@.Z....# .+..'.>.#Z## .####........## #{# .# #........# #Z# .# # #.# .# ***#Z# .# *,∆$.{{# .# *,*#.# # *{* *#○#* O&hBO&h_...@Z..Z.O&h{Z   jelly zombie (minion)O&h&4O&hO&h3_O&h O&hA#.###....+.....# #.##..#.# #....#..##.# #.....#+##'###.# #.###..........# #.# #..........# #.###...# .[.# .####._..@.Z..Z..# .+..'.>.#Z## .####..## #.#O&h'C; .# #........# #Z# .# ########## #{# .# ***#Z# .# *,∆$.{{# .# *,*#.# # *{*O&h DK *#○#* O&hIFO&h'G,O&hNZ..Z.{.{.O&hQi5Reap O&hU8_O&h:X_ _Your reaping aura is weakening.O&h'5.#.###....+.....# .#.##..#.# #....#..##.#O&hО .#.....#+##'###.# .#.###....# .#.# #...# .#.###..# .[O&h>.# .####._.@.Z..ZZ..# .+..'.>.#.## O&h0.####.## #{# .# #..# #Z# .# #### #.#.# ***#{# O&h.# *,∆$..{# .# *,*#.## *{* *#○#*O&hO&h=,O&hV_.@Z..Z.Z.Z 2 jelly zombies (minion)=36O&hx:_O&hҽO&hp O&h 1#.#.###....+.....# ..#O&h L.##..#.#O&h #....#..##.#.#.....#+##'###.# #.#.###.# #.#.# #.# #.#.###.#.[.#.####._@.Z..Z.Z..#.+..'.>.#Z##.####.## #.#.# #.# #Z#.# ### #.#.# ***#{#.# *,∆$..{#   jelly zombie ....# *,*#.# ##### *{* *#○#*O&h< O&h _@Z..Z.Z.O&h LZ 2 jelly zombies (minion)O&h O&h 820=O&h ;27O&h 8_O&h O&h]#.#.###....+.....#.#.##..#.##....#..##.#.#.....#+##'###.##.#.###.#  #.#.# #.##.#.###.#.[.#.####.@.Z..Z.ZZ..#.+..'.>.#.##.####.## #.#.# #.# #Z#.# ## #.#.# ***#{#.# *,∆$..{#   jelly zombie .....# *,*#.# ###### *{* *#○#*O&h_BO&h(aO&h8q)Z..Z.ZZ.Z 2 jelly zombies (minion)18O&h$^ _There is a shimmering altar of Xom here.O&h/u#.#.###....+.....#.#.##..#.##....#..##.#.#.....#+##'###.##.#.###.# # #.#.# #.##.#.###.#.[.# #.....####_Z..Z.ZZ...# '.....+..'.>.#.## #.....####.## #.# #.....# #.# #Z# #.....# O&hEwY# #.# #.....# ***#{# #.....# *,∆$..{#   jelly zombie #.....# *,*#.# # *{* *#○#*O&h%|,O&hG~O&hO&h2Z..Z.ZZ.Z 2 jelly zombies (minion)O&h-9 _O&hyO&hO&hnK N.###.#.###....+.....# )....#O&hL .##..#.# )#....#..##.# )....#.....#+##'###.# )###.#.###.# .# #.#.# #.# .###.#.###.#.[.# ##.....####.Z..Z.ZZ....# O&hM d.'.....+..'.>.#.## ##.....####.## #.#  #.....# #.# #Z#  #.....# # #.#  #.....# ***#{# O&hdN  #.....# *,∆$..{#   jelly zombie  #.....# *,*#.#  # *{*O&h;O E *#○#*O&hR O&hR ,O&hS O&h)` Z_.Z.ZZ.Z 2 jelly zombies (minion)O&ha 010O&h+l :_O&ho Z _Your reaping aura expires.O&hR#.###.#.###....+.....# #)....#........##..#.# ')#....#..##.# .)....#.....#+##'###.# #)###.#.###.#.# #.#.# #.#.###.#.###.#.[.##.....####....@.Z_.Z.ZZ.....# ..'.....+..'.>.#.###.....####.## #.# #.....# #.# #Z#  #.....# # #.# #.....# ***#{# #.....# *,∆$..{#   jelly zombie  #.....#O&h *,*#.#  # *{* *#○#*Z._Z.ZZ.Z 2 jelly zombies (minion)1=1_O&h #.###.#.###....+.....# ##)....#........##..#.# .')#....#..##.#.)....#.....#+##'###.# .#)###.#.###.#.# #.#.# #.#.###.#.###.#.[.# .###.....####...@.Z._Z.ZZ......#.'.....+..'.>.#.###.....####.## #.# #.....# #.# #Z#  #.....# # #.# #.....# ***#{# #.....# *,∆$..{#   jelly zombie  #.....#O&h[{ *,*#.#  # *{* *#○#*Z..Z.ZZ.Z 2 jelly zombies (minion)02O&hNO&hO&hoA #.###.#.###....+.....##)....#........##..#.# #.')#########....#..##.# O&h)/#..)....#.....#+##'###.# #.#)###.#.###.#.# #.#.# #.#.###.#.###.# #.[.# #.###.....####..@.Z..Z.ZZ.# O&hc#...'.....+..'.>.#.###.....####.## #.# #.....# #.# #Z#  #.....# # #.# #.....# ***O&hE#{# #.....# *,∆$..{#   jelly zombie  #.....# *,*#.#  # *{* *#○#*O&hO&hy,O&hO&h(Z..Z_ZZ.Z 2 jelly zombies (minion)O&hFC193O&h^8_O&hO&h B #.###.#.###....+.....# O&h  ###)....#........##..#.# ##.')###....#..##.# ##..)....#.....#+##'###.# ##.#)###.#.###.#.# #.#.# #.# #....###.#.###O&hL .# ##.[.  #.###.....####.@.Z..Z_ZZ.  #...'.....+..'.>.O&h -#.  #####.....####.## #.# #.....# #.# #Z#  #.....# # #.# #.....# ***O&h #{# #.....# *,∆$..{# Z   jelly zombie  #.....# *,*#.# O&hn # *{* *#○#O&hq ,O&h O&h O&h) Z..Z.ZZ.Z 2 jelly zombies (minion)O&h* O&h- B84O&h: O&h8= O&hޑ# #.###.#.###....+.....# # ###)....#........##..#.##.')###....#..##.# .##..)....#.....#+##'###.# .##.#)###.#.###.#.# #.#.# #.# ##....###.#.###.#  ##.[. #.###.....####@.Z..Z.ZZ #...'.....+..'.>.#. #####.....####.## #. #.....# #.# #Z #.....# # #. #.....# ***#{ #.....# *,∆$..{ Z   jelly zombieO&h+}[39;49m #.....# *,*#. # *{* *#○O&h1Z..Z.ZZ.Z 2 jelly zombies (minion)5O&h  #.###.#.###....+.....#  ###)....#........##..#.# .')###....#..##.# ##..)....#.....#+##'###.# ##.#)###.#.###.# # #.#.# #.# ....###.#.###.# ##.[.##.###.....####Z@..Z.ZZ.  #...'.....+..'.>.#.######.....####.## #.#O&h #.....# #.# #Z##.....# # #.##.....# ***#{##.....# *,∆$..{##.....# *,*#.## *{* *#○#O&h Z.ZZ_ZZ 3 jelly zombies (minion)O&hj V2=6O&hA `_ _You swap places.O&h@#.###.#.###....+.....# ###)....#........##..#.# .')###....#..##.# ..)....#.....#+##'###.# .#)###.#.###.# # #.#.# #.# ....###.#.###.# .[.# O&hD#.###.....####Z.@Z.ZZ_Z.# #...'.....+..'.>.#.# #####.....####.## #.# #.....# #.# #Z# #.....# ***#{# #.....# *,∆$..{# # *{* *#○#*O&hBO&hSWZZ.Z.O&hL&7O&h O&h!O&hjWV#.###.#.###....+.....# )....#........##..#.# .')#########....#..##.# ..)....#.....#+##'###.# .#)###.#.###.# # #.#.# #.# ###.#.###.# .[.# O&hY.###.....####Z.Z@ZZ.Z.# ...'.....+..'.>.#.## .....####.## #.# #.....# #.# #Z# #.....# ***#{# #.....# *,∆$..{# O&h^BO&hFc.ZZ@Z.Z_ZO&h/d&8O&hj8_O&hm& _You swap places.O&h5\#.###.#.###....+.....# )....#........##..#.# ')#....#..##.# )....#.....#+##'###.# #)###.#.###.# # #.#.# #.# ###.#.###.# [.# ###.....####.ZZZ@.Z_.# '.....+..'.>..Z....#O&h_.## .....####.## #.# #.....# #.# #Z#  #.....# ***#{# #.....# *,∆$..{# O&h$fZZ..Z@Z._O&hf&9O&hUl:_O&h[n& _You swap places.O&h X.###.#.###....+.....# )....#........##..#.# )#....#..##.# )....#.....#+##'###.# )###.#.###.O&h {# # #.#.# #.# ###.#.###.# [.ZZ.....# .....####...ZZ@._.# '.....+..'.>..Z....#.## .....####.## #.#  #.....# #.# #Z#  #.....# ***#{#  #.....# *,∆$..{# O&hf ,O&h y..ZZZZ@._O&hg t3==20O&h) 8_O&h & _You swap places.O&h4###.#.###....+.....# ....#.##..#.# #....#..##.# O&h....#.....#+##'###.# ###.#.###.# # #.#.# #.# ###.#.###.# [...Z....# .....####..ZZZ.@_.....J....# '.....+..'.>..Z....#.## .....####.## #.# #.....# #.# #Z# #.....# ***#{# J   endoplasm (wandering) #.....# *,∆$..{#  2 endoplasm zombies (minion) #.....# *,*#.# ZZZ 3 jelly zombies (minion) O&hsO&hg,O&h,O&hO&hU.Z..ZZ@_....J.Z.Zally target)O&hF &1O&h(:_O&hl*O&h.#.###....+.....# #.##..#.# ....#..##.# #.....#+##'###.# .#.###.#  #.#.# #.# .#.###.# [....Z...# .....####....ZZ.@....J.....# .....+..'.>.Z.Z...#.## .....####.## #.# .....# #.# #Z# .....# # .....# ***#{# O&hhR.....# *,∆$..{# .....# *,*#.# O&hF,O&h$,O&hP.Z.ZZ@...J..Z.ZO&h$&2O&h_O&h _Your reaping aura expires. _You swap places. _There is a shimmering altar of Xom here.O&h[z.#.###....+.....# #.##..#.# ....#..##.# #.....#+##'###.# .#.###.# #.#.# #.# .#.###.# O&h|[.....Z..# ####.....ZZ_@..J......# +..'.>..Z.Z..#.## ####.## #.# # #.# #Z# # ### ***#{# # *,∆$..{# # *,*#.# O&hʁnO&hO&hy.Z.ZZ@.J..Z.Z3 _O&hēO&hO&h G.#.###....+.....# #.##..#.# ....#..##.# #.....#+##'###.# .#.###.# .#.# #.# .#.###.# [......Z.# ####......ZZ.@J.# +..'.>...Z.Z.#O&hP .## ####.## #.# # #.# #Z# # ### ***#{# # *,∆$..{# # *,*#.# O&h6 i  The endoplasm freezes you.O&h O&hN w_Z.ZO&h5 8-4==74O&h :_O&h 1 _You are frozen. You resist.O&hnH,O&hI,O&h]< .Z.Z.ZZYou completely miss the endoplasm. You block the endoplasm's attack.  The endoplasm freezes you.O&hm^c7-=6.0 (1.1O&hgO&hck1 _You are frozen. You resist.O&h  You hit the endoplasm.  Your weapon exudes an aura of protection.  The endoplasm is lightly wounded.O&hE247.1O&hDOl _The endoplasm barely misses you.O&h|  You hit the endoplasm but do no damage.The endoplasm is lightly wounded.  You feel your existence waver again.O&hq~ D38.2O&h O&h 7 _You block the endoplasm's attack.O&h? ( O&h  You hit the endoplasm.  The endoplasm is severely wounded.O&hP f85=9.3O&h O&hd W _The endoplasm closely misses you.O&h%;  You hit the endoplasm.O&hZ..ZZ 2 endoplasm zombies (minion)Z 3 jellyO&h/-O&h".-300O&h<6O&h8M _You kill the endoplasm!O&hO&hO&hO&huH _No target in view!O&hp#.###....+.....#  #.##..#.#  ....#..##.#  #.....#+##'###.#  #.###....#  #.# #...#  #.###..#  [.Z#  ####.ZZ.#  +..'.>.....ZZ#.##  ####.## #.#  # #..# #Z#  # #### #.#  # ***#{#  # *,∆$..{#  # *,*#.#   *{* *#○#*  O&hO&h֮O&h3.ZO&h>/..O&hκ5-1 _O&hO&hO&h2s @.###....+.....#  .##..#.#  ....#..##.#  .....#+##'###.#  .###..........#  O&ht .# #..........#  .###...#  [.#  .####.ZZZ.#  .+..'.>.....ZZ#.##  .####..## #.#  .# #........# #Z#  .# ########## #.# O&h>u @ .# ***#.#  .# *,∆$...#  .# *,*#.#   *{* *#○#* O&hw > O&hAx O&hx O&hy O&h gZ.ZZ.O&h f9=-2O&h O&h O&hd###....+.....#  ##..#.#  ....#..##.#  #+##'###.#  ###.#  # #..........#  ###....#  [.Z#  ####.Z.ZZ.#  +..'.>......Z#.##  ####........## #.#  # #........# #Z#  # # #.#  # ***#.#  # *,∆$...#  # *,*#.#  # *{* *#○#*  _ZO&h}.ZZ3_O&h....+.....#  ##..#.#  ....#..##.#  #+##'###.#  .#   #.#  ....#  [.O&hպzZ#  ._Z.ZZ.@....#  ..'.>......Z#.##  ........## #.#   #.# #Z#   # #.#   ***#.#   *,∆$...#   *,*#.#   *{* *#○#*  O&hBO&hǾO&h._ZZ.ZZO&hg6=16 4O&h8_O&hsO&ht t....+.....#  ##..#.#  #....#..##.#  #+##'###.#  #.#  #.#  #.#  [.#  ._ZZ.ZZ.@...#  .'.>......Z#.##  .## #.#  #.# #Z#  # #.#  ***#.#  *,∆$...#  *,*#.#  *{* *#○#*  O&hx XO&hЂ _ZZZ.ZZ.5_[39;49mO&h O&hWT >....+.....# O&hU * ##..#.#  ....#..##.#  .#+##'###.#  .#  .#  .#  .[.#  #._ZZZ.ZZ.@..#  '.>.#.##  #.## #.#  #.# #.#  #O&hW H #.#  ***#.#  *,∆$...#  *,*#.#  *{* *#○#*  O&hX O&hY ,O&h}Z O&h^ v_.ZZZ.ZZO&h_ B=6O&hb O&hc O&hx+.....#  ##..#.#  #..##.#  #+##'###.#  #  #  #  [.#  ._.ZZZ.ZZ.@.#  .>.#O&hmz.##  .## #.#  .# #.#   #.#  ***##.#  *,∆$...#  *,*##.#  *{* *#○#*  O&h{O&h|,O&h ~,O&h_..ZZZ.ZZO&hք&7O&h9_O&hO&h##..#..# #+##'# ........ [########## ._..ZZZ.ZZ..>.......#######@## ..## #.#  O&hm########  ***##########.,∆$.........*##########{* *#'#*,JJ.O&h{O&hO&hO&hsp_...ZZZO&hq7==8O&h7_O&hO&hK ..# #+##'# ........ [######### ._...ZZZZZ..# .>.......#######.## ..## #@#  O&hn########  ***##########.,∆$.........   jelly zombie..*,**#...#* O&h,O&hqa_.ZO&hl&9O&h7_O&hO&hp #+##'# ........ [######### ._...ZZZZ...# .>.......#######Z#.## #.#  ########  ***##########.O&hq ,∆$.........*##########{* *#'#*,...*#...#*....JO&ht O&hw O&h~ _{Z.Zendoplasm zombie (minion)Z   jelly zombie (minion)O&h '40O&h 9_O&h O&hy........ [######### ._...ZZZ{Z..>.......#######.#.## #Z#  . ########  ***##########.,∆$.........*##########{* *#'#*,...*#...#*....J #JJPPJ#_Z.ZZ 2 jelly zombies (minion)1_O&hDReally fly into a travel-excluded area? Y - Yes  N - NoO&h?.........#  knorpule3000 the Fighter .........#  Poltergeist of Ashenzari *****. .........#  HP: 89/89 (96) ======================== [........##########  MP: 27/32====================---- ......._...ZZZ{Z..#  AC: 16Str: 4 .>.......#######Z##  EV: 16Int: 25 ........## #.#  SH: 7Dex: 16 ........##Z#  XL: 12 Next:  8% Place: Dungeon:10 ##########@#  Noise: ---------  Time: 19241.3 (0.0)***##########.#  a) +1 dagger of the Perceptive Planets {prO&h@k*,∆$..........#  Zap: wand of roots (5)*,*##########.#  Fly Drain*{**#'#* *,**...*  Z   endoplasm zombie (minion)*,**#...#*  ZZ 2 jelly zombies (minion)*,**....J* *#JJPPJ# The endoplasm is severely wounded. _The endoplasm closely misses you.O&hCYou hit the endoplasm. _You kill the endoplasm! _No target in view!  Okay, then.O&hRGO&hH. _O&hq #+##'### . 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Noise: ---------  Time: 19315.3 (0.0) ###.########.._..############.### a) +1 dagger of the Perceptive Planets {pr#.###..§###.#Zap: wand of roots (5)#Z#######.#Fly Drain#{#######.##Z##...##.#ZZ 2 endoplasm zombies (minion)#.##...##.#Z   jelly zombie (minion) ###'##### #...##.# ........# #...##Z# _There is an open door here. _You reach down and open the door. _There is an open door here. _Found a shadowy altar of Dithmenos. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places._O&h[Level 10 of the Dungeon <<>>>__(Press ? for help)#.##########.## #...##....##.# #.##Z# #...##....##.# #########Z##.# #...##....####.# #......##.###.####...##....'.##.# #.........##.........##....#.##.# #......#####........###....#.##.# #.#######........#####....#.##.# #.# ######### #...........##....#.##.# #.# #.......# #...........##....#.##.# #.# #.......# #........[..#######.##.# #.# #.......##############....######################.#####.# #.# #..............................Z.ZZ@............>...##.# #Z# ######..########O&ha^######.########.._..############.#####.# #.##.#######...# #.###..§###.##.# #.########.......#...# #Z#######.##.# #.....Z>.........#...# #{#######.##.# #########........#...# #Z##...##.##.# #............# #.##...##.# ########.# #...Z........#####'##### #...##.# #....ZZ..# #...#........##........# #...##Z# #.######## #...###Z.....##........#######...###########.# #Z###### #......##........'....†'...'...........# #Z######.#######........#######...###########.# #.ZZZ.#O&hq0 a@._O&h(F.._..O&h8O.._O&hTO.._O&h;5..O&h?5..O&hK5..O&h? 5..O&h 5..O&h> O.._O&h 5..O&hT 5.>O&h G>.O&hm 5..O&h1 5..O&hz? 5.#O&he 5# O&hYS  _O&hN9  O&h-9  O&h9  O&h9  O&hS #_O&hM5#.O&hO.#_O&h5# O&h 9  O&hS  _O&h9Q _ O&h __  O&h O&h" O&h4#?  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Noise: ---------  Time: 19315.3 (0.0) ###.########.._..############.### a) +1 dagger of the Perceptive Planets {pr#.###..§###.#Zap: wand of roots (5)#Z#######.#Fly Drain#{#######.##Z##...##.#ZZ 2 endoplasm zombies (minion)#.##...##.#O&hZ   jelly zombie (minion) ###'##### #...##.# ........# #...##Z# O&ha_There is an open door here. _You reach down and open the door. _There is an open door here. _Found a shadowy altar of Dithmenos. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places.O&h:O&hڕ9_O&hȘO&hk" O&h0 Level 10 of the Dungeon <<>>>__(Press ? for help)#.##########.## #...##....##.# #.##Z# #...##....##.# #########Z##.# #...##....####.# #......##.###.####...##....'.##.#O&hA3 K #.........##.........##....#.##.# #......#####........###....#.##.# #.#######........#####....#.##.# #.# ######### #...........##....#.##.# #.# #.......# #...........##....#.##.# #.# #.......# #........[..#######.##.# #.# #.......##############....######################.#####.# #.# #..............................Z.ZZ@............>...##.# #Z# ######..##############.########.._..############.#####.#O&h6  #.##.#######...# #.###..§###.##.# #.########.......#...# #Z#######.##.# #.....Z>.........#...# #{#######.##.# #########........#...# #Z##...##.##.# #............# #.##...##.# ########.# #...Z........#####'##### #...##.# #....ZZ..# #...#........##........# #...##Z# #.######## #...###Z.....##........#######...###########.# #Z###### #......##........'....†'...'...........# #Z######.#######........#######...###########.# #.ZZZ.#O&h;a@._O&h O.._O&hniO.._O&h5..O&h@O.._O&h@O.._O&h5..O&h5..O&h5..O&h5..O&hA5..O&hӝ5..O&hLO.>_O&ha>._O&hZO.._O&h"O.._O&hm,5.#O&hO# _O&h?  O&hb_  O&h~-b_  O&hb_  O&hb_  O&hb_ #O&h(;#.O&h3V_..O&h( _.Z#...## #........# #...##.# #####.#O&h ZZ###..# #........# ############.##.#O&h O&h|2ZO&h.##.####?.......# #.........###.##.#O&h| .##....#........# #..........## #.##Z#######O&hX~C O&h< # ####..........# #...........# #.##...)Z)<# O&h   ####.####### #.###.#.###.#### #.########## O&h( _  #.Z.# #.# #.#.# #....####<##O&h _  #######'### #.###.#.###....+.....#O&h{ _  #......Z..# ###)....#........##..#.#O&h _  #.........###.')#########....#..##.#O&hI   #........Z.##..)....#.....#+##'###.#O&hx _  #..........##.#)###.#.###..........#O&hT   ##########..Z...# #.#.# #..........#O&h   ###...Z###.#.###..........#O&h   ##......ZZ.ZZ..[........##########O&h  O&hf !O&h  O&hХ  O&h ?#.###.....####......._..........#O&h O&h O&h   _#...'.....+..'.>.......#######Z##O&hu & O&h #_#####.....####........## #.#O&hˈ #_.....#.....# #........#O&hz %#Z#O&hؤ _.....##.....# ###########Z#O&h  _# #.....#***##########.#O&hd _  #.....#*,∆$..........#O&hm _  #.....#*,*##########.#O&hL9^_  O&h  \_  O&hMw ^_ #O&h3) O&h) _O&hl* #ZO&h* O&h O&hͲ _O&hp Z#O&h O&h O&h _O&h # O&h} O&hX O&h+ _O&h #  O&h O&hO ^_  O&h8Y_  O&hIO_  O&h:hO_  O&ha_  O&ht Q_  O&hG_# O&h7.#O&h֢ O&h8 ##...##....'.#knorpule3000 the Fighter .....##....#.#Poltergeist of Ashenzari *****. ....###....#.#HP: 89/89 (96) ======================== ....#####....#.#O&hs MP: 32/32======================== .......##....#.#AC: 16Str: 4 .......##....#.#EV: 16Int: 25 ....[..#######.#SH: 7Dex: 16 ###....######################.### XL: 12 Next:  8% Place: Dungeon:10 ............Z.ZZ@............>... Noise: ---------  Time: 19315.3 (0.0) ###.########.._..############.### a) +1 dagger of the Perceptive Planets {pr#.###..§###.#Zap: wand of roots (5)#Z#######.#Fly Drain#{#######.##Z##...##.#O&h ZZ 2 endoplasm zombies (minion)#.##...##.#Z   jelly zombie (minion) ###'##### #...##.# ........# #...##Z# _There is an open door here. _You reach down and open the door. _There is an open door here. _Found a shadowy altar of Dithmenos. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places.O&h1 O&hp O&h O&h O&h= O&h O&h8 O&hP _O&h ,O&hg O&h O&h O&h O&h" O&h ,O&hq O&h_ O&h O&h O&h O&h nO&h O&hT O&hX ,O&h O&h O&h# O&h O&h& O&h O&h9 O&h O&h O&h O&h} O&h O&h O&h O&h O&h3 O&h O&h O&h% O&h O&h5 O&h O&h O&h O&hP O&h O&h ,O&h O&h  O&h O&h O&hI O&h ,O&h% O&hP O&ha O&h O&h O&h! O&h%" O&h" O&h$ O&hC' O&hD( O&h) O&h* ,O&h+ O&h- O&h/ O&h0 O&h1 O&h2 ,O&h3 O&h5 O&h8 O&h9 ,O&h: O&h< O&h> O&he? 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[######### ._..Z.{Z.ZZ.>.......#######.#.## #Z#  . ########  ***#########,∆$.........*##########{* *#'#*,...*#...#*....J #JJPPJ#_..Z..Z..Z.Z6_P&hztZ. [######### P&h{._..Z..Z..Z.>.......#######Z#.## #.#  Z ########P&h.  ***#########,∆$.........*##########P&hu{* *#'#*,...*#...#*P   oklob plant (unaware)P&h....JZ 2 endoplasm zombies (minion) #..P..#Z   jelly zombie (minion)PJJPP&h,P&hՖP&hD  Marking area around an oklob plant as unsafe for travelling.P&h/  --more--P&h  _{..Z.Z...............P..P&h1 7 _P&hP&h(P&hQ. [######### ._..Z..Z{...>.......#######Z#.## #Z#  . P&ha########Z  ***##########.,∆$.........*##########{* *#'#*,...*#...#*..... #..P..##.....##PPJ#P&hP&hP&hP&hrP&h0_.Z.Z.ZZ 2 jelly zombies (minion)8P&h9_P&h= P&hm[######### ._..Z..Z.Z..>.......#######.#.## #Z#  ########.  ***##########Z,∆$..........*##########{* *#'#*,...*#...#*..... #..P..##.....##...# *,,,* _.Zdistracted) _****The oklob plant spits acid at your jelly zombie. P&h, P&hLX_.Z.Z P&hT'... P&h^1-===9 P&h9_ P&h;> _The splash of acid hits you. You resist. P&hˣ._..Z..Z.... .>.......#######Z#.## #.#  Z ########  ***##########.,∆$.........Z*##########.{* *#@#*,#...#*#...#*..... #..P..#.#...# #...# _.Z.Z.Z*****---70_  P&hK_There is an open door here. P&ha>.#######.##  .......## #Z#  # #.#  ######## #Z#   ***##########Z#  *,∆$..........#  *,*##########Z#  *{* ##'# *,* #..@#  *,* *#...#* *,* #.....*   * #..P..#  * #.....#  * ##...##   #...#  #####     P&h e P&hcpB.Z P&hvn ****, ally target) P&h}w, 1 corroded)The oklob plant spits acid at your jelly zombie.The splash of acid hits your jelly zombie!! P&h, P&h P&h>.Z.Z... P&h0===1 P&h  P&h d _The acid corrodes your jelly zombie! P&h.## #.#  Z #######  ***##########.,∆$.........Z*##########.{* ##Z##, P&h...*#..@#*#.....# P..#.#...# #...# ### P&h5.Z.ZPP---2 P&h|& #######Z  ***#########,∆$..........*##########Z{* ##Z##,...##...###...@.# P.#...# #...# ###.Z.Z2=---3 P&hO P&h P&h .......# #.# knorpule3000 the Fighter ######## #.# Poltergeist of Ashenzari *****.  ***##########Z# HP: 89/89 (96) ========================  *,∆$.........Z# MP: 29/32=====================---  *,*##########.# AC: 16Str: 4  *{* ##Z## EV: 16Int: 25  *,* #.Z.# SH: 7Dex: 16  *,* ##...## XL: 12 Next:  8% Place: Dungeon:10  *,* #...@.# Noise: ---------  Time: 19373.3 (0.0)  * #..P..# a) +1 dagger of the Perceptive Planets {pr  * #.....# Zap: [3 P&hF Z9;49mwand of roots (5)  * ##...## Fly Drain #...# ##### P   oklob plant (ally target)  ZZ 2 endoplasm zombies (minion)  ZZ 2 jelly zombies (minion, 1 corroded) _The acid corrodes your jelly zombie!Casting: Cigotuvi's Putrefaction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (ally target) P&ho@.......##.#  knorpule3000 the Fighter #########.# P&hA  Poltergeist of Ashenzari *****.***##########Z#  HP: 89/89 (96) ========================*,∆$.........Z#  MP: 29/32=====================---*,*##########.#  AC: 16Str: 4 P&h9B*{*##Z##  EV: 16Int: 25*,*#.Z.#  SH: 7Dex: 16 P&hBA*,*##...##  XL: 12 Next:  8% Place: Dungeon:10*,*#...@.# P&hC  Noise: ---------  Time: 19373.3 (0.0)*#..*..#  a) +1 dagger of the Perceptive Planets {pr*#.....# P&hODh  Zap: wand of roots (5)*##...##  Fly Drain#...# ##### P&hCE2  P   oklob plant (ally target)  ZZ 2 endoplasm zombies (minion)  ZZ 2 jelly zombies (minion, 1 corroded) _The acid corrodes your jelly zombie! P&hH/Casting: Cigotuvi's Putrefaction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (ally target) P&h P&hǫB P&h.Z'ZP==4.3 (1  Casting: Cigotuvi's Putrefaction (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an oklob plant (ally target) _You draw life force from the oklob plant! P&h0$ P&h}.......# #.# knorpule3000 the Fighter ######## #.# Poltergeist of Ashenzari *****.  ***##########.# HP: 89/89 (96) ========================  *,∆$.........Z# P&h3 MP: 26/32===================-----  *,*##########Z# AC: 16 P&h}Str: 4  *{* ##'## EV: 16Int: 25  *,* #.Z.# SH: 7Dex: 16  *,* ##.Z.## XL: 12 Next:  8% Place: Dungeon:10  *,* #...@.# P&h Noise: ==-------  Time: 19374.3 (0.0)  * #..P..# a) +1 dagger of the Perceptive Planets {pr  * #.....# Zap: wand of roots (5)  * ##...## Fly Drain #...# ##### P   oklob plant (ally target)  ZZ 2 endoplasm zombies (minion)  ZZ 2 jelly zombies (minion, 1 corroded) _You draw life force from the oklob plant!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line P&hPAim: an oklob plant (lightly damaged, ally target) P&hݑ .......##.#  knorpule3000 the Fighter #########.#  Poltergeist of Ashenzari *****.***##########.#  HP: 89/89 (96) ========================*,∆$.........Z#  MP: 26/32===================-----*,*##########Z#  AC: 16Str: 4*{*##'##  EV: 16Int: 25*,*#.Z.#  SH: 7Dex: 16*,*##.Z.##  XL: 12 Next:  8% Place: Dungeon:10*,*#...@.#  Noise: ==-------  Time: 19374.3 (0.0)*#..*..#[ P&hƒ $26G  a) +1 dagger of the Perceptive Planets {pr*#.....#  Zap: wand of roots (5)*##...##  Fly Drain#...# #####  P   oklob plant (ally target)  ZZ 2 endoplasm zombies (minion)  ZZ 2 jelly zombies (minion, 1 corroded) _You draw life force from the oklob plant!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damaged, ally target) P&ht 9  P&h) P  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an oklob plant (lightly damaged, ally target)  You draw life force from the oklob plant!  The oklob plant spits acid at you. P&h r.Z.Z3--5-14 =5.3 (1-1 dagger of the Perceptive Planets {prCorr (-2) Fly Drain _The splash of acid hits you! You resist. The acid corrodes you!P&hk.......# #.# knorpule3000 the Fighter ######## #.# Poltergeist of Ashenzari *****.  ***##########.# HP: 83/89 (96) ======================--  *,∆$..........# MP: 22/32P&h================--------  *,*##########Z# AC: 14  Str: 4  *{* ##Z## EV: 16Int: 25  *,* #.Z.# SH: 7Dex: 16  *,* ##...##P&h  XL: 12 Next:  8% Place: Dungeon:10  *,* #..Z@.# Noise: ===------  Time: 19375.3 (0.0)  * #..P..# a) -1 dagger of the Perceptive Planets {pr  * #.....# Zap: wand of roots (5)  * ##...## Corr (-2) Fly Drain #...# ##### P   oklob plant (ally target)  ZZ 2 endoplasm zombies (minion)  ZZ 2 jelly zombies (minion, 1 corroded) _The splash of acid hits you! You resist. The acid corrodes you!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately dP&h2amaged, ally target)P&h`.......##.#  knorpule3000 the Fighter #########.#  Poltergeist of Ashenzari *****.***##########.#P&hb  HP: 83/89 (96) ======================--*,∆$..........#  MP: 22/32================--------*,*##########Z#  AC: 14  Str: 4*{*##Z##  EV: 16Int: 25*,*#.Z.#  SH: 7P&h~eMDex: 16*,*##...##  XL: 12 Next:  8% Place: Dungeon:10*,*#..Z@.#  Noise: ===------  Time: 19375.3 (0.0)*#..*..#  a) -1 dagger of the Perceptive Planets {pr*#.....#  Zap: wand of roots (5)*##...##  Corr (-2) Fly Drain#...# #####  P   oklob plant (ally target)P&hf-  ZZ 2 endoplasm zombies (minion)  ZZ 2 jelly zombies (minion, 1 corroded) _The splash of acid hits you! You resist. The acid corrodes you!Casting: Vampiric Draining (safe; 1% risk of failure)  P&hg|Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, ally target)P&hA~  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an oklob plant (moderately damaged, ally target)  You draw life force from the oklob plant!P&hP&hG .ZP&hPYou feel life coursing into your body.9==-6.3 (1P&hDP&hP _Your jelly zombie hits the oklob plant but does no damage.P&h  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P&hrMP&h N8-P&h+UP&hW _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P&h.......# #.# knorpule3000 the Fighter ######## #.# Poltergeist of Ashenzari *****.  ***##########.# HP: 89/89 (96) ========================  *,∆$..........# MP: 19/32==============----------  *,*##########Z# AC: 14  Str: 4  *{* ##Z##P&h EV: 16Int: 25  *,* #...# SH: 7Dex: 16  *,* ##.Z.## XL: 12 Next:  8% Place: Dungeon:10  *,* #..Z@.# Noise: ==-------  Time: 19376.3 (0.0)  * #..P..# a) -1 dagger of the Perceptive Planets {pr  * #.....# Zap: wand of roots (5)  * ##...## Corr (-2) Fly Drain #...# ##### P   oklob plant (ally target)  ZZ 2 endoplasm zombies (minion)  ZZ 2 jelly zombies (minion, 1 corroded) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Vampiric DraiP&hning (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (heavily damaged, ally target)P&hD.......##.#  knorpule3000 the Fighter #########.#  Poltergeist of Ashenzari *****.***##########.#  HP: 89/89 (96) ========================*,∆$..........#  MP: 19/32==============----------*,*##########Z#  AC: 14  Str: 4*{*##Z##  EV: 16Int: 25*,*#...#  SH: 7Dex: 16*,*##.Z.##  XL: 12 Next:  8% Place: Dungeon:10*,*#..Z@.#  Noise: ==-------  Time: 19376.3 (0.0)*#..*..[4P&hw0m#  a) -1 dagger of the Perceptive Planets {pr*#.....#  Zap: wand of roots (5)*##...##  Corr (-2) Fly Drain#...# #####  P   oklob plant (ally target)  ZZ 2 endoplasm zombies (minion)  ZZ 2 jelly zombies (minion, 1 corroded) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (heavily damaged, ally target)P&h9 P&hNEy.Z.ZP20=7.3 (1  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ing: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (heavily damaged, ally target) _You draw life force from the oklob plant!P&hm .......# #.# knorpule3000 the Fighter ######## #.# Poltergeist of Ashenzari *****.  ***##########.# HP: 89/89 (96) ========================  *,∆$..........# MP: 17/32============------------  *,*##########.# AC: 14  Str: 4  *{* ##Z## EV: 16Int: 25  *,* #.Z.# SH: 7Dex: 16  *,* ##...## XL: 12 Next:  8% Place: Dungeon:10  *,* #.ZZ@.# Noise: ==-------  Time: 19377.3 (0.0)  * #..P..# a) -1 dagger of the Perceptive Planets {pr  * #.....#[3P&hr ]9;49m Zap: wand of roots (5)  * ##...## Corr (-2) Fly Drain #...# ##### P   oklob plant (ally target)  ZZ 2 endoplasm zombies (minion)  ZZ 2 jelly zombies (minion, 1 corroded) _You draw life force from the oklob plant!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (severely damaged, ally target)P&h+.......##.#  knorpule3000 the Fighter #########.#  Poltergeist of Ashenzari *****.***##########.#  HP: 89/89 (96) ========================*,∆$..........#  MP: 17/32============------------*,*##########.#  AC: 14  Str: 4*{*##Z##  EV: 16Int: 25*,*#.Z.#  SH: 7Dex: 16*,*##...##  XL: 12 Next:  8% Place: Dungeon:10*,*#.ZZ@.#  Noise: ==-------  Time: 19377.3 (0.0)*#..*..[4P&h0V0m#  a) -1 dagger of the Perceptive Planets {pr*#.....#  Zap: wand of roots (5)*##...##  Corr (-2) Fly Drain#...# #####  P   oklob plant (ally target)  ZZ 2 endoplasm zombies (minion)  ZZ 2 jelly zombies (minion, 1 corroded) _You draw life force from the oklob plant!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (severely damaged, ally target)P&h 9 P&hOE  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an oklob plant (severely damaged, ally target)  You draw life force from the oklob plant! 'ZPYour jelly zombie hits the oklob plant.  The oklob plant spits acid at you.P&h  The splash of acid hits you. You resist. The acid corrodes you!P&h 6-2=8.3 (13(-4P&hP&hRT _Your endoplasm zombie hits the oklob plant but does no damage.P&hK.......# #.#P&h{I knorpule3000 the Fighter ######## #.# Poltergeist of Ashenzari *****.  ***##########.# HP: 86/89 (96) =======================-  *,∆$..........# MP: 14/32==========--------------  *,*##########.# AC: 12  Str: 4 P&h *{* ##'## EV: 16Int: 25  *,* #.Z.# SH: 7Dex: 16  *,* ##.Z.## XL: 12 Next:  8% Place: Dungeon:10  *,* #.ZZ@.# Noise: ===------  Time: 19378.3 (0.0) P&hu * #..P..# a) -3 dagger of the Perceptive Planets {pr  * #.....# Zap: wand of roots (5)  * ##...## Corr (-4) Fly Drain P&h|Y#...# ##### P   oklob plant (ally target)  ZZ 2 endoplasm zombies (minion)  ZZ 2 jelly zombies (minion, 1 corroded) _Your endoplasm zombie hits the oklob plant but does no damage.  P&h Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (almost destroyed, ally target)P&h.......##.#  knorpule3000 the Fighter #########.#P&hz  Poltergeist of Ashenzari *****.***##########.#  HP: 86/89 (96) =======================-*,∆$..........#  MP: 14/32==========--------------*,*##########.#  AC: 12  Str: 4P&h*{*##'##  EV: 16Int: 25*,*#.Z.#  SH: 7Dex: 16P&hŲ1*,*##.Z.##  XL: 12 Next:  8% Place: Dungeon:10*,*#.ZZ@.#  Noise: ===------  Time: 19378.3 (0.0)*P&hc#..*..#  a) -3 dagger of the Perceptive Planets {pr*#.....#  Zap: wand of roots (5)*##...##P&h  Corr (-4) Fly Drain#...# #####  P   oklob plant (ally target)  ZZ 2 endoplasm zombies (minion)  ZZ 2 jelly zombies (minion, 1 corroded)P&hx _Your endoplasm zombie hits the oklob plant but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (almost destroyed, ally target)P&hwx  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  P&h^Press: ? - help, Shift-Dir - straight line  Aim: an oklob plant (almost destroyed, ally target)  You draw life force from the oklob plant!P&hV #####P&hZU You destroy the oklob plant!P&h07 P&h7 P&h`A P........ZZP&hA ..Z@...Z.............P&hg r90/95 (97-12-9.3 (1P&hk P&h(p  P&hq P&hhr ._You feel life coursing into your body.P&hQP.# #.# # #.#  ***##.#  *,∆$...#  *,*##.#  *{* ##'##  *,* #...#  *,* ##.ZZ##  *,* #..@Z.#  * #..Z..#  * #.....#  * ##...##  #...#  #####    ---80 _You swap places.P&hX #.# #.# # #.#  ***##.#  *,∆$...#  *,*##.#  *{* ##'##  *,* #...#  *,* ##.ZZ##  *,* #.@.Z.#  * #..Z..#  * #.....#  * ##...##  #...#  #####    P&h .Z--1P&h# #........ ########## **##########∆$.........,*##########.# {#'# #...# ##@Z.##*,ZZ.....*##...##...#####ZZZ..1-5=2P&hM1'.>.#######.### #........ ########## **##########∆$.........,*##########.# {#'# #@..# ##.ZZ##*,#.ZZ.....*##...##...#####ZZZ..3P&hAk B.>.#.##  .## #.#  .# #.#   #.#  ***##.# P&h`m  *,∆$...#  *,*##.#  *{* ##'##  *,* #Z@.#  *,* ##ZZ.##  *,* #..Z..#  * #.....#  * P&hBn #.....#  * ##...##  #...#  #####   P&hsq P&h >Z.P&hT &4P&hF P&h & _You swap places.P&h......_..Z..Z.... .>.#######.### ........ ######### **##########∆$.........,*##########.# {P&hҨ##@## #Z..# ##ZZZ##*,#.....#.....*##...##...#####P&h P&hP&hR_ZZ..P&h_2=5_ _There is an open door here.P&ht ([..######### ......._..Z..Z....>.#######.### ........ ######### **##########∆$.........,*##########@# {##'## #ZZZ# #Z..#*,#.....#.....*##...##..._Z.6==6 __P&h2UJ3=417=P&h^ _ _You start resting.P&h}a@ 92.3 (6  HP restored.P&hva_ZZ 3 jelly zombies (minion)5=3.3 (7_ _Your jelly zombie is no longer corroded.P&h ..#  [........########## #._..Z..Z.Z..# '.>.......#######.## #.## #.# ........# #.# ########## #.#  ***##########.#  *,∆$........@.#  *,*##########.#  *{* ##Z##  *,* #ZZZ P&h(  *,* ##...## *,* #.....#    endoplasm zombie * #.....#  2 * #.....# *#...## _{Z'4.3 (1_P&h#.# .[.#### #._..Z..Z{Z..# .'.>.#.## #.## #.#  #.# #.#  # #.#  ***#.#  *,∆$.#  *,*#Z#  *{* ##'##  *,* #ZZZ#  *,* ##...##  *,* #.....#   jelly * #.....#  * #.....#  * ##...## _.{Z.{8=5_[39P&h;49mP&hH*=9==P&h-__.{JZZJ   endoplasm (distracted, ally target)Z   endoplasm zombie (minion)ZZ 2 jelly zombies (minion) _.P&h c9.3 (4 _You start resting.400.3 (5P&hw_ _Your endoplasm zombie hits the endoplasm but does no damage.P&h+ i[  >  #.#   #.#   #.#  ***##########J#  *,∆$.......@ZZ#  *,*##########Z#  *{* ##{##  P&h, *,* #ZZZ#  *,*   *,*   *   *   *  P&hO [ _ >  #.#   #.#   #.#  ***##########J#  P&h: <*,∆$.......@ZZ#  *,*##########Z#  *{* ##{##  *,* #ZZZ#  *,*   *,*   *   *   *  P&h5 A_P&h P&h 8_P&h a _An endoplasm is nearby!P&h W.#  .[.####  #.P&hW_..Z..Z....#  '.>.#.##  #.## #.#  #.# #.# P&hW~ # #.#  ***#J#  *,∆$.Z@Z#  *,*#P&hUXZ#  *{* ##Z##  *,* #Z..#  *,* P&hXW##...##  *,* #.....#  * #.....#  Z 2 endoplasm zombies (minion)* #.....#  * P&hEYU##...##  P&h_ P&he`W_You swap places.P&h`3=1.3 (1P&hjd+_P&hfP&hf? _The endoplasm hits your endoplasm zombie.P&h$ ) _JJ  You hit the endoplasm but do no damage.Your weapon exudes an aura of protection.  Your endoplasm zombie hits the endoplasm.P&h M19 2P&h _ _The endoplasm closely misses you.P&hϯ_M_ P&hO(_The endoplasm closely misses you.  You hit the endoplasm but do no damage.The endoplasm is moderately wounded.Your endoplasm zombie hits the endoplasm but does no damage.P&h{20==3.4 (1.1P&h 9_P&hV _The endoplasm barely misses you.P&hPk _You barely miss the endoplasm.The endoplasm is moderately wounded.P&hkIThe endoplasm closely misses you.P&hl(4.5P&h=s9_P&huh _Your endoplasm zombie barely misses the endoplasm.P&h  _You hit the endoplasm but do no damage.The endoplasm is moderately wounded.The endoplasm hits you but does no damage.P&h(,50P&h&9_P&h*? _Your endoplasm zombie hits the endoplasm.P&hB7 6M_ _Your endoplasm zombie hits the endoplasm.  You hit the endoplasm but do no damage.  The endoplasm is moderately wounded.P&h7 AThe endoplasm misses you.P&h8 &6P&hu@ 9_P&hC ? _Your endoplasm zombie hits the endoplasm.P&h _ The endoplasm misses you.  You hit the endoplasm.  The endoplasm is severely wounded.  You are no longer corroded.  The endoplasm freezes you.4-1=237.6 (1.1+1 dagger of the Perceptive Planets {pr_ _You are frozen. You resist.P&h;  You hit the endoplasm.P&h._.ZZ 2 endoplasm zombies (minion)jellyP&h.!P&h0P(8.7P&hU9_P&hYM _You kill the endoplasm!P&h8_P&hP&h!_P&hP&hH _No target in view!P&hFh#.# .[P&h!GX.#### #._..Z..Z....# .'.>.#.## #.## #.# P&hG #.# #.#  # #.#  ***#.#  *,∆$.@ZZ#P&hBHd  *,*#Z#  *{* ##Z##  *,* #Z..#  *,* ##...##  *,* #.....#    endoplasm zombieP&hH5 * #.....#  * #.....#  * ##...## P&hU7_P&h4V4-90P&h[8_P&h]]& _You swap places.P&h#.# Z..[.# #._..Z..Z....# .'.>.#.## #.## #.#  #.# #.#  # #.#  ***#.#  *,∆$.ZZ#  *,*#Z#  *{* ##Z##  *,* #Z..#  *,* ##...##  *,* #.....#  * #.....#  * #.....#  * ##...## P&h_5=-10P&h&_P&hP&hU P&hV P&hW P&hZ P&h[ P&hk 2=16 P&hm ,P&ho P&het P&hu :=P&hv P&h| ,P&h} P&h 3==P&h~ P&hԙ ,P&h8 P&h> ,P&h P&hТ P&h/ P&h P&hZ 4==P&h P&h P&h P&h P&hM ,P&h| P&hس ,P&h P&h P=P&h P&hл <5P&h P&hO ,P&hZ P&h ,P&h P&hd ,P&hx P&h b6=P&h P&h ,P&h P&h ,P&h P&h ,P&h P&h 7==P&hb P&h ,P&h| P&h= ,P&h@ P&h ,P&h P&h P=P&h P&h> b8=P&h P&h| ,P&h P&h ,P&h P&h ,P&h P&h l9=P&h P&h[ ,P&h P&h ,P&h P&h. ,P&h0 P&h c30=P&h P&h ,P&h$ P&h ,P&h P&hE" ,P&hT# P&h% P=P&h& P&h) b1=P&h* P&h- ,P&h. P&h91 ,P&h@2 P&h4 ,P&h5 P&h< _ZZ 2 endoplasm zombies (minion) _You start resting.P&hA 8_54.7 (44.0)P&hB w2==5.7 (45P&hE :_P&h^G % _Magic restored.P&h#.# Z..[.# #._..Z..Z....# +..'.>.#.## #.## #.# # #.# #.# # # #.# # #.# # *,($.ZZZ# # *,#Z# # *{* ##Z##  *,* #Z..#  *,* ##...##  *,* #.....#  * #.....#  * #.....#  * ##...## _,<,[37P&h>m6.7 (1.0)_ _Found 3 large rocks.P&h.###.# .ZZ..[.# .####._..Z..Z....# .+..'.>.#.## .####.## #.#P&hp} .# #.# #.# .# # #.# .# #.#P&h؅$ .# *.($.ZZZ# .# *.P&h>#Z# # *{* ##Z## P&h *,* #Z..#  *,* ##...##  *,*P&h ; #.....#  ,* #.....#  <* #.....#  ,*P&ha ##...## P&hՊP&hP&hk_ZZZ.***P&h&7P&h{:_P&hpP&hp#.###.# Z.ZZ..[P&hw.# .####._..Z..Z....#P&hL .+..'.>.#.## P&h.####.## #.# .# #P&h.# #.# .# # #.# .# P&hF#.# .# #.($...@..ZZZ.#P&hu .# #.#Z# # *{* ##Z##  *,* #Z..#  *,* ##...##  *,* #.....#  *,* #.....#  *<* #.....#  *,* ##...## P&hP&hCP&hԷP&hI_ZZZ.Z.P&hg8_P&hx .#.###.# Z.ZZ..[.# .####._..Z..Z....# .+..'.>.#.## .####.## #.# .# #.# #.# .# # #.# .# #.# .# #.($..@..ZZZ.Z# .# #.#.# # *{* ##Z##  *,* #Z..#  *,* ##...## *,* #.....#  *,* #.....#  *<* #.....# *,* ##...##[P&h{ JKP&h} P&h\ n_ZZZ.Z.P&hA B=9P&h 8_P&h^ P&h;*#.#.###.# P&h.ZZ.ZZ..[.#.####._..Z..Z....#.+..'.>.#.##.####.## #.#.# #.# #.#.# # #.#.# #.#.# #.($.@..ZZZ.Z.#.# #.#.## *{* ##Z## *,*P&hp #Z..#  *,* ##...## *,* #.....# *,* #.....#  *<* #.....#  *,*P&hE ##...##P&h ,P&hP&hP&hP&h_ZZZ.Z.60P&h B_P&h" P&h?#.#.###.# ..ZZ.ZZ..[.#.####._..Z..Z....#.+..'.>.#.##.####.## #.#.# #.# #.#.# # #.#.# #.#.# #.($@..ZZZ.Z..#.# #.#.## *{* ##Z## *,* #Z..#  *,* ##...## *,* #.....# *,* #.....#  *<* #.....#  *,* ##...## P&hIu_ZZZ.Z. P&hK&1 P&hYT8_ P&hU P&h k r#.#.###.#.ZZ.ZZ..[.# #.....####._..Z..Z....# '.....+..'.>.#.## #.....####.## #.# #.....# #.# #.# #.....# # #.# #.....# #.# #.....# #.(@..ZZZ.Z...# #.....# #.#.## #{* ##Z## *,* #Z..#  *,* ##...## *,* #.....# *,* #.....#  *<* #.....#  *,* ##...##_ZZZ.Z.2_ P&hm , P&hy _ZZZ.Z.3.7 (2_ _You now have 657 gold pieces (gained 20).!P&hZ###.#.###.#.ZZ.ZZ..[.# ##.....####._..Z..Z....# .'.....+..'.>.#.## ##.....####.## #.#  #.....# #.# #.#  #.....# # #.#  #.....# #.#  #.....# #.@.ZZZ.Z.....#  #.....# #.#.#  # #u* ##Z## #.* #Z..# #.* ##...## #.* #.....#u   purple ugly thing (asleep) #.* #.....#endoplasm zombies (minion) #<* #.....#ZZ 2 jelly zombies (minion) [17;14!P&hH *,* ##...##  A purple ugly thing comes into view.Found a stone staircase leading up._ZZZ.Z.u.ully target)<====!P&h($4.7 (1!P&h:!P&hk_!P&h!P&h" !P&h !P&h>._The purple ugly thing gurgles horribly! !P&hٵc_You see here 3 large rocks."P&h_###.#.###.# ZZ.ZZ..[.# .....####._..Z..Z....# '.....+..'.>.#.## .....####.## #.# #.....# #.# #.# #.....# # #.# #.....# #.# #.....# #.Z@ZZ.Z......# #.....# #u#.# # #.* ##Z## #.* #Z..# #.#.* #.....# #.* #.....# #<* #.....#   You swap places.  The purple ugly thing kicks your jelly zombie._Z.=---5_ [18"P&hQd_Your jelly zombie hits the purple ugly thing but does no damage.#P&h@.#.###.# ZZ.ZZ..[.# .....####._..Z..Z....# .....+..'.>.#.## .....####.## #.# .....# #.# #.# .....# # #.# .....# #.# .....# #.ZZ@ZZ.# .....# #u#.#  #.* ##Z## #.* #Z..# #.* #.....# #.* #.....# #<* #.....#   You swap places.  The purple ugly thing kicks your jelly zombie.#P&hC_#P&h,D.#P&hD9   jelly zombie#P&h(E #P&hE#P&hxKX----6#P&hK_#P&htL#P&hN #P&hO#P&hP1_Your jelly zombie is destroyed!#P&h|P#P&hoX.#.###.# ZZ.ZZ..[.# ####._..Z..Z....# +..'.>.#.## ####.## #.# # #.# #.# # # #.# # #.# # #.Z.Z@Z.# # #u#.#  #.* ##Z## #.* #Z..# #.* #.....# #.* #.....# #<* #.....# #P&hvk  You swap places.  The purple ugly thing kicks your jelly zombie.#P&hv#P&hہ_(Z.-7#P&h$B_#P&h 7  You swap places.  The purple ugly thing kicks your jelly zombie. _Your jelly zombie is destroyed!  You swap places.  The purple ugly thing kicks your jelly zombie. _Your jelly zombie is destroyed!#P&h! .#.###.# ZZ.ZZ..[.# ####._..Z..Z....# +..'.>.#.## ####.## #.# # #.#P&h # #.# # # #.# # #.# # #.(Z.Z@.# # #u#.#  #.* ##Z## #.* #Z..# #.* #.....# #.* #.....# #P&hy #P&hR ~_u.  The purple ugly thing kicks your jelly zombie. _Your jelly zombie is destroyed!  You swap places.  The purple ugly thing kicks your jelly zombie. _Your jelly zombie is destroyed!  You swap places.#P&h &8#P&hA 8_#P&hv d _Your jelly zombie is destroyed!  You swap places.  The purple ugly thing kicks your jelly zombie. _Your jelly zombie is destroyed!  You swap places. _Your endoplasm zombie closely misses the purple ugly thing.$P&h#.###.#  Z.ZZ..[.#  ####._..Z..Z....#  +..'.>.#.##  ####.## #.#  # #.# #.#  # # #.#  # #.#  # #.uZ.Z.#  # #.#.#   #.* ##Z##  #.* #Z..#  #.* ##...##  #.* #.....#  #.* #.....#  #<* #.....#  *,* ##...##  $P&h $P&h $P&h3The purple ugly thing kicks your endoplasm zombie!!$P&h$P&h$P&h_$P&h+.Z.$P&h=   endoplasm zombie$P&h $P&h$P&hH&9$P&h"_$P&h$P&h $P&h$P&h5_Your endoplasm zombie is destroyed!$P&h$P&h1R .#.###.# Z.ZZ..[.# .####._..Z..Z....# .+..'.>.#.## .####.## #.# .# #.# #.# .# # #.# .# #.# .# #.u.Z.# .# #.#.# # #.* ##Z##  #.* #Z..#  #.* ##...##$P&hR A #.* #.....#  #.* #.....#  #<* #.....# *,*$P&hS H ##...##$P&hVW $P&hb ^_(u$P&hb '70$P&hh :_$P&hj Z _Your endoplasm zombie hits the purple ugly thing but does no damage.%P&h8 #.#.###.# .ZZ.ZZ..[.#.####._..Z..Z....#.+..'.>.#.##.####.## #.#.# #.# #.#.# # #.#.# #.#.# #.(uZ.#.# #.#.## #.* ##Z## #.* #Z..#  #.* ##...## #.* #.....# #.* #.....#  #<* #.....#  *,* ##...## _ The purple ugly thing kicks your endoplasm zombie.=1_ _Your endoplasm zombie closely misses the purple ugly thing.&P&h*#.#.###.# ..ZZ.ZZ..[.#.####._..Z..Z....#.+..'.>.#.##.####.## #.#.# #.# #.#.# # #.#.# #.#.# #.(u@Z.#.# #.#.## #.* ##Z## #.* #Z..#  #.* ##...## #.* #.....# #.* #.....#  #<* #.....#  *,* ##...##&P&hN8 _You swap places.2&P&hr9:_&P&hAI _The purple ugly thing kicks you but does no damage.'P&h2/##.#.###..........# knorpule3000 the Fighter ..ZZ.ZZ..[........##########  Poltergeist of Ashenzari *****. .....####......._..Z..Z....#  HP: 95/95 (97) ======================== .....+..'.>.......#######.##  MP: 29/32=====================--- .....####........## #.#  AC: 16Str: 4 'P&h4.....# #........# #.#  EV: 16Int: 25 .....# ########## #.#  SH: 7Dex: 16 .....# #############.#  XL: 12 Next: 12% Place: Dungeon:10 .....# #.(u@Z........#  Noise: =--------  Time: 19472.7 (0.0) .....# #.###########.#  a) +1 dagger of the Perceptive Planets {pr ###### #.* ##Z##  Zap: wand of roots (5) #.* #Z..#  Fly Drain #.* ##...##  #.* #.....#  u   purple ugly thing (ally target) #.* #.....#  Z   endoplasm zombie (minion) #<* #.....#  *,* ##...## _The purple ugly thing kicks you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: 'P&hM5[40mVampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (ally target)'P&h ~##.#.###..........#knorpule3000 the Fighter 'P&h ..ZZ.ZZ..[........##########Poltergeist of Ashenzari *****. .....####......._..Z..Z....#HP: 95/95 (97) ======================== .....+..'.>.......#######.##MP: 29/32=====================--- .....####........## #.#AC: 16Str: 4 .....# #........##.#EV: 16Int: 25 .....# ###########.#SH: 7'P&h Dex: 16 .....##############.#XL: 12 Next: 12% Place: Dungeon:10 .....##.(*@Z........#Noise: =--------  Time: 19472.7 (0.0) .....##.###########.#a) +1 dagger of the Perceptive Planets {pr #######.*##Z##Zap: wand of roots (5)#.*#Z..#Fly Drain#.*##...###.*#.....#u   purple ugly thing (ally target)#.*#.....#Z   endoplasm zombie (minion)#<*#.....#*,*##...## _The purple ugly thing kicks you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  'P&h8 wPress: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (ally target)'P&h :_'P&hj ~_u  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a purple ugly thing (ally target)  You draw life force from the purple ugly thing!'P&hpl 8---5---=3.7 (1'P&hu 8_'P&hIy 6 _The purple ugly thing kicks you!(P&h~##.#.###..........# knorpule3000 the Fighter ..ZZ.ZZ..[........##########  Poltergeist of Ashenzari *****. .....####......._..Z..Z....#  HP: 85/95 (97) =====================--- .....+..'.>.......#######.##  MP: 22/32================-------- .....####........## #.#  AC: 16Str: 4 .....# #........# #.#  EV: 16Int: 25 .....# ########## #.#  SH: 7Dex: 16 .....# #############.#  XL: 12 Next: 12% Place: Dungeon:10 .....# #.(u@Z........#  Noise: ==-------  Time: 19473.7 (0.0) .....# #.###########.#  a) +1 dagger of the Perceptive Planets {pr ###### #.* ##Z##  Zap: wand of roots (5) #.* #Z..#  Fly Drain[13;12(P&h? H #.* ##...##  #.* #.....#  u   purple ugly thing (ally target) #.* #.....#  Z   endoplasm zombie (minion) #<* #.....#  *,* ##...## _The purple ugly thing kicks you!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (lightly wounded, ally target)(P&h##.#.###..........#knorpule3000 the Fighter ..ZZ.ZZ..[........##########Poltergeist of Ashenzari *****. .....####......._..Z..Z....#HP: 85/95 (97) =====================--- .....+..'.>.......#######.##MP: 22/32================-------- .....####........## #.#AC: 16Str: 4 .....# #........##.#EV: 16Int: 25 .....# ###########.#SH: 7Dex: 16 .....##############.#XL: 12 Next: 12% Place: Dungeon:10 .....##.(*@Z........#Noise: ==-------  Time: 19473.7 (0.0) .....##.###########.#a) +1 dagger of the Perceptive Planets {pr #######.*##Z##Zap: wand of roots (5)#.*#Z..#Fly Drain#.*##...##[14;13(P&h4H#.*#.....#u   purple ugly thing (ally target)#.*#.....#Z   endoplasm zombie (minion)#<*#.....#*,*##...## _The purple ugly thing kicks you!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (lightly wounded, ally target)(P&hoEM_ Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a purple ugly thing (lightly wounded, ally target)  You draw life force from the purple ugly thing!(P&hF{ _uYou feel life coursing into your body!94==4.7 (1_ _The purple ugly thing completely misses you.(P&h ##.#.###..........# knorpule3000 the Fighter ..ZZ.ZZ..[........##########  Poltergeist of Ashenzari *****. .....####......._..Z..Z....#  HP: 94/95 (97) =======================- .....+..'.>.......#######.##  MP: 19/32==============---------- .....####........## #.#  AC: 16Str: 4 .....# #........# #.#  EV: 16Int: 25 .....# ########## #.#  SH: 7Dex: 16 .....# #############.#  XL: 12 Next: 12% Place: Dungeon:10 .....# #.(u@Z........#  Noise: ==-------  Time: 19474.7 (0.0) .....# #.###########.#  a) +1 dagger of the Perceptive Planets {pr ###### #.* ##Z##  Zap: wand of roots (5) #.* #Z..#  Fly Drain[13;12(P&h@MH #.* ##...##  #.* #.....#  u   purple ugly thing (ally target) #.* #.....#  Z   endoplasm zombie (minion) #<* #.....#  *,* ##...## _The purple ugly thing completely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (moderately wounded, ally target)(P&h ##.#.###..........#knorpule3000 the Fighter ..ZZ.ZZ..[........##########Poltergeist of Ashenzari *****. .....####......._..Z..Z....#HP: 94/95 (97) =======================- .....+..'.>.......#######.##MP: 19/32==============---------- .....####........## #.#AC: 16Str: 4 .....# #........##.#EV: 16Int: 25 .....# ###########.#SH: 7Dex: 16 .....##############.#XL: 12 Next: 12% Place: Dungeon:10 .....##.(*@Z........#Noise: ==-------  Time: 19474.7 (0.0) .....##.###########.#a) +1 dagger of the Perceptive Planets {pr #######.*##Z##Zap: wand of roots (5)#.*#Z..#Fly Drain#.*##(P&h ...###.*#.....#u   purple ugly thing (ally target)#.*#.....#Z   endoplasm zombie (minion)#<*#.....#*,*##...## _The purple ugly thing completely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (moderately wounded, ally target)(P&hN _  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a purple ugly thing (moderately wounded, ally target)  You draw life force from the purple ugly thing!(P&hw x_u88-7--5.7 (1_ _You feel life coursing into your body. The purple ugly thing kicks you!(P&h c##.#.###..........# knorpule3000 the Fighter ..ZZ.ZZ..[........##########  Poltergeist of Ashenzari *****. .....####......._..Z..Z....#  HP: 88/95 (97) ======================-- .....+..'.>.......#######.##  MP: 14/32(P&hx ==========-------------- .....####........## #.#  AC: 16Str: 4 .....# #........# #.#  EV: 16Int: 25 .....# ########## #.#  SH: 7Dex: 16 .....# #############.#  XL: 12 Next: 12% Place: Dungeon:10 (P&h .....# #.(u@Z........#  Noise: ==-------  Time: 19475.7 (0.0) .....# #.###########.#  a) +1 dagger of the Perceptive Planets {pr ###### #.* ##Z##  Zap: wand of roots (5) #.* #Z..#  Fly Drain(P&hR  #.* ##...##  #.* #.....#  u   purple ugly thing (ally target) #.* #.....#  Z   endoplasm zombie (minion) (P&h y#<* #.....#  *,* ##...## _You feel life coursing into your body. The purple ugly thing kicks you!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(P&h$ 8Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (heavily wounded, ally target)(P&h$(P&h^ $##.#.###..........#(P&h" 6knorpule3000 the Fighter (P&h [..ZZ.ZZ..[........##########(P&h* 8Poltergeist of Ashenzari *****. (P&h [.....####......._..Z..Z....#(P&h4 uHP: 88/95 (97) ======================-- (P&hF.....+..'.>.......#######.##MP: 14/32==========-------------- .....####........## #.#AC: 16Str: 4 .....# #........##.#EV: 16Int: 25 .....# ###########.#SH: 7Dex: 16 .....##############.#XL: 12 Next: 12% Place: Dungeon:10 .....##.(*@Z........#Noise: ==-------  Time: 19475.7 (0.0) .....##.###########.#a) +1 dagger of the Perceptive Planets {pr #######.*##Z##Zap: wand of roots (5)#.*#Z..#Fly Drain#.*##...##(P&h0#.*(P&h#.....#(P&h/u   purple ugly thing (ally target)(P&h#.*(P&h+#.....#(P&hrZ   endoplasm zombie (minion)(P&h/&#<*(P&h#.....#(P&h*,*(P&hXz##...## _You feel life coursing into your body. The purple ugly thing kicks you!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (heavily wounded, ally target))P&hM_ Casting: Vampiric Draining (safe; 1% risk of failure) )P&hM Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line: a purple ugly thing (heavily wounded, ally target)  You draw life force from the purple ugly thing!)P&hZT_u)P&hw[95==5=6.7 (1)P&h`:_)P&h'c~ _You feel life coursing into your body! The purple ugly thing misses you.)P&h,##.#.###..........# knorpule3000 the Fighter ..ZZ.ZZ..[........##########  Poltergeist of Ashenzari *****. .....####......._..Z..Z....#  HP: 95/95 (97) ======================== .....+..'.>.......#######.##  MP: 12/32=========--------------- .....####........## #.#  AC: 16Str: 4 .....# #........# #.#  EV: 16Int: 25 .....# ########## #.#  SH: 7Dex: 16 .....# #############.#  XL: 12 Next: 12% Place: Dungeon:10 .....# #.(u@Z........#  Noise: ==-------  Time: 19476.7 (0.0) .....# #.###########.#  a) +1 dagger of the Perceptive Planets {pr ###### #.* ##Z##  Zap: wand of roots (5))P&h0 #.* #Z..#  Fly Drain #.* ##...##  #.* #.....#  u   purple ugly thing (ally target) #.* #.....#  Z   endoplasm zombie (minion) #<* #.....#  *,* ##...## _You feel life coursing into your body! The purple ugly thing misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (severely wounded, ally target))P&h0##.#.###..........#knorpule3000 the Fighter ..ZZ.ZZ..[........##########Poltergeist of Ashenzari *****. .....####......._..Z..Z....#HP: 95/95 (97) ======================== .....+..'.>.......#######.##MP: 12/32=========--------------- .....####........## #.#AC: 16Str: 4 .....# #........##.#EV: 16Int: 25 .....# ###########.#)P&h%SH: 7Dex: 16 .....##############.#XL: 12 Next: 12% Place: Dungeon:10 .....##.(*@Z........#Noise: ==-------  Time: 19476.7 (0.0) .....##.###########.#a) +1 dagger of the Perceptive Planets {pr #######.*##Z##Zap: wand of roots (5)#.*#Z..#Fly Drain#.*##...###.*#.....#u   purple ugly thing (ally target)#.*#.....#Z   endoplasm zombie (minion)#<*#.....#*,*##...## _You feel life coursing into your body! The purple ugly thing misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (severely wounded, ally target))P&h1K_ )P&h8VM_uCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aim)P&h*  Press: ? - help, Shift-Dir - straight line: a purple ugly thing (severely wounded, ally target)  You draw life force from the purple ugly thing!)P&h+7.7 (1)P&h>8_)P&hh!I _The purple ugly thing kicks you but does no damage.)P&hA( ##.#.###..........# knorpule3000 the Fighter ..ZZ.ZZ..[........##########  Poltergeist of Ashenzari *****. .....####......._..Z..Z....#  HP: 95/95 (97) ======================== .....+..'.>.......#######.##  MP: 9/32======------------------ .....####........## #.#  AC: 16Str: 4 .....# #........# #.#  EV: 16Int: 25 .....# ########## #.#  SH: 7Dex: 16 .....# #############.#  XL: 12 Next: 12% Place: Dungeon:10 .....# #.(u@Z........#  Noise: ==-------  Time: 19477.7 (0.0) .....# #.###########.#  a) +1 dagger of the Perceptive Planets {pr ###### #.* ##Z##  Zap: wand of roots (5) #.* #Z..#  Fly [3)P&h + V7mDrain #.* ##...##  #.* #.....#  u   purple ugly thing (ally target) #.* #.....#  Z   endoplasm zombie (minion) #<* #.....#  *,* ##...## _The purple ugly thing kicks you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (almost dead, ally target))P&h ##.#.###..........#knorpule3000 the Fighter ..ZZ.ZZ..[........##########)P&h_ (Poltergeist of Ashenzari *****. .....####......._..Z..Z....#HP: 95/95 (97) ======================== .....+..'.>.......#######.##MP: 9/32======------------------ .....####........## #.#AC: 16)P&h Str: 4 .....# #........##.#EV: 16Int: 25 .....# ###########.#)P&h! SH: 7Dex: 16 .....##############.#XL: 12 Next: 12% Place: Dungeon:10 .....##.(*@Z........#Noise: ==-------  Time: 19477.7 (0.0) .....##.###########.#a) +1 dagger of the Perceptive Planets {pr #######.*##Z##Zap: wand of roots (5)#.*#Z..#Fly Drain#.*##...###.*#.....#u   purple ugly thing (ally target)#.*#.....#Z   endoplasm zombie (minion)#<*#.....#*,*##...## _The purple ugly thing kicks you but does no damage.  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#.#;P&hJ;P&hU?Z._;P&hU'20;P&h `;_;P&hb;P&h #.## #.# #Z  #.# #.# #...)  #.###.#.###.#### #.#  #.# #.#.# #....####<##  #.###.#.###....+.....# ##)....#.##..#.# .')###....#..##.# ..)....#.....#+##'###.# .#)###.#.###....@.Z...#.# #.#.# #.#.Z###.#.###.#.ZZ.....[.## .###.....####._....#.'.....+..'.>.#.###.....####.## #.#  #.....# #.# #.# &hv39;49m #.....# # #.#Z.._1_;P&h$ # #.## #.# #Z # #.# #.# #... # #.###.#.###.#### #.#  #.# #.#.# #....####<## #.###.#.###....+.....##)....#.##..#.# #.');P&h( ###....#..##.# #..)....#.....#+##'###.# #.#)###.#.###...@.Z....# Z...# #.#.# #.#.Z###.#.###.# #......ZZ.....[.## #.###.....####._.# #...'.....+..'.>.#.## #####.....####.## #.#  #.....# #.# #.#  #.....# # #.#;P&h, ;P&h6 fZ..._;P&h!8 &2;P&hA 9_;P&hC .#.  #####.....####.# #.#  #.....# #.# #.#  #.....# # #.#.#. #####.....####.## #. #.....# #.# #. #.....# # #........############.....####.## # #.....# #........# #=P&hq=P&hbZ._=P&h3&5=P&h;_=P&h>P&hIz.# #.## #.# .# #..## #.# .# #...# #.# # #.###.#.###.#### #.# # #.# #.#.# #....####<### #.###.#.###....+.....# ..# ###)....#........##..#.# ..###.')#########....#..##.# .Z.##..)....#...@.#+##'###.#.##.#)###.#.###.Z.# ##..Z...# #.#.# #.#  ###...Z###.#.###.# ##......ZZ.....[. #.###.....####._ #...'.....+..'.>. #####.....####.## #.....# >P&hx{#.#Z._6>P&h9_>P&h>P&hWs.# #.## #.#.# #.## #.#.# #..# #.## #.###.#.###.#### #.# .# #.# #.#.# #....####<## '### #.###.#.###....+.....# Z..# ###)....#........##..#.#.###.')#########....#..##.# .>P&h0v.Z.##..)....#..@.Z#+##'###.#.##.#)###.#.###.##..Z...# #.#.# #..# ###...Z###.#.###...# ##......ZZ.....[.. #.###.....####......._ #...'.....+..'.>....... #####.....####........##  #.....# #.#>P&hQ|gZ._>P&h|&7>P&h;_>P&hs>P&hv .# #.## #.#.# #.## #.#.# #.# #.## #.###.#.###.#### #.# Z.# #.# #.#.# #....####<## #'### #.###.#.###....+.....# .Z..# ###)....#........##..#.#.###.')#########....#..##.#.Z.##..)....#.@.Z.#+##'###.#.##.#)###.#.###.##..Z...# #.#.# #...#>P&h6w ###...Z###.#.###..........# ##......Z......[........ #.###.....####......._ #...'.....+..'.>....... #####.....####.##  #.....# #.#>P&hpy>P&h܁gZ._>P&h&8>P&hˉ9_>P&hV@P&hD  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@P&h- #_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@P&h @P&h )  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting  14.5  16.1  -1   l - Spellcasting   7.7   5.9  -1  @P&hF O         b - Axes   0.0   1.2  -1   m - Conjurations   0.4   1.7  -3   c - Polearms   0.0   1.2  -1   n - Hexes   0.4   0.5  +4   d - Staves   0.0   1.4  -2   o - Summonings   0.2   1.0   0   e - Unarmed Combat   0.0   1.7  -3   p - Necromancy  12.1  10.1  +1  @P&hl  f - Throwing   4.3   1.4  +2   q - Forgecraft   0.2   1.2  -1       r - Translocations   6.4   4.0   0   g - Short Blades   0.0   0.8  +1   s - Alchemy   0.4   0.8  +1   h - Ranged Weapons   3.0   1.4  -2   t - Fire Magic   0.2   1.2  -1       u - Ice Magic   0.2   0.8  +1   i - Dodging  10.4 @P&h   7.6  +1   v - Air Magic   7.0   5.0  +1   j - Shields   7.0   7.1  -1   w - Earth Magic   0.2   1.2  -1   k - Stealth   7.1   2.5  +5           x - Evocations   3.5   1.2  -1 +4                Skills enhanced by Ashenzari's power are in green. Bonus from skill manuals is  in red.  [[0;@P&h 10;1m?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsCP&hOCP&h]YCP&hki......# #.........###.#knorpule3000 the Fighter ......# #..........## #.#Poltergeist of Ashenzari *****. ......# #...........# #.#Health: 97/97 ======================== ####### #.###.#.###.#### #.#Magic: 32/32 ======================== Z.# #.# #.#.# #....####<##AC: 16Str: 4 #'### #.###.#.###....+.....#EV: 16Int: 25 .Z..# ###)....#........##..#.#SH: 7Dex: 16 ....###.')#########....#..##.#XL: 12 Next: 16% Place: Dungeon:10 CP&h!n...Z.##..)....#.@Z..#+##'###.#Noise: ---------  Time: 19628.7 (0.0) .....##.#)###.#.###..........#a) +1 dagger of the Perceptive Planets {pr ####..Z...# #.#.# #..........#Zap: wand of roots (5)###...Z###.#.###..........#Fly ##......Z......[........#####.###.....####......._..... Z   endoplasm zombie (minion)#...'.....+..'.>.......#########.....####........###.....# #........# _You swap places. _You see here 3 large rocks. _You see here an ugly thing corpse.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anywCP&hoay.)CP&hyY_CP&h9_CP&hdP&h#__ _Done exploring.fP&h .# #.## #.#.# #.## #.#.# #.# #.# .# #.###.#.###.#### #.# .Z.# #.# #.#.# #....####<## ##'### #.###.#.###....+.....# ..Z..# ###)....#........##..#.#.###.')#########....#..##.#.Z.##..)....#@.Z..#+##'###.#.##.#)###.#.###.##..Z...# #.#.# #....# ###...Z###.#.###..........# ##......Z......[. #.###.....####._ #...'.....+..'.>. #####.....####.##  #.....# #.#fP&hYfP&h]Z._fP&h29.7 (1 _fP&h ,@_gP&hS.##. .####### #.###.#.###.#### .Z.# #.# #.#.# #....####<## ##'#####.#.###....+..... ..Z..# ###)....#........##..#...###.')#########....#..#Z.##..)....#.Z...#+##'#..##.#)###.#@###......... gP&hem#####..Z...# #.#.# #....  ###...Z###.#.###.... ##......Z......[## #.###.....####._......'.....+..'.>.......#######.....####..## #.....# #########gP&hm M_30gP&h ;_gP&h gP&h. .####### #.###.#.###.#### .Z.# #.# #.#.# #....####<## ##'#####.#.###....+..... ..Z..# ###)....#........##..#...###.')#########....#..#Z.##..)....#.Z...#+##'#..##.#)###.#.###......... gP&h0#####..Z...# #.#@#  ###...Z###.#.## ##......Z......[## #.###.....####._......'.....+..'.>.......#######.....####..##  #.....# ##.######## ###gP&hgP&h_.Z_gP&h&1gP&h9_gP&hhP&h####### #.###.#.###.#### .Z.# #.# #.#.# #....####<## ##'#####.#.###....+..... ..Z..# ###)....#........##..#...###.')#########....#..#Z.##..)....#.....#+##'#..##.#)###.#Z###......... #####..Z...# #.#.# hP&h  ###...Z###.#@## ##.............[..## #.###.....####......._......'.....+..'.>.......#######.....####..## #  ########hP&h ###.(†.....hP&hhP&hۙF.ZhP&h&2hP&hƥ9_hP&hhP&h"tZ.# #.# #.#.# #....####<## ##'#####.#.###....+..... ..Z..# ###)....#........##..#...###.')#########....#..#Z.##..)....#.....#+##'#..##.#)###.#.###......... #####..Z...# #.#Z# #.... hP&hv ###....###.#.###.... ##........@....[..## #.###.....####._......'.....+..'.>.......#######.....####..##   ######### ###.(†.....#######hP&h3yhP&hc[.Z_hP&h&3hP&h9_hP&hfhP&h V##'#####.#.###....+..... ..Z..# ###)....#........##..#...###.')#########....#..#Z.##..)....#.....#+##'#..##.#)###.#.###......... #####..Z...# #.#.# #....  ###....###.#Z###... ##.............[##hP&hh N #.###....@####......._......'.....+..'.>.......#######.....####..##    ######## ###.(†.....#############hP&h hP&h d.Z_hP&hz &4hP&h :_hP&h jP&hcjP&hurLevel 10 of the Dungeon <<<>>>__(Press ? for help)####..........# #...........# #.##...)Z)<# ####.####### #.###.#.###.#### #.##########jP&hQs #.Z.# #.# #.#.# #....####<#########'### #.###.#.###....+.....##......Z..# ###)....#........##..#.##.........###.')#########....#..##.##........Z.##..)....#.....#+##'###.#jP&h3t#..........##.#)###.#.###..........###########..Z...# #.#.# #..........####....###.#.###..........###........Z....[........###########.###....@####......._..........#jP&hu5#...'.....+..'.>.......#######.#######.....####........## #.##.....# #........##.##.....# ###########.#jP&h5v#.....##############.##.....##.(†..........##.....##.###########.#########.#jP&hwy##'###.##...##.###...###.##.....#kP&h; O@>mP&hL7g._>oP&h ]......._pP&h5_......_>rP&hrP&hJ##'### #.###.#.###....+.....#knorpule3000 the Fighter ..Z..# ###)....#........##..#.#Poltergeist of Ashenzari *****. rP&h.....###.')#########....#..##.#Health: 97/97 ======================== ....Z.##..)....#.....#+##'###.#Magic: 32/32 ======================== ......##.#)###.#.###..........#AC: 16Str: 4 rP&h`#####..Z...# #.#.# #..........#EV: 16Int: 25###....###.#.###..........#SH: 7Dex: 16##........Z....[........### XL: 12 Next: 16% Place: Dungeon:10#.###....@####......._.... Noise: ---------  Time: 19634.7 (0.0)#...'.....+..'.>.......### a) +1 dagger of the Perceptive Planets {pr#####.....####........##Zap: wand of roots (5)#.....# #........#Fly rP&h#.....# ###########.....########## Z   endoplasm zombie (minion)#.....##.(†.....rP&h#.....##.###############.# _You see here 3 large rocks. _You see here an ugly thing corpse.  rP&hCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring.rP&hrP&hurP&hrP&h rP&h`rP&hlrP&hrP&hC,rP&hrP&hrP&hrP&h,rP&hrP&h rP&h> rP&h`,rP&hrP&hrP&hDrP&h.,rP&hrP&hI ###)....#........##..#.# ##.')#########....#..##.# ##..)....#.....#+##'###.# ##.#)###.#.###..........# Z...# #.#.# #..........# ....###.#.###..........# ##.............[........##########.###.....####Z......_...#...'.....+..'.@.......#######.#40.7 (6  rP&h]#####.....####........## #.#.....# #........# #.##.....# ########## #.##.....# ####.##.....# #.(†..........#.....# #.###########.#rP&hK ####### #.# ##' #.# #...rP&h rP&h%8_rP&h(c _There is a stone staircase leading down here.P&h9_P&hP&h"B_P&hI08_P&h121.7 (1 _P&h>:_P&hCD7  You fly downwards.P&hՋT P&h#####+#########  ......... 1 .......@!  ......P&h7U.  .......  ............... P&hh .....#######... ..... .. .... . .... P&hj P&hP&h,,,,,,,,,,,,*****,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,**,*,P&hD*,*,*,*,,,.....+,,,,,*,..,,....,*,,,,,*,,.,P&hg,....,*,,,,,*,,,,,,,,,,****+**,***P&h-2.5 (1.8P&hP&h: _Your mindless puppet stays behind to rot.  Found a potion of curing. _There is a stone staircase leading up here.P&hGP&heP&h~P&hnP&hP&hnP&h( P&h5_P&hP&hP&hGP&h P&hP&hZM_G - 5 potions of curing (gained 1)P&hwP&hnP&h P&hP&hP&hP&hP&hP&hP&h4,* P&h******P&h,,P&hD,,P&h,,P&hi,,P&h,,,,,,,,,,,,,,,,,,,P&h 9*######+##########,P&h6 *P&h .P&hZ .#,P&h  *P&h E<.......#,P&h  *P&h$ .#,P&h *P&hE .#,P&h:*................#*P&hl&*......#######..P&h..,P&h2*......+,,,,,*.P&h$ ..,P&h0*......*,,,,,*,.P&hA ..,P&h*,....,*,,,,,*,,..,P&h_P&hP&h6$.......P&h"......[P&h\$.......P&h.......P&h .....P&h....P&h1'P&h16.5 (4.0P&h?P&hWAP&hC!======P&hC$7.5 (5P&hNP&hTk P&h l P&hl._As you open the door, it creaks loudly! P&hNmb_Found a +1 pair of gloves.P&h|q ......#  .......##**** [.......,,,, ........,,,, ...............,,,, ...............,,,, ...............,,,, *######@##########, #...#, #<.#, #.#, #.#, #................#* #......#######...., #......+,,,,,*...., *......*,,,,,*,...,,,,,,,,,,,,,,,*,,,,,,,,,,,,,,,,------8.5 (1 _ _There is an open door here.P&h`U *M ......##****[.......@.......,,,######'##########..............#........<.....,#................#,#.....#...#.#......P&h5` ***********,,,*------9 _P&hd P&hIf P&h? M*##########) ......##****[...............,,,#######'#########.....,#........<.......#,..........................#######*,,,,,,,,,+,,,*50P&hLC P&htE ' _Found a +0 sling.P&hn M,,,,,,,,,+.*##########) ......##****[P&ho...............,,,,#######'##########,Fly ............P&h~D*,,,,,,,*******P&h&1P&h#P&hiP&hDyM***####,,,,,,,,,+.*##########) ......##****[,...............,,,,P&h_IuFly .....P&h;+,,,,,,,*2P&hW M+ ***####,,,,,,,,,+.*##########) ......##****,...............,,,,...P&h\ ********* ***3P&h` P&hze w _You see here a +1 pair of gloves.P&h{<4P&hP&hM _T - a +1 pair of glovesP&hnP&hP&hP&h4P&hP&hP&hnP&hP&h ,P&hP&hTP&h\,P&hP&hi=  You see here a +0 sling.P&h4P&h.P&hF _You reach down and open the door.P&h,4P&h6P&h@  There is an open door here.P&hP&h _P&h;P&hP&h>,P&h"P&hP&h,P&hP&hpP&h{,P&h]P&hP&h,P&hP&hf P&h/ ,P&hG P&hjP&h,P&h7P&h_P&h,P&h{P&hP&hb,P&hP&hP&h_,P&hP&h !F _You reach down and open the door.P&h) **** *,,**** **** *,,,,,*****,,* *,,,,,,,,,,,,** ######***,,,,,*******,, #.....,,,,,,,,* *,** #.....######### *** #.......#  #.....#.......####### #.....#...'...# #.....###########)..#**#.....,.............#.......,.............#.....?.,......##*P&h+ .......,................ ,,*****,.......  717.0)  Ashenzari invites you to partake of a vision and a curse of melee combat andcunning.P&h5/  --more--P&h~ P&h5 & _P&hی g _There is an open door here.P&h{P&h~ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNoneP&hK0% H - Curse Item(Boost: Melee/Cun)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.P&hP&hP&hk5knorpule3000 the Fighter****Poltergeist of Ashenzari *****.*,,**** **** Health: 97/97 ========================*,,,,,*****,,* Magic: 32/32 ========================*,,,,,,,,,,,,** AC: 16Str: 4######***,,,,,*******,, EV: 16Int: 25#.....,,,,,,,,* *,** SH: 7Dex: 16#.....######### *** XL: 12 Next: 16% Place: Dungeon:11#.....@.......#Noise: ---------  Time: 19671.5 (0.0)#.....#.......#######a) +1 dagger of the Perceptive Planets {prP&h#.....#.........'...#Zap: wand of roots (5)#.....###########)..#Fly **#.....,.............#,.......,.............#,.....?.,.............##* ,.......,................ ,,,*****,................  _You reach down and open the door. _There is an open door here. _You reach down and open the door.  Ashenzari invites you to partake of a vision and a curse of melee combat and _cunning. _There is an open door here.P&hP&h7Curse which item? (Esc to abort) Armour (go to first with [)  R - a +0 pair of boots (haunted) Jewellery (go to first with "=)  t - an amulet of guardian spirit (worn) P&hQ O - the ring of Waatot (worn) {rElec rF- Will+ rCorr SInv}P&h:knorpule3000 the Fighter****Poltergeist of Ashenzari *****.*,,**** **** Health: 97/97 ========================*,,,,,*****,,* Magic: 32/32 ========================*,,,,,,,,,,,,** AC: 16Str: 4######***,,,,,*******,, EV: 16Int: 25#.....,,,,,,,,* *,** SH: 7Dex: 16#.....######### *** XL: 12 Next: 16% Place: Dungeon:11#.....@.......#Noise: ---------  Time: 19671.5 (0.0)#.....#.......#######a) +1 dagger of the Perceptive Planets {pr#.....#.........'...#Zap: wand of roots (5)#.....###########)..#Fly **#.....,.............#,.......,.........&h730m....#,.....?.,.............##* ,.......,................ ,,,*****,................  _There is an open door here. _You reach down and open the door.  Ashenzari invites you to partake of a vision and a curse of melee combat and _cunning. _There is an open door here.  Okay, then. _P&h/P&h9=Drop what?46/52 slots (_ for help) Hand Weapons (select all with ))  a - the cursed +1 dagger of the Perceptive Planets (weapon) {protect, Range, Se K - a +0 spear of venom  M - a +0 spear of freezing  N - a +4 heavy broad axe Missiles (select all with ()h - 6 javelins  k - 13 boomerangs  u - 26 poisoned darts Armour (select all with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev} P&h;` e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}  L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ Int R - a +0 pair of boots (haunted)J - a +0 cloak  T - a +1 pair of gloves Magical Staves (select all with |)  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]P&hti  k - 13 boomerangs  u - 26 poisoned darts Armour (select all with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}  L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ Int R - a +0 pair of boots (haunted)  J - a +0 cloak  T - a +1 pair of gloves Magical Staves (select all with |)  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch} Jewellery (select all with "=)  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}t - an amulet of guardian spirit (worn)  O - the ring of Waatot (worn) {rElec rF- Will+ rCorr SInv}  g - an amulet of faith  P - a ring of ice  S - a +4 ring of slaying20%P&h o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  P - a ring of ice Wands (select all with /)i - a wand of flame (4)  x - a wand of paralysis (7)  E - a wand of polymorph (4)32P&h|P&hH knorpule3000 the Fighter****Poltergeist of Ashenzari *****.*,,**** **** Health: 97/97 ========================*,,,,,*****,,* Magic: 32/32 ========================*,,,,,,,,,,,,** AC: 16Str: 4######***,,,,,*******,, EV: 16Int: 25#.....,,,,,,,,* *,** SH: 7Dex: 16#.....######### *** XL: 12 Next: 16% Place: Dungeon:11#.....@.......#P&hZNoise: ---------  Time: 19671.5 (0.0)#.....#.......#######a) +1 dagger of the Perceptive Planets {pr#.....#.........'...#Zap: wand of roots (5)#.....###########)..#Fly **#.....,.............#,.......,.............#,.....?.,.............##* ,.......,................ ,,,*****,................  _You reach down and open the door.  Ashenzari invites you to partake of a vision and a curse of melee combat and _cunning. _There is an open door here. _Okay, then.Okay, then.P&hիP&hUP&h.. _P&h]rP&h@v"Wear which item? Armour (go to first with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}  L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ Int R - a +0 pair of boots (haunted)J - a +0 cloak  T - a +1 pair of gloves[?] describe selected [!] equip|wield|wear|put onP&hvy[tab] equip|unequip P&hw P&h{ P&h knorpule3000 the Fighter****Poltergeist of Ashenzari *****.*,,**** **** Health: 97/97 ========================*,,,,,*****,,* Magic: 32/32 ========================*,,,,,,,,,,,,** AC: 16Str: 4######***,,,,,*******,, EV: 16Int: 25#.....,,,,,,,,* *,** SH: 7Dex: 16#.....######### *** XL: 12 Next: 16% Place: Dungeon:11#.....@.......#Noise: ---------  Time: 19671.5 (0.0)#.....#.......#######P&hك a) +1 dagger of the Perceptive Planets {pr#.....#.........'...#Zap: wand of roots (5)#.....###########)..#Fly **#.....,.............#,.......,.............#,.....?.,.............##* ,.......,................ ,,,*****,................  _You reach down and open the door.  Ashenzari invites you to partake of a vision and a curse of melee combat and _cunning. _There is an open door here. _Okay, then. _Okay, then.P&h U  Ashenzari invites you to partake of a vision and a curse of melee combat and _cunning. _There is an open door here.Okay, then.  P&h P&h@ P&hs . _P&hTP&h"Read which item? Scrolls  y - 2 scrolls of amnesia  z - a scroll of fear  A - 10 scrolls of teleportation  B - 2 scrolls of immolationP&h?C - a scroll of summoning  D - a scroll of fog [!] read|quaff|evoke[?] describe selectedP&hr P&h{ P&hy Eknorpule3000 the Fighter****Poltergeist of Ashenzari *****.*,,**** **** Health: 97/97 ========================*,,,,,*****,,* Magic: 32/32 ========================*,,,,,,,,,,,,** AC: 16Str: 4######***,,,,,*******,, EV: 16Int: 25P&hD ~#.....,,,,,,,,* *,** SH: 7Dex: 16#.....######### *** XL: 12 Next: 16% Place: Dungeon:11#.....@.......#Noise: ---------  Time: 19671.5 (0.0)#.....#.......#######a) +1 dagger of the Perceptive Planets {pr#.....#.........'...#Zap: wand of roots (5)#.....###########)..#Fly **#.....,.............#,.......,.............#,.....?.,.............##* ,.......,................ ,,,*****,................ Ashenzari invites you to partake of a vision and a curse of melee combat and _cunning. _There is an open door here. _Okay, then. _Okay, then. _Okay, then.P&h P  Okay, then.P&h P&h_ P&h@ . _P&hvP&h7 !Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - the cursed +1 dagger of the Perceptive Planets (weapon) {protect, Range, Se K - a +0 spear of venom  M - a +0 spear of freezing  N - a +4 heavy broad axe Magical Staves (go to first with |) P&h  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip P&hˉ P&h%knorpule3000 the Fighter****Poltergeist of Ashenzari *****.*,,**** **** Health: 97/97 ========================*,,,,,*****,,* Magic: 32/32 ========================*,,,,,,,,,,,,** AC: 16Str: 4######***,,,,,*******,, EV: 16Int: 25#.....,,,,,,,,* *,** SH: 7Dex: 16#.....######### *** XL: 12 Next: 16% Place: Dungeon:11#.....@.......#Noise: ---------  Time: 19671.5 (0.0)#.....#.......#######a) +1 dagger of the Perceptive Planets {pr#.....#.........'...#Zap: wand of roots (5)#.....###########)..#Fly **#.....,.............#,.......,.........P&h....#,.....?.,.............##* ,.......,................ ,,,*****,................  _cunning. _There is an open door here. _Okay, then. _Okay, then. _Okay, then. _Okay, then.  Okay, then.P&hP&h. _P&hP&hWear which item? Armour (go to first with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}  L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ Int R - a +0 pair of boots (haunted)J - a +0 cloak P&h T - a +1 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip P&hRP&hJXP&h]knorpule3000 the Fighter****Poltergeist of Ashenzari *****.*,,**** **** Health: 97/97 ========================*,,,,,*****,,* Magic: 32/32 ========================*,,,,,,,,,,,,** AC: 16Str: 4######***,,,,,*******,, EV: 16Int: 25#.....,,,,,,,,* *,** SH: 7Dex: 16#.....######### *** XL: 12 Next: 16% Place: Dungeon:11#.....@.......#Noise: ---------  Time: 19671.5 (0.0)P&h^#.....#.......#######a) +1 dagger of the Perceptive Planets {pr#.....#.........'...#Zap: wand of roots (5)#.....###########)..#Fly **#.....,.............#,.......,.............#,.....?.,.............##* ,.......,................ ,,,*****,................  _There is an open door here. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.P&hi6 _P&h kP&hlwOkay, then. _ You start removing yourself from your armour.2.5 (1P&h(,P&h>+3.5 (2P&hP&hŏA4.5 (3P&h|P&həP&h+5.5 (4P&hOP&hpA6.5 (5P&hP&hP 5 _You continue removing yourself from your +0 pair of boots. x5P&hP&hP&h  You finish removing yourself from your +0 pair of boots.  You start haunting your armour.P&h+7.5 (6P&hP&hA8.5 (7P&hEP&hP&hr+9.5 (8P&hP&hIP&h,80.5 (9P&hYP&hxP&h /1.5 (10.0)P&hKP&h 7 _You continue haunting your +1 pair of gloves. x5P&hP&how _You finish haunting your +1 pair of gloves.P&h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Curse Item(Boost: Melee/Cun)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.P&h P&hknorpule3000 the Fighter****Poltergeist of Ashenzari *****.*,,**** **** Health: 97/97 ========================*,,,,,*****,,* Magic: 32/32 ========================*,,,,,,,,,,,,** AC: 17Str: 4######***,,,,,*******,, EV: 16Int: 25#.....,,,,,,,,* *,** SH: 7Dex: 16P&hN2#.....######### *** XL: 12 Next: 16% Place: Dungeon:11#.....@.......#Noise: ---------  Time: 19681.5 (0.0)#.....#.......#######a) +1 dagger of the Perceptive Planets {pr#.....#.........'...#Zap: wand of roots (5)#.....###########)..#Fly **#.....,.............#,.......,.............#,.....?.,.............##* ,.......,................ ,,,*****,................ You start removing yourself from your armour. _You continue removing yourself from your +0 pair of boots. x5  You finish removing yourself from your +0 pair of boots.  You start haunting your armour. _You continue haunting your +1 pair of gloves. x5 _You finish haunting your +1 pair of gloves.P&hP&h!qCurse which item? (Esc to abort) Armour (go to first with [)  T - a +1 pair of gloves (haunted) Jewellery (go to first with "=) P&h" t - an amulet of guardian spirit (worn)  O - the ring of Waatot (worn) {rElec rF- Will+ rCorr SInv}P&hP&hknorpule3000 the Fighter****Poltergeist of Ashenzari *****.*,,**** **** Health: 97/97 ========================*,,,,,*****,,* Magic: 32/32 ========================*,,,,,,,,,,,,** AC: 17Str: 4######***,,,,,*******,, EV: 16Int: 25#.....,,,,,,,,* *,** SH: 7Dex: 16#.....######### *** XL: 12 Next: 16% Place: Dungeon:11#.....@.......#Noise: ---------  Time: 19681.5 (0.0)#.....#.......#######a) +1 dagger of the Perceptive Planets {pr#.....#.........'...#Zap: wand of roots (5)#.....###########)..#Fly **#.....,.............#,.......,.........P&hX....#,.....?.,.............##* ,.......,................ ,,,*****,................ You start removing yourself from your armour. _You continue removing yourself from your +0 pair of boots. x5  You finish removing yourself from your +0 pair of boots.  You start haunting your armour. _You continue haunting your +1 pair of gloves. x5 _You finish haunting your +1 pair of gloves.2.5 (1P&hP&hF _Your +1 pair of gloves glows black for a moment.P&h-**** *,,**** **** *,,,,,*****,,* *,,,,,,,,,,,,*#######**,,,,,*******, #......,,,,,,,* *,* #.....######### * #.....'.......#  #....@#.......####### #.....#.........'...# #.....###########)..#**#...................# ,............# ?........## .................. ...#####........ ,+,****,,,,,*,,3P&hWR   *,,**** ***   *,,,,,*****,,   *,,,,,,,,,,,,  ########*,,,,,******   #......,,,,,,,*   #.....######### *   #.....'.......#   #.....#.......#######   #...@.#...'...#   #.....###########)..#  ***#...................#   *,......#   #?........#   #................   ....#####......   ....*,,,+......   +,*,,,,,,,*,,,4P&hY P&h ,,,*****,,,,,,,########*******......,, *,P&h ######### **'.......# #.######..'...##########)***............#.......Fly .........  ,.............. P&h&@,,,,,*,,,*P&h&5P&hVP&hP&hH ,,,,,########*******......,, *,######### **'.......# #######..'...##########)***............#...?*..........  ,#######'###### ,,,,,*,,,*6P&hP&h  ########*******......,, *,######### **'.......# #######..'...##########)###............#...?*..Fly ....#####  ,#............. ,,,,,*,,,*7P&hZ0 ......,, *,######### **'.......# #######..'...##########)###...............*..,....#####Fly ...#  ,#........<.... P&hb@,,,,,*****P&hfb&8P&heP&hv9.5 (2 _U - a scroll of revelationP&hlM#######*******.,,,,,,,* *,######### **' ######.........'. ###########)### #*#.........#####  ,....*,,,+................. .#P&h_90.5 (1P&hb aM ,,,,,,,#######*******.,,,,,,,* *,######### **' ######.........'. ###########)#### #*#........  ,....#####................ ...#####1P&hf P&h_M***** ,,,,,,,#######*******.,,,,,,,* *,######### **' P&hق######.........'. ###########)#### # P&hAe *#...............................P&hP&hP&hÐ&2P&hP&hhEM**** ******** ,,,,,,,#######*******.,,,,,,,* *,######### **'. ######.........'. ###########)####....#...  #......................#.........3P&h kP&hM*** **** ******** ,,,,,,,#######*******.,,,,,,,* *,######### **'.......# ######.........'. ###########)###...  P&h#......................##... .......*,,,+......P&hP&h&4P&hP&hP&h^GM *** **** ******** ,,,,,,,########******..,,,,,,* *,######### **'.......# .......######P&hDb.........'.  #.....###########)..# Fly . ..#.....#####.....P&h>mP&hn&5P&hsP&huP&h{ ****  *,,**** **** *,,,,,*****,,* *,,..,,,,,,,, #########....,****** #............,* *, #....@######### *** #.....'.P&h|7#  #.....#.......#######  #.....#.........'...#  #.....###########)..# ####..#  #...#  #....## *#.........P&hވ<6P&hP&hP&hܵ9*****,,**** *****,,,,,*****,,* *,,..,,,,,,,,*#########....,*******,,#............,* *,**#.....######### *** #.....@.......# #.....#.#######P&h#.....#..'...# #.....###########)..# ####...................##..........# #..........P&hm##**#......,....#####P&hP&h&7P&hP&hQ _There is an open door here.P&h !P&hZ*)  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting  14.5  16.1  -1   n - Spellcasting   7.7   5.9  -1  P&hy-         b - Maces & Flails   0.2   1.4  -2   o - Conjurations   0.4   1.7  -3   c - Axes   0.2   1.2  -1   p - Hexes   0.4   0.5  +4   d - Polearms   0.2   1.2  -1   q - Summonings   0.2   1.0   0   e - Staves   0.2   1.4  -2   r - Necromancy  12.1  10.1  +1   f - Unarmed Combat   0.2   1.7 P&h}. -3   s - Forgecraft   0.2   1.2  -1   g - Throwing   4.3   1.4  +2   t - Translocations   6.4   4.0   0       u - Alchemy   0.4   0.8  +1   h - Short Blades   0.2   0.8  +1   v - Fire Magic   0.2   1.2  -1  P&hv1 i - Long Blades   0.2   1.0   0   w - Ice Magic   0.2   0.8  +1   j - Ranged Weapons   3.0   1.4  -2   x - Air Magic   7.0   5.0  +1       y - Earth Magic   0.2   1.2  -1   k - Dodging  11.4   7.6  +1       l - Shields   7.0   7.1  -1   z - Evocations   3.5   1.2  -1 +4 m - Stealth P&hL2  8.0   2.5  +5              Skills enhanced by Ashenzari's power are in green. Bonus from skill manuals is  in red.  [?] HelpP&h4[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsP&h{ d + Polearms   0.2P&h JTargetTarget15.0 --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  -- --  a-z] set[-] clear selected targetcost|targetsP&hnK<[?25h[?0c0 P&hX " P&h)[?25l[?1c14.0  -1  =] set aall targetsP&h P&hN knorpule3000 the Fighter****Poltergeist of Ashenzari *****.*,,**** **** Health: 97/97 ========================*,,,,,*****,,* Magic: 32/32 ========================*,,..,,,,,,,,** AC: 17Str: 4P&h #########....,*******,, EV: 16Int: 25#............,* *,** SH: 7Dex: 16#.....######### *** XL: 12 Next: 16% Place: Dungeon:11#.....@.......#Noise: ---------  Time: 19697.5 (0.0)#.....#.......#######a) +1 dagger of the Perceptive Planets {pr#.....#.........'...#Zap: wand of roots (5)#.....###########)..#Fly ####...................##......................##......................##* *#......................... ,....#####................. P&h xYou start haunting your armour. _You continue haunting your +1 pair of gloves. x5 _You finish haunting your +1 pair of gloves. _Your +1 pair of gloves glows black for a moment. _U - a scroll of revelation _There is an open door here.P&h& P&h P&hV P&h| P&h! JP&h6# P&hW& P&h& % _P&h0 P&hF1 BP&h 3 P&h7 XP&hP: ,P&h: P&h= P&h? ,P&h@ P&hjB P&hE P&h.L P&h5M P&hN P&hR ,P&hS P&hU P&hY ,P&h$Z P&h[ P&h_ P&h` P&h` P&hb P&hf P&hfg P&hi P&hj P&h+n P&hn P&hEo P&h&q P&h!u P&hu P&hCv P&hx P&h=| ,P&h} P&h P&h I####* #..#### #### ** #.....#####..# ****, #..........@.#**,{,* P&h[ X######.....#######...#*** ...........# *,*### ...######### *** ...' ...#.......####### *** ...#.........'...# *,, ...###########)..# *,, .................# *,,P&h? 1712.5 (15.0)P&h P&hю P&hp [ _You sense a monster nearby.P&h\P&hcP&hP&h_P&hP&hhP&h **####**#..#### #### **, #.....#####..# ***#.. #............###.l.#* ####.....#######@..#**** .........# #.#### ######### ##* '.......# #.......####### **** .#..'...# *,,, l   komodo dragon (asleep)###########)..# *,,*............# *,,*# *P&h6a*,,,*,*3P&h;P.0)***,,*P&h.+4.5 (2P&hP&h` _A komodo dragon comes into view.P&hx ** *, #### **, P&h{ #..#### #### **,. #.....#####..# **##..# #..###.l.#*, .....#######.@.#***** # #.#### # ##* '.# #.P&h h'...# *,,,* P&h **,,***5.5 (1P&h1 P&h|*** *,*  #### **,,  P&h}#..#### #### **,..  #.....#####..# *###..#*  #.###.l.#*,* P&h~,.....#######..@#****** # #.####  ##* .P&h# .'...# *,,,* P&hP&h+I*,,*P&h&6P&hcP&h7P&hBO W  knorpule3000 the Fighter  Poltergeist of Ashenzari *****. ***  Health: 97/97 ======================== *,**  Magic: 31/32 =======================-  ####**,,,  AC: 17Str: 4  #..#### #### **,..,  EV: 16P&h}\ Int: 25  #.....#####..# *###..#**  SH: 7Dex: 16  #............###*l.#*,*  XL: 12 Next: 16% Place: Dungeon:11 ##.....#######..@#******  Noise: ---------  Time: 19716.5 (0.0) .......# #.#### a) +1 dagger of the Perceptive Planets {pr ######## ##* Zap: wand of roots (5) .......# Fly .......####### ***** .........'...# *,,,*  l   komodo dragon (asleep) ##########)..# *,,** .............# *,,* .............# *,,* _A komodo dragon comes into view.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter &h_ 9m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (asleep, chance to affect: 33%)P&h<knorpule3000 the FighterPoltergeist of Ashenzari *****.***Health: 97/97 ========================*,**Magic: 31/32 =======================-####**,,,AC: 17Str: 4  #..#### #### **,..,EV: 16Int: 25  #.....#####..# *###..#**SH: 7Dex: 16  #............###.*.#*,*P&h=XL: 12 Next: 16% Place: Dungeon:11 ##.....#######..@#******Noise: ---------  Time: 19716.5 (0.0) .......# #.####a) +1 dagger of the Perceptive Planets {pr ######## ##*Zap: wand of roots (5) .......#Fly .......####### ***** .........'...# *,,,*l   komodo dragon (asleep) ##########)..# *,,** .............# *,,* .............# *,,* _A komodo dragon comes into view.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (asleep, chance to affect: 33%)P&hfvl  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (asleep, chance to affect: 33%)  The komodo dragon easily resists.P&hqP&hol.==7.5 (1P&hOP&h7 _The komodo dragon hisses angrily.P&h -8 _You closely miss the komodo dragon. The komodo dragon barely misses you.P&h   You hit the komodo dragon.  Your weapon exudes an aura of protection.  The komodo dragon is lightly wounded.P&hkn24 -9.6 (1.1P&hP&hS _The komodo dragon misses you.P&hR P&hӦ' Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.27---==200Reap Fly  _You call upon the dead to rise. You block the komodo dragon's attack.P&hΟ  knorpule3000 the Fighter  Poltergeist of Ashenzari *****. ***  Health: 97/97 ========================P&h *,**  Magic: 24/32 ==================------  ####**,,,  AC: 24  Str: 4  #..#### #### **,..,  EV: 16Int: 25  #.....#####..# *###..#**  SH: 7Dex: 16  #............###l..#*,*  XL: 12 Next: 16% Place: Dungeon:11 ##.....#######..@#******  Noise: ===------  Time: 19720.6 (0.0) .......# #.#### a) +1 dagger of the Perceptive Planets {pr ######## ##* Zap: wand of roots (5) .......# Reap Fly .......####### ***** .........'...# *,,,*  l   komodo dragon ##########)..# *,,** .............# *,,* .............# *,,* _You call upon the dead toP&hZr rise. You block the komodo dragon's attack.  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded)P&hknorpule3000 the FighterPoltergeist of Ashenzari *****.***Health: 97/97 ========================*,**Magic: 24/32 ==================------P&h$####**,,,AC: 24  Str: 4  #..#### #### **,..,EV: 16Int: 25  P&hӕ#.....#####..# *###..#**SH: 7Dex: 16  #............###*..#*,*XL: 12 Next: 16% Place: Dungeon:11 P&h##.....#######..@#******Noise: ===------  Time: 19720.6 (0.0) .......# #.####a) +1 dagger of the Perceptive Planets {pr ######## ##*Zap: wand of roots (5) .......#Reap Fly .......####### ***** .........'...# *,,,*l   komodo dragon ##########)..# *,,** .............# *,,* .............# *,,* _You call upon the dead to rise. You block the komodo dragon's attack.  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded)P&h p 9 P&h C lP&hb Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ing: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineP&h nAim: a komodo dragon (lightly wounded)  You draw life force from the komodo dragon!P&h) +5-P&h 1.6 (1P&h3 P&h E _The komodo dragon bites you but does no damage.P&h$ P&h 8-P&h$ P&hɔ F _Unknown command.P&h  knorpule3000 the Fighter  Poltergeist of Ashenzari *****. ***  Health: 97/97 ======================== *,**  Magic: 22/32 ================--------  ####**,,,  AC: 24  Str: 4  #..#### #### **,..,  EV: 16Int: 25  #.....#####..# *###..#**  SH: 7Dex: 16  #............###l..#*,*  XL: 12 Next: 16% Place: Dungeon:11 ##.....#######..@#******  Noise: ==-------  Time: 19721.6 (0.0) .......# #.#### a) +1 dagger of the Perceptive Planets {pr ######## ##* Zap: wand of roots (5) .......# Reap Fly &h= 34m.......####### ***** .........'...# *,,,*  l   komodo dragon ##########)..# *,,** .............# *,,* .............# *,,* _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded)P&hknorpule3000 the FighterPoltergeist of Ashenzari *****.***Health: 97/97 ========================*,**Magic: 22/32 ================--------####**,,,AC: 24  Str: 4  #..#### #### **,..,EV: 16Int: 25  #.....#####..# *###..#**SH: 7Dex: 16  #............###*..#*,*XL: 12 Next: 16% Place: Dungeon:11 ##.....#######..@#******P&hjNoise: ==-------  Time: 19721.6 (0.0) .......# #.####a) +1 dagger of the Perceptive Planets {pr ######## ##*Zap: wand of roots (5) .......#Reap Fly .......####### ***** .........'...# *,,,*l   komodo dragon ##########)..# *,,** .............# *,,* .............# *,,* _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded)P&h9 P&hl  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.P&h%Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (moderately wounded)  You draw life force from the komodo dragon!!P&h4>17 2.6 (1P&h: P&hg&Z _The komodo dragon barely misses you.P&h   knorpule3000 the Fighter  Poltergeist of Ashenzari *****. ***  Health: 97/97 ======================== P&h! *,**  Magic: 19/32 ==============----------  ####**,,,  AC: 17Str: 4  #..#### #### **,..,  EV: 16Int: 25  #.....#####..# *###..#**  SH: 7Dex: 16  #............###l..#*,*  XL: 12 Next: 16% Place: Dungeon:11 ##.....#######..@#******  Noise: ==-------  Time: 19722.6 (0.0) .......# #.#### a) +1 dagger of the Perceptive Planets {pr ######## ##* Zap: wand of roots (5) .......# Reap Fly .......####### ***** .........'...# *,,,*  l   komodo dragon ##########)..# *,,** .............# *,,* .............# *,,* _The komodo dragon barely misses you.Casting: P&hy" Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead)P&hQ knorpule3000 the FighterPoltergeist of Ashenzari *****.***Health: 97/97 ========================*,**Magic: 19/32 ==============----------####**,,,AC: 17Str: 4  #..#### #### **,..,EV: 16Int: 25  #.....#####..# *###..#**SH: 7Dex: 16  #............###*..#*,*XL: 12 Next: 16% Place: Dungeon:11 ##.....#######..@#******Noise: ==-------  Time: 19722.6 (0.0) .......# #.####a) +1 dagger of the Perceptive Planets {pr ######## ##*Zap: wand of roots (5) .......#Reap Fly .......####### ***** .........'...#P&h  *,,,*l   komodo dragon ##########)..# *,,** .............# *,,* .............# *,,* _The komodo dragon barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead)P&h %MCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (almost dead)  You draw life force from the komodo dragon.P&h )P&hR ZZ   komodo dragon zombie (minion)You kill the komodo dragon!P&hl| 383.6 (1P&h* P&h + _The dead are walking!P&hP&hP&hP&h20=1=P&hnP&h`2=3==4==P&h,P&ht"BP&h}$,P&h%P&h,f=P&h.<5P&h0P&h3,P&h4P&ho=BP&hCBP&hFb6=P&hGP&hK,P&hMP&hP,P&h+RP&hV,P&hWP&hZ97P&hZF==P&h[P&h'_,P&hN`P&hd,P&heP&hg,P&h$iP&hk:=P&hlP&hlP&hlpb8=P&hqP&ht,P&hvP&hy,P&h&zP&h|,P&h(~P&hkl9=P&hŃP&h,P&hiP&hɠ30=P&hBP&h,P&hP&hR1==P&hP&h,P&hP&h,P&hP&h,P&hP&h?'--P&h1j 76.6 (53.0) _You start resting.P&h2==--7.6 (54Reap P&hP&h_ _Your reaping aura is weakening.P&h0eP&hfP&hfP&hxP&hd},P&hP&hP=P&hP&hϏP&hl 81.6 (4.0) _You start waiting.P&h-l2.6 (5Fly P&hZP&hBZ _Your reaping aura expires.P&h?***  *,** #### ,. #..#### #### **,... #.....#####..# ####..#* #............###@..#*,* P&hEI#.....#######..Z####*** ......# #.#### ####### ##*######## ***** ........'...# *,,,* #########)..# *,,* P&hO**,**P&h߸+3.6 (1P&hP&h9& _You swap places.P&hy*** * *,###  **.... ..#### #### **....* .....#####..# ####..#*** .###.@.#*,* P&h.....#######..Z####*** # #.####  ##* ## ***** P&h|I*,,*P&h&4P&hP&hP&h| **# ** *.###.  *#..... #### #### *#....** #####..# ####..#*** ###..@#*,* P&h} #######..Z####*** # #.####  ##* ## ***** P&h P&hr **,**Z.***P&ht &5P&h P&hߍ P&ha P&ha P&h$ P&h Q&hx Q&he Q&h̢ Q&hף Q&h5 Q&hȧ Q&h9 Q&h Q&hq Q&h Q&h! Q&h Q&hٵ Q&h Q&h Q&h Q&h] Q&h: Q&h Q&h4 Q&h Q&h Q&h Q&h( Q&h Q&h@ 5 _You swap places.Q&hi Q&hU Q&h Q&h= Q&h= Q&h# Q&h Q&h Q&hy Q&h_ Q&hv w _You swap places.Q&h Q&hI 4Q&h Q&hw Q&h* Q&hp Q&h Q&hV Q&h Q&h Q&hN ,Q&h Q&h: Q&h Q&h Q&h Q&ht Q&h Q&hR Q&h Q&h= Q&h Q&h Q&h Q&h Q&h Q&h4 Q&h  Q&hj Q&h Q&h Q&h' Q&h Q&h Q&h{ Q&h Q&h Q&h Q&h@ Q&h Q&h"" Q&h$ Q&h* [ ### #####*##****** #.###.#.##.#,,**, Q&hi+ ##..........##.#$# # ##.......#*, # ####..#### ###........, ###...##Z# *.#####..., ...####### ##****,*.., #### *,,,,**,*, * **{******, *>,* **  ***** ***********  *,,,* *,,,,,,,,,,,Q&h~. 18049.0)Q&h44 Q&h7 Q&h: [ _You sense a monster nearby.Q&hOQ&hGQ&hŠQ&hQ&h(Q&hnQ&h,Q&huQ&hBQ&hhQ&h,Q&h~Q&h Q&hQ&h>,Q&hwQ&hHQ&hw### ###########*## * #.###.#.##.#..##.# **  ##..........##.#$#** *, #....###....Z..@#*,***, ..#### ###..........#,, Q&hR.##Z# #.#####.......k ##### ##****.#......#  *,,,,#*/#...#. **{*****#.#.#.. k   swamp drake (asleep)*>,* *####,# Z   komodo dragon zombie (minion) **** **** ,,,* *,,,,Q&h.18.6 (4.0)Q&h *,*.,Z,,,,*, ally target)**,Q&h+9.6 (5Q&hQ&h!^ _A swamp drake comes into view.Q&hw ### #####*## ** #.###.#.##.#..##.# **, ##.##.#$#** *,*  ##....###......@.#*,***,, ##..#### ###...Z......#,,, ..##Z# #.#####.k,# ##****.#......#, *,,,,#*/#...#.,Q&hg e **{*****#.#.#..*Z   komodo dragon zombie (minion) *>,* *####,#* ***** * *,,,* *,Q&h@Q&h),10.6 (1Q&hQ&h Q&h#5\### #####*## ** #.###.#.##.#..##.# **,  ##.##.#$#** *,* ##....###.#*,***,, ..#### ###...Z......#,,, Q&h5##Z# #.#####.k, Q&h `& ##****.#......#, *,,,,#*/#...#.,**{*****#.#.#..* k   swamp drake (asleep)*>,* *####,#* Z   komodo dragon zombie (minion) .Z, ally target)1Q&hmdQ&h.Q&hQ&hQ&hQ&h ### ###########*## **#.###.#.##.#..##.# **, ##..........##.#$#*# *,* Q&hZ #....###........##.##*,, ..#### ###....Z.@...#,,, #Z# #.#####.......k. #### ##***#.#.  *,,..##/#...#.. **{###*##.#.#..#*>,* *####,## *** ***************** Q&h ,,* *,,,,,,,,,,,,,,,,** ****Q&h| Q&h ***,.*Z,Q&h },,,**,,,,,,,,,,,,,,*2Q&h Q&hf Q&hd ### #####*## *** #.###.#.##.#..##.# **,* .##.#$### *,** ....###.##.##*,,, #### ###.#,,,* Z# #.#####Z......k..  ##***#.#......#.. *,,..##/#...#... Q&hO**{###*##.#.#..#.*>,* *####.##*  *#** Q&hQ&hM**,.Z,,,*,*,*Q&hN&3Q&hDQ&h#Q&hyT # ####*## *** .###.#.##.#..##.# **,* .##.#$### *,*** ###.##.##*,,,* #### ###.#,,,*, Z# #.#####.Z.....k...  ##***#.#......#... *,,..##/#...#.... **{###*##.#.#..#.#*>,* *####.##*.  *#*** ∆*,*.Z,,*,**,*4Q&h+] Q&h` Q&h #*## *** ###.#.##.#..##.# **∆* ##.#$### *,**** ###.##.##*,,,*,  ###.#,,,*,* # #.#####..Z....k...l Q&hn ##***#.#......#.... *,,..##/#...#....# **{###*##.#.#..#.#,*>,* #####.##*.# l   basilisk (asleep)  *##***# k   swamp drake (asleep, ally target)  *, Z   komodo dragon zombie (minion) Q&hQ&h#Q&h *Q&h*Q&h5*Q&h,Q&hY ,Q&h4.ZQ&h,Q&hJ,Q&h,Q&hq,Q&h *Q&h*Q&h5,Q&h*Q&h\Q&hQ&h5Q&hQ&h Q&hCQ&h7_A basilisk comes into view.Q&hOQ&h1# #*## *** * .###.#.##.#..##.# **∆* *.##.#$### *,*****.###.##.##*,,,*,,# ###Q&h1.#,,,*,*, Z# #.#####...Z...k...l, ## ##***#.#......#...., *,,..##/#...#....#,Q&hRp **{###*##.#.#..#.#,, *>,* #####.##*.#*k   swamp drake (asleep, ally target) * Q&h3 a*##***#*Z   komodo dragon zombie (minion) * *, * ****,****Q&h ' Q&h kkkcatching breath, ally ta…)The swamp drake roars!Q&h'A **Q&h(P**The swamp drake breathes poison at you.Q&hcQ&hQ&hI○○○@○Q&hz○○Z..k..l.○○○○l   basiliskk   swamp drake (catching breath, ally ta…)Q&hZ   komodo dragon zombie (minion)===6Q&hi _The noxious blast misses you.Q&hW^ #*## *** * ###.#.##.#..##.# **∆* * ##.#$### *,***** ###.##○##*,,,*,,  ###......○○○@#,,,*,*, # #.#####..○○Z..k..l.,  ##***#.#○○○○..#...., *,,..##/#...#....#, **{###*##.#.#..#.#,,*>,* #####.##*.#*  *##***#*  *, Q&hZQ&h]Q&hd{°°°°@#{°°Z....l.°°°°Z   komodo dragon zombie (minion)Q&he0---7Q&hkQ&h)n Q&hC###########*## *## * ##.#.##.#..##.# **$* * ........##.#$### *.###** ###........##°###...#,, ## ###°°°°#k..#.#.  #.#####..°°Z@...l...  Q&hԏ ##***#.#°°°°..#.....  *,,..##/#...#....#. **{###*##.#.#..#.#,, *>,* #####.##*.#***************##***#* *,,,,,,,,,,,,,,,,,,,, k   swamp drake (catching breath, ally ta…)******** Z   komodo dragon zombie (minion) * Q&h Q&h> *,**Z,°*,,,* Q&hx*,*,,,,,,,,,,,,* *Found 4 gold pieces. Q&hi  The basilisk gazes at you. Q&h; E........... Q&h< P=--8 Q&hE  Q&hJ [ _You resist with almost no effort. You block the swamp drake's attack. Q&h   knorpule3000 the Fighter  Poltergeist of Ashenzari *****.  Health: 97/97 ========================  Q&h ! ###########*## *## **  Magic: 30/32 ======================-- ##.#.##.#..##.# **$* *,  AC: 17Str: 4 ........##.#$### *.###***  EV: 16Int: 25 .###........##.###...#,,*  SH: 7Dex: 16  Q&h ## ###.........Z#k..#.#.,  XL: 12 Next: 18% Place: Dungeon:11  #.#####.....@...l...*  Noise: =--------  Time: 19818.6 (0.0)  ##***#.#......#.....,  a) +1 dagger of the Perceptive Planets {pr *,,..##/#...#....#.,  Zap: wand of roots (5)  **{###*##.#.#..#.#,,,  Fly  *>,* #####.##*.#**  **************##***#**  l   basilisk  *,,,,,,,,,,,,,,,,,,,,,  k   swamp drake (catching breath, ally ta…) ****,,,,,,,,,,,,,*****  Z   komodo dragon zombie (minion) * ,,,,,,,,,,,,* * _You resist w Q&hS )ith almost no effort. You block the swamp drake's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a swamp drake (catching its breath, ally target) Q&hknorpule3000 the FighterPoltergeist of Ashenzari *****.Health: 97/97 ========================###########*## *## **Magic: 30/32 ======================-- ##.#.##.#..##.# **$* *,AC: 17Str: 4 ........##.#$### *.###***EV: 16Int: 25 .###........##.###...#,,*SH: 7Dex: 16 ## ###.........Z#*..#.#.,XL: 12 Next: 18% Place: Dungeon:11#.#####.....@...l...* Q&hNoise: =--------  Time: 19818.6 (0.0)##***#.#......#.....,a) +1 dagger of the Perceptive Planets {pr*,,..##/#...#....#.,Zap: wand of roots (5)**{###*##.#.#..#.#,,,Fly *>,* #####.##*.#****************##***#**l   basilisk*,,,,,,,,,,,,,,,,,,,,,k   swamp drake (catching breath, ally ta…)****,,,,,,,,,,,,,*****Z   komodo dragon zombie (minion)* ,,,,,,,,,,,,* * _You resist with almost no effort. You block the swamp drake's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available Q&h+)  Press: ? - help, Dir - move targetAim: a swamp drake (catching its breath, ally target) Q&h  Press: ? - help, Dir - move target  Aim: a swamp drake (catching its breath, ally target  You unleash the spiteful dead!  The jagged bones skewer the swamp drake!  The swamp drake is heavily wounded.The swamp drake is pinned in place! Q&hLN Q&hZ  You feel bolstered by spreading misfortune..#kZ@..l. Q&hxcZ22 =9.6 (1 Q&hg Q&h3jQ _The swamp drake misses you. Q&h.  knorpule3000 the Fighter  Poltergeist of Ashenzari *****.  Health: 97/97 ========================  ###########*## *## **  Magic: 27/32 ====================---- ##.#.##.#..##.# **$* *,  AC: 22  Str: 4 ........##.#$### *.###***  EV: 16Int: 25 .###........##.###...#,,*  SH: 7Dex: 16 ## ###..........#k..#.#.,  XL: 12 Next: 18% Place: Dungeon:11  #.#####....Z@..l....*  Noise: ==-------  Time: 19819.6 (0.0)  ##***#.#......#.....,  a) +1 dagger of the Perceptive Planets {pr *,,..##/#...#....#.,  Zap: wand of roots (5)  **{## Q&h#*##.#.#..#.#,,,  Fly  *>,* #####.##*.#**  **************##***#**  l   basilisk  *,,,,,,,,,,,,,,,,,,,,,  k   swamp drake (catching breath, ally ta…) ****,,,,,,,,,,,,,*****  Z   komodo dragon zombie (minion) * ,,,,,,,,,,,,* * Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a swamp drake (heavily wounded, catching its breath, ally target, bound inplace)Q&hknorpule3000 the FighterPoltergeist of Ashenzari *****.Health: 97/97 ========================###########*## *## **Magic: 27/32 ====================---- ##.#.##.#..##.# **$* *,AC: 22  Str: 4 ........##.#$### *.###***EV: 16Int: 25 .###........##.###...#,,*SH: 7Dex: 16 ## ###..........#*..#.#.,XL: 12 Next: 18% Place: Dungeon:11#.#####....Z@..l....*Q&hNoise: ==-------  Time: 19819.6 (0.0)##***#.#......#.....,a) +1 dagger of the Perceptive Planets {pr*,,..##/#...#....#.,Zap: wand of roots (5)**{###*##.#.#..#.#,,,Fly *>,* #####.##*.#****************##***#**l   basilisk*,,,,,,,,,,,,,,,,,,,,,k   swamp drake (catching breath, ally ta…)****,,,,,,,,,,,,,*****Z   komodo dragon zombie (minion)* ,,,,,,,,,,,,* *Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a swamp drake (Q&h|hheavily wounded, catching its breath, ally target, bound inplace)Q&h<8 Q&h7 Q&h: Q&hW Q&hX 0Z#kQ&hmY c.@.l.Q&hY ally targetQ&hZ )Q&h<[ Lonfirm with . or Enter, or press ? or * to list all spells.Q&h[ Aiming: Vampiric Draining (safe; 1% risk of failure)  Q&h\ TPress: ? - help, Shift-Dir - straight line  Q&h]] Aim: a swamp drake (heavily wounded, catching its breath, ally target, bound inQ&h] place)  Q&h^ )You draw life force from the swamp drake!Q&h_ Q&ht` %20.6 (1Q&hf Q&h)j  Q&hj Q&hsk 5_The swamp drake bites you but does no damage.Q&h  knorpule3000 the FighterQ&hz+  Poltergeist of Ashenzari *****.  Health: 97/97 ========================  ###########*## *## **  Magic: 24/32 ==================------ ##.#.##.#..##.# **$* *,  AC: 22  Str: 4 ........##.#$### *.###***  EV: 16Int: 25 Q&h.###........##.###...#,,*  SH: 7Dex: 16 ## ###.........Z#k..#.#.,  XL: 12 Next: 18% Place: Dungeon:11  #.#####.....@.l.....*  Noise: ==-------  Time: 19820.6 (0.0)  ##***#.#......#.....,  a) +1 dagger of the Perceptive Planets {pr *,,..##/#...#....#.,  Zap: wand of roots (5)  **{###*##.#.#..#.#,,,  Fly  *>,* #####.##*.#**  **************##***#**  l   basilisk  *,,,,,,,,,,,,,,,,,,,,,  k   swamp drake (ally target)  ****,,,,,,,,,,,,,*****  Z   komodo dragon zombie (minion) * ,,,,,,,,,,,,* * _The swamp drake bites you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm wQ&hmmith . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a swamp drake (severely wounded, ally target)Q&hjkknorpule3000 the FighterPoltergeist of Ashenzari *****.Health: 97/97 ========================###########*## *## **Magic: 24/32 ==================------ ##.#.##.#..##.# **$* *,Q&hjcAC: 22  Str: 4 ........##.#$### *.###***EV: 16Int: 25 .###........##.###...#,,*SH: 7Dex: 16 ## ###.........Z#*..#.#.,Q&hvmXL: 12 Next: 18% Place: Dungeon:11#.#####.....@.l.....*Noise: ==-------  Time: 19820.6 (0.0)##***#.#......#.....,a) +1 dagger of the Perceptive Planets {pr*,,..##/#...#....#.,Zap: wand of roots (5)**{###*##.#.#..#.#,,,Fly *>,* #####.##*.#****************##***#**l   basilisk*,,,,,,,,,,,,,,,,,,,,,k   swamp drake (ally target)****,,,,,,,,,,,,,*****Z   komodo dragon zombie (minion)* ,,,,,,,,,,,,* * _The swamp drake bites you but does no damage.  Casting: Vampiric Draining (safe; 1% riQ&hnsk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a swamp drake (severely wounded, ally target)Q&hsF9 Q&hP  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a swamp drake (severely wounded, ally target)  You draw life force from the swamp drake!Q&h.#kZ@l.Q&hh+1.6 (1Q&hQ&hzC _The swamp drake bites you but does no damage.Q&h  knorpule3000 the Fighter  Poltergeist of Ashenzari *****.  Health: 97/97 ======================== Q&h ###########*## *## **  Magic: 20/32 ===============--------- ##.#.##.#..##.# **$* *,  AC: 22  Str: 4 ........##.#$### *.###***  EV: 16Int: 25 .###........##.###...#,,*  SH: 7Dex: 16 ## ###..........#k..#.#.,  XL: 12 Next: 18% Place: Dungeon:11 Q&h1 #.#####....Z@l......*  Noise: ==-------  Time: 19821.6 (0.0)  ##***#.#......#.....,  a) +1 dagger of the Perceptive Planets {pr *,,..##/#...#....#.,  Zap: wand of roots (5) Q&h& **{###*##.#.#..#.#,,,  Fly  *>,* #####.##*.#**  **************##***#**  l   basilisk  *,,,,,,,,,,,,,,,,,,,,,  k   swamp drake (ally target)  ****,,,,,,,,,,,,,*****  Z   komodo dragon zombie (minion) * ,,,,,,,,,,,,* * Q&hJ_The swamp drake bites you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetQ&htAim: a swamp drake (almost dead, ally target)Q&hjknorpule3000 the FighterPoltergeist of Ashenzari *****.Health: 97/97 ========================###########*## *## **Magic: 20/32 ===============--------- ##.#.##.#..##.# **$* *,AC: 22  Str: 4 ........##.#$### *.###***EV: 16Int: 25 .###........##.###§..#,,*SH: 7Dex: 16 ## ###..........#k§.#.#.,Q&hXL: 12 Next: 18% Place: Dungeon:11#.#####....Z@l§.....*Noise: ==-------  Time: 19821.6 (0.0)##***#.#......#.....,a) +1 dagger of the Perceptive Planets {pr*,,..##/#...#....#.,Zap: wand of roots (5)**{###*##.#.#..#.#,,,Fly *>,* #####.##*.#****************##***#**l   basilisk*,,,,,,,,,,,,,,,,,,,,,k   swamp drake (ally target)****,,,,,,,,,,,,,*****Z   komodo dragon zombie (minion)* ,,,,,,,,,,,,* *Aiming: Cigotuvi's Putrefaction (mildly dangerous[Q&h=V40m; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a swamp drake (almost dead, ally target)  Rot billows forth from the swamp drake's wounds!  You feel drained. You block the basilisk's attack.  The swamp drake is engulfed in dark miasma.P: 89/89 (97)P: 20/32 =2.6 (1DrainQ&hQ&hZ  Press: ? - help, Dir - move target  Aim: a swamp drake (almost dead, ally target)  Rot billows forth from the swamp drake's wounds!  You feel drained. You block the basilisk's attack.  The swamp drake is engulfed in dark miasma. _You block the swamp drake's attack.Q&hOCf  You closely miss the swamp drake.Q&h\`  The swamp drake is almost dead.Q&hK]dThe swamp drake is engulfed in dark miasma.  The swamp drake is poisoned.Q&hf §☼§§Z#○§§§§@l§§Q&h>gc§§§#§§§.#§(ally target)Z   komodo dragon zombie (minion)  You kill the swamp drake!Q&hF19--3.7 (1.1Q&hQ&hZ@ _The basilisk bites you but does no damage.Q&h$k  You hit the basilisk but do no damage.Q&hޑ ☼☼#°☼Z☼poisoned, ally target)Q&hMYour weapon exudes an aura of protection.  The basilisk is engulfed in dark miasma.  The basilisk is poisoned.Q&hc9--40Q&hܖQ&h@ _The basilisk bites you but does no damage.Q&hC k  You hit the basilisk but do no damage.Q&hJ ○○#°☼☼☼Z very poisoned, ally target)The basilisk is poisoned. _The basilisk bites you but does no damage.  You hit the basilisk but do no damage.lightly wounded.  is engulfed in dark miasma.  The basilisk looks even sicker.5.8 (1.1Q&hN Q&hUQ @ _The basilisk bites you but does no damage.Q&h_☼○☼○#.○☼○○@l☼☼○#☼☼  looks even sicker. _The basilisk bites you but does no damage.  You closely miss the basilisk.  The basilisk is heavily wounded.is engulfed in dark miasma.  looks even sicker. You block the basilisk's attack.86.9 _Your komodo dragon zombie closely misses the basilisk.Q&hh:  You hit the basilisk.Q&hS°○°#.○○☼☼○○Z○#○☼☼.#☼Z   komodo dragon zombie (minion)Q&h 90-2=218.0 _You kill the basilisk!Q&h)  _Your base Polearms skill increases to level 1!Q&h _No target in view!Q&h  #*## *## ** .#.##.#..##.# *#$* *, ##.#$### *☼###*** ###.##.###°○.#,,*  ###.○°#.○○#.#.. #.#####...○○.@☼○....# Q&hG V##***#.#...○Z○#○..... *,,..##/#☼☼.#☼...#.. **{###*##.#.#..#.#.., *>,* #####.##*.###*##***#** Q&h Q&h7 D*,○*.°.#,,*,°*°°.@○,°*○,,,*,,,Q&h5 W7-90 _Q&hG Q&h u _You see here a basilisk corpse.Q&hI *## *## *** .#.##.#..##.# ##$* *,, ##.#$### #○###**** .##.###.°.#,,*,  ###.○°#.°○#.#..# #.#####...°°.○@○....#, ##***#.#...○Z°#○.....# *,,..##/#☼○.#☼...#... **{###*##.#.#..#.#..,. *>,* #####.###.###,  *##**##*** Q&he *,*,°.#.°°,Z@°*°°°#°*○*,**,,*90=6-30 _Q&h^ *## *## **** #.##.#..##.# ##$* *,,, ##.#$### #○###*##** .##.###.°.#..*,, ###.°.#.°°#.#..#,  #.#####...°°.Z○@....#,*  ##***#.#...°°°#°.....#* *,,..##/#○○.#....#...#  **{###*##.#.#..#.#.....  *>,* #####.###.###,# *###**##****Q&hXm [40m *,°,.,.*...°Z*..°*,**,,*51Q&hzr*## *## ***** .##.#..##.# ##$* *,,,, ##.#$### #°######**. .##.###...#..*..? .°.#..°#.#..#,* #.#####......°Z°@...#,** ##***#.#...°..#°.....#*  *,,..##/#○°.#....#...#* **{###*##.#.#..#.#.....$ Q&h*>,* #####.###.###.#####**##***#*   Found a scroll of identify and 23 gold pieces.Q&hi~*{,*,*..#...+°Z*...#.*°*,**,,*Q&h3==17 2Q&hQ&hјd _You feel your existence waver again.Q&hE Z*## *## ****** ##.#..##.# ##$* *,,{,# Q&hG ##.#$### #°######*#.. ##.###...#..#..?* .#...#.#..#,*+ .#####......°°Z.@..#,*** ***#.#......#......#* * *,,..##/#°°.#....#...#** {###*##.#.#..#.#.....$. >,* #####.###.###.###Q&h [ ###**##**##**  ***,†..Z,,****,,*3Q&h[c Q&he Q&hG    *## *## ******  #.#..##.# ##$* *,,{,##  ##.#$### #.######*#..#  ##.###...#..#..?**  .#...#.#..#,*+,  #####......†..Z.@.#,***,  ***#.#......#......#* *,  ,,..##/#°°.#....#...#***  {###*##.#.#..#.#.....$.*  ,* #####.###.###.###*  ###**##**##***  Q&hI   *,*****,,,,,  * ,* *,****  **.Z,******=4Q&h     #####*## *## ******  .#..##.# ##$* *,,{,##  .##.#$### #.######*#..#  ##.###...#..#..?#**  .........#...#.#@.#,*+,*  ####......†...Z..#.#**,,  **#.#......#......## *,*  ,..##/#°°.#....#...#*** ###*##.#.#..#.#.....$.*  * #####.###.###.###*  *********###**##**##****  ,,,,,,,,,,*  ,,*****,,,,,*  Q&h[37m*.Z**5Q&hRQ&h9Q&h@ Q&hB {    *## *## ******  #..##.# ##$* *,,{,##  ##.#$### #.########..#  ##.###...#..#..?#**  #...#.#.@#,*+,**  Q&h8E ......†....Z.#.#**,,*  *#.#......#......## *,**  ..##/#°°.#....#...#****  *##.#.#..#.#.....$.*   #####.###.###.###*  ###**##**##****  *  Q&h2H O*****,,,,,*  Q&hS Q&h] fZ.∆Q&h^ s4==6Q&hg Q&hn Q&h Q&h Q&h Q&h( Q&h}]      ###*## *## ******  ..##.# ##$* *,,{,##  #.#$### #.########..#  ##.##.#@.?#**  .......#...#.#Z.#.#+,**  ##......†......#.##*,,*  #.#......#......## *∆ .##/#°°.#....#...#*** #*##.#.#..#.#.....$.*   #####.###.###.###*  *******###**##**##****  ,,,,,,,,,*  Q&h.cm.Z∆Q&hc&7Q&hhQ&hiQ&h 4Q&hr Q&h\ Q&h7ZU     *## *## ****##  .##.# ##$* *,,{.##  .#$### #.########..#  ##.###...#..#.@?#**  #...#.#.Z#.#+,**  #......†......#.##*,∆*  .#......#......## *∆**  ##/#°°.#....#...#****  *##.#.#..#.#.....$.*  #####.###.###.###*  ###*###**##****  *  Q&h)^Q&hBk:Z.Q&hl&8Q&hYvQ&h,zQ&h        #*## *## ######  ##.# ##$* #..l.##  #$### #.########@.#  .##.##.#Z.?##*  .....#...#.#..#.#+,**  ......†......#.##*,∆*  #.......## *∆ #/#°°.#....#...#*** l   komodo dragon (asleep) ##.#.#..#.#.....$.*  Z   komodo dragon zombie (minion)  #####.###.###.###*  *****###*###**##****  Q&h^ [40m.Z, ally target)9 _A komodo dragon comes into view.Q&hK  knorpule3000 the Fighter  Poltergeist of Ashenzari *****.  HP: 90/90 (97) ========================  MP: 21/32===============---------  AC: 17Str: 4Q&hy  EV: 16Int: 25 #*## *## ###### SH: 7Dex: 16 ##.# ##$* #..l.## XL: 12 Next: 21% Place: Dungeon:11 #$### #.########@.#Q&h Noise: ---------  Time: 19839.0 (0.0) .##.###...#..#.Z?##*  a) +1 dagger of the Perceptive Planets {pr .....#...#.#..#.#+,**  Zap: wand of roots (5) ......†......#.##*,∆*  Fly Drain #......#......## *∆** Q&h0#/#°°.#....#...#****  l   komodo dragon (asleep, ally target) ##.#.#..#.#.....$.* Z   komodo dragon zombie (minion)  #####.###.###.###* *****###*###**##**** _A komodo dragon comes into view.Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (asleep, ally target)Q&h  knorpule3000 the Fighter  Poltergeist of Ashenzari *****.  HP: 90/90 (97) ========================  MP: 21/32===============---------  AC: 17Str: 4  EV: 16Int: 25 #*## *## ######  SH: 7Dex: 16 ##.# ##$* #..*.##  XL: 12 Next: 21% Place: Dungeon:11 #$### #.########@.#  Noise: ---------  Time: 19839.0 (0.0) .##.###...#..#.Z?##*  a) +1 dagger of the Perceptive Planets {pr .....#...#.#Q&h`..#.#+,**  Zap: wand of roots (5) ......†......#.##*,∆*  Fly Drain #......#......## *∆** #/#°°.#....#...#****  l   komodo dragon (asleep, ally target) ##.#.#..#.#.....$.*  Z   komodo dragon zombie (minion)#####.###.###.###* *****###*###**##**** _A komodo dragon comes into view.Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (asleep, ally target)Q&hl  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (asleep, ally target)  You draw life force from the komodo dragon.Q&hy9  The komodo dragon hisses angrily.l.Z===40.0 (1 _You block the komodo dragon's attack.Q&h{/  knorpule3000 the Fighter  Poltergeist of Ashenzari *****.  HP: 90/90 (97) ========================  MP: 18/32=============-----------  AC: 17Str: 4  EV: 16Int: 25 #*## *## ###### SH: 7Dex: 16 ##.# ##$* #..l.## XL: 12 Next: 21% Place: Dungeon:11 #$### #.########@.#Q&h Noise: ===------  Time: 19840.0 (0.0) .##.###...#..#..Z##*  a) +1 dagger of the Perceptive Planets {pr .....#...#.#..#.#+,**  Zap: wand of roots (5) ......†......#.##*,∆*  Fly Drain #......#......## *∆** #/#°°.#....#...#****  l   komodo dragon (ally target) ##.#.#..#.#.....$.* Z   komodo dragon zombie (minion)  #####.###.###.###* *****###*###**##**** _You block the komodo dragon's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, ally target)Q&h#q   knorpule3000 the Fighter  Poltergeist of Ashenzari *****.  HP: 90/90 (97) ========================  MP: 18/32=============-----------  AC: 17Str: 4  EV: 16Int: 25 #*## *## ######  SH: 7Dex: 16 Q&h%u ##.# ##$* #..*.##  XL: 12 Next: 21% Place: Dungeon:11 #$### #.########@.#  Noise: ===------  Time: 19840.0 (0.0) .##.###...#..#..Z##*  a) +1 dagger of the Perceptive Planets {pr .....#...#.#..#.#+,**  Zap: wand of roots (5) ......†......#.##*,∆*  Fly Drain #......#......## *∆** #/#°°.#....#...#****  l   komodo dragon (ally target) ##.#.#..#.#.....$.*  ZQ&h{~    komodo dragon zombie (minion)#####.###.###.###* *****###*###**##**** _You block the komodo dragon's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, ally target)Q&hkL 9 Q&h} Q  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (lightly wounded, ally target)  You draw life force from the komodo dragon!Q&h ^lZ?Q&hz 84--7--1.0 (1Q&h Q&h 2 _The komodo dragon bites you!Q&h  knorpule3000 the Fighter  Poltergeist of Ashenzari *****.  HP: 84/90 (97) ======================--  MP: 14/32==========--------------  AC: 17Str: 4  EV: 16Int: 25 #*## *## ###### SH: 7Dex: 16 ##.# ##$* #..l.## XL: 12 Next: 21% Place: Dungeon:11 #$### #.########@.# Noise: ==-------  Time: 19841.0 (0.0) .##.###...#..#.Z?##*  a) +1 dagger of the Perceptive Planets {pr .....#...#.#..#.#+,**  Zap: wand of roots (5) ......†......#.##*,∆*  Fly Drain #......#......## *∆** Q&h5 #/#°°.#....#...#****  l   komodo dragon (ally target) ##.#.#..#.#.....$.* Z   komodo dragon zombie (minion)  #####.###.###.###* *****###*###**##**** _The komodo dragon bites you!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, ally target)Q&h  knorpule3000 the Fighter  Poltergeist of Ashenzari *****.  HP: 84/90 (97) ======================--  MP: 14/32==========--------------  AC: 17Str: 4  EV: 16Int: 25 #*## *## ######  SH: 7Dex: 16 ##.# ##$* #..*.##  XL: 12 Next: 21% Place: Dungeon:11 #$### #.########@.#  Noise: ==-------  Time: 19841.0 (0.0) Q&h.##.###...#..#.Z?##*  a) +1 dagger of the Perceptive Planets {pr .....#...#.#..#.#+,**  Zap: wand of roots (5) ......†......#.##*,∆*  Fly Drain #......#......## *∆** #/#°°.#....#...#****  l   komodo dragon (ally target) ##.#.#..#.#.....$.*  Z   komodo dragon zombie (minion)#####.###.###.###* *****###*###**##**** _The komodo dragon bites you!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [Q&hyc37ma komodo dragon (moderately wounded, ally target)Q&hn3MCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a komodo dragon (moderately wounded, ally target)  You draw life force from the komodo dragon!Q&hdAQ&h Kll.ZQ&hK78--3-2.0 (1Q&hSQ&hXY _You feel life coursing into your body. The komodo dragon bites you!Q&hR4Q&h9Q&h+C  knorpule3000 the Fighter  Poltergeist of Ashenzari *****.  HP: 78/90 (97) ====================----  MP: 10/32=======-----------------  AC: 17Str: 4  EV: 16Int: 25 #*## *## ###### SH: 7Dex: 16 ##.# ##$* #..l.## XL: 12 Next: 21% Place: Dungeon:11 #$### #.########@.#Q&h- Noise: ==-------  Time: 19842.0 (0.0) .##.###...#..#..Z##*  a) +1 dagger of the Perceptive Planets {pr .....#...#.#..#.#+,**  Zap: wand of roots (5) ......†......#.##*,∆*  Fly Drain #......#......## *∆** #/#°°.#....#...#****  l   komodo dragon (ally target) ##.#.#..#.#.....$.* Z   komodo dragon zombie (minion)  #####.###.###.###* *****###*###**##**** _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, ally target)Q&hn   knorpule3000 the Fighter  Poltergeist of Ashenzari *****.  HP: 78/90 (97) ====================----  MP: 10/32=======-----------------  AC: 17Str: 4  EV: 16Int: 25 #*## *## ######  SH: 7Dex: 16 ##.# ##$* #..*.##  XL: 12 Next: 21% Place: Dungeon:11 Q&hOr #$### #.########@.#  Noise: ==-------  Time: 19842.0 (0.0) .##.###...#..#..Z##*  a) +1 dagger of the Perceptive Planets {pr .....#...#.#..#.#+,**  Zap: wand of roots (5) ......†......#.##*,∆*  Fly Drain #......#......## *∆** #/#°°.#....#...#****  l   komodo dragon (ally target) ##.#.#..#.#.....$.*  Z   komodo dragon zombie (minion)#####.###.###.###* *****###*###**##**** _Unknown command.Casting: Vampiric Draining (safe; 1% risk of Q&hs failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, ally target)Q&hK CM Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Q&hpO Press: ? - help, Shift-Dir - straight line: a komodo dragon (heavily wounded, ally target)  You draw life force from the komodo dragon!Q&hu Q&h ^lZ?Q&h [86==3.0 (1Q&h Q&h b _You feel life coursing into your body! You block the komodo dragon's attack.Q&h$   knorpule3000 the Fighter  Poltergeist of Ashenzari *****.  HP: 86/90 (97) ======================--  MP: 7/32=====-------------------  AC: 17Str: 4Q&h% z  EV: 16Int: 25 #*## *## ###### SH: 7Dex: 16 ##.# ##$* #..l.##Q&hZ*  XL: 12 Next: 21% Place: Dungeon:11 #$### #.########@.# Noise: ==-------  Time: 19843.0 (0.0) .##.###...#..#.Z?##*  a) +1 dagger of the Perceptive Planets {pr .....#...#.#..#.#+,**  Zap: wand of roots (5) ......†......#.##*,∆*  Fly Drain #......#......## *∆** #/#°°.#....#...#****  l   komodo dragon (ally target) ##.#.#..#.#.....$.* Z   komodo dragon zombie (minion)  #####.###.###.###* *****###*###**##**** _You feel life coursing into your body! You block the komodo dragon's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely woundedQ&h2 , ally target)Q&h  knorpule3000 the Fighter  Poltergeist of Ashenzari *****.  HP: 86/90 (97) ======================--  MP: 7/32=====-------------------  AC: 17Str: 4  EV: 16Int: 25 #*## *## ######  SH: 7Dex: 16 ##.# ##$* #..*.##  XL: 12 Next: 21% Place: Dungeon:11 #$### #.########@.#  Noise: ==-------  Time: 19843.0 (0.0) .##.###...#..#.Z?##*  a) +1 dagger of the Perceptive Planets {pr Q&hg.....#...#.#..#.#+,**  Zap: wand of roots (5) ......†......#.##*,∆*  Fly Drain #......#......## *∆** #/#°°.#....#...#****  l   komodo dragon (ally target) ##.#.#..#.#.....$.*  Z   komodo dragon zombie (minion)#####.###.###.###* *****###*###**##**** _You feel life coursing into your body! You block the komodo dragon's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, ally target)Q&h{MCasting: Vampiric Draining (safe; 1% risk of failure) Q&h6~ Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line: a komodo dragon (severely wounded, ally target  You draw life force from the komodo dragon!Q&h Z   komodo dragon zombie (minion)Q&h^[  You kill the komodo dragon!Q&h<†Q&he90/91=44.0 (1Q&h#Q&h'< _You feel life coursing into your body.Q&h9  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q&hQ&hQ&hQ&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q&h37 #*## *## #######.# ##$* #..†.##Q&h4t$### #.########.. .##.###...#..#.Z@##* .....#...#.#..#.#+,**.†......#.##*,∆ #......#......## *∆* #/#°°.#....#...#**** #.#.#..#.#.....$.* Q&h5 #####.###.###.### *****###*###**##**** ,,,,,,,,,,,,,,,,,,,Q&h;BQ&hnCY8=--5 Q&hD _Q&h'IQ&hMx _You see here a scroll of identify.Q&h 6'.##.!#$###!--6Q&h Q&hM _You reach down and open the door. _Found a potion of resistance and 8 gold pieces. Q&hgg     *## *## ###### #.# ##$* #..†.## $### #.########..#  # Q&hj#.###...#..#.Z?### ....#...#.#..#.#@.# †......#.###.!#  #......## *$##  /#°°.#....#...#**##  #.#.#..#.#.....$.*  ###.###.###.###*  ****###*###**##*** ,,,,,,,,,,,,,,,,,,*  *****,,,,,*   Q&h_n Q&hewK.Z Q&h8yR1== Q&hz&7 _ Q&hj Q&hpQ _There is an open door here. Q&h    ## *## ###### .# ##$* #..†.# ### #.########..#  #.###...#..#..Z### ...#...#.#..#.#'.# †......#.###@!#  ## #$##  #°°.#....#...#*###  .#.#..#.#.....$.*  ####.###.###.###*  ***###*###**##*** ,,,,,,,,,,,,,,,,,*  *****,,,,,*  * *,*****  ?Z8 _!Q&h)Q!Q&hk$ ## *## ###### .# ##$* #..†.## !Q&hm### #.########.. #.###...#..#..?### ...#...#.#..#.#Z.##.†......#.###.!.#......## #@## #°°.#....#...#*### .#.#..#.#.....$.* ####.###.###.### ***###*###**##**** ,,,,,,,,,,,,,,,,,*****!Q&hzz+ *,****'Z*,*9=9!Q&h!Q&h}!Q&h*,50.0 (2!Q&h{T _You now have 665 gold pieces (gained 8)."Q&h    # *## ######  # ##$* #..†.##  ## #.########..#  .##.#..?###  #...#.#..#.#'.##  †......#.###Z@#  .....## #. °°.#....#...#*### #.#..#.#.....$.*  ###.###.###.###*  **###*###**##****  ,,,,,,,,,*  *****,,,,,*  ,,,,,,* *,***** "Q&hs=1.0 (1"Q&hW2.0 (2"Q&hZ _V - a potion of resistance"Q&h*    # *## ####"Q&h, p .# ##$* #..†.## ### #.########.. #.###...#..#..?## #...#.#..#.#'@## †.###Z.# .....#......## #.## °°.#....#...#*### .#.#..#.#.....$.* ####.###.###.### ***###*###**##**** ,,,,,,,,,,,* ,*****,,,,,* "Q&h 8 "Q&h8 +3.0 (1"Q&h> "Q&h? #Q&h%4#Q&h>610/32=#Q&h8#Q&hc\1==#Q&h^u2==#Q&h _#Q&hOb#Q&hOc,#Q&h/f,#Q&hg#Q&hXj,#Q&hAk#Q&hn#Q&hn:=#Q&ho#Q&hpr#Q&h|s:3#Q&hGt#Q&hv,#Q&hw#Q&hz#Q&h{#Q&hl|#Q&h~#Q&h#Q&hc#Q&h#Q&hM4=#Q&hń#Q&h6,#Q&h7#Q&hy,#Q&ha#Q&h,#Q&h#Q&hu5==#Q&h#Q&h&,#Q&h#Q&hF#Q&h#Q&h#Q&h,#Q&h/#Q&h#Q&hP=#Q&hj6=#Q&hݫ#Q&h\,#Q&hy#Q&h&#Q&h4<17#Q&h3=#Q&h#Q&hM,#Q&ho#Q&h]#Q&h#Q&h #Q&h,#Q&hH#Q&h;8#Q&h?=#Q&h,#Q&h1#Q&h#Q&h,#Q&h,#Q&h#Q&hZ#Q&hb:=#Q&h#Q&hB;9#Q&h:)=#Q&h #Q&h #Q&h,#Q&h/,#Q&hB#Q&h`,#Q&hv#Q&h%20==#Q&h#Q&h,#Q&h#Q&h#Q&h,#Q&h#Q&h,#Q&h#Q&hX1=#Q&h#Q&hD #Q&hO #Q&hQ #Q&h#Q&h#Q&hm#Q&hj,#Q&hU#Q&ha#Q&hz42=3==#Q&h5,#Q&hs6#Q&h9,#Q&h:#Q&h=,#Q&h>#Q&hDA#Q&hBk4==#Q&hB#Q&hE,#Q&hF#Q&hJ,#Q&hK#Q&hN,#Q&hO#Q&hS#Q&hT:=#Q&h-V#Q&hW#Q&hRX<5#Q&h[,#Q&h\#Q&h%`,#Q&ha#Q&hvd,#Q&hfe#Q&hi#Q&hwjL6=#Q&h:k#Q&hm#Q&h#Q&hi1==#Q&h##Q&h#Q&h#Q&h#Q&h7,#Q&h #Q&h,#Q&h#Q&h_ _You start resting.#Q&h21948.0 (95.0)#Q&hw2==9.0 (96#Q&h-#Q&hZ% _Magic restored.#Q&h #Q&h #Q&h #Q&h n#Q&h #Q&h ,#Q&hT #Q&h #Q&h :=#Q&h #Q&h+ #Q&h #Q&h #Q&h ,#Q&hV #Q&h ,#Q&h( #Q&hC ,#Q&h #Q&h ,#Q&h6 #Q&h ,#Q&h #Q&hE ,#Q&h #Q&hx ,#Q&h #Q&h #Q&h_ #Q&hm #Q&h{ #Q&h' #Q&h] #Q&h_ #Q&h #Q&h #Q&hl #Q&h #Q&h! #Q&h9 #Q&h #Q&h #Q&h& #Q&h #Q&h #Q&hw ,#Q&h #Q&h2 #Q&h #Q&h@ #Q&h# ,#Q&h% #Q&h) ,#Q&hQ+ #Q&h9/ #Q&hY0 #Q&ha1 #Q&h%5 #Q&h5 #Q&h6 #Q&h9 #Q&h: #Q&h; #Q&h? #Q&hN@ #Q&hvA #Q&h|E #Q&h-F #Q&hDG #Q&hJ #Q&hsK #Q&hL #Q&hP #Q&hQ #Q&hR #Q&hU #Q&hV #Q&hW #Q&h[ #Q&hR\ #Q&hi] #Q&h7a ,#Q&h d #Q&hj B#Q&hp B#Q&ht #Q&hu #Q&hw #Q&h"{ #Q&h{ #Q&h| #Q&hw #Q&h #Q&h #Q&hK #Q&h #Q&h #Q&h #Q&h #Q&h #Q&h #Q&h: #Q&h3 #Q&h\ #Q&h #Q&h #Q&hG ,#Q&hF #Q&hП ,#Q&h* #Q&hP B#Q&h B#Q&hP ,#Q&hŶ #Q&h #Q&h #Q&hû #Q&h #Q&h[ #Q&hc #Q&h #Q&h #Q&h #Q&h #Q&hZ #Q&hu #Q&h #Q&h{ #Q&h #Q&h #Q&hs #Q&h #Q&h ,#Q&h #Q&h ,#Q&h #Q&hO ,#Q&hW #Q&hR #Q&hu #Q&h #Q&hb ,#Q&hy #Q&hE ,#Q&ht #Q&h[ ,#Q&h #Q&h& ,#Q&hV #Q&h ,#Q&h #Q&h ,#Q&hF #Q&h ,#Q&ho #Q&hT ,#Q&h #Q&h ,#Q&h #Q&h ,#Q&h #Q&hE ,#Q&hy #Q&h% ,#Q&h& #Q&h+ ,#Q&h+- #Q&h3 ,#Q&h4 #Q&hm@ X#Q&h.A #Q&hA #Q&h)..##.###...#..#..Z### .....#..#.#'.## ##......†......#@###..# #......#......## #.## #/#°°.#....#...#*# *##.#.#..#.#.....$.*  #####.###.###.###* *******###*###**##**** ,,,,,,,,,,,,,,,,,,,,,* *****,,,,,* ,* *,***** %Q&h /%Q&hS:w?Z3%Q&hxA%Q&hE%Q&hc  ####*## *## ###### ..##.# ##$* #..†.## ##.#$### #.########..# ....##.###...#..#..?### .....#...#.#..#Z#'.## %Q&h9###......÷......#.###..# *#.#......#.....@## #.## ..##/#°°.#....#...#*# ##*##.#.#..#.#.....$.*  #####.###.###.###* ********###*###**##**** ,,,,,,,,,,,,,,,,,,,,,,* *****,,,,,* ,* *,*****  *,*  %Q&hc%Q&h.Z***,*4%Q&h%Q&h%Q&h^  ###*## *## ###### ..##.# ##$* #..†.## #$### #.########..#  ...##.###...#..#..?### ...#...#.#..#.#'. ##÷......#Z###..#  #.## #.##  .##/#°°.#....#..@#*###  #*##.#.#..#.#.....$.#   #####.###.###.####  *******###*###*###*** ,,,,,,,,,,,,,,,,,,,,,*  *****,,,,,*  * *,*****    ***,* *,*      %Q&h T.ZZ   komodo dragon zombie (minion),*,* *,* 5%Q&h6 &Q&h$##*## *## ###### .##.# ##$* #..†. .#$### #.########..#  ..##.###...#..#..?## ...#...#.#..#.#'. #÷......#.###..#  .#.....Z## #.##  #&Q&h&#/#°°.#....#...#####  *##.#.#..#.#....@$.#   #####.###.###.####  ******###*###*###**** ,,,,,,,,,,,,,,,,,,,,*  *****,,,,,*  * *,*****   ***,* *,*  ,*,* *,*    &Q&h(&Q&h-.Z*,* *,*&Q&h).&6&Q&hq3&Q&h4&Q&h*## *## ######  &Q&hR##.# ##$* #..†.##  #$### #.########..#  .##.###...#..#..?###  #...#.#..#.#'.##  ......÷......#.###..#  #......#......## #.##  #/#°°.#....#..Z#####  ##.#.#..#.#.....@.#  #####.###.###.####  ###*###*###****  *  *****,,,,,*  * *,*****  ***,* *,*  ,*,* *,*  *,* *,*  &Q&h&Q&hyK.Z&Q&hx&7&Q&h&Q&hȻ&Q&hͼ+8.0 (2&Q&hU _You now have 688 gold pieces (gained 23).'Q&h#*## *## ###### .##.# ##$* #..†.## .#$### #.########..# .##.###...#..#..?### .#...#.#..#.#'.## #......÷......#.###..# .#......#......## #.## #/#°°.#....#...##### *##.#.#..#.#....@Z.#  #####.###.###.#### *###*###*###**** ,* ,*****,,,,,* ,* *,*****  ***,* *,*  ,*,* *,*  *,* *,* ['Q&h+{m9.0 (1 _You swap places.'Q&h[#*## *## ###### .##.# ##$* #..†.## #.#$### #.########..# .##.###...#..#..?### .#...#.#..#.#'.## #......÷......#.###..# #.#......#......## #.## .##/#°°.#....#...##### #*##.#.#..#.#...@.Z.#  #####.###.###.#### *###*###*###**** ,* ,*****,,,,,* ,* *,*****  ***,* *,*  ,*,* *,*  *,* *,* 'Q&h_[9;17HZ.,60'Q&hc'Q&h~f'Q&h#*## *## ###### #..##.# ##$* #..†.## #.#$### #.########..# .##.###...#..#..?### 'Q&h.#...#.#..#.#'.## #......÷......#.###..# *#.#......#......## #.## .##/#°°.#....#...##### #*##.#.#..#.#..@.Z..#  #####.###.###.#### *###*###*###**** ,* ,*****,,,,,* ,* *,*****  ***,* *,*  ,*,* *,*  ,*,* *,* 'Q&h'Q&h;Z.,,1'Q&h #*## *## ###### .#..##.# ##$* #..†.## .##.#$### #.########..# .##.###...#..#..?### .#...#.#..#.#'.## #......÷......#.###..# *#.#......#......## #.## ,..##/#°°.#....#...##### #*##.#.#..#.#.@.Z...# * #####.###.###.#### *###*###*###**** ,* ,*****,,,,,*  ,*'Q&h P *,*****  ***,* *,*  ,,*,* *,*  ,,*,* *,* 'Q&h2 'Q&h lZ.*,,'Q&h &2'Q&h 'Q&h+ (Q&hD4(Q&hL(Q&hO(Q&h}p #*## *## ###### #.#..##.# ##$* #..†.## .##.#$### #.########..# .##.###...#..#..?### .#...#.#..#.#'.## #......÷......#.###..# *#.#......#......## #.## ,..##/#°°.#....#...##### {###*##.#.#..#.#@.Z....# ,* #####.###.###.#### *###*###*###**** ,* *,*****,,,,,* * ,*[39;(Q&hr 49m *,*****  ****,* *,*  ,,,*,* *,*  ,,,*,* *,* Z.*,,(Q&hit &3(Q&h} (Q&h& )Q&h######*## *## ###### ##.#..##.# ##$* #..†.## ##.#$### #.########.. ##.###...#..#..?# ..........#...#.#..#.#'.## .#####......÷......#.###..# #***#.#......#......## #.## *,,..##/#°°.#...@#...##### *{###*##.#.#..#.#.Z.....# >,* #####.###.###.#### ***********###*###*###**** ,,,,,,,,,,,,**,*****,,,,)Q&h_,*  * ,,,,,,,,,,,,* *,***** *****,* *,* ,,,,*,* *,*Z.*,4)Q&h #*## *## ###### .##.#..##.# ##$* #..†.##)Q&h9 .##.#$### #.########..#.##.###...#..#..?### ##..#...#.#..#.#'.## #.#####......÷......#.###..# ##***#.#......#......## #.##  *,,..##/#°°.#..@.#...##### **{###*##.#.#..#.#Z......# *>,* #####.###.###.####)Q&h4 *###*###*###**** ,**,*****,,,,,*  * ,* *,*****  ******,* *,*  ,,,,,*,* *,*)Q&h# )Q&h+ jZ.*,)Q&hx &5)Q&h )Q&h6 )Q&hr#*## *## ###### #.##.#..##.# ##$* #..†.##.##.#$### #.########..# #.##.###...#..#..?####...#...#.#..#.#'.## )Q&h t| #.#####......÷......#.###..#  ##***#.#......#......## #.## *,,..##/#°°.#.@.Z#...#####  **{###*##.#.#..#.#.#  *>,* #####.###.###.####*###*###*###**** *,**,*****,,,,,*  * ,* *,*****  *,* *,*  ,,,,,,*,* *,*)Q&hmw)Q&h|eZ.**)Q&h}&6)Q&h)Q&h*Q&hc #*## *## ###### .#.##.#..##.# ##$* #..†.##.##.#$### #.########..# ##.##.###...#..#..?###  ###.#...#.#..#.#'.## #.#####......÷......#.###..# ##***#.#......#......## #.##*Q&h  *,,..##/#°°.#@.Z.#...##### **{###*##.#.#..#.#.# *>,* #####.###.###.####  *###*###*###****  *,*  ****,*****,,,,,*  * ,* *,*****  *,* *,*  *,,,,,,*,* *,**Q&ht*Q&h*5Z.,,7*Q&h 1 ###########*## *## #### #.#.##.#..##.# ##$* #..†.## .......##.#$### #.########.. ###.##.###...#..#..?# # ###....#...#.#..#.#'.##*Q&h * #.####÷.###..###***#.#.....@#......## #.## *,,..##/#...#.Z..#...##### **{###*##.#.#..#.#.......# *>,* #####.###.###.#### *************###*###*###**** *,,,,,,,,,,,,,*****,*****,,,,,** ,,,,,,,,,,,,* *,***** ,********,* *,**Q&h *Q&h cZ.,*Q&h &8*Q&h +Q&h+E  #*## *## ###### ##.#.##.#..##.# ##$* #..†.##.##.#$### #.########..# .###.##.###...#..#..?### ## ###.#...#.#..#.#'.## #.#####......÷......#.###..# ##***#.#....@.#......## #.## *,,..##/#...#Z...#...##### **{###*##.#.#..#.#.# *>,* #####.###.###.#### *###*###*###**** *,*  ****,*****,,,,,*  *+Q&hM[39;49m ,* *,*****  ,,*,* *,*Z.,9+Q&hy  # ###########*## *## ###### ###.#.##.#..##.# ##$* #..†.## .........##.#$### #.########..####........##.###...#..#..?### ### ###..........#...#.#..#.#'.## #+Q&hT|  #.#####......÷......#.###..# # ##***#.#.....Z#......## #.## *,,..##/#.@.#....#...###*{###*##.#.#..#.#....... *>,* #####.###.###.####************###*###*###**** *,,,,,,,,,,,,,,,,,,,,,,,,,,* *********,,,,,* * ,* *,***** ,,,********,* *,* ,*,,,,,,*,* *,*+Q&h +Q&hQ .Z∆,,,,,+Q&h- '70+Q&h ,Q&h ###########*## *## #### .###.#.##.#..##.# ##$* #..†.##........##.#$### #.########.. ...###.##.###...?# #### ###....#...#.#..#.#' Z# #.####÷......#.###.. ## ##***#.#..@...#......## #.# *,,..##/#..Z#....#...##### **{###*##.#.#..#.#.......# *>,* #####.###.###.#### * *************###*###*###**** * *,,,,,,,,,,,,,,,,,,,* * ****,,,,,∆,*****,,,,,**,,,,,,,,,,,,,* *,*****[4,Q&h0m ,,,,********,* *,*Z.*1,Q&h  ### ###########*## *## #### #.###.#.##.#..##.# ##$* #..†.## #..........##.#$### #.########.. ....###.##.###...?# .#### ###....#...#.#..#.#' #Z# #.#####..@...÷......#.###. ### ##***#.#...Z..#......## #. *,,..##/#...#....#...#### **{###*##.#.#..#.#.......# *>,* #####.###.###.#### ** *************###*###*###** ,* *,,,,,,,,,,,,,,,,,,, ** ****,,,,,∆,*****,,,,, * *,,,,,,,,,,,,,* *,****,Q&h [39;49mZ.2-Q&h.### ###########*## *## ######  #.###.#.##.#..##.# ##$* #..†.# ##..........##.#$### #.########..###........##.###...#..#..?#### ###..........#...#.#..#.#' -Q&h 0##Z# #.#####...Z..÷......#.### #### ##***#.#@.....#......## # *,,..##/#...#....#...###*{###*##.#.#..#.#....... *>,* #####.###.###.## *** *************###*###*###** ,,* *,,,,,,,,,,,,,,,,,,,,,,,,,* ****,,,,,∆***** ,* *,,,,,,* *,*** ,* *,,,,********,* *,*-Q&h;5-Q&hM=q.Z*-Q&h>&3-Q&hG-Q&hI-Q&hk### ###########*## *## ######.###.#.##.#..##.# ##$* #..†. ##..........##.#$### #.########.. #....###........##.###...#..#..?# -Q&hC..#### ###..........#...#.#..#.#' ##Z# #.#####......÷......#.#####***#.#.Z....#......##  *,,..##@#...#....#...##**{###*##.#.#..#.#.......>,* #####.###.###.### *** *************###*###*###** ,,,,,,,,,,,,,,,,,,,,,,,,,,, ,****,,,,,∆***** , *,*****,,,,********* ,,,,*,,,,,,-Q&hL9*,-Q&h&4-Q&h-Q&h-Q&h+5.0 (2-Q&h-Q&hE _x - a wand of paralysis (12) (gained 5 charges).Q&h## ###########*## *## #####  #.###.#.##.#..##.# ##$* #..†.# ##..........##.#$### #.########.. #....###........##.###...#..#..?# .Q&hi..#### ###..........#...#.#..#.#'Z.#####......÷......#.## #### ##***#.#@Z....#......##  *,,..##.#...#....#...###*{###*##.#.#..#.#....... *>,* #####.###.###.### **************###*###*###** ,,,,,,,,,,,,,,,,* ***∆****,,,, *,,,,,,,,,,,,*** ,**,,,,*******.Q&h.Q&h+6.0 (1.Q&h].Q&h.Q&h   ### ###########*## *## ####  #.###.#.##.#..##.# ##$* #..†  ##..........##.#$### #.########. ##....###........##.###...? #..#### ###....#...#.#..#. .##Z# #.#####@.....÷..# ##### ##***#.#.Z....#......##  *,,..##.#...#....#...##.Q&h  **{###*##.#.#..#.#...... *>,* #####.###.###.## **** *************###*###*###* ,,,* *,,,,,,,,,,,,, ,,** ****,,,,,∆,*****,,, ,,* *,,,,,,,,,,,,,* *,**.Q&hO .Q&hб :Z..Q&hh &7.Q&h .Q&h /Q&h? ### ###########*## *## #### #.###.#.##.#..##.# ##$* #..†#..........##.#$### #.###########........##.###...#..#.#### ###..........#...#.#..#. ..##Z# #.#####.Z....÷.... ###### ##***#@#......#..... #....##.#...#....#...##l###*##.#.#..#.#..... *>,* #####.###.###.# ***** *************###*###*# *,,,* *,,,,,,,,,,,,,,,,,,,,,,, l   basilisk (asleep) *,,** ****,,,,,∆*****Z   komodo dragon zombie (minion) *,,* *,,,,,,* *,* *,,**,,,,********,* *,[3/Q&hAD 9;49mZ., ally target)8 /Q&hhG U_A basilisk comes into view./Q&h,### ###########*## *## ### #.###.#.##.#..##.# ##$* #..#..........##.#$### #.##########........##.###...#..#. ###..#### ###..........#..# ...##Z# #.#####Z.....÷.... ####### ######.#......#..... # #...@##.##...*#l######.#.#..#.#.... *>,* #####.###.###***** *************###*###*#  *,,,* *,,,,,,,,,,,,,,,,,,,,,,  *,,** ****,,,,,∆*****  *,,* *,,,,,,* *  *,,**,,,,********,* *, **  *,,,,,*,,,,,,*,* *,.Z/Q&h0890Q&hO ### #*## *##  #.###.#.##.#..##.# ##$* # ##.##.#$### #. ##....###.##.###...#..##..#### ###..........#...#.#.. #...##Z# #.#####......÷......# .# ######Z#......#...... ## #..@.##.#...#....# *#l######.#.#..#.# #>,* #####.###.### ***** *#*###*###* *,,,* * *,,** ****,,,,,∆,***** *,,* *,* * *,,* **,,,,*,* ** *,,,,,*,,,,,,*,* *&h9;49m.Z80 _Found a staircase to the Lair.0Q&hv  ### #*## *##  #.###.#.##.#..##.# ##$* # ##.##.#$### #. ##....###.##.###...#.. 0Q&h  ####..#### ###..........#...#.# ##...##Z# #.#####......÷...... ..# ######.#......## #.@.Z##.#...#....# *#l######.#.#..#.# #>.* #####.###. ***** *###*###*###* *,,,* * *,,** ****,,,,,∆, *,,* *,*  *,,* **,,,,*,0Q&h !*0Q&h49 z* *,,,,,*,,,,,,*,*0Q&haJ uZ.11Q&h}_  knorpule3000 the Fighter ### ###########*## *## # Poltergeist of Ashenzari *****. #.###.#.##.#..##.# ##$* # HP: 91/91 (97) ======================== ##..........##.#$### #.##### MP: 29/32=====================---  ##....###........##.###...#.. AC: 17Str: 4  ####..#### ###..........#...#.#. EV: 16Int: 25 ##...##Z# #.#####......÷...... SH: 7Dex: 16 ..####### ######.#......#..... XL: 12 Next: 24% Place: Dungeon:11 ### #.@Z.##.#...#....#. Noise: ---------  Time: 20081.0 (0.0) *#l######.#.#..#.#.. a) +1 dagger of the Perceptive Planets {pr #>.* #####.###.## Zap: wand of roots (5)  ***** *###*********###*###* Fly Drain &h`40m *,,,* *,,,,,,,,,,,,,,,,,,,,  *,,** ****,,,,,∆,,,,,,,**** l   basilisk (asleep, ally target)  *,,* *,,,,,,,,,,,,,*  Z   komodo dragon zombie (minion)  *,,* **,,,,********,* **** *,,,,,*,,,,,,*,* _Found a staircase to the Lair.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (asleep, ally target)1Q&hCBknorpule3000 the Fighter### ###########*## *## # Poltergeist of Ashenzari *****.1Q&h.#.###.#.##.#..##.# ##$* # HP: 91/91 (97) ========================##..........##.#$### #.##### MP: 29/32=====================---##....###........##.###...#.. AC: 17Str: 4  ####..#### ###..........#...#.#. EV: 16Int: 25 ##...##Z# #.#####......÷...... SH: 71Q&hQDex: 16 ..####### ######.#......#..... XL: 12 Next: 24% Place: Dungeon:11 ####.@Z.##.#...#....#. Noise: ---------  Time: 20081.0 (0.0)*#*######.#.#..#.#.. a) +1 dagger of the Perceptive Planets {pr#>.* #####.###.## Zap: wand of roots (5)***** *###*********###*###* Fly Drain*,,,* *,,,,,,,,,,,,,,,,,,,,*,,** ****,,,,,∆,,,,,,,**** l   basilisk (asleep, ally target)*,,**,,,,,,,,,,,,,*1Q&hZ   komodo dragon zombie (minion)*,,***,,,,********,* *****,,,,,*,,,,,,*,* _Found a staircase to the Lair.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1Q&h)Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (asleep, ally target)1Q&hn&l    Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  1Q&huAim: a basilisk (asleep, ally target)  You draw life force from the basilisk!1Q&h-k lThe basilisk hisses angrily.1Q&h4i  The basilisk gazes at you.1Q&hY1Q&h5===2.0 (11Q&h1Q&hA7 _You resist with almost no effort.1Q&h֌ : 1Q&h͍ P knorpule3000 the Fighter ### ###########*## *## # Poltergeist of Ashenzari *****. #.###.#.##.#..##.# ##$* # HP: 91/91 (97) ======================== ##..........##.#$### #.##### MP: 26/32===================----- 1Q&h  ##....###........##.###...#.. AC: 17Str: 4  ####..#### ###..........#...#.#. EV: 16Int: 25 ##...##Z# #.#####......÷...... SH: 7Dex: 16 1Q&hi ..####### ######.#......#..... XL: 12 Next: 24% Place: Dungeon:11 ### #.@Z.##.#...#....#. Noise: ===------  Time: 20082.0 (0.0) *#l######.#.#..#.#.. a) +1 dagger of the Perceptive Planets {pr 1Q&hr #>.* #####.###.## Zap: wand of roots (5)  ***** *###*********###*###* Fly Drain  *,,,* *,,,,,,,,,,,,,,,,,,,,  *,,** ****,,,,,∆,,,,,,,**** l   basilisk (ally target) 1Q&h  *,,* *,,,,,,,,,,,,,*  Z   komodo dragon zombie (minion)  *,,* **,,,,********,* **** *,,,,,*,,,,,,*,* _You resist with almost no effort.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line1Q&h yAim: a basilisk (moderately wounded, ally target)1Q&h bknorpule3000 the Fighter1Q&h$ @### ###########*## *## # Poltergeist of Ashenzari *****.#.###.#.##.#..##.# ##$* # HP: 91/91 (97) ========================##..........##.#$### #.##### MP: 26/32===================-----##....###........##.###...#.. AC: 17Str: 4  ####..#### ###..........#...#.#. EV: 16Int: 25 1Q&h ##...##Z# #.#####......÷...... SH: 7Dex: 16 ..####### ######.#......#..... XL: 12 Next: 24% Place: Dungeon:11 ####.@Z.##.#...#....#. Noise: ===------  Time: 20082.0 (0.0)*#*######.#.#..#.#.. a) +1 dagger of the Perceptive Planets {pr#>.* #####.###.## Zap: wand of roots (5)***** *###*********###*###* Fly Drain*,,,* *,,,,,,,,,,,,,,,,,,,,*,,** ****,,,,,∆,,,,,,,**** l   basilisk (ally target)*,,**,,,,,,,,,,,,,*Z   komodo dragon zombie (minion)*,,***,,,,********,* *****,,,,,*,,,,,,*,* _You resist wi1Q&hv th almost no effort.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (moderately wounded, ally target)1Q&h 9 1Q&h"a 9l1Q&hqb 89-5--3.0 (11Q&hp   Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (moderately wounded, ally target) _You draw life force from the basilisk! The basilisk bites you.2Q&h:+2Q&h^  knorpule3000 the Fighter ### ###########*## *## # Poltergeist of Ashenzari *****. #.###.#.##.#..##.# ##$* # HP: 89/91 (97) =======================- ##..........##.#$### #.##### MP: 22/32================--------  ##....###........##.###...#.. AC: 17Str: 4  ####..#### ###..........#...#.#. EV: 16Int: 25 ##...##Z# #.#####......÷...... SH: 7Dex: 16 ..####### ######.#......#..... XL: 12 Next: 24% Place: Dungeon:11 ### #.@Z.##.#...#....#. Noise: ==-------  Time: 20083.0 (0.0) *#l######.#.#..#.#.. a) +1 dagger of the Perceptive Planets {pr #>.* #####.###.## Zap: wand of roots (5)  ***** *###*********###*###* Fly Drain  *,,,* *,,,,,2Q&h,,,,,,,,,,,,,,, 2Q&h,"; *,,** ****,,,,,∆,,,,,,,**** l   basilisk (ally target)  *,,* *,,,,,,,,,,,,,*  Z   komodo dragon zombie (minion)  *,,* **,,,,********,* **** *,,,,,*,,,,,,*,* _You draw life force from the basilisk! The basilisk bites you.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (severely wounded, ally target)2Q&hknorpule3000 the Fighter### ###########*## *## # Poltergeist of Ashenzari *****.#.###.#.##.#..##.# ##$* # HP: 89/91 (97) =======================-##..........##.#$### #.##### MP: 22/32================--------##....###........##.###...#.. AC: 17Str: 4  ####..#### ###..........#...#.#. EV: 16Int: 25 ##...##Z# #.#####......÷...... SH: 7Dex: 16 ..####### ######.#......#..... XL: 12 Next: 24% Place: Dungeon:11 ####.@Z.##.#...#....#. Noise: ==-------  Time: 20083.0 (0.0)*&hR9;49m#*######.#.#..#.#.. a) +1 dagger of the Perceptive Planets {pr#>.* #####.###.## Zap: wand of roots (5)***** *###*********###*###* Fly Drain*,,,* *,,,,,,,,,,,,,,,,,,,,*,,** ****,,,,,∆,,,,,,,**** l   basilisk (ally target)*,,**,,,,,,,,,,,,,*Z   komodo dragon zombie (minion)*,,***,,,,********,* *****,,,,,*,,,,,,*,* _You draw life force from the basilisk! The basilisk bites you.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (severely wounded, ally target)2Q&h9 2Q&h.l  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (severely wounded, ally target)  You draw life force from the basilisk! You feel life coursing into your body.2Q&hZ91=4.0 (12Q&h2Q&ht*U _The basilisk barely misses you.2Q&h2Q&h2Q&h#$ 2Q&hV$8_Unknown command.2Q&h  knorpule3000 the Fighter ### ###########*## *## # Poltergeist of Ashenzari *****. #.###.#.##.#..##.# ##$* # HP: 91/91 (97) ======================== ##..........##.#$### #.##### MP: 19/32==============----------  ##....###........##.###...#.. AC: 17Str: 4  ####..#### ###..........#...#.#. EV: 16Int: 25 ##...##Z# #.#####......÷...... SH: 7Dex: 16 ..####### ######.#......#..... XL: 12 Next: 24% Place: Dungeon:11 ### #.@Z.##.#...#....#. Noise: ==-------  Time: 20084.0 (0.0) *#l######.#.#..#.#.. a) +1 dagger of the Perceptive Planets {pr #>.* #####.###.## Zap: wand of roots (5)  ***** *###*********###*###* Fly 2Q&hy2[40mDrain  *,,,* *,,,,,,,,,,,,,,,,,,,,  *,,** ****,,,,,∆,,,,,,,**** l   basilisk (ally target)  *,,* *,,,,,,,,,,,,,*  Z   komodo dragon zombie (minion)  *,,* **,,,,********,* **** *,,,,,*,,,,,,*,* _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, ally target)2Q&hih knorpule3000 the Fighter### ###########*## *## # Poltergeist of Ashenzari *****.#.###.#.##.#..##.# ##$* # HP: 91/91 (97) ========================##..........##.#$### #.##### MP: 19/32==============----------##....###........##.###...#.. AC: 17Str: 4  ####..#### ###..........#...#.#. EV: 16Int: 25 ##...##Z# #.#####......÷...... SH: 7Dex: 16 ..####### ######.#......#..... XL: 12 Next: 24% Place: Dungeon:11 ####.@Z.##.#...#....#. Noise: ==-------  Time: 20084.0 (0.0)*&hoi 9;49m#*######.#.#..#.#.. a) +1 dagger of the Perceptive Planets {pr#>.* #####.###.## Zap: wand of roots (5)***** *###*********###*###* Fly Drain*,,,* *,,,,,,,,,,,,,,,,,,,,*,,** ****,,,,,∆,,,,,,,**** l   basilisk (ally target)*,,**,,,,,,,,,,,,,*Z   komodo dragon zombie (minion)*,,***,,,,********,* *****,,,,,*,,,,,,*,* _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, ally target)2Q&h ; 2Q&h l  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (almost dead, ally target)  You draw life force from the basilisk.  The basilisk gazes at you.2Q&ha ]5.0 (1 2Q&ho 1_You resist with almost no effort.3Q&hqJ3Q&h͢F _Unknown command.3Q&h]1  knorpule3000 the Fighter ### ###########*## *## # Poltergeist of Ashenzari *****. #.###.#.##.#..##.# ##$* # HP: 91/91 (97) ======================== ##..........##.#$### #.##### MP: 16/32============------------  ##....###........##.###...#.. AC: 17Str: 4 3Q&h ####..#### ###..........#...#.#. EV: 16Int: 25 ##...##Z# #.#####......÷...... SH: 7Dex: 16 ..####### ######.#......#..... XL: 12 Next: 24% Place: Dungeon:11 ### #.@Z.##.#...#....#. Noise: ==-------  Time: 20085.0 (0.0) *#l######.#.#..#.#.. a) +1 dagger of the Perceptive Planets {pr #>.* #####.###.## Zap: wand of roots (5)  ***** *###*********###*###* Fly Drain  *,,,* *,,,,,,,,,,,,,,,,,,,,  *,,** ****,,,,,∆,,,,,,,**** l   basilisk (ally target) 3Q&h> *,,* *,,,,,,,,,,,,,*  Z   komodo dragon zombie (minion)  *,,* **,,,,********,* **** *,,,,,*,,,,,,*,* _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, ally target)3Q&h"%knorpule3000 the Fighter### ###########*## *## # Poltergeist of Ashenzari *****.#.###.#.##.#..##.# ##$* # HP: 91/91 (97) ========================##..........##.#$### #.##### MP: 16/323Q&h5============------------##....###........##.###...#.. AC: 17Str: 4  ####..#### ###..........#...#.#. EV: 16Int: 25 ##...##Z# #.#####......÷...... SH: 7Dex: 16 ..####### ######.#......#..... XL: 12 Next: 24% Place: Dungeon:11 ###3Q&hh#.@Z.##.#...#....#. Noise: ==-------  Time: 20085.0 (0.0)*#*######.#.#..#.#.. a) +1 dagger of the Perceptive Planets {pr#>.* #####.###.## Zap: wand of roots (5)***** *###*********###*###* Fly Drain*,,,* *,,,,,,,,,,,,,,,,,,,,*,,** ****,,,,,∆,,,,,,,**** l   basilisk (ally target)*,,**,,,,,,,,,,,,,*Z   komodo dragon zombie (minion)*,,***,,,,********,* *****,,,,,*,,,,,,*,* _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, ally target)3Q&hu  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  3Q&hȅPress: ? - help, Shift-Dir - straight line  Aim: a basilisk (almost dead, ally target)  You draw life force from the basilisk!3Q&hZ   komodo dragon zombie (minion)3Q&h4 ;†3Q&h9= 3Q&hG y2-1756.0 (13Q&h֫ L _You kill the basilisk!3Q&h _Unknown command.4Q&h 02=--7.0 (1 4Q&hߺO_You start resting. HP restored.4Q&h 4Q&hq z8=4Q&hv P=4Q&h 4Q&h 9==4Q&h ,4Q&h 4Q&h/ ,4Q&h 4Q&h ,4Q&h 4Q&h6 P=4Q&h 4Q&hP <204Q&h )=4Q&h` 4Q&h ,4Q&hV 4Q&hr ,4Q&h 4Q&h ,4Q&h 4Q&h 4Q&h= Q1=4Q&h 4Q&h ,4Q&hZ 4Q&h 4Q&h 4Q&h= 4Q&h1 ,4Q&h 4Q&h( ;24Q&h )=4Q&h: 4Q&h! ,4Q&h" 4Q&h% ,4Q&h& 4Q&h* ,4Q&h* 4Q&h- 4Q&h. 3=4Q&h. 4Q&h1 4Q&h2 G3=4Q&h2 4Q&h5 ,4Q&hp6 4Q&h9 ,4Q&h: 4Q&h5> ,4Q&h> 4Q&hB 4Q&hC d4==4Q&hD 4Q&hCG ,4Q&h_H 4Q&h(L ,4Q&hL 4Q&hqP ,4Q&hBQ 4Q&hT 954Q&hU 3=4Q&hW 4Q&hY ,4Q&haZ 4Q&h] ,4Q&h^ 4Q&h)b ,4Q&hb 4Q&hf ,4Q&hg 4Q&h'k b6=4Q&h0l 4Q&hho ,4Q&ho 4Q&hr ,4Q&hps 4Q&hv ,4Q&hhw 4Q&hz 7==4Q&h| 4Q&h~ ,4Q&h 4Q&h1 4Q&h 4Q&h 4Q&h‡ ,4Q&h^ 4Q&h 4Q&h b8==4Q&hK 4Q&h B4Q&h/ ,4Q&h 4Q&h_ ,4Q&hJ |=4Q&hY <94Q&hM 4Q&h ,4Q&h 4Q&hI ,4Q&h 4Q&hg ,4Q&h0 4Q&h 4Q&hz F30=4Q&h 4Q&h ,4Q&hF 4Q&hC ,4Q&h1 4Q&hZ ,4Q&h 4Q&h 4Q&h b1==4Q&h 4Q&h ,4Q&h 4Q&hm ,4Q&h 4Q&h ,4Q&h| 4Q&h 4Q&h 3=4Q&h 4Q&h -- _You start resting.4Q&h 1150.0 (63.0)4Q&hq Z2=1.0 (644Q&h 4Q&h % _Magic restored.4Q&h1gj### #*## *## ##.###.#.##.#..##.# ##$* #.##.##.#$### #.###....###.##.###...#..# ####..#### ###..........#...#.#. #...##Z# #.#####......÷......# .# ######.#......#. #.Z@.##.#...#....#.*#†######.#.#..#.#.#>.* #####.###.#***** *###*###*###*#*,,,* *,*,,** ****,,,,,∆,**,,* *,* **,,* **,,,,*,* * *,,,,,*,,,,,,*,* *2.0 (1.0) _You swap places.5Q&hQ5Q&h6[### #*## *## ##.###.#.##.#..##.# ##$* #.##.##.#$### #.###....###.##.###...#..#...#### ###..........#...#.#..# ...##Z# #.#####......÷......#. # ######.#......#......# # #.Z.@##.#...#....#.*#†######.#.#..#.#.#>.* #####.###.###.***** *###*###*###*#*,,,* *,*,,** ****,,,,,∆,*****,*,,* *,* *,*,,* **,,,,*,* *, *,,,,,*,,,,,,*,* *,.Z35Q&h:6Q&hP### ###########*## *## ####.###.#.##.#..##.# ##$* #..†......##.#$### #.########  ##....###........##.##.#.. ##..#### ###..........#...#.# 6Q&hv..##Z# #.#####......÷......# ###### ######@#.....###..Z.##.#...#....#...#*#†######.#.#..#.#.... #>.* #####.###.###. ***** *###*********###*###*### *,,,* *,,,,,,,,,,,,,,, *,,** ****,,,,,∆*****, *,,* ,,,,,,,,,,,,,* *,* *,,***,,,,********,* *,*6Q&h6Q&hL.Z6Q&h&46Q&h6Q&h6Q&h ### ###########*## *## #####.###.#.##.#..##.# ##$* #..†.6Q&hc......##.#$### #.########..###........##.###...#..#..? #..#### ###..........#...#.# .##Z# #.#####@.....÷......# ##### ######.#......#......## #...Z##.#...#....#...##6Q&h*#†######.#.#..#.#...... #>.* #####.###.###. **** *###*********###*###*###* ,,,* *,,,,,,,,,,,,,,, ,,** ****,,,,,∆6Q&h;*****,,, ,,* ,,,,,,,,,,,,,* *,*6Q&h6Q&h>Z.#6Q&hB=56Q&ha6Q&h6Q&hq 6Q&hr   6Q&hbu ### ###########*## *## ######6Q&hv .###.#.##.#..##.# ##$* #..†.#6Q&hw ......##.#$### #.########..6Q&h1y m..###........##.###...#..#..? .6Q&hTz .#### ###......@...#...#.#..#.#'6Q&hv{ Z# #.#####......÷......#.### 6Q&h #### ######Z#......#......## #....##.#...#....#...###*#†######.#.#..#.#....... #>.* #####.###.###.### *** *###*********###*###*###** *,,,,,,,,,,,,,,, ,** ****,,,,,∆*****,,,,6Q&h >Z..6Q&h &66Q&h 6Q&h 7Q&hԭQ7Q&hY  ### ###########*## *## ####  #.###.#.##.#..##.# ##$* #..†  ##..........##.#$### #.########. ##....###.##.###...? #..#### ###..........#...#.#..#. .##Z# #.#####Z.....÷.# 7Q&h##### ######.#......#......##  #....##.#...#....#...## *#†######.#.#..#.#...... #>.* #####.###.###.## **** *###*********###*###*###* ,,,* *,,,,,,,,,,,,,7Q&hd7Q&h_#<Z.7Q&h#&77Q&h'7Q&h3)7Q&ḧ́ b  ### ###########*## *## ######.###.#.##.#..##.# ##$* #..†.#......##.#@### #.########....###........##.###...#..#..? .7Q&h .#### ###.....Z....#...#.#..#.#'Z# #.#####......÷......#.### #### ######.#......#......## #....##.#...#....#...###*#†######.#.#..#.#....... #>.* #####.###.###.### *** *###*********###*###*###**7Q&h 7Q&hi <Z.7Q&h &87Q&h 7Q&h 7Q&h +9.0 (27Q&h{ 7Q&hx ? _You now have 702 gold pieces (gained 14).8Q&hj  ### ############## *## ###### .###.#.##.#..##@# ##$* #..†.##......##.#.### #.########....###.......Z##.##.#..?## .#### ###..........#...#.#..#.#'. #Z# #.#####......÷......#.###. ### ######.#.....## #.#....##.#...#....#...####*#†######.#.#..#.#....... #>.* #####.###.###.####8Q&hFZ.60.0 (18Q&h   ### ############## *## ######  #.###.#.##.#..##Z# ##$* #..†.# ##..........##.#@### #.########..###........##.###...#..#..?#### ###..........8Q&hn #..#.#' ##Z# #.#####......÷......#.### #### ######.#......#......## # #....##.##...###*#†######.#.#..#.#....... #>.* #####.###.###.## *** *###*********###*###*###**8Q&h 8Q&h &18Q&h 8Q&h & _You swap places.9Q&ht!### ############## *## ##### #.###.#.##.#..##Z# ##$* #..†.#..........##.#.### #.########.###.......@##.###...#..#..?#### ###..........#...#.#..#. .##Z# #.#####......÷......#.##### ######.#......#......##  #....##.#...#....#...#*#†######.#.#..#.#...... #>.* #####.###.###.## **** *###*********###*###*###* ,,,* *,,,,,,,,,,,,,,,,,,,,,,,,.9Q&hItZ29Q&h*### ############## *## #######.###.#.##.#..##.# ##$* #..†. ##..........##.#Z### #.########. #....###........##.###...#..#..?# ..#### ###...#...##' #9Q&h-H#Z# #.#####÷......#.## #### ######.##  #....##.#...#....#...###*#†######.#.#..#.#.......#>.* #####.###.###.### *** *###*********###*###*###**  ,,* *,,,,,,,,,,,,,,,,,,,,,,,,,  ,** ****,,,,,∆*****,,,, 9Q&h19Q&hG.ZZ   komodo dragon zombie (minion)39Q&hJ:Q&h] ### ######## *## ###### #.###.#.##.#..##.# ##$* #..†.# #.##.#.### #.#..# ....###.Z##.###...#..#..?# .#### ###.#...#.#..#.#'. #Z# #.#####......÷......#.###. ######.#......#......## #.#....##.#...#....#...#*#†######.#.#..#.#.##>.* #####.###.###.# *###*###*###*###* ,* *, ** ****,,,,,∆,*****,.Z4:Q&hC+j ####### *## ###### .###.#.##.#..##.# ##$* #..†.## .##.#.### #.#..# ###.##.###...#..#..?# #### ###......Z.@.#...#.#..#.#'.# Z# #.#####......÷......#.###. ######.#......#......## #.##....##.#...#....#...#*#†######.#.#..#.##>.* #####.###.###.####  *###*###*###*###* * *,* * ****,,,,,∆,*****,,,,,*:Q&hX.:Q&h2D.Z:Q&h3&5:Q&h7:Q&h9:Q&hNn # *## ###### ###.#.##.#..##.# ##$* #..†.## :Q&hbS+##.#.### #.#..# ###.##.###...#..#..?###  ###.Z.@#...#.#..#.#'.# # #.#####......÷......#.###..# # ######.#......#......## #.##....##.#...#....#...##### *#†######.#.#..#.##>.* #####.###.###.####  *###*###*### :Q&hka:Q&heD.Z:Q&h g&6:Q&h;n:Q&hp:Q&h| ############## *## ###### ##.#.##.#..##.# ##$* #..†. ........##.#.### #.########..# ###........##.###...#..#..?## ## ###.Z.#...#.#..#.#'.  #.#####.....@÷......#.###..#  ######.## #.##  #....##.#...#....#...##### *#†######.#.#..#.#.......# #>.* #####.###.###.####*###*********###*###*###*****,,,,,,,,,,,,,,,,,,,,,,,,,,*****,,,,,∆***** *,,,,,,,*:Q&hh G *,*****:Q&hY :Q&hn K.Z:Q&h &7:Q&h :Q&h ;Q&h;Q&hs ;Q&hŮ############ *## ###### ;Q&h[#.#.##.#..##.# ##$* #..†.## ;Q&h......##.#.### #.########..# ;Q&hw#........##.###...#..#..?### ;Q&hh# ###..........#@..#.#..#.#'.## ;Q&h#.#####....Z.÷......#.###..# ;Q&hk######.#......#......## #.;Q&hd#....##.#...#....#...####*#†######.#.#..#.#.......#;Q&h}#>.* #####.###.###.#### *###*********###*###*###*****,,,,,,,,,,,,,,****,,,,,∆*****,,,,,*;Q&h;Q&h/.Z;Q&hy;Q&h;Q&hq8;Q&h;Q&h*;Q&he############ *## ###### #.##.#..##.# ##$* #..†.## ......##.#.### #.########..# #........##.###@..#..#..?###  ###..........#...#.#..#.#'.## #.#####.....Z÷......#.###..# ######.#......#......## #.#....##.#...#....#...####*#†######.#.#..#.#.......# #>.* #####.###.###.####  *###*********###*###*###****  *,,,,,,,,,,,,,,;Q&hi;Q&hp>Z.#;Q&hq&9;Q&hUx;Q&hz;Q&h  ############# *## ###### #.##.#..##.# ##$# #..†.# ......##.#.### #@########..# ##..##.###...#..#..?###  ###..........#Z..#.#..#.#'.#.#####......÷......#.###..;Q&h ;######.#......#......## .## #....##.#...#....#...#####*#†######.#.#..#.#....... #>.* #####.###.###.#######*********###*###*###***;Q&h ;Q&hE NZ.;Q&h5 '70;Q&h .* #####.###.###.#### _You now have 706 gold pieces (gained 4).=Q&h 7 _You swap places.=Q&h =Q&h =Q&h =Q&h =Q&h =Q&h. ,=Q&h =Q&h =Q&h =Q&h =Q&h =Q&h =Q&h =Q&h=Q&h=Q&h=Q&hV=Q&h=Q&h =Q&h =Q&h=Q&h]=Q&hs=Q&h"=Q&h=Q&h=Q&h=Q&h=Q&hY=Q&h=Q&h"=Q&h =Q&h =Q&hU"=Q&h%=Q&h'=Q&h(=Q&ht)=Q&h|*=Q&ho,=Q&hZ.=Q&hQ/=Q&h0=Q&h1=Q&h3=Q&h|6=Q&h=7=Q&h8=Q&hJ9=Q&hs;=Q&h<=Q&h==Q&h>=Q&hK@=Q&hmB=Q&hwD=Q&hE=Q&hE=Q&hF=Q&hT=Q&hlU,=Q&h W=Q&hYd  You see here a basilisk corpse.=Q&h+[=Q&h\=Q&hB] _=Q&h]=Q&h`=Q&hTc,=Q&hc=Q&hNg= _You swap places.  =Q&hg?You see here a basilisk corpse.=Q&h[j=Q&hl=Q&h=Q&h=Q&h=Q&h=Q&hS=Q&h=Q&h=Q&h=Q&h=Q&hP=Q&h=Q&hL=Q&hA=Q&h=Q&h{=Q&h=Q&h.=Q&h=Q&h=Q&hM=Q&h=Q&h=Q&h=Q&h=Q&h4=Q&h=Q&h=Q&h=Q&h6 =Q&h =Q&hN =Q&hg=Q&h$,=Q&hv,=Q&h!=Q&hf"=Q&h"=Q&h%5 _You swap places.=Q&h2)=Q&ht*=Q&h+=Q&h+=Q&h-=Q&h70=Q&hv1=Q&h2=Q&h2=Q&h4=Q&h7=Q&h{8=Q&h$9=Q&h9=Q&h;=Q&h>=Q&h`@=Q&h@=Q&hyA>Q&h>Q&h>Q&h~>Q&h2>Q&h>Q&hb >Q&h/ >Q&h >Q&hA>Q&h>Q&h>Q&hy>Q&h>Q&h~>Q&h>Q&h$">Q&h$>Q&h\&,>Q&h'>Q&h)>Q&h,>Q&hY.,>Q&h/>Q&h1>Q&h6>Q&h8,>Q&hK9>Q&h ;>Q&h=>Q&h?,>Q&h*@>Q&hA>Q&hD>Q&hqE,>Q&h0F>Q&hG>Q&hjJ>Q&hL,>Q&hL>Q&hN>Q&hP>Q&hR>Q&hR>Q&hAS>Q&hT>Q&hW>Q&hX>Q&hY>Q&hZ>Q&h[>Q&h_>Q&h[`,>Q&hjb>Q&hd>Q&hykn>Q&ht>Q&hF4>Q&h}n>Q&h>Q&h},>Q&hV>Q&h!>Q&h>Q&h,>Q&h>Q&h.. #.....'.......# #.....#.......########.....#.........'...##.....###########)..#####...................##......................##......................##* *#........Z................ ,....#####@................ ,....*,,,+................. ,...,*,,,+................. ,..,,*,,,#................. ,,,,,*,,,#.#######'######## ,,,,,*,,,#.#............... ,,,,,****#.#........<...... ,,,,,,,..#........ ,,,,,,,,,#...............242.0 (70.0)#...'#...'#...#...#...###>Q&hs>Q&hM======3.0 (71>Q&h>Q&hswap places.ee here a basilisk corpse.wap places.ee here a basilisk corpse.wap places>Q&h?. _As you open the large door, it creaks loudly!>Q&h 4>Q&h >Q&hF >Q&hH >Q&h'   There is a large open door here.>Q&hK( >Q&hX) >Q&h) _>Q&h* >Q&h^, >Q&h0 >Q&h1 ,>Q&hH2 >Q&h3 >Q&hW6 >Q&h_7 ,>Q&h48 >Q&h9 >Q&hE< >Q&h2= >Q&h= >Q&h> >Q&h~? >Q&hB >Q&hC >Q&h\D >Q&hD >Q&hE >Q&hH >Q&hI ,>Q&hJ >Q&hM >Q&hP ,>Q&hQ >Q&hQ&hxU ,>Q&h#V >Q&h^X >Q&h4Z >Q&hn] >Q&h!^ >Q&h^ >Q&h]a >Q&hd >Q&hx  #......#...#.#######'####   #......#...#.#...........   #......#####.#........<..   #............#...........   #............#.....   #............#.....   #......Z.....#......#####   #####........#......+,,,,   #...@....#[?Q&hM40m......*,,,,------   #........#,....,*,,,,   #........#,,,,,,****+   ####,,,,,,,   #.....#,,   #..####,, c   centaur (asleep)   #..#,,,,, Z   komodo dragon zombie (minion)   #.c#,,,,,  61.0 (18.Z,*, ally target)****,,*,,,,,*------2.0 (19 _A centaur comes into view.?Q&hn  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?Q&h^ ?Q&h ?Q&h ?Q&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@Q&ha .#...........#####.<......................#########..Z+,,,, #...@Q&hc L*,....,,,,,,****+###,   ####,,*,,,c 2 centaurs (asleep, 1 ally target)c*@Q&hq @Q&hy x.Z*,,,*,,,,,*@Q&hz 13.0)@Q&hU p _A centaur comes into view.@Q&h| ###<.........#########+,,,, #..Z*.,....,,,,,,****+###,   ####,,*,,,cc 3 centaurs (asleep, 1 ally target)*.c.@Q&hB @Q&hi .Z*,,,*,,,,,*4@Q&h @Q&h Z _A centaur comes into view.AQ&hq ...........#########+,,,, *Z,....,.AQ&h,,,,,****+####,   ####,,*,,,c*.c..AQ&hjAQ&hAQ&h,AQ&h|.Zcccccc.*,,,*,,,,,*AQ&h0===5AQ&hVAQ&hr, _The centaur shouts! x2AQ&h c..#########+,,,, #*#.,....,#...Z,,,,,****+####.,   ####,,*,,,c*#c...c.launcher, 1 ally target)*,,,*,,,,,* ((The centaur wields a +0 shortbow. The centaur shoots an arrow.AQ&h  ..2s, 1 ally targ…  The arrow hits you! The centaur wields a +0 orcbow.AQ&hXI((AQ&hCAQ&hc.Z..AQ&h85--0---6AQ&ho _The centaur shoots an arrow. The arrow hits you but does no damage.CQ&h6..#########.+,,,, #.*..,....,.,,,,,****+###Z,  #. ####,,*,,,cc*#c...#CQ&h>~*,,,*,,,,,*(CQ&hr .  The centaur shoots an arrow. The arrow hits you but does no damage.CQ&hI((CQ&hJCQ&hQu.Z@.CQ&hR]6--=7CQ&hkXCQ&h[o _The centaur shoots an arrow. The arrow barely misses you.DQ&h#########.+,,,, #..*.,....,,,,,,****+###,  #Z....#,,, ..####,,*,,,cc*#c...##DQ&hc.1, 1 ally target*,,,***,,,,  ots an arrow. The arrow hits you but does no damage. _DQ&hshoots an arrow. The arrow barely misses you.centaur unwields a +0 orcbow. The centaur completely misses you.  kickunwields a +0 shortbow. The centaur closely misses you.  The centaur barely misses you. The centaur wields a +0 shortbow.DQ&h C(DQ&hu'.DQ&hYw&8DQ&hDQ&hfY _The centaur shoots an arrow. The arrow hits you but does no damage.EQ&h'  #............#......##### knorpule3000 the Fighter #####........#......+,,,, Poltergeist of Ashenzari *****. #........#......*,,,, HP: 86/92 (97) ======================-- EQ&h) u#........#,....,*,,,, MP: 27/32====================---- #........#,,,,,,****+ AC: 17Str: 4 ####.....#,,,,,,,  EV: 16Int: 25 #Z....#,,,  SH: 7Dex: 16 #..####,,*  XL: 12 Next: 25% Place: Dungeon:11 #@c#,,,,,*  Noise: ===------  Time: 20268.0 (0.0) #.c#,,,,,*  a) +1 dagger of the Perceptive Planets {pr *#c.#,,,,,*  Zap: wand of roots (5) *...#,,,,,*  Fly Drain *...#,,,,,*  EQ&h+ #...#,,,,,*  ccc 3 centaurs (1 launcher, 1 ally target) #...#,,,,,*  Z   komodo dragon zombie (minion) #...#,,,,,*  *,,,***,,,, _The centaur shoots an arrow. The arrow hits you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaurFQ&h9}/  #............#......##### knorpule3000 the Fighter   #####........#......+,,,, Poltergeist of Ashenzari *****.  #........#......*,,,, HP: 86/92 (97) ======================--  #........#,....,*,,,, MP: 27/32====================----  #........#,,,,,,****+ AC: 17Str: 4  ####.....#,,,,,,,EV: 16Int: 25  #Z....#,,,SH: 7Dex: 16  #..####,,*XL: 12 Next: 25% Place: Dungeon:11  FQ&h#@c#,,,,,*Noise: ===------  Time: 20268.0 (0.0)  #.*#,,,,,*a) +1 dagger of the Perceptive Planets {pr  *#c.#,,,,,*Zap: wand of roots (5)  *...#,,,,,*Fly Drain  *...#,,,,,*  #...#,,,,,*ccc 3 centaurs (1 launcher, 1 ally target) #...#,,,,,*Z   komodo dragon zombie (minion)  #...#,,,,,*  *,,,***,,,, _The centaur shoots an arrow. The arrow hits you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaurFQ&hOFQ&hI  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line: a centaur  You draw life force from the centaur! You feel life coursing into your body!  The centaur hits you but does no damage.FQ&hn.ZcFQ&h ((The centaur barely misses you. The centaur shoots an arrow.  The arrow completely misses you.FQ&hi3 @.  The arrow hits your komodo dragon zombie!  The centaur hits you but does no damage.  The centaur barely misses you. The centaur closely misses you.FQ&hok[92==9.0 (1FQ&hpFQ&h:tM _The centaur misses you.IQ&hM #............#......##### knorpule3000 the Fighter #####........#......+,,,, Poltergeist of Ashenzari *****. #........#......*,,,, HP: 92/92 (97) ======================== #........#,....,*,,,, MP: 23/32=================------- IQ&hR#........#,,,,,,****+ AC: 17Str: 4 ####.....#,,,,,,,  EV: 16Int: 25 #.....#,,,  SH: 7Dex: 16 #Z.####,,*  XL: 12 Next: 25% Place: Dungeon:11 #@c#,,,,,*  Noise: ===------  Time: 20269.0 (0.0) #.c#,,,,,*  a) +1 dagger of the Perceptive Planets {pr *#c.#,,,,,*  Zap: wand of roots (5) *...#,,,,,*  Fly Drain *...#,,,,,*  #...#,,,,,*  ccc 3 centaurs (1 launcher, 1 ally target) #...#,,,,,*  Z   komodo dragon zombie (minion) #...#,,,,,*  *,,,***,,,, _The centaur misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IQ&h`V[21;2HAiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur (heavily wounded)IQ&hx  #............#......##### knorpule3000 the Fighter   #####........#......+,,,, Poltergeist of Ashenzari *****.  IQ&h|>#........#......*,,,, HP: 92/92 (97) ========================  #........#,....,*,,,, MP: 23/32=================-------  #........#,,,,,,****+ AC: 17Str: 4  ####.....#,,,,,,,EV: 16Int: 25  #.....#,,,SH: 7Dex: 16  #Z.####,,*XL: 12 Next: 25% Place: Dungeon:11  #@c#,,,,,*Noise: ===------  Time: 20269.0 (0.0)  #§c#,,,,,*a) +1 dagger of the Perceptive Planets {pr  *#c§#,,,,,*Zap: wand of roots (5)  *...#,,,,,*IQ&h{vFly Drain  *...#,,,,,*  #...#,,,,,*ccc 3 centaurs (1 launcher, 1 ally target) #...#,,,,,*Z   komodo dragon zombie (minion)  #...#,,,,,*  *,,,***,,,,Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur (heavily wounded)  Rot billows forth from the centaur's wounds!  You feel drained.The centaur hits you but does no damage.IQ&h(((((((: a centaur (heavily wounded)  IQ&h|-Rot billows forth from the centaur's wounds!  You feel drained.  The centaur hits you but does no damage.  You block the centaur's attack. The centaur shoots an arrow.  The arrow closely misses you.IQ&h  The arrow barely misses your komodo dragon zombie.The centaur is engulfed in dark miasma. The centaur is poisoned.IQ&h' Y ....ZIQ&h) @§§ 2  You kill the centaur!Your komodo dragon zombie barely misses the centaur.IQ&h- ` (((((IQ&hS0 w((The centaur shoots an arrow. The arrow misses you.IQ&h Y ....ZIQ&h? @§The arrow completely misses your komodo dragon zombie.The centaur hits you but does no damage.IQ&h 84/85-4=670.0 (1Drain IQ&h8 IQ&h ? _The centaur kicks you but does no damage.JQ&hVS§§§§§§§JQ&hS ((JQ&ho You closely miss the centaur. The centaur shoots an arrow.  The arrow closely misses you.JQ&hAC @☼☼The arrow hits your komodo dragon zombie!  You block the centaur's attack. x2JQ&hGE&1JQ&hkMJQ&hRB _Your komodo dragon zombie bites the centaur!JQ&h§§§§§§poisoned, 1 s…) The centaur is heavily wounded.  The centaur is engulfed in dark miasma. The centaur is poisoned.  You block the centaur's attack.centaur kicks you but does no damage.  The centaur is engulfed in dark miasma. The centaur is poisoned.  You feel bolstered by spreading misfortune.JQ&hP (The centaur seems to slow down. The centaur shoots an arrow.JQ&h^  You block the arrow. The centaur is engulfed in dark miasma.  The centaur looks even sicker.  You kill the centaur!JQ&hQu  You have harvested as much death for Grave Claw as you can hold at once.The centaur is engulfed in dark miasma. The centaur looks even sicker.JQ&h|§☼○☼☼☼☼Z   komodo dragon zombie (minion)JQ&hs6-29 72.1 (1.1JQ&hJQ&h¤K _You kill the centaur!JQ&h2? JQ&h@ JQ&h.F JQ&hHJ H _No target in view!KQ&hKQ&hcKQ&hKQ&hKQ&hN&5KQ&ht 5=2KQ&h ☼☼☼☼☼---○°KQ&hM○○☼○☼○☼ _You start resting.KQ&h☼○○☼☼○4.1 (2.0°☼○○KQ&hF!m6=---5.1 (3KQ&hP%KQ&h(" _HP restored.KQ&h|9 KQ&h; KQ&h= KQ&haT nKQ&hV KQ&h\ ,KQ&h_ KQ&hqg ~=6=KQ&hli KQ&h[n KQ&h)o :1KQ&hfp KQ&hv P0KQ&hcx KQ&h| ,KQ&hX~ KQ&h 7==KQ&hх KQ&hw Q19KQ&hO KQ&h ,KQ&h KQ&h ,KQ&hę KQ&h KQ&h' 8==8KQ&h֠ KQ&h _You start resting.17 KQ&h KQ&h BKQ&h ,KQ&h_ KQ&hѺ P=KQ&h KQ&h <9KQ&h7 KQ&h ,KQ&hn KQ&h ,KQ&h KQ&h ,KQ&h KQ&h c30=KQ&hU KQ&h ,KQ&h KQ&hb ,KQ&h KQ&h ,KQ&hI KQ&h 1==KQ&h KQ&h ,KQ&h5 KQ&h ,KQ&h KQ&h ,KQ&hP KQ&h P=KQ&h. KQ&h-  ......).))........ _You feel your existence waver again.KQ&h 1304.1 (29.0)KQ&hd Z2=5.1 (30KQ&h KQ&h ! % _Magic restored.KQ&hKQ&h5KQ&hKQ&hiKQ&h7KQ&h KQ&hZKQ&h;P=KQ&hKQ&h,KQ&hKQ&h,KQ&h KQ&hB",KQ&h#KQ&hJ',KQ&h(KQ&h2,,KQ&h-KQ&hW1,KQ&h2KQ&h7,KQ&h9KQ&h6=,KQ&h>KQ&hA,LQ&h#LQ&h,LQ&hMLQ&h+LQ&h*:,LQ&hR>,LQ&h?LQ&hD,LQ&hpGLQ&hTBLQ&hH\BLQ&h^,LQ&h_LQ&hc,LQ&hfiBLQ&hlLQ&h{LQ&h(LQ&h,LQ&hiLQ&h),LQ&hڕLQ&h,LQ&htLQ&h,LQ&hLQ&hLQ&h,LQ&hLQ&hzXLQ&hLQ&hxLQ&hLQ&hLQ&hLQ&h6,LQ&hLQ&h,LQ&hLQ&h,LQ&hLQ&h,LQ&h|LQ&h,LQ&hLQ&h# ,LQ&hLQ&h?,LQ&hzLQ&h,LQ&hXLQ&h,LQ&h LQ&h(,LQ&hD2XLQ&hb4,LQ&h6LQ&h9,LQ&hC;LQ&h>,LQ&h@LQ&hoD,LQ&hFLQ&hI,LQ&h@KLQ&hN,LQ&hPLQ&hT,LQ&h@VLQ&hY,LQ&he[LQ&h#_,LQ&h`LQ&he,LQ&hgLQ&hƎLQ&h,LQ&hGLQ&h ,LQ&hLQ&h4,LQ&hΠLQ&hX,LQ&hLQ&h3,LQ&hLQ&h8,LQ&hLQ&hG,LQ&hLQ&h,LQ&h,LQ&ha,LQ&hLQ&h7,LQ&hLQ&h,LQ&hLQ&hb,LQ&hLQ&h6,LQ&hLQ&h,LQ&h1LQ&h,LQ&hLQ&h,LQ&hkLQ&h,LQ&hLQ&h,LQ&hmLQ&h(,LQ&h@LQ&hA,LQ&hLQ&hQ,LQ&hLQ&h-LQ&hLQ&h& LQ&h,LQ&hBLQ&hLQ&hg,LQ&hLQ&h!,LQ&hi#LQ&h}',LQ&h2)LQ&h1h 404.1 (99 _You start waiting.LQ&h905.1 (100.0)LQ&hT>LQ&h7@# _Done waiting.LQ&hLQ&htLQ&h&XLQ&hkLQ&hhLQ&hLQ&h5LQ&hILQ&hHLQ&hLQ&hLQ&h9LQ&hLQ&hLQ&hLQ&hLQ&hLQ&hLQ&hLQ&hLQ&hLQ&hxLQ&haLQ&hRLQ&h LQ&h| LQ&h LQ&hO LQ&h8 LQ&h( LQ&h LQ&hv LQ&h LQ&h LQ&h LQ&h LQ&h LQ&h LQ&h! LQ&h% LQ&h& LQ&hE) LQ&h- LQ&h. LQ&h0 LQ&he4 LQ&hO5 LQ&h37 LQ&h}; LQ&hf< LQ&hq> LQ&haB LQ&hJC LQ&h.E LQ&hrI LQ&h\J LQ&h@L LQ&hWP LQ&hQQ LQ&hBS LQ&htW LQ&h]X LQ&hTZ LQ&hn^ LQ&hW_ LQ&hea LQ&hBe LQ&h-f LQ&hh LQ&hk LQ&hl LQ&hn LQ&hs LQ&ht LQ&hu LQ&hO ,LQ&h LQ&h LQ&h ,LQ&hs LQ&hR ,LQ&h= LQ&h ,LQ&h LQ&h< nLQ&h LQ&hB ,LQ&h LQ&hb ,LQ&h LQ&hA ,LQ&h LQ&h* ,LQ&h LQ&h ,LQ&h LQ&h ,LQ&h LQ&h" ,LQ&h/$ LQ&ha( ,LQ&h(* LQ&h. ,LQ&h~0 LQ&h5 ,LQ&h6 LQ&hH; ,LQ&h< LQ&hA ,LQ&hB LQ&hP LQ&hT ,LQ&hp LQ&hq 504.1 (99LQ&h r .0) LQ&hr _You start waiting.LQ&hs LQ&hz LQ&hc{ 5.1 (10LQ&hF| 0.0)LQ&h{ LQ&h  LQ&h LQ&h _Done waiting.MQ&hRNMQ&hOMQ&hRMQ&h\MQ&haMQ&hDtnMQ&hGv,MQ&h yMQ&h#You start waiting. _Done waiting.  Things that are here:  a +0 shortbow; a centaur skeletonMQ&hʆMQ&hNMQ&h  _MQ&hMQ&hMQ&hx,MQ&hޑMQ&hMQ&h]MQ&hMQ&hқMQ&h˜MQ&hMQ&hMQ&hw,MQ&h5MQ&hMQ&hTMQ&h,MQ&hMQ&h@MQ&hMQ&h,MQ&hMQ&hMQ&h,MQ&hF,MQ&h3MQ&hMQ&hb #.)#,,,,,*,  ##).#,,,,,*,   #...#,,,,,*,   #...#,,,,,*,   #...#,,,,,*,   #...#,,,,,*,  #..Z#,,,,{** #...###,,,,, #..@..#,,,,, #.....#,,{,, #.....#****' #.......,,,, #....####** #.T   troll (asleep) #.MQ&h Z   komodo dragon zombie (minion) #TMQ&h214.1 (9.0)MQ&h?.Z, ally target)*,,,,*,,,,,*5.1 (10.0)MQ&h MQ&h:X _A troll comes into view.MQ&h  #.)  ##).#  #...#  #...#  #...#  #...#  #...#,,,,{**  #..Z###,,,,,  #..@..#,,,,,  #.....#,,{,,  #.....#****'  #.......,,,,  #....####*** MQ&h  #....#  #....#  #T...#   MQ&h5 #.)  ##).#  #...#  #...#  #...#  #...#  #...#,,,,{**  #..Z###,,,,,  #..@..#,,,,,  #.....#,,{,,  #.....#****'  #.......,,,,  #....#### #....#  #....#  #T...# MQ&h;MQ&h<MQ&hpCMQ&hMP  #).#,,,,,*,  #...#,,,,,*,  #...#,,,,,*,  #...#,,,,,*,  #...#,,,,,*, MQ&hQ #...#,,,,{**  #..Z###,,,,,  #.....#,,,,,  #.@...#,,{,,  #.....#****'  #.........,,  #....#####**  #....#,,,,,*  #....#,,,,,*  #T...#,,,,,*  #....#,,,,,*   _A troll is nearby!MQ&hTMQ&hZz.Z*,,,,*****'MQ&h[86.0) _MQ&hVbMQ&heNQ&hM..{**##,,,,,Z.....#,,{****'....,,#####**,,,,,T.****'NQ&hZ NQ&hNQ&hHNQ&hV.NQ&hZNQ&hTNQ&h.NQ&huTNQ&h0 NQ&h {NQ&h$*,,,,,,,,,,NQ&hdNQ&hNQ&h ===NQ&hQ 7NQ&h$NQ&h' NQ&h(NQ&hp)_The troll shouts!NQ&hi7{**NQ&hkN##,,,,,..Z..#,,{...####*'....,,#####**,,,,,TNQ&hm.{****' .,,,,,NQ&h,sNQ&h}=T.NQ&h9***********NQ&hI)---8NQ&hۇNQ&hٌNQ&hU {**##,,,,,..Z..#,,{...####*'....,,#####**T..#,,,,,.{****' .,,,,,######**** .Z*You block the troll's attack. The troll closely misses you.=--9 _The troll misses you.PQ&hr +PQ&h  PQ&h{ e#...#,,,,,*,  knorpule3000 the FighterPQ&hL  PQ&h# g#...#,,,,,*,  Poltergeist of Ashenzari *****.PQ&h  PQ&hЦ #...#,,,,{**  HP: 86/86 (97) ========================PQ&h  PQ&hs }#...###,,,,,  MP: 31/32PQ&hE E=======================-PQ&h  PQ&h z#.....#,,,,,  AC: 17PQ&h߫ -Str: 4PQ&h  PQ&h #.....#,,{,,  EV: 16PQ&hR .Int: 25PQ&h  PQ&he #..Z..####*'  SH: 7PQ&h6 .Dex: 16PQ&h  PQ&hݲ #.........,,  XL: 12 Next: 27% Place: Dungeon:11PQ&h  PQ&h #.@..#####**  Noise: =--------  Time: 20519.1 (0.0)PQ&hW  PQ&h1 #.T..#,,,,,*  a) +1 dagger of the Perceptive Planets {prPQ&h  PQ&hַ #....#,,,,,*  Zap: wand of roots (5)PQ&h  PQ&h #....#,,,,,*  Fly Drain  #....#,,{,,* PQ&hG  #....#****'  T   troll (ally target) #.....,,,,,  Z   komodo dragon zombie (minion) #######****  * _The troll misses you.Casting: Cigotuvi's Putrefaction (dangerous; 1% risk of failure)  PQ&hP RConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (ally target, chance to affect: 50%)PQ&h  #...#,,,,,*,knorpule3000 the Fighter  #...#,,,,,*,Poltergeist of Ashenzari *****.  #...#,,,,{**HP: 86/86 (97) ========================  #...###,,,,,MP: 31/32=======================-  #.....#,,,,,AC: 17Str: 4  #.....#,,{,,EV: 16Int: 25  #..Z..####*'SH: 7Dex: 16  #.........,,XL: 12 Next: 27% Place: Dungeon:11  #.@..#####**Noise: =--------  Time: 20519.1 (0.0)  #.*..#,,,,,*a) +1 dagger of the Perceptive Planets {pr  #....#,,,,,*Zap: wand of roots (5)  Q&h m#....#,,,,,*Fly Drain  #....#,,{,,*  #....#****'T   troll (ally target)  #.....,,,,,Z   komodo dragon zombie (minion)  #######****  * _The troll misses you.PQ&h1 3Casting: Cigotuvi's Putrefaction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (ally target, chance to affect: 50%)PQ&hZ PQ&h0   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1%  Press: ? - help, Shift-Dir - straight line: a troll (ally target, chance to affect: 50%)  The troll resists with significant effort.  The troll barely misses you. The troll completely misses you..ZT20.1 (1 _The troll claws you but does no damage.QQ&h@ #...#,,,,,*,  knorpule3000 the Fighter #...#,,,,,*,  Poltergeist of Ashenzari *****. #...#,,,,{**  HP: 86/86 (97) ======================== #...###,,,,,  MP: 30/32======================--QQ&hr #.....#,,,,,  AC: 17Str: 4 #.....#,,{,,  EV: 16Int: 25 #.....####*'  SH: 7Dex: 16 #.Z.......,,  XL: 12 Next: 27% Place: Dungeon:11 #.@..#####**  Noise: =--------  Time: 20520.1 (0.0) QQ&hJ#.T..#,,,,,*  a) +1 dagger of the Perceptive Planets {pr #....#,,,,,*  Zap: wand of roots (5) #....#,,,,,*  Fly Drain  #....#,,{,,*  #....#****'  T   troll (ally target) QQ&h#.....,,,,,  Z   komodo dragon zombie (minion) #######****  * _The troll claws you but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (ally target, chance to affect: 50%)QQ&h #...#,,,,,*,knorpule3000 the Fighter  #...#,,,,,*,Poltergeist of Ashenzari *****.  #...#,,,,{**HP: 86/86 (97) ========================  #...###,,,,,MP: 30/32======================--  #.....#,,,,,AC: 17Str: 4  #.....#,,{,,EV: 16Int: 25  #.....####*'SH: 7Dex: 16  #.Z.......,,XL: 12 Next: 27% Place: Dungeon:11  #.@..#####**Noise: =--------  Time: 20520.1 (0.0)  #.*..#,,,,,*a) +1 dagger of the Perceptive Planets {pr  #....#,,,,,*Zap: wand of roots (5)  Q&hm#....#,,,,,*Fly Drain  #....#,,{,,*  #....#****'T   troll (ally target)  #.....,,,,,Z   komodo dragon zombie (minion)  #######****  * _The troll claws you but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (ally target, chance to affect: 50%)QQ&hMweak, ally target, soul-splint…)*   soul wisp (summoned)Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (ally target, chance to affect: 50%)  A fragment of the troll's soul is dislodged from its body.  QQ&hThe troll looks weaker.QQ&hD  You feel bolstered by spreading misfortune.The troll bites you but does no damage. The troll misses you.QQ&h2P .ZT*QQ&hQ R22 1.1 (1QQ&hX QQ&h\ _The troll claws you but does no damage. Your soul wisp barely misses the troll.SQ&hK #...#,,,,,*,  knorpule3000 the Fighter #...#,,,,,*,  Poltergeist of Ashenzari *****. #...#,,,,{**  HP: 86/86 (97) ======================== #...###,,,,,  MP: 27/32====================---- #.....#,,,,,  AC: 22  Str: 4 #.....#,,{,,  EV: 16Int: 25 #.....####*'  SH: 7Dex: 16 #.........,,  XL: 12 Next: 27% Place: Dungeon:11 #.@Z.#####**  Noise: =--------  Time: 20521.1 (0.0) #.T..#,,,,,*  a) +1 dagger of the Perceptive Planets {pr #..*.#,,,,,*  ZapSQ&h;: wand of roots (5) #....#,,,,,*  Fly Drain  #....#,,{,,*  #....#****'  T   troll (weak, ally target, soul-splint…) #.....,,,,,  Z   komodo dragon zombie (minion) #######****  *   soul wisp (summoned) * _The troll claws you but does no damage. Your soul wisp barely misses the troll.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (weak, ally target, soul-splintered)SQ&hJ  #...#,,,,,*,knorpule3000 the Fighter  #...#,,,,,*,Poltergeist of Ashenzari *****.  #...#,,,,{**HP: 86/86 (97) ========================  #...###,,,,,MP: 27/32====================----  #.....#,,,,,AC: 22  Str: 4  #.....#,,{,,EV: 16Int: 25  #.....####*'SH: 7Dex: 16  #.........,,XL: 12 Next: 27% Place: Dungeon:11  #.@Z.#####**Noise: =--------  Time: 20521.1 (0.0)  #.*..#,,,,,*a) +1 dagger of the Perceptive Planets {pr  #..*.#,,,,,*Zap: Q&h? 0mwand of roots (5)  #....#,,,,,*Fly Drain  #....#,,{,,*  #....#****'T   troll (weak, ally target, soul-splint…) #.....,,,,,Z   komodo dragon zombie (minion)  #######*****   soul wisp (summoned)  * _The troll claws you but does no damage. Your soul wisp barely misses the troll.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (weak, ally target, soul-splintered) T  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (weak, ally target, soul-splintered)  You draw life force from the troll! You block the troll's attack.  The troll claws you but does no damage. x2  Your komodo SQ&h dragon zombie barely misses the troll.=2.1 (1 _Your soul wisp touches the troll.TQ&h+TQ&hk TQ&hܼe#...#,,,,,*,  knorpule3000 the FighterTQ&hM TQ&hg#...#,,,,,*,  Poltergeist of Ashenzari *****.TQ&h TQ&h#...#,,,,{**  HP: 86/86 (97) ========================TQ&h TQ&h;]#...###,,,,,  MP: 24/32TQ&hO==================------TQ&h TQ&ht#.....#,,,,,  AC: 22  Str: 4TQ&h( TQ&h#.....#,,{,,  EV: 16TQ&h.Int: 25TQ&h] TQ&hZ#.....####*'  SH: 7TQ&h.Dex: 16TQ&h TQ&hd#.........,,  XL: 12 Next: 27% Place: Dungeon:11 #.@Z.#####**  Noise: ==-------  Time: 20522.1 (0.0) #.T..#,,,,,*  a) +1 dagger of the Perceptive Planets {pr #..*.#,,,,,*  Zap: wand of roots (5)TQ&h  #....#,,,,,*  Fly Drain  #....#,,{,,*  #....#****'  T   troll (weak, ally target, soul-splint…) #.....,,,,,  Z   komodo dragon zombie (minion) #######****  *   soul wisp (summoned) TQ&hl* _Your soul wisp touches the troll.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, weak, ally target, soul-splintered)TQ&hS$TQ&h TQ&hV#...#,,,,,*,TQ&h?6knorpule3000 the Fighter TQ&h TQ&h3#...#,,,,,*,TQ&hŶ8Poltergeist of Ashenzari *****. TQ&h( #...#,,,,{**HP: 86/86 (97) ========================  #...###,,,,,MP: 24/32==================------  #.....#,,,,,AC: 22  Str: 4  #.....#,,{,,EV: 16Int: 25  #.....####*'SH: 7Dex: 16 TQ&hE TQ&h#3#.........,,TQ&hXL: 12 Next: 27% Place: Dungeon:11 TQ&h TQ&hg#.@Z.#####**TQ&hNoise: ==-------  Time: 20522.1 (0.0) TQ&h= #.*..#,,,,,*a) +1 dagger of the Perceptive Planets {pr  #..*.#,,,,,*Zap: wand of roots (5)  #....#,,,,,*Fly Drain  #....#,,{,,*  #....#****'T   troll (weak, ally target, soul-splint…) #.....,,,,,Z   komodo dragon zombie (minion) TQ&h #######*****   soul wisp (summoned)  * _Your soul wisp touches the troll.  Casting: Vampiric Draining (safe; 1% risk of failure)  TQ&h/Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, weak, ally target, soul-splintered)TQ&hݛ9 TQ&h,!T  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.TQ&h.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (moderately wounded, weak, ally target, soul-splintered)  You draw life force from the troll! You block the troll's attack.53.1 (1TQ&h3TQ&h7 _The troll completely misses you. x2; Your soul wisp barely misses the troll.TQ&h  #...#,,,,,*,  knorpule3000 the Fighter #...#,,,,,*,  Poltergeist of Ashenzari *****. #...#,,,,{**  HP: 86/86 (97) ======================== #...###,,,,,  MP: 22/32================-------- #.....#,,,,,  AC: 22  Str: 4 #.....#,,{,,  EV: 16Int: 25 #.....####*'  SH: 7Dex: 16 #.........,,  XL: 12 Next: 27% Place: Dungeon:11 #.@Z.#####**  Noise: ==-------  Time: 20523.1 (0.0) #.T..#,,,,,*  a) +1 dagger of the Perceptive Planets {pr #..*.#,,,,,*  ZapTQ&ht : wand of roots (5) #....#,,,,,*  Fly Drain  #....#,,{,,*  #....#****'  T   troll (weak, ally target, soul-splint…) #.....,,,,,  Z   komodo dragon zombie (minion) #######****  *   soul wisp (summoned) * _The troll completely misses you. x2; Your soul wisp barely misses the troll.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, weak, ally target, soul-splintered)TQ&h  #...#,,,,,*,knorpule3000 the Fighter  #...#,,,,,*,Poltergeist of Ashenzari *****.  #...#,,,,{**HP: 86/86 (97) ========================  #...###,,,,,MP: 22/32================--------  #.....#,,,,,AC: 22  Str: 4  #.....#,,{,,EV: 16TQ&h Int: 25  #.....####*'SH: 7Dex: 16  #.........,,XL: 12 Next: 27% Place: Dungeon:11  #.@Z.#####**Noise: ==-------  Time: 20523.1 (0.0)  #.*..#,,,,,*a) +1 dagger of the Perceptive Planets {pr  #..*.#,,,,,*Zap: wand of roots (5)  #....#,,,,,*Fly Drain  #....#,,{,,*  #....#****'T   troll (weak, ally target, soul-splint…) #.....,,,,,Z   komodo dragon zombie (minion)  #######*****   soul wisp (summoned)  * _The troll completely misses you. x2; Your soul wisp barely misses theTQ&hq ! troll.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, weak, ally target, soul-splintered)TQ&hI TQ&h 1 TQ&hw  Aim  Press: ? - help, Shift-Dir - straight line: a troll (heavily wounded, weak, ally target, soul-splintered)  You draw life force from the troll!  Your komodo dragon zombie bites the troll!!  The troll dies!TQ&h[{ Y*.Z   komodo dragon zombie (minion)*   soul wisp (summoned)TQ&h ` 8-304.1 (1Drain _The +0 troll leather armour is intact enough to wear.TQ&heTQ&htn _Your base Polearms skill increases to level 2!UQ&h[>  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UQ&h7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)UQ&h _Unknown command.VQ&hI7-VQ&h -- _You start resting.VQ&h#7.1 (38=3=--8.1 (4VQ&h$" _HP restored.VQ&hpVQ&hWyBVQ&hz,VQ&h|VQ&hzVQ&hӀ=4==VQ&hҁVQ&hg,VQ&hVQ&h‹,VQ&hVQ&h,VQ&hVQ&hl5=VQ&hʘVQ&h ,VQ&h%VQ&hD1VQ&hCVQ&h=,VQ&hIVQ&hBb6=VQ&hBVQ&hdVQ&h{I0VQ&hBVQ&hW _You start resting.VQ&h4VQ&hCVQ&hVQ&h7==19VQ&hJVQ&h},VQ&hVQ&h=VQ&h:8VQ&hVQ&h/BVQ&ho8==VQ&hVQ&hr _Your soul wisp disappears in a puff of smoke!VQ&h117 VQ&hH VQ&h ,VQ&hfVQ&h{,VQ&hVQ&hVQ&h$:=VQ&hUVQ&h<9VQ&h2 VQ&hu$,VQ&h%VQ&h=*,VQ&h+VQ&h/,VQ&hz1VQ&h5c30=VQ&h7VQ&h;,VQ&h>VQ&hA,VQ&h%CVQ&hGVQ&hHVQ&hIVQ&h)R1==VQ&hdBVQ&hf,VQ&hgVQ&hnl,VQ&hmVQ&hqP=VQ&hrVQ&hx [ _You feel your existence waver again.VQ&h066.1 (38.0)VQ&h^Z2=7.1 (39VQ&h)VQ&h% _Magic restored.VQ&h +{**##,,,,,..{###*'....,,Z.#####**..#,,,,,.{****'.,,,,,######****VQ&h -  VQ&h i*8.1 (1.0)VQ&h VQ&h  Things that are here: _a +0 troll leather armour; a troll corpseWQ&h{**##,,,,,..{###*'WQ&hv....,,Z.#####**[..#,,,,,{****' .,,,,,######****  WQ&hWQ&hq.Z*WQ&h-9 _WQ&hWQ&hWQ&h! #...###,,,,,  #.....#,,,,,  #.....#,,{,,  #.....####*'  #.........,,  #....#####**  #.Z..#,,,,,*  #....#,,,,,*  #..@.#,,,,,*  #....#,,{,,*  #....#****'  #.....,,,,,  #######****  * [Z*,,,,*70WQ&h(WQ&hU+YQ&h #.....#,,,,,  #.....#,,{,,  #.....####*'  #.........,,  #....#####**  #.[..#,,,,,*  #..Z.#,,,,,*  #....#,,,,,*  #...@#,,{,,*  #....#****'*  #.....,,,,,,  #######****,   *, *,  ** ,,*,,,.,Z,,,,,,,*=1YQ&h YQ&h01YQ&hQYQ&h54YQ&h%YQ&hD {###*'*....,,,#####**[..#,,,,,..Z.#,,{****'.......##########. **YQ&h P.ZYQ&h &2YQ&h YQ&h ZQ&h>t #.....####*'*  #.........,,,  #....#####**,  #.[..#,,,,,*,  #....#,,,,,*,  #....#,,,,,*,  #...Z#,,{,,*,  #....#####'#.  #....@.......  ###########..  *,,  *,,  *** *,,,,,.,Z,,,,,*3\Q&heQ]Q&hA]Q&hknorpule3000 the Fighter (Poltergeist Necromancer) Turns: 20468, Time: 01:33:30 HP: 88/88 (97) AC: 17 Str:  4 XL: 12 Next: 30% MP: 32/32EV: 16 Int: 25 God: Ashenzari [*****.] Gold: 706SH:  7 Dex: 16 Spells: 5/26 levels left rFire x . . a - +1 dagger of the Perceptive Planets {protect, Range, SerCold + . . ]Q&hyUe - +1 buckler of Supernal Gnosis {AC+3, Range, Sorc} (cursrNeg + + + b - +2 cloak "Henotheism of Ashenzari" {Range, Dev} (curse)rPois ∞n - +1 cloak "Overhang to Understand" {Sorc, Comp} (curse) rElec + m - +2 pair of gloves "I Foresaw This" {Range, Self} (curserCorr + v - +0 helmet of the Eye in the Sky {Dev, Bglg} (curse) SInv + L - +2 pair of gloves of the Omniscient Urgency {Will+ Int+Will +++..T - +1 pair of gloves of the Eye in the Sky {Melee, Cun} (cStlth ++++t - amulet of guardian spirit HPRegen 0.34/turn o - ring of Ashenzari's Fetters {MP+9, Bglg, Elem} (curse) MPRegen 0.23/turn O - ring of Waatot {rElec rF- Will+ rCorr SInv} ]Q&h\%: clarity, guardian spirit @: flying, studying Evocations, lightly drained A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, tricksteriQ&h#uiQ&h~a#.....####*'**knorpule3000 the Fighter#.........,,,,Poltergeist of Ashenzari *****.#....#####**,,HP: 88/88 (97) ========================#.[..#,,,,,*,,MP: 32/32========================#....#,,,,,*,,AC: 17Str: 4#....#,,,,,*,,EV: 16Int: 25#....#,,{,,*,,SH: 7Dex: 16#...Z#####'#.,XL: 12 Next: 30% Place: Dungeon:11#....@.......,Noise: ---------  Time: 20573.1 (0.0)###########..,a) +1 dagger of the Perceptive Planets {pr*,,,Zap: wand of roots (5)*,,,iQ&hkFly Drain****Z   komodo dragon zombie (minion) _You start resting. _Your soul wisp disappears in a puff of smoke! _You feel your existence waver again. _Magic restored.  Things that are here: _a +0 troll leather armour; a troll corpseiQ&h-iQ&hiQ&hFiQ&h iQ&h iQ&h iQ&h iQ&hz iQ&hb iQ&hI niQ&h iQ&h! iQ&h$ iQ&h' iQ&hD+ ,iQ&h- iQ&h/ iQ&h!4 iQ&hP7 iQ&h7 iQ&h8 iQ&h7: iQ&hD< iQ&h> ,iQ&h? iQ&h@ iQ&hF 78 M#.....#,,{,,, #.....####*'*******#.........,,,,,,,#....#######,,,,,.iQ&hF #.[..#.....#,,,,..#....#.....#,,,...#....#.....#,∆....#....#..l..#,.....#....#####@#......iQ&hMG #........Z......###########.......*.......*.......,*#######l   basilisk (asleep)iQ&h1J +8.1 (5iQ&hO ,,,,,,∆.Z, ally target)iQ&hOP +9.1 (6iQ&hu^  _A basilisk comes into view. _There is an open door here.jQ&h9  #.....#,,,,,,  #.....#,,{,,,,,,,,, #.....####*'******* #.........,,,,,,,,, #....#######,,∆,,., #.[..#.....#,,,,.., #....#.....#,,,..., #....#.....#,∆....,jQ&ho: S #....#..l@.#,....., #....#####'#......, #.........Z.......,###########......., *., *.......,*#######*jQ&h> jQ&hI ^,,,,,Z.jQ&hK 380.1 (1 _jQ&hLT jQ&hV lQ&hi #.....#,,,,,,,,,,,  knorpule3000 the Fighter #.....#,,{,,,,,,,,,  Poltergeist of Ashenzari *****. #.....####*'*******  HP: 88/88 (97) ======================== #.........,,,,,,,,,  MP: 29/32=====================--- #....#######,,∆,,.,  AC: 17Str: 4 #.[..#.....#,,,,..,  EV: 16Int: 25 #....#.....#,,,...,  SH: 7Dex: 16 #....#.....#,∆....,  XL: 12 Next: 30% Place: Dungeon:11 #....#..l@.#,.....,  Noise: ---------  Time: 20580.1 (0.0) #....#####Z#......,  a) +1 dagger of the Perceptive Planets {pr #.................,  Zap: wand of roots (5) ###########......., Q&hY9m Fly Drain *.......,  *.......,  l   basilisk (asleep, ally target) *#######*  Z   komodo dragon zombie (minion) _There is an open door here.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (asleep, ally target)lQ&hY #.....#,,,,,,,,,,,knorpule3000 the Fighter#.....#,,{,,,,,,,,,Poltergeist of Ashenzari *****.#.....####*'*******HP: 88/88 (97) ========================#.........,,,,,,,,,MP: 29/32=====================---#....#######,,∆,,.,AC: 17Str: 4#.[..#.....#,,,,..,EV: 16Int: 25#....#.....#,,,...,SH: 7Dex: 16#....#.....#,∆....,XL: 12 Next: 30% Place: Dungeon:11#....#..*@.#,.....,Noise: ---------  Time: 20580.1 (0.0)#....#####Z#......,a) +1 dagger of the Perceptive Planets {pr#.................,Zap: wand of roots (5)###########.......,Fly Drain*......Q&h$34m.,*.......,l   basilisk (asleep, ally target)*#######*Z   komodo dragon zombie (minion) _There is an open door here.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (asleep, ally target)lQ&hn&l    Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  lQ&h'uAim: a basilisk (asleep, ally target)  You draw life force from the basilisk!lQ&hj lThe basilisk hisses angrily.lQ&hmi  The basilisk gazes at you.lQ&hlQ&hAZ'lQ&h! 5===1.1 (1lQ&h/ lQ&h7 _You resist with almost no effort.lQ&h  #.....#,,,,,,,,,,,  knorpule3000 the Fighter #.....#,,{,,,,,,,,,  Poltergeist of Ashenzari *****. #.....####*'*******  HP: 88/88 (97) ======================== #.........,,,,,,,,,  MP: 26/32===================----- lQ&h #....#######,,∆,,.,  AC: 17Str: 4 #.[..#.....#,,,,..,  EV: 16Int: 25 #....#.....#,,,...,  SH: 7Dex: 16 lQ&h #....#.....#,∆....,  XL: 12 Next: 30% Place: Dungeon:11 #....#..l@Z#,.....,  Noise: ===------  Time: 20581.1 (0.0) #....#####'#......,  a) +1 dagger of the Perceptive Planets {pr lQ&h ##.................,  Zap: wand of roots (5) ###########.......,  Fly Drain *.......,  lQ&hp *.......,  l   basilisk (ally target) *#######*  Z   komodo dragon zombie (minion) _You resist with almost no effort.  lQ&hG Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (moderately wounded, ally target)lQ&h k#.....#,,,,,,,,,,,knorpule3000 the Fighter#.....#,,{,,,,,,,,,Poltergeist of Ashenzari *****.#.....####*'*******HP: 88/88 (97) ========================#.........,,,,,,,,,MP: 26/32===================-----#....#######,,∆,,.,AC: 17Str: 4#.[..#.....#,,,,..,EV: 16lQ&h Int: 25#....#.....#,,,...,SH: 7Dex: 16#....#.....#,∆....,XL: 12 Next: 30% Place: Dungeon:11#....#..*@Z#,.....,Noise: ===------  Time: 20581.1 (0.0)#....#####'#......,a) +1 dagger of the Perceptive Planets {pr#.................,Zap: wand of roots (5)###########.......,Fly Drain*.......,*.......,l   basilisk (ally target)*#######*Z   komodo dragon zombie (minion) _You resist with almost no effort.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blQ&h" Sasilisk (moderately wounded, ally target)lQ&h 9 lQ&h( lQ&h2 _Zl@.lQ&hH3 3-2.1 (1lQ&h; lQ&hB? Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linelQ&h@ Aim: a basilisk (moderately wounded, ally target) _You draw life force from the basilisk! The basilisk barely misses you.mQ&h+ #.....#,,,,,,,,,,,  knorpule3000 the Fighter #.....#,,{,,,,,,,,,  Poltergeist of Ashenzari *****. #.....####*'*******  HP: 88/88 (97) ======================== #.........,,,,,,,,,  MP: 23/32=================------- #....#######,,∆,,.,  AC: 17Str: 4 #.[..#.....#,,,,..,  EV: 16Int: 25 #....#.....#,,,...,  SH: 7Dex: 16 #....#...Z.#,∆....,  XL: 12 Next: 30% Place: Dungeon:11 #....#..l@.#,.....,  Noise: ==-------  Time: 20582.1 (0.0) #....#####'#......,  a) +1 dagger of the Perceptive Planets {pr #.................,  Zap: wand of roots (5) mQ&hK###########.......,  Fly Drain *.......,  *.......,  l   basilisk (ally target) *#######*  Z   komodo dragon zombie (minion) _You draw life force from the basilisk! The basilisk barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (severely wounded, ally target)mQ&hƒ9#.....#,,,,,,,,,,,knorpule3000 the Fighter#.....#,,{,,,,,,,,,Poltergeist of Ashenzari *****.#.....####*'*******mQ&h HP: 88/88 (97) ========================#.........,,,,,,,,,MP: 23/32=================-------#....#######,,∆,,.,AC: 17Str: 4#.[..#.....#,,,,..,EV: 16Int: 25#....#.....#,,,...,SH: 7Dex: 16#....#...Z.#,∆....,XL: 12 Next: 30% Place: Dungeon:11mQ&h#....#..*@.#,.....,Noise: ==-------  Time: 20582.1 (0.0)#....#####'#......,a) +1 dagger of the Perceptive Planets {pr#.................,Zap: wand of roots (5)###########.......,Fly Drain*.......,*.......,l   basilisk (ally target)*#######*Z   komodo dragon zombie (minion) _You draw life force from the basilisk! The basilisk barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (severely wounded, ally target)mQ&h0{9 mQ&hl  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (severely wounded, ally target)  You draw life force from the basilisk! You block the basilisk's attack.mQ&hc+3.1 (1mQ&hmQ&hd _Your komodo dragon zombie misses the basilisk.mQ&h c #.....#,,,,,,,,,,,  knorpule3000 the Fighter #.....#,,{,,,,,,,,,  Poltergeist of Ashenzari *****. mQ&h #.....####*'*******  HP: 88/88 (97) ======================== #.........,,,,,,,,,  MP: 20/32===============--------- #....#######,,∆,,.,  AC: 17Str: 4 #.[..#.....#,,,,..,  EV: 16Int: 25 #....#.....#,,,...,  SH: 7Dex: 16 #....#...Z.#,∆....,  XL: 12 Next: 30% Place: Dungeon:11 #....#..l@.#,.....,  Noise: ==-------  Time: 20583.1 (0.0) #....#####'#......,  a) +1 dagger of the Perceptive Planets {pr #.................,  Zap: wand of roots (5) ###########.......,  Fly Drain *.......,  *.......,  l   basilisk (ally target) *#####mQ&h ##*  Z   komodo dragon zombie (minion) _Your komodo dragon zombie misses the basilisk.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, ally target)mQ&h. #.....#,,,,,,,,,,,knorpule3000 the Fighter#.....#,,{,,,,,,,,,Poltergeist of Ashenzari *****.mQ&h$1#.....####*'*******HP: 88/88 (97) ========================#.........,,,,,,,,,MP: 20/32===============---------#....#######,,∆,,.,AC: 17Str: 4#.[..#.....#,,,,..,mQ&h|EV: 16Int: 25#....#.....#,,,...,SH: 7Dex: 16#....#...Z.#,∆....,mQ&h~*XL: 12 Next: 30% Place: Dungeon:11#....#..*@.#,.....,Noise: ==-------  Time: 20583.1 (0.0)#....#####'#......,a) +1 dagger of the Perceptive Planets {pr#.................,Zap: wand of roots (5)###########.......,Fly Drain*.......,*.......,l   basilisk (ally target)*#######*Z   komodo dragon zombie (minion) _Your komodo dragon zombie misses the basilisk.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, ally target)nQ&hMCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (almost dead, ally target)  You draw life force from the basilisk.Z   komodo dragon zombie (minion)nQ&h+G&.nQ&hci9-114.1 (1nQ&hinQ&hTkL _You kill the basilisk!oQ&hERoQ&hSoQ&hjToQ&hXoQ&henoQ&h s 9= _HP restored.2=oQ&h0=oQ&h8d=3=oQ&hBoQ&h4==oQ&h_oQ&h^,oQ&hoQ&hS,oQ&hoQ&h,oQ&hִoQ&hUl5=oQ&hoQ&hz,oQ&h½oQ&h7,oQ&hmoQ&h,oQ&hzoQ&h$oQ&hRoQ&h(oQ&hb6=oQ&hZoQ&h,oQ&hoQ&h,oQ&hoQ&h,oQ&hoQ&h>oQ&hi7==oQ&hoQ&h ,oQ&htoQ&h,oQ&hoQ&h,oQ&hoQ&h 8==oQ&hoQ&hU,oQ&hoQ&h,oQ&hoQ&hb,oQ&h oQ&h :=oQ&h oQ&hoQ&hi<9oQ&hoQ&h0,oQ&heoQ&h$,oQ&h]oQ&h@,oQ&h oQ&hz$c30=oQ&h%oQ&h(,oQ&h)oQ&h,,oQ&h-oQ&hF1,oQ&h 5oQ&h4RoQ&h!h1==oQ&hioQ&hkoQ&hpoQ&hbroQ&h0toQ&hyoQ&hzoQ&h|oQ&hRoQ&hoQ&h=oQ&hoQ&hooQ&h]oQ&hoQ&h2oQ&h=oQ&hoQ&hoQ&h^oQ&hݐoQ&hToQ&h oQ&h$oQ&h^ oQ&h oQ&hThere is an open door here.oQ&h.oQ&hFoQ&h6 oQ&h3_oQ&hʢoQ&h\oQ&hoQ&hϪoQ&hoQ&hAoQ&hoQ&hAoQ&h(oQ&hoQ&hl=oQ&hoQ&h{oQ&hoQ&hoQ&hoQ&h.##...###,,,,oQ&h5#.....#,,...,,oQ&h* oQ&h#.....#,,{..,,{,,,,,,, oQ&hV]#.....#####'########,, oQ&h]#.........,........#,, oQ&h~]#....#######..!....#,, oQ&h"q#.[..#.....#.......#,, oQ&h]#....#.....#.......#,, oQ&h$~#....#.....#.@.....##* oQ&h --oQ&h+#....#.....#.Z......., oQ&h#....#####Z#........., oQ&h[h#...................., oQ&ha###########........##*oQ&h_#........# oQ&h #........#oQ&hT oQ&h##########oQ&hoQ&hB{oQ&h637.1 (5oQ&h2 3.0)oQ&h"oQ&h--oQ&hoQ&h2oQ&hO oQ&h oQ&hg',{{ oQ&hF_You sense a monster nearby.oQ&h[oQ&hQoQ&h%8.1 (54oQ&hoQ&h oQ&h2oQ&h0_H - 2 potions of cancellation (gained 1)oQ&h oQ&h oQ&h oQ&hV oQ&h '#...#,,,,{** #...###,..Y,, #.....#,,...,,,,,,,,,, #.....#,,{..,,,{{,,,,, #.....#####'########,, oQ&h" G#..................#,, #....#######..!....#,, #.[..#.....#.#,, #....#.....#.#,, #....#.....#.......##* #....#.....#.Z #....#####Z#. #............C###########.###C   cyclops (missile, asleep)#.# Y   yak (asleep)#........# Z   komodo dragon zombie (minion)##########oQ&hl, 0.0)  A cyclops and a yak come into view.oQ&h/- oQ&hVP  oQ&hnQ  oQ&h[R The yak bellows!oQ&h[ oQ&h\ ',***********,,oQ&h5] YoQ&h] ,oQ&hA^ =YY.,,{oQ&h^ ,oQ&hw_ 3,..,,,,,,,,,,,oQ&h_ *oQ&h` *oQ&h0a *oQ&ha *oQ&hAb *oQ&hb *oQ&hLc ,oQ&hc ,oQ&hTd ,oQ&hd *oQ&hUe *oQ&he MYYY 3 yaks (2 oQ&h^f wandering)oQ&hg *oQ&hg oQ&hJr 4==9.1 (1oQ&hv oQ&hx Y _A yak comes into view. x2rQ&h0#...###,..Y,,,,,,,,,,,,  #.....#,,YY.,,{  #.....#,,,..,,,,  #.....#####'########,,*  #..................#,,*  #....#######..!....#,,*  #.[..#.....#.......#,,*  #....#.....#.#,,*  #....#.....#.##**  #....#.....#.Z........C  #....#####Z#...  #............C.  ###########.#### #.# * rQ&hx2&CC 2 cyclopes (missiles, 1 wandering, 1 …)#.# *  2 yaks (1########## rQ&hh9i  A cyclops comes into view.rQ&h:rQ&h;rQ&h;rQ&hs=V  The yak bellows! You hear an angry buzzing noise.rQ&hFa *.Y*{Y,*,,∆,*,,,..,Z,,,,C   cyclops (missile, asleep, ally target)*A yak comes into view.rQ&hZG'40rQ&hMrQ&h2P4 _The cyclops moves out of view.rQ&hV..#,,.Y.,,{{Y.,,,,####'########,,**.............#,,*,#######..![..#.....#.......#∆.,###....rQ&hW####Z#..Z..........C##############  **#########    yakrQ&h[rQ&h]rQ&h_rQ&hel,Y.ZY 2 yaksrQ&hm/--1rQ&hzrQ&h&~tQ&ht #.....#,,,Y.,,,, #.....#####Y########,,** #..................#,,*, #....#######..!....#,,*, #.[..#.....#.......#∆,*, #....#.....#.#,,*, #....#.....#.####,tQ&h;w #....#.....#....., #....#####Z#..@Z., #..............C., ###############, #.# *, #.# ** ##########  Y   yaktQ&hztQ&h{tQ&h}tQ&h.Y.ZY 2 yakstQ&hzA--2tQ&htQ&htQ&h63   #.....#####Y########,,** #..........Y.......#,,*, #....#######..!....#,,*, #.[..#.....#.......#∆,*, #....#.....#.#,,*,tQ&h?5  #....#.....#.####, #....#.....#....., #....#####'#....Z......, #............@.......C., ###############, #.# *, #.# ** ##########   yaktQ&h= BtQ&hVM '.YYZ.Y 2 yaks (1 ally target)tQ&hjN &3tQ&h'X tQ&h[ uQ&hm #...........Y......#,,*, #....#######Y.!....#,,*, #.[..#.....#.......#∆,*, #....#.....#.#,,*, #....#.....#.####, #....#.....#....Z......,uQ&hü #....#####'#....., #..........C., ###############, #.# *, #.# ** ##########    yak (uQ&h}uQ&huQ&huQ&h..YYZ.Y 2 yaks (1 ally target)uQ&h&4uQ&huQ&h&uQ&h3  #.#,,*, #....#######.Y!....#,,*,uQ&h6 ? #.[..#.....#Y......#∆,*, #....#.....#.#,,*, #....#.....#...Z...####, #....#.....#., #....#####'#., #.C., ##.####, #uQ&h7 .# *, #.# ** #uQ&h: uQ&h{< uQ&h? uQ&hH ..YY.Z.uQ&hJ &5uQ&hX uQ&hHa uQ&hN4uQ&hTuQ&h>\vQ&h K #.....#####'########,,** #..................#,,*, #....#######..!....#,,*, #.[..#.....#.Y.....#∆,*, #....#.....#Y.Z....#,,*,vQ&h #....#.....#.......####, #....#.....#.., #....#####'#..., #............C.,###########.####, #.# *, #........# **########## vQ&h vQ&hM.vQ&hH/{vQ&h 0{vQ&h0vQ&h2vQ&h36vQ&h?vQ&h-DvQ&h  #.....#####'#,,** #.#,,*, #....#######..!....#,,*, #.[..#.....#.Y.....#∆,*, #....#.....#Y{Z....#,,*, #....#.....#{......####, #....#.....#..., #....#####'#., #.C., #.####, #..# *, #........# ** #######{.{{7wQ&hl #.....#####'#,,** #.#,,*, #....#######{.!....#,,*, #.[..#.....#.Y.....#∆,*, #....#.....#Y.Z....#,,*, #....#.....#{.{....####, #....#.....#{..., #....#####'#., #.C., #wQ&hN.####, #........# *, #........# ** ##########wQ&h6.....{{YY   yak8wQ&hh #.....#####'#,,** #.#,,*, #....#..!....#,,*, #.[..#.....#.Y.....#∆,*, #....#.....#Y.Z....#,,*, #....#.....#.####, #....#.....#.{{., #....#####'#Y., #.C., #.####, #........# *, #........# **  #wQ&h"iwQ&hq{.YYY 2 yakswQ&h;s&9wQ&h&zwQ&h|wQ&h? #.....#####'#,, #.#,,* #....#..!....#,,* #.[..#.....#.Y.....#∆,*wQ&hK| #....#.....#Y.Z....#,,* #....#.....#.#### #....#.....#.{{. #....#####'#.Y. #.Y.C. wQ&h#.#### #........# * #.# wQ&h51 #wQ&hwQ&hwwQ&hwQ&h>.Z.Y.Y(1 ally target)Z   komodo dragon zombie (minion)wQ&h'50wQ&hwQ&hswQ&h  #.....#####'#,, #.....#,, #....#..!....#,, #.[..#.....#.Y.....#∆, #....#.....#Y.Z....#,, #....#.....#. #....#.....#..{ #....#####'#Z #.Y.Y.C #. #.#  #.#  #wQ&h Y.Y.1wQ&h6 xQ&hC#.....#####'#,,*#.....#,,*#....#..!....#,,*#.[..#.....#.Y.....#∆,*#....#.....#Y.Z....#,,*#....#.....#.##....#.....#..{.#....#####'#Z.#.Y.Y.C.#.#xQ&hD#.# *#.# * xQ&hHxQ&hHxQ&hIxQ&h4KxQ&hZ{YY.YZY 3 yaks (1 ally target)xQ&hZ&2xQ&haxQ&hdV _A yak comes into view.{Q&h" x#.....#####'#,,*#.#,,*,#....#..!....#,,*,#.[..#.....#{Y.....#∆,*,#....#.....#Y.Z....#,,*,#....#.....#.####,#....#.....#..{.,#....#####'#Y.,#.Y.YZ.C.,#.####,#........# *,#.# * {Q&h! {Q&h {.Y.Z..The yak misses you.The yak gores your komodo dragon zombie!{Q&h-.=3{Q&h,&{Q&h*? _Your komodo dragon zombie bites the yak!!|Q&hf #.....#####'########,,** knorpule3000 the Fighter #..................#,,*, Poltergeist of Ashenzari *****. #....#######{.!....#,,*, HP: 89/89 (97) ======================== #.[..#.....#.Y.....#∆,*, MP: 29/32=====================--- #....#.....#Y.Z....#,,*, AC: 17Str: 4 #....#.....#.......####, EV: 16Int: 25 #....#.....#..{........, SH: 7Dex: 16 #....#####'#Y.........., XL: 12 Next: 31% Place: Dungeon:11 #......@YY.Z.........C., Noise: =--------  Time: 20653.1 (0.0) ###########........####, a) +1 dagger of the Perceptive Planets {pr #........# *, Zap: wand of roots (5)[12;19|Q&hH #........# ** Fly Drain ##########   YYY 3 yaks (1 ally target)  Z   komodo dragon zombie (minion) _Your komodo dragon zombie bites the yak!!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak|Q&h#.....#####'########,,** knorpule3000 the Fighter#..................#,,*, Poltergeist of Ashenzari *****.#....#######{.!....#,,*, HP: 89/89 (97) ========================#.[..#.....#.Y.....#∆,*, MP: 29/32=====================---#....#.....#Y.Z....#,,*, AC: 17Str: 4#....#.....#.......####, EV: 16Int: 25#....#.....#..{........, SH: 7Dex: 16#....#####'#Y.........., XL: 12 Next: 31% Place: Dungeon:11#......@*Y.Z.........C., Noise: =--------  Time: 20653.1 (0.0)|Q&h}###########........####, a) +1 dagger of the Perceptive Planets {pr#........# *, Zap: wand of roots (5)#........# ** Fly Drain##########YYY 3 yaks (1 ally target)Z   komodo dragon zombie (minion) _Your komodo dragon zombie bites the yak!!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak|Q&hU|Q&hV.{{Y  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a yak  You draw life force from the yak! The yak gores you but does no damage.  The yak gores your komodo dragon zombie!|Q&hW3=4.1 (1|Q&ha|Q&hef _Your komodo dragon zombie barely misses the yak.}Q&hV #.....#####'########,,** knorpule3000 the Fighter #..................#,,*, Poltergeist of Ashenzari *****. #....#######..!....#,,*, HP: 89/89 (97) ========================}Q&hX #.[..#.....#{Y.....#∆,*, MP: 26/32===================----- #....#.....#Y.Z....#,,*, AC: 17Str: 4 #....#.....#{......####, EV: 16Int: 25 #....#.....#..{........, SH: 7Dex: 16 #....#####'#Y.........., XL: 12 Next: 31% Place: Dungeon:11 #......@YY.Z.........C., Noise: ==-------  Time: 20654.1 (0.0) ###########........####, a) +1 dagger of the Perceptive Planets {pr}Q&h1Y #........# *, Zap: wand of roots (5) #........# ** Fly Drain ##########  }Q&hYB YYY 3 yaks (1 ally target)  Z   komodo dragon zombie (minion) }Q&hYL_Your komodo dragon zombie barely misses the yak.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded)}Q&hY#.....#####'########,,** knorpule3000 the Fighter#..................#,,*, Poltergeist of Ashenzari *****.#....#######..!....#,,*, HP: 89/89 (97) ========================#.[..#.....#{Y.....#∆,*, MP: 26/32===================-----#....#.....#Y.Z....#,,*, AC: 17Str: 4#....#.....#{......####, EV: 16Int: 25#....#.....#..{........, SH: 7Dex: 16#....#####'#Y.........., XL: 12 Next: 31% Place: Dungeon:11#......@*Y.Z.........C., Noise: ==-------  Time: 20654.1 (0.0)###########........####, a) +1 dagger of the Perceptive Planets {pr#........# }Q&h]"[40m*, Zap: wand of roots (5)#........# ** Fly Drain##########YYY 3 yaks (1 ally target)Z   komodo dragon zombie (minion) _Your komodo dragon zombie barely misses the yak.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded)}Q&hO,}Q&hM..{Y}Q&h8Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a yak (heavily wounded)  }Q&hYou draw life force from the yak! You block the yak's attack.  The yak barely misses your komodo dragon zombie.}Q&h^+5.1 (1}Q&hg}Q&hg _Your komodo dragon zombie closely misses the yak.}Q&h #.....#####'########,,** knorpule3000 the Fighter #..................#,,*, Poltergeist of Ashenzari *****. #....#######..!....#,,*, HP: 89/89 (97) ======================== #.[..#.....#.Y.....#∆,*, MP: 23/32=================------- #....#.....#Y.Z....#,,*, AC: 17Str: 4 #....#.....#.......####, EV: 16Int: 25 #....#.....#{.{........, SH: 7Dex: 16 #....#####'#Y.........., XL: 12 Next: 31% Place: Dungeon:11 #......@YY.Z.........C., Noise: ==-------  Time: 20655.1 (0.0) ###########........####, a) +1 dagger of the Perceptive Planets {pr #........# *, Zap: wand of roots (5)[12;19}Q&h3H #........# ** Fly Drain ##########   YYY 3 yaks (1 ally target)  Z   komodo dragon zombie (minion) _Your komodo dragon zombie closely misses the yak.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded)}Q&h #.....#####'########,,** knorpule3000 the Fighter#..................#,,*, Poltergeist of Ashenzari *****.#....#######..!....#,,*, HP: 89/89 (97) ========================#.[..#.....#.Y.....#∆,*, MP: 23/32=================-------#....#.....#Y.Z....#,,*, AC: 17Str: 4#....#.....#.......####, EV: 16Int: 25#....#.....#{.{........, SH: 7Dex: 16#....#####'#Y.........., XL: 12 Next: 31% Place: Dungeon:11#......@*Y.Z.........C., Noise: ==-------  Time: 20655.1 (0.0)###########........####, a) +1 dagger of the Perceptive Planets {pr#........# *, }Q&h [40mZap: wand of roots (5)#........# ** Fly Drain##########YYY 3 yaks (1 ally target)Z   komodo dragon zombie (minion) _Your komodo dragon zombie closely misses the yak.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded)}Q&hջ }Q&h (}Q&hT Casting: Vampiric Draining (safe; 1% risk of failure)  }Q&h LConfirm with . or Enter, or press ? or * to list all spells. }Q&h  Aiming: Vampiric Draining (safe; 1% risk of failure)  }Q&h{ TPress: ? - help, Shift-Dir - straight line  }Q&hG qAim: a yak (severely wounded)  }Q&h !You draw life force from the yak!}Q&h }Q&h~ - 2}Q&h }Q&h }Q&h] B}Q&hf {YYY.Ydistracted)}Q&h b90-36.1 (1}Q&h }Q&h G _You kill the yak!~Q&hF #.....#####'########,,** knorpule3000 the Fighter #..................#,,*, Poltergeist of Ashenzari *****. #....#######..!....#,,*, HP: 89/90 (97) =======================- ~Q&hdG#.[..#.....#.Y.....#∆,*, MP: 20/32===============--------- #....#.....#Y.Z....#,,*, AC: 17Str: 4 #....#.....#{......####, EV: 16Int: 25 #....#.....#Y.{........, SH: 7~Q&hG\Dex: 16 #....#####'#Y.........., XL: 12 Next: 33% Place: Dungeon:11 #......@Y..Z.........C., Noise: ==-------  Time: 20656.1 (0.0)~Q&h H ###########........####, a) +1 dagger of the Perceptive Planets {pr #........# *, Zap: wand of roots (5) #........# ** Fly Drain~Q&h_HU ##########   YY 2 yaks (1 distracted)  Z   komodo dragon zombie (minion)~Q&hH- _You kill the yak!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~Q&hIAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak~Q&h#.....#####'########,,** knorpule3000 the Fighter#..................#,,*, Poltergeist of Ashenzari *****.#....#######..!....#,,*, HP: 89/90 (97) =======================-#.[..#.....#.Y.....#∆,*, MP: 20/32===============---------~Q&hۏ#....#.....#Y.Z....#,,*, AC: 17Str: 4#....#.....#{......####, EV: 16Int: 25#....#.....#Y.{........, SH: 7Dex: 16#....#####'#Y.........., XL: 12 Next: 33% Place: Dungeon:11#......@*..Z.........C., Noise: ==-------  Time: 20656.1 (0.0)###########........####, a) +1 dagger of the Perceptive Planets {pr#........# *, Zap: wand of roots (5)#........# ** Fly Drain##########YY 2 yaks (1 distracted)Z   komodo dragon zombie (minion) _You kill the yak!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aimi~Q&hNng: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak~Q&hb~Q&h0MCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  ~Q&hPress: ? - help, Shift-Dir - straight line  Aim: a yak  You draw life force from the yak! You feel life coursing into your body!~Q&hH~Q&h.{YYY.Z.YY 3 yaks (1 ally targ~Q&hi!et)~Q&h?690=~Q&h,17.1 (1~Q&h~Q&h[; _The yak gores you but does no damage.~Q&h*~Q&h #.....#####'########,,** knorpule3000 the Fighter #..................#,,*, Poltergeist of Ashenzari *****. #....#######..!....#,,*, HP: 90/90 (97) ======================== #.[..#.....#.Y.....#∆,*, MP: 18/32=============----------- #....#.....#Y.Z....#,,*, AC: 17Str: 4 #....#.....#.......####, EV: 16Int: 25 #....#.....#{.{........, SH: 7Dex: 16 #....#####'#YY........., XL: 12 Next: 33% Place: Dungeon:11 #......@Y.Z..........C., Noise: ==-------  Time: 20657.1 (0.0) ###########........####, a) +1 dagger of the Perceptive Planets {pr #........# *, Zap: wand of roots (5) #........# **~Q&hd  Fly Drain ##########   YYY 3 yaks (1 ally target)  Z   komodo dragon zombie (minion) _The yak gores you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, ally target)~Q&hh #.....#####'########,,** knorpule3000 the Fighter#..................#,,*, Poltergeist of Ashenzari *****.#....#######..!....#,,*, HP: 90/90 (97) ========================#.[..#.....#.Y.....#∆,*, MP: 18/32=============-----------#....#.....#Y.Z....#,,*, AC: 17Str: 4#....#.....#.......####, EV: 16Int: 25~Q&hk #....#.....#{.{........, SH: 7Dex: 16#....#####'#YY........., XL: 12 Next: 33% Place: Dungeon:11#......@*.Z..........C., Noise: ==-------  Time: 20657.1 (0.0)###########........####, a) +1 dagger of the Perceptive Planets {pr#........# *, Zap: wand of roots (5)#........# ** Fly Drain##########YYY 3 yaks (1 ally target)Z   komodo dragon zombie (minion) _The yak gores you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded[4~Q&hl 0m, ally target)~Q&hD ~Q&h! ~Q&h ~Q&h ~Q&hR ~Q&h ..YZ.YYY 4 yaks (1 ally target)~Q&h +8.1 (1~Q&h EMCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, ally target) _You draw life force from the yak! You block the yak's attack.~Q&h #.....#####'########,,** knorpule3000 the Fighter #..................#,,*, Poltergeist of Ashenzari *****. #....#######..!....#,,*, HP: 90/90 (97) ======================== #.[..#.....#.Y.....#∆,*, MP: 15/32===========------------- #....#.....#Y.Z....#,,*, AC: 17Str: 4 #....#.....#.......####, EV: 16Int: 25 #....#.....#..{........, SH: 7Dex: 16 #....#####'#Y.........., XL: 12 Next: 33% Place: Dungeon:11 #......@YZ.YY........C., Noise: ==-------  Time: 20658.1 (0.0) ###########........####, a) +1 dagger of the Perceptive Planets {pr #........# *, Zap: wand of roots (5) ~Q&hI3#........# ** Fly Drain ##########   YYYY 4 yaks (1 ally target)  Z   komodo dragon zombie (minion) _You draw life force from the yak! You block the yak's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, ally target)Q&h #.....#####'########,,** knorpule3000 the Fighter#..................#,,*, Poltergeist of Ashenzari *****.#....#######..!....#,,*, HP: 90/90 (97) ========================#.[..#.....#.Y.....#∆,*, MP: 15/32===========-------------#....#.....#Y.Z....#,,*, AC: 17Str: 4#....#.....#.......####, EV: 16Int: 25#....#.....#..{........, SH: 7Dex: 16#....#####'#Y.........., XL: 12 Next: 33% Place: Dungeon:11#......@*Z.YY........C., Noise: ==-------  Time: 20658.1 (0.0)###########........####, a) +1 dagger of the Perceptive Planets {pr#........# *, Zap: wand of rQ&h}oots (5)#........# ** Fly Drain##########YYYY 4 yaks (1 ally target)Z   komodo dragon zombie (minion) _You draw life force from the yak! You block the yak's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, ally target)Q&hk  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (severely wounded, ally target)  You draw life force from the yak!Q&h[ 3 yaksQ&h,Q&h †ZY..Y(1 ally target)You kill the yak!Q&h 1-49.1 (1 _Your komodo dragon zombie bites the yak!Q&h~? #.....#####'#,, #.#,,* #....#..!....#,,* #.[..#.....#.Y.....#∆,*Q&h\s #....#.....#Y.Z....#,,* #....#.....#.#### #....#.....#..{. #....#####'#Y. #.†ZY....C. #Y.#### #........# * #Q&hȀY.#  #Q&hLQ&hJ .YQ&hP The yak gores your komodo dragon zombie!Q&hΕ/-60Q&h͡Q&hv> _Your komodo dragon zombie bites the yak.Q&h#.....#####'#,,*#.#,,*,#....#..!....#,,*,#.[..#.....#.Y.....#∆,*,#....#.....#Y.Z....#,,*,#....#.....#.####,#....#.....#..{.,#....#####'#..,#.Q&h†ZYY...C.,#Y.####,#........# *,#.# * Q&h/Q&h!Q&hfY. Q&hf1=-1Q&hQ&h1> _The yak gores your komodo dragon zombie!Q&h#.....#####'#,,** #.#,,*, #....#Q&h_..!....#,,*, #.[..#.....#.Y.....#∆,*, #....#.....#Y.Z....#,,*, #....#.....#.####, #....#.....#..{., #....#####Y#.., #.ZYY...C., #.####, #........# *, #........# ** Q&h.  Your komodo dragon zombie bites the yak!!  The yak dies!Q&h .. 2Q&h3 2-6=6==2Q&h= Q&hC _The yak gores your komodo dragon zombie. _You see here a yak corpse.Q&hqQ&hs #.....#####'#,,** #.#,,*, #....#..!....#,,*,Q&hm}{ #.[..#.....#.Y.....#∆,*, #....#.....#Y.Z....#,,*, #....#.....#.####, #....#.....#...., #....#####Y#.., #†ZY....C., #.####, #........# *, #........# **  #Q&h3 Q&h Q&h+The yak gores your komodo dragon zombie. x2Q&hQ&h8-Q&ho 3Q&hfQ&hԘ Q&hpQ&h1_Your komodo dragon zombie bites the yak!!Q&h  #.....#####'#,, #.#,,* #....#..!....#,,* #.[..#.....#.Y.....#∆,* #....#.....#Y.Z....#,,* #....#.....#.#### #....#.....#. #....#####Y#.. #.†ZY....C. #.#### #........# * #.#  #Q&h_ N  The yak gores your komodo dragon zombie!!Q&hS Q&h& cY† Q&h^ ~2=---4Q&h Q&h ] _Your komodo dragon zombie is destroyed!Q&h+W#.....#####'#,,*#.#,,*,#....#..!....#,,*,#.[..#.....#.Y.....#∆,*,#....#.....#Y.Z....#,,*,#....#.....#.####,#....#.....#.,#....#####Y#..,#.†Y†....C.,#.####,#........# *,#.# * Q&h-Q&h-Q&h?3H'YQ&h3A--5Q&h/8Q&hHQ&h1  #.....#####'########,,** knorpule3000 the Fighter #..................#,,*, Poltergeist of Ashenzari *****. #....#######..!....#,,*, HP: 92/92 (97) ======================== #.[..#.....#.Y.....#∆,*, MP: 11/32========---------------- #....#.....#Y.Z....#,,*, AC: 17Str: 4 #....#.....#.......####, EV: 16Int: 25 #....#.....#..........., SH: 7Dex: 16 #....#####'#..........., XL: 12 Next: 36% Place: Dungeon:11 #......@YY†..........C., Noise: ---------  Time: 20665.1 (0.0) ###########........####, a) +1 dagger of the Perceptive Planets {pr #........# *, Zap: wand of roots (5) #........# ** Fly DrainQ&h'4 p[13;19H ##########   YY 2 yaks _Your komodo dragon zombie is destroyed!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, chance to affect: 94%)Q&h{ #.....#####'########,,** knorpule3000 the Fighter#..................#,,*, Poltergeist of Ashenzari *****.#....#######..!....#,,*, HP: 92/92 (97) ========================#.[..#.....#.Y.....#∆,*, MP: 11/32========----------------#....#.....#Y.Z....#,,*, AC: 17Str: 4#....#.....#.......####, EV: 16Int: 25#....#.....#..........., SH: 7Dex: 16#....#####'#..........., XL: 12 Next: 36% Place: Dungeon:11#......@*Y†..........C., Noise: ---------  Time: 20665.1 (0.0)###########........####, a) +1 dagger of the Perceptive Planets {pr#........# *, Zap: wand of roots (5)#........#&h~ 37m ** Fly Drain##########YY 2 yaks _Your komodo dragon zombie is destroyed!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, chance to affect: 94%)Q&h[#(1 agonized)  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, chance to affect: 94%)  You feel bolstered by spreading misfortune.Q&h Q&htYThe yak is cursed with the promise of agony.Q&h2=22 ===6.1 (1Q&hMQ&hQ _The yak closely misses you.Q&h9 "  Casting: Curse of Agony (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8/32 ---7Reap Fly DrainQ&hU@ Q&h&D Q _You call upon the dead to rise. You block the yak's attack.Q&h0  You completely miss the yak.The yak is heavily wounded.--8.2 (1.1 _The yak gores you but does no damage.Q&h The yak is heavily wounded. _The yak gores you but does no damage.  You hit the yak.  Your weapon exudes an aura of protection.  The yak convulses! Q&hǨ J The yak is severely wounded.Q&h^ _9--9.3Q&h Q&h I _The yak misses you.Q&h_F Q&h!You hit the yak but do no damage. The yak convulses!  The yak is freed from its curse.  The yak is almost dead.Q&h,^9---70.4Q&hQ&h> _The yak gores you but does no damage. x2Q&h  Q&h  Q&hV2You hit the yak but do no damage.Q&h+The yak is almost dead.Q&hJQ&hKQ&h!1.5Q&h#Q&h.& Q&h&Q&hw'#_You block the yak's attack.Q&hu  You hit the yak but do no damage.The yak is almost dead.Q&hCv (2.6Q&hz Q&h| I _The yak misses you.Q&hi D  You hit the yak but do no damage.The yak is almost dead.83.7 _The yak closely misses you.Q&h  You closely miss the yak.The yak is almost dead.Q&h85--10/32=Q&h!4.8Q&h;Q&h|( _The yak gores you!Q&h  You hit the yak but do no damage.The yak is almost dead.75.9Q&h Q&hQ&h,_The yak barely misses you.Q&hQ&h   You hit the yak.  The yak is almost dead.67.0 _The yak gores you but does no damage.Q&hG&  Q&htHnYou completely miss the yak.The yak is almost dead.Q&hJ66--Q&hKA580Q&hGXQ&h/_P _The yak barely misses you.Q&h45  You hit the yak.Q&hE Z   yak (ally target)Z   yak zombie (minion)You kill the yak!Q&hT31==7=9.1 (1.1Q&hpQ&hJ _The dead are walking! The yak gores your yak zombie!Q&h#.....#####'#,,** #.#,,*, #....#..!....#,,*, #.[..#.....#.Y.....#∆,*, #....#.....#Y.Z....#,,*, #....#.....#.####, #....#.....#...., #....#####'#.., #......Z@Y†....C., #.####, #........# *, Q&h#........# ** Q&hZK-800Q&h(Q&hm _You swap places. The yak gores you but does no damage. _You see here a yak corpse.Q&h  You hit the yak but do no damage.The yak is heavily wounded.Q&h]7-1.2 (1.1Q&hQ&h; _The yak gores you but does no damage.Q&hS  You hit the yak.  The yak is heavily wounded.Q&h3U V3-2.3Q&h[ Q&h?` ( _The yak gores you.Q&h  You hit the yak but do no damage.The yak is heavily wounded.You feel your existence waver again.4-2==430 _You block the yak's attack.Q&h Q&h"Q&h Q&hs-You hit the yak.  Q&h0The yak is severely wounded.Q&hQ&h Q&h$4Q&hI_ _The yak misses you.Q&h  You barely miss the yak.The yak is severely wounded.5.4 (1.1Q&hQ&hOQ _The yak closely misses you.Q&h 8  You closely miss the yak.The yak is severely wounded.56.5Q&hu9 > _The yak gores you but does no damage. x2Q&h  You closely miss the yak.The yak is severely wounded.Q&h V3=7.6Q&h Q&h I _The yak misses you.Q&h=  You hit the yak.  Q&hFThe yak is severely wounded.Q&h:(8.7Q&hQ&h; _The yak gores you but does no damage.Q&hy;  You hit the yak but do no damage.The yak is severely wounded.6=9.8 _You block the yak's attack.Q&hnK  You hit the yak but do no damage.The yak is severely wounded.900Q&hLI _The yak misses you.Q&h A  You hit the yak but do no damage.The yak is severely wounded.7=4=1 Q&h J_The yak barely misses you.Q&h<  You hit the yak but do no damage.The yak is severely wounded.Q&h -2.9 (1.1Q&h Q&h 1 _You block the yak's attack.Q&h  You barely miss the yak.The yak is severely wounded.Q&h(4.0Q&h|Q&h1 _You block the yak's attack.Q&h  You hit the yak.  The yak is severely wounded.Q&h085.1Q&hQ&hAI _The yak misses you.Q&h  You hit the yak but do no damage.The yak is severely wounded.Q&hg5==6.2Q&hQ&h~; _The yak gores you but does no damage.Q&h  You hit the yak but do no damage.The yak is severely wounded.Q&hj ,70Q&h_ Q&h 1 _You block the yak's attack.Q&hY  You hit the yak but do no damage.The yak is severely wounded.Q&hZQ3-4Q&h~[>-8.3 (1.1Q&haQ&hd( _The yak gores you!Q&h|G  You hit the yak but do no damage.The yak is severely wounded.90 Q&hR#_You block the yak's attack.Q&hI+  You hit the yak.  The yak is severely wounded.4-5=700 Q&h+_You block the yak's attack.Q&ht _You block the yak's attack.  You hit the yak.  The yak is severely wounded. _You block the yak's attack.  You hit the yak.  The yak is severely wounded.1.4 (1.1 Q&h.Q You hit the yak.  The yak is severely wounded. Q&h=_You block the yak's attack.  You hit the yak.  The yak is severely wounded. _You block the yak's attack.Q&h  _You block the yak's attack.  You hit the yak.  The yak is severely wounded. _You block the yak's attack.  You hit the yak.  The yak is almost dead.20 _You block the yak's attack.Q&h _You block the yak's attack.  You hit the yak.  The yak is almost dead. _You block the yak's attack.  Q&h܋You closely miss the yak.  The yak is almost dead.Q&h553.5 (1.1Q&hQ&h?p _The yak completely misses you. You block the yak's attack.Q&h3 #.....#####'#,,** #.#,,*, #....#..!....#,,*, #.[..#.....#.Y.....#∆,*, #....#.....#Y.Z....#,,*, #....#.....#.####, #....#.....#...., #....#####'#.., #......@ZY†....C., #.####, #........# *, #........# **  #Q&h Q&h Q&h:You swap places. Your yak zombie misses the yak.Q&hQ&hQ&h=Q&hl4Q&hg 0Q&hQ&h Q&h;Q&h<_The yak completely misses your yak zombie.Q&h)Q&h/ h #.....#####'#,, #.#,,* #....#..!....#,,* #.[..#.....#.Y.....#∆,* #....#.....#Y.Z....#,,* #....#.....#.#### #....#.....#. #....#####'#.. #.ZY†....C. #.#### #........# * #.#  #6=5Q&h&  Q&h#' Q&h' m_Your yak zombie barely misses the yak. The yak gores your yak zombie!Q&h #.....#####'#,, #.....#,, #....#..!....#,, #.[..#.....#.Y.....#∆, #....#.....#Y.Z....#,, #....#.....#. #....#.....# #....#####'#. #.ZY†...C #. #.#  #.#  # 6=17 6 _The yak gores your yak zombie!Q&hs  #.....#####'#   #......#   #....#######..!....#   #.[..#.....#.Y.....#∆   #....#.....#Y.Z....#   #....#.....#.   #....#.....#   #....#####'#   #.ZY†..   #.   #.#   #.#   #      Q&hx= Your yak zombie gores the yak!Q&h݅ Q&h) Q&hŒZQ&hIEZZ 2 yak zombies (minion)Q&hٍ   Q&hWThe yak dies!Q&hΎQ&hQ&h4Q&hZ-Q&h9Q&h'-7Q&h Q&hMQ&h_The dead are walking!Q&h   #.....#####'#   #......#   #....#######..!....#   #.[..#.....#.Y.....#   #....#.....#Y.Z....#   #....#.....#.   #....#.....#   #....#####'#   #.ZZ†  #.   #.#   #.#   #     Z†-8Q&hA #.....#####'#,   #......#,   #....#######..!....#,   #.[..#.....#.Y.....#∆ #....#.....#Y.Z....#,   #....#.....#.#   #....#.....#.   #....#####'#.   #...@..Z†Z†. #.#   #.#  #.#     Z.Z.7=17=9Q&heQ&h0 #.....#####'#, #......#, #....#######..!....#, #.[..#.....#.Y.....#∆, #....#.....#Y.Z....#, #....#.....#.# #....#.....#.Q&h1 #....#####'#. #....@Z.Z.†..C #.# #.#  #.#  Q&h}20 Q&h;7Q&hDIZ†Q&hD'10Q&hdNQ&hPQ&h#.....#####'#,,*#.....#,,*#....#..!....#,,*#.[..#.....#.Y.....#∆,*#....#.....#Y.Z....#,,*#....#.....#.##....#.....#.#....#####'#..#....Z@Z†.†...C.Q&h#.##.# *#.# * Q&hQ&hN&1Q&h#Q&hB&& _You swap places.Q&hl "#.....#####'#,,*#.#,,*,#....#..!....#,,*,#.[..#.....#.Y.....#∆,*,#....#.....#Y.Z....#,,*,#....#.....#.Q&h- P####,#....#.....#.,#....#####'#..,#....ZZ@†.†....C.,#.####,#........# *,#.# * Q&h* Q&h+ ^8=2Q&ht6 Q&h: & _You swap places.Q&hө8=9Q&h=90=Q&hQ&hd9=Q&hQ&hW,Q&hQ&hIQ&hE1=Q&hQ&h,Q&hgQ&h20==Q&h:Q&h>92Q&h3=Q&hQ&h,Q&hQ&hv,Q&h(Q&hQ&h*W31=Q&huQ&hp,Q&hQ&h,Q&hQ&hQ&h j 286.0) _You start resting.Q&h 4=9.5 (17Reap Q&hQ&hs_ _Your reaping aura is weakening.Q&h8vQ&hL2=Q&hOQ&hP:=Q&hQQ&hX,Q&h?YQ&hbQ&hjl 34.5 (5.0) _You start resting.Q&hk3==5.5 (6Q&hpQ&hasZ _Your reaping aura expires.Q&h4GQ&h?HQ&h\Q&hxBQ&hyQ&hzQ&h}Q&hc,Q&hQ&h<4==Q&hQ&hR,Q&hQ&h,Q&hřQ&h$,Q&hQ&hܡQ&h\:=Q&hQ&h-<5Q&hwQ&hޫ,Q&h8Q&h%,Q&hQ&h,Q&hmQ&h b6=Q&hwQ&h,Q&haQ&h,Q&h=Q&h,Q&hQ&h7==Q&hFQ&h,Q&h)Q&h<,Q&hQ&h=Q&hlb8=Q&hQ&h,Q&hQ&h%Q&hQ&hQ&h,Q&hQ&hQ&h( V9=Q&h Q&h ,Q&h$ Q&hR ,Q&h Q&h ,Q&hU Q&h c30=Q&hN Q&h ,Q&hB Q&h! ,Q&h# Q&h& ,Q&h ( Q&h+ P=Q&h. Q&h2 b1=Q&h3 Q&h6 ,Q&h<8 Q&h; ,Q&hn> Q&h9A ,Q&hB Q&hI _ _You start resting.Q&h2O 073.5 (38.0)Q&hO w2==4.5 (39Q&hS Q&hU % _Magic restored.Q&h Q&hR ,Q&h BQ&h XQ&h Q&h: Q&h Q&h Q&h =Q&h Q&h Q&h Q&hz Q&h Q&h Q&hv Q&h( Q&h Q&h Q&hO Q&h Q&h Q&hg Q&h5 Q&h Q&h Q&h Q&hO Q&h Q&hJ Q&h Q&h Q&hV Q&h Q&h Q&h Q&h Q&he Q&hr Q&h+ Q&h Q&h2 Q&h Q&hv Q&h Q&hz Q&h  Q&hq Q&h. Q&h Q&h Q&h Q&h%" Q&h% Q&hU& Q&h' Q&h - Q&h- Q&hE/ Q&h2 Q&h3 Q&h.5 Q&hi9 Q&h#: Q&h; Q&hW? Q&h@ Q&hA Q&hkF Q&h$G Q&hH Q&hL Q&hM Q&h/O Q&hT Q&hU Q&h>W Q&hZ Q&h[ Q&h] Q&h` Q&hoa Q&hb Q&hYf Q&hg Q&hh Q&hl Q&hm Q&h"o Q&hr Q&hs Q&hu Q&hx Q&hy Q&h{ Q&hS Q&hy Q&hى Q&h Q&h| Q&h Q&hX Q&h9 Q&h Q&h8 Q&hA Q&hʩ Q&hN Q&hh Q&hz Q&hZ Q&hv Q&hg Q&h Q&h^ Q&h Q&h Q&h Q&h_ Q&hk Q&h% Q&h Q&h Q&h Q&hZ Q&h+ Q&h Q&h Q&h0 Q&h Q&h Q&hS Q&h Q&h Q&h Q&hD Q&h Q&hR Q&h Q&h Q&hC Q&h Q&h Q&ho Q&h7 Q&h Q&hu Q&h0 Q&h Q&h Q&h Q&hG Q&hk" Q&h2# Q&h$ Q&hZ( Q&h) Q&h* Q&h. Q&h/ Q&h#1 Q&h7 Q&h>8 Q&h9 Q&h_> Q&hP? Q&hA Q&h-J Q&hDK Q&hV Q&h$[ Q&h[ Q&h] Q&hNa Q&hb Q&hc Q&hg Q&hh Q&hpj Q&hn Q&hn Q&hp Q&ht Q&hu Q&hJw Q&h{ Q&h| Q&hH~ Q&h& Q&h Q&h Q&hɈ Q&hӉ Q&h Q&hW Q&hȔ Q&hG Q&hr Q&hN Q&hӞ Q&hڤ Q&hP Q&hM Q&h Q&h Q&hخ Q&h Q&hp Q&hµ Q&h Q&h, Q&h Q&h ,Q&h Q&h ,Q&h\ Q&h^ ,Q&h Q&h ,Q&h Q&h ,Q&h$ Q&hh ,Q&h Q&h@ ,Q&h Q&h ,Q&h Q&hP ,Q&h Q&hx ,Q&hO Q&h ,Q&h Q&h6 ,Q&hl Q&hm Q&h Q&h Q&hi$ {{ _You start waiting.Q&h$ Q&h], b.{859.5 (85Q&h, Q&h0 Q&hT3 [ _You sense a monster nearby.Q&h~#.....#####'#,,** #.#,,*, #....#..!....#,,*, #.[.{#.....#.Y.....#∆,*, #...{#.....#Y.Z....#,,*, #....#.....#.####, #....#.....#...., #....#####'#.., #....ZZ.@.†....C., #.####, #........# *, #........# ** ..{{60.5 (1.0) _You see here a yak skeleton.Q&hc#.....#####'#,,** #.#,,*, #....#######..!....#,,*, #.[..#.....#.Y.....#∆,*, #....#.....#Y.Z....#,,*, #...{#.....#.......####, #...{#.....#....Q&h%e$, #....#####'#.., #....ZZ.÷@†....C., #.####, #........# *, #........# ** ##########Q&hgQ&hl  A vampire mosquito comes into view.The vampire mosquito bites your yak zombie.Q&hx9 M{{..yyyy 2 vampire mosquitoes (1 ally target)Your yak zombie barely misses the vampire mosquito.Q&hy&1Q&h΂Q&h5c _A vampire mosquito comes into view.Q&hQ&hܡ2 #.....#####'Q&he #,,**Q&h) #Q&hq .#,,*,Q&h_ #....#######..!....#,,*,Q&h #.[{{#.....#.Y.....#∆,*,Q&h(? #....#.....#Y.Z....#,,*,Q&h? #....#.....#.......####,Q&hxu #....#.....#...Q&h.,Q&hU #..yy#####'#.Q&h.,Q&h #....ZZ.@.†...Q&hH.C.,Q&hҩ Q&hǪ#Q&h\.####,Q&hw #........# *,Q&hww #........# **Q&h' ######Q&h} ####Q&hQ&hHQ&h Q&hý!Q&hK..Q&hݾ{Q&h`{Q&h.Q&hoy  Q&h2The vampire mosquito bites your yak zombie.  Q&hs+The vampire mosquito bites your yak zombie!Q&hlQ&h2Q&hQ&h Q&h' Q&hD_Your yak zombie barely misses the vampire mosquito. Q&h9Z_You see here a yak skeleton.Q&h #.....#####'#,,** #.#,,*, #....#..!....#,,*, #.[..#.....#.Y.....#∆,*, #..{.#.....#Y.Z....#,,*, #...{#.....#.####, #....#.....#...., #...y#####'#.., #...yZZ@÷.†....C., #.####, #........# *, #........# **  # Q&h ` The vampire mosquito bites your yak zombie.Q&hX& ..{{.y   yak zombieYour yak zombie is destroyed!Your yak zombie barely misses the vampire mosquito.==3 _The vampire mosquito bites your yak zombie!Q&h#.....#####'#,,** #.#,,*, Q&h#....#..!....#,,*, #.[..#.....#.Y.....#∆,*, #....#.....#Y.Z....#,,*, #....#.....#.####, #..{{#.....#....Q&hl, #....#####'#.., #...yyZ.@.†....C., #Q&h8 A.####, #........# *, #........# ** Q&h#Q&h)r  A vampire mosquito comes into view.Q&h: ..yyyy 4 vampire mosquitoes (1 ally target) Q&h:The vampire mosquito bites your yak zombie.  A vampire mosquito comes into view.The vampire mosquito bites your yak zombie.Q&h7;/--4Q&hBQ&hF  A vampire mosquito comes into view.  . _Your yak zombie completely misses the vampire mosquito. _You see here a yak skeleton.Q&h*T #.....#####'#,,** #.#,,*, #....#..!....#,,*, #.[..#.....#.Y.....#∆,*, #....#.....#Y.Z....#,,*, #....#.....#.####, #....#.....#...., #..yy#####'#.., #...yyZ@÷.†....C., #.####, #........# *, #........# **  #Q&h.,Q&h3x.y=-5Q&h8Q&hT;A _The vampire mosquito bites your yak zombie.Q&h #.....#####'#,,** #.#,,*, #....#..!....#,,*, #.[..#.....#.Y.....#∆,*, #....#.....#Y.Z....#,,*, #....#.....#.####, #....#.....#...., #...y#####'#.., #..yyyZ.@.†....C., #.####, #........# *, Q&hn #........# ** Q&h  The vampire mosquito bites your yak zombie.  The vampire mosquito bites your yak zombie!Q&h .=6Q&h8 Q&hf _Your yak zombie misses the vampire mosquito. _You see here a yak skeleton.Q&hK  #.....#####'#,,** #.#,,*, #....#..!....#,,*, #.[..#.....#.Y.....#∆,*, #....#.....#Y.Z....#,,*, #....#.....#.####, #....#.....#...., #...y#####'#.., #..yyyZ@÷.†....C., #.####, #........# *, #........# **  #  The vampire mosquito bites your yak zombie. x27Q&hOA _Your yak zombie gores the vampire mosquito!Q&h #.....#####'#,,** #.#,,*, #....#..!....#,,*, #.[..#.....#.Y.....#∆,*, #....#.....#Y.Z....#,,*, #....#.....#.####, #....#.....#...., #...y#####'#.., #..yyyZ.@.†....C., Q&h T#.####, #........# *, #........# ** Q&he  The vampire mosquito bites your yak zombie.  The vampire mosquito bites your yak zombie!Q&h .-8Q&h Q&hl _Your yak zombie closely misses the vampire mosquito. _You see here a yak skeleton.Q&hT #.....#####'#,,** #.#,,*, #....#..!....#,,*, #.[..#.....#.Y.....#∆,*, #....#.....#Y.Z....#,,*, #....#.....#.####, #....#.....#...., #...y#####'#.., #..yyyZ@÷.†....C., #.####, #........# *, #........# **  #Q&hPf  The vampire mosquito bites your yak zombie.Q&ht,Q&h.yyy -9Q&hQ&hS _Your yak zombie is destroyed!Q&h 3#.....#####'#,,** #.#,,*, #....#..!....#,,*, #.[..#.....#.Y.....#∆,*, #....#.....#Y.Z....#,,*, #....#.....#.####, #....#.....#...., #...y#####'#.., #...yyy.@.†....C., #.####, #........# *, #........# ** Q&hV %.yyyQ&h '70Q&h Q&h< _The vampire mosquito closely misses you. _You see here a yak skeleton.Q&hna  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q&hZ4Q&hcQ&hWg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q&hep  You hit the vampire mosquito.  Your weapon exudes an aura of protection.  The vampire mosquito is heavily damaged.24 1 _You block the vampire mosquito's attack. x2Q&h   You barely miss the vampire mosquito.The vampire mosquito is heavily damaged.The vampire mosquito bites you but does no damage.Q&h-2.6 (1.1Q&h<Q&h] _The vampire mosquito barely misses you.Q&h$  You closely miss the vampire mosquito.The vampire mosquito is heavily damaged.The vampire mosquito bites you but does no damage.Q&h%(3.7Q&h.Q&h2^ _The vampire mosquito closely misses you.Q&h A  You closely miss the vampire mosquito.The vampire mosquito is heavily damaged.17 4.8 _You block the vampire mosquito's attack. x2Q&h _You block the vampire mosquito's attack. x2  You hit the vampire mosquito.  Your weapon exudes an aura of protection.  The vampire mosquito closely misses you.1-1-24 5.9 _The vampire mosquito bites you.Q&h  You hit the vampire mosquito.  The vampire mosquito is heavily damaged.Q&hŌ,60Q&hQ&hΛK _The vampire mosquito bites you but does no damage. x2Q&hUP   You hit the vampire mosquito.  The vampire mosquito is severely damaged.The vampire mosquito barely misses you.2-8.0 (1.1 _The vampire mosquito closely misses you.Q&hz2  You miss the vampire mosquito.The vampire mosquito is severely damaged.You block the vampire mosquito's attack.Q&h3019.1Q&h=Q&h5 _The vampire mosquito bites you.Q&hV ÷  You hit the vampire mosquito.  The vampire mosquito is almost destroyed.The vampire mosquito bites you but does no damage.Q&hX[2=800Q&hbQ&hf] _The vampire mosquito barely misses you.Q&h!  You miss the vampire mosquito.The vampire mosquito is almost destroyed.The vampire mosquito bites you!Q&h 86--29---=1.2 (1.1Q&hJ. Q&h&2 ^ _The vampire mosquito closely misses you.Q&h=  You hit the vampire mosquito.  The vampire mosquito is almost destroyed.Q&h2---8----2.3Q&hQ&hP} _The vampire mosquito bites you. The vampire mosquito barely misses you.Q&h B  You hit the vampire mosquito.Q&hC Q&h Q&h Q&h7 . 3You destroy the vampire mosquito!Q&hAA 3=40-3.4Q&hG Q&hJ ] _The vampire mosquito barely misses you.Q&h  You closely miss the vampire mosquito.The vampire mosquito closely misses you.The vampire mosquito bites you but does no damage.Q&h(4.5Q&hQ&h/a _The vampire mosquito completely misses you.Q&hn  You hit the vampire mosquito.  The vampire mosquito is lightly damaged.95.6Q&hQtQ&hVxK _The vampire mosquito bites you but does no damage. x2Q&hh r  You hit the vampire mosquito.  The vampire mosquito is lightly damaged.Q&hO `4=6.7Q&hlQ&hw  You hit the vampire mosquito.  The vampire mosquito is lightly damaged. _bites you but does no damage. x2  You hit the vampire mosquito.  The vampire mosquito is lightly damaged. _bites you but does no damage. x2Q&h+ oThe vampire mosquito is moderately damaged.  .Q&hK, ^0-87.8Q&h0 Q&hS3 H _The vampire mosquito bites you but does no damage.Q&h/ FM_The vampire mosquito bites you but does no damage.  You hit the vampire mosquito.  The vampire mosquito is moderately damaged.The vampire mosquito closely misses you.Q&h V1-8.9Q&hC Q&h H _The vampire mosquito bites you but does no damage.Q&h-MThe vampire mosquito is moderately damaged.The vampire mosquito closely misses you.heaviompletely misses you.Q&hP 1990.0Q&hQ&h> _You block the vampire mosquito's attack.Q&h;_  You miss the vampire mosquito.The vampire mosquito is heavily damaged.The vampire mosquito bites you!74--7-=10Q&h Q&ha _The vampire mosquito completely misses you.Q&h  You hit the vampire mosquito.  The vampire mosquito is heavily damaged.The vampire mosquito bites you.Q&h 3--6---2Q&h Q&h ^ _The vampire mosquito closely misses you.Q&h a  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q&hV Q&h~W 8-Q&hj` Q&hd _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q&h=N #.....#####'########,,**  knorpule3000 the Fighter #..................#,,*,  Poltergeist of Ashenzari *****. #....#######..!....#,,*,  HP: 73/94 (97) ==================------ #.[..#.....#.Y.....#∆,*,  MP: 24/32Q&h>==================------ #....#.....#Y.Z....#,,*,  AC: 24  Str: 4 #....#.....#.......####,  EV: 16Int: 25 #....#.....#...........,  SH: 7Q&h?[Dex: 16 #....#####'#...........,  XL: 12 Next: 40% Place: Dungeon:11 Q&h?n#....yyy@.÷..........C.,  Noise: =--------  Time: 20892.0 (0.0) ###########........####,  a) +1 dagger of the Perceptive Planets {pr #........# *,  Zap: wand of roots (5)Q&h? #........# **  Fly Drain ##########   yyy 3 vampire mosquitoesQ&hJB< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a vampire mosquito (heavily damaged)Q&hϰ#.....#####'########,,** knorpule3000 the Fighter#..................#,,*, Poltergeist of Ashenzari *****.#....#######..!....#,,*, HP: 73/94 (97) ==================------#.[..#.....#.Y.....#∆,*, MP: 24/32==================------#....#.....#Y.Z....#,,*, AC: 24  Str: 4#....#.....#.......####, EV: 16Int: 25Q&h"#....#.....#..........., SH: 7Dex: 16#....#####'#..........., XL: 12 Next: 40% Place: Dungeon:11#....yy*@.÷..........C., Noise: =--------  Time: 20892.0 (0.0)###########........####, a) +1 dagger of the Perceptive Planets {pr#........# *, Zap: wand of roots (5)#........# ** Fly Drain##########yyy 3 vampire mosquitoes _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: &h"0;1mGrave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a vampire mosquito (heavily damaged)Q&h(1 bound)  Press: ? - help, Dir - move target  Aim: a vampire mosquito (heavily damaged)  You unleash the spiteful dead!  The jagged bones skewer the vampire mosquito!  The vampire mosquito is almost destroyed.The vampire mosquito is pinned in place!Q&h& y  You feel bolstered by spreading misfortune.The vampire mosquito barely misses you.Q&h'H9=3.0 (1Q&h/Q&h4H _The vampire mosquito bites you but does no damage.Q&h  You hit the vampire mosquito but do no damage.The vampire mosquito is almost destroyed.The vampire mosquito closely misses you.Q&hS =5-4.1 (1.1Q&h Q&h< > _You block the vampire mosquito's attack.Q&h  You hit the vampire mosquito.  The vampire mosquito is almost destroyed.Q&h܎X4-5.2Q&hQ&h4` _The vampire mosquito barely misses you. x2Q&hAo You hit the vampire mosquito but do no damage.The vampire mosquito is almost destroyed.The vampire mosquito bites you but does no damage.Q&h p(6.3Q&hvvQ&hny^ _The vampire mosquito closely misses you.Q&h"x  You closely miss the vampire mosquito.The vampire mosquito is almost destroyed.The vampire mosquito barely misses you.5=7.4 _The vampire mosquito completely misses you.Q&hw %  You hit the vampire mosquito but do no damage.The vampire mosquito is almost destroyed.The vampire mosquito barely misses you.8.3 (0.9Q&h Q&hj H _The vampire mosquito bites you but does no damage.Q&hՄ  You barely miss the vampire mosquito.The vampire mosquito is almost destroyed.Q&h̅[6=9.4 (1.1Q&hQ&hܐa _The vampire mosquito closely misses you. x2Q&he  You hit the vampire mosquito but do no damage.The vampire mosquito is almost destroyed.The vampire mosquito bites you but does no damage.6=8900.5Q&hl _The vampire mosquito misses you.Q&h]  You closely miss the vampire mosquito.Q&hThe vampire mosquito is almost destroyed.The vampire mosquito misses you.Q&h=(1.6Q&hQ&h8> _You block the vampire mosquito's attack.Q&h3  You closely miss the vampire mosquito.The vampire mosquito is almost destroyed.Q&h4 4-5-7Q&hi5 %20Q&hD: Q&h< } _The vampire mosquito bites you. The vampire mosquito barely misses you.Q&h8  You hit the vampire mosquito but do no damage.The vampire mosquito is almost destroyed.You block the vampire mosquito's attack.Q&h9 5=6=3.7 (1.1Q&hC Q&hH H _The vampire mosquito bites you but does no damage.Q&hB  You hit the vampire mosquito.Q&h,Q&hK . 2You destroy the vampire mosquito!Q&h 6/96 (98=61Q&h4.8 _The vampire mosquito misses you.Training target 15.0 for Fighting reached!Q&h+'Q&h*n _Your base Polearms skill increases to level 3!Q&hTraining target 15.0 for Fighting reached! _Your base Polearms skill increases to level 3!You hit the vampire mosquito.  The vampire mosquito is lightly damaged.  The vampire mosquito closely misses you.Q&h{(5.9Q&h-Q&h> _You block the vampire mosquito's attack.Q&h(r  You hit the vampire mosquito but do no damage.The vampire mosquito is lightly damaged.Q&hs4760Q&h{Q&h-~K _The vampire mosquito bites you but does no damage. x2Q&hi  You hit the vampire mosquito but do no damage.The vampire mosquito is lightly damaged.Q&hj q7==7Q&ho Q&hr O  You hit the vampire mosquito but do no damage.The vampire mosquito is lightly damaged. _bites you but does no damage. x2  You hit the vampire mosquito but do no damage.  The vampire mosquito is lightly damaged. _Q&hs 'bites you but does no damage. x2Q&hU _The vampire mosquito bites you but does no damage. x2  You hit the vampire mosquito but do no damage.  is lightly damaged. _The vampire mosquito bites you but does no damage. x2  You hit the vampire mosquito.  The vampire mosquito is moderately damaged.Q&h-9.0 (1.1Q&hQ&h#a _The vampire mosquito closely misses you. x2Q&hf  You closely miss the vampire mosquito.The vampire mosquito is moderately damaged.Q&hc5-6-Q&h@59 (0.9Q&h`Q&h} _The vampire mosquito barely misses you. The vampire mosquito bites you.Q&hQ  You hit the vampire mosquito.  The vampire mosquito is heavily damaged.10.9 (1.0Q&h[SQ&hU _The vampire mosquito barely misses you. The vampire mosquito misses you.Q&hWj  You hit the vampire mosquito.  The vampire mosquito is heavily damaged.Q&hj [7=2.0 (1.1Q&ho Q&hr K _The vampire mosquito bites you but does no damage. x2Q&h  You closely miss the vampire mosquito.The vampire mosquito is heavily damaged.The vampire mosquito closely misses you.Q&h( V6=3.1Q&h Q&h H _The vampire mosquito bites you but does no damage.Q&h Q&hd  Q&h$You hit the vampire mosquito.  Q&h=The vampire mosquito is severely damaged.Q&hNQ&hQ&h+!4.2Q&h Q&h  Q&hMQ&hV_The vampire mosquito completely misses you. x2Q&hu  You hit the vampire mosquito but do no damage.The vampire mosquito is severely damaged.You feel your existence waver again.7=45.3Q&h Q&h9Q&h=_The vampire mosquito bites you but does no damage. x2Q&h#  You hit the vampire mosquito but do no damage.The vampire mosquito is heavily damaged.Q&hs8==6.4Q&hQ&hA _You block the vampire mosquito's attack. x2Q&h  You hit the vampire mosquito.  The vampire mosquito is severely damaged.The vampire mosquito closely misses you.Q&h$ (7.5Q&h Q&h5 > _You block the vampire mosquito's attack.Q&h#  You hit the vampire mosquito.  The vampire mosquito is almost destroyed.Q&hd)88.6Q&hd#Q&h& _The vampire mosquito barely misses you. The vampire mosquito misses you.Q&h+B  You hit the vampire mosquito.Q&h-Q&h\4/ .Q&h5   vampire mosquitoYou destroy the vampire mosquito!Q&hF8729.7Q&hLQ&hN^ _The vampire mosquito closely misses you.Q&h%  Q&h4You closely miss the vampire mosquito. The vampire mosquito barely misses you.99Q&h>=20.8Q&hQ&hĽa _The vampire mosquito completely misses you.Q&hlg You closely miss the vampire mosquito. The vampire mosquito barely misses you. _The vampire mosquito completely misses you.You hit the vampire mosquito.  The vampire mosquito is lightly damaged.  The vampire mosquito closely misses you.Q&hj (1.9Q&hq Q&hxv H _The vampire mosquito bites you but does no damage.Q&h  You closely miss the vampire mosquito.The vampire mosquito is lightly damaged.  You block the vampire mosquito's attack.3.0Q&h Q&h a _The vampire mosquito completely misses you.Q&h2  You hit the vampire mosquito but do no damage.804.1Q&hCQ&h Q&h@Q&hz_The vampire mosquito barely misses you. The vampire mosquito misses you.Q&hQ&h?  You barely miss the vampire mosquito.You block the vampire mosquito's attack.  The vampire mosquito barely misses you.30=5.2Q&hHQ&h-^ _The vampire mosquito closely misses you.Q&hs  You hit the vampire mosquito but do no damage.Q&htV1=6.3Q&hQ&h'a _The vampire mosquito closely misses you. x2Q&hn  You hit the vampire mosquito.  The vampire mosquito is lightly damaged.  The vampire mosquito bites you.Q&hEpV0-7.4Q&hzQ&h~> _You block the vampire mosquito's attack.Q&h  You miss the vampire mosquito.The vampire mosquito is lightly damaged.  You block the vampire mosquito's attack.8.5Q&hoa _The vampire mosquito completely misses you.Q&ha e  You hit the vampire mosquito but do no damage.Q&ha >The vampire mosquito is lightly damaged.Q&hPb 1=1==Q&hb %90Q&hh Q&hCl ` _The vampire mosquito barely misses you. x2Q&h  You hit the vampire mosquito.  The vampire mosquito is lightly damaged.  You block the vampire mosquito's attack.30.6 (1.1Q&h/H _The vampire mosquito bites you but does no damage.Q&hS  You hit the vampire mosquito but do no damage.The vampire mosquito is lightly damaged.Q&hT`2=1.7Q&h^ZQ&h\K _The vampire mosquito bites you but does no damage. x2Q&hq  You hit the vampire mosquito but do no damage.The vampire mosquito is lightly damaged.  You block the vampire mosquito's attack.2.8 _The vampire mosquito completely misses you.Q&h;  You hit the vampire mosquito.  The vampire mosquito is moderately damaged.You block the vampire mosquito's attack.Q&h w2==30Q&hN Q&h H _The vampire mosquito bites you but does no damage.Q&hh 7  You hit the vampire mosquito.  The vampire mosquito is moderately damaged.The vampire mosquito bites you but does no damage.34.9 (1.1Q&ht Q&h"x > _You block the vampire mosquito's attack.Q&h  You hit the vampire mosquito.  The vampire mosquito is heavily damaged.50Q&hQ&h"Y _The vampire mosquito misses you. x2Q&hZ  You miss the vampire mosquito.The vampire mosquito is heavily damaged.You block the vampire mosquito's attack.Q&h[678-Q&h[N0--6Q&h_Q&h"b5 _The vampire mosquito bites you!Q&h  You hit the vampire mosquito.  The vampire mosquito is severely damaged.The vampire mosquito barely misses you.Q&hT9-7Q&h"Q&hP^ _The vampire mosquito closely misses you.Q&h: M _The vampire mosquito closely misses you.  You hit the vampire mosquito.  The vampire mosquito is severely damaged.The vampire mosquito barely misses you.Q&h; -9.0 (1.1Q&hA Q&hD > _You block the vampire mosquito's attack.Q&hS  You hit the vampire mosquito but do no damage.The vampire mosquito is severely damaged.Q&h28040.1Q&hu"Q&hl5` _The vampire mosquito barely misses you. x2Q&hw>  You hit the vampire mosquito.  The vampire mosquito is severely damaged.The vampire mosquito bites you.79--1.0 (0.9 Q&hB_The vampire mosquito bites you but does no damage.Q&hx  You miss the vampire mosquito.The vampire mosquito is severely damaged.You block the vampire mosquito's attack.2.1 (1.1 _The vampire mosquito closely misses you.Q&h( M_The vampire mosquito closely misses you.  You miss the vampire mosquito.  The vampire mosquito is severely damaged.The vampire mosquito bites you but does no damage.803.2 _The vampire mosquito closely misses you.Q&hneMThe vampire mosquito is severely damaged.The vampire mosquito bites you but does no damage.4.3 _The vampire mosquito completely misses you.Q&h9  You hit the vampire mosquito but do no damage.The vampire mosquito is severely damaged.You block the vampire mosquito's attack.1=5.4 _The vampire mosquito closely misses you.Q&haUP  You hit the vampire mosquito.  The vampire mosquito is severely damaged.The vampire mosquito closely misses you.1=6.5 Q&hx^W_The vampire mosquito barely misses you.Q&h&   You hit the vampire mosquito.  The vampire mosquito is almost destroyed.77-29--70 _The vampire mosquito bites you. The vampire mosquito misses you.Q&h   You closely miss the vampire mosquito.The vampire mosquito is almost destroyed.The vampire mosquito bites you but does no damage.8-8 _You block the vampire mosquito's attack.Q&h_  You miss the vampire mosquito.The vampire mosquito is almost destroyed.30=-9 _The vampire mosquito bites you but does no damage. x2Q&h\>  You hit the vampire mosquito.  The vampire mosquito is almost destroyed.50.4 (0.9 _The vampire mosquito barely misses you.Q&hK  The vampire mosquito is almost destroyed. _The vampire mosquito barely misses you.  The vampire mosquito bites you but does no damage.91.5 (1.1 _The vampire mosquito misses you.Q&hGr  You miss the vampire mosquito.The vampire mosquito is almost destroyed.The vampire mosquito completely misses you.2.6 _The vampire mosquito bites you but does no damage.Q&hy  You hit the vampire mosquito.  The vampire mosquito is almost destroyed.The vampire mosquito barely misses you.=30 _You block the vampire mosquito's attack.Q&hB  You hit the vampire mosquito.Q&hC† Q&h?# ealth: 80/98 agic: 31/32Q&h#=44 _You destroy the vampire mosquito!Q&h3 _Your life force feels restored.Q&hC #.....#####'#,,** #.#,,*, #....#..!....#,,*, #.[..#.....#.Y.....#∆,*, #....#.....#Y.Z....#,,*, #....#.....#.####, #....#.....#...., #....#####'#.., #......@÷.÷....C., #.####, #........# *, #........# **  #Q&hQ&h5-5 _Q&h Q&ho _Items here: ††††.Q&h4gQ&hhQ&hiQ&hlQ&hemQ&hzh1Q&h~ 17 - _You start resting.Q&h+7.6 (2Q&hv2==8.6 (3Q&hiQ&h% _Magic restored.Q&hQ&h7Q&hQ&hsQ&h 2=Q&hb Q&h Q&h h3==Q&h Q&hs Q&h Q&h Q&hP Q&h Q&h% Q&h Q&hA &4Q&h Q&h$ Q&ha% Q&h& Q&h) Q&h* Q&hI, Q&h>0 Q&h-1 &5Q&h/3 Q&h5 Q&h\6 Q&h7 Q&h: Q&h: L6=Q&h< Q&h> Q&h}? Q&h@ Q&hC Q&hRD Q&hE Q&hG Q&hH V7=Q&hJ Q&hL Q&hM Q&hN Q&hjQ Q&hR Q&hS Q&hV Q&hyW &8Q&hX Q&h7[ Q&h[ Q&h,] Q&hE` Q&h` Q&h c Q&he Q&hOf &9Q&hg Q&hj Q&h`k Q&hl Q&h U90=1=2Q&hĸ 34=Q&h XQ&h V5=Q&h BQ&h Q&h@ Q&h Q&h[ Q&h 6Q&hs <7Q&h Q&h ,Q&h Q&h0 ,Q&h Q&h _ _You start resting.Q&h@ 21003.6 (45.0)Q&h Z8=4.6 (46Q&h Q&h " _HP restored.Q&hW 4Q&h Q&h] Q&hf Q&hL P=Q&h Q&h ,Q&h Q&hй ,Q&h Q&h< ,Q&hr Q&hg Q&h Q&h Q&h ,Q&h Q&hw ,Q&h Q&h ,Q&h, Q&h Q&h/ Q&h Q&h ,Q&hP Q&h ,Q&h Q&h< ,Q&ho Q&h ,Q&hV Q&h ,Q&hB Q&h ,Q&h Q&h ,Q&h Q&h ,Q&h Q&h_ ,Q&h Q&h ,Q&hO Q&hZ ,Q&h Q&h_,Q&hQ&h,Q&h Q&h ,Q&h# Q&h9,Q&h%Q&h,Q&hQ&h,Q&hHQ&h,Q&h8Q&h,Q&hQ&hu",Q&h#Q&h&,Q&h<'Q&h),Q&h*Q&h;-,Q&h.Q&h0Q&ho1Q&h32Q&h`6,Q&h7Q&h!:,Q&hV;Q&hk=,Q&h>Q&hA,Q&hcBQ&hD,Q&hEQ&hH,Q&h%IQ&heK,Q&hLQ&hcO,Q&hPQ&hX { _You start waiting.Q&h[-49.6 (45Q&hd\Q&hg`Q&h$c[ _You sense a monster nearby.Q&h%#.....#####'#,,** #.#,,*, #....#..!....#,,*, #.[..#.....#.Y.....#∆,*, #....#.....#Y.Z....#,,*, #....#.....#.{.....####, #....#.....#...., #....#####'#.., #......†@.÷....C., #.####, #........# *, #........# ** Q&hR.{Q&hk250.6 (1.0)Q&hQ&h Q&hQ&hd_You see here a yak skeleton.Q&h #.....#####'#,,** #.#,,*, #....#######..!....#,,*, #.[..#.....#.Y.....#∆,*, #....#.....#Y.Z....#,,*, #....#.....#.......####, #....#.....#{..., #....#####'#.., #......†÷@÷....C., #.####, #........# *, #........# ** ##########{.1 _Q&hOQ#.....#####'#,,** #.#,,*, #....#######..!....#,,*, #.[..#.....#.Y.....#∆,*, #....#.....#Y.Z....#,,*, #....#.....#{......####, #....#.....#..., #....#####'#.., #......†÷.@....C., #.####, #..# *, #........# ** ##########{.2 _You see here a yak skeleton.Q&hB QQ&h#.....#####'#,,** #........#,,*, #....#######..!....#,,*, #.[..#.....#.......#∆,*, #....#.....#.9.....#,,*, #....#.....#.......####, #....#.....#.., #....#####'#.., #......†÷.÷@...C., #.####, #.# *, #.# ** ###9   gargoyle (wandering)Q&hQ&hRQ&hI9Q&h%.Q&hQ&h3Q&hQ&h Q&hMQ&hR_A gargoyle comes into view. It is wielding a +0 flail.Q&hlQ&hm #.....#,,,..,,,,,,,,,,,, #.....#####'########,,** #..................#,,*, #....#######..!....#,,*, #.[..#.....#..9....#∆,*, #....#.....#.......#,,*, #....#.....#.......####, #....#.....#..........., #....#####@#..........., #......†÷.÷..........C.,###########.####, #.# *, #........# **##########{4Q&hr Q&h;sQ&hZtY_There is an open door, spattered with blood here.Q&hbm ####'########,,**.............#,,*,#######..{...[..#.....#..9....#∆...#......#,#.......#####.....#.............#####'#..........†÷.@..........CQ&hq##########........#### # **Q&hz%!Q&hF|-5 _Q&hQ&hr _You see here a yak skeleton.Q&h, #.....#####'#,,** #.#,,*, #....#######..!....#,,*, #.[..#.....#..9....#∆,*, #....#.....#.......#,,*, #....#.....#.......####, #....#.....#..Q&h., #....#####'#.., #......†÷@÷....C., #.####, #..# *, #........# ** #######Q&hQ&h-6 _Q&h Q&h< Q&hI  #.....#####'#,,** #.#,,*, #....#######..!....#,,*, #.[..#.....#..9....#∆,*, #....#.....#.#,,*, #....#.....#.......####,Q&hI  #....#.....#...., #....#####'#.., #......†@.÷....C., #.####, #........# *, #........# ** ##########Q&hR Q&hS &7Q&h] Q&h2c r _You see here a yak skeleton.Q&hK  #.....#####'#,,** #.#,,*, #....#..!....#,,*, #.[..#.....#..9....#∆,*, #....#.....#.#,,*, #....#.....#.####, #....#.....#...., #....#####'#.., #......@÷.÷....C., Q&hsL9#.####, #........# *, #........# **  #Q&hVQ&h=X-8 _Q&h `Q&hfo _Items here: ††††.Q&hY #.....#####'#,, #.#,,* #....#..!....#,,* #.[..#.....#..9....#∆,* #....#.....#.#,,* #....#.....#.#### #....#.....#. #....#####'#.. #†÷.÷....C. #Q&h$Z.#### #........# * #.#  #Q&h?cQ&hdd-9 _Q&h}nQ&hqQ&hJ n #.....#####'#,, #.....#,, #....#..!....#,, #.[..#.....#..9....#∆, #....#.....#.#,, #....#.....#. #....#.....# #....#####'#. #....@.†÷.÷...C #. #.# Q&h j #.#  #Q&h˧ Q&h; '60Q&h^ Q&h Q&h@  #.....#,,,..,,,,,,,   #.....#####'########   #..................#   #....#######..!....#   #.[..#.....#..9....#∆   #....#.....#.#,   #....#.....###  Q&h! #....#.....#   #...@#####'#.   #......†÷.÷....  ###########..##   #.#   #........#  ##########    Q&h'Q&h&1Q&hLQ&hQ&h 7M.Y.,,{,,,..,,,,,,,,#####'#######.............#######..!....#,[Q&hٓi9....#∆,##.....#####'#......†÷.÷...###########  #........#Q&h Q&h&2Q&hQ&h EM###,..Y,,,,#,,.Y.,,{,,,..,,,,,,,,#####'#######.............#######..!....#,[9....#∆,##.....#####'#  #......†÷.÷.......... Fly #3Q&h٤ ,M,,,,,***********###,..Y,,,,#,,.Y.,,{#,,,..,,,,,,,,#####'#######.............#######..!....#,[9....#∆,##.....#####'#  #......†÷.÷..........4Q&h|?M, #,,,,,***********###,..Y,,,,.Y.,,{#,,,..,,,,,,,,#####'#######.............#######..!....#,[9....#∆,##.....  #....#####'#.........,5Q&h M ,, #,,,,,***********###,..Y,,,,.Y.,,{,,,..,,,,,,,,#####'#######............@#######..!....#,[9....#∆,##  #....#.....#.........,6Q&h{  #...#,,,,,*,  #...#,,,,,*,,  #...#,,,,,*,,  #...#,,,,,*********** #...###,..Y,,,,, #.....#,,.Y.,,{ #.....#,,,..,,,,,,,,, #.....#####'########, #....@.............#, #....#######..!....#,, #.[..#.....#..9....#∆ #....#.....#.#,, #....#.....#.###Q&hk|  #....#.....#.  #....#####'#  #......†÷.÷..C  ###########.### Q&h D,,,,Q&h &7Q&he Q&hP Q&hA#...#,,,,,*,,, #...#,,,,,*,,, #...#,,,,,*,,, #...#,,,,,*,#...###,..Y,#.....#,,.Y.,,{,#.....#,,,..,#.....#####'#,,*#.#,,*#....#..!....#,,*#.[..#.....#..9....#∆,*#....#.....#.#,,*#....#.....#.##....#.....#.#....#####'#.#......†÷.÷.C.#.#Q&h_Q&h`,Q&h\g,,8Q&hTx#...#,,,,,*,,,, #...#,,,,,*,,,, #...#,,,,,*,,,, #...#,,,,,*,, #...###,..Y,*#.....#,,.Y.,,{,*Q&hT#.....#,,,..,#.....#####'#,,*#.#,,*,#....#..!....#,,*,Q&hT#.[..#.....#..9....#∆,*,#....#.....#.#,,*,#....#.....#.Q&hGUI####,#....#.....#.,#....#####'#.,Q&hU#......†÷.÷.C.,#.####,Q&hD_C,,,Q&h_&9Q&heQ&hgQ&hT#...#,,,,,*,,,,, #...#,,,,,*,,,,, #...#,,,,,*,,,,, #...#,,,,,*,, #...###,..Y,* #.....#,,.Y.,,{,* #.....#,,,..,Q&h\U #.....#####'#,,** #.#,,*, #....#..!....#,,*, #.[..#.....#..9....#∆,*, #....#.....#.Q&hUO#,,*, #....#.....#.,#....#####'#.,#......†÷.÷.C.,#Q&hbV+.####,Q&h^K,,,,Q&h>_'70Q&h=eQ&hhgQ&hh #...#,,,,,*,,,,,, #...#,,,,,*,,,,,, #...#,,,,,*,,,,,, #...#,,,,,*****##****,, #...###,..Y,,,...* #.....#,,.Y.,...* #.....#,,,.... #.....#####'#,,** #.#,,*, #....#..!....#,,*, #.[..#.....#.......#∆,*, #....#.....#.......#,,*, ,,{,1Q&h#...#,,,,,*, #...#,,,,,*, #...#,,,,{*, #...#,,,,,*#######***,, #...###,..Y....* #.....#,,.Y.....,* #.....#,,,...., #.....#####'#,,** #.#,,*, #....#..!....#,,*, #.[..#.....#.......#∆,*, #....#.....#.......#,,*, #....#.....#......#....#.....#......#....#####'#......Q&hh Q&h"C,,,Q&h&2Q&hQ&hQ&hUj#...#,,,,,*, #...#.....*, #...#,...9*, #...#,,...########***,, #...###,..........,,,,,* #.....#,,.......,* #.....#,,,...., #.....#####'#,,** #.#,,*, #....#..!....#,,*, Q&hVm#.[..#.....#.......#∆,*, #....#.....#.......#,,*, #....#.....#.......####,#....#.....#....., 9   gargoyle (wandering)#....#####'#...........,#......†÷.÷..........C., Q&hYQ&h"d,9,.,Q&hd&3Q&h4nQ&hqQ&hWA #.....#....9#.....*,,,,,,,,, .....#########**,, ###............#............,,,,*..#............,,,,,..#####@########,,**.............#######..!....#,[∆,,*####.....#.#####'#.........†÷.÷Q&hX+..C.Q&hO\Q&hjz,,,,,,,,9.#4Q&hag _There is an open door here.Q&h?Q&h@%#)Q&hA% Q&hh,Q&h29Q&hP#.....*,,,,,,,,, Q&h;#.....#########**,, Q&h##Q&h*Q&hXZ#....@.......,,,,,Q&he<..#####'########,,**Q&h..................#######..!....#,[....#∆Q&h ...#,,*,..####.....#.......#####'#.Q&h"Q&h!,,,,,,,,Q&h2Q&hxQ&h5 Q&h_ _Q&hQ&hQ&h #.)#,,,,,*,  ##).#.....*, #...#....9*, #...#.....*, #...#.....*, #...#.....*,,,,,,,,,  #...#.....#########**,, #...###.,,,,* #.....#.,,,,* #.....#............,,,,, #.....#####'########,,** #..................#,,*, #....#######..!....#,,*, #.[..#.....#.#∆,*,9   gargoyle (wandering) #....#.....#.#,,*, #....#.....#####, #....#.....#.,,,,,,,,9.6Q&hQ&hSV  #.)#,,,,,*,  #.)#.....# ##).#....9#, #...#.....#, #...#.....#, #...#.....#, #...#.....#,,,,,,,,,  #...#.....#########**,, #...###.,,,,* #.....#.,,,,* #.....#............,,,,, #.....#####'########,,** #..................#,,*, #....#######..!....#,,*, #.[..#.....#.#∆,*, #....#.....#.#,,*, #....#.....#####,,,,,,,9.∆7Q&h.####,,** .  #.)#....9 #),∆,,,,,,,,, #....@#########**,, ##*............,,,,,#####'########,,**.............#######..!....#,[....#∆,,***+***9.8Q&h9  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q&h7  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q&hT )#....9#,,,,,,,.,##).,..∆,########**,,###..@.........,,,,*..,####'########,,**.............#,,*,....#....#.....#.......####,Q&hQ&h7-9 _Q&hQ&h6Q&h /#.)#....9#, #.)#.....#, ##).#.....#, #...#.....#,∆, #...#.....#, #...#.....#,Q&h . #...#.....#, #...#.....#**,, #...###.,,,,* #.....#.,,,,* #.....#.,,,,, #.....#####'#,,** #.[..#.....#...#....#.....#.... Q&h Q&h .,99   gargoyle (wandering)Q&h5 '80Q&h] Q&hQ&hQ&h)Q&hQ&h#.)#.....#, #.)#....9#, ##).#.....#, #...#.....#,∆, #...#.....#, #...#.....#, #...#.....#, #...#.....#**,, #...###.,,,,* #.....#.,,,,* #.....#.,,,,, #.....#####'#,,** #..#....#######..!....#,,*,#.[..#.....#..#....#.....#... ,,{1Q&hT_ #.)#.....#, #.)#.....#, ##).#....9#, #...#.....#,∆Q&h_, #...#.....#, #...#.....#, #...#.....#Q&h9`, #...#.....#**,, #...###.,,,,* #.....#Q&h`.,,,,* #.....#.,,,,, #.....#####'Q&h a#,,** #..........#,,*, #....#######..!....#,,*,Q&hsa_9   gargoyle (wandering) #.[..#.....#.......#∆,*, #....#.....#.......#,,*, Q&haZ #....#.....#.####,Q&heQ&hEqF.9Q&hq&2Q&hzQ&h"|Q&h#.)#.....#, #.)#.....#, ##).#.....#, #...#....9#,∆, #...#.....#, #...#.....#, #...#.....#, Q&hZ#...#.....#**,, #...###.,,,,* #.....#.,,,,* #.....#.,,,,, #.....#####'#,,** #..#....#######..!....#,,*,#.[..#.....#..#....#.....#... Q&h?9{Q&h&3Q&hQ&hQ&hk  #.)#.....#, #.)#.....#, ##).#.....#, #...#.....#,∆, #...#...9.#,Q&h{m  #...#.....#, #...#.....#, #...#.....#**,, #...###.,,,,* #.....#.,,,,* #.....#.,,,,, #.....#####'#,,** #..........#,,*, #....#######..!....#,,*,9   gargoyle (wandering) #.[..#.....#.Q&hn ......#∆,*, #....#.....#.......#,,*,  #....#.....#.####,Q&h>q Q&hQ{ K.9Q&h.| &4Q&h Q&hA Q&hԓ  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q&hZ 4Q&hxm   Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q&h 4Q&h Q&h onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Unknown command.Q&h' Q&hWQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 13 boomerangs  u - Throw: 26 darts (poison)  i - Zap: wand of flame (4)  x - Zap: wand of paralysis (12)  E - Zap: wand of polymorph (4)  Q - Zap: wand of roots (5) (quivered) Spells ([,] to cycle) Q&hVSCast: Soul SplinterCast: Grave Claw (2/3) Cast: Vampiric Draining Cast: Animate Dead (1%) Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onQ&hQ&hO#.)#.....#,,,,,,,,,knorpule3000 the Fighter#.)#.....#,,,,,,,,,Poltergeist of Ashenzari *****.##).#.....#,,,,,,,,,Health: 98/98 ========================Q&h#...#.....#,∆,,,,,,,Magic: 32/32 ========================#...#.....#,,,,,,,,,AC: 17Str: 4#...#..9..#,,,,,,,,,EV: 16Int: 25#...#.....#,,,,,,,,,SH: 7Dex: 16#...#.....#########**,,XL: 12 Next: 44% Place: Dungeon:11Q&h.#...###...@........,,,,*Noise: ---------  Time: 21084.6 (0.0)#.....#............,,,,*a) +1 dagger of the Perceptive Planets {pr#.....#............,,,,,Zap: wand of flame (4)#.....#####'########,,**Fly #..................#,,*,#....#######..!....#,,*,9   gargoyle (wandering)#.[..#.....#.......#∆,*,#....#.....#.......#,,*,#....#.....#.......####,Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Q&h9Q&hEQ&h #.)#.....#,,,,,,,,,  knorpule3000 the Fighter #.)#.....#,,,,,,,,,  Poltergeist of Ashenzari *****. ##).#.....#,,,,,,,,,  Health: 98/98 ======================== #...#.....#,∆,,,,,,,  Magic: 32/32 ======================== #...#.....#,,,,,,,,,  AC: 17Str: 4 #...#..9..#,,,,,,,,,  EV: 16Int: 25 #...#...*.#,,,,,,,,,  SH: 7Dex: 16 #...#....*#########**,,  XL: 12 Next: 44% Place: Dungeon:11 #...###...@........,,,,*  Noise: ---------  Time: 21084.6 (0.0) #.....#............,,,,*  a) Q&h.&[0;10;1m+1 dagger of the Perceptive Planets {pr #.....#............,,,,,  Zap: wand of flame (4) #.....#####'########,,**  Fly  #..................#,,*,  #....#######..!....#,,*,  9   gargoyle (wandering) #.[..#.....#.......#∆,*,  #....#.....#.......#,,*,  #....#.....#.......####, _Unknown command.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (wandering, hasn't noticed you, 86% to  hit)Q&h#.)#.....#,,,,,,,,,knorpule3000 the Fighter#.)#.....#,,,,,,,,,Poltergeist of Ashenzari *****.##).#.....#,,,,,,,,,Health: 98/98 ========================#...#.....#,∆,,,,,,,Magic: 32/32 ========================#...#.....#,,,,,,,,,AC: 17Str: 4#...#..9..#,,,,,,,,,EV: 16Q&h(Int: 25#...#...*.#,,,,,,,,,SH: 7Dex: 16#...#....*#########**,,XL: 12 Next: 44% Place: Dungeon:11#...###...@........,,,,*Noise: ---------  Time: 21084.6 (0.0)#.....#............,,,,*a) +1 dagger of the Perceptive Planets {pr#.....#............,,,,,Zap: wand of flame (4)#.....#####'########,,**Fly #..................#,,*,#....#######..!....#,,*,9   gargoyle#.[..#.....#.......#∆,*,#....#.....#.......#,,*,#....#.....#.......####, _Unknown command.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (wandering, hasn't noticed you, 86% to  hit)Q&hj"  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gargoyle, wielding a +0 flail (wandering, hasn't noticed you, 86% to  hit)  The puff of flame hits the gargoyle but does no damage.Q&hLs0.9.Q&hJtD==5.6 (13 _Q&h{Q&h~Q&h  #.)#.....#,,,,,,,,,  knorpule3000 the Fighter #.)#.....#,,,,,,,,,  Poltergeist of Ashenzari *****. ##).#.....#,,,,,,,,,  Health: 98/98 ======================== #...#.....#,∆,,,,,,,  Magic: 32/32 ======================== #...#.....#,,,,,,,,,  AC: 17Str: 4 #...#.....#,,,,,,,,,  EV: 16Int: 25 #...#...9.#,,,,,,,,,  SH: 7Dex: 16 #...#....*#########**,,  XL: 12 Next: 44% Place: Dungeon:11 #...###...@........,,,,*  Noise: ==-------  Time: 21085.6 (0.0) #.....#............,,,,*  a) +Q&h! 1 dagger of the Perceptive Planets {pr #.....#............,,,,,  Zap: wand of flame (3) #.....#####'########,,**  Fly  #..................#,,*,  #....#######..!....#,,*,  9   gargoyle #.[..#.....#.......#∆,*,  #....#.....#.......#,,*,  #....#.....#.......####, hit) _The puff of flame hits the gargoyle but does no damage.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (86% to hit)Q&hw #.)#.....#,,,,,,,,,knorpule3000 the Fighter#.)#.....#,,,,,,,,,Poltergeist of Ashenzari *****.##).#.....#,,,,,,,,,Health: 98/98 ========================Q&h z#...#.....#,∆,,,,,,,Magic: 32/32 ========================#...#.....#,,,,,,,,,AC: 17Str: 4#...#.....#,,,,,,,,,EV: 16Int: 25#...#...9.#,,,,,,,,,SH: 7Dex: 16#...#....*#########**,,XL: 12 Next: 44% Place: Dungeon:11#...###...@........,,,,*Noise: ==-------  Time: 21085.6 (0.0)#.....#............,,,,*a) +1 dagger of the Perceptive Planets {pr#.....#............,,,,,Zap: wand of flame (3)#.....#####'########,,**Fly #..................#,,*,Q&h Q#....#######..!....#,,*,9   gargoyle#.[..#.....#.......#∆,*,#....#.....#.......#,,*,#....#.....#.......####,hit) _The puff of flame hits the gargoyle but does no damage.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (86% to hit)Q&ha fM. _The puff of flame hits the gargoyle but does no damage.  Aiming: Throw Flame  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (86% to hit)  The puff of flame hits the gargoyle but does no damage.Q&h=n `  The gargoyle hurls a stone arrow at you.Q&h Q&h .Q&hC Q&h 86Q&hW ---Q&h 28Q&h ---Q&h $6.6 (1Q&hr 2Q&h Q&h&  Q&h' Q&h( !_The stone arrow hits you!Q&h #.)#.....#,,,,,,,,,  knorpule3000 the Fighter #.)#.....#,,,,,,,,,  Poltergeist of Ashenzari *****. ##).#.....#,,,,,,,,,  Health: 86/98 =====================--- #...#.....#,∆,,,,,,,  Magic: 28/32 =====================--- #...#.....#,,,,,,,,,  AC: 17Str: 4 #...#.....#,,,,,,,,,  EV: 16Int: 25 #...#...9.#,,,,,,,,,  SH: 7Dex: 16 #...#....*#########**,,  XL: 12 Next: 44% Place: Dungeon:11 #...###...@........,,,,*  Noise: ==-------  Time: 21086.6 (0.0) #.....#............,,,,*  a) +Q&h #1 dagger of the Perceptive Planets {pr #.....#............,,,,,  Zap: wand of flame (2) #.....#####'########,,**  Fly  #..................#,,*,  #....#######..!....#,,*,  9   gargoyle #.[..#.....#.......#∆,*,  #....#.....#.......#,,*,  #....#.....#.......####, The gargoyle hurls a stone arrow at you. _The stone arrow hits you!  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (86% to hit)Q&h#.)#.....#,,,,,,,,,knorpule3000 the Fighter#.)#.....#,,,,,,,,,Poltergeist of Ashenzari *****.##).#.....#,,,,,,,,,Q&hjCHealth: 86/98 =====================---#...#.....#,∆,,,,,,,Magic: 28/32 =====================---#...#.....#,,,,,,,,,AC: 17Str: 4#...#.....#,,,,,,,,,EV: 16Q&hInt: 25#...#...9.#,,,,,,,,,SH: 7Dex: 16#...#....*#########**,,XL: 12 Next: 44% Place: Dungeon:11#...###...@........,,,,*Noise: ==-------  Time: 21086.6 (0.0)#.....#............,,,,*a) +1 dagger of the Perceptive Planets {pr#.....#............,,,,,Zap: wand of flame (2)#.....#####'########,,**Fly #..................#,,*,#....#######..!....#,,*,9   gargoyle#.[..#.....#.......#∆,*,#....#.....#.......#,,*,Q&h#....#.....#.......####,The gargoyle hurls a stone arrow at you. _The stone arrow hits you!  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (86% to hit)Q&h'f_The stone arrow hits you!  Aiming: Throw FlameQ&hfPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a gargoyle, wielding a +0 flail (86% to hit)  The puff of flame hits the gargoyle but does no damage.Q&hs+.9Q&htC77.6 (11 _Q&h~Q&h݀Q&h Q&hi Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 13 boomerangs  u - Throw: 26 darts (poison)  i - Zap: wand of flame (1) (quivered)  x - Zap: wand of paralysis (12)  E - Zap: wand of polymorph (4)  Q - Zap: wand of roots (5) Spells ([,] to cycle) Cast: Soul SplinterCast: Grave Claw (2/3) Q&hR Cast: Vampiric Draining Cast: Animate Dead (1%) Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onQ&hc Q&h\ #.)#.....#,,,,,,,,,knorpule3000 the Fighter#.)#.....#,,,,,,,,,Poltergeist of Ashenzari *****.##).#.....#,,,,,,,,,Health: 87/98 =====================---#...#.....#,∆,,,,,,,Magic: 28/32 =====================---#...#.....#,,,,,,,,,AC: 17Str: 4#...#.....#,,,,,,,,,EV: 16Int: 25#...#.....#,,,,,,,,,SH: 7Dex: 16#...#....9#########**,,XL: 12 Next: 44% Place: Dungeon:11#...###...@........,,,,*Noise: ==-------  Time: 21087.6 (0.0)#.....#............,,,,*a) +1 dagger of the Perceptive Planets {pr#.....#............,,,,,Zap: wand of paralysis (12)#.....#####'########,,**Fly Q&h #..................#,,*,#....#######..!....#,,*,9   gargoyle#.[..#.....#.......#∆,*,#....#.....#.......#,,*,#....#.....#.......####, _The stone arrow hits you!  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (86% to hit) _The puff of flame hits the gargoyle but does no damage.Q&h_ Q&h Q&hP*- #.)#.....#,,,,,,,,,  knorpule3000 the Fighter #.)#.....#,,,,,,,,,  Poltergeist of Ashenzari *****. ##).#.....#,,,,,,,,,  Health: 87/98 =====================--- Q&h+#...#.....#,∆,,,,,,,  Magic: 28/32 =====================--- #...#.....#,,,,,,,,,  AC: 17Str: 4 #...#.....#,,,,,,,,,  EV: 16Int: 25 #...#.....#,,,,,,,,,  SH: 7Q&h+IDex: 16 #...#....9#########**,,  XL: 12 Next: 44% Place: Dungeon:11 Q&hR,{#...###...@........,,,,*  Noise: ==-------  Time: 21087.6 (0.0) #.....#............,,,,*  a) +1 dagger of the Perceptive Planets {pr #.....#............,,,,,  Zap: wand of paralysis (12) Q&h -#.....#####'########,,**  Fly  #..................#,,*,  #....#######..!....#,,*,  9   gargoyle Q&h-H#.[..#.....#.......#∆,*,  #....#.....#.......#,,*,  #....#.....#.......####, Aim: a gargoyle, wielding a +0 flail (86% to hit) _The puff of flame hits the gargoyle but does no damage.  Q&hI.Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (chance to affect: 40%)Q&h+ #.)#.....#,,,,,,,,,knorpule3000 the Fighter#.)#.....#,,,,,,,,,Poltergeist of Ashenzari *****.##).#.....#,,,,,,,,,Health: 87/98 =====================---#...#.....#,∆,,,,,,,Magic: 28/32 =====================---#...#.....#,,,,,,,,,AC: 17Str: 4#...#.....#,,,,,,,,,EV: 16Int: 25#...#.....#,,,,,,,,,SH: 7Dex: 16#...#....*#########**,,XL: 12 Next: 44% Place: Dungeon:11#...###...@........,,,,*Noise: ==-------  Time: 21087.6 (0.0)#.....#............,,,,*a) +1 dagger of the Perceptive Planets {pr#.....#............,,,,,Zap: wand of paralysis (12)#.....#####'########,,**Q&h7 Fly #..................#,,*,#....#######..!....#,,*,9   gargoyle#.[..#.....#.......#∆,*,#....#.....#.......#,,*,#....#.....#.......####,Aim: a gargoyle, wielding a +0 flail (86% to hit) _The puff of flame hits the gargoyle but does no damage.  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (chance to affect: 40%)Q&h-] Q&hw K9 _The puff of flame hits the gargoyle but does no damage.  Aiming: Paralyse  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gargoyle, wielding a +0 flail (chance to affect: 40%)  The gargoyle resists with some effort.Q&hr 1--7-=8.6 (11Q&h Q&h < _The gargoyle hits you with a +0 flail!Q&hY #.)#.....#,,,,,,,,,  knorpule3000 the Fighter #.)#.....#,,,,,,,,,  Poltergeist of Ashenzari *****. ##).#.....#,,,,,,,,,  Health: 81/98 ===================----- #...#.....#,∆,,,,,,,  Magic: 27/32 ====================---- #...#.....#,,,,,,,,,  AC: 17Str: 4 #...#.....#,,,,,,,,,  EV: 16Int: 25 #...#.....#,,,,,,,,,  SH: 7Q&hZTDex: 16 #...#....9#########**,,  XL: 12 Next: 44% Place: Dungeon:11 #...###...@........,,,,*  Noise: ===------  Time: 21088.6 (0.0) #.....#............,,,,*  a) +1 dagger of the Perceptive Planets {pr #.....#............,,,,,  Zap: wand of paralysis (11) #.....#####'########,,**  Fly  #..................#,,*,  #....#######..!....#,,*,  9   gargoyle Q&h[#.[..#.....#.......#∆,*,  #....#.....#.......#,,*,  #....#.....#.......####, The gargoyle resists with some effort. _The gargoyle hits you with a +0 flail!  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (chance to affect: 40%)Q&h#.)#.....#,,,,,,,,,knorpule3000 the Fighter#.)#.....#,,,,,,,,,Poltergeist of Ashenzari *****.##).#.....#,,,,,,,,,Health: 81/98 ===================-----#...#.....#,∆,,,,,,,Magic: 27/32 ====================----#...#.....#,,,,,,,,,AC: 17Str: 4#...#.....#,,,,,,,,,EV: 16Q&hbInt: 25#...#.....#,,,,,,,,,SH: 7Dex: 16#...#....*#########**,,XL: 12 Next: 44% Place: Dungeon:11#...###...@........,,,,*Noise: ===------  Time: 21088.6 (0.0)#.....#............,,,,*a) +1 dagger of the Perceptive Planets {pr#.....#............,,,,,Zap: wand of paralysis (11)#.....#####'########,,**Fly #..................#,,*,#....#######..!....#,,*,9   gargoyle#.[..#.....#.......#∆,*,#....#.....#.......#,,*,#....#.....#.......####,The gargoyle resists with some effort. Q&h_The gargoyle hits you with a +0 flail!  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (chance to affect: 40%)Q&hoQ&hM9 _The gargoyle hits you with a +0 flail!  Aiming: Paralyse Q&h6t Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (chance to affect: 40%)  The gargoyle resists with some effort.Q&h-9.6 (10Q&hiQ&h U _The gargoyle barely misses you.Q&h ) #.)#.....#,,,,,,,,,  knorpule3000 the Fighter #.)#.....#,,,,,,,,,  Poltergeist of Ashenzari *****. ##).#.....#,,,,,,,,,  Health: 81/98 ===================----- #...#.....#,∆,,,,,,,  Magic: 27/32 ====================---- #...#.....#,,,,,,,,,  AC: 17Str: 4 #...#.....#,,,,,,,,,  EV: 16Int: 25 #...#.....#,,,,,,,,,  SH: 7Dex: 16Q&hP  #...#....9#########**,,  XL: 12 Next: 44% Place: Dungeon:11 #...###...@........,,,,*  Noise: ===------  Time: 21089.6 (0.0) #.....#............,,,,*  a) +1 dagger of the Perceptive Planets {pr #.....#............,,,,,  Zap: wand of paralysis (10) #.....#####'########,,**  Fly  #..................#,,*,  #....#######..!....#,,*,  9   gargoyle #.[..#.....#.......#∆,*,  #....#.....#.......#,,*,  #....#.....#.......####, The gargoyle resists with some effort. _The gargoyle barely misses you.Aiming: ParalyseQ&h= NPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (chance to affect: 40%)Q&hY#.)#.....#,,,,,,,,,knorpule3000 the Fighter#.)#.....#,,,,,,,,,Poltergeist of Ashenzari *****.##).#.....#,,,,,,,,,Health: 81/98 ===================-----#...#.....#,∆,,,,,,,Magic: 27/32 ====================----#...#.....#,,,,,,,,,AC: 17Str: 4#...#.....#,,,,,,,,,EV: 16Int: 25#...#.....#,,,,,,,,,SH: 7Dex: 16#...#....*#########**,,Q&h. XL: 12 Next: 44% Place: Dungeon:11#...###...@........,,,,*Noise: ===------  Time: 21089.6 (0.0)#.....#............,,,,*a) +1 dagger of the Perceptive Planets {pr#.....#............,,,,,Zap: wand of paralysis (10)#.....#####'########,,**Fly #..................#,,*,#....#######..!....#,,*,9   gargoyle#.[..#.....#.......#∆,*,#....#.....#.......#,,*,#....#.....#.......####,The gargoyle resists with some effort. _The gargoyle barely misses you.Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (chance to affect: 40%)Q&ho9(paralysed)Aiming: Paralyse  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (chance to affect: 40%)  The gargoyle suddenly stops moving!  You feel bolstered by spreading misfortune.Q&h2m89Q&hdo2=8=22 90.6 (19) _Q&h1zQ&h}Q&h  The helpless gargoyle fails to defend itself.  You impale the gargoyle!!  Your weapon exudes an aura of protection.Q&h S9---1.7 (1.1Q&h Q&hI a _The gargoyle is almost destroyed.Q&hs  The helpless gargoyle fails to defend itself.  You impale the gargoyle!!Q&h1)Q&h|^7---20Q&hjQ&hO _You destroy the gargoyle!Q&hDQ&h&FQ&hNQ&hkRH _No target in view!Q&hE Q&hF Q&hH Q&hW 3==Q&hpZ Q&h[ ,49Q&h] Q&hc :2Q&hEd Q&hg Q&hl ,Q&h|o Q&ht <5Q&hv Q&hx 30=1Q&huz Q&h| ,Q&hM~ Q&hր b6=Q&hw Q&h ,Q&hm Q&h 1==Q&h Q&he l7=Q&h Q&h P0Q&h Q&h o819Q&h Q&hɚ P=Q&hW Q&h _ _You start resting.Q&h 11075.0)Q&h v2=88.7 (16Q&h Q&h % _Magic restored.Q&h9 _You start resting.17 Q&h190==1=23Q&ht4=5=Q&hC"Q&h#Q&hj0Q&h3Q&h4Q&h}6Q&h:<6Q&h<Q&h?,Q&hAQ&h@Q&h;&7Q&hQ&hd,Q&ho Q&h ,Q&hQ&hm: _You feel your existence waver again.33.7 (258=4.7 (26 _HP restored.Q&h = #..####,,****+***  #.)#.....#, #.)#.....#, ##).#.....#,, #...#.....#,∆, #...#.....#,Q&h p #...#.....#, #...#.....#,,,,,,,,,  #...#....@#########**,, #...###.,,,,* #.....#.,,,,* #.....#............,,,,, #.....#####'########,,** #..................#,,*, #....#######..!....#,,*,Q&hx  #.[..#.....#.......#∆,*, #....#.....#.#,,*,Q&h Q&h 15.7 (1.0)Q&h4+ Q&h]1 N _You see here a +0 flail.Q&h*M...#,,,, .####..#***+***  #.)#),∆,,,,,,,,, ....)#########**,, ###...............*#.....#............,,,,,###...Q&h<,,,,,,Q&h -6 _Q&hQ&hQ&h4M### ...#...,,,,,,,.####..#***+***  #.)#),∆.#,,,,,,,,, ....)#########**,, ###.....#.....#............,,,,*Q&h1.###..Q&he9,,,Q&h3&7Q&hQ&hQ&h{ M...****+**,****###...#...,,,,,,,.####..#***+***  #.)#),∆.#,,,,,,,,, #...#....)#########**,,Q&h| yFly ...Q&hw X=8Q&h Q&hg Q&hy 4Q&h? Q&h] Q&hA Q&h Q&hp nQ&h Q&hX Q&h Q&h Q&h=  You see here a +0 flail. _Q&h Q&h Q&h Q&h Q&hM Q&h Q&h Q&h Q&h+ Q&h 2 Q&h3 Q&h7 Q&h>  Q&h6?  Q&h!@ There is an open door here.Q&hrF Q&hG  Q&hG _Q&hI Q&hK Q&hN Q&h=O Q&hP Q&hiS Q&hY Q&h@Z 8#...#.....#,,Q&hZ (,*, Q&h9[ Q#...#.....#,,,,,,,,,*, Q&hu] ^#...#....)#########**#...###............,,,,*#.....#............,,,,* #.....#............,,,,, #.....#####'########,,** #..................#,,*, #....#######..@....#,,*, #.[..#.....#.......#∆,*, #....#.....#.......#,,*, #....#.....#.......####, #....#.....#...........,#....#####'#..........., C   cyclops (missile, asleep)#......†÷.÷..........C,###########........####, ## *,Q&hQd Q&hd ,Q&he ,Q&hEf %47.7 (9Q&h,g Q&hg 8.7 (1Q&hh 0.0)Q&hm Q&hp  Q&hq Q&hq G_You see here a potion of might.Q&h #...#.....#,*,,  #...#....)#########**,,  #...###............,,,,*#.....#.....,,,,*  #.....#......,,,,,  #.....#####'########,,**  #..................#,,*,  #....#######..!....#,,*,  #.[..#.....#...@...#∆,*,  #....#.....#.#,,*,  #....#.....#.####,  #....#.....#....,  #....#####'#..,  #......†÷.÷..C.,  ###########........####, #.# *,#.# **Q&h< =**Q&h} 19.0) _Q&hܕ Q&h Q&h#...#....)#########**,,* #...###............,,,,* #.....#.,,,,* #.....#.,,,,, #.....#####'########,,** #..................#,,*, #....#######..!....#,,*, #.[..#.....#.......#∆,*, #....#.....#.#,,*, #....#.....#.####, #....#.....#...., #....#####'#... #......†÷.÷..C ###########........####.  #.# *,#.# **##########Q&h ,,*,*,,,,,,,,,,*Q&hj '50Q&h Q&h Q&h ...###............,,,,*, .....#.,,,,** .....#.,,,,,, .....#####'########,,*** Q&hX ..................#,,*,, ....#######..!....#,,*,, .[..#.....#.......#∆,*,, ....#.....#.#,,*,, ....#.....#.####,, ....#.....#...... ....#####'#... ......†÷.÷..C... #########........####.. #.Q&h # *,. #.# ***########## Q&hK ,*,*,,,,,,,,,,*Q&h &1Q&hw Q&he Q&hp.#.,,,,*** #.,,,,,,, #####'########,,**** ............#,,*,,, #######..!....#,,*,,, [..#.....#.......#∆,*,,, ..#.....#.#,,*,,, #.....#.####... #.....#....... #####'#.Q&h> .†÷.÷..C.... #########........####...  #.# *,#.# ***# ########## Q&h'p ',*,,,,,,,Q&hP(C....,,,*C)The cyclops shouts!Q&hw,(((Q&h4..87---28---====2 _The cyclops throws a large rock. The large rock hits you!Q&h;>#.,,,,,,,, #####'########,,***** ............#,,*,,,, #######..!....#,,*,,,, #.....#.......#∆,*,,,. ..#.....#.#,,*,... #.....#.####.... #.....#........ #####'#. .†÷.÷..C..... ########........####....  #.# *,... #.# ***############ ,',,,,,,,,,,*(Q&hOT.1-----6-----==--3 _The cyclops throws a large rock. The large rock hits you!Q&h# #., #####'########,,*****' ..#,,*,,,,. #..!....#,,*,,,.. #.....#.......#∆,*,,... #.....#.#,,*,.... #.....#.####..... #.....#. #####'#..Q&h  †÷.÷....C...... .####..... #.# *,.... #..# ***###### Q&hX ,*,,,,,,,,,,*Q&h 2=-----4Q&h Q&h Q&hS  You hit the cyclops.  Your weapon exudes an aura of protection.  The cyclops is lightly wounded.Q&hv24 =-5Q&hRQ&h\> _The cyclops hits you but does no damage.Q&h=a..#............,,,,,,,,,,  knorpule3000 the Fighter ..#####'########,,*****'*  Poltergeist of Ashenzari *****. ...............#,,*,,,,.,  Health: 82/98 ====================---- .#######..!....#,,*,,,..,  Magic: 23/32 =================------- .#.....#.......#∆,*,,...,  AC: 24  Str: 4 .#.....#.......#,,*,....,  EV: 16Int: 25 .#.....#.......####.....,  SH: 7Dex: 16 .#.....#................,  XL: 12 Next: 47% Place: Dungeon:11 .#####'#........@.......,  Noise: =--------  Time: 21155.7 (0.0) ...†÷.÷..........C......,  a) +1 dagger of the Perceptive Planets {pr #######........####.....,  Zap: wand of paralysis (9)Q&hc #........# *,....,  Fly  #........# ***###*  ########## C   cyclops (missile) _The cyclops hits you but does no damage.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded)Q&h9..#............,,,,,,,,,,knorpule3000 the Fighter ..#####'########,,*****'*Poltergeist of Ashenzari *****. ...............#,,*,,,,.,Health: 82/98 ====================---- .#######..!....#,,*,,,..,Magic: 23/32 =================------- .#.....#.......#∆,*,,...,AC: 24  Str: 4 Q&h<.#.....#.......#,,*,....,EV: 16Int: 25 .#.....#.......####.....,SH: 7Dex: 16 .#.....#................,XL: 12 Next: 47% Place: Dungeon:11 .#####'#........@.......,Noise: =--------  Time: 21155.7 (0.0) ...†÷.÷..........*......,a) +1 dagger of the Perceptive Planets {pr #######........####.....,Zap: wand of paralysis (9)#........# *,....,Fly #........# ***###*##########C   cyclops (missile) _The cyclops hits you but does no damage.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q&h?Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded)Q&hKQ&hC  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Q&hAim: a cyclops, quivering large rocks (lightly wounded)  You draw life force from the cyclops. You feel life coursing into your body.Q&hAg44==6.7 (1Q&hQ&h5 _You block the cyclops's attack.Q&h" $..#............,,,,,,,,,,  knorpule3000 the Fighter ..#####'########,,*****'*  Poltergeist of Ashenzari *****. Q&h# |...............#,,*,,,,.,  Health: 84/98 ====================---- .#######..!....#,,*,,,..,  Magic: 21/32 ===============--------- .#.....#.......#∆,*,,...,  AC: 24  Str: 4 .#.....#.......#,,*,....,  EV: 16Int: 25 .#.....#.......####.....,  SH: 7Dex: 16 Q&h9' o.#.....#................,  XL: 12 Next: 47% Place: Dungeon:11 .#####'#........@.......,  Noise: ==-------  Time: 21156.7 (0.0) ...†÷.÷..........C......,  a) +1 dagger of the Perceptive Planets {pr #######........####.....,  Zap: wand of paralysis (9) #........# *,....,  Fly  #........# ***###*  ########## C   cyclops (missile) _You block the cyclops's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Q&h' Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded)Q&hz $Q&h~| *..#............,,,,,,,,,,Q&hw} 6knorpule3000 the Fighter Q&h~ R..#####'########,,*****'*Q&h- 8Poltergeist of Ashenzari *****. Q&h r...............#,,*,,,,.,Q&h5 Health: 84/98 ====================---- .#######..!....#,,*,,,..,Magic: 21/32 ===============--------- .#.....#.......#∆,*,,...,AC: 24  Str: 4 .#.....#.......#,,*,....,EV: 16Int: 25 .#.....#.......####.....,SH: 7Dex: 16 .#.....#................,XL: 12 Next: 47% Place: Dungeon:11 .#####'#........@.......,Noise: ==-------  Time: 21156.7 (0.0) ...†÷.÷..........*......,a) +1 dagger of the Perceptive Planets {pr #######........####.....,Zap: wand of paralysis (9)#........# *,....,Q&hن |Fly #........# ***###*##########C   cyclops (missile) _You block the cyclops's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded)Q&hi 9 Q&hJMCCasting: Vampiric Draining (safe; 1% risk of failure) Q&h! Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a cyclops, quivering large rocks (lightly wounded)  Q&hLYou draw life force from the cyclops! You feel life coursing into your body!Q&h791==Q&hN717 7.7 (1Q&h[Q&hO5 _You block the cyclops's attack.Q&h, _Unknown command.Q&h..#............,,,,,,,,,,  knorpule3000 the Fighter ..#####'########,,*****'*  Poltergeist of Ashenzari *****. ...............#,,*,,,,.,  Health: 91/98 ======================-- Q&h.#######..!....#,,*,,,..,  Magic: 18/32 =============----------- .#.....#.......#∆,*,,...,  AC: 17Str: 4 .#.....#.......#,,*,....,  EV: 16Int: 25 Q&h.#.....#.......####.....,  SH: 7Dex: 16 .#.....#................,  XL: 12 Next: 47% Place: Dungeon:11 .#####'#........@.......,  Noise: ==-------  Time: 21157.7 (0.0) Q&h_...†÷.÷..........C......,  a) +1 dagger of the Perceptive Planets {pr #######........####.....,  Zap: wand of paralysis (9) #........# *,....,  Fly  #........# ***###*  Q&h########## C   cyclops (missile) _Unknown command.Q&hZCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (moderately wounded)Q&hƦ ..#............,,,,,,,,,,knorpule3000 the Fighter ..#####'########,,*****'*Q&h Poltergeist of Ashenzari *****. ...............#,,*,,,,.,Health: 91/98 ======================-- .#######..!....#,,*,,,..,Magic: 18/32 =============----------- Q&h. .#.....#.......#∆,*,,...,AC: 17Str: 4 .#.....#.......#,,*,....,EV: 16Int: 25 Q&h? .#.....#.......####.....,SH: 7Dex: 16 .#.....#................,XL: 12 Next: 47% Place: Dungeon:11 .#####'#........@.......,Noise: ==-------  Time: 21157.7 (0.0) ...†÷.÷..........*......,a) +1 dagger of the Perceptive Planets {pr #######........####.....,Zap: wand of paralysis (9)#........# *,....,Fly #........# ***###*##########C   cyclops (missile) _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (Q&h 4moderately wounded)Q&h Q&hd ;CQ&hB 338.7 (1Q&h= Q&h Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (moderately wounded) _You draw life force from the cyclops. You feel life coursing into your body.Q&h   Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q&h4=14---=9Reap Fly Q&h[Q&hx _You call upon the dead to rise. The cyclops completely misses you.Q&h]P ..#............,,,,,,,,,,  knorpule3000 the Fighter ..#####'########,,*****'*  Poltergeist of Ashenzari *****. ...............#,,*,,,,.,  Health: 94/98 =======================- .#######..!....#,,*,,,..,  Magic: 11/32 ========---------------- .#.....#.......#∆,*,,...,  AC: 17Q&h3Q nStr: 4 .#.....#.......#,,*,....,  EV: 16Int: 25 .#.....#.......####.....,  SH: 7Dex: 16 .#.....#................,  XL: 12 Next: 47% Place: Dungeon:11 .#####'#........@.......,  Noise: ===------  Time: 21159.7 (0.0) Q&hQ ...†÷.÷..........C......,  a) +1 dagger of the Perceptive Planets {pr #######........####.....,  Zap: wand of paralysis (9) #........# *,....,  Reap Fly  #........# ***###* Q&hR L ########## C   cyclops (missile) _You call upon the dead to rise. The cyclops completely misses you.Q&h=S {Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded)Q&h@o..#............,,,,,,,,,,knorpule3000 the Fighter ..#####'########,,*****'*Poltergeist of Ashenzari *****. ...............#,,*,,,,.,Health: 94/98 =======================- .#######..!....#,,*,,,..,Magic: 11/32 ========---------------- .#.....#.......#∆,*,,...,AC: 17Str: 4 .#.....#.......#,,*,....,EV: 16Int: 25 Q&h.#.....#.......####.....,SH: 7Dex: 16 .#.....#................,XL: 12 Next: 47% Place: Dungeon:11 .#####'#........@.......,Noise: ===------  Time: 21159.7 (0.0) ...†÷.÷..........*......,a) +1 dagger of the Perceptive Planets {pr #######........####.....,Zap: wand of paralysis (9)#........# *,....,Reap Fly #........# ***###*##########C   cyclops (missile) _You call upon the dead to rise. The cyclops completely misses you.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining&hm (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded)Q&hɥ9 Q&hp;)C  Casting: Animate Dead (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (heavily wounded)  You draw life force from the cyclops!! You feel life coursing into your body!Q&h6?8=2=-60.7 (1Q&hGQ&hLU _The cyclops closely misses you.Q&h/$Q&hn..#............,,,,,,,,,,  knorpule3000 the Fighter ..#####'########,,*****'*  Poltergeist of Ashenzari *****. ...............#,,*,,,,.,  Health: 98/98 ======================== .#######..!....#,,*,,,..,  Magic: 9/32======------------------ .#.....#.......#∆,*,,...,  AC: 17Str: 4 .#.....#.......#,,*,....,  EV: 16Int: 25 .#.....#.......####.....,  SH: 7Dex: 16 .#.....#................,  XL: 12 Next: 47% Place: Dungeon:11 .#####'#........@.......,  Noise: ==-------  Time: 21160.7 (0.0) ...†÷.÷..........C......,  a) +1 dagger of the Perceptive Planets {pr #######........####.....,  Zap: wand of paralysis (9) #........# *,....,  &hp;1mReap Fly  #........# ***###*  ########## C   cyclops (missile) _The cyclops closely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (almost dead)Q&h3..#............,,,,,,,,,,knorpule3000 the Fighter ..#####'########,,*****'*Poltergeist of Ashenzari *****. ...............#,,*,,,,.,Health: 98/98 ======================== .#######..!....#,,*,,,..,Magic: 9/32======------------------ .#.....#.......#∆,*,,...,AC: 17Str: 4 .#.....#.......#,,*,....,EV: 16Int: 25 .#.....#.......####.....,SH: 7Dex: 16 .#.....#................,XL: 12 Next: 47% Place: Dungeon:11 .#####'#........@.......,Noise: ==-------  Time: 21160.7 (0.0) ...†÷.÷..........*......,a) +1 dagger of the Perceptive Planets {pr Q&hx5#######........####.....,Zap: wand of paralysis (9)#........# *,....,Reap Fly #........# ***###*##########C   cyclops (missile) _The cyclops closely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (almost dead)Q&h 8MCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a cyclops, quivering large rocks (almost dead)  You draw life force from the cyclops!Q&h !Q&h ZZ   cyclops zombie (minion)You kill the cyclops!Q&hd o 511.7 (1 _The dead are walking!Q&h+  Q&h Q&h J_Your base Polearms skill increases to level 4!Q&hN Q&h  _Unknown command.Q&hS Q&hT Q&h_ 10/32=Q&h!a Q&h`c ,Q&hd Q&hg u1==Q&hMi Q&hQk ,Q&hl Q&h!o ,Q&hp Q&hs ,Q&hv Q&hz _2==Q&hz Q&h2| Q&hM~ ,Q&h Q&h` Q&h҂ Q&h Q&h6 Q&h Q&h Q&h+ 6--765.0)Q&h 9--Q&h Q&h .#.,.#####'########,,*****'*...#,,*,,,,., ..#..!....#,,*,,,.., .Q&hk (.#.....#.......#∆,*,,..., ..#.....#.#,,*,...., ..#.....#.####....., ..#.....#., .Q&hӘ a.#####'#..,.†÷.÷....Z......,#.####....., #Q&h: .# *,...., #..# ***##* ### Q&h P_You start resting.Q&hϛ Q&hh :Z(Q&hР M=7.0)Q&h Q&h8 Q&h[PJQ&hVVf3Q&h/q4=Q&hrQ&huu5==Q&h]wQ&h&z,Q&h{Q&h~,Q&hQ&h,Q&hHQ&h|P=Q&hPQ&hQ&hT6=Q&hQ&h,Q&hQ&h~,Q&hQ&h@,Q&h Q&ho17=Q&hڢQ&h¥,Q&h|Q&h,Q&hQ&hO,Q&hQ&h9d8=Q&h޳Q&h,Q&hQ&h,Q&hQ&h,Q&h%Q&hP=Q&hQ&htQ&hN9=Q&hQ&h3,Q&hQ&hS,Q&hQ&h3,Q&hQ&h<20Q&hgF==Q&hQ&hT,Q&hQ&hQ&h_Q&hQ&h,Q&hQ&hQ&hoX1=Q&hQ&h1Q&hQ&h(Q&hQ&hQ&h Q&hQ&hoQ&hQ&hZQ&hQ&hQ&h@ Q&h!N2=Q&hr#Q&h7'Q&h#(Q&h*Q&hW-Q&h.Q&h/Q&h3Q&h4Q&hd6Q&h:Q&h:k3==Q&h =Q&hB,Q&hDQ&h}JQ&hKQ&hLQ&hUWBQ&h:XQ&hYk4==Q&h[Q&h^Q&hP_Q&h`Q&hhQ&hnk 226.7 (49.0) _You start resting.Q&hoC7.7 (50Reap Q&hpQ&hvQ&h$z_ _Your reaping aura is weakening.Q&h=Q&h*Q&hDQ&hV,Q&h|=Q&hQ&h&5Q&hYQ&h,Q&h;Q&hQ&h9 31.7 (4.0) Q&h_You start resting.2.7 (5Fly Q&hp _Your reaping aura expires.Q&hJQ&hBQ&hb6=Q&h}Q&hY6=7=Q&hXQ&hQ&h?58==9=Q&h_FBQ&hHQ&hzHQ&hJQ&hXnQ&hrYQ&h^Q&hJ_M30=Q&hbQ&hBgQ&hgQ&hiQ&hMnQ&hnQ&hpQ&huQ&h~uQ&howQ&hb{Q&h{i1==Q&h~Q&hNQ&hQ&hQ&h>,Q&hQ&hQ&hvQ&hQ&hI _You start resting.Q&heQ&h059.7 (27.0)Q&hRx2==60.7 (28Q&h;Q&hg% _Magic restored.Q&heQ&hQ&hf=Q&h,Q&h/Q&hWQ&hQ&hQ&h,Q&h|Q&hgQ&hQ&hQ&hBQ&hQ&hzQ&hQ&hQ&h-Q&hQ&h ,Q&hQ&h,Q&huQ&h,Q&hQ&hJ ,Q&h"Q&h',Q&h)Q&hZ+,Q&h-Q&h/,Q&hf1Q&h3,Q&h5Q&hdHQ&hhI,Q&h7KQ&hWQ&hX,Q&hfZQ&h],Q&h^Q&hJa,Q&hcQ&hf,Q&h&hQ&hj,Q&hClQ&h o,Q&h,Q&he?Q&hB,Q&h0DQ&hcF,Q&hGQ&hJ,Q&h LQ&hwN,Q&hPQ&hR,Q&h[TQ&hV,Q&hXQ&h[,Q&h6]Q&h_,Q&h{aQ&hc,Q&heQ&hg,Q&heiQ&hl,Q&hmQ&ho,Q&hlqQ&ht,Q&hDvQ&hy,Q&h{Q&hE~,Q&hQ&h,Q&h2Q&h,Q&hTQ&hQ&h Q&hQ&h^,Q&hQ&h.,Q&hQ&h',Q&hQ&hT,Q&hQ&hk,Q&hkQ&h,Q&hQ&hh 359.7 (99 _You start waiting.Q&h160.7 (100.0)Q&hQ&h# _Done waiting.Q&h .#.,,,,***' .#............,,,,,,,,,,#####'########,,*****'*...............#,,*,,,,.,.#######..!....#,,*,,,.., [..#.....#.#∆,*,,...,Q&h .#.....#.#,,*,....,.#.....#####.....,.#.....#..,#####'#Z., .....†÷.÷..........(......, #########.####.....,Q&hR  #.# *,...., #........# ***###*##########Q&h Q&h 11.0)Q&h Q&h Q&h'Q&h(###Q&hK).,,,,*,,Q&h) .#Q&hj*&.,,,,***' Q&h+H.#............,,,,,,,,,,Q&h+=#####'########,,*****'*Q&h3,>...............#,,*,,,,., Q&h,B....#######..!....#,,*,,,.., .Q&h`-9[..#.....#Q&h-'.#∆,*,,...,Q&h.#.#.....#Q&hY/.#,,*,....,Q&h/#.#.....#Q&h0####.....,Q&h1#.#.....#Q&h1.Q&h;2.,Q&h2%#####'#Q&h]3ZQ&h 7., ......†÷.÷..........(......, ##########.####....., #.# *,...., #........# ***###*##########Q&h?Q&h@ZQ&h%A.Q&h[BQ&hB2Q&hIQ&hOQ&hn#...#....)#########**,,* #...###.,,,,*,, #.....#.,,,,***' #.....#............,,,,,,,,,, #.....#####'########,,*****'* #..................#,,*,,,,., #....#######..!....#,,*,,,.., #.[..#.....#.#∆,*,,..., #....#.....#.#,,*,...., #....#.....#.####....., #....#.....#Z........, #....#####'#.., #......†÷.÷..........(......, ###########.####....., #.# *,...., #........# ***###*##########Z.3Q&hX  #...#.....#,,,,,,,,,*,,*  #...#....)#########**,,*  #...###.,,,,*,,  #.....#.,,,,***'  #.....#............,,,,,,,,,,  #.....#####'########,,*****'*  #..................#,,*,,,,.,  #....#######..!....#,,*,,,..,  #.[..#.....#.#∆,*,,...,  #....#.....#.......#,,*,....,  #....#.....#Z####.....,  #....#.....#.......,  #....#####'#........,  #......†÷.÷..........(......,###########.####....., #.# *,...., #........# ***###*Z.Q&h` 4Q&he Q&hg Q&hgh #...#.....#,*,, #...#.....#,,,,,,,,,*,,* #...#....)#########**,,* #...###.,,,,*,, #.....#..,,,,***'  #.....#............,,,,,,,,,, #.....#####'########,,*****'* #..................#,,*,,,,., #....#######.#,,*,,,.., #.[..#.....#.......#∆,*,,..., #....#.....#.....Z.#,,*,...., #....#.....#####....., #....#.....#......., #....#####'#.., #......†÷.÷..........(......,###########.####....., #.# *,....,Q&hrq@Z.Q&hr&5Q&hZ.6.7 (2 _w - 3 potions of might (gained 1)Q&hM4Q&hB5Q&h?9Q&hEQ&hYXQ&hcBQ&hcQ&h)gQ&hi,Q&h#lQ&h0oQ&hzsQ&hvQ&h wQ&h\yQ&h|Q&hʀQ&h׃Q&h^Q&hQ&h~XQ&hQ&hQ&h,Q&hQ&hVQ&hQ&hQ&hQ&hZQ&h Q&hQ&hPQ&hžQ&huQ&hTQ&hSQ&hD,Q&hQQ&haQ&hQ&h7Q&hQ&hQ&hrQ&hQ&h,Q&hIQ&h@  There is an open door here.Q&h3Q&h;Q&h _Q&hQ&hQ&h2,,,,,,,, ,,,,,,,,*,,^,,,>...#***** ∆,,,,,,,*,,,,,,....# * ,,,,,,,,*,>,,,,....# * ,,,,,,,,*,,#####...# * ,,,,,,,,*,,#...#...# * Q&h3#######**,∆#...#...# * .......,,,,*...#...# * .......,...###'#@..#####* 82.7 (16.0) .......,................, ########,.#####'########* .......#,,#....Z.......,, .......#,,#............,, .......#∆,#............,, .......#,,#............,, .......####............,, ...............,,Q&hQ&h}*,,,,,,,,,,,,,,,,Z.Q&hi,3.7 (17Q&h Q&hR; _Found a stone staircase leading down.Q&htQ&h  There is an open door here. _ ...#,,,,,,,,,*,,^,,,>...#***** ...#,∆,,,,,,,#..,,,,....# * ...#,,,,,,,,,#.>,,,,....# * ...#,,,,,,,,,#..#####...# * ...#,,,,,,,,,#..#...#...# * ..)###########.[#...#...# * ................#...#...# *.........###'#...#####*.........@.Z..........,7.7 (4.0) ####'########..#####'########* ............#.,#............,, #####.......#,,#.....,,..#.......#∆,#.....,,.#.......#,,#.....,,#.......####.....,,#................,, ###'#.......######**Found a +2 ring mail of cold Q&h?resistance.Q&hMZ.Q&h+8.7 (5Q&hQ&hk; _Found a stone staircase leading down.Q&h& Q&hT Q&h Q&h Q&h .#,*,,^,,,>...#*****.#,∆,#...,,,....# *.#,#.>.,,,....# *.#,#..#####...# *.#,#..#...#...# *.)#.[#...#...# * #.#...#...# * #.###'#...#####* #.Z...,0#'#..#####'#*.#..#.,,#.#..#.,,.#.#(.#.,,.#.#..#.,,.#.####.,, .....#.,, ####'#.######**Q&h< ;Z.Q&h f9.7 (1 _Found 6 stones.Q&hJQ&hQ&hQ&h[nQ&hUD  You see here a +2 ring mail of cold resistance. _Q&hQ&hQ&h,Q&hQ&hQ&hQ&h6,Q&hQ&hQ&hQ&hm,Q&hQ&hQ&hQ&h,Q&h<Q&h;Q&hQ&h0,Q&hQ&heQ&h-Q&h\,Q&hQ&hQ&hYQ&hn#................#,,,,, #................#***** #......#######....,,,,, #......',,,,,#....,,,,, #......*,,,,,#....,,,,, #,....,*,,,,,#....,,,,,, ..#,,,,,,####+##.#*******,, ..#...,,,,,,,,,*,, ..#...,,,Q&h#,,,,,,*,, ..#***+###'##.#,,,,,,#,, #,,,,,,,,,#Z######'#., .....#,,,,,,,,,#..,,,,,,,,,,,,,,,#..^...>...#*****,∆,,,,,,,#...Q&hX# *,,,,,,,,,#.>.# *,,,,,,,,,#..#####...# * .....#,,,,,,,,,#..#...#...# *Q&h 4012.0)  Ashenzari invites you to partake of a vision and a curse of beguiling andsorcery.Q&hd/  --more--Q&hQ&h& _Q&hGQ&hx  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Curse Item(Boost: Bglg/Sorc)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.Q&hx Q&hg} Q&hc k..#................#,,,,,knorpule3000 the Fighter ..#................#*****Poltergeist of Ashenzari *****. ..#......#######....,,,,,Health: 98/98 ======================== ..#......',,,,,#....,,,,,Magic: 32/32 ======================== ..#......*,,,,,#....,,,,,AC: 17Str: 4 ..#,....,*,,,,,#....,,,,,,EV: 16Int: 25 ..#,,,,,,####+##.#*******,,SH: 7Dex: 16 Q&h ..#...,,,........#,,,,,,*,,XL: 12 Next: 51% Place: Dungeon:11 ..#...,,,.......@#,,,,,,*,,Noise: ---------  Time: 21401.7 (0.0) ###..#***+###'##.#,,,,,,#,,a) +1 dagger of the Perceptive Planets {pr .....#,,,,,,,,,#Z######'#.,Zap: wand of paralysis (9) .....#,,,,,,,,,#..........,,,,,, Fly .....#,,,,,,,,,#..^...>...#***** .....#,∆,,,,,,,#..........# * Z   cyclops zombie (minion) .....#,,,,,,,,,#.>........# * .....#,,,,,,,,,#..#####...# * .....#,,,,,,,,,#..#...#...# *Found a +2 ring mail of cold resistance. _Found a stone staircase leading down. _Found 6 stones. _You see herQ&h e a +2 ring mail of cold resistance.  Ashenzari invites you to partake of a vision and a curse of beguiling and _sorcery.Q&h jCurse which item? (Esc to abort) Jewellery (go to first with "=)  t - an amulet of guardian spirit (worn)  O - the ring of Waatot (worn) {rElec rF- Will+ rCorr SInv}Q&h? ..#................#,,,,,knorpule3000 the Fighter ..#................#*****Poltergeist of Ashenzari *****. ..#......#######....,,,,,Health: 98/98 ======================== ..#......',,,,,#....,,,,,Magic: 32/32 ======================== ..#......*,,,,,#....,,,,,AC: 17Str: 4 ..#,....,*,,,,,#....,,,,,,EV: 16Int: 25 ..#,,,,,,####+##.#*******,,SH: 7Dex: 16 ..#...,,,........#,,,,,,*,,XL: 12 Next: 51% Place: Dungeon:11 ..#...,,,.......@#,,,,,,*,,Noise: ---------  Time: 21401.7 (0.0) ###..#***+###'##.#,,,,,,#,,a) +1 dagger of the Perceptive Planets {pr .....#,,,,,,,,,#Z######'#.,Zap: wand of paralysis (9) .....#,,,,,,,,,#..&h:C 34m........,,,,,, Fly .....#,,,,,,,,,#..^...>...#***** .....#,∆,,,,,,,#..........# * Z   cyclops zombie (minion) .....#,,,,,,,,,#.>........# * .....#,,,,,,,,,#..#####...# * .....#,,,,,,,,,#..#...#...# * _Found a stone staircase leading down. _Found 6 stones. _You see here a +2 ring mail of cold resistance.  Ashenzari invites you to partake of a vision and a curse of beguiling and _sorcery.Okay, then. _Q&h!  Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1%2  c + Vampiric DrainingNecromancy1% 3 d - Animate DeadNecromancy1%4  e - Curse of AgonyNecromancy1%5  f - Cigotuvi's PutrefactionNecromancy/Air1%4  g - BlinkTranslocation1%2 Select a spell to describe[!]/[I] toggle spell headersQ&hQ&hQ&hx..#................#,,,,,knorpule3000 the Fighter ..#................#*****Poltergeist of Ashenzari *****. ..#......#######....,,,,,Health: 98/98 ======================== ..#......',,,,,#....,,,,,Magic: 32/32 ======================== Q&h~?..#......*,,,,,#....,,,,,AC: 17Str: 4 ..#,....,*,,,,,#....,,,,,,EV: 16Int: 25 ..#,,,,,,####+##.#*******,,SH: 7Dex: 16 ..#...,,,........#,,,,,,*,,Q&hXL: 12 Next: 51% Place: Dungeon:11 ..#...,,,.......@#,,,,,,*,,Noise: ---------  Time: 21401.7 (0.0) ###..#***+###'##.#,,,,,,#,,a) +1 dagger of the Perceptive Planets {pr .....#,,,,,,,,,#Z######'#.,Q&h\tZap: wand of paralysis (9) .....#,,,,,,,,,#..........,,,,,, Fly .....#,,,,,,,,,#..^...>...#***** .....#,∆,,,,,,,#..........# * Z   cyclops zombie (minion) .....#,,,,,,,,,#.>........# * Q&h.....#,,,,,,,,,#..#####...# * .....#,,,,,,,,,#..#...#...# * _Found a stone staircase leading down. _Found 6 stones. _You see here a +2 ring mail of cold resistance.  Ashenzari invites you to partake of a vision and a curse of beguiling and Q&hiw_sorcery. _Okay, then.Q&h4Q&hYQ&hR&heR&hknorpule3000 the Fighter (Poltergeist Necromancer) Turns: 21289, Time: 01:36:15 Health: 98/98AC: 17 Str:  4 XL: 12 Next: 51% Magic: 32/32EV: 16 Int: 25 God: Ashenzari [*****.] Gold: 706SH:  7 Dex: 16 Spells: 5/26 levels left R&h[rFire x . . a - +1 dagger of the Perceptive Planets {protect, Range, SerCold + . . e - +1 buckler of Supernal Gnosis {AC+3, Range, Sorc} (cursrNeg + + + b - +2 cloak "Henotheism of Ashenzari" {Range, Dev} (curse)rPois ∞n - +1 cloak "Overhang to Understand" {Sorc, Comp} (curse) rElec + m - +2 pair of gloves "I Foresaw This" {Range, Self} (curserCorr + v - +0 helmet of the Eye in the Sky {Dev, Bglg} (curse) SInv + L - +2 pair of gloves of the Omniscient Urgency {Will+ Int+Will +++..T - +1 pair of gloves of the Eye in the Sky {Melee, Cun} (cStlth ++++t - amulet of guardian spirit HPRegen 0.36/turn o - ring of Ashenzari's Fetters {MP+9, Bglg, Elem} (curse) MPRegen 0.23/turn O - ring of Waatot {rElec rF- Will+ rCorr SInv} %: clarity, guardian spirit @: flying, studying Evocations A: insubstantial,R&hi cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, tricksterR&hPR&h..#................#,,,,,knorpule3000 the Fighter ..#................#*****Poltergeist of Ashenzari *****. ..#......#######....,,,,,Health: 98/98 ======================== R&hK..#......',,,,,#....,,,,,Magic: 32/32 ======================== ..#......*,,,,,#....,,,,,AC: 17Str: 4 ..#,....,*,,,,,#....,,,,,,EV: 16Int: 25 ..#,,,,,,####+##.#*******,,SH: 7Dex: 16 ..#...,,,........#,,,,,,*,,XL: 12 Next: 51% Place: Dungeon:11 ..#...,,,.......@#,,,,,,*,,Noise: ---------  Time: 21401.7 (0.0) ###..#***+###'##.#,,,,,,#,,a) +1 dagger of the Perceptive Planets {pr .....#,,,,,,,,,#Z######'#.,Zap: wand of paralysis (9) .....#,,,,,,,,,#..........,,,,,, Fly R&h.....#,,,,,,,,,#..^...>...#***** .....#,∆,,,,,,,#..........# * Z   cyclops zombie (minion) .....#,,,,,,,,,#.>........# * R&h 8.....#,,,,,,,,,#..#####...# * .....#,,,,,,,,,#..#...#...# * _Found a stone staircase leading down. _Found 6 stones. R&h 1_You see here a +2 ring mail of cold resistance.  Ashenzari invites you to partake of a vision and a curse of beguiling and _sorcery. _Okay, then.R&h R&h6 R&h5 R&hR&hPut on which piece of jewellery? Jewellery (go to first with "=)  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  t - an amulet of guardian spirit (worn)  O - the ring of Waatot (worn) {rElec rF- Will+ rCorr SInv}  g - an amulet of faithP - a ring of ice  R&hmS - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip R&h R&hR&h..#................#,,,,,knorpule3000 the Fighter ..#................#*****Poltergeist of Ashenzari *****. ..#......#######....,,,,,Health: 98/98 ======================== ..#......',,,,,#....,,,,,Magic: 32/32 ======================== ..#......*,,,,,#....,,,,,AC: 17Str: 4 ..#,....,*,,,,,#....,,,,,,EV: 16R&hInt: 25 ..#,,,,,,####+##.#*******,,SH: 7Dex: 16 ..#...,,,........#,,,,,,*,,XL: 12 Next: 51% Place: Dungeon:11 ..#...,,,.......@#,,,,,,*,,Noise: ---------  Time: 21401.7 (0.0) ###..#***+###'##.#,,,,,,#,,a) +1 dagger of the Perceptive Planets {pr .....#,,,,,,,,,#Z######'#.,Zap: wand of paralysis (9) .....#,,,,,,,,,#..........,,,,,, Fly .....#,,,,,,,,,#..^...>...#***** .....#,∆,,,,,,,#..........# * Z   cyclops zombie (minion) .....#,,,,,,,,,#.>........# * .....#,,,,,,,,,#..#####...# * .....#,,,,,,,,,#..#...#...#R&hx [37m * _Found a stone staircase leading down. _Found 6 stones. _You see here a +2 ring mail of cold resistance.  Ashenzari invites you to partake of a vision and a curse of beguiling and _sorcery. _Okay, then.R&h'_Found 6 stones. _You see here a +2 ring mail of cold resistance.  Ashenzari invites you to partake of a vision and a curse of beguiling and _sorcery.Okay, then.R&h~*R&h.R&h1. _R&hn[?25h[?0c  Search for what [Enter for "necro", or ? for help]?  R&h{ [?25l[?1c R&hW  R&h U1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] t - an amulet of guardian spirit (worn)WR&h WR&hOWR&hN..#................#,,,,,WR&h!Lknorpule3000 the Fighter ..#................#*****Poltergeist of Ashenzari *****. ..#......#######....,,,,,Health: 98/98 ======================== ..#......',,,,,#....,,,,,Magic: 32/32 ======================== ..#......*,,,,,#....,,,,,AC: 17Str: 4 ..#,....,*,,,,,#....,,,,,,EV: 16WR&h Int: 25 ..#,,,,,,####+##.#*******,,SH: 7Dex: 16 ..#...,,,........#,,,,,,*,,XL: 12 Next: 51% Place: Dungeon:11 ..#...,,,.......@#,,,,,,*,,Noise: ---------  Time: 21401.7 (0.0) ###..#***+###'##.#,,,,,,#,,a) +1 dagger of the Perceptive Planets {pr .....#,,,,,,,,,#Z######'#.,Zap: wand of paralysis (9) WR&h8.....#,,,,,,,,,#..........,,,,,, Fly .....#,,,,,,,,,#..^...>...#***** .....#,∆,,,,,,,#..........# * Z   cyclops zombie (minion) .....#,,,,,,,,,#.>........# * .....#,,,,,,,,,#..#####...# * .....#,,,,,,,,,#..#...#...# * _You see here a +2 ring mail of cold resistance.  WR&hQ>Ashenzari invites you to partake of a vision and a curse of beguiling and _sorcery. _Okay, then. _Okay, then.Search for what [Enter for "necro", or ? for help]? amuWR&hWR&h WR&h^!WR&h:#. _R&h,R&h1k  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  16.1  -1   n - Spellcasting   7.7   5.9  -1      R&h2?     b - Maces & Flails   0.2   1.4  -2   o - Conjurations   0.4   1.7  -3   c - Axes   2.5   1.2  -1   p - Hexes   0.4   0.5  +4   d + Polearms   6.1   5.9  -1   q - Summonings   0.2   1.0   0   e - Staves   2.2   1.4  -2   r - Necromancy  12.1  10.1  +1  R&h3 f - Unarmed Combat   0.2   1.7  -3   s - Forgecraft   0.2   1.2  -1   g - Throwing   4.3   1.4  +2   t - Translocations   6.4   4.0   0       u - Alchemy   0.4   0.8  +1   h - Short Blades   0.2   0.8  +1   v - Fire Magic   0.2   1.2  -1   i - Long Blades   0.2   1.0   0   w - Ice Magic   0.2   0.8  +1&h4m   j - Ranged Weapons   3.0   1.4  -2   x - Air Magic   7.0   5.0  +1       y - Earth Magic   0.2   1.2  -1   k - Dodging  11.4   7.6  +1       l - Shields   7.0   7.1  -1   z - Evocations   3.5   1.2  -1 +4 m - Stealth   8.0   2.5  +5  R&h5            Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsR&hd ..#................#,,,,,knorpule3000 the Fighter ..#................#*****Poltergeist of Ashenzari *****. ..#......#######....,,,,,Health: 98/98 ======================== ..#......',,,,,#....,,,,,Magic: 32/32 ======================== ..#......*,,,,,#....,,,,,AC: 17Str: 4 ..#,....,*,,,,,#....,,,,,,EV: 16Int: 25 ..#,,,,,,####+##.#*******,,SH: 7Dex: 16 ..#...,,,........#,,,,,,*,,XL: 12 Next: 51% Place: Dungeon:11 ..#...,,,.......@#,,,,,,*,,Noise: ---------  Time: 21401.7 (0.0) ###..#***+###'##.#,,,,,,#,,a) +1 dagger of the Perceptive Planets {pr .....#,,,,,,,,,#Z######'#.,Zap: wand of paralysis (9) .....#,,,,,,,,,#.&h- m.........,,,,,, Fly .....#,,,,,,,,,#..^...>...#***** .....#,∆,,,,,,,#..........# * Z   cyclops zombie (minion) .....#,,,,,,,,,#.>........# * .....#,,,,,,,,,#..#####...# * .....#,,,,,,,,,#..#...#...# * _You see here a +2 ring mail of cold resistance.  Ashenzari invites you to partake of a vision and a curse of beguiling and _sorcery. _Okay, then. _Okay, then. _Search for what [Enter for "necro", or ? for help]? amuR&h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  16.1  -1   n - Spellcasting   7.7   5.9  -1           b - Maces & Flails   0.2   1.4  -2   o - Conjurations   0.4   1.7  -3   c - Axes   2.5   1.2  -1   p - Hexes   0.4   0.5  +4   d + Polearms   6.1   5.9  -1&hE%39;49m   q - Summonings   0.2   1.0   0   e - Staves   2.2   1.4  -2   r - Necromancy  12.1  10.1  +1   f - Unarmed Combat   0.2   1.7  -3   s - Forgecraft   0.2   1.2  -1   g - Throwing   4.3   1.4  +2   t - Translocations   6.4   4.0   0       u - Alchemy   0.4   0.8  +1   h - Short Blades   0.2   0.8  &h/(39;49m+1   v - Fire Magic   0.2   1.2  -1   i - Long Blades   0.2   1.0   0   w - Ice Magic   0.2   0.8  +1   j - Ranged Weapons   3.0   1.4  -2   x - Air Magic   7.0   5.0  +1       y - Earth Magic   0.2   1.2  -1   k - Dodging  11.4   7.6  +1       l - Shields   7.0   7.1  -1   z - Evocations R&h+[39;49m  3.5   1.2  -1 +4 m - Stealth   8.0   2.5  +5              Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsS&h S&hv S&hQ*..#................#,,,,,knorpule3000 the Fighter ..#................#*****Poltergeist of Ashenzari *****. ..#......#######....,,,,,Health: 98/98 ======================== ..#......',,,,,#....,,,,,Magic: 32/32 ======================== ..#......*,,,,,#....,,,,,AC: 17Str: 4 ..#,....,*,,,,,#....,,,,,,EV: 16Int: 25 ..#,,,,,,####+##.#*******,,SH: 7Dex: 16 ..#...,,,........#,,,,,,*,,XL: 12 Next: 51% Place: Dungeon:11 ..#...,,,.......@#,,,,,,*,,Noise: ---------  Time: 21401.7 (0.0) ###..#***+###'##.#,,,,,,#,,a) +1 dagger of the Perceptive Planets {pr .....#,,,,,,,,,#Z######'#.,Zap: wand of paralysis (9) .....#,,,,,,,,,#..S&hT+w........,,,,,, Fly .....#,,,,,,,,,#..^...>...#***** .....#,∆,,,,,,,#..........# * Z   cyclops zombie (minion) .....#,,,,,,,,,#.>........# * .....#,,,,,,,,,#..#####...# * .....#,,,,,,,,,#..#...#...# * _You see here a +2 ring mail of cold resistance.  Ashenzari invites you to partake of a vision and a curse of beguiling and _sorcery. _Okay, then. _Okay, then. _Search for what [Enter for "necro", or ? for help]? amuS&h0S&hSS&h[!D [?25h[?0c [?1051l[?1052l[?1060l[?1061l