yT&h Player: knorpule3000 Game: DCSS 0.33 Server: clan Filename: 2025-05-15.20:54:17.ttyrec Time: (1747342457) Thu May 15 22:54:17 2025 zT&he [?1051l[?1052l[?1060l[?1061hzT&hV)0[?7h[?25l[?1czT&h7 zT&hW Mknorpule3000 the FighterPoltergeist of Ashenzari *****.Health: 98/98 ========================Magic: 32/32 ========================AC: 17Str: 4EV: 16Int: 25SH: 7zT&hrX Dex: 16XL: 12 Next: 51% Place: Dungeon:11Noise: ---------  Time: 21401.7 (0.0)a) +1 dagger of the Perceptive Planets {prZap: wand of paralysis (9)Fly zT&h^ ..#................#,,,,, ..#................#***** ..#......#######....,,,,, ..#......',,,,,#....,,,,, ..#......*,,,,,#....,,,,, ..#,....,*,,,,,#....,,,,,, ..#,,,,,,####+##.#*******,, ..#...,,,........#,,,,,,*,, zT&h}_ ..#...,,,.......@#,,,,,,*,, ###..#***+###'##.#,,,,,,#,, .....#,,,,,,,,,#Z######'#., .....#,,,,,,,,,#..........,,,,,, .....#,,,,,,,,,#..^...>...#***** .....#,∆,,,,,,,#..........# * Z   cyclops zombie (minion) zT&h` f.....#,,,,,,,,,#.>........# * .....#,,,,,,,,,#..#####...# * .....#,,,,,,,,,#..#...#...# *zT&hf zT&hVi Welcome back, knorpule3000 the Poltergeist Necromancer.Ashenzari says: Partake of my vision. Partake of my curse.zT&hm zT&h^Q zT&hz zT&h _Press ? for a list of commands and other information.|T&hI  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  16.1  -1   n - Spellcasting   7.7   5.9  -1           b - Maces & Flails   0.2   1.4  -2   o - Conjurations   0.4   1.7  -3   c - Axes   2.5   1.2  -1   p - Hexes   0.4   0.5  +4   d + Polearms   6.1   5.9  -1[|T&h39;49m   q - Summonings   0.2   1.0   0   e - Staves   2.2   1.4  -2   r - Necromancy  12.1  10.1  +1   f - Unarmed Combat   0.2   1.7  -3   s - Forgecraft   0.2   1.2  -1   g - Throwing   4.3   1.4  +2   t - Translocations   6.4   4.0   0       u - Alchemy   0.4   0.8  +1   h - Short Blades   0.2   0.8  [|T&h!39;49m+1   v - Fire Magic   0.2   1.2  -1   i - Long Blades   0.2   1.0   0   w - Ice Magic   0.2   0.8  +1   j - Ranged Weapons   3.0   1.4  -2   x - Air Magic   7.0   5.0  +1       y - Earth Magic   0.2   1.2  -1   k - Dodging  11.4   7.6  +1       l - Shields   7.0   7.1  -1   z - Evocations |T&h5[39;49m  3.5   1.2  -1 +4 m - Stealth   8.0   2.5  +5              Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets}T&hl 9*T&hTargetTarget--  --  --  --  --  --  T&hn14.0 --  --  --  T&hG=--  --  --  --  --  --  --  --  --  --  --  --  --  --  -- --  a-z] set[-] clear selected targetcost|targetsT&h8<[?25h[?0c14.0 T&hY ( T&ht [?25l[?1c14.0 =] set aall targetsT&hbo d - Polearms   6.1T&h`! { d + Polearms   6.1T&h 9*T&ha-z] setselected targetT&hR <[?25h[?0c0 T&hF [?25l[?1cT&hL 5.0  +2  =] set aall targetsT&hka-z] setT&h}selected targetT&h=[?25h[?0c0 T&h  [?25l[?1c5.0 =] set aall targetsT&hT&hT&h9..#................#,,,,,knorpule3000 the Fighter ..#................#*****Poltergeist of Ashenzari *****. ..#......#######....,,,,,Health: 98/98 ======================== ..#......',,,,,#....,,,,,Magic: 32/32 ======================== ..#......*,,,,,#....,,,,,AC: 17Str: 4 ..#,....,*,,,,,#....,,,,,,EV: 16Int: 25 ..#,,,,,,####+##.#*******,,SH: 7Dex: 16 ..#...,,,........#,,,,,,*,,XL: 12 Next: 51% Place: Dungeon:11 ..#...,,,.......@#,,,,,,*,,Noise: ---------  Time: 21401.7 (0.0) ###..#***+###'##.#,,,,,,#,,a) +1 dagger of the Perceptive Planets {pr .....#,,,,,,,,,#Z######'#.,Zap: wand of paralysis (9) .....#,,,,,,,,,#..........,,,,,, T&hLIFly .....#,,,,,,,,,#..^...>...#***** .....#,∆,,,,,,,#..........# * Z   cyclops zombie (minion) .....#,,,,,,,,,#.>........# * .....#,,,,,,,,,#..#####...# * .....#,,,,,,,,,#..#...#...# *Welcome back, knorpule3000 the Poltergeist Necromancer.Ashenzari says: Partake of my vision. Partake of my curse. _Press ? for a list of commands and other information.T&hL1 T&h 5 sShopping list: 11 items, total cost 8320 gold pieces  a - [D:7] 124 gold a scroll of fear  b - [D:7] 124 gold a sharpened fluorescent wandc - [D:7] 232 gold a scroll of enchant armour  d - [D:7] 240 gold a potion of haste  e - [D:7] 960 gold a lightning rod (4/4)  f - [D:7] 1040 gold a manual of Translocations  g - [D:7] 1040 gold a manual of Shields  h - [D:7] 1040 gold a manual of Polearms  i - [D:7] 1040 gold a manual of Ice Magic  j - [D:7] 1240 gold a Gell's gravitambourine (2/2)  k - [D:7] 1240 gold a lightning rod (4/4) You have 706 gold pieces [!] travel|examine|delete items [a-k] choose item[Esc] exitT&h{T&hJT&h..#................#,,,,,knorpule3000 the Fighter T&h..#................#*****Poltergeist of Ashenzari *****. ..#......#######....,,,,,Health: 98/98 ======================== ..#......',,,,,#....,,,,,T&hwXMagic: 32/32 ======================== ..#......*,,,,,#....,,,,,AC: 17Str: 4 ..#,....,*,,,,,#....,,,,,,T&hEV: 16Int: 25 ..#,,,,,,####+##.#*******,,SH: 7Dex: 16 T&h\..#...,,,........#,,,,,,*,,XL: 12 Next: 51% Place: Dungeon:11 ..#...,,,.......@#,,,,,,*,,Noise: ---------  Time: 21401.7 (0.0) T&hZ###..#***+###'##.#,,,,,,#,,a) +1 dagger of the Perceptive Planets {pr .....#,,,,,,,,,#Z######'#.,Zap: wand of paralysis (9) T&h@6.....#,,,,,,,,,#..........,,,,,, Fly .....#,,,,,,,,,#..^...>...#***** .....#,∆,,,,,,,#..........# * Z   cyclops zombie (minion) T&h.....#,,,,,,,,,#.>........# * .....#,,,,,,,,,#..#####...# * .....#,,,,,,,,,#..#...#...# *Welcome back, knorpule3000 the Poltergeist Necromancer.T&hqAshenzari says: Partake of my vision. Partake of my curse. _Press ? for a list of commands and other information.T&h&T&hT&h|T&hT&hW  _T&hL^ XT&h4c ,T&hc T&hd T&hf - _You swap places.T&hFh 4T&hfi T&h#k T&hp ..#..#,,,,,,..#......######*..#......#######.........,..#......',,,,,#.........,T&hq U..#......*,,,,,#.........,..#,....,*,,,,,#.Z.......,..#,,,,..####+##.########,,..#.....#,,,,,,*,,..#...T&hnq ..#,,,,,,*,,7.7 (6 .####..#*##+###'##.#,,,,,,#,, )#.....#,,,,,...,#.######'#., )#.....#,,,.....,#T&hq ..,,,,, .#.....#,.......,#..^...>...#**** .#.....#,%......,#...# T&hr #.....#,.......,#.>..##.....#,.......,#..#####...##.....#T&h^r /,,#..#...#...#T&hs T&hx S.ZT&hsx +8.7 (7T&h| T&h H _Found a rimehorn talisman.T&h": T&h: T&h< T&h8C T&h.G T&hX T&h` T&ha 1There is an open door here.T&hp T&hDs  T&hs _T&hsv T&h.y T&hE} T&h T&hŞ T&hϣ T&hs T&h- T&h T&hP  T&h T&h "_You reach down and open the door.T&h   There is an open door here.T&h x _T&hj T&h T&h^ T&h T&h T&h T&hF T&h T&hg T&h T&h T&h T&h T&h[ T&h T&h T&h. T&h  T&h T&h _You swap places.T&hK T&h T&hq T&h> T&h T&h< T&h; T&h  T&h T&h T&h T&hF T&h T&h T&h T&h1 T&hV T&h T&hi! T&hV# T&h% T&h' T&h' T&h) T&h* T&hj- T&h1/ T&h/ T&h21 T&h3 T&h5 T&hZ7 T&h:8 T&h\9 T&h%; T&h:= T&h? T&h? T&h@ T&hB T&h>F T&h%H T&hH T&h5J T&hS T&hU T&hW T&hcX T&hY T&h3j T&hl T&hp T&hq T&h:s T&hhu T&hz T&h! T&hހ T&h T&h T&h_ T&hR T&h T&h T&h? T&hC .T&h -#,,,,,,,,,,,, T&hХ <.T&hK M#,,,,,,....,, T&h .T&h: L,,,,,,....,, T&h ~.......#,,,,,,...,,, T&h4 >.......#######'##### T&hE h#######................ '.....#..........|....> #.....#........ #.....#.....Z..@....... 32.7 (24.0)'##.########....... .........#,,,,,,*....... .........#,,,,,,*....... #+###'##.#,,,,,,#.........######'#....... ....................^...>...######...........# *T&h7 T&h T&h] ,T&hұ ,T&hF ,T&h ,T&h2 *T&h *T&h *T&h" *T&h '.ZT&h *T&h *T&h *T&h *T&h ,T&h4 ,T&h< ,T&h ,T&h. ,T&h T&hw T&h %3.7 (25T&h4 T&h  T&h T&h -_Found a stone staircase leading down.T&hQ>`T&hAT&hFBT&hR'##########,.#,,,,,,....,<#,,,,,,....,.#,,,,,,..#,,,,,,...,,,,, ..........#######'######, #######......#, '.....#.|....>#, #.....#.......Z.#, #.....#..........#, ####'##.########.#,...#,,,,,,#.#, ........#,,,,,,#.#* +###'##.#,,,,,,#.#.######'#.#.................#..^...>...######,T&hW.........., ##########,,,.......,,,, .#,,,,......,,,, T&hX<#,,,,......,,,, #,,,,,.....,,,, #,,,,,....,,,,, T&hWX.........#######'######, ######......#, T&hX.....#..>#, T&h [.....#.Z#, .....#..........#, ###'##.########.#, #,,,,,,#.#, .......#,,,,,,#.#* ###'##.#,,,,,,#.#.######'##.................,T&hnz4.7 (1.0),,,,,,,,,,,,,,,,,,,,,Z,.,**'****5.7 (2T&hrv _You see here a staff of alchemy.T&h%JT&hT&hT&hT&h _  There is an open door here.T&hBT&hȦ _T&huT&h&T&hT&h,T&hAT&huT&hT&hֽ,T&hۿT&hT&hT&hk,T&hpT&hT&h T&hnT&hZBT&hT&hT,T&hT&hT&hT&h,T&hT&h<T&hBT&h6T&hnXT&hQT&hT&h ,T&h} T&h T&h|T&h,T&h9T&h* _You swap places.T&h.JT&hT/T&h1T&hQ5T&hCT&h!^T&h2dnT&h fT&hYg,T&hhT&hUjT&hlT&hm,T&hnT&hepT&hrT&hsT&hsT&htT&h\vT&hxT&hy,T&hzT&h|T&hT&hw,T&h܁T&hT&hT&h0,T&hJT&hT&hT&h,T&hƎT&hT&hj,T&hT&hT&h~,T&hT&hT&hT&h֟,T&h0T&hT&hΤT&h ,T&h_T&hT&hܪT&hˬT&hRT&h5T&hʰT&hT&h5T&hT&heT&hNT&hT&h,T&h,T&hgXT&hT&hT&hT&heT&hT&h/,T&hT&h _You now have 723 gold pieces (gained 17).T&h+T&hT&hT&h?,T&hT&hT&h;T&hT&h{ T&h2BT&hT&hdT&hB,T&hT&h7T&h|T&hu,T&hT&h T&h#T&hS%,T&h\&T&h'T&hx)T&h,*,T&hq+T&hC,T&hQ.T&h/,T&h0T&h>1T&h2T&h4,T&h4T&h5T&h7T&h8T&h9T&h9T&h ;T&hX=T&hC>T&h>T&h$?T&hc@T&h4BT&hPCT&hCT&h$DT&hAET&hFT&hGT&h'HT&hHT&hIT&htKT&hLT&hLT&hhMT&hNT&h\PT&hQ,T&hS,T&hKUT&h{,T&hj14.7 (1.0)T&hmT&ho& _You swap places.T&h.##.#...#....#...##### ####.#.#..#.#.......  #####.###.###.#### #####################.....####.............##########.#  #Z#****#.#***#... ..,,,......# '#,{{.#####.#* #...,,,,,*,,,.{..* T&hk#####*****{,.K.,,,,,,,{...,* *,,,#T&h>{.T&hR&5T&hT&hOg#Z#......#......## #.## .##.#...#....#...##### ####.#.#..#.#.......  #####.###.###.#### #####################........####.............##########.#  #Z#****#.#***# ..,,,......# '#,{{{#####.#* #...,,,,,*,,,....* #####*****{,.K.T&h}iT&hVnT.ZKK   kobold (ally target).Z   cyclops zombie (minion)T&hnT&ho&6T&hrT&hhtT&h .##.#...#....#...##### ####.#.#..#.#.......#  #####.###.###.### ###################### .....................#####... #.############ ,,,,,,T&h *******#Z....#*,,,,,K. #'{{.#####.#** #...,..* *,.. #####*****{,.K,,.# ...,,,,,,,{...,T&hT1 T&h"2 &7T&h8 T&hb= P _The kobold hits your cyclops zombie with a +0 short sword.T&h]####.#.#..#.#.......#  #####.###.###.### ###################### .....................##### #.############T&h ^ ,,,,,,*******#Z....#*,,,,,K... #'{{.#####.#** #...,..* *,.. #####*****{,.K,,.# ...,,,,,,,{...T&h`:,.,,****#..,,*****,,,*T&hXf_  The kobold hits your cyclops zombie with a +0 short sword.T&hf&8T&h3jT&hslc _Your cyclops zombie barely misses the kobold.T&h] #####.###.###.### ###################### .....................##### #.############ ,,,,,,*******#Z....#T&h_*,,,,,K.....# #'{{.#####.#** #...,..* *,..####*****{,.K,,.#T&hPK 2 kobolds (1 asleep, 1 ally target) ...,,,,,,,{...,#.,,****#..,,*****,,,*.,*,,,*,,,,,,,,,T&hLT&hT&h.=9T&h T&hP _The kobold hits your cyclops zombie with a +0 short sword.T&h ###################### .....................##### #.############ ,,,,,,Z#####***#@....##.....K. #'#..KK.#####.#** #...,,,,,#.....* *,..####****#K..K,,.# ...,,,,,,.K...,#K   kobold brigand (missile, asleep).,,***##..,,*****,,,*KKKKKK 6 kobolds (4 missiles, 5 asleep, …).,*,,,#.K,,,,,,,Z   cyclops zombie (minion)hits your cyclops zombie with a +0 short sword.   A kobold brigand and 4 kobolds come into view.  The kobold brigand is wielding a +0 club and quivering poisoned darts. A kobold is wielding a +0 dagger of electrocution and quivering poisoned darts. A kobold is wielding a +0 whip and quivering poisoned darts.T&h% .Z,,*,,,,,,,,,,,,*10T&h3 T&h L _The kobold misses you.T&h$  You hit the kobold but do no damage.Your weapon exudes an aura of protection.T&h M24 1T&h T&h 4 _You block the kobold's attack.T&h"  You hit the kobold.  The kobold is moderately wounded..ZT&hIC2.8 (1.1T&hq T&hT&h0_The kobold closely misses you.T&h/T&h8  You hit the kobold.T&h)KKKKK 5 kobolds (4 missiles, asleep, 1 aT&h(3.9T&h T&hiJ _You kill the kobold!T&h;iT&h.k......................# #####.....# .# #.##### T&hk########.# #.#  .#,,,,,,#.# #.# .#,,,,,,#.# #.#T&hEl .#,,,,,,#.# #.##### .#,,,,,,#.#####.....#T&hl} .#,,,,,,#.....@Z....# T&h;m#'#,,,,,,#..KK.#####.#** .#...,,,,,#.....* *,..* .#####****#K..K.* *,,.# T&hm....,,,,,..K....* *,,,# ..,,**###....*****,,,* T&h1n..,*,,,#.K..,,,,,,,,* .,* ,,#....,* T&hn..,T&hxT&hzT&h{T&h<|T&h|T&h@~T&h҉KK..K..K.K....T&h~KK).KKKKK1 ally targ,,,,*,,*******,,,*T&h"K====40T&hT&hB T&h_The kobold shouts! x2; The kobold brigand shouts!  Things that are here: _a +0 short sword; a kobold corpseT&hT  You hit the kobold.  The kobold is severely wounded.T&h K.K.....KK.T&h7 b=---6.0 (1.1T&h T&h' = _The kobold hits you but does no damage.T&hI  You hit the kobold.T&hT&h.T&h.KT&hvKT&h#KT&h.T&h8 4 kobolds (3 missiles, 1 ally targetT&hT&hT&h---T&h`!7.1T&hT&h T&hT&h &_You kill the kobold!T&hT&h K.KK.KK8.2 _You hit the kobold but do no damage. The kobold barely misses you.T&h(@  You hit the kobold brigand.T&h*K  The kobold brigand is lightly wounded.T&h:iK.K.T&h0<(9.3T&hDT&hHW _The kobold completely misses you.T&hz  You barely miss the kobold brigand.The kobold brigand is lightly wounded.  The kobold brigand hits you with a +0 club.T&h | 7-1-20.4T&h T&h 4 _You block the kobold's attack.T&hfs  You hit the kobold brigand but do no damage.The kobold brigand is lightly wounded.8=10 _The kobold hits you but does no damage. You block the kobold brigand's attack.T&hK  You hit the kobold brigand but do no damage. KKThe kobold brigand is lightly wounded.2.5 (1.1T&hJ _You block the kobold's attack.T&hIH  You hit the kobold brigand.  T&hcNThe kobold brigand is lightly wounded.3.6T&hT&h T&hp_The kobold completely misses you. You block the kobold brigand's attack.T&h3+  You hit the kobold brigand but do no damage.The kobold brigand is lightly wounded.T&hI, V2=4.7T&h4 T&hf8 { _You block the kobold brigand's attack. The kobold closely misses you.T&h ......................#  knorpule3000 the Fighter ............#####.....#  Poltergeist of Ashenzari *****. ............# #.#####  Health: 98/98 ======================== T&h ...########.# #.# Magic: 31/32 =======================- ...#,,,,,,#.# #.# AC: 24  Str: 4 ...#,,,,,,#.# #.# EV: 16Int: 25 ...#,,,,,,#.# #.#####  SH: 7T&h mDex: 16 ...#,,,,,,#.#####.....#  XL: 12 Next: 51% Place: Dungeon:11 ...#,,,,,,#...KK@Z....#  Noise: =--------  Time: 21524.7 (0.0) T&hL x.#'#,,,,,,#...KK#####.#**  a) +1 dagger of the Perceptive Planets {pr .#...,,,,,#....K* *,..*  Zap: wand of paralysis (9) .#####****#.....* *,,.#  Fly ....,,,,,.......* *,,,# T&h .....,,**###....*****,,,*  K   kobold brigand (missile) ......,*,,,#....,,,,,,,,*  KKKK 4 kobolds (3 missiles, 1 ally target)......,*,,,#....,,,,,,,,*  Z   cyclops zombie (minion) ......, ,,,*,,*******,,,* The kobold brigand is lightly wounded. T&h _You block the kobold brigand's attack. The kobold closely misses you.Cast which spell? (? or * to list) Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (ally target, chance to affect: 68%)T&h0 T&hK ......................#  knorpule3000 the Fighter ............#####.....#  Poltergeist of Ashenzari *****. ............# #.#####  Health: 98/98 ======================== ...########.# #.#  Magic: 32/32 ======================== ...#,,,,,,#.# #.#  AC: 24  Str: 4 ...#,,,,,,#.# #.#  EV: 16Int: 25 ...#,,,,,,#.# #.#####  SH: 7Dex: 16 ...#,,,,,,#.#####.....#  XL: 12 Next: 51% Place: Dungeon:11 ...#,,,,,,#...KK@Z....#  Noise: =--------  Time:T&hD [37m 21524.7 (0.0) .#'#,,,,,,#...KK#####.#**   a) +1 dagger of the Perceptive Planets {pr .#...,,,,,#....K* *,..*   Zap: wand of paralysis (9) .#####****#.....* *,,.#   Fly ....,,,,,.......* *,,,#  .....,,**###....*****,,,*   K   kobold brigand (missile) ......,*,,,#....,,,,,,,,*   KKKK 4 kobolds (3 missiles, 1 ally target)......,*,,,#....,,,,,,,,*   Z   cyclops zombie (minion) ......, ,,,*,,*******,,,*  _You block the kobold brigand's attack. The kobold closely misses you.Cast which spell? (? or * to list) Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: T&h% |[37ma kobold, wielding a +0 whip (ally target, chance to affect: 68%)  Okay, then.T&hn 4T&h^ T&h . _T&h#  #####.....#  # #.#####  #.# #.#  #,,,,,,#.# #.#  #,,,,,,#.# #.#  #,,,,,,#.# #.#####  #,,,,,,#.#####.....#  #,,,,,,#...KKZ@....#  T&hk#'#,,,,,,#...KK#####.#**  #...,,,,,#....K* *,..*  #####****#.....* *,,.#  ,,,,,.......* *,,,#  ,,**###....*****,,,*  ,*,,,#....,*   3 kobolds (2,*,,,#....,*  , ,,,*,,*,,,*  T&hp  You swap places.  The kobold hits your cyclops zombie with a +0 whip.T&hO  The kobold brigand throws a poisoned dart.T&hXI=5.7 (1T&h]T&hg`A _The poisoned dart hits your cyclops zombie!T&h V#  #####.....#  # #.#####  .#.# #.#  .T&h #,,,,,,#.# #.#  .#,,,,,,#.# #.#  .#,,,,,,#.# #.#####  .T&h #,,,,,,#.#####.....#  .#,,,,,,#...KKZ.@...# T&hG  '#,,,,,,#...KK#####.#**  ...,,,,,#....K* *,..*  T&h 3****#.....* *,,.#  ,,,,,.......* *,,,#  ,,**###....*****,,,*  ,*,,,#....,T&h *  ,*,,,#....,*  , ,,,*,,*T&hY G,,,*  T&hb  Your cyclops zombie hits the kobold.  The kobold brigand hits your cyclops zombie with a +0 club!T&h .-6T&h} T&h I _The kobold hits your cyclops zombie with a +0 whip.T&hf.# .#####.....# .# #.##### T&hg.#.# #.# .#,,,,,,#.# #.# .#,,,,,,#.# #.#T&hqh .#,,,,,,#.# #.##### .#,,,,,,#.#####.....#T&h$i .#,,,,,,#...KKZ@....# T&hi#'#,,,,,,#...KK#####.#** #...,,,,,#....K* *,..* T&hjc#****#.....* *,,.# .,,,,,.......* *,,,# .,,**###....*****,,,* T&hAk|.,*,,,#....,* .,*,,,#....,* T&hk_., ,,,*,,*,,,* T&h$|  The kobold hits your cyclops zombie but does no damage.-7T&h/T&hQ _The kobold brigand hits your cyclops zombie with a +0 club.T&h6T&h=O  The kobold brigand throws a poisoned dart.T&h  The poisoned dart hits your cyclops zombie.  The kobold hits your cyclops zombie but does no damage.T&hU=17 8T&hT&hc _Your cyclops zombie barely misses the kobold.T&hܣX  The kobold hits your cyclops zombie with a +0 whip.T&h+O  The kobold brigand throws a poisoned dart.T&h1D=9T&h8T&h<A _The poisoned dart hits your cyclops zombie!T&h$  Your cyclops zombie hits the kobold!  The kobold dies!T&ht ., ally target)missiles)T&h /-30T&h T&hv Q _The kobold brigand hits your cyclops zombie with a +0 club.T&h . 2The kobold hits your cyclops zombie with a +0 whip.T&hO  The kobold brigand throws a poisoned dart.T&h4fg{=1T&hRqW _The poisoned dart hits your cyclops zombie!T&hh  Your cyclops zombie closely misses the kobold brigand.The kobold brigand hits your cyclops zombie but does no damage.K.K 3 kobolds (missiles)-2 _The kobold hits your cyclops zombie with a +0 whip.T&h* . 2The kobold hits your cyclops zombie with a +0 whip.  The kobold brigand throws a poisoned dart.T&h89{T&h9.=3T&hBT&h,HA _The poisoned dart hits your cyclops zombie!T&h  Your cyclops zombie barely misses the kobold brigand.The kobold brigand hits your cyclops zombie with a +0 club!T&hs G  The kobold throws a poisoned dart.T&he T&hr K.K 3 kobolds (missiles)T&hr &4T&h!{ T&h9 A _The poisoned dart hits your cyclops zombie!T&h̥T&hS@ .{T&h@")T&h 2 kobolds (missiles, 1 ally target) The kobold hits your cyclops zombie with a +0 whip.T&h='-5T&hT&h T&h<T&hC_The kobold brigand hits your cyclops zombie with a +0 club.T&h`  Your cyclops zombie hits the kobold!  The kobold dies!T&hb  You have harvested as much death for Grave Claw as you can hold at once.T&hcT&hj.K., ally target))T&hh@-6T&hgT&h2Q _The kobold brigand hits your cyclops zombie with a +0 club.T&h_T&h:K.T&hfO  The kobold brigand throws a poisoned dart.T&hmP  The poisoned dart hits your cyclops zombie!T&h .=7T&hT&hM _The kobold hits your cyclops zombie but does no damage.T&h ~  Your cyclops zombie completely misses the kobold brigand.T&h O  The kobold brigand throws a poisoned dart.T&h] P  The poisoned dart hits your cyclops zombie!T&h] &8T&h>e T&hRh M _The kobold hits your cyclops zombie but does no damage.T&hzH ), 1 ally target) The kobold brigand hits your cyclops zombie with a +0 club!-9T&h?RT&hVI _The kobold hits your cyclops zombie with a +0 whip.T&ht8  Your cyclops zombie hits the kobold!  The kobold dies!., ally target)   kobold (missile)T&h7A-40T&h/=T&h[?Q _The kobold brigand hits your cyclops zombie with a +0 club.T&h ), ally target)The kobold hits your cyclops zombie but does no damage.T&h&1T&hT&hQ _The kobold brigand hits your cyclops zombie with a +0 club.T&hi J  Your cyclops zombie hits the kobold!!T&h~{  The kobold dies!The kobold brigand hits your cyclops zombie with a +0 club!T&hm ]))T&hը &2T&h" T&h W _Your cyclops zombie is destroyed!T&h{W.# .#####.....# .# #.##### .#.# #.# .#,,,,,,#.# #.# .#,,,,,,#.# #.# .#,,,,,,#.# #.##### .#,,,,,,#.#####.....# T&hY.#,,,,,,#....K@.....# .#'#,,,,,,#....)#####.#** .#...,,,,,#.....* *,..* .#####****#.....* *,,.# .,,,,,.......* *,,,# .,,**###....*****,,,* .,*,,,#....,* .,*,,,#....,* ., ,,,*,,*,,,* T&h_T&h`&3T&hdT&hPk _The kobold brigand misses you.Things that are here: _a +0 short sword; a kobold corpseT&hZ......................#  knorpule3000 the Fighter ............#####.....#  Poltergeist of Ashenzari *****. ............# #.#####  Health: 98/98 ======================== ...########.# #.# Magic: 31/32 =======================- ...#,,,,,,#.# #.# AC: 17Str: 4 ...#,,,,,,#.# #.# EV: 16Int: 25 ...#,,,,,,#.# #.#####  SH: 7Dex: 16 ...#,,,,,,#.#####.....#  XL: 12 Next: 51% Place: Dungeon:11 ...#,,,,,,#....K@.....#  Noise: =--------  Time: 21543.7 (0.0) T&hA\.#'#,,,,,,#....)#####.#**  a) +1 dagger of the Perceptive Planets {pr .#...,,,,,#.....* *,..*  Zap: wand of paralysis (9) .#####****#.....* *,,.#  Fly ....,,,,,.......* *,,,# .....,,**###....*****,,,*  K   kobold brigand (missile) ......,*,,,#....,,,,,,,,* ......,*,,,#....,,,,,,,,* ......, ,,,*,,*******,,,* Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (lightlywounded, chance to affect: 50%)T&h ......................#  knorpule3000 the Fighter ............#####.....#  Poltergeist of Ashenzari *****. ............# #.#####  Health: 98/98 ======================== ...########.# #.#  Magic: 31/32 =======================- ...#,,,,,,#.# #.#  AC: 17Str: 4 ...#,,,,,,#.# #.#  EV: 16Int: 25 ...#,,,,,,#.# #.#####  SH: 7Dex: 16 ...#,,,,,,#.#####.....#  XL: 12 Next: 51% Place: Dungeon:11 ...#,,,,,,#....*@.....#  Noise: =--------  Time: 21543.7 (0.0) .#'#,,,,,,#....)&h!=;49m#####.#**   a) +1 dagger of the Perceptive Planets {pr .#...,,,,,#.....* *,..*   Zap: wand of paralysis (9) .#####****#.....* *,,.#   Fly ....,,,,,.......* *,,,#  .....,,**###....*****,,,*   K   kobold brigand (missile) ......,*,,,#....,,,,,,,,*  ......,*,,,#....,,,,,,,,*  ......, ,,,*,,*******,,,*  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (lightlywounded, chance to affect: 50%)T&hnT&hKonfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (lightlywounded, chance to affect: 50%)  The kobold brigand resists with significant effort.T&h+4.7 (1T&hT&h T&hT&hkF_The kobold brigand misses you.T&h......................#  knorpule3000 the Fighter ............#####.....#  Poltergeist of Ashenzari *****. ............# #.#####  Health: 98/98 ======================== T&h...########.# #.# Magic: 30/32 ======================-- ...#,,,,,,#.# #.# AC: 17Str: 4 ...#,,,,,,#.# #.#T&h1 EV: 16Int: 25 ...#,,,,,,#.# #.#####  SH: 7Dex: 16 T&h...#,,,,,,#.#####.....#  XL: 12 Next: 51% Place: Dungeon:11 ...#,,,,,,#....K@.....#  Noise: =--------  Time: 21544.7 (0.0) .#'#,,,,,,#....)#####.#**  a) +1 dagger of the Perceptive Planets {pr T&h.#...,,,,,#.....* *,..*  Zap: wand of paralysis (9) .#####****#.....* *,,.#  Fly ....,,,,,.......* *,,,# .....,,**###....*****,,,*  K   kobold brigand (missile) ......,*,,,#....,,,,,,,,* ......,*,,,#....,,,,,,,,* ......, ,,,*,,*******,,,* Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (lightlywounded, chance to affect: 50%)T&hI......................#  knorpule3000 the Fighter ............#####.....#  Poltergeist of Ashenzari *****. ............# #.#####  Health: 98/98 ======================== ...########.# #.#T&hi]  Magic: 30/32 ======================-- ...#,,,,,,#.# #.#  AC: 17Str: 4 ...#,,,,,,#.# #.#  EV: 16Int: 25 ...#,,,,,,#.# #.#####  SH: 7Dex: 16 ...#,,,,,,#.#####.....#T&h   XL: 12 Next: 51% Place: Dungeon:11 ...#,,,,,,#....*@.....#  Noise: =--------  Time: 21544.7 (0.0) .#'#,,,,,,#....)#####.#**   a) +1 dagger of the Perceptive Planets {pr T&hT .#...,,,,,#.....* *,..*   Zap: wand of paralysis (9) .#####****#.....* *,,.#   Fly ....,,,,,.......* *,,,#  .....,,**###....*****,,,*   K   kobold brigand (missile) ......,*,,,#....,,,,,,,,*  ......,*,,,#....,,,,,,,,*  ......, ,,,*,,*******,,,*  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (lightlywounded, chance to affect: 50%)T&hI9, weak, ally t…)*   soul wisp (summoned)Aim  Press: ? - help, Shift-Dir - straight line: a kobold brigand, wielding a +0 club and quivering poisoned darts (lightlywounded, chance to affect: 50%)  A fragment of the kobold brigand's soul is dislodged from its body.  The kobold brigand looks weaker.T&hg *KYou feel bolstered by spreading misfortune.You block the kobold brigand's attack.T&hR22 5.7 (1T&hT&hR@ _Your soul wisp touches the kobold brigand.T&h  You closely miss the kobold brigand.The kobold brigand is lightly wounded.  The kobold brigand hits you but does no damage.T&h -6.8 (1.1T&h( T&h S _Your soul wisp touches the kobold brigand but does no damage.T&hMThe kobold brigand hits you but does no damage. but does no damage.hit the kobold brigand but do no damage.Your weapon exudes an aura of protection.is lightly wounded.  The kobold brigand misses you.T&h r1=97.9T&h T&hSf _Your soul wisp barely misses the kobold brigand.T&hnC  You hit the kobold brigand.  The kobold brigand is moderately wounded.You block the kobold brigand's attack.80 _Your soul wisp closely misses the kobold brigand.T&h•  You hit the kobold brigand.  The kobold brigand is moderately wounded.The kobold brigand misses you.T&h.50.0 (1.1T&hT&h_ _Your soul wisp misses the kobold brigand.T&h@FM_Your soul wisp misses the kobold brigand.  You hit the kobold brigand.  T&h2GThe kobold brigand is moderately wounded.The kobold brigand hits you but does no damage.T&hG,10T&hOT&hR_ _Your soul wisp misses the kobold brigand.T&hUF The kobold brigand is moderately wounded.  The kobold brigand hits you but does no damage. _Your soul wisp misses the kobold brigand.You barely miss the kobold brigand.  The kobold brigand is moderately wounded.  The kobold brigand hits you but does no damage.T&hwG I=2.1 (1.1T&hL T&hP @ _Your soul wisp touches the kobold brigand.T&h- T&h.  T&h/"You hit the kobold brigand.  T&h1AThe kobold brigand is heavily wounded.T&hH2<You block the kobold brigand's attack.T&hN?r2=3.2 T&hUa_Your soul wisp closely misses the kobold brigand.T&h`y  You miss the kobold brigand.The kobold brigand is heavily wounded.You block the kobold brigand's attack.40 _Your soul wisp closely misses the kobold brigand.T&hYzRThe kobold brigand is heavily wounded.  You block the kobold brigand's attack. _Your soul wisp closely misses the kobold brigand.You hit the kobold brigand but do no damage.The kobold brigand is heavily wounded.  The kobold brigand hits you but does no damage.85.3 (1.1 _Your soul wisp closely misses the kobold brigand.T&h+ FThe kobold brigand is heavily wounded.  The kobold brigand hits you but does no damage. _Your soul wisp closely misses the kobold brigand.You miss the kobold brigand.  The kobold brigand is heavily wounded.  The kobold brigand hits you but does no damage.6.4 _Your soul wisp closely misses the kobold brigand.T&h closely miss the kobold brigand.The kobold brigand barely misses you.  Your soul wisp touches the kobold brigand.T&hD=7.5T&h%T&h(E _The kobold brigand hits you but does no damage.T&h  You barely miss the kobold brigand.The kobold brigand is heavily wounded.Your soul wisp touches the kobold brigand.T&hM(8.6T&hޓT&hΖT _The kobold brigand misses you.T&hp KThe kobold brigand misses you.closely miss the kobold brigand.The kobold brigand is severely wounded.Your soul wisp misses the kobold brigand.  You block the kobold brigand's attack.T&hp D19.7T&h[x T&h{ g _Your soul wisp closely misses the kobold brigand.T&h   Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise. The kobold brigand closely misses you.28---==600Reap Fly  _Your soul wisp misses the kobold brigand.T&hscall upon the dead to rise. The kobold brigand closely misses you.  You hit the kobold brigand but do no damage.  Your weapon exudes an aura of protection.  The kobold brigand is severely wounded.  The kobold brigand misses you.T&hPK8--1T&hҞT&h<f _Your soul wisp barely misses the kobold brigand.T&h.  You hit the kobold brigand.  The kobold brigand is severely wounded.You block the kobold brigand's attack.T&h1H--2.8 (1.1T&h7T&h<<g _Your soul wisp closely misses the kobold brigand.T&hl  You hit the kobold brigand but do no damage.The kobold brigand is severely wounded.You block the kobold brigand's attack.T&hY X9---3.9T&h? T&h S _Your soul wisp touches the kobold brigand but does no damage.T&h;.yM_Your soul wisp touches the kobold brigand but does no damage.  You hit the kobold brigand but do no damage.  The kobold brigand is severely wounded.The kobold brigand barely misses you.T&h3/H740T&hKu _Your soul wisp misses the kobold brigand.T&h  You hit the kobold brigand.  The kobold brigand is severely wounded.The kobold brigand completely misses you.T&h=-6.0 (1.1T&h4i _Your soul wisp touches the kobold brigand but does no damage.T&h!  You hit the kobold brigand but do no damage.The kobold brigand is severely wounded.The kobold brigand hits you with a +0 club.T&hZ7-70T&hT&hf _Your soul wisp barely misses the kobold brigand.T&h {M_Your soul wisp barely misses the kobold brigand.  You hit the kobold brigand but do no damage.  The kobold brigand is severely wounded.You block the kobold brigand's attack.T&h, 8=30=8.1 (1.1T&h@ T&hM g _Your soul wisp closely misses the kobold brigand.T&h  You hit the kobold brigand.  The kobold brigand is almost dead.Your soul wisp returns to where it belongs. § )  The kobold brigand is no longer weakened.9.2T&hE _The kobold brigand hits you but does no damage.T&h .  You hit the kobold brigand.  The kobold brigand is almost dead.T&hE670.3T&hT&hT _The kobold brigand misses you.T&h3@  You hit the kobold brigand.T&hr ZZ   kobold brigand zombie (minion)You kill the kobold brigand!T&h021.4T&hT&h+ _The dead are walking!T&h+&.# .#####.....# .# #.##### .#.# #.# .#,,,,,,#.# #.# .#,,,,,,#.# #.# .#,,,,,,#.# #.##### .#,,,,,,#.#####.....# .#,,,,,,#....@Z.....# .#'#,,,,,,#....)#####.#** .#...,,,,,#.....# *,..* .#####****#.....# *,,.# .,,,,,.# *,,,# .,,*####....#****,,,* .,*,,,#.....,* .,*,,,#.....,* ., ,,,*,,*,,,* T&h27*T&h3=1==5-20T&h8T&hkDyYou kill the kobold brigand! _The dead are walking! _You swap places.  u - 32 poisoned darts (gained 6)  Things that are here:  a +0 club; a +0 dagger of electrocution4-3.4 (2T&hmJT&hXWd _You feel your existence waver again.T&h######.....# #.# #.##### T&hD#....########.# #.#  .#,,,,,,#.# #.# .#,,,,,,#.# #.# .#,,,,,,#.# #.##### .#,,,,,,#.#####.....#T&h .#,,,,,,#....)Z.....# #'#,,,,,,#...@)#####.#** .#...,,,,,#.....# *,..* .#####****#.....# *,,.# T&hO....,,,,,.......# *,,,# ..,,*####....#****,,,* ..,*,,,#.....,,,,,,,* #.,*,,,#.....,* #.,*,,,#..####***,,,* T&hQ5#,,,,,,,,T&hT&h)Z*,,,*,,*,,,,,*,,4.4 (1T&h׬T&hT&hT&hNT&hT&h17  _You start resting.T&h&5T&hUv2==6.4 (2T&hOT&h% _Magic restored.T&h(4T&h)T&hd;=T&h7=T&hw?,T&h@T&hC,T&hDET&hG,T&hHT&hL,T&hMT&hP,T&hJST&hKV,T&hzWT&hZT&hB[T&h\T&haT&hgj 87.4 (11.0) _You start waiting.T&hhY8.4 (12Reap T&h|u _Your reaping aura is weakening.T&hgs.#####.....#  .# #.#####  ....#.# #.#  #,,,,,,#.# #.#  T&hhF#,,,,,,#.# #.#  #,,,,,,#.# #.#####  #,,,,,,#.#####.....#  #,,,,,,#....)).....#  #'#,,,,,,#...Z@#####.#**  #...,,,,,#.....# *,..*  #####****#.....# *,,.#  ,,,,..# *,,,#  T&hi,,*####....#****,,,*  ,*,,,#.....,*  .,*,,,#.....,*  .,*,,,#..####***,,,*  ,*,,,*,,*,,,,,*,,  T&hgsi,9.0)T&hszT&hJ] _You swap places.  u - 35 poisoned darts (gained 3)T&h,90.4 (2T&hT&hژS _Items here: ( )))) †††.T&h64 T&h6 d Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Curse Item(Boost: Bglg/Sorc)0%  G - Shatter the ChainsCursed itemT&h|7 o0% [?] toggle between ability selection and description.T&hhp T&hKz T&h .............#####.....#  knorpule3000 the Fighter .............# #.#####  Poltergeist of Ashenzari *****. ....########.# #.#  Health: 98/98 ======================== ....#,,,,,,#.# #.#  Magic: 32/32 ======================== ....#,,,,,,#.# #.#  AC: 17Str: 4 ....#,,,,,,#.# #.#####  EV: 16Int: 25 ....#,,,,,,#.#####.....#  SH: 7Dex: 16 ....#,,,,,,#....)).....#T&h <  XL: 12 Next: 52% Place: Dungeon:11 ..#'#,,,,,,#...Z@#####.#**   Noise: ---------  Time: 21590.4 (0.0) ..#...,,,,,#.....# *,..*   a) +1 dagger of the Perceptive Planets {pr ..#####****#.....# *,,.#   Zap: wand of paralysis (9) .....,,,,........# *,,,#   Reap Fly ......,,*####....#****,,,*  .......,*,,,#.....,,,,,,,*   Z   kobold brigand zombie (minion) .......,*,,,#.....,,,,,,,*  .......,*,,,#..####***,,,*  ,,,,,,,,*,,,*,,*,,,,,*,,, _Magic restored. _You start waiting. _Your reaping aura is weakening. T&h< _You swap places.  u - 35 poisoned darts (gained 3) _Items here: ( )))) †††.T&hf jCurse which item? (Esc to abort) Jewellery (go to first with "=)  t - an amulet of guardian spirit (worn)  O - the ring of Waatot (worn) {rElec rF- Will+ rCorr SInv}T&h .............#####.....#  knorpule3000 the Fighter .............# #.#####  Poltergeist of Ashenzari *****. ....########.# #.#  Health: 98/98 ======================== ....#,,,,,,#.# #.#  Magic: 32/32 ======================== ....#,,,,,,#.# #.#  AC: 17Str: 4 ....#,,,,,,#.# #.#####  EV: 16Int: 25 ....#,,,,,,#.#####.....#  SH: 7Dex: 16 ....#,,,,,,#....)).....#  XL: 12 Next: 52% Place: Dungeon:11 ..#'#,,,,,,#...Z@#####.#**   Noise: ---------  Time: 21590.4 (0.0) ..#...,,,,,#.....# *,..*T&h    a) +1 dagger of the Perceptive Planets {pr ..#####****#.....# *,,.#   Zap: wand of paralysis (9) .....,,,,........# *,,,#   Reap Fly ......,,*####....#****,,,*  .......,*,,,#.....,,,,,,,*   Z   kobold brigand zombie (minion) .......,*,,,#.....,,,,,,,*  .......,*,,,#..####***,,,*  ,,,,,,,,*,,,*,,*,,,,,*,,, _Magic restored. _You start waiting. _Your reaping aura is weakening. _You swap places.  u - 35 poisoned darts (gained 3) _Items here: ( )))) †††.1.4 (1T&h T&hx N _Your amulet of guardian spirit glows black for a moment.T&hu Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.T&hT&hT&h6.............#####.....#  knorpule3000 the Fighter .............# #.#####  Poltergeist of Ashenzari *****. ....########.# #.#  Health: 98/98 ======================== ....#,,,,,,#.# #.#  Magic: 32/32 ======================== ....#,,,,,,#.# #.#  AC: 17Str: 4 ....#,,,,,,#.# #.#####T&hV  EV: 16Int: 25 ....#,,,,,,#.#####.....#  SH: 7Dex: 16 ....#,,,,,,#....)).....#  XL: 12 Next: 52% Place: Dungeon:11 ..#'#,,,,,,#...Z@#####.#**   Noise: ---------  Time: 21591.4 (0.0) ..#...,,,,,#.....# *,..*   a) +1 dagger of the Perceptive Planets {pr ..#####****#.....# *,,.#   Zap: wand of paralysis (9) .....,,,,........# *,,,#   Reap Fly ......,,*####....#****,,,*  .......,*,,,#.....,,,,,,,*   Z   kobold brigand zombie (minion) .......,*,,,#.....,,,,,,,*  .......,*,,,#..####***,,,*&hƬ0m  ,,,,,,,,*,,,*,,*,,,,,*,,, _You start waiting. _Your reaping aura is weakening. _You swap places.  u - 35 poisoned darts (gained 3) _Items here: ( )))) †††. _Your amulet of guardian spirit glows black for a moment.T&h]T&h'Uncurse and destroy which item? Hand Weapons (go to first with ))  a - the cursed +1 dagger of the Perceptive Planets (weapon) {protect, Range, SeArmour (go to first with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}  L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ IntT&h`y T - the cursed +1 pair of gloves of the Eye in the Sky (haunted) {Melee, Cun} Jewellery (go to first with "=)  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  t - the cursed amulet of the Fated Repose (worn) {Spirit, Bglg, Sorc}T&h T&hReally remove and destroy the cursed +1 dagger of the Perceptive Planets {protect, Range, Self}? Y - Yes  N - NoT&hT&h .............#####.....#  knorpule3000 the Fighter .............# #.#####  Poltergeist of Ashenzari *****. ....########.# #.#  Health: 98/98 ======================== T&h}....#,,,,,,#.# #.#  Magic: 32/32 ======================== ....#,,,,,,#.# #.#  AC: 17Str: 4 ....#,,,,,,#.# #.#####  EV: 16T&h+Int: 25 ....#,,,,,,#.#####.....#  SH: 7Dex: 16 ....#,,,,,,#....)).....#  XL: 12 Next: 52% Place: Dungeon:11 ..#'#,,,,,,#...Z@#####.#**   Noise: ---------  Time: 21591.4 (0.0) T&hL..#...,,,,,#.....# *,..*   a) +1 dagger of the Perceptive Planets {pr ..#####****#.....# *,,.#   Zap: wand of paralysis (9) T&h3.....,,,,........# *,,,#   Reap Fly ......,,*####....#****,,,*  T&h0.......,*,,,#.....,,,,,,,*   Z   kobold brigand zombie (minion) .......,*,,,#.....,,,,,,,*  .......,*,,,#..####***,,,*  ,,,,,,,,*,,,*,,*,,,,,*,,, _You swap places.  u - 35 poisoned darts (gained 3) _Items here: ( )))) †††. _Your amulet of guardian spirit glows black for a moment.  You shatter the curse binding the cursed +1 dagger of the Perceptive Planets  {protect, Range, Self}!T&h'~5/951/312.4 (1-) Nothing wieldedT&h(T&hG _Items here: ( )))) †††. _Your amulet of guardian spirit glows black for a moment.  You shatter the curse binding the cursed +1 dagger of the Perceptive Planets  {protect, Range, Self}!  The cursed +1 dagger of the Perceptive Planets {protect, Range, Self} goeT&hs _still.T&hk T&h oWield which item (- for none)?  - - Unarmed (current attack) Inventory Items Hand Weapons (go to first with ))  K - a +0 spear of venom  M - a +0 spear of freezing  N - a +4 heavy broad axe Magical Staves (go to first with |)  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch} Floor Items ([,] to select) Hand Weaponsa +0 whipa +0 whipa +0 whipa +0 whip[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip T&h; T&h T&h) .............#####.....#  knorpule3000 the Fighter .............# #.#####  Poltergeist of Ashenzari *****. ....########.# #.#  Health: 95/95 ======================== ....#,,,,,,#.# #.#  Magic: 31/31 ======================== ....#,,,,,,#.# #.#  AC: 17Str: 4 T&h, ....#,,,,,,#.# #.#####  EV: 16Int: 25 ....#,,,,,,#.#####.....#  SH: 7Dex: 16 ....#,,,,,,#....)).....#  XL: 12 Next: 52% Place: Dungeon:11 ..#'#,,,,,,#...Z@#####.#**   Noise: ---------  Time: 21592.4 (0.0) ..#...,,,,,#.....# *,..*   -) Nothing wielded ..#####****#.....# *,,.#   Zap: wand of paralysis (9) .....,,,,........# *,,,#   Reap Fly ......,,*####....#****,,,*  .......,*,,,#.....,,,,,,,*   Z   kobold brigand zombie (minion) .......,*,,,#.....,,,,,,,* T&h. [34m .......,*,,,#..####***,,,*  ,,,,,,,,*,,,*,,*,,,,,*,,, _Items here: ( )))) †††. _Your amulet of guardian spirit glows black for a moment.  You shatter the curse binding the cursed +1 dagger of the Perceptive Planets  {protect, Range, Self}!  The cursed +1 dagger of the Perceptive Planets {protect, Range, Self} goes _still.T&h59  Your +0 spear of freezing glows with a cold blue light!9 (0.5T&h9 UM) +0 spear (freeze)T&hA T&h|D 9 _M - a +0 spear of freezing (weapon)T&hT&hyT&h T&h'T&hFly  _Your reaping aura expires.T&h5T&h4T&hT&hT&hnT&hb,T&h0T&hT&hT&hT&hlT&h%T&hT&hT&h,T&hT&hT&h%,T&hT&h T&h,T&h+T&hT&hT&h&,T&hZT&hvT&hT!,T&h#T&h9%T&h\'T&h(,T&h)T&hP,T&h.T&h0,T&h1T&hY3T&h=5T&hj6,T&hA7T&h59T&h\<T&h=,T&h>T&hA,T&hBT&hIH _y - 3 scrolls of amnesia (gained 1)T&huKT&hL4T&hMT&hOT&hkQT&hCRT&hRT&htST&hUT&h+\,*,,,#............* ####,*,,,#............* #.......,*,,∆#..#######...* >#,T&h\0,*,,,#..#,,,,,*,,.* #,, ,,,*,,,#..#,,,,,*,,,* #,* **,*,,,+..#,,,,,+,,,* #,* ,#.#####Z.#,,,,,*,,,* #,' ,#........#,,<,,*,,,* T&h]0.#** ,#.....@..#******,,,* 608.9 (16.0)...* ,#.............,,,,, ...* *#=...........#*** ,* [......# T&hk]###,, .....#####....#  *, .....*,,,*....#  * ....,*,,,*....#*  * ....,*,,,*,....*  *T&h:_T&hc=,*,.T&h]dU,Z*,*,,,T&hd=,,,,,,,,*,,,*,,,,,*T&hf,9.9 (17T&h&jT&hNq} _Found the +0 plate armour of the Kettle-Drum {-Tele rPois rCorr Str+2}.T&h #####.,*,,,#.....* ....#.,*,,∆#..#######...*>#,,,,,,,,*,,,#..#,,,,,*,,.*..#,, ,,,,*,,,#..#,,,,,*,,,*.#,* **#,*,,,+..#,,,,,+,,,*.#,* ,,#.#####..#,,,,,*,,,*.#,' ,,#.....Z..#,,<,,*,,,*.#** *,#........####***,,,*...* ,,#......,,,,,0.0).* **#=#*** ,* .[..# ####,, ......#####....#  *, ......*,,,*....# * ......*,,,*....#* * .....,*,,,*,....* * [....,*,,,*,,,,,* *T&h .,*,*.,Z,*,,*****,,,,,,*,,,*,,,,,10.9 (1 T&hG T&h/ @_Found a +0 plate armour.T&hB4T&hT&hFT&hL3......#.......,*,,∆#..#######...* |....>#,,,,,...*,,,#..#,,,,,*,,.*...#..*,,,#..#,,,,,*,,,*..#,*****#.*,,,+..#,,,,,+,,,*..#,*,,,,#.#####..#,,,,,*,,,*..#,',*,,#........#,,<,,*,,,*..#**,,*,#..####***,,,*....*,,,,#...Z.........,,,,,..*****#=.@..#***.,*...[..# ######,,*..#####....# # *, *W#......#,,,*....# # * ,,#......#,,,*....#* # * ,,#......#,,,*,....*W   shadowghast (wandering) # * ,,#[.....#,,,*,,,,,*Z   kobold brigand zombie (minion) #&hA7m * ,,#......#,,,*,,,,, # * ,,*,,,,,,*,,,',,,,1{Z., ally target)2.9 (2 _A shadowghast comes into view.T&hϒX[?25h[?0c  Search for what [? for help]? T&h; [?25l[?1cT&hY T&h\ U7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] K - a +0 spear of venom  b - [carried] M - a +0 spear of freezing (weapon)  c - [carried] T - the cursed +1 pair of gloves of the Eye in the Sky (haunted) Results elsewhere ([,] to cycle)  d - [D:9] a +0 halberd (7 further duplicates)e - [D:9] a +0 spear (8 further duplicates)  f - [D:8] a +0 trident (3 further duplicates)  T&h\ *g - [D:7] a manual of Polearms (1040 gold)T&hY{T&hT&h$T&h.......#.......,*,,∆#..#######...* knorpule3000 the Fighter |....>#,,,,,...*,,,#..#,,,,,*,,.* Poltergeist of Ashenzari *****. ......#,,,,,,..*,,,#..#,,,,,*,,,* Health: 95/95 ======================== ......#,*****#.*,,,+..#,,,,,+,,,* Magic: 31/31 ======================== ......#,*,,,,#.#####..#,,,,,*,,,* AC: 17Str: 4 ......#,',*,,#........#,,<,,*,,,* EV: 16Int: 25 ......#**,{*,#........####***,,,* SH: 7Dex: 16 T&h........*,,,,#..Z..........,,,,, XL: 12 Next: 52% Place: Dungeon:11 ........*****#=.@.........#***Noise: ---------  Time: 21612.9 (0.0) .......,*...[.............#M) +0 spear (freeze) ######,,*........#####....#Zap: wand of paralysis (9) # *, *W#......#,,,*....#Fly # * ,,#......#,,,*....#* # * ,,#......#,,,*,....*W   shadowghast (wandering, ally target) # * ,,#[.....#,,,*,,,,,*Z   kobold brigand zombie (minion) T&h# * ,,#......#,,,*,,,,, # * ,,*,,,,,,*,,,',,,, _Your reaping aura expires. _y - 3 scrolls of amnesia (gained 1) _Found the +0 plate armour of the Kettle-Drum {-Tele rPois rCorr Str+2}. _Found a +0 plate armour. _A shadowghast comes into view.Search for what [? for help]? poleT&hmT&hT&hT&hR. _T&h~|....>#,,,,,...*,,,#..#,,,,,*,,. .......#,,,,,,..*,,,#..#,,,,,*,,,.#,*****#.*,,,+..#,,,,,+,,,.#,*,,,,#.#####..#,,,,,*,,,T&hk.#,',*,,#........#,,<,,*,,,.#**,{*,#.####***,,,...*,,,,#..Z..........,,,,,.######=...#*** ,#...[..@..# ######,,#........#####....# .# *, #W#......#,,,*....# .# * ,,#......#,,,*....#* .# * ,,#......#,,,*,....* .# * ,,#[.....#,,,*,,,,,* .# * ,,#......#,,,*,,,,, .# * ,,#......#,,,' .#####*T&hT&hsT&hQZ.W,#',,,W,,,,,*,,,,,,*,,,*,,T&hb23.9 (1 _T&hT&hT&hM.|....>#,,,,,...*,,,#..#,,,,,*,,T&hN .#,,,,,,..#,,,#..#,,,,,*.#,*****#.#,,,+..#,,,,,+ #.#,*,,,,#.#####..#,,,,,* #.#,',*,,#.#,,<,,* #.#**,{*,#.####*** #.*,,,,#.Z. #.######=T&h3Of.#***.,#...[.# ..######,,#.W......#####....# ..# *,,#'#......#,,,*....# ..# * ,,,#......#,,,*....#* ..# * ,,,#......#,,,*,....* ..# * ,,,#[.....#,,,*,,,,,* ..# * ,,,#......#,,,*,,,,, T&hO..# * ,,,#......#,,,',,,, ..#####* ,,,*,,,,,,*,,,*,,T&hyQT&h+RT&hgXT&hX∆.ZW.,,,,<,T&h\&4T&hdT&h&eT&hya  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T&hT&hT&huT&h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)T&h` .|....>#,,,,,...*,,,#..#,,,,,*.#,,,,,,..#,,,#..#,,,,,*.#,*****#.#,,,+..#,,,,,+ ##T&h! .#,*,,,,#.#####..#,,,,,* ,#.#,'∆*,,#.#,,<,,* ,#.#**,{*,#.####*** ,#.*,,,,#. T&h '#.######Z.#***.,#..W[.#.######,,#.#####....#T&h [.# *,,#'#......#,,,*....#.# *,..,#......#,,,*....#*.# *.,,,#......#,,,*,....*.# *,,,,#[.....#,,,*,,,,,*.# *,,,,#......#,,,*,,,,, T&h ...# *<,,,#......#,,,',,,, ...#####*,,,,*,,,,,,*,,,*,,T&h T&h :.WT&hC -5 _T&hϮ T&h U&hU&hz4. =ZYou hit the shadowghast but do no damage.=6.7 (0.8 _The shadowghast completely misses you.U&hgz U&h߉ .ZYou hit the shadowghast but do no damage.U&h 8*U&h҅ invisible, ally target)The shadowghast slips into darkness.U&h 8WU&h (7.5U&hm_ _The shadowghast flickers and vanishes for a moment.U&he)8.3U&hU&hV _You barely miss the shadowghast.U&h  You hit the shadowghast.  The shadowghast is lightly damaged.9.2 (0.9 _You block the shadowghast's attack.U&h  ally target)You closely miss the shadowghast.The shadowghast is lightly damaged.  The shadowghast claws you.20.1U&h? U&h"o _Your kobold brigand zombie barely misses the shadowghast.U&hYh  You hit the shadowghast.  The shadowghast is lightly damaged.U&hZ2-0-1.0U&hcU&hvj0 _The shadowghast claws you.U&h  You barely miss the shadowghast.The shadowghast is lightly damaged.  Your kobold brigand zombie hits the shadowghast.U&h1T3-9U&hU&hX _The shadowghast barely misses you.U&h[  You closely miss the shadowghast.The shadowghast is moderately damaged.The shadowghast misses you.U&h\ -2.7 (0.8U&hjc U&he Y _Your kobold brigand zombie hits the shadowghast but does no damage.U&h6&a  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U&h4U&hfU&h+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)U&hkc  You completely miss the shadowghast.The shadowghast is moderately damaged.U&hd-3.6 (0.9U&hnU&h%s9 _You block the shadowghast's attack.U&h   You hit the shadowghast but do no damage.The shadowghast is moderately damaged.Your kobold brigand zombie hits the shadowghast but does no damage.4-4.5 _The shadowghast misses you.U&h  You hit the shadowghast but do no damage.The shadowghast is moderately damaged.U&h [1=5.3 (0.8U&h) U&h, F _Your kobold brigand zombie hits the shadowghast.U&h  You hit the shadowghast but do no damage.The shadowghast is heavily damaged.U&h(6.1U&hSU&h0 _The shadowghast claws you.U&h:  You hit the shadowghast but do no damage.The shadowghast is heavily damaged.Your kobold brigand zombie closely misses the shadowghast.*U&h_ invisible, ally target)The shadowghast slips into darkness.U&h8WU&h&9U&h?U&hI _The shadowghast flickers and vanishes for a moment.U&h'H U&hYou barely miss the shadowghast.The shadowghast is moderately damaged.U&h0-29--7.7U&hU&h0 _The shadowghast claws you!U&h"  You hit the shadowghast.  The shadowghast is heavily damaged.U&h&8*U&h invisible, ally target)The shadowghast slips into darkness.U&h=`W8.5U&hBU&h)EI _The shadowghast flickers and vanishes for a moment.U&h )You barely miss the shadowghast.U&h-9.4 (0.9U&hU&h<c _The shadowghast is heavily damaged.U&hE  You barely miss the shadowghast.The shadowghast is heavily damaged.U&hjG\1-30.2 (0.8U&hZRU&hVY _The shadowghast closely misses you.U&he  U&h g  You hit the shadowghast.  The shadowghast is severely damaged.--1.1 (0.9U&ha U&h \ _The shadowghast completely misses you. U&hp-  You hit the shadowghast.  The shadowghast is severely damaged. U&hV.(2.0 U&h5 U&h:X _The shadowghast barely misses you. U&hq}`  ally target)You hit the shadowghast.  The shadowghast is almost destroyed.The shadowghast claws you.30=7 (0.7 U&h U&h5Y _Your kobold brigand zombie hits the shadowghast but does no damage. U&hi   You hit the shadowghast but do no damage.The shadowghast is almost destroyed.2=3.6 (0.9 U&hn U&h*r9 _You block the shadowghast's attack. U&h_  You closely miss the shadowghast.The shadowghast is almost destroyed. U&h Your kobold brigand zombie closely misses the shadowghast.4.5 U&h  U&h Y _The shadowghast closely misses you. U&hOy  You hit the shadowghast.[Z   kobold brigand zombie (minion) U&h035.4 U&h  U&hR _You destroy the shadowghast! U&h U&h U&h  U&hޙH _No target in view! U&hB.....#.......,*,,∆#..#######..|....>#,,,,,...#,,,#..#,,,,,*,#,,,,,,..#,,,#..#,,,,,*, ..#,*****#.#,,,+..#,,,,,+, #.#,*,,,,#.#####..#,,,,,*, #.#,'∆*,,#. U&hi#,,<,,*, #.#**,{*,#.####*** #.*,,,,#..,,,, ########***......,#...[.............# ######,,#....Z...#####....# # *,,#'#......#,,,*....# # *,..,#......#,,,*....#*# *.,,,#......#,,,*,....* # *,,,,#[.....#,,,*,,,,,*# *,,,,#......#,,,*,# *<,,,#......#,,,',,,, U&hS':Z. U&h(3==-6.4 (1.0 _ U&h0 U&hG1=-7.4 (2 _a - a ring of wizardryU&he2U&ho5/Put on which piece of jewellery? Jewellery (go to first with "=)  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  t - the cursed amulet of the Fated Repose (worn) {Spirit, Bglg, Sorc}  O - the ring of Waatot (worn) {rElec rF- Will+ rCorr SInv}a - a ring of wizardry  g - an amulet of faithP - a ring of ice  S - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put onU&h5[tab] equip|unequip U&h U&h$ U&h3 \........#.......,*,,∆#..#######.. knorpule3000 the Fighter ..|....>#,,,,,...#,,,#..#,,,,,*,, Poltergeist of Ashenzari *****. ........#,,,,,,..#,,,#..#,,,,,*,, Health: 93/95 =======================- ........#,*****#.#,,,+..#,,,,,+,, Magic: 31/31 ======================== U&h5 #.......#,*,,,,#.#####..#,,,,,*,, AC: 17Str: 4 #.......#,'∆*,,#........#,,<,,*,, EV: 16Int: 25 #.......#**,{*,#........####***,, SH: 7Dex: 16 #.........*,,,,#.............,,,, XL: 12 Next: 53% Place: Dungeon:11 #.........######@...........#*** Noise: ---------  Time: 21637.4 (0.0) .........,#...[.Z...........#M) +0 spear (freeze) ..######,,#........#####....#Zap: wand of paralysis (9) ..# *,,#'#......#,,,*....#Fly ..# *,..,#......#,,,*....#* ..# *.,,,#......#,,,*,....*Z   kobold brigand zombie (minion)U&h:  ..# *,,,,#[.....#,,,*,,,,,* ..# *,,,,#......#,,,*,,,,, ..# *<,,,#......#,,,',,,,Your kobold brigand zombie closely misses the shadowghast. _The shadowghast closely misses you.You hit the shadowghast. _You destroy the shadowghast! _No target in view! _a - a ring of wizardryU&h/F `  You remove the ring of Waatot {rElec rF- Will+ rCorr SInv}.U&hF +8.4 (1U&hkM U&hRO 5 _S - a +4 ring of slaying (worn)U&hwm[?25h[?0c  Search for what [Enter for "pole", or ? for help]? U&h~X [?25l[?1cU&hyeP  Okay, then.U&hmU&hpU&hst. _ U&h44 U&h86 U&h[B4 _ U&h8E, U&hF U&hJb5= U&hL U&hQ1 _HP restored. U&hS4 U&hU U&hW U&h1Z U&hX\, U&h}^ U&h` U&hb U&hd, U&hCf U&hh U&h5n$....#,,,,,,..#,,,#..#,,,,..........#,*****#.#,,,+..#,, #####.......#,*,,,,#.#####..#,, ,,,,#.......#,'∆*,,#........#,,< ,,,,#.......#**,{*,#........####* ,,,,#.........*,,,,#............. ###'#.........######............# ....,#...[....# ..>...######,,#.@.Z....#####....#45.4 (7 U&hoZ# *,,#'##,,,*....#....# *,...#......#,,,*....# ###...# #....#......#,,,*,.......# #....#[.....#,,,*,,,,,...# #....#......#,,,*,,,,,...# #<...#......#,,,',,,, #'#...######....#......#*,,.........,,,,,*,,,,,,*,,, U&hap U&hiuCZ. U&hvG=6.4 (8 U&h{ U&h(}9 _Found a stone staircase leading up. U&h U&h  U&hM U&h U&h U&h  There is an open door here. U&h U&h0 _ U&h U&h9 U&h, U&h U&hZ U&h= U&ha, U&h+ U&hd U&h:, U&h  U&hW 5 _You swap places. U&h U&h4 U&h7 U&h@  There is an open door here. U&h U&h% U&h _ U&h U&h U&h? U&h!, U&h# U&h$ U&h9' U&hd), U&h + U&hT- U&hG4,,,##,'∆*,,#........#,,< ,,,####,{*,#........####** ,,,#..#,,,,#............. ##'#..######............#* ......#...[.............# .>...######..#........#####....#  U&h6.....# #.Z#Z#Z.....#,,,*....# # #....#......#,,,*....#* ##...# #....#@.....#,,,*,....*55.4 (9#...# #....#[.....#,,,*,,,,,* .#...# #....#......#,,,*,,,,, .#...# #<...#......#,,,',,,, '#...######....#......#,,,*,,.............#......#,,, #'##############......#'* .........,,,,,,...),,,, U&h1<h.Z,,,,,,,,,,,,** U&h</6.4 (10.0) U&hA!U&hh+ _Found a +0 battleaxe.!U&h 4!U&h< !U&h !U&hD !U&h   You see here a +0 plate armour.!U&h !U&h _!U&h !U&h !U&h !U&h! ,!U&h# !U&h5& !U&h;* !U&hM- ,!U&h/ !U&h1 !U&hB4 !U&h=6 ,!U&h$8 !U&h: !U&h = !U&hg? ,!U&h"A !U&h:C !U&h F !U&hH ,!U&hJ !U&hM !U&heP !U&hR ,!U&h}T !U&hV !U&hZ ,!U&h[ !U&h^ !U&ha !U&hc ,!U&he !U&hh !U&hk !U&hm ,!U&h_o !U&hVq !U&hs !U&hu !U&hEv !U&hw !U&hz ,!U&h| !U&hj N _You now have 746 gold pieces (gained 23).!U&hڃ 4!U&h !U&h !U&h !U&hʍ ,!U&hN !U&h !U&h !U&h˖ ,!U&h; !U&h @  There is an open door here.!U&h !U&hP !U&hҞ _!U&hݟ !U&h !U&h !U&h ,!U&h !U&hB !U&hV !U&h ,!U&hO !U&hA !U&hմ ,!U&h !U&h  There is an open door here. _!U&h !U&hQ ,!U&h !U&h !U&h !U&hB ,!U&h[ !U&h~ !U&hJ !U&hC !U&h !U&h !U&h_ !U&hV !U&h !U&hx !U&h, !U&h !U&h !U&h !U&h !U&h8 !U&h[ !U&h !U&hI !U&h F _w - 4 potions of might (gained 1)!U&hV 4!U&h` !U&h !U&h !U&h ,!U&h !U&h !U&h !U&h ,!U&h !U&hL !U&h !U&hX ,!U&h !U&hn !U&hD !U&h ,!U&h_ !U&h !U&h/ !U&h ,!U&h !U&ht !U&h !U&h^ !U&h !U&h !U&h !U&h !U&h ,!U&h !U&h !U&h !U&hw" ,!U&h# !U&h% !U&h' !U&h<) !U&h) !U&hI* !U&h+ !U&h. ,!U&h/ !U&h;1 !U&h3 ,!U&h`4 !U&h6 !U&h8 !U&h9 !U&h: !U&h: !U&hB  #####.'###.......#  .......)...............#  ............#####......#  ....#,,,#......##  #,,,#.......#  ............+,,,#.......###  .......#####.........#  ##....###........Z........#  !U&hC 7 #....# #.......@##########   #....* #........#  *,,,,* *#########             You pick up a book of Displacement and begin reading...!U&hKH ,96.4 (4!U&hH ,7.4 (41!U&hL !U&h]N  You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable _Piledriver to your library.$U&h8$U&h9$U&hR:$U&hL@$U&hB$U&h!R$U&hS$U&h0W$U&h[$U&hL^,$U&he`$U&h;c$U&hf$U&hi,$U&hZk$U&h m$U&h8o$U&hp,$U&hzr$U&ht$U&hw,$U&hey$U&h}F _You reach down and open the door.$U&hq$U&hP4$U&hÃ$U&h؅$U&h$U&h,$U&h$U&hō$U&h$U&h,$U&h$U&hє$U&hv$U&hݘ,$U&h,$U&h$U&hA$U&h7,$U&hf$U&h"$U&h:$U&h,$U&h$U&hA$U&h˱,$U&h4$U&h5 _You swap places.$U&hK$U&h$U&h($U&hl$U&h$U&h$U&hz,$U&h$U&h$U&h$U&h,$U&h$U&h$U&h$U&h,$U&h8$U&hT$U&h^$U&h,$U&h $U&h$U&hz$U&hO,$U&h$U&h@@  There is an open door here.$U&hN$U&h$U&h< _$U&h#$U&h $U&h$U&h*$U&h$U&hh$U&h^$U&h$U&h:$U&h$U&hU$U&h @  There is an open door here.$U&h $U&h $U&h _$U&h$U&ho$U&h2$U&hG,$U&hD$U&h"$U&h$U&h$U&hB$U&h$U&h.$U&h$U&h#$U&h$U&h)$U&hv $U&h1"$U&h[#$U&ha$$U&h$$U&h*&$U&h'$U&h($U&hE)$U&h)$U&h*$U&h,$U&h-$U&h9.$U&h.$U&h/$U&h1$U&h2$U&h3$U&h3$U&h4$U&h96$U&ha7$U&h7$U&ha8$U&hA;$U&hH=,$U&hC>$U&h?$U&h A,$U&hA$U&hC$U&h^I(..,*,,,#............*  ,*,,∆#..#######...#  #,,,#..#,,,,,*...#  ,..#,,,#..#,,,,,*.[.#  *#.#,,,+..#,,,,,+...#  ,#.#####..#,,,,,*...#  ,#.#,,<,,*...#  ,#........#######...#  ,#..............@...#  730.4 (33 $U&h?J##...........Z#######  [.............#  .....#####....# .....#...#....# .....#...#....## .....#...#.....# .....#...#.....# .....#...#.....### $U&hK$U&hOJZ.$U&hbP,1.4 (34$U&hU$U&h\F _Found a +0 robe.&U&hEv&U&h?K* _You reach down and open the door.&U&h[Y #**###.....# *,,.#  ,,,........# #...#  ,,*####....#####...#  .,*,,,#............#  .,*,,,#............#  .,*,,∆#..#######...#  ..#,,,#..#.....#...#  ..#,,,#..#.....#.[.#  #.#,,,+..#.....'@..#  6.4 (5.0).#####..#.....#...#  ##..<.,#Z..#  #........#######...#  #..................#  #............#######  ........#  #####....#  #...#....#  &U&hZ.7.4 (6 _Found a stone staircase leading up.'U&h!R4'U&h-T'U&h V'U&h|Y,'U&hb'U&hic@  There is an open door here.'U&hXf'U&h:i6 _'U&h%l'U&h[m'U&ho'U&hzq,'U&hr'U&ht'U&h$w'U&hy,'U&hE{'U&h#'U&h׆'U&h,'U&h'U&hÍ'U&h'U&h͒'U&hI'U&h'U&hB'U&h'U&h 'U&h'U&h'U&h'U&hO'U&h'U&h'U&hɧ'U&h'U&h2'U&h'U&h'U&h'U&h\'U&hy'U&h'U&hS'U&h'U&hO'U&hٿ'U&h'U&h$'U&h_'U&h 'U&h'U&h'U&h'U&h'U&he'U&h'U&h'U&ho'U&h'U&h7'U&h'U&h,'U&h'U&h>'U&hB'U&hv'U&h'U&hs'U&hE'U&h:'U&h'U&hH'U&hF _You reach down and open the door.'U&hd'U&h'U&h'U&h@  There is an open door here.'U&hy'U&h _'U&h'U&hi'U&hM'U&h'U&h'U&hm'U&h'U&h'U&h6'U&h'U&hd'U&h'U&h'U&hv'U&h*'U&hN _You now have 757 gold pieces (gained 11).'U&h'U&h.'U&h'U&h$5 _You swap places.'U&h 'U&hl 'U&h 'U&h 'U&h'U&hG'U&h'U&hA'U&h&'U&hM 'U&h: There is an open door here.'U&h'U&h'U&hY _'U&h'U&h'U&h+#'U&h%'U&hg&'U&h'('U&hP+'U&h0B'U&hn1'U&hF3'U&h5'U&h^7,'U&h8'U&h}:'U&h<'U&h@?,'U&h@'U&h-Q'U&hT'U&hV,'U&hW'U&hY'U&h0['U&hv],'U&hz^'U&hpd'U&h6g,'U&hh'U&hbj'U&hl'U&hRn,'U&hp'U&hqq'U&h%t'U&hUw,'U&hw'U&hy'U&h |'U&h},'U&hd'U&h'U&h'U&h0,'U&h'U&h'U&ha'U&h ,'U&h-'U&h,'U&h̔'U&hA'U&h'U&h}'U&hi'U&hٛ'U&h'U&h'U&hڨ..#.............................. ..#.............#####.... 'U&hO..#.....................#...#.... ..#######'######........#...#..........#........#...#..## .........|....>#........#...#..#.'U&hة.............#.Z......#...#..#..............#.######.#...Z..#. ########.......#@#,,,,#.#####..#. #'U&hME,,,,,,#.......#.'?♣,,#........#. #,,,,,,#.......###.o♣,#........## #,,,,,,#.........#....#.......... ######'#'U&h..######.......... .....#...[........... o   orc wizard (asleep)'U&h,^...>...######..#........#####.. Z   kobold brigand zombie (minion).....# #.Z#Z#......#...#.. >........# #....#......#...#..'U&h 78.4 (41.0)  An orc wizard comes into view. It is wielding a +0 dagger.'U&h'U&h$_.Z, ally target)'U&h,9.4 (42'U&h'U&h` _Found a scroll of teleportation.(U&hC:#.#####....# .#.(U&h?Uj.........#...#. .#######'######........#...#.............#........#...#..###|....>#........#...#..#.......#........#...#..#.(U&hY#Z######.#...Z..#. ########.#....#.#####..#. ,,,,,,#.#.@?♣,,#........#. ,,,,,,#.###.o♣,#........### ,,,,,,#..#....#... #####'#.######. ........#...[.. ^...>...######..#........##### ........# #.Z#Z##...#.# #....#......#...#. #####...# #....#......#...#.(U&h}v.Z80.4 (1.0)(U&h|(U&hQ _There is an open door here.(U&h p  You reach to attack!  The helpless orc wizard fails to defend itself.(U&h so.o(U&h -1.2 (0.8(U&h (U&h ^ _You hit the orc wizard but do no damage.)U&hNu  You hit the orc wizard. You freeze the orc wizard. .Z The orc wizard is moderately wounded.=2.0 _You block the orc wizard's attack.*U&hE .#.#####.... ..#..........#...# ..#'######........#...#.#........#...#..*U&h e.|....>#........#...#..#.#........#...#..#.#.######.#...Z..##.#.#....#.#####..# #,,,,,,#.#@Zo♣,,#.# #,,,,,,#.###..♣,#. #,,,,,,#.#....##'#*U&h .######.#...[ .^...>...######..#.#####.# #.Z#Z#......#...# >.# #....#......#...# .#####...# #....#......#...#*U&h.  You swap places.  The orc wizard hits your kobold brigand zombie with a +0 dagger.3.0 (1.0*U&h3 *U&h7 E _Your kobold brigand zombie hits the orc wizard.+U&haX  You reach to attack! You hit the orc wizard. You freeze the orc wizard.  The orc wizard is almost dead.The orc wizard hits your kobold brigand zombie with a +0 dagger.9 (0.9+U&hB+U&hX _Your kobold brigand zombie hits the orc wizard but does no damage.+U&h;Pq  You could not reach far enough!4.7 (0.8+U&hxR+U&h]TV _The orc wizard hits your kobold brigand zombie with a +0 dagger.+U&hzr l  You reach to attack! You hit the orc wizard. You freeze the orc wizard.+U&hOu )Z   kobold brigand zombie (minion)+U&h 5-5.6 (0.9+U&h +U&h̢ N _You kill the orc wizard!,U&hN-,U&h ,U&h H _No target in view!,U&h#.#####....# .#..........#...#. .#'######........#...#.#........#...#..#|....>#........#...#..#.#........#...#..#.#.######.#...Z..#..#.#....#.#####..#. ,,,,,,#.#Z@)♣,,#.#. ,,,,,,#.###..♣,#.# ,,,,,,#.#....#.'#.######.#...[. ^...>...######..#.#####.# #.Z#Z#......#...#. .# #....#......#...#. #####...# #....#......#...#.,U&hC6.6 (1.0,U&h_,U&hi _You swap places. _There is an open door here.,U&h #.#####....# #...#...#. #'######..#...#.#..#...#..#|....>#..#...#..#.#..#...#..#.#.######.#...Z..#..#.#....#.#####..#.#.,U&h" #Z'@♣,,#.#..<#.###..♣,#.##.#....#.'#.######.#...[. ...>...######..#.#####.# #.Z#Z#......#...#.# #....#......#...#....# #....#......#...#.,U&h ,U&h :.Z,U&h -7 _,U&h ,U&h|  A - 11 scrolls of teleportation (gained 1)  Things that are here:,U&hc +8.6 (2,U&h ,U&h { _a +0 dagger; a +0 robe; an orc corpse-U&h{ -U&hl -U&h -U&h -U&h B-U&hP -U&h ,-U&h -U&h- X _You swap places.  There is an open door here.-U&hB -U&h 6 _-U&h -U&h -U&h-U&h,-U&h-U&h1-U&hC -U&h ,-U&hh -U&ho-U&h-U&h,-U&hI-U&h-U&h-U&h,-U&h-U&h -U&h` -U&h ",-U&hJ#-U&h%-U&h'-U&h),-U&hg+-U&h*--U&h*/-U&h0,-U&h1-U&h3-U&hF5-U&h6,-U&h7-U&h9-U&h;-U&h"=,-U&h8>-U&h@-U&hA-U&h C,-U&hC-U&hE-U&h'H-U&hXI,-U&hqJ-U&hK-U&hM-U&hN,-U&hO-U&hQ-U&hS-U&hS,-U&hT-U&h%W@  There is an open door here.-U&hX-U&hZ6 _-U&h|[-U&h#\-U&h^,-U&h_-U&h-U&hh-U&hT-U&h-U&h -U&hk-U&h-U&hH,-U&h-U&hŗ-U&h -U&h؛,-U&h -U&h-U&h̡-U&hf,-U&hݤ-U&h}-U&h-U&hl,-U&h-U&h-U&hֱ-U&hٳ,-U&h-U&hH-U&h-U&hfYou swap places. _There is an open door here. _You swap places. _There is an open door here.   _-U&h-U&h-U&h-U&h5-U&hP-U&hp-U&h%-U&h-U&h-U&h-U&h3-U&h-U&h,-U&h-U&h-U&h-U&hn ,-U&h -U&h" -U&hG-U&h,-U&h-U&h-U&h)-U&h,-U&h[-U&h*-U&h-U&hV ,-U&h"-U&h>N..#######.......#....... ..'.....#.|....>#.. ..#.....#................#..#.....#................#.######'##.########.......#.#Z...##......#.......#.')♣..##......#.......###..♣.#+###'##.#......#.........#....# ........#.######@#Z..-U&h?D######828.6 (40.0) ........#........Z.........#...[. ........#..^...>...######..# %.......#..........# #.Z#Z##.>........# #....#-U&h @.....#..#####...# #....#.#..#...#...# #....#[ #########.[#...#...# #....# ...........#...#...# #<...#There is an open door here. _You swap places. _There is an ope-U&h8B9n door here.  .U&hz.U&hu5E _Done exploring..U&h.U&h.U&h.U&hK'..........#Z.'..Z0.0)  _Done exploring.2U&hǘ 2U&h( Where to? (? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines 4U&h&4U&h%;[?25h[?0c..#######................#....... knorpule3000 the Fighter ..'.....#..........|....>#....... Poltergeist of Ashenzari *****. ..#.....#................#....... Health: 95/95 ======================== ..#.....#................#.###### Magic: 31/31 ======================== ..####'##.########.......#.#Z...# AC: 17Str: 4 ..........#......#.......#.')♣..# EV: 16Int: 25 ..........#......#.......###..♣.# SH: 7Dex: 16 ##+###'##.#......#.........#....# XL: 12 Next: 53% Place: Dungeon:11 ........#.######@#Z........###### Noise: ---------  Time: 21828.6 (0.0) 4U&h{<........#........Z.........#...[. M) +0 spear (freeze) ........#..^...>...######..#..... Zap: wand of paralysis (9) %.......#..........# #.Z#Z#... Fly ........#.>........# #....#... ........#..#####...# #....#... Z   kobold brigand zombie (minion) ........#..#...#...# #....#[.. #########.[#...#...# #....#... ...........#...#...# #<...#... _There is an open door here. _There is an open door here.  There is an open door here. _Done exploring. _Done exploring.  What level of the Lair of Beasts? (default 1, ? - help) 6U&hCg [?25l[?1c6U&hz6U&h{6U&hM}6U&h6U&h_6U&h6U&h{g _6U&h6U&hy6U&h'6U&hX6U&hL6U&hҨ6U&hR6U&h6U&hݭ6U&hɯ6U&h6U&h6U&hc6U&h6U&h6U&hi6U&h~6U&h6U&hT6U&hJ6U&h6U&h06U&h 6U&hq6U&hf6U&hJ6U&h6U&h6U&h6U&h.6U&h/6U&h6U&hJ6U&hJ6U&h 6U&h96U&h6U&h6U&h6U&h6U&h6U&hq6U&h*6U&h@6U&h6U&hr6U&h6U&h6U&h@  There is an open door here.6U&hW6U&hw6U&h _6U&h6U&hH6U&h6U&h.6U&h6U&h36U&h6U&h26U&h4B6U&h!6U&h6U&h,6U&h6U&hQ@  There is an open door here.6U&h} 6U&h 6U&hR  _6U&h 6U&h6U&h<8h6U&h<V  There is an open door here.6U&h>6U&h[D6U&h$E _6U&hF6U&hI6U&hM6U&hO6U&hEP6U&h2Q6U&hS6U&hU6U&hW6U&hwX6U&haY6U&h/\6U&hb #.....'#  #...C.#.####### ## #.....#'...# # #.....###########)..# #. 6U&hc ####...................# #.  #................# #.  #................######.##....................... ######....@................ ##...'........... ##...'......Z......... ##...#........... ##...#.#######'########## ##...#.#................#C   cyclops (missile, wandering) ######.#........<.......#Z   kobold brigand zombie (minion)............#................# #6U&h dF..#................#6U&h-e053.6 (25.0)6U&hff6U&hBk.CZ., ally tar…)6U&h3m,4.6 (266U&hp6U&hTr8U&h B #.....######### ### #.....'.#  #.....######## #8U&h  #..C..#.........'...# # #.....###########)..# # ####.# # #.# #  #######  ####.......  #......#####.....  #......#...'......  #......#...'.....Z.  #......#...#..................  #......#...#.#######'##########  #......#...#.#.........# 8U&h  ######.#........<.#  #.#.......#8U&h 8U&hX 8U&h .CZ.distracted, ally ta8U&h 15.6 (1.0)8U&h 8U&h& 9U&h #.............# #Z#### #.....######### ### #.....'.#  #.....#9U&hn#######  #.....#.........'...#  #...C.###########)..#  ####.#  #.#  #9U&hP##### ####.......  #......#####....  #......#...'....Z #......#...'  #......#...#.................. #......#...#.#######'##########9U&hC #......#...#.#..# ######.#<.#9U&h.9U&h9>Z.9U&h&69U&hN9U&h9U&hG #########.....#######... #.............# #Z### #.....######### ###9U&hQ #.....'.#  #.....######## #.....#.........'...# #...C.###########)..# ####9U&h4.# #.#  ##### ####...........9U&hr #......#####...Z #......#...' #......#...' #......#...#.................. #......#...#.#######'######## #......#...#.#9U&h$..9U&h>9U&h"?.C9U&h#5Cally target)9U&h'%&79U&h,9U&h/9U&h6 f  You reach to attack! You hit the cyclops. You freeze the cyclops.9U&h7 9U&hA v.CZ.9U&hA -8.5 (0.99U&hOH 9U&hXK 5 _The cyclops is lightly wounded.:U&h %Q  You hit the cyclops. You freeze the cyclops.:U&h.?Z.:U&h.0=9.4:U&h;6:U&h95 _The cyclops is lightly wounded.;U&h  #########.....#######... knorpule3000 the Fighter #.............# #Z### Poltergeist of Ashenzari *****. #.....######### ###  Health: 95/95 ======================== #.....'.......#  Magic: 30/31 =======================- #.....#.......#######  AC: 17Str: 4 #.....#.........'...#  EV: 16Int: 25 #.....###########)..#  SH: 7Dex: 16 ####...................#  XL: 12 Next: 53% Place: Dungeon:11 #........C@............#  Noise: =--------  Time: 21859.4 (0.0) #.........Z............#### M) +0 spear (freeze)  ####.....................;U&h] ..... Zap: wand of paralysis (9)  #......#####.................. Fly  #......#...'..................  #......#...'.................. C   cyclops (missile, ally target)  #......#...#.................. Z   kobold brigand zombie (minion)  #......#...#.#######'#########  #......#...#.#................Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, ally target, chance to  affect: 33%);U&h) #########.....#######... knorpule3000 the Fighter#.............# #Z### Poltergeist of Ashenzari *****.#.....######### ###;U&hL* %Health: 95/95 ========================#.....'.......#Magic: 30/31 =======================-#.....#.......#######AC: 17Str: 4#.....#.........'...#EV: 16Int: 25;U&h- #.....###########)..#SH: 7Dex: 16####...................#XL: 12 Next: 53% Place: Dungeon:11#........*@............#Noise: =--------  Time: 21859.4 (0.0)#.........Z............#### M) +0 spear (freeze)####.......................... Zap: wand of paralysis (9)#......#####.................. Fly #......#...'..................#......#...'.................. C   cyclops (missile, ally target);U&h. I#......#...#.................. Z   kobold brigand zombie (minion)#......#...#.#######'##########......#...#.#................Casting: Animate Dead (mildly dangerous; 1% risk of failure)  ;U&ht/ zConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, ally target, chance to  affect: 33%);U&h ;U&h ;U&h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (lightly wounded, ally target, chance to  affect: 33%)  The cyclops easily resists. The cyclops hits you!!;U&hݚ V80----25;U&h C----==60.4 (1;U&hK ;U&h U _Your kobold brigand zombie hits the cyclops but does no damage.=74.4 (1AU&h R _You feel life coursing into your body.BU&hL BU&h BU&h' BU&h@ BU&h BU&h BU&h& j=7=BU&h BU&h4 ,BU&h BU&h% ,BU&h' BU&h+ ,BU&h- BU&h/ n8=BU&hZ1 BU&h3 ,BU&h#5 BU&h7 ,BU&h8 BU&h; ,BU&h< BU&h> ,BU&h? BU&hRB d9=BU&hC BU&h4F ,BU&hG BU&hI ,BU&hK BU&h1N ,BU&hO BU&hQ P=BU&hR BU&hT BU&hU O20=BU&htV BU&hX ,BU&hXZ BU&h\ ,BU&h^ BU&hT` ,BU&ha BU&hc BU&hgd k1==BU&h$e BU&h5h ,BU&hi BU&h =2=3=BU&h BBU&h BU&h nBU&h BU&hc b4=BU&h BU&h ,BU&h BU&hޡ ,BU&h BU&h| ,BU&h BU&h 95BU&h< F==BU&hW BU&h ,BU&h BU&h ,BU&hO BU&hִ ,BU&hC BU&h P=BU&h BU&h3 b6=BU&hѾ BU&hR BU&h BU&h BU&h ,BU&h BU&h5 ,BU&h BU&h l7=BU&hd BU&h ,BU&h` BU&hV ,BU&h BU&h ,BU&hv BU&h BU&h/ BU&h BU&h b8=BU&h BU&h ,BU&hO BU&h ,BU&h BU&h 9==BU&hq,BU&hBU&h,BU&hCBU&h BU&hg :=BU&h BU&hWc30=BU&hMBU&h,BU&hBU&h5b=1=BU&hNT --932.4 (68.0) _Magic restored.--BU&h|UBU&h[E _Done exploring.CU&h#4CU&h{%CU&h+W0.0)  _Done exploring.CU&hJCU&h _Done exploring.DU&hjIDU&h>MWhere to? (Tab - Lair:1, ? - help) D - DungeonDU&h~NWT - Temple L - Lair  O - Orcish Mines EU&hEU&h#########.....#######... knorpule3000 the FighterEU&hk#.............# #Z### Poltergeist of Ashenzari *****.#.....######### ###Health: 95/95 ========================#.....'.......#Magic: 31/31 ========================#.....#.......#######AC: 17Str: 4#.....#.........'...#EV: 16Int: 25#.....###########)..#SH: 7EU&hDex: 16####...................#XL: 12 Next: 57% Place: Dungeon:11#........(@............#Noise: ---------  Time: 21932.4 (0.0)EU&h%H#.........Z............#### M) +0 spear (freeze)####.......................... Zap: wand of paralysis (9)#......#####.................. Fly #......#...'..................EU&h#......#...'.................. Z   kobold brigand zombie (minion)#......#...#..................#......#...#.#######'##########......#...#.#................You kill the cyclops! EU&hB_You feel life coursing into your body. _Magic restored. _Done exploring. _Done exploring. _Done exploring.EU&h|EU&hEU&hEU&hVEU&h; _EU&h7EU&hYEU&hEU&hMEU&h+EU&hEU&h\EU&h! EU&h EU&h EU&h+EU&hEU&hEU&htEU&hEU&h%EU&h(EU&h*EU&h8+EU&h9-EU&h71EU&h3EU&hh5EU&h 6EU&h 7EU&hf:EU&hk<EU&h3>EU&h>EU&h?EU&hD@  There is an open door here.EU&hFEU&hqHEU&h>I _EU&hIEU&hLEU&h OEU&h=PEU&hPEU&hQEU&hTP  There is a stone staircase leading up here.EU&h)WEU&hXEU&h}Y _EU&h@ZEU&h]EU&h_EU&h``EU&h%aEU&haEU&hcEU&hygBEU&hEU&hEU&hlEU&hEU&hjEU&h,EU&h`EU&h8Z  There is a stone staircase leading down here.EU&hEU&hyEU&h>% _EU&hEU&h.7  You fly downwards.EU&hI2EU&h2EU&h ,EU&hEU&h]!* ***********,, * ##W@...#.....* * ##..WW........, **#..?W.........,,.#..$..W.^....., EU&h#" *..............., *#<.!...........,  ,.,  ,*#....., 60.1 (27.7) **#......,  EU&h#**#.#.....#...$.*  ,**,#$..###*.###*  ,,,,##..,,,,,..,* ,,,,,...,,,,,,..* @   Josephine (asleep) ,,,,##..,,,,,,,.* WWWWW 5 wraiths (3 dormant) *,,,,##.,,,,,,,,, ,,,*,,,,********* _There is a stone staircase leading down here.  You fly downwards. _Your mindless puppet stays behind to rot.  Found a potion of might, 38 gold pieces and a scroll of amnesia.  Found a stone staircase leading up.  There is a stone staircase leading up here.EU&hu$EU&h7+EU&h-d _There are monsters nearby!GU&hx+GU&h,GU&h7GU&h;GU&h-=GU&h=GU&h1Gw..WW.WW2GU&hH81.1 (1.0) _GU&hPSGU&hHp.#......####'##.########.......#. .#..............#......#.......#. .#..............#......#.......## ##..####+###'##.#......#......... ....#.........#.######'#......... ....#.........#........... ....#.........#..^...>...######.. ....#.%.......#.# #.Z1 ....#.........#.# #.. GU&hIk....#.........#..#####...# #.. ....#.........#..#...#...# #.. ...)###########.[#...#...# #.. #................#...#...# #<. #................###'#...######.. #................................ #####'########..#####'###########  .............#..#................ GU&h)d4GU&h-2.6 (2.5GU&h6GU&h{ _You fly upwards. _There is a stone staircase leading down here.HU&h! HU&h Where to? (Tab - D:12, ? - help)  D - Dungeon  T - TempleL - LairHU&h# O - Orcish Mines KU&h [?25h[?0c.#......####'##.########.......#. knorpule3000 the Fighter .#..............#......#.......#. Poltergeist of Ashenzari *****. .#..............#......#.......## Health: 95/95 ======================== ##..####+###'##.#......#......... Magic: 31/31 ======================== ....#.........#.######'#......... AC: 17Str: 4 ....#.........#.................. EV: 16Int: 25 ....#.........#..^...>...######.. SH: 7Dex: 16 ....#.%.......#..........# #.Z XL: 12 Next: 57% Place: Dungeon:11 ....#.........#.@........# #.. Noise: ---------  Time: 21962.6 (0.0) KU&hKt )[34m....#.........#..#####...# #.. M) +0 spear (freeze) ....#.........#..#...#...# #.. Zap: wand of paralysis (9) ...)###########.[#...#...# #.. Fly #................#...#...# #<. #................###'#...######..  #................................  #####'########..#####'###########  .............#..#................ Found a stone staircase leading up.  There is a stone staircase leading up here. _There are monsters nearby! _You fly upwards. _There is a stone staircase leading down here.  What level of the Lair of Beasts? (default 1, ? - help) MU&hU[?25l[?1cMU&hMU&h|MU&h% _MU&hanMU&hMU&hMU&h,MU&hMU&h,MU&hMU&hMU&hMU&h8MU&h ,MU&h<MU&h}MU&hU,MU&hMMU&hQ There is a stone staircase leading up here. _There are monsters nearby! _You fly upwards. MU&hp_There is a stone staircase leading down here.  There is an open door here.MU&hMU&hk _MU&h6MU&hMU&h MU&h,MU&hMU&h,MU&hMU&hMU&hN,MU&hMU&h@  There is an open door here.MU&hMU&h^ _MU&hMU&hMU&hnMU&h:,MU&h(MU&hMU&hMU&h MU&hc MU&h+MU&h{MU&hMU&hMU&hdMU&h,MU&h?MU&h @  There is an open door here.MU&h)"MU&h" _MU&h#MU&h&MU&h(,MU&hp*MU&h -MU&hE/,MU&h0MU&hU3MU&h[5,MU&hD7MU&h9MU&h;,MU&h<MU&h ?MU&h A,MU&h)BMU&hDMU&hwF,MU&hGMU&hIMU&hK,MU&hLMU&hOMU&hPMU&hUQMU&hQMU&h[TMU&hAV,MU&hpWMU&hiYMU&h'[,MU&h[MU&hG^MU&h`,MU&h3aMU&hcMU&hdMU&heMU&hfMU&hAhMU&hi,MU&hkMU&hlMU&hknMU&hoMU&hoMU&h0qMU&hrMU&h:sMU&hsMU&hFuMU&h~vMU&h(w,MU&hxMU&hazMU&hzMU&h{MU&h+}MU&h~MU&hZMU&hMU&hqMU&hMU&hMU&h(MU&hȅMU&hFMU&hMU&hňMU&hMU&h MU&hČMU&hUMU&hMU&h{MU&hMU&hMU&hZMU&hMU&hMU&h3MU&hMU&hMU&hMU&hGMU&hʛMU&hPMU&hMU&hMU&hӟMU&h>MU&hڡMU&hoMU&h<MU&hJMU&hMU&hMU&hʧMU&h2MU&hHMU&hMU&hMU&hY,MU&hMU&hMU&hN,MU&hMU&hMU&hMU&hMU&h5MU&h&MU&hMMU&h,MU&h1MU&h[MU&h,MU&hMU&h MU&h,MU&hMU&hMU&h,MU&hMU&hKMU&h,MU&h*MU&h[MU&h,MU&hNMU&hMU&h,MU&hMU&hXMU&h,MU&hMU&hMU&h,MU&hDMU&hMU&hh,MU&hMU&h@MU&h,MU&hMU&hMU&h,MU&hKMU&hMU&hx,MU&h=MU&hMU&hMU&h"MU&hMU&hlMU&h'MU&hMU&hMU&h+MU&hMU&haMU&h-MU&hMU&hMU&hMU&hMU&hMU&hMU&h*MU&hMU&hMU&h,MU&hMU&hMU&h,MU&h&MU&hMMU&h,MU&hMU&hMU&h,MU&hMU&hMU&h ,MU&h f  You see here a basilisk skeleton.MU&h MU&h  _MU&h)MU&hgS  There is a staircase to the Lair here.MU&hMU&hMU&h% _MU&hMU&hݞ-Generating dungeon...o\\/o/ building the Dungeon \o\MU&h< /o/MU&hC < \o\MU&h& tbuilding the Lair of Beasts /o/MU&h MU&h`knorpule3000 the FighterPoltergeist of Ashenzari *****.Health: 95/95 ========================Magic: 31/31 ========================AC: 17Str: 4MU&hbaEV: 16Int: 25SH: 7Dex: 16XL: 12 Next: 57% Place: Lair:1Time:Fly _What level of the Lair of Beasts? (default 1, ? - help) _There is an open door here. _There is an open door here. _There is an open door here. _You see here a basilisk skeleton. _There is a staircase to the Lair here.MU&h\bMU&h~d,MU&hfMU&hKoa *,,,***,,,**,,,,MU&ho**,,,,**,,.,******* **...,,,**,,*#####....,,,,*,*##........*,,,,**#.@.......,Noise: --------- 22039.4 (76.8)MU&h|rW,,,,,*#.$.......*M) +0 spear (freeze),,,,,...$......#*Zap: wand of paralysis (9),,,..........###,..........###,......!...#*.........##,..........**,,,,,,,,,,,,** _You fly downwards. Welcome to the Lair of Beasts!  Found 32 gold pieces and 2 potions of curing.MU&havMU&hxd _There is a staircase back to the Dungeon here.OU&h׽OU&hs4OU&hOU&hOU&h% _OU&hXOU&hTN _You now have 772 gold pieces (gained 15).OU&hB4OU&hsOU&hO,OU&h,OU&h7N _You now have 789 gold pieces (gained 17).OU&hl4OU&hOU&hOU&hU,OU&hOU&hOU&h3,OU&hOU&h ,OU&h OU&hkq _G - 7 potions of curing (gained 2)OU&h 4OU&h^OU&h)OU&h,OU&hOU&hOU&hx,OU&hOU&hOU&h OU&h!OU&h""OU&h#OU&h&,OU&h,'OU&h(OU&h,+,OU&h,OU&h-OU&h/,OU&h0OU&h2OU&h4,OU&h>5OU&h.7OU&h8OU&hs9OU&h:OU&h<,OU&h=OU&hy@N _You now have 803 gold pieces (gained 14).OU&hB4OU&hkCOU&h.EOU&hG,OU&h,I,OU&hUJOU&hK,OU&hMOU&hpNOU&hOOU&hOOU&hQOU&hS,OU&hhTOU&hUOU&h~X,OU&h*YOU&hh[OU&hm],OU&h ^OU&h_OU&h+b,OU&hbOU&hBeOU&h{g,OU&h,hOU&hiOU&h.l,OU&hlOU&hnOU&hq,OU&hqOU&h^sOU&hu,OU&huOU&hxOU&hy,OU&hzOU&h}OU&h**,,,,,(((......, #.**,*........,, #.#*###......,,, #..##.#.....,,,, ##.........,*,,, *###.........#****, ,#.#.........# ** ,..........@.# 70.4 (31.0,...........## ,..........## ,.........## ,.........#,.........#OU&hz,........## *,,, ,........### **,,, ,........#.# *,,,, OU&h~,,,,,,,,,,,,,,,,,,,,,,,***OU&h0,1.4 (32OU&hCOU&h% _Found 3 stones.PU&h"lPU&hmPU&h>pPU&hQxPU&h-,,,,..... **,,,,(((( #.**,*.. #.#*###. #..##.#,,,,  PU&h؈,*,,,, *###.#****,, ,#.## *** 0.0),. * ,...*,..,.#,..#,..#,.## ,,,,.### **,,,PU&h,,,,,,,,,,,,,,,,,,,,,,,,,,***PU&h9f2.4 (1 _Found 2 stones.PU&hw? PU&h@ PU&hwD PU&hL PU&h?X |78 M ,,....P..(......PU&h,Y  ,,,,.....(.......**,,,,((((........**,*.....#*##.......##.#........ ##..#,,*##****,,PU&h>Z ]0#.#..# **.,.## *,..........##*.....PU&h;j ,,,,,,,,,,,,,,,,,∆3.4 (1PU&h4y : _Found a stone.QU&hm4QU&h6pQU&huQU&h 78 M...P.....( ,.....P..( ,,,......(**,,,(((((**,#.#*##....##.#.......... ##..#,,0*####**,,#.#**.,,...........## **.....QU&hG,,,,*,,,,,,,,,,,,QU&hى+4.4 (1QU&hQU&h~% _Found 2 stones.QU&h0 4QU&h4 QU&h$: QU&hGD ,,..♣.....(...... ,...P... .....P ,,,...... **,,(((((( #.**,#.. #.#*###. #..##.#..... 0 ...#..... *###.###**... ,#.## ***. ,.QU&hF # *,,.**,.,.#* QU&hM ,,,,,,,,,,,,*,,,,,,,**,,,,,,,,,*QU&hU A5.4 (1QU&hUW % _Found 2 stones.RU&hRU&hURU&hRU&h0RU&h#XRU&h*,RU&h1RU&h\4RU&h~7,RU&hYRU&haRU&hkf,RU&hjRU&hoRU&hŐRU&h.P.....(........** ...P..(........#* .....(........#* (((((.........### ,#........## ###..............## #.#.........### ........#....## ......#####.....@.$..# 84.4 (9 ......# ###.......##* ......# #.......#,** .....## ##.........* ....## #..##.....> ...## ####,...... ...# *,...... ...# **...... ..## RU&h *,,,,,,***,,,5.4 (10.0) _Found a stone staircase leading down.SU&hgSU&hCSU&hSU&hBSU&h$SU&hSU&h%N _You now have 816 gold pieces (gained 13).SU&h4SU&hSU&hSU&h,SU&hVSU&hmSU&hSU&h[SU&hSU&hSU&hLSU&h SU&hSU&hSU&h ..........##  .........##  .### ...#..#SU&h@ .#####..........#  .# ###.###  .# #.......#.##  ## ##.........##  SU&h/# #..##...@.>#   ####.#*   #.*   ##.#**   #..........*   *#.........##   YY 2 death yaks (asleep) *.........##   #....YY..##   *...,  SU&h292.4 (7.0)SU&hY1 asleep)Y.,,,**SU&h+3.4 (8SU&h SU&h\ _2 death yaks come into view.VU&hQ.## .## .### .#..## .#####..........# .# ###.......### .# #.......#.## .## ##.........## # #..##..@..># # ####.#*  #.#*  ##.#**  #.* # *#.## # *....Y....## # #.....Y..## # *...,,,,** Y.4.4 (1U&h7mVU&h ((#  #  .### ...#..## .#####...# .# ###.## ..# # ..###.....@...## .## #..##.....># ###### #   ###** #..........* Y   death yak# *#...Y.....## .# *.........### #.....Y..##VU&h SY.VU&h &5VU&h' VU&hd WU&h'(.###.## #.## #.###.#.##WU&h_*j.#####.#.# ###.###.# #.#.##.## ##.## ..## #..##.....># .## ####.#* .# #.#* .# ##.#** ## #...Y......*# *#.## #.# *.## .## #.....Y..##WU&h/WU&h*:SY.WU&hF;&6WU&hBWU&hFWU&hNX (.### #.## ##.## .#.###.#.##.#####.#.# ###.###.# #.#.##.## ##.##.## #..##.....>#.##WU&h\Z * ####.......#* ..# #..#* ..# ##...Y.#** .## #.* .### *#..## .#.# *..## ..## #.....Y..##WU&h+_ WU&hk RY.WU&hl &7WU&hI XU&ht](.### ,#.###.## #.#.###.#.##.#####.#.# ###XU&h3v.###.# #.#.##.## ##.##.## #..##.....>#.## ####.......#*.# #...Y....#*.# ##.....#** ..## #..........* ..### *#.....XU&hGy...## ..#.# *.........## ...## #.....Y..##XU&hyXU&hRY.XU&hʈ&8XU&hݏXU&h̑XU&hpZ......(.#* ((((((# XU&hrD*, *### ##.#.....#...#.#.#####...#.# ###.###XU&hv..# #.#..###.........##..## #..##.....>#.######..Y.# *..###**. #..*.### *#..##.# *.........##XU&hXU&h.RY.XU&h&9XU&hYU&hP..(..#* ,......(.#* ,((((((#YU&h(*,*### ##.#.....#...#.#.#####...#.# ###YU&h.#..# #...###.........##..## #..##Y....>#.######.#YU&h  ..###**. #..*.### *#..##YU&h}YU&hYU&hRY.YU&h(100YU&hYU&h `,...P.....(..**P..(..#* ,,......(.#* ,,((((((# .**,*### ##.#.....# #...#.#.#####....# ###.#..# #.......#..###...Y.....##..## #..##.....>#.######.# *..###**. #..*YU&h~MY.YU&h'&1YU&hYU&hYU&h r ,,..♣.....(.,**  ,...P.....(..**  P..(..#*,......(.#* *,,((((((# YU&hڅ #.**, #.#*### ##.#.....# ##...#.# #.#####... #.# ###.#..# #.......#YU&h q..###..Y......##..## #..##.....>#.######.# *YU&h >..###**YU&hO YU&h RY.YU&hە &2YU&h, YU&hQ ZU&h@ ,,,,,,,,,,,,*,,,,,,  ,,..♣.....(...** ,...P.....(..**  P..(..#*  ,,,......(.#* **,,((((((# ZU&hAm #.**,  #.#*###  #..##.#.....#  ##....#.# ##..#####... .#.# ###.......#..# #..Y....#..###.........##..##ZU&h#C #..##.....>#.######.# *ZU&hFZU&hGZU&hkU,*SY.S   water moccasin (wandering)ZU&hhV&3ZU&h$_ZU&hba _A water moccasin comes into view.[U&h ,*,* ,,..♣....S(.** ,...P.....(.** ,.....P..(.#* ,,,......(.#*  **,,((((((.### #.**,#.## #.#*###.## #..##.#.### ##.#.###..#####.# [U&h>C#.#...# ###.Y.....###.# #..#.##.## ##.##.## #..##.....>#.## ####.#* .# #.#*[U&h[U&h[U&h}.SY.[U&h&4[U&h[U&h[[U&hS ,*,* ,,..♣.....(.** ,...P...S.(.#* ,.....P..(.#* ,,,......(.#* **,,((((((.###[U&h #.**,#.## #.#*###.## #..##.#.### ##.#.## *###.#####..Y.# ,#.#...# ###.### ,....# #....#.## ,.## ##..## ,.## #..##.....># ,.## ####.#* ,.# #.#[U&hI [U&hDo.SS[U&h &5[U&h [U&h #[U&h 5 ,*,* ,,..♣.....(.** ,...P.....(.#* ,.....P.S(.#* ,,,......(.#* **,,((((((.###[U&h  #.**,#.## #.#*###.## #..##.#.### ##.#.##  *###.#####..Y.#  ,#.#..# ###.###  ,....# #.....#.##  ,....## ##..##  ,...## #..##.....>#  ,.## ####.#  ,.# #.[U&h [U&hp [U&h [U&hz w.SY.[U&h" &6[U&h [U&h \U&h]5..♣.....(.........** ,...P.....(# ,.....P,,....**,,((((((S.### #.**,#......##\U&h*6h #.#*###..## #..##.#..### ##....#...........##*######.Y........# ,#.#.# ###..## ,...# #.......#.## ,# ##........\U&h8=.# , #..##.....> S   water moccasin , ##..  ,. #. ,.# ##\U&h9\U&h D_.S{\U&hD&7\U&hK\U&hN]U&hW]U&h]U&h]U&h^U&h ,,..♣.....(.** ,...P.....(.#* ,.....P..(.#* ,,,......(.#* **,,((((((.### #.**,#....S.## #.#*###.## #..##.#.### ##.#..{.## *###.#####.Y.# ,#.#..# ###.### ,...# #.#. ,...## ##. ,...## #..##..... ,...## #### ,.........# # ,.# ##.S...Y.Y  ^U&hH death yakS   water moccasin8^U&h  ,...P.....(# ,.....P,,....**,,(((((.### #.**,#.....## #.#*###..## #..##.#...S...Y.......### ##..........#...........##*######.Y..# ,#.#.# #### ,...# #.#. ,## ##........ , #..## , ## ,. # ,.# ## ,# #...Y.S9^U&h_&_U&h8  ,.....P,,....**,,(((((.### #.**,#.....## #.#*###..## #..##.#Y........### ##.......S..#....#*#..#####.Y.. ,#.#.# ### ,...# #. ,# ##...... , #..## , ## ,. # ,.# ## ,## # ,.###*# ,Y..S_U&hy: CThe water moccasin attacks as it pursues you!_U&hJ E=10_U&hN  _U&hO _U&hP 0_The water moccasin misses you._U&hQ aU&h^haU&hjQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 13 boomerangs  u - Throw: 35 darts (poison)  i - Zap: wand of flame (1)  x - Zap: wand of paralysis (9) (quivered)  E - Zap: wand of polymorph (4)  Q - Zap: wand of roots (5) Spells ([,] to cycle)Cast: Soul SplinterCast: Grave Claw (3/3)Cast: Vampiric Draining Cast: Animate Dead (1%) Cast: Curse of Agony (2%) Cast: Cigotuvi's Putrefaction (2%)Cast: Blink Abilities ([,] to cycle)Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|oneU&heU&h` 1,,.....P..(........#*knorpule3000 the Fighter,,,......(........#*Poltergeist of Ashenzari *****.**,,((((((.........###Health: 95/95 ========================#.**,#..............##Magic: 31/31 ========================#.#*###..............##AC: 17Str: 4#..##.#.....Y.........### EV: 16Int: 25eU&hP ##..........#...........# SH: 7Dex: 16*###.......S.#####.Y........ XL: 12 Next: 57% Place: Lair:1,#.#.......@.# ###.......# Noise: =--------  Time: 22110.4 (0.0),............# #.......# M) +0 spear (freeze),...........## ##....... Zap: wand of paralysis (9),..........###..##... Fly ,.........######....,.........##.... Y   death yak,.........###... S   water moccasin,........###...,........###*#... _Found a stone staircase leading down. _You now have 816 gold pieces (gained 13). _2 death yaks come into view. _A water moccasin comes into view.eU&h[39;49mThe water moccasin attacks as it pursues you! _The water moccasin misses you.eU&heU&hfU&h  You hit the water moccasin.  You feel bolstered by spreading misfortune.The water moccasin seems to slow down. You freeze the water moccasin.fU&h fU&hY. (slow)The water moccasin is moderately wounded.fU&hT22 1.1 (0.7fU&hfU&hBT _The water moccasin misses you.fU&h  You puncture the water moccasin! The water moccasin seems to slow down.  You freeze the water moccasin.fU&h  fU&h .YThe water moccasin is heavily wounded.=9 (0.8fU&h fU&h  fU&h fU&h 7_The water moccasin barely misses you.fU&hz iU&h$ ,,.....P..(........#*  knorpule3000 the Fighter ,,,......(........#*  Poltergeist of Ashenzari *****.iU&h  **,,((((((.........###  Health: 95/95 ======================== #.**,#..............##  Magic: 27/31 ====================---- #.#*###..............##  AC: 22  Str: 4 #..##.#...............### EV: 16Int: 25 ##........Y.#...........# SH: 7Dex: 16 *###.......S.#####.Y........ XL: 12 Next: 57% Place: Lair:1 ,#.#.......@.# ###.......# Noise: ==-------  Time: 22111.9 (0.0) ,............# #.......# M) +0 spear (freeze) ,...........## ##....... Zap: wand of paralysis (9) ,..........## #..##... Fly  ,.........## ####.... ,.........# #.... Y   death yak ,.........# ##...iU&h$ S   water moccasin (slow) ,........## #... ,........### *#... _The water moccasin barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, slow)iU&hy  ,,.....P..(........#*  knorpule3000 the Fighter ,,,......(........#*  Poltergeist of Ashenzari *****. **,,((((((.........###  Health: 95/95 ======================== #.**,#..............##  Magic: 27/31 ====================---- #.#*###..............##  AC: 22  Str: 4 #..##.#...............### EV: 16Int: 25 ##........Y.#...........# SH: 7Dex: 16 *###.......S.#####.Y........ XL: 12 Next: 57% Place: Lair:1 ,#.#.......@.# ###.......# Noise: ==-------  Time: 22111.9 (0.0) ,............# #.......# M) +0 spear (freeze) ,...........## ##....... Zap: wand of paralysis (9) ,..........## #..##... Fly  ,.iU&h? ........## ####.... ,.........# #.... Y   death yak ,.........# ##... S   water moccasin (slow) ,........## #... ,........### *#...Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, slow)  Rot billows forth from the water moccasin's wounds! (  ,,,......(........#*  **,,((((((.........###  ..........  #.#*###.........  #..##.#....... ##.....§§§.. *###......§SY# ,#.#......§@§#U&hD 49m  ,............#  ,...........##  ,..........##  ,.........##  ,.........#  ,.........#  ,........##   P: 87/87 (95)P: 27/31 =2.9 (1Drainonfirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (heavily wounded, slow)  Rot billows forth from the water moccasin's wounds! _You feel drained.kU&h%&§..§§#§§§§§§§§§☼§§§§§§§§§ _You feel drained.  Casting: Cigotuvi's Putrefaction (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.  The water moccasin is engulfed in dark miasma.  The water moccasin seems to slow down. The water moccasin closely misses you.kU&hg*3---3Reap Fly DrainkU&h2kU&h7V _The death yak barely misses you.lU&hS ,,.....P..(........#*  knorpule3000 the Fighter ,,,......(........#*  Poltergeist of Ashenzari *****. **,,((((((.........###  HP: 87/87 (95) ======================== #.**,#..............##  MP: 21/31================-------- #.#*###§..§..........##  AC: 22  Str: 4 #..##§#§§§§§..........### EV: 16Int: 25 ##...§§§§☼§.#...........# SH: 7Dex: 16 *###.....§§SY#####.Y........ XL: 12 Next: 57% Place: Lair:1 ,#.#....§§§@§# ###.......# Noise: ===------  Time: 22113.9 (0.0) ,........§§§§# #.......# M) +0 spear (freeze) ,..........§## ##.......lU&hT[ Zap: wand of paralysis (9)lU&he ,..........## #..##... Reap Fly Drain ,.........## ####.... ,.........# #.... Y   death yak ,.........# ##... S   water moccasin (slow) ,........## #... ,........### *#... _The death yak barely misses you.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a water moccasin (foul pestilence, severely wounded, slow)mU&h `SYdeath yak (foul pestilence)nU&h),,.....P..(........#*knorpule3000 the Fighter,,,......(........#*Poltergeist of Ashenzari *****.nU&h_,**,,((((((.........###HP: 87/87 (95) ========================#.**,#..............##MP: 21/31================--------#.#*###§..§..........##AC: 22  Str: 4#..##§#§§§§§..........### EV: 16Int: 25##...§§§§☼§.#...........# SH: 7Dex: 16*###.....§§S*#####.Y........ XL: 12 Next: 57% Place: Lair:1nU&h,#.#....§§§@§# ###.......# Noise: ===------  Time: 22113.9 (0.0),........§§§§# #.......# M) +0 spear (freeze),..........§## ##....... Zap: wand of paralysis (9),..........###..##... Reap Fly Drain,.........######....,.........##.... Y   death yak,.........#nU&h##... S   water moccasin (slow),........###...,........###*#... _The death yak barely misses you.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a death yak (foul pestilence)nU&h[  (bound)You unleash the spiteful dead! The jagged bones skewer the death yak!!  The death yak is moderately wounded.nU&hg[  The death yak is pinned in place!  The water moccasin is engulfed in dark miasma.  The water moccasin is poisoned. The water moccasin seems to slow down.nU&hi ☼☼§☼ZY☼nU&hbjCpoisoned, ally target, bou…)Z   water moccasin zombie (minion)You kill the water moccasin!The dead are slithering!  The death yak is engulfed in dark miasma.nU&hu8-39-4.9 (1nU&hUnU&h›r _The death yak is poisoned. The death yak closely misses you.oU&hI8  ☼..☼☼☼☼§☼○☼☼very poisoned, ally target _The death yak is poisoned. The death yak closely misses you.You hit the death yak. You freeze the death yak.  The death yak is heavily wounded.oU&h@: The death yak looks even sicker.  gores you but does no damage.2=--5.7 (0.8oU&hK n _Your water moccasin zombie bites the death yak but does no damage.pU&h$○#§§☼☼○☼○☼☼☼ The death yak gores you but does no damage. _Your water moccasin zombie bites the death yak but does no damage.  You hit the death yak but do no damage.  The death yak is heavily wounded.Your water moccasin zombie bites the death yak.  The death yak is engulfed in dark miasma.8=-6.6 (0.9 _The death yak looks even sicker. The death yak misses you.pU&htThe death yak looks even sicker. The death yak misses you.  You puncture the death yak! You freeze the death yak.  The death yak is almost dead.  Your water moccasin zombie barely misses the death yak.  as sick as possible! ○..○☼☼☼○☼○☼○°Z☼○☼@○☼☼Z   water moccasin zombie (minion)Z   death yakYou kill the death yak!pU&h  94--657.5 _The dead are walking! _Your base Polearms skill increases to level 5!rU&h1rU&hܺ9--=3rU&hrU&hrU&hh902rU&h,rU&hrU&hP1rU&hrU&h1=4=rU&hcrU&h30rU&hrU&hrU&h~V2=rU&hrU&h|,rU&hrU&hrU&h5==19rU&h. rU&hT <3rU&h rU&h rU&h :8rU&h rU&h W _You start resting.rU&h\ 117 rU&h. rU&h .....#................@.rU&h` -..... _You feel your existence waver again.rU&ht% 032.5 (15.0)rU&h[& 4==-3.5 (16rU&h+ rU&h. " _HP restored.sU&h 4sU&h3 sU&hA 6=sU&h sU&hz sU&h_ sU&h sU&h sU&h5 sU&hDZ :=sU&h" sU&h sU&h( V7=sU&h) sU&h* sU&h sU&ht sU&h[ sU&h sU&h sU&h BsU&h( 8=sU&h sU&h3 ,sU&h sU&h sU&h g 44.5 (11 _You start resting.sU&h Y5.5 (12Reap sU&h  sU&h _ _Your reaping aura is weakening.tU&hf4tU&hvhtU&hu9==tU&hoxtU&hm~,tU&htU&hƇtU&h5tU&htU&hl,tU&hstU&hӡtU&hԩl 50.5 (5.0) _You start resting.tU&hP=1.5 (6tU&hӱtU&h Z _Your reaping aura expires.tU&h( 4tU&h2+ tU&h7 30=tU&h8 tU&h< ,tU&h$? tU&h>C ,tU&hE tU&h9K P=tU&h N tU&hW _ _You start resting.tU&h` +6.5 (5tU&hYa Y1=7.5 (6tU&hg tU&hi % _Magic restored.uU&h̗i ,...P.....(.#*.....P..(.#* ,,,......(* **,,((((((### .**,#.uU&h## .#*##.......## ..##.#.........## ##uU&h....#....#*##Z#####.Y.uU&h#.#Z.# ##..#uU&hL.## ##.....##..########uU&hܚV..#  uU&h6,uU&hծ+8.5 (1uU&huU&hu& _You swap places.vU&hY ,,..♣.**...P.....(.#*.....P..(.#* ,,,......(* **,,((((((### **,#.## .#*#### ..##.#.........## ##...#....#*##.Z#####.Y.#.#Z.# ##..#.## ##.....##..########..#vU&hjvU&h~,Z.9vU&hRvU&h! ,,,..♣.....(.** ,,...P.....(.#* ,,.....P..(.#* ,,,......(.#* **,,((((((.### #.**,#.## #.#*###.## #..##.#.vU&h ### ##.#.#*###.ZZ#####.Y.#,#.#.# ###.#,.# #.#.,.## ##.,.## #..##.,.## ####.,.# #.vU&h T,.# ##.vU&h# vU&h '60vU&ht vU&h% wU&hs,,,..♣.....(.** ,,...P.....(.#* ,,.....P..(.#* ,,,......(.#* **,,((((((.### #.**,#.## #.#*###.## #..##.#.### ##.#.## *###.ZZ#####.Y.# ,#.#.# ###.#,.# #.#.#,.## ##.,.## #..##.,.## ####.,.# #.,.# ##.Z.=1wU&hY&,,,..♣.....(.** ,,...P.....(.#* ,,.....P..(.#* wU&h,,,......(.#* **,,((((((.### #.**,#.## #.#*###.## #..##.#.### ##.Z.@#.## *###.Z#####.Y.wU&hǛ# ,#.#..# ###.### ,...# #.#.#,...## ##.#,...## #..##.....>,...## wU&h####.,.........# #.,.# ##.wU&hwU&hAwU&hXZZ.wU&h&2wU&hwU&hxU&hB ,,,,,,,,,,,,*,,,,,,,* ,,,..♣.....(.*,,...P...,,.....P,,,......#* **,,((((((### #.**,#..## #.#*###.## #..##.#.....@.........###  ZZ.#...........##  *###..#####.....  ,#.## ###.......###  ,.xU&hc #.......#.##  ,.##.........##,.#..>#,.#####.#,.# #..xU&h.xU&hexU&h6ZZ..3xU&hxU&hxU&h  ,*,* ,,,..♣.....(.** ,,...P.....(.#* ,,.....P..(.#* ,,,......(.#* **,,((((((.### #.**,#.## #.#*###.## #..##.#...ZZ.### ##.#.## *###..#####.# ,#.#..# ###.### ,....# #.... ,....## ##..## ,...## xU&h #..##.....># ,.## ####.#* ,.# #.#xU&h xU&h;. .ZZ4xU&hc%N,*,* ,,,..♣.....(.** ,,...P.....(.#* ,,.....P..(.#* ,,,......(.#*  **,,((((((.### #.**,#.xU&h%## #.#*###.## #..##.#....ZZ.### ##.#.## ###..#####.# xU&hl&9#.#...# ###.### ....# #..... .## ##..xU&h&U## .## #..##.....># .## #### .xU&hK'P# #.#*xU&h(xU&hZ*xU&h1T.ZZxU&h1&5xU&h9xU&h<;yU&hY8,,,..♣.....(.........**  ,,...P.....(.#*  ,,.....P..(..#*  ,.(..#* **,,((((((..####.**,#.....#.#*###..##.#.....ZZ###..........#... ##.........##### .#...# ##### .....# #.#.## #.## ..##.....># ## ####.......#*#  #.# #..ZZ6yU&h<yU&h?zU&hB*k,,...P.....(.#* ,,.....P..(..#* ,.(..#* *,,((((((..### #.**,#..... #.#*## #..##.#.# ##..........#ZZ. #..#####. .zU&h,# ##### ..# #.#.## ##.## ..##.....>### ####.......#*#  #.# #**## ..zU&h~-zU&h/zU&h4[.ZZzU&hw4&7zU&hu9zU&h:zU&hm.....P..(..#* .(..#* ((((((..### .**,#..... .#*## ..##.#.#........#.Z. ..#####Z .# ##### .# #.#.## ##.## ..##.....># ## ####.......#*#  #.# #*## ..*#*#.##.ZZ8zU&hR V.(..#* ((((((..### **,#..... #*###.#.#........#. .#####ZZ # ###.### #.#.## #zU&hz .## ..##.....># ## ####.......#*#  #....# ##....*## ..* #*#.###.# *zU&hĵ zU&h zU&h `.ZZzU&h &9zU&h zU&h {U&ho ......(.#* ((((((.### ,#.## *###.## ##.#.### #.## #####.Z.# # ###Z......### # #.{U&h 5#.## ## ##.## ## #..##.....># ## ####.......#* # #........#*# ##........#** ## #..........* {U&h {U&hU {U&h `.ZZ{U&h '70{U&h' {U&h {U&h z(.#* .### ,#.## ###.## .#.### #.## #####.# # ###Z......### {U&h # #.Z.@...#.## ## ##.## ## #..##.....># ## ####.......#* # #........#*# ##........#** ## #..........* ### *#.........## {U&h {U&h {U&h [.ZZ{U&h &1{U&h {U&h |U&ha((((..### #..... #.#.# .......#.##### # ####### #.ZZ....#.#### ##...@.....### |U&h'..##.....># ## ####.......#*#  #..# ##..** .## ...* #*#...## #.# *.........### #.....Y..##|U&h|U&h#|U&hN]..ZZ|U&h&2|U&h|U&h2|U&hq..... #.#.....#.###### # ###### #.#.#### ##.ZZ.....## ..##@....># ## |U&h####.......#* .#  #..# ##.* ## #..* #*#.## Y   death yak (asleep) #.# *..## Z   water moccasin zombie (minion)# #.....Y..## Z   death yak zombie (minion)## *...,,,,**|U&ha |U&h |U&h .ZZ, ally target)|U&h4 &3|U&h |U&h }U&hw? .## .....#.######## # ####### #.#.#}U&h## ##..ZZ....## ..##.....># ## ####..@....#* #  #. # }U&hb#* # ..* *#.## }U&h.# *..## Y 2 death yaks (asleep, 1 ally target)# }U&h6^#.....Y..## ## #....Y..## #*### *#...,}U&h}U&hp}U&hBz.ZZ,,*,*}U&hI&4}U&h}U&h\ _A death yak comes into view.~U&hvm %# #.## #####.#  # ###### # #.......#. .## ##...Z.... ## ..##Z....>#  # ####.......#  #. ~U&hIu  #*  #..*  *#.##  # *..##  # #.....Y..##  Y 3 death yaks (asleep, 1 ally target) #....Y..##  #*### *#......#Y*  ..##..######....,    A death yak comes into view.~U&hu ~U&h?w ~U&hw ~U&hy ;  The death yak bellows!~U&hL |.ZZYY.YYYY 4 death yaks (2 wandering, 1 ally t…).Y#Y**,**~U&h /==5~U&h ~U&h \ _A death yak comes into view.U&h#d## .### ..#..#####...# ###.......### ........#.## .## ##.........##..##Z....># #####..Z@...## .#* ##* .*#.........##*.## 2 death yaks (1 ally target)Y...## ..## ###*### *#.....Y#Y.ZZYY.YY 4 death yaks (1 distracted, 1 ally …).YY.#.--6U&ho ] #  .### ...#..## .#####...# .# ###.# ..# #.# ..###.........## .## #..##.@...># ##U&h ####..Z....## # #...Z  ###**  #..........*# *#...Y.....##  2 death yaks (1 ally target) .# *...Y.....## # #........##  #.....YY##U&h U&h| U&h* U&h U&h) U&hK .ZYY..YY 4 death yaks (1 ally target).Y.Y..--7U&h E _Your water moccasin zombie bites the death yak.U&h!(((# ## #.....###...#.##.#####...#.# ###.###..# #..###....@....## U&hd..## #..##.....># .######..Z....## .# #.... .##...Z....#** #..Y.......* 2 ### *#.Y.......## #.# *.........## .## #....Y.Y.##U&hYU&hU&h5U&hU&hU&h}a.ZYY..YY 4 death yaks (1 ally target)..Y.Y...U&hS&8U&hU&hHX _Your water moccasin zombie bites the death yak but does no damage.U&h(.### #.## ##.## .#.###.#.##.#####.#.# ###.###.# #.#.##U&hVA.## ##.##.## #..##.....>#.## ####.......## ..# #...Z....#* ..# ##..YZU&h›.#** .## #Y.* .### *#.## .#.#U&h, *....Y.Y..## ..## #.##U&h´  Your water moccasin zombie bites the death yak but does no damage.  Your death yak zombie gores the death yak but does no damage.Y..Y..Y...9U&h@ _The death yak gores your death yak zombie.U&h (.### ,#.###.## #.#.###.#.##.#####.#.# ###.###.# #.#.##.## ##.##.## #..##.....>#.## ####.......##.# #...Z....#*.# ##Y.YZ..#** ..## #..........*   death yak.### *#..Y..Y...## ..#.# *.........## ...## #.##U&h} tZ{...{Z   death yak zombie (minion){.80U&h] f _Something gores your death yak zombie!U&hY.### #.## .## .#.### #.## #####.# # ###.### # #.#.## ## ##.## ## #..##.....># ## ####..Z....## # U&h#.Y......#* # ##..Y.....#**## #..Z.......* YYYY 4 death yaks### *#..Y.Y....## Z   water moccasin zombie (minion)#.# *.........## Z   death yak zombie (minion)   Your water moccasin zombie bites the death yak.{..Y.YZ.Y 3 death yaks (1 ally target)...1 _Your death yak zombie gores the death yak.U&h*(.### ,#.###.## #.#.###.#.##.#####.#.# ###.###.# #.#.##.## ##U&hO7.##.## #..##.....>#.## ####{.Z....##.# #...Y....#*.# ##.....#** ..## #.YZ.Y.....* 2.### *#.........##Z   death yak.#.# *.........## ...## #.##U&hU&hU&hU&h&Y.{{.{{.   death yakU&h;&2U&hU&h`U&hX {{..{.(ally target)U&h, You reach to attack! You hit the death yak but do no damage.Your death yak zombie gores the death yak!U&he5=3.3 (0.8U&h V _The death yak gores your death yak zombie!U&hn ] {.U&h You reach to attack! You hit the death yak but do no damage.-4.0 (0.7U&h< U&h 7 _The death yak is lightly wounded.U&h$   You reach to attack! You hit the death yak but do no damage.U&h U&hG U&hb ,U&h>YZY.{Y.Y.YYY 4 death yaks (1 ally target)U&hE-9 (0.9U&h.%M _The death yak is lightly wounded.U&h  reach to attack! You hit the death yak but do no damage.is lightly wounded.  U&h U&hQ Y.{. 3U&hJ The death yak closely misses you.Your death yak zombie gores the death yak!U&h 6==5.7 (0.8U&h U&h @ _The death yak gores your death yak zombie!U&hU  You hit the death yak. You freeze the death yak.U&hU&h5 Y.Z{.Z   water moccasin zombie (minion)Z   death yak zombie (minion)The death yak is moderately wounded.The death yak gores you!!U&h"81----26----=6.5U&h1U&hA _The death yak gores your death yak zombie!!U&h2l  You hit the death yak but do no damage.U&h)#Z.!  You hit the death yak but do no damage.  Your death yak zombie gores the death yak but does no damage.  !  The death yak gores you but does no damage.U&hE72------U&hpf4-------7.3U&h"U&h%f _Something gores your death yak zombie.U&hΏ jMThe death yak is moderately wounded.  Your water moccasin zombie bites the death yak but does no damage.  The death yak completely misses your death yak zombie.Your water moccasin zombie bites the death yak.U&hǙ3----8.2 (0.9 _The death yak closely misses you.U&h3(((((.........### knorpule3000 the Fighter ,#..............## Poltergeist of Ashenzari *****. ###..............## HP: 73/94 (95) ==================------ #.#...............###  MP: 21/31================-------- ........#...........##  AC: 17Str: 4 ......#####..........#  EV: 16Int: 25 ......# ###.......###  SH: 7Dex: 16 ......# #....Y..#.##  XL: 12 Next: 65% Place: Lair:1 .....## ##..@YZ....##  Noise: =--------  Time: 22188.2 (0.0) ....## #..##Z....>#  M) +0 spear (freeze) ...## ####.{Y....##  Zap: wand of paralysis (9) ...# #...U&hf:.....#*  Fly Drain ...# ##........#** ..## #.YZ.......*  YYY 3 death yaks (1 ally target) ..### *#.........##  Z   water moccasin zombie (minion) ..#.# *.........##  Z   death yak zombie (minion) ...## #........## _The death yak closely misses you.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, ally target)U&h (((((.........###knorpule3000 the Fighter ,#..............##Poltergeist of Ashenzari *****. ###..............##HP: 73/94 (95) ==================------ #.#...............###MP: 21/31================-------- ........#...........##AC: 17Str: 4 ......#####..........#EV: 16Int: 25 ......# ###.......###SH: 7Dex: 16 ......# #....Y..#.##XL: 12 Next: 65% Place: Lair:1 .....## ##..@*Z....##Noise: =--------  Time: 22188.2 (0.0) ....###..##Z....>#M) +0 spear (freeze) ...######.{Y....##Zap: wand of paralysis (9) ...#&hi 17H#........#*Fly Drain ...###........#** ..###.YZ.......*YYY 3 death yaks (1 ally target) ..###*#.........##Z   water moccasin zombie (minion) ..#.#*.........##Z   death yak zombie (minion) ...###........## _The death yak closely misses you.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, ally target)U&h U&hqVFY  Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, ally target)  You draw life force from the death yak! You feel life coursing into your body.  Something gores your death yak zombie!  The death yak completely misses your death yak zombie.Your water moccasin zombie bites the death yak.U&h9W69-19--=9.2 (1U&h\U&hQ^s _The death yak gores you! The death yak completely misses you.U&h$U&h›(((((.........### knorpule3000 the Fighter ,#..............## Poltergeist of Ashenzari *****. ###..............## HP: 69/94 (95) =================------- #.#...............###  MP: 15/31===========------------- ........#...........##  AC: 17Str: 4 ......#####..........#  EV: 16Int: 25 ......# ###.......###  SH: 7Dex: 16 ......# #....Y..#.##  XL: 12 Next: 65% Place: Lair:1 .....## ##..@YZ....##  Noise: ==-------  Time: 22189.2 (0.0) ....## #..##Z....>#  M) +0 spear (freeze) ...## ####.{Y....##  Zap: wand of paralysis (9) ...# #........#*  &hȜomFly Drain ...# ##........#** ..## #.YZ.......*  YYY 3 death yaks (1 ally target) ..### *#.........##  Z   water moccasin zombie (minion) ..#.# *.........##  Z   death yak zombie (minion) ...## #........## _The death yak gores you! The death yak completely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (heavily wounded, ally target)U&h (((((.........###knorpule3000 the Fighter ,#..............##Poltergeist of Ashenzari *****. ###..............##HP: 69/94 (95) =================------- #.#...............###MP: 15/31===========------------- ........#...........##AC: 17Str: 4 ......#####..........#EV: 16Int: 25 ......# ###.......###SH: 7Dex: 16 ......# #...§Y§.#.##XL: 12 Next: 65% Place: Lair:1 .....## ##..@YZ....##Noise: ==-------  Time: 22189.2 (0.0) ....###..##Z....>#M) +0 spear (freeze) ...######{.Y....##&h+ y1;38HZap: wand of paralysis (9) ...##........#*Fly Drain ...###........#** ..###.YZ.......*YYY 3 death yaks (1 poisoned, 1 slow, 1 …)..###*#.........##Z   water moccasin zombie (minion) ..#.#*.........##Z   death yak zombie (minion) ...###........##The death yak gores your death yak zombie.  Your water moccasin zombie completely misses the death yak.The death yak barely misses you.The death yak is engulfed in dark miasma.  The death yak is poisoned.  You feel bolstered by spreading misfortune.86==16=22 =90.2 (1U&h   Your water moccasin zombie completely misses the death yak.The death yak barely misses you.  The death yak is engulfed in dark miasma.poisoned.  You feel bolstered by spreading misfortune. _The death yak seems to slow down. The death yak misses you.U&h{ k  Casting: Cigotuvi's Putrefaction (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U&hc s  Your water moccasin zombie crumbles into dust!U&h n  Your death yak zombie crumbles into dust!U&h> §.§§§§§§§§Y☼§§@Y☼§§U&h §§##Y§§§)  U&hh _You dismiss your zombies and call upon the dead to rise afresh.U&h 64--U&h 11----1Reap Fly DrainU&hP U&h . _The death yak gores you!U&h'U&hU&hU&hF _Unknown command.U&h  You hit the death yak but do no damage.The death yak is almost dead.The death yak is engulfed in dark miasma.☼☼.{2--2.0 (0.8 _The death yak is poisoned.U&hY   is engulfed in dark miasma. _The death yak is poisoned.  You hit the death yak. You freeze the death yak.  The death yak is moderately wounded.  . The death yak seems to slow down.U&ha ☼☼☼☼○☼☼§##YY.Y 4 death yaks (poisoned, 2U&h[b ]3--8U&hh U&hj O _The death yak misses you.U&hz(((((.........### knorpule3000 the Fighter ,#..............## Poltergeist of Ashenzari *****. ###..............## HP: 64/86 (95) =================------- #.#...............###  MP: 9/31======------------------ U&hR{v........#...........##  AC: 23  Str: 4 ......#####...§.☼....#  EV: 16Int: 25 ......# ###..☼☼☼§§###  SH: 7Dex: 16 ......# #..☼§Y○§#.##  XL: 12 Next: 65% Place: Lair:1 U&h}E.....## ##.§@Y☼☼☼..##  Noise: =--------  Time: 22192.8 (0.0) ....## #☼§##YY...>#  M) +0 spear (freeze) ...## ####..§§...##  Zap: wand of paralysis (9) ...# #........#*  Reap Fly Drain ...# ##........#** ..## #.YZ.......*  YYYY 4 death yaks (poisoned, 2 slow) ..### *#.........## ..#.# *.........## ...## #........## _The death yak misses you.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a death yak (foul pestilence, almost dead, poisoned, slow)U&h (((((.........###knorpule3000 the Fighter ,#..............##Poltergeist of Ashenzari *****. ###..............##HP: 64/86 (95) =================------- #.#...............###MP: 9/31======------------------ ........#...........##AC: 23  Str: 4 ......#####...§.☼....#EV: 16Int: 25 ......# ###..☼☼☼§§###SH: 7Dex: 16 ......# #..☼§Y○§#.##XL: 12 Next: 65% Place: Lair:1 .....## ##.§@Y☼☼☼..##Noise: =--------  Time: 22192.8 (0.0) ....###☼§##*Y...>#M) +0 spear (freeze) U&h ?[40m...######..§§...##Zap: wand of paralysis (9) ...##........#*Reap Fly Drain ...###........#** ..###.YZ.......*YYYY 4 death yaks (poisoned, 2 slow) ..###*#.........## ..#.#*.........## ...###........## _The death yak misses you.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a death yak (foul pestilence, almost dead, poisoned, slow)U&h   Casting: Animate Dead (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target  Aim: a death yak (foul pestilence, almost dead, poisoned, slow)  You unleash the spiteful dead! The jagged bones skewer the death yak!U&h* o 3 death yaks (poisoned, 1U&h? )  You kill the death yak!The dead are walking!  The death yak is engulfed in dark miasma.The dead are walking!  The death yak is engulfed in dark miasma.  The death yak looks even sicker.  The death yak is engulfed in dark miasma.th yak looks even sicker. You block the death yak's attack.☼○Y○Y○Z§very poisoned, 1 slow,…)Z   death yak zombie (minion)U&hS G5/9171=3.8 (1U&hY U&h\ X _The death yak looks even sicker. The death yak seems to slow down.U&h$U&hZ'(((((.........###U&hP knorpule3000 the Fighter U&h0,#..............##U&h<R Poltergeist of Ashenzari *****. U&hՐ1###..............##U&hw HP: 65/91 (95) =================------- U&h5t#.#...............###  MP: 7/31U&h֒M=====------------------- U&h}........#...........##  AC: 23  Str: 4 U&h#......#####...§.☼....#  EV: 16U&h,Int: 25 U&hN......# ###..☼☼☼§☼###  SH: 7U&h,Dex: 16 U&h ......# #..○Y○○§#.##  XL: 12 Next: 71% Place: Lair:1 U&hG-.....## ##.§@YY○☼..##  Noise: ==-------  Time: 22193.8 (0.0) U&h....## #☼§##Z§...>#  M) +0 spear (freeze) U&hT...## ####..§§...##  Zap: wand of paralysis (9) ...# #........#*  Reap Fly Drain ...# ##........#** ..## #.YZ.......*  YYY 3 death yaks (very poisoned, 1 slow,…)U&h..### *#.........##  Z   death yak zombie (minion) U&hp1..#.# *.........## U&h(...## #........## U&hCasting: Grave Claw (safe; 1% risk of failure)  U&hMConfirm with . or Enter, or press ? or * to list all spells.U&hAiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  U&h.3Press: ? - help, Dir - move targetU&hAim: a death yak (foul pestilence, moderately wounded, very poisoned, ally  U&h target)U&he(((((.........###knorpule3000 the Fighter ,#..............##Poltergeist of Ashenzari *****. ###..............##HP: 65/91 (95) =================------- #.#...............###MP: 7/31=====------------------- ........#...........##AC: 23  Str: 4 ......#####...§.☼....#EV: 16Int: 25 ......# ###..☼☼☼§☼###SH: 7Dex: 16 ......# #..○Y○○§#.##XL: 12 Next: 71% Place: Lair:1 .....## ##.§@*Y○☼..##Noise: ==-------  Time: 22193.8 (0.0) ....###☼§##Z§...>#M) +0 spear (freeze) U&hp3...######..§§...##Zap: wand of paralysis (9) ...##........#*Reap Fly Drain ...###........#** ..###.YZ.......*YYY 3 death yaks (very poisoned, 1 slow,…)..###*#.........##Z   death yak zombie (minion) ..#.#*.........## ...###........##Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a death yak (foul pestilence, moderately wounded, very poisoned, ally  target)U&hAiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target: a death yak (foul pestilence, moderately wounded, very poisoned, ally  target)  You unleash the spiteful dead! The jagged bones skewer the death yak!  The death yak is heavily wounded.  The death yak is pinned in place!  The last of your harvested death is exhausted.The death yak is engulfed in dark miasma. ○○○○Y°☼☼@Y○○○○☼##Z☼☼☼2The death yak looks even sicker. The death yak seems to slow down.  The death yak is engulfed in dark miasma.8=54.8 (1-GClaw  _The death yak looks even sicker. The death yak completely misses you.U&hU&h(((((.........###knorpule3000 the Fighter ,#..............##Poltergeist of Ashenzari *****. ###..............##HP: 65/91 (95) =================------- U&h#.#...............###MP: 8/31======------------------ ........#...........##AC: 25  Str: 4 ......#####...§.○....#EV: 16Int: 25 ......# ###..○○○§☼###SH: 7U&h Dex: 16 ......# #..○YY°☼#.##XL: 12 Next: 71% Place: Lair:1 .....## ##.☼@Y○○○..##U&h#Noise: ==-------  Time: 22194.8 (0.0) ....###○☼##Z☼...>#M) +0 spear (freeze) ...######..☼☼...##Zap: wand of paralysis (9) ...##........#*Reap Fly Drain -GClaw ...###........#** ..###.YZ.......*YYY 3 death yaks (very poisoned, 2 slow,…)..###*#.........##Z   death yak zombie (minion) ..#.#*.........## ...###........##The death yak is engulfed in dark miasma.  The death yak looks even sicker. The death yak seems to slow down.  The death yak is engulfed in dark miasma. _The death yak looks even sicker. The death yak completely misses you.U&hCasting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U&hlU&hU&hU&hn>  The death yak seems to slow down.  U&hXThe death yak is engulfed in dark miasma. _The death yak looks even sicker. The death yak completely misses you.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. U&htb_You must harvest more living souls to recharge this spell.U&h (((((.........### knorpule3000 the Fighter ,#..............## Poltergeist of Ashenzari *****. ###..............## HP: 65/91 (95) =================------- #.#...............###  MP: 5/31===--------------------- ........#...........##  AC: 25  Str: 4 ......#####...§.○....#  EV: 16Int: 25 ......# ###..○○○§☼###  SH: 7Dex: 16 ......# #..○YY°☼#.##  XL: 12 Next: 71% Place: Lair:1 U&h .....## ##.☼@Y○○○..##  Noise: ==-------  Time: 22194.8 (0.0) ....## #○☼##Z☼...>#  M) +0 spear (freeze) ...## ####..☼☼...##  Zap: wand of paralysis (9) ...# #........#*  Reap Fly Drain -GClaw ...# ##........#** ..## #.YZ.......*  YYY 3 death yaks (very poisoned, 2 slow,…)..### *#.........##  Z   death yak zombie (minion) ..#.# *.........## ...## #........## Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (foul pestilence, heavily wounded, very poisoned, ally target,bound in place)U&h(((((.........###knorpule3000 the Fighter ,#..............##Poltergeist of Ashenzari *****. ###..............##HP: 65/91 (95) =================------- #.#...............###MP: 5/31===--------------------- ........#...........##AC: 25  Str: 4 ......#####...§.○....#EV: 16Int: 25 U&h ......# ###..○○○§☼###SH: 7Dex: 16 ......# #..○YY°☼#.##XL: 12 Next: 71% Place: Lair:1 .....## ##.☼@*○○○..##Noise: ==-------  Time: 22194.8 (0.0) ....###○☼##Z☼...>#M) +0 spear (freeze) ...######..☼☼...##Zap: wand of paralysis (9) ...##........#*Reap Fly Drain -GClaw ...###........#** ..###.YZ.......*YYY 3 death yaks (very poisoned, 2 slow,…)..###*#.........##Z   death yak zombie (minion) ..#.#*.........## ...###........##Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to U&hvlist all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (foul pestilence, heavily wounded, very poisoned, ally target,bound in place)U&h1U&ht=U&h=X☼☼○°Y°°1 very poisoned, 2 extThe death yak looks even sicker. You block the death yak's attack.  The death yak is engulfed in dark miasma.  The death yak looks as sick as possible!  The death yak gores you!  The death yak is engulfed in dark miasma.  The death yak looks as sick as possible!61-5.8 (1 _The death yak closely misses you.U&hD (((((.........### knorpule3000 the Fighter ,#..............## Poltergeist of Ashenzari *****. ###..............## HP: 61/91 (95) ================-------- #.#...............###  MP: 2/31=----------------------- ........#...........##  AC: 25  Str: 4 ......#####...☼.○....#  EV: 16Int: 25 ......# ###..○○○☼○###  SH: 7Dex: 16 ......# #..°YY°☼#.##  XL: 12 Next: 71% Place: Lair:1 .....## ##.☼@Y°°○..##  Noise: ==-------  Time: 22195.8 (0.0) ....## #○☼##Z☼...>#  M) +0 spear (freeze) ...## ####..☼☼...##  Zap: wand of paralysis (9) &hI 0m...# #........#*  Reap Fly Drain -GClaw ...# ##........#** ..## #.YZ.......*  YYY 3 death yaks (1 very poisoned, 2 ext…)..### *#.........##  Z   death yak zombie (minion) ..#.# *.........## ...## #........## Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (foul pestilence, almost dead, extremely poisoned, ally  target)U&hu(((((.........###knorpule3000 the Fighter ,#..............##Poltergeist of Ashenzari *****. ###..............##HP: 61/91 (95) ================-------- #.#...............###MP: 2/31=----------------------- ........#...........##AC: 25  Str: 4 ......#####...☼.○....#EV: 16Int: 25 ......# ###..○○○☼○###SH: 7Dex: 16 ......# #..°YY°☼#.##XL: 12 Next: 71% Place: Lair:1 .....## ##.☼@*°°○..##Noise: ==-------  Time: 22195.8 (0.0) ....###○☼##Z☼...>#M) +0 spear (freeze) ...##&hw.;14H####..☼☼...##Zap: wand of paralysis (9) ...##........#*Reap Fly Drain -GClaw ...###........#** ..###.YZ.......*YYY 3 death yaks (1 very poisoned, 2 ext…)..###*#.........##Z   death yak zombie (minion) ..#.#*.........## ...###........##Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (foul pestilence, almost dead, extremely poisoned, ally  target)U&heNU&hLonfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  U&hDLPress: ? - help, Shift-Dir - straight line  Aim: a death yak (foul pestilence, almost dead, extremely poisoned, ally  target)  You draw life force from the death yak! You feel life coursing into your body.U&h\  You kill the death yak!U&h  U&h !U&h Z°°°°.○○@ZZ°°°○##°○○○ 2 death yaks (extremely poisoned, sloZ 2 death yak zombies (minion)U&h The dead are walking!  The death yak is engulfed in dark miasma.  The death yak looks as sick as possible!U&h/ ealth: 68/95 =agic: 2/3176.8 (1 U&h0_The death yak seems to slow down. The death yak misses you.Your life force feels restored.U&h6U&h8n _Your base Polearms skill increases to level 6!U&h   Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.U&h _Unknown command.U&hI ○○°...You hit the death yak. You freeze the death yak.  The death yak is severely wounded.The death yak gores you but does no damage.7.6 (0.8 _Your death yak zombie gores the death yak!U&h.....°°°° _Your death yak zombie gores the death yak!  You hit the death yak but do no damage.The death yak is almost dead.  Your death yak zombie gores the death yak.is engulfed in dark miasma.  The death yak looks as sick as possible!-8.4U&hU&hY _The death yak seems to slow down. You block the death yak's attack.U&hm y °°.°@ZZ...°You hit the death yak. You freeze the death yak.  The death yak is almost dead.The death yak closely misses you.U&hE 9=-9.1 (0.7U&h; U&h S _Your death yak zombie gores the death yak but does no damage.U&h EM_Your death yak zombie gores the death yak but does no damage.  You hit the death yak. You freeze the death yak.  The death yak is almost dead.You kill the death yak!U&h Z.   death yak (extremely poisoned, slow, Z U&h3 death yak zombies (minion)You have harvested enough death to cast Grave Claw an additional time.The dead are walking!U&h#k3=839 (0.8U&h)U&h ,@ _Your death yak zombie gores the death yak!U&hI%  U&h>You barely miss the death yak.U&hY' U&hZ..@Z..##...U&hckThe death yak is severely wounded.The death yak gores you!U&hZ57---2-U&hy+=200.7U&hbU&hS _Your death yak zombie gores the death yak but does no damage.U&hǩ  You hit the death yak but do no damage.The death yak is severely wounded.U&h( ...Z.. U&h (1.5U&h U&h @ _Your death yak zombie gores the death yak!U&h'~  You hit the death yak. You freeze the death yak.  The death yak is almost dead.Your death yak zombie gores the death yak but does no damage.U&hOm6----2.2 (0.7U&haU&h. _The death yak gores you.U&h'M_The death yak gores you.  You hit the death yak. You freeze the death yak.  The death yak is almost dead.Your death yak zombie gores the death yak!U&hX  The death yak dies!U&hZ.ZZZZZ 4 death yak zombies (minion)U&h{ 9-9 _The dead are walking!U&hlU&hn _Your base Polearms skill increases to level 7!U&hc"4U&h#U&hb%U&h/3=7U&hd0U&h5:4U&h5U&hP9U&h9U&h:U&h>b8=U&h?U&h'C`4=U&hEU&hUGU&hGU&hHU&hLU&h$ML93U&hSXU&h]5=U&h_U&h`q60=2U&haU&hf,U&hhU&hnnU&hnU&hpU&hs91U&h8t)=U&htU&hyU&h/zf6=1U&h{U&h},U&heU&hdU&hL20U&hU&hZU&hԇU&hU&h37==19U&h]U&h,U&hU&htP8U&hU&hj4=U&hU&hP=U&hU&h:U&h^J8=U&hU&hU&hL5=U&hFU&hU&hU&hVU&h&U&hU&hU&hi69=U&hnU&h,U&hU&hW _You start resting.U&h117 U&h#U&hP7U&hU&hr,U&hU&h#|10/31=U&hU&he68=U&hU&hY,U&hU&hp,U&hU&h9==U&h+U&hj1=U&hU&hM=70U&hU&h,U&hU&h,U&hU&h U&h" t12==U&h U&h\[.Z-U&h! 44.9 (42.0) _You feel your existence waver again.U&hs-5.9 (43Reap U&hU&h_ _Your reaping aura is weakening.U&hoU&hpU&hrU&h+2=U&hQP=U&h6U&hŏU&hOT3=U&hU&hU&h~k 9.0) _You start resting.U&h3=50.9 (5Fly U&h{U&hZ _Your reaping aura expires.U&hĐ U&h U&h U&h U&ẖ U&hκ U&h ,U&h U&h U&h% U&h U&h 4U&h 4U&h =U&h9 U&h U&h U&hq U&h U&h[ U&h* U&h U&h U&h U&h/ 5U&h U&h U&h, U&h U&h U&h7 U&h 5U&h =U&h U&hl U&hF U&h U&h 6U&h{ =U&hW U&h2 U&h U&hr U&h U&h U&h U&hC 7U&h =U&hC! U&h" U&h& U&h) 16==U&h+ U&h, U&h. U&h1 U&h1 U&hv2 8U&h3 U&hV8 U&h9 U&hp: U&h= U&h> U&h>? =U&h? U&hA U&hD U&hE U&h&F 9U&hF 7U&h,G =U&hG U&hI U&hL U&hBM U&hN U&hQ U&hR U&h3V U&h\ :80U&hc] =U&h] U&hL_ U&ht U&hَ n8=U&h\ 1=29=U&hʷ 3U&h l20==U&h 4=U&h; ~5==U&h U&h2 d1=U&h U&hx ,U&h U&h U&hn &6U&h U&h U&hA U&h_ U&hQ U&h :=U&h U&h U&hg T72=U&h U&h U&h U&h U&h U&h~ U&hb U&h U&h E8=U&h U&h U&hY Q3=U&h6U&hMU&h4*,U&h 69=U&h9,U&hc=U&hv>U&h AU&hEU&hFU&hG90U&hyH4U&h0I=U&hIU&hKU&haQU&htRU&hoTU&hXU&hXU&hSY1U&hZU&h2^U&h^U&hS`U&h=cU&h dU&hd5U&h'e0==U&heU&hfU&hjU&hjU&htk2U&hk=U&hslU&hmU&hZqU&hxU&hzU&h},U&h U&hgU3=U&h)=U&hKU&h,U&hL6=U&hU&h׎U&hʠU&hU&hU&hU&h74U&h̬U&hTU&hU&h-U&hU&h8U&h7U&h=U&hfU&hU&h\ U&hU&hn%_You start resting.U&hU&hsU&h312.9 (6U&hv 2.0)U&hU&h5U&h =U&h%3.9 (63U&h?U&h" _HP restored.U&hU&h"U&h$U&h_U&hWBU&h?,U&hLU&hU&hU&hU&hU&h=U&h8U&hX=U&h%U&hU&hU&hU&hHU&hU&hU&hU&hU&hU&hU&hU&h'U&h9U&hr0==U&hU&hDU&hU&hU&hU&hU&hU&hU&hF U&h U&h| U&hU&hXU&h=U&haU&hU&hXU&hAU&h30U&h=U&h(U&hU&h U&h'U&h)U&hN1U&h|2U&h4U&h59U&h:U&hr<U&hUQ_ _You start resting.U&hT-29.9 (16U&hUx1==30.9 (17U&h [U&hl]% _Magic restored.U&hE@~=U&hhU&htU&hU&hBU&h,U&hlU&h,U&h:U&h,U&hAU&huU&hڞU&hU&h},U&hU&h,U&hU&h֪,U&hU&h,U&h˰U&h,U&hBU&h,U&hU&hԻ,U&h9U&h=,U&haU&hZ,U&hU&h,U&hU&h,U&hU&h,U&hU&h,U&hUU&h,U&hU&h,U&hU&h,U&h,U&h,U&hU&h4,U&hU&h,U&hUU&h,U&hNU&h,U&h:U&hU&h/,U&hBU&hU&hU&hU&hU&h!,U&hb"U&h%U&h &U&h&U&h *,U&h+U&h.,U&h/U&h3U&h3U&h4U&h7U&h8U&h9U&h!<,U&ha=U&h@U&h$AU&hAU&hDU&hDEU&h7FU&hHU&hIU&hjJU&h~M,U&hNU&hQ,U&hRU&hU,U&hWU&hbZ,U&h[U&h@^$&h^37mU&h_U&hb,U&h;dU&hRg,U&hhU&hmk,U&hlU&ho,U&hpU&hs,U&huU&hw,U&h8yU&h|U&hU&hVU&h,,U&hrU&h,U&h U&h,U&hU&hD,U&hU&h,U&h˗U&h,U&h6U&hϟU&h=U&hСU&h\,U&hU&h,U&hߩU&hԬ,U&h)U&ha,U&hU&h,U&hzU&h,U&hU&h,U&hU&h,U&hU&h7,U&hyU&h,U&hU&h,U&hXU&hBU&hU&hU&hU&hK,U&hU&hsU&hU&hU&hU&h-U&hU&hGh 429.9 (99 _You start waiting.U&h130.9 (100.0)U&hU&h # _Done waiting.U&h p.### #.## .## .#.### #.## #####.# # ###.### # #..ZZZ..#.## ## ##..Z@.....## ## #..##.....># ## ####.......## # #........#* # ##........#**## #..........* ### *#.........###.# *.........## 1.0) _You swap places.U&hB .### .## .## #.### #.## #####.# # ###.### # #..ZZZ..#.## ## ##..Z.@....## ## #..##.....># ## ####.......## # #..#* # ##.#** ## #.* ### *#..## #.# *..## ..ZZZ2U&h.### ## .## .### #.U&h^## #####.# # ###.### # #....Z..#.## ## ##.ZZZ.@...## ## #..##.....># ## ####.## # U&hά#.#* # ##.#** #.*  *#.## .# *.## U&hU&hAU&hU&hIZ..Z.ZZU&h%&3U&hU&hU&h| @....##.##.####..#######. ###### #...Z...#.#####..Z.Z....#### #..##Z@...># ## ####.......## #  .#*#.#** .. ##*## ..#U&h ~# ####U&h U&h} U&hZ x.Z.ZZU&h &4U&h U&h U&h{.##.####..#######. ###### #....Z..#.#####...ZZ....#### #..##Z....> ## ###..@....## #  .#*#.#** .. ##*## ..## ##### .###*### *#.*U&hPn.Z5U&hU&hƐU&h?.####...........#######.... ###.......### #.....Z.#.####...ZZ....#### #..##Z....> ## ###.......##  .#*#.#** .. ##*## ..## #### # .###*### *#.* ...##..######....,**,*..ZZ6U&hU&hw #..#######.......... ###.......### #.......#.####....Z....#### #..##ZZ...> ## ###..Z....##  #........####.#** .. ##*## ..## ###### .###*### *#.* ...##..######.....##.##.#.###........*U&hy U&hB{ U&hA| U&hl} U&h ..ZZ****U&h &7U&h U&h U&hx#####. ###.......### #.......#.####.........#### #..##.Z...> ## ###..ZZ...##  #..Z.....####........#** .. ##*## .#.## ####  .###*### *#...##..######.....##.##.#.###........##*##.###.<,.Z..ZZ*8U&h}U&hU&hX ###### #.......#.####...#### #..##.....> ## ###.Z.....##  #..ZZ....####.Z......#** #.... ##*## .#.## ### ## .###*### *#...##..######.....##.#.#.###........##*##.###.<........*.##..*U&hU&h%U&hU&h@U&h.Z..ZZ*U&h}&9U&h6U&h  .####...#### #..##.....> ## ###.......##  #.Z......##U&h #.ZZ.....#** #.Z........ ####..## .#.## ### ## U&hf .###*### *#...##..######.....##.#.#.###........##*## .###.<........*.##...#..#*U&h U&hs U&h2 U&hb U&hx .Z..ZZU&hF '40U&h U&h- U&h W##...## .## #..##.....> ## ###.......##  #.###Z.#** #.ZZ....... ####.Z.U&h ## ....## ### ## .###*### *#...##..######.....##.##.#.###........##*#U&h <#.###.<........* .##...#....#####U&h U&h+ U&h U&h U&h .Z..ZZU&h &1U&hU&h U&hsz## #..##.....> ## ###.......##  .###.#** #ZU&h.{.. ####.ZZ## ...Z......## #......## ## .###*### *U&h{q#...##..######.....##.##.#.###........##*## .###.<..*.##..#U&h~..##### U&h̀U&hU&hU&hU&h.Z..ZZ2U&hU&h%U&hU&hU&hUU&hU&h*U&hU&hU&hU&h(U&hU&h0U&hU&hU&hR U&h U&h,U&hU&hU&hU&hU&hx,U&hU&hU&hU&hU&h U&h#,U&hi$U&hf&U&h(U&h{*U&h-,U&h/U&h+0U&h0U&h2U&hS5U&h9BU&h;,U&h,=U&h>U&hAU&h1BU&hXCU&hDU&hiF,U&h GU&hKU&hPU&h[BU&hd _You swap places. _You swap places.U&hfU&hghU&hjU&h(kU&hkU&hVlU&hMnU&hpU&hqU&hmsU&htU&huU&huU&hwU&hyU&hzU&hE|U&h}U&h~U&hYU&hU&hȁU&h'U&hU&hU&h}U&hщ,U&hҊU&heU&h֎U&h/U&hU&hU&h,U&h֕U&hU&hU&h!U&hU&h(U&hqU&hU&hU&h[U&hU&hHU&hU&hfU&hª,U&hU&hU&h7U&hU&hU&hBU&hͶU&hNU&h5U&hU&hټU&hU&h׿U&hU&h,U&hU&hSU&hzU&hU&hU&h-,U&h3U&hU&hU&h9U&h$U&hzU&hU&hU&h7U&h~U&h2 U&h U&h U&h U&h8 U&hU&h`##............###  ##...........#  ##.........##  *#...........## *#...........Z.## *.............ZZ## ,...............Z# ,,......#........#  ,,....###......@#***  ,,,..,*##...U&hf$  ,,*** #.##......#** ** ##*##......h** #........#* #.........*h   black bear (asleep) ###.......,ZZZZ 4 death yak zombies (minion) *......., U&h068.9 (26.0)U&hU&hU&h U&h ..ZZ.Z, ally target)**,,,,,,,U&h!,9.9 (27U&h$U&h'] _A black bear comes into view.U&hQ# ## *#... #... ..Z. .ZZ.# #.Z# ######,..,*..#  ,,*** #.###**U&hNRM** ##*h# #..##.###  #. ##U&hR) U&hTU&hjUU&hUU&hVU&hZf..ZZ**U&hi[6,,**,,,,,,,U&h[270.9 (1.0)U&h_U&hRbU&h!## #.. ..# .#Z..# #Z# ##U&h;####,..,*...#  ,,*** #.###**** ##*h# #.U&hW.#.### #. #U&h .  U&hU&hU&hU&h݌U&h.Z..ZZ**,,*,,,,,,,,U&hU&hU&1U&hU&h՜U&h} G.##  ...##  ..##  ..##  Z.#  #..#  ....###.....ZZ####  ..,*##......Z..#  U&h ,,*** #.##.....@#**  ** ##*##......h#*  #.#*  #.#*  ###.#*  #.#  ##.   3##.  *,  U&h# U&hl U&h {.Zh.*h*,,U&h/ E====2U&h U&hz 4 _The black bear growls angrily.U&hV"\  You puncture the black bear! You freeze the black bear.U&hL#U&h$U&h't  The black bear is moderately wounded.U&h2.Z..ZZ Z 4 death yak zombies (minion)U&h_4b=---3.6 (0.7U&hN<U&h;A _The black bear completely misses you. x2; You block the black bear's attack.U&h,{#.........## knorpule3000 the Fighter ...........## Poltergeist of Ashenzari *****. ............## Health: 95/95 ======================== .............## Magic: 28/31 =====================--- ............Z.# AC: 17Str: 4 .....#........# EV: 16U&hgInt: 25 ....###.....Z.#### SH: 7Dex: 16 ,,..,*##......Z..# XL: 12 Next: 89% Place: Lair:1  ,,*** #.##...ZZ@#**  Noise: =--------  Time: 22473.6 (0.0) U&h ** ##*##.....h.#*  M) +0 spear (freeze) #........#*  Zap: wand of paralysis (9) #.........#*  Fly  ###........#*  #.........#*  h   black bear (ally target) ##.........*  ZZZZ 4 death yak zombies (minion) ##........,  *,,,,,,,,, _The black bear completely misses you. x2; You block the black bear's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (moderately wounded, ally target)U&h#.........##  knorpule3000 the Fighter ...........##  Poltergeist of Ashenzari *****. ............##  Health: 95/95 ======================== .............##  Magic: 28/31 =====================--- ............Z.#  AC: 17Str: 4 .....#........#  EV: 16U&hInt: 25 ....###.....Z.####  SH: 7Dex: 16 ,,..,*##......Z..#  XL: 12 Next: 89% Place: Lair:1  ,,*** #.##...ZZ@#**  Noise: =--------  Time: 22473.6 (0.0)** ##*##.....*.#*  M) +0 spear (freeze)#........#*  Zap: wand of paralysis (9)#.........#*  Fly ###........#* #.........#*  h   black bear (ally target)##.........*  ZZZZ 4 death yak zombies (minion)##........, *,,,,,,,,, _The black bear completely misses you. x2; You block the black bear's attack.  Casting: &h0mVampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (moderately wounded, ally target)U&h# 9 U&hX U&h[ 0  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (moderately wounded, ally target)  You draw life force from the black bear!  The black bear barely misses you.  The black bear claws you but does no damage.U&h\ ,U&hb .Z..ZZhU&hc 3=4.6 (1U&hg U&hi X _The black bear closely misses you.U&h3#.........##  knorpule3000 the Fighter ...........##  Poltergeist of Ashenzari *****. ............##  Health: 95/95 ======================== .............##U&h  Magic: 25/31 ===================----- ............Z.#  AC: 17Str: 4 .....#........#  EV: 16Int: 25 ....###.......####  SH: 7Dex: 16 ,,..,*##.....Z...#  XL: 12 Next: 89% Place: Lair:1  ,,*** #.##....Z@#**  Noise: ==-------  Time: 22474.6 (0.0)** ##*##...ZZ*.#*  M) +0 spear (freeze)#........#*  Zap: wand of paralysis (9)#.........#*  Fly ###........#* #.........#*  h   black bear (ally target)##&hU m.........*  ZZZZ 4 death yak zombies (minion)##........, *,,,,,,,,, _The black bear closely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U&h+Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (severely wounded, ally target)U&h,  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (severely wounded, ally target)  You draw life force from the black bear!ZZZZ 4 death yak zombies (minion)U&h^U&hCk.ZZZ.U&hl4905.6 (1U&h'qU&hsN _You kill the black bear!U&hU&hU&hU&hv"U&h4U&h;L6=U&h<U&h >U&hE,U&hHU&hKU&h LU&hLU&h Q,U&hCRU&hUU&h0V3=U&hWU&hOZ<7U&h[U&h^,U&h8`U&h-c,U&hdU&h%h,U&hiU&hl98U&hl)=U&hmU&hqBU&htU&hQuU&hXvU&h1y,U&h}zU&h =9=U&hĈU&h,U&hU&h,U&hU&hғ30==U&h=U&h5,U&hWU&h,U&hU&hUU&hҤU&hMU&hP=U&hyU&hhL1=U&hU&hcU&h4 _Magic restored.U&hؼU&h U&h~U&hU&h5 _You swap places.U&hU&hU&hcU&h4U&hU&hU&heU&hoU&hU&hU&h},U&hU&hU&hU&hU&hU&hU&hFU&h:=U&hU&hg4U&h U&h#U&h$U&hY&U&h',U&h3)U&h+U&h+-U&h.U&h/U&ht0U&hG1U&h3U&h6U&hr8,U&h9U&h;U&h=U&h>U&h@U&hAU&hMCU&hCU&hDU&hFU&hbXU&hbU&h!eU&h*gU&hhU&hj,U&h3~U&h5 _You swap places.U&hU&hU&hUU&hU&h\U&h U&hU&h;U&hU&hU&hU&hIU&hU&hKU&hU&hU&h U&h U&h U&h U&hU&h9U&hU&hU&hYU&hU&h+U&hxU&hU&hU&hNU&hpU&hU&hW U&h!U&h#U&h#U&hv$U&h &U&h (U&h*U&h+U&h-U&hl.U&h.U&h/U&h31U&h13U&h5U&hd6U&h7U&h)9U&h9U&h^:U&h;U&h>U&h?U&hAU&hHBU&hODU&hDU&huEU&hFU&hHU&hlJU&hKU&hMU&hbNU&hNU&hOU&hKRU&hbTU&hUU&hNWU&hXU&hY,U&h[U&h:]U&h_U&h`U&hc,U&h*eU&heU&hfU&hiU&hu #...............Z..##  #................###  ###............###  ##...........#  ##.........##  ##...........##  *#.............##  **.......##  *,.......@........# --536.6 (61.0) ,[......#.ZZ.....# ......###.Z.Z...#### ......,*##.........# .....*** #.##......###..(##* #####.......## ..#* #........##.#* #.........#** ###........U&hxK[37mU&hG|ZZ.Z,...,,,,,*U&h}G--7.6 (62U&hWU&h\X _Found a +0 ring mail and 5 stones.U&hO4U&hQU&hVU&hXU&hQYU&hWZU&henU&h"hU&hNjU&hKlU&ho,U&hqU&hmsU&hvU&hyU&h|U&h,U&h߁U&h2U&hEU&hkU&hՎU&h U&hBU&hU&h U&hU&hXU&hU&hU&h-U&hIU&hqU&haU&hZ,U&h<U&hU&hU&hrU&h5U&hU&h,U&hoU&hU&hBU&h U&h$,U&h(U&hJU&hU&hU&hU&h,U&h?U&hlU&hU&h?U&h,U&hU&hU&h U&hU&hU&h,U&h U&h/U&hU&hU&hU&h ,U&h U&hU&hd #..........Z.... #.[......#...Z.. * ####.......###.....#*** #..........P###....xP,* #.........### #.##....#*##P...Z(### ##### .....###....## # U&h[3ZZZ## # .### # ..##  >.......#  #......##  #.....# ##...#,*x   Erica (constriction, asleep) #...#***ZZZZ 4 death yak zombies (minion) ####* U&h 49.6 (1  Erica the Fiery-Tempered comes into view. She is wielding a +4 scimitar offlaming.U&hU&hU&hU&h'v***,,,Z.,Z,Z.Z.,,*,*, ally tar…)U&h+-50.6 (13U&h2U&hB; _Found a stone staircase leading down.U&h  * #...Z * #.[......#...Z ** ####.......### .#*** #..........P### .xP,* #.........### #.## ....####P..Z.(###  ......###Z...##  .Z.Z.##  ..###  .## #>.# .#......## *#.....## ##...#,* #...#***  ####**,,,,,.,.Z,Z.U&h Z.,Z,***1.0)U&h ** #.Z ,* #.[......#...Z .** ####.......### ..##** #..........P### ..xP.* #.........### #. .....####P....(###  .###.Z..## .Z.Z..## .Z### .## ##>.# #.#......## #*#.....## ##...#.* #...#*#*  ####**,,,,,,.,Z.Z&h34m,Z.,*2U&hU&huU&hl  ##. *** #....Z. .,* #.[...... ..** ####....... ...##** #..........P###. ...xP.* #.........### #. U&hm /####P....(### ## .###....## Z.ZZ..## Z.### ....####>.......#U&hyn ` #.#......###*#.....## ##...#.* #...###*####*U&h'r U&hr U&h t U&h R,*,,,,,,,*U&h\ ZZ.*Z.**3U&h U&hF U&h` ## ,*  ##. .*** #....Z ..,* #.[...... ...** ####. ....###* #..P### ....xP.* #.........###  ####P....(### # .###....## #ZZ...## #Z..### #....######>.......# #.#......#####.....##U&ha ##....* #...###*U&h{),**,,,,,,.....,.....x**ZZZ.Z.xlly target)====4U&hO~R _Erica shouts! You hear an angry hiss. You hear a trumpeting!U&hZ  You reach to attack! You hit Erica. You freeze Erica.U&hBZZ..Z.----5.3 (0.7 _Erica is lightly wounded.U&hT_,,* ##..,.***#..Z,..,* #.[#...,...** ####.......##,....###* #....PU&ha,.....P.* #.### #.,.....x.####P....(### #*........Z###....## *#Z@.Z....## #...### #....## ####>#  #.#......#####.....##  ##...#.* #...###*####*U&heU&h/iU&hiU&h|w:.xU&hr~Z.Z. U&hX==--6.3 (1.0U&hU&hȜ8 _Your death yak zombie gores Erica!U&hI .***.Z..[#...#* ####.......###.###* #...P###.P.....### ..####P....(### ##*x.Z###....## #......Z.Z.....## U&h  ....### .....## ###>  #.#### ##...#.*#...#######* U&h0  Erica screams, "You'll never get it!"Erica hits your death yak zombie with a +4 scimitar of flaming.U&hMZ.U&h.-7U&h$U&hw'8 _Erica burns your death yak zombie.U&h  You reach to attack! You hit Erica. You freeze Erica.  Erica is moderately wounded.Erica hits your death yak zombie with a +4 scimitar of flaming.U&h{n  Erica burns your death yak zombie. Your death yak zombie gores Erica!! x2U&h)ZZZZ...ZZZZ 4 death yak zombies (minion)U&h26==9 (0.6 _Erica dies!U&hG  ,.*** #.Z ,...* #.[......# ,...#* ####.### ,....###* #U&hH .P### ,.....P.* #.........### # ,.####P....(###  *......)ZZ###....## *#.....ZZ.## #.### #U&hI 3.## ####>.# #.#......##  ###.....## ##...#.* #...#### #####U&hO U&h5_ .Z---8.9 (1.0U&hmf U&hYh U&hFM,* #.Y#*...Z* #.[......#.#* #######.###.P##P.* #.........###,.####P....(### #U&hb......)Z.###....##*Z@Z......##Z.....###....#####>.#.#......###Y   elephant (trample, wandering)####U&h̜5  You swap places.U&h,U&hU&ha.YZ.ally target)U&hB---9U&h6U&h\ _An elephant comes into view.U&h#a ` ,** ## .P*  ##. ..#** #.. ..Y.* #.[...... ....#* ####. .....#### #..P# P.# #.........###  .Z####P....(### .@Z.###....###...## #Z.....### #....######>.......# #.#......#####.....## ##...#.* #...####U&hLd U&h9e U&h f U&hg U&hh U&hdp y,,,,...,...Y,,,U&hq Z*Z@..Z.U&hq '60U&hx U&h}  Things that are here: _a +4 scimitar of flaming; a ring of protection from fireU&hf  ,,** ## ..P* ## ...#** # .....* #.[......# ....Y#* ####. ......#### #.P .P.# #.### .ZZ####P....(### *#.....@Z..###....## ##......Z.## #.### #.##  ####>.# #.#......## ###.....##  ##...#.*  #...####U&ha  You swap places.U&h,,Y,,,.....,....Y*Z*.*U&hpZ.Y 2 elephants (trample, 1 distracted, 1…)U&hi&1U&hhU&h\ _An elephant comes into view.U&hWL,,,** ##.,Y.P* ##.,...#** #.,.....* #.[......#.,.....#* ####.#,....Y.#### #.P#*......ZP.# #.### *.Z.####P....(### **#.....Z@Z.###....## ##.## #.### #.## #.#......##    elephant (trample, ally target)###.....## U&h[= .Y...YZZZ.@.Y 2 elephants (trample, 1 ally target)You swap places.2U&hVU&hYou swap places. _An elephant comes into view.You swap places. _Your death yak zombie gores the elephant.U&h{6Pick up what? 48/52 slots (_ for help) Hand Weapons (select all with ))  a - a +4 scimitar of flaming Jewellery (select all with "=)b - a ring of protection from fire [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]U&h/c  b + a ring of protection from fire[Enter] accept (1 chosen)U&hO U&h U&h- .,,,**##........ knorpule3000 the Fighter,..P*##......... Poltergeist of Ashenzari *****.,.Y.#**#.......... Health: 95/95 ========================,.....*U&h7 #.[......#. Magic: 31/31 ========================,.....#* ####.......### AC: 17Str: 4,.....Y#### #..........P## EV: 16Int: 25*......ZP.# #.........### SH: 7Dex: 16*......ZZZ####P....(###XL: 12 Next: 96% Place: Lair:1**#......@..###....##Noise: ---------  Time: 22562.9 (0.0)##..............##M) +0 spear (freeze)#............###Zap: wand of paralysis (9)#...........##Fly ####>.......##.#......##YY 2 elephants (trample, 1 ally target)###.....##ZZZZ U&h 4 death yak zombies (minion)##...#.*#...####You swap places. _An elephant comes into view.You swap places. _Your death yak zombie gores the elephant.  Things that are here: _a +4 scimitar of flaming; a ring of protection from fireU&h nThings that are here: _a +4 scimitar of flaming; a ring of protection from fire  W - a ring of protection from fire  The elephant tramples your death yak zombie!  Your death yak zombie holds its ground!  The elephant trunk-slaps your death yak zombie but does no damage.U&h U&hn U&h  .Y..ZZPZ.Z.Your death yak zombie gores the plant! The plant begins to die.U&h' 4==3.9 (1U&h` U&h ? _Your death yak zombie gores the elephant!U&hnM  ,,,** ## ,..P* ## ,l..#** # ,..Y..* #.[......# ,.....#* ####. ,.....Y#### #.P *.....ZZPZ# #.### *.Z.####P....(### **#)..###....## ##.## #.### #.##  ####>.# #.#......## ###.....##l   basilisk (wandering) ##...#.*ZZZZ 4 death yak zombies (minion)  #...####U&hO U&hPS &  U&hAT A basilisk comes into view.The elephant tramples your death yak zombie!  Your death yak zombie holds its ground!U&h/U U&hPV U&h...#####.....###...#.*  The elephant trunk-slaps your death yak zombie. _Your death yak zombie gores the plant.  Your death yak zombie completely misses the elephant.gores the elephant!amples your death yak zombie!  holds its ground!,***.l.YZ.U&hjD=5U&hE _The elephant trunk-slaps your death yak zombie.U&hs  You could not reach far enough! Your death yak zombie gores the plant.  U&hZThe elephant tramples your death yak zombie!  Your death yak zombie holds its ground!U&hU&hY..l.YZY 3 elephants (trample, 1 ally target)Your death yak zombie holds its ground!  The elephant trunk-slaps your death yak zombie but does no damage.  An elephant comes into view.r death yak zombie gores the elephant but does no damage.  Your death yak zombie gores the elephant!!  The elephant tramples your death yak zombie!=6.6 (0.7U&hU&hv? _Your death yak zombie stumbles backwards!U&hO: You reach to attack! You hit the elephant but do no damage.  The elephant is severely wounded..plant.  holds its ground!U&h; 0-7.3U&h+F U&hK X _The elephant trunk-slaps your death yak zombie but does no damage.U&h"U&h!$U&h*gYour death yak zombie holds its ground! _The elephant trunk-slaps your death yak zombie but does no damage. could not reach far enough!  An elephant comes into view.  The elephant tramples your death yak zombie!  Your death yak zombie holds its ground!U&h5;n .Y..Y...lYY 4 elephants (trample, 1 distracted,…)The elephant trunk-slaps your death yak zombie.  Your death yak zombie gores the elephant!U&h>B-8.0U&hHU&h)M? _Your death yak zombie gores the elephant.U&hF D  You could not reach far enough!U&hK ]A nearby plant withers and dies.  The elephant tramples your death yak zombie.  Your death yak zombie holds its ground!  The elephant trunk-slaps your death yak zombie but does no damage.  The elephant tramples your death yak zombie!r death yak zombie holds its ground!U&hL U&hN g  The elephant trunk-slaps your death yak zombie but does no damage.U&h

.......#  YYYY 4 elephants (trample, 1 ally target) #.#......##  l   basilisk (ally target) ###.....##  ZZZ 4 death yak zombies (minion) ##...#.* _The elephant trunk-slaps your death yak zombie but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's PutrefactionU&hÌ>[40m (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (heavily wounded, ally target)U&h F ,*** ##...... knorpule3000 the Fighter ,..** ##....... Poltergeist of Ashenzari *****. ,..P* ##........ Health: 95/95 ======================== ,...#** #......... Magic: 27/31 ====================---- ,.Y...* #.[......# AC: 17Str: 4 U&hާ ,...Y.#* ####.......## EV: 16Int: 25 ,..Y..†#### #..........P# SH: 7Dex: 16 *....lYZZ.# #.........### XL: 12 Next: 99% Place: Lair:1 *.....ZZ@.####P....(###  Noise: ==-------  Time: 22569.4 (0.0) *##......)..###....##  M) +0 spear (freeze) ##..............##  Zap: wand of paralysis (9) #............###  Fly U&h$  #...........##  ####>.......#  YYYY 4 elephants (trample, 1 ally target) #.#......##  l   basilisk (ally target) ###.....##  ZZZ 4 death yak zombies (minion) ##...#.* Aiming: Cigotuvi's Putrefaction (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (heavily wounded, ally target)  Rot billows forth from the elephant's wounds!  You feel drained.Your death yak zombie gores the basilisk!U&hʪ U&h U&h U&h  U&hW 7,*** U&h  U&h J,..** U&h0  U&h S,..P* U&h 2 ,...#**  ,..Y..* #.[ ,.....#* U&hC  ,....Y§####  *...YlYZZ.#  *....§ZZ@.#(###  *##......)..# U&h % ##..............##  #............###  #...........# ####>.......# poisoned, 1…) #.#......## U&h   ###.....##    Your death yak zombie gores the elephant but does no damage. x2  The basilisk bites your death yak zombie!  The elephant is engulfed in dark miasma.  The elephant is poisoned.  The elephant tramples your death yak zombie.holds its ground!U&hk P: 88/88 (95)P: 27/31 =70.4 (1DrainU&h E _The elephant trunk-slaps your death yak zombie.U&hN §§§§§§§§§ You reach to attack! You hit the elephant. You freeze the elephant.  The elephant is severely wounded.-1.1 (0.7U&hޮU&hѾ@ _Your death yak zombie gores the basilisk!!U&h  You reach to attack! You hit the elephant but do no damage.U&h #The elephant looks even sicker.  ampler death yak zombie holds its ground!  The elephant trunk-slaps your death yak zombie but does no damage.  The basilisk is engulfed in dark miasma.  The basilisk is poisoned.U&he  You kill the basilisk!Your death yak zombie gores the elephant.U&h] ^You kill the basilisk!  Your death yak zombie gores the elephant.  The elephant dies!elephant is engulfed in dark miasma.  The elephant is poisoned.  You feel bolstered by spreading misfortune.U&h} 6 §U&hj -Y☼§§Y 3 elephants (trample, 1 poisoned, 1 ZZZZ 4 death yak zombies (minion)  The elephant seems to slow down.U&hB U&hr ,***##...... knorpule3000 the Fighter,..**##....... Poltergeist of Ashenzari *****.,..P*##........ HP: 88/91 (95) =======================-,...#**#......... MP: 27/31====================----,..§..*U&h; #.[......# AC: 22  Str: 4,...Y§#* ####.......## EV: 16Int: 25,...§☼§#### #..........P# SH: 7Dex: 16*...§§YZZ.# #.........### XL: 12 Next: 104% Place: Lair:1*...§YZZ@.####P....(###Noise: =--------  Time: 22571.8 (0.7)*##.§§§§§)..###....##M) +0 spear (freeze)##..............##Zap: wand of paralysis (9)#............###Fly Drain#...........######>.......#YYY 3 elephants (trample, 1 poisoned, 1 …)#.#......##&h 38HZZZZ 4 death yak zombies (minion)###.....####...#.*The elephant dies!The elephant is engulfed in dark miasma.  The elephant is poisoned.  You feel bolstered by spreading misfortune.The elephant seems to slow down. _Your death yak zombie gores the elephant but does no damage. -The elephant is poisoned.  You feel bolstered by spreading misfortune.  The elephant seems to slow down. _Your death yak zombie gores the elephant but does no damage.  Your base Polearms skill increases to level 8!You have reached level 13!U&h /  --more--U&h# 93/96 (100)-8/32=3 2% U&h?+ U&hl. u _You feel ready to unleash a true cacophony.U&haYou have reached level 13! _You feel ready to unleash a true cacophony.  You reach to attack! You hit the elephant. You freeze the elephant.  The elephant is moderately wounded.  Your death yak zombie gores the elephant.  The elephant is engulfed in dark miasma.U&hr§Y☼☼☼☼§§☼poisoned, 1 slThe elephant is poisoned.  The elephant is engulfed in dark miasma.  The elephant is poisoned.  The elephant tramples your death yak zombie!holds its ground!trunk-slaps your death yak zombie but does no damage.U&hbu(2.5U&h{U&h~? _Your death yak zombie gores the elephant!U&h[ ☼○☼YZY☼☼§☼ZY1 distracted, You could not reach far enough!  Your death yak zombie gores the elephant.looks even sicker..stumbles backwards!U&h\ `9=3.2U&hRd U&hg ? _Your death yak zombie gores the elephant!U&h9  You hit the elephant but do no damage.The elephant is severely wounded.The elephant is engulfed in dark miasma.U&hSlooks even sicker. The elephant seems to slow down.  The elephant tramples your death yak zombie!  holds its ground!  The elephant trunk-slaps your death yak zombie.  Your death yak zombie gores the elephant but does no damage.  Your death yak zombie gores the elephant! x2U&h ☼Y☼YZ○☼Y 2 elephants (trample, very poisonU&h2x4/9834=8 (0.6U&heU&h"H _The elephant dies!U&hXY☼○☼○○YZ°○You could not reach far enough!  Your death yak zombie completely misses the elephant.is engulfed in dark miasma.  The elephant looks even sickerU&h.  The elephant tramples your death yak zombie!!  Your death yak zombie holds its ground!=4.5 (0.7U&hU&hoE _The elephant trunk-slaps your death yak zombie.U&hyb  You reach to attack! You hit the elephant but do no damage.U&hj MThe elephant is heavily wounded.  e but does no damage.U&hu ○○°○Z○○☼Z○U&hjv (5.2U&h U&hՅ @ _Your death yak zombie gores the elephant!!U&hdutrunk-slaps your death yak zombie but does no damage. _Your death yak zombie gores the elephant!!  You reach to attack! You hit the elephant. You freeze the elephant.  The elephant is almost dead.is engulfed in dark miasma.  The elephant looks as sick as possible!U&h[e[  You kill the elephant!U&hGo☼○○○Z°°YZ°U&hoZ   elephant (trample, very poisoned, sloU&hk ealth: 94/100 -U&hl7---9 _Your death yak zombie gores the elephant.U&h-U&hi _Your life force feels restored.U&hϢ  ,*** ## ...** ## ...P* ## ....##* # ...☼..* #.[...... ....○○#* ####. ....☼°○#### #.P #...○○○Z°.# #. #...°YZ@..####P....(### ###.○○ZZ○)..###....## ##.## #.### #.## ####>.# #.#......## ###.....##  ##...#.*U&hΨ QU&h !_Your death yak zombie gores the elephant. _Your life force feels restored.  The elephant is engulfed in dark miasma.  The elephant looks as sick as possible!  You kill the elephant!U&h ,,,,,,....°,....○.°*#...°○Z○°°°ZZ°ZZZZ 4 death yak zombies (minion)U&hN 5-9---6.9 (1.0U&h U&h@ _You have harvested as much death for Grave Claw as you can hold at once.U&h&U&h'U&h0U&hC5H _No target in view!U&h"JU&h\5agic: 30/32=U&h6U&h;U&h=L6=U&h]@U&hF,U&hhIU&hOU&hO1==2U&hLRU&h~WU&hXO7=U&hYU&h-],U&hj_U&hbU&hac8U&hdU&hhP=U&hjU&hr .....†.†Z....U&hLs..ZZ. _You start resting.U&hz,85.9 (9U&hC{]2=6.9 (10.0)U&hU&h-% _Magic restored.U&ho910 _You start resting.9.9 (3.0)100/100==1990.9 (4 _HP restored.U&h( _You swap places.  You see here an elephant corpse. _  You see here an elephant corpse.U&hU&hDU&h/U&hU&h _U&h)U&hpU&hU&hU&hiU&h_U&hU&h=U&hlU&hU&hbU&hU&hU&h;U&hU&hU&h,U&hU&hU&hU&hU&hU&hU&h 8U&h U&h8U&h +U&h,U&h/U&h3U&h7U&hj9U&h=U&hrMU&hPU&hRU&hTU&hUU&h>WU&hX117 U&hZ[U&h%]s _You feel your existence waver again.U&h aU&hycU&heU&hxhU&h>kU&hmU&hpU&htU&hwU&hC{U&h~U&hU&hU&h U&hU&h}U&hhU&hU&hKU&hpU&h(U&hDU&hߟU&hˡU&hU&h>U&h~U&hU&h>U&hU&hU&h,U&h1U&hU&h4U&hU&hSU&hU&hU&hoU&h'U&hU&h`U&hU&hU&hU&hN,U&h9U&hsU&hU&heU&hU&hU&hU&hU&h  **,,,,,,........#.#  #................##  U&h d#................## * ####...........##** ##.#..............,,** #P.^.........####.,..* ##........#*** #.,..###.......P#* ###.....,...........@#* #.....,.........ZZ## #.....U&hM @,.........Z## ###...*........Z## ##..,.........###.,........### ##..,........Z.## ##...,........Z.P# ##....,...........### #.....You pick up Maxwell's Memoranda and begin reading...U&h 1607.9 (17.0)U&hU&hU&hUZ.U&h,8.9 (18U&h%U&h(V _You add the spell Maxwell's Capacitive Coupling to your library.U&hU&hDU&hΕU&hU&hRU&hݟU&hU&h6U&h>U&hxXU&hsU&hU&hT,U&hU&hU&hU&hU&h1U&hU&h*U&hU&hU&h!U&hU&hxU&hEU&hU&h_,U&hU&hU&hU&hMU&hU&h@U&h,U&hU&hU&hxU&h U&hU&hU&hLU&hU&hU&hBU&h U&hU&hU&hU&hU&hU&h`U&hU&h XU&h:nU&hd0,,,,,,,,,**###..##*..........#.#.*P..... **#.$.##  *#........##  #........##  *#.........#  *#..............#  ##..@..........##  #...ZZ.........###  ##...Z..........#.#  #...Z............##  #................##* ####.................###*** ##.#....................##,,** #P.^.........####........#,..* ##.#### #.... &h249m10  Ashenzari invites you to partake of a vision and a curse of fortitude andintrospection.U&h?/  --more--U&h;Y _U&h-U&h4|Innate Abilities, Weirdness & Mutationsa - You are insubstantial and cannot be petrified, ensnared, or set on fire.You are immune to poison.b - You are cold resistant. (rC+)c - You are immune to negative energy. (rN+++)d - You are immune to unholy pain and torment.e - You float through the air rather than walking.f - You can equip up to 6 pieces of aux armour in any combination and unleash tg - You gain AC when you inflict magical misfortune on nearby enemies.U&hde U&hn U&huz 8,,,,,,,,,**###.........## knorpule3000 the Fighter*..........#.#.........# Poltergeist of Ashenzari *****.*P.....................# Health: 100/100 ========================**#.$.................## Magic: 32/32 ========================*#.................##AC: 17Str: 4#................##EV: 16Int: 25U&h} *#...............#SH: 7Dex: 16*#..............#XL: 13 Next:  9% Place: Lair:1##..@..........##Noise: ---------  Time: 22618.9 (0.0)#...ZZ.........###M) +0 spear (freeze)##...Z..........#.#Zap: wand of paralysis (9)#...Z............##Fly #................##* ####.................###* ZZZZ 4 death yak zombies (minion)** ##.#....................##,,** #P.^.........####........#,..* ##........#### #......... _You see here an elephant corpse. _You feel your existence waver again.You pick up Maxwell's Memoranda and begin reading... _You add the spell Maxwell's Capacitive Coupling to your library.  &h~ 31mAshenzari invites you to partake of a vision and a curse of fortitude and _introspection.U&h/ 4U&hZ U&ha U&h\}U&h݄ Ability - do what?CostFailure  f - Cacophony4 MP, Noise0%  Invocations -X - Renounce ReligionNone0%  H - Curse Item(Boost: Fort/Self)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.U&hn U&h$ ,,,,,,,,,**###.........## knorpule3000 the Fighter*..........#.#.........# Poltergeist of Ashenzari *****.*P.....................# Health: 100/100 ========================**#.$.................## Magic: 32/32 ========================*#.................##AC: 17Str: 4#................##EV: 16Int: 25*#...............#SH: 7Dex: 16*#..............#XL: 13 Next:  9% Place: Lair:1##..@..........##Noise: ---------  Time: 22618.9 (0.0)#...ZZ.........###U&h M) +0 spear (freeze)##...Z..........#.#Zap: wand of paralysis (9)#...Z............##Fly #................##* ####.................###* ZZZZ 4 death yak zombies (minion)** ##.#....................##,,** #P.^.........####........#,..* ##........#### #......... _You see here an elephant corpse. _You feel your existence waver again.You pick up Maxwell's Memoranda and begin reading... _You add the spell Maxwell's Capacitive Coupling to your library.  Ashenzari invites you to partake of a vision and a curse of fortitude and _introspection.U&ha Curse which item? (Esc to abort) Hand Weapons (go to first with ))  M - a +0 spear of freezing (weapon) Jewellery (go to first with "=)  S - a +4 ring of slaying (worn)U&hU&h,,,,,,,,,**###.........## knorpule3000 the Fighter*..........#.#.........# Poltergeist of Ashenzari *****.*P.....................# Health: 100/100 ========================**#.$.................## Magic: 32/32 ========================*#.................##AC: 17Str: 4#................##EV: 16Int: 25*#...............#SH: 7Dex: 16*#..............#U&hXL: 13 Next:  9% Place: Lair:1##..@..........##Noise: ---------  Time: 22618.9 (0.0)#...ZZ.........###M) +0 spear (freeze)##...Z..........#.#Zap: wand of paralysis (9)#...Z............##Fly #................##* ####.................###* ZZZZ 4 death yak zombies (minion)** ##.#....................##,,** #P.^.........####........#,..* ##........#### #......... _You see here an elephant corpse. _You feel your existence waver again.You pick up Maxwell's Memoranda and begin reading... _You add the spell Maxwell's Capacitive Coupling to your library.  Ashenzari invites you to partake of a vision and a curse of fortitude and _introspection.U&hxU&hgZZ..U&h[3/1033/339.9 (1+0 spear "Bound With Me" {freeze, Fort,U&h#U&hI _Your +0 spear of freezing glows black for a moment.U&h$ U&h% U&h' U&h* U&h, U&h- U&hl/ U&h93 U&h{4 U&h[F BU&hI U&hL U&hP U&hS U&hT U&hvW U&h=[ U&h-_ U&ha U&hc U&he U&htf U&hg U&hi U&hl U&hn U&hp U&hr U&ht U&hiu U&hzw U&hy U&h| U&h] U&h7 U&h U&h+ U&h U&h U&hg U&h U&h U&hn U&h U&h N _You now have 836 gold pieces (gained 20).U&h* U&h( U&h U&ht U&h U&h̠ U&h U&hƥ U&h U&h U&hK U&h U&h U&he U&h U&h U&h U&hs U&h> U&h U&hE U&hϿ U&h U&h` U&h U&h U&h U&h U&hs U&h6 U&h U&h U&h U&he U&h U&h U&h[  ,,,.,l,,** * ,,...,** ,,...........#** * ,,,.U&h *...#### **,,(,...#.## #.**,....## #.#*,.....# #..#,,,,,*#### ##..,,,,,*##.#####...,,,,** ##ZZ...,,,** #PZ......,,,* ###....... **** ##.U&h .... l   komodo dragon (asleep) * #.... ZZZZ 4 death yak zombies (minion) * ##.... * ##..U&h 030.9 (11.0)U&h U&h U&h/ U&h ,,,,,,,,,,,,,,***ZZZ..Z., ally target)U&h ,1.9 (12U&h U&h" ` _A komodo dragon comes into view.U&hLw   ,l.........,,** *  *..........,**  *.........#** *  *.........#### **,,( ,..........#.##  ,.............##  U&hxC,..............#  #.@......###  ##ZZZ.....  ##..Z.... ,,,** #P...... ,,,* ###..... **** ##.... * #.... * ##... * ##..U&h   ,l.........,,** *  *..........,**  *.........#** *  U&h*.........#### **,,( ,..........#.##  ,.............##  ,..............#  #.@......###  ##ZZZ.....  ##..Z.... ,,,** #P...... ,,,* ###..... **** ##.... * #.... * ##... * ##..U&hy"U&h#U&h,U&h1d _A komodo dragon is nearby!U&h 2 , ....,*** ,,, .l..,** * ,, #..,**  #.#** ,,, ####**,, P# #. # # ......U&h _.#  .....##........### ## ...,,*##ZZ##### .,,,** ##..Z#.# ,,,** #P.. ,,,* ###. ****#. * #.. *.U&hL U&h U&h ,U&h U&h: 3,,,,,,,,,,,,,,,,,,*,***,,,ZZZ,...,Z.,,,*,U&h 82.0) _U&hf U&h{ U&hj ..,,  .....*** ,, #.l...** * ,, ,#...**  *#.#**  #####U&h@**, #P# #. F# # ................#  ......##ZZZ.....### ## ......*##..##### .....** ##.Z#.# ....#* #PU&hh ....* #F   bullfrog (asleep) .##**#ZZZZ 4 death yak zombies (minion) ** U&h/U&h,U&hU&h,,,,,,,,**,,,,,,,,******,ZZ,U&h .Z.,Z,.,,,,U&h\ &3U&h+U&h[ _A bullfrog comes into view.U&h 9 ...P....## .,,  #....***  *#.lU&h˗ ..** *  *,#...#* **#.#**  ####** *#P#. # #F.......# # U&h ..Z.#  .#### # .......*##.Z##### ......#* ###.#U&h  .....#* #P .....* # ,.##**#U&h U&hB ,U&h{ U&h U&hT v,,,,,,,,****,,,,,****ZZ,.*.Z*.,,,,4U&h$ ....*# #...P....## .,, ...***  *#.l..** *  *,#...#* **#.#**  ###* *#P..........#  *#FZ#  ...Z.......#  #.##..Z### #.......#### .......## ### ......#* #P ,.....* #U&hr,,,,,,,,** **,,,,*ZZ*.*.Z*.,,,,5U&hmU&hU&h¬   *# .....*#*#...P....## .,,...** *#.l..** * *,#...#* **#.#**U&h  ##.........## *#P....ZZ....# **#FZ.# *....Z......# ##.####  ,#.......#### ,.......## ### .#* #PU&h U&h۳ U&h ,U&h U&h3 ,,,,,,,,** *,,,**.lZZ...FZU&h .*l*F,,6U&hU U&h+ U&h ,U&h F...Z.......You hit the komodo dragon but do no damage.U&h5=7.4 (0.5U&h#U&h(; _You block the komodo dragon's attack.U&h^,U&h `,U&hgZFZ......ZZ.U&hg-8.0 (0.6U&hZmU&h$pX _You barely miss the komodo dragon.U&h  You closely miss the komodo dragon. The bullfrog barely misses you.U&h SZ.U&hm &6U&h U&h Z _The komodo dragon barely misses you.U&h\QU&hRh  You closely miss the komodo dragon.U&hVN  The bullfrog hits you but does no damage.U&hn^ZZ@..ZZ.U&h_V2-9.2U&hfU&h3v2 _The komodo dragon bites you.U&h:  You hit the komodo dragon but do no damage.Z.9 (0.7 _You block the bullfrog's attack.U&hGA U&hWN < Z.You hit the komodo dragon but do no damage.You block the komodo dragon's attack. The bullfrog misses you.Your death yak zombie gores the komodo dragon.U&h`O .40.5 (0.6U&hJV U&hZ W _Your death yak zombie gores the komodo dragon but does no damage.U&hy9,** *,, ,.## *#.., *.##*#...,, **#...P....##.....,, #.,, *#.*** *#.** * *,#.lZ.U&h}#* **#.ZZ@.....#** * ##.F.Z.....#### **#P.#.## **#.## *....#*##.##.### *,#.###.#,,.## ##.#.,,......#* #P.U&ḧ́  You swap places.  The bullfrog hits your death yak zombie but does no damage.  Your death yak zombie gores the bullfrog.U&h#,Z. (ally target)U&hkL====1.5 (1.0U&hU&hvE _The komodo dragon bites your death yak zombie!!U&hoo  _The komodo dragon bites your death yak zombie!!  You could not reach far enough!  The bullfrog hits your death yak zombie.  Your death yak zombie gores the komodo dragon!!komodo dragon.  -2.2 (0.7U&h| _Your death yak zombie completely misses the komodo dragon.U&h]   (ally target)  Your death yak zombie gores the komodo dragon.  The komodo dragon bites your death yak zombie!! _Your death yak zombie completely misses the komodo dragon. could not reach far enough!bullfrog hits your death yak zombie.  Your death yak zombie gores the bullfrog!U&h^ 3===--9U&he U&hg D _Your death yak zombie gores the komodo dragon!U&hS  You reach to attack! You closely miss the komodo dragon.The komodo dragon is almost dead.The bullfrog hits your death yak zombie.U&h U&h  U&h4Your death yak zombie is destroyed!U&hDYour death yak zombie gores the komodo dragon.U&hxU&h†U&h.U&h[F   bullfrog (ally target)U&h`ZZZ 3 death yak zombies (minion)U&h!U&hU&h10U&hT---U&h!3.6U&hU&h U&hU&hV)_The komodo dragon dies!U&hU&h:   You could not reach far enough!  Your death yak zombie gores the bullfrog! x2U&h U&h /.ZU&hG .U&h `ZZZ 3 death yak zombies (minion)U&h !U&hUT X1-4.3U&hxY  U&hb B_The bullfrog dies!U&hqg4U&hnU&hpH _No target in view!U&h6 _You swap places.U&hFP=U&h\BU&h ^U&h`U&h5aU&hbU&hdU&hgU&hUiU&hkU&hfmU&hnU&hnU&hrU&htU&hvU&hNxU&h3zU&hzU&h{U&hU&hE,U&h(U&hȉ5 _You swap places.U&hU&hpU&h#4U&hU&hEU&hfU&hdU&hU&huU&hkU&hU&h&U&hU&hU&hJ,U&häU&hͦU&hEU&h!U&hU&h|U&hU&h#U&hU&h=U&h<U&hQ,U&hU&h<U&hU&hU&hU&h,U&hPU&hU&h U&hU&hU&h$U&hU&hyU&h U&hU&hU&h,U&hU&h U&hU&hU&h0,U&h<U&hU&h  ,,***   ,,.,...♣.P#   ,,♣P*P....## U&h.  ,PP.PP.P...###   ♣P...P♣#   .....P##   *P...P♣###   ,,PPPP.U&hp.## *   ,,*,♣..@.Z.......# *-   l....P.♣#Z.......##   ####.##*#.........## *# U&h  #** ##.Z.......##*#.  ###...P....##..  #............ l   komodo dragon (asleep)  ##..... ZZZ 3 death yak zombies (minion)  ##.........  #Z#.†.U&h~059.3 (15.0)U&h|U&hsU&h <,*,,,,U&hS,,Z,Z.*.*Z., ally target)U&hGG-60.3 (16U&h%U&hy` _A komodo dragon comes into view.U&hR .   *,,.,...♣.P#  ,,,♣P*P....##  ,,PP.PP.P...###  ,♣P...P♣......#  ,.....P.......##  ,*P...P♣.......###  ,,,PPPP..Z.......##  ,,,*,♣..@Z........#  *l....P.♣#........##  *####.##*#.Z.......##  #** ##..... ###... #... ##.. U&h2 7##... #Z#.†.U&h    *,,.,...♣.P# U&h  ,,,♣P*P....##  ,,PP.PP.P...###  ,♣P...P♣......#  ,.....P.......##  ,*P...P♣.......###  ,,,PPPP..Z.......##  ,,,*,♣..@Z........#  *l....P.♣#........##  *####.##*#.Z.......## U&hi  #** ##.....###...#...##..##...#Z#.†.U&h' U&h( U&hi/ U&h~2  U&hW3 V_A komodo dragon is nearby!U&hn  ,***  *,,.,...♣.P#  ,,,♣P*P....##  ,,PP.PP.P...###  .♣P...P♣......#  ,.....P.......##  ,*P...P♣.###  ,,,PPPP..Z.##   ,,,*,♣.@.Z.#   ♣l....P.♣#.##   #####.####.Z.## *U&ht  ##* ##.........##*#  ###...P....##  #..  ##. 2  ##..  #Z#.†,,,,,**,Z.*Z.*Z.Z 3 death yak zombies (minion)1.0) _U&h1U&hU&hH  ,***  ,*,,.P...♣.P#  ,,,,♣P*P....##  .,,PP.PP.P...###  ..♣P...P♣......#  *,.....P.......##U&hKk  *,*P...P♣.###  ,,,,PPPP.Z.##  *,,,*,♣@.Z.#  *♣l....P.♣#Z.##  #####.####.........##   ##* ##.........##*  ###...P....##  #  ##  ##  #Z#.†U&hOU&hPU&hQU&h]********Z.*.ZU&h^oZ♣#.2U&hhU&hkU&h 2  *,*,,.P...♣.P#  *,P..♣P*P....##  *.,.PP.PP.P...###  *..♣P...P♣......#  **,.....P.##  #*,*P...P♣.......###  #.P,PPPPPZU&hh ...##  *#...♣.♣...Z..#  *♣l...@PZ♣#........##  #####.####.........##  ### ##.........##  ###...P....#  #.........  ##  ##  #Z#.†  ###.U&h[ U&h. U&hи U&hl k.ZZZ..U&h! &3U&h U&h U&hF  *,*,,.P...♣.P#  *,P..♣P♣P....##  *.,.PP.PP.P...###  *..♣P...P♣......#  *#,.....P.......##  ##P*P...P♣.###  #.P.PPPPP.##  *#...♣.♣ZZZ.#  *♣l..@.P.♣#.##  #####.####.##  ### ##.  ###...P....  #  ##  ##  #Z#.†  ###U&h..l.@.PZlU&hxE====4U&hU&h> _Your death yak zombie gores something!!!U&h`V  You reach to attack! You hit the komodo dragon. You freeze the komodo dragon.  The komodo dragon is lightly wounded...l@Z==--5.0 (0.7 U&hWU&hXG_Your death yak zombie gores the plant! The plant begins to die.U&hD  You puncture the komodo dragon! You freeze the komodo dragon.  The komodo dragon is moderately wounded.U&h Z♣Z.. U&h P---7U&h U&h: < _Your death yak zombie gores the plant!U&hy *,*,,.P...♣.P#  *,P..♣P♣P....##  *.,.PP.PP.P...###  *..♣P...P♣......#  *#,.....P.......##  ##P*P...P♣.###  #.P.PPPPP.##  *#...♣Z♣Z.#  *♣..l.@PZ♣#.##  #####.####.##  ### ##.# ###...P....# #. ##. ##. #Z#.†. ###..l-6.7 (1.0U&h3 U&hOU&hE._Your death yak zombie gores the plant.U&hp _Your death yak zombie gores the plant!.  You closely miss the komodo dragon.  The komodo dragon completely misses you.  !!U&hr6==7.3 (0.6U&hyU&hb}D _Your death yak zombie gores the komodo dragon.U&h Tslow, ally target)  !! _Your death yak zombie gores the komodo dragon.  You hit the komodo dragon.  You feel bolstered by spreading misfortune.The komodo dragon seems to slow down. You freeze the komodo dragon.  The komodo dragon is heavily wounded.22 -9 _Your death yak zombie gores the plant!U&hbv  You barely miss the komodo dragon.The komodo dragon is heavily wounded.U&hxe  A nearby plant withers and dies.U&hŁ Z.The komodo dragon bites you.U&hӂc2-2-U&hJ--8.5U&hU&hW _Your death yak zombie gores the komodo dragon but does no damage.U&h  You closely miss the komodo dragon.The komodo dragon is heavily wounded.U&h]-9.2 (0.7U&h0U&h< _Your death yak zombie gores something!U&hn ]  You hit the komodo dragon. You freeze the komodo dragon.U&ht .Z The komodo dragon is severely wounded.The komodo dragon barely misses you.U&h T3=9U&h U&h D _Your death yak zombie gores the komodo dragon!U&hT  *,*,,.P...♣.P#  *,P..♣P♣P....##  *.,.PP.PP.P...###  *..♣P...P♣......#  *#,.....P.......##  ##P*P...P♣.###  #.P.PPPPP.##  *#...♣Z♣Z.#  *♣...l.@.♣#.##  #####Z####.##  ### ##.##* ###...P....# #. ##. ##. #Z#.†. ###.U&h U&h S  Your death yak zombie gores the komodo dragon!U&h U&h; .♣.ZZZZZ 3 death yak zombies (minion)U&h7 6270.9 (1.0U&hr< U&h ? M _The komodo dragon dies!U&hOq _No target in view!U&hV-- _3=U&h]4 _Magic restored.U&hcU&hd:=U&h%gU&hEl5 _You swap places.U&hGs4U&h _You swap places.  You see here a komodo dragon corpse. _=1U&h U&hU&h,U&hU&h30U&hU&hU&hU&h,U&hէU&h 5 _You swap places.U&hpU&hR4U&hU&h5 _You swap places.U&hU&h4U&hּU&hu _You swap places.  You see here a komodo dragon corpse.U&hkU&hJU&hLU&h _U&hHU&hU&hkU&hU&h ,U&h"U&h%U&h'U&h*U&ha,,U&h.U&h2U&h>U&h#@U&h/U&h_U&hU&hBU&h$,U&h&U&h(U&h`)U&h4419U&h 8U&h<U&hAU&hDUU&hVU&hXU&h3[,U&hP]U&hJ_U&hbU&hg,U&homXU&h{U&hPU&hU&hwU&hў,U&h$U&hpU&h/vU&hee here a komodo dragon corpse.wap places.ee here a komodo dragon corpse.wap places.wap places.ee here a komodo dragon corpse.wap places.U&h,,U&hU&hP8U&h U&h~ U&hU&hmU&hU&hG17 U&hU&hbs _You feel your existence waver again.U&h"U&h%U&h'4U&h5)U&h,U&h/U&h1U&h4U&h6,U&h_8U&h;U&h?U&hAU&hCU&hCG,U&hHU&h\KU&hbNU&hpPU&hyRU&hT,U&hVU&hYU&h\U&hAgnU&hgU&hjU&hYlU&hHnU&hqp,U&h.rU&hEtU&h'wU&hxU&h zU&h{,U&h)}U&htU&hVU&h΃U&hU&h,U&hU&hڊU&hxU&hU&h9U&h,U&hoU&hU&hU&hsU&hU&hj,U&hU&hU&hU&hU&hBU&h,U&hpU&hU&hTU&h֮U&hU&h.,U&hU&hU&h.U&hU&h=U&h,U&h&U&hU&hU&hU&hU&h,U&h>U&hU&hU&h U&h7U&hs,U&hyU&hU&hFU&h=U&h<U&hw,U&hQU&hCU&h"U&hbU&hMU&h,U&h5U&hU&hU&hU&hU&hp,U&hDU&heU&h U&h U&hU&h,U&hU&hU&hy###*#... .###**.... ...#*..... ...## **...#. ....### *.....# ......## ##### .......# #P#P U&ha.......## #..@...#,,* -718.9 (48.0) ........## ##Z.....#**, .........####Z......#*** ##...P....##.Z.........,  #..................##.( ,,,,,, U&hd ##...............###*,( ,,,..♣  ##.............## **, ,,...P  #.#.†.........## ** ,,.....P  ###.........###* ,,,U&h U&h!,U&h6(**,,,,,,,,,*Z**.Z,.,,U&h*z,,,*-9.9 (49U&h.U&hd24 _Found 2 stones.U&h2U&h8}.Z.ZU&hp9-20.9 (50U&h?U&hA, _X - a ring of wizardryU&h_ U&h` U&hb U&hh U&hj U&hj U&hz  _Your death yak zombie gores something!!U&hD vU&h U&h  *....* *# *# ## *#.....# *.......## ##...#### #.....#..,## #####@.......,2.9 (2.0)U&h[ # #P#PZ......##,## #.Z.Z..#..## ......## ##......#*#.# .......####.......#***(., ...P....##...∆,., .....##.(,,,,,,,,,,, #......#*,(,,,,..♣.... ##....## **,,,,...PU&h7 ,U&h ***,**Z.Z.U&hc +3.9 (3U&h U&h׹ $ _Found a stone.U&h*##.## ....#    # ##....... # ........ ## ##...#.... ### #.@...#.., ## #####......... # #P#PZZ.....##. ## #..Z...#..##*, ## ###.#,,...###**#(., F   bullfrog (asleep)P....##..∆... ZZZ 3 death yak zombies (minion) ..##.(,.F,,,,,,,,, ..#*,(♣.0***&h3;25H**,***,,..,.ZZZ,∆,,,, ally target),4.9 (1 _A bullfrog comes into view.U&hG ***  *##.##  *....#*  *#.....*  *#......, ###.......* ##........*  ##...#....*  #.@...#..,,  #####.........,  #P#P.......##.,  #...ZZZ#..##*,,  ##......###.#∆,, #.......#**#(.,, ...........∆..., ........##.(,.(U&hi%  ***  *##.## U&h' 0 *....#*  *#.....*  *#......, ##.......* #........*  ##...#....*  #.@...#..,,  #####.........,  #P#P.......##.,  #...ZZZ#..##*,, U&h)  ##......###.#∆#.......#**#(.,, ...........∆..., ........##.(,.(U&h2 4U&h; U&h@ _ _A bullfrog is nearby!U&h i*##.##*....#**#.....# ##....... ##.......#  #........# ##...#....# ##.. .U&h< #####..@.......  #P#P.......##.. ## #...ZZZ#..##*,, ##......###.#∆,, ##.......#**#(.,,P.....∆..., .......##.(,.F.,,,,,,,,,###*,(,,....♣.....(## **,,,,...P.....(U&h ,U&h U&h% *****,,ZZZ,...∆,,,,,U&h -5 _U&h U&h U&hs*....#*##.##.......* ##.......#* #..#* ##...#....## ##.... .U&h|#####...........  #P#P.ZZZ@..##.., ## #......#..##*∆,, ##......###.#∆,,, ##.......#**#(.,,, P...........∆...,,..............##.(,.F..,,,,,,,,,...###*,(,,....♣.....(....## **,,,....P.....(. .†## .....P..(..U&h U&h U&hd U&h+4*,,,..,Z#Z.##*∆∆,,,,,6U&h-U&h/U&hP s##.##.......* ##.......#* #........#*##...#....##, ##.....#....., #####...........,  #P#P...Z...##..,, ## #.....Z#Z@##*∆∆,, ##......###.#∆,,,, ##.......#**#(.,,,, ...........∆....,, ..............##.(,.F..,,,,,,,,,...###*,(,.....♣.....(....## **,,,....P.....(. 2 †## ......P..(.. ..### .(..U&hd *,,,Z.ZZ,.#.∆,,,,,∆Z 3 death yak zombies (minion)7U&hB U&h U&h. ##.......* ##.......#* #........#***##...#....##,, #.....#.....,, #####...........,, U&hU0 I #P#P..Z.ZZ.##..,,, ## #......#..##*∆∆∆,, ##......###@#∆,,,,, ##.......#*##(.....P ....∆....... ..U&h1 ##.(..F....,,,,,,,,*###*,(......♣.....(...## **∆......P.....(.## **(.......P..(.. .### *#(.U&h3 k.(..#((((((..U&h7 U&hH *,,,.Z,∆,,,U&hL K,,8U&h] U&h a % _Found 2 stones.U&h##.......#* #........#*#####...#....##... #.....#........ #####............[.  #P#P...ZZZ.##...... #......#..###(((((( ##......###.#(...... ##.......#*##@.....P. ...........(........ .........##.(..F,,,,,,*,####.(......♣.....(....## ##(......P.....(.## ##(.P..(..### ##.(..#(((((((...#.**,#....U&hbU&h*U&hU&h/***,..,ZZ,,,,U&h0&9U&hzBU&hE _Found 11 stones and a +0 ring mail. _You see here a stone.U&h  You reach to attack!  The helpless bullfrog fails to defend itself.  You hit the bullfrog. You freeze the bullfrog.U&hqU&hU&hJ9.{.ZF.F 2U&h:.30.6 (0.7U&haNU&h2Pc _The bullfrog is moderately wounded.U&h  You hit the bullfrog. You freeze the bullfrog.  The bullfrog is moderately wounded.U&h5 5=1.1 (0.5U&h U&h N _The bullfrog misses you.U&hc  You closely miss the bullfrog.U&hr  The bullfrog is moderately wounded.U&hZ..ZZ 3 death yak zombies (minion)6U&h*U&h-N _The bullfrog misses you.U&h   slow, ally target)  You puncture the bullfrog!  You feel bolstered by spreading misfortune.The bullfrog seems to slow down. You freeze the bullfrog.U&h\22 =2.3 (0.7U&hr _The bullfrog is almost dead.U&ht7)  You puncture the bullfrog! The bullfrog seems to slow down.  You freeze the bullfrog..{..ZZ 2 death yak zombies (minion)U&h:!U&hL83-3.0U&h[U&hS^L _You kill the bullfrog!U&hEN-U&hU&hH _No target in view!U&he4U&hHU&hU&hU&h% _U&hsU&h:  You see here a stone.U&hU&hU&hf _U&hzU&h5U&h#.....#........*#####............[.. #P#P.......##....... #......#{Z###((((((( # ##......###.#(....... ####.......####Z.....P.. .##...........(......... ...........##.(...,,,,,*,, .........####.(.@....♣.....(.....-5.0 (2.0U&h3......## ##(......P.....(.....## ##P..(......### ##(........(...#### ##((((((((....# #.##.#.........## #.#*###........# #..##.#... ##........### ##..........#U&hU&hU&hU&hM%=***.,Z,(,Z,Z 3 death yak zombies (minion)U&h%E-6.0 (3U&h&2U&hB4$ _Found a stone.U&hv `U&h U&h j#####............[..* U&h| n#P#P.......##.......# U&hN b#......#.Z###(((((((( U&h m##......###Z#(........ U&h \##.......####(.....P... U&h ..U&h n..(.Z........ U&h ..U&h^ 5.##.(...U&h% P,,,,,*,,,U&h {####.(......♣.....(......U&h ## ##(..@...P.....(.U&h 0U&hQ ,## U&h" 6.P..(..U&h% #### U&h ).(..U&h #U&h $(((((((..U&hD .U&h! L.##.#....U&h! .U&h" K#.#*###U&hh# G #..##.#. U&h($ #U&h$ O### ##..........#U&h% .#####..U&h& #####U&hV' U&h,+ U&h, U&hX. U&h= U&h> *U&h+? ,U&h? .U&h@ ,U&h2A ,U&hA ZU&hB ,U&h=C .U&hC ,U&hD ZU&huE U&hN U&hO $7.0 (1U&h^ U&ha  U&h?b U&hb _Found a stone.U&hJU&hU&h#P#P.......##.......#, #......#..###((((((((.  ##......###Z#(........( ##.......####Z.....P.... U&h[....(........... ..##.(..ZP.,,,,*,,,,####.(......♣.....(.......## ##(......P.....(.## .P..(..0U&h"### .(..##(((((((..#..##.#.....#.#*### #..##.#.U&h,### ##..........#.#####...#####.#.#.# ###U&h=U&hU&hU&h7 *,.,,Z,U&h B.ZU&h6+8.0 (1U&hU&h$ _Found a stone.U&hJU&h.U&hl@[#......#..###((((((((., ##......###.#(........(. #.......####Z.....P....( U&h B....(Z........... .##.(...P..,,,*,,,,,####.(...Z..♣.....(........## ##(......P.....(.## .P..(..#### .(..#*0#(((((((..U&h#..##.#......#.#*### #..##.#.U&h### ##..........#.#####..#####.#.#.# ### #P...# #.U&hEU&hU&hU&h[U&h9**(U&h,.Z,Z.ZU&h +9.0 (1U&h9: _Found a stone.U&hQJU&hVU&hN#......###.#(........(.* .......####(.....P ...(.Z..........( ##.(.Z.P..(,,*,,,,,,####.(......♣.....(.........## ##(....Z.P.....(.### ...P..(..#* .### .(..#* #((@((((..###0..##.#......#.##### #..##.#.### ##..........#.#####..#####.#.#.# ### P...# #. #### #U&h**.*Z.Z140.0 (1U&h _Found a stone. _Found 2s. _You see here a stone.U&h U&h] U&h U&h U&h U&h U&h U&h % _U&h U&hh U&hr U&h/ U&hK' U&h- ,U&h5 U&h= U&h>E U&hXK U&hQ U&hX ,U&hk` U&hj U&hq U&hy U&hh U&h ,U&h U&h U&h U&h£ U&h= U&h ,U&hW U&h U&h U&h U&h2 U&h P0U&h! U&h U&h U&hx U&h U&h+ ,U&h_ U&h] :  You see here a stone.U&h U&h U&h3 U&h U&hu _U&h# U&h' U&h, U&h0 U&hc5 U&hA: ,U&h> U&hC U&hXI U&hYM U&hP U&hT ,U&hW U&hL[ U&h^ U&ha U&he U&h3i ,U&h[l U&ht U&h{y U&h| ,U&h~ U&h! U&h U&h ,U&hЍ U&h U&h U&hv U&h o19U&hú U&h' U&h ,U&h U&h U&h\ U&h; U&h! U&h= U&h& U&h3 ,U&h U&h U&h 8U&h U&hw U&h] U&h 117 U&h U&h s _You feel your existence waver again.U&h U&h U&hw U&h 4U&h U&hW U&h U&h U&h ,U&h U&h U&h8 U&h; U&h ,U&h U&h XU&h XU&h( U&hX) U&h:* U&h+ U&h/, U&h- U&h. U&hw6 | *####*   *##...#*   *.....#>   ##.......   #........   U&hn8 ###........   ##..@.......  66.0 (26.0) ##.Z.......##   ##.ZZ.....P##   ##........###   ##.........#*  # ##.........#.#  ## ###.........####  P# #..........##  .#####.#.#  U&hE9 U&h: U&h: U&h? *,,,,*Z,Z*..U&hA@ B7.0 (27U&hD U&hG 9 _Found an escape hatch in the floor.U&hC4U&hpU&h#U&h#'U&hF(U&hM*U&h)9nU&hw:U&h=U&hEXU&hEU&hFU&hDHU&hSIU&hIU&hvJU&huLU&hNU&hOU&hPU&hRU&hRU&hSU&hTU&hVU&hWU&hQYU&h{ZU&h[U&h[U&h']U&h'_U&hF`U&haU&h;cU&hcU&hUdU&heU&h%gU&h*hU&hVjU&hj,U&hkU&hnP  There is an escape hatch in the floor here.U&hpU&h,,,...........### ,...#.#U&h -63.0 (39U&ha U&h U&h U&h .Z..ZZl.distracted, ally target)**,,,,,U&h} ,4.0 (40U&h U&h ` _A komodo dragon comes into view.U&hOyQ.... #.U&h={x###.......### ####. ###.......## ##.#.. #..#P.^.#.....Z...# ##........#####...Z...###.......P##  ##.Z........## .## #.## #.#### ###,....l....# *,,........##***,,..Z.U&h|<***,*,,..Z.P# *,,>,,,.....###**,,,,,,...#.# ,..###U&hN~U&hGU&hU&hU&h'..Z.ZZl.l*,,,,,,U&h15.0 (1.0)U&hbU&hU&h: ###### ####. ###.## ##.#.. #.#P.^.#. ##........######....Z..###.......P##  ##..ZZ......## ..## #.## #.#### ###....l.....# ..........##**#...Z.***,#...Z.P#*,,>......###**,,.......#.# *,,.......### ,.** †###U&h> ,U&h? U&hQ ..ZZl.*,,,,,,6U&h=T U&hV U&h",U&hg)l.Zl.U&h(*+6 (0.6U&h.U&hv1n _You reach to attack! You closely miss the komodo dragon.U&hwU&hxU&hjY ..ZZU&huYou hit the komodo dragon but do no damage.=7.2U&htU&h_Z _The komodo dragon barely misses you.U&hϤ  You hit the komodo dragon. You freeze the komodo dragon..Z9 (0.7U&h Q _The komodo dragon is lightly wounded.U&h`h  You closely miss the komodo dragon.U&h .Z The komodo dragon is lightly wounded.  The komodo dragon bites you!U&h90/103 ----29---==8.4 (0.5U&hU&hD _Your death yak zombie gores the komodo dragon!U&h L  You puncture the komodo dragon!  U&hJ You feel bolstered by spreading misfortune.The komodo dragon seems to slow down. You freeze the komodo dragon.U&hB .Z slow, ally target)U&h ]22 --9.0 (0.6U&hx U&hW f _The komodo dragon is severely wounded.U&h@seems to slow down. You freeze the komodo dragon. _The komodo dragon is severely wounded.  You closely miss the komodo dragon.The komodo dragon is severely wounded.is no longer moving slowly.  Your death yak zombie barely misses the komodo dragon.U&hӪj1=-----6U&hU&h_; _You block the komodo dragon's attack.U&h]  You hit the komodo dragon. You freeze the komodo dragon.U&hb  The komodo dragon is almost dead.Your death yak zombie gores the komodo dragon!!U&h.Z†ZZZ 3 death yak zombies (minion)U&hNx 470.2 _The komodo dragon dies!U&hpU&hn _Your base Polearms skill increases to level 9!U&h ~--- _2=3031U&hi U&hN U&hl U&hV 1U&h% =U&h U&hC U&h3 U&hb! U&h" 4U&hy$ U&h( U&h) U&h+ U&h0 U&h1 U&h 3 0U&h3 U&h5 U&h: U&h/; U&h; 5U&h3= =U&h= =U&h> U&ha@ U&hE U&hF U&hG 2U&hfH =U&hI U&huK U&h[O U&hkP U&hQ 6U&hR =U&h4S U&hU U&hX U&hY U&h?\ U&h_ U&h^a U&hc U&h+h U&hHi U&hj 7U&hj 3U&hk /==U&hBm 19U&hm U&hKp U&h v U&hw U&hw 8U&hx U&h| U&h U&h U&h U&hx U&h U&h3 8U&h 17 U&h U&hœ  U&h W_You feel your existence waver again.U&h{ U&hŚ $=U&h U&hɝ U&hJ U&h} U&h< 9U&hl =U&h? U&h U&hU U&hZ U&hα U&h U&hѷ U&h U&h U&h )100/103U&h 3=U&hl U&hV U&h U&hI U&h U&h U&h U&h U&h &1U&h U&h U&h U&h" U&h, U&h5 U&h9 U&h U&h U&hR 2U&h> U&hA U&hF U&h U&hlU&h#3U&h==U&hU&h U&hU&hgU&hPU&hU&hU&h@U&h\(U&h+U&h-U&hi.U&h0,U&hb1U&h3U&hv;y ###.......###.......P## ##..........##  ##..............##  #.......##  #.##Z†.##  ###.#  #ZZ#U&h<4 **#...Z.##***,#@..Z.P#-905.2 (35.0)#..>....###*#..#.........##...###........###........## ##.......†#U&h<*#..$.....## ###....††.,........## #.......,.......## ###..... ##....U&hu?,U&hD.Z.Z,,,,,,,**U&hEb=-6.2 (36U&h'KU&hN; _Found a stone staircase leading down.U&hcU&heU&hU&hU&hV ##...##  ####  ## ##.†## ##.Z.  #.Z.U&h####*#Z.Z.#####.#.P#..>....###0.0)*#...#..#.###.#*## ##†*#..$.....## ###....††.,........## #......## ##)..#*  ##U&hU&hپ,U&h:}..ZZ,,,,,,**U&h+7.2 (1U&h-U&h* _Found a +0 shortbow.U&h U&h1 U&h U&h U&h# U&h$ U&h% U&h4 nU&h 6 U&h8 U&h; U&h< U&hS> U&hA U&hE U&hG U&hvJ U&h^M ,U&hO U&hR U&hU U&h\ U&hf^ U&h~` ,U&h8d U&h'f U&hg U&hi ,U&h,k U&hn N _You now have 855 gold pieces (gained 19).U&hzr U&hs U&hKu U&h@w U&hw U&hx U&h{ U&hI~ U&h U&h U&h U&h U&hّ U&hz U&h U&hd U&h U&hş U&h U&h U&h U&h3 U&hا U&h U&h ,U&h U&h& U&h1 U&hƴ U&hv ,U&h( U&h U&hX U&h U&hο U&h ,U&h$ U&h U&h U&h U&h U&hv ,U&h U&h U&hL U&h U&h ,U&h U&h U&hy U&h U&ht ,U&h U&h U&h U&hs U&h ,U&h' U&h U&hh U&h U&h U&ha ,U&h U&h U&h U&h U&h U&h U&h U&h U&h U&hO U&hi U&hT U&h U&h U&h U&h U&h{ U&h U&h U&h! ,U&h U&hE U&h U&h U&hq U&h/' _You swap places.U&hb( U&h. BU&he0 U&h1 ,U&h2 U&hl6 U&h8 U&hP U&hT U&h^ nU&hh_ U&ha U&hc U&he U&hf ,U&hMh U&hk U&hm U&ho U&hq U&hr ,U&h#t U&hw U&hy U&hD| U&hտ U&h ,U&h# U&h U&h R  There is a stone staircase leading down here.U&h. U&h U&hO U&h7 _U&h U&h U&h U&h U&h U&h/ U&h U&h U&hf U&h U&hn U&h< U&h U&h U&h U&h U&h U&h U&h U&h ,U&hb U&hZ U&hU&hU&hU&h,U&hU&h U&h U&hlU&hU&h,U&hHnU&hE,U&h<U&h U&h>"U&h#U&h"%U&h'U&h'U&h(U&h|*U&hR,U&h-U&h.U&h0,U&h1U&h3U&h5U&hM7U&hH8U&h9,U&hS;U&h=U&h^?U&hz@U&hAU&hPCU&hCU&hDU&hFU&hIU&h JU&hKU&hMU&hMU&hrNU&h%RU&hSU&hUU&hWU&hY,U&h[U&h>^U&haU&hlU&hmU&hoU&hqU&h,s,U&htU&h"wU&hyU&hzU&h}U&h!,U&hU&hU&h͆U&h}U&hU&h,U&hU&hU&h1U&hœU&hU&h,U&h6U&hg  There is a stone staircase leading down here. _U&h,U&hwU&hNU&hlU&hU&hU&h`U&hHU&hU&hU&hU&hU&h,U&hU&h3U&hU&h`U&hnU&hU&hU&hU&h,,U&h7U&h!U&h %U&h 'U&hT)U&h+,U&h-U&h;1U&h3U&h5U&h7U&h9,U&h;U&hK>U&h@U&hU&hU&h,U&hU&hg U&h U&h U&hU&h,U&hU&hU&hU&hU&hU&hY ,U&hA"U&h$U&h'U&h)U&h+U&h-,U&h/U&h2U&h5U&h58U&h:U&h<,U&h>U&hAU&haDU&hFU&hHU&hJ,U&hLU&hzOU&h!RU&hTU&h VU&hX,U&hYU&hd\U&h^U&h`U&h dU&hlXU&h{vU&hMU&hBXU&hҍU&hU&hFU&hU&h,U&h*U&hU&hU&h9U&hU&h,U&h7U&hաU&h%U&hU&hU&h,U&hU&hZU&hѭU&hݮU&hBU&hU&hAU&hU&h...........# ##....... ..........## #....... ..........### ##....... ..........#.# #........ ...........## #........ ...........## #.......# ............####### ##......#. ..............##..######.....##Z# ...####........#@###........#####84.2 (7U&h7.0) #### #........Z###.<........# # ###.......{##.........## #.......{.......Z..## #................######............### Z   death yak zombie ##...........# ##.........## ##...........##U&hU&h|U&hE _Done exploring.U&htVJU&h-0.0)....... _Done exploring.U&h/s JU&h  _Done exploring.U&hU&h+4U&h8 _There is a stone staircase leading down here. _Done exploring.V&h/# #.####..#.# ...## #...## #....####### ##V&hR......##..######Z####........#Z###...# .#### #........@###.<..#  ###.......Z##.# #.Z.......Z #..........# ###............### ##...........# ZZ 3 death yak zombies (minion) ##.........####...........##..##V&hjV&hsNZ.V&h+5.2 (1V&hV&hW _Done exploring. _You swap places.V&h ##..#....#.#.####### ##..##..######.....##Z####.#Z###........#### .#### Z###.<V&h .# ## ###Z##..# # .........Z..##  ......### ##..###  ### #####..####..####..##V&h <6V&h V&h W _Done exploring. _You swap places.V&h...##.####### ##..##..######.....##Z####.#Z###........#### .#### Z###.<........# ## ###.Z##.........# # ........Z..##  .### #####  ##  #####..####..####...## #..7V&h.##.####### ##..##..######.....##Z####.#Z###........#### .#### Z###.<........# ## ###.Z##...# # ........Z..##  .### #####  ##  #####..####..####...## #..[#V&h~.Z.ZV&hA&8V&h,V&hd## #.####### ##......#.##..######.....##Z####.###........##### #### #.Z###.<.. # ###Z.##...##  #......Z........Z..##  #..### ######  # ## ##..##..##..#..# #.[#..#####.......######..Z.ZZ9V&h#V&hG l##### ##......#.##..######.....##Z######.###........##### ### #.##.<  ###Z##...##  #.Z...## #.Z.### ###......###  # ## ##..###..##..#.. #.[#.#####.......###### ### #....P..#V&hX ,V&h T..ZZV&h:e'90V&h'nV&hpV&hRV&h^Level 1 of the Lair of Beasts <>>>>^(Press ? for help) ###........####..............#.##.........##  ##........###................###........##  #.........##................###.......##  ###.......### ####.................####### ##......#.#  ###.......## ##.#....................##..######.....##Z##  #........## #P.^.........####........#.###........#####  #.........# ##........#### #.........###.<........#  ###.......###.......P## ###........##.........##  ##................###.......Z..........##  ##..............###........Z.......###  #.............#####......Z.....###  #.##.†.......####.....@.....#  ###..........###.........##  #..........#####...........##  ###............####.............##  ###.#............P###...............##  #..>..............####.................#  ##........Z#.........##.[......#........#  #.........###........## ####.......###.......####  ##........## ##.......[V&h/39;49m÷#### #..........P###.........#  ###........## ###....÷÷...# #.........### #.##......###  ##.........###.........####P....(### #####.......##  ###.........#####......)..###....###........##V&h #.........## ##....#.#.........# ###.......### #........## #P.....# #.......#.#####..# ###...## ##..##..#  #..##.....>##........## ### ####.......####.......# ##........# #........######.#.....P### ##..............# ##...V&h1!.....####..........P# ##.............## #..........####.........## #..............### ##.........#####........## ##..............#.# #.........####........## #................## #........###.........# #................## #.......#####.......### ####.................####### ##......#.####.......## ##.#....................##..######.....##Z###........## #P.^.........####........#.###........######.........# ##........#### #...###.<........####.......###.P## ####..## ##..#......Z..## ##........## .Z.### #.............## ###......Z.....### #.##.†.......## ##.....@.....# ###..........###.. #..........### [4V&h$(0m##...V&h V&h϶V&h&...........####### ##......#.# knorpule3000 the Fighter .............##..######.....##Z## Poltergeist of Ashenzari *****. ..####........#.###........##### Health: 103/103 ======================== ### #.........###.<........#Magic: 33/33 ========================###........##.........##AC: 17Str: 4#.......Z..........##EV: 16Int: 25#........Z.......###SH: 7Dex: 16###......Z.....###XL: 13 Next: 14% Place: Lair:1##.....@.....#Noise: ---------  Time: 22990.2 (0.0)##.........##M) +0 spear "Bound With Me" {freeze, Fort,##[V&h40m...........##Zap: wand of paralysis (9)##.............##Fly ##...............###.................#ZZZ 3 death yak zombies (minion)#.[......#........#####.......###.......#### ### #..........P###.........# _Done exploring. _Done exploring. _Done exploring. _Done exploring. _You swap places. _You swap places.V&hV&hV&hV&hV&h,V&hCXV&h V&hx V&ho V&hj V&h V&hV&h2V&h\V&h,V&h!V&h3"V&hJ#V&h$V&h&,V&h}(V&h)V&h*V&h+,V&h-V&h!/V&h/V&h0V&h2V&h4V&hS5V&h6V&hR8V&h=9V&h9V&h;V&h=V&h?V&h@V&h BV&hBV&hCV&h)EV&hGV&hIV&hJV&hKV&hLV&hvMV&hDOV&hQV&hRV&hhTV&hUV&hVV&hWV&hVdV&h"eV&h[fV&hgV&hBiV&hiV&hjV&hKlV&hmV&hoV&h'qV&hkrV&hsV&hsV&h#uV&hvV&hFxV&hyV&h{V&h{V&hf|V&h}V&hV&hՀV&hV&hvV&h&V&h؄V&hV&hV&h7V&hWV&hV&haV&h0V&hՓ## .## .........### .#...........## ####..........# ###.......###  #.......#.##  ##.........##  #..##.....@#  3007.2 (17.0)####......Z##  #.....ZZ.##   ##........###  V&hߔ #..........#   ##.........##   #.........##   #........##   #.......##  V&hV&hTr _You swap places. _There is a stone staircase leading down here.V&h:V&h!<V&hAV&h DV&h0EV&hQKTZ.V&hXN8.0) _V&hmc  You fly downwards.V&hd ##...  ....V&hf&  V&h6#...  P..#  #..# V&hO #..# V&hl #..## 2 #@..#V&hS  #...##V&h  S.#..#   ...#...P  V&h[V..... .....V&h.... .......  S   water moccasin (asleep)V&hq... ........... .... V&hV&hN"~~*,,,**,,,,,** *~~*,,,*##...,***+,,,,....,,*,,,,,**#...,**,,,,,**P..#**V&h,,,,,,**,,,,,**,,,,,*,,,,,,*,,,,,,*,,,,,* *V&h8,,,*** *V&h_,.....,.....,****,....,V&h **,*V&hM,...,,,,,,...,V&h8,,,,,,,,,,,,,**,,,,V&h I+9 (1.7V&hNV&hR V&h6T_Your mindless puppets stay behind to rot. _There is a stone staircase leading up here.V&hY s  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V&h 5You call upon the dead to rise.V&hz X.SSV&h X29---===V&h \90Reap Fly V&h V&h 8 _The water moccasin hisses angrily.V&hS.---10.5 (0.6 _You reach to attack! You closely miss the water moccasin.V&h   You hit the water moccasin but do no damage.=--1.1 _You block the water moccasin's attack.V&hnV&h&7V&hV&h _You barely miss the water moccasin. The water moccasin closely misses you.V&h  You hit the water moccasin. You freeze the water moccasin.---2.3V&hIi _The water moccasin is moderately wounded.V&h1  You barely miss the water moccasin.The water moccasin is moderately wounded.V&h3/309V&h8V&hy<_ _The water moccasin completely misses you.V&h3* H  You hit the water moccasin but do no damage.The water moccasin is moderately wounded.3.5 _The water moccasin misses you.V&h 9?  You hit the water moccasin but do no damage.The water moccasin is moderately wounded.4.0 (0.5 _The water moccasin bites you but does no damage.V&ha  You closely miss the water moccasin.The water moccasin is moderately wounded.V&h+6 (0.6V&h$V&h~< _You block the water moccasin's attack.V&hLi  You closely miss the water moccasin.V&hN(5.2V&hXV&h]i _The water moccasin is moderately wounded.V&h ~~*,,,**,,,,,** *  knorpule3000 the Fighter ~~*,,,*##...,*  Poltergeist of Ashenzari *****. **+,,,,....,,*  Health: 103/103 ======================== ,,,,,**#...,**  Magic: 27/33 ===================----- ,,,,,**P..#**  AC: 17Str: 4 ,,,,,,*#..# EV: 16Int: 25 *,,,,,*#..# SH: 7Dex: 16 *,,,,,*#..##  XL: 13 Next: 14% Place: Lair:2 ,,,,,,*#@..#  Noise: =--------  Time: 23015.2 (0.0) ,,,,,,#S..## *  M) +0 spear "Bound With Me" {freeze, Fort, ,,,,,..#..#* *  Zap: wand of paralysis (9) ,,,...#...P*** *  Reap Fly V&h  ,.....,.....,****  ,....,.......**,*  S   water moccasin ,...,,........,,,  ,...,.....#....,,  ,,,,,,,,,,,**,,,, _The water moccasin is moderately wounded.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded)V&h~~*,,,**,,,,,** *knorpule3000 the Fighter~~*,,,*##...,*Poltergeist of Ashenzari *****.**+,,,,....,,*Health: 103/103 ========================,,,,,**#...,**Magic: 27/33 ===================-----,,,,,**P..#**AC: 17Str: 4,,,,,,*#..#EV: 16Int: 25*,,,,,*#..#SH: 7Dex: 16*,,,,,*#..##XL: 13 Next: 14% Place: Lair:2,,,,,,*#@..#Noise: =--------  Time: 23015.2 (0.0),,,,,,#*..## *M) +0 spear "Bound With Me" {freeze, Fort,,,,,,..#..#* *Zap: wand of paralysis (9),,,...#...P*** *Reap Fly ,.....,&h:2m.....,****,....,.......**,*S   water moccasin,...,,........,,,,...,.....#....,,,,,,,,,,,,,**,,,, _The water moccasin is moderately wounded.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded)V&h 9 V&hTS KS  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1%  Press: ? - help, Shift-Dir - straight lineV&hT : a water moccasin (moderately wounded)  You draw life force from the water moccasin!  The water moccasin bites you.V&hU 98/103 --6-=6.2 (1V&h [ V&h,_  V&h` 8_The water moccasin bites you but does no damage.V&h*; ~~*,,,**,,,,,** *  knorpule3000 the Fighter ~~*,,,*##...,*  Poltergeist of Ashenzari *****. V&h**+,,,,....,,*  Health: 98/103 ======================-- ,,,,,**#...,**  Magic: 23/33 ================-------- ,,,,,**P..#**  AC: 17Str: 4 ,,,,,,*#..# EV: 16Int: 25 *,,,,,*#..# SH: 7Dex: 16 *,,,,,*#..##  XL: 13 Next: 14% Place: Lair:2 ,,,,,,*#@..#  Noise: ==-------  Time: 23016.2 (0.0) ,,,,,,#S..## *  M) +0 spear "Bound With Me" {freeze, Fort, ,,,,,..#..#* *  Zap: wand of paralysis (9) ,,,...#...P*** *  Reap Fly  ,.....,.....,****  ,....,.......**,*  S   water moccasin ,...,,........,,,  ,...,.....#....,,  ,,,,,,,,,,,**,,,, V&hL_The water moccasin bites you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded)V&hDk~~*,,,**,,,,,** *knorpule3000 the Fighter~~*,,,*##...,*Poltergeist of Ashenzari *****.**+,,,,....,,*Health: 98/103 ======================--,,,,,**#...,**Magic: 23/33 ================--------,,,,,**P..#**AC: 17Str: 4,,,,,,*#..#EV: 16Int: 25*,,,,,*#..#SH: 7Dex: 16*,,,,,*#..##V&hGMXL: 13 Next: 14% Place: Lair:2,,,,,,*#@..#Noise: ==-------  Time: 23016.2 (0.0),,,,,,#*..## *M) +0 spear "Bound With Me" {freeze, Fort,,,,,,..#..#* *Zap: wand of paralysis (9),,,...#...P*** *Reap Fly ,.....,.....,****,....,.......**,*S   water moccasin,...,,........,,,,...,.....#....,,,,,,,,,,,,,**,,,, _The water moccasin bites you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded)V&h  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  V&h:Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (severely wounded)  You draw life force from the water moccasin!V&h u SYou feel life coursing into your body.V&h`103/103==7.2 (1V&htV&hF _The water moccasin bites you but does no damage.V&h  ~~*,,,**,,,,,** *  knorpule3000 the Fighter ~~*,,,*##...,*  Poltergeist of Ashenzari *****. **+,,,,....,,*  Health: 103/103 ======================== ,,,,,**#...,**  Magic: 20/33 ==============---------- ,,,,,**P..#**  AC: 17Str: 4 ,,,,,,*#..# EV: 16Int: 25 *,,,,,*#..# SH: 7Dex: 16 *,,,,,*#..##  XL: 13 Next: 14% Place: Lair:2 ,,,,,,*#@..#  Noise: ==-------  Time: 23017.2 (0.0) ,,,,,,#S..## *  M) +0 spear "Bound With Me" {freeze, Fort, ,,,,,..#..#* *  Zap: wand of paralysis (9) ,,,...#...P*** *  Reap Fly V&h  ,.....,.....,****  ,....,.......**,*  S   water moccasin ,...,,........,,,  ,...,.....#....,,  ,,,,,,,,,,,**,,,, _The water moccasin bites you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead)V&h k~~*,,,**,,,,,** *knorpule3000 the Fighter~~*,,,*##...,*Poltergeist of Ashenzari *****.**+,,,,....,,*Health: 103/103 ========================,,,,,**#...,**Magic: 20/33 ==============----------,,,,,**P..#**AC: 17Str: 4,,,,,,*#..#EV: 16Int: 25*,,,,,*#..#SH: 7Dex: 16*,,,,,*#..##V&h HXL: 13 Next: 14% Place: Lair:2,,,,,,*#@..#Noise: ==-------  Time: 23017.2 (0.0),,,,,,#*..## *M) +0 spear "Bound With Me" {freeze, Fort,,,,,,..#..#* *Zap: wand of paralysis (9),,,...#...P*** *Reap Fly ,.....,.....,****,....,.......**,*S   water moccasin,...,,........,,,,...,.....#....,,,,,,,,,,,,,**,,,, _The water moccasin bites you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead)V&h l  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (almost dead)  You draw life force from the water moccasin.V&h )V&hu< ZZ   water moccasin zombie (minion)You kill the water moccasin!V&hec1=58.2 (1V&hjV&ho. _The dead are slithering!V&hq`##...,* **+,,,,....,,,,,,**#...,*P..#** ,*#..# *#,,,,,,##<..#Z@.## *......#..#*.....#...P#**............***.........#*,.....,,........#.....V&hPs],.........##... V&hdyG,,,,,,,,,,,***,,,V&hfz/--9V&h~V&h V&hlV&hǮV&h̯V&hV&hV&h62==V&h,V&h1V&hV&hV&hV&hE3=V&hV&hV&hpV&h,V&h,V&hV&hjV&hbV&hV&hV&hV&hV&hvV&hkN4=V&hV&hnV&h>V&hCV&h<V&hYV&h!V&h"k5==V&h$V&h/(V&h>)V&h*V&h.V&h/V&h"1V&hO5V&h6V&h7V&h;V&h<V6=V&h>V&haBV&hCV&hDV&hHV&hIV&hJV&hNV&hOV&hPV&hJUV&hVV&hWV&ho[V&h\L7=V&h]V&hZbV&hxcV&hdV&hhV&hiV&hNkV&h oV&h+pV&h~qV&hauV&hvi8==V&hwV&h{V&h/}V&hl~V&h%V&hIV&hV&h.,V&hV&hV&hi9==V&hَV&hV&hV&hV&hV&hV&h4V&hƟV&hV&hۡV&hV&h :=V&hFV&hV&h'30V&hɮV&h/V&hMV&h\V&h,V&hUV&hĿV&hV&hV&h-b1=V&hV&hV&hV&h>V&hV&hV&hV&hV&hV&hV&hV&hS2==V&hV&h9V&h[,V&h'V&hlV&h0V&hXV&hV&hGV&hV&hV&hV:=V&hV&h9--V&h- 69.2 (5V&h=0.0) _You start resting.V&h{3=70.2 (51Reap V&hcV&h _ _Your reaping aura is weakening.V&hV&hX _You swap places. ***+,,,,....,,* #.....**#...,** #P....#*P..#** .......*#..# *#.....*#..# .#.....*#..## .......##<..# .......#.Z.## * .......@#..#* * .#...P#** * ..............#*** ..............#*,* ................,, ...........#.....,6   Amaemon (asleep) ............##...,4   orange demon (reaching, asleep) ......4,.6..#**,,,Z  &h7m water moccasin zombie (minion)  1.2 (1.0)  Amaemon and an orange demon come into view.~*,,,*,,Z.,,,,,,,, ally …),,,,,,,,,,,,,,****V&h;+2.2 (2V&heV&hm _Amaemon is wielding a +0 demon whip of venom.V&h ~***+,,,,....,,*knorpule3000 the Fighter*#.....**#...,**Poltergeist of Ashenzari *****.,#P....#*P..#**Health: 103/103 ========================,.......*#..#Magic: 33/33 ========================,*#.....*#..#AC: 17Str: 4*.#.....*#..##EV: 16Int: 25,.......##<..#SH: 7Dex: 16,.......#Z..## *XL: 13 Next: 15% Place: Lair:2,.......@#..#* *Noise: ---------  Time: 23072.2 (0.0),.......#...P#** *M) +0 spear "Bound With Me" {freeze, Fort,,..............#***V&hp Zap: wand of paralysis (9),..............#*,*Reap Fly ,................,,,...........#.....,6   Amaemon (asleep),............##...,4   orange demon (reaching, asleep, ally …),......4,.6..#**,,,Z   water moccasin zombie (minion),,,,,,,,,,,,,**** _Your reaping aura is weakening. _You swap places.  Amaemon and an orange demon come into view. _Amaemon is wielding a +0 demon whip of venom.Press: ? - help, v - describe, . - travelThe floor.V&h2U@#A rock wall.V&h2Z  #.You swap places.  Amaemon and an orange demon come into view. _Amaemon is wielding a +0 demon whip of venom.Press: ? - help, . - travelYou can't see that place.  [the floor.]V&h ;..V&hY .V&h[ .V&h\ V&h ;..V&hm ;..V&hy Z .,V&h;,,V&h 5,,V&h*r5,,V&hG6,, v - describe, . - travelHere: Amaemon, wielding a +0 demon whip of venom (asleep)  The floor.V&h Amaemon the Diabolical Poisoner Amaemon always knew he was different, but it was still a horrific surprise when his demonic heritage manifested. As his body twisted, Amaemon was forced to fleefar from the surface. The passage of time has only left him more obsessed with what he has lost - consumed by poison both physical and spiritual. Max HP: ~87 Will: ++ AC: + EV: +++ Threat: High Class: Demonic Size: Medium Int: Human You have about 98% to hit with the cursed +0 spear "Bound With Me" (while incapacitated). He has about 38% to hit you. AttacksMax Damage After Damaging Hits Hit: +0 demon whip (venom) 22 + venom Claw 12 Tail8 Poison He is immune to torment; and resistant to miasma. He is vulnerable to silver and hated by Zin. He can open doors. V&hi{~***+,,,,....,,*knorpule3000 the Fighter*#.....**#...,**Poltergeist of Ashenzari *****.,#P....#*P..#**Health: 103/103 ========================,.......*#..#Magic: 33/33 ========================,*#.....*#..#AC: 17Str: 4*.#.....*#..##EV: 16Int: 25,.......##<..#SH: 7Dex: 16V&h.,.......#Z..## *XL: 13 Next: 15% Place: Lair:2,.......@#..#* *Noise: ---------  Time: 23072.2 (0.0),.......#...P#** *M) +0 spear "Bound With Me" {freeze, Fort,,..............#***Zap: wand of paralysis (9),..............#*,*Reap Fly ,................,,,...........#.....,6   Amaemon (asleep),............##...,4   orange demon (reaching, asleep, ally …),......4,.6..#**,,,Z   water moccasin zombie (minion),,,,,,,,,,,,,**** _You swap places.  Amaemon and an orange demon come into view. _Amaemon is wielding a +0 demon whip of venom.&h0;10mPress: ? - help, v - describe, . - travelHere: Amaemon, wielding a +0 demon whip of venom (asleep)  The floor.V&h ~***+,,,,....,,*knorpule3000 the Fighter*#.....**#...,**Poltergeist of Ashenzari *****.,#P....#*P..#**Health: 103/103 ========================,.......*#..#Magic: 33/33 ========================,*#.....*#..#AC: 17Str: 4*.#.....*#..##EV: 16Int: 25,.......##<..#SH: 7Dex: 16,.......#Z..## *XL: 13 Next: 15% Place: Lair:2,.......@#..#* *Noise: ---------  Time: 23072.2 (0.0),.......#...P#** *M) +0 spear "Bound With Me" {freeze, Fort,,..............#***Zap: wand of paralysis (9),.......&h 90m.......#*,*Reap Fly ,................,,,...........#.....,6   Amaemon (asleep),............##...,4   orange demon (reaching, asleep, ally …),......4,.6..#**,,,Z   water moccasin zombie (minion),,,,,,,,,,,,,**** _You swap places.  Amaemon and an orange demon come into view. _Amaemon is wielding a +0 demon whip of venom.Press: ? - help, v - describe, . - travelHere: Amaemon, wielding a +0 demon whip of venom (asleep)  The floor.V&h V&h . _V&hg*#.....**#...,** ,#P....#*P..#** ,.......*#..# ,*#.....*#..# *.#.....*#..#,.......##<..# ,.#Z..## *,.V&hͣ..## * ,.......#@..P#** * ,.......#*** ,.......#*,* ,...,, ,....#,,.....##..., ,......4..6..#**P,, ),.....#*** V&hV&hV&hV&h.{.66.,,,,,,,,,,,,***,,,V&h=23.2 (1 _V&hV&hV&h(,#P....#*P..#** .......*#..# *#....*.#..#,.......##<..#..#...## *..#..##Z#...P###.......@.....#**,..,,#.....6...##4.....#**P,,......V&hd*,  P...##*,,Z   water moccasin zombie (minion) V&h?G,,,,,,,,,,,,***,,V&hD7*V&hJ V&hY4curare, distr…)Amaemon casts a spell at the orange demon.V&hT V&hR) .Z4(ally target)==4V&h2 V&h6 A _The orange demon's venom grows more potent.V&h.......*#..# *#*.#....#,.......##<..#...#...## *...#..##.#...P###Z......#**.,..,,#.....6...##4.....#**P,,......*,  P...##*,,....P*** V&h.Z64..4),,,,,,,,,,,,,,,,,V&h?V&h--V&h 5V&hAFly V&h0V&hz V&hgV&hF6_Your reaping aura expires.V&hV&h1 3  You reach to attack! You hit Amaemon. You freeze Amaemon..Z--7 (0.5 _Amaemon is lightly wounded.V&hZR  You reach to attack! You barely miss Amaemon.V&hOc 4. Amaemon is lightly wounded.  V&h5dAmaemon barely misses your water moccasin zombie.Amaemon claws your water moccasin zombie.=6.3 (0.6V&hZ _Amaemon tail-slaps your water moccasin zombie.V&htail-slaps your water moccasin zombie.could not reach far enough!  Your water moccasin zombie misses Amaemon.  The orange demon stings you but does no damage.hits your water moccasin zombie with a +0 demon whip of venom.  Amaemon barely misses your water moccasin zombie.9V&hV&hD _Amaemon tail-slaps your water moccasin zombie.V&h#  You reach to attack! You puncture Amaemon! You freeze Amaemon.  Amaemon is lightly wounded.-7.6 (0.7 _Your water moccasin zombie bites Amaemon but does no damage.V&hi _Your water moccasin zombie bites Amaemon but does no damage.  You could not reach far enough!  The orange demon stings you but does no damage.  Amaemon hits your water moccasin zombie with a +0 demon whip of venom!claws your water moccasin zombie!  Amaemon tail-slaps your water moccasin zombie!V&hu.==V&h{ 8.3V&hV&h^ _Your water moccasin zombie is destroyed!V&h~n  You reach to attack! You miss Amaemon.  Amaemon is lightly wounded.V&h5p6.-9.0V&hݖV&h: _You block the orange demon's attack.V&h >  You closely miss Amaemon.V&h8 @-7V&h V&h 1 _Amaemon is lightly wounded.V&h1R  You hit Amaemon. You freeze Amaemon.  Amaemon is moderately wounded.The orange demon closely misses you. Amaemon barely misses you. x280.2 (0.5V&hWT _Amaemon completely misses you.V&h I  You hit Amaemon. You freeze Amaemon.V&h +8 (0.6V&hڨ V&h; ^ _Amaemon is moderately wounded.V&hj;>  You puncture Amaemon! You freeze Amaemon.  Amaemon is heavily wounded.Amaemon completely misses you. Amaemon closely misses you.=1.4V&hR>V&h%Av _You block Amaemon's attack. The orange demon closely misses you.V&hE' _You block Amaemon's attack. The orange demon closely misses you.  You completely miss Amaemon.  Amaemon hits you with a +0 demon whip of venom.    Amaemon tail-slaps you but does no damage.V&hDJ0-2--2.0V&hPV&hSY _The orange demon barely misses you.V&hmv ,.......*#..#  knorpule3000 the Fighter ,*#.....*#..#  Poltergeist of Ashenzari *****. *.#.....*#..##  Health: 100/103 =======================- ,.......##<..#  Magic: 28/33 ====================---- ,.......#...## *  AC: 17Str: 4 ,........#..## *  EV: 16Int: 25 ,.......#...P### *  SH: 7Dex: 16 ,..............#***  XL: 13 Next: 15% Place: Lair:2 ,........@.....#*,*  Noise: =--------  Time: 23082.0 (0.0) ,........6.......,,  M) +0 spear "Bound With Me" {freeze, Fort, ,.......4...#.....,  Zap: wand of paralysis (9) ,............##...,  Fly  ,............#**P,, V&h ,,...........#***,  6   Amaemon ,......P...##*,,,  4   orange demon (reaching, curare) ,..........P***,,  ,,,,,,,,,,,,,,,,, _The orange demon barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Amaemon, wielding a +0 demon whip of venom (heavily wounded)V&hQ,.......*#..#knorpule3000 the Fighter,*#.....*#..#Poltergeist of Ashenzari *****.*.#.....*#..##Health: 100/103 =======================-,.......##<..#Magic: 28/33 ====================----V&hHS,.......#...## *AC: 17Str: 4,........#..## *EV: 16Int: 25,.......#...P### *SH: 7Dex: 16,..............#***V&heXXL: 13 Next: 15% Place: Lair:2,.......§@§....#*,*Noise: =--------  Time: 23082.0 (0.0),.......§6§......,,M) +0 spear "Bound With Me" {freeze, Fort,,.......4§§.#.....,Zap: wand of paralysis (9),............##...,Fly ,............#**P,,,,...........#***,6   Amaemon,......P...##*,,,4   orange demon (reaching, curare),..........P***,,,,,,,,,,,,,,,,,,,Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Amaemon, wielding a +0 demon whip of venom (heavily wounded)  Rot billows forth from Amaemon's wounds!  You feel drained. The orange demon stings you from afar. You resist.  You V&hablock Amaemon's attack. Amaemon barely misses you.P: 92/95 (103)P: 28/33 ==3.0 (1DrainV&hOc   Press: ? - help, Dir - move target  Aim: Amaemon, wielding a +0 demon whip of venom (heavily wounded)  Rot billows forth from Amaemon's wounds!  You feel drained. The orange demon stings you from afar. You resist.  You block Amaemon's attack. Amaemon barely misses you. _Amaemon tail-slaps you but does no damage.V&hD §§§§§§☼@§§§☼6§§§4☼§§§§§§§You hit Amaemon. You freeze Amaemon.V&hp<3--6 (0.6V&hxV&h7[ _Amaemon is heavily wounded.V&hs☼☼s☼@☼☼s☼§☼☼sss 3 scorpions (summoned)  You hit Amaemon. You freeze Amaemon. _Amaemon is heavily wounded.hit Amaemon. You freeze Amaemon.  Amaemon is heavily wounded.  The orange demon misses you.  Amaemon says, "Need some antivenom? Don't worry, you can trust me."==4.3 (0.7V&hK} _Amaemon gestures wildly while chanting.V&h | ☼☼4s☼☼☼☼s 4 scorpions (summoned)  You hit Amaemon. You freeze Amaemon.  Amaemon is severely wounded.Amaemon mumbles some strange words.V&hB +9 (0.6V&ht# V&h+' Z _The orange demon closely misses you.V&h _The orange demon closely misses you.  You hit Amaemon but do no damage.  Amaemon is heavily wounded.  The scorpion is engulfed in dark miasma.  The scorpion is poisoned.  You feel bolstered by spreading misfortune.V&h=.  The scorpion is poisoned.  You feel bolstered by spreading misfortune.The scorpion seems to slow down.The scorpion misses you.The scorpion is engulfed in dark miasma.V&h&☼☼s○6s§☼, 3 poisoned, …)V&h'59=V&h.(Q22 --5.5V&hc-V&h)0/ _The scorpion is poisoned.V&hi  You closely miss the scorpion.The scorpion is almost dead.The scorpion is engulfed in dark miasma.V&hewSThe scorpion seems to slow down.  The orange demon misses you. Amaemon misses you.  Amaemon claws you but does no damage. Amaemon closely misses you.The scorpion is engulfed in dark miasma.  V&hx_The scorpion looks even sicker.  You kill the scorpion!V&h#looks even sicker.  You kill the scorpion!  The scorpion's corpse disappears in a puff of smoke!V&hl☼○○s○☼○ 2 scorpions (summoned, poisoned, slow)V&hB?43V&h<--6.1V&h<V&hɝj _The scorpion's corpse disappears in a puff of smoke!V&h  You puncture the scorpion! You freeze the scorpion.  You kill the scorpion! ☼☼☼○○○○☼○6s☼○○○○○   scorpion (summoned, very poisoned, sl…)The scorpion's corpse disappears in a puff of smoke!The scorpion is engulfed in dark miasma.8 (0.7 _The scorpion looks even sicker. The scorpion closely misses you.V&h = ,.......*#..#  knorpule3000 the Fighter ,*#.....*#..#  Poltergeist of Ashenzari *****. V&h =*.#.....*#..##  HP: 94/95 (103) =======================- ,.......##<..#  MP: 26/33==================------ ,.......#...## *  AC: 23  Str: 4 ,........#..## *  EV: 16Int: 25 ,.......#...P### *  SH: 7Dex: 16 ,......☼☼☼○○...#***  XL: 13 Next: 15% Place: Lair:2 V&h ,......○○@○○...#*,*  Noise: =--------  Time: 23086.8 (0.0) ,......☼○6s☼.....,,  M) +0 spear "Bound With Me" {freeze, Fort, ,......☼4○☼☼#.....,  Zap: wand of paralysis (9) ,......○○○○○.##...,  Fly Drain ,............#**P,,  ,,...........#***,  6   AmaemonV&h  ,......P...##*,,,  4   orange demon (reaching, curare) ,..........P***,,  s   scorpion (summoned, very poisoned, sl…) ,,,,,,,,,,,,,,,,, Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V&h ZAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (foul pestilence, heavilywounded)V&hf@,.......*#..#knorpule3000 the Fighter,*#.....*#..#Poltergeist of Ashenzari *****.*.#.....*#..##HP: 94/95 (103) =======================-,.......##<..#MP: 26/33V&h/==================------,.......#...## *AC: 23  Str: 4,........#..## *EV: 16Int: 25,.......#...P### *SH: 7Dex: 16,......☼☼☼○○...#***XL: 13 Next: 15% Place: Lair:2,......○○@○○...#*,*V&h3Noise: =--------  Time: 23086.8 (0.0),......☼○*s☼.....,,M) +0 spear "Bound With Me" {freeze, Fort,,......☼4○☼☼#.....,Zap: wand of paralysis (9),......○○○○○.##...,Fly DrainV&hw,............#**P,,,,...........#***,6   Amaemon,......P...##*,,,4   orange demon (reaching, curare),..........P***,,s   scorpion (summoned, very poisoned, sl…)V&h,,,,,,,,,,,,,,,,,Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (foul pestilence, heavilywounded)V&hnt9 V&h/6 Aiming: Vampiric Draining (safe; 1%  Press: ? - help, Shift-Dir - straight line: Amaemon, wielding a +0 demon whip of venom (foul pestilence, heavilywounded)  You draw life force from Amaemon! You feel life coursing into your body!  The orange demon closely misses you.V&hV&h/(;*V&hO curare, very pois  Amaemon gestures at the scorpion while chanting.V&hThe orange demon closely misses you.  Amaemon gestures at the scorpion while chanting.  The scorpion's venom grows more potent.  The scorpion is engulfed in dark miasma.  The scorpion looks even sicker.  You kill the scorpion!V&h ○°°°6○○4°☼○5===7.8 (1V&hV&hj _The scorpion's corpse disappears in a puff of smoke!V&h  ,.......*#..#  knorpule3000 the Fighter ,*#.....*#..#  Poltergeist of Ashenzari *****. *.#.....*#..##  HP: 95/95 (103) ========================V&h 6 ,.......##<..#  MP: 23/33================-------- ,.......#...## *  AC: 23  Str: 4 ,........#..## *  EV: 16Int: 25 V&h o,.......#...P### *  SH: 7Dex: 16 ,......☼○☼○○...#***  XL: 13 Next: 15% Place: Lair:2 V&hv J,......°°@○○...#*,*  Noise: ===------  Time: 23087.8 (0.0) ,......☼°6○☼.....,,  M) +0 spear "Bound With Me" {freeze, Fort, ,......○4°☼○#.....,  Zap: wand of paralysis (9)V&h # ,......○○○○○.##...,  Fly Drain ,............#**P,,  ,,...........#***,  6   Amaemon ,......P...##*,,,  4   orange demon (reaching, curare) ,..........P***,,  ,,,,,,,,,,,,,,,,, Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineV&h Aim: Amaemon, wielding a +0 demon whip of venom (foul pestilence, severelywounded)V&h ,.......*#..#knorpule3000 the Fighter,*#.....*#..#V&h, .Poltergeist of Ashenzari *****.*.#.....*#..##HP: 95/95 (103) ========================,.......##<..#MP: 23/33================--------,.......#...## *AC: 23  Str: 4,........#..## *EV: 16Int: 25,.......#...P### *SH: 7Dex: 16,......☼○☼○○...#***XL: 13 Next: 15% Place: Lair:2,......°°@○○...#*,*Noise: ===------  Time: 23087.8 (0.0)V&h |,......☼°*○☼.....,,M) +0 spear "Bound With Me" {freeze, Fort,,......○4°☼○#.....,Zap: wand of paralysis (9),......○○○○○.##...,Fly Drain,............#**P,,,,...........#***,6   Amaemon,......P...##*,,,4   orange demon (reaching, curare),..........P***,,,,,,,,,,,,,,,,,,,Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (foul pestilence, severelywounded)V&h}9 V&h○○○°°°°○°6°○○°°°°°Aim  Press: ? - help, Shift-Dir - straight line: Amaemon, wielding a +0 demon whip of venom (foul pestilence, severelywounded)  You draw life force from Amaemon!  The orange demon stings you but does no damage.V&h3-8.8 (1V&hV&h q _You block Amaemon's attack. x2; Amaemon closely misses you.V&hn ,.......*#..#  knorpule3000 the Fighter ,*#.....*#..#  Poltergeist of Ashenzari *****. *.#.....*#..##  HP: 95/95 (103) ======================== ,.......##<..#  MP: 20/33==============---------- ,.......#...## *  AC: 23  Str: 4 ,........#..## *  EV: 16Int: 25 ,.......#...P### *  SH: 7Dex: 16 ,......○○○°°...#***  XL: 13 Next: 15% Place: Lair:2 ,......°°@°°...#*,*  Noise: ==-------  Time: 23088.8 (0.0) ,......○°6°○.....,,  M) +0 spear "Bound With Me" {freeze, Fort, ,......○4°○○#.....,  Zap: wand of paralysis (9) ,......°°°°°.##..., &h240m Fly Drain ,............#**P,,  ,,...........#***,  6   Amaemon ,......P...##*,,,  4   orange demon (reaching, curare) ,..........P***,,  ,,,,,,,,,,,,,,,,, _You block Amaemon's attack. x2; Amaemon closely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (foul pestilence, almost dead)V&hH- ,.......*#..#knorpule3000 the Fighter,*#.....*#..#Poltergeist of Ashenzari *****.V&h. D*.#.....*#..##HP: 95/95 (103) ========================,.......##<..#MP: 20/33==============----------,.......#...## *AC: 23  Str: 4,........#..## *EV: 16Int: 25V&h:2 ,.......#...P### *SH: 7Dex: 16,......○○○°°...#***XL: 13 Next: 15% Place: Lair:2,......°°@°°...#*,*Noise: ==-------  Time: 23088.8 (0.0),......○°*°○.....,,M) +0 spear "Bound With Me" {freeze, Fort,,......○4°○○#.....,Zap: wand of paralysis (9),......°°°°°.##...,Fly Drain,............#**P,,,,...........#***,6   Amaemon,......P...##*,,,4   orange demon (reaching, curare),..........P***,,,,,,,,,,,,,,,,,,, _You block Amaemon's attack. x2; Amaemon closely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? oV&hn3 fr * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (foul pestilence, almost dead)V&h V&hݟ °...6°4.○°.  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.V&h_ 5Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Amaemon, wielding a +0 demon whip of venom (foul pestilence, almost dead)  You draw life force from Amaemon. The orange demon completely misses you.2-19V&hG 6-9.8 (1V&h V&h  _You block Amaemon's attack. Amaemon claws you. Amaemon barely misses you.V&h} s°°....s.6.°.4.°.....ss 2 scorpions (summoned)  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise. The orange demon barely misses you.V&h16---=90Reap Fly DrainV&hV&hg _Amaemon gestures wildly while chanting.V&h ,.......*#..#  knorpule3000 the Fighter ,*#.....*#..#  Poltergeist of Ashenzari *****. *.#.....*#..##  HP: 92/95 (103) =======================- ,.......##<..#  MP: 13/33=========--------------- ,.......#...## *  AC: 23  Str: 4 ,........#..## *  EV: 16Int: 25 ,.......#...P### *  SH: 7Dex: 16 ,......s°°.....#***  XL: 13 Next: 15% Place: Lair:2 ,........@.....#*,*  Noise: ===------  Time: 23090.8 (0.0) ,......s.6.°.....,,  M) +0 spear "Bound With Me" {freeze, Fort, ,.......4.°°#.....,  &h7mZap: wand of paralysis (9) ,............##...,  Reap Fly Drain ,............#**P,,  ,,...........#***,  6   Amaemon ,......P...##*,,,  4   orange demon (reaching, curare) ,..........P***,,  ss 2 scorpions (summoned) ,,,,,,,,,,,,,,,,, _Amaemon gestures wildly while chanting.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (almost dead)V&hx} ,.......*#..#knorpule3000 the Fighter,*#.....*#..#Poltergeist of Ashenzari *****.*.#.....*#..##HP: 92/95 (103) =======================-,.......##<..#MP: 13/33=========---------------,.......#...## *AC: 23  Str: 4,........#..## *EV: 16Int: 25,.......#...P### *SH: 7Dex: 16,......s°°.....#***V&hI XL: 13 Next: 15% Place: Lair:2,........@.....#*,*Noise: ===------  Time: 23090.8 (0.0),......s.*.°.....,,M) +0 spear "Bound With Me" {freeze, Fort,,.......4.°°#.....,Zap: wand of paralysis (9),............##...,Reap Fly Drain,............#**P,,,,...........#***,6   Amaemon,......P...##*,,,4   orange demon (reaching, curare),..........P***,,ss 2 scorpions (summoned),,,,,,,,,,,,,,,,, _Amaemon gestures wildly while chanting.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining&h) 10m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (almost dead)V&h}  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Amaemon, wielding a +0 demon whip of venom (almost dead)  V&hD~YYou draw life force from Amaemon!  You kill Amaemon!V&h0V&h܉V&hQ °°4   orange demon (reaching, curare)V&hX  The scorpion disappears in a puff of smoke! x2V&h\"[ .Z., ally …)Z   Amaemon the demonspawn zombie (minion)You feel life coursing into your body. The dead are walking!V&h>\5/978-1.8 (1V&h: _You block the orange demon's attack.V&h .....Z...You could not reach far enough! The orange demon stings you from afar.42---2.4 (0.6 _You resist.V&hW  You reach to attack! You hit the orange demon. You freeze the orange demon.  The orange demon is lightly wounded.  V&h The orange demon completely misses you. Amaemon barely misses the orange demon.-3.1 (0.7V&h V&h Z _Amaemon claws the orange demon! Amaemon tail-slaps the orange demon.V&hp  You reach to attack! You hit the orange demon. You freeze the orange demon.V&h.3-7 (0.6V&h"V&hz&d _The orange demon is heavily wounded.V&hԷ-  You reach to attack! You hit the orange demon. You freeze the orange demon.  The orange demon is heavily wounded.The orange demon stings you from afar. Amaemon hits the orange demon.3-2=4.2 (0.5 _Amaemon claws the orange demon. Amaemon tail-slaps the orange demon.V&hA  You reach to attack! You hit the orange demon. You freeze the orange demon.V&h0 k41-8 (0.6V&h V&hc ` _The orange demon is almost dead.V&hD  You could not reach far enough!V&h60=5.4V&hAV&hE _The orange demon stings you but does no damage.V&hGM_The orange demon stings you but does no damage.  You reach to attack! You hit the orange demon. You freeze the orange demon.  The orange demon is almost dead.Amaemon hits the orange demon.V&ho.Z   Amaemon the demonspawn zombie (minion)V&hK<9-020-6.0V&hBV&hEL _The orange demon dies!V&h;V&h}<V&h-=V&h@V&hJ5=19V&hKj3=V&h}LV&h"P,V&hhQV&hkTV&hUV6=V&hWV&hW[BV&hT_V&h`{74==V&hOaV&h|d,V&h'fV&hKj,V&hbkV&h@o<8V&hrV&hitV&hCv:=V&hMwV&h{V&h|:5V&h~V&h - _You start resting.V&h1108.0 (12.0)V&hv9=89.0 (13V&h&V&h" _HP restored.V&hj< _You start resting.17 6==V&hsnV&htl17==V&hr=8=9=V&hػD20V&hϿ?=V&h ,V&hV&h,V&h/V&h],V&hV&hV&hd1==V&hV&h,V&hV&h,V&hV&h,V&h8V&hV&h~k2==V&hV&h,V&h7V&h,V&hV&h,V&hV&hSP=V&hV&h<3V&hV&h>,V&hV&h,V&heV&h V&h 45.0 (36 _You feel your existence waver again.V&hY6.0 (37Reap V&hV&h _ _Your reaping aura is weakening.V&h/V&h0V&ha2V&h<4=V&h>,V&h@V&hC,V&hDV&hIJV&hOl 50.0 (4.0) _You start resting.V&hP5==1.0 (5V&hyTV&hVZ _Your reaping aura expires.V&hEV&h?V&h8V&h5V&hȞnV&hBV&hשV&hת:=V&hV&h(R6V&h.,V&hqV&hUV&hV&hV&h_BV&hV&hL7=V&hV&h,V&hV&h,V&hV&h,V&hV&h58==V&h V&hV&hV&h'V&hb$nV&h &V&h*V&h2,:=V&hJ.V&h/V&h-3L9=V&hv5V&h9V&hz;V&h<V&h?V&h@V&h@V&hmH,V&hKV&hNV&hOW30=V&hQV&h\W,V&hRYV&h]V&h8_,V&hc,V&heV&h|hV&h'oL1=V&hqV&hyV&hzV&h{V&hV&h V&h-V&h,V&hV&hV&hԒ:=V&hV&h{V&hnE2=V&hyV&hOV&h V&hV&h,V&hV&h,V&hIV&h_ _You start resting.V&h085.0 (34.0)V&hw3==6.0 (35V&hV&h % _Magic restored.V&hV&h,V&hfV&h%V&h0:=V&hގV&hL,V&h\V&h8,V&hV&h,V&hV&h,V&hV&hZ,V&hרV&h,V&hV&h,V&hNV&h:,V&hV&hG,V&hV&h,V&hvV&hR,V&hV&hV&h`V&hV&h8,V&hV&h],V&hV&h$,V&hVV&h,V&h,V&hvV&hMV&h9V&h}V&hV&hV&h,V&hV&hBV&hGBV&h%,V&hV&h,V&hV&h,V&h7V&h,V&hkV&hw,V&h V&h ,V&hV&hf,V&h^V&h,V&hkV&h,V&hEV&hp,V&h V&h\$,V&h%V&h(,V&h_*V&h-,V&h.V&h1,V&hI3V&h$6,V&h7V&h:V&hE;V&h<V&h?,V&h@V&h^C,V&hDV&hG,V&h1IV&h-L,V&hMV&hP,V&hRV&hiU,V&hVV&hY,V&h4[V&h ^,V&h_V&hm,V&h%oV&hVr,V&hsV&hv,V&hwV&hz,V&h||V&hO,V&hV&h ,V&hV&h,V&hV&h,V&hV&h ,V&hV&hq,V&hV&h,V&hvV&h,V&hFV&h,V&hkV&hg,V&hnV&h?BV&hڸV&hrV&hnV&hKV&h,V&hV&h,V&hV&h,V&h{V&h,V&hV&h V&hV&hV&h,V&hV&h,V&hdV&h,V&hV&h1,V&hV&h,,V&hV&h,V&hV&h,V&hpV&h nV&hV&h>,V&hV&hV&hrV&h?V&h,V&hKV&h,V&h,!V&h#,V&h%V&h(,V&hJ*V&h-V&h3V&hV5V&h48,V&h}9V&h<,V&hc>V&hA,V&hCV&hG,V&hzHV&h-L,V&hMV&hP,V&hRV&hYBV&hZV&h[V&h\V&hdh 285.0 (99 _You start waiting.V&he06.0 (100.0)V&hiV&hl# _Done waiting.V&h *#*.#....#,.......##<..#.#...## *..#..###...P###.......#**Z#,..,,...#......##.**P,,*, P...##*,,....P***V&h >..,, V&h G,,,,,,,,,,,,,,,,,V&hȡ 17.0)V&h V&h _You swap places. _You see here a +0 demon whip of venom.V&hWV&hV&hV&hVV&h%V&h6} _V&hV&hV&hV&hnV&h}V&hIV&h>,V&hV&hJV&hV&h,V&hV&hV&hV&hG,V&hGV&hV&hV&hk,V&hV&h,V&h- V&h V&hR V&h V&h V&h V&h ,V&h V&h V&h' V&h ,V&hj V&h V&hR ,V&h V&hP V&h V&hh&  ~*~~~*,**,,,,,,,,~~*~{~#.**......,,***~~~#.##.PP..,**~~+**##.#.#.P.,,,, >~~~*,.......,,,,, ~~****#.....,∆,,,, ***~~~#....,,,,,,, ~~*~~~#...#*,,,,.** *~~*~~~#..@###....* ~~~###+..Z.......* *#*#.....###....#* V&h) *#.#P....##P..### #..##..#,..##.....##..# *##.#.....##..##,.........##<..#,.........#...## *V&h+ 13014.0)V&hp, V&h0 V&hP2 [ _You sense a monster nearby.V&hV&hV&heV&hjV&hV&h  ~*~~~#.**P......~~*~{~#.**.......,***~~~#.##.PP...#*~~+*###.#.#.P....>~~~*............~~****#......)...**......., *,,,,.** *0.0)*~~~#...###....~~~###+..Z.......*#.....###....#**#.#P....##P..####.......,..##....#V&hѽ{*##.#.....##..#.##<..#V&hyV&hV&hi~~****,***,,,,,,,Z.V&h_:2.0 (1V&h) _Found a +0 trident.V&hb V&h V&hc V&h6 V&h: V&h[ V&h nV&h V&h V&h V&h+ ,V&hS V&hd V&h6 V&h V&h| V&h$ V&h. XV&h0 V&h3 V&h6 V&hs7 V&hu8 V&h; V&hmC @** ##.##.<......# *,***......# ,**,,,...........# V&hmD ,,,,,∆,....$.....# ,*,*,,,, ***,,,,*,#......... ~~****,*##P ~*~~~#.*#P.@......# 9.0 (7~~*~{~#.*#.......... ***~~~#.##ZPP...##.P ~~+*###.#.#.P......, >~~~#...............~~**###......)......***~~~#...........##V&h%E ~~*~~~#...##.....## *~~*~~~#...###....#V&hG V&hRM 6***************V&h%N ***Z*.,,,,*V&hN ,10.0 (8V&hxT V&h$W 9 _Found a stone staircase leading up.V&hT<V&hV&hyV&hUV&hsV&hV&hV&h*,V&hV&hV&hV&hV&h V&h{G_You now have 864 gold pieces (gained 9).V&hoV&h&V&hV&h7V&hV&h:V&hV&h,V&hV&hV&hV&h}V&h3 V&h. V&h V&h V&h V&h V&h V&h V&h V&h V&h! nV&hA& BV&h( $ V&hP) M_G - 8 potions of curing (gained 1)V&h+ V&h6- V&h. V&h. V&hr0 V&h2 V&h4 V&ha5 V&h6 V&h7 V&h: V&h< ,V&hE> V&hC ,V&hzD V&hEE V&hE V&hGG V&hI V&hK ,V&hL V&hAN V&hQ V&hR ,V&hS V&h7V V&hW V&hX ,V&h[ V&h8l  _You swap places.V&hm V&ho ,V&hp V&hVr V&hwv V&hx ,V&hz V&hz{ V&h} V&h ,V&h V&h V&h ,V&hm ,V&hˊ V&h ,V&h V&h V&hW V&h# V&hה V&h V&hl ,V&h7 BV&h ,V&h V&h V&h˦ V&hȨ V&h ,V&h V&h V&h% ,V&h% V&h V&h V&hH x #*##### ## ####.#PPP##### ### ##. * #P....@.Z....####.###.. **##.###.####..P##.##.... **,*,*#...**##........... ,,,,,*#.#.#,*#.###P#.#P.. ,,,,,*##,..,,###*###....# ,,,,,***,.+#**~~~~~####.# ,,,,,**,,.#~~~*{~~*~~~#.# ,,,******.#~{~*~~~*~{~#.# *,,* *,,*~~~*****~~~#.#V&hn K42.0 (32.0)V&h V&h [ _You sense a monster nearby.V&h;V&hV&hV&hNV&hhV&hG V&hfV&hV&h,V&h(V&h0V&hV&h,V&h.V&hV&h%,V&h&V&hZ*V&hF1 ####### ########.#PPP##### ### ##.##* #P.....Z.....####.###....**##.###.####..P##.##......V&h2**,*,*#...####.............,,,,,*#.#Z#P##.###P#.#P...,,,,,*##..@..###*###....#.#,,,,,**#P.'###~~~~~####.###,,,,,*#P..#~~~*{~~*~~~#.##P,,,***###.#~m~*~~~*~{~#.##*,,* *..#~~~*****~~~#.##.*,,* ##.#####~~~+*###.m   merfolk siren (polearm, asleep)*,* *#..,*~~{>~~~#...... Z   Amaemon the demonspawn zombie (minion)*,*****..#***+~~~**###....*,**,**,,*~~~*****~~~#....V&h5Z 7.0 (5.0)  You reach down and open the door.V&hi;o.Z, ally …)V&h5<+8.0 (6V&h?V&hzQ{ _A merfolk siren comes into view. It is wielding a +0 spear.V&h$ ###############.#PPP##### ### ##.* #P.....Z.....####.###....*##.###.####..P##.##..,*,*#...####.......,,,,,*#.#.#P##.###P#.#P##.Z...###*###....#.#*#P.@###~~~~~####.###P..#~~~#{~~*~~~#.##P***###.#~m~#~~~*~{~#.##.*,,* *..#~~~#****~~##.#####~~~+*###.#.# *,* *#..,*~~{>~~~#......****..#***+~~~**###,**..*~~~*****~~~ ~~#V&h^.Z,,,,,,,,*~~~*~V&h+9.0 (1V&hV&hQ _There is an open door here.V&h smmlly target)A merfolk siren comes into view. It is wielding a +0 spear. _There is an open door here.  You reach to attack!  The helpless merfolk siren fails to defend itself.  You hit the merfolk siren but do no damage.  The merfolk siren chants a haunting song.====6 (0.6 _You are unaffected.V&hV&hŒl.Z{~V&hH----50.2V&hV&hm _You reach to attack! You barely miss the merfolk siren.V&h_  You reach to attack! You hit the merfolk siren. You freeze the merfolk siren.  The merfolk siren is lightly wounded.V&h` Q=---8V&hGf V&h j ; _You block the merfolk siren's attack.V&hW  ####### # ####.#PPP##### ### ##.# * #P.....Z.....####.### **##.###.####..P##.## **,*,*#...####........ ,,,,,*#.#.#P##.###P#.#P... ,,,,,*##.@.Z.###*###....#. ,,,,,**#P.'###{~~~~####.## ,,,,,*#P..#~~~#~~~*~~~#.## ,,,***###.#~m~#~~~*~{~#.## *,,* *..#~~~#****~~~#.#,* ##.#####~~~+*###.# *,* *#..,*~~{>~~~#. *,*****..#***+~~~**###*,**,**..*~~~*****~~~#...V&hZ .Z###~m~{~-1.8 (1.0V&h` V&hk V&hX ####### ## ####.#PPP##### ### ##.# #P.....Z.....####.#####.###.####..P##.##**,*,*#...####..........#@#P##.###P#.#P..##.....###*###....#.*#P.Z###~~~~~###V&hCB,,*#P..#m~{#~~~*~~,,,***###.#~~~#~~~*~{*..#~~~#****~~~#.##*,,* ##.#####~~~+*###.# *#..,*~~{>~~~#..***..#***+~~~**##V&h {~The merfolk siren hits Amaemon with a +0 spear!  Amaemon misses the merfolk siren.Amaemon barely misses the merfolk siren.V&h.=2V&hV&h; _Amaemon tail-slaps the merfolk siren.V&h##############.#PPP##### ### ##.* #P.....Z.....####.###...*##.###.####..P##.##..,*,*#...####.......,,,,,*#.#.#P##.###P#.#P#.@...###*###....#*#P.Z###~~~~~####.###P..#mS~#~~~*~~~***###.#~~~#~~~*~{*,,* *..#~~~#****~~##.#####~~~+*###.#.V&h  *,* *#..,*~~{>~~~#..... S   electric eel (wandering)****..#***+~~~**###Z   Amaemon the demonspawn zombie (minion),**..*~~~*****~~~V&h7V&h"~S _Amaemon tail-slaps the merfolk siren  An electric eel comes into view.  The merfolk siren chants a haunting song.  You are unaffected.  Amaemon hits the merfolk siren but does no damage.  claws the merfolk siren but does no damage.V&hp#E====3V&hD(V&h+W _Amaemon misses the merfolk siren.V&hϰV&hKTS~V&hLb=---4.5 (0.7V&hIV&h[ _You could not reach far enough! You block the merfolk siren's attack.V&hY 2 ~SYou could not reach far enough!  Amaemon hits the merfolk siren but does no damage.----5.1 (0.6V&h V&hA Z _Amaemon misses the merfolk siren. x2V&hD  You could not reach far enough!V&h0---0---==7V&h V&hK _The merfolk siren hits you from afar with a +0 spear!V&hG2 r  You reach to attack! You hit the merfolk siren. You freeze the merfolk siren.V&h> S~The merfolk siren is lightly wounded.  The merfolk siren chants a haunting song.V&h@ L====6.2 (0.5V&hG V&hJ ) _You are unaffected.V&hb  ####### ## ####.#PPP##### ### ##.# #P.....Z.....####.#####.###.####..P##.##**,*,*#...####..........#@#P##.###P#.#P..##.....###*###....#.*#P.Z###~~~~~###,,*#P..#mS~#~~~*~~V&hd ,,,***###.#~~~#~~~*~{*..#~~~#****~~~#.##*,,* ##.#####~~~+*###.#. Z   Amaemon the demonspawn zombie (minion) *#..,*~~{>~~~#.....***..#***+~~~**##V&hi   Amaemon hits the merfolk siren.  Amaemon claws the merfolk siren but does no damage.V&hu  ~S S   electric eelZ   Amaemon the demonspawn zombie (minion)Amaemon closely misses the merfolk siren.V&h)w L----7.2 (1.0V&h~ V&he B _The merfolk siren completely misses Amaemon.V&h ####### ## ####.#PPP##### ### ##.# #P.....Z.....####.###V&h##.###.####..P##.##**,*,*#..@####.........#.#.#P##.###P#.#P..##.....###*###....#.*#P.Z###~~~~~###,,*#P..#m~~,,,***###.#S~~#~~~*~{*..#~~~#****~~~#.##*,,* ##.#####~~~+*###.# *#..,*~~{>~~~#..V&h  Amaemon barely misses the merfolk siren.Amaemon claws the merfolk siren.V&h> {~Z   Amaemon the demonspawn zombie (minion)  V&hFAmaemon completely misses the merfolk siren.The merfolk siren chants a haunting song.===-8V&hV&hX) _You are unaffected.V&h h  ####### # ####.#PPP##### ### ## * #P...........####.### **##.###P##.## **,*,*#...####........ ,,,,,*#.#.#P##.###P#.#P. ,,,,,*##.....###*###.... ,,,,,**#P.Z###~~~~~####. ,,,,,*#P..#m{~#~~~*~~~#. ,,,***###.#~~~#~~~*~{~#. *,,* *..#~~~#****~~~#.#,* ##.#####~~~+*###.#V&hi W  Amaemon hits the merfolk siren but does no damage.V&h} ~SS   electric eelV&hH WZ   Amaemon the demonspawn zombie (minion)Amaemon claws the merfolk siren! Amaemon tail-slaps the merfolk siren.  The merfolk siren chants a haunting song.1V&h O=------9V&hh V&h ) _You are unaffected.V&h;C ####### ## ####.#PPP##### ### ## #P....@......####.#####.###.####..P##.##**,*,*#...####..........#.#P##.###P#.#P..##.....###*###...*#P.Z###~~~~~###V&hS=,,*#P..#m~~,,,***###.#S~~#~~~*~{*..#~~~#****~~~V&h@V&h_Q  {Z   Amaemon the demonspawn zombie (minion)~  Amaemon hits the merfolk siren. Amaemon claws the merfolk siren.  Amaemon barely misses the merfolk siren.The merfolk siren chants a haunting song.V&hR]1=-60V&hXV&hb]) _You are unaffected.V&h-####### #####.#PPP##### ### ##.#* #P.####.###.**##.###.####..P##.##.**,*,*#...####...,,,,,*#.#.#P##.###P#.#P.,,,,,*##.....###*###....#.,,,,,**#P.Z###~~~~~####.#,,,,,*#P..#m{~#~~~*~~~#.#,,,***###.#~~~#~~~*~{~#.## *,,* *..#~~~#****~~~#.## V&h~{2=--1V&h$V&h (V&h K####### #####.#PPP##### ### ##.#* #P.V&hF####.###.**##.###.####..P##.##.**,*,*#...####...,,,,,*#.#.#P##.###P#.#P.,,,,,*##.....###*###....#.#,,,,,**#P.Z###~~~~~####.#,,,,,*#P..#m~~#~~~*~~~#.##P,,,***###.#{~~#~~~*~{~#.##.*,,* *..#~~~#****~~~#.##.V&hU{{{~--2V&h)V&h5V&h`Lt####### #####.#PPP##### ### ##.##.* #P.####.###.**##.###.####..P##.##.**,*,*#...####..,,,,,*#.#.#P##.###P#.#P.,,,,,*##..{..###*###....#.#.,,,,,**#P.{###~~~~~####.###.,,,,,*#P..#m{~#~~~*~~~#.##P.,,,***###.#~~~#~~~*~{~#.##.*,,* *..#~~~#****~~~#.##.P{{'{~3V&h ####### #####.#PPP##### ### ##.##.<* #P.####.###.**##.###.####..P##.##.**,*,*#...####.,,,,,*#.#{#P##.###P#.#P.,,,,,*##..{..###*###....#.#.,,,,,**#P.'###~~~~~####.###.,,,,,*#P..#{~~#~~~*~~~#.##P.,,,***###.#~~~#~~~*~{~#.##.*,,* *..#~~~#****~~~#.##.PV&h4 {{.32==4V&h V&hإ V&h| #######  ####.#PPP##### ### ##.##. * #P.####.### **##.###.####..P##.## **,*,*#.{.#### ,,,,,*#.#{#P##.###P#.#P ,,,,,*##.....###*###....#.# ,,,,,**#P.'###~~~~~####.### ,,,,,*#P..#{~~#~~~*~~~#.##P ,,,***###.#~~~#~~~*~{~#.## *,,* *..#~~~#****~~~#.##.V&h-Z{.Z   Amaemon the demonspawn zombie (minion)V&hj&5V&hV&h7V&h ( #######  ####.#PPP##### ### ##.## * #P.####.### **##.###Z####..P##.## **,*,*#.{.####. ,,,,,*#.#.#P##.###P#.#P ,,,,,*##.....###*###....#.# ,,,,,**#P.'###~~~~~####.### ,,,,,*#P..#{~~#~~~*~~~#.##P ,,,***###.#~~~#~~~*~{~#.## *,,* *..#~~~#****~~~#.##.=6V&hϋ - _Something hits Amaemon!V&hv  #######  ####.#PPP##### ### ##. * #P.####.### **##.###Z####..P##.##V&h5 **,*,*#.m.####.. ,,,,,*#.#.#P##.###P#.#P ,,,,,*##.....###*###....#. ,,,,,**#P.'###~~~~~####.m   merfolk siren (polearm) ,,,,,*#P..#{~~#~~~*~~~#.## Z   Amaemon the demonspawn zombie (minion) ,,,***###.#~~~#~~~*~{~#.## *,,* *..#~~~#****~~~#.##V&h  , ally target)Amaemon hits the merfolk siren. Amaemon claws the merfolk siren.  Amaemon tail-slaps the merfolk siren but does no damage.  The merfolk siren chants a haunting song.4====7V&he ) _You are unaffected.V&h  You could not reach far enough!  Amaemon hits the merfolk siren but does no damage.=----9 (0.7V&h V&h> a _Amaemon barely misses the merfolk siren. x2V&h #############.#PPP##### ### ##.* #P.....Z.....####.###.. **##.###@####..P##.##. **,*,*#.m.####...... ,,,,,*#.#.#P##.###P#.#P ,,,,,*##.....###*###....# ,,,,,**#P.'###~~~~~####.# ,,,,,*#P..#S~~#~~~*~~~#. ,,,***###.#~~~#~~~*~{~#.# S   electric eel *,,* *..#~~~#****~~~#.# Z   Amaemon the demonspawn zombie (minion) *,,* ##.#####~~~+*###.V&h(  You swap places.  The merfolk siren chants a haunting song.V&h CZ.V&h z3=====8.9 (1.0V&h V&ha ) _You are unaffected.V&h+@  You closely miss the merfolk siren.The merfolk siren is almost dead.The merfolk siren chants a haunting song.V&hD[5=9.5 (0.6V&hMV&hlT) _You are unaffected.V&hb  You puncture the merfolk siren! You freeze the merfolk siren.V&hU()S   electric eelZ   Amaemon the demonspawn zombie (minion)V&h101 (103)-3=---70.1 _You kill the merfolk siren!V&ha* Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 13 boomerangs  u - Throw: 35 darts (poison)  i - Zap: wand of flame (1)  x - Zap: wand of paralysis (9) (quivered)  E - Zap: wand of polymorph (4)  Q - Zap: wand of roots (5) Spells ([,] to cycle)Cast: Soul Splinter Cast: Grave Claw (3/3) Cast: Vampiric Draining Cast: Animate Dead (1%) Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle)Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onV&h V&h}   knorpule3000 the Fighter  Poltergeist of Ashenzari *****.HP: 95/101 (103) ======================--MP: 33/33========================AC: 17Str: 4######### EV: 16Int: 25####.#PPP##### ### ##. SH: 7Dex: 16* #P....Z......####.###.. XL: 13 Next: 23% Place: Lair:2**##.###@####..P##.##.... Noise: =--------  Time: 23370.1 (0.0)**,*,*#.).####........... M) +0 spear "Bound With Me" {freeze, Fort,,,,,,*#.#.#P##.###P#.#P.. Zap: wand of flame (1),,,,,*##.....###*###....# V&h- Fly Drain,,,,,**#P.'###~~~~~####.#,,,,,*#P..#S~~#~~~*~~~#.# S   electric eel,,,***###.#~~~#~~~*~{~#.# Z   Amaemon the demonspawn zombie (minion)*,,* *..#~~~#****~~~#.#*,,* ##.#####~~~+*###.#You closely miss the merfolk siren.The merfolk siren is almost dead.The merfolk siren chants a haunting song. _You are unaffected.  You puncture the merfolk siren! You freeze the merfolk siren. _You kill the merfolk siren!V&h&  knorpule3000 the Fighter  Poltergeist of Ashenzari *****.  HP: 95/101 (103) ======================--  MP: 33/33========================  AC: 17Str: 4 V&h(####### ## EV: 16Int: 25 ####.#PPP##### ### ##. SH: 7Dex: 16 * #P....Z......####.###.. XL: 13 Next: 23% Place: Lair:2 **##.###@####..P##.##.... Noise: =--------  Time: 23370.1 (0.0) **,*,*#.)*####........... M) +0 spear "Bound With Me" {freeze, Fort, ,,,,,*#.#*#P##.###P#.#P.. Zap: wand of flame (1) ,,,,,*##..*..###*###....# Fly Drain ,,,,,**#P.*###~~~~~####.# V&h)@,,,,,*#P..#S~~#~~~*~~~#.# S   electric eel ,,,***###.#~~~#~~~*~{~#.# Z   Amaemon the demonspawn zombie (minion) *,,* *..#~~~#****~~~#.# *,,* ##.#####~~~+*###.#You puncture the merfolk siren! You freeze the merfolk siren. _You kill the merfolk siren!Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (53% to hit)V&h  knorpule3000 the Fighter  Poltergeist of Ashenzari *****.HP: 95/101 (103) ======================--MP: 33/33========================AC: 17Str: 4######### EV: 16Int: 25####.#PPP##### ### ##. SH: 7Dex: 16* #P....Z......####.###.. XL: 13 Next: 23% Place: Lair:2V&h**##.###@####..P##.##.... Noise: =--------  Time: 23370.1 (0.0)**,*,*#.)*####........... M) +0 spear "Bound With Me" {freeze, Fort,,,,,,*#.#*#P##.###P#.#P.. Zap: wand of flame (1),,,,,*##..*..###*###....# Fly Drain,,,,,**#P.*###~~~~~####.#,,,,,*#P..#S~~#~~~*~~~#.# S   electric eel,,,***###.#~~~#~~~*~{~#.# Z   Amaemon the demonspawn zombie (minion)*,,* *..#~~~#****~~~#.#*,,* ##.#####~~~+*###.#Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (53% to hit)  The puff of flame hits the electric eel!  The electric eel is heavily wounded.V&hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an electric eel (53% to hit)  The puff of flame hits the electric eel!  The electric eel is heavily wounded.  The now-empty wand crumbles to dust.V&hG.Z...' (ally target)=1.1 (1Nothing quiveredV&h(!f _The electric eel is engulfed in a cloud of scalding steam.V&h~V&hO+Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsV&hGk - Throw: 13 boomerangs  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (9)  E - Zap: wand of polymorph (4)  Q - Zap: wand of roots (5) Spells ([,] to cycle)Cast: Soul Splinter Cast: Grave Claw (3/3) Cast: Vampiric Draining Cast: Animate Dead (1%) Cast: Curse of Agony (1%) V&hчXCast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle)Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onV&h V&h֯   knorpule3000 the Fighter  Poltergeist of Ashenzari *****.HP: 95/101 (103) ======================--MP: 33/33========================AC: 17Str: 4######### EV: 16Int: 25####.#PPP##### ### ##. SH: 7Dex: 16* #P.....Z.....####.###.. XL: 13 Next: 23% Place: Lair:2**##.###@####..P##.##.... Noise: ==-------  Time: 23371.1 (0.0)**,*,*#.).####........... M) +0 spear "Bound With Me" {freeze, Fort,,,,,,*#.#.#P##.###P#.#P.. Throw: 13 boomerangs,,,,,*##.....###*###....# V&h Fly Drain,,,,,**#P.'###~~~~~####.#,,,,,*#P..#S~~#~~~*~~~#.# S   electric eel (ally target),,,***###.#~~~#~~~*~{~#.# Z   Amaemon the demonspawn zombie (minion)*,,* *..#~~~#****~~~#.#*,,* ##.#####~~~+*###.#Shift-Dir - straight lineAim: an electric eel (53% to hit)  The puff of flame hits the electric eel!  The electric eel is heavily wounded.The now-empty wand crumbles to dust. _The electric eel is engulfed in a cloud of scalding steam.V&hr V&hU V&h  knorpule3000 the Fighter  Poltergeist of Ashenzari *****.HP: 95/101 (103) ======================--MP: 33/33========================AC: 17Str: 4######### EV: 16Int: 25####.#PPP##### ### ##. SH: 7Dex: 16* #P.....Z.....####.###.. XL: 13 Next: 23% Place: Lair:2**##.###@####..P##.##.... Noise: ==-------  Time: 23371.1 (0.0)**,*,*#.)*####........... M) +0 spear "Bound With Me" {freeze, Fort,,,,,,*#.#*#P##.###P#.#P.. Throw: 13 boomerangs,,,,,*##..*..###*###....#&h7m Fly Drain,,,,,**#P.*###~~~~~####.#,,,,,*#P..#S~~#~~~*~~~#.# S   electric eel (ally target),,,***###.#~~~#~~~*~{~#.# Z   Amaemon the demonspawn zombie (minion)*,,* *..#~~~#****~~~#.#*,,* ##.#####~~~+*###.#The now-empty wand crumbles to dust. _The electric eel is engulfed in a cloud of scalding steam.  Throw: 13 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (steam, almost dead, ally target, 56% to hit)V&hV  knorpule3000 the Fighter  Poltergeist of Ashenzari *****.HP: 95/101 (103) ======================--MP: 33/33========================V&h[AC: 17Str: 4######### EV: 16Int: 25####.#PPP##### ### ##. SH: 7Dex: 16* #P.....Z.....####.###.. XL: 13 Next: 23% Place: Lair:2**##.###@####..P##.##.... Noise: ==-------  Time: 23371.1 (0.0)**,*,*#.).####........... M) +0 spear "Bound With Me" {freeze, Fort,,,,,,*#.#.#P##.###P#.#P.. Throw: 13 boomerangs,,,,,*##.....###*###....# Fly Drain,,,,,**#P.'###~~~~~####.#,,,,,*#P..#S~~#~~~*~~~#.# S   electric eel (ally target),,,***###.#~~~#~~~*~{&h`N0;10m~#.# Z   Amaemon the demonspawn zombie (minion)*,,* *..#~~~#****~~~#.#*,,* ##.#####~~~+*###.#Throw: 13 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (steam, almost dead, ally target, 56% to hit)  You throw a boomerang.  The boomerang hits the electric eel and shatters for extra damage.V&hq((((§Z   Amaemon the demonspawn zombie (minion)V&hp...'§§~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  V&hq9Aim: an electric eel (steam, almost dead, ally target, 56% to hit)  You throw a boomerang.  The boomerang hits the electric eel and shatters for extra damage.  You kill the electric eel!V&h p--2.2 (1.12 _V&h(V&h,V&hM:##############.#PPP##### ### ##.* #P.....Z.....####.###..**##.###.####..P##.##...**,*,*#.)......,,,,,*#.#.#P##.###P#.#PV&h8=~,,,,,*##.....###*###....#,,,,,**#P.'###~~~~~####.#,,,,,*#P..#§~~#~~~*~~~#.#,,,***###.#~§~#~~~*~{~#.#*,,* *..#~~~#****~~~#.## *,,* ##.#####~~~+*###.#. * *#..,*~~{>~~~#..... V&h.>V&h.D(.Z~§~Z   Amaemon the demonspawn zombie (minion)§V&hK]6--30V&hEPV&htRV&h͙ F7=V&h 8=9100/101 (103)V&h7 ,V&h ~~ _You start resting.852.0)V&h> S1=6.2 (13V&h V&h " _HP restored.V&hܵ ##############.#PPP##### ### ##.* #P...........####.###...*##.###Z####..P##.##..,*,*#.).####.......,,,,,*#.#@#P##.###P#.#P##.....###*###....#*#P.'###~~~~~####.###P..#~~~#~~~*~~~***###.#~~{*,,* *..#~~~#****~~##.#####~~~+*###.#. *,* *#..,*~~{>~~~#....****..#***+~~~**###V&hռB.ZV&h17.0)V&h V&hV&hE*##############.#PPP##### ### ##.* #P...........####.###...*##.###.####..P##.##..,*,*#.)Z####.......,,,,,*#.#.#P##.###P#.#P#.@...###*###....#*#P.'###~~~~~####.###P..#~~~#~~~*~~~***###.#~~~#~~~*~{*,,* *..#~~~#****~~##.#####~~~+*###.#. *,* *#..,*~~{>~~~#....****..#***+~~~**###,**..*~~~*****~~~.Z8V&hV&hV&h0G###############.#PPP##### ### ##.* #P...........####.###....**##.###.####..P##.##...**,*,*#.).####........,,,,,*#.#Z#P##.###P#.#P,,,,,*##.....###*###....#.#,,,,,**#P.@###~~~~~####.###,,,,,*#P..#~~~#~~~*~~~#.##PV&h:},,,***###.#~~~#~~~*~{~#.##.*,,* *..#~~~#****~~~#.##.*,,* ##.#####~~~+*###.#.* *#..,*~~{>~~~#.....*,*****..#***+~~~**###*,**,**..*~~~*****~~~#.,,,,,,,,*~~~*~~~*~~~#...#V&hV&hB.ZV&h&9V&hV&h[Q _There is an open door here.V&h ################.#PPP##### ### ##.##.* #P...........####.###.....**##.###.####..P##.##...**,*,*#.).####........,,,,,*#.#.#P##.###P#.#PV&h/ ,,,,,*##..Z..#######....#.#,,,,,**#P.'###~~≈~~####.###.,,,,,*#P..#@~~#~~~*~~~#.##P.,,,***###.#~~~#~~~*~{~#.##..*,,* *..#~~~#****~~~#.##.P*,,* ##.#####~~~+*###.#.* *#..,*~~{>~~~#.......*,*****..#***+~~~**###*,**,**..*~~~*****~~~#.,,,,,,,,*~~~*~~~*~~~#...## ~~*~~~#...#V&h V&h L.Z{V&h <,,,,,,,*~~~*~V&h =90Water Drain _V&h. V&h V&hUm####.#PPP##### ### ##.##.<* #P...........####.###.....**##.###.####..P##.##...**,*,*#.).####........V&hW,,,,,*#.#.#P##.###P#.#P,,,,,*##.....#######....#.#,,,,,**#P.Z###~~≈~~####.###.,,,,,*#P..#~~~#~~~*~~~#.##P.,,,***###.#~@~#~~~*~{~#.##..*,,* *..#~~~#****~~~#.##.PP*,,* ##.#####~~~+*###.#.* *#..,*~~{>~~~#.......*,*****..#***+~~~**###*,**,**..*~~~*****~~~#.,,,,,,,,*~{~*~~~*~~~#...##*~~~*~~~*~~~#...# ~~~###+......V&h\V&hef'Z**,**,****~~V&hf&1V&hukV&h nV&hX k####.#PPP##### ### ##.##.<.* #P...........####.###.**##.###.####..P##.##.**,*,*#.).####.,,,,,*#.#.#P##.###P#.#P.V&hPZ ,,,,,*##.....#######....#.#.,,,,,**#P.'###~~≈~~####.###.,,,,,*#P..#Z~~#~~~*~~~#.##P.,,,***###.#~~@#~~~*~{~#.##.*,,* *..#~~~#****~~~#.##.PP.*,,* ##.#####~~~+*###.#.#.P.*,* *#..,*~~{>~~~#.*,*****..#***+~~~**###......)*,**,**..*~~~*****~~~#.,*~{~*~~~*~~~#...##.,*~~~*~~~*~~~#...###.**,**,****~~~~~###+.V&h[ V&h!_ V&hg =~ZV&h.i &2V&h|o V&hr V&h4V&h`8V&h;V&h9j ####### ####### ####.#PPP##### ### ##.##.< #P...........####.#####.###.####..P##.##**,*,*#.).####..........#.#P##.###P#.#P....##.....#######....#.*#P.'###~~≈~~####.###,,*#P..#~~~~#.##PV&hlS,,,***###.#~Z~#~~~*~{..*..#~~~#****~~~#.##.P*,,* ##.#####~~~+*###.#.#.P *#..,*~~{>~~~#...***..#***+~~~**##)*,**,**..*~~~****..,{.,,,,,,,*~~~*~~~*~~~#...###V&ho|V&hS~&3V&hYV&hωV&hqe ####### ######## ####.#PPP##### ### ##.##.<* #P...........####.###**##.###.####..P##.##**,*,*#.).####..........,,,,,*#.#.#P##.###P#.#P.....,,,,,*##.....#######....#.#.V&hh`,,,,,**#P.'###@~≈~~####.###.,,,,,*#P..#~~~#~~~#~~~#.##P,,,***###.#~Z~#~~~#~{~#.##....*,,* *..#~~~#####~~~#.##.PP.*,,* ##.#####~~~+*###.#.#.P*,* *#..,*~~{>~~~#....*,*****..#***+~~~**###......)*,**,**..*~~~*****~~~#......,,*~{~*~~~*~~~#...##..V&hV&hT&4V&hV&hV&hHd# #####.#PPP##### ### ##.##.<.* #P.####.###.**##.###.####..P##.##.**,*,*#.).####.,,,,,*#.#.#P##.###P#.#P.,,,,,*##.....#....#.#.,,,,,**#P.'###~@≈~~####.###.,,,,,*#P..#~~~#~~~#~~~#.##P.,,,***###.#~Z~#~~~#~{~#.##.*,,* *..#~~~#####~~~#.##.PP.*,,* ##.#####~~~+*###.#.#.P.*,* *#..,*~~{>~~~#.*,*****..#***+~~~**###......).*,**,**..*~~~*****~~~#.,*~{~*~~~*~~~#...##.Z~5V&h # #####.#PPP##### ### ##.##.<. * #P.####.###. **##.###.####..P##.##. **,*,*#.).####. ,,,,,*#.#.#P##.###P#.#P. ,,,,,*##.....#....#.#. ,,,,,**#P.'###~~@~~####.###. ,,,,,*#P..#~~Z#~~~#~~~#.##P. ,,,***###.#~~~#~~~#~{~#.##. *,,* *..#~~~#####~~~#.##.PP...# *,,* ##.#####~~~+*###.#.#.P.*,* *#..,*~~{>~~~#.*,*****..#***+~~~**###......).*,**,**..*~~~*****~~~#.,*~{~*~~~*~~~#...##.Z~6Water V&h# #####.#PPP##### ### ##.##.<.  #P.####.###. *##.###.####..P##.##. *,*,*#.).####.*#.#.#P##.###P#.#P.*##.....#....#.#.**#P.'###Z~≈@~####.###.*#P..#~~~#~~~#~~~#.##P.***###.#~~~#~~~#~m~#.##. ,,* *..#~~~#####~~~#.##.PP...# ,,* ##.#####~~~+*###.#.#.P. *,* *#..,*~~{>~~~#.m   merfolk siren (polearm, asleep) *,*****..#***+~~~**###......).Z   Amaemon the demonspawn zombie (minion) *,**,**..*~~~*****~~~#.,*~{~*~~~*~~~#...##.....#V&h~Z, ally …)7Water V&hI _A merfolk siren comes into view. It is wielding a +0 spear.W&h# # ####.#PPP##### ### ##.##.<. #P.####.###. ##.###.####..P##.##. W&h,*,*#.).####.*#.#.#P##.###P#.#P.*##.....#....#.#.**#P.'###~~≈~@####.###.*#P..#~~~#Z~~#~~~#.##P. ,***###.#~~~#~~~#≈m~#.##. ,* *..#~~~#####~~~#.##.PP...##. ,* ##.#####~~~+####.#.#.P. ,* *#..,*~~{>~~~#. ,*****..#***+~~~**###......). ,**,**..*~~~*****~~~#.# ,*~{~*~~~*~~~#...##.....#W&hW&hbB~ZW&h&8W&hW&h,W&hwFE#################### ###.#PPP##### ### ##.##.<...... P...........####.###............# #.###.####..P##.##...# *,*#.)......# ,,*#.#.#P##.###P#.#PW&h9H*##.....#######....#.#**#P.'###~~≈~~####.###.P*#P..#~~~#~Z~#@~~#.##P.# ***###.#~~~#~~~#≈m~#.##.. * *..#~~~#####~~~#.##.PP...##.P * ##.#####~~~+####.#.#.P...... * *#..,*~~{>~~~#......... *****..#***+~~~**###)) **,**..*~~~*****~~~#.W&hI....##,,,,,,*~{~*~~~*~~~#...##.....##*~~~*~~~*~~~#...##W&hZMW&hYZ~, ally …)Z   Amaemon the demonspawn zombie (minion)W&hZ&9W&hcW&heW&hRj# # W&h-S.#PPP##### ### ##.##.<......# .####.###.# .###.####..P##.##.# ,*#.).####.# ,*#.#.#P##.###P#.#P.# ,*##.....#######....#.#.W&hS.# ,**#P.'###~~≈Z~####.###.P# ,*#P..#~~~#~~~#~@~#.##P.####.#~~~#~~~#≈m~#.##.W&hT#  *..#~~~#####~~~#.##.PP...##.P.  ##.#####~~~+####.#.#.P.  *#..,*~~{>~~~#...#***+~~~**###......)......, *,**..*~~~*****~~~#.W&h7X##**~{~*~~~*~~~#...##.....## * W&h#hb mmlly targetW&hCi)The merfolk siren shouts!  The merfolk siren chants a haunting song.W&hjG====400W&hpW&hOt) _You are unaffected.W&h  ####### #############  knorpule3000 the Fighter ##.#PPP##### ### ##.##.<......#  Poltergeist of Ashenzari *****. ...........####.###............#  HP: 101/101 (103) ======================== .###.####..P##.##..............#  MP: 30/33=====================--- ,*#.).####.....................## AC: 17Str: 4 ,*#.#.#P##.###P#.#P.............# EV: 16Int: 25 ,*##.....#######....#.#.........# SH: 7Dex: 16 ,**#P.'###~~≈Z~####.###........P# XL: 13 Next: 23% Place: Lair:2 ,*#P..#~~~#~~~#~@~#.##P........## Noise: ====-----  Time: 23400.2 (0.0) **###.#~~~#~~~#≈m~#.##..........# M) +0 spear "Bound With Me" {freeze, Fort,  *..#~~~#####~~~#.##.PP...##.P. Throw: 12 boomerangs  ##.#####~~~+####.#.#.P........ [39W&h ;49mFly Water Drain  *#..,*~~{>~~~#................ ****..#***+~~~**###......)......, m   merfolk siren (polearm, ally target) *,**..*~~~*****~~~#...........##* Z   Amaemon the demonspawn zombie (minion) ,,,,,,*~{~*~~~*~~~#...##.....## * ,,,,,,*~~~*~~~*~~~#...###....# _You are unaffected.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk siren, wielding a +0 spear (ally target)W&hz  #################### knorpule3000 the Fighter ##.#PPP##### ### ##.##.<......# Poltergeist of Ashenzari *****. ...........####.###............# HP: 101/101 (103) ======================== .###.####..P##.##..............# MP: 30/33=====================--- ,*#.).####.....................## AC: 17Str: 4 W&hy| ,*#.#.#P##.###P#.#P.............# EV: 16Int: 25 ,*##.....#######....#.#.........# SH: 7Dex: 16 ,**#P.'###~~≈Z~####.###........P# XL: 13 Next: 23% Place: Lair:2 ,*#P..#~~~#~~~#~@~#.##P........## Noise: ====-----  Time: 23400.2 (0.0) **###.#~~~#~~~#≈*~#.##..........# M) +0 spear "Bound With Me" {freeze, Fort,*..#~~~#####~~~#.##.PP...##.P. Throw: 12 boomerangs##.#####~~~+####.#.#.P........ Fly Water Drain*#..,*~~{>~~~#................ ****..#***+~~~**###......)......, m   merfolk siren (polearm, ally target) W&h} t*,**..*~~~*****~~~#...........##* Z   Amaemon the demonspawn zombie (minion) ,,,,,,*~{~*~~~*~~~#...##.....## * ,,,,,,*~~~*~~~*~~~#...###....# _You are unaffected.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk siren, wielding a +0 spear (ally target)W&hiT 9 W&h   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a merfolk siren, wielding a +0 spear (ally target)  You draw life force from the merfolk siren!!  The merfolk siren chants a haunting song.W&hM V~ZmW&hi +1.2 (1W&h W&h ) _You are unaffected.W&h ####### #############  knorpule3000 the Fighter ##.#PPP##### ### ##.##.<......#  Poltergeist of Ashenzari *****. ...........####.###............#  HP: 101/101 (103) ======================== .###.####..P##.##..............#  MP: 27/33===================----- ,*#.).####.....................## AC: 17W&h(3Str: 4 ,*#.#.#P##.###P#.#P.............# EV: 16Int: 25 ,*##.....#######....#.#.........# SH: 7Dex: 16 ,**#P.'###~~≈~Z####.###........P# XL: 13 Next: 23% Place: Lair:2 ,*#P..#~~~#~~~#~@~#.##P........## Noise: ====-----  Time: 23401.2 (0.0) **###.#~~~#~~~#≈m~#.##..........# M) +0 spear "Bound With Me" {freeze, Fort,  *..#~~~#####~~~#.##.PP...##.P. Throw: 12 boomerangs  ##.#####~~~+####.#.#.P........ Fly Water Drain W&h4 *#..,*~~{>~~~#................ ****..#***+~~~**###......)......, m   merfolk siren (polearm, ally target) *,**..*~~~*****~~~#...........##* Z   Amaemon the demonspawn zombie (minion) ,,,,,,*~{~*~~~*~~~#...##.....## * ,,,,,,*~~~*~~~*~~~#...###....# _You are unaffected.  W&h1 !Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk siren, wielding a +0 spear (heavily wounded, ally target)W&hI  #################### knorpule3000 the Fighter ##.#PPP##### ### ##.##.<......# Poltergeist of Ashenzari *****. ...........####.###............# HP: 101/101 (103) ======================== .###.####..P##.##..............# MP: 27/33===================----- ,*#.).####.....................## AC: 17Str: 4 ,*#.#.#P##.###P#.#P.............# EV: 16Int: 25 ,*##.....#######....#.#.........# SH: 7Dex: 16 ,**#P.'###~~≈~Z####.###........P# XL: 13 Next: 23% Place: Lair:2 ,*#P..#~~~#~~~#~@~#.##P........## Noise: ====-----  Time: 23401.2 (0.0) **###.#~~~#~~~#≈*~#.##..........# M) +0 spear "Bound With Me" {freeze, Fort,*..#~~~####[40W&h`S 'm#~~~#.##.PP...##.P. Throw: 12 boomerangs##.#####~~~+####.#.#.P........ Fly Water Drain*#..,*~~{>~~~#................ ****..#***+~~~**###......)......, m   merfolk siren (polearm, ally target) *,**..*~~~*****~~~#...........##* Z   Amaemon the demonspawn zombie (minion) ,,,,,,*~{~*~~~*~~~#...##.....## * ,,,,,,*~~~*~~~*~~~#...###....# _You are unaffected.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk siren, wielding a +0 spear (heavily wounded, ally target)W&hn 9 W&h1 tm  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a merfolk siren, wielding a +0 spear (heavily wounded, ally target)  You draw life force from the merfolk siren!94/101 (103) --6-==--2.2 (1W&hޙ W&hM A _The merfolk siren hits you with a +0 spear!W&hx ####### #############  knorpule3000 the Fighter ##.#PPP##### ### ##.##.<......#  Poltergeist of Ashenzari *****. ...........####.###............#  HP: 94/101 (103) ======================-- .###.####..P##.##..............#  MP: 23/33================-------- ,*#.).####.....................## AC: 17Str: 4 ,*#.#.#P##.###P#.#P.............# EV: 16Int: 25 ,*##.....#######....#.#.........# SH: 7Dex: 16 ,**#P.'###~~≈~Z####.###........P# XL: 13 Next: 23% Place: Lair:2 ,*#P..#~~~#~~~#~@~#.##P........## Noise: ==-------  Time: 23402.2 (0.0) **###.#~~~#~~~#≈m~#.##..........# M) +0 spear "Bound With Me" {freeze, Fort,  *..#~~~#####~~~#.##.PP...##.P. Throw: 12 boomerangs  ##.#####~~~+####.#.#.P........ FlW&hzy Water Drain  *#..,*~~{>~~~#................ ****..#***+~~~**###......)......, m   merfolk siren (polearm, ally target) *,**..*~~~*****~~~#...........##* Z   Amaemon the demonspawn zombie (minion) ,,,,,,*~{~*~~~*~~~#...##.....## * ,,,,,,*~~~*~~~*~~~#...###....# _The merfolk siren hits you with a +0 spear!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk siren, wielding a +0 spear (severely wounded, ally target)W&h7 #################### knorpule3000 the Fighter ##.#PPP##### ### ##.##.<......# Poltergeist of Ashenzari *****. ...........####.###............# HP: 94/101 (103) ======================-- .###.####..P##.##..............# MP: 23/33================-------- ,*#.).####.....................## AC: 17Str: 4 ,*#.#.#P##.###P#.#P.............# EV: 16Int: 25 ,*##.....#######....#.#.........# SH: 7Dex: 16 W&h",**#P.'###~~≈~Z####.###........P# XL: 13 Next: 23% Place: Lair:2 ,*#P..#~~~#~~~#~@~#.##P........## Noise: ==-------  Time: 23402.2 (0.0) **###.#~~~#~~~#≈*~#.##..........# M) +0 spear "Bound With Me" {freeze, Fort,*..#~~~#####~~~#.##.PP...##.P. Throw: 12 boomerangs##.#####~~~+####.#.#.P........ Fly Water Drain*#..,*~~{>~~~#................ ****..#***+~~~**###......)......, m   merfolk siren (polearm, ally target) *,**..*~~~*****~~~#...........##* Z   Amaemon the demonspawn zombie (minion) ,,,,,,*~{~*~~~*~~~#...##.....## * ,,,,,,*~~~*~~~*~~~#...###....# _The merfolk siren hits you with a +0 spear!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list W&hx#Uall spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk siren, wielding a +0 spear (severely wounded, ally target)W&h.M Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a merfolk siren, wielding a +0 spear (severely wounded, ally target)  W&h'+You draw life force from the merfolk siren!W&h K  You feel life coursing into your body!W&h W~ZmW&hő f101/101 (103)==3.2 (1W&hX W&h7 D _The merfolk siren hits you but does no damage.W&h ####### #############  knorpule3000 the Fighter ##.#PPP##### ### ##.##.<......#  Poltergeist of Ashenzari *****. ...........####.###............#  HP: 101/101 (103) ======================== .###.####..P##.##..............#  MP: 20/33==============---------- ,*#.).####.....................## AC: 17Str: 4 ,*#.#.#P##.###P#.#P.............# EV: 16Int: 25 ,*##.....#######....#.#.........# SH: 7Dex: 16 ,**#P.'###~~≈~~####.###........P# XL: 13 Next: 23% Place: Lair:2 ,*#P..#~~~#~~~#Z@~#.##P........## Noise: ==-------  Time: 23403.2 (0.0) **###.#~~~#~~~#≈m~#.##..........# M) +0 spear "Bound With Me" {freeze, Fort,  *..#~~~#####~~~#.##.PP...##.P. Throw: 12 boomerangs  ##.#####~~~+####.#.#.P........ Fly [4W&h0mWater Drain  *#..,*~~{>~~~#................ ****..#***+~~~**###......)......, m   merfolk siren (polearm, ally target) *,**..*~~~*****~~~#...........##* Z   Amaemon the demonspawn zombie (minion) ,,,,,,*~{~*~~~*~~~#...##.....## * ,,,,,,*~~~*~~~*~~~#...###....# _The merfolk siren hits you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk siren, wielding a +0 spear (almost dead, ally target)W&hGC` #################### knorpule3000 the Fighter ##.#PPP##### ### ##.##.<......# Poltergeist of Ashenzari *****. ...........####.###............# HP: 101/101 (103) ======================== .###.####..P##.##..............# MP: 20/33==============---------- ,*#.).####.....................## AC: 17W&hnGStr: 4 ,*#.#.#P##.###P#.#P.............# EV: 16Int: 25 ,*##.....#######....#.#.........# SH: 7Dex: 16 ,**#P.'###~~≈~~####.###........P# XL: 13 Next: 23% Place: Lair:2 ,*#P..#~~~#~~~#Z@~#.##P........## Noise: ==-------  Time: 23403.2 (0.0) **###.#~~~#~~~#≈*~#.##..........# M) +0 spear "Bound With Me" {freeze, Fort,*..#~~~#####~~~#.##.PP...##.P. Throw: 12 boomerangs##.#####~~~+####.#.#.P........ Fly Water Drain*#..,*~~{>~~~#................ ****..#***+~~~**###......)......, m   merfolk siren (polearm, ally target) *,**..*~~~*****~~~#...........##* Z   Amaemon the demonspawn zombie (minion) ,,,,,,*~{[40W&hKm~*~~~*~~~#...##.....## * ,,,,,,*~~~*~~~*~~~#...###....# _The merfolk siren hits you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk siren, wielding a +0 spear (almost dead, ally target)W&hBF  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a merfolk siren, wielding a +0 spear (almost dW&hDead, ally target)  You draw life force from the merfolk siren!  You kill the merfolk siren!W&hIZ   Amaemon the demonspawn zombie (minion)W&h?9)W&h ealth: 101/103 -agic: 21/33=54.2 (1 _You hear a splash.W&hW&h i _Your life force feels restored.W&hEW&h 4W&hb2-=W&hi -- _You start resting.W&h.+8.2 (4W&h3=2=--9.2 (5W&hW&hF" _HP restored.W&h']W&hf`W&h"uXW&hwW&hYxW&hyW&hJW&h0t=3=W&hW&hW&hW&hW&h+,W&hW&h],W&hW&hd4=W&hW&h,W&h&W&h,W&hW&h ,W&h6W&h W&h:=W&hߩW&hW&hխE5=W&hW&h,W&hW&h6=W&hW&h+,W&h'W&h,W&hW&h/b7=W&h!W&h,W&h W&h,W&hW&h,W&hW&hW&h:=W&h/W&hNW&hL8=W&hW&hW&h*W&h9W&hBW&h,W&h^W&hC 99W&h F==W&h W&h ,W&h W&hR ,W&h| W&h ,W&h W&h W&h W30=W&hL W&h& j1=W&hC( W&h* ,W&h+ W&h. W&h/ W&h[0 W&h3 ,W&h*4 W&hV7 2==W&h8 W&hS; ,W&hB< W&hq? ,W&hZ@ W&hC ,W&hD W&hi A _You start resting.55.2 (46.0)3==6.2 (47 _Magic restored. W&h1##.#PPP##### ### ##.##.<...... ...........####.###...... .###.####..P##.##.. ,*#.).####.......##.#P##.###P#.#P.#.....#######....#.#*#P.'###~~≈~~####.##P#P..#~~~#~~~#Z~~#.##P# **###≈..  *.####~~PP...##.P.##.#####~~~+####.#.#.P.......*#..,*~~{>~~~#........ ****..#***+~~~**###), *,**..*~~~*****~~~.....##* ,,,,,,*~{~*~~~##.....## ~# **,**,****~~~~~###+......7.2 (1.0) W&h  Things that are here: _a +0 spear; a merfolk corpse W&h SP...........####.###......# #.###.####..P##.##..# *,*#.).####.......# ,,*#.#.#P##.###P#.#P.. ,,*##.....#######....#.#. ,,**#P.'###~~≈~~####.###P ,,*#P..#~~~#~~~#Z~~#.##P. ***###.#~~~#~~~#≈)~#.##.. * *..#~~~#####@~~#.##.PP...##.P * ##.#####~~~+####.#.#.P...... * *#..,*~~{>~~~#....... *****..#***+~~~**###),**..*~~~*****~~~#...........## ,,,,,,,*~{~*~~~*~~~#...## ,*~~~*~~~*~~~#...###....#  **,**,****~~~~~###+..........# *#*#.....###....##~Z,,***8 _ W&h  W&hm#~~~'#~~m>~~##+~~~#####m   merfolk siren (polearm, asleep)Z   Amaemon the demonspawn zombie (minion) W&hqF  You reach down and open the door. W&hzo)Z, ally …) W&h{&9 W&h@ W&h _A merfolk siren comes into view. It is wielding a +0 trident. _Found a staircase to the Shoals. W&h&##.###.####..P##.##.. ,*,*#.).####....... ,,,*#.#.#P##.###P#.#P.,*##.....#######....#.#,**#P.'###~~≈~~####.###,*#P..#~~~#~~~#~~~#.##P. ,***###.#~~~#~~~#≈)~#.##. ,* *..#~~~#####~Z~#.##.PP...## ,* ##.#####~~~@####.#.#.P...... ,* *#..,#~~m>~~~#....... ,*****..#*##+~~~#####) ,**,**..*~~~####*~~~#...........# ,,,,,,,,*~{~*~~~*~~~#...##  ,*~~~*~~~*~~~#...###....  **,**,****~~~~~###+..........# ,,****#*#.....###....## *#.#P....##P..# W&ht m~mlly target) W&h\,***,**The merfolk siren shouts!  The merfolk siren chants a haunting song. W&hc=====60 W&hԠ W&hɦl _You are unaffected. _There is an open door here. W&h9<*,*,*#.).####...... ,,,,*#.#.#P##.###P#.#P,*##.....#######....#.#,**#P.'###~~≈~~####.###,*#P..#~~~#~~~#~~~#.##P***###.#~~~#~~~#≈)~#.## ,,* *..#~~~#####~Z~#.##.PP...## ,,* ##.#####~m~'####.#.#.P.... *,* *#..,#~~~>@~~#....... *,*****..#*##+~~~#####) *,**,**..*~~~#####~~~#......  ,,,,,,,,*~{~*~~~*~~~#...##  ,*~~~*~~~*~~~#...###.... **,**,****~~~~~###+..........# ,,,****#*#.....###....## ***,***#.#P....##P..# ,#........##..#Z~,*****,*,=---1Water  W&h W&h [ _The merfolk siren closely misses you. W&h*,*,*#.).####.................... knorpule3000 the Fighter ,,,,*#.#.#P##.###P#.#P........... Poltergeist of Ashenzari *****. ,,,,*##.....#######....#.#....... Health: 103/103 ======================== ,,,,**#P.'###~~≈~~####.###....... Magic: 30/33 =====================--- ,,,,*#P..#~~~#~~~#~~~#.##P....... AC: 17Str: 4 ,,***###.#~~~#~~~#≈)~#.##........ EV: 16Int: 25 ,,* *..#~~~#####Z~~#.##.PP...## SH: 7Dex: 16 ,,* ##.#####~m~'####.#.#.P..... XL: 13 Next: 25% Place: Lair:2  W&hA*,* *#..,#~~~>@~~#............. Noise: =--------  Time: 23461.2 (0.0) *,*****..#*##+~~~#####......).... M) +0 spear "Bound With Me" {freeze, Fort, *,**,**..*~~~#####~~~#........... Throw: 12 boomerangs  ,,,,,,,,*~{~*~~~*~~~#...##.....# Fly Water  ,,,,,,,*~~~*~~~*~~~#...###....#  **,**,****~~~~~###+..........# m   merfolk siren (polearm, ally target) ,,,,****#*#.....###....## Z   Amaemon the demonspawn zombie (minion) ****,***#.#P....##P..###  ****,*,,#........##..# _The merfolk siren closely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk siren, wielding a +0 trident (ally target) W&h Z*,*,*#.).####.................... knorpule3000 the Fighter ,,,,*#.#.#P##.###P#.#P........... Poltergeist of Ashenzari *****. ,,,,*##.....#######....#.#....... Health: 103/103 ======================== ,,,,**#P.'###~~≈~~####.###....... Magic: 30/33 =====================--- ,,,,*#P..#~~~#~~~#~~~#.##P....... AC: 17Str: 4 ,,***###.#~~~#~~~#≈)~#.##........ EV: 16Int: 25 ,,* *..#~~~#####Z~~#.##.PP...## SH: 7Dex: 16 ,,* ##.#####~*~'####.#.#.P..... XL: 13 Next: 25% Place: Lair:2  W&h *,* *#..,#~~~>@~~#............. Noise: =--------  Time: 23461.2 (0.0) *,*****..#*##+~~~#####......).... M) +0 spear "Bound With Me" {freeze, Fort, *,**,**..*~~~#####~~~#........... Throw: 12 boomerangs,,,,,,,,*~{~*~~~*~~~#...##.....# Fly Water ,,,,,,,*~~~*~~~*~~~#...###....#**,**,****~~~~~###+..........# m   merfolk siren (polearm, ally target),,,,****#*#.....###....## Z   Amaemon the demonspawn zombie (minion)****,***#.#P....##P..###****,*,,#........##..# _The merfolk siren closely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk siren, wielding a +0 trident (ally target) W&hQ  W&h m  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a merfolk siren, wielding a +0 trident (ally target)  You draw life force from the merfolk siren.=2.2 (1 W&h  W&h D _The merfolk siren hits you but does no damage.W&h0,*,*,*#.).####.................... knorpule3000 the Fighter ,,,,*#.#.#P##.###P#.#P........... Poltergeist of Ashenzari *****. ,,,,*##.....#######....#.#....... Health: 103/103 ======================== W&h.,,,,**#P.'###~~≈~~####.###....... Magic: 27/33 ===================----- ,,,,*#P..#~~~#~~~#~~~#.##P....... AC: 17Str: 4 ,,***###.#~~~#~~~#≈)~#.##........ EV: 16Int: 25 ,,* *..#~~~#####Z~~#.##.PP...## SH: 7Dex: 16 ,,* ##.#####~m~'####.#.#.P..... XL: 13 Next: 25% Place: Lair:2 *,* *#..,#~~~>@~~#............. Noise: ==-------  Time: 23462.2 (0.0) *,*****..#*##+~~~#####......).... M) +0 spear "Bound With Me" {freeze, Fort, *,**,**..*~~~#####~~~#........... Throw: 12 boomerangs  ,,,,,,,,*~{~*~~~*~~~#...##.....# Fly Water  ,,,,,,,*~~~*~~~*~~~#...###....#  **,**,****~~~~~###+..........# m   merfolk siren (polearm, ally target) ,,,,****#*#.....###....## Z[39;W&h149m   Amaemon the demonspawn zombie (minion) ****,***#.#P....##P..###  ****,*,,#........##..# _The merfolk siren hits you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk siren, wielding a +0 trident (lightly wounded, ally target)W&hb*,*,*#.).####.................... knorpule3000 the Fighter ,,,,*#.#.#P##.###P#.#P........... Poltergeist of Ashenzari *****. ,,,,*##.....#######....#.#....... Health: 103/103 ======================== ,,,,**#P.'###~~≈~~####.###....... Magic: 27/33 ===================----- ,,,,*#P..#~~~#~~~#~~~#.##P....... AC: 17Str: 4 ,,***###.#~~~#~~~#≈)~#.##........ EV: 16Int: 25 ,,* *..#~~~#####Z~~#.##.PP...## SH: 7Dex: 16 ,,* ##.#####~*~'####.#.#.P..... XL: 13 Next: 25% Place: Lair:2 *,* *#..,#~~~>@~~#............. Noise: ==-------  Time: 23462.2 (0.0) *,*****..#*##+~~~###[W&hd34m##......).... M) +0 spear "Bound With Me" {freeze, Fort, *,**,**..*~~~#####~~~#........... Throw: 12 boomerangs,,,,,,,,*~{~*~~~*~~~#...##.....# Fly Water ,,,,,,,*~~~*~~~*~~~#...###....#**,**,****~~~~~###+..........# m   merfolk siren (polearm, ally target),,,,****#*#.....###....## Z   Amaemon the demonspawn zombie (minion)****,***#.#P....##P..###****,*,,#........##..# _The merfolk siren hits you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk siren, wielding a +0 trident (lightly wounded, ally target)W&h:9 W&h5  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a merfolk siren, wielding a +0 trident (lightly wounded, ally target)  You draw life force from the merfolk siren!  The merfolk siren chants a haunting song.W&hL~m~ZW&hJ====3.2 (1W&h2W&h) _You are unaffected.W&hg} d*,*,*#.).####.................... knorpule3000 the Fighter ,,,,*#.#.#P##.###P#.#P........... Poltergeist of Ashenzari *****. ,,,,*##.....#######....#.#....... Health: 103/103 ======================== ,,,,**#P.'###~~≈~~####.###....... Magic: 24/33 =================------- ,,,,*#P..#~~~#~~~#~~~#.##P....... AC: 17Str: 4 ,,***###.#~~~#~~~#≈)~#.##........ EV: 16Int: 25 ,,* *..#~~~#####~~~#.##.PP...## SH: 7Dex: 16 ,,* ##.#####~m~Z####.#.#.P..... XL: 13 Next: 25% Place: Lair:2 W&hX f*,* *#..,#~~~>@~~#............. Noise: ====-----  Time: 23463.2 (0.0) *,*****..#*##+~~~#####......).... M) +0 spear "Bound With Me" {freeze, Fort, *,**,**..*~~~#####~~~#........... Throw: 12 boomerangs  ,,,,,,,,*~{~*~~~*~~~#...##.....# Fly Water  ,,,,,,,*~~~*~~~*~~~#...###....#  **,**,****~~~~~###+..........# m   merfolk siren (polearm, ally target) ,,,,****#*#.....###....## Z   Amaemon the demonspawn zombie (minion) ****,***#.#P....##P..###  ****,*,,#........##..# _You are unaffected.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk siren, wielding a +0 trident (heavily wounded, ally target)W&h 9*,*,*#.).####.................... knorpule3000 the Fighter ,,,,*#.#.#P##.###P#.#P........... Poltergeist of Ashenzari *****. ,,,,*##.....#######....#.#....... Health: 103/103 ======================== ,,,,**#P.'###~~≈~~####.###....... Magic: 24/33 =================------- ,,,,*#P..#~~~#~~~#~~~#.##P....... AC: 17Str: 4 ,,***###.#~~~#~~~#≈)~#.##........ EV: 16Int: 25 W&hW ,,* *..#~~~#####~~~#.##.PP...## SH: 7Dex: 16 ,,* ##.#####~*~Z####.#.#.P..... XL: 13 Next: 25% Place: Lair:2 *,* *#..,#~~~>@~~#............. Noise: ====-----  Time: 23463.2 (0.0) *,*****..#*##+~~~#####......).... M) +0 spear "Bound With Me" {freeze, Fort, *,**,**..*~~~#####~~~#........... Throw: 12 boomerangs,,,,,,,,*~{~*~~~*~~~#...##.....# Fly Water ,,,,,,,*~~~*~~~*~~~#...###....#**,**,****~~~~~###+..........# m   merfolk siren (polearm, ally target),,,,****#*#.....###....## Z   Amaemon the demonspawn zombie (minion)****,***#.#P....##P..###****,*,,#........##..# _You are unaffected.  Casting: Vampiric DrainingW&hY [0;10m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk siren, wielding a +0 trident (heavily wounded, ally target)W&hc9 W&hm  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a merfolk siren, wielding a +0 trident (heavily wounded, ally target)  You draw life force from the merfolk siren!  The merfolk siren chants a haunting song.W&h+4.2 (1W&hKW&h-) _You are unaffected.W&hY*,*,*#.).####.................... knorpule3000 the Fighter ,,,,*#.#.#P##.###P#.#P........... Poltergeist of Ashenzari *****. ,,,,*##.....#######....#.#....... Health: 103/103 ======================== ,,,,**#P.'###~~≈~~####.###....... Magic: 21/33 ===============--------- ,,,,*#P..#~~~#~~~#~~~#.##P....... AC: 17Str: 4 ,,***###.#~~~#~~~#≈)~#.##........ EV: 16Int: 25 ,,* *..#~~~#####~~~#.##.PP...## SH: 7Dex: 16 ,,* ##.#####~m~Z####.#.#.P..... XL: 13 Next: 25% Place: Lair:2 *,* *#..,#~~~>@~~#............. Noise: ====-----  Time: 23464.2 (0.0) *,*****..#*##+~~~#####......).... M) +0 spear "Bound With Me" {freeze, Fort, *,**,**..*~~~#####~~~#........... Throw: 12 boomerangs  ,,,,,,,,*~{~*~W&h\~~*~~~#...##.....# Fly Water  ,,,,,,,*~~~*~~~*~~~#...###....#  **,**,****~~~~~###+..........# m   merfolk siren (polearm, ally target) ,,,,****#*#.....###....## Z   Amaemon the demonspawn zombie (minion) ****,***#.#P....##P..###  ****,*,,#........##..# _You are unaffected.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk siren, wielding a +0 trident (severely wounded, ally target)W&hr*,*,*#.).####.................... knorpule3000 the Fighter ,,,,*#.#.#P##.###P#.#P........... Poltergeist of Ashenzari *****. ,,,,*##.....#######....#.#....... Health: 103/103 ======================== ,,,,**#P.'###~~≈~~####.###....... Magic: 21/33 ===============--------- ,,,,*#P..#~~~#~~~#~~~#.##P....... AC: 17Str: 4 ,,***###.#~~~#~~~#≈)~#.##........ EV: 16Int: 25 ,,* *..#~~~#####~~~#.##.PP...## SH: 7Dex: 16 W&hu,,* ##.#####~*~Z####.#.#.P..... XL: 13 Next: 25% Place: Lair:2 *,* *#..,#~~~>@~~#............. Noise: ====-----  Time: 23464.2 (0.0) *,*****..#*##+~~~#####......).... M) +0 spear "Bound With Me" {freeze, Fort, *,**,**..*~~~#####~~~#........... Throw: 12 boomerangs,,,,,,,,*~{~*~~~*~~~#...##.....# Fly Water ,,,,,,,*~~~*~~~*~~~#...###....#**,**,****~~~~~###+..........# m   merfolk siren (polearm, ally target),,,,****#*#.....###....## Z   Amaemon the demonspawn zombie (minion)****,***#.#P....##P..###****,*,,#........##..# _You are unaffected.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining[40W&hvm (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk siren, wielding a +0 trident (severely wounded, ally target)W&hJW&hM W&hOW&hW&hmZ'  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a merfolk siren, wielding a +0 trident (severely wounded, ally target)  You draw life force from the merfolk siren!93/103 ---19--==--5.2 (1W&hW&hC _The merfolk siren hits you with a +0 trident!W&hX*,*,*#.).####.................... knorpule3000 the Fighter ,,,,*#.#.#P##.###P#.#P........... Poltergeist of Ashenzari *****. ,,,,*##.....#######....#.#....... Health: 93/103 =====================--- W&hZ,,,,**#P.'###~~≈~~####.###....... Magic: 16/33 ===========------------- ,,,,*#P..#~~~#~~~#~~~#.##P....... AC: 17Str: 4 ,,***###.#~~~#~~~#≈)~#.##........ EV: 16Int: 25 ,,* *..#~~~#####~~~#.##.PP...## SH: 7Dex: 16 ,,* ##.#####~mZ'####.#.#.P..... XL: 13 Next: 25% Place: Lair:2 *,* *#..,#~~~>@~~#............. Noise: ==-------  Time: 23465.2 (0.0) *,*****..#*##+~~~#####......).... M) +0 spear "Bound With Me" {freeze, Fort, *,**,**..*~~~#####~~~#........... Throw: 12 boomerangs  ,,,,,,,,*~{~*~~~*~~~#...##.....# Fly Water  ,,,,,,,*~~~*~~~*~~~#...###....#  **,**,****~~~~~###+..........# m   merfolk siren (polearm, ally target) ,,,,****#*#.....###....## Z [30W&hi[m  Amaemon the demonspawn zombie (minion) ****,***#.#P....##P..###  ****,*,,#........##..# _The merfolk siren hits you with a +0 trident!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W&hc\GAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk siren, wielding a +0 trident (almost dead, ally target)W&h?*,*,*#.).####.................... knorpule3000 the Fighter ,,,,*#.#.#P##.###P#.#P........... Poltergeist of Ashenzari *****. ,,,,*##.....#######....#.#....... Health: 93/103 =====================--- ,,,,**#P.'###~~≈~~####.###....... Magic: 16/33 ===========------------- ,,,,*#P..#~~~#~~~#~~~#.##P....... AC: 17Str: 4 ,,***###.#~~~#~~~#≈)~#.##........ EV: 16Int: 25 ,,* *..#~~~#####~~~#.##.PP...## SH: 7W&hADex: 16 ,,* ##.#####~*Z'####.#.#.P..... XL: 13 Next: 25% Place: Lair:2 *,* *#..,#~~~>@~~#............. Noise: ==-------  Time: 23465.2 (0.0) *,*****..#*##+~~~#####......).... M) +0 spear "Bound With Me" {freeze, Fort, *,**,**..*~~~#####~~~#........... Throw: 12 boomerangs,,,,,,,,*~{~*~~~*~~~#...##.....# Fly Water ,,,,,,,*~~~*~~~*~~~#...###....#**,**,****~~~~~###+..........# m   merfolk siren (polearm, ally target),,,,****#*#.....###....## Z   Amaemon the demonspawn zombie (minion)****,***#.#P....##P..###****,*,,#........##..# _The merfolk siren hits you with a +0 trident!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W&h>F[21;2HAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk siren, wielding a +0 trident (almost dead, ally target)W&h  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a merfolk siren, wielding a +0 trident (almost dead, ally target)  You draw life force from the merfolk siren!  You kill the merfolk siren!W&h Z   Amaemon the demonspawn zombie (minion)  You hear a splash.W&h-t8)W&hT5=17=76.2 (1W&hW&h:< _You feel life coursing into your body.W&hb 6=W&h W&h W&h W&h W&h k8==W&hc W&hޥ W&ht &7W&hܨ W&h W&h W&hQ W&h W&h &8W&h W&h W&h X9=W&h W&hd W&hB W&hX W&h W&hc L9=W&h W&hM W&h W&h W&h ,W&h W&h W&h8 100/103=20=W&h W&h W&h W&ha W&hL W&h4 &1W&h W&hO ,W&h W&h W&h k1==W&hU W&h W&h &2W&h W&h ,W&h<# BW&h$ W&h81 i -- _You start resting.W&h: 086.2 (20.0)W&hJ< 3==--7.2 (21W&h B W&hE " _HP restored.W&hR2=W&h b=W&hdo3=W&hpW&hv,W&h&xW&h{W&h|W&h ~W&hW&hN4=W&h\W&h,W&h~W&hi,W&hW&hBW&h"W&h:=W&hW&h95W&hʠ)=W&hW&h,W&h,W&h ,W&hW&h,,W&heW&hsW&h:V6=W&hW&h,W&hW&hW&hW&h}W&h,W&hW&hW&hL7=W&hW&hW&hW&h<W&h-W&hW&hmW&hW&h_W&hW&hW&h:=W&hPW&hW&hL8=W&hW&h,W&hW&h,W&hW&h},W&hW&hW&hi9==W&hW&h ,W&h& W&hJ,W&hW&h,W&hW&h!W&h"W30=W&h*$W&h(W&h)W&h*W&hO0W&h1W&h05W&h7W&h8W&h:W&hn>,W&h?W&hCW&hjDE1=W&h/EW&hH,W&hMJW&hM,W&hNW&hQ,W&hKSW&hUW&hVb2==W&hYW&ha\,W&h ^W&hb,W&hcW&hh,W&hPU _You start resting.534.2 (473==5.2 (48 _Magic restored.W&h9JW&h;,W&hDXW&hsFW&hRGW&h/HW&h LW&hL:=W&hMW&hU,W&hwVW&hY,W&h[W&hhW&h)j,W&hkW&hcp,W&h}rW&hu,W&h=wW&hy,W&h{W&h~,W&h W&hW&hՃW&hW&h,W&h/W&h7,W&hTW&h,W&hJW&h,W&hW&hЙ,W&hW&h\,W&h۟W&h,W&hW&h,W&hsW&h,,W&hW&h,W&hW&hA,W&h¸W&h»,W&hW&h,W&hW&h,W&h>W&h,W&h5W&hR,W&hW&h,W&hW&hBW&h,W&hW&h,W&hW&hW&hW&hW&h,W&h#W&h`,W&h!W&hW&hFW&haW&h,W&hW&h ,W&hW&hG,W&hW&h,W&hW&hC,W&h W&h$,W&h%W&h+,W&hJ-W&hP1,W&h2W&hs7W&h_8W&hA9W&h<,W&hG>W&hB,W&hCW&hGG,W&hHW&hZL,W&hNW&hQ,W&hySW&h;W,W&hXW&hA\,W&h]W&hoa,W&hbW&he,W&hfgW&hfj,W&hjlW&ho,W&h8qW&h^t,W&hvW&hoy,W&hzW&h},W&hrW&hF,W&hσW&h0,W&hW&h,W&h)W&h,W&hW&h,W&h2W&hu,W&hW&h,W&hW&h,W&hW&h,W&h W&h,W&hZW&hC,W&hòW&h9,W&hW&hƺ,W&h:W&h,W&hCW&h,W&hW&h,W&hfW&h,W&hqW&h,W&h,W&h ,W&hW&h,W&hW&h(,W&hW&h,W&h^W&h>,W&hW&h,W&h'W&h,W&hRW&h,W&hzW&h,W&h W&h^,W&hW&hd W&hP W&h0 W&h,W&hW&h,W&hW&h,W&hvW&h,W&h.!W&hd%,W&hK'W&ha*,W&hO5W&h 7W&h=BW&hGh 634.2 (99 _You start waiting.W&hH05.2 (100.0)W&h MW&hO# _Done waiting.W&h^S &*##.###P##.## **,*,*#.).####........,*#.#.#P##.###P#.#P...,*##.....#######....#.#,**#P.'###~~≈~~####.###,,,*#P..#~~~#~~~#~~~#.##P,***###.#~~~#~~~#≈)~#.##....... *,,* *..#~~~#####~~~#.##.PP...#,* ##.#####~@Z'####.#.#.P W&hU  *,* *#..,#~~~>~~~#..  *,*****..#*##+~~~#####)*,**,**..*~~~#####~~~#..........,*~{~*~~~*~~~#....,,,,,,,*~~~*~~~*~~~#...###....**,**,****~~~~~###+.......... ,,,,****#*#.....###....# ****,***#.#PP..###W&h] >*,W&hA_ 16.0)W&hd W&h8j  Things that are here: _a +0 trident; a merfolk corpseW&h@ 6 **##.###.####..P##.##  **,*,*#.).####  ,,,,,*#.#.#P##.###P#.#P  ,,,,,*##.....#....#.#  ,,,,,**#P.'###~~≈~~####.###  ,,,,,*#P..#~~~#~~~#~~~#.##P  ,,,***###.#~~~#~~~#≈)~#.##  *,,* *..#~~~#####~~~#.##.PP...  *,,* ##.#####@)Z'####.#.#.PW&hlC  *,* *#..,#~~~>~~~# *,*****..#*##+~~~#####......) *,**,**..*~~~#####~~~# ,*~{~*~~~*~~~#...## ,*~~~*~~~*~~~#...### **,**,****~~~~~###+ *,,,,****#*#.....###.... ,****,***#.#P....##P..W&hE W&hQ WZ~**W&hR -7 _W&h[ W&h_ W&h A **,*,*#.).####...... ,,,,,*#.#.#P##.###P#.#P ,,,,,*##.....#######....#.# ,,,,,**#P.'###~~≈~~####.###W&hBF ,,,,,*#P..#~~~#~~~#~~~#.##P ,,,***###.#~~~#~~~#≈)~#.## *,,* *..#~~~#####~~~#.##.PP *,,* ##.#####~Z~'####.#.#.P *,* *#..,#~@~>~~~#....... *,*****..#*##+~~~#####) *,**,**..*~~~#####~~~#...... ,,,,,,,,*~{~*~~~*~~~#...## ,*~~~*~~~*~~~#...### **,**,****~~~~~###+..... **,,,,****#*#.....### *,****,***#.#P....##P..# ****,*,,#........##..W&hFW&hRT)Z***,*8W&hR[W&h^W&hx4W&hƁW&hW&h'~#m≈~~~####m   merfolk (polearm, asleep)Z   Amaemon the demonspawn zombie (minion)W&hF  You reach down and open the door.W&ht~Z, ally target)W&h&9W&hW&h[?w _A merfolk comes into view. It is wielding a +0 trident.W&h>,,,,,*#.#.#P##.###P#.#P#.....#######....#.#*#P.'###~~≈~~####.###P..#~~~#~~~#~~~#.##P***###≈)~#.##.*,,* *.####~~PP##.#####~)~'####.#.#. *,* *#..,#~Z~>~~~#........****..#*##@~~~#####),**..#~~~#####~~~. ,,,,,,,,#~m≈*~~~*## #~~~# **,**,####~~~~~###+...... ***,,,,****#*#.....###,****,***#.#PP..#,*,,#........## ,..##Z~,,,,,,,,,,40 _You swap places. _There is an open door here.W&hO  ,,,,,*##.....#######....#.# ,,,,,**#P.'###~~≈~~####.### ,,,,,*#P..#~~~#~~~#~~~#.##P ,,,***###.#~~~#~~~#≈)~#.## *,,* *..#~~~#####~~~#.##.PP *,,* ##.#####~)~'####.#.#.P *,* *#..,#Z~~>~~~#....... *,*****..####'~~~#####) *,**,**..#~~@#####~~~#...... ,,,,,,,,#~m≈#~~~*~~~#...## ,#~~~#~~~*~~~#...### **,**,####~~~~~###+..... ***,,,,*#**#*#.....### **,****,***#.#P....##P) *,*,,#........##.. ,,,,,,,,,,,..##.....##.. *##.#.....##..~Z*, ally target)*∆Z   Amaemon the demonspawn zombieW&hV (minion),,,,,,,,,,*,1Water _W&h[Z W&hVD*#P.'###~~≈~~####.###P..#~~~#~~~#~~~#.##P***###≈)~#.##.*,,* *.####~~PP##.#####~)~'####.#.#. *,* *#..,#~~~>~~~#........****..####Z~~~#####),**..#~~~#####~~~.W&h_Yr ,,,,,,,,#~m@#~~~*## ~~# **,**,####~~~~~###+...... ****,,,,*##*#*#.....### **,****,***#.#PP**,*,∆#........##,,,,,,,,,,,,..##*,*##. ,....<W&hNn'Z,,,,,,,,,,*2Water W&hf7 ,,,,,**#P.'###~~≈~~####.###... knorpule3000 the Fighter  ,,,,,*#P..#~~~#~~~#~~~#.##P... Poltergeist of Ashenzari *****.  ,,,***###.#~~~#~~~#≈)~#.##.... Health: 103/103 ========================  *,,* *..#~~~#####~~~#.##.PP. Magic: 30/33 =====================---  *,,* ##.#####~)~'####.#.#.P. AC: 17Str: 4 W&hj *,* *#..,#~~~>~~~#......... EV: 16Int: 25  *,*****..####'~~~#####......) SH: 7Dex: 16  *,**,**..#~~Z#####~~~#....... XL: 13 Next: 27% Place: Lair:2 ,,,,,,,,#~m@#~~~*~~~#...##.. Noise: ---------  Time: 23642.2 (0.0) ,,,,,,,#~~~#~~~*~~~#...###. M) +0 spear "Bound With Me" {freeze, Fort, **,**,####~~~~~###+....... Throw: 12 boomerangs ****,,,,*##*#*#.....###.. Fly Water  **,****,***#.#P....##P.. **,*****,*,∆#........##.. m   merfolk (polearm, asleep, ally target) ,,,,,,,,,,,,..##.....##.. Z   Amaemon the demonspawn zombie (minion) ,,,,,,,,,*,*##.#.....##.. ,,,,,,,,,,*,.........##<. _There is an open door here.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming:W&hQl  Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk, wielding a +0 trident (asleep, ally target)W&h{c ,,,,,**#P.'###~~≈~~####.###... knorpule3000 the FighterW&hGe,,,,,*#P..#~~~#~~~#~~~#.##P... Poltergeist of Ashenzari *****.,,,***###.#~~~#~~~#≈)~#.##.... Health: 103/103 ========================*,,* *..#~~~#####~~~#.##.PP. Magic: 30/33 =====================---*,,* ##.#####~)~'####.#.#.P. AC: 17Str: 4*,* *#..,#~~~>~~~#......... EV: 16Int: 25*,*****..####'~~~#####......) SH: 7Dex: 16*,**,**..#~~Z#####~~~#....... XL: 13 Next: 27% Place: Lair:2,,,,,,,,#~*@#~~~*~~~#...##.. Noise: ---------  Time: 23642.2 (0.0),,,,,,,#~~~#~~~*~~~#...###. M) +0 spear "Bound With Me" {freeze, Fort,**,**,####~~~~~###+....... Throw: [40W&h.im12 boomerangs****,,,,*##*#*#.....###.. Fly Water **,****,***#.#P....##P..**,*****,*,∆#........##.. m   merfolk (polearm, asleep, ally target),,,,,,,,,,,,..##.....##.. Z   Amaemon the demonspawn zombie (minion),,,,,,,,,*,*##.#.....##..,,,,,,,,,,*,.........##<. _There is an open door here.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk, wielding a +0 trident (asleep, ally target)W&hAB QmW&h@ m0-==3.2 (1  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a merfolk, wielding a +0 trident (asleep, ally target) _You draw life force from the merfolk! The merfolk hits you with a +0 trident.W&hO ,,,,,**#P.'###~~≈~~####.###... knorpule3000 the Fighter  ,,,,,*#P..#~~~#~~~#~~~#.##P... Poltergeist of Ashenzari *****.  ,,,***###.#~~~#~~~#≈)~#.##.... Health: 100/103 =======================-  *,,* *..#~~~#####~~~#.##.PP. Magic: 27/33 ===================-----  *,,* ##.#####~)~'####.#.#.P. AC: 17Str: 4  *,* *#..,#~~~>~~~#......... EV: 16Int: 25  *,*****..####'~~~#####......) SH: 7Dex: 16  *,**,**..#~~Z#####~~~#....... XL: 13 Next: 27% Place: Lair:2 ,,,,,,,,#~m@#~~~*~~~#...##.. Noise: ==-------  Time: 23643.2 (0.0) ,,,,,,,#~~~#~~~*~~~#...###. M) +0 spear "Bound With Me" {freeze, Fort, **,**,####~~~~~###+....... Throw: 12 boomerangs ****,,,,*##*#*#.....###.. [W&h37mFly Water  **,****,***#.#P....##P.. **,*****,*,∆#........##.. m   merfolk (polearm, ally target) ,,,,,,,,,,,,..##.....##.. Z   Amaemon the demonspawn zombie (minion) ,,,,,,,,,*,*##.#.....##.. ,,,,,,,,,,*,.........##<. _You draw life force from the merfolk! The merfolk hits you with a +0 trident.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk, wielding a +0 trident (lightly wounded, ally target)W&h* ,,,,,**#P.'###~~≈~~####.###... knorpule3000 the Fighter,,,,,*#P..#~~~#~~~#~~~#.##P... Poltergeist of Ashenzari *****.,,,***###.#~~~#~~~#≈)~#.##.... Health: 100/103 =======================-*,,* *..#~~~#####~~~#.##.PP. Magic: 27/33 ===================-----*,,* ##.#####~)~'####.#.#.P. AC: 17Str: 4*,* *#..,#~~~>~~~#......... EV: 16Int: 25*,*****..####'~~~#####......) SH: 7Dex: 16*,**,**..#~~Z#####~~~#....... XL: 13 Next: 27% Place: Lair:2,,,,,,,,#~*@#~~~*~~~#...##.. Noise: ==-------  Time: 23643.2 (0.0),,,,,,,#~~~#~~~*~~~#...###. M) [4W&hi0m+0 spear "Bound With Me" {freeze, Fort,**,**,####~~~~~###+....... Throw: 12 boomerangs****,,,,*##*#*#.....###.. Fly Water **,****,***#.#P....##P..**,*****,*,∆#........##.. m   merfolk (polearm, ally target),,,,,,,,,,,,..##.....##.. Z   Amaemon the demonspawn zombie (minion),,,,,,,,,*,*##.#.....##..,,,,,,,,,,*,.........##<. _You draw life force from the merfolk! The merfolk hits you with a +0 trident.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk, wielding a +0 trident (lightly wounded, ally target)W&hj9 W&ht mmdistracted, ally ta…)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a merfolk, wielding a +0 trident (lightly wounded, ally target)  You draw life force from the merfolk. You feel life coursing into your body.  You block the merfolk's attack. Amaemon hits the merfolk.W&h43=4.2 (1 _Amaemon claws the merfolk. Amaemon barely misses the merfolk.W&ho ,,,,,**#P.'###~~≈~~####.###... knorpule3000 the Fighter  ,,,,,*#P..#~~~#~~~#~~~#.##P... Poltergeist of Ashenzari *****.  ,,,***###.#~~~#~~~#≈)~#.##.... Health: 103/103 ======================== W&h *,,* *..#~~~#####~~~#.##.PP. Magic: 24/33 =================-------  *,,* ##.#####~)~'####.#.#.P. AC: 17Str: 4  *,* *#..,#~~~>~~~#......... EV: 16Int: 25  *,*****..####'~~~#####......) SH: 7Dex: 16  *,**,**..#~~Z#####~~~#....... XL: 13 Next: 27% Place: Lair:2 ,,,,,,,,#~m@#~~~*~~~#...##.. Noise: ==-------  Time: 23644.2 (0.0) ,,,,,,,#~~~#~~~*~~~#...###. M) +0 spear "Bound With Me" {freeze, Fort, **,**,####~~~~~###+....... Throw: 12 boomerangs ****,,,,*##*#*#.....###.. Fly Water  **,****,***#.#P....##P.. **,*****,*,∆#........##.. m   merfolk (polearm, distracted, ally ta…) ,,,,,,,,,,,,..##.....##.. Z   Amaemon the demonspawn zombie (minionW&h) ,,,,,,,,,*,*##.#.....##.. ,,,,,,,,,,*,.........##<.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk, wielding a +0 trident (moderately wounded, not watching you,  ally target)W&hc ,,,,,**#P.'###~~≈~~####.###... knorpule3000 the Fighter,,,,,*#P..#~~~#~~~#~~~#.##P... Poltergeist of Ashenzari *****.,,,***###.#~~~#~~~#≈)~#.##.... Health: 103/103 ========================W&h*,,* *..#~~~#####~~~#.##.PP. Magic: 24/33 =================-------*,,* ##.#####~)~'####.#.#.P. AC: 17Str: 4*,* *#..,#~~~>~~~#......... EV: 16Int: 25*,*****..####'~~~#####......) SH: 7Dex: 16*,**,**..#~~Z#####~~~#....... XL: 13 Next: 27% Place: Lair:2,,,,,,,,#~*@#~~~*~~~#...##.. Noise: ==-------  Time: 23644.2 (0.0),,,,,,,#~~~#~~~*~~~#...###. M) +0 spear "Bound With Me" {freeze, Fort,**,**,####~~~~~###+....... Throw: 12 boomerangs****,,,,*##*#*#.....###.. Fly Water **,****,***#.#P....##P..**,*****,*,∆#........##.. mW&hN[m   merfolk (polearm, distracted, ally ta…),,,,,,,,,,,,..##.....##.. Z   Amaemon the demonspawn zombie (minion),,,,,,,,,*,*##.#.....##..,,,,,,,,,,*,.........##<.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk, wielding a +0 trident (moderately wounded, not watching you,  ally target)W&h m  ally target)W&h6 m Aim  Press: ? - help, Shift-Dir - straight line: a merfolk, wielding a +0 trident (moderately wounded, not watching you,  ally target)  You draw life force from the merfolk!! The merfolk misses you.  Amaemon misses the merfolk. Amaemon claws the merfolk!5.2 (1 _Amaemon splashes around in the water.W&hO$W&h ,,,,,**#P.'###~~≈~~####.###... knorpule3000 the Fighter  ,,,,,*#P..#~~~#~~~#~~~#.##P... Poltergeist of Ashenzari *****.  ,,,***###.#~~~#~~~#≈)~#.##.... Health: 103/103 ========================  *,,* *..#~~~#####~~~#.##.PP. Magic: 21/33 ===============---------  *,,* ##.#####~)~'####.#.#.P. AC: 17Str: 4  *,* *#..,#~~~>~~~#......... EV: 16Int: 25  *,*****..####'~~~#####......) SH: 7Dex: 16  *,**,**..#~~Z#####~~~#....... XL: 13 Next: 27% Place: Lair:2 ,,,,,,,,#~m@#~~~*~~~#...##.. Noise: ==-------  Time: 23645.2 (0.0) ,,,,,,,#~~~#~~~*~~~#...###. M) +0 spear "Bound With Me" {freeze, Fort, **,**,####~~~~~###+....... Throw: 12 boomerangs ****,,,,*##*#*#.....###.. Fly Water W&he **,****,***#.#P....##P.. **,*****,*,∆#........##.. m   merfolk (polearm, ally target) ,,,,,,,,,,,,..##.....##.. Z   Amaemon the demonspawn zombie (minion) ,,,,,,,,,*,*##.#.....##.. ,,,,,,,,,,*,.........##<. _Amaemon splashes around in the water.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk, wielding a +0 trident (almost dead, ally target)W&h[' W&h^I,,,,,**#P.'###~~≈~~####.###... knorpule3000 the Fighter,,,,,*#P..#~~~#~~~#~~~#.##P... Poltergeist of Ashenzari *****.,,,***###.#~~~#~~~#≈)~#.##.... Health: 103/103 ========================*,,* *..#~~~#####~~~#.##.PP. Magic: 21/33 ===============---------*,,* ##.#####~)~'####.#.#.P. AC: 17Str: 4*,* *#..,#~~~>~~~#......... EV: 16Int: 25*,*****..####'~~~#####......) SH: 7Dex: 16W&h`'*,**,**..#~~Z#####~~~#....... XL: 13 Next: 27% Place: Lair:2,,,,,,,,#~*@#~~~*~~~#...##.. Noise: ==-------  Time: 23645.2 (0.0),,,,,,,#~~~#~~~*~~~#...###. M) +0 spear "Bound With Me" {freeze, Fort,**,**,####~~~~~###+....... Throw: 12 boomerangs****,,,,*##*#*#.....###.. Fly Water **,****,***#.#P....##P..**,*****,*,∆#........##.. m   merfolk (polearm, ally target),,,,,,,,,,,,..##.....##.. Z   Amaemon the demonspawn zombie (minion),,,,,,,,,*,*##.#.....##..,,,,,,,,,,*,.........##<. _Amaemon splashes around in the water.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W&hf:Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk, wielding a +0 trident (almost dead, ally target)W&hrh  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a merfolk, wielding a +0 trident (almost dead, ally target)  You draw life force from the merfolk!  You kill the merfolk!Z   Amaemon the demonspawn zombie (minion)W&h8)W&h+I86.2 (1W&h=( _You hear a splash.W&h 2=W&h$W&h/'W&h(X3=W&hb*W&h.W&hA0W&h1W&h1W&h3W&h5W&hd6W&h7W&h9W&h;W&h<W&hP=W&h?W&hJAW&hBN4=W&hBW&hEW&hG,W&hoIW&hKW&hNM,W&hNW&hQW&h]S,W&h2UW&hWW&hkYW&hPZ:=W&h4[W&h_^W&h`W&haE5=W&hbW&heW&hg,W&h}iW&hmW&ho,W&hqW&htW&hw,W&hwW&h<{W&h}W&h~V6=W&hW&hW&hȃW&hW&hW&hnW&hg7=W&hBW&h=W&h =8=W&hW&hcW&hW&h/W&hW&hnW&h@W&hW&hW&hW&hW&hW&hW&hi9==W&hW&hXW&hW&h`W&h1W&hW&h,W&hW&hQW&hW&hW&hW&hW&hW&hW30=W&hW&hW&h_W&h{W&hdW&h5W&hH,W&hW&hW&h,W&h W&h W&hBW&hW&hW&hW&hW&hQL1=W&hW&h6W&hW&hhW&h6W&hW&h%W&hW&h W&h#W&h$W&h%W&h^&W&h(W&hb*W&h4+i2==W&h$,W&h;.W&h/W&h0W&h1W&hT4W&h76,W&h7W&h:W&h;,W&h<W&h?W&h BW&h3=W&hW&h ~--Z _You start resting.W&h! 094.2 (48.0)W&hHZ~W&hc3=--5.2 (49W&hW&h% _Magic restored.W&hU#P..#~~~#~~~#~~~#.##P***###≈)~#.##.*,,* *.####~~PP##.#####~)~'####.#.#. *,* *#..,#~~~>~~~#........****..####'~~~#####),**..#~~~#####~~~. ,,,,,,,,#~Z≈#~~~*## ~# **,**,####~~≈~~###+...... ****,,,,*######.....### **,****,***#.#PP**,*,∆#........##,,,,,,,,,,,,..##*,*##.,*,....< ..,,,,,,,,,,,6.2 (1.0)Water W&h Z,,,***###.#~~~#~~~#≈)~#.##..*,,* *..#~~~#####~~~#.##.PP*,,* ##.#####~)~'####.#.#.P.* *#..,#~~~>~~~#.........*,*****..####'~~~#####)*,**,**..#~~~#####~~~#..,,,,,,,,#~Z≈#~~~#~~~#...##W&h (#~~~#~≈~#~~~#...#**,**,####@~≈~~###+.......**,,,,#######.....###,****,***#.#P....##P..#**,*****,*,∆#......#,,,,,,,,,,,,..##.....##..#,*,*##.#.....##..#,.........##<,,.#...# ,.#)Z*,,,,,>,,,7W&h}W&hkW&hW&hkW&h<~,,,***###.#~~~#~~~#≈)~#.##.*,,* *..#~~~#####~~~#.##.PP.*,,* ##.#####~)~'####.#.#.P.*,* *#..,#~~~>~~~#.*,*****..####'~~~#####......).*,**,**..#~~~#####~~~#.,#~)≈#~~~#~~~#...##.,#~~Z#~≈~#~~~#...###.**,**,####~@≈~~###+.****,,,,#.....###.**,****,***#.#P....##P..#**,*****,*,∆#.##..# ,*,*##.#.....##..#,*,.##<..#,.#...#*,,,,,>,,,,.#..#~Z8W&hX ,,,***###.#~~~#~~~#≈)~#.##. *,,* *..#~~~#####~~~#.##.PP...# *,,* ##.#####~)~'####.#.#.P.*,* *#..,#~~~>~~~#.*,*****..####'~~~#####......).*,**,**..#~~~#####~~~#.,#~)≈#~~~#~~~#...##.,#~~~#~≈~#~~~#...###.**,**,####Z~@~~###+.****,,,,#.....###....#**,****,***#.#P....##P..#**,*****,*,∆#.##..# ,*,*##.#.....##..## ~Z=9Water W&h W&h***###.#~~~#~~~#≈)~#.##. ,,* *..#~~~#####~~~#.##.PP...# W&h,,* ##.#####~)~'####.#.#.P. *,* *#..,#~~~>~~~#. *,*****..####'~~~#####......). *,**,**..#~~~#####~~~#.,#~)≈#~~~#~~~#...##.....#,#~~~#~≈~#~~~#...###....#**,**,####~Z≈@~###+.W&h"#****,,,,#.....###....#**,****,***#.#P....##P..### **,*****,*,∆#.##..# ,*,*##.#.....##..## W&hͽW&hW&hvAZ~W&h?`700Water W&hW&hW&hgn***###.#~~~#~~~#≈)~#.##. ,* *..#~~~#####~~~#.##.PP...##. ,* ##.#####~)~'####.#.#.P. ,* *#..,#~~~>~~~#. ,*****..####'~~~#####......). ,**,**..#~~~#####~~~#.# ,#~)≈#~~~#~~~#...##.....#,#~~~#Z≈~#~~~#...###....# **,**,####~~≈~@###+.# ****,,,,#.....###....## **,****,***#.#P....##P..### **,*****,*,∆#.##..# ,*,*##.#.....##..## Z~1W&hW&hf ,*#P..#~~~#~~~#~~~#.##P# ***###.#~~~#~~~#≈)~#.##......... * *..#~~~#####~~~#.##.PP...##.P * ##.#####~)~'####.#.#.P * *#..,#~~~>~~~#.... *****..####'~~~#####......)...... W&h_h }**,**..#~~~#####~~~#...... ,#~)≈#~Z~#~~~#...##.....# ,,,,,,,#~~~#~≈~#@~~#...###....#  **,**,####~~≈~~###+..........# ****,,,,#######.....###....,***#.#P....##P..###**,*****,*,∆#...,,,..##.....##..#,*,*##.#.....##..##,*,.##<#,,,,,,,,,,,,.#...##W&hq .{W&hr &2W&hx W&hz W&h6*#P..#~~~#~~~#~~~#.##P.####.#~~~#~~~#≈)~#.##.#  *..#~~~#####~~~#.##.PP...##.P.  ##.#####~)~'####.#.#.P.  *#..,#~~~>~~~#...####'~~~#####......)......, *,**..#~~~#####~~~#.##*W&hI#~)≈#~Z~#~~~#...##.....## *#~~~#~≈{#~@~#...###....# **,**,####~~≈~~###+.#  ****,,,,#######.....###....## **,****,***#.#P....##P..###  ,..##.....##..#,*,*##.#.....##..##,*,.##<..#,.#...## * W&hW&h~ZZ   Amaemon the demonspawn zombie (minion)3W&hh,*#P..#~~~#~~~#~~~#.##P.## ###.#~~~#~~~#≈)~#.##.#**..#~~~#####~~~#.##.PP...##.P.*##.#####~)~'####.#.#.P.,*#..,#~~~>~~~#.W&hJ,..####'~~~#####......)......, ,**..#~~~#####~~~#.##*,#~)≈#~Z~#~~~#...##.....## *#~~~#~≈~#~~@#...###....# ,**,####~~≈~Z###+.# ****,,,,#######.....###....##  **,****,***#.#P....##P..### ,..##.....##..# W&hZW&hTDZ~W&h&4W&hW&hW&h '.........###....#....#....#....#....#W&ht W&hœ 6~ZW&h &5W&hj W&h 7 _You reach down and open the door.W&hU###.#~~~#~~~#≈)~#.##..*  *..#~~~#####~~~#.##.PP...##.P.*  ##.#####~)~'####.#.#.P........,  *#..,#~~~>~~~#........., **..####'~~~#####......),, ..#~~~#####~~~#...........##*, ,,,#~)≈#~Z~#~~~#...##.....## ** #~~~#~≈~#~Z~#...###....# **,####~~≈~~###@..........# **,,,,#######.....###....## ,****,***#.#P....##P..### *,*****,*,∆#........##..# ,,,,,,,,,,,..##.*,###.#.....##..#.........##<#,.........#...## * *,,,,,>,,,,.W&hZ[9;17H~Z6 _There is an open door here.W&h@;  *.####~~PP...##.P.##.#####~)~'####.#.#.P........,*#..,#~~~>~~~#........ **..####'~~~#####),~~~#####~~~......##* ,,,,#~)≈#~Z~#~##.....## **~~#~≈~#~~Z#...###....# **,####~~≈~~###'...... ***,,,,#######..@..###....#,****,***#.#P....##P..### ,*,∆#........##..# ,,,,,,,,,....##*.###.##,*,....<..,...## * *,,,,,>..# #...P###W&h? ~Z,,7 _W&hF W&hK  W&hi < W&hx  W&hzz , W&h{  W&h}  W&ḧ́ *,*****..####'~~~#####......).... *,**,**..#~~~#####~~~#....,,,,,,,,#~)≈#~Z~#~~~#...##.....#  W&h S ,,,,,,,#~~~#~≈~#~~~#...###....#  **,**,####~~≈~~###'..........#  ****,,,,#######.....###....## **,****,####.#P....##P..###  **,**###.#.?#.Z......##..#  ,,,,,.......@.##.....##..#11.2 (4  ,,,,,....#.###.#.....##..##  ,,,,,.,,..*,.........##<..#  ,,,,,,...,,,.........#...## *,,,..>,,,,..........#..## W&hȆ  .#,,,,,.........#...P### ***,**,................# *****................# *..........)...... W&hx  W&h i.Z*** W&hߎ +2.2 (5 W&h  W&h ; _Found a stone staircase leading down.!W&hJ!W&hJ!W&h!W&h)!W&h],!W&hԺ: *,* *#..,#~~~>~~~#..  *,*****..####'~~~#####)*,**,**..#~~~#####~~~#..........,#~)≈#~Z~#~~~#....,,,,,,,#~~~#~≈~#~~~#...###....,**,####~~≈~~###'..........**,,,,#######.....###....# **,****,####.#P....##P..### **,**###.#.@#........##..# ....Z.##.....##.. ,,,,.....#.###.#.....##..## ,,,,......#,.........##<..#,,,,......,,!W&hýD...##*,,...>..,,..#..## #.#..,,,#...P#***##P**,.*****.!W&h+3.2 (1!W&h+4.2 (2!W&h!W&hS4 _i - a scroll of enchant armour"W&h4"W&h"W&h"W&h"W&h"W&hB"W&h,"W&h"W&h"W&h"W&h,"W&h"W&h5"W&h;"W&hm,"W&hM"W&h~"W&h"W&h,"W&hp"W&h("W&h"W&h ,"W&h "W&h "W&h"W&hK,"W&h?"W&h]"W&h, **,#####.#..#........##..#  ,,,........Z..##.....##..#  ,,,......#.###.#.....##..##  ,,,.......#..........##<..#  ,,,..................#...##  *,....>..............#..## "W&h# ,##.#.....Z........#...P##,*#*##P##................. ,* ##*##@...............# ,** #..........)...... ,,* #.............#... ** #..............##. * *#..............#** * *...............#** l   komodo dragon (asleep) *#.........P...##*, Z   Amaemon the demonspawn zombie (minion) ****l.............P*** ,,,,"W&h"W&h7,21.2 (7"W&h'.Z, ally target)*,,,,,"W&h)+2.2 (8"W&h-"W&ht0` _A komodo dragon comes into view.$W&h Read which item? Scrolls  i - a scroll of enchant armoury - 3 scrolls of amnesia  z - a scroll of fear  A - 11 scrolls of teleportation  B - 2 scrolls of immolationC - a scroll of summoning  D - a scroll of fogU - a scroll of revelation [!] read|quaff|evoke[?] describe selected&W&h[8&W&h>&W&hD **,#####.#..#........##..#knorpule3000 the Fighter,,,........Z..##.....##..#Poltergeist of Ashenzari *****.,,,......#.###.#.....##..##&W&hEHealth: 103/103 ========================,,,.......#..........##<..#Magic: 33/33 ========================,,,..................#...##AC: 17Str: 4*,....>..............#..##EV: 16Int: 25,##.#..............#...P### SH: 7Dex: 16,*#*##P##.Z...............# XL: 13 Next: 28% Place: Lair:2,* ##*##@...............# Noise: ---------  Time: 23722.2 (0.0),**&W&hH#..........)...... M) +0 spear "Bound With Me" {freeze, Fort,,,*#.............#... Throw: 12 boomerangs**#..............##. Fly * *#..............#*** *...............#** l   komodo dragon (asleep, ally target)* *#.........P...##*, Z   Amaemon the demonspawn zombie (minion)****l.............P****,,,,,,,............,, _Magic restored. _You reach down and open the door. _There is an open door here. _Found a stone staircase leading down. _i - a scroll of enchant armour _A komodo dragon comes into view.&W&h3KEnchant which item? Armour  J - a +0 cloakR - a +0 pair of boots[?] describe selected(W&h}q(W&h}{(W&h_ **,#####.#..#........##..#knorpule3000 the Fighter,,,........Z..##.....##..#Poltergeist of Ashenzari *****.,,,......#.###.#.....##..##Health: 103/103 ========================,,,.......#..........##<..#Magic: 33/33 ========================,,,..................#...##AC: 17Str: 4*,....>..............#..##EV: 16Int: 25,##.#..............#...P### SH: 7Dex: 16,*#*##P##.Z...............# XL: 13 Next: 28% Place: Lair:2,* ##*##@...............# Noise: ---------  Time: 23722.2 (0.0),**#..........)...... M) +0 spear "Bound(W&h9 With Me" {freeze, Fort,,,*#.............#... Throw: 12 boomerangs**#..............##. Fly * *#..............#*** *...............#** l   komodo dragon (asleep, ally target)* *#.........P...##*, Z   Amaemon the demonspawn zombie (minion)****l.............P****,,,,,,,............,, _Magic restored. _You reach down and open the door. _There is an open door here. _Found a stone staircase leading down. _i - a scroll of enchant armour _A komodo dragon comes into view.(W&hڌn  Okay, then.(W&h3(W&h . _+W&h,,,........Z..##....#.###.#.....#.....<............# *,....>......# ,##.#......#...P###*#*##P##.Z....... ##*##.* )......,+W&h...# *.## ***.#P...##*, ****l....P***,,,...,, ,,,,,,,,,,,,,+W&h%.Zll.*,,,,,,3.2 (1 +W&hA1_The komodo dragon hisses angrily.+W&h7Q#.###.#....#.....<.........#+W&hsS *,....>...# ,##.#....#...P###*#*##P##....... ##*##Z* #.)......,...# *.## ***.#lP...##*, ****......P***,,,..,,,,,,,,, +W&hU+W&hV+W&hd.Zl.**,,,,,,,,,,,,,4+W&h0! .#.....<.......# *,....>....# ,##.#....#...P###*#*##P##....... ##*##* #Z)......,....# *.## ***.l##.P...##*, ****.....P***,,,..,,,,,,,,,**,,., +W&h4 l.*,,,,,,,,,,,,,,5-W&h ,,,.......#..........##<..#  knorpule3000 the Fighter  ,,,..................#...##  Poltergeist of Ashenzari *****. *,....>..............#..##  Health: 103/103 ======================== ,##.#..............#...P### Magic: 30/33 =====================--- ,*#*##P##.................# AC: 17Str: 4 ,* ##*##................# EV: 16Int: 25 ,** #Z.........)...... SH: 7Dex: 16 ,,* #.............#... XL: 13 Next: 28% Place: Lair:2 ** #@.............##. Noise: ---------  Time: 23725.2 (0.0) * *#l.............#** M) +0 spear "Bound With Me" {freeze, Fort, * *...............#** Throw: 12 boomerangs * ##.........P...##*, Fl-W&h"y  ****..............P*** *,,,................,, l   komodo dragon (ally target) *,,,.........,,,,,,,,, Z   Amaemon the demonspawn zombie (minion) **,,..........,  *,,,,,,,,,,,,,, _The komodo dragon hisses angrily.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (ally target)-W&hl  ,,,.......#..........##<..#knorpule3000 the Fighter,,,..................#...##Poltergeist of Ashenzari *****.*,....>..............#..##Health: 103/103 ========================-W&hIn ,##.#..............#...P### Magic: 30/33 =====================---,*#*##P##.................# AC: 17Str: 4,* ##*##................# EV: 16Int: 25,**#Z.........)...... SH: 7Dex: 16,,*#.............#... XL: 13 Next: 28% Place: Lair:2**#@.............##. Noise: ---------  Time: 23725.2 (0.0)* *#*.............#** M) +0 spear "Bound With Me" {freeze, Fort,* *...............#** Throw: 12 boomerangs* ##.........P...##*, Fly ****..............P****,,,................,, l   [0;10;1-W&hr Ymkomodo dragon (ally target)*,,,.........,,,,,,,,, Z   Amaemon the demonspawn zombie (minion)**,,..........,*,,,,,,,,,,,,,, _The komodo dragon hisses angrily.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (ally target)-W&hxE -W&h -W&ht .Zl  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (ally target)  You draw life force from the komodo dragon.-W&h 4==6.2 (1-W&h -W&hg [ _The komodo dragon closely misses you..W&h:X ,,,.......#..........##<..#  knorpule3000 the Fighter  ,,,..................#...##  Poltergeist of Ashenzari *****. *,....>..............#..##  Health: 103/103 ======================== ,##.#..............#...P### Magic: 27/33 ===================----- ,*#*##P##.................# AC: 17Str: 4 ,* ##*##................# EV: 16Int: 25 ,** #..........)...... SH: 7Dex: 16 ,,* #Z............#... XL: 13 Next: 28% Place: Lair:2 ** #@.............##. Noise: ==-------  Time: 23726.2 (0.0) * *#l.............#** M) +0 spear "Bound With Me" {freeze, Fort, * *...............#** Throw: 12 boomerangs * ##.........P...##*, .W&h\MFly  ****..............P*** *,,,................,, l   komodo dragon (ally target) *,,,.........,,,,,,,,, Z   Amaemon the demonspawn zombie (minion) **,,..........,  *,,,,,,,,,,,,,, _The komodo dragon closely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, ally target).W&hP ,,,.......#..........##<..#knorpule3000 the Fighter,,,..................#...##Poltergeist of Ashenzari *****..W&h8*,....>..............#..##Health: 103/103 ========================,##.#..............#...P### Magic: 27/33 ===================-----,*#*##P##.................# AC: 17Str: 4,* ##*##................# EV: 16Int: 25,**#..........)...... SH: 7Dex: 16,,*#Z............#... XL: 13 Next: 28% Place: Lair:2**#@.............##. Noise: ==-------  Time: 23726.2 (0.0)* *#*.............#** M) +0 spear "Bound With Me" {freeze, Fort,* *...............#** Throw: 12 boomerangs* ##.........P...##*, [.W&he40mFly ****..............P****,,,................,, l   komodo dragon (ally target)*,,,.........,,,,,,,,, Z   Amaemon the demonspawn zombie (minion)**,,..........,*,,,,,,,,,,,,,, _The komodo dragon closely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, ally target).W&h#v9 .W&h MCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..W&h\Aim  Press: ? - help, Shift-Dir - straight line: a komodo dragon (lightly wounded, ally target)  You draw life force from the komodo dragon!.W&h c.Zl.W&h +7.2 (1.W&hL .W&h E _The komodo dragon bites you but does no damage./W&h&H  You completely miss the komodo dragon.The komodo dragon is heavily wounded.-8 (0.6 _The komodo dragon misses you./W&hThe komodo dragon is heavily wounded. _The komodo dragon misses you.  You hit the komodo dragon. You freeze the komodo dragon.  The komodo dragon is heavily wounded.  Amaemon closely misses the komodo dragon.  Amaemon completely misses the komodo dragon./W&h$B-8.4/W&hp/W&hIN _Amaemon tail-slaps the komodo dragon but does no damage./W&h slow, ally target)  Amaemon completely misses the komodo dragon. _Amaemon tail-slaps the komodo dragon but does no damage  You hit the komodo dragon.  You feel bolstered by spreading misfortune.The komodo dragon seems to slow down. You freeze the komodo dragon.  The komodo dragon is heavily wounded./W&h 96/103 --6-22 =9.0/W&ho /W&h 2 _The komodo dragon bites you!0W&hCY  The komodo dragon is heavily wounded. _The komodo dragon bites you!  You barely miss the komodo dragon.  The komodo dragon is heavily wounded.  0W&hEAmaemon hits the komodo dragon.  Amaemon completely misses the komodo dragon.-5 (0.50W&hL0W&hrPN _Amaemon tail-slaps the komodo dragon but does no damage.0W&hBp  You hit the komodo dragon but do no damage.0W&h`7---30.00W&h*0W&h9f _The komodo dragon is severely wounded.0W&hy _The komodo dragon is severely wounded.0W&hYou hit the komodo dragon. The komodo dragon seems to slow down.  You freeze the komodo dragon.  The komodo dragon is almost dead.  Amaemon hits the komodo dragon but does no damage.  Amaemon claws the komodo dragon. Amaemon tail-slaps the komodo dragon.6 (0.60W&h0W&hC; _You block the komodo dragon's attack.0W&hq h  You closely miss the komodo dragon.0W&hs G-1.1 (0.50W&huw 0W&hfz a _The komodo dragon is almost dead.1W&h   Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1W&hf .)  Amaemon crumbles into dust!1W&h 2--==2.1 (1.0Reap Fly 1W&hs 1W&h u _You dismiss your zombies and call upon the dead to rise afresh.2W&h  You hit the komodo dragon but do no damage.The komodo dragon is almost dead.2W&hR8--6 (0.52W&h2W&hE _The komodo dragon bites you but does no damage.2W&h Q  You barely miss the komodo dragon.2W&h x3----3.12W&h3( 2W&h. a _The komodo dragon is almost dead.2W&hD# ]  You hit the komodo dragon. You freeze the komodo dragon.2W&h+ ZZ   komodo dragon zombie (minion)You kill the komodo dragon!2W&hVK 4307 (0.62W&hL 2W&hO + _The dead are walking!2W&h:2W&hF?3W&h3W&h>"H _No target in view!4W&h9=4=100/103=114W&h;5==4W&h64W&h524W&h4W&h4W&h4W&h4W&h 4W&ht=4W&h4W&h4W&h}4W&h]-4W&h 4W&h 4W&h3 45.7 (12.4W&hz0) 4W&h_You start resting.4W&h- 4W&h>"4W&h|#34W&h$=4W&h%64W&h&-4W&h(%6.7 (134W&hQ)Reap 4W&h/,4W&h4 4W&h64W&hi7;_Your reaping aura is weakening.4W&h~84W&h4W&h|44W&h4W&hX4W&h 4W&h4W&h1:04W&h4W&h~=7=4W&h4W&h4W&h@!;194W&h)#4W&h04W&h]=9 51.7 (5.0) 4W&hz@_You start resting.82.7 (6Fly 4W&h8F4W&hIZ _Your reaping aura expires.5W&hi5W&h[45W&h8== _You start resting.17 =9=5W&h#I30=5W&hI<1==2=5W&h>5W&h?5W&h@5W&hxA5W&hC,5W&hD5W&h`G5W&h=H5W&h"I5W&hN$ 5W&h0PW_You feel your existence waver again.5W&hT075.7 (23.0)5W&hGVw3==6.7 (245W&hZ5W&hu_% _Magic restored.6W&hcJ6W&hB6W&h%a _You swap places.6W&ht46W&hv6W&hI6W&h6W&h,6W&h'6W&h^6W&h6W&h6W&h:=6W&h6W&h 6W&h6W&h6W&h6W&h6W&h56W&h6W&h6W&h6W&h6W&h 6W&h36W&hx6W&h6W&h6W&h6W&h6W&h!6W&hT#6W&h%6W&h)6W&h+.6W&h16W&h26W&h)56W&h86W&h<6W&h`@6W&hA6W&hjD6W&hG6W&hM6W&hQ6W&hR6W&hKU6W&h Y6W&h `6W&ha 6W&hb6####..............6W&hc * #.................6W&hdg * #...6W&he..,,,,,6W&hfo * ##..6W&hg...., 6W&hhP * #..6W&hi+, 6W&hjP * ##.6W&hk,, 6W&hl 6W&hm(##Z6W&hn6.., 6W&ho 6W&hp(#..6W&hq-,, 6W&hr 6W&ht#6W&ht$, 6W&hu.******#.6W&hv.,, 6W&hw-,,,,*,*.##6W&hx/,, 6W&hyh,,,,,,..,,.....P,, 6W&h{c,,,,,...,,.....P~6W&h|,,,*F...,,.....P~ F   bullfrog (asleep)6W&h},,,.....,,,....P~ Z   komodo dragon zombie (minion)6W&h~,,.P....,***...P 6W&hx6W&hن&87.7 (116W&h6W&h.6W&hZ6W&h+, ally target)6W&h#,,,,,,,*****,*,,,6W&h6W&h6W&h%8.7 (126W&hR6W&h@ 6W&h6W&h7_A bullfrog comes into view.6W&h8W&h,F*.....,,,,,##... ...#. ##.#Z.,8W&h0##. *******,,,,,*,#.##,, ,...,,.....P,, .....,,.....P~ ..#F.........,,,.....P....,***...P,..P...#****,*,, 8W&h38W&h;x.Z,*,,,,,,,,,*,*,,,8W&h=19.0)8W&hD8W&hII9W&h u * #,,,, * ##.,  * #.., * ##., ##., #., ##Z.******##, ,,,,*,#@##..... F........P ...............P~ ...#F..........P~ ...............P~ ,..P.....###...P,F 2 bullfrogs (asleep, 1 ally target) ...P...###**.#.,, .#.....,,,,*,#,,, ,*,*****,,F,,...#.,,F1 asleep, 1 ally target),,,*,,,,,,,,,,*,**,909W&h  _A bullfrog comes into view.You hit the bullfrog. You freeze the bullfrog..Z=1.2 (0.5 _The bullfrog is moderately wounded.:W&h x`  You puncture the bullfrog! You freeze the bullfrog.  :W&hazyThe bullfrog is almost dead.=8 (0.6:W&hH:W&hY _The bullfrog completely misses you.:W&hc "  You hit the bullfrog. You freeze the bullfrog.  The bullfrog is almost dead.-2.3 (0.5 _You block the bullfrog's attack.;W&h  You hit the bullfrog.  You feel bolstered by spreading misfortune.The bullfrog seems to slow down. You freeze the bullfrog.;W&h2.F   bullfrog (asleep);W&hCl22 -9 (0.6;W&h;W&h6 _You kill the bullfrog!;W&h;W&h\ **#.,  ,* #...., ** ##...,  ##.., * #.., * ##........... ###**####Z...., .....#.#.## .F.....@........P ........P~ ....#;W&h.P~ .....P~ .,..P.....###...P, ....P...###**.#.,, ..#......,,,*,#,,, ..,,,*,** ;W&h;W&h/*,,,;W&h,,,,.,Z,,,,,,, ally target),*****,,,,,,,,,,,*,;W&h5-3.9 (1.0;W&h ;W&h);W&h  ,** ##., ,,* #......., ,** ##....., ,* ##...., ,* #....,, ,* ##....., .####*####..........,, ......#.#Z##.,, ..F....@..P,, .P~ .....#.P~ ......P~ .....P.....###..P, .....P...###**.#.,, ...#......,,,*,#,,,  *.#.,,,*,**,  ****,*,;W&h) *,,,;W&h ,,,,,.,Z,,,,,,,,;W&hf @-4;W&hm ;W&h  ,,,,** ## ,,,,,* # ,,,,** ## ,,,,* ## .,,,* #. ...,* ##. ....#########. .#.#.##.,, .....F.@.Z...P,, .P~ .#.P~ ..P~ .P.....##...P, .P...###**.#.,, ......#......,,,*,#,,, ...#.#........,,*,**,  ,,,****,*,,,,>,,,,,Z.,,W&h{  You hit the bullfrog. The bullfrog seems to slow down. You freeze the bullfrog.>W&h.Z   komodo dragon zombie (minion) >W&h*J419>W&hb _You kill the bullfrog!>W&h>W&hd>W&h>W&hlH _No target in view!>W&h J>W&h$ w- _23=>W&h- 3= _HP restored.>W&hu/ >W&h7  ,,,,,,,* # ,,,{,,** ## S,,,,,,* # ..,,,,** ## .>.,,,* ## ....,,* # .....,* ##. #########.. .......@...#.#.##.......- .Z.......P, ...P~ >W&h9 3#..P~ ..............P~ ..P.....###...P, S   water moccasin (asleep) ....P...###**.#.,, Z   komodo dragon zombie (minion) #.......#......,,,*,#,,, *,...#.#........,,*,**,>W&h= 6.9 (6.0  A water moccasin comes into view.>W&hD <,,,,,,>W&hF ,,,,Z.,,,,, ally target),**>W&hG a=-7.9 (7>W&h@L >W&h.O ; _Found a stone staircase leading down.?W&hF:a   ,,,,{,,**    ,..  ,.>.,,,*  ,....,,*  ,.....,*  ,......###### ,.......@...# ,.......Z....... ,............... ,..........#.... ?W&h=,............... ,..........P.... ,..........P...# *#.......#.....  ?W&h   ,,,,{,,**    ,..  ,.>.,,,*  ,....,,*  ,.....,*  ,......###### ,.......@...# ,.......Z....... ,............... ,..........#.... ,............... ,..........P.... ,..........P...# *#.......#..... ?W&hv?W&h?W&h?W&he _A water moccasin is nearby!?W&hg?W&h ,* # ....@..** ## .S.....,* # .......** ## ..>....* ## .......* # .......* ## .######### ....#.#.## .Z.......P $.P .#.P ..P .P.....###...P @   Maggie (asleep) .P...###**.#., S   water moccasin (asleep, ally target) ##.#......,,,*,#Z   komodo dragon zombie (minion)  **,...#.#.,,*,**,?W&h?W&h ?W&h  ?W&h&Maggie the Vainglorious comes into view. She is wielding a +0 war axe.Found 19 gold pieces.?W&hZ  The water moccasin hisses angrily.?W&h,,Yk...,...@,,..>S,?W&h,,,,Z.,,,,Y   death yak (wandering),@   Maggie*S   water moccasin (ally target)?W&hk   wyvern (wandering)(…)8.9 (1?W&h&?W&h* _A wyvern comes into view. A death yak comes into view.AW&h~,* #.,Yk.....** ##.,...@...,* #.,.......** ##.,..>S...* ##.,.......* #.,.......* ##.,.#########.,.#.#.##.,.Z........P,,$.P~,.#.P~,..P~,.P.....###...P, S   water moccasin (ally target),.P...###**.#.,, Z   komodo dragon zombie (minion)*##.#......,,,*,#,,,**,...#.#.,,*,**,.k..@.{Z.@   Maggiek   AW&hwyvern (distracted, ally target)Z   komodo dragon zombie (minion)=9AW&h ,* #.,Y......** ##.,.k.....,* #.,..@....** ##.,..>.{..* ##.,.......* #.,.......* ##.,.AW&h #########.,.Z.@..#.#.##.,,.........P,,$.P~ ,.#.P~ ,.....,.P.....###...P, Z   komodo dragon zombie (minion),.P...###**.#.,,*##.#......,,,*,#,,, AW&h AW&h {{.{.ZAW&h '10AW&h AW&h BW&h,* #.,Y......** ##.,.k.....,* #.,..@....** ##.,..{{...* ##.,.......* #.,.....{.* ##.,.#########.,,.Z.@.#.#.##.,,.........P,, ,$.P~ ,.#.P~ ,.,.P.....###...P, ,.P...###*##. .{{.SS   water moccasinZ   komodo dragon zombie (minion)1BW&hP,* #.,Y......** ##.,.k.....,* #.,..@....** ##.,..{....* ##.,...{{..* #.,,.......* ##.BW&hPR,,......S#########.,,.Z..@#.#.##.,, ,.........P,, ,$.P~ ,.#.P~ ,..,.P.....###...P, ,.P...###**.#.,, *##.#..BW&huT+ BW&hVBW&ha.{{.S (ally target)BW&hpb/==2BW&h+hBW&hkJ _Your komodo dragon zombie bites the water moccasin!!CW&hrd ,* # ,Y......** ## ,.k.....,* # ,..@....** ##CW&h0 ,..{....* ## ,...{.{.* #. ,.....{.* ##. ,.#########. ,.SZ.@.#.#.##.,, ,.........P,, ,$.P~ ,.#CW&hZ-.P~ ,......P~ ,.P.....###...P, ,.P...###**.#.,, *##.#......,,,*,#,,,  **,...#.#.,,*,**,CW&hCW&hu) {.{..{kCW&hG+k   wyvernZ   komodo dragon zombie (minion)The water moccasin bites your komodo dragon zombie.  Your komodo dragon zombie barely misses the water moccasin.CW&h,/--3CW&h7CW&h=\ _The water moccasin bites your komodo dragon zombie but does no damage.CW&hӅ ,* # ,Y......** ## ,.k.....,* # ,..@....** ## ,..{.{..* ## ,....{..* # ,......{* ## ,......k#########. ,.SZ@..#.#.##. ,.........P,, ,$CW&h^w.P~ ,.#.P~ ,......P~ ,.P.....###...P, ,.P...###**.#.,, *##.#......,,,*,#,,,  **,...#.#.,,*,**,CW&h4,CW&hc  The water moccasin bites your komodo dragon zombie.  Your komodo dragon zombie bites the water moccasin!!CW&hCW&hR>...{{.@.k@   Maggie (ally target)CW&hIO=-4CW&hCW&hLN _The water moccasin dies!GW&hsz  You reach to attack! You hit the wyvern. You freeze the wyvern.  The wyvern is lightly wounded.GW&h 5=5.6 (0.7GW&h= GW&h$ A _The wyvern bites your komodo dragon zombie!HW&h~  You reach to attack! You hit the wyvern but do no damage.HW&h"HW&hиR ..{HW&h`Y@Y   death yak@   Maggiek   wyvern (ally target)Z   komodo dragon zombie (minion)The wyvern is lightly wounded.  The wyvern barely misses your komodo dragon zombie.36.2 (0.6HW&hHW&hA _Your komodo dragon zombie bites the wyvern!IW&h  You reach to attack! You puncture the wyvern! You freeze the wyvern.  The wyvern is almost dead.2-8 _The wyvern bites your komodo dragon zombie.JW&h$% ,Y......**# ,.......,*  ,.......** ## ,..>.... ## ,.......*  ,......Y* ## ,......Y######### ,.......@Z...#.#.## ,.k@........P ,$..............P~ ,#.P~ ,..P~ ,P.....###...P, ,.P...###**.#.,, YY 2 death yaks (1 distracted) *###......,,,*,#,,, *#....#..,,*,** ,,,,****,,,,,,,,,,,  A deatJW&h-Yh yak comes into view.Maggie closely misses you. .YY (ally target)*,Maggie hits your komodo dragon zombie with a +0 war axe.  You block the wyvern's attack.====7.8 (1.0 _Your komodo dragon zombie bites Maggie!!LW&hw  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LW&hX  Your komodo dragon zombie crumbles into dust!You dismiss your zombies and call upon the dead to rise afresh.LW&hBLW&h@kY.YLW&h#29---===-8Reap Fly LW&h"LW&h%> _The wyvern bites you but does no damage.OW&h  ,Y......** ##......... knorpule3000 the Fighter ,.......,* #.......... Poltergeist of Ashenzari *****. ,.......** ##......... Health: 103/103 ======================== ,..>....* ##......... Magic: 25/33 ==================------ ,.......* #.......... AC: 22  Str: 4 ,.......* ##......... EV: 16Int: 25 ,......@#########......... SH: 7Dex: 16 ,......kY....#.#.##....... XL: 13 Next: 31% Place: Lair:2 OW&h ,.......Y@..............P, Noise: ===------  Time: 23818.8 (0.0) ,$......................P~ M) +0 spear "Bound With Me" {freeze, Fort, ,...........#...........P~ Throw: 12 boomerangs ,.......................P~ Reap Fly  ,...........P.....###...P, ,...........P...###**.#.,, YY 2 death yaks *##.......#......,,,*,#,,, @   Maggie *#....#.#........,,*,**,  k   wyvern *,,,,,****,,,,,,,,,,,*, _The wyvern bites you but does no damage.  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern (almost deadW&h ;49m)PW&h9 ,Y......** ##......... knorpule3000 the Fighter ,.......,* #.......... Poltergeist of Ashenzari *****. ,.......** ##......... Health: 103/103 ======================== PW&h};,..>....* ##......... Magic: 25/33 ==================------ ,.......* #.......... AC: 22  Str: 4 ,.......* ##......... EV: 16Int: 25 ,......@#########......... SH: 7Dex: 16 ,......kY....#.#.##....... XL: 13 Next: 31% Place: Lair:2 ,.......Y@..............P, Noise: ===------  Time: 23818.8 (0.0) PW&hN>,$......................P~ M) +0 spear "Bound With Me" {freeze, Fort, ,...........#...........P~ Throw: 12 boomerangs ,.......................P~ Reap Fly  ,...........P.....###...P, ,...........P...###**.#.,, YY 2 death yaks *##.......#......,,,*,#,,, @   Maggie *#....#.#........,,*,**,  k   wyvern *,,,,,****,,,,,,,,,,,*, Press: ? - help, Dir - move targetAim: a wyvern (almost dead)  Rot billows forth from the wyvern's wounds!  You feel drained.PW&h?Maggie says, "How do the people who live here stand the isolation?"The wyvern is engulfed in dark miasma. The wyvern is poisoned.PW&hoO   ,.......,*  PW&h4Qa,.......**  ,..>....*  ,.......*  ,.......* PW&hR ,.....§@###### ,.....§ZY....#.#. ,.....§§Y@....... ,$............... ,...........#.... PW&h\T,................ ,...........P.... ,...........P...# *##.......#......(ally target) PW&hW*#....#.#....... Z   wyvern zombie (minion)   Aim: a wyvern (almost dead)  Rot billows forth from the wyvern's wounds!  You feel drained.  Maggie says, "How do the people who live here stand the isolation?"The wyvern is engulfed in dark miasma. The wyvern is poisoned.  You kill the wyvern!PW&huP: 95/96 (103)-P: 25/33 329.8 (1DrainPW&h9}PW&h%* _The dead are flying!QW&h §§§§☼§☼☼§§.§§You puncture the death yak! You freeze the death yak.  The death yak is lightly wounded.QW&h`R1-20.3 (0.5QW&hwQW&h(x _The death yak barely misses you. You block the death yak's attack.QW&h ☼☼☼☼§§(poisoned, 1 slow) poisoned, ally target)Maggie  Maggie hits your wyvern zombie with a +0 war axe.  th yak is engulfed in dark miasma.  The death yak is poisoned. The death yak seems to slow down.  The death yak completely misses you.  The death yak is engulfed in dark miasma.2--9 (0.6QW&h|  QW&h QW&h \_The death yak is poisoned. The death yak misses you.RW&hT ○○You hit the death yak. You freeze the death yak.  The death yak is heavily wounded.RW&h X6-1.5RW&hwRW&h> _Your wyvern zombie barely misses Maggie.SW&hV4   ,.......,*  ,.......**  ,..>....*  ,.......*  SW&hV,....☼§§*  ,....☼○@###### ,.....☼ZY§...#.#. ,.....○☼Y@....... ,$...☼§§§§....... ,...........#.... ,................ ,...........P.... ,...........P...# SW&h8*##.......#...... very poisoned, ally target) *#....#.#.......   The death yak is heavily wounded. _Your wyvern zombie barely misses Maggie.  You hit the death yak. You freeze the death yak.  The death yak is heavily wounded.  Maggie is engulfed in dark miasma. Maggie looks even sicker.  Maggie gestures wildly while chanting.SW&hB    SW&h/,.......,*  ,.......**  ,..>....*  ,.......*  ,....○§§*  ,....☼○@###### SW&h0,.....☼ZY§...#.#. ,.....○○Y@....... ,$...☼§§§§....... ,...........#.... SW&hP,................ ,...........P.... ,...........P...#1 poisoned, 1 very pois…) *##.......#...... *#....#.#.......  SW&h  Maggie attempts to bespell you! You are unaffected.  The death yak is engulfed in dark miasma.  The death yak looks even sicker. The death yak seems to slow down.SW&h{6=3==2.1SW&hSW&hy _The death yak closely misses you. Your wyvern zombie misses Maggie.SW&hs ☼☼○○ZY☼☼very poisoned, slow)You hit the death yak but do no damage.The death yak is severely wounded.The death yak is engulfed in dark miasma.84---3---7 _The death yak looks even sicker. The death yak gores you!TW&h\ ,Y......** ##......... knorpule3000 the Fighter ,.......,* #.......... Poltergeist of Ashenzari *****. ,.......** ##......... HP: 84/96 (103) =====================--- ,..>....* ##......... MP: 21/33===============--------- ,.......* #.......... AC: 23  Str: 4 ,....○☼☼* ##......... EV: 16Int: 25 ,....○○@#########......... SH: 7Dex: 16 ,.....○ZY☼...#.#.##....... XL: 13 Next: 32% Place: Lair:2 ,.....○○Y@..............P, Noise: ==-------  Time: 23822.7 (0.0) ,$...☼§☼§§..............P~ M) +0 spear "Bound With Me" {freeze, Fort, ,...........W&hئ34m#...........P~ Throw: 12 boomerangs ,.......................P~ Reap Fly Drain ,...........P.....###...P, ,...........P...###**.#.,, YY 2 death yaks (very poisoned, slow) *##.......#......,,,*,#,,, @   Maggie (very poisoned, ally target) *#....#.#........,,*,**,  Z   wyvern zombie (minion) *,,,,,****,,,,,,,,,,,*, _The death yak looks even sicker. The death yak gores you!  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a death yak (foul pestilence, heavily wounded, very poisoned, slow)TW&h ,Y......** ##......... knorpule3000 the Fighter,.......,* #.......... Poltergeist of Ashenzari *****.,.......** ##......... HP: 84/96 (103) =====================---,..>....*##......... MP: 21/33===============---------,.......*#.......... AC: 23  Str: 4TW&hX ,....○☼☼*##......... EV: 16Int: 25,....○○@#########......... SH: 7Dex: 16,.....○ZY☼...#.#.##....... XL: 13 Next: 32% Place: Lair:2,.....○○*@..............P, Noise: ==-------  Time: 23822.7 (0.0),$...☼§☼§§..............P~ M) +0 spear "Bound With Me" {freeze, Fort,,...........#...........P~ Throw: 12 boomerangs,.......................P~ Reap Fly Drain,...........P.....###...P,,...........P...###**.#.,, YY 2 death yaks (very poisoned, slow)*##.......#......,,,*,TW&h #,,, @   Maggie (very poisoned, ally target)*#....#.#........,,*,**, Z   wyvern zombie (minion)*,,,,,****,,,,,,,,,,,*, _The death yak looks even sicker. The death yak gores you!  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a death yak (foul pestilence, heavily wounded, very poisoned, slow)TW&hu , 1 …) Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target: a death yak (foul pestilence, heavily wounded, very poisoned, slow)  You unleash the spiteful dead! The jagged bones skewer the death yak!  The death yak is heavily wounded.TW&hN  TW&hT  TW&h BThe death yak is pinned in place! Your wyvern zombie bites Maggie!TW&h TW&hC %°ZTW&h ,°○YTW&h )○☼☼☼☼TW&h yZ   wyvern zombie (minion)TW&h SZ   MaggiTW&ha "e the human zombie (minion)TW&hȹ UThe death yak is heavily wounded.  TW&h' IThe death yak is pinned in place! Your wyvern zombie bites Maggie!  TW&h 6Maggie dies!  TW&h The dead are walkingTW&h !  TW&h 1The death yak is engulfed in dark miasma.TW&h +looks even sicker. The death yak gores you!TW&h !TW&h TW&h 669/98TW&h; -----TW&h 17TW&h ---TW&h f44=3.7 (1TW&h  TW&h TW&h /_Your wyvern zombie bites the death yak.UW&hs ,Y......** ##......... knorpule3000 the Fighter ,.......,* #.......... Poltergeist of Ashenzari *****. ,.......** ##......... HP: 69/98 (103) ================-------- ,..>....* ##......... MP: 15/33==========-------------- ,.......* #.......... AC: 24  Str: 4 ,....○☼☼* ##......... EV: 16Int: 25 ,....○°Z#########......... SH: 7Dex: 16 ,.....○ZY☼...#.#.##....... XL: 13 Next: 34% Place: Lair:2 ,.....°○Y@..............P, Noise: ===------  Time: 23823.7 (0.0) ,$...○☼☼☼☼..............P~ M) +0 spear "Bound With Me" {freeze, Fort, ,UW&huF...........#...........P~ Throw: 12 boomerangs ,.......................P~ Reap Fly Drain ,...........P.....###...P, ,...........P...###**.#.,, YY 2 death yaks (very poisoned, slow, 1 …) *##.......#......,,,*,#,,, Z   wyvern zombie (minion) *#....#.#........,,*,**,  Z   Maggie the human zombie (minion) *,,,,,****,,,,,,,,,,,*, Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a death yak (foul pestilence, heavily wounded, very poisoned, slow, ally  target, bound in place)UW&h$ t,Y......** ##......... knorpule3000 the Fighter,.......,* #.......... Poltergeist of Ashenzari *****.,.......** ##......... HP: 69/98 (103) ================--------UW&h] ,..>....*##......... MP: 15/33==========--------------,.......*#.......... AC: 24  Str: 4,....○☼☼*##......... EV: 16Int: 25,....○°Z#########......... SH: 7Dex: 16,.....○ZY☼...#.#.##....... XL: 13 Next: 34% Place: Lair:2,.....°○*@..............P, Noise: ===------  Time: 23823.7 (0.0),$...○☼☼☼☼..............P~ M) +0 spear "Bound With Me" {freeze, Fort,UW&h ,...........#...........P~ Throw: 12 boomerangs,.......................P~ Reap Fly Drain,...........P.....###...P,,...........P...###**.#.,, YY 2 death yaks (very poisoned, slow, 1 …)*##.......#......,,,*,#,,, Z   wyvern zombie (minion)*#....#.#........,,*,**, Z   Maggie the human zombie (minion)*,,,,,****,,,,,,,,,,,*,Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  UW&hPress: ? - help, Dir - move targetAim: a death yak (foul pestilence, heavily wounded, very poisoned, slow, ally  target, bound in place)UW&hj8onfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target  Aim: a death yak (foul pestilence, heavily wounded, very poisoned, slow, ally  target, bound in place)  You unleash the spiteful dead! The jagged bones skewer the death yak.UW&hb}°○○°°ZY○°Y○1 very poisoned, 1 extrYour wyvern zombie bites the death yak.  The death yak is engulfed in dark miasma.  The death yak looks even sicker.  UW&hNThe death yak gores you but does no damage.  The death yak is engulfed in dark miasma.  The death yak looks as sick as possible!8-4.7 (1UW&hUW&hP _The death yak seems to slow down. The death yak gores you.UW&ht = ,Y......** ##......... knorpule3000 the Fighter ,.......,* #.......... Poltergeist of Ashenzari *****. UW&hx ,.......** ##......... HP: 68/98 (103) ================-------- ,..>....* ##......... MP: 13/33=========--------------- ,.......* #.......... AC: 24  Str: 4 ,....°○○* ##......... EV: 16Int: 25 ,....°°Z#########......... SH: 7Dex: 16 ,.....°ZY○...#.#.##....... XL: 13 Next: 34% Place: Lair:2 ,.....°°Y@..............P, Noise: ==-------  Time: 23824.7 (0.0) ,$...○☼○☼☼..............P~ M) +0 spear "Bound With Me" {freeze, Fort, ,...........#...........P~ Throw: 12 boomerangs ,.......................P~ Reap Fly DraiUW&h{ n ,...........P.....###...P, ,...........P...###**.#.,, YY 2 death yaks (1 very poisoned, 1 extr…) *##.......#......,,,*,#,,, Z   wyvern zombie (minion) *#....#.#........,,*,**,  Z   Maggie the human zombie (minion) *,,,,,****,,,,,,,,,,,*, Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a death yak (foul pestilence, severely wounded, very poisoned, slow, ally  target, bound in place)VW&hA(VW&hC,Y......** ##......... knorpule3000 the FighterVW&hkE,.......,* #.......... Poltergeist of Ashenzari *****.VW&hF,.......** ##......... HP: 68/98 (103) ================--------VW&hGP,..>....*VW&hK##......... MP: 13/33=========---------------,.......*#.......... AC: 24  Str: 4,....°○○*##......... EV: 16Int: 25,....°°Z#########......... SH: 7Dex: 16,.....°ZY○...#.#.##....... XL: 13 Next: 34% Place: Lair:2,.....°°*@..............P, Noise: ==-------  Time: 23824.7 (0.0),$...○☼○☼☼..............P~ M) +0 spear "Bound With Me" {freeze, Fort,,...........#...........P~ Throw: 12 boomerangs,.......................P~ Reap Fly Drain,...........P..W&hK4m...###...P,,...........P...###**.#.,, YY 2 death yaks (1 very poisoned, 1 extr…)*##.......#......,,,*,#,,, Z   wyvern zombie (minion)VW&h>M*#....#.#........,,*,**, Z   Maggie the human zombie (minion)VW&h`N(*,,,,,****,,,,,,,,,,,*,VW&hOCasting: Grave Claw (safe; 1% risk of failure)  VW&hPMConfirm with . or Enter, or press ? or * to list all spells.VW&hQAiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  VW&hR3Press: ? - help, Dir - move targetVW&hTAim: a death yak (foul pestilence, severely wounded, very poisoned, slow, ally  VW&hbVtarget, bound in place)VW&hxgAiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target: a death yak (foul pestilence, severely wounded, very poisoned, slow, ally  target, bound in place)  You unleash the spiteful dead!  The jagged bones skewer the death yak but does no damage.VW&h ..°Y°○○○○The death yak is severely wounded.The last of your harvested death is exhausted.Maggie hits the death yak but does no damage.5.7 (1-GClaw VW&h VW&hVW&hB_Your wyvern zombie bites the death yak but does no damage.VW&h  VW&hא X_Your wyvern zombie bites the death yak but does no damage.  VW&h' RYou hit the death yak but do no damage.VW&hV almost deaVW&h "d.  VW&hɕ @Your wyvern zombie barely misses the death yak.VW&h >The death yak is engulfed in dark miasmaVW&hK . VW&hz , The death yak looks as sick as possible!VW&h  VW&h ? The death yak is engulfed in dark miasmaVW&h .  VW&hL /The death yak looks as sick as possible!  VW&h AYou kill the death yak!  VW&h The dead are walking!VW&h VW&hB ..VW&hy )VW&h2 'ZZZVW&hc .VW&hG e   death yak (extremelVW&h :slow, death yak zombie (minion)Z   wyverZ   Maggie the human zombie (minion)VW&h 101 (103)4=8-6.2 (0.5 _The death yak barely misses you.VW&hd VW&h VW&hs  VW&h# VW&hz K_Your base Polearms skill increases to level 10!VW&h WW&h  You puncture the death yak! You freeze the death yak. °°.°Z.○°,....P...###**.#.Z 2 death yak zombies (minion)*##.......#,,,*,#,,,#....#.#........,,*,**, *,,,,,****,,,,,,,,,,,*,You kill the death yak!WW&h ealth: 68/103 -42-8 (0.6 _The dead are walking!WW&hWW&hi _Your life force feels restored.XW&hXW&hXW&h2XW&h=XW&h;XW&haXW&h.9=XW&h,XW&hLXW&hT XW&h agic: 14/33=3XW&h%XW&hXW&hq70=52XW&hXW&h,XW&hXW&h#P1XW&h%XW&h)P1XW&h+XW&h/96XW&h01=XW&h 2XW&hT6b20XW&h8XW&ha<Q19XW&hCXW&huEP8XW&hHXW&hTMXW&hN3=17==XW&hQXW&hU,XW&hXXW&h(`....Z.Z-XW&haR..Z.XW&hij 39.8 (13.0) _You start resting.XW&h"k17 -40.8 (14Reap XW&hqXW&hMt _Your reaping aura is weakening. You feel your existence waver again.YW&h 4YW&h$YW&h,74=YW&h$M(=58=YW&htZ 4.8 (4.0) _You start resting.5.8 (5YW&hup _Your reaping aura expires.YW&hhYW&hyYW&hYW&hYW&h|&6YW&h19=YW&hɫ,YW&hmYW&h[YW&h"<7YW&hBYW&h,YW&hYW&h}8=20=YW&hIYW&hYW&hYW&hOYW&hwYW&hYW&hYW&hoYW&h(V9=YW&hYW&hYW&h:=YW&hEYW&hYW&hN1=YW&h%YW&hEYW&h&'80YW&hYW&hYW&h|,YW&hYW&hKYW&hYW&hYW&h q12==YW&hYW&hYW&h YW&h YW&hEYW&h,L2=YW&hYW&h1BYW&h'6YW&h7:=YW&h9YW&hNYW&h3Qt3=3YW&hWYW&hXYW&hYZYW&h[^YW&h5`,YW&hdYW&hJf<4YW&hlz4=YW&hpYW&hs<5YW&hwYW&hz,YW&h BYW&h+YW&h6=5==YW&h,YW&hhYW&h*BYW&hl7=YW&h@YW&hYW&h}:=YW&h YW&hoYW&h*,86YW&hYW&hYW&hYW&h=YW&hYW&hK,YW&hIYW&h&9YW&hYW&hEYW&h,L7=YW&hYW&hYW&h_YW&hYW&hYW&hI'90YW&hYW&hRYW&hYW&hYW&h?YW&h$i8==YW&hYW&hYW&hL1=YW&hnYW&h\YW&hmYW&hYW&hR l2=YW&h |=YW&h' 89=3YW&hJG 430=5=1=YW&hSI YW&hK YW&hM V6=YW&hXO YW&h/R ,YW&hS YW&hW YW&hY ,YW&h!^ YW&h_ X7=YW&ha YW&hc YW&he L2=YW&hg YW&hk <8YW&h/ XYW&h ,YW&h YW&h 9= _You start resting.YW&h 1907.8 (62.0)YW&ha w3==8.8 (63YW&hO YW&h % _Magic restored.YW&hg YW&h'j 4YW&hn YW&h%p YW&h~ 100/103=YW&h2 YW&h :=YW&hӆ YW&h YW&hi YW&hČ YW&h YW&hi &1YW&hՒ YW&hG YW&h YW&hM YW&h YW&h &2YW&hڡ YW&h YW&hc YW&hb YW&h YW&h YW&h YW&h _ _You start resting.YW&hZ -18.8 (10YW&h Z3=9.8 (11YW&h YW&h " _HP restored.ZW&h$ ,,,,,,,,,* # ,.......** ## ,.......,*  ,.......** ## ,..>....* ##ZW&h" ,.*  ,.......* ## ,)#########. ,.......@....#.#.##...... ,ZZZ.......P ,$Z....P ,#.P ,.............P ,.P.....###...P ,....P...###**.#.#.......#,*,#,, *#....#.#........,,*,**,ZW&hZW&h220.8 (1.0)ZW&hZW&ho& _You swap places.ZW&hf-  * # .P* # ZW&h/ G.#* ## ..*  ........#* ## ...>....# ## .#  ..# ## #########. .......#.#.##..... .ZZZ.. .$Z.... #. .............ZW&h%4  .P.....###... .....P...###**.#.#.......#,*,#ZW&h 6 ZW&h7 ZW&h? 4*,,,,,,,,***ZW&hEA ,,,,,,*ZZ*..,Z.,,,**ZW&hiB &1ZW&hI ZW&hN  Things that are here: _a +0 war axe; +0 acid dragon scalesZW&hO [W&h.  *,** # #.P* # #.#* ## .* # .#* ## ....>....# ## .# # .# ## )## #.ZZ....#.#.## #.Z... ..$.....Z .#  .P.....### #.P...###**.# **##.#......,,,*,#,***,,,,*Z*ZZ.*Z.,.,,,*&h\ T[39;49m2 _[W&hqi \W&h \W&h \W&hZ \W&h ,\W&h} |=\W&h! \W&h \W&h \W&h \W&h ,\W&h \W&h \W&hw \W&h \W&hT \W&h \W&h \W&h \W&h \W&h \W&h \W&h \W&h  \W&h \W&h \W&h \W&h \W&h@ ,\W&h \W&h \W&h \W&hD ,\W&h \W&h% N _You now have 883 gold pieces (gained 19).\W&h.   **##........## ##   ,./###..........* #   ,,......#* ##   ,,.>....# ##   ,,,............# #   ,,,*...........# ##  \W&hm1  ,****#........)#########   ,,* *#.............#.#   ,** ###@.ZZ.......8.8 (6   ,,**#....Z..........   ,,*#.....Z..#   ,..   ...P......P   ...####P...#   [..* ####.......#....   ..,* *#....#.#.......  ,,,******.....###*,,,,,,\W&hy2 \W&h3 ,\W&h4 \W&hR; I,,,*,,,,,,,Z,Z..,Z,.,,,,,,\W&hd< +9.8 (7\W&hB \W&hI F _Found a +0 robe.]W&h]W&h]W&h]W&hZ]W&h]W&h]W&h1,]W&hI,]W&h ]W&h~,]W&h]W&hB]W&h]W&h]W&hy]W&h]W&h,]W&h]W&h]W&ha]W&h]W&h]W&h]W&h]W&h]W&h]W&h]W&h]W&h ,,,,*   ..,,,,,,,**,Y..*, *****  ]W&hl  ...,,,,,**#....#,*   ...#,,,*,*.......,**   .....,,**#........P*   ....P#**##........##   ...../###..........*   #.................#*   #......@.....>....#   #..........#   #.....#.Z.Z#   #...#####ZZ)######   #..,,* ##.....#   P.,,** ###...... Y   death yak (asleep)]W&h  #,,,,**#....Z 2 death yak zombies (minion)  *,,,,*#...............#. Z   wyver  *,,,.................... Z   Maggie the human zombie (minion)]W&h,33.8 (4]W&h]W&hV]W&h]W&hx\,,,,,,,,,,,,,,,,*,,*,***]W&h DZZ.Z.Z..**, ally target)*4.8 (5]W&h]W&h\ _A death yak comes into view.]W&h $   ,....*,  ,......#,*  *...#......,**  ,.....,,**#........P*  *....P#**##........##  *...../###..........*  *#.................#*  #......@.....>....#  #........ZZ.......#  #.....#..Z.Z......#  #...#####........) *#..,,* ##..... *P.,,** ###..... *#.... ....]W&h2 ]W&h4=   ,....*,  ,......#,*  *...#......,**  ,.....,,**#........P*  *....P#**##........##  *...../###..........*  *#.................#*  #......@.....>....#  #........ZZ.......#  #.....#..Z.Z......# ]W&hAE #...#####........) *#..,,* ##..... *P.,,** ###..... *#.... .... ^W&h^W&hc^W&h/^W&h` _A death yak is nearby!_W&h:,,,**  ,,,,,,...# ,,,,*  ,..,,,Y..#, ***** ,...,,,,,**#....#,*  *...#,,,*,*.,**  ,.....,,**#.P*  *....P#**###  *...../###_W&h=C*  *#.....#* #.....>....#  #........ZZ.......#  #.....#..Z.Z#  #...#####........)###### *#..,,* ##..# *P.,,** ###.. *#,,,,**#..... *,,,,*##_W&hlA_W&hB_W&hD_W&hF_W&hU,,,,,,,,,,,,,,,*,*ZZ..Z.Z.5.8 (1 __W&hDZ_W&h\_W&hbK ,,,**  ....#, ,,,**  ,,,,,....#* ,,,,*  ,..,,.Y..#, ***** ,...,,,,,**#....#.*  *...#,,,*,*.,**  ,.....,,**#._W&h1N P*  *....P#**## # *...../###* # *#........#* # #.ZZ.>....# # #.......# # #.....#...Z#  #...#####..)######## *#..,,* ##.#.# *P.,,** ###. *#,,,,*._W&hJP _W&hQ _W&hS ,_W&h\ ,,,,,,,,,,,,,,,,,,,*ZZ..Z_W&h] 8Z.._W&h9_ &6_W&hhf _W&h[i `W&h ,,,*  .....,, ,,,**  ....#,, ,,,**  ,,,,,....#*, ,,,,* `W&h  ,..,,.Y..#,# *****   ,...,,,,,*##....#.# #   *...#,,,*,#.** #   ,.....,,**#.P*  *....P#**## #   *...../###....* #.  `W&hu6 *#.........ZZ......#* #   #.....Z>....# #   #.........Z# #.   #.....#...#  #...#####..)########   *#..,,* ##.`W&h#.#   *P.,,** ###`W&h`W&h,`W&h`W&h'`W&h  Ashenzari invites you to partake of a vision and a curse of ranged combat anddevices.`W&h/  --more--bW&hu,,,,,,*,,,,,,,,,,,,,**ZZ.ZZ.. 7 _bW&hcW&hInnate Abilities, Weirdness & Mutationsa - You are insubstantial and cannot be petrified, ensnared, or set on fire.You are immune to poison.b - You are cold resistant. (rC+)c - You are immune to negative energy. (rN+++)d - You are immune to unholy pain and torment.e - You float through the air rather than walking.f - You can equip up to 6 pieces of aux armour in any combination and unleash tg - You gain AC when you inflict magical misfortune on nearby enemies.dW&h / dW&h< dW&hG  ,,,,,,*,,,,,,,,,, ,,,*knorpule3000 the Fighter dW&h&I  ,,,,,,,,,,.....,,,,,,**Poltergeist of Ashenzari *****.   ,,,,,,,,,,,....#,,,,,,**Health: 103/103 ========================   ,,,,,,,,,,,,....#*,,,,,,*Magic: 33/33 ========================   ,..,,,,,,,**.Y..#,#******AC: 17Str: 4   ,...,,,,,*##....#.#*dW&hJ # EV: 16Int: 25   *...#,,,*,#........**# SH: 7Dex: 16   ,.....,,**#........P*# XL: 13 Next: 42% Place: Lair:2   *....P#**##@.......## ## Noise: ---------  Time: 23937.8 (0.0) dW&hHN   *...../###.ZZ.......* #. M) +0 spear "Bound With Me" {freeze, Fort,   *#..........ZZ.....#* ## Throw: 12 boomerangs   #............>....### Fly -GClaw   #.................##.   #.....#...........### Y   death yak (asleep, ally target)   #...#####........)######### ZZ 2 death yak zombies (minion)   *#..,,* ##.............#.#. Z   wyvern zombie (minion)   *P.,,** ###................. Z   Maggie the human zombie (minion) _You now have 883 gold pieces (gained 19). _Found a +0 robedW&h"P ,. _A death yak comes into view. _A death yak is nearby!Ashenzari invites you to partake of a vision and a curse of ranged combat and _devices.dW&hW dW&hY dW&hc dW&ht fW&hC| ,**  *...F ,,,*  P.....,,,,,,**  .....#,,,,,,**  ,,,,fW&hY.....#*,,,,,,*  ,..,,.Y..#,#******  ,...,,,,,*##....#.## #  *...#,,,*,#.#* #.  ,.....,,**#.P* .  *....P#**##........## #  *...../###.ZZ.......* #..  *#..........ZZ.....#* ##. #.....>....# # #.......# #.. #.....#...# ##. F   cane toad (asleep) #...#####..)########ZZZ 4 zombies  *#..,,* ##.#.#.#fW&hk  A cane toad comes into view.fW&hfW&hBfW&h,,,,,***,,,,,,,,,.,F.YZZfW&h ..Z.YF====8.8 (1fW&hX _The cane toad croaks. The death yak bellows!fW&h .F.YZZ..----9.4 (0.6 _You reach to attack! You hit the death yak but do no damage.gW&hZBgW&h.FZ.Z=---9 (0.5gW&hgW&h _You completely miss the death yak. The death yak closely misses you.hW&hk,........,,,,,,,,,P.....,,,,,,*,.....#,F..#*,,,,,,..*#....#,#*****.,,,,,*#.## ##*...#,,,*,#.Y......#*.,.....,,**#ZZP*....P#**##.@Z.....## #./###..Z.......*.#...........## #......>....# ....#######)#######*#..,,* ##......#.#.#P.,,** #.....hW&hs .FZZ@..You swap places.  Your death yak zombie gores the death yak.hW&hu.40.9 (1.0hW&h _The death yak barely misses Maggie. Maggie barely misses the death yak.hW&h-1.4 (0.5 _You could not reach far enough!hW&h0  .F You could not reach far enough!  Your death yak zombie gores the death yak!  The death yak gores Maggie.==2.0 (0.6 _Your death yak zombie completely misses the death yak.iW&hm.F--6iW&hiW&h#y _You could not reach far enough! Maggie barely misses the death yak.iW&h  You reach to attack! You hit the death yak. You freeze the death yak.  The death yak is moderately wounded.The death yak gores Maggie!iW&h̼6==3.1 (0.5iW&hiW&h@ _Your death yak zombie gores the death yak!jW&h"  You could not reach far enough! The cane toad stings Maggie!!  Your death yak zombie gores the death yak.jW&h$J====7 (0.6jW&h+jW&h/C _Maggie hits the death yak but does no damage.jW&h"  You reach to attack! You hit the death yak but do no damage.The death yak is heavily wounded.The death yak gores Maggie!!jW&hy4  .F 2 death yak zombies (minion)Z   wyvern zombie (minion)Maggie is destroyed!=---4.3jW&h : jW&h= S _Your death yak zombie gores the death yak but does no damage.kW&heu (slow)  You hit the cane toad.  You feel bolstered by spreading misfortune.  The cane toad seems to slow down. You freeze the cane toad.cane toad is lightly wounded.  Your wyvern zombie bites the cane toad!  kW&hw22 ==-9kW&h kW&hA _The death yak gores your death yak zombie!!lW&h( ,,,,,,*........,,,,,,*  knorpule3000 the Fighter ,,,,,,,,,P.....,,,,,,**  Poltergeist of Ashenzari *****. ,,,,,,,,,,.....#,,,,,,**  Health: 103/103 ========================  ,,,,,,,,,,,.....#*,,,,,,*  Magic: 30/33 =====================---  ,..,,,,,,,*#....#,#******  AC: 22  Str: 4  ,...,,,,,*##....#.## ## EV: 16Int: 25  *...#,,,*,#.Y......#* #. SH: 7Dex: 16  ,.....,,**#ZFZ.....P* #. XL: 13 Next: 42% Place: Lair:2  *....P#**##Z@......## ##. Noise: ===------  Time: 23944.9 (0.0)  *...../###..........* #.. M) +0 spear "Bound With Me" {freeze, Fort,  *#.................#* ##. Throw: lW&h[32m12 boomerangs #............>....# ##. Fly -GClaw  #.................# #.. #.....#...........# ##. Y   death yak (ally target) #...#####........)#########. F   cane toad (slow)  *#..,,* ##.............#.#.# ZZ 2 death yak zombies (minion)  *P.,,** ###.................. Z   wyvern zombie (minion) _The death yak gores your death yak zombie!!  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, slow)lW&h,,,,,,*........,,,,,,*knorpule3000 the Fighter,,,,,,,,,P.....,,,,,,**Poltergeist of Ashenzari *****.,,,,,,,,,,.....#,,,,,,**Health: 103/103 ========================,,,,,,,,,,,.....#*,,,,,,*Magic: 30/33 =====================---,..,,,,,,,*#....#,#******AC: 22  Str: 4,...,,,,,*##....#.#### EV: 16Int: 25*...#,,,*,#.Y......#*#. SH: 7Dex: 16,.....,,**#Z*Z.....P*#. XL: 13 Next: 42% Place: Lair:2*....P#**##Z@......## ##. Noise: ===------  Time: 23944.9 (0.0)*...../###..........*lW&h[40m #.. M) +0 spear "Bound With Me" {freeze, Fort,*#.................#* ##. Throw: 12 boomerangs#............>....###. Fly -GClaw #.................##..#.....#...........###. Y   death yak (ally target)#...#####........)#########. F   cane toad (slow)*#..,,* ##.............#.#.# ZZ 2 death yak zombies (minion)*P.,,** ###.................. Z   wyvern zombie (minion) _The death yak gores your death yak zombie!!  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toalW&hCd (heavily wounded, slow)lW&h lW&hQ F  Aim: a cane toad (heavily wounded, slow)  You draw life force from the cane toad.  Your wyvern zombie closely misses the cane toad.  The cane toad stings you!  Your death yak zombie closely misses the death yak.Your death yak zombie gores the death yak!lW&hSS i97/103 --295.9 (1lW&hX lW&h[ A _The death yak gores your death yak zombie!!mW&hb ,,,,,,*........,,,,,,*  knorpule3000 the Fighter ,,,,,,,,,P.....,,,,,,**  Poltergeist of Ashenzari *****. ,,,,,,,,,,.....#,,,,,,**  Health: 97/103 ======================--  ,,,,,,,,,,,.....#*,,,,,,*  Magic: 26/33 ==================------  ,..,,,,,,,*#....#,#******  AC: 22  Str: 4  ,...,,,,,*##....#.## ## EV: 16Int: 25  *...#,,,*,#.Y......#* #. SH: 7Dex: 16  ,.....,,**#ZFZ.....P* #. XL: 13 Next: 42% Place: Lair:2 mW&hP *....P#**##Z@......## ##. Noise: ===------  Time: 23945.9 (0.0)  *...../###..........* #.. M) +0 spear "Bound With Me" {freeze, Fort,  *#.................#* ##. Throw: 12 boomerangs #............>....# ##. Fly -GClaw  #.................# #.. #.....#...........# ##. Y   death yak (ally target) #...#####........)#########. F   cane toad (slow)  *#..,,* ##.............#.#.# ZZ 2 death yak zombies (minion)  *P.,,** ###.................. Z   wyvern zombie (minion) _The death yak gores your death yak zombie!!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heamW&h0vily wounded, slow)mW&h,,,,,,*........,,,,,,*knorpule3000 the Fighter,,,,,,,,,P.....,,,,,,**Poltergeist of Ashenzari *****.,,,,,,,,,,.....#,,,,,,**Health: 97/103 ======================--,,,,,,,,,,,.....#*,,,,,,*Magic: 26/33 ==================------,..,,,,,,,*#....#,#******AC: 22  Str: 4,...,,,,,*##....#.#### EV: 16Int: 25*...#,,,*,#.Y......#*#. SH: 7Dex: 16,.....,,**#Z*Z.....P*#. XL: 13 Next: 42% Place: Lair:2*....P#**##Z@......## ##. Noise: ===------  Time: 23945.9 (0.0)*...../###..........*mW&h[40m #.. M) +0 spear "Bound With Me" {freeze, Fort,*#.................#* ##. Throw: 12 boomerangs#............>....###. Fly -GClaw #.................##..#.....#...........###. Y   death yak (ally target)#...#####........)#########. F   cane toad (slow)*#..,,* ##.............#.#.# ZZ 2 death yak zombies (minion)*P.,,** ###.................. Z   wyvern zombie (minion) _The death yak gores your death yak zombie!!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cmW&hJane toad (heavily wounded, slow)mW&h9 mW&h_  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (heavily wounded, slow)  You draw life force from the cane toad! You feel life coursing into your body.  Your wyvern zombie closely misses the cane toad.  The cane toad closely misses you. Your wyvern zombie bites the cane toad.  The cane toad dies!  You have harvested enough death to cast Grave Claw an additional time. .Y  #...#####.)#########.#..,,* ##.............#.#.# *P.,,** ###..................  Your death yak zombie gores the death yak!mW&h!{103/103==3-6.9 (1mW&h;mW&h)@ _Your death yak zombie gores the death yak.mW&h (mW&ha  mW&hk k,,,,,,*........,,,,,,*  knorpule3000 the FightermW&h  mW&hY n,,,,,,,,,P.....,,,,,,**  Poltergeist of Ashenzari *****.mW&h  mW&h ,,,,,,,,,,.....#,,,,,,**  Health: 103/103 ======================== mW&h  ,,,,,,,,,,,.....#*,,,,,,*  Magic: 23/33 ================--------  ,..,,,,,,,*#....#,#******  AC: 22  Str: 4  ,...,,,,,*##....#.## ## EV: 16Int: 25  *...#,,,*,#........#* #. SH: 7Dex: 16  ,.....,,**#ZYZ.....P* #. XL: 13 Next: 43% Place: Lair:2  *....P#**##Z@......## ##. Noise: ==-------  Time: 23946.9 (0.0)  *...../###..........* #.. M) +0 spear "Bound With Me" {freeze, Fort, mW&h  *#.................#* ##. Throw: 12 boomerangsmW&h  mW&h ]#............>....# ##. Fly mW&h  mW&h ##.................# #..mW&h*  mW&hB #.....#...........# ##. Y   death yak (ally target)mW&hM  mW&h^ #...#####........)#########. ZZ 2 death yak zombies (minion) mW&hx  *#..,,* ##.............#.#.# Z   wyvern zombie (minion) mW&h 1 *P.,,** ###.................. mW&h _Your death yak zombie gores the death yak.  Casting: Vampiric Draining (safe; 1% risk of failure)  mW&h yConfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, ally target)mW&hΫ ,,,,,,*........,,,,,,*knorpule3000 the Fighter,,,,,,,,,P.....,,,,,,**Poltergeist of Ashenzari *****.,,,,,,,,,,.....#,,,,,,**Health: 103/103 ========================,,,,,,,,,,,.....#*,,,,,,*Magic: 23/33 ================--------,..,,,,,,,*#....#,#******mW&hH AC: 22  Str: 4,...,,,,,*##....#.#### EV: 16Int: 25*...#,,,*,#........#*#. SH: 7Dex: 16,.....,,**#Z*Z.....P*#. XL: 13 Next: 43% Place: Lair:2*....P#**##Z@......## ##. Noise: ==-------  Time: 23946.9 (0.0)*...../###..........* #.. M) +0 spear "Bound With Me" {freeze, Fort,*#.................#* ##. Throw: 12 boomerangs#............>....###. Fly #.................##..#.....#...........###. Y W&h 41m  death yak (ally target)#...#####........)#########. ZZ 2 death yak zombies (minion)*#..,,* ##.............#.#.# Z   wyvern zombie (minion)*P.,,** ###.................. _Your death yak zombie gores the death yak.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, ally target)mW&h1 mW&h22 ^Y  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (almost dead, ally target)  You draw life force from the death yak! Your wyvern zombie bites the death yak.92/103 ---1-7.9 (1mW&h|:  mW&h= mW&hF _The death yak gores you!nW&h ,,,,,,*........,,,,,,*  knorpule3000 the Fighter nW&h,,,,,,,,,P.....,,,,,,**  Poltergeist of Ashenzari *****. ,,,,,,,,,,.....#,,,,,,**  Health: 92/103 =====================---  ,,,,,,,,,,,.....#*,,,,,,*  Magic: 18/33 =============-----------  ,..,,,,,,,*#....#,#******  AC: 22  Str: 4  ,...,,,,,*##....#.## ## EV: 16Int: 25  *...#,,,*,#........#* #. SH: 7Dex: 16  ,.....,,**#ZYZ.....P* #. XL: 13 Next: 43% Place: Lair:2  *....P#**##Z@......## ##. Noise: ==-------  Time: 23947.9 (0.0)  *...../###..........* #.. M) +0 spear "Bound With Me" {freeze, Fort,  *#.................#* ##. Throw: 12 boomerangs #............>....# ##. Fly  #.................# #.. #.....#...nW&h........# ##. Y   death yak (ally target) #...#####........)#########. ZZ 2 death yak zombies (minion)  *#..,,* ##.............#.#.# Z   wyvern zombie (minion)  *P.,,** ###.................. _The death yak gores you!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, ally target)nW&h= ,,,,,,*........,,,,,,*knorpule3000 the Fighter,,,,,,,,,P.....,,,,,,**Poltergeist of Ashenzari *****.,,,,,,,,,,.....#,,,,,,**Health: 92/103 =====================---,,,,,,,,,,,.....#*,,,,,,*Magic: 18/33 =============-----------,..,,,,,,,*#....#,#******nW&hh AC: 22  Str: 4,...,,,,,*##....#.#### EV: 16Int: 25*...#,,,*,#........#*#. SH: 7Dex: 16,.....,,**#Z*Z.....P*#. XL: 13 Next: 43% Place: Lair:2*....P#**##Z@......## ##. Noise: ==-------  Time: 23947.9 (0.0)*...../###..........* #.. M) +0 spear "Bound With Me" {freeze, Fort,*#.................#* ##. Throw: 12 boomerangs#............>....###. Fly #.................##..#.....#...........###. Y W&h 41m  death yak (ally target)#...#####........)#########. ZZ 2 death yak zombies (minion)*#..,,* ##.............#.#.# Z   wyvern zombie (minion)*P.,,** ###.................. _The death yak gores you!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, ally target)nW&h7*MCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a death yak (almost dead, ally target)  You draw life force from the death yak!nW&h9 ZZ 2 death yak zombies (minion)   wyvern zombie  You kill the death yak!nW&hH<†nW&h׶A3978.9 (1nW&hnW&h-< _You feel life coursing into your body.oW&h6oW&h9oW&h:oW&hN~4oW&hPoW&hGVoW&h%XL5=oW&hYoW&h]o20=1oW&hp~6=0oW&hsoW&hw,oW&hyoW&h~oW&hoW&hsoW&h71==oW&hGoW&hQ19oW&hoW&hӗoW&h&8oW&hoW&hsoW&h:8oW&hoW&hvoW&h"k2==oW&hEoW&hݮW _You start resting.oW&h_9=17 oW&hoW&h3,oW&hoW&h,oW&hoW&h100/103==oW&h_oW&h<3oW&hoW&h],oW&hoW&h#<1oW&h[oW&h,oW&hoW&hk24=oW&hoW&h:,oW&hGoW&ho,oW&hoW&h -- _You feel your existence waver again.oW&h072.9 (24.0)oW&hAm3=--3.9 (25oW&h"oW&h" _HP restored.oW&hfM 4oW&h Q oW&h&f 5==oW&hm ,oW&ho oW&hs oW&hqu :=oW&hv oW&hp| oW&h} :=oW&hg oW&h& <6oW&h oW&h> ,oW&h oW&h ,oW&h oW&hb ,oW&hx oW&h b7=oW&h# oW&hD noW&hU oW&h; ,oW&h8 oW&h 8==oW&h; oW&hm ,oW&h oW&h" ,oW&h_ oW&h6 ,oW&hA oW&h P=oW&h oW&h b9=oW&h oW&hZ ,oW&h oW&h ,oW&h oW&h ,oW&h6 oW&h m30=oW&hd oW&h ,oW&hG oW&h ,oW&h oW&hf ,oW&hP oW&h ,oW&h oW&h b1=oW&h oW&h ,oW&h" oW&h' ,oW&h,) oW&h- ,oW&h/ oW&h3 2==oW&h7 oW&h>= ,oW&h!? oW&hB ,oW&hD oW&hyI ,oW&h?K oW&hR _ _You start resting.oW&hXZ .4008.9 (3oW&h[ w3==9.9 (36oW&ho` oW&hc % _Magic restored.pW&hmpW&hopW&hppW&hspW&hupW&hNwpW&h]npW&hpW&hpW&h,pW&hUpW&h-pW&hpW&hpW&hِ,pW&hpW&hpW&hpW&hpW&hpW&hBP=pW&hpW&hpW&hpW&hƨpW&hpW&h,pW&hpW&hpW&hLpW&hpW&hpW&h#pW&h@pW&h]pW&hXpW&hR  ,,,,,,,,,P.....,,,,,,  *#..,[..,,,,,.....#,,,,,,  *.......,,,,,.....#*,,,,,  *....,..,,,,*#....#,#****  *#......,,,*##....#.##  ##...#.,,*,#........#*   #......,,**#.†......P*  pW&h *#....P##*##........##   #.....@###..........* 15.9 (6.0)  ##.....ZZ..........#*   #.....Z......>....#   #...........#   #.....#...........#  #...#####........)####  *#...,* ##...........  #P...** ###............  ##...,**#pW&h,pW&hk**,,ZZ.pW&h9+6.9 (7pW&hpW&h%4 _Found a +0 hat.pW&hNZ.pW&h+7.9 (8pW&hpW&hD _E - a wand of polymorph (6) (gained 2 charges)pW&hpW&hpW&hpW&hpW&hpW&hpW&hFpW&h0 BpW&h  *........  *#.l..,......P.....  ##...[............#  #.................#*,,,pW&h  #...........##....#,#**  *#.........###....#.##  ##...#...#,#..#*  #........#*#.†......P*  *#...@P##*##.##  #.....Z###..........*  ##...ZZ............#*  #>....#pW&h@  #...........#  #........# l   basilisk (asleep)  #...#####)## ZZ 2 death yak zombies (minion)  *#....* ##Z   wyvern zombie (minion)  #P...** ###pW&h+8.9 (1pW&hpW&h1  *,,,,ZZ.., ally target)A basilisk comes into view.pW&hM!I=9.9 (2pW&h'pW&h*R _Your wyvern zombie bites the plant! The plant begins to die.qW&hҖ  *#.l..,......P ##...[........ #............. #...........# *#.........#  ##...#...# #........#*#.† *#...@P# #...ZZ.# ##....Z... #............>....#  #..........  #.....#....  #...#####..) *#....* ##.  qW&h4 :  *#.l..,......P ##...[........ #............. #...........# *#.........#  ##...#...# #........#*#.† *#...@P# #...ZZ.# ##....Z... #............>....#  #.......... #.....#....  #...#####..) *#....* ##.  qW&h{; qW&h= qW&hF qW&hJ I _A basilisk is nearby!qW&hL qW&hYY  ,,,,,***,,,,,  *..........#........  *#.l.........P.....  ##...[......#  #.................#*,,  #...........##....#,#*  *#.........###....#.##  ##...#...#,#..#  #...@....#*#.†......P  ##....P######  #...ZZ.###..  ##....Z............#  #>....#  #......#  #.....#...  #...####)#  *#....* ##qW&h[,qW&h*e**,,<,ZZ..Z.qW&h g;-20.9 (1 _qW&hnqW&h>qrW&ht   ##..<......#**,,,,,  *...#........  *#.l.........P.....  ##...[....#rW&h  #...........#*,  ......##....#,  *#.........###....#  ##.@.#...#,#..  #........#*#.†......  ##..ZZP#####  Z###.  ##..........  #>....  #......  #.....#...  #...###)rW&hrW&h rW&hvw*,,,,>,,,,*ZZ..rW&hiF===1rW&h rW&hac _Found an escape hatch in the ceiling. Your death yak zombie gores the plant!!rW&hA   #....>....# ##..<**,,,,,,...#........*#.l..P.....#...[,......#*,#..,rW&hwC d*#..@......###....#.##...#...#.#....ZZ....#*#.†##....P#####.....Z####......>...#...rW&hrF rW&hG rW&hP x****,,,,*,*ZZ..rW&h}R .-2rW&hX rW&h\ a _Found an escape hatch in the floor. Your death yak zombie gores the plant!!rW&h+ ###....# #....>....# rW&h).]##..<**,,,,,,...#........*#.l..P.....#...[,......#*,#..,##.........###....#.##ZZ.#...#.#..#........#*#.†rW&h 2##....P#####.....Z####............>.rW&h3rW&h5rW&hB?rW&hEz*,,,,,,**ZZ..rW&hHO--3rW&hTrW&h0W= _Your death yak zombie gores the plant!!sW&hp  *......#*###....# #....>....# ##..<**,,,,,,#...#........*#.l..P.....#...[,.......#*,..,sW&h;##.Z.......###....#.###...#...#.#..#........#*#.†##....P#####.....Z###   death yak zombie#........>sW&hA  The basilisk hisses angrily.sW&hsW&hsW&h ***,,,,,,>,lZ.Zl.Z 2 death yak zombies (minion)A nearby plant withers and dies.sW&hi  The basilisk gazes at you.sW&h=4 _You resist with almost no effort.sW&he  You reach to attack! You hit the basilisk.  You feel bolstered by spreading misfortune.The basilisk seems to slow down. You freeze the basilisk.sW&h7hsW&hmZ.Z.slow, ally target)sW&hn]22 --5.5 (0.6sW&hjtsW&h z6 _The basilisk is lightly wounded.uW&h+p  You reach to attack! You hit the basilisk. You freeze the basilisk.  uW&h/MThe basilisk is moderately wounded.uW&hHZ. --6.1uW&h7^{ _Your wyvern zombie closely misses the basilisk.uW&h<,uW&ht.lZ.uW&h+6 (0.5uW&huW&h5 _You could not reach far enough!uW&h  You puncture the basilisk! You freeze the basilisk.  The basilisk is severely wounded.uW&h Z. ==7.2 (0.6uW&h% uW&hN( d _Your wyvern zombie barely misses the basilisk.vW&h~;  You hit the basilisk but do no damage.The basilisk is severely wounded.Your wyvern zombie bites the basilisk. The basilisk misses you.vW&h=.-8vW&hDvW&hHh _Your death yak zombie closely misses the basilisk.vW&hj5  You puncture the basilisk! The basilisk seems to slow down.  You freeze the basilisk.vW&h> vW&hH †Z.ZZ 2 death yak zombies (minion)   wyvern zombievW&h}K !vW&hg 88=8.4vW&ht vW&hy L _You kill the basilisk!wW&hu  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wW&h>4wW&hEwW&hI _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wW&hwW&hwW&hwW&h#F _Unknown command.xW&hxW&hxW&hxW&hxW&hxW&h _You swap places.xW&h xW&hxW&h4xW&hxW&h xW&h)xW&h xW&h"xW&h$,xW&h&xW&hk*xW&hf0xW&hA4xW&h6xW&h:xW&h<xW&hAxW&hlExW&hO *,  **.....P ***......P *,,xW&hQF.  ***>,  *#*  ####....#.#  #..@.>....# --32.4 (4.0##..<#**,,,,,,,..Z........,##..Z........P.....,,##..†[............#,,#.................#*,#...........##....#,###.........###....#.###...#...#.#....xW&h_TxW&hIYxW&hwZxW&hec***,,,*,,,*,,,,,ZZxW&hga..Z.xW&hhF--3.4 (5xW&hrxW&hyx; _Found a stone staircase leading down.xW&haJxW&hcr,xW&h'x ***,,,*,,,*,* *.......#, *#.....P#F **#......P. *,..1 **#......>. #......#* ####....#.# * #...@>....# *xW&h#{ ##..ZZ.....#**, #....Z.....#., ##...P....., ##..†[.#, #.....#*,, F   cane toad (wandering) #.##....#,#* ZZ 2 death yak zombies (minion) ##.###....#.## Z   wyvern zombie (minion) ##...#...#.#.#xW&h1<0xW&hxW&h>FZ<ZZ.Fally target)xW&h+4.4 (1xW&h>xW&h \ _A cane toad comes into view.yW&h"%   *.......#,,  *#.....P#F,  **#......P.,  *,.........,  **#......>.,  #......#**  ####....#.# *  #...@Z....# *  ##...,  #......#**  ####....#.# *  #...@Z....# *  ##..<ZZ....# #..........# ##........... ##..†[....... #............yW&h_ #...........# ##.........## yW&hZyW&hyW&hyW&h` _A cane toad is nearby!{W&h[. ***...#...#,* * *.......#,. , *#.....P#F. , *##P.. , *,.... , **#......>.P  #......#** {W&hq1 ####.@..#.# *  #....Z....# *  ##..<ZZ....#**,,,,,,, #....#... ##.....P....., ##..†[#,, #......#*,,, #......#,#** ##.........###....#.##{W&h2,{W&h5,{W&h<Y**,,,,,,,,,,,*,,,..,{W&h=2F.,,,,Z,Z>Z,..5 _{W&hE{W&hG{W&hkn** **,....,....,*,  **#...#...#,*. ** *.......#,.. , .....P#... , ###PF.. , #...{W&hr... ,, **#......>.P. * #..@...#**,  ####..Z.#.# *,  #...Z>Z...# *,  ##..<#**,,,,,,,,,  #....#... ##...........P....., ##..†[.....#,, #......#*,,,, #......#,#***{W&h w,{W&hx{W&ȟg*,,,,,,,,,,,,,,,,,,,...,{W&hF....,,,Z,.,06{W&h̚{W&h{W&h **, *,...........,,, ** **,.........,*,P  **#...#...#,*.. ** #.......#,... , *#.....P#.... , ###{W&hg P.... , #.......F..... ,,, **#...@..>.P.. *, #......###.. , ####.ZZ.#.# *,, , #....>Z...# *,, , ##..<......#**,,,,,,,,,  #....#... ##...........P....., ##..†[......#,, #......#*,,,,,{W&h( {W&h ,{W&h {W&h **,,,,,,,,,,,,,,,,,*,,,......,F,ZZ{W&h ,..Z,.,197{W&hE }W&h] **,,,,,,,,,,,,,,, **,* knorpule3000 the Fighter *,...........,,,, *** Poltergeist of Ashenzari *****. **,.........,*,P, ** Health: 103/103 ======================== **#...#...#,*..* **, Magic: 30/33 =====================--- #.......#,..., ,,, AC: 19  Str: 4 *#.....P#...., ,,, EV: 16Int: 25 ###......P...., ,,, SH: 7Dex: 16 #............., ,,, XL: 13 Next: 48% Place: Lair:2 **#...@F.>.P.., *, Noise: ---------  Time: 24037.4 (0.0) #..ZZ..###.., , M) +0 spear "Bound With Me" {freeze, Fort, ####...Z#.# *,,, , Throw: 12 boomerangs #....>....# *,,, ,[40}W&hm Fly  ##..<......#**,,,,,,,,, , #..........#........,,,,, F   cane toad (ally target) ##...........P.....,,,,,, ZZ 2 death yak zombies (minion) ##..†[............#,,,,,, Z   wyvern zombie (minion) #.................#*,,,,, _A cane toad is nearby!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (ally target)}W&hB  **,,,,,,,,,,,,,,, **,* knorpule3000 the Fighter  *,...........,,,, *** Poltergeist of Ashenzari *****.  **,.........,*,P,** Health: 103/103 ========================  **#...#...#,*..* **, Magic: 30/33 =====================---  #.......#,..., ,,, AC: 19  Str: 4  *#.....P#...., ,,, EV: 16Int: 25  ###......P...., ,,, SH: 7Dex: 16  #............., ,,, XL: [39;}W&h+49m13 Next: 48% Place: Lair:2  **#...@*.>.P..,*, Noise: ---------  Time: 24037.4 (0.0) #..ZZ..###..,, M) +0 spear "Bound With Me" {freeze, Fort,  ####...Z#.# *,,,, Throw: 12 boomerangs  #....>....# *,,,, Fly   ##..<......#**,,,,,,,,, ,  #..........#........,,,,, F   cane toad (ally target)  ##...........P.....,,,,,, ZZ 2 death yak zombies (minion)  ##..†[............#,,,,,, }W&hZ   wyvern zombie (minion)  #.................#*,,,,, _A cane toad is nearby!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (ally target)}W&hv}W&hb 2  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a cane toad (ally target)  You draw life force from the cane toad.  Your death yak zombie gores the cane toad!ZF.ZZ. 96/103 --28-==8.4 (1 _The cane toad stings you!}W&h  **,,,,,,,,,,,,,,, **,* knorpule3000 the Fighter *,...........,,,, *** Poltergeist of Ashenzari *****. **,.........,*,P, ** Health: 96/103 ======================-- **#...#...#,*..* **, Magic: 25/33 ==================------ #.......#,..., ,,, AC: 19  Str: 4 *#.....P#...., ,,, EV: 16Int: 25 ###......P...., ,,, SH: 7Dex: 16 #.....Z......., ,,, XL: 13 Next: 48% Place: Lair:2 **#...@F.>.P.., *, Noise: ==-------  Time: 24038.4 (0.0) #...ZZ.###.., , M) +0 spear "Bound With Me" {freeze, Fort, ####....#.# *,,, , Throw: 12 boomerangs #....>....# *,,, }W&h{ , Fly  ##..<......#**,,,,,,,,, , #..........#........,,,,, F   cane toad (ally target) ##...........P.....,,,,,, ZZ 2 death yak zombies (minion) ##..†[............#,,,,,, Z   wyvern zombie (minion) #.................#*,,,,, _The cane toad stings you!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, ally target)~W&h5!   **,,,,,,,,,,,,,,, **,* knorpule3000 the Fighter  *,...........,,,, *** Poltergeist of Ashenzari *****.  **,.........,*,P,** Health: 96/103 ======================--  **#...#...#,*..* **, Magic: 25/33 ==================------ ~W&h4& #.......#,..., ,,, AC: 19  Str: 4  *#.....P#...., ,,, EV: 16Int: 25  ###......P...., ,,, SH: 7Dex: 16  #.....Z......., ,,, XL: 13 Next: 48% Place: Lair:2  **#...@*.>.P..,*, Noise: ==-------  Time: 24038.4 (0.0) #...ZZ.###..,, M) +0 spear "Bound With Me" {freeze, Fort,  ####....#.# *,,,, Throw: 12 boomerangs[40~W&h' m  #....>....# *,,,, Fly   ##..<......#**,,,,,,,,, ,  #..........#........,,,,, F   cane toad (ally target)  ##...........P.....,,,,,, ZZ 2 death yak zombies (minion)  ##..†[............#,,,,,, Z   wyvern zombie (minion)  #.................#*,,,,, _The cane toad stings you!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, ally target)~W&h9 ~W&h0  Aim: a cane toad (heavily wounded, ally target)  You draw life force from the cane toad! You feel life coursing into your body.  The cane toad stings you.  Your wyvern zombie bites the cane toad but does no damage.  Your death yak zombie closely misses the cane toad.Your death yak zombie gores the cane toad!!~W&h†ZZ 2 death yak zombies (minion)   wyvern zombie~W&h}h101/103=509.4 (1~W&h~W&hI _The cane toad dies!~W&h~  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~W&h~W&h&~W&h~W&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W&hW&hknorpule3000 the Fighter (Poltergeist Necromancer) Turns: 23985, Time: 01:48:56 Health: 101/103 AC: 19 Str:  4 XL: 13 Next: 50% Magic: 25/33EV: 16 Int: 25 God: Ashenzari [*****.] Gold: 883SH:  7 Dex: 16 Spells: 6/27 levels left rFire . . .M - +0 spear "Bound With Me" {freeze, Fort, Self} (curse) rCold + . . e - +1 buckler of Supernal Gnosis {AC+3, Range, Sorc} (cursrNeg + + + T - +1 pair of gloves of the Eye in the Sky {Melee, Cun} (crPois ∞b - +2 cloak "Henotheism of Ashenzari" {Range, Dev} (curse)rElec .n - +1 cloak "Overhang to Understand" {Sorc, Comp} (curse) rCorr .m - +2 pair of gloves "I Foresaw This" {Range, Self} (curseSInv + v - +0 helmet of the Eye in the Sky {Dev, Bglg} (curse) Will ++...L - W&h! +2 pair of gloves of the Omniscient Urgency {Will+ Int+Stlth ++++t - amulet of the Fated Repose {Spirit, Bglg, Sorc} (curse)HPRegen 0.37/turn o - ring of Ashenzari's Fetters {MP+9, Bglg, Elem} (curse) MPRegen 0.23/turn S - +4 ring of slaying %: clarity, guardian spirit @: flying, studying Evocations, trickster (+2 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 2, tricksterW&hS  **,,,,,,,,,,,,,,, **,* knorpule3000 the Fighter  *,...........,,,, *** Poltergeist of Ashenzari *****.  **,.........,*,P,** Health: 101/103 =======================-  **#...#...#,*..* **, Magic: 25/33 ==================------  #.......#,..., ,,, AC: 19  Str: 4  *#.....P#...., ,,, EV: 16Int: 25  ###......P...., ,,, SH: 7Dex: 16  #.....Z......., ,,,W&h XL: 13 Next: 50% Place: Lair:2  **#...@†.>.P..,*, Noise: ==-------  Time: 24039.4 (0.0) #...ZZ.###..,, M) +0 spear "Bound With Me" {freeze, Fort,  ####....#.# *,,,, Throw: 12 boomerangs  #....>....# *,,,, Fly   ##..<......#**,,,,,,,,, ,  #..........#........,,,,, ZZ 2 death yak zombies (minion)  ##...........P.....,,,,,, Z   wyvern zombie (minion)  ##..†[............#,W&h,,,,,  #.................#*,,,,,Your death yak zombie closely misses the cane toad.Your death yak zombie gores the cane toad!! _The cane toad dies!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W&h  *,...........,,,, *  **,.........,*,P,   **#...#...#,*..*  #.......#,..., ,  *#.....P#....,   ###......P....,   #.....Z.......,   **#....†.>.P.., *  #..@ZZ.###..,   ####....#.# *,,,   #....>....# *,,,   ##..<......#**,,,,,,,,,   #..........#........,,,  ##&h)8m.....P  ##..†[............#  #...........#*  ###....#,#***.ZZ.--40.4 (1 _W&hZ   **,*,P,   **#...#...#,*..*  #.......#,..., ,  *#.....P#....,   ###......P....,   #.......,   **#..ZZ†.>.P..,   #...Z..###..,   ####.@..#.# *,,,  #....>....# *,,,  ##..<......#**,,,,,,,,,  #....#........,,,  ##.....P  ##..†[............#  #..........#*  ###....#,#** W&hA 5[m ###....#.##..ZZ2--1W&h W&h W&hܨ **#...#...#,*..* * #.......#...., ,*#.....P#.##.P...**#....†.>.P  #.ZZZ..#######....#.# *,,#....@....###..<......#**,,,,,,,,,#............#....P.....,##..†[.....##.....*###....#,#**####....#.## ##...#...#.#........#*..ZZ682 _There is an escape hatch in the floor here.W&h) #.......#...., ,*#.....P##.P...**#....†.>.P  #.Z....#######.ZZ.#.# *,,....>...##..<**,,,,,,,,,#............#....P.....,##..†[.....##.....*##....#,#**####....#.##  ##...#...#.#........#*........#*#.†P..ZZ3 _W&h W&hs*#.....P##.P.......W&h**#....†.>.P  #......#######.Z..#.# *,,....ZZ..##..<......#**,,,,,,,,,#............#....P.....,##..†[.....##.....*##....#,#**####....#.##  ##...#...#.#........#*#........###.†P#.....#####..##W&h\W&hW&hW&h6 T..ZZW&h!T3=4W&h)W&h-W&hZ ##.P...**#....†.>.PW&h n  #......#######....#.# *,,....Z...##..<.ZZ...#**,,,,,,,,,..........#........##....P.....,##..†[.....##.....*##....#,#**####....#.## ##...#...#.#........#*#........###.†P##.....#####..## W&ht 6.###..*W&h5 W&h W&h W&h ^>.ZZW&h &5W&h W&h W&h  #.......,   **#....†.>.P..,   #......###..,  ####....#.# *,,,  #....>....# *,,,  ##..<.Z....#**,,,,,,,,  #.....ZZ...#........  ##...........P  ##..†......#  #.....#*  ###....#,#*  ###....#.##  ##...#...#.#........#  #........###.†......P  ##.....#####..#  #......#..  ##.......#W&h,W&ha.Z..ZZW&h'T7=6W&hW&h7L _You see here a +0 hat.W&hW&hW&hW&hW&hhW&h% _W&h |=W&h W&hg117 W&hW&hrs _You feel your existence waver again.W&hi8==W&hW&h,W&hW&h4W&hBP=W&h*Eb9=W&haFW&hPBW&hS,W&hTW&h YW&hZW&hY^W&hf30=W&h9h,W&hlW&h,o,W&hIpW&ht,W&h_wW&h{W&h }L1=W&h~W&hׁ,W&hW&h,W&hыW&h,W&hW&hW&h:=W&hW&h W&hE2=W&hgBW&h<W&hW&haW&hJW&h,W&hW&hFW&hnb3==W&hCW&hW&hW&h,W&h^W&h05 _You swap places.W&h$W&hW&hW&h4W&hW&hW&hW&hW&hSW&hfW&hyW&hDW&hW&hW&h%W&hW&hP=W&h:W&h!,W&h#W&hj*BW&h/W&h1W&h3W&h&5W&h8W&h19W&hI:W&h <W&h?W&hAW&hBW&hDW&hEW&hGW&h}IW&hMLW&hP,W&hAU,W&hyWW&hZW&h_W&hhW&hk,W&hPn,W&hpW&htW&hmvW&hxW&h_{,W&h|W&h"g #.......#....,,,,,,,,,........  *#.....P#.........,,,,......#.  ###......P........,,,,,.......#  #................,,,,,,........  **#....†.>.P....#,,,**,....>...  #......###....#*,**,,##.#....  ####....#.# #...#*#,***,*#*##P## W&h #....>....# #...#^#.###,* ##*# ##..<......###ZZ,** #.........Z#.Z.,,* ##...........P.,** ##..†[............#..P..,** #.................##....,,* #...........##....#,####*** # ##.........###....#.## ###  ##...#...#.#........#* #  #........###.†P* #...83.4 (37.0)W&hW&hSUZ.W&h,4.4 (38W&hǚW&hx _Y - the amulet of Deghuhuro {Reflect Str+8 SH+5}W&h W&h 4W&h; W&hV W&h@ ,W&h5 W&h W&hL ;  There is a shaft here.W&h W&h BW&h _W&h W&h& W&h W&hn W&h! W&h# W&h$ W&h& W&h( W&hJ* W&h+ W&hS. W&h~/ W&h0 W&h2 W&h3 W&hN5 W&hF8 W&ha9 ,W&hU; W&h< W&hV@ W&hA W&hB W&hkD W&hE W&hF W&hG W&hK W&hL W&hDM W&hN W&h0Q W&hR W&hlT W&hU W&hV W&hsX W&hZ W&hS\ W&hK^ W&h^_ W&h` W&ha W&hsm W&ho W&hp W&hdr W&h4t W&hEu W&h[v W&hKx W&hcz W&hb| W&h} W&h ,W&h΀ W&h W&h W&h߅ W&h W&h ,W&hB W&h W&h W&hU ,W&h W&h W&h W&h ,W&h W&h W&h W&h W&h W&h4 W&hL W&hk W&h W&h W&h W&h W&hJ ,W&h; W&hٵ W&hb W&h W&h W&h ,W&h W&h$ W&h9 W&h W&h\ ,W&h W&h W&h W&h} ,W&h W&h W&h W&h] W&h W&h ,W&hu W&h W&hi W&h] W&h ,W&h W&hJ W&h W&hh W&h ,W&h W&h W&h W&h W&hnW&h2W&hQW&h W&h W&h W&h W&hW&hW&h|W&hyW&hW&hW&h>W&hNW&hW&h9W&h W&h ",W&h#W&h%W&hb'W&h[)W&h+W&h4,,W&h-W&hX0W&h1W&h 3W&h5W&hJ6,W&h@8W&h":W&h6<W&h=W&h.?,W&hXAW&hE,W&hFW&hHW&hK,W&hLW&hNW&hPW&hQW&hSW&hTW&h=V,W&hRYW&h=[W&h\W&h6^W&h_W&h`W&hbW&h.cW&hweW&h|gW&hiW&hjW&hkW&hmW&h]p,W&h rW&htW&hxW&hz,W&hV|W&hIW&hW&hW&hW&h,W&hwW&hW&hW&hۓ,W&hJW&hW&hW&h~W&hW&heW&hˤW&hW&hW&hW&h,W&hW&hCW&h3W&hW&hW&hZ,W&hW&hYW&h W&hCW&hW&hW&hUW&hW&hW&hW&hW&hW&h/W&hoW&hW&h*W&h}W&hW&hW&h,W&h.W&hCW&hW&hRW&h0W&hW&hW&h6W&hpW&h$W&hsW&h\,W&hkW&hMW&hW&h W&h W&h ,W&hTW&h<W&hFW&hW&h\,W&h W&hyW&h!W&h#W&h'W&h(W&h)W&hF+W&h,W&h0,W&hP3W&h4W&h6W&h7W&hm8W&h\;W&h<W&h>W&h@W&hAW&hW&h^W&h0W&hW&h( ,W&hW&he _Your death yak zombie gores the plant!! The plant begins to die.W&h4JW&hi5 _You swap places.W&hW&h> W&h"4W&h$W&h&W&hU)W&h*W&h,W&h.W&h/W&h1W&h3W&h6W&ht8W&h:W&h)<W&hy=W&h>W&h?W&hRW&huSW&h,UW&hWW&hX,W&h"ZW&h5\e _A nearby plant withers and dies.W&h^W&h_W&hObW&heJW&h_mnW&hxW&h?JW&h™XW&hiW&hW&hTW&hMW&hW&hrW&hW&hK,W&hW&hXW&h2nW&h(W&h W&h W&hE W&hW&hW&hW&h,W&h*W&hW&hcW&hW&hW&hW&h!,W&h#W&h%W&h&W&h(W&hJ*,W&hn+W&h$-W&hk/W&h0W&hB2W&ha4W&h5W&h7W&h39W&h_>W&hy@,W&hB,W&hCW&h FW&hGW&hHW&hIW&hOKW&hL,W&hOW&hUBW&h!W,W&h4XW&hYW&h[W&h]W&h{_W&hFaW&hXbW&hkcW&hdW&hAgW&hohW&hiW&h%kW&h:l,W&hnW&hKqW&hrW&hLtW&huW&hvW&hwW&hyW&he{W&h|W&ht~W&h<W&h]W&hW&hW&hW&hW&hW&h.W&hWW&h}W&hjW&h+W&hW&hbW&hǝ,W&hW&h%W&hW&h/W&hW&h",W&hoW&hW&hGW&hǷW&hW&h$W&hAW&hzW&hW&hW&hW&hW&h,W&hW&h W&hRW&h=W&hW&h}W&hW&hW&hvW&h0W&hW&hW&h?,W&hW&h<W&hW&hW&hW&h@,W&h.W&h/W&hW&hW&hW&h,W&hW&h8 W&h W&hW&hW&hW&hW&h7W&h\W&h0W&h*W&hs!W&h#,W&hi%W&h2)W&h,W&h.W&h1W&h4,W&h~8W&h=W&h?W&hBW&hDW&hG,W&hHW&hKW&hMW&hOW&hRW&h~TW&hUW&hVW&hW&h@W&hBW&hME,W&hFW&hRIW&hLW&hjNW&h6PW&hRW&hST,W&hUW&h2XW&hZW&h\W&h^W&hs`,W&h/bW&hdW&h2gW&hhW&hjW&hEm,W&h oW&h>qW&hsW&huW&hAwW&h*yW&h{W&h|W&h}W&hwW&hW&hW&hۈW&hԛW&hW&hW&h7W&hXW&hBW&h?W&h+W&hmW&hq,W&hW&htW&hBW&h,W&h W&hBW&hxW&hnW&hW&h,W&htW&hBW&hW&h,W&h/W&hW&huW&h,W&hW&hW&hKW&hvW&h,W&hW&h+ d _Your death yak zombie gores the plant. The plant begins to die.W&hW&h@W&hW&hW&hf4W&hW&hW&hW&hW&hE!,W&h #W&h$W&h(W&hx)W&h,W&h-,W&h}3W&h4W&h7W&h8W&h;,W&h=W&h?W&h] _A nearby plant withers and dies.W&hV`W&hJbW&hcW&hdW&h#fW&hgW&hnjW&h`lW&hn,W&hpW&hNrW&hF}W&h~W&hW&hgW&hW&hW&hW&hW&hW&h W&hߓW&hW&hW&hʣW&hGW&hW&h,W&hgW&hW&h$W&hoW&hW&h;W&hQW&hcW&hvW&h˸W&hW&hW&hW&h=W&h"W&h6W&h,W&hW&hW&hW&hW&h&W&hBW&hW&hW&h,W&h.W&hW&hW&hIW&hW&hW&hW&hW&hW&hW&h,W&hW&hW&hW&hW&h W&hGW&hW&hW&h,W&hW&hW&hW&hW&hW&hW&h'W&h;W&hRW&h' W&ho ,W&h~ W&hW&h`,W&hyW&hFW&h,W&hW&hW&hW&h W&h",W&h2#W&h$W&h&W&h'W&ho)W&h+,W&hc,W&h/W&h2W&h4W&h5,W&hW7W&hX9W&h;W&h<W&h>,W&h?W&hBW&hDW&h&FW&hHW&h{I,W&hJW&h{MW&hNW&hLPW&hQW&hNS,W&hTW&hUW&hXW&hYW&h([,W&hT\W&h_W&h#bW&hcW&he,W&h$gW&hjW&hukW&hqXW&hxrW&hsW&h vW&hewW&hLyW&hzW&h{W&h|W&h~W&h4W&huW&hkW&hW&h+W&hDW&hvW&hW&hW&hюW&hW&h,W&hFW&hW&hjW&hѮW&hW&h W&h BW&hW&hW&h"W&hλ,W&hhW&h`W&h,W&hbW&hW&hAW&h+W&hP,W&hW&hPW&h|W&hW&hW&hO,W&hW&hW&h W&h ,W&h W&hHBW&hzW&h,W&hW&hW&hFW&hW&hW&h%,W&h!W&hQ$W&hz%W&h'W&h)W&h*W&h+W&h-W&hg0W&h2W&h4W&h6,W&h7W&h;W&h=W&h;?W&hD,W&hFW&heIf _Your death yak zombie gores the fungus! The fungus begins to die.W&hKW&hMW&hOW&hRW&hfTW&hUW&h@WW&hYW&h[W&h]W&h`,W&hUbW&hdW&hwgW&hiW&hkW&hCm,W&hnW&huW&hW&hW&hW&h4W&h=,W&hW&hf _A nearby fungus withers and dies.W&hW&hhW&hW&hW&hJW&h|W&hW&h1W&ho...#####.#....., .......#.#....##*,**,,,,, .......#.##....##*,*,#,,, ...#....#.###*.#*,, ~~~≈~.............##.###, ≈#*#~..................., ≈###~.....#...##........, #*#≈~..P....ZZ.#.P.P...#, ##~....#.####Z@..#,,**, ~~≈~~...#### #.#**, .......## ####.##.# ** .#####.# *##,*# # ### *** W&h79[40m269.4 (185.0).ZZ706 _Z - a +0 lightning rod (4/4)W&h}W&hW&hvnW&h,W&h]BW&hϼW&hoW&he,W&h W&hT_Something gores the fungus! The fungus begins to die.W&hW&htM###.#.....,,,,, #.#....##*,*#.§,,,...B #.##....##*,#.#,,,...# #####.#*,....# ......##.###..... ........, .....#...##..........,,, ..P.......#.P.P...#,{,,, ....#.####...Z#.@#*,,,,* == ...#### #....ZZ.##*,**,* W&hf..## ####.##.# *****, #.# ###.## **# ##*B   boulder beetle (asleep)   death yak zombieW&hW&h16.4 (6.0)W&h ,,*,,,,,,.Z,,**W&hpt, ally target)--7.4 (7W&h& W&h2[_A boulder beetle comes into view.W&ho`  #.§,,,...B, .##*,#.#,,,...#* #.####.#*,....#, ....##.###....., ..............,, #..........,,,, #.P.P...#,{,,,, ..Z#.@#  #....Z.Z##  ####.##.#   ###.## ***  ##* * W&hEb *W&hR  #.§,,,...B, .##*,#.#,,,...#* #.####.#*,....#, ....##.###....., ..............,, #..........,,,, #.P.P...#,{,,,, ..Z#.@#  #....Z.Z##  ####.##.#   ###.## ***  ##* -- _A boulder beetle is nearby!W&hhU&...P,,,,,,,,~~~ ##.#.....,,,,,,,,,,..... #.#....##*,*#.§,,,...B. #.##....##*,#.#,,....#* #....#.####.#*,....#. ##.###...... .......... ..#...##.............. P.......#.P.P..@#,{,,,, .####...Z#..##,,,,*, ## #....Z.Z##*,**,*, .## ####.##.# *****,, .# ###.## *** ####**Z 2 death yak zombies (minion) W&hW,W&hY,W&h`~~~~~,,,§...,,,,,,,,.#.Z,,,,*W&hb28.4 (1 _W&hnW&h....P~...P,,,,,,,,~~~~≈§§≈§.. #.#.....,,,,,,,,,§.§.... #.#....##*,*#.§,,....B., #.##*,#.#,,....#*. #....#.####.#*,....#.. ##.###F ...... ..#...##.......@....... P.......#.P.P...#.F..... .####....#.Z##....#.. ## #....Z.Z##*P##.#,, ## ####.##.# *##**.., ###.## **#. ###***FF 2 bullfrogs (asleep)Z 2 death yak zombies (minion)Z W&h    wyvern zombie (minion)  2 bullfrogs come into view. ,,,,,~***~~~~,,,,≈§§...,...§...,§....,,B#*.,,.,,F...F..,Z#.......,Z.,.Z.,,*B*FF  The bullfrog gives a loud, deep croak!====9 _The bullfrog closely misses you.W&hoBW&hN≈≈....BF..Z.Z=---80.0 (0.6W&h _You barely miss the bullfrog. The bullfrog closely misses you.W&h̺W&hW&hYZ@F.F..W&hG---5 (0.5W&hW&hS _You barely miss the bullfrog.W&hH   You closely miss the bullfrog. W&h#K  W&hL 2A nearby fungus withers and dies.W&hQ 6The bullfrog closely misses you.W&hhX W&hZ #§§§§§W&h[ %BW&h] 2...ZW&h^ .W&hz` bBrolling, ally target)W&hj C1.1 (0.6W&h)o  W&hq W&hr @_The boulder beetle curls into a ball and begins rolling!W&hQ.P~ ,,,,,~***~~~~,,,, ##...P,~~~~≈§§§§§., ##.#.....,......., .#.#....##*,*#.§,,......,, .#.##....##*,#.#,,....#*.,.#....#.####.#*,..B.#..,.##.###.,.,.#...##......@ZF.F...., .P.#.P....Z#.,.#.####....#.Z##....#.., ..#### #.......##*P##.#,,, .## ####.##.# *##**..,, .# ###.## **#.* ## ##* ***  You swap places.  The bullfrog hits your death yak zombie.  Your death yak zombie misses the bullfrog.~≈§..B°Z@ZF...#F(1 ally W&hNYtarget)2.1 (1.0° _The bullfrog hits your death yak zombie but does no damage.W&h7  You reach to attack! You barely miss the bullfrog.W&hn °°BZ.B  The bullfrog completely misses your death yak zombie.The bullfrog hits your death yak zombie but does no damage.=7 (0.6°BB _Your death yak zombie gores the bullfrog!!W&hj##...P,,,~~~≈§≈§...#.....,,,,,,,,,.... .W&h##*,*#.§,,......,#....##*,#.#,,....#*. ...#....#.####.#*,.°°.#..........##.###B...........#...##.....Z.ZFP.......#.P...Z@#F..... ...#.####....#..##....#.#### #.......##*P##.#,, .## ####.##.# *##**..W&hqb ###.## **#.* # ##* **B F   bullfrog (W&hW&hjW&hM  Something hits your death yak zombie but does no damage.W&h2Y .°Z°.BBThe bullfrog hits your death yak zombie.  Your wyvern zombie barely misses the boulder beetle.W&h5-3.7 (1.0W&hGBBW&hX _Your death yak zombie gores the boulder beetle but does no damage.W&h sSomething hits your death yak zombie but does no damage.  The bullfrog hits your death yak zombie.  You block the boulder beetle's attack.oulder beetle stops rolling and uncurls.  Your death yak zombie gores the bullfrog!  The bullfrog dies!W&h*S.BZ†ZZ 2 death yak zombies (minion)   wyvern zombie W&h=N-4.3 (0.6W&h?°W&h+AW&hRF W&hGW&hRIb_You have harvested enough death to cast Grave Claw an additional time.W&hJW&hm ##...P,,,,,,,,~~~~≈§≈§...,  knorpule3000 the Fighter ##.#.....,,,,,,,,,.......,  Poltergeist of Ashenzari *****. .#.#....##*,*#.§,,......,,  Health: 103/103 ======================== .#.##....##*,#.#,,....#*.,  Magic: 30/33 =====================--- ...#....#.####.#*,....#..,  AC: 17Str: 4 ............##.###°......,  EV: 16Int: 25 ................Z°.......,  SH: 7Dex: 16 ....#...##......BZ†......,  XL: 13 Next: 50% Place: Lair:2 .P.......#.P...Z@#F......,  Noise: =--------  Time: 24284.3 (0.0) ...#.####....#..##....#..,  M) +0 spear "Bound With Me" {freeze, Fort, ..#### #.......##*P##.#,,,  Throw: 12 boomerangs W&hir [40m.## ####.##.# *##**..,,  Fly .# ###.## **#.* ## ##* ***  B   boulder beetle (ally target)  ZZ 2 death yak zombies (minion)  Z   wyvern zombie (minion) _You have harvested enough death to cast Grave Claw an additional time.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, ally target)W&hS ##...P,,,,,,,,~~~~≈§≈§...,knorpule3000 the Fighter W&h ##.#.....,,,,,,,,,.......,Poltergeist of Ashenzari *****. .#.#....##*,*#.§,,......,,Health: 103/103 ======================== .#.##....##*,#.#,,....#*.,Magic: 30/33 =====================--- ...#....#.####.#*,....#..,AC: 17Str: 4 ............##.###°......,EV: 16Int: 25 ................Z°.......,SH: 7Dex: 16 ....#...##......*Z†......,W&h3 XL: 13 Next: 50% Place: Lair:2 .P.......#.P...Z@#F......,Noise: =--------  Time: 24284.3 (0.0) ...#.####....#..##....#..,M) +0 spear "Bound With Me" {freeze, Fort, ..#### #.......##*P##.#,,,Throw: 12 boomerangs .## ####.##.# *##**..,,Fly .####.## **#.* ####****B   boulder beetle (ally target)ZZ 2 death yak zombies (minion)Z   wyvern zombie (minion) _You have harvested enough death to cast Grave Claw an additional time.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: &h. 737ma boulder beetle (lightly wounded, ally target)W&h 9°W&h W&h §W&h~ .W&hʹ .B  Something hits your death yak zombie but does no damage.  W&h Your wyvern zombie barely misses the boulder beetle.  The boulder beetle bites you!  Your death yak zombie gores the boulder beetle but does no damage.  Something hits your death yak zombie but does no damage.Your wyvern zombie bites the boulder beetle but does no damage.98/103 W&hR --28-=5.3 (1W&h8  W&ht W&h 7_Your death yak zombie gores the boulder beetle.W&h ##...P,,,,,,,,~~~~≈§≈§...,  knorpule3000 the Fighter ##.#.....,,,,,,,,,..§....,  Poltergeist of Ashenzari *****. .#.#....##*,*#.§,,......,,  Health: 98/103 ======================-- .#.##....##*,#.#,,....#*.,  Magic: 25/33 ==================------ ...#....#.####.#*,....#..,  AC: 17Str: 4 ............##.###.......,  EV: 16Int: 25 W&h................Z........,  SH: 7Dex: 16 ....#...##......BZ†......,  XL: 13 Next: 50% Place: Lair:2 .P.......#.P...Z@#F......,  Noise: ==-------  Time: 24285.3 (0.0) ...#.####....#..##....#..,  M) +0 spear "Bound With Me" {freeze, Fort, ..#### #.......##*P##.#,,,  Throw: 12 boomerangs .## ####.##.# *##**..,,  Fly .# ###.## **#.* ## ##* ***  B   boulder beetle (ally target)  ZZ 2 death yak zombies (minion)  Z   wyvern zombie (minion) _Your death yak zombie gores the boulder beetle.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining&ho;10m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (moderately wounded, ally target)W&h##...P,,,,,,,,~~~~≈§≈§...,knorpule3000 the Fighter ##.#.....,,,,,,,,,..§....,W&h(Poltergeist of Ashenzari *****. .#.#....##*,*#.§,,......,,Health: 98/103 ======================-- .#.##....##*,#.#,,....#*.,Magic: 25/33 ==================------ ...#....#.####.#*,....#..,AC: 17Str: 4 ............##.###.......,EV: 16Int: 25 ................Z........,SH: 7Dex: 16 ....#...##......*Z†......,XL: 13 Next: 50% Place: Lair:2 .P.......#.P...Z@#F......,Noise: ==-------  Time: 24285.3 (0.0) ...#.####....#..##....#..,M) +0 spear "Bound With Me" {freeze, Fort, ..#### #.......##*P##.#,,,Throw: 12 boomerangs .## W&h ####.##.# *##**..,,Fly .####.## **#.* ####****B   boulder beetle (ally target)ZZ 2 death yak zombies (minion)Z   wyvern zombie (minion) _Your death yak zombie gores the boulder beetle.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (moderately wounded, ally target)W&h  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  W&hAim: a boulder beetle (moderately wounded, ally target)  You draw life force from the boulder beetle!W&he   You feel life coursing into your body.  Something hits your death yak zombie but does no damage.Your wyvern zombie bites the boulder beetle but does no damage. .§§○{ ####****102/103=6.3 (1○ _The boulder beetle leaps!W&h.....P~ ~***~~~~,,,..P,,,,,,,,~~~~≈§≈≈ #.,,,,,,,,,...§.......##*,*#.§,,..§..., .#.##....##*,#.#,,....#*#....#.####.#*,....###.###......Z.....#...##......@Z†.....P.......#.P...Z.#F......#.####....#..##...B#.. ..#### #.......##*P##.#,# ####.##.# *##**..,, .###.## **#.B   boulder beetle ####****F   bullfrogZZ 2 death yak zombies (minion)Z   wyvern zombie (minion)  The bullfrog hits your death yak zombie. W&h W&h.W&hU.W&h.ZW&h*B.W&h)(ally target)W&h W&hM*(ally target)  W&he)Your death yak zombie gores the bullfrog!W&hq3==7W&hW&hV  W&h W&h C_The bullfrog hits your death yak zombie but does no damage.W&hW&hW&h W&h  You could not reach far enough!  The bullfrog hits your death yak zombie but does no damage.  Your death yak zombie gores the bullfrog!!W&h+ W&h~Q The bullfrog dies!W&h?§.Z.Z#..○ZZ 2 death yak zombies (minion)Z   wyvern zombie (minion) W&h?;1-9 (0.6W&h;W&h/ _The boulder beetle leaps!W&h=P~ ....P~ ~,,,,,~***§§§≈..., ...P,,,,,,,,~~~~≈§§≈..., #.#.....,,,,,,,,,§. #.#....##*,*#.§,,......,, #.##*,#.#,,....#*., #....#.####.#*,....#.., ##.###, ............., ..#...##......°ZZ, P.......#.P....Z#......., .####....#..##..○.#.., ## #.......##*P##.#,, ## ####.##.# *##*#..,,  ###.## *##.* ###****,,,,,~***~~~~,,,,§≈§§&hՀm{Z.°6--8.9 (1.0W&hP~ ,,,,,~***~~~~,,,, P~ ~,,,..≈###§§§§.... ...P,.≈≈≈≈≈≈§§.... .#.....,,,,,....§......, .#....##*,*#..........{, .##....##*,#.#......#*.. #....#.####.#*P....#... ##.###.  #...##......ZZZ. .#.P.....#. #.####....#..##..°.#... #### #.###P##.#,.. ####.##.# ###*#..,.  ###.## *##.*  ##,≈≈≈....,§,,B,,,,,,&hY33mZ,.,,,,,B   boulder beetle*Z 2 death yak zombies (minion)Z   wyvern zombie (minion)-9°W&h*gP~ ,,,,,~***~~~~,,,,, P~ ~,,,..≈###§≈≈≈...., P,,,,,,..≈≈≈≈§≈§§...., #.....,,,,.....§......,, #....##*,*#..B,,. W&hȠq##....##*,#.#......#*... #....#.####.##P....#.... ##.###. Z.W&hP #...##.ZZ. #.P.....#.W&hס #.####....#..##..°.#....  #.###P##.#,...W&h+8  ####.##.# ###*#..,.. ZZ 2 death yak zombies (minion)###.## *##.*#    wyvern zombie##* ***W&h@W&hW&hW&hƽ,≈≈§,≈≈§≈§...,,...§§..,,,B.,,.,,,Z,.Z,.,,.,,,B   boulder beetle*Z 2 death yak zombies (minion)*Z   wyvern zombie (minion)=90W&hW&hb~,,,..≈###≈≈§≈....,,,,,,..≈≈≈≈≈≈§≈§... W&h@B#.....,,,,........§§..,.##*,*#..B.,..#....##*,#.##*......#.####.##P....#. W&h*.........##.###Z..........#...## ......#.P.....#. #.####....#..##....#W&h## #.......###P##.#,  ####.##.# ###*#..,. ###.## *##.*#* ##* *** W&hW&hmW&h!W&ha#W&h+§≈≈.....§§§BZW&h~,.Z.Z†(ally target)W&h-&1W&hCW&h!,.P~ ~,,,..≈###≈≈§≈....,,.P,,,,,,..≈≈≈≈≈§≈≈....,, .#.....,,,,....§.,., .#....##*,*#.......§§.,.., .##....##*,#.#.....B#*..., .#....#.####.##P.Z..#....,.##.###.Z.,.Z., ..#...##..,.#.P.....#., .#.####....#..##....#....,# #.......###P##.#,..., # ####.##.# ###*#..,.., ###.## *##.*#* ##* **# *≈≈≈..§§§....ZZ..7=2W&h;W&h4C _The boulder beetle bites your death yak zombie. _You see here a bullfrog corpse.W&h$ P~ ,,,,,~***~~~~,,,,,, P~ ~,,,..≈###≈≈≈≈....,, .P,,,,,,..≈≈≈≈≈≈≈≈..§.,, W&h #.....,,,,.......§§...,., #....##*,*#..........,.., ##*,#.#.....B#*..., #....#.####.##P.ZZZ#...., ##.###, ......, #...##........†, W&h O.....#.P.....#........., .####....#..##....#...., ## #.......###P##.#,...,####.##.# ###*#..,.., ###.## *##.*#* ##***# *W&hh W&h §§§§.§.§......W&hB Z.Brolling, ally target)Your wyvern zombie bites the boulder beetle!  The boulder beetle curls into a ball and begins rolling!W&h .=3W&hJ BBW&h X _Your death yak zombie gores the boulder beetle but does no damage.W&hG/P~P~ ,,,,,~**#§≈≈≈....., P~ ~,,,.§§###≈≈≈≈....,, .P,,,,,,..§§≈≈≈≈≈≈....,, .....,,,,§.§, W&hJ....##*,*#..........,... #*,#.#....ZB#*.... #.####.##P..ZZ#..... ##.### ....... #...##........† .....#.P.....#.......... .####....#..##....#..... ## #.......###P##.#..... B####.##.# ###*#...... ###.## *##.### ##***# *W&hb ,,~*~*~~~~,,,,,,,,,,,,B,W&hc<,,,,,,,,,*Your wyvern zombie bites the boulder beetle but does no damage.  Your death yak zombie gores the boulder beetle.  The boulder beetle hits your death yak zombie!!!W&hdF=====4W&h.mW&hqC _The boulder beetle stops rolling and uncurls.W&hD& §§§ hits your death yak zombie!!! _The boulder beetle stops rolling and uncurls. reach to attack!  You hit the boulder beetle but do no damage.  The boulder beetle is heavily wounded.  Your wyvern zombie bites the boulder beetle but does no damage.W&h' c==---5.4 (0.5W&h. W&h2 E _Your death yak zombie gores the boulder beetle!W&h-.Your death yak zombie gores the boulder beetle!  The boulder beetle is severely wounded.death yak zombie gores the boulder beetle but does no damage.  Your wyvern zombie bites the boulder beetle but does no damage.W&h^§§**#§≈≈≈≈§≈○BW&h|u=-----6.0 (0.6W&h[:○W&h^/ _The boulder beetle leaps!W&hP~ ,,,,§§**#§≈≈≈.....,, P~ ~,,,.§≈###≈≈≈≈....... P,,,,,,.§≈§≈≈≈≈≈≈....... ...,,,,§.§............. ##*,*#......... #.#....Z○##..... ...#.####.##P..ZZ#...... ...##.###........... ...... ##† ....#.P.....#.. ####....#..##....# # #.......###P##.#.B  ####.##.# #####.......  ###.## *##.###.  ##* *## ** ,§,§≈&h4m§,§.§,§,.°,.,ZZ,,,,B....,.....,,,*8=--7.0 (1.0W&h^ c.P~ ,,~*~*~~~~,,,, .P~ ,,,,§§**#§≈≈≈§....,,, .P~ ~,,,..§###≈≈≈≈......., .P,,,,,,..§≈§≈≈≈≈≈.......,..,,,,.§.§............,*#.§............., #....##*,#.#.....°##.....,#.####.##P...Z#......,W&h? H##.###..@Z.,......Z., #...##........†., .....#.P.....#..........., .####....#..##....#.B., ## #.......###P##.#......,W&h J####.##.# #####.......,###.## *##.###.,##**## ***W&h W&hb W&h\ W&h W&h R.≈**#§§≈≈.≈≈≈≈§......Z.ZZB.W&h &8W&h4 W&h & _You swap places.W&hsP~ ,,~*~*~~~~, P~ ,,,,.≈**#§§≈≈.....,,, P~ ~,,,..≈###≈≈≈≈......., P,,,,,,..≈≈≈§≈≈≈≈......., ,,,,......., ##*,*#......., ....##*,#.#.....°##....., W&hʓ#.####.##P....#......, ##.###...@Z......, Z......, ...##.†...Z......, #.P.....#.....B....., ####....#..##....#., #.###P##.#......, ####.##.# #####......., ###.## *##.###., W&hW&hK  The boulder beetle curls into a ball and begins rolling!  Your wyvern zombie bites the boulder beetle!W&hӪA,≈§≈§§###≈§§§...ZZB rolling, ally target)W&h#&9W&h'BW&hPE _Your death yak zombie gores the boulder beetle!W&hS~ ,,,,.≈**#≈§≈§.....,,, ~ ~,,,..§###≈§§§........ ,,,,,,..≈≈≈§≈≈≈≈........ .................. ##*,*#........ #.###...... #.####.##P....#....... ...##.###...... .........@Z ##†...ZZ...... .P.....#.....B...... ###....#..##....#.......  #.......###P##.#.  ####.##.# #####.. B ###.## *##.###..  ##* *## *## W&h ,###§,§≈§,§§,W&hc,,,,,,,,,,BW&h,*Your wyvern zombie bites the boulder beetle but does no damage.  The boulder beetle hits your death yak zombie!W&h2===300W&hW&hC _The boulder beetle stops rolling and uncurls.W&hD  You could not reach far enough!W&h .§§§.ZBBW&h1ydistracted, ally targ…)Your death yak zombie gores the boulder beetle!W&haP=--6 (0.6W&hW&hU _Your wyvern zombie bites the boulder beetle but does no damage.W&h  You could not reach far enough!  The boulder beetle bites your death yak zombie but does no damage.  Your wyvern zombie bites the boulder beetle.W&h_ :###≈§....ZZ 2 death yak zombies (minion)   wyvern zombieW&h= 9=4--1.2W&h) W&hq1 N _The boulder beetle dies!W&hW&hPW&hҪW&hW&hBW&h7W&hW&hĿW&hQW&hW&hW&hRW&h:=W&hW&hW&h;'30W&hGW&hW&hW&hW&hy,W&hW&hW&h S≈§≈≈§.Z-W&h.S   water moccasin (wandering)Z 2 death yak zombies (minion)Z   wyvern zombie (minion) _You start resting.W&h-8.2 (7.0W&hsW&h! W&h§§§≈S≈≈≈§§§ZZ..Sally target)W&hE-9.2 (8W&hW&ha _A water moccasin comes into view.W&hT ,,~*~*~~~~,,,,,,,,  ,,,,.≈**#≈§≈§.........  ~,,,..§###§§§≈.......S. ,,,,,..≈≈≈≈≈≈§§... ,,,,....§....... ##*,*#........... W&hܪ[#*,#.#......# #.####.##P....#.. ##.###....... .....ZZZ ##........† ..#.P.....#...... ##....#..##....#. #.......###P##.#. ####.##.# #####......... ###.## *##.###... ##**## *##*W&hƮW&hʯW&hW&hW&h@$,,,..,S..,.,,,,Z@Z,..,W&hH,,,,,**W&hZ1=10.2 (1W&hW&h8& _You swap places.W&hq,,~*~*~~~~,  ,,,,.≈**#≈§≈§... ~,,,..§###§§§≈... ..≈≈≈≈≈≈§§......S... ,,,,............ ##*,*#........... ##*,#.#......##. #.####.##P....#. ##.###....ZZ@. Z. ##.†. W&hzN#.P.....#. ....#..##....#. .###P##.#. .##.# #####. ###.## *##.###...# W&h W&h W&h W&h=,W&hW&h;,§,,....,,S....,Z,,.Z@Z,.W&hR,,,,,,*W&h! &1W&h*W&h.& _You swap places.W&h7  ,,~*~*~§§≈.. ,,,,.≈**#≈§§§§ ..§###≈§§≈. ,,,..≈≈≈≈≈≈≈≈.. ,,,,.......§§§.......... #*,*#.............S..... #*,#.#......##.Z W&h.O####.##P....#..@. ##.###.....Z.Z ... #........† P.....#......#..##....#. ......###P##.# ##.##.# #####...........  ###.## *##.###...#W&h`W&h"W&hyW&hJ~~~~~,,,,,,,,,,,,§,≈§≈≈.,≈,§≈≈≈§,...,§..........,S,Z@Z,...,,,,,,,*=2W&hW&hiU _Your wyvern zombie bites the water moccasin but does no damage.W&h {≈≈≈≈≈.. slow, ally target) _Your wyvern zombie bites the water moccasin but does no damage.  You puncture the water moccasin!  You feel bolstered by spreading misfortune.  The water moccasin seems to slow down. You freeze the water moccasin.  The water moccasin is moderately wounded.  You block the water moccasin's attack.22 8 (0.6W&h W&h c _Your wyvern zombie misses the water moccasin.W&h ≈§§§§§§§≈§You hit the water moccasin. The water moccasin seems to slow down.  You freeze the water moccasin.  The water moccasin is heavily wounded.=3.4W&h+W&hn _Your death yak zombie closely misses the water moccasin.W&h|  You hit the water moccasin. You freeze the water moccasin.  The water moccasin is heavily wounded.Your wyvern zombie closely misses the water moccasin.W&hZ§§§§≈§§W&hKZ.W&h+9 (0.5W&h W&hF _The water moccasin bites you but does no damage.W&h?  You miss the water moccasin.The water moccasin is heavily wounded.Your wyvern zombie bites the water moccasin!W&hG N§≈§≈≈..ZZ 2 death yak zombies (minion)   wyvern zombieW&hm k2=5=4.5 (0.6W&ht W&h"y N _The water moccasin dies!W&h^JW&hH _No target in view!W&h `W&h ~h§h   wolf (wandering)Z 2 death yak zombies (minion)Z   wyvern zombie (minion)W&h &0W&h* W&h h≈≈≈ZZ..hally target)W&h J--5.5 (1W&h1 W _A wolf comes into view.W&h"6 ~~~§≈§.h.  ,,~*~*§§§§h. ≈**#§§≈§.W&h{ ..§###≈§≈§. W&h$..≈≈≈≈≈§≈≈ ,,,............... *,*#...........ZZ #*,#.#......##..@. ####.##P....#...Z ##.### .. ........†P.....#...... h 2 wolves (1 asleep, 1 ally target)#..##....#. .....###P##.# #.##.# #####...........,W&hnW&h[,,,,,,,,,,,,,,,,,≈§.W&hk,≈...,≈,§≈§W&hh...,,Z,.,W&h]Z,.,,W&h#,,,,,W&h#,W&hSA--6W&hW&hW _A wolf comes into view.W&hO ,,....h  ~~~≈§.h.. W&hP m ,,~*~*§§§≈. ≈**#§≈≈§...... ..§###≈§§≈§h.... ..≈≈≈≈≈§≈≈.W&h}Q  ,,.. ,*#............Z@. W&hR *,#.#......##...Z ###.##P....# ##.### W&hR .......† h 3 wolves (2 asleep, 1 ally target) P.....#......W&hUS  #..##....#. ....###P##.,W&hY ,W&h[ W&h[ W&h\ W&hi g ,*,,,,,,**,****,*,,≈W&hNj ,≈,≈≈......,Z,W&hj h,.@Z,.,W&hm ,,,,,,,A wolf comes into view.=7W&hx W&hz a _Your wyvern zombie closely misses the wolf.W&hzG.§§§§§§W&h{W&h{I=8.0 (0.5W&hW&hu _You hit the wolf but do no damage. You block the wolf's attack.W&h  You closely miss the wolf.Your wyvern zombie completely misses the wolf.Your death yak zombie gores the wolf! Your death yak zombie gores the wolf!!W&hb .§§..hh 2 wolves (W&h_+j3=6==6 (0.6W&h3W&h7D _The wolf dies!W&h.*§.....##.####.# ,,..§..h.  ~~~§§§.W&h1h... ~*~*§§≈≈§ ≈**#§≈≈≈. ..§###≈§§≈.. W&h..≈≈≈≈≈§§≈. .......§Z@....... W&h=#........Z. ,#.#......# W&h+##.##P....# ##.###. ......†W&h ...#...... #..##....#.,W&h< W&h W&h W&h@,,,,*,,,,,,,,,,***,,W&hD,,Z,,.@Z,W&h6.,,,,W&h3,,,,W&h7---9.6 (1.0W&h."W&h9$W&hl,.P#..,...,,,h#* *§.....##.####.## ,,..§..h..  ~~~§§§.h.... ~*~*§§≈≈§ ≈**#§≈≈≈.. §###≈§§≈. .≈≈≈≈≈§§≈Z@. .......§.Z. #.......... .#......#W&h .##P....# #.### h 3 wolves (asleep, 1 ally target). † ...#......,W&hW&hW&h,,,,,,,,,,,,,,***,.*,Z.....**.W&h f***,*****,W&hb C---20W&hE W&h W _A wolf comes into view.W&h9   ,..,,..,,,,,#*  ,.P#..,...,,,h#**  *§.....##.####.##.  ,,.....h..#   ~~~§§§.h....P  ~*~*§§≈≈§Z.....#  ≈**#§≈≈≈.#  §###≈§§≈..#  ≈≈≈≈≈§§≈Z..#  ......§.Z.#  ..........  .#......##  .##P....##  .####  .#  †*  W&h]  W&h W&hҧ ,,,,,*******,,*W&h {W&h: (h#***W&h *W&h @h..#*W&hj 6h....P*W&h D*Z.Z.***hhh1 distracted, 1 ally target)*Your wyvern zombie bites the wolf!W&h ====W&h 1W&hX W&hQ  W&hݷ W&hY /_The wolf howls! x2; You hear a howl! x2W&hΏ?  ,.###****,,*  ,..,...,,,{,#*  ,.P#..,...,,,h#**#  *§.....##.####.##.# W&h) ,,.....h..##   ~~~§§§.h....P#  *~*§§≈≈§Z.....#* **#§≈≈≈..#  ###≈§§≈.Z.#  ≈≈≈≈§§≈Z#  §...#*  .........  #......## ##P....#W&hԒ#  ####  .#  W&hW&h+W&h  The wolf bites your wyvern zombie. Your wyvern zombie bites the wolf!  The wolf dies!W&hW&h?W&h",,,,* *,,**,{{,.W&hh..h.Z.Z 2 wolves (W&h)) W&hJ=12W&hW&h" _You have harvested as much death for Grave Claw as you can hold at once.W&hN T  You reach to attack! You hit the wolf. You freeze the wolf.  The wolf is moderately wounded.  Your wyvern zombie closely misses the wolf.W&h  W&h% ,W&h 3{,,hW&h! .W&h" hW&h}# .W&h2$ hW&h$ ZW&h% .W&hN& Qh 3 wolves (1 distracted, 1 ally target)W&h( <=---W&h( &3.2 (0.6W&h2 W&h7  W&h\8 W&h8 3_A wolf comes into view.W&ha9 W&hH  You closely miss the wolf.  The wolf is moderately wounded.W&hv {,,,.h.hW&ho cZ.hW&h ?0---W&h( $7 (0.5W&h W&h4 U _You block the wolf's attack. Your wyvern zombie bites the wolf.W&hRu  You closely miss the wolf.The wolf is heavily wounded.The wolf barely misses your wyvern zombie.,{.h4.3 (0.6W&h=VW&hsZ2 _You block the wolf's attack.W&h;, W&h!-J You puncture the wolf! You freeze the wolf.W&h0 W&h11Q You kill the wolf!W&h2W&h2W&h<W&h<{,.hZZ†.@Z. 2W&hVS197=9W&h]W&h9_[ _Your wyvern zombie bites the wolf. The wolf bites your wyvern zombie.W&hï  You reach to attack! You barely miss the wolf.The wolf is moderately wounded.W&hS f.{h.hW&h D85.5W&hs W&h. [ _The wolf bites your wyvern zombie. Your wyvern zombie bites the wolf!W&hg  You hit the wolf. You freeze the wolf.  The wolf is moderately wounded.You feel your existence waver again.W&hw {,Z.The wolf bites your wyvern zombie!  Your wyvern zombie barely misses the wolf.W&hy@17 6.0 (0.5W&h:W&h:; _Your death yak zombie gores the wolf!W&hɮ .{ You miss the wolf.The wolf is severely wounded.W&h6.-5W&h!W&hѿ_ _The wolf bites you but does no damage. The wolf bites your wyvern zombie.W&h! P  You puncture the wolf! You freeze the wolf.W&h  You kill the wolf!Your wyvern zombie completely misses the wolf.The wolf bites your wyvern zombie. Your death yak zombie gores the wolf!W&h G{,.§†ZZ 2 death yak zombies (minion)   wyvern zombieW&hs7 ]8-7.1 (0.6W&h> W&hA D _The wolf dies!W&hV _No target in view!W&hsW&htW&hwwW&h+}W&hW&h1% _W&h  Things that are here:  a wolf corpse; a wolf corpseW&hW&hW&h _W&hW&hW&hé,,, **,,*,,,..#,*  ******#..**  .* *..#*  ,,..###*###..*  ,......,,...#*  ,,.P#......,,h.#**#   ,*§.....##.####.##.#  ,,.......##  - ~~§§§..W&h*ZZ....P#  §§≈≈§.§†Z...##  §≈≈≈........#  ≈§§≈.....#  W&h≈§§≈.....#  h   wolf (wandering) ..§........#*  Z 2 death yak zombies (minion) W&h"....#  Z   wyvern zombie (minion)####  W&hEW&hI-9.1 (2.0W&hW&h,W&h= ,***,,,,,,**.hZZW&h...Z.hally target)  A wolf comes into view.=30.1 (3W&hnW&hR _The wolf closely misses you.W&h  You hit the wolf but do no damage.Your wyvern zombie barely misses the wolf.W&hR.ZW&h +7 (0.6W&hW&hQ _The wolf barely misses you.W&h>\W&hfLZ.W&hg-1.2 (0.5W&hoW&ht _You completely miss the wolf. The wolf barely misses you.W&h Q  You hit the wolf but do no damage.Your wyvern zombie bites the wolf but does no damage.W&h"R+8 (0.6W&h-ZW&h]2 _You block the wolf's attack.W&h,  You hit the wolf. You freeze the wolf.  The wolf is moderately wounded.W&h9 .Z Your wyvern zombie bites the wolf. Your death yak zombie gores the wolf.W&h: (2.4W&hB W&hF < _The wolf bites you but does no damage.W&hs  You hit the wolf. You freeze the wolf.  The wolf is severely wounded.Your wyvern zombie bites the wolf but does no damage.W&ht(3.0W&h5{W&hq~2 _You block the wolf's attack.W&hZ  You barely miss the wolf.The wolf is severely wounded.Your death yak zombie gores the wolf.W&hie†ZZ 2 death yak zombies (minion)   wyvern zombieW&hd 6 _The wolf dies!W&hXW&ho _Your base Polearms skill increases to level 11!W&h W&h? W&h( W&hپ H _No target in view!W&h{W&hV|W&h~W&h*W&hW&hىW&hy _  You see here a wolf corpse.W&h _W&h:W&h W&h`W&hW&h W&hW&hW&hZ*P,, **, *,.....<..,** ,,, ,,,.......,,** *,, **,,,......,*,* ,,, *****,....#,*** ,,, *,***,,....## **,,*,,,..#.#  ,,,*****##..#*  ,,..* #.@## -8.6 (5.0  ,,,..#######..#  ,,,.........ZZ##  ,,.P#..........#**#  ,*§.....##.####Z##.# ,,.................## ~~§§§..............P# §§≈≈§.§.......†....# §≈≈≈.. *,,,,,,,,,,**Z.Z†-&hEtH9.6 (6 _Found a stone staircase leading up.W&h<JW&hW&hNW&hW&hlW&hW&h3W&hW&h}W&hW&hW&h,W&hBW&h5 _You swap places.W&hW&hiW&h4W&h W&hW&hW&h'W&hW&hXW&hW&h6W&hW&h,,W&h_W&hyW&hW&hHW&hW&hW&hW&hEW&hW&hW&h+W&h,W&h W&ht W&h W&hFW&h9,W&hW&h-W&hDW&hTW&hW&hW&h^W&hBW&h9W&hW&h3 W&h"W&h"W&hq#W&h%W&he(,W&h)W&hH,5 _You swap places.W&h/W&h0W&h*24W&h3W&h9;W&hw=W&h>W&h@,W&hBW&hDW&hFW&hnGW&hHW&hRJW&hJW&h\KW&h$NW&h QW&hlSW&h UW&hV,W&h_XW&h`W&hcW&heW&hfW&hh,W&hjW&hlW&hIoW&hqW&hnsW&hLu,W&hvW&hYyW&h|W&h~W&hW&hr,W&h8W&hW&hW&hËW&h/W&h,W&hW&h@W&hġW&hW&h,W&htW&hp ...## **~~~,,** .### *,......#####.P# .# **,,.P.#..## W&hͱ.# *,,,,............# .## **,,##..........#* ..# *.,,#...!......P# .##W&h.#..#..........#* .## *,..............# .P### **.......@Z.....# ....#****.......ZZ.....# ....##,**..............# W&hme......,,,...#..........# .#.....,,.#............## ..##...,,,###...^.......# ..#**P,,,,* #..........## ..#***, ,,**#......<...## .##*,,, ,,**.....##  Your pack is full.W&h ! 60.6 (21.0) W&h}I_You see here a ring of willpower.W&h@W&hW&hW&hW&hݡ$W&hxCould not pick up a ring of willpower here; Ignore it? Y - Yes  N - No  A - AlwaysW&hb W&h <...## *,,,,,,,*~~~,,**  knorpule3000 the Fighter .### *,......#####.P#  Poltergeist of Ashenzari *****. .#**,,.......P.#..##  Health: 103/103 ======================== .#*,,,,............#  Magic: 33/33 ======================== .## **,,##..........#*  AC: 17Str: 4 ..# *.,,#...!......P#  EV: 16W&ḣ Int: 25 .## **#..#..........#*  SH: 7Dex: 16 .## *,..............#  XL: 13 Next: 58% Place: Lair:2 .P### **.......@Z.....#  Noise: ---------  Time: 24360.6 (0.0) ....#****.......ZZ.....#  M) +0 spear "Bound With Me" {freeze, Fort, ....##,**..............#  Throw: 12 boomerangs ......,,,...#..........#  Fly .#.....,,.#............## ..##...,,,###...^.......#  ZZ 2 death yak zombies (minion) ..#**P,,,,* #..........##  Z   wyvern zombie (minion) ..#***, ,,**#W&h3 z......<...## .##*,,, ,,**............## _You swap places.  Your pack is full. _You see here a ring of willpower.  Your pack is full.  You see here a ring of willpower.  Okay, then.W&h 4W&h . _W&hW&hDrop what?52/52 slots (_ for help) Hand Weapons (select all with ))  M - the cursed +0 spear "Bound With Me" (weapon) {freeze, Fort, Self}  K - a +0 spear of venom  N - a +4 heavy broad axe Missiles (select all with ()h - 6 javelins  k - 12 boomerangs (quivered)u - 35 poisoned darts Armour (select all with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}  L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ Int T - the cursed +1 pair of gloves of the Eye in the Sky (haunted) {Melee, Cun}J - a +0 cloak  R - a +0 pair of boots Magical Staves (select all with |)  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch} Jewellery (select all with "=) [Up|Down] select [PgDn|>] page down [PgUp|<W&h'[37m] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]W&h8   k - 12 boomerangs (quivered)  u - 35 poisoned darts Armour (select all with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}  L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ IntT1 pair of gloves of the Eye in the Sky (haunted) {Melee, Cun}  J - a +0 cloak  R - a +0 pair of boots Magical Staves (select all with |)  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch} Jewellery (select all with "=)  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  t - the cursed amulet of the Fated Repose (worn) {Spirit, Bglg, Sorc}  S - a +4 ring of slaying (worn)  a - a ring of wizardry  g - an amulet of faith  O - the ring of Waatot {rElec rF- Will+ rCorr SInv}14%W&h~P  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  t - the cursed amulet of the Fated Repose (worn) {Spirit, Bglg, Sorc}P - a ring of ice7W&hc<  t - the cursed amulet of the Fated Repose (worn) {Spirit, Bglg, Sorc}  S - a +4 ring of slaying (worn)W - a ring of protection from fire9W&hP   S - a +4 ring of slaying (worn)  a - a ring of wizardryX - a ring of wizardry21W&h a - a ring of wizardry  W - a ring of protection from fire  Y - the amulet of Deghuhuro {Reflect Str+8 SH+5} Wands (select all with /)x - a wand of paralysis (9)  E - a wand of polymorph (6)3W&h\  W - a ring of protection from fire W&h} X - a ring of wizardryQ - a wand of roots (5)4W&hN(1 turn)  g + an amulet of faith  X - a ring of wizardryW&hـP[Enter] accept (1 chosen)W&h Z  g + an amulet of faith W&h Y - the amulet of Deghuhuro {Reflect Str+8 SH+5} Scrolls (select all with ?)6W&h I Y - the amulet of Deghuhuro {Reflect Str+8 SH+5}  i - a scroll of enchant armoury - 3 scrolls of amnesia  z - a scroll of fear  A - 11 scrolls of teleportation W&h&  B - 2 scrolls of immolationC - a scroll of summoning51W&h i - a scroll of enchant armour  z - a scroll of fear  D - a scroll of fogU - a scroll of revelation6W&hW&h ...## *,,,,,,,*~~~,,**  knorpule3000 the Fighter .### *,......#####.P#  Poltergeist of Ashenzari *****. .#**,,.......P.#..##  Health: 103/103 ======================== .#*,,,,............#W&hf n  Magic: 33/33 ======================== .## **,,##..........#*  AC: 17Str: 4 ..# *.,,#...!......P#  EV: 16Int: 25 W&h.## **#..#..........#*  SH: 7Dex: 16 .## *,..............#  XL: 13 Next: 58% Place: Lair:2 .P### **.......@Z.....#  Noise: ---------  Time: 24360.6 (0.0) ....#****.......ZZ.....#  M) +0 spear "Bound With Me" {freeze, Fort, ....##,**..............#  Throw: 12 boomerangs ......,,,...#..........#  Fly .#.....,,.#............## ..##...,,,###...^.......#  ZZ 2 death yak zombies (minion) ..#**P,,,,* #..........##  Z   wyvern zombie (minion) ..#***, ,,**#......<...## W&h{{.##*,,, ,,**............## _You swap places.  Your pack is full. _You see here a ring of willpower.  Your pack is full.  You see here a ring of willpower. _Okay, then.1.6 (1W&hW&h2 _You drop an amulet of faith.W&hPick up what? 51/52 slots (_ for help) Jewellery (select all with "=)  a - an amulet of faithb - a ring of willpower [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]W&hl  b + a ring of willpower[Enter] accept (1 chosen)W&h...## *,,,,,,,*~~~,,**  knorpule3000 the Fighter .### *,......#####.P#  Poltergeist of Ashenzari *****. .#**,,.......P.#..##  Health: 103/103 ======================== .#*,,,,............#  Magic: 33/33 ======================== .## **,,##..........#*  AC: 17Str: 4 ..# *.,,#...!......P#  EV: 16Int: 25 .## **#..#..........#*  SH: 7Dex: 16 .## *,..............#  XL: 13 Next: 58% Place: Lair:2 .P### **.......@Z.....#W&hS[34m  Noise: ---------  Time: 24361.6 (0.0) ....#****.......ZZ.....#  M) +0 spear "Bound With Me" {freeze, Fort, ....##,**..............#  Throw: 12 boomerangs ......,,,...#..........#  Fly .#.....,,.#............## ..##...,,,###...^.......#  ZZ 2 death yak zombies (minion) ..#**P,,,,* #..........##  Z   wyvern zombie (minion) ..#***, ,,**#......<...## .##*,,, ,,**............## Your pack is full. _You see here a ring of willpower.  Your pack is full.  You see here a ring of willpower. _Okay, then. _You drop an amulet of faith.W&h!W&hO"+2.6 (1W&h*W&h9.- _g - a ring of willpowerW&h[knorpule3000 the Fighter (Poltergeist Necromancer) Turns: 24321, Time: 01:50:00 Health: 103/103 AC: 17 Str:  4 XL: 13 Next: 58% Magic: 33/33EV: 16 Int: 25 God: Ashenzari [*****.] Gold: 883SH:  7 Dex: 16 Spells: 6/27 levels left rFire . . .M - +0 spear "Bound With Me" {freeze, Fort, Self} (curse) rCold + . . e - +1 buckler of Supernal Gnosis {AC+3, Range, Sorc} (cursrNeg + + + T - +1 pair of gloves of the Eye in the Sky {Melee, Cun} (crPois ∞b - +2 cloak "Henotheism of Ashenzari" {Range, Dev} (curse)rElec .n - +1 cloak "Overhang to Understand" {Sorc, Comp} (curse) rCorr .m - +2 pair of gloves "I Foresaw This" {Range, Self} (curseSInv + v - +0 helmet of the Eye in the Sky {Dev, Bglg} (curse) Will ++...L - +2 paW&h5_tir of gloves of the Omniscient Urgency {Will+ Int+Stlth ++++t - amulet of the Fated Repose {Spirit, Bglg, Sorc} (curse)HPRegen 0.37/turn o - ring of Ashenzari's Fetters {MP+9, Bglg, Elem} (curse) MPRegen 0.23/turn S - +4 ring of slaying %: clarity, guardian spirit @: flying, studying Evocations A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 2, tricksterW&hf W&h...## *,,,,,,,*~~~,,**  knorpule3000 the Fighter .### *,......#####.P#  Poltergeist of Ashenzari *****. .#**,,.......P.#..##  Health: 103/103 ======================== .#*,,,,............#W&h  Magic: 33/33 ======================== .## **,,##..........#*  AC: 17Str: 4 ..# *.,,#...!......P#  EV: 16Int: 25 .## **#..#..........#*  SH: 7Dex: 16 .## *,..............#  XL: 13 Next: 58% Place: Lair:2 .P### **.......@Z.....#  Noise: ---------  Time: 24362.6 (0.0) ....#****.......ZZ.....#W&hk   M) +0 spear "Bound With Me" {freeze, Fort, ....##,**..............#  Throw: 12 boomerangs ......,,,...#..........#  Fly .#.....,,.#............## ..##...,,,###...^.......#  ZZ 2 death yak zombies (minion) ..#**P,,,,* #..........##  Z   wyvern zombie (minion) ..#***, ,,**#......<...## .##*,,, ,,**............## _You see here a ring of willpower.  Your pack is full.  You see here a ring of willpower. _Okay, then. _You drop an amulet of faith. _g - a ring of willpowerW&h W&hW&hW&hW&hW&hW&h W&h ,W&h.,W&hXW&hg ,W&h!W&h $W&h'W&h*W&h.W&h1,W&hv4W&h<) .## **,,,**,,,,**~,,* ...# *#..*#....≈≈~~.# ...# #..##...#≈≈~..# ..## #.......#≈≈~..#* # #.......#####.P# # #.........P.#..## *,,....# **,,##.#* ..# *.,,#...@......P# .## **#..#* .## *,ZP### **......."...#****.. ..##,**........# ....,,,... #.....,,.#..W&hg@..##...,,,###...^  Your pack is full. 5.6 (3 _You see here a potion of invisibility.W&h:N W&h_ Drop what?52/52 slots (_ for help) Hand Weapons (select all with )) W&ha  M - the cursed +0 spear "Bound With Me" (weapon) {freeze, Fort, Self}  K - a +0 spear of venom  N - a +4 heavy broad axe Missiles (select all with ()h - 6 javelins  k - 12 boomerangs (quivered)u - 35 poisoned darts Armour (select all with [) W&hnc N b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}  L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ Int T - the cursed +1 pair of gloves of the Eye in the Sky (haunted) {Melee, Cun}J - a +0 cloak  R - a +0 pair of boots Magical Staves (select all with |)  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch} W&hd Jewellery (select all with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]W&h   u - 35 poisoned darts Armour (select all with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}  L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ Int T - the cursed +1 pair of gloves of the Eye in the Sky (haunted) {Melee, Cun}  J - a +0 cloak  R - a +0 pair of boots Magical Staves (select all with |)  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch} Jewellery (select all with "=)oring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  t - the cursed amulet of the Fated Repose (worn) {Spirit, Bglg, Sorc}  S - a +4 ring of slaying (worn)a - a ring of wizardry  g - a ring of willpowerOring of Waatot {rElec rF- Will+ rCorr SInv}  P - a ring of ice17%W&ht5 t - the cursed amulet of the Fated Repose (worn) {Spirit, Bglg, Sorc}  O - the ring of Waatot {rElec rF- Will+ rCorr SInv}W - a ring of protection from fire  X - a ring of wizardry W&hu Y - the amulet of Deghuhuro {Reflect Str+8 SH+5} Wands (select all with /)26W&h1J5W&hK8 O - the ring of Waatot {rElec rF- Will+ rCorr SInv}  X - a ring of wizardryx - a wand of paralysis (9)  E - a wand of polymorph (6)  Q - a wand of roots (5)34W&hc|=  X - a ring of wizardry  Y - the amulet of Deghuhuro {Reflect Str+8 SH+5} Scrolls (select all with ?)6W&h`G Y - the amulet of Deghuhuro {Reflect Str+8 SH+5} W&h/H x - a wand of paralysis (9)i - a scroll of enchant armour  y - 3 scrolls of amnesia41W&hO4   x - a wand of paralysis (9)  E - a wand of polymorph (6) W&h4 _ z - a scroll of fear3W&h  E - a wand of polymorph (6)  z - a scroll of fear  A - 11 scrolls of teleportation  B - 2 scrolls of immolationC - a scroll of summoning W&hȑ D - a scroll of fogU - a scroll of revelation56W&hc z - a scroll of fear  D - a scroll of fog Potions (select all with !)  c - a potion of magic  d - a potion of heal woundsf - 5 potions of brilliance65W&h+ c D - a scroll of fog W&hL  c - a potion of magic  j - 2 potions of haste  p - 3 potions of moonshine  q - 2 potions of lignification73W&hv   c - a potion of magic  d - a potion of heal wounds  r - 2 potions of mutation5W&hb   d - a potion of heal wounds  f - 5 potions of brilliance  s - 2 potions of attraction8W&hT   k - 12 boomerangs (quivered)u - 35 poisoned darts Armour (select all with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}  L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ Int T - the cursed +1 pair of gloves of the Eye in the Sky (haunted) {Melee, Cun}  J - a +0 cloak  R - a +0 pair of boots Magical Staves|  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch} Jewellery (select all with "=)  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  t - the cursed amulet of the Fated Repose (worn) {Spirit, Bglg, Sorc}  S - a +4 ring of slaying (worn)  a - a ring of wizardry  g - a ring of willpower  O - the ring of Waatot {rElec rF- Will+ rCorr SInv}14W&h P  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  t - the cursed amulet of the Fated Repose (worn) {Spirit, Bglg, Sorc}P - a ring of ice7W&h+ t - the cursed amulet of the Fated Repose (worn) {Spirit, Bglg, Sorc}  O - the ring of Waatot {rElec rF- Will+ rCorr SInv}W - a ring of protection from fire  X - a ring of wizardry  Y - the amulet of Deghuhuro {Reflect Str+8 SH+5} Wands (select all with /)26W&h 9X&h? 9X&hA 9X&hdE 9X&hT g _9X&h[ X9X&h.] 9X&h` 9X&hd 9X&h h 9X&hj ,9X&hBl 9X&hm 9X&h"p 9X&hr 9X&hs ,9X&ht 9X&hw 9X&hy 9X&h{ 9X&h} 9X&h ,9X&hP 9X&hQ 9X&h 9X&hO 9X&h ,9X&h 9X&h/ 9X&h< 9X&hr 9X&hm 9X&hӐ 9X&h 9X&hR 9X&hƕ 9X&h6 9X&h 9X&h ,9X&h[ 9X&hM 9X&h 9X&h1 9X&h 9X&hp ,9X&h 9X&h 9X&h 9X&h 9X&h, 9X&hܱ ,9X&h 9X&h 9X&h 9X&h ,9X&h׻ 9X&ho 9X&h 9X&h 9X&h' 9X&h ,9X&hB 9X&h 9X&h8 9X&h 9X&h 9X&h ,9X&h 9X&h 9X&h 9X&h 9X&h 9X&h* ,9X&h 9X&h 9X&h 9X&hx ,9X&h 9X&ho 5 _You swap places.9X&h 9X&hm 49X&h 9X&h 9X&h 9X&hK 9X&h ,9X&h 9X&h 9X&h 9X&h 9X&h 9X&h# ,9X&h 9X&hF 9X&h, 9X&h 9X&h 9X&h 9X&h 9X&h 9X&h; 9X&h) 9X&he 9X&h; 9X&h 9X&h> 9X&h  9X&h 9X&hK 9X&h 9X&h 9X&h} 9X&h 9X&h! 9X&h# 9X&hS& 9X&h' 9X&h) ,9X&h* 9X&h, 9X&h4 ...P# *,,,,,, ...## *.... ....####### *#...... P...##.P.##...##*.......  P.............Z##......[  ............Z..#.......  9X&h5 )...........P#Z#...##..  .....###.#...#.#.P####.*  ...## ##...##.@..##~..* ==94.6 (22.0) #....# ##..##....≈≈~~.# ....# #..##...#≈≈~..# ...## #.......#≈≈~..#* 9X&hd6 ### #.......#####.P## ##..P.#..## Z   death yak zombie# #P........# .## ##..##....#* <..# #...#....P#9X&h8 ,9X&h> ***,.*Z,.*Z9X&h? 5--5.6 (239X&hD 9X&h O L _Found a +0 chain mail.:X&h:X&h:X&h:X&h:X&h:X&h :X&hB:X&h2&:X&h(,:X&h*:X&h-:X&h0:X&h2:X&h7,:X&h9:X&h=:X&h?:X&hWA:X&hB:X&hE:X&hsE:X&hF:X&hH:X&hK:X&hYM:X&h3O:X&hQ,:X&hQS:X&hV:X&hdX:X&hZ:X&hG\:X&h,^,:X&h_:X&ha:X&h+d:X&he:X&hg:X&hi:X&hj:X&hUk:X&hm:X&hVo:X&hq:X&hr:X&ht,:X&h8v:X&h~z:X&h|:X&hG~:X&hK,:X&h<:X&h:X&h:X&hՉ:X&h}:X&hX,:X&h:X&hP:X&h:X&h ,:X&h:X&h:X&ht:X&h:X&h͠,:X&hP:X&hb  You see here a +0 chain mail.:X&hǨ:X&hA:X&h _:X&h9:X&h:X&h:X&h%:X&h:X&hZ,:X&h?:X&h:X&hi:X&h:X&h:X&h\:X&h:X&h^:X&h:X&h:X&h~:X&h.B:X&h:X&h:X&h:X&h:X&h:X&hl:X&h:X&h:X&h:X&h :X&h:X&h:X&hl :X&h :X&h:X&hm:X&h:X&h:X&h:X&h!:X&h&:X&h):X&h+:X&h%/:X&h/@Water :X&ho1:X&h5:X&h9:X&hN=:X&h?:X&hC:X&hD>Water :X&heI:X&h^O:X&hR:X&hU:X&heX:X&hX:X&hjZ:X&h]:X&hj`:X&h :X&h :X&h :X&h :X&h. :X&h ,:X&h :X&h :X&h :X&h :X&h\ :X&h :X&h( :X&h :X&h :X&h :X&h :X&h` :X&h :X&h# :X&h :X&h :X&h) :X&h :X&h ,:X&h :X&h :X&h :X&hI :X&h :X&h" :X&h :X&h :X&hV :X&hf :X&hn :X&h> :X&h :X&h :X&h :X&h :X&hA :X&h :X&hn :X&h :X&h| :X&hy :X&h :X&h :X&h6 :X&h :X&h :X&h :X&h :X&h# :X&h& :X&h ( :X&h) :X&ha+ :X&h, ,:X&h/ :X&hU2 :X&h3 :X&hH= :X&h> :X&h@ :X&h B :X&hqB :X&hFC :X&hE :X&hG :X&hZI :X&hJ :X&hqL ,:X&hM :X&hO :X&hQ :X&hR :X&hdT :X&hU :X&h/V :X&hW :X&hZY :X&hN[ :X&h\ :X&hP^ :X&h_ ,:X&h$a :X&hb :X&hd :X&he :X&h}g :X&hh :X&h(i :X&hj :X&hk :X&hm :X&h o :X&hp :X&hq :X&h=r :X&hs :X&ht :X&hv :X&hw :X&h!y :X&hz :X&h${ :X&h| :X&h} :X&h% :X&h :X&hq ,:X&hI :X&h* H _Your wyvern zombie bites something!:X&h; 4:X&h :X&hx 5 _You swap places.:X&h :X&he 4:X&h :X&h :X&h :X&h :X&h4 :X&h :X&h :X&h :X&h `  You see here a wolf corpse.:X&h :X&hԥ :X&h :X&h| :X&hܨ _:X&hЩ :X&hī :X&h :X&hЮ :X&h :X&h^ :X&h! :X&hQ :X&hK :X&hp :X&h :X&h3 :X&h :X&hP :X&hw :X&h1 :X&h :X&h :X&h :X&hO :X&h :X&hA :X&hH ,:X&h :X&h# ,:X&hp :X&h :X&h :X&h :X&hn :X&hj :X&h :X&hC :X&h :X&h :X&h :X&h< :X&hx :X&h :X&hh :X&h? :X&h :X&hD :X&h :X&h$ :X&h ,:X&h :X&h :X&h :X&hD :X&h :X&h ,:X&h :X&h :X&h :X&h :X&hp :X&h :X&h ,:X&h :X&h:X&hB:X&h$:X&h.- _You swap places.:X&h.:X&hr45 _You swap places.:X&h7:X&hY:4:X&h;:X&hdA:X&hD:X&heF:X&hlH:X&hzJ,:X&hL:X&hP:X&hWS:X&h U:X&hV:X&hX,:X&hY:X&h]:X&hX_:X&hr`:X&ha:X&hc,:X&hc:X&hNg:X&hh:X&hk,:X&hl,:X&hn:X&h q:X&hr:X&hs:X&hVu:X&hv,:X&hw:X&h|,:X&h~,:X&h:X&hł:X&h}:X&h}:X&h,:X&h:X&h9:X&h:X&h:X&h:X&hA,:X&hS:X&h:X&hۗ:X&h:X&h :X&h`,:X&h:X&h:X&h:X&h :X&h4:X&h!:X&h1:X&hn:X&h:X&h:X&h:X&h?:X&h:X&hW:X&h,:X&h:X&h:X&h:X&h$:X&hl:X&h,:X&h:X&h:X&h:X&hX:X&h2:X&h]:X&h:X&h:X&h:X&h:X&h:X&h:X&h,:X&h}:X&h:X&h:X&h:X&h:X&h},:X&h':X&hg:X&h:X&hC :X&h$ :X&h:X&h:X&h_:X&h:X&h':X&ho:X&h^:X&h,:X&h!:X&he :X&hZ#:X&h%:X&h':X&h),:X&hz+:X&h-:X&h0:X&h$3:X&h4:X&hJ7:X&h7:X&h8:X&h;;X&h _You swap places.&hL9;49mWater &hmWater Water ;X&ho&h(m;X&h,&h;39;49m  You see here a +0 spear. _ _You swap places. _You swap places. _You swap places.;X&ho@t[40m;X&hIB;X&hqa;X&h!t;X&h4;X&h;X&h;X&hN;X&hn;X&h׎;X&h;X&hF;X&h+;X&h;X&h,;X&hl;X&h;X&h;X&h{;X&hϧ;X&h,;X&h;X&h;X&hDz;X&h;X&hV,;X&h0;X&hH _Your wyvern zombie bites something.;X&h;X&h6;X&hF;X&h;X&hY;X&h;X&hG;X&h;X&h;X&hh;X&h ;X&h,;X&hm;X&hk;X&h;X&h;X&h;X&hr,;X&h;X&h ;X&hz;X&h`;X&h|;X&h%;X&h;X&h;X&h ;X&hX ,;X&hR ;X&hG;X&h;X&h8;X&h;X&h(;X&hI+;X&h-;X&h-;X&h/;X&h=;X&h?;X&h C;X&h3F;X&h#K;X&hM;X&hO;X&hQ,;X&h6T;X&hJW;X&h>Z;X&hI\;X&h^;X&h`,;X&hOc;X&hSf;X&h=i;X&hk;X&hm;X&ho,;X&hq;X&ht;X&hv;X&h_y;X&hz;X&h\},;X&h;X&ho;X&h;X&hE;X&h;X&h;X&h;X&h;X&hc;X&hD;X&hZ;X&h;X&h,;X&h;X&hx;X&hk;X&h;X&hk;X&h;X&h;X&h;X&h ;X&h;X&h;X&h ;X&h|;X&h;X&hv;X&hϩ;X&h;X&hȭ;X&h*;X&h ;X&h۲;X&h5;X&hN;X&h;X&h;X&h;X&h!;X&h,;X&h;X&hW;X&h;X&h;X&hI;X&h;X&h,;X&hg;X&h;X&hD;X&h;X&h;X&h,;X&h;X&h;X&h;X&h;X&hq,;X&h4;X&h;X&h?;X&h#;X&h;X&hG;X&hb,;X&hQ;X&h;X&hP;X&h#;X&h;X&h$,;X&hs;X&hY...........#........#  ........#.#...##..##  ;X&ho###.#...#.#.P####.#  ;X&h...## ##.Z.##....##~..#  ...# ##..##....≈≈~~.#  ;X&h1# #..##...#≈≈~..#  ..## #.......#≈≈~..##  ;X&h### #...ZZ..#####.P#  # ##.....Z.@.P.#..## --681.6 (286.0);X&hr #P.............. ## ##..##..........# .# #...#..........P#  ;X&hr## ###..#..........##  ## #P.......#   ZZ 2 death yak zombies (minion) P### ##.......";X&h0#  .#####..............#  ...##.##..............#  ;X&hj$;X&h,[ _Done exploring.;X&hb-;X&h2;X&hv4H _No target in view!.** **  ,...,**#{h.#* ***  ,....*,.#.h###*,*  ,,*#..##...@.#*,,  ,***#.......#...*DX&h  ,,,*#P..@..<..h.*  ,,,*##P.#P.h.h..*  ,,,,*###*##..###,  *,,,,*****,,.#**,  ,,,,,,**,,,,*#,,, ,,,,,,,,,,,***,,,@   Kirke *****,,,,,,,*,***hhhhh 5 hogs *,,,,**,,,*S   water moccasin *,,**,,,,,*Your mindless puppets stay behind to rot.  Kirke shouts! The hog squeals angrily. The water moccasin hisses angrily.  The hog squeals angrily. x2; You hear an angry squeal.  You hear a loud, deep croak! The hog squeals angrily.DX&h∆717.4 (35.8){DX&hve=====DX&h>hDX&h m _You sense a monster nearby.Found an escape hatch in the ceiling. Found a stone staircase leading down. _There is a stone staircase leading up here.FX&h FX&h# Put on which piece of jewellery? Jewellery (go to first with "=)  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  S - a +4 ring of slaying (worn)  Y - the amulet of Deghuhuro (worn) {Reflect Str+8 SH+5}a - a ring of wizardry  g - a ring of willpower  O - the ring of Waatot {rElec rF- Will+ rCorr SInv}P - a ring of ice  W - a ring of protection from fire  FX&h kX - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip MX&hMX&hXMX&h**,*,* *,** *knorpule3000 the Fighter*,,,*** *#..# **Poltergeist of Ashenzari *****.*#*,,,,**#S..* *,Health: 103/103 ========================,..,*,,*,.>.** **Magic: 33/33 ========================,...,**#{h.#* ***AC: 17Str: 12,....*∆.#.h###*,*EV: 17Int: 25,,*#..##...@.#*,,SH: 12Dex: 16,***#.......#...*XL: 13 Next: 58% Place: Lair:3,,,*#P..@..<..h.*Noise: ====-----  TMX&hime: 24717.4 (0.0),,,*##P.#P.h.h..*M) +0 spear "Bound With Me" {freeze, Fort,,,,,*###*##..###,Throw: 12 boomerangs*,,,,*****,,.#**,Fly ,,,,,,**,{,,*#,,,,,,,,,,,,,,***,,,@   Kirke*****,,,,,,,*,***hhhhh 5 hogs*,,,,**,,,*S   water moccasin*,,**,,,,,*Kirke shouts! The hog squeals angrily. The water moccasin hisses angrily.  The hog squeals angrily. x2; You hear an angry squeal.  You hear a loud, deep croak! The hog squeals angrily. _You sense a monster nearby.Found an escape hatch in the ceiling. Found a stone staircase leading down. _There is a stone staircase leading up here.MX&hH  You remove your +4 ring of slaying.MX&h,MX&hMMX&hMX&hw_  O - the ring of Waatot (worn) {rElec rF- Will+ rCorr SInv}MX&hMX&h MX&h.S,.h#h.h..@h<hh....,{h 6 hogsMX&hN`==--8.4 (1MX&hMX&h?= MX&h>MX&h>2_A hog comes into view.MX&h?QX&hQ Z  You reach to attack! You hit Kirke. You freeze Kirke.QX&hLR QX&hR QX&h^S QX&hT QX&hU QX&h^ >S.h.QX&h6_ hh.h..h{,QX&hN` X----9.0 (0.6QX&hh QX&hk / _Kirke is lightly wounded.RX&hI  You hit the hog. You freeze the hog.RX&h^  The hog is lightly wounded.  A wyvern comes into view.RX&hRX&h.S@..k,k   wyvernRX&hT=-5 (0.5RX&h;RX&hl _Kirke throws some mysterious powder.RX&hùJ  You puncture Kirke! You freeze Kirke.RX&h>  Kirke is lightly wounded.RX&h'RX&hRX&h6.hh<h.k.RX&hB.20.1 (0.6RX&hRX&hS _The hog barely misses you. x2SX&hJ  You puncture Kirke! You freeze Kirke.SX&h>  Kirke is lightly wounded.SX&h .Sh.Kirke hits you. The hog barely misses you. You block the hog's attack.SX&ha1-=6 (0.5SX&hKSX&he _The hog bites the fungus! The fungus begins to die. You block the hog's attack.TX&h&J  You puncture Kirke! You freeze Kirke.TX&h5' TX&h6k. Kirke is moderately wounded.TX&hp7-1.2 (0.6TX&hFTX&hLK _You block the hog's attack. The hog bites the fungus!UX&h   Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UX&hM  You call upon the dead to rise. The hog bites you! You block the hog's attack.  The hog bites the fungus! You block Kirke's attack. The hog bites the fungus!UX&h k.The hog completely misses you. The hog bites you but does no damage.UX&h95/103 --29---=2.2 (1.0Reap Fly UX&hUX&hTc _The hog bites the fungus. The hog misses you.WX&h:y **,*,* *,** *  knorpule3000 the Fighter *,,,*** *#..# **  Poltergeist of Ashenzari *****. *#*,,,,**#...* *,  Health: 95/103 ======================-- ,..,*,,*,.>.** **  Magic: 25/33 ==================------ WX&hz,...,**#,..#* ***  AC: 17Str: 12 ,....*∆h#..###*,*  EV: 17Int: 25 ,,*#..##S....#*,,  SH: 12Dex: 16 WX&hz ,***#..hh@k.#...*  XL: 13 Next: 58% Place: Lair:3 ,,,*#P..@hh<....*  Noise: ===------  Time: 24722.2 (0.0) WX&hA{,,,*##P.#Ph.....*  M) +0 spear "Bound With Me" {freeze, Fort, ,,,,*###*##..###,  Throw: 12 boomerangs *,,,,*****,,.#**,  Reap Fly  WX&h{,,,,,,**,,,,*#,,,  ,,,,,,,,,,,***,,,  @   Kirke *****,,,,,,,*,***  hhhhhh 6 hogs WX&h~.*,,,,**,,,*  S   water moccasin *,,**,,,,,*  k   wyvern _The hog bites the fungus. The hog misses you.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou cannot see that place.XX&hwXX&h'**,*,* *,** *knorpule3000 the Fighter*,,,*** *#..# **Poltergeist of Ashenzari *****.*#*,,,,**#...* *,Health: 95/103 ======================--,..,*,,*,.>.** **Magic: 29/33 =====================---,...,**#,..#* ***AC: 17Str: 12,....*∆h#..###*,*EV: 17Int: 25,,*#..##S....#*,,SH: 12Dex: 16XX&h,***#..hh@k.#...*XL: 13 Next: 58% Place: Lair:3,,,*#P..@hh<....*Noise: ===------  Time: 24722.2 (0.0),,,*##P.#Ph.....*M) +0 spear "Bound With Me" {freeze, Fort,XX&h,,,,*###*##..###,Throw: 12 boomerangs*,,,,*****,,.#**,Reap Fly ,,,,,,**,,,,*#,,,,,,,,,,,,,,***,,,@   Kirke*****,,,,,,,*,***XX&h9hhhhhh 6 hogs*,,,,**,,,*S   water moccasin*,,**,,,,,*k   wyvernCasting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou cannot see that place.  Okay, then.XX&hN4XX&htXX&h. _YX&h߅ **,*,* *,** *  knorpule3000 the Fighter *,,,*** *#..# **  Poltergeist of Ashenzari *****. *#*,,,,**#...* *,  Health: 95/103 ======================--YX&h ,..,*,,*,.>.** **  Magic: 26/33 ==================------ ,...,**#,..#* ***  AC: 17Str: 12 ,....*∆h#..###*,*  EV: 17Int: 25 ,,*#..##S....#*,,  SH: 12YX&h RDex: 16 ,***#..hh@k.#...*  XL: 13 Next: 58% Place: Lair:3 ,,,*#P..@hh<....*  Noise: ===------  Time: 24722.2 (0.0)YX&h ,,,*##P.#Ph.....*  M) +0 spear "Bound With Me" {freeze, Fort, ,,,,*###*##..###,  Throw: 12 boomerangs YX&h*,,,,*****,,.#**,  Reap Fly  ,,,,,,**,,,,*#,,,  ,,,,,,,,,,,***,,,  @   Kirke *****,,,,,,,*,***  hhhhhh 6 hogsYX&h *,,,,**,,,*  S   water moccasin *,,**,,,,,*  k   wyvern _Okay, then.Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Kirke (moderately wounded)YX&h **,*,* *,** *knorpule3000 the Fighter*,,,*** *#..# **Poltergeist of Ashenzari *****.YX&h T*#*,,,,**#...* *,Health: 95/103 ======================--,..,*,,*,.>.** **Magic: 26/33 ==================------,...,**#,..#* ***AC: 17Str: 12,....*∆h#..###*,*YX&h= EV: 17Int: 25,,*#..##S....#*,,SH: 12Dex: 16,***#..hh*k.#...*YX&hв XL: 13 Next: 58% Place: Lair:3,,,*#P..@hh<....*Noise: ===------  Time: 24722.2 (0.0),,,*##P.#Ph.....*M) +0 spear "Bound With Me" {freeze, Fort,,,,,*###*##..###,YX&he Throw: 12 boomerangs*,,,,*****,,.#**,Reap Fly ,,,,,,**,,,,*#,,,,,,,,,,,,,,***,,,@   KirkeYX&h. *****,,,,,,,*,***hhhhhh 6 hogs*,,,,**,,,*S   water moccasin*,,**,,,,,*k   wyvern _Okay, then.Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Kirke (moderately wounded)YX&hF YX&hQ) @  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  YX&h* Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Kirke (moderately wounded)  You draw life force from Kirke! You feel life coursing into your body.YX&h/  Kirke points at you and mumbles some strange words.YX&hu YX&hh @ kYX&h2 .You resist with almost no effort. The hog bites the fungus!  The hog bites you but does no damage. You block the hog's attack. x2YX&hi Y9=3.2 (1YX&h YX&h / _The hog bites the fungus.ZX&hA; **,*,* *,** *  knorpule3000 the Fighter *,,,*** *#..# **  Poltergeist of Ashenzari *****. ZX&h*#*,,,,**#...* *,  Health: 99/103 =======================- ,..,*,,*,.>.** **  Magic: 23/33 ================-------- ,...,**#,..#* ***  AC: 17Str: 12 ,....*∆h#..###*,*  EV: 17Int: 25ZX&h_ ,,*#..##Sk...#*,,  SH: 12Dex: 16 ,***#..hh@..#...*  XL: 13 Next: 58% Place: Lair:3 ZX&h},,,*#P..@hh<....*  Noise: ===------  Time: 24723.2 (0.0) ,,,*##P.#Ph.....*  M) +0 spear "Bound With Me" {freeze, Fort, ,,,,*###*##..###,  Throw: 12 boomerangs *,,,,*****,,.#**,  Reap Fly  ,,,,,,**,,,,*#,,,  ,,,,,,,,,,,***,,,  @   Kirke *****,,,,,,,*,***  hhhhhh 6 hogs *,,,,**,,,*  S   water moccasin *,,**,,,,,*  k   wyvern _The hog bites the fungus.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Kirke (moderately wounded)ZX&hp **,*,* *,** *knorpule3000 the Fighter*,,,*** *#..# **Poltergeist of Ashenzari *****.*#*,,,,**#...* *,Health: 99/103 =======================-,..,*,,*,.>.** **Magic: 23/33 ================--------,...,**#,..#* ***AC: 17Str: 12,....*∆h#..###*,*EV: 17Int: 25,,*#..##Sk...#*,,SH: 12Dex: 16,***#..hh*..#...*XL: 13 Next: 58% Place: Lair:3,,,*#P..@hh<....*Noise: ===------  Time:ZX&hu  24723.2 (0.0),,,*##P.#Ph.....*M) +0 spear "Bound With Me" {freeze, Fort,,,,,*###*##..###,Throw: 12 boomerangs*,,,,*****,,.#**,Reap Fly ,,,,,,**,,,,*#,,,,,,,,,,,,,,***,,,@   Kirke*****,,,,,,,*,***hhhhhh 6 hogs*,,,,**,,,*S   water moccasin*,,**,,,,,*k   wyvern _The hog bites the fungus.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Kirke (moderately wounded)ZX&h- ZX&h ZX&hf q  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Kirke (moderately wounded)  You draw life force from Kirke! You feel life coursing into your body.  The hog bites the fungus. You block the hog's attack. You block Kirke's attack.The hog bites you but does no damage. The hog closely misses you.ZX&h :@ZX&h g103/103=-4.2 (1ZX&hI ZX&h  ZX&h ZX&h !_The hog bites the fungus.\X&hf$ **,*,* *,** *  knorpule3000 the Fighter *,,,*** *#..# **  Poltergeist of Ashenzari *****.\X&hg  *#*,,,,**#...* *,  Health: 103/103 ======================== ,..,*,,*,.>.** **  Magic: 19/33 =============----------- ,...,**#,..#* ***  AC: 17Str: 12\X&hth ,....*∆h#..###*,*  EV: 17Int: 25 ,,*#..##Sk...#*,,  SH: 12Dex: 16\X&hi ,***#..hh@..#...*  XL: 13 Next: 58% Place: Lair:3 ,,,*#P..@hh<....*  Noise: ==-------  Time: 24724.2 (0.0) \X&hi,,,*##P.#Ph.....*  M) +0 spear "Bound With Me" {freeze, Fort, ,,,,*###*##..###,  Throw: 12 boomerangs *,,,,*****,,.#**,  Reap Fly \X&hj ,,,,,,**,,,,*#,,,  ,,,,,,,,,,,***,,,  @   Kirke *****,,,,,,,*,***  hhhhhh 6 hogs \X&h"m*,,,,**,,,*  S   water moccasin *,,**,,,,,*  k   wyvern _The hog bites the fungus.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Kirke (heavily wounded)\X&h **,*,* *,** *  knorpule3000 the Fighter *,,,*** *#..# **  Poltergeist of Ashenzari *****. *#*,,,,**#...* *,  Health: 103/103 ======================== \X&h&,..,*,,*,.>.** **  Magic: 19/33 =============----------- ,...,**#,..#* ***  AC: 17Str: 12 ,....*∆h#..###*,*  EV: 17Int: 25 ,,*#..##Sk...#*,,  SH: 12\X&h<Dex: 16 \X&hC,***#..hh@..#...*  XL: 13 Next: 58% Place: Lair:3 ,,,*#P..@hh<....*  Noise: ==-------  Time: 24724.2 (0.0) ,,,*##P.#Ph.....*  M) +0 spear "Bound With Me" {freeze, Fort,\X&hD ,,,,*###*##..###,  Throw: 12 boomerangs *,,,,*****,,.#**,  Reap Fly  ,,,,,,**,,,,*#,,,  \X&h,,,,,,,,,,,***,,,  @   Kirke *****,,,,,,,*,***  hhhhhh 6 hogs *,,,,**,,,*  S   water moccasin \X&hxu*,,**,,,,,*  k   wyvernCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  \X&hPress: ? - help, Dir - move targetAim: Kirke (heavily wounded)  Rot billows forth from Kirke's wounds! You feel drained.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Kirke (heavily wounded)  Rot billows forth from Kirke's wounds! You feel drained.A nearby fungus withers and dies.\X&hRot billows forth from Kirke's wounds! You feel drained.  A nearby fungus withers and dies.  You block the hog's attack. The hog bites you but does no damage.  You block the hog's attack. Kirke is engulfed in dark miasma.  Kirke is poisoned.  You feel bolstered by spreading misfortune.\X&h%\X&h '   *,** *   *#..# **  *#\X&h$ #...* *,  ,...>.** **  ,...,**#,..#* ***  \X&h ,....*∆h#..###*,*  ,,*#..##S§§..#*,,  ,***#..hh@k.#...*  ,,,*#P..@hh<....*  \X&h i,,,*##P.#h......*  ,,,,*###*##..###,  .#**,  \X&h #  (poisoned, slow)  \X&h      Kirke seems to slow down. Kirke completely misses you.The hog bites you but does no damage. The hog barely misses you.\X&h P: 95/95 (103)P: 19/33 22 =5.2 (1Drain\X&h \X&hy o _The hog misses you. The hog bites you but does no damage.^X&hȱ<  You closely miss Kirke.^X&h6 §k☼§§§§@hh§§#h§§{very poisoned, slow)^X&hizKirke is heavily wounded.Kirke is engulfed in dark miasma. Kirke looks even sicker.^X&he20=--8 (0.6^X&h1^X&h? _Kirke closely misses you. The hog barely misses you. The hog misses you._X&hsKirke is heavily wounded.  The hog is engulfed in dark miasma. The hog is poisoned.block the hog's attack. The hog is engulfed in dark miasma.  The hog is poisoned.  The water moccasin is engulfed in dark miasma.  You block the hog's attack. The wyvern is engulfed in dark miasma._X&h§§k(2 poisoned)(poisoned)--6.3 (0.5_X&h-_X&h- _The wyvern is poisoned._X&h b looks even sicker.  The hog bites you but does no damage. The hog is engulfed in dark miasma.You block the hog's attack.hog is engulfed in dark miasma. The hog is poisoned.  The hog closely misses you. The hog  The hog looks even sicker. The wyvern is engulfed in dark miasma.☼k☼☼§,3, 2 very poison…) (poisoned) very poisoned, slow)The hog closely misses you. The hog is engulfed in dark miasma.looks even sicker. The wyvernwyvern looks even sicker. The wyvern seems to slow down.  The hog seems to slow down. You block the hog's attack.water moccasi48_X&hi K _The water moccasin is poisoned.`X&h8A ○☼ You closely miss Kirke.  Kirke is heavily wounded.Kirke is engulfed in dark miasma. Kirke looks even sicker. Kirke misses you.`X&hS9(7.3`X&hK?`X&hAD _The water moccasin is engulfed in dark miasma.`X&h8 ^hog looks even sicker. The hog bites you but does no damage.  The hog is engulfed in dark miasma. The hog looks even sicker.block the hog's attack. The hog is engulfed in dark miasma.  The hog looks even sicker.  The water moccasin is engulfed in dark miasma.  seems to slow down.`X&hB I Z☼☼24k   wyvern (very poisoned, slow, ally tar…)Z   water moccasin zombie (minion)You kill the water moccasin!The dead are slithering! The wyvern is engulfed in dark miasma.  The wyvern looks even sicker. The wyvern seems to slow down.`X&hut 6-=598 _The wyvern bites your water moccasin zombie.`X&h}You hit Kirke. You freeze Kirke.  Kirke is severely wounded.  The hog is engulfed in dark miasma. The hog looks even sicker.  The hog barely misses you. The hoghog looks even sicker. The hog barely misses you.  The hog is engulfed in dark miasma. The hog looks even sicker.`X&h[The dead are walking! The hog is engulfed in dark miasma.  The hog looks even sicker.bites your water moccasin zombie.  The hog is engulfed in dark miasma. The hog looks as sick as possible!  You block the hog's attack. The hog is engulfed in dark miasma.looks as sick as possible!`X&h Zh@☼☼@hZ☼, ally targ…) 4 hogs (3 very poisoned, 1 extremelZ 3 zombiesYou kill the hog!`X&hu7-618.3`X&h `X&h%_The dead are walking!aX&h`?  You hit the hog but do no damage.The hog is almost dead.aX&h_S  r water moccasin zombie closely misses the wyvern.Kirke is engulfed in dark miasma. Kirke looks as sick as possible!  Kirke misses you. The wyvern is engulfed in dark miasma.  The wyvern looks as sick as possible!aX&hm  You kill the wyvern!The dead are flying! The hog is engulfed in dark miasma.  The hog looks as sick as possible!aX&h{  You kill the hog!The dead are walking! The hog is engulfed in dark miasma.  The hog looks as sick as possible!aX&hωhog!walking! The hog is engulfed in dark miasma.even sicker. The hog seems to slow down.aX&h Z#§○Z○○ZZ☼#Zextremely poisoned, slow, allyZ   water moccasin zombie (minion)ZZZZZZ 6 hog zombies (minion)aX&hȒZ   wyvern zombie (minion)You kill the hog!aX&h101 (103)-659 (0.6aX&haX&h+ _The dead are walking!aX&hUy ☼°○○ You hit Kirke. You freeze Kirke.  Kirke is almost dead.9.5 _Your hog zombie bites Kirke. Your water moccasin zombie bites Kirke!aX&h.** ** ,...,*##...#* *** ,....*∆Z#..###*,* ,,*#..##Z....#*,. ,***#..ZZZZ.#...# ,,,*#P..Z@Z<....# ,,,*##P.#Z......# ,,,,*######..###. *,,,,*****,..#**, ,,,,,,**,,,,##,,,,***,,, *****,*,*** *,,,,**,,,* *,,**,,,,,* eX&hM eX&h^ I,*,,*,.Z,.*Z**~,,,***1.5 (1.0)eX&h&c eX&hf & _You swap places.fX&h0 8**,*,* *,** *, *,,,*** ##..# *** *#*,,,,###...* *,, ,..,*,,#..>.** **, ,...,###...#* **** ,....*?Z#..###*,*. fX&h,Q,,*#..##.Z...#*... ,***#...ZZZ.#...#* ,,,*#P.ZZZ@<....#* ,,,*##P.#Z......#* ,,,,*######..###.P *,,,,*****,..#**,, ,,,,,,**,,,.fX&h3,##*,,,, *****,*,**** *,,,,**,,,* * *,,**,,,,,* * fX&h~r  You swap places. Found 3 scrolls of identify.fX&hfX&h+&**,,,.,Z.Z*~fX&h&1~~~~~~~fX&h'&~~fX&hx(917 2fX&h{2fX&h4d _You feel your existence waver again.fX&h 1=fX&h BfX&h BfX&h fX&h fX&h fX&h ].ZZ.fX&hE e 5.5 (3 _You start resting.fX&h l6.5 (4Fly fX&h fX&h0 Z _Your reaping aura expires.gX&hh**,*,* *,** *,* *,,,*** ##..# **** *#*,,,,###...* *,,, ,..,*,,#..>.** **,, ,...,###...#* ****. ,....*?.#..###*,#.. ,,*#..##.ZZ..##...# gX&hN,***#...ZZZZ#...#*~ ,,,*#P..ZZ.@....#*~ ,,,*##P.#Z......#*~ ,,,,*######..###.P~ *,,,,*****...#**,,~ ,,,,,,**,,.,..##*,,,,~ *****,,,,..,*,****~ *,,,.##,,,* *~ *,,**,,,,,* *~ gX&hgX&hgX&hgX&h,gX&htgX&ht~~~~~~.ZZ~.~Z~.Z~~~~~~~~=7.5 (1gX&hqgX&hc _There is an escape hatch in the ceiling here.gX&h&  **,*,* *,** *,*~gX&h  *,,,*** ##..# ****~ *#*,,,,###...* *,,,~ ,..,*,,#..>.** **,,~ ,...,###...#* ****.~ ,....*?.#..###*,#..~ ,,*#..##..ZZ.##...#~ ,***#....ZZZ#...#*~~ ,,,*#P..ZZ@Z....#*~~gX&h , ,,,*##P.#.Z.....#*~~ ,,,,*######..###.P~~ *,,,,*****...#**,,~~ ,,,,,,**,,..##,,,,~~ ,..##*,,,,~~ *****,,,,..,*,****~~ *,,,.##,,,* *~~ *,,**,,,,,* *~~gX&h gX&h ><ZgX&hB T2=8gX&hB gX&h & _You swap places.hX&hF **,*,* *,** *,*~ *,,,*** ##..# ****~ *#*,,,,###...* *,,,~ ,..,*,,#..>.** **,,~ ,...,###...#* ****.~ ,....*?.#..###*,#..~hX&h- ,,*#..##..ZZ.##...#~ ,***#....ZZZ#...#*~~ ,,,*#P..<@ZZ....#*~~ ,,,*##P.#ZZ.....#*~~ ,,,,*######..###.P~~ *,,,,*****...#**,,~~ ,,,,,,**,,..##,,,,~~ ,..##*,,,,~~ *****,,,,..,*,****~~ *,,,.##,,,* *~~ *,,**,,,,,* *~~hX&hhX&h8hX&hkFZ.hX&hv&9hX&hhX&h& _You swap places.iX&h *,*,* *.## *, *,,,*** ##..# *****#*,,,,###...* *,.,*,,#..>.** **,,..,###...#* ****....*?.#..###*,#..,*#..##.ZZZ.##...#***#....@Z.#...#P..<ZZZ*##P.#ZZ.....#*,,,,*######..###.P*,,,,*****...#****,,..##,,,,,##*,,,,*****,,,,..,*,***,.##iX&hiX&hiX&h**,********* **,.ZZ.iX&h'80iX&hiX&h& _You swap places.jX&he0******## **, *,*,* *.## *, *,,,*** ##..# *****#*,,,,###...* *,,*,,#..>.** **,,,###...#* ****....#?.#..###*,#..jX&hsf,*#..##.@Z..##...#***#....ZZZ#P..ZZZZ....*##P.#.Z.....#*,,,,*######..###.P*,,,,*****...#****,,..##,,,,,jX&hxiP##*,,,,*****,,,,..,*,***jX&h0ljX&hmjX&hojX&hsjX&h=*,,,,,,,,,* *,,ZZ<ZZ<Z.jX&hY&1jX&hkjX&h1& _You swap places.jX&hk|,,,,,,,,,* *,******## **, *,*,* *.## *, *,,,*** ##..# *****#*,,,,###...# *,,*,,#..>.#* **,,,###...#* ****....#?.#@.###*,#..,*#..##..ZZ.##...#jX&h}***#...ZZZZ#...P..<ZZ<*##P.#Z......#*,,,,*######..###.P*,,,,*****...#****,,..##,,,,,##*,,,,jX&h&,jX&h΄,jX&hXjX&h_********,,** *,,ZZZZ.ZZ.ZZ..3==2jX&hˢjX&hkX&h kX&h kX&h kX&h% kX&hU XkX&h^ kX&hj kX&h kX&h kX&h kX&h kX&h kX&h> kX&h kX&h R  There is a stone staircase leading down here.kX&h kX&h kX&h( kX&h> kX&ht kX&h kX&hm kX&h] kX&he kX&h kX&hG _kX&h kX&h kX&h kX&hk kX&h kX&h kX&h kX&h kX&h kX&h :=kX&h kX&h# kX&hs& kX&h( kX&h+ kX&h3/ ,kX&h0 kX&h4 j _You swap places.  There is a stone staircase leading down here.kX&h7 kX&h3: kX&h= 4kX&h? kX&hB 5 _You swap places.kX&hG kX&hL kX&hL kX&hM kX&h=P 5 _You swap places.kX&h*S kX&hV kX&hvX kX&h[ kX&hg] kX&h<_ kX&h:b 4kX&hb kX&hd kX&h^g kX&hi kX&hzk kX&hm kX&h}x XkX&hXy h  You see here 3 scrolls of identify.kX&h+} kX&h kX&h kX&h9 (  *,,,,,,,,,* *,,,,  ,* **,******### **,,ß   ##,*,* #.## *,*~   *..,*** ##..# ****~  kX&hˉ ,*####.,,,###...# *,,,~   ,.#....#,,#ZZ>.## **,,~   ,.......###ZZZ## ****.~   *.......#Z.#ZZ###*,#..~   *,,{,*#.@##Z{...##...#~   ,*,,**##..Z....#...#*~~   ,*,,,,*#P..<..<....#*~~   **,,,,*##P.#.......#*~~   **,,,,*######..###.P~~   **,,,,*****...#**,,~~ZZZZ 5 hog zombies  kX&h8 z ***,,,,,,**,,..##,,,,~~Z   wyvern zombie   ,,,,,,,,,,,,..##*,,,,~~   ,,******,,,,..,*,****~~kX&hf /90.0)kX&h kX&h: kX&h [ _You sense a monster nearby.lX&h|4lX&h~lX&hVlX&h  * ********,,** *,,,,   ** *..,,,,,,,* *,,,,   ,* *#.******### **,,ß  lX&hĎ ** ##.*,* #.## *,*~   ** *..,### ##..# ****~   ,*####.,..###...# *,,,~   ..#....#.,#ZZ>.## **,,~   .###ZZZ## ****.~   #......@#Z.#ZZ###*,#..~   #..l.##..##Z{...##...#~   .#.,**##..Z....#...#*~~   ,*,,,,*#P..<..<....#*~~  P.#.......#*~~  lX&hQ######..###.P~~ l   basilisk (asleep)  *****...#**,,~~   *****,,..##,,,,~~   ,,,,,,,,,,,,..##*,,,,~~lX&h),0.0)lX&hf,lX&hw,,,,,,****{*Z##Z.*Z..,**, ally target)Z   hog*lX&h/Z   wyvern zombie (minion),lX&hҶ3.5 (1 _A basilisk comes into view.mX&hP|  ,,* *,,** *,,,,  ,** *...,,,,,,* *,,,,  ,,* *#.##****### **,,ß  ,** ##.#.* #.## *,*~  ,** *...### ##..# ****~mX&hQ  #,*####....###...# *,,,~  #..#....#..#ZZ>.## **,,~  #.###ZZZ## ****.~  *#.#{.#ZZ###*,#..~  *#..l.##.Z##Z....##...#~mX&h`T  #.#..**##Z......#...#*~~  ,,#.,,,*#P..<..<....#*~~  **#,,,,*##P.#.....#*~~  * **,,,,*######..###.P~~  **,,,,*****...#**,,~~  ****,,,,,,**,,..##,,,,~~   ,..##*,,,,~~mX&hXmX&h&YmX&h[mX&hhM,,,*,*Z*Z,.*,**Z 2 hog zombies (minion)*,mX&hvi&4mX&hqmX&hQumX&h   ,,,* *,,** *  ,,** *...,,,,,,* *  ,,,* *#.###***### **,,  *,** ##.#.* #.## *,*  ,,** *...### ##..# ****  *#.*####....###...# *,,,  #..#....#..#ZZ>.## **,,  #.###ZZZ## ****.  *#....@.Z#{.#ZZ###*,#..mX&hY   **#..l.##ZZ##Z....##...#  ,#.#..#*##.......#...#*  *,,#..,,*#P..<..<....#*  ,**#.,,,*##P.#.#*  ** ##,,,,*######..###.P  * **,,,,*****...#**,,  *****,,,,,,**,,..##,,,,  ,..##*,,,,mX&h) mX&hױ mX&hb mX&h ,,****ZZ#{{*mX&h oZ.***,*,*mX&h &5mX&ho mX&h1 mX&hϖk _A basilisk comes into view.  You reach to attack!  The helpless basilisk fails to defend itself.hit the basilisk.  You feel bolstered by spreading misfortune.  The basilisk seems to slow down. You freeze the basilisk.mX&hmX&hZZl.##.lslowmX&hT22 6.0 (0.5mX&h]mX&h6 _The basilisk is lightly wounded.nX&hA  You reach to attack! You hit the basilisk but do no damage.nX&hnX&h o.ZZ   water moccasin zombie (minion)ZZ 2 hog zombiesZ   wyvern zombie (minion)nX&h!&5nX&h*nX&h66 _The basilisk is lightly wounded.nX&h   You reach to attack! You puncture the basilisk! You freeze the basilisk.  The basilisk is moderately wounded.ZZ@.Z. =7.0nX&h  nX&h" __The basilisk closely misses your wyvern zombie.nX&h   You reach to attack! You closely miss the basilisk. .ZZ 3 hog zombies (minion)The basilisk is moderately wounded.-5 _Your wyvern zombie barely misses the basilisk.oX&h7   You reach to attack! You hit the basilisk but do no damage. Z.ZZ..The basilisk is moderately wounded.-8.1 (0.6 _Your wyvern zombie bites the basilisk.oX&h,oX&h"".ZZ@ZZ#?{ZZZZZZ 6 zombiesoX&h#+6 (0.5oX&h-oX&h335 _You could not reach far enough!oX&hV oX&h ,oX&h ZZ..#{You could not reach far enough! Your wyvern zombie misses the basilisk.oX&h 5=9.2 (0.6oX&hq oX&h d _The basilisk barely misses your wyvern zombie.pX&h{ ~  You reach to attack! You hit the basilisk. You freeze the basilisk.pX&h Z.Z.The basilisk is heavily wounded.Your wyvern zombie barely misses the basilisk.pX&h3-7 (0.5pX&hpX&h b _Your hog zombie closely misses the basilisk.pX&h  You reach to attack! You hit the basilisk but do no damage.pX&hO pX&h Z.Z.Z#{.ZZZZ 7 zombies (minion)pX&h D-800.2pX&h v _The basilisk is heavily wounded.qX&hV  You reach to attack! You puncture the basilisk!  The basilisk seems to slow down. You freeze the basilisk.  The basilisk is severely wounded.qX&h7t  Your wyvern zombie closely misses the basilisk.qX&h°qX&hPqX&huZ.ZZ.Z. qX&hS.=7qX&h qX&h` _Your hog zombie bites the basilisk. The basilisk bites your wyvern zombie.qX&h  You reach to attack! You hit the basilisk. The basilisk seems to slow down.  You freeze the basilisk.qX&hqX&h/qX&h2qX&h?7Z.Z#?{.Z   water moccasin zombie (minion) 5 hog zombies (minion)Z   wyvern zombie (minion)Z   Kirke the human zombie (minion)qX&h83-1.2qX&h6qX&hL _You kill the basilisk!X&hXX&hqYX&h7[X&h_X&hbX&hwcX&he,X&hhX&hbiX&h _You swap places.X&h2X&hX&hX&h>X&hvX&h7X&hX&hX&huXX&hK,X&hX&hX&hX&hgX&hѩX&hX&hGX&hڮX&hX&hX&ht,X&hX&h5 _You swap places.X&hX&hϽX&hX&hX&hX&hg  **,,,** *...,,,,,,*   **..,* *#.###***###   ##.** ##.#.# #.##   *..#* *...### ##..#   **#.#####....###...# X&hp  #..#.Z..#..#ZZ>.##   #...ZZ...###ZZZ## *  *#..ZZZ.F#{.#ZZ###*  ***#@ZZZ##Z{##Z....##-  ****,#.#..####.......#..  *,**#..#....##P..<..<...  *,*#.###....###P.#......X&h  **..#* ##....#######..##  #.#* ##....#****...#* F   cane toad (distracted)  #.,*****,.....#*,,..##,ZZ 9  *#,*,,,,,,.......,..##*,  *,*,**,,**####P..,..,*,*6.2 (5.0X&h/|.ZFFally target)X&h+7.2 (6X&hqX&h\ _A cane toad comes into view.X&h(1k **,,,** *...,,,,,,* * **..,* *#.###***### * ##.** ##.#.# #.##  *..#* *...### ##..# * **#.#####....###...# *X&h2 #..#.Z..#..#ZZ>.## * #...Z.Z..###ZZZ## * *#..ZZZ.F#{.#ZZ###*, ***#Z@ZZ##Z{##Z....##. ****,#.#..####.#. *,**#..#....##P..<..<. *,*#.###....###P.#. **..#* ##....#######..# #.#* ##....#****...#* #.,*****,.....#*,,..##, *#,*,,,,,,.,..##*, *,*,**,,**####P..,..,*,*X&hO5X&hF! Z.ZZZZZ.ZZ.@..##Z.You swap places. The cane toad stings your hog zombie.18.2 (1X&hQX&hWb _Your hog zombie barely misses the cane toad.X&h  **,,,** *...,,,,,,* *, **..,* *#.###***### * ##.** ##.#.# #.## *X&h *..#* *...### ##..# * **#.#####....###...# *, #..#.ZZ.#..#ZZ>.## * #....ZZZ.###ZZZ## * *#.ZZ.ZZF#{.#ZZ###*,# ***#..@.##Z.##Z....##. ****,#.#..####.#...# *,**#..#....##P..<..<....# *,*#.###....###P.#.# **..#* ##....#######..###. #.#* ##....#****...#**,X&h #.,*****,.....#*,,..##, *#,*,,,,,,.......,..##*, *,*,**,,**####P..,..,*,*X&hX&h,X&hX&ho  The cane toad stings your hog zombie! Your hog zombie bites the cane toad.X&h".ZZZZZ..ZZZF#?X&hB09X&h#X&hvb _Your hog zombie barely misses the cane toad.X&hml; **,,,** *...,,,,,,* *, **..,* *#.###***### **,X&hn ##.** ##.#.# #.## *, *..#* *...### ##..# * **#.#####....###...# *, #..#..Z.#..#ZZ>.## **, #...ZZZZZ###ZZZ## * *#...ZZZF#?.#ZZ###*,#. ***#...@##Z.##Z....##. ****,#.#..####.X&hBr#...#* *,**#..#....##P..<..<....#* *,*#.###....###P.#.#* **..#* ##....#..###.P #.#* ##....#****...#**, #.,*****,.....#*,,..##, *#,*,,,,,,.......,..##*, *,*,**,,**####P..,..,*,*X&hiuX&hxJ  The cane toad stings your hog zombie!X&hzX&hf .Z.ZX&hYour hog zombie barely misses the cane toad.Your hog zombie closely misses the cane toad.X&h+N19===10X&hX&ha _Your hog zombie bites the cane toad. The cane toad stings your hog zombie!!X&h7 ,,,,,* ********,,** *, **,,,** *...,,,,,,* *,,X&h59\ **..,* *#.###***### **, ##.** ##.#.# #.## *, *..#* *...### ##..# **** **#.#####....###...# *,, #..#...Z#..#ZZ>.## **,, #....ZZZZ###ZZZ## ****X&h<v *#..ZZ@ZF#?.#ZZ###*,# ***#...Z##..##Z....##...# ****,#.#..####.......#...#*~ *,**#..#....##P..<..<....#*~ *,*#.###....###P.#.......#*~ **..#* ##....#######..###.P~ #.#* ##....#****...#**,,~ #.,*****,.....#*,,..##,,,,~ *#,*,,,,,,.......,..##*,,,,~X&h=X&hT  You swap places. Your hog zombie bites the cane toad. x2  Your hog zombie closely misses the cane toad.The cane toad stings your hog zombie!X&hUX&hVX&hbZ.. Z 8X&hVc/--1X&hhX&h*kS _Your hog zombie is destroyed!X&hx X&h' P.Z X&hA q8---8 (0.6X&h* X&h!/ Z _You could not reach far enough! Your hog zombie bites the cane toad!X&hX  You reach to attack! You barely miss the cane toad.The cane toad is severely wounded.Your hog zombie bites the cane toad! The cane toad stings Kirke!==2.4X&h(X&h/ _Kirke hits the cane toad.X&hF  You could not reach far enough!  You feel your existence waver again.Your hog zombie bites the cane toad. The cane toad stings Kirke!!X&hGF17 =9 (0.5X&hOX&hQM _Your hog zombie bites the cane toad but does no damage.X&h6  You reach to attack! You hit the cane toad but do no damage.The cane toad is almost dead.Your hog zombie bites the cane toad but does no damage.X&hڕ 6--3.5 (0.6X&h X&h 8 _The cane toad barely misses Kirke.X&hV\  You reach to attack! You hit the cane toad but do no damage.The cane toad is almost dead.Your hog zombie closely misses the cane toad.X&h]R---4.1X&hagX&hjB _Kirke hits the cane toad but does no damage.X&h   You reach to attack! You hit the cane toad but do no damage.The cane toad is almost dead.The cane toad stings Kirke!! Your hog zombie bites the cane toad!X&h X&hm X.ZZ   water moccasin zombie (minion) 5 hog zombies (minion)Z   wyvern zombie (minion)X&h6 Z   Kirke the human zombie (minion)X&h h4====6 (0.5X&h) X&h # I _The cane toad dies!X&h5X&h6X&h9X&h@X&hCX&hKX&h?Ta _You swap places.X&hUX&h*XX&hZX&hS]X&h_X&ha4X&hcX&hf5 _You swap places.X&h{X&h}4X&hwX&h>X&hX&hSX&h5X&hgX&h*,X&hX&hX&hnX&hSX&h@X&hnX&h8BX&hX&hX&hX&hܷX&hmX&hX&hX&hX&hX&hZX&hX&h,X&h7X&hX&hSX&hOX&h%X&hX&hX&hX&haX&hU,X&h_X&hX&haX&hX&h,X&hX&hX&hcX&hX&hX&h,X&h X&hX&h ***** **,,,**,*****  **,,,***,,,***,,**,*  ,**,,**,,,,,**,,,,,.  *,,,,,**,{,{,**,,,,..  *,,,,***,,,,,**,,,.D.,,,,,  *,,,,* **,{,****,..>,,,,,, X&h *,,,** *,,,* **..#***,,,ß  ,,,,,* ########..#* *,,,,  **,,,** #.Z.Z.@...# *,,,, ----  **..,* ##Z######### **,,ß  ##.** ##Z#{# #.## *,*~  *..#* #ZZZ### ##..# ****~  **#.#####....###...# *,,,~ X&h1a#..#.ZZZ#..#ZZ>.## **,,~ D   seven-headed hydra (asleep) #....Z...###ZZZ## ****.~ Z   water moccasin zombie (minion) ##......†#?.#ZZ###*,#..~ ZZ 2 hog zombies  ***#....##..##Z....##...#~X&h 23.6 (9.0  A seven-headed hydra comes into view.Found a stone staircase leading down.X&hBX&hX&hX&hX&hX&h+**,.DZ{Dlly target)Z 3 hog zombies (minion)X&h"Z==--4.6 (10.0)X&h%X&h(3 _The seven-headed hydra roars!X&hR  *****     .*  {,{..,  ...,,,,,   **,{.D>   *,,,* **..#   ########..#* *,,,,   #.Z.ZZ@...# *,,,,   ##Z######### **,,ß  ##.** ##{#{# #.## *,*~  *..#* #ZZZ### ##..# ****~  . *,,,~  Z>.## **,,~  .   ..†   X&hs *****     .*  {,{..,  ...,,,,,   **,{.D>  X&h8 *,,,* **..#   ########..#* *,,,,   #.Z.ZZ@...# *,,,,   ##Z######### **,,ß  ##.** ##{#{# #.## *,*~  *..#* #ZZZ### ##..# ****~  .  Z>.## **,,~  .   ..†  X&hX&hX&hX&h i _A seven-headed hydra is nearby!X&hD***** **,,,**,***** **,,,***,,,***,,*#.## ,**,,**,,,,,**,,,...# *,,,,,**,{,{,**,,..... *,,,,***,,,,,**,,.. *,,,,* **,{,****..D>,,,,,, *,,,** *,,,* *#..#***,,,ß  ,,,,,* #..#* *,,,, **,,,** #.Z.ZZ.@..# *,,,,  **..,* ##Z## **,,ß ##.** ##{#{# #.## *,*~ *..#* #ZZZ### ##..# ****~ **#.#####.X&hG`#..#.ZZZ#..#ZZ>.## **,,~ #....Z...###ZZZ## ****.~ ##......†#?.#ZZ###*,#..~ X&hJX&hKX&h,MX&hMX&hOX&hNV`****.DX&hVZZ.Z.#.Z 4 hog zombies (minion)X&h^A--5.0) _X&hcX&h fX&hc***** **,,,**,***** * **,,,***,,,***,.##.##* ,**,,**,,,,,**,.....##  *,,,,,**,{,{,**,......#  X&h *,,,,***,,,,,**,......,,,,  *,,,,* **,{,****...>,,,,,,  *,,,** *,,,* ##.D#***,,,ß ,,,,,* #..#* *,,,, ,,,** #.ZZZ.Z.@.# *,,,, **..,* ##Z## **,,ß  ##.** ##.#.# #.## *,*~  *..#* #ZZZ### ##..# ****~ #..#.ZZZ#..#ZZ>.## **,,~ #....Z...###ZZZ## ****.~ X&hr##......†#?.#ZZ###*,#..~ X&hX&h<X&hX&h]$,**,.D.Z.Z{#{X&hl%A--6X&h+X&h-X&h ***** **,,,**,***** *, **,,,***,,,***,.##.##** ,**,,**,,,,,**,.....##* *,,,,,**,{,{,**,......#, *,,,,***,,,,,**,......,,,, *,,,,* **,{,****...>,,,,,, *,,,** *,,,* ##..#***,,,ß  ,,,,,* X&hM#.D#* *,,,, **,,,** #.ZZ.Z.@Z.# *,,,,  **..,* ##Z## **,,ß ##.** ##{#{# #.## *,*~ *..#* #ZZZ### ##..# ****~  **#.#####....###...# *,,,~ #..#.ZZZ#..#ZZ>.## **,,~ #....Z...###ZZZ## ****.~ ##......†#?.#ZZ###*,#..~  ***#....##..##Z....##...#~X&hX&h X&hf=   The seven-headed hydra barely misses your hog zombie.The seven-headed hydra bites your hog zombie!  The seven-headed hydra bites your hog zombie.  bites your hog zombie! x2  The seven-headed hydra bites your hog zombie.X&h@!X&h#R  The seven-headed hydra bites your hog zombie!X&h.SDZ.ZZ.Ddistracted, ally …)Z   wyvern zombie (minion)X&hj0/==7X&h:X&h>C _Your hog zombie bites the seven-headed hydra!X&hX&hX&hۼy  You could not reach far enough!  The seven-headed hydra bites your hog zombie!X&hX&h[ZZZZ@..{unaware, ally tar 3-8.1 (0.5X&hX&hyS _Your hog zombie is destroyed!X&h6  ***** **,,,**,***** *, **,,,***,,,***,.##.##** ,**,,**,,,,,**,.....##*X&h^  *,,,,,**,{,{,**,......#, *,,,,***,,,,,**,......,,,, *,,,,* **,{,****...>,,,,,, *,,,** *,,,* ##..#***,,,ß ,,,,,* #.D#* *,,,, X&h  **,,,** #.ZZZZ@Z..# *,,,, **..,* ##.## **,,ß ##.** ##{#{# #.## *,*~ *..#* #ZZZ### ##..# ****~  **#.#####....###...# *,,,~ #..#.ZZZ#..#ZZ>.## **,,~ #....Z...###ZZZ## ****.~ ##......†#?.#ZZ###*,#..~ ***#....##..##Z....##...#~X&h X&hy X&hf X&h Z..DZ.#.DX&h ally target)Z 4 hog zombies (minion)X&h V--9.1 (1.0X&hh X&h & _You swap places.X&h { You reach to attack! You barely miss the seven-headed hydra.The seven-headed hydra is lightly wounded.X&h3=7 (0.6X&hX&h3N _Your water moccasin zombie bites the seven-headed hydra!X&h  ***** **,,,**,***** *, **,,,***,,,***,.##.##** ,**,,**,,,,,**,.....##*X&h  *,,,,,**,{,{,**,......#, *,,,,***,,,,,**,......,,,, *,,,,* **,{,****...>,,,,,, *,,,** *,,,* ##..#***,,,ß ,,,,,* #Z.#* *,,,,X&ho  **,,,** #.ZZZ@Z.D.# *,,,, **..,* ##Z## **,,ß ##.** ##{#.# #.## *,*~ *..#* #ZZZ### ##..# ****~ X&h#  **#.#####....###...# *,,,~ #..#.ZZZ#..#ZZ>.## **,,~ #....Z...###ZZZ## ****.~ ##......†#?.#ZZ###*,#..~ ***#....##..##Z....##...#~X&hi$ X&h4 D.You swap places.  Your water moccasin zombie bites the seven-headed hydra.X&h6 6-30.7 (1.0X&h@ X&hPE C _Your hog zombie bites the seven-headed hydra.X&hR+slow, ally target) _Your hog zombie bites the seven-headed hydra.  You reach to attack! You hit the seven-headed hydra.  You feel bolstered by spreading misfortune.  The seven-headeX&hd hydra seems to slow down. freeze  The seven-headed hydra is moderately wounded.X&hwn22 -1.2 (0.5X&hmX&h{N _Your water moccasin zombie bites the seven-headed hydra.X&hycould not reach far enough!  Your hog zombie barely misses the seven-headed hydra.The seven-headed hydra barely misses your hog zombie.The seven-headed hydra bites your hog zombie. x3  The seven-headed hydra bites your hog zombie! x2  The seven-headed hydra bites your hog zombie!!X&h^g. 3X&h4==8 (0.6X&hhX&h/S _Your hog zombie is destroyed!X&hvuThe seven-headed hydra bites your hog zombie!! _Your hog zombie is destroyed!  You reach to attack! You hit the seven-headed hydra.seems to slow down.  You freeze the seven-headed hydra.  The seven-headed hydra is heavily wounded.X&h1--2.4X&hgX&hlN _Your water moccasin zombie bites the seven-headed hydra.X&hk  ***** **,,,**,***** *,   **,,,***,,,***,.##.##**   ,**,,**,,,,,**,.....##*   *,,,,,**,{,{,**,......#,   *,,,,***,,,,,**,......,,,,   *,,,,* **,{,****...>,,,,,,   *,,,** *,,,* ##..#***,,,ß   ,,,,,* #Z.#* *,,,,   **,,,** #.ZZ@Z.D..# *,,,,   **..,* ##Z## **,,ß   ##.** ##{#.# #.## *,*~   *..#* #ZZZ### ##..# ****~   **#.#####....###...# *,,,~   #..#.ZZZ#..#ZZ>.## **,,~   #....Z...###ZZZ##X&hun[m ****.~   ##......†#?.#ZZ###*,#..~   ***#....##..##Z....##...#~ X&h o/ You swap places.X&h.x D. Your water moccasin zombie bites the seven-headed hydra.X&hyV=-3.4 (1.0X&hX&hBC _Your hog zombie bites the seven-headed hydra!X&h .Z-4.0 (0.6X&h 5 _You could not reach far enough!X&h% Your hog zombie barely misses the seven-headed hydra.  The seven-headed hydra bites your hog zombie.  The seven-headed hydra bites your hog zombie! x2  The seven-headed hydra bites your hog zombie. x2  The seven-headed hydra completely misses your hog zombie.  The seven-headed hydra bites your hog zombie.X&h&/==6X&h-X&h0N _Your water moccasin zombie bites the seven-headed hydra.X&hB' X&h(V_Your water moccasin zombie bites the seven-headed hydra.  X&h*@You reach to attack! You puncture the seven-headed hydra!  X&hU+,You freeze the seven-headed hydra.  X&h,YThe seven-headed hydra is almost dead. X&h-1 Your hog zombie bites the seven-headed hydra!X&h:X&h;.X&h=NZ   water moccasin zombie (minion)ZZ 3 hog zombiesZ   wyvernX&h\>8--5.1 (0.5X&h:cX&heR _The seven-headed hydra dies!X&h ***** **,,,**,***** *,  **,,,***,,,***,.##.##**  ,**,,**,,,,,**,.....##*  *,,,,,**,{,{,**,......#,  *,,,,***,,,,,**,......,,,,  *,,,,* **,{,****...>,,,,,,  *,,,** *,,,* ##..#***,,,ß  ,,,,,* #..#* *,,,,  **,,,** #.ZZZ@.Z..# *,,,,  **..,* ##Z## **,,ß  ##.** ##{#.# #.## *,*~  *..#* #ZZZ### ##..# ****~  #..#.ZZZ#..#ZZ>.## **,,~  #....Z...###ZZZ## ****.~  ##......&h'3m†#?.#ZZ###*,#..~ Z.--6.1 (1.0 _You swap places.X&h\***** **,,,**,***** *, **,,,***,,,***,.##.##** ,**,,**,,,,,**,.....##* *,,,,,**,{,{,**,......#, *,,,,***,,,,,**,......,,,, *,,,,* **,{,****...>,,,,,, *,,,** *,,,* ##..#***,,,ß X&hF,,,,,* #..#* *,,,,  **,,,** #.ZZZZ@...# *,,,, **..,* ##Z## **,,ß ##.** ##{#.# #.## *,*~ *..#* #ZZZ### ##..# ****~ #..#.ZZZ#..#ZZ>.## **,,~ #....Z...###ZZZ## ****.~ ##......†#?.#ZZ###*,#..~ X&h4X&h&7X&hX&h& _You swap places.X&h# ?***** **,,,**,***** *, **,,,***,,,***,.##.##** ,**,,**,,,,,**,.....##* *,,,,,**,{,{,**,......#, *,,,,***,,,,,**,......,,,, *,,,,* **,{,****...>,,,,,, *,,,** *,,,* ##..#***,,,ß  ,,,,,* #..#* *,,,, X&h H**,,,** #.ZZZZ.@..# *,,,,  **..,* ##Z## **,,ß ##.** ##{#.# #.## *,*~ *..#* #ZZZ### ##..# ****~ #..#.ZZZ#..#ZZ>.## **,,~ #....Z...###ZZZ## ****.~ ##......†#?.#ZZ###*,#..~ X&hķ X&h] 6.ZX&hJ &8X&h X&h X&hJXW***** **,,,**,***** *, **,,,***,,,***,.##.##** ,**,,**,,,,,**,.....##*  X&hS[U*,,,,,**,{,{,**,......#,  *,,,,***,,,,,**,......,,,,  *,,,,* **,{,****...>,,,,,,  *,,,** *,,,* ##..#***,,,ß ,,,,,* #..#* *,,,, ,,,** #.ZZZ.Z.@.# *,,,, **..,* ##Z## **,,ß  ##.** ##{#.# #.## *,*~  *..#* #ZZZ### ##..# ****~ #..#.ZZZ#..#ZZ>.## **,,~ #....Z...###ZZZ## ****.~ ##......†#?.#ZZ###*,#..~ X&hf_X&hTaX&h|bX&hMdX&h%ow.ZZZ.ZX&hDpB19X&hxX&hBzX&hd@***** **,,,**,***** *,  **,,,***,,,**#..##.##**  ,**,,**,,,,,**......##* *,,,,,**,{,{,**.......#, *,,,,***,,,,,**.......,,,, *,,,,* **,{,***#...>,,,,,, *,,,** *,,,* ##..#***,,,ß * #..#* *,,,, X&h fL,,,** #..ZZZ.Z.@# *,,,, ..,* ##Z## **,,ß ##.** ##{#.# #.## *,*~ *..#* #ZZZ### ##..# ****~  #..#.ZZZ#..#ZZ>.## **,,~ #....Z...###ZZZ## ****.~ ##......†#?.#ZZ###*,#..~ X&hFjX&hykX&hnX&hfy,**,ZZZ.Z.Z.X&h'40X&hX&hٌX&hZ X&h[ X&h^ X&ha X&he X&hg X&hmj X&hk X&h X&h# X&hԆ X&h! X&h :0X&h X&h) X&h, X&h X&h9 X&h3 ;19X&h X&h] X&h{ X&hx X&h X&h` X&h :8X&hg X&h X&h> X&hi X&h X&h X&h, X&hC X&hN ,X&hM X&hһ X&h X&h^ X&h X&h X&h G17 X&h X&h^ s _You feel your existence waver again.X&h X&hS X&h` X&h 4X&h X&h^ X&h X&h X&h8 X&h ,X&h X&h7 X&h> X&h X&hb X&h; X&h X&h X&hI X&h3 X&h 5 _You swap places.X&hQ X&h X&h X&h X&h X&h X&h 4X&hS X&hX&hxX&hzX&hW X&h X&hX&hBX&hX&hgX&h X&hn#X&h2&X&h>X&h?X&hsAX&hCX&hGX&hJX&h)MX&hPX&hV,X&hYX&h\X&hZaX&hdX&hfX&hk,X&h,nX&hq5 _You swap places.X&huX&hxX&h/{X&h}X&hX&ha4X&hͅX&hX&h܋X&hrX&hPX&h;X&hX&hOX&ha,X&hPX&hlX&h>X&hX&h/X&hʧX&hީX&hq,X&h,X&h9X&h;X&hϹX&hRX&hX&hX&h!X&hU,X&hX&h _Your wyvern zombie bites the plant. The plant begins to die.,** ***,{,,* **,,~~~ ,,** **,,###**,#~~≈≈ ,,,** ***{h.***..~≈≈ ** *{,h$###..~≈≈ *,,∆### **.~≈≈ *#.##### *,.....~~≈≈ ,,,**#..##.##**#....~≈≈~ #.....Z####...!~≈≈~ {,{,*#.......#.P@..~~≈≈~ ,,,,*#......ZZZ....~≈≈~~ ,{,**##...>.PZZ....~≈≈~~ ,,,* ##..X&h[33m####...ßß~~≈≈~ß ######..## #........... Z.Z.....# #........... hh 2 wolves (asleep) Z######### ##..ßß~≈≈~~ß ZZ 5 .#.# #.## #.#~~~≈≈~## ZZ### ##..# *###~~≈≈~~# 588.0)  2 wolves come into view.Found 18 gold pieces.  The wolf howls! You hear a howl! x2  A wolf comes into view. ~~~h~,{h~h~~~,Z,ZZZZ~.,ß,,hhh 3 wolves (2 ally target)ßZZ 6*X&hsYour water moccasin zombie bites the plant!==9.1 (19X&hX&h@ _The wolf howls! x2; You hear a trumpeting!X&her,** **,,,,,** *,,, ** ***,{,,* **,,~≈≈~** **,,###**,#~ ,,,** ***hh.*** *X&h[s,,,** *,{h$###*,,∆### ***#.h.... *,,,*#.##### *,.....~~≈≈**#..##.##**#....~≈≈~~ ,,,,*#.....Z####@..! {,{,*#.......#ZP...~~≈≈~, ,X&h.t[,,,*#......ZZZZ~ ,{,**##...>.PZ.....~≈≈~~, ,,,* ##..####...ßß~~≈≈~ßß ######..##h 4 wolves (1 wandering, 2 ally target).Z.....# #...........,X&hw Z######### ##..ßß~≈≈~~ßß .#.# #.## #.#~~~≈≈~##*X&h,X&hƁ,X&hX&hX&hX&hi  A wolf comes into view. x2X&h`  Your hog zombie bites the fungus! The fungus begins to die.X&hދX&hX&hX&hؙ>~~~~,.,.hhhZ.ZZ.Zh 5 wolves (X&h՚:=60.0)X&hQB _Kirke hits the fungus.X&hnX&hk .h.hZ.Z.You miss the wolf. Your hog zombie bites the fungus!X&h3-6 (0.5X&hEX&h55 _The wolf bites your hog zombie.X&hd` X&h)a ,X&ha X&hFb X&hj .h.h.ZX&hj Q--1.1X&h=q X&hs o _You hit the wolf but do no damage. Kirke hits the fungus!X&h"   You hit the wolf but do no damage.  A nearby plant withers and dies. .hZ..You block the wolf's attack. The wolf bites your hog zombie.-7 (0.6X&h(t _Your hog zombie closely misses the wolf.X&h&i,X&hkl  You completely miss the wolf. You block the wolf's attack.X&hlX&h nX&hz.hZZZ..X&h"}-2.2 (0.5X&hzX&hmS _The wolf bites you but does no damage. Kirke hits the fungus.X&he &  X&hf You hit the wolf but do no damage. You block the wolf's attack.  Your hog zombie closely misses the wolf.X&hh X&hh X&h3w =.hX&hw Y..ZZX&hx 3=8 (0.6X&h X&h؇ 5 _The wolf bites your hog zombie!X&hh,X&h2  You hit the wolf but do no damage. You block the wolf's attack.  The wolf bites your hog zombie!X&h3 .Z.5Your hog zombie is destroyed!X&h]-3.3 (0.5X&hHX&ha _The wolf misses you. Kirke hits the fungus!X&hX_  You closely miss the wolf.X&hX&hf  A nearby fungus withers and dies.X&hfd  The wolf completely misses you.X&hX&h.h.ZZ.X&h-.-8X&hX&h@ _Your water moccasin zombie bites the wolf.X&h  You closely miss the wolf.The wolf is moderately wounded.The wolf bites you. Your hog zombie barely misses the wolf.X&h!n99/103 --4.3X&h)X&h_,8 _Your wyvern zombie bites the wolf.X&h  You barely miss the wolf.The wolf is moderately wounded.X&hX&hz .ZThe wolf closely misses you. x2  Your water moccasin zombie bites the wolf.X&h&8X&hX&hb< _The wolf bites you but does no damage.X&hThe wolf bites you but does no damage.hit the wolf but do no damage.heavi  You block the wolf's attack.  Your hog zombie completely misses the wolf.  The wolf misses you. Your wyvern zombie bites the wolf.X&ha100/103-5.4 (0.6X&h{X&hui _Your water moccasin zombie closely misses the wolf.X&hdThe wolf misses you. Your wyvern zombie bites the wolf. _Your water moccasin zombie closely misses the wolf.You hit the wolf but do no damage.The wolf is almost dead.barely misses you. The wolf closely misses you.  Your hog zombie bites the wolf.X&hX&h* ..Z 4Z 5 zombies (minion)The wolf dies!X&h 096.0X&hX&hd _Your wyvern zombie completely misses the wolf.X&hW X&h  .h  You hit the wolf but do no damage. The wolf barely misses you.Your water moccasin zombie misses the wolf.X&h +5 (0.5X&h X&h 2 _You block the wolf's attack.X&h  You closely miss the wolf. Your hog zombie barely misses the wolf.The wolf bites you but does no damage. You block the wolf's attack.X&h0 .ZYour wyvern zombie bites the wolf! The wolf misses you.X&h5=7.1 (0.6X&hX&hO@ _Your water moccasin zombie bites the wolf.X&hPJ  You completely miss the wolf.The wolf is heavily wounded.X&h+l  You block the wolf's attack. The wolf barely misses you.Your hog zombie bites the wolf! The wolf misses you.Your wyvern zombie bites the wolf!X&hu†.Z 3Z 5 zombies (minion)X&h&7X&h)X&hƚD _The wolf dies!X&h  You hit the wolf. You freeze the wolf.  The wolf is heavily wounded.  The wolf closely misses you.X&hv.hZ.X&hѦ=1-8.2 (0.5X&h]X&hS _Your water moccasin zombie bites the wolf but does no damage.X&h } ** ***,{,,* **,,~≈≈~~ ,,** **,,###**,#~~≈≈,** ***...***.. *,,,** *,,.$###*,,∆### ***#....,,,*#.##### *,.....~ ,,,**#..##.##**#hh..~≈≈~,*#.....Z####ZhZ!~≈≈~, {,{..#.Z@Z.~ ,,,........Z.~≈≈~~~ ,{,**##...>., ,,,* ##..####...ßß~~≈≈~ßß ######..## #..........., Z.Z.....# ######### ##..ßß~≈≈~~ßß .#.# #.## #.#~~~≈≈~##* ZZ### ##..# *###~~≈≈~~# X&h܀ [39;49m You swap places. The wolf barely misses you. The wolf bites your wyvern zombie!Your wyvern zombie bites the wolf!  The wolf closely misses your wyvern zombie.X&h ^  Your hog zombie barely misses the wolf.X&h Your water moccasin zombie bites the wolf but does no damage.  The wolf bites you but does no damage. The wolf bites your wyvern zombie.X&hԏ c.@ZZZ.X&h 5=9.2 (1.0X&h X&h՜ [ _Your wyvern zombie bites the wolf! The wolf bites your wyvern zombie.X&hXX&hX,,** **,,###**,#~~≈≈~ *,,,** ***...***..~≈≈~ **,,,** *,,.$###..~≈≈~  **,,∆### ***#......~≈≈~,*#.##### *,.....~~≈≈~*#..##.##**#hh..~≈≈~~,,*#.....Z####ZhZ!~≈≈~, ,{,{,*#.......#...ZZ~~≈≈~, ,,,,,*#.........@Z..~≈≈~~~ *,{,**##...>........~≈≈~~, *,,,* ##..####...ßß~~≈≈~ßß #######..## #..........., .Z.Z.....# #., #Z######### ##..ßß~≈≈~~ßß #.#.# #.## #.#~~~≈≈~##* ZZZ### ##..# *###~~≈≈~~ &h\17d#....###...# *,,,~~~~~**  Your hog zombie bites the wolf.  The wolf dies!The wolf bites your wyvern zombie. The wolf bites your wyvern zombie!  Your water moccasin zombie bites the wolf.ZZZ.. 2 wolves (1X&h 08070X&hX&hq8 _Your wyvern zombie bites the wolf.X&hs&** ***,{,,* **,,~≈≈~~ ,,** **,,###**,#~~≈≈~ ,,,** ***...***..~≈≈~ *,,,** *,,.$###..~≈≈~ ∆### ***#......~≈≈~ #.##### *,.....~~≈≈~ **#..##.##**#hh..~≈≈~~ X&hv*,,,*#.....Z####ZZZ!~≈≈~, {,{,*#.......#..@Z.~~≈≈~, ,,,,*#.........Z...~≈≈~~~ ,{,**##...>........~≈≈~~, ,,,* ##..####...ßß~~≈≈~ßß ######..## #., Z.Z.....# #..........., Z######### ##..ßß~≈≈~~ßß .#.# #.## #.#~~~≈≈~##* ZZ### ##..# *###~~≈≈~~#X&h. swap places.  The wolf closely misses your wyvern zombie.! but does no damage.  X&h:. The wolf bites your wyvern zombie.X&hX&hL  Your wyvern zombie is destroyed!Kirke hits the wolf!X&h[ ..hZ.   wolf (   water moccasin zombie (minion)ZZ 2 hog zombies (minion)Z   Kirke the human zombie (minion)The wolf dies!X&hn"62-1X&hS(X&h*V _Your hog zombie misses the wolf.X&hr! X&h. FZ.X&h/ E-7 (0.5X&h8 X&h}< _You closely miss the wolf. The wolf barely misses you.X&h,** **,,###**,#~~≈≈,** ***...***.. *,,,** *,,.$###*,,∆### ***#....,,,*#.##### *,.....~ ,,,**#..##.##**#.Z..~≈≈~,*#.....Z####hZ.!~≈≈~, {,{....#.Z.Z.~ ,,,.......@..~≈≈~~~ ,{,**##...>, ,,,* ##..####...ßß~~≈≈~ßß X&h######..## #..........., Z.Z.....# ######### ##..ßß~≈≈~~ßß .#.# #.## #.#~~~≈≈~##* ZZ### ##..# *###~~≈≈~~# ....###...# *,,,~~~~~**X&hX&h9X&h .Zh  Your hog zombie closely misses the wolf.Your hog zombie barely misses the wolf. Kirke misses the wolf.X&h{-2.7 (1.0X&hlX&h2 _You block the wolf's attack.X&h _You block the wolf's attack.  You puncture the wolf! You freeze the wolf.  The wolf is heavily wounded.  Your hog zombie bites the wolf.  X&h4SYour water moccasin zombie bites the wolf.  Your hog zombie bites the wolf!X&h!/.Z   water moccasin zombie (minion)Z 2 hog zombies   Kirke the humX&h;an zombie (minion)X&h=1=3.3 (0.6X&hX&hڽD _The wolf dies!X&h5 X&h8 X&h? X&hz X&hv 3= _HP restored.X&h 4X&h X&hm 5 _You swap places.X&h. X&hŽ X&h[ X&h X&hK 4X&h X&h X&h X&h X&h X&h X&hy ,X&h X&hq X&h P=X&hz X&h p _j - 3 potions of haste (gained 1)X&h 4X&h X&h 5 _You swap places.X&hg X&h_ X&h^ X&h X&h 4X&h X&hU X&h X&hu X&h6 X&h X&hL ,X&h X&hU X&h) X&h X&hK X&h ,X&h X&h X&hw X&h! X&h" ,X&h4$ X&h( X&h"* ,X&h+ X&h. N _You now have 901 gold pieces (gained 18).X&h2 4X&h94 X&hU7 5 _You swap places.X&h9 X&hX< X&h= X&hF@ 4X&hB X&hD X&h H X&hJ X&hL X&hN X&hP ,X&hR X&h`U X&hW X&hZ X&h\ X&h^ X&h#a ,X&hb X&he X&hh X&hk X&hm X&ho VWater X&h9s X&ht X&h~w X&hy X&h | X&h`~ X&h TWater X&h X&h% X&h X&h? BX&h X&h X&h @Water X&h* X&hY X&h X&h X&hڼ X&h  _You now have 912 gold pieces (gained 11).X&h X&h X&h X&h X&h- X&h ,X&h X&h X&h@ X&h X&hV X&hZ X&h ,X&h X&h X&hK X&h X&h X&h X&h X&h3 X&h X&h X&hj X&h! X&hz# X&h& X&hg( ,X&h6* X&h1 3  ####......~≈≈~~# #### #......~~≈≈~## ##.#####....~≈≈~~~#####*#* ...Z####.†..~≈≈~..#P..#..* .....#.....~~≈≈~........#* ...........~≈≈~~~......## X&h;2 z..>........~≈≈~~Z##.#.## .####...ßß~~≈≈~ßßZ....# ## #.ZZ@...###***-- # #.......P#,,** ## ##..ßß~≈≈~~ßß.......,, .## #.#~~~≈≈~####..##...* X&h2 ..# *###~~≈≈~~# *#...,..* ..# *,,,~~≈≈~#* *,...$,#*# **,,~~≈≈~** ***#...#*, ## ****.~≈≈~~~***,,,.###,, ###*,#..~~~~~***,,,,,***,Your pack is full.X&h35 99.3 (26.0) _You see here a scroll of vulnerability.X&h= X&h~ X&h X&h! X&h% Could not pick up a scroll of vulnerability here; Ignore it? Y - Yes  N - No  A - AlwaysX&hX&hL ####......~≈≈~~#X&hknorpule3000 the Fighter #### #......~~≈≈~##Poltergeist of Ashenzari *****. ##.#####....~≈≈~~~#####*#*Health: 103/103 ======================== ...Z####.†..~≈≈~..#P..#..*Magic: 33/33 ======================== .....#.....~~≈≈~........#*AC: 17Str: 12 ...........~≈≈~~~......##EV: 17Int: 25 ..>........~≈≈~~Z##.#.##SH: 12Dex: 16 .####...ßß~~≈≈~ßßZ....#XL: 13 Next: 81% Place: Lair:3 ## #.........ZZ@...###***Noise: ---------  Time: 24899.3 (0.0) # #...............P#&h4m,,**M) +0 spear "Bound With Me" {freeze, Fort, ## ##..ßß~≈≈~~ßß.......,,Throw: 12 boomerangs .## #.#~~~≈≈~####..##...*Fly ..# *###~~≈≈~~# *#...,..* ..# *,,,~~≈≈~#* *,...$,#*Z   water moccasin zombie (minion) .## **,,~~≈≈~** ***#...#*,ZZ 2 hog zombies (minion) ## ****.~≈≈~~~***,,,.###,,Z   Kirke the human zombie (minion) ###*,#..~~~~~***,,,,,***, _You now have 912 gold pieces (gained 11).  Your pack is full. _You see here a scroll of vulnerability.  Your pack is full.  You see here a scroll of vulnerability.  Okay, then.X&hb _X&h#&Drop what?52/52 slots (_ for help) Hand Weapons (select all with ))  M - the cursed +0 spear "Bound With Me" (weapon) {freeze, Fort, Self}  K - a +0 spear of venom  N - a +4 heavy broad axe Missiles (select all with ()h - 6 javelins  k - 12 boomerangs (quivered)u - 35 poisoned darts Armour (select all with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}  L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ Int T - the cursed +1 pair of gloves of the Eye in the Sky (haunted) {Melee, Cun}J - a +0 cloak  R - a +0 pair of boots Magical Staves (select all with |)  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch} Jewellery (select all with "=) [Up|Down] select [PgDn|>] page down [PgUp|<&h '+49m] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]X&h  u - 35 poisoned darts Armour (select all with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}  L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ IntX&h˨B T - the cursed +1 pair of gloves of the Eye in the Sky (haunted) {Melee, Cun}  J - a +0 cloak  R - a +0 pair of boots Magical Staves (select all with |)  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch} Jewellery (select all with "=)oring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  O - the ring of Waatot (worn) {rElec rF- Will+ rCorr SInv}  Y - the amulet of Deghuhuro (worn) {Reflect Str+8 SH+5}X&ha - a ring of wizardry  g - a ring of willpower  P - a ring of ice  S - a +4 ring of slaying17%X&hf O - the ring of Waatot (worn) {rElec rF- Will+ rCorr SInv}  P - a ring of iceX&h.W - a ring of protection from fire  X - a ring of wizardry Wands (select all with /)x - a wand of paralysis (9)26X&hy  P - a ring of ice  S - a +4 ring of slayingE - a wand of polymorph (6)9X&h  S - a +4 ring of slaying  W - a ring of protection from fireQ - a wand of roots (5)31X&hح\  W - a ring of protection from fire X&h X - a ring of wizardry Scrolls (select all with ?)4X&hG R X - a ring of wizardry X&hH  x - a wand of paralysis (9)i - a scroll of enchant armour  y - 3 scrolls of amnesia9X&h̽ U  x - a wand of paralysis (9) X&hɾ  E - a wand of polymorph (6)  z - a scroll of fear41X&h4( E - a wand of polymorph (6)  z - a scroll of fear  A - 11 scrolls of teleportation  B - 2 scrolls of immolationC - a scroll of summoning  D - a scroll of fogU - a scroll of revelation53X&h1C z - a scroll of fear  D - a scroll of fog Potions (select all with !)  c - a potion of magic  d - a potion of heal woundsX&hR2qf - 5 potions of brilliance6X&hY  D - a scroll of fog  f - 5 potions of brilliance  j - 3 potions of haste  p - 3 potions of moonshine  q - 2 potions of lignification  r - 2 potions of mutation  s - 2 potions of attraction75X&hB*   f - 5 potions of brilliance  j - 3 potions of hastet - a potion of invisibility8X&hS - a +4 ring of slaying  W - a ring of protection from fire  X - a ring of wizardry X&hÛWands (select all with /)x - a wand of paralysis (9)  U - a scroll of revelation X&hb j - 3 potions of haste65X&h5X&h U - a scroll of revelation  c - a potion of magic  p - 3 potions of moonshine  q - 2 potions of lignification70X&h( c - a potion of magic  p - 3 potions of moonshine  r - 2 potions of mutation  s - 2 potions of attractiont - a potion of invisibility  X&hLVw - 4 potions of might8X&h  p - 3 potions of moonshine  t - a potion of invisibilityX&h F - a potion of enlightenment  G - 8 potions of curingH - 2 potions of cancellation  V - a potion of resistance9X&hUM t - a potion of invisibility  F - a potion of enlightenment Miscellaneous (select all with })  Z - a +0 lightning rod (4/4)5X&hȎ(1 turn)  p + 3 potions of moonshine  F - a potion of enlightenment[Enter] accept (1 chosen)X&h2 turns)  p + 3 potions of moonshine  q + 2 potions of lignification2X&h3  q + 2 potions of lignification  r + 2 potions of mutation3X&h X&h&  ####......~≈≈~~#knorpule3000 the Fighter #### #......~~≈≈~##Poltergeist of Ashenzari *****. ##.#####....~≈≈~~~#####*#*Health: 103/103 ======================== ...Z####.†..~≈≈~..#P..#..*X&h Magic: 33/33 ======================== .....#.....~~≈≈~........#*AC: 17Str: 12 ...........~≈≈~~~......##EV: 17Int: 25 ..>........~≈≈~~Z##.#.##SH: 12X&h Dex: 16 .####...ßß~~≈≈~ßßZ....#XL: 13 Next: 81% Place: Lair:3 ## #.........ZZ@...###***Noise: ---------  Time: 24899.3 (0.0) # #...............P#,,**X&h M) +0 spear "Bound With Me" {freeze, Fort, ## ##..ßß~≈≈~~ßß.......,,Throw: 12 boomerangs .## #.#~~~≈≈~####..##...*Fly X&h t..# *###~~≈≈~~# *#...,..* ..# *,,,~~≈≈~#* *,...$,#*Z   water moccasin zombie (minion) .## **,,~~≈≈~** ***#...#*,ZZ 2 hog zombies (minion) ## ****.~≈≈~~~***,,,.###,,X&hj Z   Kirke the human zombie (minion) ###*,#..~~~~~***,,,,,***, _You now have 912 gold pieces (gained 11).  Your pack is full. _You see here a scroll of vulnerability.  Your pack is full.  You see here a scroll of vulnerability. X&h T_Okay, then.X&h X&h X&h3 H.ZX&h -900.3 (1X&h1 X&h4 _You drop 3 potions of moonshine.1.3 (2X&h I _You drop 2 potions of lignification.X&h +2.3 (3X&h X&h X&h X&ho 5 _You drop 2 potions of mutation.X&hl X&h@ Pick up what? 49/52 slots (_ for help) Scrolls (select all with ?)  a - a scroll of vulnerability X&h Potions (select all with !)  b - 2 potions of lignification  c - 3 potions of moonshine X&h  d - 2 potions of mutation [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]X&h  a + a scroll of vulnerability[Enter] accept (1 chosen)X&hX&hX&hw ####......~≈≈~~#knorpule3000 the Fighter #### #......~~≈≈~##Poltergeist of Ashenzari *****. ##.#####....~≈≈~~~#####*#*Health: 103/103 ======================== ...Z####.†..~≈≈~..#P..#..*Magic: 33/33 ======================== .....#.....~~≈≈~........#*AC: 17Str: 12 ...........~≈≈~~~......##EV: 17Int: 25 ..>........~≈≈~~Z##.#.##SH: 12Dex: 16 X&h.####...ßß~~≈≈~ßßZ....#XL: 13 Next: 81% Place: Lair:3 ## #..........Z@...###***Noise: ---------  Time: 24902.3 (0.0) # #..........Z....P#,,**M) +0 spear "Bound With Me" {freeze, Fort, X&h"## ##..ßß~≈≈~~ßß.......,,Throw: 12 boomerangs .## #.#~~~≈≈~####..##...*Fly ..# *###~~≈≈~~# *#...,..* ..# *,,,~~≈≈~#* *,...$,#*Z   water moccasin zombie (minion) .## **,,~~≈≈~** ***#...#*,ZZ 2 hog zombies (minion) ## ****.~≈≈~~~***,,,.###,,Z   Kirke the human zombie (minion) ###*,#..~~~~~***,,,,,***,Your pack is full.  You see here a scroll of vulnerability. _Okay, then. _You drop 3 potions of moonshine. _You drop 2 potions of lignification. _You drop 2 potions of mutation.X&hX&hf+3.3 (1X&hX&hS _p - a scroll of vulnerabilityX&hX&htX&hGX&h&X&hX&hKX&hX&hX&hjX&h BX&h X&hX&h:X&hX&hWX&hX&hf!X&h%X&h&X&h)X&h +X&h-X&h-X&h]/X&h1X&hB5X&h47X&h29X&h:X&h =X&h=X&h4?X&hFAX&hDX&hFX&hsHX&hJX&hKX&hLX&hMX&hPX&hLSX&hVX&hWX&hYX&h[[X&ha3.....~≈≈~~~......## ****, .....~≈≈~~.##.#.## *,#., ..ßß~~≈≈~ßß.....# *..#* X&hc.......!...#####*#.#** .........P#..##..**, ßß~≈≈~~ßß..Z......#**,, .#~~~≈≈~####..##...#**,,, ##~~≈≈~~# ##ZZZ...#*,{,, ,,~~≈≈~#* ###,,,** X&h-d,,~~≈≈~** *###...##,,,** *.~≈≈~~~***P...###,,,,*** .~~~~~**#.....#**,,,***, #~~~~**#...##..,,,,,,,,, *~~ ~~~*##.P*###⌠,,,,,⌠,, *~~ ~** #.***,,,,,,,,,,, X&hd*~~ * *#,*,,,,**,,,,**, P~~ *,,,**,,,*,,,,*,*X&hjV9.3 (6∆X&hpkX&h+pX&hytj _You sense a monster nearby.X&h{s.Z10.3 (7X&hOX&h? _You now have 929 gold pieces (gained 17).X&hX&hX&hX&h X&hhX&htX&hs,X&hzX&hX&hX&hjX&hX&hX&hX&hX&hX&h[X&hX&hVX&h(X&hX&h+X&hX&hX&hh,X&hX&h@X&hX&h6X&h X&hX&hX&h9X&hoX&hX&h,X&h* X&h X&hw X&h X&h X&h, ,X&h5 X&h X&h X&h X&h X&h7 ,X&h7 ≈≈~# *,,,****,,,* ≈≈~## **,*,* **,,* ≈≈~~# **{#* **** ≈≈~## *,*.### ≈~~~#####*#****...# ≈~..#P..#..* *#..* ≈~........#* #.### ~~~......## ####...## ~~.##.#.## #.#Z@...#** ~ßß.....# #..####...#** ..!...#######Z##*,,,,..#,....P#..##.Z#*,,**,,,.* ~ßß........Z###,,>,****,* ####..##...##*,,,,,,,** # ##......#*,{,,⌠,,{,** * #......##,,X&hh8 e,***,*,,,,* * *###...##,,,** ***,,,21.3 (11.0) _You sense a monster nearby.X&hsX&h_uX&hQvX&hzX&hӆM  ,,,****,#**,#,* **,,~X&hoc*l#* ****≈~## *,*.###~~#####*#****...##P..#..* *#..* ≈~..#* #.### ~......## ####@..## ~.##.#.## #.#Z....#** ~ßß.....# #..####...#** ..!...#######Z##*,,,...#,Fly .Z..X&h.Z##.l   komodo dragon (wandering).#...Z   Kirke the human zombie (minion)X&hl 0.0)  A komodo dragon comes into view.Found a stone staircase leading up.X&hi,*,**,,,***<l.ZZZ..lally target)X&h£X&h)+2.3 (1X&hX&h7 _The komodo dragon hisses angrily.X&h ~~#* .*,**,,,** ,.,****,#**.#,* **,,~*<#* ****≈~## *,#l##~~#####*#****...##P..#..* *#..# ≈~..#* #@### ~......## ####...## ~.##.#.## #.#.Z...#** ~ßß.....# #Z.####...#**!...#######Z##*,,....#, ......P#..##Z.#*,,**... ~ßß.........###,,>,**##.* ####..##...##*,,,,,,,**,   hog zombie # ##......#*,{,,⌠,,{,**,X&h! X&h! X&hr$ ,X&h[- ,,***,,,,*.lZ.{Z..ZZ 2 hog zombX&h- 4ies (minion)X&h^/ &3X&h6 X&hi8 X&h$hr  You reach to attack! You hit the komodo dragon. You freeze the komodo dragon.X&hmjX&hkX&hWt.lZ.Z.X&hxu+9 (0.6X&hY|X&h; _The komodo dragon is lightly wounded.X&hs≈~# .*,**,,,***,.,****,,,#*.#,* **~ **<#* ***#,#.### ~~~#####*#****.....#P..#..* *#l.#......#* #Z### ~~~## ####@..##.##.#.## #.#Z....#** ~ßß.....# #Z.####...#** ..!...#######Z##*,,....#,....P#..##..#*,,**....* ~ßß.........###,,>,**## ####..##...##*,,,,,,,**,, # ##......#*,{,,⌠,,{,** * #......##,,,***,*,,,,*Z   Kirke the human zombie (minion)  You swap places. .ZZ. Your water moccasin zombie bites the komodo dragon but does no damage.=4.9 (1.0&huJm _The komodo dragon bites your water moccasin zombie.X&h;  You reach to attack!  You hit the komodo dragon but do no damage.The komodo dragon is lightly wounded.X&hX&hX&hD ZZ..Your water moccasin zombie bites the komodo dragon.X&hJ-5.4 (0.5X&h5X&h u _The komodo dragon completely misses your water moccasin zombie.X&h* X&hh .-9X&hҸ X&hv 5 _You could not reach far enough!X&h7Your water moccasin zombie bites the komodo dragon. _The komodo dragon completely misses your water moccasin zombie. _You could not reach far enough!X&hz: reach to attack!  You hit the komodo dragon but do no damage.  The komodo dragon is lightly wounded.X&h8C .Z  Your water moccasin zombie bites the komodo dragon.X&hD7===6.5 (0.6X&hJX&huNJ _The komodo dragon bites your water moccasin zombie!!X&h  You could not reach far enough!Z.X&h2---7.1X&h _Your water moccasin zombie barely misses the komodo dragon.X&h@You reach to attack! You hit the komodo dragon.  You feel bolstered by spreading misfortune.The komodo dragon seems to slow down. You freeze the komodo dragon.  X&haThe komodo dragon is moderately wounded.  X&hϫ.slow, ally target)Z 2 hog zombiesX&hlP   Kirke the humX&hc;an zombie (minion)X&h/|22 ==-6 (0.5X&hX&ha^ _Your water moccasin zombie is destroyed!X&h  You reach to attack!  You hit the komodo dragon but do no damage.X&hGZ.X&h6--8.2 (0.6X&h X&h#e _The komodo dragon is heavily wounded.X&hƥ  You reach to attack! You completely miss the komodo dragon.Z.--7 (0.5 _The komodo dragon is heavily wounded.X&hDu  You could not reach far enough! .ZYour hog zombie bites the komodo dragon but does no damage.====9.2 _The komodo dragon bites your hog zombie!!X&h7 i {,,,,{  You could not reach far enough!  The komodo dragon is no longer moving slowly.----7 _Your hog zombie bites the komodo dragon.X&hL{,X&h(K----30.3 (0.6X&hX&h5 _You could not reach far enough!X&h {{,>, X&ha,You could not reach far enough!  The komodo dragon bites your hog zombie.=9 _Your hog zombie bites the komodo dragon.X&h  X&hJ "X&h 7{,X&h -slow, ally target)X&h LYou reach to attack! You hit the komodo dragon.  X&hf JThe komodo dragon seems to slow down. You freeze the komodo dragon.  X&hc :The komodo dragon is severely wounded.X&h X&h X&h 3X&hF -X&h 1.5X&h X&h  X&h X&hY C_Your hog zombie closely misses the komodo dragon.X&h X&hvThe komodo dragon is severely wounded. _Your hog zombie closely misses the komodo dragon.almost dead.  The komodo dragon bites your hog zombie!!.{,    hog zombie==2.0 (0.5X&hϊi _Your hog zombie is destroyed!X&hs"+  You reach to attack! You hit the komodo dragon.  The komodo dragon seems to slow down. You freeze the komodo dragon.Z.--5X&h'2a _The komodo dragon is almost dead.X&h  You reach to attack! You closely miss the komodo dragon.Z.--3.1 (0.6X&hX&ha _The komodo dragon is almost dead.X&h c ,{,X&h q{You could not reach far enough! The komodo dragon bites Kirke!!X&h J====6 (0.5X&h X&h - _You hear an angry hiss.X&hb  You could not reach far enough! Kirke hits the komodo dragon!X&hhX&h †S,S   water moccasin  The komodo dragon dies!X&h. Spear-Bearer3----4.1 _A water moccasin comes into view.Training target 14.0 for Polearms reached!  X&h:You need to enable at least one skill for training.X&h/  --more--X&hX&hH  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  16.1  -1   n - Spellcasting   7.7   5.9  -1          X&h b - Maces & Flails   0.2   1.4  -2   o - Conjurations   0.4   1.7  -3   c - Axes   7.5   1.2  -1   p - Hexes   0.4   0.5  +4   d - Polearms  14.0  16.1  -1   q - Summonings   0.2   1.0   0   e - Staves   6.8   1.4  -2   r - Necromancy  12.1  10.1  +1   f - Unarmed Combat   0.2   1.7  -3   s - Forgecraft   0.2 &hm  1.2  -1   g - Throwing   3.8   1.4  +2   t - Translocations   6.4   4.0   0       u - Alchemy   0.4   0.8  +1   h - Short Blades   0.2   0.8  +1   v - Fire Magic   0.2   1.2  -1   i - Long Blades   0.2   1.0   0   w - Ice Magic   0.2   0.8  +1   j - Ranged Weapons   2.6   1.4  -2   x - Air Magic  X&h 7.0   5.0  +1       y - Earth Magic   0.2   1.2  -1   k - Dodging  11.4   7.6  +1       l - Shields   8.0   7.1  -1   z - Evocations   3.5   1.2  -1 +4 m - Stealth   8.0   2.5  +5              You need to enable at least one skill.[?] Help[=] set a skill target  [/&h0X7m] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsX&hI } z + Evocations   3.5X&h$TargetTarget--  --  --  --  --  --  --  X&h--  --  --  --  --  5.0  --  --  X&h_--  --  --  --  --  X&hu~--  --  --  --  5.0 X&h*--  a-z] set[-] clear selected targetcost|targetsX&h^=[?25h[?0c5.0 X&hB [?25l[?1cX&hMY5.0 Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.=] set aall targetsX&h { g + Throwing   3.8X&hǘX&hX&h(≈≈~#*.*,**,,,***knorpule3000 the Spear-Bearer ≈≈~#*,.,****,,,*Poltergeist of Ashenzari *****. ≈≈~##**.#,* **,,*Health: 103/103 ======================== ≈≈~~#**<#* ****Magic: 33/33 ======================== X&h≈≈~##*,#.###AC: 23  Str: 12 ≈~~~#####*#****...#EV: 17X&hInt: 25 ≈~..#P..#..* *#†.#SH: 12Dex: 16 ≈~........#* #Z###XL: 13 Next: 83% Place: Lair:3 X&hL~~~......## ####@Z.##Noise: ---------  Time: 24934.1 (0.5) ~~.##.#.## #.#.....#**M) +0 spear "Bound With Me" {freeze, Fort, X&hw~ßß.....# #..####S..#**Throw: 12 boomerangs ..!...#######.##*,,....#,Fly X&h......P#..##..#*,,**....* ~ßß.........###{,>,**##.*S   water moccasin ####..##...##*,,,,,,,**,,X&h<Z   hog zombie (minion) # ##......#*,{,,⌠,,{,**,Z   Kirke the human zombie (minion) * #......##,,,***,*,,,,* _You hear an angry hiss.  X&h8You could not reach far enough! Kirke hits the komodo dragon!  The komodo dragon dies! _A water moccasin comes into view.Training target 14.0 for Polearms reached!  You need to enable at least one skill for training.X&hX&hX&h*. _X&hOpD     **.#,* **,,*  **<#* ****  *,#.###...# *#†.# #Z###  ####@Z.##  #.#.....#** X&hr #..####S..#** !#.##*,,....#, #.....* ..###{,>,**##.* ..# # ..#*,{,,⌠,,{,**, *  X&h     **.#,* **,,*  **<#* ****  *,#.###...# *#†.# #Z###  ####@Z.##  #.#.....#**  #..####S..#** !X&h!W#.##*,,....#, #.......###{,>,**##.* ..#  ..#*,{,,⌠,,{,**,  X&h)X&h7*X&h0X&h4e _A water moccasin is nearby!X&h(~# *,.,****,,,* ~#**.#,* **,,* ~~# <#* **** ~## *,#.### ~~~#####*#****...# ~..#P..#..* *#†.# ~........#* #Z### ~## ####.Z..##.#.## #.#..@..#** X&hY))ßß.....# #..####S..#** .!...#######.##*,,....#, ...P#..##..#*,,**....# ßß.........###{,>,**##.# ###..##...##*,,,,,,,**,.  ##......#*,{,,⌠,,{,**,  #......##,,,***,*,,,,*  *###...##,,,** X&h+X&h,X&h12.ZS...#****{*,*,(ally target),,,⌠,,,,**,,,*X&h25=5.1 (1.0X&h6X&h8g _Your hog zombie barely misses the water moccasin.X&hNbX&h'c{X&hc,X&hd.slow, ally target) X&hkfA_A water moccasin is nearby!X&hgJYour hog zombie barely misses the water moccasin.X&hh^You hit the water moccasin. The water moccasin seems to slow down. X&hi You freeze the water moccasinX&hi . X&hjj- The water moccasin is lightly wounded. X&hIk4 The water moccasin bites you but does no damage.X&hlX&hm4X&hn$7 (0.6X&hv X&hlX&hD_Your hog zombie bites the water moccasin but does no damage.X&h?_  You hit the water moccasin. You freeze the water moccasin.X&h~H.ZX&h-6.2 (0.5X&hX&h< _The water moccasin is lightly wounded.X&hlA ,{ You hit the water moccasin. You freeze the water moccasin.  The water moccasin is moderately wounded.You block the water moccasin's attack.X&he&7X&h X&h ? _Your hog zombie bites the water moccasin.X&h h  You barely miss the water moccasin.X&h: -7.3 (0.6X&h X&h i _The water moccasin is moderately wounded.X&hp  You hit the water moccasin. The water moccasin seems to slow down.  You freeze the water moccasin.X&h<_ h,X&hkh   polar bearS   water moccasin (slow, ally target)  hogZ   Kirke the human zombie (minion)The water moccasin is heavily wounded.A polar bear comes into view.Your hog zombie barely misses the water moccasin.X&hG+8 (0.5X&hX&hWT _The water moccasin misses you.X&h9A polar bear comes into view.Your hog zombie barely misses the water moccasin. _The water moccasin misses you.X&hx:You hit the water moccasin. The water moccasin seems to slow down.  You freeze the water moccasin.  The water moccasin is heavily wounded.X&hA h.The water moccasin barely misses you.X&hB-8.4 (0.6X&hGX&hqJg _Your hog zombie barely misses the water moccasin.X&h  You hit the water moccasin. You freeze the water moccasin.X&h+9 (0.5X&hmX&h g _The water moccasin is severely wounded.Y&h_  You hit the water moccasin. You freeze the water moccasin.Y&h>Y&h( .Z(ally target)Z   hog zombie (minion)  Kirke the human zombie (minion)*###...##,,,** ***,,,,**  You kill the water moccasin!The polar bear bites your hog zombie! The polar bear claws your hog zombie.Y&h76==9.5 (0.6Y&h)Y&hvc _The polar bear barely misses your hog zombie.Y&hN[ 9  You reach to attack!Y&h a IZ.Y&ha 8---40.0 (0.5Y&h t _You hit the polar bear but do no damage.Y&h4  You could not reach far enough!  Your hog zombie barely misses the polar bear.Y&hy60===5Y&h1G Y&h^H__The polar bear bites your hog zombie!! The polar bear claws your hog zombie. x2Y&h8H---1.0Y&hPY&h5 _You could not reach far enough!Y&h   You could not reach far enough! .Z Your hog zombie bites the polar bear but does no damage.=--5 _The polar bear bites your hog zombie! The polar bear claws your hog zombie. x2Y&h7  You reach to attack!  You hit the polar bear but do no damage.-2.1 (0.6 _Your hog zombie barely misses the polar bear.Y&h4  You reach to attack! You puncture the polar bear!  The polar bear is moderately wounded.Y&h(5dThe polar bear bites your hog zombie. The polar bear claws your hog zombie. x2Y&h F †   Kirke the human zombie (minion)Y&h.G]  Your hog zombie is destroyed!Y&hH.=7Y&h2PY&hTY _Kirke barely misses the polar bear.Y&h~3  You reach to attack!  You hit the polar bear but do no damage.Y&h4 0-3.3Y&hK: Y&hR= e _The polar bear is moderately wounded.Y&hw  You reach to attack!  You hit the polar bear but do no damage. h.The polar bear is moderately wounded.3=9Y&hAY&hC _Kirke hits the polar bear but does no damage.Y&h)  You hit the polar bear but do no damage.The polar bear is moderately wounded.You block the polar bear's attack. x224.5 _The polar bear claws you but does no damage.Y&h%  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y&h1d .  Kirke crumbles into dust!You dismiss your zombies and call upon the dead to rise afresh.You block the polar bear's attack. The polar bear closely misses you.Y&hy329---==5.5 (1.0Reap Fly Y&h17Y&h:W _The polar bear barely misses you.Y&hER≈~# *,.,****,,,*  knorpule3000 the Spear-Bearer Y&h0S"≈~## **.#,* **,,*  Poltergeist of Ashenzari *****. ≈~~# **<#* ****  Health: 103/103 ======================== ≈~## *,#.### Magic: 26/33 ==================------ ~~~#####*#****...#Y&hV AC: 22  Str: 12 ~..#P..#..* *#†.# EV: 17Int: 25 ~........#* #.### SH: 12Dex: 16 ~~......## ####...##  XL: 13 Next: 83% Place: Lair:3 ~.##.#.## #.#..@h.#**  Noise: ===------  Time: 24945.5 (0.0) ßß.....# #..####...#***  M) +0 spear "Bound With Me" {freeze, Fort, .!...#######.##*,,....#,*  Throw: 12 boomerangs .....P#..##..#*,,**....#*  Reap Fly ßß.........###,,>,**##.#* ###..##...##*,,,,,,,**,.,  h   polar bear  ##......#*,,,,⌠,,,,**,,  #......##,,,***,*,,,,*,  *###...##,,,** ***,,,,** _The polar bear barely misses you.Casting: Animate Dead (mildly dangerous; 1%Y&hYh[37m risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded)Y&hxQ≈~#*,.,****,,,*knorpule3000 the Spear-Bearer ≈~##**.#,* **,,*Poltergeist of Ashenzari *****. ≈~~#Y&hz**<#* ****Health: 103/103 ======================== ≈~##*,#.###Magic: 26/33 ==================------ ~~~#####*#****...#AC: 22  Str: 12 ~..#P..#..* *#†.#Y&h{cEV: 17Int: 25 ~........#* #.###SH: 12Dex: 16 ~~......## ####...##Y&hqXL: 13 Next: 83% Place: Lair:3 ~.##.#.## #.#..@*.#**Noise: ===------  Time: 24945.5 (0.0) ßß.....# #..####...#***M) +0 spear "Bound With Me" {freeze, Fort, .!...#######.##*,,....#,*Throw: 12 boomerangs .....P#..##..#*,,**....#*Reap Fly ßß.........###,,>,**##.#* ###..##...##*,,,,,,,**,.,h   polar bear##......#*,,,,⌠,,,,**,,#......##,,,***,*,,,,*,*###...##,,,** ***,,,,** _The polar bear barely misses you.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded)Y&hY 9 Y&hf h  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (lightly wounded)  You draw life force from the polar bear!  The polar bear bites you.  The polar bear claws you but does no damage.1-1-6.5 (1 _The polar bear closely misses you.Y&h Y&hu 8-Y&h< Y&h2" F _Unknown command.Y&h,5≈~# *,.,****,,,*  knorpule3000 the Spear-Bearer ≈~## **.#,* **,,*  Poltergeist of Ashenzari *****. Y&h_-≈~~# **<#* ****  Health: 101/103 =======================- ≈~## *,#.### Magic: 23/33 ================-------- ~~~#####*#****...#Y&h/ AC: 21  Str: 12 ~..#P..#..* *#†.# EV: 17Int: 25 ~........#* #.### SH: 12Dex: 16 ~~......## ####...##  XL: 13 Next: 83% Place: Lair:3 ~.##.#.## #.#..@h.#**  Noise: ==-------  Time: 24946.5 (0.0) ßß.....# #..####...#***  M) +0 spear "Bound With Me" {freeze, Fort, .!...#######.##*,,....#,*  Throw: 12 boomerangs .....P#..##..#*,,**....#*  Reap Fly ßß.........###,,>,**##.#* ###..##...##*,,,,,,,**,.,  h   polar bear  ##......#*,,,,⌠,,,,**,,  #......##,,,***,*,,,,*,  *###...##,,,** ***,,,,** _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Y&hJ0tConfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded)Y&hv≈~#*,.,****,,,*knorpule3000 the Spear-Bearer ≈~##**.#,* **,,*Poltergeist of Ashenzari *****. ≈~~#**<#* ****Health: 101/103 =======================- ≈~##*,#.###Magic: 23/33 ================-------- ~~~#####*#****...#AC: 21  Str: 12 Y&hUy!~..#P..#..* *#†.#EV: 17Int: 25 ~........#* #.###SH: 12Dex: 16 ~~......## ####...##XL: 13 Next: 83% Place: Lair:3 ~.##.#.## #.#..@*.#**Noise: ==-------  Time: 24946.5 (0.0) ßß.....# #..####...#***M) +0 spear "Bound With Me" {freeze, Fort, .!...#######.##*,,....#,*Throw: 12 boomerangs .....P#..##..#*,,**....#*Reap Fly ßß.........###,,>,**##.#* ###..##...##*,,,,,,,**,.,Y&h|h   polar bear##......#*,,,,⌠,,,,**,,#......##,,,***,*,,,,*,*###...##,,,** ***,,,,** _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded)Y&hjtk  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (moderately wounded)  You draw life force from the polar bear!Y&h hYou feel life coursing into your body. You block the polar bear's attack.Y&hY3=7.5 (1Y&hY&h _The polar bear closely misses you. The polar bear misses you.Y&h\≈~# *,.,****,,,*  knorpule3000 the Spear-Bearer ≈~## **.#,* **,,*  Poltergeist of Ashenzari *****. ≈~~# **<#* ****  Health: 103/103 ======================== ≈~## *,#.### Magic: 20/33 ==============---------- ~~~#####*#****...# AC: 21  Str: 12 ~..#P..#..* *#†.# EV: 17Int: 25 ~........#* #.### SH: 12Dex: 16 ~~......## ####...##  XL: 13 Next: 83% Place: Lair:3 ~.##.#.## #.#..@h.#**  Noise: ==-------  Time: 24947.5 (0.0) ßß.....# #..####...#***  M) +0 spear "Bound With Me" {freeze, Fort, .!...#######.##*,,....#,*  Throw: 12 boomerangs .....P#..##..#*,,**....#* [37Y&h:3m Reap Fly ßß.........###,,>,**##.#* ###..##...##*,,,,,,,**,.,  h   polar bear  ##......#*,,,,⌠,,,,**,,  #......##,,,***,*,,,,*,  *###...##,,,** ***,,,,** _The polar bear closely misses you. The polar bear misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (heavily wounded)Y&h4Q≈~#*,.,****,,,*knorpule3000 the Spear-Bearer ≈~##**.#,* **,,*Poltergeist of Ashenzari *****. ≈~~#Y&h|50**<#* ****Health: 103/103 ======================== ≈~##*,#.###Magic: 20/33 ==============---------- ~~~#####*#****...#AC: 21  Str: 12 Y&h06~..#P..#..* *#†.#EV: 17Int: 25 ~........#* #.###SH: 12Dex: 16 ~~......## ####...##Y&h9XL: 13 Next: 83% Place: Lair:3 ~.##.#.## #.#..@*.#**Noise: ==-------  Time: 24947.5 (0.0) ßß.....# #..####...#***M) +0 spear "Bound With Me" {freeze, Fort, .!...#######.##*,,....#,*Throw: 12 boomerangs .....P#..##..#*,,**....#*Reap Fly ßß.........###,,>,**##.#* ###..##...##*,,,,,,,**,.,h   polar bear##......#*,,,,⌠,,,,**,,#......##,,,***,*,,,,*,*###...##,,,** ***,,,,** _The polar bear closely misses you. The polar bear misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (heavily wounded)Y&ha 9 Y&h hh(berserk)  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (heavily wounded)  You draw life force from the polar bear!Y&h [1=8.5 (1Y&h= r _The polar bear goes berserk!Y&hV ≈~# *,.,****,,,*  knorpule3000 the Spear-Bearer ≈~## **.#,* **,,*  Poltergeist of Ashenzari *****. ≈~~# **<#* ****  Health: 103/103 ======================== ≈~## *,#.### Magic: 18/33 =============----------- ~~~#####*#****...# AC: 21  Str: 12 ~..#P..#..* *#†.# EV: 17Int: 25 ~........#* #.### SH: 12Dex: 16 ~~......## ####...##  XL: 13 Next: 83% Place: Lair:3 ~.##.#.## #.#..@h.#**  Noise: ==-------  Time: 24948.5 (0.0) ßß.....# #..####...#***  M) +0 spear "Bound With Me" {freeze, Fort, .!...#######.##*,,....#,*  Throw: 12 boomerangs .....P#..##..#*,,**....#* [37Y&hY m Reap Fly ßß.........###,,>,**##.#* ###..##...##*,,,,,,,**,.,  h   polar bear (berserk)  ##......#*,,,,⌠,,,,**,,  #......##,,,***,*,,,,*,  *###...##,,,** ***,,,,** _The polar bear goes berserk!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, berserk)Y&hD$W≈~#*,.,****,,,*knorpule3000 the Spear-Bearer ≈~##**.#,* **,,*Poltergeist of Ashenzari *****. ≈~~#**<#* ****Health: 103/103 ======================== ≈~##*,#.###Y&h$Magic: 18/33 =============----------- ~~~#####*#****...#AC: 21  Str: 12 ~..#P..#..* *#†.#EV: 17Int: 25 ~........#* #.###SH: 12Dex: 16 Y&h'~~......## ####...##XL: 13 Next: 83% Place: Lair:3 ~.##.#.## #.#..@*.#**Noise: ==-------  Time: 24948.5 (0.0) ßß.....# #..####...#***M) +0 spear "Bound With Me" {freeze, Fort, .!...#######.##*,,....#,*Throw: 12 boomerangs .....P#..##..#*,,**....#*Reap Fly ßß.........###,,>,**##.#* ###..##...##*,,,,,,,**,.,h   polar bear (berserk)##......#*,,,,⌠,,,,**,,#......##,,,***,*,,,,*,*###...##,,,** ***,,,,** _The polar bear goes berserk!Casting: Vampiric Draining (safe; 1% risk of failure)  Y&hb(tConfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, berserk)Y&hTVMCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (severely wounded, berserk)  You draw life force from the polar bear!Y&h^ ZZ   polar bear zombie (minion)You kill the polar bear!Y&hpX 59.5 (1 _The dead are walking!Y&h2wY&h+{ Y&h{b_Your base Evocations skill increases to level 2! Y&h  Y&h  Y&h  Y&h 0 Y&hO  Y&hC ;19 Y&h  Y&h  Y&h X98 Y&h  Y&h & W _You start resting. Y&h& 117  Y&h(  Y&hM, , Y&h-  Y&he2  Y&h2  Y&h3  Y&h8 e20= Y&h:  Y&h< , Y&h=  Y&hA , Y&hA  Y&hE  Y&hvE  Y&hE  Y&hI  Y&hLJ k1== Y&hJ  Y&hRN  Y&hN  Y&h!O  Y&hkR , Y&hS  Y&hV  Y&hsW  Y&hW  Y&h[ P= Y&h[  Y&h_ d2= Y&h`  Y&hc , Y&hd  Y&hBh , Y&hh  Y&hk , Y&h}l  Y&hwo n3= Y&hyp  Y&hfs , Y&h-t  Y&h)w , Y&hw  Y&hr{ , Y&h2|  Y&h d4= Y&hˀ  Y&hN , Y&h#  Y&hQ , Y&hLj  Y&hދ , Y&h،  Y&h P= Y&h  Y&h b5= Y&h  Y&hI , Y&h>  Y&h  Y&h+  Y&h  Y&hܟ , Y&h  Y&hţ l6= Y&h$  Y&h , Y&hĨ  Y&h , Y&h  Y&hϯ , Y&h%  Y&h , Y&h  Y&h b7= Y&h  Y&h+ , Y&h  Y&h , Y&h  Y&h^ , Y&hs  Y&h 8== Y&h"  Y&h , Y&h  Y&h , Y&h  Y&hh , Y&h/  Y&h 9== Y&h  Y&h  Y&h  Y&hy  Y&h'  Y&h  Y&h  Y&h , Y&h&  Y&h  Y&hJ := Y&h  Y&h~ =30 Y&hQ  Y&hZ  Y&h  Y&hj  Y&h  Y&hF  Y&h  Y&h , Y&h  Y&hx  Y&h E1= Y&h`  Y&h4 , Y&h0  Y&h , Y&h  Y&h , Y&h  Y&h 2== Y&h  Y&h% , Y&h  Y&h= '-- Y&hM% 5010.5 (61.0) _You feel your existence waver again. Y&h & t--1.5 (62Reap  Y&h)  Y&h+ _ _Your reaping aura is weakening. Y&h  Y&h  Y&h  Y&h  Y&hm , Y&h = _You start resting. Y&h 13.5 (2.0) Y&hT Y3=4.5 (3 Y&h  Y&h#   Y&h7$ _Magic restored. Y&hh~# *,.,****,,,* ~## **.#,* **,,* ~~# **<#* **** ~## *,#.### #####*#****...# ..#P..#..* *#†.# .#* #.### ......## ####...## .##.#.## #.#..Z@.#**  Y&h.....# #..####...#*** !...#.##*,,....#,* P#..##..#*,,*#....#* .###,,>,*###.#*..##...##*,**,..  ##......#*,,,,⌠,,,,**,.  Y&h T**,,, Y&h+5.5 (1 Y&h Y&h _You swap places. _You see here a water moccasin corpse. Y&hz~# *,.,****,,,* ## **.#,* **,,* # **<#* **** ## *,#.### #####*#****...# #P..#..* *#†.#  Y&h!{p#* #.### ......## ####...## ##.#.## #.#..Z†@#** .....# #..####...#*** ...#.##*,.....#,* P#..##..#*,.##....#* .###,...##...##*,..,,,,**...* ##......#*,...⌠,,,,**... #......##,..#**,*,,,,*..  Y&hTH  Found an escape hatch in the floor. Y&hމ}.Z***, Y&hЌg6Fly  Y&h Y&hZ _Your reaping aura expires. Y&h Y&h Y&h` Y&h  Y&h Y&h, Y&hp= Y&h  Y&h  Y&h, Y&hy Y&h$, Y&h Y&h  Y&h$ Y&h:%, Y&h & Y&h' Y&h* Y&h+, Y&h, Y&h,####.### ##...,,,,*#...# #....⌠,,,,##...#**,#....#.Z####* **#....##...  Y&h,,****,##...,#..@# ,***,,,,##....##.# ,∆,{,,,,,.....,..# ,,⌠,,>,,⌠.....⌠#.# ,,,,,,,,.......+. ,,**,,,,##....*### k   wyvern (asleep) ,,*,* ***....#* Z   polar bear zombie (minion) Y&hd**,k*  Y&h0326.0) Y&h.Z, ally target),,,** Y&hǑ,3.5 (17 Y&h Y&hY _A wyvern comes into view. Y&h ...####..#.#...##>,####.####...###...# Y&h#..### #.Z.##..@##....##.# ,∆,{,,,,,.....,..#>,,⌠.....⌠#.#..+.#..*### ***....#* **,k.#* Y&hƘ, ,,,** Y&h\7T...####..#.#...##>,####.####...###...##..### #.Z.##..@##....##.# Y&h49∆,{,,,,,.....,..#>,,⌠.....⌠#.#..+.#..*### ***....#* **,k.# ,,,** Y&hA Y&h B Y&hI Y&hO] _A wyvern is nearby! Y&h Y&hp###......#. ..##..##....# ###..>,####.###...,,,,*#...## #....⌠,,,,##... ...#**,#....#..####* **#....##.Z. ,,****,##...,#..***,,,,##....##∆,{,,,,,....... Y&h H,⌠,,>,,⌠.....⌠#,,,,,,.......+**,,,,##....*##,* ***....#*  **.k.#*  ,..#*  Y&h( Y&h. Y&hOZ,,** Y&h#4 Y&h".0) _ Y&h Y&h Y&hMg .##..##....## .###..>,####.###.,,,.*#...##.⌠,,..##...##**,#....#..### ,..#* **#....##...# ,,,****,##....#..Z#,,,,##....##.# Y&hh ,∆,{,,,,.......@.#,,⌠,,>,,⌠.....⌠#.#,,,,,,,.......+.#**,,,,##....####,*,* **#....#* *#.k ..  Y&hC .Z*,,,,*5 Y&h..###..>,####.###.,,..##...## .##....⌠,...##...##**,#....#..### #,..#* **#....##...#,,,****,##....#...# Y&hļ,,,.##....##Z#,∆,{,,,..........#,,⌠,,>,.⌠#.#,,,,,,........+.#**,,,.##....####,*,* ** Y&h*  *#.k #..  ...  Y&h Y&h.Z*,,,**** Y&h&6 Y&h Y&h.S _There is a dry fountain here. Y&hS.,,..##...## ..##....⌠,...##...##**,#....#..###,..#* **#....##...#,,,****.##....#...# *,,..##....##.#,∆,{,,.........Z.#,,⌠,,>..⌠.....⌠#.#,,,,,...+.# *,,,,**,,..##....#### *,,,,*,* **  *#.k. . .... .##**  Y&h+.Z***⌠,<*** Y&h-7 _ Y&h Y&h Y&h H.##....⌠,...##...##**,#....#..###,..#* #*#....##...#,,,***#.##....#...# **,...##....##.# ,,,,,∆,{,............#  Y&hI -⌠,,,,,⌠,,>..⌠.....Z#.#,,,,..........+.# **,,,,**,,..##..@.#### ,*,,,,*,****  * *#.k **#.. ⌠. ..... <.##** ##*  Y&h  Y&h ⌠Z*,,,,<*,,** Y&hO &8 Y&hG  Y&h \ _Found a stone staircase leading down and a stone staircase leading up.Y&h! kk  You reach to attack!  The helpless wyvern fails to defend itself.  You puncture the wyvern! You freeze the wyvern.Y&h-9.0 (0.5Y&hY&h>_ _The wyvern is severely wounded.Y&h~  You reach to attack! You hit the wyvern but do no damage.Y&hUk.Y&h&5Y&h5Y&hH_ _The wyvern is severely wounded.Y&h O  You hit the wyvern. You freeze the wyvern.Y&h| h Z. Y&h DThe wyvern is almost dead.Y&h 6=40.1 (0.6Y&h Y&h8 L _The wyvern misses you.Y&h  You closely miss the wyvern.The wyvern is almost dead.7 _You block the wyvern's attack.Y&hBT  You puncture the wyvern! You freeze the wyvern.Y&hJ†Z   polar bear zombie (minion)Y&hL 1.3 _You kill the wyvern!Training target 5.0 for Throwing reached!Y&hkY&hn _Your base Throwing skill increases to level 2!Y&h _  You see here a wyvern corpse. _Y&h3*Y&h-Y&h5Y&ho6"###,,,,**##Y&h7 .#...#Y&h7C**,,,***....##....##.# Y&hu8o#..,,,,,∆,{.............#Y&h*9#⌠,,,,,⌠,,>..⌠.....⌠#.# *Y&h9H,,,,,,,,,,,..........+.#Y&h:W**,,,,**,,..##....#### Y&h2;_*,,,*,,,,*,****#..Z.#Y&h; Y&h<**** ##...## Y&h7= Y&h=p,,,**#.@.## Y&h>-Y&h"?5.3 (4.0Y&hB ...⌠... ........ #..<.#### [####* **,,* **,,, ,,*,,* ,******Y&hGY&hiH†Y&hH,Y&htIZY&hI,Y&hJ,Y&hK*Y&hK,Y&hL*Y&hL*Y&h'M*Y&hM*Y&h_N ,Y&hNY&hOY&hbP-Y&hP$6.3 (5Y&h:UY&h^ Y&h^Y&h<__Found a +0 helmet.Y&h4Y&hD5Y&h16Y&h:Y&h<Y&hFnY&h+HY&hHY&hIY&hLY&hNY&hPY&h}QY&hFRY&hUY&h XY&h9ZY&hZY&h[Y&h[^B  There is a dry fountain here.Y&haY&hkgL _Y&hhiY&h3p,Y&hhqY&huY&hzY&hnY&hJ~~***P...###,,,,**##.##....#...# ~**#.....###...#**....##....##.# **#...##.......?,{.............# ~*##.P*###⌠.....⌠,,>..⌠.....⌠#.# ** #.***,,......,,,..........+.# * *#,*,,,,*#....**,,..##....####  *,,,**,,,#....*,****#..†.##,*,#...#### ##...##***#..@Z.###...##****,##....⌠....## *....#........# *##...#..<.####** #.##[#####,* ##*##*,,** ,,** ***,,,*,,,*****,,*,,**,,,**,,,******Y&hǘ,54.3 (8Y&hY&h Y&h[ _You sense a monster nearby.Y&h/ 4Y&h2 Y&hh6 Y&h|9 Y&h= Y&hJ BY&hQ ≈~** *###...##,..#* ##...# ~~~***P...###...,**##...# ~~**#.....###...###....##....##.#*#...##.......?.F.............# ~~*##.P*###⌠.....⌠,,>..⌠.....⌠#.# ~** #.***,,.......,,..........+.#* *#,*,,,,*#....#*,,..##....####*,,,**,,,#....#,****#..†.##,*,#..@#### ##...##,,,**##..Z..###...##*****,##....⌠....## *....#........# *##...#..<.####*** #.##[#####F   cane toad (asleep)**,* ##*##*,,**Z   polar bear zombie (minion) ***,,,*,,,,*****,,*,,Y&hV +5.3 (1Y&h|_ xZ., ally target)Y&hs` +6.3 (2Y&hf Y&h{i \ _A cane toad comes into view.Y&h Z#* #......##...#**,..## Y&h≈~** *###...##...#* ###....#~***P...###...,**##.##....#.. ~~**#.....###...###....##....## ~**#...##.......?.F............ ~Y&hL~*##.P*###⌠.....⌠.,>..⌠.....⌠# ~** #.***.........,,..........+.* *#,*,,,,**,,..##....####Y&h߇*,,,**,,,#...@#,****#..†.###.#...#### ##...##,,,**##.Z...###...##*****,##....⌠....##Y&h....#........ *##...#..<.####** #.##[#####**,* ##*##*,,*** ***,Y&hY&h_yZ.7.3 (1Y&hY&hr .~# ##......##....⌠,...##...# #* #......##...#**,#....#..## ≈~** *###...##...#* ###....#~***P...###...,**##.##....#.. ~~**#.....###...###....##....## ~**#...##.......?.F............ ~~*##.P*###⌠.....⌠..>..⌠.....⌠# ~** #.***.....................+.* *#,*,,,,**,,..##....####*,,,**,,,#....#,****#..†.###.#..Z#### ##...##Y&hs ,,,#*##.....###...##*****,##....⌠....##....#........ *##...#..<.####** #.##[#####**,* ##*##*,,*Y&hw Y&hy .FZ.F====8Y&hj Y&h = _The cane toad gives a loud, deep croak!Y&h̨Y&hr`=---9 (0.6Y&h*Y&h] _You hit the cane toad but do no damage.Y&hl  You hit the cane toad but do no damage.Y&hʢRZ.Y&hϣI---9.4 (0.5Y&hUY&hخB _The cane toad stings you but does no damage.Y&h$ slow, ally target)You hit the cane toad.  You feel bolstered by spreading misfortune.The cane toad seems to slow down. You freeze the cane toad.22 60.0 (0.6 _The cane toad is lightly wounded.Y&h zM_The cane toad is lightly wounded.  is lightly wounded.  The cane toad barely misses you.Your polar bear zombie bites the cane toad.  Your polar bear zombie barely misses the cane toad.5 (0.5Y&hD Y&h A _Your polar bear zombie claws the cane toad.Y&h4g  You completely miss the cane toad.Y&h6(1.0Y&hBY&hG7 _The cane toad is lightly wounded.Y&ha  You hit the cane toad. The cane toad seems to slow down.  You freeze the cane toad.  The cane toad is moderately wounded.Y&h+6 (0.6Y&hM _You block the cane toad's attack.Y&hThe cane toad is moderately wounded.You block the cane toad's attack  You hit the cane toad but do no damage.  The cane toad is moderately wounded.Your polar bear zombie misses the cane toad.  Your polar bear zombie claws the cane toad but does no damage.2.2Y&h _Your polar bear zombie barely misses the cane toad.Y&hB l  You hit the cane toad but do no damage.Y&hS +7 (0.5Y&h Y&h d _The cane toad is moderately wounded.Y&ho You hit the cane toad. The cane toad seems to slow down.  You freeze the cane toad.  The cane toad is heavily wounded.  The cane toad stings you.  Your polar bear zombie bites the cane toad!  Your polar bear zombie claws the cane toad.Y&he97/103 --=3.2Y&h$Y&hT _Your polar bear zombie claws the cane toad but does no damage.Y&hUl  You hit the cane toad but do no damage.Y&hV.-7Y&h^Y&ha] _The cane toad is almost dead.Y&hD ~  You hit the cane toad. The cane toad seems to slow down.  You freeze the cane toad.Y&h .Z   polar bear zombie (minion)Y&h  Y&hY 7-4.3 (0.6 _You kill the cane toad!Training target 5.0 for Evocations reached!  You need to enable at least one skill for training.Y&hq /  --more--Y&hxY&hr  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  16.1  -1   n - Spellcasting   7.7   5.9  -1          Y&h b - Maces & Flails   0.2   1.4  -2   o - Conjurations   0.4   1.7  -3   c - Axes   7.5   1.2  -1   p - Hexes   0.4   0.5  +4   d - Polearms  14.0  16.1  -1   q - Summonings   0.2   1.0   0   e - Staves   6.8   1.4  -2   r - Necromancy  12.1  10.1  +1   f - Unarmed Combat   0.2   1.7  -3   s - Forgecraft   0.2 [39;49Y&hփm  1.2  -1   g - Throwing   5.0   2.1  +2   t - Translocations   6.4   4.0   0       u - Alchemy   0.4   0.8  +1   h - Short Blades   0.2   0.8  +1   v - Fire Magic   0.2   1.2  -1   i - Long Blades   0.2   1.0   0   w - Ice Magic   0.2   0.8  +1   j - Ranged Weapons   2.6   1.4  -2   x - Air Magic  Y&hʆ 7.0   5.0  +1       y - Earth Magic   0.2   1.2  -1   k - Dodging  11.4   7.6  +1       l - Shields   8.0   7.1  -1   z - Evocations   5.1   1.8  -1 +4 m - Stealth   8.0   2.5  +5              You need to enable at least one skill.[?] Help[=] set a skill target  [/[3Y&h3X7m] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsY&hD| k + Dodging  11.4Y&hiTargetTarget--  --  --  Y&hQ--  --  --  --  -- Y&hmH --  --  --  -- Y&h&J --  --  --  -- Y&h --  --  --  --  --  --  --  --  Y&h-- --  a-z] set[-] clear selected targetY&hccost|targetsY&h,W=[?25h[?0c0  Y&h; [?25l[?1c Y&h15.0  +1  Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.=] set aall targets!Y&h_!Y&h-≈~~# ##......##....⌠,...##...#knorpule3000 the Spear-Bearer ≈~#* #......##...#**,#....#..### Poltergeist of Ashenzari *****. ≈~** *###...##...#* ###....##...# Health: 97/103 ======================-- ~~~***P...###...,**##.##....#...# Magic: 33/33 ======================== ~~**#.....###...###....##....##.# AC: 22  Str: 12 ~**#...##.......?...............# EV: 17Int: 25 ~~*##.P*###⌠.....⌠..>..⌠.....⌠#.# SH: 12Dex: 16 ~** #.***.....................+.# XL: 13 Next: 87% Place: Lair:3  * !Y&hb*#,*,,,,*#..Z@#*,,..##....#### Noise: =--------  Time: 25064.3 (0.6)*,,,**,,,#....#,****#..†.##M) +0 spear "Bound With Me" {freeze, Fort,,,,#.#...#### ##...##Throw: 12 boomerangs,,,#*##.....###...##Fly *****,##....⌠....##*....#........#Z   polar bear zombie (minion)*##...#..<.####**** #.##[#####**,* ##*##*,,** _The cane toad is almost dead.You hit the cane toad. The cane toad seems to slow down.  You freeze the cane toad. _You kill the cane toad!Training target 5.0 for Evocations reached!  You need to enable at least one skill for training.!Y&h74!Y&h=!Y&hBA. _#Y&hm[?25h[?0c  Search for what [Enter for "pole", or ? for help]? %Y&hP [?25l[?1c%Y&hʪ%Y&h7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] K - a +0 spear of venom  b - [carried] M - the cursed +0 spear "Bound With Me" (weapon) {freeze, Fort, S c - [carried] T - the cursed +1 pair of gloves of the Eye in the Sky (haunted) Results elsewhere ([,] to cycle)  d - [Lair:2] a +0 spear (10 further duplicates)e - [Lair:2] a +0 trident (6 further duplicates)  f - [D:9] a +0 halberd (7 further duplicates)  g - [D:7] a manual of Polearms (1040 gold)'Y&ha 'Y&hh 'Y&hr ≈~~# ##......##....⌠,...##...#knorpule3000 the Spear-Bearer ≈~#* #......##...#**,#....#..### Poltergeist of Ashenzari *****. ≈~** *###...##...#* ###....##...# Health: 97/103 ======================-- ~~~***P...###...,**##.##....#...# Magic: 33/33 ======================== ~~**#.....###...###....##....##.# AC: 22  Str: 12 ~**#...##.......?...............# EV: 17Int: 25 'Y&hu ~~*##.P*###⌠.....⌠..>..⌠.....⌠#.# SH: 12Dex: 16 ~** #.***.....................+.# XL: 13 Next: 87% Place: Lair:3  * *#,*,,,,*#..Z@#*,,..##....#### Noise: =--------  Time: 25064.3 (0.0)*,,,**,,,#....#,****#..†.##M) +0 spear "Bound With Me" {freeze, Fort,,,,#.#...#### ##...##Throw: 12 boomerangs,,,#*##.....###...##Fly *****,##....⌠....##*....#........#Z   polar bear zombie (minion)*##...#..<.####**** #.##[#####**,* ##*##*,,**You hit the cane toad. The cane toad seems t'Y&hu Po slow down.  You freeze the cane toad. _You kill the cane toad!Training target 5.0 for Evocations reached! _You need to enable at least one skill for training.  Search for what [Enter for "pole", or ? for help]? 'Y&h 4'Y&h` 'Y&h܉ . _(Y&hvm[?25h[?0c  Search for what [Enter for "pole", or ? for help]? +Y&h. [?25l[?1c,Y&h6 ,Y&h 7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] K - a +0 spear of venom  b - [carried] M - the cursed +0 spear "Bound With Me" (weapon) {freeze, Fort, S c - [carried] T - the cursed +1 pair of gloves of the Eye in the Sky (haunted) Results elsewhere ([,] to cycle)  d - [Lair:2] a +0 spear (10 further duplicates)e - [Lair:2] a +0 trident (6 further duplicates)  f - [D:9] a +0 halberd (7 further duplicates)  g - [D:7] a manual of Polearms (1040 gold).Y&h≈~~# ##......##....⌠,...##...#knorpule3000 the Spear-Bearer ≈~#* #......##...#**,#....#..### Poltergeist of Ashenzari *****. ≈~** *###...##...#* ###....##...# Health: 97/103 ======================-- ~~~***P...###...,**##.##....#...# Magic: 33/33 ======================== ~~**#.....###...###....##....##.# AC: 22  Str: 12 ~**#...##.......?...............# EV: 17Int: 25 ~~*##.P*###⌠.....⌠..>..⌠.....⌠#.# SH: 12Dex: 16 ~** #.***.....................+.# XL: 13 Next: 87% Place: Lair:3  *[4.Y&h0m *#,*,,,,*#..Z@#*,,..##....#### Noise: =--------  Time: 25064.3 (0.0)*,,,**,,,#....#,****#..†.##M) +0 spear "Bound With Me" {freeze, Fort,,,,#.#...#### ##...##Throw: 12 boomerangs,,,#*##.....###...##Fly *****,##....⌠....##*....#........#Z   polar bear zombie (minion)*##...#..<.####**** #.##[#####**,* ##*##*,,**You freeze the cane toad. _You kill the cane toad!Training target 5.0 for Evocations reached! _You need to enable at least one skill for training. _Search for what [Enter for "pole", or ? for help]? Search for what [Enter for "pole", or ? for help]? .Y&h .Y&h .Y&h .Y&h1 . _/Y&h m[?25h[?0c  Search for what [Enter for "pole", or ? for help]? 4Y&h" [?25l[?1c4Y&hD 34 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] L - the cursed +2 pair of gloves of the Omniscient Urgency (haunt b - [carried] M - the cursed +0 spear "Bound With Me" (weapon) {freeze, Fort, S c - [carried] e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range,Results elsewhere ([,] to cycle)  d - [D:7] a manual of Shields (1040 gold)6Y&h6Y&h!6Y&hW*≈~~# ##......##....⌠,...##...#knorpule3000 the Spear-Bearer ≈~#* #......##...#**,#....#..### Poltergeist of Ashenzari *****. ≈~** *###...##...#* ###....##...# Health: 97/103 ======================-- 6Y&h*!~~~***P...###...,**##.##....#...# Magic: 33/33 ======================== ~~**#.....###...###....##....##.# AC: 22  Str: 12 ~**#...##.......?...............# EV: 17Int: 25 ~~*##.P*###⌠.....⌠..>..⌠.....⌠#.# SH: 12Dex: 16 ~** #.***.....................+.# XL: 13 Next: 87% Place: Lair:3  6Y&hp,9* *#,*,,,,*#..Z@#*,,..##....#### Noise: =--------  Time: 25064.3 (0.0)*,,,**,,,#....#,****#..†.##M) +0 spear "Bound With Me" {freeze, Fort,,,,#.#...#### ##...##Throw: 12 boomerangs,,,#*##.....###...##Fly *****,##....⌠....##*....#........#Z   polar bear zombie (minion)*##...#..<.####**** #.##[#####**,* ##*##*,,** _You kill the cane toad!Training target 5.0 for Evocations reached! _You need to enable at least one skill for training. _Search for what [Enter for "pole", or ? for help]? _Search for what [Enter for "pole", or ? for help]? Search for what [Enter for "pole", or ? for help]? shield6Y&h56Y&h56Y&h2<6Y&h>. _7Y&hZ _Unknown command.8Y&hio[?25h[?0c  Search for what [Enter for "shield", or ? for help]? 9Y&hy[?25l[?1c  Okay, then.9Y&h!. _:Y&hr Spells (Memorise)TypeFailure Level  a - Lesser BeckoningTranslocation 1% 2b - Maxwell's Portable Piledriver Translocation1%3  c - Teleport OtherTranslocation1%3  d - Magic DartConjuration7%1  e - SlowHexes7%1  f - Call ImpSummoning11%2  g - Confusing TouchHexes21% 3  h - Frozen RampartsIce22% 3  i - Ozocubu's ArmourIce22% 3  j - Rending BladeConjuration/Forgecraft 56% 4  k - Metabolic EnglaciationHexes/Ice88% 5  l - Lee's Rapid DeconstructionEarth89% 5  m - MagnavoltEarth/Air100% 7  n - Malign GatewaySummoning/Translocation 100% 7  o - Fulsome FusilladeConjuration/Alchemy 100% 8  p - Maxwell's Capacitive Coupling Air100% 8 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitHY&h HY&h HY&hҟ ≈~~# ##......##....⌠,...##...#knorpule3000 the Spear-Bearer ≈~#* #......##...#**,#....#..### Poltergeist of Ashenzari *****. ≈~** *###...##...#* ###....##...# Health: 97/103 ======================-- HY&h 2~~~***P...###...,**##.##....#...# Magic: 33/33 ======================== ~~**#.....###...###....##....##.# AC: 22  Str: 12 ~**#...##.......?...............# EV: 17Int: 25 ~~*##.P*###⌠.....⌠..>..⌠.....⌠#.# SH: 12Dex: 16 ~** #.***.....................+.# XL: 13 Next: 87% Place: Lair:3  * *#,*,,,,*#..Z@#*,,..##....#### Noise: =--------  Time: 25064.3 (0.0)*,,,**,,,#....#,****#..†.##M) +0 spear "Bound With Me" {freeze, Fort,HY&h ,,,#.#...#### ##...##Throw: 12 boomerangs,,,#*##.....###...##Fly *****,##....⌠....##*....#........#Z   polar bear zombie (minion)*##...#..<.####**** #.##[#####**,* ##*##*,,** _Search for what [Enter for "pole", or ? for help]? _Search for what [Enter for "pole", or ? for help]? _Search for what [Enter for "pole", or ? for help]? shield _Unknown command.Search for what [Enter for "shield", or ? for help]? _Okay, then.HY&h P  Okay, then.HY&h HY&h HY&h . _IY&hQ3IY&h :  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  16.1  -1   n - Spellcasting   7.7   5.9  -1          IY&hq< b - Maces & Flails   0.2   1.4  -2   o - Conjurations   0.4   1.7  -3   c - Axes   7.5   1.2  -1   p - Hexes   0.4   0.5  +4   d - Polearms  14.0  16.1  -1   q - Summonings   0.2   1.0   0   e - Staves   6.8   1.4  -2   r - Necromancy  12.1  10.1  +1   f - Unarmed Combat   0.2   1.7  -3   s - Forgecraft   0.2 Y&hEm  1.2  -1   g - Throwing   5.0   2.1  +2   t - Translocations   6.4   4.0   0       u - Alchemy   0.4   0.8  +1   h - Short Blades   0.2   0.8  +1   v - Fire Magic   0.2   1.2  -1   i - Long Blades   0.2   1.0   0   w - Ice Magic   0.2   0.8  +1   j - Ranged Weapons   2.6   1.4  -2   x - Air Magic  IY&hG 7.0   5.0  +1       y - Earth Magic   0.2   1.2  -1   k + Dodging  11.4   7.6  +1       l - Shields   8.0   7.1  -1   z - Evocations   5.1   1.8  -1 +4 m - Stealth   8.0   2.5  +5              Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [IY&h K?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets\Y&hkw\Y&h)≈~~# ##......##....⌠,...##...#knorpule3000 the Spear-Bearer ≈~#* #......##...#**,#....#..### Poltergeist of Ashenzari *****. ≈~** *###...##...#* ###....##...# Health: 97/103 ======================-- ~~~***P...###...,**##.##....#...# Magic: 33/33 ======================== ~~**#.....###...###....##....##.# AC: 22  Str: 12 ~**#...##.......?...............# EV: 17Int: 25 ~~*##.P*###⌠.....⌠..>..⌠.....⌠#.# SH: 12Dex: 16 ~** #.***.....................+.# XL: 13 Next: 87% Place: Lair:3  * \Y&h*#,*,,,,*#..Z@#*,,..##....#### Noise: =--------  Time: 25064.3 (0.0)*,,,**,,,#....#,****#..†.##M) +0 spear "Bound With Me" {freeze, Fort,,,,#.#...#### ##...##Throw: 12 boomerangs,,,#*##.....###...##Fly *****,##....⌠....##*....#........#Z   polar bear zombie (minion)*##...#..<.####**** #.##[#####**,* ##*##*,,** _Search for what [Enter for "pole", or ? for help]? _Search for what [Enter for "pole", or ? for help]? shield _Unknown command.Search for what [Enter for "shield", or ? for help]? _Okay, then. _Okay, then.\Y&h\Y&h"\Y&h/\Y&h7\Y&h\Y&h{\Y&h6 _8\Y&hB,\Y&h\Y&hf\Y&h L9=\Y&hk\Y&h\Y&hL\Y&h\Y&h,\Y&h\Y&hP\Y&hn100/103=1\Y&h\Y&hP0\Y&hn\Y&h,\Y&h\Y&ho119\Y&h \Y&hE,\Y&h\Y&h<<2\Y&h9\Y&h,\Y&h\Y&hn,\Y&h>\Y&hb3=\Y&h\Y&h1 _HP restored.\Y&h:8\Y&ho\Y&h!\Y&h\Y&hg\Y&h; ,\Y&h \Y&ht\Y&h\Y&hn,\Y&h\Y&h.........P#..##..##..##....## ≈~~ßß...###..>,####.### ≈~####..##...###...,,..##...## ≈~~# ##......##....⌠,...##...# ≈~#* #......##...#**,#....#..## ≈~** *###...##...#* ###....##~***P...###...,**##.##....#.. ~\Y&h,~**#.....###...###....##....## ~**#...##.......@...............- ~~*##.P*###⌠....Z⌠..>..⌠.....⌠#.# ~** #.***.....................+.#* *#,*,,..##....##....##....####*,,,**.,,#....#,#####..†.##,,,#.#...#### ##...##,,,####.....###...##*,##....⌠\Y&h!]....## *....#........#\Y&hx$N 82.3 (18.0)  q - a scroll of poison\Y&h%=17 -3.3 (19\Y&h)\Y&h,d _You feel your existence waver again.^Y&h8'^Y&h%(^Y&h)^Y&h-^Y&hO?n^Y&h(@,^Y&hMA^Y&hHE^Y&hI^Y&hJ,^Y&h^L^Y&hN^Y&hvR^Y&hT,^Y&hU^Y&hW^Y&hZ^Y&h[,^Y&h\^Y&h^^Y&ha^Y&hc,^Y&hd^Y&hh^Y&hrk,^Y&hJl^Y&hnn^Y&hq^Y&hr^Y&hXy^Y&hy^Y&h{^Y&hn,^Y&h^Y&hp^Y&h),^Y&hO^Y&h܇^Y&h^Y&h1,^Y&h^Y&h^Y&h^Y&hC,^Y&hw^Y&h^Y&hٚ^Y&hlB^Y&hT^Y&h^Y&h,^Y&hM^Y&h^Y&h',^Y&hR^Y&hX^Y&hz^Y&h^Y&h^Y&h,^Y&h^Y&h^Y&h^Y&h,^Y&hU^Y&hC^Y&hH,^Y&h^Y&h^Y&hU^Y&h/,^Y&h^Y&hP^Y&h^Y&hC,^Y&h^Y&h?^Y&h^Y&h,^Y&h^Y&h^Y&hF*,,~~≈≈~** *###...##...## ###.... **.~≈≈~~~***P...###....####.##... #..~~~~~**#.....###...###....##.. ..#~~~~**#...##.................. #*~~ ~~~*##.P*###⌠.....⌠..>..⌠... #*~~ ~** #.###.................. #*~~ * ##,#....##....##....##.. .P~~ #k..##...#Z...#.#####..† ,,~~ *#|....@#Z#...#### ##... ^Y&h,,~~ #......####.....###.. ,,~~ *########*,##....⌠....# **~~ * *....#........#  *~~ *** *##...#..<####*~~ ,,******* #.##[###k   rime drake (asleep) ,,,,,**,* ##*##*,,** ,*,,,,,,** ***,,,**,*,,,,,*****,,*,,*^Y&h1  105.3 (22Z.*,,,, ally target)*Z   polar bear zombie (minion)~~,6.3 (23 _A rime drake comes into view.`Y&hU*,,~~≈≈~** *###...##...## ###*.~≈≈~~~***P...###....####.## ,#..~~~~~**#.....###...###....##.#~~~~**#...##.......... .#*~~ ~~~*##.P*###⌠.....⌠..>..⌠ .#*~~ ~** #.###........ `Y&h68.#*~~ * ##,#....##....##....## #.P~~ #k..##..Z#Z...#.#####.. *,,~~ *#|...@.#.#...#### ##,~~ #......####.....###...,~~ **#*,##....⌠....*~~ ,* *....#.#  *~~ ,*** *##...#..<.#### *~~ ,,,* #.##[##### *,,,,,**,* ##*##*,,**  ~,*,,,,,,** ***,,,*  ~,*,*,,,,,*****,,*,,*`Y&h`Y&h*.*Z**,,~~~~`Y&hr17.3 (1.0)`Y&h`Y&h]`Y&h% **,,~~≈≈~** *###...##...## ###*.~≈≈~~~***P...###....####.## *,#..~~~~~**#.....###...###....## #...#~~~~**#...##........#*~~ ~~~*##.P*###⌠.....⌠..>..⌠ ..#*~~ ~** #.###.....#*~~ * ##.#....##....##....## ##.P~~ * #k..##...#Z...#.##### **,,~~ * *#|..@.Z#.#...#### ##,~~ * #......####.....###,~~ ***#*,##....⌠....*~~ ,,* *....#. * *~~ ,,*** *##...#..<. * *~~ ~,,,* #.##[##### ~*,,,,,**,* ##*##*,,**  ~~,*,,,,,,** ***,,,*  ~~,*,*,,,,,*****,,*,,*aY&h~~Z~.~~~~~~~~8aY&hV# **,,~~≈≈~** *###...##...## ###  ****.~≈≈~~~***P...###....####.## #*,#..~~~~~**#.....###...###.... ##...#~~~~**#...##.....#*~~ ~~~*##.P*###⌠.....⌠..>..⌠.#*~~ ~** #.###....aY&hO.#*~~ ~* ##.#....##....##....#.P~~ ~* #k..##Z..#Z...#.##### #**,,~~ ~* *#|.@...#.#...#### ## #,,,,~~ ~* #......####.....### *,,,,~~ ~***#*,##....⌠ ,****~~ ~,,* *....# ,* *~~ ~,,*** *##...#..<. ,* *~~ ~~,,,* #.##[##### ~~*,,,,,**,* ##*##*,,**  ~~~,*,,,,,,** ***,,,*  ~~~,*,*,,,,,*****,,*,,*aY&h aY&h~~~.~Z~~~~aY&hS3~~~~aY&h&9aY&hm%aY&h(aY&h # **,,~~≈≈~** *###...##...## ### # ****.~≈≈~~~*##P...###....####. ##*,#..~~~~~**#.....###...###.... .##...#~~~~**#...##..... #...#*~~ ~~~*##.P*###⌠.....⌠..>...#*~~ ~~** #.###....#*~~ ~~* ##.#....##....##.... .###.P~~ ~~* #k..##...#Z...#. aY&h G.#**,,~~ ~~* *#|@...Z#.#...#### #,,,,~~ ~~* #......####.....### #*,,,,~~ ~~***#*,##....⌠ *,****~~ ~~,,* *....# ,,* *~~ ~~,,*** *##...#..<. ,,* *~~ ~~~,,,* #.##[#####aY&h, " ~~~*,,,,,**,* ##*##*,,**  ~~~~,*,,,,,,** ***,,,*  ~~~~,*,*,,,,,*****,,*,,*aY&hA aY&h< aY&hD ~~~~~~* #.~k@..Z.~~~~~k~~~10aY&h  You puncture the rime drake!  The rime drake is moderately wounded.aY&hI 3=9 (0.6aY&h aY&h B _The rime drake bites you but does no damage.bY&hA  You puncture the rime drake!bY&hZ.=1.4 (0.5 _The rime drake is heavily wounded.bY&h|  You hit the rime drake.  The rime drake is heavily wounded.bY&h*~.-9bY&hlbY&hωW _The rime drake barely misses you.bY&hm catching breath, ally tar…)You closely miss the rime drake.The rime drake is heavily wounded.bY&h8p **n, frozen)  You closely miss the rime drake.  The rime drake is heavily wounded.The rime drake breathes ice at you. bY&h&r  The icy flash freeze  The icy flash freeze hits your polar bear zombie!  Your polar bear zombie partially resists.bY&h C@.bY&hh G====2.4bY&h bY&h = _Your polar bear zombie is flash-frozen.cY&hNA  You puncture the rime drake!cY&h`Z. cY&hgb==--3.0 (0.6cY&hªcY&hϮc _The rime drake is severely wounded.cY&hy  You barely miss the rime drake.The rime drake is severely wounded.cY&h{U---5 (0.5cY&h1cY&hP _The rime drake misses you.cY&h   You closely miss the rime drake.The rime drake is severely wounded.cY&h m0--4.1 (0.6cY&h cY&h / _The rime drake bites you.cY&h  You closely miss the rime drake.1-6 (0.5cY&h$ cY&h c _The rime drake is severely wounded.dY&h%  You hit the rime drake. You freeze the rime drake.  The rime drake is almost dead.dY&hûdZ. dY&h-5.2 (0.6dY&hdY&h}8 _You block the rime drake's attack.dY&h,| ally target)You hit the rime drake but do no damage.The rime drake is almost dead.dY&h}+7 (0.5dY&hdY&hW _The rime drake barely misses you.dY&hh d  You barely miss the rime drake.dY&hi -6.3 (0.6dY&ho dY&hr ^ _The rime drake is almost dead.dY&h  You hit the rime drake but do no damage.The rime drake is almost dead.dY&h +8 (0.5dY&h dY&hx X _The rime drake closely misses you.eY&h/ closely misses you.  Your polar bear zombie barely misses the rime drake.Your polar bear zombie claws the rime drake.  Your polar bear zombie claws the rime drake but does no damage.eY&h527.4 (0.6eY&h޼eY&h8 _You block the rime drake's attack.eY&hm  You hit the rime drake but do no damage.eY&h3+9 (0.5eY&hweY&h$^ _The rime drake is almost dead.eY&h%_  You closely miss the rime drake.The rime drake is almost dead.eY&h ` (8.4eY&hf eY&hj 8 _You block the rime drake's attack.eY&h~ <  You hit the rime drake.eY&h |Z   polar bear zombie (minion)  You kill the rime drake!eY&h=.99eY&hrCeY&hEI _Your polar bear zombie is no longer encased in ice.fY&hM7fY&h7fY&h1<fY&h>H _No target in view!fY&h9{JfY&hfY&hv3= _-fY&hSF.## **,,~~≈≈~** *###...##...## # ****.~≈≈~~~*##P...###....####.#*,#..~~~~~**#.....###...### .fY&hĥ.##...#~~~~**#...##.... .#...#*~~~~~~*##.P*###⌠.....⌠..> <....#*~~~~~** #.###...#*~~~~~* ##.#....##....## ..###.P~~~~~* #..Z##...#Z...#. ..#**,,~~~~~* *#@.....#.#...#### .##,,,,~~~~~* #......####..... ##*,,,,~~~~~***fY&hc#*,##....⌠ ,*,****~~~~~,,* *....#,* *~~~~~,,*** *##...#..<.,* *~~~~~~,,,* #.##[ ~~~~*,,,,,**,* ##*##*,, ~~~~~,*,,,,,,** ***,,, ~~~~~,*,*,,,,,*****,,*,,fY&hH{9.9 (1.0fY&h-7~,,fY&hF-20.9 (2fY&hfY&h+  Things that are here: fY&h}_a staff of conjuration; a rime drake corpsehY&hThY&hUhY&hVhY&hTYhY&h!ahY&heQ _hY&hpn=hY&h΢,hY&hhY&hhY&hhY&hghY&h=,hY&hhY&hhY&hBhY&hhY&hhY&hhY&h hY&h@hY&hhY&hhY&hhY&h#hY&hHhY&hhY&hhY&h hY&h hY&h hY&h hY&h hY&hThere is a dry fountain here.hY&hhY&h$hY&h< hY&h_hY&huhY&h hY&h#hY&h'(hY&hQ)hY&h,hY&h /hY&hM2hY&h4hY&hW5hY&h6hY&h.9hY&h<hY&hH@hY&hAhY&hBhY&hDhY&hGhY&hJhY&hmKhY&hLhY&h/OhY&hrRhY&hThY&hUhY&hVhY&hYhY&h\hY&h^hY&h|_hY&h`hY&hbhY&hehY&hwghY&hChhY&hihY&hnhY&hrhY&hrhY&hJthY&hw hY&huxhY&hx_You swap places.hY&h?|hY&hZ~hY&h-hY&hhY&hQhY&h-hY&hVhY&h.hY&hhY&huhY&hphY&hhY&h]hY&h'hY&hɖhY&hshY&hhY&hhY&h͟hY&h_hY&hhY&hhY&hܩhY&hhY&hnhY&h hY&hhhY&hdhY&h0hY&hhY&hhY&hhY&h;hY&h4hY&hOhY&h hY&h hY&h>There is a dry fountain here.hY&hhY&hhY&h _hY&hhY&h#hY&hhY&h:hY&hhY&h hY&hhY&h%hY&h7hY&hhY&hhY&hhY&hJhY&hhY&h3hY&hhY&hhY&h'hY&h,hY&hhY&hhY&h hY&h, hY&h hY&hKhY&hhY&hhY&h hY&hhY&hXhY&h<hY&hhY&hHhY&hhY&hhY&hhY&h{!hY&h#hY&h$hY&h%hY&h(hY&hV-hY&hg/hY&hr0hY&h2hY&h#5hY&h8hY&h:hY&h;hY&h=hY&hI?hY&hChY&hEhY&h]FhY&hGhY&hIhY&hYhY&hZhY&h^[hY&hL\hY&h]hY&h`hY&hSbhY&hchY&hdhY&hihY&hlhY&hmhY&hnhY&hqhY&hshY&hthY&huhY&hxhY&h{hY&h}hY&hH~hY&hXhY&hhY&hӌ##...#*#..~≈≈~# *,.,****,,, #....###..~≈≈~## **.#,* **,,hY&h #......~≈≈~~# **<#* *** # #......~~≈≈~## *,#.### #####....~≈≈~~~########***...# Z####.†..~≈≈~..#P..#..# *#†.# #.....~~≈≈~........## #.### ......~≈≈~~~.....Z## ####...## ......~≈≈~~.##@#.## #.#...†.## ##...ßß~~≈≈~ßß.....# #..####...  #...........!...#######.###.... hY&hZD #...............P#..##..##..##  ##..ßß~≈Y~~ßß.........###..>.###  #.#~~~≈≈~####..##...###.......# YY 2 elephants (trample, wandering)*###~~≈≈Y~# ##......##....⌠.... Z   polar bear zombie (minion)*,,,~~≈≈~#* #......##...###.#..**,,~~≈≈~** ####...##...## ###..hY&hC064.9 (44.0)hY&hhY&hehY&haG .{≈Y   elephant~  2 elephants come into view.hY&h¶,5.9 (45hY&hK _The elephant moves out of view.hY&h  .~≈≈~##  .~≈≈~~# **<#* # ~~≈≈~##  hY&h! ~≈≈~~~######## †..~≈≈~..#P..#..# *#†.# ~≈≈~........## #.### ~~~......##  #@#{## †~ßß.....#  hY&hf d....!...###  ........P  ~~ßß....>  ~####..## hY&hl b ~~# ##..   #...   ####. hY&h  .~≈≈~##  .~≈≈~~# **<#*  ~~≈≈~##  hY&h ~≈≈~~~######## †..~≈≈~..#P..#..# *#†.# ~≈≈~........## #.### ~~~......##  #@#{## †~ßß.....#  ....!...###  ........P  ~~ßß....>  ~####..##  ~~# ##..   #...   ####.  _An elephant is nearby!iY&hW  #....###..~≈≈~## **.#,* **  ####......~≈≈~~# **<#* ** ~~≈≈~## *,#.### .#####....~≈≈~~~########***...# .Z####.†..~≈≈~..#P..#..# *#†.# ...#.....~~≈≈~........## #.###.......~≈≈~~~......## ####...## >.~≈≈~~.##.#Z## #.#...†.# ###...ßß~~≈≈~ßß.@...# #..####..  #...........!...#######.###. #.....P#..##..##..## ##..ßß~Y≈~~ßß.........###..>.## # #.#~~~≈Y~####..##....... # *###~~≈≈~~# iY&h ##......##....⌠... YY 2 elephants (trample, wandering) # *,,,~~≈≈~#* #......##...###.#. Z   polar bear zombie (minion) # **,,~~≈≈~** ####...##...## ###**.~≈≈~~~*##P...###....####.##  An elephant comes into view.  The elephant trumpets! You hear a trumpeting! You hear a loud, deep croak!iY&h Z.YYYYYYYYYY 5 elephants (trample, 2 wandering,…)iY&h~ ?An elephant comes into view. x2iY&h :==6.9 (1.0)iY&h iY&h} , _The elephant trumpets!jY&h5U ####......~≈≈~~# **<#* * ### #......~~≈≈~## *,#.### .#####....~≈≈~~~########***...# ..Z####.†..~≈≈~..#P..#..# *#†.# ....#.....~~≈≈~........## #.###.......~≈≈~~~...Z..## ####...# .>.~≈≈~~.##.#.## #.#...†. ####...ßß~~≈≈~ßß.....# #..####. # #...........!@..#######.###. #.....P#..##..##..## # ##..ßß~Y≈~~ßß.........###..>.# ## #.#~~~YY~####..##...###...... .# *###~~≈YY~#Y&hYc9;49m ##......⌠ .# *,,,~~≈≈~#* #......##...###.# ## **,,~~≈≈~** ####...##...## ###**.~≈≈~~~*##P...###....####.# ##*,#..~~.....###....jY&hC[jY&hn]jY&hlhjY&hi0Z.jY&hiYjY&h2j#≈≈YjY&hj6YY≈YjY&h`k ≈~jY&hkYjY&hl1jY&h mjY&hnjY&hn=jY&h:o 7jY&h7ujY&h}x jY&h&yjY&h'{_The elephant trumpets!mY&h*....####**.#,* *  ####......~≈≈~~mY&h#*<#* * ### #......~~≈≈~## *,#.## #.#####..~~########***..Z####.†..#P..#..# *#†.# #mY&h ~≈≈~........## #.## ..~..Z...## ####...# .>........~≈≈~~.##.#.## #.#...†###...ßß~~≈≈~ßß@....# #..#### #mY&h....!...#######.###...  #.......Y.......P#..##..##..# # ##..ßß~≈≈Y~ßß.........###..>.# ## #.#~~YY≈Y####..##...###....###~~≈≈~~# ##......##....⌠..) .# *,~#* #......##...###.## **,,~~≈≈~** ####...##...## ## # ****.~≈≈~~~*##P.####.#mY&hmY&hmmY&h{XmY&h e.Z.YY~Y~≈Y~Y,…)Z   polar bear zombie (minion)mY&hp 0---8mY&h mY&h mY&h*##...#*#..~≈≈~ *,.,** #....###..~≈≈~##.#,* mY&hf ####......~≈≈~~# **<#* ### #......~~≈≈~## *,#.### ##.#####....~≈≈~~~########***...#mY&hZ####.÷..~≈≈~..#P..#..# *#†.#.....~~≈≈~........## #.# ...~≈≈~~~......## ####.. mY&h~9..>........~≈≈~~@##Z#.## #.#...† .####...ßß~~≈≈~ßß.....# #..#### ## #....!...#######.###.. #........YY.....P#..##..##.mY&hp#..ßß~≈≈~Yßß.........###..># #.#~~~≈Y~####..##...###...).# *###~~≈Y~~# ##......##....⌠. ..# *,,,~~≈≈~#* #......##...###. .## **,,~~≈≈~** ####...##...## #mY&h tZ.YY..Y~≈Y,…)Z   polar bear zombie (minion)---9mY&h'nY&hW..#####.#~~≈≈~# *.*,**,*##...#*#..~≈≈~# *,.,** #....###..~≈≈~##.#,* # ####......~≈≈~~# **<#* ### #......~~≈≈~## *,#.# .nY&hJY##.#####....~≈≈~~~########***...Z####.÷..~≈≈~..#P..#..# *#†.#.....~~≈≈~........## #.#..~≈≈~@~.Z....## ####.. ...>........~≈≈~~.##.#.## #.#... ..####...ßß~~≈≈~ßß.....# #..### .## #...FY!...#######.###. .# #..........Y....P#..##..##. ### ##..ßß~≈≈~~ßß.........###..> #.## #.#~~~≈≈Y####..##...###.... F   cane toad (wandering) #..# *###~~≈Y~~# ##......##....⌠ ZY&h \9;49m   polar bear zombie (minion)..# *,,,~~≈≈~#* #......##...#nY&hck  A cane toad comes into view.nY&henY&he,nY&hGfnY&hgnY&h,hnY&hhnY&hZ.YßßY.F.......YYYally targetY~≈==70Water  _The elephant trumpets!nY&h**#...,* *#..~≈≈~~#* *,,***..#####.#~~≈≈~# *.*,*##...#*#..~≈≈~# *,.,** #....###..~≈≈~##.#,* ####......~≈≈~~#nY&h **<#*### #......~~≈≈~## *,#.###.#####....~≈≈~~~########***.Z####.÷..~≈≈~..#P..#..# *#†#.....~~≈@~........## #..~≈≈~~~Z.....## #### #...>........~≈≈~~.##.#.## #.#.. #..####...ßß~~≈≈YßßY....# #..## ..## #....F......!...#######.### ..# #...........Y...P#..##..##. #### ##..ßß~≈≈~Yßß.........### nY&h E #.## #.#~~~≈Y~####..##...###... ##..# *###~~≈≈~~# ##......##....nY&h"nY&h#nY&hj$nY&hP%nY&h+&nY&h'nY&h?3 F≈≈Y~Y~ßß..YY..~Your polar bear zombie bites the elephant.nY&h4]--1Water nY&h;<nY&h ?V _Your polar bear zombie claws the elephant but does no damage. x2oY&h ,Y**....,** *,,,~≈≈~..*,,,,**#...,* *#..~≈≈~~#*,,**#..#####.#~.**##...#* oY&h.,.,* #....#####**.#, ## ####......~≈≈~~*<#* .##### #......~~≈≈~## *,#.###.#####..~~########***..Z####.÷..#P..#..# *#†#.....~~≈≈~........## .....~≈≈~~~Z.....## ####oY&hZ2.>........F≈≈Y~Y##.#.## #.#.. #..####...ßß~~≈≈~ßß.....# #..#..Y...#######.### 4 ..# #.........Y.....P#..##..## #### ##..ßß~≈≈~~ßß.........###  #.## #.#~~~≈Y~####..##...###oY&h5oY&h}6oY&h7oY&h8oY&h:oY&h#;oY&hN@FY~≈≈~YY.!Y 5 elephants (trample, 1 ally target).Y≈oY&hdPA--2oY&h^oY&h`rY&h\ **....,** *,,,~≈≈~..* **,,,, knorpule3000 the Spear-Bearer  **#...,* *#..~≈≈~~#* *,,*** Poltergeist of Ashenzari *****.  *#..#####.#~~≈≈~# *.*,** Health: 103/103 ========================  *##...#*#..~≈≈~# *,.,** Magic: 30/33 =====================--- #....###..~≈≈~## **.#,* AC: 17Str: 12 ## ####......~≈≈~~# **<#* EV: 17Int: 25 .##### #......~~≈≈~## *,#.# SH: 12Dex: 16 ..##.#####....~≈≈~~~########***.. XL: 13 Next: 89% Place: Lair:3 .....Z####.÷..~≈@~..#P..#..# *#† Noise: ---------  Time: 25172.9 (0.0) .......#.....~~F≈~........## #. M) +0 spear "Bound With Me" {freeze, Fort, .............~≈≈Y~~Z.....## ####. Throw: 12 boomerangs #...>..rY&hh ......~≈≈~~Y##.#.## #.#.. Fly Water #..####...ßß~~≈≈~ßßY....# #..## ..## #.........Y.!...#######.### YYYYY 5 elephants (trample, 1 ally target)..# #...............P#..##..##. F   cane toad #### ##..ßß~≈Y~~ßß.........###.. Z   polar bear zombie (minion)  #.## #.#~~~≈≈~####..##...###... _Your polar bear zombie claws the elephant but does no damage. x2  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (water)sY&h**....,** *,,,~≈≈~..***,,,, knorpule3000 the Spear-Bearer **#...,* *#..~≈≈~~#**,,*** Poltergeist of Ashenzari *****.*#..#####.#~~≈≈~#*.*,** Health: 103/103 ========================*##...#*#..~≈≈~#*,.,** Magic: 30/33 =====================---#....###..~≈≈~##**.#,* AC: 17Str: 12 ## ####......~≈≈~~#**<#* EV: 17Int: 25 .##### #......~~≈≈~##*,#.# SH: 12Dex: 16 ..##.#####....~≈≈~~~########***.. XL: 13 Next: 89% Place: Lair:3 .....Z####.Y&h47m÷..~≈@~..#P..#..# *#† Noise: ---------  Time: 25172.9 (0.0) .......#.....~~*≈~........## #. M) +0 spear "Bound With Me" {freeze, Fort, .............~≈≈Y~~Z.....## ####. Throw: 12 boomerangs #...>........~≈≈~~Y##.#.## #.#.. Fly Water #..####...ßß~~≈≈~ßßY....# #..## ..## #.........Y.!...#######.### YYYYY 5 elephants (trample, 1 ally target)..# #...............P#..##..##. F   cane toad #### ##..ßß~≈Y~~ßß.........###..sY&hm[37m Z   polar bear zombie (minion)#.## #.#~~~≈≈~####..##...###... _Your polar bear zombie claws the elephant but does no damage. x2  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (water)sY&h9 sY&h,7FY~Z~Y~.Yßß..Y≈==3.9 (1  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (water) _You draw life force from the cane toad! You block the cane toad's attack.sY&h **....,** *,,,~≈≈~..* **,,,, knorpule3000 the Spear-Bearer  **#...,* *#..~≈≈~~#* *,,*** Poltergeist of Ashenzari *****.  *#..#####.#~~≈≈~# *.*,** Health: 103/103 ========================  *##...#*#..~≈≈~# *,.,** Magic: 27/33 ===================----- #....###..~≈≈~## **.#,* AC: 17Str: 12 ## ####......~≈≈~~# **<#* EV: 17Int: 25 .##### #......~~≈≈~## *,#.# SH: 12Dex: 16 ..##.#####....~≈≈~~~########***.. XL: 13 Next: 89% Place: Lair:3 .....Z####.÷..~≈@~..#P..#..# *#† Noise: ==-------  Time: 25173.9 (0.0) .......#.....~~FY~Z.......## #. M) +0 spear "Bound With Me" {freeze, Fort, .............~≈≈~Y~......## ####. Throw: 12 boomerangs Y&hM 40m#...>........~≈≈~~Y##.#.## #.#.. Fly Water #..####...ßß~~≈≈Yßß.....# #..## ..## #...........!...#######.### YYYYY 5 elephants (trample, 1 ally target)..# #........Y......P#..##..##. F   cane toad #### ##..ßß~≈≈~~ßß.........###.. Z   polar bear zombie (minion)  #.## #.#~~~≈≈~####..##...###... _You draw life force from the cane toad! You block the cane toad's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (water, moderately wounded)tY&hp**....,** *,,,~≈≈~..***,,,, knorpule3000 the Spear-Bearer **#...,* *#..~≈≈~~#**,,*** Poltergeist of Ashenzari *****.*#..#####.#~~≈≈~#*.*,** Health: 103/103 ========================*##...#*#..~≈≈~#*,.,** Magic: 27/33 ===================-----#....###..~≈≈~##**.#,* AC: 17Str: 12 ## ####......~≈≈~~#**<#* EV: 17Int: 25 .##### #......~~≈≈~##*,#.# SH: 12Dex: 16 ..##.#####....~≈≈~~~########***.. XL: 13 Next: 89% Place: Lair:3 .....Z####.Y&h47m÷..~≈@~..#P..#..# *#† Noise: ==-------  Time: 25173.9 (0.0) .......#.....~~*Y~Z.......## #. M) +0 spear "Bound With Me" {freeze, Fort, .............~≈≈~Y~......## ####. Throw: 12 boomerangs #...>........~≈≈~~Y##.#.## #.#.. Fly Water #..####...ßß~~≈≈Yßß.....# #..## ..## #...........!...#######.### YYYYY 5 elephants (trample, 1 ally target)..# #........Y......P#..##..##. F   cane toad #### ##..ßß~≈≈~~ßß.....tY&hW....###.. Z   polar bear zombie (minion)#.## #.#~~~≈≈~####..##...###... _You draw life force from the cane toad! You block the cane toad's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (water, moderately wounded)tY&h BtY&htY&hltY&hktY&h(tY&hAiming: Vampiric Draining (safe; 1% risk of failure)  tY&hXTPress: ? - help, Shift-Dir - straight line  tY&h/}Aim: a cane toad (water, moderately wounded)  tY&hYou draw life force from the cane toad! You block the cane toad's attack.  Your polar bear zombie bites the elephant.  Your polar bear zombie claws the elephant. tY&h{ tY&hN&,...,,*****,~~≈≈~.,tY&h! tY&hE**....,** *.tY&h ..tY&h*,,,,tY&h**#...,* *#..~≈≈~~#*tY&hv ,,*tY&h5*#..#####.#~.**##...#* ,.,* #....####**.#, ## ####......~≈≈~~*<#* .##### #......~~≈≈~## *,#.###.#####..~~########***..Z####.÷..~≈≈~..#P..#..# *#†#.....~~FYYZtY&h 4.## tY&h.....tY&h^Y~......## ####tY&h.>........~≈≈~~.##.#.## #.#.. tY&h#..####...ßß~~≈≈Yßß.....# #..tY&h_ #tY&h;T.Y.!...#######.### tY&hZ..# #...............P#..##..## tY&hN#### ##..ßß~≈≈~~ßß.........###tY&hZYour polar bear zombie claws the elephant but does no damage.  tY&h<You block the cane toad's attack. The elephant tramples you.tY&htY&h; tY&hv YtY&h8≈Y~97/103 --4.9 (1tY&h<tY&h? tY&h?tY&hi@!_You are shoved backwards!tY&hg *,...,,*****,~~≈≈~.,*  knorpule3000 the Spear-Bearer **....,** *...~≈≈~..* **,,,, Poltergeist of Ashenzari *****.  **#...,* *#..~≈≈~~#* *,,*** Health: 97/103 ======================--  *#..#####.#~~≈≈~# *.*,** Magic: 24/33 =================-------  *##...#*#..~≈≈~# *,.,** AC: 17Str: 12 #....###..~≈≈~## **.#,* EV: 17Int: 25 ## ####......~≈≈~~# **<#* SH: 12Dex: 16 .##### #......~~≈≈~## *,#.# XL: 13 Next: 89% Place: Lair:3 ..##.#####....~≈@~~~########***.. Noise: ==-------  Time: 25174.9 (0.0) .....Z####.÷..~≈Y~..#P..#..# *#† M) +0 spear "Bound With Me" {freeze, Fort, .......#.....~~F≈YZ.......## #. Throw: 12 boomerantY&hR ygs .............~≈≈~Y~......## ####. Fly Water #...>........~≈≈Y~.##.#.## #.#.. #..####...ßß~~≈≈~ßß.....# #..## YYYYY 5 elephants (trample, 1 ally target)..## #.........Y.!...#######.### F   cane toad ..# #...............P#..##..##. Z   polar bear zombie (minion) #### ##..ßß~≈≈~~ßß.........###.. _You are shoved backwards!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (water, ally target)uY&hh*,...,,*****,~~≈≈~.,*knorpule3000 the Spear-Bearer **....,** *...~≈≈~..***,,,, Poltergeist of Ashenzari *****.**#...,* *#..~≈≈~~#**,,*** Health: 97/103 ======================--*#..#####.#~~≈≈~#*.*,** Magic: 24/33 =================-------*##...#*#..~≈≈~#*,.,** AC: 17Str: 12#....###..~≈≈~##**.#,* EV: 17Int: 25 ## ####......~≈≈~~#**<#* SH: 12Dex: 16 .##### #......~~≈≈~##*,#.# XL: 13 Next: 89% Place: Lair:3 ..##.#####....~≈@uY&h~~~########***.. Noise: ==-------  Time: 25174.9 (0.0) .....Z####.÷..~≈*~..#P..#..# *#† M) +0 spear "Bound With Me" {freeze, Fort, .......#.....~~F≈YZ.......## #. Throw: 12 boomerangs .............~≈≈~Y~......## ####. Fly Water #...>........~≈≈Y~.##.#.## #.#.. #..####...ßß~~≈≈~ßß.....# #..## YYYYY 5 elephants (trample, 1 ally target)..## #.........Y.!...#######.### F   cane toad ..# #...............P#..##..##. ZuY&hi   polar bear zombie (minion) #### ##..ßß~≈≈~~ßß.........###.. _You are shoved backwards!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (water, ally target)uY&hDuY&hV0   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an elephant (water, ally target)  You draw life force from the elephant!! You feel life coursing into your body!  Your polar bear zombie bites the elephant! uY&hFYY≈Y~Y~~Y.Your polar bear zombie claws the elephant but does no damage. x2  You block the elephant's attack.103/103==5.9 (1 _The elephant trunk-slaps you but does no damage.wY&hz*,...,,*****,~~≈≈~.,*  knorpule3000 the Spear-Bearer wY&hf{**....,** *...~≈≈~..* **,,,, Poltergeist of Ashenzari *****.  **#...,* *#..~≈≈~~#* *,,*** Health: 103/103 ========================  *#..#####.#~~≈≈~# *.*,** Magic: 20/33 ==============----------  *##...#*#..~≈≈~# *,.,** AC: 17Str: 12 #....###..~≈≈~## **.#,* EV: 17Int: 25 ## ####......~≈≈~~# **<#* SH: 12Dex: 16 .##### #......~~≈≈~## *,#.# XL: 13 Next: 89% Place: Lair:3 ..##.#####....~≈@~~~########***.. Noise: ==-------  Time: 25175.9 (0.0) .....Z####.÷..~FYY..#P..#..# *#† M) +0 spear "Bound With Me" {freeze, Fort, .......#.....~~≈Y~Z.......## #. Throw: 12 boomerangs .............~≈≈Y~~......## ####. Fly Water wY&hS}h#...>........~≈≈~~.##.#.## #.#.. #..####...ßß~~≈≈Yßß.....# #..## YYYYY 5 elephants (trample, 1 ally target)..## #...........!...#######.### F   cane toad ..# #...............P#..##..##. Z   polar bear zombie (minion) #### ##..ßß~≈≈~~ßß.........###.. _The elephant trunk-slaps you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (water, heavily wounded)wY&h?[*,...,,*****,~~≈≈~.,*  knorpule3000 the Spear-Bearer **....,** *...~≈≈~..* **,,,, Poltergeist of Ashenzari *****.  **#...,* *#..~≈≈~~#* *,,*** Health: 103/103 ========================  *#..#####.#~~≈≈~# *.*,** Magic: 20/33 ==============----------  *##...#*#..~≈≈~# *,.,** AC: 17Str: 12 wY&hA#....###..~≈≈~## **.#,* EV: 17Int: 25 ## ####......~≈≈~~# **<#* SH: 12Dex: 16 .##### #......~~≈≈~## *,#.# XL: 13 Next: 89% Place: Lair:3 ..##.#####....~≈@~~~########***.. Noise: ==-------  Time: 25175.9 (0.0) .....Z####.÷..~FYY..#P..#..# *#† M) +0 spear "Bound With Me" {freeze, Fort, .......#.....~~≈Y~Z.......## #. Throw: 12 boomerangs .............~≈≈Y~~......## ####. Fly Water #...>........~≈≈~~.##.#.## #.#.. #..####...ßß~~≈≈Yßß.....# #..## YYYYY 5 elephants (trample, 1 ally target)..## #...........!...#######.### F   cane toad ..# #...............P#..##..##. Z   polar bear zombie (minion) #### ##..ßß~≈≈~~ßß.........###..Casting: Vampiric DrainingwY&hBU (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (water, heavily wounded)  Rot billows forth from the cane toad's wounds!wY&hEzAiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a cane toad (water, heavily wounded)  Rot billows forth from the cane toad's wounds!  You feel drained.  The cane toad is engulfed in dark miasma.wY&hH,wY&hX  *...~≈≈~..*   *#..~≈≈~~#*  .#~~≈≈~#  wY&hY.#..~≈≈~#  #....###..~≈≈~##  ####......~≈≈~~# **< #......~~≈≈~## #....§§@YZ~##.÷..§FYY..# *#†....~§Y§~........## ....~≈≈~~~......## >........~≈≈Y~.##.#.## wY&hZ[.ßß~~≈≈~ßß.....#  #...........!...## (poisoned) #...............   You feel drained.  The cane toad is engulfed in dark miasma.  The cane toad is poisoned. You block the cane toad's attack.  The elephant misses you.  The elephant trunk-slaps you but does no damage.elephant tramples your polar bear zombie!wY&h,\P: 95/95 (103)P: 21/33 ==6.9 (1DrainwY&h#hwY&hck@ _Your polar bear zombie stumbles backwards!xY&hy§~~§§§☼§§§Y§§§§§~§ _Your polar bear zombie stumbles backwards!  You hit the cane toad. You freeze the cane toad.  The cane toad is almost dead.ampleunk-slaps you but does no damage.  The cane toad is engulfed in dark miasma.xY&h6--7.4 (0.5xY&hxY&hv7 _You block the cane toad's attack.xY&hl  You hit the cane toad but do no damage.xY&hD  The cane toad is almost dead.The cane toad is engulfed in dark miasma.  The cane toad looks even sicker.xY&hQ§§☼§☼☼§Y☼☼☼Y☼~xY&hRpoisoned, …Z   polar bear zombie (minion)looks even sicker.  You kill the cane toad!  The elephant is engulfed in dark miasma.  The elephant is poisoned. You block the elephant's attack. x2elephant tramples you but does no damage.elephant trunk-slaps you but does no damage.xY&hxg6-91--xY&hpy&8.0 (0.6xY&h_xY&h= _The elephant closely misses you. The elephant misses you.yY&h;*,...,,*****,~~≈≈~.,*  knorpule3000 the Spear-Bearer **....,** *...~≈≈~..* **,,,, Poltergeist of Ashenzari *****.  **#...,* *#..~≈≈~~#* *,,*** HP: 95/96 (103) =======================-  *#..#####.#~~≈≈~# *.*,** MP: 19/33=============-----------  *##...#*#..~≈≈~# *,.,** AC: 17Str: 12 #....###..~≈≈~## **.#,* EV: 17Int: 25 ## ####......~≈≈~~# **<#* SH: 12Dex: 16 .##### #.....§§§§≈~## *,#.# XL: 13 Next: 91% Place: Lair:3 ..##.#####...§§☼@YZ~########***.. Noise: =--------  Time: 25178.0 (0.0) .....Z####.÷.☼§☼YY..#P..#..# *#† M) yY&h+0 spear "Bound With Me" {freeze, Fort, .......#.....☼§Y☼☼........## #. Throw: 12 boomerangs .............§§☼Y☼~......## ####. Fly Water Drain #...>........~≈≈~~.##.#.## #.#.. #..####...ßß~~≈≈~ßß.....# #..## YYYYY 5 elephants (trample, 1 poisoned, …)..## #...........!...#######.### Z   polar bear zombie (minion) ..# #...............P#..##..##. #### ##..ßß~≈≈~~ßß.........###.. _The elephant closely misses you. The elephant misses you.Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an elephant (foul pestilence)yY&hv/ *,...,,*****,~~≈≈~.,*knorpule3000 the Spear-Bearer **....,** *...~≈≈~..***,,,, Poltergeist of Ashenzari *****.**#...,* *#..~≈≈~~#**,,*** HP: 95/96 (103) =======================-*#..#####.#~~≈≈~#*.*,** MP: 19/33=============-----------*##...#*#..~≈≈~#*,.,** AC: 17Str: 12#....###..~≈≈~##**.#,* EV: 17Int: 25 ## ####......~≈≈~~#**<#* SH: 12Dex: 16 .##### #.....§§§§≈~##*,#.# XL: 13 Next: 91% Place: Lair:3 ..##.#####...§§☼@YY&hG2 42mZ~########***.. Noise: =--------  Time: 25178.0 (0.0) .....Z####.÷.☼§☼Y*..#P..#..# *#† M) +0 spear "Bound With Me" {freeze, Fort, .......#.....☼§Y☼☼........## #. Throw: 12 boomerangs .............§§☼Y☼~......## ####. Fly Water Drain #...>........~≈≈~~.##.#.## #.#.. #..####...ßß~~≈≈~ßß.....# #..## YYYYY 5 elephants (trample, 1 poisoned, …)..## #...........!...#######.### Z   polar bear zombie (minion) ..# #...............P#..##..##. ####yY&h5  ##..ßß~≈≈~~ßß.........###.. _The elephant closely misses you. The elephant misses you.Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an elephant (foul pestilence)yY&hO   Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target  Aim: an elephant (foul pestilence)  You unleash the spiteful dead! The jagged bones skewer the elephant!  yY&ha MThe elephant is lightly wounded.  The elephant is pinned in place!yY&h JThe elephant is pinned in place!  You feel bolstered by spreading misfortune.Your polar bear zombie bites the elephant.r polar bear zombie claws the elephant but does no damage.  Your polar bear zombie claws the elephant.yY&h .engulfed in dark miasma.yY&h  The elephant is poisoned. The elephant seems to slow down.  The elephant is engulfed in dark miasma.yY&h ☼§Y☼Y☼Y☼Y☼☼☼yY&h+ 2The elephant looks even sicker. The elephant seems to slow down.  The elephant is engulfed in dark miasma.  The elephant is poisoned. The elephant misses you.yY&h Z24 =9.0 (1yY&h8 yY&hТ { _You block the elephant's attack. x2; The elephant closely misses you.zY&h-*,...,,*****,~~≈≈~.,*  knorpule3000 the Spear-Bearer **....,** *...~≈≈~..* **,,,, Poltergeist of Ashenzari *****.  **#...,* *#..~≈≈~~#* *,,*** HP: 95/96 (103) =======================-  *#..#####.#~~≈≈~# *.*,** MP: 17/33============------------  *##...#*#..~≈≈~# *,.,** AC: 24  Str: 12 #....###..~≈≈~## **.#,* EV: 17Int: 25 ## ####......~≈≈~~# **<#* SH: 12Dex: 16 .##### #.....§§§§≈~## *,#.# XL: 13 Next: 91% Place: Lair:3 ..##.#####...☼§Y@YZ~########***.. Noise: ==-------  Time: 25179.0 (0.0) .....Z####.÷.☼☼Y☼Y..#PzY&h|..#..# *#† M) +0 spear "Bound With Me" {freeze, Fort, .......#.....☼§☼Y☼........## #. Throw: 12 boomerangs .............§☼☼☼☼~......## ####. Fly Water Drain #...>........~≈≈~~.##.#.## #.#.. #..####...ßß~~≈≈~ßß.....# #..## YYYYY 5 elephants (trample, 2 poisoned, …)..## #...........!...#######.### Z   polar bear zombie (minion) ..# #...............P#..##..##. #### ##..ßß~≈≈~~ßß.........###..Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: an elephant (foul pestilence, moderately wounded, poisoned, bound in  place){Y&h z YYlightly wounded)|Y&h*,...,,*****,~~≈≈~.,*knorpule3000 the Spear-Bearer **....,** *...~≈≈~..***,,,, Poltergeist of Ashenzari *****.**#...,* *#..~≈≈~~#**,,*** HP: 95/96 (103) =======================-*#..#####.#~~≈≈~#*.*,** MP: 17/33============------------|Y&h#*##...#*#..~≈≈~#*,.,** AC: 24  Str: 12#....###..~≈≈~##**.#,* EV: 17Int: 25 ## ####......~≈≈~~#**<#* SH: 12Dex: 16 .##### #.....§§§§≈~##*,#.# XL: 13 Next: 91% Place: Lair:3 |Y&hͽ..##.#####...☼§Y@*Z~########***.. Noise: ==-------  Time: 25179.0 (0.0) .....Z####.÷.☼☼Y☼Y..#P..#..# *#† M) +0 spear "Bound With Me" {freeze, Fort, .......#.....☼§☼Y☼........## #. Throw: 12 boomerangs .............§☼☼☼☼~......## ####. Fly Water Drain |Y&h-#...>........~≈≈~~.##.#.## #.#.. #..####...ßß~~≈≈~ßß.....# #..## YYYYY 5 elephants (trample, 2 poisoned, …)..## #...........!...#######.### Z   polar bear zombie (minion) ..# #...............P#..##..##. #### ##..ßß~≈≈~~ßß.........###..Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: an elephant (lightly wounded)|Y&h  You unleash the spiteful dead! The jagged bones skewer the elephant.  The elephant is moderately wounded.|Y&hAH☼☼Y○○☼☼Y○☼☼○☼○1The elephant is pinned in place!  Your polar bear zombie completely misses the elephant.  |Y&hBYour polar bear zombie claws the elephant but does no damage. x2  The elephant is engulfed in dark miasma.  The elephant looks even sicker. The elephant barely misses you.  The elephant trunk-slaps you but does no damage.|Y&hDv6=580.0 (1|Y&h6T _The elephant barely misses you. The elephant closely misses you.}Y&h|A  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}Y&h H  Your polar bear zombie crumbles into dust!You dismiss your zombies and call upon the dead to rise afresh.The elephant is engulfed in dark miasma.}Y&h[8 ☼○☼Y@Y~○YY○○○○○  The elephant looks even sicker.  The elephant splashes around in the water.  }Y&h_\The elephant trunk-slaps you but does no damage.  The elephant looks even sicker. The elephant misses you.You block the elephant's attack. The elephant barely misses you.}Y&h*]14--6=1Reap Fly Water Drain}Y&hc}Y&heF _The elephant trunk-slaps you but does no damage.~Y&h.~Y&h/~Y&h7~Y&h0@F _Unknown command.~Y&hD d○○○ _Unknown command.  ~Y&h CYou hit the elephant but do no damage.  The elephant is severely wounded.  The elephant is engulfed in dark miasma.  looks even sicker. The elephant seems to slow down.  The elephant splashes around in the water.~Y&h 4--5 (0.5~Y&hB ~Y&h V _The elephant closely misses you.Y&h֪y○☼°°○○°°°○°The elephant looks even sicker. The elephant tramples you.  You hold your ground! You block the elephant's attack.as sick as possible! The elephant seems to slow down.  You block the elephant's attack. The elephant trunk-slaps you.  Y&h4-7--2.0Y&hY&hF _The elephant trunk-slaps you but does no damage.Y&h○°○°°2 very poisoThe elephant is engulfed in dark miasma.  The elephant looks even sicker. The elephant seems to slow down.  You block the elephant's attack.  The elephant splashes around in the water.5-6 (0.6Y&hY&hv _The elephant barely misses you. You block the elephant's attack.Y&h °°°°°You barely miss the elephant.The elephant is almost dead.Y&h B--3.2Y&h Y&hk w _You block the elephant's attack. The elephant closely misses you.Y&h~You hit the elephant but do no damage.  The elephant is almost dead.  The elephant splashes around in the water.  The elephant misses you.  The elephant is engulfed in dark miasma.  The elephant looks as sick as possible!Y&h  °Z~≈°~ 4 elephants (trample, 2 very poisonZ   elephant zombie (trample, minion)You kill the elephant!Y&h!;837 (0.5Y&h 6A _The dead are walking!Y&hj9*,...,,*****,~~≈≈~.,*  knorpule3000 the Spear-Bearer **....,** *...~≈≈~..* **,,,, Poltergeist of Ashenzari *****. Y&h **#...,* *#..~≈≈~~#* *,,*** HP: 95/98 (103) =======================-  *#..#####.#~~≈≈~# *.*,** MP: 10/33=======-----------------  *##...#*#..~≈≈~# *,.,** AC: 27  Str: 12 #....###..~≈≈~## **.#,* EV: 17Int: 25 ## ####......~≈≈~~# **<#* SH: 12Dex: 16 .##### #.....°°☼○≈~## *,#.# XL: 13 Next: 93% Place: Lair:3 ..##.#####...°○Y@Y~~########***.. Noise: =--------  Time: 25183.7 (0.0) .....Z####.÷.°°YYZ..#P..#..# *#† M) +0 spear "Bound With Me" {freeze, Fort, .......#.....~°°°°........## #. Throw: 12 boomerangs Y&hf.............°°≈°~~......## ####. Reap Fly Water Drain #...>........~≈≈~~.##.#.## #.#.. #..####...ßß~~≈≈~ßß.....# #..## YYYY 4 elephants (trample, 2 very poison…)..## #...........!...#######.### Z   elephant zombie (trample, minion) ..# #...............P#..##..##. #### ##..ßß~≈≈~~ßß.........###.. _The dead are walking!  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetY&hsAim: an elephant (foul pestilence, water, heavily wounded, very poisoned, slow)Y&hM*,...,,*****,~~≈≈~.,*  knorpule3000 the Spear-Bearer **....,** *...~≈≈~..* **,,,, Poltergeist of Ashenzari *****.  **#...,* *#..~≈≈~~#* *,,*** HP: 95/98 (103) =======================-  *#..#####.#~~≈≈~# *.*,** MP: 10/33Y&h[%=======-----------------  *##...#*#..~≈≈~# *,.,** AC: 27  Str: 12 #....###..~≈≈~## **.#,* EV: 17Int: 25 ## ####......~≈≈~~# **<#* SH: 12Dex: 16 .##### #.....°°☼○≈~## *,#.# XL: 13 Next: 93% Place: Lair:3 ..##.#####...°○Y@Y~~########***.. Noise: =--------  Time: 25183.7 (0.0) Y&hE.....Z####.÷.°°YYZ..#P..#..# *#† M) +0 spear "Bound With Me" {freeze, Fort, .......#.....~°°°°........## #. Throw: 12 boomerangs .............°°≈°~~......## ####. Reap Fly Water Drain #...>........~≈≈~~.##.#.## #.#.. Y&hs(#..####...ßß~~≈≈~ßß.....# #..## YYYY 4 elephants (trample, 2 very poison…)..## #...........!...#######.### Z   elephant zombie (trample, minion) ..# #...............P#..##..##. #### ##..ßß~≈≈~~ßß.........###..Confirm with . or Enter, or press ? or * to list all spells.Y&hQ-Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (foul pestilence, water, heavily wounded, very poisoned, slow)Rot billows forth from the elephant's wounds!  You feel drained.Y&h  *...~≈≈~..*   *#..~≈≈~~#*  .#~~≈≈~#  Y&h#..~≈≈~#  #....###..~≈≈~##  ####......~≈≈~~# **< #.....°°○°≈~## #....°Z@Y~~##.÷..~YYZ..#Y&h *#†....~°≈≈~........## ....°°≈~~~......## >........~≈≈~~.##.#.## Y&hk.ßß~~≈≈~ßß.....#  3 elephants (trample, 2 very poisone #...........!...##Z 2 elephant zombies (trample, minion) #...............Y&h4[  You kill the elephant!  The dead are walking! You block the elephant's attack.  The elephant trunk-slaps you but does no damage.  The elephant is engulfed in dark miasma.  The elephant looks even sicker.  The elephant splashes around in the water.Y&hG0/935==4.7 (1Y&hY&hkN _The elephant misses you.Y&hHG.°○°Y§Y&huJAZ§§YY°§~§§§§~≈§§§§elephant splashes around in the water. _The elephant misses you.  You hit the elephant but do no damage.  The elephant is severely wounded.Your elephant zombie tramples the elephant.  The elephant stumbles backwards! You block the elephant's attack. x2Y&h]L11=--5.3 (0.6Y&h TY&ha _The elephant completely misses you. The elephant misses you.Y&h3~§Y&hX~§§§§☼☼§§§☼§☼☼1  The elephant is severely wounded.The elephant is engulfed in dark miasma.  The elephant looks as sick as possible! The elephant closely misses you.Y&hThe elephant completely misses you.  Your elephant zombie tramples the elephant!  The elephant holds its ground!Y&hYO=-9Y&hdY&hD _Your elephant zombie trunk-slaps the elephant.Y&hR The elephant is almost dead.is engulfed in dark miasma.  The elephant is poisoned.  The elephant splashes around in the water. x2is engulfed in dark miasma.  The elephant looks even sicker.Y&h\ Y°≈Z~Z@☼☼ZY&h(] ^☼§☼☼§☼ 2 elephants (trample, 1 poisoned, 1 Z 3 elephant zombies (trample, minion)You kill the elephant!The dead are walking!  Your elephant zombie tramples the elephant.Y&h~ p 47-6.5 _The elephant stumbles backwards!Y&hf Y&h m _Your base Dodging skill increases to level 9!Y&hNk  You hit the elephant but do no damage.Y&hSK≈YY&hTG-7.0 (0.5Y&hYY&h\\ _The elephant is almost dead.Y&h]1You hit the elephant but do no damage.The elephant is almost dead. Y&hE2 Your elephant zombie splashes around in the water.  Your elephant zombie trunk-slaps the elephant but does no damage.  The elephant is engulfed in dark miasma.  The elephant looks as sick as possible!Y&h<3 ☼○Z☼○○☼○§○   elephant (trample, poisoned, ally tarZ Y&hv=4 elephant zombies (trample, minion)You kill the elephant!The dead are walking!  Your elephant zombie tramples the elephant but does no damage.Y&hax6-=95Y&hXkY&hDoW _Your elephant zombie trunk-slaps the elephant but does no damage.Y&h S  You hit the elephant. You freeze the elephant.Y&h@ ~Z☼○Z~☼○☼○○Y&hh V2=8.0Y&h Y&h' ` _The elephant is heavily wounded.Y&h ○☼○You hit the elephant but do no damage.The elephant is heavily wounded.Your elephant zombie tramples the elephant but does no damage.Y&h&5Y&hY&hH _Your elephant zombie splashes around in the water.Y&hg  You hit the elephant. You freeze the elephant.  The elephant is heavily wounded.  The elephant closely misses you. The elephant misses you.Your elephant zombie tramples the elephant!  The elephant holds its ground!Y&h5Z~Z@Z° =9.0Y&hY&hW _Your elephant zombie trunk-slaps the elephant but does no damage.Y&h$ ○☼○°°○°☼°You hit the elephant but do no damage.Y&hJ2-5Y&hY&h a _The elephant is severely wounded.Y&h^ FThe elephant is severely wounded.  The elephant tramples you but does no damage.trunk-slaps you but does no damage.  ample  Your elephant zombie trunk-slaps the elephant but does no damage.  Your elephant zombie tramples the elephant!Y&hg YZZ°°○☼○°≈~○°○°°Y&hg _=-90.0Y&hTn Y&h!w 6 _The elephant stumbles backwards!Y&hUR8Your elephant zombie tramples the elephant! _stumbles backwards! reach to attack! You puncture the elephant! You freeze the elephant.  The elephant is almost dead..  holds its ground!Y&h Z°○°ZZZZZ 5 elephant zombies (trample, minion)  The elephant dies!*,...,,*****,~~≈≈~.,*knorpule3000 the Spear-Bearer **....,** *...~≈≈~..***,,,, Poltergeist of Ashenzari *****.**#...,* *#..~≈≈~~#**,,*** HP: 93/97 (103) =======================-*#..#####.#~~≈≈~#*.*,** MP: 12/33========----------------*##...#*#..~≈≈~#*,.,** AC: 27  Str: 12#....###..~≈≈~##**.#,* EV: 17Int: 25 ## ####......ZZ≈~~#**<#* SH: 12Dex: 16 .#####Y&hT[37m #......~ZZ°○##*,#.# XL: 13 Next: 102% Place: Lair:3 ..##.#####....~Z@°°☼########***.. Noise: =--------  Time: 25190.5 (0.5) .....Z####.÷..○°≈~○☼#P..#..# *#† M) +0 spear "Bound With Me" {freeze, Fort, .......#.....~°○°°○°......## #. Throw: 12 boomerangs .............~○°○°°......## ####. Reap Fly Water Drain #...>........~≈≈~~.##.#.## #.#.. #..####...ßß~~≈≈~ßß.....# #..## ZZZZZ 5 elephant zombies (trample, minion)..## #...........&h-m!...#######.### ..# #...............P#..##..##. #### ##..ßß~≈≈~~ßß.........###.. _The elephant stumbles backwards!  You reach to attack! You puncture the elephant! You freeze the elephant.  The elephant is almost dead.Your elephant zombie tramples the elephant.  The elephant holds its ground!  The elephant dies! _The dead are walking!  You have reached level 14!Y&hǜ/  --more--Y&hA9/104 (110)-44 1%  _Y&h4Y&hSY&h 100/104 (110)=Y&h!Y&h!Y&h &Y&h,,Y&h/Y&h_4Y&h?:Y&h^;1=3=Y&hF=Y&ha~≈Z~~~°-~Z≈~.°~≈≈~..≈≈~~~Y&h1 ~4.5 (4.0. _You start resting.Y&h r-5.5 (5Reap Y&hY&h_ _Your reaping aura is weakening.Y&hY&hY&h@Y&h62Y&hY&h=L4=Y&hY&h<3Y&hY&hf,Y&hY&hY&hb 200 _You start resting.Y&h41.5 (6Y&h"Y&h$Z _Your reaping aura expires.Y&hY&h`Y&h+Y&hY&hT04=5=2.5 (1Y&hY&hU _You start resting. HP restored.Y&h>Y&hY&hY&h5Y&h,Y&huY&hiY&hq=6==Y&h'Y&h,Y&hqY&h"Y&h)_ F   cane toad (distracted)ZZZZZ 5 elephant zombies (trample, minion)F _You start resting.Y&h~*+7.5 (5Y&hU0≈ZFally target)FY&h0+8.5 (6Y&h6Y&h8\ _A cane toad comes into view.Y&h} **....,** *...~≈≈~..***,,,  **#...,* *#..~≈≈~~#* *,,** *#..#####.#~~≈≈~# *.*, *##...#*#..~≈≈~# *,., Y&h* #....###..~≈≈~## **.#, ### ####......~≈≈~~# **<# #.##### ZZZ~## *,#. #..##.#####....~Z≈~~~########***. #.....Z####.÷..~@≈~..#P..#..# *# #.......#.....~Z≈≈~........## # #.......~≈≈~~~#### ##...>.~≈≈~~.##.#.## #. ##..####...ßß~~≈≈~ßß.....# #..# #...........!...#######.# #...F.....P#..##.. ##### ##..ßß~≈≈~~ßß.........#  #.## #.#~~~≈≈~####..##Y&hY&hY&h&Y&h Y&h~~≈≈ZZZZF.Y&hG49.5 (1Y&hoY&hY&h" b **#...,* *#..~≈≈~~#* *,,* *#..#####.#~~≈≈~# *.*, * *##...#*#..~≈≈~# *,., ** #....###..~≈≈~## **.# ∆### ####......~≈≈~~# **< *#.##### ~≈≈~## *, *#..##.#####....ZZZZ~~########*** *#.....Z####.÷..~Z≈~..#P..#..# * *#.......#.....~@≈≈~........## *#.......~≈≈~~~Y&h% ## *##...>.~≈≈~~.##.#.## #.  ##..####...ßß~~≈≈~ßß.....# #. #....F......!...####### ....# #.........P#..##.. ###### ##..ßß~≈≈~~ßß.........#  #.## #.#~~~≈≈~####..## # ##..# *###~~≈≈~~# ##......Y&hl& Y&h"' ,Y&h' Y&h- ~≈Z~ZZ≈ZZF.Y&h]. 7==10Water Y&h3 Y&h6 & _You swap places.Y&hG* *#..#####.#~~≈≈~# *. ** *##...#*#..~≈≈~# *,. ,** #....###..~≈≈~## **. ,∆### ####......~≈≈~~# ** ,*#.##### #Y&hJ~≈≈~## *, **#..##.#####....~≈Z~~~########** ,*#.....Z####.÷.ZZ≈Z~..#P..#..# ,*#.......#.....~~Z≈~........## ,*#.......@≈≈~~~## **##...>.~≈≈~~.##.#.## #. * ##..####...ßßF~≈≈~ßß.....# #. # #...........!...####### .....# #.....P#..##.. ####### ##..ßß~≈≈~~ßß.........# # #.## #.#~~~≈≈~####..## ## ##..# *###~~≈≈~~# ##...... .###...# *,,,~~≈≈~#* Y&hyMY&h~NY&hOY&hQY.~ZZF~Y&hXZ.=1Y&hpcY&hf7 _You block the cane toad's attack.Y&h,Y&hmZ≈≈ZY&hiI32.0 (0.5Y&hY&h _You hit the cane toad but do no damage. You block the cane toad's attack.Y&h ~  You hit the cane toad. The cane toad seems to slow down.  You freeze the cane toad.Y&h] ,Y&hU ≈Z~Z slow, ally target)Y&hm B45Y&hx Y&h# d _The cane toad is moderately wounded.Y&h!Z  You puncture the cane toad! You freeze the cane toad.Y&hiQ==3.1 (0.6Y&hY&h2a _The cane toad is heavily wounded.Y&hNThe cane toad is heavily wounded.  You hit the cane toad but do no damage.  The cane toad is heavily wounded.  The cane toad is no longer moving slowly.block the cane toad's attack.  Your elephant zombie tramples the cane toad but does no damage. ≈ZYour elephant zombie trunk-slaps the cane toad but does no damage.  Your elephant zombie closely misses the cane toad.-7 _Your elephant zombie trunk-slaps the cane toad but does no damage.Y&hF Y  You completely miss the cane toad.Y&h#H The cane toad is heavily wounded.-4.2 (0.5Y&h;S Y&hW V _The cane toad barely misses you.Y&hq   You hit the cane toad but do no damage. ≈Z.ZF The cane toad is heavily wounded.Your elephant zombie tramples the cane toad.188 (0.6Y&h 7 _The cane toad stumbles backwards!Y&hp  You could not reach far enough!Y&hR~ZY&hA-5.3 (0.5Y&h Y&h> @ _The cane toad stings your elephant zombie!Y&h8 Y&hN .-8Y&h Y&h 5 _You could not reach far enough!Y&h-  You could not reach far enough!  The cane toad stings your elephant zombie!  Your elephant zombie tramples the cane toad.Y&h ≈Z~ZFY&h1==6.3Y&h_Y&h7 _The cane toad stumbles backwards!Y&hY#...#*#..~≈≈~# *,.,#....###..~≈≈~#**.# ∆### ####......~≈≈~~# < *#.##### #......~~≈≈~## *,# *#..##.#####....~≈≈~~~########*** *#.....Z####.÷..~≈≈~..#P..#..# *#.......#.....~Z≈≈~........## *#......ZZZ~~## ### *##...>~@≈~~.##.#.## #.  ##..####...ßß~~Z≈~ßß.....# #. ##..## #........F..!...#######.# ....# #.......P#..##..# ###### ##..ßß~≈≈~~ßß.........###  #.##&h`9m #.#~~~≈≈~####..##...###.##..# *###~~≈≈~~# ##......##..#...# *,,.~~≈≈~## #......##.. #ZZ>.## **,,~~≈≈~** ####...##...#  You swap places. ~Z~≈Z@Z≈ZF The cane toad stings your elephant zombie.  Your elephant zombie tramples the cane toad!-7.3 (1.0Water Y&hY&h7 _The cane toad stumbles backwards!Y&h #....###..~≈≈~#**.# ### ####......~≈≈~~# < #.##### #......~~≈≈~## *,#. #..##.#####....~≈≈~~~########***. #.....Z####.÷..~≈≈~..#P..#..# *# #.......#.....~~Z≈~........## # #......~≈Z~~## #### ##...>Z≈Z~~.##.#.## #.#. ##..####...ßß~~≈@~ßß.....# #. #..## #........Z..!...#######.## ...# #.F.....P#..##..# ##### ##..ßß~≈≈~~ßß.........###.  #.## #.#~~~≈≈~####..Y&hK ##...###..##..# *###~~≈≈~~# ##......##.. ##...# *,..~~≈≈~## #......##...# ZZ>.## **..~~≈≈~** ####...##...## ZZZ## ****.~≈≈~~~*##P...###....#≈~≈ZZZ-8 _The cane toad stings your elephant zombie but does no damage.Y&h  You reach to attack! You barely miss the cane toad.The cane toad is almost dead.!  holds its ground!  The cane toad dies!Y&hY&ho≈Z.ZZZZZ 5 elephant zombies (trample, minion)Y&h~5-9=82=9 (0.6Y&hY&hI _You have harvested enough death to cast Grave Claw an additional time.Y&h6Y&h7Y&h4CY&hGH _No target in view!Y&hm 4Y&h Y&h< Y&h Y&h6 Y&h |3Y&h ≈Z-- _You start resting.Y&h .20.9 (2.0Y&h l5=--1.9 (3Y&h Y&h " _HP restored.Y&h!20==Y&h6,Y&h=BY&h>Y&h>=Y&hu?Y&hyAY&hJEY&hdFY&hG=Y&hGY&hIY&h'NY&h#OY&hO1Y&hQY&hVY&hWY&hXY&h\Y&h]Y&h_Y&hHdY&hXeY&hVgY&h%kY&h2lY&hl2Y&hm=Y&h2n2Y&hnY&hpY&h{uY&h{vY&h)w1Y&hwY&hyY&h}Y&hY&hY&hY&hՅY&hʇY&h6Y&h2Y&h܍3Y&h0==Y&hMY&hCY&h;Y&h,Y&h Y&hY&hqY&hY&hߣY&hդY&hʦY&hY&hY&hP4Y&h=Y&hY&hY&hNY&h=Y&h2Y&hY&hY&hY&h\Y&htY&hY&h2Y&hkY&hb5Y&h=Y&hY&hY&hY&hY&hp0Y&hY&h,Y&hPY&hpY&hY&hiY&hsY&hkY&hY&hY&h~6Y&ha0==Y&hY&hNY&hY&hXY&hA Y&hR Y&h;Y&hY&hyY&hkY&hfY&h:Y&h9Y&h=Y&hY&hfY&h#Y&h$Y&hP%7Y&h%=Y&h&19Y&h?'Y&h")Y&h*-Y&h.Y&h/Y&h4Y&h5Y&h58Y&h`6Y&h@8Y&h<Y&hj=Y&hN?Y&h CY&hCY&hD8Y&hNE=Y&hEY&hGY&hLY&hLY&hNY&hS Y&hzTY&h!U_You start resting.Y&hUY&hVY&h[W*17 Y&hKYY&h]Y&h]Y&h_Y&h5dY&h&eY&he9Y&huf=Y&hgY&htiY&hdmY&hJnY&hSpY&h{tY&hbuY&hEwY&h`{Y&hF|Y&h(~Y&hY&h؂Y&h30Y&h-0==Y&ḧ́Y&hY&hY&hY&hȍY&hY&htY&hXY&hY&hY&hY&hY&hY&h;1Y&h=Y&hY&hdY&h4Y&hY&hY&hY&h0Y&hY&hY&hY&h]Y&hY&hY&h2Y&hW=Y&hY&hY&hY&h{Y&h]Y&hgY&hMY&h1Y&hXY&h@Y&hCY&hY&hV:=Y&hbY&hY&h|Y&h(3Y&h=Y&hY&hY&h Y&h Y&hY&hlY&hRY&hY&hY&hY&hY&h4% Y&h%Y&h&A_You feel your existence waver again.Y&hE'Y&h3080.9 (59.0)Y&h<w4==1.9 (60Y&hE@Y&hB% _Magic restored.Y&hP/Y&h0Y&h=3Y&hh;Y&h>Y&hI@Y&hAY&hPDrainY&h!RY&hTY&h VY&hWY&hY,Y&h[Y&h^]Y&hJ`Y&hbY&hdY&hfY&hNhY&hhCWater DrainY&hjY&hElY&hnY&hpY&hrY&hatY&hvY&hExY&hx:=Y&hzY&hd|Y&h~Y&hY&hkY&hY&h%Y&hiY&hY&h[Y&hnY&hY&h.Y&hY&huY&h&Y&h͕Y&h\Y&hpY&hHY&hY&hY&hJY&hY&hY&h,Y&h0Y&h Y&hY&h1Y&h Y&hY&hY&h@Water Y&hY&hY&hY&hY&hY&hY&h*,Y&hsY&hY&hY&hBY&hY&hrY&hY&hr,Y&h Y&h Y&h8Y&hY&hY&hVY&h,Y&h4Y&h"Y&hi&Y&h})Y&h+,Y&hD.Y&h25 _You swap places.Y&h5Y&hJ8Y&hx;TWater Y&h=Y&h A5 _You swap places.Y&hDY&hFY&hI4Y&hKY&h2NY&hPY&hSY&hLUY&hwWY&hYY&h\VWater Y&hx^Y&h)aY&hdY&hfY&hCiY&h kY&hlY&hXnDDrainY&hoY&hrY&hsY&hvY&hxY&hy,Y&h{Y&h||Y&h~Y&hY&hfY&hY&hKY&h,Y&hY&h1Y&hcY&hY&h|Y&h&Y&h]Y&h,Y&hY&hY&hY&hSY&hY&hY&hTY&h%,Y&hRY&hY&hjb#* #ZZZ### ##..# ####~~≈≈~~# ## .#####....###...# #...~~≈≈~## #. ..#.ZZZ#..#..>.## ##..~~≈≈~## ### ....Z...###...## ####.~≈≈~~~###P.†#?.#..####P#Z.Z≈≈~~###...##..##.....##.ZZ#Z≈Z~###... Y&h.#..####.......#..Z##~~≈≈~~###.P .#....##P..<..<....##~≈≈~~## #.##..###P.#....@..##~≈≈~~# ##.#.301.9 (2  ##....#######..###.P~≈≈~~# #...  ##....#***#...#*#P.~≈≈~~# ##|.. ***,.....#*....##,...~≈≈~P# #.. ,,,,..........##*,...~≈≈~~#**#### Y&hJ,,**####P.....,*,**##~~≈≈~,,*  4 *** *,...##,,,* *P~≈≈~,,*** *,!##,,,,,* *~~~~~~,,,*** ~~~~~*,,,,,Y&hY&hY&hY&hY&hʺ.Z~Z.ZZ 5 elephant zombies (trample, minion),,**,,,,,****~Y&h,2.9 (21Y&h]Y&hU _Found a potion of berserk rage.Y&h[IY&hJY&hMY&hITY&hVY&hWY&hXY&hZZY&ho[Y&hlnY&h=oY&hrY&huY&hyY&h0},Y&h4Y&hY&h4Y&hSY&hlY&hY&hQY&h=,Y&hCY&h?Y&hY&h8Y&hY&hY&hY&hĢ,Y&hŤY&hƨY&hHY&h Y&hƮY&h`Y&h~Y&hY,Y&hY&hY&hY&hY&h5Y&hӿY&h,Y&hVY&hY&h~Y&hY&hY&htY&hY&h,Y&h~Y&hJY&hY&h,Y&h#Y&hY&hHY&hY&h,Y&hY&hY&hY&htY&hY&h>,Y&hY&hY&hY&h,Y&hY&h*Y&hY&h,Y&hY&hY&h)Y&h Y&h ,Y&h Y&h Y&hY&hY&hY&h)Y&hY&hY&hY&hbY&hGY&hY&h,Y&hY&hD!Y&hL#Y&h$Y&hb&Y&h'Y&h(Y&hB*Y&h*Y&h+Y&hb-Y&h0Y&h1Y&h3Y&h[5Y&h6,Y&h7Y&h9Y&h;Y&h<Y&h>Y&h @Y&hAY&hrBY&hCY&hFEY&hZI,Y&hJY&hLY&h&OY&hcPY&hQY&hR,Y&h TY&hUY&hWY&hPYY&hZY&h[Y&h\Y&h]Y&h|_Y&hbY&h dY&hme,Y&hgY&hhY&h~kY&hmY&hnY&hp,Y&hmqY&h&sY&h%uY&hvY&hxY&hyY&h{Y&h{Y&h|Y&hY&h;Y&hJY&hЅY&h<Y&h,Y&hY&hY&hY&hƏY&hY&h{Y&hY&hvY&hY&hY&hY&hśY&hY&h Y&hqY&hY&h,Y&hY&hY&heY&hY&hY&hY&hY&hQ,Y&hʹY&hEY&hY&hY&h~Y&hE,Y&hY&h&Y&hY&h3,Y&hpY&hY&hY&h$Y&h,Y&h'Y&hY&hY&hY&haY&h,Y&h.Y&hY&hY&hY&hRY&h ,Y&hQY&hY&h,Y&hY&h-Y&hY&h?Y&hAY&hY&hY&hIY&hY&hYY&hY&hY&hY&hY&hrY&h Y&h Y&hR Y&h@ Y&h Y&h1 Y&hQ Y&hz Y&h$ Y&h8 ,Y&hf Y&h0 Y&hq Y&hyK Y&hO 5 _You swap places.Y&h_ Y&hb Y&hh Y&hUk Y&hn Y&h Y&h8 Y&hڏ Y&h Y&hu ,Y&hR Y&h Y&hŖ Y&hٗ Y&hĘ Y&hQ Y&hܙ Y&h; Y&hН Y&hL Y&h0 Y&h ,Y&h] Y&h_ 5 _You swap places.Y&h Y&h! Y&h Y&h8 Y&h Y&h Y&h Y&h. Y&h Y&h Y&h Y&h Y&hE Y&hյ Y&h+ Y&h8 Y&h Y&h Y&h Y&h Y&h` Y&hp Y&h Y&h Y&hs Y&h Y&hU Y&h Y&h~ ,Y&h Y&h Y&h Y&h Y&h ,Y&h Y&h Y&h Y&h Y&h? Y&h Y&h Y&h= Y&h .Y&h( JY&h+ ,Y&h92 XY&h2 Y&h3 Y&hT5 Y&h7 Y&h59 Y&h: Y&h; Y&h< ,Y&h= Y&h? Y&hA Y&hD ,Y&hE Y&hG ,Y&hH Y&hKJ Y&hL Y&hQN Y&hO Y&h8Q ,Y&hZR Y&h'T Y&hAV Y&hfW Y&hX Y&h Z Y&hK[ Y&h\ Y&hD] Y&h] Y&h_ Y&ha Y&hc Y&hd Y&hf Y&hh Y&hzi ,Y&hWj Y&hk Y&h1n Y&h`o Y&hp Y&h@r Y&hs Y&hy Y&hz Y&h| Y&h~ Y&hE Y&h! Y&h ,Y&h Y&h 5 _You swap places.Y&h Y&h+ Y&h Y&h 4Y&hx Y&h3 Y&hv Y&h Y&h Y&h Y&h" Y&h Y&hi Y&hў Y&h1 Y&hʡ Y&ht Y&h ,Y&h' Y&h_ Y&h Y&hl Y&h Y&hN ,Y&h Y&h Y&h Y&hk Y&h Y&h Y&hC Y&h׷ Y&hi Y&h Y&h Y&h= ,Y&h Y&h 5 _You swap places.Y&h Y&h Y&h{ Y&h Y&h 5 _You swap places.Y&h 4Y&h4 Y&h 5You swap places.Y&h Y&h Y&h Y&hk 4Y&h Y&h Y&hG Y&h( Y&h Y&h+ Y&h Y&h# Y&h BY&h ,Y&ho Y&h) Y&h Y&h Y&h! Y&h ,Y&h  ,Y&hR Y&h Y&h Y&h  Y&hR Y&h Y&h Y&h ,Y&h Y&h Y&h Y&h Y&h Y&h Y&hI Y&h Y&h_ Y&h Y&h Y&hz Y&h! Y&h.# Y&hw$ Y&h% Y&h& Y&ht' Y&h( Y&h* Y&hg, Y&h- Y&h / Y&hm0 Y&h1 Y&hL2 Y&h2 Y&h5 Y&hl7 Y&h8 Y&h9 Y&h: Y&h< ,Y&h= Y&h~@ Y&h4C Y&hE Y&hMF Y&h;G Y&hG Y&hUH Y&h+K Y&hM Y&hP Y&hQ Y&hxS ,Y&hU Y&hW Y&hY Y&h[ Y&h] Y&h_ Y&ha ,Y&h`c Y&he Y&hh Y&hj Y&hk Y&hum Y&h:o Y&hq ,Y&hFs Y&hv Y&hx Y&h_z Y&hM| Y&hF~ Y&h Y&h ,Y&ha Y&hU nY&h Y&h$ Y&h Y&h Y&h Y&h Y&h< Y&h Y&h9 Y&h" Y&h ,Y&he Y&h" Y&h۪ Y&h Y&h Y&h Y&hu Y&h? ,Y&h Y&hȸ Y&hp Y&hG Y&h Y&h Y&h Y&h ,Y&hw Y&h* Y&h Y&h Y&hA Y&hN Y&h Y&h Y&hk Y&h Y&h Y&h Y&hq Y&h Y&h Y&h Y&h Y&h Y&h Y&h, Y&h Y&hH Y&h Y&h Y&h Y&hp Y&h Y&h Y&hg Y&h Y&hH Y&h Y&h Y&h Y&h ,Y&h  Y&h BY&h Y&h Y&h Y&h Y&h< Y&h8 Y&h Y&h Y&h Y&h Y&hk Y&h$ Y&h! ,Y&hv# Y&h% Y&h' Y&h) Y&hP+ Y&h- Y&h/ ,Y&h"1 Y&h 3 Y&h5 Y&h8 Y&h9 Y&h}; Y&h= Y&hL? ,Y&h@ Y&hB Y&hF Y&hEH Y&h|J Y&hNL ,Y&hM Y&hjO Y&hFQ Y&hR Y&hT Y&h/V Y&hV Y&hnW Y&hZ Y&h\ Y&h^ Y&h` Y&ha ,Y&hc Y&hye Y&hg Y&h(j Y&hk ,Y&hl Y&hjo Y&hr Y&h$u Y&hw Y&hx ,Y&hy Y&h| Y&h~ Y&h Y&h Y&h Y&h EWater DrainY&h Y&hF Y&h Y&hw Y&h: ,Y&h Y&h~ Y&h! Y&h Y&h Y&h Y&h2 TWater Y&h Y&h Y&hd Y&hp Y&h} Y&h Y&h ,Y&h Y&h Y&h Y&h Y&hǾ Y&h Y&h Y&h Y&h Y&ho Y&h Y&h Y&h Y&h Y&h Y&h Y&h Y&h 8Water Y&h2 Y&hj Y&hU Y&h Y&hG DrainY&h Y&h Y&h Y&h Y&h Y&h Y&h9 Y&h, ,Y&hW Y&h[ Y&h Y&h Y&h Y&hU Y&h4 Y&hK Y&h Y&h@ Y&h Y&hr Y&h Y&h! Y&h# Y&h% ,Y&h' Y&h* Y&h, Y&h/ Y&h_1 Y&hW3 Y&h5 Y&hp7 ,Y&hj9 Y&hF; Y&hD= Y&h? Y&hA Y&h?C Y&hD Y&hkF ,Y&hG Y&hI Y&hVL Y&hM Y&hO Y&hQ Y&h7S Y&hT [Water DrainY&haV Y&h9X Y&h [ Y&h\ Y&h^ Y&h` Y&ha Y&hc ,Y&hme Y&hf Y&h}i Y&hj Y&h|l Y&hCn Y&ho Y&hsq DDrainY&hr Y&hu Y&hv Y&hJx Y&h z ,Y&hR{ Y&h ~ Anow have 936 gold pieces (gained 7).Y&h Z.{# #P~≈≈~..### ###...#..< ..{.# #P~≈≈~~...####*** #.##[### ....####~~~≈≈~#.....#*,* ######,, .......#..~≈≈~~.#......** ***,, Y&hՆ $.#.#......~~≈Z~.#.#....,*****,,*, .####.#####~≈≈~Z{##*##.,,**,,,*** ##*,###* #~~≈≈Z## **,,,,,,*,** #*,,,,,***##~≈≈Z.# *,,,,,,*****  **,,,,,,**##~~~@#* **,, 426.9 (124.0)  *,,*,**,,,,#.~...#***,,,  *,,,****#.....#....*,,,*  ***,,* #..........>.,,*  *,,***###.#.....#.##,*  ***,,,,..####..##.#,**  4 * ,*.#.,**##.#**#** **#*,,***..* Y&hn Y&h Y&h Y&hy ≈Z~Z~Z*,,**,,**Y&h ,75Y&h Y&h 9 _Found an escape hatch in the floor.Y&hvsY&hyY&h{,Y&h Y&hY&hY&hY&hY&hY&hY&hY&hټY&hvY&h@Y&hY&h:Y&hEY&hSY&hY&hoY&hY&hY&hQY&hY&hY&hY&hY&hY&hgY&hiY&h~BY&hnY&hg Y&h Y&h Y&hV Y&h+There is an escape hatch in the floor here.Y&hVY&haY&hGY&hY&h Y&h_Y&hY&hY&h!Y&hM$Y&h&Y&h[(Y&hD)Y&h*Y&h,Y&h/Y&h|1Y&h^4Y&hF5Y&h6Y&h69Y&h;Y&h=Y&h?Y&hAY&hBY&hDY&h GY&hJY&hILY&hNY&hPY&h;SY&hpVY&hXWY&hgYY&h\Y&h_Y&hEbY&h{eY&hgY&hFjY&hlY&hmY&hoY&h:rY&h/uY&hrwY&hyY&h%~Y&htY&hY&hY&hۅY&h`Y&hUY&h Y&h  Y&hZ/Your elephant zombie tramples the plant!  Y&h)The plant begins to die.Y&hY&hY&hԙY&hY&htY&h`Y&hC Y&hY&há,_Your elephant zombie trunk-slaps the plant.Y&hY&hY&hY&hY&hY&hY&hLY&hY&h|Y&hO Y&h Y&hk(Your elephant zombie tramples the plant!Y&hY&hY&hY&hY&hY&hu Y&hGY&h,_Your elephant zombie trunk-slaps the plant.Y&hY&h?Y&h Y&h Y&h<(Your elephant zombie tramples the plant!Y&h4Y&hY&hOY&h Y&hHY&h,_Your elephant zombie trunk-slaps the plant.Y&hY&hY&hY&hiY&hY&hY&h&Y&hY&hY&h{ Y&hN Y&h Y&h Y&h: Y&h= Y&h Y&h Y&h Y&h Y&hX Y&hA Y&h Y&h Y&h Y&h| Y&hv Y&hW Y&h" Y&h" Y&hQ$ Y&h& Y&h( Y&h2, Y&h- Y&hc. Y&h0 Y&h13 Y&h5 Y&h6 Y&hO8 Y&hB: Y&h= Y&h? Y&hrA Y&hZB Y&hC Y&h)F Y&hI Y&hL Y&hL Y&hN Y&hP Y&hvS Y&hV Y&hV Y&hX Y&hc[ Y&h^ Y&h_ Y&hd Y&he Y&hug Y&hem  Y&h&n ._Your elephant zombie trY&hn unk-slaps the plant. Y&ho Y&hSp amples the plant! Y&h q _Y&hq unk-slaps the plant. Y&hyr Y&h3s amples the plant! Y&hs _Y&hMu unk-slaps the plant.Y&hIv swap placesY&hv .Y&hWy Y&hQ{ Y&h} Y&hx~ Y&h$ Y&hw Y&h.  Y&h  Y&h amples the plant! Y&hG _Y&h unk-slaps the plant. Y&h Y&hR amples the plant! Y&h3 _Y&h unk-slaps the plant.Y&h swap placesY&hF .Y&hǒ Y&h- Y&h# Y&hQ Y&h Y&h{ Y&h  Y&h _Y&h unk-slaps the plant. Y&hȦ Y&h amples the plant! Y&hձ _Y&h unk-slaps the plant.Y&hC swap placesY&h .Y&hf Y&hc Y&h Y&h Y&h  Y&h Y&h _You swap places.Y&h Y&h) Y&hQ JY&h! Y&hl Y&h Y&h Y&h Y&hD Y&h Y&h Y&hf Y&h Y&hm Y&h Y&hf Y&h Y&hA Y&h Y&h Y&h Y&h Y&h_ Y&h& Y&h Y&h Y&h Y&hq Y&h Y&h Y&h Y&h Y&h Y&h Y&h7 Y&h  Y&h Y&h| Y&h* Y&h Y&h Y&h Y&h Y&h Y&h Y&h Y&hu Y&h? Y&h Y&h Y&h Y&hE Y&h= Y&h Y&h" Y&h$ Y&h& Y&hT( Y&h) Y&h, Y&h- Y&h&. Y&h/ Y&hL2 Y&hH4 Y&h5 Y&h7 Y&h9 Y&h9 Y&h: Y&h`= 5 _You swap places.Y&hf@ Y&h8B Y&hB Y&hC Y&h8F 2 swap places.Y&hH Y&hJ Y&hP Y&hT Y&h|W Y&h\ Y&h^ Y&h<_ Y&ha Y&hSe Y&hj Y&h^n Y&hUu Y&hx Y&hy Y&h| Y&h Y&h. Y&h Y&h[ nY&hØ Y&h9 Y&h Y&h Y&h Y&h XY&h Y&h Y&h Y&h Y&h Y&hA Y&hη Y&hs Y&hM Y&h Y&h# Y&h Y&h Y&h& Y&h Y&hu Y&h Y&h Y&hQ Y&h Y&h1 Y&h Y&h ,Y&hE Y&h Y&h$ Y&hz Y&h Y&h+ 4Y&h Y&h Y&hT d  Your elephant zombie tramples the plant!  The plant begins to die.Y&h# Y&h 4Y&hC Y&h P _Your elephant zombie trunk-slaps the plant.Y&hW Y&h Y&h Y&h 4Y&ho Y&h Y&h; Y&hY Y&h Y&h Y&hz Y&h9 Y&h Y&h\ Y&hv Y&h Y&h Y&h7 Y&h Y&hG Y&h Y&hA Y&hb# Y&h+% Y&h#' Y&h) Y&h+, Y&h- ,Y&h/ Y&h{2 e _A nearby plant withers and dies.Y&h5 Y&h7 Y&hi; ,Y&h= Y&h? Y&h? Y&h@ Y&hLC Y&hE Y&hG Y&hDJ Y&hK Y&hSM Y&h O Y&hO Y&h}P Y&hVT Y&hc  _You swap places.Y&he 5 _You swap places.Y&hg Y&hQi Y&hj Y&h_k Y&h l Y&hm 5 _You swap places.Y&hp Y&h9q Y&hzr Y&hs Y&h u Y&hu Y&hbv Y&hy P  There is an escape hatch in the floor here.Y&h+{ Y&h} Y&h~ Y&hl Y&h b _Y&h Y&h Y&h Y&hD Y&h Y&h Y&h Y&h! Y&hu Y&h Y&hГ Y&h Y&h Y&hK Y&h Y&h= Y&h8 Y&h ,Y&h Y&h Y&hl Y&h Y&h Y&hE Y&h Y&h Y&h6 Y&h Y&h Y&h Y&h6 Y&hݭ Y&hӯ Y&h Y&h Y&h Y&h Y&h Y&h Y&hX Y&h Y&ha Y&h^ Y&hm Y&h` Y&h Y&h Y&h8 Y&h Y&h Y&h Y&h Y&hb Y&hl Y&h& Y&h Y&hb Y&h Y&h Y&h Y&h Y&h5 Y&h Y&h 5 _You swap places.Y&h2 Y&h* _  Your elephant zombie tramples the bush but does no damage.Y&h> Y&h Y&h Y&h u _Your elephant zombie completely misses the bush.Y&h Y&h Y&h6 Y&h Y&h0 5 _You swap places.Y&hG {  You swap places. Your elephant zombie tramples the bush!Y&h Y&h O _Your elephant zombie trunk-slaps the bush.Y&h 4Y&h{ Y&h_   Your elephant zombie tramples something but does no damage.Y&hq Y&h Y&h Y&h( c _Your elephant zombie trunk-slaps something but does no damage.Y&h M  Your elephant zombie tramples something.Y&h 4Y&h Y&h c _Your elephant zombie trunk-slaps something but does no damage.Y&h Y&h Y&h 4Y&h Y&h Y&h Y&h" Y&hL Y&h Y&h Y&h Y&h! #...#.#......~~≈≈~.#.#.....##### #..#.####.#####~≈≈~~~#####...##.. #.#.##*,###* #~~≈≈~## ##...... .####*,,,..##*##~≈≈~.# #......# ## **,,,...####~~~.## ##.....# # *,,*,*#....#.~...####...##.. Y&h# I*,,,****#.....#....#...##### ***,,* #....Z.....>...#  *,,***###@#.....#.##.# **#...S..####Z.##.#Z## ##.#.#.,**##.###### **#*##,,*##{.#  *,,*#PZ## **,*##Z.# S   water moccasin (asleep) *,,* #Z##Z   elephant zombie (trample, minion) **** ##.# ###Y&h& 4507.9 (80.0)Y&h+ qZ.{{, ally target)Y&hd, ,8.9 (81Y&h10 Y&hK2 a _A water moccasin comes into view.Y&h%.#..#.####.#####~≈≈~~~#####...##. ##.#.##*,###* #~~≈≈~## ##..... Z.####*,,,..##*##~≈≈~.# #...... **,,,...####~~~.## ##..... *,,*,*#....#.~...####...##. *,,,****#.....#....#...#### ***,,* #...Z......>...#  *..######.#.{...#.##.# **#...S.@####Z.##.#Z## ##.#.#..#*##{#### **#*##..###{.#  *..##PZ## *#.###Z.# *,.# #Z## **## ##.# ###Y&h*"Y&h#Y&h#Y&h-.ZZ#...SSZ 2 elephant zombies (trample, minion)Y&hV.:==9.9 (1.0)Y&h5Y&h88 _The water moccasin hisses angrily.Y&h) x{ slow, ally target) _A water moccasin comes into view. _The water moccasin hisses angrily. hit the water moccasin.  You feel bolstered by spreading misfortune.  The water moccasin seems to slow down. You freeze the water moccasin.  The water moccasin is moderately wounded.22 -10.4 (0.5Y&hA [ _The water moccasin barely misses you.Y&h  You hit the water moccasin. You freeze the water moccasin.{.Z...   elephant zombie-1.0 (0.6 _The water moccasin is moderately wounded.Y&hF  You hit the water moccasin. You freeze the water moccasin. Z.Z 2 elephant zombies (trample, minion)The water moccasin is heavily wounded.5 (0.5 _The water moccasin misses you.Y&h\ J  You hit the water moccasin. You freeze the water moccasin..Z.Z#.{. Z 3 elephant zombies (trample, minion)2.1 (0.6 _The water moccasin is severely wounded.Y&h"c  You hit the water moccasin. The water moccasin seems to slow down.  You freeze the water moccasin.  The water moccasin is severely wounded.Y&hPl MZ.Y&hm &7Y&ht Y&hAx \ _The water moccasin closely misses you.Y&h  You completely miss the water moccasin.Y&hZ{.ZZ.Y&hP-3.2 (0.5Y&h6Y&hg _The water moccasin is severely wounded.Y&hz  You puncture the water moccasin! You freeze the water moccasin.Y&h.Z.ZZZ 3 elephant zombies (trample, minion)Y&hi\6-37Y&h[Y&hR _You kill the water moccasin!Y&h? Y&hz Y&h9 Y&h Y&h״ Y&h Y&hͷ Y&h, 6=Y&h 1 _HP restored.Y&h Y&h 4Y&h Y&hP Y&h[ Y&h( Y&h Y&h ,Y&h' Y&h7 Y&h Y&h Y&h Y&h~ ,Y&h Y&h Y&h Y&h Y&h Y&h/ P=Y&h Y&h Y&h Y&h Y&h ,Y&hA Y&ht Y&h   _You swap places.Y&h Y&h0 vY&h.3 Y&h3 ,Y&hg5 Y&h6 Y&h: Y&h= ,Y&h> Y&hZ@ Y&hB Y&hE Y&hxF Y&hH P1Y&hI Y&hgK Y&hsO Y&h+Q Y&hSR Y&h)S Y&hS Y&hj Y&hMl Y&hm Y&hn :0Y&h8p Y&hq Y&huv Y&hx Y&hOy Y&h z Y&hz Y&hW| Y&h Y&h Y&h Q19Y&h Y&hP Y&h Y&h\ Y&h ,Y&hM ,Y&hߕ Y&h Y&hm Y&hu Y&hk Y&h Y&h Y&hK Y&h^ ,Y&h Y&h BY&h Y&h" Y&h@ BY&hf BY&h Y&h` Y&h Y&h ,Y&h Y&h Y&h Y&hT ,817 Water DrainY&h Y&hu s _You feel your existence waver again.Y&h Y&h Y&hZ" Y&h## >Water Y&h# Y&h( Y&h*- Y&hv/ Y&h1 Y&hA4 ,Y&he6 Y&h0: Y&h= Y&h{A Y&hZB Y&hE Y&hF ,Y&h.N Y&hSP Y&hS Y&hV Y&hY Y&hc\ ,Y&h|^ Y&he Y&hj Y&hn Y&h7q Y&hVt Y&hw Y&hx Y&hR{ Y&ĥ Y&h Y&h= Y&h. Y&h[ Y&h Y&h Y&h+ Y&h Y&h Y&h Y&hޞ Y&h Y&h9 Y&h Y&hc ,Y&h Y&h/ Y&h@ Y&h Y&h Y&hR Y&h Y&h ,Y&hA Y&h$ Y&hI Y&hF Y&h Y&ho Y&h Y&h? Y&h Y&h& Y&h Y&h Y&h Y&hw Y&h Y&h` Y&hA ,Y&h Y&hOY&hY&h Y&hPY&hY&h>Y&hKY&hrY&hY&hxY&hN!Y&h]%Y&h'Y&h)Y&h,Y&h.Y&h/Y&hc1Y&hK6Y&h8Y&h-<Y&h?Y&h BY&hEY&h$H,Y&hhJY&hNY&hRY&hUY&hXY&h\Y&hAaY&heY&heY&hhY&hr,Y&hxY&h~,Y&h=XY&hÎY&hgY&hY&hܛY&hΟY&h£Y&h,Y&hTY&hY&hY&hvY&heY&hY&hgY&hY&hUY&h Y&hnY&h5Y&hmY&h;Y&hY&hY&hY&hY&hY&hJY&hY&h3,Y&hY&hY&h Y&hY&hY&hY&hY&hg,Y&hY&hY&hk Y&h"Y&h%Y&h'Y&h>)Y&h!+Y&h+Y&h,Y&h/Y&hU2Y&h5Y&h7Y&h:Y&h;Y&h>,Y&hAY&hY&hY&hY&h Y&hL Y&hY&hY&h,Y&h#Y&h)Y&h9,Y&h.Y&h1Y&h:BY&h>Y&h@Y&h EY&hJY&h&MY&hOY&hRY&huUY&haV.DrainY&hzXY&h[Y&hz_Y&hbY&hrnY&hŠY&hXWater DrainY&hY&hɦY&hBY&h˯Y&h4Y&hͳY&h3Y&hY&hAY&h(Y&hY&hY&hY&hY&hYY&hY&hY&hY&hWater Y&hY&hY&hY&h~Y&hDDrainY&hY&hY&hEY&hY&h>Y&h@Y&hDY&hj,Y&hDY&hY&hZY&h~Y&hQY&h,Y&hX Y&h; ,Y&hY&h&Y&hY&h0Y&hAY&h:Y&hUY&h@,Y&hY&hR!Y&h#Y&h%Y&h'Y&h)Y&h+Y&h -,Y&h.Y&h0Y&h2Y&h4Y&hT6Y&h"8Y&h9Y&h;,Y&h<Y&hp>Y&h#AY&hBY&h(DY&hEY&hY&h?Y&h@Y&hOXY&hPY&hxTY&h0WY&hZY&hq\Y&h_,Y&hbY&hdY&hn ***,,,,,,,* #.$..#,,**, #....#****, #....#####* *** ###..?.....#* *,* #?#.......!,, ,,***#..~~~~#***,Y&ho  ,,,**,#. *** **,,,,,,,#@~≈≈~~# *3.7 (2 ,***,,,,,##Z~≈≈~### * ,...,,**,*#Z~≈≈~~.##  ,****,...,,***##.~~≈≈~..# Y&hp,** **....,** #.Z.~≈≈~..# * ** **#...,* ##~#* * ,** *#..#####.#~~≈≈~ ** *##...###.Z~≈≈Y&hsp,** #....###.Z~≈≈~##Y&h-uY&h vY&hwY&hW***,,*Z~Z.Z.Y&h+4.7 (3Y&hY&h\ _Found a potion of moonshine.Y&h9 Y&hx Y&h Y&h Y&h0 Y&h6 Y&h% DrainY&h 6 XY&h8 Y&hR; Y&h5? Y&hhH XY&hJ Y&h\N Y&h/P Y&hR Y&hT Y&hzW Y&hY Y&hZ Y&h] Y&ha Y&hc Y&hf Y&hh Y&hk Y&hm ,Y&hn Y&hq Y&hy  *## *  *###.##*  *#.#...F,  *.....**, Y&hz  ###....,,,*  #.$..#,,**, * #....#****,  * #.@..#####*  **** ###..?.....#*  ,*,* #?#ZZ.....!.,  Y&h4{ ,,,***#..~~~~####,  *,,,*#.#.Z≈≈~## *** **,,,,...#~Z≈≈~~#  F   blink frog (asleep) ,***....,##~~≈≈~### *Y&h?}  ZZZZZ 5 elephant zombies (trample, minion) ,.....##,*#~Z≈≈~~.##****,.....***##.~~≈≈~..#Y&h +8.7 (4Y&h Y&h% Y&h2 Y&h͇ Y&h ZZ..Z~Z~, ally target)Z~Y&hS +9.7 (5Y&h( Y&hT ] _A blink frog comes into view.Y&h *## *  *###.##*  *#.#...F,  *.....**,  Y&hD###....,,,*  #.$..#,,**,  * #....#****,  * #.@..#####*  **** ###.ZZ.....#*  ,*,* #?#.......!.,  ..Z~~~####,  .#.~Z≈~## ***  ..#~~≈≈~~# *  ..,##~Z≈≈~### * Y&h[R ,.....##,*#~~≈≈~~.##  Y&hu=( *## *  *###.##*  *#.#...F,  *.....**,  ###....,,,*  #.$..#,,**,  * #....#****,  Y&h>* #.@..#####*  **** ###.ZZ.....#*  ,*,* #?#.......!.,  ..Z~~~####,  .#.~Z≈~##  ..#~~≈≈~~# * Y&h,Ad ..,##~Z≈≈~### *  ,.....##,*#~~≈≈~~Y&hI4Y&h>TY&h]Wa _A blink frog is nearby!Y&hU *## * ##.### ##.#...F,  #.....#*, ###....,,,*  #.$..#,,**, * #..@.#****, Y&he* #....#####* **** ###.ZZ.....#* ,*,* #?#.......!., ,,,***#..Z~~~####, *,,,*#.#.~Z≈~## *** **,,,,...#~~≈≈~~# * ,***....,##~Z≈≈~### *  ,.....##,*#~~≈≈~~.#Y&h!#Y&h@Y&hg,Y&hY&hY&hn*,,,*,,ZZ*.?,Z,~~Z,,≈Z~Y&h390.7 (1 _Y&h.Y&hY&h;  *## ** ##.###, ##.#...F,,  #.....##.. Y&h> ###.......#*  #.$.@#,,**,, * #....#****,, * #.ZZ.#####** **** ###..?.....#*, ,*,* #?#.Z.....!.Y&h? ^,,,,,***#..~~Z~####,,  *,,,*#.#.~≈≈~## *** **,,,,...#~~Z≈~~# *,***....,##~~≈≈~### *Y&h B Y&hD Y&hE Y&h,G Y&htH Y&hI Y&hR *,,,,,ZZ*..Y&h+T *Z*..Z,,,~,Z,Y&hMU 0≈,*Y&hV &1Y&h^ Y&ha Y&hY&hY&h!Y&h[ *## *** Y&h(X##.###.. Y&hj##.#...F.,, Y&hR #.....##... Y&hr###..@....#*, Y&h Y&hN#.$..#..##... Y&h* #..ZZ####*,,* Y&hp* #....#####*** Y&h**** ###..Z.....#*,*Y&hU,*,* #?#...Z...!.,,, Y&hw,,,***#..~~~~####,,,  *,,,*#.#.~≈Z~## ***,**,,,,...#~~≈≈~~# *,Y&hnY&h9Y&hY&hY&hY&hlY&h*Y&ho,Y&hJ,Y&h],Y&h) *Y&hZY&h*Y&hy.Y&hy1{**Y&h>ZY&h*Y&h?ZY&h,Y&h].Y&h#*Y&h@Z,≈Y&h\-,,,Y&h2Y&hkY&hY&h *## ***# ###.###... ##.#...F....  #...@.##..., ###.......#*,*  #.$.Z#..##...# * #...Z####*,F## * #..Z.#####******** ###..?Z....#*,*, F 2 blink frogs (asleep, 1 ally target),*,* #?#.......!.,,,*  3,,,***#..~~Z~####,,,, *,,,*#.#.~≈≈~## ***,,  A blink frog comes into view.Ashenzari invites you to partake of a vision and a curse of elements and meleecombat.  Y&h--more--Y&hY&h**,,Z{**Z.Z..{******{,,, 3 _Y&h-p !### ***## ####.###...# ##.#...F....F #....@##...,, ###..Z....#*{** #.$Z.#..##...# * #..Z.####*,F## * #...{#####**#****** ###..?Z....#*,*,* F 3 blink frogs (asleep, 1 ally target),*,* #?#...{...!.,,,*, ,,,***#..~ Y&hlt Y&hu Y&h w ,Y&hq *F.....F*,Z*.*{*.Y&h ****F2 asleep, 1 ally targ…).,,,Y&h &4Y&hƐ Y&h. ] _A blink frog comes into view.Y&h  You hit the blink frog. You freeze the blink frog.  The blink frog is lightly wounded.  The blink frog gives a loud, deep croak!Y&h6  You hear a croak.Y&hHY&h,Y&hHg  The blink frog closely misses you.Y&h .Z.,Z#..##FF..{FF1 ally target)A blink frog comes into view.Y&hb7===5.3 (0.6Y&hY&h[2 _You hear a loud, deep croak!Y&h A blink frog comes into view. _You hearit the blink frog.  You feel bolstered by spreading misfortune.Y&h The blink frog seems to slow down. You freeze the blink frog.  The blink frog is moderately wounded.Y&h3 Y&h+ VZ{.....F.Z.1 slow, 1 ally target)Z 4 elephant zombies (trample, minion)Y&h/ Z22 -8 (0.5Y&hT8 Y&hQ= P _The blink frog misses you.Y&h ### ***## ####.###...#* ##.#@.F......* #..ZZ.##...F,, ###......F#*,#** #.$.Z#..##.F.# * * #..ZZ####*,.## * * #....#####**#***F 4 blink frogs (1 wandering, 1 slow,…) **** ###..?Z....#*,*,**5 ,*,* #?#.......!.,,,*,, ,,,***#..~~Z~####,,,,,,  The blink frog croaks.Y&h2,Y&hXY&hHr Z..##..F.Z..F..ally target)The blink frog is no longer moving slowly.Y&hrG-6.8 (1.0Y&hYY&h ? _The blink frog hits your elephant zombie.Y&h  You reach to attack! You barely miss the blink frog.The blink frog is moderately wounded.Y&hY&h!Y&h(Y&h  The blink frog blinks!  Your elephant zombie misses the blink frog.Y&h .ZF##..§.Z..F.ZY&h6--7.3 (0.5Y&h Y&hB l _Your elephant zombie completely misses the blink frog.Y&h( Y&h8  You hit the blink frog but do no damage.The blink frog hits your elephant zombie.  The blink frog hits your elephant zombie!Y&h Y&h FZZ.F..#.§2Y&h /==8Y&h Y&h- o _The blink frog blinks! The blink frog closely misses you.Y&hOh  You hit the blink frog. You freeze the blink frog.  The blink frog is lightly wounded.Y&hn8You hit the blink frog. You freeze the blink frog.is lightly wounded.blinks!  hits your elephant zombie!!  Your elephant zombie misses the blink frog.  Your elephant zombie trunk-slaps the blink frog.Y&h'z§Z. 3Z 5 elephant zombies (trample, minion)Y&h{0=8.3Y&hY&hX, _The blink frog blinks!Y&hpThe blink frog is moderately wounded.Your elephant zombie barely misses the blink frog.Your elephant zombie closely misses the blink frog.Your elephant zombie tramples the blink frog.  The blink frog holds its ground!  Your elephant zombie trunk-slaps the blink frog.Y&hY&h"Z.ZF.1 slow, 2 ally target)3--8Y&h Y&h 8 _You block the blink frog's attack.Y&h  You hit the blink frog. The blink frog seems to slow down.  You freeze the blink frog.  The blink frog is severely wounded.Y&h UZ.Y&h C--9.3Y&h Y&hw R _The blink frog hits your elephant zombie but does no damage.Y&hjThe blink frog is severely wounded.  The blink frog hits your elephant zombie!  The blink frog hits your elephant zombie.r elephant zombie tramples the blink frog.  The blink frog holds its ground!  Your elephant zombie misses the blink frog.Y&hZ'M.ZF...F.F 4 blink frogs (1 slow, 3 ally target)Your elephant zombie misses the blink frog.Y&h('You block the blink frog's attack.  Your elephant zombie tramples the blink frog!  The blink frog stumbles backwards!  Your elephant zombie tramples the blink frog.  The blink frog holds its ground!=8Y&h}4Y&h6h _Your elephant zombie barely misses the blink frog.Y&hy6 .You hit the blink frog. You freeze the blink frog.  The blink frog is almost dead.The blink frog hits your elephant zombie!Y&h9*600.3Y&h<Y&h?R _The blink frog hits your elephant zombie but does no damage.Y&h? d  You barely miss the blink frog.Y&hB m  The blink frog is almost dead.Y&hS ! F..ZThe blink frog completely misses you.Your elephant zombie tramples the blink frog.  The blink frog holds its ground!Y&hU .-8Y&h _ Y&hb F _Your elephant zombie trunk-slaps the blink frog.Y&hTYour elephant zombie tramples the blink frog.  The blink frog holds its ground! _Your elephant zombie trunk-slaps the blink frog.  You barely miss the blink frog.  The blink frog is almost dead.  The blink frog hits your elephant zombie!Y&hx_The blink frog is almost dead.its your elephant zombie!  The blink frog blinks!  The blink frog hits your elephant zombie but does no damage.  Your elephant zombie misses the blink frog.Your elephant zombie trunk-slaps the blink frog.Y&hUyY&hŇx F.FZZ.§ 3 blink frogs (2Z 5 elephant zombies (trample, minion)The blink frog dies!Y&h4^7-=1.3Y&hGY&hd _Your elephant zombie misses the blink frog. x2Y&h?}L  You could not reach far enough!  Y&h~)The blink frog hits your elephant zombie.Y&hWZZ..Y&h.-8Y&h Y&h, _The blink frog blinks!Y&hHy Y&h  You could not reach far enough!  Your elephant zombie tramples the blink frog!  The blink frog holds its ground!Y&hv .F. 2 blink frogs (1Y&h: 7/108-4--2.3Y&h Y&h J _The blink frog dies!Y&hxSD  You could not reach far enough!Y&hM^ F.FZ.The blink frog hits your elephant zombie!  Y&h?_-Your elephant zombie tramples the blink frog!Y&h`/==8Y&hoN _The blink frog stumbles backwards!Y&h5### ***######.###...#*##.#..ZF.....* #FZ@Z.##....,,###..ZZ...#*,#** #.$..#..##...# ** #....####*,.## * * #....#####**#*** **** ###..?.....#*,*,** ,*,* #?#.......!.,,,*,, ,,,***#..~~~~####,,,,,, *,,,*#.#.~≈≈~## ***,,,,Y&hY&hl  The blink frog blinks!  The blink frog hits your elephant zombie!Y&h  The blink frog blinks!  Your elephant zombie tramples the blink frog.  The blink frog holds its ground!Y&h z  Your elephant zombie barely misses the blink frog. x2Y&hY&h .§§.@.ZZZZZFY&hL   blink frog (Your elephant zombie trunk-slaps the blink frog.Y&h5=3.8 (1.0Y&hY&h @ _The blink frog hits your elephant zombie!!Y&hw  You reach to attack! You puncture the blink frog! You freeze the blink frog.  You kill the blink frog!Y&hަ†ZZZZZ 5 elephant zombies (trample, minion)Y&hG95---4.3 (0.5Y&hY&h _You have harvested as much death for Grave Claw as you can hold at once.Y&h\v### ***## ####.###...#* ##.#...§.....* #§..@Z##....,, ###.ZZZZ..#*,#** Y&hE#.$..#†.##...# * * #....####*,.## * * #....**** ###..?.....#*,*,** ,*,* #?#....,,,***#..~~~ Y&hY&h<Z@Z##.{.Y&h\8---5.3 (1.0Y&heY&hXY&h"n### ***## ####.###...#* ##.#...§.....* #§.ZZ@##.{..,, ###..ZZZ..#*,#** #.$..#†.##...# * * #....####*,.## * * #....#####**#Y&h)$R******* ###..?.....#*,*,** ,*,* #?#..,,,***#..~ Y&hE&Y&hW'Y&h(Y&hQ*Y&h+Y&h,Y&h_1Y&h=ZZ..§..F....@##....ZZY&hO@ZF   blink frog (ally target)ZZZZZ 5 elephant zombies (trample, minion)6Y&h7`Y&hf= _You swap places. The blink frog blinks!Y&h  ### ***## ####.###...## Y&hD ##.#ZZ@.§..F.#  #.....##...... ###....ZZ.##.###  #.$..#Z.##...# *  * #....####*,.## *  * #....#####**#***  **** ###..?.....#*,*,**  4,*,* #?#.......!.,,,*,,  ,,,***#..~~~~####,,,,,,Y&h Y&h ,Y&h Y&hu Y&h Z.Z@.§.F..#*Z,.{*†Z,**,**Y&h! &7Y&h Y&h] Y&hJ### **### ####Z###...## ##.#.Z.@§.F..#* #....Z##.Y&h؎ ###.....{.##.#### #.$..#†Z##...# *, * #....### * #....#####**#**** **** ###..?.....#*,*,**,  3 Y&hZY&hY&h,Y&hnHZ@F....#***{.,,,,,Z 4 elephant zombies (trample, minion)*Y&hT9=8Y&hޟY&h Y&hW?.{Y&h7Y3=8 (0.5Y&haY&hfU _You barely miss the blink frog.Y&h u29.4 (0.6Y&h' _You closely miss the blink frog. The blink frog misses you.Y&hY&hGe ### **###Y&hy ####Z###...##Y&h  ##.#.Z@ZF....#**Y&h۲r #....Z##Y&h.*Y&hܴ ###.....{.##.####,Y&h}* #.$..#†.##...# *,,  * #....####*,.## **,  * #....#####**#****,  **** ###..?.....#*,*,**,,  ,*,* #?#.!.,,,*,,**  ,,,***#..~~~~####,,,,,,*Y&hY&hY&hY&h4%.§Y&h EZ.FY&h$.{Y&hY&h<Y&h -Y&h10.4 (1.0Y&h Y&h9 Y&h)Y&h/_You swap places. The blink frog blinks!Y&h T### **### ####Z###...## ##.#.Z.@§....#** #....Z##Z.F....* ###......{##.####, #.$..#†.##...# *,, * #....### * #....#####**#****, **** ###..?.....#*,*,**,, Z@§F.##Z..=-1Y&h/ Y&h _You closely miss the blink frog. The blink frog misses you.You swap places. The blink frog blinks!  You reach to attack! You puncture the blink frog! You freeze the blink frog.  The blink frog is moderately wounded.  Your elephant zombie tramples the blink frog.  The blink frog stumbles backwards!FZ. Z 5 elephant zombies (trample, minion)12.0 (0.6 Y&h9_The blink frog hits your elephant zombie!Y&h)### *#### ####Z###.F.## ##.#.ZZ.@Z...#** #.....##Z......# ###.......##.####. #.$..#†.##...# *,,  #....####*,.## **, #....#####**#****,  ###..?.....#*,*,**,,  *,,,,, **The blink frog hits your elephant zombie but does no damage.  Your elephant zombie tramples the blink frog.  The blink frog holds its ground!0=3.0 (1.0Y&hY&hF _Your elephant zombie trunk-slaps the blink frog.Y&h'  You reach to attack! You hit the blink frog. The blink frog seems to slow down.You freeze the blink frog.Y&hv)Y&h*Y&hM/r  The blink frog is severely wounded.Y&h<.###.§Z.Z{Y&hV=~ZZZZZ 5 elephant zombies (trample, minion)Y&h>O2-5 (0.5Y&hGY&hoK, _The blink frog blinks!Y&hg N-Y&hj Y&hm H _No target in view!Y&h### ##### ####.###.§.## ##.#.ZZZZ@...#*** #.....##.Z.....#, ###.....F.##.####.. #.$..#†.##...# *,,, #....####*,.#Y&h#....#####**#****,, F   blink frog (slow, ally target) ###..?.....#*,*,**,,* ZZZZZ 5 elephant zombies (trample, minion)Y&h,Y&hY&hY&h^o**.*Z*.F,,,,***4.5 (1.0 _You swap places.Y&hr  You reach to attack! You miss the blink frog.Y&hY&hAi...ZZY&h-5.0 (0.5Y&hY&h"c _The blink frog is severely wounded.Y&h"_The blink frog is severely wounded.You reach to attack! You barely miss the blink frog.  hits your elephant zombie but does no damage.  Your elephant zombie tramples the blink frog!  The blink frog holds its ground!.ZZZZZ 5 elephant zombies (trample, minion)Y&hm ealth: 109/110 -Y&hz6=6 (0.6 _The blink frog dies!Y&hY&hi _Your life force feels restored.Y&h Y&h Y&h Y&hY  Y&h B_No target in view!Y&h Y&hY&hY&h!H _No target in view!Y&h Y&h Y&h@ Y&hB Y&h Y&h _Y&h M10=Y&h Y&h Y&h ,Y&h Y&h 5 _You swap places.Y&h= Y&h Y&h :1Y&hT! Y&h# Y&h& Y&h:) Y&h* ,Y&h`, Y&h. Y&h31 Y&h_5 Y&hH7 Y&h%9 Y&h9 :=Y&h: Y&h< Y&h? Y&hA Y&hC Y&hE Y&hG Y&h`H Y&hI Y&hXL Y&hN Y&hP Y&hS Y&hT Y&hV Y&hGY P0Y&h6[ Y&hS] Y&h` Y&hb Y&hd Y&hf Y&hh Y&hik ,Y&hzm Y&ho Y&hs Y&ht Y&hw Y&hy Y&hi{ Y&ht} ,Y&hA Y&h Y&h݄ Y&h Y&hx Y&hD Y&h Y&hS Y&h Y&h Y&h Y&h Y&hI Y&h ,Y&h Y&h  _You now have 943 gold pieces (gained 7).19Y&h Y&h XY&h Y&h ,Y&h Y&h Y&h@ Y&h- Y&h< Y&hY ,Y&h- Y&hs Y&h Y&h Y&h Y&h Y&h ,Y&h Y&hv Y&h Y&h Y&h Y&hb Y&hg ,Y&h Y&h Y&h Y&h Y&hX Y&h Y&hs Y&h P8Y&h Y&h Y&h' Y&h{ Y&h. Y&h Y&hg Y&h G17 Y&h Y&h s _You feel your existence waver again.Y&hs Y&hA Y&h Y&h 4Y&hG Y&h Y&hW" Y&h$ Y&hk& Y&h`( Y&h+ Y&h, ,Y&hr. Y&h0 Y&h.6 Y&h8 Y&h2: ,Y&h< Y&h? Y&h|B Y&hC Y&hhE ,Y&hOF Y&h+H Y&hSJ Y&h M Y&h)N Y&hN Y&hO Y&hR Y&hT Y&hU Y&hW Y&h1Y Y&h[ ,Y&h[ Y&h^ Y&hk Y&hl Y&hn Y&ho Y&h q Y&hr ,Y&h= Y&h Y&hs Y&hC Y&hp Y&h$ Y&hӒ Y&h Y&h+ Y&hߕ Y&h Y&h| Y&hU Y&h Y&h ,Y&h Y&hJ Y&h Y&h Y&h Y&h Y&hb Y&h Y&h3 Y&h Y&h Y&h Y&h Y&h Y&hk Y&h Y&h Y&h Y&h Y&hʵ Y&h Y&h˸ Y&h ,Y&h\ Y&h Y&hA Y&ht Y&h Y&h Y&h Y&ha Y&h Y&h Y&h, Y&hg ,Y&h Y&h Y&h\ Y&h Y&h Y&h Y&h Y&hN Y&h Y&h Y&h Y&h: Y&h Y&h Y&h Y&h Y&hv Y&h, Y&h, Y&h Y&hb Y&h) Y&h BY&h< Y&h Y&h Y&h ,Y&ha Y&h Y&h6 Y&hH Y&h! BY&hP Y&h Y&h} Y&h Y&h Y&h Y&h Y&h Y&h Y&h Y&hw ,Y&h Y&h Y&hs Y&h Y&h" Y&ha Y&h Y&h  ,Y&h? Y&hf Y&hk Y&h ,Y&h Y&h! Y&h" Y&h<% Y&h& Y&h& Y&h) Y&h* Y&h!, Y&hY. Y&hM/ Y&hC0 Y&h?2 Y&h5 Y&h7 Y&h9 Y&h= Y&h> Y&h? Y&h1B Y&hDE Y&h[ Y&ha d _You now have 954 gold pieces (gained 11).Y&h|p Y&hv a _You swap places.Y&hEw Y&hLx Y&huy Y&hz Y&h~{ Y&h5| Y&h[} Y&h Y&hd Y&h Y&h Y&hg Y&h^ Y&h Y&hۆ Y&hU Y&h  ##.####ZZ##### ### ###..# #.Z..#.# #?# #...#######....####. ##...##..####...##.#  #.....Z..##.......#  #..Z..##..###.....#   ##ZZZ..##......##.#   ##...####......#### Y&h 7  *#.@.## ##.....#* #-69.6 (54.0)   #...## ###....* #   ##...** ##..####   ##...** ###...#   ##...** #....#   ### *#..(### ####..   #.####### **,..##.##### #...   ##.##...#**,,.###..##.#####.   ##.##..#*,,,,,*#.....Z####.Y&hH Y&h Y&h Y&h, ...Z.ZZY&h G-70.6 (55Y&h, Y&h* % _Found 3 stones.Y&h1VY&htWY&hXY&h[Y&h.]Y&h]Y&h^Y&h_Y&ho`Y&hnXY&h-r #...#######....####.Z ##...##..####...##.#. .......##.......#~ .....##..###.....# ##..Z..##......##.# Y&ht##ZZ.####......#### ##.ZZ## ##* #. #...## ###....*  ##..@#* ##..#### #...#* ###...#  ##...#* #.... ### ##..(####... #.####### **,..##.##### #.... ##.##...#**,,.###..##.#N   naga (constriction, asleep) ##.##..#*,,,..*#.....Z####.÷ ZZ 2 elephant zombies (trample, minion) #.....#*,{,N.*#.......#... #....##*,,,,,*#...........Y&hBz11.6 (1.0)Y&h }Y&hO~Y&hY&h.{{Z, ally targ…)Z 3 elephant zombies (trample, minion)Y&ht+2.6 (2Y&hVY&hSx _A naga comes into view. It is wielding a +0 short sword.Y&h  ##.. #.. #.. ##. ##Z.{ ##.Z{##   #..Z##   ##..@#*  ##...#*  ##...#*  ### ##..(###   **,..##  .## ..÷ {,N. Y&h ~  ##.. #.. #.. ##. ##Z.{Y&h{  ##.Z{##   #..Z##   ##..@#*  ##...#*  ##...#*  ### ##..(###   **,..##  .## ..÷ {,N. Y&h3 Y&h Y&h q _A naga is nearby!Y&h@#...##..####...##.#. #........##.......#~##..#####..Z..##......####Z.{#####.Z{## ##* #...Z## ###....* ####...## ##..### ##.@.#* ###...Y&hK ##...#* #.### ##..(### ####....####### **,..##.##### #.#.##...#**,,.###..##.##### ##.##..#*,,,..*#.....Z####.÷ #.....#*,{,N..#....##*,,,..#. **,{,**##...>Y&hY&hD,Y&hYZ.{.ZY&h|23.6 (1 _Y&hY&h8Y&h  #........##.......#~##..#####..Z..##......####.{.#####.Z{## ##* #...Z## ###....* ####..Z## ##..### ##...## ###... ##@..#* #.### ##..(### ####....####### **,..##.##### #.#.##...#**,,.###..##.##### ##.##..#*,,,..*#.....Z####.÷ #.....#*,{,N..#....##*,,,..#. **,{.####...>###...## *,,,* ##..####...ßßY&h Z...ZZ 4 elephant zombies (trample, minion)Y&h( &4Y&h Y&h Y&h #.....##..###.....#   ##..Z....##.##~   ##Z..####......#####.   ##..{## #* #..   #..Z## ###....* #   # ##..#####.   #...   .....#   ###(### ####....   #.####### *#...##.##### #..   ##.##...#*#...###..##.#####   ##.....*#.....Z####.÷ #.....##.N.N.*#.......#.....   #....###.....##.....Z NNN 3 nagas (constriction, asleep, 1 all #....# ##.N.####...>Z   ###...## #...# ##..####...ßßZ   &hm#...Z.# ########..## #.....Z  2 nagas come into view.Y&hAY&hY&hY&h9.ZY&hw.Z.ZY&h&5Y&hY&h9 _Found a staircase to the Snake Pit.Y&h.   ##..Z..##......##.##   ##...####......#####  ##.Z{## ##.....#*  Y&h { #...## ###....* ##   ##..Z## ##..#####   ##.Z.## ###...##   ##.Z.## #....   ### ##..(### ####...   #.####### *#@..##.#####   ##.##...#Y&h r#..##.#####   ##.##..##.....##.....Z####.÷  #.....##.N.N.##.......#...   #....###.....##.   #....# ##.N.####...>.   ###...## #...# ##..####...ßß Z   elephant zombieY&h B  #...Z.# ###### #.....   ##P.Z## #.Z.Z.....# #.....Y&hI, N.NNNNN1 catching br  The naga shouts! x2Y&h3 *****The naga spits poison at you.Y&hŴ Y&ha Y&hĸ Y&h Y&h .{.Z{.Z@.NN⌠.⌠.Y&h Z 2 elephant zombies (trample, minion)====Y&h 6Y&hF Y&hb V _The splash of poison misses you.Y&h){N>----7.1 (0.5Y&hM,Y&h/m _You reach to attack! You hit the naga but do no damage.Y&h.s #.....##..###.....##~   ##..Z..##......##.##~   ##...####......####   ##...## ##.....#* #..   #..Z## ###....* ##.   Y&h##..Z## ##..#####.   ##..Z## ###...#   ##Z..## #....###   ### ##@.(### ###   #.####### *#Z..##.##### #...   ##.##...#*#...###..##.#####...   ##.##..##.NN..##.....Z####.÷ #.....##.⌠.⌠.##.#   #....###..N..##......Z   #....# ##.>.####...>.......ZZZZ 5 elephant zombies (trample, minion) ###...## #...# ##...ßßZ   #...Z.# ########..## #.....ZY&h,Y&hY&hKw  You swap places.  Your elephant zombie tramples the naga but does no damage.Y&h,Y&hb.Z.Z.ZNN..Y&hJ----8.1 (1.0Y&hY&h @ _Your elephant zombie trunk-slaps the naga.Y&hE|  You reach to attack! You hit the naga but do no damage.Y&hRY&hNs.ZN.Y&hݬ+6 (0.5Y&h$Y&h 2 _The naga is lightly wounded.Y&hu|  You reach to attack! You hit the naga but do no damage.Y&hz  The naga is lightly wounded.  The naga completely misses your elephant zombie.Y&h}|Y&hr.ZN.Y&h<0=9.1Y&hJY&he _Your elephant zombie barely misses the naga. x2Y&hP K  You hit the naga. You freeze the naga.Y&h .ZThe naga is moderately wounded.Your elephant zombie tramples the naga but does no damage.Y&hz +7 (0.6Y&h Y&h S _Your elephant zombie trunk-slaps the naga but does no damage.Y&h~_  You closely miss the naga.Y&hNjN.Your elephant zombie trunk-slaps the naga but does no damage.  You closely miss the naga.  The naga hits your elephant zombie with a +0 short sword!!  ampler elephant zombie barely misses the naga.Y&h   The naga spits poison at you.The splash of poison hits you but does no damage.Y&h1Y&h2H====80.3Y&h.8Y&hd:! _You resist.Y&h g  You hit the naga but do no damage.Y&h  .ZThe naga is moderately wounded.Your elephant zombie barely misses the naga.Your elephant zombie trunk-slaps the naga but does no damage.Y&h [=---9Y&h Y&h O _The naga hits your elephant zombie with a +0 short sword!Y&h   You hit the naga but do no damage.The naga is moderately wounded.Y&h  The naga misses you. Your elephant zombie tramples the naga.Y&h.Z.NZ.NY&hTI---1.4 (0.5Y&h"Y&h%2 _The naga stumbles backwards!Y&h>_  You closely miss the naga.Y&hCY&h=  The naga is moderately wounded.The naga hits your elephant zombie with a +0 short sword!Y&h&.Z. 49Y&hY&hX _Your elephant zombie is destroyed!Y&hi The naga hits your elephant zombie with a +0 short sword! _Your elephant zombie is destroyed!barY&h with a +0 flail.  Your elephant zombie barely misses the naga.09-2.5 (0.6Y&h Y&h S _Your elephant zombie trunk-slaps the naga but does no damage.Y&h_  You closely miss the naga.Y&h"Y&h/GN.N.Y&h1(3.1Y&hBY&hE_ _The naga is moderately wounded.Y&h ...##..~.....##..###....##..Z...##~ ##...####.#####...## ##.....#* #.#...## ###....* ##...## ##..#####.##...## ### Y&h0##Z@Z## #....##### ##ZZ(### ####.####### *#NN.##.##### #..##.##...#*#..N###..##.#####..##.##..##....Z####.÷.##.⌠.⌠.##.....##.....##..... #....# ##.>.####...>.......##...## #...# ##..####...ßßY&hF  You swap places.  The naga hits your elephant zombie with a +0 flail.  Your elephant zombie completely misses the naga.Y&h3 .ZYour elephant zombie trunk-slaps the naga but does no damage.  Your elephant zombie tramples the naga. The naga holds its ground!  Your elephant zombie trunk-slaps the naga but does no damage.Y&h\10=4.1 (1.0Y&h""Y&h%L _The naga hits your elephant zombie with a +0 hand axe.Y&hj!D  You could not reach far enough!Y&h;(ZN.2 ally target)Y&h(+7 (0.6Y&h1.Y&hU0I _The naga hits your elephant zombie with a +0 flail.Y&hJYour elephant zombie misses the naga.  The naga hits your elephant zombie but does no damage.ample  Your elephant zombie closely misses the naga.r elephant zombie tramples the naga but does no damage.  Your elephant zombie misses the naga.Y&h5=5.2 (0.5Y&hަY&h#I _The naga hits your elephant zombie with a +0 flail!Y&h  You reach to attack! You hit the naga but do no damage.The naga is heavily wounded.The naga hits your elephant zombie with a +0 short sword!Y&h|# . 37Y&h' Y&h;+ X _Your elephant zombie is destroyed!Y&h-`  You reach to attack! You hit the naga. You freeze the naga.Y&hN.  You reach to attack! You hit the naga. You freeze the naga.  The naga is severely wounded.  Your elephant zombie tramples the naga but does no damage.  Your elephant zombie trunk-slaps the naga.  The naga hits your elephant zombie with a +0 flail!!r elephant zombie tramples the naga! The naga holds its ground!Y&hQ==6.3 (0.6Y&hY&hc _Your elephant zombie closely misses the naga.Y&h;Your elephant zombie tramples the naga! The naga holds its ground! _Your elephant zombie closely misses the naga.  You completely miss the naga.  Your elephant zombie barely misses the naga.unk-slaps the naga but does no damage.  The naga hits your elephant zombie with a +0 short sword!Y&hDh. 2Y&hpE4--8 (0.5Y&hJY&h0MX _Your elephant zombie is destroyed!Y&h Y&h~ >N.Y&h C--7.3Y&h Y&h- X _You hit the naga but do no damage.Y&hN _Your elephant zombie is destroyed! _You hit the naga but do no damage.  You hit the naga but do no damage.  The naga is severely wounded.  The naga hits your elephant zombie with a +0 hand axe.  The naga closely misses you. Your elephant zombie tramples the naga.Y&hK\a(NZY&h]+9 (0.6Y&h*hY&hIl2 _The naga stumbles backwards!Y&hp #........##.......#~~ knorpule3000 the Spear-Bearer  #.....##..###.....##~ Poltergeist of Ashenzari *****. ##..Z..##......##.##~ Health: 110/110 ======================== ##...####......#####. Magic: 30/34 =====================--- ##...## ##.....#* #.. AC: 17Str: 12 #...## ###....* ##. EV: 18Int: 25Y&hwR ##...## ##..#####. SH: 12Dex: 16 ##...## ###...### XL: 14 Next:  6% Place: Lair:3 ##Z@.## #....### Noise: =--------  Time: 25687.9 (0.0)  ### ##NN(### ####.... M) +0 spear "Bound With Me" {freeze, Fort,  #.####### *#.NZ##.##### #..... Throw: 12 boomerangs  ##.##...#*#...###..##.#####... Fly  ##.##..##.....##.....Z####.÷. #.....##.⌠.⌠.##.......#..... NNN 3 nagas (constriction, 2 ally target) #....###.....##............Z ZZ 2 elephant zombies (trample, minion) #....# ##.>.####...>.......Z  ###...## #...# ##..####...ßßZCasting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y&hAiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a naga, wielding a +0 flail and wearing a +0 robe (severely wounded, ally  target)Y&h #........##.......#~~ knorpule3000 the Spear-Bearer  #.....##..###.....##~ Poltergeist of Ashenzari *****.  ##..Z..##......##.##~ Health: 110/110 ========================  ##...####......#####. Magic: 30/34 =====================---  ##...## ##.....#* #.. AC: 17Str: 12  #...## ###....* ##. EV: 18Int: 25  ##...## ##..#####. SH: 12Dex: 16  ##...## ###...### XL: 14 Next:  6% Place: Lair:3  ##Z@§## #....### Noise: =--------  Time: 25687.9 (0.0)   Y&h9[40m#####NN§### ####.... M) +0 spear "Bound With Me" {freeze, Fort,   #.####### *#.NZ##.##### #..... Throw: 12 boomerangs   ##.##...#*#...###..##.#####... Fly   ##.##..##.....##.....Z####.÷.   #.....##.⌠.⌠.##.......#..... NNN 3 nagas (constriction, 2 ally target)   #....###.....##............Z ZZ 2 elephant zombies (trample, minion)   #....# ##.>.####...>.......Z   ###...## #...# ##..####...ßßZYour elephant zombie barely misses the naga.The naga hits your elephant zombie with a +0 hand axe!  The naga completely misses you.The naga hits your elephant zombie with a +0 hand axe.  The naga is engulfed in dark miasma. You block the naga's attack.  Your elephant zombie tramples the naga. The naga Y&hholds its ground!P: 101/101 (110)P: 30/34 ==8.9 (1Drain _Your elephant zombie trunk-slaps the naga but does no damage.Y&h§§☼§§§You hit the naga but do no damage.  The naga is severely wounded.  Your elephant zombie tramples the naga but does no damage.  Your elephant zombie barely misses the naga. block the naga's attack.  The naga hits your elephant zombie with a +0 hand axe!Y&h6--9.4 (0.5Y&hY&h)L _The naga hits your elephant zombie but does no damage.Y&hCK  You hit the naga. You freeze the naga.Y&h}H§☼○☼☼ 2 nagas (constriction,2---9 _You kill the naga!Y&h§§§§§§§ closely mis  The naga is moderately wounded.Your elephant zombie misses the naga.  Your elephant zombie trunk-slaps the naga but does no damage.  The naga is engulfed in dark miasma.  The naga hits your elephant zombie with a +0 hand axe! x2Y&hv95/102 (110) --=90.4Y&hY&h; _The naga hits you with a +0 hand axe.Y&h   You hit the naga. You freeze the naga.  The naga is severely wounded.The naga is engulfed in dark miasma. The naga is poisoned.Y&hb   You kill the naga!Your elephant zombie tramples the naga! The naga holds its ground!Y&h)§§☼○○☼☼☼§§§§☼ZZ 2 elephant zombies (trample, minion)Y&h*!Y&hlR 3-7-9 _The naga dies!Y&hXY&h[n _Your base Dodging skill increases to level 10!Y&h"N-Y&hf=^ _No target in view!Y&hY&hY&hpY&hY&h| 61Y&h Y&h,Y&hKY&hC<7Y&h1Y&h b2=Y&h!Y&h#,Y&h%Y&h+<8Y&h7.Y&h2,Y&h3Y&h7g9=3Y&h7F==Y&h 9Y&h<,Y&h[>Y&hA,Y&hY&hx100/103 (110)=Y&hY&hA 8 ........-Z)(.)......... _You start resting.Y&hB1702.9 (12.0)Y&h4==-3.9 (13Y&hY&h % _Magic restored.Y&h|Y&hW~Y&hbY&hr1Y&h,Y&hY&hY&huX2=Y&hY&h>,Y&hIY&h,Y&hu _You start resting.Y&h]19.9 (6.0)Y&hnZ3=10.9 (7Y&hܾY&he" _HP restored.Y&hpN #...##..####...##.#.   #........##.......   #...###.....##   ##..Z..##......##.##  Y&h ##...##.#####   ##...## ##.....#*   ###....* ##  ..##  .##...   ..## #....##   ### ##Z)(### ####   #.####### *#.).##.##### #.  .#*#...###..##.#####.   ##.##..##.....##.....Z####.÷  #.....##.⌠.⌠.###....   #....###.....##.....   #....# ##.>.####...>.......Y&h=Z)1.9 (1Y&hY&h ........##.......#~~   #.....##..###.....#   ##..Z....##.##~   ##...####......#####.   ##...## #* #..   #...## ###....* #   # ##..#####.   Z#...   Z....#   ###))(### ####....   #.####### *#.).##.##### #..   ##.##...#*#...###..##.#####   ##.....##.....Z####.÷ #.....##.⌠.⌠.##.......#.....   #....###.....##.....Z   #....# ##.>.####...>Z   ###...## #...# ##..####...ßßZ&hG`9;66H2 _You swap places.Y&ḫ #.....##..###.....# ##..Z....##.##~ ##...####......#####. ##...## #* #.. #...## ###....* # # ##..#####.# ##.Z#... ##Z.....###.  ###)@(### ####.....  #.####### *#.).##.##### #..  ##.##...#*#...###..##.#####  ##.....##.....Z####.÷.Z  #.....##.⌠.⌠.##.......#.....Z  #....###.....##.....Z~  #....# ##.>.####...>Z~  ###...## #...# ##..####...ßßZ~  #...Z.#&h7m ########..## #.....Z...ZZ3  Things that are here: _a +0 flail; a +0 robe; a naga corpseY&hj #..Z..##......####...#####.##...## ##* #......## ###....* ####...## ##..#####.# ##...## ###...###. ##.Z.## #.### ##Z)(### ####.....####### *#.)@##.##### #.#.##...#*#...###..##.##### ##.##..##.....##.....Z####.÷.Z #.....##.⌠.⌠..#....###.........Z~ ##.>.####...>###...## #...# ##..####...ßß...Z.# ########..## #.....Z.#P.Z## #.Z.Z.....# .Z=&hEx /0m4 _Y&hb L  ##..Z..##......##.##   ##...####......#####.   ##...## ##.....#* #  Y&hK #...## ###....* ##   ##...## ##..#####.   ##...## ###...###   ##...## #....###   ### ##ZZ(### ####   #.# *#.@.##.##### #   ##.##...#*#...###..##.#####   ##.##..##.....##.....Z####.÷.   #.....##.⌠.⌠.##.#.....   #....###.....##.Z   #....# ##.>.####...>.Z   ###...## #...# ##..####...ßßZ   #...Z.# ########..## #.....Z   ##P.Z## #.Z.Z.....# #.....ZY&h&N5  Things that are here: _a +0 short sword; a naga corpseY&h,Y&hY&hY&hY&hY&hm Y&hv Y&h% _Y&hBY&hCY&h,Y&h*"Y&hu-Y&h1,Y&h4Y&h@95 _You swap places.Y&h<Y&h*?Y&hA4Y&hlCY&hI  Things that are here:  a +0 short sword; a naga corpseY&hKY&h^OY&hP _Y&hVQY&hVz  Things that are here:  a +0 hand axe; a +0 robeY&h&YY&hZY&hZ[ _Y&h5\Y&hb_Y&h/bY&hcY&he,Y&h/gY&hiY&hkY&hmY&ho,Y&h}qY&h?tY&hwY&hyY&h{,Y&h}Y&h-Y&hĂY&hÅY&hч,Y&hY&hY&hPY&hY&hY&hY&h,Y&hÚY&hY&ha,Y&h'Y&hY&hY&h1BY&h^Y&h8Y&h Y&hY&hʭY&hY&hRY&hY&h`Y&h|Y&h۴Y&hȵY&h,Y&hY&hBY&hY&h #...ZZ### #....### ##Z#.#ZZ.# #Z...### ##.####ZZ##### ###..?.. ###..# #.Z..#.# #?#Z..... #...#######....####.Z~~~~## ##...##..####...##.#.~≈≈~ #......Z.##.......#~~≈≈~~ #.....##..###..k..##~~≈≈~# ##...{.##@.....##.##~~≈≈~~ ##...####......#####.~~≈≈~ ##...## ##.....#* #...~≈≈~ #...## ###....# ##..~≈≈~ ##...## ##..#####.#~~≈≈ ##Z..## ###...###..~≈≈ k  &hn9;49m wyvern (wandering) ##Z..## #....###.Z~≈≈ Z   elephant zombie (trample, minion) # ##))(### ####......~≈≈ ####### ##Z).##.##### #......~~≈≈316.0)Y&h .{{##Z..Z   elephant zombie (trample, minion)  A wyvern comes into view.2.9 (17Y&hHY&h)3 _The wyvern moves out of view.Y&h`Y&h##Z#.#ZZ.# #Z...###.####ZZ##### ###..?.....###..# #.Z..#.# #?#Z......!#...#######....####.Z~~~~#####...##..####...##.#.~≈≈~## ........##....k..#~~≈≈~~# #....{##Z.###.....####.....##......##.##~~≈≈~~.##...####.@....#####.~~≈≈~.##...## ##* #...~≈≈~.#...## ###....# ##..~≈≈~##... ##..#####.#~Z.#...###..~≈≈~Z....###.Z~≈≈~ k   wyvern (wandering)))(### ####......~≈≈~ Z   elephant zombie (trample, minion)##### ##Z).##.##### #......~~≈≈~...###...###..##.#####....~≈≈~~0.0)&h37mZ..k.##.Z, ally target)Z 2 elephant zombies (trample, minion)3.9 (1Y&h         ### #..###.  Z..##......  #..###..... #Z.....# #.@....#  ##.....#*   ###....#   ##..##  ###..  #.... ##))(### ####. ##Z) Y&hp         ### #..###.  Z..##......  #..###..... #Z.....# #.@....#  ##.....#*   ###....#   ##..##  ###..  #.... ##))(### ####. ##Z)  _A wyvern is nearby!Y&hS...ZZ### #....####*Z#.#ZZ.# #Z...#####Y&h ##.####ZZ##### ###..?.....####..# #.Z..#.# #?#Z......!.#...#######....####.Z~~~~######...##..####...##.#.~≈≈~## *#.....Z..##......k#~~≈≈~~# #.....##..###.....##~~≈≈~#####.....##Z.@...##.##~~≈≈~~.###......#####.~~≈≈~.###.....#* #...~≈≈~..#...## ###....# ##..~≈≈~~###...## ##..#####.#~~≈≈~#Y&hT ##Z..## ###...###..~≈≈~###Z..## #....###.Z~≈≈~# ##))(### ####.≈≈~### ##Z).##.##### #......~~≈≈~#Y&h"Y&h#Y&hK$Y&h>/j.Z.kY&h^1k.Z4 _Y&hLDY&hFY&h #...ZZ### #....####*.##Z#.#ZZ.# #Z...###.####ZZ##### ###..?.....#*###..# #.Z..#.# #?#.......!.,#...#######....####..~~~~####,Y&h ##...##..####...##.#.~≈≈~## *#......Z.##.......#~~≈≈~~# #.....##..###....k##~~≈≈~### ##.....##.Z.@..##.##~~≈≈~~.###...####......#####.~~≈≈~..###...## ##.....#* #...~≈≈~..##...## ###....# ##..~≈≈~~#*Y&h[ ?##...## ###Z..## ###...###..~≈≈~# ##Z..## #....###.Z~≈≈~###))(### ####......~≈≈~~# ##Z).##.##### #......~~≈≈~#Y&hT Y&hS Y&hB Y&hT Y&h6 Y&h R.{k..Y&h .Zk   elephant zombieY&h: &5Y&h Y&h Y&hJ#...ZZ### #....####*.##Z#.#ZZ.# #Z...###.####ZZ##### ###..?.....#*,###..# #.Z..#.# #?#.!.,#...#Y&h M....####..~~~~####,##...##..####...##.#.~≈≈~## *#.......{##.......#~~≈≈~~# *#.....##..###..k..##~~≈≈~### *##.....##..Z.@.##.##~~≈≈~~.## ##...####......#####.~~≈≈~..# ##...## ##.....#* #...~≈≈~..# #...## ###....# ##..~≈≈~~#* ##Z..## ###...###..~≈≈~# ##Z..## #....###.Z~≈≈~## ##))(### ####. Y&hOY&hPY&htW[.Z###...Y&hXkZ 2 elephant zombies (trample, minion)Y&hY&6Y&h`Y&h.bY&hY&hY&hq.Z.ZY&hd5=7.4 (0.5Y&hY&hy _You hit the wyvern but do no damage. You block the wyvern's attack.Y&hBY&hD-8.0 (0.6Y&hPY&h*Uq _You closely miss the wyvern. You block the wyvern's attack.Y&hEn  You hit the wyvern. You freeze the wyvern.  The wyvern is moderately wounded.Y&hZp Y&h2| .Z.Z Y&h} n95/103 (110) --=5 (0.5Y&hs Y&h{ + _The wyvern bites you!Y&h/  You hit the wyvern. You freeze the wyvern.  The wyvern is moderately wounded.Y&h15-9.1 (0.6Y&h3BY&hF> _The wyvern bites you but does no damage.Y&hThe wyvern is moderately wounded. _The wyvern bites you but does no damage.  You hit the wyvern but do no damage.The wyvern is moderately wounded.  The wyvern completely misses you.  Your elephant zombie barely misses the wyvern.Y&h@-7Y&hY&hLB _Your elephant zombie trunk-slaps the wyvern.Y&h `  You barely miss the wyvern.Y&h' .ZThe wyvern is heavily wounded.Y&h) c2---40.3Y&hk. Y&h0 + _The wyvern bites you.Y&hg ^The wyvern is heavily wounded. _The wyvern bites you.  You hit the wyvern but do no damage.  The wyvern is heavily wounded.Your elephant zombie tramples the wyvern.  holds its ground!Y&h Y&h $8 (0.5Y&h z _Your elephant zombie barely misses the wyvern.Y&h-  You puncture the wyvern! You freeze the wyvern..ZZ 2 elephant zombies (trample, minion)Y&h.Ef4-8=1.3Y&hOY&hRJ _You kill the wyvern!Y&h3Y&h5Y&h2>Y&hAH _No target in view!Y&h Y&h Y&ht Y&h/ Y&h % _Y&h0 h3Y&h Y&hh Y&h5 Y&h, Y&h Y&h Y&h Y&h &4Y&h) Y&h Y&hh Y&h  Y&h Y&hs Y&hv! Y&h`& Y&h' &5Y&h+ Y&h0 ,Y&h2 Y&h7 b6=Y&h: Y&h< ,Y&h> Y&h@ ,Y&h:B Y&hE l7=Y&hG Y&hI Y&hJ Y&hK Y&hN Y&hN Y&hO Y&hqR Y&hZS &8Y&hCT Y&hV ,Y&hyX Y&h_ R9Y&h` ,Y&hnd Y&h>g ,Y&hh Y&hk n100/104 (110)=Y&hm Y&ho ,Y&hq Y&h)t ,Y&hqu Y&hx l1=Y&hy Y&hI} ,Y&h~ Y&hʀ ,Y&h< Y&h ~2Y&h Y&h <3Y&h1 Y&h ,Y&hȓ Y&hc ,Y&h Y&hš b4=Y&hh Y&h Y&h Y&h ,Y&hѤ Y&ht Y&hr = _You swap places.Y&h ,Y&h7 ,Y&h Y&h Y&h ,Y&h" Y&h% Y&h XY&h Y&h Y&hK Y&h Y&h ,Y&hP Y&h Y&h" Y&h Y&h Y&hM Y&h Y&h% Y&h Y&h XY&hH Y&h) Y&h# Y&h  ,Y&h Y&h! Y&h Y&h; Y&h! ,Y&h# Y&hD& Y&h( Y&h* Y&h, ,Y&hY. Y&h0 Y&h3 Y&h5 Y&hr7 ,Y&h#9 Y&h: Y&h< Y&h@ Y&hLB ,Y&hC Y&hSF Y&hG Y&hH Y&hI Y&hJ Y&h}K Y&hnN r  You see here a potion of moonshine.Y&hP Y&h_R Y&hS Y&hqT _Y&h5U Y&hW Y&hZ Y&h#\ Y&h] ,Y&h^ Y&hr` Y&hb ,Y&hd Y&hf Y&hg Y&hi Y&h%j ,Y&h$m Y&hn Y&hq BY&ht ,Y&hjv Y&h XY&h XY&h؍ Y&h Y&h Y&h ,Y&h% Y&h Y&h^ Y&hȝ Y&h ,Y&h# Y&h Y&h Y&hT Y&h Y&h Y&hb Y&h Y&h Y&h$ Y&h ,Y&h± Y&h Y&h Y&h\ Y&h Y&h Y&hJ Y&h ,Y&h־ Y&h  **# # ##### **#.#  ####.###...## *.#.* ##.#.........#####..## #.....##.......#.#...###* #.......##.####...* Y&h ...#†.##...# #...[...#,,, ...####*..## *#.@...#*,,, -- ...############...###***, .?.....##.#.##Z.##.#**,,, ......!..Z.#.Z###*#..,,,* ~~~~####......# **...*,* ~≈≈~## ###....#***,∆.##** ~≈≈~~# #......#**,,#*** ~~≈≈~### ###P.###*,,,*,** ~~≈≈~~.## #### *,,,,,,,Y&h  **#  ### ##### *##.# ##.###...## *.#.* #.........#####..## .....##.......#.#...#### ....##.####.........# #†.##...# #..Y&h Q,,, ####*..## ##.....##,,, .############...###***, ?.....##.#.##Z.##.#**,,, .....!..Z.#.Z###*#..,,,*~~####......# **...*,* ≈≈~## ###....#***,∆.##** ≈≈~~# #......#**,,#***≈≈~### ###P.###*,,,*,**Y&h` 1804.3 (63.0)Y&h# Y&h ***Z**.***,Y&h G--5.3 (64Y&h+ Y&h w _You see here a +2 pair of gloves.Y&hܭY&h?Y&hYY&hmY&hd *##  ### ##### ###.# ##.###...## #.#.* #.........#####..## ##.......#.#...#### ....##.###Y&hB..#* 0.0)#†.##...# #...[...#.[.# ####*..## ##.....##,,,# .############Z..###***,* .....##.#.##Z.##.#**,,,* ....!..Z.#..###*#..,,,* ~~####......# **...*,Y&h*~## ###....#***,∆.##** ≈~~# #......#**,,#****Y&hY&hY&hpZ.**Y&h+6.3 (1Y&hxY&hvP _Found a +0 leather armour.Y&hG-*##### ##### ###.# ####.###...## #.#.* #.#.........#####..##....##.......#.#...####...##.####.........#*#†.##...# #.[.# ..####*..## ##.Z...##,,,# ..############Z..###***,* ?.....##.#.##..##.#**,,,*Y&h!..Z.#..###*#..,,,** ~~~####......# **...*, ≈≈~## ###....#***,∆.##** *≈~~# #......#**,,#***** ~≈≈~### ###P.###*,,,*,**,Y&hiY&hn I.ZY&h&7Y&hnY&hw _You see here a +2 pair of gloves.Y&hQY&hNZ.Y&h&8Y&h*Y&hM _r - a +2 pair of glovesY&h-4Y&h?Drop what?52/52 slots (_ for help) Hand Weapons (select all with ))  M - the cursed +0 spear "Bound With Me" (weapon) {freeze, Fort, Self}  K - a +0 spear of venom  N - a +4 heavy broad axe Missiles (select all with ()h - 6 javelins  k - 12 boomerangs (quivered)u - 35 poisoned darts Armour (select all with [) Y&h|A  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}  L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ Int T - the cursed +1 pair of gloves of the Eye in the Sky (haunted) {Melee, Cun}  r - a +2 pair of glovesJ - a +0 cloak  R - a +0 pair of boots Magical Staves (select all with |)  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]Y&h  h - 6 javelins  k - 12 boomerangs (quivered)  u - 35 poisoned darts Armour (select all with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}  Lpair of gloves of the Omniscient Urgency (haunted) {Will+ IntTpair of gloves of the Eye in the Sky (haunted) {Melee, Cun}  r - a +2 pair of gloves  J - a +0 cloak  R - a +0 pair of boots Y&h9Magical Staves (select all with |)  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch} Jewellery (select all with "=)  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  O - the ring of Waatot (worn) {rElec rF- Will+ rCorr SInv}  Y - the amulet of Deghuhuro (worn) {Reflect Str+8 SH+5}  a - a ring of wizardry12%Y&h6q I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch}  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}g - a ring of willpower  P - a ring of ice7Y&hk ? o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  g - a ring of willpowerS - a +4 ring of slaying  W - a ring of protection from fire  X - a ring of wizardry Y&h Wands (select all with /)26Y&hW#  g - a ring of willpower  X - a ring of wizardryx - a wand of paralysis (9)  E - a wand of polymorph (6)  Q - a wand of roots (5) Y&h$ Scrolls (select all with ?)3Y&h۳Y&h  knorpule3000 the Spear-Bearer Poltergeist of Ashenzari *****.*##HP: 104/104 (110) ========================### ##### ###.#MP: 34/34======================== ####.###...## #.#.*AC: 17Str: 12 #.#.........#####..##EV: 18Int: 25 .....##.......#.#...####SH: 12Dex: 16 .......##.####.........#*XL: 14 Next:  8% Place: Lair:3 ..#†.##...# #...@...#.[.#Noise: ---------  Time: 25808.3 (0.0) ..####*..## ##.ZZ..##,,,#M) +0 spear "Bound With Me" {freeze, Fort, ..############...###***,*Throw: 12 boomY&h;/erangs ?.....##.#.##..##.#**,,,*Fly Drain .....!..Z.#..###*#..,,,** ~~~####......# **...*,*ZZ 2 elephant zombies (trample, minion) ≈≈~## ###....#***,∆.##** * ≈≈~~# #......#**,,#***** ~≈≈~### ###P.###*,,,*,**, _You see here a potion of moonshine. _You see here a +2 pair of gloves. _Found a +0 leather armour. _You see here a +2 pair of gloves. _r - a +2 pair of glovesOkay, then. _Y&hH5Innate Abilities, Weirdness & Mutationsa - You are insubstantial and cannot be petrified, ensnared, or set on fire.You are immune to poison.b - You are cold resistant. (rC+)c - You are immune to negative energy. (rN+++)d - You are immune to unholy pain and torment.e - You float through the air rather than walking.f - You can equip up to 6 pieces of aux armour in any combination and unleash tg - You gain AC when you inflict magical misfortune on nearby enemies.Y&h6Y&h,Y&h  knorpule3000 the Spear-Bearer Poltergeist of Ashenzari *****.*##HP: 104/104 (110) ========================### ##### ###.#MP: 34/34======================== ####.###...## #.#.*AC: 17Str: 12 #.#.........#####..##EV: 18Int: 25 .....##.......#.#...####SH: 12Dex: 16 .......##.####.........#*XL: 14 Next:  8% Place: Lair:3 ..#†.##...# #...@...#.[.#Noise: ---------  Time: 25808.3 (0.0) ..####*..## ##.ZZ..##,,,#M) +0 spear "Bound With Me" {freeze, Fort, ..############...###***,*Throw: 12 boomY&herangs ?.....##.#.##..##.#**,,,*Fly Drain .....!..Z.#..###*#..,,,** ~~~####......# **...*,*ZZ 2 elephant zombies (trample, minion) ≈≈~## ###....#***,∆.##** * ≈≈~~# #......#**,,#***** ~≈≈~### ###P.###*,,,*,**, _You see here a potion of moonshine. _You see here a +2 pair of gloves. _Found a +0 leather armour. _You see here a +2 pair of gloves. _r - a +2 pair of gloves _Okay, then.Y&h'!4Y&h1(Y&hrY&hu Ability - do what?CostFailure  f - Cacophony4 MP, Noise0%  Invocations -X - Renounce ReligionNone0%  H - Curse Item(Boost: Elem/Melee)0%  G - Shatter the ChainsCursed itemY&hvo0% [?] toggle between ability selection and description.Y&hx  knorpule3000 the Spear-Bearer Poltergeist of Ashenzari *****.*##HP: 104/104 (110) ========================### ##### ###.#MP: 34/34======================== ####.###...## #.#.*AC: 17Str: 12 #.#.........#####..##EV: 18Int: 25 .....##.......#.#...####SH: 12Dex: 16 .......##.####.........#*XL: 14 Next:  8% Place: Lair:3 ..#†.##...# #...@...#.[.#Noise: ---------  Time: 25808.3 (0.0) ..####*..## ##.ZZ..##,,,#M) +0 spear "Bound With Me" {freeze, Fort, ..############...###***,*Throw: Y&hg12 boomerangs ?.....##.#.##..##.#**,,,*Fly Drain .....!..Z.#..###*#..,,,** ~~~####......# **...*,*ZZ 2 elephant zombies (trample, minion) ≈≈~## ###....#***,∆.##** * ≈≈~~# #......#**,,#***** ~≈≈~### ###P.###*,,,*,**, _You see here a potion of moonshine. _You see here a +2 pair of gloves. _Found a +0 leather armour. _You see here a +2 pair of gloves. _r - a +2 pair of gloves _Okay, then.  Okay, then.Y&h Y&h(_Y&h Y&h Y&h^ Y&h  Y&h! Y&h{# Y&hr7  _You swap places.Y&hb9 Y&h< Y&hI ~ ### ##### ###.# ###.###...## #.#.* .#.........#####..## ....##.......#.#...#### Y&hM ......##.####.........#* .#†.##...# #.......#.[.# .####*..## ##.ZZ..##,,,# .############...###***,* ...##.#.##..##@#**,,,* 10.3 (2..!..Z.#..#####.....#* ~~####......# **...#.# ≈~## ###....#***,!.##** ≈~~# #......#**..#*** ≈≈~### ###P.###*,..#,**,~.## #### *,P..,,,, ~≈≈~..# **,...,,**..# **,,,,,,,Y&hwN Y&hV .Z,****Y&hW +1.3 (3Y&h] Y&h` Q _Found a potion of mutation.Y&h@Y&hCGJY&h=HY&h IY&h[XY&h*d#.........#####..## ...##.......#.#...#### .....##.####.........#* #†.##...# #.......#.[. ####*..## ##..Z..##,,,# ############...###**#.# ...##.#.##..##Z###...# ..!..Z.#..#####.....#* ~####......# *#@..#.# *2.3 (1 ~## ###....#**#.!.##** ** #......###..#*****,# ###P.###*...#,**,,.## #### *.P..,,,,..# *#.....,*** ..# **......,** ≈≈~~#* *,.###.).*# *.*,**,,,*Y&hf,Y&ho.Z.Z3.3 (2Y&huY&hR~, _Found a +0 dire flail.Y&hF Y&h. Y&hP Y&h Y&hҳ Y&hu Y&h   You see here a potion of mutation.Y&h Y&h Y&h _Y&h Y&h Y&h Y&h Y&h ,Y&h Y&h Y&ho Y&h Y&hF ,Y&h Y&h Y&h Y&h ,Y&h Y&h# Y&h_ ##*..## ##.....##,,.# ###########...###*##.##.#.##..##.###...# ..!..Z.#..#####.....#* ......# ##...#.# * ###....#**#.!.##** ** ~# #......###ZZ#*#***, ~### ###P.####...#.##.F#~.## #### #.P@.....#* ≈~..# *#......### ≈~..# *#.......#* ~#* #..###.)..# ≈~# #.#,**...##*# #..,**##...* F   bullfrog (asleep)## ##.#,* *#..ZZ&h m 2 elephant zombies (trample, minion) *<#* *### ≈≈~#,#.### 8.3 (5  A bullfrog comes into view.Y&hi Y&h ****,.*Z#.##..#*FFlly target)Y&ha 4==9.3 (6Y&hD Y&h` * _The bullfrog croaks.Y&hWgY*..## ##.....##,,.# ...###*##.# * ##.#.##..##.###...# * !..Z.#..#####.....#* * ......# ##...#.# ** Y&hFi  ###....#**#.!.##** **, # #......###Z.###***,* ### ###P.####..Z#.##..#* .## #### #.P.@..F.#* ~..# *#......### ~..# *#.#* ~~#* #..###.)..# ~# #.#,*#~# #..,*###...* ~## ##.#,* *#..* Y&hlBY&he~1**,,,*.Z*.Z@.F.--20.3 (1Y&h  You reach to attack! You hit the bullfrog.  You feel bolstered by spreading misfortune.The bullfrog seems to slow down. You freeze the bullfrog.Y&h ,Y&h+ .Z.@F.Zslow, ally target)Y&h m22 --8 (0.5Y&h Y&h#" 6 _The bullfrog is lightly wounded.Y&hQ  You hit the bullfrog. The bullfrog seems to slow down. You freeze the bullfrog.=1.4 (0.6Y&hY&hc _The bullfrog is moderately wounded.Y&hm  You barely miss the bullfrog.The bullfrog is moderately wounded.Y&hqR.ZY&hZr(2.0Y&h>wY&h{N _The bullfrog misses you.Y&hxr  You closely miss the bullfrog.The bullfrog is moderately wounded.Your elephant zombie barely misses the bullfrog.Y&h2t +5 (0.5Y&h| Y&hd D _Your elephant zombie trunk-slaps the bullfrog.Y&hy  You hit the bullfrog but do no damage.The bullfrog is moderately wounded.Y&h|(3.0Y&hY&h6 _You block the bullfrog's attack.Y&hX  You hit the bullfrog. You freeze the bullfrog.  The bullfrog is severely wounded.Your elephant zombie misses the bullfrog.Y&h(Y&5Y&h]Y&h-`D _Your elephant zombie trunk-slaps the bullfrog.Y&h  You closely miss the bullfrog.The bullfrog is almost dead.Y&h(4.0Y&hiY&hU U _The bullfrog barely misses you.Y&hV {  You hit the bullfrog. The bullfrog seems to slow down. You freeze the bullfrog.Y&hg †ZZ 2 elephant zombies (trample, minion) Y&h~ &5Y&h Y&h` L _You kill the bullfrog!Y&h1Y&h2Y&hH7Y&hg9H _No target in view!Y&h 4Y&hY&h% Y&h Y&hY&hc% _Y&h XY&h,Y&hY&hY&h"Y&h$,Y&h'&Y&h-*Y&h+Y&h-Y&h1,Y&h2Y&hq4Y&hN6Y&h8Y&hc9Y&h)::1Y&h;Y&h>Y&h~AY&hVB:0Y&hCY&hF5 _You swap places.Y&h+IY&hJ4Y&haLY&hN5 _You swap places.Y&hPY&hRY&hxT4Y&hVY&hLXY&hcZY&h\Y&h],Y&hc_Y&hGaY&hcY&hoeY&hg;19Y&hShY&hiY&hjY&h mY&hnY&hp,Y&hYrY&hsY&hCvY&hlx,Y&hyY&h}Y&hY&hʁY&hY&hi:8Y&hY&hY&hY&hY&hT,Y&hY&hY&h%...#.#...#### .........#* *#.(..  #.......#.[.# *.....  ##.....##,,.# *#...., ###*##.# *#...##* #..##.###...# *...#.#, Y&h..#####.....#* *P....*, Y&he..# ##...#.# ##..#,** ..#**#.!.##** ##@#***,*,-38.5 (14.0) ....###..######.## *,** P.####...#.##ZZ## **** ### #.P..†...##  ##......###  *#.......##  #..###.).  #.#,*#...###  #..,*###...#*,,,**,,,,,,,,Z,.*-9.5 (15Y&h|Y&h% _Found 4 stones.Y&hڡ Y&hͣ Y&hv Y&h7 Y&hӮ Y&hL Y&h Y&h XY&h Y&h ,Y&h Y&h{ Y&h% Y&h Y&h Y&h 117 Y&h Y&h s _You feel your existence waver again.Y&h Y&h Y&h) 4Y&h Y&h, Y&h. Y&hr Y&h Y&h Y&h Y&h Y&h ,Y&hD Y&h 5 _You swap places.Y&h< Y&h 4Y&hq Y&h; Y&hi Y&h/ Y&h Y&ho Y&h9 Y&h Y&hW Y&h+ Y&h ,Y&h' Y&h Y&h< Y&h)> Y&hL Y&hHN Y&hO Y&hWQ Y&h R Y&hR Y&hU Y&h X Y&hX Y&hY Y&h\ 5 _You swap places.Y&h^ Y&hb` Y&h8a Y&ha Y&hd 5 _You swap places.Y&hf Y&hh Y&hAY&hCY&hEY&hTY&huVY&h YY&h[Y&h^,Y&h`Y&hbY&hdY&hfY&hh,Y&h{jY&h:lY&h[nY&hoY&h`qY&h'rY&hrY&h]tY&hMvY&hUxY&hz,Y&hY&hkY&hY&h,Y&h[BY&hY&h,Y&hgY&h/Y&hCY&hmY&hY&hY&hk,Y&h/Y&h5Y&hʮY&hY&hY&h(,[39;49mY&hGY&h,Y&hY&hQY&hBY&hmY&hY&h,Y&h,Y&h Y&hKY&hr,Y&h-Y&h,Y&hY&hH~ swap places. _There is a stone staircase leading up here. _You swap places.Y&h4Y&h4Y&h#Y&h0Y&hVY&hY&hY&h Y&hY&hHY&hUY&h=Y&hY&hY&hY&hLY&h:Y&hY&h Y&hO,Y&hO,Y&hY&h Y&hAY&hrY&hY&hY&hY&h,Y&hY&h'Y&hY&hY&hY&h Y&h Y&h Y&h)Y&hY&hY&hPY&hY&hY&h:Y&hY&h,Y&hY&hzY&h!Y&h"Y&hp%,Y&h&Y&h+Y&h-,Y&hj/Y&h72gThere is a stone staircase leading up here. _You swap places.Y&hP5Y&h6Y&h<Y&h=>Y&h@gThere is a stone staircase leading up here. _You swap places.Y&hY&h+Y&h4Y&hqY&h Y&h Y&h Y&h ,Y&hY&hY&hYY&hY&hIY&h]Y&hBY&hY&hY&hY&hY&hmY&hRY&h Y&h"Y&h\$Y&h%Y&h&Y&h'Y&h )Y&h"+Y&h,Y&h".Y&h/Y&h30Y&hE1Y&h3,Y&hK5Y&h&6,Y&h7Y&hb9Y&h:Y&h;Y&h<Y&h=Y&h>Y&h~@Y&hAY&hBY&hCY&h|DY&h8JY&hKY&hLY&hO,Y&hOY&hRY&hTY&hUY&h W,Y&hWY&hZY&hV\Y&h]Y&h_,Y&h,`Y&heBY&h)kXY&hbtnY&h?Y&hY&hY&h`nY&h,Y&hY&hY&hY&hY&hY&h-Y&hY&h[Water DrainY&hY&h ##.#.........#####. #.....##.......#.#. #### ###.......##.####.... ...# #....#÷.##...# #..... .ZZ### #....#####..## ##.... .#...# #....############...# ##..##### ###..?Z....##.#.##..##. Y&hP #....#.# #?#...Z...!....#..##### ####....####..~~@~####......# ##96425.0)####...##.#.~≈≈~## ###....####. ...##.......#~~≈≈~~# #......###..###.....##~~≈≈~### ###P.####. .##......##.##~~≈≈~~.## #### #. ###......#####.~~≈≈~..###.##.....## #...~≈≈~..###..##....# ##Y&h..~≈≈~~###..# ##..#####.#~~≈≈~##.#ZY&hY&hY&hZ _You swap places. _Done exploring.Y&h JY&hO .......#.#..................Y&h` u.0.0).....ZY&h 4Y&h Z _You swap places. _Done exploring.pZ&hpZ&hHpZ&hpZ&h <pZ&h<" V _Done exploring.qZ&hq qZ&h Where to? (Tab - Lair:3, ? - help) D - DungeonT - Temple L - Lair  A - Shoals  P - Snake PitO - Orcish Mines uZ&h> ##.#.........#####. knorpule3000 the Spear-Bearer #.....##.......#.#. Poltergeist of Ashenzari *****. #######.......##.####.... HP: 104/104 (110) ======================== ...##....#÷.##...# #..... MP: 34/34======================== .ZZ####....#####..## ##.... AC: 17Str: 12 .#...##....############...# EV: 18Int: 25 ##..##### ###..?Z....##.#.##..##. SH: 12Dex: 16  #....#.# #?#...Z...!....#..##### XL: 14 Next:  8% Place: Lair:3 ####....####..~~@~####......# ## Noise: uZ&hƬ e---------  Time: 25964.5 (0.0) ..####...##.#.~≈≈~## ###....####. M) +0 spear "Bound With Me" {freeze, Fort, ...##.......#~~≈≈~~# #......### Throw: 12 boomerangs ##..###.....##~~≈≈~### ###P.####. Fly Water Drain .##......##.##~~≈≈~~.## #### #. ###......#####.~~≈≈~..###. ZZ 2 elephant zombies (trample, minion)##.....## #...~≈≈~..###..###....# ##..~≈≈~~###..###..#####.#~~≈≈~##.#Z _You swap places. _You swap places. _You swap places. _Done exploring. _Done exploring. _Done exploring.uZ&h! uZ&h Water _Water DrainZ&h m _Done exploring. _ There is a stone staircase leading down here. _  You fly downwards.vZ&h%V4vZ&htWvZ&hCZ,vZ&h\vZ&h| ,,,,,***,*,,,*,** ,,,..,,*,*****,*,  ,,,#.,,*,*,,,*,♣,  ,*,,..,,***,**..,  ,#,##.,***,,,...,  ,P.....**##,....,  ,....#.##.#...[.,  ,...............,  ,#......@......., 86.3 (21.8) ,#..............,  ,.###..##.......,  ,** ##.**###....,  ** *.,* *,P.., * #P,* ***.., ***#,,********., **,**,,,**,,,,**, ,,,,,,,,,,,,,,,,, _Your mivZ&hndless puppets stay behind to rot.  Found a +0 scale mail. _There is a stone staircase leading up here.wZ&h _wZ&h XwZ&h^,,,,*****,,,****, ,,,,⌠,,,*,*,*,,⌠,, ,,,,,***,*,,,*,***F ,,,..,,*,*♣♣♣*,♣,P. ,,,#.,,*,*.P.*.♣P.. ,*,,..,,*##.♣#..... ,#,##.,***......... ,P.....*### ,....#.##.#@..[.... ,.......... ,#......<... ,#................. ,.###..##.........#,** ##.*####.....## F   blink frog (asleep)** *.,* *.P...#* #P,* *##...#***#,,*******#..#*wZ&hs ,,,*,,,,,,9.3 (3.0),,,***wZ&hKe,90.3 (4wZ&hlwZ&ho] _A blink frog comes into view.xZ&hk       xZ&h♣♣♣*,♣,P.,  .P.*.♣P..,  ##.♣#.....,  .........,  xZ&h#........,  .#@..[....,  ,..................,  ,#......<..........,  xZ&h,#.................,  ,.###..##.........#*  ,** ##.*####.....##*  ** *.,* *.P...#  xZ&hU* #P,* *##...#   xZ&hY       ♣♣♣*,♣,P.,  .P.*.♣P..,  ##.♣#.....,  .........,  #........,  .#@..[....,  ,..................,  ,#......<..........,  ,#.................,  ,.###..##.........# ,** ##.*####.....##*  ** *.,* *.P...# * #P,* *##...# xZ&hw _A blink frog is nearby!yZ&hE:,,,,*****,,,****,,, ⌠,,,*,*,*,,⌠,,. ,,,,,***,*,,,*,***F# ,,,..,,*,♣♣♣♣*,♣,P.. ,,,#.,,*,*.P.*.♣P... ,*,,..,,*##.♣# ,#,##.,**#.. ,P.....*###.@....... ,....#.##.#...[..... ,......... ,#......< ,#.........,.###..##.... ,** ##.*####.....##*** *.,* #.P...#* #P,* *##...#,,*,,,,*⌠,,,*,,,,,{{.,**,,,,,,**,*1.3 (1 _yZ&hnzZ&h=q ,,*,,,,*⌠,,,*,,,, ,,,,*****,,,*♣♣*,,,. ⌠,{,*,*,*..⌠,{.. ,,,,,***,*,,,*.♣**F## ,,,..,,*,♣♣♣♣*.♣,P..# zZ&hwA,,,#.,,*,♣.P.*.♣P.... ,*,,..,,*##.♣# ,#,##.,**#.. ,P.....*###.......... ,....#.##.#...[ ,......... ,#......<#,#.........# ,.###..##.....,** ##.*####.....##**** *.,* #.P...#zZ&hT,*,*,,**,*,*,,,,,,{,{.,*,,,,,,,*****zZ&hU<2zZ&h#^zZ&hbzZ&ha 'zZ&h"*,*,,**,*,*,,,,,  ,,*,,,,*⌠,,,*,,,,. ,,,,*****,,,♣♣♣*{,{.. ⌠,{,*,*,♣..⌠,{..* zZ&h#,,,,,***,*,,,♣.♣**F##, ,,,..,,*,♣♣♣♣♣.♣,P..#. ,,,#.,,*,♣.P.♣.♣P..... ,*,,..,,*##.♣#zZ&hU%5 ,#,##.,**#.. ,P.....*###..... ,....#.##.#...[ ,..zZ&h&.,#......<## ,#.........*,.###..##.....*,** ##.*####.....##***zZ&h8<⌠,,,,,,,,,*,,,,,,,,zZ&h:m,,,,,,,,*****zZ&h;&3zZ&h6DzZ&h*HzZ&h⌠,*,,,,,, ,*,*,,**,*,*,,,... ,,*,,,,*⌠,,,*,,,... ,,,,*****,,,♣♣♣*{,F.., ,,,,⌠,{,*,*,♣..⌠,F..*,  ,,,,,***,*,,,♣.♣♣♣F##,,  ,,,..,,*,♣♣♣♣♣.♣.P..#..  ,,,#.,,*,♣.P.♣.♣P......  ,*,,..,,*##.♣#.  ,#,##.,**#.  ,P.....*###.  ,....#.##.#...[.#  ,..##  ,#......<.## FF 3 blink frogs (asleep),#.  ,.###..# ,,,,,,,,,,,***,*4zZ&h] _2 blink frogs come into view.{Z&h ⌠,*, ,*,*,,**,*,*,,...., ,,*,,,,*⌠,,,*,,....,  {Z&h D,,,,*****,,,♣♣♣*{.F..,,  ,,,,⌠,{,*,*,♣..⌠,F..*,, ,,,,,***,*,,,♣.♣♣♣F##,,. ,,,..,,*,♣♣♣♣♣.♣.P..#... ,,,#.,,*,♣.P.♣.♣P......P ,*,,..,,*##.♣#. ,#,##.,**#. ,P.....*###. ,....#.##.#...[.## {Z&h ,#......<.## * ,#. ,.###..## {Z&h +,,,{Z&h ^,,,,,,,,***,,*{Z&h <5{Z&hC {Z&h] |Z&hX>⌠,,,,,,,,,*,......, *,*,,**,*,*,.....,,  ,,*,,,,*⌠,,,*,.....,, ,,,,*****,,,♣♣♣*{.F..,,, ⌠,{,*,*,♣..⌠,F..*,,, ,***,*,,,♣.♣♣♣F##,,.. ..,,*,♣♣♣♣♣.♣.P..#.... ,#.,,*,♣.P.♣.♣PP. *,,..,,*##.♣# #,##.,**#.. P.....*###....... ....#.##.#...[# ... #......<##  #.........#***, .###..##.....**,,|Z&h[  The blink frog gives a loud, deep croak!  You hear a croak.|Z&h^M  The blink frog gives a loud, deep croak!|Z&hFa|Z&h&e|Z&h*f|Z&hio  A blink frog comes into view. x2|Z&hj|Z&h{ *,,,*****,,,*,,,,F....,,,∆,|Z&h|FF..,,,,.§.*,,,,.,F,,,,,,*|Z&h}FFFF 4 blink frogs,,,The blink frog blinks! You block the blink frog's attack.  The blink frog moves out of view.|Z&hK~E====6|Z&h|Z&h, _The blink frog croaks.}Z&h9  *,,,*****,,,*,,,,  knorpule3000 the Spear-Bearer  ⌠,,,,,,,,,*,.F....,,  Poltergeist of Ashenzari *****.  ,*,*,,**,*,*,.....,,,  HP: 104/104 (110) ========================  ,,*,,,,*⌠∆,,*,.....,,,  MP: 31/34=====================--- ,,,,*****,,,♣♣♣*{FF..,,,,  AC: 17Str: 12 ,,,,⌠,{,*,*,♣..⌠,.§.*,,,,  EV: 18Int: 25 ,,,,***,*,,,♣.♣♣♣.##,,..,  SH: 12Dex: 16 ,,..,,*,♣♣♣♣♣.♣.PF.#....,  XL: 14 Next:  8% Place: Lair:4 ,,#.,,*,♣.P.♣.♣P@.....P.,  Noise: ====-----  Time: 25996.3 (0.0) *,,..,,*##.♣#...........,  M) +0 spear "Bound With Me" {freeze, Fort, #,##.,**#..............., [3}Z&h 7m Throw: 12 boomerangs P.....*###..............,  Fly Drain ....#.##.#...[.......###, ....................## **  FFFF 4 blink frogs #......<...........## **, #..................#***,, .###..##.........##.**,,, _The blink frog croaks.  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog~Z&hXc*,,,*****,,,*,,,,knorpule3000 the Spear-Bearer ⌠,,,,,,,,,*,.F....,,Poltergeist of Ashenzari *****.,*,*,,**,*,*,.....,,,HP: 104/104 (110) ========================,,*,,,,*⌠∆,,*,.....,,,MP: 31/34=====================--- ,,,,*****,,,♣♣♣*{FF..,,,,AC: 17Str: 12 ,,,,⌠,{,*,*,♣..⌠,.§.*,,,,EV: 18Int: 25 ,,,,***,*,,,♣.♣♣♣.##,,..,SH: 12~Z&h5hDex: 16 ,,..,,*,♣♣♣♣♣.♣.P*.#....,XL: 14 Next:  8% Place: Lair:4 ,,#.,,*,♣.P.♣.♣P@.....P.,Noise: ====-----  Time: 25996.3 (0.0) *,,..,,*##.♣#...........,M) +0 spear "Bound With Me" {freeze, Fort, #,##.,**#...............,Throw: 12 boomerangs P.....*###..............,Fly Drain ....#.##.#...[.......###, ....................## **FFFF 4 blink frogs #......<...........## **, #..................#***,, .###..##.........##.**,,, _The blink frog croaks.  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir ~Z&hi=- straight lineAim: a blink frog~Z&hl~Z&h~Z&hQ,~Z&h.F,F.FFFF 5 blink frogs  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)~Z&honfirm with . or Enter, or press ? or * to list all spells.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog  You draw life force from the blink frog!~Z&hv===-7.3 (1~Z&h"8 _You block the blink frog's attack.Z&hV8  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z&hZ  You call upon the dead to rise. The blink frog barely misses you.Z&h.n.F{§ 4Z&ho27---8Reap Fly DrainZ&hIxZ&h}, _The blink frog blinks!Z&hw]  You miss the blink frog.Z&hyZ&hWq  The blink frog is heavily wounded.Z&hZ&h%.,FF{.FZ&h'4--8 (0.5Z&h2Z&h6X _The blink frog closely misses you.Z&h@ e  You closely miss the blink frog.Z&hE XZ&hmQ ..FF.FZ&h{S C--9.3Z&h@Z Z&h^ b _The blink frog is heavily wounded.Z&h5 *,,,*****,,,*,,,,  knorpule3000 the Spear-Bearer  ⌠,,,,,,,,,*,......,,  Poltergeist of Ashenzari *****. Z&hc ,*,*,,**,*,*,.....,,,  HP: 104/104 (110) ========================  ,,*,,,,*⌠∆,,*,.....,,,  MP: 23/34================-------- ,,,,*****,,,♣♣♣*,....,,,,  AC: 17Str: 12 ,,,,⌠,{,*,*,♣..⌠{FF.*,,,,  EV: 18Int: 25 ,,,,***,*,,,♣.♣♣♣.##,,..,  SH: 12Dex: 16 ,,..,,*,♣♣♣♣♣.♣.PF.#....,  XL: 14 Next:  8% Place: Lair:4 ,,#.,,*,♣.P.♣.♣P@F....P.,  Noise: =--------  Time: 25999.3 (0.0) *,,..,,*##.♣#...........,  M) +0 spear "Bound With Me" {freeze, Fort, #,##.,**#...............,  Throw: 12 boomerangs P.....*###..............,  Reap Fly Drain ....#.##.#...[.......###, ....................## **  FFFF Z&h[0;10;1m4 blink frogs #......<...........## **, #..................#***,, .###..##.........##.**,,, _The blink frog is heavily wounded.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (heavily wounded)Z&h *,,,*****,,,*,,,,  knorpule3000 the Spear-Bearer  ⌠,,,,,,,,,*,......,,  Poltergeist of Ashenzari *****.  ,*,*,,**,*,*,.....,,,  HP: 104/104 (110) ========================  ,,*,,,,*⌠∆,,*,.....,,,  MP: 23/34================-------- ,,,,*****,,,♣♣♣*,....,,,,  AC: 17Str: 12 ,,,,⌠,{,*,*,♣..⌠{FF.*,,,,  EV: 18Int: 25 ,,,,***,*,,,♣.♣♣♣.##,,..,  SH: 12Dex: 16 Z&hI,,..,,*,♣♣♣♣♣.♣.PF.#....,  XL: 14 Next:  8% Place: Lair:4 ,,#.,,*,♣.P.♣.♣P@F....P.,  Noise: =--------  Time: 25999.3 (0.0) *,,..,,*##.♣#...........,  M) +0 spear "Bound With Me" {freeze, Fort, #,##.,**#...............,  Throw: 12 boomerangs P.....*###..............,  Reap Fly Drain ....#.##.#...[.......###, ....................## **  FFFF 4 blink frogs #......<...........## **, #..................#***,, .###..##.........##.**,,, Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (heavily wounded)  Rot billows forth from the blink frog's wounds!  You feel drained.The blink frog is engulfed in dark miasma.Z&hPress: ? - help, Dir - move target  Aim: a blink frog (heavily wounded)  Rot billows forth from the blink frog's wounds!  You feel drained.  The blink frog is engulfed in dark miasma.poisoned. The blink frog closely misses you.Z&hZ&h$   ......,,  .....,,,  ∆,,*,.....,,, ....,,,, ,F.Z&h% ♣♣♣F##,,.., ♣.PF§#...., ♣P@F§...P., #...§§§....., .......F......., #.............., #...[.......###...........## ** F 5 blink frogs (1 poisoned)<...........## ..........#Z&hY(95/95 (110) ==6000.3 (1Drain Z&h-Z&h1O _The blink frog blinks! You block the blink frog's attack.Z&hThe blink frog is poisoned. The blink frog closely misses you. _The blink frog blinks! You block the blink frog's attack.  You hit the blink frog.  You feel bolstered by spreading misfortune.seems to slow down. You freeze the blink frog.  The blink frog is almost dead.Z&hZ&hZ&h  The blink frog blinks!  The blink frog is engulfed in dark miasma.  The blink frog looks even sicker.Z&h4 F§§§PFFZ§§§F§§§§§§.§ 4 blink frogs (1 ally target)Z   blink frog zombie (minion)You kill the blink frog!Z&h88/96--422 9--8 (0.5Z&h%Z&h+D _The dead are hopping! The blink frog hits you!Z&h)n`You kill the blink frog! _The dead are hopping! The blink frog hits you!  You closely miss the blink frog. The plant is engulfed in dark miasma.plant begins to die.  The blink frog is engulfed in dark miasma.  The blink frog is poisoned.Z&h' Z&h.{§☼☼§§☼ 3 blink frogs (2 poisoned, 1 slow, 1…)The blink frog barely misses your blink frog zombie.The blink frog is engulfed in dark miasma.  The blink frog is poisoned. The blink frog seems to slow down.Z&h+_3--1.3Z&hkZ&hO8 _You block the blink frog's attack.Z&h☼☼poisoned, 1 slow, 1 aYou completely miss the blink frog.  The blink frog is moderately wounded.The plant is engulfed in dark miasma. x2; The plant seems to slow down.plant begins to die.engulfed in dark miasma.  The blink frog is poisoned. You block the blink frog's attack.Z&hÚG49 (0.6Z&h\Z&h$A _Your blink frog zombie hits the blink frog.Z&hA The plant is engulfed in dark miasma. The plant seems to slow down.The plant is poisoned.seems to slow down.looks even sicker.  The blink frog hits your blink frog zombie!Z&hL <blink frog hits your blink frog zombie!blink frog blinks!blink frog is engulfed in dark miasma.looks even sicker. The blink frog seems to slow down.  The blink frog closely misses you.is engulfed in dark miasma.Z&hN Z&hDY K,{☼PF§○§☼Z☼F☼☼☼Fvery poisoned, 2 slowZ&hZ L6=2.5Z&ha Z&he N _The blink frog looks even sicker. The blink frog blinks!Z&h}is engulfed in dark miasma. _looks even sicker. The blink frog blinks!  You miss the blink frog.  The blink frog is heavily wounded.plant is engulfed in dark miasma. x2; The plant seems to slow down.  is engulfed in dark miasma.Z&hs,{○F☼☼○Z&hd9---3.0 (0.5Z&hZ&hH7 _The blink frog looks even sicker.Z&h?  The blink frog is almost dead.  Z&hHZ&h=Z&h   You kill the blink frog!The blink frog is engulfed in dark miasma.  The blink frog looks as sick as possible!Z&h ,{.☼○☼ZZ&hlZ○☼○○○F.   blink frog (very poisoned, slow, allyZ 2 blink frog zombies (minion)You kill the blink frog!Z&h*9-11-6 (0.6Z&h3Z&h9+ _The dead are hopping!Z&h,⌠,,,,,,,,,*,......,,,*,*,,**,*,*,.,,*,,,,*⌠∆,,*,.....,,,Z&h>,,,,*****,,,♣♣♣*,,  ,,,,⌠,{,*,*,♣..⌠{.☼.*,,,,,***,*,,,♣.♣♣♣○##,,..,..,,*,♣♣♣♣♣.♣☼P○☼#....,,#.,,*,♣.P.♣.♣PZZ☼☼..P., ,*,,..,,*##.♣#..@○☼○○...., ,#,##.,**#......☼○☼§○...., ,P.....*###.............., ,....#.##.#.F.[###, ,.............Z&h" ** ,#<, ,#.......#***,, ,.###..####.,,, ,** ##.*####******Z&h"^  You swap places. The plant is engulfed in dark miasma. x2Z&hZ&hRZ&hZ&h6○ZZ°☼○°○○○○☼F.Z&h}e5=-4.6 (1.0Z&hZ&hV _A nearby plant withers and dies.Z&h+ ,*,*,,**,*,*,,,*,,,,*⌠∆,,*,.....,,,,,,,*****,,,♣♣♣*,.Z&h| u, ,,,,⌠,{,*,*,♣..⌠{.☼.*,,,,,***,*,,,♣.♣♣♣○##,...,  ,,,..,,*,♣♣♣♣♣.♣○P○☼#....,  ,,,#.,,*,♣.P.♣.♣ZZ°☼○..P.,  ,*,,..,,*##.♣#..☼°○○○....,  ,#,##.,**#.....@○○○☼○....,  ,P.....*###..F...........,  ,....#.##.#...[Z&h ###,  ,............. **  ,#<,  ,#.......#***,,  ,.###..####.**,,,  ,** ##.*####Z&h *##***  ** *.,* #.P...#Z&h a  The plant is engulfed in dark miasma. The plant is poisoned.Z&h' Z&h Z&h Z&hR Z&h  A nearby plant withers and dies.The blink frog is engulfed in dark miasma.Z&h ,.○°○F○°.°○ZZ°○°°F@○°○☼°.F 2 blink frogs (11 very poi*Z&h ]90--5Z&h Z&h 1 _The blink frog is poisoned.Z&h6 _The blink frog is poisoned.  You hit the blink frog. The blink frog seems to slow down.  You freeze the blink frog.  The blink frog is almost dead.  Your blink frog zombie closely misses the blink frog.  engulfed in dark miasma.Z&h°○°F☼°°Zvery poisoned, 1 slow,Z&h5=6.1 (0.5Z&hZ&h7 _The blink frog looks even sicker.Z&h^ .F.○°○.°○You closely miss the blink frog.The blink frog is almost dead.Z&h9&6Z&h7Z&hA _The blink frog hits you but does no damage.Z&h.  You hit the blink frog but do no damage.The blink frog is almost dead.Z&hZ&h.°°°F..°°.°○.ZZ&hI=7.2 (0.6Z&h%Z&h+k _Your blink frog zombie closely misses the blink frog.Z&h W  You hit the blink frog. You freeze the blink frog.Z&h  You kill the blink frog!The dead are hopping!  Your blink frog zombie hits the blink frog!Z&h °†§..ZF   blink frog (very poisoned, ally targetZ 3 blink frog zombies (minion)Z&h R100 (110)27 (0.5DrainZ&hp Z&h , _The blink frog blinks!Z&h],*,*,,**,*,*,.....,,, ,,*,,,,*⌠∆,,*,.....,,,  ,,,,*****,,,♣♣♣*,....,,,,  ,,,,⌠,{,*,*,♣..⌠,.°.*,.,, ,,,,,***,*,,,♣.♣♣♣.##,..., Z&h>,,,..,,*,♣♣♣♣♣.♣°°†°#...., ,,,#.,,*,♣.P.♣.♣§..°°..P., ,*,,..,,*##.♣#.Z○.°......, ,#,##.,**#....Z.@.°○....., ,P.....*###....Z...F....., ,....#.##.#...[.###, ,.## ** ,#.#***,, ,.###..##.##.**,,, ,** ##.*# Z&heZ&hZ&h:Z&hPZ&hZ&h ..F.Z...Z@..°..Z.§,Z&h~i16=-8.7 (1.0Z&h Z&h;, _The blink frog blinks!Z&h⌠,,,,,,,,,*,. *,*,,**,*,*,.....,,,  ,,*,,,,*⌠∆,,*,.....,,, ,,,,*****,,,♣♣♣*,....,,,, ⌠,{,*,*,♣..⌠,.°.*,.., Z&h,***,*,,,♣.♣♣♣.##,..., ..,,*,♣♣♣♣♣.♣..†°#...., ,#.,,*,♣.P.♣.♣§..°F..P., Z&h]*,,..,,*##.♣#....., #,##.,**#.....Z...°....., P.....*###......Z.§....., ....#.##.#...[#, ... #......<## **, #.........#***,, .###..##.....**,,,##.*####.....##*##***Z&hZ&hZ&hZ&hZ&hZ&h&...Z...§...Z.F ,Z&hE(@-9Z&h/Z&h 5, _The blink frog blinks!Z&hG},*,*,,**,*,,,*,,,,*⌠∆,. ,,,,*****,,,♣♣♣*,....,,.⌠,{,*,*,♣..⌠,...*,..***,*,,,♣.♣♣♣.##,..Z&h..,,*,♣♣♣♣♣.♣..†.#.#.P.♣.♣.Z.....P *,,..,,*##.♣#..Z..§.... #,##.,**#.......@Z° P.....*###.§ ....#.##.#...[.......###............F...## ** #<...## **,.***, .###..####.**, ** ##.*####.....##*##*** * *.,* #.P...# *,Z&hZ&h=Z&h Z&haZ&h- ..Z..Z@..Z..F.,Z&hc '10Z&hZ&hZ&h Z&h Z&h( ..@ZZYou could not reach far enough!  The blink frog closely misses your blink frog zombie.Z&h 2=5=1.2 (0.5Z&hk Z&h/! j _Your blink frog zombie barely misses the blink frog.Z&hX   You reach to attack! You miss the blink frog. .ZThe blink frog is almost dead.==8 (0.6 _The blink frog hits your blink frog zombie!Z&hc  You reach to attack! You closely miss the blink frog.The blink frog is almost dead.Your blink frog zombie hits the blink frog! ZZZZZ 4 blink frog zombies (minion)  The blink frog dies!Z&h1-4--2.3 (0.5 _The dead are hopping!Z&h -- _No target in view!Z&hR Z&huT Z&hU Z&hl x7=Z&ho Z&hPq L3=Z&hr Z&h}{ ,Z&hh} Z&h ,Z&h~ Z&h% Z&h 4=8=Z&h Z&h ,Z&hX Z&hG `Z&h߸ g 9.3 (7.0 _You start resting.Z&h a520.3 (8Reap Z&h Z&hW _ _Your reaping aura is weakening.Z&hZ&hZ&hZ&hx9=Z&hF<6Z&hZ&h,Z&hZ&hZ&hZ&h Z&hZ&hZ&h#% Z&h& Z&h' 4.3 (4 Z&h(_You start resting.Z&h)Z&h'.Z&h/7Z&h0=Z&h0=Z&h13Z&h2$5.3 (5Z&h3 Z&h:Z&h> Z&hn?Z&hQ@6_Your reaping aura expires.Z&h+AZ&h30=Z&h#,Z&hZ&hZ&hAh8=2Z&hZ&h,Z&hZ&hZ&hO1=Z&h) Z&hk<9Z&h9Z&hbaXZ&hi2100/101 (110)Z&hlZ&h}Z&hU#2Z&h:=Z&h1Z&hZ&h׈Z&hţZ&hP0Z&h _You start resting.35.3 (10.0)Z&hHZ1=6.3 (11Z&h8 _HP restored.Z&h$3==19Z&hB=8Z&h_[ _You start resting.41.3 (5.0)Z&h\v4==2.3 (6Z&hGeZ&heg% _Magic restored.Z&h$O JZ&h\ W  You start waiting.Z&h] 117 Z&ht Z&hz Z&h| Z&h3 Z&h Z&h Z&h Z&h} Z&hӟ :=Z&h Z&hA Z&h Z&h Z&h Z&h Z&h Z&h ,Z&hn Z&h& Z&hH Z&h Z&h Z&h Z&h Z&h/ Z&hR Z&hY Z&hZ Z&h[ Z&h b ,Z&hc Z&hQj ,Z&h"l Z&h-r ,Z&ht Z&hKz ,Z&h | Z&h ,Z&h{ Z&h ,Z&hՊ Z&h ,Z&h˓ Z&h ,Z&h˚ Z&hI ,Z&h Z&hp ,Z&h- Z&h4 ,Z&h Z&hi ,Z&h] Z&h ,Z&h Z&h ,Z&h Z&h( BZ&h Z&h{ Z&h Z&h) Z&h" Z&hJ Z&hg ,Z&h2 Z&h Z&h Z&ht Z&h ,Z&h Z&h ,Z&h Z&hX ,Z&hA Z&h& Z&h' Z&hY) Z&h= nZ&hp@ Z&hD Z&hE Z&hF Z&hbO ,Z&hR Z&hY Z&h`\ ,Z&hMr BZ&hu Z&hv Z&hx Z&h Z&h Z&h Z&h- ,Z&h. Z&h ,Z&h Z&h ,Z&h Z&h ,Z&hĮ Z&h6 ,Z&h Z&h ,Z&h Z&h ,Z&h Z&h BZ&hQ ,Z&h Z&hI ,Z&h Z&h Z&hd Z&hw Z&h ,Z&h Z&h ,Z&h Z&h+ BZ&h9 ,Z&h3 Z&hw$ ,Z&h& Z&h- Z&h. Z&h&/ Z&h6 Z&h7 Z&h8 Z&h? Z&h@ Z&hA Z&hH ,Z&hJ Z&hQ ,Z&hR Z&hX ,Z&hZ Z&hta ,Z&h9c Z&hj Z&hek Z&hFl Z&hLs Z&hkt Z&hru Z&h~ Z&h~ Z&h Z&h[ ,Z&h Z&h ,Z&h Z&hm ,Z&hs Z&h ,Z&h Z&h* ,Z&h Z&h Z&h۸ Z&h Z&h ,Z&h Z&hI BZ&h Z&h Z&h Z&hO Z&h Z&h Z&hX ,Z&h= Z&h@ Z&hd Z&h Z&h: Z&h ,Z&h Z&h. Z&h Z&hP ,Z&hV" Z&h, Z&h2 Z&h54 Z&h= ,Z&ha? Z&hP ,Z&hT Z&ha Z&hc Z&h^e Z&h{ BZ&hu ,Z&h Z&hr ,Z&hő Z&hқ ,Z&hj Z&hk ,Z&h> Z&h4 141.3 (99.0) _You feel your existence waver again.Z&h< 02.3 (100.0)Z&h Z&h # _Done waiting.Z&hZ&h< ,*,*,,**,*,*,.....,,,Z&hg ,,*,,,,*⌠∆,,*,.....,,,  ,,,,*****,,,♣♣♣*,....,,.,  ,,,,⌠,{,*,*,♣..⌠,...*,..,,***,*,,,♣.♣♣♣.##,...,,..,,*,♣♣♣♣♣.♣..†.#....,Z&hq,#.,,*,♣.P.♣.♣.......P., Z&h K,*,,..,,*##.♣#....Z&h,., ,#,##.,**#Z&hU'., ,P.....*###.....ZZZ......, ,....#.##.#...[..Z....###, ,.## ** ,#......<.## **, ,#.#***,, ,.###..##.##.**,,, ,** ##.*#Z&h###.....##*##***, ** *.,* #.P...# *,,Z&hZ&h`Z.Z.Z&h13.0)Z&h$Z&hD'Z&h  ,*,*,,**,*,*,.....,,, ,,*,,,,*⌠∆,,*,.....,,, ,,,,*****,,,♣♣♣*,....,,., ,,,,⌠,{,*,*,♣..⌠,...*,..,  ,,,,,***,*,,,♣.♣♣♣.##,...,  ,,,..,,*,♣♣♣♣♣.♣..†.#....,  ,,,#.,,*,♣.P.♣.♣.......P.,  ,*,,..,,*##.♣#.....,  ,#,##.,**#.Z.,  ,P.....*###.....ZZ.,  ,....#.##.#...[.Z.....###,  ,.## **  ,#......<.## **,  ,#.#***,,  ,.###..##.##.**,,,  ,** ##.*####.....##*##***,  **Z&h : *.,* #.P...# *,,ZZZ..4Z&h Z&h Z&hWs ,*,*,,**,*,*,.....,,, ,,*,,,,*⌠∆,,*,.....,,, ,,,,*****,,,♣♣♣*,....,,., ,,,,⌠,{,*,*,♣..⌠,...*,.., ,,,,,***,*,,,♣.♣♣♣.##,..., ,,,..,,*,♣♣♣♣♣.♣..†.#....,Z&h#v ,,,#.,,*,♣.P.♣.♣.......P., ,*,,..,,*##.♣#....., ,#,##.,**#....@.ZZ., ,P.....*###....ZZ., ,....#.##.#...[.###, ,...## ** ,#.<.## **, ,#.#***,, ,.###..##.##.#*,,,  ,** ##.*####.....##*##***,  ** *.,* #.P...# *,,Z&hyZ&h4{Z&h Z&hZ&hCOZZZ..Z&hY&5Z&hZ&hAZ&h9Z&hZ&hZ&h#Z&hM+Z&hB,Z&h6a _You swap places.Z&h9Z&h"<Z&h>Z&h@Z&hZ&hlZ&hRZ&h{Z&h( Z&h Z&hRZ&h;Z&h,Z&hZ&htZ&h:Z&hT#Z&h',Z&h(Z&hJ,f  You see here a blink frog corpse.Z&h/Z&h1Z&h5Z&h!;Z&h < _Z&h*=Z&hyAZ&hEZ&hHZ&hNZ&hOZ&hjPZ&hyRZ&h1XZ&hZZ&hjXZ&h\sBZ&h0XZ&hpZ&hjZ&hZ&hZ&h,Z&hZ&hZ&huZ&hZ&hmZ&hZ&hXZ&hZ&h*Z&h$Z&hZ&hZ&h"Z&h),Z&h,Z&h.Z&h14Z&h8Z&h);Z&h@Z&hFZ&hHZ&hJZ&hMZ&hRZ&hUZ&hWZ&hOaZ&hbZ&hcZ&hgZ&hmZ&h~qZ&hvZ&h+zZ&h~Z&h,Z&hڄZ&hZ&h&Z&huZ&h#Z&hIZ&hoBZ&hZZ&hOZ&hZ&hZ&hѷZ&hZ&h',Z&h3Z&hMZ&h" ,.............<.,  ,,...............,  ,...............,,  Z&h,.......#..P..##.,  ,................,  ,.......P........,  ,,...............,,  ,,.......@.#..##,**, 627.0) *,..♣.♣.♣.##..P#**** *⌠**♣P...Z##..## **, *...♣.♣♣♣Z.....###,,, *,♣......ZZ....#.### **P..♣♣♣♣♣...#....... ⌠,,,,P,,,,♣............ ,*,*,,**,*,♣............,,*,,,,*⌠∆,,♣............Z&h8Z&haZ&hZ&hZ&hZ&hD,,,,,,,,,,,,,,,,,ZZ..3.3 (18Z&hgO _Found a stone staircase leading up.Z&hn Z&hp Z&hXr Z&hy Z&h<} Z&h Z&h Z&h Z&hד nZ&hU Z&h Z&h Z&hj Z&h ,Z&h_ Z&hZ Z&h Z&h Z&hA Z&hk Z&h ,Z&hZ Z&hy Z&h Z&h{ Z&hD Z&hC Z&h Z&hB ,Z&h Z&h Z&h Z&h Z&h Z&h Z&h ,Z&h Z&h Z&h ,,,,, ,,..................,, ,.............<....#,,  ,,...........#,,  ,............#,(  ,.......#..P..##...##..  ,.......Z&h #  ,.......P....Z  ,,.........ZZZ.@....... 8.3 (5.0)  ,,.........#..##.##....  *,..♣.♣.♣Z##..P###**,,.  *⌠**♣P...Z##..## **,,,,  *...♣.♣♣♣Z.....###,,,,,  *,♣............#.###,,, **P..♣♣♣♣♣...#.......,,, ,,,P,,,,♣............,,, *,,**,*,♣............,,,Z&h Z&h Z&h Z&h Z&h ,,,,*,,.Z*.ZZZ,,Z&h I,,*,,,,Z&h +9.3 (6Z&h Z&h % _Found 6 stones.Z&h\Z&hZ&hiZ&hSZ&hZ&hwZ&hZ&hZ&hXZ&hXZ&hZ&hZ&h<Z&hnZ&hT,Z&h~Z&hZ&hhZ&hZ&h Z&h Z&hZ&hZ&hZ&hcZ&hZ&hZ&hZ&hZ&hN"Z&h88,Z&h9Z&h<Z&hE..................,.... ............<....#...... ...........#...... ..........#.(#...* .....#..P..##...##...#.. ............#....* .....PZZ....#...* .......ZZ., ........#..##.## .♣.♣.♣Z##..P#####... *♣P...Z##..## **,....##.* .♣.♣♣♣Z.....###,,...##*,* ............#.###.....*,, .♣♣♣♣♣...#.......h   wolf (asleep) ,,,,♣...................Z&h GZZZZ 4 blink frog zombies (minion) *,*,♣..........h ⌠∆,,♣....,Z&h K,73.3 (4Z&hMZ&hBNZ&hQZ&hRZ&h].Z, ally target),,,,,,,Z&h^+4.3 (5Z&hhhh 3 wolves (1 ally target)Z&hf*Z&hgWF   bullfrogZ&hB,Z&h!XZZZZ 4 blink frog zombies (minion)Z&h=,,**,,,,,,,Z&hT====8Z&h6 Z&h1Z&h0_The blink frog gives a loud, deep croak!Z&hn..ZZ&h}Z@Fh.h.h..----9 (0.6Z&hҁ Z&hZ&hH_You reach to attack! You completely miss the bullfrog.Z&hZ&hύ &  Z&h You hit the bullfrog.  You feel bolstered by spreading misfortune.The bullfrog seems to slow down. You freeze the bullfrog.Z&h? ,Z&h E  The bullfrog is lightly wounded.Z&h W.Z.ZZ@F#,hhhF...F   blink froghhh 3 wolves (1 ally target)F   bullfrog (slow)ZZZ 4 blink frog zombies (minion)22 =---9.5 _The wolf closely misses you. Your blink frog zombie hits the wolf.Z&hJ_  You closely miss the wolf.Z&hNn  The wolf is moderately wounded.Z&hO  The wolf completely misses you. The bullfrog closely misses you.Z&h\[|.ZF.hZ&h\.80.0 (0.5Z&h@fZ&hj< _The wolf bites you but does no damage.Z&h6^  You barely miss the wolf.Z&h=n  The wolf is moderately wounded.Z&h|FZ&hZ&hA _You reach to attack! You barely miss the blink frog. The blink frog blinks! x2Z&h< &  Z&hM? pYou reach to attack! You hit the blink frog. You freeze the blink frog.  The blink frog is lightly wounded.Z&hA Z&hE Z&hT fZ..#...FZ&hiV . 3§3.1Z&hF^ Z&hc , _The blink frog blinks!Z&h  You reach to attack! You closely miss the blink frog.The blink frog is lightly wounded.  Z&h<NYou feel your existence waver again.Z&hjZ&hZ&hZ&hZ&hU.FZZZ&h|..@Z§.FZ&h917 6Z&hZ&hJ, _The blink frog blinks!Z&hXZ&h .F.Z.F...F..Z&hS(4.1Z&hZ&hc _You reach to attack! You miss the blink frog.Z&hY  You hit the blink frog but do no damage.Z&h2gZZ..F..Z&hh.=6Z&hpZ&hsW _The blink frog barely misses you.Z&hH .FZ.ZZ.F 4 blink frogs (1 ally target)F5.2 (0.6 _You barely miss the blink frog. You block the blink frog's attack.Z&h**2 Z&h+t You barely miss the blink frog.Z&h44ZZZ...Z&h16F.F.8Z&hIW _The blink frog hits your blink frog zombie!Z&hBZ&hK  You barely miss the blink frog. The blink frog misses you.Your blink frog zombie closely misses the blink frog.The blink frog barely misses your blink frog zombie.Z&h F.F.Z&h{ (6.4Z&hZ&hj _Your blink frog zombie barely misses the blink frog.Z&hUu  You barely miss the blink frog. You block the blink frog's attack.Z&h qYour blink frog zombie barely misses the blink frog.You block the blink frog's attack.  The blink frog blinks!  Your blink frog zombie barely misses the blink frog  Your blink frog zombie hits the blink frog!  The blink frog hits your blink frog zombie!Z&h i  Your blink frog zombie is destroyed!Z&hJ U§...FFZ&h § 29 (0.5Z&h3 Z&h , _The blink frog blinks!Z&hfr  You puncture the blink frog! You freeze the blink frog.Z&hPw  The blink frog is severely wounded.  The blink frog blinks!Z&hZ%...ZZ.§FF.=7.4 _The blink frog hits you but does no damage.Z&h  You puncture the blink frog!  You feel bolstered by spreading misfortune.The blink frog seems to slow down. You freeze the blink frog.Z&hZ&h$Z&h..ZF. 3Z&h{4-22 9Z&h@ Z&hQ N _You kill the blink frog!Z&h! 1##..P#####.........,,*,..,  knorpule3000 the Spear-Bearer ##..## ##.....##.#,***...,  Poltergeist of Ashenzari *****. Z&h# .....###.....###.##**....*  HP: 103/104 (110) =======================- .....#.###...†.#..###..#**  MP: 31/34=====================--- ..#.........†...§/.....#,,  AC: 22  Str: 12 ......................#,,*  EV: 18Int: 25 .................Z.§..#,,*  SH: 12Dex: 16 .................Z...#PP*,  XL: 14 Next: 15% Place: Lair:4 ................@.§..#,,,*  Noise: ==-------  Time: 26207.9 (0.0) ..#..............F...#*,,*  M) +0 spear "Bound With Me" {freeze, Fort, ##............#........#*,  Throw: 12 boomerangs .#...........##.FF.......,  Fly Drain ....P.....P.#...........#* Z&h% !............,.###...#####*  FFF 3 blink frogs (1 ally target) ..........,,..*,.....***,*  ZZ 2 blink frog zombies (minion) ..........,,.,**,.....,,,, ...###...,,,,,,,,,,,,,,,, _You kill the blink frog!Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (ally target)Z&h[##..P#####.........,,*,..,knorpule3000 the Spear-Bearer ##..## ##.....##.#,***...,Poltergeist of Ashenzari *****. .....###.....###.##**....*Z&hL]HP: 103/104 (110) =======================- .....#.###...†.#..###..#**MP: 31/34=====================--- ..#.........†...§/.....#,,AC: 22  Str: 12 ......................#,,*EV: 18Int: 25 .................Z.§..#,,*SH: 12Dex: 16 .................Z...#PP*,XL: 14 Next: 15% Place: Lair:4 ................@.§..#,,,*Noise: ==-------  Time: 26207.9 (0.0) Z&hA^U..#..............*...#*,,*M) +0 spear "Bound With Me" {freeze, Fort, ##............#........#*,Throw: 12 boomerangs .#...........##.FF.......,Fly Drain ....P.....P.#...........#* ............,.###...#####*FFF 3 blink frogs (1 ally target) ..........,,..*,.....***,*ZZ 2 blink frog zombies (minion) ..........,,.,**,.....,,,, Z&ha...###...,,,,,,,,,,,,,,,, _You kill the blink frog!Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (ally target)Z&h2  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (ally target)  You draw life force from the blink frog!Z&hw  You feel life coursing into your body. You block the blink frog's attack...Z.ZFFF..4=8.9 (1 _The blink frog hits you but does no damage.Z&hݰ`##..P#####.........,,*,..,  knorpule3000 the Spear-Bearer ##..## ##.....##.#,***...,  Poltergeist of Ashenzari *****. .....###.....###.##**....*  HP: 104/104 (110) ======================== .....#.###...†.#..###..#**  MP: 28/34Z&hʵ===================----- ..#.........†..../.....#,,  AC: 22  Str: 12 ......................#,,*  EV: 18Int: 25 ...................§..#,,*  SH: 12Dex: 16 ................Z....#PP*,  XL: 14 Next: 15% Place: Lair:4 ................@Z§..#,,,*  Noise: ==-------  Time: 26208.9 (0.0) ..#.............FF...#*,,*  M) +0 spear "Bound With Me" {freeze, Fort, ##............#..F.....#*,  Throw: 12 boomerangs .#...........##..........,  Fly Drain ....P.....P.#...........#* ............,.###...#####*  FFF 3 blink frogs (1 ally target) ..........,,..*,.....***,*  ZZ 2 blink frog zombies (minion) ..........,,.,**,.....,,,, ...###...,,Z&htq,,,,,,,,,,,,,, _The blink frog hits you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, ally target)Z&h]##..P#####.........,,*,..,knorpule3000 the Spear-Bearer ##..## ##.....##.#,***...,Poltergeist of Ashenzari *****. .....###.....###.##**....*HP: 104/104 (110) ======================== .....#.###...†.#..###..#**MP: 28/34===================----- ..#.........†..../.....#,,AC: 22  Str: 12 ......................#,,*EV: 18Int: 25 ...................§..#,,*SH: 12Dex: 16 ................Z....#PP*,XL: 14 Next: 15% Place: Lair:4 ................@Z§..#,,,*Noise: ==-------  Time: 26208.9 (0.0) ..#.............F&h0;10m*...#*,,*M) +0 spear "Bound With Me" {freeze, Fort, ##............#..F.....#*,Throw: 12 boomerangs .#...........##..........,Fly Drain ....P.....P.#...........#* ............,.###...#####*FFF 3 blink frogs (1 ally target) ..........,,..*,.....***,*ZZ 2 blink frog zombies (minion) ..........,,.,**,.....,,,, ...###...,,,,,,,,,,,,,,,, _The blink frog hits you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, ally target)Z&hZ&h Z&h Z&h   Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (moderately wounded, ally target)  You draw life force from the blink frog!  Z&h cThe blink frog hits your blink frog zombie!  The blink frog hits you.Z&hR& ..ZFFF.Z&h' Y3-9.9 (1Z&h2 Z&ha7 A _Your blink frog zombie hits the blink frog.Z&hP  You barely miss the blink frog.The blink frog is heavily wounded.Z&hW §FZ&hJYou block the blink frog's attack. The blink frog blinks!4=10.5 (0.6Z&h Z&hFA _Your blink frog zombie hits the blink frog!Z&h\ You block the blink frog's attack. The blink frog blinks!!  You hit the blink frog. The blink frog seems to slow down.  You freeze the blink frog.  Z&hF^ }The blink frog is almost dead.  The blink frog hits you but does no damage.Z&hft  F1 slow, 1 ally target).Your blink frog zombie barely misses the blink frog.The blink frog hits you but does no damage.Z&hv L3-1.1Z&h Z&h U _Your blink frog zombie closely misses the blink frog.Z&h Z&hW  You hit the blink frog. You freeze the blink frog.Z&hT  You kill the blink frog!F.Z§ 2 blink frogs (..Z&hq6-6 (0.5Z&h3#o _The blink frog closely misses you. The blink frog blinks!Z&ho .Z...You closely miss the blink frog.9=2.1 _The blink frog hits you but does no damage.Z&hK  You hit the blink frog. The blink frog seems to slow down.  You freeze the blink frog.  The blink frog is moderately wounded.Z&h$  .Z1 slow, 1 ally target)The blink frog closely misses you.=47 (0.6 _Your blink frog zombie closely misses the blink frog.Z&h!#  You miss the blink frog.The blink frog is moderately wounded.The blink frog barely misses you. You block the blink frog's attack.3.3Z&h&Z&h)A _Your blink frog zombie hits the blink frog.Z&h^  You closely miss the blink frog.The blink frog is moderately wounded.Your blink frog zombie misses the blink frog.Z&h`&9Z&hdZ&hgA _The blink frog hits you but does no damage.Z&h9c The blink frog hits you but does no damagehit the blink frog but do no damage.Your blink frog zombie hits the blink frog!  You block the blink frog's attack.  Your blink frog zombie closely misses the blink frog.Z&h=L==4.5Z&h9Z&h+8 _You block the blink frog's attack.Z&hK  Z&hL  Z&hTM 9You hit the blink frog. You freeze the blink frog.  Z&hM 7The blink frog is severely wounded.Z&hN Z&h.V Z&hW -Z&hW 5.0 (0.5Z&h^b Z&he  Z&hQf Z&hf G_Your blink frog zombie closely misses the blink frog.Z&hQg Z&h  You hit the blink frog but do no damage.The blink frog is severely wounded.The blink frog is no longer moving slowly.Z&hi F§The blink frog blinks! You block the blink frog's attack.Z&hA@-5Z&h$Z&h k _Your blink frog zombie closely misses the blink frog.Z&h Z&hy Z&h7You puncture the blink frog! You freeze the blink frog.Z&hHZ&h`Z&hZ&hZ&h.Z&hFZ&hkZZ&hZ.Z&hB .Z&hY   blink frog (Z&h Z&htZ&hZ&h{5Z&h2-Z&h30Z&h=Z&h\7Z&h@6.1 (0.6Z&hZ&hN _You kill the blink frog!Z&h>9q  You reach to attack! You puncture the blink frog! You freeze the blink frog.Z&h9Z&h]F.F†Z Z&hI&7Z&hRZ&hXb _The blink frog is heavily wounded.Z&hԞ .You hit the blink frog. You freeze the blink frog.  The blink frog is heavily wounded.Z&h -7.2 (0.5Z&hߦ Z&hz k _Your blink frog zombie closely misses the blink frog.Z&h!  You barely miss the blink frog.The blink frog is heavily wounded.Z&hr.JZ.Z&h/&7Z&hO;Z&hY@X _The blink frog closely misses you.Z&hG~  The blink frog is heavily wounded. _The blink frog closely misses you.  Your blink frog zombie barely misZ&h~Rses the blink frog.You block the blink frog's attack.Z&hYk-==8.3 (0.6Z&h,Z&hA _Your blink frog zombie hits the blink frog!Z&h  You puncture the blink frog! The blink frog seems to slow down.  You freeze the blink frog.Z&h2†ZZ 2 blink frog zombies (minion)Z&hy5/10658-8 (0.5Z&hZ&h7N _You kill the blink frog!Z&hBb Z&hc 8-Z&hXn Z&ht H _No target in view!Z&h, y.#..##.##.,,P#####.........,,*,. Z&h- ##..## ##.....##.#,***...,##.....###.##**.......#.###...†.#..###..#**#†..../.....#,,Z&h). ............#,,*.@....#PP*,.Z&h. Z.Z...#, ..#.†.....#*,,* #.Z&h./ #* .#...........##.,P.....P.#.............,.###...#####Z&h/ t..,..*,.....***,*.......,,.,**,.....,,,,Z&h: Z&h; <-9.8 (1.0 _Z&hD Z&hH w _You see here a blink frog corpse.Z&hd .........,,,,, .#..##.##...,,P#####.........,,*,. Z&h@e ##..## ##.....##.#,***...,##.....###.##**.......#.###...†.#..###..#**#Z&he †..../.....#,,...#,,*Z&hJf 5.†....#PP*,.Z.Z...#, ..#.†.....#*,,* #Z&hf .#* .#...........##.,P.....P.#...........Z&hg u.,.###...#####.,..*,.....***,*Z&hk Z&hm Z&h ZZ...1-20 _Z&h Z&h Z&h"n#...##.,,,, ..................,,,,, ..##.##..........,,*,,,, ..P#####.........,,*,.., #..## ##.....##.#,***..., ###.....###.##**....* ..#.###...†.#..###..#** #†..../ .#,,* ...........#,,* ZZ....#PP♣, .Z&hni.....#,,P* .†.....#*,,* #...#*, #...........##Z&hn..,P.....P.#...........#*###...#####*Z&h^sZ&huZ&hb~y,,,ZZ.†Z&h~T6=1Z&hZ&h<Z&h&[#....#,,,,, #...## ...................,,##.##......,,P#####.........,,*,.. #..## ##.....##.#,***...,##.....###.##**.... ....#.###...†.#..###..#** .#†.#,,...........#PP.....ZZ....#,,*†....#PP♣, ........#,PP .#.†.....#*,P*..#* #...........##..,P.....P.#...........Z&h_Z&hcZ&ho{>,,ZZ..Z&hp&2Z&hzZ&hw  Your pack is full. _You see here a wand of quicksilver (6).Z&h Z&h, Z&h Z&hK V _You can't carry that many items.Z&hDrop what?52/52 slots (_ for help) Hand Weapons (select all with ))  M - the cursed +0 spear "Bound With Me" (weapon) {freeze, Fort, Self}  K - a +0 spear of venom  N - a +4 heavy broad axe Missiles (select all with ()h - 6 javelins  k - 12 boomerangs (quivered)u - 35 poisoned darts Armour (select all with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}  L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ Int T - the cursed +1 pair of gloves of the Eye in the Sky (haunted) {Melee, Cun}  r - a +2 pair of glovesJ - a +0 cloak  R - a +0 pair of boots Magical Staves (select all with |)  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[&hv0mEsc] exit Letters toggle [.|Space] toggle selected[top]Z&hy :  u - 35 poisoned darts Armour (select all with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}  L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ Int T - the cursed +1 pair of gloves of the Eye in the Sky (haunted) {Melee, Cun}  r - a +2 pair of gloves Z&hL{ Y J - a +0 cloak  R - a +0 pair of boots Magical Staves (select all with |)  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch} Jewellery (select all with "=)  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  O - the ring of Waatot (worn) {rElec rF- Will+ rCorr SInv}  Y - the amulet of Deghuhuro (worn) {Reflect Str+8 SH+5}a - a ring of wizardry  g - a ring of willpower  P - a ring of ice17%Z&hfe   o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  O - the ring of Waatot (worn) {rElec rF- Will+ rCorr SInv}Z&h;f nS - a +4 ring of slaying9Z&hLS(1 turn) Hand Weapons (select all with ))  M - the cursed +0 spear "Bound With Me" (weapon) {freeze, Fort, Self}  K - a +0 spear of venom Z&h2 N + a +4 heavy broad axe Missiles (select all with ()h - 6 javelins  k - 12 boomerangs (quivered)u - 35 poisoned darts[Enter] accept (1 chosen) [topZ&h2 turns)  K + a +0 spear of venom  N + a +4 heavy broad axe2Z&h Z&h e...........#....#,,,,,>,,knorpule3000 the Spear-Bearer ............#...##.,,,,,,Poltergeist of Ashenzari *****. ...................,,,,,,HP: 106/106 (110) ======================== #..##.##..........,,*,,,,MP: 31/34=====================--- #..P#####.........,,*,..,AC: 25  Str: 12 Z&hI#..## ##.....##.#,***...,EV: 18Int: 25 ....###.....###.##**....*SH: 12Dex: 16 ....#.###...†.#..###..#**XL: 14 Next: 18% Place: Lair:4 .#.........†....@.....#,,Noise: ---------  Time: 26222.8 (0.0) ................ZZ...#PP*M) +0 spear "Bound With Me" {freeze, Fort, .....................#,,*Throw: 12 boomerangs ...............†....#PP♣,Fly Drain ....................#,PP* .#............†.....#*,P*ZZ 2 blink frog zombies (minion) #............#........#*, #...........##.........., ...P.....P.#...........#* _You kill the blink frog! &h;49m_No target in view! _You see here a blink frog corpse.  Your pack is full. _You see here a wand of quicksilver (6). _You can't carry that many items.Z&hZ&hZ&h 0W3.8 (1Z&h;B _You drop a +0 spear of venom.Z&h;Y2=4.8 (2Z&hAZ&hCZ&h3IZ&hK4 _You drop a +4 heavy broad axe.Z&hjZ&hFPick up what? 50/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 spear of venom  b - a +4 heavy broad axe Wands (select all with /)Z&h% c - a wand of quicksilver (6) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Z&h(  c + a wand of quicksilver (6)[Enter] accept (1 chosen)Z&hX ...........#....#,,,,,>,,knorpule3000 the Spear-Bearer ............#...##.,,,,,,Poltergeist of Ashenzari *****. ...................,,,,,,HP: 106/106 (110) ======================== #..##.##..........,,*,,,,MP: 32/34======================-- #..P#####.........,,*,..,AC: 25  Str: 12 #..## ##.....##.#,***...,EV: 18Int: 25 ....###.....###.##**....*SH: 12Dex: 16 ....#.###...†.#..###..#**XL: 14 Next: 18% Place: Lair:4 .#.........†....@.....#,,Noise: ---------  Time: 26224.8 (0.0) ................ZZ...#PP*M) +0 spear "Bound With Me" {freeze, Fort, ...........&hY y32m..........#,,*Throw: 12 boomerangs ...............†....#PP♣,Fly Drain ....................#,PP* .#............†.....#*,P*ZZ 2 blink frog zombies (minion) #............#........#*, #...........##.........., ...P.....P.#...........#* _You see here a blink frog corpse.  Your pack is full. _You see here a wand of quicksilver (6). _You can't carry that many items. _You drop a +0 spear of venom. _You drop a +4 heavy broad axe.Z&hc A5.8 (1Z&he Z&hi 3 _K - a wand of quicksilver (6)Z&h Z&h,f4Z&h-Z&h.3Z&hw.=Z&hI0I3Z&h7Z&h^8Z&h82Z&h-9Z&h:Z&h CZ&hCZ&hsEZ&hMZ&h6NZ&hOZ&hbWZ&h"XZ&hX4Z&h Y0==Z&hzYZ&h[Z&h` Z&h`Z&h`_Magic restored.Z&h~dZ&hgZ&h,kZ&hkZ&hKlZ&hmZ&hpZ&hrZ&hwZ&hAzZ&h{Z&hq|Z&h Z&hZ&hr>#......,,, Z&h#.(#...#*,.#P.Z&hWP..##...##...#..#*,.#.. Z&h͈............#....#,....>,, Z&hA[.............#...##.....,, Z&h4........................,, .Z&h%<#..##.##............#,,,, Z&hG##..P#####...........#,.., Z&h3i##..## ##.....##@#,***...,Z&h$34.8 (9Z&hN###.....###.##**....*Z&h\#.###...†.#ZZ###..#**Z&h#...†....).....#,,.............#PP* ...............#,,* ........†....#PP♣, ......#,PP*#............†.....#*,P*Z&h'Z&hZ&hGZ&h,,,,,Z&h%ZZ&h.Z&hZ&hZ&hW5.8 (1Z&h 0.0)Z&hZ&hӨ Z&hRZ&hݩ-_Found a stone staircase leading down.Z&hE h=1Z&h nZ&h} Z&h Z&h Z&h Z&h Z&h Z&hy Z&h Z&hK Z&h Z&h Z&h Z&h Z&h% Z&h Z&hK Z&h Z&h# Z&h' Z&h4 Z&hj9 Z&hrB Z&hjC 0Z&hC Z&hE Z&hH Z&hP Z&h4V Z&hX Z&hY Z&hY 19Z&heZ Z&h[ Z&h_ Z&hb Z&hf Z&h(i Z&hi Z&h}k Z&h{n Z&hq Z&ht Z&hx Z&hLy Z&hz Z&h4} Z&h Z&h Z&h0 Z&h Z&h 8Z&h Z&h Z&h Z&h Z&hǚ Z&hm Z&h  Z&h Z&h _You swap places.Z&h Z&ha Z&h Z&h Z&hK Z&h Z&h Z&h Z&h Z&hC Z&hŽ Z&h Z&h Z&h Z&h Z&hW Z&h Z&h Z&hy Z&h Z&hc Z&h* Z&hM Z&h Z&ht Z&hZ Z&h. Z&h *17 Z&hX Z&hW  Z&h Z&hS 9_You feel your existence waver again.Z&h Z&h Z&hv Z&h Z&hZ&h*Z&hZ&hZ&h Z&hZ&hZ&hZ&hZ&hZ&h Z&h!Z&hM#Z&h%Z&h(Z&h).Z&hK1Z&h 2Z&h3Z&hB5Z&h;Z&h=Z&h>Z&h@Z&hlBZ&h5GZ&hJZ&hMZ&hNZ&hOZ&hQZ&hTZ&hXZ&h[Z&h\Z&h]Z&h_Z&h1cZ&hJeZ&hiZ&hjZ&hkZ&hnZ&hrZ&huZ&huZ&hvZ&hxZ&hn{Z&hZ&hZ&hoZ&hZ&h̅Z&hZ&hZ&hґZ&hZ&hBZ&h!Z&h/Z&hZ&hpZ&h2Z&htZ&h Z&hZ&h^###.####....###...P#  .†.#..###..###PP##..#  †....).....#PPPP,#.##  .#PP♣PP,#.##  .#PP♣P###..#  †....#PP♣P##...##  .........#PPP##....#  ...†.....##PP#..ZZ##  ..#........##...@##  .Z&h}##......F......##  #...........###.***  ,.###...#####*#.*,*  *,.....***,*#.,**  .,**,.....,,,,..,,*   F   blink frog (wandering) ,,,,,,,,,,,,,,..,,*   ZZ 2 blink frog zombies (minion) ,,,,,,..,,*   ,,,,,,,,,**  Z&h64.8 (29Z.∆distracted, ally target)5.8 (30Z&hPZ&h] _A blink frog comes into view.Z&h ....P# .†..# †....).## .## ###..# †##...## ##....# †#PP#.Z.Z## Z&hb #...@## ......## ...###.*** ####*#.*,* #.,** ..,∆* ..,,* Z&h J ..,,*   Z&h ....P# †..# †....).## .## ###..# †##...## ##....# †#PP#.Z.Z## #...@## ......## ...###.*** ####*#.*,* #.,** ..,∆* ..,,*  ..,,*   Z&h Z&hT Z&h Z&hI a _A blink frog is nearby!Z&hy'.###.####....###...P# .†.#..###..###PP##..# .†....).....#PPPP,#.## .#PP♣PP,#.## .#PP♣P###..# .†....#PP♣P##...## .#PPP##....# .†.....##PP#.Z.Z## .#.##..@.## .##......F......## .#.###.#** .,.###...#####*#.#,* ,..*,.....***,*#..** ,.,**,.....,,,,...∆* ,...,*  ,,,,,,....*  ,** Z...Z.FF,,&h+!m6.8 (1.0) _Z&h9Z&hL2.###.####....###...P# .†.#..###..###PP##..# .†....).....#PPPP,#.## ...#PP♣PP,#.## ..#PP♣P###..# .†....#PP♣P##...## .#PPP##....# .†.....##PP#Z...## Z&h5u.#.##.@.Z## .##.F.....## P.#.###.#** .,.###...#####*#.#,* .,..*,.....***,*#..** ,.,**,.....,,,,...$* ,....*  ,....#  ,** Z&h7Z&hG9Z&hX=Z&h>Z&hG.Z@...F..Z{{,,Z&hH&7Z&h`PZ&h(T+ _Found 11 gold pieces.Z&hQt.###.####....###...P# #...†.#..###..###PP##..# .†....).....#PPPP,#.## ....#PP♣PP,#.## ...#PP♣P###..# .†....#PP♣P##...## .#PPP##....# Z&hRk.†.....##PP#....## .#.##@Z..## .##.F..Z.## .P.#.###.#** .,.###...#####*#.#,* .,..*,.....***,*#..** .,,.,**,...{{,,,,...$* ,....# , ,....#  ,** Z&hTZ&hXZ&h]\Z&hf ..FZF.F 2 blink frogs (1 ally target){,,{,,You swap places. You block the blink frog's attack.Z&h/g.=8Z&h#mZ&hp] _A blink frog comes into view.Z&h {.{,You miss the blink frog.Your blink frog zombie closely misses the blink frog.Z&h -9.3 (0.5Z&h= Z&h 8 _You block the blink frog's attack.Z&h1Z&hEZ&hFFZ&hG.Z&hH.Z&hLIT{,{,Z&hIZ&hKZ&hL8Z&h0VZ&h-Z Z&hZZ&h,[5_You completely miss the blink frog.Z&h[Z&h-_  You hit the blink frog. You freeze the blink frog.  Z&h.The blink frog is moderately wounded.Your blink frog zombie hits the blink frog.Z&hJ$FZ&h,Kt.,{{,Z&hXL)70.3Z&hSZ&hvWA _The blink frog hits you but does no damage.Z&h׆  You puncture the blink frog!  You feel bolstered by spreading misfortune.The blink frog seems to slow down. You freeze the blink frog.Z&h  {.{,{   blink frog (slow, ally target),The blink frog is heavily wounded.22 8Z&h? Z&h k _Your blink frog zombie closely misses the blink frog.Z&h0f {, {,You hit the blink frog. The blink frog seems to slow down.  You freeze the blink frog.  The blink frog is severely wounded.Z&h<1.4 (0.6Z&h Z&hwZ&h*_You block the blink frog's attack.Z&hCW  You hit the blink frog. You freeze the blink frog.Z&hw6 .Z&h˴ F,{F 2 blink frogs (1 slow, 1 ally target),{The blink frog is severely wounded.Z&hZ&hA$9 (0.5Z&hcZ&h Z&hxZ&h1F_Your blink frog zombie barely misses the blink frog.Z&hZ&h+  You hit the blink frog. You freeze the blink frog.  The blink frog is almost dead.F§.,{,,{{,,2.4Z&h, _The blink frog blinks!Z&h   You reach to attack! You hit the blink frog. You freeze the blink frog.ZZ.F..{{,{,,.,-3.0 (0.6 _The blink frog is lightly wounded.Z&h+  You closely miss the blink frog.The blink frog is lightly wounded.  The blink frog hits your blink frog zombie!Z&h.3 ..{,{   blink frog zombieYour blink frog zombie is destroyed!Z&h0,=5 (0.5Z&h>Z&hD Z&hEZ&hSG7_The blink frog completely misses you.Z&hwHZ&hg  You hit the blink frog. The blink frog seems to slow down.  You freeze the blink frog.Z&h Z&hj!Z&hFZ&hw.Z&h,{Z&hfF 3 blink frogs (1 distracted, 2 slow,…)Z&h/%The blink frog is moderately wounded.Z&hZ&hZ&hy3Z&h!4.0Z&h@Z&h Z&hZ&hD9_A blink frog comes into view.Z&hZ&h3  _A blink frog comes into view.  You puncture the blink frog! The blink frog seems to slow down.freeze the blink frog.  The blink frog is severely wounded.Your blink frog zombie misses the blink frog.  The blink frog barely misses your blink frog zombie.Z&h6 Z&hE? F....§§,{,,{ 2 blink frogs (slow, 1 ally target)Z&hZ@ .=5Z&h[F Z&hH / _The blink frog blinks! x2Z&hFKv###.####....###...P#  ...†.#..###..###PP##..#  †....).....#PPPP,#.##  ...#PP♣PP,#.##  ..#PP♣P###..#  †....#PP♣P##...##  #PPP##....#  †.....##PP#....##  #.##.@ZF##  Z&hK{##....F....§...##  P.#.###.#**  ,.###...#####*#§#,*  .,..*,.....***,*#..**  ,,.,**,.....,{,,{..$*  Z&hL....#   ,....#  ,**  Z&hOZ&haQZ&haUz  Your blink frog zombie closely misses the blink frog.Z&hsW  A blink frog comes into view.The blink frog hits your blink frog zombie!Z&h^y..F...§F{,,,.FFF 4 blink frogs (1 distracted, 2 slow…) FZ&h`-5.5 (1.0Z&heZ&h0h, _The blink frog blinks!Z&hJ  You puncture the blink frog! The blink frog seems to slow down.  You freeze the blink frog.Z&heW%...Z,*#F{.. 2 blink frogs (1 slow, 1 ally target){.Z&hak7-9-6.1 (0.6Z&h{hZ&hkN _You kill the blink frog!Z&h/†.#..###..###PP##..†....).....#PPPP,#.#..........#PP♣PP,#.##...#PP♣P###..†....#PP♣P##...##.PP##....# †.....##PP#....##Z&h"[#........##....## ##.....F...§.@Z## P.#...........###.#** ..,.###...#####*#§#, .,..*,.....***,*#F.* ,,.,**,.....,,,{...$,,,,,,,,,,,,,,{...# ....#,..#Z&hZ&hZ&hEZ&hVZ&hĿc.F....@.ZF.F 3 blink frogs (1 slow, 1 ally target),,,,*,*,,*,*Z&hV--7.1 (1.0Z&hZ&h] _A blink frog comes into view.Z&h) Z&h* Z&h(8 FZ.§,{Z&h8 Z&hx9 E-6 (0.5Z&h*D Z&hHM L _You could not reach far enough! The blink frog blinks!Z&hZ&hHZ&hZ&hZ&ht.F.FFZ&h;.F 4 blink frogs (1 slow, 1 ally target)Z&h-V7=8.1Z&hZ&hc _You reach to attack! You miss the blink frog.Z&h3T  You closely miss the blink frog.F.=6 _Your blink frog zombie hits the blink frog.Z&hc   You hit the blink frog. The blink frog seems to slow down.  You freeze the blink frog.  The blink frog is moderately wounded..F249.1 _The blink frog misses you.Z&h  You closely miss the blink frog.The blink frog is moderately wounded.The blink frog blinks!Z&h3=7 (0.6Z&hXZ&h2A _Your blink frog zombie hits the blink frog!Z&hThe blink frog blinks! _Your blink frog zombie hits the blink frog!bar  The blink frog is severely wounded.hits your blink frog zombie!  You block the blink frog's attack..F =80.3Z&hZ&h7A _Your blink frog zombie hits the blink frog.Z&hZ   Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z&h!  Your blink frog zombie crumbles into dust!  You dismiss your zombies and call upon the dead to rise afresh.Z&h)§.F@F.F)Z&h+98/107 (110) ---0---=1.3 (1.0Reap Fly DrainZ&h_7Z&h8E _The blink frog hits you! The blink frog blinks!Z&h3The blink frog hits you! The blink frog blinks!  You hit the blink frog. The blink frog seems to slow down.  You freeze the blink frog.  Z&h4The blink frog is almost dead.  The blink frog is no longer moving slowly.   but does no damage.Z&hHg§F1Z&hJ4--8 (0.5Z&hSZ&hWW, _The blink frog blinks!Z&hv  You hit the blink frog but do no damage.The blink frog is almost dead.Z&hӞ Z&hU F.F.§@.§Z&h C--2.3Z&h Z&h / _The blink frog blinks! x2Z&hS Z&hT You reach to attack! You hit the blink frog. The blink frog seems to slow down.You freeze the blink frog.Z&h|UZ&h]>.FFZ&h^.25-8Z&hDo{ _The blink frog is moderately wounded.Z&hP 1You hit the blink frog but do no damage.The blink frog is moderately wounded.Z&hy9=-----=3.4 (0.6Z&h6#Z&h&@ _The blink frog is no longer moving slowly.Z&h9 ]  You miss the blink frog.Z&h[ Z&h Z&h} Z&h .F.F@F.Z&h (4.0Z&hP Z&h!! e _The blink frog is moderately wounded.Z&h  You closely miss the blink frog.The blink frog is heavily wounded.Z&hR §FYou block the blink frog's attack. The blink frog blinks!Z&h .16Z&h Z&hz D _The blink frog hits you but does no damage. x2Z&hP\  You puncture the blink frog! You freeze the blink frog.Z&h_m  The blink frog is almost dead.Z&hF§F.Z&h5=5.1 (0.5Z&hZ&hC, _The blink frog blinks!Z&hB[  You puncture the blink frog! The blink frog seems to slow down.  You freeze the blink frog.Z&hkE Z 3 blink frogs (1 slow, 1 ally target)Z   blink frog zombie (minion)You kill the blink frog!Z&h~8=69-6Z&hȍZ&hCn _The dead are hopping! The blink frog closely misses you.Z&h|p  You miss the blink frog.The blink frog is moderately wounded..F100/108 (110)-6.2 (0.6Z&hk _The blink frog closely misses your blink frog zombie.Z&h  You hit the blink frog. You freeze the blink frog.  The blink frog is heavily wounded.Z&h  The blink frog is no longer moving slowly.  The blink frog hits your blink frog zombie!Z&hZ&h5'.F..ZFZ&h'+7 (0.5Z&hy/Z&h2r _The blink frog blinks! The blink frog completely misses you.Z&ht  You closely miss the blink frog.The blink frog is heavily wounded.Z&hh.§FZZ&h$. 2{.Z&h-7.3 (0.6Z&hZ&hn _The blink frog blinks! The blink frog barely misses you.Z&hf  You closely miss the blink frog.The blink frog is heavily wounded.Z&hbn§{   blink frog (.Z&h;t+8 (0.5Z&huZ&hx, _The blink frog blinks!Z&hDr Z&h .You completely miss the blink frog.The blink frog is heavily wounded.You block the blink frog's attack.8.4 (0.6Z&hZ&h> Z&hZ&h?_Your blink frog zombie misses the blink frog.Z&hZ&hC...†.#..###..###PP##..#  knorpule3000 the Spear-Bearer ..†....).....#PPPP,#.##  Poltergeist of Ashenzari *****. ............#PP♣PP,#.##  HP: 100/108 (110) ======================-- ............#PP♣P###..#  MP: 28/34===================----- ......†....#PP♣P##...##  AC: 26  Str: 12 ...........#PPP##....#  EV: 19Int: 25 .....†.....##PP#..§.##  SH: 12Dex: 16 ....#........##....##  XL: 14 Next: 19% Place: Lair:4 ...##...........@F##  Noise: =--------  Time: 26288.4 (0.0) P.#...........###Z#**  M) +0 spear "Bound With Me" {freeze, Fort, ..,.###...#####*#.#,*  Throw: 12 boomerangs .,..*,.Z&hF....***,*#..**  Reap Fly Drain ,,.,**,.....,,,,...$* ,,,,,,,,,,,,,,,,{...#  F   blink frog (ally target) ,,,,,,,,,....#  Z   blink frog zombie (minion) ,,,,,,,,,,..##  ,,,,*,*,,*,* _Your blink frog zombie misses the blink frog.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, ally target)...†.#..###..###PP##..#   knorpule3000 the Spear-Bearer ..†....).....#PPPP,#.##   Poltergeist of Ashenzari *****. ............#PP♣PP,#.##  &hIm HP: 100/108 (110) ======================-- ............#PP♣P###..#   MP: 28/34===================----- ......†....#PP♣P##...##   AC: 26  Str: 12 ...........#PPP##....#   EV: 19Int: 25 .....†.....##PP#..§.##   SH: 12Dex: 16 ....#........##....##   XL: 14 Next: 19% Place: Lair:4 ...##...........@*##  Noise: =--------  Time: 26288.4 (0.0) P.#...........###Z#**   &h K40mM) +0 spear "Bound With Me" {freeze, Fort, ..,.###...#####*#.#,*   Throw: 12 boomerangs .,..*,.....***,*#..**   Reap Fly Drain ,,.,**,.....,,,,...$*  ,,,,,,,,,,,,,,,,{...#   F   blink frog (ally target),,,,,,,,,....#   Z   blink frog zombie (minion),,,,,,,,,,..##  ,,,,*,*,,*,* _Your blink frog zombie misses the blink frog.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, ally target)Z&hL   Casting: Animate Dead (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (heavily wounded, ally target)  Z&hx#+You draw life force from the blink frog.Z&hZ&h[  You feel life coursing into your body. The blink frog closely misses you.Z&hԤZ&hB {FF.F 2 blink frogs (1 ally target)Your blink frog zombie hits the blink frog!Z&hph39==9.4 (1Z&hZ&h8 _You block the blink frog's attack.Z&hJZ&hqF _Unknown command.Z&h1 ...†.#..###..###PP##..#  knorpule3000 the Spear-Bearer ..†....).....#PPPP,#.##  Poltergeist of Ashenzari *****. ............#PP♣PP,#.##  HP: 103/108 (110) ======================-- ............#PP♣P###..#  MP: 26/34==================------ ......†....#PP♣P##...##  AC: 26  Str: 12 ...........#PPP##....#  EV: 19Int: 25 .....†....{##PP#..§.##  SH: 12Dex: 16 ....#........##....##  XL: 14 Next: 19% Place: Lair:4 Z&h94 ...##...........@F##  Noise: ==-------  Time: 26289.4 (0.0) P.#...........###Z#**  M) +0 spear "Bound With Me" {freeze, Fort, ..,.###...#####*#.#,*  Throw: 12 boomerangs .,..*,.....***,*#F.**  Reap Fly Drain ,,.,**,.....,,,,...$* ,,,,,,,,,,,,,,,,....#  FF 2 blink frogs (1 ally target) ,,,,,,,,,....#  Z   blink frog zombie (minion) ,,,,,,,,,,..##  ,,,,*,*,,*,* _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, ally target)Z&hکp...†.#..###..###PP##..#   knorpule3000 the Spear-Bearer ..†....).....#PPPP,#.##   Poltergeist of Ashenzari *****. ............#PP♣PP,#.##   HP: 103/108 (110) ======================-- ............#PP♣P###..#   MP: 26/34==================------ ......†....#PP♣P##...##   AC: 26  Str: 12 Z&h...........#PPP##....#   EV: 19Int: 25 .....†....{##PP#..§.##   SH: 12Dex: 16 ....#........##....##   XL: 14 Next: 19% Place: Lair:4 ...##...........@*##Z&h  Noise: ==-------  Time: 26289.4 (0.0) P.#...........###Z#**   M) +0 spear "Bound With Me" {freeze, Fort, ..,.###...#####*#.#,*   Throw: 12 boomerangs .,..*,.....***,*#F.**   Reap Fly Drain ,,.,**,.....,,,,...$*  ,,,,,,,,,,,,,,,,....#   FF 2 blink frogs (1 ally target),,,,,,,,,....#   Z   blink frog zombie (minion),,,,,,,,,,..##  ,,,,*,*,,*,* _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frogZ&hJ (severely wounded, ally target)Z&h=mv  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (severely wounded, ally target)  You draw life force from the blink frog!Z&hPt    blink frogYou kill the blink frog!Z&hw  You feel life coursing into your body. The dead are hopping!Z&hE`..FZ.ZF 2 blink frogs (1 ally target)Z 2 blink frog zombies (minion)Z&h 6=2090.4 (1 _The blink frog hits your blink frog zombie.Z&he#Z&hU&n _Your base Dodging skill increases to level 11!Z&hBD†....).....#PPPP,#.##  .........#PP♣PP,#.##  #PP♣P###..#  †....#PP♣P##...##  ....#PPP##....#  †.....##PP#....##  Z&hKF#......F.##....##  ##......Z##  .#...........###@#**  .,.###...#####*#Z#,*  ,..*,.....***,*#F.**  ,.,*,,,,...$*  ,,,,,,,,,,,,,....#   .....#  ,....##  *,#..#.#    Z&hDLZ&hLZ&h_b.F§   blink frog{,,,**,,,***7=--1Z&hDuZ&h\z Z&hzZ&h}{_The blink frog blinks!Z&h..†.#..###..###PP##..# †....).....#PPPP,#.## .#PP♣PP,#.## .......#PP♣P###..# †....#PP♣P##...## .......#PPP##....# ..†.....##PP#....## ..#..##....## ..##.......F...@Z## P.#...........###.#** ..,.###...#####*#Z#,* .,..***,*#§.** .,**,.....,,,,...$* ,,,,,,,,....#  ,,,,,,,,.....# ,{,,....## ,*,#..#.# Z&h<[32m..FZ.{--2Z&h5 Z&h Z&h~ Z.F@.{(ally target),Z&h? w7=53.0 (0.6Z&h Z&hν k _You reach to attack! You closely miss the blink frog.Z&h:  You hit the blink frog. The blink frog seems to slow down.  You freeze the blink frog.Z&hdZ..{,slow, ally target)Z&hJ6=6Z&h>$Z&hG8 _The blink frog is lightly wounded.Z&hDG  You hit the blink frog. You freeze the blink frog.  The blink frog is moderately wounded.Your blink frog zombie completely misses the blink frog.8=4.1 (0.5Z&h2NZ&h!R[ _The blink frog completely misses you.Z&hͨ  ,{You hit the blink frog. The blink frog seems to slow down.  You freeze the blink frog.  The blink frog is heavily wounded.Z&h +7 (0.6Z&h Z&h j _Your blink frog zombie barely misses the blink frog.Z&h g  You barely miss the blink frog. F.F 2 blink frogs (1 slow, 1 ally target)The blink frog is heavily wounded.Z&h7 I=5.2 (0.5Z&h{ Z&hļ 8 _You block the blink frog's attack.Z&h'  You puncture the blink frog! You freeze the blink frog.  The blink frog is almost dead.Z&h(TF.Z&h3=8 (0.6Z&hE _Your blink frog zombie closely misses the blink frog.Z&h% _Your blink frog zombie closely misses the blink frog.You hit the blink frog. The blink frog seems to slow down.  You freeze the blink frog.  The blink frog is almost dead.  You block the blink frog's attack.  Your blink frog zombie hits the blink frog! Z   blink frog (Z 3 blink frog zombies (minion)The blink frog dies!Z&hAk9-1-6.3 (0.5Z&h^SA _The dead are hopping!Z&hJ  You reach to attack! You miss the blink frog. F.The blink frog is almost dead.Z&hO9=8-9 (0.6Z&h>TZ&hX Z&hYZ&hj[F_Your blink frog zombie barely misses the blink frog.Z&h[Z&hw  You hit the blink frog. The blink frog seems to slow down.  You freeze the blink frog.Z&h$  The blink frog is almost dead.The blink frog hits you but does no damage.  Your blink frog zombie hits the blink frog! Z&h1 Z.ZZZZZ 4 blink frog zombies (minion)  The blink frog dies!Z&h Z&hK 7Z&h 2Z&h^ 7.4 (0.5Z&h' Z&h  Z&h( %_The dead are hopping!Z&hF _No target in view!Z&hi 4Z&h Z&h Z&ho _Reap Z&hl Z&h, n _Your reaping aura is weakening.Z&h. :=Z&h0 Z&hI6 b9=Z&h7 Z&h+= ,Z&h> Z&hD ,Z&hE Z&hN BZ&hES Z&hS 30==6Z&hfU Z&h[ _Your reaping aura expires.Z&h] Z&hc ,Z&he Z&hi P5Z&hyk Z&h>p Z&hp ^1=4Z&hr Z&hsx P3Z&h2z Z&h Z&h :2Z&hс Z&h ,Z&h Z&h ,Z&h Z&h b2=Z&h Z&h@ P1Z&h Z&h ,Z&hu Z&hV ,Z&h0 Z&hV 3==Z&hQ Z&h P0Z&h Z&h) ,Z&h! Z&h Q19Z&h Z&h 4==Z&h Z&hV Z&h Z&h< Z&h( 8 _You swap places.17  _You feel your existence waver again.Z&he Z&hI BZ&h Z&hQ 4Z&h Z&h Z&h Z&hZ&hZ&hZ&hZ&hP=Z&h Z&h Z&hX Z&h7Z&hZ&h<Z&h,Z&hqZ&h%3†....#PP♣P##...##  ......#PPP##....#  †.....##PP#....##  .###....##  ##..........Z.Z##  ###Z###  .###...#####*#Z#.#  .*,.....###.##.Z##  ,**,.Z&h..Z@#  - ,,,,,,,...#   ,,,..........#   ,,,.........##   Z&h ,,..#.#..#.#   ,.,##...###  ,,**#...,,*  *,**....,****  *,,,,,,,,*,*  Z&h  327.4 (30.0)  You now have enough gold to buy a lightning rod (4/4) on D:7.  You can access your shopping list by pressing '$'.Z&h Z&hH&H.ZZ&h&F-8.4 (31Z&hJ+Z&hp-? _You now have 965 gold pieces (gained 11).Z&h4Z&hEZ&hZ&hZ&hZ&hkZ&h<Z&hL Z&hnZ&hZ&hZ&h6!Z&h#Z&hj&Z&h$'Z&h(Z&h63BZ&h5Z&h=7Z&h:Z&h;Z&h<Z&h>Z&hhAZ&hCZ&hEZ&hGZ&hJZ&hyKZ&hLZ&hsOZ&hQZ&hTZ&hUZ&hWZ&h*[Z&h[Z&hA]Z&h_Z&hRbZ&h}dZ&h0fZ&h-hZ&hVlZ&hlZ&h_nZ&h!pZ&hkzBZ&h)}Z&h΂Z&h$,Z&hZ&hZ&hZ&hZ&h{Z&h,Z&hZ&h7Z&hZ&hxZ&hnZ&h2Z&hZ&h5,Z&hZ&h/Z&hPZ&h,Z&h,Z&hZ&hZ&haZ&huZ&h,Z&hZ&h`5 _You swap places.Z&h4 ,,...........#   ,,..........##   ,...#.#..#.#   ,,.,##...###   ,,,*##.....#   **,##.....#  *,#......ZZ#Z#   **#.......Z.  ~*#.@#*   ~*#Z&h?.#  ~*##P#  ~*#..#  *#..........##  **...........*  l   komodo dragon (wandering)....^.....##  ZZZ 3 blink frog zombies (minion),..l.....#    Z&h-40.4 (12Z&hSZ&h  A komodo dragon comes into view.The komodo dragon falls through a shaft!Z&hHZ&hq=.Z#.ZZZZZZ 4 blink frog zombies (minion)°.,,,,,,,^,*Z&hC,1.4 (13Z&h:°Z&h97 _The shaft crumbles and collapses.Z&hR Z&hS Z&hU Z&hY Z&h\ Z&h^ Z&h}_ Z&hb Z&hr XZ&h t  ,...#.#..#.#  ,,.,##...### ,,*##....**,##.....####*,#........#.##.......Z.##~*.ZZ##Z&hTu 9~.Z..##.@P# *#.# *** ,Z&hv # *,,# S   water moccasin (asleep) ,......^.# ZZZZ 4 blink frog zombies (minion) SZ&h| 12.0)Z&h ,Z&h Z&h} .Z..Z.ZZ, ally target),,,,,,,,,*Z&h@ +3.4 (2Z&h Z&hÏ a _A water moccasin comes into view.Z&hM   ,,.,##...###  ,,,*##.....#  **,##.....####  *,#........#.#  **#.........##  ~*#.......Z..##  ~*#.......Z.Z.#  ~*##.......Z@P#  ~*#...........#  *#..........##  **...........*  ,..........##  *,,........#  Z&hENq,......^.#  ,.......S#   Z&hm   ,,.,##...###  ,,,*##.....#  **,##.....####  *,#........#.#  **#.........##  ~*#.......Z..##  ~*#.......Z.Z.#  ~*##.......Z@P#  ~*#...........#  *#..........##  **...........*  ,..........##  *,,........#  ,......^.#  ,.......S#   Z&hZ&hZ&hZ&he _A water moccasin is nearby!Z&ho,.,##...##,*##.....**,##.....####,#........#.*.##~Z..##Z.#.Z.P..@.Z&hA #*.* ,##*,,  ^.S..Z...Z.ZZ,,,,,,,,,*Z&h24.4 (1 _Z&hZ&hZ&hǍ,*##.....**,##.....####,#........#.*.##~.##Z....#......Z.ZP..Z.. .@##*Z&hێ. ,##*,,  ^.S.Z&hZ&hZ&hKBZ&h4Z&h Z&hW....ZZ.ZZS.S,,,,,,,,,*Z&h&5Z&hN _The water moccasin hisses angrily.Z&hf**,##.....####,#........#.*.##~.##.#P......ZZ.Z.# ..Z.#*.@.# ,#*,,S#  ^..Z&hf!Z&hsh,Z&hqiZ&hiZ&hejZ&hjZ&h3t.Z..Z.Z@ZS.,,,,,,,,**Z&hbu&6Z&hH|Z&hZ&hn_  You hit the water moccasin. You freeze the water moccasin.Z&hs  The water moccasin is lightly wounded.  Your blink frog zombie hits the water moccasin!Z&h~c..ZZ Z&hL5=7.0 (0.6Z&hZ&ha[ _The water moccasin barely misses you.Z&hZ  You puncture the water moccasin! You freeze the water moccasin.  The water moccasin is severely wounded.Z&hB .Z Your blink frog zombie closely misses the water moccasin.Z&h8 +5 (0.5Z&h Z&h r _Your blink frog zombie completely misses the water moccasin.Z&hd  You puncture the water moccasin! You freeze the water moccasin.Z&hU†ZZZZ 4 blink frog zombies (minion)Z&h`  ealth: 109/110 -=8.0 _You kill the water moccasin!Z&hZ&hi _Your life force feels restored.Z&hZ&hZ&hZ&hH _No target in view!Z&hZ&hZ&hqZ&hZ&hQ; _Z&hZ&hM10=Z&hZ&hC1 _HP restored.Z&hZ&h 4Z&h@ Z&hc j  You see here a water moccasin corpse.Z&h Z&h Z&h&  _Z&h' Z&h) ,Z&h* Z&h, Z&h. Z&h/ Z&h~2 Z&h4 Z&h5 P=Z&hP7 Z&hz; Z&hD Z&h5G Z&hL ,Z&h\M Z&hN Z&h7P ,Z&hIQ Z&hT Z&hV Z&h1X Z&hL[ Z&h\ Z&h5^ Z&h_ ,Z&ha Z&hb Z&he Z&hf Z&hi Z&hk Z&hl Z&hn ,Z&h_o Z&hHq Z&h`s Z&ht Z&hw Z&hx Z&hfz ,Z&h{ Z&h} Z&h% Z&h Z&h Z&hK Z&h Z&hi ,Z&hf Z&h Z&h Z&h? Z&hȑ ,Z&h Z&h Z&h Z&hL Z&h Z&h۝ ,Z&h0 Z&hա Z&h! Z&h Z&h Z&h\ Z&h ,Z&h Z&hN Z&h Z&h Z&h| Z&hL Z&hù Z&h ,Z&hY Z&hY Z&h Z&h Z&h Z&hj Z&h ,Z&h[ Z&h4 Z&h] Z&h Z&h Z&h ,Z&h Z&h Z&h* Z&h Z&h Z&h2 Z&hn ,Z&h Z&h` Z&h Z&h Z&h Z&h Z&h ,Z&h Z&h Z&hZ Z&hj Z&hY Z&h ,Z&ht Z&h Z&h Z&hD Z&h Z&h^ Z&h* ,Z&h Z&h Z&h Z&h Z&hx Z&h;! Z&hl# ,Z&h$ Z&h& Z&h) Z&h+ Z&h". Z&h/ Z&h11 Z&h2 ,Z&hS4 Z&h6 Z&h8 Z&h: Z&h< Z&hk> Z&h@ Z&hA ,Z&h2C Z&hD Z&hF Z&h H Z&hJ Z&hPL Z&h5N ,Z&heO Z&hP Z&hS Z&hU Z&hW Z&hY Z&huZ Z&h5\ Z&h\ Z&hk] Z&h_ Z&h/} Z&h `Z&hȝ 5 _You swap places.Z&h Z&h4 JZ&h Z&h Z&h Z&h$ Z&h ,Z&hz Z&h Z&h8 Z&h Z&h Z&hٿ Z&h Z&h ,Z&hD Z&h ,Z&h Z&h Z&h Z&h Z&h Z&h Z&h ,Z&hl Z&h Z&h7 Z&h ,Z&h Z&h! Z&h Z&h ,Z&h Z&hm Z&h Z&h Z&hr Z&h Z&h] Z&h# Z&h Z&h Z&h Z&h Z&hC Z&h Z&h" Z&h8% Z&h' Z&hu) Z&h+ Z&h- ,Z&h/ Z&h1 Z&h3 Z&h6 Z&h8 Z&h: ,Z&hP< Z&hG XZ&hJ ,Z&hK Z&hM Z&hP Z&hIS Z&hJU Z&he ♣..⌠...........†.....##PP#. ♣.♣♣♣.##.....#........##.. ♣.♣..†.#...##..........Z. ♣.♣.......P.....P.#...........### #........###...####### ...........#......###.## .......Z.##........... .[.......###......ZZ............. ........## ##...@##Z.............-- .......## *#..................... .......#**#...#.##....#.....#.#.. .....##.##...,.##.....#....P##... ....##*#####,.#*##....#....###... P...# *,..***##..#####.##.... S   electric eel (asleep) #...# *..,,**~....~*#Z#...... ZZZ 3 blZ&hf link frog zombies (minion) *#..#** *##.,***§§...S~###...... ,**,** ,* #≈...,,~~*#......Z&hl F91.0 (43.0)Z&hm Z&ho Z&ho Z&hw Z.Z.Z.{, ally target)*,*,,,Z&hX G--2.0 (44Z&h< Z&ht ` _An electric eel comes into view.Z&h†...........#..†.#...........##..P.....P.#.............#...........#........Z..##.. .[#....Z.Z..... ##...@##{.. *#............#...#.##....#.#...,.##.....#..###,.#*##....#... *,..***##..#####. *....~*#Z#. **##...S~###.  .Z&h_†...........#..Z&hx†.#...........##..P.....P.#.............#...........#........Z..##..[#....Z.Z..... ##...@##{.. *#............#...#.##....#.#...,.##.....#..###,.#*##....#... *,..***##..#####. *....~*#Z#. **##...S~###.  .Z&h\"4Z&h*Z&h)0d _An electric eel is nearby!Z&hN.♣♣♣.##..#........##.. .♣..†.#...##....Z .♣.......P.....P.#....### ............###...#######. ....#......###.##.Z..##............ [###....Z.Z..........## ##....##Z..## *#.....@.......#**#...#.##....#.....#.#..###.##.....##.....#....P##...###*#####..#*##....#....###.# #...***##..#####.##.. Z&h=O...# #..,,**~....~*#Z#...#** **##.,***§§...S~###.. 2*,** ,*,,,,* #≈.§...≈~*#.. ,,, ***~~~~,,,~*#..Z&hUZ&hVZ&hWZ&hY,Z&h_<Z.Z##.Z{ZZZZ 4 blink frog zombies (minion)≈,,,,,Z&h`83.0 (1.0) _Z&hpfZ&hhZ&hX& Z&hc' Z&h0 Z&h.6 H _No target in view!Z&hR Z&h Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 12 boomerangs (quivered)  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (9)  E - Zap: wand of polymorph (6)  K - Zap: wand of quicksilver (6)  Q - Zap: wand of roots (5)  Z - Evoke: +0 lightning rod (4/4) Spells ([,] to cycle) Cast: Soul Splinter Cast: Grave Claw (3/3) Cast: Vampiric Draining Cast: Animate Dead (1%) Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Z&h Abilities ([,] to cycle)Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onZ&hf Z&h .♣♣♣.##............#........##... knorpule3000 the Spear-Bearer .♣..†.#...........##..........Z.. Poltergeist of Ashenzari *****. .♣.......P.....P.#...........###. Health: 110/110 ======================== ...................###...#######. Magic: 34/34 ======================== Z&h_ ...................#......###.##. AC: 17Str: 12 ...............Z...##............ EV: 19Int: 25 [.......###....Z.Z............... SH: 12Dex: 16 Z&h .......## ##...Z##............... XL: 14 Next: 22% Place: Lair:4 ......## *#.....@Z............... Noise: ---------  Time: 26393.0 (0.0) ......#**#...#.##....#.....#.#..# M) +0 spear "Bound With Me" {freeze, Fort, ....##.##.....##.....#....P##...# Throw: 12 boomerangs ...##*#####..#*##....#....###.... Fly ...# #...***##..#####.##..... ...# #..,,**~....{*#Z#....... ZZZZ 4 blink frog zombies (minion) #..#** **##.,***§§...≈~###....... **,** ,*,,,,* #≈.§...≈~*#....... ,,, ,,,,,***~~~~,,,~*#....... _HP restored. _You see here a water moccasin corpse. _You swap places. _&h 10;1mAn electric eel comes into view. _An electric eel is nearby! _No target in view!Z&h/ Z&h Z&h Z&h ♣♣♣.##.#.##. ♣..†.#...........##.Z..# Z&h s♣.P.....P.#...........###.#.......###...#.#......#......###.##..Z...##. .###....Z.Z..Z&h" ## ##...Z##.## *#.....Z@.#**#...#.##....#.....#.#..#.##.##.....##.....#....P##...###*#####..#*##....#....###.Z&h # #...***##..#####.##.....## #..,,**~....{*#Z#. 2 ..#** **##.,***§§...≈~###. *,** ,*,,,,* #≈.§...≈~*#.Z&h U ,,,,,***~~~~,,,~*#.Z&h- Z&h Z&hť {ZZ 3 blink frog zombies (minion)Z&h +4.0 (1Z&he Z&h[ & _You swap places.Z&h*.##.#.Z&h ##....# ..†.#...........##..........Z..# .P.....P.#...........###.#........###...#.#.........#......###.##..#Z&h ...Z...##.###....{...## ##...Z##.## *#....ZZ.##**#...#.##....#.....#.#..#.#Z&h##.##.....##.....#....P##...# .##*#####..#*##....#....###.....# .# #...***##..#####.##.....# .# #..,,**~....{*#Z#.# .Z&h0#** **##.,***§≈...≈~###. ,** ,*,,,,* #≈§§...≈~*#. , ,,,,,***~~~~,,,~*#.Z&h&Z&hZ&hZ&hJ.{.Z.5Z&hr X.†.#.##..Z..## ....P.....P.#...........###.#.........###...#######.#.#....##..##...Z...##............###.....{.....### ##....###Z&hs ## *#....ZZZ.###**#...#.##..@.#.....#.#..#.# ##.##.....##.....#....P##...### ##*#####..#*##....#....###.....# # #...***##..#####.##.....## # #..,,**~....{*#Z#.... #** **##.,***≈≈...≈~###. Z&hu ]** ,*,,,,* #≈.§...≈~*#. ,,,,,**#§≈≈≈..,~*#. ,**~~,,,,~*#Z&hw Z&hLy Z&hVz Z&h{ Z&he .Z.Z.ZZ§Z 4 blink frog zombies (minion).≈§§,,,Z&h &6Z&h Z&hψ Z&hf....P.....P.#...###.#.........###...#######.#.# #......###.##..## ..Z...##..............# ###......Z..........# ## ##..........# ## *#.....Z...........## #**#...#.##ZZ..#.....#.#..#.# ##.##.....##....@#....P##...### #*#####..#*##....#....###.....#  #...***##..#####.##.....#### #..,,**≈....{*#Z#.... ** **##.,**#≈§...≈~###.# * ,*,,,,* #≈.....≈~*#.  ,,,,,**#≈§§≈..,~*#. ,,,,##§≈.,,,~*#P ***{,,,~{*#Z.&hh:5;14H.Z.Z..ZZ§§#§#≈§≈≈§,,,7Z&hG ..........###...#######.#......#......###.##..#..Z...##..............###..............## ##....##Z.....## *#......Z.....Z&h! i#**#...#.##..Z.#.....#.#..#.# ##.##.....##.P##...## #*#####..#*##...###..... #...***##..#####.##.....####,,**§§...{*#Z#........#. ** **##.,**#§§...≈~##.# * ,*,,,,* #≈§....≈~*.  ,,,,,**#≈≈§≈..,. S   lava snake (asleep) ,,,,##≈§.,,,~*##P ZZZZ 4 blink frog zombies (minion) ,,,*##S.,,~{*#Z. *~~,,,,#Z&h Z&h Z&hp Z&h@ Z&hڣ Z&hA ...ZZ#≈, ally target),,**Z&h- &8Z&h Z&h̳ ] _A lava snake comes into view.Z&hy.#......###.##..##..Z...##..............####.............# ##....##......#*#........Z..#Z&h.#**#...#.##..Z.#.....#.#..#. .##.##.....##...ZZ#....P##...###*#####..#*##....#....###.....# # #...***##.@#####.## # #..,,**§§...S##Z#........#. #** **##.,**#≈§...≈≈###. ,*,,,,* #≈§....≈≈##.. ,,,,,**#≈≈§≈...≈##. ,,,,##≈§....≈### ,,,*##S...≈S##ZZ&h. SSS 3 electric eels (2 asleep) ,,***~§....S##ZZZZZ 4 blink frog zombies (minion) ~~,,,~,~##.Z&h 5 .Z,,,****2 electric eels come into view. *****The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you but does no damage.Z&h,Z&h.....Z.@#≈....≈§§§§≈≈S##S...≈SS1≈===9Z&hZ&h! _You resist.Z&hH Z&hb` .Z§##You reach to attack! You closely miss the electric eel.Z&h=n *****The electric eel shoots out a bolt of lightning at you!Z&h ,Z&h ...@.≈§S§...S§...≈≈Z&h +5 (0.5Z&h Z&hH" Y _The bolt of electricity misses you.Z&h  You reach to attack! You hit the electric eel.  You feel bolstered by spreading misfortune.The electric eel seems to slow down. You freeze the electric eel.Z&hZ&hZ&hLF..ZZ.Z≈§.≈##≈S.##, 1 slow)§Z&h<[22 ---400.0Z&hZ&hd _The electric eel is heavily wounded.Z&hG p  You reach to attack! You hit the electric eel. You freeze the electric eel.Z&hG Z&hI Z&h%R (Z...§S§...S§≈§...≈##§..Z&hR B---5Z&hZ Z&h] e _The electric eel is severely wounded.Z&hl  You reach to attack! You puncture the electric eel!  The electric eel seems to slow down. You freeze the electric eel.  You kill the electric eel!Z&hoZ&hNqZ&h4z.Z.Z..≈§≈Z&hz|S 2 electric eels (1 asleep)§Z&hs`031.0Z&h?gZ&hj( _You hear a splash.Z&h LZ...##..............###.............. ##....##......*#.......#**#...#.##....#.....#.#..#.##.##.....##.....#....P##...###*#####..#*##.ZZZ#....###.....# .# #...**###.Z#####.# .# #..,,*#≈.@..≈##Z#........ .#** **##.,**#≈≈...≈≈###Z&h . ,** ,*,,,,* #≈..§..≈≈##. , ,,,,,**#§§S§...S## ,,,,##§≈§...≈### ,,,,*##≈§..≈≈##ZZ&h3J ,,,***§§....S##Z ,****~~,.,≈.≈## ~,,,,,~~Z&hZ&h, .Z,,,SS,*,***~You swap places.Z&h6 ******The electric eel shoots out a bolt of lightning at you!Z&h .@...≈catching breath, ally tar…)The bolt of electricity hits you but does no damage.Z&h *** The lava snake spits lava at you.You block the glob of lava... and reflect it back!Z&h Z&h!Z&h""Z&hU#Z&h;9Z...Z@Z.§§..≈##§§.§#≈.§.≈S§§..≈§.===2.0 (1.0Z&h+@Z&hD Z&hKEO_The glob of lava hits the lava snake! The lava snake partially resists.Z&h(X/###..........## ##....##......## *#............#**#...#.##....#.....#.#..###.##.....##.Z&hXP##...## .##*#####..#*##.ZZ.#....###..... #...**###..#####.##.....#,,*#≈Z.Z.≈##Z#........** **##.,**#≈≈@..≈≈##. Z&h7Y?,** ,*,,,,* #§§....≈≈# ,,,,,**#§§S≈...S Z&hYl,,,,,##§§.§..≈###*##≈.§.≈S##Z***§§§§..≈****~~,§.≈.≈##.Z&hZ*,***~~,,,..≈≈#. ,~,~~*##Z&haZ&hcZ&hF{`..ZZ,,**~~,,Z&hiX *******Z&hу(1 ally target)  The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you but does no damage.Z&hZ&h ≈Z..@Z...ally target)  The bolt of electricity hits your blink frog zombie!Z&h *******The electric eel shoots out a bolt of lightning at you!Z&hܓZ&hÔZ&hr.≈.ZZ#§§@≈...≈S≈..##≈≈....##§..≈§.§§.§.§Z&h&3Z&hZ&hY _The bolt of electricity misses you.Z&h r  You reach to attack! You miss the lava snake.Z&hB Z&hh  Z..ZThe lava snake is heavily wounded.The lava snake closely misses your blink frog zombie. *******The electric eel shoots out a bolt of lightning at you!Z&hX ≈§@....The bolt of electricity hits you. You resist.Z&ha V *******Z&hb WThe electric eel shoots out a bolt of lightning at you!Z&h f§.#≈≈@.Z&hN §Z...≈≈S≈...≈≈§.≈...Z&h~ 7.§..Z&h Z09-6 (0.6Z&h Z&hx Y _The bolt of electricity misses you.Z&hԸ  You reach to attack!  You hit the lava snake but do no damage.Z&hǼZ&hZ&h Z&h  Z&h=The lava snake is heavily wounded.Z&hdAYour blink frog zombie hits the lava snake!Z&hd.≈Z§.Z&h≈≈SS 2 electric eels (1 ally target)§Z&hSZZZZ 4 blink frog zombies (minion).§Z&h{,6--4.1 (0.5Z&hU6Z&h<J _The lava snake dies!Z&h## ##### *#.............###**#...#.##....#.....#.#..#.# ##.##.....##.....#....P##...### ##*#####..#*##....#....###.....# # #...**###..#####.##.....## # #..,,*#≈.ZZ.≈##Z#.... #** **##.,**#≈≈§Z.≈≈###. ** ,*,,,,* #§.Z@..≈≈##. ,,,,,**#≈≈≈≈...S##. ,,,,,##≈≈....≈##,,,,,*##≈...≈S##Z.,,,,***≈≈....≈##Z.,,****≈≈.§.≈.≈##..S   lava snake (asleep)*,***~≈..§..≈≈#..† SS 2 electric eels (1 ally target),,**~S...~&h>2m.≈≈###ZZZZ 4 blink frog zombies (minion) ~,~~**#..^ ,,*~,,,A lava snake comes into view. *******  The electric eel shoots out a bolt of lightning at you!The bolt of electricity misses you.Z&h>i ≈≈Z@.Z&hu?S..The bolt of electricity hits your blink frog zombie!Z&hG~ *******1 ally target)  Z&hYHThe electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you. You resist.Z&hE,Z&h9Z&h..≈≈ZZZ≈.Z@.....Z&h/+≈Z&hxd8-==5.1 (1.0Z&hZ&hlJ _The bolt of electricity hits your blink frog zombie!Z&hx} ?## ##....##.# ## *#............## #**#...#.##....#.....#.#..#.# Z&hw '##.##.....##.....#....P##...### *#####..#*##....#....###.....#  #...**###..#####.##.....# #..,,*#≈....≈##Z#.#.# ** **##.,**#≈≈ZZZ≈≈###.# * ,*,,,,* #≈.Z.@.≈≈##.#,,,,,**#≈≈≈≈...S##.,,,,,##≈≈....≈###.P,,,,,*##≈...≈S##Z.,,,,***≈≈....≈##Z.#,,****≈≈...≈.≈##.*,***≈≈.....≈≈#.†#,,**≈S...≈.≈≈###.#,,*~,,,~,~~**#.^.#Z&h Z&h Z&h -.ZZ&h) 3§§Z&hL Q ****Z&h *The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you. You resist.Z&h Z&h) Z&h Z&h+ c..ZZ@ZSZ&h+ Q..≈.Z&h, T4-6Z&h+9 Z&h?   The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you. You resist. _r blink frog zombie!  The electric eel shoots out a bolt of lightning at you!Z&hb@ pThe bolt of electricity hits you. You resist. _r blink frog zombie!Z&h$ _The bolt of electricity hits your blink frog zombie!  The electric eel shoots out a bolt of lightning at you!  Z&h. You resist. _The bolt of electricity hits your blink frog zombie!  You reach to attack! You hit the electric eel. You freeze the electric eel.  The electric eel is lightly wounded.Z&h)Z&hZ&hZ&h;Z&hy.ZS≈§§§§§SS 2 electric eels (ally target)≈≈.§ZZZZ 4 blink frog zombies (minion)≈S..Z&h5---6 (0.5Z&hZ&hl _Your blink frog zombie barely misses the electric eel.Z&h*&  Z&h4zYou reach to attack! You miss the electric eel.The electric eel is lightly wounded.Z&hS.Z§S1 distracted, ally t…)Z&h`5----7.1Z&hZ&hC _Your blink frog zombie hits the electric eel.Z&hd[  You reach to attack!  You hit the electric eel but do no damage.Z&h}d .Z.@ZS§≈§ZSally target)Z&he &6Z&hm Z&h g _The electric eel is moderately wounded.Z&h>.p #§§#§§§##§§§##≈Z&h/H§You could not reach far enough!Z&h0D18.1Z&hI<Z&h Bh _Your blink frog zombie misses the electric eel. x2Z&hv,Z&hT .Z.Z&hGZYou could not reach far enough!Z&h *******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits your blink frog zombie!Z&h* ...#§§...@.#≈§.ZZ##§.≈..The bolt of electricity hits you. You resist.40===7 (0.6Z&h,Z&h/p _Your blink frog zombie completely misses the electric eel.Z&hU |  You could not reach far enough!  Your blink frog zombie hits the electric eel! x2Z&hc Z&h}  §≈.Z§   electric eel..The electric eel dies!Z&hQ *******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits your blink frog zombie!Z&h* .###..#§...§..§.@.§.Z§Z&h[M 019.3Z&hV Z&h\ C _The bolt of electricity hits you. You resist.Z&h.a## *#........## #**#...#.##....#.....#.#..#.# #.##.....##.....#....P##...### *#####..#*##....#....###.....#  #...**###..#####.##.....#####..,,*#§....≈##Z#....# * **##.,**#§§§..Z≈###.#  ,*,,,,* #§§§..Z≈≈##.  ,,,,,**#§§§§.@.≈##. ,,,,,##≈§§.Z.≈##P#,,,,,*##§§.ZS≈##Z.#,,,,***≈≈....≈##Z.##,,****§§§..≈.≈##..*,***≈≈.§...≈≈#..†##,,**≈S...≈.≈≈#### ~...≈.≈≈###..^.# ,~~*###..#Z&hZ&hZ&h,  Your blink frog zombie completely misses the electric eel.Your blink frog zombie hits the electric eel.  The electric eel dies!Z&hz#§.§.≈.§Z#≈≈##≈§.Z≈§..ZZZZ 4 blink frog zombies (minion)*~~,,Z&h1@2---10.3 (1.0Z&hhZ&h( _You hear a splash.Z&hP---Z&hZ&hH _No target in view!Z&hٿ knorpule3000 the Spear-Bearer (PoNe)Turns: 26524, Time: 02:00:38 Health: 102/110 AC: 20 Str: 12 XL: 14 Next: 23% Magic: 34/34EV: 19 Int: 25 God: Ashenzari [*****.] Gold: 965SH: 12 Dex: 16 Spells: 7/28 levels left rFire x . . M - +0 spear "Bound With Me" {freeze, Fort, Self} (curse) rCold + . . e - +1 buckler of Supernal Gnosis {AC+3, Range, Sorc} (cursrNeg + + + T - +1 pair of gloves of the Eye in the Sky {Melee, Cun} (crPois ∞b - +2 cloak "Henotheism of Ashenzari" {Range, Dev} (curse)rElec + n - +1 cloak "Overhang to Understand" {Sorc, Comp} (curse) rCorr + m - +2 pair of gloves "I Foresaw This" {Range, Self} (curseSInv + v - +0 helmet of the Eye in the Sky {Dev, Bglg} (curse) Will +++..L - &h 0;1m+2 pair of gloves of the Omniscient Urgency {Will+ Int+Stlth ++++Y - amulet of Deghuhuro {Reflect Str+8 SH+5} HPRegen 0.38/turn o - ring of Ashenzari's Fetters {MP+9, Bglg, Elem} (curse) MPRegen 0.24/turn O - ring of Waatot {rElec rF- Will+ rCorr SInv} %: reflection, clarity @: flying, studying Evocations, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 2, tricksterZ&hE Z&h{ 5.## *#.......................##knorpule3000 the Spear-Bearer .#**#...#.##....#.....#.#..#.#Poltergeist of Ashenzari *****. #.##.....##.....#....P##...###Health: 102/110 ======================-- *#####..#*##....#....###.....#Z&ha DMagic: 34/34 ========================#...**###..#####.##.....#### AC: 20  Str: 12#..,,*#§.§..≈##Z#........#.# EV: 19Int: 25 * **##.,**#§§.§.≈≈###.........## SH: 12Dex: 16Z&h ,*,,,,* #§§.§.Z≈≈##..........## XL: 14 Next: 23% Place: Lair:4,,,,,**#§§§§.@Z≈##...........# Noise: ---------  Time: 26410.3 (0.0),,,,,##≈≈§.Z.≈###.........P# M) +0 spear "Bound With Me" {freeze, Fort,,,,,,*##≈§.Z≈≈##Z..........# Throw: 12 boomerangs,,,,***§≈....≈##Z.........## Fly ,,****§§...≈.≈##...........#*,***≈≈.....≈≈#..........†## ZZZZ 4 blink frog zombies (minion),,**≈S...≈.≈≈###..........#,,*~...≈.≈≈###.........^.#*~~,,,~~*###...........# _The bolt of electricity hits you. You resist.  Your blink frog zombie completely misses the electric eel.Your blink frog zombie hits the electric eel.  The electZ&h uric eel dies! _You hear a splash. _No target in view!Z&h Z&h Z&h Z&hN; Z&hC ,Put on which piece of jewellery? Jewellery (go to first with "=)  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem} Z&hF  O - the ring of Waatot (worn) {rElec rF- Will+ rCorr SInv}  Y - the amulet of Deghuhuro (worn) {Reflect Str+8 SH+5}a - a ring of wizardry  g - a ring of willpower  P - a ring of ice  S - a +4 ring of slaying  W - a ring of protection from fire  X - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Z&hZ&hZ&h.## *#.......................##knorpule3000 the Spear-Bearer .#**#...#.##....#.....#.#..#.#Z&hCPoltergeist of Ashenzari *****. #.##.....##.....#....P##...###Health: 102/110 ======================-- *#####..#*##....#....###.....#Magic: 34/34 ========================#...**###..#####.##.....#### AC: 20  Str: 12#..,,*#§.§..≈##Z#........#.# EV: 19Z&h?gInt: 25 * **##.,**#§§.§.≈≈###.........## SH: 12Dex: 16,*,,,,* #§§.§.Z≈≈##..........## XL: 14 Next: 23% Place: Lair:4,,,,,**#§§§§.@Z≈##...........# Noise: ---------  Time: 26410.3 (0.0)Z&h,,,,,##≈≈§.Z.≈###.........P# M) +0 spear "Bound With Me" {freeze, Fort,,,,,,*##≈§.Z≈≈##Z..........# Throw: 12 boomerangs,,,,***§≈....≈##Z.........## Fly ,,****§§...≈.≈##...........#*,***≈≈.....≈≈#..........†## ZZZZ 4 blink frog zombies (minion)Z&hH,,**≈S...≈.≈≈###..........#,,*~...≈.≈≈###.........^.#*~~,,,~~*###...........# _The bolt of electricity hits you. You resist.  Your blink frog zombie completely misses the electric eel.Your blink frog zombie hits the electric eel.  The electric eel dies! _You hear a splash. _No target in view!Z&h`  You remove the ring of Waatot {rElec rF- Will+ rCorr SInv}.Z&h####§..#≈≈..#§....Z§...#≈#≈§§#≈≈S   lava snake (asleep)§SZ&hZZZZ 4 blink frog zombies (minion)≈Z&h H191.3 (1Z&h(Z&h+? _W - a ring of protection from fire (worn)Z&hgW.#**#...#.##....#.....#.#..#. ##.##.....##.....#....P##...### #*#####..#*##....#....###.....# #...**###..#####.### #..,,*#§....≈##Z#........#.# ** **##.,**#≈≈...≈≈###..## ,*,,,,* #§....Z≈≈##..# ,,,,,**#§≈§§.ZZ≈##.. ,,,,,##≈≈.@Z.≈###P ,,,,,*##§...≈≈##Z.. ,,,,**#≈≈....≈##Z ,,***#≈§§..≈.≈##.. *,**#≈≈.....≈≈#† ,,*#§S...≈.≈≈###.. ,,#≈^.# #≈≈..#...# ,~**#..#&h$X49mZ&ha§≈...Z.≈≈≈§.Z.Z@.≈.Z.§#, ally target)*#§**~~,,32Z&hf Z&hgZ&h1h_You swap places.Z&h8W ##.##.....#....P##...###*#####..#*##....#....###.....# # #...**###..#####.Z&hW ## # #..,,*#§....≈##Z#........#. #** **##.,**#≈§...≈≈###. ,*,,,,* #≈...Z.≈≈##.. ,,,,,**#≈≈≈§.Z.≈##Z&h_X 9. ,,,,,##≈≈Z...≈### ,,,,,*##≈@Z.≈≈##Z. ,,,,**#≈≈....≈##Z ,,***#≈§...≈.≈##Z&hX . *,**#§≈.....≈≈#† ,,*#§S...≈.≈≈###.. ,,#≈^. SS 2 lava snakes (asleZ&hSY ep, 1 ally target) *#§≈..#... S   electric eel (asleep) *#S§..(S###.. ZZZZ 4 blink frog zombies (minion)Z&hY P ,~~*#.Z&hf   A lava snake and an electric eel come into view.Z&hJi Z&hj Z&h?l Z&hn Z&hL| k..###..§..Z&h| #≈≈..#§§§..#§§≈≈Z.§≈.ZZ≈#≈Z&hO} S1 asleep, 1 ally target),*#§S,*#§,**~~,,Z&h~ &3Z&h Z&h % _Found 7 stones.Z&h##*#####..#*#####..... # #...**###..#####.##.....###,,*#§§...≈##Z#........#. #** **##.,**#≈≈...≈≈##.# ** ,*,,,,* #§§§...≈≈. ,,,,,**#§§≈≈Z.. ,,,,,##§≈.#*##≈ZZ.≈≈##Z**#≈≈@...***#≈§...≈.≈##.*,**#≈≈.....≈≈#.†,,*#≈S...≈.≈≈###. ,,#≈...≈.≈≈###.^*#§S...≈≈###.§..(S###..≈...≈≈* ~,~~ .Z.Zcatching b…,**~~~,You swap places. Z&h****The lava snake spits lava at you.Z&hN9#.≈≈§.§§..S...Sdistracted, 1 catchi≈..(SS#≈§90/110 ---8===4Z&hb\ _The glob of lava hits you! You partially resist.Z&h{ .# #...**###..#####.# .# #..,,*#§....≈##Z#........ .#** **##.,**#≈≈§..≈≈###. ,** ,*,,,,* #§§....≈≈##. Z&h] , ,,,,,**#§§§≈...≈## ,,,,,##§§ZZ..≈### ,,,,,*##≈Z..≈≈##Z ≈.Z..≈##Z ,,***#≈§@..≈.≈## *,**#≈≈.....≈≈# ,,*#≈S...≈.≈≈###. ,,#≈^ ,*#§S..#. ,*#§≈..(S###.Z&h e ,*#≈§...≈≈*#S 2 electric eels (1 wandering) ,*#§§§.S)≈~# ,,,~##Z&hq"  An electric eel comes into view.Found a +0 long sword.Z&h$ Z&hV% Z&h& Z&hV4 } ..ZZ.Z,Z&hp5 ,,catching,,*#§,,,,*~~~,You feel your existence waver again.Z&h+< ***The lava snake spits lava at your blink frog zombie.Z&h< DThe glob of lava misses you.Z&h @≈.The glob of lava hits your blink frog zombie.Z&h Z *****Z&h8 _*The electric eel shoots out a bolt of lightning at you!Z&hSUZ&hWZ&hi_#≈≈≈≈≈≈@Z&hjkz..S...≈.§...≈≈1 catchi#§§...S≈≈≈.≈Z&hmv82-----17 5Z&h8zZ&h7 _The bolt of electricity hits you!Z&hnH5.# #..,,*#≈....≈##Z#........ ..#** **##.,**#≈≈§..≈≈###. *,** ,*,,,,* #≈§....≈≈## ,, ,,,,,**#§§§≈...≈## ,,,,,##≈§....≈### ,,,,,*##≈ZZ.≈≈##Z ≈Z...≈##ZZ&hJ ,,**##≈≈.Z.≈.≈## *,....≈≈# ,,*#≈S...≈.≈≈### ,,,#S ,,*#§§..#. ,,*#≈≈..(S###. ,,*#§§...S≈*# ,,*#≈≈≈.≈)≈≈# ,,,#≈≈§....≈## ,,,~*####Z&hPZ&hRZ&hSZ&hTZ&hVZ&hn,,..,,Z,Z,,,,,,,,,,***~~~Z&hz  You barely miss the lava snake.Z&hfG.Z≈Z§≈8---9 _The lava snake is lightly wounded.Z&ht# #...**###..#####.##.....## .# #..,,*#≈....≈##Z#.# Z&h.#** **##.,**#≈§...≈≈###. ,** ,*,,,,* #≈.....≈≈##. , ,,,,,**#§≈≈≈...≈##..,,,,,,##≈≈....≈###.,Z&h$§...≈≈##Z.,,,,,*##≈≈....≈##Z,,,**##≈§@Z.≈.≈##Z&h/,*,**#SSZ....≈≈#..,,,*#≈≈.Z,,,,#≈...≈.≈≈###.^,,,*#≈≈...Z≈####,,,*#≈≈..(S###.Z&h,,,*#§≈...S≈*#.,,,*#≈≈≈§≈)≈≈#..,,,,#≈≈≈....≈##....Z&hZ&h5  You swap places.Z&hZ&hb #≈..≈§.≈..≈≈Z&hJ§§≈§§SS@.≈§ZZZ&h\5#§§##≈≈≈.Your blink frog zombie completely misses the electric eel.Your blink frog zombie closely misses the lava snake.=-8.9 (1.0Z&hZ&hA _Your blink frog zombie hits the lava snake!Z&h^ #*#####..#*##....#....###......**###..#####.##.....# #..,,*#≈....≈##Z# Z&hB .#** **##.,**#≈§...≈≈#** ,*,,,,* #≈.....≈ , ,,,,,**#≈≈≈≈.##§§....≈###,*##≈...≈,,*##≈@§...≈##Z,,**##SS§..≈.≈##*,**#≈§ZZ...≈≈#.*#§≈.Z.≈.≈≈###.,#≈...≈.≈≈##^#§≈...Z≈#####≈≈..(S##Z&hۺ #§≈...S≈**#≈≈≈.≈)≈≈#.Z&h Z&h S§ally target)  Your blink frog zombie hits the electric eel!  You block the lava snake's attack.Z&h *******r blink frog zombie hits the electric eel!  You block the lava snake's attack.  The electric eel shoots out a bolt of lightning at you!  The bolt of electricity hits the electric eel.  The electric eel completely resists.  The bolt of electricity hits your blink frog zombie!Z&hB Z&h"  Z&h(The bolt of electricity hits you!  Z&h+Your blink frog zombie hits the lava snake!Z&hTZ&h+Z&h1###.Z&h #§..Z&hu!§≈.Z&h §§.Z&hާZ&hh≈Z&h @Z&h#≈≈ZZ&hU7≈Z§.Z&hC#§§.Z.≈Z&h.Z&hAZZ&hߣE   lava snake (Z&h| Z&h"O#≈≈..(SZ&h"Z&ha≈Z&h,Z&h2Z&h5Z&hZ--Z&h=Z&hg 9Z&hLava Z&hrZ&hZ&h Z&hZ&h&_The lava snake dies!Z&hVZ&haN8.##.....##.....#....P##...### ##*#####..#*##....#....# # #...**###..#####.##.....## # #..,,*#§....≈##Z#.# #** **##.,**#§≈§..≈≈###.# ** ,*,,,,* #§§§...≈≈##.,,,,,**#≈≈§≈...≈##..,,,,,,##≈§....≈###.,≈@..≈≈##Z.,,,,,*##S§§...≈##ZZ&hnO6,,,**##≈≈Z..≈.≈##,*,**#≈≈Z§...≈≈#..†,,,*#§§.Z.,,,,#≈...≈.≈≈###.^,,,*#§≈...Z≈####   electric eel,,,*#≈≈..(S###. 3,,,*#≈≈...S≈*#.Z&hb  Your blink frog zombie hits the electric eel!  The electric eel dies!Z&h1n .§catching breath, ally tar…)ZZZ 3 blink frog zombies (minion)≈  You hear a splash.Z&h *The lava snake spits lava at you.Z&h5Z&hZ&hU  The glob of lava hits you! You partially resist.Z&hq;.....###.....§§§≈≈§§§§§≈≈.Z#§≈..#§...≈Z#§≈...≈S   electric eel#§≈§.(SZZZZ 4 blink frog zombies (minion)≈Z&h(cu4----20Z&hUkZ&hpk _Your blink frog zombie closely misses the lava snake.Z&h ..#**#...#.##.#.#..#. .##.##.....##.....#....P##...## ##*#####..#*##....#....###.....# .**###..#####.##.....### # #..,,*#§....≈##Z#. #** **##.,**#§≈§..≈≈## ** ,*,,,,* #§§§§§.≈,,,,,**#≈§≈≈.##§§@§..≈###,*##≈...≈,,*##S≈....≈##Z,,**##≈≈Z..≈.≈##.*,**#≈≈ZZ...≈≈#.†*#§≈...≈.≈≈###.,#§...≈Z≈≈##Z&h [^. ZZZZ 4 blink frog zombies (minion)...≈≈####§≈§.(S####.≈≈§#≈§@§§.≈###S≈≈Z.Z.Z§..≈.S   electric eelSZZZZ 4 blink frog zombies (minion)≈---1Z&h Z&hO.## *#.......................# ..#**#...#.##....#.....#.#..#.# .##.....##.....#....P##...### *#####..#*##....#....#  #...**###..#####.##.....#### #..,,*#§....≈##Z#.#**##.,**#§≈§..≈≈###.## * ,*,,,,* #§§§.§.≈≈##.#,,,,,**#≈≈≈§@..≈##..,,,,,,##≈§§§§.≈###.P,S...≈≈##Z.,,,,,*##≈≈Z...≈##Z#,,,**##≈≈.Z.≈.≈##.,*,**#≈≈Z....≈≈#..†#,,,*#§≈...Z.# ZZZZ 4 blink frog zombies (minion),,,,#§§..≈.≈≈###.^.#,,,*#§≈...S≈#####&h329m##≈#≈≈.≈....≈S§§.##≈Z..Z ≈S   electric eel...≈.SZZZZ 4 blink frog zombies (minion)≈9--=--2 _Your blink frog zombie hits the lava snake!Z&h.## ##....##.# *#.......................## ..#**#...#.##.#.#..#. ##.##.....##.P##...## #*#####..#*##....#....###.....# .**###..#####.##.....### #..,,*#≈....≈##Z#. ** **##.,**#≈≈...≈≈## Z&hIz* ,*,,,,* #≈...@.≈#,,,,,**#≈≈≈≈...≈##..##≈S§§..≈###P,*##≈...≈.,,*##≈≈Z...≈##Z#,,**##≈≈ZZ.≈.≈##..*,**#≈≈..Z..≈≈#.†# ZZZZ 4 blink frog zombies (minion)*#§≈...≈.≈≈###..#,#§...≈.S≈^Z&hZ&hZ&hZ&hZ&hZ&hZ&h Z&h!Z&h-§≈≈S≈Z.Z.ally target).S   electric eelSZZZZ 4 blink frog zombies (minion)≈Z&h/.-3Z&h67Z&h9Z&h 8..#...#..## ##....##......#.## *#.......................## ...#**#...#.##....#.....#.#..#.# .##.##.....##.....#....P##...### ##*#####..#*##....#....###.....# # #...**###..#####.##Z&h # # #..,,*#≈....≈##Z#. #** **##.,**#≈≈# ** ,*,,,,* #≈.....≈≈##**#§≈≈S...≈#. ,,,,,,##≈≈Z...≈###Z&h  ,,,,,,*##≈...≈≈##Z. ,,,,,*##≈≈ZZ..≈##Z ,,,**##≈≈.Z.≈.≈##.. ZZZZ 4 blink frog zombies (minion)Z&h  ,*,**#≈≈.....≈≈#† ,,,*#§≈...≈.S≈###...Z&h Z&h Z&h ,Z&h( dZZ. .S   electric eelSZZZZ 4 blink frog zombies (minion)≈Z&h( @-4Z&hA/ Z&h2 A _Your blink frog zombie hits the lava snake.Z&h .......Z...##.###.............## ##....##.# *#.......................## ...#**#...#.##....#.....#.#..#. .##.##.....##.....#....P##...## ##*#####..#*##....#....###.....# Z&hyQ.**###..#####.##.....### # #..,,*#≈..@.≈##Z#. #** **##.,**#≈≈...≈≈### ** ,*,,,,* #≈.....≈,,,,,**#§≈≈S.Z&h":##≈≈Z...≈###,*##≈ZZ.≈,,*##≈≈Z...≈##ZZZZZ 4 blink frog zombies (minion),,**##≈≈...≈.≈##.*,**#≈≈.....S≈#.†Z&hĘkcatching breath, ally tar…)§§Z&h֞ **The lava snake spits lava at you.Z&h%Z&hS(Z&h(Z&hZ,U  The glob of lava hits you. You partially resist.Z&hh9|..Z§§S   electric eel≈...SZZZZ 4 blink frog zombies (minion)≈Z&h:S45-===5Z&hACZ&h}IT _Your blink frog zombie hits the lava snake but does no damage.Z&h ....#......###.##..#.......Z...##....###.............## ##....##......# *#.......................## ...#**#...#.##.#.#..#. .##.##.....##.....#....P##...## ##*#####..#*##....#....###.....# .**###.@#####.##.....### # #..,,*#≈....≈##Z#. #** **##.,**#≈≈...≈≈### ** ,*,,,,* #≈.....≈,,,,,**#§≈≈S...≈##.##≈≈ZZ..≈###,*##§ZZ.≈ZZZZ 4 blink frog zombies (minion),,*##§§§...≈##Z,,**##≈≈...S.≈##.Z&h Z&hl  §≈§ZZZ.Your blink frog zombie closely misses the lava snake.---6 _Your blink frog zombie completely misses the lava snake.Z&h###...#######.#.# .....#......###.##..## ......Z...##...# #.............# ##....##..... ## *#.......................# ..#**#...#.##....#.....#.#..#.# .##.....##.....#....P##...### *#####..#*##...@#....#  #...**###..#####.##.....#### #..,,*#≈....≈##Z#.#**##.,**#≈≈...≈≈###.## * ,*,,,,* #≈§....≈≈##.#,,,,,**#≈≈≈S...≈##..,,,,,,##≈§ZZZ.≈###.P 2,##§Z..≈≈##Z.,,,,,*##§§§...≈##Z#§§..Z§§S.{ally target)§##§§Z&hFB---7Z&hGZ&hc _Your blink frog zombie misses the lava snake.Z&h)9!P.....P.#...........###.##.....###...#######.#.......#......###.##..#.......Z...##.....###..............## ##....##......# *#.......................## ..#**#...#.##.#.#..#. ##.##.....##.P##...## #*#####..#*##....#....###.....# .**###..#####.##.....### #..,,*#§....≈##Z#. ** **##.,**#≈§...≈≈#Z&h_;# * ,*,,,,* #≈..Z..≈#,,,,,**#≈§§S.{.≈##..##§§ZZZ.≈###P,*##§§..≈.Z&h• Z&h  Z&hI>Your blink frog zombie misses the lava snake.Z&hFvThe lava snake bites your blink frog zombie.  Your blink frog zombie is engulfed in flames.Z&hn; §Z&h{ #§≈.Z#≈§≈≈S{.≈ZYour blink frog zombie closely misses the lava snake.Z&hǺZ46=8Z&huZ&h}c _Your blink frog zombie misses the lava snake.Z&huy †.#...........##.Z..## P.....P.#...........###.##......###...#######.#......#......###.##..#...........##........###..................## ##....##...........# *#.......................## ..#**#...#.##.#.#..#. ##.##.....##.P##...## #*#####..#*##....#....###.....# .**###..#####.##.....### #..,,*#§§...≈##Z#. ** **##.,**#§≈.Z.≈≈## * ,*,,,,* #≈§.Z..≈#,,,,,**#≈≈≈S{..≈##..##§≈ZZZ.≈###Pcatching breath, ally tar…)  The lava snake spits lava at you.Z&h R  The glob of lava hits your blink frog zombie!Z&h ≈≈..ally target)#≈.ZZ{§Z&h &9Z&h Z&h j _Your blink frog zombie barely misses the lava snake.Z&h` .#.##....## †.#...........##....Z..## P.....P.#...........###.##Z&hd r##...#######.#.......#......###.##..#...........##.###........## ##....##.# *#.........@.............## ..#**#...#.##....#.....#.#..#. ##.##.....##....P##...## #*#####..#*##....#....###.....# .**###..#####.##.....### Z&hg X#..,,*#§§...≈##Z#..#.# ZZ 2 blink frog zombies (minion)* **##.,**#≈≈...≈≈###..## * ,*,,,,* #≈.ZZ{.≈#,,,,,**#§≈≈S{..≈##..Z&hcl Z&ho Z&hq Z&h i.ZZ{...Z&h S7=30Z&h& Z&h Z&hd.†.....##PP ##......#........##.. .#...........##...Z..## P.....P.#...........###.### ..###...#######.#.# .#......###.##..## ..........### #........# ##....## ## *#.......................# .#**#...#.##....#.....#.#..#.# .##.....##.....#....P##...### Z&h *#####..#*##....#....###...**###..#####.##.....####  #..,,*#§....≈##Z#........#.#**##.,**#≈≈ZZ{≈≈###..##,*,,,,* #≈.....≈≈##.##Z&hZ&h4Z&hZ&h{Z 3 blink frog zombies (minion)ZZ{.Z&h"&1Z&hZ&h>Z&h #.†.....##PP#....## .#........##....## #....##..........Z..## P.....P.#...........###.### ...###...#######.#.# .#......###.##..## ##.# ###.# ## ##....##.Z&h # ## *#.## #**#...#.##....#.....#.#..#.# .##.....##.....#....P##...### #####..#*##....##...**###..#####.##.....####    blink frog zombie#..,,*#§.ZZ  **##.,**#≈≈.Z Z&hM Z&h. Z&h Z&h Z&h Z&h Z{.{§2Z&h!$ Z&h=& Z&hQZ&hQ!Z&hx$Z&h (Z&h-Z&hU.Z&h0Z&h2Z&hL8Z&hRZ&h4VZ&hZZ&h|[Z&h^Z&hgZ&hY950Z&h߳Z&hBZ&hvZ&hT1=Z&hxZ&h,Z&hVZ&h|2=345=Z&hZ&h1L6=7Z&h+I8Z&hP`9Z&hv60=Z&h3{Z&h{,Z&h}Z&h,Z&hZ&hb1=Z&hbZ&hX,Z&h6Z&hś,Z&hgZ&hءP2Z&hZ&h,Z&h6Z&hP3Z&h[Z&h,Z&hZ&hx,Z&hZ&h,Z&h:4Z&hZ&hZ&hTZ&h;Z&hMZ&hZ&hZ&h5=Z&h_Z&hgZ&h@Z&h Z&h L6=Z&h9Z&hY,Z&hZ&h,Z&h_Z&h?$P7Z&h$Z&h!)Z&h.Z&hP/Z&h7BZ&h:P8Z&h$<Z&h@,Z&h^BZ&hGZ&hHT9=Z&hIZ&hN,Z&hFPZ&hT,Z&hmVZ&h*[Z&h[M70=Z&h\Z&ha,Z&hjZ&hqZ&hq:1Z&h tZ&hz,Z&h|Z&hZ&hZ&h=Z&hbZ&h32Z&hZ&hZ&h,Z&hZ&h,Z&hZ&h6Z&h33Z&h~Z&hH,Z&hݯZ&h#j4=Z&hԵZ&h,,Z&hǻZ&h Z&hZ&hZ&hZ&hE5=Z&hZ&h,Z&hZ&h!,Z&hZ&hP6Z&hZ&hD,Z&hZ&h|7Z&h'8=Z&h-Z&h+3Z&hs4Z&h5Z&hb:<79Z&h:3=Z&h<Z&he@,Z&hAZ&h0F,Z&hGZ&hK=80Z&hMZ&hQ,Z&h?SZ&hW,Z&hXZ&h^Z&h^&1Z&hd`Z&hg,Z&h3iZ&h2pZ&hp&2Z&hrZ&hyZ&hFzZ&h}Z&hăZ&hCZ&h6Z&h׌Z&hTL3=Z&hZ&hwZ&hZ&h Z&hZ&h(Z&h:Z&hLZ&h̠V4=Z&hZ&h|,Z&hZ&hZ&h.&5Z&hZ&hJ,Z&hѴZ&h,Z&hvZ&hfZ&h0&6Z&hZ&h&Z&hZ&hZ&h*Z&hZ&hZ&hZ&hU&7Z&hlZ&hZ&hZ&h:Z&hZ&hL8=Z&hZ&h,Z&hZ&h,Z&hZ&hl9=Z&hZ&h,Z&hZ&h=90Z&hbZ&h,Z&h8Z&hN ,Z&h Z&hi<1Z&hZ&h,Z&h9Z&h,Z&heZ&h!b2=Z&h:#Z&hp(,Z&h)Z&h.Z&hP/V3=Z&h0Z&h4,Z&hP6Z&h:Z&h;Z&hz=Z&hBZ&hXC&4Z&hEZ&hpJZ&h-KZ&hMZ&hS,Z&hWZ&ha<5Z&h6cZ&hfZ&h`gZ&hBhZ&htmZ&h0n&6Z&hoZ&hsZ&hotZ&huZ&hBZ&hBZ&hL7=Z&hƈZ&hHBZ&hZ&hV8=Z&hZ&h,Z&hZ&hoZ&hbZ&h4Z&hZ&h&9Z&hZ&hZ&h[,Z&huZ&hVZ&hZ&hmZ&hM,100/110Z&hZ&hZ&hZ&hfZ&huZ&hL1=Z&hZ&hrZ&hZ&hZ&h9,Z&h?Z&hSV2=Z&h Z&hZ&h$,Z&hZ&h ,Z&h Z&hf<3Z&hZ&h Z&h Z&hGZ&hqZ&hV&4Z&hZ&hZ&hZ&hAZ&h!Z&h"Z&h$Z&h*Z&h+&5Z&hk-Z&h]2Z&h8Z&h:Z&h>Z&h?Z&hAZ&hnGZ&hHL6=Z&hJZ&h Q,Z&hKSZ&h>YV7=Z&hZZ&h[Z&h`Z&heZ&h2hZ&h .§§§§≈≈You reach to attack!  You hit the lava snake but do no damage.[&hl?B---9[&hJ[&hP  You reach to attack!  You hit the lava snake but do no damage. _The lava snake is heavily wounded.  You reach to attack!  You hit the lava snake but do no damage. _The lava snake is heavily wounded.[&h. _The lava snake is heavily wounded.You reach to attack!  You hit the lava snake but do no damage. _The lava snake is heavily wounded.You reach to attack!  You hit the lava snake but do no damage.[&h?[&h.Z§≈##§§§ally target)##  You hit the lava snake but do no damage. [&h @_The lava snake is heavily wounded.You reach to attack!  You hit the lava snake but do no damage.The lava snake is heavily wounded.The lava snake bites your blink frog zombie.[&h( f5----=7.5 (0.6[&h [&h C _Your blink frog zombie is engulfed in flames.[&h|D |  You reach to attack! You hit the lava snake.  You freeze the lava snake terribly.[&h]  The lava snake is severely wounded.Your blink frog zombie hits the lava snake![&he .#§.ZZ#§≈§[&hf #§.≈#§§.ZZZZ 4 blink frog zombies (minion)§[&h K-8.0 (0.5[&h\  [&h [&h &_The lava snake dies![&hY  [&h1 [&h8- [&h [&h͌H _No target in view! [&h #..............###..............## ##....##......## *#............#**#...#.##....#.....#.#..###.##.....##.P##...## .##*#####..#*##.ZZ###..... #...**###Z.#####.##.....#,,*#§.@Z.≈##Z#........** **##.,**#§≈§..≈≈##. ,** ,*,,,,* #§.§...≈≈# ,,,,,**#§§≈≈... ,,,,,,##§§.#*##≈...≈≈##Z*##§≈§...**##≈≈...≈.≈##.*,**#≈≈.....≈≈#..Z§.≈..§≈≈≈≈§##§≈.≈. [&h -9.0 (1.0 [&hn  [&h# & _You swap places. [&hV4 [&h [&hR6 [&hi, [&h [&h(, [&h* [&h"1 [&h3 [&h5 [&h7 [&h9 [&h<b7= [&h= [&hE..≈Z@.Z≈§.Z.≈§≈S   electric eel (ally target)≈ZZZZ 4 blink frog zombies (minion)S [&hL` ....... ##..... ......##....#.....#....# ###Z.### #≈Z@.Z≈#13.0 (4 #≈§.Z.≈≈#  #≈.....≈≈# , #≈≈≈≈...≈# ##≈§§...≈# ##≈...≈≈# ≈≈....≈# ≈...≈.S# _You start resting. [&hx....... ##..... ......##....#.....#....# ###Z.###  [&hn#≈Z@.Z≈# #≈§.Z.≈≈#  #≈.....≈≈# #≈≈≈≈...≈# ##≈§§...≈# ##≈...≈≈# ≈≈....≈# ≈...≈.S# [&h. [&h [&hed _An electric eel is nearby! [&h. ]###..### ##....##.......### *#.............###**#...#.##....#.....#.#..#.# ##.##.....##.....#....P##...### ##*#####..#*#....###.....# # #...**###Z.#####.##.....## # #..,,*#≈ZZ.Z≈##Z#.... #** **##.,**#≈§.@.≈≈###. ** ,*,,,,* #≈.....≈≈##. ,,,,,**#≈≈≈≈...≈##. ,,,,,,##≈§§...≈##,,,,,,*##≈...≈≈##Z.,,,,,*##≈≈....≈##Z.,,,**##≈≈...≈.S##..,*,**#≈≈.....≈≈#..†,,,*#§≈...≈.≈≈## [&hU0 ..Z.Z@ZYou swap places. [&h6 *******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you but does no damage. [&h;  [&h .Z@.....≈.===4.0 (1 [&hC  [&h ! _You resist. [&he [&h'f0##  [&hf## [&hg#  [&hMhV## *#............ 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[&h44Z.@Z [&hۑS [&h≈ [&hH [&h [&h8 [&h;= [&hږ --- [&hy 5 [&h [&h [&h{ ## *#........## #**#...#.##....#.....#.#..#.# #.##.....##.....#....P##...### *#####..#*##....#....###.....#  #...**###..#####.##.....#####..,,*#≈....≈##Z#....# * **##.,**#≈§ZZ.≈≈###.#  ,*,,,,* #≈.Z..Z≈≈##.  ,,,,,**#≈≈≈≈.@.≈##.,##≈§....≈##P#,,,,,,*##≈...≈≈##Z.#,,,,,*##≈≈....S##Z.##,,,**##≈≈...≈.≈##..,*,**#§≈.....≈≈#..†##,,,*#≈§...≈.≈≈#### ,,,,#≈...≈.≈≈###..^.#,,,*#§≈...≈≈####..#[40 [&hw m [&hƀ  [&h  [&h2  [&hE  [&h  [&h ..ZZ.§≈≈.@Z≈S≈ [&hŖ B---6 [&h  [&hZ.Z.ZZ@.Z5 (0.5 [&hl _You reach to attack! You barely miss the electric eel. [&hy [&h&≈S≈≈≈ [&h(7.0 [&hݹ [&hm _You reach to attack! You closely miss the electric eel. [&hb   You reach to attack! You hit the electric eel.  You feel bolstered by spreading misfortune.The electric eel seems to slow down. You freeze the electric eel. §§...≈§≈Z@Z§§..Z#slow, ally target)  The electric eel is lightly wounded.22 5 [&hp   [&h  [&h I_Your blink frog zombie closely misses the electric eel. [&h  [&h  You reach to attack!  You hit the electric eel but do no damage.The electric eel is lightly wounded.#≈#≈§§≈.##§≈##§§..Z98.0 [&h [&h p _Your blink frog zombie closely misses the electric eel. x2 [&h D  You could not reach far enough! [&hn) *******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits your blink frog zombie! [&ho> ≈≈.#≈....#≈§≈≈.@Z#.The bolt of electricity misses you. [&hɹ0===5 [&h [&he _Your blink frog zombie misses the electric eel. [&h6misses the electric eel.reach to attack! You puncture the electric eel!  The electric eel seems to slow down. You freeze the electric eel.  The electric eel is severely wounded.  Your blink frog zombie closely misses the electric eel.  Your blink frog zombie hits the electric eel! [&h=B≈§§ZZZZ 4 blink frog zombies (minion) [&hlj>4--9.1 (0.6 [&hr [&hewL _The electric eel dies! 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[&hc-**##≈≈...≈.≈##.*,*##≈≈.....≈≈#.,,*#≈≈...≈.≈≈###,#≈...≈.≈≈###.^*#≈≈...≈≈#.ZZ###..§≈.ZZ≈≈##≈≈≈.≈)≈≈,..≈##*##≈≈≈### ,,* ##≈....≈# ###....### ###..### ##....# [&hz+** #...* #####** ##.##  *## [&h[&h[&h[&hb[&h:[&h §#≈§§§.(≈§.§≈ZZZ[&hV19[&h[&h[&hZ*,*##≈≈§....≈≈#.,,*#≈≈...≈.≈≈###,#≈...≈.≈≈###.^*#≈≈...≈≈#.[&h§§§.(≈###..≈§.Z≈≈##≈§≈ZZZ≈≈,#≈≈≈....≈##*##≈≈≈### ,,* ##≈....≈# ###....### ###..### ##....# ** #...* #####** ##.##[&h*q *## [&hK[&hN[&h8[&h׈[&h:##≈§§§..≈§.≈§≈ZZZ§[&hϏ'60[&h[&h[&h[],,*#≈≈...≈.≈≈###,#≈...≈.≈≈###.^*#≈§...≈≈#.#≈§§.(≈###..[&h!|.≈≈##≈≈§.≈Z≈≈,#≈§≈ZZZ.≈##*##≈§≈...≈##### ,,* ##≈.@..≈# ###....### ###..### ##....# ** #...# #####** ##.##[&hL"  *##[&h&[&h*[&h,[&hR.[&h^0[&hMH≈#≈≈.§§§.§.§)≈≈.ZZ1[&hN,#≈...≈.≈≈###.^*#≈≈.§.≈≈#.#§§.§(≈###...≈≈##[&h≈≈§.≈)≈≈,#≈≈≈.ZZ.≈##*##≈§≈### ,,* ##≈....≈# ###....### ###@.### ##....# ** #...# #####** ##.#  *## [&h[&h:[&hI[&h [&h<#§≈...≈≈§.§≈..ZZ[&h7&2[&h[&h[&h[&h[&h?[&h[&h[&h[&hK[&h[&h ,[&h&[&h*[&h0[&h3[&h4[&h 6[&h=5 _You swap places.[&hC[&h.q[&hB[&hj,[&hX[&h[&hTWater [&hH[&h[&h[&h[&h4[&h[&hf[&h?[&h)[&h![&he[&h[&hZ[&hB[&h[&h;  You see here 7 stones.[&h.[&hv[&h[&h[&h[&h@[&h _[&h,[&h[&hY[&h[&h[&ha[&h>Water [&hv[&h[&h[&h[&h[&h[&hV#[&h!Z[&hdiLava [&hh[&hn[&hs[&hw[&hLy[&hW{[&h}[&hi~[&h[&h[&h[&h[&h[&h׌[&h[&hِ[&h_[&h'[&h4[&hė[&h_[&h[&h[&h[&h8[&h:[&hܨ[&h[&h[&h[&h:[&h[&h[&h[&h0[&h[&h0[&h[&h[&h[&h[&h[&h[&h~[&h[&hL[&hf[&h[&hU[&h[&h|[&hM,[&h[&h [&hY[&hD[&hL[&h[&h,[&hR[&h[&h2[&h;[&h [&h! ,[&hg [&h[&ha[&h[&h@[&hk[&h,[&h[&h2![&h%[&h~'[&h*[&h+[&h,[&h.[&hX1[&hO4[&hc7[&h8[&hm9[&h;[&hG>[&hi@[&hC[&h+F[&hF[&h H[&hJ[&h{M[&h R[&hS[&hU[&hX[&hX[&hZ[&h\[&ha[&hd[&hdg[&h$h[&hi[&h!l[&hp[&hr[&hwu[&h{w[&h@x[&h z[&h||[&h?[&h*[&h[&h[&h[&h-[&h[&hC_#...[.......###......... [&h...........## ##....##. ..........## ##....{. ..........#*##...#.##Z...#.....# ........##.##...Z.##.....#....P## ##.....##*#####.Z####Z...#....###[&hԔ#.P...# #..Z#####.{#####.#*##...# #....##≈....≈##Z#... ****#..#*****##.@###§§...≈≈###...94.1 (32.0) [&hJ1,,,,**,**,*,#...$# #≈...Z.≈≈##... ,,,,,,, ,........#*#§≈§≈...≈##...,.........,##§≈Z...≈###..,.........,*##≈...≈≈##Z..,.$.......###≈≈....≈##Z.. 3 ,...P...####≈§...≈.≈##... ,.(P.P#.*##§§§....≈≈#.... ,,,*#§≈...≈.≈≈###...[&hИ[&hT[&hD[&hݣ2.{[&hE.Z,,,,,[&hb,5.1 (33[&hG[&hi% _Found 6 stones.[&hJ[&hӍ [&h7[&hM:_No target in view![&h! _No target in view![&h}[.....## ##....#### ##.......*##...#{##Z...#.....###.##.....##..P## ##.....##*#####.Z####Z[&h#  #.P...# #..Z#####.{#####.##.*##.##≈....≈##Z#.. ****#..#****###..###§§...≈≈## ,,,,**,**,*,#...@# #≈...Z.≈≈,,, ,........#*#§≈§≈... .,##§≈Z#.*##≈...≈≈##Z$###≈≈......P...####≈§...≈.≈##.(P.P#.*##§§§....≈≈#.......*#§≈...≈.≈≈### [&h7@,,,,#§§..≈.≈≈###.[&h[&h,[&h[&h[&h[&h.Z.ZZ 4 blink frog zombies (minion),,,,,[&hk86.1 (1.0) _[&h[&hf[&h[&h[&h$[&hpR..ZZ[&h+7.1 (2[&h[&h? _You now have 982 gold pieces (gained 17).[&hW[&hX[&h[[&hPa[&ho^...#*##...#.##Z...#.....#[&hp##.##.....##.....#....P# ###*#####..####Z...#....  #.P...# #..Z#####.{#####. *##...# #...Z##≈....≈##Z#. *****#..#****###ZZ###§§...≈≈### *[&hBq7,,,,**,*#.#.#....# #≈...Z.≈≈##,,,, .......@.#*#§≈§≈...≈##0 [&hq+...##§≈Z...≈### :..###≈...≈≈##Z $.$###≈≈....≈##Z[&h|r ....P...####≈§...≈.≈## ..(P.P#.###§§§....≈≈ ........##§≈...≈.≈≈### ..#§§ [&hls:,,,*#≈§..#[&hy[&h[&hG[&ht[&h[&h.Z...ZZ,,,,,*,,,,,,,,8.1 (1[&h[&hM _Found a book of Winter.[&h+;4[&h`<[&hB[&h3[&h\[&h1[&hz[&h [&h [&ht,[&h0!##.##.....# *####.....##*#####..####Z...#.... * #.P...# #...#####.{#####. * *##...# #{...##≈....≈##Z *******#..##*#####..###§§...≈≈# ,**,,,,**.##.#.#.Z..# #≈...Z.≈≈## ,,,,,,,,,.......ZZ..###§≈§≈...≈## .............##§≈Z...≈## ..:....###≈...≈≈##9 ..$.$.###≈≈....≈## ......P...####≈§...≈.≈## .#..(P.P#.###§§§....≈≈# ..........##§≈≈### ...........#§§..≈.≈≈### 3 ..##≈§..# ....(.....*#§§..( ,,,*#≈≈...≈≈[&h%,[&h0.Z..,ZZ,,,[&h1,,,Z 4 blink frog zombies (minion),,,,,,,,,,[&hR2-700.1 (2[&hYE; _Found 6 stones.[&h`[&hzE.*####*#####..####Z...# ,* #.P...# #...#####.{##### ,* *##...# #....##≈....≈##Z ,*******#..########Z.###§§...≈≈# ,,**,,,,*#.##.#.#....# #≈...Z.≈≈ ,,,,,,,,,........Z...###§≈§≈...≈ Z.....##§≈Z...≈ ...:..........###≈...≈≈ ...$.$≈....≈[&hߎx .......P...####≈§...≈.≈ ..#..(P.P#.###§§§....≈≈ ...........##§≈...≈.≈≈## ..#§§ ##≈§..# h   polar bear (asleep) .....(.....##§§..(≈###.. ZZZZ 4 blink frog zombies (minion) ...h.......##≈≈...≈≈## ,,,*#§§§.≈)≈≈#[&hv&0[&he[&h"[&h,[&hɥI.Z.,.,Z,Z,,,,,, ally target),,,*****,,,[&h1.1 (1 _A polar bear comes into view.[&h9N,* #.P...# #...#####.{#### P,* *##...# #....##≈....≈ ,,*******#..########..###§§...≈≈# ,,,**,,,,##.##.#.#..Z.# #≈...Z.≈≈[&h:d,,,,,,,.............###§≈§≈...≈ Z......##§≈Z...≈ ....:....Z.....###≈...≈≈ ....$.$Z.≈....≈ .......@P...####≈§...≈.≈ ...#..(P.P#.###§§§....≈≈ ............##§≈...≈ [&hQ;_...#§§ .##≈§.. (.....##§§..(≈###. ....h.......##≈≈...≈≈##[&h; .#####......##§§§.≈)≈≈# ,,,,#≈§≈....≈##[&h@[&hB[&hD[&hE[&hF[&hbU.*..Z,Z.,..Z,Z,,,,[&hV<,,****,,,*,,,[&h{W&2[&h-d[&hQg[&ha#P,* *##...# #....##≈....≈ #,,*******#..########..###§§...≈≈ *,,,**,,,.##.##.#.#....# #≈...Z.≈,,,,,,..............###§≈§≈... #Z....##§≈Z... .....:...Z......###≈ P....$.$..Z≈....[&h\ P......Z.P...####≈§...≈. ,...#..@P.P#.###§§§... .............##§≈...≈ ..#§§ #≈§.. (.....##§§..( .....h.......##≈≈...≈≈## #.#####......##§§§.≈)≈≈# ##*,,,#.......#≈§≈....≈# ,,,*##≈≈≈...≈[&h[&h[&h[&h,[&h[&h*.*..Z*.*.ZPZ*Z*[&hWA,,,h,......h,*,* *>,,+,,,[&h&3[&h8[&h5 L _You see here 6 stones.[&h ,,*******#..########..###§§...≈≈ *,,,**,,,.##.##.#.#....# #≈...Z. ,,,,,,,,,..............###§≈§≈... *#..##§≈Z.....:.....Z#≈...≈[&h mP....$.$.......###≈≈...........ZPZ..####≈§...≈....#.Z(P.P#.###§§§....≈.......@.....##§≈...≈.≈,.#§§..≈.≈≈###≈§...≈≈#h(#§§..(≈#..≈≈...≈≈#.#####§§§.≈)≈≈[&hs`*##*,,,#.#≈§≈....,* *>,,+###≈≈≈ ,,* ##≈..Z.P..ZPZZh.{** *,,,*,,,,4 _Found a runed translucent door.[&h@[&h5[&hb[&hF _Unknown command.[&hHZ[&h[[&ha  You reach to attack! You barely miss the polar bear.The polar bear closely misses your blink frog zombie.The polar bear claws your blink frog zombie.[&ht.Z..@ZZ[&hu3=7 (0.6[&hV[&h^c _The polar bear misses your blink frog zombie.[&h/9  You reach to attack![&h0[&hB (Z@.ZYou hit the polar bear but do no damage.[&hvD5-5.2 (0.5[&hlU[&h\A _Your blink frog zombie hits the polar bear![&h  You could not reach far enough!  The polar bear closely misses your blink frog zombie.[&h0[&hl.Z.Z[&h7.=7[&h[&hE _The polar bear claws your blink frog zombie. x2[&hB  The polar bear closely misses your blink frog zombie. _The polar bear claws your blink frog zombie. x2 [&hD U The polar bear is lightly wounded.r blink frog zombie hits the polar bear![&hVE 0=6.2[&hR [&hU c _Your blink frog zombie misses the polar bear.[&h[&h.9.Z  Your blink frog zombie hits the polar bear! _Your blink frog zombie misses the polar bear.You could not reach far enough!  The polar bear closely misses your blink frog zombie.The polar bear claws your blink frog zombie.  The polar bear misses your blink frog zombie.[&h:.-7[&h[&hD _Your blink frog zombie hits the polar bear! x2[&h>D  You could not reach far enough![&hMH.Z[&hOQ--7.2[&htY[&h>^j _Your blink frog zombie barely misses the polar bear.[&h You could not reach far enough! _Your blink frog zombie barely misses the polar bear.You reach to attack! You hit the polar bear.  The polar bear is severely wounded.  Your blink frog zombie barely misses the polar bear.  The polar bear bites your blink frog zombie!![&h m .  3[&h! OYour blink frog zombie is destroyed![&h" /==7[&h2 [&hu; A _Your blink frog zombie hits the polar bear! [&h>  [&h>s You reach to attack! You barely miss the polar bear. [&hT .ZThe polar bear is almost dead.--8.2 [&hV [&hY  [&hjZd_Your blink frog zombie barely misses the polar bear. [&hI:  You reach to attack!  You hit the polar bear but do no damage.The polar bear is almost dead. [&hLTh. [&h]NA--7 [&ha\ [&h2aj _Your blink frog zombie barely misses the polar bear. [&h  closely misses the polar bear.Your blink frog zombie hits the polar bear! [&h †ZZZ 3 blink frog zombies (minion) [&h 85=9.2 [&h  [&h\ J _The polar bear dies! [&hځ  [&hǂ  [&h  [&h H _No target in view!![&h ![&h ![&h^ ![&h ![&hd B![&hݤ ![&hd % _![&h` Q  You see here 6 stones.![&hV ![&h ![&h_ ![&h ![&h _![&h ![&h ![&h ![&h ![&h ![&h ![&h ,![&h ![&h ![&hg ,![&hm ![&hZ N _You now have 994 gold pieces (gained 12).![&ht ![&hC 4![&h ![&h ![&h ![&h ![&hH ,![&h ![&h) * ##.*####.....##*#####..####Z...  *.,* #.P...# #...#####.{#  #P,* *##...# #....##≈. **#,,****##*#..########..###§§ ,**,,,**,...##.##.#.#....# #≈...Z ,,,,,,,,,.........###§≈§≈,*##.........##§≈Z*#.....:Z.........###≈..![&h+  #P....@Z........###≈≈..-* #P.....Z..P...####≈§...* #....#..(P.P#.###§§§...**#.............##§≈...≈.....†......#§§..≈.≈...............##≈§...≈≈,.........(.....##§§..(.........##≈,,,#.#####......##§§§.≈)≈![&h-  -16.2 (7.0  You now have 1011 gold pieces (gained 17).  Ashenzari invites you to partake of a vision and a curse of cunning and meleecombat.![&h$9 /  --more--$[&hr R _$[&hK '[&h z'[&h&{'[&h5~'[&hn'[&h2,'[&hr'[&hX'[&h'[&h'[&hŧ'[&h'[&h'[&h'[&hP'[&h'[&h!'[&h'[&h'[&h'[&h,'[&h'[&h'[&h'[&h'[&h'[&h,'[&h'[&h'[&h'[&h'[&h'[&h,'[&h'[&h'[&hB'[&hq'[&hZ,'[&h'[&h'[&h'[&h'[&h '[&h '[&h ,'[&h? '[&h '[&h) '[&h~ '[&h\ ,'[&h '[&h '[&h '[&h '[&hF ,'[&h '[&h2 '[&h '[&h! '[&h# ,'[&hj$ '[&h' '[&hK* '[&h- '[&h(/ ,'[&h0 '[&hJ2 '[&h^4 '[&h77 '[&h8 '[&h: ,'[&hQ< '[&h= '[&hLB '[&hD '[&hF ,'[&hG '[&hJ '[&h`M '[&hN '[&hQ '[&hQ '[&hR '[&hY '[&h` * ,,,....................# ,,,#......<...........# ,,,#..................#* ,,,.###..##.........##.# ,,,** ##.#####.....##*## *,** #..# #.P...#  *** #P.# *##...#  ***#P.########..##### *##.##@PZ##....##.##.#31.2 (15.0)'[&ha W #.......ZZ.......... *#...........###..... (.....##....###.....:.. ...#..,#....# #P........ #.,##.#.....# #P........ #,**#,##....# #....#..(P *,,**,*#....#*#......... ,,,*,,.........†.'[&hd ,'[&h\e '[&hl ,,,,,,*Z*Z..*,,***,,'[&hnm ,2.2 (16'[&hr '[&h^u % _Found 9 stones.([&h([&h5([&h([&h([&h),([&h>,([&hnD,([&hPB([&hKT([&hU([&hV([&hW([&h[([&h^([&ha([&hc([&hd([&h]g([&h6k([&ho([&hLu([&hfv([&h([&h([&h([&h([&h-([&h([&hf([&h([&h([&h([&h}([&h,([&h}([&h([&h٥([&hP,([&hB([&h,([&hB([&h([&h([&hc([&hB([&h,([&h([&h>([&h([&he([&hJ([&hx([&h([&h([&h([&hp([&h([&h([&h ([&h@([&h([&h,([&h(,([&h)([&h,([&h0,([&h]2([&h5([&h]8([&h^<([&h#=([&h?([&hB([&hkC([&h'E([&hmG([&hJ([&hL([&hO([&hR([&haT([&h>U([&hV([&hX([&h[([&h^([&h`([&hc([&hc([&he([&hg([&hk([&hm([&hQp([&hq([&h#r([&hJx,([&hz([&h}([&h~([&h([&hQ([&h([&h([&ht([&h,([&h{([&hq([&hD([&h¢([&h([&hT([&h]([&hZ([&h3([&h-([&h([&h2([&h7([&hB([&h ([&h([&h([&h([&h([&h([&h([&h_([&h;([&h([&h([&h([&h([&hn([&h!([&h,! ,,,,,,,,,,*,*,*,** # ...#.#...******** #P. .........* ####P.# Y.......#* ###.##.P. ........# ### #........ ......#.####.###........ ,...P.........(.....##..,,,,#............#...#..([&h\/,,,*#..@..#..##..##.#.. ,,**#..#Z.#♣**#.###.## ,,**####Z.#♣♣♣#..##.## ,,,* ##Z........#.. ,,** #Z.#...+..#..# ,,* #..#♣♣.#ZY   yak (wandering) ,,* ##.#.###.#......, ZZZ 3 blink frog zombies (minion) ,,* #...Z...##....., ,** ##.####.#,.....,([&h"2-61.2 (29([&h3,([&h6([&h7([&h9([&h<([&h:>([&hcE,,YYY,,.Y,,,,Z,,([&hDF,.Z,.,,YYYY 4 yaks (1 wandering, 1 ally target),([&hG&,,([&h'H,2.2 (30([&hN([&hRY _A yak comes into view. x4([&h   ,YYY#.#...  ,.........*  ,.Y......#* ([&hވ. ,........# ### #..... ,......#.####.###.... ,,...P.........(..... ,,,,,#..Z......... ,,,,*#..@..#..##.. ,,,**#..#Z.#♣**#. ,,,**####.Z#♣♣♣#. ,,,,* ##....... ,,,** #Z.#...+. ,,,* #..#♣♣.#Z ,,,* ##.#.###. ,,,* #...Z.. ,,** )[&h[   ,YYY#.#...  ,.........*  ,.Y......#* . ,........# ### #..... )[&ho9,......#.####.###.... ,,...P.........(..... ,,,,,#..Z......... ,,,,*#..@..#..##.. ,,,**#..#Z.#♣**#. ,,,**####.Z#♣♣♣#. ,,,,* ##....... ,,,** #Z.#...+. ,,,* #..#♣♣.#Z ,,,* ##.#.###. ,,,* #...Z.. ,,** )[&h)[&hy)[&hz)[&hL!)[&h' )[&h()[&h&)@_There are monsters nearby!)[&h+*)[&hN  ,,,,,,,,,** ##.   ......,,...*,*,*,** #..   YYYY#.#...******** #P.   ..........* ####   ..Y......#* ###.##.P   ...# ### #...   .......#.####.###.....   .....P..(.....##   ,,,,,#.@Z.........#...# )[&hPu  ,,,,*#.....#..##..##.   ,,,**#..#Z.#♣**#.###.##   ,,,**####.Z#♣♣♣#..##.##   ,,,,* ##.........#.   ,,,** #Z.#...+..#..#Y 5 yaks (2 wandering, 1 ally target)   ,,,* #..#♣♣.#Z.   ,,,* ##.#.###..   ,,,* #...Z...##.....)[&hU)[&hV)[&hW)[&h=X)[&hY)[&hDZ)[&hZ[)[&hW\)[&h])[&hi,,,,*,,,,,,,..Y.,.YYY,...Y,,,Z)[&hk,.,Z,,.,,YY,,,)[&hum13.2 (1.0))[&hʁl _A yak comes into view.)[&h t  ,.#   ....#..,.....,,,,,,** ##   .......,....*,*,*,** #  )[&h^ ...Y.#.#...#******* #P   ..YYY......* ####   ....Y.....#* ###.##   ...# ### #   ........#.####.###.....   ......P@Z(.....##   ......#............#...#   .....*#.Z...#..##..##.   .)..**#..#Z.#♣**#.###.##   ...,**####..#♣♣♣#..##.##   ..,,,* ##.........#.  )[&h .,,,** #Z.#...+..#..#   ,,,,* #..#♣♣.#Z   ,,,,* ##.#.###.)[&h,,,,,,,,,,,,,,....,...,...Y,.....Y,Z,.,ZZ,.,.*,,**4)[&h9b _Found a +0 giant club.)[&hif ^  You reach to attack! You hit the yak. You freeze the yak.)[&hh ,)[&hXi )[&hj )[&h| ..YYY.YYdistracted, 1 ally target)The yak is lightly wounded.)[&h{} 3=7 (0.5)[&hɛ )[&h  )[&h' )[&h^ ,_Your blink frog zombie hits the yak!*[&hf$  You hit the yak but do no damage.  The yak is moderately wounded..YY...YYYZZ..Y5.3 (0.6*[&h,*[&h2; _The yak gores you but does no damage.*[&h4  You hit the yak. You freeze the yak.  The yak is moderately wounded.Your blink frog zombie closely misses the yak.*[&hK9 A8 (0.5*[&hnD *[&hTH U _Your blink frog zombie hits the plant. The plant begins to die.+[&h&F  ,,,,,,,,,,,,,,,,,,,,.###. knorpule3000 the Spear-Bearer  ,....#..,.....,,,,,,** ## Poltergeist of Ashenzari *****. ,.......,....*,*,*,** #. Health: 110/110 ======================== +[&hH ,.....#.#...#******* #P Magic: 31/34 =====================--- ,...........* ####P AC: 17Str: 12 ,...YY.....#* ###.##. EV: 19Int: 25 ,......Y...# ### #...... SH: 12Dex: 16 ,.....YYZ#.####.###...... XL: 14 Next: 25% Place: Lair:4 +[&hDI m,......P@Z.......(.....## Noise: =--------  Time: 26765.8 (0.0) ,......#Z...........#...# M) +0 spear "Bound With Me" {freeze, Fort, ,.....*#.....#..##..##.#. Throw: 12 boomerangs ,.)..**#..#..#♣**#.###.## Fly  *...,**####..#♣♣♣#..##.## ,..,,,* ##.........#... YYYYY 5 yaks (1 ally target) +[&hJ A,.,,,** #Z.#...+..#..#. ZZZ 3 blink frog zombies (minion) *,,,,* #..#♣♣.#Z...... *,,,,* ##.#.###.#..... _Your blink frog zombie hits the plant. The plant begins to die.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, ally target)+[&h  ,,,,,,,,,,,,,,,,,,,,.###. knorpule3000 the Spear-Bearer  ,....#..,.....,,,,,,** ## Poltergeist of Ashenzari *****.  ,.......,....*,*,*,** #. Health: 110/110 ========================  ,.....#.#...#******* #P Magic: 31/34 =====================---  ,...........*####P AC: 17Str: 12  ,...YY.....#* ###.##. EV: 19Int: 25  ,......Y...# ### #...... SH: 12Dex: 16  ,.....Y*Z#.####.###...... XL: 14 Next: 25% Place: Lair:4  ,......P@Z.......(.....## Noise: [39;4+[&h 9m=--------  Time: 26765.8 (0.0)  ,......#Z...........#...# M) +0 spear "Bound With Me" {freeze, Fort,  ,.....*#.....#..##..##.#. Throw: 12 boomerangs  ,.)..**#..#..#♣**#.###.## Fly  *...,**####..#♣♣♣#..##.##  ,..,,,* ##.........#... YYYYY 5 yaks (1 ally target)  ,.,,,** #Z.#...+..#..#. ZZZ 3 blink frog zombies (minion)  *,,,,* #..#♣♣.#Z......  *,,,,* ##.#.###.#..... _Your blink frog zombie hits the plant. The plant begins to die.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [4+[&hf S0ma yak (moderately wounded, ally target)+[&hg,[&h/  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, ally target)  You draw life force from the yak! Your blink frog zombie hits the yak.,[&h0,[&h2g  You block the yak's attack. Your blink frog zombie hits the plant!,[&h..YY.YY2=6.8 (1 _The yak gores your blink frog zombie!,[&hڸ ,,,,,,,,,,,,,,,,,,,,.###. knorpule3000 the Spear-Bearer  ,....#..,.....,,,,,,** ## Poltergeist of Ashenzari *****. ,.......,....*,*,*,** #. Health: 110/110 ======================== ,.....#.#...#******* #P Magic: 28/34 ===================----- ,...........* ####P AC: 17Str: 12 ,..........#* ###.##. EV: 19Int: 25 ,....YYY...# ### #...... SH: 12Dex: 16 ,......YZ#.####.###...... XL: 14 Next: 25% Place: Lair:4 ,.....YP@Z.......(.....## Noise: ==-------  Time: 26766.8 (0.0) ,[&h,......#Z...........#...# M) +0 spear "Bound With Me" {freeze, Fort, ,.....*#.....#..##..##.#. Throw: 12 boomerangs ,.)..**#..#..#♣**#.###.## Fly  *...,**####..#♣♣♣#..##.## ,..,,,* ##.........#... YYYYY 5 yaks (2 ally target) ,.,,,** #Z.#...+..#..#. ZZZ 3 blink frog zombies (minion) *,,,,* #..#♣♣.#Z...... *,,,,* ##.#.###.#..... _The yak gores your blink frog zombie!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, ally target),[&hɧ ,,,,,,,,,,,,,,,,,,,,.###. knorpule3000 the Spear-Bearer ,[&hͨC ,....#..,.....,,,,,,** ## Poltergeist of Ashenzari *****.  ,.......,....*,*,*,** #. Health: 110/110 ========================  ,.....#.#...#******* #P Magic: 28/34 ===================-----  ,...........*####P AC: 17Str: 12  ,..........#* ###.##. EV: 19,[&hInt: 25  ,....YYY...# ### #...... SH: 12Dex: 16  ,......*Z#.####.###...... XL: 14 Next: 25% Place: Lair:4  ,.....YP@Z.......(.....## Noise: ==-------  Time: 26766.8 (0.0)  ,......#Z...........#...# M) +0 spear "Bound With Me" {freeze, Fort,  ,.....*#.....#..##..##.#. Throw: 12 boomerangs  ,.)..**#..#..#♣**#.###.## Fly  *...,**####..#♣♣♣#..##.##  ,..,,,* ##.........#... YYYYY 5 yaks (2 ally target)  ,.,,,** #Z.#...+..#..#. ZZZ ,[&h};3 blink frog zombies (minion)  *,,,,* #..#♣♣.#Z......  *,,,,* ##.#.###.#..... _The yak gores your blink frog zombie!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, ally target),[&hu  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  ,[&h&Press: ? - help, Shift-Dir - straight line  Aim: a yak (almost dead, ally target)  You draw life force from the yak.,[&h5 4 yaks (1,[&h"  You kill the yak!Your blink frog zombie hits the yak but does no damage.  Your blink frog zombie hits the plant. The yak gores your blink frog zombie!,[&h$ ,,[&h$ ,[&h, .YY.P@.2 2,[&h}- ,[&hA +7.8 (1,[&hVI ,[&hK Z _Your blink frog zombie is destroyed!-[&hH ,,,,,,,,,,,,,,,,,,,,.###. knorpule3000 the Spear-Bearer  ,....#..,.....,,,,,,** ## Poltergeist of Ashenzari *****. ,.......,....*,*,*,** #. Health: 110/110 ======================== -[&hcIZ,.....#.#...#******* #P Magic: 25/34 =================------- ,...........* ####P AC: 17Str: 12 ,..........#* ###.##. EV: 19Int: 25 ,.....YY...# ### #...... SH: 12Dex: 16 ,.....YYZ#.####.###...... XL: 14 Next: 25% Place: Lair:4 ,......P@........(.....## Noise: ==-------  Time: 26767.8 (0.0) ,......#Z...........#...# M) +0 spear "Bound With Me" {freeze, Fort, -[&h)JB,.....*#.....#..##..##.#. Throw: 12 boomerangs ,.)..**#..#..#♣**#.###.## Fly  *...,**####..#♣♣♣#..##.## ,..,,,* ##.........#... YYYY 4 yaks (2 ally target) ,.,,,** #Z.#...+..#..#. ZZ 2 blink frog zombies (minion) -[&hKZ*,,,,* #..#♣♣.#Z...... *,,,,* ##.#.###.#..... _Your blink frog zombie is destroyed!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target)-[&hk ,,,,,,,,,,,,,,,,,,,,.###. knorpule3000 the Spear-Bearer  ,....#..,.....,,,,,,** ## Poltergeist of Ashenzari *****.  ,.......,....*,*,*,** #. Health: 110/110 ========================  -[&hZl,.....#.#...#******* #P Magic: 25/34 =================-------  ,...........*####P AC: 17Str: 12  ,..........#* ###.##. EV: 19Int: 25  ,.....YY...# ### #...... SH: 12Dex: 16  ,.....Y*Z#.####.###...... XL: 14 Next: 25% Place: Lair:4  ,......P@........(.....## Noise: ==-------  Time: 26767.8 (0.0)  -[&h m,......#Z...........#...# M) +0 spear "Bound With Me" {freeze, Fort,  ,.....*#.....#..##..##.#. Throw: 12 boomerangs  ,.)..**#..#..#♣**#.###.## Fly  *...,**####..#♣♣♣#..##.##  ,..,,,* ##.........#... YYYY 4 yaks (2 ally target)  -[&hm,.,,,** #Z.#...+..#..#. ZZ 2 blink frog zombies (minion)  *,,,,* #..#♣♣.#Z......  *,,,,* ##.#.###.#..... _Your blink frog zombie is destroyed!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-[&hGpAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target)-[&hH-[&h  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (ally target)  You draw life force from the yak!  A nearby plant withers and dies.Your blink frog zombie hits the yak.-[&h YZ.The yak closely misses your blink frog zombie.8.8 (1-[&h)-[&hL ; _The yak gores your blink frog zombie.-[&h ,,,,,,,,,,,,,,,,,,,,.###. knorpule3000 the Spear-Bearer  ,....#..,.....,,,,,,** ## Poltergeist of Ashenzari *****. ,.......,....*,*,*,** #. Health: 110/110 ======================== ,.....#.#...#******* #P Magic: 22/34 ===============--------- ,...........* ####P AC: 17Str: 12 ,..........#* ###.##. EV: 19Int: 25 ,.....YY...# ### #...... SH: 12Dex: 16 ,.....YYZ#.####.###...... XL: 14 Next: 25% Place: Lair:4 ,......Z@........(.....## Noise: ==-------  Time: 26768.8 (0.0) ,......#............#...# M) +0 spear "Bound With Me" {freeze, Fort, ,.....*#.....#..##..##.#. Throw: 12 boomerangs ,.)..**#..#..#♣**#.###.## -[&h Fly  *...,**####..#♣♣♣#..##.## ,..,,,* ##.........#... YYYY 4 yaks (2 ally target) ,.,,,** #Z.#...+..#..#. ZZ 2 blink frog zombies (minion) *,,,,* #..#♣♣.#Z...... *,,,,* ##.#.###.#..... _The yak gores your blink frog zombie.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak.[&hx ,,,,,,,,,,,,,,,,,,,,.###. knorpule3000 the Spear-Bearer  .[&hW,....#..,.....,,,,,,** ## Poltergeist of Ashenzari *****.  ,.......,....*,*,*,** #. Health: 110/110 ========================  ,.....#.#...#******* #P Magic: 22/34 ===============---------  ,...........*####P AC: 17Str: 12  ,..........#* ###.##. EV: 19Int: 25 .[&h ,.....YY...# ### #...... SH: 12Dex: 16  ,.....Y*Z#.####.###...... XL: 14 Next: 25% Place: Lair:4  ,......Z@........(.....## Noise: ==-------  Time: 26768.8 (0.0)  ,......#............#...# M) +0 spear "Bound With Me" {freeze, Fort,  ,.....*#.....#..##..##.#. Throw: 12 boomerangs  ,.)..**#..#..#♣**#.###.## Fly  *...,**####..#♣♣♣#..##.##  ,..,,,* ##.........#... YYYY 4 yaks (2 ally target)  ,.,,,** #Z.#...+..#..#. ZZ 2 blink frog zombies (minion)  *,.[&h,,,* #..#♣♣.#Z......  *,,,,* ##.#.###.#..... _The yak gores your blink frog zombie.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak.[&hC.[&hPu  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a yak  You draw life force from the yak! Your blink frog zombie hits the yak! x2  The yak gores your blink frog zombie!.[&h Y.1   blink frog zombie.[&hOYour blink frog zombie is destroyed!.[&h[3=9.8 (1.[&h.[&h; _The yak gores your blink frog zombie..[&h4  ,,,,,,,,,,,,,,,,,,,,.###. knorpule3000 the Spear-Bearer  ,....#..,.....,,,,,,** ## Poltergeist of Ashenzari *****. ,.......,....*,*,*,** #. Health: 110/110 ======================== ,.....#.#...#******* #P Magic: 20/34 ==============---------- ,...........* ####P AC: 17Str: 12 ,..........#* ###.##. EV: 19Int: 25 ,.....YY...# ### #...... SH: 12Dex: 16.[&h  ,.....YYZ#.####.###...... XL: 14 Next: 25% Place: Lair:4 ,.......@........(.....## Noise: ==-------  Time: 26769.8 (0.0) ,......#............#...# M) +0 spear "Bound With Me" {freeze, Fort, ,.....*#.....#..##..##.#. Throw: 12 boomerangs ,.)..**#..#..#♣**#.###.## Fly .[&h { *...,**####..#♣♣♣#..##.## ,..,,,* ##.........#... YYYY 4 yaks (1 ally target) ,.,,,** #Z.#...+..#..#. Z   blink frog zombie (minion) .[&h b*,,,,* #..#♣♣.#Z...... *,,,,* ##.#.###.#..... _The yak gores your blink frog zombie.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..[&hǻ Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded).[&hg ,,,,,,,,,,,,,,,,,,,,.###. knorpule3000 the Spear-Bearer  ,....#..,.....,,,,,,** ## Poltergeist of Ashenzari *****.  ,.......,....*,*,*,** #. Health: 110/110 ========================  .[&hSj,.....#.#...#******* #P Magic: 20/34 ==============----------  ,...........*####P AC: 17Str: 12  ,..........#* ###.##. EV: 19Int: 25  ,.....YY...# ### #...... SH: 12Dex: 16  ,.....Y*Z#.####.###...... XL: 14 Next: 25% Place: Lair:4  ,.......@........(.....## Noise: ==-------  Time: 26769.8 (0.0)  ,......#............#...# M) +0 spear "Bound With Me" {freeze, Fort,  ,.....*#.....#..##..##.#. Throw: 12 boomerangs  ,.)..**#..#..#♣**#.###.##.[&hk Fly  *...,**####..#♣♣♣#..##.##  ,..,,,* ##.........#... YYYY 4 yaks (1 ally target)  ,.,,,** #Z.#...+..#..#. Z   blink frog zombie (minion)  *,,,,* #..#♣♣.#Z......  *,,,,* ##.#.###.#..... _The yak gores your blink frog zombie.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded)/[&h/[&h  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded)  You draw life force from the yak! Your blink frog zombie hits the yak!  The yak closely misses your blink frog zombie.You block the yak's attack. Your blink frog zombie hits the yak!..YY 3 yaks/[&hM4670.8 (1/[&h/[&hC _The yak dies!0[&hh  You hit the yak but do no damage.The yak is severely wounded.0[&hY_.Y(1 ally target)0[&h5-1.3 (0.50[&hg0[&h _The yak misses you. The yak closely misses you.0[&h   You hit the yak but do no damage.The yak is severely wounded.0[&h@-80[&he0[&h!c _Your blink frog zombie barely misses the yak.0[&h  You hit the yak. You freeze the yak.  The yak is severely wounded.0[&hH.Y0[&h(2.30[&h0[&hFT _The yak completely misses you.0[&h  You hit the yak. You freeze the yak.  The yak is severely wounded.Your blink frog zombie hits the yak!0[&h M† 2 yaks0[&h`' 3=9 (0.60[&h0 0[&h; C _The yak dies!1[&h\O  You hit the yak. You freeze the yak. 1[&hH!1[&hѰ.Y1[&h7,(1 ally target)  1[&h6The yak is heavily wounded.1[&hUCThe yak closely misses you.1[&h̽K-3.4 (0.51[&h 1[&h]_Your blink frog zombie barely misses the yak.1[&hf  You hit the yak but do no damage.1[&h\1-4.0 (0.61[&h1[&hG[ _The yak is heavily wounded.1[&h. h  You hit the yak but do no damage.The yak is heavily wounded.Your blink frog zombie hits the yak! The yak gores you but does no damage.=5 (0.5 _You block the yak's attack.1[&h   You hit the yak but do no damage.The yak is heavily wounded.-5.0 _Your blink frog zombie hits the yak.2[&hK  You hit the yak. You freeze the yak.  The yak is severely wounded.04---6 (0.6 _The yak completely misses you. The yak gores you.2[&hp I  You hit the yak. You freeze the yak.2[&h G.Z2[&h-6.1 (0.52[&h;2[&h\ _The yak is severely wounded.2[&hi   You hit the yak. You freeze the yak.  The yak is almost dead.The yak misses you. You block the yak's attack.=7 (0.62[&h۷2[&h: _Your blink frog zombie hits the yak!2[&h I  You hit the yak. You freeze the yak.2[&h 5-7.2 (0.52[&hq 2[&h  2[&hT I_The yak is almost dead.3[&h  You closely miss the yak.The yak is almost dead.You block the yak's attack. x2; Your blink frog zombie hits the yak!3[&hDj.   yak3[&hQ--7=73[&h43[&hC _The yak dies!3[&h| (ally target)  You hit the yak but do no damage.3[&h3g52=-8.23[&h3[&hpW _The yak is almost dead.3[&hX f  You hit the yak but do no damage.3[&h+c Z.The yak is almost dead.0-3[&hd 1-73[&hm 3[&hr ( _The yak gores you.3[&h  You hit the yak but do no damage.The yak is almost dead.3[&hT (9.23[&h 3[&h M _Your blink frog zombie hits the yak but does no damage.4[&h%I  You hit the yak. You freeze the yak.4[&h †Z   blink frog zombie (minion)4[&h.874[&hL4[&hdG _You kill the yak!4[&hh _No target in view!4[&hy=1== _4[&hd3=4[&h=2=4[&h'4[&heu34=4[&h$4[&h~44[&h4[&h,4[&h4[&h4[&hN5=4[&h4[&h <54[&h 4[&hS4[&h4[&h4[&h4[&h4[&h4[&h 964[&h8!v=6==4[&h\"4[&h%,4[&h5'4[&h+974[&h3,3=4[&hM-4[&hf0,4[&h24[&h5974[&h96F==4[&hP74[&h:4[&h5;84[&h3<4[&h@,4[&hA5[&hV<95[&h5[&hP=5[&h 5[&h 5[&hN85[&h]5[&h5[&hF10=5[&h5[&h,5[&h5[&h,5[&h@ 5[&h#5[&h$L9=5[&h%5[&h-f=5[&h/,5[&hv15[&h.5,5[&h65[&h_:5[&h:c30==5[&hC<5[&hN@,5[&hA5[&hBE5[&hE5[&hF5[&hJ,5[&h;L5[&hO5[&hrPV1=5[&hQ5[&hU,5[&hNW5[&hdZ,5[&h\5[&hy_,5[&h$a5[&hj2=5[&hvpB5[&hT3===4= _Magic restored.  You see here a yak corpse. _5[&h=5[&h5[&ho5[&h,5[&h5[&h#5[&h5[&h,5[&h5[&h5[&h?5[&h,5[&h5[&hM5[&h5[&h,5[&h5[&h5[&h,5[&hD5[&hu5[&h5[&h,5[&he5[&h5[&hI5[&h=,5[&h 5[&h 5[&h 5[&h2,5[&hi5[&h15[&h,5[&h5[&h5[&hP5[&h,5[&h"5[&h%5[&hY(5[&hk*,5[&h+5[&h&.5[&h05[&h2,5[&h!45[&hb65[&h85[&h:,5[&h<5[&h>5[&h@5[&hB,5[&hD5[&hE5[&hG5[&h!M,5[&hM5[&hP5[&h\R,5[&hNS5[&hT5[&h:V5[&h6W5[&hW5[&hX5[&hZ5[&h],5[&h^5[&h`5 _You swap places.5[&hc5[&hVe45[&hf5[&h7h5[&hj5[&hl,5[&hn5[&h{o5[&hKq5[&hs,5[&hs5[&hv5[&hx5[&hkz,5[&h{5[&hV}5[&hW5[&h5[&h5[&h#5[&h>5[&h5[&h,5[&h5[&hE5[&hv5[&h,5[&h5[&h5[&hz5[&h5[&h5[&hv5[&hߘ5[&h5[&hX,5[&hQ5[&h5[&h5[&h,5[&h5[&hU5[&h5[&h,5[&hЬ5[&hO5[&hi5[&hC5[&h*5[&h,5[&h5[&h,5[&h<5[&hO5[&h5[&h;5[&h/5[&h75[&h5[&hn5[&h5[&h>,5[&h-5[&h>5[&hS5[&h1,5[&h5[&hr5[&h\5[&h55[&h5[&hd5[&h5[&h5[&hb5[&h,5[&h5[&h75[&hG,5[&h/5[&hT5[&h,5[&hn5[&h5[&h5[&h,5[&h5[&h5[&h5[&h5[&hy5[&h!5[&h 5[&h   **   **,,..... 5[&h[ X  **#....h   ***....P.   *,#P.....   *,.......   *,.......  5[&h'  ####.......   #.. -  ###.Z.#..#.#.   #.....#*##***   ##....## *,, 5[&h   ##....# *,,  ##....# **,, h   wolf (asleep)  #.....###,,, Z   blink frog zombie (minion)  ##....#.#.,,  ##........,,5[&h1874.7 (95.0)5[&hH1,,,,5[&h,,,,Z,.,,,,,, ally target)5[&h7,,,5[&hPF-5.7 (965[&h5[&hW _A wolf comes into view.5[&h    **,,,......  **,,......  #....h.  ##*....P..  #.#P 5[&h J #..   #..  ####  #.Z.........  ###...#..#.#..  #.....####*#*,  ##....# ##....# *,,,  ##....# **,,, 5[&h #.....###,,,, ##....#.#.,,, ,5[&h 5[&h 5[&hа **,,,,,,,,,,,,,,,,,,,..Z,5[&hı v,,,>,,,5[&h^ 16.7 (1.0)5[&h 5[&hF 6[&h9   6[&hq**,,,......,  **,,......,  **#....h.,  6[&h:|##*....P..,  #.#P......,  #.........,  #.........,  6[&h####@.......,  #...Z.......,  ###...#..#.#..,  #.....####*#*,, 6[&h~ ##....## *,,,,  ##....# *,,,>  ##....#   #....   6[&h0   **,,,......,  **,,......,  **#....h.,  ##*....P..,  #.#P......,  #.........,  #.........,  ####@......., 6[&h' #...Z.......,  ###...#..#.#..,  #.....####*#*,,  ##....##  ##....# *,,,>  ##....#   #....  6[&h6[&h6[&hv6[&h[ _A wolf is nearby!6[&h%   **,,,,.....h.  **,,,.  **,,.......  *##....h..  ###....P...  #.#P  6[&h#.   #..  ####..  #...Z........  ###...#..#.#...  #.....######*.. ##....## *,,,. h 2 wolves (asleep, 1 ally target) ##....# *,,,>  ##....# **,,,, #.....###,,,,,6[&h{  A wolf comes into view.6[&h6[&h%****,,,,,,,,,,,,,..,,h..,h...,,,,,Z,.,,,,hh,,,==76[&h6[&h% _The wolf howls!6[&h ****,,,........h.  **,,,..  6[&h **,,.........  **,..  *##...h....  ###....P....  #.#P  #.   #...6[&hE  ####Z  #.............  ###...#..#.#.... #.....#######... h 3 wolves (1 wandering, 1 ally target) ##....## *,,... 6[&h  ##....# *,,,>. ##....# **,,,,,6[&hUf  A wolf comes into view.6[&h26[&h6[&hɵ6[&h6[&h6[&h,,,,,,,,,,,,,,,,,..,h.,,....,.....,hP....,6[&hh,,Z,.,,,,,,,6[&h6[&h/--86[&h6[&h; _Found a stone staircase leading down.7[&hAK  You hit the wolf. You freeze the wolf.7[&hEF  The wolf is heavily wounded.7[&hHT.h.hZ.7[&h#VV=-9.3 (0.67[&h^7[&hc2 _You block the wolf's attack.8[&ho   Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[&hlo  Your blink frog zombie crumbles into dust!8[&hn  You dismiss your zombies and call upon the dead to rise afresh.8[&h8[&h,8[&h,.h..@h8[&h70---8[&h}==80.3 (1.0Reap Fly 8[&h8[&hn _You block the wolf's attack. The wolf barely misses you.8[&h  You closely miss the wolf.The wolf is heavily wounded. 8[&h 8[&hzF8[&h.8[&h.hF   blink frog (wandering)hhh 3 wolves  The wolf misses you. The wolf bites you but does no damage.8[&hC--9 (0.68[&h< 8[&h8[&hu9_A blink frog comes into view.8[&h)9[&h ,,,,,,,,,,,,,,,,,  knorpule3000 the Spear-Bearer  ****,,,..........,  Poltergeist of Ashenzari *****. **,,,.........,  Health: 110/110 ======================== **,,.........,  Magic: 27/34 ===================----- **,........F,  AC: 17Str: 12 *##........,  EV: 19Int: 25 ###...hP....,  SH: 12Dex: 16 #.#P.h......,  XL: 14 Next: 28% Place: Lair:4 #...@h......,  Noise: =--------  Time: 26880.9 (0.0) #...........,  M) +0 spear "Bound With Me" {freeze, Fort, ####..........,  Throw: 12 boomerangs #............., [379[&h`[m Reap Fly  ###...#..#.#....,  #.....#######...,  F   blink frog (wandering) ##....## *,,...,  hhh 3 wolves ##....# *,,,>.,  ##....# **,,,,,, _A blink frog comes into view.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf9[&h  ,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer   ****,,,..........,Poltergeist of Ashenzari *****.  **,,,.........,Health: 110/110 ========================  **,,.........,Magic: 27/34 ===================-----  **,........F,AC: 17Str: 12  *##........,EV: 19Int: 25  ###...hP....,SH: 12Dex: 16  #.#P.h......,XL: 14 Next: 28% Place: Lair:4  #...@*......,Noise: =--------  Time: 26880.9 (0.0)  #...........,M) +0 spear "Bound With Me" {freeze, Fort,  ####..........,Throw: 12 boomerangs  #......9[&hD0.......,Reap Fly   ###...#..#.#....,   #.....#######...,F   blink frog (wandering)   ##....## *,,...,hhh 3 wolves   ##....# *,,,>.,   ##....# **,,,,,, _A blink frog comes into view.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf9[&h,P9[&h9[&h9[&h 9[&hv  Casting: Animate Dead (mildly dangerous; 1% risk of failure)9[&h Lonfirm with . or Enter, or press ? or * to list all spells.9[&h)Aiming: Vampiric Draining (safe; 1% risk of failure)  9[&h:TPress: ? - help, Shift-Dir - straight line  9[&hV5Aim: a wolf  9[&hTBYou draw life force from the wolf! You block the wolf's attack. x29[&h9[&hf 9[&h 9[&h/F.9[&h!.P...F9[&hh9[&h h9[&hMF 2 blink frog9[&hs (1 wandering)9[&h1The wolf completely misses you.9[&h"9[&h'9[&h5=9[&h61.9 (19[&h 9[&h$  9[&h 9[&h 9_A blink frog comes into view.9[&ha 9[&hM+  ,,,,,,,,,,,,,,,,,  knorpule3000 the Spear-Bearer  ****,,,..........,  Poltergeist of Ashenzari *****. **,,,.........,  Health: 110/110 ========================9[&hI-  **,,.........,  Magic: 24/34 ================-------- **,.......F.,  AC: 17Str: 12 *##........,  EV: 19Int: 25 ###....P...F,  SH: 12Dex: 16 #.#Phh......,  XL: 14 Next: 28% Place: Lair:4 #...@h......,  Noise: ==-------  Time: 26881.9 (0.0) #...........,  M) +0 spear "Bound With Me" {freeze, Fort, ####..........,  Throw: 12 boomerangs 9[&h$0 B#.............,  Reap Fly  ###...#..#.#....,  #.....#######...,  FF 2 blink frogs (1 wandering) ##....## *,,...,  hhh 3 wolves ##....# *,,,>.,  ##....# **,,,,,, _A blink frog comes into view.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded)9[&h w  ,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer   ****,,,..........,Poltergeist of Ashenzari *****.  **,,,.........,Health: 110/110 ========================  **,,.........,Magic: 24/34 ================--------  **,.......F.,AC: 17Str: 12  9[&h X*##........,EV: 19Int: 25  ###....P...F,SH: 12Dex: 16  #.#Phh......,XL: 14 Next: 28% Place: Lair:4  #...@*......,Noise: ==-------  Time: 26881.9 (0.0)  #...........,M) +0 spear "Bound With Me" {freeze, Fort,  ####..........,Throw: 12 boomerangs  #.............,Reap Fly   ###...#..#.#....,   #.....#######...,FF 2 blink frogs (1 wandering) 9[&h '  ##....## *,,...,hhh 3 wolves   ##....# *,,,>.,   ##....# **,,,,,, _A blink frog comes into view.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded)9[&h\  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (heavily wounded)  You draw life force from the wolf!9[&h- 2:[&hB  You kill the wolf!The blink frog gives a loud, deep croak!:[&hD:[&hH  The dead are walking! You block the wolf's attack. x2  A blink frog comes into view.:[&hJ:[&hTFF.F§ZFFF 3 blink frogs(1 ally target)Z   wolf zombie (minion):[&hw5=2.9 (1 _The wolf misses you. The blink frog blinks! The wolf completely misses you.:[&h:[&h:[&h:[&h F _Unknown command.:[&hR ,,,,,,,,,,,,,,,,,  knorpule3000 the Spear-Bearer  ****,,,.........F,  Poltergeist of Ashenzari *****. **,,,........F,  Health: 110/110 ======================== **,,.........,  Magic: 22/34 ===============--------- **,.........,  AC: 17Str: 12:[&h  *##....F...,  EV: 19Int: 25 ###....P...§,  SH: 12Dex: 16 #.#Phh......,  XL: 14 Next: 28% Place: Lair:4 #...@Z......,  Noise: ==-------  Time: 26882.9 (0.0) #...........,  M) +0 spear "Bound With Me" {freeze, Fort, ####..........,  Throw: 12 boomerangs #.............,  Reap Fly  :[&hGg###...#..#.#....,  #.....#######...,  FFF 3 blink frogs ##....## *,,...,  hh 2 wolves (1 ally target) ##....# *,,,>.,  Z   wolf zombie (minion) ##....# **,,,,,, _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  :[&h]Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, ally target):[&hu  ,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer   ****,,,.........F,Poltergeist of Ashenzari *****.  **,,,........F,Health: 110/110 ========================  **,,.........,Magic: 22/34 ===============---------  **,.........,AC: 17Str: 12  *##....F...,EV: 19Int: 25  ###....P...§,SH: 12Dex: 16  #.#Ph*......,XL: 14 Next: 28% Place: Lair:4  #...@Z......,Noise: ==-------  Time: 26882.9 (0.0)  #...........,M) +0 spear "Bound With Me" {freeze, Fort,  ####..........,Throw: 12 boomerangs:[&hd  #.............,Reap Fly   ###...#..#.#....,   #.....#######...,FFF 3 blink frogs   ##....## *,,...,hh 2 wolves (1 ally target)   ##....# *,,,>.,Z   wolf zombie (minion)   ##....# **,,,,,, _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, ally target):[&hK:[&h#:[&h:[&h  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  :[&hAim: a wolf (heavily wounded, ally target)  You draw life force from the wolf! The wolf bites you.:[&hl  A blink frog comes into view.:[&h?:[&h:[&h ..FFF..F.h:[&hbF 4 blink frogsThe wolf bites you but does no damage. Your wolf zombie bites the wolf.:[&h[04--3.9 (1:[&hx:[&h2 _You block the wolf's attack.:[&h. ,,,,,,,,,,,,,,,,,  knorpule3000 the Spear-Bearer  ****,,,..........,  Poltergeist of Ashenzari *****. **,,,.........,  Health: 104/110 ======================-- **,,......FF.,  Magic: 19/34 =============-----------:[&h[0 **,.........,  AC: 17Str: 12 *##...F..F.,  EV: 19Int: 25 ###....P....,  SH: 12Dex: 16 #.#Phh......,  XL: 14 Next: 28% Place: Lair:4 #...@Z......,  Noise: ==-------  Time: 26883.9 (0.0) :[&h_1#...........,  M) +0 spear "Bound With Me" {freeze, Fort, ####..........,  Throw: 12 boomerangs #.............,  Reap Fly  ###...#..#.#....,  :[&h_2#.....#######...,  FFFF 4 blink frogs ##....## *,,...,  hh 2 wolves (1 ally target) ##....# *,,,>.,  Z   wolf zombie (minion) ##....# **,,,,,, :[&h58_You block the wolf's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (almost dead, ally target):[&hb  ,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer   ****,,,..........,Poltergeist of Ashenzari *****.  **,,,.........,Health: 104/110 ======================--  **,,......FF.,Magic: 19/34 =============-----------  **,.........,AC: 17Str: 12 :[&hǺu *##...F..F.,EV: 19Int: 25  ###....P....,SH: 12Dex: 16  #.#Ph*......,XL: 14 Next: 28% Place: Lair:4  #...@Z......,Noise: ==-------  Time: 26883.9 (0.0)  #...........,M) +0 spear "Bound With Me" {freeze, Fort,  ####..........,:[&hThrow: 12 boomerangs  #.............,Reap Fly   ###...#..#.#....,   #.....#######...,FFFF 4 blink frogs   ##....## *,,...,:[&hhhh 2 wolves (1 ally target)   ##....# *,,,>.,Z   wolf zombie (minion)   ##....# **,,,,,, _You block the wolf's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line:[&hIfAim: a wolf (almost dead, ally target):[&h C  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (almost dead, ally target)  :[&h %You draw life force from the wolf!:[&h P   wolf:[&h(  You kill the wolf!The dead are walking! The wolf bites you but does no damage.:[&h0,  The blink frog blinks!  Your wolf zombie closely misses the wolf.:[&h, :[&h. :[&h0 :[&h:  .§F§...FZ.F 3(ally target)Z 2 wolf zombies (minion)The blink frog blinks! The wolf closely misses you.:[&h` +4.9 (1:[&hDg :[&hj 6 _Your wolf zombie bites the wolf.:[&h9  ,,,,,,,,,,,,,,,,,  knorpule3000 the Spear-Bearer  ****,,,..........,  Poltergeist of Ashenzari *****. **,,,.........,  Health: 104/110 ======================-- **,,.......§.,  Magic: 16/34 ===========------------- **,.....F...,  AC: 17Str: 12 *##...§....,  EV: 19Int: 25 ###....P.F..,  SH: 12Dex: 16 :[&h= #.#PhZ.F....,  XL: 14 Next: 28% Place: Lair:4 #...@Z......,  Noise: ==-------  Time: 26884.9 (0.0) #...........,  M) +0 spear "Bound With Me" {freeze, Fort, ####..........,  Throw: 12 boomerangs #.............,  Reap Fly  ###...#..#.#....,  #.....#######...,  FFF 3 blink frogs ##....## *,,...,  h   wolf (ally target) ##....# *,,,>.,  ZZ 2 wolf zombies (minion) ##....# **,,,,,, _Your wolf zombie bites the wolf.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (lightly wounded, ally target):[&h   ,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer   ****,,,..........,Poltergeist of Ashenzari *****.  **,,,.........,Health: 104/110 ======================--  **,,.......§.,Magic: 16/34 ===========-------------  **,.....F...,AC: 17Str: 12  *##...§....,EV: 19Int: 25  ###....P.F..,SH: 12Dex: 16  #.#P*Z.F....,:[&h! XL: 14 Next: 28% Place: Lair:4  #...@Z......,Noise: ==-------  Time: 26884.9 (0.0)  #...........,M) +0 spear "Bound With Me" {freeze, Fort,  ####..........,Throw: 12 boomerangs  #.............,Reap Fly   ###...#..#.#....,   #.....#######...,FFF 3 blink frogs   ##....## *,,...,h   wolf (ally target)   ##....# *,,,>.,ZZ 2 wolf zombies (minion)   ##....# **,,,,,, _Your wolf zombie bites the wolf.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming:[&h" : Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (lightly wounded, ally target):[&h 9 :[&hC  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  :[&hAim: a wolf (lightly wounded, ally target)  You draw life force from the wolf! You feel life coursing into your body.:[&hY  The wolf misses you.:[&h$q  Your wolf zombie closely misses the wolf. x2:[&h:[&h+uF..FP..:[&h`hFF 4 blink frogs:[&h[10==5.9 (1:[&h:[&h2 _You block the wolf's attack.;[&h> ,,,,,,,,,,,,,,,,,  knorpule3000 the Spear-Bearer  ****,,,..........,  Poltergeist of Ashenzari *****. **,,,........F,  Health: 110/110 ========================;[&hB **,,.........,  Magic: 13/34 =========--------------- **,.........,  AC: 17Str: 12 *##...§....,  EV: 19Int: 25 ###...FP....,  SH: 12Dex: 16 #.#PhZ.F....,  XL: 14 Next: 28% Place: Lair:4 #...@ZF.....,  Noise: ==-------  Time: 26885.9 (0.0) #...........,  M) +0 spear "Bound With Me" {freeze, Fort, ####..........,  Throw: 12 boomerangs #.............,  Reap Fly  ###...#..#.#....,  ;[&h~D#.....#######...,  FFFF 4 blink frogs ##....## *,,...,  h   wolf (ally target) ##....# *,,,>.,  ZZ 2 wolf zombies (minion) ##....# **,,,,,, _You block the wolf's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, ally target);[&h}  ,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer   ****,,,..........,Poltergeist of Ashenzari *****.  **,,,........F,Health: 110/110 ========================  **,,.........,Magic: 13/34 =========---------------  **,.........,AC: 17Str: 12  *##...§....,EV: 19Int: 25  ###...FP....,SH: 12Dex: 16  #.#P*Z.F....,XL: 14 Next: 28% Place: Lair:4  #...@ZF.....,Noise: ==-------  Time: 26885.9 (0.0)  #...........,M) +0 spear "Bound With Me" {freeze, Fort,  ####..........,[;[&hn11;38HThrow: 12 boomerangs  #.............,Reap Fly   ###...#..#.#....,   #.....#######...,FFFF 4 blink frogs   ##....## *,,...,h   wolf (ally target)   ##....# *,,,>.,ZZ 2 wolf zombies (minion)   ##....# **,,,,,, _You block the wolf's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, ally target);[&hZj  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (heavily wounded, ally target)  You draw life force from the wolf!!;[&h`ZZ 2 wolf zombies (minion);[&hE  You kill the wolf!Your wolf zombie misses the blink frog. Your wolf zombie bites the blink frog.;[&h;[&hn .F.;[&ha†ZF.(2 ally target)The blink frog completely misses your wolf zombie.The blink frog closely misses your wolf zombie.Your wolf zombie bites the blink frog. The blink frog hits your wolf zombie!;[&h_)O496.9 (1;[&h;3$ ;[&h4._Your wolf zombie bites the blink frog.;[&hZ _Unknown command.;[&h.}  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;[&h\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.);[&hC _Unknown command.<[&he<[&h  You could not reach far enough!  The blink frog closely misses your wolf zombie.<[&hH F.F§<[&h5-7.5 (0.6<[&hY<[&h, _The blink frog blinks!<[&h W _The blink frog blinks!  You reach to attack!  You hit the blink frog but do no damage.The blink frog is moderately wounded.Your wolf zombie closely misses the blink frog  Your wolf zombie bites the blink frog.<[&hv  The blink frog barely misses your wolf zombie. x2<[&h§.F..F-8.0 (0.5<[&h<[&h@, _The blink frog blinks!<[&h  You could not reach far enough!  Your wolf zombie closely misses the blink frog. x2FF.§=6 (0.6 _The blink frog hits your wolf zombie! The blink frog blinks!<[&h_   You could not reach far enough! The blink frog hits your wolf zombie..FF..Z-9.2 _Your wolf zombie completely misses the blink frog.=[&hm  You reach to attack! You miss the blink frog.The blink frog is heavily wounded..F..F.FZ§-7 (0.5 _The blink frog hits your wolf zombie! Your wolf zombie bites the blink frog.=[&hFE=[&hF=[&hGD  You could not reach far enough!=[&h\2 ..F.FFPZ...The blink frog barely misses your wolf zombie.90.3 (0.6=[&hld=[&h~k _The blink frog misses your wolf zombie. Your wolf zombie bites the blink frog.=[&hw =[&hEy =[&h.  F..FYou could not reach far enough!  Your wolf zombie closely misses the blink frog.=[&h +8 (0.5=[&hH =[&h5 ; _The blink frog hits your wolf zombie.=[&hy&d  You barely miss the blink frog.=[&h'=[&h/F..F5=1.4 (0.6=[&hJ;{ _Your wolf zombie closely misses the blink frog.>[&h>[&h  You closely miss the blink frog. The blink frog barely misses you.The blink frog hits your wolf zombie! Your wolf zombie bites the blink frog.>[&hst.ZFFP.>[&h1==2.0>[&h[>[&h), _The blink frog blinks!>[&h  You miss the blink frog. Your wolf zombie bites the blink frog.>[&hbFZF§>[&hqR..F.>[&h/--6>[&h` >[&h$O _The blink frog blinks! You block the blink frog's attack.>[&h >[&h >[&h >[&h  You miss the blink frog. The blink frog closely misses you.The blink frog hits your wolf zombie!>[&h >[&h? ...ZF..F1   wolf zombie>[&h H--3.1 (0.5>[&h >[&h T _Your wolf zombie is destroyed!?[&h9<  You hit the blink frog. You freeze the blink frog.  The blink frog is lightly wounded.  Your wolf zombie closely misses the blink frog.?[&h EQ.F?[&h-FG=7 (0.6?[&hL?[&hPz _You block the blink frog's attack. The blink frog barely misses you.?[&hd  You barely miss the blink frog.?[&hN F.The blink frog is lightly wounded.4.2 (0.5 _Your wolf zombie bites the blink frog. The blink frog barely misses you.?[&hn  You hit the blink frog. You freeze the blink frog.  The blink frog is moderately wounded.?[&hr .FThe blink frog barely misses you. You block the blink frog's attack.?[&h} +8 (0.6?[&hA" ?[&hf& < _Your wolf zombie bites the blink frog.?[&h7)   You closely miss the blink frog.The blink frog is moderately wounded.The blink frog hits you but does no damage. x2 §FThe blink frog hits the plant!! The plant begins to die. The blink frog blinks!6===5.3 (0.5?[&ht: ?[&hF  ?[&hW Q_The blink frog barely misses you.@[&h,_  You hit the blink frog. You freeze the blink frog.  The blink frog is moderately wounded.Your wolf zombie misses the blink frog. You block the blink frog's attack.@[&hhg...F.@[&hi/--8@[&h6q@[&huX _The blink frog closely misses you.@[&h1Your wolf zombie misses the blink frog. You block the blink frog's attack.closely misses you.puncture the blink frog!  @[&h3You feel bolstered by spreading misfortune.The blink frog seems to slow down. You freeze the blink frog.  The blink frog is severely wounded.@[&h:b  The blink frog blinks! Your wolf zombie bites the blink frog.@[&hHt§§FFslow, 1 ally target)@[&hI@[&hOKv22 =-6.4 (0.6@[&hBW@[&h[, _The blink frog blinks!@[&h  You puncture the blink frog! The blink frog seems to slow down.  You freeze the blink frog.@[&h ]  You kill the blink frog!@[&hѐ @[&h @[&h @[&h .Z§.ZF..F....F. 3 blink frogs (2Z   blink frog zombie (minion)@[&hѸ 930-7.0@[&h @[&h + _The dead are hopping!A[&h׾  You reach to attack! You barely miss the blink frog.The blink frog is almost dead.A[&h A[&h A[&h e  A nearby plant withers and dies.A[&hU .Z§..F..Z.§ 2 blink frogs (A[&h k=--6A[&h A[&h , _The blink frog blinks!A[&hO  You barely miss the blink frog.The blink frog is almost dead.A[&h}W  The blink frog blinks!  Your blink frog zombie barely misses the blink frog.A[&hf pFZ.§A[&hji 5=8.1 (0.5A[&hx A[&hz 8 _You block the blink frog's attack.B[&h.  ,,,,,,,,,,,,,,,,,  knorpule3000 the Spear-Bearer  ****,,,..........,  Poltergeist of Ashenzari *****. **,,,.........,  Health: 110/110 ======================== B[&h/ **,,.........,  Magic: 13/34 =========--------------- **,.........,  AC: 22  Str: 12 *##........,  EV: 19Int: 25 ###F...P....,  SH: 12Dex: 16 #.#.Z§......,  XL: 14 Next: 30% Place: Lair:4 #...@F.Z....,  Noise: =--------  Time: 26898.1 (0.0) #........§..,  M) +0 spear "Bound With Me" {freeze, Fort, ####..........,  Throw: 12 boomerangs #.............,  Reap Fly B[&h0  ###...#..#.#....,  #.....#######§..,  FF 2 blink frogs (ally target) ##....## *,,...,  Z   wolf zombie (minion) ##....# *,,,>.,  Z   blink frog zombie (minion) ##....# **,,,,,, _You block the blink frog's attack.  B[&h]1 Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (translocational energy, almost dead, ally target)B[&h;j   ,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer   ****,,,..........,Poltergeist of Ashenzari *****.  **,,,.........,Health: 110/110 ========================  **,,.........,Magic: 13/34 =========---------------  **,.........,AC: 22  Str: 12  *##........,EV: 19Int: 25  ###F...P....,SH: 12Dex: 16  #.#.Z§......,XL: 14 Next: 30% Place: Lair:4  #...@*.Z....,Noise: =--------  Time: 26898.1 (0.0)  #........§..,M) +0 spear "Bound With Me" {freeze, Fort,  ####..........,B[&hom Throw: 12 boomerangs  #.............,Reap Fly   ###...#..#.#....,   #.....#######§..,FF 2 blink frogs (ally target)   ##....## *,,...,Z   wolf zombie (minion)   ##....# *,,,>.,Z   blink frog zombie (minion)   ##....# **,,,,,, _You block the blink frog's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (translocational energy, almost dead, ally target)B[&h|G  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (translocational energy, almost dead, ally target)  You draw life force from the blink frog!B[&hIL   blink frogB[&he  You kill the blink frog!The dead are hopping!  The blink frog hits your blink frog zombie!B[&h/B[&hhB[&hF§Z†...ZZ...Z 2 blink frog zombies (minion)B[&h3=9.1 (1B[&hB[&h, _The blink frog blinks!D[&h^ ,,,........  ****,........F....  **,...  **,..  **,..  *##.........  ###§Z..P.....  #.#.†@..Z....  #....Z.......   #..§...  ####  #.............. ###...#..#.#.....  #.....#######....  ##....## *,,...}  ##....# *,,,>.,D[&ha,,,,,,,,,,,,,,,,,,.....,,,,Z,D[&hb..,Z.....,,....,,,,Z   wolf zombie (minion),Z 2 blink frog zombies (minion),,D[&h_cD[&h-dM4--900D[&h>kD[&hVnn _Found a phantom mirror. The blink frog blinks!D[&hZD[&h9--D[&hD[&hڹH _No target in view!D[&h3X D[&hY D[&h]b D[&hf H _No target in view!E[&ht'JE[&he)E[&h*E[&h.E[&hG0% _E[&h?XE[&hCE[&hGE[&hnE[&hE[&hF.ZZ.3.1 (3F   blink frog (ally target)   wolf zombieZZ 2 blink frog zombies (minion)E[&hE[&hE[&ha _A blink frog is nearby!E[&h Q ,.. ,,.......F***#..*#..*#..**.... *##.Z..##..@ZP#.#.†.Z #.### #.........##...#..#.#......#######....##....#...},,,,,,,,,,,,,,,,,.FZZ..5=4.1 (1 _E[&h E[&h- F[&hsS  ,,.F[&h$'.***#......F*#.*#......*#...ZZ *##.@..##...ZP#.#.†# #.### #.........S   water moccasin (asleep)##...#..#.#.F[&h   wolf zombie.#####....ZZ 2 blink frog zombies (minion)F[&hF[&hF[&hF[&hp  A water moccasin comes into view.F[&h*,,,,,,,,,,,,,,,,.FZZ..F[&h:Z.F[&h&5F[&hF[&hm j _The blink frog barely misses your blink frog zombie.F[&h*.S  ,,.***#.......*#.....F.*#....ZZ*#...@. ###..Z.##....P.#.†#. #.###F[&hp #.........##...#..#.#.F[&hU  Your wolf zombie misses the blink frog.Your blink frog zombie misses the blink frog.F[&h *,,,,,,,,,,,,**,,Z.The blink frog hits your blink frog zombie!==6F[&h}F[&h< _Your wolf zombie bites the blink frog.F[&h   You reach to attack! You hit the blink frog. You freeze the blink frog.  The blink frog is severely wounded.Your blink frog zombie misses the blink frog.Z. -6 (0.5F[&h F[&h k _The blink frog closely misses your blink frog zombie.F[&h2>  You could not reach far enough!  Your wolf zombie barely misses the blink frog.F[&h?CYour blink frog zombie misses the blink frog.F[&hA^=-7.1F[&hIF[&hOA _The blink frog hits your blink frog zombie.G[&hD0 .SZ.S  You could not reach far enough!6=1-6 _Your wolf zombie barely misses the blink frog.G[&h  You reach to attack! You hit the blink frog. You freeze the blink frog.  The blink frog is severely wounded.The blink frog hits your blink frog zombie.G[&hG[&hG[&h.S§..Z@ZFG[&hQ0=8.2 (0.6G[&hG[&h, _The blink frog blinks!G[&h6X  You reach to attack! You miss the blink frog. .ZG[&hY F.The blink frog is severely wounded.G[&h[ H197 (0.5G[&hk W _Your blink frog zombie hits the blink frog.G[&hE  You closely miss the blink frog.The blink frog is severely wounded.G[&hUC.SG[&h&W(9.2G[&hbG[&hhi _Your wolf zombie bites the blink frog. The blink frog closely misses you.G[&hiH[&hٔF _Your wolf zombie bites the blink frog. The blink frog closely misses you.You hit the blink frog. The blink frog seems to slow down.  You freeze  The blink frog is almost dead.  Your blink frog zombie completely misses the blink frog.  !.S.S   water moccasin (ally target)Z   wolf zombie (minion)Z 2 blink frog zombies (minion)H[&hS=2217H[&hH[&hTJ _The blink frog dies!H[&h(   ###,,  #.,  .,  .,  ,......,  ***#...S..., .§., H[&h.., ..Z.Z......,  ###.........,  ###....P.....,  #.#.†.,  #..,  #..,  ####.,  #..............,H[&hDH[&h",H[&hH[&h$**,,,,,,,,,,,*,****.SZ.Z@..Z.H[&hS-10.7 (1.0H[&h    #............##,,  *#...............,  *................,  *................,  ,................,  ***#..............,  *#...SZ........,  *#..Z@........,  ##...Z.......,  ###.........,  ###....P.....,  #.#.†........,  #............,  #............,  ####...........,   H[&hU    #............##,,  *#...............,  *................,  *................,  ,................,  ***#..............,  *#...SZ........, H[&hM ] *#..Z@........,  ##...Z.......,  ###.........,  ###....P.....,  #.#.†....... #............,  #............,  ####...........,  H[&h H[&h> 8-H[&h H[&h2 e _A water moccasin is nearby!H[&hxq  You hit the water moccasin but do no damage.H[&hN Z. Your blink frog zombie closely misses the water moccasin.You block the water moccasin's attack.H[&ha6==1.2 (0.5H[&hCH[&hE _Your blink frog zombie hits the water moccasin!I[&hP_  You hit the water moccasin. You freeze the water moccasin.I[&h Z. The water moccasin is severely wounded.7=-7 _Your blink frog zombie barely misses the water moccasin.I[&hdd  You puncture the water moccasin! You freeze the water moccasin.I[&h) ZZ   water moccasin zombie (minion)You kill the water moccasin!I[&hXR=2=2.3 (0.6I[&hCXI[&h3[. _The dead are slithering!I[&h I[&h I[&h% I[&h H _No target in view!I[&h)I[&hjI[&hCI[&hِI[&h% _I[&hBI[&hLI[&h.I[&h':=I[&hI[&hBI[&hù=18I[&h/,I[&hI[&h|,I[&hNI[&h,I[&hI[&h9=1I[&h\,I[&hI[&h,I[&h{I[&hT,I[&hI[&h<20I[&hiF==I[&hI[&h&,I[&hI[&h:,I[&hJI[&h,I[&h2I[&h\9h=1I[&h;I[&h5AJ[&hJ[&h2J[&h)=J[&hJ[&h J[&h J[&h 0J[&h J[&hJ[&htJ[&hJ[&hJ[&hJ[&hJ[&hJ[&hU$J[&h%J[&hc&3J[&h,'/==J[&h'19J[&h(J[&h*J[&hM0J[&h_1J[&hS3J[&h7J[&h8J[&h:J[&hl@J[&hAJ[&huCJ[&h'JJ[&hwKJ[&h,M4J[&hM=J[&h5O 8J[&hPReap J[&hPJ[&huTJ[&hjn _Your reaping aura is weakening.J[&h%l17  _You feel your existence waver again.J[&h95=Fly  _Your reaping aura expires.J[&h%6==J[&hJ[&hJ[&ht,J[&hJ[&hP=J[&hJ[&hUb7=J[&hJ[&h,J[&hJ[&h׼,J[&h^J[&h,J[&hJ[&hjl8=J[&hJ[&hC,J[&hJ[&hd,J[&hJ[&h,J[&hJ[&hJ[&hL9=J[&h$J[&hL,J[&hJ[&h,J[&hMJ[&h,J[&hJ[&ho30==J[&h?J[&hl1=J[&hJ[&h,J[&hlJ[&h#,J[&h$J[&h{(,J[&h)J[&hr.b2=J[&h0J[&h3,J[&h?5J[&h9,J[&hm;J[&h?J[&h?J[&h@J[&h-EP=J[&hFJ[&hJb3=J[&hLJ[&h8Q,J[&hRJ[&hVJ[&h}WJ[&h\XJ[&hr],J[&h_J[&hQd4==J[&hghJ[&hiJ[&hkJ[&hMq,J[&hrJ[&h2t,J[&hvJ[&hxJ[&hK{J[&h`}J[&hJ[&h~J[&h=J[&hIJ[&h&J[&hJ[&hgJ[&h(J[&hJ[&hJ[&hLJ[&heJ[&hJ[&hJ[&hJ[&hc,J[&hYJ[&hhJ[&hJ[&hJ[&hiJ[&hJ[&hJ[&hJ[&hUJ[&hJ[&hg,J[&hPJ[&hJ[&hJ[&h,J[&h$ J[&hZJ[&h'J[&hJ[&hJ[&hJ[&h4,J[&h J[&h]J[&h'"J[&h*$J[&h&J[&hG),J[&h%+J[&hg-J[&h4 ###....P............, ,..  #.#.†....., ,..  #........, ,,.  #........., ,,.  ####........., *,.  #......., *⌠* J[&hy5###...#..#.#..ZZZZ, *.. #.....#######....., *,♣ ##....## #.....@....#.., **P.--  ##....# #...>#,,, ⌠,,,,P  ##....# *#......., ,*,*,,*  #.....###..............,,,*,,,,*  ##....#.#.......,,*****,,  ##...........J[&h>6,,⌠,{,*,* D   eight-headed hydra (asleep)  #.......#....,,***,*,,  water moccasin zombie (minion)  ##.....#........D.#......,,*,♣♣♣ Z   wolf zombie  ##.....#.., ,,,#.,,*,♣.P ZZ 2 blink frog zombies (minion)J[&h9093.3 (81.0)J[&h3;J[&h#=J[&h=,J[&hE....Z.ZZZ, ally targ…),,,,,,,,,J[&hEG--4.3 (82J[&hKJ[&hN _An eight-headed hydra comes into view. _You see here a phantom mirror.J[&h,  .  #.#.†...............,  #...................,  #...................,  J[&ho ...............,  ..............., #............, ###.Z.ZZ......,  #....Z@....#..,   #...>......#,,,   *#.............,  #..............  #..............  ...............,,⌠,{  #..............  ........D.#....  J[&h  .  #.#.†...............,  #...................,  #...................,  ...............,  J[&h ..............., #............, ###.Z.ZZ......,  #....Z@....#..,   #...>......#,,,   *#.............,  #..............  #..............  ...............,,⌠,{  J[&h #..............  ........D.#....  J[&h J[&h J[&h  _An eight-headed hydra is nearby!J[&h9 .#.†.........,.####.*............⌠* ###...#..#.#...... #.....#######.Z.ZZ,♣ ## #....Z}....#.., **P.  ##....>.,,, ⌠,,,,P*#......., ,*,*,,*.....###.,,*,,#....#.*****,,...⌠,{,*,*.#***,*,,#.....#.D.#......,,*,♣♣♣.......#.P.....##,,, ,*,,..,,*##.J[&h< J[&hu= J[&h> J[&h'@ J[&h(K #....J[&hQL bZ.ZZZ,,,,,,,,,J[&hM /5.3 (1.0) J[&h~N _J[&h([ J[&hb K[&h...,####*.......⌠* ###...#..#.#.. #.....#######,♣ ##K[&h< #...Z.ZZ...#.., **P.  ##....>Z.....#.., ⌠,,,,P*#.....@......., ,*,*,,*.....###.,,*,,#....#.*****,,...⌠,{,*,*.#***,*,,#.....#.D.#......,,*,♣♣♣.......#.P.....##.,..,,*##. #*,,, ,#,##.,**#.K[&hK[&h9K[&hyK[&hK[&h!K[&h#K[&h1..}..ZZZZ,,,,,,,,,K[&h2&6K[&h;K[&h=K[&h}####....*........⌠* ###...#..#.#.. #.....#######.,♣ ##K[&h~ #.....}....#.., **P.  ##....>.ZZ...#.., ⌠,,,,P##....Z........, ,*,*,,*.....###.,,*,,#....#..*****,,...⌠,{,*,*.#***,*,,#.....#.D.#......,,*,♣♣♣.......#.P.....##.,..,,*##. #*,##.,**#. #.....##*,,, ,P.....*###K[&hRnK[&h<p...ZZZ,,,,,,,,,K[&hs&7K[&hPK[&h ####*........⌠* ###...#..#.#.. #.....#######.,♣ ## #.....}....#.., **P.  ##....>......#.., ⌠,,,,PK[&h +##.....Z......., ,*,*,,*.....###.....ZZZ,,*,,#....#..@.*****,,....⌠,{,*,*.#***,*,,#.....#.D.#......,,*,♣♣♣.......#.P.....#.#.,..,,*##. #*#,##.,**#. #.....#......*###.,, ,,,....#.##.K[&h K[&hC K[&hT K[&h K[&h̿ ,K[&h ....Z@ZZZ,,,,,,,K[&h &8K[&h K[&he & _You swap places.K[&h0 Y...⌠* ###...#..#.#... #.....#######..,♣ ## #.....}....#.., **P.  ##....K[&hk >......#.., ⌠,,,,P##......., ,*,*,,*.....###.,,*,,#....#.Z.ZZ*****,,.........@Z.⌠,{,*,*.#.***,*,,#.....#.D.#......,,*,♣♣♣.......#.P.....#..#.,..,,*##. #*.#,##.,**#. #.....#......*###. F   blink frog (wandering)F...#.##.ZZZ 4 zombies.#..,, .......K[&h ,K[&h ,K[&h ,K[&h <.Z..ZDZ.Dlly target)FF.,,,,,,K[&h" E====9K[&h K[&hJ _The blink frog croaks. The eight-headed hydra roars!L[&hL[&h"1 F .You hit the eight-headed hydra but do no damage.Your wolf zombie bites the eight-headed hydra!  Your blink frog zombie hits the eight-headed hydra!L[&h#`==--8 (0.5L[&hR)L[&hJ,N _Your water moccasin zombie bites the eight-headed hydra!M[&hd###,.  #..........⌠* ###...#..#.#..... #.#####..........., *,♣ ##....#..}....#.., **P. #...>#.., ⌠,,,,P#....# ##M[&hwf ,*,*.....##.,*,,,,*#.#......@.*****,,#......ZZ⌠,{,*,*.......#DZ......,,***,*,,#.....♣♣#.........#.,,*,♣.P  #.......#.,..,,*## ##.....F#,##.,**#......*####*.................#.##.#M[&hq  The eight-headed hydra misses your blink frog zombie.  The eight-headed hydra bites your blink frog zombie.  The eight-headed hydra barely misses your blink frog zombie.The eight-headed hydra bites your blink frog zombie! x2  The eight-headed hydra closely misses your blink frog zombie.  The eight-headed hydra completely misses your blink frog zombie.M[&hF . closely misses your blink frog zombie.The eight-headed hydra completely misses your blink frog zombie.The eight-headed hydra bites your blink frog zombie!  Your wolf zombie bites the eight-headed hydra.  Your blink frog zombie hits the eight-headed hydra!  Your water moccasin zombie bites the eight-headed hydra.M[&hY=-7000.8 (1.0M[&h6M[&hؓI _Your blink frog zombie hits the eight-headed hydra!M[&h  You could not reach far enough!  Your wolf zombie bites the eight-headed hydra.  The eight-headed hydra bites your blink frog zombie!M[&h  M[&h]  M[&h' >The eight-headed hydra bites your blink frog zombie. x2  M[&h NThe eight-headed hydra closely misses your blink frog zombie.M[&h DThe eight-headed hydra closely misses your blink frog zombie.M[&h CThe eight-headed hydra barely misses your blink frog zombie.M[&hp IYour blink frog zombie hits the eight-headed hydra!M[&h+ M[&h .M[&h .M[&h FM[&hu .M[&h= lF   blink frogM[&h M[&h Z   water moccasin zombie (minion)M[&h V   wolf zombieM[&h^ sZ   blink frog zombie (minion)M[&h@ M[&h M[&h 4M[&h -M[&h 1.3 (0.5M[&h M[&hq  M[&h M[&h ._The eight-headed hydra dies!M[&h  N[&h8  #..., *⌠###...#..#.#., *.  #.....#######., *,  ##....## #.....}....#.., **P  ##....# #...>......#.., ⌠,,,, ##....# ##......., ,*,*,, #.....##.,,,*,,,, ##....#.#Z.,,*****, ##......Z......,,⌠,{,* #.......Z......,,***,*, ##....#......,,*,♣♣ ##.....#.....F.........#.,,*,♣. #.............#.,..,,*###.....##..#,##.,**  ##.......*###  #.....###....#.##.#  #......#..,,,,,,,,,,,,.........N[&h> 1N[&hbA  N[&hB .ZFZ§ N[&hD You swap places. The blink frog blinks!  Your wolf zombie barely misses the blink frog.N[&hQ f---2.3 (1.0N[&hT  N[&hqU N[&h8V 8_Your water moccasin zombie bites the blink frog!O[&h|  You reach to attack! You hit the blink frog. You freeze the blink frog.F.--8 (0.5 _The blink frog is heavily wounded.O[&hJ  You hit the blink frog.  You feel bolstered by spreading misfortune.The blink frog seems to slow down. You freeze the blink frog.O[&h2  The blink frog is severely wounded.Your blink frog zombie hits the blink frog.  Your water moccasin zombie bites the blink frog.O[&h F.@§Z.. slow, ally target)O[&h01--22 ==3.3O[&h![ _The blink frog hits you! The blink frog blinks!O[&h~  You reach to attack! You hit the blink frog. The blink frog seems to slow down.You freeze the blink frog.O[&hy O[&hy bZ@Z..O[&h /--8O[&hW O[&h ^ _The blink frog is almost dead.P[&hC3P  You reach to attack! You hit the blink frog. The blink frog seems to slow down.You freeze the blink frog.†Z   water moccasin zombie (minion)  wolf  blink frog zombie (minion) 2--5--4.3 _You kill the blink frog!Training target 15.0 for Dodging reached!  You need to enable at least one skill for training.  --more--Q[&hQ[&h$  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  16.1  -1   n - Spellcasting   7.7   5.9  -1          Q[&h=& b - Maces & Flails   0.2   1.4  -2   o - Conjurations   0.4   1.7  -3   c - Axes   7.5   1.2  -1   p - Hexes   0.4   0.5  +4   d - Polearms  14.0  16.1  -1   q - Summonings   0.2   1.0   0   e - Staves   6.8   1.4  -2   r - Necromancy  12.1  10.1  +1   f - Unarmed Combat   0.2   1.7  -3   s - Forgecraft   0.2 [&h(m  1.2  -1   g - Throwing   5.0   2.1  +2   t - Translocations   6.4   4.0   0       u - Alchemy   0.4   0.8  +1   h - Short Blades   0.2   0.8  +1   v - Fire Magic   0.2   1.2  -1   i - Long Blades   0.2   1.0   0   w - Ice Magic   0.2   0.8  +1   j - Ranged Weapons   2.6   1.4  -2   x - Air Magic  Q[&h+ 7.0   5.0  +1       y - Earth Magic   0.2   1.2  -1   k - Dodging  15.0  11.3  +1       l - Shields   8.0   7.1  -1   z - Evocations   5.1   1.8  -1 +4 m - Stealth   8.0   2.5  +5              You need to enable at least one skill.[?] Help[=] set a skill target  [/[&h.X7m] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsT[&h| q + Summonings   0.2W[&hW,| t + Translocations   6.4X[&h!X[&h%X[&hI' X[&hyV#....................., *⌠ knorpule3000 the Spear-Bearer ###...#..#.#............, *. Poltergeist of Ashenzari *****.#.....#######..........., *, Health: 102/110 ======================--##....## #.....}....#.., **P Magic: 34/34 ========================##....# #...>......#.., ⌠,,,, AC: 22  Str: 12##....# ##............., ,*,*,, EV: 19Int: 25#.....###..............,,,*,,,, SH: 12Dex: 16##....#.#..............,,*****, XL: 14 Next: 35% Place: Lair:4##..........†Z@Z.......,,⌠,[&hY;1m{,*, Noise: ---------  Time: 27004.3 (0.5)#.......#......Z.......,,***,*, M) +0 spear "Bound With Me" {freeze, Fort,##.....#..........#......,,*,♣♣ Throw: 12 boomerangs##.....#...............#.,,*,♣. Fly #.....##.............#.,..,,*####.....##.............#,##.,**#. Z   water moccasin zombie (minion)#.....###...................*### Z   wolf zombie (minion)#.....###.................#.##.# Z   blink frog zombie (minion)#......#..,,,,,,,,,,,,.......... _The blink frog is almost dead.You reach to attack! You hit the blink frog. The blink frog seems to slow down.You freeze the blink frog. _You kill the blink frog!Training target 15.0 for Dodging reached!  You need to enable at least one skill for training.X[&hpX[&hwX[&hxz. _X[&hS ###, #.........⌠##...#..#.#...#####.......... *,##....#..}....#.., **P #...>#.., ⌠,,#....# ## ,*,*.....##,*,,,#.#.....@.****#....†Z.Z.⌠,{.......#Z.......,,***,*,#.....♣#.......#.,,*,♣. .,..,,*###.....#,##.,**#...*#####.................#.##.#Z.5.3 (1.0 _X[&hW Y[&h0 #.,###....., #.........⌠##...#..#.#...#####.......... *,##....#..}....#.., **P #...>#.., ⌠,,#....# ## ,*,*.....##,*,,,#.#.......****#....†ZZZ.⌠,{.......#........,,***,*,#.....♣#.........#.,,*,♣. .#.,..,,*###.....#,##.,**#...*##ZZZ...6Y[&hV #.....,###....., #.........⌠##...#..#.#...#####.......... *,##....#..}....#.., **P #...>#.., ⌠,,#....# ##Y[&hp ,*,*.....###.......,*,,,#.#....ZZZ****#....†....⌠,{.......#........,,***,*,#.....♣#........#.,,*,♣. #.,..,,*###.....#,##.,**#.Y[&h,Y[&h Y[&h7LZZZ...Y[&h.37Y[&hlY[&hQY[&hb#.#.†, ,..#....., ,,. #......, ,,.####......, *,. #.........., *⌠* ###...#..#.#.., *.. #.....#######..........., *,♣ ##....## #.....}....#.., **P.Y[&h5##....# #...>#.., ⌠,,,,P##....# ..., ,*,*,,*#.....###....ZZZ,,,*,,,,*##....#.#.....,,*****,#...†..........,,⌠,{,*,*#..........,,***,*,,##.....#.#......,,*,♣♣♣#..#.,,*,♣.P.....##.#.,..,,*#Y[&hY[&hY[&h˫Y[&hnKZZZ...Y[&h&8Y[&hY[&h8Y[&h ##....P#.†. #.,###....,.  #.........⌠* ###...#..#.#... #.#####..........., *,♣ ##....#.Y[&h  **P. #...>......#.., ⌠,,,,P#....# ##....ZZZ ,*,*.....##,*,,,,*#.#....*****,,#....†....⌠,{,*,*.......#........,,***,*,,#.....♣♣#.......#.,,*,♣.PY[&h ,Y[&h Y[&h& LZZZ...Y[&h' &9Y[&hP< Y[&hJ Y[&hL Y[&hM 4Y[&hN 10.3 (2Y[&h|[ Y[&h5_ W _N - a +0 phantom mirrorZ[&haZ[&h-gg Spells (Memorise)TypeFailure Level  a - Lesser BeckoningTranslocation 1% 2b - Maxwell's Portable Piledriver Translocation1%3  c - Teleport OtherTranslocationZ[&hjw1%3  d - Magic DartConjuration7%1  e - SlowHexes7%1  f - Call ImpSummoning11%2  g - Confusing TouchHexes21% 3  h - Frozen RampartsIce22% 3  i - Ozocubu's ArmourIce22% 3  j - Rending BladeConjuration/Forgecraft 56% 4  k - Metabolic EnglaciationHexes/Ice88% 5  l - Lee's Rapid DeconstructionEarth89% 5  m - MagnavoltEarth/Air100% 7  n - Malign GatewayZ[&hglSummoning/Translocation 100% 7  o - Fulsome FusilladeConjuration/Alchemy 100% 8  p - Maxwell's Capacitive Coupling Air100% 8 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitn[&hn[&hn[&h7 ###....P............, ,.. knorpule3000 the Spear-Bearer #.#.†..............., ,.. Poltergeist of Ashenzari *****.#..................., ,,. Health: 104/110 ======================--#..................., ,,. Magic: 34/34 ========================####.................., *,. AC: 22  Str: 12#....................., *⌠* EV: 19Int: 25 n[&hN###...#..#.#............, *.. SH: 12Dex: 16 #.....#######..........., *,♣ XL: 14 Next: 35% Place: Lair:4 ##....## #.....@....#.., **P. Noise: ---------  Time: 27010.3 (0.0)  ##....# #...>ZZZ...#.., ⌠,,,,P M) +0 spear "Bound With Me" {freeze, Fort,##....# ##............., ,*,*,,* Throw: 12 boomerangs#.....###..............,,,*,,,,* Fly ##....#.#..............,,*****,,##..........†..........,,⌠,{,*,* Z   water moccasin zombie (minion)#.......#..............,,***,*,, Z   wolf zombie (minin[&h}on)##.....#..........#......,,*,♣♣♣ Z   blink frog zombie (minion)##.....#...............#.,,*,♣.PYou reach to attack! You hit the blink frog. The blink frog seems to slow down.You freeze the blink frog. _You kill the blink frog!Training target 15.0 for Dodging reached! _You need to enable at least one skill for training. _N - a +0 phantom mirrorn[&hP  Okay, then.n[&hn[&hn[&h<. _n[&hb n[&hk k  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  16.1  -1   n - Spellcasting   7.7   5.9  -1      n[&hn      b - Maces & Flails   0.2   1.4  -2   o - Conjurations   0.4   1.7  -3   c - Axes   7.5   1.2  -1   p - Hexes   0.4   0.5  +4   d - Polearms  14.0  16.1  -1   q + Summonings   0.2   1.0   0   e - Staves   6.8   1.4  -2   r - Necromancy  12.1  10.1  +1   f - Unarmed Combat   0.2   1.7  -3n[&hp [37m   s - Forgecraft   0.2   1.2  -1   g - Throwing   5.0   2.1  +2   t + Translocations   6.4   4.0   0       u - Alchemy   0.4   0.8  +1   h - Short Blades   0.2   0.8  +1   v - Fire Magic   0.2   1.2  -1   i - Long Blades   0.2   1.0   0   w - Ice Magic   0.2   0.8  +1   j - Ranged Weapons   2.6   1.4 n[&hw  -2   x - Air Magic   7.0   5.0  +1       y - Earth Magic   0.2   1.2  -1   k - Dodging  15.0  11.3  +1       l - Shields   8.0   7.1  -1   z - Evocations   5.1   1.8  -1 +4 m - Stealth   8.0   2.5  +5              Skills enhanced by Ashenzari's power and cross-training are in green[&h} b37m. Bonus  from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsr[&h| n + Spellcasting   7.7s[&h7 TargetTarget--  --  --  --  --  --  --  s[&hN@ s--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  -- --  a-z] set[-] clear selected targetcost|targetst[&hD <[?25h[?0c0 v[&h [?25l[?1cv[&h10.0  -1  =] set aall targets}[&h }[&h2}[&hv ###....P............, ,.. knorpule3000 the Spear-Bearer #.#.†..............., ,.. Poltergeist of Ashenzari *****.}[&h>#..................., ,,. Health: 104/110 ======================--#..................., ,,. Magic: 34/34 ========================####.................., *,. AC: 22  Str: 12#....................., *⌠* EV: 19Int: 25 ###...#..#.#............, *.. SH: 12Dex: 16 #.....#######..........., *,♣ XL: 14 Next: 35% Place: Lair:4 ##....## #.....@....#.., **P. Noise: ---------  Time: 27010.3 (0.0)  ##....# #...>ZZZ...#.., ⌠,,,,P M) +0 spear "Bound With Me" {freeze, Fort,##....#}[&h ##............., ,*,*,,* Throw: 12 boomerangs#.....###..............,,,*,,,,* Fly ##....#.#..............,,*****,,##..........†..........,,⌠,{,*,* Z   water moccasin zombie (minion)#.......#..............,,***,*,, Z   wolf zombie (minion)##.....#..........#......,,*,♣♣♣ Z   blink frog zombie (minion)##.....#...............#.,,*,♣.PYou freeze the blink frog. _You kill the blink frog!Training target 15.0 for Dodging reached! _You need to enable at least one skill for training. _N - a +0 phantom mirror _Okay, then.}[&h0}[&hP}[&h}[&h}[&hJ}[&h}[&ht!% _}[&h351}[&h69,}[&h<}[&h!A,}[&h C}[&h9Gb6=}[&hH}[&hL,}[&huN}[&hS,}[&hT}[&h2Y~7=0}[&hQ\}[&h_}[&ha;19}[&h b}[&hfn88}[&hg}[&hl}[&hm}[&h|n}[&hlr}[&h@s}[&ht}[&h{R9}[&h~,}[&hp}[&h,}[&h]}[&hc10=}[&h<}[&hu}[&hG}[&h\}[&h}[&h,}[&hP}[&h-}[&h}$###......,, ,..###....P ,..#.#.† ,...#.. ,,..... ,,.. #### *,..♣ #........... *⌠**♣#..#.#... *... }[&hN....#######.....@....... *,♣.27.3 (17.0) ....## #.....ZZZ..#...[ **P..♣ #....# #...>#..,. ⌠,,,,P,, #....# ##..,,,*,*,,**, .....###...,,*,,,,*⌠∆ #....#.#......*****,,,♣ #...†......⌠,{,*,*,♣ .......#................***,*,,, #.....#..#,,*,♣♣♣♣♣}[&h}[&h,,,,,*,*Z,.*,}[&ht,8.3 (18}[&h}[&hP _Found a +0 leather armour.~[&h<=~[&hM~[&h,~[&h~[&hg~[&h117 ~[&h2~[&hs _You feel your existence waver again.~[&h~[&h~[&h ~[&hY~[&h~[&h~[&hܳ~[&h~[&hۻ~[&hH~[&h,~[&h~[&h~[&h$~[&h*~[&h_~[&h~[&h/,~[&h~[&h~[&hn~[&h&~[&h_~[&h~[&h,~[&h0~[&h~[&hy~[&h~[&h ~[&hK ~[&h ,~[&hw~[&h.~[&h_".........,, ,,....... ..........F..... ............ ......... ......#..P P............ ....P..... ................................#...........♣.♣.♣...♣.♣.♣Z##.. ..............ZZ...♣⌠**♣P...Z##............♣.♣.♣...♣.♣♣♣Z.... ~[&h####.................♣,♣........... ..........#...[♣♣♣♣♣P..♣♣♣♣♣...#. F   cane toad (wandering) ...>......#.....⌠...,P,,,,♣......  water moccasin zombie (minion).........♣.♣P,**,*,♣...... .......♣,P.,*⌠∆,,♣......~[&hl'237.3 (9.0)~[&h2)~[&hV+~[&h5 ,,,,,,,,,.Z♣Z..~[&hE6Z   water moccasin zombie (minion)  wolfA cane toad comes into view.~[&h?7/8.3 (10.0)~[&h<@~[&hnCE _The cane toad moves out of view.~[&hD~[&h;NJZ.~[&hO,9.3 (11~[&hgX~[&hZ@ _You now have 1024 gold pieces (gained 13).~[&h ~[&hW ~[&h ~[&h ~[&hm ~[&h ~[&h ~[&h ,~[&hT X~[&hS X~[&h ,~[&hn ~[&h ~[&h9 ~[&h ~[&h+ ~[&hJ ~[&h ~[&hB ~[&h ,~[&h ~[&h0 ~[&h ~[&h ~[&h ~[&hx# ,~[&hE% ~[&h( B  There is a flower patch here.~[&h?0 ....................#..P..##............................P....................... ......ZZ.........#..##.##.♣.♣.♣Z..♣.♣.♣Z##..P####.....♣⌠♣♣♣P...Z##..## ##.♣.♣.♣.@.♣.♣♣♣Z.....###44.3 (5.0).....♣.♣............#.##~[&h{3 #...[♣♣♣♣♣P..♣♣♣♣♣...#.... .....#.....⌠....P..,,♣....... ...........♣.♣PP♣♣..♣,P.P♣⌠!.,♣...........♣♣♣♣♣..,♣♣♣♣.....⌠,,,♣.*,♣..⌠....#♣♣*,*,,,♣.♣♣♣.##.~[&hK4 ~[&h: d..{Z~[&hT; +5.3 (6~[&h@ ~[&hBC \ _Found a potion of moonshine.[&h4[&h[&h,[&hm[&h<,[&hn[&hM[&h,[&hb[&hE,[&h![&h[&hy[&h[&h[&h7[&hӵ[&h=[&hd[&h[&h[&h3[&h[&h<[&hW[&h[&h<[&h[&h+[&h`[&h%[&h,[&h[&h:5 _You swap places.[&h4[&h[&h4[&h[&hd _Your blink frog zombie hits the plant. The plant begins to die.[&h m  Your wolf zombie bites the plant. Your blink frog zombie hits the plant![&h4[&h[&hr _Your wolf zombie completely misses the plant.[&he[&hc[&h4[&h![&h$K _Your blink frog zombie hits the plant![&h'[&h)[&h,[&h*.[&h14[&h3[&hx5[&hO8[&h;[&h?_  Your wolf zombie bites the plant. The plant begins to die.[&hn@[&hB[&hAE _Your blink frog zombie completely misses the plant.There is a flower patch here.[&hV[&h#X[&hY[&h[[&h][&h_4[&ha[&hce _A nearby plant withers and dies.[&hRf[&hh[&hj4[&hbl[&h>n[&hp[&h"s[&ht[&h=w,[&hx[&h}[&hH[&h6[&h[&h\,[&hd[&hΉ[&h![&h[&hҏ[&h~[&h%[&h[&hF[&h[&h՘[&h[&h[&h[&ho,[&h?[&h[&h[&h[&h[&h,[&h[&h"[&h9[&hz[&h[&h[&hg[&hF[&h[&h([&h [&h[&h,[&h\[&h[&h[&h[&hx[&h%,[&h-[&h[&h[&hB[&h[&h{[&hD[&h [&h[&h[&h[[&h[&hH,[&h[&h\[&hL[&h[&h_[&h[&h[&h[&ha[&h0[&h[&h\,[&h[&h[&h[&h[&h[&h%,[&h[&ht [&h [&h [&h[&hM[&h[&h [&h[&hi[&h[&h^[&h,[&h[&h![&h#[&hV%[&h'[&h(,[&h)[&h,[&hV.[&h/[&h1[&h(3[&h4[&h5[&h6[&hg8[&h ;[&h<[&h>[&h@[&hB,[&hMD[&htH[&hJ[&hL[&hN[&hP[&hR,[&h%T[&hV[&hZ[&ho\[&h^,[&h`[&h.c_ _Your wolf zombie bites the plant. The plant begins to die.[&he[&hg[&hIi[&hOk[&h)m4[&hn[&hp[&hs[&h)u[&h*w,[&hx[&h|[&hF[&h[&h[&h[&h,[&h.[&h[&h [&h[&hސ[&h[&hF[&h [&hٕ[&h[&h][&h[&h[&h[&hR[&h[&h[&h[&h[&h[&h/[&h,[&hJ[&h[&h[&h[&h[&h,[&hZ[&h[&h[&hj[&h,[&h[&h[&hQ[&h4[&h[&h^[&h[&h[&ht[&h`[&h[&h[&h[&h[&h[&h[&h|[&h~[&h[&hI[&h[&h[&h[&h,[&h2[&h[&h0[&h[&h[&h<[&h+[&h[&h;[&h[&h9[&h[&h[&hF[&h[&hu [&h= [&h [&hQ,[&h[&h[&h[&h.[&h[&h[&hV[&h@[&h[&hR[&h [&hC"[&h$[&h$[&h%[&he'[&h)[&h+[&h,[&h /[&h/[&h0[&hm2[&h5[&h6[&h9[&h;;,[&h<[&h+>[&h9@[&hNA[&hC[&heD[&hE[&hF[&hl[&hYn[&hp[&hp[&hq,[&hw,[&h?z[&h {[&h{[&h}5 _You swap places.[&h[&h[&h[&h[&hP[&hT[&h[&h[&hs[&h7,[&h3[&h[&h4[&hF[&h[&hߙ[&h[&hr[&hŜ[&h;[&h[&hl[&h[&h[&h[&h[&hX[&ht[&h[[&hO[&h[&h[&h[&h[&hu[&h[&h\[&h$[&h[&h[&h[&h[&hq[&hl[&h5[&h[&h-[&h[&h/[&h[[&h,[&h[&h[&h[&h[&h[&h[&h,[&h[&he[&h [&h [&h{[&hD,[&h;[&h[&h[&h9[&hB[&h][&h[&h[&ho[&hm[&h9[&h[&h[&ht[&h[&h[&h,[&h'[&hB[&h[![&h#[&h%[&h'[&hk*,[&h,[&hK/[&h52[&hR4[&h7[&hP9[&h;,[&h=[&h@[&hM[##....###.....:###≈#....# #P..............###≈≈ .#.....# #P........P...####≈§...≈ .##....# #....#..(P.P#.###§§§ .##....###.............##§≈...≈.≈........÷......#§§..≈.≈≈ .#..............##≈§...≈≈.....Z..(.....##§§..(≈....ZZ.@......##≈≈...≈≈#117.3 (72.0).#.#####[&hM##§§§.≈)≈≈ .........####,,{#.......#≈§≈....≈###..P#.# *>,,+......###≈≈≈...≈ .#.######## *,,,*.[....# ##≈....≈ #### *****......# ###..## *,,.....## #...# ***.#.P## ##.## Z   blink frog zombie (minion) ****** ###[&hP,[&hBQ[&hXa.Z.ZZ[&hY,8.3 (73[&hm`[&h'hF _Found a +0 robe.[&ha4[&h[&h[&hB....# #P......###≈≈. #.....# #P.P...####≈§...≈ ##....# #....#..(P.P#.###§§§. ##....###.............##§≈...≈.≈≈ ..........÷§§..≈.≈≈# #[&h......##≈§...≈≈## ..Z.(.....##§§..(≈##ZZ.......##≈≈...≈#.#######§§§.≈)0.0)####..J#.≈§≈....≈# .###..P#.# #>..+......###≈≈≈...≈# #.######## #...#.[....# ##≈....≈# ### #####......# ###..### *,......## #...# J   acid blob (asleep)**#.#.P## ##.##   water moccasin zombie (minion) ###### #   wolf Z   blink frog zombie (minion)[&h@[&hh.Z.ZZ9.3 (1 _Found a staircase to the Slime Pits.[&hx[&h[&hw[&h[&h[&h?[&h[&h _The acid blob quivers.[&ha[&hI[&h[&h[&h[&h'4[&h%[&hm[&h[&h[&h[&h[&h[&h\,[&hJ[&h[&h[&h[&h\.X[&hs9[&h@[&h|A[&h7D[&hK [&hL[&hM_You swap places.[&hS[&h]V[&hpW[&h:X[&hZ[&h_ [&h`[&h^a_You swap places.[&hre[&hh[&hk[&hn[&hq[&hr[&hs[&hv[&h{[&h [&h8[&h[&h([&h[&h[&hO[&hЛ[&h8[&h[&h [&h[&h[&hv[&h[&h[&hR[&h[&h[&h[&h[&hF[&hV[&h[&h[&h[&h[&he[&h[&h=[&h[&h[&h[&h [&h [&h [&h [&h [&h{[&h[&h [&h![&h$[&h)[&h-[&h1[&h5[&h9[&h<[&h=[&hy@[&h|D[&hH[&hK[&huO[&hS[&hT[&hW[&hM[[&h`[&hd[&h\h[&hk[&h*m[&hpr[&hNy[&h2~[&hH[&hZ[&h[&h[[&h[&h<[&h[&h[&h[&h[&h*[&h;[&h)[&hz[&h[&h[&h[&h[&h1[&h[&h[&h[&ht[&h[&h[&hy[&h[&h[&h;[&h[&h[&hZ[&h[&hd[&h[&h[&hA[&hS[&h([&h ,[&h [&hR [&hO [&h [&h [&hQ [&h8 [&h [&h [&h) ,[&hh+ [&h- [&h0 ,[&h1 [&hA4 [&ht8 [&h`; [&h = [&hC? ,[&h@ [&hB [&hXE [&htG [&hBI [&hK ,[&hM [&hO [&hR [&h+T [&hoV ,[&hX [&h+Z [&h\ [&h^ [&h` [&h]b [&hd ,[&hye [&hf [&hi [&h,k [&hl [&h;n [&ht [&hlu [&hE [&hӆ ,[&hp [&h 5 _You swap places.[&h [&hĒ 4[&h [&hʙ [&h [&h, [&hV ,[&hD [&h` [&h [&h [&hO [&hP v[&h [&h [&h [&h ,[&h2 [&h [&hg [&h [&h ,[&hv [&h ,[&h} [&h# [&h [&h [&hc [&h ,[&h [&h% h  You see here a blink frog skeleton.[&hw( [&h* [&h, [&h/ [&h/ _[&h1 [&h4 [&h7 [&h9 [&h< [&h= [&h> [&hA [&hHD [&hE [&hG [&hI [&hK [&hL [&hN [&h3Q [&h&S [&hT [&hV [&hY [&hY [&hZ [&h] [&hc` [&hTb [&hnd [&hf [&hh ,[&hj [&hUm [&ho [&hr [&ht [&h'w ,[&hx [&h{ [&h@~ [&h [&h` [&hu ,[&hB [&h [&h [&hP [&hk [&h> ,[&h [&h [&h [&h [&h՝ [&h ,[&h [&h [&h| [&hJ [&h [&hk [&h ,[&hִ [&hƷ [&h [&h [&hH [&h ,[&h [&h [&hR [&h [&h [&h [&h [&h [&h [&h [&hS [&hG [&ho [&hB [&hT [&h [&hJ [&hb [&h [&h' [&hJ ,[&h [&hh [&h [&h [&h [&h [&h ,[&h[ [&h [&h ,, ., ,....Y.?, .,, ,...............,, ..,, ,...,,,,,,,,,,,,,,........... .............<..........................................@....#..P..##............[&h .......... .................ZZ..P........... ..................Z.............. ........................#..##.##. .........♣.♣.♣...♣.♣.♣.##..P##### Y   yak (asleep) .............♣⌠♣♣♣P....##..## ##. .........♣.♣.♣...♣.♣♣♣......###.. .............♣.♣............#.###[&hU x 72.3 (53.0)  A yak comes into view.[&h [&h [&hZ [&hA ,,,,,,,,,,,,,,,,,ZZ.., ally target)3.3 (54[&h& [&h*! v _Found 2 scrolls of identify. Found a stone staircase leading up.[&h2    ,............Y.?,  ,...............,,  ,.................................................<.....................................@.Z..#..........Z.............Z..P................................♣.♣.♣...♣.♣.♣.#....♣⌠♣♣♣P....##..## .♣.♣...♣.♣♣♣..[&hv 4   ,............Y.?,  ,...............,,  ,.................................................<.....................................@.Z..#..........Z.............Z..P................................♣.♣.♣...♣.♣.♣.#[&h @....♣⌠♣♣♣P....##..## .♣.♣...♣.♣♣♣..[&h [&h [&h [&h? Z _A yak is nearby![&h@ , ,..Y , ,.Y.?. ,, ,., ,, ,.,,,,,,,,,,,,,,,.<....##............Z..#..P..##...##.Z...Z..P...........................#..##.##.. YY 2 yaks (asleep, 1 ally target)[&hBc♣.♣.♣...♣.♣.♣.##..P###...♣⌠♣♣♣P....##..## ♣.♣.♣...♣.♣♣♣......###...[&hD[&hE[&hpF[&h M,,,,,,,,,,,,,,,,,,,Z.ZZ..[&hM14.3 (1.0)[&hS[&htVV _A yak comes into view.[&hF Y.  ,..YY  ,.Y.?.. , ,. ,, ,.,,,,,,,,, .,,,,,,.....,<....#..#.[&h?HBZ.............#.#..P..##...##Z....P...........YY 4 yaks (asleep, 1 ally target)..............#..##.##..♣.♣.♣...♣.♣.♣.##..P###...♣⌠♣♣♣P....##..## [&hO[&hPQ[&hHR,[&hZ*,,,,,,,,,,,**,,,,,,,ZZ..[&h[&5[&h c[&hfV _2 yaks come into view.[&hkb*##Y.. Y.. ,..YY.  ,.Y.?... [&hّ  ,. , ,.,,,,,,,, ,,,,,,......,Z<....#..#............#.(Z..#..P..##...##....#PY 5 yaks (asleep, 1 ally target)........................#..##.##..♣.♣.♣...♣.♣.♣.##..P###[&hme  A yak comes into view.[&h6,[&h[&h[&ht[&hU[&h[&hբ[&h4*,,***,,*******,*...,Y...,Y...,<.YY..,Y.....,ZZ..[&h(iYYYYY===6[&h:[&h) _The yak bellows! x3[&hy }###..####*##P# *##.... Y.... ,.Y.... ,.<.YY...   ,.Y ,,*  ,..,,,,,,,,, ,,,,,[&h ......,ZZ<....#..#...Z..............#.(##..P..##...##....#P...#......................#..##.##..[&h ,[&h ,[&h̞ [&h ,[&h [&he [&h o*** **** ****,.....,Y.....,Y?....,YY....,ZZ...[&h --7 _You swap places. The yak barely misses your wolf zombie.[&hy  You reach to attack! You completely miss the yak.---8 (0.5 [&hXB_Your wolf zombie bites the yak but does no damage.[&hr ^ [&h  [&hߊ You reach to attack! You barely miss the yak.The yak gores your blink frog zombie. [&hދ M Your blink frog zombie is destroyed![&hb [&h [&h .[&h Y[&h )Z@.[&hś .[&h  [&h [&hZ [&hN =[&hA 8.3[&hv K _The yak gores your wolf zombie.[&h#  You reach to attack! You hit the yak. You freeze the yak.  The yak is lightly wounded.[&h3-9 (0.6[&h[&h] _Your wolf zombie barely misses the yak.[&h  You reach to attack! You puncture the yak! You freeze the yak.  The yak is moderately wounded.[&h{[&h,[&h.Y.ZZY..@Y [&h5=9.4 (0.5[&hf"[&h&} _Your wolf zombie barely misses the yak. The yak gores your wolf zombie.[&h^  *** **** ***  knorpule3000 the Spear-Bearer  *,.###..####*##P#*  Poltergeist of Ashenzari *****. *,..........##....,  Health: 110/110 ======================== ,,.................,  Magic: 31/34 =====================---  ,,..................,  AC: 17Str: 12  ,............YY?....,  EV: 19Int: 25  ,............Y......, ,,* SH: 12Dex: 16  ,..........ZZY......,,,,,,,,, XL: 14 Next: 35% Place: Lair:4 ,,,,,...........@Y............,.. Noise: =--------  Time: 27179.4 (0.0) ........................<....#... M) +0 spear "Bound With Me" {freeze, Fort, .............................#... Throw: 12 boomerangs .............................#.(#[&hR[37m Fly .................#..P..##...##... ...............................#. YYYYY 5 yaks (1 ally target) .................P..............# Z   water moccasin zombie (minion) ................................. Z   wolf zombie (minion) ....................#..##.##..... _Your wolf zombie barely misses the yak. The yak gores your wolf zombie.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak*** **** ***knorpule3000 the Spear-Bearer *,.###..####*##P#*Poltergeist of Ashenzari *****.*,..........##....,Health: 110/110 ========================,,.................,Magic: 31/34 =====================---,,..................,AC:[&h[39;49m 17Str: 12,............YY?....,EV: 19Int: 25,............Y......, ,,* SH: 12Dex: 16,..........ZZY......,,,,,,,,, XL: 14 Next: 35% Place: Lair:4 ,,,,,...........@*............,.. Noise: =--------  Time: 27179.4 (0.0) ........................<....#... M) +0 spear "Bound With Me" {freeze, Fort, .............................#... Throw: 12 boomerangs .............................#.(# Fly .................#..P..##...##... ...............................#. YYYYY 5 yaks (1 ally target) .................P..............# Z   water moccasin zombie (minion) ........................[40[&h|0Sm......... Z   wolf zombie (minion) ....................#..##.##..... _Your wolf zombie barely misses the yak. The yak gores your wolf zombie.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak  You draw life force from the yak! Your wolf zombie bites the yak.  The yak closely misses you.  The yak gores your water moccasin zombie. .ZYY.YYou block the yak's attack. The yak gores your wolf zombie.=80.4 (1 _Your wolf zombie bites the yak.[&hO7 [&h*** **** ***  knorpule3000 the Spear-Bearer  *,.###..####*##P#*  Poltergeist of Ashenzari *****. *,..........##....,  Health: 110/110 ======================== ,,.................,  Magic: 28/34 ===================-----  ,,..................,  AC: 17Str: 12  ,............Y.?....,  EV: 19Int: 25  ,...........ZYY....., ,,* SH: 12Dex: 16  ,...........ZY......,,,,,,,,, XL: 14 Next: 35% Place: Lair:4 ,,,,,...........@Y............,.. Noise: ==-------  Time: 27180.4 (0.0) ........................<....#... M) +0 spear "Bound With Me" {freeze, Fort, .............................#... Throw: 12 boomerangs .............................#.(# [37[&hmFly .................#..P..##...##... ...............................#. YYYYY 5 yaks (1 ally target) .................P..............# Z   water moccasin zombie (minion) ................................. Z   wolf zombie (minion) ....................#..##.##..... _Your wolf zombie bites the yak.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded)[&h*** **** ***knorpule3000 the Spear-Bearer [&h, *,.###..####*##P#*Poltergeist of Ashenzari *****.*,..........##....,Health: 110/110 ========================,,.................,Magic: 28/34 ===================-----,,..................,AC: 17Str: 12,............Y.?....,EV: 19Int: 25,...........ZYY....., ,,* SH: 12Dex: 16,...........ZY......,,,,,,,,, XL: 14 Next: 35% Place: Lair:4 ,,,,,...........@*............,.. Noise: ==-------  Time: 27180.4 (0.0) ........................<....#... M) +0 spear "Bound With Me" {freeze, Fort, [&h6f.............................#... Throw: 12 boomerangs .............................#.(# Fly .................#..P..##...##... ...............................#. YYYYY 5 yaks (1 ally target) .................P..............# Z   water moccasin zombie (minion) ................................. Z   wolf zombie (minion) ....................#..##.##..... _Your wolf zombie bites the yak.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded)[&hD[&h<  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded)  You draw life force from the yak!  [&h>Your water moccasin zombie bites the yak!  Your wolf zombie bites the yak. The yak misses you.The yak gores your water moccasin zombie![&hMX.YY2[&h&OT 1.4 (1[&hQ[[&hi` _The yak gores you but does no damage. The yak barely misses your wolf zombie.[&hјr  You barely miss the yak.The yak is severely wounded.Your water moccasin zombie barely misses the yak.-2.0 (0.6 _Your wolf zombie bites the yak but does no damage.[&h3^Your water moccasin zombie barely misses the yak.Your wolf zombie bites the yak but does no damage.  You hit the yak. You freeze the yak.almost dead.  [&h_Your water moccasin zombie bites the yak.  The yak misses you. The yak gores your wolf zombie.[&hac  Your wolf zombie is destroyed![&heb[&hou.1 [&hp.=6[&hy[&h? _The yak gores your water moccasin zombie![&hI  You hit the yak. You freeze the yak.[&hЋc9=-3.1 (0.5[&h'[&h!1 _The yak is lightly wounded.[&hj   You barely miss the yak.The yak is lightly wounded. .YY.YYour water moccasin zombie barely misses the yak.You block the yak's attack.-7 (0.6[&h ? _The yak gores your water moccasin zombie.[&h}  You closely miss the yak.The yak is almost dead.4.2 (0.5[&h~ _Your water moccasin zombie closely misses the yak.[&h   Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[&h6  Your water moccasin zombie crumbles into dust!You dismiss your zombies and call upon the dead to rise afresh.[&hy[&h<YY.Y[&h,5---==5.2 (1.0Reap Fly [&h [&hHt _You block the yak's attack. x2; The yak completely misses you.[&h A  You completely miss the yak.The yak is almost dead. .YThe yak barely misses you. x2; The yak gores you but does no damage.[&hS 4--8 (0.6[&h [&hߢ Q _The yak closely misses you.[&hThe yak barely misses you. x2; The yak gores you but does no damage. _The yak clos  You hit the yak. You freeze the yak.  You block the yak's attack.  barely misses you. The yak gores you but does no damage.--6.3 (0.5 _You block the yak's attack.[&hf  You hit the yak but do no damage.[&h8+9 (0.6[&hA[&hW _The yak is almost dead.[&h I  You hit the yak. You freeze the yak.[&h  Z 4 yaks (1 ally target)Z   yak zombie (minion)You kill the yak!The dead are walking! The yak closely misses you.The yak gores you but does no damage. You block the yak's attack.[&hB `6=--67.5[&hM [&hR T _The yak completely misses you.[&h *** **** ***  knorpule3000 the Spear-Bearer  *,.###..####*##P#*  Poltergeist of Ashenzari *****. *,..........##....,  Health: 110/110 ======================== [&hz,,.................,  Magic: 23/34 ================--------  ,,..................,  AC: 17Str: 12  ,............<.?....,  EV: 19Int: 25  ,..................., ,,* SH: 12Dex: 16  ,..........YZY......,,,,,,,,, XL: 14 Next: 36% Place: Lair:4 ,,,,,...........@Y............,.. Noise: =--------  Time: 27187.5 (0.0) .................Y......<....#... M) +0 spear "Bound With Me" {freeze, Fort, .............................#... Throw: 12 boomerangs .............................#.(# Reap Fly .................#..P..##...##... ...............................#. YYYY 4 yaks (1 ally target) [&h.................P..............# Z   yak zombie (minion) ................................. ....................#..##.##..... _The yak completely misses you.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead)[&h*** **** ***knorpule3000 the Spear-Bearer *,.###..####*##P#*Poltergeist of Ashenzari *****.*,..........##....,Health: 110/110 ========================,,.................,Magic: 23/34 ================--------,,..................,AC: 17Str: 12,............<.?....,EV: 19[&hInt: 25,..................., ,,* SH: 12Dex: 16,..........YZY......,,,,,,,,, XL: 14 Next: 36% Place: Lair:4 ,,,,,...........@Y............,.. Noise: =--------  Time: 27187.5 (0.0) .................*......<....#... M) +0 spear "Bound With Me" {freeze, Fort, .............................#... Throw: 12 boomerangs .............................#.(# Reap Fly .................#..P..##...##... ...............................#. YYYY 4 yaks (1 ally target) .................P..............# Z   yak zombie (minion) ................................. ....................#..##.##..... _The yak completely misses you.Casting: [&hAAnimate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead)[&hm  Casting: Animate Dead (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (almost dead)  You draw life force from the yak![&h- 3[&hoS Z2Z 2 yak zombies (minion)You kill the yak!The dead are walking! The yak barely misses you. The yak gores you![&hc01--=8.5 (1[&h*[&hI _The yak misses you.[&h3[&hz[&h[&hJF _Unknown command.[&h ~ *** **** ***  knorpule3000 the Spear-Bearer  *,.###..####*##P#*  Poltergeist of Ashenzari *****. *,..........##....,  Health: 101/110 ======================-- ,,.................,  Magic: 20/34 ==============----------  ,,..................,  AC: 17Str: 12  ,............<.?....,  EV: 19Int: 25  ,..................., ,,* SH: 12Dex: 16 [&h l ,..........YZY......,,,,,,,,, XL: 14 Next: 36% Place: Lair:4 ,,,,,...........@Y............,.. Noise: ==-------  Time: 27188.5 (0.0) .................Z......<....#... M) +0 spear "Bound With Me" {freeze, Fort, .............................#... Throw: 12 boomerangs .............................#.(# Reap Fly .................#..P..##...##... ...............................#. YYY 3 yaks (2 ally target) .................P..............# ZZ 2 yak zombies (minion) ................................. ....................#..##.##..... _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[&h Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target)[&hh( T*** **** ***knorpule3000 the Spear-Bearer *,.###..####*##P#*[&h) Poltergeist of Ashenzari *****.*,..........##....,Health: 101/110 ======================--,,.................,Magic: 20/34 ==============----------,,..................,AC: 17Str: 12,............<.?....,EV: 19Int: 25,..................., ,,* SH: 12Dex: 16,..........YZY......,,,,,,,,, XL: 14 Next: 36% Place: Lair:4 ,,,,,...........@*............,.. Noise: ==-------  Time: 27188.5 (0.0) .................Z......<....#... M) +0 spear "Bound With Me" {freeze, Fort, .............................#... Throw: 12 boomerangs .............................#.(# Reap Fly [[&h, 40m.................#..P..##...##... ...............................#. YYY 3 yaks (2 ally target) .................P..............# ZZ 2 yak zombies (minion) ................................. ....................#..##.##..... _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target)[&h[&hY  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (ally target)  You draw life force from the yak! You feel life coursing into your body.9.5 (1  Your yak zombie gores the yak! The yak gores you. You block the yak's attack. _x2[&h1[&h[&h[&hF _Unknown command.[&h,> *** **** ***  knorpule3000 the Spear-Bearer  *,.###..####*##P#*  Poltergeist of Ashenzari *****. *,..........##....,  Health: 101/110 ======================-- ,,.................,  Magic: 17/34 ============------------  ,,..................,  AC: 17Str: 12  ,............<.?....,  EV: 19Int: 25  ,..................., ,,* SH: 12Dex: 16  ,..........YZY......,,,,,,,,, XL: 14 Next: 36% Place: Lair:4 ,,,,,...........@Y............,.. Noise: ==-------  Time: 27189.5 (0.0) .................Z......<....#... M) +0 spear "Bound With Me" {freeze, Fort, .............................#... Throw: 12 boomerangs ..........[&h @+...................#.(# Reap Fly .................#..P..##...##... ...............................#. YYY 3 yaks (2 ally target) .................P..............# ZZ 2 yak zombies (minion) ................................. ....................#..##.##..... _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, ally target)[&hj]*** **** ***knorpule3000 the Spear-Bearer *,.###..####*##P#*Poltergeist of Ashenzari *****.*,..........##....,Health: 101/110 ======================--,,.................,Magic: 17/34 ============------------,,..................,AC: 17Str: 12,............<.?....,EV: 19Int: 25,..................., ,,* SH: 12Dex: 16,..........YZY......,,,,,,,,, XL: 14 Next: 36% Place: Lair:4 ,,,,,...........@*............,.. Noise: ==-------  Time: 27189.5 (0.0) .................Z......<....#... M) +0 spear "Bound With Me" {fr[&h`eeze, Fort, .............................#... Throw: 12 boomerangs .............................#.(# Reap Fly .................#..P..##...##... ...............................#. YYY 3 yaks (2 ally target) .................P..............# ZZ 2 yak zombies (minion) ................................. ....................#..##.##..... _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, ally target)[&h#2[&hY  Aiming: Vampiric Draining (safe; 1% risk of failure)  [&h Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, ally target)  You draw life force from the yak! You feel life coursing into your body!  Your yak zombie barely misses the yak. Your yak zombie gores the yak.  The yak completely misses you. You block the yak's attack.[&hZ8=90.5 (1[&h[&hDT _The yak completely misses you.[&hq2 *** **** ***  knorpule3000 the Spear-Bearer  *,.###..####*##P#*  Poltergeist of Ashenzari *****.[&h *,..........##....,  Health: 108/110 =======================- ,,.................,  Magic: 14/34 =========---------------  ,,..................,  AC: 17Str: 12  ,............<.?....,  EV: 19Int: 25  ,..................., ,,* SH: 12Dex: 16  ,..........YZY......,,,,,,,,, XL: 14 Next: 36% Place: Lair:4 ,,,,,...........@Y............,.. Noise: ==-------  Time: 27190.5 (0.0) .................Z......<....#... M) +0 spear "Bound With Me" {freeze, Fort, .............................#... Throw: 12 boomerangs [&h.............................#.(# Reap Fly .................#..P..##...##... ...............................#. YYY 3 yaks (2 ally target) .................P..............# ZZ 2 yak zombies (minion) ................................. ....................#..##.##..... _The yak completely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line[&hqAim: a yak (severely wounded, ally target)[&hz*** **** ***knorpule3000 the Spear-Bearer *,.###..####*##P#*Poltergeist of Ashenzari *****.*,..........##....,[&hHealth: 108/110 =======================-,,.................,Magic: 14/34 =========---------------,,..................,AC: 17Str: 12,............<.?....,EV: 19Int: 25,..................., ,,* SH: 12Dex: 16,..........YZY......,,,,,,,,, XL: 14 Next: 36% Place: Lair:4 ,,,,,...........@*............,.. Noise: ==-------  Time: 27190.5 (0.0) .................Z......<....#... M) +0 spear "Bound With Me" {freeze, Fort, .............................#... Throw: 12 boomerangs .............................#.(# Reap Fly .................#..P..##...##... [[&h 14d...............................#. YYY 3 yaks (2 ally target) .................P..............# ZZ 2 yak zombies (minion) ................................. ....................#..##.##..... _The yak completely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, ally target)[&hz [&hJ Y  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (severely wounded, ally target)  You draw life force from the yak! You feel life coursing into your body.  Your yak zombie barely misses the yak. You block the yak's attack.  Your yak zombie gores the yak but does no damage.10=5=1.5 (1[&hQ [&h}b _The yak barely misses you. The yak closely misses you.[&h J[&h  [&h8 [&h` "_Unknown command.[&h} [&h I *** **** ***  knorpule3000 the Spear-Bearer  *,.###..####*##P#*  Poltergeist of Ashenzari *****. [&h *,..........##....,  Health: 110/110 ======================== ,,.................,  Magic: 12/34 ========----------------  ,,..................,  AC: 17Str: 12  ,............<.?....,  EV: 19Int: 25  ,..................., ,,* SH: 12Dex: 16  ,..........YZY......,,,,,,,,, XL: 14 Next: 36% Place: Lair:4 ,,,,,...........@Y............,.. Noise: ==-------  Time: 27191.5 (0.0) .................Z......<....#... M) +0 spear "Bound With Me" {freeze, Fort, .............................#... Throw: 12 boomerangs .............................#.(# Reap Fly .................#..P..##...##... ...............................#. YYY 3 yaks (2 ally target) .................P..............#[&h  ZZ 2 yak zombies (minion) ................................. ....................#..##.##..... _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, ally target)[&h*** **** ***knorpule3000 the Spear-Bearer *,.###..####*##P#*Poltergeist of Ashenzari *****.*,..........##....,Health: 110/110 ========================,,.................,Magic: 12/34 ========----------------,,..................,AC: 17Str: 12,............<.?....,EV: 19Int: 25,..................., ,,* SH: 12Dex: 16,..........YZY......,,,,,,,,, XL: 14 Next: 36% Place: Lair:4 ,,,,,...........@*............,.. Noise: ==-------  Time: 27191.5 (0.0) .................Z......<....#... M) +0 spear "Bound With Me" {fr[&hmeeze, Fort, .............................#... Throw: 12 boomerangs .............................#.(# Reap Fly .................#..P..##...##... ...............................#. YYY 3 yaks (2 ally target) .................P..............# ZZ 2 yak zombies (minion) ................................. ....................#..##.##..... _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, ally target)[&hvR  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  [&h TAim: a yak (almost dead, ally target)  You draw life force from the yak![&h3\5 2 yaks (1[&hEV  You kill the yak![&h ZZ.Z 3 yak zombies (minion)The dead are walking! You block the yak's attack. x2[&h372.5 (1[&h%[&h)4 _Your yak zombie gores the yak![&hhDt *** **** ***  knorpule3000 the Spear-Bearer  *,.###..####*##P#*  Poltergeist of Ashenzari *****. *,..........##....,  Health: 110/110 ======================== ,,.................,  Magic: 9/34[&hE======------------------  ,,..................,  AC: 17Str: 12  ,............<.?....,  EV: 19Int: 25  ,..................., ,,* SH: 12Dex: 16  ,..........YZY......,,,,,,,,, XL: 14 Next: 37% Place: Lair:4 ,,,,,...........@ZZ...........,.. Noise: ==-------  Time: 27192.5 (0.0) ........................<....#... M) +0 spear "Bound With Me" {freeze, Fort, .............................#... Throw: 12 boomerangs .............................#.(# Reap Fly .................#..P..##...##... ...............................#. YY 2 yaks (1 ally target) .................P..............# ZZZ 3 yak zombies (minion) ................................. ....................#..##.##..... _Your yak zombie gores the yak!  [&hCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded)[&h *** **** ***knorpule3000 the Spear-Bearer *,.###..####*##P#*Poltergeist of Ashenzari *****.*,..........##....,Health: 110/110 ========================,,.................,Magic: 9/34======------------------,,..................,AC: 17Str: 12,............<.?....,EV: 19Int: 25,..................., ,,* SH: 12Dex: 16,..........*ZY......,,,,,,,,, XL: 14 Next: 37% Place: Lair:4 ,,,,,...........@ZZ...........,.. Noise: ==-------  Time: 27192.5 (0.0) ........................<....#... M) +0 spear "Bound With Me" {freeze, Fort, [0;[&hG10m.............................#... Throw: 12 boomerangs .............................#.(# Reap Fly .................#..P..##...##... ...............................#. YY 2 yaks (1 ally target) .................P..............# ZZZ 3 yak zombies (minion) ................................. ....................#..##.##..... _Your yak zombie gores the yak!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded)[&h[&hsY  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  [&huAim: a yak (lightly wounded)  You draw life force from the yak! The yak closely misses you.3.5 (1[&hӁ[&hP _You block the yak's attack. Your yak zombie gores the yak.[&hi![&hb#[&h8[&hO;F _Unknown command.[&h [&h [&h4 [&h F _Unknown command.[&h)  *** **** ***  knorpule3000 the Spear-Bearer  *,.###..####*##P#*  Poltergeist of Ashenzari *****. *,..........##....,  Health: 110/110 ======================== ,,.................,  Magic: 6/34====--------------------  ,,..................,  AC: 17Str: 12  ,............<.?....,  EV: 19Int: 25  ,..................., ,,* SH: 12Dex: 16  ,..........YZY......,,,,,,,,, XL: 14 Next: 37% Place: Lair:4 [&h+ ,,,,,...........@ZZ...........,.. Noise: ==-------  Time: 27193.5 (0.0) ........................<....#... M) +0 spear "Bound With Me" {freeze, Fort, .............................#... Throw: 12 boomerangs .............................#.(# Reap Fly .................#..P..##...##... ...............................#. YY 2 yaks (1 ally target) .................P..............# ZZZ 3 yak zombies (minion) ................................. ....................#..##.##..... _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded)[&hjW Y@[&hc[&hty*** **** ***knorpule3000 the Spear-Bearer *,.###..####*##P#*Poltergeist of Ashenzari *****.*,..........##....,Health: 110/110 ========================,,.................,Magic: 9/34======------------------,,..................,AC: 17Str: 12,............<.?....,EV: 19Int: 25,..................., ,,* SH: 12Dex: 16,..........YZY......,,,,,,,,, XL: 14 Next: 37% Place: Lair:4 ,,,,,...........@ZZ...........,.. Noise: ==-------  Time: 27193.5 (0.0) ........................<....#... M) +0 spear "Bound With Me" {freeze, Fort, [0;[&hݚ 10m.............................#... Throw: 12 boomerangs .............................#.(# Reap Fly .................#..P..##...##... ...............................#. YY 2 yaks (1 ally target) .................P..............# ZZZ 3 yak zombies (minion) ................................. ....................#..##.##.....Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.  Okay, then. _[&h  *** **** ***  knorpule3000 the Spear-Bearer  *,.###..####*##P#*  Poltergeist of Ashenzari *****. *,..........##....,  Health: 110/110 ======================== [&h ,,.................,  Magic: 6/34====--------------------  ,,..................,  AC: 17Str: 12  ,............<.?....,  EV: 19Int: 25  ,..................., ,,* SH: 12Dex: 16  ,..........YZY......,,,,,,,,, XL: 14 Next: 37% Place: Lair:4 ,,,,,...........@ZZ...........,.. Noise: ==-------  Time: 27193.5 (0.0) ........................<....#... M) +0 spear "Bound With Me" {freeze, Fort, .............................#... Throw: 12 boomerangs .............................#.(# Reap Fly .................#..P..##...##... ...............................#. YY 2 yaks (1 ally target) .................P..............# ZZZ 3 yak zombies (minion) ................................. ....................#..##.##..... [18[&h: d_Okay, then.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded)[&hϞ*** **** ***knorpule3000 the Spear-Bearer *,.###..####*##P#*Poltergeist of Ashenzari *****.*,..........##....,Health: 110/110 ========================,,.................,Magic: 6/34====--------------------,,..................,AC: 17Str: 12,............<.?....,EV: 19Int: 25,..................., ,,* SH: 12[&h5Dex: 16,..........*ZY......,,,,,,,,, XL: 14 Next: 37% Place: Lair:4 ,,,,,...........@ZZ...........,.. Noise: ==-------  Time: 27193.5 (0.0) ........................<....#... M) +0 spear "Bound With Me" {freeze, Fort, .............................#... Throw: 12 boomerangs .............................#.(# Reap Fly .................#..P..##...##... ...............................#. YY 2 yaks (1 ally target) .................P..............# ZZZ 3 yak zombies (minion) ................................. ....................#..##.##..... _Okay, then.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of fa[&hilure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded)[&h%y [&h# Y  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded)  You draw life force from the yak!! Your yak zombie closely misses the yak.[&hp +4.5 (1[&h! [&hT% S _Your yak zombie gores the yak. You block the yak's attack. x2[&h^ [&hr [&h [&h F _Unknown command.[&h)  *** **** ***  knorpule3000 the Spear-Bearer  *,.###..####*##P#*  Poltergeist of Ashenzari *****. *,..........##....,  Health: 110/110 ======================== ,,.................,  Magic: 3/34==----------------------  ,,..................,  AC: 17Str: 12  ,............<.?....,  EV: 19Int: 25  ,..................., ,,* SH: 12Dex: 16  ,..........YZY......,,,,,,,,, XL: 14 Next: 37% Place: Lair:4 ,,,,,...........@ZZ...........,.. Noise: ==-------  Time: 27194.5 (0.0) ........................<....#... M) +0 spear "Bound With Me" {freeze, Fort, .............................#... Throw: 12 boomerangs .............................#.[&h+ (# Reap Fly .................#..P..##...##... ...............................#. YY 2 yaks (1 ally target) .................P..............# ZZZ 3 yak zombies (minion) ................................. ....................#..##.##..... _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded)[&h*** **** ***knorpule3000 the Spear-Bearer *,.###..####*##P#*Poltergeist of Ashenzari *****.*,..........##....,Health: 110/110 ========================,,.................,Magic: 3/34==----------------------,,..................,AC: 17Str: 12,............<.?....,EV: 19Int: 25,..................., ,,* SH: 12Dex: 16[&h,..........*ZY......,,,,,,,,, XL: 14 Next: 37% Place: Lair:4 ,,,,,...........@ZZ...........,.. Noise: ==-------  Time: 27194.5 (0.0) ........................<....#... M) +0 spear "Bound With Me" {freeze, Fort, .............................#... Throw: 12 boomerangs .............................#.(# Reap Fly .................#..P..##...##... ...............................#. YY 2 yaks (1 ally target) .................P..............# ZZZ 3 yak zombies (minion) ................................. ....................#..##.##..... _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, [&h}Shift-Dir - straight lineAim: a yak (severely wounded)[&hb[&hY  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (severely wounded)  You draw life force from the yak.  [&h_Your yak zombie gores the yak but does no damage.  Your yak zombie barely misses the yak. Your yak zombie gores the yak.45.5 (1[&h[&hx  _The yak completely misses you. The yak barely misses you.[&h`  You hit the yak but do no damage.The yak is almost dead.Your yak zombie gores the yak![&h Z   yak (Z 4 yak zombies (minion)[&h&-The yak dies![&h=8-6.0 (0.5[&h[&h+ _The dead are walking![&hf  You closely miss the yak.The yak is almost dead.[&hu .Z-5 [&h-w r_Your yak zombie barely misses the yak. You block the yak's attack.[&hs&q  You hit the yak. You freeze the yak.7.0[&hv0[&hP4W _The yak is almost dead.[&h2/N  You puncture the yak! You freeze the yak.[&h2V  You kill the yak![&h$=ZZ.ZZZZZ 5 yak zombies (minion)[&hS&5[&h`A _The dead are walking![&h[&h [&h[&hH _No target in view![&h[&hĩ[&h[&h0,[&hٹX[&h v5=[&hB[&hWB[&h,[&h[&h]76[&h?F==[&h[&h,[&h[&h,[&h[&h,[&hF7=[&h[&h"v8=[&h",[&h%[&h *,[&h0,[&hv1,[&hz4[&hS9[&h+:_9==[&h;[&h@@,[&hzB[&h9F,[&hNH[&hL,[&hN[&h^S10/34==[&hU[&hXZ,[&h\[&h.a,[&hd[&hvi,[&hk[&h}s&-[&h{k 223.5 (26.0) _You start resting.[&h|=-4.5 (27Reap [&hu _Your reaping aura is weakening.[&hj[&h%[&hV[&h1[&h[&ha,[&h>[&h\[&h[&h[&hj2=[&hk[&ho[&hk 9.5 (5.0) _You start resting.[&hqm30.5 (6Fly [&hj[&hcZ _Your reaping aura expires.[&hW 4[&h9[ [&hzc [&hr n[&hz u3==[&hC{ [&hz ,[&hk [&hˈ ,[&hڊ [&h# ,[&h( [&h b4=[&h [&h0 ,[&h [&h+ ,[&h* [&h) [&h [&h [&h= j5=[&h\ [&h? ,[&hU [&h ,[&h9 [&hr ,[&hi [&h u6==[&h& [&h ,[&hA [&h ,[&h [&h% ,[&h [&hk [&hM :=[&h [&hS j7=[&h [&h ,[&hn [&h ,[&h [&h ,[&h [&h o18=[&h] [&h# ,[&h% [&hs* ,[&h, [&hB1 ,[&h3 [&h8 d9=[&hc: [&h> ,[&h@ [&hE ,[&hG [&hL ,[&hN [&hS 20==[&h7U [&hX ,[&h[ [&h@_ ,[&hia [&he ,[&hg [&hl n1=[&hn [&h?s ,[&hHu [&hx ,[&h{ [&h  ,[&h? [&h [&hW N2=[&h [&h ,[&hÎ [&hߓ ,[&hf [&h ,[&hx [&hF [&h΢ :=[&h! [&h [&h N3=[&h [&h [&hA [&h [&h ,[&h5 [&h# [&hL ,[&h_ 4=[&hE ,[&hI [&h ,[&h [&h [&h N5=[&h0 [&h ,[&h+ [&h ,[&h [&hu ,[&h [&h [&h k6==[&h [&h ,[&h [&h [&h [&h [&h9$ ,[&h& [&h+ 7==[&h- [&hf2 [&hU3 [&h4 [&hk9 ,[&h(= [&hE@ [&hA [&hgC [&hG l8=[&h#J [&h@O ,[&hRQ [&hU [&hiW [&hX [&hC\ [&h] [&hb [&h4f ,[&h*h [&hu 9=[&hyw [&h| [&h} [&h^~ [&hށ [&h΂ [&h [&h [&hډ j30==[&h [&hя [&h [&h [&h7 ,[&h6 [&h ,[&h [&h l1=[&h [&h) [&h [&h [&hܳ ,[&hܵ [&h׺ ,[&hŽ [&h [&h L2=[&h [&h ,[&h [&h ,[&h [&hO ,[&h [&h 3==[&h [&h ,[&h [&h% B[&h [&h [&hc [&h _ _You start resting.[&h{ 1319.5 (89.0)[&h x4==20.5 (90[&hC [&h % _Magic restored.[&h [&h] [&h [&h? n[&h [&h ,[&h [&hf [&hz :=[&hx [&h B[&h5 ,[&h [&hE ,[&hG [&hF ,[&h[&hB,[&h [&hJ ,[&h[&h,[&h[&h9[&h> [&h"[&h([&h)[&h-[&hD4[&h5[&h7[&h B,[&hqC[&hK[&hN[&h;P[&hf[&hfh[&hrX[&hBu,[&hKw[&h~[&h[&hM[&hEn[&h[&h9,[&hy[&h],[&h[&hͭ,[&h[&h[&hƶ[&hi[&h,[&h[&h,[&hR[&h[&hJ[&hT[&h,[&h[&h,[&h[&h,[&h [&h},[&h[&h{,[&h[&h=,[&hH[&h,[&h[&h[&h,[&h ,[&h [&h*,[&hN[&hS,[&h[&h ,[&h"[&hX(,[&h*[&h/,[&h31[&h?7,[&h8[&h<,[&h @[&h,[&h[&h ,[&h [&h,[&h[&h,[&h[&h[&h[&h![&h&,[&h)[&hX-,[&hM/[&h3,[&h?6[&hG:,[&hH<[&h@[&hA[&hB[&hG,[&hI[&h~O,[&hP[&hT[&hU[&hW[&h3[,[&h3][&hc,[&hEp[&h[&hpv[&h5[&hFB[&h=,[&hR[&h,[&h:[&h,[&h[&h,[&h[&h,[&h[&h,[&h[&h,[&hK[&h[&h[&h[&h[&h,[&h[&h,[&h[&h,[&h [&h],[&h[&h,[&h[&hv,[&h[&h",[&h$[&h),[&h{+[&h/[&hR0[&h1[&h6,[&h8[&hR=,[&h?[&h+C,[&h;E[&h[&h[&h4[&hV[&h[&h5[&h5[&h[&h[&h^[&hn,[&h1[&hP[&he[&hU[&h[&h[&h[&h,[&hf[&hI [&h  ##* ##P### .....# .....## ***##* ......### **,..## .......P##### ###,....> #...####.#......,,, .....Z.ZZ.,,** --46.4 (17.[&h0) ......Z.Z....* <....#..................* #......## #.(#...##..#P.....P## P..##...##...#..##..#.# .#....#.....>......##.........#...##............#.......................[&hN#[&hu,[&hG[&hZ**,,.Z.ZZ.Z.Z[&h@,7.4 (18[&h"[&h$; _Found a stone staircase leading down.[&h 4[&h[&h[&hH[&h/[&h#,[&h[&h_n[&hb[&h6[&h[&hQ[&h[&ẖ[&h[&h[&h[&h[&h[&h[&hľ,[&h[&h&[&hm[&h[&h[&hd[&h[&h,[&h[&h[&hz[&h [&h[&h[&hW[&h[&h[&h[&h[&h[&h[&hf[&h[&h[&ha[&h@[&h#[&h[&hL[&h[&h#[&h[&h [&h>[&h[&h[&h~R  There is a stone staircase leading down here.[&h[&h[&h[&h[&h[&h;[&h _[&h[&h [&h[ [&h [&h*[&h[&h[&hl[&hL[&h[&h[&h[&h[&h [&h3[&h [&h![&h"[&h $[&hu&[&h([&h)[&h/B[&h0[&h3[&h5[&h7,[&h9[&h;[&h==[&h>[&hD@[&hA[&h\C[&hD[&hE[&hF[&h(I[&h1K[&hL[&hbN[&hP[&hP[&hQ[&h][&h_[&hb,[&hee[&h}j5 _You swap places.[&hr`[&hs[&h`z[&h{[&h}[&h$X[&h[&h[&h,[&h[&h[&h,[&h7[&h[&h,[&h[&h.[&h[&h}X[&h[&h,[&h[&h½[&h[&h[&hO,[&h[&h[&hl[&h"[&h[&hv,[&h[&h@[&h[&h[&h[&h[&h[&hC,[&h[&h[&h][&h[&h9[&h*[&h[&h,[&hs[&h[&h[&h[&h [&h [&hQ [&h,[&h2[&hc[&h[&h[&hh[&hW[&h<[&h!,[&h,#[&h&[&h([&h*[&hU,[&h..[&h0[&h2,[&hi3[&h6[&h8[&h~:[&h)<[&h=[&hn?[&hA,[&hB[&hE[&hH[&hI[&hJK[&h[N[&hVO[&hQ,[&hR[&hU[&h&X[&hY[&h[[&hl][&h^[&ha,[&h@b[&hf[&h+h[&hi[&hk[&h1n[&ho[&hq[&hr[&hZt[&hx[&h'|[&hj[&hf[&h[&hۆ[&h,[&hy[&h[&ho[&hJ[&hxn[&h[&h[&hm[&hG[&hl[&hN[&h0[&h,[&h8[&h[&h[&h[&hr[&hA[&h[&h[&h[&h[&hM[&h[&h[&h[&hO[&h'[&hd[&hy[&h[&ho[&h[&h[&h[&h[&h[&h[&h[&h[&h[&h[&h[&hr[&h[&h[&hW[&h8 [&h [&h [&h [&hQ [&hb [&h' [&h [&h [&h ,[&h [&h [&hx [&hB [&h [&h0" [&h7# [&h$ [&h$ [&hP' [&h* [&h+ [&h- [&h/ [&h1 [&h3 ,[&h4 [&hj7 [&h9 [&h; [&h= [&h? [&hqA [&hmC [&hMD [&h,E [&hCG [&hFJ [&h L [&hM [&hO [&hQ [&hS [&hT [&hV [&hW [&h[ [&hZ] [&hH^ [&h` [&hEb [&hd ,[&he [&hzi [&ho B[&hp [&hq [&h)t ,[&hwu [&hx [&hz [&hj| [&h2~ [&h+ [&h [&h̃ ,[&h [&h' [&h׉ [&h׋ [&h [&hF [&h [&h ,[&h [&h [&h [&hs [&hg [&h8 [&h [&h ,[&h [&h [&hլ [&hM [&h4 [&h% [&hɳ [&h׵ ,[&hq [&h. [&h[ [&h [&h [&h [&h [&hL [&h, [&h [&h [&h [&h [&h [&h% [&hj [&h8 ,[&hE [&hR [&h [&h- [&h [&h [&h [&h [&h [&h [&h [&hg [&h [&h [&hx [&h [&h ,[&h [&hI [&hd [&hh [&h* [&hc [&hp [&h X[&h [&h@ [&h+ [&hl [&h [&hD [&h1 [&h) [&h [&h  [&h [&h [&hO [&h X[&hr [&h [&h=# [&h$ [&hA& [&h( [&h) [&h* [&h+ [&h*- [&hv/ [&hG1 [&h3 [&h4 [&h%6 [&h8 [&h8 [&h9 [&hF; [&h= [&h? [&h@ [&hRB [&hC [&hE [&h`F [&hcG [&h/K [&h}M [&hO [&h~P [&hLR [&hLT [&h V [&hV [&hW [&hjY [&h[ [&h] [&h^ [&h ` [&ha [&hc [&hd [&he [&h'g [&hTi [&hk [&hl [&hm [&hq [&hq [&hr [&hs [&hWz  *** ###### #### #### *,**####..#.# ##..###..# ,,,,,,,,,,#.#.....Z.####.............##....@Z..P.Z..........[&h{ 508.4 (61 ............ZZ...................................................... ........................................... #.................. ##...[&hĀ [&h T _Key pressed, stopping explore.[&h [&h  _[&h [&h! [&h [&hJ ,[&h [&h [&h [&h [&h [&h [&h] [&hʻ [&h [&h [&hξ [&hy ,[&h [&h ,[&h ,[&h [&h n[&hH ,[&h ,[&h [&h [&hl [&hd ,[&h [&h [&h" [&h [&hb [&h ,[&h( [&h ,[&h [&h [&h [&h [&hJ [&h [&h [&h [&h  [&h [&h [&h [&hE [&h [&h [&ho [&h [&h_ [&h [&ht ,[&h) [&h [&hk [&h [&h" [&ht$ [&h& [&h' ,[&hX2 n[&hF3 [&h*4 [&h 5 [&h5 [&h7 [&h9 [&h: [&hs< [&h= [&h? [&h? [&hpB ,[&hC [&hE [&hhG [&h]H ,[&hK [&hM [&hO [&hP [&hQ [&hR [&hT 5 _You swap places.[&hW [&hX [&hZZ [&h\ [&h] [&h~^ [&h_ [&h.....Z#Z@...⌠.......P.♣53.4 (45 # ##ZZZ.....♣.♣.P♣♣.♣.♣ ###♣.P.P♣⌠!..♣ #.#♣♣♣♣♣...♣♣♣♣÷⌠...♣.♣.♣..⌠#..♣♣♣.♣.P.♣.♣♣♣ 4##.♣.♣♣♣♣♣.♣..÷ .##...♣.♣.P.♣.♣####.♣#[&hK[&h _You swap places. _Key pressed, stopping explore. _You swap places. _Key pressed, stopping explore.[&h;J[&hkJ,[&hK,[&hL[&hO[&hP% _[&hY[&hZ[&h][&h`[&h3b[&h,d[&hgf,[&hh[&hmn[&hEq[&h#s[&hcu[&h?w[&hy[&h{,[&h~[&h[&h[&h[&h[&h9[&hN[&h˓,[&h[&hǜKey pressed, stopping explore. _You swap places. _Key pressed, stopping explore.  There is a flower patch here.[&h[&h[&h[&h[&h[&hQ[&h6 _[&h[&h9[&h{[&hj[&h[&h[&h,[&hK[&h[&h^[&h[&h[&h[&h[&hP,[&hn[&h [&h[&h[&h[&h[&ho[&h,[&h[&h9[&h[&hB[&h[&h,[&hR[&h[&hI [&h. [&h[&h[&h[&h[&h[&h/[&h?v[&h n[&h B[&hW,[&h[&h[&h-[&h[&h[&h[&hY![&h6%[&h'[&hz)[&h),[&h-[&hO0[&h@1[&h"2[&hi7[&h:[&h;[&h>[&h?[&hA,[&hlC[&hG[&hJ[&hL[&hQ[&hS,[&hU[&hY[&h\[&h`[&h a[&hhB[&hmB[&h![&hƔ[&h,[&hh[&h[&hv[&h[&h[&h,[&h B[&h[&hм,[&h[&h[&h [&h[&ht[&hg[&h[&h,[&hN[&h[&h[&h[&h ,[&h3 [&h [&h^[&h[&hn[&hH [&h![&h2%[&h([&h*[&h,[&h.[&hF1[&h2,[&h5[&h8[&h.;[&h*=[&h @[&hA[&hD,[&hhE[&h&H[&hJ[&hL[&hN[&hQ[&hS[&hU,[&h?W[&hY[&h\[&hz^[&h~`[&h6b[&hd[&he[&hpf[&hYg[&hj[&h)m[&h6o[&h\q[&hr[&ht,[&hu[&hx[&h.{[&h|[&hE[&h[&h[&h,[&h[&hň[&h[&h[&h[&h[&hB[&h:[&h}[&h[&h[&hoB[&h,[&h7[&h=[&h[&h[&h[&h5[&h[&h[&hǾ[&h0[&h[&h[&h[&h[&hj[&hB[&hV,[&h[&h(###.....###.####....###...P#  #.###...÷.#..###..###PP##..#  ..÷....).....#PPPPP#.##  ..#PP♣PPP#.##  ZZ.......#PP♣P###..#  ZZ.......÷....#PP♣P##...##  ....Z...........#PPP##....#  .....ZZZZZ÷Z....##PP#....##  [&hrc.........#...ZZZ@.##....##  91.4 (38 ........##.............##  .....P.####.###  ...###...#######.#.#  ...#......###.##..##  .##..............#  Z 5 yak zombies (minion) #..............#  ##....##...........#  #....##  [&h0[&hE _Done exploring.[&h&[&h[&h[&h` .....ZZZZ...0.0)[&hN[&h [ _Done exploring.[&hY [&h [&h! [&h R[&h E _Done exploring.[&h@.###.....###.####....###...P# .#.###...÷.#..###..###PP##..# .÷....).....#PPPPP#.## ..#PP♣PPP#.## Z..#PP♣P###..# .ZZ.÷....#PP♣P##...## .Z.#PPP##....# [&hGz.ZZZ.Z÷Z....##PP#....## .#...ZZ@Z.##....## .##......## P.....P.#.###.### .###...#######.#.# .#......###.##..## .##.....# #........#  ##....##........# #.## [&h[&h[&h6.÷.Z.Z.Z[&h+2.4 (1[&hg[&h _Key pressed, stopping explore. _There is a flower patch here. _Done exploring. _You swap places.[&h-.###.....###.####....###...P# .#.###...÷.#..###..###PP##..# .÷....).....#PPPPP#.## .#PP♣PPP#.## Z[&h/.#PP♣P###..# .ZZ.÷....#PP♣P##...## .Z.#PPP##....# .ZZ...÷.....##PP#....## .#Z.Z.@ZZ.##....## .##....Z........## .P.....P.#.###.### .###...#######.#.# ..#......###.##..##.##......# #.......[&h3.# # ##....##..........#  ##.##[&h4,[&h@.Z.Z@Z.Z[&hSB&3[&hK[&hO& _You swap places.[&hn4.###.....###.####....###...P#.#.###...÷.#..###..###PP##..# #.÷....).....#PPPPP#.## Z.#PP♣PPP#.## .ZZZZ......#PP♣P###..#.ZZ[&h7.÷....#PP♣P##...##.Z.#PPP##....# #.Z....÷.....##PP#....##.#.Z.@ZZ..##....##.##....ZZ.......## ..P.....P.#.###.###.###...#######.#.#...#......###.##..##...##.......# .###.........# ## ##....##....# # ##.##[&hI;[&h=,[&h NZ.Z.[&hO&4[&h^[&hbW _Done exploring. _You swap places.[&hz]#..## ##.....##.#.###.........##.###.....###.####....###...P# ....#.###...÷.#..###..###PP##..# Z#÷....).....#PPPPP#.##.........#PP♣PPP#.##ZZZZ...............#PP♣P###..#Z[&hW~÷....#PP♣P##...## ........#PPP##....# .#.....÷.@.Z.##PP#....## #....#..Z.ZZ..##....## #...........##....Z........P.....P.#...........###.###....###...#######.#.#...#......###.##..## .............##.......# ..#........# .## ##....##..#[&h([&h,[&h[&h˧ZZZ..5[&h0 '#..P#####...........#. ##..## ##.....##.#.###.........##.###.....###.####....###...P# Z....#.###...÷.#..###..###PP##..##÷....).....#PPPPP#.##.........#PP♣PPP#.##ZZZZ...............#PP♣P###..#Z÷....#PP♣P##...## ....@....#PPP##....# ..#..÷..ZZ.##PP#....## ##....#..ZZZ...##....## .#...........##.....P.....P.#...........###.###...###...#######.#.#....#......###.##..##............##..# ...#...#[&h; n[&hUH _ZZZZZ....[&hI &6[&hQ [&hT [&h..#..##..#.# .##..P#####...........#.. .##..## ##.....##.#.###......... ......###.....###.####....###...P ZZ....#.###...÷.#..###..###PP##..#÷....).....#PPPPP#.........[&h.#PP♣PPP#ZZZZ...............#PP♣P###..Z÷....#PP♣P##...#....ZZ..#PPP##....# ...#..÷ZZZ..##PP#....###..#.##....## ÷.#...........##.....P.....P.#...........###.###.....###...#######.#.#......#......###.##..##...##.#[&h[&hL[&hp[&hV,[&h>sZZZZZ....[&hV&7[&h[&hu[&h:.......... ...#..##.##............#. ♣.##..P#####...........#.##..## ##.....##.#.###......... ♣......###.....###.####....###. 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Poltergeist of Ashenzari *****. ♣.♣.##..P#####...........#....... Health: 110/110 ======================== ....##..## ##.....##.#.###....... Magic: 34/34 ======================== [&h ♣♣♣......###.....###.####....###. AC: 17Str: 12 ZZZZZ....#.###...÷.#..###..###PP# EV: 19Int: 25 ♣♣♣..Z#.........÷....).....#PPPPP SH: 12Dex: 16 .♣....Z...................#PP♣PPP XL: 14 Next: 40% Place: Lair:4 .♣.....ZZ.......@ZZZ......#PP♣P## Noise: ---------  Time: 27600.4 (0.0) .♣...............Z.Z÷....#PP♣P##. M) +0 spear "Bound With Me" {freeze, Fort, ♣♣.......................#PPP##.. Throw: 12 boomerangs .⌠....#............÷.....##PP#... Fly ♣♣♣.##............#........##.... ♣..÷.#...........##[32[&h8 m.............# ZZZZZ 5 yak zombies (minion) ♣.......P.....P.#...........###.# ..................###...#######.# ..................#......###.##.. _Done exploring. _Done exploring. _Done exploring. _You swap places. _You swap places. _You swap places.[&hg [&h| [&h [&h [&h [&hl [&h [&h ,[&h v[&h [&h [&h [&h8 [&h  [&h [&h [&hx [&hC [&h% [&h/ [&h3 [&ht9 [&hz= [&h? [&hB [&h"H [&hL [&hW [&h\Z [&h"_ [&ha ,[&h>d [&hf [&hi [&hmk [&hm [&hMp ,[&hr [&h!t [&hw [&hx [&hz [&h| ,[&hh~ [&h [&h [&h\ [&hC [&hj [&hq [&ha [&hR [&h [&h [&h+ [&h [&h. [&h [&h= [&hD [&h9 [&h [&h [&h [&hn [&h̪ [&hѬ [&h ,[&hA [&h [&hy [&h [&hʹ [&h# [&h [&h ,[&h [&h ?P##### ###.....>..##  #Z..####.#.........#  ....................##  .................##  ...#..................#  ...#.................##  ...#.(#...##..#P.....P##  ..##...#..##..##  .....#....#...ZZ@......##  13.4 (1[&h 3.0).....#...##.Z..........#  ...#  ##............#.........#  ###.......ZZ..#.........#  ##.....##.#.###.........##  #.....###Z####....###...P#  ###...÷.#ZZ###..###PP##..#  ÷.ZZZ).....#PPPPP#.##  [&hL [&h [&hI r _You swap places. _There is a stone staircase leading down here.[&h[ [&h` [&h- [&h [&h [&h1 [&h [&hh Z.ZZ..[&h~ #4[&h +.0) _[&h M  You fly downwards.[&h B[&hJ  ..# ...   ..Y #.$   ....#.(   ...YY..   #....#.###   .........# .........#5 #..P..@.# #.......#..#  ....h...P ...#  #P........ ....  ###F.....#. P.. #.##..###. .. h   polar bear (asleep) .. .<.. .. . YYY 3 yaks (asleep) .. #..P ##F [[&h K30m  cane toad (asleep) ,,,,,,,,,,,,,,,,,,..#*...,,***,,,,,..Y*#.$,,* ****,,,** **,,,* **,*,,**,,,** *,****,,...#*,,,....,*,P..,**,,..*,,,..*.<..,,..,.,,,..,,#..P,**##,,*,***,,,,,** *,,[&hl -5.2 (1.8[&h7 [&hF _Your mindless puppets stay behind to rot.  Found 8 stones and 20 gold pieces. Found a stone staircase leading up. _There is a stone staircase leading up here.[&h",2  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise. Y..YYh.F.hYYYFThe polar bear growls angrily. The yak bellows! x2; The cane toad croaks.0---====60Reap Fly  _The yak bellows![&h B {  You reach to attack![&h `==--7 (0.5[&h [&h{ ^ _You hit the polar bear but do no damage.[&h=q  You reach to attack! You puncture the polar bear! You freeze the polar bear.[&h`[&h<G  The polar bear is lightly wounded.[&h,[&hd[&h#Z.*#.S,Y..YYh.F.S   water moccasin (wandering)[&h%X----7.3 (0.6[&h/[&hj6a _A water moccasin comes into view.[&hQ ,,,,,,,,,,,,,,,,,  knorpule3000 the Spear-Bearer  ,..#*...,,***,,,,  Poltergeist of Ashenzari *****. ,...*#.S,,* ****,  Health: 110/110 ========================[&h ,..Y.#.(,** **  Magic: 27/34 ===================----- ,.......,,* **  AC: 17Str: 12 ,#....#.### *,  EV: 19Int: 25 ,....YY...# **  SH: 12Dex: 16 ,.........# XL: 14 Next: 40% Place: Lair:5 ,,#..P.h@.#** *  Noise: ---------  Time: 27617.3 (0.0) ,#.......#..#****  M) +0 spear "Bound With Me" {freeze, Fort, ,.....F..P,...#*,  Throw: 12 boomerangs ,#P........,....,  Reap Fly  *###......#.,P..,  **,#.##..###.,..*  h   polar bear ,,,..*.<..,,..,.,  YYY 3 yaks [&h,,..,,#..P,**##,,  F   cane toad *,***,,,,,** *,,  S   water moccasin (wandering) _A water moccasin comes into view.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded)[&h \,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,..#*...,,***,,,,Poltergeist of Ashenzari *****.,...*#.S,,* ****,Health: 110/110 ========================,..Y.#.(,** **Magic: 27/34 ===================-----,.......,,* **AC: 17Str: 12,#....#.### *,EV: 19[&h Int: 25,....YY...# **SH: 12Dex: 16,.........#XL: 14 Next: 40% Place: Lair:5,,#..P.*@.#** *Noise: ---------  Time: 27617.3 (0.0),#.......#..#****M) +0 spear "Bound With Me" {freeze, Fort,,.....F..P,...#*,Throw: 12 boomerangs,#P........,....,Reap Fly *###......#.,P..,**,#.##..###.,..*h   polar bear,,,..*.<..,,..,.,YYY 3 yaks,,..,,#..P,**##,,F   cane toad*,***,,,,,** *,,[17;38[&h| HS   water moccasin (wandering) _A water moccasin comes into view.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded)[&hk 9 [&h   Casting: Animate Dead (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (lightly wounded)  You draw life force from the polar bear![&h B[&h G  The water moccasin hisses angrily.[&h $..#.SY..YYhF.S[&h 4==8.3 (1[&h@ [&h  _You block the polar bear's attack. x2; The polar bear closely misses you.[&h ,,,,,,,,,,,,,,,,,  knorpule3000 the Spear-Bearer  ,..#*...,,***,,,,  Poltergeist of Ashenzari *****. ,...*#.$,,* ****,  Health: 110/110 ======================== ,....#.S,** **  Magic: 24/34 ================-------- ,...Y...,,* **  AC: 17Str: 12 ,#....#.### *,  EV: 19Int: 25 ,.........# **  SH: 12Dex: 16 ,.....YY..# XL: 14 Next: 40% Place: Lair:5 ,,#..P.h@.#** *  Noise: ==-------  Time: 27618.3 (0.0) ,#.....F.#..#****  M) +0 spear "Bound With Me" {freeze, Fort, ,........P,...#*,  Throw: 12 boomerangs ,#P........,...., [&hTd  Reap Fly  *###......#.,P..,  **,#.##..###.,..*  h   polar bear ,,,..*.<..,,..,.,  YYY 3 yaks ,,..,,#..P,**##,,  F   cane toad *,***,,,,,** *,,  S   water moccasin _You block the polar bear's attack. x2; The polar bear closely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded)[&hs,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,..#*...,,***,,,,Poltergeist of Ashenzari *****.,...*#.$,,* ****,Health: 110/110 ========================,....#.S,** **Magic: 24/34 ================--------,...Y...,,* **[&h.AC: 17Str: 12,#....#.### *,EV: 19Int: 25,.........# **SH: 12Dex: 16,.....YY..#XL: 14 Next: 40% Place: Lair:5,,#..P.*@.#** *Noise: ==-------  Time: 27618.3 (0.0),#.....F.#..#****M) +0 spear "Bound With Me" {freeze, Fort,,........P,...#*,Throw: 12 boomerangs,#P........,....,Reap Fly *###......#.,P..,**,#.##..###.,..*h   polar bear,,,..*.<..,,..,.,YYY 3 yaks,,..,,[40[&hUm#..P,**##,,F   cane toad*,***,,,,,** *,,S   water moccasin _You block the polar bear's attack. x2; The polar bear closely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded)[&h9 [&hq[&hsn  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (moderately wounded)  You draw life force from the polar bear![&hu,[&hw  The cane toad completely misses you. The polar bear completely misses you.[&h(.Y#S..YYh[&h [5=9.3 (1[&h[&hҌ _The polar bear closely misses you. The polar bear barely misses you.[&h  ,,,,,,,,,,,,,,,,,  knorpule3000 the Spear-Bearer  ,..#*...,,***,,,,  Poltergeist of Ashenzari *****. ,...*#.$,,* ****,  Health: 110/110 ======================== ,....#.(,** **  Magic: 21/34 ==============---------- ,.......,,* **  AC: 17Str: 12 ,#...Y#S### *,  EV: 19Int: 25 ,.........# **  SH: 12Dex: 16 ,.......Y.# XL: 14 Next: 40% Place: Lair:5 [&hK ,,#..PYh@.#** *  Noise: ==-------  Time: 27619.3 (0.0) ,#.....F.#..#****  M) +0 spear "Bound With Me" {freeze, Fort, ,........P,...#*,  Throw: 12 boomerangs ,#P........,....,  Reap Fly  *###......#.,P..,  **,#.##..###.,..*  h   polar bear ,,,..*.<..,,..,.,  YYY 3 yaks ,,..,,#..P,**##,,  F   cane toad *,***,,,,,** *,,  S   water moccasin _The polar bear closely misses you. The polar bear barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear ([[&h@0;10;1mseverely wounded)[&hH  ,,,,,,,,,,,,,,,,,  knorpule3000 the Spear-Bearer  ,..#*...,,***,,,,  Poltergeist of Ashenzari *****. ,...*#.$,,* ****,  Health: 110/110 ======================== ,....#.(,** **  Magic: 21/34 ==============---------- ,.......,,* **  AC: 17Str: 12 ,#...Y#S### *,  EV: 19[&hL Int: 25 ,.........# **  SH: 12Dex: 16 ,.......Y.# XL: 14 Next: 40% Place: Lair:5 ,,#..PYh@.#** *  Noise: ==-------  Time: 27619.3 (0.0) ,#.....F.#..#****  M) +0 spear "Bound With Me" {freeze, Fort, ,........P,...#*,  Throw: 12 boomerangs ,#P........,....,  Reap Fly  *###......#.,P..,  **,#.##..###.,..*  h   polar bear ,,,..*.<..,,..,.,  YYY 3 yaks ,,..,,#..P,**##,,  F   cane toad *,***,,,,,** *,,  S   water moccasin  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aimin[&hFN g: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (severely wounded)  Rot billows forth from the polar bear's wounds![&heS yYou feel drained. The cane toad barely misses you. The yak gores you.  You block the cane toad's attack.  The polar bear is engulfed in dark miasma.  The polar bear is poisoned.  The polar bear bites you but does no damage.  You block the polar bear's attack.[&h_    ,..#*...  ,...*#.$,,* ****,  ,....#.(,** **  ,.......,,* **  ,#....#.### *,  ,.....Y.S.# **  ,.....§YY.# ,,#..P§h@.#** *  ,#....§F§#..#****  [&h"d ,........P,...#*,  ,#P........,....,  *###......#.,P.. **,#.##..###.,..*  (poisoned) ,,,..*.<..,,..,.,  ,,..,,#..P,**##,,   *,, P: 101/102 (110)-P: 21/34 =20.3 (1Drain[&hm [&hRu B _The polar bear claws you but does no damage.[&hm  You hit the polar bear but do no damage.[&h§§§§YYS☼h@§§§§§§[&h}4--9 (0.6[&hY[&h! [&hI)X_The polar bear is almost dead.[&hE ;cane toad is engulfed in dark miasma.cane toad stings you!  The polar bear is engulfed in dark miasma.  looks even sicker.  You feel bolstered by spreading misfortune.  The polar bear seems to slow down.[&hJ  You kill the polar bear!The dead are walking! The yak is engulfed in dark miasma. The yak is poisoned.  You block the yak's attack. The yak is engulfed in dark miasma.[&hR  .YZ☼YYY 3 yaks (2 poisoned, 1 slow, 1 ally t…)F   cane toadS   water moccasin[&h| Z   polar bear zombie (minion)The yak is poisoned. The yak seems to slow down. The yak completely misses you.[&he 87/103 (110) ----523 1=-1.5 [&hJ /_You block the water moccasin's attack.[&h5  _Your base Summonings skill increases to level 1![&h? _Unknown command.[&hӽ  ,,,,,,,,,,,,,,,,,  knorpule3000 the Spear-Bearer  ,..#*...,,***,,,,  Poltergeist of Ashenzari *****. ,...*#.$,,* ****,  HP: 87/103 (110) ====================---- ,....#.(,** **  MP: 19/35=============----------- ,.......,,* **  AC: 23  Str: 12 ,#....#.### *,  EV: 19Int: 25 ,......§§.# **  SH: 12Dex: 16 ,....§YYYS# XL: 14 Next: 41% Place: Lair:5 [&h5 ,,#..P☼Z@§#** *  Noise: ==-------  Time: 27621.5 (0.0) ,#...☼§F§#..#****  M) +0 spear "Bound With Me" {freeze, Fort, ,....§§§§P,...#*,  Throw: 12 boomerangs ,#P........,....,  Reap Fly Drain *###......#.,P..,  **,#.##..###.,..*  YYY 3 yaks (2 poisoned, 1 slow, 1 ally t…) ,,,..*.<..,,..,.,  F   cane toad ,,..,,#..P,**##,,  S   water moccasin *,***,,,,,** *,,  Z   polar bear zombie (minion) _Unknown command.Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [&hG Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a cane toad (foul pestilence, lightly wounded)[&hN_,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,..#*...,,***,,,,Poltergeist of Ashenzari *****.,...*#.$,,* ****,HP: 87/103 (110) ====================----,....#.(,** **MP: 19/35[&hbaI=============-----------,.......,,* **AC: 23  Str: 12,#....#.### *,EV: 19Int: 25,......§§.# **SH: 12Dex: 16,....§YYYS#XL: 14 Next: 41% Place: Lair:5,,#..P☼Z@§#** *Noise: ==-------  Time: 27621.5 (0.0),#...☼§*§#..#****M) +0 spear "Bound With Me" {freeze, Fort,,....§§§§P,...#*,Throw: 12 boomerangs[&h9f,#P........,....,Reap Fly Drain*###......#.,P..,**,#.##..###.,..*YYY 3 yaks (2 poisoned, 1 slow, 1 ally t…),,,..*.<..,,..,.,F   cane toad,,..,,#..P,**##,,S   water moccasin*,***,,,,,** *,,Z   polar bear zombie (minion) _Unknown command.Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a cane toad (foul pestilence, lightly wounded)[&h@8 (bound)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  [&hCBPress: ? - help, Dir - move target: a cane toad (foul pestilence, lightly wounded)  You unleash the spiteful dead! The jagged bones skewer the cane toad!!  The cane toad is severely wounded.[&h(☼F12 very poisoned, The water moccasin bites you but does no damage.  The yak is engulfed in dark miasma. The yak is poisoned.  The yak seems to slow down. The yak gores your polar bear zombie.  The yak is engulfed in dark miasma. The yak looks even sicker.  The yak gores you but does no damage. The yak is engulfed in dark miasma.  The yak looks even sicker. The yak seems to slow down.[&h$62.5 (1 _You block the yak's attack.[&hE  ,,,,,,,,,,,,,,,,,  knorpule3000 the Spear-Bearer  ,..#*...,,***,,,,  Poltergeist of Ashenzari *****. ,...*#.$,,* ****,  HP: 87/103 (110) ====================---- ,....#.(,** **  MP: 17/35===========------------- ,.......,,* **  AC: 26  Str: 12 ,#....#.### *,  EV: 19Int: 25 ,......§§.# **  SH: 12Dex: 16 ,....§YYYS# XL: 14 Next: 41% Place: Lair:5 ,,#..P☼Z@§#** *  Noise: ==-------  Time: 27622.5 (0.0) ,#...☼☼F§#..#****  M) +0 spear "Bound With Me" {freeze, Fort,[&h  ,....§§§§P,...#*,  Throw: 12 boomerangs ,#P........,....,  Reap Fly Drain *###......#.,P..,  **,#.##..###.,..*  YYY 3 yaks (1 poisoned, 2 very poisoned,…) ,,,..*.<..,,..,.,  F   cane toad (bound) ,,..,,#..P,**##,,  S   water moccasin *,***,,,,,** *,,  Z   polar bear zombie (minion) _You block the yak's attack.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a cane toad (foul pestilence, almost dead, bound in place)[&h(X%,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,..#*...,,***,,,,Poltergeist of Ashenzari *****.[&h4j,...*#.$,,* ****,HP: 87/103 (110) ====================----,....#.(,** **MP: 17/35===========-------------,.......,,* **AC: 26  Str: 12,#....#.### *,EV: 19Int: 25,......§§.# **SH: 12Dex: 16,....§YYYS#XL: 14 Next: 41% Place: Lair:5,,#..P☼Z@§#** *Noise: ==-------  Time: 27622.5 (0.0),#...☼☼*§#..#****M) +0 spear "Bound With Me" {freeze, Fort,,....§§§§P,...#*,Throw: 12 boomerangs[&hv[12;9H,#P........,....,Reap Fly Drain*###......#.,P..,**,#.##..###.,..*YYY 3 yaks (1 poisoned, 2 very poisoned,…),,,..*.<..,,..,.,F   cane toad (bound),,..,,#..P,**##,,S   water moccasin*,***,,,,,** *,,Z   polar bear zombie (minion) _You block the yak's attack.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a cane toad (foul pestilence, almost dead, bound in place)[&hM  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target  Aim: a cane toad (foul pestilence, almost dead, bound in place)  You unleash the spiteful dead! The jagged bones skewer the cane toad!S   water moccasinZ   polar bear zombie (minion)[&h?☼○Z@☼○☼Z☼☼§☼☼(ally target)Z   cane toadZ   polar bear zombie (minion)[&hYou kill the cane toad!  The dead are hopping! The fungus is engulfed in dark miasma.  The plant is engulfed in dark miasma. You block the water moccasin's attack.  Your polar bear zombie barely misses the yak.Your polar bear zombie claws the yak. x2; The yak is engulfed in dark miasma.  The yak looks even sicker. The yak seems to slow down.[&h1 8/10418=723.5 (1 _The yak completely misses you.[&h3r _Your base Spellcasting skill increases to level 5![&h5 c ,,,,,,,,,,,,,,,,,  knorpule3000 the Spear-Bearer  ,..#*...,,***,,,,  Poltergeist of Ashenzari *****. ,...*#.$,,* ****,  HP: 88/104 (110) ====================---- ,....#.(,** **  MP: 16/35==========-------------- ,.......,,* **  AC: 27  Str: 12 ,#....#.### *,  EV: 19Int: 25 [&h 9 ,......§☼.# **  SH: 12Dex: 16 ,....§YYYS# XL: 14 Next: 42% Place: Lair:5 ,,#..P○Z@☼#** *  Noise: ==-------  Time: 27623.5 (0.0) ,#...○☼Z☼#..#****  M) +0 spear "Bound With Me" {freeze, Fort, ,....☼§☼☼P,...#*,  Throw: 12 boomerangs ,#P........,....,  Reap Fly Drain *###......#.,P..,  **,#.##..###.,..*  YYY 3 yaks (1 poisoned, 2 very poisoned,…) ,,,..*.<..,,..,.,  S   water moccasin (ally target) ,,..,,#..P,**##,,  Z   cane toad zombie (minion) *,***,,,,,** *,,  Z  [39;49[&hO= Wm polar bear zombie (minion) _Your base Spellcasting skill increases to level 5!Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a water moccasin (ally target)[&h@,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,..#*...,,***,,,,Poltergeist of Ashenzari *****.,...*#.$,,* ****,HP: 88/104 (110) ====================----,....#.(,** **MP: 16/35==========--------------,.......,,* **AC: 27  Str: 12,#....#.### *,EV: 19Int: 25,......§☼.# **SH: 12Dex: 16,....§YYY*#XL: 14 Next: 42% Place: Lair:5,,#..P○Z@☼#** *Noise: ==-------  Time: 27623.5 (0.0),#...○☼Z☼[33[&hm#..#****M) +0 spear "Bound With Me" {freeze, Fort,,....☼§☼☼P,...#*,Throw: 12 boomerangs,#P........,....,Reap Fly Drain*###......#.,P..,**,#.##..###.,..*YYY 3 yaks (1 poisoned, 2 very poisoned,…),,,..*.<..,,..,.,S   water moccasin (ally target),,..,,#..P,**##,,Z   cane toad zombie (minion)*,***,,,,,** *,,Z   polar bear zombie (minion) _Your base Spellcasting skill increases to level 5!Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a water moccasin (ally target)[&ht$ , bound)  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: a water moccasin (ally target)  You unleash the spiteful dead!  The jagged bones skewer the water moccasin!!  The water moccasin is severely wounded.[&hThe plant seems to slow down. You block the water moccasin's attack.  The yak is engulfed in dark miasma. The yak looks even sicker.  The yak gores your polar bear zombie! The yak is engulfed in dark miasma.  The yak looks even sicker. The yak seems to slow down.yak gores you but does no damage. Your polar bear zombie bites the yak!  Your polar bear zombie claws the yak but does no damage.[&h☼☼YYYS○○Z☼very poisoned, slow, 1 ally [&h 6-94.5 (1-GClaw [&h[&hY _Your polar bear zombie claws the yak. The water moccasin bites you.[&h&`[&hq,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,..#*...,,***,,,,Poltergeist of Ashenzari *****.,...*#.$,,* ****,HP: 86/104 (110) ===================-----,....#.(,** **MP: 16/35==========--------------,.......,,* **AC: 29  Str: 12,#....#.### *,EV: 19[&htInt: 25,......☼☼.# **SH: 12Dex: 16,....☼YYYS#XL: 14 Next: 42% Place: Lair:5,,#..P○Z@☼#** *Noise: ==-------  Time: 27624.5 (0.0),#...○○○Z#..#****M) +0 spear "Bound With Me" {freeze, Fort,,....☼☼☼☼P,...#*,Throw: 12 boomerangs,#P........,....,Reap Fly Drain -GClaw *###......#.,P..,**,#.##..###.,..*YYY 3 yaks (very poisoned, slow, 1 ally …),,,..*.<..,,..,.,S   water moccasin (ally target, bound),,..,,#..P,**##,,Z   [[&hx32mcane toad zombie (minion)*,***,,,,,** *,,Z   polar bear zombie (minion)The yak looks even sicker. The yak seems to slow down.  The yak gores you but does no damage. Your polar bear zombie bites the yak!  Your polar bear zombie claws the yak but does no damage. _Your polar bear zombie claws the yak. The water moccasin bites you.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[&h{[&h|[&h[&h  The yak gores you but does no damage. Your polar bear zombie bites the yak!  Your polar bear zombie claws the yak but does no damage. _Your polar bear zombie claws the yak. The water moccasin bites you.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell.[&hA [&hN [&h& [&h F _Unknown command.[&hYou hit the yak but do no damage.  The yak is almost dead.  The fungus is engulfed in dark miasma. The fungus looks even sicker.  The fungus seems to slow down. The plant is engulfed in dark miasma.  The plant seems to slow down. The yak is engulfed in dark miasma.  The yak looks as sick as possible![&h ○○°Z@○°○☼○○ 2 yaks (very poisoned, slow, 1 ally t  You kill the yak![&hn&=5-5.0 (0.5[&h2[&h;:< _You block the water moccasin's attack.[&hr  You barely miss the yak.The yak is almost dead.The fungus is engulfed in dark miasma.[&hc A nearby fungus withers and dies.  The plant is engulfed in dark miasma. The plant is poisoned.  Your polar bear zombie bites the yak but does no damage.  Your polar bear zombie claws the yak.  Your polar bear zombie claws the yak but does no damage.yak is engulfed in dark miasma. The yak looks as sick as possible![&h Your polar bear zombie claws the yak but does no damage.yak is engulfed in dark miasma. The yak looks as sick as possible!  You kill the yak!  The dead are walking! The yak is engulfed in dark miasma.  The yak looks even sicker.  You kill the yak!  You have harvested enough death to cast Grave Claw an additional time.[&h dZ○ZZ°○°S   water moccasin (ally target, bound)ZZ 2 yak zombies (minion)[&h 7/1064-5 _The dead are walking![&h [&h t _Your base Translocations skill increases to level 4![&h ○○Z°○You miss the water moccasin.The water moccasin is severely wounded.The plant is engulfed in dark miasma. The plant looks even sicker.6.1 (0.6 _The water moccasin closely misses you.[&h`M_The water moccasin closely misses you.  You miss the water moccasin.  The water moccasin is severely wounded.The plant is engulfed in dark miasma.[&h^e  A nearby plant withers and dies.[&hK  You block the water moccasin's attack.[&hk °Z○..°° Your cane toad zombie closely misses the water moccasin.[&h&7[&h[&h? _Your yak zombie gores the water moccasin.[&hQ °°.°°○°°.You miss the water moccasin.The water moccasin is almost dead.[&hT -7.2 (0.5[&h] [&h^d < _You block the water moccasin's attack.[&h#E[&h{GUThe water moccasin is almost dead. [&hKI0_You block the water moccasin's attack. [&hJ( You hit the water moccasin. The water m[&hroccasin seems to slow down.  You freeze the water moccasin.  Your cane toad zombie hits the water moccasin. °.ZZZZ   water moccasin zombie (minion)The water moccasin dies![&h7=307 _The dead are slithering![&hK _No target in view![&h[&h[&h[&h8[&hm9==[&h[&hO18=[&h[&h[&hGW90=[&h[&hj[&h[&h[&h,[&h([&h~[&h19==29[&h{ [&h,[&h[&h,[&h;[&h l28[&hQ#[&h:)o20=[&h,+[&h40P7[&h}2[&hy7[&h8L3=[&h9[&ho?,[&hkA[&hF[&hH4=1=[&hI[&hO,[&hSS[&hZ,[&hS][&hpb<5[&hd[&hk[&hlk2==[&hn[&h%u,[&hx[&h<6[&hN[&h,[&hx[&h֐[&hǑf73=6[&hѓ[&hϘ,[&h.[&hP5[&h[&hb8=[&hJ[&h[&hs[&h[&hv[&hej4=4[&h[&hA[&h+V9=[&h[&hS,[&hp[&h[&h2100/106 (110)[&h[&hb[&hLk5==[&h[&h,[&h[&h(<1[&hW[&h,[&hT6=2=33=7=[&h[&h{ ,[&h"[&h'[&h(&4[&h1....-.......[&hG:j 71.7 (44.0) _You start resting.[&h;s-2.7 (45Reap [&h@[&hnD_ _Your reaping aura is weakening.[&h 4[&h [&h: 8==[&hU <5[&h [&hY# [&h$ :2[&h& [&h/ [&hZ1 :1[&h5 [&h: [&hC k 6.0) _You start resting.[&hD 6=9=7.7 (5[&hI [&hM Z _Your reaping aura expires.[&h[&h[&h [&h$n[&hL[&h8Ec=30=[&hIP0[&hO[&hP[&hQ;19[&hR[&h~Y1==8[&h[[&h+`,[&h3b[&hFg,[&hi[&hoW _You start resting.[&hkq117 [&hr[&hMxl2=[&h`{[&h{,[&hX[&h[&h: {kk   wyvern (distracted)ZZZZZ 5[&h *,***,,,,,** *,, _You feel your existence waver again.92.7 (15.0)[&h[&hԚ[&hś[&hu ,kZZZZZ..@.kally target)[&h,3.7 (16[&h[&h Y _A wyvern comes into view.[&h| .,,,....,,,,,.#*...,,***,,,.*#.$,,* ****,.#.k,*.......,,* **#....#.##,..ZZ# **.....ZZ@.# .#.....Z.#** #.......#..#****.....#*,#P.....###......#..P..,**,#.##..###....*,..*.<..,,....,,..,,#..P,**##[&h [&h9 w  You swap places.[&h ,**,,,,,,,,*,,,,,(kZZZ..Z<[&h: _3=4.0)[&h$ [&h c _The wyvern completely misses your yak zombie.[&h***,,....,,,,,#*...,,***,,,*#.$,,* ****,...#.(,*......k,,* **#....#Z##,ZZ@Z# **[&hj.....Z..# .#.....<.#** #.......#..#****......#*,#P.......###......#..P..,**,#.##..###....*,..*.<..,,....[&h^[&h`[&h,,,,,,,,,,,*,,,,,Z.Z@.Z [&h0===5[&h [&hY _The wyvern bites your yak zombie! Your yak zombie gores the wyvern![&h4[&hBZ.[&h6--6.3 (0.6[&hn"[&h?'W _You could not reach far enough! The wyvern bites your yak zombie.[&h[  You reach to attack! You puncture the wyvern! You freeze the wyvern.  The wyvern is severely wounded.[&h^ ,[&hRd Z.ZZ@.†Z [&hf A--9[&h m [&hw Y _The wyvern bites your yak zombie. Your yak zombie gores the wyvern![&hBku=7.4 (0.5[&hW _You could not reach far enough! The wyvern bites your yak zombie.[&h,[&h  You could not reach far enough!  Your yak zombie closely misses the wyvern.Your yak zombie gores the wyvern.[&h<†Z.Z.Z   water moccasin zombie (minion)ZZ 2 yak zombies (minion)Z   cane toad zombie (minion)Z   polar bear zombie (minion)[&h'65-9[&h'.[&h2F _The wyvern dies![&hK  ,*,,,,, ,**,.......#,,,,, ..,,.......,,,,,, ...#*.....#**,,,, ....*#.$..* ****, .....#.(.#* ** ......Z†.,* ** .#...Z#Z### *, P......@Z.# ** .......Z..#[&h  ..#.....<.#** * ,#.......#..#**** ...#*, P#P...., *###......#..P.., **,#.##..###....* ,,,..*.<..,,....,[&h [&hۙ ,,,,,,,,.#....,Z,,,,,**,[&hʝ c4=-8.9 (1.0[&h} [&h, & _You swap places.[&hR ,*,,,,, ..#*,.......#,,,,, ....,.......,,,,,, ....#*.....#**,,,, .....##.$..* ****, ......#.(.## ** .......Z†..* ** ..#....#Z### *, PP.....@ZZ.# ** ..Z..# ...#.....<.#** * P,#.......#..#**** ,....#*, .P#P....., #*###......#..P..,   yak zombie ***,#.##..###....* [[&hF40m,,,,..*.<..,,....,[&h[&h,*,****.*Z*,,,,**Z 2 yak zombies (minion)*,[&h<9[&h [&hs& _You swap places.[&h,*,,,,, *..#*,.......#,,,,, ,....,.......,,,,,, *....#*.....#**,,,, *.....##.$..* ****, *......#.(.## ** *........†..* ** *..#...Z#Z### *, *PP.....Z@Z.# ** ,..Z..# ,...#.....<.#** * ,P,#.......#..#**** ,,....#*,*.P#P....., *#*###......#..P.., ****,#.##..###....* [1[&h07;8H,,,,,..*.<..,,...., .Z700 _You swap places.[&h^[&h`[&h1b[&hf[&hwB[&hz[&h|i5==[&h~[&h4 _Magic restored.[&hB[&h [&hU[&h[&h5 _You swap places.[&h[&h[&hi[&h[&h [&hf[&hb  You see here a wyvern corpse.[&h[&h[&hN[&h[&h _[&h[&h;  You see here 8 stones.[&h[&hY[&h[&h[&h[&hX[&hDW= _[&h[[&hG ,**,*,,*,,,* *  ,....##****  ,..#..##,**  ,............,,., ,,,..........#,.P,.##........#...,,,..............,,,,...##.....#**,,,.....##.@..# ****,*......#.Z.## ***.......ZZ..# **..#....#Z### *,*PPZ..# **,........†..# ,...#.....<.#** *,P.#.......#..#***..............#*[&h6.9 (6ee here a wyvern corpse.ee here 8 stones.  You now have enough gold to buy a manual of Translocations on D:7, buy a manual of Shields on D:7, buy a manual of Polearms on D:7, or buy a manual of Ice  Magic on D:7.  You can access your shopping list by pressing '$'.[&hZ.ZZ.7.9 (7 _You now have 1044 gold pieces (gained 20).[&h[&hf[&h[&h7[&h@X[&hB[&hF,[&hQB[&hmT,[&hφ[&hn[&h[&hJ[&h[&h,[&h[&hn[&h[&h[&hx[&h,[&h[&hY[&h_******#P###### ,*#.#.P#...# **# ,..........#####*.#### ,..#........##.##..... ,...............  ,,,..........#..P......  *..##.......Z#.........  [&hT,..........ZZZ.@.......  *....##...Z.###........  *.....##...Z# ####.....  *......#.(Z## **....  *........†..# **,..F  *..#....#.### *,,,..F   cane toad (asleep)*PP.........# ****,. ZZZZZ 5,........†..# *,,  ,...#.....<.#** ***,[&h@B12.9 (5[&h ,[&h~~***,Z,.ZZZ,.Z,,,,,, ally target)*,,,3.9 (6[&h [&h~\ _A cane toad comes into view.[&hK ***#P######,*#.#.P#...# *##,..........#####*.#####,..##.##.....#  ,.....................# ,,...#..P *..##Z#.... ,.....ZZZ. *....##....Z###. *...Z# #### *..(Z## **..... *..†..# **,..F. *..#....#.### *,,,... *PP.........# ****,.# ,........†..# *,,. ZZ 2 yak zombies (minion) ,...#.....<.#** ***,,, Z   cane toad zombie (minion) ,P.#.......#..#**** Z   polar bear zombie ([&h minion)*,,ZZ.ZZ,.,,,,,,,ZZZZZ 5,,,,,,,[&h" $4.9 (1[&h@, [&hl^***#P###### ,*#.#.P#...# *## ,...#####*.##### ,..#........##.##.....# ,.....## ...#..P. ..##.Z#. .ZZ.ZZ. ....##.....###. .....##...Z# ####. ......#.(Z## *#...... .†..# **P..F.. ..#....#.### *,,..... PP.# ***#..#. .†..# *.... ...#.....<.#** ***,... **.*[4[&ha2mZZ..,ZZ,,*,,***,5[&h]d[&h,[&h'[&h,[&hZ[&h,[&h[&h,[&h[&h[&h[&h[&hm,[&hB[&hl,[&hN[&h [&h [&h [&h [&h [&h [&h [&hu [&ho [&h [&hX [&h [&h ,[&hr! [&h & ,[&h' [&h, ,[&hb. [&h2 [&h3 [&h4 [&h9 ,[&h; [&h`@ ,[&h1B [&hrG ,[&hI [&h1N [&h=O [&hNP [&hV [&hW [&hX [&h] [&h _ [&h` [&h8s [&h=w ,[&h{ [&h} [&h~ [&h [&hS [&h! [&h [&h [&h= [&hM [&h [&hܔ [&h ,[&h [&h B[&h ,[&h [&hï ,[&hj [&hŵ ,[&hp [&hͽ ,[&hz [&h2 ,[&h [&h [&h [&h| [&h ,[&h [&h! ,[&h [&h ,[&hs [&h ,[&h [&h [&h [&hI [&h [&h [&h [&h? [&h ,[&hf [&h~ [&h [&h B[&hC ,[&h3! [&hW& [&hH' [&h( [&h - ,[&h. [&h3 ,[&h5 [&h: ,[&h< [&h@ [&hA [&hC [&hH [&hI [&hI [&hKN [&h6O [&h%P [&hrU ,[&hW [&h5\ [&h%] [&h^ [&hb ,[&hc [&hoi ,[&h(k [&ho [&hp [&hq [&hv ,[&hx [&h} [&hw~ [&hc [&h ,[&hM [&h ,[&h> [&h h 873.4 (99 _You start waiting.[&h 04.4 (100.0)[&h [&h # _Done waiting.[&ho [&hq_You swap places.[&hd5 _You swap places.[&hv[&h [&h[&hM[&h'[&h[&h$[&h)[&h[&h[&h[&h[&h[&h[&h[&h [&h[&h[&h[&h[&h,[&h8[&h[&h#[&h [&h~ [&h [&h|[&h{[&h[&h[&h[&hE[&h$[&h[&h,[&h|![&h#[&hh&[&h@([&h?*[&h0.,[&h1/[&hT0[&h2[&h:4[&h6[&h{9[&h;,[&h<[&h?[&hB[&hE[&hSF[&hH[&h K,[&h;L[&h=N[&hP[&hR[&hVT[&hf`n[&ha[&hc[&he[&hf[&hh[&hj[&hk[&hl[&hn[&hr[&hs[&hu[&hw[&hy,[&h-{[&h&}[&hP  Your water moccasin zombie bites the plant![&h؃[&h[&hb[&h 4[&h[&h<= _The plant begins to die.[&h[&h[&hc[&h4[&h[&hq[&hA......####Z.#.#.#†..# #....#*#<.##* ###....## ##..##*##.......#....##.PZ.....#*** #P....Z.ZZ........, ####..P.ZP♣♣♣♣♣♣♣♣♣♣, [&ha*,#.##..###...Z#♣♣♣♣⌠⌠♣♣⌠*, ,,..*.<.........@......Y,,, ,..,,#..P.####...♣⌠⌠⌠⌠♣♣*,, ,***,,,.P** #...♣*⌠⌠♣⌠♣*,, *.,,* *#....,,...,,,, *,,** *...♣⌠⌠**♣⌠♣ ,,,* ###.♣♣♣♣***♣ Y   yak (asleep) *,,* *#.♣,,,,**,   polar bear zombie (minion) ,,,* **...,,,**** ,,* *,,,,,,,,*,,[&h(390.4 (16.0)[&h[&h[&hi.{Z.Z⌠*, ally target),Z   water moccasin zombie (minion),Z   yak zombie (minion),Z   polar bear zombie (minion)[&h',1.4 (17[&hh[&hV _A yak comes into view.[&h K ####Z †..# #. <.##* ###....## ..##*##.......# ....##. ......{ #..PZ. ##...Z#♣♣♣♣⌠⌠♣♣⌠*, <........Z@......Y,,, .####...♣⌠⌠⌠⌠♣♣*,,  #...♣*⌠⌠♣⌠♣*,,  *.,,* *#....,,...,,,,  *,,** *...♣⌠⌠**♣⌠♣⌠  ,,,* ###.♣♣♣♣***♣*  [&hL ~*,,* *#.  ,,,* **..  ,,*  [&hmL ####Z †..# #. <.##* ###....## ..##*##.......# ....##. ......{ #..PZ. [&hP##...Z#♣♣♣♣⌠⌠♣♣⌠*, <........Z@......Y,,, .####...♣⌠⌠⌠⌠♣♣*,,  #...♣*⌠⌠♣⌠♣*,,  *.,,* *#....,,...,,,,  *,,** *...♣⌠⌠**♣⌠♣ ,,,* ###.♣♣♣♣***♣*  *,,* *#.  ,,,* **..  ,,*  [&hLY[&hN[[&hc[&hjZ _A yak is nearby![&hn # ####Z.#.#.# †..# #....#*# #.....<.##* ###....## .#..##*##.......# ...##.PZ.....#*** P.....{ZZ., ......#..PZ.P♣♣♣♣♣♣♣♣♣♣, ,#.##..###...Z#♣♣♣♣⌠⌠♣♣⌠*, ..*.<.Z.Y.,, ..,,#..P.####...♣⌠⌠⌠⌠♣♣♣,, ***,,,.P** #...♣♣⌠⌠♣⌠♣*,, *.,,* *#....,....,,,, *,,** #...♣⌠⌠*♣♣⌠♣⌠,,,* ###.♣♣♣♣***♣* *,,* *#.♣,,,,**,, Z  [&hR  yak,,,* **...,,,****,   polar bear zombie (minion),,* *,*,,,.{Z.Z**,Z   water moccasin zombie (minion),  yak,Z   polar bear zombie (minion)2.0) _[&hq# ####Z.#.#.# †..# #....#*# .....<.##* ###....## #..##*##.# [&hi##.PZ.....#*** .....{ZZ., ......#..P.{P♣♣♣♣♣♣♣♣♣♣, #.##..###..Z.#♣♣♣♣⌠⌠♣♣⌠♣, ..*.<.ZZ.@....Y.Y, ,,#..P.####...♣⌠⌠⌠⌠♣♣♣., ,,,.P** #...♣♣⌠⌠♣⌠♣*,, *.,,* *#....,......,, *,,** #...♣⌠⌠♣♣♣⌠♣⌠♣,,,* ###.♣♣♣♣**♣♣** Y 2 yaks (asleep, 1 ally target)*,,* *#.♣,,,,**,,, ,,,* **...,,,****,, ,,* *,*,,,, [&h[&h,[&h[&h[&h%..ZZ.ZZ@...Y.**Y1 asleep, 1 ally target)*ZZZ 4 zombies,*[&hB&3[&h[&hV _A yak comes into view.[&hIB# ####Z.#.#.# †..# #....#*# <.##* ###....## #..##*##.# ##.PZ.....#*** ZZ., ......#..P.{P♣♣♣♣♣♣♣♣♣♣, [&hNJ.##..###...Z#♣♣♣♣⌠⌠♣♣⌠♣Y *.<.Z.ZZ.@..Y..Y. ,,#..P.####...♣⌠⌠⌠⌠♣♣♣.. ,,,.P** #...♣♣⌠⌠♣⌠♣*,, *.,,* *#...........,, *,,** #...♣⌠⌠♣♣♣⌠♣⌠♣*,,,* ###.♣♣♣♣**♣♣*♣* Y 3 yaks (2 asleep, 1 ally target)*,,* *#.♣,,,,**,,,* [&hO,[&h[&h[&hV,[&hP[&hA**.{,Z*.Z.ZZ@.Y...Y.,l.,[&hm{,,,,**l   basilisk (wandering)*ZZZZ 4 zombies (minion)*4 _A yak comes into view. A basilisk comes into view.[&h^  You reach to attack! You hit the yak. You freeze the yak.[&h[&hp,[&h:{..[&h:ZZZ.@.Y..lZ⌠⌠♣♣♣.l5.0 (0.6[&h [&h* ^ _The yak is moderately wounded.[&h s  You reach to attack! You closely miss the yak.[&h ,[&hX .Z.Z@Y.Z 5[&hu &6[&h[ [&hӰ ^ _The yak is moderately wounded.[&hgI  You hit the yak. You freeze the yak.[&hi,[&hwq..ZZ@Y..l.Z[&hs5=6.1 (0.5[&hz[&hd~[ _The yak is heavily wounded.[&h  You hit the yak. You freeze the yak.  The yak is heavily wounded.[&h[&h  The yak bellows! x2; You hear a bellow!  A yak comes into view.[&hE  You block the yak's attack.  Your polar bear zombie barely misses the yak. x2[&h..ZYYY,YYY 4 yaks ([&hi3=7 (0.6[&h6[&hq; _Your polar bear zombie claws the yak.[&hT I  You hit the yak. You freeze the yak.[&h B[&h k  The yak is severely wounded.[&h @  You block the yak's attack.[&h] YZZ@Y.l..♣ZY 5 yaks (1 distracted, 1 ally target)[&h7 0-7.3[&h [&h V _A yak comes into view.[&h^  You closely miss the yak.[&h  The yak is severely wounded.Your polar bear zombie barely misses the yak.[&h[&h&.ZZZ@Yl.⌠Z{[&h@-9[&hX[&h;> _Your polar bear zombie claws the yak. x2[&hG  You barely miss the yak.  The yak is severely wounded.A yak comes into view.Y.YYY 6 yaks (1 distracted, 1 ally targ…8.4 (0.5 _The yak barely misses you.[&h|  You hit the yak but do no damage.[&hY.ZZZ⌠Yally target)[&h8F{,The yak barely misses you.hit the yak but do no damage.Your polar bear zombie bites the yak but does no damage.  Your polar bear zombie claws the yak.r polar bear zombie barely misses the yak.[&h5=9.0 (0.6[&h[&hD _The basilisk bites your water moccasin zombie![&h f  You hit the yak but do no damage.[&h [&h  The yak is almost dead.The yak gores you but does no damage.[&h ⌠♣..ZZ@Yl.YYY{,[&h .-6[&h* [&h ? _Your water moccasin zombie bites the yak.[&hre  You hit the yak. You freeze the yak.  The yak is almost dead.  The basilisk closely misses your water moccasin zombie.Your polar bear zombie closely misses the yak.Your polar bear zombie claws the yak.†⌠Z 5 yaks(ally target)Z 5 zombies (minion)[&h/_7-900.1 (0.5[&h[[&hwC _The yak dies![&hB[&h  You reach to attack! You hit the basilisk but do no damage.[&hzcY..Z[&h3-7 (0.6[&h[&h{m _Your water moccasin zombie closely misses the basilisk.[&h  You reach to attack! You hit the basilisk.  You feel bolstered by spreading misfortune.The basilisk seems to slow down. You freeze the basilisk.[&hD.  You feel bolstered by spreading misfortune.The basilisk seems to slow down. You freeze the basilisk.  The basilisk is lightly wounded.  Your water moccasin zombie closely misses the basilisk.[&h}Your polar bear zombie barely misses the basilisk.Your polar bear zombie misses the basilisk.[&h%,[&hl..YYY.⌠Zslow, ally target)[&hjW22 =1.3[&hh [&h/ @ _Your polar bear zombie claws the basilisk.[&h5 k  You hit the basilisk but do no damage.[&h ⌠Z,8 (0.5[&h\ 6 _The basilisk is lightly wounded.[&h  You hit the basilisk. The basilisk seems to slow down. You freeze the basilisk.The basilisk is moderately wounded.[&h  l.Y.l  distracted, slow, ally targ…)Your water moccasin zombie bites the basilisk but does no damage.[&h9*[&hn *The basilisk gazes at your water moccasin zombie.Your water moccasin zombie struggles to resist.[&hOF  You resist with almost no effort.[&hC  Your cane toad zombie resists with significant effort.  Your polar bear zombie misses the basilisk. x2[&h1lZZZ⌠lslow, ally target)[&h-2.4 (0.6[&h[&hi _Your polar bear zombie closely misses the basilisk.[&hLZk  You hit the basilisk but do no damage.[&hJg ⌠ZThe basilisk is moderately wounded.[&hi(3.0[&hp[&hul _Your water moccasin zombie barely misses the basilisk.[&h   You hit the basilisk. You freeze the basilisk.[&h [ Y.YY.The basilisk is moderately wounded.Your water moccasin zombie barely misses the basilisk.Your polar bear zombie bites the basilisk!=5 (0.5[&h [&h k _Your polar bear zombie barely misses the basilisk. x2[&h  You hit the basilisk. You freeze the basilisk.  The basilisk is severely wounded.[&h i  The basilisk gazes at you.[&h.[&h! [&hх[&h [&hȊ-[&h\ 4.0[&h/[&hv [&hRU_You resist with almost no effort. Your yak zombie gores the basilisk.[&hC [&hN [&h+You completely miss the basilisk.[&h/[&hu[&hD[&ha [&h![&hj⌠[&hYYYY[&h.[&h,(1 ally target)  [&hƳ}The basilisk is almost dead.The yak gores your water moccasin zombie![&h̵=[&hi6 (0.6[&h~[&h [&h[&hy1_Your water moccasin zombie bites the yak.[&h1 [&h3  [&h57You hit the basilisk but do no damage.[&hg67The basilisk is almost dead.[&h7@Your polar bear zombie bites the basilisk![&hV; [&h<  [&h=#The basilisk dies![&hA?4Your yak zombie gores the yak.[&hA[&hB[&hbM[&hNY[&hP,YYY.Y.[&hRQ2[&hR`ZZZ 5 zombies (minion)[&h8T![&hw[&hx-[&hy 5.2[&h[&h [&h9_Your water moccasin zombie bites the yak.[&h,   You hit the yak. You freeze the yak.-7 (0.5 _The yak is moderately wounded.[&h26 _The yak is moderately wounded.  Your water moccasin zombie bites the yak.  Your polar bear zombie bites the yak! Your polar bear zombie claws the yak.  Your polar bear zombie claws the yak but does no damage.  Your yak zombie completely misses the yak.Y⌠♣♣⌠.YY=6.2 [&hNm_The yak gores your yak zombie! The yak completely misses you.[&hbp {  You hit the yak but do no damage.[&hd.-7[&h;j[&hn\ _The yak is severely wounded.[&h  You hit the yak but do no damage.The yak is severely wounded.Your water moccasin zombie bites the yak.[&h CY.[&hB-7.2[&hڝ[&h4 _You block the yak's attack. x2[&hN  You puncture the yak! You freeze the yak.  You kill the yak![&hQ [&h  You have harvested enough death to cast Grave Claw an additional time.[&h>  ZYZ⌠YYYY 4 yaks (1 distracted, 2 ally target),{Z 5 zombies (minion)Your yak zombie gores the yak but does no damage.[&h6 a8-88 (0.6[&h7 [&h ? _Your water moccasin zombie bites the yak![&hl  You hit the yak but do no damage.The yak is lightly wounded.[&hsdYY.Y[&hOu-8.3 (0.5[&hz[&h}W _The yak gores your polar bear zombie. You block the yak's attack.[&h8  You hit the yak but do no damage.The yak is lightly wounded.[&hJ r Y⌠ZY[&hL 21 distracted, 2 ally target){,Your water moccasin zombie bites the yak.  Your polar bear zombie bites the yak. Your polar bear zombie claws the yak.  Your polar bear zombie barely misses the yak.[&hN &8[&hrW [&h^ 4 _Your yak zombie gores the yak.[&hb ]  You barely miss the yak.[&h+ m  The yak is moderately wounded.[&h2% } .@ZYYY.ZY3{,The yak gores your yak zombie! The yak misses you.The yak gores your polar bear zombie![&h' 5=9.4 (0.6[&h!0 [&h6 h _Your water moccasin zombie closely misses the yak.[&h  The yak gores your polar bear zombie! _Your water moccasin zombie closely misses the yak.You barely miss the yak.  The yak is moderately wounded.  Your yak zombie barely misses the yak. Your polar bear zombie bites the yak.  Your polar bear zombie claws the yak.[&hV{8=1-10.0[&h[&hkN _Your polar bear zombie claws the yak but does no damage.[&hmzf  You hit the yak but do no damage.[&h|  The yak is moderately wounded.You block the yak's attack. The yak gores your polar bear zombie.[&h/[&hoYZ@ZY.Z⌠**[&h_,-6[&hҞ[&h֢? _Your water moccasin zombie bites the yak![&h  _Your water moccasin zombie bites the yak!  You puncture the yak! You freeze the yak.  The yak is severely wounded.  Your yak zombie gores the yak. Your polar bear zombie bites the yak.  Your polar bear zombie closely misses the yak.  Your polar bear zombie barely misses the yak.[&hW Y.Your water moccasin zombie bites the yak.[&h M0==1.2[&h [&h  [&hp [&h L_You block the yak's attack. The yak gores your polar bear zombie! x2[&hR  You hit the yak. You freeze the yak.⌠Z19--7 (0.5 _The yak is almost dead.[&h6 _The yak is almost dead.  You hit the yak. You freeze the yak.  The yak is almost dead.  Your water moccasin zombie bites the yak.  The yak gores your yak zombie. You[&h j block the yak's attack.  The yak gores your polar bear zombie. The yak gores your polar bear zombie![&h †   water moccasin zombie (minion)ZZ 2 yak zombies (minion)[&h9Z   cane toad zombie (minion)Your polar bear zombie is destroyed!=8=-2.3 (0.6[&ha[&hy"4 _Your yak zombie gores the yak![&hx  You hit the yak but do no damage.The yak is almost dead. Z⌠You feel your existence waver again.17 -8 (0.5[&h[&hR _Your water moccasin zombie bites the yak but does no damage.[&h O  You hit the yak. You freeze the yak. [&hI f You kill the yak![&hn m⌠Y. 3 yaks (2[&hQ9-9-3.3 _The yak gores your yak zombie![&hsME{  You kill the yak! _The yak gores your yak zombie!  You completely miss the yak.  The yak is almost dead.  Your cane toad zombie hits the yak but does no damage.  Your yak zombie barely misses the yak.9 (0.6 _Your water moccasin zombie barely misses the yak.[&h- [&h/ [&h1$You hit the yak. You freeze the yak.[&h7[&hE [&h G [&hH⌠[&h$IY.[&haJ  2 yaks ([&hhK [&h~L),{  [&hMYou kill the yak![&hN[&h;y [&hmz![&h{5ealth: 108/110 [&h|-[&h}3agic: 35/35[&h~4.4 (0.5[&h  [&h-_The yak gores you but does no damage.  [&hρ;Your life force feels restored.[&hՂ[&h[&h [&hD[&hӕL_Your base Summonings skill increases to level 2![&hN[&hW  You closely miss the yak.Your water moccasin zombie barely misses the yak.Your cane toad zombie hits the yak.[&hg .99[&h [&ho G _Your yak zombie gores the yak but does no damage.[&hv ,{ _Your yak zombie gores the yak but does no damage.  You hit the yak but do no damage.  The yak is lightly wounded.  The yak completely misses you.  The yak gores your water moccasin zombie!  Your water moccasin zombie closely misses the yak.=5.5 (0.6[&h9 _Your cane toad zombie hits the yak![&huF  You hit the yak but do no damage.The yak is severely wounded.-6.0 (0.5 _Your yak zombie closely misses the yak.[&hE 3  You hit the yak. You freeze the yak.  The yak is severely wounded.Your water moccasin zombie closely misses the yak. Y.,The yak gores you but does no damage.-5 _Your cane toad zombie completely misses the yak.[&h  You barely miss the yak.The yak is severely wounded.7.0 [&h> L_Your water moccasin zombie bites the yak but does no damage.[&hlThe yak is severely wounded. _Your water moccasin zombie bites the yak but does no damage.  You barely mis  The yak is severely wounded.The yak barely misses you. Your yak zombie gores the yak.  You block the yak's attack. Your cane toad zombie hits the yak![&hnl†   yak[&h7f10=50=5[&h[&hC _The yak dies![&h_  You hit the yak. You freeze the yak.Z⌠-8.1 (0.6[&hc[ _The yak is heavily wounded.[&hJ   You hit the yak but do no damage.The yak is heavily wounded. Z⌠Z⌠You block the yak's attack.-7 _Your water moccasin zombie bites the yak but does no damage.[&h΍  [&h C You hit the yak. You freeze the yak.[&hģ .Z The yak is severely wounded.9.2 (0.5[&h [&hD P _The yak barely misses you.[&h. [&h  [&h2You hit the yak but do no damage.[&h7The yak is severely wounded.[&h3CYour water moccasin zombie barely misses the yak.[&h>[&hV V=8 (0.6[&h\ [&hg[&h9_Your yak zombie gores the yak but does no damage.[&hMUf  You hit the yak but do no damage.[&ha] Z⌠[&hqbThe yak is severely wounded.The yak closely misses you.20.3 (0.5[&hj[&h]o? _Your water moccasin zombie bites the yak.[&hP f  You hit the yak but do no damage.[&h &8[&h [&hs \ _The yak is severely wounded.[&h  You hit the yak but do no damage.The yak is severely wounded.[&hYour water moccasin zombie barely misses the yak.1.3[&h [&hP _Your yak zombie gores the yak! You block the yak's attack.[&h{I  You hit the yak. You freeze the yak.[&h*R.Z[&h&8[&h[&hW _The yak is almost dead.[&hX I  You hit the yak. You freeze the yak.[&h [&hĊ Z.Z   water moccasin zombie (minion)[&h7 ZZ 2 yak zombiesZ   cane toad zombie (minion)[&hQ -2.4 (0.6[&hǩ [&h G _You kill the yak![&hA[&hC[&h]G[&hKF _Unknown command.[&h .# ####Z.#.#.#.†..# #....#*#.<.##* ###....##.#..##*##.#.##.PZ.....#****.ZZ.,* #......#..P...♣♣♣♣♣♣♣♣♣♣,, #.##..###....#♣♣♣♣Z⌠♣♣⌠♣.* ..*.<.Z......, [&h M.,,#..P.####...♣⌠ZZ⌠♣♣♣.., **,,,.P** #...♣♣⌠⌠♣⌠♣*,,, *.,,* *#...........,,, *,,** #...♣⌠⌠♣♣♣⌠♣⌠♣*, ,,,* ###.♣♣♣♣**♣♣*♣** *,,* *#.♣,,,,**,,,** ,,,* **...,,,****,,,*  ,,* *,*,,,,**[&h% [&h DZ⌠[&hd <-3.4 (1.0 _[&h [&h [&h .# ####Z.#.#.#.†..# #....#*# #.....<.##* ###....##.#..##*##.#.##.PZ.....#**** P......ZZ.,* ##......#..P...♣♣♣♣♣♣♣♣♣♣,, [&h ,#.##..###....#♣♣♣♣Z⌠♣♣⌠♣.* ,..*.<.ZZ......, ..,,#..P.####...♣⌠Z⌠⌠♣♣♣..,*,,,.P** #...♣♣⌠⌠♣⌠♣*,,, *.,,* *#...........,,, *,,** #...♣⌠⌠♣♣♣⌠♣⌠♣*, ,,,* ###.♣♣♣♣**♣♣*♣** *,,* *#.♣,,,,**,,,** ,,,* **...,,,****,,,*  ,,* *,*,,,,**[&h ,[&h [&hU rZZ†Z⌠[&h @-4[&h> [&ho [&h"hg.# ####Z.#.#.#.†..# #....#*# .#.....<.##* ###....## #.#..##*##.#....##.PZ.....#**** #P[&hm<......ZZ.,*#......#..P...♣♣♣♣♣♣♣♣♣♣,, *,#.##..###....#♣♣♣♣Z⌠♣♣⌠♣.* ,,..*.<.ZZ†......, ,..,,#..P.####...♣Z⌠⌠⌠♣♣♣.., ,***,,,.P** #...♣♣⌠⌠♣⌠♣*,,, *.,,* *#...........,,, *,,** #...♣⌠⌠♣♣♣⌠♣⌠♣*, ,,,* ###.♣♣♣♣**♣♣*♣** *,,* *#.♣,,,,**,,,** ,,,* **...,,,****,,,*  ,,* *,*,,,,**[&hAX[&hS⌠ZZ.ZZ[&h&5[&hA[&h[&hP.# ####Z.#.#.#.†..# #....#*# ..#.....<.##* ###....## .#.#..##*##.#..##.PZ.....#**** P#P....ZZ.,* *###......#..P...♣,, *[&hF*,#.##..###....#♣♣♣♣⌠⌠♣♣⌠♣.*,..*.<.ZZ.Z......, ,,..,,#..P.####...♣Z⌠⌠⌠♣♣♣.., *,***,,,.P** #...♣♣⌠⌠♣⌠♣*,,, *.,,* *#...........,,, *,,** #...♣⌠⌠♣♣♣⌠♣⌠♣*, ,,,* ###.♣♣♣♣**♣♣*♣** *,,* *#.♣,,,,**,,,** ,,,* **...,,,****,,,*  ,,* *,*,,,,**[&h5[&hk[&h ![&h"[&h-ZZZZ†⌠[&h/&6[&h!5[&h.9[&hY J[&hK\ [&hY^ [&h` [&hb [&ho ,[&h-x [&h~ [&h [&h [&h [&h [&h1 [&hԑ [&hj [&h; [&hi [&h} [&hq [&he [&h [&h [&h [&h [&h [&h B[&h= [&hF ,[&hU [&hg [&hr [&hu [&h| ,[&h ,[&h ,[&h [&h ,[&h [&hN ,[&hX [&h ,[&h [&h ,[&h [&h ,[&h [&ho ,[&h [&h [&hA [&hK [&h ,[&h [&hn [&h [&h [&h ,[&h% [&h [&h ,[&h+ [&h; [&hD [&hI [&hW [&ha [&hU ,[&h [&h ,[&hA [&hU ,[&h [&h ,[&h [&h [&h [&h ,[&h& B[&h3  [&h4 [&h6 ;ZZ.[&hx8 Z[&h< S   water moccasin (distracted)Z   water moccasin zombie (minion)SZZ 2 yak zombiesZ   cane toad zombie (minion) _You start waiting.[&h> 070.4 (44.0)[&h:@ [&hK uZ.Z, ally targ…)[&hL ,1.4 (45[&h*S [&hW a _A water moccasin comes into view.[&hdt.† #....#*#.....<.##* ### #.......#..##*##....... .......##.PZ**** P#P...Z..., *###......#..P...♣♣♣♣♣♣♣♣♣♣,, **,#.##..###....#♣♣♣♣⌠⌠♣♣⌠♣.* ,,,..*.<.........ZZ..†......,..,,#..P.####.@Z♣Z⌠⌠⌠♣♣♣ *,***,,,.P** #...♣♣⌠⌠♣⌠♣*,, *.,,* *#...........,,** #...♣⌠⌠♣♣♣⌠♣⌠♣*,,,* ###.♣♣♣♣**♣♣*♣***,,* *#.♣,,,,**,,,,,,* **.S.,,,****,,,ZZ 2 yak zombies ,...,,,,*,,,,*Z   cane toad zombie (minion) [&h,[&h,[&hβhZ..Z⌠ZSSally target).Z   water moccasin zombie (minion)ZZ 2 yak zombies,** *,,,,,,<,,,,Z   cane toad zombie (minion)[&h12.4 (1.0)[&h[&h #.....<.##* ### #.......#..##*##....... .......##.PZ**** P#P...Z..., *###......#..P...♣♣♣♣♣♣♣♣♣♣,, *[&h *,#.##..###....#♣♣♣♣⌠⌠♣♣⌠♣.* ,,,..*.<........Z..Z.†......,..,,#..P.####.ZZ♣⌠⌠⌠⌠♣♣♣ *,***,,,.P** #.@.♣♣⌠⌠♣⌠♣*,, *.,,* *#...........,,** #...♣⌠⌠♣♣♣⌠♣⌠♣*,,,* ###.♣♣♣♣**♣♣*♣***,,* *#S♣,,,,**,,,,,,* **...,,,****,,, ,,*,,,,**<,,,, [&h X[&h ,[&hi ..Z.ZZ.ZS.** *,,,*,,,*,,,[&hg &3[&h [&h & _You swap places.[&hl  You reach to attack! You hit the water moccasin. You freeze the water moccasin.[&h8..ZZZS. [&h-4.0 (0.6[&h[&h=i _The water moccasin is moderately wounded.[&hV  You hit the water moccasin but do no damage.The water moccasin is moderately wounded.Your yak zombie completely misses the water moccasin.[&hX3=5 (0.5[&h_[&hNem _Your cane toad zombie barely misses the water moccasin.[&hQ  You hit the water moccasin. You freeze the water moccasin.  The water moccasin is heavily wounded.5.0[&hZ [&h0` T _The water moccasin misses you.[&h| You puncture the water moccasin!  You feel bolstered by spreading misfortune.  The water moccasin seems to slow down. You freeze the water moccasin.  The water moccasin is almost dead.  Your yak zombie gores the water moccasin but does no damage.  Your cane toad zombie hits the water moccasin.[&h}†Z   water moccasin zombie (minion)ZZ 2 yak zombiesZ   cane toad zombie (minion)[&h)a22 1=6 (0.6[&h0[&h5N _The water moccasin dies![&hL[&h P[&hs\[&hdH _No target in view![&h[&hX[&hB[&h,[&h[&hv,[&h[&h9,[&h8[&hZ,[&hV[&h[&h:1[&h[&h,[&h [&h,[&h[&h|,[&h[&h,[&h[&hm[&hP0[&h[&hG;19[&hL[&h :8[&h [&hV [&h [&h&_You start waiting.17 [&hU/B[&hW[&h^X[&h`,[&hf[&hg,[&h l[&hn[&h'p[&ht[&h[v,[&hz,[&h{[&h[&h,[&h[&hՑ,[&h[&h0,[&hh[&h-[&h.[&h7[&h,[&h[&h,[&hǴ[&ht[&h[&hB[&h [&h ,[&hi ,[&hu [&h ,[&h [&h2 ,[&hE [&h# ,[&h$ [&h+) ,[&hc* [&h#/ ,[&h"0 [&h-4 ,[&h<5 [&hL9 ,[&h: [&h? ,[&h"@ [&h-D ,[&h+E [&hDJ ,[&hBK [&h,O ,[&h5P [&hiT ,[&hU [&hY ,[&h[ [&h_ ,[&h` [&hx [&h B[&h ,[&h [&h ,[&h/ [&h$ ,[&hJ [&h\ ,[&h [&hК ,[&h [&hԠ ,[&h [&h̦ ,[&h [&h ,[&h [&h߱ [&h ,[&h ,[&h [&h% ,[&h& [&h{ ,[&hx [&h2 [&h  {.S--S   water moccasin (distracted)Z   water moccasin zombie (minion)ZZ 2 yak zombies[&hI Z   cane toad zombie (minion) _You feel your existence waver again.8055.6 (80.0)[&h ..S.ZSally target)[&h' G--6.6 (81[&h [&h a _A water moccasin comes into view.[&hG=[&h?......†..# #....#*# ...#.....<.##* ###....## P.##..##*##.......# ,..##.PZ.....#**** .P#P........ZZ........,* #*###......#..P...♣♣♣♣♣♣♣♣♣♣,, ***,#.##..###....#♣♣♣♣⌠⌠♣♣⌠♣.*,,..*.<.....S.......†......,  ,,..,,#..P.####@ZZ♣⌠⌠⌠⌠♣♣♣..,*,***,,,.P** #Z..♣♣⌠⌠♣⌠♣*,,, *.,,* *#.Z.........,,, *,,** #...♣⌠⌠♣♣♣⌠♣⌠♣*, ,,,* ###.♣♣♣♣**♣♣*♣** *,,* *#.♣,,,,*,* **...,,,****,,,* ,,* *,...,,,,*,,,,** ,** *,...,,<,,,,[&hA[&hB,[&hC[&hDE[&hwN.SZZZ.Z†,,7.6 (1.0)[&hT[&hY[&hU;_  You hit the water moccasin. You freeze the water moccasin.[&hL Z.The water moccasin is lightly wounded.[&hN5=8.1 (0.5[&hS[&h[V< _You block the water moccasin's attack.[&hn  You hit the water moccasin. You freeze the water moccasin.  The water moccasin is moderately wounded.[&hɞ [Z. [&h .=6[&hƨ [&hĭ ? _Your yak zombie gores the water moccasin![&hŽThe water moccasin is moderately wounded. _Your yak zombie gores the water moccasin!  You hit the water moccasin. You freeze the water moccasin.  The water moccasin is almost dead.  Your water moccasin zombie bites the water moccasin!  The water moccasin dies![&h|†Z   water moccasin zombie (minion)ZZ 2 yak zombiesZ   cane toad zombie (minion)[&h5-9.2 (0.6[&h[&h _You have harvested as much death for Grave Claw as you can hold at once.[&h[&h<8-[&hk!^ _No target in view![&h J[&h  _You swap places.[&h [&h* [&h, [&h. [&h0 [&h1 ,[&h4 [&h< P#P..............ZZ........,* *##.#..P...♣♣♣♣♣♣♣♣♣♣,, **,#.##..###....#♣♣♣♣⌠⌠♣♣⌠♣.* ,,,..*.<......†......†......, ,,..,,#..P.####Z..♣⌠⌠⌠⌠♣♣♣.., *,***,,,.P** #ZZ.♣♣⌠⌠♣⌠♣*,,,  *.,,* ##Z†.........,,,  *,,** #...♣⌠⌠♣♣♣⌠♣⌠♣*,  [&h> ,,,* ###@♣♣♣♣**♣♣*♣** - *,,* *#.♣,,,,**,,,** ,,,* **...,,,****,,,* ,,,* *.....,,,*,,,,** ,,** #......<,,,,*** #...#...*,,, Y   yak (asleep)* ##..#...#** Z   water moccasin zombie (minion) #Y##..## ZZ 2 yak zombies Z   cane toad zombie (minion)[&hB .62.2 (3.0[&h)C [&h;D [&hfE [&h>K .Z..ZZZ, ally target)**,,*,,*[&hpL E-3.2 (4[&hPQ [&hT V _A yak comes into view.[&h0j P.. ..#♣♣ <†......† #...♣  #Z..♣  *.,,* ##.ZZ  *,,** #..Z♣  ,,,* ###@♣  *,,* *#.♣  ,,,* **...  ,,,* *.....  ,,** #......<,,,,  *** #...#...*,,,  * ##..#...#***  #Y##..##   [&h7 P.. ..#♣♣ <†......† #...♣  #Z..♣  *.,,* ##.ZZ  *,,** #..Z♣  ,,,* ###@♣[&h  *,,* *#.♣  ,,,* **...  ,,,* *.....  ,,** #......< *** #...#...*,,,  * ##..#...#***  #Y##..##   [&hN *####..P...♣♣♣♣♣♣♣♣♣♣,, **,#.##..###....#♣♣♣♣⌠⌠♣♣⌠♣.* ,,,..*.<......†......†......,..,,#..P.####...♣⌠⌠⌠⌠♣♣♣ *,***,,,.P** #Z..♣♣⌠⌠♣⌠♣*,, *.,,* ##.ZZ........,,** #..Z♣⌠⌠♣♣♣⌠♣⌠♣*,,,* ###.♣♣♣♣**♣♣*♣***,,* *#@♣,,,,**,,,,,,* *#......#***,,,#.......P#,,,,*** #......<..., *** #...#.P ###*#*Y 2 yaks (asleep, 1 ally target) #Y##..## .,*Y.#  _A yak is nearby![&h0e  A yak comes into view.[&h,[&h[&h}.ZZ.ZZ**,,,,,**4.2 (1[&hF[&h; _Found an escape hatch in the ceiling.[&h$ *,#.##..###....#♣♣♣♣⌠⌠♣♣⌠♣.* ,,,..*.<......†......†......,..,,#..P.####...♣⌠⌠⌠⌠♣♣♣ *,***,,,.P** #...♣♣⌠⌠♣⌠♣*,, *.,,* ##ZZ.........,,** #..Z♣⌠⌠♣♣♣⌠♣⌠♣*[&h( 8,,,* ###Z♣♣♣♣♣♣♣♣*♣***,,* ##.♣....#*,,,,,,* *#.@....#***,,,#.P#,,,,**<..., *** #...#.P ##*#* #Y##..##    yak (asleep,.,*Y.# *#.,,,.#*[&h- B[&h}7 [&hY .†ZZZ*,,,,,,,***5[&hé7,,,..*.<......†......†......,..,,#..P.####...♣⌠⌠⌠⌠♣♣♣ *,***,,,.P** #...♣♣⌠⌠♣⌠♣*,, *.,,* ##.†.........,,** #.ZZ♣⌠⌠♣♣♣⌠♣⌠♣*[&h,,,* ###Z♣♣♣♣♣♣♣♣*♣***,,* ##Z♣....#*,,,,,,* ##......##**,,,#.P#,,,,**<..., *** #...#.P ##*#* #Y##..##.,*Y.# *#.,,,.#*..,,,,,***[&h[&hƮ,[&h,[&h4.ZZZY.Y{*,,,,,,,,,**6[&hU..,,#..P.####...♣⌠⌠⌠⌠♣♣♣ *,***,,,.P** #...♣♣⌠⌠♣⌠♣*,, *.,,* ##.†.........,,** #..Z♣⌠⌠♣♣♣⌠♣⌠♣*,,,* ###Z♣♣♣♣♣♣♣♣*♣**[&hJ*,,* ##Z♣....#*,,,,,,* ##.Z....##**,,,.......P#.,,,**<..., *** #...#.P ##Y.#...#*#* #.##..## ,*Y.#*#.,{,.#*YY 3 yaks (2 asleep, 1 ally target)..,,,,,***YY,,,,,,,**[&h[&h[&hB[&hR.ZZZY.*,,*,*,,,,,,[&h&7[&h[&hV _2 yaks come into view.[&h1 [&h [&h b..ZZ[&hj 3=7 (0.5[&h [&h R _You completely miss the yak.[&h-  You hit the yak. You freeze the yak. .ZThe yak is lightly wounded.8.2[&h[&hET _The yak completely misses you.[&h>l  You hit the yak. You freeze the yak.  The yak is lightly wounded.[&h$H.Z[&h&&7[&hQ+[&ha9c _Your cane toad zombie closely misses the yak.[&h1 ]  You hit the yak. You freeze the yak. .ZThe yak is moderately wounded.9.2 _You block the yak's attack.[&h%  You hit the yak. You freeze the yak. .ZThe yak is heavily wounded.8 (0.6[&h*[&h(.L _Your cane toad zombie hits the yak but does no damage.[&hM  You hit the yak but do no damage.The yak is heavily wounded.[&h!.Z=70.4[&hL&P _Your yak zombie gores the yak! You block the yak's attack.[&hsGYY[&hɵYYThe yak is heavily wounded. _Your yak zombie gores the yak! You block the yak's attack.  You hit the yak but do no damage.  The yak is severely wounded.  The yak bellows! x2; You hear a bellow!  Your cane toad zombie completely misses the yak.=1.0[&hb[&h@ _You hear a bellow! You hear an angry hiss.[&hjU N  You puncture the yak! You freeze the yak.[&hW ,[&hj  The yak is almost dead.You block the yak's attack. Your yak zombie gores the yak![&hZl [&ht ..@ZZZ†   yak (Y{..[&hY .26[&hK [&h C _The yak dies![&hqc*,***,,,.P** #...♣♣⌠⌠♣⌠♣*,, *.,,* ##.†.........,,** #...♣⌠⌠♣♣♣⌠♣⌠♣*[&h,,,* ###.♣♣♣♣♣♣♣♣*♣***,,* ##.♣....#*,,,,,,* ##......##**,,,..Z....P#.,,,**.ZZ.<..., *** #.Z@#...#.P ##..#...#*#* #.##..## ,*Y.# *#.,{,.#*.Y{,,,,***.,,,,,,,**#..*,*,,,,,,[&h[&h,[&h!,[&h|).ZZ...@#{ZY{,{[&h'+h.,,{ZZ 2 yak zombiesZ   cane toad zombie (minion)*******,,,*,---2.6 (1.0[&h0[&h7p _You see here a yak corpse.[&h *.,,* ##.†.........,,** #...♣⌠⌠♣♣♣⌠♣⌠♣*,,,* ###.♣♣♣♣♣♣♣♣*♣***,,* ##.♣....#*,,,,,,* ##......##**,,,.......P#.,,,*** #.ZZ...<..., *** #..†#{..#.P ##Z@#...#*#* #.##..## ,*Y.# *#Y{,{.#*..,,,,,***{,,,,**#..*,*,,,,,,##****,,,* [&h[&h,[&h [&h [&h.ZZZ†#..Z[&hY{.,{{{,Z   water moccasin zombie (minion)ZZ 2 yak zombies*,*,*,,Z   cane toad zombie (minion)[&h5I---3 _[&h3$[&h['[&h^ ,[&h` [&hzk rZ...ZZ[&h%m -4.1 (0.5[&h*u [&hJz 5 _You could not reach far enough![&h(P^  You reach to attack! You hit the yak. You freeze the yak.[&hR@  The yak is lightly wounded.[&hZZ†,*{Y,,,.{,,,{Y 2 yaks (1 ally target)[&h\/==6[&hht _The yak gores your cane toad zombie! Your cane toad zombie hits the yak![&hr  You reach to attack! You barely miss the yak.[&h$.Z{.[&h(1--5.1[&h-[&hb2[ _The yak is heavily wounded.[&hi/ c  You reach to attack! You puncture the yak! You freeze the yak.[&h1 k  The yak is severely wounded.[&hS  The yak barely misses your cane toad zombie.A yak comes into view.Your cane toad zombie hits the yak!![&hYZ †{,,,,,{   yak ([&h\w 73==6[&h} [&h C _The yak dies![&h:g *,,** #...♣⌠⌠♣♣♣⌠♣⌠♣*, ,,,* ###.♣♣♣♣♣♣♣♣*♣** *,,* ##.♣....#*,,,** ,,,* ##......##**,,,* ,,,* .P#.,,,** ,,** #<..., [&hi *** #ZZ†#...#.P, * ##ZZ#...#*#* #@##{.##  #†Y#..*#Y....#* *.......*** *......Y..** #..#.#....,,YY 3 yaks (1 wandering, 1 ally target) #######...*, *,#.#,,[&hn[&hp[&hi~{.Y.Y.**,,*,[&ht5-6.6 (1.0[&h݉[&hqe _You swap places. The yak completely misses you.[&h%) .{YY  The yak bellows![&h+6==7.1 (0.5[&h5[&hX;W _You hit the yak but do no damage.[&h.,,* ##.†.........,,*,,** #...♣⌠⌠♣♣♣⌠♣⌠♣*,,,,* ###.♣♣♣♣♣♣♣♣*♣*,,* ##.♣....#*,,,*#......##**,,,,...P#.,,,**,,** #......<...** #ZZ†#...#.P,* ##@Z#{..#*#*Z##..## #YY#..# #.....#* Y.****.........** 2#..#.#....,#######...*,#.#,,[&hjj  You swap places. The yak gores your yak zombie![&hҟ# .Y##.{†{   yak zombieYour yak zombie is destroyed![&h5-8.1 (1.0[&h$[&h9 _Your cane toad zombie hits the yak![&h I  You hit the yak. You freeze the yak.[&h [&h ] .Y.#.{Y.Y 3 yaks (1 ally target) The yak is heavily wounded.The yak gores your cane toad zombie![&h E-6 (0.5[&h [&h L _Your cane toad zombie hits the yak but does no damage.[&h  You hit the yak but do no damage.-9.1[&h2 [&h [ _The yak is heavily wounded.[&hʵf  You hit the yak but do no damage.[&h# Y#....{  The yak is heavily wounded.You block the yak's attack.-6[&hR[&hDf _Your cane toad zombie completely misses the yak.[&h .{  You hit the yak but do no damage.[&h)80.1[&hl[&h[ _The yak is heavily wounded.[&h *,***,,,.P** #...♣♣⌠⌠♣⌠♣*.,,* ##.†.........,,*,,** #...♣⌠⌠♣♣♣⌠♣⌠♣*,,,,* ###.♣♣♣♣♣♣♣♣*♣*,,* ##.♣....#*,,,*###**,,,,..P#.,,,**,,** #......<...** #Z@†#...#.P,* ##ZZ#...#*#*##..## #YY#..# #.....#*.{.*** *.........**[&h m#..#.#....,#######...*[&h g  You swap places.  The yak gores your water moccasin zombie!![&h% r ..*......{..**..#.#...., #######...*,  Your water moccasin zombie is destroyed![&h%' 5=1.1 (1.0[&h, [&h0 L _Your cane toad zombie hits the yak but does no damage.[&h ^  You reach to attack! You hit the yak. You freeze the yak.[&h  The yak is severely wounded.Your yak zombie gores the yak! Your cane toad zombie hits the yak![&h†. 2.{[&h;3-6 (0.5[&hC[&hwGC _The yak dies![&hz *.,,* ##.†.........,,** #...♣⌠⌠♣♣♣⌠♣⌠♣*,,,* ###.♣♣♣♣♣♣♣♣*♣***,,* ##.♣....#*,,,,,,* ##......##**,,,.P#.,,,**.<..., *** #Z.†#...#.P ##@Z#...#*#* #.##..## YY#..# *#.....#*.......***[&hN ...{.**#..#.#....,,#######...* *,#.#,[&hg#,[&h+.ZY..[&h-5=2.6 (1.0[&h3[&h: _Your cane toad zombie hits the yak! _You see here a yak corpse.[&hx S {  You hit the yak. You freeze the yak.[&hFz 5-3.1 (0.5[&h< [&h [ _The yak is heavily wounded.[&h {.You hit the yak. You freeze the yak.  The yak is severely wounded.You block the yak's attack.[&hE-7 (0.6[&h[&hgL _Your cane toad zombie hits the yak but does no damage.[&hq*,***,,,.P** #...♣♣⌠⌠♣⌠♣*.,,* ##.†.........,,*,,** #...♣⌠⌠♣♣♣⌠♣⌠♣*,,,,* ###.♣♣♣♣♣♣♣♣*♣[&hfs*,,* ##.♣....#*,,,*###**,,,,..P#.,,,**,,** #......<...** #.@†#...#.P,* ##ZZ#...#*#*##..## #Y.#..# #.....#*...*** *......{..**#..#.#....,#######...*[&hO #{.You swap places. The yak gores your yak zombie![&h5=4.7 (1.0[&h:[&h*9 _Your cane toad zombie hits the yak![&hu  You reach to attack! You barely miss the yak.The yak is almost dead.Your yak zombie gores the yak.†{   yak.[&h%4[&h̒ --[&h5.2 (0.5[&hV[&h [&h[&h:5_The yak dies![&h {. You reach to attack! You hit the yak but do no damage.[&h T=-8 (0.6[&h [&h| 9 _Your cane toad zombie hits the yak![&h  You could not reach far enough! The yak gores your yak zombie![&h0=6.4[&har _Your yak zombie barely misses the yak.[&h!Wo {.You could not reach far enough![&heY1--7.0[&ha[&hqef _Your cane toad zombie completely misses the yak.[&h  You could not reach far enough!  A water moccasin comes into view.The yak gores your yak zombie! †YS.Ydistracted, ally target)S   water moccasin  Your yak zombie is destroyed!Your cane toad zombie hits the yak.=-6 _The water moccasin hisses angrily.[&h{  [&hx} X You reach to attack! You hit the yak. You freeze the yak.[&h [&h YS.Y=8.1 (0.5[&h [&h ^ _The yak is moderately wounded.[&hxc  You reach to attack! You puncture the yak! You freeze the yak.[&h,  The yak is severely wounded.Your cane toad zombie hits the yak![&hТ[&h%†S†S   water moccasinZ   cane toad zombie (minion)[&h+7 (0.6[&h[&hkC _The yak dies![&h*2(ally target)[&h6--9.2 (0.5[&h[&hg _You reach to attack! You miss the water moccasin.[&hLThe yak dies! _You miss the water moccasin.  You reach to attack! You hit the water moccasin.  You feel bolstered by spreading misfortune.  The water moccasin seems to slow down. You freeze the water moccasin.  The water moccasin is lightly wounded.[&hRdS.slow, ally target)[&hTm22 --8 (0.6[&hY[&h^n _Your cane toad zombie closely misses the water moccasin.[&hO,   You barely miss the water moccasin.The water moccasin is lightly wounded.=90.3 (0.5[&h0 [&h2 D _The water moccasin is no longer moving slowly.[&hxS  You hit the water moccasin. You freeze the water moccasin.  The water moccasin is moderately wounded.You block the water moccasin's attack.[&h&U+9 (0.6[&hY[&h&^W _Your cane toad zombie barely misses the water moccasin.[&h_[&h  You hit the water moccasin but do no damage.The water moccasin is moderately wounded.[&h-1.4 (0.5[&h[&h:< _You block the water moccasin's attack.[&hA  slow, ally target)  You hit the water moccasin. The water moccasin seems to slow down.  You freeze the water moccasin.  [&h The water moccasin is heavily wounded.32.0 (0.6[&h [&h D _Your cane toad zombie hits the water moccasin.[&hހ  You hit the water moccasin but do no damage.The water moccasin is heavily wounded.The water moccasin misses you.[&h .=6[&h* [&h D _Your cane toad zombie hits the water moccasin![&hBq  You hit the water moccasin but do no damage.[&hD5-3.1 (0.5[&htH[&hmKb _The water moccasin is almost dead.[&h  You closely miss the water moccasin.The water moccasin is almost dead.You block the water moccasin's attack.[&h@-6[&ho[&hQ"n _Your cane toad zombie closely misses the water moccasin.[&hH  You hit the water moccasin. The water moccasin seems to slow down.  You freeze the water moccasin.[&h(4.1[&hъ[&hb _The water moccasin is almost dead.[&h^T   Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[&h` .)  Your cane toad zombie crumbles into dust!You dismiss your zombies and call upon the dead to rise afresh.[&hib 1---==5.1 (1.0Reap Fly [&hkg [&hMj < _You block the water moccasin's attack.[&hN  You barely miss the water moccasin.The water moccasin is almost dead.[&hc4--6 (0.5[&h'[&h/_ _The water moccasin completely misses you.[&h&  You hit the water moccasin. The water moccasin seems to slow down.  You freeze the water moccasin.[&h| ZZ   water moccasin zombie (minion)You kill the water moccasin![&hK u---5--6.1[&h [&h . _The dead are slithering![&h} [&h4 4[&hm <22[&h [&h :1[&h [&h ,[&hf [&h׽ [&hw L3=[&h [&h( [&h [&hi [&h/ [&h :0[&h [&h Q19[&h [&hm 94[&h b==8[&hm [&h ,[&h [&h ,[&h [&hq [&h [&h5 [&h 5==[&h [&h 4 _Magic restored.[&hX 4[&h [&h _You swap places.  Things that are here:  a yak corpse; a yak corpse[&h} [&hD [&h _[&hJ [&h [&h* [&h [&h 117 [&h [&h _You feel your existence waver again.You see here a yak corpse.[&hq [&h [&h- A= _[&h [&h" [&h& [&h* [&h?, ,[&h30 [&h 5 [&h17 [&h8 ,[&hB; [&h&@ [&h{A ,[&hE [&hBI [&hBL [&hM ,[&h$P [&hS [&hV [&h?X ,[&h[ [&h _ [&hc ,[&hd [&he [&hi ,[&h(j [&hyl [&hn [&h$p ,[&hPq [&hr [&h{v [&hw NReap [&hz n _Your reaping aura is weakening.[&h} [&h~ [&h [&h [&h [&h [&h݅ ,[&h [&h [&hH [&h[ ,[&hl [&h [&h* ,[&h: [&h[ [&h ZFly [&h [&h i _Your reaping aura expires.[&h [&h 4[&h& [&h\ [&h [&h ,[&h [&h [&h [&h6 ,[&hb [&h^ [&h [&hg ,[&h| [&hø [&h7 ,[&hE [&h [&h [&h ,[&h( [&hD [&h ,[&h [&h [&h0 [&h ,[&h [&h [&h [&h [&h [&h [&h, [&h [&h ,[&h [&h [&h [&hY [&h [&h [&h [&h [&h ,[&hU [&h# [&h [&h6 ,[&h  [&h [&h [&h [&h9 [&h [&hA [&h [&h [&hh" O _You now have 1066 gold pieces (gained 22).[&h& [&h9) [&h* [&hu, [&hU/ [&h4 [&h6 ,[&h8 [&h: [&h> ,[&hN@ [&hA [&hD [&hF [&h$G [&h1H [&h;I [&hK [&hM ,[&hN [&hP [&h7S [&hT [&hU [&hV [&hW [&hRZ [&h] ,[&h^ [&h_ [&h:c [&h\d [&hle [&hzf [&hg [&hk [&h'm ,[&h7n [&hAq [&hs [&hv ,[&h)w [&h)z [&h(} [&h` ,[&h [&hނ [&h@ [&h ,[&hՈ [&h; [&h6 [&hƏ [&hِ [&h [&h [&h [&h ,[&h [&h [&hr [&h\ ,[&ho [&h١ [&hĤ [&h [&h ,[&hȩ [&h^ [&h ,[&h [&h [&h ,[&h [&hh [&h [&hs ,[&h [&h [&h ,[&h [&h [&h| [&h7 ,[&hE [&h1 [&h [&h ,[&h [&hV [&hX [&h9 [&hK ,[&h [&h ,[&h ,[&hP [&hZ [&hj ,[&h [&h [&hZ [&h [&h [&h [&hi ,[&hv [&h [&h [&h ,[&h+ [&h [&h [&h [&h0 [&h8 [&hG [&h [&h ,[&h [&hk [&h$ ,[&h8 [&h_ [&h [&h ,[&h  [&h [&h, [&h4 [&hA [&hL [&hU! [&hT$ [&h% ,[&h' [&hC  ***,,,,,** #......,,,.....,* #..#.#.,,**.,..** #######**#...*#.,,,##.#.*##{S...* #########.**##..## #...##.###***#....## ###.###.###,*.###..@Z#####..........-,,#..........##..........,........................,.P#P.....#..P...........*.*###...####...#.###.#..*** ##.#.* #....## ##### S   water moccasin (wandering)##*#* #....#Z[[&hHF 39;49m   water moccasin zombie (minion) *** ###.P#***,****P.##{,S179.1 (83.0)S[&h4R ]-80.1 (84[&hX  [&h_ S_A water moccasin comes into view.[&ho  #..... ,,,.....,* . ,,**.,..**  ,,**#...* ,,{##.#.* ,,,,S...*  ,,**##..##  ,***#....## ###. [&hrD,*.###..@Z#####....... ,,#..........##....... ,..................... ,.P#P.....#..P..... *.*###...####... *** ##.#.* #....##  ##*#* #....#  ***    [&h%  #..... ,,,.....,* . ,,**.,..**  ,,**#...* ,,{##.#.* [&hbk,,,,S...*  ,,**##..##  ,***#....## ###. ,*.###..@Z#####....... ,,#..........##....... ,..................... ,.P#P.....#..P..... *.*###...####... *** ##.#.* #....##  ##*#* #....#  ***  [&hi[&h[&h![&h&e _A water moccasin is nearby![&hCNq #.... **#...P.#* #..... ,,,......* #..#. ,,**....#*###### ,,**#...#  ,,{##.#.## ,,,,S... ###### ,,**## #...##.[&hQG ,***#..@.## ###.###.## ,*.###...Z#####...... ,,#...##...... ,............... ..P#P.....#..P........ #.*###...####...#.###.#.#** ##.#.* #....## ########* #....# *** ###.P#[&hV,[&hzX,[&hNb,*****,,,***,{,,{**,,,,,.*SZ,,[&hgd.,*,*(ally target)*[&hDf81.1 (1.0) _[&hl[&hp[&hkt  slow, ally target)  You puncture the water moccasin!  [&hEw You feel bolstered by spreading misfortune.The water moccasin seems to slow down. You freeze the water moccasin.22 ==6 (0.5[&h [&h f _The water moccasin is heavily wounded.[&hp  You completely miss the water moccasin.The water moccasin is heavily wounded.[&hs5-2.2 (0.6[&hz[&h؀J _Your water moccasin zombie bites the water moccasin![&h}  You closely miss the water moccasin.The water moccasin is severely wounded.[&hE-7 (0.5[&h~j _The water moccasin misses you.[&h1 _  You barely miss the water moccasin.The water moccasin is severely wounded.3.2 _Your water moccasin zombie completely misses the water moccasin.[&hb7B The water moccasin is severely wounded. _Your water moccasin zombie completely misses the water moccasin.  You hit the water moccasin. The water moccasin seems to slow down.  You freeze the water moccasin.almost dead.  You block the water moccasin's attack.7 _Your water moccasin zombie bites the water moccasin.[&h _  You hit the water moccasin. You freeze the water moccasin.[&h†Z   water moccasin zombie (minion)[&hH(4.2[&h[M[&hPR _You kill the water moccasin![&h`[&h?$ ## ,**###.,P# # ***#...P.#* #.... *,{,......* #..#. ,,{**....#*#### #.,**#...# [&h #..Y##.#.# .Y....... ###### *,,**##@Z## #...##. ,,***#....## ###.###.# ,,*.###....##### ,,,#...## *,............ ,..P#P.....#..P......... YY 2 death yaks (asleep)*#.*###...####...#.###.# Z   water moccasin zombie (minion)#** ##.#.* #....## ### ####* #....#[&h(&0[&hT' ,,,**,,,,,**,***{**,,Z,.,,**,, 1 ally target)[&h)d*-5.2 (1[&h5[&h7 _2 death yaks come into view. _You see here a water moccasin corpse.[&h #† ,,,**,....#* ## ,,**###..P# # ****#...P.## #.. **{{,......* #.. *,,{**....#*#### *#.,**#...# .#..Y##.#.#  ..Y....@Z.# ###### P#..####† #...##. ,,,***#....## ###.### ,,,*.###....##### *,,,#....## **,............ ,,..P#P.....#..P........**#.*###...####...#.###.#** ##.#.* #....## ##[&ho,,,,***,,,,,*,**,,*{,*,Z@.,,,,,**[&h(V-6 _[&h,\&h ,,,,***,,,,,* #† ,,,,**,....#* ## *,,**###..P# # *****#...P.## # ,##{{,......# #.. ,#Y.{**....#*  ,*#..**#...# #.#..Y##.#.# ...Y...@Z..#  .P#..####†.## #...## ...,***#....## ###.### .,,,*.###....##### ,*,,,#..........## ,**,.........Y 3 death yaks (asleep, 1 ally target) *,,..P#P.....#..P ***#.*###...####...#.### #** [34\&h`m##.#.* #....##   You swap places.  A death yak comes into view.  The death yak bellows! x2 ~~,*,,##,,,,#YY,,*#Y,#S#...##Z,....Y.Y@.,,,,*YYYYY 5 death yaks (,S   water moccasin*Z   water moccasin zombie (minion)*A water moccasin comes into view. A death yak comes into view. x2===7 _The water moccasin hisses angrily. The death yak bellows!\&h!J\&h\$\&hE~,,,,***,,,,,* #†.~,,,,**,....#* ##.,*,,**###..P# #.******#...P.## #.,,##,,,......# #..#,,#YY{**....#* #,,*#Y.**#...# ,#S#...##Z#.# ,....Y.Y.@..# #,.P#..####†.## #...##.,...,***#....## ###.###.,.,,,*.###....#####.,,*,,,#..........##.*,**,.......... 3,*,,..P#P.....#..P.****#.*###...####...#.###.* #** ##.#.* #....## #\&h? {\&hO,.{.#.Y.##.S..YYZ The death yak gores your water moccasin zombie!!\&h5\&hI>====8\&h*\&h( _You hear a bellow!\&h \&hQ x .SYou could not reach far enough!\&hg `==--7 (0.5\&h" \&h X _Your water moccasin zombie bites the death yak but does no damage.\&h {{. You could not reach far enough!\&hn1---9.2\&h[ _The death yak gores your water moccasin zombie.\&h  {.Y.SYou could not reach far enough!--7 _Your water moccasin zombie bites the death yak.\&hM  You could not reach far enough!  The death yak gores your water moccasin zombie!!,,.==90.2 _Your water moccasin zombie is destroyed!\&hV ,You reach to attack! You hit the death yak but do no damage.0--8 (0.6\&hK\&ht7 _The death yak is lightly wounded.\&h  You reach to attack! You hit the death yak. You freeze the death yak.\&h\&h!{.Y,Y{.YY 4 death yaks\&h#C--1.4\&h-\&hA7 _The death yak is lightly wounded.\&hl  You hit the death yak but do no damage.\&hIS.\&hIP19=9 (0.5\&h{\&h 7 _The death yak is lightly wounded.\&hu ~,,,,***,,,,,* #†. knorpule3000 the Spear-Bearer  ~,,,,**,....#* ##.. Poltergeist of Ashenzari *****. ,*,,**###..P# #... Health: 110/110 ======================== ******#...P.## #... Magic: 32/35 =====================--- ,,##{,,......# #..# AC: 19  Str: 12 ,,#.Y,**....#* #### EV: 19Int: 25 ,,*#Y{**#...#  SH: 12Dex: 16 \&hy,#.#..S##.#.#  XL: 14 Next: 55% Place: Lair:5 ,.....YYY@..# ####### Noise: =--------  Time: 28191.9 (0.0) ,.P#..####†.## #...##. M) +0 spear "Bound With Me" {freeze, Fort, ,...,***#....## ###.###. Throw: 12 boomerangs ,.,,,*.###....#####....... Fly  ,,*,,,#..........##....... *,**,..................... YYYY 4 death yaks ,*,,..P#P.....#..P........ S   water moccasin ****#.*###...####...#.###. * #** ##.#.* #....## ## _The death yak is lightly wounded.  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded)\&h~,,,,***,,,,,*#†. knorpule3000 the Spear-Bearer ~,,,,**,....#*##.. Poltergeist of Ashenzari *****.,*,,**###..P##... Health: 110/110 ========================******#...P.###... Magic: 32/35 =====================---,,##{,,......##..# AC: 19  Str: 12\&h,,#.Y,**....#*#### EV: 19Int: 25,,*#Y{**#...#SH: 12Dex: 16,#.#..S##.#.#XL: 14 Next: 55% Place: Lair:5,.....YY*@..######## Noise: =--------  Time: 28191.9 (0.0),.P#..####†.## #...##. M) +0 spear "Bound With Me" {freeze, Fort,,...,***#....## ###.###. Throw: 12 boomerangs,.,,,*.###....#####....... Fly ,,*,,,#..........##.......*,**,..................... YYYY 4 death yaks,*,,..P#P.....#..P........ S   water moccasin****#.*###...####...#.###.* #**\&h[37m ##.#.* #....## ## _The death yak is lightly wounded.  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded)\&h\&h \&h",\&h$,\&hr/Q,.SYY##Y.YYY 5 death yaks (1 wandering)\&ha13=2.9 (1\&h8\&h+A  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1%  Press: ? - help, Shift-Dir - straight line: a death yak (lightly wounded) _You draw life force from the death yak! _A death yak comes into view.\&hL ~,,,,***,,,,,* #†. knorpule3000 the Spear-Bearer  ~,,,,**,....#* ##.. Poltergeist of Ashenzari *****. \&h,*,,**###..P# #... Health: 110/110 ======================== ******#...P.## #... Magic: 29/35 ===================----- ,,##,,,......# #..# AC: 19  Str: 12 ,,#.Y,**....#* #### EV: 19Int: 25 ,,*#.S**#...#  SH: 12Dex: 16 ,#.#.YY##Y#.#  XL: 14 Next: 55% Place: Lair:5 ,.....Y.Y@..# ####### Noise: ==-------  Time: 28192.9 (0.0) ,.P#..####†.## #...##. M) +0 spear "Bound With Me" {freeze, Fort, ,...,***#....## ###.###. Throw: 12 boomerangs ,.,,,*.###....#####....... Fly  ,,*,,,#..........##....... *,**,..................... YYYY\&hY 5 death yaks (1 wandering) ,*,,..P#P.....#..P........ ****#.*###...####...#.###. * #** ##.#.* #....## ## _A death yak comes into view.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded)\&hR,~,,,,***,,,,,*#†. knorpule3000 the Spear-Bearer ~,,,,**,....#*##.. Poltergeist of Ashenzari *****.,*,,**###..P##... Health: 110/110 ========================******#...P.###... Magic: 29/35 ===================-----,,##,,,......#\&hX#..# AC: 19  Str: 12,,#.Y,**....#*#### EV: 19Int: 25,,*#.S**#...#SH: 12Dex: 16,#.#.YY##*#.#XL: 14 Next: 55% Place: Lair:5,.....Y.Y@..######## Noise: ==-------  Time: 28192.9 (0.0),.P#..####†.## #...##. M) +0 spear "Bound With Me" {freeze, Fort,,...,***#....## ###.###. Throw: 12 boomerangs,.,,,*.###....#####....... Fly ,,*,,,#..........##.......*,**,..................... YYYYY 5 death yaks (1 wandering),*,,..P#P.....#[3\&h_ 2m..P........****#.*###...####...#.###.* #** ##.#.* #....## ## _A death yak comes into view.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded)\&h c \&h MCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a death yak (lightly wounded)  You draw life force from the death yak.\&h ;  The death yak bellows!\&hK {{.Y##YYY\&h J====3.9 (1\&hP \&h _The death yak misses you. The death yak barely misses you.\&h9 ~,,,,***,,,,,* #†. knorpule3000 the Spear-Bearer  ~,,,,**,....#* ##.. Poltergeist of Ashenzari *****. ,*,,**###..P# #... Health: 110/110 ======================== ******#...P.## #... Magic: 26/35 =================------- ,,##,,,......# #..# AC: 19  Str: 12 ,,#.{,**....#* #### EV: 19Int: 25 ,,*#.{**#...#  SH: 12Dex: 16 \&hҦ,#.#..Y##Y#.#  XL: 14 Next: 55% Place: Lair:5 ,.....YYY@..# ####### Noise: ====-----  Time: 28193.9 (0.0) ,.P#..####†.## #...##. M) +0 spear "Bound With Me" {freeze, Fort, ,...,***#....## ###.###. Throw: 12 boomerangs ,.,,,*.###....#####....... Fly  ,,*,,,#..........##....... *,**,..................... YYYYY 5 death yaks ,*,,..P#P.....#..P........ ****#.*###...####...#.###. * #** ##.#.* #....## ## _The death yak misses you. The death yak barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded)\&hC ~,,,,***,,,,,*#†. knorpule3000 the Spear-Bearer ~,,,,**,....#*##.. Poltergeist of Ashenzari *****.,*,,**###..P##... Health: 110/110 ========================******#...P.###... Magic: 26/35 =================-------,,##,,,......##..# AC: 19  Str: 12,,#.{,**....#*#### EV: 19Int: 25,,*#.{**#...#SH: 12Dex: 16,#.#..Y##*#.#XL: 14 Next: 55% Place: Lair:5,.....YYY@..######## Noise: ====-----  Time: 28193.9 (0.0),.P#..####†.#\&h$# #...##. M) +0 spear "Bound With Me" {freeze, Fort,,...,***#....## ###.###. Throw: 12 boomerangs,.,,,*.###....#####....... Fly ,,*,,,#..........##.......*,**,..................... YYYYY 5 death yaks,*,,..P#P.....#..P........****#.*###...####...#.###.* #** ##.#.* #....## ## _The death yak misses you. The death yak barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded)\&h\&he  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a death yak (moderately wounded)  You draw life force from the death yak!  The death yak gores you but does no damage.\&ht.SYS   water moccasin\&hw`==--4.9 (1\&hM _You block the death yak's attack.\&h" ~,,,,***,,,,,* #†. knorpule3000 the Spear-Bearer  ~,,,,**,....#* ##.. Poltergeist of Ashenzari *****. ,*,,**###..P# #... Health: 110/110 ======================== ******#...P.## #... Magic: 23/35 ===============--------- ,,##,,,......# #..# AC: 19  Str: 12 ,,#..,**....#* #### EV: 19Int: 25 ,,*#S{**#...#  SH: 12Dex: 16 ,#.#..Y##Y#.#  XL: 14 Next: 55% Place: Lair:5 ,.....YYY@..# ####### Noise: ==-------  Time: 28194.9 (0.0) ,.P#..####†.## #...##. M) +0 spear "Bound With Me" {freeze, Fort, ,...,***#....## ###.###. [40\&h*mThrow: 12 boomerangs ,.,,,*.###....#####....... Fly  ,,*,,,#..........##....... *,**,..................... YYYYY 5 death yaks ,*,,..P#P.....#..P........ S   water moccasin ****#.*###...####...#.###. * #** ##.#.* #....## ## _You block the death yak's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded) \&h~,,,,***,,,,,*#†. knorpule3000 the Spear-Bearer ~,,,,**,....#*##.. Poltergeist of Ashenzari *****.,*,,**###..P##... Health: 110/110 ========================******#...P.###... Magic: 23/35 ===============---------,,##,,,......##..# AC: 19  Str: 12,,#..,**....#*#### EV: 19Int: 25,,*#S{**#...#SH: 12Dex: 16,#.#..Y##*#.#XL: 14 Next: 55% Place: Lair:5,.....YYY@..######## Noise: ==-------  Time: 28194.9 (0.0),.P#..####†.## #...# \&hI#. M) +0 spear "Bound With Me" {freeze, Fort,,...,***#....## ###.###. Throw: 12 boomerangs,.,,,*.###....#####....... Fly ,,*,,,#..........##.......*,**,..................... YYYYY 5 death yaks,*,,..P#P.....#..P........ S   water moccasin****#.*###...####...#.###.* #** ##.#.* #....## ## _You block the death yak's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded) \&h4u \&h \&hD7 \&hCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (moderately wounded)  You draw life force from the death yak! You block the death yak's attack. \&h.{YY##YY 6 death yaks \&h~w4=85.9 (1 \&h \&hV _The death yak barely misses you. \&hRU   Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. \&hY f  You call upon the dead to rise. You block the death yak's attack. \&hd L.SY \&hf S   water moccasin89/110 ----- \&hhh 0---=6Reap Fly  \&hTp  \&h&v / _The death yak gores you!! \&h  ~,,,,***,,,,,* #†. knorpule3000 the Spear-Bearer  ~,,,,**,....#* ##.. Poltergeist of Ashenzari *****. ,*,,**###..P# #... Health: 89/110 ===================----- ******#...P.## #... Magic: 16/35 ==========-------------- ,,##,,,......# #..# AC: 18  Str: 12 ,,#..,**....#* #### EV: 19Int: 25 ,,*#..**#...#  SH: 12Dex: 16 ,#.#.SY##Y#.#  XL: 14 Next: 55% Place: Lair:5 ,....YYYY@..# ####### Noise: ===------  Time: 28196.9 (0.0) ,.P#..####†.## #...##. M) +0 spear "Bound With Me" {freeze, Fort, ,...,***#....## ###.###. Throw: 12 boomerangs ,. \&h 8,,,*.###....#####....... Reap Fly  ,,*,,,#..........##....... *,**,..................... YYYYYY 6 death yaks ,*,,..P#P.....#..P........ S   water moccasin ****#.*###...####...#.###. * #** ##.#.* #....## ## _The death yak gores you!!  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (heavily wounded) \&hJ ( \&hL ~,,,,***,,,,,* \&h2N w#†. knorpule3000 the Spear-Bearer  \&hyO E~,,,,**,....#* \&hP W##.. Poltergeist of Ashenzari *****. \&hQ D,*,,**###..P# \&hR #... Health: 89/110 ===================----- \&hT )******#...P.## \&hW #... Magic: 16/35 ==========--------------,,##,,,......##..# AC: 18  Str: 12,,#..,**....#*#### EV: 19Int: 25,,*#..**#§§.#SH: 12Dex: 16,#.#.SY##Y#.#XL: 14 Next: 55% Place: Lair:5,....YYYY@§.######## Noise: ===------  Time: 28196.9 (0.0),.P#..####†.## #...##. M) +0 spear "Bound With Me" {freeze, Fort,,...,***#....## ###.###. Throw: 12 boomerangs,.,,,*.###....#####....... Reap Fly ,,*,,,#..........##.......*,**,.....................[39 \&hX B;49m YYYYYY 6 death yaks (1 poisoned),*,,..P#P.....#..P........ S   water moccasin \&hY I****#.*###...####...#.###. \&hZ * #** ##.#.* #....## ## \&hI\ Aim: a death yak (heavily wounded)  Rot billows forth from the death yak's wounds!  You feel drained. \&h?d You feel your existence waver again.The death yak is engulfed in dark miasma.  The death yak is poisoned. The death yak completely misses you.P: 89/101 (110)==P: 16/35 17 7.9 (1Drain \&hvg  \&hk   \&h m 5Rot billows forth from the death yak's wounds!  \&h}n EYou feel drained.  \&ho ?You feel your existence waver again. \&hp GThe death yak is engulfed in dark miasma. \&hq >poisoned. The death yak completely misses you.  \&hs 2_The death yak bar \&h7} " \&h!l§§§§☼§§ very poisoned) \&h?The death yak is poisoned. The death yak completely misses you. _The death yak barely misses you.You hit the death yak but do no damage.The death yak is heavily wounded.engulfed in dark miasma.  The death yak looks even sicker. You block the death yak's attack.--8.4 (0.5 \&hV \&hV _The death yak barely misses you.\&h!RS §§☼§§\&hTuYou barely miss the death yak.--9\&h^\&hb \&h!dT_The death yak is severely wounded.\&h §§§§2 poisoned, 1 very …)The death yak is poisoned.The death yak barely misses you.  The death yak is engulfed in dark miasma.  The death yak is poisoned.  You feel bolstered by spreading misfortune.90==22 9.5 (0.6 _The death yak seems to slow down. You block the death yak's attack.\&h"5E ☼☼☼\&h<☼You hit the death yak but do no damage.7=200.0 (0.5\&hVMx _The death yak is severely wounded.\&hms○○☼2\&hThe death yak is engulfed in dark miasma.  The death yak looks as sick as possible!  You block the death yak's attack.  The death yak is engulfed in dark miasma.36 (0.6\&h\&hX _The death yak looks even sicker. You block the death yak's attack.\&his engulfed in dark miasma.  The death yak looks even sicker. The death yak seems to slow down.looks even sicker.  as sick as possible!\&h| ☼Z☼ 5 death yaks (1 poisoned, 3 very p\&hZ   death yak zombie (minion)You kill the death yak!\&h3 3-=481.2\&h \&h + _The dead are walking!\&h|  ○☼☼☼○○☼☼☼○4 very poisoned, 3 sYou hit the death yak but do no damage.The death yak is moderately wounded.The death yak is engulfed in dark miasma.8 _The death yak looks even sicker.\&h 7 \&h ~,,,,***,,,,,* #†. knorpule3000 the Spear-Bearer  ~,,,,**,....#* ##.. Poltergeist of Ashenzari *****. ,*,,**###..P# #... HP: 90/103 (110) ====================---- ******#...P.## #... MP: 15/35==========-------------- ,,##,,,...○☼§# #..# AC: 24  Str: 12 ,,#..,**☼☼○○#* #### EV: 19Int: 25 ,,*#..**#○○.#  SH: 12Dex: 16 \&h ,#.#.SY##Z#☼#  XL: 14 Next: 58% Place: Lair:5 ,....YYYY@☼☼# ####### Noise: =--------  Time: 28201.8 (0.0) ,.P#..####☼☼## #...##. M) +0 spear "Bound With Me" {freeze, Fort, ,...,***#.○§§## ###.###. Throw: 12 boomerangs ,.,,,*.###....#####....... Reap Fly Drain ,,*,,,#..........##....... *,**,..................... YYYYY 5 death yaks (4 very poisoned, 3 s…) ,*,,..P#P.....#..P........ S   water moccasin ****#.*###...####...#.###. Z   death yak zombie (minion) * #** ##.#.* #....## ##Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [40\&h  BmGrave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a death yak (foul pestilence, moderately wounded, very poisoned, slow,  ally target)\&hx~,,,,***,,,,,*#†. knorpule3000 the Spear-Bearer \&hR~,,,,**,....#*##.. Poltergeist of Ashenzari *****.,*,,**###..P##... HP: 90/103 (110) ====================----******#...P.###... MP: 15/35==========--------------,,##,,,...○☼§##..# AC: 24  Str: 12,,#..,**☼☼○○#*#### EV: 19Int: 25,,*#..**#○○.#SH: 12Dex: 16,#.#.SY##Z#☼#XL: 14 Next: 58% Place: Lair:5,....YYY*@☼☼######## Noise: =--------  Time: 28201.8 (0.0),.P#..####☼☼## #...##. M) +0 spear "Bound With Me" {freeze, Fort,,...,***#.○§§[\&h<440m## ###.###. Throw: 12 boomerangs,.,,,*.###....#####....... Reap Fly Drain,,*,,,#..........##.......*,**,..................... YYYYY 5 death yaks (4 very poisoned, 3 s…),*,,..P#P.....#..P........ S   water moccasin****#.*###...####...#.###. Z   death yak zombie (minion)* #** ##.#.* #....## ##Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a death yak (foul pestilence, moderately wounded, very poisoned, slow,  ally target)\&hPress: ? - help, Dir - move target  Aim: a death yak (foul pestilence, moderately wounded, very poisoned, slow,  ally target)  You unleash the spiteful dead!  The jagged bones skewer the death yak but does no damage.  The death yak is moderately wounded.\&hY☼°°Y@○☼☼3\&hx\1 eThe death yak looks even sicker. The death yak seems to slow down.  The death yak misses you.  The death yak is engulfed in dark miasma.  The death yak looks even sicker. The death yak seems to slow down.  Your death yak zombie gores the death yak!  The death yak is engulfed in dark miasma.\&h<^}1=6=2.8 (1\&hsT _The death yak looks as sick as possible!\&hG ~,,,,***,,,,,* #†. knorpule3000 the Spear-Bearer  ~,,,,**,....#* ##.. Poltergeist of Ashenzari *****. ,*,,**###..P# #... HP: 91/103 (110) =====================--- ******#...P.## #... MP: 13/35========----------------\&h ,,##,,,...○☼☼# #..# AC: 26  Str: 12 ,,#..,**☼☼○○#* #### EV: 19Int: 25 ,,*#..**#°°.#  SH: 12Dex: 16 ,#.#.SY##Z#☼#  XL: 14 Next: 58% Place: Lair:5 ,....YYYY@○☼# ####### Noise: ==-------  Time: 28202.8 (0.0) ,.P#..####☼☼## #...##. M) +0 spear "Bound With Me" {freeze, Fort, ,...,***#.○☼☼## ###.###. Throw: 12 boomerangs ,.,,,*.###....#####....... Reap Fly Drain ,,*,,,#..........##....... *,**,..................... YYYYY 5 death yaks (3 very poisoned, 1 e…) ,*,,..P#P.....#..P........ S   water moccasin\&h1 ****#.*###...####...#.###. Z   death yak zombie (minion) * #** ##.#.* #....## ##Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a death yak (foul pestilence, severely wounded, very poisoned, slow, ally  target, bound in place)\&hK< ~,,,,***,,,,,*#†. knorpule3000 the Spear-Bearer ~,,,,**,....#*##.. Poltergeist of Ashenzari *****.,*,,**###..P##... HP: 91/103 (110) =====================---******#...P.###... MP: 13/35\&h.? ========----------------,,##,,,...○☼☼##..# AC: 26  Str: 12,,#..,**☼☼○○#*#### EV: 19Int: 25,,*#..**#°°.#SH: 12Dex: 16,#.#.SY##Z#☼#XL: 14 Next: 58% Place: Lair:5,....YYY*@○☼######## Noise: ==-------  Time: 28202.8 (0.0),.P#..####☼☼## #...##. M) +0 spear "Bound With Me" {freeze, Fort,,...,***#.○☼☼## ###.###. Throw: 12 boomerangs,.,,,*.###....#####....... Reap Fly Drain,,*,,,#..........##.......*,**,..................... YYYYY [40\&hwA m5 death yaks (3 very poisoned, 1 e…),*,,..P#P.....#..P........ S   water moccasin****#.*###...####...#.###. Z   death yak zombie (minion)* #** ##.#.* #....## ##Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a death yak (foul pestilence, severely wounded, very poisoned, slow, ally  target, bound in place)\&h 9onfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target  Aim: a death yak (foul pestilence, severely wounded, very poisoned, slow, ally  target, bound in place)  You unleash the spiteful dead! The jagged bones skewer the death yak!\&h DYou unleash the spiteful dead! The jagged bones skewer the death yak!  The death yak is almost dead.  The death yak is engulfed in dark miasma.  The death yak looks even sicker.  The death yak is engulfed in dark miasma.  \&h` +The death yak looks as sick as possible!\&h% The dead are walking!  The death yak is engulfed in dark miasma.looks as sick as possible!seems to slow down.\&hm  °○○○°°○ZZ@○○○○° 3 death yaks (1 very poisoned, 1 ext\&h ZZ 3 death yak zombies (minion)You kill the death yak!\&h". > 8-\&h/ 4=633.8 (1 _The dead are walking!\&h6 \&hE< p _Your base Summonings skill increases to level 3!\&hx ~,,,,***,,,,,* #† ~,,,,**,....#* ## ,*,,**###..P# # ******#...P.## # ,,##,,,...°○☼# #.. ,,#..,**○○°°#*  ,,*#..**#°°.# ,#.#.SY##Z#○# ,....YYZ@Z○○#  ,.P#..####○○## #...## ,...,***#.°☼☼## ###.### ,.,,,*.###....##### ,,*,,,#..........## *,**,......... ,*,,..P#P.....#..P ****#.*###...####...#.### * #** ##.#.*\&h4[40m #....## \&hRYou swap places.  The death yak gores your death yak zombie!  th yak is engulfed in dark miasma.  The death yak looks as sick as possible!\&hZ ○..ZZ@Z°○○ 2 death yaks (1 extremely poisoned, 1Z 4 death yak zombies (minion)You kill the death yak!\&h,n ealth: 92/110 -agic: 14/35=54 _The dead are walking!  Your life force feels restored.\&h \&ht _Your base Translocations skill increases to level 5!\&h°°°°°Your life force feels restored. \&h_Your base Translocations skill increases to level 5!You reach to attack! You hit the death yak but do no damage.  The death yak is heavily wounded.The water moccasin bites your death yak zombie.  Your death yak zombie gores the death yak but does no damage.--5.4 (0.6\&h\&hc@ _The death yak gores your death yak zombie.\&hn k.°..  Your death yak zombie gores the death yak but does no damage. _The death yak gores your death yak zombie.  You could not reach far enough!e but does no damage.  The death yak is engulfed in dark miasma.  looks as sick as possible!\&h{~ ]====6.0\&h A _The death yak gores your death yak zombie!!\&h!!death yak gor  Your death yak zombie gores the death yak but does no damage.  Your death yak zombie gores the death yak!  The death yak dies!\&h[ °Z.°   death yak (ally target)(ally target)Z 5 death yak zombies (minion)You have harvested enough death to cast Grave Claw an additional time.\&hn668==--5 (0.5\&h1\&h+ _The dead are walking!\&h< ~,,,,***,,,,,* # ~,,,,**,....#* ## ,*,,**###..P# # ***♣#*#...P.## # ,,##.,,....°°# # ,,#...**○°..#*  ,,*#..#*#...#\&h;? .#.#.SZ##Z#°# .....YZ@ZZ.°#  ..P#..####°°## #... ,....***#.°°○## ###. ....,*.###....##### ..#,,,#..........## #,**,.. ,*,,..P#P.....#..P ****#.*###...####...#. * #** ##.#.* #....##\&hP~,,~,,,,.,.,†.,°,,,,,*\&h1SYou have harvested enough death to cast Grave Claw an additional time. _The dead are walking! swap places.  The water moccasin bites your death yak zombie but does no damage.  The water moccasin bites your death yak zombie!  th yak gores your death yak zombie!!3====7.5 (1.0\&h,[\&hbm _Your death yak zombie barely misses the water moccasin.\&hZ X  You reach to attack! You hit the death yak but do no damage.Your death yak zombie barely misses the water moccasin.5==---8.0 (0.5\&ha \&hh E _The water moccasin bites your death yak zombie!\&h .You reach to attack! You hit the death yak but do no damage.The death yak gores your death yak zombie!\&hT G---6 (0.6\&h+V _Your death yak zombie gores the death yak!\&hJ . You could not reach far enough!  The water moccasin bites your death yak zombie.  Your death yak zombie gores the water moccasin!\&hLY5====9.2\&hQ\&h[TA _The death yak gores your death yak zombie!!\&hk{  You could not reach far enough!  The water moccasin bites your death yak zombie.\&hnc4=---8\&hr\&hvh _Your death yak zombie barely misses the death yak.\&hFF   You could not reach far enough!  The water moccasin bites your death yak zombie but does no damage.  Your death yak zombie gores the water moccasin!! ZZ   water moccasin zombie (minion)The water moccasin dies!The dead are slithering!\&hY |=4=--10.3 (0.5\&hb \&h>e @ _The death yak gores your death yak zombie!\&hv^\&h`P3--9 (0.6\&hh\&hzm5 _You could not reach far enough!\&h  _You could not reach far enough! reach to attack! You hit the death yak but do no damage.The death yak is lightly wounded.  Your water moccasin zombie barely misses the death yak.  Your death yak zombie gores the death yak.  The death yak gores your death yak zombie but does no damage.\&h V=-1.4 (0.5\&h \&h i _Your death yak zombie closely misses the death yak.\&hF  You could not reach far enough!6-9\&hL \&htQ E _Your water moccasin zombie bites the death yak.\&h w  You could not reach far enough!  The death yak gores your death yak zombie!!\&hd. 4\&hl52===2.4\&h\&hY _Your death yak zombie is destroyed!\&h  You reach to attack! You barely miss the death yak.The death yak is lightly wounded.  Your water moccasin zombie completely misses the death yak.\&h0---9\&hl\&h, S _Your death yak zombie gores the death yak but does no damage.\&h j  You reach to attack! You hit the death yak. You freeze the death yak.\&h h.Y \&hɭ I---3.5 (0.6\&h \&h d _The death yak is moderately wounded.\&h>#  You hit the death yak. You freeze the death yak.  The death yak is moderately wounded.Your water moccasin zombie bites the death yak but does no damage.\&h&Q1=4.0 (0.5\&hb.\&h3@ _Your death yak zombie gores the death yak.\&h;{  You hit the death yak but do no damage.The death yak is moderately wounded.The death yak gores you but does no damage.05 _Your water moccasin zombie bites the death yak.\&hXl  You hit the death yak but do no damage.\&h[065.0\&h e\&hMjd _The death yak is moderately wounded.\&h_ `You hit the death yak but do no damage. _The death yak is moderately wounded.You block the death yak's attack.  Your water moccasin zombie completely misses the death yak.\&h` +6 (0.6\&h[e \&h|h @ _Your death yak zombie gores the death yak.\&h0  You hit the death yak but do no damage.The death yak is heavily wounded.\&hL a7=6.1 (0.5\&hS \&h E _Your water moccasin zombie bites the death yak.\&huG  You hit the death yak. You freeze the death yak.  The death yak is heavily wounded.The death yak misses you.197 (0.6 _Your death yak zombie gores the death yak but does no damage.\&h  You hit the death yak but do no damage.The death yak is heavily wounded.Your water moccasin zombie bites the death yak but does no damage.\&hCI87.2 (0.5\&h\&h,7 _You block the death yak's attack.\&h  Your water moccasin zombie bites the death yak but does no damage. block the death yak's attack.  You feel your existence waver again.  Your death yak zombie gores the death yak but does no damage.7=17 8 (0.6\&h \&h E _Your water moccasin zombie bites the death yak.\&h]  You hit the death yak but do no damage.The death yak is severely wounded.=8.4\&hjW _The death yak gores you but does no damage.\&hg  You hit the death yak but do no damage.The death yak is severely wounded.Your water moccasin zombie completely misses the death yak.\&hj3=9 (0.5\&hWs\&hz@ _Your death yak zombie gores the death yak!\&h  You hit the death yak but do no damage.The death yak is severely wounded.The death yak gores you but does no damage.\&h5-9.5 (0.6\&h\&h E _Your water moccasin zombie bites the death yak.\&hiq c  You barely miss the death yak.\&h]t ~=8=-20.0 (0.5\&h} \&h b _The death yak is severely wounded.\&hTY#Y  distracted, ally target)barely miss the death yak. _You hit the death yak. You freeze the death yak.  The death yak is severely wounded.r water moccasin zombie completely misses the death yak.  The death yak gores you!!79----==6 (0.6\&hV _Your death yak zombie gores the death yak!\&h \&h!\&hY\&hYYou hit the death yak but do no damage.The death yak is almost dead.Your water moccasin zombie bites the death yak but does no damage.\&h@--1.2\&h \&h\&hz)_You block the death yak's attack.\&h_qZ  You puncture the death yak! You freeze the death yak.\&h|v ZZ   water moccasin zombie (minion)ZZZZZ 5 death yaks (minion)  You kill the death yak!\&h&y=71--7 (0.5\&h\&h+ _The dead are walking!\&h  _No target in view!\&h 80----19\&h !~1\&hO&\&h'\&h:*\&h/\&hB1\&hw22\&h3 20\&h4=\&h5\&h8\&hC=\&h>\&h@\&h\&h^\&h\&h \&h}\&h3\&h=\&h\&h9\&h\&h0\&hY1\&h0==\&h\&h!\&h&\&hz(\&h)4\&h*=\&h+\&h.\&h3\&h5\&h7\&h=\&h|>\&h@\&hdF\&hG\&h'I5\&hQJ2\&hxK=\&hL\&hN\&hS\&h_U\&hW\&h\\&hV^\&h_6\&h |3=7\&hB\&h\&h>8=4==\&hմ\&h.\&h1Z-\&hj 44.7 (23.0) _You start resting.\&hs-5.7 (24Reap \&h\&h_ _Your reaping aura is weakening.\&hK9\&h=\&h\&h>X5=\&hZ\&h{\&h'90\&h\&h\&hAk 9.7 (4.0) _You start resting.\&hm50.7 (5Fly \&hi\&h\Z _Your reaping aura expires.\&hH\&hf\&h \&h7\&h\&hD16=\&h1#\&h$\&h_&\&h#,\&h-L2=\&hk/\&h4\&h6\&h7\&hW=\&h?k7==\&h,A\&heE\&h6LV3=\&hM\&hW,\&hY\&h_,\&ha\&hvl\&h_o\48=\&h}q\&hz,\&h{\&h<5\&h\&hH,\&h{\&hRb9=\&h\&hl<6\&h\&h,\&h2\&hb7=\&h\&h30==\&hȤ\&hY,\&h\&hl8=\&h\&hX\&h,\&h3l1=\&hi\&h<9\&h\&hz,\&h.\&hB100/110\&h\&hb2=\&h6\&h ,\&hY\&hb1=\&h\&h,\&h?\&h3==\&h!\&hl2=\&h\&h#,\&h \&h<3\&h@\&h\&hl4=\&h\&h ,\&h\&h<4\&h\&h,\&h\&hb55=\&h \&hO!,\&h&\&h:',\&h+\&h,b6=\&h-4_ _You start resting.\&h;091.7 (41.0)\&h0=w6==2.7 (42\&hA\&hD% _Magic restored.\&hAv\&hrN7=\&h`8=\&hd,\&he\&hk,\&h7m\&hDz~9\&h|\&hh,\&h\&h\&hjM10=\&h\&h1 _HP restored.\&h\&hL\&h\&h#5 _You swap places.\&h\&h\&h)K _You swap places.\&hm\&h\&hй\&h \&h\&hD\&h\&h\&h2\&h\\&h\&h\&h:=\&h\&h\&h\&h\&hx\&h\&h\&h7\&h\&h$\&h\&h\&h\&h\&h \&h\&h\&h"\&h%\&h:)\&h-\&h>,\&h@\&hB,\&hG\&hN\&hRO\&hR\&hT\&h&W\&hzX,\&hJ[\&h@^\&h_\&ha\&hYc\&hf\&hg,\&hHj\&hem\&h)p\&hYr\&hu\&hw\&hy\&h?{\&h|\&h*~\&h-\&h\&hn,\&h \&hƋ\&h\&h\&h$\&h=,\&hj\&h3\&h\&h0\&h \&h^\&hM\&h\&h#\&hN\&hz\&hN\&h\&hO\&h\&h\&hb\&h\&h\&h\&h\&h\&h\&hn\&h1\&h\&h}\&h\&h\&hl\&h<\&hp\&h\&h\&h\&he\&h\&h\&h\&h\&h\&hp\&h\&h\&h\&h>\&h\&hS\&h\&h\&h\&h.\&h\&h \&h\&h\&h\&h\&h\&h+\&hR\&h\&h\\&h_\&h\&h \&hU,\&h\&h \&hd \&h \&h \&h\&h$\&h|\&h\&h\&h\&h\&h.\&h\&h\&h\&hZ\&h \&hR!,\&hj#\&h+&\&h'\&h)\&hQ+\&h,\&h-\&h/\&h0\&h"2\&h3\&h#5\&h6\&h7\&h9\&h6;,\&h_=\&h@\&hEB\&hC\&hE\&h$G\&hH\&hI\&h K\&hLL\&hN\&hP\&hZR\&hS,\&hU\&hV\&hX\&h Z\&h[\&h!],\&hm_\&hyd\&he\&hf,\&hh\&h k\&hGl\&h n\&hp\&hq\&hmt,\&hu\&hw\&hHx\&h^{\&h|\&hW~\&hy\&h\&h\&hՄ\&h\&h\&h\&h\&h\&hX\&hƛ\&hѝ\&h\\&h \&h>\&hi\&h\&h\&hɩ\&h\&hs\&ht\&h@\&h.\&h˴\&h%\&hg\&h~\&h\&h\&h\&hA\&hĿ\&h\&h&\&h\&h,\&hR\&hM\&h\&h\&h<\&h\&h\&h\&h:,\&h \&h\&h>\&h\&ha\&h\&h\&h2,\&h\&h\&h\&h\&h\&h\&h\&h\&h\&h,\&h\&h\&h\&hB\&h\&h \&h ,\&h B\&h \&hB \&ht \&h \&h \&h \&h \&h \&hZ \&h \&h \&h \&h \&h> \&h \&h ,\&h# \&h% \&h& \&h( \&h) \&h|+ \&h, \&hg. \&h/ ,\&h1 \&h9  ,,,,,,,,,........†..#  ,,,,,,,,,...#.....<.###  ,,*,,**,,P.#.......#..## ,,,,,,,,,,............. ,,,,,,,,*.P#P.......... ,,,,*,***#*###......#..P (,,,,*######.#.##..###.. ....###...Z.Z..#.<...... ,#.....@.Z..ZZZ.#{.P.342.7 (50\&h= H ......###.#.###.....##  .....,,*##### ####...#  ...#,,** ##..## # .♣~*,,* ##Z.Z# # ~~*,,.####### #Z#..#  ~,,,.,......#####...# # ,,~♣#.......#.###...# ~~,~,....,#.....Z....## #\&h? B\&h\@ \&hA \&hH $**,,,*,*Z..Z.,Z..ZZZ.,,~\&hJ `~~~,3.7 (51\&hPO \&h'R % _Found 7 stones.\&h\&h4\&h\&h\&hB\&h,\&h\&h,\&h **,,..†..# **,,...#.....<.## S,,,*,,**,,P.#.......#.. ..,, )..,,,,,,,*.P#P .#..,,*,***#*###......#. ..(..,,*######.#.##..### ,#....###Z..Z....#.< *,,#...@.Z..ZZZ...#{.P. ..###.#.###.....## .........*##### ####... .~...#..## ##..# ~~.♣~♣..# ##Z.Z# ~~~~*...####### #Z#..# S   water moccasin (asleep) .~~,..........#####...# Z   water moccasin ,..,[36\&hm~♣#.......#.###...# ZZZZZ 5 death yak zombies (minion) ~~,~,....,#.....Z....## 4.7 (1.0)  A water moccasin comes into view.\&h\&ha\&hm,\&h\&hS,,,,,,,*..Z.*ZZ.ZZZ.*~,,,, ally target),,,\&hT+5.7 (2\&hp\&hU"- _Found a +0 short sword.\&hF> ` †..#  < ,.. ,).. ,.#.. ,..(..,,*######. *,#....###..Z.....#.< **,,#...@ZZ.ZZZ....#{ *........###.#.# ~.........  ,.~...#..##  ,~~.♣~♣..# \&h.@  ,~~~~*...#   ,.~~,.....  ,,..,~♣#..   \&hK  †..#  < ,.. ,).. ,.#.. ,..(..,,*######. *,#....###..Z.....#.< **,,#...@ZZ.ZZZ....#{ *........###.#.# ~.........  ,.~...#..##  ,~~.♣~♣..# \&h  ,~~~~*...#   ,.~~,.....  ,,..,~♣#..  \&h \&hn \&hI \&h e _A water moccasin is nearby!\&h[ ,**,.†..# .##....,,,,,...#.....<. .S...#.,**,,P.#.# .......,,,,,, .).....,,,,*.P#P ..#....*,***#*###......# $..(...,*######.#.##.. *,#....###..Z.....#.< **,,#..@.ZZ.ZZZ....#{.P. ♣.###.#.###..... ~.###### ####... ..~...#..## ##.. .~~.♣~♣..# ##Z.Z# .~~~~♣...####### #Z#..# ..~~...........#####...# .....~♣#.......#.###...#  ,~~,~,....,#.....Z....##\&h),,,,,,,,Z.*ZZ.ZZZ.*,~,~~,~6.7 (1\&h\&h+ _Found 18 gold pieces. \&h  *PP......... ÷.*#......,,.........†.. ..##......,.....#.....< ..S...#..##..P.## .........,...,.. ..).....P...*.P#P. ...#....#.#**#*###...... .$..(....#######.#.##..# ,*,#...@###.Z......#.<. **♣..#...ZZ.ZZZ.....#{.P *♣..##.#.###.. ,~.........###### ####.. ~..~...#..## ##.. ..~~.♣~♣..# ##Z.Z ~.~~~~♣...####### #Z#.. ~ \&h5..~~...........#####... 4 ,.....~♣#.......#.###...,,,,,,,,****,,,,,,,,,{{,ZZ.Z.Z.,,~~,~ 3~7 \&hL _Found an elf skeleton. \&hc A *..#....#.# P.,,...,####.*PP...... .÷.*#.......,.........† P..##......,.....#.....< ...S...#..##..P.# P.............,.. ...).....P...*.P#P \&h"  ....#....#.#**#*###..... ..$..(.@..#######.#.## ..#.#....###{{..<. ,**♣..#..ZZ.Z.Z......#{ ,*♣.#.###.. ,.~.........###### #### ~~..~...#..## ##. ~..~~.♣~♣..# ##Z .~.~~~~♣...####### #Z#   death yak zombie ~~..~~....##### \&h2  \&hL  \&h  \&h% ,,,,,****,**,,,,,*,,,,,Z.###{.,Z.{Z{* \&hp' `~,,~,8 \&h0  \&h3  \&hx  *........† ..,,,####.**,.#..#....# .P.,,....####.#PP...... ..÷.*#.................† .P..##............# ♣...S...#..##..P.# \&h  .P.............,.. ....).....P...#.P#P ,....#.@..#.#**#*###.. ...$..(....#######.#.## ...#.#..Z.###{..< .,*♣♣..#..Z.{Z{Z......#{ *,*♣.....#.###.. ~,.~.........###### #### ,~~..~...#..## ## ,~..~~.♣~♣..# ##Z ~.~.~~~~♣...####### #Z# \&h  \&h , \&hc0 ^,,**,,,********,,,,,,,, \&h1 I,Z,.Z,.Z*~,~Z 2 death yak zombies (minion), \&h3 &9 \&h=  \&h@ !\&h?< *#. P.#*,,,***##****....... ...,,,####.**,.#..#....# ..P.,,....####.#PP...... ...÷.*#............ Y.P..##............# .♣...S...#..##..P.#!\&h$ ..P.............,.. .....).@...P...#.P#P ......#....#.##*#*###.. ....$..(.Z..#######.#.## ....#.#...Z###{.. ...*♣♣..#...Z{Z{Z......# ♣♣,*♣....#.###.. Y   elephant (trample, asleep) ~~,.~.........###### #S   water moccasin (asleep, ally target) ,,~~..~...#..## # Z   water moccasin zombie (minion) ~,~..~~.♣~♣..# ## ZZ 2 death yak zombies (minion)!\&h!\&h&!\&h,!\&hA8,,**,,*,,,***,*,,,,,.Y,,,,Z*.,,Z,Y)!\&h,~~Z 3 death yak zombies (minion)50!\&hj !\&hC#\ _An elephant comes into view.!\&h_{  You reach to attack!  The helpless water moccasin fails to defend itself.  !\&h0c|You hit the water moccasin. You freeze the water moccasin.!\&h+fB!\&hvQ.Y...SZ.!\&hxZ.ZZ..ZS  Z 4 death yak zombies (minion)1.3 (0.6!\&h!\&h4i _The water moccasin is moderately wounded.!\&h6/ h  You barely miss the water moccasin.!\&h&C ' !\&hE Z.Z.{The water moccasin is moderately wounded.=8 (0.5!\&h,V !\&hY T _The water moccasin misses you.!\&hz  You puncture the water moccasin!  You feel bolstered by spreading misfortune.The water moccasin seems to slow down. You freeze the water moccasin.!\&h|B!\&h}!\&h.YZ.Z.Z.Z. slow, ally target)!\&h O22 2.3!\&h !\&h֐g _The water moccasin is severely wounded."\&h5oa  You miss the water moccasin."\&h\  The water moccasin is severely wounded.You block the water moccasin's attack.  Your water moccasin zombie bites the water moccasin!"\&hnn..Z, ally target)Z   water moccasin zombie (minion)ZZZZZ 5 death yaks (minion)"\&h&8"\&hf"\&hN _The water moccasin dies!"\&h *# ÷.#*,,*,,,***,* *# .P.#*,,,***##****......."\&h .....,,####.**,.#..# ...P.,,....####.#PP Y...÷.*#.... ...P..##............# P.♣.Y.....#..##..P.# ...P...@.........,.. ÷.....)Z....P...#.P#P .......#.Z..#.##*#*###.. #....$..(....#######.#.# .....#.#...Z###{. ....#♣♣..#.Z.Z.Z{Z....Y 2 elephants (trample, 1 asleep, 1 all…) .♣♣.*♣.......Z###.#.###. ,~~,.~.........###### # ~,,~~..~...#..##"\&h. k  An elephant comes into view."\&hp ,"\&h ,"\&h ,"\&h j,,**,,,*,,,,,,,*,,,,,,,P.♣.."\&h ,...P.YZ*.Z*.*Z*.*Z.Z,.*~"\&h# 5-3.8 (1.0"\&hT$ "\&hw' _Found a human skeleton and a dwarf skeleton."\&h9 Z.Z.You could not reach far enough!  The elephant completely misses your water moccasin zombie.=4.4 (0.6"\&hy"\&hJ _The elephant trunk-slaps your water moccasin zombie.#\&h2v  You reach to attack! You hit the elephant but do no damage.Z.Z..ZZ.#\&hEI-9 (0.5#\&hsM #\&hO#\&hQI_Your water moccasin zombie bites the elephant but does no damage.#\&h  You reach to attack! You hit the elephant but do no damage. _Your water moccasin zombie bites the elephant but does no damage.  You reach to attack! You hit the elephant but do no damage.  amples your water moccasin zombie!r water moccasin zombie holds its ground!  The elephant trunk-slaps your water moccasin zombie.{,{Z. =5.5 (0.6#\&h#\&hD _Your water moccasin zombie bites the elephant.#\&h d  You reach to attack! You hit the elephant but do no damage.Z...ZZ.-6.0 (0.5#\&h:! #\&h)  #\&h_+ #\&hk- (_The elephant is lightly wounded.#\&hZyYou reach to attack! You hit the elephant but do no damage. _The elephant is lightly wounded.  You could not reach far enough!   but does no damage.  The elephant tramples your water moccasin zombie.  Your water moccasin zombie holds its ground!#\&hj,{Z.Z.=5#\&ho #\&hq#\&hQr<_The elephant trunk-slaps your water moccasin zombie.$\&h3&  $\&h6You reach to attack! You hit the elephant. You freeze the elephant.  The elephant is lightly wounded.  The elephant trumpets! You hear a croak.$\&h8O {,YZ.Z.Ylly target$\&hP)Your water moccasin zombie completely misses the elephant.=7.0$\&h!X$\&h[? _Your death yak zombie gores the elephant!$\&h  You reach to attack! You hit the elephant but do no damage.$\&h)  The elephant is moderately wounded.The elephant tramples your water moccasin zombie!  Your water moccasin zombie holds its ground!$\&h {,.YZ. $\&hC&5$\&h$\&h e _The elephant misses your water moccasin zombie.$\&h  You reach to attack! You hit the elephant but do no damage.$\&h^ r  The elephant is moderately wounded.$\&hT {,,{.Z.Z$\&h 6--8.1 (0.6$\&hw $\&h D _Your water moccasin zombie bites the elephant.%\&hz  You could not reach far enough!  The elephant barely misses your water moccasin zombie.%\&h!  The elephant trunk-slaps your water moccasin zombie.  Your death yak zombie gores the elephant!  A cane toad comes into view.%\&h_J,F.YZ.Z.Z.F   cane toadZ   water moccasinZZZZ 5 death yak zombies (minion)%\&hk1=-7%\&hb%\&hW _Your water moccasin zombie bites the elephant but does no damage.%\&h9%\&h%\&h  You could not reach far enough!  The elephant tramples your water moccasin zombie.  Your water moccasin zombie holds its ground!%\&hZ%\&hkG.,,F,{.Y.Z.(Z09.3%\&h%\&hp _The elephant completely misses your water moccasin zombie.%\&h z  You could not reach far enough!  Your water moccasin zombie bites the elephant.%\&h8 P19-8 (0.5%\&h` %\&h R _Your death yak zombie gores the elephant but does no damage.&\&h  You could not reach far enough!bites the elephant. _Your death yak zombie gores the elephant but does no damage.  An elephant comes into view.  The elephant tramples your water moccasin zombie.r water moccasin zombie holds its ground!&\&h .{,Y...YF..ZZ..&\&h@ZY 3 elephants (trample, 1 ally target) The elephant trunk-slaps your water moccasin zombie.  Your death yak zombie gores the elephant!8==60.3&\&h&\&hW _Your water moccasin zombie bites the elephant but does no damage.&\&h  You could not reach far enough!  You feel your existence waver again.&\&h917 8&\&h:&\&hĮ? _Your death yak zombie gores the elephant!&\&hr  You reach to attack! You hit the elephant but do no damage.&\&hu k  The elephant is almost dead.&\&h7x &\&h^z &\&h~ S  Your water moccasin zombie bites the elephant.&\&hR  An elephant comes into view.The elephant tramples your water moccasin zombie!  Your water moccasin zombie holds its ground!&\&h> ,&\&h] &\&h {,.Y..÷lYFY..P.Y.Z.Z..ZY 4 elephants (trample, 1 ally target)&\&h 8l   komodo dragonF   cane toad-1.4 (0.6&\&h$ &\&h ^ _Your water moccasin zombie is destroyed!'\&haYour water moccasin zombie holds its ground! _Your water moccasin zombie is destroyed!  You reach to attack! You hit the elephant but do no damage.The elephant is almost dead.death yak zombie gores the elephant!!  The elephant dies!'\&hd'\&hf'\&hvL.F.Z) 3 elephants (trample)(ally target)ZZZ 5 death yak zombies (minion)'\&h 3-9 (0.5 _You have harvested as much death for Grave Claw as you can hold at once.'\&hg'\&hV'\&hr _Your base Spellcasting skill increases to level 6!'\&h  You hit the cane toad.  You feel bolstered by spreading misfortune.The cane toad seems to slow down. You freeze the cane toad.'\&hB'\&h,'\&h,{...÷.YP.lY.YZ.Z.slow, ally target)22 2.5 (0.6'\&hM _The cane toad is lightly wounded.(\&h ((\&h  (\&h w,,**,,,*,,,,,,,* *.....## knorpule3000 the Spear-Bearer (\&h  (\&h! m,÷.#*,,*,,,***,* *......# Poltergeist of Ashenzari *****.(\&h.#  (\&hj$ ,.P.#*,,,***##****....... Health: 110/110 ========================(\&h%  (\&h_' ,.....{,####.**,.#..#.... Magic: 33/36 ======================--(\&h(  (\&h) ,...P.,,....####.#PP..... AC: 22  Str: 12(\&h+  (\&hV, a,....÷.*#................ EV: 19(\&h- -Int: 25(\&h/ ? ,..YP.l##............#... SH: 12Dex: 16 ,P.♣..YF...#..##..P.#.... XL: 14 Next: 73% Place: Lair:5 ,.Y.P..Z@.........,...... Noise: =--------  Time: 28362.5 (0.0) *÷....ZZ.....P...#.P#P... M) +0 spear "Bound With Me" {freeze, Fort, *.......#....#.##*#*###.. Throw: 12 boomerangs *#....$..Z....#######.#.# Fly  *.....#.#..Z.###{.......#(\&h:  *....#♣♣..#.....Z{Z...... YYY 3 elephants (trample) ,.♣♣.*♣........###.#.###. l   komodo dragon *,~~,.~.........###### ## F   cane toad (slow, ally target) ~~,,~~..~...#..##  ZZZ 5 death yak zombies (minion) _The cane toad is lightly wounded.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, slow, ally target)(\&h6,,**,,,*,,,,,,,* *.....## knorpule3000 the Spear-Bearer ,÷.#*,,*,,,***,* *......# Poltergeist of Ashenzari *****.,.P.#*,,,***##****....... Health: 110/110 ========================,.....{,####.**,.#..#.... Magic: 33/36 ======================--,...P.,,....####.#PP..... AC: 22  Str: 12,....÷.*#................ EV: 19Int: 25,..YP.l##............#... SH: 12Dex: 16,P.♣..Y*...#..##..P.#.... XL: 14 Next: 73% Place: Lair:5,.Y.P..Z@.........,...... Noise: [3(\&h`7m=--------  Time: 28362.5 (0.0)*÷....ZZ.....P...#.P#P... M) +0 spear "Bound With Me" {freeze, Fort,*.......#....#.##*#*###.. Throw: 12 boomerangs*#....$..Z....#######.#.# Fly *.....#.#..Z.###{.......#*....#♣♣..#.....Z{Z...... YYY 3 elephants (trample),.♣♣.*♣........###.#.###. l   komodo dragon*,~~,.~.........###### ## F   cane toad (slow, ally target)~~,,~~..~...#..##ZZZ 5 death yak zombies (minion) _The cane toad is lightly wounded.  Casting: Grave Claw [3(\&hz7m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, slow, ally target))\&hߚ9 )\&h/  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (lightly wounded, slow, ally target)  You draw life force from the cane toad!  The cane toad is no longer moving slowly.  The komodo dragon hisses menacingly.  The cane toad stings you but does no damage.  The elephant tramples your death yak zombie.  Your death yak zombie stumbles backwards!)\&h>)\&hn@,)\&hA{)\&hC.)\&h0mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (lightly wounded)0\&h0\&h k  The elephant trunk-slaps your death yak zombie.  The six-headed hydra bites you but does no damage.  The six-headed hydra barely misses you.  You block the six-headed hydra's attack.  The six-headed hydra closely misses you.  The six-headed hydra misses you.0\&h}j.DDDe,0\&hk The six-headed hydra misses you.  The elephant tramples your death yak zombie.r death yak zombie holds its ground!  The elephant trunk-slaps your death yak zombie.  Your death yak zombie gores the elephant.19.4 (10\&h70\&hϏG _Your death yak zombie gores the six-headed hydra!2\&hu,÷.#*,,*,,,***,* *..,.P.#*,,,***##****..,.....,,####.**,.#..#....#,...P.,,....####.#PP..,....÷.*#............,...P.D##....#,P.♣...lZZ.#..##..P.#..,...PYYD..........,...*÷....ZZZ@...P...#.P#P*.......#....#.##*#*###*#....$..(....#######.#.##*.....#.#....###{.......#.*....#♣♣..#.....Z{Z,.♣♣.*♣........###.#.###*,~~,.~...### ###~~,,~~..~...#..## ~..~~.♣~♣..# ##2\&h: _Your death yak zombie gores the six-headed hydra!komodo dragon bites your death yak zombie!gores the elephant!  Your death yak zombie gores the komodo dragon2\&h~Z.  The elephant tramples your death yak zombie.  holds its ground!2\&h*.DlZ.Z2\&h(1 ally target)  The six-headed hydra bites your death yak zombie. x3six-headed hydra bites your death yak zombie but does no damage.  The six-headed hydra bites your death yak zombie.  The six-headed hydra bites your death yak zombie!e but does no damage.  The elephant trunk-slaps your death yak zombie but does no damage.6=2\&h3(=702\&hW2\&hB@ _Your death yak zombie gores the elephant!!3\&hqhoYou reach to attack!  You hit the komodo dragon but do no damage.  The komodo dragon is severely wounded.komodo dragon bites your death yak zombie!  Your death yak zombie gores the six-headed hydra.  komodo dragon!3\&hr†ZZZZ 5 death yak zombies (minion)3\&hW=7-9 (0.53\&h3\&hM _The komodo dragon dies!3\&h 3\&h .D.YZThe elephant tramples your death yak zombie!  Your death yak zombie stumbles backwards!six-headed hydra bites your death yak zombie!  The six-headed hydra bites your death yak zombie but does no damage.  The six-headed hydra bites your death yak zombie! x3  The six-headed hydra bites your death yak zombie but does no damage.3\&h G-1.5 (0.63\&h 3\&h G _Your death yak zombie gores the six-headed hydra.4\&hwThe six-headed hydra bites your death yak zombie but does no damage..   The six-headed hydra bites your death yak zombie!4\&hyL0=2.14\&hA4\&h4G _Your death yak zombie gores the six-headed hydra!4\&h|The elephant trunk-slaps your death yak zombie.  The elephant tramples your death yak zombie but does no damage.  The elephant trunk-slaps your death yak zombie but does no damage.x2 D.D1 distracted, al…) 1 ally target)4Your death yak zombie is destroyed!The six-headed hydra bites your death yak zombie! x2  Your death yak zombie gores the elephant!4\&h<.-74\&h4\&hG _Your death yak zombie gores the six-headed hydra.4\&h={ (!elephant tramples your death yak zombie but does no damage.  The elephant trunk-slaps your death yak zombie.  Your death yak zombie gores the six-headed hydra!  The elephant tramples your death yak zombie!  holds its ground!4\&hi} d19-3.2 (0.54\&h 4\&h< X _The elephant trunk-slaps your death yak zombie but does no damage.5\&hD.Dally target)Your death yak zombie holds its ground! 5\&hQ_e but does no damage. reach to attack!  You catch the helpless six-headed hydra completely off-guard! puncture the six-headed hydra! You freeze the six-headed hydra.  The six-headed hydra is almost dead.7=5\&hԇ75\&h5\&h? _Your death yak zombie gores the elephant!5\&h V  The six-headed hydra is almost dead. _Your death yak zombie gores the elephant!ould not reach far enough!r death yak zombie gores  The six-headed hydra bites your death yak zombie.  The six-headed hydra bites your death yak zombie!5\&h cYour death yak zombie is destroyed!  The six-headed hydra bites your death yak zombie!  The six-headed hydra bites your death yak zombie. x2  The six-headed hydra bites your death yak zombie!elephant tramples your death yak zombie!  Your death yak zombie holds its ground!5\&h3  The elephant trunk-slaps your death yak zombie but does no damage.  Your death yak zombie gores the six-headed hydra!!5\&hg" s †..YZ   six-headed hydra 3The six-headed hydra dies!The elephant tramples your death yak zombie.5\&h: U=8804.25\&hC 5\&hG ? _Your death yak zombie stumbles backwards!6\&h The elephant tramples your death yak zombie. _Your death yak zombie stumbles backwards! reach to attack! You hit the elephant. You freeze the elephant.  The elephant is almost dead.You feel your existence waver again.  gores the elephant!)   elephant (trample,6\&h36\&h7AX17 1--76\&hG 6\&hI6\&h[K$_The elephant dies!6\&hL6\&h,nThe elephant dies!six-headed hydra.  You feel bolstered by spreading misfortune.The six-headed hydra seems to slow down. freeze the six-headed hydra.  The six-headed hydra is moderately wounded.6\&h­6\&hg.6\&hΰY6\&h% 6\&hpslow, ally target)22 ==6\&h&5.3 (0.66\&h  6\&h6\&h9_Your death yak zombie gores the six-headed hydra!6\&h MThe six-headed hydra is moderately wounded. _Your death yak zombie gores the six-headed hydra!  You reach to attack! You hit the six-headed hydra.heavi6\&hy "6\&h f†D 6\&h +8 (0.56\&h 6\&hG ? _Your death yak zombie gores the elephant!7\&hC DD  distracted, slow, a…)  The elephant tramples your death yak zombie!  Your death yak zombie holds its ground!  The elephant completely misses your death yak zombie.7\&hJF-6.4 (0.67\&hP7\&hUG _Your death yak zombie gores the six-headed hydra!7\&h z DDslow, ally target)The elephant completely misses your death yak zombie. _six-headed hydra!  You hit the six-headed hydra.  The six-headed hydra seems to slow down.  You freeze the six-headed hydra.  The six-headed hydra is severely wounded.7\&h"| 3-9 (0.57\&h 7\&h- ? _Your death yak zombie gores the elephant.8\&h  ,÷.#*,,*,,,***,* *......#. knorpule3000 the Spear-Bearer  ,.P.#*,,,***##****........ Poltergeist of Ashenzari *****. ,.....,,####.**,.#..#....# Health: 110/110 ======================== ,...P.,,....####.#PP...... Magic: 24/36 ================-------- ,....÷.*#................. AC: 22  Str: 12 ,...P..##............#.... EV: 19Int: 25 ,P.♣...†Z..#..##..P.#..... SH: 12Dex: 16 8\&hd ,...P..†D.........,....... XL: 14 Next: 81% Place: Lair:5 *÷.....YZ@...P...#.P#P.... Noise: =--------  Time: 28376.9 (0.0) *......Z#....#.##*#*###... M) +0 spear "Bound With Me" {freeze, Fort, *#....$..(....#######.#.## Throw: 12 boomerangs *.....#.#....###{.......#. Fly  *....#♣♣..#.....Z{Z......# ,.♣♣.*♣........###.#.###.. D   six-headed hydra (slow, ally target) *,~~,.~.........###### ### Y   elephant (trample, ally target) ~~,,~~..~...#..## # ZZZ 3 death yak zombies (minion) ~~,~..~~.♣~♣..# ## _Your death yak zombie gores the elephant.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining 8\&h [m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (severely wounded, slow, ally target)8\&h2,÷.#*,,*,,,***,* *......#. knorpule3000 the Spear-Bearer ,.P.#*,,,***##****........ Poltergeist of Ashenzari *****.,.....,,####.**,.#..#....# Health: 110/110 ========================,...P.,,....####.#PP...... Magic: 24/36 ================--------,....÷.*#................. AC: 22  Str: 12,...P..##............#.... EV: 19Int: 25,P.♣...†Z..#..##..P.#..... SH: 12Dex: 168\&h6,...P..†*.........,....... XL: 14 Next: 81% Place: Lair:5*÷.....YZ@...P...#.P#P.... Noise: =--------  Time: 28376.9 (0.0)*......Z#....#.##*#*###... M) +0 spear "Bound With Me" {freeze, Fort,*#....$..(....#######.#.## Throw: 12 boomerangs*.....#.#....###{.......#. Fly *....#♣♣..#.....Z{Z......#,.♣♣.*♣........###.#.###.. D   six-headed hydra (slow, ally target)*,~~,.~.........###### ### Y   elephant (trample, ally target)~~,,~~..~...#..###8\&hA8 ZZZ 3 death yak zombies (minion)~~,~..~~.♣~♣..### _Your death yak zombie gores the elephant.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (severely wounded, slow, ally target)8\&h=9 9\&h#  Aim: a six-headed hydra (severely wounded, slow, ally target)  You draw life force from the six-headed hydra!  The elephant tramples your death yak zombie.  Your death yak zombie holds its ground!  The elephant trunk-slaps your death yak zombie but does no damage.  Your death yak zombie gores the elephant!The elephant dies!  The six-headed hydra barely misses you.  You block the six-headed hydra's attack. x2  The six-headed hydra bites you but does no damage.  The six-headed hydra barely misses you. The six-headed hydra bites you.six-headed hydra!!.)ZZZ 3 death yak zombies (minion) 05--55=7.9 (1 _The six-headed hydra dies!9\&h _Your base Summonings skill increases to level 4!9\&hb  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9\&h'9\&ho+9\&h:9\&h@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.):\&h 4:\&h :\&h :\&h :\&h$ 6=-:\&h& ,:\&hh1 7=:\&h ? 6=1:\&hH h8:\&hKN ,:\&hP :\&hU ;7:\&hW F==:\&hX :\&hu_ <9:\&h]b :\&hMg :\&hh :0:\&hdl :\&hpt .ZZ--. _You start resting.:\&h;~ /80.0):\&h4 10=19--8.9 (11:\&h :\&h " _HP restored.:\&h :\&h :\&hR :\&h 8=:\&h! P8:\&h% :\&h* W _You start resting.:\&hz, 117 :\&h0 :\&h3 :\&h36 :=:\&hQ8 :\&h< b9=:\&h> :\&hM n:\&hO :\&hDZ B:\&h\ :\&h=^ j30==:\&h_ :\&hxe ,:\&hg :\&h,l ,:\&ho :\&hs ,:\&hFv :\&hz :\&h{ O1=:\&h:} :\&h ,:\&h0 :\&h[ ,:\&h :\&h ,:\&h[ :\&h b2=:\&hK :\&h ,:\&h :\&h ,:\&h :\&h ,:\&h :\&h :\&h^ i3==:\&h :\&h ,:\&h :\&h{ ,:\&h :\&h ,:\&h :\&hC l4=:\&h :\&h ,:\&h :\&h ,:\&hg :\&h6 ,:\&h :\&h b5=:\&hG :\&h ,:\&hC :\&h,:\&hc:\&h) ,:\&hs :\&h&{ _You feel your existence waver again.:\&h.420.9 (32:\&hrw6==1.9 (33:\&h$:\&h (% _Magic restored.;\&hu|;\&h;\&h&;\&hȖn;\&hƙ;\&hX=;\&h;\&hw;\&hE;\&hB;\&hc;\&hP;\&h G SS   water moccasin (wandering)ZZZ 3 death yak zombies (minion) _You start waiting.;\&hH30.9 (9.0);\&hRZ.S†ZSally target)1.9 (10.0);\&h;\&ha _A water moccasin comes into view.;\&hP ,÷.#*,,*,,,***,* *......# ,.P.##,,,***##**** ,.....,,####.**,.#..#.... ,...P..,....####.#PP ,....÷.*#...... ,...P..##....# ,P.♣...†.Z.#..##..P.# ,...P..†.Z......S., *÷.....)@....P...#.P#P *.......#Z...#.##*#*### *#....$..(....#######.#. *.....#.#....###{.# *....#♣♣..#.....Z{Z...... ,.♣♣.*♣........###;\&h6.#.###. ZZZ 3 death yak zombies (minion) *,~~,.~.........######  ~~.,~~..~...#..# ~~,~..~~.♣~♣..# ;\&h.Z.Z......S.ZS   water moccasin (ally target)ZZZ 3 death yak zombies (minion),;\&h12.0);\&h;\&hr _You see here a hydra corpse.;\&h7 ,÷.#*,,*,,,***,* *......#.,.P.##,,,***##****.,.....,,####.**,.#..#....#;\&h ,...P..,....####.#PP.,....÷.*#.......,...P..##....#.,P.♣...†..Z#..##..P.#.,...P..†..Z.,.*÷.....)†@...P.S.#.P#P.*.......#.Z..#.##*#*###.*#....$..(....#######.#.#*.....#.#....###{.#.*....#♣♣..#.....Z{Z......#,.♣♣.*♣........###.#.###.*,~~,.~.........###### #~~.,~~..~...#..## #,~~,~..~~.♣~♣..# #;\&h ;\&h B;\&h ...SZ.P...Z;\&h -3 _;\&h ;\&h <\&h%Y0,÷.#*,,*,,,***,* *......#.(,.P.##,,,***##****.†,.....,,####.**,.#..#....#.,...P..,....####.#PP.,....÷.*#......<\&hk[†,...P..##............#.,P.♣...†..Z#..##..P.#.,...P..†.....S....,.*÷.....)†.@Z.P...#.P#P.*.......#..Z.#.####*###.*#....$..(....#######.#.##.*.....#.#....###{.#.<*....#♣♣..#.....Z{Z......#{,.♣♣.*♣........###.#.###.*,~~,.~.........###### #~~.,~~..~...#..## #,~~,~..~~.♣~♣..# ##Z<\&hZ`,<\&hr.Z..S.<\&hu&4<\&h~<\&hxm _Your death yak zombie barely misses the water moccasin.<\&h>_  You could not reach far enough!  Your death yak zombie gores the water moccasin.  The water moccasin bites your death yak zombie but does no damage.<\&ha5=5.4 (0.5<\&hRk<\&hoE _Your death yak zombie gores the water moccasin!<\&h M  The water moccasin bites your death yak zombie but does no damage. _Your death yak zombie gores the water moccasin!reach to attack! You puncture the water moccasin! freeze  The water moccasin is severely wounded.  <\&h †ZZZ 3 death yak zombies (minion)<\&hj 566.0 (0.6<\&h <\&h7! N _The water moccasin dies!<\&h.<\&h1<\&h<<\&hl@H _No target in view!=\&h% ,÷.#*,,*,,,***,* *......#. ,.P.##,,,***##****.=\&h* ,.....,,####.**,.#..#....# ,...P..,....####.#PP ,....÷.*#...... ,...P..##............# ,P.♣...†...#..##..P.# ,...P..†...Z......, *÷.....)†@.Z†P...#.P#P *.......#..Z.#.####*### *#....$..(....#######.#.## *.....#.#....###.#. *....#♣♣..#.....Z{Z......#=\&h^4 ,.♣♣.*♣........###.#.### *,~~,.~.........######  ~~.,~~..~...#..##  ,~~,~..~~.♣~♣..# ##=\&h7K}Z.Z.=\&hN<-7.0 (1.0 _=\&h^=\&h ,÷.#*,,*,,,***,* *......# ,.P.##,,,***##**** ,.....,,####.**,.#..#.... ,...P..,....####.#PP ,....÷.*#...... ,...P..##...=\&h|.# ,P.♣...†...#..##..P.# ,...P..†..Z., *÷.....)@.ZZ†P...#.P#P *.......#....#.####*### *#....$..(....#######.#. *.....#.#....###.# *....#♣♣..#.....Z{Z...... ,.♣♣.*♣........###.#.### *,~~,.~.........######  ~~.,~~..~...#..# ,~~,~..~~.♣~♣..# =\&h B=\&h%Z.Z..Z=\&hi@-8=\&h$=\&hp)r _You see here a hydra corpse.=\&h  ,÷.#*,,*,,,***,* *...... ..P.##.,,***##**** .......,####.**,.#..# ....P..,....####.#PP P....÷.*#..... ....P..##......# .P.♣...†...#..##..P.# ....P..†.Z., #÷.....@†Z..†P...#.P#P=\&hH  #.......#.Z..#.####*### ##....$..(....#######.#. #.....#.#....###. #....#♣♣..#.....Z{Z ..♣♣.*♣........###.#.### ♣,~~,.~.........######  ~~..~~..~...#..## ,~~,~..~~.♣~♣..#=\&h; B=\&h +,,,,,,,*Z.*Z.Z.***,,=\&h -9 _=\&h =\&hռ  Things that are here: _a +0 short sword; an elephant corpse; an elephant corpse>\&h/ ,..P.##.,,***##**** ,........####.**,.#..# .....P.......####.#PP .P....÷.##.......... .....P..### ..P.♣...†...#..##..P #....P..†Z.........,. *#÷.....)Z...†P...#.P#P #.....@.#Z...#.####*### ##....$..(....#######.# #.....#.#......*#....#♣♣..#.....Z{Z #..♣♣.*♣........###.#.## ♣♣,~~..~.........######  2 ,~~..~~..~...#..##>\&h<[16;9H ,,~~.~..~~.♣~♣.. ,~.~.~~~.#######,,,,,**.Z†ZZ#.*Z 3 death yak zombies (minion)*~,,,~40 _>\&hY ......####.**,.#..#.....P.......####.#PP.P....÷.##...............P..###*..P.♣...†...#..##..P.#.#....P..†..........,.. *#÷.....Z†Z..†P...#.P#P #.#....#.####*#####....@..(....#######.>\&ha .....#.#....###.......*#....#♣♣..#.....Z{Z#..♣♣.*♣........###.#.##*♣♣,~~..~.........######,~~..~~..~...#..## ~,,~~.~..~~.♣~♣#,,.~.~.~.~~~~♣.####### ,~~..~~...........##>\&hh )Z.Z,,~~,>\&h/k &1>\&hxr >\&h>u >\&h rZ†2.0 (2>\&hȠ >\&hϦ @ _You now have 1084 gold pieces (gained 18).?\&h&4?\&h)?\&h.?\&h;2 P.......####.#PP ..P....÷.##.......... ......P..### #..P.♣...†...#..##..P *#....P..†..........,.?\&h!>" *#÷.....Z†...†P...#.P#P #.....ZZ#....#.####*## ##.......(....#######. #.#....###......*#....#♣♣..#.....Z{Z #..♣♣.*♣........###.#.#*♣♣,~~..~.........#### *,~~..~~..~...#..## ~,,~~.~..~~.♣~♣..S   water moccasin (asleep) ,,.~.~.~.~~~~♣...####### ZZZ 3 death yak zombies (minion) ,.~~S.~~..~~...........# ~,.....~♣#.?\&hB&0?\&h^D?\&hE?\&h{Wf,*,**Z)?\&hjY*..*ZZ***{,, ally target),~~~~~~~,?\&hcA3.0 (1?\&h#fa _A water moccasin comes into view.@\&h~x *..P....÷.##.... ,......P..##.... *#..P.♣...†...# *#....P..†... * *#÷....Z)†...† * #.......#.... * ##....ZZ.(... #....@# *#....#♣{ #..♣♣. **♣♣,~~. **{~~..~  ,~,,~~.~  ,,,.~.~. ~,.~~S.~@\&ha *..P....÷.##.... ,......P..##.... *#..P.♣...†...# *#....P..†... * *#÷....Z)†...† * #.......#.... * ##....ZZ.(... #....@# *#....#♣{ #..♣♣. **♣♣,~~. **{~~..~ ,~,,~~.~  ,,,.~.~. ~,.~~S.~ _A water moccasin is nearby![39;@\&h 49m@\&h@\&hD *..P....÷.##.......... ,......P..## *#..P.♣...†...#..##..P *#....P..†..........,.@\&h  *#÷....Z)†...†P...#.P# * #.......#....#.####*# * ##....ZZ.(....##### #.....#.#....###....*#...@#♣♣..#.....Z{Z #..♣♣.♣♣........###.#**♣♣,~~..~..#### **{~~..~~..~...#..##  ,~,,~~.~..~~.♣~♣.. ,,,.~.~.~.~~~~♣...###### YY 2 elephants (trample, asleep) ~,.~~S.~~..~~........... SS 2 water moccasins (asleep, 1 ally tar…) ~Y~YS~.~......~♣#. ZZZ 3 death yak zombies (minion) ~,~~,~,....,#...@\&h @\&h @\&hdDA water moccasin and 2 elephants come into view.@\&h?@\&hb@\&h@\&h @\&hx@\&h,@\&hm*@\&h*@\&h*@\&h*.,Z*.*Z***,**,,,~,{~~.S*,,{.SYY1 wandering)*~,.~Y.SS1 ally target),~~Y~~~,~,,~,,~@\&h%(==4@\&hh2@\&h @O _The elephant trumpets! The water moccasin hisses angrily.@\&hg*,......P.*#..P.♣...†...#..##..P.# *#....P..†..........,..* *#÷.....)†...†P...#.P#,* #.....Z.#....#.####*** ##....Z..(....###### #....Z#.#....###.....*#....#♣♣..#.....Z{Z@\&h#..♣♣@♣♣........###.#**♣♣.~~..~.........#####,*♣.~~..~~..~...#..## .~.Y~~.S..~~.♣~♣..# *..Y.S.~.~.~~~~♣...######~..~Y..~~..~~........... YYYY 4 elephants (trample, 3 wandering),~~Y~~~.~......~♣#~.~..~[.~~.~~.~.....,# ~~,~~,,...#@\&hj  2 elephants come into view.@\&h',@\&h,@\&h B@\&h!,@\&h,.Z.ZSS.~~.~.Y~YY~Y1, …)~Y~,,~,,,,~~@\&hZ./--5@\&h,:@\&hl=F _Found a +0 robe.@\&h@@\&hX@\&h@\&h0.ZS.Y~~Y.Y.~YYYY)~08-=-5 (0.5@\&h' _You closely miss the water moccasin. The water moccasin bites you.A\&h ,*..P....÷.## *,......P..##........... **#..P.♣...†...#..##..P * *#....P..†..........,. ** *#÷.....)†...†P...#.P ,* #.......#....#.####* ** ##....Z..(....###### * #...Z.#.#....###.. * *#..@Z#♣♣..#.....Z{Z * #..♣♣.♣♣..... ***♣♣.~SS.~.........#### ,*♣.~~..~~..~...#..## ,.~.Y~~Y~..~~.♣~♣..# *....Y.~.~.~~~~♣...#####\&h m S   water moccasin (ally target) *~..~Y..~~..~~...ZZZ 3 death yak zombies (minion) ,~~~~~~.~......~♣#...... ~.~..~[.~~.~~.~.....,#  The water moccasin attacks as it pursues you!**,,,,,.,Z,,S*~*,*♣.~{..Y,,.~.Y{~.,{Y   elephant (trample),SS 2 water moccasins (1 ally target),ZZZ 3 death yak zombies (minion)*B\&h&&6.5 (1.0B\&hnB\&h# B\&hB\&h._You block the water moccasin's attack.B\&h   You puncture the water moccasin! You freeze the water moccasin.  The water moccasin is moderately wounded.B\&hc9-=7.0 (0.5B\&hB\&hh< _You block the water moccasin's attack.B\&h+  You miss the water moccasin.  The water moccasin is moderately wounded.B\&ho2 b {Y.B\&h4 ~{.S~{.SS 2 water moccasins (ally target)ZZZ 3 death yak zombies (minion)  You block the water moccasin's attack.-5B\&h.< B\&hb? n _Your death yak zombie closely misses the water moccasin.C\&h  You completely miss the water moccasin. S~The water moccasin is moderately wounded.-8.0 _The water moccasin barely misses you.C\&h  {~You miss the water moccasin.6 (0.6C\&h C\&hC\&hE_The water moccasin is moderately wounded.C\&hcD\&h  ,,.....P.......####.#P *,*..P....÷.##. **,......P..##.........D\&h)" ,**#..P.♣...†...#..##..P ,* *#....P..†.........., ,** *#÷.....)†...†P...#. ,,* #.......#....#. ,** ##.......(....##### ,* #.@.ZZ#.#....###.. ,* *#...Z#♣♣..#.....Z{Z ,* #..♣♣S♣♣. ****♣♣.{YS.~.........### *,*♣.~~{{~~..~...#..## ,,.~..~~.~..~~.♣~♣..#  ,*....~.~.~.~~~~♣...#### ,*~..~~..~~..~~...\&h4&X0m ,,~~~~~~.~......~♣#...D\&h'R  The water moccasin attacks as it pursues you!D\&hM, _The water moccasin is moderately wounded.The water moccasin attacks as it pursues you!  You block the water moccasin's attack.  D\&h-The water moccasin bites your death yak zombie.  Something tramples your death yak zombie!Your death yak zombie holds its ground!D\&h>J ,,,***D\&h|@H,,,,,.,S,Z*,.{{,,,,Something trunk-slaps your death yak zombie.D\&hBd10==9.6 (1.0D\&hd\ _The water moccasin bites you but does no damage.E\&h}E  You barely miss the water moccasin.The water moccasin is moderately wounded.E\&hXL Z.The water moccasin bites your death yak zombie.E\&hN6=50.1 (0.5E\&hWE\&h]E _Your death yak zombie gores the water moccasin!E\&h z,,,,,.....P.####.#P**,♣..P....÷.##..***,......P..##.E\&h>*,**#..P.♣...†...#..##..P.,,* *#....P..†..,.,,** *#÷.....)†...†P...#.P,,,* #.......#....#.####*,,** ##.(....#,,* #..@Z.#.#....###.,,* *#..SZ#♣♣..#.....Z{Z.,,* #..♣♣Z♣♣.###.#*****♣♣.{YS.~.#,*,*♣.~~.{Y~..,,,.~..~~.~..~~.♣~♣..# Y   elephant (trample),,*....~.~.~.~~~~♣...#SS 2 water moccasins (ally target),,*~..~~..~~..~~.ZZZ 3 death yak zombies (minion),,,~~~~~~.~......~♣#.\&hׂ;17HE\&h  You block the water moccasin's attack.  Something tramples your death yak zombie.E\&hiYour death yak zombie holds its ground!E\&h_{  Something trunk-slaps your death yak zombie.E\&h  The water moccasin misses you.Your death yak zombie gores the water moccasin!E\&h2'†Y~YYS~Y 2 elephants (trample, 1 ally target)   water moccasinE\&hM6--1.1 (1.0E\&hE\&hRN _The water moccasin dies!E\&h$do  You reach to attack! You hit the elephant. You freeze the elephant.  The elephant is lightly wounded.  Something tramples your death yak zombie.Your death yak zombie holds its ground! YZ...YY 3 elephants (trample, 2 ally target)Something trunk-slaps your death yak zombie but does no damage.---7 (0.6 _The water moccasin bites your death yak zombie but does no damage.F\&h8  You hit the elephant but do no damage.The elephant is lightly wounded.  The elephant tramples your death yak zombie but does no damage.  The elephant trunk-slaps your death yak zombie but does no damage.  Something tramples your death yak zombie!Your death yak zombie holds its ground!  Your death yak zombie is destroyed!F\&h.F\&hq%dZ.{~ 2 elephants (trample, 2==2.3F\&h* F\&h,F\&h.i_The elephant closely misses you. You block the elephant's attack.F\&h@e  You hit the elephant but do no damage. S.The elephant is lightly wounded.9 _Your death yak zombie gores the elephant!G\&h  You hit the elephant. You freeze the elephant.  The elephant is moderately wounded.G\&hz5 .YY 3 elephants (trample, 1 ally target)G\&h8 (ally target)  The water moccasin bites your death yak zombie but does no damage.  The elephant completely misses you. You block the elephant's attack.3.5G\&h@ G\&hD f _Your death yak zombie misses the water moccasin.H\&hZ  You hit the elephant but do no damage.The elephant is moderately wounded.Your death yak zombie gores the water moccasin.4.1H\&hCH\&hE _The water moccasin bites your death yak zombie.H\&h  You hit the elephant. You freeze the elephant.  The elephant is moderately wounded.H\&h+ Y~The elephant misses you. You block the elephant's attack.H\&h.+6 (0.5H\&h8H\&h<E _The water moccasin bites your death yak zombie.H\&h q  You hit the elephant but do no damage.H\&hEThe elephant is moderately wounded.Your death yak zombie gores the water moccasin. x25.2 (0.6H\&hH\&h9 _You block the elephant's attack. x2J\&h' ,,,,,.....P.......####.#PP knorpule3000 the Spear-Bearer  **,♣..P....÷.##........... Poltergeist of Ashenzari *****. ***,......P..##........... Health: 110/110 ======================== *,**#..P.♣...†...#..##..P. Magic: 33/36 ======================-- ,,* *#....P..†..........,. AC: 17Str: 12 ,,** *#÷.....)†...†P...#.P EV: 19Int: 25 ,,,* #.......#....#.####* SH: 12Dex: 16J\&h+ ,,** ##.......(....###### XL: 14 Next: 86% Place: Lair:5 ,,* #..@..#.#....###.... Noise: =--------  Time: 28455.2 (0.0) ,,* *#.YZZ#♣♣..#.....Z{Z. M) +0 spear "Bound With Me" {freeze, Fort, ,,* #..♣♣S♣♣........###.# Throw: 12 boomerangs *****♣♣.~YYY~.........#### Fly  ,*,*♣.~~..~~..~...#..##  ,,,.~..~~.~..~~.♣~♣..#  YYY 3 elephants (trample, 1 ally target) ,,*....~.~.~.~~~~♣...##### S   water moccasin (ally target) ,,*~..~~..~~..~~.......... ZZ 2 death yak zombies (minion) ,,,~~~~~~.~......~♣#...... _You block the elephant's attack. x2  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, ShifJ\&h.t-Dir - straight lineAim: an elephant (moderately wounded)J\&hƷ,,,,,.....P.......####.#PP knorpule3000 the Spear-Bearer **,♣..P....÷.##........... Poltergeist of Ashenzari *****.***,......P..##........... Health: 110/110 ========================*,**#..P.♣...†...#..##..P. Magic: 33/36 ======================--,,* *#....P..†..........,. AC: 17Str: 12,,** *#÷.....)†...†P...#.P EV: 19Int: 25,,,* #.......#....#.####* SH: 12Dex: 16,,** ##.......(....###### XL: 14 Next: 86% Place: Lair:5,,* #..@\&h^0m..#.#....###.... Noise: =--------  Time: 28455.2 (0.0),,* *#.*ZZ#♣♣..#.....Z{Z. M) +0 spear "Bound With Me" {freeze, Fort,,,* #..♣♣S♣♣........###.# Throw: 12 boomerangs*****♣♣.~YYY~.........#### Fly ,*,*♣.~~..~~..~...#..##,,,.~..~~.~..~~.♣~♣..#YYY 3 elephants (trample, 1 ally target),,*....~.~.~.~~~~♣...##### S   water moccasin (ally target),,*~..~~..~~..~~.......... ZZ 2 death yak zombies (minion),,,~~~~~~.~......~♣#...... _You block the elephant's attack. x2  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: VampiricJ\&h Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded)J\&hJ\&hV(  Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded)  You draw life force from the elephant.  The water moccasin bites your death yak zombie but does no damage.  The water moccasin bites your death yak zombie.  Your death yak zombie gores the water moccasin!!J\&h*J\&h4g YY.2J\&hC6ZZ 2 death yak zombies (minion)  The water moccasin dies!You block the elephant's attack.J\&h4N;7=6.2 (1J\&hpWJ\&h`[F _The elephant trunk-slaps you but does no damage.K\&h' ,,,,,.....P.......####.#PP knorpule3000 the Spear-Bearer  **,♣..P....÷.##........... Poltergeist of Ashenzari *****. ***,......P..##........... Health: 110/110 ======================== *,**#..P.♣...†...#..##..P. Magic: 30/36 ====================---- ,,* *#....P..†..........,. AC: 17Str: 12 ,,** *#÷.....)†...†P...#.P EV: 19Int: 25 ,,,* #.......#....#.####* SH: 12Dex: 16 ,,** ##.......(....###### XL: 14 Next: 87% Place: Lair:5 ,,* #..@..#.#....###.... Noise: ==-------  Time: 28456.2 (0.0) ,,* *#.YZZ#♣♣..#.....Z{Z. M) +0 spear "Bound With Me" {freeze, Fort, ,,* #..♣♣Y♣♣........###.# Throw: 12 boomerangs *****K\&h5♣♣.~YY.~.........#### Fly  ,*,*♣.~~..~~..~...#..##  ,,,.~..~~.~..~~.♣~♣..#  YYY 3 elephants (trample, 2 ally target) ,,*....~.~.~.~~~~♣...##### ZZ 2 death yak zombies (minion) ,,*~..~~..~~..~~.......... ,,,~~~~~~.~......~♣#...... _The elephant trunk-slaps you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, ally target)K\&hhx,,,,,.....P.......####.#PP knorpule3000 the Spear-Bearer **,♣..P....÷.##........... Poltergeist of Ashenzari *****.***,......P..##........... Health: 110/110 ========================K\&h,k*,**#..P.♣...†...#..##..P. Magic: 30/36 ====================----,,* *#....P..†..........,. AC: 17Str: 12,,** *#÷.....)†...†P...#.P EV: 19Int: 25,,,* #.......#....#.####* SH: 12Dex: 16,,** ##.......(....###### XL: 14 Next: 87% Place: Lair:5,,* #..@..#.#....###.... Noise: ==-------  Time: 28456.2 (0.0),,* *#.*ZZ#♣♣..#.....Z{Z. M) +0 spear "Bound With Me" {freeze, Fort,,,* #..♣♣YK\&ho♣♣........###.# Throw: 12 boomerangs*****♣♣.~YY.~.........#### Fly ,*,*♣.~~..~~..~...#..##,,,.~..~~.~..~~.♣~♣..#YYY 3 elephants (trample, 2 ally target),,*....~.~.~.~~~~♣...##### ZZ 2 death yak zombies (minion),,*~..~~..~~..~~..........,,,~~~~~~.~......~♣#...... _The elephant trunk-slaps you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, ally target)K\&hHK\&huZYY.  Aim: an elephant (moderately wounded, ally target)  You draw life force from the elephant.  Your death yak zombie gores the elephant!  Your death yak zombie gores the elephant.  You block the elephant's attack. The elephant trunk-slaps you.  The elephant tramples your death yak zombie!K\&hZ09-7.2 (1K\&hK\&ht? _Your death yak zombie stumbles backwards!L\&hM  ,,,,,.....P.......####.#PP knorpule3000 the Spear-Bearer  **,♣..P....÷.##........... Poltergeist of Ashenzari *****. ***,......P..##........... Health: 109/110 =======================- *,**#..P.♣...†...#..##..P. Magic: 27/36 ==================------ ,,* *#....P..†..........,. AC: 17Str: 12 ,,** *#÷.....)†...†P...#.P EV: 19Int: 25 ,,,* #.......#....#.####* SH: 12Dex: 16 ,,** ##.......(....###### XL: 14 Next: 87% Place: Lair:5 ,,* #.Z@..#.#....###.... Noise: ==-------  Time: 28457.2 (0.0) ,,* *#.YYZ#♣♣..#.....Z{Z. M) +0 spear "Bound With Me" {freeze, Fort, ,,* #..♣♣.♣♣........###.# Throw: 12 boomerangs\&hO 1K *****♣♣.~YY.~.........#### Fly  ,*,*♣.~~..~~..~...#..##  ,,,.~..~~.~..~~.♣~♣..#  YYY 3 elephants (trample, 2 ally target) ,,*....~.~.~.~~~~♣...##### ZZ 2 death yak zombies (minion) ,,*~..~~..~~..~~.......... ,,,~~~~~~.~......~♣#...... _Your death yak zombie stumbles backwards!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, ally target)L\&hE,,,,,.....P.......####.#PP knorpule3000 the Spear-Bearer **,♣..P....÷.##........... Poltergeist of Ashenzari *****.***,......P..##........... Health: 109/110 =======================-*,**#..P.♣...†...#..##..P. Magic: 27/36 ==================------,,* *#....P..†..........,. AC: 17L\&h2Str: 12,,** *#÷.....)†...†P...#.P EV: 19Int: 25,,,* #.......#....#.####* SH: 12Dex: 16,,** ##.......(....###### XL: 14 Next: 87% Place: Lair:5,,* #.Z@..#.#....###.... Noise: ==-------  Time: 28457.2 (0.0),,* *#.*YZ#♣♣..#.....Z{Z. M) +0 spear "Bound With Me" {freeze, Fort,,,* #..♣♣.♣♣........###.# Throw: 12 boomerangs*****♣♣.~YY.~.........#### Fly ,*,*♣.~~..~~..~...#..##,,,.~..~~.~\&h$`32m..~~.♣~♣..#YYY 3 elephants (trample, 2 ally target),,*....~.~.~.~~~~♣...##### ZZ 2 death yak zombies (minion),,*~..~~..~~..~~..........,,,~~~~~~.~......~♣#...... _Your death yak zombie stumbles backwards!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, ally target)M\&hDM\&hu  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (heavily wounded, ally target)  You draw life force from the elephant! You feel life coursing into your body.M\&h  Your death yak zombie gores the elephant but does no damage.  You block the elephant's attack. x2  The elephant tramples you but does no damage.M\&hYY~Y 4 elephants (trample, 2 ally target)M\&hZ10=8.2 (1M\&hM\&hN _The elephant misses you.N\&hR0   Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N\&h< N\&hLK t  ,,........####.**,.#..,,,.......P.......####.#PP.♣..P....÷.##.**.......P..##..........*,**#..P.♣...†...#..##..P *#....P..†..........,.N\&hM ** *#÷.....)†...†P...#.P,* #.......#....#.####** ##.@.....(....###### #.....#.#....###...*#.YY.#♣♣..#.....Z{Z.,,* #..♣♣Y♣♣###.*****♣♣.~~Y.~.........####*,*♣.~~..~~..~...#..##),.~..~~.~..~~.♣~♣..#....~.~.~.~~~~♣...#####*~..~~..~~..~~....Your death yak zombie crumbles into dust! x2  You dismiss your zombies and call upon the dead to rise afresh.The elephant barely misses you. The elephant trunk-slaps you.N\&hQ N\&hW Y.{. 3N\&h>Z 05--4--=9Reap Fly N\&hZa N\&hd J _The elephant tramples you. You are shoved backwards!R\&h { ,,........####.**,.#.. knorpule3000 the Spear-Bearer  ,,,.......P.......####.#PP Poltergeist of Ashenzari *****. **.♣..P....÷.##........... Health: 105/110 ======================-- ***.......P..##........... Magic: 20/36 =============----------- *,**#..P.♣...†...#..##..P. AC: 17Str: 12 ,,* *#....P..†..........,. EV: 19Int: 25 ,,** *#÷.....)†...†P...#.P SH: 12Dex: 16 R\&hJ},,,* #.......#....#.####* XL: 14 Next: 87% Place: Lair:5 ,,** ##.@.....(....###### Noise: ===------  Time: 28459.2 (0.0) ,,* #..Y..#.#....###.... M) +0 spear "Bound With Me" {freeze, Fort, ,,* *#.YY.#♣♣..#.....Z{Z. Throw: 12 boomerangs ,,* #..♣♣.♣♣........###.# Reap Fly  *****♣♣.~{..~.........#### ,*,*♣.~~..~~..~...#..##  YYY 3 elephants (trample) ,,,.~..~~.~..~~.♣~♣..#  ,,*....~.~.~.~~~~♣...##### ,,*~..~~..~~..~~.......... _The elephant tramples you. You are shoved backwards!  Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (severely wounded)R\&hg  ,,........####.**,.#.. knorpule3000 the Spear-Bearer  ,,,.......P.......####.#PP Poltergeist of Ashenzari *****. **.♣..P....÷.##........... Health: 105/110 ======================-- ***.......P..##........... Magic: 20/36 =============----------- *,**#..P.♣...†...#..##..P. AC: 17Str: 12 ,,* *#....P..†..........,. EV: 19R\&h Int: 25 ,,** *#÷.....)†...†P...#.P SH: 12Dex: 16 ,,,* #.......#....#.####* XL: 14 Next: 87% Place: Lair:5 ,,** ##.@.....(....###### Noise: ===------  Time: 28459.2 (0.0) ,,* #..Y..#.#....###.... M) +0 spear "Bound With Me" {freeze, Fort, ,,* *#.YY.#♣♣..#.....Z{Z. Throw: 12 boomerangs ,,* #..♣♣.♣♣........###.# Reap Fly  *****♣♣.~{..~.........#### ,*,*♣.~~..~~..~...#..##  YYY 3 elephants (trample) ,,,.~..~~.~..~~.♣~♣..#  ,,*....~.~.~.~~~~♣...##### ,,*~..~~..~~..~~..........Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (R\&hd ^[31mseverely wounded)  Rot billows forth from the elephant's wounds!Press: ? - help, Dir - move target  Aim: an elephant (severely wounded)  Rot billows forth from the elephant's wounds!  You feel drained. The elephant completely misses you.You block the elephant's attack.  The elephant is engulfed in dark miasma.R\&hj  ,,, ,,,.......P... **.♣..P....÷.##.. ***.......P..##.. *,**#..P.♣...†... ,,* *#....P..†... ,,** *#÷.....)†...† R\&h" ,,,* #.......#.. ,,** ##.@.....(. ,,* #§YY..#.#.. ,,* *#§§Y.#♣ ,,* #.§♣♣Y♣ *****♣♣.~~.. ~~..~~. Y 4 elephants (trample, 1 poisoned) ,,,.~..~~.~.. ,,*....~.~.~.~P: 101/101 (110)==P: 20/36 60.2 (1DrainR\&h R\&h/ _The elephant is poisoned.S\&hm | §@§☼Y§☼S\&hap }§~~§You hit the elephant but do no damage.--7 (0.5S\&hz S\&h~ 6 _The elephant is lightly wounded.T\&h%  T\&hFYou hit the elephant but do no damage.T\&hIsYou hit the elephant but do no damage. _lightly woundedT\&h..  You hit the elephant but do no damage.The elephant is lightly wounded.  engulfed in dark miasma.  The elephant looks even sicker.T\&h%e M ,,..P.##.,,***##****T\&hA ,.....####.**,.#..,,÷.......P.......####.#PP.♣..P....÷.##.**.......P..##..........*,**#..P.♣...†...#..##..P *#....P..†..........,.** *#÷.....)†...†P...#.P,* #.§@....#....#.####** ##§§§....(....###### #§YY§.#.#....###...*#§☼ZY#♣♣..#.....Z{Z.T\&h],,* #§☼♣♣§♣♣........###.#YYY 3 elephants (trample, 1 poisoned, 1 …).Z   elephant zombie (trample, minion)~...~.~.~.~You kill the elephant!The dead are walking!  The elephant is engulfed in dark miasma.T\&h"&  T\&h3$The elephant is poisoned. The elephant tramples you! You are shoved backwards!  Found a human skeleton.  The elephant is engulfed in dark miasma.T\&h->YY☼☼☼§T\&h/I☼☼2T\&hX94/102 (110) --8--1.3 (0.6T\&h:hT\&hm/ _The elephant is poisoned.T\&h **,☼☼☼You hit the elephant but do no damage.T\&h<9T\&h*T\&hcc _The elephant is moderately wounded.T\&hP T\&hN G ,,÷.#*,,*,,,***,* *.**.....P.##...***##****.............####.**,.#..#,,÷.......P.......####.#PP**.♣..P....÷.##.***.......P..##...........T\&h, *,**#..P.♣...†...#..##..P.#,,* *#....P..†..........,..,,** *#÷..@..)†...†P...#.P#,,,* #.§.....#....#.####*,,** ##YY☼....(####,,* #☼☼§☼.#.#....###....,,* *#☼☼ZY#♣♣..#.....Z{Z..,,* #☼☼♣♣☼♣♣........###.#.1*****♣♣☼~~§.~.........#####,*,*♣.~~..~~..~...#..#,,,.~..~~.~..~~.♣#  You hit the elephant but do no damage.  T\&h The elephant is moderately wounded.  looks even sicker.  You feel bolstered by spreading misfortune.  The elephant seems to slow down. The elephant tramples you.T\&h= &  T\&h HYou are shoved backwards!  The elephant is engulfed in dark miasma.T\&h  T\&h۸ h The elephant is poisoned.  The elephant is engulfed in dark miasma.T\&h[ OYY§☼☼YT\&h ○Z☼○23---22 2.4 (0.5T\&hL K _The elephant looks even sicker.U\&h **,○○○is engulfed in dark miasma. _The elephant looks even sicker.  U\&hy bYou hit the elephant. You freeze the elephant.  The elephant is moderately wounded.Your elephant zombie tramples the elephant.  holds its ground!4=1=3.0 (0.6U\&hjU\&hD _Your elephant zombie trunk-slaps the elephant.U\&hd  holds its ground! _Your elephant zombie trunk-slaps  You hit the elephant. You freeze the elephant.  The elephant is heavily wounded.  The elephant misses you. You block the elephant's attack.  The elephant is engulfed in dark miasma.☼☼Y○○☼○○very poisoned,☼35 (0.5U\&hl U\&h#oU\&hpH_The elephant looks even sicker. The elephant seems to slow down.U\&h G  You hit the elephant. You freeze the elephant.Y.○○Z○○○○4.0U\&h  U\&hh U\&h <_The elephant is heavily wounded.U\&hٱ V\&hT' ☼°°You hit the elephant. You freeze the elephant.  The elephant is severely wounded.V\&h8*iThe elephant tramples you but does no damage.5V\&hS:V\&h@U _The elephant barely misses you.V\&h'H  You hit the elephant. You freeze the elephant.  The elephant is almost dead.V\&hJ>The elephant is engulfed in dark miasma.V\&hW\Y°°°V\&hY[==5.1 (0.6V\&h1dV\&h h5 _The elephant looks even sicker.V\&h  You hit the elephant but do no damage.The elephant is almost dead.V\&h ○○Z°°○°°°°○The elephant barely misses you. You block the elephant's attack.V\&h356 (0.5V\&hV\&h _The elephant barely misses you. The elephant misses you.V\&h °°°You hit the elephant but do no damage.V\&h (6.1V\&hz V\&h \ _The elephant is almost dead.W\&h○..♣♣.1 poisoned, 2 The elephant tramples you but does no damage.  The elephant completely misses you.Your elephant zombie tramples the elephant.  The elephant holds its ground!  Your elephant zombie trunk-slaps the elephant but does no damage.  The elephant tramples you but does no damage.W\&h+7 (0.6W\&h#W\&h'6 _You block the elephant's attack.W\&h°..°..The elephant tramples you but does no damage. _You block the elephant's attack.  You hit the elephant but do no damage.The elephant is almost dead.  The elephant closely misses you. You block the elephant's attack.  The elephant misses you.W\&h 527.2 (0.5W\&hW\&h F _The elephant trunk-slaps you but does no damage.W\&h.†..°The elephant misses you. _The elephant trunk-slaps you but does no damage.  You hit the elephant but do no damage.  The elephant is almost dead.  Your elephant zombie tramples the elephant but does no damage.W\&h&7W\&hƓW\&hYW _Your elephant zombie trunk-slaps the elephant but does no damage.W\&hY |°.. _Your elephant zombie trunk-slaps the elephant but does no damage.  You hit the elephant but do no damage.  The elephant is almost dead.  You block the elephant's attack.  The elephant trunk-slaps youW\&hY _  You block the elephant's attack.68.2W\&h@ W\&h F _The elephant trunk-slaps you but does no damage.X\&hi21The elephant trunk-slaps you but does no damage.  You block the elephant's attack. _The elephant trunk-slaps you but does no damage.  You hit the elephant but do no damage.  The elephant is almost dead.  You block the elephant's attack.8 (0.6 _The elephant trunk-slaps you but does no damage.X\&h;  **,,,÷.#*,,*,,,***,* *... knorpule3000 the Spear-Bearer  **.....P.##...***##****... Poltergeist of Ashenzari *****. ,............####.**,.#..# HP: 96/102 (110) ======================-- ,,÷.......P.......####.#PP. MP: 19/36============------------ **.♣..P....÷.##............ AC: 23  Str: 12 ***.......P..##............ EV: 19Int: 25 *,**#..P.♣...†...#..##..P.# SH: 12Dex: 16 ,,* *#....P..†..........,.. XL: 14 Next: 88% Place: Lair:5 ,,** *#÷.Y@..)†...†P...#.P# Noise: =--------  Time: 28468.8 (0.0) ,,,* #.°YY...#....#.####*# M) +0 spear "Bound With Me" {freeze, Fort, ,,** ##°.Z....(....####### Throw: 12 boomerX\&h~ angs ,,* #.....#.#....###..... Reap Fly Drain ,,* *#..†.#♣♣..#.....Z{Z.. ,,* #..♣♣.♣♣........###.#. YYY 3 elephants (trample, 2 poisoned, 1 …) *****♣♣.~~°.~.........##### Z   elephant zombie (trample, minion) ,*,*♣.~~..~~..~...#..##  ,,,.~..~~.~..~~.♣~♣..# _The elephant trunk-slaps you but does no damage.  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, poisoned, ally target)X\&hyV *X\&h[ **,,,÷.#*,,*,,,***,* *... knorpule3000 the Spear-Bearer X\&h_ **.....P.##...***##****... Poltergeist of Ashenzari *****.X\&h7a ,............####.**,.#..# HP: 96/102 (110) ======================--,,÷.......P.......####.#PP. MP: 19/36============------------**.♣..P....÷.##............ AC: 23  Str: 12X\&hc ***.......P..##............ EV: 19Int: 25*,**#..P.♣...†...#..##..P.# SH: 12Dex: 16,,* *#....P..†..........,.. XL: 14 Next: 88% Place: Lair:5,,** *#÷.Y@..)†...†P...#.P# Noise: =--------  Time: 28468.8 (0.0),,,* #.°Y*...#....#.####*# M) +0 spear "Bound With Me" {freeze, Fort,,,** ##°.Z....(....####### Throw: 12 boomerangs,,* #.....#.#....###..... Reap Fly Drain,,* *#..†.#♣♣..\&ho 3m#.....Z{Z..,,* #..♣♣.♣♣........###.#. YYY 3 elephants (trample, 2 poisoned, 1 …)*****♣♣.~~°.~.........##### Z   elephant zombie (trample, minion),*,*♣.~~..~~..~...#..##,,,.~..~~.~..~~.♣~♣..# _The elephant trunk-slaps you but does no damage.  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, poisoned, ally target)X\&hHX\&h Y..  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (heavily wounded, poisoned, ally targetX\&h3)  You draw life force from the elephant. You feel life coursing into your body.  Your elephant zombie completely misses the elephant.Your elephant zombie trunk-slaps the elephant.  You block the elephant's attack. The elephant misses you.9==9.8 (1X\&hX\&hz _You block the elephant's attack. The elephant completely misses you.Y\&h0h4Y\&hx\ _Unknown command.Y\&h **,,,÷.#*,,*,,,***,* *... knorpule3000 the Spear-Bearer Y\&h **.....P.##...***##****... Poltergeist of Ashenzari *****. ,............####.**,.#..# HP: 99/102 (110) =======================- ,,÷.......P.......####.#PP. MP: 16/36==========-------------- **.♣..P....÷.##............ AC: 23  Str: 12 ***.......P..##............ EV: 19Int: 25 *,**#..P.♣...†...#..##..P.# SH: 12Dex: 16 ,,* *#....P..†..........,.. XL: 14 Next: 88% Place: Lair:5Y\&h ,,** *#÷.Y@..)†...†P...#.P# Noise: ==-------  Time: 28469.8 (0.0) ,,,* #.°YY...#....#.####*# M) +0 spear "Bound With Me" {freeze, Fort, ,,** ##..Z....(....####### Throw: 12 boomerangs ,,* #.....#.#....###..... Reap Fly Drain ,,* *#..†.#♣♣..#.....Z{Z.. ,,* #..♣♣.♣♣........###.#. YYY 3 elephants (trample, 2 poisoned, 1 …) *****♣♣.~~..~.........##### Z   elephant zombie (trample, minion)Y\&hZ ,*,*♣.~~..~~..~...#..##  ,,,.~..~~.~..~~.♣~♣..# _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, poisoned, ally target)Y\&h**,,,÷.#*,,*,,,***,* *... knorpule3000 the Spear-Bearer **.....P.##...***##****... Poltergeist of Ashenzari *****.Y\&hd,............####.**,.#..# HP: 99/102 (110) =======================-,,÷.......P.......####.#PP. MP: 16/36==========--------------**.♣..P....÷.##............ AC: 23  Str: 12***.......P..##............ EV: 19Int: 25*,**#..P.♣...†...#..##..P.# SH: 12Dex: 16,,* *#....P..†..........,.. XL: 14 Next: 88% Place: Lair:5,,** *#÷.Y@..)†...†P...#.P# Noise: ==-------  Time: 28469.8 (0.0)Y\&ha;,,,* #.°Y*...#....#.####*# M) +0 spear "Bound With Me" {freeze, Fort,,,** ##..Z....(....####### Throw: 12 boomerangs,,* #.....#.#....###..... Reap Fly Drain,,* *#..†.#♣♣..#.....Z{Z..,,* #..♣♣.♣♣........###.#. YYY 3 elephants (trample, 2 poisoned, 1 …)*****♣♣.~~..~.........##### Z   elephant zombie (trample, minion),*,*♣.~~..~~..~...#..##,,,.~..~~.~..~~.♣~♣..# _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Y\&hbConfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, poisoned, ally target)Y\&h Y\&h^h F.YY  Aim: an elephant (severely wounded, poisoned, ally target)  You draw life force from the elephant! You feel life coursing into your body.  You block the elephant's attack. x2  Y\&hk Your elephant zombie tramples the elephant!  The elephant holds its ground!  Your elephant zombie trunk-slaps the elephant but does no damage.102/102 (110)=70.8 (1Y\&h{ Y\&h _The elephant closely misses you. The elephant completely misses you.Y\&hD? Y\&h K Y\&h2j Y\&h;x F _Unknown command.Z\&h **,,,÷.#*,,*,,,***,* *... knorpule3000 the Spear-Bearer  **.....P.##...***##****... Poltergeist of Ashenzari *****. ,............####.**,.#..# HP: 102/102 (110) ======================== ,,÷.......P.......####.#PP. MP: 13/36========---------------- Z\&h#**.♣..P....÷.##............ AC: 23  Str: 12 ***.......P..##............ EV: 19Int: 25 *,**#..P.♣...†...#..##..P.# SH: 12Dex: 16 ,,* *#....P..†..........,.. XL: 14 Next: 88% Place: Lair:5 ,,** *#÷.Y@..)†...†P...#.P# Noise: ==-------  Time: 28470.8 (0.0) ,,,* #..YY...#....#.####*# M) +0 spear "Bound With Me" {freeze, Fort, ,,** ##..Z....(....####### Throw: 12 boomerangs ,,* #.....#.#....###..... Reap Fly Drain ,,* *#..†.#♣♣..#.....Z{Z.. ,,* #..♣♣.♣♣........###.#. YYY 3 elephants (trample, 2 poisoned, 1 …) *****♣♣.~~..~.........##### Z   elephant zombie (trample, minion) ,*,*♣.~~..~~..~...#..##  ,,,.~..Z\&h3!D~~.~..~~.♣~♣..# _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, poisoned, ally target)Z\&h**,,,÷.#*,,*,,,***,* *... knorpule3000 the Spear-Bearer **.....P.##...***##****... Poltergeist of Ashenzari *****.Z\&hZ,............####.**,.#..# HP: 102/102 (110) ========================,,÷.......P.......####.#PP. MP: 13/36========----------------**.♣..P....÷.##............ AC: 23  Str: 12***.......P..##............ EV: 19Int: 25*,**#..P.♣...†...#..##..P.# SH: 12Dex: 16,,* *#....P..†..........,.. XL: 14 Next: 88% Place: Lair:5,,** *#÷.Y@..)†...†P...#.P# Noise: ==-------  Time: 28470.8 (0.0),,,* #..Y*.\&hvm..#....#.####*# M) +0 spear "Bound With Me" {freeze, Fort,,,** ##..Z....(....####### Throw: 12 boomerangs,,* #.....#.#....###..... Reap Fly Drain,,* *#..†.#♣♣..#.....Z{Z..,,* #..♣♣.♣♣........###.#. YYY 3 elephants (trample, 2 poisoned, 1 …)*****♣♣.~~..~.........##### Z   elephant zombie (trample, minion),*,*♣.~~..~~..~...#..##,,,.~..~~.~..~~.♣~♣..# _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (\&hEmalmost dead, poisoned, ally target)Z\&h"Z\&hVx  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (almost dead, poisoned, ally target)  You draw life force from the elephant!Z\&hUjZ 2 elephants (trample, 1 very poisonedZ 2 elephant zombies (trample, minion)You kill the elephant!  Z\&hmThe dead are walking!  The elephant is no longer moving slowly.  The elephant looks more healthy.  Your elephant zombie tramples the elephant but does no damage.r elephant zombie trunk-slaps the elephant.Z\&hŋ#4Z\&hu-4=901.8 (1Z\&hZ\&h9 _You block the elephant's attack. x2Z\&hZ\&h0Z\&hNZ\&h7F _Unknown command.Z\&h  **,,,÷.#*,,*,,,***,* *... knorpule3000 the Spear-Bearer  **.....P.##...***##****... Poltergeist of Ashenzari *****. ,............####.**,.#..# HP: 102/104 (110) =======================- ,,÷.......P.......####.#PP. MP: 11/36=======----------------- **.♣..P....÷.##............ AC: 23  Str: 12 ***.......P..##............ EV: 19Int: 25 *,**#..P.♣...†...#..##..P.# SH: 12Dex: 16 ,,* *#....P..†..........,.. XL: 14 Next: 90% Place: Lair:5 ,,** *#÷.Y@..)†...†P...#.P# Noise: ==-------  Time: 28471.8 (0.0) ,,,* #..YZ...#....#.####*# M) +0 spear "Bound With Me" {freeze, Fort, ,,** ##..Z....(....####### Z\&h Throw: 12 boomerangs ,,* #.....#.#....###..... Reap Fly Drain ,,* *#..†.#♣♣..#.....Z{Z.. ,,* #..♣♣.♣♣........###.#. YY 2 elephants (trample, 1 very poisoned…) *****♣♣.~~..~.........##### ZZ 2 elephant zombies (trample, minion) ,*,*♣.~~..~~..~...#..##  ,,,.~..~~.~..~~.♣~♣..# _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, ally target)Z\&h; X**,,,÷.#*,,*,,,***,* *... knorpule3000 the Spear-Bearer **.....P.##...***##****... Poltergeist of Ashenzari *****.,............####.**,.#..# HP: 102/104 (110) =======================-,,÷.......P.......####.#PP. MP: 11/36=======-----------------**.♣..P....÷.##............ AC: 23  Str: 12***.......P..##............ EV: 19Z\&h Int: 25*,**#..P.♣...†...#..##..P.# SH: 12Dex: 16,,* *#....P..†..........,.. XL: 14 Next: 90% Place: Lair:5,,** *#÷.*@..)†...†P...#.P# Noise: ==-------  Time: 28471.8 (0.0),,,* #..YZ...#....#.####*# M) +0 spear "Bound With Me" {freeze, Fort,,,** ##..Z....(....####### Throw: 12 boomerangs,,* #.....#.#....###..... Reap Fly Drain,,* *#..†.#♣♣..#.....Z{Z..,,* #..♣\&h um♣.♣♣........###.#. YY 2 elephants (trample, 1 very poisoned…)*****♣♣.~~..~.........##### ZZ 2 elephant zombies (trample, minion),*,*♣.~~..~~..~...#..##,,,.~..~~.~..~~.♣~♣..# _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, ally target)Z\&h_ n  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (almost dead, ally target)  You draw life force from the elephant!Z\&hn    elephant (trample, very poisoned, sloYou kill the elephant!Z\&h: YZZ.allZ Z\&h3 elephant zombies (trample, minion)You feel life coursing into your body. The dead are walking!  The elephant is no longer moving slowly.  Your elephant zombie tramples the elephant.Z\&hq3/106212.8 (1Z\&h;Z\&hM6 _The elephant stumbles backwards![\&h ( _Unknown command.[\&h1  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[\&hJ[\&hҽ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[\&h[\&h[\&h[\&h [\&h[\&h"_Unknown command.[\&h[\&hR J[\&h  [\&h @_Unknown command.\\&hP  You could not reach far enough!  The elephant tramples your elephant zombie!  Your elephant zombie holds its ground!\\&hU.Z\\&hI13.4 (0.6\\&h\\&hZD _The elephant trunk-slaps your elephant zombie.\\&h \\&h~94--9 (0.5\\&h\\&h5 _You could not reach far enough!\\&h    Your elephant zombie tramples the elephant but does no damage.  Your elephant zombie trunk-slaps the elephant but does no damage.  Your elephant zombie tramples the elephant!  The elephant stumbles backwards!\\&hw W  The elephant dies!\\&h- ZZ.Z.ZZZZ 4 elephant zombies (trample, minion)\\&h 803=-4.5 (0.6\\&hS \\&h9 + _The dead are walking!\\&h5 \\&h \\&hr\\&hH _No target in view!]\&h ]\&h ]\&h ]\&hu ]\&hh 2=]\&h% ]\&h &5]\&h ]\&h6 [÷ZZ-]\&h g 6.5 (2.0 _You start resting.]\&h SZ.]\&h1" r-7.5 (3Reap ]\&hs) ]\&h- _ _Your reaping aura is weakening.^\&h--^\&h/^\&hN1^\&hA63=^\&hB^\&hN^\&hNP^\&hQ^\&hY^\&h+[&7^\&h\^\&hRg^\&h_sf 81.5 (4 _You start resting.^\&hGuQ192.5 (5^\&h|^\&hZ _Your reaping aura expires.^\&h^\&h4^\&h4=^\&h9_ _You start resting.^\&h0+3.5 (1^\&hY8=4.5 (2^\&h^\&h" _HP restored.^\&h6?4_\&h_\&hf8_\&h,_\&h_\&h u5==_\&h#_\&h*_\&h,M=17 _\&h._\&h05s _You feel your existence waver again._\&h.7_\&h09_\&h5>_\&h)@_\&hA_\&hEFb6=_\&hH_\&hTM,_\&hO_\&hT,_\&h4W_\&hB\,_\&h1__\&h!oq7={_\&h<}a95.5 (11.0)_\&h3[ _You sense a monster nearby._\&h)]_\&h`_\&htp_\&huH _No target in view!_\&hi _\&h _\&h _\&h H _No target in view!`\&h**.....P.##...***##***,............####.**,.#..#,,÷.......P.......####.#PP.**.♣..P....÷.##...........*.......P..##.`\&he,**#..P.♣...†...#..##..P.#,,* *#...ZP..†..........,..* *#÷.ZZ..)†...†P...#.P#,* #..Z@...#....#.####*** ##.......(....###### #.....#.#....###.....*#..†.#♣♣..#.....Z{Z#..♣♣.♣♣........###.#*****♣♣.~~..~{........#####,*,*♣.~~..~~..~...#..##,,.~..~~.~..~~.♣~♣..#*....~.~.~.~~~~♣...######`\&h\ .You swap places.  Your elephant zombie tramples the plant.  The plant begins to die.6.5 (1.0) _Your elephant zombie completely misses the plant.`\&h },............####.**,.#..#,,÷P.......####.#PP.**.♣..P....÷.##...........*.......P..##.,**#..P.♣...†...#..##..P.#,,* *#...ZP..†..........,..`\&h * *#÷.ZZ..)†...†P...#.P#,* #..Z....#....#.####*** ##..@....(....###### #.....#.#....###.....*#..†.#♣♣..#.....Z{Z#..♣♣.♣♣........###.#*****♣♣.~~..~.........#####,*,*♣.~~..~~..~...#..## ,,.~..~~.~..~~.♣~♣..#*....~.~.~.~~~~♣...######~..~~..~~..~~...........`\&hK. `\&h1 &7`\&h= `\&hP@ `\&hQX,,÷P.......####.#PP.`\&hU**.♣..P....÷.##...........*.......P..##,**#..P.♣...†...#..##..P.#,,* *#...ZP..†..........,..* *#÷.ZZ..)†...†P...#.P#,* #..Z....#....#.####*** ##.......(....###### #...@.#.#....###.....*#..†.#♣♣..#.....Z{Z#..♣♣.♣♣........###.#*****♣♣.~~..~.#####`\&h0X,*,*♣.~~..~~..~...#..##,,.~..~~.~..~~.♣~♣..# *....~.~.~.~~~~♣...######~..~~..~~..~~...........,~~~~~~.~......~♣#`\&hZ`\&h:],`\&h`_`\&hj..Z.ZZ`\&hl@=8`\&hv`\&hOya\&h **.♣..P....÷.##...........*.......P..##,**#..P.♣...†...#..##..P.#,,* *#....P..†..........,..* *#÷..Z..)†...†P...#.P#,* #.Z.Z...#....#.####*** ##..Z....(....###### #.....#.#....###.....*#..†@#♣♣..#.....Z{Z#..♣♣.♣♣........###.#*****♣♣.~~..~.#####,*,*♣.~~..~~..~...#..## ,,.~..~~.~..~~.♣~♣..#.~.~.~.~~k   rime drake (wandering).~k~ZZZZ 4 elephant zombies (trample, minion)\&h36m~~~~~.~......*~.~..~[.~~.~~.~.....,#...a\&hٳa\&hRa\&ha\&hƷa\&h..Z.ZZ, ally target)~ka\&hz[8=9a\&ha\&hj] _A rime drake comes into view.a\&h19=3.1 (0.5b\&hRb\&hTB _The rime drake bites you but does no damage.c\&hh&m  You hit the rime drake but do no damage.c\&h: †ZThe rime drake is lightly wounded.  Your elephant zombie barely misses the rime drake.c\&hC&6c\&hFX\ _Your elephant zombie trunk-slaps the rime drake.c\&h,  catching breath, ally tar…)You puncture the rime drake! You freeze the rime drake.  The rime drake is moderately wounded.c\&hd  The rime drake breathes ice at you.c\&hwJThe icy flash freeze hits you. You partially resist.c\&h!yc\&hyc\&h݃.Z.Zc\&hk6-====4.2 (0.6Frozen Fly Drainc\&hc\&hW _You are encased in ice.c\&h {  You hit the rime drake but do no damage..Z _You are encased in ice.  You hit the rime drake but do no damage.The rime drake is moderately wounded.You block the rime drake's attack.  Your elephant zombie tramples the rime drake.  The rime drake holds its ground!=---7 (0.5c\&h> c\&hp l _Your elephant zombie completely misses the rime drake.d\&h<  You hit the rime drake.d\&h57-d\&hh0---5.3 (0.6d\&hOd\&h{`b _The rime drake is heavily wounded.d\&hB  You hit the rime drake.  The rime drake is severely wounded.d\&hBd\&hgCd\&hc  You block the rime drake's attack.  Your elephant zombie tramples the rime drake!  The rime drake is shoved backwards!d\&hm†Z..ZZZZZZ 4 elephant zombies (trample, minion)d\&h 94=9 _The rime drake dies!d\&h§d\&ht _Your base Translocations skill increases to level 6!d\&hod\&hqd\&h|d\&hـH _No target in view!d\&hŒ  _No target in view!f\&hNf\&hUOf\&huQf\&h(Sf\&h'Tf\&hVf\&hU_20= _8f\&h,af\&hKfo _The ice encasing you melts away.f\&hff\&hhf\&hm,f\&h;qf\&h~9=1==f\&h؃f\&hf\&hzf\&hKf\&h,f\&hf\&hvf\&hɑt=2=f\&hf\&h,f\&h_f\&h,f\&hߠf\&hX,f\&hf\&h;3f\&h)=f\&h{f\&h,f\&hEf\&h,f\&hf\&hf\&hf\&hf\&hf\&h]k4==f\&hf\&h%f\&hf\&hf\&h,f\&hf\&h,f\&hf\&h ;5f\&h03=f\&h"f\&h,f\&hf\&h,f\&hBf\&h",f\&h%f\&h*f\&hF+N6=f\&h2-f\&h1,f\&h3f\&h7,f\&h9f\&h=,f\&h@f\&hD7==f\&hFf\&hK,f\&h(Mf\&hQ,f\&hSf\&hgW,f\&hYf\&h]l8=f\&h_f\&hpd,f\&hff\&h*k,f\&hJmf\&hCq,f\&hcsf\&hxb9=f\&hzf\&h~,f\&hzf\&hH,f\&hrf\&hŒ,f\&hf\&h[30==f\&hf\&h,f\&hf\&hI,f\&hڣf\&hf\&h f\&h/f\&hl1=f\&h)f\&h,f\&h<f\&h,f\&h9f\&h,f\&hf\&hb2=f\&h(f\&h,f\&hf\&h,f\&hof\&h,f\&hf\&h3==f\&h)f\&h,f\&hf\&hi,f\&hf\&h,f\&hf\&hol4=f\&hf\&h_f\&hf\&hf\&h ,f\&hf\&h,f\&hf\&h=L5=f\&hf\&hf\&h ,f\&h"f\&h(,f\&h+f\&h/,f\&h2f\&hc76==f\&h9f\&h>4 _Magic restored.f\&hAf\&hDf\&hXEf\&huGf\&hJ5 _You swap places.f\&h|Mf\&hOf\&hR4f\&hhTf\&hWj  You see here a water moccasin corpse.f\&h$\f\&h*^f\&h^ _f\&hd`f\&hbf\&hef\&hgf\&hif\&h lf\&hnP=f\&h$pf\&h|tf\&hhwf\&hyf\&hv{f\&h},f\&hf\&hf\&hf\&hf\&h݊f\&hf\&h,[Water Drainf\&hf\&hΒf\&h7f\&hĖf\&hQDDrainf\&hښf\&h9f\&hf\&hDf\&h(f\&h,f\&hf\&hf\&hf\&hf\&hjf\&hFf\&hD[Water Drainf\&hf\&hAf\&hf\&hƿf\&hf\&hf\&hDDrainf\&hYf\&hf\&hf\&hf\&hf\&hf\&h,f\&hzf\&hf\&h} **,,** *#÷.....)†.. ##*,,,,* ## *.,,,,** ##.......(.. *#.*,,* #.....#.#... #?,,,* ##..†.#♣♣.. ##..,,* #..♣♣.♣♣ f\&hH#...###♣#♣♣.~~..~.. ##...#.♣♣Z~~..~~..~... #P...@.ZZ..~~.~..~~.♣~--81.9 (76.0) **#.....♣.Z..~.~.~.~~~~♣ #.......♣~..~~..~~..~~.. ##.......~~~~~~.~......~ #......♣~.~..~[.~~.~~.~. ........~..~....~~~~.~~. .........~~.~~~~....~,,~ #......♣.~.~~.~~..~,,~,~ ,,,,,,,,~,,,,,,~,~~~~~~,f\&hqf\&hf\&hff\&hf\&hiF.ZZ.**,,,--2.9 (77 _Found a scroll of noise.g\&hM4g\&hrg\&hg\&hg\&hkg\&hg\&hJg\&h&ng\&h&g\&hC*g\&h-g\&h0g\&ha1g\&h4g\&h5g\&h:g\&h<g\&hY>g\&hU@g\&h@g\&h-Bg\&h]Eg\&hHg\&hWJg\&h1Ng\&hNg\&hOg\&hQg\&hTg\&hUg\&hWg\&h0Z,g\&h[g\&hy]g\&h `g\&hag\&h~cg\&heg\&hfg\&h7gg\&hhg\&hBkg\&hmg\&hmog\&hpg\&hrg\&hLt,g\&hug\&h_wg\&hJzg\&h|g\&h}g\&hg\&h,g\&hg\&hg\&hQg\&h5,g\&hg\&h g\&hg\&hg\&h~g\&h\5 _You swap places.g\&hg\&hg\&h4g\&hg\&hSg\&hig\&h>g\&hg\&hg\&hg\&hFg\&htg\&hg\&h`g\&hg\&hӾg\&h{g\&hg\&hvg\&hg\&hqg\&hag\&hg\&h'g\&hg\&hg\&hg\&hg\&hg\&hg\&hzg\&hg\&h:g\&h:g\&hg\&hg\&hg\&hg\&h,g\&h+g\&h@g\&hg\&hg\&hg\&hg\&h,g\&hg\&hg\&hm g\&hm g\&hg\&h~g\&hx,g\&hNg\&htg\&hg\&hqg\&h%g\&hg\&h,g\&h!g\&h#g\&hv&g\&hp(g\&h*g\&h+g\&h-g\&hs.g\&hi/g\&h2g\&h45g\&h6g\&h8g\&h:g\&h<g\&hK=g\&h>g\&hAg\&hV/  ##...#.♣♣.~~..~~   #P......~..~~.~   ###.....♣....~.~.~   #.Z.....♣~..~~..~~   ##.......~~~~~~.~.  *##.ZZ...♣~.~..~[.~~  ##.#..Z.....~..~....~~~  #............~~.~~~  g\&hW*#...#.@....♣.~.~~.~~..603.9 (21  #............~..,,,,~,~~  #.###.$.....♣.~~ ~   #.,*.#.......~~~   #,*.##.......♣, ~   *,.#*#.....#.., ~   *..*,##.P#.#.., ,   *#P,*,,,.<...,,, ,  g\&hYg\&hJZg\&hZg\&h[g\&h%{.Z..ZZ*,,,,,,,,,,,,,,*4.9 (22g\&hg\&hS9 _Found a stone staircase leading up.g\&h~g\&h{###.....♣....~.~.#.......♣~..~~..~~##.......~~~~~~.~.#*##.Z....♣~.~..~[##.#........~..~....~~~#.....ZZ.....~~.~~~~..##...#.Z....♣.~.~~.~~..#............~..,,,,~,~~##.##.♣.~~  #.,#.#.S~~  #,#.##.......♣, *..#*#.., #..*,##.P#.#..,*#P,*,,,.<....,, S   electric eel (distracted)*P,,,,,,.......*ZZZZ 4 elephant zombies (trample, minion),,**,*,..##...***,****,,***,,,,*5.9 (1.0)g\&h..Z..ZZ, ally target)6.9 (2g\&h _An electric eel comes into view. _You see here 17 gold pieces.i\&hFx ###.....♣....~.~.~.~   #.♣~..~~..~~.   ##.~~~~~~.~.   #*##......♣~.~..~[.~~.~   ##.#...Z....~..~....~   #....~~.~~~~.   ##...#.ZZZ..♣.~.~~.~~..~,   #......~..,,,,~,~   ##.###.$@....♣.~~ ~   #.,#.#.S~~ ~,   #,#.##.♣. ~,   *..#*#.....#... ~   #..*,##.P#.#... ,   *#P,*,,..<....,. ,   *P,,,,,.....\&h2z2m...* ,*   *,,**,*...##...* *,   **,****,,***,,,, *S~~,,S*** *******The electric eel shoots out a bolt of lightning at you!i\&hi\&h_i\&hi\&hN.Z..i\&h!lZ$@.....i\&h5===7.9 (1i\&hi\&hY _The bolt of electricity misses you.i\&h(N  ###.....♣....~.~.~.~ #.♣~..~~..~~..~ ##.~~~~~~.~. #*##......♣~.~..~[.~~.~ ##.#....Z...~..~....~~~~. #..~~.~~~~....~ ##...#..ZZ..♣.~.~~.~~..~, #.Z...~...,,,~,~ ##.###.$.@...♣.~~ ~~, #.,#.#.S~~ ~, #,#.##.♣.~ ~, *..#*#.....#...~ ~~, #..*,##.P#.#.... ,,* *#P,*,,..<....,.. i\&hQ G, *P,,,,,........*# ,*, *,,**,#...##...** *,. **,****,,***,,,,* **..Z.ZZ.Z,~~,,,***---8i\&hp^ i\&hk ###.....♣....~.~.~.~#.♣~..~~..~~..~##.~~~~~~.~.i\&hK #*##......♣~.~..~[.~~.~~.##.#.~..~....~~~~.~i\&h H#.......Z....~~.~~~~....~,##...#...ZZ.♣.~.~~.~~..~,,~#.~....,,~,~i\&h c##.###.$.Z@..♣.~~, ~~,#.,#.#.S~~~ ~,#,#.##.i\&hi ♣.~~ ~,,~*..#*#.....#...~. ~~,#..*,##.P#.#..... ,,*,*#P,*,,..<........ ,*P,,,,.........### ,*,.*,,**.#...##...*** *,.**,****,,***,,,,** **.i\&hV i\&h i\&h i\&h i\&h& .Z..ZZ.,i\&h HZ,,,~i\&h 3*,,*i\&h@ B---9i\&h i\&hα & _You swap places.j\&h###.....♣....~.~.~.~#.♣~..~~..~~..~~.##.~~~~~~.~.j\&hFb#*##......♣~.~..~[.~~.~~.~##.#.~..~....~~~~.~#.Z...~~.~~~~....~,##...#.....Z♣.~.~~.~~..~,,~,#.Z..~.....,~,~j\&h##.###.$...@.♣.~~,, ~~,,~#.,#.#...Z...S~~~. ~,#,#.##.♣.~~. ~,,~*j\&ht*..#*#.....#...~.. ~~,#..*,##.P#.#.....~ ,,*,*#P,*,,..<........♣ ,*P,,,,.........###. ,*,.j\&h*,,**.#...##...#**, *,.**,****,,***,,,,*** **.j\&hƺj\&hj\&h3j\&hj\&hJK.Z.j\&h~.ZZ~.Z~,j\&h>H~,*,,,j\&h 10j\&hj\&h j\&hk0###.....♣....~.~.~.~~~~♣#.......♣~..~~..~~..~~.j\&h1.##.......~~~~~~.~......~#*##......♣~.~..~[.~~.~~.~.##.#..~..~....~~~~.~~.#...~~.~~~~....~,,~##...#....Z.♣.~.~~.~~..~,,~,~#.ZZ~......~,~~~~~~,##.###.$....@♣.~~,,~ ~~,,~,j\&hM2\#.,#.#....Z..S~~~.~ ~,,,,*#,#.##.♣.~~.. ~,,~**..#*#.....#...~..~ ~~,#..*,##.P#.#.....~. ,,*,*#P,*,...<........♣♣ ,*P,,,..........###., ,*,..#*,,**.#...##...#**,, *,.**,****,,***,,,,***, **.j\&h?o~,~~,*,,,j\&hE *******The electric eel shoots out a bolt of lightning at you!j\&hVj\&h7j\&hj\&h....Z...ZZ.@.j\&h,0===1j\&hj\&h-Y _The bolt of electricity misses you.j\&hy/ j\&hf? H.Zj\&h@ 7---2.5 (0.6j\&hN j\&hT m _You reach to attack! You closely miss the electric eel.k\&h4k\&h5k\&hP8k\&h{Yk\&h_G.Z.k\&h%`,{ 3k\&hx---3.0 (0.5k\&he _You reach to attack! You miss the electric eel.k\&h\9  You reach to attack!k\&hbk\&hPd0.Zk\&hdk\&hZhk\&hi5k\&h~v _You hit the electric eel but do no damage.k\&hr.,k\&hp0k\&h@q.Z~Zk\&h-B-4.1 (0.6k\&h)Ok\&hR5 _You could not reach far enough!k\&hjD  You could not reach far enough!k\&hN ******k\&h*The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits your elephant zombie!k\&h)= ....k\&h*.@ZThe bolt of electricity misses you.Your elephant zombie barely misses the electric eel.k\&h+5===6 (0.5k\&h8k\&h?H _Your elephant zombie trunk-slaps the electric eel.l\&hF  You reach to attack! You hit the electric eel. You freeze the electric eel.l\&hO.Z.{ 2l\&hP7---5.2 (0.6l\&h[l\&h\: _The electric eel is lightly wounded.l\&h|  You reach to attack! You closely miss the electric eel.l\&h-Z.Z 3 elephant zombies (trample, minion)l\&hG---7 (0.5l\&h&l\&hA9: _The electric eel is lightly wounded.l\&hY _The electric eel is lightly wounded.  You reach to attack! You hit  You feel bolstered by spreading misfortune.  seems to slow down. You freeze the electric eel.  l\&h߸The electric eel is heavily wounded.  Your elephant zombie tramples the electric eel!l\&hsl\&hO ~ZZ~.ZS slow, ally target)  The electric eel stumbles backwards!l\&hR *******l\&hThe electric eel shoots out a bolt of lightning at you!The bolt of electricity hits your elephant zombie!l\&hYnu....@♣{.Zl\&h _You hear a splash.m\&hRm\&h$Sm\&hXm\&hM]H _No target in view!m\&hJ m\&hL m\&hN m\&h;p\&hM=,p\&h'?p\&hYAp\&hDp\&hEp\&hGp\&hlIp\&h5K,p\&h/Mp\&h8Op\&hRp\&hSp\&hUp\&hWp\&hvY,p\&hJ[p\&h>_p\&h[ap\&h;c,p\&hdp\&hiO _You now have 1101 gold pieces (gained 17).p\&hm4p\&hnp\&h)r5 _You swap places.p\&hup\&hwp\&hx4p\&hzp\&h}p\&h؀p\&hp\&h:p\&hFp\&hlp\&hʉ:2p\&h#p\&hp\&hp\&hp\&hp\&hp\&hp\&hq:1p\&hp\&hIp\&hap\&hڵp\&hp\&hlXp\&hp\&hw##...#......♣.~.~~.~~..~,,~,~*#......~......~.~~~~~~,, ##.###.......♣.~~..~~..~~,,~,, #.,#.#.......~~~~.~.~.~,,,,*,p\&hU  #,#.##...Z.Z.♣.†~.†~.~~,,~***  *..#*#...Z.#...~..~~..~~,,,,#  #..*P##.P#Z#.....~..~~.,*,,,#  *#P,#....<........♣♣♣...,,,,,# *P,...@.###..,,..*,..#.-  *,,##.#...##...#**....,#,..... **,*###..###..P.#*#.P#***....P *** *#..,,#..P.#**.## *#. #...^*.#!...,,,,* *..... ###,,P.......,,*****#...# l   komodo dragon (asleep) p\&h*,,,.......#.,* *,..#.# ZZZZ 4 elephant zombies (trample, minion) **,..#.......l, ,,,,.*, **,***p\&hK0 39.1 (15.p\&h0)  A komodo dragon comes into view.Your elephant zombie tramples the plant!  The plant begins to die.p\&hp\&h&p\&h:...ZZZ.Z, ally target)p\&hL,,*,,,,,,,,,,,,,*p\&hG-40.1 (16p\&h]p\&hA _Your elephant zombie trunk-slaps the plant.p\&hj %  p\&hfl .......~......~  .......♣.~~..~~  #.,#.#.......~~~~.~.  #,#.##.......♣.†~.†~  *..#*#..ZZZ#...~..~~  #..*P##.P#.#.....~..  ...<.Z......♣  .......@.#  #...##...#  p\&hm #..###..P.#  *** #..P.#**.##  #...^*.#!...,,,,*  ###,,P....... *,,,.......#.,*,  **,..#.......l,,   p\&h  .......~......~  .......♣.~~..~~  #.,#.#.......~~~~.~.  #,#.##.......♣.†~.†~  *..#*#..ZZZ#...~..~~  #..*P##.P#.#.....~.. p\&h ...<.Z......♣  .......@.#  #...##...#  #..###..P.#  *** #..P.#**.##  #...^*.#!...,,,,*  ###,,P.......p\&h! *,,,.......#.,*,  **,..#.......l,,   p\&hp\&hp\&hJ"p\&h%d _A komodo dragon is nearby!q\&h0nW  .......~......~  .......♣.~~..~~ q\&hgo #.,#.#.......~~~~.~.  #,#.##.......♣.†~.†~  *..#*#..ZZZ#...~..~~  #..*P##.P#.#.....~..  ...<.Z......♣  .......@.#  #...##...#  #..###..P.#  *** #..P.#**.##  #...^*.#!...,,,,*  ###,,P....... *,,,.......#.,*,  **,..#.......l,,   q\&h$q\&h% q\&h-& q\&h&P.......~......~ q\&h8' q\&h'\.......♣.~~..~~ q\&hX( #.,#.#.......~~~~.~. q\&h( #,#.##.......♣.†~.†~ q\&h) *..#*#..ZZZ#...~..~~ q\&h* #..*P##.P#.#.....~.. q\&ho, ...<.Z......♣  .......@.#  #...##...#  #..###..P.#  *** #..P.#**.##  #...^*.#!...,,,,*  ###,,P....... *,,,.......#.,*,  **,..#.......l,,   q\&h6q\&h8q\&h8q\&hAq\&h\E q\&hEq\&hnF@_A komodo dragon is nearby!q\&hFq\&h"#......~......~.~~~~~~,,,##.###.......♣.~~..~~..~~,,~,.,#.#.......~~~~.~.~.~,,,,*q\&h_#,#.##.......♣.†~.†~.~~,,~***♣*..#*#..ZZZ#...~..~~..~~,,,,###..*P##.P#.#.....~..~~.,*,,,#.*#P,#....<.Z......♣♣♣...,,,,,#q\&h r*P,............###..,,..*,..#.*,,##.#...##..@#**....,#,.....**,*###..###..P.#*#.P#***....P#* *#..,,#..P.#**.## *#.....q\&h #...^#.#!...,,,,* *..###,.P.......,,*****#...#*,.........#.,*, *,..#.#*#...#q\&hV.l,, ,,,,.*,.#..,...* **,**** ***q\&hq\&hM  Your elephant zombie tramples the plant!q\&h,q\&hTZ.Z.Z.Z*,,*,,**,,,,,,,****01.0)q\&hq\&hA _Your elephant zombie trunk-slaps the plant.q\&hm ##.###♣.~~..~~..~~,,~,.,#.#.......~~~~.~.~.~,,,,*,,*#,#.##...Z...♣.†~.†~.~~,,~***♣#q\&h *..#*#...Z.#...~..~~..~~,,,,##.#..*P##.P#Z#.....~..~~.,*,,,#..*#P,#....<........♣♣♣...,,,,,#*P,.........Z..###..,,..*,..#.#.*,,##.#...##...##*....,#,.......**,*###..###..P@#*#.P#***....P#* *#..,,#..P.#**.## *#...... #...^#.#!...,,,,* *..###,.P.......,,*****#...#*,.........#.,*,**,..#.#*#...#.l,,,,,,,.*,..#.............*, **,****#*PP##..P....*##* *** # q\&h q\&h< q\&h q\&h} q\&hc s..ZZ.Zq\&h K************,,*q\&hm &2q\&h q\&h r\&h?Z #.,#.#.~~~~.~.~.~,,,,*,,*,#.##.......♣.†~.†~.~~,,~***♣#*..#*#....Z#...~..~~..~~,,,,##.#..*P##.P#Z#.....~..~~.,*,,,#.*#P,#....<.Z......♣♣♣...,,,,,##P,............###..,,..*,..#.,,##.#...##.Z.##*....,#,......*,*###..###..P.#*#.P#***....P# *** *#..,,*.## *#..... #...^#.#!......P# *.##,.P.........##***#...# *,...#..#,**,..#.###...#.......l..,,,,,.*,. #......#P***,****#*PP##..P....*##** *** ***######..# *..ZZ.Z**,****r\&h~a*3r\&h1Y#,#.##.♣.†~.†~.~~,,~***♣##r\&hӴ*..#*#.....#...~..~~..~~,,,,##..#..*P##.P#Z#.....~..~~.,*,,,#.. *#P,#....<..Z.....♣♣♣...,,,,,##.Z *P,.........Z..###..,,..*,..#.#.Z r\&h9*,,##.#...##...##*....,#,....... **,*###..###.ZP.#*#.P#***....P#* *#..,,#..P.###.## *#......# #...^#.#!..@...P# *.......####,.P.........##***#...#*,.........#..#,**,..#.#*#...#.l..,,,,,.*,..#.............#P#**,****#*PP##..P....###*# *** #*****######..#  *#.#***** r\&hr\&hT ..Zr\&h**,,,,**,*Your elephant zombie tramples the plant.  The plant begins to die.4r\&hAr\&hkA _Your elephant zombie trunk-slaps the plant.r\&hd +*..#*#.....#...~..~~..~~,,,,##... #..*P##.P#.#.....~..~~..*,,,#...# #P,#....<..Z.....♣♣♣....,,,,##.Z# r\&hd bP,.........Z..###......*,..#.#.Z ,,##.#...##.Z.##*....P#,.........*###..###.ZP.#*#.P#***....P#..#* *#..,,#..P.###.## *#......## #...^#.#!......P# *.......#.###,.P......@..##***#...#r\&he J*,.........#..#,**,..#.#*#...#.......l...,,,,.*,...P#.............#P#**,****#.**PP##..P....###*# *** #******######..#r\&hse  *#.#***** **,..,**,* **r\&he r\&h)h r\&hh ,r\&hn [..ZZ*r\&ho 7*,**,,,,,,,,r\&hFp C195r\&hv r\&hx r\&hs  You reach to attack!  The helpless komodo dragon fails to defend itself.r\&hr\&hir\&hS.PZl.lr\&h r\&h+6 (0.5r\&hr\&h a _You hit the komodo dragon but do no damage.s\&h^  You hit the komodo dragon. You freeze the komodo dragon. .ZThe komodo dragon is lightly wounded.8=6.2 (0.6 _The komodo dragon completely misses you.s\&h g _The komodo dragon completely misses you.  You hit the komodo dragon but do no damage.  You feel your existence waver again.  Your elephant zombie tramples the plant!  The plant begins to die.s\&h&. R.Zs\&h|5 >17 7 (0.5s\&h? s\&hG A _Your elephant zombie trunk-slaps the plant.s\&hJ qThe plant begins to die. _Your elephant zombie trunk-slaps the plant.  s\&h{ You hit the komodo dragon but do no damage.The komodo dragon is lightly wounded.  Your elephant zombie tramples the plant!  s\&h\ (7.2s\&h% s\&h+ [ _The komodo dragon closely misses you.t\&h z  _The komodo dragon closely misses you.  You hit the komodo dragon.  You feel bolstered by spreading misfortune.t\&hzThe komodo dragon seems to slow down. You freeze the komodo dragon.  The komodo dragon is moderately wounded.t\&hK  A nearby plant withers and dies.Your elephant zombie tramples the plant.t\&h$t\&h}.Z..Z slow, ally target)t\&hR22 8 (0.6t\&hҏt\&hFA _Your elephant zombie trunk-slaps the plant.t\&hƽk  You hit the komodo dragon. The komodo dragon seems to slow down.  You freeze the komodo dragon..Z8.4 _The komodo dragon is moderately wounded.t\&h_u\&h(*..#*#.....#...~..~~..~~,,,,##... knorpule3000 the Spear-Bearer #..*P##.P#.#.....~..~~..*,,,#...# Poltergeist of Ashenzari *****. #P,#....<........♣♣♣....,,,,##.Z# HP: 109/109 (110) ======================== u\&h;P,............###......*,..#.#.ZZ MP: 33/36======================-- ,,##.#...##.Z.##*....P#,......... AC: 22  Str: 12 *,*###..###..PZ#*#.P#***....P#..# EV: 19Int: 25 *** *#..,,#..Z.###.## *#......## SH: 12Dex: 16 u\&h  #...^#.#!..Z...P# *.......#. XL: 14 Next: 94% Place: Lair:5  ###,.P......@..##***#...#...# Noise: =--------  Time: 28648.4 (0.0) u\&h(*,.........#l.#,**,..#.##... M) +0 spear "Bound With Me" {freeze, Fort, *#...#...........,,,,.*,...P Throw: 12 boomerangs #.............#P#**,****#.* Fly Drain *PP##..P....###*# *** #** ****######..# *  l   komodo dragon (slow, ally target) *#.#****** *  ZZZZ 4 elephant zombies (trample, minion) *,..,**,*,  **,,,,,,,, ** _The komodo dragon is moderately wounded.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, slow, ally target)u\&h#G*..#*#.....#...~..~~..~~,,,,##... knorpule3000 the Spear-Bearer #..*P##.P#.#.....~..~~..*,,,#...# Poltergeist of Ashenzari *****. #P,#....<........♣♣♣....,,,,##.Z# HP: 109/109 (110) ======================== P,............###......*,..#.#.ZZ MP: 33/36======================-- u\&h%1,,##.#...##.Z.##*....P#,......... AC: 22  Str: 12 u\&h&C*,*###..###..PZ#*#.P#***....P#..# EV: 19Int: 25 *** *#..,,#..Z.###.## *#......## SH: 12Dex: 16u\&h'N#...^#.#!..Z...P# *.......#. XL: 14 Next: 94% Place: Lair:5###,.P......@..##***#...#...# Noise: =--------  Time: 28648.4 (0.0)*,.........#*.#,**,..#.##... M) +0 spear "Bound With Me" {freeze, Fort,u\&hU)*#...#...........,,,,.*,...P Throw: 12 boomerangs#.............#P#**,****#.* Fly Drain*PP##..P....###*# *** #******######..# *l   komodo dragon (slow, ally target)*#.#****** *ZZZZ 4 elephant zombies (trample, minion)*,..,**,*,**,,,,,,,,** _The komodo dragon is moderately wounded.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, slow, ally target)u\&hW9 u\&h[  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (moderately wounded, slow, ally target)  You draw life force from the komodo dragon!!u\&h.ZP..ZZ.Zlu\&hu3=9.4 (1u\&h[ _The komodo dragon bites you but does no damage.u\&h ]u\&h]u\&hcu\&heF _Unknown command.u\&hW 1*..#*#.....#...~..~~..~~,,,,##... knorpule3000 the Spear-Bearer #..*P##.P#.#.....~..~~..*,,,#...# Poltergeist of Ashenzari *****. u\&hZ #P,#....<........♣♣♣....,,,,##.Z# HP: 109/109 (110) ======================== P,............###......*,..#.#.ZZ MP: 30/36====================---- ,,##.#...##...##*....P#,......... AC: 22  Str: 12 *,*###..###.ZP.#*#.P#***....P#..# EV: 19Int: 25 *** *#..,,#...Z###.## *#......## SH: 12Dex: 16  #...^#.#!.Z....P# *.......#. XL: 14 Next: 94% Place: Lair:5  ###,.P.....Z@..##***#...#...# Noise: ==-------  Time: 28649.4 (0.0) *,.........#l.#,**,..#.##... M) +0 spear "Bound With Me" {freeze, Fort, *#...#...........,,,,.*,...P Throw: 12 boomerangs #.............#P#**,****#.* Fly Drain *PP##..P....###*# *** #** ****######..# * u\&hH[ [m l   komodo dragon (slow, ally target) *#.#****** *  ZZZZ 4 elephant zombies (trample, minion) *,..,**,*,  **,,,,,,,, ** _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  u\&h[ Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, slow, ally target)u\&h *..#*#.....#...~..~~..~~,,,,##... knorpule3000 the Spear-Bearer #..*P##.P#.#.....~..~~..*,,,#...# Poltergeist of Ashenzari *****. #P,#....<........♣♣♣....,,,,##.Z# HP: 109/109 (110) ======================== P,............###......*,..#.#.ZZ MP: 30/36u\&h ====================---- ,,##.#...##...##*....P#,......... AC: 22  Str: 12 *,*###..###.ZP.#*#.P#***....P#..# EV: 19Int: 25 *** *#..,,#...Z###.## *#......## SH: 12Dex: 16#...^#.#!.Z....P# *.......#. XL: 14 Next: 94% Place: Lair:5###,.P.....Z@..##***#...#...# Noise: ==-------  Time: 28649.4 (0.0)*,.........#*.#,**,..#.##... M) +0 spear "Bound With Me" {freeze, Fort,*#...#...........,,,,.*,...P Throw: 12 boomerangs#.............u\&hW r#P#**,****#.* Fly Drain*PP##..P....###*# *** #******######..# *l   komodo dragon (slow, ally target)*#.#****** *ZZZZ 4 elephant zombies (trample, minion)*,..,**,*,**,,,,,,,,** _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, slow, ally target)u\&h   Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (severely wounded, slow, ally target)  You draw life force from the komodo dragon!u\&h= ZZZZ 4 elephant zombies (trample, minion)u\&h u\&h u\&h? .Z.Z.u\&h  ealth: 109/110 -agic: 30/369550.4 (1 _You kill the komodo dragon!u\&hv u\&h i _Your life force feels restored.v\&hv\&hv\&h֢v\&hv\&hRv\&hv\&h,v\&h{ _A nearby plant withers and dies.v\&hUv\&hlv\&h&1v\&h!v\&h]v\&hM10=v\&h0v\&h*,v\&hv\&h,v\&hyv\&hwv\&hw2=1v\&h v\&h L=0v\&hv\&hPv\&h:v\&hv\&hQ19v\&h^v\&h@v\&hb3==v\&h!v\&h&v\&h(':8v\&hU)v\&h,,v\&h.v\&h2v\&h2v\&h5v\&h894v\&ha93=v\&h=;v\&h ?v\&hn?v\&hAv\&hE,v\&hCHv\&hV17  _You feel your existence waver again.5=v\&hWv\&h=\v\&h\v\&h^v\&hb,v\&hUev\&hiv\&h+jv\&hkv\&h@pv\&hpi6==v\&hrv\&hxv\&h;Bv\&h5 _You swap places.v\&hv\&hv\&h4v\&hv\&hːv\&hEv\&hԖv\&hv\&hY,v\&h[v\&hv\&hv\&h.v\&hv\&hv\&h:=v\&hv\&hQv\&hv\&hȹv\&hƽq _G - 9 potions of curing (gained 1)v\&hv\&hv\&hv\&hEv\&hv\&hAv\&hv\&hv\&hBv\&h$v\&hv\&hv\&hTv\&hv\&h,v\&hv\&hv\&h;v\&hv\&h0v\&h,v\&hv\&hv\&hv\&h\v\&hbv\&hv\&hv\&hHv\&hv\&hv\&h v\&h> ,v\&h v\&h v\&hf v\&h v\&h v\&h" ,v\&h) v\&h< v\&h v\&h v\&h v\&h ,v\&hB v\&hH v\&h! v\&h}# v\&h*% v\&h' v\&h( ,v\&h* v\&hS, v\&h. v\&h/ v\&h\1 v\&h53 v\&h4 v\&h5 v\&hM6 v\&h7 v\&h < v\&h= v\&h.? v\&h@ ,v\&h>B v\&hD v\&hG v\&hkI v\&hJ v\&hcL v\&hM ,v\&hO v\&hQ v\&hS v\&hU v\&hV v\&h~X v\&hY ,v\&h[ v\&he_ v\&ha v\&hc v\&he v\&hze v\&hf v\&hh v\&hj v\&hl v\&hn v\&ho ,v\&h}q v\&h;s v\&hh v\&hk v\&hvm v\&hp ,v\&hr v\&h4u v\&hy v\&h{ v\&h$~ v\&h v\&h* v\&h v\&hNJ v\&ha v\&hj v\&hh ,v\&hG v\&he v\&h v\&hř v\&h v\&h v\&h Bv\&hަ v\&h v\&h v\&hŭ v\&h' ,v\&h v\&hͳ v\&hd v\&h v\&h v\&hG v\&h ,v\&h v\&h% v\&hg v\&h v\&h v\&hj v\&hg ,v\&h v\&h4 v\&h  Your elephant zombie tramples something!  Your elephant zombie trunk-slaps something.  Your elephant zombie tramples something.v\&h; v\&h v\&h P _Your elephant zombie trunk-slaps something.v\&h& v\&h v\&hn v\&h v\&h 4v\&hu v\&hl v\&h v\&ht ,v\&h v\&h v\&h+ v\&h v\&h v\&h ,v\&h v\&h v\&hJ v\&h v\&h v\&h_ ,v\&h v\&h v\&h v\&h v\&h ,v\&h v\&h v\&h* v\&h v\&h; v\&h ,v\&h v\&h v\&h v\&h v\&h v\&h1 ,v\&hT! v\&h# v\&h% v\&hA' v\&h( v\&h!* v\&h, ,v\&h- v\&h[/ v\&hZ1 v\&h2 v\&hC4 v\&h5 v\&h^7 v\&h7 v\&h8 v\&h: v\&h> v\&h@ v\&hA v\&hC v\&hE ,v\&hF v\&hH v\&hHK v\&h`M v\&h O v\&hP v\&hS ,v\&hT v\&hzV v\&h\ #P####..###....###.P####Z...P#..# ### ##....#....###.## ##Z.....#  #...^#.#.......P# #.......#.  ###..P.........######...#...# #..........#..#P##...#.## ##...#.........Z.ZZ...#....Pv\&h^  #...........ZZ#P###.#####.* #PP##..P....##### ### #** ##########@.# *** -- ##.#******,****  *...S**,*,,*,,*  *#.....,,,,,,**** *P......#,,,,,,,,, *####.###*,,,**,* S   water moccasin (asleep) *## **** ZZZ 3 elephant zombies (trample, minion) v\&ha 1731.4 (81.0)v\&ha v\&hb v\&h&c v\&hrh .Z.Z, ally target)Z 4 elephant zombies (trample, minion)v\&h4i G--2.4 (82v\&hm v\&hxp a _A water moccasin comes into view.w\&h&w\&hw(.w\&h)Zw\&hA, ##....#....###.## ##Z  #...^#.#.......P# #.  ###..P.........######. #..........#..#P##.. ##...#..........Z.Z w\&h) z\&h+ M _t - 2 potions of invisibility (gained 1)z\&h- z\&h/ z\&hm0 z\&h1 z\&hn3 4z\&h4 z\&h5 z\&h78 z\&he9 z\&h: z\&h; z\&h9= ,z\&h7> z\&hS@ z\&h'C z\&hrD ,z\&hE z\&hG 5 _You swap places.z\&h]J z\&h5L z\&hM 4z\&hN z\&h`P z\&hR z\&hU M  Your elephant zombie tramples something!z\&hX 4z\&h]Y z\&h[ P _Your elephant zombie trunk-slaps something.z\&h] z\&hi^ z\&ha M  Your elephant zombie tramples something.z\&h z\&h ,z\&h z\&h z\&hL z\&h~ z\&hH z\&h& z\&h ,z\&hj ,z\&h z\&hf! z\&h# z\&h% z\&h( ,z\&h* z\&hf- l  You see here a water moccasin skeleton.z\&hP0 z\&h2 z\&h 7 z\&h: z\&hY b _z\&h[ z\&hC_ z\&h'h Xz\&hi z\&hEl z\&h&n z\&hp z\&hr z\&h`u ,z\&hw z\&hTy z\&h| z\&h} z\&h z\&h z\&h ,z\&h z\&h c  You see here a human skeleton.z\&hV z\&h z\&h z\&hޝ x _z\&h" z\&h z\&hN z\&hA z\&hs ,z\&h z\&h z\&h z\&h? z\&h: z\&h< z\&h ,z\&hz z\&h+ z\&h z\&h z\&h z\&h z\&h! ,z\&h z\&h z\&h z\&hg z\&h z\&h z\&h ,z\&h z\&h z\&hd z\&h z\&hi z\&h z\&h ,z\&h6 z\&h, z\&hj z\&h z\&h: z\&h ,z\&hj z\&hL c  You see here a human skeleton.z\&h z\&h? z\&h z\&huz\&hJz\&h _z\&hz\&h6z\&he *,,ß,,ß,,***,,*,,,,  *,ß,,,,,,* *..##,,,,  ,,,,{,,,** *...#,,*,,  ß,,ß,∆∆** ##...#,,,,,,  ,,,,∆∆** #....##,,,*,,, ***∆*** ##...÷.##,.#.,,z\&hV P.###**###.....P.##...** ,..P..P##.............###,h......@.ZZ......P......--,,.....####.♣..P....÷.##..**,.P.*** ###.Z.....P..##..**#*** ##.###..P.♣...÷... #..# ##Z......÷...##..## ##÷.....)÷.. h   black bear (asleep)###....# #Z......#.. ZZZZ 4 elephant zombies (trample, minion)#.....## ##.......(.##.#..# #.....#.#..z\&h18410.0)z\&hz\&hI,z\&h-c*,,,ß,∆,*,ZZ.Z.Z., ally target)--61z\&hj8z\&h4<] _A black bear comes into view.{\&hSA **,,ß,,ß,,***,,*,,,, ,*,ß,,,,,,* *..##,,,, ,,,,,{,,,** *...#,,*,, ,ß,∆ß,∆∆** ##...#,,,,,, ,,,,,∆∆** #....##,,,* #***∆*** ##...÷.##,.#. .P.####*###.....P.##... h..P..P##. .h.ZZ.P .####.♣..P....÷.## **..P.#** ###Z......P..## *###** ##.###Z.P.♣...÷ #..# ##.......÷ ##..## ##÷.....)÷polar bear (asleep) ###....# #Z......#. h   black bear (asleep, ally target) #.....## ##.([3{\&hBDm9;49m ZZ 2 elephant zombies (trample, minion) ##.#..# #.....#.#  A polar bear comes into view.{\&h,E{\&hF{\&h2H{\&hT{\&hKU,{\&hV,{\&hVß{\&hjW,{\&h"X*{\&hX*{\&hY,{\&hBZ',.h{\&h[w,..h....@ZZ÷{\&h[Z{\&h}\&.{{\&h/]h{\&h^{\&h^h{\&h_"{\&h_-Z {\&h`63 elephant zombies (trample, minion){\&h`{\&ha{\&h0b=={\&hb7.9 ({\&hmc1.0){\&hm{\&h{p {\&hq{\&hq&_The polar bear growls angrily.{\&h{\&h$* ,**,,ß,,ß,,***,,*,,,, ,,*,ß,,,,,,* *..##,,,, ß,,,,,{,,,** *...#,,*,, ,,ß,∆ß,∆∆** ##...#,,,,,, *,,,,,∆∆** #....##,,,* ###**∆*** ##...÷.##,.#. ..P.########.....P.##... ÷.h.P..P##. h..h...@.ZZ÷.P .####Z♣..P....÷.## *#..P.##* ###.{.....P..## ####** ##.###Z.P.♣...÷ #..# ##.÷ ##..## ##÷.....)÷ hh 2 polar bears (1 wandering) ###....# #Z......# #.....#|\&hw# ##. ##.#..# #.....#.#  A polar bear comes into view.,,,,*,,,÷..h,....h..@Z*.h.{.hh--8 _Found an orc skeleton.|\&h  ,,**,,ß,,ß,,***,,*,,,,   ,,,*,ß,,,,,,* *..##,,,,   ,ß,,,,,{,,,** *...#,,*,,   ,,,ß,∆ß,∆∆** ##...#  |\&h **,,,,,∆∆** #....##,,,*   P###**∆*** ##...÷.##,.#   ...P.########.....P.##   .÷..hP..P##.   .....h.@.ZZZ÷.P   #.h.....####.♣..P....÷.   ##..P.### ###{......P..   #####* ##.###Z.P.♣...÷   #..# ##.÷   ##..## ##÷.....)  |\&h. ###....# #Z......   #.....## ##   ##.#..# #.....#.|\&h,|\&hr|\&h6,|\&h|\&h|\&hNQ,,***,,,.÷..hZ*...h.h.@ZZ..*#..Z.hally target)Z 4 elephant zombies (trample, minion)|\&hA--9|\&h |\&h|\&h 9  You reach to attack!|\&h) |\&hQ ,|\&hw |\&h .P.ZP##..hh.@.ZZZh.|\&h .50.5 (0.6|\&hL |\&h ^ _You hit the polar bear but do no damage.}\&h }\&hA DZ.}\&h< (1.1}\&h }\&hF j _You reach to attack! You barely miss the polar bear.~\&hg9  You reach to attack!~\&h|~\&h3~\&ht.hh.h~\&h+6 (0.5~\&h~\&h^ _You hit the polar bear but do no damage.~\&hR2  You barely miss the polar bear.Your elephant zombie barely misses the polar bear.  Your elephant zombie trunk-slaps the polar bear but does no damage.~\&hh.h@.Z..hZ~\&hge03--=2.2 (0.6~\&h>~\&hU _The polar bear bites you! You block the polar bear's attack. x2~\&h# ~\&hD Z.4--7 (0.5~\&h1 ~\&h} ^ _You hit the polar bear but do no damage.\&h< ,,,**,,ß,,ß,,***,,*,,,,  ,,,,*,ß,,,,,,* *..##,,,,  *,ß,,,,,{,,,** *...#,,*,,  *,,,ß,∆ß,∆∆** ##...#,\&h=1 ***,,,,,∆∆** #....##,,,*, ,P###**∆*** ##...÷.##,.#. ,...P.########.....P.##. ,.÷...PhZP##.# *......h.@ZZ.÷.\&h >oP. *#.....hZ####.♣..P....÷.# ##..P.### ###.P..# \&h{>#####* ##.###Z.P.♣...÷. #..# ##.÷. ##..## ##÷.....)÷ \&h>###....# #Z......# #.....## ##. ##.#..# #.....#.#\&hNdThe polar bear bites you! You block the polar bear's attack. x2 _You hit the polar bear but do no damage.Your elephant zombie tramples the polar bear.  The polar bear stumbles backwards!  Your elephant zombie tramples the fungus!  The fungus begins to die.\&hx|  Your elephant zombie trunk-slaps the fungus.  The black bear attacks as it pursues you! block the black bear's attack. The black bear misses you.blackclaws you but does no damage.  The polar bear bites your elephant zombie!polar bear claws your elephant zombie but does no damage.\&hE`.hZhh.The polar bear claws your elephant zombie.polarpolarpolarx2  Your elephant zombie tramples the black bear.blackholds its ground!\&hG5=3.7 (1.0\&h"S\&hVF _Your elephant zombie trunk-slaps the black bear.\&h  Your elephant zombie tramples the fungusr elephant zombie trunk-slaps the fungus.!  The polar bear bites your elephant zombie!!\&hc-4.2 (0.5\&h\&hV _The polar bear claws your elephant zombie but does no damage. x2\&h1 ,,,**,,ß,,ß,,***,,*,,,, ,,,,*,ß,,,,,,* *..##,,,, *,ß,,,,,{,,,** *...#,,*,, *,,,ß,∆ß,∆∆** ##...#,,,,,, ***,,,,,∆∆** #....##,,,*,,P###**∆*** ##...÷.##,.#.,\&hW3 ,...P.########.....P.##...*,.÷...P.hP##.#*......ZhZ@Z.÷.P.*#....h.Z####.♣..P....÷.##.##..P.### ###.P..##.#####* ##.###Z.P.♣...÷.#..# ##.÷.##..## ##÷.....)÷.###....# #Z......#.#.....## ##.(##.#..# #.....#.#.\&hQ The black bear claws your elephant zombie but does no damage. x2  The polar bear bites your elephant zombie.  The polar bear claws your elephant zombie but does no damage. x2.\&h] > .ZZZZ 4 elephant zombies (trample, minion)  The black bear dies!The polar bear bites your elephant zombie!\&h =5-5.2 (1.0\&h \&hp C _The polar bear claws your elephant zombie. x2\&h!KThe polar bear claws your elephant zombie.polarclaws your elephant zombie but does no damage.  Your elephant zombie completely misses the polar bear.Your elephant zombie trunk-slaps the polar bear but does no damage.  Your elephant zombie tramples the polar bear.  holds its ground!\&h+\NZ.\&hi]E-7 (0.5\&huo _Your elephant zombie trunk-slaps the polar bear but does no damage.\&h5fungus is lightly damaged.  The polar bear bites your elephant zombie!  The polar bear claws your elephant zombie  The polar bear claws your elephant zombie.bites your elephant zombie.  The polar bear claws your elephant zombie\&hɆ-6.3 (0.6\&h\&hq@ _The polar bear claws your elephant zombie.\&h;uhZ.holds its ground!  Your elephant zombie trunk-slaps the polar bear but does no damage.  Your elephant zombie tramples the polar bear!holds its ground!  Your elephant zombie trunk-slaps the polar bear.  Your elephant zombie tramples the polar bear!\&h.-9\&h{#\&h&8 _The polar bear stumbles backwards!\&hP  reach to attack! You hit the polar bear. You freeze the polar bear.  The polar bear is moderately wounded.bites your elephant zombie but does no damage.  The polar bear claws your elephant zombie but does no damage. x2  The polar bear bites your elephant zombie.  claws your elephant zombie but does no damage.\&hP 5=7.4 (0.5\&hY \&h\ @ _The polar bear claws your elephant zombie.\&h?  The fungus is in the way. You hit the fungus. You freeze the fungus. Z.The fungus is lightly damaged.  Your elephant zombie tramples the polar bear!  The polar bear holds its ground!6=9 _Your elephant zombie trunk-slaps the polar bear but does no damage.\&h  The fungus is in the way. You puncture the fungus! You freeze the fungus.  The fungus is moderately damaged..hZ.Your elephant zombie tramples the polar bear!  The polar bear stumbles backwards!bites your elephant zombie!  The polar bear claws your elephant zombi\&he.polar bear claws your elephant zombie but does no damage.  The polar bear bites your elephant zombie but does no damage.\&hH0=8.4\&hl _The polar bear claws your elephant zombie but does no damage. x2\&h  You reach to attack!  You hit the polar bear but do no damage.\&h >--9\&hX  \&h \&h >_The polar bear is heavily wounded.\&h \&h+  You hit the polar bear but do no damage. _The polar bear is heavily wounded.  The polar bear bites your elephant zombie!Z.hZ.The polar bear holds its ground!  Your elephant zombie closely misses the polar bear.The polar bear bites your elephant zombie.  The polar bear claws your elephant zombie.  The polar bear claws your elephant zombie but does no damage.  Your elephant zombie tramples the polar bear!=-9.4\&hN _The polar bear stumbles backwards!\&hsW \&h/X \&hX?You reach to attack! You closely miss the polar bear.\&h?Y\&hZ\&haC=-9\&hh\&hl \&hm\&hQn?_The polar bear is severely wounded.\&hn\&h$You reach to attack! You closely miss the polar bear. _The polar bear is severely wounded. reach to attack!  You hit the polar bear but do no damage.\&hThe polar bear is severely wounded.  The polar bear bites your elephant zombie.\&hJThe polar bear bites your elephant zombie.  Your elephant zombie is destroyed!  The polar bear bites your elephant zombie!  The polar bear claws your elephant zombie but does no damage. x2  Your elephant zombie tramples the polar bear!\&hholds its ground!\&hjg. 3\&ht?7==60.5 (0.6\&hL\&h% Y _Your elephant zombie trunk-slaps the polar bear but does no damage.\&h y  You reach to attack! You barely miss the polar bear.\&h 6--1.0 (0.5\&hJ \&h] ^ _The polar bear is almost dead.\&hQQHhZ.h   polar bear (berserk, ally target) _The polar bear is almost dead. could not reach far enough!bites your elephant zombie.  The polar bear claws your elephant zombie but does no damage. x2  The polar bear goes berserk!  Your elephant zombie tramples the polar bear!\&hRF--6 (0.6\&hbY\&h[8 _The polar bear stumbles backwards!\&hɋhhdistracted, ally…)The polar bear is almost dead.  Your elephant zombie tramples the polar bear.holds its ground!  Your elephant zombie trunk-slaps the polar bear but does no damage.  The polar bear bites your elephant zombie!  claws your elephant zombie but does no damage.=2.2\&hŽ\&h@ _The polar bear claws your elephant zombie.\&h{hhally target)The polar bear claws your elephant zombie but does no damage. _claws your elephant zombie. reach to attack! You hit the polar bear.  The polar bear is almost dead.bitee.  e but does no damage.\&h+7 (0.5\&h[\&hJl _The polar bear completely misses your elephant zombie.\&hM   You reach to attack!  You hit the polar bear but do no damage.  Something bites your elephant zombie. Something claws your elephant zombie. x2  Your elephant zombie closely misses the polar bear.  Your elephant zombie trunk-slaps the polar bear.\&h \&h †Z.ZZZ 3 elephant zombies (trample, minion)\&h5 @87-3.2\&h \&hu J _The polar bear dies!\&hJ\&hK8-\&ha^ _No target in view!\&hi ,,,**,,ß,,ß,,***,,*,,,, ,,,,*,ß,,,,,,* *..##,,,, *,ß,,,,,{,,,** *...#,,*,, *,,,ß,∆ß,∆∆** ##...#,,,,,, ***,,,,,∆∆** #....##,,,* ,P###**∆*** ##...÷.##,.#.\&huj% ,...P.########.....P.##... ,.÷...P.†.##. *...Z....@ZZ.÷.P *#h......####.♣..P....÷.## ##..P.### ###.P..## #####* ##.###Z.P.♣...÷ #..# ##.÷ ##..## ##÷.....)÷ h   polar bear (berserk, distracted) ###....# #Z......# ZZZ 3 elephant zombies (trample, minion) #.....## ##.\&hm ##.#..# #.....#.#\&ht7You swap places.  The polar bear bites your elephant zombie.  The polar bear claws your elephant zombie.  The polar bear claws your elephant zombie but does no damage.  Your elephant zombie tramples the polar bear.  The polar bear holds its ground!\&hZh.., ally…)4.2 (1.0\&h\&h$Y _Your elephant zombie trunk-slaps the polar bear but does no damage.\&hTH  ,,,**,,ß,,ß,,***,,*,,,,   ,,,,*,ß,,,,,,* *..##,,,,   *,ß,,,,,{,,,** *...#,,*,, \&hO  *,,,ß,∆ß,∆∆** ##...#   ***,,,,,∆∆** #....##,,,*   ,P###**∆*** ##...÷.##,.#   ,...P.########.....P.##   ,.÷...P.†Z##.   *..hZ...@..Z.÷.P  \&hL' *#.......####.♣..P....÷.   ##..P.### ###.P..   #####* ##.###Z.P.♣...÷   #..# ##.÷ \&hH  ##..## ##÷.....)   ###....# #Z......   #.....## ##   ##.#..# #.....#.\&h&O  The polar bear bites your elephant zombie.\&h\&hyZ.Z.\&h&5\&h\&h>V _The polar bear claws your elephant zombie but does no damage. x2\&h   ,,,**,,ß,,ß,,***,,*,,,,   ,,,,*,ß,,,,,,* *..##,,,,   *,ß,,,,,{,,,** *...#,,*   *,,,ß,∆ß,∆∆** ##...#  \&hA  #**,,,,,∆∆** #....##,,,   .P####*∆*** ##...÷.##,.   ....P.########.....P.##   ..÷...P.Z.##  #..hZ..@..Z..÷.P   ##.......####.♣..P....÷.   ##..P.### ###.P..   #####* ##.###Z.P.♣...  \&h  #..# ##.   ##..## ##÷.....   ###....# #Z   #.....## ##   ##.#..# #.....#\&h  The polar bear bites your elephant zombie but does no damage.  The polar bear claws your elephant zombie.\&hC \&hޱ \&h 4***,,,,,..÷.h*#......@.Z. 2\&h' .96\&h \&h X _Your elephant zombie is destroyed!\&hn  *,,,**,,ß,,ß,,***,,*,,,,  *,,,,*,ß,,,,,,* *..##  **,ß,,,,,{,,,** *...#,,*  ,*,,,ß,∆ß,∆∆** ##...#  .#**,,,,,∆∆** #....##  ..P####*∆*** ##...÷.##,  .....P.########.....P.##  ...÷.h.P.Z.##  *#.Z...÷.P  ##.......####.♣..P....÷  ##..P.### ###.P  ###### ##.###Z.P.♣  #..# ##  ##..## ##÷  ###....# #Z  #.....## ## [1\&hp7;17H ##.#..# #.....*,,,,,,*...÷..hPZ†*Z.7\&hO{\&hPshhally target)Your elephant zombie is destroyed!  You hit the polar bear.  The polar bear is almost dead.  You block the polar bear's attack. x2; The polar bear closely misses you.\&hcYour elephant zombie tramples the plant!  The plant begins to die.\&hi4==7 (0.5\&h&\&hA _Your elephant zombie trunk-slaps the plant.\&h  You hit the polar bear but do no damage.The polar bear is almost dead.\&hMMZ.\&h=\&hX10=-8.2\&h`\&hV _You block the polar bear's attack. x2; The polar bear closely misses you.\&h  You closely miss the polar bear.The polar bear is almost dead.The polar bear bites you but does no damage.\&hL! E-8 (0.6\&hT. \&h0 ~ _The polar bear completely misses you. You block the polar bear's attack.\&h  You barely miss the polar bear.The polar bear is almost dead.Your elephant zombie tramples the plant.\&hP) .ZYour elephant zombie trunk-slaps the plant.  You block the polar bear's attack. The polar bear barely misses you.9.4\&h:\&hX _The polar bear closely misses you.\&h[$m  You hit the polar bear but do no damage.\&h6%+9 (0.5\&h-\&h0^ _The polar bear is almost dead.\&hx _The polar bear is almost dead.  \&hThe polar bear bites you!! The polar bear barely misses you.The polar bear closely misses you.Your elephant zombie tramples the plant!\&hQj91/110 -----==70.4\&hk\&hGA _Your elephant zombie trunk-slaps the plant.\&hWG   You closely miss the polar bear.The polar bear is almost dead.You block the polar bear's attack. The polar bear barely misses you.\&hTX Z.2=------9\&hb \&hf B _The polar bear claws you but does no damage.\&h2  The polar bear claws you but does no damage.  You hit the polar bear.closely misses you.The polar bear misses you.  Your elephant zombie tramples the plant.\&hr H--1.5 (0.6\&hQ\&hA _Your elephant zombie trunk-slaps the plant.\&hr elephant zombie tramples the plant. _Your elephant zombie trunk-slaps the plant.  You hit the polar bear but do no damage.  The polar bear is almost dead.\&htYour elephant zombie closely misses the polar bear.  olar bear.\&h.ZZ 2 elephant zombies (trample, minion)\&h082.1\&hI\&h \&hU\&h4<_The polar bear dies!\&hJ _No target in view!\&h9 %  **,,,**,,ß,,ß,,***,,*  ,*,,,,*,ß,,,,,,* *..##  ,**,ß,,,,,{,,,** *...#,,  .,*,,,ß,∆ß,∆∆** ##...#  ..#**,,,,,∆∆** #....##  ...P#####∆*** ##...÷.##  P.....P.########.....P.  #...÷...PZ†.##  **#....@Z......÷.P  ##.......####.♣..P....  ##..P.### ###.P  ###### ##.###Z.P.♣  #..# ##  ##..## ##÷ \&h: # ###....# #Z  #.....## ##  ##.#..# #\&h\ 5  You swap places.\&h^ \&hqe z,,,,,,**Z.\&he \&hf 5-3.1 (1.0\&hk \&hUn V _A nearby plant withers and dies.\&h\&h \&h}\&hl3=\&h?4\&h\&hZ#B\&h'<5\&h8)\&h,,\&h .\&hH2,\&h3\&hd6<6\&h7\&h4;,\&h<\&h*?\&ht?E7=\&h@\&hC,\&hD\&hG,\&hI\&h L\&hWLO8=\&hM\&h Q,\&hLR\&hU,\&hdV\&hY\&h\Y&9\&hZ\&h],\&h_\&ha\&h1b%100/110\&hXc\&hvf,\&hg\&hj,\&hk\&hBo\&hoE1=\&hp\&hms,\&ht\&hyw,\&hx\&hu{\&h{V2=\&h }\&h,\&hH\&h \&h2&3\&hS\&h,\&h<\&h,\&h\&h<4\&h\&h\&h\&h}\&hc<5\&hԢ\&hj,\&hɦ\&h,\&hP\&hL6=\&ha\&h\&hh,\&h\&h,\&hx\&h\&hCV7=\&hԽ\&h,\&h*\&h<8\&hx\&h_,\&h\&hw,\&h\&h\&h]&9\&h\&h,\&h\&h - _You start resting.\&hx1918.1 (45.0)\&ha[10=9.1 (46\&h\&h" _HP restored.\&hn\&h\&h\&h\&h,\&h\&h\&h:=\&h7\&h,\&hh\&h\&h'\&h\&h,\&h\&h#,\&h\&ht,\&h\&h,\&h \&ht \&h \&h1\&hG,\&h\&hy,\&h\&h,\&hJ\&h%,\&h\&h",\&h$\&h&,\&h"(\&h*,\&ho,\&h!/,\&h0\&h3,\&hH5\&h8,\&hR9\&h~<,\&h=\&h<@,\&hA\&hD,\&h F\&hH,\&hI\&hyM,\&hN\&hQ,\&hR\&hU,\&hV\&hY,\&h.[\&h],\&hX_\&hFb,\&hc\&hf,\&hg\&hxj\&hj\&h'l\&h"o,\&hp\&h.s,\&ht\&h}w,\&hx\&h{,\&h|\&h,\&h=\&h܃,\&hG\&h,\&h\&h,\&h\&hZ,\&h\&hɖ,\&hX\&h\&h\&h\&h,\&h\&h\&h\&h\&h-\&h\&h\&h,\&h\&h,\&hY\&h8,\&h\&hD,\&h\&h,\&h\&hw,\&h@\&hB,\&h\&h,\&hj\&h`,\&h\&h,\&h\&h,\&h\&h,\&h\&h,\&h\&h,\&h"\&h@,\&h\&h,\&hT\&hR,\&h\&h ,\&h \&h ,\&h\&h,\&h\&h,\&hD\&h,\&hR\&h,\&ha\&h ",\&hk#\&h&,\&h'\&hp*,\&h+\&h.,\&h00\&h2,\&h4\&h 7,\&hg8\&h4;,\&h<\&hN?,\&h@\&hWC,\&hD\&hG,\&hH\&hL\&hR\&hS\&hV,\&hX\&hE[,\&h\\&h`,\&hUb\&he,\&hf\&hnk,\&hl\&h4p,\&hq\&hu\&h{v\&hxw\&hz,\&h(|\&h\&h$\&h:\&h,\&h'\&hh,\&h\&h:,\&h\&hՑ,\&hR\&hӕ,\&h1\&h,\&h\&hݞ,\&h7\&h,\&h\&h\&h@\&h\&hi 9018.1 (99 _You start waiting.\&h(09.1 (100.0)\&h\&h# _Done waiting.\&h 3 ,**,,,**,,ß,,ß,,***,,*, ,,*,,,,*,ß,,,,,,* *..##, ,,**,ß,,,,,{,,,** *...#,,* ,.,*,,,ß,∆ß,∆∆** ##...#, ,..#**,,,,,∆∆** #....##, ,...P#####∆*** ##...÷.##,\&h  *P.....P.########.....P.# *#...÷...Z.†.##. **#....Z@......÷.P. ##.......####.♣..P....÷ ##..P.### ###.P. ###### ##.###Z.P.♣. #..# ##. ##..## ##÷. ###....# #Z. \&h #.....## ##. ##.#..# #.\&hF \&hB 220.0)\&hd \&h & _You swap places.\&hN  ,**,,,**,,ß,,ß,,***,,*  ,,*,,,,*,ß,,,,,,* *..##  ,,**,ß,,,,,{,,,** *...#,,  ,.,*,,,ß,∆ß,∆∆** ##...#  ,..#**,,,,,∆∆** #....##  ,...P#####∆*** ##...÷.##  *P.....P.########.....P.  *#...÷...Z.†.##  **#....@Z......÷.P  ##.......####.♣..P....  ##..P.### ###.P  ###### ##.###Z.P.♣  #..# ##  ##..## ##÷  ###....# #Z  #.....##[3\&hNQ9;49m ##  ##.#..# #\&hgx1 _You swap places.\&h    ,**,,,**,,ß,,ß,,***,,*  ,,*,,,,*,ß,,,,,,* *..##  .,**,ß,,,,,{,,,** *...#  ..,*,,,ß,∆ß,∆∆** ##...  ...#**,,,,,∆∆** #...  ....P#####∆*** ##...÷  #P.....P.########.....P  *#...÷.@.Z.†.##..  #.Z......÷... .....####.♣..P... ..P.### ###...... ###### ##.###Z.P.♣  #..# ##.  ##..## ##÷  ###....# #Z  #.....## ##\&h" -,**,,,**,*,,,,,,*,,,,*,,{{,,***Z.2\&h  ,**,,,**,*,,,,,,*  ,,**,,,**,,ß,,ß,,***,,*  .,,*,,{,*,ß,,{,,,* *..##  ..,**,ß,,,,,{,,,** *...#  ...,*,,,ß,∆ß,∆∆** ##...#  #...##*,,,,,∆∆** #....  #....P#####∆*** ##...÷.\&h  *#P.....P.########.....P  *#...÷@.ZZ.†.##  ###.÷  ##.......####.♣..P  ##..P.### ###  ###### ##.###Z.P.  #..# ##  ##..## ##÷ \&h ###....# #Z  #.....## ##\&hG\&h\&h,******ZZ..3\&h.\&hiY  *,**,,,**,*,,,,,,*  #..**,,,**,,ß,,ß,,***,,*  #..,*,,{,*,ß,,{,,,* *..  #...**,ß,,,,,{,,,** *...  #....*,,,ß,∆ß,∆∆** ##...  *#...##*,,,,,∆∆** #....\&h }  #....P#####∆*** ##...÷  *#P.....PZ#.....  *#...@.Z...†.##  ###.÷  ##.......####.♣..P  ##..P.### ###  ###### ##.###Z.P  #..# ##  ##..## ##÷ \&h%  ###....# #Z  #.....## ##\&h \&hu \&hQx.Z.Z\&hs&4\&hV\&h#s _You see here an orc skeleton.\&hF y   #.#*,,,,,,*   #..**,,,**,,ß,,ß,,***,,  #...*,,{,*,ß,,{,,,* *  #...**,ß,,,,,{,,,** *\&hr   #....*,,,ß,∆ß,∆∆** ##  *#...###,,,,,∆∆** #...  #....P#####∆*** ##  *#P..@..P.######## ...÷Z.Z..†.##.  #........÷... .....####.♣..P ..P.### ###.... ###### ##.###Z \&hb  #..# ##.  ##..## ##  ###....# \&ha \&hA \&h *,*,,,,,**,,,,,∆Z.Z.\&h -5 _\&h^ \&h \&hK   #.*,,,,,*   #.#*,,,,,,*   #..#*,,,**,,ß,,ß,,***,  #...*,∆{,*,ß,,{,,,* *  #...#*,ß,,,,,{,,,** *  #....*,,,ß,∆ß,∆∆** ##  *#...###,,,,,∆∆** #  #...@P#####∆*** ##  ##P...Z.P.######## ...÷.Z...†.##.  #........÷... .....####.♣ ..P.### ###.. ###### ##.###Z  #..  ##..##\&h[39;49m**,,,,,,,,*,,ß,Z.Z.6\&h@\&h\&h  **,*,,ß,  #.*,,,,,**,,,,,  #.#*,,,**,*,,,,,,*  #..#*,,,**,,ß,,ß,,***  #...*,∆{,*,ß,,{,,,* *  #...##,ß,,,,,{,,,** *  #....#,,,ß,∆ß,∆∆** ##  *#...###,,,,,∆∆** #  #..@.P#####∆*** ##  ##P..Z.ZP.##  ##...÷.....†.##  ###.÷  ##.......####.♣  ##..P.### ### \&h4 ###### ##.###  #..#   ##..##Z.Z.7\&h<   *#.,,,,,,,*,,ß  #.*,,,,,*   #*,,,,,,*   #..##,,,**,,ß,,ß,,*  #...#,∆{,*,ß,,{,,,*   #...##,ß,,,,,{,,,**   #....#,,,ß,∆ß,∆∆** #  *#.@.###,,,,,∆∆** #  #...ZP#####∆*** ##  ##P...Z.P.######## ...÷.....†.##.  ###............÷ .....####.♣ ..P.### ###. ###### ##.#  #.\&h(@C.*,,,,,,,,,,,,{Z.Z.8\&h;    *P.,,,,   *#.,,,,,,,*,,ß  #.*,,{,,*   #*,,,,,,*   #..##,,,**,,ß,,ß,,*  #...#,∆{,*,ß,,{,,,*  #...##,ß,,,,,{,,,**  #.@..#,,,ß,∆ß,∆∆**   ##..Z###,,,,,∆∆**   #....P#####∆*** #  ##P..Z..P.######## ...÷.....†.##.  ##.....÷ .....# ..P.### # ###### ##.#[39;49\&hjA5m**,,,,***,,,,{Z.Z.9\&hV    **..P,***  *P.Y,,,,,,,,,   *#..,,,{,,*,,ß  #.#,,{,,*   #*,,,,  #..##,,,**,,ß,,ß,,  #...#,∆{,*,ß,,{,,,  #@..##,ß,,,,,{,,,*  #..Z.#,,,ß,∆ß,∆∆**  ##...###,,,,,∆∆**   #...ZP#####∆***   ##P.....P.####### ...÷.....†.##. Y   death yak (asleep)  ##.....[4\&h 0m ZZ 2 elephant zombies (trample, minion) .....# ..P.### #  A death yak comes into view.*,,*,,,,****.,,,,{Y.∆{,,,{,Z.Z.Ylly target)\&h \&h \&h4 ==\&h 30\&h" \&h}  \&h \&h _The death yak bellows!\&h**..P,***,,,, *P..,,,,{ *#Y.∆{,,,,*,,ß, #.#,,,,,**,,,, #.##,,,**,,* #..##,{,**,,ß,,ß #...#,∆,,*,ß,,{,,,* #.Z.##,ß,,,,,{,,,** #.@..#,,,ß,∆ß,∆∆**  ##..Z###,,,,,∆∆**  #....P#####∆*** # ##P.....P.######## ##...÷.....†.##.. #............÷ ##### P.###  #### ##.[39;4\&h:9m..∆,Y{,Z..Z.--1\&h *P..,,,,{ *#..∆,,,,,*,,ß, #Y#,,,,,**,,,, #.##,{,**,,* #..##,,,**,,ß,,ß,,** #.Z.#,∆,,*,ß,,{,,,*  #...##,ß,,,,,{,,,**  #...Z#,,,ß,∆ß,∆∆** # ##.@.###,,,,,∆∆** # #....P#####∆*** ## ##P.....P.########. ##...÷.....†.##... #............÷ #####.♣ P.###  #### ##.  #..#[\&hv*m\&h)C.#,,{\&htY##,,Z.\&hA--2\&hq \&h\&h U *#..∆,,,,,*,,ß,\&h 2 #.#,,{,,**,,,, #Y##,,,**,,* #..,ß,,ß,,***\&h9 / #.Z.#,∆,,*,ß,,{,,,*  #..Z##,ß,,,,,{,,,** * #....#,,,ß,∆ß,∆∆** ##\&h  ##...###,,,,,∆∆** #. #..@.P#####∆*** ##. ##P.....P.########..\&hB s ##...÷.....†.##... #............÷ ##.......####.♣ \&hr 6P.### ###.. #### ##.###  #..#  ##..#\&h \&hH z  Your elephant zombie completely misses the death yak.\&h .YZ.Your elephant zombie trunk-slaps the death yak but does no damage.\&hk /==3\&h \&hU @ _The death yak gores your elephant zombie!!\&h #.#,,{,,**,,,, #.##,,,**,,* #.Y,ß,,ß,,***, #.ZZ#,∆,,*,ß,,{,,,* *. #...##,ß,,,,,{,,,** *.\&h:i #....#,,,ß,∆ß,∆∆** ##. ##...###,,,,,∆∆** #.. #....P#####∆*** ##. ##P.@...P.########..\&hs ##...÷.....†.##... #............÷ ##.......####.♣ \&h P.### ###.. #### ##.###Z  #..#  \&hjh##..# ###....#\&hYZ.  Your elephant zombie trunk-slaps the death yak but does no damage. _The death yak gores your elephant zombie!!  Your elephant zombie barely misses the death yak.Your elephant zombie trunk-slaps the death yak but does no damage.amples the death yak!  stumbles backwards!\&h/--4\&h\&hR _The death yak gores your elephant zombie but does no damage.\&h{u  *#..∆,,,,,*,,ß  #.#,,{,,*   #Y*,,,,,,* \&h  #.Z##,,,**,,ß,,ß,,***  #.Z.#,∆,,*,ß,,{,,,* *  #...##,ß,,,,,{,,,** *  #....#,,,ß,∆ß,∆∆** ##  ##...###,,,,,∆∆** #  #..@.P#####∆*** ##  ##P.....P.######## ...÷.....†.##.  ###............÷ .....####.♣ ..P.### ###.. ###### ##.#  #..  ##..##\&hs\&h\&h Y{Z.Y 2 death yak\&hMTs (1 ally target)A death yak comes into view.\&hbO=-5\&hz\&h@ _The death yak gores your elephant zombie!!\&hHS  *P..,,,,{,,,,   *#..∆,,,,,*,,ß  #Y#,,{,,*   #Y##,,{**,*,,,,,,*   #ZZ##,,,**,,ß,,ß,,*  #...#,∆,,*,ß,,{,,,* \&hwU6  #...##,ß,,,,,{,,,**   #....#,,,ß,∆ß,∆∆** #  ##.@.###,,,,,∆∆** #  #....P#####∆*** ##  ##P.....P.######## ...÷.....†.##.  ###............÷ .....####.♣ ..P.### ###. ###### ##.#  #..\&heY\&h>Z\&h9uY##,,,Ydistracted, 1 ally ta…)_The death yak gores your elephant zombie!!holds its ground!  Your elephant zombie trunk-slaps the death yak but does no damage.  Your elephant zombie barely misses the death yak.  Your elephant zombie trunk-slaps the death yak but does no damage.\&hu.-6\&h/|\&h~( _You hear a bellow!\&h **..P,***  *P..,,,,{,,,,   *#..∆,,,,,*,,ß  #Y#,,{,,*   #Y*,,,,,,*   #ZZ##,,,**,,ß,,ß,,*  #...#,∆,,*,ß,,{,,,*  #...##,ß,,,,,{,,,**  #.@..#,,,ß,∆ß,∆∆**   ##...###,,,,,∆∆**   #....P#####∆*** #  ##P.....P.######## ...÷.....†.##.  ##.....÷ .....# ..P.### # ###### ##.#\&h\&h Y.∆{,YYYY 3 death yaks (1 ally target)You hear a bellow!  A death yak comes into view.Your elephant zombie tramples the death yak but does no damage.==7\&hX _Your elephant zombie trunk-slaps the death yak but does no damage.\&h\&hm;,,*,,,,**** \&hI**..P,***,,,, \&heP..,,,,{,,,, \&h*#Y.∆{,,,,*,,ß, \&h7#,,,,,**,,,,, \&hQcY##,,,**,*,,,,,,* \&hLZZ##,,,**,,ß,,ß\&hjQ,∆,,*,ß,,{,,,\&h^##,ß,,,,,{,,,**\&hs....#,,,ß,∆ß,∆∆**\&h }##...###,,,,,∆∆** \&hn....P#####∆*** \&h!8##P.....P.########\&h##...÷.....†.##..\&h4###.\&h.....÷\&hE>##.......####.\&h3##..P.### ##\&hD\&h\&h\&h*\&h,\&h/D.{∆,\&h{\&h6: 2 death yaks (\&h  \&hB_\&h1 The death yak gores your elephant zombie.\&hN0r elephant zombie tramples the death yak.  \&h&The death yak holds its ground!  \&h^Your elephant zombie completely misses the death yak. \&h  \&hample\&h \&hX\&h--\&hW 8\&h\&h \&h\&hJ_Your elephant zombie trunk-slaps the death yak but does no damage.\&hw  ..♣,,,,*******..P,***,,,, \&hG P..,,,,,,,,, *#.{∆,,,,,*,,ß, #,,{,,**,,,,, Y##,,,**,*,,,,,,* ZZ##,,,**,,ß,,ß,∆,,*,ß,,{,,,\&h ##,ß,,,,,{,,,**....#,,,ß,∆ß,∆∆**##...###,,,,,∆∆** ....P#####∆*** ##P.....P.########\&h ##...÷.....†.##..###............÷##.......####.\&h]" N  The death yak gores your elephant zombie!\&hJ% \&hD/  ***,,**,,,,,,∆Y.,,,{.Y 3 death yaks \&h/ (1 ally target)   elephant zombieYour elephant zombie is destroyed!Your elephant zombie tramples the death yak but does no damage.\&h0 O=-9\&h>6 \&h9 E _Your elephant zombie trunk-slaps the death yak.\&h2\&h\&h-\&hǜ.{,{.Y 2\&hG3-6 (0.5\&h\&h5 _You could not reach far enough!\&h*..♣,,,,***** **..P,***,,,,  *P..,∆,,, *#.{∆,,,,,*,,ß, #Y#,,,,{**,,,, #.##,,,**,,* #ZY,ß,,ß,,** #...#,∆,,*,ß,,{,,,*  #..@##,ß,,,,,{,,,** \&h> #....#,,,ß,∆ß,∆∆** # ##...###,,,,,∆∆** # #....P#####∆*** ## ##P.....P.########. ##...÷.....†.##... #............÷ #####.♣ P.### \&hu\&hh\&h  The death yak gores your elephant zombie!!  The death yak attacks as it pursues you!\&hЬ*,Y.∆,,,{,\&hZ..YY 3 death yaks (1 ally target) \&hg03--==40.6 (1.0\&h?\&hp. _The death yak gores you!\&h z**..P,***,,,,,  *P..,∆,,,,,,,  *#Y.∆,,,{,*,,ß, #Y#,,,,,**,,,, #Z##,,,**,,* #..,ß,,ß,,*** #..Y#,∆,,*,ß,,{,,,*  #...##,ß,,,,,{,,,** *\&h_! #...@#,,,ß,∆ß,∆∆** ## ##...###,,,,,∆∆** #. #....P#####∆*** ##. ##P.....P.########.. ##...÷.....†.##... \&h!#............÷ 2 #\&hY"####.♣ P.### ###.. #### ##.###\&hF,  The death yak gores your elephant zombie.  Your elephant zombie tramples the death yak but does no damage.\&h>1 *,{∆,,,,.YYour elephant zombie trunk-slaps the death yak but does no damage.  The death yak attacks as it pursues you!\&h?q87/110 ------=1\&h2F\&hH. _The death yak gores you!\&h Q\&h " *P..,∆,,,,,,,,#.{∆,,,,,*,,ß, #Y#,,,,,**,,,,,Z##,,,**,*,,,,,,*..##,,,**,,ß,,ß,,***.#,∆,,*,ß,,{,,,* Y##,ß,,,,,{,,,*..#,,,ß,∆ß,∆∆** ##\&h ##..@###,,,,,∆∆** #. #....P#####∆*** ##P.....P.########. ##...÷.....†.##.. ###............÷ ##.......####.♣ ##..P.### ###. ###### ##.### #..# \&h( O  The death yak gores your elephant zombie!!\&h$* \&h* \&h4 Y...YY 3 death yaks  \&hh5 qYour elephant zombie is destroyed!The death yak attacks as it pursues you!\&h6 j8=-----2\&h(= \&hP@ A _The death yak gores you but does no damage.\&hj *#Y.∆,,,,,*,,ß #Y#,,,,,**,,,, #.##,,,**,,* #..,ß,,ß,,***, #...#,∆,,*,ß,,{,,,* *. #...##,ß,,,,,{,,,** *.\&hl' #...Y#,,,ß,∆ß,∆∆** ##. ##...###,,,,,∆∆** #.. #...@P#####∆*** ##. ##P.....P.########.. ##...÷.....†.##... #............÷ ##.......####.♣ P.### ###.. 2 #### ##.###Z  #..# \&ho5 ##..#\&hIp\&hkq\&hbs\&hɀ.Y{.YY 3 death yaks\&hP---3\&h\&hr\&ht / *#..∆,,,,,*,,ß,  knorpule3000 the Spear-Bearer  #Y#,,,,,**,,,,,  Poltergeist of Ashenzari *****. #Y##,,,**,*,,,,,,*  Health: 88/110 ===================----- #..##,,,**,,ß,,ß,,***, Magic: 33/36 ======================-- #...#,∆,,*,ß,,{,,,* *. AC: 17Str: 12 #...##,ß,,{,,{,,,** *. EV: 19Int: 25 #....#,,,ß,∆ß,∆∆** ##. SH: 12Dex: 16 ##..Y###,,,,,∆∆** #.. XL: 14 Next: 98% Place: Lair:5 #...@P#####∆*** ##.. Noise: ---------  Time: 29043.6 (0.0) \&hku ##P.....P.########... M) +0 spear "Bound With Me" {freeze, Fort, ##...÷.....†.##..... Throw: 12 boomerangs ###............÷... Fly  ##.......####.♣.. \&h?x ##..P.### ###... YYY 3 death yaks ###### ##.###Z #..# ## ##..## # _The death yak gores you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded)\&h! z  *#..∆,,,,,*,,ß,knorpule3000 the Spear-Bearer   #Y#,,,,,**,,,,,Poltergeist of Ashenzari *****.  #Y##,,,**,*,,,,,,*Health: 88/110 ===================----- \&h % #..##,,,**,,ß,,ß,,***, Magic: 33/36 ======================--  #...#,∆,,*,ß,,{,,,* *. AC: 17Str: 12 \&h q #...##,ß,,{,,{,,,** *. EV: 19Int: 25  #....#,,,ß,∆ß,∆∆** ##. SH: 12Dex: 16 \&h5  ##..*###,,,,,∆∆** #.. XL: 14 Next: 98% Place: Lair:5  #...@P#####∆*** ##.. Noise: ---------  Time: 29043.6 (0.0) \&h  ##P.....P.########... M) +0 spear "Bound With Me" {freeze, Fort,  ##...÷.....†.##..... Throw: 12 boomerangs  ###............÷... Fly \&h ' ##.......####.♣.. ##..P.### ###... YYY 3 death yaks ###### ##.###Z #..# ## ##..## # _The death yak gores you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded)\&hǺ\&h\&h\&hq.Y{,Y \&h\ Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (lightly wounded)  \&hNYou draw life force from the death yak! You feel life coursing into your body.\&h!c94===4.6 (1\&hq0\&h67 _You block the death yak's attack.\&hC: *#..∆,,,,,*,,ß,  knorpule3000 the Spear-Bearer  #.#,,,,,**,,,,,  Poltergeist of Ashenzari *****. #Y##,,,**,*,,,,,,*  Health: 94/110 ====================---- #Y.##,,,**,,ß,,ß,,***, Magic: 30/36 ====================---- #...#,∆,,*,ß,,{,,,* *. AC: 17Str: 12 #...##,ß,{,,,{,,,** *. EV: 19Int: 25 #....#,,,ß,∆ß,∆∆** ##. SH: 12Dex: 16 ##..Y###,,,,,∆∆** #.. XL: 14 Next: 98% Place: Lair:5 \&h#...@P#####∆*** ##.. Noise: ==-------  Time: 29044.6 (0.0) ##P.....P.########... M) +0 spear "Bound With Me" {freeze, Fort, ##...÷.....†.##..... Throw: 12 boomerangs ###............÷... Fly  ##.......####.♣.. ##..P.### ###... YYY 3 death yaks ###### ##.###Z #..# ## ##..## # _You block the death yak's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded)\&h}  *#..∆,,,,,*,,ß,knorpule3000 the Spear-Bearer   #.#,,,,,**,,,,,Poltergeist of Ashenzari *****.  #Y##,,,**,*,,,,,,*Health: 94/110 ====================----  #Y.##,,,**,,ß,,ß,,***, Magic: 30/36 ====================---- \&h < #...#,∆,,*,ß,,{,,,* *. AC: 17Str: 12  #...##,ß,{,,,{,,,** *. EV: 19Int: 25  #....#,,,ß,∆ß,∆∆** ##. SH: 12Dex: 16  ##..*###,,,,,∆∆** #.. XL: 14 Next: 98% Place: Lair:5  #...@P#####∆*** ##.. Noise: ==-------  Time: 29044.6 (0.0)  ##P.....P.########... M) +0 spear "Bound With Me" {freeze, Fort, \&h1 ##...÷.....†.##..... Throw: 12 boomerangs  ###............÷... Fly  ##.......####.♣.. ##..P.### ###... YYY 3 death yaks ###### ##.###Z #..# ## ##..## # _You block the death yak's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded)\&h \&hJ \&hK \&h^ M..YY,{YCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  \&h_ Press: ? - help, Shift-Dir - straight line  Aim: a death yak (moderately wounded)  You draw life force from the death yak! You feel life coursing into your body!\&hib 355.6 (1\&h[j \&hn . _The death yak gores you.\&hf6 *#..∆,,,,,*,,ß,  knorpule3000 the Spear-Bearer  #.#,,,,,**,,,,,  Poltergeist of Ashenzari *****. #.##,,,**,*,,,,,,*  Health: 95/110 ====================---- #.Y##,,,**,,ß,,ß,,***, Magic: 27/36 ==================------ #.Y.#,∆,,*,ß,,{,,,* *. AC: 17Str: 12 #...##,ß,,,,,{,,,** *. EV: 19Int: 25 #....#,,{ß,∆ß,∆∆** ##. SH: 12Dex: 16 ##..Y###,,,,,∆∆** #.. XL: 14 Next: 98% Place: Lair:5 #...@P#####∆*** ##.. Noise: ==-------  Time: 29045.6 (0.0)\&hk ##P.....P.########... M) +0 spear "Bound With Me" {freeze, Fort, ##...÷.....†.##..... Throw: 12 boomerangs ###............÷... Fly  ##.......####.♣.. ##..P.### ###... YYY 3 death yaks ###### ##.###Z #..# ## ##..## # _The death yak gores you.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded)\&h3R^  *#..∆,,,,,*,,ß,knorpule3000 the Spear-Bearer   #.#,,,,,**,,,,,Poltergeist of Ashenzari *****.  #.##,,,**,*,,,,,,*Health: 95/110 ====================---- \&hkU #.Y##,,,**,,ß,,ß,,***, Magic: 27/36 ==================------  #.Y.#,∆,,*,ß,,{,,,* *. AC: 17Str: 12  #...##,ß,,,,,{,,,** *. EV: 19Int: 25  #....#,,{ß,∆ß,∆∆** ##. SH: 12Dex: 16  ##..*###,,,,,∆∆** #.. XL: 14 Next: 98% Place: Lair:5  #...@P#####∆*** ##.. Noise: ==-------  Time: 29045.6 (0.0)  ##P.....P.########...\&h_V M) +0 spear "Bound With Me" {freeze, Fort,  ##...÷.....†.##..... Throw: 12 boomerangs  ###............÷... Fly  ##.......####.♣.. ##..P.### ###... YYY 3 death yaks ###### ##.###Z #..# ##\&h%WH ##..## # _The death yak gores you.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\&hWAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded)\&hA4\&h\&hQ\&hM.Y{,YCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  \&hAim: a death yak (heavily wounded)  You draw life force from the death yak! You feel life coursing into your body!\&h`102/110==6.6 (1\&h\&hV _The death yak barely misses you.\&h *#..∆,,,,,*,,ß,  knorpule3000 the Spear-Bearer  #.#,,,,,**,,,,,  Poltergeist of Ashenzari *****. #.##,,,**,*,,,,,,*  Health: 102/110 ======================-- #..##,,,**,,ß,,ß,,***, Magic: 24/36 ================-------- #.Y.#,∆,,*,ß,,{,,,* *. AC: 17Str: 12 #..Y##,ß,,,,,{,,,** *. EV: 19Int: 25 #....#,{,ß,∆ß,∆∆** ##. SH: 12Dex: 16 ##..Y###,,,,,∆∆** #.. XL: 14 Next: 98% Place: Lair:5 #...@P#####∆*** ##.. Noise: ==-------  Time: 29046.6 (0.0) ##P.....P.########... M) +0 spear "Bound With Me" {freeze, Fort, ##...÷.....†.#\&h0#..... Throw: 12 boomerangs ###............÷... Fly  ##.......####.♣.. ##..P.### ###... YYY 3 death yaks ###### ##.###Z #..# ## ##..## # _The death yak barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded)\&hm  *#..∆,,,,,*,,ß,knorpule3000 the Spear-Bearer   #.#,,,,,**,,,,,Poltergeist of Ashenzari *****.  #.##,,,**,*,,,,,,*Health: 102/110 ======================--  #..##,,,**,,ß,,ß,,***, Magic: 24/36 ================--------  #.Y.#,∆,,*,ß,,{,,,* *. AC: 17\&hStr: 12  #..Y##,ß,,,,,{,,,** *. EV: 19Int: 25  #....#,{,ß,∆ß,∆∆** ##. SH: 12Dex: 16 \&h ##..*###,,,,,∆∆** #.. XL: 14 Next: 98% Place: Lair:5  #...@P#####∆*** ##.. Noise: ==-------  Time: 29046.6 (0.0)  ##P.....P.########... M) +0 spear "Bound With Me" {freeze, Fort,\&hV  ##...÷.....†.##..... Throw: 12 boomerangs  ###............÷... Fly  \&hJ:##.......####.♣.. ##..P.### ###... YYY 3 death yaks ###### ##.###Z #..# ## ##..## # _The death yak barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded)\&ha\&hjC\&h D\&hUM..Y#,,{Y\&h{VWCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  \&h%WAim: a death yak (severely wounded)  You draw life force from the death yak. You feel life coursing into your body.\&hX:557.6 (1\&ha\&h4e. _The death yak gores you.\&hM   Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\&h[O \&hh .,YY###,{\&hNj 1--=8Reap Fly \&hqu \&hty W _You call upon the dead to rise. You block the death yak's attack.\&hU *#..∆,,,,,*,,ß,  knorpule3000 the Spear-Bearer  #.#,,,,,**,,,,,  Poltergeist of Ashenzari *****. #.##,,,**,*,,,,,,*  Health: 105/110 ======================-- #..##,,,**,,ß,,ß,,***, Magic: 17/36 ===========------------- #...#,∆,,*,ß,,{,,,* *. AC: 17Str: 12 #...##,ß,,,,,{,,,** *. EV: 19Int: 25 #...Y#,,,ß,∆ß,∆∆** ##. SH: 12Dex: 16 ##.YY###,{,,,∆∆** #.. XL: 14 Next: 98% Place: Lair:5\&hY; #...@P#####∆*** ##.. Noise: ===------  Time: 29048.6 (0.0) ##P.....P.########... M) +0 spear "Bound With Me" {freeze, Fort, ##...÷.....†.##..... Throw: 12 boomerangs ###............÷... Reap Fly  ##.......####.♣.. ##..P.### ###... YYY 3 death yaks ###### ##.###Z #..# ## ##..## # _You call upon the dead to rise. You block the death yak's attack.  Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (severely wounded)\&hK *#..∆,,,,,*,,ß,  knorpule3000 the Spear-Bearer  #.#,,,,,**,,,,,  Poltergeist of Ashenzari *****. \&ht#.##,,,**,*,,,,,,*  Health: 105/110 ======================-- #..##,,,**,,ß,,ß,,***, Magic: 17/36 ===========------------- #...#,∆,,*,ß,,{,,,* *. AC: 17Str: 12 #...##,ß,,,,,{,,,** *. EV: 19Int: 25\&hʔ #...Y#,,,ß,∆ß,∆∆** ##. SH: 12Dex: 16 ##.YY###,{,,,∆∆** #.. XL: 14 Next: 98% Place: Lair:5 #...@P#####∆*** ##.. Noise: ===------  Time: 29048.6 (0.0) ##P.....P.########... M) +0 spear "Bound With Me" {freeze, Fort, ##...÷.....†.##..... Throw: 12 boomerangs ###............÷... Reap Fly  ##.......####.♣.. ##..P.### ###... YYY 3 death yaks ###### ##.###Z #..# ## ##..## #Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (severely wounded)  Rot billows forth from the death yak's wounds!\&hD\&hڦ *#..∆  #.  #.# \&hm #..# #...#,∆  #...#  #..§§#,,,ß{∆ß,∆∆** \&h7T ##.YY###,,,,,∆∆**  #.§Y@P#####∆***  ##P.....P.# ##...÷.....† ###............÷\&hߨ ##...... ##..P.### (1 poisoned, 1 slow) ###### #..# \&hO  Aim: a death yak (severely wounded)  Rot billows forth from the death yak's wounds!  You feel drained.  The death yak is engulfed in dark miasma.  The death yak is poisoned.  You feel bolstered by spreading misfortune.\&hP: 101/101 (110)==P: 17/36 22 9.6 (1Drain\&h\&hy _The death yak seems to slow down. The death yak closely misses you.\&h>  \&h< !\&h §§\&h §\&hm ,{\&h+ §\&h §\&h §§§\&hd .You hit the death yak but do no damage.\&h 6The death yak is severely wounded.\&h \&h- \&h --\&h+ 50.2 (0.6\&h/ \&h^  \&h \&h~ )_You block the death yak's attack.\&h  You hit the death yak but do no damage.The death yak is severely wounded.\&h?The death yak is engulfed in dark miasma.\&h9§§§§\&hzY§§§§2\&h8A--8\&h*\&h/0 _The death yak is poisoned.\&hJThe plant begins to die.  The death yak is engulfed in dark miasma.  The death yak looks even sicker. The death yak gores you!  The death yak is engulfed in dark miasma.poisoned. The death yak closely misses you. \&h7 engulfed in dark miasma.\&hG☼∆§Y☼\&hI12 very poi…)\&hJ88/101 (110) ----3=1.4\&h8(\&h,6 _The death yak looks even sicker.\&hx \ _  You hit the death yak but do no damage.  The death yak is almost dead.fungus is engulfed in dark miasma. The fungus looks even sicker.  The fungus seems to slow down. The plant is engulfed in dark miasma.\&hy f8=-2.0\&h \&h 2 _The plant looks even sicker.\&ho(  . You block the death yak's attack.  The death yak is engulfed in dark miasma.  The death yak looks even sicker. The death yak seems to slow down.  You block the death yak's attack.death yak  The death yak looks even sicker.\&h} ☼☼Z☼ 2 death yaks (very poisoned, 1 slow, Z   death yak zombie (minion)You kill the death yak!\&hG\&h$i  *#..∆,,,,,*,,ß,knorpule3000 the Spear-Bearer   #.#,,,,,**,,,,,Poltergeist of Ashenzari *****.  #.##,,,**,*,,,,,,*HP: 88/103 (110) ====================----  #..##,,,**,,ß,,ß,,***, MP: 18/36============------------ \&h% #..§#,∆,,*,ß,,{,,,* *. AC: 24  Str: 12  #☼☼§##,ß,,,,,{,,,** *. EV: 19Int: 25  #§§§☼#,,,ß,∆ß,∆∆** ##. SH: 12Dex: 16  ##§§Z###,,,,,∆∆** #.. XL: 14 Next: 101% Place: Lair:5  #§§Y@P#####∆*** ##.. Noise: =--------  Time: 29052.5 (0.5)  ##PY§§☼.P.########... M) +0 spear "Bound With Me" {freeze, Fort,  ##§§☼÷...\&h&~..†.##..... Throw: 12 boomerangs  ###............÷... Reap Fly Drain ##.......####.♣.. ##..P.### ###... YY 2 death yaks (very poisoned, 1 slow, …) ###### ##.###Z Z   death yak zombie (minion) #..# ## ##..## #The death yak is engulfed in dark miasma.  The death yak looks even sicker. The death yak seems to slow down.  You block the death yak's attack.  The death yak is engulfed in dark miasma.  The death yak looks even sicker.  You kill the death yak!\&h( _The dead are walking!  You have reached level 15!\&hz2/  --more--\&h  Your experience leads to an increase in your attributes!Your base attributes are Str 4, Int 21, Dex 16.Increase (S)trength, (I)ntelligence, or (D)exterity? \&h]y94/109 (1167-85 0% \&hr\&h;S _You feel clever. x3\&hG  *#..∆,,,,,*,,ß,  knorpule3000 the Spear-Bearer  #.#,,,,,**,,,,,  Poltergeist of Ashenzari *****. #.##,,,**,*,,,,,,*  HP: 94/109 (116) ====================---- #..##,,,**,,ß,,ß,,***, MP: 16/37==========-------------- \&hnH e#..§#,∆,,*,ß,,{,,,* *. AC: 24  Str: 12 #☼☼§##,ß,,,,,{,,,** *. EV: 19Int: 28 #§§§☼#,,,ß,∆ß,∆∆** ##. SH: 12Dex: 16 ##§§Z###,,,,,∆∆** #.. XL: 15 Next:  0% Place: Lair:5 \&hH 4#§§Y@P#####∆*** ##.. Noise: =--------  Time: 29052.5 (0.0) ##PY§§☼.P.########... M) +0 spear "Bound With Me" {freeze, Fort, ##§§☼÷.....†.##..... Throw: 12 boomerangs ###............÷... Reap Fly Drain\&hCK  ##.......####.♣.. ##..P.### ###... YY 2 death yaks (very poisoned, 1 slow, …) ###### ##.###Z Z   death yak zombie (minion) #..# ## ##..## # _You feel clever. x3  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a death yak (foul pestilence, moderately wounded, very poisoned, slow)\&hd  *#..∆,,,,,*,,ß,knorpule3000 the Spear-Bearer   #.#,,,,,**,,,,,Poltergeist of Ashenzari *****.  #.##,,,**,*,,,,,,*HP: 94/109 (116) ====================----  #..##,,,**,,ß,,ß,,***, MP: 16/37==========--------------\&h  #..§#,∆,,*,ß,,{,,,* *. AC: 24  Str: 12  #☼☼§##,ß,,,,,{,,,** *. EV: 19Int: 28  #§§§☼#,,,ß,∆ß,∆∆** ##. SH: 12Dex: 16 \&h.  ##§§Z###,,,,,∆∆** #.. XL: 15 Next:  0% Place: Lair:5  #§§Y@P#####∆*** ##.. Noise: =--------  Time: 29052.5 (0.0)  ##P*§§☼.P.########... M) +0 spear "Bound With Me" {freeze, Fort,  ##§§☼÷.....†.##..... Throw: 12 boomerangs \&h i ###............÷... Reap Fly Drain ##.......####.♣.. ##..P.### ###... YY 2 death yaks (very poisoned, 1 slow, …) ###### ##.###Z Z   death yak zombie (minion) #..# ## ##..## # _You feel clever. x3  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a death yak (foul pestilence, moderately wounded, very poisoned, slow)\&hy  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target: a death yak (foul pestilence, moderately wounded, very poisoned, slow)  You unleash the spiteful dead! The jagged bones skewer the death yak!  The death yak is heavily wounded.\&h2>=☼○☼☼☼☼☼☼☼Y§☼☼☼○slow, 1You unleash the spiteful dead! The jagged bones skewer the death yak!  The death yak is heavily wounded.  The death yak is pinned in place! The fungus is engulfed in dark miasma.  The plant is engulfed in dark miasma. The plant looks even sicker.  The death yak is engulfed in dark miasma.  \&hx@The death yak looks even sicker. The death yak seems to slow down.8--6=3.5 (1\&hG\&hMK. _The death yak gores you!\&hp *#..∆,,,,,*,,ß,  knorpule3000 the Spear-Bearer  #.#,,,,,**,,,,,  Poltergeist of Ashenzari *****. #.##,,,**,*,,,,,,*  HP: 84/109 (116) ==================------ #..##,,,**,,ß,,ß,,***, MP: 14/37=========--------------- #..☼#,∆,,*,ß,,{,,,* *. AC: 26  Str: 12 #○☼☼##,ß,,,,,{,,,** *. EV: 19Int: 28 #☼☼☼☼#,,,ß,∆ß,∆∆** ##. SH: 12Dex: 16 ##§☼Z###,,,,,∆∆** #.. XL: 15 Next:  0% Place: Lair:5 #§☼Y@P#####∆*** ##.. Noise: ==-------  Time: 29053.5 (0.0) ##PY§☼☼.P.########... M) +0 spear "Bound With Me" {freeze, Fort,[11;1\&hRh3H ##☼☼○÷.....†.##..... Throw: 12 boomerangs ###............÷... Reap Fly Drain ##.......####.♣.. ##..P.### ###... YY 2 death yaks (very poisoned, slow, 1 …) ###### ##.###Z Z   death yak zombie (minion) #..# ## ##..## #Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a death yak (foul pestilence, heavily wounded, very poisoned, slow, bound  in place)\&h!  *#..∆,,,,,*,,ß,knorpule3000 the Spear-Bearer   #.#,,,,,**,,,,,Poltergeist of Ashenzari *****.  #.##,,,**,*,,,,,,*HP: 84/109 (116) ==================------  #..##,,,**,,ß,,ß,,***, MP: 14/37=========---------------  #..☼#,∆,,*,ß,,{,,,* *. AC: 26  Str: 12  #○☼☼##,ß,,,,,{,,,** *. EV: 19Int: 28 \&hs" #☼☼☼☼#,,,ß,∆ß,∆∆** ##. SH: 12Dex: 16  ##§☼Z###,,,,,∆∆** #.. XL: 15 Next:  0% Place: Lair:5 \&h# #§☼Y@P#####∆*** ##.. Noise: ==-------  Time: 29053.5 (0.0)  ##P*§☼☼.P.########... M) +0 spear "Bound With Me" {freeze, Fort, \&h% ##☼☼○÷.....†.##..... Throw: 12 boomerangs  ###............÷... Reap Fly Drain ##.......####.♣.. ##..P.### ###... YY 2 death yaks (very poisoned, slow, 1 …) ###### ##.###Z Z   death yak zombie (minion) #..# ## ##..## #Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a death yak (foul pestilence, heavily wounded, very poisoned, slow, bound  in place)\&h+onfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target  Aim: a death yak (foul pestilence, heavily wounded, very poisoned, slow, bound  in place)  You unleash the spiteful dead! The jagged bones skewer the death yak.\&h.  The death yak is heavily wounded.The fungus is engulfed in dark miasma. The plant is engulfed in dark miasma.  The plant looks as sick as possible!\&hq =○○☼☼\&hd °Y☼☼○1 very poisoned, 1 extrThe fungus is engulfed in dark miasma. The plant is engulfed in dark miasma.  The plant looks as sick as possible!  A nearby plant withers and dies.  Your death yak zombie gores the death yak but does no damage.death yakdeath yak looks as sick as possible!\&h c76--4.5 (1\&h \&h . _The death yak gores you!\&h͇ *#..∆,,,,,*,,ß,  knorpule3000 the Spear-Bearer  #.#,,,,,**,,,,,  Poltergeist of Ashenzari *****. #.##,,,**,*,,,,,,*  HP: 76/109 (116) ================-------- #..##,,,**,,ß,,ß,,***, MP: 12/37=======----------------- #..☼#,∆,,*,ß,,{,,,* *. AC: 26  Str: 12 #○○☼##,ß,,,,,{,,,** *. EV: 19Int: 28 #☼☼☼○#,,,ß,∆ß,∆∆** ##. SH: 12Dex: 16 ##☼☼Z###,,,,,∆∆** #.. XL: 15 Next:  0% Place: Lair:5 #☼☼Y@P#####∆*** ##.. Noise: ==-------  Time: 29054.5 (0.0) ##°Y☼☼○.P.########... M) +0 spear "Bound With Me" {freez\&he, Fort, ##☼☼○÷.....†.##..... Throw: 12 boomerangs ###............÷... Reap Fly Drain ##.......####.♣.. ##..P.### ###... YY 2 death yaks (1 very poisoned, 1 extr…) ###### ##.###Z Z   death yak zombie (minion) #..# ## ##..## # _The death yak gores you!  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a death yak (foul pestilence, severely wounded, extremely poisoned, slow)\&hm  *#..∆,,,,,*,,ß,knorpule3000 the Spear-Bearer   #.#,,,,,**,,,,,Poltergeist of Ashenzari *****.  #.##,,,**,*,,,,,,*HP: 76/109 (116) ================--------  #..##,,,**,,ß,,ß,,***, MP: 12/37=======-----------------  #..☼#,∆,,*,ß,,{,,,* *. AC: 26  Str: 12 \&h #○○☼##,ß,,,,,{,,,** *. EV: 19Int: 28  #☼☼☼○#,,,ß,∆ß,∆∆** ##. SH: 12Dex: 16  ##☼☼Z###,,,,,∆∆** #.. XL: 15 Next:  0% Place: Lair:5  #☼☼Y@P#####∆*** ##.. Noise: ==-------  Time: 29054.5 (0.0)  ##°*☼☼○.P.########... M) +0 spear "Bound With Me" {freeze, Fort,  ##☼☼○÷.....†.##..... Throw: 12 boomerangs  ###............÷... Reap [39;\&hIE49mFly Drain ##.......####.♣.. ##..P.### ###... YY 2 death yaks (1 very poisoned, 1 extr…) ###### ##.###Z Z   death yak zombie (minion) #..# ## ##..## # _The death yak gores you!  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a death yak (foul pestilence, severely wounded, extremely poisoned, slow)\&h2y  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure\&hy) (1/3 uses available)  Press: ? - help, Dir - move target: a death yak (foul pestilence, severely wounded, extremely poisoned, slow)  You unleash the spiteful dead! The jagged bones skewer the death yak.  The death yak is severely wounded.\&hNYou unleash the spiteful dead! The jagged bones skewer the death yak.  The death yak is severely wounded.  The death yak is pinned in place!  The last of your harvested death is exhausted.  The fungus is engulfed in dark miasma. The fungus looks as sick as possible!  The fungus seems to slow down.\&h#IThe death yak is engulfed in dark miasma.  The death yak looks as sick as possible!  The death yak misses you.  Your death yak zombie gores the death yak.death yak is engulfed in dark miasma.death yak looks as sick as possible!\&h. ○°○○○○○○○Y@☼Z☼○○○°   death yak (extremelslow, Z 2 death yak zombies (minion)You kill the death yak!\&hC 7/1118725.5 (1-GClaw _The dead are walking!\&h L\&hNd _Training target 10.0 for Spellcasting reached!\&h ○○○Y@○○ You hit the death yak. You freeze the death yak.\&hk3=-6.1 (0.6\&hv\&hb _The death yak is severely wounded.\&h?°°°○○°.Z○○°° _The death yak is severely wounded.  You hit the death yak but do no damage.  The death yak is severely wounded.  Your death yak zombie gores the death yak but does no damage.  The death yak is engulfed in dark miasma.  The death yak looks as sick as possible!\&hyE-6 (0.5\&h\&hO _The death yak misses you.\&h  You hit the death yak. You freeze the death yak.  The death yak is almost dead.Your death yak zombie gores the death yak!\&h °.°°Z°°.\&hx ZZZ 3 death yak zombies (minion)  The death yak dies!\&hM b 347.2 (0.6 _The dead are walking!\&h+ \&hB0 p _Your base Summonings skill increases to level 5!\&h\&h\&h\&hDH _No target in view!\&hd 8\&h \&h :=\&h^ \&h l94\&hR \&h \&h \&hL .#,∆,{..........Z@.-.....\&h̩ {,61.2 (4.0 _You start resting.\&h r-2.2 (5Reap \&hB \&h _ _Your reaping aura is weakening.\&h ~805=681=6==\&h:\&h, 7 _You start resting.2=8.2 (6\&hҡZ _Your reaping aura expires.\&hJ\&hU\&hP5\&h\&hs\&h\&h\&hh37=\&h\&h\&h\&h\&h \&h &4\&h \&h\&h\&h\&hw\&h T8=\&h\&h"\&hF##5\&h#%[=4\&h*\&h[+\&h,\&h1\&h:2\&h!4\&hEM6=9==7\&hHB\&hQ20=83\&hU\&hU:2\&hV\&hY,\&hU[\&h^\&h)_T91=\&hp`\&hLd\&hd\&he\&hh\&h!iM90=\&hBj\&h"n\&hnX2=\&ho\&hr\&hr\&hs\&hw\&hwV1=\&hx\&h%|,\&h}\&h\&hG3=\&h\&h-\&h&2\&h\&h\&h\&h\&h\&h_V31\&h\&hl\&hۘk4==\&h\&h\&h]\&h\&h8\&hV40\&h\&h,\&h\&h\&h5=5=\&h\&hs\&h ;19\&h \&h\&h\&h \&h+\&h?6=\&h)8\&h.\&hW _You start resting.\&h76=\&h*17 \&h\&h\&hQ\&hM\&h\&h&7\&h8\&h\&hp\&h\&h\&hq87==\&h9\&h\&h\&h\&h\&h\&h\&h\&hTL9=\&h\&h\&hX8=\&h\&h,\&hC\&hE100/113 (116)\&h43=\&hq\&h \&h E9=\&hv \&h \&h1&1\&h-\&h\&h_\&hm\&h@,\&hW\&h\&h_230=\&h\&hM%B\&h&\&hL'3\&h(\&h+,\&h,\&h/\&hJ0L1=\&h1\&h4\&h 5L4=\&h16\&h69\&h9\&hs:\&h>\&h>\&hE5=2==\&hwG\&hG\&hH\&h|L\&hL&6\&hM\&hQ,\&hRS\&h3W\&hWO3=\&hX\&hr\\&h\&7\&h]\&ha,\&hc\&he,\&h*g\&hpj\&hjS84=\&h/l\&hKo\&ho\&h*q\&h0t\&htE9=\&hu\&hy\&hzi5==\&h4|\&ht,\&hʀ\&h\&h8W10=\&h\&h,\&hj\&h}\&h@6=\&hT\&h>\&h\&h&1\&h\&h\&h\&hҙ\&h\&h&2\&hK\&hf\&hѡE7=\&h\&h,\&h8\&hb { _You feel your existence waver again.\&hڰ\&hl{{,149.2 (81.0)\&h53=\&ht&50.2 (82\&h \&h" _HP restored.\&ho \&hq \&h r \&h7 \&hۇ \&hߑ \&h ,{,{ _You start resting.\&h> ,{,,*{,1.2 (1.0)\&h v8==2.2 (2\&h- ; _Magic restored.\&hK  *P..,∆,,,,,,,  *#..∆,,,,,*,,ß  #.#,,,,,*   #.*,,,,,,*   #..##,,,**,,ß,,ß,,***  #...#,{,,*{ß,,{,,,* *  #...##,ß,,,,,{,,,** *  #....#,,,ß,∆ß,∆∆** ##  ##..@###,,,,,∆∆** #  #..ZZ.#####∆*** ## Z....P.######## ...÷.....†.##.  ###............÷ .....####.♣ ..P.### ###.. ###### ##.# [\&hLJ17;26H #..{,,**{∆,,*,Z.3.2 (1\&hW\&hY& _You swap places.\&h1j ` **..P,***,,,,,*  *P..,∆,,,,,,,  *#..∆,,,,,*,,ß  #.#,,,,,* \&hk   #.##,,,**,*,,,,,,*   #..##{,,**{,ß,,ß,,*  #...#,∆,,*,ß,,{,,,*   #...##,ß,,,,,{,,,** \&hxl h  #..@.#,,,ß,∆ß,∆∆** #  ##...###,,,,,∆∆** #  #.ZZZ.#####∆*** ## .....P.######## \&hRp ...÷.....†.##.  ###............÷ .....####.♣ ..P.### ###. ###### ##.#\&hq \&hr \&h t \&h {,ZZZ...\&hɄ B=4\&hs \&h \&hJ *..♣,,,,***** **..P,***,,,,,*  *P..,∆,,,,,,,  *#..∆,,,,,*,,ß  #.#,,,,,*   #.##{,,**,*,,,,,,*   #..##,,,**{,ß,,ß,,*  #...#,∆,,*,ß,,{,,,*  #.@.##,ß,,,,,{,,,**  #....#,,,ß,∆ß,∆∆**   ##ZZZ###,,,,,∆∆**   #.....#####∆*** # .....P.######## ...÷.....†.##.  ##.....÷ .....# ..P.### #\&hK\&hL\&hLM\&hW{,ZZZ...\&hX&5\&h`\&h/c\&h; ***,,**,,,,,, *..♣..,,***** **..P,***,,,,,*  *P..,∆,,,,,,,  *#..∆,,,,,*,,ß  #.#{,,,,*   #.,*,,,,  #..##,,,**{,ß,,ß,,\&hOY  #@..#,∆,,*,ß,,{,,,  #...##,ß,,,,,{,,,*  #ZZZ.#,,,ß,∆ß,∆∆**  ##...###,,,,,∆∆**   #.....#####∆*** .....P.####### ...÷.....†.##.  ##.... .....#\&hM\&h\&h\&hAY,ZZ..Y   catoblepasZZZ 3 death yak zombies (minion)\&h B=6\&h\&h] _A catoblepas comes into view.\&h \&h \&h? \&h \&hO *..♣..,,********..P,***,,,,, *P..,∆,,,,,,,,  *#.Y∆,,,,,*,,ß #.#,,,,,**,,,, #.##,,,**,,* #..{,ß,,ß #Z..#,∆,,*,ß,,{,,,* #Z@.##,ß,,,,,{,,,** #Z...#,,,ß,∆ß,∆∆**  ##...###,,,,,∆∆**  #.....#####∆*** # ##......P.######## ..÷.....†.##.. ZZZ 3 death yak zombies (minion) #............÷ ##### P.### \&h \&h .YY   catoblepasZZZ 3 death yak zombies (minion)\&h &7\&hn \&h & _You swap places.\&h1**..P,***,,,,, *P..,∆,,,,,,,,  *#..∆,,,,,*,,ß\&h`2 #Y#,,,,,**,,,, #.##,,,**,,* #..{,ß,,ß,,**\&h3 #Z..#,∆,,*,ß,,{,,,*  #Z..##,ß,,,,,{,,,**  #Z.@.#,,,ß,∆ß,∆∆** # ##...###,,,,,∆∆** #\&h3 #.....#####∆*** ## ##......P.########. ..÷.....†.##... #............÷ #\&h5####.♣ P.###  #### ##.\&h$7\&h7,\&h/@Z.Z.Z.(ally target)\&h@&8\&hGH\&hJ\&hʴ  *P..,∆,,,,,,,,  *#..∆,,,,,*,,ß #Y#,,,,,**,,,, #.##,,,**,,* #Z.{,ß,,ß,,*** #.Z.#,∆,,*,ß,,{,,,* \&h  #.Z.##,ß,,,,,{,,,** * #....#,,,ß,∆ß,∆∆** ## ##..@###,,,,,∆∆** #. #.....#####∆*** ##. ##......P.########.. ..÷.....†.##... #............÷ ##.......####.♣ P.### ###.. #### ##.###  #..# \&h \&h \&h \&h{ .YZ,Z...\&h &9\&hz \&h \&h5 *#..∆,,,,,*,,ß #.#,,,,,**,,,, #Y##,,,**,,* #ZZ,ß,,ß,,***, #Z..#,∆,,*,ß,,{,,,* *.\&h #...##,ß,,,,,{,,,** *. #....#,,,ß,∆ß,∆∆** ##. ##...###,,,,,∆∆** #.. #...@.#####∆*** ##. ##......P.########.. ..÷.....†.##... #............÷ ##.......####.♣ P.### ###.. #### ##.###Z  #..#  ##..#\&h  The catoblepas gores your death yak zombie!!  Your death yak zombie gores the catoblepas!!\&h0==60\&hA\&h"A _Your death yak zombie gores the catoblepas!\&hv #.#,,,,,**,,,, #Y##,,,**,,* #ZZ#,ß,,ß,,***,,\&hy #Z..#,∆,,*,ß,,{,,,* *.. #...##,ß,,,,,{,,,** *. #....#,,,ß,∆ß,∆∆** ##. ##...###,,,,,∆∆** #.. #.....#####∆*** ##. ##...@..P.########.. \&h{..÷.....÷.##... #............÷ ...####.♣..P P.### ###.. #### ##.###Z  #..# ##. ##..# ###....# \&h$Q  The catoblepas gores your death yak zombie!!\&h&1\&h\&hA _Your death yak zombie gores the catoblepas.\&h #.#,,,,,**,,,,,  #Y##,,,**,*,,,,,,*  #ZZ##,,,**,,ß,,ß,,***,,* #Z..#,∆,,*,ß,,{,,,* *..# #...##,ß,,,,,{,,,** *. #....#,,,ß,∆ß,∆∆** ##. ##...###,,,,,∆∆** #. #.....#####∆*** ##...÷ ##....@.P.##. ##...÷.....÷.##. ###.÷. ##.......####.♣..P. ##..P.### ###. ###### ##.###Z.P Z   death yak zombie (minion) #..# ##.. [34\&h=m##..## ##÷ ###....# #Zß{{∆,--2\&h\&h\&h W  #.#,,,,,**,,,,,ß  #Y##,,,**,*,,,,,,*  #..##,,,**,,ß,,ß,,***,,  #ZZZ#,∆,,*,ß∆,{,,,* *..  #...##,ß,** *  #....#,,,ß,∆ß,∆∆** ##  ##...###,,,,,∆∆** #  #.....#####∆*** ##...\&h   ##...@..P.##  ##...÷.....÷.##  ###.÷  ##.......####.♣..P  ##..P.### ###  ###### ##.###Z. Y   catoblepas  #..# ##. ZZZ 3 death yak zombies (minion)  ##..## ##  ###....# #\&h7 \&hs .Y (ally target)Your death yak zombie gores the catoblepas.\&h! A--3\&h2, \&h/ D _Your death yak zombie gores the catoblepas! x2\&h #.#,,,,,**,,,,,ß  #.##,,,**,*,,,,,,*  #.Y##,,,**,,ß,,ß,,***,,* #ZZZ#,∆,,*,ß∆,{,,,* *..# #...##,ß,** *. #....#,,,ß,∆ß,∆∆** ##. ##...###,,,,,∆∆** #. #.....#####∆*** ##...÷ ##....@.P.##. ##...÷.....÷.##. ###.÷. ##.......####.♣..P. ##..P.### ###. ###### ##.###Z.P Z   death yak zombie (minion) #..# ##.. ##..##\&h ##÷ ###....# #Z\&hq"c.Z{\&h7$.=4\&h6\&h9\&hZ   #.#,,,,,**,,,,,ß  #.##,,,**,*,,,,,,*  #.Y##,,,**,,ß,,ß,,***,,  #.Z.#,∆,,*,ß∆,{,,,* *..  #.ZZ##,ß,** *  #....#,,,ß,∆ß,∆∆** ##  ##...###,,,,,∆∆** #  #.....#####∆*** ##...  ##...@..P.##  ##...÷.....÷.##  ###.÷  ##.......####.♣..P  ##..P.### ###  ###### ##.###Z. Y   catoblepas \&h  #..# ##. ZZZ 3 death yak zombies (minion)  ##..## ##  ###....# #\&hk \&h)P  Your death yak zombie gores the catoblepas!\&h\&hq\&hM"...ZZZZZ 3 death yak zombies (minion)\&hF ealth: 113/116 -6-5 _The catoblepas dies!\&hP\&hTi _Your life force feels restored.\&h. +  #.#,,,,,**,,,,,ß  #.##,,,**,*,,,,,,*  #..##,,,**,,ß,,ß,,***\&h   #.Z.#,∆,,*,ß∆,{,,,* *  #...##,ß,** *  #..ZZ#,,,ß,∆ß,∆∆** ##  ##...###,,,,,∆∆** #  #.....#####∆*** ##\&hؗ   ##..@...P.##  ##...÷.....÷.##  ###.÷  ##.......####.♣..  ##..P.### ###  ###### ##.###Z  #..# ##  ##..##   ###....#\&h \&hʛ \&h \&h .Z..ZZ\&h: c4--6 _\&h \&h \&h|  *#..∆,,,,,*,,ß,   #.#,,,,,*ß   #*,,,,,,*   #..##,,,**,,ß,,ß,,***  #...#,∆,,*,ß∆,{,,,* *\&h#b  #..Z##,ß,,,,,,,,,** *  #....#,,,ß,∆ß,∆∆** ##  ##.ZZ###,,,,,∆∆** #  #..@..#####∆*** ## .....P.######## ...÷.....÷.##.  ###............÷ .....####.♣ ..P.### ###.. ###### ##.#  #..  ##..##\&h\&h7L.Z\&h\&7\&h\&hA\&h3  *P..,∆,,,,,,,  *#..∆,,,,,*,,ß,   #.#,,,,,*ß   #*,,,,,,*   #..##,,,**,,ß,,ß,,*  #...#,∆,,*,ß∆,{,,,*   #...##,ß,,,,,,,,,** \&hv  #...Z#,,,ß,∆ß,∆∆** #  ##.@Z###,,,,,∆∆** #  #..Z..#####∆*** ## .....P.######## ...÷.....÷.##.  ###............÷ .....####.♣ ..P.### ###. ###### ##.#  #..\&h\\&h.58\&hJ\&h& _You swap places.\&h%Z  **..P,***,,,,,*  *P..,∆,,,,,,,  *#..∆,,,,,*,,ß,   #.#,,,,,*ß   #*,,,,,,*   #..##,,,**,,ß,,ß,,*  #...#,∆,,*,ß∆,{,,,*  #...##,ß,,,,,,,,,**  #.@.Z#,,,ß,∆ß,∆∆**   ##..Z###,,,,,∆∆**   #..Z..#####∆*** # .....P.######## ...÷.....÷.##.  ##.....÷ .....# ..P.### # ###### ##.#[0;10;\&hY^ 1mZ.Z.9\&he \&h..♣..,,****** **..P,***,,,,,*P..,∆,,,,,,,, *#..∆,,,,,*,,ß, .#,,,,,**,,,,,ß \&hq.##,,,**,*,,,,,,* .##,,,**,,ß,,ß,∆,,*,ß∆,{,,,.##,ß,,,,,,,,,**..Z.#,,,ß,∆ß,∆∆**##.ZZ###,,,,,∆∆** .....#####∆*** ##......P.##########...÷.....÷.##..###.....÷##.......####.##..P.### ##\&h\&h`\&h|TZZZ..\&h1'70\&hC\&hz\&hZ ***,,**,,,,,, *..♣..,,***** **..P,***,,,,,*  *P..,∆,,,,,,,  *#..∆,,,,,*,,ß,   #.#,,,,,*ß   #*,,,,  #..##,,,**,,ß,,ß,,  #@..#,∆,,*,ß∆,{,,,\&hnv  #...##,ß,,,,,,,,,*  #.ZZZ#,,,ß,∆ß,∆∆**  ##...###,,,,,∆∆**   #.....#####∆*** .....P.####### ...÷.....÷.##.  ##.... .....#\&h=\&h+\&hl\&hUZZZ...\&hT6=1\&hn$\&h'\&hR|  ##,.##,,,,,, ..♣..,,****** **..P.***,,,,,*P..,∆,,,,,,,, *#..∆,,,,,*,,ß, .#,,,,,**,,,,,ß .##,,,**,*,,,,,,*.##,,,**,,ß,,ß\&h} |...#,∆,,*,ß∆,{,,,ZZZ##,ß,,,,,,,,,....#,,,ß,∆ß,∆∆**##...###,,,,,∆∆**.....#####∆*** ##......P.#######\&h} ##...÷.....÷.#####.....\&h \&hׂ \&h \&h x******,,,,ZZ..\&h_ &2\&hY \&h^ \&h\&h|(M  **##*#h,,, ##,.##.,,,,, ..♣...,****** **..P.#**,,,,,*P...∆,,,,,,,, *#..∆,,,,,*,,ß, \&h.#,,,,,**,,,,,ß ##,,,**,*,,,,,,*..##,,,**,,ß,,ßZ.#,∆,,*,ß∆,{,,,Z..##,ß,,,,,,,,,  #....#,,,ß,∆ß,∆∆**h   wolf (wandering)#...\&h!\&h2%\&h&\&hD'\&h= \&h@**,,,.ZZ..\&hAZZZ 3 death yak zombies (minion)  A wolf comes into view.\&hmC\&hF3\&hO\&ha1 _The wolf moves out of view.\&h/  *#. **##*#.,,, ###,.##.,,,,, ..♣...,****** *#..P.###..,,,*P...÷....,,,, *#..÷.....*,,ß, ,,,,,**,,,,,ß .##,,,**,*,,,,,,*Z##,,,**,,ß,,ßZ..#,∆,,*,ß∆,{,,,##,ß,,,,,,,,,....#,,,ß,∆ß,∆∆**##...###,,,,,∆∆**.....#####∆***##......P.#######****Z.{4 _Found a human skeleton and a dwarf skeleton.\&h #*  *#.,,  *###*#.,,, ###..##.,,,,, #..♣...,***#** *#..P.###...,,*  #P.,,,  *#.@÷.....#,,ß,  #.#.....##,,,,,ß  #Z##...##,*,,,,,,*  #ZZ##...#*,,ß,,ß,,* #...#.÷..#,ß∆,{ #...##.ß..,,,,,,,T   deep troll shaman (wandering) #....#,T.ß,∆ßZZ 2 death yak zombies (minion) ##...###\&h[32m..,,,∆∆ #.....#####∆***   A deep troll shaman comes into view.*,,Z.T, ally ta…).Z 3 death yak zombies (minion)=5 \&h\&h?_Found an ogre skeleton.\&h #**  \&hS  ####* ###..##.,,,,, #..♣...,***##* *#..P.###...÷,*  #P..,,  ##..÷.....#.,ß,  #Z#.....##,,,,,ß  #Z##...##,*,,,,,,*  #Z.##...#*,,ß,,ß,,* #...#.÷..#,ß∆,{,,,*  #...##Tß...,,,,,, 2 #....#...ß.∆ß# ##...###..,,,∆∆\&h,\&h5\&h*\&h7**,,Z.Tdistracted, ally t.Z 3 death yak zombies (minion)\&h&6\&h \&hL _Found an elf skeleton.\&h; *##***  *#.,,,*  ####*#.,,,,, ###..##.,,,,,, #..♣...,***### *#..P.###...÷.*  #P...@......÷,  ##.Z÷.....#..ß,  #Z#.....##,,,,,ß  #Z##...##,*,,,,,,*  #..##...#*,,ß,,ß,,* #...#T÷..#,ß∆,{,,,* * #...##.ß...,,,,,,** * 2 #....#...ß.∆ß,∆∆** # ##...###..,,,∆∆** #.*{,,,\&h@K[7d*Z.Z.T.Tally target)Z 3 death yak zombies (minion)7 _Found a dwarf skeleton. _You see here a dwarf skeleton.\&h< *##***  *#.,,,**  ####*#.,,,{,, ###..##., #..♣...,**##### *#..P.###...÷.#  #P...÷÷. \&h= ##Z.÷.....#..ß,  #Z#Z....##,,,,,ß  #.##...##,*,,,,,,*  #..##T..#*,,ß,,ß,,***, #...#.÷..#,ß∆,{,,,* *. #...##.ß...,,,,,,** *. #....#...ß.∆ß,∆∆** ##. ##...###..,,,∆∆** #.\&hA,\&htB\&hNC\&hpR*,,,*,Z.#.ZT.\&hS-8 _\&h[\&h^\&h/  *##*** *#.,,,***####*#.,,,{,,,###..##.,,,,,..♣...,*######*#..P.###...÷.#* #P...÷......÷.,##ZZ÷.@...#..ß\&h  #.#.....##,,,,,ß#.##ZT.##,*,,,,,,*#..##...#*,,ß,,ß,,***,.#.÷..#,ß∆,{,,,* *.#.ß...,,,,,,*.#...ß.∆ß,∆∆** ###...###....,∆∆** #. #.....#####∆*** #\&h \&h \&h ,.Z.T.. \&hx 0===9\&h \&hB I _Your death yak zombie gores the deep troll shaman!!\&h<k  You barely miss the deep troll shaman.\&hmo\&hp0.Z\&hr\&ht\&ht--\&hu7 (0.5\&h \&h \&hj\&hE_The deep troll shaman is heavily wounded.\&h\&he  You hit the deep troll shaman. You freeze the deep troll shaman.\&h6 \&h..ZThe deep troll shaman is heavily wounded.You block the deep troll shaman's attack. x2  The deep troll shaman completely misses you.\&h_--80.3 (0.6\&hhH _Your death yak zombie gores the deep troll shaman.\&h+9 t  You hit the deep troll shaman but do no damage.\&hH R.Z\&hI &9\&hV \&h[ i _The deep troll shaman is heavily wounded.\&h6y You hit the deep troll shaman but do no damage. _The deep troll shaman is heavily wounded.You hit the deep troll shaman but do no damage.r death yak zombie gores the deep troll shaman!\&h1==1.5\&h\&h(B _You block the deep troll shaman's attack. x2\&h  You hit the deep troll shaman. You freeze the deep troll shaman.  The deep troll shaman is almost dead.Your death yak zombie gores the deep troll shaman!\&hǿ\&h.Z.Z.ZZZ 3 death yak zombies (minion)\&hf98--2.1\&h*\&hQ _The deep troll shaman dies!\&h1=R *##***  *#.,,,***  ####*#., ###..##., #..♣...,*######, *#..P.###...÷.##  #P...÷......÷..  ##..÷Z.@..#..ß, \&h> #.#.Z...##,,,,,ß  #.##Z..##,*,,,,,,*  #..##...#*,,ß,,ß,,***, #...#.÷..#,ß∆,{,,,* *. #...##.ß...,,,,,,** *. #....#...ß.∆ß,∆∆** ##. ##...###....,∆∆** #. #.....#####∆*** ##.\&hB,\&hGC\&hO*,{,,,**.Z,Z.\&h3QW---3.1 (1.0\&h8_\&hb\&hw  *##***  *#.,,,**** \&hyx ####*#., ###..##.,,,,,,{,, \&h0y u#..♣...,#######,, *#..P.###...÷.###  #P...÷......÷..# \&hy  ##..÷.Z.@.#..ß,,  #.#.ZZ..##,,,,,ß  #.##...##,*,,,,,,* \&hz 6 #..##...#*,,ß,,ß,,***,,* #...#.÷..#,ß∆,{,,,* *..#\&hD{  #...##.ß...,,,,,,** *. #....#...ß.∆ß,∆∆** ##. ##...###....,∆∆** #.\&h|  #.....#####∆*** ##...÷\&h \&h \&h߂ \&hd a*{,,{{,,,,,*Z,..Z-4\&h~2 *##***  *#.,,,*****  ####*#.,,,,,,{,, ###..##.,,,,,{{,,, #..♣...,#,,, *#..P.###...÷.###,  #P...÷......÷..#* \&hm4p ##..÷.ZZ.@#..ß,,,  #.#...Z.##,,,,,ß  #.##...##,*,,,,,,*  #..##...#*,,ß,,ß,,***,,*, #...#.÷..#,ß∆,{,,,* *..# #...##.ß...,,,,,,** *...# #....#...ß.∆ß,∆∆** ##...# ##...###....,∆∆** #....# #.....#####∆*** ##...÷.\&h8\&h9\&h:\&hJ*,,,,*.ZZ*.Z,\&hJ&5\&hQ\&heT\&h(  #***  ******  ####*,{,,, ###..##.,,,,,{{,,,, #..♣...,#######,,,, *#..P.###...÷.###,,  #P...÷....@.÷..#** \&h1  ##..÷..ZZ.#..ß...#  #.#....Z##.....ß.  #.##...##,#...÷..*  #..##...#*,.ß..ß.,***,,*,, #...#.÷..#,ß÷.D.[,* *..##, D   four-headed hydra (asleep) #...##.ß...,...$)** *...#, ZZZ 3 death yak zombies (minion) #....#...ß.∆ß.|?#* ##...#, ##...###....,∆∆** #....##\&hB s  A four-headed hydra comes into view.\&hD \&hE \&hR s*{{,,,*,{,,,,,,,ZZ,..Z*.*, ally target)?\&hR &6\&h\ \&hs_ ( _Found seven items.\&hP *##*** *#.,,,******* ####*#.,,,,,{{,,,* \&h^+###..##.,,,,,,{,,,,, #..♣...,#######,,,,, *#..P.###...÷.###,,,  #P...÷..ZZ..÷..###, \&h< ##..÷....Z#@.ß...#*  #.#.....##.....ß.#  #.##...##.#...÷..# \&h #..##...##,.ß..ß.?***,,*,,, #...#.÷..#,ß÷.D.[[* *..##\&h\ #...##.ß.......$)#* *...#, #....#...ß.÷ß.|?## ##...#, 2 ##...###.....[$## #....# #.....#####∆*** ##...÷\&h ,{{,,**∆,,*,Z{,,.ZZ,.***Z 3 death yak zombies (minion)7\&h9' _Found five items.\&hu *##*** *#.,,,******* ####*#.,,,,,,{{,,###..##.,,,,,,{,,∆,,* #..♣...,#######,,,,,, *#..P.###.Z.÷.###,{,,  #P...÷...ZZ.÷..###,,  ##..÷.....#..ß...##*  #.#.....##.@...ß.#*  #.##...##.#...÷..#*  #.##..ß..ß.?#**,,*,,,, #...#.÷..#.ß÷.D.[[# *..## #...##.ß.......$)## *...#,,* #....#...ß.÷ß.\&h\v[40m|?## ##...#, ##...###.....[$## #....# #.....#####)### ##...÷ #.P.########.....P\&hxB\&h\&hO*{{,\&h*\&h*{,*\&h%'.Z\&h,\&hY.\&h,\&hZ\&h/,\&hˍ*\&h`*\&h\&hG\&h58\&h' _Found a +0 sling.\&h+ *#.,,,******* ####*#.,,,,,{{,,,###..##.,,,,,,{,,∆#..♣...,#######,,,,{,* *#..P.###..Z÷.###,{,,,  #P...÷....Z.÷..###,,,  ##..÷.....#Z.ß...##*,  #.#.....##.....ß.#**  #.##...##.#.@.÷..#**  #..ß..ß.?#**,,*,,,, #...#.÷..#.ß÷.D.[[# *..## #...##.ß.......$)## *...#,,* #....#...ß.÷ß.|?## ##...#,,,, [4\&hP0m##...###.....[$## #....# #.....#####)### ##...÷.##,. #.P.########.....P.##. ÷.....÷.##............*.*.Z*,Z,,9\&h܉\&hm\&h reach to attack!  The helpless four-headed hydra fails to defend itself.  You puncture the four-headed hydra!  You feel bolstered by spreading misfortune.  The four-headed hydra seems to slow down.  You freeze the four-headed hydra.{D.Dslow\&hR22 7 (0.6\&h\&h? _The four-headed hydra is lightly wounded.\&hQ  *##***   *#.,,,*****  ####*#.,,,,,{{, ###..##.,,,,,,{{,∆, #..♣...,#######,,,,{,** *#..P.###...÷.###,{,,,*\&h"u  #P...÷.....Z÷..###,,,*  ##..÷.....#Z.ß...##*,,  #.#.....##.@...ß.#**,  ##.Z.÷..#**,   #..##...##..ßD.ß.?#**,,*  #...#.÷..#.ß÷...[[# *..##,,  #...##.ß.......$)## *...#,,*  #....#...ß.÷ß.|?## ##...  ##...###.....[$## #....##,,  #####)### ##...÷.##, ...P.########.....P.##\&hW\&h5  You swap places.\&h{,,{..ZZ\&h^.90.7 (1.0\&h\&hp _Your death yak zombie barely misses the four-headed hydra.\&h    The four-headed hydra bites your death yak zombie. x2  The four-headed hydra bites your death yak zombie!  The four-headed hydra completely misses your death yak zombie.\&hU  Your death yak zombie gores the four-headed hydra!  Ashenzari invites you to partake of a vision and a curse of melee combat andbeguiling.\&hi/  --more--\&h*,{.Z \&hEA ==1.3 (0.6 _\&h \&h1\&h  You reach to attack!  You completely miss the four-headed hydra.\&hUw{,.Z\&hs4--8 (0.5\&h\&hli _The four-headed hydra is heavily wounded.\&h F{,\&h$ C--2.3\&h \&h? 5 _You could not reach far enough!\&heD  You could not reach far enough!\&h  Your death yak zombie gores the four-headed hydra!!  The four-headed hydra bites your death yak zombie!  The four-headed hydra bites your death yak zombie but does no damage.\&h5z..ZZZ \&h6/==8\&hG\&hJK _The four-headed hydra bites your death yak zombie! x2\&he|{,--3.3\&h\&h(5 _You could not reach far enough!\&he _ reach to attack!  You hit the four-headed hydra but do no damage.  The four-headed hydra is severely wounded.  Your death yak zombie gores the four-headed hydra.  Your death yak zombie gores the four-headed hydra!!\&h#,{†ZZZ 3 death yak zombies (minion)\&hLM910===8\&ha\&hfQ _The four-headed hydra dies!\&hZO _No target in view!\&h<\&h Ability - do what?CostFailure  f - Cacophony4 MP, Noise0%  Invocations -X - Renounce ReligionNone0%  H - Curse Item(Boost: Melee/Bglg)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.\&hyNescribe what?\&h Curse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. If you bind an item with this curse Ashenzari will enhance the following skills:Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Beguiling: Hexes and Translocations. Range: N/A This ability costs: nothing.\&h a Ability - describe what? CostFailuref - Cacophony4 MP, Noise0%  Invocations -  X - Renounce ReligionNone0%  H - Curse Item(Boost: Melee/Bglg) 0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.\&h\&h\&h* *##***knorpule3000 the Spear-Bearer  *#.,,,*******Poltergeist of Ashenzari *****.   ####*#.,,,,,,{,,,**Health: 116/116 ========================  ###..##.,,,,,,{,,∆,,**\&h6Magic: 38/38 ========================  #..♣...,#######{,,,{,**AC: 22  Str: 12  *#..P.###...÷.###,{,,,*EV: 19Int: 28   #P...÷......÷..###,,,*SH: 12Dex: 16   ##..÷.....#..ß...##*,,\&hK\XL: 15 Next: 10% Place: Lair:5   #.#.....##.@...ß.#**,Noise: ===------  Time: 29193.8 (0.0)   #.##...##.#.ZZ÷..#**,M) +0 spear "Bound With Me" {freeze, Fort,   #..##...##.Z߆.ß.?#**,,*,,,, Throw: 12 boomerangs \&h  #...#.÷..#.ß÷...[[# *..##,,, Fly -GClaw   #...##.ß.......$)## *...#,,*   #....#...ß.÷ß.|?## ##...#,,, ZZZ 3 death yak zombies (minion)   ##...###.....[$## #....##,,   #.....#####)### ##...÷.##,   ##......P.########.....P.##You hit the four-headed hydra but do no damage.The four-headed hydra is severely wounded.Your death yak zombie gores the four-headed hydra.  Your death yak zombie gores the four-headed hydra!! _The four-headed hydra dies! _No target in view!\&h&P  Okay, then.\&h&\&h2\&hC5. _\&hE \&hH Innate Abilities, Weirdness & Mutationsa - You are insubstantial and cannot be petrified, ensnared, or set on fire.You are immune to poison.b - You are cold resistant. (rC+)c - You are immune to negative energy. (rN+++)d - You are immune to unholy pain and torment.e - You float through the air rather than walking.f - You can equip up to 6 pieces of aux armour in any combination and unleash t\&h3I g - You gain AC when you inflict magical misfortune on nearby enemies.\&h\&he\&h *##***knorpule3000 the Spear-Bearer  *#.,,,*******Poltergeist of Ashenzari *****.   ####*#.,,,,,,{,,,**Health: 116/116 ========================  ###..##.,,,,,,{,,∆,,**Magic: 38/38 ======================== \&hm #..♣...,#######{,,,{,**AC: 22  Str: 12  *#..P.###...÷.###,{,,,*EV: 19Int: 28   #P...÷......÷..###,,,*SH: 12Dex: 16   ##..÷.....#..ß...##*,,XL: 15 Next: 10% Place: Lair:5   #.#.....##.@...ß.#**,Noise: ===------  Time: 29193.8 (0.0)   #.##...##.#.ZZ÷..#**,M) +0 spear "Bound With Me" {freeze, Fort, \&h%Z  #..##...##.Z߆.ß.?#**,,*,,,, Throw: 12 boomerangs   #...#.÷..#.ß÷...[[# *..##,,, Fly -GClaw   #...##.ß.......$)## *...#,,*   #....#...ß.÷ß.|?## ##...#,,, ZZZ 3 death yak zombies (minion)   ##...###.....[$## #....##,,   #.....#####)### ##...÷.##,   ##......P.########.....P.##The four-headed hydra is severely wounded.Your death yak zombie gores the four-headed hydra.  Your death yak zombie gores the four-headed hydra!! _The four-headed hydra dies! _No target in view! _Okay, then.\&h\&hg\&h\&h\&h\&hm_  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  16.1  -1   n - Spellcasting  10.0   8.3  -1      \&hR     b - Maces & Flails   0.2   1.4  -2   o - Conjurations   0.4   1.7  -3   c - Axes   7.5   1.2  -1   p - Hexes   0.4   0.5  +4   d - Polearms  14.0  16.1  -1   q + Summonings   7.6   6.0   0   e - Staves   6.8   1.4  -2   r - Necromancy  12.1  10.1  +1   f - Unarmed Combat   0.2   1.7  -3\&h[m   s - Forgecraft   0.2   1.2  -1   g - Throwing   5.0   2.1  +2   t + Translocations  10.0   7.0   0       u - Alchemy   0.4   0.8  +1   h - Short Blades   0.2   0.8  +1   v - Fire Magic   0.2   1.2  -1  \&h i - Long Blades   0.2   1.0   0   w - Ice Magic   0.2   0.8  +1   j - Ranged Weapons   2.6   1.4  -2   x - Air Magic   7.0   5.0  +1       y - Earth Magic   0.2   1.2  -1   k - Dodging  15.0  11.3  +1       l - Shields   8.0   7.1  -1   z - Evocations   5.1   1.8  -1 +4 m - Stealth \&h%  8.0   2.5  +5              Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Help[=] set a skill target  \&hR}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets\&h\&h(/\&hsP_ *##***knorpule3000 the Spear-Bearer  *#.,,,*******Poltergeist of Ashenzari *****.   ####*#.,,,,,,{,,,**\&hQHealth: 116/116 ========================  ###..##.,,,,,,{,,∆,,**Magic: 38/38 ========================  #..♣...,#######{,,,{,**AC: 22  Str: 12  *#..P.###...÷.###,{,,,*EV: 19Int: 28   #P...÷......÷..###,,,*SH: 12Dex: 16   ##..÷.....#..ß...##*,,XL: 15 Next: 10% Place: Lair:5   #.#.....##.@...ß.#**,Noise: ===------  Time: 29193.8 (0.0)   #.##...##.#.ZZ÷..#**,M) +0 spear "Bound With Me" {freeze, Fort, \&h[Z  #..##...##.Z߆.ß.?#**,,*,,,, Throw: 12 boomerangs   #...#.÷..#.ß÷...[[# *..##,,, Fly -GClaw   #...##.ß.......$)## *...#,,*   #....#...ß.÷ß.|?## ##...#,,, ZZZ 3 death yak zombies (minion)   ##...###.....[$## #....##,,   #.....#####)### ##...÷.##,   ##......P.########.....P.##The four-headed hydra is severely wounded.Your death yak zombie gores the four-headed hydra.  Your death yak zombie gores the four-headed hydra!! _The four-headed hydra dies! _No target in view! _Okay, then.\&ha4\&hu~\&h f Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b + Grave ClawNecromancy1% 2 c - Vampiric DrainingNecromancy1%3  d - Animate DeadNecromancy1%4  e - Curse of AgonyNecromancy1%5  f - Cigotuvi's PutrefactionNecromancy/Air1%4  g - BlinkTranslocation1%2 Select a spell to describe[!]/[I] toggle spell headers\&h\&h%\&h *##***knorpule3000 the Spear-Bearer  *#.,,,*******Poltergeist of Ashenzari *****. \&h<  ####*#.,,,,,,{,,,**Health: 116/116 ========================  ###..##.,,,,,,{,,∆,,**\&h9Magic: 38/38 ========================  #..♣...,#######{,,,{,**AC: 22  Str: 12  *#..P.###...÷.###,{,,,*EV: 19\&hInt: 28   #P...÷......÷..###,,,*SH: 12Dex: 16   ##..÷.....#..ß...##*,,\&h,XL: 15 Next: 10% Place: Lair:5   #.#.....##.@...ß.#**,Noise: ===------  Time: 29193.8 (0.0)   #.##...##.#.ZZ÷..#**,M) +0 spear "Bound With Me" {freeze, Fort,   #..##...##.Z߆.ß.?#**,,*,,,, Throw: 12 boomerangs   #...#.÷..#.ß÷...[[# *..##,,, Fly -GClaw   #...##.ß.......$)## *...#,,*   #....#...ß.÷ß.|?## ##...#,,, ZZZ 3 death yak zombies (minion)   ##...###.....[$## #....##,,  \&hV  #.....#####)### ##...÷.##,   ##......P.########.....P.##The four-headed hydra is severely wounded.Your death yak zombie gores the four-headed hydra.  Your death yak zombie gores the four-headed hydra!! _The four-headed hydra dies! _No target in view! _Okay, then.\&h \&h| \&h} \&h \&h Spells (Memorise)TypeFailure Level  a - Call ImpSummoning1% 2b - Lesser BeckoningTranslocation1%2  c - Maxwell's Portable Piledriver Translocation1%3  d - Teleport OtherTranslocation1%3  e - Magic DartConjuration4%1  f - SlowHexes4%1  g - Confusing TouchHexes13% 3  h - Frozen RampartsIce14% 3  i - Ozocubu's ArmourIce14% 3  j - Rending BladeConjuration/Forgecraft 41% 4  k - Malign GatewaySummoning/Translocation 75% 7  l - Lee's Rapid DeconstructionEarth77% 5  m - Metabolic EnglaciationHexes/Ice77% 5  n - MagnavoltEarth/Air100% 7  o - Fulsome FusilladeConjuration/Alchemy100% 8  p - Maxwell's Capacitive Coupling Air100% 8 13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit\&h' 0\&h * d *##***knorpule3000 the Spear-Bearer \&h*  *#.,,,*******Poltergeist of Ashenzari *****.   ####*#.,,,,,,{,,,**Health: 116/116 ========================  ###..##.,,,,,,{,,∆,,**\&h+ 9Magic: 38/38 ========================  #..♣...,#######{,,,{,**AC: 22  Str: 12  *#..P.###...÷.###,{,,,*EV: 19\&h, Int: 28   #P...÷......÷..###,,,*SH: 12Dex: 16   ##..÷.....#..ß...##*,,XL: 15 Next: 10% Place: Lair:5 \&h-   #.#.....##.@...ß.#**,Noise: ===------  Time: 29193.8 (0.0)   #.##...##.#.ZZ÷..#**,M) +0 spear "Bound With Me" {freeze, Fort,   #..##...##.Z߆.ß.?#**,,*,,,, Throw: 12 boomerangs \&h2   #...#.÷..#.ß÷...[[# *..##,,, Fly -GClaw   #...##.ß.......$)## *...#,,*   #....#...ß.÷ß.|?## ##...#,,, ZZZ 3 death yak zombies (minion)   ##...###.....[$## #....##,,   #.....#####)### ##...÷.##,   ##......P.########.....P.##The four-headed hydra is severely wounded.Your death yak zombie gores the four-headed hydra.  Your death yak zombie gores the four-headed hydra!! _The four-headed hydra dies! _No target in view! _Okay, then.\&h? n  Okay, then.\&hM D _\&h[\&h  Ability - do what?CostFailure  f - Cacophony4 MP, Noise0%  Invocations -X - Renounce ReligionNone0%  H - Curse Item(Boost: Melee/Bglg)0%  G - Shatter the ChainsCursed item\&hK o0% [?] toggle between ability selection and description.\&h&\&h%;\&hK\ *##***knorpule3000 the Spear-Bearer  *#.,,,*******Poltergeist of Ashenzari *****.   ####*#.,,,,,,{,,,**Health: 116/116 ========================  ###..##.,,,,,,{,,∆,,**Magic: 38/38 ========================  #..♣...,#######{,,,{,**AC: 22  Str: 12  *#..P.###...÷.###,{,,,*EV: 19Int: 28   #P...÷......÷..###,,,*SH: 12Dex: 16   ##..÷.....#..ß...##*,,XL: 15 Next: 10% Place: Lair:5   #.#.....##.@...ß.#**,Noise: ===------  Ti\&hP`me: 29193.8 (0.0)   #.##...##.#.ZZ÷..#**,M) +0 spear "Bound With Me" {freeze, Fort,   #..##...##.Z߆.ß.?#**,,*,,,, Throw: 12 boomerangs   #...#.÷..#.ß÷...[[# *..##,,, Fly -GClaw   #...##.ß.......$)## *...#,,*   #....#...ß.÷ß.|?## ##...#,,, ZZZ 3 death yak zombies (minion)   ##...###.....[$## #....##,,   #.....#####)### ##...÷.##,   ##......P.########.....P.##Your death yak zombie gores the four-headed hydra.  Your death yak zombie gores the four-headed hydra!! _The four-headed hydra dies! [2\&h c1d_No target in view! _Okay, then. _Okay, then.Curse which item? (Esc to abort) Jewellery (go to first with "=)  O - the ring of Waatot (worn) {rElec rF- Will+ rCorr SInv}  Y - the amulet of Deghuhuro (worn) {Reflect Str+8 SH+5}\&h\n \&h _ *##***knorpule3000 the Spear-Bearer  *#.,,,*******Poltergeist of Ashenzari *****.   ####*#.,,,,,,{,,,**\&h7 Health: 116/116 ========================  ###..##.,,,,,,{,,∆,,**Magic: 38/38 ========================  #..♣...,#######{,,,{,**AC: 22  Str: 12  *#..P.###...÷.###,{,,,*EV: 19Int: 28   #P...÷......÷..###,,,*SH: 12Dex: 16   ##..÷.....#..ß...##*,,\&h XL: 15 Next: 10% Place: Lair:5   #.#.....##.@...ß.#**,Noise: ===------  Time: 29193.8 (0.0)   #.##...##.#.ZZ÷..#**,M) +0 spear "Bound With Me" {freeze, Fort,   #..##...##.Z߆.ß.?#**,,*,,,, Throw: 12 boomerangs   #...#.÷..#.ß÷...[[# *..##,,, Fly -GClaw   #...##.ß.......$)## *...#,,*   #....#...ß.÷ß.|?## ##...#,,, ZZZ 3 death yak zombies (minion)   ##...###.....[$## #....##,,  \&h 7  #.....#####)### ##...÷.##,   ##......P.########.....P.##Your death yak zombie gores the four-headed hydra.  Your death yak zombie gores the four-headed hydra!! _The four-headed hydra dies! _No target in view! _Okay, then. _Okay, then.\&h {,Z.\&h) 5---4.8 (1\&hǠ \&h ] _Your amulet of Deghuhuro {Reflect Str+8 SH+5} glows black for a moment.\&h3 \&hT  Ability - do what?CostFailure  f - Cacophony4 MP, Noise0% \&h  Invocations -X - Renounce ReligionNone0%  G - Shatter the ChainsCursed item\&h o0% [?] toggle between ability selection and description.]&hl *##***knorpule3000 the Spear-Bearer  *#.,,,*******Poltergeist of Ashenzari *****.   ####*#.,,,,,,{,,,**Health: 116/116 ========================  ###..##.,,,,,,{,{∆,,**Magic: 38/38 ========================  #..♣...,#######,,,,{,**AC: 22  Str: 12  *#..P.###...÷.###,{,,,*EV: 19Int: 28   #P...÷......÷..###,,,*SH: 12Dex: 16   ##..÷.....#..ß...##*,,XL: 15 Next: 10% Place: Lair:5   #.#.....##.@...ß.#**,Noise: ---------  ]&hlTime: 29194.8 (0.0)   #.##...##.#ZZZ÷..#**,M) +0 spear "Bound With Me" {freeze, Fort,   #..##...##..߆.ß.?#**,,*,,,, Throw: 12 boomerangs   #...#.÷..#.ß÷...[[# *..##,,, Fly -GClaw   #...##.ß.......$)## *...#,,*   #....#...ß.÷ß.|?## ##...#,,, ZZZ 3 death yak zombies (minion)   ##...###.....[$## #....##,,   #.....#####)### ##...÷.##,   ##......P.########.....P.##Your death yak zombie gores the four-headed hydra!! _The four-headed hydra dies! _No target in view! _Oka]&hoy, then. _Okay, then. _Your amulet of Deghuhuro {Reflect Str+8 SH+5} glows black for a moment.]&hepUncurse and destroy which item? Hand Weapons (go to first with ))  M - the cursed +0 spear "Bound With Me" (weapon) {freeze, Fort, Self} Armour (go to first with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg}  L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ Int T - the cursed +1 pair of gloves of the Eye in the Sky (haunted) {Melee, Cun} Jewellery (go to first with "=)  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  Y - the cursed amulet of Ouranomancy (worn) {Reflect Str+8 SH+5, Melee, Bglg}]&h[< ]&h M ]&hN Really remove and destroy the cursed +1 cloak "Overhang to Understand" {Sorc, Comp}? Y - Yes ]&h-O ' N - No ]&h ]&h L *##***knorpule3000 the Spear-Bearer  *#.,,,*******Poltergeist of Ashenzari *****.   ####*#.,,,,,,{,,,**Health: 116/116 ========================  ###..##.,,,,,,{,{∆,,**Magic: 38/38 ========================  #..♣...,#######,,,,{,**AC: 22  Str: 12  *#..P.###...÷.###,{,,,* ]&h EV: 19Int: 28   #P...÷......÷..###,,,*SH: 12Dex: 16   ##..÷.....#..ß...##*,,XL: 15 Next: 10% Place: Lair:5   #.#.....##.@...ß.#**,Noise: ---------  Time: 29194.8 (0.0)   #.##...##.#ZZZ÷..#**,M) +0 spear "Bound With Me" {freeze, Fort,   #..##...##..߆.ß.?#**,,*,,,, Throw: 12 boomerangs   #...#.÷..#.ß÷...[[# *..##,,, Fly -GClaw   #...##.ß.......$)## [ ]&h 240m*...#,,*   #....#...ß.÷ß.|?## ##...#,,, ZZZ 3 death yak zombies (minion)   ##...###.....[$## #....##,,   #.....#####)### ##...÷.##,   ##......P.########.....P.## _The four-headed hydra dies! _No target in view! _Okay, then. _Okay, then. _Your amulet of Deghuhuro {Reflect Str+8 SH+5} glows black for a moment.  Okay, then. ]&h"  ]&h,  ]&h. . _]&h  *#.,,,******* ####*#.,,,,,,{,,,###..##.,,,,,,{,{∆#..♣...,#######,,,,{*#..P.###...÷.###,{,,,*  #P...÷......÷..###,,,*  ##..÷.....#..ß...##*,,  #.#.....##.Z...ß.#**,  #.##...##.#Z@Z÷..#**,  #..߆.ß.?#**,,*,,,, #...#.÷..#.ß÷...[[# *..## #...##.ß.......$)## *...#,,* #....#...ß.÷ß.|?## ##...#,,,, ##...###[32]&h m.....[$## #....# #.....#####)### ##...÷.##,. #.P.########.....P.##. ÷.....÷.##............]&h` >,∆{]&h ]&h} $5.8 (1]&h"]&h  ]&h =_No target in view!]&h34Okay, then. ]&hl_Your amulet of Deghuhuro {Reflect Str+8 SH+5} glows black for a moment. _Okay, then. _You swap places.]&hy ####*#.,,,,,,{,,,  ###..##.,,,,,,{,,∆{#..♣...,#######,,,,  *#..P.###...÷.###,{,,,*  #P...÷......÷..###,,,*  ##..÷.....#..ß...##*,,  #.#.....##.Z...ß.#**,  #.##...##.#Z.Z÷..##*,  #.#..ß@.ß.?#**,,*,,,,   #...#.÷..#.ß÷...[[# *..##   #...##.ß.......$)## *...#,,*   #....#...ß.÷ß.|?## ##...#,,,,   ##...###.....[]&h($## #....##,,,*   #.....#####)### ##...÷.##,.#   #.P.########.....P.##.   ÷.....÷.##............   #............÷P]&h]&hޥ]&hu,{**.Z,.Z,]&h]&6]&h]&h{r _You see here a hydra corpse.]&h{###..##.,,,,,,{,,∆ #..♣...,#######,{,,{ *#..P.###...÷.###,{,,,* ]&h #P...÷......÷..###,,,*  ##..÷.....#..ß...##*,,*  #.#.....##..Z..ß.#**,,  #.##...##.#.ZZ÷..##*,,  #.]&h.߆.ß.?#**,,*,,,,  #...#.÷..#.ß÷.@.[[# *..##  #...##.ß.......$)## *...#,,*  #....#...ß.÷ß.|?## ##...#,,,,  ##...###.....[$## #....##,,,*  #.....#####)### ##...÷.##,.#.  #.P.########.....P.##...  ÷.....÷.##.............# ###............÷P ####.♣..P....÷.##]&h]&h ]&h]&h{,*.*.,ZZ]&hKI17 _]&h ]&h ]&hU ..♣...,#######{,,,{P.###...÷.###,{,,,* #P...÷......÷..###,,,* ##..÷.....#..ß...##*.#.....##.....ß.#**,,*  #.##...##.#.Z.÷..##*,,,  #..ßZZß.?#**,,*,,,,#...#.÷..#.ß÷...[[# *..###...##.ß.......@)## *...#,,*#....#...ß.÷ß.|?## ##...#,,,,##...###.....[$## #....##,,,*.....#####)### ##...÷.##,.#.#.P.########.....P.##...*÷.....÷.##.............###.........]&h a ...÷P..... ####.♣..P....÷.##P.### ###.......P..##.**.*.ZZ8]&ht ]&ht †]&h1u Z]&hu ]&hv ]&h`w $9.8 (2]&h ]&h֓  ]&h ]&h 2_You now have 1122 gold pieces (gained 21).]&hF4]&h]&h]&h#..P.###...÷.###,{,,, #P...÷......÷..###,,,** ##..÷.....#..ß...##*,,***  #.#.....##.....ß.#**,,#...##.#...÷..##*,,,]&h6.##...##..߆.ß.?#**,,*,,,,.#.÷..#.ß÷ZZZ[[# *..##,,,,#.ß........)## *...#,,*,,.#...ß.÷ß.|@## ##,,,,#...###.....[$## #....##,,,*,, #.....#####)### ##...÷.##,.#.#......P.########.....P.##...* ##...÷.....÷.##.............## ###............÷P..... ######.♣..P....÷.## ##..P.### ###.......P.]&h ###### ##.###Z.P.♣...÷.]&h]&h]&h>]&hRT...ZZZ]&h-200.8 (1]&h]&h  Your pack is full. _You see here a scroll of blinking.]&h #P...÷......÷..###,,,**  ##.#..ß...##*,,***  #.#.....##.....ß.#**,,** #.##...##.#...÷..##*,,,* #..##...##..߆.ß.?#**,,*,,,, #...#.÷..#.ß÷...[[# *..##,,,, #...##.ß......ZZZ## *...#,,*,, #....#...ß.÷ß.|?## ##...#,,,,,, ##...###.....[@## #....##,,,*, #.....#####)### ##...÷.##,.#. ##......P.########.....P.##... ##...÷.....]&hp[37m÷.##.............# ###............÷P.... ######.♣..P....÷.## ##..P.### ###.......P..## ###### ##.###Z.P.♣...÷ #..# ##.......÷]&ht.f.Z)ZZ]&h0I01 _]&hD]&hK]&h YMZ.]&hY+2.8 (2]&hb]&hd@ _You now have 1141 gold pieces (gained 19).]&h e#..P.###...÷.###,{,,,* #P...÷..###,,,** ##..÷.....#..ß...##*,,***  #.#.....##.....ß.#**,,**  ]&h U#.##...##.#...÷..##*,,,*  #..##...##..߆.ß.?#**,,*,,,,  #...#.÷..#.ß÷...[[# *..##,,,,  #...##.ß......Z.)## *...#,,*,,  #....#...ß.÷ß.Z@## ##...#,,,,,,  ]&hӮ ##...###.....[Z## #....##,,,*,,#.....#####)### ##...÷.##,.#.,##......P.########.....P.##...*##...÷.....÷.##......#####.....÷.......P.....##.......####.♣..P....÷.##.##..P.### ###.......P..######## ##.###Z.P.♣...÷.]&h^ ]&h +3.8 (1]&hF ]&h Your pack is full. _You see here a scroll of blinking. _You now have 1141 gold pieces (gained 19). _You swap places.  Your pack is full. _You see here a scroll of blinking.]&hFt.♣...,#######{,,,{,** ..P.###...÷.###,{,,,* P...÷..###,,,** ]&hu`#..÷.....#..ß...##*,,*** #.#......ß.#**,,** #.##...##.#...÷..##*,,,* #..##...##..߆.ß.?#**,,*,,,, #...#.÷..#.ß÷...[[# *..##,,,, #...##.ß......Z.@## *...#,,*,, ]&hv#....#...ß.÷ß.Z?## ##...#,,,,,, ##...###.....[Z## #....##,,,*,,#.....#####)### ##...÷.##,.#.,,##......P.########.....P.##...**##...÷.....÷.##......######.....÷.......P.....##.......####.♣..P....÷.##.##..P.### ###.......P..##]&hy]&h***,*Z|]&h!-4 _]&h]&h$ _You see here the +1 great mace of Responsibility {spect, rN++ Str-3 SInv}.]&ho .##.,,,,,,{,,∆,,** ♣...,#######{,,,{,** .P.###...÷.###,{,,,* * ..÷..###,,,** * ..÷..ß...##*,,**** .#......ß.#**,,**, .##...##.#...÷..##*,,,** ..##...##..߆.ß.?#**,,*,,,, ...#.÷..#.ß÷...[@# *..##,,,, ...##.ß......ZZ)## *...#,,*,, ....#...ß.÷ß.|?## ##...#,,,,,, #...###.....[Z## #....##,,,*,, #.....#####)]&h [m### ##...÷.##,.#.,, ##......P.########.....P.##...***##...÷.....÷.##......#######.....÷.......P.....##.......####.♣..P....÷.##.]&h ,*,,,,ZZ..Z.]&h -5 _]&h ]&hT u _You see here a +0 plate armour.]&h2S###*#.,,,,,,{,,,** ..##.,,,,,,{,,∆,,** ♣...,#######,,,,{,** ]&hP.###...÷.###,{,,,* **.÷......÷..###,,,** .÷.....#..ß...##*,,****.....##.....ß.#**,,**, .##...##.#...÷..##*,,,**, ##...##..߆.ß.@#**,,*,,,, .÷..#.ß÷..ZZ[# *..##,,,, ##.ß........)## **,, ....#...ß.÷ß.|Z## ##...#,,,,,, ]&h9###.....[.## #....##,,,*,,,, #.....#####)### ##...÷.##,.#.,, ##......P.########.....P.##...***##...÷.....÷.##......#######.....÷.......P....]&hҗ,]&hu{Z.Z]&ht(?]&hT-6 _]&h,]&h|g,Z)]&h=H197.8 (2]&h&]&hO_ _D - 2 scrolls of fog (gained 1)&]&h[&]&h^ Ability - do what?CostFailure  f - Cacophony4 MP, Noise0%  Invocations -&]&h9_tX - Renounce ReligionNone0%  G - Shatter the ChainsCursed item&]&h_o0% [?] toggle between ability selection and description.)]&hb)]&h)]&h U###*#.,,,,,,{,,,**knorpule3000 the Spear-Bearer ..##.,,,,,,{,,∆,,**Poltergeist of Ashenzari *****. ♣...,#######,,,,{,**Health: 116/116 ======================== .P.###...÷.###,{,,,* **Magic: 38/38 ======================== ...÷......÷..###,,,** *,AC: 19  Str: 12 ..÷.....#..ß...##*,,****,EV: 19Int: 28 )]&hs.#.....##.....ß.#**,,**,,SH: 12Dex: 16 .##...##.#...÷..##*,,,**,XL: 15 Next: 10% Place: Lair:5 ..##...##..߆.ßZ@#**,,*,,,,Noise: ---------  Time: 29207.8 (0.0) ...#.÷..#.ß÷...ZZ# *..##,,,,M) +0 spear "Bound With Me" {freeze, Fort, ...##.ß........)## *...#,,*,,Throw: 12 boomerangs ....#...ß.÷ß.|?## ##...#,,,,,,Fly -GClaw #...###.....[.## #....##,,,*,,,, #.....#####)### ##...÷.##,.#.,,* ZZZ 3 death yak zombies (minion) ##......P.########.....P.##...***##...÷.....÷)]&h}.##.............#######............÷.......P....... _You swap places.  Your pack is full. _You see here a scroll of blinking. _You see here the +1 great mace of Responsibility {spect, rN++ Str-3 SInv}. )]&h_You see here a +0 plate armour. _D - 2 scrolls of fog (gained 1))]&h)]&hb)Uncurse and destroy which item? Hand Weapons (go to first with ))  M - the cursed +0 spear "Bound With Me" (weapon) {freeze, Fort, Self} Armour (go to first with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  v - the cursed +0 helmet of the Eye in the Sky (haunted) {Dev, Bglg} )]&h L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ Int T - the cursed +1 pair of gloves of the Eye in the Sky (haunted) {Melee, Cun} Jewellery (go to first with "=)  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  Y - the cursed amulet of Ouranomancy (worn) {Reflect Str+8 SH+5, Melee, Bglg}2]&h2]&h2]&hReally remove and destroy the cursed +0 helmet of the Eye in the Sky {Dev, Bglg}? Y - Yes  N - No5]&hO5]&hjL###*#.,,,,,,{,,,**knorpule3000 the Spear-Bearer ..##.,,,,,,{,,∆,,**Poltergeist of Ashenzari *****. ♣...,#######{,,,{,**Health: 116/116 ======================== .P.###...÷.###,{,,,* **Magic: 38/38 ======================== 5]&h4k...÷......÷..###,,,** *,AC: 19  Str: 12 ..÷.....#..ß...##*,,****,EV: 19Int: 28 .#.....##.....ß.#**,,**,,SH: 125]&hk,Dex: 16 5]&hl.##...##.#...÷..##*,,,**,XL: 15 Next: 10% Place: Lair:5 5]&hm9..##...##..߆.ßZ@#**,,*,,,,Noise: ---------  Time: 29207.8 (0.0) 5]&hn...#.÷..#.ß÷...ZZ# *..##,,,,M) +0 spear "Bound With Me" {freeze, Fort, ...##.ß........)## *...#,,*,,Throw: 12 boomerangs 5]&h?qU....#...ß.÷ß.|?## ##...#,,,,,,Fly -GClaw #...###.....[.## #....##,,,*,,,, #.....#####)### ##...÷.##,.#.,,* ZZZ 3 death yak zombies (minion) ##......P.########.....P.##...***##...÷.....÷.##.............#######............÷.......P....... _You swap places.  Your pack is full. _You see here a scroll of blinking. _You see here the +1 great mace of Responsibility {spect, rN++ Str-3 SInv}. _You see here a +0 plate armour. _D - 2 scrolls of fog (gained 1)5]&hVrG88.8 (15]&h#5]&h\r  You shatter the curse binding the cursed +0 helmet of the Eye in the Sky {Dev, _Bglg}!7]&h 7]&hÉ Innate Abilities, Weirdness & Mutationsa - You are insubstantial and cannot be petrified, ensnared, or set on fire.You are immune to poison.b - You are cold resistant. (rC+)c - You are immune to negative energy. (rN+++)d - You are immune to unholy pain and torment.e - You float through the air rather than walking.f - You can equip up to 6 pieces of aux armour in any combination and unleash t7]&h{ g - You gain AC when you inflict magical misfortune on nearby enemies.8]&h8]&h:8]&hA$8]&hzBC###*#.,,,,,,{,,,**8]&h6CCknorpule3000 the Spear-Bearer 8]&hCb..##.,,,,,,{,,∆,,**8]&hD8Poltergeist of Ashenzari *****. 8]&h}E♣...,#######{,,,{,**8]&h:FcHealth: 116/116 ======================== 8]&hF.P.###...÷.###,{,,,* **8]&hGcMagic: 38/38 ======================== 8]&hoH...÷......÷..###,,,** *,8]&h%K#AC: 18  Str: 12 ..÷.....#..ß...##*,,****,EV: 19Int: 28 .#.....##.....ß.#**,,**,,SH: 12Dex: 16 .##...##.#...÷..##*,,,**,XL: 15 Next: 10% Place: Lair:5 ..##...##..߆.ßZ@#**,,*,,,,Noise: ---------  Time: 29208.8 (0.0) ...#.÷..#.ß÷...ZZ# *..##,,,,M) +0 spear "Bound With Me" {freeze, Fort, ...##.ß........)## *...#,,*,,Throw: 12 boomerangs 8]&hK....#...ß.÷ß.|?## ##...#,,,,,,8]&hL?Fly -GClaw 8]&heM#...###.....[.## #....##,,,*,,,, 8]&h0N#.....#####)### ##...÷.##,.#.,,* ZZZ 3 death yak zombies (minion) 8]&hNR##......P.########.....P.##...***8]&hOi##...÷.....÷.##.............####8]&h]PF###............÷.......P....... 8]&hQi_You see here a scroll of blinking. 8]&hQ_You see here the +1 great mace of Responsibility {spect, rN++ Str-3 SInv}. 8]&hRF_You see here a +0 plate armour. 8]&hHSQ_D - 2 scrolls of fog (gained 1)  8]&hSTYou shatter the curse binding the cursed +0 helmet of the Eye in the Sky {Dev, 8]&hT_Bglg}!8]&h`8]&ha8]&hib8]&hq8]&hWy9]&h? 9]&hC ,Put on which piece of jewellery? Jewellery (go to first with "=)  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem} 9]&hD t O - the ring of Waatot (worn) {rElec rF- Will+ rCorr SInv}  Y - the cursed amulet of Ouranomancy (worn) {Reflect Str+8 SH+5, Melee, Bglg}a - a ring of wizardry  g - a ring of willpower  P - a ring of ice  S - a +4 ring of slaying  W - a ring of protection from fire  X - a ring of wizardry9]&hG M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip <]&h|<]&hH<]&h ###*#.,,,,,,{,,,**knorpule3000 the Spear-Bearer ..##.,,,,,,{,,∆,,**<]&h*Poltergeist of Ashenzari *****. ♣...,#######{,,,{,**Health: 116/116 ======================== <]&hU.P.###...÷.###,{,,,* **Magic: 38/38 ======================== ...÷......÷..###,,,** *,<]&h?AC: 18  Str: 12 ..÷.....#..ß...##*,,****,EV: 19<]&hInt: 28 .#.....##.....ß.#**,,**,,SH: 12<]&h}EDex: 16 .##...##.#...÷..##*,,,**,XL: 15 Next: 10% Place: Lair:5 <]&h9..##...##..߆.ßZ@#**,,*,,,,Noise: ---------  Time: 29208.8 (0.0) <]&hC...#.÷..#.ß÷...ZZ# *..##,,,,M) +0 spear "Bound With Me" {freeze, Fort, <]&hȯ}...##.ß........)## *...#,,*,,Throw: 12 boomerangs ....#...ß.÷ß.|?## ##...#,,,,,,<]&h.Fly -GClaw #...###.....[.## #....##,,,*,,,, <]&hl#.....#####)### ##...÷.##,.#.,,* ZZZ 3 death yak zombies (minion) ##......P.########.....P.##...***<]&hG##...÷.....÷.##.............#######............÷.......P....... _You see here a scroll of blinking. _You see here the +1 great mace of Responsibility {spect, rN++ Str-3 SInv}. _You see here a +0 plate armour. _D - 2 scrolls of fog (gained 1)  You shatter the curse binding the cursed +0 helmet of the Eye in the Sky {Dev, _Bglg}!<]&hSn  Okay, then.<]&h<]&he. _<]&hT <]&h Wear which item? Armour (go to first with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ Int T - the cursed +1 pair of gloves of the Eye in the Sky (haunted) {Melee, Cun}  r - a +2 pair of glovesJ - a +0 cloak  <]&h& kR - a +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ?]&h ?]&h ?]&h{ ###*#.,,,,,,{,,,**knorpule3000 the Spear-Bearer ..##.,,,,,,{,,∆,,**Poltergeist of Ashenzari *****. ♣...,#######{,,,{,**Health: 116/116 ======================== .P.###...÷.###,{,,,* **Magic: 38/38 ======================== ...÷......÷..###,,,** *,AC: 18  Str: 12 ..÷.....#..ß...##*,,****,EV: 19Int: 28 .#.....##.....ß.#**,,**,,SH: 12Dex: 16 .##...##.#...÷..##*,,,**,XL: 15 Next: 10% Place: Lair:5 ..##...##..߆.ßZ@#**,,*,,,,No?]&hJ ise: ---------  Time: 29208.8 (0.0) ...#.÷..#.ß÷...ZZ# *..##,,,,M) +0 spear "Bound With Me" {freeze, Fort, ...##.ß........)## *...#,,*,,Throw: 12 boomerangs ....#...ß.÷ß.|?## ##...#,,,,,,Fly -GClaw #...###.....[.## #....##,,,*,,,, #.....#####)### ##...÷.##,.#.,,* ZZZ 3 death yak zombies (minion) ##......P.########.....P.##...***##...÷.....÷.##.............#######............÷.......P....... _You see here the +1 great mace of Responsibility {spect, rN++ Str-3 SInv}. _You see here a +0 plate armour. _D - 2 scrolls of fog (gained 1)  You shatter the curse binding the cursed +0 helmet of the Eye in the Sky {Dev, _Bglg}! _Okay, then. _?]&h ?]&h ,,{  You start haunting your armour.?]&h# +9.8 (1?]&hT ?]&h @,{?]&hR H710.8 (2?]&h4 ?]&hn K{,?]&hd +1.8 (3?]&hV ?]&hu {,, _You continue haunting your +2 pair of gloves. x4?]&h >16 2.8 (4?]&h ?]&hN( , _You feel your existence waver again.?]&h( +3.8 (5?]&h0 ?]&h3 9 _You continue haunting your +2 pair of gloves.?]&h3 ?]&h=; ?]&h > a _You finish haunting your +2 pair of gloves.A]&hB.A]&h$1nknorpule3000 the Spear-Bearer (PoNe)Turns: 29524, Time: 02:10:43 Health: 116/116 AC: 19 Str: 12 XL: 15 Next: 10% Magic: 38/38EV: 19 Int: 28 God: Ashenzari [*****.] Gold: 1141SH: 12 Dex: 16 Spells: 13/34 levels left rFire x . . M - +0 spear "Bound With Me" {freeze, Fort, Self} (curse) rCold + . . e - +1 buckler of Supernal Gnosis {AC+3, Range, Sorc} (cursrNeg + + + A]&hD2T - +1 pair of gloves of the Eye in the Sky {Melee, Cun} (crPois ∞b - +2 cloak "Henotheism of Ashenzari" {Range, Dev} (curse)rElec + n - +1 cloak "Overhang to Understand" {Sorc, Comp} (curse) rCorr + m - +2 pair of gloves "I Foresaw This" {Range, Self} (curseSInv + L - +2 pair of gloves of the Omniscient Urgency {Will+ Int+Will +++..r - +2 pair of gloves Stlth ++++Y - amulet of Ouranomancy {Reflect Str+8 SH+5, Melee, Bglg}HPRegen 0.39/turn O - ring of Waatot {rElec rF- Will+ rCorr SInv} MPRegen 0.26/turn o - ring of Ashenzari's Fetters {MP+9, Bglg, Elem} (curse) %: reflection, clarity @: flying, studying Evocations A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 2, tricksterD]&h D]&h ,###*#.,,,,,,{,,,**knorpule3000 the Spear-Bearer ..##.,,,,,,{,,∆,,**Poltergeist of Ashenzari *****. ♣...,#######,,,,{,**Health: 116/116 ======================== .P.###...÷.###,{,,,* **Magic: 38/38 ======================== D]&h |...÷......÷..###,,,** *,AC: 19Str: 12 ..÷.....#..ß...##*,,****,EV: 19Int: 28 .#.....##.....ß.#**,,**,,SH: 12Dex: 16 .##...##.#...÷..##*,,,**,XL: 15 Next: 10% Place: Lair:5 ..##...##..߆.ßZ@#**,,*,,,,Noise: ---------  Time: 29213.8 (0.0) ...#.÷..#.ß÷...ZZ# *..##,,,,M) +0 spear "Bound With Me" {freeze, Fort, ...##.ß........)## *...#,,*,,Throw: 12 boomerangs ....#...ß.÷ß.|?## ##...#,,,,,,D]&h Fly -GClaw #...###.....[.## #....##,,,*,,,, #.....#####)### ##...÷.##,.#.,,* ZZZ 3 death yak zombies (minion) ##......P.########.....P.##...***##...÷.....÷.##.............#######............÷.......P....... _Okay, then.You start haunting your armour. _You continue haunting your +2 pair of gloves. x4 _You feel your existence waver again. _You continue haunting your +2 pair of gloves. _You finish haunting your +2 pair of gloves.D]&h@ D]&h F]&h..#∆,,** .♣...,#######,,,,{,** ..P.###...÷.###,{,,,* ** P...÷......÷..###,,,** *, ##..ß...##*,,****, #.##.....ß.#**,,**,, #.###...÷..##*,,,**, #..##...##..߆.ßZZ#**,,*,,,, #...#.÷..#.ß÷...@Z# *..##,,,, #...##.ß........)## *...#,,*,, #....#...ß.÷ß.|?## ##...#,,,,,, ##...###.....[.## #....##,,,*,,,  #.....#####)### ##...÷.##,.#.  ##......P.########.....P.##...*  ##...÷.....÷.##........F]&h&.....### ###............÷P...... ######.♣..P....÷.##4.8 (1 _You swap places. _You see here a +0 chain mail.F]&h 9..♣...,#######,,,,{,** #..P.###...÷.###,{,,,* ** #P...÷......÷..###,,,** *, ##.#..ß...##*,,****,  #.#.....##.....ß.#**,,**,,  #.###...÷..##*,,,**,  #..##...##..߆.ßZZ#**,,*,,,, F]&h`  #...#.÷..#.ß÷...[Z# *..##,,,,  #...##.ß.......@)## *...#,,*,,  #....#...ß.÷ß.|?## ##...#,,,,,,  ##...###.....[.## #....##,,,*,,  #.....#####)### ##...÷.##,.#. ##......P.########.....P.##...* ##...÷.....÷.##.............##F]&hT  ###............÷P..... ######.♣..P....÷.## ##..P.### ###.......P..##F]&h" ..ZZ[Z5 _F]&h, G]&h#..P.###...÷.###,{,,,* ** #P...÷......÷..###,,,** *, ##..÷.....#..ß...##*,,***  #.#.....##.....ß.#**,,**,#...##.#...÷..##*,,,**G]&h.##...##..߆.ß..#**,,*,,,,.#.÷..#.ß÷..ZZ[# *..##,,,,#.ß........Z## *...#,,*,,.#...ß.÷ß.|@## ##,,,,#...###.....[.## #....##,,,*,, #.....#####)### ##...÷.##,.#.#......P.########.....P.##...*G]&h ##...÷.....÷.##.............## ###............÷P..... ######.♣..P....÷.## ##..P.### ###.......P.G]&h  ###### ##.###Z.P.♣...÷.G]&hG]&hG]&h.[ZZ6G]&hG]&hG]&hC+7.8 (2G]&hG]&hX _v - a scroll of blinkingG]&h2n..♣...,#######,,,,{,** ..P.###...÷.###,{,,,* ** #P...÷......÷..###,,,** ##..÷.....#..ß...##*,,****.....##.....ß.#**,,**,##...##.#...÷..##*,,,**, ##...##..߆.ß..#**,,*,,,, .÷..#.ß÷...[[# *..##,,,, ##.ß......Z@Z## *G]&hoJ*,, ....#...ß.÷ß.|Z## ##...#,,,,,,  ##...###.....[.## #....##,,,*,.....#####)### ##...÷.##,.#.,##......P.########.....P.##...*G]&ho##...÷.....÷.##......#####.....÷.......P....##.......####.♣..P....÷G]&hIp`##..P.### ###.......P..##G]&h*A8.8 (1G]&h%G]&h& _You swap places.H]&h#..##.,,,,,,{,,∆,,** .♣...,#######,,,,{,** ..P.###...÷.###,{,,,* ** P...÷..###,,,** *, #..÷.....#..ß...##*,,****, #.#......ß.#**,,**,, #.##...##.#...÷..##*,,,**, #..##...##..߆.ß..#**,,*,,,, #...#.÷..#.ß÷...@[# *..##,,,, #...##.ß......Z.Z## *...#,,*,, #....#...ß.÷ß.|Z## ##...#,,,,,, ##...###.....[.## #....##,,,*,,]&h4b &2H#.....#####)### ##...÷.##,.#.,,##......P.########.....P.##...**##...÷.....÷.##......######.....÷.......P.....##.......####.♣..P....÷.##.{Z.9 _You see here a +0 chain mail.J]&hZ( `J]&h8 Q _J]&h3M ..♣...,#######,,,,{,** #..P.###...÷.###{{,,,* ** #P...÷......÷..###,,,** *, ##.#..ß...##*,,****,  #.#.....##.....ß.#**,,**,,  #.###...÷..##*,,,**,  #..##...##..߆.ß..#**,,*,,,,  #...#.÷..#.ß÷..Z[[# *..##,,,,  #...##.ß.......@Z## *...#,,*,,  #....#...ß.÷ß.|Z## ##...#,,,,,,  ##...###.....[.## #....##,,,*,,  #.....#####)### ##...÷.##,.#.]&hO 4H ##......P.########.....P.##...* ##...÷.....÷.##.............## ###............÷P..... ######.♣..P....÷.## ##..P.### ###.......P..##J]&hR Z*#..P.###...÷.###{{,,,* **  #P...÷......÷..###,,,** *,  ##..#..ß...##*,,****,  #.#.....##.....ß.#**,,**,, #.##...##.#...÷..##*,,,**,J]&hT  #..##...##..߆.ß..#**,,*,,,, #...#.÷..#.ß÷..Z[[# *..##,,,, #...##.ß........Z## *...#,,*,, #....#...ß.÷ß##...#,,,,,, ##...###.....[.## #....##,,,*, #.....#####)### ##...÷.##,.#. ##......P.########.....P.##... ##...÷.....÷.##.............# ###............÷P.... ######.♣..P....÷.## ##..P.### ###.......P..## ###### ##.###Z.P.♣...÷J]&hV '20J]&hW J]&h ` _.ZZ)J]&h` +1.8 (2J]&hi J]&hcm z _You see here a staff of conjuration.K]&h K]&hK]&hK]&h~$K]&h &K]&hW'K]&hq.K]&h>; _K]&hdMK]&hOK]&h>UK]&h~`BK]&hDfK]&hjK]&hnK]&hqK]&h5tK]&h"wK]&hwK]&hyK]&h@BK]&h|K]&h_K]&h.K]&h4K]&hєK]&hK]&hٛK]&hK]&h,K]&hK]&hdK]&hK]&h K]&h,K]&hK]&hK]&hSK]&hYK]&h^K]&hK]&hOK]&h)K]&hKK]&hK]&hK]&hsK]&h ,K]&huK]&h2K]&hK]&hK]&h4K]&h,K]&hK]&hK]&hK]&hTK]&hK]&hK]&hLK]&hK]&h{K]&hK]&hlK]&hK]&hO,K]&hK]&hEK]&hK]&h5K]&h,K]&h=K]&hK]&h/  *#####   *#....##*****   ######..P....{,,,**  ###..##....P..h,,∆,,**  #..♣...@#######,,,,{,**  K]&hi5*#..PZ###...÷.###{{,,,*   #P..Z÷......÷..###,,,**  ##..÷Z....#..ß...##*,,*  #.#..{..##.....ß.#**,,  #.##..Z##.#...÷..##*,, h   wolf (asleep)  #..##...##..߆.ß..#**, Z   death yak zombie (minion)  #...#.÷..#.ß÷...[[# *.K]&h  #...##.ß........)## *K]&h6034.8 (13.0)K]&hK]&hZ.., ally target)Z 2 death yak zombies (minion)K]&h,5.8 (14K]&h"K]&h%W _A wolf comes into view.L]&h"-E ####  ##....###****  ######..P....h,,,** L]&ha1d###..##.@..P..h.,∆,,** #..♣..Z.#######.,,,{,** *#..PZ###...÷.###{{,,,*  #P...÷......÷..###,,,**  ##..÷Z....#..ß...##*,,** #.#.....##.....ß.#**,,* hh 2 wolves (asleep, 1 ally target) #.##..Z##.#...÷..##*,, #..##...##..߆.ß..#**,, #...#.÷..#.ß÷...[[# *.L]&h8L]&h:L]&h;L]&hz<L]&hDh..Z.{h1 asleep, 1 ally target)L]&hD16.0)L]&hKL]&hOW _A wolf comes into view.L]&h[ ######  ##....#  ######..P..h...,,** ###..##Z.@.P..h..∆,,** L]&h=#..♣..Z.#..,,{,** *#..P.###...÷.###{{,,,*  #P..{÷......÷..###,,,**  ##..÷Z....#..ß...##*,,* #.#.....##.....ß.#**,,* #.##..Z##.#...÷..##*,,,* #..##...##..߆.ß..#**,,* #...#.÷..#.ß÷...[[# *..#L]&hWh..Z.ZZ.Z 3 death yak zombies (minion)7L]&hL]&h!L]&h]  ######  ##....#  ######..P.h.....,** ###..##.Z.@P..h..÷,,** L]&h` #..♣...Z#..h,{,** *#..PZ###...÷.###{{,,,* * #P...÷......÷..###,,,** * ##..÷Z....#..ß...##*,,* #.#.....##.....ß.#**,,**,h 3 wolves (1 wandering, 1 asleep, 2 a…) #.##..Z##.#...÷..##*,,,* #..##...##..߆.ß..#**,,*, #...#.÷..#.ß÷...[[# *..#L]&hMh L]&hi L]&hOl L]&hm L]&ho L]&h p L]&h{ h....hZZ...L]&h| .=8L]&h L]&hI j _Found a dwarf skeleton. You block the wolf's attack.L]&hK  You hit the wolf. You freeze the wolf.L]&h͞ .hhasleep, 2 ally target)  The wolf is moderately wounded.L]&h-9.3 (0.5L]&hL]&h2 _You block the wolf's attack.M]&hP  You puncture the wolf! You freeze the wolf.M]&hg  The wolf is almost dead.M]&hM]&hhh...ZhM]&h3=9 (0.6M]&hM]&h< _The wolf bites you but does no damage.M]&h=  You barely miss the wolf.  The wolf is almost dead.M]&hT ZPh.h..Z@Ph.-40.5M]&hrz n _Your death yak zombie gores the bush. You block the wolf's attack.M]&h#  You barely miss the wolf.  The wolf is almost dead.M]&h1h.Z.=1.1N]&h5 _The wolf barely misses you. The wolf bites the bush!N]&h   You puncture the wolf! You freeze the wolf.  You kill the wolf!N]&hN]&hj  You have harvested enough death to cast Grave Claw an additional time.N]&hIP. 2 wolves (N]&h-66 (0.5N]&h!5N]&h7a _Your death yak zombie gores the bush. Your death yak zombie gores the bush!N]&hN]&h9.hN]&hO5-2.2 (0.6N]&h!N]&hl _You barely miss the wolf. You block the wolf's attack.N]&ho  You hit the wolf. You freeze the wolf.  The wolf is moderately wounded.N]&hp N]&hq ,N]&hy ZZZPhh..@P.N]&hz @-8N]&h, N]&h݃ Q _The wolf barely misses you.O]&hL  You puncture the wolf! You freeze the wolf.  The wolf is almost dead..h4-=3.4O]&h O]&hO]&h_The wolf bites you.O]&h>  You closely miss the wolf.The wolf is almost dead.O]&hO]&h0h  You block the wolf's attack. Your death yak zombie gores the wolf!!O]&hd-$ Z.ZP†h.   wolf  The wolf dies!O]&hT319 (0.5O]&hZO]&h^; _Your death yak zombie gores the bush!P]&h=]  ####  ##ZZ..######*  ######.ZP@h.....P** ###..##....P.....÷.,** #..♣....#######....{,** *#..P.###...÷.###.h,,,* * #P...÷......÷..###,,,** *, ##..÷Z....#..ß...##*,,**P]&h_ _h 2 wolves (1 asleep, 1 ally target) #.#.....##.....ß.#**,,**,, #.##..Z##.#...÷..##*,,,* #..##...##..߆.ß..#**,,*,,P]&hHp  A wolf comes into view.The wolf misses you.P]&h^q c5--4.9 (1.0P]&hx P]&h } _Your death yak zombie gores the bush but does no damage. _You see here a wolf corpse.Q]&hp ####  ##ZZ.@######*  ######.ZP†h.....P#* Q]&h·3###..##....P.....÷.P** #..♣....#######....h,** *#..P.###...÷.###.h.,,* ** #P...÷......÷..###.,,** *, h 3 wolves (2 asleep, 1 ally target) ##..÷Z....#..ß...##*,,****,  #.#.....##.....ß.#**,,**,, #.##..Z##.#...÷..##*,,,**,Q]&h|f  A wolf comes into view.Q]&hQ]&h]Y.PZQ]&hP@-5Q]&hNQ]&hn _You block the wolf's attack. The wolf barely misses you.Q]&hQ]&hκQ]&hFR..ZZQ]&hU536.4 (0.5Q]&hQ]&hW Q]&ht_You miss the wolf. The wolf bites you. Your death yak zombie gores the wolf.Q]&h  You closely miss the wolf.The wolf is lightly wounded.Q]&h &9Q]&h Q]&h Q _The wolf barely misses you.R]&h  You hit the wolf but do no damage.The wolf is lightly wounded.R]&h 7  The wolf howls! x2R]&hR]&h@ .Zh.h.hhR]&hw 84=7.4R]&hKR]&h< _The wolf bites you but does no damage.R]&hK  You hit the wolf. You freeze the wolf.R]&h h.The wolf is lightly wounded.  Your death yak zombie closely misses the wolf.R]&h\&9R]&hR]&h5 X _You block the wolf's attack. Your death yak zombie gores the wolf!R]&hL _  You closely miss the wolf.R]&h R]&hť hh...The wolf is heavily wounded.R]&h 5-8.5 (0.6R]&h R]&h U _The wolf completely misses you.R]&hd% Q  ######  ##..@Z######*  ######..PZh.....P#* ###..##...ZP.....h.P** #..♣....#h....,** *#..P.###...÷.###.,,* **  #P...÷......÷..###.,,** *,  ##..÷Z....#..ß...##*,,****,   #.#.....##.....ß.#**,,**,,   #.##..Z##.#...÷..##*,,,**,R]&h>  You swap places. The wolf bites you. Your death yak zombie gores the bush.  Your death yak zombie gores the wolf. Your death yak zombie gores the wolf!R]&h Q .hh.÷. 2R]&h^ m1--9.5 (1.0R]&h9g R]&hl D _The wolf dies!S]&hfh  You could not reach far enough! †Zhh.Your death yak zombie gores the bush but does no damage.2==50.1 (0.6 _The wolf bites your death yak zombie. Your death yak zombie gores the wolf!S]&he  You reach to attack! You puncture the wolf! You freeze the wolf.S]&hS]&hn.   wolf (S]&hG4--6 (0.5S]&h_ S]&hXH _You kill the wolf!S]&h5 D  You could not reach far enough!S]&hF ^ Z.S]&hG ` The wolf bites your death yak zombie but does no damage.S]&h@I 6==1.2 (0.6S]&h^ S]&ha ; _Your death yak zombie gores the wolf!S]&hU `  You reach to attack! You hit the wolf. 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Z#........÷..# ##. ####.##..#..#....#.### #.####.#P.# ####..# #.........÷..# #. #....#.....<.### ###. ...#..##..P.#.......#..#####. .Z.##.P. h]&hq#÷...÷P...#.P#..Z@Z. #....#.########......#..P...♣ .(....#.#.##..###....#♣♣♣♣⌠ #....###........#.<......÷......÷ ..#.....Z.Z......#..P.####...♣⌠###.#.###.....## #...♣♣⌠###### ####...# ##Z÷. ~...#..## ##..## #.Z.♣⌠⌠♣ ~.♣~♣..# ##..Z# ###.♣h]&h,h]&h{,&3h]&h63h]&h5& _You swap places.h]&h6Z.###.# #......#.(.## ##..÷. #..÷..# ##..##..#..#....#.### #.####.#P..# ####..#. ......÷..# #. ...#.....<.### ###.#..##..P.#.......#..#####.Z.##.P. ...÷P...#.P#..ZZ@. ....#.########......#..P...♣ (....#.#.##..###....#♣♣♣♣⌠ ....###........#.<......÷......÷. .#.....Z.Z......#..P.####...♣⌠###.#.###.....## #...♣♣⌠⌠♣###### ####...# ##Z÷. ...#..## ##..## #.Z.♣⌠⌠♣ .♣~♣..# ]&h7d0m##..Z# ###.♣h]&h:H.Zh]&h <&4h]&hBh]&hE& _You swap places.h]&h e.###.# #......#.(.## ##..÷...#..÷..# ##..##..#..#....#.### #.####.#P.# ####..#.#.÷..# #....##.....<.### ###....# .#..##..P.#.......#..#####......ZZ.##.P.÷P...#.P#...Z.Z#.########.Z....#..P...♣ ....#.#.##..###....#♣♣♣♣⌠⌠♣###........#.<......÷......÷. #.....Z.Z......#..P.####...♣⌠⌠⌠⌠♣###.#.###.....## #...♣♣⌠⌠♣⌠###### ####...# ##Z÷.#..## h]&h; ##..## #.Z.♣⌠⌠♣♣♣⌠ ♣~♣..# ##..Z# ###.♣h]&hY h]&h LZ.h]&h3 &5h]&h& h]&ha i]&h}=###.# #......#.(.## ##..÷...#........÷..# ##.# #.##..#..#....#.### #.# .####.#P.i]&h=# ####..#.#Z.÷..# #....##.....<.### ###....# #..##..P.#.......#..#####......Z#Z.i]&hC>##.P......# .÷P...#.P#...ZZ.Z#.########......#..P...♣#i]&h>.#.##..###....#♣♣♣♣⌠⌠♣###........#.<......÷......÷. .....Z.Z......#..P.####...♣⌠⌠⌠⌠♣###.#.###.....## #...♣♣⌠⌠♣⌠♣i]&h>d###### ####...# ##Z÷. .#..## ##..## #.Z.♣⌠⌠♣♣♣⌠♣ ~♣..# i]&hAl##..Z# ###.♣i]&hBi]&hCi]&hCM.Z..ZZZi]&h\N&6i]&hWi]&hZi]&hS.# #......#.(.## ##..÷...## .i]&h\÷..# ##.# .##..#..#....#.### #.# i]&hB####.#P..# ####..#.#Z#.÷..# #....#i]&h##.....<.### ###....## ..##..P.#.......#..#####......Z# Z......##.P......# ÷P...#.P#.....Z.i]&hZ .#.#..Z...#..P...♣#i]&h.#.##..###....#♣♣♣♣⌠⌠♣♣⌠ .###........#.<......÷......÷.i]&h Z.Z......#..P.####...♣⌠⌠⌠⌠♣###.#.###.....## #...♣♣⌠⌠♣⌠♣###### ####...# ##Z÷. i]&h! #..## ##..## #.Z.♣⌠⌠♣♣♣⌠♣⌠ ♣..# ##..Z# ###.♣i]&hd%i]&h[&i]&h'i]&h4.Z.Z.ZZi]&hB5i]&h6&7i]&hAi]&hCi]&hՠ#.# #......#.(.## ##..÷...###.÷..# ##.# #.##..#..#....#.### #. .####.#P..# ####..#.#Z..÷..# #.....#.....<.### ###....## i]&h#..##..P.#.......#..#####......Z#.Z.....##.P...... .÷P...#.P#......@Z. ..#.#...Z..#..P....#.#.##..###....#♣♣♣♣⌠⌠♣♣ ..###........#.<......÷......÷.Z.Z......#..P.####...♣⌠⌠⌠⌠.###.#.###.....## #...♣♣⌠⌠♣⌠.###### ####...# ##Z÷ .#..## ##..## #.Z.♣⌠⌠♣♣♣⌠♣ ~♣..# ##..Z# ###.i]&hŴi]&hv&8i]&hi]&h& _You swap places.i]&hrM.###.# #......#.(.## ##..÷...#........÷..# ##. ##.##..#..#....#.### #. ..####.#P.# ####..#.#..÷..# #.....#.....<.### ###.... .#..##..P.#.......#..#####......Z.Z.....##.P...... ..÷P...#.P#.Z..#.########...Z..#..P....#.#.##..###....#♣♣♣♣⌠⌠.###........#.<......÷......÷ #.....Z.Z......#..P.####...♣⌠⌠⌠⌠.###.#.###.....## #...♣♣⌠⌠♣⌠.###### ####...# ##Z÷.#..## ##..## #.Z.♣⌠⌠♣♣♣⌠ ♣~♣..#]&hR14G ##..Z# ###.9j]&h'NZ.###.# #......#.(.## ##..÷...#..÷..# ###.##..#..#....#.### #.####.#P.# ####..#...÷..#j]&h( #.....#.....<.### ###.... ..#..##..P.#.......#..#####.......Z.....##.P.÷P...#.P#.Z.j]&h(p.#.########...Z..#..P... (....#.#.##..###....#♣♣♣♣⌠⌠.###........#.<......÷......÷ j]&hU).#.....Z.Z......#..P.####...♣⌠⌠⌠⌠.###.#.###.....## #...♣♣⌠⌠♣.###### ####...# ##Z÷.#..##j]&hy, ##..## #.Z.♣⌠⌠♣♣♣ .♣~♣..# ##..Z# ###.j]&ha.j]&h.j]&h=c.ZZ.j]&h_>'80j]&hJj]&hMo]&h#o]&h?  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  16.1  -1   n - Spellcasting  10.0   8.3  -1          o]&h b - Maces & Flails   0.4   1.4  -2   o - Conjurations   0.4   1.7  -3   c - Axes   7.5   1.2  -1   p - Hexes   0.4   0.5  +4   d - Polearms  15.0  16.1  -1   q + Summonings   7.7   6.0   0   e - Staves   6.8   1.4  -2   r - Necromancy  12.1  10.1  +1   f - Unarmed Combat   0.4   1.7  -3   s - Forgecraft  ]&h0m 0.2   1.2  -1   g - Throwing   5.0   2.1  +2   t + Translocations  10.1   7.0   0       u - Alchemy   0.4   0.8  +1   h - Short Blades   0.4   0.8  +1   v - Fire Magic   0.2   1.2  -1   i - Long Blades   0.4   1.0   0   w - Ice Magic   0.2   0.8  +1   j - Ranged Weapons   2.6   1.4  -2  ]&h40m x - Air Magic   7.0   5.0  +1       y - Earth Magic   0.2   1.2  -1   k - Dodging  15.0  11.3  +1       l - Shields   8.0   7.1  -1   z - Evocations   4.4   1.8  -1 +4 m - Stealth   8.0   2.5  +5              Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in redo]&h[37m.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsx]&hlx]&hqx]&hxjZ.###.# #......#.(.## ##..÷... knorpule3000 the Spear-Bearer #########........÷..# ##...... Poltergeist of Ashenzari *****. ###.##..#..#....#.### #....... Health: 116/116 ======================== ...####.#P..........# ####..#. Magic: 38/38 ======================== .................÷..#x]&hyY#.... AC: 19Str: 12 ............#.....<.### ###.... EV: 19Int: 28 ..#..##..P.#.......#..#####...... SH: 12Dex: 16 ........................##.P..... XL: 15 Next: 12% Place: Lair:5 ...÷P...#.P#....@ZZ.............. Noise: ---------  Time: 29480.7 (0.0) ....#.########...Z..#..P...♣♣♣♣♣♣ M) +0 spear "Bound With Me" {freeze, Fort, (....#######.#.##..###....#♣♣♣♣⌠⌠ Throw: 12 boomerangs x]&h$|....###........#.<......÷......÷. Fly .#.....Z.Z......#..P.####...♣⌠⌠⌠⌠ ......###.#.###.....## #...♣♣⌠⌠♣ ZZZ 3 death yak zombies (minion) .......###### ####...# ##Z÷...... ...#..####..## #.Z.♣⌠⌠♣♣♣ .♣~♣..###..Z# ###.♣♣♣♣♣♣ _You see here a water moccasin skeleton. _Done exploring. _No target in view! _You swap places. _You swap places. _You swap places.x]&hx]&h x]&h/x]&hy]&h`I y]&hR   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  16.1  -1   n - Spellcasting  10.0   8.3  -1  y]&hS          b - Maces & Flails   0.4   1.4  -2   o - Conjurations   0.4   1.7  -3   c - Axes   7.5   1.2  -1   p - Hexes   0.4   0.5  +4   d - Polearms  15.0  16.1  -1   q + Summonings   7.7   6.0   0  y]&hX  e - Staves   6.8   1.4  -2   r - Necromancy  12.1  10.1  +1   f - Unarmed Combat   0.4   1.7  -3   s - Forgecraft   0.2   1.2  -1   g - Throwing   5.0   2.1  +2   t + Translocations  10.1   7.0   0       u - Alchemy   0.4   0.8  +1   h - Short Blades   0.4   0.8  +1   v - Fire Magic   0.2   1.2  y]&hX [37m-1   i - Long Blades   0.4   1.0   0   w - Ice Magic   0.2   0.8  +1   j - Ranged Weapons   2.6   1.4  -2   x - Air Magic   7.0   5.0  +1       y - Earth Magic   0.2   1.2  -1   k - Dodging  15.0  11.3  +1       l - Shields   8.0   7.1  -1   z - Evocations   4.4   1.8  -1 +4y]&h[  m - Stealth   8.0   2.5  +5              Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets~]&h<Z.###.# #......#.(.## ##..÷... knorpule3000 the Spear-Bearer #########........÷..# ##...... Poltergeist of Ashenzari *****. ###.##..#..#....#.### #....... Health: 116/116 ======================== ...####.#P..........# ####..#. Magic: 38/38 ======================== .................÷..##.... AC: 19Str: 12 ............#.....<.### ###.... EV: 19Int: 28 ..#..##..P.#.......#..#####...... SH: 12Dex: 16 ........................##.P..... XL: 15 Next: 12% Place: Lair:5 ...÷P...#.P~]&h?[33m#....@ZZ.............. Noise: ---------  Time: 29480.7 (0.0) ....#.########...Z..#..P...♣♣♣♣♣♣ M) +0 spear "Bound With Me" {freeze, Fort, (....#######.#.##..###....#♣♣♣♣⌠⌠ Throw: 12 boomerangs ....###........#.<......÷......÷. Fly .#.....Z.Z......#..P.####...♣⌠⌠⌠⌠ ......###.#.###.....## #...♣♣⌠⌠♣ ZZZ 3 death yak zombies (minion) .......###### ####...# ##Z÷...... ...#..####..## #.Z.♣⌠⌠♣♣♣ .♣~♣..###..Z# ###.♣♣♣♣♣♣ _You see here a water moccasin skeleton. _Done exploring. _No target in view! _You swap places. _You swap places. _You swap places.]&h3@ Spells (Memorise)TypeFailure Level  a - Call ImpSummoning1% 2b - Lesser BeckoningTranslocation1%2  c - Maxwell's Portable Piledriver Translocation1%3  d - Teleport OtherTranslocation1%3  e - Magic DartConjuration4%1  f - SlowHexes4%1  g - Confusing TouchHexes13% 3  h - Frozen RampartsIce14% 3  i - Ozocubu's ArmourIce14% 3  j - Rending BladeConjuration/Forgecraft 41% 4  k - Malign GatewaySummoning/Translocation 73% 7  l - Lee's Rapid DeconstructionEarth77% 5  m - Metabolic EnglaciationHexes/Ice77% 5  n - MagnavoltEarth/Air100% 7  o - Fulsome FusilladeConjuration/Alchemy100% 8  p - Maxwell's Capacitive Coupling Air100% 8 13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit]&h ]&h ]&h&Z.###.# #......#.(.## ##..÷... knorpule3000 the Spear-Bearer #########........÷..# ##...... Poltergeist of Ashenzari *****. ###.##..#..#....#.### #....... Health: 116/116 ======================== ]&h ...####.#P..........# ####..#. Magic: 38/38 ======================== .................÷..##.... AC: 19Str: 12 ............#.....<.### ###.... EV: 19Int: 28 ..#..##..P.#.......#..#####...... SH: 12Dex: 16 ........................##.P..... XL: 15 Next: 12% Place: Lair:5 ...÷P...#.P#....@ZZ.............. Noise: ---------  Time: 29480.7 (0.0) ....#.########...Z..#..P...♣♣♣♣♣♣ M) +0 spear "Bound With Me" {freeze, Fort, (....#######.#.##..###....#♣♣♣♣⌠⌠ Throw: 12 boomerangs ....###........#.<...[40]&hA m...÷......÷. Fly .#.....Z.Z......#..P.####...♣⌠⌠⌠⌠ ......###.#.###.....## #...♣♣⌠⌠♣ ZZZ 3 death yak zombies (minion) .......###### ####...# ##Z÷...... ...#..####..## #.Z.♣⌠⌠♣♣♣ .♣~♣..###..Z# ###.♣♣♣♣♣♣ _You see here a water moccasin skeleton. _Done exploring. _No target in view! _You swap places. _You swap places. _You swap places.]&h[]&h Memorise Malign Gateway, consuming 7 spell levels and leaving 6? Y - Yes  N - No]&h]&hZ.###.# #......#.(.## ##..÷... knorpule3000 the Spear-Bearer #########........÷..# ##...... Poltergeist of Ashenzari *****. ###.##..#..#....#.### #....... Health: 116/116 ======================== ...####.#P..........# ####..#. Magic: 38/38 ======================== .................÷..##.... AC: 19Str: 12 ............#.....<.### ###.... EV: 19Int: 28 ..#..##..P.#.......#..#####...... SH: 12Dex: 16 ........................##.P..... XL: 15 Next: 12% Place: Lair:5 ...÷P...#.P#[]&h32m....@ZZ.............. Noise: ---------  Time: 29480.7 (0.0) ....#.########...Z..#..P...♣♣♣♣♣♣ M) +0 spear "Bound With Me" {freeze, Fort, (....#######.#.##..###....#♣♣♣♣⌠⌠ Throw: 12 boomerangs ....###........#.<......÷......÷. Fly .#.....Z.Z......#..P.####...♣⌠⌠⌠⌠ ......###.#.###.....## #...♣♣⌠⌠♣ ZZZ 3 death yak zombies (minion) .......###### ####...# ##Z÷...... ...#..####..## #.Z.♣⌠⌠♣♣♣ .♣~♣..###..Z# ###.♣♣♣♣♣♣ _No target in view! _You swap places. _You swap places. _You swap places.  This spell is quite dangerous to cast!Okay, then. _]&h32 ]&h:  Spells (Memorise)TypeFailure Level  a - Call ImpSummoning1% 2b - Lesser BeckoningTranslocation1%2  c - Maxwell's Portable Piledriver Translocation1%3  d - Teleport OtherTranslocation1%3  e - Magic DartConjuration4%1  f - SlowHexes4%]&h< p1  g - Confusing TouchHexes13% 3  h - Frozen RampartsIce14% 3  i - Ozocubu's ArmourIce14% 3  j - Rending BladeConjuration/Forgecraft 41% 4  k - Malign GatewaySummoning/Translocation 73% 7  l - Lee's Rapid DeconstructionEarth77% 5  ]&h= m - Metabolic EnglaciationHexes/Ice77% 5  n - MagnavoltEarth/Air100% 7  o - Fulsome FusilladeConjuration/Alchemy]&h> 100% 8  p - Maxwell's Capacitive Coupling Air100% 8 13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit]&h1]&h<]&hCFZ.###.# #......#.(.## ##..÷... knorpule3000 the Spear-Bearer #########........÷..# ##...... Poltergeist of Ashenzari *****. ###.##..#..#....#.### #....... Health: 116/116 ======================== ...####.#P..........# ####..#. Magic: 38/38 ======================== .................÷..##.... AC: 19Str: 12 ............#.....<.### ###.... EV: 19]&hHInt: 28 ..#..##..P.#.......#..#####...... SH: 12Dex: 16 ........................##.P..... XL: 15 Next: 12% Place: Lair:5 ...÷P...#.P#....@ZZ.............. Noise: ---------  Time: 29480.7 (0.0) ....#.########...Z..#..P...♣♣♣♣♣♣ M) +0 spear "Bound With Me" {freeze, Fort, (....#######.#.##..###....#♣♣♣♣⌠⌠ Throw: 12 boomerangs ....###........#.<......÷......÷. Fly .#.....Z.Z......#..P.####...♣⌠⌠⌠⌠ ......###.#.###.....## #...♣♣⌠⌠♣ ZZZ 3 death yak zombies (minion) .......###### ####...#]&hI ##Z÷...... ...#..####..## #.Z.♣⌠⌠♣♣♣ .♣~♣..###..Z# ###.♣♣♣♣♣♣ _No target in view! _You swap places. _You swap places. _You swap places.  This spell is quite dangerous to cast! _Okay, then.]&hV]&h2XMemorise Malign Gateway, consuming 7 spell levels and leaving 6? Y - Yes  N - No]&hx]&hZ.###.# #......#.(.## ##..÷... knorpule3000 the Spear-Bearer #########........÷..# ##...... Poltergeist of Ashenzari *****. ]&h###.##..#..#....#.### #....... Health: 116/116 ======================== ...####.#P..........# ####..#. Magic: 38/38 ======================== .................÷..##.... AC: 19Str: 12 ............#.....<.### ###.... EV: 19Int: 28 ..#..##..P.#.......#..#####...... SH: 12Dex: 16 ........................##.P..... XL: 15 Next: 12% Place: Lair:5 ...÷P...#.P#....@ZZ.............. Noise: ---------  Time: 29480.7 (0.0) ]&h....#.########...Z..#..P...♣♣♣♣♣♣ M) +0 spear "Bound With Me" {freeze, Fort, (....#######.#.##..###....#♣♣♣♣⌠⌠ Throw: 12 boomerangs ....###........#.<......÷......÷. Fly .#.....Z.Z......#..P.####...♣⌠⌠⌠⌠ ......###.#.###.....## #...♣♣⌠⌠♣ ZZZ 3 death yak zombies (minion) .......###### ####...# ##Z÷...... ...#..####..## #.Z.♣⌠⌠♣♣♣ .♣~♣..###..Z# ###.♣♣♣♣♣♣ _No target in view! _You swap places. _You swap places. _You swap places.  This spell is quite dangerous to cast! _Okay, then.]&h@QZ.]&h+1.7 (1]&h;]&hu _This spell is quite dangerous to cast!]&h2.7 (23.7 (3]&h]&h ]&hy +4.7 (4]&h,]&h+5.7 (5]&hu!]&h*]&hr++6.7 (6]&h-2]&h;]&h\<+7.7 (7]&h0]&hj ]&h +8.7 (8]&h]&h ]&ha_You start memorising the spell. You continue memorising. x7]&h]&h]&hc _You finish memorising. Spell assigned to 'h'.]&h: ########..÷....##..#..#....#.### #. ...####.#P..........###..#..............÷..# #...#.....<.### ###..##..P.#.......#..#####.................Z......##.P÷P...#.P#.....#.#########..P...♣♣♣♣♣♣ (....#######.#.##..###....#♣♣♣♣⌠⌠ ....###........#.<......÷......÷. .#.....Z.Z......#..P.####...♣⌠⌠⌠⌠ ......###.#.###.....## #...♣♣⌠⌠♣.###### ####...# ##Z÷......#..## ##..## #.Z.♣⌠⌠♣♣♣ .♣~♣..# ##...# ###.♣♣♣ ~~♣...####### #Z#..# ##.♣....#[4]&h 0m.Z9.7 (1 _]&h]&hV]&h?']&h*]&hb".÷..# ##..##..#..#....#.### #.####.#P..# ####..#.#.....÷..# #....##.....<.### ###....# .]&he1#..##..P.#.......#..#####......Z##.P.÷P...#.P#....ZZ.Z#.##..Z@..#..P...♣ ....#.#.##..###....#♣♣♣♣⌠⌠♣###........#.<......÷......÷. #.....Z.Z......#..P.####...♣⌠⌠⌠⌠♣###.#.###.....## #...♣♣⌠⌠♣⌠###### ####...# ##Z÷.#..## ]&h#`##..## #.Z.♣⌠⌠♣♣♣⌠ ♣~♣..# ##...# ###.♣ ~♣...# #Z#..# ##.♣....#♣]&h"]&h*'90]&h]&hM"& _You swap places.]&h[ c.##..#..#....#.##. ..####.#P..........###..#.#..............÷..# #...#.....<.### ## .]&h\ N#..##..P.#.......#..#####......Z .......................##.P......÷P...#.P#....ZZ...............Z]&h] P.#.########..Z...#..P...♣♣♣♣♣♣♣.#.#.##@.###....#♣♣♣♣⌠⌠###........#.<......÷......÷.. ]&h] *#.....Z.Z......#..P.####...♣⌠⌠⌠⌠♣ .....###.#.###.....## #...♣♣⌠⌠♣⌠.###### ####...# ##Z÷.......#..## ##..## #.Z.♣⌠⌠♣♣♣⌠ ]&hN^ g♣~♣..# ##...# ###.♣♣♣♣♣♣♣ ~♣...####### #Z#..# ##.♣....# ...........#####...# ##....Z.###]&he ,]&h>k L.Z]&hl &1]&hqr ]&h ]&hs..####.#P..........###..#.#..............÷..# #.....#.....<.### ## .#..##..P.#.......#..#####......Z .......................##.P......÷P...#.P#.....Z...............Z.#.########..ZZ..#..P...♣♣♣♣♣♣♣.#.#.##..###....#♣♣♣♣⌠⌠###........#.@......÷......÷.. #.....Z.Z......#..P.####...♣⌠⌠⌠⌠♣ .....###.#.###.....## #...♣♣⌠⌠♣⌠.###### ####...# ##Z÷.......#..## ##..## #.Z.♣⌠⌠♣♣♣⌠ ♣~♣..# ##...# ###.♣♣♣♣♣♣♣ ~♣...####### #Z#..# ##.♣....# ...........#####...# ##....Z.### .~♣#........P#.]&h,]&h7L.Z]&h&2]&hI]&h8a _There is a stone staircase leading up here.]&h* )Where to? (Tab - Lair:4 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  A - Shoals  P - Snake PitM - Slime Pits O - Orcish Mines ]&h/{ ]&h\ {[?25h[?0c..####.#P..........# ####..#.# knorpule3000 the Spear-Bearer ................÷..##....# Poltergeist of Ashenzari *****. ...........#.....<.### ###....# Health: 116/116 ======================== .#..##..P.#.......#..#####......Z Magic: 38/38 ======================== ]&hY .......................##.P...... AC: 19Str: 12 ..÷P...#.P#.....................Z EV: 19Int: 28 ...#.########..ZZ..#..P...♣♣♣♣♣♣♣ SH: 12Dex: 16 ....#######.#.##Z.###....#♣♣♣♣⌠⌠♣ XL: 15 Next: 12% Place: Lair:5 ...###........#.@......÷......÷.. Noise: ---------  Time: 29492.7 (0.0) #.....Z.Z......#..P.####...♣⌠⌠⌠⌠♣ M) +0 spear "Bound With Me" {freeze, Fort, .....###.#.###.....## #...♣♣⌠⌠♣⌠ Throw: 12 boomerangs ]&h Z......###### ####...# ##Z÷....... Fly ..#..####..## #.Z.♣⌠⌠♣♣♣⌠ ♣~♣..###...# ###.♣♣♣♣♣♣♣ ZZZ 3 death yak zombies (minion) ~♣...####### #Z#..# ##.♣....#♣ ...........#####...# ##....Z.### .~♣#.......#.###...# #.......P#. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x7 _You finish memorising. Spell assigned to 'h'. _You swap places. _There is a stone staircase leading up here.  What level of the Dungeon? (default 11, ? - help) ]&hf+ [?25l[?1c]&hF12]&hG]&h I]&hi _]&hsn_You start memorising the spell. You continue memorising. x7finish memorising. Spell assigned to 'h'. _You swap places. _There is a stone staircase leading up here.  You fly upwards.]&hTt,]&h^ 4  Your mindless puppets stay behind to rot.]&h]&ha ,]&h ]&hf _Level annotation: 1 runed translucent doorThere is a stone staircase leading down here.]&hr]&h _]&h]&h#]&h%,]&h@']&h.+]&h{-,]&h.]&h2]&h5,]&h6]&h:]&h=,]&h?]&hB]&hD,]&h[F]&hI]&hBL,]&hM]&hQ]&hjS,]&hT]&hW]&hZ,]&hO[]&hF^]&h]`,]&ha]&h#d]&hCf,]&hg]&h6j]&hl,]&hm]&hp]&hr,]&hs]&hv]&h$y,]&h{z]&h|]&h),]&hz]&h]&h,]&h ]&h]&hj,]&h]&h]&h?]&h]&hb]&h]&h,,]&h]&h]&h,]&h9]&he]&hס,]&hg]&h]&h,]&hU]&h]&h,]&h]&h]&hY,]&h]&hX  There is a stone staircase leading up here.]&ho]&hJ]&h% _]&h!]&hv3]&h`]&hk ]&h ]&h ]&hFj _You fly upwards.  There is a stone staircase leading down here.]&h55 _]&hE:  There is a stone staircase leading up here. _]&h@]&h2]&ha]&h,]&h]&h<There is a stone staircase leading up here. _You fly upwards.down here. _There is a stone staircase leading up here. _You fly upwards.  down here.]&hѠ]&hX _]&h|]&h]&hҨ]&h^]&h@]&h]&h2,]&ho]&h]&he,]&h]&h]&hU,]&h\]&h]&h@,]&hR]&h]&h,]&h]&h]&h,]&hO]&h]&hh,]&h]&h]&h,]&h]&h]&h,]&h7]&ht]&h>,]&h]&h,]&h,]&h/]&h[]&h,]&h]&h]&h,]&h1]&h]&h0 ,]&h ]&h You fly upwards. _There is a stone staircase leading down here.up _You fly upwards. _There is a stone staircase leading down here.  up]&h]&h ]&h~% _]&h]&h O ~1]&hZ There is a stone staircase leading up here. _You fly upwards.down here. _There is a stone staircase leading up here. _You fly upwards.  down here.]&h3^ ]&h_ _]&hx` ]&hAm ]&hp B]&h~s ]&ht ]&h7u ]&h@x ]&hNz B]&h | ]&h} ,]&hm~ ]&h ]&hn ]&h ]&hV ]&hP n]&h ,]&h ]&h* ]&h ]&h ]&h ]&h ]&h} ]&h ]&hl ]&hӓ ]&hS ]&hŕ ]&hM ]&h ]&h' ,]&h ]&hz ]&h ,]&h ]&h٠ You fly upwards. _There is a stone staircase leading down here.up _You fly upwards. _There is a stone staircase leading down here.  aircase back to the Dungeon here.]&hӡ ]&h0 ]&h % _]&h ]&hº 'Dungeon:11]&h ]&h ,]&h& ]&hH _You fly upwards. Welcome back to the Dungeon!  There is a staircase to the Lair here.]&h ]&hk _]&h ]&h f  You see here a basilisk skeleton.]&h ]&h _]&h ]&hZ ]&h ,]&h- ]&h ]&h ,]&h- ]&h9 ]&h B]&h ]&h ,]&h| ]&h ]&h ]&hx ]&h ]&h ]&h ,]&h ]&h ]&h' ,]&h ]&h# ]&h2% ,]&h% ]&hg+ ]&h, ,]&h- ]&h4 ]&h[5 ,]&h5 ]&h; ]&h< ]&h_= ]&h= ]&hC ]&hE ,]&hE ]&h:K ]&hL ,]&hM ]&hS ]&hU ,]&hU ]&hE[ ]&h\ ,]&h\ ]&hb ]&hc ,]&hgd ]&hj ]&hEk ,]&hk ]&hq ]&hr ]&hy ]&h&z ]&h ]&hF ,]&h ]&hV ]&h ,]&h ]&hՏ ]&h> ,]&h ]&hg ]&hZ ,]&hu ]&hq ]&hB ,]&hi ]&h ]&h ,]&hձ ]&h ]&h ,]&h ]&h ]&h ,]&h ]&h B]&h1 ]&h ]&hv ,]&hg ]&h X]&h ]&h ,]&h ]&hv X]&h ]&h ,]&h ]&h+ ]&h ,]&h ]&h ]&h' ,]&h ]&h" ]&h|$ ,]&hE( ]&h. ]&hW0 ,]&h1 ]&h%7 ]&h8 ,]&h9 ]&h]? ]&h@ ,]&hA ]&h0G ]&hH ,]&hI ]&hIO ]&hP ,]&hQ ]&h'W ]&hX ,]&hY ]&h#_ ]&h` ,]&ha ]&hhi @  There is an open door here.]&hbk ]&hk _]&hWl ]&hFq ]&hr ,]&hs ]&hZx ]&hy ,]&h:{ ]&h ]&h[ ,]&h ]&hB ]&h ,]&hՑ ]&hb ]&h$ ,]&h| ]&h ]&hʟ ,]&h ]&h֤ ]&hJ ]&hǦ ]&hc ]&h ]&h' ,]&h ]&h ]&h ]&h ]&h, ]&hk @  There is an open door here.]&h/ ]&h _]&h6 ]&hY =  You see here a +0 sling.]&h ]&h[ _]&h ]&h ]&h, ]&h ]&h ]&hi ]&h ]&h- ]&hk ]&hP ]&h ]&hq ]&h ]&h ]&h ]&h ,]&h ,]&h ]&h ]&h ]&h ]&hb% ,]&hs( ,]&h * ]&h3 X]&h4 ]&hX7 ]&h7 ]&h9 ]&hc; ]&h= ]&hd> ]&h? ]&hmC @  There is an open door here.]&hE ]&hF _]&hH ]&heL ]&hN ]&hKO ]&hP ]&hR ]&hwU ]&hU ]&hlW ]&hY ]&h \ ]&h\ ]&h] ]&hZ` ]&hvb ]&hb ]&hId ]&haf Z  There is a stone staircase leading down here.]&hg ]&h"j ]&hj % _]&h{l ]&h|G 2  You fly downwards.]&h?~]&h]&hԊ]&hZ]&h,]&h]&h _Level annotation: JosephineFound two stone staircases leading down.  There is a stone staircase leading up here.]&hI]&hr( *,,,* *,,,**   *,,,,* *#####*****,,  ***#,* ##W@...#.....*  ]&h*#>* ##..W.........,  #.###..?.W..,  *...#..$....^.....,  ** **#...............,  ,*** **#@.!.W..., 641.7 (149.0) ,,,**#........W.......,  ,,,>...##.....<.......,  *#.####*#.............,  ]&h+**,,,***#.#.....#...$.* ,,,,,,,**.#$..###*.###* @   Josephine (asleep) >,,*,,,,,.##....,,,..,* WWWWW 5 wraiths (2 dormant) ,,,,,,,,,.......,,,,..* ,,,,,*,,,,##..,,,,,,,.*]&h,]&h/5]&h9d _There are monsters nearby!]&h܏]&h]&h|]&h{]&h7]&hN]&h..WW@..WW.W.@]&h|hWW1 wandering)]&h-x===2.0) _Josephine shouts!]&h]&h]&h]&h}]&hg]&h ]&hDW...W@.WW.W.---3]&h9]&h27M  You reach to attack! You hit the wraith.]&h9]&h:]&h:<]&h=]&h>]&hcL.W.?W@.WWW.W]&hMI---4.2 (0.5]&hYY]&h_4 _The wraith is lightly damaged.]&h? ]&h@ ]&hI ]&hhN ]&h7P ]&h0Q ]&hQ ]&hR ]&hl] w.W..WW@.]&hh K=5.2 (1.0]&hv K ....................#Z#......#... #####...............#........#... ....#...............##########... ....#............................ ....#.....................#####.. ....#.....................#...#.. ....#######'######........#...#.. #................#........#...#..1 #..........|....@#........#...#.. ]&h$ }#..............W.#........#...#.. #................#.######.#...Z.. #.########.......#.#Z...#.#####.. ..#......#.......#.')♣..#........ ..#......#.......###..♣.#........ W   wraith #.#......#.........#....#........ #.######'#.........######........ ]&h #..................#...[......... _The wraith closely misses you.]&ho ]&hɍ ]&h2 5-6.7 (2.5]&h]&h.{ _You fly upwards. _There is a stone staircase leading down here.]&h`i  You hit the wraith but do no damage.]&h]5=7.3 (0.6]&hq]&hU4 _The wraith is lightly damaged.]&hI  You closely miss the wraith.The wraith is lightly damaged.]&hJ +8 (0.5]&hQ ]&hHU T _The wraith closely misses you.]&h  You hit the wraith but do no damage.8.3]&h J _The wraith is lightly damaged.]&h  You hit the wraith but do no damage.The wraith is lightly damaged.]&h&8]&h]&h\S _The wraith barely misses you.]&hYi  You hit the wraith but do no damage.]&hZ(9.3]&h%_]&h`4 _The wraith is lightly damaged.]&h{  You puncture the wraith! You freeze the wraith.  The wraith is heavily damaged.]&h"|3=9 (0.6]&h]&h4 _You block the wraith's attack.]&h b  You hit the wraith.]&h| 6-50.4 (0.5]&h ]&hW _ _The wraith is severely damaged.]&h  You hit the wraith but do no damage.The wraith is severely damaged.-9]&h!]&h$L _The wraith misses you.]&hH  You hit the wraith but do no damage.1.5 (0.6 ]&hSY_The wraith is severely damaged.]&heZ  You hit the wraith but do no damage.The wraith is severely damaged.2.0 (0.5]&hd]&hqh= _The wraith hits you but does no damage.]&h x  You hit the wraith.6 (0.6]&h u _The wraith is severely damaged.]&hC  You hit the wraith. You freeze the wraith.  The wraith is almost destroyed.]&h% -3.1 (0.5]&h ]&ht T _The wraith closely misses you.]&hJ"`  You barely miss the wraith.]&h^#&6]&hZ-]&hi1_ _The wraith is almost destroyed.]&h<  You closely miss the wraith.The wraith is almost destroyed.]&hR]&h-4.2 (0.6]&h]]&hT _The wraith closely misses you.]&hZ  You closely miss the wraith.The wraith is almost destroyed.]&h[+7 (0.5]&he]&hi= _The wraith hits you but does no damage.]&h  You hit the wraith but do no damage.5.3 (0.6]&h@ ]&h _ _The wraith is almost destroyed.]&hT  You puncture the wraith! You freeze the wraith.]&hj.]&h +8 (0.5]&h]&hkM _You destroy the wraith!]&h]&h]&h]&h#H _No target in view!]&h ]&h^ $]&hl Level 11 of the Dungeon <<<>>>>]&hl `(Press ? for help)]&hh 2#......#####......................#]&hh @#.....#......#.# #.#####]&h] (#......#...'......................#]&hT #.....#......#.#####.....#]&h h#......#...'......................#########.....#......#....)).....#]&hP `#......#...#..................................#Z#......#....)#####.###]&h؟ l#......#...#.#######'##########...............#........#.....# #...#]&hb l#......#...#.#................#...............##########.....# #...#]&h #......#####.#........<.......#..............................# #...#]&hq M#............#................#.....................#####....#####...#]&h M#............#................#.....................#...#............#]&h M#............#................#######'######........#...#............#]&h. M#............#......#######................#........#...#..#######...#]&h l#####........#......'.....#..........|....@#........#...#..#.....#...##........#......#.....#................#........#...#..#.....#.[.##........#......#.....#................#.######.#...Z..#.....'...##........#......####'##.########.......#.#Z...#.#####..#.....#...#####.....#..............#......#.......#.')♣..#........#..<..#...##.....#..............#......#.......###..♣.#........#######...##..####..####+###'##.#......#.........#....#..................#]&hX #.)#.....#.........#.######'#.........######............########.)#.....#.........#..................#...[.............###).#.....#.........#..^...>...######..#........#####....##...#.....#.%.......#..........# #.Z#Z#......#...#....##...#.....#.........#.>........# #....#......#...#....##]&hvC ...'####.....#######...))#............#Z#####.##########'##########...# #...................###########<................#####....####...#.........######'#############................###########'.....|....@..... #......[######.#...Z'..###'##.########Z...#.#########........#......]&hE ')♣..#........#..< ##..♣#########..####+###'##..#..........)#.....#.........#.######'##########...........[.###).^...>...######.....#####..%........# #.Z#Z#....>...##.#####.]&hO> >>#...#.....#.........#..#...#...# #....#[.....#...#.....##...#....)###########.[#...#...# #....#......#...#.....###]&ht{ #########.....#######...####### ######...## ## #.............# #.#### #....##.#...#....#...##### ]&hAt#.....######### ### ##÷######.#.#..#.#.......# #.....'.##>.# #####.###.###.#### #.....#.####### ##### ############################ #.....#.'...# #...# #... #.....###########)..# #..## .....##### ####.......# #..# .....# #.##### #.(..]&h #..# ##....########.# #.##...#####..# #.....#......#.# #.#####.........# #.....#......#.# #.##......#####................# #.....#......#.# #.######......#...'........# #.....#......#.#####.....##......#...'........#########.....#......#....)).....##......#...#..................]&hA"X.#Z#......#....)#####.###......#...#.#######'##########......#........#.....# #...#......#...#.#.......#.##########.....# #...##......#####.#........<.......#......................# #...##............#.........#...............#####....#####...##............#.......#...............#...#............##............#.......#######'######........#...#............##............#......#######................#........#...#..#######...######........#......'.....#..........|....@#........#...#..#.....#...#]&h  #........#......#.....#................#........#...#..#.....#.[.##........#......#.....#................#.######.#...Z..#.....'...##........#......####'##.########.......#.#Z...#.#####..#.....#...#####.....#..............#......#.......#.')♣..#........#..<..#...#]&h #.....#..............#......#.......###..♣.#........#######...##..####..####+###'##.#......#.........#....#..................##.)#.....#.........#.######'#.........######............########.)#.....#.........#..................#...[.............###).#.....#.........#..^...>...######..#........#####....#]&h x#...#.....#.%.......#..........# #.Z#Z#......#...#....##...#.....#.........#.>........# #....#......#...#....###...#.....#.........#..#####...# #....#......#...#.....#]&h]&hW....................#Z#......#... knorpule3000 the Spear-Bearer #####...............#........#... Poltergeist of Ashenzari *****. ....#...............##########... Health: 116/116 ======================== ....#............................ Magic: 38/38 ======================== ....#.....................#####.. AC: 19Str: 12 ....#.....................#...#.. EV: 19Int: 28 ....#######'######........#...#.. SH: 12Dex: 16 ]&hD#................#........#...#.. XL: 15 Next: 12% Place: Dungeon:11 #..........|....@#........#...#.. Noise: =--------  Time: 29655.8 (0.0) #................#........#...#.. M) +0 spear "Bound With Me" {freeze, Fort, #................#.######.#...Z.. Throw: 12 boomerangs #.########.......#.#Z...#.#####.. Fly ..#......#.......#.')♣..#........ ..#......#.......###..♣.#........  #.#......#.........#....#........  #.######'#.........######........  #..................#...[.........  _The wraith hits you but does no damage.  You hit the wraith but do no damage. _The wraith is almost destroyed.You puncture the wraith! You freeze the wraith. _You destroy the wraith! _No target in view!]&h]&h]&h]&h~% _]&hX ,]&h ,]&h]&hS]&hL,]&h]&h]&h,]&h]&h]&h,]&h ]&h"]&he$,]&hw%]&hp']&h(]&hm)]&hU*]&h,]&h{.,]&h/]&h1]&hs3,]&h4]&h6]&h 8]&h8]&hA9]&h?#.....#......#... ...#.....#......#.#########'##.########.......#.#Z.#......#.......#.')♣.#......#.......###..♣ ###+###'##.#......#.........#.......#.######'#.........##### .#]&h@...........#...[ .#..^...@...######..#..-610.0) .%#...# #..#Z .#.>........# #....# .........#..#####...# #......#...#...# #....#[ ##########.[#...#...# #....# ......#...#...# #<...# ............###'#...######....# ......#]&h}A8-]&hF]&hGc _There is a stone staircase leading down here.]&h]&hr]&h#]&hD5]&hFN6.0) _]&hn>_  .##.#. * #####..#..## , # ##..........# , #.#....(....... , #.............. * #.............. * #...... ,2 #......@....... > #]&h~?3.... , #.#.... , ##...........  #####.##.... .# .... .# ... .# ..  You fly downwards.]&hA]&h HP*,*********,,,***,,,,,,,,,*,*,,*,,,,,,,*,,*,*,*,* *.#*....,**,*** *.#*,...,*,,,,****.#*,,..,*,,,,,,,,,,,,,,,,]&h-7.6 (1.8]&hQ]&h _Level annotation: JosephineFound 4 stones. _There is a stone staircase leading up here.]&h]&hf]&hQ]&hK]&h]&h% _]&h]&h,]&hh]&h]&h ,]&h6 ]&h ]&h\B]&h]&h!#,##..........##,* ,,,*#.#....(........., ,,,>#...............## *#.##....... **,#...............#* ,,,#......<## >,,#........ ,,,,#.#......]&h"o ,,,*,##......  *,*#####.##o  *,* #.#*  **,*** #.#* *,,,,***#.#*.......*,,,,,,,...,....... o   orc wizard (asleep),,,,***#.#*....... o   orc (asleep)***** #.#*####... #.#**,,,,**]&h/*,*,**,,,72.6 (5.0,,,,,,,,]&h1+3.6 (6]&h:]&h]h _An orc wizard and an orc come into view.]&h Roooowandering)up _An orc wizard and an orc come into view.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You call upon the dead to rise.  The orc wizard shouts!]&h : ***]&h X***The orc wizard casts a spell at you.]&h/O ]&hX g.........o.]&hY e4---===4.6 (1]&hZ MReap Fly ]&h`b ]&hm D _The puff of flame hits you but does no damage.]&h#,##.##,** ,,,*#.#....(.,, ,,,>.]&h{#.### *#.##., **,]&h5#.#** ,#......<.### >,,*,#.. ,#.#.......oo ,*,##.......o. *,*#####.##.o *,* #.##. **,*** #.##. *,,,,***#.##.*,..... ,,,,***#.##. oo 3 orcs (wandering)***** #.######.... ]&he  2 orcs come into view.]&h*]&h]&h]&hS$?*,,,**]&h%o.,o..,.o,o.,,]&h';,,,,o]&h/(L2 wandering),*]&h*.-5]&hk5]&hl;% _The orc shouts!]&hM #,##.##,*** ,,,**##.#....(.,,, ,,,>.#.]&hh ###, *#.##..,, **,,,*#.#*** ,#......<.#### >,,*,#.o.. ,#.#.o... ,,,,,**,##.o. *,*#####.##......o.. *,* #.##. **,*** #.##. *,,,,***#.##.]&h )*,.... ,,,,***#.##. ***** #.######..... ]&h ,]&h ?*,,,**]&h co...*o....*o..,...,o...***,*,*]&h P---6]&hi ]&h7 ]&h ]&h֛ #,##.]&hO ##,**** ,,,**#.#.#....(.,,,, ,,,>.#.###,, *#.##..,,, **,,,*#.#**** ,#......<.##### >,,*,#.o...# ,#.#.o....# ,,,,,*,]&h *,##.o... **,*#####.##. ,*,* #.##.....o...# **,*** #.##.]&h$ # *,,,,***#.##.#*,.... ,,,,***#.##.# ***** #.######. ]&h !]&h۪ ]&h7 ]&ht ,,,,,*o....#**]&h -....,]&h :o....***,*oo,*  The orc wizard gestures at you while chanting.]&hs  o.o]&hEx o]&hJy 1]&hEz 7You resist with almost no effort.]&h0| ]&h,} 5]&h~ =--]&h1 ==]&hA 7]&hs ; _The orc shouts!]&hsz  You reach to attack! You closely miss the orc wizard.]&h7]&h]&h ]&h)#.o.oo.o.o]&h*L====8.1 (0.5]&h1]&h3% _The orc shouts!]&hT]&hT[=---6]&hZ]&h]^ _You hit the orc wizard but do no damage.]&hW  You hit the orc wizard. You freeze the orc wizard.]&h(t  The orc wizard is moderately wounded.]&h.oo. ]&hI---9.2 (0.6]&h(]&h _The orc barely misses you. The orc wizard closely misses you.]&h  The orc wizard is moderately wounded. _The orc barely misses you. The orc wizard closely misses you.  You hit the orc wizard. You freeze the orc wizard.  The orc wizard is almost dead.  The orc misses you.  The orc wizard hits you with a +0 dagger.4-=8 _You block the orc's attack. x2]&hd  You barely miss the orc wizard.]&h9.80.3 (0.5]&h]&h ^ _The orc wizard is almost dead.]&h]&h/7You barely miss the orc wizard. ]&hP_The orc wizard is almost dead.]&hVYYou hit the orc wizard but do no damage. ]&h: The orc wizard is almost dead.]&hqPThe orc closely misses you. Th]&hSe orc barely misses you.  You block the orc's attack.]&ha5-69 (0.6]&h]&h=  ]&h ]&h3_The orc wizard hits you but does no damage.]&h  You barely miss the orc wizard.1.5 _The orc wizard is almost dead.]&h}  You closely miss the orc wizard.The orc wizard is almost dead.You block the orc's attack. x2; The orc misses you.2.0 (0.5 _The orc wizard hits you but does no damage.]&h.4  You closely miss the orc wizard.5 _The orc wizard is almost dead.]&h   You completely miss the orc wizard.The orc wizard is almost dead.You block the orc's attack. x2; The orc misses you.]&h$8*]&h (invisible)The orc wizard casts a spell.]&h8o]&hćL====3.1 (0.6]&hǎ]&hH _The orc wizard flickers and vanishes for a moment.]&h}  You hit the orc wizard. You freeze the orc wizard.  You kill the orc wizard!]&h Zooo 3 orcs (1 ally target)Z   orc wizard zombie (minion)]&hpYou have harvested enough death to cast Grave Claw an additional time.]&h6==---6 (0.5]&h]&h+ _The dead are walking!]&hI  You hit the orc. You freeze the orc.]&h Z 2 orcs (]&hnZ   orc wizard zombie (minion)You kill the orc!The dead are walking! You block the orc's attack.]&h*D---4.1]&h1]&h>4: _The orc hits you but does no damage.]&h T  You puncture the orc! You freeze the orc. ]&h ]&h; Z]&h F   orc]&h ]&hu 7Z 2 orc zomb]&h Dies (minion)You kill the orc!]&hN6 ]&h6 6]&h> ]&h:B  ]&hC %_The dead are walking!]&hRM ]&hN ]&hN]You hit the orc but do no damage. You block the orc's attack.]&hO]&hnP7]&hP=]&hyQ&5.2 (0.6]&hV]&hkY ]&hZ]&hZ?_Your orc wizard zombie hits the orc but does no damage.]&hI  You closely miss the orc.=7 (0.5]&hs]&hF _Your orc zombie hits the orc but does no damage.]&h`  You hit the orc. You freeze the orc.  The orc is severely wounded.)Z 6.2]&hru _The orc hits you but does no damage. Your orc wizard zombie hits the orc.]&hr  ]&hs  ]&hlt $You hit the orc. You freeze the orc.]&h ZZZZ 3 orc zombies (minion)   orc wizard zombie (minion)]&h Q  You kill the orc!]&hb &7]&hU ]&h + _The dead are walking!]&hٷ  _No target in view!]&h]  #,##.##,****, ,,,**# #.#....(.,,,,, ,,,> #.###,,, *#. #..,,,, **,,, #.#****,  #......<]&h'^ .#####* >,,* #.#*  #.#.).....#* ,,,,,* *,##.ZZ.....,  *,*#####.##..ZZ......*  *,* #.##.#*]&h^ - **,*** #.##.# *,,,,***#.##.#* *,....,]&h_ . ,,,,***#.##.#* ***** #.######.,  #.#**,,,,**,***]&hf ]&hh ]&hr GZZ).]&hZt X=-7.7 (1.0 _]&hb ]&hEa #,##.##,****, ,,,** #.#....(.,,,,, ,,,> #.###,,, *#. #..,,,, **,,, #.#****,  #......<.#####* >,,* #]&hIe.#*  #.#.Z.....#* ,,,,, *,##.Z)......, *,*#####.##..ZZ......* *,* #.##.#* **,*** #.##.# *,,,,***#.##.#* *,...., ,,,,***#.##.#* ***** #.######..,  #.#**,,,,**,***]&h[ ]&hc ]&h9 ]&h!]&h"Z)Z.ZZ)8=-8]&hd']&h)*]&h#F #,##.##,****, ,,, #.#....(.,,,,, ,,,> #.###,,, *#. #.,,,, ** #]&h{$e.#****,  #......<.#####* >,,* #.#*  #.#.Z).....#*  *,##.Z.)......, *,*#####.##.ZZ)......* *,* #.##.#*]&h' **,*** #.##.# *,,,,***#.##..#* *,....., ,,,,***#.##.#* ***** #.######...,  #.#**,,,,**,***]&hO(]&hu)]&h)]&h*]&hz3iZ.ZZ.)]&h"4&9]&h:]&hb<]&h8 #,##.##,****, ,,, #.#....(.,,,,, ,,, #.###,,, *#. #.,,,, ** #.#****,  #......<.#####* >,, #.#*  #.#.Z.).....#*  *,##.ZZ.)......, *,*#####.##Z.))......* *,* #.##..#* **,*** #.##...# *,,,,***#.##......#* *,.............., ,,,,***#.##.........#* ***** #.]&h9######......,  #.#**,,,,**,***]&h>]&hʹ1Z.]&hV'ZZ.]&ha]&h/690]&h]&h  #,##.##,****,  #.#....(.,,,,,  #.###,,, *# #.,,,, ** #.#****,  #......<.#####* > #.#*  #.#.Z..).....#*  *,##....@.ZZ..)......, *,*#####.##Z.))......* *,* #.##...#* **,*** #.##.........# *,,,,***#.##.........#* *,.............., ,,,,***#.##.........#* ***** #.######......,  [4]&h 0m#.#**,,,,**,***]&h 1Z.]&h 8Z.]&h 1]&h ]&h ]&h4]&h]&h]&h]&h]&h]]&h;=]&h]&h]&hk,]&h]&h]&h]&h]&h{]&h,]&h]&h]&h]&h ]&h ]&h ,]&h ]&h ]&hT ]&h ]&h ]&h ]&h` ,]&hx ]&h ]&hs ]&hv" ]&h~$ ]&h& ,]&h( ]&h;, ]&hB0 ]&h[2 ,]&h2 ]&hm4 ]&h87 ]&hQ8 ]&h9 ,]&h: ]&h; ]&h> ]&h? ]&h@ ]&hA ]&hB ]&hC ]&h D ]&hG ]&hI ]&hI ]&hK ,]&hK ]&h"M ]&hO ]&hP ]&h-R ]&hS ,]&hDT ]&hW ]&hZ ]&hA^ B]&h^ ]&h_ ]&hb ]&hd ]&hOe ,]&hEf ]&h~j ]&h%p ,]&hr ]&hns ]&h9t ]&hu ]&hu ]&hz ]&h{ ]&hd| ,]&h} ]&h] ]&h ]&h ]&h ]&h\ ]&h ]&h n]&h? ]&h ]&h ]&h ]&h ]&h< ]&hΚ NReap ]&hW ]&h n _Your reaping aura is weakening.]&h ]&h ]&h ]&hL ]&hڨ 4]&hK ]&hG ]&h ]&h ]&hҲ ]&h ]&h' ,]&hq ]&hu ]&hK ]&h˿ ]&h` ]&h ]&h ]&h ]&h ]&h ]&h ]&h ]&h ]&h ]&h ,]&hY ]&hA ]&h ]&h Fly  _Your reaping aura expires.]&hy ,]&h ]&h ]&h ]&h" n]&h& ]&h( ]&h* ]&h, ]&h// ]&h/ ]&h.1 ]&h3 ]&h.7 ]&hm9 ]&h= ]&hj? ]&h A ]&hA ]&hB ]&hF ]&hK ]&hN ]&hO ]&huP ]&hT ]&hY ]&h/] ]&h,^ ]&h^ ]&h ` ]&hf ]&h`h ]&hpk ]&h9m ]&hm ]&ho ]&hRq ]&hw ]&hz ]&h} ]&h ,]&hG ]&hX ]&h׈ ]&h ]&h ]&h: ]&h ]&h ]&hȓ ]&h ]&h ]&hܟ ]&hԻ ]&h; ,]&hY X]&h ]&hV ]&h ]&h% ]&h ,]&h$ ]&h ]&h ]&hT ,]&h- ]&hs ]&ht ]&hI ]&h ,]&hR ]&h ,]&hm ]&h ,]&h ]&h ]&h9 ]&h ]&hp ]&h ,]&h ]&h) ]&h ]&h ]&h ]&h7 ]&h ]&hg ]&h! ]&h # ]&h& ]&h2( ]&h) ]&h*+ ]&h, ,]&h. ]&hG0 ]&h3 ]&h6 ,]&h7 ]&h9 ]&hs< ]&h@ ]&h1D B]&hE ]&hEJ ]&hK ]&hK ,]&hL ]&h6N ]&hQ ]&hR ]&hT ]&hU ]&h V ]&hV ]&hW ]&hH[ ]&hx\ ]&h] ]&h^ ]&h"` ,]&h` ]&hib ]&h .]&h ***********,,...../..#,,,#,,,,#,,{,,.....#*,,,,,,....#*,,...,,...****#{.**#.#* #.#* #@# **##** #.# #Z## ** *,...##*#.# #..# *,,,* **.....##.## ##Z# *,,,****#.......## #Z## *,,,,*#.##..ZZ###..# ***#,* # ### #....Z#.ZZZ..# #>* ## #.# #####Z#####..#* ]&h s #.###. #.#########...####..#** *...#.745.7 (54.0){ _You sense a monster nearby.]&h_]&h`]&ha]&he]&hnUM*#########....../....... ,.O............#,.........#***#{.**#@#* #.#* #.# ]&ho*##** Z#* *,...##*#.# #..# *,,,*Fly #O   two-headed ogre (asleep).{Z###.Z#.ZZZ.Z#####..#]&hx 0.0)  A two-headed ogre comes into view. It is wielding two +0 giant clubs.]&h|J  The two-headed ogre shouts in stereo!]&h}]&h~]&h0]&hʀ]&hԈv.OV.Z.Z.Olly target).Z###ZV   vampire (wandering).ZZZ 3 orc zombies (minion)Z   orc wizard zombie (minion)]&hДJ==6.7 (1]&hZ _A vampire comes into view.]&h'  ########### /..# .# .# ....# *...O......#]&hp u *..V....@..#*###..###.## #.#* #Z#  **##** #.# #.## **  *,...##*#.# #.Z# *,,,.....##.## ##Z# *,,,****#.......## #.## *,,,,*  *#.##...Z###Z.# ***#,*  ### #....Z#.ZZ...# #>* #]&h ]&h ]&h+]&h]&h]&hl]&h*****V.O.Z.Z.Z.]&h/--7]&hQ!]&h$]&hl # #./..# #.# #.# #.# #..V.O.....# #.# ####..###Z## #.#* #.#]&hD **##** #.# #Z## ** *,...##*#.# #.Z# *,,,* **.....##.## ##.# *,,,** **#.## #Z## *,,,,* *#.##...Z###..# ***#,*   orc zombie ### #....Z#.ZZ...#]&h0r #>*]&h]&h"]&h]&hb...V.O@Z.{{distracted)]&hA--8]&hn]&h]&h  You hit the two-headed ogre but do no damage.You block the two-headed ogre's attack.]&h ]&h .VZ.Z 2 orc zombies (minion)=9.2 (0.5]&h ]&h F _The two-headed ogre hits you but does no damage.]&h1# #./..# #.# #.# #.# #.]&hE3B# #....VOZ@..# ####..###Z## #.#* #.# **##** #.# #Z## ** *,...##*#.# #..**.....##.## ##Z# *,,,** **#.## #.## *,,,,* *#.##...Z###..# ***#,* Z 3 orc zombies (minion)### #....Z#.ZZ...# #>* # Z   orc wizard zombie (minion)]&hu7]&h@8]&hB,]&hD V.Z.Z.T   trollTV   vampireZZZ 4 zombies]&hEzYou swap places.  A troll comes into view.]&h@F6-50.2 (1.0]&hL]&h/PR _Your orc zombie hits the two-headed ogre but does no damage.]&h7  You reach to attack!  You hit the two-headed ogre but do no damage.The two-headed ogre hits your orc zombie with a +0 giant club!!]&h:,]&h?.@Z.Z. 3]&h7@4==7 (0.5]&hzE]&hpGS _Your orc zombie is destroyed!]&h+y  You reach to attack!.VTT.--1.3 (0.6 _You hit the two-headed ogre but do no damage.]&hW)# #./..# #.# #.# #.# #.# #.....OVZ@.# ]&hX####..###Z## #.#* #.# **##** #.# #Z## ** *,...##*#.# #**.....##.## ##.# *,,,** **#.## #T## *,,,,* *#.##...Z###..# ***#,* # ### #....Z#.ZZ...# #>* #]&hs_q  You swap places.  Your orc zombie hits the vampire but does no damage.]&hm`]&h/b]&hjO.Z.T.]&hkV=-2.3 (1.0]&hs]&h݇ ]&h]&hL_The vampire hits your orc zombie. The vampire bites your orc zombie.]&h;  ]&h Q Your orc zombie hits the vampire but does no damage. ]&h K_The vampire hits your orc zombie. The vampire bites your orc zombie. ]&h) > You reach to attack! You puncture the two-headed ogre!]&h freeze the ]&h8 two-headed ogre.  ]&h͓ ]The two-headed ogre is moderately wounded. ]&hT ]&hԔ !]&h\ ]&h ]&h  ]&h  ]&h7 .Your orc zombie is destroyed!]&h UThe two-headed ogre hits your orc zombie with a +0 giant club!!]&h ]&h .]&h9 .]&hս T]&h .]&h  ]&hB M   orc wizard]&h+  zombie (minion)]&h* ]&h ]&hB =]&h 9 (0.6]&h ]&h  ]&h ]&h /_Your orc zombie is destroyed!]&h ]&h  You reach to attack! You hit the two-headed ogre.  You freeze the two-headed ogre.--3.4 (0.5]&hW ]&h! j _The two-headed ogre is moderately wounded.]&hB*#############......./...OV###..###@## #.#* #Z# **##** #.# #.## **,...##*T.,,,**.....##.## ##** **#.......## #.##, *#.##...Z###..**#,* # ### #....Z#.ZZ. #>* # #.# #####Z#####..#*.###.]&h,1.O.VT.]&h1H--4.4 (1.0]&h(7]&h8]&hIT ############......./......................O......V..####..###Z## #.#* #@# **##** #.# #T## **]&hU 2,...##*..,,,**.....##.## ##.#* **#.......## #.##, *#.##...Z###..**#,* # ### #....Z#.ZZ. #>* # #.# #####Z#####..#*.###.########...####..#** *...]&hr  ]&hs  ]&hu rYou swap places. The troll barely misses you. You block the troll's attack.  ]&hv The troll claws you.]&h{ ]&hʂ *]&h ]&h>p (ally target), confused)The vampire casts a spell at you.]&h ]&h0 ]&h v.OZ.]&h M4-==]&h 5]&hS ]&h  ]&h ]&h 0_Your orc wizard zombie appears confused.]&hY  ############ knorpule3000 the Spear-Bearer  #......./..# Poltergeist of Ashenzari *****. #..........# Health: 114/116 =======================- #..........# Magic: 35/38 ======================-- #..........# AC: 19Str: 12 #..........# EV: 19Int: 28 #.......VOZ# SH: 12Dex: 16 ####..###.##]&h  XL: 15 Next: 12% Place: Dungeon:12 #.#* #@# Noise: ==-------  Time: 29755.4 (0.0)  **##** #.# #T## **  M) +0 spear "Bound With Me" {freeze, Fort,  *,...##*#.# #..# *,,,*  Throw: 12 boomerangs  **.....##.## ##.# *,,,**  Fly  **#.......## #.## *,,,,*  *#.##...Z###..# ***#,* # O   two-headed ogre ### #....Z#.ZZ...# #>* ## T   troll #.# #####Z#####..#* #.###. V   vampire (ally target) #.#########...####..#** *...#. Z   orc wizard zombie (minion, confused) _Your orc wizard zombie appears confused.  Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir]&h A - straight lineAim: a troll]&h~############knorpule3000 the Spear-Bearer #......./..#Poltergeist of Ashenzari *****.#..........#Health: 114/116 =======================-#..........#Magic: 35/38 ======================--#..........#AC: 19Str: 12#..........#EV: 19Int: 28#.......VOZ#SH: 12Dex: 16####..###.##XL: 15 Next: 12% Place: Dungeon:12#.#* #@#Noise: ==-------  Time: 29755.4 (0.0)**##** #.# #*## **M) +0 spear "Bound With Me" {freeze, Fort,*,...##*#.# #..# *,,,*Throw: 12 boomerangs**.....##.## ##[39;]&h49m.# *,,,**Fly **#.......## #.## *,,,,**#.##...Z###..# ***#,* # O   two-headed ogre ### #....Z#.ZZ...##>* ## T   troll #.# #####Z#####..#*#.###. V   vampire (ally target) #.#########...####..#** *...#. Z   orc wizard zombie (minion, confused) _Your orc wizard zombie appears confused.  Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll]&hbU9 ]&h9T  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a troll  You draw life force from the troll! You feel life coursing into your body!  The troll barely misses you. You block the troll's attack. x2]&h:*]&hk invisible, ally target)  The vampire casts a spell.]&hP]&h=[uV.O)]&h\a6==6.4 (1]&hd]&hihE _The vampire flickers and vanishes for a moment.]&h; ############ knorpule3000 the Spear-Bearer  #......./..# Poltergeist of Ashenzari *****. #..........# Health: 116/116 ======================== #..........# Magic: 32/38 ====================---- #..........# AC: 19Str: 12 #..........# EV: 19Int: 28 #.......V.Z# SH: 12Dex: 16 ####..###O## XL: 15 Next: 12% Place: Dungeon:12 #.#* #@# Noise: ===------  Time: 29756.4 (0.0)  **##** #.# #T## **  M) +0 spear "Bound With Me" {freeze, Fort,  *,...##*#.# #..# *,,,*  Throw: 12 boomerangs  **.....##.## ##.# ]&hg *,,,**  Fly  **#.......## #.## *,,,,*  *#.##...Z###..# ***#,* # O   two-headed ogre ### #....Z#.ZZ...# #>* ## T   troll #.# #####Z#####..#* #.###. V   vampire (invisible) #.#########...####..#** *...#. Z   orc wizard zombie (minion, confused) _The vampire flickers and vanishes for a moment.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded)]&h7############knorpule3000 the Spear-Bearer #......./..#Poltergeist of Ashenzari *****.#..........#Health: 116/116 ========================#..........#Magic: 32/38 ====================----#..........#AC: 19]&hH:Str: 12#..........#EV: 19Int: 28#.......V.Z#SH: 12Dex: 16####..###O##XL: 15 Next: 12% Place: Dungeon:12#.#* #@#Noise: ===------  Time: 29756.4 (0.0)**##** #.# #*## **M) +0 spear "Bound With Me" {freeze, Fort,*,...##*#.# #..# *,,,*Throw: 12 boomerangs**.....##.## ##.# *,,,**Fly **#.......## #.## *,,,,**#.##...Z###..# ***#,* # O   two-headed ogre ### #....Z#.ZZ...##>*[]&h>40m ## T   troll #.# #####Z#####..#*#.###. V   vampire (invisible) #.#########...####..#** *...#. Z   orc wizard zombie (minion, confused) _The vampire flickers and vanishes for a moment.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded)]&h]&h  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a troll (moderately wounded)  You draw life force from the troll!  Your orc wizard zombie hits the two-headed ogre.]&h< .VT(ally target)  The troll barely misses you. You block the troll's attack. x2]&h#3-7.4 (1]&h]&hX _The two-headed ogre misses you. x2]&hq O ############]&hQr  knorpule3000 the Spear-Bearer  #......./..# Poltergeist of Ashenzari *****. #..........# Health: 116/116 ======================== #..........# Magic: 29/38 ==================------ #..........# AC: 19Str: 12 #..........# EV: 19Int: 28 ]&hr #........VZ# SH: 12Dex: 16 ####..###O## XL: 15 Next: 12% Place: Dungeon:12 #.#* #@# Noise: ==-------  Time: 29757.4 (0.0)  **##** #.# #T## **  M) +0 spear "Bound With Me" {freeze, Fort,  *,...##*#.# #..# *,,,*  Throw: 12 boomerangs ]&hjs X **.....##.## ##.# *,,,**  Fly  **#.......## #.## *,,,,*  *#.##...Z###..# ***#,* # O   two-headed ogre ### #....Z#.ZZ...# #>* ## T   troll (ally target) #.# #####Z#####..#* #.###. V   vampire (invisible) #.#########...####..#** *...#. Z   orc wizard zombie (minion, confused) _The two-headed ogre misses you. x2  Casting: Vampiric Draining (safe; 1% risk of failure)  ]&ht zConfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, ally target)]&h############knorpule3000 the Spear-Bearer #......./..#Poltergeist of Ashenzari *****.#..........#Health: 116/116 ========================#..........#Magic: 29/38 ==================------#..........#AC: 19Str: 12#..........#EV: 19Int: 28#........VZ#SH: 12Dex: 16####..###O##XL: 15 Next: 12% Place: Dungeon:12]&h#.#* #@#Noise: ==-------  Time: 29757.4 (0.0)**##** #.# #*## **M) +0 spear "Bound With Me" {freeze, Fort,*,...##*#.# #..# *,,,*Throw: 12 boomerangs**.....##.## ##.# *,,,**Fly **#.......## #.## *,,,,**#.##...Z###..# ***#,* # O   two-headed ogre ### #....Z#.ZZ...##>* ## T   troll (ally target) #.# #####Z#####..#*#.###. V   vampire (invisible) #.#########...####..#** *...#. Z   orc wizard zombie (minion, confus]&hhed) _The two-headed ogre misses you. x2  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, ally target)]&h  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a troll (heavily wounded, ally target)  You draw life force from the troll!!  You kill the troll!]&h V   vampire (invisibleZ   orc wizard zombie (minion, confused)]&h0b[(ally target)]&hF338.4 (1]&hL]&hOK _The +0 troll leather armour is intact enough to wear.]&h3Q^ ############ knorpule3000 the Spear-Bearer  #......./..# Poltergeist of Ashenzari *****. #..........#]&h2R Health: 116/116 ======================== #..........# Magic: 26/38 ================-------- #..........# AC: 19Str: 12 #..........#]&hR| EV: 19Int: 28 #........VZ# SH: 12Dex: 16 ####..###O##]&hS XL: 15 Next: 13% Place: Dungeon:12 #.#* #@# Noise: ==-------  Time: 29758.4 (0.0) ]&hqT **##** #.# #[## **  M) +0 spear "Bound With Me" {freeze, Fort,  *,...##*#.# #..# *,,,*  Throw: 12 boomerangs  **.....##.## ##.# *,,,**  Fly  **#.......## #.## *,,,,*  ]&hT1*#.##...Z###..# ***#,* # O   two-headed ogre (ally target) ### #....Z#.ZZ...# #>* ## V   vampire (invisible) #.# #####Z#####..#* #.###. Z   orc wizard zombie (minion, confused) #.#########...####..#** *...#.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]&hwU\Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, ally  target)]&h8############knorpule3000 the Spear-Bearer #......./..#Poltergeist of Ashenzari *****.#..........#Health: 116/116 ========================#..........#Magic: 26/38 ================--------#..........#AC: 19Str: 12#..........#EV: 19Int: 28#........VZ#SH: 12Dex: 16####..###*##XL: 15 Next: 13% Place: Dungeon:12#.#* #@#Noise: ==-------  Time: 29758.4 (0.0)**##** #.# #[## **M) +0 spear "Bound With Me" {freeze, Fort,*,...##*#.# #..# *,,,*Throw: 12 boomerangs**.....##.## ##.[33]&h;m# *,,,**Fly **#.......## #.## *,,,,**#.##...Z###..# ***#,* # O   two-headed ogre (ally target) ### #....Z#.ZZ...##>* ## V   vampire (invisible) #.# #####Z#####..#*#.###. Z   orc wizard zombie (minion, confused) #.#########...####..#** *...#.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, ally  target)]&h]&hAim  Press: ? - help, Shift-Dir - straight line: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, ally  target)  You draw life force from the two-headed ogre!  You block the two-headed ogre's attack.]&hznZ.O]&h3]95/116 -----7]&hT==9.4 (1]&hA ]&h]&h;_The two-headed ogre hits you with a +0 giant club!!]&h; ############ knorpule3000 the Spear-Bearer  #......./..# Poltergeist of Ashenzari *****. #..........# Health: 95/116 ===================----- #..........# Magic: 24/38 ===============--------- #..........# AC: 19Str: 12 #........Z.# EV: 19Int: 28 ]&hHH#........V.# SH: 12Dex: 16 ####..###O## XL: 15 Next: 13% Place: Dungeon:12 #.#* #@# Noise: ===------  Time: 29759.4 (0.0)  **##** #.# #[## **  M) +0 spear "Bound With Me" {freeze, Fort, ]&h9 *,...##*#.# #..# *,,,*  Throw: 12 boomerangs  **.....##.## ##.# *,,,**  Fly  **#.......## #.## *,,,,*  *#.##...Z###..# ***#,* # O   two-headed ogre (ally target) ### #....Z#.ZZ...# #>* ## V   vampire (invisible) #.# #####Z#####..#* #.###. Z   orc wizard zombie (minion, confused) #.#########...####..#** *...#.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, ally  target)]&hJ{]&h############knorpule3000 the Spear-Bearer #......./..#Poltergeist of Ashenzari *****.#..........#Health: 95/116 ===================-----]&h#..........#Magic: 27/38 =================-------#..........#AC: 19Str: 12#........Z.#EV: 19Int: 28#........V.#SH: 12Dex: 16####..###O##XL: 15 Next: 13% Place: Dungeon:12#.#* #@#Noise: ===------  Time: 29759.4 (0.0)**##** #.# #[## **M) +0 spear "Bound With Me" {freeze, Fort,*,...##*#.# #..# *,,,*Throw: 12 boomerangs**.....##.## ##.# *,,,**Fly **#.......## #.## *,,,,**#.##...Z###..# ***#,* # [0;10;1]&hmO   two-headed ogre (ally target) ### #....Z#.ZZ...##>* ## V   vampire (invisible) #.# #####Z#####..#*#.###. Z   orc wizard zombie (minion, confused) #.#########...####..#** *...#.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, ally  target)  Okay, then.]&hV]&h ]&h]&hs. _]&h q ############ knorpule3000 the Spear-Bearer  #......./..# Poltergeist of Ashenzari *****. #..........# Health: 95/116 ===================----- #..........# Magic: 23/38 ==============---------- #..........# AC: 19Str: 12 #........Z.# EV: 19Int: 28 #........V.# SH: 12Dex: 16 ####..###O##]&ht XL: 15 Next: 13% Place: Dungeon:12 #.#* #@# Noise: ===------  Time: 29759.4 (0.0)  **##** #.# #[## **  M) +0 spear "Bound With Me" {freeze, Fort,  *,...##*#.# #..# *,,,*  Throw: 12 boomerangs  **.....##.## ##.# *,,,**  Fly  **#.......## #.## *,,,,*  *#.##...Z###..# ***#,* # O   two-headed ogre (ally target) ### #....Z#.ZZ...# #>* ## V   vampire (invisible) #.# #####Z#####..#* #.###. Z   orc wizard zombie (minion, confused) #.#########...####..#** *...#.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (hea]&hu=vily wounded, ally  target)]&h; ############ knorpule3000 the Spear-Bearer  #......./..# Poltergeist of Ashenzari *****. #..........# Health: 95/116 ===================----- #..........# Magic: 23/38 ==============---------- #..........# AC: 19Str: 12 ]&h#........Z.# EV: 19Int: 28 #........V.# SH: 12Dex: 16 ####..###O## XL: 15 Next: 13% Place: Dungeon:12 #.#* #@# Noise: ===------  Time: 29759.4 (0.0)  **##** #.# #[## **  M) +0 spear "Bound With Me" {freeze, Fort,  *,...##*#.# #..# *,,,*  Throw: 12 boomerangs  **.....##.## ##.# *,,,**  Fly  **#.......## #.## *,,,,*  *#.##...Z###..# ***#,* # O   two-headed ogre (ally target) ### #....Z#.ZZ...# #>* ## V   vampire (invisible) #.# #####Z#####..#* #.###. Z   orc wizard zombie (minion, confused) #.#########...####..#** *...#.You feel drained.The two-headed ogre is engulfed in dark miasma.  The two-headed ogre is poisoned.  You feel bolstered]&h by spreading misfortune.The two-headed ogre seems to slow down.  The two-headed ogre hits you but does no damage.]&hT  #......./..# #..........# #..........# .....# .Z..# ]&he§V§# #O## #.#* #@#   #.# #[## **   #..# *,,,*   ##.#    #.##  ]&h9Z..#   poisoned, slow, ally…) ..# #>*  ..#*  P: 96/107 (116)==P: 23/38 24 60.4 (1Drain]&hq]&h3S  The two-headed ogre is engulfed in dark miasma.poisoned.  You feel bolstered by spreading misfortune.The two-headed ogre seems to slow down.hits you but does no damage. _The two-headed ogre closely misses you.]&h §Z.§§You puncture the two-headed ogre! You freeze the two-headed ogre.]&h 4--9 (0.5]&h ~ _The two-headed ogre is severely wounded.]&h@e §.§§]&hAd You hit the two-headed ogre. You freeze the two-headed ogre.]&hwCH--1.5 (0.6]&hQ]&hY ]&hGZU_The two-headed ogre is almost dead.]&hj  You hit the two-headed ogre. You freeze the two-headed ogre.  The two-headed ogre is almost dead.]&h3b  You kill the two-headed ogre!]&h^§§§☼§V§§V   vampire (invisible)Z   orc wizard zombie (minion, confused)]&h0 11=-52.0 (0.5 _Your orc wizard zombie barely misses the vampire.]&h]&ht _Your base Translocations skill increases to level 7!]&hi ☼☼You hit the vampire. You freeze the vampire.6 (0.6]&hl]&ho5 _The vampire is lightly damaged.]&hp  You closely miss the vampire.The vampire is lightly damaged.]&hg☼§☼Z☼]&h7-4=3.1 (0.5]&h]&h[m _The vampire misses you. You block the vampire's attack.]&hUj  You hit the vampire but do no damage.]&h&6]&h]&hZ5 _The vampire is lightly damaged.]&h8 ☼○§☼☼○Z☼○You barely miss the vampire.The vampire is lightly damaged.]&h\9564.2 (0.6]&h]B]&hFK _The vampire hits you. You block the vampire's attack.]&hN ☼☼☼You barely miss the vampire.The vampire is lightly damaged.8 ]&ho_The vampire misses you. The vampire closely misses you.]&h0# j  You hit the vampire but do no damage.]&h - k☼○○Z○○]&h;/ I=5.3 (0.5]&h7 ]&h9 5 _The vampire is lightly damaged.]&h  You closely miss the vampire.The vampire is lightly damaged.]&h.78]&hV]&ht _The vampire barely misses you. You block the vampire's attack.]&hW   You hit the vampire.Z○°☼○○°○○°6.3 _The vampire is lightly damaged.]&h○○The vampire barely misses you. You block the vampire's attack.  You hit the vampire. _ You hit the vampire.  The vampire is lightly damaged.  hits you but does no damage.538 _You block the vampire's attack.]&h"x ○°°°°You hit the vampire but do no damage.The vampire is lightly damaged.27.4 (0.6 _Your orc wizard zombie completely misses itself.]&ht*  .○°° You hit the vampire. You freeze the vampire.  The vampire is moderately damaged.19 (0.5 _The vampire barely misses you. The vampire misses you.]&h& +  You hit the vampire.Z°°.°°.8=08.4]&h( ]&hN+ _ _The vampire is heavily damaged.]&h °°[°You hit the vampire.  The vampire is heavily damaged.9 _The vampire misses you. You block the vampire's attack.]&hJ  You hit the vampire.  The vampire is severely damaged...Z.. 19 9.4]&hz _You feel your existence waver again.]&h  ..  You hit the vampire but do no damage.The vampire is severely damaged.]&h=&9]&h]&h _The vampire misses you. The vampire completely misses you.]&h b  You closely miss the vampire.]&h P...Z]&h J=70.5 (0.6]&ha ]&h* ` _The vampire is severely damaged.]&h ]&h!]&h .]&h .]&h )]&h 1You hit the vampire.  ]&h ;The vampire is severely damaged.]&h.HYour orc wizard zombie seems less confused.]&hCm96=1.1]&h ]&h]&h*_You block the vampire's attack. x2]&hi  You hit the vampire but do no damage..Z6 (0.5]&h!]&h8` _The vampire is severely damaged.]&hkA>  You puncture the vampire!]&hH$Z   orc wizard zombie (minion)]&hI!]&h^2=2.1 _You destroy the vampire!]&h= ##########....../.......]&h[ ..............#........Z.#####..###@## #.#* #.# *##** [#* ]&hI !,...##*#.# #..# **.....##.## ##.# ***#.......## #.#,,,,*  *#.##...Z###***#,* ## #....Z#.ZZ...# >* ## #####Z#####..#* #.##]&h} ]&ho 6--3.1 (1.0]&h ]&h: l  You now have 1212 gold pieces (gained 71).  Things that are here:]&h h100/112 (116)=--]&h7 $4.1 (2]&h  _a +0 giant club; a +0 giant club; a two-headed ogre corpse]&h7=128=]&hX]&hB]&hV3=9=]&h]&h574=]&hE:,]&hD]&h+P30=]&h\R5]&ha]&ha]&hc]&hh]&hi&6]&hk]&hp]&hqL1=]&ht]&hx]&hy]&h;{]&h]&h&7]&h]&hO,]&h"]&h]&hi2==]&hԖ]&h0]&hEL8=]&h]&hs,]&hǩ]&h]&hVV9=]&h~]&hp]&h=V3=]&hM]&h10]&h]&hx]&hz]&hb4=]&h|]&h<1]&h]&h8,]&h]&h _ _You start resting.]&h1804.1 (30.0)]&hZ2=5.1 (31]&h*]&hZ" _HP restored.]&h(3 ]&h3 ]&h5 ]&hG 5==]&hG ]&hoM ,]&hO ]&hU ]&hV r=6=]&hY ]&hh B]&h.k ,]&hm ]&hs ,]&ht ]&h{ b7=]&hP} ]&h~ ,]&h& ]&h; ,]&hȉ ]&h ,]&h0 ]&hf _ _You start resting.]&h/ ,16.1 (1]&hߞ w8==7.1 (12]&h ]&h % _Magic restored.]&hu##########/.........@.#####..###Z## #.#* #.# *##** [#* ,...##*#.# #.***.....##.## ##.# ***#.......## #.#,,,,*]&hd. *#.##...Z###***#,* ## #....Z#.ZZ...# >* ##]&h^ ]&hn18.0)]&h]&h3& _You swap places.]&h ##########/..........####..###Z## #.#* #.# *##** [#*,...##*#.# #. **.....##.## ##.# ]&h ***#.......## #.#,,,,* *#.##...Z###***#,* ]&h ]&hO jZ)9]&h ]&hh ]&hhV]&h^W]&h[]&hb]&h=e]&h/xX]&h*y]&h]&hj:=]&h]&h]&h]&hZ,]&h ]&hߑ]&h6]&h,]&h]&h[,]&h]&hO _Q - a wand of roots (7) (gained 2 charges)]&hQ4]&hͧ]&h ]&h]&h,]&h]&hy]&h]&h,]&h7]&h]&hA]&h,]&h]&h]&h",]&h]&h]&h,]&h]&h]&h]&h,]&h]&hj]&h]&h,]&h]&hw]&h]&hW,]&h]&h]&hH]&h,]&h]&hm]&h]&h ,]&h]&hO]&h]&hu,]&h0]&h{]&h ]&he ,]&h ]&hx]&h]&h0,]&h]&h]&h]&h ,]&h]&h1]&h]&h ,]&ha!]&h"]&h3%,]&h%]&h*]&h-,]&h-]&h/5 _You swap places.]&h2]&h 44]&h4]&h6]&h9]&h;,]&h =]&h?]&hB]&h.D,]&hE]&hG]&hrJ]&hL,]&hxN]&hP]&hOS]&h&U,]&hV]&h}X]&hZ]&hF],]&h^]&hj`]&hc]&h.u]&hz]&h##.....##.## ##.# *,,,**###.......## #.## *,,,,*##.##....###..# ***#,* # ### #.....#......##>* ## #.# #####.#####..#*#.###. #.#########...####..#** *...#. #.ZZ.Z.Z.##.#.Z.##....*** **#.WW #Z######Z.#..##..####...*** **#<W #Z##..........##@#***....,**#....51.1 (3]&hf2.0) #Z#....(.........,>...##. #...............###...###.####*#. #.................,,...#*,,,***#. #...............###**...,,,,,,**. #......<........#####*.>,,*,,,,,. #...................#**$,,,,,,,,. #.#...........).....#**,,,,,*,,,, #.##......Z...)......, *,,,]&h]&h\.Z,,*]&h,2.1 (33]&h ]&h9 _Found an escape hatch in the floor.]&h4]&h]&h̫]&h]&hpX]&h{,]&h|]&hX]&h]&h1,]&h*]&h&]&h]&hm]&h]&h]&h]&h]&h]&hX)B]&h8X]&h:]&h>]&h@]&hA]&hC]&hE]&hH]&hP]&hQ####...####..### *...#..$....^ ]&h5RPZ.##.#...##....### **#.WW@...... ]&hRn#Z.#..##..####...### **#<WW...... ]&hSn.......##.####.....###........... ]&hU(..................>...##.....<. .........###...###.####*#....... ................##...####.#.....# .........#####.........#*.#$..### <........######Z@..#...,,.##...., .............###$,......., .).....#*#.....#..,,##..,,, .)......,..###.#*,,,,##.,,,##..))......*### *,..,,** #]&hV}Z##.........#* ****.., ]&h@WZ##.........# ****,,,{#*]&hWS#.........#**,,<,***** ]&htXZ...]&hY....,,,********]&hY!]&h_]&h_60.1 (8]&h0`.0)]&hRa]&ha]&hf]&hi ]&hj ]&h0k6_You sense a monster nearby. ]&hk[_There is an escape hatch in the floor here.]&hb4]&hg]&h]&h[% _]&hX-O _You now have 1230 gold pieces (gained 18).]&h1;...####..### *...#..$....^. .##.#...##....### **#.WW@. Z.#..##..####...### **#<WW.##.####.....###. ..........>...##.....<.###...###.####*#.......##...####.#.....#.#####...#*.#$..###* .######Z>@.#....,.##....,###...,]&h2).....#*#.....#...,##..,)......,..###.#*,:,,##., .##..))......#### *...,,*,,,,* Z##.#* ***#.., H   manticore (asleep) Z##.# ****,,,H## Z   orc wizard zombie (minion) .##.#**,,<,***#* ]&hE7y 2.1 (2  A manticore comes into view.]&hV.Z,, ally target),,,3.1 (3 _Found a book of Weapons.]&h/  $....^ ## **#<####.....##.........><##...###.###......##...####.........#*.#$#.Z@.###.........)#.....#...)..###.#*,:))#### *... ***#..,,  ##, <,***#*,  ]&h_ | $....^ ## **#<####.....##.........><##...###.###......##...####.........#*.#$#.Z@.###.........)#.....#...)..###.#*,:))#### *... ***#..,,  ##, <,***#]&h ]&h ]&h ]&h ` _A manticore is nearby!]&h .#...##....### **#.WW@.........##..####...### **#<WW. .....##.####.....###.................>...##.....<###...###.####*#.............##...####.#.....######.........##.#$..###*#Z..#......##....,,,...###..@.............,]&hg).....#*#.....#....##..,,,).........###.#*,:.,##., ##..))......#### *...,,*,,,,***** ##.........#* ***# ##...# ****,,,H##, ##.#**,,<,***#*, ..,,,********, ###********,,,]&h]&h)u>Z,*,,,*]&h)24.1 (1 _]&h1]&h3]&hL-  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]&hmN ]&hgce.)  Your orc wizard zombie crumbles into dust!4---===5Reap Fly Drain]&h-]&h̄u _You dismiss your zombies and call upon the dead to rise afresh.]&hd..##..####...### **#<WW. ....##.####.....###.................>...##.....<###...###.####*#.............##...####.#.....######.........##.#$..###*.##>..#......##....,,,...###..........,).....#*#...@.#....##..,,,]&h).........###.#*,:.,##., #..))......#### *...,,*,,,,****** #.........#* **##...,, ..# ****,,,H##.#..#**,,<,***#*,. ..,,,********,, ##********,,,,*###,]&hi,,,,*,,,,,,,,,,,,,]&h0---6]&h\']&h)]&h...##.####.....###.................>...##.....<###...###.####*#.............##...####.#.....#...$#####.........##.#$..###*.###>..#......##....,,,.....###................,).....#*#.....#....##..,,,).........###@#*,:.,##.,]&h))......#### #.....#,,,,******* .........#* *###.....? .# ****,,,H##.#. .#**,,<,***#*,.. .,,,********,,, #********,,,,**###,,,,,,,,,,,,,, *,,,,**,***]&h q,,*,,,******,,******]&h---7 _Found a scroll of teleportation.]&hZ =...........>...##.....<###...###.####*#.............##...####.#.....#...$#####.........##.#$..###*.####>..#......##....,,,..,...###................,).....#*#.....#....##..,,,).........###.##.:..##., .))......#### #.@...#,,,,********......#* *###.....?. # ****,,,H##.#.. #**,,<,**##*,..* ,,,********,,,#********,,,,**, ###,,,,,,,,,,,,,,, ,,,,**,*********,,****** ,***,]&h z,,,*,,*,,,,,,,,,**,,,,,,]&hf V5=--8]&h/ ]&h ]&hFQ( HHYou reach to attack!  The helpless manticore fails to defend itself.  You puncture the manticore! You freeze the manticore.6 (0.5]&h[]&h_7 _The manticore is lightly wounded.]&h  You reach to attack! You hit the manticore but do no damage.The manticore is lightly wounded.]&h& w `  The manticore flicks its tail.]&hE7 ]&h5? .WW   wraith (wandering)]&h~@ o95/112 (116) ----===9.1]&h.F ]&h*I 7 _The volley of spikes skewers you!]&hW###...###.####*#.......,......##...####.#.....#...$.*#####.........##.#$..###*.###*#>..#......##....,,,..,*...###................,,,,..* .]&hd~).....#*#.....#....##..,,,,,,,.* .).........###.##.:..##.,, ))......#### #.....#..:.********* .......#* *###@....?.. # ***#...H##.#... #*#..<.####*,..*, ,..##******,,,W* #********,,,,**,, ##,,,,,,,,,,,,,,,, ,,,**,*********,,******* ***, ,,,,,,,,,**,,,,,, ***,]&hlw ,*,,{,,]&hl,*,***,,,,,,,,****,,Found a book of Displacement. Found an escape hatch in the ceiling.]&hVnu88--------70.1 (1.0]&h]x]&hq{T _You block the manticore's attack. x2; The manticore claws you!]&hY...###...###.####*#............., knorpule3000 the Spear-Bearer ..........##...####.#.....#...$.* Poltergeist of Ashenzari *****. ...#####.........##.#$..###*.###* HP: 88/112 (116) ==================------ ...######.>..#......##....,,,..,* MP: 32/38====================---- .......###................,,,,..* AC: 19Str: 12 .).....#*#.....#....##..,,,,,,,.* EV: 19Int: 28 .).........###.##.:..##.,,,,,,,,, SH: 12Dex: 16 ))......#### #.....#..:.********* XL: 15 Next: 15% Place: Dungeon:12 .......#* *###@....?..,  Noise: =--------  Time: 29870.1 (0.0) .......# ***#...H##.#...*  M) +0 spear "Bound With Me" {freeze, Fort, .......#*#..<.####*,..*,,  Throw: 12 boomerangs ........,..##******,,,W*, []&h^ 39;49m Reap Fly Drain .......#********,,,,**{,, ##......,,,,,,,,,,,,,,,,,  H   manticore ,,,**,*********,,******** ***, ,,,,,,,,,**,,,,,,, ***, ***,,,,,,,,****,, _You block the manticore's attack. x2; The manticore claws you!  Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (lightly wounded)]&hO...###...###.####*#............., knorpule3000 the Spear-Bearer ..........##...####.#.....#...$.* Poltergeist of Ashenzari *****. ...#####.........##.#$..###*.###* HP: 88/112 (116) ==================------ ]&h...######.>..#......##....,,,..,* MP: 32/38====================---- .......###................,,,,..* AC: 19Str: 12 .).....#*#.....#....##..,,,,,,,.* EV: 19Int: 28 .).........###.##.:..##.,,,,,,,,, SH: 12Dex: 16 ))......#### #.....#..:.********* XL: 15 Next: 15% Place: Dungeon:12 .......#* *###@....?..,Noise: =--------  Time: 29870.1 (0.0) .......# ***#...*##.#...*M) +0 spear "Bound With Me" {freeze, Fort, .......#*#[39;49]&h^m..<.####*,..*,,Throw: 12 boomerangs ........,..##******,,,W*,Reap Fly Drain .......#********,,,,**{,, ##......,,,,,,,,,,,,,,,,,H   manticore ,,,**,*********,,******** ***, ,,,,,,,,,**,,,,,,, ***, ***,,,,,,,,****,, _You block the manticore's attack. x2; The manticore claws you!  Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (lightly wounded)]&hʶ9 ]&hNH,{  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a manticore (lightly wounded)  You draw life force from the manticore! You feel life coursing into your body!  The manticore bites you. The manticore barely misses you.]&h[Pb93==1.1 (1]&hVZ]&h]A _The manticore claws you but does no damage.]&hS? ...###...###.####*#............., knorpule3000 the Spear-Bearer ..........##...####.#.....#...$.* Poltergeist of Ashenzari *****. ...#####.........##.#$..###*.###* HP: 93/112 (116) ===================----- ...######.>..#......##....,,,..,* MP: 29/38==================------ .......###................,,,,..* AC: 19Str: 12 .).....#*#.....#....##..,,,,,,,.* EV: 19Int: 28 .).........###.##.:..##.,,,,,,,,, SH: 12Dex: 16 ))......#### #.....#..:.********* XL: 15 Next: 15% Place: Dungeon:12 .......#* *###@....?..,  Noise: ==-------  Time: 29871.1 (0.0) .......# ***#...H##.#...*  M) +0 spear "Bound With Me" {freeze, Fort, .......#*#..<.####*,..*,,  Throw: 12 boomerangs ]&hbA ^........,..##******,,,W*,  Reap Fly Drain .......#********,,,,**,,, ##......,,,,,,,,,,,,,{,,,  H   manticore ,,,**,*********,,******** ***, ,,,,,,,,,**,,,,,,, ***, ***,,,,,,,,****,, _The manticore claws you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (heavily wounded)]&h;...###...###.####*#............., knorpule3000 the Spear-Bearer ..........##...####.#.....#...$.* Poltergeist of Ashenzari *****. ...#####.........##.#$..###*.###* HP: 93/112 (116) ===================----- ...######.>..#......##....,,,..,* MP: 29/38==================------ .......###................,,,,..* AC: 19Str: 12 .).....#*#.....#....##..,,,,,,,.* EV: 19Int: 28 .).........###.##.:..##.,,,,,,,,, SH: 12]&h=Dex: 16 ))......#### #.....#..:.********* XL: 15 Next: 15% Place: Dungeon:12 .......#* *###@....?..,Noise: ==-------  Time: 29871.1 (0.0) .......# ***#...*##.#...*M) +0 spear "Bound With Me" {freeze, Fort, .......#*#..<.####*,..*,,Throw: 12 boomerangs ........,..##******,,,W*,Reap Fly Drain .......#********,,,,**,,, ##......,,,,,,,,,,,,,{,,,H   manticore ,,,**,*********,,******** ***, ,,,,,,,,,**,,,,,,, ***, ***,,,,,,,,****,, _The manticore claws you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: ]&h>Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (heavily wounded)]&hx9 ]&hVH{,  Confirm with . or Enter, or press ? or * to list all spells.]&hAim  Press: ? - help, Shift-Dir - straight line: a manticore (heavily wounded]&hҮ)  You draw life force from the manticore! You feel life coursing into your body.  You block the manticore's attack.]&hMc8==302.1 (1]&hY]&hԽD _The manticore claws you but does no damage. x2]&h..#......##....,,,..,* MP: 27/38=================------- .......###................,,,,..* AC: 19Str: 12 .).....#*#.....#....##..,,,,,,,.* EV: 19Int: 28 .).........###.##.:..##.,,,,,,,,, SH: 12Dex: 16 ))......#### #.....#..:.********* XL: 15 Next: 15% Place: Dungeon:12 .......#* *###@....?..,  Noise: ==-------  Time: 29872.1 (0.0) .......# ***#...H##.#...*  M) +0 spear "Bound With Me" {freeze, Fort, .......#*#..<.####*,..*,,  Throw: 12 boomerangs ]&hm{f........,..##******,,,W*,  Reap Fly Drain .......#********,,,,**,,, ##......,,,,,,,,,,,,{,,,,  H   manticore ,,,**,*********,,******** ***, ,,,,,,,,,**,,,,,,, ***, ***,,,,,,,,****,, _The manticore claws you but does no damage. x2  ]&h1|Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (severely wounded)]&hLi...###...###.####*#............., knorpule3000 the Spear-Bearer ..........##...####.#.....#...$.* Poltergeist of Ashenzari *****. ]&h-j...#####.........##.#$..###*.###* HP: 98/112 (116) =====================--- ...######.>..#......##....,,,..,* MP: 27/38=================------- .......###................,,,,..* AC: 19Str: 12 .).....#*#.....#....##..,,,,,,,.* EV: 19Int: 28 .).........###.##.:..##.,,,,,,,,, SH: 12Dex: 16 ]&hj())......#### #.....#..:.********* XL: 15 Next: 15% Place: Dungeon:12 .......#* *###@....?..,Noise: ==-------  Time: 29872.1 (0.0) .......# ***#...*##.#...*M) +0 spear "Bound With Me" {freeze, Fort, .......#*#..<.####*,..*,,]&hqk.Throw: 12 boomerangs ........,..##******,,,W*,Reap Fly Drain .......#********,,,,**,,, ##......,,,,,,,,,,,,{,,,,H   manticore ,,,**,*********,,******** ***, ,,,,,,,,,**,,,,,,, ]&hl***, ***,,,,,,,,****,, _The manticore claws you but does no damage. x2  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line]&hncAim: a manticore (severely wounded)]&hA9 ]&hqH,{  Confirm with . or Enter, or press ? or * to list all spells.Aim  ]&hwPress: ? - help, Shift-Dir - straight line: a manticore (severely wounded)  You draw life force from the manticore! You feel life coursing into your body!  The manticore closely misses you. The manticore claws you.]&he104/112 (116)=3.1 (1]&hP]&hyA _The manticore claws you but does no damage.]&hr1...###...###.####*#............., knorpule3000 the Spear-Bearer ..........##...####.#.....#...$.* Poltergeist of Ashenzari *****. ]&h...#####.........##.#$..###*.###* HP: 104/112 (116) ======================-- ...######.>..#......##....,,,..,* MP: 24/38===============--------- .......###................,,,,..* AC: 19Str: 12 .).....#*#.....#....##..,,,,,,,.* EV: 19Int: 28 .).........###.##.:..##.,,,,,,,,, SH: 12Dex: 16 ))......#### #.....#..:.********* XL: 15 Next: 15% Place: Dungeon:12 .......#* *###@....?..,  Noise: ==-------  Time: 29873.1 (0.0) .......# ***#...H##.#...*  M) +0 spear "Bound With Me" {freeze, Fort, .......#*#..<.####*,..*,,  Throw: 12 boomerangs ........,..##******,,,W*,  Reap Fly Drain .......#********,,,,**,,, ##......,,,,,,,,,,,,,{,,,  H  [4]&h0m manticore ,,,**,*********,,******** ***, ,,,,,,,,,**,,,,,,, ***, ***,,,,,,,,****,, _The manticore claws you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (almost dead)]&hɱ...###...###.####*#............., knorpule3000 the Spear-Bearer ..........##...####.#.....#...$.* Poltergeist of Ashenzari *****. ]&h...#####.........##.#$..###*.###* HP: 104/112 (116) ======================-- ...######.>..#......##....,,,..,* MP: 24/38===============--------- .......###................,,,,..* AC: 19Str: 12 .).....#*#.....#....##..,,,,,,,.* EV: 19Int: 28 .).........###.##.:..##.,,,,,,,,, SH: 12Dex: 16 ))......#### #.....#..:.********* XL: 15 Next: 15% Place: Dungeon:12 .......#* *###@....?..,Noise: ==-------  Time:]&h 29873.1 (0.0) .......# ***#...*##.#...*M) +0 spear "Bound With Me" {freeze, Fort, .......#*#..<.####*,..*,,Throw: 12 boomerangs ........,..##******,,,W*,Reap Fly Drain .......#********,,,,**,,, ##......,,,,,,,,,,,,,{,,,H   manticore ,,,**,*********,,******** ***, ,,,,,,,,,**,,,,,,, ***, ***,,,,,,,,****,, _The manticore claws you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  ]&heConfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (almost dead)]&hkQ  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a manticore (almost dead)  ]&hkYou draw life force from the manticore!  You kill the manticore!]&h   You have harvested as much death for Grave Claw as you can hold at once.]&hs;Z{,Z   manticore zombie (minion)]&hb?8/11374.1 (1]&h|g _You feel life coursing into your body. The dead are flying!]&h]&hIf...........>...##.....<]&hr.###...###.####*#.............]&h........##...####.#.....#...$..........##.#$..###*.#########.>..#......##....,,,.., ........###................,,,,.. ..).....#*#.....#....##... ..).........###.##.:..##.,,,,,,,, .))......#### #.@...#..:.********]&h.#* *###.....?..,.# ***#...Z##.#...*#*#..<.####*,..*,,..,..##******,,,.*, ..#********,,,,**{,, ###......,,,,,,,,,,,,,,,,, ,,,,**,*********,,******** ,***, ,,,**,,,,,,,]&h%]&h&]&h'--]&h7.5]&hG6]&h; T.>...##.....<.###...###.####*#...##...####.#.....#...$]&hb .#####.........##.#$..###*..######.>..#......##....,,,...###................,,,,.).....#*#.....#....##..,.).###.##.:..##. ..))......#### #@....#..:..#* *###.....?..,.# ***#...Z##.#...*.#*#..<.####*,..*,,.,..##******,,,.*,.#*,,,,**{,, ####......, *,,,,**,*,,* ,,***, ]&h% 0,**,]&hI ]&h> Z.Z   manticore zombie (minion),]&h 9=5--6]&h"" ]&hK% ]&h<>...##.....<.###...###.####*#...##...####.#.....#...$.#####.........##.#$..###*.#]&hZ>######.>..#......##....,,,..,###................,,,,.).....#*#.....#....##..,.).###.##.:..##., .]&hP?))......#### #.@...#..:.*#* *###Z....?.., # ***#....##.#...* #*#..<.####*,..*,, ,..##******,,,.*,#*]&hBc,,,,**{,, ]&hM]&hO&7]&h[]&h^]&h>...##.....<.,###...###.####*#..,##...####.#.....#...$.*#####.........##.#$..###*.###*######.>..#......##.T..,,,..,*###................,,,,..* .]&hMc).....#*#.....#....##..,.* .).###.##.:..##., ))......#### #..@..#..:.*#* *###Z....?.., # ***#....##.#...* #*#..<.####*,..*., ,..##******,,..#,#*]&h,,,,**.., T   troll (wandering)......,., Z   manticore zombie (minion) ]&hh]&h]&h T.Z.distracted, ally target)]&h &8]&h ]&h X _A troll comes into view.]&ho>...##.....<., ###...###.####*#..., ]&hdr.##...####.#.....#...$.* #####.........##.#$.T###*.###* ######.>..#......##....,,,..,* ###................,,,,..* ).....#*#.....#....##..,.* ).###.##.:..##., )......#### #..Z@.#..:.* #* *###.....?... ]&hKv6# ***#....##.#...# #*#..<.####*...#.. ,..##******,...#.#*,,,,##..e e   deep elf pyromancer (asleep)......,... T   troll (distracted, ally target)**,*,,******## Z   manticore zombie (minion) ]&hW ]&hߔ ]&h2You swap places.]&h]&h]&h{.]&hXZ]&h.]&h,]&h,]&hm,]&h(,]&h,]&h ,]&hY|Z   manticore zombie (minion)]&h *,]&h,]&h]&h]&h10]&h=]&hK9]&h]&h/ ]&h]&hg_A deep elf pyromancer comes into view. It is wielding a +1 dagger of venom.]&hu]&h˄ ###...###.####*#......., ......##...####.#.....#...$.* #####.........##.#${.###*.###* #>..#......##....,,,..,* ...###..........,,,,..* #*#.....#....##..,.,,,,,.* .........###.##Z:..##..., ......#### #.....#..:.##******* .....#* *###..@..?.... # ***#....##.#...#. #*#..<.####*...#... ,..##******....#.. #********,,,.##..e,]&hΉ ,,,,,,,,,,,..,.... ,**,*********,,**##**##. *, ,,,,,,,,,,**,,,,,,,,, ***,,****,,.{.Z,,**,,, ally tar…),,,,]&h& 6]&h! =]&hs 80]&h ]&hۛ ]&h& ###...###.####*#., ##...####.#.....#...$.* #####.........##.#$..###*.###* ######.>..#......##{...,,,..,* ###.................,,,..* #*#.....#....##.....,,,,.* ###.##.Z..##. #### #.....#..:.# #* *###...@.?..... # ***#....##.#...#.. #*#..<.#####...#...# ,..##*****#....#..# #*,,..##..e,.,]&hJ* j[14;16H...,...., Z   manticore zombie (minion) **,*,,*###**##., .{:Z*,**,*,,,1]&h/ ]&h2 ]&h ...###.####*#., ##...####.#.....#...$.* .........##.#$..####.###* .>..#......##......,..,* ###...........{......,,..* #*#.....#....##....* ###.##.:..##. #### #....Z#..:.# #* *###....@?.....# # ***#....##.#...#... #*#..<.#####...#...#* ,..##*****#[40]&h$m....#..#* #*,,..##..e...,...,.....# ,*,,####*###.,.  ,**,.., {..Z*,**,*W   wraith (wandering)W,.,Z   manticore zombie (minion),,12]&h...###.####*#., ##...####.#.....#...$.* ...##.#$..####.###* .>..#......##.........,* ###..........{........,..* #*#.....#....##....* ###.##.:..##.....,,,,, #### #.....#..:.####***** #* *###...Z.@.....#* # ***#....##.#...#.... #*#..<.#####...#...#*# ,..##*****#....#..#** #*,,..##..e]&hn...,,....,.....## e   deep elf pyromancer (asleep) ,*,.####*###W...  ,.#*,.... .T.Z*,,*,*, ally tar…),T   troll,Z   manticore zombie (minion),7==3 _You see here a scroll of teleportation.]&h~) .........>...##.....<., ##...###.####*#............., ......##...####.#.....#...$.*........##.#$..####.###* #####.>..#......##.........,*.###...................,..*#*#.....#...T##.......,,.*....###.##.:..##.....,,,,,..#### #.....#@.:.####*****.#* *###....Z?.....#**.# ***#....##.#...#....,#*#..<.#####...#...###,..,..##*****#....#..#***#********,,..##..e...,, ....,,,,,,,,,....,.....]&h: [33m##* *,*********,.####*###W...,,,,,,,,,,.#*,,,,,,,....,.T.Z24 _]&h  eelly target)You hit the troll. You freeze the troll.  The troll is lightly wounded.]&h"5===7 (0.6]&hR]&ha5 _The deep elf pyromancer shouts!]&h{ M  You hit the troll. You freeze the troll.]&h} o  The troll is moderately wounded.]&hl ]&hc .Ze.W .W   wraith]&h{ Z   manticore zombie (minion)]&h# 6--5.2 (0.5]&h ]&h+ l _The troll misses you. You block the troll's attack. x2]&hT.........>...##.....<.......,  knorpule3000 the Spear-Bearer ##...###.####*#.............,  Poltergeist of Ashenzari *****. ......##...####.#.....#...$.*  HP: 112/113 (116) =======================- ####.........##.#$..####.###*  MP: 24/38===============--------- #####.>..#......##.........,*  AC: 19Str: 12 ...###...................,..*  EV: 19Int: 28 ...#*#.....#....##.......,,.*  SH: 12Dex: 16 .......###.##.:.T##.....,,,,,  XL: 15 Next: 17% Place: Dungeon:12 ....#### #.....#@.:.####*****  Noise: =--------  Time: 29885.2 (0.0) ...#* *###.....?.....#**  M) +0 spear "Bound With Me" {freeze, Fort, ...# ***#....##.#.Z.#....,  Throw: 12 boomerangs[]&h0X18X ...#*#..<.#####...#...###,  Reap Fly Drain ....,..##*****#....#e.#*** ...#********,,..##......,,  e   deep elf pyromancer (ally target) ....,,,,,,,,,....,...W.##*  T   troll *,*********,.####*###....,  W   wraith  ,,,,,,,,,.#*,,,,,,,....,  Z   manticore zombie (minion) _The troll misses you. You block the troll's attack. x2  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded)]&hD.........>...##.....<.......,knorpule3000 the Spear-Bearer ##...###.####*#.............,Poltergeist of Ashenzari *****. ......##...####.#.....#...$.*HP: 112/113 (116) =======================- ####.........##.#$..####.###*MP: 24/38===============--------- #####.>..#......##.........,*AC: 19Str: 12 ...###...................,..*EV: 19Int: 28 ...#*#.....#....##.......,,.*SH: 12Dex: 16 ]&h.......###.##.:.*##.....,,,,,XL: 15 Next: 17% Place: Dungeon:12 ....#### #.....#@.:.####*****Noise: =--------  Time: 29885.2 (0.0) ...#* *###.....?.....#**M) +0 spear "Bound With Me" {freeze, Fort, ...# ***#....##.#.Z.#....,Throw: 12 boomerangs ...#*#..<.#####...#...###,Reap Fly Drain ....,..##*****#....#e.#*** ...#********,,..##......,,e   deep elf pyromancer (ally target) ....,,,,,,,,,....,...W.##*T]&h   troll *,*********,.####*###....,W   wraith,,,,,,,,,.#*,,,,,,,....,Z   manticore zombie (minion) _The troll misses you. You block the troll's attack. x2  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded)]&h 9 ]&hE$ ,]&hV2 TWW 2 wraiths  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (moderately wounded)  You draw life force from the troll! You feel life coursing into your body!]&h8  ****** The deep elf pyromancer points at you and mumbles some strange words.The bolt of fire hits your manticore zombie!!]&h* ]&h R  The bolt of fire hits you but does no damage.]&h ..@?.ZWW 3 wraiths (1 distracted)]&hV 99/113 (116) --====6.2 (1]&h ]&h ] _The troll bites you! You block the troll's attack. The troll claws you.]&hp .........>...##.....<.......,  knorpule3000 the Spear-Bearer ##...###.####*#.............,  Poltergeist of Ashenzari *****. ......##...####.#.....#...$.*  HP: 99/113 (116) =====================--- ]&hŵ ####.........##.#$..####.###*  MP: 21/38=============----------- #####.>..#......##.........,*  AC: 19Str: 12 ...###...................,..*  EV: 19Int: 28 ...#*#.....#....##.......,,.*  SH: 12Dex: 16 .......###.##.:.T##.....,,,,,  XL: 15 Next: 17% Place: Dungeon:12 ....#### #.....#@.:.####*****  Noise: ====-----  Time: 29886.2 (0.0) ]&hD ...#* *###.....?.....#**  M) +0 spear "Bound With Me" {freeze, Fort, ...# ***#....##.#...#....,  Throw: 12 boomerangs ...#*#..<.#####...#Z..###,  Reap Fly Drain ....,..##*****#....#e.#*** ...#********,,..##..W...,,  e   deep elf pyromancer (ally target) ....,,,,,,,,,....,...W.##*  T   troll *,*********,.####*###.W..,  WWW 3 wraiths (1 distracted)  ,,,,,,,,,.#*,,,,,,,....,  Z   manticore zombie (minion) _The troll bites you! You block the troll's attack. The troll claws you.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded)]&h .........>...##.....<.......,knorpule3000 the Spear-Bearer ##...###.####*#.............,Poltergeist of Ashenzari *****. ......##...####.#.....#...$.*HP: 99/113 (116) =====================--- ]&h ####.........##.#$..####.###*MP: 21/38=============----------- #####.>..#......##.........,*AC: 19Str: 12 ...###...................,..*EV: 19Int: 28 ...#*#.....#....##.......,,.*SH: 12Dex: 16 .......###.##.:.*##.....,,,,,XL: 15 Next: 17% Place: Dungeon:12 ....#### #.....#@.:.####*****]&h; Noise: ====-----  Time: 29886.2 (0.0) ...#* *###.....?.....#**M) +0 spear "Bound With Me" {freeze, Fort, ...# ***#....##.#...#....,Throw: 12 boomerangs ...#*#..<.#####...#Z..###,Reap Fly Drain ....,..##*****#....#e.#*** ...#********,,..##..W...,,e   deep elf pyromancer (ally target) ....,,,,,,,,,....,...W.##*T   troll *,*********,.####*###.W..,WWW 3 wraiths (1 distracted),,,,,,,,,.#*,,,,,,,....,Z   manticore zombie (minion) [39;]&h L49m_The troll bites you! You block the troll's attack. The troll claws you.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded)]&hN 9 ]&hC p  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (severely wounded)  ]&hG /You draw life force from the troll! You feel life coursing into your body.  The deep elf pyromancer hits your manticore zombie with a +1 dagger of venom.  You block the troll's attack. The troll completely misses you.]&h0X fTW.W.W.W]&h+Y _105/113 (116)=2]&hY C==--7.2 (1]&hb ]&hd R _The troll barely misses you.]&h*$]&h+.........>...##.....<.......,  knorpule3000 the Spear-Bearer ]&hw,##...###.####*#.............,  Poltergeist of Ashenzari *****. ]&hV-......##...####.#.....#...$.*  HP: 105/113 (116) ======================-- ]&h .####.........##.#$..####.###*  MP: 19/38]&h.M============------------ ]&hs/h#####.>..#......##.........,*  AC: 19]&h&0,Str: 12 ]&h0r...###...................,..*  EV: 19]&hm2,Int: 28 ]&h 3r...#*#.....#....##.......,,.*  SH: 12]&h3,Dex: 16 ]&h4.......###.##.:.T##.....,,,,,  XL: 15 Next: 17% Place: Dungeon:12 ]&hH5....#### #.....#@.:.####*****  Noise: ==-------  Time: 29887.2 (0.0) ]&h6...#* *###.....?.....#**  M) +0 spear "Bound With Me" {freeze, Fort, ]&h6...# ***#....##.#...#....,  Throw: 12 boomerangs ]&h7...#*#..<.#####...#Z..###,  Reap Fly Drain ]&h:L....,..##*****#....#e.#*** ...#********,,..##.W.W..,,  e   deep elf pyromancer (ally target) ....,,,,,,,,,....,....W##*  T   troll *,*********,.####*###....,  WWW 3 wraiths  ,,,,,,,,,.#*,,,,,,,....,  Z   manticore zombie (minion) _The troll barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (almost dead)]&hڤ 3.........>...##.....<.......,knorpule3000 the Spear-Bearer ##...###.####*#.............,Poltergeist of Ashenzari *****. ......##...####.#.....#...$.*]&h eHP: 105/113 (116) ======================-- ####.........##.#$..####.###*MP: 19/38============------------ #####.>..#......##.........,*AC: 19Str: 12 ...###...................,..*EV: 19Int: 28 ...#*#.....#....##.......,,.*SH: 12Dex: 16 .......###.##.:.*##.....,,,,,]&h XL: 15 Next: 17% Place: Dungeon:12 ....#### #.....#@.:.####*****Noise: ==-------  Time: 29887.2 (0.0) ...#* *###.....?.....#**M) +0 spear "Bound With Me" {freeze, Fort, ...# ***#....##.#...#....,Throw: 12 boomerangs ]&h= ...#*#..<.#####...#Z..###,Reap Fly Drain ....,..##*****#....#e.#*** ...#********,,..##.W.W..,,e   deep elf pyromancer (ally target) ....,,,,,,,,,....,....W##*T   troll ]&h4 r*,*********,.####*###....,WWW 3 wraiths,,,,,,,,,.#*,,,,,,,....,Z   manticore zombie (minion) _The troll barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (almost dead)]&h u  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  ]&h Press: ? - help, Shift-Dir - straight line  Aim: a troll (almost dead)  You draw life force from the troll!]&h| WWW 3 wraithsZ   manticore zombie (minion)  ]&h# 3You kill the troll!]&h% You draw life force from the troll!  You kill the troll!  You feel life coursing into your body. The dead are walking!  Your manticore zombie closely misses the deep elf pyromancer.r manticore zombie claws the deep elf pyromancer.  Your manticore zombie claws the deep elf pyromancer but does no damage.]&h& ]&h*' ]&hW( ]&hK2  ZW#eW.J   slime creature (distracted)J.e   deep elf pyromancer (ally target)]&h2 WWW 3 wraithsZZ 2 zombies (minion)The deep elf pyromancer hits your manticore zombie with a +1 dagger of venom.]&hpV 2 7/114]&hVW `8.2 (1 _A slime creature comes into view.]&he ]&hsi p _Your base Summonings skill increases to level 6!]&h#...###.####*#......., .....##...####.#.....#...$.* ###.........##.#$..####.###* >..#......##.........,* ..###...................,..* #*#.....#....##.......,,.* ...###.##.:.Z##.....,,,,, #### #.....#..:.####***** #* *###.....@.....#** # ***#....##.#...#...., #*#..<.#####...#Z..###, ,..##*****#...W#eW#*** #********,,..[40]&hm##...W..,,,,,,,,,,,....,...J.##* ,*********,.####*###....,  ,,,,,,,,,.#*,,,,,,,.W.., W 4 wraiths (1 distracted) ***,,,,,,,,****,,,,,,,   Your manticore zombie bites the deep elf pyromancer.  Your manticore zombie claws the deep elf pyromancer!  Your manticore zombie claws the deep elf pyromancer.]&hl ]&hgEW#ZW.#e.JWJ{W .E   fire elemental (summoned)WWWW 4 wraiths(…)The deep elf pyromancer gestures wildly while chanting.]&h/'89]&hE _You hear a shout! _You see here a scroll of teleportation.]&h&(M  You reach to attack! You hit the wraith.]&h6z.ZEE]&h73-7 (0.5]&hH6E]&hM4 _The wraith is lightly damaged.]&h, ~  You reach to attack! You hit the wraith but do no damage.]&h C  The wraith is lightly damaged.]&h ]&h ]&h K  The wraith hits your manticore zombie!]&hhEW.○.#ZWW.WJ 2 slime creatures (1 distracted)..JEW(1 distracted, 1 ally ta  The wraith is lightly damaged.  The wraith hits your manticore zombie!  A slime creature comes into view.The deep elf pyromancer hits your manticore zombie with a +1 dagger of venom.  Your manticore zombie bites the wraith but does no damage.  Your manticore zombie claws the wraith but does no damage.=90.2]&h%KEE]&h'= _Your manticore zombie claws the wraith!^&h~G .......>...##.....<, ###.####*#............., ....##...####.#.....#...$.* ^&hH .........##.#$..####.###* ###.>..#......##.........,* ###................* #*#.....#....##........,.* ..###.##.:..##.......,,, ### #.....#Z.@.####***** .#* *###.....?E....#** # ***#....##.#W.○#..... #*#..<.#####...#ZW.###. ^&hLI ,..##*****#....#e.#***#********,,..##..WJ..,,    slime creature ..,,,,,,,,,....,....W##* *********,.####*###...., E ,,,,,,,,,.#*,,,,,,,.J.., ^&hqM ^&hN ^&hQ  The fire elemental misses you. The wraith hits your manticore zombie!  Your troll zombie bites the wraith but does no damage.^&hR ^&hS ^&ha @ WE*.*W.###.,*{.JW.,,,^&hb @   Josephine.##**JJ 2 slime creatures@J..,,e   deep elf pyromancer (ally target)...,,E   fire elemental (summoned)  Your troll zombie claws the wraith. x2  ^&h\c The deep elf pyromancer hits your manticore zombie with a +1 dagger of venom.  Your manticore zombie bites the wraith! Your manticore zombie claws the wraith!^&hd >20-1.2 (1.0^&hl ;E^&h{ _Your manticore zombie claws the wraith. _You see here a book of Displacement.^&hfP#.....###.........., ...>...##.....<., ###.####*#............., ...##...####.#.....#...$.* .........##.#$..####.###* ##.>..#......##..,* ###...............* #*#.....#....##...* ..###.##.:..##@.......,, ### #.....#Z.:.#######** #* *###.....WE....#*** # ***#....##.#..○#.....* #*#..<.#####...#ZW.###.,,..##*****#....#e.#[34^&hSnm**** e   deep elf pyromancer (ally target) #********,,..##.{.JW.,,, E   fire elemental (summoned) .,,,,,,,,,....,.....##** WW 2 wraiths (1 ally target) ********,.####*###@J..,, ZZ 2 zombies (minion)..WEZ○°*,W#e{#****,@   Josephine.J.W.,,,,J   slime creature@.##**,e   deep elf pyromancer (ally target).J..,,,E   fire elemental (summoned) (…)9=-2^&h)[E _The wraith hits your manticore zombie! The fire elemental barely misses you.^&hB #...### **#<WW., ##.....###................,.....>...##.....<.......,#.####*#............., ....##...####.#.....#...$.*........##.#$..####.###*>..#......##^&h5E ,* .###............* .#*#.....#....* .....###.##.:..##........,, ..#### #.....#..WE#######** .#* *###.....Z○....#* .# ***#....##.#..°#.....** .#*#..<.#####...#ZW.###.,,J   slime creature ..,..##*****#...W#e{#****,e   deep elf pyromancer#********,,..##..J.W.,,,,E   fire elemental (summoned) ..,,,,,,,,,....,...@.##**,W   wraith (ally target) ^&ha L  Your manticore zombie bites the wraith.^&ha ^&hb ^&hc ^&hd ]  The wraith is destroyed!^&h1g t  Something hits your manticore zombie.^&hp W{○{@   Josephine.(ally target)@WW 2 wraiths.Z   manticore zombie (minion)^&h ^&ho 5^&hE /8-3^&h:  ^&h ^&h N_The deep elf pyromancer hits your manticore zombie but does no damage.^&h ...### **#.WW@### **#<.!.. ##.....###................>...##.....<..###.####*#............., ....##...####.#.....#...$..........##.#$..####.### ###.>..###,#.......#*#.....#....##...*...###.##.:..##W.......,, .^&h.#### #.....#..{○#######*** *###.....Z{....#*** ***#....##.#..°#.....**e   deep elf pyromancer (ally target)#*#..<.#####...#ZW.###.,WW 2 wraiths.,..##*****#...W#e.#****Z   manticore zombie (minion)#********,,..##..@.W.,,,,^&h^&hw  Something hits your manticore zombie.deep elf pyromancer hits your manticore zombie but does no damage.deep elf pyromancer.  Your manticore zombie barely misses the deep elf pyromancer.Your manticore zombie claws the deep elf pyromancer.  The deep elf pyromancer gestures wildly while chanting.^&heD  The deep elf pyromancer blinks!^&h@^  The wraith hits your manticore zombie but does no damage.^&h7fW.○E.@   JosephineE   fire elemental (summoned)@WW 2 wraiths (1 ally target).Z   manticore zombie (minion)^&h410=4^&h9E^&h.Z _The wraith attacks as it pursues you! You block the wraith's attack.^&h8### *...#..$....^....., ..### **#....., ...### *##<.!, #.....###.........., ...>...##.....<^&h;, ###.####*#............., ...##...####.#.....#...$.* .........##.#$..####.###* ##.>..#......##,* ###..............* #*#.....#....##W.* ..###.##.:..##........,, ### #.....#..○E#######** #* *###.....ZZ....#*** E   fire elemental (summoned) # ***#....##.#...#.....** WW 2 wraiths (1 ally target #*#..<.#####...#ZW.###.,, Z   manticore zombie (minion),..##*****#...W#@.#****,   troll^&hP>^&h@^&hB^&hD^&hJ  Your troll zombie is engulfed in blazing flames.  Your manticore zombie bites the wraith!  Your manticore zombie claws the wraith but does no damage. x2^&hX W.E°Z.J   slime creatureWE   fire elemental (summonedJWW 2 wraiths (1 ally target)Z 2 zombies^&hJZSomething hits your manticore zombie! The wraith attacks as it pursues you!^&h)\V1=5^&h8}j _The wraith closely misses you.^&h * #.###..W..... ### *...#..$....^.... ..### **#......### *##<.!... #.....###..............C....>...##.....<......^&hIl###.####*#............., ...##...####.#.....#...$. #.........##.#$.@####.###.>..#......##.., ##........W #*#.....#....##...* ....###.##.:..##E.......,, .#### #.....#..°Z#######**C   cyclops (missile, wandering)* *###.....Z.....#***  ***#....##.#..W#.....** #*#..<.#####...#ZJ.###.,   troll zombie (minion)^&h^&h3^&hi  A cyclops comes into view.^&hb^&h]+ CEZ○J   slime creatureWC   cyclops (missile)JE   fire elemental (summoned.WW 2 wraiths (1 ally target) (…)Your troll zombie is engulfed in blazing flames.^&hd3r(((((((E^&h#,^&h ......@WE○:○E6^&hOTEE^&hy _The cyclops throws a large rock. The large rock closely misses you. ^&h] ^&h ^&hh#>* ##... ^&h,  ^&h^ #.###..?.........., ## *...#..$....^....., .### **#....., ...### *##<.!.,  ^&hG ###..............C., ...>...##.....<......., ###.####*#............., ..##...####.#...@.#...$.* .........##.#$..####.###* .>..###.W.......,* #.............E........* *#.....#....##.○........*..###.##.:..##Z.......,, C   cyclops (missile)### #.....#..:○#######**E   fire elemental (summoned) * *###.....Z.W...#*** WW 2 wraiths (1 ally target  ^&h ***#....##.#..J#.....** Z   troll zombie (minion) ^&h ^&h ^&h ^&h{ ^&h:  ^&h! ^&hCW ^&h .{ ^&hS° ^&hZ ^&h○ ^&haeJ   slime creature ^&h5° ^&h~C   cyclops (missile) ^&hJ ^&hIA   wraith ( ^&h  ^&h. ^&h= * ^&h  ^&hFYour troll zombie is engulfed in blazing flames. ^&h ^&h1 ^&hY= ^&h 7 ^&h< ^&h  ^&hv ^&h)L_The wraith attacks as it pursues you! You block the wraith's attack. ^&hH***#,* ##.....#.....*>* ##.. #.###..?..... ## *...#..$....^### **#....### *##<.!.###..............C....>...#<###.####*#.....@.......,##...####.#.....#...$. .........##.#$.W####.###.>..###..{, #........°  ^&h&4*#.....#....##.Z.*C   cyclops (missile) ...###.##.:..##○.......,,W   wraith (ally target) #### #.....#..:°#######**Z   troll zombie (minion) * *###.....Z.J...#*** ^&hE ^&h ^&hU  Your troll zombie is engulfed in blazing flames. ^&h^.CW.E○.°J   slime creature○C   cyclops (missile)J ^&h+ E   fire elemental (summoned).W   wraith-8 ^&h (TEE ^&h+U _Your troll zombie is destroyed! ^&hl,,,,* *#####*****,,***#,* ##.....#.....*>* ##.. #.###..?..... ## *...#..$....^### **#....### *##<.!###..................>...#C ^&hw ###.####*#.............,##...####.#...W.#...$. .........##.#$..####.###.>..###.E○......, #...........C   cyclops (missile) *#.....#....##.°.*E   fire elemental (summoned) ...###.##.:..##○.......,,W   wraith #### #.....#..:J#######** ^&h! ^&h# ^&h$ ^&h% ^&hm1C.E°○J   slime creature.C   cyclops (missile)J ^&h=2E   fire elemental (summoned).W   wraith ^&h3z2=-9 ^&h@;E ^&h-Da _There is a stone staircase leading up here. ^&hk ^&hl ^&hr;E ^&ht ^&h...######..#.%.......#.# #..1#.........#.@........# #.. ....#.........#..#####...# #....#.........#..#...#...# #..)###########.[#...#...# #...........#...#...# #<. #..###'#...######.. #................................  #####'########..#####'###########  .............#..#................  _The slime creature is engulfed in blazing flames. ^&h ^&hm ^&h-1.7 (2.5 ^&h ^&hL{ _You fly upwards. _There is a stone staircase leading down here. ^&hw ^&h ^&h ^&h\ ^&hU33= ^&hX ^&hu ^&hf 30 _You start resting. ^&h`44.7 (3Reap  ^&h?# ^&hT&_ _Your reaping aura is weakening. ^&hض 4 ^&hY  ^&h 4== ^&h _ _You start resting. ^&h +6.7 (2 ^&h Y5=7.7 (3 ^&hx  ^&h " _HP restored. ^&hj4 ^&hk ^&hy ^&hi ^&he 9.7 (2 _You start resting. ^&ho5=10.7 (3 ^&h ^&hϸZ _Your reaping aura expires. ^&hd' ^&h( ^&h8* ^&h*== ^&h{@d6= ^&hB ^&hOF, ^&hoH ^&hL, ^&hsN ^&hQ7== ^&hS ^&hV, ^&huX ^&h>Z, ^&h?[ ^&h], ^&hn^ ^&h`n8= ^&ha ^&hc, ^&hd ^&hOf ^&h}g ^&h%h ^&hi ^&hj ^&hYk ^&hl ^&hmL9= ^&h^n ^&h p ^&hp ^&heq ^&hs ^&hs ^&hMt ^&hu ^&hv ^&h^w ^&hy ^&hyW30= ^&hz ^&h| ^&hQ} ^&h} ^&hހ, ^&hB ^&h5, ^&h ^&h݇b1= ^&h~ ^&h1 ^&h؋ ^&h ^&hƎ, ^&h ^&h\ ^&h ^&h ^&hO ^&h i2== ^&h̕ ^&h ^&h0 ^&hט ^&h ^&hH ^&h ^&h ^&hnV3= ^&h! ^&h ^&h ^&hQ ^&h ^&h ^&h ^&hG ^&h ^&h ^&h ^&h]L4= ^&h ^&hխ ^&h ^&h. ^&h ^&h ^&hJ ^&hD, ^&h ^&hx5== ^&h ^&hż, ^&h ^&h, ^&h ^&hK ^&h ^&h ^&ha ^&h#V6= ^&h ^&h ^&h] ^&h  ^&h, ^&h ^&h, ^&h ^&hkb7= ^&hD ^&h, ^&hH ^&h, ^&hI ^&h ^&h ^&hS ^&h%_ _You start resting. ^&h059.7 (49.0) ^&hrx8==60.7 (50 ^&hf ^&hk% _Magic restored. ^&h6 ^&h%8 ^&h9 ^&hF ^&hNJf= ^&h4L ^&hN, ^&hP ^&hS, ^&h@U ^&hX, ^&hY ^&hE]B ^&h`, ^&hb ^&he, ^&hg ^&hh, ^&hOj ^&hm, ^&hzn ^&hQp, ^&hq ^&ht ^&ht ^&hu ^&hw, ^&hgy ^&h{ ^&h| ^&h| ^&h~ ^&h: ^&h ^&h ^&h{ ^&hK ^&h ^&h- ^&h ^&h ^&h ^&hG ^&h܌ ^&hp ^&h; ^&h ^&h ^&hx ^&hГ ^&he ^&h, ^&h ^&h ^&h ^&h ^&hV ^&h ^&h, ^&h ^&h ^&hX ^&hd ^&hʩ ^&h ^&h ^&ht, ^&h: ^&h", ^&h  ^&h, ^&h ^&h, ^&hK ^&hn, ^&h) ^&h, ^&hm ^&h, ^&hQ ^&hw, ^&hB ^&h, ^&hR ^&hB, ^&h ^&hL, ^&h ^&h:, ^&h ^&hI, ^&hB ^&h, ^&h ^&h, ^&he ^&h, ^&h^ ^&hX, ^&h ^&hK, ^&h ^&h ^&h~ ^&h6 ^&ho ^&h* ^&h ^&h$, ^&h/ ^&ht, ^&hf  ^&h , ^&h ^&h, ^&h ^&h, ^&h ^&h, ^&h ^&h!, ^&h" ^&h&, ^&h' ^&h*, ^&h, ^&h0 ^&h0 ^&h2 ^&h4, ^&h6 ^&h'8, ^&hp: ^&h{; ^&h< ^&h< ^&hT?, ^&h8@ ^&hQB, ^&hHC ^&hDE ^&h>G, ^&hH ^&h)I ^&hI ^&hK ^&hqL ^&h/M ^&hO ^&hO ^&hOP ^&h-R ^&hR ^&hS ^&hiU ^&hV ^&hV ^&hX ^&h+Y ^&hY ^&h[ ^&hK\ ^&h\ ^&h`B ^&he, ^&hf ^&h=h, ^&hi ^&hek, ^&hl ^&hn, ^&ho ^&hq, ^&hr ^&ht, ^&hu ^&hhw ^&hx ^&hx ^&hz, ^&h{ ^&h}, ^&h~ ^&hB ^&h, ^&hх ^&h, ^&h ^&h֊, ^&h ^&h ^&h ^&hT ^&h ^&hӑ ^&hr ^&h] ^&h ^&h ^&h ^&hq ^&h ^&h ^&hz ^&h ^&h ^&h ^&h 30059.7 (99 _You start waiting.60.7 (100.0) _Done waiting. ^&h #......####'##.#.#.# #....#......#.#.' #...#......#.# #..####+###'##.#......#. ^&h ##.#.######'#.##.#.##.#..^...>...######..##.%.#.# #..##.#.># #.#. ^&h" #..#####...# #.#.#..#...#...# #.)##.[#...#...# #. ....#...#...# #<. .....###'#...######. ........'########..#####'##..#. ^&h+  ^&hz, 11.0) ^&h4  ^&h6  ^&h ......####'##.#.#.#Z ....#......#.#.') ...#......#. ^&h###. ..####+###'##.#......#..#.#.#.######'#.##.#.#.#.#..^...>...######..#.#.%. ^&h|#.# #..#Z#.#.>.# #.#.#..#####...# #.#. ^&h#..#...#...# #. .)##.[#...#...# #...#...#...# #<....###'#...######......'########..#####'##..#. ^&h?  ^&h &2 ^&h[ ^&h ^&hF]####'##.#.#.#Z....#......#.#.')♣..#......#.......###. . ^&h^####+###'##.#......#..#. .#.#.######'#.# .#.#.#. .#.#..^...>...######..#. .#.%.#.# #..#Z# .#.#.>.# #....# .#.#..#####...# #....# .#.#..#...#...# #....#  ^&h_7)#.[#...#...# #....##...#...# #<...####'#...######....##'#..#####'##..#. ^&h g ^&hTh&3 ^&hl ^&hGn ^&h####'##.#.#.#Z...#......#.......#.')♣..#......#.......###..♣ ####+###'##.#......#..#. #.#.######'#.# #.#.#. #.#..^...>...######..#. #.%.#.# #..#Z#. #.#.>.# #....#. #.#..#####...# #....#. #.#..#...#...# #....#[ #.[#...#...# #....#.#...#...# #<...#.###'#...######....#.#. #'#..#####'#.#..#. ^&h ^&hMC4 ^&hO #.....#..........#.#########'##.########.......#.#Z..#......#.#.')♣.. ...........#......#.###..♣ ###+###'##.#......#.#.... .#.######'# ^&h ##### .#..................#...[ ...#..^...>...######..#... .%#...# #..#Z#. .#.>........# #....#. .#..#####...# #....#.. .........#..#...#...# #....#[ ##########.[#...#...# #....#.#...#...# #<...#.###'#...######....#. ..............................#. '########..#####'############## ^&h  ^&h &5 ^&h9#  ^&h&  ^&h M..........#................#.#########'##.########.......#.#Z.......#.')♣. .................###..♣ ###+###'##.#......#.....######'#####..............[.^#####..#.. .%.#Z>.......#####. .........#..#...#...# #....#[.# .... ^&h{ <6 ^&h  ^&hH c _There is a stone staircase leading down here.^&h ^&h ^&h ^&h ^&h ^&h ^&hM 7 ^&hI _^&hg ^&h7  ^&h9 ' #.#########...####..###  #.ZZ.Z.Z.##.#...##.... #Z######..#..##..#### #Z##..........##.####. #.#....(............... #...............###...## #............. ######...2 #........######.> #.........### #.#...).....#*# ^&h9 k#.##..........[....... #.######.##..)[......### #.# #.##.........#*  ##.### #.##.........# ** #...Z####.##.........#*# #.....ZZZ,You fly downwards.^&h: ^&hJ ^&h -9.2 (2.5^&h: ^&h _Level annotation: Josephine _There is a stone staircase leading up here.^&h34^&h7^&hA^&h ^&hQ _^&h,^&h!^&h$^&h+*,^&hv,^&hy/^&h4,^&h6^&h :^&h>,^&h@^&hC^&hI,^&hL^&hP^&hU,^&hW^&hZ^&hcB^&hTlB^&h^&hLn^&h+^&hp,^&h^&h?^&hά,^&hʹ^&hY,^&hZ^&hX^&h^&h^&hC,^&hI^&hB^&h}^&hh^&hn^&h^&h,^&hV^&h^&h,^&h^&hv^&hs,^&h^&hY^&hR,^&h^&h^&h^&h^&h^&h^&hk,^&h^&h #..)[......#### #.....#..:.###### #.........#* *###.....Z.....#** #.........# ***#....##.#...#.. #.........###..<.#####...#Z..### ^&h..............##*****#J..W#@.#*** #.........###******,...##....W.,, #####........,,,,,,.....,.....##* *#....##.#########..####*###.J.., #..###..........@..##.,,,,,,...., #.####.#######.#***,,,,,,, .......#.......######## #####....####### ......#### ^&hL#######J   slime creature (wandering) ***^&h094.2 (25.0)^&h8S{.J^&hA,5.2 (26^&h^&h!^&h? ..)[......#### #.....#..:.# ...#* *###.....Z.....#* .........# ***#....##{#...#.....* .........###..<.#####..J#Z..###.,.##***###...W#@.#* .........###*****#..J.##....W.,..,,,,,......,.....##* #....##.#^&hj #..####*###.J.., ..###...@.##.,,,,,,...., .####.#..#***, .#.......# ....#######  J 2 slime creatures (wandering) ^&h ^&h ^&h .J..J****^&h 16.2 (1.0)^&h̩ ^&h_ a _A slime creature comes into view.^&h^&h!v[...###.##.:..##........, .)[### #.....#..:.########* *###.....Z.....#*** # ***#....##.#...#.....**###..<.#####.J.#Z..###.,,...##***###....#@.#**** ........#########....##....W.,,,, ###...............J.........##**..##.#########@.####*###.J..,.............##.,,,,,,.... ####.#######........#***,,,,,,, .....#.......######## * ###....####### ....####* #####*^&hG(^&h*^&hj6{.J.J∆,,,J1 wandering)*^&h7&7^&hB^&hEc _The slime creature quivers.^&h|o[.###.##.:..##., )[......#### #.....#..:.#*#* *###.....?.....#*** # ***#....##{#...#.....*###..<.#####...#Z..###.,, ##**####J...#@.#****, #^&h_....##....W.,,,, .J.##**, ##.##.@####*###.J..,,, ###.##.,∆,,,,....,, .#........#***, #.######## *, ....####### *, .J.JJ.,,,JJJ 3 slime creatures (2 wandering)*^&h8^&h^&h   You reach to attack!  The slime creature quivers. x2  You hit the slime creature. You freeze the slime creature..J.JJJJ7 (0.5 _The slime creature is lightly wounded.^&h_  You hit the slime creature. 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staircase leading up here.^&h `^&h AJ.^&h C2 _^&h6S ...#.....#................#...... ...#.....#................#.### ...####'##.########.......#.#Z ...........#......#.......#.')♣ ...........#......#.......###..♣ ###+###'##.#......#.........#.... .........#.######'##### .........#...#...[1 .........#..^######..#.... .%.......#...# #..#Z#. .........#.># #....#. .........#..#####...# #....# .........#..#...#...# #....#[. ##########.[#...#...# #....#.. ............#...#...# #<...#..  ............###'#...######....#..  ................#.. ^&h^V ^&h\ ^&h -3.8 (2.5^&hu ^&h { _You fly upwards. _There is a stone staircase leading down here.^&h.#.....#.#.####.####'##.########.#.#Z...........#......#.#.')♣.#......#.###..♣ ####+###'##.#......#...#.. #.........#.######'#.#### #.#.........#... #.#..^...>...######..#... #.%.#...# #..#Z# #..#.>^&hq.# #....# #.#..#####...# #....# #.#..#...#...# #....#[ ###########.[#...#...# #....# .............#...#...# #<...#.###'#...######....#...................# #'########..#####'##############^&h^&h44.8 (1.0 _^&h^&hL^&h@.#.....#.#..####'##.#.#.#Z.#......#.......#.')♣.#......#.......###.. .####+###'##.#......#..# .#.#.######'#. .#.#.# .#.#..^...>...######..# .#.%.#.# #..#Z# .#.#.>.# #....# .#.#..#####...# #....# .#.#..#...#...# #....# )#.[#...#...# #....#.#...#...# #<...#.###'#...######....#...# ##'#..#####'#5^&h^&h S.#.....#.#..####'##.#.#.#Z...#......#.#.')..#......#.......### ..####+###'##.#......#..# .^&h *.#.#.######'#. ..#.#.# ..#.#..^...>...######..# ..#.%.#.# #..#Z ..#.#.>.# #.... ..#.#..#####...# #.... ..#^&h .#..#...#...# #.... .)##.[#...#...# #.......#...#...# #<.......###'#...######........#'#..#####'^&hv ^&hM &6^&h ^&h  #......####'##.########.#. #..............#......#.#.' #....#......#.### #..####+###'##.#......#...#.#.........#.######'#.#.#.#..........#^&h u.#..^...>...######..#.#.%.#..........# #..#.#..#.>.# #....#.#..#####...# #.#.#..#...#...# #)###########.[#...#...# # ................#...#...# #<.....###'#...######......#'########..#####' ............#..#................. ^&h& ^&h& &7^&h, ^&h. ^&h4.#......####'##.#.#. .#....#......#.#. .#...#......#. #^&h#..####+###'##.#......#..#.#.######'#..#.#^&h..#.#..^...>...######...#.%^&hs.#.# #...#^&hcb.#..# #.#^&h.#..#####...# #.#.#..#...#...# #.)^&h ##.[#...#...# # #....#...#...# #< #^&h2f.....###'#...###### #.......^&hxf#'########..#####'.#..#^&h^&h&8^&h.^&hBc _There is a stone staircase leading down here.^&h[ ^&h[ ^&hd ^&hn ^&h C9 _^&hC;  ^&h <  *,,,,* *#####*****,,  ***#,* ##...W.#..@..*  #>* ##............,  #.###..?.........., ## *...#..$....^....., ### **#......, ### *##<.!..........., .###......., ^&h> 2.>...##...., ###.####*#............W, ##...####.#.....#...$.* ......##.#$..####.###* >..###..○......,*#........* @   Josephine (wandering)#.....#....##..{.......* WW 2 wraiths (wandering)###.##.:..##..,, #### #.....#..:.#######**  You fly downwards.^&h? ^&hsE ^&hCG ^&hI ^&hJ ^&hK ^&hrU N..#...W@WW..WWW 3 wraiths (2 wandering)^&h` .31.3 (2.5^&h ^&hZ _Level annotation: Josephine _There is a stone staircase leading up here.^&h.W.@W.W.2.3 (1.0 _^&h ^&hb.#......####'##.########.......#. .#..............#......#.......#. .#..............#......#.......## ^&hc##..####+###'##.#......#......... ....#.........#.######'#......... ....#.........#...........^&h!e.#.........#..^...>...######..#.%.......#.# #..1#.........#.# #.. ....#.........#..#####...# #..^&hf..#.........#..#...#...# #..)###########.[#...#...# #...........#...#...# #<. #..###'#...######..^&hg4 #................................  #####'########..#####'###########  .............#..#................ ^&hg^&hi^&hnp^&h-3.8 (2.5^&h^&h{ _You fly upwards. _There is a stone staircase leading down here. ^&h#......####'##.#.#.# #....#......#.#.' #...#......#.# # ^&h*u..####+###'##.#......#.##.#.######'#.##.#.##.#..^...>...######..##.%.#.# #..##.#.># #.#.#..#####...# #.#.#..#...#...# #.)##.[#...#...# #. ....#...#...# #<. .....###'#...######. ........'########..#####'##..#.4.8 (1.0 _ ^&h+......####'##.#.#.#Z ....#......#.#.') ...#......#.###. ..####+###'##.#......#..#.#.#.######'#.##.#.#.#.#..^...>...######..#.#.%.#.# #..#Z#.#.>.# #.#.#..#####...# #.#.#..#...#...# #. .)##.[#...#...# #...#...#...# #<....###'#...######......'########..#####'##..#.5 ^&h/ ^&h+####'##.#.#.#Z....#......#.#.')♣ ^&hp,..#......#.......###. .####+###'##.#......#..#. .#. ^&h,|#.######'#.# .#.#.#. .#. ^&h-#..^...>...######..#. .#.%.#.# #..#Z# . ^&h.#.#.>.# #....# .#.#..#####...# #....# . ^&h.#.#..#...#...# #....# )#.[#...#...# #....# ^&h%/#...#...# #<...####'#...######....##'#..#####'# ^&h/"#..#. ^&h : ^&h:&6 ^&hAC ^&hE ^&hU ####'##.#.#.#Z...#......#.......#.')♣..#......#.......###..♣  ^&hV ####+###'##.#......#..#. #.#.######'#.# #.#. ^&hW #. #.#..^...>...######..#. #.%.#. ^&hW # #..#Z#. #.#.>.# #....#. #. ^&h3X #..#####...# #....#. #.#..#...#...# #....#[ #.[#...#...# #....#. ^&h[ #...#...# #<...#.###'#...######....#.#. #'#..#####'#.#..#. ^&he  ^&hNf &7 ^&hp  ^&hr  ^&h@ #.....#..........#.#########'##.########.......#.#Z..#......#.#.')♣.. ...........#......#.###..♣ ###+###'##.#......#. ^&h@ #.... .#.######'###### .#..................#...[ ... ^&h@ B#..^...>...######..#... .%#...# #..#Z#. .#.>........# #....#.  ^&h)A A.#..#####...# #....#.. .........#..#...#...# #....#[ ##########.[#...#...# #....#. ^&huA #...#...# #<...#.###'#...######....#. ..............................#. '########..#####'############## ^&hVJ  ^&h K &8 ^&hqV !^&hM..........#................#.#########'##.########.......#.#Z.......#.')♣. .................###..♣ ###+###'##.#......#.....######'#####..............[.^#####..#.. .%.#Z>.......#####. .........#..#...#...# #....#[.# ....9 _There is a stone staircase leading down here.!^&hr0 40 _!^&hf   #.#########...####..###  #.ZZ.Z.Z.##.#...##.... #Z######..#..##..#### !^&hh <#Z##..........##.####. #.#....(............... #...............###...## #............. ######...2 #.....J@........######.> #.........### #.#....J......).....### #.##..........[....... #.######.##..)[......### #.# #.##.........#* J   large slime creature (wandering) !^&h*i ##.### #.##.........# ** J   slime creature (wandering) #...Z####.##.........###. !^&hi Y#.....ZZ.................You fly downwards.!^&hYk !^&h{p !^&h J.  !^&h Level annotation: JosephineThe slime creature barely misses you.!^&h' =2.3 (2.5 _The large slime creature completely misses you. _There is a stone staircase leading up here.$^&hZ #.#########...####..###  knorpule3000 the Spear-Bearer  #.ZZ.Z.Z.##.#...##....## Poltergeist of Ashenzari *****. #Z######..#..##..####... HP: 115/115 (116) ======================== $^&hw#Z##..........##.####... MP: 35/38======================-- #.#....(................ AC: 19Str: 12 #...............###...## EV: 19Int: 28 #......................# SH: 12Dex: 16$^&h #...............#####... XL: 15 Next: 18% Place: Dungeon:12 #.....J@........######.> Noise: =--------  Time: 30142.3 (0.0) #......J............###. M) +0 spear "Bound With Me" {freeze, Fort, #.#...........).....###. Throw: 12 boomerangs #.##..........[......... Fly Drain #.######.##..)[......### #.# #.##.........#*  J   large slime creature ##.### #.##.........# ** J   slime creature #...Z####.##.........###. #.....ZZ................. _There is a stone staircase leading up here.  $^&h, Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a slime creature%^&h #.#########...####..### knorpule3000 the Spear-Bearer #.ZZ.Z.Z.##.#...##....## Poltergeist of Ashenzari *****.#Z######..#..##..####... HP: 115/115 (116) ========================#Z##..........##.####... MP: 35/38======================--#.#....(................ AC: 19Str: 12#...............###...## EV: 19Int: 28#......................# SH: 12Dex: 16#...............#####... XL: 15 Next: 18% Place: Dungeon:12#.....*@........######.> Noise: =--------  Time: 30142.3 (0.0)#%^&h[39;49m......J............###. M) +0 spear "Bound With Me" {freeze, Fort,#.#...........).....###. Throw: 12 boomerangs#.##..........[......... Fly Drain#.######.##..)[......####.# #.##.........#*J   large slime creature##.### #.##.........# ** J   slime creature#...Z####.##.........###.#.....ZZ................. _There is a stone staircase leading up here.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a slime creature%^&hR9 %^&h=JJJJJJ 3 slime creatures  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a slime creature  You draw life force from the slime creature!%^&h @3=3.3 (1%^&htQq _You block the slime creature's attack. A large slime creature splits.%^&h #.#########...####..###  knorpule3000 the Spear-Bearer  #.ZZ.Z.Z.##.#...##....## Poltergeist of Ashenzari *****. #Z######..#..##..####... HP: 115/115 (116) ======================== #Z##..........##.####... MP: 32/38====================---- #.#....(................ AC: 19Str: 12 #...............###...## EV: 19Int: 28 #......................# SH: 12Dex: 16 #...............#####... XL: 15 Next: 18% Place: Dungeon:12 #.....J@........######.> Noise: ==-------  Time: 30143.3 (0.0) #......JJ...........###. M) +0 spear "Bound With Me" {freeze, Fort, #.#...........).....###. Throw: 12 boomerangs #.##..........[......... [3%^&h{7mFly Drain #.######.##..)[......### #.# #.##.........#*  JJJ 3 slime creatures ##.### #.##.........# ** #...Z####.##.........###. #.....ZZ................. _You block the slime creature's attack. A large slime creature splits.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a slime creature (moderately wounded)%^&h #.#########...####..### knorpule3000 the Spear-Bearer #.ZZ.Z.Z.##.#...##....## Poltergeist of Ashenzari *****.%^&h ?#Z######..#..##..####... HP: 115/115 (116) ========================#Z##..........##.####... MP: 32/38====================----#.#....(................ AC: 19Str: 12#...............###...## EV: 19Int: 28#......................# SH: 12Dex: 16#...............#####... XL: 15 Next: 18% Place: Dungeon:12%^&hl #.....*@........######.> Noise: ==-------  Time: 30143.3 (0.0)#......JJ...........###. M) +0 spear "Bound With Me" {freeze, Fort,#.#...........).....###. Throw: 12 boomerangs%^&hИ #.##..........[......... Fly Drain#.######.##..)[......####.# #.##.........#*JJJ 3 slime creatures%^&hE ##.### #.##.........# **#...Z####.##.........###.#.....ZZ................. _You block the slime creature's attack. A large slime creature splits.  %^&h Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%^&h4 jAim: a slime creature (moderately wounded)%^&hBo %^&h }J  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line: a slime creature (moderately wounded)  You draw life force from the slime creature!!  The slime creature barely misses you. The slime creature misses you.4.3 (1%^&h %^&h  %^&h ?_The slime creature hits you but does no damage.&^&hdn=  You hit the slime creature. You freeze the slime creature.  The slime creature is severely wounded.-9 (0.6 _You block the slime creature's attack.&^&h/  You hit the slime creature but do no damage.The slime creature is severely wounded.&^&h0 X3-5.5&^&hc9 &^&h\< _You block the slime creature's attack. The slime creature closely misses you.'^&hp@  You hit the slime creature. You freeze the slime creature.  The slime creature is severely wounded.6.0 (0.5 _The slime creature hits you but does no damage.'^&h-  You hit the slime creature. You freeze the slime creature.  The slime creature is severely wounded.'^&h@ee   deep elf pyromancer (wandering)'^&h:A&5'^&hO'^&hP{ _The slime creature misses you. You block the slime creature's attack.'^&h '^&hK!'^&he'^&h e'^&h'^&h<The deep elf pyromancer shouts!  '^&h'AYou hit the slime creature. You freeze the slime creature.  '^&h;The slime creature is severely wounded.'^&h-'^&hA'^&h+03'^&hQ---'^&h='^&h7.1 (0.6'^&h&'^&h) '^&h*'^&h*$_The slime creature hits you!'^&h/   You puncture the slime creature! You freeze the slime creature.  The slime creature is almost dead.e.92/115 (116) -----6 (0.5 _The slime creature barely misses you. The slime creature hits you!*^&h*b _The slime creature barely misses you. The slime creature hits you!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.call upon the dead to rise. The slime creature closely misses you.The slime creature hits you.  The deep elf pyromancer mumbles some strange words.*^&h8X .  The deep elf pyromancer blinks!*^&h9--29--=8.6 (1.0Reap Fly Drain*^&h Noise: ===------  Time: 30148.6 (0.0) #......JJ...........###. M) +0 spear "Bound With Me" {freeze, Fort, #.#...........).....###. Throw: 12 boomerangs #.##..........[......... Reap Fly Drain +^&hB#.######.##..)[......### #.# #.##.........#*  JJJ 3 slime creatures ##.### #.##.........# ** #...Z####.##.........###. #.....ZZ................. _The slime creature completely misses you.Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a slime creature (almost dead),^&hU #.#########...####..###  knorpule3000 the Spear-Bearer  #.ZZ.Z.Z.##.#...##....## Poltergeist of Ashenzari *****. #Z######..#..##..####... HP: 92/115 (116) ===================----- #Z##..........##.####... MP: 25/38===============--------- #.#....(................ AC: 19Str: 12 #...............###...## EV: 19Int: 28,^&hnX #......................# SH: 12Dex: 16 #...............#####... XL: 15 Next: 18% Place: Dungeon:12 #.....J@........######.> Noise: ===------  Time: 30148.6 (0.0) #......JJ...........###. M) +0 spear "Bound With Me" {freeze, Fort, #.#...........).....###. Throw: 12 boomerangs #.##..........[......... Reap Fly Drain #.######.##..)[......### #.# #.##.........#*  JJJ 3 slime creatures ##.### #.##.........# ** #...Z####.##.........###. #.....ZZ.................Press: ? - help, Dir - move targetAim: a slime creature (almost dead)  Rot billows forth from the slime creature's wounds!  You feel drained.The slime creature is engulfed in dark miasma.  The slime creature hits you but does no damage.,^&hf   .##.#. #Z######..#..## #Z##..........# #.#....(....... #.............. #.............. #....§§§....... ,^&hFh0#....§J@.......> #....§§JJ...... #.#...........e #.##..........[ #.######.##..)[ #.# #.##....   #.##.... e   deep elf pyromancer .##....,^&hj06=6=9.6 (1,^&hpp,^&hr  Aim: a slime creature (almost dead)  Rot billows forth from the slime creature's wounds!  You feel drained.  The slime creature is engulfed in dark miasma.hits you but does no damage. _You block the slime creature's attack. x2,^&h _  You hit the slime creature. You freeze the slime creature.,^&hU  §.§§§§§§Z@§§§§.§§ 2 slime creatures (1 ally target),^&h= Z   slime creature zombie (minion)You kill the slime creature!,^&h> 7--50.1 (0.5,^&h= ,^&h( + _The dead are walking!-^&h6h  You barely miss the slime creature.The slime creature is engulfed in dark miasma.-^&h ☼☼Z@☼☼e)poisoned, 1 ally…)The slime creature is poisoned. You block the slime creature's attack.-^&hF--7 (0.6-^&hO-^&h_ _The slime creature completely misses you.-^&h:_  You hit the slime creature. You freeze the slime creature.-^&hmx3==1.2 (0.5-^&hr-^&hf _The slime creature is heavily wounded.-^&hn l☼E..E☼EE 2 fire elementals (summoned)Z   slime creature zombie (minion)You hit the slime creature. You freeze the slime creature.  The slime creature is heavily wounded.The deep elf pyromancer casts a spell.hits you but does no damage-^&ho B.  los-^&hr B=7-^&h>| E..EE-^&h5 I _Your slime creature zombie hits the slime creature.-^&h1  You puncture the slime creature! You freeze the slime creature.  The slime creature is almost dead.The slime creature is engulfed in dark miasma.-^&hJ w ○☼Z@○..E..E☼e.☼EThe slime creature completely misses you.-^&hSL e84--=2.3 (0.6-^&hY E..EEE-^&h[\ 2 _The slime creature hits you!.^&hP  You hit the slime creature but do no damage.The slime creature is almost dead..^&hSa  You kill the slime creature!.^&hT.^&hU.^&he ☼○○@○.E○.E○ZZ☼.☼☼.^&hf   slime creature (ally target)EZ 2 slime creature zombies (minion).^&hu7---9-8 (0.5.^&hțE○.EE _The dead are walking!.^&h[.^&h.^&h.^&h☼☼E☼°E°.^&h,○ZZJ..e.☼E.^&hnm3-7=-.^&h&3.4 (0.6.^&h8EE.^&hv _You barely miss the slime creature. The slime creature hits you..^&hyP .^&hWQ .^&hb ☼.☼☼☼☼○°○°@E○○○○○Z.^&hc +9 (0.5.^&hs UE○○°E.^&hqw b _You hit the slime creature but do no damage..^&hV .^&h a  You miss the fire elemental..^&h ? E○○E°°°e.○.Z○ EEYour slime creature zombie hits the slime creature!.^&h 5=4.5 (0.6.^&hJ eE○○EE.^&hL E _The slime creature hits you but does no damage./^&hE:  You hit the slime creature but do no damage.The slime creature is moderately wounded./^&hW* ○°°@E○E○°.°EYou block the fire elemental's attack./^&h,Y0=5.1/^&h kMEEE/^&hxI _Your slime creature zombie hits the slime creature!/^&h@;  You hit the slime creature but do no damage.  The slime creature is heavily wounded.You block the fire elemental's attack. You block the slime creature's attack./^&hUg○.○○○°○.°.@EE☼°°ZJe.○E/^&hRWK=--7/^&h$bSEE/^&heI _Your slime creature zombie hits the slime creature./^&h 2 ○EE○○.°You hit the slime creature but do no damage.The slime creature is heavily wounded./^&h ^4--6.2 (0.5/^&h% TEEE/^&h < _You block the fire elemental's attack./^&h+  You puncture the slime creature! You freeze the slime creature.  The slime creature is severely wounded./^&h  °E..@E○○°....°.Z° The slime creature completely misses you.Your slime creature zombie hits the slime creature./^&h .=7/^&h iEEE/^&h I _Your slime creature zombie hits the slime creature!0^&hn_  You hit the slime creature. You freeze the slime creature.0^&h}  °°E○..ZZe   deep elf pyromancerEE 2 fire elementals (summoned, 1 ally t…)ZZZ 3 slime creature zombies (minion)  You kill the slime creature!0^&hI8820-7.20^&h(UEEE0^&hr _The dead are walking! The fire elemental closely misses you.0^&h   You hit the fire elemental but do no damage.The fire elemental hits you. The fire elemental burns you!  The fire burns you terribly!0^&hK °.°°°.°°EE°°°.°ZEThe deep elf pyromancer hits your slime creature zombie with a +1 dagger of  venom.0^&hDf72--=70^&hYEEE0^&hõI _Your slime creature zombie hits the fire elemental!0^&hxMYou miss the fire elemental.The fire elemental is moderately damaged.The fire elemental hits you.  The fire elemental burns you! The fire burns you terribly!  The deep elf pyromancer gestures wildly while chanting.0^&h$°.°°EE°°...ZZ§...eEE0^&h|53--------8.3 (0.60^&h/ LEE0^&hf 5 _The deep elf pyromancer blinks!1^&hoY1^&h]Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 12 boomerangs (quivered)  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (9)  E - Zap: wand of polymorph (6)  K - Zap: wand of quicksilver (6)  Q - Zap: wand of roots (7)  1^&h_4N - Evoke: +0 phantom mirror  Z - Evoke: +0 lightning rod (4/4) Spells ([,] to cycle) Cast: Soul SplinterCast: Grave Claw (3/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle)Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on5^&hT 5^&ht #.#########...####..### knorpule3000 the Spear-Bearer #.ZZ.Z.Z.##.#...##....## Poltergeist of Ashenzari *****.#Z######..#..##..####... HP: 53/108 (116) ===========-------------5^&hwv #Z##..........##.####... MP: 28/38=================-------#.#....(................ AC: 19Str: 12#...............###...## EV: 19Int: 285^&h #...°.°°°..............# SH: 12Dex: 16#...°.°°E.......#####... XL: 15 Next: 20% Place: Dungeon:12#......@E°°°....######.> Noise: =--------  Time: 30158.3 (0.0)#......ZZ§..........###. M) +0 spear "Bound With Me" {freeze, Fort,#.#.°...Z.....).....###. Zap: wand of quicksilver (6)#.##........e.[......... Reap Fly Drain#.######.##..)[......####.# #.##.........#*e   deep elf pyromancer##.### #5^&h .##.........# ** EE 2 fire elementals (summoned, 1 ally t…)#...Z####.##.........###. ZZZ 3 slime creature zombies (minion)#.....ZZ.................The fire elemental is moderately damaged.The fire elemental hits you. The fire elemental burns you!  The fire burns you terribly! The fire elemental hits you.  The fire elemental burns you! The fire burns you terribly!  The deep elf pyromancer gestures wildly while chanting. _The deep elf pyromancer blinks!5^&hͦ gEEE5^&h` 5^&h  #.#########...####..###  knorpule3000 the Spear-Bearer  5^&h9 #.ZZ.Z.Z.##.#...##....## Poltergeist of Ashenzari *****. #Z######..#..##..####... HP: 53/108 (116) ===========------------- #Z##..........##.####... MP: 28/38=================-------5^&hԾ  #.#....(................ AC: 19Str: 12 #...............###...## EV: 19Int: 28 #...°.°°°..............# SH: 12Dex: 16 #...°.°°E.......#####... XL: 15 Next: 20% Place: Dungeon:12 #......@E°°°....######.> Noise: =--------  Time: 30158.3 (0.0) #......ZZ§..........###. M) +0 spear "Bound With Me" {freeze, Fort, #.#.°...Z.....).....###. Zap: wand of quicksilver (6) #.##........e.[......... Reap 5^&hZ Fly Drain #.######.##..)[......### #.# #.##.........#*  e   deep elf pyromancer ##.### #.##.........# ** EE 2 fire elementals (summoned, 1 ally t…) #...Z####.##.........###. ZZZ 3 slime creature zombies (minion) 5^&h #.....ZZ.................The deep elf pyromancer gestures wildly while chanting. _The deep elf pyromancer blinks!  Aiming: Quicksilver Bolt5^&hg Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire elemental (moderately damaged, summoned, ally target, 67% to hit)6^&h9 E*eE6^&h? Y**EE6^&hh zE**EE6^&h? xE**E7^&hibE°°.***E7^&hFE°**..**EE8^&h;PEZ*.**.e8^&h!QE _The deep elf pyromancer blinks!  Aiming: Quicksilver Bolt  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  8^&hQAim: a deep elf pyromancer, wielding a +1 dagger of venom and wearing a +0 robe(64% to hit)8^&hʹ 8^&h Really fire in your slime creature zombie's direction? Y - Yes  N - No:^&hm :^&h4#.#########...####..### knorpule3000 the Spear-Bearer #.ZZ.Z.Z.##.#...##....## Poltergeist of Ashenzari *****.:^&hW5#Z######..#..##..####... HP: 53/108 (116) ===========-------------#Z##..........##.####... MP: 28/38=================-------#.#....(................ AC: 19Str: 12#...............###...## EV: 19:^&h5\Int: 28#...°.°°°..............# SH: 12Dex: 16#...°.°°E.......#####... XL: 15 Next: 20% Place: Dungeon:12:^&h7#......@E°°°....######.> Noise: =--------  Time: 30158.3 (0.0)#......Z**..........###. M) +0 spear "Bound With Me" {freeze, Fort,#.#.°...Z.**..).....###. Zap: wand of quicksilver (6)#.##........**[......... Reap Fly Drain#.######.##..)*......####.# #.##.........#*e   deep elf pyromancer##.### #.##.........# ** EE 2 fire elementals (summoned, 1 ally t…)#...Z####.##.........###. ZZZ 3 slime creature zombies (minion)#:^&h8.....ZZ.................Aim: a deep elf pyromancer, wielding a +1 dagger of venom and wearing a +0 robe(64% to hit)  The bolt of dispelling energy hits your slime creature zombie!!  Your slime creature zombie is moderately damaged.The bolt of dispelling energy hits the deep elf pyromancer!!  The deep elf pyromancer is severely wounded.:^&hThe bolt of dispelling energy hits your slime creature zombie!!  Your slime creature zombie is moderately damaged.the deep elf pyromancer!!  The deep elf pyromancer is severely wounded.  You block the fire elemental's attack.  Your slime creature zombie hits the fire elemental!:^&hK  You block the fire elemental's attack.:^&hx ...EE.°.ZZ.......e..:^&h[ EEYour slime creature zombie hits the fire elemental but does no damage.  The fire elemental hits you. The fire elemental burns you!:^&hSb38---==9.3 (15:^&hXTEE:^&h2 _The fire burns you terribly!<^&h>xSQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 12 boomerangs  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (9)  E - Zap: wand of polymorph (6)  K - Zap: wand of quicksilver (5) (quivered)  Q - Zap: wand of roots (7)  N - Evoke: +0 phantom mirror  Z - Evoke: +0 lightning rod (4/4) Spells ([,] to cycle) Cast: Soul SplinterCast: Grave Claw (3/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle)Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on?^&hz#.#########...####..### knorpule3000 the Spear-Bearer #.ZZ.Z.Z.##.#...##....## Poltergeist of Ashenzari *****.#Z######..#..##..####... HP: 38/108 (116) ========----------------#Z##..........##.####... MP: 28/38=================-------#.#....(................ AC: 19Str: 12#...............###...## EV: 19Int: 28#...°.°.°..............# SH: 12Dex: 16#...°...E.......#####... XL: 15 Next: 20% Place: Dungeon:12#......@E.°?^&h ~.....######.> Noise: ===------  Time: 30159.3 (0.0)#......ZZZ..........###. M) +0 spear "Bound With Me" {freeze, Fort,#.#........e..).....###. Evoke: +0 lightning rod (4/4)#.##..........[......... Reap Fly Drain#.######.##..)[......####.# #.##.........#*e   deep elf pyromancer##.### #.##.........# ** EE 2 fire elementals (summoned, 1 ally t…)#...Z####.##.........###. ZZZ 3 slime creature zombies (minion)#.....ZZ.................You block the fire elemental's attack.  Your slime creature zombie hits the fire elemental!  You block the fire elemental's attack.  Your slime creature zo?^&hmbie hits the fire elemental but does no damage.  The fire elemental hits you. The fire elemental burns you! _The fire burns you terribly!?^&hGEE?^&h\}  #.#########...####..###  knorpule3000 the Spear-Bearer  ?^&h!~ #.ZZ.Z.Z.##.#...##....## Poltergeist of Ashenzari *****. #Z######..#..##..####... HP: 38/108 (116) ========---------------- #Z##..........##.####... MP: 28/38=================-------?^&h~  #.#....(................ AC: 19Str: 12 #...............###...## EV: 19Int: 28?^&h - #...°.°.°..............# SH: 12Dex: 16 ?^&h< c#...°...E.......#####... XL: 15 Next: 20% Place: Dungeon:12 #......@E.°.....######.> Noise: ===------  Time: 30159.3 (0.0) #......ZZZ..........###. M) +0 spear "Bound With Me" {freeze, Fort, ?^&h #.#.......*e..).....###. Evoke: +0 lightning rod (4/4) #.##........*.[......... Reap Fly Drain #.######.##..)[......### #.# #.##.........#*  e   deep elf pyromancer ##.### #.##.........# ** EE 2 fire elementals (summoned, 1 ally t…) #...Z####.##.........###. ZZZ 3 slime creature zombies (minion) #.....ZZ................. _The fire burns you terribly!  Aiming: ThunderboltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?^&h Aim: a deep elf pyromancer, wielding a +1 dagger of venom and wearing a +0 robe(heavily wounded)@^&hG#.#########...####..### knorpule3000 the Spear-Bearer #.ZZ.Z.Z.##.#...##....## Poltergeist of Ashenzari *****.#Z######..#..##..####... HP: 38/108 (116) ========----------------#Z##..........##.####... MP: 28/38=================-------#.#....(................ AC: 19Str: 12#...............###...## EV: 19Int: 28#...°.°.°..............# SH: 12Dex: 16#...°...E.......#####... XL: 15 Next: 20% Place: Dungeon:12#......@E.°[40@^&hm.....######.> Noise: ===------  Time: 30159.3 (0.0)#......ZZZ..........###. M) +0 spear "Bound With Me" {freeze, Fort,#.#........e..).....###. Evoke: +0 lightning rod (4/4)#.##..........[......... Reap Fly Drain#.######.##..)[......####.# #.##.........#*e   deep elf pyromancer##.### #.##.........# ** EE 2 fire elementals (summoned, 1 ally t…)#...Z####.##.........###. ZZZ 3 slime creature zombies (minion)#.....ZZ.................Aiming: ThunderboltPress: ? - help, Q - select action, ( or [0;1@^&h2P0;1m) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +1 dagger of venom and wearing a +0 robe(heavily wounded)  Okay, then.@^&hݢEEE _A^&hA^&h,Put on which piece of jewellery? Jewellery (go to first with "=)  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem} A^&h2 O - the ring of Waatot (worn) {rElec rF- Will+ rCorr SInv}  Y - the cursed amulet of Ouranomancy (worn) {Reflect Str+8 SH+5, Melee, Bglg}a - a ring of wizardry  g - a ring of willpower  P - a ring of ice  S - a +4 ring of slaying  W - a ring of protection from fire  X - a ring of wizardry[?] describe selected [!] equip|wield|wear|put onA^&h[tab] equip|unequip C^&h C^&h֜ C^&h #.#########...####..### knorpule3000 the Spear-Bearer #.ZZ.Z.Z.##.#...##....## Poltergeist of Ashenzari *****.#Z######..#..##..####... HP: 38/108 (116) ========----------------#Z##..........##.####... MP: 28/38=================-------#.#....(................ AC: 19Str: 12#...............###...## EV: 19Int: 28#...°.°.°..............# SH: 12Dex: 16#...°...E.......#####... XL: 15 Next: 20% Place: Dungeon:12#......@E.°....C^&hި .######.> Noise: ===------  Time: 30159.3 (0.0)#......ZZZ..........###. M) +0 spear "Bound With Me" {freeze, Fort,#.#........e..).....###. Evoke: +0 lightning rod (4/4)#.##..........[......... Reap Fly Drain#.######.##..)[......####.# #.##.........#*e   deep elf pyromancer##.### #.##.........# ** EE 2 fire elementals (summoned, 1 ally t…)#...Z####.##.........###. ZZZ 3 slime creature zombies (minion)#.....ZZ.................Aiming: ThunderboltPress: ? - help, Q - select action, ( or ^&h 249m) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +1 dagger of venom and wearing a +0 robe(heavily wounded) _Okay, then.C^&h W - a ring of protection from fire (worn)  The fire elemental barely misses you.  Your slime creature zombie closely misses the fire elemental.The fire elemental closely misses you.  Your slime creature zombie hits the fire elemental.  Your slime creature zombie misses the fire elemental.C^&h< .........EE..e.EC^&hջ 5--60.3 (1C^&h JEEC^&h0 T _The fire elemental misses you.G^&hvpEvoke which item? Wands  x - a wand of paralysis (9)E - a wand of polymorph (6)  K - a wand of quicksilver (5)  Q - a wand of roots (7) Miscellaneous  N - a +0 phantom mirror  Z - a +0 lightning rod (4/4) (quivered) [!] read|quaff|evoke[?] describe selectedI^&hE I^&h#.#########...####..### knorpule3000 the Spear-Bearer #.ZZ.Z.Z.##.#...##....## Poltergeist of Ashenzari *****.#Z######..#..##..####... HP: 38/108 (116) ========----------------#Z##..........##.####... MP: 28/38=================-------#.#....(................ AC: 19Str: 12#...............###...## EV: 19Int: 28#......................# SH: 12Dex: 16#.......E.......#####... XL: 15 Next: 20% Place: Dungeon:12#......@E.......######.> Noise: =--------  Time:^&ho ;49m 30160.3 (0.0)#......ZZZ..........###. M) +0 spear "Bound With Me" {freeze, Fort,#.#.......e...).....###. Evoke: +0 lightning rod (4/4)#.##..........[......... Reap Fly Drain#.######.##..)[......####.# #.##.........#*e   deep elf pyromancer##.### #.##.........# ** EE 2 fire elementals (summoned, 1 ally t…)#...Z####.##.........###. ZZZ 3 slime creature zombies (minion)#.....ZZ.................The fire elemental barely misses you.Your slime creature zombie closely misses the fire elemental.The fire elemental closely misses you.Your slime creature zombie hits the fire elemental.  Your slime creature zombie misses the fire elemental. _The fire elemental misses you.I^&h8 #.#########...####..###  knorpule3000 the Spear-Bearer  #.ZZ.Z.Z.##.#...##....## Poltergeist of Ashenzari *****. #Z######..#..##..####... HP: 38/108 (116) ========---------------- #Z##..........##.####... MP: 28/38I^&hz9=================------- #.#....(................ AC: 19Str: 12 #...............###...## EV: 19Int: 28 #......................# SH: 12Dex: 16I^&h9D #.......E.......#####... XL: 15 Next: 20% Place: Dungeon:12 #......@E.......######.> Noise: =--------  Time: 30160.3 (0.0) I^&h2:#......ZZZ..........###. M) +0 spear "Bound With Me" {freeze, Fort, #.#.......e*..).....###. Evoke: +0 lightning rod (4/4) #.##........*.[......... Reap Fly DrainI^&h< #.######.##..)[......### #.# #.##.........#*  e   deep elf pyromancer ##.### #.##.........# ** EE 2 fire elementals (summoned, 1 ally t…) #...Z####.##.........###. ZZZ 3 slime creature zombies (minion) #.....ZZ.................Your slime creature zombie misses the fire elemental. _The fire elemental misses you.Aiming: ThunderboltPress: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +1 dagger of venom and wearing a +0 robe(heavily wounded)I^&h'I^&hҏReally zap near your slime creature zombies? Y - Yes I^&hF' N - NoK^&hlK^&h@#.#########...####..### knorpule3000 the Spear-Bearer #.ZZ.Z.Z.##.#...##....## Poltergeist of Ashenzari *****.#Z######..#..##..####... HP: 38/108 (116) ========----------------#Z##..........##.####... MP: 28/38=================-------#.#....(................ AC: 19Str: 12#...............###...## EV: 19Int: 28K^&hF#......................# SH: 12Dex: 16#.......E.......#####... XL: 15 Next: 20% Place: Dungeon:12#......@E.......######.> Noise: =--------  Time: 30160.3 (0.0)#......Z÷÷..........###. M) +0 spear "Bound With Me" {freeze, Fort,K^&h=#.#.......÷÷..).....###. Evoke: +0 lightning rod (4/4)#.##........÷.[......... Reap Fly Drain#.######.##..)[......####.# #.##.........#*e   deep elf pyromancer##.### #.##.........# ** EE 2 fire elementals (summoned, 1 ally t…)#...Z####.##.........###. ZZZ 3 slime creature zombies (minion)#.....ZZ.................Your slime creature zombie misses the fire elemental. _The fire elemental misses you.Aiming: ThunderboltPress: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +1 dagger of venom and wearing a +0 robe(heavily wounded)K^&h The thunderbolt hits your slime creature zombie!!  Your slime creature zombie is heavily damaged.The thunderbolt hits your slime creature zombie!!  Your slime creature zombie is lightly damaged.  The thunderbolt hits the deep elf pyromancer!!  You kill the deep elf pyromancer!K^&hN ,K^&h y  The fire elemental disappears in a puff of smoke! x2K^&h* §ZZ.Z..ZZZ 3 slime creature zombies (minion)Z   deep elf pyromancer zombie (minion)K^&h' 99=1=======1.3 (13K^&h\8 K^&h < + _The dead are walking!N^&hw 4N^&hU N^&h d9N^&h XN^&hC N^&h4I 940N^&hI N^&hK N^&hCP N^&hU m30=N^&h=X N^&hlb BN^&hv v1=N^&hw~ N^&hJ N^&h' N^&h~ 2=1=N^&h N^&h; ,N^&h N^&hp ,N^&h3 N^&hï 53N^&h, b2==N^&h N^&h ,N^&hȼ N^&h ,N^&hy N^&h N4N^&h+ N^&h V3=N^&h> N^&h N^&hJ N^&h 445N^&hR N^&h ,N^&hP N^&h] N^&h= / Z-------)W   shadowghast (wandering)WZZ 3 slime creature zombiesN^&h Z   deep elf pyromancer zombie (minion) _You start resting.N^&h 787.0)WWN^&h6 L-------9.3 (18N^&h N^&h] ^ _A shadowghast comes into view.O^&hY   .##.#. #Z######..#..## #Z##..........# #.#....(....... #.............. #.............. O^&hY#.......Z...... #......@Z......> #......ZZ...... #.#.......)...) #.##..........[O^&hZG #.######.##..)[ #.# #.##....  O^&h+[R #.##...  .##....O^&h2   .##.#. #Z######..#..## #Z##..........# #.#....(....... #.............. O^&h%b#.............. #.......Z...... #......@Z......> #......ZZ...... #.#.......)...) #.##..........[ #.######.##..)[ #.# #.##....   #.##...  .##....O^&hO^&hJO^&hmO^&h' b _A shadowghast is nearby!P^&h&h #.#...####..### #.ZZ.Z.Z.##.#...##.... #Z######..#..##..#### #Z##.##.#### #.#....( #.###... #. #.Z.##### #<Z.######. #......ZZ.### #.#.)...).....### #.##...[ #.######.##..)[...... #.# #.##..#* ZZZ 3 slime creature zombies (minion) ##.### #.##...W.....#    deep elf pyromancer zombie (minion) #...Z####.^&hw m##.........### #.....ZZZZ..W   shadowghastW.ZZ 3 slime creature zombiesZ   deep elf pyromancer zombie (minion)6=4=80.0) _P^&hbB#.#...####..### #.ZZ.Z.Z.##.#...##....##Z######..#..##..####.#Z##.##.####.#.#....(.#.P^&h###...##.##......ZZ.#####.#.....Z@.######.>#......Z.###.#.#.)...).....###.#.##...[.#.######.##..)[......##.# #.##..#* ##.### #.##..W......# *#...Z####.##.........###.#.....ZZ. ..ZZ(ally target)  You swap places.*P^&h܈P^&hf P^&hg!P^&h&iinvisible, ally target)  P^&h8j8The shadowghast slips into darkness.P^&h;kP^&h P^&h WP^&ho P^&h P^&h 1P^&h\ P^&h  P^&h P^&he :_The shadowghast flickers and vanishes for a moment. P^&hr S_There is a stone staircase leading up here.R^&h,eR^&hujknorpule3000 the Spear-Bearer (PoNe)Turns: 30536, Time: 02:15:16 R^&hl#HP: 46/109 (116) AC: 19 Str: 12 XL: 15 Next: 21% MP: 34/38EV: 19 Int: 28 God: Ashenzari [*****.] Gold: 1230SH: 12 Dex: 16 Spells: 6/34 levels left rFire + . . M - +0 spear "Bound With Me" {freeze, Fort, Self} (curse) rCold + . . e - +1 buckler of Supernal Gnosis {AC+3, Range, Sorc} (cursrNeg + + + T - +1 pair of gloves of the Eye in the Sky {Melee, Cun} (crPois ∞b - +2 cloak "Henotheism of Ashenzari" {Range, Dev} (curse)rElec .R^&hrn - +1 cloak "Overhang to Understand" {Sorc, Comp} (curse) rCorr .m - +2 pair of gloves "I Foresaw This" {Range, Self} (curseSInv + r - +2 pair of gloves Will ++...L - +2 pair of gloves of the Omniscient Urgency {Will+ Int+Stlth ++++Y - amulet of Ouranomancy {Reflect Str+8 SH+5, Melee, Bglg}HPRegen 0.38/turn o - ring of Ashenzari's Fetters {MP+9, Bglg, Elem} (curse) MPRegen 0.26/turn W - ring of protection from fire %: reflection, clarity @: animating dead, flying, studying Evocations, lightly drained A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 2, tricksterS^&hS^&h#.#########...####..### knorpule3000 the Spear-Bearer #.ZZ.Z.Z.##.#...##....## Poltergeist of Ashenzari *****.#Z######..#..##..####... HP: 46/109 (116) ==========--------------#Z##..........##.####... MP: 34/38=====================---#.#....(................ AC: 19Str: 12#...............###...## EV: 19Int: 28#......................# SH: 12Dex: 16#...............#####... XL: 15 Next: 21% Place: Dungeon:12S^&h׫#.....Z@Z.......######.> Noise: ---------  Time: 30181.3 (0.0)#.....ZZ............###. M) +0 spear "Bound With Me" {freeze, Fort,#.#.......)...).....###. Evoke: +0 lightning rod (3/4)#.##..........[......... Reap Fly Drain#.######.##..)[......####.# #.##.........#*W   shadowghast (invisible, ally target)##.### #.##..W......# ** ZZZ 3 slime creature zombies (minion)#...Z####.##.........###. Z   deep elf pyromancer zombie (minion)#.....ZZ................. _A shadowghast comes into view. _S^&hXA shadowghast is nearby!You swap places.  The shadowghast slips into darkness. _The shadowghast flickers and vanishes for a moment. _There is a stone staircase leading up here.S^&hS^&hS^&hS^&h Ability - do what?CostFailure  f - Cacophony4 MP, Noise0%  Invocations -X - Renounce ReligionS^&hPNone0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.T^&h& T^&h) T^&hl5 J#.#########...####..### knorpule3000 the Spear-Bearer #.ZZ.Z.Z.##.#...##....## Poltergeist of Ashenzari *****.#Z######..#..##..####... HP: 46/109 (116) ==========--------------#Z##..........##.####... MP: 34/38=====================---#.#....(................ AC: 19Str: 12#...............###...## EV: 19Int: 28T^&h6 #......................# SH: 12Dex: 16#...............#####... XL: 15 Next: 21% Place: Dungeon:12#.....Z@Z.......######.> Noise: ---------  Time: 30181.3 (0.0)#.....ZZ............###. M) +0 spear "Bound With Me" {freeze, Fort,#.#.......)...).....###. Evoke: +0 lightning rod (3/4)#.##..........[......... Reap Fly Drain#.######.##..)[......####.# #.##.........#*W   shadowghast (invisible, ally target)##.### #.##..W......# ** ZZZ 3 slime creature zombies (minioT^&h9 n)#...Z####.##.........###. Z   deep elf pyromancer zombie (minion)#.....ZZ................. _A shadowghast comes into view. _A shadowghast is nearby!You swap places.  The shadowghast slips into darkness. _The shadowghast flickers and vanishes for a moment. _There is a stone staircase leading up here.T^&hwO  T^&h Q R Okay, then.T^&hQ T^&h^ T^&hbd  T^&hae _T^&hf U^&h U^&h |Innate Abilities, Weirdness & Mutationsa - You are insubstantial and cannot be petrified, ensnared, or set on fire.You are immune to poison.b - You are cold resistant. (rC+)c - You are immune to negative energy. (rN+++)d - You are immune to unholy pain and torment.e - You float through the air rather than walking.f - You can equip up to 6 pieces of aux armour in any combination and unleash tg - You gain AC when you inflict magical misfortune on nearby enemies.W^&h\yW^&h{W^&h:#.#########...####..### knorpule3000 the Spear-Bearer #.ZZ.Z.Z.##.#...##....## Poltergeist of Ashenzari *****.#Z######..#..##..####... HP: 46/109 (116) ==========--------------#Z##..........##.####... MP: 34/38=====================---#.#....(................ AC: 19Str: 12#...............###...## EV: 19Int: 28#......................# SH: 12Dex: 16#...............#####... XL: 15 Next: 21% Place: Dungeon:12#.....Z@Z.......######.> Noise: ---------  Time: 30181.3 (0.0)^&h0H#.....ZZ............###. M) +0 spear "Bound With Me" {freeze, Fort,#.#.......)...).....###. Evoke: +0 lightning rod (3/4)#.##..........[......... Reap Fly Drain#.######.##..)[......####.# #.##.........#*W   shadowghast (invisible, ally target)##.### #.##..W......# ** ZZZ 3 slime creature zombies (minion)#...Z####.##.........###. Z   deep elf pyromancer zombie (minion)#.....ZZ................. _A shadowghast is nearby!You swap places.  The shadowghast slips into darkness. _The shadowghast flickers and vanishes for a moment. _There is a stone staircase leading up here. _Okay, then.^&h";49mW^&hЙW^&hYW^&hW^&hY^&hua#.#...####..### #.ZZ.Z...##.#...##....##Z######..#..##..####...##Z##.##.####.#.#....(.#.###...##.##.#####.#.....ZZ@.######.>.#.....ZZ.Y^&hx###.#.#.)...).....###.#.##...[.##.######.##..)[......##.# #.##.#* ##.### #.##..W......# *#...Z####.##...###.#.....ZZ.#Y^&hY^&h,Y^&hřZ..ZW).Y^&h+2.3 (1Y^&hY^&h& _You swap places.Y^&hdž #.#...####..### #.ZZ.Z...##.#...##....### #Z######..#..##..####...##Z##.##.####.#.#....(.#.###...###.#.##.#......Z.#####.#......Z.######.>.#......Z.###.#.#....Z..)...).....###.#.##...[.##.######.##..)[..#.# #.##..W......#* *##.### #.##..# ***##...Z####.##..###..<#.....ZZ.#Y^&h .ZZ.Z.W.73Y^&hA Y^&h{ Z^&hB #.#...####..### #.ZZ.Z...##.#...##....### #Z######..#..##..####... #Z##.##.#### #.#....( #.###...### #.## #.Z.##### #......Z@Z......######.>Z^&hDO #.Z.### #.#.)...).....### #.##...[. #.######.##..W[.....#### #.# #.##.#*  ##.### #.##..# *** #...Z####.##..###.. #.....ZZ.Z^&hHZ^&h0NZ^&h\AW)Z^&h]T5=4Z^&h'lZ^&hSp& _You swap places.Z^&h#.#...####..### #.ZZ.Z...##.#...##....### Z^&h#Z######..#..##..####...##Z##.##.####.#.#....(.#.###...###.#.##.#.Z.#####.#......ZZ@......######.>.#.Z.Z^&h4###.#.#.)...).....###.#.##.W..[.##.######.##..)[..Z^&h#.# #.##.#* *##.### #.##..# ***##...Z####.##..Z^&h^Z###..<#.....ZZ.#Z^&hZZ^&hG>W.Z^&hB85Z^&hZ^&h& _You swap places.Z^&hT  _You are too injured to fight recklessly![^&hW4[^&h[^&hd^ _You are too injured to fight recklessly![^&h֐ #.#...####..### #.ZZ.Z...##.#...##....### #Z######..#..##..####... #Z##.##.#### #.#....( #.###...### #.## #.Z.##### #......Z@Z......######.> #.Z.### #.#[^&hߓ.W...).....### #.##...[. #.######.##..)[.....#### #.# #.##.#*  ##.### #.##..# *** #...Z####.##..###.. #.....ZZ.[^&h[^&heHW)[^&h@.=6[^&hީ[^&h _You swap places. _You are too injured to fight recklessly! _You swap places. You block the shadowghast's attack.[^&hkj[^&h{k[^&hx[^&h(}^ _You are too injured to fight recklessly![^&h2 [^&h) [^&h [^&h  [^&h X_You are too injured to fight recklessly!\^&hy\^&h4{\^&hω\^&h|^ _You are too injured to fight recklessly!\^&h A8 (0.5\^&h \^&h  \^&hz \^&h ;_You hit the shadowghast but do no damage.\^&h ]^&h^5Z=7.3]^&hF=]^&h?z _You barely miss the shadowghast. You block the shadowghast's attack.^^&h$^^&h %H968^^&h0^^&h 4W _You closely miss the shadowghast.^^&h`  You puncture the shadowghast!  The shadowghast is moderately damaged.8.4 (0.6^^&h^^&h9 _You block the shadowghast's attack.^^&hbe  You barely miss the shadowghast.^^&h(9.0^^&h1| _The shadowghast is moderately damaged._^&h*  You hit the shadowghast but do no damage.The shadowghast is moderately damaged.5 (0.5 _You block the shadowghast's attack._^&hi=  You hit the shadowghast._^&hj)90.0_^&hM~_^&hP _The shadowghast is moderately damaged._^&hJ_^&hYj8 ally target)  You hit the shadowghast but do no damage.The shadowghast is moderately damaged.50=5_^&h'l0 _The shadowghast claws you.`^&h  You puncture the shadowghast!=1.0`^&hd _The shadowghast is severely damaged.`^&h,-  You hit the shadowghast.  The shadowghast is almost destroyed.Your slime creature zombie barely misses the shadowghast.  You block the shadowghast's attack.`^&h'}.Z<Z `^&h+57=`^&h,-6 (0.6`^&h`^&hs _Your slime creature zombie completely misses the shadowghast.`^&h}=  You hit the shadowghast.`^&hC   cyclops (missile, distracted)W   shadowghast (ally target)CZZ 3 slime creature zombiesZ   deep elf pyromancer zombie (minion)`^&hGB-2.2`^&h=`^&hId _The shadowghast is almost destroyed.a^&hRxYou hit the shadowghast. _The shadowghast is almost destroyed.  You hit the shadowghast but do no damage.  The shadowghast is almost destroyed.  Your reaping aura is weakening. a^&h] The shadowghast completely misses you.a^&h3 o  Your slime creature zombie barely misses the shadowghast.Your slime creature zombie hits the shadowghast..Z.Z.Z, ally ta…)ZZZ 3 slime creature zombies (minion)   deep elf pyromancer zombie (minion)a^&h+10-8Reap a^&hD9i _The shadowghast is destroyed!d^&h #.# #####.#####..#* #.#########...####..### #.ZZ.Z...##.#...##....### #Z######..#..##..####...###Z##..........##.#####.#....(.........d^&h #.###...###.#.......###..@......#####....#......<.ZZ.....######.>#.......Z...........###.#.#.....Z.)...).....###...#.##..........[.d^&h! ..#.######.##..)[### ZZZ 3 slime creature zombies (minion).# #.##..#*    deep elf pyromancer zombie (minion)d^&hq! ##.### #.##.........# ***##...Z####.##..C###..<d^&hM$ d^&h$ d^&h% d^&hE& d^&h& d^&hc. Z...Z.Z.ZC   cyclops (missile, ally target)ZZ 3 slime creature zombiesd^&h. CZ   deep elf pyromancer zombie (minion).d^&hB/ [1=-d^&h/ 3.8 (1.0d^&h6 d^&h8 f^&hi  What are your orders?  t - Wail!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f -f^&h_- Follow me.  Anything else - Cancel.f^&h #.# #####.#####..#*knorpule3000 the Spear-Bearer #.#########...####..###Poltergeist of Ashenzari *****.#.ZZ.Z...##.#...##....### HP: 51/110 (116) ===========-------------#Z######..#..##..####...## MP: 37/38=======================-#Z##..........##.####..... AC: 19Str: 12#.#....(.................. EV: 19Int: 28#...............###...###. SH: 12Dex: 16#......................##. XL: 15 Next: 21% Place: Dungeon:12#........@......#####..... Noise: ---------  Time: 30193.8 (0.0)#.^&h 39;49m.....<Z.......######.>.. M) +0 spear "Bound With Me" {freeze, Fort,#........Z.Z........###... Evoke: +0 lightning rod (3/4)#.#.......)...).....###... Reap Fly Drain#.##.....Z....[.........###.######.##..)[......#### C   cyclops (missile, ally target)#.# #.##.........#* * ZZZ 3 slime creature zombies (minion)##.### #.##.C.......# ***# Z   deep elf pyromancer zombie (minion)#...Z####.##.........###..<r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?^&h 22;2HPress: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (ally target)g^&ht#.# #####.#####..#*knorpule3000 the Spear-Bearer #.#########...####..###Poltergeist of Ashenzari *****.#.ZZ.Z...##.#...##....### HP: 51/110 (116) ===========-------------#Z######..#..##..####...## MP: 37/38=======================-g^&h8#Z##..........##.####..... AC: 19Str: 12#.#....(.................. EV: 19Int: 28#...............###...###. SH: 12Dex: 16#......................##. XL: 15 Next: 21% Place: Dungeon:12#........@......#####..... Noise: ---------  Time: 30193.8 (0.0)#......<Z.......######.>.. M) +0 spear "Bound With Me" {freeze, Fort,#........Z.Z........###... Evoke: +0 lightning rod (3/4)#.#.......)...).....###... Reap Fly Drain#.##.....Z....[.........###.#g^&hC#####.##..)[......#### C   cyclops (missile, ally target)#.# #.##.........#* * ZZZ 3 slime creature zombies (minion)##.### #.##.C.......# ***# Z   deep elf pyromancer zombie (minion)#...Z####.##.........###..<r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (ally target)g^&h u.Z.Zg^&h +4.8 (1g^&h g^&h`'g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (ally target) _Attack!i^&h> #.#########...####..### #.ZZ.Z...##.#...##....### #Z######..#..##..####...# #Z##..........##.####.... #.#....(............ #......###...### #........##i^&h# ######... #<.######.> #.......ZZ.Z........### #.#.......)...).....### #.##......Z...[.........# #.######.##..)[## #.# #.##...* #.### #.##.C.# ** #...Z####.##..###.. #.....ZZ........#i^&h%i^&h'i^&hc(i^&hV+i^&h;r....ZZZC.i^&h{<n28=5i^&hEi^&h{Gi^&hL x#.ZZ.Z...##.#...##....####Z######..#..##..####...#Z##..........##.####.....#.#....(.......#........###...####.......##.#.#####.....#......<#>#..i^&hlN ,...###..#.#ZZZ..).....###.#.#...[.........###.######.##..)[......#### #.# #.##C........#* *##.### #.##..# ***##...Z####.##..###..<#.....ZZ.........###....####.#######i^&hQ i^&hT i^&hT i^&hBt g).ZZi^&ht &6i^&h*~ i^&h G _The cyclops hits your deep elf pyromancer zombie!j^&hr#.ZZ.Z...##.#...##....### #Z######..#..##..####...##Z##.##.####.....##.#....(.>#.###...###.##.##.#.#####.#......<.######.>..##.###.j^&h6t#.#......Z)...).....###.#.##......ZZ..[.##.######.##Z.)[......#### ##.# #.##C.#* *###.### #.##.# ***#.#...Z####.##..###..<.#.....ZZ......##*#....####.##.#j^&hFwj^&hgyj^&hszj^&h! .Z.ZYour deep elf pyromancer zombie hits the cyclops but does no damage.j^&ho  The cyclops throws a large rock.j^&h!j^&hN"0===7j^&hM1j^&h5K _The large rock hits your deep elf pyromancer zombie!!k^&h#Z######..#..##..####...####Z##..........##.####.....#.#....(...........>.#........###...###.###.......##...#.k^&hP #####.....#......<######.>..##.....###.....#.#)@..).....###.#.#Z.Z..[.........####.######.##ZZ)[......#### #.#.# #.##C........#* *###.### #.##..# ***#..#...Z####.##.###..<.##.....ZZ........##**#....####.##.############## #.######.......k^&hk^&h .ZYour reaping aura expires.Your deep elf pyromancer zombie hits the cyclops but does no damage.k^&hpU3---8k^&hk^&hxB _Your slime creature zombie hits the cyclops.l^&hD--- _You are too injured to fight recklessly!l^&hE..........##..##.#....(............>.......###...###.##.......##...#####....<#####.>..#.....###....#)Z..)#Z@..[.........#######.##ZZ)[#### l^&hb] #.##C........#* *####.### #.##. ***#.....Z#####..<.#..ZZ........##**####.############### #.######............. #.#*#....##.#########l^&h T  You swap places.  The cyclops hits your deep elf pyromancer zombie!====9 _Your deep elf pyromancer zombie hits the cyclops but does no damage.l^&h _You are too injured to fight recklessly!m^&h6=m^&h>m^&hOm^&hS m^&hTP_You are too injured to fight recklessly!n^&hĽ N #Z##..........##.####.....## knorpule3000 the Spear-Bearer  #.#....(..................>. Poltergeist of Ashenzari *****. n^&h q#...............###...###.## HP: 53/110 (116) ===========------------- #......................##... MP: 38/38======================== #...............#####....... AC: 19Str: 12 #......<........######.>..#. EV: 19Int: 28 #...................###..... SH: 12Dex: 16 n^&hM !#.#.......)Z..).....###..... XL: 15 Next: 21% Place: Dungeon:12 #.##......Z@..[.........###. Noise: ===------  Time: 30199.8 (0.0) #.######.##ZZ)[......#### #. M) +0 spear "Bound With Me" {freeze, Fort, n^&h #.# #.##C........#* *## Evoke: +0 lightning rod (3/4)  ##.### #.##.........# ***#.. Fly Drain  #...Z####.##.........###..<.#  #.....ZZ.................##** C   cyclops (missile, ally target)  #....####.##.........######## ZZZ 3 slime creature zombies (minion) n^&h  ###### #.######............. Z   deep elf pyromancer zombie (minion) #.#*#....##.######### _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetn^&h tAim: a cyclops, quivering large rocks (lightly wounded, ally target, 91% to  hit)n^&h  #Z##..........##.####.....## knorpule3000 the Spear-Bearer  #.#....(..................>. Poltergeist of Ashenzari *****. #...............###...###.## HP: 53/110 (116) ===========------------- #......................##... MP: 38/38======================== #...............#####....... AC: 19Str: 12 #......<........######.>..#. EV: 19Int: 28 #...................###..... SH: 12Dex: 16 #.#.......)Z..).....###..... XL: 15 Next: 21% Place: Dungeon:12 #.##......Z@..[.........###. Noise: ===------  Time: 30199.8 (0.0) #.######.##ZZ)[......#### #. M) +0 spear "Bound With Me" {freeze, Fort, #.# #.##Cn^&h........#* *## Evoke: +0 lightning rod (3/4)  ##.### #.##.........# ***#.. Fly Drain  #...Z####.##.........###..<.#  #.....ZZ.................##** C   cyclops (missile, ally target)  #....####.##.........######## ZZZ 3 slime creature zombies (minion)  ###### #.######............. Z   deep elf pyromancer zombie (minion) #.#*#....##.######### _You are too injured to fight recklessly!  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (lightly wounded, ally target, 91% to  hit)  You could not reach far enough!n^&hA #.#....(.........> #...............### #................. #...............# #......<........######.> #.................. #.#.......)...).... #.##......Z@Z.[.... #.######.##ZZ)[....  #.# ......#*   #.##.........#  #........<  .........  #........   #.######....---200.4 (0.6n^&hF  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move target  Aim: a cyclops, quivering large rocks (lightly wounded, ally target, 91% to  hit)  You could not reach far enough! _Your slime creature zombie hits the cyclops but does no damage.o^&h< E #Z##..........##.####.....## knorpule3000 the Spear-Bearer  #.#....(..................>. Poltergeist of Ashenzari *****. #...............###...###.## HP: 53/110 (116) ===========------------- #......................##... MP: 38/38======================== #...............#####....... AC: 19Str:o^&hj= [40m 12 #......<........######.>..#. EV: 19Int: 28 #...................###..... SH: 12Dex: 16 #.#.......)...).....###..... XL: 15 Next: 21% Place: Dungeon:12 #.##......Z@Z.[.........###. Noise: ---------  Time: 30200.4 (0.0) o^&h= #.######.##ZZ)[......#### #. M) +0 spear "Bound With Me" {freeze, Fort, #.# #.##C........#* *## Evoke: +0 lightning rod (3/4)  ##.### #.##.........# ***#.. Fly Drain  #...Z####.##.........###..<.#  #.....ZZ.................##** C   cyclops (missile, ally target)  #....####.##.........######## ZZZ 3 slime creature zombies (minion) o^&h4@ [ ###### #.######............. Z   deep elf pyromancer zombie (minion) #.#*#....##.#########You could not reach far enough! _Your slime creature zombie hits the cyclops but does no damage.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (lightly wounded, ally target, 91% to  hit)o^&h{8 #Z##..........##.####.....## knorpule3000 the Spear-Bearer #.#....(..................>. Poltergeist of Ashenzari *****.#...............###...###.## HP: 53/110 (116) ===========-------------#......................##... MP: 38/38========================#...............#####....... AC: 19Str: 12o^&hR9 #......<........######.>..#. EV: 19Int: 28#...................###..... SH: 12Dex: 16#.#.......)...).....###..... XL: 15 Next: 21% Place: Dungeon:12#.##......Z@Z.[.........###. Noise: ---------  Time: 30200.4 (0.0)o^&h: #.######.##ZZ)[......#### #. M) +0 spear "Bound With Me" {freeze, Fort,#.# #.##C........#* *## Evoke: +0 lightning rod (3/4)##.### #.##.........# ***#.. Fly Draino^&h< #...Z####.##.........###..<.##.....ZZ.................##** C   cyclops (missile, ally target)#....####.##.........######## ZZZ 3 slime creature zombies (minion)###### #.######............. Z   deep elf pyromancer zombie (minion)#.#*#....##.######### _Your slime creature zombie hits the cyclops but does no damage.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (lightly wounded, ally target, 91% to  hit)  You could not reach far enough!4==9 (0.5o^&hF o^&hI w  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move target  Aim: a cyclops, quivering large rocks (lightly wounded, ally target, 91% to  hit)  You could not reach far enough! _The cyclops hits your deep elf pyromancer zombie!p^&h+ #Z##..........##.####.....## knorpule3000 the Spear-Bearer  #.#....(..................>. Poltergeist of Ashenzari *****. #...............###...###.## HP: 54/110 (116) ===========------------- #......................##... MP: 38/38======================== #...............#####....... AC: 19Str: 12 #......<........######.>..#. EV: 19Int: 28 #...................###..... SH: 12Dex: 16 #.#.......)...).....###..... XL: 15 Next: 21% Place: Dungeon:12 #.##......Z@Z.[.........###. Noise: ==-------  Time: 30200.9 (0.0) #.######.##ZZ)[......#### #. M) +0 spear "Bound With Me" {freeze, Fort, #.# #.##C^&h-9m........#* *## Evoke: +0 lightning rod (3/4)  ##.### #.##.........# ***#.. Fly Drain  #...Z####.##.........###..<.#  #.....ZZ.................##** C   cyclops (missile, ally target)  #....####.##.........######## ZZZ 3 slime creature zombies (minion)  ###### #.######............. Z   deep elf pyromancer zombie (minion) #.#*#....##.#########You could not reach far enough! _The cyclops hits your deep elf pyromancer zombie!  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (lightly wounded, ally target, 91% to  hit)p^&h N #Z##..........##.####.....## knorpule3000 the Spear-Bearer  #.#....(..................>. Poltergeist of Ashenzari *****. p^&h #...............###...###.## HP: 54/110 (116) ===========------------- #......................##... MP: 38/38======================== #...............#####....... AC: 19Str: 12 #......<........######.>..#. EV: 19Int: 28 #...................###..... SH: 12Dex: 16 #.#.......)...).....###..... XL: 15 Next: 21% Place: Dungeon:12 #.##......Z@Z.[.........###. Noise: ==-------  Time: 30200.9 (0.0) p^&h #.######.##ZZ)[......#### #. M) +0 spear "Bound With Me" {freeze, Fort, #.# #.##C........#* *## Evoke: +0 lightning rod (3/4)  ##.### #.##.........# ***#.. Fly Drain  #...Z####.##.........###..<.#  #.....ZZ.................##** C   cyclops (missile, ally target)  #....####.##.........######## ZZZ 3 slime creature zombies (minion)  ###### #.######............. Z   deep elf pyromancer zombie (minion) #.#*#....##.#########Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (lightly wounded, ally target, 91% to  hit)  You reach to attack! You hit the cyclops but do no damage.The cyclops is lightly wounded.  Your deep elf pyromancer zombie hits the cyclops but does no damage.p^&h  #.#....(.........> #...............### p^&h .#................. #...............# #......<........######.> #.................. #.#.......)...).... #.##......Z@..[.... #.######.##ZZZ[....  #.# p^&h ......#*   #.##.........#  #........<  .........  #........   #.######....--1.4 (0.5p^&h p^&hB Aim: a cyclops, quivering large rocks (lightly wounded, ally target, 91% to  hit)  p^&h> 1You reach to attack! You hit the cyclops but do no damage.The cyclops is lightly wounded.  Your deep elf pyromancer zombie hits the cyclops but does no damage. _Your slime creature zombie barely misses the cyclops.q^&hGR #Z##..........##.####.....## knorpule3000 the Spear-Bearer  #.#....(..................>. Poltergeist of Ashenzari *****. #...............###...###.## HP: 54/110 (116) ===========------------- #......................##... MP: 38/38======================== #...............#####....... AC: 19Str: 12q^&hH #......<........######.>..#. EV: 19Int: 28 #...................###..... SH: 12Dex: 16 #.#.......)...).....###..... XL: 15 Next: 21% Place: Dungeon:12 #.##......Z@..[.........###. Noise: ---------  Time: 30201.4 (0.0) #.######.##ZZZ[......#### #. M) +0 spear "Bound With Me" {freeze, Fort, #.# #.##C........#* *## Evoke: +0 lightning rod (3/4)  ##.### #.##.........# ***#.. Fly Drain  #...Z####.##.........###..<.#  #.....ZZ.................##** C   cyclops (missile, ally target) q^&hsK& #....####.##.........######## ZZZ 3 slime creature zombies (minion)  ###### #.######............. Z   deep elf pyromancer zombie (minion) #.#*#....##.#########Your deep elf pyromancer zombie hits the cyclops but does no damage. _Your slime creature zombie barely misses the cyclops.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (lightly wounded, ally target, 91% to  hit)q^&hn#Z##..........##.####.....## knorpule3000 the Spear-Bearer #.#....(..................>. Poltergeist of Ashenzari *****.#...............###...###.## HP: 54/110 (116) ===========-------------q^&hO#......................##... MP: 38/38========================#...............#####....... AC: 19Str: 12#......<........######.>..#. EV: 19q^&hdInt: 28#...................###..... SH: 12Dex: 16q^&h6j#.#.......)...).....###..... XL: 15 Next: 21% Place: Dungeon:12#.##......Z@..[.........###. Noise: ---------  Time: 30201.4 (0.0)#.######.##ZZZ[......#### #. M) +0 spear "Bound With Me" {freeze, Fort,q^&h#.# #.##C........#* *## Evoke: +0 lightning rod (3/4)##.### #.##.........# ***#.. Fly Drain#...Z####.##.........###..<.##.....ZZ.................##** C   cyclops (missile, ally target)#....####.##.........######## ZZZ 3 slime creature zombies (minion)###### #.######............. Z   deep elf pyromancer zombie (minion)#.#*#....##.#########Your deep elf pyromancer zombie hits the cyclops but does no damage. _Your slime creature zombie barely misses the cyclops.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (lightly wounded, ally target, 91% to  hit)q^&hB-2.0 (0.6q^&hq^&h _Your slime creature zombie barely misses the cyclops.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move target  Aim: a cyclops, quivering large rocks (lightly wounded, ally target, 91% to  hit) _You could not reach far enough!q^&ho  #Z##..........##.####.....## knorpule3000 the Spear-Bearer  #.#....(..................>. Poltergeist of Ashenzari *****. #...............###...###.## HP: 54/110 (116) ===========------------- #......................##... MP: 38/38======================== #...............#####....... AC: 19Str: 12 #......<........######.>..#. EV: 19Int: 28 #...................###..... SH: 12Dex: 16 #.#.......)...).....###..... XL: 15 Next: 21% Place: Dungeon:12 q^&h #.##......Z@..[.........###. Noise: ---------  Time: 30202.0 (0.0) #.######.##ZZZ[......#### #. M) +0 spear "Bound With Me" {freeze, Fort, #.# #.##C........#* *## Evoke: +0 lightning rod (3/4)  ##.### #.##.........# ***#.. Fly Drain  #...Z####.##.........###..<.#  #.....ZZ.................##** C   cyclops (missile, ally target)  #....####.##.........######## ZZZ 3 slime creature zombies (minion)  ###### #.######............. Z   deep elf pyromancer zombie (minion) #.#*#....##.#########hit) _You could not reach far enough!  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (lightly wounded, ally target, 91% to  hit)q^&hE #Z##..........##.####.....## knorpule3000 the Spear-Bearer #.#....(..................>. Poltergeist of Ashenzari *****.q^&hZG [#...............###...###.## HP: 54/110 (116) ===========-------------#......................##... MP: 38/38========================#...............#####....... AC: 19Str: 12#......<........######.>..#. EV: 19Int: 28#...................###..... SH: 12Dex: 16#.#.......)...).....###..... XL: 15 Next: 21% Place: Dungeon:12q^&hI #.##......Z@..[.........###. Noise: ---------  Time: 30202.0 (0.0)#.######.##ZZZ[......#### #. M) +0 spear "Bound With Me" {freeze, Fort,#.# #.##C........#* *## Evoke: +0 lightning rod (3/4)##.### #.##.........# ***#.. Fly Drain#...Z####.##.........###..<.##.....ZZ.................##** C   cyclops (missile, ally target)#....####.##.........######## ZZZ 3 slime creature zombies (minion)###### #.######............. Z   deep elf pyromancer zombie (minion)#.#*#....##.#########hit) _You could not reach far enough!  Reach: M) +0 spear "Bound With Me" {freeze, Fortq^&hJ , Self} (curse)Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (lightly wounded, ally target, 91% to  hit)q^&hNZ $  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move target  Aim: a cyclops, quivering large rocks (lightly wounded, ally target, 91% to  q^&h[ hit)  You could not reach far enough! The cyclops throws a large rock.  The large rock hits your deep elf pyromancer zombie!!q^&hk D.q^&h q^&h .Z)ZYour deep elf pyromancer zombie is destroyed!5 (0.5q^&hq^&h!B _Your slime creature zombie hits the cyclops.r^&h܀y #Z##..........##.####.....## knorpule3000 the Spear-Bearer  #.#....(..................>. Poltergeist of Ashenzari *****. #...............###...###.## HP: 54/110 (116) ===========------------- #......................##... MP: 38/38r^&hT======================== #...............#####....... AC: 19Str: 12 #......<........######.>..#. EV: 19Int: 28 #...................###..... SH: 12Dex: 16 #.#.......)...).....###..... XL: 15 Next: 21% Place: Dungeon:12 r^&h0#.##......Z@..[.........###. Noise: ---------  Time: 30202.5 (0.0) #.######.##*Z)[......#### #. M) +0 spear "Bound With Me" {freeze, Fort, #.# #.##CZ.......#* *## Evoke: +0 lightning rod (3/4)  ##.### #.##.........# ***#.. Fly Drain r^&hk #...Z####.##.........###..<.#  #.....ZZ.................##** C   cyclops (missile, ally target)  #....####.##.........######## ZZZ 3 slime creature zombies (minion)  ###### #.######............. #.#*#....##.#########Your deep elf pyromancer zombie is destroyed! _Your slime creature zombie hits the cyclops.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)r^&hPress: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (lightly wounded, ally target, 91% to  hit)r^&h #Z##..........##.####.....## knorpule3000 the Spear-Bearer #.#....(..................>. Poltergeist of Ashenzari *****.#...............###...###.## HP: 54/110 (116) ===========-------------#......................##... MP: 38/38========================#...............#####....... AC: 19r^&hl Str: 12#......<........######.>..#. EV: 19Int: 28#...................###..... SH: 12Dex: 16#.#.......)...).....###..... XL: 15 Next: 21% Place: Dungeon:12#.##......Z@..[.........###. Noise: ---------  Time: 30202.5 (0.0)#.######.##.Z)[......#### #. M) +0 spear "Bound With Me" {freeze, Fort,#.# #.##CZ.......#* *## Evoke: +0 lightning rod (3/4)##.### #.##.........# ***#.. Fly Drain#...Z####.##.........###..<.##.....ZZ...^&hA m..............##** C   cyclops (missile, ally target)#....####.##.........######## ZZZ 3 slime creature zombies (minion)###### #.######.............#.#*#....##.######### _Your slime creature zombie hits the cyclops.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (lightly wounded, ally target, 91% to  hit)  You reach to attack! You hit the cyclops. You freeze the cyclops.r^&h -3.0 (0.5r^&hA r^&h `  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move target  Aim: a cyclops, quivering large rocks (lightly wounded, ally target, 91% to  hit)  You reach to attack! You hit the cyclops. You freeze the cyclops. r^&h W_The cyclops is moderately wounded.s^&h8 #Z##.##.####.....##.#....(..>.#.###...###.##.s^&h3 ......##...##.#####.#......<.######.>..#.#.###.#.#.)...).....###.....##.##......Z.@.[.###.##.######.##.Z)[......#### #.#.# #.##CZ.#* *###.### #.##.# ***#.#...Z####.##.###..<.##.....ZZ....##**##....####.##.s^&h ####### #.######.#.#*#....##.#.s^&h2 s^&h - .ZYour slime creature zombie hits the cyclops!s^&h*7 E  The cyclops throws a large rock.s^&h U  The large rock hits your slime creature zombie!!s^&h 5=====4.0 (1.0s^&h X _Your slime creature zombie hits the cyclops.u^&h #Z##..........##.####.....### knorpule3000 the Spear-Bearer  #.#....(..................>.. Poltergeist of Ashenzari *****.  #...............###...###.### HP: 55/110 (116) ============------------  #......................##...# MP: 38/38========================  #...............#####........ AC: 19Str: 12  #......<........######.>..#.. EV: 19Int: 28  #...................###...... SH: 12Dex: 16  #.#.......)...).....###.....# XL: 15 Next: 21% Place: Dungeon:12  #.##........@.[.........###.# Noise: ====-----  Time: 30204.0 (0.0)  #.######.##ZZ)[......#### #.. M) +0 spear "Bound With Me" {freeze, Fort,  #.# #.##CZ..u^&h|[40m.....#* *### Evoke: +0 lightning rod (3/4)  ##.### #.##.........# ***#... Fly Drain  #...Z####.##.........###..<.##  #.....ZZ.................##**# C   cyclops (missile, ally target)  #....####.##.........######### ZZZ 3 slime creature zombies (minion)  ###### #.######.............. #.#*#....##.#########.The large rock hits your slime creature zombie!! _Your slime creature zombie hits the cyclops.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (heavily wounded, ally target, 91% to  hit)u^&h_ #Z##..........##.####.....### knorpule3000 the Spear-Bearer  #.#....(..................>.. Poltergeist of Ashenzari *****.  #...............###...###.### HP: 55/110 (116) ============------------  #......................##...# MP: 38/38========================  #...............#####........ AC: 19Str: 12  #......<........######.>..#.. EV: 19Int: 28  #...................###...... SH: 12Dex: 16 u^&h #.#.......)...).....###.....# XL: 15 Next: 21% Place: Dungeon:12  #.##........@.[.........###.# Noise: ====-----  Time: 30204.0 (0.0)  #.######.##ZZ)[......#### #.. M) +0 spear "Bound With Me" {freeze, Fort,  #.# #.##CZ.......#* *### Evoke: +0 lightning rod (3/4)  ##.### #.##.........# ***#... Fly Drain  #...Z####.##.........###..<.##  #.....ZZ.................##**# C   cyclops (missile, ally target)  #....####.##.........######### ZZZ 3 slime creature zombies (minion)  ###### #.######.............. #.#*#....##.#########.Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (heavily wounded, ally target, 91% to  hit)  You reach to attack! You hit the cyclops. You freeze the cyclops.  The cyclops is severely wounded.Your slime creature zombie hits the cyclops!u^&hn?  #.#....(.........>  #...............##  #................  #...............#  #......<........######.>  #...................  #.#.......)...).....  #.##........@.[.....  #.######.##ZZ)[......####  #.# #.##(Z.......#*   #.##.........#  u^&hw#.........###..<  ..........ZZZ 3 slime creature zombies (minion)  #.........   #.######.....u^&hu^&h1-3==--6 (0.6u^&h u^&hu^&hu^&h^Aim: a cyclops, quivering large rocks (heavily wounded, ally target, 91% to  u^&h  hit)  u^&hHYou reach to attack! You hit the cyclops. You freeze the cyclops.  u^&hnTThe cyclops is severely wounded.  u^&h2Your slime creature zombie hits the cyclops! u^&hL<_The cyclops dies!v^&h  #Z##..........##.####.....### knorpule3000 the Spear-Bearer  #.#....(..................>.. Poltergeist of Ashenzari *****.  #...............###...###.### HP: 55/111 (116) ===========-------------  #......................##...# MP: 38/38========================  #...............#####........ AC: 19Str: 12  #......<........######.>..#.. EV: 19Int: 28  #...................###...... SH: 12Dex: 16  #.#.......)...).....###.....# XL: 15 Next: 23% Place: Dungeon:12 v^&hRm #.##........@.[.........###.# Noise: ==-------  Time: 30204.6 (0.0)  #.######.##ZZ)[......#### #.. M) +0 spear "Bound With Me" {freeze, Fort,  #.# #.##(Z.......#* *### Evoke: +0 lightning rod (3/4)  ##.### #.##.........# ***#... Fly Drain  #...Z####.##.........###..<.##  #.....ZZ.................##**# ZZZ 3 slime creature zombies (minion)  #....####.##.........#########  ###### #.######.............. v^&h#.#*#....##.#########.You reach to attack! You hit the cyclops. You freeze the cyclops.  The cyclops is severely wounded.Your slime creature zombie hits the cyclops! _The cyclops dies!Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetv^&h #Z##..........##.####.....### knorpule3000 the Spear-Bearer #.#....(..................>.. Poltergeist of Ashenzari *****.#...............###...###.### HP: 55/111 (116) ===========-------------#......................##...# MP: 38/38========================#...............#####........ AC: 19Str: 12#......<........######.>..#.. EV: 19Int: 28#...................###...... SH: 12Dex: 16v^&h?#.#.......)...).....###.....# XL: 15 Next: 23% Place: Dungeon:12#.##........@.[.........###.# Noise: ==-------  Time: 30204.6 (0.0)#.######.##ZZ)[......#### #.. M) +0 spear "Bound With Me" {freeze, Fort,#.# #.##(Z.......#* *### Evoke: +0 lightning rod (3/4)##.### #.##.........# ***#... Fly Drain#...Z####.##.........###..<.###.....ZZ.................##**# ZZZ 3 slime creature zombies (minion)#....####.##.........############### #.######..............#.#*#....##.#########.Your slime creature zombie hits the cyclops! _The cyclops dies!Reach: Mv^&h) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetThat would be overly suicidal.  Okay, then.v^&hv^&h . _v^&hB  #Z##..........##.####.....### knorpule3000 the Spear-Bearer  #.#....(..................>.. Poltergeist of Ashenzari *****.  #...............###...###.### HP: 55/111 (116) ===========-------------  #......................##...# MP: 38/38========================  #...............#####........ AC: 19Str: 12  #......<........######.>..#.. EV: 19Int: 28  #...................###...... SH: 12Dex: 16  #.#.......)...).....###.....# XL: 15 Next: 23% Place: Dungeon:12  #.##........@.[.........###.# Noise: ==-------  Time: 30204.6 (0.0) v^&hF  #.######.##ZZ)[......#### #.. M) +0 spear "Bound With Me" {freeze, Fort,  #.# #.##(Z.......#* *### Evoke: +0 lightning rod (3/4)  ##.### #.##.........# ***#... Fly Drain  #...Z####.##.........###..<.##  #.....ZZ.................##**# ZZZ 3 slime creature zombies (minion)  #....####.##.........#########  ###### #.######.............. #.#*#....##.#########.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetThat would be overly suicidal. _Okay, then.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetv^&h #Z##..........##.####.....### knorpule3000 the Spear-Bearer #.#....(..................>.. Poltergeist of Ashenzari *****.#...............###...###.### HP: 55/111 (116) ===========-------------#......................##...# MP: 38/38========================#...............#####........ AC: 19v^&hBStr: 12#......<........######.>..#.. EV: 19Int: 28#...................###...... SH: 12Dex: 16#.#.......)...).....###.....# XL: 15 Next: 23% Place: Dungeon:12#.##........@.[.........###.# Noise: ==-------  Time: 30204.6 (0.0)v^&hv#.######.##ZZ)[......#### #.. M) +0 spear "Bound With Me" {freeze, Fort,#.# #.##(Z.......#* *### Evoke: +0 lightning rod (3/4)##.### #.##.........# ***#... Fly Drain#...Z####.##.........###..<.###.....ZZ.................##**# ZZZ 3 slime creature zombies (minion)#....####.##.........############### #.######..............#.#*#....##.#########.That would be overly suicidal. _Okay, then.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetThat would be overly suicidal.  Okay, then.v^&hD _w^&h  #Z##..........##.####.....### knorpule3000 the Spear-Bearer  #.#....(..................>.. Poltergeist of Ashenzari *****.  #...............###...###.### HP: 55/111 (116) ===========-------------  #......................##...# MP: 38/38========================  #...............#####........ AC: 19Str: 12  #......<........######.>..#.. EV: 19Int: 28 w^&hW  #...................###...... SH: 12Dex: 16  #.#.......)...).....###.....# XL: 15 Next: 23% Place: Dungeon:12  #.##........@.[.........###.# Noise: ==-------  Time: 30204.6 (0.0) w^&h\  #.######.##ZZ)[......#### #.. M) +0 spear "Bound With Me" {freeze, Fort,  #.# #.##(Z.......#* *### Evoke: +0 lightning rod (3/4)  ##.### #.##.........# ***#... Fly Drain  #...Z####.##.........###..<.##  #.....ZZ.................##**# ZZZ 3 slime creature zombies (minion)  #....####.##.........#########  ###### #.######.............. #.#*#....##.#########.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetThat would be overly suicidal. _Okay, then.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetz^&h  #Z##..........##.####.....### knorpule3000 the Spear-Bearer #.#....(..................>.. Poltergeist of Ashenzari *****.#...............###...###.### HP: 55/111 (116) ===========-------------#......................##...# MP: 38/38========================#...............#####........ AC: 19Str: 12#......<........######.>..#.. EV: 19z^&h Int: 28#...................###...... SH: 12Dex: 16#.#.......)...).....###.....# XL: 15 Next: 23% Place: Dungeon:12#.##........@.[.........###.# Noise: ==-------  Time: 30204.6 (0.0)#.######.##ZZ)[......#### #.. M) +0 spear "Bound With Me" {freeze, Fort,#.# #.##(Z.......#* *### Evoke: +0 lightning rod (3/4)##.### #.##.........# ***#... Fly Drain#...Z####.##.........###..<.###.....ZZ.................##**# ZZZ 3 slime creature zombies (minion)#....####.##.........############### ^&h m#.######..............#.#*#....##.#########.Press: ? - help, Dir - move targetThat would be overly suicidal. _Okay, then.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetOkay, then.z^&h1z^&h. _{^&hD  #Z######..#..##..####...###  #Z##...##.####.....## #.#....(...........>. ####...###.# #........## #.......#####..... #<######.>..# #............###..... #.)@..).....###..... #.##..........[.........### #.######.##ZZ)[......#### #. #.# #.##(Z.#* *## ##.### #.##.# ***#.. #...Z####.#####..<. #.....ZZ........##** #....####.##...##############[40{^&h) m #.######............{^&h CZZ..{^&h; ;--5.6 (1 _{^&h= {^&h. |^&ho #.ZZ.Z...##.#...##....###  #Z######..#..##..####...# #Z##...##.####.....# #.#....(...........> ####...###.# #........## #.......#####..... #<|^&hcp######.>..# #..@.........### #.)...).....###... #.##.......ZZ.[.........### #.######.##.Z)[......####  #.# #.##(.#* *# ##.### #.##.# ***#. #...Z####.#####..<. #.....ZZ.........##* #....####.##...#######|^&h.r|^&hXs|^&hs|^&hU|MZZ..|^&hz}o6=--6|^&h|^&h}|^&h[ |^&h-] |^&hVa |^&h n|^&h B|^&hʶ |^&h b7=|^&h} |^&hs ,|^&hQ |^&h^ |^&h 8|^&h |^&hL |^&hX |^&h) |^&h |^&h |^&h |^&h |^&h |^&h |^&h 9|^&h |^&hA |^&h |^&h |^&h |^&h |^&h |^&hJ |^&hN |^&h- |^&h 60|^&hS! |^&h$ |^&hV* |^&h(+ |^&h%. |^&h3 |^&h4 |^&hZ5 1|^&hv6 =|^&hz8 |^&hK= |^&hF |^&hH |^&hK |^&h?S |^&hMY |^&hO\ |^&h}a |^&hb |^&hc 2|^&hd =|^&hd |^&hg |^&hm |^&hn |^&hnq |^&hv |^&hw |^&hQx 3|^&hx |^&h{ |^&h |^&h |^&h :4|^&h |^&h ,|^&h |^&h ,|^&h |^&h T5=|^&h |^&h7 |^&h ,|^&hF |^&h b6=|^&h |^&h ,|^&h |^&h ,|^&h# |^&h; P7|^&h |^&h |^&h |^&h |^&h! ,|^&hW |^&h P8|^&h |^&h ,|^&h |^&hR% P9|^&h' |^&h, ,|^&hi0 |^&h5 ,|^&h8 |^&h? k70=|^&hCB |^&hmH ,|^&hJ |^&h R ,|^&h=V |^&h] b1=|^&ha |^&hLg ,|^&h j |^&hfo P2|^&hfr |^&h3y ,|^&h| |^&hZ ,|^&hӄ |^&h P3|^&h |^&h ,|^&h |^&h j4=|^&h |^&h ,|^&h |^&hϪ ,|^&hԭ |^&ho b5=|^&hX |^&hV ,|^&h9 |^&h ,|^&h |^&hK P6|^&h |^&h ,|^&hp |^&h |^&h 37|^&h& |^&h ,|^&h; |^&h ,|^&h |^&h P8|^&h |^&h ,|^&h |^&h- ,|^&h |^&hA |^&h O79=|^&h |^&hS" ,|^&h% |^&h 4 80=|^&h4 |^&h5 |^&h7 |^&h|> ,|^&hBA |^&hE |^&hF &1|^&hI |^&hnO ,|^&hNR |^&hX <2|^&h[ |^&ha ,|^&h_e |^&h,k ,|^&h)n |^&hs |^&ht &3|^&hv |^&h } ,|^&h |^&hA ~4=5=|^&h n|^&hg |^&hT |^&h &6|^&h |^&h |^&h |^&h |^&h ,|^&h |^&h R7|^&hs' |^&h*( |^&h+ |^&hI5 b8=|^&h8 |^&hz@ ,|^&h_D |^&h3K ,|^&hN |^&hT |^&h\U V9=|^&hX |^&ht_ ,|^&hc |^&hi ,|^&hDm |^&hr =90|^&hHv |^&h~ ,|^&hЁ |^&hφ <1|^&h |^&h ,|^&h |^&h ,|^&h. |^&hL <2|^&hT |^&hU ,|^&h |^&h b3=|^&hg |^&h ,|^&hb |^&h. ,|^&h# |^&h> l4=|^&h |^&h ,|^&h8 |^&hi ,|^&h` |^&h <5|^&ha |^&h ,|^&h}|^&h<6|^&h |^&hn,|^&h|^&h,|^&h|^&h$<7|^&h&|^&h,,|^&h/|^&h4,|^&h8|^&h@b8=|^&hB|^&hG,|^&hvK|^&hPP99|^&h=Q3=|^&h_S|^&hY,|^&h\|^&h:c,|^&hf|^&hk|^&h7l+100/111 (116)|^&hq|^&huv,|^&hz|^&h<1|^&h|^&h,|^&hϋ|^&hv,|^&h|^&h|^&hE2=|^&h1|^&hƢ,|^&hA|^&hs,|^&h|^&hl3=|^&h|^&h`,|^&hc|^&h|^&h4|^&h|^&h,|^&h}|^&h|^&h|^&h |^&h<5|^&h=|^&h!|^&h'|^&h+|^&hh1,|^&h4|^&h:}^&h5867=}^&hw&B}^&hz.}^&h>/V8=}^&hY9}^&h^,}^&ha}^&hmS10}^&hyn}^&hZ.  That would be overly suicidal. _Okay, then.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move target _Okay, then. _You start resting.}^&h235044.0)}^&hQ1=1}^&h 5}^&h }^&hĠ" _HP restored.}^&hh}^&h}^&h#}^&hm7B}^&h"B,}^&hE}^&h1K,}^&hM}^&hiSP=}^&heV}^&h[,}^&hw^}^&hc,}^&hzf}^&hl,}^&ho}^&h|,}^&h}}^&h}^&ho}^&hR}^&hB}^&h}^&hB}^&h߶ }^&h}^&h}^&h,}^&h}^&hP,}^&h}^&hA,}^&h }^&h}^&h}^&hj}^&h}^&h}^&hS }^&h}^&h?}^&ha}^&h/}^&h}^&h2!}^&h'}^&h'}^&h**}^&h/}^&h70}^&hZ2}^&h7}^&h8}^&h:}^&h(@}^&h@}^&hB}^&h]H}^&hH}^&hK}^&hP}^&hhQ}^&hST}^&hZ}^&h [}^&h]}^&h c}^&hc}^&he}^&hp|}^&h/}}^&h}^&hȋ,}^&h}^&h}^&h}^&h}^&h,}^&hw}^&h,}^&h}^&h}^&hm}^&h}^&h}^&hr}^&h+}^&h,}^&hS}^&h\,}^&h:}^&h,}^&h}^&h,}^&hz}^&h^,}^&hV}^&h,}^&h}^&h B}^&h,}^&hv}^&h,}^&h}^&h%,}^&h)}^&h7/,}^&h2}^&h=B}^&hC,}^&h^I}^&h,O,}^&hQ}^&hCW,}^&hY}^&h_^,}^&h{a}^&hg,}^&hi}^&hgn,}^&h@q}^&hv,}^&h;y}^&h,}^&h}^&h,}^&h(}^&he,}^&h/}^&h}^&h}^&h}^&h4,}^&hЭ}^&hU,}^&h}^&h=}^&h3}^&h}^&h#}^&h1}^&h}^&h}^&h#,}^&h}^&h*,}^&h}^&h,}^&h}^&h,}^&h}^&hT,}^&h}^&hx,}^&h}^&hs",}^&h&}^&hT/}^&h/}^&h4}^&h=,}^&heC}^&hK}^&hL}^&hR}^&h[}^&h[}^&hfb}^&hc,}^&hf}^&hk,}^&hp}^&hVv,}^&hx}^&hZn 450.6 (99.0) _You start waiting.}^&h01.6 (100.0)}^&h}^&h$# _Done waiting.~^&h#Z######..#..##..####...####Z##..........##.####.....#.#....(...........>.#........###...###.###.......##...#.#####.....#......<######.>..##...Z...###.....#.#ZZ@..).....###.#.#....[.........###~^&h%#.######.##..)[......#### #.#.# #.##(........#* *###.### #.##..# ***#..#...Z####.##.###..<.##.....ZZ........##**#....####.##.############## #.######.......~^&h2G2.0)~^&h~^&h* & _You swap places.^&h$X ^&hHY ^&ha ^&hu ^&h  #Z######..#..##..####...### #Z##.##.####..... #.#....(...> #.###...###. #......## #.#####^&h  #......<.######.>..# #.Z.### #.#......Z@Z..).....### #.##...[.### #.######.##..)[......#### #^&h8  #.# #.##(.#* * ##.### #.##.# ***# #...Z####.##.###..<. #.....ZZ.....## #....####.##.^&hć o ###### #.######^&hG g03.6 (1^&h _You swap places.  Things that are here: _a +1 dagger of venom; a +0 robe^&hJ^&hW^&h^&hz^&h^&h=^&h ^&h % _^&h,^&h^&h ^&h&,^&hk+^&h0^&h5^&h9^&h'=^&hA,^&hF^&hL<  You see here a +0 club.^&hP^&hQS^&hV^&h1Y^&hY _^&h\^&h*g  Things that are here:  a +0 leather armour; a +0 whip^&hk^&h7n^&hp^&h*s^&hs _^&hv^&h{^&hp^&h^&hJ^&hӋ,^&h^&h^&h^&h_^&h.^&h^&h^&hp^&h^&hA^&h^&h^&h,^&h*^&h^&hU^&h^&h^&h,^&h;^&h^&h^&h^&h^&h^&h^&h^&h^&hn^&h^&h[^&h/,^&hn^&hj^&h^&h^&h,^&h^&h^&h^&h^&hW^&h,^&h^&h ^&h ^&h^&h^&hs,^&h^&h^&h^&h^&h^&h,^&h^&h$"^&hg$^&hr&^&h'^&h),^&hf+^&hc-^&h/^&h1^&h4^&h5,^&h7^&h^:^&hK<^&h;>^&h@^&hB,^&hD^&hhG^&hI^&hL^&hO^&hP^&h}Q^&hR^&hU^&hX^&hZ^&h|]^&h_^&hH`^&ha^&hd^&h6g^&hi^&hl^&hHn,^&hCr^&h| #.####.....###................, ...........>...##.....<......., .###...###.####*#..........W.., ........##...####.#.....#...$.* .#####.........##.#$..####.###* .######.>..###.........,* .....###.....Z..........* .....###.Z.Z.#....##..........* .........###Z##Z@..##........,, ......#### #..Z..#..:.#######** .....## *###.....?.....#*** .....# ***#....##[^&h}am.#...#.....*** .....###..<.#####...#...###.,, .........##**####....#..#****, .....#########....##....W.,,,, .........................##**, .##.###.##.J..,,,  You pick up a book of Weapons and begin reading...^&hq074.6 (21.0)^&h^&h$g.Z.Z^&h,5.6 (22^&h^&h{  You add the spells Tukima's Dance, Dimensional Bullseye and Platinum Paragon to_your library.^&hO^&hQ^&hR^&hV^&h^&hX^&h ,^&h5^&hH^&h^&h^&h^&hx^&h ^&h^&hwU_A - 12 scrolls of teleportation (gained 1)^&h{^&hy^&hR^&h%^&h-^&h^&h*^&h ^&h ^&hKDYou see here a book of Displacement.^&h^&h^&h^&h^&h ^&h9_^&h^&h7^&h^&h^&h^&hq#...### *##<.!^&ht*, ^&h%e##.....###................, ^&h......>...##.....<...{..., ^&h|b###.####*#..........W.., ^&h'...##...####.#.....#...$.* ^&h##.........##.#$..####.###* ^&h~###.>..#......##.........,* ^&h(c###......................* ^&hz.###.Z.Z.#....##@.........* ^&h}###.##....##Z.......,, ^&h$#### #.....#.ZZZ#######** ^&h## *###......Z....#*** ^&hx# ***#....##.#...#.....***^&h ###..<.#####...#...###.,, ^&h 2^&h[ ^&hZ**####....#..#****^&h!,^&hLB#########....##......,,,^&h!,^&h"....................##**^&h4",^&h^&h82.6 (7^&hW.0)^&hr ^&h ^&h!^&h ^&h^&hG7_You sense a monster nearby.^&h^&hv 4^&h ^&h ^&h ^&h ^&h ^&hE X^&h .### *...#..$....^@ ...### **#.....W ##...### *##<.!........W ^&h ##.....###...........>...##.....<......., ...###.####*#.........{W.., ....##...####.#.....#...$. ##.........##.#$..####.### ###.>..#.., .###...............* .^&h }###.Z.Z.#....##Z......... .....###.##....##Z.......,,Fly Drain ..#### #.....#.Z:Z#######**#......W   wraith (wandering)..^&h! ZZZ 3 slime creature zombies (minion).##..#^&h m3.6 (1^&h" `W..Z^&h# i..Z., ally target)^&h8$ +4.6 (2^&h<1 ^&hlV $....^  **#............WW.,  *##<.!..........., .............., >...##.....<......., .........W.., #.....#...$.* #$..####.###* >#@........,* .......Z.........* #....##..Z.......* ##....##Z.......,,  #.....#.Z:.#######**  *###...  ..# <..  ^&h a $....^  **#............WW.,  *##<.!..........., ^&hJ .............., >...##.....<......., .........W.., #.....#...$.* #$..####.###* >#@........,* .......Z.........* #....##..Z.......* ##....##Z.......,,  #.....#.Z:.###### *###...  ..# <..^&hз ^&h ^&h; ^&h ] _A wraith is nearby!^&h* #.###..?.........., ### *...#..$....^W...., ..### **#.....W.., ...### *##<.!, #.....###..............W., ...>...##.....<......., ^&h/###.####*#..........W.., ...##...####.#.....#...$.* .........##.#$.@####.###* ##.>..#......##..,* ###............Z...* ###.Z.Z.#....##..* ..###.##....##Z.......,,## #.....#.Z:.#######**WW 3 wraiths (wandering, 1 ally target) ## *###...........#*** # ***#....##.#...#.....*** ###..<.#####...#...###.,,^&h^&h^&h7^&h=,^&h=^&h.W...W..Z.Z.WW 2 wraiths (^&h825.6 (1 _^&h^&h^&hep #>* ##......W.....,  #.###..?.........., ## *...#..$....^....., .### **#.........W....., ...### *##<.!W..., ###...............W, ^&hg%...>...##.....<......., ###.####*#............., ..##...####.#...@.#...$.* .........##.#$..####.###* .>..###.Z.......,* .............Z........* ##.Z.Z.#....##..Z.......*..###.##....##........,, WWW 3 wraiths (1 wandering, 1 ally target)## #.....#.Z:.#######** 2 *###...........#***  ***#....##.#...#.....***^&hv^&hz.W...W..W.Z.W2Z 3 slime creature zombies (minion)^&h{&6^&h?^&h^&h- * #.###..?.........., ### *...#..$....^....., ..### **#..............., #...### *##<.!....W......, #.....###...........W..W.,.>...##.....<.......,###.####*#............., ...##...####.#...Z.#...$.* #.........##.#$.@####.###* ##.>..#......##.Z.......,* ###.......Z........*#.Z.Z.#....##..........* ....###.##....##........,, .#### #.....#.Z:.#######** *###...........#*** ***#....##.#...#.....*** ###..<.#####...#...###.,,[39;49^&h3 m.W.....W..WZ.Z.7 ^&h?4 ^&hB5 _You swap places.^&h۩  #>* ##......W.....,  #.###..?.........., ^&hR ## *...#..$....^....., .### **#....., ...### *##<.!..........., ###.........W......, ...>...##.....<.W..W.., ###.####*#......Z......, ..##...####.#...@.#...$.* .........##.#$..####.###* .>..#^&h ?##.ZZ......,* ......................* ##.Z.Z.#....##..........*..###.##....##........,, ## #.....#.Z:.#######** 2 *###...........#***  ***#....##.#...#.....***^&h X  The wraith hits your slime creature zombie!  ^&h `The wraith drains your slime creature zombie's vigour!^&h ^&h ^&h ^&h E .W.W...W.@Z.@   Josephine (distracted)WWW 3 wraiths (2 ally target)^&hS ZZZ 3 slime creature zombies (minion, 1 …)Your slime creature zombie seems to slow down.==8^&h ^&h) A _Your slime creature zombie hits the wraith!^&hT#>* ##......W....., #.###..?.  *...#..$....^...... ### **#. ### *##<.!. ###. ^&h>...##.....W.W...... ###.####*#......Z..W.@.. ##...####.#....@#...$.* ##.#$.Z####.###* .>..#......##.Z.,* ......* .Z.Z.#....##..###.##....##..,,  #.....#.Z:.#** 1  *###.....#***  2 slime creature zombies (minion, 1 s ^&hQ^&h  The wraith hits your slime creature zombie!  The wraith hits your slime creature zombie.  The wraith drains your slime creature zombie's vigour!^&h^&h!*,,,,,,.@...*{..$.**Z.*,@* 2 wraiths (Z 3 slime creature zombies (minion, 1 ^&h&9^&h^&h+"D _Your slime creature zombie seems to slow down.^&hH^&h% Ability - do what?CostFailure  f - Cacophony4 MP, Noise0%  Invocations -X - Renounce ReligionNone^&h0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.^&hO ^&hS4#>* ##......W.....,*knorpule3000 the Spear-Bearer #.###..?...........,Poltergeist of Ashenzari *****. # *...#..$....^......,^&hXTHP: 111/111 (116) ======================== ### **#................,MP: 38/38======================== ..### *##<.!............,AC: 19Str: 12 ....###.................,EV: 19^&h$UnInt: 28 ....>...##.....W.W......,SH: 12Dex: 16 ###.####*#......Z...@...*XL: 15 Next: 23% Place: Dungeon:12 .##...####.#....@#{..$.**Noise: ==-------  Time: 30489.6 (0.0) ^&hUM........##.#$ZZ####.###*M) +0 spear "Bound With Me" {freeze, Fort, .>..#......##.........,*Evoke: +0 lightning rod (3/4) #......................*Fly Drain #.Z.Z.#....##..........** ^&hVR..###.##....##........,,,@   Josephine ### #.....#.Z:.#######***WW 2 wraiths (ally target)*###...........#***ZZZ 3 slime creature zombies (minion, 1 …)***#....##.#...#.....***Your slime creature zombie seems to slow down. ^&hZ,_Your slime creature zombie hits the wraith!  The wraith hits your slime creature zombie!  The wraith hits your slime creature zombie.  The wraith drains your slime creature zombie's vigour! _Your slime creature zombie seems to slow down.^&hiThe wraith drains your slime creature zombie's vigour!seems to slow down.  You send your armour flying and begin to make an unholy cacophony!  You hear a shout! x3  ^&hjThe wraith hits your slime creature zombie.  The wraith drains your slime creature zombie's vigour!^&hk^&ho  Your slime creature zombie seems to slow down.  The wraith hits your slime creature zombie.  Something closely misses your haunted cursed cloak "Overhang to Understand".^&hq^&h[W[[[Z[...Z[@#{{.WW 2 wraiths (1 confused, ally target)[[[[[[ 6 haunted armours (minion) 3 slime creature zombies (minion, 1 sl^&hqr haunted cursed pair of gloves of the Omniscient Urgency slaps the wraith!  Your haunted pair of gloves slaps the wraith.  You feel bolstered by spreading misfortune.  The wraith appears confused.  Your haunted cursed pair of gloves "I Foresaw This" smacks the wraith.  Your haunted cursed cloak "Overhang to Understand" buffets the wraith!^&h'^4---24 ^&h========90.6 (1Cacophony Fly Drain^&ha^&hԕ}  Your haunted cursed pair of gloves of the Eye in the Sky punches the wraith but_does no damage.^&hYour haunted cursed pair of gloves of the Eye in the Sky punches the wraith but_does no damage. reach to attack! You completely miss the wraith.  The wraith is almost destroyed.  The wraith hits your slime creature zombie.  The wraith drains your slime creature zombie's vigour!^&h6-1.1 (0.5^&h^&hD _Your slime creature zombie seems to slow down.^&h` ^&hg The wraith drains your slime creature zombie's vigour! ^&hkO_Your slime creature zombie seems to slow down.  ^&h@JYou reach to attack! You hit the wraith but do no damage.^&hSThe wraith is almost destroyed.  ^&hYou hear a shout! ^&hx/ The wraith hits your slime creature zombie!^&h ^&h  ^&h2Your slime creature zombie is destroyed!^&h^&hx ^&hqL The wraith hits your slime creature zombie!  ^&h$RYour slime creature zombie is destroyed!  ^&h2Something hits your haunted cu^&hx+rsed cloak "Overhang to Understand".^&her haunted cursed cloak "Overhang to Understand" strangles the wraith but  ^&hdoes no damage.  Your haunted cursed pair of gloves of the Omniscient Urgency smacks the wraith!^&h^&h= ^&h[^&h_.[[[.@^&hW.@#{.^&h~@   Josephine^&hYW   wraith (ally target)^&h K[[[[[[ 6 haunted armours (minion^&h^! )^&hE"XZ 2 slime creature zombies (minion)^&h#"The wraith is destroyed!^&h#^&hL^&hM6^&h@Z^&h_ ^&h`^&h`G_Your haunted pair of gloves barely misses the wraith.^&ha^&h? ^&h=  ^&h2/You reach to attack! You hit the wraith.  ^&h:The wraith is severely damaged.^&hɲZThe wraith hits your haunted cursed cloak "Henotheism of Ashenzari".^&h&^&h!2.1^&h^&h ^&hY_Your haunted cursed cloak "Henotheism of Ashenzari" strangles the wraith.^&h {  You reach to attack! You barely miss the wraith. ^&h !^&h^ .ZThe wraith is severely damaged.Something hits your haunted cursed cloak "Overhang to Understand".^&hN *^&h- ^&h (ally target)Josephine casts a spell at you.^&h|  Your haunted cursed cloak "Overhang to Understand" is dispelled!!^&h`.[Z.^&hB---6^&hT _Your haunted pair of gloves barely misses the wraith.^&hUYour haunted cursed cloak "Overhang to Understand" is dispelled!! _Your haunted pair of gloves barely misses the wraith.You hit the wraith.  The wraith misses your haunted cursed cloak "Henotheism of Ashenzari".Your haunted cursed cloak "Henotheism of Ashenzari" buffets the wraith!^&h1^&h\_ .[[.[[[[[[[ 6 haunted armours (minion)Z 2 slime creature zombies (minion)  The wraith is destroyed!^&hE^5=43.1^&h/U^&hTc[ _Your haunted cursed cloak "Overhang to Understand" buffets Josephine!^&h  ***#,* ##.....#.....* >* ##..* ^&hi #.###..?..... *...#..$....^ ### **#....### *##<.!###.......... ....>...##.....[[......., ###.####*#....[[@.[@....^&h ##...####.#..ZZ[#W..$.#* ........##.#$..####.#### .>..###.........,..............* #.Z.Z.#....##.^&h J.#* ..###.##....##........,.,W   wraith ### #.....#.Z:.#######***[[[[[[ 6 haunted armour  *###...........#*** Z 2 slime creature zombies (minion)^&h^&hk*  You swap places.  Josephine hits your haunted cursed cloak "Overhang to Understand" with a +0 waraxe!^&h +^&h+^&h-  Your haunted cursed cloak "Overhang to Understand" is driven back to you.^&h .^&h.^&h< *[<[[Z[@W.^&h=].Z[#.W  (confused, distracted, dazed) 5Your haunted pair of gloves smacks the wraith!  Your haunted cursed cloak "Henotheism of Ashenzari" strangles the wraith!^&hHI64.1 (1.0^&hJ^&hM2 _The wraith appears confused.^&h?  You hit the wraith.  The wraith is severely damaged.^&h~ ^&hf  .[@.   You block the wraith's attack.  Your haunted pair of gloves slaps the wraith but does no damage.^&h +6 (0.5^&h ^&h \ _Your haunted cursed pair of gloves "I Foresaw This" punches Josephine.^&h]4  Your haunted pair of gloves slaps the wraith but does no damage. _Your haunted cursed pair of gloves "I Foresaw This" punches Josephine.  You strike the helpless wraith from behind!  You hit the wraith but do no damage.The wraith is severely damaged.  cloak "Henotheism of Ashenzari" strangles the wraith!^&h5,^&h@^.Z[[[.[@.[[[[[ 5 haunted armours (minion)ZZ 2 slime creature zombies (minion)^&hc[2-5.2 (0.6^&hl^&hoN _The wraith is destroyed!^&hL  You reach to attack! You hit Josephine.^&h@@.@  confused, distracted, daze…)_The wraith is destroyed!  You reach to attack! You hit Josephine.  Josephine is moderately wounded.pair of gloves "I Foresaw This" slaps Josephine!  Your haunted pair of gloves smacks Josephine!r haunted cursed pair of gloves of the Omniscient Urgency slaps Josephine!^&hVx2==88^&h^&hG1 _Josephine appears confused.^&h azed, ally targYou hit Josephine.  Josephine is severely wounded.^&h TYou hear a shout!6.3 (0.5^&h ^&h \ _Your haunted cursed cloak "Henotheism of Ashenzari" buffets Josephine!^&h׽ hit Josephine. You freeze Josephine.  Josephine is almost dead.  Josephine hits you with a +0 war axe!  Josephine misses your haunted cursed pair of gloves of the Omniscient Urgency.Josephine hits your haunted pair of gloves with a +0 war axe.  Josephine barely misses your haunted cursed cloak "Henotheism of Ashenzari".^&h]lJosephine hits your haunted cursed pair of gloves "I Foresaw This" but does no  damage.  Your haunted cursed pair of gloves of the Omniscient Urgency completely misses  Josephine.  Your haunted pair of gloves punches Josephine!  Your haunted cursed pair of gloves "I Foresaw This" smacks Josephine!^&hZZ<$[[[[[ 5 haunted armours (minion)ZZ 2 slime creature zombies (minion)^&h j99/114 (116) ----66^&h< 9 (0.6^&h^&hSE _Josephine dies!^&h/^&he^&h^&h H _No target in view!^&h~U ***#,* ##.....#.....** #>* ##.# #.###..?.  *...#..$....^.  **#. ### *##<.!. ###.Z. >...##.....<[[[...... .####*#.....[.@......# ##...####.#...Z[#...$.## ##.#$..####.#### >..#......##.........,* .............* .Z.Z.#....##..........#* ###.##....##.....  #.....#.Z:.########## ^&hZ\ *****.Z**Z[*.*,*^&h^ 47.9 (1.0 _^&hf ^&ha{ 3 _No target in view!  You now have enough gold to buy a Gell's gravitambourine (2/2) on D:7, or buy alightning rod (3/4) on D:7. can access your shopping list by pressing '$'.  You now have 1259 gold pieces (gained 29).  Things that are here:^&h)| r100/114 (116)=---8.9 (2^&h ^&h _a +0 war axe; a +1 robe of resistance; the human corpse of Josephine^&h>"***#,* ##.....#.....** #>* ##.## #.###..?.# *...#..$....^.#  **#.^&hA# ### *##<.!.# ###.Z.# >...##.....<[[[......# .####*#.....Z[)@.....#* ...####.#....[#...$.## ##.#$..####.#### ..#......##.........,* ...........* Z.Z.#....##..........#** ###.##....##...........,  #.....#.Z:.##########* ^&h>H^&hс=.Z**.[[*Z*****,*9.9 (1^&hK^&h^&h#,* ##.....#.....** #>* ##.## #.###..?.# *...#..$....^.#  **#.#  *##<.!.# ###.Z......#* ^&h>...##.....<[[[......#* .####*#......[[.@....#** ...####.#....Z#...$.## * ##.#$..####.#### * #......##.........,* * .....* * .Z.#....##..........#*** .##....##...........,,  #.....#.Z:.##########** ^&h_^&h^&h^&hi^&h*****.*.[[Z,)[,[,,,,,^&h)%,*^&h1=7=500^&h^&hs^&hW #>* ##.............## *#.###..? *  *...#..$....^# *  **#...........# * # *##<.!# * #......#** >...##.....<.[[Z.....#*, ####*#......[)[.....#**, .####.#....Z#[.@$.## *, .##.#$..####.#### *, #......##.........,* *, ............* *, Z.#....##..........#***, #.##...........,,, .....#.Z:.^&hZ[33m##########***    slime creature zombie ###...........#*** ....##.#...#.....***^&hp*,,,,,...^.Z[[Z*.#[[*[******Z 2 slime creature zombies (minion)1^&hq^&hm #>* ##.## ** #.###..?.# *, *...#..$....^.# *, **#.# *,  *##<.!.# *, .#**, ...##.....<.#*,^ *#.Z[[Z...#**,* ####.#.....#[[.@.## *,* ##.#$..####[#### *,* ......##.........,* *,* ........* *,* .#....##....... .##....##...........,,,* .....#.Z:.##########**** .. ^&hls ^&hLt ^&h'u ^&hv ^&hv ^&h2z ,^&h\{ ^&h<| ^&h} ^&hv~ ^&h^ ,9,****Z.[.Z*^&h ).[.[*..{9   gargoyle (ally target)[[[[ 4 haunted armourZZ 2 slime creature zombies (minion)2^&hn ^&h5 _A gargoyle comes into view. It is wielding a +0 flail. _You see here 18 gold pieces.^&hh>*  **, ?........9...# *,, $....^.......# *,* ...........# *,*  *##<.!.............# *,* ...........#**,* .<.Z.[.Z...#*,^* ...).[.[..#**,** #...@.## *,* $..####[#### *,* ..{..,* *,* ... *,* ...^&hR .. :. **^&h0"^&hb>*  **, ?........9...# *,, $....^.......# *,* ...........# *,*  *##<.!.............# *,* ...........#**,* .<.Z.[.Z...#*,^* ...).[.[..#**,** ^&hi#...@.## *,* $..####[#### *,* ..{..,* *,* ... *,* ..... :. ^&h4^&h7^&hc_ _A gargoyle is nearby!^&h>*  **, ?........9...# *,, $....^.......# *,* ...........# *,*  *##<.!.............# *,* ...........#**,* .<.Z.[.Z...#*,^* ...).[.[..#**,** #...@.## *,* $..####[#### *,* ..{..,* *,* ... *,* ...^&hjt .. :. **^&h >*  **, ^&h ?........9...# *,, $....^.......# *,* ...........# *,*  *##<.!.............# *,* ...........#**,* .<.Z.[.Z...#*,^* ...).[.[..#**,** #...@.## *,* $..####[#### *,* ..{..,* *,* ... *,* ..... :. ^&h 4^&hۮ ^&h _ _A gargoyle is nearby!^&h^&hc| #>* ##^&hp,.## **, ^&huD #.###..?^&h|9.9...# *,, ^&hg *...#..$....^^&hK.# *,* ^&h+ **#^&hK.# *,* ^&hY# *##<.!^&h 6.# *,*^&h #^&h S.#**,* >...##.....<.Z.[.Z...#*,^*^&h #*#.).[.[..#**,** ..####.#.....#..@$.## *,*.##.#$..####[#### *,* #......##......[..,* *,*.........* *,* Z.#....##..........#***,* ^&h\#.##....##...........,,,* #.....#.Z:.##########****[ 5 haunted armours (minion)#.....#*** ....##.#...#.....***^&h ,^&hB^&h^&h^&h^&h"^&hy^&h^&h+^&h,.^&h-9^&h.Z^&h/A..[[Z[^&h~04.[.^&hb1[^&hE2.^&hi3.^&hg5^&hI62^&h(73 ^&h8 _^&hB^&hCF^&h 9*#,* ##.....#.....** >* ##..## **#.###..?.........,^&h` ...#..$....^...9  **#.... # *##<.!. ###...........Z......#**, >...#<...[[Z[..#*,^ ####*#.......)..@...#**,**####.#.....#[.[$.## ....##.#$..####.#### #^&h J##........., .............* Z.#....##...#***##....##...........,,, #.....#.Z:.##########**** ###...........#***^&h_ 5  You swap places.^&h ^&h ^&h ,^&hE *[[[..Z.[.@[^&h 4...  You hear a shout! x2^&h" A ````  ^&h RThe gargoyle hurls a stone arrow at you.^&h ^&h ,^&h #.^&h %.[[Z^&h [..[..@.8==4^&h ^&h;  ^&h- e_The stone arrow misses your haunted cursed cloak "Henotheism of Ashenzari".^&h ^&h ,,,* *#####*****,, *#,* ##.....#.....## * >* ##..## **#.###..?.........,...#..$....^...9  **#.... # *##<.!.......# ###...........Z[[[Z..#**, >...#<..[.@[...#*,^ ####*#.......)......##*,**####.#.....#...$.## ....##.#$..####.#### ###........., .............* Z.#....##....#***##....##...........,,, #.....#.Z:.##########**** ^&h Your haunted cursed pair of gloves of the Eye in the Sky punches the gargoyle  but does no damage.  Your haunted cursed cloak "Henotheism of Ashenzari" strangles the gargoyle but  does no damage.^&hɛ >* *^&h .^&h 9^&h$ *Z[[[Z^&h؟ B.[[..^&h ,..@.^&hɡ ^&h 3^&hd 5^&h ^&hy  ^&h8  ^&h MYour haunted cursed pair of gloves of the Omniscient Urgency smacks the ^&h $_gargoyle but does no damage.^&h?** ,,,* *##########.c* *#,* ##.....#.....## * >* ##..## **#.###..?.....,...#..$....^...  **#......9.. *##<.!Z[[[Z..# ###............[*, >...#<....[....#*,^ ####*#.......)......##*,**####.#.....#...$.## ....##.#$..####.#### ###........., ...................* c   centaur (wandering) Z.#....##....#***[[[[[ 5 haunted armour##....##...........,,,Z 2 slime creature zombies (m^&hB&inion)^&h%\ **,*** *launcher)  You swap places.  A centaur comes into view.^&hd4((((((( A centaur comes into view.  The centaur wields a +0 orcbow. The centaur shoots an arrow.  The arrow barely misses your haunted cursed cloak "Henotheism of Ashenzari".  You block the arrow with an invisible shield... and reflect it back!  The arrow completely misses your haunted cursed cloak "Henotheism ofAshenzari".^&h4  The arrow hits the centaur!gargoyle hits your haunted cursed pair of gloves of the Omniscient Urgency  with a +0 flail!!r haunted cursed pair of gloves of the Omniscient Urgency smacks the  gargoyle but does no damage.  Your haunted cursed cloak "Henotheism of Ashenzari" strangles the gargoyle but  does no damage. ....Z9Z[[[[..@[.  Your haunted cursed pair of gloves of the Eye in the Sky slaps the gargoyle butdoes no damage. ((((The centaur shoots an arrow.^&h9....^&h&6^&hk^&h@ _The arrow hits your slime creature zombie!^&h,^&h& [.[[[[.  You reach to attack! You hit the gargoyle but do no damage.^&hs'-7.5 (0.6^&h/^&h3  The gargoyle misses your haunted cursed pair of gloves of the Omniscient _Urgency.^&h ^&h U _Urgency.  Your haunted cursed pair of gloves of the Omniscient Urgency completely misses  the gargoyle.Your haunted cursed cloak "Henotheism of Ashenzari" closely misses thegargoyle.^&h-  .c[. Your haunted cursed pair of gloves of the Eye in the Sky punches the gargoyle.  Your slime creature zombie barely misses the gargoyle.=78.0 (0.5^&h= ^&hB C _Your slime creature zombie hits the gargoyle!^&h(  You reach to attack! You hit the gargoyle but do no damage.^&h .c You reach to attack! You hit the gargoyle but do no damage.  ^&h dThe gargoyle is heavily damaged.The gargoyle barely misses your haunted cursed pair of gloves of the OmniscientUrgency.  Your haunted cursed pair of gloves of the Eye in the Sky slaps the gargoyle.r haunted cursed cloak "Henotheism of Ashenzari" buffets the gargoyle.^&hn d466 (0.6^&h ^&hq ^&hg Your haunted cursed pair of gloves of the Omniscient Urgency slaps the _gargoyle.^&h  You reach to attack! You hit the gargoyle but do no damage.The gargoyle is almost destroyed.You hear a shout!^&hGQ ((^&ha 2The centaur shoots an arrow.^&h]  The arrow hits your slime creature zombie!  Your slime creature zombie hits the gargoyle!^&hp..)c   centaur (launcher, ally target)[[[[[ 5 haunted armours (minion)ZZ 2 slime creature zombies (minion)^&h=579.1 (0.5^&h ^&hP _The gargoyle is destroyed!^&hL*  ** *#.*** * ,,* *##########..* * #,* #.....## * #>* ##...c.## **, #.###..?......# *,, *...#..$....^.......# *,* **#..........[Z)Z[..# *,*  *##<.![[@...# *,* ##.............[....#**,* ...##.....<.........#*,^* ###*#.......)......##*,* .####.#.....#..^&h.$. *,* ...##.#$..####.#### *,* ##.........,* *,* ..................* *,* .#....##..#***,**,,,* *,,,, ^&h ^&h"(^&h(^&hxCYou swap places. The centaur shoots an arrow.^&h~^&h(.Z[Z..[[..^&h3'10.1 (1.0^&h^&hݎ ^&h^&hN2_The arrow hits your slime creature zombie!^&hO * *,,,* *, ** ##.*** *, * *##########..* *, ,* ##.....#.....## *, >* ##.c.## **, .###..?.# *,, ...#..$....^..Z[Z..# *,* #.[[[..# *,* *##<.!.[..@..# *,* .#**,* ##.....<.#*,^* *#.)......##*,** ####.#...##.#$^&hB ..####.#### *,* ##.........,* *,* ......* *,* ******* ((The centaur shoots an arrow.  The arrow completely misses your slime creature zombie.^&h̖ ^ ^&h  ^&h SThe arrow hits your haunted cursed pair of gloves of the Omniscient Urgency.  ^&hq (The centaur unwields a +0 orcbow.  ^&hɜ ,The centaur hits your slime creature zombie!^&hp ^&h9 ^&h3 Z^&h [[^&h d...# *{^&h .^&hٰ ^&h ^&ho 5^&hT 5^&h_ 1^&h ^&hu  ^&hu ^&hW 5_The centaur kicks your slime creature zombie.^&h?   *.,, ** ##.*** *##########..* ,* ##.....#.....## >* ##..c.## ** .###..?.........Z..# *,, ...#..$....^..Z[[[.# *,**....[[{ *##<.! #.........*, ..#<.........#*,^*#.......)......##** ####.#.....#...$.####.#$..####.######........., .......*  ^&hVG ***,***,*launcher, ally target)  You hear a shout!^&hgM  ^&hN  ^&hP <The centaur wields a +0 orcbow. The centaur shoots an arrow.^&hu You hear a shout!wields a +0 orcbow. The centaur shoots an arrow.arrow  Your slime creature zombie hits the centaur!r haunted cursed pair of gloves of the Omniscient Urgency smacks the  centaur!^&hq ^&h6 ^&h ^&h8^&h )^&hU ZZ[^&h .^&h {^&h )^&h ,^&h^V[[[[[ 5 haunted armours (minion)^&hAZZ 2 slime creature zo^&h{mbies (minion)^&h(!^&hc3^&h48^&hO6 2^&hC^&hF ^&hsG^&h%H#_The centaur dies!^&hH^&h^&h^&h ^&h H _No target in view!^&h. 4^&h7 ,^&h= x6=^&hD ^&hGI ,^&h`L ^&hrU P3^&hX ^&h7a V7=^&ha ^&h,d ^&hp _ _You start resting.^&heq ^&hs ^&h|{ <8^&h5~ ^&h ^&h <9^&h ^&h ,^&hC ^&h =10^&h] ^&h ,^&h ^&h ^&hp ^&h ^&h ^&h .Z..# *{^&h ,^&h [^&h Z^&h {^&h {^&ht  ^&hi ^&hL 26^&hF 4.0) _You hear a shout! x4^&hn ^&h ^&h ^&h ^&h # ^&h21 ^&h)2 .^&h 3 *.Z.^&h5 +.@.^&h6 ,^&hO7 {^&h'8 AZZ 2 slime creature zo^&h8 mbies (minion)^&h9 !^&h: ^&h; 1^&hS< =^&h= 2^&h= !--------^&h? %7.1 (15^&h@ ^&hoI ^&hS  ^&hT [_Your cacophony subsides and your armour settles down once more.^&hOU ^&h٦ 62=1^&h 0 _You start resting.19 ^&h ^&h9 3^&h ^&h0 ^&h ^&hS ^&h` ^&hp ^&h 4^&hg ^&hz ^&h^ ^&h ^&h ^&h ^&h ^&h  ^&h ^&h,^&hL{^&h--------^&h{^&hN{^&h, ^&hW_You feel your existence waver again.^&h^&hN^&h36.1 (9^&h.0)^&hs^^&h{^&hC^&h5^&h=^&h?7.1 (1^&h 0.0)^&h@^&h ^&h^&h _HP restored.^&h  ***,***,* ,* *..,* *,* ,** ##.*** *,* ,,* *##########..* *,* #,* ##.....#.....## *,* #>* ##.).## **,* #.###..?.# *,,* *...#..$....^....Z..# *{** **#.)@...# *,*  *##<.!.Z...# *{* ##.#**{*.##.....<.#*,^*#*#.......)......##*,** .####.#.....#...$.## *{*.##.#[^&h 0;10;1m$..####.#### *,* ......##.........,* *,* .* *,*{,^&h 18.0)^&hB0 ^&h=i ***,***,* ,,* *..,* *,* ,,** ##.#** *,*,* *##########..* *,* *#,* ##.....#.....## *,*  #>* ##.).## **,*  #.###..?.# *,,*  *...#..$....^....Z..# *{**  **#.@....# *,* # *##<.!.Z...# *{*#.#**{* >...##.....<.#*,^*#*#.......)......##*{** ..####.#.[39;49^&hqm....#...$.## *,*.##.#$..####.#### *,* #......##.........,* *,* .* *,*^&h.Z9 _You see here a +0 flail.^&h,,*..,* *##.#*,* *##########..* *#,* ##.....#.....##  #>* ##...........).## *^&h.###..?...# *,*...#..$....^{**#............)Z,* # *##<.!{##.........#* >...##.....<,^ ####*..)......##*{* ..####.#.....#...$.## *,*..##.#$..####.#### #......##.........,* ...... Z.#....###**^&h/^&hE.40 _^&h^&hl^&hDE 3*##.#*,* *##########..* *#,* ##.....#.....## ^&hjG v #>* ##...........).## *.###..?...# *,*...#..$....^{**#............)Z,* # *##<.!.{##.........#* >...##.....<,^ ####*^&hI ..)......##*{* ..####.#.....#...$.## *,* ..##.#$..####.#### #......##.........,* ..... Z.#....##..........#** #.##....##..,,^&hX ^&hY B=1^&hHd ^&hh ^&h ^&h b,* *##########..* ^&h *#,* ##.....#.....## ^&h4  #>* ##...........).## *^&h> $.###..?^&h ...# *,*...#..$....^{**#............)Z,* # *##<.!.{##.........#* >...##.....<,^ ####*..)......##*{* ..####.#.....#...$.## *,* ^&h( /..##.#$..####.#### #......##.........,* ............. Z.#....##..........#** #.##....##.....,,....#.Z:.##########***^&hR .^&h (Z.^&h Z^&h ^&h ^&h 2^&h ^&h3 ^&h^&hޞL*#,* ##.....#.....## ^&h #>* ##...........).## *^&hz$.###..?^&h7...# *,^&hRH*...#..$....^^&hv({*^&h.**#............)^&h(,* ^&hc# *##<.!^&hZ{##.....* >...##.....<.....^&h,^ ####*..)..@...##*{* ..####.#.....#...$.## *,* ..##.#$..####.#### #......##.........,* ............. ^&h"Z.#....##....#** #.##....##.....,,....#.Z:.##########*** ###...........#***^&h$,^&h^&h.^&h.Z^&hZ^&h_^&h^&h3^&hg^&hM^&htr#>* ##...........).## **,* #.###..?..# *,,* *...#..$....^# *{** **#............)....# *,* ##<.!....# *{* #......Z...#**{* ...##.....<....Z....#*,^* ###*#.......)......##*{** .####.#.....#...@.## *,* .##.#$..####.#### *,* ..##.........,* *,* ............* *,* #....##..........#***,* ^&hsp[14d.#...........,,,* .....#.Z:.##########****#...........#*** ...##.#...#.....***^&h{..ZZ{4^&hȃ^&hT^&h^&h.^&hZ^&hŒ,^&h^&h^&h$5.1 (2^&h^&h ^&h^&h\2_You now have 1277 gold pieces (gained 18).^&ha #>* ##.).## **,*  #.###..?.# *,,*  *...#..$....^.# *{**  **#.)....# *,* # *##<.!.# *{*#.#**{* >...##.....<.#*,^*#*#.)...ZZ.##*{** ..####.#.....#..@..## *,*.##.#$..####.#### *,* #......##.........,* *,*.........* *,* Z.#....##..........#***,* #.##....##...........,,,* #.....#.Z:.##########****#.....#*** ....##.#...#.....***[^&h37m^&hm^&h&.^&h Z^&h^&h^&hj$6.1 (1^&h^&h@"^&h #>* ##.).## **,* #.###..?.# *,,* *...#..$....^.# *{** **#.)....# *,* ## *##<.!.# *{* .###.#**{* .>...##.....<.#*,^* .####*#.)...Z..##*{**.####.#.....#.@.Z.## *,*.##.#$..####.#### *,* .#......##.........,* *,*.........* *,* .Z.#....##..........#***,* ##.##....##...........,,,*  #.....#.Z:.##########**** *###......[^&hf37m.....#*** #....##.#...#.....***Z.7^&hM / #>* ##.).## **,* #.###..?.# *,,*^&hDO A *...#..$....^.# *{** # **#.)....# *,*# *##<.!.# *{* ..###.#**{* ..>...##.....<.#*,^* #.####*#^&hjP .)...Z..##*{** #...####.#.....#@.Z..## *,*.##.#$..####.#### *,* ..#......##.........,* *,*.......# *,* Z.Z.#....##..........#***,*^&hT #.##....##...........,,,* # #.....#.Z:.###########***  *###...........#*** *#....##.#...#.....***^&hU ^&h1W ^&he H.Z^&hg &8^&h[r ^&hs ^&hv ***#,* ##.....#.....## *,* #>* ##.).## **,* #.###..?.....# *,,*  *...#..$....^.......# *{** **#...)....# *,* .### *##<.!.# *{*.###.........#**{* ...>...##.....<.........#*,^* ##.####*#.......@......##*{** ##...####.#.....#.ZZ..## *,*.....##.#$..####.#### *,* >..###.........,* *,* ...................^&hb [m...# *,* .Z.Z.#....#.....#***,* .###.##....##...........,,,* ## #.....#.Z:.###########***  *###...........#***^&h\^&h^&hS<ZZ..^&h&9^&h$^&h!  Things that are here: _a +0 war axe; a +1 robe of resistance; the human corpse of Josephine^&h#^&h"  ***#,* ##.....#.....## *,* #>* ##.).## **,* #.###..?.# *,,* # *...#..$....^.# *{**# **#.)....# *,* ..### *##<.!.# *{*.###.#**{*.>...##.....<.#*,^*#.####*#)ZZ....##*{** .##...####.#.....#.....## *,*.##.#$..####.#### *,* .>..#......##.........,* *,* #.............# *,* #.Z.Z.#...^&hb .##..........#***,* ..###.##....##....,,,*# #.....#.Z:.###########***  *###.#***ZZ.50 _^&h" ^&h= ***#,* ##.....#.....## *,*^&hm>z #>* ##.).## **,* #.###..?.# *,,* ## *...#..$....^.# *{** .### **#^&h(?:.)....# *,*.### *##<.!.# *{*.###.#**{*^&h?.>...##.....<.#*,^* .###.####*#.ZZ.....##*{** ..##...####.#.....#.....## *,*^&hB.##.#$..####.#### *,* #.>..#......##.........,* *,* ##.............# *,* ##.Z.Z.#....##....#***,*.###.##....##....,,,*# #.....#.Z:.#*** # *###.#***^&hDE^&h F^&hJS<ZZ.^&hT&1^&h4a^&hd^&hg ***#,* ##.....#.....## *,* #>* ##.).## **,* * #.###..?.# *,,*# *...#..$....^.# *{** ..### **#.)....# *,* #...### *##<.!^&hfj.# *{* #.....###.#**{*.>...##.....<.#*,^* ..###.####*#....@.ZZ......##*{**.##...####.#.....#.....## *,* #.##.#$..####.#### *,* ##.>..#......##.........,* *,*#......# *,*#.Z.Z.#....##..........#***,*.###.##....##....,,,* .#### #.....#.Z:.####*** ## *###.#***^&hl^&hn^&h^z<ZZ)^&ht{&2^&h^&h^&hN^&h^&h^&h^&h^&h|^&hB^&hB^&h,^&hE^&h^&h^&h^&h^&hO _You now have 1292 gold pieces (gained 15).^&h^&h^&h^&hn ^&h^&h^&h B^&hm&^&hi-^&h3,^&h8^&h_<^&hB^&hE^&hOJ,^&h"O^&hT^&hno^&hp^&huF _w - 5 potions of might (gained 1)^&h"x^&h$|J^&h~^&h<^&h^&he^&h^&hpN _You now have 1297 gold pieces (gained 5).^&hJ^&h ^&h^&h,^&h^&hH _y - 4 scrolls of amnesia (gained 1)^&h:^&h^&he4^&hB^&h^&h5^&hB^&hn^&hÿ^&h^&h^&hM^&h`,^&h~^&h^&hk^&h_^&h,^&hy^&h^&h^&h^&h,^&h^&h^&h#^&h^&h^&h^&h^&h^&hr,^&h{^&hR  There is a stone staircase leading down here.^&hK^&h ^&h6 _^&h:,^&h!^&h^&h^&h^&ho^&ht^&h^&h,^&h;^&h,^&h^&h5 _You swap places.^&h\^&h*4^&hd^&hoj _You swap places.  There is a stone staircase leading down here.^&hZ ^&h ^&h 6 _^&h/^&h^&h^&hk# #.##[## #####*  #..# #...#*. # ##.# #...## ##. ## #.## #....# ###########.. .###..# ####Z# ##.....#.....# . #Z# ##...........). ^&h####..#* #.###.............. .####..### #.@.#Z......^.......### ###......c.....)... ##..####...### ###<.............. .##.####.....###................. ...>...##.....<........ ...###...###.####*#.......)...... c   centaur (wandering)......##...####.#.....#.....# ZZ 2 slime creature zombies (minion)..#####.........##.#...####.#### ...######.>..##.........,*^&hDF80.1 (28.0)^&h^&h#.Z.ccally target)^&h#,1.1 (29^&h;*^&h3v _A centaur comes into view. It is wielding a +0 rapier.^&h  #.#  #[## #####  #..# #...# # ##.# #...##  #.## #....#  ####.#  #Z#  #Z###... #.@.#Z......^ ###............) ###<...c.......>...##.....<.......)#......>^&h  #.#  #[## #####  #..# #...# ##.# #...##  #.## #....#  ####.#  #Z#  #Z###... #.@.#Z......^ ###............) ###<...c.......>...##.....<.......)#......> _A centaur is nearby!^&hk #[######***#..# #...# *..##.# #...###.#.## #....# ###########..*^&h(#..# ####.# ##.....#.....## .....# #Z# ##...........) ###..#*#Z###.......## #...#.......^.##....### ###@...........) #..####...### ###<...c.####.....###...................>...##.....<###...###.####*#.......)#......##...####.#.....#.....#######.........##.#...####.#### ^&h8#>..#......##.........,*...###.......#^&h launcher, ally target)  The centaur unwields a +0 rapier. The centaur wields a +0 shortbow.^&h ((((((((The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!^&h~^&h]^&h >Z@....c..  The arrow closely misses the centaur.^&h9=2.1 (1.0)^&h^&h)* _You hear a shout! x2^&hb#[## ##### ***, #..# #...# *.., ##.# #...## ##.#*  #.## #....# ####..* ..# ####.# ##.....#.....## ^&h# #># ##..).#..#* #Z###......c#..### #.Z.#.^.# .##....### ###.)....# ..####...### ###<...c.# #^&h(.####.....###...#>...##.....<.# .###...###.####*#.)......###...####.#.....#.....## cc 2 centaurs (1 launcher, 1 wandering, …)#####.##.#...####.#### ######.>..#......##^&hr+ ^&h-i  A centaur comes into view.^&h2I(((^&h ...launchers, 1 ally target)  The centaur shoots an arrow. The arrow hits you but does no damage.^&h7 (((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.^&hI^&hT...Z#....@.^&h\  (((((((((The arrow barely misses you. The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!^&h^&h<m  The arrow completely misses the centaur.^&hN.Z@......c..c...c 3 centaurs (2 launchers, 1 ally targ…)=3^&hZ _A centaur comes into view.^&h~ [## ##### ***,* ..# #...# *..,* #.# #...## ##.#* #.## #....# ##..* ..# ####.# ##.....#.....## # #># ##.).## ..#* #.###......c.# ..### #.ZZ#.^.# ##....### ###.c...)....# ####...### ###<...c.# .####.....###..#*>...##.....<.#* ###...###.####*#.)......##*##...####.#[37^&hj m.....#.....## * #####.##.#...####.#### * ######.>..#......##.........,* *###.# *^&h ^&h R(((((((^&h v...@..<^&h ((The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.^&h8 ..launchers, 1 ally target)  The arrow hits you but does no damage. The centaur wields a +0 orcbow.^&h!B F(((((^&h B^&h v..cZ@.....^&hA &4^&h. ^&h Y _The centaur shoots an arrow. The arrow hits you but does no damage.^&h## ##### ***,* .# #...# *..,* .# #...## ##.#** .## #....# ###########..* ..# ####.# ##.....#.....## # #># ##.).## * ..#* #.###.# * #..### #..Z#.....c.^.# * #....### ###.Z.@....c...)....# * ####...### ###<...c.# * ####.....###.#*>...##.....<.#*,...###.###[4^&h0m#*#.)......##*{##...####.#.....#.....## *,.##.#...####.#### *,.>..#......##.........,* *,###.# *,^&h- ^&h ^&h!^&h$((^&h(^&h9The centaur shoots an arrow.  ^&hDYou block the arrow with an invisible shield... and reflect it back!^&h@@..^&hz (((((The arrow hits the centaur. The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!^&hZQ..@..^&hf ((((((The arrow hits the centaur. The centaur shoots an arrow. The arrow misses you.^&h&j^&h^&h!U ..@....^&h]SZThe arrow hits your slime creature zombie!!^&hhH(((^&hL.@.^&h.=5^&h^&hCp _The centaur shoots an arrow. The arrow closely misses you.^&hen  You reach to attack! You hit the centaur. You freeze the centaur.  ^&hIThe centaur is heavily wounded.^&hV((((((^&hsxl ...@.<^&hyoThe centaur shoots an arrow. The arrow barely misses you.^&h"E((((^&h^&h+ .^&hZ.@....  The centaur shoots an arrow. The arrow hits you but does no damage.^&hSS (((^&h}The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!^&h@@..^&h+6 (0.5^&h^&h1 _The arrow hits the centaur.^&h  You reach to attack! You barely miss the centaur.The centaur is severely wounded.^&h (((((The centaur shoots an arrow.  ^&h DYou block the arrow with an invisible shield... and reflect it back!^&h'z ^&h{ ^&h ..@...c..Z^&h 5-6.2 (0.6^&h ^&h` 1 _The arrow hits the centaur!^&hPT  You reach to attack! You hit the centaur but do no damage.The centaur is severely wounded.^&h|YB(^&h&.^&h^ ((((((^&hcThe centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.^&hz...@.<^&h ((((The arrow misses you. The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!^&hZ ^&hU.Z@...^&hc06--=7 (0.5^&hP!^&h$1 _The arrow hits the centaur!^&hq  You reach to attack! You completely miss the centaur.The centaur is severely wounded.^&hB(^&hIQ&.^&hH] (((((The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!^&hQ..@..^&hV ((((((((The arrow hits the centaur! The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!^&hs^&h@...c....Z^&h݃g1---7.3 (0.6^&hێ^&h&Z _The arrow barely misses the centaur.^&h  ^&h| Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^&h ^&hѽ ...)  Your slime creature zombie crumbles into dust! x2  You dismiss your zombies and call upon the dead to rise afresh.^&hB(^&h&A^&h1E,^&hM.c.c..c^&hpN92/115 (116) ---4---8.3 (1.0Reap Fly Drain^&h|T^&hiWF _The centaur shoots an arrow. The arrow hits you!^&h D## #####***,** knorpule3000 the Spear-Bearer .# #...#*..,*  Poltergeist of Ashenzari *****. .# #...## ##.#**  HP: 92/115 (116) ===================----- .## #....# ###########..*  MP: 30/38==================------ ..# ####.# ##.....#.....##  AC: 19Str: 12 ..# #># ##...........).## * EV: 19Int: 28 ..#* #.###...............# * SH: 12Dex: 16 #..### #...#.......^.......# * XL: 15 Next: 28% Place: Dungeon:12 #....### ###...@c.c.....)....# * Noise: ===------  Time: 30588.3 (0.0) ^&h, ####...### ###<....c..........# * M) +0 spear "Bound With Me" {freeze, Fort, ####.....###..................#** Evoke: +0 lightning rod (3/4) .........>...##.....<.........#*, Reap Fly Drain ##...###.####*#.......)......##*{ ......##...####.#.....#.....## *, ccc 3 centaurs (launchers) ####.........##.#...####.#### *, #####.>..#......##.........,* *, ...###......................# *, _The centaur shoots an arrow. The arrow hits you!  Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 shortbow (severely wounded)^&h## #####***,** knorpule3000 the Spear-Bearer .# #...#*..,*  Poltergeist of Ashenzari *****. .# #...## ##.#**  HP: 92/115 (116) ===================----- .## #....# ###########..*  MP: 30/38==================------ ..# ####.# ##.....#.....##  AC: 19Str: 12 ..# #># ##...........).## * EV: 19Int: 28 ^&ht..#* #.###...............# * SH: 12Dex: 16 #..### #...#.......^.......# * XL: 15 Next: 28% Place: Dungeon:12 #....### ###...@c.c.....)....# * Noise: ===------  Time: 30588.3 (0.0) ####...### ###<....c..........# * M) +0 spear "Bound With Me" {freeze, Fort, ####.....###..................#** Evoke: +0 lightning rod (3/4) .........>...##.....<.........#*, Reap Fly Drain ##...###.####*#.......)......##*{ ......##...####.#.....#.....## *, ccc 3 centaurs (launchers) ####.........##.#...####.#### *, #####.>..#......##.........,* *, ...###......................# *,Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 shortbow (severely wounded)  ^&hBRot billows forth from the centaur's wounds!^&hAim: a centaur, wielding a +0 shortbow (severely wounded)  Rot billows forth from the centaur's wounds!  You feel drained. The centaur is engulfed in dark miasma.  The centaur is poisoned.  You feel bolstered by spreading misfortune.  The centaur seems to slow down.^&h  ##### #...#*..,*      #######   ##.....#.  #># ##........  #.###.........  #...#.§§§...^.  ###...@Zc......)....#  ###<.§§c..... #............>...##.....<...####*#.......).#.#.....#.  2 centaurs (launchers, 1 ally target)#.#...### Z   centaur zombie (minion)>..##...   You kill the centaur!^&h (((((The dead are walking! The centaur shoots an arrow.  The arrow barely misses your centaur zombie.^&hP^...@Z^&hUw  The arrow misses you. The centaur shoots an arrow.^&hS^&h06=24 9.3 (1^&h^&h9 _The arrow hits your centaur zombie.^&h| §§§@Zc§^&hſ §☼§c§§§..§1 launcher, 1 ally target) You reach to attack! You closely miss the centaur.The centaur is almost dead.The centaur unwields a +0 orcbow. The centaur hits your centaur zombie.^&h 4--8 (0.5^&hu ^&h O _The centaur kicks your centaur zombie but does no damage.^&h&:[ §§§§§§§§§§§§poisoned, 1…)You could not reach far enough! The centaur is engulfed in dark miasma.  The centaur is poisoned. The centaur shoots an arrow.^&hn  The arrow hits your centaur zombie! Your centaur zombie hits the centaur.^&h ☼☼☼Z☼☼^&h^   centaur (launcher, poisoned, ally tarZ 2 centaur zombies (minion)The centaur dies!^&h2==90.3^&h^&h+ _The dead are walking!^&h(^&h!U ((((^&hv(You could not reach far enough!  An arrow appears from out of your range of vision.^&hk ^&hSm  ^&hoRThe arrow hits your centaur zombie. The centaur is engulfed in dark miasma.  ^&hoThe centaur looks even sicker.^&hB ..☼§§.☼@ZZ☼☼☼○☼Z☼ZZZ 3 centaur zombies (minion)  You kill the centaur!^&h^&h 3/107^&hG=^&hr1=---9 (0.6^&hO ^&h5^&h_The dead are walking!^&h~6 f---^&h7 H _No target in view!^&hK2......,* ###.#*#.# ###########..* .###.# ##.....#.....## #># ##...........).## **#.###§§§§☼... #..###..#§☼☼☼§§.^..### ###..☼.ZZ☼☼....)###...### ###<☼@☼Z§........###...§§☼§☼* .........>...##.....<, ##...###.####*..)......##*{ ......##...####.#.....#.....## *, ####.........##.#...####.#### #.>..#......##.........,* ...###......[37^&hXm..........#Z.Z.#....##** (((((An arrow appears from out of your range of vision.^&h!..§.§☼Z§Z ((((((The arrow hits your centaur zombie.  An arrow appears from out of your range of vision.^&hCj)☼§§§○....☼○○☼§☼.☼☼☼☼☼§Z☼○==1.9 (1.0^&hO _The arrow hits your centaur zombie!^&h J^&h ^&h ^&h7 0  You start resting.An arrow appears from out of your range of vision.  The arrow hits your centaur zombie!^&h; ((((((☼ 2^&h F☼§§○....○§☼.○.Z☼○○○@○☼--2.9 (1^&hT ^&h W _Your centaur zombie is destroyed!^&h4=-- ((((((0  You start resting.An arrow appears from out of your range of vision.^&h[+^  The arrow hits your centaur zombie!^&hj4c○☼☼☼°...○°°○☼○○Z○○○☼Z○°c   centaur (launcher, ally target)ZZ 2 centaur zombies (minion)^&h54==3.9 (1^&h=^&hHx _A centaur comes into view. It is wielding a +0 shortbow.^&hEg #...#*..,*      #######   ##.....#.  #># ##.......  #.###○☼☼☼°....  #...#.^.  ###..○.○Z○○....)....#  ###<○@○○○.... ^&hyG#...○☼Z○°....>...##.....<...####*#.......).{#.#.....#. #.#...### >..##... ........ ^&h #...#*..,*      #######   ##.....#.  #># ##.......  #.###○☼☼☼°....  #...#.^.  ###..○.○Z○○....)....#  ###<○@○○○.... #...○☼Z○°....>...##.....<...####*#.......).{#.#.....#. #.#...### >..##... ........  _A centaur is nearby![39^&h;49m^&h# ##### ***,*** # #...# ^&h*..,* * # #...## ##.#** * ## #....# ###########..* * .# ####.# #.....## # #># ##.......c...).## * .#* #.###○☼☼☼°....# *, ^&h@..### #...#○°°○☼○.^.......# *{ ....### ###..○.@Z)....# *,...### ###<○°○○○.# *{ ###.....###...○☼Z○°..#**{ ........>...##.....<....*,^ #...###.####*#.......)..*{* .....##...####.#.....#.....## *,*.........##.#...####.#### *,* ####.>..#......##.........,* *,*###.............# *,*^&hIK○Z^&h e  The centaur shoots an arrow. The arrow hits your centaur zombie!^&h,((((○   centaur zombie^&hڕ^&h:○☼☼°...°☼○°.@○°°°.°○Z○°○2^&hg/==^&hĿ(--4^&h+^&hy _Your centaur zombie is destroyed!Things that are here: _a +0 shortbow; a +0 rapier^&hk! ##### ***,***, #...# *..,* *, #...## ##.#** *, # #....# ###########..* *, # ####.# #.....## *, # #># ##.......c...).## * #* #.###○○☼☼°....^&hn%# *,, .### #...#○°°@☼○.^.......# *{* ...### ###..°.○○°°....)....# *,*...### ###<°.°○Z.# *{* ##.....###...○○°○°..#**{* .......>...##.....<.........#*,^###.####*#.......)..*{* ....##...####.#.....#.....## *,* .........##.#...####.#### *,* ###.>..###,* *,*^&hy^&hT^&hR(((((((^&h^&h7 ...^&h@☼.○○°Z○The centaur shoots an arrow. The arrow closely misses you.^&h^(((((((^&hj.°○○○...°..@○°.°°°°°○°°.^&hO=-5^&h^&h'h _The centaur shoots an arrow. The arrow misses you.^&hD ##### ***,***,*#...# *..,* *,* ^&h#E M #...## ##.#** *,*  #....# ###########..* *,*  ####.# #.....## *,* #># ##.......c...).## **,* * #.###°○○○@....# *,, ### #...#°..°○°.^.......# *{* ..### ###..°.°°°Z....)....# *,* ...### ###<°.°# *{* ^&hG c#.....###...°○°°...#**{*...>...##.....<.........#*,^* ###.####*#.......)..*{* ...##...####.#.....#.....## *,*.........##.#...####.#### *,*^&h_H ^&hP TZ°^&hV E(((^&ha ..°○○@....°°.....^&h ~.°.89--3^&h '=6^&h ^&h F _The centaur shoots an arrow. The arrow hits you.^&hO##### ***,***,* #...# *..,* *,* #...## ##.#** *,* #....# #####..* *,* ####.# ##.....#.....## *,* #># ##.c...).## **,*  #.###°°○○.# *,,*  #...#°...○°Z^.# *{** ### ###....°°......)....# *,* ...### ###<...°°.# *{* .....###....°.°.>...##[39;4^&h 9m.....<.#*,^* ###.####*#.)......##*{** ##...####.#.....#..... Z. ((((((The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!^&h ...c@.  The arrow barely misses the centaur.Your centaur zombie hits the centaur but does no damage.  Your centaur zombie closely misses the centaur.((^&h؆..°°°.@.....°.)))..^&h1a7----7^&h^&h F _The centaur shoots an arrow. The arrow hits you!^&h3##### ***,***,* #...# *..,* *,* #...## ##.#** *,* #....# ####..* *,* ^&h####.# ##.....#.....## *,* #># ##.c...).## **,* #.###.°°°..@Z.# *,,*  #...#....°..^.# *{** ### ###....))......)....# *,* ### ###<...).# *{* ###....°.>...##.....<.#*,^* ###.####*#.)......##*{** ##...####.#.....#.....##^&hB *,* ^&h{)=**^&h48 ^&hq. .^&h3.  The centaur shoots an arrow. The arrow hits your centaur zombie!  Your centaur zombie barely misses the centaur.80--3==8^&h^&h ^&hI_Your centaur zombie kicks the centaur but does no damage.^&h&lc..c  distracted, ally target) _kicks the centaur but does no damage.  You reach to attack! You hit the centaur. You freeze the centaur.  The centaur is moderately wounded.unwields a +0 shortbow. The centaur hits your centaur zombie.  The centaur kicks your centaur zombie.  Your centaur zombie barely misses the centaur.^&hR2--9.5 (0.6^&h^&hO _Your centaur zombie kicks the centaur but does no damage.^&hB.  Your centaur zombie barely misses the centaur. _Your centaur zombie kicks the centaur but does no damage.  You could not reach far enough!  The centaur barely misses your centaur zombie.The centaur kicks your centaur zombie.  hit--600.1 _Your centaur zombie closely misses the centaur.^&hU cc    You reach to attack!  You strike the helpless centaur from behind!  You puncture the centaur! You freeze the centaur.1-6 (0.5^&h]q _The centaur is almost dead.^&h;' ^&h,=^launcher, ally target)  You could not reach far enough! The centaur wields a +0 shortbow.^&h5Y ^&h>Z_ The centaur shoots an arrow. The arrow hits your centaur zombie!^&hA_".^&h_-)^&hv^&hsV.===1.2 (0.6^&h`^&h ^&h^&h3_Your centaur zombie is destroyed!^&h^&hU f  You reach to attack! You hit the centaur. You freeze the centaur.^&h ZZ   centaur zombie (minion)You kill the centaur!^&h f1=9---8^&hz ^&hP + _The dead are walking!^&h0+ ^&h, :---^&hQ8 ^&h; H _No target in view!^&hJ^&hN^&h+4=^&hd.^&h3^&h3V2=^&hQ0 _You start resting.5==19 3^&hxV^&hY,^&h"a^&hd^&hd&4^&hf^&hk^&hkV6=^&hm^&hKw,^&hx^&h|^&h}L5=^&hj^&h!^&hL7=^&h_^&h,^&hې^&h^&hO6=^&h?^&h՜,^&hv^&h 7)Z _You feel your existence waver again.^&hG016.8 (15.0)^&hlw8==7.8 (16^&hظ^&h% _Magic restored.^&hr^&hB^&hJ^&h&8^&h ^&h^&h:=^&h^&h^&h^&h-^&hN^&h)&9^&h}^&h^&hO^&h^&h7 ^&h> M90=^&h^&h>^&h7^&hV^&hP^&hI^&h!^&h&^&h'V1=^&h5+^&h0^&hj1^&h4^&h8^&hs9^&h<^&h-B^&hC&2^&hE^&hJ^&hJ^&hM^&hR^&hR^&hW^&h[^&h\&3^&h `^&hd^&he^&hh^&h l^&hlL4=^&ho^&hw^&h΂ 36.8 (19 _You start resting.7.8 (20Reap ^&h^&h_ _Your reaping aura is weakening.^&h ^&hj ^&h ^&h ^&h I^&h0 O5=^&h ^&h ,^&h ^&h " ,^&h}$ ^&h3( ^&h( &6^&h+ ^&h2 ^&hR: l 42.8 (5.0) _You start resting.^&h: 43.8 (6^&hfA ^&hIC Z _Your reaping aura expires.^&hiJ^&h<7^&hB^&hr^&h,^&hb^&h<8^&h"^&h^&h^&hg^&h,^&h^&h^&hOE9=^&h^&h~,^&h<^&h^&h[100/107 (116)=^&hB^&hu,^&h ^&h,^&h-^&h<1^&hF^&h!,^&h~"^&hO&,^&h(^&h-<2^&h1^&h4,^&h>7^&h::,^&h=^&h1Bb3=^&hD^&hrH,^&hL^&hKRl4=^&hpU^&hY,^&h\^&hc,^&h0g^&hnk^&h l5^&hm^&h+r,^&ht^&hy^&hnz^&h|^&h<6^&h^&h,^&h^&h:_ _You start resting.^&h070.8 (27.0)^&h9Z7=1.8 (28^&h^&h[" _HP restored.^&hM * * ##### ***,***,* #...# *..,* *,* #...## ##.#** *,* #....# ####..* *,* ####.# ##.....#.....## *,* #># ##.)...).## **,* #.###.Z.# *,,* ## #...#.......^.# *{** .### ###....))......)....# *,*.### ###<...).# *{*.###..#**{*.>...##.....<.#*,^* .###.####*#^&hP.)...##*{** ..##...####.#.....#.....## *,* .##.#...####.#### *,*Z.2.8 (1.0)^&hR^&hU^&h܆c* * ##### ***,***,* #...# *..,* *,* #...## ##.#** *,* #....# ####..* *,* ####.# ##.....#.....## *,* #># ##.)...).## **,* #.###.....Z@.# *,,*  #...#.......^.# *{** ### ###....))......)....# *,* ### ###<...).^&he# *{* ###.>...##.....<.#*,^* ###.####*#.)......##...####.#.....#.....## *,* ^&h^&h&3^&hI< _You swap places.^&hB* *  ##### ***,***,*  #...# *..,* *,*  #...## ##.#** *,*  #....# ###########..# *,*  ####.# ##.....#.....## *,* #># ##.)...).## **,* #.###.....Z.# *,,*  #...#.......^.# *{**  ###....))......)....# *,* ### ###<...).# *{* ###.#**[40^&hO %m{*>...##.....<.#*,^* .####*#.)......##*{** ##...####.#.....#.....## *,* *,.Z4^&h0^&h^&h ** *, ##### ***.***,* #...# *...* *,* #...## ##.#** *,* #....# #####..# *,* ####.# ##.....#.....## *,* #># ##.)...).## **,* #.###......Z.# *,,* #...#.......^.# *{**  ###....))......)....# *,* ### ###<...).# *{* ###.#[40^&hm**{*>...##.....<.#*,^* .####*#.)......##*{**...####. ,,.Z=5^&h(*^&h,^&h" j**, *..  **#.#**,* ...# *...* *,* ^&hN! ...## ##.#** *,* ....# ###########..# *,* .# ##.....#.....## *,* #># ##.)...).## **,* #.###.Z.# *,,* #...#.......^.# *{** ^&h$  ###....))......)....# *,*  ###<...).# *{* ###.....>...##.....<.#*,^* .####*#.. ...####.# ^&h$ ^&h(- i**.Z^&h. &6^&hL6 ^&h9 ^&h **,* *..*  **#.#**,* # *...* *,* ## ##.#** *,* # ###########..# *,* .# ##.....#.....## *,*  #># ##.)...).## **,*  #.###.Z.@....# *,,*  #...#.......^.# *{**  ###....))......)....# *,*  ###<...).# *{* ###. >...##...[40^&h m..<.#*,^* ####*#...####.#. **.Z7^&hU ^&hpk**.#*  *..** ## *##.#**,* # *...* *,* ## ##.#** *,* ..# ###########..# *,* #.# #.....## *,* #># )..@).## **,* #.###.........Z.....# *,,* #...#.......^.......# *{* #^&ho##....))......)....# *,*  ###<...)# *{* ##..........#**{* ...##.....<.........#*,^* ###*#.......)..*{* .####.#.....#.....## *,***,,,,,,Z.8^&h&^&h6^&h^&hd>^&hpX^&ht^&h|y,^&h*X^&hK^&hX^&hh^&h^&h^&hr^&hm^&h^&h^&h^&h^&h^&h^&hZ^&hs,^&h9^&h^&h!^&hX^&h ^&hs^&h^&h^&h^&h^&h^&h^&h^&h ###########  #.........?  #..........  #..........  #..........  *#.@..#**** 89.8 (11.0) ##Z##.#  #..#*,#  ###.##*,*  #...# *,* ##.### *,* ###########..# *,*.....#.....## *,*......)...).## **∆*^&h^&h*^&hG*^&h*^&h*^&h{*^&h4 *^&h^&h^&hI&90.8 (12^&h[^&h ^&h ^&hy!C_Found a scroll of identify.^&h v^&hc,^&hy#############.........?# #....# #..........# #..........# *#..Z.#***** ##.##@# 2.8 (2.0)#..##.# ###.###.# #...# #.# ##.### #.# #########..# #.# ....#.....## #.# .....)...).## *#)#.....# *,,*^&h<)^&hI*+3.8 (3^&h/^&h-2( _Found a +0 dagger.^&hT^&h~^&h^&h^&hjB^&ho>  You see here a +0 dagger.^&h^&hE^&h _^&h^&hO^&h,^&h^&h^&h=^&h^&h^&h^&h^&h^&h<,^&hM^&h^&h^&h,^&hR^&h}^&h# ^&h| ^&h8 ^&h ^&hu ^&h ^&h ,^&h ^&h ^&h ^&h' ,^&h ^&hL ^&hJ ^&hz ,^&hs ^&h ^&h ^&h ^&h ^&hm ^&h ^&h*" ^&hN# ^&h# ^&h$ ^&h% ^&h' ^&h ( ^&h( ^&hZ) ^&h%* ^&h+ ^&h+- ,^&h. ^&h/ ^&h1 ^&h2 ^&h2 ^&h3 ^&h7 ^&h9 ,^&h!; ^&h4< ^&hS= ^&h> B^&hA ^&hB ^&h\D ,^&hE ^&hQ ^&hS B^&hf ^&hn ^&ho ^&h r ^&h(s ^&hu ^&hHx ^&hy ^&hz ^&h{ ^&h4 ^&h ^&hh ^&h ^&hx ^&h ^&h% ^&hŚ ^&h ^&ht ^&hh ^&h ^&h ^&h ^&hw ^&h ^&h& ^&hO ^&h0 ^&hʲ ^&h ^&h ^&h ^&h ^&h$ ^&h ^&hT b......>...##.....<.........##.^# ..###.####*#.......)......###.## ...##...####.#.....#.....## #.# #.........##.#...####.#### #.# ##.>..#......##..........# #.# ###......................# #.# ###.Z.Z.#....##..........####.# ....###.##....##..Z...........# .#### #.....#..:@############## ^&hn ## *###...........#*** # ***#....##.#...#.....#** ###..<.#####...#...###..,*** ....##**####....#..#****,,,******...##......,,,,,,,,,,,*^&hn a................##**,,,,,,,,* ########..########....,,,*,,*****##..!.,,,....,,^&h 7307.0)  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!^&hA /  --more--^&hP ^&h^ `Z.,^&ha ,1.8 (38^&ht $ ^&hܔ b_Ashenzari warns you in time for you to avoid it.^&h ^&hO ^&h ^&h ^&h[ ^&h ^&h0' ^&h( m#......................# #.# ^&hX) p#.Z.Z.#....##..........####.# ^&h!* m###.##....##..............# ^&h* ## #.....#..:.############## ^&h+ *###...........#### ^&h{, ***#....##.#...#.....#** ^&hL- ..<.#####...#..Z###...#** ^&h%. ##**##^&h. _..#####..,****** ^&h/ p#######....##...@.......,,,,,,*^&hi0 5.8 (4^&h)1 .0) ^&h(2 .........^&h2 >####..,,,,,,* #^&h3 N#####..########....,,,*,,***** ^&h|4 x.......##..!.,,.......,,, ^&h@5 E##........#***,........#^&h6  ^&h6 ...^&h7 ## *........>#* ^&h9 =#### *.........#* #(.......(#* ***^&h[@ ^&hB .^&hC Z^&hD #*********^&hE ^&hG ^&hJ $6.8 (5^&hyW ^&h]  ^&h^ ^&h` >_Found 13 stones. Found a stone staircase leading down.^&h\4^&hegB^&hy^&h…^&h,^&hh,^&h^&h`^&hڒ^&h,^&h^&h^&hښ^&h,^&h^&h^&h^&h,^&h!^&h ....#### #.....#..:.############# ...## *###. .# ***#....##.#...#.....#** ...###..<.#####...#...###...#** .......##**####....#..#####..,*** ...#########....##...........,,,, .......................####..,,,, #.#########..########.......#,,** ............##..@Z..........., #######^&h####.........#, .....## #........>#* ####### #.........#*##(.......(#* ###########* * *  Your pack is full.^&hg 43.8 (7 _You see here a potion of ambrosia.^&h^&h,^&h0^&h-^&hu0Could not pick up a potion of ambrosia here; Ignore it? Y - Yes  N - No ^&h{1+ A - Always^&h32^&h\....#### #.....#..:.############# knorpule3000 the Spear-Bearer ...## *###...........####Poltergeist of Ashenzari *****. ...# ***#....##.#...#.....#**HP: 107/107 (116) ======================== ...###..<.#####...#...###...#**MP: 38/38======================== .......##**####....#..#####..,*** AC: 19Str: 12 ...#########....##...........,,,, EV: 19Int: 28 .......................####..,,,, SH: 12Dex: 16 #.#########..########.......#,,** XL: 15 Next: 29% Place: Dungeon:12 ............##..@Z...........,Noise: ---------  Time: 30743.8 (0.0) #######........####.........#,M) +0 spear "Bound With Me" {freeze, Fort, #.......######## #........[39;49^&h8`m>#*Evoke: +0 lightning rod (3/4) ..########.........#*Fly Drain ####(.......(#*###########*Z   centaur zombie (minion)** _Ashenzari warns you in time for you to avoid it. _Found 13 stones. Found a stone staircase leading down.  Your pack is full. _You see here a potion of ambrosia.  Your pack is full.  You see here a potion of ambrosia. _Found 13 stones. Found a stone staircase leading down. _Your pack is full.  You see here a potion of ambrosia.  Autopickup disabled for potions of ambrosia. _You swap places.^&h5a4^&h^b^&hd^&hhg^&hh^&hi^&hj^&hm^&ho^&hYq^&hr^&hs^&hu^&hrz^&h|,^&h[~^&h+^&hɄ^&h,^&hZ^&h^&h@^&h,^&hh^&hQ^&hN^&h,^&h^&h^&hL^&h,^&hH^&h7^&h,.#..:.############## ##...........#### #.#...#.....### #####...#...###...### *####....#..#####...###*** ##....##................,* ....####.......,* .##.......#.$#**** ##..!.......Z.@....#** 52.8 (9 .....####... ^&hsm##### #........>#*,..[  #.........#*,,,.  #(.......(#*,,,,###########*,,,, *,,,,*****^&h:^&h.Z**,,,,,*^&h/3.8 (10.0)^&h^&h,K _Found a +0 ring mail.^&h$<4^&h$^ _No target in view!^&h4^&hV^&hH _No target in view!^&h ^&h ^&h ^&h7 ^&h ^&hZ ^&h % _^&h+ X^&h, ^&hu. ^&h1 ^&h5 ^&hY9 ,^&h; ^&h> ^&hvB ^&hD ,^&h6F ^&hI ,^&h^K ^&hN O _You now have 1312 gold pieces (gained 15).^&hWQ 4^&hR ^&h,U ^&hW ^&hY ,^&hg[ ^&hO] ^&hF_ ^&ha ,^&hc ^&he ^&hh ^&hj ,^&hkl ^&hXn ^&hp ^&h[r ,^&hs ^&hu ^&hw ^&hy ^&hJz ^&h{ ^&h| ^&hF ^&h ,^&h ^&hj ,^&h. ^&hь O _You now have 1324 gold pieces (gained 12).^&h| 4^&h ^&h ^&h ^&hۖ ^&h ^&hd ^&h. ^&hƜ ^&hf ,^&hݟ ^&h ^&h+ ^&h ,^&h ^&hZ ^&h ^&h ^&h ^&h- ^&h ^&h ^&hP ^&h ^&h ^&h ^&h ^&hC ^&h ^&hf ^&h| ^&h9 ^&h ^&h ^&h6 ^&h ^&h ^&h> ^&h ^&h ^&hp ^&h ^&h ^&h ^&h ^&h ^&h ^&hI ^&h ^&h ^&hH ^&h ^&h ^&h ^&h ^&h ^&h; ^&h ^&h ^&h. ^&h~ ^&h ,^&h ^&hX ^&h ^&ha ^&h ^&h| ^&h1 ^&hy ^&h1 ^&h ^&h ^&h ^&h! ^&h\" ^&h# ^&h$ ^&hh' ^&hu( ^&h.) ^&h3 ^&hF ^&hHH ^&hK ^&haM ^&htQ ^&hR ^&hU ^&hY ,^&hZ ^&h$^ ^&ha ^&h d ^&hme ^&h'g ^&hi ^&hbm ^&hw X^&hy ^&h@| ^&hD} ^&h=~ ^&hd ^&h ^&h ^&h ^&h~ ^&h ^&h ^&h ^&h ^&h ^&h ^&h ^&hܒ ^&h ^&hє ^&h ^&h ^&h ^&h ^&h ^&h ^&h ^&h! ,^&hЭ R  There is an escape hatch in the ceiling here.^&hɯ ^&h ^&h _^&hs ^&hM ^&h0 ^&ht ^&h ^&hû ^&h ^&h ^&h\ ^&hM ,^&h ^&h ^&h} ,^&hf ^&h ^&h ^&hM ^&h& ^&hI ^&hb ^&h ^&h ,^&h ^&h ^&hO ^&hj ,^&hC ^&h ^&h ^&h ,^&h@ ^&h ^&hh ^&h ,^&h ^&h ^&hB ^&h ,^&h ^&h ^&h " ^&h!$ ,^&hM& ^&h( ^&h* ^&h, ,^&hB. ^&h/ ^&h1 ^&h2 ^&hS3 ^&h4 ^&h7 ^&h29 ^&h; B^&h< ^&h'> ^&h> ^&h? ,^&h@ ^&hB ^&hQC ^&hD ,^&h{E ^&hG ^&hH ^&hI ^&h@J ^&hK ^&hRM ^&hN ^&hpO ,^&h\ ^&hm^ ,^&h,_ ^&hb 5 _You swap places.^&hd ^&hfe 4^&h2f ^&h@i ^&hj ^&hk ^&hkl ,^&hZo ^&hp ^&hq ,^&hYr ^&h ^&h ^&h ^&ha B^&h ^&hc B^&hB ^&h ^&h ^&h B^&hz ^&h B^&h ,^&h n^&h% ^&h9& ^&h' ^&h) ^&h* ^&h>+ ^&h+ ^&h, ^&hT. ^&h\/ ^&h5 ^&h6 ^&h8 ^&h9 ^&h: ^&hJ; ^&h; ^&hlG R  There is a stone staircase leading down here.^&h8I ^&hJJ ^&hJ _^&hK ^&hEM ^&hO ,^&hQ ^&hR ^&hS ^&hdU ,^&h*V ^&h9W ^&hX ^&h Z ^&h[ ,^&h\ ^&h] ^&h^ ^&h_ ^&h` ^&hWa ^&hb ^&hOd ,^&h&e ^&hXk n^&h ##### #.# #[## ##### ....####.# #..# #...# #.....##.## ##.# #...##.......## #.## #....# ###  ##.##....###..# ####.# ##..  #.....#......# #># ##...  #####.#####..## #.###.... ########...####..### #...#.... ^&hV Z.Z...##.#...##.@Z.### ###....))845.8 (92 #####..#..##..####...### ###<...) #..........##.####.....###....... ....(..................>...##.... .............###...###.######.... ....................##...####.#.. .............#####.........##.#.. ....<........######.>..#......##. .................###.............^&h ^&hd E _Done exploring.^&hS^&hE4^&h.0.0)....>.....^&h^&h[ _Done exploring.^&hf| ^&h׀   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  16.1  -1   n - Spellcasting  10.0   8.3  -1  ^&h          b - Maces & Flails   0.4   1.4  -2   o - Conjurations   0.4   1.7  -3   c - Axes   7.5   1.2  -1   p - Hexes   0.4   0.5  +4   d - Polearms  15.0  16.1  -1   q + Summonings   8.8   7.0   0   e - Staves   6.8   1.4  -2   r - Necromancy  12.1  10.1  +1   f - Unarmed Combat   0.4 [40^&h m  1.7  -3   s - Forgecraft   0.2   1.2  -1   g - Throwing   5.0   2.1  +2   t + Translocations  10.9   8.0   0       u - Alchemy   0.4   0.8  +1   h - Short Blades   0.4   0.8  +1   v - Fire Magic   0.2   1.2  -1   i - Long Blades   0.4   1.0   0   w - Ice Magic   0.2   0.8  +1   j - Ranged Weapons [3^&h 7m  2.6   1.4  -2   x - Air Magic   7.0   5.0  +1       y - Earth Magic   0.2   1.2  -1   k - Dodging  15.0  11.3  +1       l - Shields   8.0   7.1  -1   z - Evocations   4.4   1.8  -1 +4 m - Stealth   8.0   2.5  +5              [4^&h 0mSkills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets^&h*^&h0^&hh;##### #.# #[## #####knorpule3000 the Spear-Bearer ....####.# #..# #...#Poltergeist of Ashenzari *****. #.....##.## ##.# #...##HP: 107/107 (116) ======================== ^&h<###.......## #.## #....# ### MP: 38/38========================##.##....###..# ####.# ##.. AC: 19Str: 12#.....#......##># ##... EV: 19Int: 28#####.#####..###.###.... SH: 12Dex: 16 ########...####..### #...#.... XL: 15 Next: 29% Place: Dungeon:12 Z.Z...##.#...##.@Z.### ###....)) Noise: ---------  Time: 30845.8 (0.0) #####..#..##..####...### ###<...) M) +0 spear "Bound With Me" {freeze, Fort, #..........##.####.....###.......[^&h@340m Evoke: +0 lightning rod (3/4) ....(..................>...##.... Fly Drain .............###...###.######.... ....................##...####.#.. Z   centaur zombie (minion) .............#####.........##.#.. ....<........######.>..#......##. .................###............. _You now have 1324 gold pieces (gained 12). _There is an escape hatch in the ceiling here. _You swap places. _There is a stone staircase leading down here. _Done exploring. _Done exploring.^&hC^&hD^&h8H^&hJ^&hX^&hZ Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%^&h[11  b - Grave ClawNecromancy1%2  c - Vampiric DrainingNecromancy1%3  d - Animate DeadNecromancy1%4  e - Curse of AgonyNecromancy1%5  f + Cigotuvi's Putrefaction Necromancy/Air 1% 4 g - BlinkTranslocation1%2  h - Malign GatewaySummoning/Translocation 58%^&h\7 Select a spell to describe[!]/[I] toggle spell headers^&h^&h%^&hD##### #.# #[## #####knorpule3000 the Spear-Bearer ....####.# #..# #...#Poltergeist of Ashenzari *****. #.....##.## ##.# #...##HP: 107/107 (116) ======================== ^&h[###.......## #.## #....# ### MP: 38/38========================##.##....###..# ####.# ##.. AC: 19Str: 12#.....#......##># ##... EV: 19Int: 28#####.#####..###.###.... SH: 12Dex: 16 ########...####..### #...#.... XL: 15 Next: 29% Place: Dungeon:12 Z.Z...##.#...##.@Z.### ###....)) Noise: ---------  Time: 30845.8 (0.0) ^&h#####..#..##..####...### ###<...) M) +0 spear "Bound With Me" {freeze, Fort, #..........##.####.....###....... Evoke: +0 lightning rod (3/4) ....(..................>...##.... Fly Drain .............###...###.######.... ....................##...####.#.. Z   centaur zombie (minion) .............#####.........##.#.. ....<........######.>..#......##. .................###............. _You now have 1324 gold pieces (gained 12). _There is an escape hatch in the ceiling here. _You swap places. _There is a stone staircase leading down here. _Done exploring. _Done exploring.^&h^&h^&h^&h^&hC ^&h Innate Abilities, Weirdness & Mutationsa - You are insubstantial and cannot be petrified, ensnared, or set on fire.You are immune to poison.b - You are cold resistant. (rC+)c - You are immune to negative energy. (rN+++)^&hƦ d - You are immune to unholy pain and torment.e - You float through the air rather than walking.f - You can equip up to 6 pieces of aux armour in any combination and unleash tg - You gain AC when you inflict magical misfortune on nearby enemies.^&hS ^&h^ ^&h/f ##### #.# #[## #####knorpule3000 the Spear-Bearer ....####.# #..# #...#Poltergeist of Ashenzari *****. #.....##.## ##.# #...##HP: 107/107 (116) ======================== ###.......## #.## #....# ### MP: 38/38========================##.##....###..# ####.# ##.. AC: 19^&hf zStr: 12#.....#......##># ##... EV: 19Int: 28#####.#####..###.###.... SH: 12Dex: 16 ########...####..### #...#.... XL: 15 Next: 29% Place: Dungeon:12 Z.Z...##.#...##.@Z.### ###....)) Noise: ---------  Time: 30845.8 (0.0) ^&h3i #####..#..##..####...### ###<...) M) +0 spear "Bound With Me" {freeze, Fort, #..........##.####.....###....... Evoke: +0 lightning rod (3/4) ....(..................>...##.... Fly Drain .............###...###.######.... ....................##...####.#.. Z   centaur zombie (minion) .............#####.........##.#.. ....<........######.>..#......##. .................###............. _You now have 1324 gold pieces (gained 12). _There is an escape hatch in the ceiling here. _You swap places. _There is a stone staircase leading down here. _Done exploring. _Done exploring.^&hn 4^&ht ^&h}v ^&h3-^&h1_ Ability - do what?^&h 3CostFailure  f - Cacophony4 MP, Noise0%  Invocations -X - Renounce ReligionNone^&hp40%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.^&h ##### #.# #[## #####knorpule3000 the Spear-Bearer ....####.# #..# #...#Poltergeist of Ashenzari *****. #.....##.## ##.# #...##HP: 107/107 (116) ======================== ###.......## #.## #....# ### MP: 38/38========================##.##....###..# ####.# ##.. AC: 19Str: 12#.....#......##># ##... EV: 19Int: 28#####.#####..###.###.... SH: 12Dex: 16 ########...####..### #...#.... XL: 15 Next: 29% Place: ^&h [40mDungeon:12 Z.Z...##.#...##.@Z.### ###....)) Noise: ---------  Time: 30845.8 (0.0) #####..#..##..####...### ###<...) M) +0 spear "Bound With Me" {freeze, Fort, #..........##.####.....###....... Evoke: +0 lightning rod (3/4) ....(..................>...##.... Fly Drain .............###...###.######.... ....................##...####.#.. Z   centaur zombie (minion) .............#####.........##.#.. ....<........######.>..#......##. .................###............. _You now have 1324 gold pieces (gained 12). _There is an escape hatch in the ceiling here. _You swap places. _There is a stone staircase leading down here. _Done exploring. _Done exploring.  Okay, then. __&h_&h[Where to? (Tab - D:11 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairA - Shoals  P - Snake PitM - Slime Pits O - Orcish Mines _&hU _&h" [?25h[?0c##### #.# #[## #####knorpule3000 the Spear-Bearer ....####.# #..# #...#Poltergeist of Ashenzari *****. #.....##.## ##.# #...##HP: 107/107 (116) ======================== ###.......## #.## #....# ### MP: 38/38========================##.##....###..# ####.# ##.. AC: 19Str: 12#.....#......##># ##... EV: 19Int: 28#####.#####..###.###.... SH: 12Dex: 16 ########...####..### #...#.... XL: 15 Next: 29% Place: Dungeon:1_&h 2 Z.Z...##.#...##.@Z.### ###....)) Noise: ---------  Time: 30845.8 (0.0) #####..#..##..####...### ###<...) M) +0 spear "Bound With Me" {freeze, Fort, #..........##.####.....###....... Evoke: +0 lightning rod (3/4) ....(..................>...##.... Fly Drain .............###...###.######.... ....................##...####.#.. Z   centaur zombie (minion) .............#####.........##.#.. ....<........######.>..#......##. .................###............. _You swap places. _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Okay, then.What level of the Orcish Mines? (default 1, ? - help) _&hu [?25l[?1c_&h1_&h_&h_&ht_&hThere is a stone staircase leading down here. _Done exploring.Okay, then.  What level of the Orcish Mines? (default 1, ? - help) _You swap places._&hy_&h_&h,_&hC_&h_&h_&h,_&h!_&h#_&h=&_&h (,_&h)_&h,_&hJ._&h0,_&h1_&hh5_&hb6_&hH8_&h?9_&hB:_&h!>R  There is a stone staircase leading down here._&h8A_&hC_&h8D __&hF_&hH_&hcL_&hO,_&hQ_&hFZ,_&hm\,_&h__&hQa_&hqe_&hg,_&hj_&hSl_&hn_&hp,_&hr_&hMuX  There is a stone staircase leading up here._&hv_&hny_&h%z% __&h~{_&hU5  You fly upwards._&h* 1_&h _&h ,_&hZ _&h _Your mindless puppet stays behind to rot.  There is a stone staircase leading down here._&hH 6 __&h _&h _&h ,_&h _&h) _&hd ,_&hr _&h _&h[ ,_&h _&h _&h\ ,_&h _&h _&h ,_&h _&he _&h( ,_&h _&h _&h8 ,_&hI _&h _&hv ,_&hz _&h _&h ,_&h _&h _&h _&hv _&h* _&h _&h _&hj _&h _&h _&h B_&h _&h _&h; _&h _&h _&h ,_&h _&hO _&h _&hh _&h _&h _&h ,_&h _&h _&h _&h _&ho _&h _&ht _&h+ _&h7 _&h3 _&h _&h _&h^ _&h %  _&h 3There is a stone staircase leading up here._&h! _&h" _&hl# % __&h!$ _&h@ 0_&hB _&h?G ,_&h$Z _&hq j _You fly upwards.  There is a stone staircase leading down here._&hv _&hv __&hy _&hW~ _&h ,_&hq _&h6 _&h< ,_&h _&h _&ht _&hG _&hy ,_&h _&ha @  There is an open door here._&hR 6 __&h _&h _&hƩ ,_&h _&hI _&h( ,_&h _&h _&h _&hu ,_&h' X  There is a stone staircase leading up here._&h _&h _&hŶ % __&h _&hJ !9_&h _&h] ,_&hI _&h j _You fly upwards.  There is a stone staircase leading down here._&h 6 __&h _&h _&h _&he _&h _&h _&h ,_&hd _&h) _&h B_&h! _&h% ,_&h& _&h* _&h, ,_&h- _&h&2 _&h4 ,_&h'6 _&h9 _&h; ,_&h< _&hu@ _&hUB ,_&hKC _&h=G _&hI ,_&hI _&hM _&hN ,_&hvO _&hR _&hT ,_&hTU _&hX _&h*Z ,_&hZ _&h^ @  There is an open door here._&h`` 6 __&ha _&hyd _&hxf ,_&hJg _&hNj _&hl ,_&hl _&hp _&hr ,_&hu _&h\x _&hez ,_&h{ _&h~ @  There is an open door here._&h _&hh __&hE _&h _&h ,_&h _&h _&h ,_&h _&h _&h% ,_&hi _&h; _&hd ,_&h͚ _&h _&h ,_&hΠ _&hw @  There is an open door here._&h: _&h __&hE _&h" _&h ,_&h _&h _&h= _&h _&h _&h} _&h B_&h _&h ,_&h4 _&hq @  There is an open door here._&h _&h __&hT _&h _&h _&h _&h _&h _&hf ,_&h q  There is a staircase to the Orcish Mines here._&h _&h _&h~ % __&h _&h +Orcish Mines:1_&h_&h,_&h6_&h%n open door staircase to the Orcish Mines here. _You fly downwards. Welcome to the Orcish Mines!  Found 13 gold pieces.  Found two stone staircases leading down.  back to the Dungeon_&h_&h     ###* *###*   * ###..#####...*   _&h**##......#.....,   ,.#.............*   ,..............#,   *,##.........o..,   ,*#.....@.......,  929.1 (83.3) ,..#............,  _&h ,...............,   ,...#...........,   ,...............,   ,...o$.o..>.....,   o   orc sorcerer _&h:Q,.....o.o...>...,   o   orc warrior (asleep) ,...............,   o   orc priest (asleep) ***,,,,,,,,,,,,,,   o   orc wizard (asleep)(…)_&h_&h~d _There are monsters nearby!_&h' _&h|+ Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 12 boomerangs  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (9)  E - Zap: wand of polymorph (6)  K - Zap: wand of quicksilver (5)  _&h- Q - Zap: wand of roots (7)  N - Evoke: +0 phantom mirror  Z - Evoke: +0 lightning rod (3/4) (quivered) Spells ([,] to cycle)Cast: Soul Splinter Cast: Grave Claw (3/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains _&h- G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on_&h>_&hO_  knorpule3000 the Spear-Bearer   Poltergeist of Ashenzari *****.###* *###*_&hR  HP: 107/107 (116) ========================* ###..#####...*  MP: 38/38========================**##......#.....,  AC: 19Str: 12,.#.............*  EV: 19Int: 28,..............#,  SH: 12Dex: 16*,##.........o..,  XL: 15 Next: 29% Place: Orcish Mines:1,*#.....@.......,  Noise: ---------  Time: 30929.1 (0.0),..#............,  M) +0 spear "Bound With Me" {freeze, Fort,,...............,  Evoke: +0 lightning rod (3/4),...#...........,  Fly Drain,..............., ,...o$.o..>....., [39;_&hV49m o   orc sorcerer,.....o.o...>...,  o   orc warrior (asleep),...............,  o   orc priest (asleep)***,,,,,,,,,,,,,,  o   orc wizard (asleep)(…)_There is a staircase to the Orcish Mines here. _You fly downwards. Welcome to the Orcish Mines!  Found 13 gold pieces.  Found two stone staircases leading down.  There is a staircase back to the Dungeon here. _There are monsters nearby!_&hL[_&h^_&h   Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._&hi Mo._&hW4---===30.1 (1Reap Fly Drain_&h__&h?c5 _You call upon the dead to rise._&h_&hQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 12 boomerangs  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (9)  E - Zap: wand of polymorph (6)  _&hK - Zap: wand of quicksilver (5)  Q - Zap: wand of roots (7)  N - Evoke: +0 phantom mirror  Z - Evoke: +0 lightning rod (3/4) (quivered) Spells ([,] to cycle)Cast: Soul SplinterCast: Grave Claw (3/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on_&h1_&h=  knorpule3000 the Spear-Bearer   Poltergeist of Ashenzari *****.###* *###*  HP: 107/107 (116) ========================* ###..#####...*  MP: 34/38=====================---**##......#.....,  AC: 19Str: 12,.#.............*  EV: 19Int: 28,..............#,  SH: 12Dex: 16*,##........o...,  XL: 15 Next: 29% Place: Orcish Mines:1,*#.....@.......,_&hR?  Noise: ===------  Time: 30930.1 (0.0),..#............,  M) +0 spear "Bound With Me" {freeze, Fort,,...............,  Evoke: +0 lightning rod (3/4),...#...........,  Reap Fly Drain,..............., ,...o$.o..>.....,  o   orc sorcerer,.....o.o...>...,  o   orc warrior (asleep),...............,  o   orc priest (asleep)***,,,,,,,,,,,,,,  o   orc wizard (asleep)(…)Found two stone staircases leading down.  There is a staircase back to the Dungeon here. _There are monsters nearby!Casting: Cigotuvi's Putrefaction (mildly dangerou_&hBs; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You call upon the dead to rise._&h_&h_&hs)  knorpule3000 the Spear-Bearer   Poltergeist of Ashenzari *****. ###* *###*  HP: 107/107 (116) ======================== * ###..#####...*  MP: 34/38=====================--- **##......#.....,  AC: 19Str: 12 ,.#.............*  EV: 19Int: 28 _&h,,..............#,  SH: 12Dex: 16 *,##.......*o*..,  XL: 15 Next: 29% Place: Orcish Mines:1 ,*#.....@**.....,  Noise: ===------  Time: 30930.1 (0.0) ,..#............,  M) +0 spear "Bound With Me" {freeze, Fort, ,...............,  Evoke: +0 lightning rod (3/4) ,...#...........,  Reap Fly Drain ,...............,  ,...o$.o..>.....,  o   orc sorcerer ,.....o.o...>...,  o   orc warrior (asleep) ,...............,  o   orc priest (asleep) ***,,,_&h.,,,,,,,,,,,  o   orc wizard (asleep)(…)Confirm with . or Enter, or press ? or * to list all spells. _You call upon the dead to rise.  Aiming: ThunderboltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe_&hXs  knorpule3000 the Spear-Bearer   Poltergeist of Ashenzari *****.###* *###*  HP: 107/107 (116) ========================* ###..#####...*  MP: 34/38=====================---**##......#.....,  AC: 19Str: 12,.#.............*  EV: 19Int: 28,..............#,  SH: 12_&htDex: 16*,##.......÷÷÷..,  XL: 15 Next: 29% Place: Orcish Mines:1,*#.....@÷÷.....,  Noise: ===------  Time: 30930.1 (0.0),..#............,  M) +0 spear "Bound With Me" {freeze, Fort,,...............,  Evoke: +0 lightning rod (3/4),...#...........,  Reap Fly Drain,..............., ,...o$.o..>.....,_&h?  o   orc sorcerer,.....o.o...>...,  o   orc warrior (asleep),...............,  o   orc priest (asleep)***,,,,,,,,,,,,,,  o   orc wizard (asleep)(…)Confirm with . or Enter, or press ? or * to list all spells. _You call upon the dead to rise.  Aiming: ThunderboltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe_&h fPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe  The thunderbolt hits the orc sorcerer!!  The orc sorcerer is severely wounded.The orc warrior shouts! The orc priest shouts! You hear a shout! x2_&hQ _&h J  You hear a howl! You hear a shout! x9_&h  .o...4o.$.oo4   rust devil (summoned)o..o   orc sorcereroo   orc warrior (launcher)opriest An orc wizard comes into view. It is wielding a +0 dagger.The orc sorcerer mumbles some strange words.The orc warrior unwields a +0 dire flail._&h> (((((((The orc warrior wields a +0 arbalest. The orc warrior shoots a bolt._&h^ _&hǁ ..@....o._&h T=======1.1 (12_&hY _&h J _The bolt misses you._&h.$  knorpule3000 the Spear-Bearer   Poltergeist of Ashenzari *****. _&h'###* *###*  HP: 107/107 (116) ======================== * ###..#####...*  MP: 34/38=====================--- **##......#.....,  AC: 19Str: 12 ,.#.............*  EV: 19Int: 28 ,..............#,  SH: 12Dex: 16 *,##.......*o*..,  XL: 15 Next: 29% Place: Orcish Mines:1 ,*#.....@**.....,  Noise: =======--  Time: 30931.1 (0.0) ,..#.......4....,  M) +0 spear "Bound With Me" {freeze, Fort, ,...............,  Evoke: +0 lightning rod (2/4) ,...#...........,  Reap Fly Drain ,....o..........,  ,....[0;10;1_&h+om$ooo.>.....,  4   rust devil (summoned) ,...........>...,  o   orc sorcerer ,...o...........,  o   orc warrior (launcher) ***,,,,,,,,,,,,,,  o   orc priest(…)_The bolt misses you.Aiming: ThunderboltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe (severelywounded)_&hw +_&hqz k  knorpule3000 the Spear-Bearer _&ho{ h  Poltergeist of Ashenzari *****._&hn| a###* *###*_&hp}  HP: 107/107 (116) ========================_&ho~ R* ###..#####...*_&hs L  MP: 34/38_&hp D=====================---_&he ***##......#.....,_&hL I  AC: 19_&h> -Str: 12_&h1 4,.#.............*_&h# I  EV: 19_&h -Int: 28_&h 4,..............#,_&hÇ I  SH: 12_&h -Dex: 16_&h ]*,##.......÷÷÷..,_&h~   XL: 15 Next: 29% Place: Orcish Mines:1,*#.....@÷÷.....,  Noise: =======--  Time: 30931.1 (0.0),..#.......4....,  M) +0 spear "Bound With Me" {freeze, Fort,,...............,  Evoke: +0 lightning rod (2/4),...#...........,  Reap Fly Drain_&h Z,....o.........., ,....$ooo.>.....,  4   rust devil (summoned),...........>...,  o   orc sorcerer,...o...........,  o   orc warrior (launcher)***,,,,,,,,,,,,,,  o   orc priest(…)_The bolt misses you.Aiming: ThunderboltPress: ? - help, Q - select action, ( or ) - cycle_&h# Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe (severelywounded)_&hD   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line_&h $Aim: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe (severelywounded)  The thunderbolt hits the orc sorcerer!!  You kill the orc sorcerer!_&h  The rust devil disappears in a puff of smoke!The dead are walking!_&h _&h _&hs _&h ^.Z...§_&h- $o..oo.o.o   orc warrior (launcher)oo   orc priest (ally target).oo 2 orc wizardso _&hC T8-30_&h| 2.1 (11_&h _&hl  _&h1 _You hear a shout!_&h IQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 12 boomerangs  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (9)  E - Zap: wand of polymorph (6)  K - Zap: wand of quicksilver (5)  Q - Zap: wand of roots (7)  N - Evoke: +0 phantom mirror  Z - Evoke: +0 lightning rod (1/4) (quivered) Spells ([,] to cycle)Cast: Soul SplinterCast: Grave Claw (3/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on_&hms_&hu  knorpule3000 the Spear-Bearer   Poltergeist of Ashenzari *****.###* *###*  HP: 107/108 (116) =======================-* ###..#####...*  MP: 34/38=====================---**##......#.....,  AC: 19Str: 12,.#.............*  EV: 19Int: 28,..............#,  SH: 12Dex: 16*,##........Z...,  XL: 15 Next: 30% Place: Orcish Mines:1,*#.....@.......,  Noise: =======--  Time: 30932.1 (0.0),..#.......§....,  M) +0 spear "Bound With Me" {freeze, Fort,,...............,  Evoke: +0 lightning rod (1/4)_&hWwq,...#o..........,  Reap Fly Drain,......oo......., ,....$.o..>.....,  o   orc warrior (launcher),....o......>...,  o   orc priest (ally target),...............,  oo 2 orc wizards***,,,,,,,,,,,,,,  o   orc_&h{G(…)wounded)  The thunderbolt hits the orc sorcerer!!  You kill the orc sorcerer!The rust devil disappears in a puff of smoke!The dead are walking! _You hear a shout!_&hn_&h_&h U #### *###* * ###..#####...*  #*##......#....., _&h  .........*  ,.#,  *,##Z...,  ,*<.......,  ,..#§....,  .........,  ....#o.,  .......oo.,  .....$.o..>.....,  .....o......>...,  ..........,  ###o.,,  _&h mo 2 orcs (1 wandering)_&h ,_&hk _&hP _&hz _&h( _&h  An orc comes into view. It is wielding a +0 falchion._&h <*,,,**_&h ,.,o,....#..o,o.,.....o.o,......h   warg,hoo   orc warrior (launcher),.o   orc priest (ally target),**,,,,,,,,,,,,,,oo_&h  wizards 5=-------3.1 (1_&h4_&h0W _A warg comes into view._&h_&hH)Z_&hMY=------6 (0.5_&h _&hb^ _You hit the orc wizard but do no damage._&h W  You hit the orc wizard. You freeze the orc wizard._&h _&h _&h o.ho..The orc wizard is moderately wounded._&h 9*_&hv (1 invisible)The orc wizard gestures wildly while chanting._&hr _&hU oo..The orc wizard flickers and vanishes for a moment._&h ^8==4.1_&hM _&hB 8 _You block the orc wizard's attack._&h   knorpule3000 the Spear-Bearer _&h X #### *###*  Poltergeist of Ashenzari *****. ** ###..#####...*  HP: 108/108 (116) ======================== ,#*##......#.....,  MP: 32/38====================---- ,..#.............*  AC: 19_&h eStr: 12 ,,..............#,  EV: 19Int: 28 **,##........)...,  SH: 12Dex: 16_&h{ " *,*#.....<..Z....,  XL: 15 Next: 30% Place: Orcish Mines:1 ,,..#...@........,  Noise: ==-------  Time: 30934.1 (0.0) _&h <,......oo........,  M) +0 spear "Bound With Me" {freeze, Fort, ,....#...........,  Evoke: +0 lightning rod (1/4) ,.......oo.......,  Reap Fly Drain ,.....o....>.....,  ,.h..........o...,  h   warg ,................,  o   orc warrior (launcher) ,###............,,  o   orc priest (ally target) ,**,,,,,,,,,,,,,,  oo 2 orc wizards (1 invisible) (…)_You block the orc wizard's attack.  Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._&h Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 war axe (ally target)_&hN  knorpule3000 the Spear-Bearer _&hTP#### *###*  Poltergeist of Ashenzari *****.** ###..#####...*  HP: 108/108 (116) ========================,#*##......#.....,  MP: 32/38====================----,..#.............*  AC: 19Str: 12,,..............#,  EV: 19Int: 28**,##........)...,  SH: 12Dex: 16*,*#.....<..Z....,  XL: 15 Next: 30% Place: Orcish Mines:1,,..#...@........,  Noise: ==-------  Time: 30934.1 (0.0),......o*........,  M) +0 spear "Bound With Me" {freeze, Fort,,....#...........,  Evoke: +0 lightning rod (1/4),.......o_&hNS[o.......,  Reap Fly Drain,.....o....>....., ,.h..........o...,  h   warg,................,  o   orc warrior (launcher),###............,,  o   orc priest (ally target),**,,,,,,,,,,,,,,  oo 2 orc wizards (1 invisible) (…)_You block the orc wizard's attack.  Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 war axe (ally target)_&hl%9 _&hG_&hG_&h_&h_&h»Z.oo.h.  Casting: Animate Dead (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 war axe (ally target)  You draw life force from the orc priest._&h_&hE_&hH_&h+K_&htS_&hv_&hwo_&hx._&hyo_&hvz'o.._&h|$....>o>_&h+5.1 (1_&hy_&h _&h֏_&h7I_The orc priest looks encouraged for a moment._&h!_&hƈ "  knorpule3000 the Spear-Bearer  #### *###*  Poltergeist of Ashenzari *****. ** ###..#####...*  HP: 108/108 (116) ======================== ,#*##......#.....,  MP: 29/38==================------ ,..#.............*  AC: 19Str: 12 ,,..............#,  EV: 19Int: 28 **,##........)...,  SH: 12Dex: 16 *,*#.....<.Z.....,  XL: 15 Next: 30% Place: Orcish Mines:1 ,,..#..o@........,  Noise: ==-------  Time: 30935.1 (0.0) ,.......o........,  M) +0 spear "Bound With Me" {freeze, Fort,_&hK  ,....#..oo.......,  Evoke: +0 lightning rod (1/4) ,......o.........,  Reap Fly Drain ,...h.$....>o....,  ,............>...,  h   warg ,................,  o   orc warrior (launcher) ,###............,,  o   orc priest (ally target) ,**,,,,,,,,,,,,,,  oo 2 orc wizards (1 invisible) (…)_The orc priest looks encouraged for a moment.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 war axe (moderately wounded, ally target)_&hO  knorpule3000 the Spear-Bearer #### *###*  Poltergeist of Ashenzari *****.** ###..#####...*  HP: 108/108 (116) ========================,#*##......#.....,  MP: 29/38==================------,..#.............*  AC: 19Str: 12,,..............#,  EV: 19Int: 28**,##........)...,  SH: 12Dex: 16*,*#.....<.Z.....,  XL: 15 Next: 30% Place: Orcish Mines:1,,..#..o@........,  Noise: ==-------  Time: 30935.1 (0.0),.......*........,  M) +0 spear "Bound With Me" {freeze, Fort,,....#.._&hQoo.......,  Evoke: +0 lightning rod (1/4),......o.........,_&h*^  Reap Fly Drain,...h.$....>o...., ,............>...,  h   warg,................,  o   orc warrior (launcher),###............,,  o   orc priest (ally target),**,,,,,,,,,,,,,,  oo 2 orc wizards (1 invisible) (…)_The orc priest looks encouraged for a moment.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 war axe (moderately wounded, ally target)_&hN@0MCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  _&hNXPress: ? - help, Shift-Dir - straight line: an orc priest, wielding a +0 war axe (moderately wounded, ally target)  You draw life force from the orc priest!!oo 2 orc wizards (1 invisible)oos_&h _&h!_&hGZ_&h,, ally target)_&h (1 ally target)_&h"You kill the orc priest!_&h#_&h _&h _&h4The dead are walking! The orc warrior shoots a bolt._&h_&hJ_&hO _&hD _&hJThe bolt hits your orc priest zombie! The orc wizard misses you._&h_&hm_&h.Zoh.....o.._&h3=6.1 (1_&h#_&hP _The orc hits your orc priest zombie with a +0 morningstar._&h1   knorpule3000 the Spear-Bearer  #### *###*  Poltergeist of Ashenzari *****. ** ###..#####...*  HP: 108/108 (116) ======================== ,#*##......#.....,  MP: 26/38================-------- ,..#.............*  AC: 19Str: 12 ,,..............#,  EV: 19Int: 28 **,##........)...,  SH: 12Dex: 16 *,*#.....<.......,  XL: 15 Next: 30% Place: Orcish Mines:1 ,,..#..o@.Z......,  Noise: ===------  Time: 30936.1 (0.0) ,.......Z........,  M) +0 spear "Bound With Me" {freeze, Fort, ,....#.ooo.......,  Evoke: +0 lightning rod (1/4) ,....[_&h 39;49mh.....o.....,  Reap Fly Drain ,.....$....>.....,  ,............>...,  h   warg ,................,  o   orc warrior (launcher, ally target) ,###............,,  oo 2 orc wizards (1 invisible) ,**,,,,,,,,,,,,,,  oo 2 orcs (1 ally target)(…)Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded)_&hi  knorpule3000 the Spear-Bearer #### *###*  Poltergeist of Ashenzari *****.** ###..#####...*  HP: 108/108 (116) ========================,#*##......#.....,  MP: 26/38================--------,..#.............*  AC: 19Str: 12,,..............#,  EV: 19Int: 28**,##........)...,  SH: 12Dex: 16*,*#.....<.......,  XL: 15 Next: 30% Place: Orcish Mines:1,,..#..*@.Z......,  Noise: ===------  Time: 30936.1 (0.0),.......Z........,  M) +0 spear "Bound With Me" {freeze, Fort,,....#.o_&hAoo.......,  Evoke: +0 lightning rod (1/4),....h.....o.....,  Reap Fly Drain,.....$....>....., ,............>...,  h   warg,................,  o   orc warrior (launcher, ally target),###............,,  oo 2 orc wizards (1 invisible),**,,,,,,,,,,,,,,  oo 2 orcs (1 ally target)(…)Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded)_&hSP1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  _&hSAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded)  You draw life force from the orc wizard!_&h[y   orc wizard (_&h/_&h )h.You kill the orc wizard!_&hh ((((((_&h(The orc warrior shoots a bolt.  The bolt barely misses your orc priest zombie._&hY  The bolt misses you._&h<z  The warg stops to sniff the ground._&h_&h N ....._&h@..hZZ.oooo.The orc wizard hits your orc priest zombie with a +0 dagger._&h#[7=7.1 (1_&hd_&hFg _The orc completely misses your orc priest zombie._&he  knorpule3000 the Spear-Bearer  #### *###*  Poltergeist of Ashenzari *****. ** ###..#####...*  HP: 108/108 (116) ======================== ,#*##......#.....,  MP: 24/38===============--------- ,..#.............*  AC: 19Str: 12 ,,..............#,  EV: 19Int: 28 **,##........)...,  SH: 12Dex: 16 _&hx*,*#.....<.......,  XL: 15 Next: 30% Place: Orcish Mines:1 ,,..#..)@........,  Noise: ===------  Time: 30937.1 (0.0) ,......hZZ.......,  M) +0 spear "Bound With Me" {freeze, Fort, ,....#.oooo......,  Evoke: +0 lightning rod (1/4) ,................,  Reap Fly Drain ,.....$....>.....,  ,............>...,  h   warg_&h ,................,  o   orc warrior (launcher, ally target) ,###............,,  o   orc wizard (invisible) ,**,,,,,,,,,,,,,,  oo 2 orcs(…)_The orc completely misses your orc priest zombie.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a warg_&h6 _&hE   knorpule3000 the Spear-Bearer #### *###*  Poltergeist of Ashenzari *****.** ###..#####...*  HP: 108/108 (116) ========================,#*##......#.....,  MP: 27/38=================-------,..#.............*  AC: 19Str: 12,,..............#,  EV: 19Int: 28**,##........)...,_&hH   SH: 12Dex: 16*,*#.....<.......,  XL: 15 Next: 30% Place: Orcish Mines:1,,..#..)@........,  Noise: ===------  Time: 30937.1 (0.0),......hZZ.......,  M) +0 spear "Bound With Me" {freeze, Fort,,....#.oooo......,  Evoke: +0 lightning rod (1/4),................,  Reap Fly Drain,.....$....>....., ,............>...,  h   warg,................,  o   orc warrior (launcher, ally target),###............,,  o   orc wizard (invisible),**,,,,,,,,,,,,,,  [0;1_&hM =0;1moo 2 orcs(…)Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a warg  Okay, then._&hX _&hZ _&h:_ _&hi D __&h32(ally target)_&h8  You hit the warg but do no damage. The orc warrior shoots a bolt._&hm  The bolt hits your orc priest zombie! Your orc priest zombie misses the warg._&h+7 (0.6_&hH _You block the warg's attack._&hg  You hit the warg but do no damage._&h  The orc completely misses your orc sorcerer zombie.An orc warrior comes into view. It is wielding a +0 short sword.The orc wizard hits your orc priest zombie with a +0 dagger._&hS_&h o.o 2 orc warriors (1oYour orc priest zombie is destroyed!The orc warrior unwields a +0 arbalest. The orc warrior wields a +0 dire flail._&h0-8.3_&hC_&h Y _The orc warrior hits your orc sorcerer zombie with a +0 dire flail!_&h!  You hit the warg. You freeze the warg.  The warg is lightly wounded.  The warg closely misses you._&hS#T--8 (0.5_&h-_&h1f _Your orc sorcerer zombie misses the orc warrior._&h9  You hit the warg but do no damage.The warg is lightly wounded._&h i ooo_&h .(1 ally target)You block the warg's attack._&hZ _==-9.3_&h{ _&h O _The orc hits your orc sorcerer zombie but does no damage._&h^ (1 launcher)  You completely miss the warg.The warg is lightly wounded.  _&hThe orc warrior unwields a +0 dire flail. (((((((The orc warrior wields a +0 arbalest. The orc warrior shoots a bolt._&hs^ .....@oThe bolt misses the orc wizard. The bolt closely misses you.You block the warg's attack._&h_/==8_&h9e _Your orc sorcerer zombie hits the orc but does no damage._&hA -  knorpule3000 the Spear-Bearer  #### *###*  Poltergeist of Ashenzari *****. _&hh ** ###..#####...*  HP: 108/108 (116) ======================== ,#*##......#.....,  MP: 24/38===============--------- ,..#.............*  AC: 19Str: 12 ,,..............#,  EV: 19Int: 28 **,##........)...,  SH: 12Dex: 16 *,*#.....<.......,  XL: 15 Next: 30% Place: Orcish Mines:1 ,,..#..)@........,  Noise: ===------  Time: 30939.8 (0.0) ,......hoZ.......,  M) +0 spear "Bound With Me" {freeze, Fort,_&ha p ,....#.oo.o......,  Evoke: +0 lightning rod (1/4) ,................,  Reap Fly Drain ,.....$....>.....,  ,............>...,  h   warg ,............o...,  oo 2 orc warriors (1 launcher) ,###............,,  o   orc wizard (invisible) ,**,,,,,,,,,,,,,,  oo 2 orcs (1 ally target)(…)_Your orc sorcerer zombie hits the orc but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a warg (lightly wounded)_&h~D   knorpule3000 the Spear-Bearer #### *###*  Poltergeist of Ashenzari *****.** ###..#####...*  HP: 108/108 (116) ========================,#*##......#.....,  MP: 24/38===============---------,..#.............*  AC: 19Str: 12,,..............#,  EV: 19Int: 28**,##........)...,  SH: 12Dex: 16*,*#.....<.......,  XL: 15 Next: 30% Place: Orcish Mines:1,,..#..)@........,  Noise: ===------  Time: 30939.8 (0.0),......*oZ.......,  M) +0 spear "Bound With Me" {freeze, Fort,,....#.o_&hI o.o......,  Evoke: +0 lightning rod (1/4),................,  Reap Fly Drain,.....$....>....., ,............>...,  h   warg,............o...,  oo 2 orc warriors (1 launcher),###............,,  o   orc wizard (invisible),**,,,,,,,,,,,,,,  oo 2 orcs (1 ally target)(…)_Your orc sorcerer zombie hits the orc but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a warg (lightly wounded)_&hk 9 _&h ;oh.o.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a warg (lightly wounded)  You draw life force from the warg!  The orc hits your orc sorcerer zombie with a +0 falchion. _&hW  You block the warg's attack. The orc warrior shoots a bolt.  The bolt hits the orc wizard!!_&h )_&h Uoo 2 orcs (1 ally target_&h uZ   orc sorcerer zombie (minion)_&h _&h_&h84540.8 (1_&h_&h@ _&hG_&h'&_The orc wizard dies!_&h._&h >  knorpule3000 the Spear-Bearer  #### *###*  Poltergeist of Ashenzari *****. ** ###..#####...*  HP: 108/108 (116) ======================== ,#*##......#.....,  MP: 21/38_&h =============----------- ,..#.............*  AC: 19Str: 12 ,,..............#,  EV: 19Int: 28 **,##........)...,  SH: 12Dex: 16 *,*#.....<.......,  XL: 15 Next: 30% Place: Orcish Mines:1 ,,..#..)@........,  Noise: ===------  Time: 30940.8 (0.0) ,.....oh)Z.......,  M) +0 spear "Bound With Me" {freeze, Fort, ,....#..o.o......,  Evoke: +0 lightning rod (1/4) ,................,  Reap Fly Drain ,.....$....>.....,  ,...........o>...,  h   warg ,................,  oo 2 orc warriors (1 launcher) ,###............,,  oo 2 orc_&hڷ fs (1 ally target) ,**,,,,,,,,,,,,,,  Z   orc sorcerer zombie (minion) _The orc wizard dies!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a warg (heavily wounded)_&hp  knorpule3000 the Spear-Bearer  #### *###*  Poltergeist of Ashenzari *****. ** ###..#####...*  HP: 108/108 (116) ======================== ,#*##......#.....,  MP: 21/38=============----------- ,..#.............*  AC: 19_&hrStr: 12 ,,..............#,  EV: 19Int: 28 **,##........)...,  SH: 12Dex: 16 *,*#.....<.......,  XL: 15 Next: 30% Place: Orcish Mines:1 ,,..#..)@........,  Noise: ===------  Time: 30940.8 (0.0) ,.....oh)Z.......,  M) +0 spear "Bound With Me" {freeze, Fort,_&hs ,....#..o.o......,  Evoke: +0 lightning rod (1/4) ,................,  Reap Fly Drain ,.....$....>.....,  _&ht,...........o>...,  h   warg ,................,  oo 2 orc warriors (1 launcher) ,###............,,  oo 2 orcs (1 ally target) ,**,,,,,,,,,,,,,,  Z   orc sorcerer zombie (minion)_&huIAiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a warg (heavily wounded)  Rot billows forth from the warg's wounds!  You feel drained. The warg is engulfed in dark miasma.  You block the warg's attack._&hPress: ? - help, Dir - move target  Aim: a warg (heavily wounded)  Rot billows forth from the warg's wounds!  _&hKYou feel drained. The warg is engulfed in dark miasma.  You block the warg's attack.  The orc hits your orc sorcerer zombie with a +0 falchion._&hؗ  #### *###*  ** ###..#####...*  _&h,#*##......#.....,  ,..#.............*  ,,..............#,  **,##........)...,  *,*#.....<.......,  _&hfA,,..#.§o@........,  ,.....§h§Z.......,  ,....#§§o.o......,  ,................,  _&h#,.....$....>o....,  ,............>...,  (slow) ,................,  _&hޚ{,###............,,    You block the warg's attack.  The orc hits your orc sorcerer zombie with a +0 falchion.  Your orc sorcerer zombie closely misses the orc.  You feel bolstered by spreading misfortune._&hKwarg seems to slow down. You block the warg's attack._&hg(((((((_&hCr.....@§_&hKE99/99 (116) 24 1.8 (1Drain _&hCS_&hXi _The orc warrior shoots a bolt. The bolt misses you._&hE  You hit the warg but do no damage.The warg is severely wounded._&h@` §§§§§§§☼☼o§o§§§§..o.o_&ha1 distracted, 1 ally target)The orc hits your orc sorcerer zombie with a +0 falchion.--2.4 (0.6_&hmj_&h.....,  ,............>...,  ,h...,   o   orc warrior (ally target),###o....,   o   orc,**......   ZZZZZ 5 zombies (minion)  _&h_&hk_&h߼_&h5  You swap places._&hE_&h> ☼§○○○☼☼ZZ○☼☼○Z○§☼○☼h.oh   warg.o   orc warrior (ally target),o   orc**,,,,,,,,,,,,,,,ZZZZZ 5 zombies (minion)Your orc zombie closely misses the orc warrior._&h&D42--5.1 (1.0_&h _&hd _The orc warrior barely misses your orc zombie._&hs  You reach to attack! You puncture the orc warrior! You freeze the orc warrior._&h_&h_&h#☼○○○°○°Z☼☼○Zh..$..○._&hů) _&hF--7 (0.6_&hǾ_&hpc _The orc warrior is heavily wounded._&h~  _&hS  _&h You reach to attack!  _&h 3You hit the orc warrior but do no damage._&h1 _&hW _&h _&h  _&h  _&h= 7The orc warrior is heavily wounded._&h _&h  _&hM  _&h DThe orc warrior hits your orc sorcerer zombie with a +0 short sword._&h _&h ☼_&h ☼○☼○°_&hq ○☼._&h Z_&h?# °°☼_&h# -○°ZZ_&h$ 8.h_&h$ o_&h$ ._&hJ% _&hc& _&h& !6.3_&h. _&hY2  _&h2 _&hA3 @_Your orc zombie barely misses the orc warrior._&h3 _&h  You reach to attack! You hit the orc warrior. You freeze the orc warrior.  The orc warrior is severely wounded.°○○.Z°○○○°Zh☼○°○. -8 (0.5_&hǼ= _Your warg zombie bites the orc warrior._&h  You could not reach far enough! The warg is engulfed in dark miasma.  The warg seems to slow down._&h °°°ho.(slow)  _&hYour orc sorcerer zombie barely misses the orc warrior.The orc warrior hits your orc sorcerer zombie with a +0 short sword!6=7.3_&hE!_&h!N _Your orc zombie hits the orc warrior but does no damage._&hu  You reach to attack! You closely miss the orc warrior.The orc warrior is almost dead.Your warg zombie bites the orc warrior!_&hx Z  The orc warrior dies!_&h]y _&hǃ ○○○°°°Z.°)☼ZZZ_&h( @°, ally target)o   orc (ally target)ZZZZZZ 6 zombies (minion)_&h 65-8_&hO _&h + _The dead are walking!_&h ** ###..#####...*  ,#*##......#.....,  ,.........*  ,,..#,  **,##.....☼..)...,  *.*#.○○○°°.......,  ,...#°○○.°°......,  ,....○°°Z○Z......,  ,....#.°@☼ZZ.....,  ,....°h○°ZZ......,  ,.....$..°o>.....,  ,............>...,  ,.....,  ,###.,  ,**.,  *#, _&h _&h  The warg is engulfed in dark miasma. Your warg zombie barely misses the orc._&h _&h f ○°○.<_&h: .°°.°.°°.Z°°h@Z).○°.ZZZ*,*,,,*,,,,,*,,,,,The orc hits your orc warrior zombie with a +0 club._&hH e3==8.8 (1.0_&h  _Your orc zombie hits the warg but does no damage.  Things that are here: _a +0 arbalest; a +0 dire flail; a +0 plate armour_&hs  You hit the warg but do no damage.The warg is lightly wounded.  Your warg zombie bites the orc. The warg bites you!  The orc hits your orc warrior zombie with a +0 club.  Your orc warrior zombie hits the orc. ..Z)°.ZZZZZZZZ 7 zombies (minion)  The orc dies!_&hf81---=9.3 (0.5_&hIA _The dead are walking!_&h$g  You hit the warg but do no damage._&h&_&h'_&hU:c °°°°Z_&h+;d.ZZZ.The warg is lightly wounded._&h>3-9 (0.6_&hN_&hY _&h[_&h\9_Your orc zombie barely misses the warg._&hG]_&h  You hit the warg. You freeze the warg.  The warg is moderately wounded._&h ..)Z.).Z_&h" ) _&h f2----50.4 (0.5_&hś _&h 2 _You block the warg's attack._&hK  You hit the warg. You freeze the warg._&hk  The warg is heavily wounded._&h\ .ZZ._&h X)  Your orc sorcerer zombie hits the warg but does no damage._&hI=1.0 (0.6_&h_&h _&he_&h$_You block the warg's attack._&h׍  You hit the warg but do no damage.The warg is heavily wounded._&h_.Z.._&h+5 (0.5_&h|_&hG _Your orc zombie hits the warg but does no damage._&h/Ig  You hit the warg but do no damage._&h,J_&h_ ...ZZ.The warg is heavily wounded.The warg completely misses you._&h3aX4=2.0_&hm_&hrP _Your orc sorcerer zombie hits the warg but does no damage._&hn g  You hit the warg but do no damage._&hx )ZThe warg is heavily wounded._&hy &5_&hV s _Your orc zombie barely misses the warg._&h g  You hit the warg but do no damage._&hO  The warg is heavily wounded.Your orc warrior zombie barely misses the warg._&hI?.ZZ.33.0 _The warg closely misses you._&hK  You hit the warg. You freeze the warg._&hk  The warg is heavily wounded._&hu.Ze   deep elf pyromancer (distracted)h   warg (slow, ally target)eZZZZZZ 7 zombies (minion)_&hh&5_&hg$_&h0f _Your orc sorcerer zombie barely misses the warg._&h:  You closely miss the warg.The warg is heavily wounded.Your orc zombie hits the warg but does no damage._&hF^ ee _&h@_ .Your orc warrior zombie hits the warg. The warg barely misses you._&h` I=4.1 (0.6_&hj _&ho < _Your orc warrior zombie hits the warg._&h  You closely miss the warg.  The warg is severely wounded._&h JZZ._&hB57_&h_&h8P _Your orc sorcerer zombie hits the warg but does no damage._&h ** ###..#####...*  knorpule3000 the Spear-Bearer  ,#*##......#.....,  Poltergeist of Ashenzari *****. ,..#.............*  HP: 83/100 (116) ===================----- ,,..............#,  MP: 21/38=============----------- **,##........)...,  AC: 25  Str: 12 *.*#.....<.......,  EV: 19Int: 28 ,...#..).........,  SH: 12Dex: 16 ,......ZZ........,  XL: 15 Next: 31% Place: Orcish Mines:1 ,....#.h@Z)).....,  Noise: =--------  Time: 30954.7 (0.0) ,.....ZZZ........,  M) +0 spear "Bound With Me" {freeze, Fort, ,.....$Z..)>.....,  Evoke: +0 lightning rod (1/4) ,_&h............>...,  Reap Fly Drain  ,................,  ,###.............,  e   deep elf pyromancer ,**..e...........,  h   warg (slow, ally target) **#.............,,  ZZZZZZ 7 zombies (minion) ,*,,,*,,,,,*,,,,, _Your orc sorcerer zombie hits the warg but does no damage.  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a warg (severely wounded, slow, ally target)_&h4a*_&hbA** ###..#####...*_&hoc_  knorpule3000 the Spear-Bearer _&hc=,#*##......#.....,_&hd"  Poltergeist of Ashenzari *****.,..#.............*  HP: 83/100 (116) ===================-----_&hf,,..............#,  MP: 21/38=============-----------**,##........)...,  AC: 25  Str: 12*.*#.....<.......,  EV: 19Int: 28,...#..).........,  SH: 12Dex: 16,......ZZ........,  XL: 15 Next: 31% Place: Orcish Mines:1,....#.*@Z)).....,  Noise: =--------  Time: 30954.7 (0.0),.....ZZZ........,  M) +0 spear "Bound With Me" {freeze, Fort,,.....$Z..)>.....,  Evoke: +0 lightning rod (1/4)_&hRgc,............>...,_&hga  Reap Fly Drain _&hh,................, ,###.............,  e   deep elf pyromancer_&hni,**..e...........,  h   warg (slow, ally target)**#.............,,  ZZZZZZ 7 zombies (minion),*,,,*,,,,,*,,,,,_&hVj+ _Your orc sorcerer zombie hits the warg but does no damage.  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  _&h|qPress: ? - help, Shift-Dir - straight lineAim: a warg (severely wounded, slow, ally target)_&hE_&h?4  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a warg (severely wounded, slow, ally target)  You draw life force from the warg. You feel life coursing into your body._&h`he.You draw life force from the warg. You feel life coursing into your body.  You block the warg's attack.  Your orc zombie hits the warg but does no damage.  Your orc warrior zombie hits the warg but does no damage.  Your orc warrior zombie barely misses the warg.  Your orc zombie barely misses the warg._&h_&h6_&h=_&h_=_&h5.7 (1_&h_&h _&h_&hB_Your orc sorcerer zombie hits the warg but does no damage._&h:H ** ###..#####...*  knorpule3000 the Spear-Bearer  ,#*##......#.....,  Poltergeist of Ashenzari *****. _&hx,..#.............*  HP: 86/100 (116) ====================---- ,,..............#,  MP: 18/38===========------------- _&h**,##........)...,  AC: 25  Str: 12 *.*#.....<.......,  EV: 19Int: 28 ,...#..).........,  SH: 12Dex: 16_&h ,......ZZ........,  XL: 15 Next: 31% Place: Orcish Mines:1 ,....#.h@Z)).....,  Noise: ==-------  Time: 30955.7 (0.0)_&hQ ,.....ZZZ........,  M) +0 spear "Bound With Me" {freeze, Fort, ,.....$Z..)>.....,  Evoke: +0 lightning rod (1/4)_&h ,............>...,  Reap Fly Drain  ,................,  _&h,###..e..........,  e   deep elf pyromancer ,**..............,  h   warg (slow, ally target) _&h,**#.............,,  ZZZZZZ 7 zombies (minion) ,*,,,*,,,,,*,,,,, _Your orc sorcerer zombie hits the warg but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a warg (severely wounded, slow, ally target)_&h~** ###..#####...*  knorpule3000 the Spear-Bearer ,#*##......#.....,  Poltergeist of Ashenzari *****.,..#.............*  HP: 86/100 (116) ====================----,,..............#,  MP: 18/38===========-------------**,##........)...,  AC: 25  Str: 12*.*#.....<.......,  EV: 19Int: 28_&h,...#..).........,  SH: 12Dex: 16,......ZZ........,  XL: 15 Next: 31% Place: Orcish Mines:1,....#.*@Z)).....,  Noise: ==-------  Time: 30955.7 (0.0),.....ZZZ........,  M) +0 spear "Bound With Me" {freeze, Fort,,.....$Z..)>.....,  Evoke: +0 lightning rod (1/4),............>...,  Reap Fly Drain ,................, ,###..e..........,  e   deep elf pyromancer,**..............,  h   warg (slow, ally target)**#.............,,  ZZZZZZ 7 zombies (minion)_&h|,*,,,*,,,,,*,,,,, _Your orc sorcerer zombie hits the warg but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a warg (severely wounded, slow, ally target)_&htt  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a warg (severely wounded, slow, ally target)  You draw life force from the warg!!_&h| ZZZZZZZ 7 zombies (minion)  You kill the warg!_&h_&h_&h_&h,_&hM _&hG!_&h"_&hM2U.)ZZ@Z..ZZZZe.(ally target)Z8_&h2P90/101=9=426.7 (1_&h\_&haR _You feel life coursing into your body. The dead are walking!_&h/V ,#*##......#.....,  ,.........*  ,,..#,  #*,##)..., _&h+ #.##.....<.......,  ....#..)..,  ........).,  .....#ZZ)Z)).....,  .......@Z........,  ZZZ.)>.....,  ......Z......>...,  ......e..........,  .###.._&h., ,**.,  **#,  ,*...#.....# _&hM;T  Your orc zombie hits the deep elf pyromancer but does no damage.*,*****,.).,Z,Z,e,.,, ,*,,,*,,**,*,*,,,,,-7_&hZ[ _Your warg zombie bites the deep elf pyromancer!_&hD  You could not reach far enough!_&hZ'  Your orc warrior zombie hits the deep elf pyromancer.  The deep elf pyromancer casts a spell._&hU*_&h1_&hK:D  The deep elf pyromancer blinks!_&h;_&h<_&ho]_&hp^e.Z.Z.._&hk§ZZZeo   orc priestoZZZZZZ 8 zombies (minion)-8.3 (0.6_&hx_&hA _&h_&hÊT_An orc priest comes into view. It is wielding a +0 club._&hK_&h,,..#.......*  *,,...#,  *#*,##)...,  *#.##.....<.......,  *....#..)...,  *........),  ,.....#.Z).)).....,  ,........Z........,  ,......ZZ@.)>.....,  ,......Z§ZZZ..>...,  ,.....e.....,  ,.###_&h.....,  ,,*#..,  ,**#.,,  *,#...#.....#o...,   o   orc warrior (polearm, wandering),,.#..##.#.#o....   o   orc priest   ZZZZZ 8 zombies (minion)_&hw!_&h"_&h#_&h$&_&hu<{ Z.@Z.§Z.Z..Z,,*,,,,**,,**,,,,,An orc warrior comes into view. It is wielding a +2 glaive of venom._&hC , 1 burning)The deep elf pyromancer gestures at you while chanting._&hD_&ht_&h_&h3_&h_&h .Z$Z.Zoo#.)._&h|m1==9.3 (1.0_&h_&hyC _The pyre arrow hits your orc sorcerer zombie._&h *,,...#,  *#*,##)...,  *#.##.....<.......,  *....#..)...,  *........),  ,.....#..Z.)).....,  ,........Z........,  ,......$..Z)>.....,  ,.Z.@Z..>...,  ,.Z.ZZe.....,  ,.###.............,  ,,*#..,  ,**#._&h~Do.....,  *,#...#....o#.....   o   orc warlord (distracted),,.#..##.#.#......   e   deep elf pyromancer (ally target)*..,,##.o##...o.   o   orc warrior (polearm)   o   orc priest(…)_&hcgestures at you while chanting. _The pyre arrow hits your orc sorcerer zombie.  warlord and an orc come into view.  The orc warlord is wielding a +1 great mace of holy wrath and wearing a +3chain mail of poison resistance.  Your orc sorcerer zombie burns!_&hT  Your warg zombie bites the deep elf pyromancer!_&h_&h"[  Your orc sorcerer zombie hits the deep elf pyromancer._&h&  The deep elf pyromancer barely misses your orc sorcerer zombie.The orc warlord roars a battlecry!_&h(_&h+_&h220=The deep elf pyromancer barely misses your orc sorcerer zombie.The orc warlord roars a battlecry!The orcs go into a battle-frenzy! hear a shout! x2  Ashenzari invites you to partake of a vision and a curse of beguiling andelements._&h</  --more--_&h9..Z.Z.Z.Zoo..,o,.,, strong)**,,**,,,,,,,,,,,(strong)_&hM1: -60 __&h\D_&heJ`&h) D  You could not reach far enough!`&h `&h `&h `&h^  )Z.Z..ZooYour warg zombie closely misses the deep elf pyromancer.-9 (0.6`&h `&h L _Your orc sorcerer zombie hits the deep elf pyromancer.`&h^~  You reach to attack! You puncture the deep elf pyromancer!  You freeze the deep elf pyromancer.  The deep elf pyromancer is severely wounded.  Your orc sorcerer zombie burns!  The deep elf pyromancer hits your orc sorcerer zombie with a +0 dagger..ZZooo.#...o .21.4 (0.5 _Your warg zombie bites the deep elf pyromancer.`&hk * .Z.ZYou could not reach far enough!3-9`&h  `&h `&h H_Your orc zombie barely misses the deep elf pyromancer.`&h `&h?You could not reach far enough! _Your orc zombie barely misses the deep elf pyromancer.You reach to attack! You hit the deep elf pyromancer.  You freeze  The deep elf pyromancer is almost dead.  Your orc sorcerer zombie burns!  Your warg zombie closely misses the deep elf pyromancer.`&h4K )Zoo..oAn orc wizard comes into view. It is wielding a +0 dagger.  The deep elf pyromancer gestures at you while chanting.The bolt of fire hits your orc sorcerer zombie!!! ******Your orc sorcerer zombie is destroyed!`&h[`&h%\`&hio6 ..`&ho..@Z.o.The bolt of fire misses you.`&hpY2====2.4`&h`&hV _Your orc zombie hits the deep elf pyromancer but does no damage.`&h&  `&hÑUYou could not reach far enough!  Your warg zombie bites the deep elf pyromancer!`&hb  The deep elf pyromancer dies!`&h`&hݗ`&h` .Z>`&hZ..ZZZo   orc warrior (polearm, strong, ally ta…)`&ho   orc priest (strong, ally target)owizardThe dead are walking!`&h--23`&hE----3.0 (0.6`&h/`&hM _Your orc zombie hits the orc priest but does no damage.`&hi#*,##)....##.....<........#..)......),.....#..).)).......$...Z>..Z.ZZ.>..@ZZ..###.....ZZ.,*#......oo*o.*,#...#.....#..o,,.#..##.#.#.... ,*..,,##..##..o **,,**,..o,,..  `&h `&h `&h `&h  `&h YAn orc comes into view. It is wielding a +1 hand axe of venom.`&h<The orc warrior closely misses you.`&h6The orc warlord roars a battlecry!`&h`&h `&h `&h6The orc goes into a battle-frenzy!`&h`&hN`&h`&hJ`&h + `&h+!`&h,)`&h,.Z.`&h-ZZZ`&h-Z`&h.o`&h..`&h/o`&h/Ho##...`&h0 .`&h0 `&h1",,,,,,,,,,,,,,,,,`&h1XThe orc priest hits your orc warrior zombie with a +0 club.  `&h2,Your orc warrior zombie hits the orc priest!`&h93`&h33`&h441`&h4=`&h)5+==--`&hq7&4.0 (1.0`&h6@`&hC `&h\D`&hD_You hear a shout!`&h1L `&h}O \ o.`&hO 5You could not reach far enough!`&hZ 9*`&h; , invisible)The orc wizard gestures wildly while chanting.`&h< `&h W  The orc wizard flickers and vanishes for a moment.`&h  The orc barely misses your orc warrior zombie.The orc priest hits your orc warrior zombie with a +0 club.`&h( d .Zo`&h .o You block the orc warrior's attack. Your warg zombie bites the orc warrior!  Your orc zombie hits the orc priest.`&hQ G16 (0.6`&h `&h ' _You hear a shout!`&h[9A  You reach to attack!  `&h:You hit the orc warrior but do no damage.The orc warrior is heavily wounded.`&h=_  Your warg zombie bites the orc warrior but does no damage.`&h H`  The orc priest hits your orc warrior zombie with a +0 club.`&hg .Zo.#.o`&h&h.#...You block the orc warrior's attack.  The orc hits your orc warrior zombie with a +0 whip.`&hhL0=5.2`&hqr`&hpub _The orc warlord roars a battlecry!`&h  You reach to attack! You hit the orc warrior. You freeze the orc warrior.  The orc warrior is heavily wounded.`&h] .Z  Your orc warrior zombie hits the orc. Your orc zombie hits the orc priest.`&h/--8`&hS _Your warg zombie bites the orc warrior!`&h`&h7D  You could not reach far enough!`&hR`&h  The orc priest hits your orc warrior zombie with a +0 club.  The orc completely misses your orc warrior zombie.`&hH  You block the orc warrior's attack.`&h%O.Zo..oo..#..{o 2 orc warriors (polearms, strong, 1 o`&h&d=--6.3 (0.5`&hL6`&h(D{ _An orc warrior comes into view. It is wielding a +0 glaive.`&hҵ  You block the orc warrior's attack. _An orc warrior comes into view. It is wielding a +0 glaive.You reach to attack!  You hit the orc warrior but do no damage.  The orc warrior is severely wounded.  Your warg zombie bites the orc warrior!`&h8  The orc warrior dies!The dead are walking!  Your orc warrior zombie barely misses the orc priest. x2`&hZ.Z(ally target)   orc warrior (polearm, strong)`&h\4=-8`&h`&h|: _Your orc zombie hits the orc priest. `&hI `&h D  You could not reach far enough! `&h   A troll comes into view.The orc hits your orc warrior zombie with a +0 whip. `&h+A troll comes into view.The orc hits your orc warrior zombie with a +0 whip.  The orc priest completely misses your orc warrior zombie.An orc warrior comes into view. It is wielding a +0 mace.The orc hits your orc warrior zombie with a +1 hand axe of venom!warlord hits your orc1 great mace of holy wrath! `&h2, `&ha=.o.oT   troll.To   orc warrior (strong)o   orc priestally target) `&h/>0=7.3 `&hI `&hRS _Your orc zombie is destroyed! `&hr  You reach to attack! You barely miss the orc priest.The orc priest is severely wounded. `&ht `&h,  You feel your existence waver again.Your orc warrior zombie hits the orc priest. `&hm  The orc priest dies!The dead are walking! Your orc warrior zombie hits the orc!  `&h6 `&hThe orc dies! `&h `&h `&hm. `&hDZ@Z) `&h.Z `&h8 ZZZZ `&hr(ally target) `&h"ho   orc wizard `&hinvisible)  `&he `&h `&h2 `&h19  `&h#4 `&h- `&h9 (0.6 `&hD `&h  `&hy `&h*_The dead are walking! `&h J*#.##.....<.......,  *....#..)...  *........)   `&h ,.....#..).))  ,..................  ,......$...)>  ,.......>....  ,.ZZZ)......  ,.###....ZZ@.Z.....  ,,*#.....ZZZZo.....  ,**#......o..o.....  *,#...#.....#......  ,,.#..##.#.#o......  *..,,##..#  **,,**,...,,.T...  ,,,,,,.oo,,,.....  o 2 orc warriors (1 polearm, strong)  oo 2 orc wizards (1 wandering, strong, `&hg  You swap places.  An orc and an orc wizard come into view. `&h `&h   Your warg zombie bites the orc warlord!  The orc barely misses your orc warrior zombie.The orc hits your orc zombie with a +1 hand axe of venom. `&h  `&hD  `&h e  The orc hits your orc priest zombie with a +1 hand axe of venom. `&h   An orc wizard comes into view. It is wielding a +0 dagger of draining.The orc warlord hits your warg zombie with a +1 great mace of holy wrath!!  Your warg zombie convulses!! `&h `&hc  Your warg zombie is destroyed! `&h! `&hk$  An orc warrior comes into view. It is wielding a +0 hand axe.An orc warrior comes into view. It is wielding a +0 broad axe. `&hb5\ ,,,,,,, `&h5.,ZZZ@o,.......,,o `&h$6A,.o.....,T....,oo{,,.....>.o,,,o...., `&h}6 oo 4 orc warriors (1 polearm, 1 missil…),,,,,,,,,,,,,,,,,oo 32 strong, 1 invisibleYour orc warrior zombie hits the orc. `&hj87===8.9 (1.0 `&hG `&hPd _Your orc zombie closely misses the orc wizard. `&hߎ `&hQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 12 boomerangs  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (9)  `&h[dE - Zap: wand of polymorph (6)  K - Zap: wand of quicksilver (5)  Q - Zap: wand of roots (7)  N - Evoke: +0 phantom mirror  Z - Evoke: +0 lightning rod (1/4) (quivered) Spells ([,] to cycle)Cast: Soul Splinter `&hCast: Grave Claw (3/3)Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) `&h[}Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on`&h`&h*#.##.....<.......,,   knorpule3000 the Spear-Bearer *....#..)..........,   Poltergeist of Ashenzari *****.*........).........,   HP: 94/102 (116) ======================--,.....#..).))......,   MP: 22/38=============-----------,..................,   AC: 19Str: 12,......$...)>......,   EV: 19Int: 28,.............>....,   SH: 12Dex: 16,.........ZZ)......,   XL: 15 Next: 34% Place: [37`&h1mOrcish Mines:1,.###...ZZZ@oZ.....,   Noise: ===------  Time: 30968.9 (0.0),,*#.....ZZZ.......,   M) +0 spear "Bound With Me" {freeze, Fort,,**#......o..o.....,   Evoke: +0 phantom mirror*,#...#....o#......,   Reap Fly Drain ,,.#..##.#.#.o.....,  ,*..,,##..##oT....,   o   orc warlord (ally target)**,,**,oo{,,.....>   T   troll,,,,,,..o,,,o....,   oooo 4 orc warriors (1 polearm, 1 missil`&h=…),,,,,,,,,,,,,,,,,   oo 3 orc wizards (2 strong, 1 invisible(…)Your warg zombie convulses!!  Your warg zombie is destroyed!An orc warrior comes into view. It is wielding a +0 hand axe.An orc warrior comes into view. It is wielding a +0 broad axe.Your orc warrior zombie hits the orc. _Your orc zombie closely misses the orc wizard.`&h`&hd`&h *#.##.....<.......,,  knorpule3000 the Spear-Bearer  `&hGR*....#..)..........,  Poltergeist of Ashenzari *****. *........).........,  HP: 94/102 (116) ======================-- ,.....#..).))......,  MP: 22/38=============----------- ,..................,  AC: 19Str: 12`&h-! ,......$...)>......,  EV: 19Int: 28 ,.............>....,  SH: 12Dex: 16 `&h5,.........ZZ)......,  XL: 15 Next: 34% Place: Orcish Mines:1 ,.###...ZZZ@oZ.....,  Noise: ===------  Time: 30968.9 (0.0) ,,*#.....ZZZ.......,  M) +0 spear "Bound With Me" {freeze, Fort, ,**#......o..o.....,  Evoke: +0 phantom mirror *,#...#....o#......,  Reap Fly Drain  ,,.#..##.#.#.o.....,  ,*..,,##..##oT....,  o   orc warlord (ally target) **,,**,oo{,,.....>  T   troll ,,,,,,..o,,,o....,  `&hToooo 4 orc warriors (1 polearm, 1 missil…)`&h ,,,,,,,,,,,,,,,,,  oo 3 orc wizards (2 strong, 1 invisible(…)_Your orc zombie closely misses the orc wizard.Aiming: Phantom MirrorPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (strong,  slightly transparent)`&h Y o*`&h] ;.*`&h.oAim: an orc warlord, wielding a +1 great mace of holy wrath and wearing a +3  chain mail of poison resistance (lightly wounded, ally target)`&h/4 *#.##.....<.......,,   knorpule3000 the Spear-Bearer *....#..)..........,   Poltergeist of Ashenzari *****.*........).........,   HP: 94/102 (116) ======================--,.....#..).))......,   MP: 22/38=============-----------,..................,   AC: 19`&h 8 Str: 12,......$...)>......,   EV: 19Int: 28,.............>....,   SH: 12Dex: 16,.........ZZ)......,   XL: 15 Next: 34% Place: Orcish Mines:1,.###...ZZZ@oZ.....,   Noise: ===------  Time: 30968.9 (0.0),,*#.....ZZZo......,   M) +0 spear "Bound With Me" {freeze, Fort,,**#......o..o.....,   Evoke: +0 phantom mirror*,#...#....o#......,   Reap Fly Drain ,,.#..##.#`&h8 .#.o.....,  ,*..,,##..##oT....,   o   orc warlord (ally target)**,,**,oo{,,.....>   T   troll,,,,,,..o,,,o....,   oooo 4 orc warriors (1 polearm, 1 missil…),,,,,,,,,,,,,,,,,   oo 3 orc wizards (2 strong, 1 invisible(…)_Your orc zombie closely misses the orc wizard.Aiming: Phantom MirrorPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc warlord, wielding a +1 great mace of holy wrath and wearing a +3  chain mail of poison resistance (lightly wounded, ally target)`&h; k  You reflect the orc warlord with the mirror!  The mirror clouds!`&h= `&h> `&hU? `&hI@ `&hmC p  A fire elemental comes into view.`&h:F  You block the orc wizard's attack.  The orc barely misses your orc warrior zombie.The orc hits your orc priest zombie with a +1 hand axe of venom.`&hjH `&hT A  The orc barely misses your orc zombie.Your orc warlord hits the orc warlord with a +1 great mace of holy wrath!!  The orc warlord hits your orc warlord with a +1 great mace of holy wrath!`&ha  Your orc priest zombie hits the orc. Your orc zombie hits the orc.  Your orc warrior zombie hits the orc.`&hCc R  The orc dies!`&hw  .ZZ@o.ZZZZoZZo.#oE#oTo°##.. oo{,,o.,,,.E   fire elemental (ally target)`&h>x noooo 4 orc warriors (1 polearm, 1 missi  The dead are walking!`&hG z59.9 (1+0 phantom mirror (inert) `&hi TEE`&h M _Your orc zombie hits the orc wizard but does no damage.`&h  You hit the orc wizard. You freeze the orc wizard.`&h`&hr  The orc wizard is severely wounded.`&hu  The orc warlord closely misses your orc warlord.`&h`&hq  An orc comes into view. It is wielding a +0 falchion.A deep elf archer comes into view. It is wielding a +0 dagger.`&h `&h  You block the orc wizard's attack.  The orc warrior barely misses your orc warrior zombie.`&h. K .ZZooo#.o#E#T.o°##o.o{,,.e   deep elf archer (repels missiles, dis…)eo`&h iT   trollE   fire elemental (ally target)  Your orc warlord barely misses the orc warlord.Your deep elf pyromancer zombie hits the orc warlord but does no damage.`&h 7--70.4 (0.5`&h-/ TEE`&ha3 U _Your orc priest zombie hits the orc warrior but does no damage.`&h  You hit the orc wizard but do no damage.  The orc wizard is severely wounded.`&h̰ E°E☼e)`&h,eEE 2 fire elementals (1 distracted, 1 a  A fire elemental comes into view.`&hYour warg zombie bites the fire elemental.  Your orc warrior zombie hits the orc warrior but does no damage.`&h]H--1.0 (0.6`&hBEE`&hd _Your orc zombie closely misses the orc wizard.`&h `&h^ `&h2You hit the orc wizard. You freeze the orc wizard.`&hV `&h `&h!"You kill the orc wizard!`&h`&h`&h `&hW `&h  `&hQThe orc warlord hits your orc warlord with a +1 great mace of holy wrath!!  `&ho:The orc warrior hits your orc zombie with a +0 broad axe!!`&h`&h! `&hg"  `&h".Your orc zombie is destroyed!`&h#RThe orc warrior hits your orc warrior zombie with a +0 mace!`&hW& `&h' `&h'4The orc warrior hits you from afar with a +0 glaive.`&h(`&h*,`&h: `&h ; `&h;)`&h<4Eooo`&h<Qo○o#T`&h =H.#E#.o`&h=Qo○##.`&h>o`&h}>*distracted, ally target)`&h>{oo`&hq?\T   troll`&h?..`&hc@aEE 2 fire elementals (1 ally target)`&h@Yoooo 4 orc warriors (1 polearm, 1 missi  `&hbAIYour orc warlord hits the orc warlord with a +1 great mace of holy wrath.`&hY`&h'Z3`&hZ-`&hG[3`&h[=`&hm\====`&h\$5 (0.5`&hRm`&hmE`&hqn`&h8s `&hs`&h~t2_Your warg zombie bites the fire elemental!`&h/ Your orc warlord hits the orc warlord with a +1 great mace of holy wrath. _Your warg zombie bites the fire elemental!  You could not reach far enough!  Your deep elf pyromancer zombie closely misses the orc warlord.Your orc priest zombie misses the orc warrior.  Your orc zombie hits the fire elemental but does no damage.`&h `&hl 4Eooo`&h E`&h ○`&hZ ○`&h o`&h `&h+ `&hp `&h ----`&h !2.0`&hC `&h E`&h; E`&h E`&h# `&hn `&h`&h5_Your orc warrior zombie hits the orc warrior.`&h  You could not reach far enough!  Your reaping aura is weakening.The fire elemental barely misses your orc warrior zombie.  The orc warlord roars a battlecry!  The orc wizard goes into a battle-frenzy!  The orc wizard hits your warg zombie with a +0 dagger.`&h! `&h  `&h1Your warg zombie bites the fire elemental!  `&hKQYour orc warlord hits the orc warlord with a +1 great mace of holy wrath!!  `&h=The orc warrior hits your orc warrior zombie with a +0 mace!!`&h~ `&hE `&h/Your orc warrior zombie is destroyed!`&h`&h`&hs`&h.`&hsZ`&h)`&hnGEoooT`&hQEo#.o`&hs)°#..`&h°`&h_ EE`&h`&h`&hX75`&h -----`&hp====6 (0.6Reap `&h*`&h#+E`&h+EE`&h,`&h/ `&h0`&h1=_The orc warrior hits you from afar with a +0 glaive!!`&hYour orc warrior zombie is destroyed! _The orc warrior hits you from afar with a +0 glaive!! reach to attack!  You hit the fire elemental but do no damage.  The fire elemental is almost destroyed.  no longer looks unusually strong.`&hO  The fire elemental barely misses your warg zombie.Your orc warrior zombie barely misses the fire elemental.`&hZ  Your deep elf pyromancer zombie hits the orc warlord.`&h`&hF  Your orc priest zombie hits the orc warrior but does no damage.  Your orc warlord hits the orc warlord with a +1 great mace of holy wrath.  The orc warrior hits your orc priest zombie with a +0 mace!!`&hq`&hi  Your orc priest zombie is destroyed!`&hsThe orc warrior hits your orc priest zombie with a +0 mace!!  Your orc priest zombie is destroyed! block the orc warrior's attack.  A kobold blastminer comes into view.troll bites your deep elf pyromancer zombie!  The troll claws your deep elf pyromancer zombie!`&h6Q  The troll barely misses your deep elf pyromancer zombie.The orc warlord roars a battlecry!  The orc goes into a battle-frenzy!.Z))EZZEo#o.oooe.☼,{e   deep elf archer (repels missiles)KK   kobold blastminerT   troll3.2E`&h>Qe _The orc wizard closely misses your warg zombie.`&hW  `&hEX  `&hX CYou hit the fire elemental. You freeze the fire elemental terribly.`&h\  `&h]  `&h^ )You destroy the fire elemental!`&h^ `&hdo `&ho )`&hmp Z`&hp `&h `&h5 =`&h 5=---`&h $7 (0.5`&h `&h E`&h `&hٚ  `&he `&h D_The fire elemental barely misses your warg zombie.`&h\ `&hU  You could not reach far enough!  Your warg zombie is engulfed in blazing flames.  Your warg zombie bites the orc warrior but does no damage.  An orc comes into view. It is wielding a +0 whip.Your orc zombie hits the fire elemental.`&ha  The orc wizard hits your warg zombie but does no damage.  The orc warrior hits your orc zombie with a +0 mace!  Your orc zombie is destroyed!The troll bites your deep elf pyromancer zombie.  The troll claws your deep elf pyromancer zombie!The troll claws your deep elf pyromancer zombie!  The troll barely misses your deep elf pyromancer zombie.An orc warrior comes into view. It is wielding a +0 halberd.The orc warrior completely misses you.Your deep elf pyromancer zombie hits the orc warlord but does no damage.  Your orc warlord hits the orc warlord with a +1 great mace of holy wrath!`&h ...@ZZZ)ooE..##o K☼,,o.The orc warlord roars a battlecry!====4.3 (0.6`&h*`&h;h _The fire elemental barely misses your warg zombie.`&h *#.##.....<.......,,  knorpule3000 the Spear-Bearer  *....#..)..........,  Poltergeist of Ashenzari *****. *........).........,  HP: 75/102 (116) =================------- ,.....#..).))......,  MP: 19/38============------------ ,..................,  AC: 19Str: 12 ,......$...)>......,  EV: 19`&h`Int: 28 ,.............>....,  SH: 12Dex: 16 ,...........)......,  XL: 15 Next: 34% Place: Orcish Mines:1 ,.###......@Z......,  Noise: ====-----  Time: 30974.3 (0.0) `&h,,*#.....ZZ)oZ.....,  M) +0 spear "Bound With Me" {freeze, Fort, ,**#.....ZZoooT....,  Evoke: +0 phantom mirror (inert)  *,#...#.ooEo#o.....,  Reap Fly Drain  ,,.#..##.#°#.......,  `&h _,*..,,##o.##o.....,  o   orc warlord (ally target) **,,**oeK☼,,.....>  e   deep elf archer (repels missiles) ,,,,,,.o.,,,.....,  K   kobold blastminer ,,,,,,,,,,,,,,,,,  T   troll(…)Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warlord, wielding a +1 great mace of holy wrath and wearing a +3  chain mail of poison resistance (severely wounded, ally target)`&h2 N *#.##.....<.......,,  knorpule3000 the Spear-Bearer  *....#..)..........,  Poltergeist of Ashenzari *****. `&h3 *........).........,  HP: 75/102 (116) =================------- ,.....#..).))......,  MP: 19/38============------------ ,..................,  AC: 19Str: 12 ,......$...)>......,  EV: 19Int: 28 ,.............>....,  SH: 12Dex: 16 ,...........)......,  XL: 15 Next: 34% Place: Orcish Mines:1 ,.###......@Z......,  Noise: ====-----  Time: 30974.3 (0.0) `&h65 ,,*#.....ZZ)oZ.....,  M) +0 spear "Bound With Me" {freeze, Fort, ,**#.....ZZoooT....,  Evoke: +0 phantom mirror (inert)  *,#...#.ooEo#o.....,  Reap Fly Drain  ,,.#..##.#°#.......,  ,*..,,##o.##o.....,  o   orc warlord (ally target)`&hP8  **,,**oeK☼,,.....>  e   deep elf archer (repels missiles) ,,,,,,.o.,,,.....,  K   kobold blastminer ,,,,,,,,,,,,,,,,,  T   troll(…)You feel drained.The orc warrior no longer looks unusually strong. x2  Your warg zombie is engulfed in blazing flames.  Your warg zombie bites the orc warrior but does no damage.  The fire elemental hits your warg zombie.  The fire elemental burns your warg zombie!`&hBE Your warg zombie is engulfed in blazing flames.  Your warg zombie bites the orc warrior but does no damage.  The fire elemental hits your warg zombie.  The fire elemental burns your warg zombie!  Your orc warlord barely misses the orc warlord.orc wizard hits your orc zombie with a +0 dagger of draining!`&h4F `&hG `&hP _The orc wizard hits your orc zombie with a +0 dagger of draining!  Your orc zombie is destroyed!troll bites your deep elf pyromancer zombie!troll claws your deep elf pyromancer zombie!  The troll completely misses your deep elf pyromancer zombie.`&h"Q <You block the orc warrior's attack.`&hQ `&h"S `&h]  The orc wizard hits your warg zombie with a +0 dagger.  The orc warlord is engulfed in dark miasma.`&h......,  ,.............>....,  ,...........)......, `&hAz @ ,.###.....Z@Z......,  ,,*#.....)ZooZ§....,  ,**#......ZoooT....,  *,#...#.ooE.#o§....,  ,,.#..##o#.#.o.....,  ##oK##......,  ,.e☼,,.....>  ..o,,,.....,   orc wizard hits your warg zombie with a +0 dagger.orc warlord is engulfed in dark miasma.  The orc warlord hits your orc warlord with a +1 great mace of holy wrath!!r orc warrior zombie hits the orc warrior but does no damage.  Your deep elf pyromancer zombie hits the orc warlord but does no damage.  Your warg zombie is engulfed in blazing flames.`&h{ 6/93 (116) ==20===-5.3 (1`&h `&hό < _Your warg zombie bites the orc wizard!`&hl §.§☼§§§#o§§`&hm§You hit the orc warrior. You freeze the orc warrior.  The orc warrior is moderately wounded.`&hnU---8 (0.5`&hE _Your orc zombie barely misses the orc warrior.`&h BR _Your orc zombie barely misses the orc warrior.  You hit the orc warrior but do no damage.  The orc warrior is moderately wounded.The orc no longer looks unusually strong.  `&hBThe fire elemental barely misses your warg zombie.  Your warg zombie is engulfed in blazing flames.`&hC`&hPF`&hH`&hX  Your warg zombie is engulfed in blazing flames.  Your warg zombie is destroyed!  The orc warrior hits your orc warrior zombie with a +0 broad axe!warrior hits your orc warlord but does no damage.  The troll is engulfed in dark miasma. The troll is poisoned.  The troll bites your deep elf pyromancer zombie!`&hZ`&h]kThe troll bites your deep elf pyromancer zombie!deep elf pyromancer zombie is destroyed!lord is engulfed in dark miasma.lord is poisoned.  You feel bolstered by spreading misfortune.orc warlord seems to slow down.`&h_o  The orc warlord hits your orc warlord with a +1 great mace of holy wrath!!`&ha`&hWy:☼oo°o..#o#o.§§e poisoned, slow, ally tar…)`&hy.{. (poisoned)  Your orc warlord hits the orc warlord with a +1 great mace of holy wrath!!riorrior. The orc warrior seems to slow down.  `&h&zpThe orc warrior hits you but does no damage.rior is engulfed in dark miasma.rior is poisoned.`&hz]25 ==6.4 (0.6`&hL;E`&hC _Your orc warrior zombie hits the orc warrior.`&hY  You hit the orc warrior. You freeze the orc warrior.`&h{ ☼E○The orc warrior is heavily wounded.Your orc warrior zombie hits the orc warrior but does no damage.`&h31--7.0`&h`&hE`&h`&h `&hS`&h@_Your orc zombie hits the orc warrior but does no damage.`&h+`&h,9You closely miss the orc warrior. `&h-n The orc warrior is heavily wounded.  `&h.NYour reaping aura expires.  `&hs/8The orc warrior no longer looks unusually strong.  `&hg0*The orc warrior is engulfed in dark miasma`&hQ1 . `&h2" The orc warrior looks even sicker`&h2.`&h5 `&h[6  `&h6*You kill the orc warrior!`&hx7AThe orc warrior is engulfed in dark miasma.`&h 9`&hZJ`&hKIThe orc warrior is engulfed in dark miasma.`&hL is poisoned`&hL .`&hMHizard hits your orc warrior zombie with a +0 dagger of draining!`&hMis engulfed in da`&h&Nrk miasma.  `&hN$The orc warrior is poisoned.`&h4O1hits your orc warrior zombie with a +0 broad axe!`&hQ `&hR `&h]S/Your orc warrior zombie is destroyed!`&hS`&h^Y `&hY `&hxZ9The orc warrior barely misses your orc warlord.`&hZ`&hs\`&hul `&hm  `&hmdThe kobold blastminer's cannon shakes and flares with a red glow.`&hnIYour orc warlord is engulfed in dark miasma.  `&hnIYour orc warlord hits the orc warlord with a +1 great mace of holy wrath!`&h,} `&h}  `&hA~&The orc warlord dies!`&h~HThe orc warrior is engulfed in dark miasma.  `&hF@The orc warrior is poisoned. The orc warrior seems to slow down.`&h3`&h`&h7 `&hʃ `&hq#You kill the orc warrior!`&h`&hO`&h `&h  `&h*IThe troll is engulfed in dark miasma. The troll looks even sicker.  `&h2The orc warrior is engulfed in dark miasma.  `&h*"The orc warrior looks even sicker.`&hХ`&hcro)EoT○`&hkoo°o☼☼§`&hzV.o○o#☼`&h7e#K#☼`&h(.o`&he   deep elf archer (repels missiles`&h )`&h ☼`&htK   kobold blastminer`&hyT   troll (very poisoned, ally target)`&hhE   fire elemental (ally target)`&h `&h!`&h98`&h/=-`&h6`&h%8`&h=-`&hf$5 (0.5`&h  `&h+_You kill the orc warrior!`&hiBYour base Summonings skill increases to level 7!`&h`&h`&h'E`&hxE`&h`&h  `&h`&h8P_Your base Translocations skill increases to level 8!`&h`&h  `&h "`&h E`&hy ○`&h. °`&h YEYou closely miss the fire elemental.`&h IYour orc warrior zombie hits the orc wizard.`&h W7--8.0`&h/ `&h1 E`&h< E`&h< `&hr@  `&hA `&hA :_Your orc zombie hits the troll but does no damage.`&h  You hit the fire elemental but do no damage.  The orc warrior no longer looks unusually strong.`&h4 `&h!`&hJ(oE`&h.`&hRK`&ho`&hMK 2 kobold blastminers (1 distracted)KEA kobold blastminer comes into view.`&h`&h:E*oE`&hE`&h9`&h EThe orc wizard casts a spell.`&ḧ́`&h|.A kobold blastminer comes into view.  The orc wizard casts a spell.  The orc wizard flickers and vanishes for a moment.troll is engulfed in dark miasma. The troll looks even sicker.  `&h:The troll completely misses your orc zombie.The troll claws your orc zombie. The troll claws your orc zombie!`&h`&h>  Your orc zombie is destroyed!The orc warrior is engulfed in dark miasma.`&h 1§☼o.ooo○○eK°☼#○.☼KK )E  arrior looks even sicker. The orc warrior seems to slow down.  Your orc warlord is engulfed in dark miasma.  Your orc warlord hits the fire elemental with a +1 great mace of holy wrath!!fire elemental hits you. The fire elemental burns you! You resist.  The orc warrior is engulfed in dark miasma.looks even sicker.67==5EE _The orc warrior hits your orc warlord with a +0 broad axe!`&h]m  You puncture the fire elemental! You freeze the fire elemental terribly.`&hkd  You destroy the fire elemental!`&h` ☼○○T○○☼☼○.☼`&h݂oo 2 orc warriors (1 polearm, 1 missile  Your orc warlord shimmers and vanishes!`&hU1=-`&h 9.0`&h`&h `&h]`&h]_Your orc warrior zombie barely misses the orc wizard.`&h+ m  You hit the orc wizard. You freeze the orc wizard.`&h@  The orc wizard is moderately wounded.The orc wizard hits your orc warrior zombie with a +0 dagger.`&hW .eoYour orc warrior zombie is destroyed!`&h+v  `&hv  `&h}w PThe orc wizard points at you and mumbles some strange words.`&hx `&h P  The magic dart hits you but does no damage.`&h `&h o  The troll is engulfed in dark miasma. The troll looks as sick as possible!`&h  An orc wizard comes into view. It is wielding a +0 dagger.The orc warrior is engulfed in dark miasma.  The orc warrior looks even sicker.`&hp.  T☼.☼°°°°○○○☼☼○#○☼☼Ko. extremely poisoned)   orc warrior (polearm, very poisoned,  You kill the orc warrior!`&hO \9--6 (0.6`&h a `&hҀ Y _The orc warrior closely misses you.`&h~  You barely miss the troll.The troll is almost dead.`&hZ`&h|`&ha`&hC`&h;  The orc wizard shouts!`&h o)K.oK`&hoooYou block the orc wizard's attack.`&hM9*`&hsy  The orc wizard mumbles some strange words.`&hi  The orc wizard flickers and vanishes for a moment.  The troll is engulfed in dark miasma. The troll looks as sick as possible!  You kill the troll!`&has☼°°.○#°○oo   orc warrior (polearm, very poisoned, …)ooo 3 orc wizards (2 strong, 2 invisibl`&hQ6=80.1 (0.5`&h`&hK _The +0 troll leather armour is intact enough to wear.`&h[ \  You puncture the orc wizard! You freeze the orc wizard.`&heD F)@○○°)°°°○°oo 2 orc wizards (1 strong, 1 invisible)ooos (2 strong)`&h(T G7/9940-7 (0.6`&hAi `&hr _You kill the orc wizard! You kill the orc warrior! `&hd  You barely miss the orc wizard. `&hN  The orc wizard is moderately wounded. `&h'Ko°....eo.o○#°○.#°.○o.{. 2 orcs (=-1.2 (0.5 `&hh `&hz8 _You block the orc wizard's attack. `&hޔ   `&h-  `&hH ○ `&h ) `&h %)°○○ `&hl &°#°○○ `&h You barely miss the orc wizard. `&hr  `&h  `&h $8 (0.6 `&h { _The orc wizard is moderately wounded.!`&h&Rm  You hit the orc wizard. You freeze the orc wizard.!`&hLf !`&h9g !`&hgK!`&hh)!`&hiK!`&hi.!`&hMj7The orc wizard is severely wounded.!`&hj!`&h u !`&hu !`&hv*!`&hFw*!`&hw*!`&hix*!`&hx*!`&hy*!`&h,z*!`&hz8The orc wizard casts a spell at you.!`&hL{!`&hj !`&h !`&h!`&h!`&hiM.....)@○°o.e))))°oo..☼o 3 orcs (2 strong)!`&hGN0=2.4!`&hi _The puff of flame misses you.!`&h8\  You puncture the orc wizard! You freeze the orc wizard.!`&hT°)o....°°..°   orc wizard (!`&h|;2-9 (0.5!`&h!`&hrN _You kill the orc wizard!"`&hW/  You miss the kobold blastminer.  The kobold blastminer is moderately wounded.The kobold blastminer hits you but does no damage."`&hX"`&ho°e)o))°°K°#)°°o."`&h6qX8-3.4"`&h1"`&hփ: _The orc hits you but does no damage."`&h  .You barely miss the kobold blastminer."`&h &9"`&h "`&hl l _The kobold blastminer is moderately wounded.#`&hA1e  You hit the kobold blastminer. You freeze the kobold blastminer.#`&hE2#`&h<{  The kobold blastminer is moderately wounded.#`&hD  You block the kobold blastminer's attack.  The deep elf archer hits you with a +0 dagger!#`&hY.Kooo#..°..#`&h%[i65---=4.4#`&hm#`&hq1 _You block the orc's attack.$`&h= *#*,##........)...  *#.##.....<,  *....#..).,  *........)...,  ,.....#..).))......,  ,............,  ,$...)>......,  ,......>....,  ,.........@.)......,  ,.###.....K.°..°...,  ,,*#.....)eo.......,  ,**#......)K))°°...,  *,#...#...oo#)°°..., ,.#..##.#o#..°...., ,*..,,##..##......,  **,,**,$`&h*...,,.....> ...,,,....., eKo[...))ooK))..o..#)...#...-5.4 (1.0 _The kobold blastminer closely misses you.*`&hY *`&hw_ Drink which item? Potions  c - a potion of magic *`&h` r d - a potion of heal woundsf - 5 potions of brilliance  j - 3 potions of haste  s - 2 potions of attractiont - 2 potions of invisibility  w - 5 potions of might  F - a potion of enlightenment  G - 9 potions of curing  H - 2 potions of cancellation  V - a potion of resistance [!] read|quaff|evoke*`&hsa G[?] describe selected.`&h.`&hc.`&hd^*#*,##........)...,.`&h  knorpule3000 the Spear-Bearer *#.##.....<.......,,   Poltergeist of Ashenzari *****.*....#..)..........,   HP: 65/99 (116) ===============---------*........).........,   MP: 22/38=============-----------,.....#..).))......,   AC: 27  Str: 12.`&hew,..................,   EV: 19Int: 28,......$...)>......,   SH: 12Dex: 16,.............>....,   XL: 15 Next: 40% Place: Orcish Mines:1,.........@.)......,   Noise: =--------  Time: 30985.4 (0.0).`&ht,.###....eKo[......,   M) +0 spear "Bound With Me" {freeze, Fort,,,*#.....))).......,   Evoke: +0 phantom mirror (inert) ,**#.....ooK)).....,   Fly Drain *,#...#..o..#).....,  ,,.#..##.#.#.......,   e   deep elf archer (repels missiles),*..,,##..##......,   KK 2 kobold blastminers.`&hI6**,,**,...,,.....>   o   orc wizard (invisible),,,,,,...,,,.....,   ooo 3 orcs (2 strong)You hit the kobold blastminer. You freeze the kobold blastminer.  The kobold blastminer is moderately wounded.You block the kobold blastminer's attack.  The deep elf archer hits you with a +0 dagger! _You block the orc's attack. _The kobold blastminer closely misses you..`&h%  .`&h+Okay, then..`&h.`&h{.`&h. _0`&hv  You hit the kobold blastminer but do no damage.The kobold blastminer is moderately wounded.The deep elf archer gestures wildly while chanting.0`&hLe§0`&h6=6=6.0 (0.60`&h0`&hM _The deep elf archer blinks! You block the orc's attack.4`&hZ4`&h^Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 12 boomerangs  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (9)  4`&h4`3E - Zap: wand of polymorph (6)  K - Zap: wand of quicksilver (5)  Q - Zap: wand of roots (7)  N - Evoke: +0 phantom mirror (inert) (quivered)Z - Evoke: +0 lightning rod (1/4) Spells ([,] to cycle)Cast: Soul SplinterCast: Grave Claw (3/3)Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities4`&hcz[!] focus mode: off|on8`&h֐ 8`&hC *#*,##........)...,  knorpule3000 the Spear-Bearer *#.##.....<.......,,   Poltergeist of Ashenzari *****.*....#..)..........,   HP: 66/99 (116) ================--------*........).........,   MP: 22/38=============-----------8`&h ,.....#..).))......,   AC: 26  Str: 12,..................,   EV: 19Int: 28,......$...)>...e..,   SH: 12Dex: 16,.............>....,   XL: 15 Next: 40% Place: Orcish Mines:1,.........@.)......,   Noise: ==-------  Time: 30986.0 (0.0),.###....§Ko[......,   M) +0 spear "Bound With Me" {freeze, Fort,,,*#.....))).......,   Evoke: +0 phantom mirror (inert) 8`&hp ,**#.....ooK)).....,   Fly Drain *,#...#..o..#).....,  ,,.#..##.#.#.......,   e   deep elf archer (repels missiles),*..,,##..##......,   KK 2 kobold blastminers**,,**,...,,.....>   o   orc wizard (invisible),,,,,,...,,,.....,   ooo 3 orcs (2 strong) _The kobold blastminer closely misses you. _Okay, then.You hit the kobold blastminer but do no damage.The kobold blastminer is moderately wounded.The deep elf archer gestures wildly while chanting. _The deep elf archer blinks! You block the orc's attack.8`&h 8`&h! 9`&hws t  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You call upon the dead to rise. oKo.o).launcher, repels mis…)You block the kobold blastminer's attack.  The deep elf archer unwields a +0 dagger.  The deep elf archer wields a +0 longbow.9`&h}  (((((((((( The deep elf archer shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!9`&h .....>.@.)9`&h 4-19-=7.0 (1Reap Fly Drain 9`&hR, t _The arrow hits the deep elf archer! The orc hits you with a +0 hand axe.=`&h -  Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.=`&h=`&hm=`&hN  The orc no longer looks unusually strong.=`&h=`&hZ=`&h1'oKK=`&hJo)oo=`&h'..)=`&h1=`&h=`&h=`&hix5----8=`&h? _You block the kobold blastminer's attack.@`&h L *#*,##........)...,  knorpule3000 the Spear-Bearer  *#.##.....<.......,,  Poltergeist of Ashenzari *****. @`&h6 U*....#..)..........,  HP: 64/99 (116) ===============--------- *........).........,  MP: 13/38========---------------- ,.....#..).))......,  AC: 26  Str: 12 ,..................,  EV: 19Int: 28 @`&h] c,......$...)>...e..,  SH: 12Dex: 16 ,.............>....,  XL: 15 Next: 40% Place: Orcish Mines:1 ,.........@.)......,  Noise: ===------  Time: 30988.0 (0.0) @`&h ,.###....oKK[......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,*#....o)oo.......,  Evoke: +0 phantom mirror (inert)  ,**#......)))).....,  Reap Fly Drain  *,#...#.....#).....,  ,,.#..##.#.#.......,  e   deep elf archer (launcher, repels mis…) ,*..,,##..##......,  KK 2 kobold blastminers **,,**,...,,.....>  o   orc wizard (invisible) ,,,,,,...,,,.....,  ooo 3 orcs (1 strong)Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (translocationalenergy, slightly transparent)A`&h oK kobold blastminer (moderately wounded)B`&h/*#*,##........)...,  knorpule3000 the Spear-Bearer *#.##.....<.......,,   Poltergeist of Ashenzari *****.*....#..)..........,   HP: 64/99 (116) ===============---------B`&h^0*........).........,   MP: 13/38========----------------,.....#..).))......,   AC: 26  Str: 12,..................,   EV: 19Int: 28,......$...)>...e..,   SH: 12B`&h2Dex: 16,.............>....,   XL: 15 Next: 40% Place: Orcish Mines:1,.........@.)......,   Noise: ===------  Time: 30988.0 (0.0),.###....o*K[......,   M) +0 spear "Bound With Me" {freeze, Fort,,,*#....o)oo.......,   Evoke: +0 phantom mirror (inert) ,**#......)))).....,   Reap Fly Drain *,#...#.....#).....,  ,,.#..##.#.#.......,   e   deep elf archer (launcher, repels mis…),*..,,##..##......,   KK 2 kobold bB`&hD3lastminers**,,**,...,,.....>   o   orc wizard (invisible),,,,,,...,,,.....,   ooo 3 orcs (1 strong)Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a kobold blastminer (moderately wounded)B`&h  (1 bound)You unleash the spiteful dead!  The jagged bones skewer the kobold blastminer!  The kobold blastminer is severely wounded.B`&h?x KThe kobold blastminer is pinned in place!B`&h  The kobold blastminer blasts its cannon at you.You block the iron shot... and reflect it back!  The iron shot hits the kobold blastminer!!B`&h`)   kobold blastminerB`&hUN  You kill the kobold blastminer!B`&h/WB`&hCYB`&h u  The dead are walking!  An orc comes into view. It is wielding a +0 dagger.You block the orc wizard's attack.B`&h e.@Z.o(ally target)oo 4 orcs (1 strong)B`&hj(…)The orc barely misses your kobold blastminer zombie.B`&h-5/100 (116)71====9.0 (1B`&h(B`&hc _The orc misses your kobold blastminer zombie.C`&h *#*,##........)...,  knorpule3000 the Spear-Bearer  *#.##.....<.......,,  Poltergeist of Ashenzari *****. *....#..)..........,  HP: 65/100 (116) ===============--------- *........).........,  MP: 11/38C`&h%======------------------ ,.....#..).))......,  AC: 27  Str: 12 ,..................,  EV: 19Int: 28 ,......$...)>..e...,  SH: 12Dex: 16C`&hH ,.............>....,  XL: 15 Next: 41% Place: Orcish Mines:1 ,.........@.)......,  Noise: ====-----  Time: 30989.0 (0.0) C`&h,.###....oZK[......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,*#.....ooo.......,  Evoke: +0 phantom mirror (inert)  ,**#......)))).....,  Reap Fly Drain  *,#...#.....#)....., C`&hٵ ,,.#..##.#.#.......,  e   deep elf archer (launcher, repels mis…) ,*..,,##..##......,  K   kobold blastminer (ally target) **,,**,.o.,,.....>  o   orc wizard (invisible) ,,,,,,...,,,.....,  oooo 4 orcs (1 strong)(…)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly  transparent)C`&h^ oZ kobold blastminer zombie (minion, friendly)C`&h%{ TZK(ally target)D`&h|3*#*,##........)...,  knorpule3000 the Spear-Bearer *#.##.....<.......,,   Poltergeist of Ashenzari *****.*....#..)..........,   HP: 65/100 (116) ===============---------*........).........,   MP: 11/38D`&h5======------------------,.....#..).))......,   AC: 27  Str: 12,..................,   EV: 19Int: 28,......$...)>..e...,   SH: 12Dex: 16,.............>....,   XL: 15 Next: 41% Place: Orcish Mines:1,.........@.)......,   Noise: ====-----  Time: 30989.0 (0.0),.###....oZ*[......,   M) +0 spear "Bound With Me" {freeze, Fort,,,*#.....ooo.......,   Evoke: +0 phantom mirror (inert) D`&h7:,**#......)))).....,   Reap Fly Drain *,#...#.....#).....,  ,,.#..##.#.#.......,   e   deep elf archer (launcher, repels mis…),*..,,##..##......,   K   kobold blastminer (ally target)**,,**,.o.,,.....>   o   orc wizard (invisible),,,,,,...,,,.....,   oooo 4 orcs (1 strong)(…)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a kobold blastminer (ally target)D`&h$  , bound)You unleash the spiteful dead!  The jagged bones skewer the kobold blastminer!  The kobold blastminer is moderately wounded.D`&hN  The kobold blastminer is pinned in place!D`&h{Ko.The kobold blastminer is moderately wounded.The kobold blastminer is pinned in place!  The kobold blastminer misses you.The orc closely misses your kobold blastminer zombie.You block the orc wizard's attack.orc hits your kobold blastminer zombie with a +0 falchion!D`&hx ((((((((The deep elf archer shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!D`&hS ...e..@.The arrow is repelled.D`&hT}8==--90.0 (1D`&hz _The orc barely misses your kobold blastminer zombie.D`&h7  *#*,##........)...,  knorpule3000 the Spear-Bearer  *#.##.....<.......,,  Poltergeist of Ashenzari *****. *....#..)..........,  HP: 65/100 (116) ===============--------- *........).........,  MP: 9/38=====------------------- D`&h ,.....#..).))......,  AC: 28  Str: 12 ,..................,  EV: 19Int: 28 ,......$...)>..e...,  SH: 12Dex: 16 ,.............>....,  XL: 15 Next: 41% Place: Orcish Mines:1 ,.........@.)......,  Noise: ==-------  Time: 30990.0 (0.0) D`&h ,.###....oZK[......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,*#.....ooo.......,  Evoke: +0 phantom mirror (inert)  ,**#......)))).....,  Reap Fly Drain  *,#...#.....#).....,  ,,.#..##.#.#.......,  e   deep elf archer (launcher, repels mis…)D`&h  ,*..,,##.o##......,  K   kobold blastminer (ally target, bound) **,,**,...,,.....>  o   orc wizard (invisible) ,,,,,,...,,,.....,  oooo 4 orcs (1 strong)(…)_The orc barely misses your kobold blastminer zombie.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a kobold blastminer (moderately wounded, ally target, bound in place)E`&h*#*,##........)...,  knorpule3000 the Spear-Bearer *#.##.....<.......,,   Poltergeist of Ashenzari *****.*....#..)..........,   HP: 65/100 (116) ===============---------*........).........,   MP: 9/38=====-------------------,.....#..).))......,   AC: 28  Str: 12E`&h5,..................,   EV: 19Int: 28,......$...)>..e...,   SH: 12Dex: 16,.............>....,   XL: 15 Next: 41% Place: Orcish Mines:1,.........@.)......,   Noise: ==-------  Time: 30990.0 (0.0),.###....oZ*[......,   M) +0 spear "Bound With Me" {freeze, Fort,,,*#.....ooo.......,   Evoke: +0 phantom mirror (inert) ,**#......)))).....,   Reap Fly Drain *,#...#.....#).....,  ,,.#..##.#E`&hf.#.......,   e   deep elf archer (launcher, repels mis…),*..,,##.o##......,   K   kobold blastminer (ally target, bound)**,,**,...,,.....>   o   orc wizard (invisible),,,,,,...,,,.....,   oooo 4 orcs (1 strong)(…)_The orc barely misses your kobold blastminer zombie.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a kobold blastminer (moderately wounded, ally target, bound in place)E`&h4  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target: a kobold blastminer (moderately wounded, ally target, bound in place)  You unleash the spiteful dead!  The jagged bones skewer the kobold blastminer.E`&h0{  The kobold blastminer is moderately wounded.E`&hUDKo.)The jagged bones skewer the kobold blastminer.  The kobold blastminer is moderately wounded.The last of your harvested death is exhausted.  The kobold blastminer hits you but does no damage.  The orc wizard completely misses you.  The orc closely misses your kobold blastminer zombie. x2E`&hi  The deep elf archer shoots an arrow. The arrow barely misses you.The arrow hits the orc wizard!!E`&hmq?((((()oooo 4 orcs (1 strong)Z   kobold blastminer zombie (minion)E`&h...@.ZZ 2 zombiesThe deep elf archer shoots an arrow. The arrow barely misses you.arrow hits the orc wizard!!  The orc wizard dies!  The dead are walking!  Your kobold blastminer zombie hits the kobold blastminer.  E`&hXThe orc completely misses your kobold blastminer zombie.E`&h10/38=1.0 (1-GClaw E`&h9E`&hL E`&hME`&hN?_The orc barely misses your orc wizard zombie.E`&htOF`&h`$ F`&hP6 *#*,##........)...,  knorpule3000 the Spear-Bearer F`&h6 **#.##.....<.......,,   Poltergeist of Ashenzari *****.*....#..)..........,   HP: 65/100 (116) ===============---------*........).........,   MP: 10/38======------------------F`&h37 <,.....#..).))......,   AC: 28  Str: 12,..................,   EV: 19Int: 28,......$...)>..e...,   SH: 12Dex: 16F`&hR; ,.............>....,   XL: 15 Next: 41% Place: Orcish Mines:1,.........@.)......,   Noise: ==-------  Time: 30991.0 (0.0),.###....ZZK[......,   M) +0 spear "Bound With Me" {freeze, Fort,,,*#.....ooo.......,   Evoke: +0 phantom mirror (inert) ,**#......)))).....,   Reap Fly Drain -GClaw *,#...#.....#).....,  ,,.#..##.#o#.......,   e   deep elf archer (launcher, repels mis…),*..,,##..##......,   K   kobold blastminer (ally target)`&h; h40m**,,**,...,,.....>   oooo 4 orcs (1 strong),,,,,,...,,,.....,   ZZ 2 zombies (minion)The dead are walking!  Your kobold blastminer zombie hits the kobold blastminer.  The orc completely misses your kobold blastminer zombie. _The orc barely misses your orc wizard zombie.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F`&h4E F`&hE F`&hS F`&hW 2  Your kobold blastminer zombie hits the kobold blastminer.  The orc completely misses your kobold blastminer zombie. _The orc barely misses your orc wizard zombie.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell.I`&hC *#*,##........)...,  knorpule3000 the Spear-Bearer  *#.##.....<.......,,  Poltergeist of Ashenzari *****. *....#..)..........,  HP: 65/100 (116) ===============--------- *........).........,  MP: 7/38====-------------------- ,.....#..).))......,  AC: 28  Str: 12I`&h_ ,..................,  EV: 19Int: 28 ,......$...)>..e...,  SH: 12Dex: 16 I`&hi,.............>....,  XL: 15 Next: 41% Place: Orcish Mines:1 ,.........@.)......,  Noise: ==-------  Time: 30991.0 (0.0) ,.###....ZZK[......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,*#.....ooo.......,  Evoke: +0 phantom mirror (inert)  ,**#......)))).....,  Reap Fly Drain -GClaw  *,#...#.....#)....., I`&hX ,,.#..##.#o#.......,  e   deep elf archer (launcher, repels mis…) ,*..,,##..##......,  K   kobold blastminer (ally target) **,,**,...,,.....>  oooo 4 orcs (1 strong) I`&hSh,,,,,,...,,,.....,  ZZ 2 zombies (minion) _You must harvest more living souls to recharge this spell.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineI`&hjAim: a kobold blastminer (moderately wounded, ally target)K`&h,4 *#*,##........)...,  knorpule3000 the Spear-Bearer *#.##.....<.......,,   Poltergeist of Ashenzari *****.*....#..)..........,   HP: 65/100 (116) ===============---------*........).........,   MP: 7/38K`&h6 ====--------------------,.....#..).))......,   AC: 28  Str: 12,..................,   EV: 19Int: 28,......$...)>..e...,   SH: 12Dex: 16,.............>....,   XL: 15 Next: 41% Place: Orcish Mines:1,.........@.)......,   Noise: ==-------  Time: 30991.0 (0.0),.###....ZZ*[......,   M) +0 spear "Bound With Me" {freeze, Fort,,,*#.....ooo.......,   Evoke: +0 phantom mirror (inert) ,**#......))))K`&h=7 _[33m.....,   Reap Fly Drain -GClaw *,#...#.....#).....,  ,,.#..##.#o#.......,   e   deep elf archer (launcher, repels mis…),*..,,##..##......,   K   kobold blastminer (ally target)**,,**,...,,.....>   oooo 4 orcs (1 strong),,,,,,...,,,.....,   ZZ 2 zombies (minion) _You must harvest more living souls to recharge this spell.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold blastminer (moderately wounded, ally target)K`&h2  Casting: Grave Claw  Confirm with . or Enter, or press ? or * to list all spells.ing: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold blastminer (moderately wounded, ally target)  You draw life force from the kobold blastminer.K`&hK  You feel life coursing into your body.K`&h V Ko., 1 ally target)The kobold blastminer closely misses you.The orc hits your kobold blastminer zombie with a +0 falchion!  The orc hits your kobold blastminer zombie with a +0 whip.K`&h ((((((((The deep elf archer shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!L`&h< L`&h?=!L`&hn>..L`&h6? .eL`&h? ..L`&h@@.L`&h,C3The arrow is repelled.  L`&hDEYour kobold blastminer zombie barely misses the orc.L`&hD4The orc barely misses your kobold blastminer zombie.L`&hEL`&h.HL`&hTZ8=2.0 (1L`&hsc _The orc hits your orc wizard zombie but does no damage.L`&h  You hit the kobold blastminer. You freeze the kobold blastminer.  The kobold blastminer is severely wounded.The orc no longer looks unusually strong.L`&hQ N  You block the kobold blastminer's attack.L`&h e.o. The orc barely misses your kobold blastminer zombie. x2L`&ho 3-6 (0.6L`&h! L`&h$ c _Your orc wizard zombie barely misses the orc.M`&hYour kobold blastminer zombie barely misses the orc.  The orc hits your kobold blastminer zombie with a +0 hand axe.hits your orc wizard zombie with a +0 hand axe.  The orc hits your kobold blastminer zombie with a +0 falchion.  The kobold blastminer hits you.  The orc barely misses your kobold blastminer zombie.M`&h ((((((((((The deep elf archer shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!M`&h....e...@.6-=3.2M`&h| _The arrow completely misses the deep elf archer.M`&hE  You closely miss the kobold blastminer.The kobold blastminer is severely wounded.M`&h.-8M`&h/M`&hc _Your orc wizard zombie barely misses the orc.N`&h N`&hi"N`&h N`&hŇ2N`&hf,Your orc wizard zombie barely misses the orcN`&h !.  N`&h։FYou hit the kobold blastminer. You freeze the kobold blastminer. N`&hu7 The orc barely misses your kobold blastminerN`&h zombie.N`&hTThe orc hits your orc wizard zombie with a +0 hand axe.  N`&h>The orc hits your kobold blastminer zombie with a +0 falchion.N`&h ````The kobold blastminer blasts its cannon at you.N`&ht->The orc hits your kobold blastminer zombie with a +0 falchion.  The kobold blastminer blasts its cannon at you.iron shot misses you.kobold blastminer is knocked back by the blast.0 whip.  N`&h ..Your kobold blastminer zombie hits the orc!N`&h/R  The orc dies!N`&h>(....)>e..@.ZooK(ally target) 3 orcs (1N`&hf?iZ 3 zombies (minion)N`&h 7=====4.3 (0.5 _The dead are walking!N`&h0N`&h1N`&h>N`&hBF _Unknown command.Q`&hi;  You reach to attack!  You hit the kobold blastminer but do no damage.The kobold blastminer is severely wounded.Q`&hd?v8=----9 (0.6Q`&hNQ`&hSd _Your orc wizard zombie closely misses the orc.R`&h  You reach to attack! You puncture the kobold blastminer!  You freeze the kobold blastminer.R`&hZ ooo 3 orcs (ally target)ZZZZ 4 zombies (minion)  The dead are walking!  R`&he_The orc barely misses your kobold blastminer zombie.The orc hits your orc wizard zombie with a +0 hand axe.  The orc barely misses your orc zombie.  The orc hits your orc zombie with a +0 dagger.  The orc hits your kobold blastminer zombie with a +0 falchion.R`&h_(((((((R`&hN ...@R`&hS...The deep elf archer shoots an arrow. The arrow completely misses you.Your kobold blastminer zombie hits the orc but does no damage.R`&h|1-2==--5.5R`&hR`&hF _Your orc zombie hits the orc but does no damage.R`&hpL 2 ally target)You could not reach far enough!  The orc barely misses your kobold blastminer zombie.The orc barely misses your orc wizard zombie.orc hits your orc zombie with a +0 hand axe.orc wizard zombie hits the orc.  The orc hits your orc zombie with a +0 dagger.-R`&h4M 6.1R`&hqe j _The orc hits your kobold blastminer zombie with a +0 falchion.S`&hZc  You reach to attack! You puncture the orc! You freeze the orc.S`&h4 Z 2 orcs (Z 5 zombies (minion)You kill the orc!S`&h1C((S`&h7 ..The dead are walking! The deep elf archer shoots an arrow. The arrow hits you!S`&h0t5---=6 (0.5S`&h{T _Your kobold blastminer zombie hits the orc but does no damage.S`&h _Your kobold blastminer zombie hits the orc but does no damage.  You reach to attack! You hit the orc. You freeze the orc.  The orc is heavily wounded.  Your orc zombie closely misses the orc.Your kobold blastminer zombie hits the orc.  The orc dies! Z   orcZ 6 zombies (minion)You have harvested enough death to cast Grave Claw an additional time.The dead are walking!  The orc hits your orc zombie with a +0 dagger.(((((((S`&hU" S`&h2 ...@..)..ZS`&hS 8--=7.2 (0.6S`&h[b S`&h f w _The deep elf archer shoots an arrow. The arrow barely misses you.S`&h S`&h *,,....S`&h 1..#,  S`&h ^*#*,##........)....  S`&h 0*#.##.....<S`&h ?,  S`&h 0*....#..)..S`&h 7,  S`&h r*........).........,  S`&h D,.....#..).))S`&h 7,  S`&h: ,.S`&h< L...........,  S`&hQ ,......$...)>e.....,  S`&hB ,.S`&hN ...@..>....,  S`&hZ i,...........)......,  S`&he ,.###....)Z.[......,  S`&hh i,,*#....ZZZZZ......,  S`&hw ,**#......o))).....,  S`&hy i*,#...#.....#).....,  S`&h i,,.#..##.#.#.......,  S`&h h,*..,,##..##......,  S`&ht **,,**S`&h =.....>  S`&h S`&hE S`&h  S`&h  S`&h IYour orc zombie barely misses the orc. x2S`&hϲ S`&hg ,S`&h ,S`&h .S`&h eS`&h )S`&h( ZS`&h S`&hѸ i97--8.2 (1.0S`&h S`&hE  S`&h S`&hm 6_The orc hits your orc zombie with a +0 dagger.T`&h;R  You puncture the deep elf archer! You freeze the deep elf archer.  The deep elf archer is moderately wounded.T`&hBY\.Z T`&hY4==7 (0.5T`&h`v\ _Your orc zombie hits the orc but does no damage.T`&horepels missiles)  The deep elf archer is moderately wounded.  The orc hits your orc zombie with a +0 dagger.  Your orc zombie closely misses the orc.r kobold blastminer zombie hits the orc but does no damage.  The deep elf archer unwields a +0 longbow.  The deep elf archer wields a +0 dagger. The deep elf archer misses you.6-9.2T`&hsF _Your orc zombie hits the orc but does no damage.T`&h; @  You miss the deep elf archer.The deep elf archer is moderately wounded.Your orc zombie hits the orc but does no damage.5-8 (0.6T`&h T`&hF M _Your orc wizard zombie hits the orc but does no damage.U`&hs U`&hW You hit the deep elf archer. You freeze the deep elf archer.  The deep elf archer is heavily wounded.The orc hits your orc zombie with a +0 dagger.) 59=41000.3 (0.5U`&h_S _Your orc zombie is destroyed!U`&hs(  The orc hits your orc zombie with a +0 dagger. _Your orc zombie is destroyed!puncture the deep elf archer! You freeze the deep elf archer.  The deep elf archer is severely wounded.The deep elf archer misses you.  Your orc zombie hits the orc but does no damage.38U`&hb U`&h"U`&hŻ3_Your kobold blastminer zombie hits the orc.U`&h  Your orc zombie hits the orc but does no damage. _Your kobold blastminer zombie hits the orc.  You puncture the deep elf archer! You freeze the deep elf archer.  The deep elf archer is severely wounded. wizard zombie hits the orc but does no damage.  Your orc zombie hits the orc but does no dU`&h amage.U`&h> !1.3U`&h U`&h8 R _The orc hits your kobold blastminer zombie with a +0 dagger.U`&h;  The orc hits your kobold blastminer zombie with a +0 dagger.hit the deep elf archer.almost dead.  The deep elf archer hits you  Your kobold blastminer zombie barely misses the orc.  Your orc zombie barely misses the orc.9 (0.6U`&hD U`&hG T _Your kobold blastminer zombie hits the orc but does no damage.V`&h# _Your kobold blastminer zombie hits the orc but does no damage.  You completely miss the deep elf archer.The deep elf archer is almost dead.  The orc closely misses your kobold blastminer zombie.Your orc zombie hits the orc but does no damage.  Your orc wizardV`&h=10/38=2.4 (0.5V`&h?V`&h(] _The deep elf archer closely misses you.V`&h  Your orc wizard zombie hits the orc but does no damage. _The deep elf archer closely misses you.You hit the deep elf archer. You freeze the deep elf archer.  Your kobold blastminer zombie completely misses the orc.kobold blastminer zombie hits the orc.6029V`&hXV`&h\ _Your orc zombie barely misses the orc.V`&h a  You hit the deep elf archer. You freeze the deep elf archer.V`&h qZo   orc (ally target)ZZZZZZ 6 zombies (minion) _Your orc zombie barely misses the orc.  You hit the deep elf archer. You freeze the deep elf archer.  You kill the deep elf archer!  The dead are walking!  The orc hits your kobold blastminer zombie with a +0 dagger.r orc zombie hits the orc but does no damage.V`&h6 4-133.5 (0.6V`&hI V`&hL d _Your orc wizard zombie closely misses the orc.V`&h98F#*,##).....##.....<........#..)......),.....#..).)).......$...)>.........Z.>.....@)..###....)).[,*#.....ZZZ)*oZ))*,#...#.....#),,.#..##.#.#.. ,*..,,##..## **,,**,...,V`&h:I>,,,,,,...,,V`&hP  The orc completely misses your orc zombie.Your kobold blastminer zombie hits the orc but does no damage.  Your kobold blastminer zombie closely misses the orc.V`&hQ5-4.5 (1.0V`&h`V`&hcF _Your orc zombie hits the orc but does no damage.W`&h .##.....<........#..)......),.....#..).)).......$...)>.........Z.>......)..###....))@[,*#.....ZZZ)*oZ))*,#...#.....#),,.#..##.#.#.. ,*..,,##..## **,,**,...,......>,,,,,,...,,,....., ,,,,,,,,,,,,,,,,W`&h W`&h $W`&h Z W`&h _W`&h4 W`&h   W`&hW >Your orc wizard zombie hits the orc but does no damage.  W`&h -The orc hits your orc zombie with a +0 daggerW`&hk .W`&h barW`&h  W`&h J Your orc zombie barely misses the orc.W`&h` W`&h 1W`&h =W`&h =W`&h =W`&h 5W`&hE W`&h$  W`&h% W`&h & F_Your kobold blastminer zombie hits the orc but does no damage.W`&h  You could not reach far enough! Your orc zombie barely misses the orc.W`&h )W`&h ZW`&h W`&h W`&h- 1W`&h 0W`&hv -W`&h 6.0 (0.5W`&h W`&h  W`&h W`&hE ?_Your orc wizard zombie hits the orc but does no damage.X`&h97 X`&h=  X`&hj>&You could not reach far enough!  X`&h?.The orc hits your orc zombie with a +0 dagger.X`&h|@X`&hA=X`&hA 5X`&hGPX`&h U X`&hUX`&hsV?_Your kobold blastminer zombie misses the orc.X`&h WX`&hF^  You reach to attack! You hit the orc. You freeze the orc.X`&hMV  You kill the orc!X`&hsOX`&h|_Z)ZZZZ)ZZZ 3 orc zombies (minion)X`&h`P   orc wizard zombie (minion)Z   deep elf archer zombie (minion)ZZ 2 kobold blastminer zombies (minion)X`&h 0-7.0X`&h5 A _The dead are walking!X`&hl N-X`&h X`&h H _No target in view!Z`&hGZ`&hHZ`&hLZ`&hPZ`&hГ=22=Z`&hP3Z`&hZ`&hsW _You start resting.Z`&h119 Z`&hZ`&hŽZ`&h>Z`&hZ`&hZ`&hPe43==Z`&h!Z`&h8Z`&hZ`&hZ`&h,Z`&hZ`&h%Z`&hT5=Z`&h 4=Z`&h b6=Z`&h& Z`&hW+ Z`&h+ Z`&h/ Z`&h; Z`&hEI U Z.)ZEE   fire elemental (wandering)ZZZZZZ 7 zombies Z`&hI W_You feel your existence waver again.Z`&hK 020.0 (13.0)Z`&h3M Z`&hY [ZEEally target)Z`&hY ,1.0 (14Z`&hf ;EZ`&hi a _A fire elemental comes into view.Z`&h <  *....#..)..........,  *........).........,  ,.....#..).))......,  ,..................,  ,......$...)>......, Z`&h ,...........$.>....,  ,.........Z.)......,  ,.###....)Z@[......,  ,,*#.....)ZZZ......,  ,**#......ZZ)).....,  Z`&h*,#...#.....#).....,  ,,.#E.##.#.#.......,  ##..##......, E Z`&h̙h...,......>  ...,,,.....,   [`&h [ <  *....#..)..........,  *........)........., [`&h f ,.....#..).))......,  ,..................,  ,......$...)>......,  ,...........$.>...., [`&hH ,.........Z.)......,  ,.###....)Z@[......,  ,,*#.....)ZZZ......,  [`&h5N,**#......ZZ)).....,  *,#...#.....#).....,  ,,.#E.##.#.#.......,  ##..##......, E ...,......>  [`&ho...,,,.....,   [`&h:E[`&h<[`&h*REE[`&hf.e _A fire elemental is nearby![`&h *#.##.....<.,  *....#..).,  *........).,  ,.....#..).))......,  ,.,  ,......$...)>......,  ,.....$.>....,  ,.Z.)......,  ,.###....)@Z[......,  ,,*#.....)ZZZ......,  ,**#......ZZ)).....,  *,#...#.....#).....,  ,,.#E.##.#.#.,  ,*..,,##..##......,  **,,**,...,......>  ,,,,,,....,,.....,  , [`&h<[`&hھ[`&hȿ[`&h[`&h[`&h\[`&h[`&hV.ZZ)))[`&hj)ZE#..ZZ○,[`&h8C75=[`&h*2.0)[`&h54E[`&h  _You swap places.  Things that are here: _a +0 arbalest; a +0 dagger; a +0 robe]`&h *#.##.....<.,  *....#..).,  *........).,  ,.....#..).))......,  ,.,  ,......$...)>......,  ,.....$.>....,  ,.)......,  ,.###....ZZ@[......,  ,,*#.....Z)))......,  ,**#......Z)Z).....,  *,#..E#..ZZ.#).....,  ,,.#○.##.#.#.,  ,*..,,##..##......,  E**,,**,...,......>  ,,,,,,....,,.....,  , ]`&hA  ]`&h,]`&h3n]`&h'))Z)Z☼EZZZZ)○#.Z..°E]`&h(&3]`&h?xEE _You swap places.]`&ht*#.##.....<.,  *....#..).  *........).  ,.....#..).)).  ,.  ]`&hI,......$...)>.......  ,.....$.>.....  ,.).  ,.###....)).@.  ,,*#....Z)Z)).  ]`&h6,**#..☼EZZZZ))......  *,#..○#.Z...#)......  ,,.#°.##.#.#.  ,*..,,##..##.  **,,**....,......>  ,,,,,.....,.......  ,]`&hC  ]`&h0]`&hH  Found an escape hatch in the floor.]`&h1]`&hv ,,,,,,,,Z,Z),]`&h○EZZZ),°,,,E,*,]`&huThe fire elemental barely misses your orc wizard zombie.Your kobold blastminer zombie hits the fire elemental.]`&h&4]`&h@EE]`&h: _Your orc wizard zombie barely misses the fire elemental. _Items here: ) [[ †.^`&h[ *#.##.....<.,,  *....#..).,  *........).,  ,.....#..).)).,  ,^`&h)].,  ,......$...)>.......,  ,.....$.>.....,  ,.).,  ,.###....Z)@[.,  ,,*#....ZZ)))., ^`&h^ ,**#..○EZZZ)))......,  *,#..°#.Z...#)......,  ,,.#..##.#.#.,  ,*..,,##..##.,  **,,**....,......>,  ,,,,,.....,.......*  ^`&h_,, ^`&h-  Your orc zombie misses the fire elemental.The fire elemental hits your kobold blastminer zombie.  The fire elemental burns your kobold blastminer zombie!^`&h^`&h6^`&h{○EZZ).E 6^`&hB85^`&h ;E^`&ha _Your kobold blastminer zombie is destroyed!^`&h *#.##.....<.,,  *....#..).,  *........).,  ,.....#..).)).,  ,.,  ,......$...)>.......,  ,.....$.>.....,  ,.).,  ,.###....Z).@.,  ,,*#....ZZ))).,  ,**#..○EZZ))))......,  *,#...#.Z...#)......,  ,,.#..##.#.#.,  ,*..,,##..##.,  E**,,**....,......>,  ,,,,,.....,.......*  ,  [9;17^`&h6 pH  The fire elemental hits your deep elf archer zombie.^`&h < Z)°EThe fire elemental burns your deep elf archer zombie!  Your orc wizard zombie closely misses the fire elemental.Your orc zombie barely misses the fire elemental.^`&hf d6==6^`&h JEE^`&h6 _Your deep elf archer zombie hits the fire elemental. _Items here: ) [[ †._`&h *#.##.....<.,,  *....#..).,  *........).,  ,.....#..).)).,  ,.,  ,......$...)>.......,  ,.....$.>.....,  ,_`&hg).).,  ,.###...Z))@[.,  ,,*#....ZZ))).,  ,**#..°EZZ))))......,  *,#...#.Z...#)......,  ,,.#..##.#.#.,  ,*..,,##..##.,  **,,**....,......>,  ,,,,,.....,.......*  , _`&hY  The fire elemental hits your deep elf archer zombie._`&h.Z. _Items here: ) [[ †.  The fire elemental hits your deep elf archer zombie.bar  The fire elemental barely misses your orc wizard zombie._`&hB97_`&h_`&hJ _Your deep elf archer zombie hits the fire elemental!_`&h9 $ *....#..)...,  *........).,  ,.....#..).))_`&hJ< .,  ,............,  ,$...)>.......,  ,...........$.>.....,  ,.....).......,  ,.###....)).[.,  ,,*#...ZZZ@)).,  ,**#...EZZ))))......,  *,#...#.Z...#)......,  ,,.#..##.#.#........,  ,*..,,##..##.......,  **,,**....,......>, _`&h@ eE 2 fire elementals (1 distracted, 1 al…) ,,,,,.....,.......*  ,,,,,,E...,,...,,,, _`&h[K ,_`&hle G  A fire elemental comes into view.The fire elemental hits your orc wizard zombie.  The fire elemental burns your orc wizard zombie!  Your orc wizard zombie is destroyed!_`&h6l  Z)EZ.   fire elemental (ally target){ 3 orc zombies (minion)○Z   deep elf archer zombie (minion),,,,,,,,,,,,,,,,,Z   kobold blastminer zombie (minion)Your orc zombie barely misses the fire elemental.Your orc zombie hits the fire elemental but does no damage.8_`&h$x ;E_`&h~ _The fire elemental moves out of view. _Items here: ))) [.``&h"[ *....#..).,  *..).,  ,.....#..).)).,  ,.,  ,......$...)>.......,  ,``&h.....$.>.....,  ,.).,  ,.###...Z)).[.,  ,,*#...ZZ@))).,  ,**#...EZ.))))......,  *,#...#.Z...#)......,  ,,.#..##.#.#..,  ,*..,,##..##.......,  **,,**....,......>,   E ,,,,,.{...,.......*  ,,,,,,○....,...,,,,  , ``&hv  The fire elemental barely misses your orc zombie.``&h<``&h8 Z.EE*○E 2 fire elementals (1 ally target),.,,Your deep elf archer zombie barely misses the fire elemental.Your orc zombie completely misses the fire elemental.``&h\7==9``&h(9E``&h- _Your orc zombie misses the fire elemental.Things that are here: _a +0 whip; a +0 whip``&hI\ h _a +0 whip; a +0 whip  You reach to attack! You hit the fire elemental.  You freeze the fire elemental terribly.  The fire elemental is heavily damaged.e fire elemental hits your orc zombie.  The fire elemental burns your orc zombie!``&h9{ 2 .EEE 2Your orc zombie is destroyed!Your orc zombie closely misses the fire elemental.``&h1| +5 (0.5``&hA TEEE``&h t _Your deep elf archer zombie closely misses the fire elemental.a`&h~  You reach to attack! You closely miss the fire elemental.a`&ha`&hRa`&hI.ZZE○E○EEa`&hh70=-30.0a`&h7]EEEa`&h$f _The fire elemental is heavily damaged.a`&h  You completely miss the fire elemental.The fire elemental is heavily damaged.a`&h؞a`&h=EZ.E○EEa`&h٬.=5a`&h(a`&hQ _Your orc zombie hits the fire elemental but does no damage.b`&h2 b`&h]"b`&h.Eb`&h○b`&hҲ'EEb`&h`You hit the fire elemental. You freeze the fire elemental terribly.  b`&huAThe fire elemental is heavily damaged.b`&hB<You block the fire elemental's attack.b`&hb`&h=b`&hD 1.0b`&hb`&hEb`&hEb`&hb`&h b`&hb`&hd<_Your deep elf archer zombie hits the fire elemental!b`&hL6 i  You closely miss the fire elemental.b`&h`9 b`&h[: b`&hDX ○EZ.E☼°○EE b`&h7Y 3 fire elementals (1 ally target)  The fire elemental is almost destroyed.A fire elemental comes into view.Your orc zombie closely misses the fire elemental.b`&hLZ e69--5b`&hl EEE☼EEb`&ho \ _The fire elemental hits you. The fire elemental burns you! You resist.c`&h'  You hit the fire elemental. You freeze the fire elemental terribly.  The fire elemental is almost destroyed.Your orc zombie is engulfed in blazing flames.  Your orc zombie is destroyed!You block the fire elemental's attack.  Your deep elf archer zombie hits the fire elemental!c`&h:E.°☼°EE 2   orc zombiec`&h\X4-2.0c`&hi[EEEc`&h+V _The fire elemental is destroyed!c`&h]y ~  You hit the fire elemental. You freeze the fire elemental terribly.c`&h ☼E.Z.ZE○Ec`&hP ]70=5c`&h HEEEc`&hѡ i _The fire elemental is moderately damaged.d`&hK  You hit the fire elemental but do no damage.The fire elemental is moderately damaged.d`&hLd`&h/i☼○E.Z.EEd`&h=j66-8=3.0d`&h$EEE _The fire elemental hits you. The fire elemental burns you! You resist.d`&hi S  You miss the fire elemental.d`&hj The fire elemental is moderately damaged.Your deep elf archer zombie hits the fire elemental!d`&hU ○○○EE.Ed`&h &5d`&h @EEEd`&h < _You block the fire elemental's attack.d`&h6  You hit the fire elemental. You freeze the fire elemental terribly.  The fire elemental is heavily damaged.e`&hE.Z○Ee`&hm(4.0e`&heREEEe`&hu _Your kobold blastminer zombie barely misses the fire elemental.e`&hs  You hit the fire elemental but do no damage.The fire elemental is heavily damaged.e`&h ○☼E°EEYou block the fire elemental's attack.e`&h&5e`&hIREEe`&hHs _Your deep elf archer zombie barely misses the fire elemental.e`&h  You hit the fire elemental. You freeze the fire elemental terribly.  The fire elemental is severely damaged.You block the fire elemental's attack.e`&hD ○°○☼○EEEe`&hκ \-=5.0e`&h ]EEEe`&h L _Your kobold blastminer zombie hits the fire elemental.f`&h|7 °°°○EEYou hit the fire elemental. You freeze the fire elemental terribly.  The fire elemental is almost destroyed.f`&hG76 (0.6f`&hhEEEEf`&hO%g _Your orc zombie barely misses the fire elemental.f`&h You hit the fire elemental. You freeze the fire elemental terribly.  The fire elemental is almost destroyed.  The fire elemental misses you.  The fire elemental closely misses your kobold blastminer zombie.  Your deep elf archer zombie closely misses the fire elemental.  Your kobold blastminer zombie hits the fire elemental.f`&hE..E   fire elemental (f`&h@56.2Drainf`&hQEEf`&hV _The fire elemental is destroyed!f`&h@9  You could not reach far enough!  The fire elemental hits your kobold blastminer zombie.f`&hS ...°EZ.Ef`&hT Y9=8f`&he ?EEf`&hi M _The fire elemental burns your kobold blastminer zombie!g`&hL...°EE _The fire elemental burns your kobold blastminer zombie! reach to attack!  You hit the fire elemental but do no damage.Your deep elf archer zombie barely misses the fire elemental.  g`&h-7.3 (0.5g`&h8Eg`&hr_ _Your kobold blastminer zombie hits the fire elemental but does no damage.g`&h֨ EEYou reach to attack!  You hit the fire elemental but do no damage.g`&h.-8g`&h=EEg`&hg _Your orc zombie barely misses the fire elemental.g`&hG  E You could not reach far enough!  The fire elemental hits your kobold blastminer zombie.  The fire elemental burns your kobold blastminer zombie!g`&hI Q8=8.4 (0.6g`&hJY 4Eg`&hX] J _Your deep elf archer zombie hits the fire elemental!h`&h-. _Your deep elf archer zombie hits the fire elemental!  You reach to attack! You hit the fire elemental.freeze the fire elemental terribly.  The fire elemental is moderately damaged.  Your kobold blastminer zombie hits the fire elemental.  The fire elemental barely misses your kobold blastminer zombie.h`&h.D=9 (0.5h`&h@h`&h$FQ _Your orc zombie hits the fire elemental but does no damage.h`&h}A ..EEYou reach to attack!  You hit the fire elemental but do no damage.h`&hYD0-9.4h`&hNh`&hQf _The fire elemental is heavily damaged.h`&h | reach to attack! You hit  You freeze the fire elemental terribly.  The fire elemental is severely damaged.  The fire elemental hits your kobold blastminer zombie.  The fire elemental burns your kobold blastminer zombie!  Your deep elf archer zombie hits the fire elemental!h`&h +.Z   orc zombie (minion)deep elf archer zombie (minion)  kobold blastminer zombie (minion)h`&hf 75==9h`&h h`&h V _The fire elemental is destroyed!j`&h W#.##.....<,j`&h o#..).*........)...j`&hQ P#..).))..........j`&h......$...)>....○j`&hs}....$.>..........).###....@).[,*#....Z)))).,**#...ZZ.))))*,#...#.....#),,.#..##.#.#....,#..,,##..##.......*#*,,**.○..,......>,.....,.......*○....,...,,,,j`&hzj`&h!j`&h2+j`&h+,ZZZj`&h,..j`&hn-j`&h.j`&h/9j`&h4020j`&h0 --j`&hn140.9 (1.0j`&h|?j`&hE j`&hdF  j`&hGThings that are here: j`&hGH_a +0 dagger; a +0 robej`&hsHj`&h$*,##........)...., #.##.....<,#..).*........)...#..).))................$...)>....○....$.>.......@..).###....)).[,*#...ZZZ))).,**#......))))*,#...#.....#),,.#..##.#.#...,#..,,##..##.......*##,,**.○..,......>,.....,.......*j`&h'j`&h'j`&hE)j`&hV7UZZZ..)j`&h9H--1 _j`&hFj`&hIj`&h~,,......#,*,##........)...., #.##.....<,j`&hT.#..).*........)...#..).))................$...)>....○.@..$.>..........).###...ZZZ.[j`&hRl,)))).,**#......))))*,#...#.....#),,.#..##.#.#.,#..,,##..##.*##,,**.○j`&h3>,j`&hچj`&hvj`&hej`&h`ZZZ.))j`&hޟ&2j`&hOj`&hk`&hS,,..#*  *,,......#,,  *#*,##........)....,  *#.##.....<,,  *....#..)..,  *........)....,  ,.....#..).))k`&hV,  ,.............,  ,......$..@)>.......,  ,○....$.>.....,  ,.......ZZZ.).,  ,.###....)).[.,  ,,*#.....)))).......,  ,**#......))))......,  *,#...#.....#),  ,,.#..##.#.#..,  ,#..,,##..##.,  k`&h _k`&h`k`&h{ak`&hoKZZZ...k`&hXp]70=3k`&hH~k`&hnk`&hI~ *,#*###.....,,,..#.* ,,......#,*,##........)...., #.##.....<,.#..).*........)...#..).))...@............$...)>....○k`&h2 .ZZZ$.>..........).###....)).[,)))).,**#......))))*,#...#.....#),,.#..##.#.#.k`&h k`&h k`&h k`&h k`&h ZZ.Z.1=4k`&ho k`&hT l`&h ** ###..#####...**,#*###.....,,,..#.* ,,......#,*,##........)...., #.##.....<,#..).*........)......#..)@))................$..ZZ>....○..Z.$.>..........).###....)).[,)))).,**#......))))*,#...#.....#)ZZ).5l`&hJr #### *### ** ###..#####...*l`&hbs*,#*###.....,,,..#.* ,,......#,*,##........)...., #.##.....<,#..).*........)@..#..).))..ZZ............$..Z)>....○l`&h5t....$.>..........).###....)).[,*#.....)))).,**#......))))l`&h|l`&h}l`&hl`&hMZZ..l`&hT1=6l`&hQl`&h(l`&h U #### *### ** ###..#####...**,#*###.....,,,..#.* ,,......#,*,##........)...., #.##.....<,..#..).l`&h *........)...#..)ZZ)......Z............$...)>....○....$.>..........)l`&h .###....)).[,)))).l`&hV l`&h l`&h l`&hA WZZ).l`&h &7l`&hb l`&h  l`&hE,  #### *### ** ###..#####...**,#*###.....,,,..#.* ,,......#,*,##........)...., #.##....,#..)...*........)ZZ...#..)Z))..........l`&h- ......$...)>....○....$.>..........).###....)).[l`&h5 l`&h6 l`&h9 l`&hM MZZ..l`&hO z22=8l`&hkX l`&h[ d _There is a staircase back to the Dungeon here.m`&hm`&h?m`&hm`&hSm`&h Bm`&h ,m`&h m`&hr$ P3m`&h( m`&h|/ d3=m`&h2 m`&h9 m`&h4; m`&h? m`&hG m`&hH :4m`&hK m`&h6S 4==m`&hpV m`&h_ m`&h` O75=m`&hd m`&hk ,m`&hdo m`&hu ,m`&hy m`&hn u6=5m`&h 3=m`&ha m`&h ,m`&hϏ m`&hۖ ,m`&h m`&h <7m`&h_ m`&h d6=m`&hE m`&h <8m`&hz m`&h ,m`&h m`&h ,m`&h m`&h} 9=7==m`&h m`&h ,m`&hX m`&hP ,m`&hq m`&h m80=m`&h= m`&h n8=m`&h m`&h ,m`&h m`&h% <1m`&h m`&h ,m`&h# m`&h* m`&hG1 R29=m`&h5 m`&h? ,m`&hD m`&hM ,m`&hFQ m`&hL[ m`&h[ &3m`&h_ m`&hi m30=m`&hl m`&hks ,m`&hv m`&h FZ.m`&hp j 80.9 (32.0) _You start resting.m`&h 4=1.9 (33Reap m`&h m`&h _ _Your reaping aura is weakening.n`&hn`&hn`&h n`&h(x1=n`&h/l5=n`&h`3n`&h};,n`&h?n`&hF,n`&hJn`&hFUn`&hbk 5.9 (4.0) _You start resting.n`&hd62==6.9 (5n`&hWmn`&hqZ _Your reaping aura expires.n`&hU4n`&hn`&h Bn`&h Bn`&hE <7n`&h n`&h& l3=n`&h* n`&h0 b8=n`&h3 n`&h: ,n`&h> n`&h$F ,n`&h2I n`&hQ 9=4=n`&hT n`&h`^ ,n`&ha n`&hi ,n`&hl n`&hkt =90n`&h\w n`&h~ 5==n`&h n`&h ,n`&hw n`&h <1n`&hؘ n`&h9 ,n`&hI n`&h 2=6=n`&h n`&h ,n`&h޸ n`&h ,n`&h n`&hI 3=7=n`&h n`&h ,n`&h n`&h ,n`&h n`&h n`&hg &4n`&h n`&h _ _You start resting.n`&h9 1108.9 (22.0)n`&hL w8==9.9 (23n`&h n`&h[ % _Magic restored.o`&hMJo`&hR5o`&h-o`&ho`&ho`&h,o`&hOo`&ho`&hX6=o`&ho`&h,o`&hAo`&hg,o`&h o`&hD b7=o`&ho`&hV,o`&hTo`&h,o`&h18=o`&hC;,o`&h>o`&hG<9o`&h#Ko`&hS,o`&hWo`&hr],o`&hao`&hlo`&h#m2100/105 (116)o`&hpro`&hyo`&h3o`&hօo`&h,o`&ho`&hȦo`&hQE1=o`&hҬo`&h_,o`&h2=o`&h^o`&h,o`&ho`&h,o`&ho`&hy<3o`&ho`&h,o`&h o`&h,o`&hMo`&h <4o`&hYo`&hT,o`&ho`&h,_ _You start resting.o`&h8-36.9 (27o`&h9Z5=7.9 (28o`&hAo`&h^D" _HP restored.p`&h}`p`&hBp`&h5 _You swap places.p`&hDp`&h4Lp`&hTp`&h Zp`&hZp`&h`p`&hkp`&hp`&h p`&hp`&hp`&hּp`&hZ:=p`&h-p`&hp`&hp`&h_p`&hp`&h(p`&hp`&h%,p`&hp`&h O _You now have 1337 gold pieces (gained 13).p`&h)**,,..............#,, *##,##........)...., ##.##.....<........,,  #....#..)...........,  *#........).........., p`&h5 *......#..).)).......,  ,......ZZZ.....,  *...........)>.......,  *...$.>.....,  ,............)......., p`&h *..###....)).[.......,  ,.,*#.....)))).......,  ,,**#))))......, ,*,#...#.....#)......, b   obsidian bat (wandering) ,,..#..##.#.#........, orc ,*b#...,##..##.......,   deep elf arch *##,,**.○..,......>, Z   kobold blastminer zombie (minion)p`&hB"243.9 (6.0)p`&h'%p`&h}&p`&h~'p`&h)(p`&ho5...Z.ZZ, ally target).#b*p`&hZ6+4.9 (7p`&hFp`&hK` _An obsidian bat comes into view.q`&h   *##,##........)....,  ##.##.....<........,,  #....#..)...........,  *#........)..........,  *......#..).)).......,  ,....................,  *.....Z.ZZ..)>.......,  *........@...$.>.....,  ,............).......,  *..###....)).[.......,  ,.,*#.....)))).......,  ,,**#......))))......,  ,*,#...#.....#)......,  ,,..#..##.#.#........,  ,*.#b..,##..##.......,  >, q`&h9%   *##,##........)....,  ##.##.....<........,,  #....#..)...........,  *#........)..........,  q`&h:q*......#..).)).......,  ,....................,  *.....Z.ZZ..)>.......,  *........@...$.>.....,  ,............).......,  *..###....)).[.......,  q`&h]=,.,*#.....)))).......,  ,,**#......)))).. ,*,#...#.....#)......,  ,,..#..##.#.#........,  ,*.#b..,##..##.......,  >, q`&h(Pq`&hPq`&h`q`&hvcd _An obsidian bat is nearby!q`&h?_ 6 *##,##)...., ##.##.....<........,, #....#..)...,*#........)., *#..).))., ,.............,q`&ha  *.....Z.ZZ..)>., *............$.>....., ,.)......., *..###....)).[., ,.,*#.....))))., ,,**#......))))......, ,*,#...#.....#)....., ,,..#..##.#.#.., ,#.#b..,##..##., ####..**....,>, ,,,,,,.....,.......*q`&he q`&h\g q`&h., #.....ZZ.Z...$.>....., .............)......., *..###.@..)).[.,t`&hl ,.,*#.....))))., ,,**#b.....))))......, ,*,#...#.....#)......, ,,..#..##.#.#........, ,#.#...,##..##., *####..**....,......>, ,,,,...,.............* ,,,,,,,○....,...,,,,t`&hQt`&ht`&ht`&h,t`&hv****...*ZZ,,,,,,,,,,,t`&hM&6t`&hh0t`&h3t`&h: t`&hA t`&h&U .Zb.t`&heV -7.4 (0.5t`&hk t`&hn e _You reach to attack! You miss the obsidian bat.t`&hw o  You hit the obsidian bat but do no damage.t`&h t`&h t`&h$ ..Z@Zb.t`&hT 5=8.0 (0.6t`&h t`&hZ _The obsidian bat closely misses you.u`&hC|  You reach to attack! You closely miss the obsidian bat.u`&hpSnZ.5 (0.5u`&h `u`&hbw _The obsidian bat closely misses your kobold blastminer zombie. x2u`&hgu`&hR.bu`&h0-9.0u`&h u`&h5 _You could not reach far enough!u`&h 9  You reach to attack!u`&h2 o  You hit the obsidian bat but do no damage.u`&h I  You block the obsidian bat's attack.u`&ht .Z.bZ.u`&ho 3=6 (0.6u`&hX u`&h s _Your kobold blastminer zombie barely misses the obsidian bat.u`&hQ o  You hit the obsidian bat but do no damage.u`&hd S.bu`&he .50.1 (0.5u`&ht u`&huw Y _The obsidian bat barely misses you.v`&h^5.You hit the obsidian bat but do no damage. _The obsidian bat barely misses you.The obsidian bat bites your orc zombie!  Faint brimstone surges around your orc zombie!v`&h6v`&hyC.#.hh   hell hound (summoned)v`&hD&6v`&hQv`&hUS _Your orc zombie is destroyed!v`&hT_&  v`&h`[You could not reach far enough!  The obsidian bat bites your kobold blastminer zombie.v`&h`v`&hr#.Z.brr   hell rat (summoned)Z 2 zombiesv`&hs(1.1v`&hv`&hZR _Faint brimstone surges around your kobold blastminer zombie!v`&hc v`&h| b., catching breath)  You could not reach far enough!v`&h *****The hell hound breathes flames at you.v`&h d..@..v`&h 4==7 (0.6v`&h& v`&h) T _The blast of flame misses you.w`&hGw`&hHThe hell hound breathes flames at you. _The blast of flame misses you.  You reach to attack!  You hit the obsidian bat but do no damage.The obsidian bat bites your kobold blastminer zombie!!  Faint brimstone surges around your kobold blastminer zombie!w`&hIw`&hJw`&hLw`&h, hw`&hap.b.rh..h 2 hell hounds (summoned, 1 catching b…)   deep elf archer zombie (minion)2.2 (0.5w`&hw`&hXa _Your kobold blastminer zombie is destroyed!w`&h_w`&h h., ally target)You closely miss the obsidian bat. The obsidian bat bites you.w`&heT4-7w`&hcw`&h E _The hell rat bites your deep elf archer zombie!w`&h  You hit the obsidian bat but do no damage.The obsidian bat bites you. Faint brimstone surges around you!w`&h" w`&h6  rbh.r 2 hell rats (summoned, 1 ally target)The hell hound barely misses you.w`&h7 _3---3.2w`&h'I w`&hM n _Your deep elf archer zombie closely misses the hell rat.x`&hY  You hit the obsidian bat but do no damage.You block the obsidian bat's attack. You block the hell hound's attack.x`&h3O=-7x`&h x`&h1E _The hell rat bites your deep elf archer zombie!x`&h# )  You hit the obsidian bat but do no damage.The obsidian bat completely misses you. The hell hound closely misses you.The obsidian bat bites you but does no damage.x`&h@64=-4.2x`&hx`&hx _The hell rat barely misses you. You block the hell hound's attack.{`&h8sQuiver which action? ([-] to clear) Items ([,] to cycle)Throw: 6 javelinsThrow: 12 boomerangsThrow: 35 darts (poison)Zap: wand of paralysis (9)Zap: wand of polymorph (6)Zap: wand of quicksilver (5)Zap: wand of roots (7) Evoke: +0 phantom mirror (inert) (quivered)Evoke: +0 lightning rod (1/4) Spells ([,] to cycle)  a - Cast: Soul Splinterb - Cast: Grave Claw (1/3)  c - Cast: Vampiric Drainingd - Cast: Animate Dead  e - Cast: Curse of Agony (1%)  f - Cast: Cigotuvi's Putrefaction (1%)g - Cast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on}`&h!Y##.##.....<........,,knorpule3000 the Spear-Bearer #....#..)...........,Poltergeist of Ashenzari *****.##........)..........,HP: 104/105 (116) =======================-*#......#..).)).......,MP: 38/38========================*.....................,AC: 19Str: 12*#...........)>.......,EV: 19Int: 28*#............$.>.....,SH: 12Dex: 16*......rh.....).......,XL: 15 Next: 45% Place: Orcish Mines:1,*..###.@b.)).[.......,Noise: =--------  Time: 31154.2 (0.0),,.,*#..Zh.))))[40}`&h]m.......,M) +0 spear "Bound With Me" {freeze, Fort,,,,**#...r..))))......,Zap: wand of roots (7),,*,#...#.....#)......,Fly Drain,,,..#..##.#.#........,,,#.#...,##..##.......,b   obsidian bat,*####..**....,......>,hh 2 hell hounds (summoned),,,,,...,.............*rr 2 hell rats (summoned, 1 ally target),,,,,,,,,,○....,...,,,,Z   deep elf archer zombie (minion)You block the obsidian bat's attack. You block the hell hound's attack. _The hell rat bites your deep elf archer zombie!  You hit the obsidian bat but do no damage.The obsidian bat completely misses you. The hell hound closely misses you.The obsidian bat bites you but does no damage. _The hell rat barely misses you. You block the hell hound's attack.}`&h ~`&h% ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 104/105 (116) =======================- *#......#..).)).......,  MP: 38/38======================== *.....................,  AC: 19Str: 12 *#...........)>.......,  EV: 19Int: 28 *#............$.>.....,  SH: 12Dex: 16 *......rh**...).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###.@b*)).[.......,  Noise: =--------  Time: 31154.2 (0.0) ,,.,*#..Zh*))))......., [3~`&hy&7m M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#...r..))))......,  Zap: wand of roots (7) ,,*,#...#.....#)......,  Fly Drain ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat ,*####..**....,......>,  hh 2 hell hounds (summoned) ,,,,,...,.............*  rr 2 hell rats (summoned, 1 ally target) ,,,,,,,,,,○....,...,,,,  Z   deep elf archer zombie (minion)The obsidian bat bites you but does no damage. _The hell rat barely misses you. You block the hell hound's attack.  Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an obsidian bat~`&h)+~`&h##.##.....<........,,knorpule3000 the Spear-Bearer #....#..)...........,Poltergeist of Ashenzari *****.##........)..........,HP: 104/105 (116) =======================-*#......#..).)).......,MP: 38/38========================*.....................,AC: 19Str: 12*#...........)>.......,EV: 19Int: 28*#............$.>.....,SH: 12Dex: 16*......r###...).......,XL: 15 Next: 45% Place: Orcish Mines:1,*..###.#*#)).[.......,Noise: =--------  Time: 31154.2 (0.0),,.,*#..###)))).......,M) +0 spear "Bound With Me" {freeze, Fort,[4~`&hrj0m,,,**#...r..))))......,Zap: wand of roots (7),,*,#...#.....#)......,Fly Drain,,,..#..##.#.#........,,,#.#...,##..##.......,b   obsidian bat,*####..**....,......>,hh 2 hell hounds (summoned),,,,,...,.............*rr 2 hell rats (summoned, 1 ally target),,,,,,,,,,○....,...,,,,Z   deep elf archer zombie (minion)The obsidian bat bites you but does no damage. _The hell rat barely misses you. You block the hell hound's attack.  Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an obsidian bat~`&h|*(rooted)Aiming: Fastroot  Press: ? - help, Q - select action, ( or ) - cycle  ~`&hvShift-Dir - straight lineAim: an obsidian bat  The roots erupt in riotous growth!  You feel bolstered by spreading misfortune.~`&h5N*ed, 1 rooted)~`&hN *Roots grab the obsidian bat. Roots grab the hell hound.Your deep elf archer zombie is unaffected.~`&hŷ *~`&h~ ~`&h h..@b.Zh. The hell rat closely misses your deep elf archer zombie.You block the hell hound's attack.  Your deep elf archer zombie hits the hell rat.  The hell hound stops to sniff the ground.  The hell hound barely misses you. The hell rat closely misses you.The obsidian bat struggles to escape constriction.~`&h 97/105 (116) -26 =======5.2 (16~`&h ~`&hs E _The hell rat bites your deep elf archer zombie!`&h/  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`&hw4`&h!`&h$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)`&h{, The grasping roots constrict the hell hound.  The grasping roots constrict the hell hound, but do no damage.  The obsidian bat bites you but does no damage.  The hell hound misses you.  The hell hound bites you but does no damage.  Your deep elf archer zombie barely misses the hell rat.=------7 (0.5`&h> `&hE 6 _You block the hell rat's attack.`&h _You block the hell rat's attack.  You hit the obsidian bat but do no damage.  The obsidian bat is lightly damaged.grasping roots constrict the obsidian bat.  The grasping roots constrict the hell hound. x2  The obsidian bat bites you but does no damage. .bYou block the hell hound's attack. The obsidian bat escapes!  The hell rat bites your deep elf archer zombie.------6.2 _The hell hound misses you.`&h`&hQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 12 boomerangs  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (9)  E - Zap: wand of polymorph (6)  K - Zap: wand of quicksilver (5)  Q - Zap: wand of roots (6) (quivered)  N - Evoke: +0 phantom mirror (inert)Z - Evoke: +0 lightning rod (1/4) `&hSpells ([,] to cycle) Cast: Soul SplinterCast: Grave Claw (1/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on`&hq/`&hD##.##.....<........,,knorpule3000 the Spear-Bearer #....#..)...........,Poltergeist of Ashenzari *****.##........)..........,HP: 97/105 (116) ======================--*#......#..).)).......,MP: 38/38`&hGG========================*.....................,AC: 26  Str: 12*#...........)>.......,EV: 19Int: 28*#............$.>.....,SH: 12Dex: 16*......rh.....).......,XL: 15 Next: 45% Place: Orcish Mines:1,*..###.@..)).[.......,Noise: =--------  Time: 31156.2 (0.0),,.,*#..Zhb)))).......,M) +0 spear "Bound With Me" {freeze, Fort,,,,**#...r..))))......,Zap: wand of roots (6),,*,#...#.....#)......,Fly Drain,,,..#..##.#.#........,,,#.#...,##..##.......,b  `&hH[37m obsidian bat,*####..**....,......>,hh 2 hell hounds (summoned, rooted),,,,,...,.............*rr 2 hell rats (summoned, 1 ally target),,,,,,,,,,○....,...,,,,Z   deep elf archer zombie (minion)The grasping roots constrict the obsidian bat.  The grasping roots constrict the hell hound. x2  The obsidian bat bites you but does no damage.  You block the hell hound's attack. The obsidian bat escapes!  The hell rat bites your deep elf archer zombie. _The hell hound misses you.`&hb`&hf`&hŹ ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 97/105 (116) ======================-- *#......#..).)).......,  MP: 38/38`&hҺ======================== *.....................,  AC: 26  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#............$.>.....,  SH: 12Dex: 16 `&h`*......rh.....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###.@**)).[.......,  Noise: =--------  Time: 31156.2 (0.0) ,,.,*#..Zhb)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#..*r*.))))......,  Zap: wand of roots (6) ,,*,#...#.....#)......,  Fly Drain ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat `&h,*####..**....,......>,  hh 2 hell hounds (summoned, rooted) ,,,,,...,.............*  rr 2 hell rats (summoned, 1 ally target) ,,,,,,,,,,○....,...,,,,  Z   deep elf archer zombie (minion)The hell rat bites your deep elf archer zombie. _The hell hound misses you.Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an obsidian bat (lightly damaged)`&ho ##.##.....<........,,knorpule3000 the Spear-Bearer #....#..)...........,`&hp &Poltergeist of Ashenzari *****.##........)..........,HP: 97/105 (116) ======================--*#......#..).)).......,MP: 38/38========================*.....................,AC: 26  Str: 12*#...........)>.......,`&hr OEV: 19Int: 28*#............$.>.....,SH: 12Dex: 16*......rh.....).......,XL: 15 Next: 45% Place: Orcish Mines:1,*..###.###)).[.......,Noise: =--------  Time: 31156.2 (0.0),,.,*#..#*#)))).......,M) +0 spear "Bound With Me" {freeze, Fort,,,,**#..###.))))......,Zap: wand of roots (6),,*,#...#.....#)......,Fly Drain,,,..#..##.#.#........,,,#.#...,##..##.......,b   obsidian bat`&hs J,*####..**....,......>,hh 2 hell hounds (summoned, rooted),,,,,...,.............*rr 2 hell rats (summoned, 1 ally target),,,,,,,,,,○....,...,,,,Z   deep elf archer zombie (minion)The hell rat bites your deep elf archer zombie. `&ht _The hell hound misses you.Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an obsidian bat (lightly damaged)`&h8J 9*`&hR(*Aiming: Fastroot  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an obsidian bat (lightly damaged)  The roots erupt in riotous growth! The hell hound is unaffected.  Your deep elf archer zombie is unaffected.`&h1]*(rooted)`&hHrooted, 1 al…)`&h)'`&h89The grasping roots constrict the hell hound!  The grasping roots constrict the hell hound.  The grasping roots constrict the obsidian bat.  The grasping roots constrict the hell rat!  You hear a shout!  The obsidian bat struggles to escape constriction.`&h @b.Zh..r. `&hF1 catching b…)The obsidian bat escapes!`&h *****The hell hound breathes flames at you.The blast of flame hits you but does no damage.`&h...r@{rooted)blast of flame hits  The hell rat bites you but does no damage.  You block the hell hound's attack.hell rat bites your deep elf archer zombie.  The obsidian bat bites you but does no damage.  Your deep elf archer zombie hits the hell rat but does no damage.`&h88=======7.2 (15`&h`&hȦ8 _You block the hell hound's attack.`&hThe obsidian bat is moderately damaged.  The grasping roots constrict the hell hound. x2grasping roots constrict the hell rat.  The hell rat misses you. You block the hell hound's attack.  The hell rat barely misses your deep elf archer zombie.=------8 (0.6`&hj`&hu: _You block the obsidian bat's attack.`&h The hell rat barely misses your deep elf archer zombie. _You block the obsidian bat's attack.  You hit the obsidian bat. You freeze the obsidian bat.  The obsidian bat is moderately damaged.  The grasping roots constrict the hell hound.  You kill the hell hound!`&h \The grasping roots constrict the hell hound.  You kill the hell hound!  The hell hound's corpse disappears in a puff of smoke!The grasping roots constrict the hell hound.rat.rat!`&hO y  The hell rat's corpse disappears in a puff of smoke!`&hb* v §.§.§§,o(ally target)   hell hound   hell rat (summoned)`&h9+ o   orc(…)You block the hell hound's attack. The obsidian bat barely misses you.An orc comes into view. It is wielding a +0 hand axe.The hell rat barely misses you.------`&h<- &8.3 (0.5`&hS7 `&hC H _Your deep elf archer zombie hits the obsidian bat.`&hkThe hell rat barely misses you. _Your deep elf archer zombie hits the obsidian bat.hit the obsidian bat. You freeze the obsidian bat.  The obsidian bat is heavily damaged.  The grasping roots constrict the hell hound.  You grasping roots sink back into the ground.###......#.....§#....§.§.....§.b. ed)8`&h`&h `&hN`&hO_You block the obsidian bat's attack. You block the hell hound's attack.`&hdF ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 98/105 (116) ======================-- *#......#..).)).......,  MP: 38/38======================== *.....................,  AC: 28  Str: 12 *#.....§.....)>.......,  EV: 19Int: 28 *#....§.§§....$.>.....,  SH: 12Dex: 16 *.....§r......).......,  XL: 15 Next: 45% Place: Orcish Mines:1 `&hH,*..###§@..)).[.......,  Noise: =--------  Time: 31158.8 (0.0) ,,.,*#..Zhb)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: wand of roots (5) ,,*,#...#.....#)......,  Fly Drain ,,,o.#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (ally target) ,*####..**....,......>,  h   hell hound (summoned) ,,,,,...,.............*  r   hell rat (summoned) ,,,,,,,,,,○....,...,,,,  o   orc(…)The grasping roots constrict the hell hound.  You grasping roots sink back into the ground. _You block the obsidian bat's attack. You block the hell hound's attack.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (heavily damaged, ally target, 67% to hit)`&hm(X ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 98/105 (116) ======================-- *#......#..).)).......,  MP: 38/38`&hE*======================== *.....................,  AC: 28  Str: 12 *#.....§.....)>.......,  EV: 19Int: 28 *#....§.§§....$.>.....,  SH: 12Dex: 16 *.....§r......).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###§@..)).[.......,  Noise: =--------  Time: 31158.8 (0.0) ,,.,*#..Zhb)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: wand of roots (5) ,,*,#...#.....#)......,  Fly Drain ,,,o.#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (ally target) ,*####..**....,......>,  h `&h-  hell hound (summoned) ,,,,,...,.............*  r   hell rat (summoned) ,,,,,,,,,,○....,...,,,,  o   orc(…)You grasping roots sink back into the ground. _You block the obsidian bat's attack. You block the hell hound's attack.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (heavily damaged, ally target, 67% to hit)  You reach to attack! You closely miss the obsidian bat. _You block the obsidian bat's attack. You block the hell hound's attack.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)  Press: ? - help, Dir - move target  Aim: an obsidian bat (heavily damaged, ally target, 67% to hit)  You reach to attack! You closely miss the obsidian bat.  The obsidian bat is heavily damaged.`&h` `&haR <  #....#..).....  ##........)....  *#......#..).)).  *......§........  *#...........)>.  *#....§§.§....$.>  *......r§.....).  .@b.)).[.  ,,.,*#..Zh.)))).  ,,,**#......))))  ,,*,#...#.....#)  ,,,.o#..##.#.#.. ,,#.#...,##..##.  `&hc6,*####..**....>,  ,,,,,...,......    The hell rat bites you but does no damage.9.4 (0.6`&hN _You block the hell hound's attack.`&h9 ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 98/105 (116) ======================-- *#......#..).)).......,  MP: 38/38======================== *......§..............,  AC: 28  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#....§§.§....$.>.....,  SH: 12Dex: 16 `&hj*......r§.....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###.@b.)).[.......,  Noise: =--------  Time: 31159.4 (0.0) ,,.,*#..Zh.)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: wand of roots (5) ,,*,#...#.....#)......,  Fly Drain ,,,.o#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (ally target) ,*####..**....,......>,  h   hell hound (summoned) ,,,,,...,.............*  r   hell rat (summoned) `&hȭa,,,,,,,,,,○....,...,,,,  o   orc(…)The obsidian bat is heavily damaged.The hell rat bites you but does no damage. _You block the hell hound's attack.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (moderately damaged, ally target, 67% to hit)`&hH ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. `&hQV##........)..........,  HP: 98/105 (116) ======================-- *#......#..).)).......,  MP: 38/38======================== *......§..............,  AC: 28  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#....§§.§....$.>.....,  SH: 12`&h]Dex: 16 *......r§.....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###.@b.)).[.......,  Noise: =--------  Time: 31159.4 (0.0)`&h![ ,,.,*#..Zh.)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: wand of roots (5) ,,*,#...#.....#)......,  Fly Drain ,,,.o#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (ally target) ,*####..**....,......>,  h   hell hound (summoned) ,,,,,...,.............*  r   hell rat (summoned) `&hY},,,,,,,,,,○....,...,,,,  o   orc(…)_You block the hell hound's attack.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (moderately damaged, ally target, 67% to hit)  You hit the obsidian bat. You freeze the obsidian bat.  The obsidian bat is heavily damaged.`&hR <  #....#..).....  ##........)....  *#......#..).)).  `&h/J*...............  *#...........)>.  *#............$.>`&h  *......r......).  ..)).[.`&hC  ,,.,*#..Zhb)))).  ,,,**#......)))) `&h ,,*,#...#.....#)  ,,,.o#..##.#.#.. `&hx ,,#.#...,##..##.  ,*####..**....>,   `&hG!0,,,,,...,......    Press: ? - help, Dir - move targetAim: an obsidian bat (moderately damaged, ally target, 67% to hit)  `&h"You hit the obsidian bat. You freeze the obsidian bat.  The obsidian bat is heavily damaged.block the obsidian bat's attack.  Your deep elf archer zombie closely misses the hell hound.`&hg$399 (0.5`&hh1`&h4x _The hell rat barely misses you. You block the hell hound's attack.`&hO ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 99/105 (116) ======================-- *#......#..).)).......,  MP: 38/38======================== *.....................,  AC: 28  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#............$.>.....,  SH: 12Dex: 16 *......r......).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###.@..)).[.......,  Noise: =--------  Time: 31159.9 (0.0) ,,.,*#..Zhb)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: [4`&hP0mwand of roots (5) ,,*,#...#.....#)......,  Fly Drain ,,,.o#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (ally target) ,*####..**....,......>,  h   hell hound (summoned) ,,,,,...,.............*  r   hell rat (summoned) ,,,,,,,,,,○....,...,,,,  o   orc(…)You block the obsidian bat's attack.  Your deep elf archer zombie closely misses the hell hound. _The hell rat barely misses you. You block the hell hound's attack.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (heavily damaged, ally target, 67% to hit)`&h?F ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 99/105 (116) ======================-- *#......#..).)).......,  MP: 38/38======================== *.....................,  AC: 28  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#............$.>.....,  SH: 12Dex: 16 *......r......).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###.@..)).[.......,  Noise: =--------  Time: 31159.9 (0.0) ,,.,*#..Zhb)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, `&hKg,,,**#......))))......,  Zap: wand of roots (5) ,,*,#...#.....#)......,  Fly Drain ,,,.o#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (ally target) ,*####..**....,......>,  h   hell hound (summoned) ,,,,,...,.............*  r   hell rat (summoned) ,,,,,,,,,,○....,...,,,,  o   orc(…)Your deep elf archer zombie closely misses the hell hound. _The hell rat barely misses you. You block the hell hound's attack.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (heavily damaged, ally target, 67% to hit)  You reach to attack! You closely miss the obsidian bat.`&hsb <  #....#..).....  ##........)....  *#......#..).)).  *...............  *#...........)>.  *#............$.>  *......r......).  b.)).[.  ,,.,*#..Zh.)))).  ,,,**#......))))  ,,*,#o..#.....#)  ,,,..#..##.#.#.. ,,#.#...,##..##.  ,*####..**....>,  ,,,,,...,......   -60.4 (0.5`&hs`&hvn _The hell rat barely misses you. You block the hell hound's attack.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)  Press: ? - help, Dir - move target  Aim: an obsidian bat (heavily damaged, ally target, 67% to hit)  You reach to attack! You closely miss the obsidian bat. _The obsidian bat is heavily damaged.`&h. X ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 99/105 (116) ======================-- *#......#..).)).......,  MP: 38/38`&hC0 ======================== *.....................,  AC: 28  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#............$.>.....,  SH: 12Dex: 16 *......r......).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###.@b.)).[.......,  Noise: ---------  Time: 31160.4 (0.0) ,,.,*#..Zh.)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: wand of roots (5) ,,*,#o..#.....#)......,  Fly Drain ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (ally target) ,*####..**....,......>,  h   hell hound (summoned)`&h2  ,,,,,...,.............*  r   hell rat (summoned) ,,,,,,,,,,○....,...,,,,  o   orc(…)Aim: an obsidian bat (heavily damaged, ally target, 67% to hit)  You reach to attack! You closely miss the obsidian bat. _The obsidian bat is heavily damaged.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (heavily damaged, ally target, 67% to hit)`&h vl ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 99/105 (116) ======================-- *#......#..).)).......,  MP: 38/38======================== *.....................,  AC: 28  Str: 12 `&hv*#...........)>.......,  EV: 19Int: 28 *#............$.>.....,  SH: 12Dex: 16 *......r......).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###.@b.)).[.......,  Noise: ---------  Time: 31160.4 (0.0) ,,.,*#..Zh.)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: wand of roots (5) `&hy,,*,#o..#.....#)......,  Fly Drain ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (ally target) ,*####..**....,......>,  h   hell hound (summoned) ,,,,,...,.............*  r   hell rat (summoned) ,,,,,,,,,,○....,...,,,,  o   orc(…)_The obsidian bat is heavily damaged.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (heavily damaged, ally target, 67% to hit)  You hit the obsidian bat but do no damage.The obsidian bat is heavily damaged.`&hz  The obsidian bat closely misses you. The hell hound misses you.`&h <  #....#..).....  ##........)....  *#......#..).)).  *...............`&h  *#...........)>.  *#............$.>  *......rb.....).  `&hPZ@..)).[.  ,,.,*#...h.)))).  ,,,**#......))))  ,,*,#o..#.....#)`&hh  ,,,..#..##.#.#.. ,,#.#...,##..##.  ,*####..**....>,  ,,,,,...,......   =9 (0.5`&h`&hY _The hell rat completely misses you.`&h#] ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 99/105 (116) ======================-- *#......#..).)).......,  MP: 38/38======================== *.....................,  AC: 28  Str: 12`&h$q *#...........)>.......,  EV: 19Int: 28 *#............$.>.....,  SH: 12Dex: 16 *......rb.....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###Z@..)).[.......,  Noise: =--------  Time: 31160.9 (0.0) ,,.,*#...h.)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: wand of roots (5) ,,*,#o..#.....#)......,  Fly Drain`&h_%S ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (ally target) ,*####..**....,......>,  h   hell hound (summoned) ,,,,,...,.............*  r   hell rat (summoned) `&h%,,,,,,,,,,○....,...,,,,  o   orc(…)The obsidian bat is heavily damaged.The obsidian bat closely misses you. The hell hound misses you. _The hell rat completely misses you.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (heavily damaged, ally target, 67% to hit)`&h  ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 99/105 (116) ======================-- *#......#..).)).......,  MP: 38/38======================== *.....................,  AC: 28  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#............$.>.....,  SH: 12`&hi Dex: 16 *......rb.....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###Z@..)).[.......,  Noise: =--------  Time: 31160.9 (0.0) ,,.,*#...h.)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: wand of roots (5) ,,*,#o..#.....#)......,  Fly Drain ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (ally target) ,*####..**....,......>,  h   hell hound (summoned) ,,,,,...,.............*  r   hell rat (summoned) ,,,,,,,,,,○....,...,,,,  o   orc(…)Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (`&h [40mheavily damaged, ally target, 67% to hit)  You hit the obsidian bat but do no damage.The obsidian bat is heavily damaged.The obsidian bat bites you but does no damage.`&h  <  #....#..).....  ##........)....  *#......#..).)).  *...............  *#...........)>.  `&h *#.......h....$.>  *......rb.....).  )).[.  ,,.,*#...h.)))).  ,,,**#o.....))))  ,,*,#...#.....#)  ,,,..#..##.#.#.. ,,#.#...,##..##.  ,*####..**....>, hh 2 hell hou`&h onds (summoned) ,,,,,...,......    You hit the obsidian bat but do no damage.  The obsidian bat is heavily damaged.The obsidian bat bites you but does no damage.  `&h' You block the hell hound's attack.  The obsidian bat bites your deep elf archer zombie.  Faint brimstone surges around your deep elf archer zombie!`&h -1.5 (0.6`&hy `&h 6 _You block the hell rat's attack.`&h, ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 99/105 (116) ======================-- *#......#..).)).......,  MP: 38/38======================== *.....................,  AC: 28  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#.......h....$.>.....,  SH: 12Dex: 16 *......rb.....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###Z@..)).[.......,  Noise: =--------  Time: 31161.5 (0.0) ,,.,*#...h.)))).......,  M) +0 spear "Bound With Me" {freeze, Fort,`&h' ,,,**#o.....))))......,  Zap: wand of roots (5) ,,*,#...#.....#)......,  Fly Drain ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (ally target) ,*####..**....,......>,  hh 2 hell hounds (summoned) ,,,,,...,.............*  r   hell rat (summoned) ,,,,,,,,,,○....,...,,,,  o   orc(…)The obsidian bat bites your deep elf archer zombie.  Faint brimstone surges around your deep elf archer zombie! _You block the hell rat's attack.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (heavily damaged, ally target, 67% to hit)`&hy  ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 99/105 (116) ======================-- *#......#..).)).......,  MP: 38/38======================== *.....................,  AC: 28  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#.......h....$.>.....,  SH: 12`&hDex: 16 *......rb.....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###Z@..)).[.......,  Noise: =--------  Time: 31161.5 (0.0) ,,.,*#...h.)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#o.....))))......,  Zap: wand of roots (5) ,,*,#...#.....#)......,  Fly Drain ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (ally target) ,*####..**....,......>,  hh 2 hell hounds (summoned) ,,,,,...,.............*  r   hell rat (summoned) ,,,,,,,,,,○....,...,,,,  o   orc(…)_You block the hell rat's attack.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidia`&hn bat (heavily damaged, ally target, 67% to hit)  You completely miss the obsidian bat.The obsidian bat is heavily damaged.`&h-  Aim: an obsidian bat (heavily damaged, ally target, 67% to hit)  You completely miss the obsidian bat.  The obsidian bat is heavily damaged.The hell hound disappears in a puff of smoke!  The obsidian bat completely misses you.Your deep elf archer zombie hits the obsidian bat but does no damage.`&h: <  #....#..).....  ##........)....  *#......#..).)).  *...............  *#...........)>.  *#.......h....$.>  *......rb.....).  )).[.  ,,.,*#.o.§.)))).  ,,,**#......))))  ,,*,#...#.....#)  ,,,..#..##.#.#.. ,,#.#...,##..##.  ,*####..**....>, h   hell hound ,,,,,...,......   2.1 (0.6`&hJ`&hL `&hM4_You block the obsidian bat's attack.`&h ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 99/105 (116) ======================-- `&h{*#......#..).)).......,  MP: 38/38======================== *.....................,  AC: 28  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#.......h....$.>.....,  SH: 12Dex: 16 *......rb.....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###Z@..)).[.......,  Noise: =--------  Time: 31162.1 (0.0) ,,.,*#.o.§.)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: wand of roots (5) `&h<,,*,#...#.....#)......,  Fly Drain ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (ally target) ,*####..**....,......>,  h   hell hound (summoned) ,,,,,...,.............*  r   hell rat (summoned) ,,,,,,,,,,○....,...,,,,  o   orc(…)The obsidian bat completely misses you.Your deep elf archer zombie hits the obsidian bat but does no damage. _You block the obsidian bat's attack.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (heavily damaged, ally target, 67% to hit)`&h-fl ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 99/105 (116) ======================-- *#......#..).)).......,  MP: 38/38======================== *.....................,  AC: 28  Str: 12 `&hj*#...........)>.......,  EV: 19Int: 28 *#.......h....$.>.....,  SH: 12Dex: 16 *......rb.....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###Z@..)).[.......,  Noise: =--------  Time: 31162.1 (0.0) ,,.,*#.o.§.)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: wand of roots (5) ,,*,#...#.....#)......,  Fly Drain ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (ally target) ,*####..**....,......>,  h   hell hound (summoned) ,,,,,...,.............*  r   hell rat (summoned) ,,,,,,,,,,○....,...,,,,  `&hm\ o   orc(…)_You block the obsidian bat's attack.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (heavily damaged, ally target, 67% to hit)  You hit the obsidian bat but do no damage.The obsidian bat is heavily damaged.`&hW <  #....#..).....  ##........)....  *#......#..).)).  *...............  *#...........)>.  *#............$.>  *......§bh....).  )).[.  `&h,,.,*#.o.§.)))).  ,,,**#......))))  ,,*,#...#.....#)  ,,,..#..##.#.#.. ,,#.#...,##..##.  ,*####..**....>,  ,,,,,...,...... o   orc  Z   deep elf archer zombie (minion)Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (heavily damaged, ally target, 67% to hit)  You hit the obsidian bat but do no damage.The obsidian bat is heavily damaged.  The hell rat disappears in a puff of smoke!`&h?100/105 (116)6 (0.5`&h`&hD _The obsidian bat bites you but does no damage.`&h_j  ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 100/105 (116) ======================-- *#......#..).)).......,  MP: 38/38======================== *.....................,  AC: 28  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#............$.>.....,  SH: 12Dex: 16 *......§bh....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###Z@..)).[.......,  Noise: =--------  Time: 31162.6 (0.0) ,,.,*#.o.§.)))).......,  M) +0 spear "Bound With Me" {freeze, Fort,`&h:l U ,,,**#......))))......,  Zap: wand of roots (5) ,,*,#...#.....#)......,  Fly Drain ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (ally target) ,*####..**....,......>,  h   hell hound (summoned) ,,,,,...,.............*  o   orc ,,,,,,,,,,○....,...,,,,  Z   deep elf archer zombie (minion)The obsidian bat is heavily damaged.The hell rat disappears in a puff of smoke! _The obsidian bat bites you but does no damage.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move target`&hgn Aim: an obsidian bat (heavily damaged, ally target, 67% to hit)`&h v l ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 100/105 (116) ======================-- *#......#..).)).......,  MP: 38/38======================== *.....................,  AC: 28  Str: 12 `&hOx *#...........)>.......,  EV: 19Int: 28 *#............$.>.....,  SH: 12Dex: 16 *......§bh....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###Z@..)).[.......,  Noise: =--------  Time: 31162.6 (0.0) ,,.,*#.o.§.)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: wand of roots (5) ,,*,#...#.....#)......,  Fly Drain ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (ally target) ,*####..**....,......>,  h   hell hound (summoned) ,,,,,...,.............*  o   orc ,,,,,,,,,,○....,...,,,,  [`&hxz 33mZ   deep elf archer zombie (minion)The obsidian bat bites you. Faint brimstone surges around you!  You block the hell hound's attack.  The obsidian bat barely misses your deep elf archer zombie.The orc misses you.The orc hits your deep elf archer zombie with a +0 hand axe.  Your deep elf archer zombie hits the orc!`&h  <  #....#..).....  ##........)....  *#......#..).)).  *...............  *#...........)>.`&h   *#.....§§.....$.>  *.....§.bh....).  )).[.  ,,.,*#.$.§.)))).  ,,,**#h.....))))  ,,*,#...#.....#)  ,,,..#..##.#.#.. ,,#.#...,##..##.  ,*####..**....>, hh 2 hell hounds (summoned) ,,,,,...,...... Z   deep elf archer zombie (minion) `&h g96/105 (116) -3.2 (0.6`&h `&h Z  You block the hell hound's attack.  The obsidian bat barely misses your deep elf archer zombie.rc misses you.  The orc hits your deep elf archer zombie with a +0 hand axe.  Your deep elf archer zombie hits the orc! _The orc dies!`&hT `&hRX Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 12 boomerangs  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (9)  E - Zap: wand of polymorph (6)  K - Zap: wand of quicksilver (5)  Q - Zap: wand of roots (5) (quivered)  N - Evoke: +0 phantom mirror (inert)Z - Evoke: +0 lightning rod (1/4) `&h+Z Spells ([,] to cycle) Cast: Soul SplinterCast: Grave Claw (1/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on`&h>`&hd##.##.....<........,,knorpule3000 the Spear-Bearer #....#..)...........,Poltergeist of Ashenzari *****.##........)..........,HP: 96/105 (116) =====================---*#......#..).)).......,MP: 38/38========================*.....................,AC: 28  Str: 12*#...........)>.......,EV: 19Int: 28*#.....§§.....$.>.....,SH: 12Dex: 16*.....§.bh....).......,XL: 15 Next: 45% Place: Orcish Mines:1,*..###Z@..)).[.......,Noise: =--------  Time:[39;`&hf49m 31163.2 (0.0),,.,*#.$.§.)))).......,M) +0 spear "Bound With Me" {freeze, Fort,,,,**#h.....))))......,Zap: wand of roots (5),,*,#...#.....#)......,Fly Drain,,,..#..##.#.#........,,,#.#...,##..##.......,b   obsidian bat (ally target),*####..**....,......>,hh 2 hell hounds (summoned),,,,,...,.............*Z   deep elf archer zombie (minion),,,,,,,,,,○....,...,,,,You block the hell hound's attack.  The obsidian bat barely misses your deep elf archer zombie.The orc misses you.The orc hits your deep elf archer zombie with a +0 hand axe.  Your deep elf archer zombie hits the orc! _The orc dies!`&hp`&h]s`&h@L ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 96/105 (116) =====================--- *#......#..).)).......,  MP: 36/38======================-- *.....................,  AC: 28  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#.....§§.....$.>.....,  SH: 12Dex: 16 *.....§.bh....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###Z@..)).[.......,  Noise: =--------  Time: 31163.2 (0.0) ,,.,*#.$.§.))))......., `&hW M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#h.....))))......,  Zap: wand of roots (5) ,,*,#...#.....#)......,  Fly Drain ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (ally target) ,*####..**....,......>,  hh 2 hell hounds (summoned) ,,,,,...,.............*  Z   deep elf archer zombie (minion) ,,,,,,,,,,○....,...,,,, _The orc dies!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an obsidian bat (grey smoke, moderately damaged, ally target)`&hԽ ##.##.....<........,,knorpule3000 the Spear-Bearer #....#..)...........,Poltergeist of Ashenzari *****.##........)..........,HP: 96/105 (116) =====================---*#......#..).)).......,MP: 36/38======================--*.....................,AC: 28  Str: 12*#...........)>.......,EV: 19Int: 28*#.....§§.....$.>.....,SH: 12Dex: 16*.....§.*h....).......,XL: 15 Next: 45% Place: Orcish Mines:1,*..###Z@..)).[.......,Noise: =--------  Time:`&h r[m 31163.2 (0.0),,.,*#.$.§.)))).......,M) +0 spear "Bound With Me" {freeze, Fort,,,,**#h.....))))......,Zap: wand of roots (5),,*,#...#.....#)......,Fly Drain,,,..#..##.#.#........,,,#.#...,##..##.......,b   obsidian bat (ally target),*####..**....,......>,hh 2 hell hounds (summoned),,,,,...,.............*Z   deep elf archer zombie (minion),,,,,,,,,,○....,...,,,, _The orc dies!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an obsidian bat (grey smoke, moderately damaged, ally target)`&h `, bound)  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: an obsidian bat (grey smoke, moderately damaged, ally target)  You unleash the spiteful dead!  The jagged bones skewer the obsidian bat.  The obsidian bat is heavily damaged.`&h0  The obsidian bat is pinned in place!  The last of your harvested death is exhausted.`&h L 5 #....r..bh.r   hell rat (summoned)`&h/M wZ   deep elf archer zombie (minion)The obsidian bat barely misses you. The hell hound misses you.The obsidian bat bites your deep elf archer zombie.  Faint brimstone surges around your deep elf archer zombie!`&hP w9=4.2 (1-GClaw `&h c `&h!d X _The hell hound closely misses you.`&hFE .§§  You hit the obsidian bat but do no damage.The obsidian bat is heavily damaged.You block the obsidian bat's attack. You block the hell hound's attack.-7 (0.5 _Your deep elf archer zombie hits the obsidian bat.`&h  You hit the obsidian bat but do no damage.The obsidian bat is heavily damaged.`&hI`&hr(5 r.o   orc warriorohh 2 hell hounds (summoned, 1 catching b…)`&h)^r   hell rat (summoned)(…)The obsidian bat barely misses you. You block the hell hound's attack.  An orc warrior comes into view. It is wielding a +0 war axe.`&h2i *****h`&h3distracted  The hell hound breathes flames at you.The blast of flame misses you. The blast of flame hits the hell hound.`&hY...h@`&hn§..h)`&hX7===5.2`&h`&h8 _The hell hound completely resists.`&hT.The blast of flame misses you. The blast of flame hits the hell hound. _The hell hound completely resists.  You hit the obsidian bat but do no damage.  The obsidian bat is heavily damaged.obsidian bat closely misses you.  bites you but does no damage.`&h0/--7`&hI`&hصq _Your deep elf archer zombie barely misses the obsidian bat.`&hCThe hell hound bites you but does no damage. _Your deep elf archer zombie barely misses the obsidian bat.You hit the obsidian bat but do no damage.  The obsidian bat is heavily damaged.  The obsidian bat bites you. Faint brimstone surges around you!`&hY`&h2`&hh..br.)o.h 3 hell hounds (summoned)`&hj1----6.2`&h!`&h; _You block the hell hound's attack. x2`&h1 ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 91/105 (116) ====================---- *#......#..).)).......,  MP: 36/38======================-- *.....................,  AC: 29  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#....h..b....$.>.....,  SH: 12Dex: 16 *......r.h....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###Z@..)).[.......,  Noise: =--------  Time: 31166.2 (0.0) ,,.,*#.h...)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......, [40`&h-m Zap: wand of roots (5) ,,*,#...#.....#)......,  Fly Drain -GClaw  ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (ally target) ,*####o.**....,......>,  o   orc warrior ,,,,,...,.............*  hhh 3 hell hounds (summoned) ,,,,,,,,,,○....,...,,,,  r   hell rat (summoned)(…)The obsidian bat is heavily damaged.The obsidian bat bites you. Faint brimstone surges around you! _You block the hell hound's attack. x2  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move target`&h=Aim: an obsidian bat (heavily damaged, ally target, 67% to hit)`&hTH ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. `&h##........)..........,  HP: 91/105 (116) ====================---- *#......#..).)).......,  MP: 36/38======================-- *.....................,  AC: 29  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#....h..b....$.>.....,  SH: 12Dex: 16 *......r.h....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###Z@..)).[.......,  Noise: =--------  Time: 31166.2 (0.0) `&h,,.,*#.h...)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: wand of roots (5) ,,*,#...#.....#)......,  Fly Drain -GClaw  ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (ally target) ,*####o.**....,......>,  o   orc warrior ,,,,,...,.............*  hhh 3 hell hounds (summoned) ,,,,,,,,,,○....,...,,,,  r   hell rat (summoned)`&h$(…)The obsidian bat bites you. Faint brimstone surges around you! _You block the hell hound's attack. x2  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (heavily damaged, ally target, 67% to hit)  You reach to attack! You hit the obsidian bat. You freeze the obsidian bat.`&h <  #....#..).....  `&h:##........)....  *#......#..).)).  *...............  *#...........)>.  *#....h.......$.>  *......rbh....).  `&h)).[.  ,,.,*#.h...)))).  ,,,**#......))))  ,,*,#...#.....#)`&h  ,,,..#..##.#.#.. ,,#.#...,##..##. `&h(Y ,*####o.**....>,  ,,,,,...,......    Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse) `&h Press: ? - help, Dir - move target  Aim: an obsidian bat (heavily damaged, ally target, 67% to hit)  You reach to attack! You hit the obsidian bat. You freeze the obsidian bat.  The obsidian bat is heavily damaged.  The hell hound bites you but does no damage.`&h+7 (0.5`&h`&hu6 _You block the hell rat's attack.`&h ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 91/105 (116) ====================---- *#......#..).)).......,  MP: 36/38======================-- *.....................,  AC: 29  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#....h.......$.>.....,  SH: 12Dex: 16 `&h*......rbh....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###Z@..)).[.......,  Noise: =--------  Time: 31166.7 (0.0) ,,.,*#.h...)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: wand of roots (5) ,,*,#...#.....#)......,  Fly Drain -GClaw  ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (ally target) ,*####o.**....,......>,  o   orc warrior ,,,,,...,.............*  hhh 3 hell hounds (summoned) ,,,,,,,,,,○....,...,,,,  r   hell rat (summoned)(…)The obsidian bat is heavily damaged.The hell hound bites you but does no damage. _You block the hell rat's attack.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curs`&hye)Press: ? - help, Dir - move targetAim: an obsidian bat (heavily damaged, ally target, 67% to hit)`&h ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 91/105 (116) ====================---- *#......#..).)).......,  MP: 36/38======================-- *.....................,  AC: 29  Str: 12 *#...........)>.......,  EV: 19Int: 28 `&h*#....h.......$.>.....,  SH: 12Dex: 16 *......rbh....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###Z@..)).[.......,  Noise: =--------  Time: 31166.7 (0.0) ,,.,*#.h...)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: wand of roots (5) ,,*,#...#.....#)......,  Fly Drain -GClaw  ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (ally target) ,*####o.**....,......>,  o   orc warrior ,,,,,...,.............*  hhh 3 hell hounds (summoned) ,,,,,,,,,,○....,...,,,,  r   hell rat (summoned)(…)Reach: M) +0 spear "Bound With Me" {free`&hze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (heavily damaged, ally target, 67% to hit)  You miss the obsidian bat.The obsidian bat is heavily damaged.The obsidian bat barely misses you.`&h MPress: ? - help, Dir - move target  Aim: an obsidian bat (heavily damaged, ally target, 67% to hit)  You miss the obsidian bat.The obsidian bat is heavily damaged.  The obsidian bat barely misses you.The hell hound bites you but does no damage.`&h;  <  #....#..).....  ##........)....  *#......#..).)).  *...............  *#...........)>.  *#.....b......$.>`&h|  *.....hr.h....).  )).[.  ,,.,*#.h...)))).  ,,,**#......))))  ,,*,#...#.....#)  ,,,..#..##.#.#.. ,,#.#..o,##..##.  ,*####..**....>,  ,,,,,...,...... , 1 catching …)   Your deep elf archer zombie hits the hell rat.`&h *****The hell hound breathes flames at you.The blast of flame hits you! You resist.`&hr...h@`&h84-7===7.2 (0.5`&hv _The blast of flame hits the hell hound. The hell hound completely resists.`&h3 ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 84/105 (116) ===================----- *#......#..).)).......,  MP: 37/38=======================- *.....................,  AC: 29  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#.....b......$.>.....,  SH: 12Dex: 16 *.....hr.h....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###Z@..)).[.......,  Noise: ===------  Time: 31167.2 (0.0) ,,.,*#.h...)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......, [40`&h?@m Zap: wand of roots (5) ,,*,#...#.....#)......,  Fly Drain -GClaw  ,,,..#..##.#.#........,  ,,#.#..o,##..##.......,  b   obsidian bat (ally target) ,*####..**....,......>,  o   orc warrior ,,,,,...,.............*  hhh 3 hell hounds (summoned, 1 catching …) ,,,,,,,,,,○....,...,,,,  r   hell rat (summoned)(…)The hell hound breathes flames at you.The blast of flame hits you! You resist. _The blast of flame hits the hell hound. The hell hound completely resists.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (heavily damaged, ally target, 67% to hit)`&h ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 84/105 (116) ===================----- *#......#..).)).......,  MP: 37/38=======================- *.....................,  AC: 29  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#.....b......$.>.....,  SH: 12Dex: 16 *.....hr.h....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###Z@..)).[.......,  Noise: ===------  Time: 31167.2 (0.0) ,,.,*#.h...)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......, `&h  Zap: wand of roots (5) ,,*,#...#.....#)......,  Fly Drain -GClaw  ,,,..#..##.#.#........,  ,,#.#..o,##..##.......,  b   obsidian bat (ally target) ,*####..**....,......>,  o   orc warrior ,,,,,...,.............*  hhh 3 hell hounds (summoned, 1 catching …) ,,,,,,,,,,○....,...,,,,  r   hell rat (summoned)(…)The blast of flame hits you! You resist. _The blast of flame hits the hell hound. The hell hound completely resists.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (heavily damaged, ally target, 67% to hit)  The hell rat is in the way. You hit the hell rat but do no damage.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)  Press: ? - help, Dir - move target  Aim: an obsidian bat (heavily damaged, ally target, 67% to hit)  The hell rat is in the way. You hit the hell rat but do no damage.The hell rat is lightly wounded.hound bites your deep elf archer z`&h  ombie.`&h-) `&hQ*!`&h + `&h+`&h,<`&h}- `&h4. `&h/E#....#..).....`&h/ `&h0 `&hL1P##........)....`&h 2 `&h2 `&h3[*#......#..).)).`&h>4 `&h4 `&h5)*...............`&hs6 `&h*7 `&h7m*#...........)>.`&h8 `&hL; `&h=n*#............$.>`&h4F `&hI+ *.....hrbh....).  .@..)).[. `&h{J `&hLo,,.,*#.h...)))).`&hZO `&hR `&hSQ,,,**#......))))`&hS `&hT `&hxU,,*,#...#.....#)  ,,,..#..##.#.#..`&hV ,,#.#..o,##..##.  ,*####..**....>,  ,,,,,...,......  `&h Y Your deep elf archer zombie is destroyed!The hell hound bites you but does no damage.`&h^55--7 (0.5`&hw~k _The hell rat barely misses you.`&h}  ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 85/105 (116) ===================----- *#......#..).)).......,  MP: 37/38=======================- *.....................,  AC: 29  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#............$.>.....,  SH: 12Dex: 16 *.....hrbh....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###.@..)).[.......,  Noise: =--------  Time: 31167.7 (0.0) ,,.,*#.h...)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: [39;4`&h S9mwand of roots (5) ,,*,#...#.....#)......,  Fly Drain -GClaw  ,,,..#..##.#.#........,  ,,#.#..o,##..##.......,  b   obsidian bat ,*####..**....,......>,  o   orc warrior ,,,,,...,.............*  hhh 3 hell hounds (summoned, 1 catching …) ,,,,,,,,,,○....,...,,,,  r   hell rat (summoned)Your deep elf archer zombie is destroyed!The hell hound bites you but does no damage. _The hell rat barely misses you.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (heavily damaged, 67% to hit)`&hve  ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 85/105 (116) ===================----- *#......#..).)).......,  MP: 37/38=======================- *.....................,  AC: 29  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#............$.>.....,  SH: 12Dex: 16 `&hzh *.....hrbh....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###.@..)).[.......,  Noise: =--------  Time: 31167.7 (0.0) ,,.,*#.h...)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: wand of roots (5) ,,*,#...#.....#)......,  Fly Drain -GClaw  ,,,..#..##.#.#........,  ,,#.#..o,##..##.......,  b   obsidian bat ,*####..**....,......>,  o   orc warrior ,,,,,...,.............*  hhh 3 hell hounds (summoned, 1 catching …) ,,,,,,,,,,○....,...,,,,  r   hell rat (summoned)Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (heavily damaged, 67% to hit)  You hit the obsidian bat`&hdq but do no damage.The obsidian bat is heavily damaged.The obsidian bat bites you but does no damage.`&hz ? <  #....#..).....  ##........).... `&h} - *#......#..).)).  *...............  *#...........)>.  *#.......b....$.>  *......r.h....).  h@..)).[.  ,,.,*#.h...)))).  ,,,**#......))))  ,,*,#...#.....#)  ,,,..#.o##.#.#.. ,,#.#...,##..##.  ,*####..**....>,  ,,,,,...,......    Press: ? - help, Dir - move target  Aim: an obsidian bat (heavily damaged, 67% to hit)  `&h 3You hit the obsidian bat but do no damage.  The obsidian bat is heavily damaged.  The obsidian bat bites you but does no damage.  You block the hell hound's attack.8.2 (0.5`&h! X _The hell hound bites you but does no damage.`&h ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 85/105 (116) ===================----- *#......#..).)).......,  MP: 37/38=======================- *.....................,  AC: 29  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#.......b....$.>.....,  SH: 12Dex: 16 *......r.h....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###h@..)).[.......,  Noise: =--------  Time: 31168.2 (0.0) ,,.,*#.h...)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, `&hp,,,**#......))))......,  Zap: wand of roots (5) ,,*,#...#.....#)......,  Fly Drain -GClaw  ,,,..#.o##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat ,*####..**....,......>,  o   orc warrior ,,,,,...,.............*  hhh 3 hell hounds (summoned, 1 catching …) ,,,,,,,,,,○....,...,,,,  r   hell rat (summoned)The obsidian bat bites you but does no damage.  You block the hell hound's attack. _The hell hound bites you but does no damage.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (heavily damaged, 67% to hit)`&h>] ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 85/105 (116) ===================----- *#......#..).)).......,  MP: 37/38=======================- *.....................,  AC: 29  Str: 12`&hC *#...........)>.......,  EV: 19Int: 28 *#.......b....$.>.....,  SH: 12Dex: 16 *......r.h....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###h@..)).[.......,  Noise: =--------  Time: 31168.2 (0.0) ,,.,*#.h...)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: wand of roots (5) ,,*,#...#.....#)......,  Fly Drain -GClaw  ,,,..#.o##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat ,*####..**....,......>,  o   orc warrior ,,,,,...,.............*  hhh 3 hell hounds (summoned, 1 catching …) ,,,,,,,,,,○....,...,,,,  `&hD1 r   hell rat (summoned)You block the hell hound's attack. _The hell hound bites you but does no damage.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (heavily damaged, 67% to hit)  You reach to attack! You barely miss the obsidian bat.`&hCY <  #....#..).....  ##........)....  *#......#..).)).  *...............  *#...........)>.  `&h\*#............$.>  *......rbh....).  )).[.  ,,.,*#.h...)))).  ,,,**#......))))  ,,*,#...#.....#)  ,,,..#.o##.#.#.. ,,#.#...,##..##.  ,*####..**....>,  ,,,,,...,...... )   Aim: an obsidian bat (heavily damaged, 67% to hit)  You reach to attack! You barely miss the obsidian bat.The obsidian bat is heavily damaged.  You block the hell rat's attack.  The hell hound bites you but does no damage.  The obsidian bat completely misses you. The hell hound barely misses you.8 (0.6`&hg`&hj8 _You block the hell hound's attack.`&h`&h_Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 12 boomerangs  `&hu - Throw: 35 darts (poison)  x - Zap: wand of paralysis (9)  E - Zap: wand of polymorph (6)  K - Zap: wand of quicksilver (5)  Q - Zap: wand of roots (5) (quivered)  N - Evoke: +0 phantom mirror (inert)Z - Evoke: +0 lightning rod (1/4) Spells ([,] to cycle)Cast: Soul Splinter Cast: Grave Claw (0/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)`&h TCast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on`&h`&hC##.##.....<........,,knorpule3000 the Spear-Bearer #....#..)...........,Poltergeist of Ashenzari *****.##........)..........,HP: 85/105 (116) ===================-----*#......#..).)).......,MP: 37/38`&hT=======================-*.....................,AC: 29  Str: 12*#...........)>.......,EV: 19Int: 28*#............$.>.....,SH: 12Dex: 16*......rbh....).......,XL: 15 Next: 45% Place: Orcish Mines:1,*..###h@..)).[.......,`&hNoise: =--------  Time: 31168.8 (0.0),,.,*#.h...)))).......,M) +0 spear "Bound With Me" {freeze, Fort,,,,**#......))))......,Zap: wand of paralysis (9),,*,#...#.....#)......,Fly Drain -GClaw ,,,..#.o##.#.#........,,,#.#...,##..##.......,b   obsidian bat`&h\,*####..**....,......>,o   orc warrior,,,,,...,.............*hhh 3 hell hounds (summoned),,,,,,,,,,○....,...,,,,r   hell rat (summoned)You reach to attack! You barely miss the obsidian bat.The obsidian bat is heavily damaged.You block the hell rat's attack.  The hell hound bites you but does no damage.  `&hThe obsidian bat completely misses you. The hell hound barely misses you. _You block the hell hound's attack.`&h`&h0`&hF ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 85/105 (116) ===================----- *#......#..).)).......,  MP: 37/38=======================- *.....................,  AC: 29  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#............$.>.....,  SH: 12Dex: 16 `&h*......rbh....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###h@..)).[.......,  Noise: =--------  Time: 31168.8 (0.0) ,,.,*#.h...)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: wand of paralysis (9) ,,*,#...#.....#)......,  Fly Drain -GClaw  ,,,..#.o##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat ,*####..**....,......>,  o   orc warrior ,,,,,...,.............*  hhh 3 hell hounds (summoned) ,,,,,,,,,,○....,...,,,,  r[`&hѧ37m   hell rat (summoned)The obsidian bat completely misses you. The hell hound barely misses you. _You block the hell hound's attack.  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an obsidian bat (heavily damaged, chance to affect: 60%)`&hQ 7##.##.....<........,,knorpule3000 the Spear-Bearer #....#..)...........,Poltergeist of Ashenzari *****.##........)..........,HP: 85/105 (116) ===================-----*#......#..).)).......,MP: 37/38=======================-*.....................,`&hT AC: 29  Str: 12*#...........)>.......,EV: 19Int: 28*#............$.>.....,SH: 12Dex: 16*......r*h....).......,XL: 15 Next: 45% Place: Orcish Mines:1,*..###h@..)).[.......,Noise: =--------  Time: 31168.8 (0.0),,.,*#.h...)))).......,M) +0 spear "Bound With Me" {freeze, Fort,,,,**#......))))......,Zap: wand of paralysis (9),,*,#...#.....#)......,Fly Drain -GClaw ,,,..#.o##.#.#........,,,#.#...,##..##.......,b   obsidian bat,*####..**....[4`&h]W 0m,......>,o   orc warrior,,,,,...,.............*hhh 3 hell hounds (summoned),,,,,,,,,,○....,...,,,,r   hell rat (summoned)The obsidian bat completely misses you. The hell hound barely misses you. _You block the hell hound's attack.  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an obsidian bat (heavily damaged, chance to affect: 60%)`&h( `&h 3Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an obsidian bat (heavily damaged, chance to affect: 60%)  The obsidian bat resists with significant effort.  The obsidian bat bites you but does no damage.  `&hp jThe obsidian bat completely misses you. You block the hell hound's attack.`&hl y  You block the hell rat's attack.  The hell hound bites you but does no damage.`&hh b.o.`&h ===9.8 (18`&h `&h _The hell hound barely misses you. The hell hound misses you.`&h  ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 85/105 (116) ===================----- *#......#..).)).......,  MP: 37/38`&hƊ4=======================- *.....................,  AC: 29  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#.......b....$.>.....,  SH: 12Dex: 16 *......r*h....).......,  XL: 15 Next: 45% Place: Orcish Mines:1`&h ,*..###h@..)).[.......,  Noise: ===------  Time: 31169.8 (0.0) ,,.,*#.h...)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: wand of paralysis (8) ,,*,#..o#.....#)......,  Fly Drain -GClaw `&hߌ ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat ,*####..**....,......>,  o   orc warrior ,,,,,...,.............*  hhh 3 hell hounds (summoned) `&h!,,,,,,,,,,○....,...,,,,  r   hell rat (summoned)You block the hell rat's attack.  The hell hound bites you but does no damage. _The hell hound barely misses you. The hell hound misses you.Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line`&h ##.##.....<........,,knorpule3000 the Spear-Bearer #....#..)...........,Poltergeist of Ashenzari *****.##........)..........,HP: 85/105 (116) ===================-----*#......#..).)).......,MP: 37/38=======================-`&hw *.....................,AC: 29  Str: 12*#...........)>.......,EV: 19Int: 28*#.......*....$.>.....,SH: 12Dex: 16*......r.h....).......,XL: 15 Next: 45% Place: Orcish Mines:1,*..###h@..)).[.......,Noise: ===------  Time: 31169.8 (0.0),,.,*#.h...)))).......,M) +0 spear "Bound With Me" {freeze, Fort,,,,**#......))))......,Zap: wand of paralysis (8),,*,#..o#.....#)......,Fly Drain -GClaw ,,,..#..##.#.#........,,,#.#...,##..##.......,b   obsidian bat[`&h 0;10m,*####..**....,......>,o   orc warrior,,,,,...,.............*hhh 3 hell hounds (summoned),,,,,,,,,,○....,...,,,,r   hell rat (summoned)You block the hell rat's attack.  The hell hound bites you but does no damage. _The hell hound barely misses you. The hell hound misses you.Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line`&hr Xb(paralysed)`&h  _The hell hound barely misses you. The hell hound misses you.Aiming: Paralyse  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line`&h The obsidian bat suddenly stops moving!  The hell hound bites you. You block the hell rat's attack.`&h* bo.o, 1 catching …)(…)`&h+ The hell hound misses you.An orc comes into view. It is wielding a +0 hand axe.`&h 4 *****The hell hound breathes flames at you.The blast of flame hits you. You resist.`&h [ ...h@The blast of flame hits the hell hound. The hell hound completely resists.  The hell hound closely misses you. You block the hell rat's attack.78--8=3070.8 (17 _The hell hound closely misses you.`&h ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 78/105 (116) =================------- *#......#..).)).......,  MP: 38/38======================== *.....................,  AC: 30  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#.......b....$.>.....,  SH: 12Dex: 16`&h *......r.h....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###h@..)).[.......,  Noise: ===------  Time: 31170.8 (0.0) ,,.,*#.h...)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#..o...))))......,  Zap: wand of paralysis (7) ,,*,#...#.....#)......,  Fly Drain -GClaw  ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (paralysed) ,*####..**....,......>,  o   orc warrior ,,,,,o..,.............*  hhh 3 hell hounds (summoned, 1 catching …) ,,,,,,,,,,○....,...,,,,  r   hell rat (summoned)(…)The blast of flame hits the hell hound. The hell hound completely resists.  The hell hound closely misses you. You b`&h˄Ulock the hell rat's attack. _The hell hound closely misses you.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (moderately damaged, paralysed, 98% to hit)`&hM X ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 78/105 (116) =================------- *#......#..).)).......,  MP: 38/38`&h ======================== *.....................,  AC: 30  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#.......b....$.>.....,  SH: 12Dex: 16 *......r.h....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###h@..)).[.......,  Noise: ===------  Time: 31170.8 (0.0) ,,.,*#.h...)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#..o...))))......,  Zap: wand of paralysis (7) ,,*,#...#.....#)......,  Fly Drain -GClaw  ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (paralysed) ,*####..**....,......>,  o[`&hw w37m   orc warrior ,,,,,o..,.............*  hhh 3 hell hounds (summoned, 1 catching …) ,,,,,,,,,,○....,...,,,,  r   hell rat (summoned)(…)Press: ? - help, Dir - move targetAim: an obsidian bat (moderately damaged, paralysed, 98% to hit)  You reach to attack!  The helpless obsidian bat fails to defend itself.  You hit the obsidian bat but do no damage.The obsidian bat is moderately damaged.`&hK ! <  #....#..).....  ##........)....`&h %  *#......#..).)).  *...............  *#...........)>.  *#.......b....$.> `&h ^ *......r.h....).  )).[.  ,,.,*#.ho..)))).  ,,,**#......))))  ,,*,#...#.....#)  ,,,..#..##.#.#.. ,,#.#...,##..##.  ,*####o.**....>,  ,,,,,...,......   `&h 6--1.3 (0.5`&h `&h`   Aim: an obsidian bat (moderately damaged, paralysed, 98% to hit)  You reach to attack!  The helpless obsidian bat fails to defend itself.  You hit the obsidian bat but do no damage.  The obsidian bat is moderately damaged. _The hell hound closely misses you.`&haE ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 78/105 (116) =================------- *#......#..).)).......,  MP: 38/38======================== `&hFR*.....................,  AC: 30  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#.......b....$.>.....,  SH: 12Dex: 16 *......r.h....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###h@..)).[.......,  Noise: =--------  Time: 31171.3 (0.0) `&haG,,.,*#.ho..)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: wand of paralysis (7) ,,*,#...#.....#)......,  Fly Drain -GClaw  ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (paralysed) `&hI,*####o.**....,......>,  o   orc warrior ,,,,,...,.............*  hhh 3 hell hounds (summoned, 1 catching …) ,,,,,,,,,,○....,...,,,,  r   hell rat (summoned)(…)You hit the obsidian bat but do no damage.The obsidian bat is moderately damaged. _The hell hound closely misses you.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (moderately damaged, paralysed, 98% to hit)`&hw  ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 78/105 (116) =================------- `&hx *#......#..).)).......,  MP: 38/38======================== *.....................,  AC: 30  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#.......b....$.>.....,  SH: 12Dex: 16 *......r.h....).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###h@..)).[.......,  Noise: =--------  Time: 31171.3 (0.0) ,,.,*#.ho..)))).......,  M) +0 spear "Bound With Me" {freeze, Fort,`&h`y - ,,,**#......))))......,  Zap: wand of paralysis (7) ,,*,#...#.....#)......,  Fly Drain -GClaw  ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (paralysed) `&hO{ ,*####o.**....,......>,  o   orc warrior ,,,,,...,.............*  hhh 3 hell hounds (summoned, 1 catching …) ,,,,,,,,,,○....,...,,,,  r   hell rat (summoned)(…)Press: ? - help, Dir - move targetAim: an obsidian bat (moderately damaged, paralysed, 98% to hit)  You reach to attack!  The helpless obsidian bat fails to defend itself.  You puncture the obsidian bat! You freeze the obsidian bat.  The obsidian bat is severely damaged.`&h 3  `&h| <  #....#..).....  ##........)....  *#......#..).)). `&hĘ  *...............  *#...........)>.  *#......§b§...$.>`&hǙ [  *......r§.§...).  §)).[. `&h  ,,.,*#.ho..)))).  ,,,**#......))))  ,,*,#...#.....#)  ,,,..#..##.#.#.. `&hH ,,#.#...,##..##.   ,*####o.**....>,  ,,,,,...,......  2 hell hounds (summoned, 1 catching b `&hS k  The helpless obsidian bat fails to defend itself.  You puncture the obsidian bat! You freeze the obsidian bat.  The obsidian bat is severely damaged.  The hell hound disappears in a puff of smoke!The hell hound bites you but does no damage.  `&h UThe hell rat bites you but does no damage.8 (0.5`&h, `&h [ _The hell hound completely misses you.`&h0X ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 78/105 (116) =================------- *#......#..).)).......,  MP: 38/38`&hw======================== *.....................,  AC: 30  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#......§b§...$.>.....,  SH: 12Dex: 16 *......r§.§...).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###h@.§)).[.......,  Noise: =--------  Time: 31171.8 (0.0) ,,.,*#.ho..)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, `&hf ,,,**#......))))......,  Zap: wand of paralysis (7) ,,*,#...#.....#)......,  Fly Drain -GClaw  ,,,..#..##.#.#........,  ,,#.#...,##..##.......,  b   obsidian bat (paralysed) ,*####o.**....,......>,  o   orc warrior ,,,,,...,.............*  hh 2 hell hounds (summoned, 1 catching b…) ,,,,,,,,,,○....,...,,,,  r   hell rat (summoned)(…)The hell hound bites you but does no damage.  The hell rat bites you but does no damage. _The hell hound completely misses you.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an obsidian bat (severely damaged, paralysed, 98% to hit)`&hX ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 78/105 (116) =================------- *#......#..).)).......,  MP: 38/38`&h$ ======================== *.....................,  AC: 30  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#......§b§...$.>.....,  SH: 12Dex: 16 *......r§.§...).......,  XL: 15 Next: 45% Place: Orcish Mines:1 ,*..###h@.§)).[.......,  Noise: =--------  Time: 31171.8 (0.0) ,,.,*#.ho..)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: wand of paralysis (7) ,,*,#...#.....#)......,  Fly Drain -GClaw  ,,,..#..##.#.#........, `&h ,,#.#...,##..##.......,  b   obsidian bat (paralysed) ,*####o.**....,......>,  o   orc warrior ,,,,,...,.............*  hh 2 hell hounds (summoned, 1 catching b…) ,,,,,,,,,,○....,...,,,,  r   hell rat (summoned)(…)Press: ? - help, Dir - move targetAim: an obsidian bat (severely damaged, paralysed, 98% to hit)  You reach to attack!  `&h The helpless obsidian bat fails to defend itself.  You puncture the obsidian bat! You freeze the obsidian bat!  You destroy the obsidian bat!`&hAim: an obsidian bat (severely damaged, paralysed, 98% to hit)  You reach to attack!  The helpless obsidian bat fails to defend itself.  You puncture the obsidian bat! You freeze the obsidian bat!  You destroy the obsidian bat!  The hell hound disappears in a puff of smoke!`&h(  The hell rat disappears in a puff of smoke!`&h+`&h,`&hA  <  #....#..).....  `&huB##........)....  *#......#..).)).  *...............  .......)>.  `&hC§.§§§...$.>  §§...§..).  §@§.§).[  ,,.,*#.§[0;`&hC10;1mo§.)))).  ,,,**#......))))  ,,*,#...#.....#)  ,,,..#..##.#.#.. `&hdD,,#.#.o.,##..##. o   orc warrior ,*####..**....>, o   orc priest ,,,,,o..,...... o   orc (wandering) `&hF,,,,,,,,,,○....,...,,,,  The hell hound disappears in a puff of smoke!An orc priest comes into view. It is wielding a +0 short sword.`&h h=672.4 (0.6`&h|`&hć9 _You block the orc warrior's attack.`&hO_  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.  The orc shouts!`&h.......,  EV: 19Int: 28 *#....§.......$.>.....,  SH: 12Dex: 16 *.....§.......).......,  XL: 15 Next: 47% Place: Orcish Mines:1 ,*..###.@..)).[.......,  Noise: ===------  Time: 31173.4 (0.0) ,,.,*#.$o..)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#§.....))))......,  Zap: wand of paralysis (7) ,,*,#...#.....#)......, [3`&h7m Reap Fly Drain -GClaw  ,,,..#o.##.#.#........,  ,,#.#...,##..##.......,  o   orc warrior ,*####o.**....,......>,  o   orc priest ,,,,,...,.............*  o   orc ,,,,,,,,,,○....,...,,,, _You block the orc warrior's attack.  Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour`&ha ##.##.....<........,,knorpule3000 the Spear-Bearer #....#..)...........,Poltergeist of Ashenzari *****.##........)..........,HP: 79/106 (116) =================-------*#......#..).)).......,MP: 31/38===================-----*.....................,AC: 30  Str: 12*#...........)>.......,EV: 19Int: 28*#....§.......$.>.....,SH: 12Dex: 16`&hd *.....§.......).......,XL: 15 Next: 47% Place: Orcish Mines:1,*..###.@..)).[.......,Noise: ===------  Time: 31173.4 (0.0),,.,*#.$*..)))).......,M) +0 spear "Bound With Me" {freeze, Fort,,,,**#§.....))))......,Zap: wand of paralysis (7),,*,#...#.....#)......,Reap Fly Drain -GClaw ,,,..#o.##.#.#........,,,#.#...,##..##.......,o   orc warrior,*####o.**....,......>,o   orc priest,,,,,...,.............*o   orc,,,,,,,,,,○....,...,,,, _You block the orc warrior's attack.  Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or`&hd 5 * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour`&h ? N  You draw life force from the orc warrior.`&h `&h/ `&h ..o.o.o.`&h x80=-4.4 (1`&h `&h x _You feel life coursing into your body. The orc warrior misses you.`&hs ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 80/106 (116) ==================------ *#......#..).)).......,  MP: 28/38=================------- *.....................,  AC: 30  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#............$.>.....,  SH: 12Dex: 16 *.............).......,  XL: 15 Next: 47% Place: Orcish Mines:1 ,*..###.@..)).[.......,  Noise: ==-------  Time: 31174.4 (0.0) `&hbvH,,.,*#.$o..)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: wand of paralysis (7) ,,*,#.o.#.....#)......,  Reap Fly Drain -GClaw  ,,,..#..##.#.#........,  ,,#.#..o,##..##.......,  o   orc warrior ,*####..**....,......>,  o   orc priest ,,,,,...,.............*  o   orc ,,,,,,,,,,○....,...,,,, Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (lightly wounded)`&h##.##.....<........,,knorpule3000 the Spear-Bearer #....#..)...........,Poltergeist of Ashenzari *****.##........)..........,HP: 80/106 (116) ==================------*#......#..).)).......,MP: 28/38=================-------*.....................,AC: 30  Str: 12*#...........)>.......,EV: 19Int: 28*#............$.>.....,SH: 12Dex: 16*.............).......,XL: 15 Next: 47% Place: Orcish Mines:1,*..###.@..)).[.......,Noise: ==-------  Time: 31174.4 (0.0),,.,*#.$*..)))).......,M) `&h%V+0 spear "Bound With Me" {freeze, Fort,,,,**#......))))......,Zap: wand of paralysis (7),,*,#.o.#.....#)......,Reap Fly Drain -GClaw ,,,..#..##.#.#........,,,#.#..o,##..##.......,o   orc warrior,*####..**....,......>,o   orc priest,,,,,...,.............*o   orc,,,,,,,,,,○....,...,,,,Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (lightly wounded)`&h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (lightly wounded)  You draw life force from the orc warrior!`&hjQ' `&h1SXoYou feel life coursing into your body!`&h}^;*`&hB  The orc priest calls upon Beogh to heal the orc warrior.`&h`&hegoo.`&hY8=5.4 (1`&h`&hu _The orc warrior is healed somewhat. The orc warrior misses you.`&hi  ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 88/106 (116) ===================----- *#......#..).)).......,  MP: 25/38===============--------- *.....................,  AC: 30  Str: 12 *#...........)>.......,  EV: 19Int: 28`&hl  *#............$.>.....,  SH: 12Dex: 16 *.............).......,  XL: 15 Next: 47% Place: Orcish Mines:1 ,*..###.@..)).[.......,  Noise: ==-------  Time: 31175.4 (0.0) ,,.,*#.$o..)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#.o....))))......,  Zap: wand of paralysis (7) ,,*,#...#.....#)......,  Reap Fly Drain -GClaw  ,,,..#..##.#.#........,  ,,#.#..o,##..##.......,  o   orc warrior ,*####..**....,......>,  o   orc priest ,,,,,...,.............*  o   orc ,,,,,,,,,,○....,...,,,, Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (saf`&hp e; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (heavily wounded)`&h R##.##.....<........,,knorpule3000 the Spear-Bearer #....#..)...........,Poltergeist of Ashenzari *****.`&h i##........)..........,`&hР vHP: 88/106 (116) ===================-----`&h b*#......#..).)).......,`&h 0MP: 25/38`&h D===============---------`&h 0*.....................,`&h AC: 30  Str: 12`&h ~*#...........)>.......,`&hh -EV: 19`&h -Int: 28`&h\ *#............$.>.....,SH: 12Dex: 16*.............).......,XL: 15 Next: 47% Place: Orcish Mines:1`&h ,*..###.@..)).[.......,`&h Noise: ==-------  Time: 31175.4 (0.0),,.,*#.$*..)))).......,M) +0 spear "Bound With Me" {freeze, Fort,,,,**#.o....))))......,`&h Zap: wand of paralysis (7),,*,#...#.....#)......,`&h cReap Fly Drain -GClaw `&ho F,,,..#..##.#.#........,`&hN b,,#.#..o,##..##.......,`&h' `o   orc warrior`&h b,*####..**....,......>,`&h bo   orc priest`&hP D,,,,,...,.............*`&h eo   orc`&hz ,,,,,,,,,,○....,...,,,,`&h Casting: Vampiric Draining (safe; 1% risk of failure)  `&h MConfirm with . or Enter, or press ? or * to list all spells.`&ho Aiming: Vampiric Draining (safe; 1% risk of failure)  `&h ;Press: ? - help, Shift-Dir - straight line`&h Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (heavily wounded)`&hk ! onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (heavily wounded)  You draw life force from the orc warrior.`&h8 `&h9: `&hY oo.o.`&hZ 90=6=6.4 (1`&hi `&hbm  _You feel life coursing into your body. The orc warrior barely misses you.`&h ##.##.....<........,,  knorpule3000 the Spear-Bearer  #....#..)...........,  Poltergeist of Ashenzari *****. ##........)..........,  HP: 90/106 (116) ====================----`&h( *#......#..).)).......,  MP: 23/38==============---------- *.....................,  AC: 30  Str: 12 *#...........)>.......,  EV: 19Int: 28 *#............$.>.....,  SH: 12Dex: 16 *.............).......,  XL: 15 Next: 47% Place: Orcish Mines:1 `&h_,*..###.@..)).[.......,  Noise: ==-------  Time: 31176.4 (0.0) ,,.,*#.oo..)))).......,  M) +0 spear "Bound With Me" {freeze, Fort, ,,,**#......))))......,  Zap: wand of paralysis (7) ,,*,#...#.....#)......,  Reap Fly Drain -GClaw  ,,,..#.o##.#.#........,  ,,#.#...,##..##.......,  o   orc warrior ,*####..**....,......>,  o   orc priest ,,,,,...,.............*  o   orc ,,,,,,,,,,○....,...,,,, Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (severely wounded)`&h1##.##.....<........,,knorpule3000 the Spear-Bearer #....#..)...........,Poltergeist of Ashenzari *****.##........)..........,HP: 90/106 (116) ====================----`&hB*#......#..).)).......,MP: 23/38==============----------*.....................,AC: 30  Str: 12*#...........)>.......,EV: 19Int: 28*#............$.>.....,SH: 12Dex: 16*.............).......,XL: 15 Next: 47% Place: Orcish Mines:1,*..###.@..)).[.......,Noise: ==-------  Time: 31176.4 (0.0),,.,*#.o*..)))).......,M) +0 spear "Bound With Me" {freeze, Fort,,,,**#......))))......,Zap: wand of paralysis (7),,*,#...#.....#)......,Reap Fly Drain -GClaw ,,,..#.o##.#.#........,`&h/w,,#.#...,##..##.......,o   orc warrior,*####..**....,......>,o   orc priest,,,,,...,.............*o   orc,,,,,,,,,,○....,...,,,,Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (severely wounded)`&hAim  Press: ? - help, Shift-Dir - straight line: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (severely wounded)  You draw life force from the orc warrior!  You kill the orc warrior!`&hQ o   orc priesto  You have harvested enough death to cast Grave Claw an additional time.`&hl`&h| Zo.(ally target)Z   orc warrior zombie (minion)You feel life coursing into your body. The dead are walking!  The orc misses you.`&hd5=7.4 (1`&h`&hN _The orc barely misses your orc warrior zombie.`&h`&h[`&h]5-8.0 (0.6`&h3w`&hyW _You hit the orc but do no damage.`&hXN  `&hO H You puncture the orc! You freeze the orc.`&hR  `&hS P You kill the orc!`&hl  `&hm Zo.(ally target)Z   orc zombie (minion)The dead are walking!`&h} `&h~ q6=-6`&hb `&h` B _Your orc warrior zombie hits the orc priest.`&h :  `&h You reach to attack! You hit the orc priest. You freeze the orc priest.  The orc priest is moderately wounded.`&h" `&h%K `&hL R29-9.1 (0.5`&hZ `&h] l _The orc priest looks satisfied for a moment.`&hz  You reach to attack! You closely miss the orc priest.`&h@-6`&hu`&he _The orc priest is moderately wounded.`&h  You could not reach far enough! Your orc zombie hits the orc priest.  Your orc warrior zombie hits the orc priest.`&h5f4==80.2 (0.6`&h`&hd _The orc priest misses your orc warrior zombie.`&h~ l  You reach to attack! You hit the orc priest. You freeze the orc priest.`&h  ZZ   orc zombie (minion) warrior zombie (minion)priestYou kill the orc priest!`&hç 3-7 (0.5`&h `&hf + _The dead are walking!`&h- _No target in view!`&h`&h>`&h·`&hR7`&hU`&h,`&h`&hP=`&h`&hj8=5`&h `&h>,`&hv`&h "~9=8`&h(`&h1,`&h8`&hAd6=`&hF`&hNH100/106 (116)`&hU`&hc,`&hnj`&h7==1`&hf7`&hb2=`&hH`&hx`&h(`8=6`&h`&h,`&h`&hl3=`&h(`&h&P5`&h`&hb9=`&h`&h <4`&h `&h ,`&h `&h& <5`&h+ `&h.6 m30=`&h; `&hGD P4`&hI `&h]X Z) _You start resting.`&hh 1204.7 (24.0)`&h?j Z6=5.7 (25`&h*t `&hw " _HP restored.`&h `&h' `&h `&h " B`&hK2 `&hC3 L1=`&h< `&hO `&hvP `&hV `&h` P=`&hf `&hr P3`&hw `&h] 2==2`&hɅ `&hɐ ,`&h `&h P1`&h `&hd `&h. V3=`&h) `&h# `&h `&h `&h= `&h g 15.7 (10 _You start resting.`&h. Y6.7 (11Reap `&hW `&h _ _Your reaping aura is weakening.`&h T`&hbV`&h f`&hy`&hP0`&hyW _You start resting.`&h_4=19 `&h`&hH`&hL`&h`&h`&h`&hJX`&h3`&h"w 21.7 (5.0) _You feel your existence waver again.5==2.7 (6 _Your reaping aura expires.`&h4`&h`&hM,`&h`&hH,`&h:`&hY,`&h#`&hV.l6=`&hn6`&hN@,`&hjE`&hP,`&h7=`&hB`&hi`&h``&h<`&h,`&hu _You start resting.`&h"033.7 (11.0)`&h#w8==4.7 (12`&h2`&hn5% _Magic restored.`&h%J`&h',`&h~9`&hB,`&h;P`&h3a,`&h$r`&h}P=`&h^`&hCB`&hQ,`&h`&hx`&h7`&h`&h,`&hR`&h,`&hT`&hT,`&hx`&h(,`&h`&hl,`&h`&h,`&h !`&h*`&h+`&hm1`&h<,`&hZB`&hLL,`&hQ`&h"e,`&hp`&hz`&hZ{`&h`&h,`&h`&h`&h^`&hڣ`&hp,`&h`&h,`&hP`&hc,`&hn`&h,`&hq`&h,`&h`&h,`&h`&hx,`&h`&ho,`&h$`&h;`&hP,`&hb`&hc`&ho`&hx`&hy`&h`&h,`&h`&h<,`&h`&hQ`&h2`&hN`&h`&h`&h`&h,`&h`&h,`&h`&h ,`&hT `&h ,`&h  `&h' ,`&h- `&h5 ,`&h: `&hE ,`&hJ `&hT ,`&hZ `&hOb ,`&h{g `&h6p ,`&h v `&hh ,`&h `&h ,`&hr `&h ,`&h `&hd ,`&h `&hN ,`&h `&hK ,`&h `&h ,`&h `&h ,`&h `&h' ,`&h `&h ,`&h `&h ,`&h! `&h!+ ,`&h)1 `&hU: ,`&hk `&ht `&h `&h `&h `&hD `&h, `&h `&h8 `&h5 `&h `&h `&h޴ `&h `&hC ,`&h `&h ,`&h `&h ,`&h `&ha ,`&h `&h ,`&h `&h ,`&h `&h( ,`&hL. `&h8 ,`&h> `&hdI ,`&hLO `&h>U `&hb  b   obsidian bat (wandering)bwarrior zombie (minion)Z   orc priest zombie (minion) _You start waiting.`&hc D308.7 (74`&hBf `&h"u .Zb, ally target)b.`&hu ,9.7 (75`&h+ `&hE ` _An obsidian bat comes into view.`&hh_#....#..)... ##........), *#......#..).)), *.........`&h"U, *#)>, *#.....$.>....., *......)......., ,*..###....)).[., ,,.,*#.ZZ@.))))., ,,,**#..).Z.)))), ,,*,#...#.....#)......, ,,...#..##.#.#........, ,,#.#...,##..##,*####..**..b.,......>, `&hL,,,,,...,.......* ,,,,..,,,,○.,,,,  ,,,,,,,,,, `&h`&h`&h`&h*`&h%`&h(`&h $$Z)Z.Z.{b,,`&h<210.7 (1.0)`&h`&hE`&hF  )  ##........).....  *#......#..).))..  *................  *#...........)>..  *#............$.>  *.............)..  ,*..###....)).[..  ,,.,*#.$$@.))))..  ,,,**#.Z)Z..)))).  `&hG 1,,*,#...#.Z...#).  ,,...#..##.#.#...  ,,#.#...,##..##..  ,*####..**....,......>,  ,,,{,...,...b..  ,,,,..,,,,○.....   `&ho  )  ##........).....  *#......#..).))..  *................  *#...........)>..  *#............$.>  *.............)..  ,*..###....)).[..  ,,.,*#.$$@.))))..  ,,,**#.Z)Z..)))).  ,,*,#...#.Z...#).  ,,...#..##.#.#...  ,,#.#...,##..##.. ,*####..**....,......>,  ,,,{,...,...b..  ,,,,..,,,,○.....   `&h 4`&h `&hw d _An obsidian bat is nearby!`&h~##........), *#......#..).)), *........., *#)>, *#.....$.>....., *.......)......., ,*..###....)).[., ,,.,*#.$$..))))., ,,,**#.Z)Z@.)))), ,,*,#...#.Z...#)......, ,,...#..##.#.#........, ,,#.#...,##..##, ,*####..**....,......>,,,,{,...,...b.........* ,,,,..,,,,○........,,,, ,,,,,,......,,,, `&h"B`&h`&hN`&ho`&h[/.Z.`&hDZ.`&h$Z`&h{`&h,******,,,,*,,,,,`&h`&h`&h1 `&h  _`&hX`&ha&h/w r*#......#..).)),  *.........,  *#)>.......,  *#.a&h~y 1....$.>.....,  *.......).......,  ,*..###....)).[.,  ,,.,*#.$$..)))).,  ,,,**#..Z...)))),  ,,*,#...#Z.@..#)......,  ,,...#..##Z#.#........,  ,,#.#...,##..##.,  ,*####..**....,......>,  ,,,{{...,...b.........*  ,,,,..,,,,○........,,,,  ,,,,,,......,,,,  ******,,,.#....,    a&h| a&hf~ a&h ,a&h܅ a&hh ,a&h )Z.Z.#b{{.,a&hۜ _*,,,,*,,,*,**,,,,2a&h a&hc  a&hUK a&hOQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 12 boomerangs  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (7) (quivered)  E - Zap: wand of polymorph (6)  K - Zap: wand of quicksilver (5)  Q - Zap: wand of roots (5)  N - Evoke: +0 phantom mirror (inert)Z - Evoke: +0 lightning rod (1/4)  a&hQSpells ([,] to cycle) Cast: Soul SplinterCast: Grave Claw (1/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on a&hs  a&h *#......#..).)).......,   knorpule3000 the Spear-Bearer *.....................,   Poltergeist of Ashenzari *****.*#...........)>.......,   HP: 106/106 (116) ======================== a&h *#............$.>.....,   MP: 38/38========================*.............).......,   AC: 19Str: 12,*..###....)).[.......,   EV: 19Int: 28,,.,*#.$$..)))).......,   SH: 12Dex: 16,,,**#..)Z..))))......,   XL: 15 Next: 47% Place: Orcish Mines:1,,*,#...#.Z@..#)......,   Noise: ---------  Time: 31312.7 (0.0),,...#..##.#b#........,   M) +0 spear "Bound With Me" {freeze, Fort,,,#.#...,##{.##.......,[ a&hB 40m   Zap: wand of paralysis (7),*####..**....,......>,   Fly Drain,,,{{{..,.............*  ,,,,..,,,,○........,,,,   b   obsidian bat (wandering, ally target),,,,,,,,,,......,,,,  Z   orc zombie (minion),******,,,.#....,,  Z   orc warrior zombie (minion)*,,,,*,,,*,**,,,, _Your reaping aura expires. _You start resting. _Magic restored. _You start waiting. _An obsidian bat comes into view. _An obsidian bat is nearby! a&h-  a&hn  a&h8 *#......#..).)).......,  knorpule3000 the Spear-Bearer  *.....................,  Poltergeist of Ashenzari *****. *#...........)>.......,  HP: 106/106 (116) ======================== *#............$.>.....,  MP: 38/38======================== *.............).......,  AC: 19Str: 12 ,*..###....)).[.......,  EV: 19Int: 28 ,,.,*#.$$..)))).......,  SH: 12Dex: 16 ,,,**#..)Z..))))......,  XL: 15 Next: 47% Place: Orcish Mines:1 ,,*,#...#.Z@..#)......,  Noise: --------- a&h :s Time: 31312.7 (0.0) ,,...#..##.#b#........,  M) +0 spear "Bound With Me" {freeze, Fort, ,,#.#...,##{.##.......,  Zap: wand of paralysis (7) ,*####..**....,......>,  Fly Drain ,,,{{{..,.............*  ,,,,..,,,,○........,,,,  b   obsidian bat (wandering, ally target) ,,,,,,,,,,......,,,,  Z   orc zombie (minion) ,******,,,.#....,,  Z   orc warrior zombie (minion) *,,,,*,,,*,**,,,, _An obsidian bat is nearby!Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an obsidian bat (wandering, ally target, hasn't noticed you, chance to  affect: 60%) a&h*#......#..).)).......,   knorpule3000 the Spear-Bearer *.....................,   Poltergeist of Ashenzari *****.*#...........)>.......,   HP: 106/106 (116) ========================*#............$.>.....,   MP: 38/38========================*.............).......,   AC: 19Str: 12,*..###....)).[.......,   EV: 19Int: 28 a&h,,.,*#.$$..)))).......,   SH: 12Dex: 16,,,**#..)Z..))))......,   XL: 15 Next: 47% Place: Orcish Mines:1,,*,#...#.Z@..#)......,   Noise: ---------  Time: 31312.7 (0.0),,...#..##.#*#........,   M) +0 spear "Bound With Me" {freeze, Fort,,,#.#...,##{.##.......,   Zap: wand of paralysis (7),*####..**....,......>,   Fly Drain,,,{{{..,.............*  ,,,,..,,,,○........,,,,   b   obsidian bat (wandering, ally target),,,,,,,,,,......,,,,  Z[37 a&h 4m   orc zombie (minion),******,,,.#....,,  Z   orc warrior zombie (minion)*,,,,*,,,*,**,,,, _An obsidian bat is nearby!Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an obsidian bat (wandering, ally target, hasn't noticed you, chance to  affect: 60%) a&hBbparalysed  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line a&hAim: an obsidian bat (wandering, ally target, hasn't noticed you, chance to  affect: 60%)  The obsidian bat suddenly stops moving!  You feel bolstered by spreading misfortune. a&h~3 a&h#.Z a&hR. a&h3Z#b a&h{ a&h. . a&h a&h a&h{24 ===3.7 (16 _ a&ha&h  The helpless obsidian bat fails to defend itself.  You puncture the obsidian bat! You freeze the obsidian bat.a&hv {..,##...**..Z Z   orc priest zombie (minion)a&h ---a&hm 4.2 (0.5a&h] a&h d _The obsidian bat is heavily damaged.a&hWh  The helpless obsidian bat fails to defend itself.  You hit the obsidian bat. You freeze the obsidian bat.a&hvH.Za&hxB---7a&ha&hd _The obsidian bat is heavily damaged.a&h  The helpless obsidian bat fails to defend itself.  You puncture the obsidian bat! You freeze the obsidian bat.a&ham.Z. a&h(5.2a&ha&hAe _The obsidian bat is severely damaged.a&hΚ  The helpless obsidian bat fails to defend itself.  You hit the obsidian bat. You freeze the obsidian bat.a&h &7a&h a&h) e _The obsidian bat is almost destroyed.a&hPn  The helpless obsidian bat fails to defend itself.  You hit the obsidian bat. You freeze the obsidian bat.a&hZ]Z{.a&h(6.2a&h.a&h   The helpless obsidian bat fails to defend itself.  You hit the obsidian bat. You freeze the obsidian bat. _The obsidian bat is almost destroyed.  The helpless obsidian bat fails to defend itself.  You hit the obsidian bat. You freeze the obsidian bat. _The obsidian bat is almost destroyed.a&hBkYou hit the obsidian bat but do no damage.  a&hD3=8 (0.6a&hSa&hUV _Your orc priest zombie hits the obsidian bat but does no damage.a&h &  a&h nThe helpless obsidian bat fails to defend itself.  You hit the obsidian bat. You freeze the obsidian bat.a&hU a&ho %  a&h =You destroy the obsidian bat!a&hr a&h Y..{.#..@Za&h Z#.E   fire elemental (ally target)E○a&h 7-9-7.3 (0.5 _A fire elemental comes into view.a&h  _Your +0 lightning rod (2/4) has regained one charge.a&h*.........,  *#)>.......,  *#.....$.>.....,  *.....).......,  a&h,*..###....)).[.,  ,,.,*#.$$..)))).......,  ,,,**#..)...))))......,  ,,*,#.{.#...Z.#)......,  ,,...#..##Z#@#........,  ,,#.#...,##.Z##.......,  ,*####..*#....,......>,  ,,,{{.................*  ,,,,..,......,,,,  .......E....,,,,   E**####..°.#  *,,,,#..°#.##...,  priest  a&ha&ha&h.{.ZE○E,.a&hK,,,,,,,,,,,,**,,,*-8.3 (1.0 _a&h9Ea&h]a&hA $#)>.........$.>................).....,*..###....)).[.....,.,*#.$$..)))).....,**#..)...))))..*,#..{#...Z.#)...#..##Z#.#..a&h| z#.#...,##.@##*####..*#..Z........>,,{{.................*,........E.......,,, ,,,,.......○.......,  ,**####..°.#......E *,,,,#...#.##.... ,,,,....,.,*#...*warrior zombie (minion) Z   orc priest zombie (minion)a&hK ,a&h a&h g  Your orc priest zombie hits the fire elemental but does no damage.a&hF  An orc comes into view. It is wielding a +0 club.a&h lo.#.....#ZZEo○°.Eo   orc priest (polearm)a&h 6o   orc (distracted),,,,*,,,,,***,,**ZZ 3 zombies7=9a&h&$ 4Ea&h=3 { _An orc priest comes into view. It is wielding a +0 trident.a&hHD  You could not reach far enough!a&h:v.ZEEa&h3=9 (0.6a&hc*EE _The fire elemental barely misses your orc priest zombie.a&h {  You could not reach far enough!  The fire elemental hits your orc priest zombie.a&h& a&h"?  ){{.....E.°.EZ   orc zombie (minion)Z   orc warrior zombie (minion)   orc priesta&hX@ zombie (minion)The fire elemental burns your orc priest zombie!320.4 (0.5a&hM a&hzP g _Your orc priest zombie misses the fire elemental.a&h_a&h  You could not reach far enough!  The fire elemental hits your orc priest zombie.  The fire elemental burns your orc priest zombie!a&h1 .Z.EE  Your orc priest zombie is destroyed!a&h;I21.0 (0.6a&hxREEa&hhp _Your orc warrior zombie closely misses the fire elemental.a&hN 9  You reach to attack!a&hf .{.o....EEo   orc (distracted)Z   orc warrior zombie (minion)a&hg a=1-5 (0.5a&h~ ;Ea&hu b _You hit the fire elemental but do no damage.a&ha&h E☼EYou reach to attack! You closely miss the fire elemental.0=2.0a&hV@EEa&h` _Your orc zombie misses the fire elemental.a&h  You hit the fire elemental. You freeze the fire elemental terribly.  The fire elemental is moderately damaged.a&ha&hm@ o.{.*#.ZE.o...○.E  oa&hpriest (polearm)o   orcZ 2 zombiesYou feel your existence waver again.Your orc warrior zombie closely misses the fire elemental.19 6 (0.6a&h@EEa&h_ _The fire elemental completely misses you.a&hA  You closely miss the fire elemental.The fire elemental is moderately damaged.a&hB a&hfT B.o.{a&hU k.o3.1 (0.5a&hf ;Ea&hj Q _Your orc zombie hits the fire elemental but does no damage.a&hl EYou hit the fire elemental but do no damage.The fire elemental is moderately damaged.The fire elemental hits you. The fire elemental burns you! You resist.a&hoU2--6a&ha4Ea&ho _Your orc warrior zombie barely misses the fire elemental.a&hC  You closely miss the fire elemental.The fire elemental is moderately damaged.a&h6Ha&hd  .*#oZEo. owizardo   orc(…)You block the fire elemental's attack. The orc priest closely misses you.4.2 (0.6a&h}2Ea&hz _An orc wizard comes into view. It is wielding a +0 dagger.a&hQ E°E  You block the fire elemental's attack. The orc priest closely misses you.An orc wizard comes into view. It is wielding a +0 dagger.hit the fire elemental but do no damage.The fire elemental is lightly damaged.  Your orc zombie misses the fire elemental.  Your orc warrior zombie hits the fire elemental.3=-8 _You block the fire elemental's attack.a&hh  You hit the fire elemental. You freeze the fire elemental terribly.a&h- E{..oEThe fire elemental is moderately damaged.The orc hits your orc zombie with a +0 club.5.4a&hEE _The orc priest hits you but does no damage.a&hMpEEThe orc hits your orc zombie with a +0 club. _The orc priest hits you but does no damage.heavi  The fire elemental completely misses you.  Your orc zombie closely misses the fire elemental.9 (0.5a&hn|2Ea&hMF _Your orc warrior zombie hits the fire elemental.a&h  You puncture the fire elemental! You freeze the fire elemental terribly.  The fire elemental is almost destroyed.The orc hits your orc zombie with a +0 club.a&hy b  Your orc zombie is destroyed!a&h 9 .a&hl >{*#oZE....o..E  You block the orc priest's attack.6.5 (0.6a&h 9Ea&h _ _The fire elemental completely misses you.a&h  EEYou hit the fire elemental. You freeze the fire elemental terribly.  The fire elemental is almost destroyed.a&h e4=7.0 (0.5a&hp q _The fire elemental barely misses you.a&hGq  You hit the fire elemental but do no damage.a&h o.ZEThe fire elemental is almost destroyed.a&hia&h;Ea&h EEThe orc priest begins to cast a cantrip, but forgets the words!a&h,N*Ea&h EE(invisible)The orc wizard casts a spell.a&ha3 {.*#.ZEoEa&h6wThe orc wizard flickers and vanishes for a moment.==5a&hbH4Ea&hKo _Your orc warrior zombie barely misses the fire elemental.a&hh  You hit the fire elemental. You freeze the fire elemental terribly.a&h.o   orc priest (polearm)owizard (invisible)o(ally target)Z   orc warrior zombie (minion)a&hٺ98--8.0a&ha&hU _You destroy the fire elemental!a&h0 ,{ You hit the orc but do no damage. You block the orc's attack.  The orc priest hits you from afar with a +0 trident.  The orc wizard hits your orc warrior zombie with a +0 dagger.a&hQs99/108 (116) ---5a&hM a&ha ; _Your orc warrior zombie hits the orc.a&h f  You hit the orc but do no damage.a&h(9.0a&h|a&h[ _The orc is heavily wounded.a&h  You hit the orc but do no damage.The orc is heavily wounded.The orc wizard hits your orc warrior zombie with a +0 dagger.a&hK* .oo 2 orcs (1 ally target)You block the orc's attack.  An orc comes into view. It is wielding a +0 dagger.a&he100/108 (116)-6 (0.6a&hra&h-8 _You block the orc priest's attack.a&h   Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a&hp  Your orc warrior zombie crumbles into dust!a&h  You dismiss your zombies and call upon the dead to rise afresh.a&ho.o.a&h4---==30.6 (1.0Reap Fly Draina&hGa&hT _You block the orc's attack. You block the orc priest's attack.a&h  You barely miss the orc.The orc is heavily wounded.a&h.) o.You block the orc wizard's attack. You block the orc's attack.a&hF* 6--1.1 (0.5a&hi: a&h> P _The orc priest misses you.a&h+ a&hx- a&he.+You hit the orc but do no damage.a&hJ/a&h1a&h"2--a&hP36a&h^Ca&hI a&hJa&hK7_The orc is heavily wounded.a&hLa&h  You hit the orc but do no damage.The orc is heavily wounded.a&hBY.ooa&h(2.1a&ha&h[ _You block the orc wizard's attack. You block the orc priest's attack.a&hI  You hit the orc. You freeze the orc.a&hG Z   orc (ally target)a&hZ   orc zombie (minion)You kill the orc!a&h *15a&h 8=--7 (0.6a&h+ a&h1 + _The dead are walking!a&h  You puncture the orc wizard! You freeze the orc wizard.  The orc wizard is severely wounded.a&hH The orc misses you. The orc wizard barely misses you.=3.2 (0.5a&h a&h 8 _You block the orc priest's attack.a&heI\  You puncture the orc wizard! You freeze the orc wizard.a&h[ a&h`4Za&ha6o   orc (ally target)Z   orc zombie (minion) wizard zombie (minion)You kill the orc wizard!a&h.-7a&ha&h֐+ _The dead are walking!a&hJu  You hit the orc. You freeze the orc.  The orc is severely wounded.a&hvYour orc zombie hits the orc. You block the orc's attack.-4.2a&hsa&h(A _The orc priest hits you but does no damage.a&h[  You hit the orc. You freeze the orc.  You kill the orc!a&hgk9 Za&hLl, ally target)*,,,,#...#.##....,Z 2 orc zombies (minion)....,.,*#... ,,,,*,,,,,***,,**    You have harvested enough death to cast Grave Claw an additional time.a&h4B=7a&hta&hʒ+ _The dead are walking!a&h> 9  You reach to attack!a&hE m  You hit the orc priest but do no damage.a&hu^ EZZ)a&h_ 525.3 (0.6a&hp a&hs P _The orc priest misses you.a&hTa&hWa&hY-a&h2[8 (0.5a&hqa&hpu5 _You could not reach far enough!a&h  You could not reach far enough!  Your orc zombie barely misses the orc priest.=6.3a&h8 _You block the orc priest's attack.a&h7 a&h ;6-9 (0.6a&hd  _You reach to attack! You barely miss the orc priest.a&h   You reach to attack! You hit the orc priest. You freeze the orc priest.  The orc priest is heavily wounded.You block the orc priest's attack.a&hx 5=7.4 (0.5a&h a&h d _Your orc zombie closely misses the orc priest.a&hD  You reach to attack! You hit the orc priest. You freeze the orc priest.3-8.0 (0.6 _The orc priest is almost dead.a&h{  You could not reach far enough!  The orc priest calls down the wrath of Beogh upon you.Beogh smites you!a&h}o90/108 (116) --==5 (0.5a&hqa&h$M _Your orc zombie hits the orc priest but does no damage.a&hl  You reach to attack! You hit the orc priest. You freeze the orc priest.a&h)ZZ 2 orc zombies (minion)   orc wizard zombie (minion)a&h[(1--9.0a&h;a&h?N _You kill the orc priest!a&h a&hv 9--a&hѷ a&hл H _No target in view!a&h)G a&hH a&hP a&hjT a&h` a&h(b % _a&ho a&h*u a&h>z 1--7=a&h a&h: a&h a&h‹ a&h| <2a&h a&hҟ ,a&h a&hʫ 8==a&h a&h< 4 _Magic restored.a&h 3.ZZoo   orc warrior (distracted)Z 2 orc zombiesZ   orc wizard zombie (minion)a&h_ .45.0 (6.0a&hy a&h a&h Z)Z))Zooally target)a&h +6.0 (7a&h a&h | _An orc warrior comes into view. It is wielding a +0 war axe. a&hf *#..$.>.....,  *.............).......,  ,*..###....)).[.,  ,,.,*#.$$..)))).,  ,,,**#..)...))))......,  a&hi ,,*,#...#.....#)......,  ,,...#..##Z#.#........,  ,,#.#...,##).##.......,  ,*####..*#Z@)........>,  ,,,{.......Z..*  ,,,,.......,,,  ,,,.o.,  ,*#####....#......,  *,,,,#...#.##....,  ,,,,......,*#...*  ,,,.#.....#**..**  a&hsn a&h\o, a&h0p a&hz)Z.Z..Z.o>*******,,,,***,,,* a&hK|+7.0 (1 a&h6 a&h  Things that are here: _a +0 dagger; a +0 robe a&h] ] *.).......,  ,*..###....)).[.,  ,,.,*#.$$..)))).,  a&h Z ,,,**#..)...))))......,  ,,*,#...#.....#)......,  ,,...#..##)#.#........,  ,,#.#...,##Z.##.......,  ,*####..##.)).>,  ,,,......Z@...*  ,,,.......Z,,,  ,,...o....,  ,######....#......,  *,,,,#...#.##...., >,,,,.......*#...*  *,,,.#.....##*..**  a&h~ Y *****#,,,  a&hA B a&h3 .oZZ..,,>{,,,,,,,,,,,,,,*,*,, a&h  548 _ a&h  a&h !a&h!a&hO\ *.)., ,*..###....)).[......., ,,.,*#.$$..))))......., ,,.**#..)...))))......, ,,#.#...#.....#)......,!a&h{^ ,,...#..##)#.#........, ,,#.#...,##Z.##., ,*####..##.)).>, .* .oZZ.,,, ., .######....#......, ,*,,,,#...#.##...., ,>{,,,.##...* ,*,,,.#.....##*..** ,*****#....##*,,,*  ,*,*,,!a&hA!a&h !a&ho)Zo.,,,*,{,,{,,,!a&hd,!a&hQYour orc wizard zombie hits the orc warrior but does no damage.==9!a&hm!a&hN _Your orc zombie hits the orc warrior but does no damage.!a&h2  You hit the orc warrior but do no damage.You block the orc warrior's attack.  The orc warrior hits your orc zombie with a +0 war axe.!a&h!.Z,>{{ !a&h3=5 (0.5!a&h!a&h;T _The orc warrior hits your orc wizard zombie with a +0 war axe!!a&hVG-50.0!a&hX!a&h_ _You hit the orc warrior but do no damage.!a&h _The orc warrior hits your orc wizard zombie with a +0 war axe! _You hit the orc warrior but do no damage.  You hit the orc warrior but do no damage.  The orc warrior barely misses you.  The orc warrior hits your orc zombie with a +0 war axe!!a&hP .{,{,   orc zombie!a&h Your orc zombie is destroyed!The orc warrior barely misses your orc wizard zombie.-5!a&h X _Your orc wizard zombie hits the orc warrior."a&h k *.............).......,  knorpule3000 the Spear-Bearer  ,*..###....)).[.......,  Poltergeist of Ashenzari *****. ,,.,*#.$$..)))).......,  HP: 94/108 (116) ====================---- ,,.**#..)...))))......,  MP: 35/38======================-- ,,#.#...#.....#)......,  AC: 19Str: 12 ,,...#..##)#.#........,  EV: 19Int: 28 ,,#.#...,##).##.......,  SH: 12Dex: 16 ,*####..##.))........>,  XL: 15 Next: 49% Place: Orcish Mines:1 "a&h؄ E,,......o@Z...........*  Noise: =--------  Time: 31350.5 (0.0) ,,.......Z..........,,,  M) +0 spear "Bound With Me" {freeze, Fort, ,..................,  Zap: wand of paralysis (6) ,.######....#......,  Reap Fly Drain ,,*,{,,#...#.##....,  ,,>,{,,.......##...*  o   orc warrior (ally target) ,,*,,,.#.....##*..**  Z   orc zombie (minion) ,,*****#....##*,,,*  Z   orc wizard zombie (minion) ,,,,,,,,,,,,,*,*,, Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (lightly wounded, ally target)#a&hb>*.............).......,knorpule3000 the Spear-Bearer ,*..###....)).[.......,Poltergeist of Ashenzari *****.,,.,*#.$$..)))).......,HP: 94/108 (116) ====================----,,.**#..)...))))......,MP: 35/38======================--,,#.#...#.....#)......,AC: 19Str: 12,,...#..##)#.#........,EV: 19Int: 28,,#.#...,##).##.......,SH: 12Dex: 16,*####..##.))........>,XL: 15 Next: 49% Place: Orcish Mines:1,,......*@Z...........*Noise: =--------  Time: 31350.5 (0.0),,.......Z..........,,,M) +0 spear "Bound With Me" {freeze, Fort,,...............[40#a&hЁxm...,Zap: wand of paralysis (6),.######....#......,Reap Fly Drain,,*,{,,#...#.##....,,,>,{,,.......##...*o   orc warrior (ally target),,*,,,.#.....##*..**Z   orc zombie (minion),,*****#....##*,,,*Z   orc wizard zombie (minion),,,,,,,,,,,,,*,*,,Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (lightly wounded, ally target)#a&hwD onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  #a&hAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (lightly wounded, ally target)  You draw life force from the orc warrior!#a&h  o,{,{ You feel life coursing into your body. You block the orc warrior's attack.  The orc warrior hits your orc wizard zombie with a +0 war axe!#a&hn101/108 (116)===1.5 (1#a&h#a&h_k _Your orc wizard zombie barely misses the orc warrior.$a&hrLJ *.............).......,  knorpule3000 the Spear-Bearer  ,*..###....)).[.......,  Poltergeist of Ashenzari *****. $a&hM!,,.,*#.$$..)))).......,  HP: 101/108 (116) ======================-- ,,.**#..)...))))......,  MP: 32/38====================---- ,,#.#...#.....#)......,  AC: 19Str: 12 ,,...#..##)#.#........,  EV: 19Int: 28 ,,#.#...,##).##.......,  SH: 12Dex: 16 ,*####..##.))........>,  XL: 15 Next: 49% Place: Orcish Mines:1 $a&h OL,,......o@Z...........*  Noise: ==-------  Time: 31351.5 (0.0) ,,.......Z..........,,,  M) +0 spear "Bound With Me" {freeze, Fort, ,..................,  Zap: wand of paralysis (6) ,.######....#......,  Reap Fly Drain ,,*,,{,#...#.##....,  ,,>,,{,.......##...*  o   orc warrior (ally target) ,,*,,,.#.....##*..**  Z   orc zombie (minion)$a&hO ,,*****#....##*,,,*  Z   orc wizard zombie (minion) ,,,,,,,,,,,,,*,*,, Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  $a&hPO(heavily wounded, ally target)$a&h *.............).......,knorpule3000 the Spear-Bearer $a&h ,*..###....)).[.......,Poltergeist of Ashenzari *****.,,.,*#.$$..)))).......,HP: 101/108 (116) ======================--,,.**#..)...))))......,MP: 32/38====================----,,#.#...#.....#)......,AC: 19Str: 12,,...#..##)#.#........,EV: 19Int: 28,,#.#...,##).##.......,SH: 12Dex: 16,*####..##.))........>,XL: 15 Next: 49% Place: Orcish Mines:1,,......*@Z...........*Noise: ==-------  Time: 31351.5 (0.0),,.......Z..........,,,M) +0 spear "Bound With Me" {freeze, Fort,,..................,Zap: wand of paralysis (6),.######....#......,$a&h Reap Fly Drain,,*,,{,#...#.##....,,,>,,{,.......##...*o   orc warrior (ally target),,*,,,.#.....##*..**Z   orc zombie (minion),,*****#....##*,,,*Z   orc wizard zombie (minion),,,,,,,,,,,,,*,*,,Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (heavily wounded, ally target)$a&h= !Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (heavily wounded, ally target)  You draw life force from the orc warrior!$a&hL : Z   orc zombie (minion)  orc wizard zombie (minion)  You kill the orc warrior!$a&h,j T${,,{$a&h b7=502.5 (1$a&hB $a&hE < _You feel life coursing into your body.%a&h  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%a&hž4%a&h%a&h= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%a&h4%a&h%a&hF _Unknown command.&a&h1&a&hܧ&a&hϯ&a&h&a&h3&0&a&hd  You start resting. HP restored.&a&hR.Z,{,,,oo   orc (distracted, ally target)  orcZ   orc wizard zombie (minion)&a&h8==--3.5 (1&a&hw&a&hq _An orc comes into view. It is wielding a +0 mace.&a&hS`  *.)., ,*..###....)).[......., ,..,*#.$$..))))., ,..*##..)...))))......, ,,#.#...#.....#)......, ,,...#..##)#.#., ,,#.#...,##).##., ,#####..##.)).>, ..* .ZZ.,,, ., ..######....#......, .,*,,,,#...#.##...., ,,>{,,,o......##...*Z   orc zombie (minion) ,,*,,,.#.....##*..**  wizard zombie (minion) ,,*****#....##*,,,*  ,*,*,,&a&h l @.,Z,,o,,,>,,,,.o   orc (distracted, ally target),,,*{&a&hl  ,Z   orc wizard zombie (minion),&a&hm P3--4&a&hy &a&h} l _Items here: $ ) [ †.'a&h;,*..###....)).[..,*#.$$..))))..###..)...)))),#.#...#.....#)...#..##)#.#..#.#...,##).##.#####..##.))..>.......$.....*Z,,, ######....#.,*,,,,#o..#.##,,>,,,,.......##...**{,,.#.....##*..*****#....##*,,,* ,,,,,,.....*,*,, 'a&hT'a&h['a&h`.Zo.{∆'a&hco,,,,,,,,,,,,,,,,,5 _'a&hW'a&h,c  You reach to attack! You puncture the orc! You freeze the orc.'a&hAM Z>{ZZ 2 orc zombies (minion)  orc wizard zombie (minion)  You kill the orc!'a&h8[-6.1 (0.6'a&hnA _The dead are walking!'a&hrY'a&hZ'a&hi'a&h;lH _No target in view!(a&h(a&h;(a&h(a&hf=(a&h]x4=(a&h(a&h'(a&h/(a&h0(a&h*6(a&h(=,(a&h-D(a&hL,(a&hQ(a&hTX5==(a&h](a&hxvB(a&h{,(a&h(a&h(a&hV6=(a&h(a&h,(a&h(a&hۧ,(a&hn(a&h:,(a&h-(a&hB(a&hL7=(a&h{(a&h,(a&h1(a&h=,(a&hC(a&hY,(a&h(a&h,  Z), _You start resting.(a&hY72.1 (16.0){(a&hw8==3.1 (17(a&h#(a&h%% _Magic restored.(a&h*.............)*..###....)).[..,*#.$$..)))).(a&h..###..)...))))#.#...#.....#)...#..##)#.#..,#.#...,##).##.#####..##.))>,...*.,,.....ZZ......######)...#...,*,,,,#...#.##....,{>,,,,.......##...(a&h∆,,.#.....##*..*******#....##*,,,*.....*,*,,(a&hZZ.,{(a&hԭ14.0)(a&h=(a&h<l  You now have 1379 gold pieces (gained 42).  Things that are here:(a&hP]Z.>{(a&h-+5.1 (2(a&hD(a&h _a +0 war axe; a +0 plate armour; an orc corpse(a&h (a&h (a&h (a&h )a&hoo)a&hq)a&hy)a&h |)a&hlB)a&h)a&h:=)a&h)a&hjZ.∆,{)a&h 7,{ _You start waiting.)a&hX8.1 (3Reap )a&h5)a&h_ _Your reaping aura is weakening.*a&h~,*a&h.*a&h6*a&hH*a&h K*a&hFL*a&h^1*.)., ,*..###....)).[......., ,..,*#.$$..))))., ,..###..)...))))......, ,,#.#...#.....#)......, ,,...#..##)#.#., ,,#.#...,##).##., ,#####..##.)).>, ,.Z* ,..*a&h_,,, ,., ,..######)...#......, ,.,*,,,,#...#.##....,,,,>,,,,o......##...* o   orc (wandering),,,*∆,,.#.....##*..** Z 2 orc zombies,,,*****#....##*,,,* Z   orc wizard zombie (minion) *a&hz09.1 (1*a&h̓r _An orc comes into view. It is wielding a +0 flail.*a&hBz,*..###....)).[..,*#.$$..))))...###..)...)))).,#.#...#.....#)...#..##)#.#...#.#...,##).##..#####..##.))..>.......ZZ....*,,,.. ######)...#,*,,,,#...#.##,,>,,,,o......##...**∆,,.#.....##*..**a&hjD****#....##*,,,* ,,,,,......*,*,, ,,,,,,,,*a&hF*a&hGH*a&hI*a&hjK*a&h^).Z.@ZZo.(ally target),*a&h_'80*a&hi*a&hm& _You swap places.*a&h..,*#.$$..)))).###..)...)))),#.#...#.....#)...#..##)#.#...#.#...,##).##.#####..##.))..>.......).....*Z.ZZ,,,..@. ######)...#,*,,,,#o..#.##.,,>,,,,.......##...**a&hR*∆,,.#.....##*..*****#....##*,,,* ,,,,,......*,*,, .,,, *a&h*a&h ..Z.Z@Zo.,,,,,,,,,,,,,,,,,*a&h &1*a&h*a&h& _You swap places.*a&hk. I  You hit the orc. You freeze the orc.*a&hA $ZZ 2 orc zombies (minion)   orc wizard zombie (minion)*a&hh 3=6 (0.5*a&hr *a&hu G _You kill the orc!*a&h 4*a&hÕ *a&hr H _No target in view!+a&hڽ4+a&hzB+a&h+a&h"+a&h _Your reaping aura expires.You now have 1404 gold pieces (gained 25).+a&h+a&hSZ _Items here: )) [ †.+a&h+a&hY4+a&h+a&h$5 _You swap places.+a&h+a&hw +a&h4+a&h+a&hW+a&h|#+a&h7)+a&h0+a&h5,+a&hd:+a&hAA+a&hHH+a&hN+a&hV,+a&h[+a&h|c|  Things that are here:  a +0 club; a +0 chain mail+a&h[i+a&h^p+a&hu6 _+a&h|+a&h+a&h+a&hR+a&h+a&h,+a&hH+a&hM+a&h+a&hڳ+a&h+a&h,+a&hu+a&h*#......#..).)).......,  *.....................,  *#...........)>.......,  *#............$.>.....,  *.............).......,  ,*..###....)).[.,  ,..,*#.$$..)))),  ,..###..)...)))),  ,,#.#...#...@.#)......,  -+a&h,,...#..##Z#Z#........,  ,,#.#...,##)Z##.......,  ,#####..##.))........>,  ,.......).............*  ,...................,,,  ,...................,  ,..######)...#...... ,.,*,,,,#...#.##.... +a&h ##........)...##..).))..........)>....#....$.>*.............)*..###....)).[,*#.$$..))))...###..)...@)))....#.#...#.....#)...#..##Z#Z#...+a&h,#.#...,##)Z##.......#####..##.))........>,).............*.............,,,..................######)...#..+a&h4D90.6 (9.0+a&h+a&h`ZZ).+a&hI-1.6 (10.0)+a&h+a&h  _Items here: ))) [[.+a&h 4+a&h +a&h' +a&h +a&h4 +a&h +a&h % _+a&h! +a&h ^  k - 14 boomerangs (gained 2)  Things that are here:+a&h +a&h +a&h ##.).,  *#......#..).)).,  *.+a&h !,  *#.)>.......,  *#.....$.>.....,  *.).,  ,*..###....)).[.,  ,..,*#.$$..)))).,  ,..###..)...Z@))......,  ,,#.#...#...ZZ#)......,  ,,...#..##)#.#........,  ,,#.#...,##).##.......,  +a&h| 0,#####..##.))........>,  ,.).............*  ,..............,,  ,..................., ,..######)...#......, +a&h"  #....#..). ##........)...#+a&h% B#..).))..........)>....#....$.>*.............)*..###....)).[,*#.$$..))@)...###..)...Z)))#.#...#...ZZ#)...#..##)#.#...,#.#...,##).##.......#####..##.))........>,).......*...,,+a&h_) ........... _a +0 broad axe; a +0 plate armour3.6 (2.0)+a&h|* +a&h}9 KZ.+a&h: +4.6 (3+a&hJ +a&h:S _Items here: ))) [[[ ÷.+a&h +a&h/! +a&h, +a&hZ +a&h` +a&hb +a&hMe +a&hIq +a&h  +a&h _+a&hD +a&h  +a&h  +a&ht 4Items here: ) [[ ÷.+a&h +a&h* +a&h +a&h +a&h _+a&hv +a&h   *##,##........)....,,  ##.....<,   #....#..).....,  ##.),  *#......#..).)).......,  *.............,  *#)>.......,  *#............$.>.....,  *.............@.,  ,*..))ZZ.......,  ,..,*#.$$..)))Z.......,  ,..###..)...)))),  ,,#.#...#.....#)......,  ,,...#..##)#.#........,  ,,#.#...,##).##.......,  ,#####..##.))........>,  ,.+a&h< :).*  Your pack is full.  Things that are here: 6.6 (2 _a +0 dagger; a +1 robe of fire resistance; a ring of protection from fire,a&hL4,a&hR,a&h&e,a&hfCould not pick up a ring of protection from fire here; Ignore it? Y - Yes  N - No ,a&hg+ A - Always,a&hO9,a&hM,a&h.P!Could not pick up a ring of protection from fire here; Ignore it? Y - Yes  N - No  A - Always [Y]es, [N]o, or [A]lways only, please..a&hB .a&hXi  *##,##........)....,,   knorpule3000 the Spear-Bearer ##.##.....<.........,   Poltergeist of Ashenzari *****.#....#..)...........,   HP: 108/108 (116) ========================##........)..........,   MP: 38/38========================*#......#..).)).......,   AC: 19Str: 12*.....................,   EV: 19Int: 28*#...........)>.......,   SH: 12Dex: 16*#............$.>.....,   XL: 15 Next: 50% Place: Orcis.a&hЃ h Mines:1*.............@.......,   Noise: ---------  Time: 31396.6 (0.0),*..###....))ZZ.......,   M) +0 spear "Bound With Me" {freeze, Fort,,..,*#.$$..)))Z.......,   Zap: wand of paralysis (6),..###..)...))))......,   Fly Drain,,#.#...#.....#)......,  ,,...#..##)#.#........,   ZZ 2 orc zombies (minion),,#.#...,##).##.......,   Z   orc wizard zombie (minion),#####..##.))........>,  ,.......).............*  Your pack is full.  Things that are here: _a +0 dagger; a +1 robe of fire resistance.a&h{ [37m; a ring of protection from fire  Your pack is full.  Things that are here:  a +0 dagger; a +1 robe of fire resistance; a ring of protection from fire  Autopickup disabled for rings of protection from fire..a&h+ .a&h _.a&h .a&h l  You now have 1422 gold pieces (gained 18).  Things that are here:.a&hը 4.a&h .a&h s _a +0 dagger; a +0 longbow; a +0 leather armour.a&hZ .a&h 4.a&h .a&h 5 _You swap places..a&h .a&h} 4.a&h .a&h.a&h.a&h.a&hQ,.a&h-$.a&h6{#....#..)......*  ##........)..*  *#...).)) *.....*  *#.....)>.... *#....).> *...a&h7)........*  ,*..###....)).ZZZ. ,..,*#.$$..))))*  ,..###..)...))))*  ,,#.#...#.....#) ,,...#..##)#.#........$,  ,,#.#...,##).##..*  ,#####..##.))........>.*  ,.......).......#*  ,................*  ,..,,,*  .a&hGL##........)*#......#..).)),........*#)>........,....).>.......)..*,*..###....)).ZZZ,..,*#.$$..))))..*###..)...))),#.#...#.....#),...#..##)#.#..$#.#...,##).##.*#####..##.))..>.......).....#..........######)...# .a&hIC401.6 (5.a&hYj..ZZ,*.a&hZ+2.6 (6.a&hhl.a&hQr  Things that are here: _a +1 great mace of holy wrath; a +3 chain mail of poison resistance0a&hW70a&hP90a&hD0a&hbb0a&hiB0a&hg _0a&hB0a&hV,0a&hI0a&hZ0a&h]0a&hx0a&h,0a&h0a&h 0a&h0a&h0a&h ,0a&h60a&h0a&h"0a&hY%0a&h)0a&h-,0a&h10a&h&50a&hb:0a&h?0a&heB0a&h^40a&h/xO _You now have 1442 gold pieces (gained 20).0a&hw}40a&h30a&h0a&h0a&h!0a&h0a&h,0a&h0a&h0a&h<0a&hm0a&h,0a&hB0a&h0a&h0a&h*,0a&h"0a&h0a&h%0a&h+0a&h3,0a&h;0a&hvC0a&hJ0a&hP0a&hKX0a&h^,0a&h`f0a&hrm0a&hB0a&h,0a&hq0a&hl  You see here a +0 arbalest.0a&hW0a&h0a&hd _0a&h0a&hO  Items here: ))) [[[ ÷.0a&h0a&h0a&h]b _0a&h{  Items here: ))) [.0a&hM 0a&h<0a&h0a&hK0a&h _0a&h!0a&hT,V  Things that are here:  a +0 whip; a +0 whip0a&h60a&h=0a&hC0a&hI0a&hZJ _0a&hSQ0a&hX0a&h#a0a&hRg0a&h~m0a&h=u,0a&h{0a&hӃ0a&h0a&hՑ0a&h 0a&h,0a&hP0a&he  You now have 1456 gold pieces (gained 14).  Things that are here:0a&h0a&hd _a +0 war axe; a +0 plate armour0a&h0a&h0a&h0a&h,40a&h%0a&hsO  You now have 1507 gold pieces (gained 51).0a&h0a&h: _Items here: )) [ ÷.0a&hkY0a&h]0a&hb,0a&h~f0a&h@j0a&hyn0a&h|r0a&h>v0a&hz,0a&h}0a&hV0a&h0a&h0a&h0a&h0a&h0a&h(0a&h0a&h0a&hћ0a&hO,0a&h0a&h{0a&h~0a&h0a&hɿ0a&h,0a&h0a&h0a&h0a&he0a&h$0a&h,0a&hf0a&h0a&h0a&h"0a&hv0a&h,0a&h*0a&hx0a&h=0a&hc0a&h0a&h,0a&hh0a&hO0a&hX0a&h20a&h,0a&hO0a&h0a&h 0a&h0a&h,0a&h=0a&h0a&h0a&h0a&hA0a&h},0a&h)7h0a&hU0a&hX0a&hKY0a&hZ0a&h.\,0a&h]0a&h_0a&ha0a&hJd0a&he0a&hKg,0a&hh0a&hhj0a&h8l0a&h>n0a&hgo,0a&hp0a&hq0a&h%t0a&hKv,0a&hsw0a&hy0a&hO{0a&h|,0a&h~0a&h0a&h)0a&h0a&h0a&hS,0a&h!0a&h[0a&h0a&h~0a&h0a&h(0a&h0a&h0a&h@0a&hr0a&h0a&h0a&h=0a&h 0a&h֚0a&h0a&h0a&hΞ0a&h|0a&h0a&hӢ0a&hڣ0a&h0a&h0a&h0a&h>0a&h0a&h0a&hR0a&hׯ0a&h0a&hH0a&h0a&h0a&h0a&hI0a&h0a&h00a&hV0a&hy0a&hz,0a&ht0a&h0a&h0a&h0a&h@,0a&h10a&hG0a&h,0a&h0a&h_5 _You swap places.0a&h60a&h0a&h40a&h0a&h5 _You swap places.0a&h00a&h0a&h:0a&hA40a&hD0a&h'0a&h1B0a&hY,0a&hh0a&hB0a&hn0a&h=,0a&h0a&h 0a&hG 0a&h 0a&h0a&hf,0a&hG0a&hP0a&hM0a&hC0a&h0a&h ,0a&hK0a&h0a&hm0a&h{ 0a&hG"0a&h#,0a&h$0a&h&0a&h(0a&h)0a&h +0a&hS,,0a&hv-0a&hD`0a&h~F0a&heG0a&hWH,0a&h>I0a&hN,0a&hO0a&hP0a&hQ,0a&hR0a&h~T0a&h^V0a&hW0a&hX0a&h"Z,0a&hR[0a&h^0a&h_0a&h`a0a&hHb0a&hc,0a&hd0a&hf0a&h^i0a&hj0a&hk,0a&hSm0a&hn0a&hq0a&hr0a&hvt,0a&hTu0a&hw0a&hy0a&hz0a&hj|,0a&h}0a&h~0a&h0a&h20a&h,0a&ha0a&h0a&h0a&hw0a&h&,0a&hA0a&h0a&h0a&h0a&h0a&h,0a&hH,0a&hN0a&hٜ0a&h_,0a&hX0a&h0a&h0a&hL,0a&hT0a&hx0a&h^0a&h0a&h,0a&h0a&hӰ0a&h0a&h0a&h0a&h,0a&hU0a&h 0a&h00a&hԽ0a&h.0a&h,0a&h0a&hR0a&h 0a&h30a&h,0a&h0a&h10a&h0a&h0a&hJ0a&h\,0a&hw0a&h0a&h0a&h0a&h0a&h7,0a&h^0a&hC0a&h0a&h0a&h},0a&h|0a&h0a&h[0a&hi0a&h0a&h0a&h{0a&hP0a&h0a&h0a&hA,0a&h 0a&h|5 _You swap places.0a&h0a&h0a&h(40a&h20a&hK0a&h 0a&hj0a&h0a&h,0a&h;0a&h0a&h~0a&h0a&h0a&h0,0a&h 0a&h 0a&h 0a&h0a&hg0a&h,0a&h0a&hM0a&h}........,*,,,,#...#.##... #..........>,,,,.......##.. .#..#......#∆,,.#.....##*.. .........######....##*,,. ...0a&hA.................*,*,, ..................,,,, ..............................,,, ..........#....#.#,,,,,,,, #.....#.........@.#,*,,,, 99.6 (97.0) ####.#.........Z.#*  ##.........Z.##*.#.##*  ##.....#.Z### **#****  ##..###..Z.## **,  #...# ##....# *,,  0a&h9? ##.## ###.## ***,  ### ### **,*, *,,,,0a&h,0a&h#KZ.0a&h$.500.6 (980a&h(0a&h,9 _Found an escape hatch in the floor.0a&h,;0a&hq=0a&hj@,1a&hX1a&h 1a&h 1a&h1a&h 1a&hb1a&h&X1a&h(1a&h$+1a&h},1a&h.1a&hc61a&hD:1a&h=1a&h@1a&hB1a&h D1a&hF1a&hFI1a&hWK1a&hCM1a&h.O1a&hAP1a&h_R1a&hX1a&h [1a&ha]1a&hZ_1a&hy`1a&hjB1a&h s1a&h1a&h1a&h̎1a&h@1a&h,1a&h\1a&hݕ1a&h1a&hJ1a&h%1a&h91a&h1a&h1a&h 1a&h 1a&h1a&h1a&hs,1a&h-1a&hU1a&h1a&h1a&h1a&hô1a&h1a&hl1a&h31a&h1a&h1a&hk1a&h[,1a&h!1a&h$1a&h1a&h1a&h1a&ho1a&hD1a&h1a&h1a&h1a&h@1a&h1a&h1a&h1a&h1a&h1a&h1a&h% _You now have 1535 gold pieces (gained 28).1a&h41a&he#B1a&h3,1a&h41a&hv71a&h~9,1a&h;1a&hO1a&h7R1a&hT,1a&hYV1a&hX1a&h[,1a&hq]1a&h_5 _You swap places.1a&h|a1a&hLc41a&h(d1a&he1a&h.g1a&h|h1a&hi1a&hj1a&hk1a&hl1a&hm1a&hdo1a&hՄ1a&hB1a&h,1a&h31a&h 1a&h1a&h1a&h1a&h1a&h,1a&h1a&hT1a&h1a&hˢ1a&h81a&hԥ1a&h1a&h1a&h~1a&h###....###...###  ..#.#..#.##  .........#  .......#.##  ......#...##  #........#.#....Z##  #.#..####..ZZ.#  #.####..##  ###*#..1a&h²#   *#..#...#*  *...............*  ***,,#...........#  **,*,,,...........#  *,,,,,,,,$.......##   T   troll (asleep) **,,,,,,,#........*   ZZ 2 orc zombies **,, ,.T.......*   Z   orc wizard zombie (minion) ,,,,  1a&hd-34.6 (341a&hm1a&hW1a&h%..Z.Z, ally target),,,,,,,,,,*1a&hm,5.6 (351a&h1a&hX _A troll comes into view.1a&hq U.........#.#..#.## .........# .....#.## ......#...## #........#.#.....## .....#.#..####...Z.# .#.####....#...Z.Z## ###*#............#  .....#.@.#*  *......# **,,#....# ,*,,,.#  *,,,,,,,.$# **.#..* ,**,, ..T.* ,,,,, ...# ,1a&h;v ,1a&h;y ,1a&hZ ..Z.Z..ZTT,...,,,,**,,,,,**1a&h 16.6 (1.0)1a&hЄ 1a&h 2a&h>.........# .....#.## ...#...## #.#..#.#.....## .....#.#..####.....# #.#.####....#....Z.## #####*#........Z..Z#  .#...##  *...........@...# **,,#.# ,*,,,.#  *,,,,,,..$# ****.#.T......* ,**,, .....# ,,,,, .# *,,,,, ...### **,,,,2a&h~S...Z.Z#..ZT.,,,,,,,,,,,,,,**72a&h#.## #......#...## #.#........#.#.....## .....#.#..####.....# ##.#.####....#......##  #####*#..........Z.#  .Z#..Z## # *.......# # ***,,#.# ,*,,.#  *,,$..T....##  ****.#........# ,**,, ....# ,,,,, .# **,,,,, ....### **,,,, ....,......#* 2a&hf.Z..ZT.*,,,,,,,,,,,,,,,,*2a&h&82a&h2a&h2a&h( V .ZYou barely miss the troll. The troll closely misses you. The troll misses you.=9.1 (0.52a&hw# S _The troll closely misses you.2a&h\ 2a&h0& C.Z2a&h' &62a&h. 2a&h3 Y _You hit the troll but do no damage.3a&hU<3a&hA  You hit the troll but do no damage. You block the troll's attack. x23a&h MR..ZZ3a&hN.40.2 (0.63a&hHV3a&hZV _The troll completely misses you.3a&h1  You puncture the troll! You freeze the troll.  The troll is moderately wounded.3a&h&83a&h 3a&h/^ _Your orc zombie barely misses the troll.3a&h  You hit the troll but do no damage.The troll is moderately wounded.3a&h Z.The troll bites you. You block the troll's attack. x23a&h \3--1.3 (0.53a&h 3a&h ^ _Your orc zombie barely misses the troll.3a&hT  You hit the troll but do no damage.The troll is moderately wounded.3a&hY+9 (0.63a&h@b3a&hgH _Your orc zombie hits the troll but does no damage.4a&h_-  _Your orc zombie hits the troll but does no damage.  The troll closely misses you. The troll completely misses you.You block the troll's attack.4a&h (2.54a&h4a&hl^ _Your orc zombie barely misses the troll.4a&hw  You hit the troll. You freeze the troll.4a&hOf4=-3.0 (0.54a&h1v _The troll is moderately wounded.4a&h9 You hit the troll. You freeze the troll. _The troll is moderately wounded.You hit the troll but do no damage.4a&h< You block the troll's attack.  The troll closely misses you.54a&hbE 4a&hI ^ _Your orc zombie barely misses the troll.4a&h 3  The troll closely misses you. _Your orc zombie barely misses the troll.You hit the troll. You freeze the troll.  The troll is heavily wounded.  4a&h"Your orc zombie hits the troll but does no damage.  The troll completely misses you. The troll closely misses you.4.1 (0.64a&h&4a&h *3 _You block the troll's attack.5a&h  You closely miss the troll.The troll is heavily wounded.5a&hP+6 (0.55a&h 5a&h ^ _Your orc zombie barely misses the troll.5a&hc  You barely miss the troll.The troll is heavily wounded.Your orc zombie hits the troll. You block the troll's attack.5a&hdD=5.15a&hm5a&h!rs _The troll misses you. The troll claws you but does no damage.5a&h   You hit the troll but do no damage.The troll is heavily wounded.5a&hր .565a&h 5a&h H _Your orc zombie hits the troll but does no damage.6a&h  You puncture the troll! You freeze the troll.  The troll is almost dead.6a&h_^2-=6.16a&h, 6a&h _You block the troll's attack. The troll claws you. The troll barely misses you.6a&h  You hit the troll but do no damage.The troll is almost dead.6a&h.-66a&h 6a&h_ _Your orc zombie closely misses the troll.6a&h  The troll is almost dead. _Your orc zombie closely misses the troll.  bar  6a&h5The troll bites you but does no damage. You block the troll's attack.-7.16a&hؑ6a&hsV _The troll completely misses you.6a&hd0  You hit the troll. You freeze the troll.  The troll is almost dead.6a&h2 &66a&h: 6a&hb? _ _Your orc zombie closely misses the troll.7a&hL  You puncture the troll! You freeze the troll.†ZZ 2 orc zombies (minion)   orc wizard zombie (minion)7a&h?x3/109-18.17a&hjBI _You kill the troll!7a&hY47a&h_b7a&hHfH _No target in view!7a&h57a&h7a&h!7a&hw7a&h% _7a&hX7a&hw<47a&hK7a&h,7a&hT7a&h.7a&h* 7a&h7a&hF7a&h7a&h$q5=7a&h%7a&h(7a&h,7a&hR.7a&h/67a&h1=7a&hO4,7a&he:7a&h<7a&hA7a&hN7a&hR7a&hY7a&h`a7a&hc7a&hAd77a&h?g7a&h~m7a&hGo7a&hIr7a&h]x7a&h%z7a&h{87a&hy7a&h7a&h7a&hS7a&h7a&h7a&h7a&h`7a&h7a&hk97a&hD=7a&h7a&h7a&h 7a&h7a&hܡ _HP restored.7a&h7a&hI7a&h7a&h7a&h7a&h7a&hٱ7a&h7a&h7a&h7a&hF7a&h|7a&h7a&h7a&h*7a&h7a&h',7a&ht,7a&hX7a&hv7a&h>7a&h 7a&ha 7a&h =7a&h7a&h7a&h7a&h7a&h 7a&hE#7a&h* 7a&h+7a&h-+_You now have 1555 gold pieces (gained 20).7a&h27a&hI57a&h67a&h587a&h;7a&h@ 7a&hA7a&hC_You swap places.7a&hHK7a&hCLF###.#.####....#......## 7a&h6M.### #######............# 7a&h/N~Z.## ##.........#...## 7a&hO....# #...............# 7a&hPB# **#7a&hPB.....# 7a&hQ" **.#7a&hRE.†....# 7a&hS 7a&hT*,7a&h~UPZZZ.....## 7a&hX 7a&hY****7a&hZO#........# 7a&h[k **,**..##...@........# 7a&h\-7a&h] 70.1 (22.7a&h_ 0)7a&h`T *,,,,,,#.............# 7a&ha **7a&hbA.....##.....##  7a&h#dj *****,,...............#* 7a&hKf 7a&h9g,7a&h+h;.......# 7a&hi 7a&hj7a&hpE.....## 7a&h,tx   orc zombie ,.#..#.....,.....*  *.#....>...,,,,** 7a&hv7a&h~7a&h&...7a&ht*Z#ZZ7a&hX-Z 2 orc zomb7a&h;ies (minion)7a&h#,7a&hW*,,,,,,,,,,,,,,,*7a&h67a&h݈7a&h-7a&h%1.1 (237a&hu7a&h 7a&h>7a&h-_Found a stone staircase leading down.7a&h8 7a&h 7a&hP 7a&h7a&h7a&hR7a&h7a&h'n7a&hY)7a&hB-7a&h/,7a&h07a&h37a&hS57a&h67a&h:7a&h:,7a&hf<7a&h>7a&hB7a&h`D7a&hKLX7a&hdM7a&hO7a&hmQ7a&hoS7a&hT7a&hU7a&hV7a&hZ7a&h\7a&h^7a&h`7a&h.b,7a&hNc7a&he7a&hg7a&hWi7a&hj7a&hl,7a&hm7a&ho7a&hq7a&h}s7a&ht7a&hNv,7a&hw7a&hHy7a&h_{7a&h }7a&h~7a&hX,7a&h7a&h7a&h؄7a&h7a&h7a&h,7a&hʉ7a&hŋ7a&hč7a&h7a&hU7a&h,7a&h7a&hs7a&hd7a&h7a&hz7a&h,7a&hԜ7a&h7a&h%7a&ha7a&h7a&h,7a&hD7a&hҧ7a&h7a&hS7a&h,7a&h7a&h7a&h_7a&h7a&h 7a&hq,7a&hb7a&h7a&h7a&h7a&h;7a&h,7a&h7a&hz7a&h7a&hN7a&hg7a&h,7a&h7a&h7a&h7a&h87a&hL,7a&h7a&hc7a&hm7a&h7a&h17a&h,7a&h7a&h7a&h7a&h7a&hl7a&h7a&h7a&h7a&hX7a&hC7a&h7a&h 7a&h7a&h7a&h7a&hR7a&h;7a&h7a&h7a&h7a&h97a&hV7a&h7a&h},7a&h7a&h<7a&h27a&h7a&h,7a&h7a&h|7a&h7a&h17a&h,7a&h7a&hv7a&h7a&h 7a&h 7a&h ,7a&h 7a&h7a&h7a&h7a&h'7a&h,7a&h7a&hL7a&h7a&h7a&hF7a&h/,7a&h7a&h7a&h 7a&h!7a&h#7a&ht$,7a&h_&7a&hp, *,,,,.....#...#  ...................##  .................^##  o....#............#  7a&h~-,.................##  ,,#.....##.........##  ,*#..........#......#  ,,##.#...Z....#.##.##  ,*#....@.ZZ..#######  **##.#.###.###  **##* ###    o   orc wizard (asleep)  ZZ 2 orc zombies  Z   orc wizard zombie (minion)7a&h41 600.1 (29  An orc wizard comes into view. It is wielding a +0 dagger.7a&h27a&h27a&h7,,,,,,,,Z.*ZZ.**, ally target)7a&h8,1.1 (307a&h<8a&h+ _Found 24 gold pieces.8a&hs ,,....## 8a&h .#o.......#...#  ...........##  o.................^##  .o....#............#  ,,.................##  ,,,#.....##.........##  ,,*#..........#......#  ,,,##.#@.Z.....#.##.##  *,*#.....ZZ...#######  ***##.#.###.### * ##### ### o   orc knight (polearm, asleep) o   orc sorcerer (asleep)Z 38a&h 8a&hN,8a&h,,**,,,,,,,,Z,.,ZZ.,**8a&hs12.1 (1.0)8a&h8a&hq _An orc knight and an orc sorcerer come into view.8a&h,  ,, ..##...........## ..#o..............#...# ...............## oo.................^## o.o....#..... ,,............. ,,,,#.....##...#8a&h  ,,,*#..@.Z.....# ,,,,##.#........#.##.## ,*,*#....ZZ....####### ,***##.#.###.### ** ##### ###*o 2 orc sorcerers (asleep) opriest (polearm, asleep)o   orc wizard (asleep, ally target) (…)8a&h 8a&h 8a&h^ 8a&hq *,,,,,,,,,,,,Z,.,Z,Z..,,*8a&h &38a&hq 8a&h q _An orc priest and an orc sorcerer come into view.9a&h9a&hU 9a&h2*9a&h ..#9a&hC #.,,....9a&h; ...##......9a&h ....##9a&hD ...#o...9a&h#...#9a&h8< ..........9a&hl ...##9a&hV .oo.....9a&h/^##9a&hn .o.o....#............9a&hD3 ............9a&hr ,,,,,#.@.Z.##...9a&hT#9a&hX$ ,,,,*#.........# ,,,,,##.#.Z......#.##.## ,,*,*#...Z......####### ,,***##.#.###.### ,** ##### ###**9a&hY o9a&h9a&h9a&h7**,,,,**,9a&h#,,,,*Z.,Z,Z.9a&h3[,.,**9a&hC&49a&h9a&h,. _Ea&hEa&h3Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 14 boomerangs  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (6) (quivered)  Ea&h(E - Zap: wand of polymorph (6)  K - Zap: wand of quicksilver (5)  Q - Zap: wand of roots (5)  N - Evoke: +0 phantom mirror (inert)Z - Evoke: +0 lightning rod (2/4) Spells ([,] to cycle)Cast: Soul Splinter Cast: Grave Claw (2/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onNa&hQNa&h@ &**,,,,*...............#knorpule3000 the Spear-Bearer *#.,,.................##Poltergeist of Ashenzari *****.*...##.................## HP: 109/109 (116) ========================,...#o..............#...# MP: 38/38========================,......................## AC: 19Str: 12,.oo.................^##EV: 19Int: 28,.o.o....#............#SH: 12Na&hm#Dex: 16,......Z..............##XL: 15 Next: 51% Place: Orcish Mines:1*,,,,,#..@Z.##.........## Noise: ---------  Time: 31605.1 (0.0),,,,,*#..Z.......#......# M) +0 spear "Bound With Me" {freeze, Fort,,,,,,,##.#........#.##.## Zap: wand of paralysis (6),,,*,*#..........#######Fly Drain,,,***##.#.###.###*,** ##### ###o   orc knight (polearm, asleep)***oo 2 orc sorcerers (asleep)o   orc priest (polearm, asleep)o   orc wizard (asleep, ally target) (…)An orc wizard comes into view. It is wielding a +0 dagger. _Found 24 gold pieces. _An orc knight and an orc sorcerer come into view. _An orc priest and an orc sorcerer come into view. _You swap places. a&hp&Ud_Okay, then.Na&hS0Na&h4da&h_< 4da&hNG da&hhL F _Unknown command.ea&hZea&hQRead which item? Scrolls  i - a scroll of enchant armour  p - a scroll of vulnerabilityq - a scroll of poison  v - a scroll of blinkingy - 4 scrolls of amnesia  z - a scroll of fear  A - 12 scrolls of teleportation  B - 2 scrolls of immolationC - a scroll of summoning  D - 2 scrolls of fogU - a scroll of revelation [!] read|quaff|evoke[?] describe selectedga&hga&hxga&h3$**,,,,*...............#knorpule3000 the Spear-Bearer *#.,,.................##Poltergeist of Ashenzari *****.ga&hv*...##.................## HP: 109/109 (116) ========================,...#o..............#...# MP: 38/38========================,......................## AC: 19Str: 12,.oo.................^##EV: 19Int: 28,.o.o....#............#SH: 12Dex: 16,......Z..............##XL: 15 Next: 51% Place: Orcish Mines:1*,,,,,#..@Z.##.........## Noise: ---------  Time: 31605.1 (0.0),,,,,*#..Z.......#......# M) +0 spear "Bound With Me" {freeze, Fort,,,,,,,##.#........#.##.## Zap: wand of paralysis (6),,,*,*#..........#######Fly Drain,,,***##.a&h[40m#.###.###*,** ##### ###o   orc knight (polearm, asleep)***oo 2 orc sorcerers (asleep)o   orc priest (polearm, asleep)o   orc wizard (asleep, ally target) (…)_Found 24 gold pieces. _An orc knight and an orc sorcerer come into view. _An orc priest and an orc sorcerer come into view. _You swap places. _Okay, then. _Unknown command.ga&hlga&hReally read the scroll of immolation? Y - Yes  N - Noha&hg ha&h@ **,,,,*...............#knorpule3000 the Spear-Bearer *#.,,.................##Poltergeist of Ashenzari *****.*...##.................## HP: 109/109 (116) ========================,...#o..............#...# MP: 38/38========================,......................## AC: 19Str: 12ha&h#E ,.oo.................^##EV: 19Int: 28,.o.o....#............#SH: 12Dex: 16,......Z..............##XL: 15 Next: 51% Place: Orcish Mines:1*,,,,,#..@Z.##.........## Noise: ---------  Time: 31605.1 (0.0),,,,,*#..Z.......#......# M) +0 spear "Bound With Me" {freeze, Fort,,,,,,,##.#........#.##.## Zap: wand of paralysis (6),,,*,*#..........#######Fly Drain,,,***##.#.###.###*,** ##### ###o   orc knight (polearm, asleep)***oo 2 orc sorcerers (asleep)o   orc priest (polearm, asleep)o   orc wizard (asleep, ally target) ha&hqF [47m(…)_An orc priest and an orc sorcerer come into view. _You swap places. _Okay, then. _Unknown command.As you read the scroll of immolation, it crumbles to dust.  You feel bolstered by spreading misfortune.ha&hIT ;oooo.o.Z..ZZ@..oinner flame, asl…)ooinner flame, asleep)oinner flame, asl…)oinner flame, asleep, allha&hU R28 6.1 (1ha&h` ooo.o.ZZZoooha&hEe w _You swap places. _Okay, then. _Unknown command.  As you read the scroll of immolation, it crumbles to dust.  You feel bolstered by spreading misfortune. _The creatures around you are filled with an inner flame!na&h a,na&h%ooooZ.Z.ooo7na&hona&hÏoo.o.ZZZoona&h_oa&hBoa&hO ooooZ.ZZ...ooooa&h|&8oa&h- oooo.oZ.ZZoooa&h' 1ooa&hcoa&hn  The orc sorcerer shouts! x2; The orc wizard shouts! The orc knight shouts!oa&hɼ  Your orc wizard zombie hits the orc wizard but does no damage.  The orc knight roars a battlecry!oa&h o...ooZ.Zo.oZo)oostrongostrostrongoa&h` 0===9oa&h? ooZ.Zoooooa&h a _The orcs go into a battle-frenzy!pa&h   Your orc zombie hits the orc wizard. Flame seeps out of the orc wizard.  Your orc wizard zombie hits the orc wizard but does no damage.pa&h* Your orc wizard zombie hits the orc wizard but does no damage.  The orc sorcerer hits your orc wizard zombie with a +0 dagger!  Your orc wizard zombie explodes!  The fiery explosion engulfs the orc sorcerer!  Flame seeps out of the orc sorcerer.  The orc sorcerer is moderately wounded.pa&h  The fiery explosion engulfs your orc zombie!!  The fiery explosion engulfs the orc wizard!!!pa&h; o###o###.o###ooo,…)opa&h GZ   orc zombie (minion, inner flame)You have harvested as much death for Grave Claw as you can hold at once.The fiery explosion engulfs your orc zombie!  Flame seeps out of your orc zombie.pa&hk   Your orc zombie is severely damaged.The orc wizard explodes!  The fiery explosion engulfs the orc sorcerer!!ooo   orc sorcerer (inner flame, strong)o pa&h o##o#####oopa&hUoThe fiery explosion engulfs your orc zombie!!qa&h\  Your orc zombie explodes! The orc sorcerer explodes! ###o   The fiery explosion engulfs the orc priest!!  The fiery explosion engulfs the orc sorcerer!!  Flame seeps out of the orc sorcerer.qa&h$]   The orc sorcerer is severely wounded.The orc priest explodes!o##qa&h' o#oThe fiery explosion engulfs the orc sorcerer!!qa&hv 8#qa&hj qa&h{ ...o§§§§..§§§§§§.§§§○§§§.oqa&h 11-3=======10qa&h֩ o§§§§§§§§§○§§§qa&hK _The orc sorcerer explodes! Your orc zombie explodes!qa&hDqa&hQKX.§§§§.o§§§§§§§§°§§§oqa&hLm10--------1qa&h"R§§.o§§§§§§§°§oqa&h|Uta&h#**,,,,*.# *#.,,......## *...##.....## ,...#......#...# ,....## ,.§§§§.o...ta&h߅U^## ,.§§§§§§.#.# ,.§§§°§§.## *,,,,,#§..@.##.## ,,,,,*#...#......# ,,,,,,##.#.#.##.## ,,,*,*#....# ,,,***##.#.###.###*,** ##### ### o ta&hچta&hjM.§§§...§§§§§o.§§)§§§ta&hgF-------2ta&h§§§§o§)§ta&hua&h{a P**,,,,*.#  *#.,,.##  *...##...##  ,...#......ua&h"c #...#  ,.........##  ,..§§§...^##  ,..§§§§§o#.#  ,..§§)§§.##  *,,,,,#§...@##.##  ,,,,,*#...#......#  ,,,,,,##.#.#.##.##  ,,,*,*#..#ua&hqe   ,,,***##.#.###.###  *,** ##### ###   o***    ua&hi ua&hx 9 .)§§§§.)§)§§.o§oThe orc knight attacks as it pursues you!ua&h#{ .=3ua&h@ §§§§)§§.o§ua&h A _The orc knight hits you but does no damage.va&h7) ,#.#....>##  *,,..#  *#.,,..##  *...##.......##  ,...#.....#...#  ,..........##  ,...§§.....^##  ,..)§§§§.#.#  ,..)§)§§.o..@.........##  *,,,,.#§....##.........##  ,,,,,*#..........#......#  ,,,,,,##.#........#.##.##  ,,,*,*#..........#######  ,,,***##.#.###.###  o*,** ##### ### ***  ,*,.☼$§☼.)§§a&h+_33m.o☼1=-4☼§☼§§.oova&h",*,,#.#....>.##  **,,..#.#  *#.,,.##  *...##.##  ,...#......#...#  ,.##  ,....☼..^##  ,..)$§☼§.#.#  ,..).)§§.o.##  *,,,,.#☼....##.##  ,,,,,*#..........#......#  ,,,,,,##.#........#.##.##  ,,,*,*#..........#######  ,,,***##.#.###.###  *,** ##### ###  ***   va&h%va&hu+..☼☼..ova&h,@-5va&h8s§☼..ooxa&h— ,.#..#....   ,*,.#.#....>##  *,,..#  *#.,,..##  *...##.......##  ,...#.....#...#  ,..##  ,..........xa&hq^##  ,..)$.☼§.#..#  ,..).)§☼..o....##  *,,,,.#☼....##.........##  ,,,,,*#..........#......#  ,,,,,,##.#........#.##.##  ,,,*,*#..........#######  o,,,***##.#.###.### *,** ##### ### *** xa&hޟxa&ht,...☼...o○xa&h&6xa&hxa&h0ya&h`2......##   ,,.#..#....   ,*,.#.#....>##  *,,..#  *#.,,..##  *...##.......##  ,...#.....#...#  ,.ya&h5".##  ,..........^##  ,..)$....#...#  ,..).).☼...o...##  *,,,,.#○....##.........##  ,,,,,*#..........#......#  ,,,,,,##.#....##.##  ,,,*,*#..........#######  ,,,***##.#.###.### *,** ##### ### ya&h 8ya&h|Ab.....o.ya&hF&7ya&hYooya&h1,.  ......##   ,,.#..#....   ,*,.#.#....>##  *,,..#  *#.,,..##  *...##.....ya&h4..##  ,...#.....#...#  ,..##  ,..........^##  ,..)$....#....#  ,..).)......o..##  *,,,,.#.....##.........##  ,,,,,*#....#......#  o ,,,,,,##.#....##.##  ,,,*,*#..........#######  ,,,***##.#.###.### ya&h4ya&hxL.ooya&h7B=8ya&h4oya&hD ya&h#*****,,.##  ,...#  ......##   ,,.#..#....   ,*,.#.#....>##  **,,..#  #.,,..ya&h##  ...##.......##  ...##...#  ..##  ..........^##  ..)$....#.....#  ..).).......o.##  .#.....##.........##  o*#....#......#  ,,##.#.#.##.##  *,*#..........#######  ya&hya&hgo.oya&h&9ya&h@ooya&hza&hp **,,,.##.....##  ****,,....##  ,.....za&h[r#  ......##   ,,.#..#....   ,*,.#.#....>##  *,,..#  .,,..##  #..##  ##...#  .##  .................^##  .)$....#....o#  .).).........##  .#.....##.........##  za&hWs*#....#......#  ,,##.#.##.##  za&htza&h}]o.oza&hv'20za&hXJooza&h{za&h! 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The orc knight attacks as it pursues you!a&h .=5a&h a&hD 8 _You block the orc knight's attack.a&hfa&hih!#.#..#.#a&h:j.a&hl...a&hm............a&hn.#.## #.#..............#...## .#.#........#.#.....#.#......#.#..####.......###.#.####....##### #######....# ..Z.## ##a&hr#...# #....# #.... ###.## *##..#.......### **.#....o....†.... *,........# ***#.......#*,*#..##,,,...#............. **,,.##a&hya&h{oa&h|.a&h}a&hBa&h=-a&h+ 6a&ha&hQa&hfa&h0jQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 14 boomerangs  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (6) (quivered)  E - Zap: wand of polymorph (6)  K - Zap: wand of quicksilver (5)  Q - Zap: wand of roots (5) a&hlS N - Evoke: +0 phantom mirror (inert)Z - Evoke: +0 lightning rod (2/4) Spells ([,] to cycle)Cast: Soul SplinterCast: Grave Claw (3/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|ona&hTa&hs................#.#..#.##   knorpule3000 the Spear-Bearer ........................#   Poltergeist of Ashenzari *****. .....................#.##   HP: 111/111 (116) ======================== ...#.#..............#...##   MP: 38/38======================== a&h......#.#........#.#.....##   AC: 24  Str: 12 .....#......#.#..####.....#   EV: 19Int: 28 ....###.#.####....#......##   SH: 12Dex: 16 ..### #######............#   XL: 15 Next: 53% Place: Orcish Mines:1 ..Z.## ##....@....#...##   Noise: ---------  Time: 31636.1 (0.0) #....# #...............#   M) +0 spear "Bound With Me" {freeze, Fort, ###.## *##..#.o.........#   Zap: wand of paralysis (6)### **.#.........†....#   Fly Drain*,..a&h.............##  ***#.......#........#   o   orc knight (polearm)**,*#..##............#  *,,,...#.............#  **,,.........##.....##  _The orc knight hits you but does no damage.  The orc knight attacks as it pursues you! _The orc knight closely misses you.The orc knight's inner flame fades away.  The orc knight attacks as it pursues you! _You block the orc knight's attack.a&hda&ha&h|................#.#..#.##  knorpule3000 the Spear-Bearer ........................#  Poltergeist of Ashenzari *****. .....................#.##  HP: 111/111 (116) ======================== ...#.#..............#...##  MP: 36/38======================-- ......#.#........#.#.....##  AC: 24  Str: 12 .....#......#.#..####.....#  EV: 19Int: 28 ....###.#.####....#......##  SH: 12Dex: 16 ..### #######............#  XL: 15 Next: 53% Place: Orcish Mines:1 ..Z.## ##....@....#...##  Noise: ---------  Time: 31636.1 (0.0) #....# #...............#  M) +0 spear "Bound With Me" {freeze, Fort, a&h1###.## *##..#.o.........#  Zap: wand of paralysis (6)  ### **.#.........†....#  Fly Drain *,...............##  ***#.......#........#  o   orc knight (polearm) **,*#..##............#  *,,,...#.............#  **,,.........##.....## _You block the orc knight's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 bardiche and wearing a +0 chain maila&h ................#.#..#.##   knorpule3000 the Spear-Bearer ........................#   Poltergeist of Ashenzari *****. .....................#.##   HP: 111/111 (116) ======================== ...#.#..............#...##   MP: 36/38======================-- ......#.#........#.#.....##   AC: 24  Str: 12 .....#......#.#..####.....#   EV: 19Int: 28 ....###.#.####....#......##   SH: 12Dex: 16 ..### #######............#   XL: 15 Next: 53% Place: Orcish Mines:1 ..Z.## ##....@....#...##  a&h=  Noise: ---------  Time: 31636.1 (0.0) #....# #...............#   M) +0 spear "Bound With Me" {freeze, Fort, ###.## *##..#.*.........#   Zap: wand of paralysis (6)### **.#.........†....#   Fly Drain*,...............##  ***#.......#........#   o   orc knight (polearm)**,*#..##............#  *,,,...#.............#  **,,.........##.....##  _You block the orc knight's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an orc knia&h 7ght, wielding a +0 bardiche and wearing a +0 chain maila&h} C, bound)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target: an orc knight, wielding a +0 bardiche and wearing a +0 chain mail  You unleash the spiteful dead! The jagged bones skewer the orc knight!  The orc knight is lightly wounded.a&h]t q oThe orc knight is pinned in place!a&h*w P5==7.1 (1a&h4 a&h A _The orc knight hits you but does no damage.a&h   You reach to attack!  You hit the orc knight but do no damage.--7 (0.6 _The orc knight is lightly wounded.a&hn   )You reach to attack! You hit the orc knight. You freeze the orc knight.  The orc knight is moderately wounded.a&h{V=-8.2 (0.5a&ha&h[P _The orc knight misses you.a&hd  You reach to attack!  You hit the orc knight but do no damage.a&hg .-7a&hp a&hu e _The orc knight is moderately wounded.a&h1................#.#..#.##  knorpule3000 the Spear-Bearer ........................#  Poltergeist of Ashenzari *****. a&h.....................#.##  HP: 111/111 (116) ======================== ...#.#..............#...##  MP: 34/38=====================--- ......#.#........#.#.....##  AC: 25  Str: 12 .....#......#.#..####.....#  EV: 19Int: 28 ....###.#.####....#......##  SH: 12Dex: 16 ..### #######............#  XL: 15 Next: 53% Place: Orcish Mines:1 ..Z.## ##....@....#...##  Noise: ---------  Time: 31638.7 (0.0) #....# #...............#  M) +0 spear "Bound With Me" {freeze, Fort, ###.## *##..#.o.........#  Zap: wand of paralysis (6) a&hQ ### **.#.........†....#  Fly Drain *,...............##  ***#.......#........#  o   orc knight (polearm) **,*#..##............#  *,,,...#.............# a&ha **,,.........##.....## Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 bardiche and wearing a +0 chain mail  (moderately wounded)a&hKR ................#.#..#.##   knorpule3000 the Spear-Bearer ........................#   Poltergeist of Ashenzari *****. a&hV .....................#.##   HP: 111/111 (116) ======================== ...#.#..............#...##   MP: 34/38=====================--- ......#.#........#.#.....##   AC: 25  Str: 12 .....#......#.#..####.....#   EV: 19Int: 28 ....###.#.####....#......##   SH: 12Dex: 16 ..### #######............#   XL: 15 Next: 53% Place: Orcish Mines:1 ..Z.## ##....@....#...##   Noise: ---------  Time: 31638.7 (0.0) #....# #...............#   M) +0 spear "Bound With Me" {freeze, Fort, &h[ 40m###.## *##..#.*.........#   Zap: wand of paralysis (6)### **.#.........†....#   Fly Drain*,...............##  ***#.......#........#   o   orc knight (polearm)**,*#..##............#  *,,,...#.............#  **,,.........##.....##  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 bardiche and wearing a +0 chain mail  (moderately wounded)a&h8d, bound)Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target: an orc knight, wielding a +0 bardiche and wearing a +0 chain mail  (moderately wounded)  You unleash the spiteful dead! The jagged bones skewer the orc knight.  The orc knight is moderately wounded.a&htq oThe orc knight is pinned in place!a&h,88/111 (116) -----5=6===9.7 (1a&ha&hOL _The orc knight hits you from afar with a +0 bardiche!!a&hh b.........#.##.#........#...##...#.#........#.#.....###......#.#..####.....###.#.####....#......#### #######......a&h%  Z.## ##.#...## #....# #...... ###.## *##..#.o  ### **.#.........† *,........#***#.......#.**,*#..##....,,,...#.*,,.........##.....#*****,,..a&h x9-------40a&h a&hէ 8 _You block the orc knight's attack.a&h 1........................#  knorpule3000 the Spear-Bearer .....................#.##  Poltergeist of Ashenzari *****. a&h) ...#.#..............#...##  HP: 89/111 (116) ===================----- ......#.#........#.#.....##  MP: 32/38====================---- .....#......#.#..####.....#  AC: 26  Str: 12 ....###.#.####....#......##  EV: 19Int: 28 ..### #######............#  SH: 12Dex: 16 ..Z.## ##.........#...##  XL: 15 Next: 53% Place: Orcish Mines:1 #....# #.....@.........#  Noise: =--------  Time: 31640.7 (0.0) ###.## *##..#.o.........#  M) +0 spear "Bound With Me" {freeze, Fort,  ### **.#.........†....#  Zap: wand of paralysis (6) *,...............##  Fly Drain ***#.......#........#  **,*#..##............#  o   orc knight (pa&h olearm, bound) *,,,...#.............#  **,,.........##.....##  *****,,...............## Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 bardiche and wearing a +0 chain mail  (moderately wounded, bound in place)a&hfx........................#   knorpule3000 the Spear-Bearer .....................#.##   Poltergeist of Ashenzari *****. ...#.#..............#...##   HP: 89/111 (116) ===================----- ......#.#........#.#.....##   MP: 32/38====================---- .....#......#.#..####.....#   AC: 26  Str: 12 ....###.#.####....#......##   EV: 19Int: 28 ..### #######............#   SH: 12Dex: 16 ..Z.## ##.........#...##   XL: 15 Next: 53% Place: Orcish Mines:1 #....# #.....@.........#  &h};49m Noise: =--------  Time: 31640.7 (0.0) ###.## *##..#.*.........#   M) +0 spear "Bound With Me" {freeze, Fort,### **.#.........†....#   Zap: wand of paralysis (6)*,...............##   Fly Drain***#.......#........#  **,*#..##............#   o   orc knight (polearm, bound)*,,,...#.............#  **,,.........##.....##  *****,,...............##  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 bardiche and wearing a +0 chain mail  (moderately wounded, bound in place)a&honfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc knight, wielding a +0 bardiche and wearing a +0 chain mail  a&h (moderately wounded, bound in place)  You draw life force from the orc knight.a&h o)92=1.7 (1 _You feel life coursing into your body. You block the orc knight's attack.a&hB........................#  knorpule3000 the Spear-Bearer .....................#.##  Poltergeist of Ashenzari *****. ...#.#..............#...##  HP: 92/111 (116) ===================----- a&hl......#.#........#.#.....##  MP: 29/38==================------ .....#......#.#..####.....#  AC: 26  Str: 12 ....###.#.####....#......##  EV: 19Int: 28 ..### #######............#  SH: 12Dex: 16 ..Z.## ##.........#...##  XL: 15 Next: 53% Place: Orcish Mines:1 #....# #.....@.........#  Noise: ==-------  Time: 31641.7 (0.0) ###.## *##..#.o.........#  M) +0 spear "Bound With Me" {freeze, Fort,  ### **.#.........†....#  Zap: wand of paralysis (6) *,...............##  Fly Drain ***#.......#........#  a&ho**,*#..##............#  o   orc knight (polearm) *,,,...#.............#  **,,.........##.....##  *****,,...............## Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 bardiche and wearing a +0 chain mail  (moderately wounded)a&hp ........................#   knorpule3000 the Spear-Bearer .....................#.##   Poltergeist of Ashenzari *****. ...#.#..............#...##   HP: 92/111 (116) ===================----- ......#.#........#.#.....##   MP: 29/38==================------ .....#......#.#..####.....#   AC: 26  Str: 12 ....###.#.####....#......##   EV: 19Int: 28 ..### #######............#   SH: 12Dex: 16 ..Z.## ##.........#...##   XL: 15 Next: 53% Place: Orcish Mines:1 #....# #.....@.........#  &h ;49m Noise: ==-------  Time: 31641.7 (0.0) ###.## *##..#.*.........#   M) +0 spear "Bound With Me" {freeze, Fort,### **.#.........†....#   Zap: wand of paralysis (6)*,...............##   Fly Drain***#.......#........#  **,*#..##............#   o   orc knight (polearm)*,,,...#.............#  **,,.........##.....##  *****,,...............##  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 bardiche and wearing a +0 chain mail  (moderately wounded)a&hOM Confirm with . or Enter, or press ? or * to list all spells.Aima&hO  Press: ? - help, Shift-Dir - straight line: an orc knight, wielding a +0 bardiche and wearing a +0 chain mail  (moderately wounded)  You draw life force from the orc knight!a&hu oYou feel life coursing into your body!a&hqf101/111 (116)==2.7 (1a&hG a&hA _The orc knight hits you but does no damage.a&h........................#  knorpule3000 the Spear-Bearer .....................#.##  Poltergeist of Ashenzari *****. ...#.#..............#...##  HP: 101/111 (116) =====================--- ......#.#........#.#.....##  MP: 26/38================-------- .....#......#.#..####.....#  AC: 26  Str: 12 ....###.#.####....#......##  EV: 19Int: 28 ..### #######............#  SH: 12Dex: 16 ..Z.## ##.........#...##  XL: 15 Next: 53% Place: Orcish Mines:1 #....# #.....@.........#  Noise: ==-------  Time: 31642.7 (0.0) ###.## *##..#.o.........#  M) +0 spear "Bound With Me" {freeze, Fort,  ### **.#.........†....#  Zap: wand of paralysis (6) *,...............## a&hF  Fly Drain ***#.......#........#  **,*#..##............#  o   orc knight (polearm) *,,,...#.............#  **,,.........##.....##  *****,,...............## Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 bardiche and wearing a +0 chain mail  (severely wounded)a&h;........................#   knorpule3000 the Spear-Bearer .....................#.##   Poltergeist of Ashenzari *****. ...#.#..............#...##   HP: 101/111 (116) =====================--- ......#.#........#.#.....##   MP: 26/38================-------- .....#......#.#..####.....#   AC: 26  Str: 12 ....###.#.####....#......##   EV: 19Int: 28 ..### #######............#   SH: 12Dex: 16 ..Z.## ##.........#...##   XL: 15 Next: 53% Place: Orcish Mines:1 #....# #.....@.........#  &h @;49m Noise: ==-------  Time: 31642.7 (0.0) ###.## *##..#.*.........#   M) +0 spear "Bound With Me" {freeze, Fort,### **.#.........†....#   Zap: wand of paralysis (6)*,...............##   Fly Drain***#.......#........#  **,*#..##............#   o   orc knight (polearm)*,,,...#.............#  **,,.........##.....##  *****,,...............##  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 bardiche and wearing a +0 chain mail  (severely wounded)a&hH Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc knight, wielding a +0 bardiche and wearing a +0 chain mail  (severely wounded)  You draw life force from the orc knight!a&ho7==7=3.7 (1a&h?a&hزw _You feel life coursing into your body. The orc knight misses you.a&hKp L........................#  knorpule3000 the Spear-Bearer .....................#.##  Poltergeist of Ashenzari *****. ...#.#..............#...##  HP: 107/111 (116) =======================- ......#.#........#.#.....##  MP: 24/38===============--------- .....#......#.#..####.....#  AC: 26  Str: 12 ....###.#.####....#......##  EV: 19Int: 28 ..### #######............#  SH: 12Dex: 16 ..Z.## ##.........#...##  XL: 15 Next: 53% Place: Orcish Mines:1 #....# #.....@.........#  Noise: ==-------  Time: 31643.7 (0.0) ###.## *##..#.o.........#  M) +0 spear "Bound With Me" {freeze, Fort, a&hLr  ### **.#.........†....#  Zap: wand of paralysis (6) *,...............##  Fly Drain ***#.......#........#  **,*#..##............#  o   orc knight (polearm) *,,,...#.............#  **,,.........##.....##  *****,,...............## Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 bardiche and wearing a +0 chain mail (almostdead)a&hF 6........................#   knorpule3000 the Spear-Bearer .....................#.##   Poltergeist of Ashenzari *****. ...#.#..............#...##   HP: 107/111 (116) =======================- ......#.#........#.#.....##   MP: 24/38===============--------- .....#......#.#..####.....#   AC: 26  Str: 12 ....###.#.####....#......##   EV: 19a&h Int: 28 ..### #######............#   SH: 12Dex: 16 ..Z.## ##.........#...##   XL: 15 Next: 53% Place: Orcish Mines:1 #....# #.....@.........#   Noise: ==-------  Time: 31643.7 (0.0) ###.## *##..#.*.........#   M) +0 spear "Bound With Me" {freeze, Fort,### **.#.........†....#   Zap: wand of paralysis (6)*,...............##   Fly Drain***#.......#........#  **,*#..##............#   o   orc knight (polearm)*,,,...#.............#  **,,.........##a&h .....##  *****,,...............##  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 bardiche and wearing a +0 chain mail (almostdead)a&hu MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc knight, wielding a +0 bardiche and wearing a +0 chain mail (almostdead)  You draw life force from the orc knight!a&hM You kill the orc knight!a&hJ 9)a&h[ 11/11254.7 (1 _You feel life coursing into your body.a&hÔ Ja&hK a&hԬ 02=--5.7 (1a&h U _You start resting. HP restored.a&h.a&ha&ha&h554a&ha&h:3a&h4a&hja&heL=2a&h_ a&h%a&h&':1a&h6(a&h*6=0a&hr,a&h/,a&h&1a&h3,a&hf5a&hE8,a&hZ:a&h<;7a&h=F==a&h>a&hKBW _You start resting.a&hHC119 a&hDa&hQG,a&hIa&hL,a&h{Na&hPa&hQX8=a&hRa&hzV,a&hLXa&hZ,a&h9\a&h^99a&h_)=a&h`a&hc,a&hSda&hga&hha&hia&h l,a&hma&h;p:30a&hq3=a&hqa&h\t,a&hua&hQy,a&h|a&he},a&ha&ha&h҂E1=a&ha&h,a&ha&h?,a&ha&h>,a&ha&hm2==a&h,a&hYa&hul3=a&ha&h,a&h[a&h,a&ha&h,a&ha&hb4=a&ha&h,a&ha&h{,a&ha&h,a&h a&h5==a&ha&h,a&ha&h,a&hna&hl6=a&hla&h,a&ha&h,a&h*a&h,a&h^a&hb7=a&ha&hi,a&ha&h.,a&hfa&hx,a&h}a&h  -- _You feel your existence waver again.a&ha,096.7 (51.0)a&h.w8==7.7 (52a&h5a&h:% _Magic restored.a&hba&h4a&ha&ha&h KK   kobold blastminer (wandering)  a&h *****,,...............##  _You start waiting.a&h19.7 (2.0)a&h-700.7 (3a&ha&h(d _A kobold blastminer comes into view.a&hT ..K..... .........#...## .....#.#.....## .#..####.....# ##....#......##  #######............#  ##.........#...##  #.....@.........#  *##..#.).........#  ### **.#.........†....#  *,...............##  a&h***#.......#........#  **,*#..##............#  *,,,...#.............#  **,,.........##.....##   a&h  ..K..... .........#...## .....#.#.....## .#..####.....# ##....#......##  #######............#  ##.........#...##  #.....@.........# a&hD  *##..#.).........#  ### **.#.........†....#  *,...............##  ***#.......#........#  **,*#..##............#  *,,,...#.............#  **,,.........##.....##   a&hN a&hZ a&h a&hΛ h _A kobold blastminer is nearby!a&h#.#..#.## .............# ...K........#.## #.#......#...## ..#.#........#.#.....## ..#......#.#..####.....# ...###.#.####....#......## #..### #######a&h.....# Z.## ###...## ....# #......#  ###.## *##..#.).........# ### **.#†....#  *,.......#  ***#.......#.#  **,*#..##.#  *,,,...#.............#  ##.....## a&ha&hH.Ka&hN=1.7 (1 _a&h#a&h(a&hd######....###...# ..#.#..#.## ............# ...................# #....#.#.....K........#. ..#.#........#.#.....## ..#......#.#..####.....# a&h&......###.#.####....#......## .#..### #######.....# Z.## ###...## ....# #......# ###.## *##..#.).........# ### **.#...†....#  *,.......#  ***#.......#.#  **,*#..##..#  *,,,...#.............# a&ha&hq.{a&h &2a&ha&ha&h(z a&hk| a&h a&h H _No target in view!a&hu a&h a&h] ^ _No target in view!a&h"M∆,,.#.....###..## ######....###...### ..#.#..#.#........ ................#.## #....#.#..............#...## a&h.#.#.{......#.#.....#.#......#.#..####..... ......###.#.####@...#......## .#..### #######....# ##..Z.## ###...###....# #......###.## *##..#.).........#  #..##........a&hQ.{a&h-3 _a&ha&ha&hd _.>,,,........##...### .#∆,,.#.....###.. ######....###...# ...#.#..#.## ...........# ........................# #....#.#..............#a&hϴ  ..#.#........#.# ..#....{.#@#..####.....# ......###.#.####....#......## ..#..### #######......# ###..Z.## ##..#...## # ##....# #......# # ###.## *##..#.).........# ### **.#...†....#  *,.......#  ***#.......#.# a&h a&h K.K   kobold blastminer (wandering)a&h &4a&h a&h a&hyKKlauncher)No target in view!  You reach to attack!  You strike the helpless kobold blastminer from behind!  You hit the kobold blastminer. You freeze the kobold blastminer.  The kobold blastminer is lightly wounded.  The kobold blastminer wields a +0 arbalest.a&hG((a&hG.@a&hiM===5.2 (0.5a&h z _The kobold blastminer shoots a bolt. The bolt completely misses you.a&h  You reach to attack! You hit the kobold blastminer.  You freeze the kobold blastminer.a&hS0---7a&hha&hhl _The kobold blastminer is moderately wounded.a&h5  You reach to attack! You closely miss the kobold blastminer.a&h7 D---6.2a&h? a&h5C l _The kobold blastminer is moderately wounded.a&h(J_The kobold blastminer is moderately wounded.You reach to attack! You closely miss the kobold blastminer.The kobold blastminer is moderately wounded.  a&h-G((a&hѷG.@a&hɺ0===7a&ha&hBz _The kobold blastminer shoots a bolt. The bolt completely misses you.a&hlYM_The kobold blastminer shoots a bolt. The bolt completely misses you.  You reach to attack! You hit the kobold blastminer.  You freeze the kobold blastminer.  The kobold blastminer is heavily wounded. ((((((((The kobold blastminer shoots a bolt.  You block the bolt with an invisible shield... and reflect it back!a&hm.....K.@a&hk -7.3 (0.6a&h)a&h /c _The bolt barely misses the kobold blastminer.a&h  You reach to attack!  You hit the kobold blastminer but do no damage.a&h(5---8 (0.5a&h`a&hi _The kobold blastminer is heavily wounded.a&h  You reach to attack!  You hit the kobold blastminer but do no damage.The kobold blastminer is heavily wounded.a&hϚ ``The kobold blastminer blasts its cannon at you.a&hu G.@a&h}! L====8.4 (0.6a&h4 e _The iron shot misses you.a&hK9  You reach to attack! You closely miss the kobold blastminer.a&h'< G----9.0a&heF a&hqK l _The kobold blastminer is moderately wounded.a&h\F  You reach to attack! You closely miss the kobold blastminer.----6 _The kobold blastminer is moderately wounded.a&hYou reach to attack! You closely miss the kobold blastminer.The kobold blastminer is moderately wounded.a&hbYou hit the kobold blastminer.  You freeze the kobold blastminer.a&hC.Ka&h)10.2a&ha&hi _The kobold blastminer is heavily wounded.a&h7 a&h a&h a&h_ a&h0,........>,,,........##...###  knorpule3000 the Spear-Bearer ........#∆,,.#.....###..##  Poltergeist of Ashenzari *****. ........######....###...###  HP: 112/112 (116) ======================== a&h-...................#.#..#.##  MP: 36/38======================-- ...........................#  AC: 19Str: 12 ........................#.##  EV: 19Int: 28 .#....#.#..............#...##  SH: 12Dex: 16 .........#.#...K....#.#.....##  XL: 15 Next: 55% Place: Orcish Mines:1 ........#......#@#..####.....#  Noise: ---------  Time: 31710.2 (0.0) .......###.#.####....#......##  M) +0 spear "Bound With Me" {freeze, Fort, ..#..### #######............#  Zap: wand of paralysis (6) ###..Z.## ##.........#...##  Fly Drain # ##....# #...............# # ###.## *##..#.).........#  K   kobold blastminer (launcher) ### **.#.........†....#  *,...............##  ***#.......#........#a&h. _The kobold blastminer is heavily wounded.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a kobold blastminer, wielding a +0 arbalest (heavily wounded)a&hV j........>,,,........##...###   knorpule3000 the Spear-Bearer ........#∆,,.#.....###..##  Poltergeist of Ashenzari *****. ........######....###...###   HP: 112/112 (116) ======================== ...................#.#..#.##   MP: 36/38======================-- ...........................#   AC: 19Str: 12 a&h ........................#.##   EV: 19Int: 28 .#....#.#..............#...##   SH: 12Dex: 16 .........#.#...*....#.#.....##   XL: 15 Next: 55% Place: Orcish Mines:1 ........#......#@#..####.....#   Noise: ---------  Time: 31710.2 (0.0) .......###.#.####....#......##   M) +0 spear "Bound With Me" {freeze, Fort, ..#..### #######............#   Zap: wand of paralysis (6) ###..Z.## ##.........#...##   Fly Drain # ##....# #...............#  # ###.## *##..#.).........#   K  &h 39;49m kobold blastminer (launcher)### **.#.........†....#  *,...............##  ***#.......#........#  _The kobold blastminer is heavily wounded.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a kobold blastminer, wielding a +0 arbalest (heavily wounded)a&hc  , bound)  Press: ? - help, Dir - move target  Aim: a kobold blastminer, wielding a +0 arbalest (heavily wounded)  You unleash the spiteful dead!  The jagged bones skewer the kobold blastminer!!  The kobold blastminer is almost dead.The kobold blastminer is pinned in place!a&h KYou feel bolstered by spreading misfortune.The last of your harvested death is exhausted.a&h ````The kobold blastminer blasts its cannon at you.a&h K.@...The iron shot misses you.a&h 24 ====1.2 (1-GClaw a&h a&h I _The kobold blastminer is knocked back by the blast.a&h{y  You reach to attack! You miss the kobold blastminer.a&h?J----7 (0.5a&ha&he _The kobold blastminer is almost dead.a&h  You reach to attack! You miss the kobold blastminer.The kobold blastminer is almost dead.a&h7  The kobold blastminer blasts its cannon at you.You block the iron shot... and reflect it back!  The iron shot hits the kobold blastminer!!a&h )``a&h G.@a&h 3-6===-2.3 (0.6a&h a&h% U _You kill the kobold blastminer!a&ha&ha&h a&hH _No target in view!a&ha&ha&ha&ha&h,a&hj --- _You start resting.a&h-3.3 (1.0a&h3=7=---4.3 (2a&hQa&h" _HP restored.a&h| a&h| 4a&h a&h} :3a&h a&h6 _ _You start resting.a&h +7.3 (3a&h =8==28.3 (4a&hٳ a&h % _Magic restored.a&hOG.*,,..#...#...## .>,,,........##...### .#∆,,.#.....###..a&hI ######....###...# #.#..#.## ....# ................# #....#.#.....)........# ..#.#...@....#.# ..#......#.#..####.....# ......###.#.####....#......## ...#..### #######............# .###..Z.## ##...a&hKX#...## .# ##....# #......# ## ###.## *##..#.).........# # ### **.#.........†....# *,.#a&hNWa&hX+9.3 (1a&h`a&hca&hW .######)...#...#.*,,..#...#.##......##.>,,,........##...###.#∆,,.#.....###..######....###...##.#..#.##....#................##....#.#......#..#.#........#.#..#......#.#..####.....#......###.#.####....#......## ....#..### #######............ ..###..Z.## ##...#...## ..# ##....# #......# .## ###.## *##..#.).........# ## ### **.#†....#a&h =20a&h a&hk  Things that are here: _a +0 arbalest; a kobold corpsea&hFJa&hRa&h5Ua&h] _=a&hh`a&hb,a&h da&hfa&hh,a&hRja&h|ma&h p,a&h4ra&hta&h...#..##)#.#..##.....#.#....##).##........####.#..#####..##.))........>.#......).............##......................#......................#..######)...#.........##....#...#.##......##........>##...#5.3 (5#[...#.....###..## .######....###...### .............#.#..#.## ......................................#.##..#....#.#.....)........#...##  #...........#.#........#.##  ...........#......#.#..####.....# 6.3 (6a&hK _Found a +0 ring mail.a&hI a&h a&hM a&hE Ba&hN ,a&hcR ,a&hqU a&hY a&h] ,a&ha a&hf a&h^l ,a&h%r a&hy a&h a&h :1a&h a&ho a&h P0a&h0 a&hO a&hʦ ,a&h a&h a&hͶ G19 a&hN a&h s _You feel your existence waver again.a&h 4a&h+ a&hI a&h ,a&h0 a&hg a&ht a&h ,a&h a&h) a&ht, a&h3 a&hM a&hIR a&hS a&hV a&h~Z a&h] a&h _ a&hZa a&hwd a&hg a&hh a&hkk a&hn a&hy a&h4 a&h a&h a&hۋ a&h a&hI a&h a&h a&h a&h a&h a&h a&h ,a&h[ a&h> a&hG ,a&h a&h a&h a&h a&h a&h ,a&h a&h a&h ,a&h a&h a&h ,a&h a&h a&h ,a&hB a&hK4 a&hJ7 ,a&h: a&h=? a&hjB ,a&hD a&hH a&hK ,a&h{M a&hP a&hT ,a&hV a&hZ a&h!] ,a&h_ a&hd a&hg ,a&hj a&hn a&hcq ,a&hlt a&h y a&h| ,a&h a&h a&hQ ,a&h a&hr a&hm ,a&hߏ a&h a&h ,a&h a&hO a&hu ,a&h a&hT a&h a&hQ a&h a&h Xa&h a&h a&h a&h a&h a&h ,a&h a&h a&hm ,a&h a&ha&h,a&ha&h a&h ,a&ha&hOa&h,a&ha&h a&h%,a&h)a&h2a&h9,a&h?a&hJHa&hN,a&h?Ua&h6`a&hf,a&hla&hua&h~,a&h̄a&h>a&h.,a&ha&ha&h,a&hLa&hp  ##.##.....<...........#   #....#..)............##  a&h ##........)...........##   ##......#..).))..#   #.............##   ##...........)>.........#   ##............).>.......#  #####.......)........##  ##.#..###....)@.[.........#  78.3 (52.0)##.))..))))......a&h #....###..)...)))).......##  ##..#.#...#.....#)........#  #..##)#.#...#  #.....#.#....##).##.#  #.#..#####..##.))........>.#  .a&h#).............##  ................#  Things that are here:  a +0 arbalest; a +0 dagger; a +0 robe _Key pressed, stopping explore.a&h;+Ja&hca&hQ _a&h  Items here: ))) [[[ ÷.a&h(6 _a&hR.a&h+8  Things that are here:  a +0 glaive; a +0 plate armoura&h?6 _a&hPFa&h|R  Things that are here:  a +0 hand axe; a +0 plate armour; an orc skeletona&hX6 _a&h]a&hla&hzBa&hXa&ha&h,a&ha&ha&h,a&hFa&ha&h,a&ha&ha&h;,a&ha&ha&h,a&hha&ha&h,a&ha&ha&hZ,a&hUa&h6a&ho,a&h a&h)a&h/,a&ha&h_a&h~,a&ha&ha&hT,a&ha&h9a&h],a&ha&ha&h ,a&h a&ha&h,a&hja&ha&h{,a&ha&hba&h,a&h+ a&hr"a&hU$,a&h%a&h'a&h{),a&h*a&h-a&h/,a&hT1a&h\3a&h/5,a&hL6a&h8a&h-:,a&hw;a&h?a&hPA,a&hYBa&hFa&hI,a&hJa&hLa&hN,a&hOa&h5Ra&hS,a&hUa&h Xa&hPY,a&h=Za&h^a&h_,a&h`a&htba&hd,a&hea&hfa&h*h,a&hBia&hIka&hl,a&hma&hpa&h3q,a&h6ra&hMta&hJv,a&hwa&h.za&h|a&h3a&ha&hUa&h,a&ha&hӎa&h_,a&hWa&h#a&ha&ha&ha&ha&ho ##.#.......... #.................... ##.......#..#........ ##..#..#.#....>..... ##....#.......a&h L ##................... ***##...##............... ,#.#....#...............# ,.......@................ ,........................ ,......)$....#........... ,......).)......... ,##.#.....#.....##....... a&h *#.,.....##....#... *.*.......##.#........#.# ,,.....#.##...#### *,,,,,,***##.#.###.###a&h- 821.3 (43  Ashenzari invites you to partake of a vision and a curse of sorcery andintrospection.a&h/  --more--a&hY a&h & _a&h{ a&ha&h@B Ability - do what?CostFailure  f - Cacophony4 MP, Noise0%  Invocations -X - Renounce ReligionNone0%  H - Curse Itema&h(Boost: Sorc/Self)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.a&hiGNescribe what?a&hR  Curse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. If you bind an item with this curse Ashenzari will enhance the following skills:Sorcery: Conjurations and Alchemy. Introspection: Fighting and Spellcasting. Range: N/A This ability costs: nothing.a&hU Ability - describe what? CostFailure  f - Cacophony4 MP, Noise0%  Invocations -  X - Renounce ReligionNone0%  H - Curse Item(Boost: Sorc/Self)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.a&hz a&h~ a&hu :##.#................. knorpule3000 the Spear-Bearer #.................... Poltergeist of Ashenzari *****.##.......#..#........ HP: 113/113 (116) ========================##..#..#.#....>..... MP: 38/38========================##....#............. AC: 19Str: 12a&hȎ ##................... EV: 19Int: 28***##...##............... SH: 12Dex: 16,#.#....#...............# XL: 15 Next: 56% Place: Orcish Mines:1,.......@................ Noise: ---------  Time: 31821.3 (0.0),........................ M) +0 spear "Bound With Me" {freeze, Fort,,......)$....#........... Zap: wand of paralysis (6),......).)............... Fly Drain -GClaw ,##.#.....#.....##.......*#.,.....##..........#...*.*.......##.#........#.#,,.....#.##..........####*,,,,,,***##.#.###.###Things that are here: _a +a&h p0 glaive; a +0 plate armourThings that are here: _a +0 hand axe; a +0 plate armour; an orc skeletonAshenzari invites you to partake of a vision and a curse of sorcery and _introspection.a&h P  Okay, then.a&hM a&h= a&h . _a&h.Ka&hLa&hNa&hwSa&hJXa&hfY% _a&hbna&hjl  You now have 1579 gold pieces (gained 24).  Things that are here:a&hka&hla&h>w[ _a +0 dagger; a +0 robea&h{4a&h~a&h|?  You see here a +0 trident.a&h6 _a&ha&ha&hg,a&h>a&ha&h,a&hya&hga&h,a&ha&ha&h,a&ha&h߬a&h,a&ha&ha&hC,a&ha&ha&ha&ha&ha&ha&hi,a&hVa&ha&h,a&ha&ha&ha&ha&ha&ha&hZ,a&hta&ha&h,a&h%a&h5a&hE,a&hZa&hka&h,a&h%a&ha&ha&h,a&h ##.# # ## ##..#..# ##....# ## #########...## a&hf##.##.#.#....#..... #.@...420.0) ##.#.. ####.......))....# #........).) ##.##.#.....# ###.......##...  ##.#.......##.#  #.......#.##...  ##......#####.# a&ha&ha&h:E _Done exploring.a&h!X a&hZ 4a&h- '...0.0).........).#..............a&hK a&h [ _Done exploring.a&h a&h|  Spells (Memorise)TypeFailure Level  a - Call ImpSummoning1% 2b - Lesser BeckoningTranslocation1%2  c - Maxwell's Portable Piledriver Translocation1%3  d - Teleport OtherTranslocation1%3  e - Magic DartConjuration4%a&h n1  f - SlowHexes4%1  g - Dimensional BullseyeHexes/Translocation4% 4  h - Confusing TouchHexes13% 3  i - Tukima's DanceHexes13% 3  j - Frozen RampartsIce14% 3  k - Ozocubu's ArmourIce14% 3  l - Rending BladeConjuration/Forgecraft 41% 4  m - Lee's Rapid DeconstructionEarth77% 5  n - Metabolic EnglaciationHexes/Ice77% 5  o - MagnavoltEarth/Air100% 7  p - Fulsome FusilladeConjuration/Alchemy 100% 8  q - Maxwell's Capacitive Coupling Air100% 8  r - Platinum ParagonForgecraft100% 9 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exita&hJ a&h  a - Call ImpSummoning1% 2  h - Confusing TouchHexes13% 3a&h#a&h  h - Confusing TouchHexes13% 3  i - Tukima's DanceHexes13% 3a&ha&h1a&h a&ha&ha&hZ##.#...... knorpule3000 the Spear-Bearer #......... Poltergeist of Ashenzari *****.##.......# HP: 113/113 (116) ========================##..#..#. MP: 38/38========================##....#.. AC: 19Str: 12##........ EV: 19Int: 28a&h#########...##.... SH: 12Dex: 16##.##.#.#....#..... XL: 15 Next: 56% Place: Orcish Mines:1#.@................ Noise: ---------  Time: 31841.3 (0.0)##.#............... M) +0 spear "Bound With Me" {freeze, Fort,####.......))....# Zap: wand of paralysis (6)#........).).... Fly Drain -GClaw ##.##.#.....#...###.......##... ##.#.......##.# #.......#.##... ##......#####.# You now have 1579 gold pieces (gained 24).  Things that are here: _a +0 dagger; a +0 robe a&h"_You see here a +0 trident. _Done exploring. _Done exploring.a&h!P  Okay, then.a&ha&ha&ha. _a&ha&hy Spells (Memorise)TypeFailure Level  a - Call ImpSummoning1% 2b - Lesser BeckoningTranslocation1%a&h2  c - Maxwell's Portable Piledriver Translocation1%3  d - Teleport OtherTranslocation1%3  e - Magic DartConjuration4%1  f - SlowHexesa&hVh4%1  g - Dimensional BullseyeHexes/Translocation4% 4  h - Confusing TouchHexes13% 3  i - Tukima's DanceHexes13% 3  j - Frozen RampartsIcea&h<14% 3  k - Ozocubu's ArmourIce14% 3  l - Rending BladeConjuration/Forgecraft 41% 4  m - Lee's Rapid DeconstructionEarth77% 5  n - Metabolic EnglaciationHexes/Ice77% 5  o - MagnavoltEarth/Air100% 7  p - Fulsome FusilladeConjuration/Alchemy 100% 8  q - Maxwell's Capacitive Coupling Air100% 8  r - Platinum ParagonForgecraft100% 9 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exita&h  a - Call ImpSummoning1% 2  i - Tukima's DanceHexesa&hN13% 3a&ha&ha&h##.#...... knorpule3000 the Spear-Bearer #......... Poltergeist of Ashenzari *****.##.......# HP: 113/113 (116) ========================##..#..#. MP: 38/38========================##....#.. AC: 19Str: 12##........ EV: 19Int: 28#########...##.... SH: 12Dex: 16##.##.#.#....#..... XL: 15 Next: 56% Place: Orcish Mines:1#.@................ Noise: ---------  Time: 31841.3 (0.0)a&h##.#............... M) +0 spear "Bound With Me" {freeze, Fort,####.......))....# Zap: wand of paralysis (6)#........).).... Fly Drain -GClaw ##.##.#.....#...###.......##... ##.#.......##.# #.......#.##... ##......#####.# Things that are here: _a +0 dagger; a +0 robe _You see here a +0 trident. _Done exploring. _Done exploring. _Okay, then.a&hP  Okay, then.a&ha&ha&h. _a&h Ja&h _Done exploring.a&h1v##.#.#.##.#.##..#..#.###....#.##.#########...##.##.##.#.#....#.#.##.#.####.......))....#.#........).).##.##.#.....#.###.......##.##.#.......##.#.#.#.##.##......#####.#.a&ha&h22.3 (1 _a&hh a&h2 a&h ##.#.#.##.#.##..#..#.#.##....#.##.#########...##.##.##.#.#....#.#.##.#.####.......))....#.#........).).##.##.#.....#.###.......##.##.#.......##.#.#.......#.##.##......#####.#.#3a&h:##.#.#.##.#..###..#..#.#.##....#.##.#########...##.##.##.#.#....#.#.##.#..####.......))....#.#........).).##.##.#.....#.....####.......##.##.#.......##.#.#.......#.##.##......#####.#.#4a&ha&ha&hLV ##.#.#.##.#..#.##..#..#.#.##....#.##...#########...##.##.##.#.#....#.#.##.#...####.......))....#.#..).).##.##.#.....#.....####.......##.##.#.......##.#.#.......#.##.##......#####.#.#5a&hF} k##.#.#.##.......#..#.##..#..#.#.##....#.##...#########...##.##.##.#.#....#.#.##.#...####.......))....#.#..).).##.##.#.....#.....##.###.......##.##.#.......##.#.#.......#.##.##......#####.#.###.a&h <6a&h a&hO##.#.#......##.......#..#.##..#..#.#....>##....#.##.#########...##.##.##.#.#....#.#.##.#...####.......))....#.#..).).##.##.#.....#.....##.###.......##.##.#.......##.#.#.......#.##.##......#####.#.###.#7a&haTa&hWa&h-##.#.#.......##.......#..#.##..#..#.#....>.##....#.##......#########...##.##.##.#.#....#...#.##.#...####.......))....#.a&h`0#..).).##.##.#.....#.....##.###.......##.##.#.......##.#.#.......#.##.##......#####.#.###.#a&h:a&h<&8a&hEa&hFGa&hI##.#.#........##.......#..#.##..#..#.#....>.a&h7LV##....#.##.....#########...##...##.##.#.#....#....#.##.#...####.......))....#.#..).).##.##.#.....#.....##.###.......##..###.#.......##.#.#.......#.##.###......#####.#.###.#a&h~Xa&hY&9a&hb_a&haa&h<@##.#.#.........##.......#..#.##..#..#.#....>.##....#.##........###...##...##.##.#.#....#.....#.##.#...####.......))....#.#..).).##.##.#.....#.....##.###.......##...#.##.#.......##.#.##.......#.##.####......#####.#.###.###a&hJa&hM'50a&hTa&hdWa&h{z ##.#.#.........##.......#..#.##..#..#.#....>.##....#...##........###...##..##.##.#.#....#......#.##.#...####.......))....#.#..).).##.##.#.....#.....##.###.......##...#.##.#.......##.#.#.#.......#.##...# 1a&h)g##.#.#...........##.......#..#.##..#..#.#....>.##....#.##......###...##.##.##.#.#....#......##.##.#...####.......))....#.#..).).##.##.#.....#.....##.###.......##...#.##.#.......##.#.#.##.......#.##..........# a&hCm<2a&hwa&hya&h|U##.#.#............##.......#..#.##..#..#.#....>.##....#.##.....###...##.##.##.#.#....#......#.#.##.#...^a&hKV####.......))....#.#..).)......##.##.#.....#.....##.###.......##...#.##.#.......##.#.#.##.......#.##..# a&h a&h &3a&ha&ha&hW+##.#.#..........##.......#..#.##..#..#.#....>.##....#.##.....####...##.##.##.#.#....#......#.#.##.#...^#####.......))....#.##..).).......#a&h5##.##.#.....#.....##.###.......##...#.##.#.......##.#.#.##.#.#.##..# a&h:a&hk&4a&hLa&ha&h ##.#.#..............###.......#..#.##..#..#.#....>.###....#.###....##...##.# ##.##.#.#....#......#. #.# a&h ##.#...^#####.......))....#.# #..).).....###.##.#.....#.....##.####.......##..........#.##.#.......##.#........#.##.##.#.##..........# a&h a&hT &5a&h a&h a&h*u##.#.##..###.#..#.a&h,###..#..#.#....>.###....#.# ##....## #...##.# #.##.#.#....#......#...# .# #.#...^## ####.......))....#.# #..).)......## ##.##.#.....#.....##.####.......##..........#......###.#.......##.#..#.##.##.#.##.. a&hY6a&hp##.#.# #..## ##.......#..#.# ##..#..#.#....>.## ##....#.# ##...## ...##.## .##.#.#....#......#...# ## 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Things that are here: _a +0 bardiche; a +0 chain mail; an orc skeletona&h_ M.............#.## #.#.....)........#...## .#.#........#.#.....#.#......#.#..####.......###.#.####....##### #######....# ..Z.###...# #....# #.... ###.## ###..#.).....a&ht ### ##.#.÷.... #...#####.......#........#  ..#.............a&hL a&hO -6 _a&hj a&h͘ a&h #M#.#..#.#................#.## #.#.....)........#...## .#.#........#.#.....#.#......#.#..####.......###.#.####....##### #######....# ..Z.## ###...# #....# #...... ###.## ###..#.).....### ##.#..÷....#................##  . ...........##....7a&h[M######....###...### .#.#..#.#................#.## #.#.....)........#...## .#.#........#.#.....#.#......#.#..####.......###.#.####....##### #######....# ..Z.## ###...# #....# #...... ###.## ###..#.).....### ##.#.........÷....#  . .....#...........8a&hRNM[...#.....###..## ######....###...### ......#.#..#.#..................#.## #.#.....)........#...## .#.#........#.#.....#.#......#.#..####.....a&hW..###.#.####..@.#......##### #######....# ..Z.## ###...# #....# #...... ###.## ###..#.).........#  ....#...#..##..........a&ha&h&9a&h&a&hua&hDN .>...........##...### .#[...#.....###..# ######....###...# #.#..#.## .......# .............# #.#.....)........# ..#.#........#.# ..#......#.#@.####.....# ...###.#.####....#......## #..### #######.....# Z.## ###...## ....# #......#  ###.## ###..#.).........# ### ##.#.÷....#  #........#  ####.......#.# a&ht Z80a&hN.#....#...#...## .>...........##...### .#[...#.....###..# ######....###...# #.#..#.## ....# ............# a&hUM#....#.#.....)........# ..#.#.....@..#.# ..#......#.#..####.....# ......###.#.####....#......## .#..### #######............# Z.## ##...#...## ....# #......# ###.## ###..#.).........# ### ##.#...÷....#  .# a&h^<1a&hca&hga&hT. .######)...#...# .#....#...#.##......## .>...........##...### .#[...#.....###.. ######....###...# #.#..#.## ....# ................# a&hE1 T#....#.#.....).@......# ..#.#........#.#.....## ..#......#.#..####.....# ......###.#.####....#......## ..#..### #######............# ###..Z.## ###...## # ##....# #.......# # ###.## ###..#.).........# ### ##.#÷....# a&hT8 <2a&hr> a&h7F a&h3.######)...#.# .#....#...#.##......## .>...........##...### .#[...#.....###..## .######....###...### .#.#..#.## .# .#.## .#....#.#.....).#...## .#.#.#.#.....## .#......#.#..####.....# .###.#.####....#......## .#..### #######............# .###..Z.## ##.........#...## .# ##....# #.........## ###.## ###..#.).........# # ### ##.#.÷....#3a&h߶a&h)a&h.######)...#.#.#....#...#.##......##.>.....##...###.#[...#.....###..##.######....###...###.#.#..#.##.#.#.##.#....#.#......#...##a&h1.#.#.#.#.....##.#......#.#..####.....#.###.#.####....#......##.#..### #######...........# ..###..Z.## ##.........#...## ..# ##....# #.........# .## ###.## ###..#.)...# ## ### ##.#.÷....#a&h<4a&ha&h1  Things that are here: _a +0 arbalest; a kobold corpsea&h ............#.######)...#...#.#....#...#.##......##.>...........##...###.#[...#.....###..######....###...##.#..#.##....#..........##....#.#.....)........# #...#.#........#.#..#......#.#..####.....#......###.#.####....#.##...#..### #######.....#  #..###..Z.## ###...##  ...# ##....# #......#  #.## ###.## ###..#.).........# a&hb, a&h. -5 _a&h7 a&h{; a&h S.#............#.######)...#...#.#....#...#...##...>...........##...###..#[...#.....###..######....###...##.#..#.##....#................# .....#....#.#.....)........# .#....#.#........#. #...#......#.#..####...........###.#.####....#......#...#..### #######..... ##..###..Z.## ###..# ##....# #......a&h߽a&h&6a&ha&h\a&he +....a&hch =..######)...#..#....#...#.##..........>...........##...### #...#[...#.....###..##.######....###...###.#.#..#.##.#.#.##.#....#.#.....).#... ..#....#.#.#.#..... .#...#......#.#..#### #.###.#.####....#...... ##.....#..### #######...  ##..###..Z.## ##.........#...  #...# ##....# #a&h7s a&hWu &7a&h| a&hH a&h-.....######)...#.....#....#...#.##..........>.....##... .#..#[...#.....###..##.######....###...###.#.#..#...#..#....#.#.....)a&h1.#....#...........#.#.#.# #.#....#......#.#..#### ##..###.#.####....#  ##.....#..### #######.. ##..###..Z.## ##.# #...# ##....# #a&h8<8a&h.@a&h_Da&huP.........######)...#....#....#...#.##...>....##... ..#..#[...#.....###..##.######....###....#.#..#..#..#....#.#.....).#.#...........#.#.#.# ##.#.....#......#.#..####  ##...###.#.####....# ##.....#..### #######a&hx  ##..###..Z.## ##.# #...# ##....# #a&hE<9a&ha&h-a&h ......######)...#..#....#...#.##..>.##... #..#.#[...#.....###...######....###....#.#..#.#.#....#.#.....).#.#....#.#.#.#a&h #.#...........#......#.#..#### ##....###.#.####....# ##.....#..### ####### ##..###..Z.## ##.# #...# ##....# #a&h- a&hW! '90a&h& a&h) a&h z##.. #.######)...#.#....#...#.## #.>.## .#..#.#[...#.....###...######....###....#.#....#....#.#.....).# #.....#.....#.#.#.##.#.....#......#.#..#### ##.....###.#.####....# ##.....#..### ####### ##..###..Z.## ##. #...# ##....# #a&h, a&h &1a&hs a&h b&hI#  #.#.######)...# #.#....#...#.## ##.>.## #.#..#.#[...#.....###.######....###.#.#b&h.#....#.#.....). ##.....#...#.#.#.#  ####.#....#......#.#.. ##.###.#.####....# ##.....#..### ####### ##..###..Z.## ## #...# ##....# #b&hb&h &2b&hLb&hpb&h's #...##)#..  #...........  ##.######)...#.  .#....#...#  ##....>...........## ##.#..#b&h w.#[...#.....### #######....###.# #.............. #...........#....#.#.....)....... ###.....#....#.#........#.####.#...#......#.#..##......###.#.####....#...#..### ####### ##..###..Z.## ##b&hb&hi&3b&h b&hGb&hl M###.#..#####..##.))...##...)#.b&h  ...........######)...#...#....#...#.##.  ##....>........... ##.#..#[...#.....### #######....###. .#.# #............... #...........#....#.#.....)........# ...###.#....#..### ###b&h b&h &4b&h  b&hk b&h&M......##....#.....#.#....##).## ###.#..#####..##.))...##b&h...)#. ...........######)...#...#....#...#.##.  ##....>........... ##.#..#[...#.....### #######....###. ...#.# #............................................###.#.b&h1<5b&hb&hb&h b&h&r  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  16.1  -1   n - Spellcasting  10.0   8.3  -1           b - Maces & Flails   0.4   1.4  -2   o - Conjurations   0.4   1.7  -3  b&h c - Axes   7.5   1.2  -1   p - Hexes   0.4   0.5  +4   d - Polearms  15.0  16.1  -1   q + Summonings  10.0   8.0   0   e - Staves   6.8   1.4  -2   r - Necromancy  12.1  10.1  +1   f - Unarmed Combat   0.4   1.7  -3   s - Forgecraft   0.2   1.2  -1   g - Throwing   5.0   2.1  +2   t + Translocations [40b&hm 11.9   9.0   0       u - Alchemy   0.4   0.8  +1   h - Short Blades   0.4   0.8  +1   v - Fire Magic   0.2   1.2  -1   i - Long Blades   0.4   1.0   0   w - Ice Magic   0.2   0.8  +1   j - Ranged Weapons   2.6   1.4  -2   x - Air Magic   7.0   5.0  +1       y - Earth Magic   0.2   1.2b&h[34m  -1   k - Dodging  15.0  11.3  +1       l - Shields   8.0   7.1  -1   z - Evocations   4.4   1.8  -1 +4 m - Stealth   8.0   2.5  +5              Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skib&h[lls [_] enhanced|base level  [!] training|cost|targets b&hm b&hz b&h......##....#.....#.#....##).##.. knorpule3000 the Spear-Bearer ##...##....##.#..#####..##.)).... Poltergeist of Ashenzari *****.#...##.................)........ HP: 113/113 (116) ========================##.............................. MP: 38/38 b&h_========================#.............................. AC: 19Str: 12  ##................######)...#... EV: 19Int: 28  #.................#....#...#.##. SH: 12Dex: 16  ##................>...........## XL: 15 Next: 56% Place: Orcish Mines:1 ##.#..#.........@..#[...#.....### Noise: ---------  Time: 31895.3 (0.0)  b&hˌ#..................######....###. M) +0 spear "Bound With Me" {freeze, Fort, ..............................#.# Zap: wand of paralysis (6) #................................ Fly Drain -GClaw ................................. #...........#....#.#.....).......  ###.....#...........#.#........#. ####.#...........#......#.#..## ##...........###.#.####....#  _Okay, then. _Done exploring.  Things that are here: _a +0 bardiche; a +0 chain mail; an orc skeletonThings that are here: _a +0 arbalest; a kobold corpse b&h4 b&h b&h b&hld b&hOf Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b + Grave ClawNecromancy1% 2 c - Vampiric DrainingNecromancy1%3  d - Animate DeadNecromancy1%4  e - Curse of AgonyNecromancy b&hg1%5  f - Cigotuvi's PutrefactionNecromancy/Air1%4  g - BlinkTranslocation1%2  h - Malign GatewaySummoning/Translocation 43%7 Select a spell to describe[!]/[I] toggle spell headers,b&h5V ......##....#.....#.#....##).##.. knorpule3000 the Spear-Bearer ##...##....##.#..#####..##.)).... Poltergeist of Ashenzari *****.#...##.................)........ HP: 113/113 (116) ========================##.............................. MP: 38/38========================#.............................. AC: 19Str: 12  ##................######)...#... EV: 19Int: 28  #.................#....#...#.##. SH: 12Dex: 16  ##................>...........## XL: 15 Next: 56% Place: Orcish Mines:1 ##.#..#.........@..#[...#.....### Noise: ---------  Time: 31895.3 (0.0) #..................######....###. M) +0 sp,b&h[ ear "Bound With Me" {freeze, Fort, ..............................#.# Zap: wand of paralysis (6) #................................ Fly Drain -GClaw ................................. #...........#....#.#.....).......  ###.....#...........#.#........#. ####.#...........#......#.#..## ##...........###.#.####....#  _Okay, then. _Done exploring.  Things that are here: _a +0 bardiche; a +0 chain mail; an orc skeletonThings that are here: _a +0 arbalest; a kobold corpse.b&h .b&h%!knorpule3000 the Spear-Bearer (PoNe)Turns: 32378, Time: 02:27:32 HP: 113/113 (116) AC: 19 Str: 12 XL: 15 Next: 56% MP: 38/38EV: 19 Int: 28 God: Ashenzari [*****.] Gold: 1579SH: 12 Dex: 16 Spells: 6/34 levels left rFire + . . .b&h*M - +0 spear "Bound With Me" {freeze, Fort, Self} (curse) rCold + . . e - +1 buckler of Supernal Gnosis {AC+3, Range, Sorc} (cursrNeg + + + T - +1 pair of gloves of the Eye in the Sky {Melee, Cun} (crPois ∞b - +2 cloak "Henotheism of Ashenzari" {Range, Dev} (curse)rElec .n - +1 cloak "Overhang to Understand" {Sorc, Comp} (curse) rCorr .m - +2 pair of gloves "I Foresaw This" {Range, Self} (curseSInv + r - +2 pair of gloves Will ++...L - +2 pair of gloves of the Omniscient Urgency {Will+ Int+Stlth ++++Y - amulet of Ouranomancy {Reflect Str+8 SH+5, Melee, Bglg}HPRegen 0.38/turn o - ring of Ashenzari's Fetters {MP+9, Bglg, Elem} (curse) MPRegen 0.26/turn W - ring of protection from fire %: reflection, clarity @: flying, studying Evocations, lightly drained A: insubstantial, cold resistance 1, negative ene.b&h-Irgy resistance 3, torment resistance 2, float, formless 2, tricksterjb&h(jb&hx......##....#.....#.#....##).##.. knorpule3000 the Spear-Bearer ##...##....##.#..#####..##.)).... Poltergeist of Ashenzari *****.jb&h#...##.................)........ HP: 113/113 (116) ========================##.............................. MP: 38/38========================#.............................. AC: 19Str: 12  ##................######)...#... EV: 19Int: 28  #.................#....#...#.##. SH: 12Dex: 16  ##................>...........## XL: 15 Next: 56% Place: Orcish Mines:1 ##.#..#.........@..#[...#.....### Noise: ---------  Time: 31895.3 (0.0) #..................######....###. M) +0 spear "Bound With Me" {freeze, Fort, ..............................#.# Zap: wand of paralysis (6) #................................ Fly Drain -GClaw .........jb&h[40m........................ #...........#....#.#.....).......  ###.....#...........#.#........#. ####.#...........#......#.#..## ##...........###.#.####....#  _Okay, then. _Done exploring.  Things that are here: _a +0 bardiche; a +0 chain mail; an orc skeletonThings that are here: _a +0 arbalest; a kobold corpsejb&hƽjb&hub&hub&h\   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  16.1  -1   n - Spellcasting  10.0   8.3  -1  ub&h         b - Maces & Flails   0.4   1.4  -2   o - Conjurations   0.4   1.7  -3   c - Axes   7.5   1.2  -1   p - Hexes   0.4   0.5  +4   d - Polearms  15.0  16.1  -1   q + Summonings  10.0   8.0   0   e - Staves   6.8   1.4  -2   r - Necromancy  12.1  10.1  +1   f - Unarmed Combat   0.4 b&hm  1.7  -3   s - Forgecraft   0.2   1.2  -1   g - Throwing   5.0   2.1  +2   t + Translocations  11.9   9.0   0       u - Alchemy   0.4   0.8  +1   h - Short Blades   0.4   0.8  +1   v - Fire Magic   0.2   1.2  -1   i - Long Blades   0.4   1.0   0   w - Ice Magic   0.2   0.8  +1   j - Ranged Weapons b&h7m  2.6   1.4  -2   x - Air Magic   7.0   5.0  +1       y - Earth Magic   0.2   1.2  -1   k - Dodging  15.0  11.3  +1       l - Shields   8.0   7.1  -1   z - Evocations   4.4   1.8  -1 +4 m - Stealth   8.0   2.5  +5              b&hu0mSkills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsb&h} z + Evocations   4.4b&hOC NTargetTarget--  -- b&hM  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  -- --  a-z] set[-] clear selected targetcost|targetsb&h; =[?25h[?0c0 b&h&%" b&hT) [?25l[?1cb&h25.0 =] set aall targetsb&hdb&hb&h......##....#.....#.#....##).##.. knorpule3000 the Spear-Bearer ##...##....##.#..#####..##.)).... Poltergeist of Ashenzari *****.#...##.................)........ HP: 113/113 (116) ========================##.............................. MP: 38/38========================#.............................. AC: 19b&hpStr: 12  ##................######)...#... EV: 19Int: 28  #.................#....#...#.##. SH: 12Dex: 16  ##................>...........## XL: 15 Next: 56% Place: Orcish Mines:1 ##.#..#.........@..#[...#.....### Noise: ---------  Time: 31895.3 (0.0) #..................######....###. M) +0 spear "Bound With Me" {freeze, Fort, ..............................#.# Zap: wand of paralysis (6) #................................ Fly Drain -GClaw ................................. #...........#....#.#.....).......  ###.....#...........#.#........#. ####.#...........#......#.#..## ##...........###.#.####....#  _Okay, then. _Done exploring.  Things that are here: _a +0 bardiche; &h4ma +0 chain mail; an orc skeletonThings that are here: _a +0 arbalest; a kobold corpseb&h(b&h9b&h5Bb&hC#c&h   You are flying. You are studying Evocations.  Your life force is lightly drained. Your flying speed is average.  Your attack delay is about 0.5 (and cannot be improved with additional weapon  skill).  Your damage rating with the cursed +0 spear "Bound With Me" {freeze, Fort,  Self} is about 10 (Base 6 x 105% (Str) x 162% (Skill)).#c&h { _Your base attributes are Str 4, Int 24, Dex 16.2c&hj42c&hq2c&huF _Unknown command.3c&h;o[?25h[?0c  Search for what [Enter for "shield", or ? for help]? ...........## XL: 15 Next: 56% Place: Orcish Mines:1 ##.#..#.........@..#[...#.....### Noise: ---------  Time: 31895.3 (0.0) #..................######....###. M) +0 spear "Bound With Me" {freeze, Fort, ..............................#.# Zap: wand of paralysis (6) #................................ Fly Drain -GClaw ................................. #...........#....#.#.....).......  ###.....#...........#.#........#. ####.#...........#......#.#..## ##...........###.#.####....# skill).  Your damage rating with the cursed +0 spear "Bound With Me" {freeze, Fort,  Self} is about 10 (Base 6 x 105% (Str) x 162% Jc&hS (Skill)). _Your base attributes are Str 4, Int 24, Dex 16. _Unknown command.Search for what [Enter for "shield", or ? for help]? polearmJc&h= Jc&h# Jc&hd Jc&h" . _Kc&h_Kc&hWhere to? (Tab - Orc:1, ? - help) D - DungeonT - TempleL - LairA - Shoals  P - Snake PitKc&hEM - Slime Pits  O - Orcish Mines Lc&hLc&h......##....#.....#.#....##).##.. knorpule3000 the Spear-Bearer ##...##....##.#..#####..##.)).... Poltergeist of Ashenzari *****.#...##.................)........ HP: 113/113 (116) ========================##.............................. MP: 38/38========================#.............................. AC: 19Str: 12  ##................######)...#... EV: 19Int: 28  Lc&h#.................#....#...#.##. SH: 12Dex: 16  ##................>...........## XL: 15 Next: 56% Place: Orcish Mines:1 ##.#..#.........@..#[...#.....### Noise: ---------  Time: 31895.3 (0.0) #..................######....###. M) +0 spear "Bound With Me" {freeze, Fort, ..............................#.# Zap: wand of paralysis (6) #................................ Fly Drain -GClaw ................................. #...........#....#.#.....).......  ###.....#...........#.#........#. ####.#...........#......#.#..## ##...........###.#.####....# skill).  Your damage rating with the cursed +0 spear "Bound With Me" {freeze, Fort,  Self} is about 10 (Base 6 x 105% (Str) x 162% (Skill)). _Your base attributes are Str 4, Int 24, Dex 16. _Unknown command. _Search for what [Enter for "shield", or ? for help]? polearmLc&h3[13;38HLc&hLc&hLc&hW% _Lc&h,Lc&hLc&hLc&hLc&hLc&h+ Lc&h="Lc&h$Lc&h+Lc&h-Lc&hK/Lc&h1Lc&h%<Lc&h?,Lc&hBLc&hGLc&h1L,Lc&hPLc&hWLc&hvLc&h}Lc&h߁,Lc&hXLc&hLc&h,Lc&h)Lc&h=Lc&h,Lc&hLc&h\C  You see here a +0 short sword.Lc&hQ6 _Lc&hT,Lc&h-,Lc&hLc&hLc&h,Lc&hCLc&hLc&h ,Lc&h6Lc&hLc&h,Lc&h&Lc&hR.<  You see here a +0 club.Lc&h5Lc&h6 _Lc&h;Lc&h=Z  There is a stone staircase leading down here.Lc&hELc&hOLc&hQ% _Lc&hVLc&h2Lc&hٛLc&h  You fly downwards. _Rupert shouts! The ogre shouts! x2; You hear a shout! x3  Found 60 gold pieces.  There is a stone staircase leading up here.Lc&ho Lc&h  ,,,,,,,,,,,,,,,,,  ,..,,,,*,,......*  ,...,##**#......,  ,...##.##.......,  ,..,,,  ,Lc&hE ..,<,,  *#**,,,  **##...O..#* **,,  *#..@..@#*****,, ====914.1 (18.8) #$..#***  *#$..##,,,  ,#**,,  ,,,, ,......#.O.....,, @   Rupert ,..$..####......, OO 2 ogres *.....,*,,..$..., ,,,,,,,,,,,,,,,,,Lc&ht Lc&h d _There are monsters nearby!Qc&hH Qc&hq  Ability - do what?CostFailure  f - Cacophony4 MP, Noise0%  Invocations -X - Renounce ReligionNone0%  H - Curse Item(Boost: Sorc/Self)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.Tc&h: Tc&h Tc&h ,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,..,,,,*,,......*Poltergeist of Ashenzari *****.,...,##**#......,HP: 113/113 (116) ========================Tc&h" ,...##.##.......,MP: 38/38========================,.............,,,AC: 19Str: 12,............,<,,EV: 19Int: 28*..........#**,,,SH: 12Dex: 16**##...O..#* **,,XL: 15 Next: 56% Place: Orcish Mines:2*#..@..@#*****,,Noise: ====-----  Time: 31914.1 (0.0)#$..........#***M) +0 spear "Bound With Me" {freeze, Fort,*#.......$..##,,,Zap: wand of paralysis (6),...........#**,,Fly Drain -GClaw ,.............,,,,......#.O.....,,@   Rupert,..$..####......,OO 2 ogres*.....,*,,..$Tc&hN$ p...,,,,,,,,,,,,,,,,,, _There is a stone staircase leading down here.  You fly downwards. _Rupert shouts! The ogre shouts! x2; You hear a shout! x3  Found 60 gold pieces.  There is a stone staircase leading up here. _There are monsters nearby!Tc&h=, P  Okay, then.Tc&h- Tc&h6 Tc&h9 . _Uc&hX? ,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,..,,,,*,,......*Poltergeist of Ashenzari *****.,...,##**#......,HP: 113/113 (116) ========================,...##.##.......,MP: 38/38========================,.............,,,AC: 19Str: 12,............,<,,EV: 19Int: 28*..........#**,,,Uc&hD MSH: 12Dex: 16**##...O..#* **,,XL: 15 Next: 56% Place: Orcish Mines:2*#..@..@#*****,,Noise: ====-----  Time: 31914.1 (0.0)#$..........#***M) +0 spear "Bound With Me" {freeze, Fort,*#.......$..##,,,Zap: wand of paralysis (6),...........#**,,Fly Drain -GClaw ,.............,,,,......#.O.....,,@   Rupert,..$..####......,OO 2 ogres*.....,*,,..$...,,,,,,,,,,,,,,,,,,Found 60 gold pieces.  There is a stone staircase leading up here. _There are monsters nearby! _Okay, then.Press: ? - help, v - describe, . - travelA stone staircase leading up.Uc&hP.@The floor.Vc&h݌ 7..Wc&hQ@. _There are monsters nearby! _Okay, then.  Press: ? - help, v - describe, . - travel  Here: Rupert, wielding a +0 great sword of holy wrath and wearing a +2 ring  mail of cold resistanceWc&hAM Rupert the Wild Rippling muscles, glistening pecs, incredible glutes - Rupert is the peak of physical perfection. Even so, his roars seem louder than even his fantastic formcan explain. Perhaps he holds some talisman that lends supernatural force to hisbellows? Max HP: ~120 Will: +++AC: ++ EV: ++  rF: ...  rC: +..rPois: . rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Medium Int: Human You have about 77% to hit with the cursed +0 spear "Bound With Me" (at present).He has about 38% to hit you. AttackMax Damage Hit: +0 great sword (holy) 37 + 55 (holy) He can open doors. He possesses the following natural abilities:  a - Berserker Rage He possesses the following natural abilities, which are affected by silence:Yc&hqn*Yc&hzp",,,,,,,,,,,,,,,,,Yc&hqDknorpule3000 the Spear-Bearer Yc&hs,..,,,,*,,......*Poltergeist of Ashenzari *****.,...,##**#......,HP: 113/113 (116) ========================,...##.##.......,MP: 38/38========================Yc&hva,.............,,,AC: 19Str: 12,............,<,,EV: 19Int: 28*..........#**,,,SH: 12Dex: 16**##...O..#* **,,XL: 15 Next: 56% Place: Orcish Mines:2*#..@..@#*****,,Noise: ====-----  Time: 31914.1 (0.0)#$..........#***M) +0 spear "Bound With Me" {freeze, Fort,*#.......$..##,,,Zap: wand of paralysis (6),...........#**,,Fly Drain -GClaw ,.............,,,,......#.O.....,,@   RupertYc&hI,..$..####......,OO 2 ogres*.....,*,,..$...,,,,,,,,,,,,,,,,,, _There are monsters nearby! _Okay, then.Press: ? - help, v - describe, . - travelHere: Rupert, wielding a +0 great sword of holy wrath and wearing a +2 ring  mail of cold resistance  The floor.Yc&hC ,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,..,,,,*,,......*Poltergeist of Ashenzari *****.,...,##**#......,HP: 113/113 (116) ========================,...##.##.......,MP: 38/38========================,.............,,,AC: 19Str: 12,............,<,,EV: 19Int: 28*..........#**,,,SH: 12Dex: 16**##...O..#* **,,XL: 15 Next: 56% Place: Orcish Mines:2*#..@..@#*****,,Noise: ====-----  Time: 31914.1 (0.0)#$..........#***M) +0 spear "Bound With Me" {freeze, Fort,*#.......$..##,,,Zap: wand of paralysis (6),...........#**,,Fly c&hM 9;49mDrain -GClaw ,.............,,,,......#.O.....,,@   Rupert,..$..####......,OO 2 ogres*.....,*,,..$...,,,,,,,,,,,,,,,,,, _There are monsters nearby! _Okay, then.Press: ? - help, v - describe, . - travelHere: Rupert, wielding a +0 great sword of holy wrath and wearing a +2 ring  mail of cold resistance  The floor. _[c&h)[c&h+[c&h78[c&h=[c&h>[c&hY c@O.@(berserk)c   NessosOO 2 ogres  Rupert says, "I tear you limb from limb!"[c&h;[Rupert roars madly and goes into a rage!=---5.1 (1[c&h:e[c&hx%  [c&h#....#.............#..##  ##................#....#  ###.##........[......##  ##.##.....<....#  #....#..[...##  ##........[....##  ##......#..[.[[.........#  #......................##  1##...........)@.........#  ##............[O>.......#  ###.......=........##  ##.#..###....[).[.........#  ......##.[[..))[)........##  #....###..)...)[[[.......##   O   ogre ##..#.#...#.....#[..#   .......#..##[#.#[3[c&hn4m..........#   ....#.#....##).##........##  _Rupert goes berserk! The ogre misses you.---[c&h"[c&h5-6.6 (2.5[c&h0[c&hZ"{ _You fly upwards. _There is a stone staircase leading down here.]c&h0K  You hit the ogre. You freeze the ogre.]c&h55=7.2 (0.6^c&h ^c&h 2 _The ogre is lightly wounded.^c&h].^  You barely miss the ogre.^c&h0+7 (0.5^c&hB^c&heE2 _The ogre is lightly wounded.^c&h  You hit the ogre. You freeze the ogre.  The ogre is moderately wounded.8.2^c&hC^c&h ^c&h ^c&h&_The ogre misses you.^c&h'^c&h1#  ^c&hT% !^c&h'  ^c&hz( <You hit the ogre. You freeze the ogre.^c&h* ^c&h+ 7^c&hC ^c&hH  ^c&hWJ ^c&hK 9_The ogre is severely wounded.^c&hM ^c&hu  You hit the ogre. You freeze the ogre.^c&h#(9.2^c&h5^c&h 8X _The ogre is almost dead._c&hJK  You hit the ogre. You freeze the ogre._c&hSj)_c&hi+8 (0.6_c&h v_c&hCxH _You kill the ogre!_c&h4_c&hJ_c&hH _No target in view!`c&h G#....#.#..##  ##.#....#  ###.##.[......##  ##.##.....<.#  #....#..[.##  ##..[.##  `c&h ##......#..[.[[.#  #.##  ##.)>@........#  ##.....[)>.#  .=.##  #.#..###....[).[.#  ##.[[..))[).##  ....###..)...)[[[.##  #..#.#...#.....#[.#  #..##[#.#..#  #.#....##).##.##  `c&h`c&h!=-20.8 (1.0 _`c&hy/`c&h1ac&h##.....#....#  #.##[......##  ##.##.....<.....  ac&h#....#..[...##  ##........##  ##......#..[.[[  #.........##  #)>....  ##.....[)@.......#  #.....=........##  .#..###....[).[.  ....##.[[..))[).##  ###..)...)[[[##  #.#...#.....#[.  .....#..##[#.#...ac&h;#  #.#....##).###  .#####..##.))........>.#  ac&hac&hX@-1ac&h ac&h c _There is a stone staircase leading down here.fc&h)rfc&hljPut on which piece of jewellery? Jewellery (go to first with "=)  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  W - a ring of protection from fire (worn)  Y - the cursed amulet of Ouranomancy (worn) {Reflect Str+8 SH+5, Melee, Bglg}a - a ring of wizardry  g - a ring of willpower  O - the ring of Waatot {rElec rF- Will+ rCorr SInv}P - a ring of ice  S - a +4 ring of slaying  X - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ic&hU>ic&hVic&h]rn ##................#....#   knorpule3000 the Spear-Bearer ###.##........[......##   Poltergeist of Ashenzari *****.##.##.....<...........#   HP: 113/113 (116) ========================#....#..[............##   MP: 38/38========================##........[...........##   AC: 19Str: 12 ##......#..[.[[.........#   EV: 19Int: 28 #......................##   SH: 12Dex: 16 ic&hu##...........)>.........#   XL: 15 Next: 56% Place: Orcish Mines:1 ##............[)@.......#   Noise: ---------  Time: 31921.8 (0.0) #.............=........##   M) +0 spear "Bound With Me" {freeze, Fort, .#..###....[).[.........#   Zap: wand of paralysis (6) ....##.[[..))[)........##   Fly Drain -GClaw ...###..)...)[[[.......##  ..#.#...#.....#[........#    .....#..##[#.#..........#    ..#.#....##).##........##    .#####..##.))........>.#c&hw37m   You hit the ogre. You freeze the ogre. _The ogre is almost dead.You hit the ogre. You freeze the ogre. _You kill the ogre! _No target in view! _There is a stone staircase leading down here.ic&hR  You remove your ring of protection from fire.ic&h6+2.8 (1ic&hZic&hޙP _O - the ring of Waatot (worn) {rElec rF- Will+ rCorr SInv}kc&hPut on which piece of jewellery? Jewellery (go to first with "=)  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  O - the ring of Waatot (worn) {rElec rF- Will+ rCorr SInv}  Y - the cursed amulet of Ouranomancy (worn) {Reflect Str+8 SH+5, Melee, Bglg}a - a ring of wizardry  g - a ring of willpower  P - a ring of ice  S - a +4 ring of slaying  W - a ring of protection from fire  X - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip nc&hK nc&h nc&h<  ##................#....#   knorpule3000 the Spear-Bearer ###.##........[......##   Poltergeist of Ashenzari *****.nc&h5@ ##.##.....<...........#   HP: 113/113 (116) ========================#....#..[............##   MP: 38/38========================##........[...........##   AC: 19Str: 12 ##......#..[.[[.........#   EV: 19Int: 28 #......................##   SH: 12Dex: 16 ##...........)>.........#   XL: 15 Next: 56% Place: Orcish Mines:1 ##............[)@.......#   Noise: ---------  Time: 31922.8 (0.0) #.............=........##   M) c&hC um+0 spear "Bound With Me" {freeze, Fort, .#..###....[).[.........#   Zap: wand of paralysis (6) ....##.[[..))[)........##   Fly Drain -GClaw ...###..)...)[[[.......##  ..#.#...#.....#[........#    .....#..##[#.#..........#    ..#.#....##).##........##    .#####..##.))........>.#   You hit the ogre. You freeze the ogre. _You kill the ogre! _No target in view! _There is a stone staircase leading down here.  You remove your ring of protection from fire. _O - the ring of Waatot (worn) {rElec rF- Will+ rCorr SInv}nc&h1U `  You remove the ring of Waatot {rElec rF- Will+ rCorr SInv}.nc&heW +3.8 (1nc&he nc&hh 4 _g - a ring of willpower (worn)qc&h( qc&h}, qc&hDA qc&h6 R4rc&hd  ....# ...  .....###..,,,,,,,.....c....  ,..,,,,*..##  ,...,##*##.......##  ,...##.######  ,........... 2  ,......  *###....$...  **##......#* ##  *#..@..<#*****..$....  #$..........#*##.....  *#.......$..##,,,..... c   Nessos  ,...........#**,, ..$  ,........O....,,,   ,......#.......,,You fly downwards.  Level annotation: Nessos, RupertNessos gestures wildly while chanting.,,,,,***,,,,,,,,,,....#*,*...,,,,,,,,,,,,§....c&h9e34m,,*,,,**,,,**,,,c,,,,{,,^,..$.,,...#,,*****rc&h5.5 (1.7 _Nessos blinks!  Found 75 gold pieces. _There is a stone staircase leading up here.tc&h<tc&h?Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 14 boomerangs  u - Throw: 35 darts (poison)  tc&hQASx - Zap: wand of paralysis (6) (quivered)  E - Zap: wand of polymorph (6)  K - Zap: wand of quicksilver (5)  Q - Zap: wand of roots (5)  N - Evoke: +0 phantom mirror (inert)Z - Evoke: +0 lightning rod (2/4) Spells ([,] to cycle) Cast: Soul Splinter Cast: Grave Claw (0/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle) tc&haCAbil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onvc&hW vc&h F,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,....#*,*...,,,,,Poltergeist of Ashenzari *****.,.....###..,,,,,,HP: 113/113 (116) ========================,,,,,,,.....§....,,*,,,MP: 38/38vc&hq ========================,..,,,,*........##**,,,AC: 19Str: 12,...,##*##.......##**,,EV: 19Int: 28,...##.##.........####,SH: 12Dex: 16,......c..............,XL: 15 Next: 56% Place: Orcish Mines:2,.............@.......,Noise: ---------  Time: 31925.5 (0.0)*..........###....$...,M) +0 spear "Bound With Me" {freeze, Fort,**##......#* ##.......,Zap: wand of polymorph (6)*#..@..{#*****..$....,Fly Drain -GClaw #$..........#*##.....,*#.......$..##,,,.....^c   Nessos,...........#**,,,..$.,,........O....,,,,...#,,......#.......,,,*****You fly downwards.  vc&h [40mLevel annotation: Nessos, RupertNessos gestures wildly while chanting. _Nessos blinks!  Found 75 gold pieces. _There is a stone staircase leading up here.vc&h vc&hN wc&h===6.5 (15wc&hM wc&hG Y _The arrow hits Nessos!! The arrow burns Nessos! Nessos is poisoned.xc&h 8 ,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer  ,....#*,*...,,,,,  Poltergeist of Ashenzari *****. ,.....###..,,,,,,  HP: 113/113 (116) ========================  ,,,,,,,.....§....,,*,,,  MP: 38/38========================  ,..,,,,*........##**,,,  AC: 19Str: 12  ,...,##*##.......##**,,  EV: 19Int: 28  ,...##.##.........####,  SH: 12Dex: 16  ,.......c**...........,  XL: 15 Next: 56% Place: Orcish Mines:2 xc&hq  ,..........***@.......,  Noise: ===------  Time: 31926.5 (0.0)  *..........###....$...,  M) +0 spear "Bound With Me" {freeze, Fort,  **##....{.#* ##.......,  Zap: wand of polymorph (5)  *#..@..<#*****..$....,  Fly Drain -GClaw  #$.....{....#*##.....,  *#.......$..##,,,.....^  c   Nessos (launcher, very poisoned)  ,...........#**,,,..$.,  ,........O....,,,,...#,  ,......#.......,,,***** Aiming: PolymorphPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Nessos, wielding a +1 longbow of flaming and wearing a +0 barding  (severely wounded, very poisoned, will become a glowing shapeshifter, a sunmoth, or a xc&h -jumping spider, chance to affect: 60%)~c&h),,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,....#*,*...,,,,,Poltergeist of Ashenzari *****.,.....###..,,,,,,HP: 113/113 (116) ========================,,,,,,,.....§....,,*,,,MP: 38/38========================,..,,,,*........##**,,,AC: 19Str: 12,...,##*##.......##**,,EV: 19Int: 28,...##.##.........####,SH: 12~c&hDex: 16,.......c.............,XL: 15 Next: 56% Place: Orcish Mines:2,.............@.......,Noise: ===------  Time: 31926.5 (0.0)*..........###....$...,M) +0 spear "Bound With Me" {freeze, Fort,**##....{.#* ##.......,Zap: wand of polymorph (5)*#..@..<#*****..$....,Fly Drain -GClaw #$.....{....#*##.....,*#.......$..##,,,.....^c   Nessos (launcher, very poisoned),...........#**,,,..$.,,........O....,,,,...#,,......#.......,,,*****Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Nessos, wielding a +1 longbow of flaming and wearing a +0 barding  (severely wounded, very poisoned, will become [~c&h0;10;1ma glowing shapeshifter, a sunmoth, or a jumping spider, chance to affect: 60%)  Okay, then.~c&hô~c&h. _c&hZciQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 14 boomerangs  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (6)  E - Zap: wand of polymorph (5) (quivered)  K - Zap: wand of quicksilver (5)  Q - Zap: wand of roots (5)  N - Evoke: +0 phantom mirror (inert)Z - Evoke: +0 lightning rod (2/4) Spells ([,] to cycle) Cast: Soul Splinter Cast: Grave Claw (0/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onc&h c&hx ,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,....#*,*...,,,,,Poltergeist of Ashenzari *****.,.....###..,,,,,,HP: 113/113 (116) ========================,,,,,,,.....§....,,*,,,MP: 38/38========================,..,,,,*........##**,,,AC: 19Str: 12c&h ,...,##*##.......##**,,EV: 19Int: 28,...##.##.........####,SH: 12Dex: 16,.......c.............,XL: 15 Next: 56% Place: Orcish Mines:2,.............@.......,Noise: ===------  Time: 31926.5 (0.0)*..........###....$...,M) +0 spear "Bound With Me" {freeze, Fort,**##....{.#* ##.......,Zap: wand of paralysis (6)*#..@..<#*****..$....,Fly Drain -GClaw #$.....{....#*##.....,*#.......$..##,,,.....^c   Nessos (launcher, very poisoned),...........#**,,,..$.,,........O....,,,,...#,,......#.......,,,*****Press: ? - help, Q - select action, ( or &ho m) - cycleShift-Dir - straight lineAim: Nessos, wielding a +1 longbow of flaming and wearing a +0 barding  (severely wounded, very poisoned, will become a glowing shapeshifter, a sunmoth, or a jumping spider, chance to affect: 60%) _Okay, then.c&h c&h7 c&h  ,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer  c&hp ^,....#*,*...,,,,,  Poltergeist of Ashenzari *****. ,.....###..,,,,,,  HP: 113/113 (116) ========================  ,,,,,,,.....§....,,*,,,  MP: 38/38========================  ,..,,,,*........##**,,,  AC: 19Str: 12  ,...,##*##.......##**,,  EV: 19Int: 28  ,...##.##.........####,  SH: 12Dex: 16  ,.......c**...........,  XL: 15 Next: 56% Place: Orcish Mines:2  ,..........***@.......,  Noise: ===------  Time: 31926.5 (0.0)  *..........###....$...,  M) +0 spear "Bound With Me" {freeze, Fort, c&h  **##....{.#* ##.......,  Zap: wand of paralysis (6)  *#..@..<#*****..$....,  Fly Drain -GClaw  #$.....{....#*##.....,  *#.......$..##,,,.....^  c   Nessos (launcher, very poisoned)  ,...........#**,,,..$.,  ,........O....,,,,...#,  ,......#.......,,,***** _Okay, then.Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Nessos, wielding a +1 longbow of flaming and wearing a +0 barding  (severely wounded, very poisoned, chance to affect: 60%)c&h7 F,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,....#*,*...,,,,,Poltergeist of Ashenzari *****.,.....###..,,,,,,HP: 113/113 (116) ========================,,,,,,,.....§....,,*,,,MP: 38/38c&h9 ========================,..,,,,*........##**,,,AC: 19Str: 12,...,##*##.......##**,,EV: 19Int: 28,...##.##.........####,SH: 12Dex: 16,.......c.............,XL: 15 Next: 56% Place: Orcish Mines:2,.............@.......,Noise: ===------  Time: 31926.5 (0.0)*..........###....$...,M) +0 spear "Bound With Me" {freeze, Fort,**##....{.#* ##.......,Zap: wand of paralysis (6)*#..@..<#*****..$....,Fly Drain -GClaw #$.....{....#*##.....,*#.......$..##,,,.....^c   Nessos (launcher, very poisoned),...........#**,,,..$.,,........O....,,,,c&h)= ...#,,......#.......,,,*****Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Nessos, wielding a +1 longbow of flaming and wearing a +0 barding  (severely wounded, very poisoned, chance to affect: 60%)  Okay, then.c&hA c&hE . _c&hea  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c&hpH@.@   Rupert (berserk)c   Nessos (launcher, very poisoned)c&hzm ((((((( extremely poisoned)You call upon the dead to rise. Nessos shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!  The arrow hits Nessos! The arrow burns Nessos.c&hc&h...@....@.{.c&h| 4---7.5 (1Reap Fly Drain -GClaw c&hzc&h87 _Nessos looks as sick as possible!c&hc&h5Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 14 boomerangs  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (6) (quivered)  E - Zap: wand of polymorph (5)  K - Zap: wand of quicksilver (5)  Q - Zap: wand of roots (5)  N - Evoke: +0 phantom mirror (inert)Z - Evoke: +0 lightning rod (2/4) Spells ([,] to cycle)Cast: Soul Splinter Cast: Grave Claw (0/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains c&hG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onc&h,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,....#*,*...,,,,,Poltergeist of Ashenzari *****.,.....###..,,,,,,HP: 113/113 (116) ========================,,,,,,,.....§....,,*,,,MP: 34/38=====================---,..,,,,*........##**,,,AC: 19Str: 12,...,##*##.......##**,,EV: 19Int: 28,...##.##.........####,SH: 12Dex: 16,.......c.............,XL: 15 Next: 56% Place: Orcish Mines:2,........@....@.......,Noise: ===------  Time: 31927.5 (0.0)*..........###....$...,M) +0 spear "Bound With Me" {freeze, Fort,**##......#* ##.......,Zap: wand of roots (5)*#..@..{#*****..$..c&hu..,Reap Fly Drain -GClaw #$..........#*##.....,*#.......$..##,,,.....^@   Rupert (berserk),...........#**,,,..$.,c   Nessos (launcher, extremely poisoned),........O....,,,,...#,,......#.......,,,*****Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise. Nessos shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!  The arrow hits Nessos! The arrow burns Nessos. _Nessos looks as sick as possible!c&hc&h ,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer  ,....#*,*...,,,,,  Poltergeist of Ashenzari *****. ,.....###..,,,,,,  HP: 113/113 (116) ========================  ,,,,,,,.....§....,,*,,,  MP: 34/38=====================---  ,..,,,,*........##**,,,  AC: 19Str: 12  ,...,##*##.......##**,,  EV: 19Int: 28  ,...##.##**.......####,  SH: 12Dex: 16  ,.......c***..........,  XL: 15 Next: 56% Place: Orcish Mines:2  ,.......*@*.**@.......,  Noise: ===------  Time: 31927.5 (0.0)  *..........###....$...,  M) c&h[40m+0 spear "Bound With Me" {freeze, Fort,  **##......#* ##.......,  Zap: wand of roots (5)  *#..@..{#*****..$....,  Reap Fly Drain -GClaw  #$..........#*##.....,  *#.......$..##,,,.....^  @   Rupert (berserk)  ,...........#**,,,..$.,  c   Nessos (launcher, extremely poisoned)  ,........O....,,,,...#,  ,......#.......,,,***** You block the arrow with an invisible shield... and reflect it back!  The arrow hits Nessos! The arrow burns Nessos. _Nessos looks as sick as possible!  Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linec&hJ ,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer c&h8P ,....#*,*...,,,,,Poltergeist of Ashenzari *****.,.....###..,,,,,,HP: 113/113 (116) ========================,,,,,,,.....§....,,*,,,MP: 34/38=====================---,..,,,,*........##**,,,AC: 19Str: 12,...,##*##.......##**,,EV: 19Int: 28,...##.####.......####,SH: 12Dex: 16,.......*##...........,XL: 15 Next: 56% Place: Orcish Mines:2,.......###...@.......,Noise: ===------  Time: 31927.5 (0.0)*..........###....$...,M) +0 spear "Bound With Me" {freeze, Fort,**##......#* ##.......,Zap: wand of roots (5)*#..@..{#*****..$....,Reap Fly Drain -GClaw #$..........#*##.....,*#...c&hT +....$..##,,,.....^@   Rupert (berserk),...........#**,,,..$.,c   Nessos (launcher, extremely poisoned),........O....,,,,...#,,......#.......,,,*****You block the arrow with an invisible shield... and reflect it back!  The arrow hits Nessos! The arrow burns Nessos. _Nessos looks as sick as possible!  Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linec&h{( *,…)_Nessos looks as sick as possible!  c&h* Aiming: Fastroot  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe roots erupt in riotous growth!  You feel bolstered by spreading misfortune.c&h C, rooted)c&hYc&hD ..c&hc...@.Roots grab Nessos. Roots grab Rupert.The grasping roots constrict Nessos. The grasping roots constrict Rupert.c&hJ(((((c&h1f ......{c&h3 <Nessos shoots an arrow. The arrow hits you. The arrow burns you.07--25 ======8.5 (14c&hf:c&h=> _Rupert struggles to escape constriction.c&hc c&hf ]Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 14 boomerangs  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (6)  E - Zap: wand of polymorph (5)  K - Zap: wand of quicksilver (5)  Q - Zap: wand of roots (4) (quivered)  N - Evoke: +0 phantom mirror (inert)Z - Evoke: +0 lightning rod (2/4) Spells ([,] to cycle)Cast: Soul Splinter Cast: Grave Claw (0/3)c&hg  Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onc&hb c&h4 Y,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,....#*,*...,,,,,Poltergeist of Ashenzari *****.,.....###..,,,,,,c&h HP: 107/113 (116) ======================--,,,,,,,..........,,*,,,MP: 34/38=====================---,..,,,,*........##**,,,AC: 25  Str: 12,...,##*##.......##**,,EV: 19Int: 28,...##.##.........####,SH: 12Dex: 16,.......c.............,XL: 15 Next: 56% Place: Orcish Mines:2c&h ,........@....@.......,Noise: ======---  Time: 31928.5 (0.0)*..........###....$...,M) +0 spear "Bound With Me" {freeze, Fort,**##....{.#* ##.......,Evoke: +0 lightning rod (2/4)*#..@..<#*****..$....,Reap Fly Drain -GClaw #$..........#*##.....,*#.......$..##,,,.....^c&h7 @   Rupert (berserk, rooted),...........#**,,,..$.,c   Nessos (launcher, extremely poisoned,…),........O....,,,,...#,,......#.......,,,*****The roots erupt in riotous growth!  You feel bolstered by spreading misfortune.Roots grab Nessos. Roots grab Rupert.The grasping roots constrict Nessos. The grasping roots constrict Rupert.  Nessos shoots an arrow. The arrow hits you. The arrow burns you. _Rupert struggles to escape constriction.c&h c&h c&h3 c&hc4c&hjc&hkF _Unknown command.c&hR  Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise. The grasping roots constrict Nessos!c&h  You kill Nessos!The grasping roots constrict Rupert. The dead are walking!  Rupert rages.Z..@O.ally target)c&h@O   ogreZ   Nessos the centaur zombie (minion)c&h50---8===---9.5 (1c&hc&h;% _Rupert escapes!c&hc&h!+Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsc&hGk - Throw: 14 boomerangs  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (6)  E - Zap: wand of polymorph (5)  K - Zap: wand of quicksilver (5)  Q - Zap: wand of roots (4)  N - Evoke: +0 phantom mirror (inert)Z - Evoke: +0 lightning rod (2/4) (quivered) Spells ([,] to cycle)Cast: Soul Splinter Cast: Grave Claw (0/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onc&hc&h,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,....#*,*...,,,,,Poltergeist of Ashenzari *****.,.....###..,,,,,,HP: 107/115 (116) ======================--,,,,,,,..........,,*,,,MP: 30/38==================------,..,,,,*........##**,,,AC: 25  Str: 12,...,##*##.......##**,,EV: 19Int: 28c&h,...##.##.........####,SH: 12Dex: 16,.......Z.............,XL: 15 Next: 58% Place: Orcish Mines:2,..........@..@.......,Noise: ===------  Time: 31929.5 (0.0)*.......O..###....$...,M) +0 spear "Bound With Me" {freeze, Fort,**##......#* ##.......,Zap: wand of roots (4)*#..@..<#*****..$....,Reap Fly Drain -GClaw #$..........#*##.....,*#.......$..##,,,.....^@   Rupert (berserk, ally target),...........#**,,,..$.,O   ogre,........O....,,,,...#,Z   Nessos the centaur zombie (minion),......#.......,,,*****Confirm with . or Enter, or press ? or * to list all spells.c&hjG[39;49mYou call upon the dead to rise. The grasping roots constrict Nessos!  You kill Nessos!The grasping roots constrict Rupert. The dead are walking!  Rupert rages. _Rupert escapes!c&hm c&hc&h ,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer  ,....#*,*...,,,,,  Poltergeist of Ashenzari *****. ,.....###..,,,,,,  HP: 107/115 (116) ======================--  ,,,,,,,..........,,*,,,  MP: 30/38==================------  ,..,,,,*........##**,,,  AC: 25  Str: 12  ,...,##*##.......##**,,  EV: 19Int: 28  ,...##.##.........####,  SH: 12Dex: 16  ,.......Z.***.........,  XL: 15 Next: 58% Place: Orcish Mines:2 c&hE  ,.........*@**@.......,  Noise: ===------  Time: 31929.5 (0.0)  *.......O.*###....$...,  M) +0 spear "Bound With Me" {freeze, Fort,  **##......#* ##.......,  Zap: wand of roots (4)  *#..@..<#*****..$....,  Reap Fly Drain -GClaw  #$..........#*##.....,  *#.......$..##,,,.....^  @   Rupert (berserk, ally target)  ,...........#**,,,..$.,  O   ogre  ,........O....,,,,...#,  Z   Nessos the centaur zombie (minion)  ,......#.......,,,***** _Rupert escapes!  Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +0 great sword of holy wrath and wc&h ]earing a +2 ring mailof cold resistance (lightly wounded, berserk, ally target)c&hA; ,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,....#*,*...,,,,,Poltergeist of Ashenzari *****.,.....###..,,,,,,HP: 107/115 (116) ======================--,,,,,,,..........,,*,,,MP: 30/38==================------,..,,,,*........##**,,,AC: 25  Str: 12,...,##*##.......##**,,EV: 19c&hL? Int: 28,...##.##.........####,SH: 12Dex: 16,.......Z.###.........,XL: 15 Next: 58% Place: Orcish Mines:2,.........#*#.@.......,Noise: ===------  Time: 31929.5 (0.0)*.......O.####....$...,M) +0 spear "Bound With Me" {freeze, Fort,**##......#* ##.......,Zap: wand of roots (4)*#..@..<#*****..$....,Reap Fly Drain -GClaw #$..........#*##.....,*#.......$..##,,,.....^@   Rupert (berserk, ally target),...........#**,,,..$.,O   ogre,........O....,,,,...#,Z   Nessos the centaur zombie (minion),......#.......,,,***** _Rupert escapes!  Aimc&h;} ing: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +0 great sword of holy wrath and wearing a +2 ring mailof cold resistance (lightly wounded, berserk, ally target), rooted, ally target)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +0 great sword of holy wrath and wearing a +2 ring mailof cold resistance (lightly wounded, berserk, ally target)  The roots erupt in riotous growth!  Roots grab Rupert.c&h5|c&hI  The grasping roots constrict Rupert!c&h+9  You hear a shout! x6c&hM))....Z.@..O.{c&h+81=6=======30.5 (13c&h1c&h*4> _Rupert struggles to escape constriction.c&hc&hQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 14 boomerangs  u - Throw: 35 darts (poison)  c&hx - Zap: wand of paralysis (6)  E - Zap: wand of polymorph (5)  K - Zap: wand of quicksilver (5)  Q - Zap: wand of roots (3) (quivered)  N - Evoke: +0 phantom mirror (inert)Z - Evoke: +0 lightning rod (2/4) Spells ([,] to cycle)Cast: Soul Splinter Cast: Grave Claw (0/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onc&h c&h ,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,....#*,*...,,,,,Poltergeist of Ashenzari *****.,.....###..,,,,,,HP: 108/115 (116) ======================--,,,,,,,..........,,*,,,MP: 31/38===================-----,..,,,,*........##**,,,c&h AC: 26  Str: 12,...,##*##.......##**,,EV: 19Int: 28,...##.##.........####,SH: 12Dex: 16,.......).............,XL: 15 Next: 58% Place: Orcish Mines:2,........Z.@..@.......,Noise: =======--  Time: 31930.5 (0.0)*........O.###....$...,M) +0 spear "Bound With Me" {freeze, Fort,**##......#* ##.......,Evoke: +0 lightning rod (2/4)*#..@..<#*****..$....,Reap Fly Drain -GClaw #$..........#*##.....,*#.......$..##,,,.....^@   Rupert (berserk, rooted, ally target),.........{.#**,,,..$.,O  c&h Y[m ogre,........O....,,,,...#,Z   Nessos the centaur zombie (minion),......#.......,,,*****of cold resistance (lightly wounded, berserk, ally target)  The roots erupt in riotous growth!  Roots grab Rupert.The grasping roots constrict Rupert!  You hear a shout! x6 _Rupert struggles to escape constriction.c&h c&h c&h1 ,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer  ,....#*,*...,,,,,  Poltergeist of Ashenzari *****. ,.....###..,,,,,,  HP: 108/115 (116) ======================--  ,,,,,,,..........,,*,,,  MP: 31/38===================-----  ,..,,,,*........##**,,,  AC: 26  Str: 12  ,...,##*##.......##**,,  EV: 19Int: 28  ,...##.##.........####,  SH: 12Dex: 16  ,.......).............,  XL: 15 Next: 58% Place: Orcish Mines:2  ,........Z.@**@.......,  Noise: =======--  Time: 31930.5 (0.0)  *........O*###....$...,  M) +0 spear "Bound With Me" {freeze, Fort, &hz4m **##......#* ##.......,  Evoke: +0 lightning rod (2/4)  *#..@..<#*****..$....,  Reap Fly Drain -GClaw  #$..........#*##.....,  *#.......$..##,,,.....^  @   Rupert (berserk, rooted, ally target)  ,.........{.#**,,,..$.,  O   ogre  ,........O....,,,,...#,  Z   Nessos the centaur zombie (minion)  ,......#.......,,,***** The grasping roots constrict Rupert!  You hear a shout! x6 _Rupert struggles to escape constriction.  Aiming: ThunderboltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linec&h̔ ,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,....#*,*...,,,,,Poltergeist of Ashenzari *****.,.....###..,,,,,,HP: 108/115 (116) ======================--,,,,,,,..........,,*,,,MP: 31/38===================-----,..,,,,*........##**,,,AC: 26  Str: 12,...,##*##.......##**,,EV: 19Int: 28c&h ,...##.##.........####,SH: 12Dex: 16,.......).............,XL: 15 Next: 58% Place: Orcish Mines:2,........Z.÷÷÷@.......,Noise: =======--  Time: 31930.5 (0.0)*........÷÷###....$...,M) +0 spear "Bound With Me" {freeze, Fort,**##......#* ##.......,Evoke: +0 lightning rod (2/4)*#..@..<#*****..$....,Reap Fly Drain -GClaw #$..........#*##.....,*#.......$..##,,,.....^@   Rupert (berserk, rooted, ally target),.........{.#**,,,..$.,O   ogre,........O....,,,,...#,Z   Nessos the centaur zombie (minion)c&hj ,......#.......,,,*****The grasping roots constrict Rupert!  You hear a shout! x6 _Rupert struggles to escape constriction.  Aiming: ThunderboltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linec&h"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The thunderbolt hits the ogre.  The ogre is lightly wounded.  The thunderbolt hits Rupert!  Rupert is lightly wounded.  The grasping roots constrict Rupert. Rupert escapes! Nessos hits the ogre.c&hO..@..{. 1.5 (11c&hB _Nessos kicks the ogre.c&h})  ,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer  ,....#*,*...,,,,,  Poltergeist of Ashenzari *****. ,.....###..,,,,,,  HP: 108/115 (116) ======================--  ,,,,,,,..........,,*,,,  MP: 31/38===================-----  ,..,,,,*........##**,,,  AC: 26  Str: 12  ,...,##*##.......##**,,  EV: 19Int: 28  ,...##.##.........####,  SH: 12Dex: 16 c&h,  ,.......).............,  XL: 15 Next: 58% Place: Orcish Mines:2  ,........ZO**@@.......,  Noise: =======--  Time: 31931.5 (0.0)  *........**###....$...,  M) +0 spear "Bound With Me" {freeze, Fort,  **##......#* ##.......,  Evoke: +0 lightning rod (1/4)  *#..@..<#*****..$....,  Reap Fly Drain -GClaw  #$..........#*##.....,  *#.......{..##,,,.....^  @   Rupert (berserk, ally target)  ,...........#**,,,..$.,  O   ogre  ,........O....,,,,...#,  Z   Nessos the centaur zombie (minion)  ,......#.......,,,***** Rupert is lightly wounded.  The grasping roots constrict Rupert. Rupert escapes! Nessos hits the ogre. _Nessos kicks the ogre.  Aiming: c&h- /[39;49mThunderboltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linec&h. ,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,....#*,*...,,,,,Poltergeist of Ashenzari *****.,.....###..,,,,,,HP: 108/115 (116) ======================--,,,,,,,..........,,*,,,MP: 31/38===================-----,..,,,,*........##**,,,c&hl AC: 26  Str: 12,...,##*##.......##**,,EV: 19Int: 28,...##.##.........####,SH: 12Dex: 16,.......).............,XL: 15 Next: 58% Place: Orcish Mines:2,........ZO÷÷÷@.......,Noise: =======--  Time: 31931.5 (0.0)*........÷÷÷##....$...,M) +0 spear "Bound With Me" {freeze, Fort,**##......#* ##.......,Evoke: +0 lightning rod (1/4)*#..@..<#*****..$....,Reap Fly Drain -GClaw #$..........#*##.....,*#.......{..##,,,.....^@   Rupert (berserk, ally target),...........#**,,,..$.,O c&h% [43m  ogre,........O....,,,,...#,Z   Nessos the centaur zombie (minion),......#.......,,,*****Rupert is lightly wounded.  The grasping roots constrict Rupert. Rupert escapes! Nessos hits the ogre. _Nessos kicks the ogre.  Aiming: ThunderboltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linec&h Aiming: Thunderbolt  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineThe thunderbolt hits Rupert!!  Rupert is moderately wounded.  The lightning rod overheats!c&h  .O.@..#{$ Nessos hits the ogre. Nessos closely misses the ogre.c&h z92.5 (1+0 lightning rod (inert) c&h c&h 9 _Rupert hits you but does no damage.c&h4c&h*Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 14 boomerangs  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (6)  E - Zap: wand of polymorph (5)  c&hK - Zap: wand of quicksilver (5)  Q - Zap: wand of roots (3)  N - Evoke: +0 phantom mirror (inert)  Z - Evoke: +0 lightning rod (inert) (quivered) Spells ([,] to cycle)Cast: Soul Splinter Cast: Grave Claw (0/3)Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onc&h/,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,....#*,*...,,,,,Poltergeist of Ashenzari *****.,.....###..,,,,,,HP: 109/115 (116) ======================--,,,,,,,..........,,*,,,MP: 31/38===================-----,..,,,,*........##**,,,AC: 26  Str: 12,...,##*##.......##**,,EV: 19Int: 28,...##.##.........####,SH: 12Dex: 16,.......).............,XL: 15 Next: 58% Place: Orcish Mines:2,........Z.O.@@.......,Noise: =======--  Time: 31932.5 (0.0)*..........###....$...,M) +0 spear "Bound With Me" {freeze, Fort,**##......#* ##.......,Zap: wand of paralysis (6)*#..@..<#*****..&h31m$....,Reap Fly Drain -GClaw #$.....{....#*##.....,*#.......$..##,,,.....^@   Rupert (berserk, ally target),...........#**,,,..$.,O   ogre,........O....,,,,...#,Z   Nessos the centaur zombie (minion),......#.......,,,*****Shift-Dir - straight lineThe thunderbolt hits Rupert!!  Rupert is moderately wounded.The lightning rod overheats!  Nessos hits the ogre. Nessos closely misses the ogre. _Rupert hits you but does no damage.c&h5 p ,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer  ,....#*,*...,,,,,  Poltergeist of Ashenzari *****. c&h6 ,.....###..,,,,,,  HP: 109/115 (116) ======================--  ,,,,,,,..........,,*,,,  MP: 31/38===================-----  ,..,,,,*........##**,,,  AC: 26  Str: 12  ,...,##*##.......##**,,  EV: 19Int: 28  ,...##.##.........####,  SH: 12Dex: 16  ,.......).............,  XL: 15 Next: 58% Place: Orcish Mines:2  ,........Z.O.@@.......,  Noise: =======--  Time: 31932.5 (0.0)  *..........###....$...,  M) +0 spear "Bound With Me" {freeze, Fort,  **##......#* ##.......,  Zap: wand of paralysis (6)  *#..@..<#*****..$....,  &h4: mReap Fly Drain -GClaw  #$.....{....#*##.....,  *#.......$..##,,,.....^  @   Rupert (berserk, ally target)  ,...........#**,,,..$.,  O   ogre  ,........O....,,,,...#,  Z   Nessos the centaur zombie (minion)  ,......#.......,,,***** Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +0 great sword of holy wrath and wearing a +2 ring mailof cold resistance (moderately wounded, berserk, ally target, chance to affect:5%)c&hhC,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,....#*,*...,,,,,Poltergeist of Ashenzari *****.,.....###..,,,,,,HP: 109/115 (116) ======================--,,,,,,,..........,,*,,,MP: 31/38===================-----,..,,,,*........##**,,,AC: 26  Str: 12,...,##*##.......##**,,EV: 19Int: 28,...##.##.........####,SH: 12c&hZDex: 16,.......).............,XL: 15 Next: 58% Place: Orcish Mines:2,........Z.O.@@.......,Noise: =======--  Time: 31932.5 (0.0)*..........###....$...,M) +0 spear "Bound With Me" {freeze, Fort,**##......#* ##.......,Zap: wand of paralysis (6)*#..@..<#*****..$....,Reap Fly Drain -GClaw #$.....{....#*##.....,*#.......$..##,,,.....^@   Rupert (berserk, ally target),...........#**,,,..$.,O   ogre,........O....,,,,...#,Z   Nessos the centaur zombie (minion),......#.......,,,*****Press: ? - help, Q - select action, ( or c&hW[40m) - cycleShift-Dir - straight lineAim: Rupert, wielding a +0 great sword of holy wrath and wearing a +2 ring mailof cold resistance (moderately wounded, berserk, ally target, chance to affect:5%)  Okay, then.c&hc&hG. _c&h(`c&heQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 14 boomerangs  u - Throw: 35 darts (poison)  c&hgVx - Zap: wand of paralysis (6) (quivered)  E - Zap: wand of polymorph (5)  K - Zap: wand of quicksilver (5)  Q - Zap: wand of roots (3)  N - Evoke: +0 phantom mirror (inert)  Z - Evoke: +0 lightning rod (inert) Spells ([,] to cycle)Cast: Soul Splinter Cast: Grave Claw (0/3)Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%)c&hOl Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onc&hf  Throw: 6 javelins          f -  G - Abil: Shatter the Chainsc&hSh -  k - Throw: 14 boomerangsu -  x -  E -  K -  Q -N -  Z -   Abil: Shatter the Chainsc&h)c&hN1,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,....#*,*...,,,,,Poltergeist of Ashenzari *****.,.....###..,,,,,,HP: 109/115 (116) ======================--,,,,,,,..........,,*,,,MP: 31/38===================-----,..,,,,*........##**,,,AC: 26  Str: 12,...,##*##.......##**,,EV: 19c&h4Int: 28,...##.##.........####,SH: 12Dex: 16,.......).............,XL: 15 Next: 58% Place: Orcish Mines:2,........Z.O.@@.......,Noise: =======--  Time: 31932.5 (0.0)*..........###....$...,M) +0 spear "Bound With Me" {freeze, Fort,**##......#* ##.......,Zap: wand of paralysis (6)*#..@..<#*****..$....,Reap Fly Drain -GClaw #$.....{....#*##.....,*#.......$..##,,,.....^@   Rupert (berserk, ally target),...........#**,,,..$.,O   ogre,........O....,,,,...#,Z   Nessos the centaur zombie (minion),......#.......,,,*****&h79;2HPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +0 great sword of holy wrath and wearing a +2 ring mailof cold resistance (moderately wounded, berserk, ally target, chance to affect:5%) _Okay, then.c&h~Dc&hIc&h dDrink which item? Potions  c - a potion of magic  d - a potion of heal woundsf - 5 potions of brilliance  j - 3 potions of haste  s - 2 potions of attractiont - 2 potions of invisibility  w - 5 potions of might  F - a potion of enlightenment  G - 9 potions of curingH - 2 potions of cancellation  V - a potion of resistance [!] read|quaff|evoke[?] describe selectedc&htEc&hPc&hX`,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,....#*,*...,,,,,Poltergeist of Ashenzari *****.,.....###..,,,,,,HP: 109/115 (116) ======================--,,,,,,,..........,,*,,,MP: 31/38===================-----,..,,,,*........##**,,,AC: 26  Str: 12,...,##*##.......##**,,EV: 19c&hufInt: 28,...##.##.........####,SH: 12Dex: 16,.......).............,XL: 15 Next: 58% Place: Orcish Mines:2,........Z.O.@@.......,Noise: =======--  Time: 31932.5 (0.0)*..........###....$...,M) +0 spear "Bound With Me" {freeze, Fort,**##......#* ##.......,Zap: wand of paralysis (6)*#..@..<#*****..$....,Reap Fly Drain -GClaw #$.....{....#*##.....,*#.......$..##,,,.....^@   Rupert (berserk, ally target),...........#**,,,..$.,O   ogre,........O....,,,,...#,Z   Nessos the centaur zombie (minion),......#.......,,,*****&hv;2HPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +0 great sword of holy wrath and wearing a +2 ring mailof cold resistance (moderately wounded, berserk, ally target, chance to affect:5%) _Okay, then...ZO{...{c&hSn2==------3.5 (1Fast Reap Fly Drain -GClaw  _You feel yourself speed up. You block Rupert's attack. x2c&h]Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 14 boomerangs  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (6) (quivered)  E - Zap: wand of polymorph (5)  K - Zap: wand of quicksilver (5)  Q - Zap: wand of roots (3)  N - Evoke: +0 phantom mirror (inert)  Z - Evoke: +0 lightning rod (inert) Spells ([,] to cycle)Cast: Soul Splinter Cast: Grave Claw (0/3)Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onc&hrc&hY,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,....#*,*...,,,,,Poltergeist of Ashenzari *****.,.....###..,,,,,,c&hЂtHP: 109/115 (116) ======================--,,,,,,,..........,,*,,,MP: 32/38====================----,..,,,,*........##**,,,AC: 26  Str: 12,...,##*##.......##**,,EV: 19Int: 28,...##.##.........####,SH: 12Dex: 16,.......).............,XL: 15 Next: 58% Place: Orcish Mines:2,..........ZO@@.......,c&hNoise: =--------  Time: 31933.5 (0.0)*..........###....$...,M) +0 spear "Bound With Me" {freeze, Fort,**##......#* ##.......,Zap: wand of quicksilver (5)*#..@..{#*****..$....,Fast Reap Fly Drain -GClaw #$..........#*##.....,*#.......$..##,,,.....^@   Rupert (berserk, ally target),..........{#**,,,..$.,c&hO   ogre,........O....,,,,...#,Z   Nessos the centaur zombie (minion),......#.......,,,*****Shift-Dir - straight lineAim: Rupert, wielding a +0 great sword of holy wrath and wearing a +2 ring mailof cold resistance (moderately wounded, berserk, ally target, chance to affect:5%) _Okay, then. _You feel yourself speed up. You block Rupert's attack. x2c&hc&hFc&h  ,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer  ,....#*,*...,,,,,  Poltergeist of Ashenzari *****. ,.....###..,,,,,,  HP: 109/115 (116) ======================--  ,,,,,,,..........,,*,,,  MP: 32/38c&h ====================----  ,..,,,,*........##**,,,  AC: 26  Str: 12  ,...,##*##.......##**,,  EV: 19Int: 28  ,...##.##.........####,  SH: 12Dex: 16  ,.......).............,  XL: 15 Next: 58% Place: Orcish Mines:2  ,..........ZO@@.......,  Noise: =--------  Time: 31933.5 (0.0)  *..........###....$...,  M) +0 spear "Bound With Me" {freeze, Fort,  **##......#* ##.......,  Zap: wand of quicksilver (5)  *#..@..{#*****..$....,  Fast Reap Fly Drain -GClaw  #$..........#*##.....,  *#.......$..##,,,.....^  @&h; 0m   Rupert (berserk, ally target)  ,..........{#**,,,..$.,  O   ogre  ,........O....,,,,...#,  Z   Nessos the centaur zombie (minion)  ,......#.......,,,***** _You feel yourself speed up. You block Rupert's attack. x2  Aiming: Quicksilver BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +0 great sword of holy wrath and wearing a +2 ring mailof cold resistance (moderately wounded, berserk, ally target, 77% to hit)c&h O@an ogre, wielding a +0 giant spiked club (moderately wounded, 88% to hit)c&hu2 Y,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,....#*,*...,,,,,Poltergeist of Ashenzari *****.,.....###..,,,,,,c&h#5 zHP: 109/115 (116) ======================--,,,,,,,..........,,*,,,MP: 32/38====================----,..,,,,*........##**,,,AC: 26  Str: 12,...,##*##.......##**,,EV: 19Int: 28,...##.##.........####,SH: 12Dex: 16,.......).............,XL: 15 Next: 58% Place: Orcish Mines:2,..........Z**@.......,Noise: =--------  Time: 31933.5 (0.0)*..........###....$...,M) +0 spear "Bound With Me" {freeze, Fort,**##......#* ##.......,Zap: wand of quicksilver (5)*#..@..{#*****..$....,Fast Reap Fly Drain -GClaw c&h9 #$..........#*##.....,*#.......$..##,,,.....^@   Rupert (berserk, ally target),..........{#**,,,..$.,O   ogre,........O....,,,,...#,Z   Nessos the centaur zombie (minion),......#.......,,,*****Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, 88% to hit)  The bolt of dispelling energy hits Rupert!!  Rupert is moderately wounded.The bolt of dispelling energy hits the ogre!!  The ogre is almost dead.c&ha 3O.Z@{<{==4.2 (0.74c&h~   Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 88% to hit)  The bolt of dispelling energy hits Rupert!!  Rupert is moderately wounded.  The bolt of dispelling energy hits the ogre!!  The ogre is almost dead. _You block Rupert's attack.c&hF  ,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer  ,....#*,*...,,,,,  Poltergeist of Ashenzari *****. ,.....###..,,,,,,  HP: 109/115 (116) ======================--  ,,,,,,,..........,,*,,,  MP: 32/38====================----  ,..,,,,*........##**,,,  AC: 26  Str: 12  ,...,##*##.......##**,,  EV: 19Int: 28  ,...##.##.........####,  SH: 12Dex: 16  ,.......)....O........,  XL: 15 Next: 58% Place: Orcish Mines:2  ,...........Z@@.......,  Noise: ===------  Time: 31934.2 (0.0)  *..........###....$...,  M) &hK )0;10;1m+0 spear "Bound With Me" {freeze, Fort,  **##.....{#* ##.......,  Zap: wand of quicksilver (4)  *#..@..<#*****..$....,  Fast Reap Fly Drain -GClaw  #$..........#*##.....,  *#.......$.{##,,,.....^  @   Rupert (berserk, ally target)  ,..........{#**,,,..$.,  O   ogre  ,........O....,,,,...#,  Z   Nessos the centaur zombie (minion)  ,......#.......,,,***** The ogre is almost dead. _You block Rupert's attack.  Aiming: Quicksilver BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 88% to hit)c&hh O@ _You block Rupert's attack.  Aiming: Quicksilver Bolt  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Rupert, wielding a +0 great sword of holy wrath and wearing a +2 ring mailof cold resistance (moderately wounded, berserk, ally target, 77% to hit)c&hN,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,....#*,*...,,,,,Poltergeist of Ashenzari *****.,.....###..,,,,,,HP: 109/115 (116) ======================--,,,,,,,..........,,*,,,MP: 32/38====================----,..,,,,*........##**,,,AC: 26  Str: 12,...,##*##.......##**,,EV: 19Int: 28,...##.##.........####,SH: 12Dex: 16,.......)....O........,c&hPXL: 15 Next: 58% Place: Orcish Mines:2,...........Z*@.......,Noise: ===------  Time: 31934.2 (0.0)*..........###....$...,M) +0 spear "Bound With Me" {freeze, Fort,**##.....{#* ##.......,Zap: wand of quicksilver (4)*#..@..<#*****..$....,Fast Reap Fly Drain -GClaw #$..........#*##.....,*#.......$.{##,,,.....^@   Rupert (berserk, ally target),..........{#**,,,..$.,O   ogre,........O....,,,,...#,Z   Nessos the centaur zombie (minion),......#.......,,,*****Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ruperc&hR;t, wielding a +0 great sword of holy wrath and wearing a +2 ring mailof cold resistance (moderately wounded, berserk, ally target, 77% to hit)  The bolt of dispelling energy hits Rupert!  Rupert is heavily wounded.c&hv  Shift-Dir - straight line  Aim: Rupert, wielding a +0 great sword of holy wrath and wearing a +2 ring mailof cold resistance (moderately wounded, berserk, ally target, 77% to hit)  The bolt of dispelling energy hits Rupert!  Rupert is heavily wounded.You hear a shout!c&hn, @o.{{.@distracted, ally tar…).o   orc knightO   ogreZ   Nessos the centaur zombie (minion)Rupert barely misses you. The ogre closely misses you.An orc knight comes into view. It is wielding a +0 long sword.Nessos hits Rupert. Nessos kicks Rupert but does no damage.c&h=109 (0.73c&hc&hI ' _You hear a shout!c&h^ ,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer  ,....#*,*...,,,,,  Poltergeist of Ashenzari *****. ,.....###..,,,,,,  HP: 110/115 (116) ======================--  ,,,,,,,..........,,*,,,  MP: 28/38=================-------  ,..,,,,*........##**,,,  AC: 26  Str: 12  ,...,##*##.......##**,,  EV: 19Int: 28  ,...##.##.........####,  SH: 12Dex: 16  ,.......)....O........,  XL: 15 Next: 58% Place: Orcish Mines:2  ,...........Z@@.......,  Noise: ===------  Time: 31934.9 (0.0)  *.........o###....$...,  M) +0 spear "Bound With Me" {freeze, Fort,  **##......#* ##.......,  Zap: wand of quicksilver (3) c&h *#..@..<#*****..$....,  Fast Reap Fly Drain -GClaw  #$.......{..#*##.....,  *#.......${.##,,,.....^  @   Rupert (berserk, distracted, ally tar…) ,...........#**,,,..$.,  o   orc knight  ,........O....,,,,...#,  O   ogre  ,......#.......,,,*****  Z   Nessos the centaur zombie (minion)Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Rupert, wielding a +0 great sword of holy wrath and wearing a +2 ring mailof cold resistance (heavily wounded, berserk, not watching you, ally target)c&hzu,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,....#*,*...,,,,,Poltergeist of Ashenzari *****.,.....###..,,,,,,HP: 110/115 (116) ======================--,,,,,,,..........,,*,,,MP: 28/38=================-------c&h,..,,,,*........##**,,,AC: 26  Str: 12,...,##*##.......##**,,EV: 19Int: 28,...##.##.........####,SH: 12Dex: 16,.......)...§O§.......,XL: 15 Next: 58% Place: Orcish Mines:2,...........Z@@.......,Noise: ===------  Time: 31934.9 (0.0)*.........o###§...$...,M) +0 spear "Bound With Me" {freeze, Fort,**##......#* ##.......,Zap: wand of quicksilver (3)*#..@..<#*****..$....,Fast Reap Fly Drain -GClaw #$.......{..#*##.....,*#.......${.##,,,.....^@   Rupert (berserk, distracted, poisoned…),...........#**,,,..&h0A;10;1m$.,o   orc knight,........O....,,,,...#,O   ogre,......#.......,,,*****Z   Nessos the centaur zombie (minion)Press: ? - help, Dir - move targetAim: Rupert, wielding a +0 great sword of holy wrath and wearing a +2 ring mailof cold resistance (heavily wounded, berserk, not watching you, ally target)  Rot billows forth from Rupert's wounds! You feel drained.Rupert is engulfed in dark miasma. Rupert is poisoned.  Rupert hits Nessos with a +0 great sword of holy wrath!!06/106==5.6 (0.7c&h  Aim: Rupert, wielding a +0 great sword of holy wrath and wearing a +2 ring mailof cold resistance (heavily wounded, berserk, not watching you, ally target)  Rot billows forth from Rupert's wounds! You feel drained.upert is engulfed in dark miasma. Rupert is poisoned.hits Nessos with a +0 great sword of holy wrath!! _Nessos convulses!c&hBP  You puncture the ogre! You freeze the ogre.c&h%&  c&hIbYou kill the ogre!The dead are walking! Nessos hits Rupert.c&h4§§§§§§§Z§§o.{..{Z   ogre zombie (minion)c&h>9--6.0 (0.4c&hc&h#$= _Nessos kicks Rupert but does no damage.c&h3 !☼@@§§§@very poisoned, ally The dead are walking! Nessos hits Rupert.kicks Rupert but does no damage.strike the helpless Rupert from behind!  You hit Rupert.  Rupert is heavily wounded.  Rupert is engulfed in dark miasma. Rupert looks even sicker.--3 (0.3c&h9 c&h< P _Rupert closely misses you.c&hF §§§§§☼§ You puncture Rupert!  Rupert is severely wounded.c&hDG57 (0.4c&h c&h> _Nessos hits Rupert. Nessos kicks Rupert.c&h4W ☼☼☼{☼.{.(poisoned, slow) You hit Rupert but do no damage.Rupert is severely wounded.  Rupert is engulfed in dark miasma. Rupert looks even sicker.block Rupert's attack.  The orc knight is engulfed in dark miasma.  The orc knight is poisoned. The orc knight seems to slow down.c&hZY M===7.1c&h,` c&hti G _The orc knight hits Nessos with a +0 long sword!!c&hAzYou hit Rupert. You freeze Rupert.  Rupert is severely wounded.  Nessos hits Rupert! Nessos completely misses Rupert.  Your ogre zombie closely misses Rupert. Rupert is engulfed in dark miasma.  Rupert looks as sick as possible!  Rupert hits Nessos with a +0 great sword of holy wrath!!!c&h§@@☼extremely poisoned,c&ha9==4 (0.3c&hc&hJ _Nessos is destroyed!c&h} ☼{<.{ {{You hit Rupert.c&h4--8 (0.4c&hqc&hV _Rupert is almost dead.c&h\☼§§☼○☼ hit Rupert. _Rupert is almost dead.  You hit Rupert. You freeze Rupert.  Rupert is almost dead.Rupert is engulfed in dark miasma. Rupert looks as sick as possible!  Rupert hits you with a +0 great sword of holy wrath!!c&hF_53/106 (116) ------------====8.1 (0.3c&hrd _You convulse!!c&hc&hc&hc&h^ _You are too injured to fight recklessly!c&hc&hyQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 14 boomerangs  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (6)  E - Zap: wand of polymorph (5)  K - Zap: wand of quicksilver (3) (quivered)  Q - Zap: wand of roots (3)  N - Evoke: +0 phantom mirror (inert)  Z - Evoke: +0 lightning rod (inert) c&h޾Spells ([,] to cycle)Cast: Soul Splinter Cast: Grave Claw (0/3)Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onc&hIc&h ,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,....#*,*...,,,,,Poltergeist of Ashenzari *****.,.....###..,,,,,,HP: 53/106 (116) ============------------c&h ,,,,,,,..........,,*,,,MP: 29/38==================------,..,,,,*........##**,,,AC: 25  Str: 12,...,##*##..§§§..##**,,EV: 19Int: 28,...##.##..☼§§☼☼..####,SH: 12Dex: 16,.......).☼§☼Z○§......,XL: 15 Next: 59% Place: Orcish Mines:2,..........o☼@@☼......,Noise: ====-----  Time: 31938.1 (0.0)*.........☼###§§..$...,M) +0 spear "Bound With Me" {freeze, Fort,**##.....{#* ##☼......,Zap: wand of quicksilver (3)*#..@..<#*****☼.$....,Fast Reap Fly Drain -GClaw #$..........#*##.....,*#.......{..##c&h.,,,.....^@   Rupert (berserk, extremely poisoned, …),.........{{#**,,,..$.,o   orc knight (poisoned, slow),........O....,,,,...#,Z   ogre zombie (minion),......#.......,,,*****You hit Rupert. You freeze Rupert.  Rupert is almost dead.Rupert is engulfed in dark miasma. Rupert looks as sick as possible!  Rupert hits you with a +0 great sword of holy wrath!! _You convulse!! _You are too injured to fight recklessly!c&hc&h` ,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer  ,....#*,*...,,,,,  Poltergeist of Ashenzari *****. ,.....###..,,,,,,  HP: 53/106 (116) ============------------  ,,,,,,,..........,,*,,,  MP: 29/38==================------ c&h b ,..,,,,*........##**,,,  AC: 25  Str: 12  ,...,##*##..§§§..##**,,  EV: 19Int: 28  ,...##.##..☼§§☼☼..####,  SH: 12Dex: 16  ,.......).☼§☼Z○§......,  XL: 15 Next: 59% Place: Orcish Mines:2  ,..........o☼@@☼......,  Noise: ====-----  Time: 31938.1 (0.0)  *.........☼###§§..$...,  M) +0 spear "Bound With Me" {freeze, Fort,  **##.....{#* ##☼......,  Zap: wand of quicksilver (3)  *#..@..<#*****☼.$....,  Fast Reap Fly Drain -GClaw  #$..........#*##.....,  *#.......{..##,,,&he m.....^  @   Rupert (berserk, extremely poisoned, …) ,.........{{#**,,,..$.,  o   orc knight (poisoned, slow)  ,........O....,,,,...#,  Z   ogre zombie (minion)  ,......#.......,,,***** Aiming: Quicksilver BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Rupert, wielding a +0 great sword of holy wrath and wearing a +2 ring mailof cold resistance (foul pestilence, almost dead, berserk, extremely poisoned,  ally target, 77% to hit)c&hBT *@c&ho*Aim: an orc knight, wielding a +0 long sword and wearing a +0 chain mail (foul  pestilence, lightly wounded, poisoned, slow, 71% to hit)c&hcT *oc&hRY,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,....#*,*...,,,,,Poltergeist of Ashenzari *****.,.....###..,,,,,,c&h!HP: 53/106 (116) ============------------,,,,,,,..........,,*,,,MP: 29/38==================------,..,,,,*........##**,,,AC: 25  Str: 12,...,##*##..§§§..##**,,EV: 19Int: 28,...##.##..☼§§☼☼..####,SH: 12Dex: 16,.......).☼§☼Z○§......,XL: 15 Next: 59% Place: Orcish Mines:2,......*******@☼......,Noise: ====-----  Time: 31938.1 (0.0)*.........☼###§§..$...,M) +0 spear "Bound With Me" {freeze, Fort,**##.....{#* ##☼......,Zap: wand of quicksilver (3)*#..@..<#*****☼.$....,&hHmFast Reap Fly Drain -GClaw #$..........#*##.....,*#.......{..##,,,.....^@   Rupert (berserk, extremely poisoned, …),.........{{#**,,,..$.,o   orc knight (poisoned),........O....,,,,...#,Z   ogre zombie (minion),......#.......,,,*****Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe bolt of dispelling energy hits Rupert!  Rupert is almost dead.The bolt of dispelling energy hits the orc knight!  The orc knight is heavily wounded.c&h^The bolt of dispelling energy hits Rupert!  Rupert is almost dead.the orc knight!  The orc knight is heavily wounded.orc knight's magical effects unravel!  The orc knight is engulfed in dark miasma.c&h <  The orc knight looks even sicker. Rupert is engulfed in dark miasma.  Rupert looks as sick as possible!  You kill Rupert! ☼○....§oZ○○o   orc knight (very poisoned, ally target)Z   ogre zombie (minion)Z   Rupert the human zombie (minion)You have harvested enough death to cast Grave Claw an additional time.c&h"610-63===-7 (0.62  You have harvested enough death to cast Grave Claw an additional time. _The dead are walking!  Your +0 lightning rod (1/4) has regained one charge.  Training target 5.0 for Evocations reached!  c&h8Your base Summonings skill increases to level 8!Your base Translocations skill increases to level 9!c&h>c&hjBp _Your base Evocations skill increases to level 3!c&h`c&h☼☼☼☼☼☼○☼☼Z○☼☼oZ@○o○###☼☼c&h-6.{{{ ..#**{o   orcZ   ogreZ   Rupert the human zombie (minion)  Your base Translocations skill increases to level 9! _Your base Evocations skill increases to level 3!  An orc comes into view. It is wielding a +0 hand axe.Your ogre zombie hits the orc knight.  The orc knight is engulfed in dark miasma.  The orc knight looks even sicker.c&hG-9.4 (0.7c&hc&hG _The orc knight hits Rupert with a +0 long sword!!c&h○☼☼○○Z°o.{.{${{.#**,4----40.1 _Rupert hits the orc knight.c&hhUM_Rupert hits the orc knight.  The orc knight is engulfed in dark miasma.  The orc knight looks as sick as possible!  The orc knight seems to slow down.c&hW]  You kill the orc knight!c&hcc ○○○°°Zc&hfe{#* ##°<°{.{o{..##,,,oo 2 orcs (1 ally target).Z   orc knight zombie (minion)The dead are walking!c&hs}165---8c&hc&hq _An orc comes into view. It is wielding a +0 whip.c&hN34c&h=c&h3@^ _You are too injured to fight recklessly!c&h R ,,,,,***, .....#*,*....,,,, ......###...,,,,, ,.,,*,,, ,..,,,,*c&h X.##**,,, ,...,##*##..☼○☼..##**,, ,...##.##..○☼○○°..####, ,.).°☼○Z°☼......, ,.o☼Z@Z○......, *.○###☼☼..$..., **##.....{#* ##°......, *#..@..<#*****°.$...., #$.....{.{..#*##o., *#.{..##,,,.....^ ,.#**,,,..$., ,.O....,,,,...#, ,......#.,,,*****c&h c&h c&h ,,,○○○○○Z○°○○Z@<°°###Z○c&h 1301.5c&h c&h  _An orc comes into view. It is wielding a +0 whip. _You are too injured to fight recklessly! _You swap places.ings that are here:  a +0 great sword of holy wrath; a +2 ring mail of cold resistance; a maw _talismanc&h!4c&hgc&h^^ _You are too injured to fight recklessly!c&h ,,,,,,***, ,.....#*,*....,,,, ,......###...,,,,, ,..,,*,,, ,..,,,,*..##**,,,c&h ,...,##*##..○○○..##**,, ,...##.##..○○○○°..####, ,.).°○Z○°○......, ,.o○@Z<°......, *.°###Z○..$..., **##.....o#* ##°......, *#.....<#*****°.$...., #$.....{.{..#*##o.., *#.......{..##,,,.....^o 3 orcs (1 wandering, 2 ally target) ,...........#**,,,..$., ,.O....,,,,...#, ,......#.,,,*****c&h5  You swap places.c&h,c&h ,,,°○○°.○°○.Zo.#* ##.oc&hR.{.{.$2.2c&hc&h" _An orc comes into view. It is wielding a +0 dagger.Things that are here: _a +0 long sword; a +0 chain mailc&h~c&h c&hc&hĬ^ _You are too injured to fight recklessly!c&h/ c&h c&h  c&h ^ _You are too injured to fight recklessly!c&hc&hfc&h"c&h ^ _You are too injured to fight recklessly!c&hs ,***, ,,.....##,*....,,,, ,,......###....,,,, ,...,*,,, ,..,,,,*..##**,,, ,...,##*##..○○○..##**,, ,...##.##..°○○°°..####, ,.)..○°○.○......, ,.o@ZZ<°......, *.o°###Z○..$..., **##......#* ##.......,c&h!y *#.....<#*****°o$...., #$......{{..#*##....., *#.....o.$..##,,,.....^o   orc wizard (wandering) ,...........#**,,,..$.,oo 2 orcs (1 ally target) ,........O....,,,,...#,ZZZ 3 zombies ,......#.,,,*****c&h$5  You swap places.c&h%  c&hzAn orc wizard comes into view. It is wielding a +0 dagger.c&h_  The orc barely misses you.c&h5,,,°°°.°oo@ZZZ..###°{oo.....$.{o 3 orcs (1 ally target)c&hJ5=9c&h,c&h q _An orc comes into view. It is wielding a +0 mace.c&h*  _You are too injured to fight recklessly!c&hBc&hc&hVc&hB^ _You are too injured to fight recklessly!c&hDk,***, ,,,.....##,*....,,,, ,,,......###....,,,, ,...,*,,, ,..,,,,*..c&hHb##**,,, ,...,##*##..○°○..##**,, ,...##.##..°○°°...####, ,.)..○°°.○......, ,.ooZ@ZZ°......, *.###°○..$..., **##......#* ##o......, *#.....o#*****°.$...., #$....o.....#*##.....,*#.......$.{##,,,.....^ ,...........#**,,,..$., o 4 orcs (1 ally target),........O....,,,,...#, c&h Lc&h.`T  You swap places. Your ogre zombie hits the orc!c&hr °°°°°Z°.°ZZ@)Z.° 3ZZZ 4 zombies (minion)The orc dies!c&hO-3.5 (0.6 _The dead are walking!  Things that are here: _a +0 long sword; a +0 chain mailc&hn,***, ,,,.....##,*....,,,, ,,,......###....,,,, ,...,*,,, ,..,,,,*..##**,,, ,...,##*##..°°°..##**,, ,...##.##..°°°°...####, ,.)..°Z°.°......, c&hPs ,.oZZ°@Z., *.###°°..$..., **##......#* ##o......, *#.....o#*****..$...., #$....o.....#*##.....,*#.......$.{##,,,.....^ oo 2 orcs (1 ally target),...........#**,,,..$., ZZZZ 4 zombies (minion),.O....,,,,...#, c&h xc&hM.°°.)@<Z{{.{c&hG-4.2 (0.7c&hc&hE  Things that are here: _a +0 long sword; a +0 chain mail _The orc hits your orc zombie with a +0 dagger.  Things that are here:  a +0 great sword of holy wrath; a +2 ring mail of cold resistance; a maw _talismanc&hrac&he,c&hEi ***,c&hl ,,,.....##,*....,,,, ,,,......###....,,,, ,..,*,,, ,..,,,,*.##**,,, ,...,##*##..°°°..##**,, ,...##.##...°°....####, ,.)..°Z°.°......, ,.c&ht.oZZ))@., *.###°Z..$..., **##.....{#* ##o......, *#.....{#*****..$...., #$....o.....#*##.....,*#.$..##,,,.....^ ,.{#**,,,..$., ,.O....,,,,...#, c&h zc&h]~ c&h c&h5The orc hits your orc zombie with a +0 dagger.c&ha..c&h ..c&hΙ5Z.)c&hRo###.Zoc&h:.c&hh<c&h>o 3 orcs c&hɟ(2 ally target)c&h .c&hc&h'c&h\1c&hͦ=c&h-59c&h c&h c&hmu_Your orc zombie barely misses the orc. Rupert barely misses the orc. c&hI_There is a stone staircase leading up here.c&h 7 ,,,,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer  ,,,.....##,*....,,,,  Poltergeist of Ashenzari *****.c&h  ,,,......###....,,,,  HP: 55/111 (116) ===========-------------  ,,,,,,,...........,*,,,  MP: 31/38===================-----  ,..,,,,*........##**,,,  AC: 26  Str: 12  ,...,##*##..°....##**,,  EV: 19Int: 28  ,...##.##.........####,  SH: 12Dex: 16  ,.......)..Z.).°......,  XL: 15 Next: 65% Place: Orcish Mines:2  ,........oZZ))@.......,  Noise: ---------  Time: 31944.9 (0.0)  *.........o###.Zo.$...,  M) +0 spear "Bound With Me" {freeze, Fort,  **##.....{#* ##.......,  Zap: wand of quicksilver (2)  *#.....<#*****..$....,  Fast Reap Fly &h 7mDrain  #$....o.....#*##.....,  *#.......$..##,,,.....^  ooo 3 orcs (2 ally target)  ,...........#**,,,..$.,  ZZZZ 4 zombies (minion)  ,........O....,,,,...#,  ,......#.......,,,***** The orc hits your orc zombie with a +0 dagger. _Your orc zombie barely misses the orc. Rupert barely misses the orc. _There is a stone staircase leading up here.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip (ally target, 74% to hit)c&hn,,,,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,,,.....##,*....,,,,Poltergeist of Ashenzari *****.,,,......###....,,,,HP: 55/111 (116) ===========-------------,,,,,,,...........,*,,,MP: 31/38===================-----,..,,,,*........##**,,,AC: 26  Str: 12,...,##*##.......##**,,EV: 19Int: 28c&hk,...##.##.........####,SH: 12Dex: 16,.......)..Z.)........,XL: 15 Next: 65% Place: Orcish Mines:2,........oZZ))@.......,Noise: ---------  Time: 31944.9 (0.0)*.........o###.Zo.$...,M) +0 spear "Bound With Me" {freeze, Fort,**##.....{#* ##.......,Zap: wand of quicksilver (2)*#.....<#*****..$....,Fast Reap Fly Drain#$....o.....#*##.....,*#.......$..##,,,.....^ooo 3 orcs (2 ally target),...........#**,,,..$.,ZZZZ 4 zombies (minion),........O....,,,,...#,,......#.......,,,***** _Your orc zombie barely misses the orc. &hmRupert barely misses the orc. _There is a stone staircase leading up here.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip (ally target, 74% to hit)  You reach to attack! You hit the orc. You freeze the orc.6=5.3 (0.4c&hc&h _There is a stone staircase leading up here.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 whip (ally target, 74% to hit)  You reach to attack! You hit the orc. You freeze the orc. _The orc is moderately wounded.c&h~ ,,,,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer  ,,,.....##,*....,,,,  Poltergeist of Ashenzari *****. ,,,......###....,,,,  HP: 56/111 (116) ============------------  ,,,,,,,...........,*,,,  MP: 31/38===================-----  ,..,,,,*........##**,,,  AC: 26  Str: 12 c&h; ,...,##*##.......##**,,  EV: 19Int: 28  ,...##.##.........####,  SH: 12Dex: 16  ,.......)..Z.)........,  XL: 15 Next: 65% Place: Orcish Mines:2  ,........oZZ))@.......,  Noise: ---------  Time: 31945.3 (0.0)  *.........o###.Zo.$...,  M) +0 spear "Bound With Me" {freeze, Fort,  **##.....{#* ##.......,  Zap: wand of quicksilver (2)  *#.....<#*****..$....,  Fast Reap Fly Drain  #$....o.....#*##.....,  *#.......$..##,,,.....^  ooo 3 orcs (2 ally target)  ,...........#**,,,..$.,  ZZZZ 4 zombies (minion)  ,........O....,,,,...#,  ,......#.......,,,***** Aim: an orc, wielding a +0 whip (ally target, 74% to hit)  You reach to attack! You hit the oc&h5mrc. You freeze the orc. _The orc is moderately wounded.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip (moderately wounded, ally target, 74% to hit)c&hV N ,,,,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer  ,,,.....##,*....,,,,  Poltergeist of Ashenzari *****. c&h ,,,......###....,,,,  HP: 56/111 (116) ============------------  ,,,,,,,...........,*,,,  MP: 31/38===================-----  ,..,,,,*........##**,,,  AC: 26  Str: 12  ,...,##*##.......##**,,  EV: 19Int: 28  ,...##.##.........####,  SH: 12Dex: 16  ,.......)..Z.)........,  XL: 15 Next: 65% Place: Orcish Mines:2  ,........oZZ))@.......,  Noise: ---------  Time: 31945.3 (0.0)  *.........o###.Zo.$...,  M) +0 spear "Bound With Me" {freeze, Fort,  **##.....{#* ##.......,  Zap: wand of quicksilver (2)  *#.....<#*****..$....,  Fast Reap Fly Drain &h m #$....o.....#*##.....,  *#.......$..##,,,.....^  ooo 3 orcs (2 ally target)  ,...........#**,,,..$.,  ZZZZ 4 zombies (minion)  ,........O....,,,,...#,  ,......#.......,,,***** You reach to attack! You hit the orc. You freeze the orc. _The orc is moderately wounded.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip (moderately wounded, ally target, 74% to hit)  You reach to attack! You hit the orc. You freeze the orc.c&h c&hߺ -   ,,,.....##,*....,,,,  ,,,......###..  ..........  ........##**,,,  ##.......##**,,  ##.........####,  .).Z.....,  ..oZ.))@o......,  ...o###.Z..$...,  c&hu ..{#* ##.......,  <..$....,  #$##.....  $.....^  ..$.,  ...#  7 (0.4 _The orc is moderately wounded.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 whip (moderately wounded, ally target, 74% to hit)  You reach to attack! You hit the orc. You freeze the orc. _The orc is severely wounded.c&h" ,,,,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer  ,,,.....##,*....,,,,  Poltergeist of Ashenzari *****. ,,,......###....,,,,  HP: 56/111 (116) ============------------  ,,,,,,,...........,*,,,  MP: 31/38===================-----  ,..,,,,*........##**,,,  AC: 26  Str: 12  ,...,##*##.......##**,,  EV: 19Int: 28  ,...##.##.........####,  SH: 12Dex: 16  ,.......).ZZ.)........,  XL: 15 Next: 65% Place: Orcish Mines:2  ,........oZ.))@o......,  Noise: ---------  Time: 31945.7 (0.0)  *.........o###.Z..$...,  M) +0 spear "Bound With Me" {freeze, Fort, c&h8 **##.....{#* ##.......,  Zap: wand of quicksilver (2)  *#.....<#*****..$....,  Fast Reap Fly Drain  #$....o.....#*##.....,  *#.......$..##,,,.....^  ooo 3 orcs (2 ally target)  ,...........#**,,,..$.,  ZZZZ 4 zombies (minion)  ,........O....,,,,...#,  ,......#.......,,,***** Aim: an orc, wielding a +0 whip (moderately wounded, ally target, 74% to hit)  You reach to attack! You hit the orc. You freeze the orc. _The orc is severely wounded.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip (severely wounded, ally target, 74% to hit)c&hf ,,,,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer  ,,,.....##,*....,,,,  Poltergeist of Ashenzari *****. ,,,......###....,,,,  HP: 56/111 (116) ============------------  ,,,,,,,...........,*,,,  MP: 31/38===================-----  ,..,,,,*........##**,,,  AC: 26  Str: 12  ,...,##*##.......##**,,  EV: 19Int: 28  ,...##.##.........####,  SH: 12Dex: 16  ,.......).ZZ.)........,  XL: 15 Next: 65% Place: Orcish Mines:2  ,........oZ.))@o......,  Noise: ---------  Time: 31945.7 (0.0)  *.........o###.Z..$...,  M) +0 spear "Bound With Me" {fc&hqreeze, Fort,  **##.....{#* ##.......,  Zap: wand of quicksilver (2)  *#.....<#*****..$....,  Fast Reap Fly Drain  #$....o.....#*##.....,  *#.......$..##,,,.....^  ooo 3 orcs (2 ally target)  ,...........#**,,,..$.,  ZZZZ 4 zombies (minion)  ,........O....,,,,...#,  ,......#.......,,,***** Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip (severely wounded, ally target, 74% to hit)  You barely miss the orc.The orc is severely wounded.The orc hits your orc zombie with a +0 dagger.Aim: an orc, wielding a +0 whip (severely wounded, ally target, 74% to hit)  You barely miss the orc.  The orc is severely wounded.  The orc hits your orc zombie with a +0 dagger.  Your orc zombie is destroyed!Rupert hits the orc!c&hy c&h  c&h1 c&hܐc&h˒ c&hax ,,,.....##,*....,,,,  ,,,......###..  ..........  ........##**,,,  ##.......##**,,  ##.........####,  .).Z..)........,  ..oZo))@Z......,  ...o###.Z..$...,  ...#* ##......., c&hT <..$....,  #$##.....  $.....^ o   orc wizard  ..$., oo 2 orcs (ally target)  ...#, ZZZZ 4 zombies (minion)    The orc dies!c&hc&hP=c&h|6.1 (0.4c&hgc&hl+ _The dead are walking!c&h  ,***, ,,,.....##,*....,,,, ,,,......###....,,,, ,..,*,,, ,..,,,,*.##**,,, ,...,##*##.##**,, ,...##.##..####, ,.).Z..)., ,.oZo)@<Z......, *.o###.Z..$..., **##......#* ##., *#.....<#*****..$...., #$....o.....#*##....., *#.$..##,,,.....^ ,.#**,,,..$., ,.O....,,,,...#,  ,......#.,,,*****  Your ogre zombie barely misses the orc.&hQ 37moo.-8 (0.7 c&h“ _The dead are walking!  Your ogre zombie barely misses the orc. _The orc hits your orc knight zombie with a +0 dagger.  Things that are here:  a +0 great sword of holy wrath; a +2 ring mail of cold resistance; a maw _talismanc&h^t  You hit the orc. You freeze the orc.=7.2 (0.4 _The orc is severely wounded.c&h c&h&: ,,,,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer  ,,,.....##,*....,,,,  Poltergeist of Ashenzari *****. ,,,......###....,,,,  HP: 56/111 (116) ============------------  ,,,,,,,...........,*,,,  MP: 31/38===================-----  ,..,,,,*........##**,,,  AC: 26  Str: 12  ,...,##*##.......##**,,  EV: 19Int: 28  ,...##.##.........####,  SH: 12Dex: 16  ,.......).Z..)........,  XL: 15 Next: 65% Place: Orcish Mines:2  ,........oZoo@<Z......,  Noise: =--------  Time: 31947.2 (0.0)  *..........###.Z..$...,  M) +0 spear "Bound With Me" {freeze, Fort,  **##......#* #&h?m#.......,  Zap: wand of quicksilver (2)  *#.....<#*****..$....,  Fast Reap Fly Drain  #$....o.....#*##.....,  *#.......$..##,,,.....^  o   orc wizard  ,...........#**,,,..$.,  oo 2 orcs (ally target)  ,........O....,,,,...#,  ZZZZ 4 zombies (minion)  ,......#.......,,,***** _talismanYou hit the orc. You freeze the orc. _The orc is severely wounded.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 mace (severely wounded, ally target, 74% to hit)c&h(c&h c&h9y,,,,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer c&h c&hn,,,.....##,*....,,,,  Poltergeist of Ashenzari *****.c&h ,,,......###....,,,,  HP: 56/111 (116) ============------------  ,,,,,,,...........,*,,,  MP: 31/38===================-----  ,..,,,,*........##**,,,  AC: 26  Str: 12  ,...,##*##.......##**,,  EV: 19Int: 28  ,...##.##.........####,  SH: 12Dex: 16  ,.......).Z..)........,  XL: 15 Next: 65% Place: Orcish Mines:2  ,........oZoo@<Z......,  Noise: =--------  Time: 31947.2 (0.0)  *..........###.Z..$...,  M) +0 spear "Bound With Me" {freeze, Fort,  **##......#* ##.......,  Zap: wand of quicksilver (2)  *#.....<#*****..$....,  Fast Reap Fly Drain &h8&4m #$....o.....#*##.....,  *#.......$..##,,,.....^  o   orc wizard  ,...........#**,,,..$.,  oo 2 orcs (ally target)  ,........O....,,,,...#,  ZZZZ 4 zombies (minion)  ,......#.......,,,***** _The orc is severely wounded.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 mace (severely wounded, ally target, 74% to hit)  You hit the orc. You freeze the orc.  You kill the orc! c&h  c&haYou have harvested enough death to cast Grave Claw an additional time.c&hh:Your orc knight zombie hits the orc!c&h˻ c&h@c&h c&hc&h6 c&hg c&hi,,,.....##,*....,,,, c&h c&hT,,,......###....,,,, c&h> c&hs..........c&h" c&h c&hE........##**,,, c&h ##.......##**,,  .##.........####,  ..).......,  ...ZZo)@Z)......, c&hc, .....###Z...$...,  ....#* ##.......,  *#.....<..$....,  #$#....  $.....^ (ally target)  ..$., ZZZZZ 5 zombies (minion)  ..    The orc dies!c&hxc&h$5 (0.3c&hw c&hK  c&h c&h _The dead are walking!c&ha ,,,,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer  ,,,.....##,*....,,,,  Poltergeist of Ashenzari *****. ,,,......###....,,,,  HP: 56/111 (116) ============------------  ,,,,,,,...........,*,,,  MP: 31/38===================-----  ,..,,,,*........##**,,,  AC: 26  Str: 12  ,...,##*##.......##**,,  EV: 19Int: 28  ,...##.##.........####,  SH: 12Dex: 16  ,.......).Z..)........,  XL: 15 Next: 65% Place: Orcish Mines:2  ,........ZZo*@Z)......,  Noise: =--------  Time: 31947.5 (0.0)  *..........###Z...$...,  M) +0 spear "Bound With Me" {freeze, Fort,  **##......#* #c&he?#.......,  Zap: wand of quicksilver (2)  *#.....<#*****..$....,  Fast Reap Fly Drain  #$....o.....#*##.....,  *#.......$..##,,,.....^  o   orc wizard (ally target)  ,...........#**,,,..$.,  ZZZZZ 5 zombies (minion)  ,........O....,,,,...#,  ,......#.......,,,***** The orc dies! _The dead are walking!  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  70% to hit)c&h ,,,,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer  ,,,.....##,*....,,,,  Poltergeist of Ashenzari *****. ,,,......###....,,,,  HP: 56/111 (116) ============------------  ,,,,,,,...........,*,,,  MP: 31/38===================-----  ,..,,,,*........##**,,,  AC: 26  Str: 12  ,...,##*##.......##**,,  EV: 19Int: 28  ,...##.##.........####,  SH: 12Dex: 16  ,.......).Z..)........,  XL: 15 Next: 65% Place: Orcish Mines:2  ,........ZZo)@Z)......,  Noise: =--------  Time: 31947.5 (0.0)  *..........###Z...$...,  M) +0 spear "Bound With Me" {freeze, Fort,  **##......#* ##.&h.0m......,  Zap: wand of quicksilver (2)  *#.....<#*****..$....,  Fast Reap Fly Drain  #$....o.....#*##.....,  *#.......$..##,,,.....^  o   orc wizard (ally target)  ,...........#**,,,..$.,  ZZZZZ 5 zombies (minion)  ,........O....,,,,...#,  ,......#.......,,,***** The orc dies! _The dead are walking!  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  70% to hit)c&h    ,,,.....##,*....,,,,  ,,,......###....,,,,  ..........  ........##**,,,  ##.......##**,,  .##.........####,  ..).......,  ...ZZ.o@Z)......,  .....###Z...$...,  ....#* ##.......,  *#.....<..$....,  #$#....  $.....^  c&hw..$.,  ..  -8 (0.3c&hR'c&hk _The dead are walking!  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  70% to hit) _You reach to attack! You closely miss the orc wizard.c&h,  ,,,,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer  ,,,.....##,*....,,,,  Poltergeist of Ashenzari *****. ,,,......###....,,,,  HP: 56/111 (116) ============------------  ,,,,,,,...........,*,,,  MP: 31/38===================-----  ,..,,,,*........##**,,,  AC: 26  Str: 12  ,...,##*##.......##**,,  EV: 19Int: 28  ,...##.##.........####,  SH: 12Dex: 16  ,.......).Z..)........,  XL: 15 Next: 65% Place: Orcish Mines:2  ,........ZZ.o@Z)......,  Noise: ---------  Time: 31947.8 (0.0)  *..........###Z...$...,  M) +0 spear "Bound With Me" {freeze, Fort,  **##......#* ##......., c&h1 G  Zap: wand of quicksilver (2)  *#.....<#*****..$....,  Fast Reap Fly Drain  #$....o.....#*##.....,  *#.......$..##,,,.....^  o   orc wizard (ally target)  ,...........#**,,,..$.,  ZZZZZ 5 zombies (minion)  ,........O....,,,,...#,  ,......#.......,,,***** 70% to hit) _You reach to attack! You closely miss the orc wizard.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  70% to hit)c&h `,,,,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,,,.....##,*....,,,,Poltergeist of Ashenzari *****.,,,......###....,,,,c&hB HP: 56/111 (116) ============------------,,,,,,,...........,*,,,MP: 31/38===================-----,..,,,,*........##**,,,AC: 26  Str: 12,...,##*##.......##**,,EV: 19Int: 28,...##.##.........####,SH: 12Dex: 16,.......).Z..)........,XL: 15 Next: 65% Place: Orcish Mines:2,........ZZ.o@Z)......,Noise: ---------  Time: 31947.8 (0.0)*..........###Z...$...,M) +0 spear "Bound With Me" {freeze, Fort,**##......#* ##.......,Zap: wand of quicksilver (2)*#.....<#*****..$....,Fast Reap Fly Drain#$....o.c&hl ....#*##.....,*#.......$..##,,,.....^o   orc wizard (ally target),...........#**,,,..$.,ZZZZZ 5 zombies (minion),........O....,,,,...#,,......#.......,,,***** _You reach to attack! You closely miss the orc wizard.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  70% to hit)  You puncture the orc wizard! You freeze the orc wizard.75==8.2 (0.4c&h c&h ^ _The orc wizard is almost dead.c&h ,,,,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer c&h ,,,.....##,*....,,,,  Poltergeist of Ashenzari *****. ,,,......###....,,,,  HP: 57/111 (116) ============------------  ,,,,,,,...........,*,,,  MP: 31/38===================-----  ,..,,,,*........##**,,,  AC: 25  Str: 12  ,...,##*##.......##**,,  EV: 19Int: 28  ,...##.##.........####,  SH: 12Dex: 16  ,.......).Z..)........,  XL: 15 Next: 65% Place: Orcish Mines:2  ,........ZZ.o@Z)......,  Noise: ==-------  Time: 31948.2 (0.0)  *..........###Z...$...,  M) +0 spear "Bound With Me" {freeze, Fort,  **##......#* ##.......,  Zap: wand of quicksilver (2)  *#.....<#*****..$...., &h 7m Fast Reap Fly Drain  #$....o.....#*##.....,  *#.......$..##,,,.....^  o   orc wizard (ally target)  ,...........#**,,,..$.,  ZZZZZ 5 zombies (minion)  ,........O....,,,,...#,  ,......#.......,,,***** You puncture the orc wizard! You freeze the orc wizard. _The orc wizard is almost dead.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  ally target, 70% to hit)c&h> ,,,,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer  ,,,.....##,*....,,,,  Poltergeist of Ashenzari *****. ,,,......###....,,,,  HP: 57/111 (116) ============------------  ,,,,,,,...........,*,,,  MP: 31/38===================-----  ,..,,,,*........##**,,,  AC: 25  Str: 12  ,...,##*##.......##**,,  EV: 19Int: 28  ,...##.##.........####,  SH: 12c&hWDex: 16  ,.......).Z..)........,  XL: 15 Next: 65% Place: Orcish Mines:2  ,........ZZ.o@Z)......,  Noise: ==-------  Time: 31948.2 (0.0)  *..........###Z...$...,  M) +0 spear "Bound With Me" {freeze, Fort,  **##......#* ##.......,  Zap: wand of quicksilver (2)  *#.....<#*****..$....,  Fast Reap Fly Drain  #$....o.....#*##.....,  *#.......$..##,,,.....^  o   orc wizard (ally target)  ,...........#**,,,..$.,  ZZZZZ 5 zombies (minion)  ,........O....,,,,...#,  ,......#.......,,,***** _The orc wizard is almost dead.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  ally target, 70% to hit)  You puncture the orc wizard! You fc&hreeze the orc wizard.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  ally target, 70% to hit)  You puncture the orc wizard! You freeze the orc wizard.  You kill the orc wizard!c&h.   ,,,.....##,*....,,,,  ,,,......###....,,,,  ..........  ........##**,,,  ##.......##**,,  .##.........####,  ..)....)........,  ...ZZZZ@Z)......,  .....###Z...$...,  ....#* ##.......,  *#.....<..$....,  #$#....  $.....^ ZZZZZZ 6 zombies (minion)  ..$  ..  c&hbHe4-5 (0.3c&hN c&hPc&hKR_The dead are walking!c&h4c&hc&hc&h]c&hc&hx2=c&h c&h-c&h@4c&h/7c&h=c&hFc&h)Nc&hQc&hVS8c&hTc&hYc&hI`c&hp c&hr c&h)uZc&h6wZc&hx0))Zc&h=z*--c&h{oc&h:}{c&h~ro   orc (wandering)c&hsZZZZZZ 6 zombies (minion) c&h;_You start resting.c&hc&h50.5 (2.0.Z<.ZZ,c&h*ally target)c&hc&hpV-1.2 (2.7c&h c&hc&ho_An orc comes into view. It is wielding a +1 mace of draining.c&h^,***, ,,,.....##,*....,,,, ,,,......###....,,,, ,..,*,,, ,..,,,,*.##**,,, c&hcv,...,##*##.##**,, ,...##.##..####, ,.)...ZZ., ,.))ZZ)@)......, *.###.Z..$..., **##......#* ##Z......, *#.....<#*****..$...., #$....o.....#*##o....,*#.$..##,,,.....^ ,.#**,,,..$., ,.O....,,,,...#, c&hc&hSo.c&h@E=9 (0c&hc&ha _There is a stone staircase leading up here.c&h ,,,,,,,,***,,,,,,,,,  knorpule3000 the Spear-Bearer  ,,,.....##,*....,,,,  Poltergeist of Ashenzari *****. ,,,......###....,,,,  HP: 58/111 (116) ============------------  ,,,,,,,...........,*,,,  MP: 32/38====================----  ,..,,,,*........##**,,,  AC: 24  Str: 12  ,...,##*##.......##**,,  EV: 19Int: 28  ,...##.##.........####,  SH: 12Dex: 16  ,.......)...ZZ........,  XL: 15 Next: 65% Place: Orcish Mines:2 c&h? ,........))ZZ)@)......,  Noise: ---------  Time: 31951.9 (0.0)  *..........###.Z..$...,  M) +0 spear "Bound With Me" {freeze, Fort,  **##......#* ##Z......,  Zap: wand of quicksilver (2)  *#.....<#*****..o....,  Fast Reap Fly Drain  #$....o.....#*##.....,  *#.......$..##,,,.....^  o   orc (ally target)  ,...........#**,,,..$.,  ZZZZZZ 6 zombies (minion)  ,........O....,,,,...#,  ,......#.......,,,***** _The dead are walking! _You start resting. _An orc comes into view. It is wielding a +1 mace of draining. _There is a stone staircase leading up here.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetc&h@,,,,,,,,***,,,,,,,,,knorpule3000 the Spear-Bearer ,,,.....##,*....,,,,Poltergeist of Ashenzari *****.,,,......###....,,,,HP: 58/111 (116) ============------------,,,,,,,...........,*,,,MP: 32/38====================----,..,,,,*........##**,,,AC: 24  Str: 12,...,##*##.......##**,,c&hsDEV: 19Int: 28,...##.##.........####,SH: 12Dex: 16,.......)...ZZ........,XL: 15 Next: 65% Place: Orcish Mines:2,........))ZZ)@)......,Noise: ---------  Time: 31951.9 (0.0)*..........###.Z..$...,M) +0 spear "Bound With Me" {freeze, Fort,**##......#* ##Z......,Zap: wand of quicksilver (2)*#.....<#*****..o....,Fast Reap Fly Drain#$....o.....#*##.....,*#.......$..##,,,.....^o   orc (ally target),...........#**,,,..$.,ZZZZZZ 6 zombies (minion),........O....,,,,...#,,......#.......,,,***** _Ac&h^Hn orc comes into view. It is wielding a +1 mace of draining. _There is a stone staircase leading up here.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetThat would be overly suicidal.  Okay, then.c&hPc&hU. _c&hW ,***, ,,,.....##,#....,,,, ,,,......###....,,,,  ,..,*,,,  ,..,,,,*.##**,,,  ,...,##*##.##**,,  ,...##.##..c&hnZL####.  ,.)...ZZ.  ,.))ZZ)<@.  *.###.Z..$....  **##......#* ##Z. *#.....<#****#..o..... #$....o.....####.  *#.$..##,,,.....^  ,.#**,,...$..  ,.O....,,,....#. c&h^Bc&h`c&hn1**,,c&h0q=,,,.),ZZ,.,.Z_Z,,,,,,c&hsP32.5 (0.6 _c&hc&hM _You see here a +0 whip.c&hخ  ,,,,,,,,***,,,,,,,,,*  knorpule3000 the Spear-Bearer  ,,,.....##,#....,,,,*  Poltergeist of Ashenzari *****.  ,,,......###....,,,,,  HP: 58/111 (116) ============------------  ,,,,,,,...........,*,,,,  MP: 32/38====================----  ,..,,,,*........##**,,,,  AC: 23  Str: 12  ,...,##*##.......##**,,,  EV: 19Int: 28  ,...##.##.........####.,  SH: 12Dex: 16  ,.......)....).........,  XL: 15 Next: 65% Place: Orcish Mines:2 c&hݹ  ,........))ZZZZ@.......,  Noise: ---------  Time: 31952.5 (0.0)  *..........###....$....,  M) +0 spear "Bound With Me" {freeze, Fort,  **##......#* ##.Z......_  Zap: wand of quicksilver (2)  *#.....<#****#.Zo.....,  Fast Reap Fly Drain  #$....o.....####......,  *#.......$..##,,,.....^,  o   orc (ally target)  ,...........#**,,...$..,  ZZZZZZ 6 zombies (minion)  ,........O....,,,....#.,  ,......#.......,,,*****, Press: ? - help, Dir - move targetThat would be overly suicidal. _Okay, then. _You see here a +0 whip.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetc&hc ,,,,,,,,***,,,,,,,,,*knorpule3000 the Spear-Bearer ,,,.....##,#....,,,,*Poltergeist of Ashenzari *****.,,,......###....,,,,,c&hHP: 58/111 (116) ============------------,,,,,,,...........,*,,,,MP: 32/38====================----,..,,,,*........##**,,,,AC: 23  Str: 12  ,...,##*##.......##**,,,EV: 19Int: 28  ,...##.##.........####.,SH: 12Dex: 16  ,.......)....).........,XL: 15 Next: 65% Place: Orcish Mines:2  ,........))ZZZZ@.......,Noise: ---------  Time: 31952.5 (0.0)  *..........###....$....,M) +0 spear "Bound With Me" {freeze, Fort,**##......#* ##.Z......_Zap: wand of quicksilver (2)*#.....<#****#.Zo.....,Fast Reap Fly Drain#$....o.....####......,*#.......$c&hޱa[0;10m..##,,,.....^,o   orc (ally target),...........#**,,...$..,ZZZZZZ 6 zombies (minion),........O....,,,....#.,,......#.......,,,*****, _Okay, then. _You see here a +0 whip.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetThat would be overly suicidal.  Okay, then.c&hc&h". _c&h.....##,#.....##,,,,,,,,...........,*..,,,,*##*.,##*##.##**##.##..####.....)....).........))ZZZZ)  *...###.@..$*##......#* ##.Z......_ *#.....<#****#.Zo.....,#$....o.....####.*#.......$..##,,,.....^,....#**,,...$..O....,,,....##.......,,,####*$..####......,Z.,* *,,,93=3.2 (0.7c&hG} _You see here a +0 whip.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move target  That would be overly suicidal. _Okay, then. _The orc hits your orc zombie with a +1 mace of draining.c&h$x ,,,.....##,#....,,,,*  knorpule3000 the Spear-Bearer  ,,,......###....,,,,,  Poltergeist of Ashenzari *****.  ,,,,,,,...........,*,,,,  HP: 59/111 (116) ============------------  ,..,,,,*........##**,,,,  MP: 33/38====================----  ,...,##*##.......##**,,,  AC: 23  Str: 12 c&hM  ,...##.##.........####.,  EV: 19Int: 28  ,.......)...Z).........,  SH: 12Dex: 16  ,........)).ZZZ).......,  XL: 15 Next: 65% Place: Orcish Mines:2  *..........###.@..$....,  Noise: =--------  Time: 31953.2 (0.0)  **##......#* ##.Z......_  M) +0 spear "Bound With Me" {freeze, Fort,  *#.....<#****#.Zo.....,  Zap: wand of quicksilver (2)  #$....o.....####......,  Fast Reap Fly Drain  *#.......$..##,,,.....^,  ,...........#**,,...$..,  o   orc (ally target)  ,........O....,,,....#.,  ZZZZZZ 6 zombies (minion)  ,......#.......,,,####*,  ,..$..####......,,* *,,, That would be overly suicidal. _Okay, then. &h#*;49m_The orc hits your orc zombie with a +1 mace of draining.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an orc, wielding a +1 mace of draining (ally target, 74% to hit)c&h8p r ,,,.....##,#....,,,,*  knorpule3000 the Spear-Bearer  ,,,......###....,,,,,  Poltergeist of Ashenzari *****.  ,,,,,,,...........,*,,,,  HP: 59/111 (116) ============------------  ,..,,,,*........##**,,,,  MP: 33/38c&hs ====================----  ,...,##*##.......##**,,,  AC: 23  Str: 12  ,...##.##.........####.,  EV: 19Int: 28  ,.......)...Z).........,  SH: 12Dex: 16  ,........)).ZZZ).......,  XL: 15 Next: 65% Place: Orcish Mines:2  *..........###.@..$....,  Noise: =--------  Time: 31953.2 (0.0)  **##......#* ##.Z......_  M) +0 spear "Bound With Me" {freeze, Fort,  *#.....<#****#.Zo.....,  Zap: wand of quicksilver (2)  #$....o.....####......,  Fast Reap Fly Drain  *#.......$..##,,,.....^,  ,...........#**,,...$..,  o   orc (ally target)  ,........O....,,,....#.,  ZZZZ&hw amZZ 6 zombies (minion)  ,......#.......,,,####*,  ,..$..####......,,* *,,, _Okay, then. _The orc hits your orc zombie with a +1 mace of draining.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an orc, wielding a +1 mace of draining (ally target, 74% to hit)  You reach to attack! You hit the orc. You freeze the orc.c&h e   ,,,......###..  .........  ........##  ##.......##**,,,  #.........####.,  )........,  .)).)ZZ).......,  Z@..$....,   ##.Z......_  <.....,  #$###......,  $.....^  ...$..,  c&h 9 ...#.,  ####  ,..$ 2-5 (0.3c&hn c&hF  _The orc hits your orc zombie with a +1 mace of draining.  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move target  Aim: an orc, wielding a +1 mace of draining (ally target, 74% to hit)  You reach to attack! You hit the orc. You freeze the orc. c&h1 S_The orc is moderately wounded.c&h.6 ,,,.....##,#....,,,,*  knorpule3000 the Spear-Bearer  ,,,......###....,,,,,  Poltergeist of Ashenzari *****.  ,,,,,,,...........,*,,,,  HP: 59/111 (116) ============------------  ,..,,,,*........##**,,,,  MP: 33/38====================----  ,...,##*##.......##**,,,  AC: 22  Str: 12  ,...##.##.........####.,  EV: 19Int: 28  ,.......)...Z).........,  SH: 12Dex: 16  ,........)).)ZZ).......,  XL: 15 Next: 65% Place: Orcish Mines:2  *..........###Z@..$....,  Noise: ---------  Time: 31953.5 (0.0)  **##......#* ##.Z......_  M) +0 spear "Bound With Me" {freeze, Fort, c&hx8 *#.....<#****#.Zo.....,  Zap: wand of quicksilver (2)  #$....o.....####......,  Fast Reap Fly Drain  *#.......$..##,,,.....^,  ,...........#**,,...$..,  o   orc (ally target)  ,........O....,,,....#.,  ZZZZZZ 6 zombies (minion)  ,......#.......,,,####*,  ,..$..####......,,* *,,, You reach to attack! You hit the orc. You freeze the orc. _The orc is moderately wounded.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an orc, wielding a +1 mace of draining (moderately wounded, ally target,  74% to hit)c&h2 ,,,.....##,#....,,,,*  knorpule3000 the Spear-Bearer  ,,,......###....,,,,,  Poltergeist of Ashenzari *****.  ,,,,,,,...........,*,,,,  HP: 59/111 (116) ============------------  ,..,,,,*........##**,,,,  MP: 33/38====================---- c&h5 ,...,##*##.......##**,,,  AC: 22  Str: 12  ,...##.##.........####.,  EV: 19Int: 28  ,.......)...Z).........,  SH: 12Dex: 16  ,........)).)ZZ).......,  XL: 15 Next: 65% Place: Orcish Mines:2  *..........###Z@..$....,  Noise: ---------  Time: 31953.5 (0.0)  **##......#* ##.Z......_  M) +0 spear "Bound With Me" {freeze, Fort,  *#.....<#****#.Zo.....,  Zap: wand of quicksilver (2)  #$....o.....####......,  Fast Reap Fly Drain  *#.......$..##,,,.....^,  ,...........#**,,...$..,  o   orc (ally target)  ,........O....,,,....#.,  ZZZZZZ 6 zombies (minion) c&h=7 ,......#.......,,,####*,  ,..$..####......,,* *,,, _The orc is moderately wounded.Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetAim: an orc, wielding a +1 mace of draining (moderately wounded, ally target,  74% to hit)  You reach to attack! You puncture the orc! You freeze the orc.c&h:V  You kill the orc!c&hC]   ,,,......###..  .........  ........##  ##.......##**,,,  c&hWE8#.........####.,  )........,  .)).)ZZ).......,  $....,   ##ZZ......_  <.Z.....,  #$###......,  $.....^  ...$.., ZZZZZZZ 7 zombies (minion)  ...#.  ####  ,..$ c&h19 (0.4 _The dead are walking!c&hע  ,,,.....##,#....,,,,*  knorpule3000 the Spear-Bearer  ,,,......###....,,,,,  Poltergeist of Ashenzari *****.  ,,,,,,,...........,*,,,,  HP: 59/111 (116) ============------------  ,..,,,,*........##**,,,,  MP: 33/38====================----  ,...,##*##.......##**,,,  AC: 21  Str: 12  ,...##.##.........####.,  EV: 19Int: 28  ,.......)...Z).........,  SH: 12Dex: 16  ,........)).)ZZ).......,  XL: 15 Next: 65% Place: Orcish Mines:2  *..........###Z@..$....,  Noise: ---------  Time: 31953.9 (0.0)  **##......#* ##ZZ......_  M) +0 spear "Bound With Me" {freeze, Fort,  *#.....<#****#..Z....., c&h)   Zap: wand of quicksilver (2)  #$....o.....####......,  Fast Reap Fly Drain  *#.......$..##,,,.....^,  ,...........#**,,...$..,  ZZZZZZZ 7 zombies (minion)  ,........O....,,,....#.,  ,......#.......,,,####*,  ,..$..####......,,* *,,, 74% to hit)  You reach to attack! You puncture the orc! You freeze the orc.  You kill the orc! _The dead are walking!  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetc&h ? ,,,.....##,#....,,,,*knorpule3000 the Spear-Bearer ,,,......###....,,,,,Poltergeist of Ashenzari *****.,,,,,,,...........,*,,,,HP: 59/111 (116) ============------------,..,,,,*........##**,,,,MP: 33/38c&h ====================----,...,##*##.......##**,,,AC: 21  Str: 12  ,...##.##.........####.,EV: 19Int: 28  ,.......)...Z).........,SH: 12Dex: 16  ,........)).)ZZ).......,XL: 15 Next: 65% Place: Orcish Mines:2  *..........###Z@..$....,Noise: ---------  Time: 31953.9 (0.0)  **##......#* ##ZZ......_M) +0 spear "Bound With Me" {freeze, Fort,*#.....<#****#..Z.....,Zap: wand of quicksilver (2)#$....o.....####......,Fast Reap Fly Drain  *#.......$..##,,,.....^,,...........#**,,...$..,ZZZZZZZ &h E40m7 zombies (minion),........O....,,,....#.,,......#.......,,,####*,,..$..####......,,* *,,,You kill the orc! _The dead are walking!  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move targetThat would be overly suicidal.  Okay, then.c&h c&h . _c&hac&hYdc&hufc&hjc&h{Bc&h&c&h.c&h)c&hc&h.c&h@c&hc&hQ60c&hfc&hc&hxc&h"L4=c&h c&hc&h)c&hc&hMc&hc&h_c&h=c&hc&h.)ZZZZ$c&h']8.0 (4.1 _The dead are walking!  Reach: M) +0 spear "Bound With Me" {freeze, Fort, Self} (curse)Press: ? - help, Dir - move target  That would be overly suicidal. _Okay, then. _You start resting.c&hv+1=7 (4.8Fast c&h7c&h:h _Your extra speed is starting to run out.c&h 4c&h, c&h c&h X=0c&hP W _You start resting.c&h 119 c&h? c&h c&ḫ L5=c&h c&h c&h L2=c&h% c&h ,c&h c&h Bc&h4 P=c&h c&h c&h- :3c&h c&h c&hs 63.9 (5.2 _You feel your existence waver again.64.6 (5.9c&h3 c&h \ _You feel yourself slow down.c&h>c&hc&hc&hc&h7,c&hP4c&hc&h,c&h~c&hic&h'L7=c&hXc&h= j5=c&h3c&h,c&hc&h b6=c&h#c&hV/_ _You start resting.c&h=71.6 (7.08==c&hn?$2.6 (8c&hIc&hL% _Magic restored.c&huG c&h6O 4c&he Bc&h}v P7c&hz c&h Bc&h c&hs :=c&h| c&h c&h :8c&hd c&hͱ ,c&hA c&h c&hݾ :9c&h c&h c&h c&hU c&hp c&h! c&h c&h k70=c&hY c&h c&h5 c&he c&hN ,c&h c&h b1=c&h~ c&hB ,c&hQ c&h c&h :2c&h c&h ,c&h# c&h, ,c&h^/ c&hz5 P3c&h`9 c&h|B c&hUF c&hJ c&h-Q c&hR T4=c&hXT c&h[ c&h] c&h_ c&hye ,c&h/i c&hXo c&hq L5=c&hr c&hy ,c&h0} c&h ,c&ht c&h c&hc :6c&h c&h c&h> c&h c&h P7c&h c&h" c&h c&h\ c&h ,c&h c&hY P8c&h c&h ,c&hB c&h ,c&h c&h0 <79c&h )=c&h? c&h c&hj c&h8 c&hw c&h Y80=c&h c&h c&h5 c&h c&h c&h! c&h c&hk c&h &1c&h! c&h( ,c&hf, c&h7 Bc&h? c&hA &2c&h3E c&hO c&h\ l 2014.6 (42.0) _You start resting.c&h^ Y5.6 (43Reap c&hf c&ho _ _Your reaping aura is weakening.c&hc&hc&hcc&hfR3c&hi,c&hc&hs,c&hc&h8c&h<L4=c&hDc&hL,c&h>Rc&hbc&h/v 20.6 (5.0) _You start resting.5c&hI=1.6 (6c&hc&hZ _Your reaping aura expires.c&h3c&h6c&h:c&h)c&hP Xc&hO c&hc&h&6c&hc&hc&hyc&hm!c&h'c&hL)c&hM+c&h2c&hw4&7c&h7c&h>c&h@c&hAc&hKc&hML8=c&hRc&h`c&hSdc&hnc&hNBc&h9=c&hc&h=90c&h c&hQ,c&hyc&hmc&hy&1c&hc&h,c&h c&h| c&hdc&hc&hc&h@!&2c&h%c&h/c&h"1c&h5c&h{Ac&hCL3=c&hHc&hQS,c&hc&h8Ac&h*Cc&h%Ic&hWK2100/111 (116)c&hNc&hCY,c&h ]c&h d,c&hgc&ho<1c&hvc&h8},c&hLc&h2c&hL2=c&h1c&hH,c&hc&h=,c&h!X3=4c&hXc&hYR5c&hpc&h}c&hc&hc&hc&hc&h(c&h$&6c&h c&hc&h7c&hc&hJ!c&h#L7=c&hQ(c&h1,c&h7c&hRBc&hVc&hXV8=c&h\c&h\e,c&hQjc&htc&h~vc&hyc&hۑ<9c&hc&hc&h?c&hc&h1c&h'10c&hac&h,c&h%c&h,c&h"c&h_ _You start resting.c&h0898.0)c&h[1=90.6 (69c&hc&h" _HP restored.c&hw,,,.#....,,,,, ,,,,.....,*,,,, ,..,,,,*##**,,,, ,...,##*##. ,...##.##..##.. ,.......)....).......... ,.)).))ZZZ *...###ZZZ.$..... **###* ##Z@......_ #.....<#****#..$  #$....o.....####....... *#.......$..##,,,.....^$ ,....#**,,...$... ,.O....,,,....#.. ,......#....####* ,..$..####.# *,,, *.....,*,,..$,,,,,,,.,Z,,,,,,∆,,,** &hy$0m*,,,,c&h/11.6 (1.0)c&h98_c&hga _You swap places. Found 27 gold pieces. Found a roughly hewn altar of Beogh.c&h/,,,.....,*,,,,, ..,,,,*##**,,,.. ...,##*##... ...##.##..##... .......)....)........... .c&h2)).))ZZ ..###ZZZZ$ ###* ##Z......._. #.....<#****#..$ #$....o.....####.. #.......$..##,,......^$. ....#**.....$.... .O.....$.....#... ......#..........####*.. ..$..####......$.# *,,, .....,*,,..$....# ,,,,,,,,,,,,,,,,c&h6c&h{8c&h:,c&h;c&hF,,,,,)Z,..Z.,ZZ....._.,Zc&hBM,,,,,,,,,***,,,,*2c&hzZc&ha% c&hnc&hD...ZZZ.ZZ.Z.Zc&hOF&5c&hKc&hOc&h c&h+ ###.##........^$..,  #...###.....$.....* ##.........#...., ...######..., .##### *,,..., .###...## *,,,.., #.....ZZ**,,,,**  Z.ZZ.....##..,*** .#Z.Z..@......#** #####......###, #......# ### ##.....# *,.....##*,, #.##..##**,∆,...# *,,##*#.##**,,,,..##  ###*,,,,,,,## *^,**,*,,,,,**c&h Bc&hF ...Z.ZZ.ZZZZ**c&ha &6c&h  c&h c&h<#...#$.....* #.........#...., ..######..., ##### *,,..., ##...## *,,,.., #...**,.,,** Z.ZZ....##...*** .#ZZZZ.......##*  #####......###.. #......# ### ##.....# *,.....###,, #.##..##**,∆....# *,, c&h?##*#.##**,,,...## * ###*,,,,,..##  *^,,,,,...**,*,,,,$##* c&hTEnc&hIc&hOO.Z..Z.ZZ{###Z**c&hR5 3 orc*Z   orc knight zombie (minion)*Z   ogre zombie (minion)***,*,,,,,*** *Z   Rupert the human zombie (minion)7c&hFYc&h^]+ _Found 18 gold pieces.c&hc.........#...., .######..., ##### *,,..., #...## *,...., c&hI...**...,** Z.Z....##...#** .#..Z.ZZ......### #####.....{###Z.. #......# ### ## #......###., #.##..##*#.$....# *,, ##*#.##*#......## **  ###*.......## * *^........* * #.#....$##* * **#.#.....#** * c&hc&hc&hBc&h,c&hG.Z.ZZ..###ZZ,,,ZZZZ 7,c&h,,,,,,*,,,,,*****~8c&hc&h+ _Found 28 gold pieces.c&h ########## *,.. #......#...## *.. ............#*#...,** #c&h ...Z.Z...##...#** #..ZZ.Z......### #######ZZ.......#*   ###.##..@...###.,.##..##*#.$....# *,#*#.##*#......## ** ###*.......##  #^.*#.#....$###   orc zombie**#.#.....#*Z   ogre zombie (minion) ,,,..#....,*****~Z   Rupert the human zombie (minion) c&h Bc&hO ,c&h; .Z.{{ZZZ 2 orc zombies (minion)c&h 6Z   orc knight zombie (minion)Z   ogre,,,,,,,,,,,,,,,*,9c&h( c&hr c&h###.# *,...., ##......#.........## *.....,c&h ............#*#...,** ##..Z....##...#  #.#ZZ{Z......###  #####......###{Z.......#* #......# ###Z.......* ##.....# #......###., #.##..##*#.@....# *,, ##*#.....## **, ####. *, #^..# *, #.#....$### *,**#.#.....#** *,Z   ogre zombie ,,,..#....,*****~ ,,........,,,,,*, c&hc&hc&h'{{{ZZZ   orc*Z   ogre zombie (minion),,,,,,,*,,,,,,,,,*c&h'50c&hc&hc&hMc&h.{.ZZ   Rupert the human zombie (minion)1.6 (2c&hc&h@ _You now have 1798 gold pieces (gained 28).c&h9 L##......#..## *. #...#*#...,** ##Z....##...#**  #.#ZZ{Z{.....### c&h< o#######...#*  ###Z.#.ZZ...###.,.##..####......# *,#*#.##*#..@...## ** ####.......##  #^..#....$##**#.#.....#**,,,..#....,*****~,,,........,,,,,*,....#$....,,,,* c&h.> c&h? ,c&h@ c&hRB c&hH .Z.{.ZZ.ZZZZ 3 orc zombies (minion),,*,*****,,,,,,,*c&hJ +2.6 (1c&hyN c&h8T + _Found 29 gold pieces.c&h ...#*#...,** ##Z....##...#**  #.#ZZ.Z......### #######{.Z......#*  ###..#.Z....###.,.##..####Z *,#*#.####......## ** ####....@..##  #^..#....$##**#.#.....#**,,...#....,*****~,,$.........,,,,*,.....#$....,,,,* .#.#*###.... c&h Xc&h {{...ZZ 2,**** *,,,,,,,**3c&h c&h + _Found 30 gold pieces.c&hsZ....##...#** .#ZZ.ZZ.....### ########{Z.......#* #......# ###........* ## #.Z....###., #.##..####.Z....# *,, ##*#.####.ZZ...## **,  ####.......## *,  #^. *, #.#....$### *, **#.#.....#** *, *,....#....,*****~ ,,$.........,,,,*,,.....#$....,,,,* Z 3 orc zombies (minion),.#.#####....,,,* Z   orc wizard zombie (minion),**** *.....,,** Z   c&hvogre Z   Rupert the human zombie (minion)c&hx,c&hJ{Bc&hP}c&h#..ZZZ...ZZZc&h.?*ZZZZ 7** *,,,,,,,,,*4c&hc&hr#ZZ.Z......### #######.ZZ......#*   ###Z.......#......###.,.##..####.Z....# *,#*#.####...Z..## ** ####....ZZ.##  #^........c&h#.#....@###**#.#.....#**,....#....,*****~,,$.........,,,,*,.....#$.....,,,**#.#####.....,,* *#** *.......*** * ..., c&hE,c&h,c&h*c&h.Z.Z..ZZ***,,,,,,,,,*c&h)&5c&hc&hYc&hc&h ,c&hac&hk.Z.Zc&h+6.6 (2c&hc&hw@ _You now have 1816 gold 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(minion)&d&hkR&5&d&hU&d&h+Z.###....##### ** ##...### *,** ......Z{### #.,* #.....Z...## *#..,,** ###....Z.Z.## *..,<,,* ......###Z.# ##.#*,{,*  #..## #..**,,,* ##Z{###.#*,,,,, ## #{###.@#***{,, .# #..##.## **,, &d&h.\### #.ZZZ.# *,,, ...### #..~Z~# ***,,, #.....###*#~P...#**,,,,,.#...~##*,,,,,, ...###.~#* ###* #~##*,,,,,*,  *.#**###**,,,,,**&d&ha0,&d&h2&d&h9*{,,**,,*{##Z,~Z~Z,,,****Z   Rupert the human zombie (minion)6&d&hX>&d&hm@&d&h{## #........## Z.###....##### **# ##...### *.# .{### *##.,* .....Z...## *#..,,* #&d&h3 ##....Z.Z.## *..,<,,* ##Z.# ##.#*{,,** #......# #..## #..#*,,,*.## ##Z{###@#*,,,,,,## #{###..#***{,,*..{##Z## **.~Z~Z# ....### #..~Z~# *** #.....###*#~P...#**,,,,,, .#...~##, #..###.~#**,,,,,* ###.* #~##,*&d&hB&d&h,{.Z.{.Z&d&h Z   Rupert the human zombie (minion)7&d&h&&d&h%*'d&h .# #. {## #........## Z.###....##### **# ##...### *.#* .....Z{### #.,* .....Z...## ##..,,** #....Z.Z.## #..,<,,* ......###Z.# ##.#*,,,**  #..## #.@#*{,,*, 'd&h+##Z.###.##,,,,,, ## #{###.Z#***{,,* .# #.{##.## **,,, ### #.{.ZZ# *,,,, ...### #..~Z~# ***,,,, ###*#~P...#* .#...~##*, ...###.~#** 'd&hB'd&h6*,,,*,*Z##{,,,,,*.###..*Z,{,,,,,.,,*'d&h4&8'd&h'd&h'd&h.N Q(d&hb#####...{## #........## Z.###....##### **# ##...### *.##{### *##..# .....Z...## ##....## ##....Z.Z.## #...<..# ##Z.# ##*.# #..## #..#*,,,*.## ##Z.###Z##{,,,,,####..#***{,,**..##Z## **{{ZZ# ### #..~.~# ***###*#~P...#**,,,,,,,...~##,**<Z.Z.~ZZZZ 5 zombies (minion)Z9(d&h,O _Found a stone staircase leading up.(d&hw~ ...#......## #####...{## #........## Z.###....##### **# ##...### *.#{### *##..# .....Z...## ##....# ##....Z.Z.## #@..<..# ##Z.# ##.##...#*.# #..## #.Z#*,,.#(d&h Y.## ##Z.###.##{,,,,,####Z.#***{,,**...##Z## **{{~Z# ### #..~Z~# ***###*#~P...#**,,,,,,,(d&h ,(d&hM B(d&h nZ.#*{Z##,.ZZZZ 6 zombies (minion)~{Z.Z(d&hf '70(d&h2 (d&h )d&h....### ..#......## ####### .# #. {## #........## Z.###....##### **# ##...### *.## Z{### #..# ....Z...## ##@...## #....Z.Z.## #...<..# ###Z.# ##Z##...#**  #..## #..#*O..#,* )d&h?##Z.###Z##,,....*## #.###.Z#***h..## h   warg (asleep).# #..##Z## **.... O   ogre (wandering)### #.~{Z.# *,.... ZZZZZ 5 zombies (minion)### #..~Z~# ***,,,,,)d&h)d&hX)d&h)d&h)d&hZ.##OZ#*.*.,, ally target)ZZ*ZZZ 6 zombies (minion).*)d&h&1)d&h)d&hb _An ogre and a warg come into view.*d&hC *d&h$ B*d&h .Z##O*d&h .ZO~Z2.2 (0.6*d&h *d&h m _You reach to attack! You hit the ogre but do no damage.+d&hw%  +d&hg;You reach to attack! You hit the ogre. You freeze the ogre.+d&hUW  The ogre is lightly wounded.+d&h+d&hO.Z.ZZZ 7+d&hǤ=+d&hk7 (0.5 _Your orc zombie hits the ogre but does no damage.+d&hR  You hit the ogre but do no damage.Z.ZZ.3.2 _The ogre is lightly wounded.+d&h  You hit the ogre but do no damage.The ogre is lightly wounded.+d&hʍ +d&h iZ.~Z+d&h &7+d&ht H _You block the ogre's attack.,d&h9  You hit the ogre but do no damage.  The ogre is lightly wounded.Z.Z.4.2 _Your orc zombie hits the ogre.,d&hr}  You hit the ogre but do no damage.,d&h Z.Z.The ogre is lightly wounded.,d&h&+8 (0.6,d&h5,d&hR _The ogre closely misses you.-d&h]  You hit the ogre. You freeze the ogre.  The ogre is heavily wounded.-d&h!c]Z. -d&he-5.3 (0.5-d&hi-d&hlG _Your orc zombie hits the ogre but does no damage.-d&h!+  You puncture the ogre! You freeze the ogre.Z. 8-d&h--d&hd/] _The ogre is severely wounded.-d&h  -d&h  You hit the ogre. You freeze the ogre.  You kill the ogre!-d&hF -d&h .Z, ally target)ZZZZZZZ 7 zombies (minion)-d&h -d&h! T2-6.4 (0.6-d&h -d&hQ _You have harvested as much death for Grave Claw as you can hold at once.-d&h{~%#......-d&h##### #... {## #.## Z.###....##### *##.##...### *.##Z{### ###..# Z...##Z...#Z#Z.@<..# ....###Z.# ##Z##...#**# #..## #ZZ#*...#,* ## ##Z.###Z##,.....* ## #.###Z.#**#h..## #..##.## *#...., ### #.~{~.# *,....# ZZ 4### #..~.~# ***,....#.###*#~P...#**,,,,,,,-d&h9X-d&hʅ-d&hZ-d&hAZ{.{**,.*ZZZ 5 zombies (minion)*,*2=-7.4 (1.0-d&h-d&h -d&h_You swap places. _You see here a +0 giant club..d&hz.d&hy#......## #####......## # #.# ## #.## .###....##### ### ##...### #.## Z{### ###..# Z...## ##Z...## Z.Z.## #ZZ)@..# ###Z.# ##Z##...#** # #..## #Z{##...#,* ## ##Z.###.##......* ## #.###Z{#*## #..##.## *#....,, ### #.~.~.# *,....#*  4 .d&h%.d&h,.d&hҨ,.d&h.ZZZ{.***.d&h**ZZ 5 zombies (minion)-8 _.d&hB.d&ha _There is a stone staircase leading up here./d&h/#### # #... # #.## #....##### ### ##...### #.Z{### ###..# Z...##.Z..#Z#ZZZ<..# ###Z.# ##Z##.@.#**# #..## #Z{##...#,* ## ##Z.###{##......* ## #.###Z.####h..##*** #..##.## ##....,,* ## #.~.~.# *,....#**  #..~.~# ***,....#* Z 4 .###*#~P...#**,,,.....*...#...~##*,,,,,,**/d&h3B/d&h8/d&hQ@lZ.ZZ)Z{##Z..{ZZ 5 zombies (minion)**/d&hC-9 _/d&hK/d&hN/d&he #...# ###....##### ###...### #.## .Z{### ###.....## ##Z...##.Z.Z.## #ZZ)Z..###Z.# ##{##Z..#** #..## #Z.##.@.#, .## ##Z.###.##......# ## #.###Z.####h..##*** ..##.## ##....,{ #~.~.# *,....#*.~.~# **#* .###*#~P...#**,,,.....Z 4....#...~##*,,,,..######.~#***/d&h,/d&hB/d&h8*Z{ZZ<.##.Z{##ZZZ 5 zombies (minion)/d&h!'80/d&h6$/d&hz&/d&h j  You reach to attack!  The helpless warg fails to defend itself./d&h{.h.h/d&hsI=1.0 (0.6/d&hn _You hit the warg but do no damage./d&hn /d&hr   You barely miss the warg./d&hx .ZZ.##Z.ZZZZ 6 zombies (minion)/d&hz 3=5 (0.5/d&hr~ /d&hv G _Your orc zombie hits the warg but does no damage.0d&h#0d&hW'(2.00d&h{*0d&h(- _You barely miss the warg. The warg closely misses you.0d&h,0d&hw,0d&hZ..ZZZ.ZZZZ 7 zombies (minion)0d&h&50d&h0d&hS _You completely miss the warg. The warg barely misses you.0d&he  You closely miss the warg. Your orc zombie barely misses the warg.0d&hD )ZYour orc wizard zombie hits the warg but does no damage.0d&h (3.00d&h[ 0d&h J _The warg misses you.0d&hY P  You puncture the warg! You freeze the warg.0d&h V.Z 0d&h .=50d&hK 0d&h2 _ _The warg is moderately wounded.1d&hk 1d&hyn You hit the warg. You freeze the warg.  The warg is heavily wounded.1d&hu' 1d&hy.ZZ<ZThe warg completely misses you.Your orc wizard zombie barely misses the warg.1d&h{5-4.1 (0.61d&h1d&hG _Your orc zombie hits the warg but does no damage.1d&hfn  You hit the warg. You freeze the warg.  The warg is heavily wounded.Z.-6 (0.5 _You block the warg's attack.1d&hI0 %  You hit the warg but do no damage.The warg is heavily wounded. )Z.ZThe warg bites you but does no damage.  Your orc wizard zombie closely misses the warg.5.2 (0.6 _Your orc zombie hits the warg but does no damage.1d&hZ m  You hit the warg but do no damage.The warg is heavily wounded..Z8 _The warg misses you.2d&hl  2d&hE You hit the warg. You freeze the warg.2d&hg 2d&hX<Z The warg is severely wounded.The warg bites you but does no damage.6.3 (0.52d&h02d&h "d _Your orc wizard zombie barely misses the warg.2d&h*  You closely miss the warg.The warg is severely wounded.2d&h2HZ.2d&h5&82d&h82d&h;V _Your orc zombie misses the warg.2d&h7  You hit the warg. You freeze the warg.  The warg is almost dead.2d&hz-7.4 (0.62d&hK2d&h@< _The warg bites you but does no damage.2d&h  You closely miss the warg.The warg is almost dead.You block the warg's attack. Your orc zombie misses the warg.2d&hu +9 (0.52d&h> 2d&h d _Your orc wizard zombie barely misses the warg.2d&hJ K  You hit the warg. You freeze the warg.2d&h 2d&h .Z†ZZZZZZZ 7 zombies (minion)2d&h (8.42d&hl 2d&hw H _You kill the warg!3d&h3d&h 3d&h,3d&hH _No target in view!3d&h 5# ###....##### ###...### #.## .Z{### ###.....## ##....##3d&h/.Z.Z.## #..Z<Z.###Z.# ##.##ZZZ#** #..## #Z.##Z.Z#.### ##Z.###.##..@...# ## #.###Z.####...##*** ..##.## ##.....{ #~.~.# *,....##.~.~# *** .###*#~P...#**,,,.....#....#...~##*,,,,..######.~#*##* #~##*,,,,,*,3d&he3d&h3d&h3d&hd)ZZ.Z3d&h<-9.4 (1.0 _3d&hv3d&hq _You see here a warg corpse.3d&hb /#....##### ### #...### #. Z{### ###..# Z...##....#Z3d&hPe v#..)ZZ.# ###Z.# ##.##ZZ.#### #..## #Z.##ZZZ#.# ## ##Z.###.##..†...# # #.###Z.####.@.##*** # #..##.## ##.....b# # #.~.~.# *.....###  #..~.~# **#.....#* #*#~P...#**,......#...~##*,.....#### b   obsidian bat (dormant)###.~#**,....## ZZZZZZZ 7 zombies (minion)* #~##*,....#.*#**###**,,,,,***3d&h\l 3d&h&n 3d&ho ,3d&hq 3d&h>s 3d&ht 3d&h~ <.ZZ.ZZZt, ally target)3d&ht A-903d&h! 3d&h. ` _An obsidian bat comes into view.4d&h...### #. {### ###..# ...##....#Z4d&h#..)<Z.# ###Z.# ##.##.Z.### # #..## #Z.##ZZ.#.# # ##Z.###.##..ZZZ.#  #.###Z.####...#####  #..##.## ##.@...b#  #.~.~.# #.....###  #..~.~# **#.....#* #*#~P...#**... ...#...~##*......#######.~#*#.....## * #~###.....#.* #**###*#....$***,* *4d&h>4d&hWB4d&h B4d&h...ZZZ.ZZZ4d&h&14d&h4d&h+ _Found 18 gold pieces.5d&hw### ###..#  ..##....# .Z#..)<..#  ##Z.# ##.##.Z.### 5d&hr[ #..## #Z.##..Z#.#   ##Z.###.##..ZZ.Z#   #.###Z.####.ZZ##### #..##.## ##.....b#  #.~.~.# #...@.###  #..~.~# **#.....#*  #*#~P...#*#...  ..#...~###......####  ###.~#*#.....##  * #~###.....#.*  .#**###*#....$***  ZZ 65d&h,* *,...##*  ,** *,,,,,*  5d&he5d&h,5d&h,5d&hK5d&h/.Z.†ZZ.ZZZZZZ 7 zombies (minion)5d&h&25d&h5d&h5d&h5; ###..#  .## ##....##  Z.## #..)<..#  #Z.# ##.##...###  5d&hL>#..## #Z.##.Z.#.#  ##Z.###.##..†ZZ.#  #.###Z.####.ZZ#####  #..##.## ##.ZZ..b#  #.~.~.# #....@###  #..~.~# **#.....#*  *#~P...#*#.#  .#...~###......####  .###.~#*#.....##  .* #~###.....#.*  #**###*#....$***  .,* *,...##*  .,** *,,,,,*  5d&hGCn5d&hI.{.ZZZ 65d&hlL&35d&hhR5d&h8U6d&h c# #.##  # #..#  ## ##....##  .## #..)<..#  Z.# ##.##...###  ..## #Z.##...#.#  #Z.###.##..†ZZ{#  #.###Z.####.Z.#####  #..##.## ##.ZZZ@b#  #.~.~.# #.....### #..~.~# **#.....#*  #~P...#*..#  #...~###.### ###.~#*#  * #~###.....#.*  ZZ 4 **###*#....$*** ,* *,...## 6d&h( {ZZ.ZZZZ 5 zombies (minion)46d&h֚ 6d&h 7d&h(  The helpless obsidian bat fails to defend itself.  You hit the obsidian bat. You freeze the obsidian bat.  The obsidian bat is lightly damaged..ZZ@b.ZZb=5.0 (0.6 _You block the obsidian bat's attack. The obsidian bat barely misses you.7d&h  You closely miss the obsidian bat.The obsidian bat is lightly damaged.7d&hw"7d&h'..ZZZZZ 6 zombies (minion)7d&h)k97/112 (116) ----=67d&hC.7d&h11 _The obsidian bat bites you!9d&h+  You hit the obsidian bat but do no damage.The obsidian bat is lightly damaged.9d&h9d&h .ZZ.ZZZ 9d&hcj7 zombies (minion)-6.29d&hU9d&h= _You block the obsidian bat's attack. x29d&h _  You miss the obsidian bat.9d&hd 9d&h {.ZZ 6-7 (0.59d&h 9d&h# : _The obsidian bat is lightly damaged.:d&h  You completely miss the obsidian bat.The obsidian bat is lightly damaged.  The obsidian bat bites you but does no damage.:d&hv.Z7.3 (0.6:d&h$:d&hZ _The obsidian bat closely misses you.:d&h;  You barely miss the obsidian bat.The obsidian bat is lightly damaged.:d&h?:d&hG {..Z.ZThe obsidian bat bites you but does no damage.:d&h0KH----8 (0.5:d&hR:d&h2W: _You block the obsidian bat's attack.:d&h[  You hit the obsidian bat. You freeze the obsidian bat.:d&h? [8=8.4 (0.6:d&h:d&hx: _The obsidian bat is lightly damaged.:d&hݳ  You hit the obsidian bat but do no damage.The obsidian bat is lightly damaged.:d&h7 .Z.ZZZZ 7 zombies (minion):d&hE (9.0:d&h :d&h = _You block the obsidian bat's attack. x2:d&h> :d&hBor r   hell rat (summoned)ZZZZZZ 7 zombies (minion)You hit the obsidian bat. You freeze the obsidian bat.  The obsidian bat is moderately damaged.The obsidian bat bites you. Faint brimstone surges around you!7-6;d&h;d&h D _The obsidian bat bites you but does no damage.;d&hF$&  ;d&hA(You hit the obsidian bat but do no damage.The obsidian bat is moderately damaged.;d&h/C.Z;d&h4/300.1 (0.5;d&h;;d&h?: _You block the obsidian bat's attack.;d&hE _You block the obsidian bat's attack.  You closely miss the obsidian bat.  The obsidian bat is moderately damaged.  The obsidian bat bites you.  The obsidian bat bites you but does no damage.;d&hlY5-7 (0.6;d&hJ;d&hh _The hell rat barely misses your orc wizard zombie.;d&h%z  You miss the obsidian bat.The obsidian bat is moderately damaged.;d&h1 {.ZZ 6;d&h d8--=1.2 (0.5;d&hԊ ;d&hю 1 _The obsidian bat bites you!d&hX>d&hQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 14 boomerangs  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (6)  E - Zap: wand of polymorph (5)  K - Zap: wand of quicksilver (2) (quivered)  Q - Zap: wand of roots (3)  N - Evoke: +0 phantom mirror (inert)Z - Evoke: +0 lightning rod (1/4) Spells ([,] to cycle) Cast: Soul SplinterCast: Grave Claw (3/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onAd&h$wAd&ha####.##  knorpule3000 the Spear-Bearer ####..#  Poltergeist of Ashenzari *****. ## ##....##Ad&hۈ  HP: 58/112 (116) ============------------ .## #..)<..#  MP: 38/38======================== Z.# ##.##...###  AC: 19Str: 12 ..## #Z.##...#.#  EV: 19Int: 28 #Z.###.##..†Z..#  SH: 12Dex: 16 #.###Z.####..Z#####  XL: 15 Next: 65% Place: Orcish Mines:2 #..##.## ##.ZZZ@b#  Noise: =--------  Time: 32304.6 (0.0) #.~.~.# #....Z###  M) +0 spear "Bound With Me" {freeze, Fort, #..~.~# **#...rZ#*  Zap: wand of quicksilver (2) #~P...Ad&h@#*#........#  Fly Drain #...~###......#### ###.~#*#.....##  b   obsidian bat (ally target) * #~###.....#.*  r   hell rat (summoned) **###*#....$***  ZZZZZZ 6 zombies (minion) ,* *,...##* The obsidian bat is moderately damaged.The obsidian bat barely misses you. _The hell rat barely misses your orc zombie.You hit the obsidian bat but do no damage.The obsidian bat is moderately damaged. _You block the obsidian bat's attack. x2Ad&h0Ad&h|### #.## knorpule3000 the Spear-Bearer # ###..# Poltergeist of Ashenzari *****. ## ##....## HP: 58/112 (116) ============------------ .## #..)<..# MP: 36/38======================-- Z.# ##.##...### AC: 19Str: 12 ..## #Z.##...#.# EV: 19Int: 28 #Z.###.##..†Z..# SH: 12Dex: 16 #.###Z.####..Z##### XL: 15 Next: 65% Place: Orcish Mines:2 #..##.## ##.ZZZ@b# Noise: =--------  Time: 32304.6 (0.0) #.~.~.# #....Z###Ad&hq M) +0 spear "Bound With Me" {freeze, Fort, #..~.~# **#...rZ#* Zap: wand of quicksilver (2) #~P...#*#........# Fly Drain #...~###......#### ###.~#*#.....## b   obsidian bat (ally target) * #~###.....#.* r   hell rat (summoned) **###*#....$*** ZZZZZZ 6 zombies (minion) ,* *,...##* _You block the obsidian bat's attack. x2  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an obsidian bat (moderately damaged, ally target)Ad&h] a####.##  knorpule3000 the Spear-Bearer ####..#  Poltergeist of Ashenzari *****. ## ##....##Ad&hq`   HP: 58/112 (116) ============------------ .## #..)<..#  MP: 36/38======================-- Z.# ##.##...###  AC: 19Str: 12 ..## #Z.##...#.#  EV: 19Int: 28 #Z.###.##..†Z..#  SH: 12Dex: 16 #.###Z.####..Z#####  XL: 15 Next: 65% Place: Orcish Mines:2 #..##.## ##.ZZZ@*#  Noise: =--------  Time: 32304.6 (0.0) #.~.~.# #....Z###  M) +0 spear "Bound With Me" {freeze, Fort, #..~.~# **#...rZ#*  Zap: wand of quicksilver (2) d&hc q0m#~P...#*#........#  Fly Drain #...~###......#### ###.~#*#.....##  b   obsidian bat (ally target) * #~###.....#.*  r   hell rat (summoned) **###*#....$***  ZZZZZZ 6 zombies (minion) ,* *,...##* _You block the obsidian bat's attack. x2  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an obsidian bat (moderately damaged, ally target)Ad&h=, bound)  Press: ? - help, Dir - move target  Aim: an obsidian bat (moderately damaged, ally target)  You unleash the spiteful dead!  The jagged bones skewer the obsidian bat.  The obsidian bat is heavily damaged.The obsidian bat is pinned in place!Ad&h(The obsidian bat is heavily damaged.The obsidian bat is pinned in place!  You feel bolstered by spreading misfortune.The obsidian bat closely misses you.  The obsidian bat bites you but does no damage.hell rat bites your orc zombie!  Your orc zombie is destroyed!Ad&h{..ZZ@bZZ.ZZ 424 =5.6 (1Ad&h Ad&hy_The obsidian bat closely misses you. The hell rat bites your ogre zombie!Bd&h   Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bd&hBd&hOBd&hBd&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Cd&hCd&h7Cd&hCd&h3 Cd&h8_Unknown command.Dd&h/r ### #.## knorpule3000 the Spear-Bearer # ###..# Poltergeist of Ashenzari *****. ## ##....## HP: 58/112 (116) ============------------ .## #..)<..# MP: 34/38=====================--- Z.# ##.##...###Dd&hv  AC: 24  Str: 12 ..## #Z.##...#.# EV: 19Int: 28 #Z.###.##..†Z.{# SH: 12Dex: 16 #.###Z.####...##### XL: 15 Next: 65% Place: Orcish Mines:2 #..##.## ##..ZZ@b# Noise: ==-------  Time: 32305.6 (0.0) #.~.~.# #...ZZ### M) +0 spear "Bound With Me" {freeze, Fort, #..~.~# **#...r.#* Zap: wand of quicksilver (2) #~P...#*#........# Fly Drain #...~###......#### ###.~#*#.....## b   obsidian bat (ally target, bound) * #~###.....#.* r   hell rat (summoned) **###*#....$*** ZZd&hNy ;10;1mZZ 4 zombies (minion) ,* *,...##* _Unknown command.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: an obsidian bat (moderately damaged, ally target, bound in place)Dd&hWn a####.##  knorpule3000 the Spear-Bearer ####..#  Poltergeist of Ashenzari *****. ## ##....##Dd&ht   HP: 58/112 (116) ============------------ .## #..)<..#  MP: 34/38=====================--- Z.# ##.##...###  AC: 24  Str: 12 ..## #Z.##...#.#  EV: 19Int: 28 #Z.###.##..†Z.{#  SH: 12Dex: 16 #.###Z.####...#####  XL: 15 Next: 65% Place: Orcish Mines:2 #..##.## ##..ZZ@*#  Noise: ==-------  Time: 32305.6 (0.0) #.~.~.# #...ZZ###  M) +0 spear "Bound With Me" {freeze, Fort, #..~.~# **#...r.#*  Zap: Dd&hx wand of quicksilver (2) #~P...#*#........#  Fly Drain #...~###......#### ###.~#*#.....##  b   obsidian bat (ally target, bound) * #~###.....#.*  r   hell rat (summoned) **###*#....$***  ZZZZ 4 zombies (minion) ,* *,...##* _Unknown command.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: an obsidian bat (moderately damaged, ally target, bound in place)Dd&h[ +  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target: an obsidian bat (moderately damaged, ally target, bound in place)  You unleash the spiteful dead!  The jagged bones skewer the obsidian bat.Dd&h  The obsidian bat is heavily damaged.The obsidian bat barely misses you. You block the obsidian bat's attack. x2Dd&h .ZbZZZ Dd&h 5 zombies (minion)9=6.6 (1Dd&h Dd&h ; _The hell rat bites your ogre zombie!!Ed&h f  You barely miss the obsidian bat.Ed&h I.ZEd&h 6--7.1 (0.5Ed&h Ed&ho d _The obsidian bat is heavily damaged.Fd&hVYou barely miss the obsidian bat. _The obsidian bat is heavily damaged.You hit the obsidian bat. You freeze the obsidian bat.Fd&hclosely misses you.  The hell rat completely misses your ogre zombie.5=--6Fd&hsFd&hj: _You block the obsidian bat's attack.Fd&h a  You hit the obsidian bat but do no damage.Fd&h2 The obsidian bat is heavily damaged.The hell rat bites your ogre zombie!Fd&h  I {.Z..) 3Your ogre zombie is destroyed!7=8.2 (0.6Fd&h! Fd&h$ 1 _The obsidian bat bites you.Fd&h]9  You miss the obsidian bat.The obsidian bat is heavily damaged.Fd&h<O8-7 (0.5Gd&hGd&h: _You block the obsidian bat's attack.Gd&h### #.## knorpule3000 the Spear-Bearer # ###..# Poltergeist of Ashenzari *****. ## ##....## HP: 58/112 (116) ============------------ .## #..)<..# MP: 33/38====================---- Z.# ##.##...### AC: 24  Str: 12 ..## #Z.##...#.# EV: 19Int: 28 #Z.###.##..†Z.{# SH: 12Dex: 16 #.###Z.####...##### XL: 15 Next: 65% Place: Orcish Mines:2 #..##.## ##..ZZ@b# Noise: =--------  Time: 32308.7 (0.0) #.~.~.# #...Z.### M) +0 spear "Bound With Me" {freeze, Fort, #..~.~# **#...r.#* Zap: wand of Gd&hMquicksilver (2) #~P...#*#........# Fly Drain #...~###......#### ###.~#*#.....## b   obsidian bat (ally target) * #~###.....#.* r   hell rat (summoned) **###*#....$*** ZZZ 3 zombies (minion) ,* *,...##* _You block the obsidian bat's attack.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an obsidian bat (heavily damaged, ally target)Gd&h q####.##  knorpule3000 the Spear-Bearer ####..#  Poltergeist of Ashenzari *****. ## ##....##  HP: 58/112 (116) ============------------ .## #..)<..#  MP: 33/38====================---- Z.# ##.##...###  AC: 24  Str: 12 ..## #Z.##...#.#  EV: 19Gd&h Int: 28 #Z.###.##..†Z.{#  SH: 12Dex: 16 #.###Z.####...#####  XL: 15 Next: 65% Place: Orcish Mines:2 #..##.## ##..ZZ@*#  Noise: =--------  Time: 32308.7 (0.0) #.~.~.# #...Z.###  M) +0 spear "Bound With Me" {freeze, Fort, #..~.~# **#...r.#*  Zap: wand of quicksilver (2) #~P...#*#........#  Fly Drain #...~###......#### ###.~#*#.....##  b   obsidian bat (ally target) * #~###.....#.*  r   hell rat (summoned) **###*#....$***  ZZZGd&h  3 zombies (minion) ,* *,...##* _You block the obsidian bat's attack.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an obsidian bat (heavily damaged, ally target)Gd&h T, bound)  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: an obsidian bat (heavily damaged, ally target)  You unleash the spiteful dead!  The jagged bones skewer the obsidian bat.  The obsidian bat is heavily damaged.Gd&hT  The obsidian bat is pinned in place!  The last of your harvested death is exhausted.The obsidian bat bites you but does no damage.Gd&hX   You block the obsidian bat's attack.  The obsidian bat bites you but does no damage.Gd&hc g .ZbGd&hg wr.Z 4 zombies (minion)Your orc zombie closely misses the hell rat.Your orc knight zombie closely misses the hell rat.5=9.7 (1-GClaw Gd&h{ o _The hell rat completely misses you.Hd&h  You hit the obsidian bat but do no damage.The obsidian bat is heavily damaged.The obsidian bat bites you but does no damage.Hd&h{.) 3Hd&h[6-10.3 (0.6Hd&hw _Your orc zombie barely misses the hell rat.Hd&h  You hit the obsidian bat but do no damage.The obsidian bat is heavily damaged.  The hell rat disappears in a puff of smoke!.ZZ   orc zombie (minion)   orc knight zombie (minion)Z   Rupert the human zombie (minion)-9 Hd&hq_The obsidian bat misses you. You block the obsidian bat's attack.Hd&h   You hit the obsidian bat but do no damage..ZZ 2 orc zombies (minion)94=1.4 (0.5 _The obsidian bat is heavily damaged.Hd&h$  You hit the obsidian bat but do no damage.The obsidian bat is heavily damaged.The obsidian bat completely misses you.9Id&hZ _The obsidian bat bites you but does no damage.Id&h#  You hit the obsidian bat. You freeze the obsidian bat.  The obsidian bat is heavily damaged.Id&h$ {.   orc zombieThe obsidian bat bites you but does no damage.Id&hY(-2.5 (0.6Id&h0.Id&h]2: _You block the obsidian bat's attack.Id&h^  You hit the obsidian bat but do no damage.The obsidian bat is heavily damaged.Id&ha(3.1Id&hdId&h#h: _You block the obsidian bat's attack.Id&hqId&hQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 14 boomerangs  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (6)  E - Zap: wand of polymorph (5)  K - Zap: wand of quicksilver (2) (quivered)  Q - Zap: wand of roots (3)  N - Evoke: +0 phantom mirror (inert)Z - Evoke: +0 lightning rod (1/4) Spells ([,] to cycle) Cast: Soul Splinter Cast: Grave Claw (0/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle) Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onMd&h:Md&hI####.##  knorpule3000 the Spear-Bearer Md&hL_####..#  Poltergeist of Ashenzari *****. ## ##....##  HP: 59/112 (116) ============------------ .## #..)<..#  MP: 34/38=====================--- Z.# ##.##...###  AC: 25  Str: 12 ..## #Z.##...#.#  EV: 19Int: 28 #Z.###.##..†Z.{#  SH: 12Dex: 16 #.###Z.####...#####  XL: 15 Next: 65% Place: Orcish Mines:2 #..##.## ##..ZZ@b#  Noise: =--------  Time: 32313.1 (0.0) #.~.~.# #....Z###Md&hP  M) +0 spear "Bound With Me" {freeze, Fort, #..~.~# **#.....#*  Zap: wand of paralysis (6) #~P...#*#........#  Fly Drain -GClaw #...~###......#### ###.~#*#.....##  b   obsidian bat (ally target) * #~###.....#.*  Z   orc zombie (minion) **###*#....$***  Z   orc knight zombie (minion) ,* *,...##*  Z   Rupert the human zombie (minion)The obsidian bat is heavily damaged.The obsidian bat bites you but does no damage. _You block the obsidian bat's attack.  You hit the obsidian bat but do no damage.The obsidian bat is heavily damaged. _You block the obsidian bat's attack.Md&hWMd&hZMd&hE ### #.## knorpule3000 the Spear-Bearer # ###..# Poltergeist of Ashenzari *****. ## ##....## HP: 59/112 (116) ============------------ .## #..)<..# MP: 34/38=====================--- Z.# ##.##...### AC: 25  Str: 12 ..## #Z.##...#.# EV: 19Int: 28 #Z.###.##..†Z.{# SH: 12Dex: 16 #.###Z.####...##### XL: 15 Next: 65% Place: Orcish Mines:2 #..##.## ##..ZZ@b# Noise: =--------  Time: 32313.1 (0.0) #.~.~.# #....Z### M) +0 spear "Bound With Me" {freeze, Fort, #..~.~# **#.....#* d&h40mZap: wand of paralysis (6) #~P...#*#........# Fly Drain -GClaw #...~###......#### ###.~#*#.....## b   obsidian bat (ally target) * #~###.....#.* Z   orc zombie (minion) **###*#....$*** Z   orc knight zombie (minion) ,* *,...##* Z   Rupert the human zombie (minion)The obsidian bat is heavily damaged. _You block the obsidian bat's attack.  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an obsidian bat (heavily damaged, ally target, chance to affect: 62%)Md&h"'####.##  knorpule3000 the Spear-Bearer ####..#  Poltergeist of Ashenzari *****. ## ##....##  HP: 59/112 (116) ============------------ .## #..)<..#  MP: 34/38=====================--- Z.# ##.##...###  AC: 25  Str: 12 ..## #Z.##...#.#Md&h  EV: 19Int: 28 #Z.###.##..†Z.{#  SH: 12Dex: 16 #.###Z.####...#####  XL: 15 Next: 65% Place: Orcish Mines:2 #..##.## ##..ZZ@*#  Noise: =--------  Time: 32313.1 (0.0) #.~.~.# #....Z###  M) +0 spear "Bound With Me" {freeze, Fort, #..~.~# **#.....#*  Zap: wand of paralysis (6) #~P...#*#........#  Fly Drain -GClaw #...~###......#### ###.~#*#.....##  b   obsidian bat (ally target) * #~###.....#.*  Z   orc zombie (minion) **###*#....$***  d&hoxmZ   orc knight zombie (minion) ,* *,...##*  Z   Rupert the human zombie (minion)The obsidian bat is heavily damaged. _You block the obsidian bat's attack.  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an obsidian bat (heavily damaged, ally target, chance to affect: 62%)Md&hydbparalysed, ally target)Md&hy>i _You block the obsidian bat's attack.  Aiming: Paralyse  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an obsidian bat (heavily damaged, ally target, chance to affect: 62%)  The obsidian bat suddenly stops moving!Md&hF.ZbZ 2 orc zombies (minion)Md&h9Hq606==4.1 (15 _Md&hRMMd&h?PNd&h=S  The helpless obsidian bat fails to defend itself.  You puncture the obsidian bat! You freeze the obsidian bat.Nd&hZ[.Z Nd&hO]5---7 (0.6Nd&haNd&hce _The obsidian bat is almost destroyed.Nd&h#9  The helpless obsidian bat fails to defend itself.  You hit the obsidian bat. You freeze the obsidian bat.Nd&h'A .ZZ 2 orc zombies (minion)   orc knight zombie (minion)Rupert the human zombie (minion)Nd&h[ 45=7---5.3Nd&ha Nd&hzc S _You destroy the obsidian bat!Nd&hi  #.##   ###..#  # ##....##  ## #..)<..#  .# ##.##...###  .Nd&hl ## #Z.##...#.#  Z.###.##..†Z..#  .###Z.####...#####  ..##.## ##.ZZZ.@#  .~.~.# #....Z###  ..~.~# **#.....#*  ~P...#*#........#  ...~###......####  .~#*#.....##   #~###.....#.*  *###*#....$***  * *,...##*  Nd&hgp BNd&hsy H..ZZZZZNd&h| I16.3 (1.0Nd&hq Nd&hi Od&hH2=6=Od&h(BOd&htf5Od&hOd&ht3=4Od&hb7=Od&hOd&h Od&h P4Od&h,Od&hOd&h,Od&hOd&h 5Z. _You start resting.Od&h%20.0)8==Od&h*%7.3 (11Od&hv.Od&h2% _Magic restored.Od&hOd&h4Od&h6Od&h Od&hf3Od&hX=2Od&hOd&hj7=Od&hOd&hOd&h|:1Od&h Od&hfb8=Od&hOd&hOd&h:0Od&hOd&hOd&h~,Od&hW _You start resting.Od&hG L919 Od&h Od&h ,Od&h, Od&h Od&h Q70Od&h2 Od&h ,Od&h9 Od&h ,Od&h ! P1Od&h" Od&h' ,Od&hm) Od&h. ,Od&h0 Od&h<5 Od&h6 j2=Od&ht; Od&h = ,Od&hB Od&hD b3=Od&hI Od&hK ,Od&hP ,Od&hR Od&hFU P4Od&hV Od&h$Y Od&hZ ,Od&hE^ P5Od&h_ Od&hzb ,Od&h*d Od&hf ,Od&hh Od&h!k j6=Od&h/m Od&h,o Od&hp ,Od&hs b7=Od&hu Od&hw Od&hy ,Od&h| ,Od&h~ Od&hE Od&he P8Od&hԅ Od&h ,Od&h Od&h ,Od&h~ Od&hV P9Od&h1 Od&h ,Od&hW Od&hL Q80Od&h Od&hj ,Od&h Od&h Od&hS Od&h e81=Od&hū Od&h ,Od&h^ Od&h n2=Od&h Od&h BOd&h ,Od&h| Od&h <3Od&h Od&hr ,Od&h/ Od&h <4Od&h Od&h Od&hl ,Od&hB ,Od&h Od&h Od&h <5Od&h< ,Od&h Od&hT Od&h% b6=Od&h Od&hY ,Od&h Od&h ,Od&hs Od&hB l7=Od&h$ Od&h ,Od&hY Od&h# ,Od&hS Od&h <8Od&hY Od&h! ,Od&h Od&hO <9Od&h> Od&h! ,Od&h Od&h ,Od&h Od&h =90Od&hV Od&h ,Od&hv Od&hs b1=Od&h Od&h{ ,Od&hvH *2=345=Od&hK Od&hW 6=Od&hGZ BOd&ha ~7Od&h\c Od&he <8Od&hf Od&hi Od&hRk ,Od&hEn ,Od&ho Od&hjr <9Od&h t Od&hv Od&h'x ,Od&htz X100/114 (116)=Od&h| ,Od&h~ ,Od&h} Od&h ,Od&h Od&h l1=Od&hh Od&hJ ,Od&h Od&h ,Od&h Od&h <2Od&h Od&he ,Od&hi Od&h Od&h <3Od&h] ,Od&h= Od&h9 Od&h ,Od&h" <4Od&h# Od&h| Od&h9 ,Od&hP Od&h b5=Od&h nOd&hW Od&hx l6=Od&h. 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The slug barely misses your orc zombie.^d&h6^d&h:^d&hG@...{Z$).ZZ   orc zombie (minion) knight zombie (minion)  Rupert the human zombie (minion)^d&hL0===3^d&hDO^d&hgRU _The slug completely misses you.`d&hXF##..##...###.#.....### ######...## `d&hI{.##......Z.## #.....# ###Z.# ##.##..####......# #Z.## ##*#.####......## ##Z.###########ZZ#^..@.....# #..##Z #.#Z....### #.~ZZ.******###.#.....### #..~Z~o#o##.....#.....###*#~P...o{Z$......).Z....#..###.~Z   orc knight zombie (minion)..K..#.#####.* #~###°#..#####**#####.*###* *. `d&hK`d&hX{{Z{K   kobold blastminer (launcher)$Z   orc knight zombie (minion)K---4`d&h^`d&hBa`d&hHE ##..###....#######.....##...####.#............### #####......###...## #`d&hH#......# ###......Z.## #.##.....# #......###Z.# ##.#.##..## #Z.## #Z.##*#.##### ##Z.###Z#####.## #.###Z#^........# #..##Z# #.#Z....### #.~ZZ.# ******###.#.....### #..~Z~# ,.o#o##{....#.....###*#~P...,....o{Z{.............#...~#Z   orc knight zombie (minion),....).Z....#.........###.~###,....$..#.#####.......* #~###.,..°#.K#### *.#**####`d&hM,`d&hUZ..{{$K   kobold blastminer (launcher)Z   orc knight zombie (minion)K.`d&h*YB---5`d&h|\`d&h&_`d&hv _### #........ #....###....##### ##.....##...###  #.#............###  #####......###...`d&hX# ## ##......# ###........## #.##.....# #......###Z.# ##.##.##..## #Z.## #Z.##*#.######Z.###Z#####.......## #.###Z#^..Z.....# #..##Z# #.#.....### #.~ZZ.# ******###.#.....### #..~Z~# ,.o#o##.{{..#.....###*#~P...Z   orc knight zombie (minion),....o{Z$.............#...~###.,....).Z....#.........###.,....$.K#.#####* #~###.`d&h+% ,`d&h( `d&h/ Z.{..ZK   kobold blastminer (launcher)Z   orc zombie (minion)KZ   orc knight zombie (minion).`d&h3 &6`d&h6 `d&h8 `d&h D......#### #. #.........## #........ ......###....##### # #...`d&hR 7....##...### #.#............### # #####......###...## ##......# ###........## #..Z##.....# #......###Z.# ##.##.##. #Z.## #Z.##*#.####...##Z.###Z##.####...Z...## #.###ZZ####^........# #..##Z# #.#.....### #.~ZZ.#  ******###{#.....### #..~Z~# Z   orc zombie (minion),.o#o##...Z.#.....###*#~P... knight zombie (minion),....o{Z$.............#...~###..  ,....).ZK...#...###.`d&h\ `d&h! Z.ZK   kobold blastminer (launcher).`d&h$ KZ   orc knight zombie (minion).`d&h1 h  The kobold blastminer shoots a slug. The slug hits your orc zombie!`d&h:8 .( knight zombie (minion)`d&h W.○`d&h 0===7`d&h ;○`d&h S _Your orc zombie is destroyed!ad&h7O...####### .....####........# #. #.........## #........## .ad&h;........###....##### # ...........##...### #. .#............### # ####......###...## ##...#......# ###........## #..Z<##.....# #...@..###Z.# ##.##Z#.##.....# #Z.## #Z.##Z##*#.####..Z##Z.###Z##..####.## #.###ZZ#####^........# #..##Z## # #.#.....### #.~ZZ.# # Z   orc knight zombie (minion) ******###{#.....### #..~Z~# ### ,.o#o##...○.#.....###*#~P... ,....o{Z$K....#...~###.ad&h>ad&h4Aad&hGZ.ZK   kobold blastminer (launcher).ad&hKWZ   orc knight zombie (minion)KZ   Rupert the human zombie (minion).---8ad&hPad&hSad&hn ...#......## ....####### ####.# #. ### #........## ###....##### ### .........##...### #.# #............### # ###......###...## ##....#......# ###..@.....## #..Z<.##.....# #......###..# ##.##Z.#.##.Z...# #Z.## #Z.##Z##*#.######Z.###Z##..÷####.## #.###ZZ####.#^........# #..##Z## ## Z   orc knight zombie (minion) #Z#.....### #.~ZZ.# #Z *****###.#.....### #..~Z~# ###. .o#o##...K.#.....###*#~P...Z.Zd&hқ 5d.Z   Rupert the human zombie (minion)---9ad&hс !###ad&h .....### ....#......## .#..#########.# #..### #........## ###....##### ## .##...### #.# #.....### ### ####..## ##....##........## #..Z<#.....# #...Z..###..# ##.##..####......# #Z.## #Z.##Z.##*#.####......## ##Z.###Z##..÷####.## #.###ZZ####.^Z........##Z## ## #~ZZ.# #Z *****###.#.....### #..~Z~# ###ad&h ad&h* ad&h lZ.Z.ad&h '30ad&h ad&hu , _Something hits Rupert.bd&h7 !...bd&h #......###..#####......#####..# #...#..#..## ##...###....##### ##.##...### #. .#....### ###. ####......###...##.  #......# ###.@Z.....## #..Z< ##.....# #......###..# ##.##Z #.##..####......# #Z.## #Z.##Z ##*## ##Z.###Z##. ####.Z #.###ZZ#### #^........# #..##Z## # K   kobold blastminer (launcher) #o#.....### #.~ZZ.# # o   orc (distracted) ******###.#K....### #..~Z~# ### bd&h E Z   orc knight zombie (minion) ,.o#o##...K.#.....###*#~P...###.. Z   Rupert the human zombie (minion)bd&h" bd&h' ,bd&h,  bd&h0  An orc comes into view. It is wielding a +0 dagger.bd&he .Zoo   orc knight (polearm)KK   kobold blastminer (launcher).ooo 2 orcs (1 distracted)Z 2 zombies1 _An orc comes into view. It is wielding a +0 club.cd&h^######......#####..# #...# #......#.........## ##............###....##### # #.........##...### #.#............### ### #####......###.........##.  #......# ###..Z.....## #..Z ##.....# #..@...###..# ##.##cd&hni #.##..####......# #Z.## #Z.## ##*## ##Z.###Z##. ####..Z #.###ZZ### #^o.......# #..##Z## #o#K....### #.~ZZ.#  ******###.#.o...### #..~Z~# #  ,.o#o##.....#.....###*#~P...###.  ,....o{Z$.............#...~cd&hcd&hW((((cd&h8cd&h;cd&h@  The kobold blastminer shoots a slug. The slug hits you but does no damage.  The orc knight roars a battlecry!cd&h'C,cd&hL.Z..oZ..o☼oo   orc warrior (strong, ally target)o   orc wizard(…)cd&hOE====2cd&hEU=☼cd&hYa _The orcs go into a battle-frenzy!dd&ha....#......## .#..####......# ......####..# #... ##.........## #........## .dd&he&....##....#####..........##...### .#......### ### ######..## ##...###@.......## #..Z#.....# #....Z.###..# ##.##..####......# #Z.## #Z.####*#.####......## ##Z.###Z##.####.oZ....## #.###ZZ####^o.......# #..##Z## #o#K....##~ZZ.#  ******###.#☼o...### #..~Z~# ## o   orc wizardo#o##...o.#.....###*#~P...###. oo 2 orcs (strong)dd&hH3:☼dd&h= `, ally tar…)The kobold blastminer blasts its cannon at you.dd&h>  The iron shot hits Rupert!dd&h@E.Zo.oZ..#K.oo#o.o   orc warrior (strong, ally target).oo wizards (1 strong, 1 invisible==--3dd&hvdd&h\z _An orc wizard comes into view. It is wielding a +0 dagger.dd&h0 ####...........# #.......#..###### .###..# #.........# #### #........## .###....##### #...dd&h l##...###  #.#..........# #######......###. ##. .# ###........## #.. ##.....# #......###..# ##. #.##..####...Z..# #Z.## #Z.###*#.####o.....## ##Z.###Z####.o.....## #.###ZZ## Z   orc knight zombie (minion) #^oZ......# #..##Z## #.#K.o..### #.~ZZ.#  ******###o#o....### #..~Z~# #dd&h dd&h Z{...{{{.{dd&h Q----4dd&hE dd&h ed&h*M #.###.### ##....#......##.#..#####......##.####.# #.# .##......#.## #.## ##ed&hz.###....#####  ##.##...### #.#.###  #####......###.## ## #......# ###.## # ##.....# #..Z...###..# ##. #.##..####{.....# #Z.## #Z. ##*#.####o.....## ##Z.###Z ####.{{....## #.###ZZ# #^oZ{.{...# #..##Z## #.#K.o..### #.~ZZ.# ******###o#o....### #..~Z~#ed&hed&h.Z{.{{...{Z   orc knight zombie (minion){.ed&h A--5ed&h#ed&hed&h,  ###.^....  ####...........# ###..... #..#..##### #..####..# #.. #.#### #........# #.###....######.##...###  #.#..........# #####......###..ed&hL1  # #......# ###Z.......## # ##.....# #.{....###..# ## #.##..####{.....# #Z.## #Z##*#.####{{....## ##Z.###Z####....{..## #.###ZZ #^oZ{{....# #..##Z# #.#K.o..### #.~ZZ.#ed&h9 {{..{{{{.ed&h< &6ed&h? ed&hHB p _Something closely misses your orc knight zombie.fd&h' ###.##.^....# #......###...........###  ###....#......  #.#..#####......  #.####.# #  #.##......#.## #.  ###.###.... ##.##...### #.#.### #####......###.## fd&hf+! #......# ###Z.##  ##.....# #{{....###..#  #.##..####{{....# #Z.## # ##*#.####..{...## ##Z.### ####.{{{...## #.### #^oZ{{....# #..##Z * #.#K.o..### #.~ZZ.fd&h.fd&h7Zo.{{{{.o   orc (strong)..{Z   orc knight zombie (minion)fd&h9&7fd&hL=fd&h?fd&hN $###.##.^....# #......###...........### ###....#......# #.#..#####......# #.####.# #. #.##......#.## #.# ###.###....###.##...### #.#.### #####......###.Z.## ##......# ###o.## ###.....# #{{....###..# #fd&haR y#.##..####.{{...# #Z.## #Z##*#.####{{....## ##Z.###Z####...{...## #.###Z#^oZ{{....# #..##Z# #.#K.o..### #.~ZZ.#fd&hT fd&hV fd&h Y fd&hr AZo.{{{{..{o 2 orcs (strong).=8fd&h+u fd&h0w gd&hK ###.##.^....#  #......###...........### .....#......## .#..#####......# .####.# #.# .##......#.## #.#.gd&hQ?###....#####  ##.##...### #.#.Z@......### ######......###.o.## ##......# ###o.## #.##.....# #.{Z...###..# ##.#.##..####{{{...# #Z.## #Z.##*#.####..{...## ##Z.###Z#####.## #.###ZZ##^oZ{{....# #..##Z## Z   Rupert the human zombie (minion) gd&hTgd&h\  You swap places. Rupert barely misses the orc. The orc misses you.gd&hioo{...{o   orc wizardoo 2 orcs (strong)  orc knightZ   Rupert the human zombie (minion)gd&hFm/==9gd&hrgd&h%vD _Something hits Rupert! Something hits Rupert!!kd&h qN  You puncture the orc! You freeze the orc.kd&h:tkd&hyu  You kill the orc!Something hits Rupert!!kd&hkd&h5"o)..{o.o   orc warrior (strong)o   orc wizardo   orc (strong)  orc knightkd&h3-8 (0.5kd&hIkd&hJ _Rupert is destroyed!kd&h  You hit the orc. You freeze the orc..Zo.K.K   kobold blastminero   orc warrior (strong)owizardo   orc (strong, ally target) (…)--40.3kd&h kd&h \ _The orc is severely wounded.ld&h  You hit the orc but do no damage.The orc is severely wounded.ld&ho.ooo   orc knight (polearm)K   kobold blastminero 2 orc wizards (1 strong, 1 invisible)-8ld&hG _You block the orc's attack.md&hI  You hit the orc. You freeze the orc.md&hQV  You kill the orc!md&h' )K.,…)Z   orc knight zombie (minion)The orc wizard hits you but does no damage.md&hh-1.4 (0.6md&hmd&hc _Your orc knight zombie misses the orc wizard.md&h   You hit the orc wizard. You freeze the orc wizard. o.{  The orc wizard is heavily wounded.md&h +9 (0.5md&h md&h [ _The orc wizard completely misses you.od&ho(  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Your orc knight zombie crumbles into dust! od&h:o.o.Koo.K   kobold blastminero   orc warrior (strong))  You dismiss your zombies and call upon the dead to rise afresh.4---==2.9 (1.0Reap Fly Drain -GClaw od&hL8 _You block the orc wizard's attack.pd&h _Unknown command.sd&hG m  You hit the orc wizard but do no damage.sd&hO JK.sd&hwQ 6--3.5 (0.6sd&hkV sd&h0Y b _The orc wizard is heavily wounded.ud&hϵ  ud&hF  You hit the orc wizard. You freeze the orc wizard.  The orc wizard is severely wounded.ud&h oK.o.--4.1ud&h q _The orc wizard completely misses you.ud&h[ W  You hit the orc wizard. You freeze the orc wizard.ud&h &7ud&hC ud&h ^ _The orc wizard is almost dead.vd&h vd&h" You barely miss the orc wizard.The orc wizard is almost dead.vd&h3 vd&hSEoo   orc knight (polearm)K   kobold blastminerThe orc warrior no longer looks unusually strong.  The orc wizard hits you with a +0 dagger.  You block the orc wizard's attack.2-5=--5.2 (0.5vd&h0vd&h^ _The kobold blastminer barely misses you.vd&hL W  You hit the orc wizard. You freeze the orc wizard.vd&h z  You kill the orc wizard!The dead are walking!vd&h LZ.o(ally target)o   orc warrioro   orc wizard (strong, invisible) (…)vd&h| +8 (0.6vd&h vd&h8 A _The orc wizard hits you but does no damage.wd&h`  ###..........##........^....#  knorpule3000 the Spear-Bearer  #............###...........###  Poltergeist of Ashenzari *****. ##.....................#......##  HP: 112/114 (116) =======================- .........#..........#####......## MP: 32/38====================---- ........####........# #.........# AC: 19Str: 12 .##......#.........## #........## EV: 19Int: 28 ##..................###....#####  SH: 12Dex: 16  ##.................##...###  XL: 15 Next: 67% Place: Orcish Mines:2  #.#...........@o.....### # Noise: =--------  Time: 32645.8 (0.0)  #####......###ZK.......## ## M) +0 spear "Bound With Me" {freeze, Fort, #......# ###o.......## #. Zap: wand of paralysis (5) ##.....# #..od&hb m...###..# ##. Reap Fly Drain -GClaw  #.##..####..o...# #Z.## #Z. ##*#.####......## ##Z.###Z# o   orc knight (polearm) ####.......## #.###ZZ# K   kobold blastminer (ally target) #^oZ{{....# #..##Z## o   orc warrior #.#K.o..### #.~ZZ.#  o   orc wizard (strong, invisible) (…)Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (strong,  slightly transparent)xd&hM oK kobold blastminer (ally target)yd&h ###..........##........^....#knorpule3000 the Spear-Bearer #............###...........###Poltergeist of Ashenzari *****. ##.....................#......## HP: 112/114 (116) =======================- .........#..........#####......## MP: 32/38====================---- ........####........# #.........# AC: 19Str: 12 .##......#.........## #........## EV: 19Int: 28 ##..................###....##### SH: 12Dex: 16  ##.................##...###XL: 15 Next: 67% Place: Orcish Mines:2#.#...........@o.....#### Noise: =--------  Time: 32645.8 (0.0)#####......###Z*.......## ## M) +0 spear "Bound With Me" {freeze, Fort,#......#yd&hP ###o.......## #. Zap: wand of paralysis (5)##.....# #..o...###..# ##. Reap Fly Drain -GClaw #.##..####..o...# #Z.## #Z.##*#.####......## ##Z.###Z# o   orc knight (polearm)####.......## #.###ZZ# K   kobold blastminer (ally target)#^oZ{{....# #..##Z## o   orc warrior#.#K.o..### #.~ZZ.# o   orc wizard (strong, invisible) (…)Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold blastminer (ally target)yd&h{LYou draw life force from the kobold blastminer.yd&h  You feel life coursing into your body.  The kobold blastminer barely misses you.The orc wizard closely misses you.yd&hKK{.o   orc wizard (strong, invisible)Z   orc wizard zombie (minion)yd&ha4==6.8 (1yd&hyd&hAA _The orc knight hits you but does no damage.zd&hT\ ###..........##........^....#  knorpule3000 the Spear-Bearer zd&h7a #............###...........###  Poltergeist of Ashenzari *****. ##.....................#......##  HP: 114/114 (116) ======================== .........#..........#####......## MP: 29/38==================------ ........####........# #.........# AC: 19Str: 12 .##......#.........## #........## EV: 19Int: 28 ##..................###....#####  SH: 12Dex: 16  ##.................##...###  XL: 15 Next: 67% Place: Orcish Mines:2  #.#...........@o.....### # Noise: ==-------  Time: 32646.8 (0.0)  #####......###ZK.......## ## M) +0 spear "Bound With Me" {freeze, Fort, #......# ###o.......## #. Zap: wand of paralysis (5) ##.....# #.{....###..# ##. Reap Fly Drain -GClaw  #.##..####..o...# #Z.## #Z.d&heCH ##*#.####......## ##Z.###Z# o   orc knight (polearm) ####.......## #.###ZZ# K   kobold blastminer (ally target) #^oZ{{....# #..##Z## o   orc wizard (strong, invisible) #.#K.o..### #.~ZZ.#  Z   orc wizard zombie (minion) _The orc knight hits you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold blastminer (lightly wounded, ally target)zd&ho:% zd&hBA###..........##........^....#knorpule3000 the Spear-Bearer #............###...........###Poltergeist of Ashenzari *****. ##.....................#......## HP: 114/114 (116) ======================== .........#..........#####......## MP: 29/38==================------ ........####........# #.........# AC: 19Str: 12 .##......#.........## #........## EV: 19Int: 28 ##..................###....##### SH: 12Dex: 16  zd&hOE@##.................##...###zd&h;XXL: 15 Next: 67% Place: Orcish Mines:2#.#...........@o.....#### Noise: ==-------  Time: 32646.8 (0.0)#####......###Z*.......## ## M) +0 spear "Bound With Me" {freeze, Fort,#......# ###o.......## #. Zap: wand of paralysis (5)##.....# #.{....###..# ##. Reap Fly Drain -GClaw #.##..####..o...# #Z.## #Z.##*#.####......## ##Z.###Z# o   orc knight (polearm)####.......## #.###ZZ# K   kobold blastminer (ally target)#^oZ{{....# #..##Z## o   orc wizard (strong, invisible)#.#K.o..###d&hB]7m #.~ZZ.# Z   orc wizard zombie (minion) _The orc knight hits you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold blastminer (lightly wounded, ally target)zd&h2(9 zd&h%  Press: ? - help, Shift-Dir - straight line  Aim: a kobold blastminer (lightly wounded, ally target)  You draw life force from the kobold blastminer!  The orc wizard no longer looks unusually strong.  The kobold blastminer closely misses you.  Your orc wizard zombie barely misses the kobold blastminer.zd&h14K.oo   orc warrioro   orc wizard (invisible)(…)zd&h+7.8 (1zd&hzd&h.s _You block the orc wizard's attack. The orc knight misses you.|d&h[J ###..........##........^....#  knorpule3000 the Spear-Bearer  #............###...........###  Poltergeist of Ashenzari *****. ##.....................#......##  HP: 114/114 (116) ======================== .........#..........#####......## MP: 25/38===============--------- ........####........# #.........# AC: 19Str: 12 .##......#.........## #........## EV: 19Int: 28 ##..................###....#####  SH: 12Dex: 16  ##.................##...###  XL: 15 Next: 67% Place: Orcish Mines:2  #.#...........@o.....### # Noise: ==-------  Time: 32647.8 (0.0)  #####......###ZK.......## ## M) +0 spear "Bound With Me" {freeze, Fort, #......# ###o.......## #. Zap: wand of paralysis (5) ##.....# #..o...###..# ##. |d&hP~Reap Fly Drain -GClaw  #.##..####..o...# #Z.## #Z. ##*#.####......## ##Z.###Z# o   orc knight (polearm) ####.......## #.###ZZ# K   kobold blastminer (ally target) #^oZ{{....# #..##Z## o   orc warrior #.#K.o..### #.~ZZ.#  o   orc wizard (invisible)(…)_You block the orc wizard's attack. The orc knight misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold blastminer (heavily wounded, ally target)|d&h $|d&h'  ###..........##........^....#  knorpule3000 the Spear-Bearer  #............###...........###  Poltergeist of Ashenzari *****. ##.....................#......##  HP: 114/114 (116) ======================== .........#..........#####......## MP: 25/38===============--------- ........####........# #.........# AC: 19Str: 12 .##......#.........## #........## EV: 19Int: 28 ##..................###....#####  SH: 12Dex: 16  ##.................##...###  XL: 15 Next: 67% Place: Orcish Mines:2  #.#...........@o.....### # Noise: ==-------  Time: 32647.8 (0.0)  #####......###ZK.......## ## M) +0 spear "Bound With Me" {freeze, Fort, #......# ###o.......## #. Zap: wand of paralysis (5) ##.....# #..o...###..# ##. Reap Fly [39|d&hh ;49mDrain -GClaw  #.##..####..o...# #Z.## #Z. ##*#.####......## ##Z.###Z# o   orc knight (polearm) ####.......## #.###ZZ# K   kobold blastminer (ally target) #^oZ{{....# #..##Z## o   orc warrior #.#K.o..### #.~ZZ.#  o   orc wizard (invisible)(…)The kobold blastminer is engulfed in dark miasma.  The kobold blastminer is poisoned.  The kobold blastminer barely misses you.Your orc wizard zombie misses the kobold blastminer.The orc wizard misses you.The orc knight roars a battlecry!|d&h ! |d&h ^....#  .....###..... ............ ..........####........# #.........## ...........#  ...........##...###  .......@o§....###  ....###ZK§......##  #......# ###o.......##   #.{....###..#  ...# #Z.##  ..##  ## poisoned, ally tar…) #^ o   orc wizard (strong, invisible)   Z   orc wizard zombie (minion)05/105====8.8 (1|d&h; |d&hq hpoisoned.  The kobold blastminer barely misses you.Your orc wizard zombie misses the kobold blastminer.The orc wizard misses you.  The orc knight roars a battlecry! _s go into a battle-frenz}d&hd§§§§§§@o§§§§}d&hAh§§ very poisoned, allThe orc knight roars a battlecry! _The orcs go into a battle-frenzy! mis  The kobold blastminer is heavily wounded.The kobold blastminer is engulfed in dark miasma.  The kobold blastminer looks even sicker.6==---9.4 (0.6}d&h}d&hm? _You block the kobold blastminer's attack.}d&h{ §§, poisoned, slow) , poison…) The orc knight is poisoned.  You feel bolstered by spreading misfortune.The orc knight seems to slow down.orc knight hits you from afar with a +0 glaive.orc wizard is engulfed in dark miasma.  The orc wizard is poisoned.}d&hX }  The orc wizard gestures at you while chanting.}d&h }d&h ;☼§oo   orc warrior (strong)o   orc wizard (strong, invisible, poiso(…)}d&h 99/105 (116) --24 =--9 (0.5}d&h }d&hP D _The puff of flame hits you but does no damage.}d&h^b  }d&hg 8_The puff of flame hits you but do}d&hi es no damage.  }d&hk YYou hit the kobold blastminer but do no damage.  }d&hu The kobold blastminer is severely wounded.kobold blastminer is engulfed in dark miasma.  The kobold blastminer looks even sicker.  The kobold blastminer seems to slow down.}d&h}  }d&h! Z☼, …)o   orc warrior (strong)o   orc wizard (strong, invisible, poison…)ZZ 2 zombies (minion)You kill the kobold blastminer!}d&h* 7 6--58-50.5 (0.6 _The dead are walking! _You feel ready to make another cacophony.~d&h  You hit the orc wizard. You freeze the orc wizard.  The orc wizard is almost dead.You kill the orc wizard!  You have harvested enough death to cast Grave Claw an additional time.The dead are walking!  The orc warrior is engulfed in dark miasma.~d&h,s☼Z☼{☼ ZZ 2 orc wizard zombies (minion)Z   kobold blastminer zombie (minion)~d&hm 69-1.0 (0.5~d&h~d&h.V _The orc warrior is poisoned. The orc warrior seems to slow down.~d&h8 ○☼○○very poisoned, sYou could not reach far enough!  The orc knight is engulfed in dark miasma.  The orc knight looks even sicker. The orc knight seems to slow down.~d&hpG=6 (0.6~d&hG~d&h8 _You block the orc knight's attack.~d&hz ☼☼☼You could not reach far enough!~d&h~ -2.1 (0.5~d&hr ~d&h H _Your kobold blastminer zombie hits the orc knight!~d&h ~d&h\' p☼☼☼○°☼Z☼☼~d&h+ G100/106 (116)-7 (0.6~d&h. ~d&h!1 5 _You could not reach far enough!d&hP _You could not reach far enough!  You reach to attack! You hit the orc knight. You freeze the orc knight.  The orc knight is heavily wounded.The orc knight is engulfed in dark miasma.  The orc knight looks even sicker. The orc knight seems to slow down.  The orc knight hits you but does no damage.d&hX!Zd&hV[○○°☼ 7==3.2 (0.5d&h`d&hd[ _Your kobold blastminer zombie hits the orc knight but does no damage.d&hс ○○°○°°You could not reach far enough!d&h.-7d&hd&h d&hӶ;_Your orc wizard zombie hits the orc knight.d&hmr -You could not reach far enough! _Your orc wizard zombie hits the orc knight.  You could not reach far enough!  The orc knight is engulfed in dark miasma.  The orc knight looks as sick as possible!  The orc knight seems to slow down.d&h{ 0 ○ZZZ 2 orc wizard zombies (minion)   orc knight zombieYou kill the orc knight!d&hF a770-4.2d&h d&h! + _The dead are walking!d&h 4d&hD d&h H _No target in view!d&hT.#...#...## #.........#...... ..########## #... ##...## #.d&h;## #...##....##### ☼☼○○°##...### .#○ZZ☼○...### #######......###°@Z☼.....##. #......# ###Z○°#..##.....# #.{°☼☼.###..# ##.##.##..####......# #Z.## #Z.###*#.####......## ##Z.###Z## ####.......## #.###ZZ# #^oZ{{....# #..##Z## #.#K.o..### #.~ZZ.# ******###o#o....### #..~Z~# #d&h○○○°○○°.○○..d&ho;1==5.2 (1.0d&hd&h5 _You swap places. Something hits your orc knight zombie!Things that are here: _a +0 hand cannon; a +0 daggerd&hU|4d&h~d&h͎H _No target in view!d&h+.###.### ....#......## #.#####......## ####.# #.# ......#.## #........## .###....##### # #.○○○°°##...### # #.#.○ZZ○○...### # #####......###°Z@○.....## ##.#......# ###Z°°.....## #..Z##.....# #.o.○○.###..# ##.##.##..####......# #Z.## #Z.###*#.####......## ##Z.###Z##.####.......## #.###ZZ#o   orc warrior (strong, poisoned, slow)d&h#^........# #..##Z## Z 2 orc wizard zombies (minion)#.#.....### #.~ZZ.# orc knight******###o#o....### #..~Z~# ## Z   kobold blastminer zombie (minion)  You swap places.d&hd&h+°°.°.)Z°Z., …)d&hxa=--6d&h_ B _Your orc knight zombie hits the orc warrior.d&h   You could not reach far enough! °°°.Z)Z@°.o.○°odistracted, pois The orc warrior hits your orc knight zombie with a +0 long sword!!8===8 (0.6d&h$ k _Your orc knight zombie hits the orc warrior but does no damage.d&hjED  You could not reach far enough!d&hP .Z.°Z   orc warrior zombie (minion)You kill the orc warrior!d&hh7---7.3 (0.5d&hJpd&ht+ _The dead are walking!d&hޕP---d&h@d&h֞H _No target in view!d&hGd&hhW...#......########......###### #......... #......#..## #........# ...###....##### # #°°°..##...### #......ZZ°...### ## #####......###)..## ##..   ###@.......## #..Z#.Z.°°.###..# ##.##.##..####......# #Z.## #Z#*#.####......## ##Z.###Z##. ####.......## #.###ZZ### #^..# #..##Z## #.#.....##~ZZ.#  ******####.~Z~# ##,.o#o##.....#.....###*#~P...###.d&hd&hd&h !...d&h )..ZZZZ.258.3 (1.0d&h d&h _You swap places.  Things that are here: _a +0 glaive; a +0 chain maild&hHb######......###### #......... #......#...## #..# ............###....##### # #....#...### #......).....### ## ########ZZZZ.....## ##..   ###).......## #..Z##.Z@°..###..# ##.##.##..####......# #Z.## #Z#*#.####......## ##Z.###Z##. ####.......## #.###ZZ### #^.# #..##Z###.#.....### #.~ZZ.#  ******###.#.~Z~# ##,.o#o##.....#.....###*#~P...###....o{Z$.............#...~###..d&hjBd&hO)ZZ.ZZ.Z   kobold blastminer zombie (minion)49 _d&h%#### #... #......#.........## #.# ............###....##### # #d&hy......##...### #..).....### ## ########)ZZ......## ##..   ###ZZ......## #..Z#.Z....###..# ##.##.##..####..@...# #Z.## #Z#*#.####......## ##Z.###Z##. ####.......## #.###ZZ### #^.# #..##Z## .#.....### #.~ZZ.#  ******###.## #..~Z~# ##,.o#o##.....#.....###*#~P...###....o{Z$.............#...~###.).Z....###d&h,d&hd&h).ZZ360d&h d&hd&h .####.# #.# ##......#.........## #.## #.....###....##### #.....##...###  #.#.).....###  #####......###))Z......## ## #......# ###Z.## #.. ##.....# #.ZZZ..###..# ##. #.##..####.@....# #Z.## #Z. ##*#.####......## ##Z.###Z## ####.## #.###ZZ #^.# #..##Z##  #.#.....### #.~ZZ.# ******###.#.....### #..~Z~#  ,.o#o##.....#.....###*#~P...### ,....o{Z$......#...~### ,....).Z....#.###.~###d&h d&h {..Z  kobold blastminer zombie (minion)d&h 3=9=1d&h d&h d&hJ##......#.# ##....###....###  ##...##...###  #.#).....### # #####d&hN####){.......## #......# ###Z.......##  ##.....# #.ZZ...###..# ## #.##..####..Z...# #Z.## #Z. ##*#....## ##Z.###Z ####. #.###ZZ #^..# #..## #.#.....### #.~ZZ.******###.#.....### #..~Z~# ,.o#o##.....#.....###*#~P...# ,....o{Z$.............#...~ ,....).Z....#.........###.~### ,....$..#.#####.* #d&hSBd&hV,d&h^Z)Z)).ZZZ.Z  orc knightZ   kobold blastminer zombie (minion)d&hb&2d&hhd&hld&h#...###....###  ##..##...###  #.#).....###  ########))Z......## #......# ###).......##  ##.....# #.).Z..###..# ## #.##..####ZZ....# #Z.## #Z ##*#.####..Z...## ##Z.###Z ####..@. #.###ZZ #^..# #..## #.#.....### #.~ZZ.******###.#.....### #..~Z~# ,.o#o##.....#.....###*#~P...# ,....o{Z$.............#...~ ,....).Z....#.........###.~ ,....$..#.#####.......* # ,..°#..####&hP39;49m *#**#####.ZZ...ZZ.Z.4=3d&h6  ##.##...###  #.#).....###  ########)).......## #......# ###Z.......##  ##.....# #.)Z...###..# #.##..####......# #Z.##  ##*#.####ZZ....## ##Z.### ####...Z...## # #^.@......# #..## * #.#.....### #.~ZZ.******###.#.....### #..~Z~ ,.o#o##.....#.....###*#~P... ,....o.Z$.............#...~ ,....).Z....#.........###.~ ,....$..#.#####.* # ,..°#..#### *.#**# ,..*###* *..,* d&h7 /[37m)Z.Z..ZZ.Z4d&hL@ #.#).....### #######)).......##  ###).###.Z....###..# #.##..#### #Z.###*#.####......## ##Z.## ####.ZZ....## #.###Z #^..Z...... *#.#@....### #.~ZZ. ******###.## #..~Z~d&hC,.o#o##.....#.....###*#~P......o.Z$.............#...~#).Z....#.##$..#.#####* #~#°#..#### *.#**##*###* *........,* ** ***,*d&hGd&h#I,d&hQ)Z.Z..ZZ{d&h8T_30=5d&h^d&hZad&ha#######)).......##  ###).###.)....###..# #.##..####Z.....# #Z.###*#.####.Z....## ##Z.## ####.......## #.###Z #^ZZZ...... *#.#.....### #.~ZZ. ******##.~Z~,.o#o##.....#.....###*#~P.........$.............#...~#.o......#..##.$..#.#####.* #~#°#..#### *.......#**##o   orc priest (wandering)*###* *........,* ZZZ 5** ***,.......,**** ***,*,,..#..,,,***#.Z.Z.Zod&hm)ally target)56d&h d&h q_An orc priest comes into view. It is wielding a +0 short sword.d&h@ #......# ###).......## ##.....# #.)....###..# #.##..####......# #Z.##  ##*#.####Z# ##Z.# ####...Z # * #^.ZZ.....# #..##* #.#Z....### #.~Z ******###.#.....### #..~Z ,.o#o##...@.#.....###*#~P.. ,.....o.$.............#...~ ,....)......#.###.~ ,....$..#.#####.* # ,...#..#### *.......#**# ,..*###* *........,*  ,.** ***,.......,**  ,***,*,,..#..,,,*** d&h&, *,*,,,,,.#..,,,,,,.Z...ZZZ.o27d&hd&hd&hAQ #......# ###).## ##.....# #.)....###..# #.##..####......# #Z.## ##*#.####......## ##Z.d&hUm ####..Z....## #.  * #^...Z....# #.. * #.#ZZ...### #.~ ******###.#Z....### #..~ ,.o#o##..@..#.....###*#~P ,......o$.#... ,....)......#.###. ,....$..#.#####.* #~ ,...#..#### *.......#** ,..*###* *........,* ,.** ***,.,** 2 orc wizard zombies (minion) ,** ***,*,,..#..,,,Z   kobold blastminer zombie (minion) ,* *,*,,,,,.#..d&hOYXd&h[[d&h b{...Zo@Z.   orc warrior zombied&hg0Z 2 orc wizard zombiesZ   kobold blastminer zombie (minion)1=8d&hqd&h,d&h_.{.Zd&hl61=8 (0.5d&h٢d&hҥy _You closely miss the orc priest. You block the orc priest's attack.d&h] u  You hit the orc priest. You freeze the orc priest..Z 09.4 (0.6 _The orc priest is heavily wounded.d&h &  d&h You hit the orc priest but do no damage.The orc priest is heavily wounded.d&hZ %  d&hD NYou feel your existence waver again.d&h: f.Z.Zd&h >19 9 (0.5d&h' d&h! 8 _You block the orc priest's attack.d&h  You hit the orc priest. You freeze the orc priest.  You kill the orc priest!.Z@ZZZ   orc warrior zombie (minion)priestd&hZ=70.4 _The dead are walking!d&h>d&hAd&hUEd&hHH _No target in view!d&h  #......# ###).## ##.....# #.)....###..# #.##..####......# #Z. ##*#.####......## ##Z. ####..Z....## #. * #^........# #.. * #.#{....### #.~ ******###.#.....### #.. ,.o#o##.@ZZZ#.....###*#~P ,.$ZZ.# ,....)......#.### ,....$..#.#####.* # ,...#..#### *.......#** ,..*###* *.,* ,.** ***,.,** ,** ***,*,,..#..,,,d&h [37m ,* *,*,,,,,.#..  You swap places.d&hD Bd&h C.Z.Zoo   orc priest (wandering, ally target)ZZZZZ 6 zombiesd&h 7=-1.4 (1.0Reap d&h d&h _Your reaping aura is weakening. _You see here a +0 short sword.d&h ##.....# #.)....###.. #.##..####......# #Z. ##*## ##Z ####..Z #* #^........# #. * #.#.....### # ******###.#Z....### #. ...#.##.)ZZZ#.....###*#~ .......@$Z.Z..........#. .o...)......#.## .....$..#.#####.*  ....#..#### *.#** ...*###* *..,* o.** ***,.,* ***,*,,..#..,,, o   orc (wandering) , *,*,,,,,.#..,,, d&hZZZZZZ 6 zombies (minion) ** *,,,,,,***,d&hnd&h*,.,..o....@Z.Z.,..Z,,,.o,.distracted, ally target),, ally target),,2=-2d&hd&hu _An orc comes into view. It is wielding a +0 falchion.d&hr  ##.....# #.)....### #.##..####......# #Z ##*#.####......## ## ####..Z....## # * #^........# # * #.#.....### # #***#**###.#Z....### # ....#.##.).ZZ#.....###*# ...o...@.Z.Z.# ......)..Z...#. ......$..#.#####.* .....#..#### *.# ..o.##### *., ...#* ***,., ..#* ***,*,,..#.. ..* *,*,,,,,.#.. ,** *,,,,,,***d&h [37m**ZZ.*.......@Z$Z.*....o.).Z.**...o*...,o,o,,3d&h d&h ##.....# #.)....### #.##..####......# # ##*#.####......##  ####..Z....##  * #^.#  *d&hb #.#.....###  ###**##*###.#Z....###  #....#.##.)ZZ.#.....###* #.Z$Z. #....o.).Z....#. #......$..#.#####. #...o.#..#### *.# #....##### *. o...#* ***,. o   orc warrior (wandering) ...#* ***,*,,..#.., o priest (ally target) ...* *,*,,,,,.#.., o   orc (ally target) ,,** *,,,,,,***ZZZZZ 6 zombies (minion)d&h*d&h8 d&hm<  d&h>YAn orc warrior comes into view. It is wielding a +0 battleaxe.d&hBThe orc priest calls down the wrath of Beogh upon you.d&hwJd&h\...ZZ.ZZ.Z*#....o*#....***,,94/107 (116) ---==4d&hkd&h{' _Beogh smites you!d&h:q  You reach to attack! You puncture the orc priest! You freeze the orc priest.d&h=d&hPLo.o.o.o -5.0 (0.6d&hay _The orc priest is severely wounded.d&h W  You hit the orc priest. You freeze the orc priest.d&h ]  You kill the orc priest!d&h Xd&h CZ.Z@..Z.ZZZo  ZZZZZZ 7 zombies (minion)d&h a=-5 (0.5d&h d&h + _The dead are walking!d&hf  You hit the orc but do no damage.d&hi  Your reaping aura expires.d&h}Z$.od&hQ>36.1 (0.6d&h:d&h 1 _You block the orc's attack.d&hW&  d&haYou puncture the orc! You freeze the orc.  You kill the orc!d&hBd&h֙d&hϟ.ZZZ..Z(ally target)d&hqZZZZZZZ 7 zombies (minion)d&h(G---6 (0.5d&h{d&h d&hsx_You have harvested enough death to cast Grave Claw an additional time.d&hI #.##..####......#  ##*##  ####..Z d&h|L* #^........# * #.#.....### ###########.#.....### #....#.##.)...#.....### #.....ZZ.Z$Z........... #.....@Z..Z...#*#......$Z.#.##### *#.....#..#### * *#.o..##### *. #....#* ***, #***,*,,..# .... *,*,,,,,.#.. ...** *,,,,,,***, *,,,,,,****d&hSPd&hHV5  You swap places.d&hpX,d&hkZBd&hm\d&hg**...Z.*Z@ZZZ.d&hj*Z.,,*#..o***o   orc (wandering),oZZZZZZ 7 zombies (minion),,,**5-d&h:l7.6 (1.0d&hud&h d&h_An orc comes into view. It is wielding a +0 falchion.Things that are here: _a +0 falchion; a +0 ring mail; an orc corpsed&h/ ##*## ####..Z* #^........# * #.#.....### ###########.#.....###* #....#.##.)...#.....## * #.....Z...Z........... * #....Z)ZZZ....# **#....@.Z..#.##### ,*#.....#..#### * ,*#..o.##### * *#....#* ***,d&hJ *#***,*,,..# #.... *,*,,,,,.# .o..** *,,,,,,***, ...# *,,,,,,**** d&h,d&hMXd&h**,$,.)Z.,Z@ZZZ,o,,*#...,**#.o,..o,,,,***,,d&hOG-8 _d&hd&hd&hR  d&hW S You hit the orc warrior. You freeze the orc warrior.d&hZ s  The orc warrior is lightly wounded.  You block the orc warrior's attack.d&h] Bd&h7f )Z.Z.Z#Zo.d&hjj 6==9.2 (0.6d&hs d&h y V _The orc warrior hits your orc priest zombie with a +0 battleaxe!d&h  You hit the orc warrior. You freeze the orc warrior.  The orc warrior is moderately wounded.d&hªd&hX  Your orc priest zombie hits the orc warrior but does no damage.  You block the orc warrior's attack.  The orc warrior hits your orc priest zombie with a +0 battleaxe.d&hB)..ZZZo. d&h966-8d&hd&hV _The orc warrior hits your orc wizard zombie with a +0 battleaxe.d&h4xe  You barely miss the orc warrior.d&h0{d&h:gZ.Z$d&hd4=-80.3 (0.5d&hd&hf _The orc warrior is moderately wounded.d&h  You hit the orc warrior but do no damage.The orc warrior is moderately wounded.Your orc wizard zombie barely misses the orc warrior.d&hd&h`  Your orc priest zombie barely misses the orc warrior.The orc warrior barely misses you.The orc warrior closely misses your orc wizard zombie.d&hZ.Z.o.d&hΟ.=8d&hΦd&h|V _The orc warrior hits your orc priest zombie with a +0 battleaxe!d&h^_ n  You hit the orc warrior but do no damage.d&hb d&hi p.ZZ@Z.d&hBl 0-1.3d&hs d&hMv f _The orc warrior is moderately wounded.d&h  You hit the orc warrior but do no damage.The orc warrior is moderately wounded.d&h'The orc warrior is moderately wounded.  Your orc wizard zombie hits the orc warrior but does no damage.  You block the orc warrior's attack.  The orc warrior hits your orc wizard zombie with a +0 battleaxe!  The orc warrior hits your orc priest zombie with a +0 battleaxe!  The orc warrior hits your orc priest zombie with a +0 battleaxe.d&h*d&h 3.o.6d&h73=9 (0.6d&h;d&h>Z _Your orc priest zombie is destroyed!d&h`W  You hit the orc warrior but do no damage.d&h^uZ.$Zd&hYao7=-2.4 (0.5d&hgd&hkf _The orc warrior is moderately wounded.d&h;  You hit the orc warrior but do no damage.The orc warrior is moderately wounded.d&h9 Your orc priest zombie hits the orc warrior but does no damage.  The orc hits your orc warrior zombie with a +0 falchion.  The orc warrior barely misses you.  The orc warrior hits your orc warrior zombie with a +0 battleaxe!  The orc warrior hits your orc wizard zombie with a +0 battleaxe.  The orc warrior hits your orc priest zombie with a +0 battleaxe!d&h ).Z@Z 5Your orc priest zombie is destroyed!d&h .=9d&h d&hr k _Your orc wizard zombie barely misses the orc warrior.d&h  You hit the orc warrior but do no damage.The orc warrior is moderately wounded.d&hu d&hd fZ.Z.d&h 0-3.4d&h d&h l _Your orc warrior zombie barely misses the orc warrior.d&hz? arrior zombie barely misses the orc warrior.  The orc closely misses your orc warrior zombie.  You block the orc warrior's attack.  The orc warrior hits your orc warrior zombie with a +0 battleaxe!d&hGZ.d&hc5==4.0 (0.6d&hbd&h;k _The orc warrior barely misses your orc wizard zombie.d&hLF  You hit the orc warrior. You freeze the orc warrior.  The orc warrior is moderately wounded.d&hP Z$Your orc wizard zombie barely misses the orc warrior.d&hS.-6d&huYd&h\V _Your orc warrior zombie hits the orc warrior but does no damage.d&hӻ bM_Your orc warrior zombie hits the orc warrior but does no damage.  You hit the orc warrior. You freeze the orc warrior.  The orc warrior is severely wounded.The orc hits your orc warrior zombie with a +0 falchion.d&h"  Your orc warrior zombie is destroyed!You block the orc warrior's attack.  The orc warrior hits your orc wizard zombie with a +0 battleaxe!d&h_ d&ha }..  3d&h =8=5.1 (0.5d&h d&h Z _Your orc wizard zombie is destroyed!d&hy < ##*#.####......## knorpule3000 the Spear-Bearer  ####..Z....##  Poltergeist of Ashenzari *****. * #^........#  HP: 98/107 (116) =====================--- * #.#.....###  MP: 32/38====================---- * ###########.#.....###  AC: 19Str: 12 ** #....#.##.)...#.....## EV: 19Int: 28 ,* #.....)...$........... SH: 12Dex: 16 ,* #....Z))......#....... XL: 15 Next: 70% Place: Orcish Mines:2 ,**#...Z@Z$..#.#####..... Noise: ==-------  Time: 32685.1 (0.0) ,,*#..oo.#..#### *...... M) +0 spear "Bound With Me" {freeze, Fort, d&hc ,,*#....##### *...... Zap: wand of paralysis (5) ,*#....#* ***,..... Fly Drain **#...#* ***,*,,..#. *#....* *,*,,,,,.#. o   orc warrior (ally target) ,....** *,,,,,,***, o   orc ,...#* *,,,,,,**** ZZZ 3 zombies (minion) ,,,** *,, Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (severely wounded, ally target)d&h ^##*#.####......## knorpule3000 the Spear-Bearer ####..Z....## Poltergeist of Ashenzari *****.*#^........# HP: 98/107 (116) =====================---*#.#.....### MP: 32/38====================----* ###########.#.....### AC: 19Str: 12** #....#.##.)...#.....## EV: 19Int: 28d&h ,* #.....)...$........... SH: 12Dex: 16,* #....Z))......#....... XL: 15 Next: 70% Place: Orcish Mines:2,**#...Z@Z$..#.#####..... Noise: ==-------  Time: 32685.1 (0.0),,*#..o*.#..#### *...... M) +0 spear "Bound With Me" {freeze, Fort,,,*#....##### *...... Zap: wand of paralysis (5),*#....#****,..... Fly Drain**#...#****,*,,..#.*#....**,*,,,,,.#. o   orc warrior (ally target),....***,,,,,,***, o   orc,...#**,,,,,,**** ZZZ 3 zombies (minion),,,***,,d&h Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (severely wounded, ally target)d&hȝ  onfirm with . or Enter, or press ? or * to list all spells.  d&h) Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (severely wounded, ally target)  You draw life force from the orc warrior!d&h%,d&h<Z..oZYou draw life force from the orc warrior!  You feel life coursing into your body.  The orc closely misses your kobold blastminer zombie.You block the orc warrior's attack.  The orc warrior hits your kobold blastminer zombie with a +0 battleaxe!  The orc warrior hits your orc knight zomd&h?~bie with a +0 battleaxe!103/107 (116)==6.1 (1d&hHKd&h)PI _Your kobold blastminer zombie hits the orc warrior.d&h  ##*#.####......## knorpule3000 the Spear-Bearer  ####..Z....##  Poltergeist of Ashenzari *****. * #^........#  HP: 103/107 (116) =======================- * #.#.....###  MP: 29/38==================------ * ###########.#.....###  AC: 19Str: 12 ** #....#.##.)...#.....## EV: 19Int: 28 ,* #.....)...$........... SH: 12Dex: 16 ,* #...Z.))......#....... XL: 15 Next: 70% Place: Orcish Mines:2 ,**#...Z@.$..#.#####..... Noise: ==-------  Time: 32686.1 (0.0) ,,*#..ooZ#..#### *...... M) +0 spear "Bound With Me" {freeze, Fort, ,,*#....##### *...... Zap: wand of paralysis (5) ,*#....#* ***,..... &h10;1mFly Drain **#...#* ***,*,,..#. *#....* *,*,,,,,.#. o   orc warrior (ally target) ,....** *,,,,,,***, o   orc ,...#* *,,,,,,**** ZZZ 3 zombies (minion) ,,,** *,, Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (almost dead, ally target)d&h5##*#.####......## knorpule3000 the Spear-Bearer ####..Z....## Poltergeist of Ashenzari *****.*#^........# HP: 103/107 (116) =======================-*#.#.....### MP: 29/38==================------* ###########.#.....### AC: 19Str: 12d&h:** #....#.##.)...#.....## EV: 19Int: 28,* #.....)...$........... SH: 12Dex: 16,* #...Z.))......#....... XL: 15 Next: 70% Place: Orcish Mines:2,**#...Z@.$..#.#####..... Noise: ==-------  Time: 32686.1 (0.0),,*#..o*Z#..#### *...... M) +0 spear "Bound With Me" {freeze, Fort,,,*#....##### *...... Zap: wand of paralysis (5),*#....#****,..... Fly Drain**#...#****,*,,..#.*#....**,*,,,,,.#. o   orc warrior (ally target),....***,,,,,,***, o  &h@m orc,...#**,,,,,,**** ZZZ 3 zombies (minion),,,***,,Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (almost dead, ally target)d&hgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (almost dead, ally target)  You draw life force from the orc warrior!d&h4 o   orcZ   orc wizard zombie (minion)   orc knight zombie (minion)Z   kobold blastminer zombie (minion)You kill the orc warrior!d&hnd&hK  You feel life coursing into your body.d&h3y.ZZ.(ally target)d&h4/10817.1 (1 _The orc hits your kobold blastminer zombie with a +0 falchion.d&h4+ ##*#.####...... ####..Z....## * #^.# * #.#.....### * ###########.#.....### ** #....#.##.)...#..... ,* #.....)...$ ,* #.....))......# ,**#..Z@Z.$..#.##### ,,*#..oZ.#..#### * ,,*#....##### * ,*#....## ***, **#...#* ***,*,,..# *#....* *,*,,,,,.# .....#* *,,,,,,*** ....#* *,,,,,, ,,,** *,,d&hYC *∩,,,,.,Z,,*,,,d&h/G*You swap places. You block the orc's attack.  Your orc wizard zombie hits the orc.530-8d&hNd&hQd _Your orc knight zombie closely misses the orc.d&h  ##*#.####......# knorpule3000 the Spear-Bearer  ####..Z....## Poltergeist of Ashenzari *****.d&h  * #^........# HP: 105/108 (116) =======================- ** #.#.....### MP: 27/38=================------- ∩* ###########.#.....### AC: 19Str: 12 ,** #....#.##.)...#.....# EV: 19Int: 28 ,,* #.....)...$.......... SH: 12Dex: 16 ,,* #.....))......#...... XL: 15 Next: 71% Place: Orcish Mines:2 ,,**#..Z@..$..#.#####.... Noise: =--------  Time: 32688.1 (0.0) ,,,*#..oZZ#..#### *..... M) +0 spear "Bound With Me" {freeze, Fort, ,,,*#....##### *..... Zap: wand of paralysis (5) ,,*#....## ***,.... Fly Drain ***#...#* ***,*,,..# ,*#....* *,*,,,,,.# o   orc (ally target) ,.....#* *,,,,,,*** Zd&hs    orc wizard zombie (minion) ,....#* *,,,,,,*** Z   orc knight zombie (minion) *,,,** *,,  Z   kobold blastminer zombie (minion) _Your orc knight zombie closely misses the orc.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (lightly wounded, ally target)d&hz 0##*#.####......# knorpule3000 the Spear-Bearer ####..Z....## Poltergeist of Ashenzari *****.*d&h #^........# HP: 105/108 (116) =======================-**#.#.....### MP: 27/38=================-------∩* ###########.#.....### AC: 19Str: 12,** #....#.##.)...#.....# EV: 19Int: 28,,* #.....)...$.......... SH: 12Dex: 16,,* #.....))......#...... XL: 15 Next: 71% Place: Orcish Mines:2,,**#..Z@..$..#.#####.... Noise: =--------  Time: 32688.1 (0.0),,,*#..*ZZ#..#### *..... M) +0 spear "Bound With Me" {freeze, Fort,,,,*#....##### *..... Zap: wand of paralysis (5)&hx H,,*#....##***,.... Fly Drain***#...#****,*,,..#,*#....**,*,,,,,.# o   orc (ally target),.....#**,,,,,,*** Z   orc wizard zombie (minion),....#**,,,,,,*** Z   orc knight zombie (minion)*,,,***,,Z   kobold blastminer zombie (minion) _Your orc knight zombie closely misses the orc.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (lightly wounded, ally target)d&huV  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 falchion (lightly wounded, ally target)  You draw life force from the orc!d&hy|~ Z   orc wizard zombie (minion)  orc knight  kobold blastminer zombie (minion)  You kill the orc!d&h ;)d&h#S8==d&h'9.1 (1d&h1d&h7< _You feel life coursing into your body.d&hD4d&h Hd&h_VBd&hYBd&hna<8d&h]dd&hp --{ _You start resting.d&hJx,93.1 (4d&hF{U=--d&hd&h„[ _You sense a monster nearby.d&h #4d&h@'d&h.,d&h~>Xd&hCd&hGb9=d&hGSS ,{ d&hQWQ_You start resting.d&h[&7d&hB_d&hhd&h n[ _You sense a monster nearby.d&h\ ####..Z* #^........ ** #.#.....# ∩* ###########.#..... ,** #....#.##.)...#..... ,,* #.....)...$......... ,,* #.....))......# ,,**#..Z...$..#.##### ,,,*#..@ZZ#..#### * ,,{*#....##### * ,,*# ***, ***#***,*,, ,*#.... *,*,,,,,. ,.....#* *,,,,,,**  *,,,,,, # *,, d&h**,,,,,{,,,,,{.,,,,*#...Z,,,,,*******d&h#+8.1 (1d&h d&hQ _You see here a +0 falchion.d&h ** #^....... ,** #.#.....# ,∩* ###########.#..... ,,** #....#.##.)...#.... ,,{* #.....)...$... ,,,* #.....))......# ,,,**#..Z...$..#.##### ,,,{*#..)Z.#..#### * ,,,,*#.@.Z##### *d&h  ,,,*#....## ***, ,***#***,*,, ,,*#.... *,*,,,,, ,,.....## *,,,,,,*  *,,,,,, ## *,,  ### * d&h∩,,,,,{,,,,∆**#...,,,,,*#.Z,,,∆{*#.@Z.,,{,,,**30=9 _d&h9d&hz  ,,** #.# ,,∩* ###########.#..... ,,,** #....#.##.)...#... ,,{{* #.....)...$... ,,,,* #.....))......#d&hJ}  ,,,∆**#......$..#.##### ,,,,,*#.Z)Z.#..#### * ,,,∆{##..Z.##### * ,,{,*#.@..## ***, ,,***#***,*,, ,,,*#.... *,*,,,, ,,,.....## *, * *,,,,,, *## *,,  ### * d&hÀ ,d&h̄ d&h ,,,,,,∆,,,{,,.Z)d&h> ,,{∆∆,##Z..,,,,{*#.@Z,,{,*,,{*700d&h d&h d&h{M∩* ##########,** #....#.##.)...#∆{.)...$....{,))......#,∆**.$..#.#####,,*#..Z).#..#### *.d&h*{∆∆,##Z...##### ,,{*#..Z.## ***,{***#.@.## ***,*,,,,*#....# ,*,,*,,o.....#,#......##  ###...#* ,,####**o   orc sorcerer (wandering)d&h  An orc sorcerer comes into view. It is wielding a +0 dagger and wearing a +2robe of fire resistance.Found a wyvern skeleton.d&h~d&h;d&h7d&hC,{{),∆∆,##.Z{,*#ZZ.,{÷ood&hdally target)===1d&hMd&h<$C _The orc sorcerer shouts! You hear a shout! x6d&h d&h ,,,** #.#.....#,,,∩* ###########.#.....#,,,,** #....#.##.)...#,,,∆,* #.....)...$.....,,,{,* #.....))......#...,,,{∆**#......$..#.#####,,,,,,*#..)).#..#### *.,,,∆∆,##.Z..##### *..,,,{,*#ZZ ***,..,,,***#...#***,*,,.,,,{*#....# *,**,,÷o*,,,,,,**#......##*,,,,,,*###...*,,####**d&h ,d&h d&h| ,d&h$ ,d&h 0,Z.,,*#..ZZ,ooo   orc high priesto   orc sorcerer (ally target)ZZ 3 zombies ---2d&h d&h _An orc high priest comes into view. It is wielding a +0 hand axe.d&hJ∩** d&h#^........,,,** #.#.....#,,,∩* ###########.#.....##,,,,** #....#.##.)...#,,,∆,* #.....)...$.....,,,,,* #.....))......#...,,,,∆**#......$..#.#####,,,,,,*#..)).#..#### *.,,,∆∆,##Z.@.##### *..,,,,,*#... ***,..,,,***#ZZ.#***,*,,..,,,,*#....# *,*,,,,,.*,,÷oo*,,,,,,**#......##*,,,,,,**###...*,,####**d&hd&hd&h`d&hx.Z.Z..ood&hI^1=---3d&h/ d&hd&heURead which item? Scrolls  i - a scroll of enchant armour  p - a scroll of vulnerabilityq - a scroll of poison d&hNZP v - a scroll of blinkingy - 4 scrolls of amnesia  z - a scroll of fear  A - 12 scrolls of teleportation  B - a scroll of immolationC - a scroll of summoning  D - 2 scrolls of fogU - a scroll of revelation [!] read|quaff|evoke[?] describe selectedd&h@ d&hH d&hR L∩**#^........ knorpule3000 the Spear-Bearer ,,,**#.#.....## Poltergeist of Ashenzari *****.,,,∩* ###########.#.....## HP: 108/108 (116) ========================,,,,** #....#.##.)...#..... MP: 31/38===================-----,,,∆,* #.....)...$......... AC: 19Str: 12d&hV ,,,,,* #.....))......#..... EV: 19Int: 28,,,,∆**#......$..#.#####... SH: 12Dex: 16,,,,,,*#..)).#..#### *.... XL: 15 Next: 71% Place: Orcish Mines:2,,,∆∆,##..@.##### *.... Noise: ---------  Time: 32703.1 (0.0),,,,,*#Z...##***,... M) +0 spear "Bound With Me" {freeze, Fort,,,,***#.Z.##***,*,,.. Zap: wand of paralysis (5),,,,*#Z...#*,*,,,,,. Fly Drain*,,÷..o..##*,,,,,,***#...o..##*,,,,,,** o   orc high priest###...#**,,o &hX m  orc sorcerer (ally target)####**ZZZ 3 zombies (minion) _You see here a +0 falchion.  An orc sorcerer comes into view. It is wielding a +0 dagger and wearing a +2robe of fire resistance.Found a wyvern skeleton. _The orc sorcerer shouts! You hear a shout! x6 _An orc high priest comes into view. It is wielding a +0 hand axe.d&h~^ d&hPa Really read the scroll of immolation? Y - Yes  N - Nod&hYPd&hfR∩**#^........ knorpule3000 the Spear-Bearer ,,,**#.#.....## Poltergeist of Ashenzari *****.,,,∩* ###########.#.....## HP: 108/108 (116) ========================d&hjn,,,,** #....#.##.)...#..... MP: 31/38===================-----,,,∆,* #.....)...$......... AC: 19Str: 12,,,,,* #.....))......#..... EV: 19Int: 28,,,,∆**#......$..#.#####... SH: 12Dex: 16,,,,,,*#..)).#..#### *.... XL: 15 Next: 71% Place: Orcish Mines:2,,,∆∆,##..@.##### *.... Noise: ---------  Time: 32703.1 (0.0),,,,,*#Z...##***,... M) +0 spear "Bound With Me" {freeze, Fort,,,,***#.Z.##***,*,,.. Zap: wand of paralysis (5),,,,*#Z...#*,*,,,,,. Fly d&hrDrain*,,÷..o..##*,,,,,,***#...o..##*,,,,,,** o   orc high priest###...#**,,o   orc sorcerer (ally target)####**ZZZ 3 zombies (minion)robe of fire resistance.Found a wyvern skeleton. _The orc sorcerer shouts! You hear a shout! x6 _An orc high priest comes into view. It is wielding a +0 hand axe.As you read the scroll of immolation, it crumbles to dust.  You feel bolstered by spreading misfortune.d&hԭW.Z.ZZoo.o  (inner flame)oinner flame, ally target)ZZZ, inner flame)The creatures around you are filled with an inner flame!  Your kobold blastminer zombie hits the orc sorcerer.  Flame seeps out of the orc sorcerer.  The orc sorcerer is engulfed in blazing flames.  Flame seeps out of the orc sorcerer.  The orc sorcerer hits your orc wizard zombie with a +0 dagger.25 4.1 (1ZZZooooZZZ _Flame seeps out of your orc wizard zombie.d&h* ####..Z....##∩** #^........,,,** #.#.....#,,,∩* ###########.#.....###,,,,** #....#.##.)...#.....#,,,∆,* #.....)...$.....,,,,,* #.....))......#...,,,,∆**#......$..#.#####,,,,,,*#..)@.#..#### *.,,,∆∆,##### *..,,,,,*#.. ***,..,,,***#Z..#***,*,,..#,,,,*#ZZ..# *,*,,,,,.#*,,÷.oo*,,,,,,**#......##d&h*,,,,,,***###...*,,Z####**d&hD Zd&hYZoooZZ*Your orc wizard zombie is engulfed in blazing flames.  Flame seeps out of your orc wizard zombie.  Your orc wizard zombie misses the orc sorcerer.d&hd&hZZo*oZZd&hW ZZooZZThe orc high priest calls upon Beogh to heal the orc sorcerer.d&h.d&hR.ZZZoooZZZ's wounds heal themselves!  The orc sorcerer is engulfed in blazing fd&hV@lames.  Flame seeps out of the orc sorcerer.  The orc sorcerer hits your orc wizard zombie with a +0 dagger.  Flame seeps out of your orc wizard zombie.  Your kobold blastminer zombie closely misses the orc sorcerer.=5d&hb~ZZZooZZd&hi _You hear a shout! x3  Things that are here: _a +0 battleaxe; a +0 chain mail; an orc corpsed&h2 ] ##*#.####..* d&h5 _####..Z....## ∩** #^........# ,,,** #.#.....### ,,,∩* ###########.#.....### ,,,,** #....#.##.)...#.....##,,,∆,* #.....)...$.....,,,,,* #.....))......#...,,,,∆**#....@.$..#.#####,,,,,,*#..)).#..#### *.,,,∆∆,##### *..,,,,,*#. ***,.....,,,***#...#***,*,,..#.,,,,*#ZZZ.# *,*,,,,,.#.*,,÷.oo..#*,,,,,,***, o*#......##*,,,,,,**** ZZZ###...*,,d&h: d&h> fiery explosion engulfs the orc sorcerer.  The orc sorcerer resists. Flame seeps out of the orc sorcerer.  The orc sorcerer is lightly wounded.  The fiery explosion engulfs your kobold blastminer zombie!!  Flame seeps out of your kobold blastminer zombie.  Your kobold blastminer zombie is heavily damaged.d&h-------d&h _§§☼d&h/ b _An orc knight is nearby!d&h|##.....# #.)....###.#.##..####......# #Z.##*#.####......## ##Z* ####..Z....## #.∩** #^........# #. ,,,** #.#.....### #. ,,,∩* ###########.#.....### #. d&h0,,,,** #....#.##.)...#.....###*#~ ,,,∆,* #....§§..@$.#. ,,,,,* #....§)§......#.# ,,,,∆**#....§§$..#.#####.* ,,,,,,*#..)).#..#### *.#* ,,,∆∆,##....##### *.,* ,,,,,*#....## ***,.,* ,,,***#.☼.## ***,*,,..#..,,,  ,,,,*#Z.°o# *,*,,,,,.#..,,,  *,,÷.o...## *,,,,,,***,,,,, d&h§§§§§..d&h:]9---7 _d&hC§§d&hqd&hi0##.....# #.)....###..##.##..####......# #Z.###*#.####......## ##Z.* ####..Z....## #.# ∩** #^........# #.** #.#.....### #.~∩* #d&hl###.#.....### #.** #....#.##.)...#.....###*#~P∆,* #....§§...@.#.* #....§)§......#.#∆**#....§§$..#.#####.* #*#..)).#..#### *.#**#∆∆,##..*#....## ***,.,****#...## ***,*,,..#..,,,**#Z..o# *,*,,,,,.#.., ,,÷.o...## *,,,,,,***,d&hRwL§§§d&hz^3=8d&hU§§§d&hI§§§100/110 (116)9.4 (2d&hJZ§§§d&hϘ@ _You now have 1994 gold pieces (gained 30).d&hқ'##.....# #.)....###..# #.##..####......# #Z.###*#.####......## ##Z.# * ####.......## #.# ** #^........# #..# ,** #.#.....### #.~Z ,∩* #d&h(###.#.....### #..~** #....#.##.)...#.....###*#~P. ,∆,* #....§§.#.* #....§)§......#.###.∆**#....§§$..#.#####.......* #~*#..)).#..#### *.#**# ,∆∆,##...*#....## ***,.,** ***#...## ***,*,,..#..,,,**#Z..o# *,*,,,,,.#.., ,÷.o...## *,,,,,,***,d&hɲo§§☼d&hH120.4 (1d&h^Y§§☼d&hd&h##.....# #.)....###..# #.##..####......# #Z.## ##*#.####......## ##Z.# ####.......## #.# * #^........# #..# ** #.#.....### #.~Z ∩* ####.#.....### #..~Z ,** #....#.##.)...#.....###*#~P. ∆,* #....§§.#...~* #....§)§......#.###.~ ,∆**#....§☼$..#.#####.......* #~#*#..)).#..#### *.......#**# ∆∆,##....####*#....## ***,.,** ***#...## ***,*,,..#..,,,* ,*#Z..o# *,*,,,,,.#.., d&h[40m÷.o...## *,,,,,,***,☼)§☼d&h&1d&h§☼)§§d&hd&hd&hd&h*d&h1=4=d&htd&hU( d&h41s§○oo   orc (wandering) ÷.o...## *,,,,,,***,,,,,,,, _You start resting.d&h9§2○)§§○3.4 (2d&h AT§§d&hLq _An orc comes into view. It is wielding a +0 club.d&h#......# ###).......## ##.....# #.)....###..# ##.##. #Z.## ##*#.######Z ####.......## #.###Z #^........# #..## * #.#.....### #.~ZZ. * ###########.#.....### #..~Z~ ** #....#.##.)..@#.....###*#~P... ,* #....§§.........#...~# ,* #....○)§......#...###. ∆**#....§○$..#.#####.......* #~ ,,*#..))o#..#### *.......#**#### ∆,##### *........,* # ,*#. ***,.......,** #  **#...#***,*,,..#..,,,***# d&h[40m *#Z..o# *,*,,,,,.#..* ..)☼.°2=04.4 (1d&h#####......###)).......## ##......# ###).......## ##.....# #.)....###..# ##.##..## #Z.## #Z##*#.##### ##Z####.## #.###Z #^........# #..##Z# #.#.....### #.~ZZ.#  ###########.#.@...### #..~Z~# * #....#.##.)...#.....###*#~P... * #.....§.........d&h B#...~# * #.....)☼......#...###. **#.....°$..#.#####.......* #~ ,*#..))o#..#### *.......#**#### ,#### *........,* #. *#. ***,.......,** #....#***,*,,..#..,,,***##d&hq)☼.d&hs&5d&hvd&hd&h)#.#......).....### #####......###)).......## ##......# ###).......## #.##.....# #.)....###..# ##.#.##..## #Z.## #Z.##*#.##### ##Z.###Z#####.## #.###Zd&h-#^........# #..##Z# #.#..@..### #.~ZZ.#  ###########.#.....### #..~Z~#  #....#.##.)...#.....###*#~P...  #.....).........#...~#  #.....)☼......#...###. *#......$..#.#####.* #~###. *#..))o#..#### *.......#**#### #### *........,* #. #. ***,.......,** #..d&h77)d&h*:q5==6d&h@d&hBd&hH ##.....##...###  #.#......).....###  #####......###)).......## ##......# ###).......## #.##.....# #.)....###..# ##.##.##..## #Z.## #Z.##*#.##### ##Z.###Z#####.## #.###Z#^....@...# #..##Z# #.#.....### #.~ZZ.# d&h2N $###########.#.....### #..~Z~# #....#.##.)...#.....###*#~P... #.....).................#...~###. #.....))......#.........###. #......$..#.#####.......* #~###. #..))o#..#### *.......#**####### *..,* #.d&hW d&hZ A319 7d&hb d&hre d _You feel your existence waver again.d&h..###....##### # #......##...### #.#......).....### # #####......###)).......## ##......# ###).......## #..Z##.....# #.)....###..# ##.##.##..## #Z.## #Z.##*#.##### ##Z.###Z##.####.## #.###ZZ####^........# #..##Z# #.#.....### #.~ZZ.# #########.#.....### #..~Z~# ....#.##.)...#.....###*#~P... .....).................#...~###. .....))......#.........###. ......$..#.#####.......* #~###. ..))o#..#### *.#**####d&hd&h*&8d&h"d&h%d&h4hM#### #........## .....###....#####....##...### .#......).....### ### ######)).......## ##...##).......## #..Zd&hB#.....# #.)....###..# ##.##..####......# #Z.## #Z.####*#.####...@..## ##Z.###Z##.########ZZ###^.........##Z###.#.....### #.~ZZ.#Fly Drain##.#####...9d&hAGd&hJd&h=M......####.. ##.........## #........## .....###....#####.....##...### .#......).....### ### ####d&hA?##)).......## ##...##).......## #..Z#.....# #.)....###..# ##.##..####..@...# #Z.## #Z.####*#.####......## ##Z.###Z##.########ZZ###^........# #..##Z###.#.....### #.~ZZ.#......#....d&hJd&h+Of46=30d&hUd&h[d&h% %M.#..##### ......####........# #.. ##.........## #........## d&h* .......###....#####......##...### .#......).....### ### ######)).## ##...##).......## #..Z#.....# #.)@...###..# ##.##..####......# #Z.## #Z.####*#.####......## ##Z.###Z##.###### #.###ZZ####^........# #..##Z##........d&h^7 d&hX; &1d&hB d&h-H d&hcM....#......## .#..####......# ......####..# #... #d&h8iB#.........## #........## .....##....#####..........##...### .#......).....### ### ######)).## ##...###@.......## #..Z#.....# #.)....###..# ##.##..####......# #Z.## #Z.####*#.####......## ##Z.###Z##.####.......## #.###ZZ#####...#....d&hwd&h,52  Things that are here: _a +0 glaive; a +0 chain maild&hV_####...........# #.......#..###### .###..# #.........# #### #........## .###....##### #...........##...###  #.#............).....# #######......###) ##. .# ###).......## #.. ##.....# #.)....###..# ##. #.##..####......# #Z.## #Z.###*#.####......## ##Z.###Z####.......## #.###ZZ## #^........# #..##Z## #.#.....### #.~ZZ.# ###########.#.....### #..~Z~# #3 _  Things that are here: _a +0 hand cannon; a +0 daggerd&h|7=6=d&h^,d&hd&h 7={ _You start resting.d&h\7.4 (4{.d&hjv8==8.4 (5d&h d&hs% _Magic restored.d&h~m d&hq 4d&h׆ 8d&h3 d&h ,d&h d&h d&h od&hj .o   orc (wandering)d&h2  d&h  ........... .......... ##........#  .........##  ..........###.. ..........##...###  .......).....###  #)@.......## 41.4 (3  ###o.......##   #.)....###..#  ....# #Z.##  ...##  ..##  #^........#   .###    _You start resting.d&hA& ........... .......... ##........#  .........##  ..........###.. ..........##...###  .......).....###  #)@.......##   ###o.......##   #.)....###..#  ....# #Z.##  ...##  ..##  #^........#  .###    _An orc is nearby!d&hf#............###...........###  knorpule3000 the Spear-Bearer #.....................#......##  Poltergeist of Ashenzari *****. ........#..........#####......##  HP: 108/110 (116) =======================- .......####........# #.........#  MP: 36/38======================-- ##......#.........## #........##  AC: 19Str: 12 #..................###....#####  EV: 19d&h!Int: 28 ##.................##...###  SH: 12Dex: 16  #.#............).....### ## XL: 15 Next: 73% Place: Orcish Mines:2  #####......###)@.......## ##. Noise: ---------  Time: 32741.4 (0.0) #......# ###o.......## #.. M) +0 spear "Bound With Me" {freeze, Fort, ##.....# #.)....###..# ##.# Throw: 14 boomerangs #.##..####......# #Z.## #Z.# Fly Drain ##*#.####......## ##Z.###Z## ####.......## #.###ZZ## o   orc (wandering) #^........# #..##Z##  #.#.....### #.~ZZ.# ###########.#.....### #..~Z~# # _An orc is nearby!Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an orc, wied&h'7lding a +0 club (wandering, hasn't noticed you)d&h#............###...........###knorpule3000 the Spear-Bearer #.....................#......##Poltergeist of Ashenzari *****. ........#..........#####......## HP: 108/110 (116) =======================- .......####........# #.........# MP: 36/38d&h======================-- ##......#.........## #........## AC: 19Str: 12 #..................###....#####EV: 19Int: 28 ##.................##...###SH: 12Dex: 16  #.#............).....##### XL: 15 Next: 73% Place: Orcish Mines:2  #####......###)@.......## ##. Noise: ---------  Time: 32741.4 (0.0)#......# ###*.......## #.. M) +0 spear "Bound With Me" {freeze, Fort,##.....# #.)....###..# ##.# Throw: 14 boomerangs#.##..####......# #Z.## #Z.# Fly Drain##*#.####......## ##Z.###Z######.......## #.###ZZ## o &hm  orc (wandering)#^........# #..##Z###.#.....### #.~ZZ.# ###########.#.....### #..~Z~# # _An orc is nearby!Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (wandering, hasn't noticed you)d&h-k  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 club (wandering, hasn't noticed you)  You unleash the spiteful dead! The jagged bones skewer the orc!!d&h:=d&hkd&hq]j )You kill the orc!d&h==2.4 (1-GClaw  _The last of your harvested death is exhausted.d&h6 _Unknown command.d&h4d&h d&h9d&hS"i -- _You start resting.d&h/+4.4 (2d&h310=7=--5.4 (3d&h6d&h:" _HP restored.d&h d&h u _You start resting.d&h: +7.4 (2d&h v8==8.4 (3d&h d&h % _Magic restored.d&h. ###.^....  ####...........# ##.......#..###### ..d&h,3###d&hK74..# #d&hmEA..# .#### #........##.###....######.....##...###  #.#...........@).....# ######......###)) ## #......# ###).......## #. ##.....# #.)....###..# ##. #.##..####......# #Z.## #Z.##*#.####......## ##Z.###Z#####.......## #.###ZZ# #^........# #..##Z## #.#.....### #.~ZZ.#d&hYs=9.4 (1d&hp^d&hT #..####.........## ###.##........^....  ####...........# ###..... #..#..##### #..####..# #.. #.#### #........# #.###....######.d&h....##...###  #.#......).....# #####......###)) # #......# ###).......## # ##.....# #.)....###..# ## #.##..####......# #Z.## #Z ##*#.####......## ##Z.###Z ###### #.###ZZ  #^........# #..##Z# d&h*d&hQ'50d&h:d&hd&h###.##........^....#  #...###...........## ##.........#...... ...#d&h?5#### .##### #... .###...## #.## ##...##....#####  ##...### .#).....### #########)).......## #......# ###)#.##.....# #.)....###..# ##.#.##..####......# #Z.## #Z.##*#.####......## ##Z.###Z# ####.......## #.###ZZ# #^.# #..##Z###.#.....### #.~ZZ.#d&h{d&hO&1d&hd&hd&hg #...#...## #.........#...... ..########## #... ##...## #.## #...##....##### ##...### .#d&hl ).....### #######......###)@.......##. #......# ###)#..##.....# #.)....###..# ##.##.##..####......# #Z.## #Z.###*#.####......## ##Z.###Z## ####.......## #.###ZZ##  #^........# #..##Z## #.#.....### #.~ZZ.# ###########.#.....### #..~Z~# # d&ht d&hw B=2d&h"| d&h p  Things that are here: _a +0 hand cannon; a +0 daggerd&hV1.........#...... d&hR[u.########## #... #...## #........## ...##....##### ###...### # #.#......).....### ### #####......###)).......##.. #......# ####..Z## #.)....###..# ##.###.##..####......# #Z.## #Z.###*#.####......## ##Z.###Z##. ####.......## #.###ZZ# #^........# #..##Z## #.#.....### #.~ZZ.# ##########.#.....### #..~Z~# ## ....#.##.)...#.....###*#~P...###.d&hyY3 _d&h  Things that are here: _a +0 club; a +0 glaive; a +0 chain maild&hLj#########.# #.... ...## #........## ..##....##### ####...### #. .#.....).....### ###. #######)).......##...  #......# ###)#..Z<## #.).@..###..# ##.###.##..####......# #Z.## #Z.##Z##*#.####......## ##Z.###Z##.. ####.......## #.###ZZ#### #^.# #..##Z## #.#.....### #.~ZZ.# # #########.#.....### #..~Z~# ### ...#.##.)...#.....###*#~P...###..).................#...~###..d&hwC4 _d&hd&hƅd&h @###.# #...# #......#.........## ##............###....##### # #.........##...### #.#......).....### ### ########)).......##.  #......# ###).......## #..Z ##.....# #.)....###..# ##.## #.##..####..@...# #Z.## #Z.## ##*#d&hC9# ##Z.###Z##. ####. #.###ZZ### #^..# #..##Z##  #.#.....### #.~ZZ.# ##########.#.....### #..~Z~# # ....#.##.)...#.....###*#~P...###...).................#...~.))#.###.~###d&hFO<5d&hYd&hhd&h x##......#.# ##............###....### ##.....##...###  #.#..).....### #  ########)).......##. #......# ###).......##  ##.....# #.)....###..# ##.# #.##..####......# #Z.## #Z. ##*## ##Z.###Z ####. #.###ZZ## #^..# #..##Z##  #.#.....### #.~ZZ. ###########.#.....### #..~Z~# # #....#.##.)...#.....###*#~P...# #.....).................#...~ #.....))......#.........###.~### #......$..#.#####.* #6d&h...###....###  ##...##...###  #.#).....### # ########)).......## #......# ###).......##  ##.....# #.)....###..# ## #.##..####......# #Z.## #Z. ##*#.### ##Z.###Z ####. #.###ZZ #^..# #..## #.#.....### #.~ZZ.###########.#.....### #..~Z~#  #....#.##.)...#.....###*#~P...#  #.....).................#...~  #.....))......#.........###.~### *#......$..#.#####.......* # *#..))o#..#### *#**#####d&hd&hEd&h7d&hd&hd&h ##.##...###  #.#).....###  ########)).......## #......# ###).......##  ##.....# #.)....###..# ## #.##..####......# #Z.## #Z ##*#.### ##Z.###Z ####.# #.###ZZ #^..# #..## #.#.....### #.~ZZ.###########.#.....### #..~Z~# * #....#.##.)...#.....###*#~P...# * #.....).................#...~ * #.....))......#.........###.~ **#......$..#.#####.......* # 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,,,*#..)).#..#### *.......#**# ∆∆,##....##### *........,* ,,*# ***,.......,** ***#***,*,,..#..,,,*** ,*#Z..o *,*,,,,,.#..,,,,,,d&hd&h&1d&hd&hd&h  ##.....# #.)....###..# #.##..####......# #Z.## ##*#.####.# ##Z.# * ####.. # ** #^........# #.. ,** #.#.....### #.~Z ,∩* ###########.#.....### #..~ d&h ,,** #....#.##.)...#.....###*#~P. ,∆,* #.....)....@............#. ,,,* #.....))......#.###.∆**#......$..#.#####.......* # ,,,,*#..)).#..#### *.......#**# ,∆∆,##....##### *........,* ,,,*# ***,.......,** ,***#***,*,,..#..,,,** ,,*#Z..o *,*,,,,,.#..,,,,, ,÷.o...## *,,,,,,***,d&h d&h| &2d&hj d&hC d&h_W & #.##..####......# #Z.# ##*#.####.# ##Z.* ####... # ∩** #^........# #.. ,,** #.#.....### #.~ ,,∩* ###########.#.....### #.. ,,,** #....#.##.)...#.....###*#~P∆,* #.....).................#. ,,,,* #.....))..@...#.........###∆**#......$..#.#####.......* #,,,*#..)).#..#### *.......#**#∆∆,##....##### *..,* ,,,*#....## ***,.d&hX ',*****#***,*,,..#..,,,* ,,,*#Z..o *,*,,,,,.#..,,,,÷.o...## *,,,,,,***, #... *,,,,,,****d&h$b d&hb &3d&h,i d&hl d&hN #.##..####......# #Z. ##*#.####......## ##Z * ####.......## #.  ∩** #^........# #,**d&hF #.#.....### #.,∩* ###########.#.....### #,** #....#.##.)...#.....###*#~,∆,* #.....).#,* #.....)).@....#.,∆**#......$..#.#####.* ,*#..)).#..#### *.#**,∆∆,##....##### *.,*,*#....## ***,.,,***#...## ***,*,,..#..,,,,*#Z..o# *,*,,,,,.#.. *,,÷.o...## *,,,,,,*** *#......## *,,,,,,****d&h<4d&h d&h3d&h ##*## ##* ####. #∩** #^..# #,,,** #.#.....### #  ,,,∩* ###########.#.....### #  ,,,,** #....#.##.)...#.....###*#  ,,,∆,* #.....).................#  ,,,,,* #.....))......#..#  ,,,,∆**#......$@.#.#####.* d&hu ,,,,,,*#..)).#..#### *#*  ,,,∆∆,##....##### *..,  ,,,,,*#....## ***,.,  ,,,***#..***,*,,..#..,,  ,,,,*#Z..o *,*,,,,,.#..  *,,÷.o...## *,,,,,,***,  *#... *,,,,,,****  ###...#* *,, d&h$`,,,5d&hd&hd&h- ##*#.####......##  * ####.......##  ∩** #^........#  ,,,** #.#.....###  d&h4.s ,,,∩* ###########.#.....###  ,,,,** #....#.##.)...#.....###* ,,,∆,* #.....). ,,,,,* #.....))......#d&h.S. ,,,,∆**#......@..#.#####. ,,,,,,*#..)).#..#### *.#d&h.( ,,,∆∆,##....##### *. ,,,,,*#....## ***,.d&hK/m ,,,***#...## ***,*,,..#.. ,,,,*#Z..o# *,*,,,,,.#.. *,,÷.o...##d&h/ *,,,,,,*** *#......## *,,,,,,**** ###...#* *,,,,, d&h:d&h:&6d&hBd&h^Md&hM+7.4 (2d&hWd&hD[@ _You now have 2010 gold pieces (gained 16).d&hN ##*#.####......##  * ####.......## ∩** #^.# ,,,** #.#.....### ,,,∩* #####.#.....### ,,,,** #....#.##.)...#.....### ,,,∆,* #.....) ,,,,,* #.....))......# ,,,,∆**#.#.##### ,,,,,,*#..)).#..#### *. ,,,∆∆,##....##### *d&h ,,,,,*#....## ***, ,,,***#...## ***,*,,..#.. ,,,,*#....# *,*,,,,,.#.. *,,÷.o...## *,,,,,,*** *#......## *,,,,,,**** ###...#* *,,,,, d&h%d&h6&+8.4 (1d&h53d&h * ####.∩** #^d&h^ 8..#,,,** #.#.....### ,,,∩* ###########.#.....###d&h  ,,,,** #....#.##.)...#.....##d&h Q ,,,∆,* #.....)............... ,,,,,* #.....))......#d&hH  ,,,,∆**#.........#.##### ,,,,,,*#..))@#..#### *d&h  ,,,∆∆,##....##### * ,,,,,*#d&h } ***, ,,,***#..***,*,,..#d&h0 l ,,,,*#.... *,*,,,,,.#d&h  *,,÷.)...## *,,,,,,***, *#... *,,,,,,**** ###...#* * ### **d&h 8,d&h% &9d&h d&hK d&hA∩** #^..#,,,** #.#.....### ,,,∩* ###########.#.....### ,,,,** #....#.##.)...#.....# ,,,∆,* #.....).............. ,,,,,* #.....))......# ,,,,∆**#.........#.##### ,,,,,,*#..)).#..#### * ,,,∆∆,##...@##### * ,,,,,*# ***, ,,,***#..***,*,,..# ,,,,*#.... *,*,,,,,.# *,,÷.)...## *,,,,,,*** *#......# *,,,,,,*** ###...#* * ### &hJB34m**, d&hrR8*d&hyS'70d&hm_d&hVad&htR ,,,** #.#.....# ,,,∩* ###########.#..... ,,,,** #....#.##.)...#..... ,,,∆,* #.....)............. ,,,,,* #.....))......# ,,,,∆**#.........#.##### ,,,,,,*#..)).#..#### * ,,,∆∆,##....##### * ,,,,,*# ***, ,,,***#..***,*,, ,,,,*#.... *,*,,,,,. *,,÷.)...## *,,,,,,** *#......# *,,,,,, ###...#* * ### **, * {&h U 9m1d&hg d&hl d&hL2 ,,,∩* ###########.#..... ,,,,** #....#.##.)...#.... ,,,∆,* #.....)....... ,,,,,* #.....))......# ,,,,∆**#.........#.#####d&h27 ,,,,{,*#..)).#..#### * ,,,∆∆,##....##### * ,,,,,*# ***, ,,,***#..***,*,, ,,,,*#....d&h37 *,*,,,,, *,.÷.)...## *,,,,,,* *#... *,,,,,,d&hf3 ###...#* * ### **,d&h36 * d&hn?^{{{,{d&hA&2d&hd&hd&h ,,,,** #....#.##.)...#... ,,,{{* #.....)....... ,,,{,* #.....))......# ,,,,∆**#.........#.##### ,,,,,,*#..)).#..#### * ,,,∆{,##....##### * ,,,,,*# ***, ,,,**##..***,*,, ,,,,*#..@.# *,*,,,, *..÷.)...## *, *#... *,,,,,, ###...#* *,,,,,  ### **, * d&h,{{{∆{{d&h &3d&h%d&h4)d&h ,,,{{* #.....)....... ,,,,{* #.....))# ,,,{{**#.........#.##### ,,,,,,*#..)).#..#### * ,,,∆∆,##....##### * ,,,{,*# ***, .,{**##..***,*, .÷..##....# *,*, #..÷.).@.## *, ##... * ### * ### **,  *   Found a wyvern skeleton. ,,,,,{,∆,,,,,{,,,∆,,,{,,o,,,.&h9m÷K*o   orc high priest (wandering)K   kobold blastminer (wandering)A kobold blastminer comes into view.4d&h _An orc high priest comes into view. It is wielding a +0 long sword.d&hR** #....#.##.)...#,,,,{{* #.....)...,,,,,{* #.....))......#...,,,{,∆**#.........#.#####,,,,,{,*#..)).#..#### *.,,,∆∆∆,##### *..,,,{,,*#... ***,.,o,,**##...##***,*,.÷K.##..@.# *,**#..÷.)*,##...*,###...##*,,,,,####***,* d&hL{,{{{,,,{.KK   kobold blastminer (wandering)d&h&5d&hmd&hd&h<,,,∩* ###########.#.....#** #....#.##.)...#,,,,{{* #.....).........,,,{,{* #.....))......#...,,,,{{**#.........#.#####,,,{,,,*#..)).#..#### *.,,,∆∆∆,##### *..,,,,,,*#... ***,..,o,{**##..@##***,*,,.,.÷..##....# *,**#.K÷.)*,,,,,,*##...*,,,,,,*###...##*,,,,,####***,*∆,∆{.K6d&h  D,,,** #.#.....#,,,∩* ###########.#.....##** #....#.##.)...#d&h ,,,,∆,* #.....).........,,,{,{* #.....))......#...,,,,{∆**#.........#.#####d&h ,,,,{{,,*#..)).#..#### *.,,,∆∆∆,##### *..d&h/ ,,,,,,*#... ***,..,o,{**##...#***,*,,..d&h ,.÷..##....# *,*,,,,,.*#..K.)*,,,,,,*##...d&h m*,,,,,,**###...##*,,,,,####*d&h+ (**,*d&h d&h% b,÷Kd&h' &7d&h d&h0! d&h]∩** #^........,,,** #.#.....#,,,∩* ###########.#.....###** #....#.##.)...#.....#,,,,∆,* #.....).........,,,{,,* #.....))......#...d&h`,,,,{∆**#.........#.#####,,,{{,,*#..)).#..#### *.,,,∆∆∆,##### *..,,,,,,*#... ***,..,o,{**##...#***,*,,..#,.÷..##....# *,*,,,,,.#*#..÷K)...#*,,,,,,*##...*,,,,,,***###...##*,,,,,####***,*d&h2dd&hqC.Kd&h5C8d&hm\h* ####.## ∩** #^........# ,,,** #.#.....### d&h],,,∩* ###########.#.....### ** #....#.##.)...#.....##,,,,∆,* #.....).........d&h],,,{,,* #.....))......#...,,,,{∆**#.........#.#####,,,{{,,*#..))@#..#### *.d&h(^,,,∆∆∆,##### *..,,,,,,*#... ***,.....,o,{**##...#d&h^***,*,,..#.,.÷..##....# *,*,,,,,.#.*#..÷.K...#d&hC_*,,,,,,***,##......#*,,,,,,****###...##*,,,,,####***,d&h_d&hRdd&htnC)Kd&hTo&9d&huwd&h-{d&hw ##*#.####* ####.## ∩** #^........# ,,,** #.#.....### d&h,,,∩* ###########.#.....### ** #....#.##.)...#.....###,,,,∆,* #.....).........d&hq0,,,{,,* #.....))......#...,,,,{∆**#.....@...#.#####d&h,,,{{,,*#..)).#..#### *.,,,∆∆∆,##### *..,,,,,,*#... ***,.....,o,{**##...#***,*,,..#.d&hM,.÷..##....# *,*,,,,,.#..*#..÷.)K*,,,,,,***,,##......#*,,,,,d&hf,****,###...##*,,,,, ,d&hd&hbIK.d&hΰ'80d&h8d&h^d&h#.##. # ##*#.#####d&hd* ####.## ∩** #^........# ,,,** #.#.....### d&hJ,,,∩* ###########.#.....### ** #....#.##.)...#.....###*d&h@?,,,,∆,* #.....).........,,,{,,* #.....)@......#...d&h",,,,{∆**#.........#.#####,,,{{,,*#..)).#..#### *.d&h#,,,∆∆∆,##....##### *..,,,,,,*#... ***,.....d&haU,o,{**##...#***,*,,..#..,d&h!,.÷..##K...# *,*,,,,,.#.., *#..÷.)*,,,,,,***,,, ##...*,,,,,,****,, d&hƱd&hKK   kobold blastminer (wandering).d&hM d&h&1d&hod&h  Things that are here: _a +0 dagger; a +0 ring maild&h+DQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 14 boomerangs (quivered)  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (5)  E - Zap: wand of polymorph (5)  K - Zap: wand of quicksilver (2)  Q - Zap: wand of roots (3)  N - Evoke: +0 phantom mirror (inert)Z - Evoke: +0 lightning rod (1/4) Spells ([,] to cycle) Cast: Soul Splinter Cast: Grave Claw (0/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle)Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|ond&hu d&h 6#.##..####......# # knorpule3000 the Spear-Bearer ##*#.####......## # Poltergeist of Ashenzari *****.*####.......##HP: 110/110 (116) ========================∩**#^........#MP: 38/38========================,,,**#.#.....###AC: 19d&h )Str: 12,,,∩* ###########.#.....###EV: 19Int: 28,,,,** #....#.##.)...#.....###* SH: 12Dex: 16  d&h n,,,,∆,* #.....)................. XL: 15 Next: 73% Place: Orcish Mines:2  ,,,{,,* #.....)@......#......... Noise: ---------  Time: 32781.4 (0.0)  ,,,,{∆**#.........#.#####....... M) +0 spear "Bound With Me" {freeze, Fort,d&h8 ,,,{{,,*#..)).#..#### *.......# Throw: 14 boomerangs,,,∆∆∆,##....##### *........ Fly Drain -GClaw ,,,,,,*#....##***,.......,o,{**##K..##***,*,,..#.., K   kobold blastminer (wandering),.÷..##....#*,*,,,,,.#..,*#..÷.)...##*,,,,,,***,,,##......##*,,,,,,****,, _You now have 2010 gold pieces (gained 16).  Found a wyvern skeleton.  A kobold blastminer comes into view. _An orc high priest comes into view. It is wielding a +0 long sword.Things that are here: _a +0 dagger; a +0 ring maild&h' d&h) d&h##*#.####......## #* ####.......## ∩* #^........# #,,,#.#.....### #,,,∩* ###########.#.....### #,,,,** #....#.##.)...#.....###*# ,,,,∆,* #.....).................# ,,,{,,* #.....))......#.# ,,,,{∆**#.......@.#.#####* ,,,{{,,*#..)).#..#### *.......#* ,,,∆∆∆,##....##### *., ,,,,,,*#....## ***,, ,o,{**##K..## ***,*,,..#..,, ,.÷..##....# *,*,,,,,.#.., *#..÷.)...## *,,,,,,***,,,, ##..d&h....## *,,,,,,* #...## *,,,,, ,,, d&hge2.4 (1 _d&hP d&hP d&hV d&hY d&hY * ####.......## ∩** #^........,,,**.#.....##∩* ###########.#.,** #....#.##.)...#.....###* ,,,,∆,.).................{,.))......#.,{∆**#.........#.#####*d&hI{{,,*#..)).#.@#### *.#∆∆∆,##....##### .,,,,*#....## ***, ,o,{**##K..## ***,*,,..#..,####***,,,, d&hK:,,,d&h4&3d&hd&hd&hed&hed&h)ld&hmd&h;} 4d&hx d&hK nd&hю d&ha ,d&ho d&h ,d&h d&h ,d&hǥ d&h˹ d&hh Bd&h ,d&h` d&h ,d&h% d&ho ,d&h d&h ,d&h d&h~ d&h d&hn d&hg ,d&h d&h ,d&hx d&h% ,d&h<, d&hc1 ,d&h3 d&h9 ,d&h%; d&h\@ ,d&hjB d&hI ,d&hK d&hP ,d&hR d&hW ,d&hY d&h,_ ,d&ha d&he d&he d&hg d&h|l ,d&hn d&h`s ,d&hHv d&h{ ,d&h(~ d&ha ,d&h d&hy d&h d&hj d&h Bd&h ,d&h d&hȮ ,d&h d&h ,d&h d&hL ,d&h9 d&h ,d&h d&hw ,d&h d&h ,d&h d&h ,d&h d&h9 ,d&hY d&h^ ,d&h d&h ,d&hZ d&h\ ,d&hS d&hl,d&hqd&h ,d&h d&h%54d&h;d&h;d&h<d&hG>d&hE,d&hGd&h}L,d&h+Qd&hU,d&hWd&h>\,d&hK^d&hc,d&hed&hi,d&hld&hq,d&hsd&hw,d&hzd&h,d&hd&h,d&hՊd&hB,d&hid&hf,d&hd&h,d&hd&h8Xd&h,d&h˼d&hd&hSd&h"d&hed&hd&hd&hpd&hd&hd&hd&hd&h7d&hd&h9d&hEd&hd&hd&hd&hId&hld&hd&h\d&hd&hd&hd&hd&h&d&hd&hd&hY d&h!d&h6#d&h.d&h/d&h2d&h;d&h{<d&hd&hA d&h d&h# d&hd&h`d&hd&hd&hd&hz d&h&d&h&d&h(d&h.d&h/d&h1d&h7d&h7d&h;d&h9Ad&hAd&hCd&hId&hJd&hLd&h$Rd&hRd&h(Ud&hZd&hZd&h\d&hOd&hؗd&hd&hd&hd&hd&hd&hݫd&hd&hƱd&h`d&hd&hd&hd&hzd&h+d&h3d&hOd&hd&hd&hd&hCd&hKd&hd&hd&hd&h d&h! d&h882.4 (9d&h 9.0) d&h`_You start waiting.d&hd&hd&h:3.4 (10d&h 0.0)d&h d&h  d&hd&h_Done waiting.d&h8u * ####.##  ∩** #^........#  ,,,** #.#.....###  ,,,∩* #####.#.....###  ,,,,** #....#.##.)...#.....###*  ,,,,∆,* #.....)... d&hK ,,,{,,* #.....))......#.  ,,,,{∆**#.#.#####.  ,,,{{,,*#..)).#@.#### *d&h.#  ,,,∆∆∆,##....##### *.  ,,,,,,*#....## ***,d&h9.  ,o,{**##K..## ***,*,,..#..  ,.÷..##....# *,*,,,,,.#.. d&h *#..÷.)...## *,,,,,,*** ##......## *,,,,,,**** ###...## *,,,,,  ####* **,,,, d&h,d&h14.0)d&h!d&hd&hXw ##*#.####......## ####d&h# ∩ #^........# ,,,** #.#.....###d&h ,,,∩* ###########.#.....###  ,,,,** #....#.##.)...#.....### ,,,,∆,* #.....).......d&h"T ,,,{,,* #.....))......#. ,,,,{∆**#.....@...#.#####...... ,,,{{,,*#..)).#..#### *d&h3 ,,,∆∆∆,##....##### * ,,,,,,*#....## ***,......d&hz ,o,{**##...## ***,*,,..#.. ,.÷..##....# *,*,,,,,.#..*#..÷.)...##d&h- *,,,,,,......## *,,,,,,****###...##d&hI *,,,,, d&hd&h&5d&hd&hd&h " ##*#.####......## * ####.## ∩** #^.# ,,,** #.#.....### ,,,∩* ###########.#.....### ,,,,** #....#.##.)...#..... ,,,,∆,* #.....) ,,,{,,* #.....))......# ,,,,{∆**#.#.##### ,,,{{,,*#..)).#..#### * ,,,∆∆∆,##....##### *d&h M ,,,,,,*#....## ***, ,o,{**##...## ***,*,,..# ,.÷..##....# *,*,,,,,.#. *#..÷.)...## *,,,,,,***, ##......## *,,,,,,**** ###...## *,,,,,d&h% d&hâ K   kobold blastminer (wandering)Kd&hs &6d&h d&h9 d&hr:##*#.####......## * ####.## ∩** #^.# ,,,** #.#.....### ,,,∩* ###########.#.....### ,,,,** #....#.##.)...#.....#,,,,∆,* #.....).d&h,,,{,,* #.....))......#.,,,,{∆**#.#.#####.,,,{{,,*#..)).#..#### *.,,,∆∆∆,##....##### *.,,,,,,*#....## ***,.,o,{**##...## ***,*,,..#.,.÷..##....# *,*,,,,,.#.*#..÷.)...## *,,,,,,***,, ##...K..## *,,,,,,****, ###...## *,,,,, , d&hd&hN'K   kobold blastminer (wandering).Kd&h=(&7d&h7d&ht:d&h K ##*#.####......## * ####.## ∩** #^.# ,,,**d&hH U #.#.....### ,,,∩* ###########.#.....### ,,,,** #....#.##.)...#..... ,,,,∆,* #.....) ,,,{,,* #.....))......# ,,,,{∆**#.#.##### ,,,{{,,*#..)).#..#### * ,,,∆∆∆,##....##### * ,,,,,,*#....## ***, ,o,{**##...## ***,*,,..# ,.÷..##....#d&h  *,*,,,,,.# *#..÷.)...## *,,,,,,*** ##....K.## *,,,,,,**** ###...## *,,,,,d&hZ d&hk C.Kd&h &8d&h$ d&h ( d&h%C= ##*#.####......d&hCE * ####.## ∩** #^.# ,,,** #.#.....### ,,,∩* ###########.#.....### ,,,,** #....#.##.)...#..... ,,,,∆,* #.....) ,,,{,,* #.....))......# ,,,,{∆**#.#.#####d&h9D ,,,{{,,*#..)).#..#### * ,,,∆∆∆,##....##### * ,,,,,,*#....## ***, ,o,{**##...## ***,*,,..# ,.÷..##....# *,*,,,,,.#d&hD *#..÷.)...## *,,,,,,*** ##.....K## *,,,,,,  ###...## *,,,,,d&hfd&h;pCK.d&hp&9d&hxd&h{d&h8 1##*#.####......#* ####.## ∩** #^.# ,,,** d&hm #.#.....### ,,,∩* ###########.#.....### ,,,,** #....#.##.)...#.....#,,,,∆,* #.....).,,,{,,* #.....))......#.,,,,{∆**#.#.#####.d&h ,,,{{,,*#..)).#..#### *.,,,∆∆∆,##....##### *.,,,,,,*#....## ***,.,o,{**##...## ***,*,,..#.,.÷..##....# *,*,,,,,.#.*#..÷.)...## *,,,,,,***,##....K.## *,,,,,,* d&h HK.d&h '90d&h?' d&h, d&hh ##*#.####...... * ####.## ∩** #^.# ,,,** #.#.....### ,,,∩* ###########.#.....### ,,,,** #....#.##.)...#..... ,,,,∆,* #.....) ,,,{,,* #.....))......# ,,,,{∆**#.#.#####d&hu ,,,{{,,*#..)).#..#### * ,,,∆∆∆,##....##### * ,,,,,,*#....## ***, ,o,{**##...## ***,*,,..# ,.÷..##....# *,*,,,,,.# *#..÷.K...## *,,,,,,*** ##......## *,,,,,,  ###...## *,,,,,d&h( Klauncher)KThe kobold blastminer shouts! You hear a shout!  The kobold blastminer wields a +0 arbalest.d&h/ ((((((((The kobold blastminer shoots a bolt.  You block the bolt with an invisible shield... and reflect it back!d&h@)....K.d&h/==1d&h{d&hDd _The bolt closely misses the kobold blastminer.d&ho  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d&hVi (((((d&hj((You call upon the dead to rise. The kobold blastminer shoots a bolt.d&h6 d&h6.@)....The bolt closely misses you.d&h7d&ha84---=2Reap Fly Drain -GClaw d&hDd&h3J' _You hear a shout!d&hPd&hR$d&h}RQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 14 boomerangs (quivered)  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (5)  E - Zap: wand of polymorph (5)  K - Zap: wand of quicksilver (2)  Q - Zap: wand of roots (3) d&hR N - Evoke: +0 phantom mirror (inert)Z - Evoke: +0 lightning rod (1/4) Spells ([,] to cycle) Cast: Soul Splinter Cast: Grave Claw (0/3) Cast: Vampiric DrainingCast: Animate Dead d&hU}Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle)Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|ond&h##*#.####......# knorpule3000 the Spear-Bearer *####.......## Poltergeist of Ashenzari *****.∩**#^........# HP: 110/110 (116) ========================,,,**#.#.....### MP: 34/38=====================---,,,∩* ###########.#.....### AC: 19Str: 12,,,,** #....#.##.)...#.....# EV: 19Int: 28,,,,∆,* #.....).............. SH: 12Dex: 16,,,{,,* #.....))......#...... XL: 15 Next: 73% Place: Orcish Mines:2,,,,{∆**#...@.....#.#####.... Noise: ===------  Timd&h̡e: 32892.4 (0.0),,,{{,,*#..)).#..#### *..... M) +0 spear "Bound With Me" {freeze, Fort,,,,∆∆∆,##....##### *..... Throw: 14 boomerangs,,,,,,*#....##***,.... Reap Fly Drain -GClaw ,o,{**##...##***,*,,..#,.÷..##....#*,*,,,,,.# K   kobold blastminer (launcher)*#..÷.K...##*,,,,,,***##......##*,,,,,,***###...##*,,,,, _The bolt closely misses the kobold blastminer.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise. The kobold blastminer shoots a bolt.  The bolt closely misses you. _You hear a shout!d&h; ##*#.####......# knorpule3000 the Spear-Bearer *####.......## Poltergeist of Ashenzari *****.∩**#^........# HP: 110/110 (116) ========================,,,**d&h R#.#.....### MP: 34/38=====================---,,,∩* ###########.#.....### AC: 19Str: 12,,,,** #....#.##.)...#.....# EV: 19d&h (Int: 28,,,,∆,* #.....).............. SH: 12Dex: 16d&hB ,,,{,,* #.....))......#...... XL: 15 Next: 73% Place: Orcish Mines:2,,,,{∆**#...@.....#.#####.... Noise: ===------  Time: 32892.4 (0.0),,,{{,,*#..*).#..#### *..... M) +0 spear "Bound With Me" {freeze, Fort,d&h ,,,∆∆∆,##.*..##### *..... Throw: 14 boomerangs,,,,,,*#.*..##***,.... Reap Fly Drain -GClaw ,o,{**##*..##***,*,,..#,.÷..##*...#*,*,,,,,.# K   kobold blastminer (launcher)*#..÷.K...##*,,,,,,***##......##*,,,,,,***###...##*,,,,,The bolt closely misses you. _You hear a shout!  Throw: 14 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold blastminer, wielding a +0 arbalest (56% to hit)d&hE |##*#.####......# knorpule3000 the Spear-Bearer *####.......## Poltergeist of Ashenzari *****.∩**#^........# HP: 110/110 (116) ========================,,,**#.#.....### MP: 34/38=====================---,,,∩* ###########.#.....### AC: 19d&h xStr: 12,,,,** #....#.##.)...#.....# EV: 19Int: 28,,,,∆,* #.....).............. SH: 12Dex: 16,,,{,,* #.....))......#...... XL: 15 Next: 73% Place: Orcish Mines:2d&h ,,,,{∆**#...@.....#.#####.... Noise: ===------  Time: 32892.4 (0.0),,,{{,,*#..().#..#### *..... M) +0 spear "Bound With Me" {freeze, Fort,,,,∆∆∆,##.(..##### *..... Throw: 14 boomerangs,,,,,,*#.(..##***,.... Reap Fly Drain -GClaw ,o,{**##(..##***,*,,..#,.÷..##(...#*,*,,,,,.# K   kobold blastminer (launcher)*#..÷.K...##*,,,,,,***##......##*,,,,,,***###...##*,,,,,Throw: 14 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold blastminer, wielding a +0 arbalest (56% to hit)  You throw a boomerang.  The boomerang hits the kobold blastminer and shatters for extra dd&hh amage.d&h_V)....d&hc`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold blastminer, wielding a +0 arbalest (56% to hit)  You throw a boomerang.  The boomerang hits the kobold blastminer and shatters for extra damage.kobold blastminer is lightly wounded.d&hfB((((d&hf/(((d&h.@)....d&hw6--3.5 (1.1d&h33d&hGd&hTw _The kobold blastminer shoots a bolt. The bolt closely misses you.d&h1k##*#.####......# knorpule3000 the Spear-Bearer *####.......## Poltergeist of Ashenzari *****.∩**#^........# HP: 110/110 (116) ========================,,,**#.#.....### MP: 34/38d&h2=====================---,,,∩* ###########.#.....### AC: 19Str: 12,,,,** #....#.##.)...#.....# EV: 19Int: 28,,,,∆,* #.....).............. SH: 12Dex: 16,,,{,,* #.....))......#...... XL: 15 Next: 73% Place: Orcish Mines:2,,,,{∆**#...@.....#.#####.... Noise: =--------  Time: 32893.5 (0.0)d&h3H,,,{{,,*#..*).#..#### *..... M) +0 spear "Bound With Me" {freeze, Fort,,,,∆∆∆,##.*..##### *..... Throw: 13 boomerangs,,,,,,*#.*..##***,.... Reap Fly Drain -GClaw ,o,{**##*..##***,*,,..#,.÷..##*...#*,*,,,,,.# K   kobold blastminer (launcher)d&hV4*#..÷.K...##*,,,,,,***##......##*,,,,,,***###...##*,,,,,The kobold blastminer is lightly wounded. _The kobold blastminer shoots a bolt. The bolt closely misses you.Throw: 13 boomerangsd&h4OPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold blastminer, wielding a +0 arbalest (lightly wounded, 56% to hit)d&h ##*#.####......# knorpule3000 the Spear-Bearer *####.......## Poltergeist of Ashenzari *****.d&h#F∩**#^........# HP: 110/110 (116) ========================,,,**#.#.....### MP: 34/38=====================---,,,∩* ###########.#.....### AC: 19Str: 12,,,,** #....#.##.)...#.....# EV: 19Int: 28,,,,∆,* #.....).............. SH: 12d&hDex: 16,,,{,,* #.....))......#...... XL: 15 Next: 73% Place: Orcish Mines:2,,,,{∆**#...@.....#.#####.... Noise: =--------  Time: 32893.5 (0.0)d&h,,,{{,,*#..().#..#### *..... M) +0 spear "Bound With Me" {freeze, Fort,,,,∆∆∆,##.(..##### *..... Throw: 13 boomerangs,,,,,,*#.(..##***,.... Reap Fly Drain -GClaw ,o,{**##(..##***,*,,..#,.÷..##(...#d&h*,*,,,,,.# K   kobold blastminer (launcher)d&hqb*#..÷.K...##d&h*,,,,,,***d&h&##......##d&h=*,,,,,,***d&hͻ###...##d&hd *,,,,,d&h%Throw: 13 boomerangsd&hPress: ? - help, Q - select action, ( or ) - cycled&h5 Shift-Dir - straight lined&hѾkAim: a kobold blastminer, wielding a +0 arbalest (lightly wounded, 56% to hit)  d&hjYou throw a boomerang.  d&h)The boomerang hits the kobold blastminer.d&hW>).d&hX/...d&h*uPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold blastminer, wielding a +0 arbalest (lightly wounded, 56% to hit)  d&h vuYou throw a boomerang.  The boomerang hits the kobold blastminer.kobold blastminer is lightly wounded.d&hz' d&h<((((d&hH ((((d&hThe kobold blastminer shoots a bolt.  You block the bolt with an invisible shield... and reflect it back!d&h`@)....K.d&h-4.6 (1.1d&h6d&hd _The bolt closely misses the kobold blastminer.d&hd&hBd&hd&hfF _Unknown command.d&h ##*#.####......# knorpule3000 the Spear-Bearer *d&h ####.......## Poltergeist of Ashenzari *****.∩**#^........# HP: 110/110 (116) ========================,,,**#.#.....### MP: 34/38=====================---,,,∩* ###########.#.....### AC: 19Str: 12,,,,** #....#.##.)...#.....# EV: 19Int: 28,,,,∆,* #.....).............. SH: 12Dex: 16d&h7 ,,,{,,* #.....))......#...... XL: 15 Next: 73% Place: Orcish Mines:2,,,,{∆**#...@.....#.#####.... Noise: =--------  Time: 32894.6 (0.0),,,{{,,*#..*).#..#### *..... M) +0 spear "Bound With Me" {freeze, Fort,,,,∆∆∆,##.*..##### *..... Throw: 13 boomerangs,,,,,,*#.*..##***,.... Reap Fly Drain -GClaw d&h ,o,{**##*..##***,*,,..#,.÷..##*...#*,*,,,,,.# K   kobold blastminer (launcher)*#..÷.K...##*,,,,,,***##......##*,,,,,,***###...##*,,,,, _The bolt closely misses the kobold blastminer. _Unknown command.Throw: 13 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold blastminer, wielding a +0 arbalest (lightly wounded, 56% to hit)d&hq ##*#.####......# knorpule3000 the Spear-Bearer *####.......## Poltergeist of Ashenzari *****.d&h" K∩**#^........# HP: 110/110 (116) ========================,,,**#.#.....### MP: 34/38=====================---,,,∩* ###########.#.....### AC: 19Str: 12,,,,** #....#.##.)...#.....# EV: 19d&h Int: 28,,,,∆,* #.....).............. SH: 12Dex: 16,,,{,,* #.....))......#...... XL: 15 Next: 73% Place: Orcish Mines:2d&h ,,,,{∆**#...@.....#.#####.... Noise: =--------  Time: 32894.6 (0.0),,,{{,,*#..().#..#### *..... M) +0 spear "Bound With Me" {freeze, Fort,,,,∆∆∆,##.(..##### *..... Throw: 13 boomerangs,,,,,,*#.(..##***,.... Reap Fly Drain -GClaw ,o,{**##(..##***,*,,..#,.÷..##(...#*,*,,,,,.# K   kobold blastminer (launcher)*#..÷.(...##*,,,,,,***##..(...##*,,,,,,***###...##*,,,,,Throw: 13 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold blastminer, wielding a +0 arbalest (lightly wounded, 56% to hit)  You throw a boomerang.  The boomerang closely missesd&h\! - the kobold blastminer.d&h )....K.d&h d&hݹ d&hi (((((( Shift-Dir - straight lineAim: a kobold blastminer, wielding a +0 arbalest (lightly wounded, 56% to hit)  You throw a boomerang.  The boomerang closely misses the kobold blastminer.d&hغ The kobold blastminer shoots a bolt.  You block the bolt with an invisible shield... and reflect it back!d&hD d&hE @)....d&hE [5=5.7 (1.1d&hM d&hP : _The bolt hits the kobold blastminer!d&h4d&h|d&h1F _Unknown command.d&hd&h\d&hd&h d&h@_Unknown command.d&h*##*#.####......# knorpule3000 the Spear-Bearer *####.......## Poltergeist of Ashenzari *****.∩**#^........# HP: 110/110 (116) ========================,,,**#.#.....### MP: 35/38======================--,,,∩* ###########.#.....### AC: 19Str: 12,,,,** #....#.##.)...#.....# EV: 19Int: 28,,,,∆,* #.....).............. SH: 12Dex: 16,,,{,,* #.....))......#...... XL: 15 Next: 73% Place: Orcish Mines:2,,,,{∆**#...@.....#.#####.... Noise: =--------  Time:&h?,39;49m 32895.7 (0.0),,,{{,,*#..*).#..#### *..... M) +0 spear "Bound With Me" {freeze, Fort,,,,∆∆∆,##.*..##### *..... Throw: 13 boomerangs,,,,,,*#.*..##***,.... Reap Fly Drain -GClaw ,o,{**##*..##***,*,,..#,.÷..##*...#*,*,,,,,.# K   kobold blastminer (launcher)*#..÷.K...##*,,,,,,***##......##*,,,,,,***###...##*,,,,, _Unknown command. _Unknown command.Throw: 13 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold blastminer, wielding a +0 arbalest (heavily wounded, 56% to hit)d&h+d&h##*#.####......# knorpule3000 the Spear-Bearer *####.......## Poltergeist of Ashenzari *****.∩**#^........# HP: 110/110 (116) ========================,,,**#.#.....### MP: 35/38======================--,,,∩* ###########.#.....### AC: 19Str: 12,,,,** #....#.##.)...#.....# EV: 19Int: 28,,,,∆,* #.....).............. SH: 12Dex: 16,,,{,,* #.....))......#...... XL: 15 Next: 73% Place: Orcish Mines:2,,,,{∆**#...@.....#.#####.... Noise: =--------  Time: 32895.7 (0.0)d&h.[40m,,,{{,,*#..().#..#### *..... M) +0 spear "Bound With Me" {freeze, Fort,,,,∆∆∆,##.(..##### *..... Throw: 13 boomerangs,,,,,,*#.(..##***,.... Reap Fly Drain -GClaw ,o,{**##(..##***,*,,..#,.÷..##(...#*,*,,,,,.# K   kobold blastminer (launcher)*#..÷.K...##*,,,,,,***##......##*,,,,,,***###...##*,,,,,Throw: 13 boomerangsd&h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold blastminer, wielding a +0 arbalest (heavily wounded, 56% to hit)  You throw a boomerang.  The boomerang hits the kobold blastminer!d&h֨m)....d&hd&h)OPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold blastminer, wielding a +0 arbalest (heavily wounded, 56% to hit)  You throw a boomerang.  The boomerang hits the kobold blastminer!  The kobold blastminer is almost dead.d&húd&h([(((((d&hLm)....d&hLq99/110 (116) ---=6.8 (1.1d&hTd&hXM _The kobold blastminer shoots a bolt. The bolt hits you!d&hM 4d&h#V d&hX F _Unknown command.d&h ##*#.####......# knorpule3000 the Spear-Bearer *####.......## Poltergeist of Ashenzari *****.∩**#^........# HP: 99/110 (116) =====================---,,,**#.#.....### MP: 35/38======================--,,,∩* ###########.#.....### AC: 19Str: 12,,,,** #....#.##.)...#.....# EV: 19Int: 28,,,,∆,* #.....).............. SH: 12Dex: 16,,,{,,* #.....))......#...... XL: 15 Next: 73% Place: Orcish Mines:2,,,,{∆**#...@.....#.#####.... Noise: ==-------  Time:&hP C39;49m 32896.8 (0.0),,,{{,,*#..*).#..#### *..... M) +0 spear "Bound With Me" {freeze, Fort,,,,∆∆∆,##.*..##### *..... Throw: 13 boomerangs,,,,,,*#.*..##***,.... Reap Fly Drain -GClaw ,o,{**##*..##***,*,,..#,.÷..##*...#*,*,,,,,.# K   kobold blastminer (launcher)*#..÷.K...##*,,,,,,***##......##*,,,,,,***###...##*,,,,, _The kobold blastminer shoots a bolt. The bolt hits you! _Unknown command.Throw: 13 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold blastminer, wielding a +0 arbalest (almost dead, 56% to hit)d&hLf ##*#.####......# knorpule3000 the Spear-Bearer *####.......## Poltergeist of Ashenzari *****.∩**#^........# HP: 99/110 (116) =====================---,,,**#.#.....### MP: 35/38======================--,,,∩* ###########.#.....### AC: 19Str: 12,,,,** #....#.##.)...#.....# EV: 19Int: 28,,,,∆,* #.....).............. SH: 12Dex: 16d&hg ,,,{,,* #.....))......#...... XL: 15 Next: 73% Place: Orcish Mines:2,,,,{∆**#...@.....#.#####.... Noise: ==-------  Time: 32896.8 (0.0),,,{{,,*#..().#..#### *..... M) +0 spear "Bound With Me" {freeze, Fort,,,,∆∆∆,##.(..##### *..... Throw: 13 boomerangs,,,,,,*#.(..##***,.... Reap Fly Drain -GClaw ,o,{**##(..##***,*,,..#,.÷..##(...#*,*,,,,,.# K   kobold blastminer (launcher)*#..÷.K...##*,,,,,,***##......##*,,,,,,***###...##*,,,,,Throw: 13 boomerangsd&hi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold blastminer, wielding a +0 arbalest (almost dead, 56% to hit)  You throw a boomerang.  The boomerang hits the kobold blastminer!d&hz m)....d&h WPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold blastminer, wielding a +0 arbalest (almost dead, 56% to hit)  You throw a boomerang.  The boomerang hits the kobold blastminer!  The kobold blastminer is almost dead.d&h ((((((((The kobold blastminer shoots a bolt.  You block the bolt with an invisible shield... and reflect it back!d&h@)....K.d&h3-7.8 (1d&hd&hd _The bolt closely misses the kobold blastminer.d&hK+d&h x##*#.####......# knorpule3000 the Spear-Bearer d&h*d&h`####.......## Poltergeist of Ashenzari *****.d&h|∩**#^........# HP: 99/110 (116) =====================---,,,**#.#.....### MP: 35/38======================--,,,∩* ###########.#.....### AC: 19Str: 12,,,,** #....#.##.)...#.....# EV: 19Int: 28,,,,∆,* #.....).............. SH: 12Dex: 16,,,{,,* #.....))......#...... XL: 15 Next: 73% Place: Orcish Mines:2,,,,{∆**#...@.....#.#####.... Noise: =--------  Time: 32897.8 (0.0),,,{{,,*#..*).#..#### *..... M) +0 spear "d&hCBound With Me" {freeze, Fort,,,,∆∆∆,##.*..##### *..... Throw: 13 boomerangs,,,,,,*#.*..##***,.... Reap Fly Drain -GClaw ,o,{**##*..##d&hp***,*,,..#d&h%Z,.÷..##*...#d&h*,*,,,,,.# K   kobold blastminer (launcher)d&hb*#..÷.K...##d&h*,,,,,,***d&h&##......##d&h"*,,,,,,***d&h###...##d&h *,,,,,d&h_You block the bolt with an invisible shield... and reflect it back! d&h.@_The bolt closely misses the kobold blastminer.d&h%Throw: 13 boomerangsd&hFPress: ? - help, Q - select action, ( or ) - cycled&hɠ Shift-Dir - straight lined&hSAim: a kobold blastminer, wielding a +0 arbalest (almost dead, 56% to hit)d&h##*#.####......# knorpule3000 the Spear-Bearer *####.......## Poltergeist of Ashenzari *****.∩**#^........# HP: 99/110 (116) =====================---,,,**#.#.....### MP: 35/38======================--,,,∩* ###########.#.....### AC: 19Str: 12,,,,** #....#.##.)...#.....# EV: 19Int: 28,,,,∆,* #.....).............. SH: 12Dex: 16,,,{,,* #.....))......#...... XL: 15 Next: 73% Place: Orcish Mines:2,,,,{∆**#...@.....#.#####.... Noise: =--------  Time:&hF39;49m 32897.8 (0.0),,,{{,,*#..().#..#### *..... M) +0 spear "Bound With Me" {freeze, Fort,,,,∆∆∆,##.(..##### *..... Throw: 13 boomerangs,,,,,,*#.(..##***,.... Reap Fly Drain -GClaw ,o,{**##(..##***,*,,..#,.÷..##(...#*,*,,,,,.# K   kobold blastminer (launcher)*#..÷.(...##*,,,,,,***##..(...##*,,,,,,***###...##*,,,,,Throw: 13 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold blastminer, wielding a +0 arbalest (almost dead, 56% to hit)  You throw a boomerang.  The boomerang barely misses the kobold blastminer.d&hi)....K.d&hoR((((((d&hq(d&h.@)....d&hr100/110 (116)8.8 (12d&hd&hLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold blastminer, wielding a +0 arbalest (almost dead, 56% to hit)  You throw a boomerang.  The boomerang barely misses the kobold blastminer. d&h~_The kobold blastminer shoots a bolt. The bolt barely misses you.d&h I##*#.####......# knorpule3000 the Spear-Bearer *####.......## Poltergeist of Ashenzari *****.∩**d&h "#^........# HP: 100/110 (116) =====================---,,,**#.#.....### MP: 35/38d&h! %======================--,,,∩* ###########.#.....### AC: 19Str: 12,,,,** #....#.##.)...#.....# EV: 19Int: 28,,,,∆,* #.....).............. SH: 12Dex: 16d&hn" ,,,{,,* #.....))......#...... XL: 15 Next: 73% Place: Orcish Mines:2,,,,{∆**#...@.....#.#####.... Noise: =--------  Time: 32898.8 (0.0)d&h# L,,,{{,,*#..*).#..#### *..... M) +0 spear "Bound With Me" {freeze, Fort,,,,∆∆∆,##.*..##### *..... Throw: 12 boomerangs,,,,,,*#.*..##***,.... Reap Fly Drain -GClaw ,o,{**##*..##***,*,,..#d&hW% ,.÷..##*...#*,*,,,,,.# K   kobold blastminer (launcher)*#..÷.K...##*,,,,,,***##......##*,,,,,,***###...##*,,,,,The boomerang barely misses the kobold blastminer. _The kobold blastminer shoots a bolt. The bolt barely misses you.Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold blastminer, wielding a +0 arbalest (almost dead, 56% to hit)d&hdh c##*#.####......# knorpule3000 the Spear-Bearer *####.......## Poltergeist of Ashenzari *****.∩**#^........# HP: 100/110 (116) =====================---,,,**#.#.....### MP: 35/38======================--,,,∩* ###########.#.....### AC: 19Str: 12,,,,** #....#.##.)...#.....# EV: 19Int: 28,,,,∆,* #.....).............. SH: 12d&hei 8Dex: 16,,,{,,* #.....))......#...... XL: 15 Next: 73% Place: Orcish Mines:2,,,,{∆**#...@.....#.#####.... Noise: =--------  Time: 32898.8 (0.0),,,{{,,*#..)).#..#### *..... M) +0 spear "Bound With Me" {freeze, Fort,,,,∆∆∆,##....##### *..... Throw: 12 boomerangs,,,,,,*#....##***,.... Reap Fly Drain -GClaw ,o,{**##...##***,*,,..#,.÷..##....#*,*,,,,,.# K   kobold blastminer (launcher)*#..÷.K...##d&hz *,,,,,,***##......##*,,,,,,***###...##*,,,,,Shift-Dir - straight lineAim: a kobold blastminer, wielding a +0 arbalest (almost dead, 56% to hit)  You throw a boomerang.  The boomerang hits the kobold blastminer.  You kill the kobold blastminer!You have harvested enough death to cast Grave Claw an additional time.((((()d&hZ  )....Z   kobold blastminer zombie (minion)Zd&h*?164-9.9 (1.1  Aim: a kobold blastminer, wielding a +0 arbalest (almost dead, 56% to hit)  You throw a boomerang.  The boomerang hits the kobold blastminer.  You kill the kobold blastminer!  You have harvested enough death to cast Grave Claw an additional time. _The dead are walking!d&h ##*#.####...... * ####. ∩** #^. ,,,** #.#..... ,,,∩* ####.#..... ,,,,** #....#.##.)...#..... ,,,,∆,* #.....) ,,,{,,* #.....))......# ,,,,{∆**#.#.##### ,,,{{,,*#..)).#..#### * ,,,∆∆∆,##....##### * ,,,,,,*#....## ***, ,o,{**##...## ***,*,,.. ,.÷..##....# *,*,,,,,. *#..÷.Z...## *,,,,,,d&h[m ##......## *,,,,,,  ###...## *,,,,, (((The arrow barely misses your kobold blastminer zombie.d&h>k{Z..d&hFj1-9000d&h)N d&hNd&h[O:_An arrow appears from out of your range of vision.d&h* ####.∩** #^.,,,** #.#.....# ,,,∩* ###########.#..... ,,,,** #....#.##.)...#....∆,* #.....)....... ,,,{,,* #.....))......# ,,,,{∆**#.........#.##### ,,,{{{,*#.@)).#..#### * ,,,∆∆∆,##....##### * ,,,,,,*# ***, ,o,{**##..***,*,, ,.÷..##.... *,*,,,,, *#..÷.Z...## *,,,,,,* ##... *,,,,,, ### *&heh40m ####* **,,,,*,{,{Z)1d&h ** #### ∩** #^ ,,,** #.#..... ,,,∩* #####.#..... ,,,,** #....#.##.)...# ,,,,∆,* #.....) ,,,{,,* #.....))......# ,,,,,∆**#.#.##### ,,,{{,{*#@.)).#..#### * ,,,∆∆∆,##....##### * ,,,,,,*#....## ***, ,o,{**##...## ***,*,, ,.÷..##Z...# *,* *#..÷.)...## *,,,,,, ##......## *,,,,,, ###d&h*...## *,,,,,  ####* **,,,,d&hDr*∩,,{,{,,{{{**##Z.#7=2d&hd&hd&h֙ d&hƚ ∩∩** #^,,,**.#∩* ##########,** #....#.##.)...#,,,,∆,.)........,,* #.....))......#{**#.........#.#####{,,*#..)).#..#### *.∆{∆,##@...##### d&h I,{,*#....## ***,o,{**##Z..## ***,*,,.÷..##....# ,*,,*#..÷.)...#, ##......##  ###...## d&h ,,,,, ####* * *d&hE d&h/ d&h {∆,{{{{,,*#.Z{**##.{d&h@ T2=3d&h d&hھ d&hd&h+d&hd&hd&hC ,,,** #.# ,,,∩* ###########.# ,,,,** #....#.##.)...#∆,* #.....)....... ,,,,{,* #.....))# ,,,,,∆**#.........#.##### ,,,,,{,*#..)).#..#### * ,,,∆{{,##....##### * ,,,{,,*#@Z..## ***, ,o,{**##..***,*, ,.÷.{##.... *,*, *#..÷.)...## *, ##... * ### * ####* **,,,,d&h[m * ,,,,,{{∆,{{,,{∆{,{,{{4d&hd&h d&h7 ∩* ##########,** #....#.##.)...#{∆,.)........{∆,.))#,,,{**#.........#.#####{,,,*#..)).#..#### *.∆{∆,##....##### {,{,*#.Z..## ***,o,,**##@..## ***,.÷.{##....# ,*,,*#..÷o)...#, ##......##  ###...##  ####* *o   orc warrior (launcher, distracted) * Z   kobold blastminer zombie (minion) d&h@K oo)  An orc warrior comes into view. It is wielding a +3 orcbow.d&hQ e(((((((d&h> d&h ,,,{∆{,{∆∆d&h ..,{{,*#Z..{,**##@..##.{o), ally target)  The orc warrior shoots an arrow. The arrow completely misses you.d&hI g3===5d&hE d&hR * _You hear a shout! x2d&hv,,,,∩* ###########.#.... knorpule3000 the Spear-Bearer ,,,,,** #....#.##.)...#.. Poltergeist of Ashenzari *****.,,,,∆,* #.....).......... HP: 103/111 (116) ======================--,,,∆,,* #.....))......#.. MP: 37/38=======================-d&hx,,,,{∆**#.........#.##### AC: 19Str: 12,,{,,,,*#..)).#..#### *. EV: 19Int: 28,,{∆∆∆,##....##### *. SH: 12Dex: 16,,,{{,*#Z...##***, XL: 15 Next: 74% Place: Orcish Mines:2,o{,**##@..##***,*, Noise: ==-------  Time: 32905.9 (0.0),.÷..##*...#*,*,,, M) +0 spear "Bound With Me" {freeze, Fort,d&hɇ*#..{o*...##*,,,,, Throw: 12 boomerangs##......##*,,,,, Reap Fly Drain###...##*,,,,,####***,,,, o   orc warrior (launcher, ally target)*Z   kobold blastminer zombie (minion) _You hear a shout! x2  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +3 orcbow and wearing a +0 chain mail (ally  target, 65% to hit)d&h ,,,,∩* ###########.#.... knorpule3000 the Spear-Bearer ,,,,,** #....#.##.)...#.. Poltergeist of Ashenzari *****.,,,,∆,* #.....).......... HP: 103/111 (116) ======================--,,,∆,,* #.....))......#.. MP: 37/38=======================-d&h|,,,,{∆**#.........#.##### AC: 19Str: 12,,{,,,,*#..)).#..#### *. EV: 19Int: 28,,{∆∆∆,##....##### *. SH: 12Dex: 16,,,{{,*#Z...##***, XL: 15 Next: 74% Place: Orcish Mines:2,o{,**##@..##***,*, Noise: ==-------  Time: 32905.9 (0.0),.÷..##(...#*,*,,, M) +0 spear "Bound With Me" {freeze, Fort,*#..{o(...##*,,,,, Throw: 12 boomerangs##......##*,,,,, Reap Fly Drain###...##*,,,,,####***,,,, o&h0m   orc warrior (launcher, ally target)*Z   kobold blastminer zombie (minion)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +3 orcbow and wearing a +0 chain mail (ally  target, 65% to hit)  You throw a boomerang. The boomerang hits the orc warrior.  The orc warrior is lightly wounded.d&hK.)d&h Shift-Dir - straight line  Aim: an orc warrior, wielding a +3 orcbow and wearing a +0 chain mail (ally  d&h߲target, 65% to hit)  You throw a boomerang. The boomerang hits the orc warrior.  The orc warrior is lightly wounded.  You hear a shout! x2d&h>(((((d&hȻ'((d&hM   The orc warrior shoots an arrow. The arrow misses you.d&h f ${,{{{,,{,{..{,,,*#...,,**##@Z{..##.÷.ooo   orc priestZ   kobold blastminer zombie (minion)8=7.0 (1.1d&h d&h u  An orc priest comes into view. It is wielding a +0 war axe and wearing a +0 d&h j_leather armour of fire resistance.d&hg*d&hh,,,,∩* ###########.#.... knorpule3000 the Spear-Bearer ,,,,,** #....#.##.)...#.. Poltergeist of Ashenzari *****.d&hhS,,{,{,* #.....).......... HP: 103/111 (116) ======================--,,{∆,,* #.....))......#.. MP: 38/38========================,,,{,∆**#.........#.##### AC: 19Str: 12d&hh(,,,{,,,*#..)).#..#### *. EV: 19Int: 28,,,{∆∆,##....##### *. SH: 12Dex: 16,,{,,,*#....##***, XL: 15 Next: 74% Place: Orcish Mines:2d&hi[,o,,**##@Z.##***,*, Noise: ==-------  Time: 32907.0 (0.0),.{..##*...#*,*,,, M) +0 spear "Bound With Me" {freeze, Fort,*#..÷.o...##*,,,,, Throw: 12 boomerangs##..o...##*,,,,, Reap Fly Draind&hk###...##*,,,,,####***,,,, o   orc warrior (launcher, ally target)*o   orc priestZ   kobold blastminer zombie (minion) _leather armour of fire resistance.Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +3 orcbow and wearing a +0 chain mail (lightly  wounded, ally target, 65% to hit)d&h*3,,,,∩* ###########.#.... knorpule3000 the Spear-Bearer ,,,,,** #....#.##.)...#.. Poltergeist of Ashenzari *****.,,{,{,* #.....).......... HP: 103/111 (116) ======================--,,{∆,,* #.....))......#.. MP: 38/38========================,,,{,∆**#.........#.##### AC: 19Str: 12d&h3,,,,{,,,*#..)).#..#### *. EV: 19Int: 28,,,{∆∆,##....##### *. SH: 12Dex: 16,,{,,,*#....##***, XL: 15 Next: 74% Place: Orcish Mines:2,o,,**##@Z.##***,*, Noise: ==-------  Time: 32907.0 (0.0)d&h5,.{..##(...#*,*,,, M) +0 spear "Bound With Me" {freeze, Fort,*#..÷.o...##*,,,,, Throw: 12 boomerangs##..o...##*,,,,, Reap Fly Drain###...##*,,,,,####***,,,, o   orc warrior (launcher, ally target)*o   orc priestZ   kobold blastminer zombie (minion)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +3 orcbow and wearing a +0 chain mail (lightly  wounded, ally target, 65% to hit)  You throw a boomerang.  The boomerang hits the orc warrior but does no damage.d&h9.d&h'Shift-Dir - straight line  Aim: an orc warrior, wielding a +3 orcbow and wearing a +0 chain mail (lightly  wounded, ally target, 65% to hit)  You throw a boomerang.  The boomerang hits thd&hJe orc warrior but does no damage.orc warrior is lightly wounded.d&hd&hd&h\,,∆{,d&h${,{{,∆,,{d&h.÷{.##oZ)d&h4.od&hr<-8.2 (1.2 _d&h{d&hd&h,,,,∩* ###########.#.... knorpule3000 the Spear-Bearer ,,,,,** #....#.##.)...#.. Poltergeist of Ashenzari *****.,,,,∆{* #.....).......... HP: 103/111 (116) ======================--,,,∆,,* #.....))......#.. MP: 38/38========================d&h,,{,{∆**#.........#.##### AC: 19Str: 12,,{,,,,*#..)).#..#### *. EV: 19Int: 28,,,∆∆∆,##....##### *. SH: 12Dex: 16,,,,{,*#....##***, XL: 15 Next: 74% Place: Orcish Mines:2,o,,**##@..##***,*, Noise: =--------  Time: 32908.2 (0.0),.÷{.##oZ..#*,*,,, M) +0 spear "Bound With Me" {freeze, Fort,*#..÷.)...##*,,,,, Throw: 12 boomerangs##...o..##*,,,,, Reap Fly Drain###...##*,,,,,####*d&hH**,,,, o   orc warrior (launcher, ally target)*o   orc priestZ   kobold blastminer zombie (minion) _The orc warrior is lightly wounded.  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycled&hShift-Dir - straight lineAim: an orc warrior, wielding a +3 orcbow and wearing a +0 chain mail (lightly  wounded, ally target, 65% to hit)d&hD ,,,,∩* ###########.#.... knorpule3000 the Spear-Bearer ,,,,,** #....#.##.)...#.. Poltergeist of Ashenzari *****.,,,,∆{* #.....).......... HP: 103/111 (116) ======================--d&hF ;,,,∆,,* #.....))......#.. MP: 38/38========================,,{,{∆**#.........#.##### AC: 19Str: 12,,{,,,,*#..)).#..#### *. EV: 19Int: 28,,,∆∆∆,##....##### *. SH: 12Dex: 16,,,,{,*#....##***, XL: 15 Next: 74% Place: Orcish Mines:2,o,,**##@..##***,*, Noise: =--------  Time: 32908.2 (0.0),.÷{.##oZ..#*,*,,, M) +0 spear "Bound With Me" {freeze, Fort,d&hG *#..÷.)...##*,,,,, Throw: 12 boomerangs##...o..##*,,,,, Reap Fly Drain###...##*,,,,,####*d&h5H **,,,, o   orc warrior (launcher, ally target)*o   orc priestZ   kobold blastminer zombie (minion)d&h I Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +3 orcbow and wearing a +0 chain mail (lightly  wounded, ally target, 65% to hit)  You throw a boomerang. The boomerang hits the orc warrior!  The orc warrior is heavily wounded.d&hI d&h d&h d&h ,,{,{{,{.{.)od&h .  wounded, ally target, 65% to hit)  You throw a boomerang. The boomerang hits the orc warrior!  The orc warrior is heavily wounded.  Your kobold blastminer zombie misses the orc warrior.The orc warrior unwields a +3 orcbow.  The orc warrior wields a +0 short sword.d&hS ;4==9.3 (1.1d&h< d&h9 _You block the orc warrior's attack.d&h  ,,,,∩* ###########.#.... knorpule3000 the Spear-Bearer  ,,,,,** #....#.##.)...#.. Poltergeist of Ashenzari *****. ,,,,∆,* #.....).......... HP: 104/111 (116) ======================-- ,,,∆,,* #.....))......#.. MP: 35/38======================-- ,,,{,∆**#.........#.##### AC: 19Str: 12 ,,{,,,,*#..)).#..#### *. EV: 19Int: 28 ,,,∆{∆,##....##### *. SH: 12Dex: 16 ,,,,,,*#....## ***, XL: 15 Next: 74% Place: Orcish Mines:2 ,o{,**##@..## ***,*, Noise: ==-------  Time: 32909.3 (0.0) ,.÷..##oZ..# *,*,,, M) +0 spear "Bound With Me" {freeze, Fort, *#..{.)o..## d&hc!R *,,,,, Throw: 12 boomerangs ##......## *,,,,, Reap Fly Drain ###...## *,,,,, ####* **,,,, o   orc warrior (ally target) *  o   orc priest  Z   kobold blastminer zombie (minion)Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  (heavily wounded, ally target)d&hR,,,,∩* ###########.#.... knorpule3000 the Spear-Bearer ,,,,,** #....#.##.)...#.. Poltergeist of Ashenzari *****.,,,,∆,* #.....).......... HP: 104/111 (116) ======================--d&h2T|,,,∆,,* #.....))......#.. MP: 35/38======================--,,,{,∆**#.........#.##### AC: 19Str: 12,,{,,,,*#..)).#..#### *. EV: 19Int: 28,,,∆{∆,##....##### *. SH: 12Dex: 16,,,,,,*#....##***, XL: 15 Next: 74% Place: Orcish Mines:2,o{,**##@..##***,*, Noise: ==-------  Time: 32909.3 (0.0),.÷..##*Z..#d&hUI*,*,,, M) +0 spear "Bound With Me" {freeze, Fort,*#..{.)o..##*,,,,, Throw: 12 boomerangs##......##*,,,,, Reap Fly Drain###...##*,,,,,####***,,,, o   orc warrior (ally target)*o   orc priestZ   kobold blastminer zombie (minion)Casting: Animate Dead (safe; 1% risk of failure)  d&hXConfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  (heavily wounded, ally target)d&h+ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  d&h,{(heavily wounded, ally target)  You draw life force from the orc warrior!d&hC d&h7E You feel life coursing into your body!d&h  M{{,,{∆d&h,{.##o÷o####***,,,, o   orc knight * d&h  The orc priest hits your kobold blastminer zombie with a +0 war axe.  Your kobold blastminer zombie closely misses the orc warrior.d&h11==10.3 (1 _You block the orc warrior's attack.d&h.  ,,,,∩* ###########.#.... knorpule3000 the Spear-Bearer  ,,,,,** #....#.##.)...#.. Poltergeist of Ashenzari *****. ,,,{∆,* #.....).......... HP: 111/111 (116) ======================== d&h >,,{∆,,* #.....))......#.. MP: 32/38====================---- ,,,,,∆**#.........#.##### AC: 19Str: 12 ,,,{,,,*#..)).#..#### *. EV: 19Int: 28 d&h- ,,,∆∆∆,##....##### *. SH: 12Dex: 16 ,,,,,,*#....## ***, XL: 15 Next: 74% Place: Orcish Mines:2 ,o,,**##@..## ***,*, Noise: ==-------  Time: 32910.3 (0.0) ,.÷{.##oZ..# *,*,,, M) +0 spear "Bound With Me" {freeze, Fort, *#..÷o)o..## *,,,,, Throw: 12 boomerangs ##......## *,,,,, Reap Fly Drain ###...## *,,,,, ####* **,,,, o   orc knight *  o   orc warrior (ally target)  o   orc priest  Z   kobold blastminer zombie (minion)Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or d&h press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  (almost dead, ally target)d&h! ,,,,∩* ###########.#.... knorpule3000 the Spear-Bearer ,,,,,** #....#.##.)...#.. Poltergeist of Ashenzari *****.,,,{∆,* #.....).......... HP: 111/111 (116) ========================,,{∆,,* #.....))......#.. MP: 32/38====================----,,,,,∆**#.........#.##### AC: 19d&h# Str: 12,,,{,,,*#..)).#..#### *. EV: 19Int: 28,,,∆∆∆,##....##### *. SH: 12Dex: 16,,,,,,*#....##***, XL: 15 Next: 74% Place: Orcish Mines:2,o,,**##@..##***,*, Noise: ==-------  Time: 32910.3 (0.0),.÷{.##*Z..#*,*,,, M) +0 spear "Bound With Me" {freeze, Fort,*#..÷o)o..##*,,,,, Throw: 12 boomerangs##......##*,,,,, Reap Fly Drain###...##*,,,,,####***,,,, o   orc knight*o   orc warriod&h# /r (ally target)o   orc priestZ   kobold blastminer zombie (minion)Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  (almost dead, ally target)d&h 1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  d&h Aim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  (almost dead, ally target)  You draw life force from the orc warrior!d&h o   orc priestZ   kobold blastminer zombie (minion) d&h[ ^  You kill the orc warrior!d&h r ,,{{,d&h Y..##Z{.o (ally target)orc warrioZ   kobold blastminer zombie (minion)The dead are walking!  d&h The orc priest barely misses your kobold blastminer zombie.The orc priest hits your orc warrior zombie with a +0 war axe.d&h 351.3 (1d&hʽ d&hM H _Your kobold blastminer zombie hits the orc priest.d&h7{,{÷strong, ally target) _Your kobold blastminer zombie hits the orc priest.  You reach to attack! You closely miss the orc priest.The orc priest is heavily wounded.The orc knight roars a battlecry!  The orc priest goes into a battle-frenzy!  The orc priest hits your kobold blastminer zombie with a +0 war axe.====9 (0.6 d&h%f_The orc priest closely misses your orc warrior zombie.d&hW|q  You reach to attack! You puncture the orc priest! You freeze the orc priest.d&hċE Z(ally target)Z   orc warrior zombie (minion)priestYou kill the orc priest!The dead are walking!d&hzc----2.4 (0.5Reap d&hPd&hd&h_ _Your reaping aura is weakening.d&hB9  You reach to attack!d&h  You hit the orc knight but do no damage.Your orc warrior zombie closely misses the orc knight.d&h {,∆{.##Z.ooZZd&h7o 2 orc knights (1 strong, 1 ally target) The orc knight hits your orc warrior zombie with a +0 long sword!d&hSY3===-9d&had&h{ _An orc knight comes into view. It is wielding a +3 war axe.d&hB4 H---3.4d&hA d&h}I  d&hQ] /_You could not reach far enough!d&h _You could not reach far enough!  You could not reach far enough!priest  The orc knight roars a battlecry!  The orc knight goes into a battle-frenzy!  The orc knight hits your orc warrior zombie with a +0 long sword!d&hg ,{{,).Z* d&h Your orc warrior zombie is destroyed!===4.0 (0.6d&hYAd&hUH* _You hear a shout! x3d&h`P  You reach to attack! You hit the orc knight. You freeze the orc knight.-5 (0.5d&hX d&hZ 8 _The orc knight is lightly wounded.d&h<  You reach to attack! You closely miss the orc knight.  The orc knight is lightly wounded.d&h_,{{,{∆o.Zo.d&hQ--5.0d&h_d&hT _Your orc priest zombie hits the orc knight but does no damage.d&h|  You hit the orc knight but do no damage.-5 _The orc knight is lightly wounded.d&hG ,,,,∩* ###########.#.... knorpule3000 the Spear-Bearer  ,,,,,** #....#.##.)...#.. Poltergeist of Ashenzari *****. ,,,,∆,* #.....).......... HP: 111/111 (116) ======================== d&hH,,,{,,* #.....))......#.. MP: 30/38==================------ ,,,,,∆**#.........#.##### AC: 19Str: 12 ,,{,{,,*#..)).#..#### *. EV: 19Int: 28 ,,,∆∆∆,##....##### *. SH: 12d&h I5Dex: 16 ,,,,,,*#....## ***, XL: 15 Next: 75% Place: Orcish Mines:2 ,o,,**##@..## ***,*, Noise: =--------  Time: 32915.5 (0.0) d&hCK>,.÷..##o...# *,*,,, M) +0 spear "Bound With Me" {freeze, Fort, *#..÷.ZZ..## *,,,,, Throw: 12 boomerangs ##...o..## *,,,,, Reap Fly Drain ###...## *,,,,, ####* **,,,, oo 2 orc knights (strong, 1 ally target) *  Z   orc priest zombie (minion)  Z   kobold blastminer zombie (minion)Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 long sword and wearing a +0 plate armour  (lightly wounded, strong, ally target)d&hN,,,,∩* ###########.#.... knorpule3000 the Spear-Bearer ,,,,,** #....#.##.)...#.. Poltergeist of Ashenzari *****.,,,,∆,* #.....).......... HP: 111/111 (116) ========================,,,{,,* #.....))......#.. MP: 30/38==================------,,,,,∆**#.........#.##### AC: 19Str: 12,,{,{,,*#..)).#..#### *. EV: 19d&h=Int: 28,,,∆∆∆,##....##### *. SH: 12Dex: 16,,,,,,*#....##***, XL: 15 Next: 75% Place: Orcish Mines:2,o,,**##@..##***,*, Noise: =--------  Time: 32915.5 (0.0),.÷..##*...#*,*,,, M) +0 spear "Bound With Me" {freeze, Fort,*#..÷.ZZ..##*,,,,, Throw: 12 boomerangs##...o..##*,,,,, Reap Fly Drain###...##*,,,,,d&h####***,,,, oo 2 orc knights (strong, 1 ally target)*Z   orc priest zombie (minion)Z   kobold blastminer zombie (minion)Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 long sword and wearing a +0 plate armour  (lightly wounded, strong, ally target)d&hd&h{6Aim  Press: ? - help, Shift-Dir - straight line: an orc knight, wielding a +0 long sword and wearing a +0 plate armour  (lightly wounded, strong, ally target)  You draw life force from the orc knight!  The orc knight hits your orc priest zombie with a +3 war axe!!d&hJ/ {∆{{,,,{o)  kobold blastminer zombie (minion)  Your orc priest zombie is destroyed!The orc knight hits your kobold blastminer zombie with a +3 war axe!  You block the orc knight's attack.==6.5 (1d&hMd&hQH _Your kobold blastminer zombie hits the orc knight.d&h  ,,,,∩* ###########.#.... knorpule3000 the Spear-Bearer  ,,,,,** #....#.##.)...#.. Poltergeist of Ashenzari *****. ,,,,∆,* #.....).......... HP: 111/111 (116) ======================== ,,{∆{,* #.....))......#.. MP: 27/38=================------- ,,,{,∆**#.........#.##### AC: 19Str: 12 ,,,,,,,*#..)).#..#### *. EV: 19Int: 28 ,,,{∆∆,##....##### *. SH: 12Dex: 16 ,,,,,,*#....## ***, XL: 15 Next: 75% Place: Orcish Mines:2 ,o,,**##@..## ***,*, Noise: ===------  Time: 32916.5 (0.0) d&h ,.÷..##o...# *,*,,, M) +0 spear "Bound With Me" {freeze, Fort, *#..÷.Z)..## *,,,,, Throw: 12 boomerangs ##...o..## *,,,,, Reap Fly Drain ###...## *,,,,, ####* **,,,, oo 2 orc knights (strong, 1 ally target) *  Z   kobold blastminer zombie (minion)Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, strong)d&hR *d&h ,,,,∩* ###########.#.... knorpule3000 the Spear-Bearer ,,,,,** #....#.##.)...#.. Poltergeist of Ashenzari *****.,,,,∆,* #.....).......... HP: 111/111 (116) ========================,,{∆{,* #.....))......#.. MP: 27/38=================-------,,,{,∆**#.........#.##### AC: 19Str: 12,,,,,,,*#..)).#..#### *. EV: 19Int: 28,,,{∆∆,##....##### *. SH: 12Dex: 16,,,,,,*#....##***, XL: 15 Next: 75% Place: Orcish Mines:2d&h+ ,o,,**##@..##***,*, Noise: ===------  Time: 32916.5 (0.0),.÷..##*...#*,*,,, M) +0 spear "Bound With Me" {freeze, Fort,*#..÷.Z)..##*,,,,, Throw: 12 boomerangs##...o..##*,,,,, Reap Fly Drain###...##*,,,,,####***,,,, oo 2 orc knights (strong, 1 ally target)*Z   kobold blastminer zombie (minion)Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, strong)d&h: d&h Aim  Press: ? - help, Shift-Dir - straight line: an orc knight, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, strong)  You draw life force from the orc knight!  Your reaping aura expires.d&hK 1 ,∆,{{{{∆{oo.The orc knight completely misses you.d&h# D8-7.5 (1d&h5 d&h [ _Your kobold blastminer zombie hits the orc knight but does no damage.d&hS ,,,,∩* ###########.#.... knorpule3000 the Spear-Bearer  ,,,,,** #....#.##.)...#.. Poltergeist of Ashenzari *****. ,,,,∆,* #.....).......... HP: 111/111 (116) ======================== ,,,∆,{* #.....))......#.. MP: 25/38===============--------- ,,,{,∆**#.........#.##### AC: 19Str: 12 ,,{,,,,*#..)).#..#### *. EV: 19Int: 28 ,,{∆∆∆,##....##### *. SH: 12Dex: 16 ,,,,,,*#....## ***, XL: 15 Next: 75% Place: Orcish Mines:2 ,o{,**##@..## ***,*, Noise: ==-------  Time: 32917.5 (0.0) d&h6U,.÷..##o...# *,*,,, M) +0 spear "Bound With Me" {freeze, Fort, *#..÷.Zo..## *,,,,, Throw: 12 boomerangs ##......## *,,,,, Fly Drain ###...## *,,,,, ####* **,,,, oo 2 orc knights (strong, 1 ally target) *  Z   kobold blastminer zombie (minion)Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 long sword and wearing a +0 plate armour  (heavily wounded, strong)d&he,,,,∩* ###########.#.... knorpule3000 the Spear-Bearer ,,,,,** #....#.##.)...#.. Poltergeist of Ashenzari *****.,,,,∆,* #.....).......... HP: 111/111 (116) ========================,,,∆,{* #.....))......#.. MP: 25/38===============---------,,,{,∆**#.........#.##### AC: 19Str: 12,,{,,,,*#..)).#..#### *. EV: 19Int: 28,,{∆∆∆,##....##### *. SH: 12Dex: 16,,,,,,*#....##***, XL: 15 Next: 75% Place: Orcish Mines:2,o{,**#&h40m#@..##***,*, Noise: ==-------  Time: 32917.5 (0.0),.÷..##*...#*,*,,, M) +0 spear "Bound With Me" {freeze, Fort,*#..÷.Zo..##*,,,,, Throw: 12 boomerangs##......##*,,,,, Fly Drain###...##*,,,,,####***,,,, oo 2 orc knights (strong, 1 ally target)*Z   kobold blastminer zombie (minion)Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 long sword and wearing a +0 plate armour  (heavily wounded, strong)d&h/d&h>d&hK{{∆,,,{{,,{.##oo)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 long sword and wearing a +0 plate armour  (heavily wounded, strong)  You draw life force from the orc knight!d&hL+8.5 (1d&h_Vd&hFXA _The orc knight hits you but does no damage.d&h@  ,,,,∩* ###########.#.... knorpule3000 the Spear-Bearer  ,,,,,** #....#.##.)...#.. Poltergeist of Ashenzari *****. ,,,,∆{* #.....).......... HP: 111/111 (116) ======================== ,,{∆,,* #.....))......#.. MP: 21/38=============----------- ,,,,{∆**#.........#.##### AC: 19Str: 12 ,,{,,,,*#..)).#..#### *. EV: 19Int: 28 ,,,∆∆∆,##....##### *. SH: 12Dex: 16 ,,,,,,*#....## ***, XL: 15 Next: 75% Place: Orcish Mines:2 d&hC ,o,,**##@..## ***,*, Noise: ==-------  Time: 32918.5 (0.0) ,.÷{.##oo..# *,*,,, M) +0 spear "Bound With Me" {freeze, Fort, *#..÷.Z)..## *,,,,, Throw: 12 boomerangs ##......## *,,,,, Fly Drain ###...## *,,,,, ####* **,,,, oo 2 orc knights (strong, 1 ally target) *  Z   kobold blastminer zombie (minion)Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 long sword and wearing a +0 plate armour  (severely wounded, strong)d&h,,,,∩* ###########.#.... knorpule3000 the Spear-Bearer ,,,,,** #....#.##.)...#.. Poltergeist of Ashenzari *****.,,,,∆,* #.....).......... HP: 111/111 (116) ========================,,,{{,* #.....))......#.. MP: 21/38=============-----------,,,{,∆**#.........#.##### AC: 19Str: 12,,{,,,,*#..)).#..#### *. EV: 19Int: 28d&h?,,,∆∆∆,##....##### *. SH: 12Dex: 16,,,,,,*#....##***, XL: 15 Next: 75% Place: Orcish Mines:2,o,,**##@..##***,*, Noise: ==-------  Time: 32918.5 (0.0),.÷..##oo..#*,*,,, M) +0 spear "Bound With Me" {freeze, Fort,*#..{.Z§§.##*,,,,, Throw: 12 boomerangs##......##*,,,,, Fly Drain###...##*,,,,,####***,,,, oo 2 orc knights (strong, 1 poisoned, 1 …)*Z   kobold blastminer zombie (minion)(severely wounded, strong)  Rot billows forth from the orc knight's wounds!  You feel drained.The orc knight is engulfed in dark miasma.  The orc knight is poisoned. You block the orc knight's attack.  The orc knight completely misses yd&hou.02/102=9.5 (1Drain d&hعd&h~  Rot billows forth from the orc knight's wounds!  You feel drained.  The orc knight is engulfed in dark miasma.poisoned. You block the orc knight's attack.  The orc knight completely misses you. _Your kobold blastminer zombie hits the orc knight but does no damage.d&h_ The orc knight completely misses you. _Your kobold blastminer zombie hits the orc knight but does no damage.  You hit the orc knight but do no damage.  The orc knight is almost dead.  The orc knight is engulfed in dark miasma.  The orc knight looks even sicker. The orc knight completely misses you.d&h4q  {∆{,{{§§§§÷.Z§§§o§§§very poisoneo   orc wizard (strong)d&hq Z   kobold blastminer zombie (minion)You block the orc knight's attack.  An orc wizard comes into view. It is wielding a +0 dagger.d&hEr 7--20.1 (0.6d&hz d&h r _Your kobold blastminer zombie closely misses the orc knight.d&h §§☼§§Z§§☼☼☼§§§You closely miss the orc knight.d&h\2--6 (0.5d&hd&h^ _The orc knight is almost dead.d&h+GYou closely miss the orc knight. _The orc knight is almost dead.  You closely miss the orc knight.  The orc knight is almost dead.  d&h,RThe orc knight is engulfed in dark miasma.  The orc knight looks even sicker.d&hA  You kill the orc knight!The orc wizard is engulfed in dark miasma.  The orc wizard is poisoned.d&hF  You kill the orc wizard!The orc knight is engulfed in dark miasma.d&hS{,∆,{{,,{{☼Zd&hDUA☼☼☼☼   orc knight (strong, poisoned, ally taZ   kobold blastminer zombie (minion) d&hmc3-61.2 (0.6d&h~zd&h+~s _The orc knight is poisoned. The orc knight barely misses you.e&h/L ☼○☼e&h/?☼You barely miss the orc knight.e&hw0+7 (0.5e&h?e&hzB e&hB*_The orc knight is lightly wounded.e&hڣ,{{,,,{{∆,##§☼○○ very poisoned, alYou barely miss the orc knight. _The orc knight is lightly wounded.  You hit the orc knight but do no damage.  lightly wounded.  The orc knight is engulfed in dark miasma.  looks even sicker. The orc knight misses you.e&h[3=2.3 (0.6e&he&hq _The orc knight barely misses your kobold blastminer zombie.e&h-W,{{,{,,∆{{{○☼○☼○○☼○○☼§☼The orc knight barely misses your kobold blastminer zombie.The orc knight is heavily wounded.Your kobold blastminer zombie closely misses the orc knight.is engulfed in dark miasma.  The orc knight looks even sicker. The orc knight closely misses you.=9e&hjge&hqqZ _The orc knight hits your kobold blastminer zombie with a +3 war axe!e&h  e&h e&h ☼e&h ☼e&h' ○○○e&h ○e&h] (You hit the orc knight but do no damage.e&h e&hj e&h -e&h 3.5e&h' e&h~,  e&h!- e&h- >_The orc knight is heavily wounded.e&hB. e&h&∆{{∆,{{∆∆,##☼○,,{*#○{**##@°°☼ extremely poisone You hit the orc knight. You freeze the orc knight.  The orc knight is severely wounded.Your kobold blastminer zombie hits the orc knight.  The orc knight looks as sick as possible!  You block the orc knight's attack.=4.1e&h|*Z _The orc knight hits your kobold blastminer zombie with a +3 war axe!e&hH °○°°○°°○You hit the orc knight but do no damage.e&hz=3=-7e&he&hc _The orc knight is severely wounded.e&hI You hit the orc knight but do no damage. _The orc knight is severely wounded.puncture the orc knight! You freeze the orc knight. e&hK The orc knight is almost dead.  The orc knight is engulfed in dark miasma.  The orc knight looks as sick as possible!e&h5Z u,,{{,,○e&h[ {,○°°°○Z   kobold blastminer zombie (minion)e&h^k 4-8-5.3e&hw e&hy N _You kill the orc knight!e&hse&hme&h;e&hH _No target in view!e&h#MO,,,,∩* #.#.,,,,,** #....#.##.)...#.,,,,∆,* #.....).e&hN,,,∆,,* #.....))......#.,,,{,∆**#...#.#####.,,{,,,,*#..)).#..#### *.e&h#O,,,∆∆∆,##☼○..##### *.,,,,,{*#○○..## ***,.e&hO#,o{,**##.@°## ***,*,,.÷..##Z○○.# *,*,e&hP*#..÷°°°°°## *,##..°○°°## *,###○☼○##e&hSQ####* **,,,, *e&hWe&he,○°{,*#°Z@.°°e&hiff.)°.○e&hg<-6.3 (1.0 _e&h}e&hӂe&h ,,,,∩* #.# ,,,,,** #....#.##.)...# ,,,,∆,* #.....) ,,,∆,,* #.....))......# ,,,,,∆**#...#.##### ,,{,,,,*#..)).#..#### * ,,,∆∆∆,##○°..##### * ,,,,{,*#°○..## ***, ,o{,**##@Z.## ***,* ,.÷..##°°○.#e&h s *,* *#..÷°°°°.## * ##..)°.°## * ###○○○## *,,,,, ####* **,,,,  *e&h {,{,,*#°°,))°.))..°○°e&h׸f4=-7e&he&h& _You swap places.e&he&he&he&hH _No target in view!e&h.e&he&hJe&h8e&hi 4==e&h ,e&hK e&h' ,e&h- e&h8 P=e&he; e&hB n5=e&h{H e&hTa Be&h\c ,e&hf e&hXs ,e&h@w e&hQ d6=e&h e&h ,e&h) e&h ,e&h e&h ,e&h e&h= 7==e&h e&hg e&hļ e&h e&h ,e&h e&hh e&h ,e&h e&h X8=e&hI e&ht Be&h e&hb e&h+ e&hp ,e&h2 e&h1 b9=e&hd4 e&he> e&h? e&h:E e&h>O e&hO e&h.R e&h[ e&h[ W30=e&ha e&hi ,e&hw e&h ,e&h e&hĪ ,e&hX e&h 91e&hw )=e&ht e&h e&h_ e&h< /2==e&h8 e&h; ] {..e&h; z,,,*#..{.{e&h< o....o   orc warrior (wandering)Z   kobold blastminer zombie (minion) e&h< Q_You start resting.e&hIO 6,{e&hO {{∆{{,59.3 (32.0)÷ooe&h4Q -60.3 (33e&h^ e&hwi  _An orc warrior comes into view. It is wielding a +0 long sword.e&h 7 ,,,,∩*  e&h, #....#.##.) ,,,,{,* #.....). ,,{{,,* #.....)) ,,,,,∆**#....... ,,,,{,,*#..)).#  ,,,∆∆∆,##....#####  e&h #....##  #@Z.##  ,.÷..##))..#  *#..÷.))..##  e&h+ ##..o...##  ###...##  ####*  * e&h e&h/ ,,,,∩*   #....#.##.) ,,,,{,* #.....). e&h0,,{{,,* #.....)) ,,,,,∆**#....... ,,,,{,,*#..)).#  ,,,∆∆∆,##....#####  #....##  #@Z.##  e&h1,.÷..##))..#  *#..÷.))..##  ##..o...##  ###...##  e&h1####*  * e&h:e&h ;e&h Ge&hIc _An orc warrior is nearby!e&h~^ ,,,,,** #....#.##.)...# ,,,,{,* #.....)....... ,,{{,,* #.....))# ,,,,,∆**#.........#.#### ,,,,{,,*#..)).#..#### * ,,,∆∆∆,##....##### * ,,{,,,*# *** ,o,,**##.Z***,*e&hz ,.÷..##@)..# *,*, *#..÷.))..## *, ##..o. * ### * ### ** * e&he&hoe&hj,,,,{,,,,,{,,,,,,,,{,{,,,∆*.*Z*o)(ally target)e&h 81.3 (1.0) _e&hse&hm _Items here: ))) [[ †.e&hR [ ,,∆{,{∆ You puncture the orc warrior! You freeze the orc warrior.  The orc warrior is heavily wounded.e&hQT 3=8 (0.5e&hc e&hh 9 _You block the orc warrior's attack.e&h5Y  You hit the orc warrior. You freeze the orc warrior.e&h@])Z e&hAD=2.3e&hLe&hQd _The orc warrior is severely wounded.e&htE ,{,{{, You hit the orc warrior. You freeze the orc warrior.  The orc warrior is almost dead.e&ho.38e&hge&hX _The orc warrior barely misses you.e&hxj  You barely miss the orc warrior.The orc warrior is almost dead.e&hk(3.3e&h{se&hvk _Your kobold blastminer zombie misses the orc warrior.e&ht ! ,{,,,{{You hit the orc warrior. You freeze the orc warrior.  The orc warrior is almost dead.e&h &8e&h e&h 9 _You block the orc warrior's attack.e&hw  You hit the orc warrior. You freeze the orc warrior.  You kill the orc warrior!e&h)Z   kobold blastminer zombie (minion) 4.4 (0.6 _You have harvested enough death to cast Grave Claw an additional time.e&h;/e&h/e&h77e&h9H _No target in view!e&hNJ 4e&hT M,,e&h ,,..,,,.÷÷{**3e&h@3   soul eater (summoned)distracted)Found two wyvern skeletons and a yak skeleton.  The orc high priest mumbles some strange prayers to Beogh.e&h1fThe orc sorcerer closely misses your kobold blastminer zombie.e&h5==80.7 (1e&h _Your kobold blastminer zombie hits the orc sorcerer. _Items here: ))) [[ †.e&h_  You reach to attack!  You hit the orc sorcerer but do no damage.The orc sorcerer is lightly wounded.e&htm  ,3.o3oo33 2 sun demons (summoned)e&hm oo 2 orc sorcerers (1 ally target) (…)The orc high priest prays to Beogh.An orc sorcerer comes into view. It is wielding a +0 dagger.e&hn -1.3 (0.6e&hEy e&h. ] _The orc sorcerer hits your kobold blastminer zombie but does no damage.e&h#Y,,,,,,{,* #.....).,,,,,∆,,* #.....))......#.,.,,,,,∆**#..#.#e&ho,..,,,,,,*#..)).#..#### *,.÷÷,∆∆∆,##....##### **.3.o,,,*#....## **#...3**##...## ***,*#3.o..##))..# *,*,**#..oZ)@..## *,##..)...## *,###...## *,##### **,*   sun demon   orc sorcerer (ally target) e&he&h,e&he&hj  The orc sorcerer hits your kobold blastminer zombie with a +0 dagger!e&hqe&h{..÷3o..3÷o33 2 sun demons (summoned)o 2 orc sorcerers (1 ally target)e&h8==--2.3 (1.0e&he&h> _Your kobold blastminer zombie hits the orc sorcerer but does no damage.  Things that are here: _a +0 war axe; a +0 leather armour of fire resistancee&h[ ,,,,,,*#.##.)...#,{,* #.....)..,,,,∆,,* #.....))......#.,,,,,{**#.........#.####.,,,,,,*#..)).#..####,.÷÷,∆∆∆,##....##### ...÷,,,*#....## **e&hC\*#.3o.**##...##**,*#.3÷o3##@)..#***#..oZ))..####..)...#####...##,#####**,,,*o   orc sorcerer (ally target)Z   kobold blastminer zombie (minion) e&hS`j  The orc sorcerer hits your kobold blastminer zombie with a +0 dagger.e&hbe&hxp {∆{.{{3o3   soul eater (summoned)o   orc high priesto   orc sorcerer (ally target)Z   kobold blastminer zombie (minion)Something closely misses your kobold blastminer zombie.e&hJqA--3e&h}e&h _Your kobold blastminer zombie closely misses the orc sorcerer. _Items here: ))) [[ †.e&h0 ∩* ###########.#...** #....#.##.)...#,,,,,,{,* #.....)...,,,,,∆{,* #.....))......#..,.,,,,,∆**#.........#.#####,..,,,{,,*#..)).#..#### *.,.÷÷,∆∆∆,##### *.*...÷,,,*#... ***,*#.3o.**##@..##***,*#..{{3##))..# *,***#3ooZ))*,##..)*,###...*,,#####**,,,, Z   kobold blastminer zombie (minion)*  {∆,,{{oo   orc high priestZ   kobold blastminer zombie (minion)[e&hKSomething barely misses your kobold blastminer zombie.4e&hfWm _Something hits your kobold blastminer zombie.e&h*,,,,** #.#.∩* ###########.#...,** #....#.##.)...#,,,,,{∆,* #.....)...,,,,,∆,,* #.....))......#...,.,,,,,∆**#.........#.#####,..,,,,,,*#..)).#..#### *.,.÷÷,{∆∆,##### *..*...÷,,,*#.@.e&hc7  ***,.*#.3o.**##...#***,*#..{{3##))..# *,***#3{oZ))*,##.o)*,###...*,,,,, #####**,,,,*  Something hits your kobold blastminer zombie!!,∆.{o.oo   orc sorcerer5 _Your kobold blastminer zombie is destroyed!e&h ∩∩** #^..,,,,** #.#.....#∩* ###########.#.....#** #....#.##.)...#,e&h * #.....).........,,,,,∆,,* #.....))......#...,.,,,,,∆**#.........#.#####,..,,,,,,*#..)).#..#### *.,.÷÷,∆∆∆,##e&h ### *..*...÷,,,*#... ***,..*#.3o.**##...#***,*,,.e&h S#..{.3##))..# *,***#3{{o))*,,,,,,*##..o*,,,,,,*###...e&h |*,,,,, #####**,,,,*e&h e&h! e&hv ooo 2 orc sorcererse&h J==6e&h e&h p _The orc sorcerer gestures wildly while chanting.e&h'*** ####.#∩∩** #^........,,,,** #.#.....#∩* ###########.#.....##** #....#.##.)...#,* #.....).........,,,,,∆,,* #.....))......#...,.,,,,,∆**#.........#.#####,..,,,,,,*#..@).#..#### *.,.÷÷,∆∆∆,##### *..*...÷,,,*#... ***,..*#.3o.**##...#***,*,,..#..{.3##))..# *,*,,,,,.**#3{{oo)*,,,,,,*##..o*,,,,,,**###...*,,,,,#####**,,,,e&h*e&hL,e&h-e&h/e&hl0e&h>xo.{)o3o3   sun demon (summoned)oo 2 orc sorcererse&h?.-7e&he&h" e&h#e&h$C_You see here a +0 falchion.e&h ##*#.####*** ####.##∩∩** #^........,,,,** #.#.....#∩* ###########.#.....###** #....#.##.)...#.....#,* #.....).........,,,,,∆,,* #.....))......#...,.,,,,,∆**#...@.....#.#####,..,,,,,,*#..)).#..#### *.,.÷÷,∆∆∆,##### *..*...÷,,,*#... ***,..*#.3o.**##...#***,*,,..##..{.3##o)..# *,*,,,,,.#**#3.{)o)*,,,,,,*##..3o*,,,,,,***###...*,,,,,e&h!e&h2e&hn3oe&h4oe&h43oe&hJ5%).e&h5e&hV7e&h7-e&h88 e&h9 _e&hCe&hFe&h0 #.##. ##*#.####*** ####.## ∩∩** #^........# ,,,,** #.#.....### ∩* ###########.#.....### ** #....#.##.)...#.....##,* #.....).........,,,,,∆,,* #....@))......#...,.,,,,,∆**#.........#.#####,..,,,,,,*#..)).#..#### *.,.÷÷,∆∆∆,##### *..*...÷,,,*#... ***,.....*#.3o.**##o..#***,*,,..#.#..{.3##o)..# *,*,,,,,.#.**#3.{)3o*,,,,,,***,##..)*,,,,,,****[4e&h6 0moo)o)9e&hBq##.....# #.)....##.##.e&h  ##*#.####*** ####.## ∩∩** #^........# ,,,,** #.#.....### ∩* ###########.#.....### ** #....#.##.)...#.....### ,* #.....@......... ,,,,,∆,,* #.....))......#... ,.,,,,,∆**#.........#.##### ,..,,,,,,*#..)).#..#### *. ,.÷÷,∆∆∆,##....##### *.. *...÷,,,*#.o. ***,..... *#.3o.**##o..#***,*,,..#.. oo 2 orc sorcererse&hW]#..{.3##)o..# *,*,,,,,.#..  **#3.{)3)*,,,,,,***,,e&he&h%e&h:e&he&he&hyoo.o3   sun demon (summoned)3)oo 2 orc sorcerers)e&h '90e&h|e&hM _You see here a +0 mace.e&hv7##.....# #.)....##.##..####......# ###*#.####......## #*** ####.## ∩∩** #^.#  ,,,,** #.#.....###  ,,,,∩* ###########.#.....### ,,,,,,** #....#.##.)...#.....###*∆,* #.....)∆,,* #.....))......#. .,,,,,∆**#.e&h8l#.#####. ..,,,,,,*#..)).#..#### *.# .÷÷,∆∆∆,##.o..##### *. ...÷,,,*#.o..## ***,. #.3o.**##.o.## ***,*,,..#.., oo 2 orc sorcerers #..{.3##3)..# *,*,,,,,.#.., **#3.{)))..## *,,,,,,***,e&h;e&hC  The orc high priest calls down the wrath of Beogh upon you.e&hZDe&h?Ee&hR.o3o3   sun demon (summoned))oo 2 orc sorcerers96/104 (116) --1e&h}l= _Beogh smites you!e&h ##.....# #.)....###.#.##..####......# #Z##*#.####......## #*** ####.## #∩∩** #^.# # ,,,,** #.#.....### # ,,,,∩* ###########.#.....### #** #....#.##.)...#.....###*#∆,* #.....).#∆,,* #.....))......#.# ,,,,,∆**#.#.#####.* .,,,,,,*#..)).#..#### *.#* ÷÷,∆∆∆,##.o..##### *.,÷,,,*#..o.## ***,., .3o.**##.3o## ***,*,,..#.., ..{.3##[e&h 30m))..# *,*,,,,,.#.., *#3.{)))..## *,,,,,,***,e&hL e&h2 e&h e&h e&h, $oe&h- r.o3o..e&h. e&h;0 e&h1 7e&h1 2--2e&h]A e&h H e&h6|##.....# #.)....###.#.##..####......# #Z.##*#.####......## ##Z *** ####.......## #. ∩∩** #^........# #.** #.#.....### #.∩* ###########.#.....### #.e&hm8** #....#.##.)...#.....###*#~∆,* #.....).#.∆,,* #.....))......#.#∆**#.#.#####.* ,,,,,,*#..o).#..#### *.#*,∆∆∆,##..o.##### *.,* .÷,,,*#..3o## ***,.,* 3o.**##...## ***,*,,..#.., .{.3##))..# *,*,,,,,.#.., #3.{)))..## *,,,,,,***,e&h;e&h?<e&h=e&h>e&hgJ)o3oo..e&hK&3e&h+Ve&hXe&hI#......# ###).......####.....# #.)....###..##.##. #Z.# ##*#.######Z ** ####.......## #.# ∩** #^........# #.** #.#.....### #.~e&hY∩* ###########.#.....### #..** #....#.##.@...#.....###*#~P* #.....).........#.. ,∆,,* #.....))......#...###∆**#.........#.#####.* # ,,,,,*#..)o.#..#### *.#**# ,∆∆∆,##.3oo##### *..,* ÷,,,*#. ***,.......,** oo 2 orc sorcerers o.**##...#***,*,,..#..,,,* {.3##))..# *,*,,,,,.#..e&hSe&he&h 1Bo3).3   sun demon (summoned)oo 2 orc sorcererse&hZ ******The orc sorcerer casts a spell at you.e&hZe&hU@..3o..)).e&hYE====4e&hMe&hx _The bolt of fire misses you. _You see here a +0 short sword.e&h #####......###)).......## #......# ###).......## ##.....# #.)....###..# #.##..### #Z.## ##*#.######Z * e&hv ####.......## #.## ** #^........# #..# ,** #.#.....### #.~Z ,∩* ###########@#.....### #..~** #....#.##.)...#.....###*#~P* #.....).................#... ∆,,* #.....))......#...###.e&h 3∆**#...3o....#.#####.......* #~ ,,,,*#..)).#..#### *.......#**## ∆∆∆,##..oo##### *..,* ,,,*#. ***,.......,** o   orc sorcerer .**##...#***,*,,..#..,,,**e&h9 e&h? e&h e&h e&h o.3o.o 2 orc sorcererse&hu c8----5e&h e&hz _ _The orc sorcerer casts a spell.e&h_pM.#......).....### ######)).......## .##).......##.....# #.)....###..# .##..####......# #Z.# ##*#.####......## ##Z. * ####.......## ** ^.........# ,** #~Z ,∩* ###########.#.....### #..~ ,,*#.##.)...#.....###*#~P ,∆..).............. ∆,,* #.....o)......#.........###..3.#..o.o ,,,*#....## ***,.......,**e&htje&h-k{e&hl{oo   orc high priest----6e&hve&h ze&hf##.....##...####.#......).....### #####......###)).......## #......# ###).......## ##.....# #.)....###..# #.##..### #Z.##  ##*#.######Z ####.## #.## * #^@.......# #..## ** #.#.....### #.~ZZ ∩* ###########.#.....### #..~Z ,** #....#.##.)...#.....###*#~P* #.....).................#...~* #.....{)......#.........###. ,∆**#....3{o..#.#####.......* #~ ,,,*#..))o#..#### *....[e&hcg34m...#**### ∆∆,##...o##### *..,*e&hi){o.oo   orc sorcerere&ht57e&hFwe&h###..###....######.....##...####.#......).....### #####......###)).......## #......# ###).......## ##.....# #.)....###..# ##.##..### #Z.## ##*#.######Z ####.## #.###Z #^........# #..## * #.#.....### #.~ZZ. * ###########.#.....### #..~Z~ ** #....#.##.)...#.....###*#~P... ,* #.....)..........#...~# ,* #.....){o.....#...###. ∆**#....3.o..#.#####.* #~ ,,*#..))o#..#### *.#**####e&h{o..98e&hl!e&h=$e&hWc#.### #........ ###..e&hX###....#######.....##...####.#......).....### #####......###)).......## ##......# ###).......## ##.....# #.)....###..# ##.##..## #Z.## #Ze&hY^##*#.######Z####.## #.###Z #^........# #..##Z# #.#.....### #.~ZZ.# e&hYy ###########.#.....### #..~Z~# * #....#.##.)...#.....###*#~P... * #.....).{o..............#...~# * #.....){......#.........###. **#....3....#.#####e&hLZA* #~e&hq]e&hhhio.{e&hTk&9e&htqe&hse&h e&ht e&h3 e&h ........#### #. .### #........ ##..###....#######.....##...####.#...e&h (...).....### #####......###)).......## ##......# ###).......## #.##.....# #.)....###..# ##.#.##. #Z.## #Z.##*#.######Z.###Z#####.## #.###Z#^........# #..##Z# e&h3#.#.....### #.~ZZ.#  ###########.#.....### #..~Z~#  #....#.##.o...#.....###*#~P...  #.....).{.{.............#...~#  #.....){......#...###.e&he&hy"{o{o   orc sorcerer.oe&hE#c100/104 (116)=3000e&h+e&h.z _The orc high priest mumbles some strange prayers to Beogh.e&h...####### ......####..# #. #.## #........ #....###....##### ##.....##...###  #.#......).....###  #####......###)).......## ##......# ###).......## #.##.....# #.@....###..# ##.##.##. #Z.## #Z.##*#.######Z.###Z#####.## #.###Z#^........# #..##Z# #.#.....### #.~ZZ.# ###########.#.....### #..~Z~#  #....#.##{o{..#.....###*#~P... #.....)..o{.....#...~###.oo   orc sorcereroe&hSV.1e&hZe&h4  Things that are here: _a +0 long sword; a +0 chain maile&hmB e&h4C e&hI e&hL e&ho...#......## ..........####### ......####........# #. #.........## #........ ...........###....##### # #.................##...### #.#............).....### # #####......###)).......## ##......# ###@.......## #..Z##.....# #.)....###..# ##.##.##. #Z.## #Z.##*#.######Z.###Z##.####.## #.###ZZ####^........# #..##Z# #.#.....### #.~ZZ.##########o#.....### #..~Z~# ....#.##{o{..#.....###*#~P...e&h5r  The orc high priest invokes the aid of Beogh against you.e&hm6e&h47C87/104 (116) ---e&h72e&hDe&hzMC _Beogh smites you!  Things that are here: e&hNo_a +0 club; a +0 glaive; a +0 chain maile&h ####...........# #.......#..###### .###..# #.........# #### #........## .###....##### #...........##...###  #.#............).....# #######......###) ##. .# ###).......## #.. ##.....# #.)....###..# ##. #.##..####......# #Z.## #Z.###*#.####......## ##Z.###Z####.......## #.###ZZ## #^........# #..##Z##  #.#.....### #.~ZZ.# ###########o#.....### #..~Z~# # e&h) e&hs* ]8---3 _e&h5   Things that are here: _a +0 hand cannon; a +0 dagger e&h` ###.^....  ####...........# ##.......#..###### ..###..# #..# .#### #........##.###....######.....##...###  #.#...........@).....# ######......###)) ## #......# ###).......## #. ##.....# #.)....###..# ##. #.##..####......# #Z.## #Z.##*#.####......## ##Z.###Z#####.......## #.###ZZ# #^........# #..##Z## #.#.....### #.~ZZ.#4 _ e&hf e&h?j e&h #..####.........## ###.##........^....  ####...........# ###..... #..#..##### #..####..# #.. #.## e&hmk## #........# #.###....######.....##...###  #.#......).....# #####......###)) # #......# ###).......## # ##.....# #.)....###..# ## #.##..####......# #Z.## #Z ##*#.####......## ##Z.###Z ###### #.###ZZ  #^........# #..##Z#  e&h e&hl&5 e&h e&h e&h [  e&h\ ] ##.....<######..). #..####.........## ###.##.^....  #......###...........#  ###.....  #..#..#####  #........####..# #.  #.#### #........#.###....#####. e&h\ ....##...### #.#......).....# #####......###))  #......# ###).......## ##.....# #.)....###..# # #.##..####......# #Z.## ###*#.####......## ##Z.######## #.###Z e&hIf  e&hf .96 e&h;m  e&hYo !e&h&##......## ##.._..# ##.....<######..). #..####.........## ###.##.^.... #......###...........# ###..... #..#..##### #........####..# # #.##......# #.......#.###....####.....##...### #.#......).....######......###)) .# ###).......##  ##.....# #.)....###..#  #.##..####......# #Z.## ##*#.####......## ##Z.##!e&h9_!e&h*e7_!e&h....#....###......## ##........_..# ##.....<######..). #..####..... ###.##..^.... #.....###...........# ###...........!e&hY #..#..##### #..####..# # #.##......# #......###......###....###.....##...### #.#......).....######......###)) .# ###).......## ##.....# #.)....###.. #.##..####......# !e&h!e&h /908!e&h8_!e&ho!e&hH  )).))<)...........#....##......## ##..!e&h _.. ##.....<######..). #..####..... ###.##........^... #....!e&h ###...... ###........... #..#..##### #..####..# # #.##......#.. #.....###...........###....##.................##...### #.#............).....######......###)) #......# ###).......## ##.....# #.)....###..!e&hB !e&hI _o   orc high priesto!e&hx &9!e&h !e&h "e&hM)....).....)).))<)##....###..####......## ##........_#.....<######..) .####......###........^ ###.##...........#......#..####.......####..##......### #.....###..................###....#.# ###o "e&hv"e&h=o   orc high priesto)10"e&h"e&h"e&h|\###....##.##.........####)....)..."e&hO]@)).))<)##....###..####......## ##........_#.....<######..) "e&h].####......###........^ ###......."e&hf^]##....#...#..####"e&h^.......####..##......### #.....###...."e&h`#....###...##...###.#......).....#########)o"e&hh"e&ho_o   orc high priest"e&hpBo)"e&hpT1=1"e&hPy"e&h{"e&h| ;.......#########.###....##.##.........####)....)...)).))<)##....###."e&hm} o.####......## ##........_#.....<######..) .####......##.^ ###.......##"e&h} .......#..#..####.......####..##......#"e&h|~ ## #.....###.....#....##.....##...###.#......)o....#"e&h "##"e&h "e&hɒ _o   orc high priesto."e&h &2"e&h :_"e&h "e&he #{..#.{ #.......#####.....###....##.##.........#### #)....)."e&hf .)).))<)..........#.###......## ##.._ ##.....<######..) #..####....."e&h]g ###.##^ ####...... ###."e&hg....... #..#..##### #........####..# #"e&hmh #.##......#.. #.... ###..................###.... "e&hhY#..o..##...## "e&hqp"e&hV_o   orc high priesto.3"e&h1"e&hq#e&h3CM#......{ZZ...#.Z.{..#........####{.......#####.......####.###....##.##.........####)....)...#e&hD7)).))<)##....###..####......## ##........_########..) .####......###.^ ###.###.....................#...#e&hE. .............o. #e&hJ#e&h'Z0_o   orc high priesto.#e&h[^2=4#e&hj#e&hoa _There is a stone staircase leading up here.#e&h a9_#e&h^b#e&hj#e&hn#e&h}To.#e&h~-5 _#e&h*#e&h`#....#.......#..##  ##................#....#  ###.##........[#e&hԢR  ##.##.....<...  #....#..[............##  ##........[...........##  ##......#..[.[[.........#  #................##  1##...........)@.........#  ##............[)>.......#  ###.......=........##  ##.#..###....[).[.........#  ......##.[[..))[)........##  #e&h7#....###..)...)[[[.......##   ##..#.#...#.....#[........#    .......#..##[#.#...#    ....#.#....##).####   #e&h̸#e&hA536.8 (2.5#e&hU#e&hY{ _You fly upwards. _There is a stone staircase leading down here.$e&hI4$e&h)$e&hS5,$e&h ?$e&hF,$e&hO$e&hZ<4$e&ha$e&hj,$e&hbv$e&h$e&h&5$e&hI$e&hՓ$e&h$e&h$e&h,$e&hz$e&hη96$e&hc)=$e&h$e&h,$e&h$e&h,$e&h$e&hLl7=$e&h$e&hK,$e&hW$e&h ,$e&h$e&h<8$e&h%$e&h*/,$e&h7$e&h0@<9$e&hF$e&h:S$e&hS$e&hFa$e&h.i,$e&hZp$e&h&n100/104 (116)=$e&h$e&h`$e&hߡ$e&h$e&h,$e&h&$e&hR$e&h@V1=$e&h$e&h,$e&h$e&h$e&h&2$e&h$e&h$e&h$e&hM$e&hs,$e&h$$e&h-$e&h.&3$e&h=8$e&hC,$e&hJ$e&hS$e&h`T$e&hu _You start resting.$e&h_045.8 (29.0)$e&hZ4=6.8 (30$e&h $e&h'" _HP restored.$e&h4$e&h~ $e&h$,$e&h*($e&h0,$e&ho7$e&hA,$e&hJ$e&hRP=$e&hY$e&hc,$e&hm$e&hu,$e&h_}$e&h$e&h$e&hԎ$e&h,$e&hR$e&h,$e&hP$e&hS,$e&h$e&h,$e&h$e&h,$e&h$e&h,$e&h$e&h,$e&hJ$e&h; ,$e&h1$e&hw,$e&h"$e&h+,$e&h2$e&h==,$e&hC$e&hK,$e&hHS$e&h\,$e&hc$e&h(k,$e&hur$e&h<{,$e&h*$e&hՊ,$e&h>$e&h,$e&h$e&h,$e&h$e&h,$e&h$e&hU,$e&hn$e&h,$e&h7$e&hZ,$e&h$e&hm ,$e&h $e&h  ,$e&h2 $e&h$ ,$e&h- $e&h5 ,$e&h< $e&h'K ,$e&hN $e&hW ,$e&h5^ $e&hf ,$e&hsn $e&hw ,$e&h~ $e&h ,$e&h` $e&h| ,$e&h $e&h ,$e&h $e&h ,$e&h^ B$e&h $e&h; ,$e&h $e&h $e&h $e&h $e&h ,$e&h $e&h ,$e&h# $e&h ,$e&h`# $e&hc+ ,$e&hk2 $e&h: ,$e&hB $e&hJ ,$e&hOQ $e&hZ ,$e&hc $e&hk ,$e&hr $e&hX{ ,$e&h $e&h ,$e&h‘ $e&h ,$e&h6 $e&hO ,$e&h~ $e&h ,$e&h $e&h ,$e&h $e&h ,$e&h $e&h ,$e&h $e&h ,$e&h $e&h4 ,$e&hf $e&h ,$e&h $e&h-* ,$e&ht0 $e&ht8 ,$e&h8@ $e&hJ ,$e&hP] $e&h8` ,$e&hg $e&hi $e&hK $e&h $e&h ,$e&h@ $e&h $e&h $e&hC $e&h ,$e&h $e&hh $e&h $e&h $e&h $e&h $e&hX. $e&h? ,$e&hQ $e&hu n$e&h $e&h ,$e&h! $e&h5 ,$e&h $e&h ,$e&h1 $e&ha ,$e&hs $e&h $e&h $e&h $e&hW ,$e&h/ $e&h ,$e&h& $e&h4 ,$e&h> $e&hG ,$e&hN $e&hW ,$e&h_ $e&h\h ,$e&hn $e&hw ,$e&h $e&h ,$e&hA $e&hӝ $e&hr $e&h) $e&h ,$e&h $e&h ,$e&h $e&hY $e&h $e&hl $e&h2L139.8 (93$e&hi/$e&hAo  ##.....#....#  #.##[......##  ##.##.....<.....  #....#..[...##  ##........##  ##......#..[.[[  $e&hB#.........##  #)>....  ##.....[@>.......#  ##.....=........##  #.#..###....[).[.  .....##.[[..))[).##  ###..)...)[[[##  #.#...#.....#[.  $e&hC......#..##[#.#...#  #.#....##).##.##  #####..##.))........>.#  _You start waiting.$e&hS\$e&hj]240.8 (1.0)$e&hl$e&hos _You see here a +0 giant club.%e&h##.#....#  ###.##.[......##  ##.##.....<.#  #....#..[.##  ##..[.##  ##......#..[.[[.#  #.##  ##.)>.........#  ##.....[)@.#  #.=.##  .#..###....[).[.#  ##.[[..))[).##  ###..)...)[[[.##  ..#.#...#.....#[.#  #..##[#.#.#  #.#....##).##.##  .#####..##.)).>.#  %e&h%e&h%e&h1 %e&h` _%e&h%e&hac _There is a stone staircase leading down here.%e&h %e&h %e&hB %e&h %e&h -2 _%e&hR&e&h- ##*#.........#  ###.........##,#........#### ##.#..........###..{Z.......### #......{Z....#.Z......## ......{..#..####{........## .......#####.......####.........# ##....##.##.####......###  [....)..............# 2  .)).)[@).....##  #####.....##  ####......## ##._..#  ##.....<######..)........#  #...........####.........##  ###..........##........^....#  #............###...........### ##.....................#......## ........#...#####......##&e&hF &e&h@!8.##.&e&h-4.3 (2.5&e&h;_&e&h{ _You fly downwards. _There is a stone staircase leading up here.(e&hZ #.#*#.# ###.##,#........####  ##.#.###...Z.### ##......{Z...#.Z......## #......{..#.####(e&h. #.#####.####.#....##.##..####...... #.[....).# #.)).)@<).## ##.###(e&h.## ####......## ##._..# ##.....<######..).# #.####....(e&h.....## ###.##........^....# #.###....####(e&hRc....#......## #.#.#####......(e&h:_(e&h 45.3 (1.0 _(e&hC(e&hݧ  Things that are here:  a +2 ring mail of cold resistance; a +0 great sword of holy wrath; a maw _talisman(e&h  #.#*#.# ###.........##,#........#### ##.#..........###...Z.###  ##......{Z....#.Z......  #......{..#..####. (e&h ! #.#####.####  ###....##.##..####...... #.[....).# #.)).@[<).## ##.###.## ####......## ##._..# ##.....<######..).# #...........####......## ###..........##........^....# #............###.....###  ###...#......  #.#.#####......(e&h J_{(e&h -6 _(e&h (e&h i _Items here: ))) [[.)e&hp #.#*#.# ###.........##,#........#### ##.#..........###..... ##......{Z....#.Z......)e&h8 #......{..#..#### #.#####.#### ###....##.##..####...... #.[....). #.))@)[<). ##.###.## ####......## ##.._..# ##.....<######..).#)e&h #...........####...## ###..........##........^....# #...........{###..... ###........#...... #.#.#####)e&h._{.7 _)e&h)e&h*e&hr###.##,#.####.#..........###....#......Z............#.Z..... {..#.####. #.......#####.......#### ###....##.##...#### #........[....)....... #..)).)[<) ##..@###.... #### ##........_.. <######..)........# ......####.*e&h.####{.##..^.... #......###.###........#..... #..###### ####....o...# #.*e&h}._{.*e&h&8*e&h<*e&h$*e&hvc#.#..###..........Z............#.Z.... ..#..####. #.......#####.......#### ###....##.##...#### #........[....).......*e&hHd| #..)).)[<). ##...###... #### ##_.. <######..)........ ..{...####.###....##..*e&hd^... #......###.###.......#.... #..#.##### #####....o...# #. #.##......#.........## #*e&h?g*e&hs_o.o   orc high priest*e&hs&9*e&h{*e&h},e&h/ ##.#..........###........... knorpule3000 the Spear-Bearer  ##.......Z............#.Z.... Poltergeist of Ashenzari *****.  #.........#........####...... HP: 104/104 (116) ========================  #.......#####.......####..... MP: 35/38======================--  ###....##.##.........####.... AC: 19Str: 12 #........[....)............ EV: 19Int: 28 #.........)).)[<).......... SH: 12Dex: 16 ##..........###............ XL: 15 Next: 78% Place: Orcish Mines:2 ####.....@## ##........_.. Noise: ---------  Time: 33149.3 (0.0) ##.....o######..)........ M) +0 spear "Bound With Me" {freeze, Fort, #...........####......... Throw: 12 boomerangs,e&hy ###..........##........^... Fly Drain  #............###...........  ###.....................#.... o   orc high priest  #.........#..........#####...  #........####....o...# #.....  #.##......#.........## #..... _Items here: ))) [[.  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 long sword and wearing a +0 robe,e&h~u##.#..........###........... knorpule3000 the Spear-Bearer ##.......Z............#.Z.... Poltergeist of Ashenzari *****.#.........#........####...... HP: 104/104 (116) ========================#.......#####.......####..... MP: 35/38======================--###....##.##.........####.... AC: 19Str: 12#........[....)............ EV: 19Int: 28#.........)).)[<).......... SH: 12Dex: 16##..........###............ XL: 15 Next: 78% Place: Orcish Mines:2,e&hz####.....@## ##........_.. Noise: ---------  Time: 33149.3 (0.0)##.....*######..)........ M) +0 spear "Bound With Me" {freeze, Fort,#...........####......... Throw: 12 boomerangs###..........##........^... Fly Drain #............###...........###.....................#.... o   orc high priest#.........#..........#####...#........####....o...# #.....#.##......#.........## #..... _Items here: ))) [[.  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 long sword and wearing a +0 robe,e&hS K_ ,e&h1 _o  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1%  Press: ? - help, Shift-Dir - straight line: an orc high priest, wielding a +0 long sword and wearing a +0 robe  You draw life force from the orc high priest!  The orc high priest invokes the aid of Beogh against you.,e&hJ 94/104 (116) ---===50.3 (1_ _Beogh smites you!-e&h b ##.#..........###........... knorpule3000 the Spear-Bearer  ##.......Z............#.Z.... Poltergeist of Ashenzari *****.  #.........#........####...... HP: 94/104 (116) =====================---  #.......#####.......####..... MP: 32/38-e&h ====================----  ###....##.##.........####.... AC: 19Str: 12 #........[....)............ EV: 19Int: 28 #.........)).)[<).......... SH: 12Dex: 16 ##..........###............ XL: 15 Next: 78% Place: Orcish Mines:2 ####.....@## ##........_.. Noise: ===------  Time: 33150.3 (0.0) -e&h5 ##.....o######..)........ M) +0 spear "Bound With Me" {freeze, Fort, #...........####......... Throw: 12 boomerangs ###..........##........^... Fly Drain  #............###...........  ###.....................#.... o   orc high priest  #.........#..........#####...  #........####....o...# #..... -e&hĂ 6 #.##......#.........## #.....Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 long sword and wearing a +0 robe  (lightly wounded)-e&h' ##.#..........###........... knorpule3000 the Spear-Bearer ##.......Z............#.Z.... Poltergeist of Ashenzari *****.#.........#........####...... HP: 94/104 (116) =====================----e&h#.......#####.......####..... MP: 32/38====================----###....##.##.........####.... AC: 19Str: 12#........[....)............ EV: 19Int: 28#.........)).)[<).......... SH: 12Dex: 16##..........###............ XL: 15 Next: 78% Place: Orcish Mines:2####.....@## ##........_.. Noise: ===------  Time: 33150.3 (0.0)##.....*######..)........ M) +0 spear "Bound With Me" {freeze, Fort,#...........####......... Throw: 12 boomerangs###..........##........^... Fly Drain #............###...........###..-e&hL...................#.... o   orc high priest#.........#..........#####...#........####....o...# #.....#.##......#.........## #.....Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 long sword and wearing a +0 robe  (lightly wounded)-e&hvM Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc high priest, wielding a +0 long sword and wearing a +0 robe  (lightly wounded)  You draw life force from the orc high priest..e&h*7;o.e&h :57=.e&h<,-1.3 (1.e&hsM.e&hS .e&hTV_You feel life coursing into your body. You block the orc high priest's attack..e&hU ##.#..........###........... knorpule3000 the Spear-Bearer  ##.......Z............#.Z.... Poltergeist of Ashenzari *****.  #.........#........####...... HP: 97/104 (116) ======================--  #.......#####.......####..... MP: 29/38==================------  ###....##.##.........####.... AC: 19Str: 12 #........[....)............ EV: 19Int: 28 #.........)).)[<).......... SH: 12Dex: 16 ##..........###............ XL: 15 Next: 78% Place: Orcish Mines:2 ####.....@## ##........_.. Noise: ==-------  Time: 33151.3 (0.0) ##.....o######..)........ M) +0 spear "Bound With Me" {freeze, Fort, #...........####......... Throw: 12 boomerangs ###..........##........^... .e&hpFly Drain  #............###...........  ###.....................#.... o   orc high priest  #.........#..........#####...  #........####....o...# #.....  #.##......#.........## #.....Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 long sword and wearing a +0 robe  (moderately wounded).e&h&ku##.#..........###........... knorpule3000 the Spear-Bearer ##.......Z............#.Z.... Poltergeist of Ashenzari *****.#.........#........####...... HP: 97/104 (116) ======================--#.......#####.......####..... MP: 29/38==================------###....##.##.........####.... AC: 19Str: 12#........[....)............ EV: 19Int: 28#.........)).)[<).......... SH: 12Dex: 16##..........###............ XL: 15 Next: 78% Place: Orcish Mines:2.e&hm####.....@## ##........_.. Noise: ==-------  Time: 33151.3 (0.0)##.....*######..)........ M) +0 spear "Bound With Me" {freeze, Fort,#...........####......... Throw: 12 boomerangs###..........##........^... Fly Drain #............###...........###.....................#.... o   orc high priest#.........#..........#####...#........####....o...# #.....#.##......#.........## #.....Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 long sword and wearing a +0 robe  (moderately wounded).e&hA MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc high priest, wielding a +0 long sword and wearing a +0 robe  (moderately wounded)  You draw life force from the orc high priest!.e&h _oYou feel life coursing into your body..e&hX e103/104 (116)=2.3 (1.e&h :_.e&h@ ` _The orc high priest completely misses you..e&h S ##.#..........###........... knorpule3000 the Spear-Bearer  ##.......Z............#.Z.... Poltergeist of Ashenzari *****.  #.........#........####...... HP: 103/104 (116) =======================-  #.......#####.......####..... MP: 26/38================--------  ###....##.##.........####.... AC: 19Str: 12 .e&h#........[....)............ EV: 19Int: 28 #.........)).)[<).......... SH: 12Dex: 16 ##..........###............ XL: 15 Next: 78% Place: Orcish Mines:2 ####.....@## ##........_.. Noise: ==-------  Time: 33152.3 (0.0) ##.....o######..)........ M) +0 spear "Bound With Me" {freeze, Fort, #...........####......... Throw: 12 boomerangs ###..........##........^... Fly Drain  #............###...........  ###.....................#.... o   orc high priest  #.........#..........#####...  #........####....o...# #.....  #.##......#.........## #.....Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc high priest.e&hcz, wielding a +0 long sword and wearing a +0 robe  (heavily wounded)/e&h##.#..........###........... knorpule3000 the Spear-Bearer ##.......Z............#.Z.... Poltergeist of Ashenzari *****.#.........#........####...... HP: 103/104 (116) =======================-#.......#####.......####..... MP: 26/38================--------###....##.##.........####.... AC: 19Str: 12/e&hW#........[....)............ EV: 19Int: 28#.........)).)[<).......... SH: 12Dex: 16##..........###............ XL: 15 Next: 78% Place: Orcish Mines:2####.....@## ##........_.. Noise: ==-------  Time: 33152.3 (0.0)##.....*######..)........ M) +0 spear "Bound With Me" {freeze, Fort,#...........####......... Throw: 12 boomerangs###..........##........^... Fly Drain #............###...........###.....................#.... o   orc high priest#.........#..........#####...#........####....o...# #.....#.##......#.........##[40/e&hIm #.....Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 long sword and wearing a +0 robe  (heavily wounded)/e&hJ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc high priest, wielding a +0 long sword and wearing a +0 robe  (heavily wounded)  You draw life force from the orc high priest!/e&hO;o/e&hQQ4=7=3.3 (1/e&hc8_/e&hfd _You feel life coursing into your body! You block the orc high priest's attack./e&hz ##.#..........###........... knorpule3000 the Spear-Bearer  ##.......Z............#.Z.... Poltergeist of Ashenzari *****.  #.........#........####...... HP: 104/104 (116) ========================  #.......#####.......####..... MP: 24/38===============---------  ###....##.##.........####.... AC: 19Str: 12 #........[....)............ EV: 19Int: 28 #.........)).)[<).......... SH: 12Dex: 16 ##..........###............ XL: 15 Next: 78% Place: Orcish Mines:2 ####.....@## ##........_.. Noise: ==-------  Time: 33153.3 (0.0) ##.....o######..)........ M) +0 spear "Bound With Me" {freeze, Fort, #...........####......... Throw: 12 boomerangs ###..........##........^... /e&h?Fly Drain  #............###...........  ###.....................#.... o   orc high priest  #.........#..........#####...  #........####....o...# #.....  #.##......#.........## #.....Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 long sword and wearing a +0 robe  (severely wounded)/e&hԦ i##.#..........###........... knorpule3000 the Spear-Bearer ##.......Z............#.Z.... Poltergeist of Ashenzari *****.#.........#........####...... HP: 104/104 (116) ========================#.......#####.......####..... MP: 24/38===============---------###....##.##.........####.... AC: 19Str: 12#........[....)............ EV: 19/e&hЩ Int: 28#.........)).)[<).......... SH: 12Dex: 16##..........###............ XL: 15 Next: 78% Place: Orcish Mines:2####.....@## ##........_.. Noise: ==-------  Time: 33153.3 (0.0)##.....*######..)........ M) +0 spear "Bound With Me" {freeze, Fort,#...........####......... Throw: 12 boomerangs###..........##........^... Fly Drain #............###...........###.....................#.... o   orc high priest#.........#..........#####...#........####....o...# #.....#.##......#.........## #.....Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm/e&h  with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 long sword and wearing a +0 robe  (severely wounded)/e&h~ K_ /e&h M_oConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc high priest, wielding a +0 long sword and wearing a +0 robe  (severely wounded)  You draw life force from the orc high priest!/e&h +4.3 (1/e&hk /e&h; ] _The orc high priest closely misses you.0e&hy ##.#..........###........... knorpule3000 the Spear-Bearer  ##.......Z............#.Z.... Poltergeist of Ashenzari *****.  #.........#........####...... HP: 104/104 (116) ========================  #.......#####.......####..... MP: 21/38=============-----------  ###....##.##.........####.... AC: 19Str: 12 #........[....)............ EV: 19Int: 28 #.........)).)[<).......... SH: 12Dex: 16 ##..........###............ XL: 15 Next: 78% Place: Orcish Mines:2 ####.....@## ##........_.. Noise: ==-------  Time: 33154.3 (0.0) ##.....o######..)........ M) +0 spear "Bound With Me" {freeze, Fort, #...........####......... Throw: 12 boomerangs ###..........##........^... 0e&hFly Drain  #............###...........  ###.....................#.... o   orc high priest  #.........#..........#####...  #........####....o...# #.....  #.##......#.........## #.....Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 long sword and wearing a +0 robe (almostdead)0e&h{/u##.#..........###........... knorpule3000 the Spear-Bearer ##.......Z............#.Z.... Poltergeist of Ashenzari *****.#.........#........####...... HP: 104/104 (116) ========================#.......#####.......####..... MP: 21/38=============-----------###....##.##.........####.... AC: 19Str: 12#........[....)............ EV: 19Int: 28#.........)).)[<).......... SH: 12Dex: 16##..........###............ XL: 15 Next: 78% Place: Orcish Mines:20e&hK2####.....@## ##........_.. Noise: ==-------  Time: 33154.3 (0.0)##.....*######..)........ M) +0 spear "Bound With Me" {freeze, Fort,#...........####......... Throw: 12 boomerangs###..........##........^... Fly Drain #............###...........###.....................#.... o   orc high priest#.........#..........#####...#........####....o...# #.....#.##......#.........## #.....Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 long sword and wearing a +0 robe (almostdead)0e&h MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc high priest, wielding a +0 long sword and wearing a +0 robe (almostdead)  You draw life force from the orc high priest!0e&he_0e&h9<0e&htT6-800e&h5.3 (1Drain0e&h0e&h5S _You kill the orc high priest!0e&h G0e&hG0e&hrK0e&hYB0e&h\0e&h\M5-20e&ha0e&hg,0e&hi0e&h$p,0e&hr0e&hM{i -- _You start resting.0e&h+9.3 (40e&hm6=--60.3 (50e&h~0e&h&" _HP restored.1e&h&41e&h+1e&h 8z3=1e&h+91e&h91e&h=1e&hC,1e&htF1e&hJP=1e&hM1e&hS4==1e&h V1e&h[,1e&h^1e&hc,1e&hi1e&hEnn5=1e&hGq1e&hw,1e&hmz1e&h,1e&hf1e&h,1e&hX1e&hd6=1e&h1e&h4,1e&h1e&h,1e&h1e&h ,1e&h1e&h7==1e&hm1e&h,1e&h1e&h,1e&h1e&h,1e&h1e&hn8=1e&h'1e&h ,1e&h1e&h,1e&hO1e&h,1e&h1e&hb9=1e&h@1e&h,1e&h1e&hd ,1e&h 1e&h<,1e&h1e&hm30=1e&h1e&h#,1e&h'1e&h-,1e&h01e&h5,1e&h81e&h>b1=1e&hB1e&hfH,1e&hK1e&h O,1e&h6R1e&hW2==1e&hZ1e&h1_,1e&hQb1e&hvh,1e&hk1e&hq,1e&ht1e&hHzl3=1e&h~1e&hC,1e&h1e&h,1e&hb1e&h;,1e&h;1e&hjb4=1e&h1e&h,1e&h1e&h,1e&h1e&h,1e&h<1e&h5==1e&hm1e&h,1e&hU1e&h!,1e&h1e&h 1e&h1e&hz1e&hbl6=1e&h+1e&h,1e&h1e&h,1e&h1e&h ,1e&h1e&h1e&hL7=1e&h1e&h',1e&h-1e&hM7,1e&h:1e&hG_ _You start resting.1e&h.]M_2177.0)1e&h^w8==8.3 (581e&h%m1e&hr% _Magic restored.2e&h......Z............#.Z #.........#..####. #.......#####.......#### ###....##.##...#### #........[....)....... #..)).)[<) ##...###. #### ##_ ####..)..... ......#######....##..^ #.....###.###......# #.#..........##### ####........# #. #.##......#.........## # #...###_9.3 (1.0)2e&h2e&h]  There is a stone staircase leading up here.  Things that are here: 2e&h_a +0 long sword; a +0 robe; an orc corpse2e&h) 5#..#####...2e&h a#.#####.......###....##.##........ #........[....).........#.)).)[<)#..###...2e&h ##......## _#.....<######..).#.....####..###.2e&hW ##........^#...###.###.........##...#2e&h #####.####..# #...#.##......#...## #.###...........2e&hs e#....# ##...###2e&h 2e&h .20 _2e&h 2e&hl 3e&h#.########....##.##.. #........[....).........#.3e&h^t.)).)[<)#...###...###......## _..#.....<######..)..##...........####..3e&h####.##........^#...###...####.........#3e&hþ!#...#...#####.####..# #...#.##......#...## #.###...........#....## ##..........##...###.#).....###3e&h__13e&h3e&h[3e&hO ###....##.##.. #........[....).........#...)).)[<)##...###...###### _..# .....<######..)..# #...........####..####.##........^#...##...#####.3e&hY Q........#......#...#...#####..####.# #...#.##......#...## #.###..........#....### ##.........##...###.#............[..###########)).......3e&h 7_3e&h B=23e&h- :_3e&h2 4e&hF#) #........[....)..............##...)).)[<)###.###...## #### _..# .....<######..)..# #...........####...####.##........^....# #...###...........#####.4e&hK&........#......#...######..##### #...#.##......#...## #.###..........##....#### ....##.#......[.....########......###[)....... #......# ###)4e&h ?4e&hYA&34e&h#P:_4e&haS4e&h! .)).)[<)##....###..##  ####......## ##........_..#  ##.....<######..).................####...#####........^......###...........#####...4e&hK#...............######.......#### #..##......#..#..Fly Drain......# ###)...##.....# #.)....###..# # 4e&hj7_4e&h&44e&h4e&h 4e&he/ k #..###..##  ####......## ##........_..#  ##.....<######..).................####.#####........^......###.....#####...#...............######......#### #..##......#..###.........###....####4e&h/ SFly Drain#.....# #.)....#.##..####......# #Z.## # 4e&h9 4e&hA: &54e&h@ :_4e&haC 4e&hk  ###### ##_..#  ##.....<######..).................####.#####........^......###....#####...#...............######......#### #..##......#..####........4e&h2ld.###....#### ##...### Fly Drain.##..#...##*#.####......## ##Z.### 4e&hx7_4e&hCy&64e&h|4e&h6e&h|*6e&hU- Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1%2  c + Vampiric DrainingNecromancy1% 3 d - Animate DeadNecromancy1%4  e - Curse of AgonyNecromancy1%6e&h.5  f - Cigotuvi's PutrefactionNecromancy/Air1%4  g - BlinkTranslocation1%2  h - Malign GatewaySummoning/Translocation 34%7 Select a spell to describe[!]/[I] toggle spell headers8e&h 8e&hw8e&h ####......## ##........_..#knorpule3000 the Spear-Bearer ##.....<######..)........#Poltergeist of Ashenzari *****.#...........####.........## HP: 106/106 (116) ========================###..........##........^....# MP: 38/38========================#............###...........### AC: 19Str: 12  ###.....................#......# EV: 19Int: 28  #.........#..........#####...... SH: 12Dex: 16  #........####........# #........ XL: 15 Next: 80% Place: Orcish Mines:2  #.##......#....@....## #........ Noise: ---------  Time: 33226.3 (0.0)  ###..................###....#### M) +0 spear "Bound 8e&h*With Me" {freeze, Fort,##.................##...###Throw: 12 boomerangs#.#............[.....###Fly Drain#####......###[).......###......# ###).......####.....# #.)....###..# # #.##..####......# #Z.## # ##*#.####......## ##Z.###  _HP restored. _You start resting. _Magic restored.  There is a stone staircase leading up here.  Things that are here: _a +0 long sword; a +0 robe; an orc corpse8e&h:_8e&h8e&h:8_8e&ha8e&h 8e&h  Ability - do what?CostFailure  f - Cacophony4 MP, Noise0%  Invocations -X - Renounce ReligionNone0%  H - Curse Item(Boost: Sorc/Self)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.:e&ht.:e&hpU ####......## ##........_..#knorpule3000 the Spear-Bearer ##.....<######..)........#Poltergeist of Ashenzari *****.#...........####.........## HP: 106/106 (116) ========================###..........##........^....# MP: 38/38========================#............###...........### AC: 19Str: 12  ###.....................#......# EV: 19Int: 28  #.........#..........#####...... SH: 12Dex: 16  #........####........# #........ XL: 15 Next: 80% Place: Orcish Mines:2  #.##......#....@....## #........ Noise: ---------  Time: 33226.3 (0.0)  ###..................###....#### M) [31:e&hZm+0 spear "Bound With Me" {freeze, Fort,##.................##...###Throw: 12 boomerangs#.#............[.....###Fly Drain#####......###[).......###......# ###).......####.....# #.)....###..# # #.##..####......# #Z.## # ##*#.####......## ##Z.###  _HP restored. _You start resting. _Magic restored.  There is a stone staircase leading up here.  Things that are here: _a +0 long sword; a +0 robe; an orc corpse  Okay, then. _;e&hk ;e&ho r  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  16.1  -1   n - Spellcasting  10.0   8.3  -1           b - Maces & Flails   0.4   1.4  -2   o - Conjurations   0.4   1.7  -3  ;e&h r  c - Axes   7.5   1.2  -1   p - Hexes   0.4   0.5  +4   d - Polearms  15.0  16.1  -1   q + Summonings  10.8   9.0   0   e - Staves   6.8   1.4  -2   r - Necromancy  12.1  10.1  +1   f - Unarmed Combat   0.4   1.7  -3   s - Forgecraft   0.2   1.2  -1   g - Throwing   5.0   2.1  +2   t + Translocations &hr m 12.7  10.5   0       u - Alchemy   0.4   0.8  +1   h - Short Blades   0.4   0.8  +1   v - Fire Magic   0.2   1.2  -1   i - Long Blades   0.4   1.0   0   w - Ice Magic   0.2   0.8  +1   j - Ranged Weapons   2.6   1.4  -2   x - Air Magic   7.0   5.0  +1       y - Earth Magic   0.2   1.2;e&hOt [34m  -1   k - Dodging  15.0  11.3  +1       l - Shields   8.0   7.1  -1   z - Evocations   5.0   2.4  -1 +4 m - Stealth   8.0   2.5  +5              Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all ski;e&h(v [lls [_] enhanced|base level  [!] training|cost|targets?e&hP ?e&h ?e&hϝ Z ####......## ##........_..#knorpule3000 the Spear-Bearer ##.....<######..)........#Poltergeist of Ashenzari *****.#...........####.........## HP: 106/106 (116) ========================?e&h ###..........##........^....# MP: 38/38========================#............###...........### AC: 19Str: 12  ###.....................#......# EV: 19Int: 28  #.........#..........#####...... SH: 12Dex: 16  ?e&h˟ #........####........# #........ XL: 15 Next: 80% Place: Orcish Mines:2  #.##......#....@....## #........ Noise: ---------  Time: 33226.3 (0.0)  ###..................###....#### M) +0 spear "Bound With Me" {freeze, Fort,##.................##...###Throw: 12 boomerangs#.#............[.....###Fly Drain?e&h~ #####......###[).......###......# ###).......####.....# #.)....###..# # #.##..####......# #Z.## # ##*#.####......## ##Z.###  _You start resting. _Magic restored.  There is a stone staircase leading up here.  Things that are here: _a +0 long sword; a +0 robe; an orc corpse _Okay, then.?e&hW :_?e&h" ?e&hz 8_?e&hp @e&hl@e&hFn Ability - do what?CostFailure  f - Cacophony4 MP, Noise0%  Invocations -X - Renounce ReligionNone0%  H - Curse Item(Boost: Sorc/Self)0%  G - Shatter the Chains@e&hnCursed item0% [?] toggle between ability selection and description.Ce&hj|  ####......## ##........_..#knorpule3000 the Spear-Bearer ##.....<######..)........#Poltergeist of Ashenzari *****.#...........####.........## HP: 106/106 (116) ========================###..........##........^....# MP: 38/38========================#............###...........### AC: 19Str: 12  ###.....................#......# EV: 19Int: 28  #.........#..........#####...... SH: 12Dex: 16  #........####........# #........ XL: 15 Next: 80% Place: Orcish Mines:2  #.##......#....@....## #........ Noise: ---------  Time: 33226.3 (0.0)  ###..................###....#### M) +0 sCe&h pear "Bound With Me" {freeze, Fort,##.................##...###Throw: 12 boomerangs#.#............[.....###Fly Drain#####......###[).......###......# ###).......####.....# #.)....###..# # #.##..####......# #Z.## # ##*#.####......## ##Z.###  _You start resting. _Magic restored.  There is a stone staircase leading up here.  Things that are here: _a +0 long sword; a +0 robe; an orc corpse _Okay, then. _Okay, then._ Ce&h _Ce&h De&h/sj  ##.....<######..).................####.#####........^......###....#####..........#...............######......#### #..##......#..###.........###....#### ##...###  #.#[.....### Fly Drain##.#.#####.......## #.###Z 7.3 (1 _De&h#}De&hDe&h u#...........####..####.##........^....# #...###....## ###...............#...... #...##### #.##### #... #.##......#...## #.# ###...##....##### ##...### .#[.....### ########[).......# #......# ###)###.....# #.)....###..# ###.##..####......# #Z.## #Z##*#.####......## ##Z.###Z ####.......## #.###ZZ #^. #..##Z#8Ee&h  Ability - do what?CostFailure  f - Cacophony4 MP, Noise0%  Invocations -X - Renounce ReligionNone0%  H - Curse Item(Boost: Sorc/Self)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.Ge&hːGe&h5Ge&hf #...........####.........##knorpule3000 the Spear-Bearer ###..........##........^....#Poltergeist of Ashenzari *****.#............###...........### HP: 106/106 (116) ======================== ###.....................#......## MP: 38/38======================== Ge&he#.........#..........#####......# AC: 19Str: 12 #........####........# #......... EV: 19Int: 28 #.##......#.........## #........# SH: 12Dex: 16 ###..................###....##### XL: 15 Next: 80% Place: Orcish Mines:2##............@....##...###Noise: ---------  Time: 33228.3 (0.0)#.#............[.....###M) +0 spear "Bound With Me" {freeze, Fort,#####......###[).......## # Throw: 12 boomerangs#......# ###).......## # Fly Drain##.....# #.)....###..# ###.##..####......# #Z.## #Z ##*#.####......## e&hc0m##Z.###Z ####.......## #.###ZZ #^........# #..##Z#  _Magic restored.  There is a stone staircase leading up here.  Things that are here: _a +0 long sword; a +0 robe; an orc corpse _Okay, then. _Okay, then.Ge&hGe&hpCurse which item? (Esc to abort) Armour (go to first with [)  r - a +2 pair of gloves (haunted) Jewellery (go to first with "=)  W - a ring of protection from fire (worn)Re&h$DRe&hqV #...........####.........##knorpule3000 the Spear-Bearer ###..........##........^....#Poltergeist of Ashenzari *****.#............###...........### HP: 106/106 (116) ======================== ###.....................#......## MP: 38/38======================== #.........#..........#####......# AC: 19Str: 12 #........####........# #......... EV: 19Int: 28 #.##......#.........## #........# SH: 12Dex: 16 Re&hX###..................###....##### XL: 15 Next: 80% Place: Orcish Mines:2##............@....##...###Noise: ---------  Time: 33228.3 (0.0)#.#............[.....###M) +0 spear "Bound With Me" {freeze, Fort,#####......###[).......## # Throw: 12 boomerangs#......# ###).......## # Fly Drain##.....# #.)....###..# ###.##..####......# #Z.## #Z ##*#.####......## ##Z.###Z ####.......## #.###ZZ #^........# #..##Z#  _Magic restored.  There is a stone staircase leading up here.  Things that are here: _a +0 long sword; a +0 robe; an orc corpse _Okay, then. _Okay, thRe&h'YUen.7/107 (1179.3 (1Re&h"b Re&hb@_Your +2 pair of gloves glows black for a moment.Se&hj/ Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1%2  c + Vampiric DrainingNecromancy1% 3 d - Animate DeadNecromancy1%4  e - Curse of AgonyNecromancy1%5  f - Cigotuvi's PutrefactionNecromancy/Air1%4  g - BlinkTranslocation1%2  h - Malign GatewaySummoning/Translocation 30%7 Select a spell to describe[!]/[I] toggle spell headersTe&h2 Te&h< Te&h$D  #...........####.........##knorpule3000 the Spear-Bearer ###..........##........^....#Poltergeist of Ashenzari *****.#............###...........### HP: 107/107 (117) ======================== ###.....................#......## MP: 38/38======================== #.........#..........#####......# AC: 19Str: 12 #........####........# #......... EV: 19Int: 28 #.##......#.........## #........# SH: 12Dex: 16 Te&hfE ###..................###....##### XL: 15 Next: 80% Place: Orcish Mines:2##............@....##...###Noise: ---------  Time: 33229.3 (0.0)#.#............[.....###M) +0 spear "Bound With Me" {freeze, Fort,#####......###[).......## # Throw: 12 boomerangs#......# ###).......## # Fly Drain##.....# #.)....###..# ###.##..####......# #Z.## #Z ##*#.####......## ##Z.###Z ####.......## #.###ZZ #^........# #..##Z# Te&h~G RThere is a stone staircase leading up here.  Things that are here: _a +0 long sword; a +0 robe; an orc corpse _Okay, then. _Okay, then. _Your +2 pair of gloves glows black for a moment.Te&hL Te&hL Te&hR Te&hS Ue&hμ ####........^................###...........### ##...............#......## #..#.#####......#### #...##......#..## ###...###....####  ###...###  #.#[.....### #######[).......## # #......# ###).##...Fly Drain##..###.#.....### #.~ZZ.# Ue&h&Ue&h,30.3 (1Ue&h;Ue&h*Ue&hD; Ue&h< "#...#...## ##.........#...... ...##### .##### #... .###...## #.Ue&h|< ## ##...##....#####  ##...### .#Ue&hX> -[.....### ######......###@).......## #......# ###)#.##.....# #.)....###..# ##.#.##..####......# #Z.## #Z.##*#.####......## ##Z.###Z# ####.......## #.###ZZ# #^. #..##Z###.#.....### #.~ZZ.#  ###########o#.....### #..~Z~#Ue&hJ Ue&hyK &1Ue&hqT Ue&hlZ i  Things that are here: _a +0 robe; a +0 daggerUe&hUe&h,Ue&hUe&h Ve&h&B#.###.### ....#......## #..#####......## ####.# #.Ve&h' # ##......#.## #.## .###....##### ##.##...###  #.#.[.....### ######......###[@.## ##.#......# ###).## #.##.....# #.)....###..# ##.##.##..####......# #Z.## #Z.###*#.####......## ##Z.###Z#####.......## #.###ZZ## #^........# #..##Z## #.#.....### #.~ZZ.# #o#.....### #..~Z~# # 2 _Ve&h4Ve&h&<p  Things that are here: _a +0 dagger; a +0 hand cannonVe&h .........#...... .########## #... #...## #........## ...##....##### ###...### # #.#......[.....### ### #####......###[).......##.. #......# ####..Z## #.[....###..# ##.###.##..####......# #Z.## #Z.###*#.####......## ##Z.###Z##. ####.......## #.###ZZ# #^........# #..##Z## #.#.....### #.~ZZ.# ##########.#.....### #..~Z~# ## ....#.##{o{..#.....###*#~P...###.Ve&h" Ve&h -3 _Ve&hj Ve&h  Things that are here: _a +0 club; a +0 chain mail; a +0 glaiveWe&hb######......#####........# #...# ##......#.........## ##............###....### ##..........##...### We&hCO #.#............[.....### #  #####......###[).......##. #......# ###).......##  ##.....# #.@....###..# ##.# #.##..####......# #Z.## #Z. ##*## ##Z.###Z ####. #.###ZZ## #^..# #..##Z## #.#.....### #.~ZZ. We&h###########.#.....### #..~Z~# # #....#.##{){..#.....###*#~P...# #.....)...{.............#...~We&h\N.).We&h!We&hy&4 _We&hWe&hs  Things that are here: _a +0 chain mail; a +0 long swordWe&hV###.# #...# .##......#...## ##....###....###  ##...##...###  #.#We&hA[.....### # ########[).......## #......# ###).......##  ##.....# #.[....###..# ##We&ht #.##..####@.....# #Z.## #Z. ##*## ##Z.###Z ####. #.###ZZWe&hB #^..# #..## #.#.....### #.~ZZ.###########.#.....### #..~Z~# We&h$ #....#.##.)...#.....###*#~P...#  #.....)...{.............#...~  #.....){......#.###.~###We&hsWe&h8.We&h-5 _We&hWe&hWe&h: #.##......#.# # #...###....###  ##.##...###  We&h W #.#[.....###  ########[).......## #......# ###).......## We&h  ##.....# #.[....###..# ## #.##..####......# #Z.## #Z ##*## ##Z.###Z ####. #.###ZZWe&h] B #^..# #..## #.#.....### #.~ZZ.###########.#.....### #..~Z~# We&h * #....#.##.)...#.....###*#~P...# * #.....).................#...~ * #.....){......#.........###.~ **#....3....#.#####We&h A.* #We&h 8)We&hi &6We&h We&hz Xe&h #...###....###  ##.##...###  #.#[.....###  ########[).......## #......# ###).......##  ##.....# #.[....###..# #.##..####......# #Z.##  ##*#.### ##Z.### ####. # #^..# #..## * #.#.....### #.~ZZ. * ###########.#.....### #..~Z~ ** #....#.##.)...#.....###*#~P... ,* #.....).................#...~ ,* #.....))......#.........###.~ ∆**#....3....#.#####.......* # ,,*#..))o#..#### *#**#Xe&h3C7Xe&hk-Xe&h$.$ Xe&hz ##...###  #.#[.....### #######[).......##  ###).###.[....###..# #.##..####......# #Z.###*#.####......## ##Z.## ####.......## #.###Z #^.# #.. *.#.....##~ZZ.###########.## #..~Z~#Fly Drain.........#.####### *..... ∆,##...o##### *........,* # 8Xe&h   #.#[.....### #######[).......##  ###).###.[....###..# #.##..####......# #Z.###*#.####......## ##Z.## ####.......## #.###Z #^.. *#.#@....### #.~ZZ.###########.## #..~Z~ ** #....#.##.)...#.....###*#~P....Fly Drain....#..#.###... ,*#....##***,.......,** # 9Xe&h,OX #######[).......##  ###).###.[....###..# #.##..####......# #Z.###*#.####......## ##Z.## ####.......## #.###Z #^.. *#.#.....### #.~ZZ.##########.~Z~ ** #....#.##.)...#.....###*#~P... ,.).................#...~#[[......#..##...##.#...#.. *##...##***,*,,..#..,,,***# Xe&hQ'40Xe&hoXe&h:wYe&hD #......# ###).......## ##.....# #.[....###..# #.##..####......# #Z.##  ##*## ##Z.# ####.Ye&hE # * #^........# #..## ** #.#.....### #.~Z ∩* ###########.#.....### #..~Z ,** #....#.##.).@.#.....###*#~P.. ∆,* #.....).................#...~ ,,* #.....[[......#.###.~ ,Ye&h}En∆**#.........#.#####.* # ,,,*#..)).#..#### *.......#**# ∆∆,##...o##### *........,* ,,*#....## ***,.......,** **##***,*,,..#..,,,*** Ye&hEz3##)).. *,*,,,,,.#..,,,,,,Ye&h8OYe&hO&1Ye&hVYe&hXZe&hb Ze&h Ze&h Ze&h֟ Ze&hx Ze&h XZe&hߴ Ze&hR Ze&h Ze&hc Ze&h޼ Ze&h Ze&h Ze&h Ze&h Ze&h Ze&hk Ze&h4 Ze&h Ze&h Ze&h* Ze&h BZe&h BZe&h Ze&h Ze&h" Ze&h Ze&h Ze&h Ze&h Ze&h Ze&h Ze&h Ze&h Ze&h" Ze&h Ze&h Ze&h Ze&h Ze&h Ze&h Ze&h Ze&h * #.....).................#...~## * #.....[[..........###.~## **#.........#.#####.......# #~### ,*#..)).#..#### #.......##*### Ze&h1 ,##...o##### #.........* #. *#....## ###.........** #. ##...###*#.#....#....,***## #))..# #.#......#....,,,,*# Ze&h ))..## #..@...###,...,,,,,* ...## ##***,..,,,,,* ..## #........#*,,,,,,,,* ### ##.......#*,,,,,,,** Ze&hp ##......#*,,,,,,** ####....o,,,*,**o   orc priest (asleep) **.....>*,*** oo 2 orcs (1 missile, asleep)Ze&h  *,.o..o**** Ze&h1 52.3 (11.0)**,*,,**3.3 (12Ze&h`8 Ze&hD h _An orc priest and 2 orcs come into view.\e&h: #.....[[#.###.~# *#.........#.#####.......# #~###. *#..)).#..#### #.......##*#####. ##...o##### #...* #.. #....## ###.........** #. #...## #*#.#....#....,***# ))..# #.#......#....,,,, )..## #......###,..., ..## #...@..#***,..,,,,,* ## #..#*,,,,,,,,* ## ##*,**  #*,,,,,,** ##....o,,,*,** **.....>*,*** *,.o..o#*** **.#..## \e&hF=******\e&hG14.0)\e&hP\e&hY; _Found a staircase to the Elven Halls.]e&h}   Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]e&h54---===5Reap Fly Drain]e&h8]e&hг5 _You call upon the dead to rise.]e&hu#.........#.###### #~###.. #..)).#..#### #.......##*#####. #...o##### #.........* #.. ....## ###.........** #. ...## #*#.#....#....,***##.# ]e&h)..# #.#......#....,,,,*##Z ..## #......###,..., .## #......###*,..,,,,,* ## #..#*,,,,,,,,* # ##*,]e&hE**  #*,,,,,,** ##....o,,,*,**  **.....>#,*]e&h/***,.o..o##** **.#..## ##### ]e&h&]e&h0---6]e&h ]e&h ]e&h..)).#..#### #.......##*#####. ]e&h>...o##### #.........* #.. ...## ###.........** #.## #*#.#....#....,***##.### #.#......#....,,,,*##Z .## #......###,...,# ## #......###*,..,,,,,* # #..#*,,,,,,,,*  ]e&h##*,**  #*,,,,,,** ##....o.,,*,**  *#.....>#,*** *..o..o##**]e&hv*#.#..## ###### ]e&h%]e&h&#---]e&h&7]e&h!+]e&hj-^e&ho##### #..* #....### ###.........** #. .## #*#.#....#....,***##.### .# #.#......#....,,,,*##Z# ## #......###,...,# # #......###*,..,,,,,*  #.^e&h.#*,,,,,,,,*  ##*,** #*,,,,,,** ##....o...#,**  *#.....>#.#** *..o..o##** ##.#..######## ^e&hK^e&hoV5=--8^e&h^e&hJ^e&hHL## ###.^e&h"I** #. ## #*#.#....#....,***##.#### # #.#......#....,,,,*##Z# # #......###,...,#  #......###*,..,,,,,*  #..#*,,,,.,,,* ##*,,...,,** ##.....,** ^e&h3L###..@.o...#,**  *#.....>#.#** #..o..o##** ##.#..## ####^e&hzQ^e&h1X ^e&hX;o.o..oooo)The orc shouts! The orc priest shouts! The orc shouts!^e&h] ^e&ht](((The orc throws a boomerang.  You block the boomerang with an invisible shield... and reflect it back!^e&h^e&hx@..o.^e&hE====9^e&h^e&hf1 _The boomerang hits the orc.^e&h^e&h;`=---9 (0.6^e&h^e&huU _You barely miss the orc priest.^e&h! \  You puncture the orc priest! You freeze the orc priest.^e&h o. The orc priest is severely wounded.You block the orc's attack.^e&h? ^e&h ^e&hҍ X=--60.4 (0.5^e&h ^e&h i _The orc priest looks braver for a moment.^e&hJ I  You hit the orc. You freeze the orc.^e&hP Z(ally target)   orc^e&h5Q Z   orc zombie (minion)You kill the orc!^e&h J=-9^e&h ^e&h + _The dead are walking!_e&hL  You puncture the orc priest! You freeze the orc priest.  You kill the orc priest!_e&hVp Z(ally target)_e&hVZ   orc priest zombie (minion)You have harvested as much death for Grave Claw as you can hold at once._e&hAkB-1.4_e&hs_e&hOtj _The dead are walking! The orc completely misses you._e&hI<9_e&hM_e&hOO _You closely miss the orc._e&h  You hit the orc. You freeze the orc.  The orc is moderately wounded._e&h562.5 (0.6_e&h_e&h _Your orc zombie barely misses the orc. The orc completely misses you._e&h) =  You hit the orc. You freeze the orc.  The orc is heavily wounded.3.0 (0.5 _Your orc priest zombie hits the orc._e&h'  You hit the orc but do no damage.The orc is almost dead.6 (0.6_e&h3* _e&h, x _You block the orc's attack. Your orc zombie barely misses the orc._e&hWDI  You hit the orc. You freeze the orc._e&h3L ZZ 2 orc zombies (minion)You kill the orc!_e&hjc(4.2_e&hhh_e&hl+ _The dead are walking!`e&h# #*#.#....#....,***##.####  #.#......#.......,*##Z#  #......###,......,,*###  #......###*,.....,,* #..#*,.....,,* ##*......,** ##......** ###..ZZ....#,**  *#..Z@.>#.#** #......##** ##.#..## ##### -5.2 (1.0`e&h`e&h: _You swap places.  Things that are here: _a +0 club; a +0 leather armour`e&hU #*#.#....#....,***##.#### #.#......#........*##Z# #......###,.......,*### #......###*..* #..#*..* ##.#*.** ##......##......#* ####..ZZ....#,** *#..Z)@>#.#** #......##** ##.#..## ###### `e&h6`e&hD`e&hS.)ZZ`e&hc7=-6 _`e&hp`e&hP`e&h[ #*#.#....#....,***##.#### #.#......#..###Z# #......###..*### #......####.* #........##.`e&h0\ * ##.......##.#* `e&hx\ ##......##......#* ####...Z....#,** `e&h\ *#..)Z.@#.#** #....Z.##** ##.#..## `e&h] @###### `e&h9b `e&hNc `e&he `e&hm u)Z)Z.Z`e&hn &7`e&hvw `e&hR{ c _There is a staircase to the Elven Halls here.ae&h$ae&h$ae&h&ae&hY+ae&h,% _ae&h:8==ae&ha>ae&hGBae&h^Hae&hZL5 _You swap places.ae&hQ4ae&hVVae&hY  Things that are here:  a +0 club; a +0 leather armourae&h\ae&h^ae&h3aae&hcae&he _ae&heae&h2kk  k - 15 boomerangs (gained 3)ae&hof=ae&hv= _You see here a +0 flail.ae&h*{ae&hw`ae&hBae&hs,ae&h)ae&hU _You swap places.  You see here a +0 flail.ae&hmae&hFae&hae&hpae&h՘ _ae&h4ae&hE@  You see here a +0 hand axe.ae&hae&hae&h ae&h _ae&hܥae&hae&h6ae&h)ae&hAae&hae&hae&hae&hae&hae&h,ae&hѼae&hae&hae&hae&hae&h^ae&hae&hae&h ae&hgae&hhae&hae&h,ae&h^ae&hae&hae&h:ae&hU ae&h ae&h ae&hX ae&h\ ae&hb ae&h$ ae&hK! Xae&h"% ae&h( ae&hi+ ,ae&h8- ae&hn0 ae&h3 ae&h5 ae&h7 ae&h#: ,ae&h; ae&h@ ae&h|C ae&hE ae&hH ae&h?J ,ae&h$L ae&hW ae&hZ ae&h\ ae&h^ ae&hu` ,ae&ha ae&hc ae&hf ae&hkh ae&hi ae&hsk ,ae&hl ae&h{o ae&hr ae&ht ae&h v ,ae&hew ae&hLy ae&h]| ae&h~ ae&h+ ae&h ,ae&h ae&h ae&h ae&hd ae&h ,ae&h ae&h ae&hA ae&h ae&h" ,ae&hY ae&h+ ae&h ,ae&h ae&h ae&h ae&h ae&hˬ ae&hE ae&h ae&h ae&hd ae&hɶ ae&h4 ae&h ae&h\ ae&h ae&h ae&h ae&h ae&ho ae&h ae&h ae&h ae&h ae&h8 ae&h ae&hp ae&hJ ae&h ae&hT ae&h ae&h ae&h ae&h5 ae&h ae&h ae&h ae&h ae&h ae&h ae&h. ae&h 8Reap ae&h$ ae&h n _Your reaping aura is weakening.ae&h ae&hp! ae&h$ ae&h$ ae&h& ae&h+ 5 _You swap places.ae&h. ae&h0 ae&h-3 ae&h75 4ae&h$7 ae&h; ae&h? ae&hB ae&hE ,ae&hF ae&hH ae&hM ae&hUP ae&hQ ae&hT ae&hU ,ae&hBW ae&h,[ ae&h_ ae&h[` ae&hvb ae&hZd ,ae&he ae&hu ae&h%z i _Your reaping aura expires.ae&h{} ae&h] ae&hE ae&h 4ae&h ae&h ae&h ae&h0 ae&h ae&hΔ ,ae&h ae&hӚ ae&h ae&h" ae&h ae&h? ae&h ae&hg ae&h ae&hů ae&hC ae&h ae&hE Bae&hB ae&h ae&h ae&h" ae&hr ,ae&h6 ae&h4 ae&h ae&h ae&h( ae&h ,ae&hx ae&h7 ae&h+ ae&h ae&h ae&h} Bae&ht ae&h ae&h ,ae&hq ,ae&h ae&h ae&h$ ae&h-& ae&h+ ae&h3/ ae&h/ ae&h1 ae&h5 ae&h9 ae&h; ae&hl> ae&hWA ae&hA ae&h[D ae&hK  ae&hK  Things that are here:  a +0 club; a +0 chain mail; a +0 glaiveae&hN ae&h}Q ae&h>T ae&hW ae&hW _ae&hY ae&h`  ae&h` Y Things that are here:  a +0 dagger; a +0 hand cannonae&hd ae&hf ae&hi ae&hi _ae&hBk ae&hn ae&hr ae&hv ae&hz ae&ho| ae&h| ae&h~ ae&hj ae&h0 ae&h ae&h ae&h ae&hE ae&h ae&h~ ae&h ae&h ae&h ae&hC ae&h ae&hþ ae&hk ae&h ae&h% ae&h ae&hj ae&h ae&h ae&h ae&h ae&h ae&h ae&hy ae&h ae&h ae&hZ ae&hm ae&h ae&hm ae&hR ae&h ae&h ae&h ae&h ae&hr ae&h ae&h! ae&h%" ae&h$ ae&h=* ae&hy0 ae&h4 ae&h7 ae&hw; ae&h; ae&h@ ae&hD ae&hI ae&hM ae&hQ ae&h;T ae&hT ae&h7W ae&h_  ae&h/`  There is a stone staircase leading up here.  Things that are here:  a +0 long sword; a +0 robe; an orc corpseae&hrd ae&hg ae&hAl ae&hp ae&hp _ae&hs ae&h w ae&hj{ ae&hF ae&hȃ ae&h ae&h ae&hx ae&ho ae&hk ae&hA ae&h ae&hΝ ae&h= ae&h ae&h; ae&h 8 #.........#*#.........# ###.........##,#........## ##.#..........###..........#.......Z......#.Z.........#..####............#####.......####....###.##.........####...........[....)...........ae&h, #........@)).)[<).........##.......Z..###...........####....Z.## ##........_.5##.....<######..).......#......Z....####........###..........##........^..ae&h #............###..........###.....................#...#.........#..........#####..ae&h !#.#ae&hY 2.### #*#.  ####,#.## ##.#..........###.......#Z............#.Z......#..####.ae&hõ z.......#########.###....##.##.........####....)....)).)[<)##....###...ae&h3 ####....Z.## ##........_##.....<######..) Z....####......##.^ ..###.##ae&h B......#.ae&h %331.2 (6ae&h5 84.0)ae&h~ ae&h yZ._Z.ae&hX ,2.2 (65ae&h ae&h 3_ae&h  Things that are here: _a +0 barding; a +1 longbow of flamingbe&h;Gbe&hGbe&hIJbe&hVbe&hYbe&h"Zbe&h[be&hK^be&hj; _be&hBlbe&hqbe&hube&h${be&hmbe&hbe&hbe&hVbe&h be&hbe&hEbe&hbe&hbe&hvbe&hZ be&hQ Bbe&h| ,be&h be&h$ be&h be&h be&h^ ,be&h be&h be&h& be&h be&h be&hz ,be&h be&hS% be&h' be&h) ,be&h* be&hf- 5 _You swap places.be&h0 be&h1 be&ho3 4be&h4 be&h6 be&h9 be&h; be&h5= be&h'? ,be&h@ be&hC be&hH be&hJ be&hM be&h)N be&hP be&hT be&hY be&h\ be&h_ ,be&hHc be&hg be&hk be&hRo be&her be&hv ,be&hz be&h} be&hā be&h be&h be&h ,be&h be&h be&h be&hi be&h be&hN ,be&h be&h¦ be&h5 be&h be&h1 be&h ,be&h be&hڻ be&hB be&h be&h be&h ,be&hy be&h be&h be&hS be&h be&h ,be&h~ be&h} be&h be&hZ ,be&ht be&hc 5 _You swap places.be&h6 be&h be&hQ be&h be&h> 5 _You swap places.be&h be&h/ be&h 4be&h" be&h/( be&h. be&h2 be&h7 be&h; ,be&h> be&hqC be&hhH be&hK be&hO be&hS ,be&hV be&hC] be&hb be&he be&hSj be&ho ,be&hx be&h+y be&h} be&h& be&h be&h ,be&h= be&hf be&h? be&h be&h be&hv ,be&hG be&h> >  You see here a +0 dagger.be&hB be&h be&hҵ be&h׸ be&h/ _be&h be&hX be&h be&hK be&h, be&h ,be&h be&h6 be&hd be&hc be&h be&hX ,be&h be&h be&hV be&h_ be&h8 be&h ,be&h1 be&ha be&h be&h be&hB ,be&h be&h be&h be&h be&h be&h, be&hx be&h\ be&h$ be&h( be&h. ,be&h<1 ,be&h3 be&h?6 be&h9 be&hn; be&h= be&h? ,be&hVA be&hC be&hF be&hH be&hJ be&hL ,be&hFN be&hRP be&h5S be&hU be&hV be&hX ,be&hZ be&h[ be&h>^ be&h_ be&h3a be&hb ,be&h d be&he be&hh be&h?j be&hk be&h3m ,be&hzn be&h:p be&h s be&ht be&hPv be&hw ,be&h0y be&hz be&h} be&h~ be&h be&h1 ,be&hv be&h be&hX be&h be&h߉ be&h4 ,be&h^ be&h( be&hđ be&hI be&hƖ be&hO ,be&h be&hR be&h۝ be&hP be&h be&hC ,be&h be&h be&h be&h be&h be&hY be&h 5 _You swap places.be&h be&h be&h 4be&hE be&h be&h@ be&h be&h ,be&h` be&h be&h be&h- be&h be&hr ,be&h% be&h be&h be&he be&h be&h ,be&h be&h be&h be&h be&h be&hD ,be&h be&h< be&h be&ht be&h$ be&h' ,be&h>* be&h- be&h 1 be&hR4 be&h6 be&h9 ,be&hK< be&h? be&hC be&hE be&hZH be&hJ be&h[K be&hN be&hYU x  Things that are here:  a +0 robe; a +0 daggerbe&hY be&h\ be&h=_ be&ha be&ha _be&h d be&h`k _  Things that are here:  a +0 dagger; a +0 hand cannonbe&ho be&hq be&hs be&hv be&hv _be&hvx be&h~  Things that are here:  a +0 club; a +0 chain mail; a +0 glaivebe&h be&hb be&h΅ _be&h be&h  Things that are here:  a +0 chain mail; a +0 long swordbe&h be&h be&h$ be&h _be&h5 be&hU be&h be&h be&hp ,be&h be&h be&h be&h be&h ,be&hx be&h be&h be&h be&h be&h be&h be&h be&h be&h be&h be&ha be&h ,be&hQ be&h be&h be&hm be&h  ,be&hw be&h C  You see here a +0 short sword.be&h be&h be&hM be&h _be&h be&h$ be&h( be&h+ be&hC. be&h0 be&hU1 be&h:3 be&hP8 be&h< be&he? be&hOB be&h E be&hE be&hG be&hrK be&h>P be&hS be&hcW be&h*\ be&h\ be&h_ be&hc be&hkj be&hm be&hp be&hs be&h@t be&hw be&ha| be&hف be&h be&hٌ be&h Xbe&h ,be&h be&h ,be&h̴ be&h be&h be&h be&h_ be&h ,be&h be&hf be&h be&h be&h5 be&h ,be&h be&h be&h= be&h.be&hbe&h ,be&hbe&h=be&h,be&h@:  Things that are here:  a +0 leather armour of fire resistance; a +0 war axebe&h<be&hAbe&hA _be&hCbe&hK[  Items here: ))) [[ ÷.be&h\,,,,,,{,* #.....)...........{{,,* #.....[[...... ....,,,∆**#.........# .....{,,,*#..Z[.#..####  ÷.÷÷.∆∆{,##....#####  #...÷.,,*#....## # *#....#*##...## ### #..÷..##[[..# #.# **#..÷@)ZZ.## #410.2 (78 ##..[...## # ###...## # ##### ## ## # be&hy^ be&h^W Found a wyvern skeleton.be&h`be&habe&hlbe&hRmzM**...o,{*....,{*.....,{)*{∆*{Zbe&hloZ[.# o   orc knight (polearm, wandering, ally …) Z   orc zombie1.2 (79be&hlybe&h _An orc knight comes into view. It is wielding a +0 bardiche of flaming. _You see here a +0 mace.de&h ,,,,,,** #....#.##.) #...÷..{,* #.....). #...o.o,,* #.....[[..... #....§o,∆**#.........#.# #......,,,*#.{)[.#..#### #÷.÷÷.÷{∆,##....##### ÷.{,*#....## *#....####...## # #..÷.@##Z[..# ####..÷)Z[..## #..[...## ####...## #####o   orc high priest (wandering)o   orc wizard (wandering)Z   orc priest zombie (minion)de&h  An orc high priest and an orc wizard come into view.Found three wyvern skeletons.de&hde&hkde&hde&hhde&hde&hZde&h **∆..÷o.{o{,,*#..o∆∆,##.{,[Zoally target)oo 2 orc sorcerers (1 ally target)Z   orc zombie (minion)The orc high priest shouts! The orc knight shouts! You hear a shout!  The orc high priest moves out of view. The orc wizard moves out of view.de&hP====2.2 (1.0)de&hi de&h/' _You hear a shout!fe&h5 fe&h 1Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 15 boomerangs (quivered)  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (5)  E - Zap: wand of polymorph (5)  K - Zap: wand of quicksilver (2)  Q - Zap: wand of roots (3)  N - Evoke: +0 phantom mirror (inert)Z - Evoke: +0 lightning rod (1/4) Spells ([,] to cycle)Cast: Soul Splinterfe&h Cast: Grave Claw (3/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle)Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onke&hM Throw: 6 javelins          a -  ke&hb -c -d -e -  f -  g - Cast: Blinkke&h١        Cast: Blink  f - Abil: CacophonyG -me&h Y{  f - Abil: Cacophony  G - Abil: Shatter the Chainsoe&hoe&h]**,,,,,,** #....#.##.).. knorpule3000 the Spear-Bearer #...÷..∆,* #.....)...... Poltergeist of Ashenzari *****.#.....÷,,* #.....[[..... HP: 107/107 (117) ========================#....o.{∆**#.........#.# MP: 38/38========================#.....o{,,*#..)[.#..#### AC: 19Str: 12oe&h#÷.÷÷.o∆∆,##.{..#####EV: 19Int: 28*#...÷.,,*#....##SH: 12Dex: 16*#....####...#### XL: 15 Next: 80% Place: Orcish Mines:2#..÷.@##[[..##. Noise: ====-----  Time: 33412.2 (0.0)###..÷ZZ[..###. M) +0 spear "Bound With Me" {freeze, Fort,##..[...###. Throw: 15 boomerangs###...###. Fly Drain######## o   orc knight (polearm, ally target)oo 2 orc sorcerers (1 ally target)Z   orc zombie (minion)Z   orc priest zombie (minion) _e&h{mYou see here a +0 mace.  An orc high priest and an orc wizard come into view.Found three wyvern skeletons.  The orc high priest shouts! The orc knight shouts! You hear a shout!  The orc high priest moves out of view. The orc wizard moves out of view. _You hear a shout!oe&hP+oe&h^-qe&h2| TQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 15 boomerangs (quivered)  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (5)  E - Zap: wand of polymorph (5)  K - Zap: wand of quicksilver (2)  Q - Zap: wand of roots (3)  N - Evoke: +0 phantom mirror (inert)qe&h. Z - Evoke: +0 lightning rod (1/4) Spells ([,] to cycle)Cast: Soul SplinterCast: Grave Claw (3/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle)Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onue&hz. ue&h;H **,,,,,,** #....#.##.).. knorpule3000 the Spear-Bearer #...÷..∆,* #.....)...... Poltergeist of Ashenzari *****.#.....÷,,* #.....[[..... HP: 107/107 (117) ========================#....o.{∆**#.........#.# MP: 38/38========================#.....o{,,*#..)[.#..#### AC: 19Str: 12#÷.÷÷.o∆∆,##.{..#####EV: 19Int: 28*#...÷.,,*#....##SH: 12Dex: 16*#....####...#### XL: 15 Next: 80% Place: Orcish Mines:2ue&hI #..÷.@##[[..##. Noise: ====-----  Time: 33412.2 (0.0)###..÷ZZ[..###. M) +0 spear "Bound With Me" {freeze, Fort,##..[...###. Throw: 6 javelins###...###. Fly Drain######## o   orc knight (polearm, ally target)oo 2 orc sorcerers (1 ally target)Z   orc zombie (minion)Z   orc priest zombie (minion) _You see here a +0 mace.  An orc high priest and an orc wizard come into view.Found three wyvern skeletons.  The orc high priest shouts! The orc knight shouts! You hear a shout!  The orc high priest moves out of view. The orc wizard moves out of view. _You hear a shout!ue&hK ue&hT ue&hW ve&hS**,,,,,,** #....#.##.).. knorpule3000 the Spear-Bearer #...÷..∆,* #.....)...... Poltergeist of Ashenzari *****.#.....÷,,* #.....[[..... HP: 107/107 (117) ========================#....o.{∆**#.........#.# MP: 38/38========================#.....o{,,*#..)[.#..#### AC: 19Str: 12#÷.÷÷.o∆∆,##.{..#####EV: 19Int: 28*#...÷*,,*#....##SH: 12Dex: 16*#...*####...#### XL: 15 Next: 80% Place: Orcish Mines:2#..÷.@##[[..ve&hU##. Noise: ====-----  Time: 33412.2 (0.0)###..÷ZZ[..###. M) +0 spear "Bound With Me" {freeze, Fort,##..[...###. Throw: 6 javelins###...###. Fly Drain######## o   orc knight (polearm, ally target)oo 2 orc sorcerers (1 ally target)Z   orc zombie (minion)Z   orc priest zombie (minion) _You hear a shout!  Throw: 6 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe of cold  resistance (ally target, 63% to hit)ve&hS h o0(63% to hit)we&hB**,,,,,,** #....#.##.).. knorpule3000 the Spear-Bearer #...÷(.∆,* #.....)...... Poltergeist of Ashenzari *****.we&hvC #....(÷,,* #.....[[..... HP: 107/107 (117) ========================#....(.{∆**#.........#.# MP: 38/38========================#.....({,,*#..)[.#..#### AC: 19Str: 12we&hDr#÷.÷÷.(∆∆,##.{..#####EV: 19Int: 28*#...÷(,,*#....##SH: 12we&hDDex: 16*#...(####...#### XL: 15 Next: 80% Place: Orcish Mines:2#..÷.@##[[..#we&hIE#. Noise: ====-----  Time: 33412.2 (0.0)###..÷ZZ[..###. M) +0 spear "Bound With Me" {freeze, Fort,##..[...###. Throw: 6 javelinswe&hG###...###. Fly Drain######## o   orc knight (polearm, ally target)oo 2 orc sorcerers (1 ally target)Z   orc zombie (minion)Z   orc priest zombie (minion)You throw a javelin.  The javelin pierces through the orc sorcerer.  The orc sorcerer is lightly wounded.  The javelin closely misses the orc sorcerer.The javelin pierces through the orc knight!  The orc knight is lightly wounded.we&hwe&hwe&h we&hDwe&hzwe&hvwe&hwe&hwe&hwe&hhwe&h6.§.,o,oo.oo####{ZZ) o   orc high priestoo 2 orc sorcererso   orc wizard(…)===-3.5 (1.35we&h9§we&h  The javelin pierces through the orc sorcerer.orc sorcerer is lightly wounded.  The javelin closely misses the orc sorcerer.The javelin pierces through the orc knight!we&hRorc knight is lightly wounded. _engulfed in blazing flames.we&h(j**,,,,,,** #....#.##.).. knorpule3000 the Spear-Bearer #...÷(.∆,* #.....)...... Poltergeist of Ashenzari *****.#.....÷,,* #.....[[..... HP: 107/107 (117) ========================#....§.,∆**#.........#.# MP: 38/38========================#.....o,,,*#..)[.#..#### AC: 19Str: 12#÷.÷÷oo∆∆,##....#####EV: 19we&hy*Int: 28*#...÷o,,*#....##SH: 12Dex: 16*#...o####{..#### XL: 15 Next: 80% Place: Orcish Mines:2#..÷.@##[[..##. Noise: ===------  Time: 33413.5 (0.0)###..ZZ)[..###. M) +0 spear "Bound With Me" {freeze, Fort,##..[...###. Throw: 5 javelins###...###. Fly Drain######## o   orc knight (polearm, ally target)o   orc high priestoo 2 orc sorcererso   orc wizard(…)The orc knight is lightly wounded. _The orc knight is engulfed in blazing flames.  Throw: 5 javelinsPress: ? - help, Qe&h*36m - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (63% to hit)xe&hO Eowizardye&h3**,,,,,,** #....#.##.).. knorpule3000 the Spear-Bearer #...÷(.∆,* #.....)...... Poltergeist of Ashenzari *****.#....(÷,,* #.....[[..... HP: 107/107 (117) ========================#....(.,∆**#.........#.# MP: 38/38========================#.....(,,,*#..)[.#..#### AC: 19Str: 12#÷.÷÷o(∆∆,##....#####EV: 19Int: 28*#...÷(,,*#....##SH: 12Dex: 16*#...(####{..#### XL: 15 Next: 80% Place: Orcish Mines:2#..÷.@##[[..##.ye&h  Noise: ===------  Time: 33413.5 (0.0)###..ZZ)[..###. M) +0 spear "Bound With Me" {freeze, Fort,##..[...###. Throw: 5 javelins###...###. Fly Drain######## o   orc knight (polearm, ally target)o   orc high priestoo 2 orc sorcererso   orc wizard(…)You throw a javelin.  The javelin closely misses the orc sorcerer.The javelin closely misses the orc high priest.The javelin barely misses the orc sorcerer.The javelin pierces through the orc wizard!  The orc wizard is almost dead.ye&h,ye&hye&hye&h%ye&h5[l.§..o∆{oo{4o####.Z@##{)4   orange demon (reaching, summoned)o   orc sorcerersorcerer.closely misses the orc high priest.The javelin barely misses the orc sorcerer.The javelin pierces through the orc wizard!  The orc wizard is almost dead.The orc high priest mumbles some strange prayers to Beogh.4.9 (1.44ye&hf§ _The orc sorcerer casts a spell.|e&h% **,,,,,,** #....#.##.).. knorpule3000 the Spear-Bearer  #...÷(.∆,* #.....)...... Poltergeist of Ashenzari *****. #.....÷,,* #.....[[..... HP: 107/107 (117) ======================== #....§.,∆**#.........#.# MP: 35/38======================-- #......,,,*#..)[.#..#### AC: 19Str: 12 #÷.÷÷.o∆{,##....#####  EV: 19Int: 28 *#...oo{,*#....##  SH: 12Dex: 16 *#..4o####...## ## XL: 15 Next: 80% Place: Orcish Mines:2 |e&h#..÷Z@##{[..# #. Noise: ===------  Time: 33414.9 (0.0) ###..Z))[..## #. M) +0 spear "Bound With Me" {freeze, Fort, ##..[...## #. Throw: 4 javelins ###...## #. Fly Drain ##### ## # o   orc knight (polearm, ally target)  o   orc high priest  4   orange demon (reaching, summoned)  o   orc sorcerer(…)Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|e&hLBAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe of cold  resistance (lightly wounded)|e&h **,,,,,,** #....#.##.).. knorpule3000 the Spear-Bearer #...÷(.∆,* #.....)...... Poltergeist of Ashenzari *****.#.....÷,,* #.....[[..... HP: 107/107 (117) ========================#....§.,∆**#.........#.# MP: 35/38======================--#......,,,*#..)[.#..#### AC: 19Str: 12|e&h 9#÷.÷÷.o∆{,##....#####EV: 19Int: 28*#...oo{,*#....##SH: 12Dex: 16*#..4*####...##|e&hu ## XL: 15 Next: 80% Place: Orcish Mines:2#..÷Z@##{[..##. Noise: ===------  Time: 33414.9 (0.0)###..Z))[..###. M) +0 spear "Bound With Me" {freeze, Fort,##..[...##|e&hq N#. Throw: 4 javelins###...###. Fly Drain######## o   orc knight (polearm, ally target)o   orc high priest4   orange demon (reaching, summoned)o   orc sorcerer(…)Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe of cold  resistance (lightly wounded)|e&h 9 |e&h §oPress: ? - help, Shift-Dir - straight line  Aim: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe of cold  resistance (lightly wounded)  You draw life force from the orc sorcerer!  The orc knight hits you from afar with a +0 bardiche of flaming.  Your orc priest zombie hits the orange demon but does no damage.|e&hT :*|e&h?_ y  The orc wizard mumbles some strange words.|e&ho W  The orc wizard flickers and vanishes for a moment.|e&h |e&h ( o{∆[Z÷)Z(ally target)The orc sorcerer hits your orc priest zombie with a +0 dagger!|e&hs Z1--5.9 (1|e&h |e&h Z _The orange demon closely misses you.}e&hK **,,,,,,** #....#.##.).. knorpule3000 the Spear-Bearer  #...÷(.∆,* #.....)...... Poltergeist of Ashenzari *****. }e&h#.....÷,,* #.....[[..... HP: 101/107 (117) ======================-- #....§.,∆**#.........#.# MP: 32/38====================---- #......,,,*#..)[.#..#### AC: 19Str: 12 #÷.÷÷.o{∆,##....#####  EV: 19Int: 28 *#...oo{,*#....##  SH: 12Dex: 16 }e&h*#..4o####...## ## XL: 15 Next: 80% Place: Orcish Mines:2 #..÷Z@##[[..# #. Noise: ===------  Time: 33415.9 (0.0) ###.Z÷)Z[..## #. M) +0 spear "Bound With Me" {freeze, Fort, ##..[...## #. Throw: 4 javelins ###...## #. Fly Drain ##### ## # o   orc knight (polearm, ally target)  o   orc high priest  4   orange demon (reaching, summoned)  o   orc sorcerer (ally target) (…)Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining }e&hS,[39;49m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe of cold  resistance (heavily wounded, ally target)}e&hۑ+}e&hw**,,,,,,** #....#.##.).. knorpule3000 the Spear-Bearer #...÷(.∆,* #.....)...... Poltergeist of Ashenzari *****.#.....÷,,* #.....[[..... HP: 101/107 (117) ======================--#....§.,∆**#.........#.# MP: 32/38====================----#......,,,*#..)[.#..#### AC: 19Str: 12#÷.÷÷.o{∆,##....#####EV: 19Int: 28*#...oo{,*#....##SH: 12Dex: 16}e&h*#..4*####...#### XL: 15 Next: 80% Place: Orcish Mines:2#..÷Z@##[[..##. Noise: ===------  Time: 33415.9 (0.0)###.Z÷)Z[..###. M) +0 spear "Bound With Me" {freeze, Fort,##..[...###. Throw: 4 javelins###...###. Fly Drain######## o   orc knight (polearm, ally target)o   orc high priest4   orange demon (reaching, summoned)o   orc sorcerer (ally target) (…)Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  [}e&h36mPress: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe of cold  resistance (heavily wounded, ally target)}e&h| Aim  Press: ? - help, Shift-Dir - straight line: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe of cold  resistance (heavily wounded, ally target)  You draw life force from the orc sorcerer!  You kill the orc sorcerer!}e&h~ }e&h C §o   orc wizard (invisible)ZZZ 3 zombies (minion)The orange demon disappears in a puff of smoke!}e&h }e&h S  You feel life coursing into your body!  }e&h aThe orc knight roars a battlecry!}e&h }e&h }e&h }e&h/ >3∆o}e&h/ ZoZ..÷Z)}e&hW0 3   soul eater (summoned)o   orc high priest (strong)o   orc wizard (strong, invisible) (…)}e&hcI 97/108=}e&hI a2====6.9 (1}e&hf }e&hk a _The orcs go into a battle-frenzy!~e&h"t*~e&h w **,,,,,,** #....#.##.).. knorpule3000 the Spear-Bearer  #...÷(.∆,* #.....)...... Poltergeist of Ashenzari *****. #.....÷,,* #.....[[..... HP: 107/108 (117) =======================- #....§.,∆**#.........#.# MP: 29/38==================------ #......,,,*#..)[.#..#### AC: 19Str: 12 #÷.÷÷.3∆∆,##....#####  EV: 19Int: 28 ~e&hw*#...oo{,*#....##  SH: 12Dex: 16 *#..Zo####...## ## XL: 15 Next: 82% Place: Orcish Mines:2 ~e&hx#..Z.@##[[..# #. Noise: ====-----  Time: 33416.9 (0.0) ###..÷Z)[..## #. M) +0 spear "Bound With Me" {freeze, Fort, ##..[...## #. Throw: 4 javelins ###...## #. Fly Drain~e&hz ##### ## # o   orc knight (polearm, ally target)  3   soul eater (summoned)  o   orc high priest (strong)  o   orc wizard (strong, invisible) (…)_The orcs go into a battle-frenzy!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~e&h7{Aiming: Vampiric Draining (safe; 1% risk of failure)  ~e&h~Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 hand axe and wearing a +0 robe (strong)~e&h+~e&hE**,,,,,,** #....#.##.).. knorpule3000 the Spear-Bearer ~e&h# #...÷(.∆,* #.....)...... Poltergeist of Ashenzari *****.~e&h#.....÷,,* #.....[[..... HP: 107/108 (117) =======================-~e&h9#....§.,∆**#.........#.# MP: 29/38~e&h[6==================------#......,,,*#..)[.#..#### AC: 19Str: 12~e&h#÷.÷÷.3∆∆,##....#####EV: 19Int: 28*#...oo{,*#....##SH: 12Dex: 16*#..Z*####...#### XL: 15 Next: 82% Place: Orcish Mines:2#..Z.@##[[..##. Noise: ====-----  Time: 33416.9 (0.0)###..÷Z)[..###. M) +0 spear "Bound With Me" {freeze, Fort,##..[...###. Throw: 4 javelins###...###. Fly Drain######## o   orc knight (polearm, ally target)3   soul eater (summoned)~e&h[o   orc high priest (strong)o   orc wizard (strong, invisible) (…)_The orcs go into a battle-frenzy!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 hand axe and wearing a +0 robe (strong)~e&h7 n  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc high priest, wielding a +0 hand axe and wearing a +0 robe (strong)  You draw life force from the orc high priest!~e&hY   You feel life coursing into your body. You block the orc knight's attack.§÷oZZo÷oZ)o   orc high priest (strong)osorcerer8===--7.9 (1~e&h 4§~e&h  ~e&h ~e&h F_Your orc priest zombie barely misses the orc knight.~e&h e&h  **,,,,,,** #....#.##.).. knorpule3000 the Spear-Bearer  #...÷(.∆,* #.....)...... Poltergeist of Ashenzari *****. #.....÷,,* #.....[[..... HP: 108/108 (117) ======================== #....§.,∆**#.........#.# MP: 25/38===============--------- #......,,,*#..)[.#..#### AC: 19Str: 12 #÷.÷÷.÷∆∆,##....#####  EV: 19Int: 28 *#...oo{,*#....##  SH: 12Dex: 16 *#.ZZo####...## ## XL: 15 Next: 82% Place: Orcish Mines:2 #..÷o@##[[..# #. Noise: ==-------  Time: 33417.9 (0.0) ###..Z))[..## #. M) +0 spear "Bound With Me" {freeze, Fort, ##..[...## #. Throw: 4 javelins ###...## #.&h 40m Fly Drain ##### ## # o   orc knight (polearm, ally target)  o   orc high priest (strong)  o   orc sorcerer (strong)  o   orc wizard (strong, invisible) (…)Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  strong, slightly transparent)e&h*e&h~ e&hEv**,,,,,,** #....#.##.).. knorpule3000 the Spear-Bearer e&h e&hn#...÷(.∆,* #.....)...... Poltergeist of Ashenzari *****.e&h e&hB#.....÷,,* #.....[[..... HP: 108/108 (117) ========================e&h e&he#....§.,∆**#.........#.# MP: 25/38e&hjD===============---------e&h e&h_#......,,,*#..)[.#..#### AC: 19e&h-Str: 12e&h` e&h g#÷.÷÷.÷∆∆,##....#####  EV: 19e&h-Int: 28e&h e&h*#...oo{,*#....##  SH: 12e&h.Dex: 16e&h e&hP*#.ZZo####...## ## XL: 15 Next: 82% Place: Orcish Mines:2e&h e&hZ#..÷o@##[[..# #. Noise: ==-------  Time: 33417.9 (0.0)e&h e&h`###..Z))[..## #. M) +0 spear "Bound With Me" {freeze, Fort,e&h e&h~j##..[...## #. Throw: 4 javelinse&h e&hp###...## #. Fly Draine&h  e&h##### ##e&h  e&h# o   orc knight (polearm, ally target)e&h  o   orc high priest (strong)  o   orc sorcerer (strong)  o   orc wizard (strong, invisible) (…)Rot billows forth from the orc wizard's wounds!  You feel drained.The orc high priest invokes the aid of Beogh against you.Beogh smites you! You block the orc knight's attack.  The orc wizard is engulfed in dark miasma.  The orc wizard is poisoned.e&he&h e&hn e&h#  e&h )e&h1  e&hq#...÷(.∆,* e&h)e&h e&hQ#.....÷,,* e&h[[e&h e&h+V#....§.,∆e&h e&h8 #......e&h.)[e&hJ e&hb#÷.÷÷.÷∆∆e&hX e&h e&h`6*#...e&h$ e&hj e&hb*#.ZZ§##e&hw e&h e&h#..§o@##[[..# e&h e&h###..Z))[..## e&hx e&h%N##..[...## e&h e&h29###...## e&h e&hA>##### e&h e&hP e&h e&hZ e&hKZZZ 3 zombies (minion)e&h!EYou feel drained.  e&hh"TThe orc high priest invokes the aid of Beogh against you.e&h #TBeogh smites you! You block the orc knight's attack.  e&h#)The orc wizard is engulfed in dark miasmae&h$$ .e&h$poisonede&hI% .  e&h%;You kill the orc wizard!e&hW7 e&h8  e&hc9AThe orc sorcerer casts a spell at you.e&h:CThe bolt of fire hits you. You resist.  e&h:(The bolt of fire hits your orc zombie!!!e&h]je&hnk*e&h=l*e&h m*e&hm*e&hn *e&hq# 2e&hIr e&hse&h$b  Your orc zombie is destroyed!e&h.e&h73§§@÷[.3   soul eater (summoned)e&h,8ohigh priest (strong)o   orc sorcerer (strong)(…)e&hO80/99 (117) -----6=====8.9 (1e&hnP8Drain e&h,ce&h3fk _Your orc priest zombie closely misses the orc knight.e&hp<O§§§§§ e&h = r orc zombie is destroyed! _Your orc priest zombie closely misses the orc knight.You hit the orc high priest. You freeze the orc high priest.  The orc high priest is moderately wounded.Your orc zombie hits the orc knight but does no damage.  The orc knight misses you. You block the orc high priest's attack.e&h=n1-----=---e&hM>&9.4 (0.5e&hI;§e&huLY _The orc high priest hits your orc priest zombie with a +0 hand axe!e&hVrThe orc knight misses you. You block the orc high priest's attack. _The orc high priest hits your orc priest zombie with a +0 hand axe!  You hit the orc high priest. You freeze the orc high priest.  The orc high priest is moderately wounded.  The orc sorcerer is engulfed in dark miasma.§§☼÷§o§{o§☼o   orc high priest (strong)o   orc sorcerer (strong, poisoned)ZZ 2 zombies (minion)---9e&h- e&hȎe&hK%_The orc sorcerer is poisoned.e&h § poisoned, ally t…), poisoned, sl…)The orc high priest hits you but does no damage.  The orc knight is engulfed in dark miasma.  The orc knight is poisoned.knight hits you from afar with a +0 bardiche of flaming.  knight burns you.75-24 20.4e&hp c _Your orc zombie hits the orc knight but does no damage.e&h.u  You completely miss the orc high priest.The orc high priest is heavily wounded.The orc sorcerer is engulfed in dark miasma.e&hg§3☼o§§3   soul eater (summoned)o   orc high priest (strong, poisoned, sl…)o   orc sorcerer (strong, very poisoned)(…)=1.0 (0.6 _The orc sorcerer looks even sicker. The orc sorcerer misses you.e&ht8§○☼○ very poisoned, a _sorcerer looks even sicker. The orc sorcerer misses you.  You puncture the orc sorcerer! You freeze the orc sorcerer.  The orc sorcerer is almost dead.  The orc knight is engulfed in dark miasma.knight looks even sicker. You block the orc knight's attack.  Your orc priest zombie barely misses the orc knight.=6§ _Your orc zombie hits the orc knight but does no damage.e&h͙Your orc priest zombie barely misses the orc knight. _Your orc zombie hits the orc knight but does no damage.  You barely miss the orc sorcerer.  The orc sorcerer is almost dead.  The orc sorcerer is engulfed in dark miasma.  The orc sorcerer looks even sicker.e&hie&h§☼○÷{☼o   orc high priest (strong, very poisone…)Z   orc zombie (minion)Z   orc priest zombie (minion)The orc sorcerer is engulfed in dark miasma.  The orc sorcerer looks even sicker.  You kill the orc sorcerer!  The orc high priest is engulfed in dark miasma.high priest looks even sicker. The orc high priest seems to slow down.  The orc high priest mumbles some strange prayers to Beogh against you.e&hxe&hE62/100 (117)-----7=3=2.2e&h;§e&h' _Beogh smites you!e&h e○o☼☼☼You closely miss the orc high priest.The orc high priest is severely wounded.knighknight looks even sicker.  The orc knight hits you from afar with a +0 bardiche of flaming!  The orc knight burns you.e&h^ z47--------7 (0.5e&h ;§e&h[ T _Your orc priest zombie hits the orc knight but does no damage.e&h 9§e&hA 8-e&hf ;§e&h ^ _You are too injured to fight recklessly!e&hU§e&hj;§e&h\^ _You are too injured to fight recklessly!e&h{7§e&h|e&hC;§e&h7^ _You are too injured to fight recklessly!e&hv  e&h d You closely miss the orc high priest.e&hC% ] _You are too injured to fight recklessly! e&h% A You closely miss the orc high priest.  The orc high priest is severely wounded.  Your orc zombie hits the orc knight but does no damage.  The orc knight is engulfed in dark miasma.  The orc knight looks as sick as possible!e&h1 e&h1 3○☼§○☼○3   soul eater (summoned)e&hE %1e&hlF J---4-3.3 (0.6e&h\Q e&hT N _You kill the orc knight!e&h  _You kill the orc knight!  You hit the orc high priest but do no damage.The orc high priest is severely wounded.high priest is engulfed in dark miasma.high priest looks even sicker. You block the orc high priest's attack.  The orc high priest hits your orc priest zombie with a +0 hand axe!e&hag°☼° e&hE-8 (0.5e&hd9§e&heZ _Your orc priest zombie is destroyed!e&h%  You barely miss the orc high priest.e&he,  §○°÷°○{○○Z#e&h-I=4.4 (0.6e&h7e&h;c _The orc high priest is almost dead.e&hz+i  You barely miss the orc high priest.e&h6sM§°°○§e&h7 ○3○# 3   soul eater (summoned) oe&h9D85.0e&hM9§e&hQc _The orc high priest is almost dead.e&h  _The orc high priest is almost dead.  You completely miss the orc high priest.The orc high priest is almost dead. e&h The orc high priest is engulfed in dark miasma.  The orc high priest looks as sick as possible!  You kill the orc high priest!e&h e&h` e&h. .°○Z°)Z   orc zombie (minion) e&hI 6466e&h ;§e&hG c _The soul eater disappears in a puff of smoke!e&h3e&hP4e&h7e&hWDR8e&hEP9e&hNIe&hJOe&hR:3e&hVe&hU\,e&he_e&hce}509=e&h1he&hmP2e&hpe&htP1e&hswe&h|130=e&he&hԄ,e&hue&h2=0e&hUe&h,e&he&h b1=e&he&hW _You start resting.e&h_3=19 e&h@e&h,e&he&h ,e&he&h42==e&he&h,e&he&he&h=:5e&h^e&h,e&hGe&h3=e&h P6e&he&hF,e&hQe&h,e&h#e&h*e&hQ*7=4=e&hO/e&hd6,e&h9e&h)?,e&hFBe&h6Ge&hGE8=e&hMe&hNSe&hSi5==e&hVe&hh[:9e&h[e&h``e&he,e&hhe&hl,e&h]oe&hJte&htq606=e&hwe&h|,e&he&h&,e&he&hƍ91e&h_=7=e&hCe&h2,e&he&hƞb2=e&he&ha,e&hve&hַ ÷.)...).÷-.÷ _You feel your existence waver again.e&h<063.6 (38.0)e&h8==-4.6 (39e&h[e&h% _Magic restored.e&h4e&he&hf3e&hV,e&he&hV ,e&he&h<e&hL4=e&hme&h#,e&hu'e&h3-e&h-T5=e&h1e&hx8,e&hEe&hHe&hIe&hLe&hUe&h~VL6=e&hnZe&h`,e&hce&h2k,e&hoe&hgsP7e&hve&h@{,e&he&h,e&h'e&he&hU:8e&hNe&h,e&hge&hP9e&hYe&hy,e&hӬe&hy,e&he&ht:70e&h1=e&h/e&h<,e&hje&h,e&he&he&h7L1=e&he&hMe&he&he&he&h4:2e&he&h2,e&hB3e&h$,e&hq-Be&h/e&hx4e&h5O74=e&hJ<e&hA=,e&he@e&hE,e&hJe&hwOn5=e&h67e&h~8=9=e&h,e&he&hw=80e&h.1e&h<2e&h. e&h,e&hye&h,e&he&hs"b3=e&h &e&h*,e&h-e&hn2,e&h5e&h:l4=e&h>e&hC,e&heGe&hM,e&hPe&hU<5e&hXe&h\e&h7]e&h1`e&hpjR6e&h1oe&hse&hwe&h|,e&he&hb7=e&he&hJ,e&hee&hR,e&he&hԜl8=e&hKe&h,e&h;e&hC<9e&he&hն,e&h_e&hٿe&h*e&h/e&h=90e&h"e&h,e&hUe&h,e&he&hWb1=e&he&h,e&he&h<l2=e&hFe&hJ,e&h&e&h,e&h"e&h<3e&h@ e&hq,e&he&h,e&he&h$<4e&h'e&h+,e&h_/e&h4,e&h%7e&hZ;<5e&h?e&hE,e&hHe&h-Ob6=e&hSe&hacL554.6 (90e&hHp;§e&ht^ _You start resting.e&hIue&hoxe&h Xe&he&hɊe&h$l7=e&h$e&h-,e&he&h,e&hwe&h <8e&he&h,e&he&h <9e&hNe&h,e&hYe&h ,e&he&hRn100/104 (117)=e&hhe&h,e&he&h,e&he&hl1=e&he&h,e&he&h<2e&he&hy,e&h e&h ,e&he&hn<3e&h}e&h,e&h!e&h&,e&h+e&h7 § _You start resting.e&hBH§75.6 (21e&h@CZ4=6.6 (22e&hmP;§e&hS" _HP restored.e&h ,,,,∩* ########### ##......## #....#.##.) #...÷(.÷.# #.....) #.....÷..# #.....[[.... #....§..÷###.........#. #.........##..)[.#..### #÷.÷÷.÷÷÷.##....#####)...##....## *#...@####...## # #..÷Z.##[[..# ####..÷))[..## #..[...## ####...## #####*∩§7.6 (1.0) _Found a yak skeleton and three wyvern skeletons. _e&hOpItems here: ))) [[[ ††.e&hz  ,,,,** # #∩....∩# ########### ##......## #....#.##.) #...÷(.÷.# #.....) #.....÷..# #.....[[.. #....§..÷###.........e&h  #.........##..)[.#..## #÷.÷÷.÷÷÷.##....#####...##....## ##...)####...##  #..÷Z.##[[..# e&hA ###..÷))[..## ..[...#####...## e&h 6#####e&h e&h9 }**§Z)e&h &8e&hú  _Found Gihi Yll's Antique Weapon Shoppe and Rojiq's Antique Weapon Shop. _Items here: ) [ ÷ †.e&hI ∩∩  ##....##  #∩....∩# ########## ##......## #....#.##e&hL #...÷(.÷.# #.....) #.....÷..# #.....[[.. #....§..÷###......... #.........##..)[.#..# #÷.÷@.÷÷÷.##....#####.)...##....##e&hv##..Z)####...## #..÷).##[[..####..÷))[..##..[...##e&h1 P###...#######e&h e&hZ**Z.e&h-9 _e&h&;§e&h)r _You see here a yak skeleton.e&h_ *# ##∩∩ ##....##  #∩....∩# ######### ##......## #....#.## #...÷(.÷.# #.....) #.....÷..# #.....[[ #....§..÷###........ #..@......##..)[.#.. #÷.÷÷.÷÷÷.##....####Z)...##....####...)####...## #..÷).##[[..####..÷))[..##..[...#####...#######e&hQeY*Z.e&hYfC=80e&hr9§e&hSvT _Found Ine Heceh's Assorted Antiques and Halipyje's Distillery.e&h^ ### *### # ##∩∩## #....##  #∩....∩# ########......##.##÷(.÷)..÷..# [[§..÷###...............##..)[.#..÷.Z÷.÷÷÷.##....######...)...##....####...)####...##..÷).##[[..###..÷))[..####..[...#####...##e&h`e&hm;Z÷e&hLn&1e&hye&h{e&hz#.##. ####.## ##∩∩## ##....## ∩....∩# ##########......## #....#.###...÷(.÷.# #.....)..#...@.÷..# #.....[[#....§..÷###.......#..Z......##..)[.#..#÷.÷÷.÷÷÷.#######...)...##.##...)####...##..÷).##[[####..÷))[##..[e&he&h*QZ§.e&h:&2e&h <§e&hv e&h ##...#.##. ####.## ###∩∩## ###....## ∩....∩# #############......## #....#.##.)#...÷@.÷.# #.....)..#.....÷..# #.....[[#...Z§..÷###.......#.........##..)[.#..#÷.÷÷.÷÷÷.##....#######...)...##.##...)####...##..÷).##[[####..÷))[e&hze&hDZ.e&h&3e&h(e&h7t4.6 (26e&hDe&h~GY _h - 6 javelins (gained 2)e&h#..##...#.##. ####.## ###∩∩## #^##....## #Z∩....∩# ###########.##....@.## #....#.##.)#...÷..÷.# #.....)..#....Z÷..# #.....[[....#....§..÷###.........#.#.........##..)[.#..####÷.÷÷.÷÷÷.#######...)...##.##...)####...###..÷).##[[ #e&hDZ.e&hd+5.6 (1e&h<§e&he&h 6#####......##......###...#.##. ####.## ####.∩∩## e&h #^.##....## #Z##∩....@# ###########.###......## #....#.##.)#...÷.Z÷.# #.....)..#.....÷..# #.....[[....e&h e#....§..÷###.........#.#.........##..)[.#..#####÷.÷÷.÷÷÷.##....#######...)...##....####...)####...##e&h e&h dZ.§e&h &6e&hM :§e&h t _There is an entrance to Gihi Yll's Antique Weapon Shoppe here.e&he #####...... #...... ##..... #.##.. ####. #### #### ##∩∩## #^ ##....## #Z #∩...@∩# #. ##.....Z## #....#.##.) #...÷..÷.# #.....) #.....÷..# #.....[[ #....§..÷###.#. #.........##..)[.#.. #÷.÷÷.÷÷÷.##....#####  ##...)...##....## ##...)####...## 7 _e&h<§e&he&h -#####......##......###.....##.##..#####.##### ####.##∩∩## #^.##....## #Z##∩....@# #.###.....Z## #....#.##.).#...÷..÷.# #.....).#.....÷..# #.....[[.#....§..÷###.#.##.........##..)[.#..##÷.÷÷.÷÷÷.# ##...)####...## #8 _There is an entrance to Gihi Yll's Antique Weapon Shoppe here.e&h}^Welcome to Gihi Yll's Antique Weapon Shoppe! What would you like to do?  a -  225 gold an arbalestb -  60 gold a dagger  c -  60 gold a dagger  d -  150 gold a glowing daggere -  105 gold a flail  f -  90 gold a hand axe  g -  120 gold an orcbow  h -  180 gold a scimitar  i -  195 gold a runed war axej -  105 gold a war axe You have 2010 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping liste&hr #####......# knorpule3000 the Spear-Bearer #......# Poltergeist of Ashenzari *****.##.....# HP: 104/104 (117) ========================#.##..## MP: 38/38========================####.### AC: 19Str: 12########. EV: 19Int: 28##∩∩###^. SH: 12Dex: 16##....###Z# XL: 15 Next: 86% Place: Orcish Mines:2#∩....@# ###########.# Noise: ---------  Time: 33588.6 (0.0)##.....Z## #....#.##.).. M) +0 spear "Bound With Me" {freeze, Fort,#...÷..÷.# #.....).....e&h2 \. Throw: 6 javelins#.....÷..# #.....[[..... Fly Drain #....§..÷###.........#.##.........##..)[.#..#### Z   orc zombie (minion)#÷.÷÷.÷÷÷.##....#######...)...##....####...)####...#### _Items here: ) [ ÷ †. _You see here a yak skeleton. _Found Ine Heceh's Assorted Antiques and Halipyje's Distillery. _h - 6 javelins (gained 2) _There is an entrance to Gihi Yll's Antique Weapon Shoppe here. _There is an entrance to Gihi Yll's Antique Weapon Shoppe here.§e&h e&hz #.#..#####...... . ##..... #.##.. ####.## ###### ##∩∩ #^ ##...@## #Z #∩....∩# ###########e&hW ##.....Z## #....#.##.) #...÷..÷.# #.....) #.....÷..# #.....[[.... #....§..÷###.........#. #.........##..)[.#..### #÷.÷÷.÷÷÷.##....#####)...##....##e&he&h7 `Z.§e&h 29.6 (1 _e&h<§e&he&hp!D#. #.#.#####  ##.... #.##.. ####. ##### ##∩ # ##....## # #∩...Z∩# ########### ##......## #....#.##.) #...÷..÷.# #.....)e&hK"I #.....÷..# #.....[[.. #....§..÷###......... #.........##..)[.#..## #÷.÷÷.÷÷÷.##....#####e&h]$e&h*DZ.e&h+'90e&h0e&h3i _There is an entrance to Halipyje's Distillery here.e&h2 e&h9 Welcome to Halipyje's Distillery! What would you like to do?  a -  316 gold 2 potions of ambrosiab -  158 gold a potion of ambrosia  c -  59 gold a potion of attraction  d -  59 gold a potion of curing e&h ; f e -  59 gold a potion of curing  f -  158 gold a potion of heal wounds  g -  158 gold a potion of heal wounds  h -  59 gold a potion of lignification  i -  158 gold a potion of magicj -  79 gold a potion of might  k -  19 gold a potion of moonshine You have 2010 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping liste&hP s  a -  316 gold 2 potions of ambrosia  f +  158 gold a potion of heal wounds After the purchase, you will have 1852 gold pieces.[Enter] buy marked itemse&h=x  f +  158 gold a potion of heal wounds  g +  158 gold a potion of heal wounds694e&hx e&h   g +  158 gold a potion of heal wounds  i +  158 gold a potion of magic536e&hQf $ 694e&h Xf - -852e&h Ff $ g $ e&h߬ di $ 536shopping liste&h{e&he&h]##......... knorpule3000 the Spear-Bearer #.#....... Poltergeist of Ashenzari *****.#####..... HP: 104/104 (117) ========================#..... MP: 38/38========================##.... AC: 19Str: 12e&h#.##.. EV: 19Int: 28####.# SH: 12Dex: 16####### XL: 15 Next: 86% Place: Orcish Mines:2##∩@### Noise: ---------  Time: 33590.6 (0.0)##..Z.### M) +0 spear "Bound With Me" {freeze, Fort,e&h#∩....∩# ########### Throw: 6 javelins##......## #....#.##.) Fly Drain #...÷..÷.# #.....)....#.....÷..# #.....[[... Z   orc zombie (minion)#....§..÷###.........##.........##..)[.#..###÷.÷÷.÷÷÷.##....##### _You see here a yak skeleton. _Found Ine Heceh's Assorted Antiques and Halipyje's Distillery. _h - 6 javelins (gained 2) _There is an entrance to Gihi Yll's Antique Weapon Shoppe here. _There is an entrance to Gihi Yll's Antique Weapon Shoppe here. _There is an entrance to Halipyje's Distillery here.e&h4e&hդ<§e&hfh _You can access your shopping list by pressing '$'.e&h ## #.# ##### # ## #.## ####. ####  ##@∩##  ##..Z.##  #∩....∩#  ##......## #....#.##. #...÷..÷.# #.....) #.....÷..# #.....[[ #....§..÷###. #.........##..)[.#.. e&hl& #÷.÷÷.÷÷÷.##....#####§1.6 (1 _e&he&h1q _There is an entrance to Ine Heceh's Assorted Antiques here.e&h|e&htWelcome to Ine Heceh's Assorted Antiques! What would you like to do?  a - 1120 gold a lightning rod (1/4)b -  224 gold a potion of cancellation  c -  84 gold a potion of curingd -  140 gold a potion of enlightenment  e -  28 gold a potion of moonshine  f -  224 gold a potion of mutation e&hl g -  112 gold a scale mailh -  210 gold a scroll of enchant weapon  i - 1120 gold a tin of tremorstones (2/2) You have 2010 gold pieces. [Esc] exite&h̓[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping liste&hri $  After the purchase, you will have 890 gold pieces.[Enter] buy shopping liste&h5Ph $ 68e&h a $  You are short 440 gold pieces for the purchase.e&hQb $ 664e&hcPd $ 80e&h^e&hYe&hT:##........ knorpule3000 the Spear-Bearer #.#...... Poltergeist of Ashenzari *****.#####.... HP: 104/104 (117) ========================#.... MP: 38/38========================##... AC: 19Str: 12#.##. EV: 19Int: 28####. SH: 12Dex: 16###### XL: 15 Next: 86% Place: Orcish Mines:2##@∩##Noise: ---------  Time: 33591.6 (0.0)##..Z.##M) +0 spear "Bound With Me" {freeze, Fort,e&hZ#∩....∩# ########## Throw: 6 javelins##......## #....#.##. Fly Drain #...÷..÷.# #.....)...#.....÷..# #.....[[.. Z   orc zombie (minion)#....§..÷###.........#.........##..)[.#..##÷.÷÷.÷÷÷.##....##### _h - 6 javelins (gained 2) _There is an entrance to Gihi Yll's Antique Weapon Shoppe here. _There is an entrance to Gihi Yll's Antique Weapon Shoppe here. _There is an entrance to Halipyje's Distillery here. _You can access your shopping list by pressing '$'. _There is an entrance to Ine Heceh's Assorted Antiques here.e&h<§e&hce&he:§e&hIh _You can access your shopping list by pressing '$'.e&h;§e&he&he&he&hOR #.# ##### # ## #.## ######## #∩∩## .Z.## #∩....∩# ###########......## #....#. #...÷..÷.# #.....). #.....÷..# #.....[[ #....§..÷###...... #.........##..)[.# #÷.÷÷.÷÷÷.##....### ##...)..##e&h^§2.6 (1 _e&hie&hq^j ##### # ## #.# ##### ∩∩## ..Z.## #@....∩# ##########......## #....#.e&h_ #...÷..÷.# #.....). #.....÷..# #.....[[ #....§..÷###...... #.........##..)[.# #÷.÷÷.÷÷÷.##....### ##...)..## ##...)####e&hbe&hjc.Z§e&h%k&3e&h+qe&hso _There is an entrance to Rojiq's Antique Weapon Shop here.e&hx& e&h, Welcome to Rojiq's Antique Weapon Shop! What would you like to do?  a -  250 gold a great swordb -  75 gold a hand axe  c -  150 gold a runed hand axe  d -  350 gold a runed longbow  e -  150 gold a runed shortbowf -  75 gold a shortbow  g -  62 gold a whip You have 2010 gold pieces. [Esc] exite&h#/ [!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping liste&h; #####.. knorpule3000 the Spear-Bearer #.. Poltergeist of Ashenzari *****.##. HP: 104/104 (117) ========================#.# MP: 38/38========================### AC: 19Str: 12####EV: 19Int: 28##∩∩##SH: 12Dex: 16##....##XL: 15 Next: 86% Place: Orcish Mines:2#@.Z..∩# ######## Noise: ---------  Time: 33593.6 (0.0)##......## #....#.# M) +0 spear "Bound With Me" {freeze, Fort,#...÷..÷.# #.....). Throw: 6 javelins#.....÷..e&h :# #.....[[ Fly Drain #....§..÷###.......#.........##..)[.#. Z   orc zombie (minion)#÷.÷÷.÷÷÷.##....#####...)...##....####...)####...## _There is an entrance to Gihi Yll's Antique Weapon Shoppe here. _There is an entrance to Halipyje's Distillery here. _You can access your shopping list by pressing '$'. _There is an entrance to Ine Heceh's Assorted Antiques here. _You can access your shopping list by pressing '$'. _There is an entrance to Rojiq's Antique Weapon Shop here.§e&h! e&h e&hX e&h,4e&he&hFe&h5G4§e&hO4e&hPE _Done exploring.e&hLJe&h} _Done exploring.e&he&hknorpule3000 the Spear-Bearer (PoNe)Turns: 34165, Time: 02:39:37 HP: 104/104 (117) AC: 19 Str: 12 XL: 15 Next: 86% MP: 38/38EV: 19 Int: 28 God: Ashenzari [*****.] Gold: 2010SH: 12 Dex: 16 Spells: 7/35 levels left rFire + . . M - +0 spear "Bound With Me" {freeze, Fort, Self} (curse) rCold + . . e - +1 buckler of Supernal Gnosis {AC+3, Range, Sorc} (cursrNeg + + + T - +1 pair of gloves of the Eye in the Sky {Melee, Cun} (ce&hurPois ∞b - +2 cloak "Henotheism of Ashenzari" {Range, Dev} (curse)rElec .n - +1 cloak "Overhang to Understand" {Sorc, Comp} (curse) rCorr .m - +2 pair of gloves "I Foresaw This" {Range, Self} (curseSInv + e&hϻr - +2 pair of gloves of Ashenzari's Seeker {Sorc, Self} (cWill ++...L - +2 pair of gloves of the Omniscient Urgency {Will+ Int+Stlth ++++Y - amulet of Ouranomancy {Reflect Str+8 SH+5, Melee, Bglg}e&hƽHPRegen 0.37/turn o - ring of Ashenzari's Fetters {MP+9, Bglg, Elem} (curse) MPRegen 0.26/turn W - ring of protection from fire %: reflection, clarity @: flying, studying Evocations, drained A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 2, trickstere&hq e&hT #####.. knorpule3000 the Spear-Bearer #.. Poltergeist of Ashenzari *****.##. HP: 104/104 (117) ========================#.# MP: 38/38========================### AC: 19Str: 12####EV: 19Int: 28##∩∩##SH: 12Dex: 16##....##XL: 15 Next: 86% Place: Orcish Mines:2#@.Z..∩# ######## Noise: ---------  Time: 33593.6 (0.0)##......## #....#.# M) +0 spear "Bound With Me" {freeze, Fort,#...÷..÷.# #.....). Throw: 6 javelinse&hA +#.....÷..# #.....[[ Fly Drain #....§..÷###.......#.........##..)[.#. Z   orc zombie (minion)#÷.÷÷.÷÷÷.##....#####...)...##....####...)####...## _You can access your shopping list by pressing '$'. _There is an entrance to Ine Heceh's Assorted Antiques here. _You can access your shopping list by pressing '$'. _There is an entrance to Rojiq's Antique Weapon Shop here. _Done exploring. _Done exploring.e&h e&h e&h e&he&hr  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  16.1  -1   n - Spellcasting  10.9   8.3  -1           b - Maces & Flails   0.4   1.4  -2   o - Conjurations   0.5   1.7  -3  e&hT c - Axes   7.5   1.2  -1   p - Hexes   0.4   0.5  +4   d - Polearms  15.0  16.1  -1   q + Summonings  11.0   9.0   0   e - Staves   6.8   1.4  -2   r - Necromancy  12.1  10.1  +1   f - Unarmed Combat   0.4   1.7  -3   s - Forgecraft   0.2   1.2  -1   g - Throwing   5.0   2.1  +2   t + Translocations &hWm 12.9  10.5   0       u - Alchemy   0.5   0.8  +1   h - Short Blades   0.4   0.8  +1   v - Fire Magic   0.2   1.2  -1   i - Long Blades   0.4   1.0   0   w - Ice Magic   0.2   0.8  +1   j - Ranged Weapons   2.6   1.4  -2   x - Air Magic   7.0   5.0  +1       y - Earth Magic   0.2   1.2e&h[34m  -1   k - Dodging  15.0  11.3  +1       l - Shields   8.0   7.1  -1   z - Evocations   5.0   2.4  -1 +4 m - Stealth   8.0   2.5  +5              Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skie&h[lls [_] enhanced|base level  [!] training|cost|targetse&h[e&he&h+e&h#####.. knorpule3000 the Spear-Bearer #.. Poltergeist of Ashenzari *****.##. HP: 104/104 (117) ========================#.# MP: 38/38========================### AC: 19Str: 12####EV: 19e&h<Int: 28##∩∩##SH: 12Dex: 16##....##XL: 15 Next: 86% Place: Orcish Mines:2#@.Z..∩# ######## Noise: ---------  Time: 33593.6 (0.0)e&hH##......## #....#.# M) +0 spear "Bound With Me" {freeze, Fort,#...÷..÷.# #.....). Throw: 6 javelins#.....÷..# #.....[[ Fly Drain #....§..÷###.......#.........##..)[.#. Z   orc zombie (minion)e&h#÷.÷÷.÷÷÷.##....#####...)...##....####...)####...## _You can access your shopping list by pressing '$'. _There is an entrance to Ine Heceh's Assorted Antiques here. _You can access your shopping list by pressing '$'. _There is an entrance to Rojiq's Antique Weapon Shop here. _Done exploring. _Done exploring.e&h(e&h)e&h4e&h7e&h [?25h[?0ce&h<e  Search for what [Enter for "polearm", or ? for help]? e&hoN [?25l[?1ce&h e&h^ 12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] M - the cursed +0 spear "Bound With Me" (weapon) {freeze, Fort, S b - [carried] T - the cursed +1 pair of gloves of the Eye in the Sky (haunted)  c - [carried] Y - the cursed amulet of Ouranomancy (worn) {Reflect Str+8 SH+5, Results elsewhere ([,] to cycle)  d - [Orc:2] a +0 bardiche of flaminge - [Orc:2] a +0 glaive (1 further duplicate)  f - [Orc:1] a +0 bardiche  e&h Wg - [Orc:1] a +0 halberd (8 further duplicates)  h - [Orc:1] a +0 trident (8 further duplicates)  i - [Orc:1] a +2 glaive of venomj - [D:9] a +0 spear (10 further duplicates)  k - [D:7] a manual of Polearms (1040 gold)  l - [Lair:4] a +0 spear of venome&h97 e&hHB#####.. knorpule3000 the Spear-Bearer #.. Poltergeist of Ashenzari *****.##. HP: 104/104 (117) ========================#.# MP: 38/38========================### AC: 19Str: 12####EV: 19Int: 28##∩∩##SH: 12Dex: 16##....##e&hDXL: 15 Next: 86% Place: Orcish Mines:2#@.Z..∩# ######## Noise: ---------  Time: 33593.6 (0.0)##......## #....#.# M) +0 spear "Bound With Me" {freeze, Fort,#...÷..÷.# #.....). Throw: 6 javelins#.....÷..# #.....[[ Fly Drain #....§..÷###.......#.........##..)[.#. Z   orc zombie (minion)#÷.÷÷.÷÷÷.##....#####...)...##....####...)####...## _There is an entrance to Ine Heceh's Assorted Antiques here. _You can access your shopping list by pressing '$'. _There is an entrance to Rojiq's Antique Weapon Shop here. _&hEmDone exploring. _Done exploring.  Search for what [Enter for "polearm", or ? for help]? polee&h-Qe&hQe&h[e&h^. _e&hce&hj% e&hk Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  16.1  -1   n - Spellcasting  10.9   8.3  -1          e&hBm b - Maces & Flails   0.4   1.4  -2   o - Conjurations   0.5   1.7  -3   c - Axes   7.5   1.2  -1   p - Hexes   0.4   0.5  +4   d - Polearms  15.0  16.1  -1   q + Summonings  11.0   9.0   0   e - Staves   6.8   1.4  -2   r - Necromancy  12.1  10.1  +1   f - Unarmed Combat   0.4   1.7  -3   s - Forgecraft  &hm0m 0.2   1.2  -1  e&hn g - Throwing   5.0   2.1  +2   t + Translocations  12.9  10.5   0       u - Alchemy   0.5   0.8  +1   h - Short Blades   0.4   0.8  +1   v - Fire Magic   0.2   1.2  -1   i - Long Blades   0.4   1.0   0   w - Ice Magic   0.2   0.8  +1   j - Ranged Weapons   2.6   1.4  -2   x - Air Magic   7.0   5.0  &hpm+1       y - Earth Magic   0.2   1.2  -1   k - Dodging  15.0  11.3  +1       l - Shields   8.0   7.1  -1   z - Evocations   5.0   2.4  -1 +4 m - Stealth   8.0   2.5  +5      e&hp        Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetse&he&he&h#####.. knorpule3000 the Spear-Bearer #.. Poltergeist of Ashenzari *****.##. HP: 104/104 (117) ========================#.# MP: 38/38========================### AC: 19Str: 12####EV: 19Int: 28##∩∩##SH: 12Dex: 16##....##XL: 15 Next: 86% Place: Orcish Mines:2e&h#@.Z..∩# ######## Noise: ---------  Time: 33593.6 (0.0)##......## #....#.# M) +0 spear "Bound With Me" {freeze, Fort,#...÷..÷.# #.....). Throw: 6 javelins#.....÷..# #.....[[ Fly Drain #....§..÷###.......#.........##..)[.#. Z   orc zombie (minion)#÷.÷÷.÷÷÷.##....#####...)...##....####...)####...## _There is an entrance to Ine Heceh's Assorted Antiques here. _You can access your shopping list by pressing '$'. _There is an entrance to Rojiq's Antique Weapon Shop here. _Done exploring. _Done exploring. _Search for what [Enter fore&h6 "polearm", or ? for help]? polee&he&he&he&he&he&h| Your spells (describe)TypeFailure Level a - Soul SplinterNecromancye&h51%1  b - Grave ClawNecromancy1%2  c - Vampiric DrainingNecromancy1%3  d - Animate DeadNecromancye&h=1%4  e - Curse of AgonyNecromancy1%5  f + Cigotuvi's Putrefaction Necromancy/Air 1% 4 g - BlinkTranslocation1%e&h2  h - Malign GatewaySummoning/Translocation 28%7 Select a spell to describe[!]/[I] toggle spell headersHf&h Hf&h Hf&hb& #####.. knorpule3000 the Spear-Bearer #.. Poltergeist of Ashenzari *****.##. HP: 104/104 (117) ========================#.# MP: 38/38========================### AC: 19Str: 12####EV: 19Int: 28##∩∩##SH: 12Dex: 16##....##XL: 15 Next: 86% Place: Orcish Mines:2#@.Z..∩# ######## Noise: ---------  Time: 33593.6 (0.0)##......## #....#.# M) +0 spear "Bound With Me" {freeze, Fort,#...÷..÷.# #.....). Throw: 6 javelins#.....÷..f&h|( m# #.....[[ Fly Drain #....§..÷###.......#.........##..)[.#. Z   orc zombie (minion)#÷.÷÷.÷÷÷.##....#####...)...##....####...)####...## _There is an entrance to Ine Heceh's Assorted Antiques here. _You can access your shopping list by pressing '$'. _There is an entrance to Rojiq's Antique Weapon Shop here. _Done exploring. _Done exploring. _Search for what [Enter for "polearm", or ? for help]? poleHf&h3 Hf&hC4 Hf&h.A Hf&h;D If&h*If&h #.###### ##∩∩####....##∩.Z..∩# ##########@.....## #....#.#...÷..÷.#.).#.....÷.[[§..÷##.......##..)[.#÷.÷÷.÷÷÷.##....####...)...##....##If&h ##...)##...## #..÷).##[[#If&h}If&hIf&h|<.ZIf&h24.6 (1 _If&hIf&hBJf&hq##.######### ##∩∩##....#∩....∩# ###########.Z....## #....#.#..@÷..÷.# #.....)..Jf&h#.....÷..# #.....[[#....§..÷###........#.........##..)[.##÷.÷÷.÷÷÷.##....######...)...##....## Jf&h%)####...###..÷).##[[Jf&h####..÷))[..##Jf&hJf&hu&5Jf&hJf&hJf&hل .####### ##∩∩## ##....##Jf&hl ∩....∩# ###########.Z....## #....#....÷..÷..)....÷.[[§..÷##.......##..)[.#Jf&h2 >÷.÷÷.÷÷÷.##....#####...)...##....## ##...)####...##  #..÷).##[[###..÷))[..# ##..[...##.Z6Jf&ht Jf&hI Jf&h ##### ##∩∩##Jf&h  ##....##∩....∩# ###########......## #....#...Z÷..÷..).....÷.Jf&hE [[§..÷##.......##..)[.#Jf&h ÷.÷÷.÷÷÷.##....#####...)...##....##  ##...)####...## #..÷).##[[..# Jf&h ##..÷))[..# ##..[...## ###...##Jf&h Jf&h B.ZJf&h &7Jf&h Jf&h Kf&h#### ##∩∩ ##....Kf&hoz#∩....∩# ############......## #....#.##.#...÷..÷.# #.....)...#..Z..÷..# #.....[[#....§..÷###........#...@.....##..)[.#..#Kf&h6#÷.÷÷.÷÷÷.##....#######...)...##....## )####...## #..÷).##[[####..÷))[..##  ##..[...###...## #####Kf&hKf&hB.ZKf&h&8Kf&hKf&hKf&hUVA##∩∩ ##....##∩....∩# #############......## #....#.##.)#...÷..÷.# #.....)...#.....÷..# #.....[[#...Z§..÷###.........##.........##..)[.#..###÷.÷÷@÷÷÷.##....##### ##...)...##....## )####...## #..÷).##[[..# ###..÷))[..## ##..[...## #...## ##### Kf&ha.Kf&hb&ZKf&hc&9Kf&hxKf&h|Kf&h )##....##∩....∩# ############......## #....#.##.)...÷..÷..)......÷.[[§..÷##Kf&ha ....#Z....##..)[.#..#÷.÷÷.÷÷÷.##....##### ##...@...##....##  ##...)####...##  #..÷).##[[..# ##..÷))[..# ##..[...## ###...##  ##### Kf&h# Kf&hû .Z600Kf&h _Items here: ) [ ÷ †.Mf&hR Mf&h dPick up what? 51/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 bardiche of flaming Armour (select all with [)  b - a +0 plate armour Carrion an orc corpse a wyvern skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Pf&h=Pf&hPf&hk##....### knorpule3000 the Spear-Bearer #∩....∩# ########### Poltergeist of Ashenzari *****.##......## #....#.##.) HP: 104/104 (117) ========================#...÷..÷.# #.....).... MP: 38/38========================#.....÷..# #.....[[... AC: 19Str: 12#....§..÷###.........# EV: 19Int: 28#.........##..)[.#..## SH: 12Dex: 16Pf&h#÷.÷÷Z÷÷÷.##....##### XL: 15 Next: 86% Place: Orcish Mines:2##...@...##....##Noise: ---------  Time: 33600.6 (0.0)##...)####...##M) +0 spear "Bound With Me" {freeze, Fort,#..÷).##[[..#Throw: 6 javelins###..÷))[..##Fly Drain ##..[...#####...##Z   orc zombie (minion)##### _There is an entrance to Rojiq's Antique Weapon Shop here. _Done exploring. _Done exploring. _Search for what [Enter for "polearm", or ? for help]? pole _Items here: ) [ ÷ †.  Okay, then.Pf&hL4Pf&hPf&h . _Qf&h7 ##....##Qf&h>  #∩....∩#  ##......## #....#.##. #...÷..÷.# #.....) #.....÷..# #.....[[ #....§..÷###. #.........##..)[.#.. #÷.÷÷Z÷÷÷.##....##### ##..@)...##....## ##...)####...## #..÷).##[[..# ###..÷))[..## ##..[...## ###...## Qf&h!M #####Qf&hP,Qf&h&-Qf&h-+1.6 (1 _Qf&h6Qf&h8Qf&hs \ ##....## #∩....∩#  ##......## #....#.## #...÷..÷.# #.....) #.....÷..# #.....[[ #....§..÷### #.........##..)[.#.. #÷.÷÷Z÷÷÷.##.... ##.@.)...##....## ##...)####...## #..÷).##[[..# ###..÷))[..## ##..[.## ###...##Qf&h W #####Qf&h Qf&h8 C.ZQf&h &2Qf&h Qf&h Rf&h1s##....## #∩....∩# ###......## #....#.##.#...÷..÷.# #.....).#.....÷..# #.....[[.#....§..÷###.#.........##..)[.#..#Rf&h3]#÷.÷÷.÷÷÷.##....###.Z@)...##....## ##...)####...## #..÷).##[[..# ###..÷))[..## ##..[...#####...## #####Rf&h?Rf&h@&3Rf&hKRf&haN& _You swap places.Rf&hQ ##....## ##∩....∩# ###......## #....#.##.)#...÷..÷.# #.....).#.....÷..# #.....[[.#....§..÷###.##.........##..)[.#..##÷.÷÷.÷÷÷.##....##### ##.Z.@...##....## ##...)####...## #..÷).##[[..# ###..÷))[..## ##..[...#####...## Rf&h .ZRf&hG<4Rf&hRf&hv _Items here: ) [ ÷ †.Rf&hm ##....## #Z#∩....∩# #.##......## #....#.##.).#...÷..÷.# #.....).#.....÷..# #.....[[.#....§..÷###.#.#.........##..)[.#..##÷.÷÷.÷÷÷.##....##### ##..Z)@..##....## ##...)####...## #Rf&hp #..÷).##[[..# ####..÷))[..## ###..[...## ####...## ###### #Rf&hv Rf&h 6.ZRf&h -5 _Rf&h Rf&h Rf&h##....## #Z##∩....∩# #.###......## #....#.##.).#...÷..÷.# #.....).Rf&h^6#.....÷..# #.....[[.#....§..÷###.#.##.........##..)[.#..##÷.÷÷.÷÷÷.##....##### ##...Z.@.##....## ##...)####...## ##..÷).##[[..# #.###..÷))[..## #.##..[...## #.###...## #.Rf&hR##### ##Rf&hRf&h9'6)ZRf&h'&6Rf&h3Rf&h7Sf&h##....## #Z#.#∩....∩# #.#.##......## #....#.##.).#...÷..÷.# #.....).#.....÷..# #.....[[.#....§..÷###.#.##.........##..)[.#..#### #÷.÷÷.÷÷÷.##....##### ##...)Z.@##....## ###...)####...## #Sf&h#..÷).##[[..# #.####..÷))[..## #.##..[...## #.###...## #.##### ##.##Sf&h!Sf&h.\.Z7Sf&h;Sf&h>Sf&h ##....## #Z# #∩....∩# #.# ##......## #....#.##.) #...÷..÷.# #.....) #.....÷..# #.....[[ #....§..÷###.#. #.........##..)[.#..#### #÷.÷÷.÷÷÷.##....##### ##...).@Z##....##  ##...)####...##  #..÷).##[[..# #. ###..÷))[..## # ##..[...## # ###...## # ##### ## f&h5539;49m8 Sf&h* _You swap places.Sf&hJ)  ##....## #Z #∩....∩# #. ##......## #....#.##.) #...÷..÷.# #.....) #.....÷..# #.....[[ #....§..÷###.#. #.........##..)[.#.. #÷.÷÷.÷÷÷.##....##### ##...)@.Z##....## ##...)####...##  #..÷).##[[..# # ###..÷))[..## # ##..[...## # ###...## # ##### Sf&h1 Sf&h3 &9Sf&hB Sf&hE Sf&h  ##....## # #∩....∩# #Sf&h% h ##......## #....#.##.) #...÷..÷.# #.....) #.....÷..# #.....[[ #....§..÷###.# #.........##..)[.#.. #÷.÷÷.÷÷÷.##....##### ##...@..Z##....## ##...)####...## Sf&h  #..÷).##[[..#  ###..÷))[..##  ##..[...## ###...##  #####Sf&h Sf&hX =Z.Sf&hC '10Sf&h Sf&h _Items here: ) [ ÷ †.Tf&h ##....##  #∩....∩#  ##......## #....#.##. #...÷..÷.# #.....) #.....÷..# #.....[[ #....§..÷###. #.........##..)[.#.. #÷.÷÷.÷÷÷.##....##### ##..@).Z.##....## ##...)####...## #..÷).##[[..# ###..÷))[..## ##..[...## ###...##  #####Tf&h6Tf&hU=Z.Tf&h-1 _Tf&hTf&hTf&h E∩....∩# ############......## #....#.##....÷..÷..)....÷.[[§..÷##.......##..)[.#..#÷.÷÷.÷÷÷.##....######...)Z..##....##  ##.@.)####...##  #..÷).##[[..# ##..÷))[..# ##..[...##  ###...## ##### Tf&h Tf&h$ C.ZTf&h% &2Tf&h. Tf&h1 Uf&hU##......## #....#.##.Uf&hYP...÷..÷..)....÷.[[§..÷##.......##..)[.#..#÷.÷÷.÷÷÷.##....######...)...##....##  ##..Z)####...##  #.@÷).##[[..# ##..÷))[..# ##..[...##  ###...##  #####Uf&h%Uf&h&3Uf&hUf&hUf&h #...÷..÷.# #.....)...#.....÷..# #.....[[#....§..÷###.........##.........##..)[.#..###÷.÷÷.÷÷÷.##....##### ##...)...##....## Z)####...## Uf&h #..÷).##[[..# ###@.÷))[..##  ##..[...## #...##  ##### Uf&h Uf&h> B.ZUf&hۯ &4Uf&h Uf&hQ #.....÷..# #.....[[#....§..÷###.........##.........##..)[.#..###÷.÷÷.÷÷÷.##....##### ##...)...##....## )####...## #..Z).##[[..# ####..÷))[..## # ##@.[...## ##...## Uf&hS# ##### #Uf&hUUf&h[^G÷ZUf&hB_&5Uf&hKhUf&h#jVf&h#.....÷..# #.....[[.#....§..÷###.#.##.........##..)[.#..##÷.÷÷.÷÷÷.##....##### ##...)...##....## ##...)####...## ##..÷).##[[..# #.###.Z÷))[..## #.##.@[...## #.###...## #.##### ##Vf&hVf&hg&6Vf&hVf&hVf&h]Vf&h^#.....÷..# #.....[[.#....§..÷###.........#.##.........##..)[.#..#### #÷.÷÷.÷÷÷.##....##### ##...)...##....## ###...)####...## ##..÷).##[[..# #.####.Z÷))[..## #.##..@...## #.Vf&h^ #####...)####...#####.##..÷).##[[..# #.####..÷))#.##..Z#.###...#..#######..##..######Wf&hWf&hO AZ[Wf&h &9Wf&hWf&h  Things that are here: _a +0 leather armour of fire resistance; a +0 war axeWf&h|*##......## #....#.##.)...##...÷..÷.# #.....)...#.....÷..# #.....[[......#..#....§..÷###.........#.####Wf&hn}<#.........##..)[.#..#### #.#÷.÷÷.÷÷÷.##### #.##...)...##... ###.##...)####...#####.#Wf&h}L#..÷).##[@..# #.####..÷)Z[#.##..[#.###...#..Wf&ha~i#######..##...#####.Wf&hWf&hߏBZ)Wf&h.20 _Wf&hWf&h  Things that are here: _a +0 plate armour; a +3 war axe; an orc skeletonWf&h∩....∩# ###########.#...##......## #....#.##.)...##...÷..÷.# #.....)..Wf&h.#.....÷..# #.....[[......#...#....§..÷###.........#.#####.........##..)[.#..#### #.#÷.÷÷.÷÷÷.##### #.##...)...##... ###.##...)####.@.#####.##..÷).##Z[..# #.####..÷))[#.##..[#.###...#..#######..##....####.#Wf&hWf&hP0BZ[Wf&h1-1 _Wf&hJWf&hLXf&hXf&hE   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  16.1  -1   n - Spellcasting  10.9   8.3  -1          Xf&h  b - Maces & Flails   0.4   1.4  -2   o - Conjurations   0.5   1.7  -3   c - Axes   7.5   1.2  -1   p - Hexes   0.4   0.5  +4   d - Polearms  15.0  16.1  -1   q + Summonings  11.0   9.0   0   e - Staves   6.8   1.4  -2   r - Necromancy  12.1  10.1  +1  Xf&h" f - Unarmed Combat   0.4   1.7  -3   s - Forgecraft   0.2   1.2  -1   g - Throwing   5.0   2.1  +2   t + Translocations  12.9  10.5   0       u - Alchemy   0.5   0.8  +1   h - Short Blades   0.4   0.8  +1   v - Fire Magic   0.2   1.2  -1   i - Long Blades   0.4   1.0   0   w - Ice Magic   0.2   0.8  Xf&h$#+1   j - Ranged Weapons   2.6   1.4  -2   x - Air Magic   7.0   5.0  +1       y - Earth Magic   0.2   1.2  -1   k - Dodging  15.0  11.3  +1       l - Shields   8.0   7.1  -1   z - Evocations   5.0   2.4  -1 +4 m - Stealth   8.0   2.5  +5          Xf&h$#[39;49m    Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsXf&h Xf&h݊ Xf&h #∩....∩# ###########.#..... knorpule3000 the Spear-Bearer Xf&ho ##......## #....#.##.)...#... Poltergeist of Ashenzari *****.#...÷..÷.# #.....)........... HP: 104/104 (117) ========================#.....÷..# #.....[[......#... MP: 38/38Xf&h' i========================#....§..÷###.........#.#####. AC: 19Str: 12#.........##..)[.#..#### #.. EV: 19Int: 28#÷.÷÷.÷÷÷.##....##### #.. SH: 12Dex: 16##...)...##....#####.. XL: 15 Next: 86% Place: Orcish Mines:2##...)####Z@.#####.#.. Noise: ---------  Time: 33621.6 (0.0)#..÷).##[[..##.#.... M) +0 spear "Bound With Me" {freeze, Fort,Xf&h ###..÷))[..###...... Throw: 6 javelins##..[...###...... Fly Drain ###...##Xf&h #......#######..... Z   orc zombie (minion)##....####.##.Xf&hu Things that are here: _a +0 robe; a +0 dagger; an orc skeletonThings that are here: _a +0 leather armour of fire resistance; a +0 war axe  Xf&h Things that are here: _a +0 plate armour; a +3 war axe; an orc skeletonXf&h Xf&h Xf&h Xf&h Yf&h .Where to? (Tab - Orc:2, ? - help) D - DungeonT - TempleL - LairA - Shoals  P - Snake PitM - Slime Pits  O - Orcish Mines  E - Elven Halls af&hd af&hQ'[?25h[?0caf&h#∩....∩# ###########.#..... knorpule3000 the Spear-Bearer ##......## #....#.##.)...#... Poltergeist of Ashenzari *****.#...÷..÷.# #.....)........... HP: 104/104 (117) ========================#.....÷..# #.....[[......#... MP: 38/38========================#....§..÷###.........#.#####. AC: 19Str: 12#.........##..)[.#..#### #.. EV: 19Int: 28#÷.÷÷.÷÷÷.##....##### #.. SH: 12Dex: 16##...)...##....##af&h9""###.. XL: 15 Next: 86% Place: Orcish Mines:2##...)####Z@.#####.#.. Noise: ---------  Time: 33621.6 (0.0)#..÷).##[[..##.#.... M) +0 spear "Bound With Me" {freeze, Fort,###..÷))[..###...... Throw: 6 javelins##..[...###...... Fly Drain ###...###......#######..... Z   orc zombie (minion)##....####.##. _a +0 robe; a +0 dagger; an orc skeletonThings that are here: _a +0 leather armour of fire resistance; a +0 war axe  Things that are here: af&hG#_a +0 plate armour; a +3 war axe; an orc skeletonWhat level of the Dungeon? (default 9, ? - help) cf&h [?25l[?1ccf&h 613cf&h~ cf&h) cf&hJ+ cf&h=0 cf&h0 0 _cf&h9 cf&h!< cf&h>B cf&hF ,cf&hI cf&hSO cf&hS cf&h!X ,cf&hl\ cf&hg  Things that are here:  a +0 chain mail; a +0 battleaxe; an orc skeletoncf&hk cf&hq cf&her _cf&hw cf&h| cf&h~ cf&h3 cf&h݂ cf&h cf&hq  Items here: )) [[ ÷.cf&h cf&h cf&h _cf&hg cf&h cf&h9 cf&hܥ cf&h cf&hA cf&hٳ cf&hM cf&hԹ ,cf&h# cf&h+ cf&h cf&h= ,cf&h cf&h C  You see here a +0 short sword.cf&h cf&h cf&hI _cf&h cf&h@ cf&ho cf&h[ ,cf&h7 cf&h cf&h cf&hR ,cf&hI cf&h cf&h cf&h ,cf&hcf&hcf&hcf&h ,cf&hcf&hQcf&hcf&h,cf&hcf&hcf&hcf&h",cf&h$cf&hR,  Things that are here:  a +0 chain mail; a +0 long swordcf&h/cf&hs2cf&h3 _cf&h4cf&h':  Things that are here:  a +0 club; a +0 chain mail; a +0 glaivecf&h"=cf&h?cf&h? _cf&hsAcf&hOF_  Things that are here:  a +0 dagger; a +0 hand cannoncf&h+Icf&hnKcf&hK _cf&hMcf&hPcf&hScf&hU,cf&h+Xcf&h [cf&h_cf&h)b,cf&hdcf&htncf&hwcf&hZ~cf&h~cf&hcf&hсcf&hcf&h҇cf&h',cf&h[cf&h\cf&hbcf&h,cf&hOcf&hcf&hcf&h[,cf&hcf&hΰcf&hҴcf&hȷ,cf&hcf&hcf&hcf&h,cf&h8cf&hcf&hcf&h*,cf&h*cf&h  There is a stone staircase leading up here.  Things that are here:  a +0 long sword; a +0 robe; an orc skeletoncf&hcf&hcf&hx% _cf&hcf&h  cf&h/ You fly upwards.df&hų1df&hdf&h,df&hPdf&h _Your mindless puppet stays behind to rot.  There is a stone staircase leading down here.df&hN6 _df&hI df&h df&hodf&h2df&hdf&hL df&h(,df&h-df&h3df&h8df&h9df&h6<df&h@df&hD,df&hGdf&h1J[  There is a staircase back to the Dungeon here.df&hMdf&hwRdf&hS% _df&hEadf&h~)Dungeon:9df&hSdf&h<,df&hdf&h& _You fly upwards. Welcome back to the Dungeon!  There is a staircase to the Orcish Mines here.df&hХ6 _df&hdf&hԫdf&h9,df&hɯdf&hdf&h ,df&hdf&h3@  There is an open door here.df&hdf&h _df&h#df&hdf&h,df&hidf&hdf&h,df&h'df&hdf&h,df&hdf&hdf&h3,df&h4df&h@  There is an open door here.df&h6df&h _df&hdf&hRdf&h,df&hdf&hdf&h,df&hxdf&hOdf&h_,df&hdf&hadf&hd,df&hdf&hFdf&h,df&h? df&h@  There is an open door here.df&hLdf&h _df&hdf&h}df&h3df&hdf&hdf&h>!df&hF&Bdf&h(df&h+df&h+df&h,df&hQ0df&h2df&ha3df&hT4df&hR8@  There is an open door here.df&h;df&h; _df&h<df&hDXdf&hEdf&hKH,df&hIdf&hfLdf&hO,df&hPdf&hSdf&hU,df&hVdf&hXdf&h [,df&hS\df&hi^df&h`,df&hFbdf&heddf&hf,df&hgdf&hidf&h?l,df&hndf&hErdf&hu,df&h+wdf&hydf&h{|,df&hf~df&hdf&h,df&h[df&hdf&hN,df&hաdf&h4Z  There is a stone staircase leading down here.df&hdf&hdf&h% _df&hdf&hi10df&h>df&h df&h,df&hj _You fly downwards.  There is a stone staircase leading up here.df&hc6 _df&hfdf&hdf&hW,df&hdf&hdf&hdf&h0df&h"df&hdf&h<,df&hCdf&h@  There is an open door here.df&hdf&h* _df&hYdf&hpdf&hdf&hQdf&hdf&h;df&h df&h7 df&hoBdf&hdf&h%df&hzdf&hbdf&h*df&hdf&hdf&h df&h2!df&h "df&h# df&hW$T There is a stone staircase leading down here.df&h#%df&hW'df&h'% _df&h)df&hq)1df&h*df&h*df&h]+df&hJ,df&hD df&hcEd_You fly downwards.  There is a stone staircase leading up here.df&hFdf&huG _df&hgHdf&hKdf&h%Mdf&hMdf&hNdf&hLQdf&h-Sdf&hSdf&hTdf&hEWdf&hXdf&hYdf&hZdf&h\df&h]^df&h_df&h\`df&h9bdf&hcdf&hd,df&hfdf&hthdf&hci,df&hkdf&hm,df&htodf&hqdf&hs,df&htdf&hDwdf&hxdf&hlydf&h2zdf&h{df&h},df&h~df&hdf&h|Bdf&hمdf&h,df&hdf&hHdf&h]df&h7df&hdf&h df&h,df&h7df&he  You see here a staff of alchemy.df&hdf&hŚ _df&hdf&h=df&he,df&hҡdf&hѣdf&hdf&hdf&hdf&hkdf&h5,df&hdf&h$  There is a stone staircase leading down here.df&hdf&hѺ% _df&h̻df&hI2df&hdf&h,df&hdf&hJj _You fly downwards.  There is a stone staircase leading up here.df&h?df&hG _df&hdf&hdf&hdf&h[df&h!df&h4df&h,df&h df&hk df&hh df&hdf&hdf&hZ  There is a stone staircase leading down here.df&hdf&hdf&hE% _df&hYdf&h3df&h df&hdf&hdf&hdf&hU ' * *,,* *,,*  * *,,* *,,*  * *,,* *,,*  * *,,* *,,* df&hN  * #,,* *,,*  * #.,* *,.#  *###..######..##*  ,........"......,  ,.......@......., 735.8 (114.2) ,#######........,  ,* #........, ,* #........, ,******#........,,,,,,,,.........,,,,,,,,.........,df&hj E*******########.,*,,down here.fly downwards.up _There is a stone staircase leading down here. _You fly downwards.  Found an amulet of the acrobat.df&hZ df&h df&h a _There is a stone staircase leading up here.ef&h 'ef&h * *,,* *,,* * *,,* *,,* * *,,* *,,* * *,,* *,,* * #,,* *,,* * #.,* *,.# ef&h G*###..######..### ,. ,.......< ,#######. ,* #. ,* #.,******#ef&h% ,.,,,,,,,..........*******########.,ef&h`***,,******,,*****,,****ef&h~Z,<*ef&hw86.8 (1.0) _ef&h(|ef&h ef&h+7.8 (2ef&hLef&hq2 _B - an amulet of the acrobatgf&h_***,,******,,**** * *,,* *,,* * *,,* *,,* * *,,* *,,* * *,,* *,,* * #,,* *,,# * #.,* *,.# *###..######..#### ,.. 0,.<. ,#.# ,* #.# ,* #.#,******#.#,.,,,,,,..< **,,**,,*8.8 (1 _Found a stone staircase leading up.gf&h&gf&h'gf&hq+gf&h0Q ,,,,,,,,,,,,,,,,,***,,*****#.B#******* *,,* #..# * *,,* #..# * *,,* #..# gf&h1* *,,* #..# * #,,* #..# * #.,* #..# *###..######@.######*,.....,.......<..,gf&h1,#######..###* ,* #..# B   boulder beetle (wandering),******#.gf&h1#***,,,,,,,..,,,,,,,...........<.,,gf&h|6,40.8 (2gf&h6+1.8 (3gf&h:gf&h<a _A boulder beetle comes into view.hf&h7 ,,,,,,,....,,,,,, ***,,*****#.B#*******, #.,* #@.# *###..######..######*......................<....,#######.##*# ******##***,.,,,,,,,,,,,,,,,,,.B2.8 (1if&huif&hy$if&hyQuiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelins (quivered)k - Throw: 15 boomerangs  u - Throw: 35 darts (poison)  x - Zap: wand of paralysis (5)  E - Zap: wand of polymorph (5)  K - Zap: wand of quicksilver (2)  if&hzQ - Zap: wand of roots (3)  N - Evoke: +0 phantom mirror (inert)Z - Evoke: +0 lightning rod (1/4) Spells ([,] to cycle)Cast: Soul Splinter Cast: Grave Claw (3/3) Cast: Vampiric Drainingif&h{Cast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle)Abil: CacophonyAbil: Shatter the Chains if&hm|G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onjf&hjf&he9,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,,,,,,,....,,,,,,Poltergeist of Ashenzari *****.***,,*****#..#******HP: 104/104 (117) ========================* *,,* #.B#MP: 38/38========================* *,,* #..#AC: 19Str: 12* *,,* #..#EV: 19Int: 28* *,,* #..#SH: 12Dex: 16* #,,* #..#XL: 15 Next: 86% Place: Dungeon:13jf&hͣ!* #.,* #@.#Noise: ---------  Time: 33742.8 (0.0)*###..######..######*M) +0 spear "Bound With Me" {freeze, Fort,,...................,Throw: 35 darts (poison),.......<...........,Fly Drain ,#######.........###*,* #.........#B   boulder beetle (wandering),* #.........#,******#.........#***,,,,,,,............,, _You fly downwards.  Found an amulet of the acrobat. _There is a stone staircase leading up here. _B - an amulet of the acrobat _Found a stone staircase leading up. _A boulder beetle comes into view.jf&hƦjf&hkf&hQ.,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,,,,,,,....,,,,,,Poltergeist of Ashenzari *****.***,,*****#..#******HP: 104/104 (117) ========================* *,,* #.B#MP: 38/38========================* *,,* #.*#AC: 19Str: 12* *,,* #.*#kf&hEV: 19Int: 28* *,,* #*.#SH: 12Dex: 16* #,,* #*.#XL: 15 Next: 86% Place: Dungeon:13* #.,* #@.#Noise: ---------  Time: 33742.8 (0.0)*###..######..######*M) +0 spear "Bound With Me" {freeze, Fort,,...................,Throw: 35 darts (poison),.......<...........,Fly Drain ,#######.........###*,* #.........#B   boulder beetle (wandering),* #.........#,******#.........#***,,,,,,,............,, _Found a stone staircase leading up. _A boulder beetle comes into view.Throw: 35 darts (poison)Press: ? - help, Qkf&h[40m - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (wandering, hasn't noticed you, 92% to hit)kf&h9,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,,,,,,,....,,,,,,Poltergeist of Ashenzari *****.***,,*****#..#******HP: 104/104 (117) ========================* *,,* #.B#MP: 38/38========================* *,,* #.(#AC: 19Str: 12* *,,* #.(#EV: 19kf&hInt: 28* *,,* #(.#SH: 12Dex: 16* #,,* #(.#XL: 15 Next: 86% Place: Dungeon:13* #.,* #@.#Noise: ---------  Time: 33742.8 (0.0)*###..######..######*M) +0 spear "Bound With Me" {freeze, Fort,,...................,Throw: 35 darts (poison),.......<...........,Fly Drain ,#######.........###*,* #.........#B   boulder beetle,* #.........#,******#.........#***,,,,,,,............,,Throw: 35 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straigkf&hht lineAim: a boulder beetle (wandering, hasn't noticed you, 92% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.kf&hJP?B....kf&h2Qg3.6 (0.84 _kf&hTkf&hsVkf&hG ,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,,,,,,,....,,,,,,Poltergeist of Ashenzari *****.***,,*****#..#******HP: 104/104 (117) ========================* *,,* #.B#MP: 38/38========================* *,,* #.*#AC: 19Str: 12* *,,* #.*#EV: 19Int: 28* *,,* #*.#SH: 12Dex: 16* #,,* #*.#XL: 15 Next: 86% Place: Dungeon:13* #.,* #@.#Noise: ---------  Time: 33743.6 (0.0)*###..######..######*M) +0 spear "Bound With Me" {freeze, Fkf&h+J ort,,...................,Throw: 34 darts (poison),.......<...........,Fly Drain ,#######.........###*,* #.........#B   boulder beetle,* #.........#,******#.........#***,,,,,,,............,,You throw a poisoned dart. _The poisoned dart hits the boulder beetle.  Throw: 34 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (92% to hit)kf&h T,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,,,,,,,....,,,,,,Poltergeist of Ashenzari *****.***,,*****#..#******HP: 104/104 (117) ========================* *,,* #.(#MP: 38/38========================* *,,* #.(#AC: 19Str: 12* *,,* #.(#EV: 19Int: 28* *,,* #(.#SH: 12Dex: 16* #,,* #(.#kf&hk XL: 15 Next: 86% Place: Dungeon:13* #.,* #@.#Noise: ---------  Time: 33743.6 (0.0)*###..######..######*M) +0 spear "Bound With Me" {freeze, Fort,,...................,Throw: 34 darts (poison),.......<...........,Fly Drain ,#######.........###*,* #.........#B   boulder beetle,* #.........#,******#.........#***,,,,,,,............,,Throw: 34 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (92% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the boulder beetle.kf&h kf&h :B....kf&hȊ g4.4 (0.83 _kf&h kf&h lf&hV,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,,,,,,,....,,,,,,Poltergeist of Ashenzari *****.***,,*****#..#******HP: 104/104 (117) ========================* *,,* #.(#MP: 38/38========================* *,,* #B.#AC: 19lf&hʪStr: 12* *,,* #*.#EV: 19Int: 28* *,,* #*.#SH: 12Dex: 16* #,,* #*.#XL: 15 Next: 86% Place: Dungeon:13* #.,* #@.#Noise: ---------  Time: 33744.4 (0.0)*###..######..######*M) +0 spear "Bound With Me" {freeze, Fort,,...................,Throw: 33 darts (poison),.......<...........,Fly Drain ,#######.........###*,* #.........#B   boulder beetle,* #.........#,******#.........#***,,,,,,,............,,You throw a poisoned dart. _The poilf&h~soned dart barely misses the boulder beetle.Throw: 33 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (92% to hit)lf&h,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,,,,,,,....,,,,,,Poltergeist of Ashenzari *****.***,,*****#..#******HP: 104/104 (117) ========================* *,,* #.(#MP: 38/38========================* *,,* #B.#AC: 19lf&hStr: 12* *,,* #(.#EV: 19Int: 28* *,,* #(.#SH: 12Dex: 16* #,,* #(.#XL: 15 Next: 86% Place: Dungeon:13* #.,* #@.#Noise: ---------  Time: 33744.4 (0.0)*###..######..######*M) +0 spear "Bound With Me" {freeze, Fort,,...................,Throw: 33 darts (poison),.......<...........,Fly Drain ,#######.........###*,* #.........#B   boulder beetle,* #.........#,******#.........#***,,,,,,,............,,Throw: 3lf&hŭ3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (92% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.lf&h.lf&h4T(B..lf&hk6g5.1 (0.72 _lf&h:lf&h:>lf&h ,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,,,,,,,....,,,,,,Poltergeist of Ashenzari *****.***,,*****#..#******HP: 104/104 (117) ========================* *,,* #.(#MP: 38/38========================* *,,* #(.#AC: 19Str: 12* *,,* #B.#EV: 19Int: 28* *,,* #*.#SH: 12Dex: 16* #,,* #*.#XL: 15 Next: 86% Place: Dungeon:13* #.,* #@.#Noise: ---------  Time: 33745.1 (0.0)*###..######..######*M) lf&h [31m+0 spear "Bound With Me" {freeze, Fort,,...................,Throw: 32 darts (poison),.......<...........,Fly Drain ,#######.........###*,* #.........#B   boulder beetle,* #.........#,******#.........#***,,,,,,,............,,You throw a poisoned dart. _The poisoned dart hits the boulder beetle.  Throw: 32 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (92% to hit)lf&hA ,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,,,,,,,....,,,,,,Poltergeist of Ashenzari *****.***,,*****#..#******HP: 104/104 (117) ========================* *,,* #.(#MP: 38/38========================* *,,* #(.#AC: 19Str: 12* *,,* #B.#EV: 19Int: 28* *,,* #(.#SH: 12Dex: 16* #,,* #(.#XL: 15 Next: 86% Place: Dungeon:13* #.,* #@.#Noise: ---------  Time: 33745.1 (0.0)*###..######..######*f&hE 8HM) +0 spear "Bound With Me" {freeze, Fort,,...................,Throw: 32 darts (poison),.......<...........,Fly Drain ,#######.........###*,* #.........#B   boulder beetle (poisoned),* #.........#,******#.........#***,,,,,,,............,,Throw: 32 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (92% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.lf&hE Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  lf&h Aim: a boulder beetle (92% to hit)  You throw a poisoned dart.  The poisoned dart hits thlf&hP e boulder beetle.lf&h boulder beetle is poisonedlf&h .lf&h lf&hN "(lf&h Blf&h .lf&h lf&h: $9 (0.8lf&h 1 lf&ht _lf&h lf&hO mf&h,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer mf&h ,,,,,,,....,,,,,,Poltergeist of Ashenzari *****.***,,*****#..#******HP: 104/104 (117) ========================* *,,* #.(#MP: 38/38========================* *,,* #(.#mf&hAC: 19Str: 12* *,,* #(.#EV: 19Int: 28* *,,* #B.#SH: 12mf&hֵDex: 16* #,,* #*.#XL: 15 Next: 86% Place: Dungeon:13* #.,* #@.#Noise: ---------  Time: 33745.9 (0.0)*###..######..######*mf&hrM) +0 spear "Bound With Me" {freeze, Fort,,...................,Throw: 31 darts (poison),.......<...........,Fly Drain ,#######.........###*,* #.........#B   boulder beetle (poisoned),* #.........#,******#.........#***,,,,,,,............,,The poisoned dart hits the boulder beetle. _The boulder beetle is poisoned.  Throw: 31 darts (poison)Press: ? - help, Q - select action, ( or ) - cyclemf&h?zShift-Dir - straight lineAim: a boulder beetle (lightly wounded, poisoned, 92% to hit)mf&hV7t,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,,,,,,,....,,,,,,Poltergeist of Ashenzari *****.***,,*****#..#******mf&h[8HP: 104/104 (117) ========================* *,,* #.(#MP: 38/38========================* *,,* #(.#AC: 19Str: 12* *,,* #(.#EV: 19Int: 28* *,,* #B.#SH: 12Dex: 16* #,,* #(.#XL: 15 Next: 86% Place: Dungeon:13* #.,* #@.#mf&h:|Noise: ---------  Time: 33745.9 (0.0)*###..######..######*M) +0 spear "Bound With Me" {freeze, Fort,,...................,Throw: 31 darts (poison),.......<...........,Fly Drain ,#######.........###*,* #.........#B   boulder beetle (very poisoned),* #.........#,******#.........#***,,,,,,,............,,Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, poisoned, 92% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle!  The boulder beetle looks even sicker.  The boulder beetle is lightly wounded.mf&hڿ&.mf&ho=6.6 (0.70 _mf&hTmf&hmf&h>S,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,,,,,,,....,,,,,,Poltergeist of Ashenzari *****.***,,*****#..#******HP: 104/104 (117) ========================* *,,* #.(#MP: 38/38========================* *,,* #(.#AC: 19Str: 12* *,,* #(.#EV: 19Int: 28* *,,* #B.#SH: 12Dex: 16* #,,* #*.#XL: 15 Next: 86% Place: Dungeon:13* #.,* #@.#Noise: =--------  Time: 33746.6 (0.0)*###..######..#f&h}Um0m#####*M) +0 spear "Bound With Me" {freeze, Fort,,...................,Throw: 30 darts (poison),.......<...........,Fly Drain ,#######.........###*,* #.........#B   boulder beetle (very poisoned),* #.........#,******#.........#***,,,,,,,............,,The boulder beetle looks even sicker. _The boulder beetle is lightly wounded.  Throw: 30 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, very poisoned, 92% to hit)nf&hA,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,,,,,,,....,,,,,,Poltergeist of Ashenzari *****.***,,*****#..#******HP: 104/104 (117) ========================* *,,* #.(#MP: 38/38nf&h========================* *,,* #(.#AC: 19Str: 12* *,,* #(.#EV: 19Int: 28* *,,* #B.#SH: 12Dex: 16* #,,* #(.#XL: 15 Next: 86% Place: Dungeon:13* #.,* #@.#Noise: =--------  Time: 33746.6 (0.0)*###..######..######*M) +0 spear "Bound With Me" {freeze, Fort,,...................,Throw: 30 darts (poison),.......<...........,Fly Drain ,#######.........###*,* #.........#B   boulder beetle (extremelnf&h0+y poisoned),* #.........#,******#.........#***,,,,,,,............,,Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, very poisoned, 92% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.  The boulder beetle looks as sick as possible!  The boulder beetle is lightly wounded.nf&hahnf&h(B-7.4 (0.829 _nf&hCnf&h-of&hT  Casting: Cigotuvi's Putrefaction (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4---===8.4 (1.0Reap Fly Drain  _You call upon the dead to rise. The boulder beetle closely misses you.of&h3KG ,,,,,,,,,,,,,,,,,  knorpule3000 the Spear-Bearer  ,,,,,,,....,,,,,,  Poltergeist of Ashenzari *****. ***,,*****#..#******  HP: 104/104 (117) ========================  * *,,* #.(# MP: 31/38===================-----  * *,,* #(.# AC: 19Str: 12  * *,,* #(.# EV: 19Int: 28  * *,,* #(.# SH: 12of&hLDex: 16  * #,,* #B.# XL: 15 Next: 86% Place: Dungeon:13  * #.,* #@.# Noise: ===------  Time: 33748.4 (0.0)  *###..######..######*  M) +0 spear "Bound With Me" {freeze, Fort,  ,...................,  Throw: 29 darts (poison)  ,.......<...........,  Reap Fly Drain  ,#######.........###*  ,* #.........#  B   boulder beetle (extremely poisoned)  ,* #.........#  ,******#.........#***  ,,,,,,,............,, _You call upon the dead to rise. The boulder beetle closely misses you.of&h(MCasting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (moderately wounded, extremely poisoned)of&h ,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,,,,,,,....,,,,,,Poltergeist of Ashenzari *****.***,,*****#..#******HP: 104/104 (117) ========================of&h * *,,* #.(#MP: 31/38===================-----* *,,* #(.#AC: 19Str: 12* *,,* #(.#EV: 19Int: 28* *,,* #(.#SH: 12Dex: 16* #,,* #*.#XL: 15 Next: 86% Place: Dungeon:13* #.,* #@.#Noise: ===------  Time: 33748.4 (0.0)*###..######..######*M) +0 spear "Bound With Me" {freeze, Fort,,...................,Throw: 29 darts (poison),.......<...........,Reap Fly Drain ,#######.of&h( X[40m........###*,* #.........#B   boulder beetle (extremely poisoned),* #.........#,******#.........#***,,,,,,,............,, _You call upon the dead to rise. The boulder beetle closely misses you.Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (moderately wounded, extremely poisoned)of&h~ of&h ' of&h B  Casting: Animate Dead  Confirm with . or Enter, or press ? or * to list all spells.ing: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (moderately wounded, extremely poisoned)  You draw life force from the boulder beetle!of&h n98/104 (117) ---9.4 (1of&h( of&hx 3 _The boulder beetle bites you.of&hf of&h 8-of&hof&hF _Unknown command.pf&h0q  ,,,,,,,,,,,,,,,,,  knorpule3000 the Spear-Bearer  pf&hq ,,,,,,,....,,,,,,  Poltergeist of Ashenzari *****. ***,,*****#..#******  HP: 98/104 (117) ======================--  * *,,* #.(# MP: 28/38=================-------  * *,,* #(.#pf&hr  AC: 19Str: 12  * *,,* #(.# EV: 19Int: 28  * *,,* #(.# SH: 12Dex: 16 pf&h@s \ * #,,* #B.# XL: 15 Next: 86% Place: Dungeon:13  * #.,* #@.#pf&hs  Noise: ==-------  Time: 33749.4 (0.0)  *###..######..######*  M) +0 spear "Bound With Me" {freeze, Fort,  ,...................,  Throw: 29 darts (poison) pf&ht  ,.......<...........,  Reap Fly Drain  ,#######.........###*  ,* #.........#  B   boulder beetle (extremely poisoned)  ,* #.........#  ,******#.........#***  ,,,,,,,............,, _Unknown command.pf&hu Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (heavily wounded, extremely poisoned)pf&h ,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,,,,,,,....,,,,,,Poltergeist of Ashenzari *****.***,,*****#..#******HP: 98/104 (117) ======================--* *,,* #.(#pf&h! MP: 28/38=================-------* *,,* #(.#AC: 19Str: 12* *,,* #(.#EV: 19Int: 28* *,,* #(.#SH: 12Dex: 16* #,,* #*.#pf&h[ +XL: 15 Next: 86% Place: Dungeon:13* #.,* #@.#Noise: ==-------  Time: 33749.4 (0.0)*###..######..######*M) +0 spear "Bound With Me" {freeze, Fort,,...................,Throw: 29 darts (poison),.......<...........,Reap Fly Drain ,#######.........###*,* #.........#pf&h B   boulder beetle (extremely poisoned),* #.........#,******#.........#***,,,,,,,............,, _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (heavily wounded, extremely poisoned)pf&h  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.pf&h Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a boulder beetle (heavily wounded, extremely poisoned)  You draw life force from the boulder beetle!pf&hgW rB verpf&hX f103/104 (117)=50.4 (1pf&hׁ pf&hF c _You feel life coursing into your body. You block the boulder beetle's attack.pf&hpf&hpf&hdpf&hF _Unknown command.qf&hj3(qf&hfK qf&h:Lw,,,,,,,,,,,,,,,,,  knorpule3000 the Spear-Bearer qf&hL qf&hMl,,,,,,,....,,,,,,  Poltergeist of Ashenzari *****.qf&hN qf&h_O***,,*****#..#******  HP: 103/104 (117) =======================- qf&hU * *,,* #.(#qf&hUJ MP: 25/38qf&heVM===============--------- qf&hV * *,,* #(.#qf&hWG AC: 19qf&h`X,Str: 12 qf&hY) * *,,* #(.#qf&hYG EV: 19qf&hZ,Int: 28 qf&h6[) * *,,* #(.#qf&h[G SH: 12qf&hs\,Dex: 16 qf&h]] * #,,* #B.#qf&h] XL: 15 Next: 86% Place: Dungeon:13 qf&h^ * #.,* #@.# Noise: ==-------  Time: 33750.4 (0.0)  *###..######..######*  M) +0 spear "Bound With Me" {freeze, Fort,  ,...................,  Throw: 29 darts (poison)  ,.......<...........,  Reap Fly Drain qf&hNh ,#######.........###*  ,* #.........#  B   boulder beetle (very poisoned)  ,* #.........#  ,******#.........#***  ,,,,,,,............,, _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, very poisoned)qf&h2,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,,,,,,,....,,,,,,Poltergeist of Ashenzari *****.***,,*****#..#******HP: 103/104 (117) =======================-* *,,* #.(#MP: 25/38===============---------* *,,* #(.#AC: 19Str: 12* *,,* #(.#EV: 19Int: 28* *,,* #(.#SH: 12Dex: 16* #,,* #*.#XL: 15 Next: 86% Place: Dungeon:13* #.,* #@.#Noise: ==-------  Time: 33750.4 (0.0)*###..######..qf&hc4[33m######*M) +0 spear "Bound With Me" {freeze, Fort,,...................,Throw: 29 darts (poison),.......<...........,Reap Fly Drain ,#######.........###*,* #.........#B   boulder beetle (very poisoned),* #.........#,******#.........#***,,,,,,,............,, _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, very poisoned)qf&h\  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a boulder beetle (severely wounded, very poisoned)  You draw life force from the boulder beetle!qf&h'r○B4=6=1.4 (1○ _You feel life coursing into your body. The boulder beetle leaps!rf&h rf&h ~Quiver which action? ([-] to clear) rf&h Items ([,] to cycle)  h - Throw: 6 javelinsk - Throw: 15 boomerangs  u - Throw: 29 darts (poison) (quivered)  x - Zap: wand of paralysis (5)  E - Zap: wand of polymorph (5)  K - Zap: wand of quicksilver (2)  Q - Zap: wand of roots (3)  N - Evoke: +0 phantom mirror (inert)Z - Evoke: +0 lightning rod (1/4) rf&h Spells ([,] to cycle)Cast: Soul Splinter Cast: Grave Claw (3/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%) Cast: Cigotuvi's Putrefaction (1%)rf&h /Cast: Blink Abilities ([,] to cycle)Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|ontf&h9tf&h',,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,,,,,,,....,,,,,,Poltergeist of Ashenzari *****.***,,*****#..#******HP: 104/104 (117) ========================* *,,* #.(#MP: 26/38================--------* *,,* #(.#AC: 19Str: 12* *,,* #(.#EV: 19Int: 28* *,,* #(.#SH: 12Dex: 16tf&h* #,,* #○.#XL: 15 Next: 86% Place: Dungeon:13* #.,* #@.#Noise: ==-------  Time: 33751.4 (0.0)*###..######..######*M) +0 spear "Bound With Me" {freeze, Fort,,...................,Throw: 29 darts (poison),.......<...........,Reap Fly Drain ,#######.........###*,* #...B.....#B   boulder beetle (very poisoned),* #.........#,******#.........#***,,,,,,,............,,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, very poisoned)  You draw life force from the boulder beetle! _You feel life coursing into your body. The boulder beetle tf&h$leaps!tf&h3:○tf&h.tf&hJt,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,,,,,,,....,,,,,,Poltergeist of Ashenzari *****.***,,*****#..#******tf&hHP: 104/104 (117) ========================* *,,* #.(#MP: 26/38================--------* *,,* #(.#AC: 19Str: 12* *,,* #(.#EV: 19Int: 28* *,,* #(.#SH: 12Dex: 16* #,,* #○.#XL: 15 Next: 86% Place: Dungeon:13* #.,* #@.#Noise: ==-------  Time: 33751.4 (0.0)*###..######*.######*tf&hE4M) +0 spear "Bound With Me" {freeze, Fort,,...........*.......,Throw: 29 darts (poison),.......<..*........,Reap Fly Drain ,#######...*.....###*,* #...B.....#B   boulder beetle (very poisoned),* #.........#,******#.........#***,,,,,,,............,,You draw life force from the boulder beetle! _You feel life coursing into your body. The boulder beetle leaps!  Throw: 29 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, very poisoned, 92% to hit)tf&h{,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,,,,,,,....,,,,,,Poltergeist of Ashenzari *****.***,,*****#..#******HP: 104/104 (117) ========================* *,,* #.(#MP: 26/38================--------* *,,* #(.#AC: 19Str: 12* *,,* #(.#EV: 19Int: 28* *,,* #(.#SH: 12tf&hDex: 16* #,,* #○.#XL: 15 Next: 86% Place: Dungeon:13* #.,* #@.#Noise: ==-------  Time: 33751.4 (0.0)*###..######(.######*M) +0 spear "Bound With Me" {freeze, Fort,,...........(.......,Throw: 29 darts (poison),.......<..(........,Reap Fly Drain ,#######...(.....###*,* #...B.....#B   boulder beetle (extremely poisoned),* #.........#,******#.........#***,,,,,,,............,,Shift-Dir - straight lineAim: a boulder beetle (almost dead, very poisoned, 92% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.  The boulder beetle looktf&his as sick as possible!  The boulder beetle is almost dead.tf&hJtf&h°....ZZ   boulder beetle zombie (minion)Aim: a boulder beetle (almost dead, very poisoned, 92% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.boulder beetle looks as sick as possible!  The boulder beetle is almost dead.  You kill the boulder beetle!tf&h5-8--2.1 (0.78tf&hۻtf&h+ _The dead are walking!tf&h L,,,,,,,,,,,,,,,,,tf&h knorpule3000 the Spear-Bearer ,,,,,,,....,,,,,,tf&h Poltergeist of Ashenzari *****.***,,*****#..#******tf&h HP: 104/105 (117) =======================-* *,,* #.(#tf&h &MP: 26/38tf&h D================--------tf&h * *,,* #(.#AC: 19tf&h -Str: 12tf&hi * *,,* #(.#EV: 19tf&hv -Int: 28tf&hu * *,,* #(.#tf&h #SH: 12tf&h -Dex: 16tf&h * #,,* #°.#tf&h^ XL: 15 Next: 88% Place: Dungeon:13tf&h( * #.,* #@.#Noise: ---------  Time: 33752.1 (0.0)*###..######..######*M) +0 spear "Bound With Me" {freeze, Fort,,...................,Throw: 28 darts (poison),.......<...........,Reap Fly Drain ,#######.........###*,* #...Z.....#Z   boulder beetle zombie (minion),* #.........#,******#.........#***,,,,,,,............,,The boulder beetle is almost dead.You kill the boulder beetle! _The dead are walking!  Throw: 28 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linetf&h\,,,,,,,,,,,,,,,,,knorpule3000 the Spear-Bearer ,,,,,,,....,,,,,,Poltergeist of Ashenzari *****.tf&hY]m***,,*****#..#******HP: 104/105 (117) =======================-* *,,* #.(#MP: 26/38================--------* *,,* #(.#tf&h^<AC: 19Str: 12* *,,* #(.#EV: 19Int: 28tf&h^* *,,* #(.#SH: 12Dex: 16* #,,* #°.#XL: 15 Next: 88% Place: Dungeon:13tf&h0_* #.,* #@.#Noise: ---------  Time: 33752.1 (0.0)*###..######..######*M) +0 spear "Bound With Me" {freeze, Fort,tf&h_,...................,Throw: 28 darts (poison),.......<...........,tf&hUbReap Fly Drain ,#######.........###*,* #...Z.....#Z   boulder beetle zombie (minion),* #.........#,******#.........#***,,,,,,,............,, _The dead are walking!  Throw: 28 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.tf&hbtf&hitf&hml. _vf&h ,,,,,,,....,,,,,, ***,,*****#..#******.(*(, #.,* #..# *###..######..######*..........vf&hKJ.......<...........,#######.........###*#...Z #.******##***vf&hF,,,*****,,*******vf&h23.1 (1 _vf&hvf&hvf&h8****#..##***** ,,,,,,,....,,,,,, ***,,*****#..#******.(*,° #.,* #..# *###..######..######*.vf&h9........<...........,#######.........###*..Z.....# vf&hS<vf&hA,,,* *,,*.Z.vf&hB&4vf&hTHvf&hJvf&hrPBZ.vf&h*Q5=7=5.1 (230vf&hUvf&hW` _u - 30 poisoned darts (gained 2)vf&huV  #..# ****#..##*****. ,,,,,,,....,,,,,, ***,,*****#..#******.(*, #.,* #..# *###..######..######*...............<...Z.......,#######.........###*vf&hX vf&hZ^ ,,,* *,,*{Z.vf&h^ +6.1 (1vf&hb vf&hd vf&hi BZ.vf&h?j ^7.1 (21vf&hsm vf&h{o ` _u - 31 poisoned darts (gained 1)vf&hN,,{,* #..# ***##..###****. ,,,,,,,....,,,,,, ***,,*****#..#******.(*, #.,* #.*###..######Z.######*.vf&hO\.......<.....,########*vf&hRvf&h;Vh,,,*****,,*******Z.vf&hV+8.1 (1vf&hYvf&h\vf&h>aBZ.vf&hb=8=9.1 (22vf&hWevf&hg` _u - 32 poisoned darts (gained 1)wf&h<,,,****#..#******,,,* #..# ,{,* #..# ,,,#####..###**** ,,,,....  ,,,,,,.....,,,,,, **,,*****#..#******* *,,* #.@# * *,,* #..# * *,,* #..# * *,,* #..# * #,,* #Z.#* #.,* #..# *###..######..######*,.,.......<..,wf&h,,,,,,,,,,,,,,,,,**,,*Z.*,wf&h,wf&hڰ,60.1 (1wf&hcwf&hwf&hCZ.wf&hP^1.1 (24wf&hwf&h` _u - 34 poisoned darts (gained 2)xf&hxf&hxf&hyxf&hxf&hxf&h&9=xf&h,xf&hxf&h",xf&hxf&hm30=xf&hxf&h,xf&h#xf&ht,xf&hxf&hxf&hSxf&hxf&hxf&hxL1=xf&hxf&h,xf&hxf&hxf&hxf&hxf&h[xf&hi2==xf&hN xf&hxf&hxf&hfxf&h,xf&h|,xf&h,xf&h #xf&h#V3=xf&h$xf&h.Bxf&hq3xf&h4xf&h4xf&h8,xf&h9xf&h<xf&h\=L4=xf&h)>xf&h^Axf&hB,xf&h\Exf&hFxf&hFxf&hJxf&hJ,xf&hMxf&hNi5==xf&hVOxf&hQxf&hR,xf&hUxf&hnVxf&hWxf&h Zxf&hZxf&hh[xf&h]xf&hz^V6=xf&h_xf&h1bxf&hbxf&hzcxf&hexf&hNfxf&hfxf&hPixf&hjxf&hjxf&hmxf&hmL7=xf&hnxf&hwqxf&h+rxf&hrxf&huxf&hMv,xf&hxxf&hyxf&h,zxf&h Z. _You start resting.xf&h+097.1 (36.0)xf&hR8==xf&h%8.1 (37xf&h.xf&h% _Magic restored.zf&h~=zf&hV,zf&hbnzf&h-zf&hzf&hZzf&h; zf&h zf&hzf&hvzf&hzf&hKzf&h|zf&hzf&hqzf&hzf&hzf&h zf&h!zf&h"zf&h4%zf&h^)zf&h;/,zf&h1zf&h7zf&hs8 zf&h9,,zf&h9Z ,,,,,,,,,,...,,{,,zf&hs:: *,,*******..#*****zf&h ;z *,,* *..# *zf&h; *,,* *..# *zf&h< #.,* *..# *zf&h*= #..#######..#####*zf&h= zf&hq>".................,zf&hK? zf&h?C.......@.........,zf&h@ zf&hA,y$#####.Z########*zf&h5B zf&hBf,,,* #..#zf&hC zf&h.D,{,* #..#zf&hD zf&h|Eb,,.#####..########*zf&hF zf&hFe,,................,zf&hoGhy   vampire mosquito (dormant)zf&hH zf&hHO,,................,zf&heIZ   boulder beetle zombie (minion)zf&hJ} ***,,######..########*zf&hJ * *,,* #..#zf&hTzf&hV,zf&hW,zf&hCX{zf&hX*zf&hY*zf&hZ,zf&hB[,zf&h\'809.1 (11zf&h^zf&h`&10.1 (12zf&hqzf&hu zf&huzf&hv?_A vampire mosquito comes into view.zf&hx{f&hi , ,...{,{,, **,,*..#***** *,,* *..# * *,,* *..# * #.,* *..# * ##..#..#####* ., ..., .y$#####.Z#* ,,,* #..# ,{,* #..# ,,.#####..##* ,,.........., ,,................, ***,,######..########* * *,,* #..# ,,{,**,,{f&hk...y...@Z,.y.,,,,,,,∆yy 2 vampire mosquitoes (1 ally target),The vampire mosquito buzzes angrily.==1.0) _A vampire mosquito comes into view.{f&hq  , ,..{,,{,, ***,,*..#***** *,,* *..# * #,,* *..# * #.,* *..# * ###..#..#####* ., ....y..@.Z., ..y$#####..#* .,,,* #..# ,,,,* #..# ,,,.#####..#* ,,∆........., ,,,.........., ***,,######..##*  * *,,* #..#{f&h/x 5,,.*{f&h _You block the vampire mosquito's attack.}f&h?  You hit the vampire mosquito but do no damage.The vampire mosquito is moderately damaged.You block the vampire mosquito's attack.}f&hA@(6.5}f&hF}f&hJL _Your boulder beetle zombie bites the vampire mosquito.~f&hzc  You hit the vampire mosquito. You freeze the vampire mosquito.~f&hT .h~f&hUh   howler monkeyZ   boulder beetle zombie (minion)The vampire mosquito is heavily damaged.A howler monkey comes into view.~f&ha0--7.1~f&h$~f&h8'5 _The vampire mosquito bites you.~f&h  You hit the vampire mosquito. You freeze the vampire mosquito.  The vampire mosquito is severely damaged.~f&hs  The vampire mosquito closely misses you.Your boulder beetle zombie bites the vampire mosquito!!~f&h}{.{..Z...hh   howler monkeyZ   boulder beetle zombie (minion)~f&hr3=6 (0.5~f&h ~f&hYX _The vampire mosquito is destroyed!~f&h/0, ,{.{,,{,, ****,,*..#***** *,,* *..# * #,,* *..# * #.,* *..# * *###..#..#####* ,.Z...h., ,., ,...$#####..#* ,.,,,* #..# ,,,,,* #..# ,,,,.#####..#,,,∆........., ,,,,.........., ***,,######..##  ~f&hލ...{{(catching breath, ally …)The howler monkey hoots and howls with incredible vigour!You hear a howl! x2; You hear a hideous shriek! You hear a shout! x2========8.6 (1.0~f&h ~f&hx~f&hq7_You hear a hideous shriek! You hear a shout! x5f&h5, ,...,,{,, ****,,*{{#***** *,,* *..# * #,,* *..# * #.,* *..# * *###..#..#####* ,.Z...h., ,., ,...$#####..#* ,.,,,* #..# ,,,,,* #..# ,,,,.#####,,,∆.........., ,,,,................, ***,,###### ..{{.Z...h1-==------f&hG;[m9f&hε %  You hit the howler monkey. You freeze the howler monkey.  The howler monkey is heavily wounded.{..{{.Z -------20.2 (0.6 _The howler monkey barely misses you.f&h< ,{{..{ You hit the howler monkey. You freeze the howler monkey.-8f&hK _The howler monkey is almost dead.f&h4f&h ,{ally target)  You barely miss the howler monkey.The howler monkey is almost dead.The howler monkey hits you but does no damage.1.4 _Your boulder beetle zombie barely misses the howler monkey.f&hb  You puncture the howler monkey! You freeze the howler monkey.f&h`  You kill the howler monkey!f&hF6 .f&hbH7{.hZ Z   howler monkey zombie (minion)The dead are walking!f&hon 2/1072.0 _A howler monkey comes into view.f&hXvf&h?zp _Your base Summonings skill increases to level 9!f&h ,,,,,,,, ,,,,,,,,,,,,,...,,{,, ****,{*******..#***** *,,* *..# * #,,* *{.# *  #.,* *..# * *###..#######h.#####* ,.Z@., f&h Q,..........Z........, ,...$#####..########*,.,,,* #..# ,,,,,* #..#,,,,.#####..########* ,,,∆.........., ,,,,................, **,,######..########*f&hU f&h f&h#  ,,,,,,,,,,,,,****{,,{.h.hh 2 howler monkeys (1 ally target)  A howler monkey comes into view.f&hi -3.0 (1.0f&hG f&h q _Your howler monkey zombie closely misses the howler monkey.f&h  You hit the howler monkey. You freeze the howler monkey.  The howler monkey is moderately wounded.,{,{.h6 (0.6 _The howler monkey misses you.f&h  You hit the howler monkey. You freeze the howler monkey.  The howler monkey is moderately wounded.f&hm f&h&,{,z.hz   laughing skull (distracted)hh 2 howler monkeys (1 ally target)Z   boulder beetle zombie (minion)Z   howler monkey zombie (minion)The howler monkey misses you.A laughing skull comes into view.f&h-4.1 (0.5f&hf&h6q _Your howler monkey zombie closely misses the howler monkey.f&h` zz  You puncture the howler monkey! You freeze the howler monkey.f&hb&6f&hgf&hja _The howler monkey is almost dead.f&hf g  You barely miss the howler monkey.f&hj p  The howler monkey is almost dead.f&hy \ {,.z.hThe howler monkey hoots and howls with incredible vigour!Your howler monkey zombie completely misses the howler monkey.f&hz p3==========5.1f&hF f&h \ _You hear an angry hiss. You hear a loud, deep croak! You hear a shout!f&h+R]  You hit the howler monkey. You freeze the howler monkey.f&h!V`  You kill the howler monkey!f&hw\`,{.z..Z@Z   howler monkey (Z 2 howler monkey zombies (minion)f&hyV=--------6f&h~f&hL+ _The dead are walking!f&h( :  You hit the howler monkey. You freeze the howler monkey.  The howler monkey is moderately wounded.You block the howler monkey's attack.,{.z --------6.1 _Your howler monkey zombie closely misses the howler monkey.f&h$  You hit the howler monkey but do no damage. ,{.ZThe howler monkey is moderately wounded.The howler monkey completely misses you.7 (0.6 _Your howler monkey zombie hits the howler monkey.f&h$b  You puncture the howler monkey! You freeze the howler monkey.f&h|`  You kill the howler monkey!f&hEf&hl.zZ.Z(ally target)Z   boulder beetle zombie (minion)ZZZ 3 howler monkey zombies (minion)f&h[!f&h)Q==7.2 (0.5f&hf&h+ _The dead are walking!f&h'  You could not reach far enough!  The laughing skull headbutts your howler monkey zombie!,{zZ@.Zz  distracted, ally targ…)48 (0.6f&h~/f&h2J _Your boulder beetle zombie bites the laughing skull!f&hؑ  You could not reach far enough!  The laughing skull headbutts your howler monkey zombie!f&hf&h,{z.@Z.zally targetf&hW;) 2f&h(8.4f&h.f&h\] _Your howler monkey zombie is destroyed!f&h v  You reach to attack! You miss the laughing skull.f&h   The laughing skull is heavily damaged.The laughing skull barely misses your howler monkey zombie.Your boulder beetle zombie bites the laughing skull!f&hE Y,{.Z.Z   boulder beetle zombie (minion)ZZ 2 howler monkey zombies (minion)f&h 4909 (0.5f&h f&hG V _The laughing skull is destroyed!f&hf&hf&hf&h0H _No target in view!f&hr ,**** , ,...,,,,, ****,,*..#***** *,,* *..# * #,{* *..# * #.,* *..# * *###..#..#####* ,.@ZZ., ,.Z...,f&h12 ,...$#####..#* ,.,,,* #..#  ,,,,,* #..# ,,,,.#####..##* ,,,∆..........,  ,,,,..........,  ***,,######..#*f&h{,#,,{.Zf&h6--9.9 (1.0f&hEf&h& _You swap places.f&h+f ,**** , ,...,,,,, ****,,*..#***** *,,* *..# * #,,* *..# * #.{* *..# * *###..f&hf1#..#####* ,.Z.., ,.ZZ.., ,...$#####..#* ,..,,* #..# ,,,,,* #..# ,,,,.#####..#f&hg8#* ,,,∆.........., ,,,,................,  ***,,######..#*f&hdif&hYk,f&h>l,f&ht,{,z..@Z.ZZ.f&hfu\z   laughing skull (ally target)Z   boulder beetle zombieZZ 2 howler monkey zombies (minion)f&huU5--30f&h{f&h}a _A laughing skull comes into view.f&h      ,,{    *,,* *..# *  #,,* *..# *  #.,* *..# *  *###..#######..#####*  f&h/ ,.....z..@Z.........,  ,........ZZ.........,  ,...$#####..########*  ,..,,* #..#   #..#  ..#  ,,,∆...  ....   f&h I     ,,{    *,,* *..# *  #,,* *..# *  #.,* *..# *  *###..#######..#####*  ,.....z..@Z.........,  ,........ZZ.........,  f&h v,...$#####..########*  ,..,,* #..#   #..# ..#  ,,,∆...  ....  f&h 4f&hP f&h_ e _A laughing skull is nearby!f&h ,**** , ,,{,...,,,,, ****,,*..#***** *,,* *..# * #,,* *..# * #.,* *..# * *###..#..#####*f&hc ,.....z.@.Z..., ,.ZZ..., ,...$#####..#* ,...,* #..# ,.,,,* #..# ,,,,.#####..##* ,,,∆.........., ,,,,................,  ***,,######..#*f&hf&h_,f&hf&h*,,,{.z@Z.ZZ.f&hS1Reap f&hf&h_ _Your reaping aura is weakening.f&hp f&h. ,{kk   wyvernf&hz   laughing skull (ally target)Z   boulder beetle zombieZZ 2 howler monkey zombies (minion)You closely miss the laughing skull. The laughing skull barely misses you.A wyvern comes into view.f&h5=2.5 (0.6f&hf&hGJ _Your boulder beetle zombie bites the laughing skull.f&h  You hit the laughing skull. You freeze the laughing skull.  The laughing skull is moderately damaged.f&h_ ,{{k.f&h! 063.1f&hu f&h _ _The laughing skull completely misses you.f&h/ ,f&h8**** , ,..{,,,,, ****,{*..#***** *,,* *..# * #,,* *..# * #.,* *..# * *###..#..#####* ,......zZ@....k....., ,.ZZ...., ,...$#####..#* ,...,* #..# ,.,,,* #.f&h.#,,,,.#####..##* ,,,∆.........., ,,,,................, ***,,######..#* f&h| f&h-/ You swap places.f&h _The laughing skull completely misses you.  You swap places.  The laughing skull headbutts your howler monkey zombie!  Your howler monkey zombie misses the laughing skull.  Your boulder beetle zombie bites the laughing skull.  The laughing skull headbutts your howler monkey zombie!f&hU.,{{.@..k..   howler monkey zombie==4.1 (1.0f&hf&h] _Your howler monkey zombie is destroyed!f&h{  You reach to attack! You hit the laughing skull. You freeze the laughing skull.f&hr%f&hW,{Z.  The laughing skull is severely damaged.f&hf&h4--7 (0.6f&hf&hEM _The laughing skull headbutts your howler monkey zombie.f&h f&h  f&h&You could not reach far enough!  f&h ;Your boulder beetle zombie bites the laughing skull!f&h .f&h9 {f&h t.Z@.k.f&h +(ally target)f&h Z   boulder beetle zombie (minion)Z   howler monkeyf&h f&ho! *---f&hR" !5.3f&h) f&h* V _The laughing skull is destroyed!f&hC{.,{.@k.Z7=-9 _You reach to attack! You hit the wyvern but do no damage.f&h  You hit the wyvern. You freeze the wyvern.  The wyvern is moderately wounded.{,Z. =6.4 (0.5 _You block the wyvern's attack.f&hyi8 {,.{You hit the wyvern. You freeze the wyvern.  The wyvern is moderately wounded.Your howler monkey zombie hits the wyvern but does no damage.f&hj&9f&hmf&h(p4 _You block the wyvern's attack.f&hv {,  Your howler monkey zombie hits the wyvern but does no damage. _You block the wyvern's attack.  You hit the wyvern. You freeze the wyvern.  The wyvern is moderately wounded.  Your reaping aura expires.f&h 98/107 (117) ---=7.5 (0.6f&h + _The wyvern bites you!f&h;sM{. _The wyvern bites you!  You hit the wyvern. You freeze the wyvern.  The wyvern is heavily wounded.Your howler monkey zombie misses the wyvern.f&h=5-8.0 (0.5f&hAf&h4 _You block the wyvern's attack.f&h_| ,**** ,,,,,,{, ,...,,,,, ****,,*..#***** *,,* *..# * #,,* *{.# * #.,* *..# * *###..#..#####* ,.@Zk..., ,.Z...., ,...$#####..#* ,...,* #..# ,.,,,* #..# ,,,,.#####..##* ,,,∆.........., ,,,,................,  ***,,######..#* ,{f&h.HH   hippogriff shaped shifter (ally target)You swap places. The wyvern changes into a hippogriff!  Your howler monkey zombie hits the hippogriff.9=----9.0 (1.0f&hf&h[n _Your boulder beetle zombie barely misses the hippogriff.f&hrf&hnE-5 (0.5f&hRf&h5 _You could not reach far enough!f&h* {. _You could not reach far enough!  You could not reach far enough! f&h, The hippogriff pecks your boulder beetle zombie.  The hippogriff claws your boulder beetle zombie.  The hippogriff claws your boulder beetle zombie but does no damage.==40.0f&hE3f&h7F _Your boulder beetle zombie bites the hippogriff!f&h  You reach to attack! You hit the hippogriff. You freeze the hippogriff.--5f&h f&h ^ _The hippogriff is almost dead.f&h7*{. _The hippogriff is almost dead.  You reach to attack! You hit the hippogriff. You freeze the hippogriff.  The hippogriff is almost dead.  Your howler monkey zombie barely misses the hippogriff.The hippogriff pecks your boulder beetle zombie but does no damage.  The hippogriff claws your boulder beetle zombie.f&h,100/107 (117)==-1.1 (0.6f&h1/f&h1Y _The hippogriff claws your boulder beetle zombie but does no damage.f&h?f&h”The hippogriff pecks your boulder beetle zombie but does no damage.  The hippogriff claws your boulder beetle zombie. _The hippogriff claws your boulder beetle zombie but does no damage.  You reach to attack! You hit the hippogriff. You freeze the hippogriff.  The hippogriff is almost dead.  Your boulder beetle zombie bites the hippogriff.f&h+.Z   boulder beetle zombie (minion)Z   howler monkeyf&h;1-6 (0.5f&h+f&hJ _The hippogriff dies!f&h;$4f&h%f&h21f&h4,f&h4f&hd:,f&hF;f&h]Fh2f&h3LBf&hQ {,,-TT   troll (wandering){Z   boulder beetle zombie (minion)Z   howler monkey zombie (minion) _You start resting.f&hwS-7.6 (6.0f&hX{.Zally target).f&h9Y+8.6 (7f&hB]f&h`X _A troll comes into view.f&h  Z,{,,,,,,{,,...,,,,, ****,,*******..#*****  *,,* *..# * f&h #,,* *..# * #.,* *..# * *###..#######..#####* ,........Z.........., ,....., ,...$#####Z.########* f&hj ,...,* #..# ,.,,,* #..# ,,,,.#####.T########*,,,∆................, ,,,,........., ***,,######..########* * *,,* #..#f&h f&h f&h f&h# .Z.ZT.f&h% Y3=9.6 (1f&h( f&h* f&h+),{,,...,,,,, ****,,*******..#*****  *,,* *..# * #,,* *..# * #.,* *..# * *###..#######..#####* ,..................., ,.Z..., f&h -,...$#####@.########* ,...,* #.Z# ,.,,,* #.T# ,,,,.#####..########*,,,∆................,,,,,......., ***,,######..########* * *,,* #..# f&hw/f&h*0f&h5o.ZT.f&hW6/=50f&hs:f&h<R _Your howler monkey zombie hits the troll but does no damage.f&h+r  You hit the troll. You freeze the troll.  The troll is lightly wounded.f&hTg99/107 (117) -1.2 (0.6f&hѺf&h~ _The troll misses you. The troll claws you. You block the troll's attack.f&hfL  You hit the troll. You freeze the troll.  The troll is lightly wounded.  Your boulder beetle zombie completely misses the troll.f&hhM+7 (0.5f&hQf&h.S? _Your howler monkey zombie hits the troll.f&h{m  You hit the troll but do no damage.The troll is lightly wounded.  The troll barely misses you. The troll claws you.f&hn a8--2.2f&h/s f&h?v = _The troll claws you but does no damage.f&h>  You hit the troll but do no damage.The troll is lightly wounded.  Your howler monkey zombie hits the troll.f&h &7f&h f&h֮ i _Your boulder beetle zombie barely misses the troll.f&h f&h:L You closely miss the troll.f&h*QThe troll is moderately wounded.f&hc8---=3.2f&h# _The troll bites you! The troll closely misses you. The troll barely misses you.f&hK  You hit the troll. You freeze the troll.  The troll is moderately wounded.-7 _Your howler monkey zombie barely misses the troll.f&hy?f&hzbYou hit the troll. You freeze the troll.  The troll is moderately wounded. _Your howler monkey zombie barely misses the troll.You closely miss the troll.  You block the troll's attack. The troll claws you! The troll misses you.f&h|f&h};7----f&h~.=4.3 (0.6f&hGf&hA _Your boulder beetle zombie bites the troll!f&h  You barely miss the troll.The troll is heavily wounded.Your howler monkey zombie hits the troll but does no damage.f&h ]9---9f&h f&h w _The troll completely misses you. You block the troll's attack. x2f&hݏ  ,,,,,,,,,,{,,...,,,,,  knorpule3000 the Spear-Bearer  ****,,*******..#*****  Poltergeist of Ashenzari *****. *,,* *..# *  HP: 79/107 (117) =================------- f&h #,,* *..# *  MP: 35/38======================-- #.,* *..# *  AC: 19Str: 12 *###..#######..#####*  EV: 19Int: 28 ,...................,  SH: 12Dex: 16 ,...................,  XL: 15 Next: 91% Place: Dungeon:13 ,...$#####@Z########*  Noise: =--------  Time: 33854.9 (0.0) f&h} ,...,* #TZ# M) +0 spear "Bound With Me" {freeze, Fort, ,.,,,* #..# Throw: 34 darts (poison) ,,,,.#####..########*  Fly Drain ,,,∆................,  ,,,,................,  T   troll (ally target) f&h j***,,######..########*  Z   boulder beetle zombie (minion)  * *,,* #..# Z   howler monkey zombie (minion)  * *,,* #..# _The troll completely misses you. You block the troll's attack. x2  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  f&hc Press: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, ally target)f&hV-,,,,,,,,,,{,,...,,,,,knorpule3000 the Spear-Bearer ****,,*******..#*****Poltergeist of Ashenzari *****.*,,* *..# *f&hx.HP: 79/107 (117) =================-------#,,* *..# *MP: 35/38======================--#.,* *..# *AC: 19Str: 12*###..#######..#####*EV: 19Int: 28,...................,SH: 12Dex: 16,...................,XL: 15 Next: 91% Place: Dungeon:13,...$#####@Z########*Noise: =--------  Time: 33854.9 (0.0),...,* #*Z#f&hz/M) +0 spear "Bound With Me" {freeze, Fort,,.,,,* #..#Throw: 34 darts (poison),,,,.#####..########*Fly Drain,,,∆................,,,,,................,T   troll (ally target)***,,######..########*Z   boulder beetle zombie (minion)* *,,* #..#Z   howler monkey zombie (minion)* *,,* #..# f&h^2{_The troll completely misses you. You block the troll's attack. x2  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, ally target)f&h9 f&hNN  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight linef&hfO: a troll (heavily wounded, ally target)  You draw life force from the troll! You feel life coursing into your body.  Your boulder beetle zombie bites the troll!f&h>{†Z   boulder beetle zombie (minion)Z   howler monkey84==5.9 (1 _The troll dies!f&hNf&hP4f&hb0 {5==6-- _You start resting.f&ht,7.9 (2-- _You sense a monster nearby.f&hf&hf&h\f&hI,f&h6=f&h,f&hkf&h97f&h4?=f&h<7f&hf&h,f&h:f&hP,f&hf&h- ,8 _You start resting.f&hH,64.9 (7f&h cc   yaktaur captainZ   boulder beetle zombie (minion)f&hZ   howler monkey zombie (minion)Magic restored.f&h v8==5.9 (8f&hf&h b _A yaktaur captain comes into view.f&h P ****,,*******..#***** *,,* *..# #...*###..#######..#####,...................,..............c.$#####.Z########*,* #@Z# ,,..,,,.#####..########*∆................,,f&h!.##..####..#* *,,* #..#f&h'9{f&hh(+6.9 (1f&h,f&h.r _You see here a troll corpse.f&h ****,,*..#***** *,,* *..# * #,,* *..# * #.,* *..# * *###..#######..#####* ,..................., ,.........{c.., ,...$#####.Z##* f&h+ ?,...,* #Z@# ,.,,,* #..# ,,,,.#####..##* ,,,∆.........., ,,,,..........***,,######..########* * *,,* #..# f&h P{.f&h &7f&h f&h} & _You swap places.f&h$PM,,,,,,,,,,{,,...,,,,,****,,*******..#*****., #.,* *..# *###..#######..#####*...........c...................,$#####.@########*..ZZ.,,,* #..# ,.#####..########*f&hE,,,∆................,c   yaktaur captain###..###..#f&h\f&hZ †Z(launcher, ally target)You swap places.  The yaktaur captain wields a +0 arbalest.f&hT(((((f&h2f&h8{...Z@.f&h:79==8f&hT>f&h3Au _The yaktaur captain shoots a bolt. The bolt closely misses you.f&he,,,,,{,,,,, ,,,,,,,,,,{,,...,,,,, ****,,*******..#***** *,,* *D.# * #,,* *..# *  #.,* *..# * *###..#######..#####* ,......c...., ,...........@......., ,...$#####Z.########*,...,* #†.# ,.,,,* #.Z# ,,,,.#####..########*,,,∆..., ,,,,................, D   steam dragon (wandering)**,,######&he7m..########*Z   boulder beetle zombie (minion)* *,,* #..# Z   howler monkey zombie (minion)  A steam dragon comes into view.The steam dragon hisses angrily. ,,,..cBZ.B   entropy weaver shaped shifterc   yaktaur (wandering)ZZ 2 zombiesThe steam dragon changes into an entropy weaver!=--9f&hjf&hsZ _A yaktaur comes into view.f&hj,{,,,,, ,...c,,,,, f&h****,,******#..#***** *,,* #B.# * f&hn#,,* #..# * #.,* #..# * *###..#..###### ,......c..... ,.. ,...$#####Z.# ,...,* #†Z# ,.,,,* #..# ,,,,.#####..,,,∆........., ,,,,.........f&hL<, ***,,######..#f&h*  * *,,* #..#    boulder bf&h2eetle zombie (minion)f&h^"1,,,,f&h",,,f&h#,,**f&hb#,,*f&h#f&h+J (f&h+c(( The yaktaur captain shoots a bolt.  f&h[,CYou block the bolt with an invisible shield... and reflect it back!f&h,f&hf&h f&h`.c.B.@.ZZ.cZ 2 zombiesf&h-`90====70f&hDf&h9 _The bolt hits the yaktaur captain!!f&hE Qf&h ,{,,,,,, ,....,,,,,, ****,,******#.c#*****, *,,* #..# *, #,,* #B.# *, #.,* #..# *, *###..#..######, ,......c....., ,.., ,...$#####ZZ#* ,...,* #†.# ,.,,,* #..# ,,,,.#####..#** ,,,∆.........,, ,,,,.........,, ***,,######..#** *&hC7m *,,* #..#((f&h0# .c.B.Z@..Z72----1 _The yaktaur captain shoots a bolt. The bolt hits you!!f&h0  ....,,,,,, ****,,******#..#*****, *,,* #c.# *, #,,* #..# *,f&h  #.,* #B.# *,*###..#######..######, ,..............c....., ,..ZZ........,f&h  ,...$#####.@#########* ,...,* #†.#  ,.,,,* #..# ,,,,.#####..########**f&h 5 ,,,∆................,, ,,,,...,,***,,######..########** *,,* #..# Z   boulder beetle zombie (minion) * *,,* #..#Z   howler monkey zombie (minion)f&h f&hw  You swap places. The yaktaur captain shoots a bolt.  The bolt hits your howler monkey zombie!!f&h (.(f&hJ If&hJ .f&h+K cf&hK .f&hL Bf&hL .f&hM ?.Z.f&h|M jc   yaktaurf&hM wZ   boulder beetle zombie (minion)f&hdN f&htO f&hO -f&hOP 2f&hU f&h~X  f&hY f&hsY 9_Your howler monkey zombie is destroyed!f&hY f&h ****,,******#..#*****, *,,* #..# *, #,,* #.c# *, #.,* #..# *,*###..#######B.######, ,..............c....., ,...........Z........, ,...$#####..#########* ,...,* #@.#  ,.,,,* #..# ,,,,.#####..########** ,,,∆................,, ,,,,................,,***,,######..########** *,,* #..#  * *,,* #..#f&h'[37m * *,,* #..#f&h .B.. ***,,######..########**(launcher)#..#* *,,* #..#f&h;!f&h!"(f&h"(f&h#(f&h#(f&hZ$(f&h$f&hn.....B.{Z60--------3f&hf&h f&hd_The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits you!_You see here a troll corpse.f&h b *,,* #..# #.c...*###..#######..######,........................B.{.$#####.Z#########*,* #†.# ,,,,,.#####..########**∆................,,,............***,,######..########**f&h+ * *,,* #..# f&h# &  The entropy weaver hits your boulder beetle zombie!  The entropy weaver hits your boulder beetle zombie but does no damage.  The entropy weaver hits your boulder beetle zombie..c{.(ally t…)--4 _The entropy weaver hits your boulder beetle zombie but does no damage.f&h@#.c.#*###..#######..######,.............{........B..$#####.Z#########*,* #†.# ,,f&h.,,,.#####@.########**$................,,...............***,.######..########*** *,,* f&h2#f&ho  Found 21 gold pieces.  The entropy weaver changes into a brain worm!f&ho.c{.wc   yaktaur (launcher)w   brain worm shaped shifter (ally target)f&hO=-5f&hf&hG _Your boulder beetle zombie bites the brain worm!!f&hUK .*###..#######c{######,......................w.$#####.Z#########*,* #†.# ,,.,,..#####..########**$......@.........,,.***,.######..########*** *,,* #..# #.f&hP U  Your boulder beetle zombie bites the brain worm!f&h!W  .Z   boulder beetle zombie (minion)  The brain worm dies!f&h[ ((The yaktaur shoots a bolt.f&he x..{.f&h x1/108----6f&h f&hB R _The bolt hits your boulder beetle zombie but does no damage.f&h'aZ *###..#######c.######,............{...........$#####.Z#########*,* #†.# ,,.,,..#####..########**$................,,.***,.######..########*** *,,* #..# #..#*###..######..######***.Z-7f&hd ,............{...........$#####..#########*,* #Z.# ,,.,,..#####..########**$................,,.***,.######@.########*** *,,* #..# #.###..######..######***,...................,,{†Z28f&hı$#####..#########*,* #†.# ,,Zf&h),,..#####..########**$................,,...............f&hp***,.######..########*** *,,* #@.# f&hi#.###..######..######***f&h,...................,,<f&hf&h߿&9f&hf&hMf&hw$#####..#########*,* #†.# ,,Z,,..#####..########**$................,,.............***,.######..########*** *,,* #..# #.###..######..######***,...................,,<#######.###*.Z80f&he7 ,* #†.# ,,.,,..#####Z.########**$................,,..***,.######..########*** *,,* #..# #.###..######..######***,...................,, <#######...###** .Z3=1f&hm; f&h< f&h,,.,,..#####..########**$......Z.........,,.....***,.######..########*** *,,* #..# f&hr#.###..######..######***,...................,,<.o   orc (missile, wandering)#######...###* Z   boulder beetle zombie (minion)* #........of&hH .ZZ   boulder beetle zombie (minion){###*.  An orc comes into view. It is wielding a +0 mace.2f&h0 _The orc moves out of view.f&h],,..#####..########**$................,,.Z***,.######..########*** *,,* #..# #f&h[^.###..######..######***,...................,, <.f&h^#######........o###* o   orc (missile, wandering)* #.........# Z   boulder beetle zombie (minion)f&h`e.#********f&hxbf&h/df&hxk.Z.of&h?m&3f&hVxf&h V$................,,.***,.######Z.########*** *,,* #..# #f&ht .###..######..######***,...................,, <.........#######.........###** #.......o.# f&h =o 2 orcs (1 missile, wandering)#........*****#.o.#***,,,,,,...,,f&hf&hf&hto. 1 wandering)o.f&h.T4=4f&h#f&h% f&h%g_An orc comes into view. It is wielding a +0 falchion.f&hI.***,.######Z.########*** *,,* #..# #.###..######@.######***,...................,, ...<...........#######..###* * #......o#.oo   orc wizard (*****..#***oo 2 orcs (1 missile, 1 wandering),,,,,,.o..,,Z   boulder beetle zombie (minion).<f&h]  An orc wizard comes into view. It is wielding a +0 dagger.f&hDp[ .Zof&hp=o..ooo 3 orcs (1 wand, 1 missile, 2 wanderi…)oAn orc comes into view. It is wielding a +0 club and carrying a wand of roots.f&hw;*f&h (invisible)The orc wizard casts a spell.f&hoo1o5f&hef&h1H _The orc wizard flickers and vanishes for a moment.f&hlf&h5***,.######..########** *,,* #Z.#  * *,,* #..# * *,,* #..# * *,,* #..# * #,,* #..# * #.,* #..# *###..######..######***f&hQ$ ,..........@........,, ,<.,, ,##########* ,* #o..#  ,* #...#f&h; ,******#.........#*** ,,,,,,,o..o..,,o 4 orcs (1 wand, 1 missile, 2 wander o......<.,, *******########.,****f&hf&hf&hf&hf&hIf&hf&h#.f&h6Zoo.....o.o...of&h#5f&h-6f&hf&hhq _An orc comes into view. It is wielding a +0 club.f&hʹ~  You reach to attack!  The orc shouts! x2  You hit the orc. You freeze the orc.f&h)ooo 3 orcs (1 wand, 1 missile)of&h6==7.5 (0.6f&h0f&hG _You kill the orc!f&h!* *,,* #..# Z.#.###..######..######***,...................,, <#######.....)...###* * #....o....# .*****o#***,,,,,,.o....,,.....o.....<f&h*****##########..##** *,,f&h`f&h!f&hf&hpf&hf&hC @.Zo.o.o.o...., 1 ally ta…)*f&h8 6--8.5 (1.0f&hf&hf&hg Bf&hzr .Zoo...  You hit the orc but do no damage. The orc hits you but does no damage.f&hw *****The orc wizard gestures at you while chanting.f&h .@...==9.1 (0.6f&hF i _The puff of flame misses you.f&hľ[  You hit the orc. You freeze the orc..Z6-7 _The orc is severely wounded.f&h  You hit the orc. You freeze the orc.)oo..o.....oo 2 orcs (1 wand)f&h-90.2 (0.5 _You kill the orc!f&hG Bf&h voo.o....f&h %-f&h 8 (0.6f&hb f&h c _You reach to attack! You barely miss the orc.f&h\I  You hit the orc. You freeze the orc.f&h6f&h~.Z)o   orc (ally target)f&h5=1.3 (0.5f&hf&hG _You kill the orc!f&hI  You reach to attack!  You hit the orc wizard but do no damage.f&h O *The orc wizard gestures at you while chanting.f&hf&h}f&h<o..f&h@&8f&h9f&hA _The magic dart hits you but does no damage.f&h .Z72.3f&h f&h N _You barely miss the orc.f&hoH f&h)O of&hP D.8f&hFU f&h0X s _You hit the orc but do no damage. You block the orc's attack.f&hQ!  You hit the orc wizard. You freeze the orc wizard.3.3 _The orc wizard is heavily wounded.f&hwzW  You hit the orc wizard. You freeze the orc wizard.f&ht .Z The orc wizard is severely wounded.f&h}  The orc wizard gestures at you while chanting.f&h f&hr#1f&h9-8f&hf&hCJ _The magic dart hits you. You block the orc's attack.f&hW  You hit the orc wizard. You freeze the orc wizard.f&h%9)o   orc (ally target)Z   boulder beetle zombie (minion)f&h324.4 (0.6 _You kill the orc wizard!f&hi   You hit the orc. You freeze the orc. .Z The orc is heavily wounded.2-5.0 _You block the orc's attack.f&h  f&hE W You barely miss the orc.f&h +5 (0.5f&h? f&h [ _The orc is heavily wounded.f&hh  You barely miss the orc. _The orc is heavily wounded.  You hit the orc but do no damage.  The orc is heavily wounded.The orc barely misses you.  Your boulder beetle zombie bites the orc!!f&hd)Z   boulder beetle zombie (minion)f&h(6.0f&hG!f&h$C _The orc dies!f&hf&ha f&h f&h+H _No target in view!f&hIf&hU3=f&hUf&hWf&h\b4=f&h^f&hdf&hn,f&hpf&hqf&hdsf&hxf&hx:5f&hzf&h~f&hf&hf&hf&h2f&hf&hӋf&h:6f&h͎f&hif&hf&hf&htf&h.:7f&hf&hf&h+f&hf&hܩf&hnf&hXf&hf&hT8=f&hf&hf&hf&hnf&hf&hL9=f&hf&h=,f&h&f&h*,f&hf&hQ70f&hf&h,f&hf&h,f&hf&hP1f&hf&h,f&hf&hj2=f&h%f&hd,f&hRf&h,f&hf&hib3=f&h\f&hG,f&h f&h1,f&hf&hsf&h:4f&hf&h,f&h1f&h"P5f&h%f&h(,f&h*f&hu/,f&hR1f&h4P6f&h6f&h;,f&h =f&h9Be77=f&hqf&h,f&h f&h ,f&hf&hn8=f&hf&h,f&hf&h,f&hr!f&h=%<9f&hd'f&h,,f&h-f&hm1=80f&h3f&h8,f&h:f&h>,f&hAf&hGx1=f&hLf&hQ {C-C   cyclops (missile, wandering)Z   boulder beetle zombie (minion) _You start resting.f&hW,C945.0 (49.0)C)f&h(XF-6.0 (50f&hN]f&hg`Z _A cyclops comes into view.f&h-  * *,,* #..# * *,,* #..# * *,,* #..# * *,,* #..# * #,,* #..#f&h  * #.,* #..# *###.C######..######*** ,.,, ,.<.@.Z.,, ,#...)))...###* ,* #.# ,* #.#  ,******#.#*** ,.,, ,,,,,,.<.,, *****#..#**  *,,*f&hΡ f&hk 17.0 (1.0)f&hҬ f&h f&h^ * *,,* #..# * *,,* #..# * *,,* #..# * *,,* #..# * #,,* #..# * #.,* #..# *###.C######..######*** ,.,, ,.<@..Z.,, ,#...)))...###* ,* #.# ,* #.# ,******#.#***f&h_O ,.,, ,,,,,,..<.,, *****##..##**  *,,*f&hC@.Zf&h.@Y6=1.5 (1f&hf&hSMCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a cyclops, quivering large rocks (heavily wounded, ally target) _You draw life force from the cyclops! You feel life coursing into your body.f&hh8 * *,,* #..#  knorpule3000 the Spear-Bearer f&hN9 * *,,* #..#  Poltergeist of Ashenzari *****. * *,,* #..#  HP: 96/108 (117) =====================--- * *,,* #..#  MP: 29/38==================------ * #,,* #..#  AC: 19Str: 12 * #.,* #..#  EV: 19f&hC:Int: 28 *###..######..######***  SH: 12Dex: 16 ,...................,,  XL: 15 Next: 92% Place: Dungeon:13 ,......C@...........,,  Noise: ==-------  Time: 33951.5 (0.0)f&h; ,#######Z..)))...###*  M) +0 spear "Bound With Me" {freeze, Fort, ,* #.........#  Throw: 34 darts (poison) ,* #.........#  Fly Drain f&h;,******#.........#***  ,,,,,,,............,,  C   cyclops (missile, ally target) ,,,,,,...........<.,,  Z   boulder beetle zombie (minion) *****##########..##**  *,,* f&hZ<_You draw life force from the cyclops! You feel life coursing into your body.  Casting: Vampiric Draining (safe; 1% risk of failure)  f&h>Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (severely wounded, ally target)f&h= 6* *,,* #..#knorpule3000 the Spear-Bearer * *,,* #..#f&hҞ ^Poltergeist of Ashenzari *****.* *,,* #..#HP: 96/108 (117) =====================---* *,,* #..#MP: 29/38==================------* #,,* #..#AC: 19Str: 12* #.,* #..#EV: 19f&h4 Int: 28*###..######..######***SH: 12Dex: 16,...................,,XL: 15 Next: 92% Place: Dungeon:13f&h ,......*@...........,,Noise: ==-------  Time: 33951.5 (0.0),#######Z..)))...###*M) +0 spear "Bound With Me" {freeze, Fort,,* #.........#Throw: 34 darts (poison)f&h (,* #.........#Fly Drain,******#.........#***,,,,,,,............,,C   cyclops (missile, ally target),,,,,,...........<.,,f&hW Z   boulder beetle zombie (minion)*****##########..##***,,* _You draw life force from the cyclops! You feel life coursing into your body.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f&h~ ?Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (severely wounded, ally target)f&h=s 9 f&ha   Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (severely wounded, ally target)  f&h You draw life force from the cyclops! You feel life coursing into your body.  You block the cyclops's attack.  Your boulder beetle zombie bites the cyclops!f&h (Z   boulder beetle zombie (minion)f&h5 m101/109 (117)=32.5 (1f&hZ; f&h> G _The cyclops dies!f&h_Jf&hJf&hLf&h[30f&h\f&h@bl2=f&hHdf&hg,f&hif&hnb1=f&h5qf&h u<3f&hkyf&h},f&hf&h<4f&hf&hbf&h+f&h2f&h;0==f&hf&h)f&hΡf&hf&hʤf&hf&hf&he5f&h=f&haf&hf&h]f&h;f&hõ3f&hE=f&hf&hf&hf&hf&hf&hf&hf&h)6f&h=f&h(f&h_f&hf&hf&hf&hf&h%i74=f&hf&hf&hf&hf&hf&hf&h1f&h:&8f&hk=f&hvA95f&hAF==f&hf&h  f&h{c-- _You start resting.f&h072.5 (20.0)f&hB!m9=--3.5 (21f&h'f&h^*" _HP restored.f&hǸ4f&hͺf&h},f&hBf&hf&hf&h:O6=f&h f&hf&h23=f&hf&h,f&hf&hG,f&hf&h,f&hE7=f&hxf&h % _You start resting.f&h#83.5 (108==4.5 (11f&h&% _Magic restored.f&hY* *,,* #..# * *,,* #..# * *,,* #..# * *,,* #..# * #,,* #..# * #.,* #..# *###..######..######*** ,.,, ,......(<,, ,#Z..)))...###* ,* #.# ,* #.# ,******#.#***,.,, ,,,,,,..<.,,*****###..##** 5.5 (1.0)f&hIaf&hkcf&hK>F* *,,* #..# * *,,* #..# * *,,* #..# * *,,* #..# * #,,* #..# * #.,* #..# f&h@/*###..######..######*** ,.,, ,......(<.,, ,#Z..)))...###* ,* #.# ,* #.# ,******#.#***,.,, ,,,,,,.*****##..#f&h+A7#** f&hCf&hLK:Z.f&hM&6f&h~Rf&hUf&hp * *,,* #..# * *,,* #..# * *,,* #..# * #,,* #..# * #.,* #..# f&h *###..######..######***,...................,, ,......(<Z,, ,#######...@))...###* ,* #.........# ,* #.# ,******#.#***,,,,,,....,,,,,,,...f&h] <.,, ****###########..##** *..# f&h f&h .f&h PZ*,,*f&hc &7f&hJ f&hR$ s  Q - a wand of roots (7) (gained 4 charges)  k - 16 boomerangs (gained 1)f&h$ G=8.5 (2f&h) f&hI- L _Items here: ))) [ †.f&h!K=* *,,* #..# * *,,* #..# * #,,* #..# * #.,* #..# *###..######..######***,...................,, ,......(<,, ,#######..Z)))...###* ,* #....@....# ,* #.# ,******#.#***,,,,,......, ,,,,,..<,****###########..###*  *..# f&hMf&hwU=.Zf&hU3*,,*f&hcV+9.5 (1f&h5]f&h_f&h,(*, #.,* #..# *###..######..######***f&hʥ........(<...........,,#######...)@)...###*f&hBlZ  ******#f&hަI#***....f&hw,,,,,............<..,****###########..###*..#f&hf&h '90f&h7f&h-  Things that are here: _a +0 dagger; a +0 robe; an orc corpsef&h!* *,,* #..# * *,,* #..# * *,,* #..# * #,,* #..# * #.,* #..# *###..######..# ,. ,......(<. f&h#,#######...))@...###* ,* #...Z.....# ,* #.# ,******#.#*** ,,,,,.<.., ****#..#### f&h%f&h*+Z*.*,,*f&hI,-1 _f&h0f&h3Q _You see here a +0 falchion.f&h* *,,* #..# * *,,* #..# * *,,* #..# * #,,* #..# * #.,* #..# *###..######..# ,. ,......(<. ,#######...)Z)@..###** ,* #.# ,* #.# f&hi,******#.#**** ,,,,,...,,,,,,,.<..,, ****#..####* f&hf&htf&hڠ,,)Z**,,*f&h-2 _f&hf&hf&h  * *,,* #..# * *,,* #..# * *,,* #..# * #,,* #..# * #.,* #..# *###..######..#* ,., ,......(<., ,#######...))@Z..###*** ,* #.# ,* #.# ,******#.#***** ,,,,,...,,, ,,,,,.<..,,, ****#..####**  *..#  *..#f&hf&h"&3f&hf&hi _You swap places. _You see here a +0 falchion.f&hgf&h  * *,,* #..# * *,,* #..# * *,,* #..# * #,,* #..# * #.,* #..# *###..######..#* ,., ,......(<., ,#######...)@)Z..###*** ,* #f&hD.# ,* #.# ,******#.#*****  ,,,,,...,,, ,,,,,.<..,,, ****#..f&h#**  *..#  *..#f&h,f&h2Z.f&hf&hW&4 _f&h<f&h  Things that are here: _a +0 dagger; a +0 robe; an orc corpsef&h?s * *,,* #..# * *,,* #..#f&hu * *,,* #..# * #,,* #..# * #.,* #..# *###..######..#* ,., ,......(<., ,#######...@)Z...###*** ,* #.#f&hv ,* #.# ,******#.#*****  ,,,,,...,,, ,,,,,.<..,,, ****#..##**  *..#  *..#f&hyf&h<Z)f&hk-5 _f&hf&hl _Items here: ))) [ †.f&hX' * *,,* #..# * *,,* #..# * *,,* #..# * #,,* #..# * #.,* #..# *###..######..#* ,., ,......(<., ,#######..@)Z)...###*** ,* #.# ,* #.# ,******#.#***** ,,,,,....,,, ,,,,,..<..,,, ****##..f&hZ###**  *..#  *..#f&hY[f&hcqZ)6 _f&hif&hnqf&hz _.#.*.#,. #.,* #..# *###..######..########*f&h ........(<.@...........,#######...Z))...###***  ******#f&ha #*****..,,,,,............<..,,,f&h h****###########..####**f&hB  Ashenzari invites you to partake of a vision and a curse of devices and rangedcombat.f&h? /  --more--f&hPG 7 _f&hf&h.f&hx Ability - do what?CostFailure  f - Cacophony4 MP, Noise0%  Invocations -X - Renounce ReligionNone0%  H - Curse Item(Boost: Dev/Range)0%  G - Shatter the Chainsf&h Cursed item0% [?] toggle between ability selection and description.f&hh f&hn f&ht (f&hu * *,,* #..#knorpule3000 the Spear-Bearer * *,,* #..#Poltergeist of Ashenzari *****.* *,,* #..#HP: 109/109 (117) ========================* *,,* #..#MP: 38/38========================* #,,* #..#AC: 19Str: 12f&h~u * #.,* #..#EV: 19Int: 28*###..######..########*SH: 12Dex: 16,.....................,f&hu XL: 15 Next: 93% Place: Dungeon:13,......(<.@...........,Noise: ---------  Time: 33997.5 (0.0),#######...Z))...###***M) +0 spear "Bound With Me" {freeze, Fort,f&h2v ,* #.........#Throw: 34 darts (poison),* #.........#Fly Drain,******#.........#*****,,,,,...............,,,f&hv hZ   boulder beetle zombie (minion),,,,,............<..,,,****###########..####***..# _You see here a +0 falchion.  f&hv uThings that are here: _a +0 dagger; a +0 robe; an orc corpse _Items here: ))) [ †.  Ashenzari invites you to partake of a vision and a curse of devices and ranged _combat.f&hD} :  Okay, then.f&h} f&h~ f&h f&h . _f&h  ***,.######..########** * *,,* #..# * *,,* #..# * *,,* #..# * *,,* #..# * #,,* #..# * #.,* #..#  *###..######..########* ,........, ,......(<............., ,#######...Z))...###*** ,* #.# ,* #.# ,******##***** ,,,,,......,,, ,,,,,............<..,,,****###########..####**f&h f&hƣ 28.5 (1 _f&h\ f&h f&h 4f&hJ f&h f&hM1T ***,.######..#** * *,,* #..# * *,,* #..# * *,,* #..# * *,,* #..# * #,,* #..# * #.,* #..# *###..######..#* ,., ,......(<., ,f&h2#...Z))...###*** ,* #.# ,* #.# ,******#.#***** ,,,,,......,,, ,,,,,...<..,,,  ****#..####**f&h4f&h4:k*Z)f&hx<&9f&hO@f&hBf&hr ****,.######..#** * *,,* #..# * *,,* #..# * *,,* #..#f&hs9 * *,,* #..# * #,,* #..# * #.,* #..# ####..######..#* .,f&ht )......(<.Z., .#...)))...###*** ,* #.#f&ht ,* #..# ,******#.#***** ,,,,,...f&h3u.....,,, ,,,,,.....<..,,,  ****f&hu&#..####**f&hf&hƉ,,,,,,,,,Z,.,,,,,,*f&h8)4000f&h#f&h( _Found a +0 orcbow.f&h'if&hLl+Quiver which action? ([-] to clear) Items ([,] to cycle)  h - Throw: 6 javelinsf&hnk - Throw: 16 boomerangs  u - Throw: 34 darts (poison) (quivered)  x - Zap: wand of paralysis (5)  E - Zap: wand of polymorph (5)  K - Zap: wand of quicksilver (2)  Q - Zap: wand of roots (7)  N - Evoke: +0 phantom mirror (inert)Z - Evoke: +0 lightning rod (1/4) Spells ([,] to cycle) Cast: Soul Splinter Cast: Grave Claw (3/3) Cast: Vampiric DrainingCast: Animate Dead Cast: Curse of Agony (1%)f&ho] Cast: Cigotuvi's Putrefaction (1%)Cast: Blink Abilities ([,] to cycle)Abil: CacophonyAbil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onf&hrf&hG#,****,.######..########** knorpule3000 the Spear-Bearer ,* *,,* #..#Poltergeist of Ashenzari *****.,* *,,* #..#HP: 109/109 (117) ========================,* *,,* #..#MP: 38/38========================,* *,,* #..#AC: 19Str: 12,* #,,* #..#EV: 19Int: 28,* #.,* #..#SH: 12Dex: 16,####..######..########* XL: 15 Next: 93% Place: Dungeon:13,.......@.Z............, Noise: ---------  Time: 34000.5 (0.0),)......(<.............,&hR$m M) +0 spear "Bound With Me" {freeze, Fort,,.#######...)))...###*** Throw: 34 darts (poison),,* #.........#Fly Drain,,* #.........#,,******#.........#***** Z   boulder beetle zombie (minion),,,,,,...............,,,,,,,,,............<..,,,*****###########..####** _a +0 dagger; a +0 robe; an orc corpse _Items here: ))) [ †.  Ashenzari invites you to partake of a vision and a curse of devices and ranged _combat. _Okay, then. _Found a +0 orcbow.f&h]&f&h`+f&h"-f&h|  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  16.1  -1   n - Spellcasting  10.9   8.3  -1           b - Maces & Flails   0.4   1.4  -2   o - Conjurations   0.5   1.7  -3   c - Axes   7.5   1.2  -1   p - Hexes   0.4   0.5  +4   d - Polearms  15.0  16.1  -1  f&h:  q + Summonings  11.2  10.5   0   e - Staves   6.8   1.4  -2   r - Necromancy  12.1  10.1  +1   f - Unarmed Combat   0.4   1.7  -3   s - Forgecraft   0.2   1.2  -1   g - Throwing   5.0   2.1  +2   t + Translocations  13.1  10.5   0       u - Alchemy   0.5   0.8  +1   h - Short Blades   0.4   0.8 &h(9;49m +1   v - Fire Magic   0.2   1.2  -1   i - Long Blades   0.4   1.0   0   w - Ice Magic   0.2   0.8  +1   j - Ranged Weapons   2.6   1.4  -2   x - Air Magic   7.0   5.0  +1       y - Earth Magic   0.2   1.2  -1   k - Dodging  15.0  11.3  +1       l - Shields   8.0   7.1  -1  &h40m z - Evocations   5.0   2.4  -1 +4 m - Stealth   8.0   2.5  +5              Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsf&h,****,.######..########** knorpule3000 the Spear-Bearer ,* *,,* #..#Poltergeist of Ashenzari *****.,* *,,* #..#HP: 109/109 (117) ========================,* *,,* #..#MP: 38/38========================,* *,,* #..#AC: 19Str: 12,* #,,* #..#EV: 19Int: 28,* #.,* #..#SH: 12Dex: 16,####..######..########* XL: 15 Next: 93% Place: Dungeon:13,.......@.Z............, Noise: ---------  Time: 34000.5 (0.0),)......(<.............,&h49m M) +0 spear "Bound With Me" {freeze, Fort,,.#######...)))...###*** Throw: 34 darts (poison),,* #.........#Fly Drain,,* #.........#,,******#.........#***** Z   boulder beetle zombie (minion),,,,,,...............,,,,,,,,,............<..,,,*****###########..####** _a +0 dagger; a +0 robe; an orc corpse _Items here: ))) [ †.  Ashenzari invites you to partake of a vision and a curse of devices and ranged _combat. _Okay, then. _Found a +0 orcbow.f&h$  ,****,.######..# ,* #..* #..# ,* #..* #..# ,* #..* #..# ,* #..* #..# ,* #..* #..# ,* #..* #..# .####..######..#* .Z., .)......(<., ..#...)))...###*** ,,* #.# ,,* #....# ,,******#..#***** ,,,,,,...........,,, ,,,,,,........<..,,,  *****#..####**,,,,,,,,,Zf&h: [37m.,,,,,,,*1.5 (1f&h f&h2r ,,,................. ,,***#..######..######## ,,* #..# #..# ,,* #..# #..# ,,* #..# #..# ,,* #..# #..# ,,* #..# #..# ,,* #..# #..#  ,.####.@######..######## ....Z. ..)......(<............. ...#######...)))...###** ..,* #....# .,,* #..#  ,,,******#..#**** ,......... ,,,,,,,............<..,,&hium*,,,,*,,*****,Z.,,,,,,,2f&h  ,,,$ *,,,,,.................. *,,***#..######..####### ,,,* #..# #..# ,,,* #..# #..# *,,* #..# #..# *,,* #..# #..# *,,* #..# #..# *,,* #@.# #..#  *,.####..######..####### ,.........Z.... ,..)......(<............ ,...#######...)))...###* ,..,* #.# ,.,,* #.# ,,,,******#..#*** ,....&h՝ 39;49m*,,,,*,,**,Z.,,,,,,3f&hf F ,,,..#####..#######$ *,,,,,..................**,,***#..######..#######,,* *,,* #..# #..# **,.####..######..#######......Z...)......(<.............#######...)))...###*......,,* #....******##***f&hl &*,,,,f&h:m 8Z.f&hm &4f&hwr f&h4t f&hr  ,.,,,* #..# ..#####..#######$ *,,,,,..................**,,***#..######..#######,,* *,,* #..# #..# **,.####.Z######..#######...)......(<.............#######...)))...###*....,,* **,,,,,cZ.c   yaktaur (wandering, ally target)Z   boulder beetle zombie (minion)5 _A yaktaur comes into view.f&h! ,...†**,,,,.....# #..# c...#####..#######$.. *,,,,,..................**,,***#..######..#######,,*.f&h" *,,* #.Z# #..# **,.####..######..#######...)......(<.............#######...)))...###*.f&h&f&hZ- ,,,,,,,cZ.clauncherThe yaktaur shouts!f&h3 (((((( The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.  You block the bolt with an invisible shield... and reflect it back!f&hc.....@f&hB/==6f&hپf&h1 _The bolt hits the yaktaur!!f&h` ,...$#####..#######,,,,,.†**,,,,.....# #..# .c...#####..#######$.. *,,,,,..................**,,***#..######..#######,,*.Z *,,* #..# #**,.####..######..#######...)......(<.............#######...)))...###*f&hB,f&h#,,,,,,cZ.c 2 yaktaurs (launchers, 1 wandering, 1…)f&h') (((((( The yaktaur shoots a bolt. The bolt closely misses you.f&hc....@.f&h.=7f&hf&h>@ _The bolt hits your boulder beetle zombie!!f&h6  ,............{.............$#####..#######,,,.....c†**,,.......# #..# ..c...#####..#######...$.... *,,,,,..................**,,***#..######..#######,,*.Z *,,* #..# #..# **,.####..######..#######...)......(<............f&h8 f&h`9 f&h? **,,,,c.Z.f&hP  The yaktaur shoots a bolt.  You block the bolt with an invisible shield... and reflect it back!  The bolt hits the yaktaur!!f&hMU )(((((c   yaktaur (launcher, wandering)f&hu ......@f&hz e10-4-8f&h f&h K _You kill the yaktaur!f&hes*#.........{..............$#####..#######,......c†*#.........# #..# #.....)...#####..########.......$...... #.......................**,,***#@.######..#######f&h3,,.*Z *,,* #..# #..# **,.####..######..#######...f&hf&hSf&hW*,,,,cZ.cally target)f&hc'(f&h#d'(((f&hi\.)..f&ht98/110 (117) ----9f&h f&hC _The yaktaur shoots a bolt. The bolt hits you!f&h *###..#######c.#### .*#.........{........$#####..#######,......c†*....# #..# .)...#####..#######...$ #......@................*#..####..######..#######.,,Z* *,,* #..# #**,.####..######..#######*,,** ((((((The yaktaur shoots a bolt. The bolt barely misses you.f&h,+.).@.Z.9--10f&h- f&hU.f&h.D_The bolt hits your boulder beetle zombie but does no damage.f&h  #.,* #..# ######..#######c.#### .*#.........{........$#####..#######,......c†*....# #..# .)...#####..#######..@$ #.......................*#..####..######..#######.Z,,* *,,* #..# f&h +#f&hU :*,,*f&h ((( The yaktaur shoots a bolt.  You block the bolt with an invisible shield... and reflect it back!f&hݮ ..@Z.=1 _The bolt hits the yaktaur!!f&h #,* #..# #..# ######..#######c.#### .*#.........{........$#####..#######,......c†*....# #..# .)@..#####..#######...$ #.......................*#..####Z.######..#######..,.*f&h:*,,*f&hO((((f&hΜf&hz.@$Z..f&h&2f&hf&hl _The yaktaur shoots a bolt. The bolt barely misses you.f&hu  You reach to attack! You hit the yaktaur. You freeze the yaktaur.  The yaktaur is severely wounded.f&h_The yaktaur shoots a bolt. The bolt barely misses you.You reach to attack! You hit the yaktaur. You freeze the yaktaur.  The yaktaur is severely wounded.  block the bolt with an invisible shield... and reflect it back!  The bolt hits the yaktaur!!f&h)(((Z   boulder beetle zombie (minion)f&h f&h*o..@Z.f&h0+ 100/110 (117)53.1 (0.6 _You kill the yaktaur!f&h0f&h4u _Your base Translocations skill increases to level 10!f&hv 4f&hx f&hz H _No target in view!f&h3|#..* #..# #..# #..######..#######c.######.................{......*#........{.,..$#####..########,......)...# #†.# *#...# #..# #.....)...#####..#########......Z@................#.........*#..####..######..########,..,* #..# #..# ,.,**,,* #..# #..#  ---4.1 (1.0 _---5.1 (2f&h@ _You now have 2031 gold pieces (gained 21).f&h/*,,,,** #..# #..# ######..#######c.##### .*#.........{.........$#####..########,......)†*....# #..# .).@.#####..########..Z #........................*#..####..######..########.,.*1=6.1 (1f&hN1 *,,* #..# **,,* #..# #..# *#..* #..# #..# *#..######..#######c.#######..{.*#........{.......,...$#####..#########,......)...# #†.# *#........@# #..# #.....)...#####..########*#......Z.........,#........................,*#..####..######..########*,..,* #..# #..# ,.,,* #..#**,,* #..# f&h3o,,*Z.f&h\4&7f&h8f&h;f&hB r ****,,******#..#**** *,,f&h .* #..# #..# *######..#######c.###### .*#.........{..........$#####..#########f&h] ,......)†*....# #..# .).Z.#####..########*....... #........................,*#..####..######..########*.,.*f&h f&h @,,**Zf&h .f&h &8f&hV f&h f&h  ,,,,,,,,,,,,....,,,,,****#..#*****#..#**** *,,.* #..# #..# *######..#######c.######f&h  ......*#.........{..........@#####..#########,......)...# #†*...Z# #..# .)...#####..########*f&h )... #........................,*#..####..######..########*.,.f&h f&hI[,,,,Z.f&h^2=9f&h.20.1 (2 _You now have 2044 gold pieces (gained 13).f&h13f&h:nf&hg;&4f&h<f&hz?,f&hJAf&hD<5f&h'Ff&hH,f&hJf&hlM,f&hNf&h.Rb6=f&hITf&hSW,f&hXf&h[,f&h9]f&h`l7=f&hbf&hVe,f&hff&hj<8f&hkf&h}n,f&h2pf&hs,f&hpuf&hx<9f&hzf&h},f&hf&h,f&h%f&h}_ _You start resting.f&h039.1 (19.0)f&h\10=40.1 (20f&hf&h" _HP restored.g&hx^ ,,,{,,,,,....,,,,,....,,,,,****#..#*****#..#**** *,,.* #..# #..# *######..#######c.###### ..*#........{...........#####..#########,......)..Z# #†*....# #..# .)...#####..########*... #........................,*#..####..######..########*.,,,,Z.1.1 (1.0)g&hyzg&h?}g&hBg&hE  Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1%2 g&h\F c + Vampiric DrainingNecromancy1% 3 d - Animate DeadNecromancy1%4  g&hFe - Curse of AgonyNecromancy1%5  f - Cigotuvi's Putrefactiong&h4GeNecromancy/Air1%4  g - Blinkg&hGqTranslocation1%2  h - Malign GatewaySummoning/Translocation 26%g&hH7 Select a spell to describe[!]/[I] toggle spell headersg&h!g&h+g&hf,,,,,,,,,,,,,,,,,,,{,,,,, knorpule3000 the Spear-Bearer ,,,,,,,....,,,,,....,,,,, Poltergeist of Ashenzari *****.,,*****#..#*****#..#***** HP: 110/110 (117) ========================,,* #..# #..# * MP: 38/38========================*,,* #..# #..# * AC: 19g&hfStr: 12#..* #..# #..# * EV: 19Int: 28#..######..#######c.###### SH: 12Dex: 16#.................{....... XL: 15 Next: 95% Place: Dungeon:13*#........@........{....... Noise: ---------  Time: 34041.1 (0.0),.........Z#####..######### M) +0 spear "Bound With Me" {freeze, Fort,,......)...# #†.#Throw: 34 darts (poison)*#.........# #..#Fly Drain#.....)...#####..########*#........................,[37g&h&m Z   boulder beetle zombie (minion)#........................,*#..####..######..########*,..,* #..# #..# _Your base Translocations skill increases to level 10! _No target in view! _You now have 2031 gold pieces (gained 21). _You now have 2044 gold pieces (gained 13). _You start resting. _HP restored.g&h+4g&hkg&hg&h %g&h%g&h'g&h+g&hr,g&h.g&h/g&h8Xg&h 9g&h9g&h>=g&h?g&hmAg&hAg&hBg&h&Eg&hGg&haIg&hIg&hpKg&hSTg&h \(g&h\....[........., >............., ,,............,  ,,,,,...........,,,,****  ,,,,,,........,,,,,{,,,,, ,,,,,,,.....,,,,....,,,,, ,,*****#..#*****#..#***** ,,* #@.# #..# *5.1 (4g&h^]e *,,* #..# #..# * #..* #Z.# #..# * #..######..#######c.######................{.......*#.................{.,..........#####..#########g&h],......)...# #†*#.........#g&h4_g&hBb g&hbU Found a +0 chain mail.g&hPug&hu,,,,,,,,,,,,,,,,,CZ.C   cyclops (missile, wandering, ally tar…)Z   boulder beetle zombie (minion)g&hx+6.1 (5g&h{g&h Z _A cyclops comes into view.g&hQS............[C.>..... .......,,,,**** ...............,,,{...................,,,,,****#@.#*****#..#**** g&hT_.*,,Z* #..# #..# *######..#######c.###### ....*#........{...........#####..#########,......)†g&h7Wg&h`v,,,,,,,,,,,,,,,,,CZ.Cally target) (((((( Found a stone staircase leading down. The cyclops throws a large rock.  The large rock misses you.g&hc.....@g&hJ====7.1 (1g&h{g&hF _The large rock hits your boulder beetle zombie!!g&h:......[C> ,**** ,,,{.......@...........,,,,,.######..#######..#**** Z*,,* #..# #..# *######..#######c.###### *#........{...........#####..#########g&hۘh,*********,,*****Z.g&hmE----8g&hg&h̟g&hY J#########..####*......[C> ,**** ,,,{..................,,,,,.######Z.#######..#**** *,,* #..# #..# *######..#######c.###### g&h *#........{.......g&h ,**,,* *.CZ.g&hm Y----9g&h g&hyw* *..# #########..####*.....[.>....C ,**** .g&h x*,,,{......Z...........,,,,,.######..#######..#**** *,,g&hx* #..# #..# *######..#######c.###### g&h{g&h}g&hq,**,,* *.CZ.50g&hj+  You hit the cyclops. You freeze the cyclops.=7 (0.6g&ho5g&h85 _The cyclops is lightly wounded.g&hY  You hit the cyclops. You freeze the cyclops.  The cyclops is lightly wounded.Z.1.3g&h X _The cyclops completely misses you. g&h;  ,* *,,* *  knorpule3000 the Spear-Bearer  ,* *..# *  Poltergeist of Ashenzari *****. ,#########..####*  HP: 110/110 (117) ======================== ,...............,  MP: 35/38======================-- ,...............,  AC: 19Str: 12 ,.....[.........,  EV: 19Int: 28 ,.>.............,  SH: 12Dex: 16 ,.......C.......,  XL: 15 Next: 95% Place: Dungeon:13 ,.......@Z......,,,,****  Noise: =--------  Time: 34051.3 (0.0) ,...............,,,{,,,,, M) +0 spear "Bound With Me" {freeze, Fort, ,...................,,,,, Throw: 34 darts (poison)[0 g&h ;10m ,.######..#######..#***** Fly Drain ,,* #..# #..# * *,,* #..# #..# * C   cyclops (missile, ally target) #..* #..# #..# * Z   boulder beetle zombie (minion) #..######..#######c.###### #.................{....... _The cyclops completely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, ally target) g&h ,**,,* *knorpule3000 the Spear-Bearer ,**..# *Poltergeist of Ashenzari *****.,#########..####* g&hM HP: 110/110 (117) ========================,...............,MP: 35/38======================--,...............,AC: 19Str: 12,.....[.........,EV: 19Int: 28,.>.............,SH: 12 g&h! Dex: 16,.......*.......,XL: 15 Next: 95% Place: Dungeon:13,.......@Z......,,,,**** Noise: =--------  Time: 34051.3 (0.0),...............,,,{,,,,, M) +0 spear "Bound With Me" {freeze, Fort,,...................,,,,, Throw: 34 darts (poison),.######..#######..#***** Fly Drain,,* #..# #..# **,,* #..# #..# * C   cyclops (missile, ally target)#..* #..# #..# * Z   boulder beetle zombie (minion)#..######..#[40 g&h:" m######c.#######.................{....... _The cyclops completely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, ally target) g&hl 9  g&hz :C g&hx{ 3=2.3 (1 g&hɃ  g&h  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. g&h @Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (lightly wounded, ally target)  g&h 0_You draw life force from the cyclops! g&h ,* *,,* *  knorpule3000 the Spear-Bearer  ,* *..# *  Poltergeist of Ashenzari *****. ,#########..####*  HP: 110/110 (117) ======================== g&hx ,...............,  MP: 32/38====================---- ,...............,  AC: 19Str: 12 ,.....[.........,  EV: 19Int: 28 g&h,.>.............,  SH: 12Dex: 16 ,.......C.......,  XL: 15 Next: 95% Place: Dungeon:13 g&hS,.......@Z......,,,,****  Noise: ==-------  Time: 34052.3 (0.0) ,...............,,,{,,,,, M) +0 spear "Bound With Me" {freeze, Fort, ,...................,,,,, Throw: 34 darts (poison) g&h2,.######..#######..#***** Fly Drain ,,* #..# #..# * *,,* #..# #..# * C   cyclops (missile, ally target) #..* #..# #..# * Z   boulder beetle zombie (minion) g&h/H #..######..#######c.###### #.................{....... _You draw life force from the cyclops!  Casting: Vampiric Draining (safe; 1% risk of failure)  g&hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (moderately wounded, ally target) g&hq>,**,,* *knorpule3000 the Spear-Bearer ,**..# *Poltergeist of Ashenzari *****.,#########..####*HP: 110/110 (117) ========================,...............,MP: 32/38====================----,...............,AC: 19Str: 12,.....[.........,EV: 19Int: 28,.>.............,SH: 12Dex: 16,.......*.......,XL: 15 Next: 95% Place: Dungeon:13,.......@Z......,,,,**** Noise: ==-------  Time: 34052.3 (0.0),...............,,,{,,,,, M) +0 spear "Bound With Me" {freeze, Fort,,[4 g&hB_0m...................,,,,, Throw: 34 darts (poison),.######..#######..#***** Fly Drain,,* #..# #..# **,,* #..# #..# * C   cyclops (missile, ally target)#..* #..# #..# * Z   boulder beetle zombie (minion)#..######..#######c.#######.................{....... _You draw life force from the cyclops!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (moderately wounded, ally target) Confirm wi g&hdth . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (moderately wounded, ally target)  You draw life force from the cyclops!  Your boulder beetle zombie barely misses the cyclops.3.3 (1 _The cyclops barely misses you. g&hL ,* *,,* *  knorpule3000 the Spear-Bearer  ,* *..# *  Poltergeist of Ashenzari *****. ,#########..####*  HP: 110/110 (117) ======================== ,...............,  MP: 29/38==================------ ,...............,  AC: 19Str: 12 ,.....[.........,  EV: 19Int: 28 ,.>.............,  SH: 12Dex: 16 ,.......C.......,  XL: 15 Next: 95% Place: Dungeon:13 ,.......@Z......,,,,****  Noise: ==-------  Time: 34053.3 (0.0) ,...............,,,{,,,,, M) +0 spear "Bound With Me" {freeze, Fort, ,...................,,,,, Throw: 34 darts (poison)[0 g&h O#;10m ,.######..#######..#***** Fly Drain ,,* #..# #..# * *,,* #..# #..# * C   cyclops (missile, ally target) #..* #..# #..# * Z   boulder beetle zombie (minion) #..######..#######c.###### #.................{....... _The cyclops barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, ally target) g&hj ,**,,* *knorpule3000 the Spear-Bearer ,**..# *Poltergeist of Ashenzari *****.,#########..####*HP: 110/110 (117) ========================,...............,MP: 29/38==================------,...............,AC: 19Str: 12,.....[.........,EV: 19Int: 28,.>.............,SH: 12Dex: 16,.......*.......,XL: 15 Next: 95% Place: Dungeon:13,.......@Z......,,,,**** Noise: ==-------  Time: 34053.3 (0.0),...............,,,{,,,,, M) +0 spear "Bound With Me" {freeze, Fort,,[4 g&hnA 0m...................,,,,, Throw: 34 darts (poison),.######..#######..#***** Fly Drain,,* #..# #..# **,,* #..# #..# * C   cyclops (missile, ally target)#..* #..# #..# * Z   boulder beetle zombie (minion)#..######..#######c.#######.................{....... _The cyclops barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, ally target) g&h|  g&h/   g&h  g&h3 LCC  distracted, ally ta…) Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a cyclops, quivering large rocks (heavily wounded, ally target)  You draw life force from the cyclops!  Your boulder beetle zombie bites the cyclops. g&hd +4.3 (1 g&h  g&h B _The cyclops hits your boulder beetle zombie. g&h ,* *,,* *  knorpule3000 the Spear-Bearer  ,* *..# *  Poltergeist of Ashenzari *****. ,#########..####*  HP: 110/110 (117) ======================== ,...............,  MP: 26/38================-------- ,...............,  AC: 19Str: 12 ,.....[.........,  EV: 19Int: 28 ,.>.............,  SH: 12Dex: 16 ,.......C.......,  XL: 15 Next: 95% Place: Dungeon:13 g&hm ,.......@Z......,,,,****  Noise: ==-------  Time: 34054.3 (0.0) ,...............,,,{,,,,, M) +0 spear "Bound With Me" {freeze, Fort, ,...................,,,,, Throw: 34 darts (poison) ,.######..#######..#***** Fly Drain ,,* #..# #..# * *,,* #..# #..# * C   cyclops (missile, distracted, ally ta…) #..* #..# #..# * Z   boulder beetle zombie (minion) #..######..#######c.###### #.................{.......Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. g&hYAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (almost dead, not watching you, ally  target) g&hA,**,,* *knorpule3000 the Spear-Bearer ,**..# *Poltergeist of Ashenzari *****.,#########..####*HP: 110/110 (117) ========================,...............,MP: 26/38================--------,...............,AC: 19Str: 12,.....[.........,EV: 19Int: 28,.>.............,SH: 12Dex: 16,.......*.......,XL: 15 Next: 95% Place: Dungeon:13 g&h~,.......@Z......,,,,**** Noise: ==-------  Time: 34054.3 (0.0),...............,,,{,,,,, M) +0 spear "Bound With Me" {freeze, Fort,,...................,,,,, Throw: 34 darts (poison),.######..#######..#***** Fly Drain,,* #..# #..# **,,* #..# #..# * C   cyclops (missile, distracted, ally ta…)#..* #..# #..# * Z   boulder beetle zombie (minion)#..######..#######c.#######.................{.......Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * g&hlto list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (almost dead, not watching you, ally  target) g&h2MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a cyclops, quivering large rocks (almost dead, not watching you, ally  target)  You draw life force from the cyclops! g&hkZ   boulder beetle zombie (minion) g&hj&( g&h^1-7=65.3 (1 g&hPa _You kill the cyclops! g&h g&h g&h g&h\B g&h -- _You start resting. g&hO$7.3 (2 g&h"  g&h 1 g&h#$8.3 (3 g&h) g&h(-  g&h- g&h$._HP restored. g&hǓ  ,* *,,* * ,* *..# * .#..####* ., ., ......[., ..>., .(., .Z......,,,,**** .,,,{ . ..######..#..# .,* #..# #..# *,,* #..# #..#  #..* #..# #..# #..######..#######c. #.{,,,,,,,,,Z.,,**9.3 (1 g&h  g&hp  g&hq  g&hs  g&h}  g&h. 9= g&h E9= g&h  g&hF , g&hI  g&hV , g&h  g&h , g&hڒ  g&h  g&hp W30= g&h  g&hC , g&h5  g&h , g&hԤ  g&hާ , g&hǩ  g&h+ b1= g&hv  g&h` , g&hD  g&h# , g&h  g&h , g&hc  g&hQ  g&h i2== g&h  g&h , g&h  g&h , g&h  g&h , g&h  g&h  g&h/ V3= g&h  g&hU , g&h  g&h , g&hs  g&h b4= g&h  g&h , g&h]  g&h , g&h  g&h( , g&h  g&h 95 g&ht F== g&h  g&hb , g&h  g&h B g&h , g&h   g&h< l6= g&h  g&h\ B g&hG) X g&h)  g&h,  g&h[1  g&h+2  g&h2 7 g&h3 = g&h3  g&hn>  g&hB  g&hyC  g&hQE  g&hH  g&h_I  g&hBK  g&h`N  g&hO  g&h}Q  g&hT  g&hU  g&h#V 8 g&hV 0== g&h1W  g&h Y  g&h]   g&h>^  g&h^ _Magic restored. g&ha  g&hHb  g&hb  g&hd  g&h i   g&hi  g&hj ;You see here 6 large rocks. g&h;m  g&ho  g&ht  g&ht _ g&h.w  g&hPz  g&hc}  g&h=  g&h  g&h  g&h  g&h  g&h)  g&h  g&h^ = g&hȍ  g&hӏ  g&h“  g&he  g&hk  g&hO  g&h  g&hY  g&hǥ  g&hx  g&h  g&hի  g&hۮ  g&h  g&hF  g&hV  g&hV  g&h:  g&hǼ  g&hx  g&hT  g&h  g&h  g&hT  g&h  g&hq  g&h  g&h  g&hE  g&h  g&h  g&he   g&h  g&h^ ,* g&h m #..# *,.#  g&hJ ,* g&h  #..# *..#  g&h? .#########..#####..#####*  g&h ......... g&h' ,,  g&h <........... g&h ),,,  g&h ......[.............#****  g&h t..>.......... g&h K# *  g&h ........(...........# *  g&h ...............Z@...#****  g&h> .........,, .........,,  g&h &..######..#*, .,* #..# *, ,,* #..# *, ..* #..# *, ..######..#,  g&h .........{,  Your pack is full. g&hz p 107.3 (48.0) _You see here a scroll of brand weapon.g&h4R4g&hSg&h`g&haCould not pick up a scroll of brand weapon here; Ignore it? Y - Yes  N - No  A - Alwaysg&hEg&hx$g&hn,*#..# *,.#knorpule3000 the Spear-Bearer ,*#..# *..#Poltergeist of Ashenzari *****. .#########..#####..#####*HP: 111/111 (117) ======================== .......................,,MP: 38/38======================== ......................,,,AC: 19g&hrStr: 12 ......[.............#****EV: 19Int: 28 ..>.................# *SH: 12Dex: 16 ........(...........# *XL: 15 Next: 96% Place: Dungeon:13 g&h...............Z@...#****Noise: ---------  Time: 34107.3 (0.0) ........................,,M) +0 spear "Bound With Me" {freeze, Fort, ........................,,Throw: 34 darts (poison) ..######..#######..#####*,Fly Drain g&hr^.,* #..# #..# *, ,,* #..# #..# *,Z   boulder beetle zombie (minion) ..* #..# #..# *, ..######..#######..######, .................{......., _You see here 6 large rocks.  g&hqYour pack is full. _You see here a scroll of brand weapon.  Your pack is full.  You see here a scroll of brand weapon.  Okay, then.g&hD _g&hg&hrDrop what?52/52 slots (_ for help) Hand Weapons (select all with ))  M - the cursed +0 spear "Bound With Me" (weapon) {freeze, Fort, Self} Missiles (select all with ()h - 6 javelins  k - 16 boomerangs g&h9 u - 34 poisoned darts (quivered) Armour (select all with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  r - the cursed +2 pair of gloves of Ashenzari's Seeker (haunted) {Sorc, Self}  L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ Intg&h)_ T - the cursed +1 pair of gloves of the Eye in the Sky (haunted) {Melee, Cun}J - a +0 cloak  R - a +0 pair of boots Magical Staves (select all with |)  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch} Jewellery (select all with "=)  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  W - a ring of protection from fire (worn) g&hؿ[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]g&h   k - 16 boomerangs  u - 34 poisoned darts (quivered) Armour [  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self} g&hj{ n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  rpair of gloves of Ashenzari's Seeker (haunted) {Sorc, Self}  L2 pair of gloves of the Omniscient Urgency (haunted) {Will+ IntT1of the Eye in the Sky (haunted) {Melee, Cun}  J - a +0 cloak  R - a +0 pair of boots Magical Staves (select all with |)  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch} Jewellery (select all with "=)  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  W - a ring of protection from fire (worn)  Y - the cursed amulet of Ouranomancy (worn) {Reflect Str+8 SH+5, Melee, Bglg}  a - a ring of wizardry  g - a ring of willpower  B - an amulet of the acrobat 9%g&hn7  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  W - a ring of protection from fire (worn)  O - the ring of Waatot {rElec rF- Will+ rCorr SInv}12g&h g&hm W - a ring of protection from fire (worn)  B - an amulet of the acrobatP - a ring of ice  S - a +4 ring of slaying  X - a ring of wizardry Wands (select all with /)g&hw921g&h  g&hH B - an amulet of the acrobat  X - a ring of wizardryx - a wand of paralysis (5)  E - a wand of polymorph (5)  K - a wand of quicksilver (2)  Q - a wand of roots (7)3g&hS X - a ring of wizardry  x - a wand of paralysis (5) Scrolls (select all with ?)i - a scroll of enchant armour6g&hL U  x - a wand of paralysis (5) g&hL  E - a wand of polymorph (5)  p - a scroll of vulnerability9g&h  E - a wand of polymorph (5)  K - a wand of quicksilver (2)q - a scroll of poison41g&hg  K - a wand of quicksilver (2)  q - a scroll of poison  v - a scroll of blinkingy - 4 scrolls of amnesia  z - a scroll of fear  A - 12 scrolls of teleportationC - a scroll of summoning53g&hx q - a scroll of poison  z - a scroll of fear  D - 2 scrolls of fogU - a scroll of revelation Potions (select all with !)60g&h z - a scroll of fear  U - a scroll of revelation  c - a potion of magic  d - a potion of heal woundsf - 5 potions of brilliance  j - 2 potions of haste7g&hBQ U - a scroll of revelation  d - a potion of heal wounds  s - 2 potions of attractiont - 2 potions of invisibility  w - 5 potions of might8g&h~  d - a potion of heal wounds  f - 5 potions of brillianceF - a potion of enlightenment80g&hY-   f - 5 potions of brilliance  j - 2 potions of haste g&h- X G - 9 potions of curing2g&hG   j - 2 potions of haste  s - 2 potions of attractionH - 2 potions of cancellation5g&h  s - 2 potions of attraction  t - 2 potions of invisibility  V - a potion of resistance7g&h   t - 2 potions of invisibility  w - 5 potions of might Miscellaneous (select all with })90g&hƖ   w - 5 potions of might  F - a potion of enlightenment  N - a +0 phantom mirror (inert)2g&h"  F - a potion of enlightenment  G - 9 potions of curing  Z - a +0 lightning rod (1/4)g&h}.5 g&hb Armour (select all with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  r - the cursed +2 pair of gloves of Ashenzari's Seeker (haunted) {Sorc, Self}  L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ Int T - the cursed +1 pair of gloves of the Eye in the Sky (haunted) {Melee, Cun}  J - a +0 cloak  R - a +0 pair of boots Magical Staves (select all with |)  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch} Jewellery (select all with "=)  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  W - a ring of protection from fire (worn)  Y - the cursed amulet of Ouranomancy (worn) {Reflect Str+8 SH+5, Melee, Bglg}a - a ring of wizardry  g - a ring of willpower  B - an amulet of the acrobat  O - the ring of Waatot {rElec rF- Will+ rCorr SInv}  P - a ring of ice14 g&hD9  Y - the cursed amulet of Ouranomancy (worn) {Reflect Str+8 SH+5, Melee, Bglg}  a - a ring of wizardryS - a +4 ring of slaying7 g&h  a - a ring of wizardry  g - a ring of willpowerX - a ring of wizardry9!g&hl g - a ring of willpower  S - a +4 ring of slaying Wands (select all with /)x - a wand of paralysis (5)  E - a wand of polymorph (5)  K - a wand of quicksilver (2)2!g&hz S - a +4 ring of slaying  E - a wand of polymorph (5)Q - a wand of roots (7) Scrolls (select all with ?)i - a scroll of enchant armour  p - a scroll of vulnerability3!g&hf  E - a wand of polymorph (5)  K - a wand of quicksilver (2)q - a scroll of poison41"g&h8 K - a wand of quicksilver (2)  q - a scroll of poison  v - a scroll of blinkingy - 4 scrolls of amnesia "g&h z - a scroll of fear  A - 12 scrolls of teleportationC - a scroll of summoning53"g&h[ q - a scroll of poison  y - 4 scrolls of amnesia  D - 2 scrolls of fogU - a scroll of revelation8"g&h, "g&h   y - 4 scrolls of amnesia  z - a scroll of fear Potions (select all with !)60#g&h  z - a scroll of fear  A - 12 scrolls of teleportation  c - a potion of magic3#g&h  A - 12 scrolls of teleportation  C - a scroll of summoning  d - a potion of heal wounds5#g&hQ   C - a scroll of summoning  D - 2 scrolls of fogf - 5 potions of brilliance8#g&h)   D - 2 scrolls of fog  U - a scroll of revelation  j - 2 potions of haste70#g&h #g&h! U - a scroll of revelation  c - a potion of magic  s - 2 potions of attractiont - 2 potions of invisibility5$g&hmW  c - a potion of magic  d - a potion of heal woundsw - 5 potions of might8$g&h5$g&h  d - a potion of heal wounds  f - 5 potions of brillianceF - a potion of enlightenment80%g&hC  f - 5 potions of brilliance  j - 2 potions of haste  G - 9 potions of curing2%g&h.   j - 2 potions of haste  s - 2 potions of attractionH - 2 potions of cancellation5%g&h{C   s - 2 potions of attraction  t - 2 potions of invisibility  V - a potion of resistance7%g&h2   t - 2 potions of invisibility  w - 5 potions of might Miscellaneous (select all with })90&g&h=3 &g&h&> w - 5 potions of might  F - a potion of enlightenment  N - a +0 phantom mirror (inert)2&g&hl>&g&hGo  F - a potion of enlightenment  G - 9 potions of curing  Z - a +0 lightning rod (1/4)5&g&h.95  G - 9 potions of curing  H - 2 potions of cancellation Talismans (select all with %)7&g&hH   H - 2 potions of cancellation  V - a potion of resistance  l - an inkwell talismanbot&g&h]  V - a potion of resistance  N - a +0 phantom mirror (inert)'g&h   N - a +0 phantom mirror (inert)  Z - a +0 lightning rod (1/4)'g&h&A}  Z - a +0 lightning rod (1/4)  l - an inkwell talisman)g&h (1 turn)  s + 2 potions of attraction  l - an inkwell talisman[Enter] accept (1 chosen)*g&hc,*#..# *,.#knorpule3000 the Spear-Bearer ,*#..# *..#Poltergeist of Ashenzari *****. .#########..#####..#####*HP: 111/111 (117) ======================== .......................,,MP: 38/38======================== ......................,,,AC: 19Str: 12 ......[.............#****EV: 19Int: 28 ..>.................# *SH: 12Dex: 16 ........(...........# *XL: 15 Next: 96% Place: Dungeon:13 ...............Z@...#****Noise: ---------  Time: 34107.3 (0.0) ........................,,M) +0 spear*g&h*d0 "Bound With Me" {freeze, Fort, ........................,,Throw: 34 darts (poison) ..######..#######..#####*,Fly Drain .,* #..# #..# *, ,,* #..# #..# *,Z   boulder beetle zombie (minion) ..* #..# #..# *, ..######..#######..######, .................{......., _You see here 6 large rocks.  Your pack is full. _You see here a scroll of brand weapon.  Your pack is full.  You see here a scroll of brand weapon. _Okay, then.8.3 (1 _You drop 2 potions of attraction.+g&h@DPick up what? 51/52 slots (_ for help) Scrolls (select all with ?)a - a scroll of brand weapon Potions (select all with !)  b - 2 potions of attraction [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top],g&h  a + a scroll of brand weapon[Enter] accept (1 chosen)-g&h`$-g&h*-g&h0g,*#..# *,.#-g&h0knorpule3000 the Spear-Bearer ,*#..# *..#Poltergeist of Ashenzari *****. .#########..#####..#####*-g&h1hHP: 111/111 (117) ======================== .......................,,MP: 38/38======================== ......................,,,-g&h1AC: 19Str: 12 ......[.............#****EV: 19-g&h 2Int: 28 ..>.................# *SH: 12Dex: 16 -g&hK4........(...........# *XL: 15 Next: 96% Place: Dungeon:13 ...............Z@...#****Noise: ---------  Time: 34108.3 (0.0) ........................,,M) +0 spear "Bound With Me" {freeze, Fort, ........................,,Throw: 34 darts (poison) ..######..#######..#####*,Fly Drain .,* #..# #..# *, ,,* #..# #..# *,Z   boulder beetle zombie (minion) ..* #..# #..# *, ..######..#######..######, .................{.......,Your pack is full. _You see here a scroll of brand weapon.  Your pack is full.  You see here a scroll of brand weapon. _Okay, then. _You drop 2 po-g&h4tions of attraction.-g&h;-g&h;+9.3 (1-g&h?-g&hB2 _s - a scroll of brand weapon.g&hl. .#########..#####..#####* .......................,,.,[#****>.... ......(.Z!...####.@.......,,######..#######..#####* .,* #..# #..# ,...g&h######..#######..######........................g&h.g&h'10.g&h;.g&h.g&h\* #..# *..# #..#####..#####* .,, .,,, [.#**** >.# * (..g&h-# * Z!...#####   ######..#..######, ,* #..# #..# *, * #..# #* #..# #..# *, ######..#######. .g&hm[*,,,,,,.g&hL&1.g&h\.g&h.g&hl S#########..#####..#####** ......................,,,.,[#**** .>.... ......(..g&hl xZ!...#####..........######..#######..###### ,* #..# #..# * .######..#######..###### .........................#####..#########*.g&h)n .g&hr P.Z.g&hs &2.g&hw .g&hry /g&h|u......................,,,.,[#**** .>.... ......(./g&h7vG!...#####Z.........######..#######@.###### ,* #..# #..# * .######..#######..###### ........................./g&hv#####..#########*)...# #†/g&hux/g&hP.Z/g&hz&3/g&h/g&hӇ/g&h,,[....#**** .>......... ......(............!...#####......................Z....... .######..#######..###### ,* #..# #@.# * .######..#######..###### ..........................#####..#########*)...# #†.#../g&h-/g&h3P.Z/g&hs4&4/g&h:/g&hy</g&hqI[#**** .>........... ......(..............!...#####................... .######..#######Z.###### ,* #..# #..# * .######..#######..###### ......................../g&he..#####..#########*)...# #†.#...)...#####..########**/g&hD/g&hP.Z/g&h&5/g&h/g&hl/g&h6t >.... ......(........!...#####........... .######..#######..###### ,* #..# #Z.# *. .######..#######..###### ......................../g&ht ........#####..#########*)...# #÷.# .#.)...#####..########**...................,,/g&h w /g&h~ P.Z/g&h~ &6/g&h /g&h /g&h} ......(..!...#####.......... .######..#######..###### /g&h} ,* #..# #..# *Z ..######..#######@.###### .......................................#####..#########*)...# #÷.#..)...#####..########**...................,,/g&h7 /g&hN P.Z/g&hф /g&h- 7/g&h‹ /g&h3 0g&h.!...#####......... .######..#######..###### ,* #..# #..# * .Z######..#######..######...............@.............0g&h#####..#########*)...# #÷.# ...)...#####..########**...................,,0g&hD_... .####..######..########**0g&hޓ0g&hKP.Z0g&h&80g&h0g&h͞0g&h0g&h|0g&hj0g&hX0g&h>40g&hy0g&h X0g&hۯ0g&h0g&h_!...#####,*,***, .....#c.. ...#.#... .#######..######....... ..# #..# *....... ..# #..# *....... 0g&hw.# #..# *....... .#######..######....:#* .....Z.@.#,,,* ......#** #####0g&hǷ## # #÷.# # #..#0g&h9#########*** c   yaktaur captain (launcher, wandering)....,,* Z   boulder beetle zombie (minion)0g&ho.....,,* ######..########***0g&h,24.3 (60g&hW0g&h|,∩..,c..,,,,,*.Z,…)0g&h+5.3 (70g&h0g&h1 _Found a gate to the Vaults.3g&hr".!...#####,*,***,,....#∩..,..#.#c.., #..#..######......., #..# #..# *......., #..# #..# *......., #..# #..# *......., #..#..######....:#**.......@Z.#,,,*..#** ..#####..#.# #÷.# ..# #..# ..#####..#***3g&h$Z   boulder beetle zombie (minion).,,* .,,* .######..#***3g&h)F.cc   yaktaur captain (launcher, distracted)Z   boulder beetle zombie (minion)3g&hh*+6.3 (13g&h.3g&hE1& _You swap places.3g&h'.!...#####,*,***,,.#∩..,.#.#..., ##..#..######.....c.,  #..# #..# *......., 3g&h #..# #..# *.......,  #..# #..# *......., ##..#..######....:#**.......@.Z.#,,,*..#**3g&hs^.#####..#.# #÷.# ...# #..#.#####..#***Z   boulder beetle zombie (minion)3g&hy.,,* .,,* ..######..#***3g&h 3g&h ( A bolt appears from out of your range of vision.3g&hє3g&hY.Z.3g&h0===73g&h3g&h@ _The bolt hits your boulder beetle zombie!!3g&h,` (.!...#####,*,***,,.#∩..,.#.#...,#..#..######.....c., #..# #..# *.,3g&hb  #..# #..# *......., #..# #..# *.......,#..#..######....:#**.......@.Z..#,,,*....#**.#####..# )...# #÷.# ....# #..# )...#####..#*** .,,* .,,* #..######..#***3g&hk 3g&h)  A bolt appears from out of your range of vision.  The bolt hits your boulder beetle zombie!!3g&h (.(3g&h /...3g&hU 0---83g&h 3g&h| ^ _Your boulder beetle zombie is destroyed!4g&h.!...#####,*,***,,.#∩..,.#.#...,#..#..######.....c., #..# #..# *., #..# #..# *., #..# #..# *.......,#..#..######....:#**.......@.....#,,,*....#**.#####..# .)...# #÷.# .....# #..# .)...#####..#*** .,,* .,,* ##..######..#***---94g&h$.!...#####,*,***,,....#∩..,....#.#...,#..#..######.....c.,4g&hu #..# #..# *., #..# #..# *., #..# #..# *4g&h.,#..#..######....:#**.......#,,,*....#**.#####..# ..)...# #÷.# ......# #..# ..)...#####..#*** .,,* .,,* ###..######..#***4g&h4g&hB'304g&hJ4g&h5g&hqp(.....# *, !...#####,*,***,,.............#∩.., ........................#.#..., ######..#######..######.....c., * #..# #..# *., * #..# #..# *., * #..# #..# *......., ######..#######.@######....:#**.....5g&h#,,,*....................#**.....#####..#############)...# #÷.#.....# #..#)...#####..########*5g&hTP** .,,* ......................,,*5g&h_7,5g&hŝ&15g&ht5g&h5g&hmM>...... (...........# *,, .!...#####,*,***,...#∩ 5g&hFn ........................#.#.. ######..#######..######.....c * #..# #.@# *......., ######..#######..######....:#**...............#,,,...................#** .......#####..#############.5g&hu7*5g&hxv&25g&hz5g&h|6g&hY 1 {Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6g&h 4---===3Reap Fly Drain6g&h$ 6g&h 5 _You call upon the dead to rise.7g&h7 ......(,........!...#####,*,***,,.............#∩...#.#. ######..#######..######.....c * #..# #..# *......{ ######..#######.@######....:#** ........................#,,,* .................#*#####Reap Fly Drain. ......................,,*7g&hQ.{7g&h0---47g&hЛ7g&h67g&hPM>......*(...........# *,, .!...#####,*,***,...#∩ ........................#.#.. ######..#######..######.....c * #..# #.@# *......., ######..#######..######{...:#**...............#,,,...................#** 7g&h{u.......#####..#############.7g&h'T.{7g&hB---57g&h7g&hS8g&h{.5=--69g&hM{.9g&h&79g&h_9g&h9g&h9 {.89g&h 49g&h 9g&h H _No target in view!:g&h":g&h{:g&h:g&hH _No target in view!;g&hy| _No target in view!;g&h)  ......(,........!...#####,*,***,,.............#∩...#.#. ######..#######..######.....c * #..# #..# *...... ######..#######.@######....:#** ...................c....#,,,* ;g&h$!.................#*#####Reap Fly Drainc   yaktaur captain (launcher, wandering). ......................,,*;g&h$;g&h+;c.;g&h+-9 _;g&h1;g&hH3g&h5:c>g&hz69===--1.3 (1>g&ht;>g&h=< _You feel life coursing into your body.>g&h53.............!...#####,*,***,,  knorpule3000 the Spear-Bearer .........................#∩..,  Poltergeist of Ashenzari *****. >g&hz.......................#.#...,  HP: 109/111 (117) =======================- #####..#######..######.....c.,  MP: 30/38==================------ >g&h #..# #..# *.......,  AC: 19Str: 12  #..# #..# *.......,  EV: 19>g&huInt: 28  #..# #..# *.......,  SH: 12Dex: 16 #####..#######..######....:#**  XL: 15 Next: 96% Place: Dungeon:13 ................@c.....#,,,*  Noise: ==-------  Time: 34141.3 (0.0) .........................#**  M) +0 spear "Bound With Me" {freeze, Fort, ......#####..#############  Throw: 34 darts (poison) ..)...# #÷.# Reap Fly Drain ......# #..# ..)...#####..########***  c   yaktaur captain .....................,,* .....................,,* ###..######..########*** >g&hÑ_You feel life coursing into your body.  Casting: Vampiric Draining (safe; 1% risk of failure)  >g&hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line>g&h_EAim: a yaktaur captain (lightly wounded)>g&hi.............!...#####,*,***,,knorpule3000 the Spear-Bearer .........................#∩..,Poltergeist of Ashenzari *****. .......................#.#...,>g&hקHP: 109/111 (117) =======================- #####..#######..######.....c.,MP: 30/38==================------#..# #..# *.......,AC: 19Str: 12>g&h'#..# #..# *.......,EV: 19Int: 28#..# #..# *.......,SH: 12>g&hv Dex: 16 #####..#######..######....:#**XL: 15 Next: 96% Place: Dungeon:13 ................@*.....#,,,*>g&h٪ONoise: ==-------  Time: 34141.3 (0.0) .........................#**M) +0 spear "Bound With Me" {freeze, Fort, ......#####..#############Throw: 34 darts (poison) ..)...# #÷.#Reap Fly Drain ......# #..# ..)...#####..########***c   yaktaur captain .....................,,* .....................,,* ###..######..########*** _You feel life coursing into your body.  >g&hGCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yaktaur captain (lightly wounded)>g&hRM Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  Aim: a yaktaur captain (lightly wounded)  You draw life force from the yaktaur captain!!>g&h $c>g&hm* 98/111 (117) --2.3 (1 >g&h4 T_You feel life coursing into your body! The yaktaur captain hits you!>g&h `.............!...#####,*,***,,  knorpule3000 the Spear-Bearer .........................#∩..,  Poltergeist of Ashenzari *****. .......................#.#...,  HP: 98/111 (117) =====================--- #####..#######..######.....c.,  MP: 27/38>g&h =================-------  #..# #..# *.......,  AC: 19Str: 12  #..# #..# *.......,  EV: 19Int: 28  #..# #..# *.......,  SH: 12Dex: 16 #####..#######..######....:#**  XL: 15 Next: 96% Place: Dungeon:13 >g&hՎ ................@c.....#,,,*  Noise: ==-------  Time: 34142.3 (0.0) .........................#**  M) +0 spear "Bound With Me" {freeze, Fort, ......#####..#############  Throw: 34 darts (poison) ..)...# #÷.# Reap Fly Drain ......# #..# ..)...#####..########***  c   yaktaur captain .....................,,* .....................,,* ###..######..########*** _You feel life coursing into your body! The yaktaur captain hits you!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yaktaur captain (moderately wounded)>g&h .............!...#####,*,***,,knorpule3000 the Spear-Bearer .........................#∩..,Poltergeist of Ashenzari *****. .......................#.#...,HP: 98/111 (117) =====================--- #####..#######..######.....c.,MP: 27/38>g&h =================-------#..# #..# *.......,AC: 19Str: 12#..# #..# *.......,EV: 19Int: 28#..# #..# *.......,SH: 12Dex: 16 #####..#######..######....:#**XL: 15 Next: 96% Place: Dungeon:13 ................@*.....#,,,*Noise: ==-------  Time: 34142.3 (0.0) .........................#**M) +0 spear "Bound With Me" {freeze, Fort, ......#####..#############Throw: 34 darts (poison) ..)...# #÷.#Reap Fly Drain ......# #..# ..)...#####..########***>g&h Dc   yaktaur captain .....................,,* .....................,,* ###..######..########*** _You feel life coursing into your body! The yaktaur captain hits you!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yaktaur captain (moderately wounded)>g&hPMCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line  Aim: a yaktaur captain (moderately wounded)  You draw life force from the yaktaur captain!>g&ha6:c>g&hr7a3-83.3 (1?g&hY ?g&h ?g&h?g&hUL_You feel life coursing into your body. The yaktaur captain hits you!?g&h.............!...#####,*,***,,  knorpule3000 the Spear-Bearer .........................#∩..,  Poltergeist of Ashenzari *****. .......................#.#...,  HP: 93/111 (117) ====================---- #####..#######..######.....c.,  MP: 25/38===============---------  #..# #..# *.......,  AC: 19Str: 12  #..# #..# *.......,  EV: 19Int: 28  #..# #..# *.......,  SH: 12Dex: 16 #####..#######..######....:#**  XL: 15 Next: 96% Place: Dungeon:13 ................@c.....#,,,*  Noise: ==-------  Time: 34143.3 (0.0) .........................#**  M) +0 spear "Bound With Me" {freeze, Fort, ......#####..#############  Throw: 34 darts (poison) ..)...# #÷.#[3?g&h7m Reap Fly Drain ......# #..# ..)...#####..########***  c   yaktaur captain .....................,,* .....................,,* ###..######..########*** _You feel life coursing into your body. The yaktaur captain hits you!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yaktaur captain (heavily wounded)?g&h.............!...#####,*,***,,knorpule3000 the Spear-Bearer .........................#∩..,Poltergeist of Ashenzari *****. .......................#.#...,HP: 93/111 (117) ====================---- #####..#######..######.....c.,MP: 25/38===============---------#..# #..# *.......,AC: 19Str: 12#..# #..# *.......,EV: 19Int: 28#..# #..# *.......,SH: 12Dex: 16 #####..#######..######....:#**XL: 15 Next: 96% Place: Dungeon:13 ................@*.....#,,,*Noise: ==-------  Time: 34143.3 (0.0) ?g&h.........................#**M) +0 spear "Bound With Me" {freeze, Fort, ......#####..#############Throw: 34 darts (poison) ..)...# #÷.#Reap Fly Drain ......# #..# ..)...#####..########***c   yaktaur captain .....................,,* .....................,,* ###..######..########*** _You feel life coursing into your body. The yaktaur captain hits you!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yaktaur captain (heavily wounded)?g&hPMCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line  Aim: a yaktaur captain (heavily wounded)  You draw life force from the yaktaur captain!?g&h+J:c?g&hJY2-4.3 (1?g&hO?g&hQZ _You feel life coursing into your body. The yaktaur captain hits you.?g&h9\ .............!...#####,*,***,,  knorpule3000 the Spear-Bearer .........................#∩..,  Poltergeist of Ashenzari *****. .......................#.#...,  HP: 92/111 (117) ===================----- #####..#######..######.....c.,  MP: 22/38=============-----------  #..# #..# *.......,  AC: 19?g&h\ Str: 12  #..# #..# *.......,  EV: 19Int: 28  #..# #..# *.......,  SH: 12Dex: 16 #####..#######..######....:#**  XL: 15 Next: 96% Place: Dungeon:13 ................@c.....#,,,*  Noise: ==-------  Time: 34144.3 (0.0) .........................#**  M) +0 spear "Bound With Me" {freeze, Fort, ?g&hn] ......#####..#############  Throw: 34 darts (poison) ..)...# #÷.# Reap Fly Drain ......# #..# ..)...#####..########***  c   yaktaur captain .....................,,* .....................,,* ###..######..########*** ?g&h] b_You feel life coursing into your body. The yaktaur captain hits you.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yaktaur captain (heavily wounded)@g&h.............!...#####,*,***,,knorpule3000 the Spear-Bearer .........................#∩..,Poltergeist of Ashenzari *****. .......................#.#...,HP: 92/111 (117) ===================----- #####..#######..######.....c.,MP: 22/38=============-----------#..# #..# *.......,AC: 19Str: 12#..# #..# *.......,EV: 19Int: 28#..# #..# *.......,SH: 12Dex: 16 #####..#######..######....:#**XL: 15 Next: 96% Place: Dungeon:13 ................@*.....#,,,*Noise: ==-------  Time: 34144.3 (0.0) @g&h.........................#**M) +0 spear "Bound With Me" {freeze, Fort, ......#####..#############Throw: 34 darts (poison) ..)...# #÷.#Reap Fly Drain ......# #..# ..)...#####..########***c   yaktaur captain .....................,,* .....................,,* ###..######..########*** _You feel life coursing into your body. The yaktaur captain hits you.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yaktaur captain (heavily wounded)@g&ho~`M Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line: a yaktaur captain (heavily wounded)  You draw life force from the yaktaur captain!@g&hBc6=5.3 (1 _You feel life coursing into your body. The yaktaur captain hits you.@g&h .............!...#####,*,***,,  knorpule3000 the Spear-Bearer .........................#∩..,  Poltergeist of Ashenzari *****. .......................#.#...,  HP: 96/111 (117) ====================---- #####..#######..######.....c.,  MP: 19/38============------------  #..# #..# *.......,  AC: 19Str: 12  #..# #..# *.......,  EV: 19Int: 28  #..# #..# *.......,  SH: 12Dex: 16 #####..#######..######....:#**  XL: 15 Next: 96% Place: Dungeon:13 ................@c.....#,,,*  Noise: ==-------  Time: 34145.3 (0.0) .........................#**  M) +0 spear "Bound With Me" {freeze, Fort, ......#####..#############  Throw: 34 darts (poison) ..)...# #÷.#[1@g&h 12;34H Reap Fly Drain ......# #..# ..)...#####..########***  c   yaktaur captain .....................,,* .....................,,* ###..######..########*** _You feel life coursing into your body. The yaktaur captain hits you.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yaktaur captain (severely wounded)@g&he.............!...#####,*,***,,knorpule3000 the Spear-Bearer @g&hh.........................#∩..,Poltergeist of Ashenzari *****. .......................#.#...,HP: 96/111 (117) ====================---- #####..#######..######.....c.,MP: 19/38============------------#..# #..# *.......,AC: 19Str: 12#..# #..# *.......,EV: 19Int: 28#..# #..# *.......,SH: 12Dex: 16 #####..#######..######....:#**XL: 15 Next: 96% Place: Dungeon:13 ................@*.....#,,,*Noise: ==-------  Time: 34145.3 (0.0) .........................#**M) +0 spear "@g&h{h9Bound With Me" {freeze, Fort, ......#####..#############Throw: 34 darts (poison) ..)...# #÷.#Reap Fly Drain ......# #..# ..)...#####..########***c   yaktaur captain .....................,,* .....................,,* ###..######..########*** _You feel life coursing into your body. The yaktaur captain hits you.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yaktaur captain (severely wounded)@g&h9 8M Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  @g&h: ,Aim  Press: ? - help, Shift-Dir - straight line  Aim: a yaktaur captain (severely wounded)  You draw life force from the yaktaur captain!@g&h ~ cYou feel life coursing into your body!@g&hY f104/111 (117)==6.3 (1@g&h @g&hV F _The yaktaur captain hits you but does no damage.@g&h.............!...#####,*,***,,  knorpule3000 the Spear-Bearer .........................#∩..,  Poltergeist of Ashenzari *****. .......................#.#...,  HP: 104/111 (117) ======================-- #####..#######..######.....c.,  MP: 16/38==========-------------- @g&h #..# #..# *.......,  AC: 19Str: 12  #..# #..# *.......,  EV: 19Int: 28  #..# #..# *.......,  SH: 12Dex: 16 #####..#######..######....:#**  XL: 15 Next: 96% Place: Dungeon:13 ................@c.....#,,,*  Noise: ==-------  Time: 34146.3 (0.0) @g&h.........................#**  M) +0 spear "Bound With Me" {freeze, Fort, ......#####..#############  Throw: 34 darts (poison) ..)...# #÷.# Reap Fly Drain ......# #..# @g&hp..)...#####..########***  c   yaktaur captain .....................,,* .....................,,* ###..######..########*** _The yaktaur captain hits you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  @g&hrConfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yaktaur captain (almost dead)Ag&hޚt.............!...#####,*,***,,knorpule3000 the Spear-Bearer .........................#∩..,Poltergeist of Ashenzari *****. .......................#.#...,HP: 104/111 (117) ======================-- #####..#######..######.....c.,Ag&hMP: 16/38==========--------------#..# #..# *.......,AC: 19Str: 12#..# #..# *.......,EV: 19Int: 28#..# #..# *.......,SH: 12Dex: 16 #####..#######..######....:#**XL: 15 Next: 96% Place: Dungeon:13 ................@*.....#,,,*Noise: ==-------  Time: 34146.3 (0.0) .........................#**M) +0 spear "Bound With Me" {freeze, Fort, ......#####..#############Throw: 34 darts (poison) ..)...# #÷.#Reap Fly Drain ......# g&hUTm#..# ..)...#####..########***c   yaktaur captain .....................,,* .....................,,* ###..######..########*** _The yaktaur captain hits you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yaktaur captain (almost dead)Ag&h  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yaktaur captain (almost dead)  You draw life force from the yaktaur captain!!   You kill the yaktaur captain!Ag&hlZZ   yaktaur captain zombie (minion)Ag&h 9/113=787.3 (1Ag&h8&Ag&hf(R _You feel life coursing into your body. 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The shadowghast is heavily damaged.Your yaktaur captain zombie hits the shadowghast!!rg&h .Z   yaktaur captain zombie (minion)rg&h i4-9=8 (0.5rg&h rg&h S _The shadowghast is destroyed!sg&hL+,..,*,..?.,,,,...,,.,,*****,,***#..#***#..#***,,**,,* #..# #..# *,,*#,,* #..# #..# *,,*#.,* #..# #..# *..**###..####..#####..####..#sg&h,.,......Z.)*#####..#.#..* #.#..* #.**####..#.,,.......sg&hDA,,.......,,.......# sg&hsg&h@6--8.8 (1.0sg&hsg&hGsg&h7A I,..,* ,..?.,,,,...,,.,,* ****,,***#..#***#..#***,,* *,,* #..# #..# *,,* #,,* #..# #..# *,,* #.,* #..# #..# *..* *###..####..#####..####..#,.,......Z.sg&h+B s).*#####..#.##..* #.##..* #.#**####..#.#,,.,,.,,.# sg&h9C sg&hT .Z4=--9tg&hc_,..,* ,..?.,,,,...,,.,,* ****,,***#..#***#..#***,,* *,,* #..# #..# *,,* #,,* #..# #..# *,,* #.,* #..# #..# *..* *###..####..#####..####..#,.,.Z.).*#####..#.##..* #.# #..* #.# **####..#.#,,.,,.,,.# .Z50tg&hf,..,* #,..?.,,,,...,,.,,* #****,,***#..#***#..#***,,* #*,,* #..# #..# *,,* ##,,* #..# #..# *,,* ##.,* #..# #..# *..* #tg&h,m*###..####..#####..####..#,.,.Z.).*#####..#.##..* #.# #..* #.# **####..#.#,,.,,.,,.# tg&htg&hXH.Ztg&h&1tg&h{tg&htg&hz *#..###.,,,,,,,,,,..,,,,,,,,,..?.,,,,...,,.****,,***#..#***#..#***,# *,, #.,* #..# #..# *..* *###..####..#####..####..####..,.........Z......)...*#####..#########...###. #..* #**####..############..........................####################*,,******,,******Z.2tg&hU Qtg&h^ #..... *,,*#####,,*******#..## ,....,,,,,,,,,..,*  ,,,,,,,,,..?.,,,,...,,.,,* ****,,***#..#***#..#***,,*  *,,* #..# #..# *,,* tg&h/_A #,,* #..# #..# *,,*  #.,* #..# #..# *..*  *###..####.@#####..####..### ,Z. ,...............)..*#####..#########..## #tg&h_ ..* #.# #..* #.#  **####..###########tg&h` ,, ,,....................tg&hgi*,,* *,,**tg&hgB=3tg&h ltg&hnmug&hR *,,* *,,* #.....ug&hk **,,*#####,,*******#..###.....,,,,,,,,,..,,,,,,,,,..?.,,,,...,,.****,,***#..#***#..#***,,, #.,* #.@# #..# *..* *###..####..#####..####..###.......Z........,..................)..*#####..##########.. #..* #**####..###########ug&h ug&h*,,* *,,*Z.4ug&hug&hug&hw.. *,,* *.,* #..... **,,######.,*******#..###.....,,,,,,,,,..,,,,,,,,,..?.,,,,...,,.****,,***#..#***#..#***,,, #.,* #..# #..# *..* *###..####.Z#####..####..###.........,................)..*#####..##########.. #..* #**####..###########ug&hxug&h~*,,* *,,*Z.5ug&hug&hug&hW *,.##.# #.,* *..# #..... *#..######..*******#..###........,,,,,,,,..,,,,,,,,...?.,,,,...,,.****,,***#..#***#..#***,.,, #.,* #.Z# #..# *..* *###..####..#####..####..###..,................)..*#####..###########. #..* #ug&h*,,* *,,*****Z.ug&h&6ug&hs ug&h ug&hp 8 ,.**** **,, #.,* *..# #.....ug&hH  *#..######..####***#..###...............,,,..,,,,.......?........,,.****,,***#.@#***#..#***.,Z,, #.,* #..# #..# *..* *###..####..#####..####..###..,................)..*#####..##########ug&h ug&h *,,* *,,,,,,,Z.ug&h &7ug&hE ug&h ug&h,,,,,, ,..#**** **,#,. #.,* *..# #..... *#..######..####***#..###.,,,..,,,,.......@........,,.****..####..#####..#***Z,,, #.,* #..# #..# *..**###..####..#####..####..###.,................)..*#####..##########ug&houg&hbh**,,******,,,,,,,Z.ug&h$&8ug&hug&hug&h+9.8 (2ug&hug&h@ _i - 2 scrolls of enchant armour (gained 1)vg&h` *#**,,******...,,,, ,.*,,* *...,,,, ,......)*,,* *..#**** *#.*,,* *..# #.....)#,,* *..# #.#.,* *..# #...... *#..######..#####**#..####,,,,.,,..,* #,,,,................,,.,,* #****..####.Z#####..#***,,* #*,,* #..# #..# *,,* ##,,* #..# #..# *,,* # #.,* #..# #..# *..* *###..####..#####..####..####,......g&hcY31H.,.................)...vg&hfC,,,,,,,,,,,******,,*vg&hg7Z.vg&hh,60.8 (1vg&hpvg&h@svg&h(  #.,,,,,,,,...##*****#**,,*****#...,,,,,,..*,,* #...,,,,,,......)*,,* #..#******#.......*,,* #..# #.....)#,,* #..# #.vg&h #.,* #..# #....... *#..######@.#####**#..####.,,,,....,* #.,,,,........Z........,.,,* #.****..####..#####..##**,,* #.*,,* #..# #..# *,,* #.#,,* #..# #..# *,,* #. #.,* #..# #..# *..* #.*###..####..#####..####..####,..vg&h vg&hV b,,,,,,,,,,*Z.vg&hN &1vg&h vg&h wg&h^c #..##### (..#  ,,,,,,,,...##*****#**,,*****#......,,,,,,......)******.*), #.,* #@.# #...... *#..######..#####**#..###.......Z.......,..,,,,.................,.****..####..#####..##**..,..# *,, #.,* #..# #..# *..* *###..####..#####..####..####********,,*Z.2 _Found 4 stones.wg&h2 B #..* *******###### (..#  ,,,,,,,,...###****#wg&hi5 @**,,*****#......,,,,,,......)******.*), #.,* #..# #...... *#..######Z.#####**#..###..........,..,,,,.................,.****..####..#####..##**,,* #...#,,* #...# *,, #.,* #..# #..# *..* wg&h7 wg&h= a**,,*Z.wg&ht> &3wg&hC wg&h!F wg&h 6 *,, * *******###### (..#  ,,,,,,,,...#####**#**,,*****#.........,,,,,......)******.*),. #.,* #Z.# #...... *#..######..#####**#..###..,,,,.................,.****..####..#####..##**...#,,,wg&h3 **,,*Z.4wg&hD wg&hA xg&h *.,* #* #..# *,,* #* #..# #..* *****###..# #..######.(..# #.,,,,,,,,...########xg&h)**,,*****#........$..*,,* #...............)*,,* #.@#******#.......*,,* #..# #.....)#,,* #Z.# #.#.,* #..# #.......xg&hg *#..######..#####**#..####.,,,,..........,..,* #.,,,,.................,.,,* #.****..####..#####..##**,,* #.*,,* #..# #..# *,,* #.xg&hTxg&h\*,,*Z.xg&hp&5xg&hxg&h+ _Found 15 gold pieces.xg&h } *..######. #..* *.,* #.* #..# *,,* #.xg&h * #..# #..* #.***#####..# #..######....(..# #.,,,,,,.....########**,,*****#.$xg&h! .*,,* #..@............)*,,* #..########.......xg&h *,,* #.Z# #.....)#,,* #..# #.#.,* #..# #.......xg&h  *#..######..#####**#..####..#,,,,..........,..,* #..#,,,,.................,.,,* #..#****..####..#####..##**,,* #..#xg&hk xg&ha xg&h e******,,*******Z.xg&h &6xg&h xg&h xg&h ; ,.........******,,********..######. #..* *.,* #.* #..# *,,* #.* #..# #..* #.***#####..# #..######....(..# #.,,,,,......########**,,*****#.$...#*,,* #...............)...#*,,* #.Z########.........#*,,* #..# #.....)...##,,* #..# #.#.,* #..# #.......... *#..######..#####**#..####..# ,,,,.........,.. ,,,,.................,.,,,,,,,,,,,,,,Z..xg&h: &7xg&h xg&hI xg&h}xg&hYxg&h xg&h yg&h/&,.******,,*..######..##..* *.,* #..#* #..# *,,* #..#yg&hO0* #..# #..* #..#***#####..# #..######..#,,,....(..# #.,,,,,......#.yg&h0**,,*****#.$.#*,,* #..Z.yg&h)1h)...# *,,* #..#.# *,,* #..# #.....)...#yg&h1 #,,* #..# #.#.,* #..# #.*#..######..#####**#..####..# yg&h3yg&hf9:Z.yg&h@:&8yg&h>yg&h1@yg&hO,.******,,*..######..##..* *.,* #..# * #..# *,,* #..# * #..# #..* #..# ***#####..# #..######..#yg&hwO,,,....(..# #.,,,,,......#.  **,,*****#...Z.@..$.#*,,* #.)...# *,,* #..#.# *,,* #..# #.....)...##,,* #..# #.#.,* #..# #.*#..######..#####**#..####..# yg&hyg&h`D.Zyg&h~&9yg&hۤyg&hyg&h ,.******,,*..######..##..* *.,* #..# * #..# *,,* #..# * #..# #..* #..# ***#####..# #..######..#,,,....(..# #....  ,,,,,......#. **,,*****#....Z.@.$.#*,,* #.)...#  *,,* #..#.#  *,,* #..# #.....)...##,,* #..# #....  #.,* #..# #. *#..######..#####**#..####..# .Zyg&h '70yg&h zg&h;,.******,,*..######..##..* *.,* #..#  * #..# *,,* #..#  * #..# #..* #..#  ***#####..# #..######..#,,,....(..# #.... ,,,,,......#.,,*****#.....Z.@$.# *,,* #.)...# # *,,* #..#.# # *,,* #..# #.....)...# #,,* #..# #..... #.,* #..# #..... #..######..#####**#..####..# .,..,* #..# # .,.,,* #..# #.Zg&h(0m1,.******,,*..######..##..* *.,* #..# * #..# *,,* #..# * #..# #..* #..# ***#####..# #..######..# ,,,....(..# #.........#. ,,*****#......Z.@.#####. ,,* #.)...# #÷ ,,* #..#.# #. ,,* #..# #.....)...#####. ,,* #..# #...... .,* #..# #.... ..######..#####**#..####..######.,..,* #..# #.,.,,* #..# #..Zzg&h[37m23.8 (2zg&h@ _You now have 2059 gold pieces (gained 15).zg&h^,.******,,*..######..##..* *..# #..#  #..# *..# #..#  #..# #..# #..# #####..# #..######..#....(..# #........#.*****#.Z.#####. ,* #.)...# #÷. ,* #..#.# #. ,zg&h<* #..# #.....)...#####. ,* #..# #....... ,* #..# #..######..#####**#..####..######.,...# #..# #.,.,,* #..# #.zg&hjzg&h D.Zzg&h +4.8 (1zg&hzg&h{g&h+{g&hW4n{g&h5{g&h6,{g&ho8|g&h`|g&hX |g&hp |g&h|g&h|g&h^|g&hX|g&h'|g&h|g&hA|g&h|g&h!|g&h%|g&h(|g&hh)|g&h+|g&h9/|g&h3|g&hn4|g&hw6|g&h8:|g&h=|g&hd>|g&h?|g&hK|g&hR ,,* #..#  * *..# #..# |g&hT #########?.#########..## ........................ ........................ .../............[....... ............> ........( >...........80.0) ............... |g&htU ,,,,,................  ******..########Z.######..#### #..* #..# #..# |g&hV * #..# #..# #..#  * #..# #..# #..#  ***#####..# #..######..#### |g&hX ,,,....(..# #............|g&h],,**,|g&h^$,,,,,,|g&hC_[,,Z.|g&hY`,5.8 (11|g&hyQ _Found a stone staircase leading down.|g&h_ |g&hh n|g&hOi |g&hDo X|g&hq |g&h/t |g&hv ,|g&hw |g&hz |g&h| |g&h(} |g&h~ |g&h؁ P _Q - a wand of roots (11) (gained 4 charges)|g&h 4|g&h |g&h |g&h` |g&hŒ ,|g&h5 |g&h |g&h ,|g&h |g&h |g&h |g&h^ ,|g&h˚ |g&h |g&h |g&hڡ ,|g&h^ |g&h |g&hϨ |g&h ,|g&h |g&h |g&h: ,|g&hֳ |g&h  **** #### #### *,,* #..# #..# *,,* #..# #..# #,,* #..# #..# |g&hл ,#.,* #..# #..# *##..#########@.#########..####,............Z..,...........*#...................[.........#...............>............. #.....................(....... *#...>......................... ,.............................. ,.................Your pack is full.|g&h2 97.8 (12 _You see here a scroll of acquirement.~g&h{ERead which item? Inventory Items Scrolls  i - 2 scrolls of enchant armour  p - a scroll of vulnerabilityq - a scroll of poison  s - a scroll of brand weapon  v - a scroll of blinkingy - 4 scrolls of amnesia  z - a scroll of fear  A - 12 scrolls of teleportationC - a scroll of summoning  D - 2 scrolls of fogU - a scroll of revelation Floor Items ([,] to select) Scrolls a scroll of acquirement [!] read|quaff|evoke[?] describe selectedg&hVg&h\g&hc  knorpule3000 the Spear-Bearer   Poltergeist of Ashenzari *****.HP: 114/114 (117) ========================****########MP: 38/38========================*,,*#..##..#AC: 19Str: 12*,,*#..##..#EV: 19Int: 28#,,*#..#g&hdd#..#SH: 12Dex: 16#.,*#..##..#XL: 15 Next: 99% Place: Dungeon:13*##..#########@.#########..#### Noise: ---------  Time: 34397.8 (0.0),............Z................. M) +0 spear "Bound With Me" {freeze, Fort,,.............................. Throw: 34 darts (poison)*#...................[......... Fly Drain#...............>.............#.....................(....... Z   yaktaur captain zombie (minion)*#...>.........................,..............................,.............................. _Found 15 gold pieces. _You now haveg&hf 2059 gold pieces (gained 15). _Found a stone staircase leading down. _Q - a wand of roots (11) (gained 4 charges)  Your pack is full. _You see here a scroll of acquirement.g&hig&hlChoose an item to acquire.  a - a ring of protection from coldb - a book of Frost  c - a +3 partisan of freezingd - 1039 gold pieces (you have 2059 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitg&h+yacquire|examineexamine itemg&hm)! A book of Frost. A book of magic spells, often used as an introduction to the elemental magics ofIce. Its pages feel unusually brittle, as if they'd crumble at a touch. You acquired it on level 13 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - FreezeIce1 no  b - Frozen Rampartsg&h*Ice3 yes  c - HailstormConjuration/Ice 3 nog&hChoose an item to acquire.a - a ring of protection from cold  b - a book of Frost  c - a +3 partisan of freezing  d - 1039 gold pieces (you have 2059 gold) [!] acquire|examine items [a-d] examine item[Esc] exitg&h 5 A +3 partisan of freezing. A long polearm with sharp protrusions on either side of the spearhead. Base accuracy: +1 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.Your skill: 15.0At 100% training you would reach 20.0 in about 1.9 XLs.Current attack delay: 0.9. Damage rating: 27 (Base 14 x 105% (Str) x 164% (Skill) + 3 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-tendriled weapon. It can be maximally enchanted to +9. You acquired it on level 13 of the Dungeon. Stash search prefixes: {ego} {branded} {Polearms} {one-handed} {freeze} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapong&h7Choose an item to acquire.a - a ring of protection from cold  b - a book of Frost  c - a +3 partisan of freezing  d - 1039 gold pieces (you have 2059 gold) [!] acquire|examine items [a-d] examine item[Esc] exitg&h$ g&hg  A +3 partisan of freezing. A long polearm with sharp protrusions on either side of the spearhead. Base accuracy: +1 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.Your skill: 15.0At 100% training you would reach 20.0 in about 1.9 XLs.Current attack delay: 0.9. Damage rating: 27 (Base 14 x 105% (Str) x 164% (Skill) + 3 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Polearms' category. It has an extended reach (targetg&h_h Zwith [v]). It is a one-tendriled weapon. It can be maximally enchanted to +9. You acquired it on level 13 of the Dungeon. Stash search prefixes: {ego} {branded} {Polearms} {one-handed} {freeze} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapong&hChoose an item to acquire.a - a ring of protection from cold  b - a book of Frost  c - a +3 partisan of freezing g&hd d - 1039 gold pieces (you have 2059 gold) [!] acquire|examine items [a-d] examine item[Esc] exitg&hg&hB  knorpule3000 the Spear-Bearer   Poltergeist of Ashenzari *****.HP: 114/114 (117) ========================****########MP: 38/38========================*,,*#..##..#AC: 19Str: 12*,,*#..##..#EV: 19Int: 28#,,*#..##..#SH: 12Dex: 16#.,*#..##..#XL: 15 Next: 99% Place: Dungeon:13*##..#########@.#########..#### Noise: ---------  Time: 34397.8 (0.0)g&h,............Z................. M) +0 spear "Bound With Me" {freeze, Fort,,.............................. Throw: 34 darts (poison)*#...................[......... Fly Drain#...............>.............#.....................(....... Z   yaktaur captain zombie (minion)*#...>.........................,..............................,.............................. _Found 15 gold pieces. _You now have 2059 gold pieces (gained 15). _Found a stone staircase leading down. _Q - a wand of roots (11) (gained 4 charges)  Your pack is full. _You see here a scroll of acquirement.g&hg&h9g&hg&hCAg&hHDrop what?52/52 slots (_ for help) Hand Weapons (select all with ))  M - the cursed +0 spear "Bound With Me" (weapon) {freeze, Fort, Self} Missiles (select all with ()h - 6 javelins  k - 16 boomerangs g&hxJ u - 34 poisoned darts (quivered) Armour (select all with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  r - the cursed +2 pair of gloves of Ashenzari's Seeker (haunted) {Sorc, Self}  L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ Int T - the cursed +1 pair of gloves of the Eye in the Sky (haunted) {Melee, Cun}J - a +0 cloak  R - a +0 pair of boots Magical Staves (select all with |)  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch} Jewellery (select all with "=)  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  W - a ring of protection from fire (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]g&h   knorpule3000 the Spear-Bearer   Poltergeist of Ashenzari *****.HP: 114/114 (117) ========================****########MP: 38/38========================*,,*#..##..#AC: 19Str: 12*,,*#..##..#EV: 19Int: 28#,,*#..##..#SH: 12Dex: 16#.,*#..##..#XL: 15 Next: 99% Place: Dungeon:13*##..#########@.#########..#### Noise: ---------  Time: 34397.8 (0.0),............Z................. M) +0 spear "Bound With Me" {freeze, Fort,,.............................. Throw: 34 darts (poison)*#.....g&hp ..............[......... Fly Drain#...............>.............#.....................(....... Z   yaktaur captain zombie (minion)*#...>.........................,..............................,.............................. _You now have 2059 gold pieces (gained 15). _Found a stone staircase leading down. _Q - a wand of roots (11) (gained 4 charges)  Your pack is full. _You see here a scroll of acquirement.  Okay, then.g&h g&h . _g&h-g&h/Read which item? Inventory Items Scrolls  i - 2 scrolls of enchant armour  p - a scroll of vulnerabilityq - a scroll of poison  s - a scroll of brand weapon  v - a scroll of blinkingy - 4 scrolls of amnesia g&h0 z - a scroll of fear  A - 12 scrolls of teleportationC - a scroll of summoning  D - 2 scrolls of fogU - a scroll of revelation Floor Items ([,] to select) Scrolls a scroll of acquirement [!] read|quaff|evoke[?] describe selectedg&hz  knorpule3000 the Spear-Bearer   Poltergeist of Ashenzari *****.g&hiHP: 114/114 (117) ========================****########MP: 38/38========================*,,*#..##..#AC: 19Str: 12*,,*#..##..#EV: 19Int: 28#,,*#..##..#SH: 12g&h xDex: 16#.,*#..##..#XL: 15 Next: 99% Place: Dungeon:13*##..#########@.#########..#### Noise: ---------  Time: 34397.8 (0.0),............Z................. M) +0 spear "Bound With Me" {freeze, Fort,,.............................. Throw: 34 darts (poison)*#...................[......... Fly Drain#...............>.............#.....................(....... Z   yaktaur captain zombie (minion)g&hzi*#...>.........................,..............................,.............................. _You now have 2059 gold pieces (gained 15). _Found a stone staircase leading down. _Q - a wand of roots (11) (gained 4 charges)  Your pack is full. _You see here a scroll of acquirement. _Okay, then.g&h g&h$g&hChoose an item to acquire.  a - a ring of protection from coldb - a book of Frost  c - a +3 partisan of freezingd - 1039 gold pieces (you have 2059 gold) g&h`H[!] acquire|examine items [a-d] select item for acquirement[Esc] exitg&h  a - a ring of protection from cold  c + a +3 partisan of freezing Acquire a +3 partisan of freezing? (y/N)g&hwg&hҹ.  knorpule3000 the Spear-Bearer   Poltergeist of Ashenzari *****.HP: 114/114 (117) ========================****########MP: 38/38========================*,,*g&h#..##..#AC: 19Str: 12*,,*#..##..#EV: 19Int: 28#,,*#..##..#SH: 12Dex: 16g&hb#.,*#..##..#XL: 15 Next: 99% Place: Dungeon:13*##..#########@.#########..#### Noise: ---------  Time: 34397.8 (0.0),............Z................. M) +0 spear "Bound With Me" {freeze, Fort,,.............................. Throw: 34 darts (poison)*#...................[......... Fly Drain#...............>.............#.....................(....... Z   yaktaur captain zombie (minion)*#...>.........................,..............................,.............................. _You now have 2059 gold pieces (gained 15). _Found a stone staircase leading down. _Q - a wand of roots (11) (gained 4 charges)  Your pg&hack is full. _You see here a scroll of acquirement. _Okay, then.g&ht8.8 (1 _Something appears before you!g&hyg&h3{ Ability - do what?CostFailure  f - Cacophony4 MP, Noise0%  Invocations -X - Renounce ReligionNone0%  H - Curse Item(Boost: Dev/Range)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.g&h/  knorpule3000 the Spear-Bearer   Poltergeist of Ashenzari *****.HP: 114/114 (117) ========================****########MP: 38/38========================*,,*#..##..#AC: 19Str: 12*,,*#..##..#EV: 19Int: 28#,,*#..##..#SH: 12Dex: 16#.,*#..##..#XL: 15 Next: 99% Place: Dungeon:13*##..#########@.#########..#### Noise: ---------  Time: 34398.8 (0.0),............Z................. M) +0 spear "Bound With Me" {freeze, Fort,,.............................. Throw: 34 darts (poison)*#....g&h2...............[......... Fly Drain#...............>.............#.....................(....... Z   yaktaur captain zombie (minion)*#...>.........................,..............................,.............................. _Found a stone staircase leading down. _Q - a wand of roots (11) (gained 4 charges)  Your pack is full. _You see here a scroll of acquirement. _Okay, then. _Something appears before you!Uncurse and destroy which item? Hand Weapons (go to first with ))  M - the cursed +0 spear "Bound With Me" (weapon) {freeze, Fort, Self} Armour (go to first with [)  b - the cursed +2 cloak "Henotheism of Ashenzari" (haunted) {Range, Dev}  e - the cursed +1 buckler of Supernal Gnosis (worn) {AC+3, Range, Sorc}  m - the cursed +2 pair of gloves "I Foresaw This" (haunted) {Range, Self}  n - the cursed +1 cloak "Overhang to Understand" (haunted) {Sorc, Comp}  r - the cursed +2 pair of gloves of Ashenzari's Seekerg&h4 (haunted) {Sorc, Self}  L - the cursed +2 pair of gloves of the Omniscient Urgency (haunted) {Will+ Int T - the cursed +1 pair of gloves of the Eye in the Sky (haunted) {Melee, Cun} Jewellery (go to first with "=)  o - the cursed ring of Ashenzari's Fetters (worn) {MP+9, Bglg, Elem}  Y - the cursed amulet of Ouranomancy (worn) {Reflect Str+8 SH+5, Melee, Bglg}g&h)Really remove and destroy the cursed +0 spear "Bound With Me" {freeze, Fort, Self}? Ashenzari will withdraw the offered vision and curse! Y - Yes  N - Nog&ha9g&hE  knorpule3000 the Spear-Bearer g&hvFH  Poltergeist of Ashenzari *****.HP: 114/114 (117) ========================****########MP: 38/38g&h/G========================*,,*#..##..#AC: 19Str: 12*,,*g&hG#..##..#EV: 19Int: 28#,,*#..##..#g&hH<SH: 12Dex: 16#.,*#..##..#XL: 15 Next: 99% Place: Dungeon:13g&hK*##..#########@.#########..#### Noise: ---------  Time: 34398.8 (0.0),............Z................. M) +0 spear "Bound With Me" {freeze, Fort,,.............................. Throw: 34 darts (poison)*#...................[......... Fly Drain#...............>.............#.....................(....... Z   yaktaur captain zombie (minion)*#...>.........................,..............................,.............................. _You see here a scroll of acquirement. _Okay, then. g&hL__Something appears before you!  You shatter the curse binding the cursed +0 spear "Bound With Me" {freeze,  Fort, Self}!  The cursed +0 spear "Bound With Me" {freeze, Fort, Self} stops glowing.3/113 (1169.8 (1-) Nothing wieldedg&hQg&h(TrOkay, then. _Something appears before you!  You shatter the curse binding the cursed +0 spear "Bound With Me" {freeze,  Fort, Self}!  The cursed +0 spear "Bound With Me" {freeze, Fort, Self} stops glowing. _Ashenzari withdraws the vision and curse.g&h g&hN (400g&hS g&hS S _M - a +3 partisan of freezingh&hi h&hS $Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))  M - a +3 partisan of freezing h&h &Magical Staves (go to first with |)  I - the staff of Siydinakh {rPois rF+ Will++ Int-4 Dex+2 Alch}[?] describe selected h&hI[!] equip|wield|wear|put on[tab] equip|unequip h&h"Ch&h{  knorpule3000 the Spear-Bearer   Poltergeist of Ashenzari *****.HP: 113/113 (116) ========================****########MP: 38/38========================*,,*#..##..#AC: 19Str: 12*,,*#..##..#EV: 19Int: 28#,,*#..##..#SH: 12Dex: 16#.,*#..##..#XL: 15 Next: 99% Place: Dungeon:13*##..#########@.#########..#### Noise: ---------  Time: 34400.8 (0.0),............Z................. -) Nothing wielded,.............................. Throw: 34 darts (poison)*#........[h&h-~(m...........[......... Fly Drain#...............>.............#.....................(....... Z   yaktaur captain zombie (minion)*#...>.........................,..............................,.............................. _Something appears before you!  You shatter the curse binding the cursed +0 spear "Bound With Me" {freeze,  Fort, Self}!  The cursed +0 spear "Bound With Me" {freeze, Fort, Self} stops glowing. _Ashenzari withdraws the vision and curse. _M - a +3 partisan of freezing  Your +3 partisan of freezing glows with a cold blue light!1.3 (0.5M) +3 partisan (freeze) _M - a +3 partisan of freezing (weapon)h&h h&hK #Read which item? Scrolls  i - 2 scrolls of enchant armour  p - a scroll of vulnerabilityq - a scroll of poison  s - a scroll of brand weapon h&h  v - a scroll of blinkingy - 4 scrolls of amnesia  z - a scroll of fear  A - 12 scrolls of teleportationC - a scroll of summoning h&hE - D - 2 scrolls of fogU - a scroll of revelation [!] read|quaff|evoke[?] describe selected h&h h&h h&h@  knorpule3000 the Spear-Bearer   Poltergeist of Ashenzari *****.HP: 113/113 (116) ========================****########MP: 38/38 h&hs========================*,,*#..##..#AC: 19Str: 12*,,*#..##..#EV: 19 h&h:&Int: 28#,,*#..##..#SH: 12Dex: 16#.,*#..# h&hT#..#XL: 15 Next: 99% Place: Dungeon:13*##..#########@.#########..#### Noise: ---------  Time: 34401.3 (0.0),............Z................. M) +3 partisan (freeze),.............................. Throw: 34 darts (poison) h&h0*#...................[......... Fly Drain#...............>.............#.....................(....... Z   yaktaur captain zombie (minion)*#...>.........................,..............................,.............................. h&h|Fort, Self}!  The cursed +0 spear "Bound With Me" {freeze, Fort, Self} stops glowing. _Ashenzari withdraws the vision and curse. _M - a +3 partisan of freezingYour +3 partisan of freezing glows with a cold blue light! _M - a +3 partisan of freezing (weapon) h&hP  Okay, then. h&h* h&h h&h. _ h&hm[?25h[?0c  Search for what [Enter for "pole", or ? for help]? h&hW' [?25l[?1ch&hZh&hX3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) h&hE a - [carried] i - 2 scrolls of enchant armour Results elsewhere ([,] to cycle)  b - [D:7] a scroll of enchant armour (232 gold)c - [Orc:2] a scroll of enchant weapon (210 gold)Jh&h Jh&h Jh&hG   knorpule3000 the Spear-Bearer   Poltergeist of Ashenzari *****.HP: 113/113 (116) ========================****####Jh&h <####MP: 38/38========================*,,*#..##..#AC: 19Str: 12*,,*#..##..#EV: 19Int: 28#,,*#..##..#Jh&hg SH: 12Dex: 16#.,*#..##..#XL: 15 Next: 99% Place: Dungeon:13*##..#########@.#########..#### Noise: ---------  Time: 34401.3 (0.0),............Z................. M) +3 partisan (freeze),.............................. Throw: 34 darts (poison)Jh&h *#...................[......... Fly Drain#...............>.............#.....................(....... Z   yaktaur captain zombie (minion)*#...>.........................,..............................,.............................. _Ashenzari withdraws the vision and curse. _M - a +3 partisan of freezingYour +3 partisan of freezing glows with a cold blue light! _M - a +3 partisan of freezing (weapon) Jh&hx w_Okay, then.Search for what [Enter for "pole", or ? for help]? enchantJh&h Jh&h Jh&h Jh&h . _Lh&hja [?25h[?0cLh&hLbe  Search for what [Enter for "enchant", or ? for help]? Ph&hQ [?25l[?1cPh&h$1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Orc:2] a scroll of enchant weapon (210 gold)Rh&h- Rh&hh3 Rh&h: T  knorpule3000 the Spear-Bearer   Poltergeist of Ashenzari *****.HP: 113/113 (116) ========================****########MP: 38/38========================*,,*#..##..#AC: 19Str: 12*,,*#..##..#EV: 19Rh&h; Int: 28#,,*#..##..#SH: 12Dex: 16#.,*#..##..#XL: 15 Next: 99% Place: Dungeon:13*##..#########@.#########..#### Noise: ---------  Time: 34401.3 (0.0),............Z................. M) +3 partisan (freeze),.............................. Throw: 34 darts (poison)*#...................[......... Fly Drain#...............>.............#.....................(....... Z   yaktaur captain zombie (minion)*#...>.........................,..............................h&h> H,.............................. _M - a +3 partisan of freezingYour +3 partisan of freezing glows with a cold blue light! _M - a +3 partisan of freezing (weapon) _Okay, then. _Search for what [Enter for "pole", or ? for help]? enchant  Search for what [Enter for "enchant", or ? for help]? enchant weapRh&h@ Rh&hA Rh&hE Rh&hrG . _Th&h Th&h Th&h@ Th&hw Th&h1 Th&h  _You swap places.Th&hz Th&hH Th&hD Th&h! ,Th&h" Th&h$ Th&h& Th&h' Th&h)( Th&h( Th&h* Th&h, Th&h . Th&h. Th&h~/ Th&h1 Th&hn3 Th&h5 ,Th&h5 Th&h?8 Th&hh: Th&h"< ,Th&h= Th&h@ Th&hD Th&hGG ,Th&hH Th&hrJ Th&hL Th&hN ,Th&hUP Th&hS Th&hmU Th&hW ,Th&hRX Th&hZ Th&h[ Th&h] Th&h] Th&hT^ Th&h^` Th&ha Th&hCc Th&hc Th&hzd Th&hf Th&hg Th&hBi Th&hi Th&hj Th&hl Th&h`n Th&ho Th&hqp Th&h3q Th&h5t ;  You see here 4 stones.Th&hy  ,,,..................... ,,,.....................,**######..########..### ,* #..# #..# ,* #..# #..# ,* #..# #..#Th&h {  <########Z.# #..### ........(..# #..... .......@...##.....15.3 (14.0) *#..###### *,,* #. *,,* #..######## *,,* #..# # #,,* #..# # #.,* #..# # *#..######..#####**#..### ,,,,,...#Th&hj| Th&h F<,,Th&h ,,,,.,Z,Th&h$ ,6.3 (15Th&hM Th&hD ; _Found an escape hatch in the ceiling.Vh&hWAVh&hHC  Skill  Level Cost  Apt Skill  Level Cost  Apt Vh&hqI{ a - Fighting  15.0  16.1  -1   n - Spellcasting  10.0   8.3  -1          Vh&hCK b - Maces & Flails   0.4   1.4  -2   o - Conjurations   0.5   1.7  -3   c - Axes   7.5   1.2  -1   p - Hexes   0.4   0.5  +4   d - Polearms  15.0  16.1  -1   q + Summonings  11.4  10.5   0   e - Staves   6.8   1.4  -2   r - Necromancy  12.1  10.1  +1   f - Unarmed Combat   0.4   1.7  -3   s - Forgecraft  h&hK0m 0.2   1.2  -1   g - Throwing   5.0   2.1  +2   t + Translocations  13.2  12.0   0       u - Alchemy   0.5   0.8  +1  Vh&h;Lj h - Short Blades   0.4   0.8  +1   v - Fire Magic   0.2   1.2  -1   i - Long Blades   0.4   1.0   0   w - Ice Magic   0.2   0.8  +1  Vh&h N j - Ranged Weapons   2.6   1.4  -2   x - Air Magic   7.0   5.0  +1       y - Earth Magic   0.2   1.2  -1   k - Dodging  15.0  11.3  +1       l - Shields   7.0   7.1  -1   z - Evocations   5.0   2.4  -1 +4 m - Stealth   8.0   2.5  +5          Vh&hNd    Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] HelpVh&hO [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Vh&hO[!] training|cost|targetsXh&h|Xh&hPXh&h<<,,,..................... knorpule3000 the Spear-Bearer ,,,,..................... Poltergeist of Ashenzari *****.,,**######..########..### HP: 113/113 (116) ========================Xh&h,,*#..##..#MP: 38/38========================,,*#..##..#AC: 19Str: 12,,*#..##..#EV: 19Int: 28,<########..##..### SH: 12Dex: 16,........Z..##..... XL: 15 Next: 99% Place: Dungeon:13,.......@...########..... Noise: ---------  Time: 34416.3 (0.0)*#..######............... M) +3 partisan (freeze)*,,* #............... Throw: 34 darts (poison)*,,* #..########..... Fly Drain*,,* #..##.....#,,* #..##.....h&hEe40m Z   yaktaur captain zombie (minion)#.,* #..##.....*#..######..#####**#..###,,,,.................,...# _Okay, then. _Search for what [Enter for "pole", or ? for help]? enchant _Search for what [Enter for "enchant", or ? for help]? enchant weap _You swap places.  You see here 4 stones. _Found an escape hatch in the ceiling.Xh&hUXh&h)Xh&hXh&hȗXh&h> Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1%2  c + Vampiric DrainingNecromancy1% 3 d - Animate DeadNecromancy1%4  e - Curse of AgonyNecromancy1%5  f - Cigotuvi's PutrefactionNecromancy/Air1%4  g - BlinkTranslocation1%2  h - Malign GatewaySummoning/Translocation 28%7 Select a spell to describe[!]/[I] toggle spell headersZh&hJ0Zh&ht5Zh&h:<,,,..................... knorpule3000 the Spear-Bearer ,,,,..................... Poltergeist of Ashenzari *****.,,**######..########..### HP: 113/113 (116) ========================,,*#..##..#MP: 38/38========================,,*#..##..#AC: 19Str: 12,,*#..##..#EV: 19Int: 28,<########..#Zh&hJ<#..### SH: 12Dex: 16,........Z..##..... XL: 15 Next: 99% Place: Dungeon:13,.......@...########..... Noise: ---------  Time: 34416.3 (0.0)*#..######............... M) +3 partisan (freeze)*,,* #............... Throw: 34 darts (poison)*,,* #..########..... Fly Drain*,,* #..##.....#,,* #..##..... Z   yaktaur captain zombie (minion)#.,* #..##.....*#..######..#####**#..###,,,,.................,...# _Okay, then. _Search for what [Enter for "pole", or ? for help]? enchant _Search for what [Enter for "enchant", or ? for help]? enchant weap _You swap places.  You see here 4 stones. _Found an escape hatch in the ceiling.Zh&h?Zh&hd@Zh&h9CZh&hD[h&h,M[h&hN4[h&hoQ[h&hOT[h&hbn[h&h#d,[h&hf[h&h![h&hI  ,**###...>   ,,,,,.<..,.   ,,,,,....,..............   ,,***#..#*######..######   ,,* #..# #..#   ,,* #..# #..#   ,,* #..# #..#   ..####.<########..#   .....?)@.......(..# 23.3 (7   .........Z........######  ##..####..######   #.,* #..# #...   *,,* #..# #..######   *,,*&hø[39;49m #..# #..#   *,,* #..# #..#   *,,* #..# #..#   **>,***#..######..#####*[h&hF,,*****,,,*****,Z,.**[h&h+4.3 (8[h&hO _Found a stone staircase leading up.\h&h`   ,,*****,,**###...>  ,,,,,,.<..,   ,,,,,,....,   *,,***#..#*######..   *,,* #..# #..#   *,,* #..# #..#   *,,* #..# #..#   #..####.<#..#   ......?@.Z......(..#   ...........   ###..####..######   #.,* #..# #   #,,* #..# #..   *,,* #..# #..#   *,,* #..\h&h ># #..#   *,,* #..# #..#   ***>,***#..######..#####\h&h` *\h&h ,\h&h ,\h&h *\h&hH *\h&h ,\h&h 3Z.\h&hq ,\h&h+ *\h&h *\h&h \h&h \h&h $5.3 (1\h&h# \h&h  \h&h \h&hm l_You see here a +1 sling of freezing.\h&hyl \h&hCm e  *,,*****,,**###...>  ,.<..,  ,....,  **,,***#..#*######..  *,,* #..# #..#  *,,* #..# #..#  *,,* #..# #..#  ##..####.<#..#  .@)Z\h&hm .(..#  .  ####..####..######  #..* #..# #  #.,* #..# #..  #.,* #..# #..#  #,,* #..# #..#  \h&hp  *,,* #..# #..#  ****>,***#..######..\h&hUq \h&h{ *,,**,Z.,**6 _\h&h \h&hp +7.3 (2\h&h] \h&hS ; _C - 2 scrolls of summoning (gained 1)]h&h L  **,,*****,,**###...>  ,.<..,  ,....,  ***,,***#..#*######..  *,,* #..# #..#  *,,* #..# #..#  #,,* #..# #..#  ###..####.<#..#  .Z.(..#  .  #####..####..######  #..* #..# #  #..* #..# #..  #..* #..# #..#  #..* #..# #..#  #..* #..# #..#[]h&hL17;4H  *****>,***#..######..]h&hM]h&hlN*,,**,Z),**]h&hN+8.3 (1]h&h S]h&h(V]h&h]f. ***,,*****,,**###...>. ,.<..,. ,....,.]h&h+gd ****,,***#..#*######..# *,,* #..# #..#  *,,* #..# #..#  #,,* #..# #..# ]h&hg *###..####.<#..#  ,.Z@).]h&h1h (..#  ,.# *#####..####..######. ]h&hh#..* #..# #. #..* #..# #..# #..* #..# #..# ]h&h9i #.. #.. ******>,***#..######..#]h&hi]h&ht]h&hXu&9]h&hW}]h&h& _You swap places.^h&h># ***,,*****,,**###...>. ,.<..,.^h&h#% ,....,. ****,,***#..#*######..# *,,* #..# #..#  *,,* #..# #..#  #,,* #..# #..#  *###..####.<#..#  ,.Z.@.(..#  ,.#^h&h&  *#####..####..######. #..* #..# #. #..* #..# #..# #..* #..# #..#  #..* #..# ^h&hJ8a ******>,***#..######..#^h&h:^h&h?D.Z^h&h@'30^h&hE^h&hHz _You see here a +1 sling of freezing.^h&h  ***,,*****,,**###...>.   ,.<..,.   ,....,.   ****,,***#..#*######..#   *,,* #..# #..#  *,,* #..# #..#  #,,* #..# #..#  *###..####.<#..#  ,.Z)(..#  ,.#   *#####..####..######.   #..* #..# #.   #..* #..# #..#   #..* #..# #..#  #..* #.. #..*[39;4^h&hД \9m #..# ******>,***#..######..#####*.Z1 __h&hZ  ,,,,,,,,,.<..,....   ,,,....,   ****,,***#..#*######..###   *,,* #..# #..#   #,,* #..# #..#   #.,* #..# #..#   *###..####.<########..#   ,.........Z........(..#   ,.@.............###3.3 (2  *#####..####..######.....   #..* #..# #   #..* #..#[39_h&hY;49m #..###   #..* #..# #..#  #..* #..# #..#   #..* #..# #..#   *****#>.***#..######..###   ,,,,,,,,,,.............._h&h_h&h)Z,4.3 (3_h&h9 _Found an escape hatch in the floor._h&hEe _h&h{ _h&hr ,_h&hN _h&ht _h&hŽ B_h&h _h&h _h&hs _h&hT B_h&h _h&h _h&h _h&h _h&h _h&hU _h&h{ _h&hV _h&h _h&h _h&h\ _h&h7 _h&hʹ _h&hƷ _h&h~ _h&h _h&h _h&h _h&h _h&h _h&h _h&hM _h&hI _h&ht _h&h' 8 _h&h #.,*_h&hy  *,,....>..,* *,,* #..*_h&h b  *,,,.....,,****,,*###.._h&h c  *,,,.....,,,,,,,,,......_h&hz c  *,,,,....,,,,,,,,,......_h&h$ w  *****#..#****,,****#...._h&h  #..# *,,* #...._h&h{  #..# *,.# #...._h&h&  ######.@#####..#####...>_h&h 47.3 (_h&h 13.0)_h&hM   #............<....._h&h  #.......Z.........._h&h  #######..####..########._h&h  #..# #..# #._h&h  #..# #..# #._h&h0  #..# #..# #._h&h  *######..####.<########._h&h{ O  *............)_h&h (_h&h _h&h _h&hX J*,,,,,,,,,,* *,_h&h _h&h8 _h&h %8.3 (14_h&hI _h&h  _h&h _h&hj -_Found a stone staircase leading down.`h&h'\v`h&h^B`h&hgX`h&hg`h&hj`h&h m`h&hZo`h&ho`h&hDq`h&ht`h&hZw`h&hiy`h&hy`h&h{`h&h}`h&h΀`h&hł`h&hG`h&h`h&h`h&h`h&hZ`h&h7`h&h<`h&h`h&h;`h&h`h&h`h&h`h&h`h&hϜ`h&h ,`h&h0`h&h`h&hm`h&h,`h&hy`h&h`h&h`h&h`h&h`h&h<`h&h`h&hr,`h&h`h&h)`h&h`h&hT,`h&hS`h&h`h&h`h&h`h&hּ`h&h``h&hq`h&h2`h&h[,`h&hM`h&h`h&h`h&hW,`h&h`h&h,`h&h`h&h?`h&h'`h&h`h&h`h&h`h&h`h&h`h&h`h&h+`h&h`h&h M _You swap places.`h&h*n`h&hT`h&hpX`h&h`h&h,`h&h`h&h_`h&h`h&h`h&h`h&h!,`h&h"`h&h\$`h&h%`h&h&`h&h&`h&h(`h&h*+`h&h,,`h&h.`h&h/`h&h1`h&h_3,`h&h\4`h&h?6`h&hb8`h&h9`h&hm:`h&hC;`h&h<`h&h>`h&hD@`h&h@`h&hA`h&h;C`h&h.E`h&hF`h&hZ***`h&h6*********,,*`h&h,8.3 (50`h&h`h&h_% _Found 5 stones.`h&he `h&h `h&h3 `h&h `h&h `h&h `h&hj `h&h `h&h͘ `h&h7 `h&hݞ `h&h( ,`h&h `h&h `h&h `h&hi B`h&h `h&h `h&hv `h&hA `h&h `h&h! `h&h_ `h&h `h&hm `h&h`h&hL..............................,., `h&h [######..#####..####..#####..##**,`h&hz ' #..# #..# #..# #..# *, #..# #..# #..# #..# *, `h&h. n#..# #..# #..# #..# * *****#..#####..####..#####..#### ,,,,,..........Z............... ,,,,,..(... ******,.#######.@######### ,,* #..# #....... ,,*`h&h~ #....... ,,***####..#########....... ,,,{,...................... ,,,,,...................... R   efreet (asleep) ,,,,.......############### Z   yaktaur captain zombie (minion) ,,,.R.....# ,.......*`h&h?.511.3 (13`h&hj`h&hT.Z, ally target)`h&hX!9,,`h&h5#%2.3 (14`h&h*`h&hO2bh&h######..#####..####..#####..##** #..# #..# #..# #..# .# #...# #..#. bh&h*****#..#####..####..#####..#### ,,,,,...........................(.......Z........ ******,.#######..######### ,,* #.@# **####..########,{,...............,,... ,,,,.......############### ,,,.R.....#... ,.obh&hbh&hIw.Z{,,bh&h13.0)bh&hHbh&hbh&h  #..# #..# #..# #..# * #..# #..# #..# #..# * #..# #..# #..# #..# * ******#..#####..####..#####..#### *,,,,,.......................... *,,,,,..(...... *******,.#######Z.######### ,,* #..# # ,,* #@.# # ,,***####..#########bh&h2  ,,,{,.............. ,,,,,.... ,,,,.############## ,,{.R.....#  ,,........#o   orc (asleep) ,...o.....#Z   yaktaur captain zombie (minion) ,o......*bh&h bh&h .Z,,,,,,bh&hw &4bh&h bh&h ch&h#.# ******#..#####..####..#####..#### *,,,,,...........................(. *******,.#######..######### ,,* #Z.# .**####@.########.D................ch&hT............... ,..........##############o.o.R.....D   eight-headed hydra (asleep)....oR   efreet (asleep, ally target)...o.o   orc wizard (asleep) ,.....)ooo 3 orcs (asleep)(…)ch&h8ch&hn.Z,,,ch&h&5ch&hch&h1p _2 orcs and an eight-headed hydra come into view.eh&hsf #..# #..# #..# #..#  ******#..#####..####..#####..###  *,,,,,.......................... eh&ht *,,,,,..(.......  *******,.#######..######### ,,* #..# # ,,* #Z.# # ,.#######..######### ,..D....@.......... ,.. ############# .o.o.R.....#  ...........# .....o.....#eh&hu ....o......# .........).# *#######*eh&hyeh&hȅ_.Z,,eh&he=,,,,****eh&h&6eh&heh&hheh&h   ******#..#####..####..#####..##   *,,,,,.........................   *,,,,,..(... eh&h   *******,.#######..#########   ,,* #..# #   ,,* #..# #   ..#######Z.#########   ...D...............  eh&h  ...   ############   ..o.o.R.....#   ............# eh&h   o.....#   .....o......#  eh&h  ..........).#   #############   eh&h~ eh&h eh&h r*,{**.eh&h ,....D...Z,,,,,,Deh&hZ K,*eh&h2 &7eh&h eh&h fh&hRR  5 stones. _2 orcs and an eight-headed hydra come into view.  You reach to attack!  The helpless efreet fails to defend itself  You impale the efreet!! You freeze the efreet terribly.  The efreet is severely wounded.fh&h #########The efreet gestures at you.The fireball explodes! The fireball engulfs you! You resist.fh&h8fh&hfh&h9fh&h .....D.@Z...o.ofh&h'oooooo The fireball engulfs your yaktaur captain zombie!!fh&he01---=======8fh&hMfh&hx@ _The orc shouts! x3; The orc wizard shouts!fh&hV  You reach to attack! You hit the efreet but do no damage.The efreet is severely wounded.fh&hk ;*fh&h (invisible)The orc wizard mumbles some strange words.fh&h6h fh&h2i ,fh&hj fh&hj fh&hlt R,{.Do.R.o..☼o.ofh&hWu Z====---9fh&h| fh&h~ H _The orc wizard flickers and vanishes for a moment.gh&hS  You puncture the efreet! You freeze the efreet terribly.  The eight-headed hydra closely misses you.block the eight-headed hydra's attack.  The eight-headed hydra bites you.  The eight-headed hydra bites you but does no damage. x2  The eight-headed hydra completely misses you.block the eight-headed hydra's attack.  The eight-headed hydra bites you.gh&h ,H..oZo.(ally target)H   manticoreA manticore comes into view.gh&h ***The orc wizard gestures at you while chanting.gh&hUgh&h}.o.○..(ally target)gh&h& 99/114 (116) ----==-----20 _The puff of flame hits your yaktaur captain zombie!gh&h>gh&hj _Your +0 lightning rod (2/4) has regained one charge.hh&h%  ******#..#####..####..#####..## knorpule3000 the Spear-Bearer  *,,,,,......................... Poltergeist of Ashenzari *****.  *,,,,,..(...................... HP: 99/114 (116) ====================----  *******,.#######..#########.... MP: 35/38======================-- *,,* #..# #.... AC: 19hh&h Str: 12 *,,* #..# #.... EV: 19Int: 28 *.H#######..#########.... SH: 12Dex: 16 ,........................ XL: 15 Next: 99% Place: Dungeon:13 ,......D@................ Noise: ==-------  Time: 34520.3 (0.0) hh&hA 5,......oZ....############ M) +3 partisan (freeze) ,....o.○o....#  Throw: 34 darts (poison) ,............#  Fly Drain ,............#  ,.....o......#  D   eight-headed hydra (ally target) ,..........).#  H   manticore *#############  o   orc wizard (invisible)  ooo 3 orcs(…)_Your +0 lightning rod (2/4) has regained one charge.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whipih&hdY  ******#..#####..####..#####..## knorpule3000 the Spear-Bearer   *,,,,,......................... Poltergeist of Ashenzari *****.   *,,,,,..(...................... HP: 99/114 (116) ====================----   *******,.#######..#########.... MP: 35/38======================--  *,,* #..##.... AC: 19Str: 12  *,,* #..##.... EV: 19Int: 28  *.H#######..#########.... SH: 12Dex: 16  ih&hg,........................ XL: 15 Next: 99% Place: Dungeon:13  ,......D@................ Noise: ==-------  Time: 34520.3 (0.0)  ,......*Z....############ M) +3 partisan (freeze)  ,....o.○o....#Throw: 34 darts (poison)  ,............#Fly Drain  ,............#  ,.....o......#D   eight-headed hydra (ally target)  ,..........).#H   manticore  *#############o   orc wizard (invisible)  ooo 3 orcs(…)_Your +0 lightning rod (2/4) has regained one charge.  Casting: Vampiric ih&hhDraining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whipih&h@ 4  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip  You draw life force from the orc!!ih&hF r  2 orcs You kill the orc!ih&hx ih&h K  You feel life coursing into your body.ih&h The eight-headed hydra barely misses you.  The eight-headed hydra closely misses you.You block the eight-headed hydra's attack. x2  The eight-headed hydra closely misses you.The eight-headed hydra completely misses you.The eight-headed hydra closely misses you.ih&hs .Ho)..○o.  The eight-headed hydra bites you.ih&h e100/114 (116)=1.3 (1ih&h ih&h N _Your yaktaur captain zombie hits the eight-headed hydra.jh&hK ******#..#####..####..#####..## knorpule3000 the Spear-Bearer  *,,,,,......................... Poltergeist of Ashenzari *****.  *,,,,,..(...................... HP: 100/114 (116) =====================---  *******,.#######..#########.... MP: 32/38====================---- *,,* #..# #.... AC: 19Str: 12 *,,* #..# #.... EV: 19Int: 28 *..#######..#########.... SH: 12Dex: 16 ,..H..................... XL: 15 Next: 99% Place: Dungeon:13 ,......D@................ Noise: ==-------  Time: 34521.3 (0.0) ,.....o)Z....############ M) +3 partisan (freeze) ,......○o....#  Throw: 34 dartjh&hns (poison) ,............#  Fly Drain ,......o.....#  ,............#  D   eight-headed hydra (ally target) ,..........).#  H   manticore *#############  o   orc wizard (invisible)  oo 2 orcs(…)_Your yaktaur captain zombie hits the eight-headed hydra.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, ally target)jh&hVx  ******#..#####..####..#####..## knorpule3000 the Spear-Bearer   *,,,,,......................... Poltergeist of Ashenzari *****.   *,,,,,..(...................... HP: 100/114 (116) =====================---   *******,.#######..#########.... MP: 32/38====================----  *,,* #..##.... AC: 19Str: 12  *,,* #..#jh&h>yc#.... EV: 19Int: 28  *..#######..#########.... SH: 12Dex: 16  ,..H..................... XL: 15 Next: 99% Place: Dungeon:13  ,......*@................ Noise: ==-------  Time: 34521.3 (0.0)  ,.....o)Z....############ M) +3 partisan (freeze)  ,......○o....#Throw: 34 darts (poison)  jh&h{,............#Fly Drain  ,......o.....#  ,............#D   eight-headed hydra (ally target)  ,..........).#H   manticore  *#############o   orc wizard (invisible)  oo 2 orcs(…)_Your yaktaur captain zombie hits the eight-headed hydra.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, ally target)jh&hO_  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an eight-headed hydra (lightly wounded, ally target)  You draw life force from the eight-headed hydra!jh&hjh&hK  You feel life coursing into your body.jh&hZThe eight-headed hydra bites you but does no damage.  You block the eight-headed hydra's attack.  The eight-headed hydra closely misses you.The eight-headed hydra barely misses you.  The eight-headed hydra bites you.  The eight-headed hydra closely misses you.jh&hw  The eight-headed hydra bites you.  Your yaktaur captain zombie hits the orc!jh&hv%.HD.o°)o.   orc jh&h322.3 (1jh&h8 jh&h C _The orc dies!jh&h,E B ******#..#####..####..#####..## knorpule3000 the Spear-Bearer  *,,,,,......................... Poltergeist of Ashenzari *****.  *,,,,,..(...................... HP: 102/114 (116) =====================---  *******,.#######..#########.... MP: 29/38==================------ *,,* #..# #.... AC: 19Str: 12 *,,* #..# #.... EV: 19Int: 28 *..#######..#########.... SH: 12Dex: 16 ,...H.................... XL: 15 Next: 99% Place: Dungeon:13 ,......D@................ Noise: ==-------  Time: 34522.3 (0.0) ,......oZ....############ M) +3 partisan (freeze)jh&hF D ,......°)....#  Throw: 34 darts (poison) ,......o.....#  Fly Drain ,............#  ,............#  D   eight-headed hydra (ally target) ,..........).#  H   manticore *#############  o   orc wizard (invisible)  o   orc(…)_The orc dies!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, ally target)jh&h j  ******#..#####..####..#####..## knorpule3000 the Spear-Bearer   *,,,,,......................... Poltergeist of Ashenzari *****.   *,,,,,..(...................... HP: 102/114 (116) =====================---   *******,.#######..#########.... MP: 29/38==================------  *,,* #..##.... AC: 19Str: 12  *,,* #..##.... EV: 19Int: 28  jh&h *..#######..#########.... SH: 12Dex: 16  ,...H.................... XL: 15 Next: 99% Place: Dungeon:13  ,......*@................ Noise: ==-------  Time: 34522.3 (0.0)  ,......oZ....############ M) +3 partisan (freeze)  ,......°)....#Throw: 34 darts (poison)  ,......o.....#Fly Drain  ,............#  ,............#D   eight-headed hydra (ally target)  ,..........).#H   manticore  *#############o   orc wizard (invisible)  ojh&h1 e   orc(…)_The orc dies!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, ally target)jh&h w  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an eight-headed hydra (lightly wounded, ally target)  You draw life force from the eight-headed hydra!jh&h0jh&hc2jh&hF2.HD.o.  The eight-headed hydra closely misses you.  You block the eight-headed hydra's attack.  The eight-headed hydra bites you.  The eight-headed hydra barely misses you.  The eight-headed hydra bites you. x2; The eight-headed hydra bites you!  The eight-headed hydra barely misses you.jh&hHp84/114 (116) ----=3.3 (1jh&hKRjh&hUO _Your yaktaur captain zombie hits the eight-headed hydra!!kh&h$kh&h ******#..#####..####..#####..## knorpule3000 the Spear-Bearer kh&h *,,,,,......................... Poltergeist of Ashenzari *****. kh&hQ *,,,,,..(...................... HP: 84/114 (116) =================------- kh&hJk *******,.#######..#########.... MP: 26/38kh&h N================--------kh&h  kh&hl `*,,* #..# #.... AC: 19kh&h$ -Str: 12kh&h 8 *,,* #..# #.... EV: 19Int: 28 *..#######..#########.... SH: 12Dex: 16kh&h  ,....H................... XL: 15 Next: 99% Place: Dungeon:13 ,......D@................ Noise: ===------  Time: 34523.3 (0.0) ,......oZ....############ M) +3 partisan (freeze) ,.......o....#  Throw: 34 darts (poison) kh&h ,............#  Fly Drain ,............#  ,............#  D   eight-headed hydra (ally target) ,..........).#  H   manticore *#############  o   orc wizard (invisible)  o   orc(…)_Your yaktaur captain zombie hits the eight-headed hydra!!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, ally target)kh&hH Y  ******#..#####..####..#####..## knorpule3000 the Spear-Bearer   *,,,,,......................... Poltergeist of Ashenzari *****.   *,,,,,..(...................... HP: 84/114 (116) =================-------   *******,.#######..#########.... MP: 26/38================--------  *,,* #..##.... AC: 19Str: 12  *,,* #..##.... EV: 19Int: 28  *..#######..#########.... SH: 12Dex: 16  ,....H................... XL: 15 Next: 99% Place: Dungeon:13  kh&h ,......*@................ Noise: ===------  Time: 34523.3 (0.0)  ,......oZ....############ M) +3 partisan (freeze)  ,.......o....#Throw: 34 darts (poison)  ,............#Fly Drain  ,............#  ,............#D   eight-headed hydra (ally target)  ,..........).#H   manticore  *#############o   orc wizard (invisible)  o   orc(…)_Your yaktaur captain zombie hits the eight-headed hydra!!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shkh&hڋ ift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, ally target)kh&hZ   Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  kh&h[ Aim: an eight-headed hydra (heavily wounded, ally target)  You draw life force from the eight-headed hydra!kh&h| You block the eight-headed hydra's attack.  The eight-headed hydra bites you but does no damage.  The eight-headed hydra completely misses you.  The eight-headed hydra misses you.  The eight-headed hydra bites you but does no damage.  The eight-headed hydra closely misses you.kh&hw `.HDkh&hu 91==7=-4.3 (1kh&h kh&h 1 _You block the orc's attack.lh&h{  ******#..#####..####..#####..## knorpule3000 the Spear-Bearer  *,,,,,......................... Poltergeist of Ashenzari *****.  *,,,,,..(...................... HP: 91/114 (116) ===================-----  *******,.#######..#########.... MP: 24/38===============--------- *,,* #..# #.... AC: 19Str: 12 *,,* #..# #.... EV: 19Int: 28 *..#######..#########.... SH: 12Dex: 16 ,........................ XL: 15 Next: 99% Place: Dungeon:13 ,.....HD@................ Noise: ==-------  Time: 34524.3 (0.0) ,......oZ....############ M) +3 partisan (freeze) ,.......o....#  Throw: 34 darts (poison) ,............# lh&h   Fly Drain ,............#  ,............#  D   eight-headed hydra (ally target) ,..........).#  H   manticore *#############  o   orc wizard (invisible)  o   orc(…)_You block the orc's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (severely wounded, ally target)mh&haO  ******#..#####..####..#####..## knorpule3000 the Spear-Bearer   *,,,,,......................... Poltergeist of Ashenzari *****.   *,,,,,..(...................... HP: 91/114 (116) ===================-----   *******,.#######..#########.... MP: 24/38===============---------  *,,* #..##.... AC: 19Str: 12  *,,* #..##.... EV: 19Int: 28  *..#######..#########.... SH: 12Dex: 16  mh&h,........................ XL: 15 Next: 99% Place: Dungeon:13  ,.....H*@................ Noise: ==-------  Time: 34524.3 (0.0)  ,......oZ....############ M) +3 partisan (freeze)  ,.......o....#Throw: 34 darts (poison)  ,............#Fly Drain  ,............#  ,............#D   eight-headed hydra (ally target)  ,..........).#H   manticore  *#############o   orc wizard (invisible)  o   orc(…)_You block the orc's attack.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Emh&hdnter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (severely wounded, ally target)mh&h  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an eight-headed hydra (severely wounded, ally target)  You draw life force from the eight-headed hydra!mh&h[  You feel life coursing into your body.  Your yaktaur captain zombie hits the eight-headed hydra!!mh&h]a  The eight-headed hydra dies!mh&h~k .HH   manticoreo   orc wizard (invisible)oZ   yaktaur captain zombie (minion)The orc misses you.mh&hzmmh&hav  ******#..#####..####..#####..## knorpule3000 the Spear-Bearer   *,,,,,......................... Poltergeist of Ashenzari *****.   *,,,,,..(...................... Health: 97/116 ====================----   *******,.#######..#########.... Magic: 24/38 ===============---------  *,,* #..##.... AC: 19Str: 12  *,,* #..##.... EV: 19Int: 28  *..#######..#########.... SH: 12Dex: 16  ,........................ XL: 15 Next: 101% Place: Dungeon:13  ,......H@................ Noise: ==-------h&h=xm  Time: 34525.3 (1.0)  ,......oZ....############ M) +3 partisan (freeze)  ,.......o....#Throw: 34 darts (poison)  ,............#Fly  ,............#  ,............#H   manticore  ,..........).#o   orc wizard (invisible)  *#############o   orc  Z   yaktaur captain zombie (minion)You draw life force from the eight-headed hydra!  You feel life coursing into your body.  Your yaktaur captain zombie hits the eight-headed hydra!!  The eight-headed hydra dies!The orc misses you. _The orc wizard hits your yaktaur captain zombie but does no damage.mh&hz  Your yaktaur captain zombie hits the eight-headed hydra!!  The eight-headed hydra dies!  The orc misses you. _The orc wizard hits your yaktaur captain zombie but does no damage.  Your life force feels restored.You have reached level 16!mh&hɍ/  --more--mh&h$102/122=9-6 1% mh&hmh&h4 _nh&hK ******#..#####..####..#####..## knorpule3000 the Spear-Bearer  *,,,,,......................... Poltergeist of Ashenzari *****.  *,,,,,..(...................... Health: 102/122 ====================----  *******,.#######..#########.... Magic: 21/39 ============------------ *,,* #..# #.... AC: 19Str: 12 *,,* #..# #.... EV: 19Int: 28 *..#######..#########.... SH: 12nh&hDex: 16 ,........................ XL: 16 Next:  1% Place: Dungeon:13 ,......H@................ Noise: ==-------  Time: 34525.3 (0.0) ,......oZ....############ M) +3 partisan (freeze) ,.......o....#  Throw: 34 darts (poison) ,............#  Fly  ,............#  ,............#  H   manticore ,..........).#  o   orc wizard (invisible) *#############  o   orc  Z   yaktaur captain zombie (minion) _You have reached level 16!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Dnh&hraining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short swordnh&h   ******#..#####..####..#####..## knorpule3000 the Spear-Bearer   *,,,,,......................... Poltergeist of Ashenzari *****.   *,,,,,..(...................... Health: 102/122 ====================----   *******,.#######..#########.... Magic: 21/39 ============------------ nh&hT3 *,,* #..##.... AC: 19Str: 12  *,,* #..##.... EV: 19Int: 28  *..#######..#########.... SH: 12Dex: 16  ,........................ XL: 16 Next:  1% Place: Dungeon:13  ,......H@................ Noise: ==-------  Time: 34525.3 (0.0)  ,......*Z....############ M) +3 partisan (freeze)  ,.......o....#Throw: 34 darts (poison)  ,............#Fly  ,............#  ,............#nh&hoYH   manticore  ,..........).#o   orc wizard (invisible)  *#############o   orc  Z   yaktaur captain zombie (minion) _You have reached level 16!Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short swordnh&h*  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  nh&hItAim: an orc, wielding a +0 short sword  You draw life force from the orc!nh&h Z   yaktaur captain zombie (minion)  You kill the orc!nh&h} )You feel life coursing into your body.  The orc wizard hits your yaktaur captain zombie but does no damage.nh&h 366.3 (1nh&h nh&h } _You block the manticore's attack. x2; The manticore closely misses you.oh&h a  ******#..#####..####..#####..## knorpule3000 the Spear-Bearer   *,,,,,......................... Poltergeist of Ashenzari *****.   *,,,,,..(...................... Health: 106/122 ====================----   *******,.#######..#########.... Magic: 18/39 ===========-------------  *,,* #..##.... AC: 19Str: 12  *,,* #..##.... EV: 19Int: 28  *..#######..#########.... SH: 12Dex: 16  ,........................ XL: 16 Next:  1% Place: Dungeon:13  ,......*@................ Noise: ==-oh&h c------  Time: 34526.3 (0.0)  ,......)Z....############ M) +3 partisan (freeze)  ,.......o....#Throw: 34 darts (poison)  ,............#Fly  ,............#  ,............#H   manticore  ,..........).#o   orc wizard (invisible)  *#############Z   yaktaur captain zombie (minion)  _You block the manticore's attack. x2; The manticore closely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticoreoh&h69 oh&hH(ally target)  Press: ? - help, Shift-Dir - straight line  Aim: a manticore  You draw life force from the manticore! You feel life coursing into your body.  The orc wizard hits your yaktaur captain zombie with a +0 dagger.  The manticore bites you. You block the manticore's attack.  The manticore closely misses you.10==7.3 (1 _Your yaktaur captain zombie hits the manticore!!oh&h: ******#..#####..####..#####..## knorpule3000 the Spear-Bearer  *,,,,,......................... Poltergeist of Ashenzari *****.  *,,,,,..(...................... Health: 110/122 =====================---  *******,.#######..#########.... Magic: 15/39 =========--------------- *,,* #..# #.... AC: 19Str: 12 *,,* #..# #.... EV: 19Int: 28 *..#######..#########.... SH: 12Dex: 16 ,........................ XL: 16 Next:  1% Place: Dungeon:13 ,......H@................ Noise: ===------  Time: 34527.3 (0.0) ,......)Z....############ M) +3 partisan (freeze) ,.......o....#  Throw: 34 darts (poison) ,....oh&h........#  Fly  ,............#  ,............#  H   manticore (ally target) ,..........).#  o   orc wizard (invisible) *#############  Z   yaktaur captain zombie (minion) _Your yaktaur captain zombie hits the manticore!!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (heavily wounded, ally target)oh&h=e  ******#..#####..####..#####..## knorpule3000 the Spear-Bearer   *,,,,,......................... Poltergeist of Ashenzari *****.   *,,,,,..(...................... Health: 110/122 =====================---   *******,.#######..#########.... Magic: 15/39 =========---------------  *,,* #..##.... AC: 19Str: 12  *,,* #..##.... EV: 19Int: 28  *..#######..#########.... SH: 12Dex: 16  oh&h2?,........................ XL: 16 Next:  1% Place: Dungeon:13  ,......*@................ Noise: ===------  Time: 34527.3 (0.0)  ,......)Z....############ M) +3 partisan (freeze)  ,.......o....#Throw: 34 darts (poison)  ,............#Fly  ,............#  ,............#H   manticore (ally target)  ,..........).#o   orc wizard (invisible)  *#############Z   yaktaur captain zombie (minion)  _Your yaktaur captain zombie hits the manticore!!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining h&hxA;49m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (heavily wounded, ally target)oh&h  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.oh&hAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a manticore (heavily wounded, ally target)  You draw life force from the manticore!!oh&hXHAim: a manticore (heavily wounded, ally target)  You draw life force from the manticore!!  You feel life coursing into your body!  The orc wizard hits your yaktaur captain zombie but does no damage.  You block the manticore's attack. The manticore claws you.block the manticore's attack.oh&h{5=6-8.3 (1oh&hoh&hn _Your yaktaur captain zombie barely misses the manticore.oh&h6oh&hB8-oh&hoh&hTF _Unknown command.ph&hA ******#..#####..####..#####..## knorpule3000 the Spear-Bearer  *,,,,,......................... Poltergeist of Ashenzari *****.  *,,,,,..(...................... Health: 115/122 ======================-- ph&h *******,.#######..#########.... Magic: 13/39 ========---------------- *,,* #..# #.... AC: 19Str: 12 *,,* #..# #.... EV: 19Int: 28 *..#######..#########.... SH: 12Dex: 16 ,........................ XL: 16 Next:  1% Place: Dungeon:13 ,......H@................ Noise: ==-------  Time: 34528.3 (0.0) ,......)Z....############ M) +3 partisan (freeze) ,.......o....#  Throw: 34 darts (poison) ,............#  Fly  ,............#  ,............#  H   manticore (ally target) ,..........).#  o   orc wizard (invisible)h&h8H *#############  Z   yaktaur captain zombie (minion) _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (almost dead, ally target)ph&hy  ******#..#####..####..#####..## knorpule3000 the Spear-Bearer   *,,,,,......................... Poltergeist of Ashenzari *****.   *,,,,,..(...................... Health: 115/122 ======================--   *******,.#######..#########.... Magic: 13/39 ========----------------  ph&h{*,,* #..##.... AC: 19Str: 12  *,,* #..##.... EV: 19Int: 28  *..#######..#########.... SH: 12Dex: 16  ,........................ XL: 16 Next:  1% Place: Dungeon:13  ,......*@................ Noise: ==-------  Time: 34528.3 (0.0)  ,......)Z....############ M) +3 partisan (freeze)  ,.......o....#Throw: 34 darts (poison)  ,............#Fly  ,............#  ,............#H   manticore (ally target)  ,..........).ph&h2|J#o   orc wizard (invisible)  *#############Z   yaktaur captain zombie (minion)  _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (almost dead, ally target)ph&hUo  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a manticore (almost dead, ally target)  You draw life force from the manticore!ph&hf[o o   orc wizard (invisible)Z   yaktaur captain zombie (minion)  You kill the manticore!ph&h †You feel life coursing into your body.ph&h&a7=29.3 (1ph&hph&hW _The orc wizard hits your yaktaur captain zombie with a +0 dagger.ph&hk2 ph&h3 ph&hu4?You reach to attack! You closely miss the orc wizard.ph&h+5ph&h6ph&h78ph&hs8=ph&hj9-ph&h!:30.2 (0.9qh&h}qh&h qh&hqh&hI_The orc wizard hits your yaktaur captain zombie with a +0 dagger.qh&hgD  You could not reach far enough!qh&h'iB-1.1qh&hlpqh&hrW _The orc wizard hits your yaktaur captain zombie with a +0 dagger.qh&hu7  You reach to attack! You puncture the orc wizard! You freeze the orc wizard.)Z   yaktaur captain zombie (minion)qh&h4=2.0 _You kill the orc wizard!qh&h9  _No target in view!rh&hW`1920rh&hjrh&hkrh&hul5rh&h%oG=rh&hsrh&htrh&h^wrh&h6{rh&h1|rh&h|1rh&htrh&hrh&hۄrh&hYrh&h0 rh&h rh&h-- rh&h%_You start resting.rh&hrh&hrh&hI&9.0 (7.0rh&hrh&h\2rh&h =rh&hߝ6rh&h=rh&h=--rh&hء%40.0 (8rh&hrh&h̪ rh&hrh&h=_HP restored.rh&h< vrh&hF Xrh&h+L rh&hL T7=rh&hN rh&h{R rh&h&S :=rh&h0U rh&hY ,rh&hL\ rh&h_ rh&h` rh&hb rh&hZi rh&hj _8==rh&hl rh&ho rh&hp rh&h6r rh&hXv rh&hv rh&hx rh&h{ rh&h| rh&h} rh&h rh&h' L9=rh&h rh&hB rh&h rh&h rh&h rh&h rh&h# rh&h@ rh&h֒ rh&hb rh&h1 rh&hژ O20=rh&h rh&h rh&h7 rh&hS rh&hХ rh&hg rh&h| rh&ho rh&h rh&h rh&hW rh&h X1=rh&h rh&h# rh&h rh&h rh&h; ,rh&h rh&hD ,rh&h& rh&h rh&hC N2=rh&h rh&h@ ,rh&h rh&h rh&hm rh&h rh&h% rh&h k3==rh&hw rh&hg ,rh&hk rh&h4 rh&h rh&h rh&ha rh&h rh&h rh&h rh&hR X4=rh&h* rh&h rh&h rh&h rh&h7 rh&h rh&hL rh&h ,rh&h rh&h d5=rh&h| rh&h ,rh&h rh&h" rh&h rh&hJ rh&h rh&h rh&h9 rh&hF# rh&h# k6==rh&h' rh&h, ,rh&h. rh&h1 rh&h2 rh&h4 rh&h7 rh&h|8 rh&h9 rh&hG= ;7rh&h= 3=rh&hV? rh&hB rh&hC rh&h E rh&h=H rh&hH rh&hsJ rh&heN ,rh&h`P rh&hS rh&h:T N8=rh&h V rh&hY rh&hdZ rh&h[ rh&h_ ,rh&hb rh&hf rh&hs ,rh&hFu rh&hkx rh&hy rh&hz rh&h"~ rh&h~ M30=rh&hЂ rh&hn rh&h rh&h rh&h ,rh&hX rh&h rh&h rh&h rh&hR rh&h i1==rh&h rh&h] rh&hf rh&hI rh&h! rh&h rh&h8 rh&hl rh&h rh&h rh&h rh&ho V2=rh&h rh&h0 rh&hǷ rh&hV rh&h rh&hS rh&h rh&hN rh&h rh&hZ rh&hO rh&h L3=rh&hj rh&h| rh&h rh&h rh&h ,rh&h rh&h ,rh&h rh&h rh&h V4=rh&h rh&ho ,rh&h rh&h rh&h rh&h# rh&hb ,rh&h7 rh&h rh&ho E5=rh&h rh&h rh&h rh&h rh&h 6==rh&h! ,rh&h" rh&h% rh&hQ& rh&hL( rh&hM- rh&h!. rh&h/ rh&h3 rh&h4 V7=rh&h7 rh&h; rh&h< rh&h@? rh&hBC rh&hC rh&hE rh&hI rh&hJ rh&hK rh&hS x8=rh&hX ,rh&h0[ rh&ha rh&hb rh&hg rh&h~i rh&hj rh&h%l rh&hs _ _You start resting.rh&h 16277.0)rh&h #9rh&h T==8.0 (88rh&hǍ rh&hȐ % _Magic restored.sh&hj4sh&hsh&hcsh&hM,,,,,.........................(...******,.#######..######### *,,* #..# ....#######..########,....................†Z)@....############.)....# ...)*############sh&hm0.0)9.0 (1sh&h _You swap places. _You see here a +3 scimitar of flaming.sh&hish&hMsh&h sh&hsh&h  ******#..#####..####..#####..#   *,,,,,....   *,,,,,..(.................   *******,.#######..#########   *,,* #..# #   #.,* #..# #   #..#######..#########  sh&hP; ..  .@Z...............0  )....###########   )....#  .#  .#  )...#  ...........).# ############## sh&h)%t*,,*******sh&h%,30.0 (1sh&h0sh&h9 _Found a +0 battleaxe. _You see here a hydra corpse.th&h:4th&h th&h@ E _Done exploring.uh&hҜ4uh&h'uh&h...Z.0.0)........uh&h.y _Done exploring.h&hd  #### #### #..# #..# #..# #..# #..# #..# #..# #..##..#####..#h&h\ !.Z.#.##.# .[.#####.#..# #.#.#.#....#.(...# #.........#.!...#####.#.###....#....#∩.....#.....#.#.....## ###..#..######.##h&h h&hE 25.0 (1 _h&hu h&h h&h*  #### #### #..# #..# #..# #..# #..# #..# #..# #..##..#####..#.@Z.#.##.# ..[.#####.#.# #.#.#.#....#.(..# #....#.!...#####.#.###....#....#∩.....#.........#.#.....## ####..#..######.##h&h0 h&ha1 &6h&h5 h&h< & _You swap places.h&h #### #### #..# #..# #..# #..# #..# #..# #..# #..##..#####..#.Z.#.##h&h[.#.[.#####.#.# #.#.#.#....#.(.# #.#.!...#####.#.###....#...#∩.....#.......#.#.....## #####..#..######.##h&h˔h&hbuZ.7h&hql #### #### #..# #..# #..# #..# #..# #..# #..# #..##..#####..#.Z..##..[.#####. >.# #.#.#.#.....(.# #..!...#####.#.###......#∩...........#.#..... ######..#..######.##h&hBh&h'nZ.8h&hB+h&h   # 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Fighting  15.0  16.1  -1   n - Spellcasting  10.0   8.3  -1          h&h; b - Maces & Flails   0.4   1.4  -2   o - Conjurations   0.5   1.7  -3   c - Axes   7.5   1.2  -1   p - Hexes   0.4   0.5  +4   d - Polearms  15.0  16.1  -1   q + Summonings  11.6  10.5   0   e - Staves   6.8   1.4  -2   r - Necromancy  12.1  10.1  +1   f - Unarmed Combat   0.4   1.7  -3   s - Forgecraft  &h=0m 0.2   1.2  -1   g - Throwing   5.0   2.1  +2   t + Translocations  13.3  12.0   0       u - Alchemy   0.5   0.8  +1   h - Short Blades   0.4   0.8  +1   v - Fire Magic   0.2   1.2  -1   i - Long Blades   0.4   1.0   0   w - Ice Magic   0.2   0.8  +1   j - Ranged Weapons   2.6   1.4  -2  &h40m x - Air Magic   7.0   5.0  +1       y - Earth Magic   0.2   1.2  -1   k - Dodging  15.0  11.3  +1       l - Shields   7.0   7.1  -1   z - Evocations   5.0   2.4  -1 +4 m - Stealth   8.0   2.5  +5              Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in redh&h[37m.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh&h { d + Polearms  15.0h&h"QVTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  h&hR--  --  --  --  --  --  --  --  -- --  a-z] set[-] clear selected targetcost|targetsh&h<[?25h[?0c0 h&hTF [?25l[?1ch&hKo-- =] set aall targetsh&hB8h&hC>h&hEC  #........................ knorpule3000 the Spear-Bearer   #######..#####..####..### Poltergeist of Ashenzari *****. #..# #..# #..#h&hGHealth: 122/122 ======================== #..# #..# #..#Magic: 39/39 ======================== #..# #..# #..#AC: 19Str: 12  #######..#####..####..### EV: 19Int: 28  #........................ SH: 12Dex: 16  #.......(Z............... XL: 16 Next:  2% Place: Dungeon:13  #######.@#######..####### Noise: ---------  Time: 34792.0 (0.0) #..# #..#M) +3 partisan (freeze) #..# #..#Throw: 34 darts (poih&hiHyson)  #######..#######..####### Fly   #........................  #............÷........... Z   yaktaur captain zombie (minion)  ######.......))....###### #........)....# #.............# _You swap places. _Done exploring. _Done exploring. _You swap places. _You see here 5 large rocks. _You see here 5 stones.h&h=Ph&hQh&hUh&hWh&h< 4h&hHC h&hCE F _Unknown command.h&h1 h&h6 r  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  16.1  -1   n - Spellcasting  10.0   8.3  -1           b - Maces & Flails   0.4   1.4  -2   o - Conjurations   0.5   1.7  -3  h&h:  c - Axes   7.5   1.2  -1   p - Hexes   0.4   0.5  +4   d + Polearms  15.0  16.1  -1   q + Summonings  11.6  10.5   0   e - Staves   6.8   1.4  -2   r - Necromancy  12.1  10.1  +1   f - Unarmed Combat   0.4   1.7  -3   s - Forgecraft   0.2   1.2  -1   g - Throwing   5.0   2.1  +2   t + Transloch&h(< ations  13.3  12.0   0       u - Alchemy   0.5   0.8  +1   h - Short Blades   0.4   0.8  +1   v - Fire Magic   0.2   1.2  -1   i - Long Blades   0.4   1.0   0   w - Ice Magic   0.2   0.8  +1   j - Ranged Weapons   2.6   1.4  -2   x - Air Magic   7.0   5.0  +1       y - Earth Magic   0.2 &h> 9m  1.2  -1   k - Dodging  15.0  11.3  +1       l - Shields   7.0   7.1  -1   z - Evocations   5.0   2.4  -1 +4 m - Stealth   8.0   2.5  +5              Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|ah&hA wll skills [_] enhanced|base level  [!] training|cost|targetsh&h9*h&hv o d - Polearms  15.0h&h:h&hZ  #........................ knorpule3000 the Spear-Bearer   #######..#####..####..### Poltergeist of Ashenzari *****. #..# #..# #..#Health: 122/122 ======================== #..# #..# #..#Magic: 39/39 ======================== #..# #..# #..#AC: 19Str: 12  #######..#####..####..### EV: 19Int: 28  #........................ SH: 12Dex: 16 h&h #.......(Z............... XL: 16 Next:  2% Place: Dungeon:13  #######.@#######..####### Noise: ---------  Time: 34792.0 (0.0) #..# #..#M) +3 partisan (freeze) #..# #..#Throw: 34 darts (poison)  #######..#######..####### Fly   #........................  #............÷........... Z   yaktaur captain zombie (minion)  ######.......))....###### #........)....# #.............# _Done exploring. _Done exploring. _You swap places. _You see here 5 large rocks. _You see here 5 stones. h&h2`_Unknown command.h&hh&hh&h ` _You see here 5 stones. _Unknown command.  You are flying. You are studying Evocations. Your flying speed is average.  Your attack delay is about 0.9.  Your damage rating with your +3 partisan of freezing is about 26 (Base 14 x  105% (Str) x 162% (Skill) + 3 (Ench)).h&h8 h&h h&h e _Your base attributes are Str 4, Int 24, Dex 16.h&hL h&h a Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1%2  c + Vampiric DrainingNecromancy1% 3 h&h d - Animate DeadNecromancy1%4  e - Curse of AgonyNecromancy1%5  f - Cigotuvi's PutrefactionNecromancy/Airh&h 1%4  g - BlinkTranslocation1%2  h - Malign GatewaySummoning/Translocation 26%h&h 7 Select a spell to describe[!]/[I] toggle spell headersi&h` i&hg i&hpm   #........................ knorpule3000 the Spear-Bearer   #######..#####..####..### Poltergeist of Ashenzari *****. #..# #..# #..#Health: 122/122 ======================== #..# #..# #..#Magic: 39/39 ======================== i&h0n #..# #..# #..#AC: 19Str: 12  #######..#####..####..### EV: 19Int: 28  #........................ SH: 12Dex: 16  #.......(Z............... XL: 16 Next:  2% Place: Dungeon:13 i&hn  #######.@#######..####### Noise: ---------  Time: 34792.0 (0.0) #..# #..#M) +3 partisan (freeze) #..# #..#Throw: 34 darts (poison)  #######..#######..####### Fly   #........................ i&hcq  #............÷........... Z   yaktaur captain zombie (minion)  ######.......))....###### #........)....# #.............# _Unknown command.You are flying. You are studying Evocations. Your flying speed is average.  Your attack delay is about 0.9.  Your damage rating with your +3 partisan of freezing is about 26 (Base 14 x  105% (Str) x 162% (Skill) + 3 (Ench)). _Your base attributes are Str 4, Int 24, Dex 16.i&h\w i&h4x i&h~ i&h i&h4i&hi&hRi&hkE _Done exploring.i&ht 4i&h i&h Ri&h E _Done exploring.i&hi i&h2k 0Where to? (Tab - D:13, ? - help)  D - Dungeon  T - TempleL - LairA - Shoals  P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaults i&hʣ i&h!  #........................ knorpule3000 the Spear-Bearer   #######..#####..####..### Poltergeist of Ashenzari *****. #..# #..# #..#Health: 122/122 ======================== #..# #..# #..#Magic: 39/39 ======================== i&hK #..# #..# #..#AC: 19Str: 12  #######..#####..####..### EV: 19Int: 28  #........................ SH: 12Dex: 16  #.......(Z............... XL: 16 Next:  2% Place: Dungeon:13  #######.@#######..####### Noise: ---------  Time: 34792.0 (0.0) #..# #..#M) +3 partisan (freeze) i&h#..# #..#Throw: 34 darts (poison)  #######..#######..####### Fly   #........................  #............÷........... Z   yaktaur captain zombie (minion)  ######.......))....###### #........)....# #.............#Your attack delay is about 0.9.  Your damage rating with your +3 partisan of freezing is about 26 (Base 14 x  105% (Str) x 162% (Skill) + 3 (Ench)). _Your base attributes are Str 4, Int 24, Dex 16. _Done exploring. _Done exploring. i&h i&h i&h i&h% _ i&hBQ  You see here 5 stones. i&hL _ i&h i&h i&h, i&h i&hM i&h; i&h, i&h i&hu X i&h)  i&h!  i&h  i&hr  i&h , i&h  i&h X i&hl!  i&h#  i&hF% , i&h&  i&hy)  i&h'+  i&h+  i&h, , i&h0  i&hh2  i&h3 , i&hu4  i&h8  i&h:  i&hs; , i&h<  i&h?  i&hA  i&hC , i&hrD  i&h,G  i&h I  i&h7J  i&hJ  i&hK  i&hN  i&hiP  i&hFR  i&h$S  i&hS  i&hY , i&hmZ  i&h$[  i&h[  i&h^  i&h`  i&hb , i&hc  i&h  i&h  i&h  i&h%  i&h  i&h  i&h X i&h  i&hi  i&h  i&h  i&hv  i&h>  i&h? Z  There is a stone staircase leading down here. i&hS  i&h  i&hf % _ i&h;  i&h? 7  You fly downwards. i&h 4 i&h9  i&h , i&h  i&hr   ,,,,,,,,,** ,,,,,,,,,* ,,,,,,,,**  ,,,,,,,** i&h ,,,,,,,* *#####*  ,,,,,,** *#$....,  ,,,,,** *#....,,,  ,,,,,* ##..#*,,,,  ,,,,***#@.#***,,, 825.7 (33.7) ,,,***#.### **,,  ,,,**...* *,,  ,,**#..#* *,*  *** #..* *,, * ##.** *,, * #,,* *,, **,* **,, i&hL  **,* **,,, _Your mindless puppet stays behind to rot.  Found 18 gold pieces. i&h4  i&h0 a _There is a stone staircase leading up here. i&h  i&h  i&hc  i&h  i&h~  i&h8 % _ i&h n i&h  i&h2 o,** ,,**  i&h< ,,* ,,** ,,,,,,,** *  i&h ,,,,,,,* *####### ,,,,,,** ##$.....> ,,,,,** ##........ ,,,,,* ##.@#*,,,,, 7.7 (2.0) i&h ,,,,***#<.##**,,,, ,,,***#.### **,,* ,,,**...* *,,* ,,**#..#* *,** i&h *** #..* *,,** ##.** *,,** #,,* *,,,**,*  i&h +*** i&h %**,,,, i&h5 B,**,,, i&h{ +8.7 (3 i&h  i&h ; _Found a stone staircase leading down. i&hcT i&hU4 i&hoW i&hDb i&hc i&hti _You now have 2077 gold pieces (gained 18). i&hj i&hkk4 i&hm i&h6n i&h#o, i&h:p i&hq i&hr, i&ht i&h=z,,,,,,,,,** *,,, ,,,,,,,,,** *,,, ,,,,,,,,,* **,. ,,,,,,,,** **.. ,,,,,,,** **..[ ,,,,,,,* ########.... ,,,,,,** ##......>....  i&h{/,,,,,** ##.... ,,,,,* ##..##.@....... 35.7 (7,,,,***#<.####.....### ,,,***#.### ##..### ,,,**...* *..# ,,**#..#* *.##*** #..* *..**** ##.** *..*,** #,,* *...,*****,* **,,,,,,, i&h^P,,,,,,,,, i&hd-**, i&h2+6.7 (8 i&hc i&hF _Found a +0 robe. i&h ` i&h  i&h| i&hn i&h0 i&h",,** *#...*,** *#..[.  ,* ########....  ,,,,,,** ##......>...  ,,,,,** ##.............  ,,,,,* ##..##..........,,,,***#<.####.....###**,,,***#.### ##..###  i&h#,,,**...* #@.#  ,,**#..#* #.##  *** #..* #..***  * ##.** #..#,** #,,* #...,***** **,* *#....,,,,,T   troll (asleep) **,* **.?...**** ,* **,...T..*  i&h+8.7 (2** **,,,,,,,,* i&h,+9.7 (3 i&h0 i&hR3X _A troll comes into view. i&h2 K** *#..[., ########.....** ##......>.....** ##............. ##..##..........***#<.####.....###*****#.### ##..### ...* #..# **#..###*** #..* .#** ##.**#, #,,.,***** ***#....,,,,,**.?....**** ,* **,...T..# ** **,,......#  i&h: d* **,,,,,,,,** i&hB< ,40.7 (1 i&hB  i&hF  i&h,* ########....., ,,,,,,** ##......>....., ,,,,,** ##............., ,,,,,* ##..##.........., ,,,,***#<.####.....###** ,,,***#.### ##..### ,,,**...* #..# ,,**#..#* #.## *** #..* #.@#** * ##.*#..#,* * #,,* #...,***** **,* *#....,,,,, **,* **.?....**** i&h- ,* **....T..# * ** **,.......#* **,.......##  i&há,,,,***,*****,,,,,,,,,** i&h0&1 i&h4 i&h i&h: i&h;** ##......>** ##.. ##..##.***#<.####.....###******#.### ##..### ...* #..# **#..### *** #..* .#** * ##.**, #,,..#***** ***#.......,,**.?....###*, ,* **....T..# **** **........#  **..# **..*  i&h= i&hBT i&hC.T*,,,,,,,,,*,***2 i&hG i&h J i&h! V** ##.. ##..##.***#<.####.....###******#.### ##..### ...* #..# **#..### *** #..* .#*# i&h"  ##.**.# #,,..#***** ***#.........*#.?T...####, ,* *#.......# **** *#.  *#.# *#.*.#.***  i&h/  i&h3 tT.,,,,,,,,,,**,,*** i&hz4 &3 i&h8  i&h: i&hv"i&h#.=4i&hk'i&h*  You closely miss the troll. The troll misses you. You block the troll's attack._x2i&hIr  You hit the troll. You freeze the troll.  The troll is lightly wounded.i&hmK&5i&h[Oi&hARt _The troll closely misses you. You block the troll's attack. x2i&h7  i&hz8 J You puncture the troll! You freeze the troll!  The troll is severely wounded.The troll misses you. The troll claws you but does no damage.=6i&h< i&h+? 3 _You block the troll's attack.i&h  i&h2  You impale the troll!! You freeze the troll.  You kill the troll!i&h D[i&h 537.6 (0.9i&h i&h> K _The +0 troll leather armour is intact enough to wear.i&h\i&hv^i&hei&hjH _No target in view!i&h4Oi&hrPi&hQi&hVi&h[i&h\% _i&h{e,i&hk *#<.####.....###***  ,,,***#.### ##..### i&hno ,,,**...* #..#  ,,**#..#* #.##  *** # #..###  * ##.** #..#.#  * #,,* #....####** **,* ##.[.......* **,* *#.@....####,-- ,* *#.......# ** ** *#........# * * *#.# * *#.* *#..*** H   manticore (asleep).#.,***,..[3i&h-C1mH#*#.,* 8.6 (1.0,,,,,,,,,,* *,,,--9.6 (2i&h_i&h _A manticore comes into view. _You see here a scroll of poison.i&h .### ##..###  ,,,**...* #..#  ,,**#..#* #.## *** #.. #..### * ##.** #..#.# * #,,* #....####** **,* ##.[.......* **,* ##.?....####, ,*.# ** **.# * # * .#* .#** .##..*** ...H*#., ....# *,,, ,,****,^,,,,,,,,,**[40i&hd}m **,50.6 (1 _i&hf d ,,,**...* #..#  ,,**#..#* #.## *** #.. #..### * ##.** #..#.# * #,,* #....####** **,* ##.[.......* **,*?....####, ,,* ##.......# ** ,**.# * # * .#*  .#**.##..*** #...H#*#., .....# *,,, ^# ** i&hj *i&hKm ,,****,,,,,,,,,,,,* *1i&hjr i&hv i&h   Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i&h 5---===2Reap Fly i&h i&h 5 _You call upon the dead to rise.i&huy ,,**#..#* #.## *** #.. #..### * ##.** #..#.# * #,,* #....####** i&h **,* ##.[.......* **,*?....####, *,,* ##.......# ** ,,**.# * # * .#*  .#** .##..***H#*#., #.....# *,,, .^# ** ..# * i&hN**,,****i&hh,,,,,,,,,,,,,,*---3i&hi&h i&hc *** #.. #..### * ##.** #..#.# * #,,* #....####** **,* ##.[.......* **,*?....####,,* ##.......# ** *,,**.# * # * .#*  i&h6t.#** .##..*** **#...H#*#., *#.....# *,,, ..^# ** ...# * .# i&h|N**,,,*,,i&hq{,**,,,,,,,,,,,,*---4i&h_i&h~i&h!N 1 ##.**. #,,....####** **##.[.......##.?....####,**,,* ##.......# ****,,** ##. i&hcO j,,** ##.#,,** ##.* ** *#.#.#** *#.#..******#...H##*#.,* ,*#..... *,,,..^## **,. * * i&hU D**,,,,,,,,,,,*i&hV V6=--5i&h [ i&hU^ i&h .HH    Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.  You reach to attack!  The helpless manticore fails to defend itself.  You impale the manticore!! You freeze the manticore.  The manticore is heavily wounded.i&h- `````  The manticore flicks its tail.i&hmvi&hy|s...@H.i&h}7===6.7 (1.1i&h>i&hńV _The volley of spikes misses you.i&hThe manticore flicks its tail. _The volley of spikes misses you.hit the manticore.  You block the manticore's attack.  The manticore claws you but does no damage.i&hB5--70i&h@i&h"V _The manticore barely misses you.i&hlThe manticore claws you but does no damage. _The manticore barely misses you.You hit the manticore. You freeze the manticore.  The manticore is heavily wounded.The manticore bites you. The manticore barely misses you.i&hi0---8 _You block the manticore's attack.i&h j bites you. The manticore barely misses you.You block the manticore's attack.puncture the manticore! You freeze the manticore.  The manticore is severely wounded.!  The manticore claws you but doesi&h0 no damage.06----7==9.8 (1.1i&h# i&h' . _The manticore claws you!i&h!)  You hit the manticore but do no damage.The manticore is severely wounded.The manticore completely misses you. The manticore closely misses you.i&h"1-60.9i&hA(i&h*V _The manticore barely misses you.i&hGY  You impale the manticore!! You freeze the manticore.i&h i&hZZ   manticore zombie (minion)You kill the manticore!i&hVi&h)4i&h_=i&hO1i&hz 0i&hpi&h i&hi&he_The dead are flying!i&h! _No target in view!i&h 7=--8= _i&h 8=i&h i&hS i&h i&hQ i&h- i9==i&h i&h> 4 _Magic restored.i&h &9i&h i&hH ,i&h i&hݭ i&h '10i&hx i&h~ i&h :=i&h i&h" ,i&h i&h? <1i&h i&h ,i&h i&h b2=i&hl i&h ,i&h i&h' ,i&h i&hj i&hX V3=i&hp i&h ,i&h i&h <4i&h i&h ,i&h ,i&hn i&h} i&hZ <5i&hJ i&hM ,i&h i&h <6i&hD i&h ,i&h i&h ,i&h i&h b7=i&h i&h ,i&hE i&h6 l8=i&h i&hi ,i&hp" i&hP% ,i&h7' i&hs* <9i&hh, i&h/ ,i&h04 i&h8 =20i&hn: i&hD= ,i&h> i&hrC NReap i&hGE i&hbH n _Your reaping aura is weakening.i&h2M &1i&hN i&hR ,i&hZT i&hW b2=i&hY i&h] 1 _HP restored.i&h` i&hc i&h#d i&hhe i&hg i&hhj i&hl ,i&hHn i&hq i&hu i&hw ZFly i&hy i&h| i _Your reaping aura expires.i&hz i&hƁ i&h :=i&h i&h͆ i&hZ i&h5 ,i&h* i&h2 ,i&h i&h G _q - 2 scrolls of poison (gained 1)i&hg 4i&h4 i&h i&hŤ ,i&h i&h i&h i&h ,i&ho i&hy i&h˴ i&hӶ ,i&h i&h i&h i&hV ,i&h i&hO i&h i&h ,i&h+ i&h i&h i&h ,i&h i&h i&h> ,i&h i&hH i&h: i&h i&h i&h i&h{ i&h~ i&hO i&h i&h i&hz i&h i&hI ,i&h5 i&h i&h) i&h< ,i&h i&hr i&h ,i&h i&h i&h i&h i&hk i&h' i&h@ i&h> i&h ,i&h i&hk i&h i&h ,i&h i&h i&h i&hU i&h i&h i&h i&h ,i&h4 i&h i&h i&ha ,i&h i&h ,i&h i&h" S _x - a wand of paralysis (9) (gained 4 charges)i&h$ 4i&hS& i&hO) i&h0 ......#.### ********,..., ......##..####### *...., .....####..##...#####...., .....# #................, ....## ##........, ....# ########Zi&h1 , ....# ##.., ....# ##..., ,,,,* *#.., --926.9 (65.0) ,**,* *#.....,  **,* #......, *,* *#...,  *#...., #i&h|4 Q....,  *#...., ,$....%........,, i&hZ: .Z**,,,**,,,,,**,,,,,i&h; G--7.9 (66i&h`@ i&hyK h _Found the quill talisman of the Mantidfly {Str+4}.i&hE4i&hi&hH _No target in view!i&h 4i&h i&h H _No target in view!i&hƿ4i&hi&hsi&h*i&hg _i&htni&hXi&hi&hj.## ##...............,.# ########........,..# ##........,..# ##..., ,,,,,,,* ##..........,  ,**,* ##Z....,  **,*i&h....., *,*....., ...,30.9 (3.0) * ..., * **#..., ****.$....%..,,,,,...##.....##.,,**####*##.....###*, *, **...[, i&hi&h|.Z**,,*******i&hI+1.9 (4i&hi&h N _Found a +0 plate armour.i&h8 4i&h: i&h< i&h> i&h5J i&hhK i&hxN i&hP i&h"U ,i&h\ ,i&h^ i&h*b ,i&hd i&hi i&hj i&hFl i&hq O _You now have 2088 gold pieces (gained 11).i&hy `i&hc| i&h ,i&h׀ i&hj 5 _You swap places.i&h. i&h 4i&h i&h i&h! i&hԐ ,i&hё i&h| i&h i&hS ,i&h i&hP i&h i&h ,i&hD i&hۯ Xi&h0 i&h i&hl i&h i&hķ i&h i&h i&hʼ i&h޽ i&hF i&hr i&hU i&h9 ,i&h5 i&h i&h. ,i&h i&h i&h, ,i&hk i&h i&hU i&h ,i&h i&h ,i&h i&h 5 _You swap places.i&h i&h i&h i&h i&h i&h i&h i&h i&h i&h i&h i&hK i&hu i&h i&h d  You see here a +0 plate armour.i&h i&h> i&hh _i&h i&h+ i&h i&hX i&hW i&h i&h i&h i&h i&h i&h3 i&hU i&h+ i&h ,i&h8 i&h` i&h i&ho ,i&h i&h!! i&hw" i&h$ ,i&h% i&h( i&h* ,i&h, i&hx. i&h0 i&hY2 i&hn3 i&h5 i&h7 i&h9 i&h; ,i&h< i&h? i&hA i&hTC ,i&hD i&hqN i&hO i&hQ ,i&hFR i&hlT i&hgV i&hW i&h Y ,i&h\ i&h] i&hD_ Bi&h` i&hb i&hZd i&he ,i&hf i&hh i&hnj ,i&hk i&hm i&hco i&hp ,i&hr i&hu i&hw i&hax ,i&hy i&hf{ i&hc} i&h~ i&h ,i&hփ ,i&hk Xi&h i&h i&h% ,i&h% i&h i&h( Xi&h i&h Bi&h ,i&h i&hO ,i&h- i&h{ i&hȭ ,i&h ,i&h ,i&h i&h i&h= i&h i&h ,i&h i&h i&h i&h ,i&he i&hn i&hX ,i&h/ i&h i&h i&hM ,i&hP i&h" i&h i&hR i&hU ,i&h i&h i&h& i&h* ,i&h i&h. ni&hH hi&h i&h ,i&h i&h) i&h i&h i&h" ,i&h i&h  *,,*  *,,,, ,,,,...c**   *,,,,, ,,,,,...*   **...* ***,,?..##   *#...* ****...#  *#..[., * *#..#  #.....,,** *..#  >.....,,,* *#.###  ......,,,* ##@..#  ......,,** #....#  ..###**** ##Z..#  ### #.###  # #.##  i&hH { # #..##   c   centaur warrior (asleep) ####...#   Z   manticore zombie (minion) #.###..#  ..#####* ##.#   ,,,,,,,,,**c96.9 (65.0)clauncher)A centaur warrior comes into view.The centaur warrior shouts!  The centaur warrior wields a +0 shortbow.i&h e(((((((i&h+ i&h  ......@Z., ally target)The centaur warrior shoots an arrow. The arrow completely misses you.(((((((i&h7i......@i&h?5==7.9 (66i&hEi&hK{ _The centaur warrior shoots an arrow. The arrow completely misses you.i&h * ,,......,**i&h. R ,,,....c**,,,,, ,,,,....* *...* ***,,?..#  *#...* ****. *#..[., * *# #** #..# >*#@###,* ##.....,,** #.Z. ..###**** ##...##.###.##  ..# ##... #.# ##..i&h i&h, *,,,****,,**.cZ.--8.9 (1.0)i&hz'i&h9 *...####,,*** ,.......,** ,.......**,,,,, ,,,....c* *...* ***,.?..#  *#...* ***#. *#..[., * * #** #.@# >##.###,#Z..#....,,** #....# ..###**** ##...######  # ##.i&h i&hi&h*,,,* **,,**.cZ.i&hd ((((((i&h(The centaur warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!i&hOh...c..i&hQX@==9i&h;Vi&hYb _The arrow barely misses the centaur warrior.i&h 3> *...* **,,** *...####,,*** ,** ,..*,,,,, ,.......* *...* ***..?.c#  *#...* ***#. *#..[., * * #i&h4@*..# >##Z##,#.......,,** #....# ..###**** ##...# #######  #i&h:c*,,** **,,**i&h>;(i&hi&hW.Z.i&hc06----=5000i&hi&hxN _The centaur warrior shoots an arrow. The arrow hits you!i&h  You reach to attack! You hit the centaur warrior.  You freeze the centaur warrior.  The centaur warrior is lightly wounded.i&h' H((i&h\ .@The centaur warrior shoots an arrow. The arrow barely misses you.i&h b ((( The centaur warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!i&h M..@i&h E====1i&hZ P _The arrow hits the centaur warrior!!i&h~  You reach to attack! You barely miss the centaur warrior.i&h# Z.  The centaur warrior is severely wounded.i&h'B(i&hm.98/122 -----===-2.8 (0.9i&hEN _The centaur warrior shoots an arrow. The arrow hits you!i&h  You reach to attack! You puncture the centaur warrior!  You freeze the centaur warrior.  The centaur warrior is almost dead.i&h B(i&h2i&hBZ..i&hB-3.7i&h^i&hҕa _The centaur warrior shoots an arrow. The arrow hits you but does no damage.i&hi&h (( You could not reach far enough! The centaur warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!i&h  The arrow hits your manticore zombie!!  Your manticore zombie bites the centaur warrior.  Your manticore zombie claws the centaur warrior.i&hH).@Z   manticore zombie (minion)i&h054.6i&hi&h O _The centaur warrior dies!i&h@i&hAi&hBi&hDi&hM9-100/122i&hNi&hJQi&h%Ri&hRi&hY(---i&hq[ ---9.6 (5.0  Ashenzari invites you to partake of a vision and a curse of fortitude andsorcery.i&hb/  --more--i&hQ< _i&hi&hi&h Ability - do what?CostFailure  f - Cacophony4 MP, Noise0%  Invocations -X - Renounce Religioni&hNone0%  H - Curse Item(Boost: Fort/Sorc)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.i&hNescribe what? i&hN Curse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. If you bind an item with this curse Ashenzari will enhance the following skills:Fortitude: Shields. Sorcery: Conjurations and Alchemy. Range: N/A This ability costs: nothing."i&h W Ability - describe what? CostFailuref - Cacophony4 MP, Noise0%  Invocations -  X - Renounce ReligionNone0%  H - Curse Item(Boost: Fort/Sorc)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.#i&h? *,,** **,,**  knorpule3000 the Spear-Bearer *...* **,,**  Poltergeist of Ashenzari *****.*, *...####,,**  Health: 100/122 ===================-----*,,* ,.......,**  Magic: 39/39 ========================*,,,, ,.......**  AC: 19Str: 12  *,,,,, ,.......*  EV: 19Int: 28  **...* ***..?.)##  SH: 12Dex: 16  *#...* ***#.Z.#  XL: 16 Next:  5% Place: Dungeon:14 *#..[., * *#.#i&hS [47m@#  Noise: ---------  Time: 35009.6 (0.0) #.....,,** #..#  M) +3 partisan (freeze) >.....,,,* ##.###  Throw: 34 darts (poison) ......,,,* ##...#  Fly ......,,** #....# ..###**** ##...#  Z   manticore zombie (minion) ####.### ##.## ##..## The arrow hits your manticore zombie!!  Your manticore zombie bites the centaur warrior.  Your manticore zombie claws the centaur warrior. _The centaur warrior dies!Ashenzari invites you to partake of a vision and a curse of fortitude and _sorcery.  Okay, then.#i&hl T _#i&hpu \ _Unknown command.$i&h+$i&h,$i&h-$i&h]1$i&hz2-1 _$i&hc>2=$i&h@$i&hB$i&hVC$i&h0E$i&hiF$i&h6G$i&hH$i&hIV3=$i&hJ$i&hL$i&hM$i&hN$i&hP$i&hQ&4$i&hR$i&hV$i&hW$i&hX$i&hj[$i&hB\$i&h]$i&h _$i&h_&5$i&h`$i&hc$i&hc$i&hd$i&hf$i&hg&6$i&hh$i&hj$i&hk$i&hoB$i&hq$i&hv7=$i&h x$i&h|8=$i&h~$i&h}$i&hB$i&h$i&h`<9$i&h$i&h,$i&h$i&hݐ=10$i&h=$i&h$i&h$i&hi$i&h1$i&hܦ$i&hL2=$i&h$i&h\,$i&h٭$i&h`,$i&h$i&hl3=$i&hb$i&hq,$i&h$i&h$i&ht&4$i&hR$i&h,$i&h$i&h,$i&h$i&h $i&h&5$i&h$i&hw,$i&h$i&hx<6$i&hR$i&hx,$i&h~$i&h,$i&h$i&hKb7=$i&h$i&hI,$i&hX$i&h(l8=$i&h$i&h0,$i&hz$i&h.,$i&h]$i&h<9$i&h $i&h,$i&h$i&hL=20$i&h$i&hU,$i&h$i&h5,$i&hE$i&h<1$i&h_ $i&h ,$i&hf$i&hb2=$i&hy$i&hS$i&h,$i&h$i&h5 _You swap places.$i&h$i&h 4$i&h]"$i&h#$i&h&$i&h'$i&h($i&h?3= _q - 3 scrolls of poison (gained 1)$i&h5$i&h6$i&hb7$i&hZ9$i&h<$i&hB?,$i&h`A$i&h-C$i&hE$i&hoG,$i&hH$i&hL$i&hN$i&hhP$i&h?Q$i&hR$i&hET$i&hV$i&hzX,$i&hZ$i&h"\$i&h`$i&hb,$i&hc$i&he$i&hh$i&hi,$i&h3k$i&hm$i&ho$i&hq,$i&hs$i&ht$i&h(w$i&hLx$i&h!y$i&hz$i&h|$i&hP$i&h,$i&hB$i&h*$i&hd$i&h$i&hX$i&h0$i&h1$i&hY$i&h7,$i&hR$i&h$i&h-$i&h֗,$i&h$i&hv$i&hP,$i&hs,$i&h$i&hS,$i&hJ$i&h$i&h$i&h,$i&h$i&hl$i&h_ **,** #..## *, *K.* *...# *#. *#.* *#..## *#.. #.* #...# *#..# ,,,,,,,* #.## ##...####..#* ,,,,,,,* #..####.........#* ,,,,,,** #..............#* $i&h,,,,,** #..............# ,,,,,* ##@..#####....)## ,,,,** ##..Z## ####...# ,,,** ##..[..## ##..# ,,,* ########.......## #..# ,,** ##......>........# ##.### ,** ##................# ##...# K   kobold (missile, asleep) ,* ##..##............## #....# Z   manticore zombie (minion) ***#<.####.....####### ##...# **#.### ##..### #.###[4$i&hκ0m$i&hs082.6 (73.0)$i&hsZ., ally target)$i&hO,3.6 (74$i&h2$i&hs _A kobold comes into view. It is wielding a +0 club.%i&hr *,,** **K## #..## * *K.# *...# *#*#.# *#..## *#. #.# #...# *#..,* #.## ##...####..#,,* #..####..#*,,** #..............#*,** #@.............,,* ##..Z#####....)##,,**%i&h' ##...## ####...#,** ##..[.#..#,,* ########.......## #..#,,** ##......>........# ##.#K 2 kobolds (1 missile, asleep, 1 ally …),** ##................# ##... ,,* ##..##............## #.... ,***#<.####.....########...%i&hE$  A kobold comes into view. It is wielding a +0 short sword.%i&h%%i&h&%i&h-K.K**Z.KK1 wandering, 1%i&h.:==4.6 (1.0)%i&h3%i&h5= _The kobold shouts! You hear a shout! x2%i&h **,#* *,,****K## #..# * *.K# *...# *#**#..## *#  #...# *#..## ##...####..#,####.#*,**.**...Z..........# ,##...#####....)#,** ##...## ####.* ##..[..## #,* ########## #..# ,** ##>##* ##....# ,,* ##..##............## #.**,** ****,,,KK.KZ.K %i&hn   kobold demonologistK   kobold (ally target)Z   manticore zombie (minion)--5 _A kobold demonologist comes into view. It is wielding a +0 dagger.%i&h |**,** ****,,,  **K#* *,,****K## #..# * *..# *...# *#*#K# *#..## *#  #...# *#..## ##...####..#,####...#*,**Z**..............# ,##...#####....)#,** ##...## ####.* ##..[..## #,* ########## #..# ,** ##>###* ##....#%i&h,%i&he***,******,,,,,,.KZ.%i&h^H--6 _%i&ht%i&h&i&h5i  You reach to attack! You puncture the kobold! You freeze the kobold.&i&h  )Z   manticore zombie (minion)  You kill the kobold!&i&h&i&hTU&i&hV,&i&h`,KKZ.(ally target)K   kobold (missile)Z   manticore zombie (minion)&i&hz-7.7 (1.1&i&h=&i&hʄu _The kobold demonologist looks satisfied for a moment.'i&h3bn***,******,,,**,#* ****,,,  **.#* *,,****K## #..# * *K...# *#*#.# *#..## *# )# #...# *#..## ##...####..#,Z####...#*,**....**..............# ,##...#####....)#,** ##...## ####.* ##..[..## #,* #########..# ,** ##>##'i&heB'i&hZh'i&hn*,,**,,,,,,,,,,,K..KKZ.K 2 kobolds (1 missile, 1 wandering)'i&hp,80'i&h4u'i&hɚu _A kobold comes into view. It is wielding a +0 dagger.(i&h3Y (i&hZI You reach to attack!(i&h[(i&hKh{.K.KKK)9.8 (1.1(i&ht _You barely miss the kobold demonologist.(i&h.  You hit the kobold demonologist. You freeze the kobold demonologist.  The kobold demonologist is lightly wounded.(i&hx(i&hȦ K.KK 3 kobolds (2 missiles, 1 wandering)The kobold demonologist closely misses you.(i&hߧ1=90.9(i&h|(i&hD  A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts.(i&h S  The kobold shouts!  You impale the kobold demonologist!! You freeze the kobold demonologist.(i&hdT (i&hb Q ,*K5 5   iron imp (summoned)KKKK 4 kobolds (2 missiles, 1 wandering)Z   manticore zombie (minion)The kobold demonologist is severely wounded.A kobold comes into view. It is wielding a +0 dagger.(i&hd 5==10(i&hj (i&hv w _The kobold demonologist gestures wildly while chanting.)i&h )i&h You puncture the kobold demonologist! You freeze the kobold demonologist.  You kill the kobold demonologist!)i&h )i&hc )i&hK#)i&hc))i&hB§)i&h#]KKKK 4 kobolds (2 missiles, 1 ally target))i&h|Z   manticore zombie (minion))i&hb)i&hI   )i&h%5The iron imp disappears in a puff of smoke!)i&h)i&h  )i&h!)i&hw()i&h\()i&h7The kobold throws a stone.  )i&hDYou block the stone with an invisible shield... and reflect it back!)i&h)i&h)i&h.)i&hK)i&hȡ))i&h@)i&h.)i&hg§§§)i&h<)i&hϿ)i&h6)i&h --)i&h2.8 (0.9)i&h )i&hz )i&h)i&hk5_The stone hits the kobold but does no damage.)i&h-   You reach to attack! You puncture the kobold! You freeze the kobold. .K) 3 kobolds (1 missileYou kill the kobold! (((((((The kobold throws a poisoned dart.)i&hs .K)@......)i&h --3.9 (1.1 _The poisoned dart completely misses you.*i&hA..KK-40 _You reach to attack! You closely miss the kobold.*i&h#  You hit the kobold. You freeze the kobold.  The kobold is severely wounded.*i&h]5=5.8 (0.9*i&h*i&h4 _You block the kobold's attack.*i&h] T  You puncture the kobold! You freeze the kobold.*i&h~f ) 2You kill the kobold!*i&h]m ; ((((The kobold throws a poisoned dart.  You block the poisoned dart with an invisible shield... and reflect it back!  The poisoned dart closely misses the kobold.*i&h ^KK)@*i&h -6.8 (1.0*i&h *i&h# Z _The poisoned dart misses the kobold.*i&h i  You reach to attack! You puncture the kobold! You freeze the kobold.*i&h *i&h- ~.   kobold (*i&hP .-7*i&h *i&hJ _You kill the kobold!+i&hi  You reach to attack! You puncture the kobold! You freeze the kobold.+i&h)Z   manticore zombie (minion)+i&hIG-8.9 (1.1+i&h3+i&h0J _You kill the kobold!+i&hy+i&h{+i&h€+i&hH _No target in view!+i&h14+i&hy4+i&hx7+i&h8+i&h:+i&h;% _+i&hD+i&h#H,,,**,,,,,***,#*****,,,**.#* ****,,,  **.#* *,,***#.## #..# *+i&hI *..# *...# *#**#..## *#  #...# *#..## ##...####..#,####.#*,**...**..............#,##...#####....)#,**+i&h0Jy ##...## ####.* ##..[..## #,* #########..#+i&hQM..*,,.#*,,,,,***.#*****,,,**.#* ****,,,  **.#* *,,**+i&hS\*#.## #..# * #..# *...# *#**#..## *# )# #...# *#..Z## ##...####..#,####.#*,**..**..............# ,,,,,,*##...#####....)###.[..  You reach to attack! You puncture the kobold! You freeze the kobold. _You kill the kobold! _No target in view!  Items here: ))) [ ††.+i&hT,90+i&h0Y}*,,,,,,,,,,,,,,,Z.+i&hZ4100.9 (2 _+i&h^+i&h8h%  +i&h8iu - 36 poisoned darts (gained 2)1.9 (36+i&hp^ _Items here: ( ))).,i&h} ,i&hG ,i&hy ,i&hl H _No target in view!,i&hBd ,i&hse ,i&h:f ,i&hn ,i&hNr ,i&h?t ,i&h u % _,i&h<~ B,i&h( ,i&h ,i&hІ ,i&h ,i&h ,i&h ,i&hڏ ,i&h) ,i&h2 ,i&h ,i&ht ,i&h ,i&hl ,i&h ,i&h ,i&ha ,i&h0 ,i&hh ,i&h ,,i&hһ ,i&hC ,i&h ,i&h ,,i&hi ,i&h\ ,i&h U*,** *#.?...**,** *#......,,*,** ##......C,,,,i&h -,,* #........,,,,,** ##........,,,,, ** #.........,,,,,, *.......,,,,,, #.@#,,,,,,,,,,,, * #..##,,,,,,,,,,,  ,** ###.##****,,,,,,  ,i&h ,,* ##Z## ****,,,  ,,** ##.## *,,** ,,,* ##.## #..#C   cyclops (missile, wandering) ,,,** #..# *...# Z   manticore zombie (minion) ,,,,** ##)# *#..# ,,,,,* #). 8.9 (7  A cyclops comes into view.**,** **,,,,,.CZ., ally tar…)9.9 (8 _Found a scroll of brand weapon.-i&h.b.... ?.... * *,** #..,, ,,* #......C..,,, ,** # ** #. * #..@.......,,,,, * #..#.......,,,,, ** #..##......,,,,, ,** ###Z######.,,,,, ,,* ##.## ****,,,,,** ##.## *,,** )-i&hc,,,* ##.## #..##,,,** #..# *...#,,,,** ##)# *#..##-i&hf-i&h^kB**,** *,,,,,,,,Z., ally tar…)Z   manticore zombie (minion)-i&hl,10.9 (1-i&hr-i&h\t-i&hn g...... ..... ?..... * *,** #..., ,,* #......C...,, ,** # ** #. * #.... * #..#.. ** #.Z##.......,,,, ,** ###.######..,,,,-i&h ,,* ##.## **#*,,, ,,** ##.## *,,** ,,,* ##.## #..##,,,** #..# *...#-i&h -i&h **,** **,,,,,,,,,,CZ.Cally target)-i&h ((((((  The cyclops throws a large rock.  You block the large rock with an invisible shield... and reflect it back!-i&hW Y....@.-i&h{X .=1-i&hE\ -i&h^ 6 _The large rock hits the cyclops!.i&h"*# . ...... ? * .i&hnh*,** #.... ,,* #......C...., ,** # ** #. * #.... * #.Z#.. ** #..##........,,,,** ###.######...,,, ,,* ##.## *###,,, ,,** ##.## *,,**,,,* ##.## #..##.i&h.i&h4.i&hb'.i&hu)F**,* **,,,,,,.i&h*,.i&h+,.i&hK2,.i&h3,.i&h4,.i&h5,.i&h6..i&h7C.i&h8Z.i&h9....i&h;.i&h<-.i&hq= 2.i&hD.i&hM.i&hC  You reach to attack! You impale the cyclops!! You freeze the cyclops.C..Z ===4.0 (1.1 _The cyclops is severely wounded..i&h)   You puncture the cyclops! You freeze the cyclops.Z. -9 (0.9.i&h, [ _The cyclops is almost dead./i&h /i&he_The cyclops is almost dead. /i&h4 You hit the cyclops. You freeze the cyclops.  /i&hvNThe cyclops is almost dead. /i&h The cyclops hits you!/i&h-r manticore zombie bites the cyclops but does/i&hs no damage. /i&hs) Your manticore zombie claws the cyclops!/i&h/i&h(/i&h|Z   manticore zombie (minion)/i&h!/i&h3/i&h@07/i&h"---/i&h7/i&h-/i&h&6.0 (1.1/i&h|/i&h! /i&h/i&h4#_The cyclops dies!/i&h/i&h*4/i&h/i&hH _No target in view!/i&h2 4/i&h /i&h /i&h% _8---/i&h ( ,/i&h* /i&h- <9/i&h/ /i&h2 ,/i&hb4 /i&h7 ,/i&h 9 /i&ho; /i&h:< 10/i&h= /i&h@ ,/i&hA /i&hxD /i&hAE 1/i&hF /i&h#I ,/i&hJ /i&hM ,/i&hP /i&hS /i&hHT E2=/i&hU /i&hX ,/i&hlZ /i&hn] /i&hA^ V3=/i&h_ /i&hb /i&hc /i&he /i&h/h ,/i&hi /i&hl <4/i&h_n /i&hq /i&hr /i&hs /i&hu /i&hv &5/i&hw /i&h X/i&h+ /i&h% /i&hk <6/i&h /i&h ,/i&hɊ /i&h b7=/i&ht /i&h ,/i&h /i&hՖ ,/i&h /i&h* /i&h O8=/i&h /i&hߟ ,/i&h /i&hc /i&hQ 9/i&h /i&h /i&hة /i&h /i&h ,/i&hS /i&hı /i&h 20/i&hQ /i&hl ,/i&h$ /i&h /i&h 1/i&h /i&hw ,/i&hH /i&hh ,/i&h /i&h /i&hv E2=/i&h /i&h /i&hV /i&h ,/i&h /i&h /i&hw /i&ha ,/i&h/ /i&hg /i&h /i&h ,/i&h /i&h /i&hk /i&hN /i&h 3=/i&h /i&h ,/i&hV /i&h M _s - 2 scrolls of brand weapon (gained 1)/i&h  *#####  *#.....  *** *#/i&h   **,* ##  **,** ##  **,** #[ **,** ##.@....... --58.0 (42.0)**,** ##... **,** ##..Z/i&h  *,** ##.... ,,* #.....,** ##....(........ ** #..............,* #..............* #..#..........,,/i&hJ /i&h F*,,,,,,/i&hW Z,.,,,,/i&h G--9.0 (43/i&hQ /i&h F _Found a +0 robe.0i&h` _No target in view!0i&hW40i&hG0i&h0i&h*0i&h0i&hYQ _0i&h_0i&h,0i&h~0i&h.0i&h,0i&h0i&h0i&h0i&h,0i&h`0i&h0i&hz0i&h{,0i&h 0i&h 0i&hC0i&ho,0i&h/0i&h~0i&h0i&hu0i&ho0i&hI0i&h0i&h 0i&h$"0i&h#0i&h#0i&hu%0i&h'0i&hu)0i&h{*0i&hY+0i&h.0i&hI10i&h2,0i&hi40i&h60i&h80i&hX:0i&h7;0i&h<0i&h>0i&h[@0i&hA0i&hB0i&hC0i&hNE0i&hG0i&h9I0i&h4J0i&hK0i&hL0i&hN0i&hP,0i&h R0i&hZS0i&h6U0i&hV0i&hW,0i&hY0i&h[0i&h\,0i&h]0i&hA`0i&hb0i&hc,0i&hIe0i&hmg0i&hi0i&hAj,0i&hl0i&hn0i&hp0i&hq,0i&h t0i&h v0i&hw,0i&h y0i&hgz0i&hU}0i&h~~,0i&hyX0i&hv0i&h0i&h0i&hۈ,0i&h0i&h0i&h,0i&h0i&h0i&h0i&hݐ0i&hΑ,0i&hܒ0i&h"0i&h0i&h,0i&h 0i&hę0i&h,0i&h_0i&h0i&h,0i&hc5 _You swap places.0i&h0i&h40i&hף0i&hǤ0i&hs0i&h0i&hب,0i&h*0i&hn0i&h0i&h,0i&h,0i&h*0i&h0i&h,0i&h 0i&h0i&h0i&hg0i&hC0i&h0i&h0i&h0i&h0i&h0i&h0i&h0i&he0i&hH0i&hG0i&hA0i&h20i&h0i&h0i&hl0i&hY0i&h0i&h*0i&h0,0i&h0i&hM0i&hP0i&h<,0i&h0i&h!0i&h0i&he0i&hL0i&h0i&h0i&h,0i&h0i&h0i&h0i&h0i&h,0i&h&0i&h)0i&hk0i&h>0i&h'0i&h0i&hl0i&h}0i&h_0i&h?0i&h'0i&h>0i&h 0i&h0i&h0i&h0i&h0i&h0i&h0i&h 0i&h& 0i&h 0i&h 0i&h0i&h,0i&h0i&h0i&h0i&h,0i&h!0i&h%0i&h'0i&h),0i&hz+0i&h-0i&h&00i&h10i&hd20i&hI30i&h50i&h70i&h >X0i&h?0i&hlA0i&h6B0i&hB0i&hE0i&hH0i&hEJ,0i&hN0i&hP0i&h-S0i&hU0i&hU0i&hV0i&hY0i&h[0i&h],0i&h+_0i&hma0i&hc0i&he0i&hf0i&hg0i&h-m0i&hzo0i&heq,0i&h/`0i&h0i&h`B0i&hY0i&h[0i&h 0i&h0i&h0i&ha0i&hi0i&h0i&h 0i&h0i&h0i&hF0i&hW0i&h#0i&h0i&h0i&ht0i&h0i&h0i&h 0i&ht0i&h0i&h,0i&hx0i&ht0i&h0i&h8 ,0i&hw 0i&h 0i&h 0i&hS0 0i&h-2 0i&h4 0i&h< X0i&h>D X0i&h$E 0i&hG 0i&h2I 0i&hJ 0i&hJ 0i&hL 0i&haP 0i&hS 0i&hS 0i&h{U 0i&h)Y 0i&h\ 0i&h_ 0i&hr` 0i&hVb 0i&he 0i&hj 0i&hl 0i&hm 0i&htn 0i&h>r 0i&hv 0i&hx ,0i&hz 0i&h} 0i&h6 0i&h߄ ,0i&h 0i&h) 0i&hr 0i&hĎ 0i&hӏ 0i&h 0i&hL 0i&h" 0i&h 0i&hN 0i&hh 0i&h 0i&h 0i&hk 0i&h6 0i&h 0i&h 0i&h 0i&hU 0i&h ,0i&h 0i&h 0i&h ,0i&h 0i&h 0i&h 0i&h ,0i&h 0i&h@ P  There is a stone staircase leading up here.0i&h 0i&h 0i&h _0i&h 0i&h9 0i&hr 0i&h 0i&h 0i&h 0i&h| X0i&hY 0i&h[ 0i&h$ ,0i&h 0i&h9 0i&ha 0i&h) ,0i&hi 0i&h_ 0i&hJ 0i&h ,0i&hn 0i&h 0i&h 0i&h ,0i&h 0i&h] 0i&h` 0i&h( ,0i&h 0i&h* 0i&ho 0i&h8 ,0i&h 0i&h 0i&h 0i&h 0i&h 0i&hl 0i&h 0i&hY 0i&h# 0i&h 0i&h 0i&h 0i&h 0i&hR 0i&hY 0i&hE 0i&hj 0i&h2 0i&h 0i&h 0i&h 0i&h 0i&h 0i&hN 0i&h 0i&h 0i&hk 0i&h3 0i&h 0i&h- 0i&h 0i&h 0i&h 0i&hG 0i&h\ 0i&h% 0i&h 0i&h 0i&h 0i&h 0i&ho 0i&hM 0i&h 0i&h ,0i&h 0i&h} 0i&h! 0i&h" 0i&hv# 0i&h`$ 0i&hX& 0i&h' 0i&h( 0i&h) 0i&h(, 0i&h- ,0i&h. 0i&h[1 O _You now have 2100 gold pieces (gained 12).0i&hl3 0i&h84 0i&h5 0i&h5 0i&h6 0i&hS9 ,0i&h : 0i&h^< 0i&hA> 0i&hm? 0i&h7@ ,0i&h-B 0i&hD ,0i&hE 0i&huF 0i&h]G 0i&hI ,0i&hJ 0i&hL 0i&hbN 0i&hO 0i&hnP 0i&h7Q 0i&h-R 0i&hT 0i&hUU 0i&hV 0i&hW 0i&h^ / ,** **,*###..## ##..... ** ***#...## *#......*#...# *#.......***##..##*#........0i&h^ ,,*** #....##.........,.,,** ##......^........ ,...,**##Z............... ,.>...##...###........... ,.......@.## *...........274.0 (115.0) ,.........# *#....,,,,,, ,........## *##..,, ,** 0i&h_ ,........#** *#., ** ,.........,********* ** ,.........,,,,,,,,, ** ,.,,,,****, *, *##########**** * *, *#0i&ha 0i&he .Z∆*0i&hf ,560i&hj 0i&hm ; _Found a stone staircase leading down.2i&h2i&h42i&h2i&h2i&h2i&h~,2i&he 2i&h` 2i&h ,,** *,,* ##..## ## ,,,,** **,*###..## ## .,,** ***#...## *# ).,* #...# *# ...##* ##..##*# .....##* #....## *#.....## ##^ *#.....####. #..>.@.##...###8.0 (3.0) #.......Z..## *....... #..........# *#....,,2i&h #.........## *##..,, #...#** *#., *#.....*********  *#......,∆,,,,, *...............,****, *..#############** *2i&h,,,,,,,,,*Z.****2i&h+9.0 (42i&h"2i&h/) _Found a +0 war axe.2i&h. 2i&h֮ 2i&h? 2i&hٶ H _No target in view!3i&h43i&hv3i&h`3i&h3i&hH3i&hk% _3i&hT3i&ht3i&hx3i&h,3i&h3i&hP3i&hd3i&h3i&h 3i&h 3i&h 3i&hV  ,,,,,,,* ##.,,,,,,,**,,* ##....,,,,,****,,* ##..#....,,,,** *,,* ##..##..,,** **,*###..## .,** ***#...## *)..* #...# *#*##....### ##..##*#*.......@### #....##833i&hc b,>####...Z.## ##......^,** ##.....####.........** #..>...##...###.... #....## *.... #..# *#... ### *##. ##** *#_*** *#...........*******3i&h ?,,,,,,,,,3i&h +4.0 (53i&h% 3i&hy ; _Found a stone staircase leading down.4i&h4i&h44i&h"4i&hץ4i&h4i&h*4i&h`4i&h ,,,,,,* #.........C.,,,,,,* #.........,,,**,,* #........,****,,* ##.*.........,** *,,* ##..*.........** **,*###..##.......#* ***#...# ***#.).. #...#  ### ##..##* *#...# #....##*#.>####.....## ##,.,** ##.....####...,*** #..>...##...###** #..## *C   cyclops (missile, asleep) #...# *Z   manticore zombie (minion)&hm #..## *** ##**4i&h\+6.0 (24i&h,,,,,,,,,,,,Z., ally target)7.0 (34i&h"4i&hZ _A cyclops comes into view.4i&h *.....C...,, .., ##,..*** ##.** *,,* ##....** **,*###..*#.......#* ***#...##***#.).@#  #...#  ###....### ##..##*4i&hK$ *#.....Z..### #....##*#.>####.....## ##..** ##.....####.....,#**>...##...###**.....## *.....# *#. # *#4i&hY4i&hd,,,,,,,,,,,,,Z.4i&h+8.0 (14i&h4i&h[ 4i&h  ,,,,,* #p.,,**......C...., .. ##,.#** ##.#* *,,* ##....#* **,*###..*#......@#* ***#...######.)..#  #...# 4i&h E ###...Z### ##..##* *#........### #....##*#.>####.....## ##..** ##.....####.....,#**>...##...###p   arcanist (asleep)**.......## *.. Z   manticore zombie (minion).# *#.4i&h*  An arcanist comes into view. It is wielding a +0 dagger.4i&h+ 4i&h 4i&hL <,,,,,,,,,,,,,,.p.CZ.Cpdistracted)4i&hf 0===94i&h0 4i&h ) _The cyclops shouts!5i&hl ** #.,* #.*p........ C.... ##,.#** ##.#* *,,* ##....#* **,*###..*#.......## ***#...######.).Z#  #...# 5i&h̟ ###....### ##..##* *#........### #....##*#.>####.....## ##..#* ##.....####.....,##*>...##...###**# *.5i&he,,,,,,,,,,,,,,Z.5i&h2*5i&h fast, distracted)The arcanist mumbles some strange words.5i&h25i&h pp.C5i&h/-905i&h5i&h45 _The arcanist seems to speed up.5i&h~ k  You reach to attack! You puncture the cyclops! You freeze the cyclops!5i&hQ5i&h.pZ. p)5i&hE-9 (0.95i&h5i&h_ _The cyclops is heavily wounded.5i&h f  You reach to attack! You hit the cyclops. You freeze the cyclops.5i&h 5i&h 5i&h, .pC 5i&h 1--1.85i&h" 5i&h` _The cyclops is severely wounded.6i&hU  You impale the cyclops!! You freeze the cyclops.6i&h6i&hD Z..p   arcanist (fastZ   manticore zombie (minion)  You kill the cyclops!6i&hE *****The arcanist casts a spell at you.The bolt of cold hits your manticore zombie.  Your manticore zombie resists.6i&hnYgZ@...6i&hl 8====2.9 (1.1 _The bolt of cold misses you.6i&hEv6i&hz[ _Your +0 phantom mirror has recharged.6i&hq _Your +0 phantom mirror has recharged.  You reach to attack! You closely miss the arcanist.arcanist hits your manticore zombie wit6i&h ph a +0 dagger.  Your manticore zombie misses the arcanist.  Your manticore zombie barely misses the arcanist.  Your manticore zombie completely misses the arcanist.=---4.06i&hV 6i&h( O _The arcanist hits your manticore zombie with a +0 dagger!7i&h****Your manticore zombie completses the arcanist. _!  You reach to attack! You hit the arcanist. You freeze the arcanist.  The arcanist is lightly wounded.  The arcanist casts a spell at you.  The searing ray hits your manticore zombie.7i&hODp  distracted, ally targ…) The searing ray hits your manticore zombie.  The searing ray hits you but does no damage.r manticore zombie bites the arcanist!!  Your manticore zombie closely misses the arcanist.Your manticore zombie claws the arcanist.e!7i&hZ@..pally target)7i&hR=--5.17i&hC7i&hQ _The searing ray misses you.7i&h4 ****You reach to attack! You barely miss the arcanist.The arcanist is heavily wounded.The searing ray hits your manticore zombie!7i&h, Z@..  The searing ray hits you but does no damage.  Your manticore zombie bites the arcanist.  Your manticore zombie misses the arcanist.7i&h(6.27i&hl7i&hIh _Your manticore zombie closely misses the arcanist.7i&h **** You could not reach far enough!  The searing ray hits your manticore zombie!7i&hm  The searing ray misses you.The searing ray hits your manticore zombie.7i&h . Z@.. The searing ray misses you.Your manticore zombie bites the arcanist!!  Your manticore zombie claws the arcanist.7i&h~ (7.37i&h 7i&h g _Your manticore zombie barely misses the arcanist.8i&hM4 ****You reach to attack! You completely miss the arcanist.The arcanist is almost dead.The searing ray hits your manticore zombie.8i&hR  The searing ray hits you.  The arcanist finishes channelling their searing ray.  Your manticore zombie bites the arcanist.8i&h1)Z@..Z   manticore zombie (minion)8i&hAb1-9808i&hqR^ _The arcanist dies!8i&h8i&ht8i&h` 8i&h H _No target in view!=i&h=i&h_knorpule3000 the Spear-Bearer (PoNe)Turns: 35900, Time: 02:50:52 Health: 121/122 AC: 19 Str: 12 XL: 16 Next: 9% Magic: 39/39EV: 19 Int: 28 God: Ashenzari [*****.] Gold: 2100SH: 12 Dex: 16 Spells: 7/35 levels left rFire + . . M - +3 partisan (freeze) rCold + . . e - +1 buckler of Supernal Gnosis {AC+3, Range, Sorc} (cursrNeg + + + T - +1 pair of gloves of the Eye in the Sky {Melee, Cun} (c=i&h4OrPois ∞b - +2 cloak "Henotheism of Ashenzari" {Range, Dev} (curse)rElec .n - +1 cloak "Overhang to Understand" {Sorc, Comp} (curse) rCorr .m - +2 pair of gloves "I Foresaw This" {Range, Self} (curseSInv + r - +2 pair of gloves of Ashenzari's Seeker {Sorc, Self} (cWill ++...L - +2 pair of gloves of the Omniscient Urgency {Will+ Int+Stlth ++++Y - amulet of Ouranomancy {Reflect Str+8 SH+5, Melee, Bglg}HPRegen 0.40/turn o - ring of Ashenzari's Fetters {MP+9, Bglg, Elem} (curse) MPRegen 0.26/turn W - ring of protection from fire =i&hF%: reflection, clarity @: flying, studying Evocations A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 2, tricksterJi&hJi&h[,,,,,,,,,,,,,,,,,,,*** #. knorpule3000 the Spear-Bearer ,...............,,,* ## Poltergeist of Ashenzari *****.,...............,,** # Health: 121/122 =======================-Ji&hM7,...............,,* # Magic: 39/39 ========================,...............,,* # AC: 19Str: 12,.............**,,* ## EV: 19Int: 28,.......)...#***,,* ##. SH: 12Dex: 16*.......Z..#* *,,* ##.. XL: 16 Next:  9% Place: Dungeon:14*.......@.#* **,*###..# Noise: ==-------  Time: 35298.3 (0.0)Ji&h&n*#.......## ***#...## M) +3 partisan (freeze)####.)..##...# Throw: 36 darts (poison)###....#####..##* Fly *#........### #....##*#.>####.....## ##...... Z   manticore zombie (minion),..#* ##.....####.......Ji&h,##* #..>...##...###..**#..........## *..The searing ray hits your manticore zombie.  The searing ray hits you.  The arcanist finishes channelling their searing ray.  Your manticore zombie bites the arcanist. _The arcanist dies! _No target in view!Ji&hdJi&hnKi&hKi&hk  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  16.1  -1   n - Spellcasting  10.0   8.3  -1      Ki&h     b - Maces & Flails   0.4   1.4  -2   o - Conjurations   0.5   1.7  -3   c - Axes   7.5   1.2  -1   p - Hexes   0.4   0.5  +4  Ki&hi8 d - Polearms  15.0  16.1  -1   q + Summonings  11.8  10.5   0   e - Staves   6.8   1.4  -2   r - Necromancy  12.1  10.1  +1   f - Unarmed Combat   0.4   1.7  -3   s - Forgecraft   0.2   1.2  -1  Ki&h g - Throwing   5.0   2.1  +2   t + Translocations  13.6  12.0   0       u - Alchemy   0.5   0.8  +1   h - Short Blades   0.4   0.8  +1   v - Fire Magic   0.2   1.2  -1   i - Long Blades   0.4   1.0   0   w - Ice Magic   0.2   0.8  +1   j - Ranged Weapons   2.6   1.4  -2   x - Air Magic   7.0   5.0  i&hܜm+1       y - Earth Magic   0.2   1.2  -1   k - Dodging  15.0  11.3  +1       l - Shields   7.0   7.1  -1   z - Evocations   5.0   2.4  -1 +4 m - Stealth   8.0   2.5  +5              Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Help[=] set a skill target  [i&ho3m/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsKi&hyKi&hKi&h,,,,,,,,,,,,,,,,,,,*** #. knorpule3000 the Spear-Bearer ,...............,,,* ## Poltergeist of Ashenzari *****.Ki&h$,...............,,** # Health: 121/122 =======================-,...............,,* # Magic: 39/39 ========================,...............,,* # AC: 19Str: 12,.............**,,* ## EV: 19Int: 28,.......)...#***,,* ##. SH: 12Dex: 16*.......Z..#* *,,* ##.. XL: 16 Next:  9% Place: Dungeon:14*.......@.#* **,*###..# Noise: ==-------  Time: 35298.3 (0.0)*#.......## ***#...## M) +3 partisan (freeze)i&h30m####.)..##...# Throw: 36 darts (poison)###....#####..##* Fly *#........### #....##*#.>####.....## ##...... Z   manticore zombie (minion),..#* ##.....####.......,##* #..>...##...###..**#..........## *..The searing ray hits your manticore zombie.  The searing ray hits you.  The arcanist finishes channelling their searing ray.  Your manticore zombie bites the arcanist. _The arcanist dies! _No target in view!Ki&hڑKi&h Ki&hƗKi&hvLi&hO4Li&htQLi&hTLi&hU% _Li&hi^2=Li&h`Li&hc,Li&hxeLi&hgLi&hjLi&hl,Li&hnLi&hZsLi&hv,Li&hxLi&hI{Li&hW,**~~~**,,<#...#,,.#####...$.....>,,**#..,,..*** #..# ,...* ##.#,...#* #..,....# ##.,..........* ##.#,......#*,,* ##..#Li&hF,.......)..@#***,,* ##..#--303.3 (5*.......(Z.## *,,* ##..## *.........## **,*###..## #*#.......## ***#...## *#####.)..# #...# *#.###....### ##..##*#*#........### #....##*#.>####.....## ##......^,..#* ##.....####........Li&hLi&hTZ.Li&hb=--4.3 (6Li&hLi&h9 _Found an escape hatch in the floor.Mi&hpMi&hrMi&h"tMi&hwMi&h~ ## ,**~~~##..<......,,,*#... ,,.#####...$.....>,,**#..##,** #..# .* ##.#* #..#....# ##Mi&h(D...@..# ##..0,).Z.### ##..##(..## *,,* ##..## ..## **,*###..## *#.......## ***#...## *#####.)..#  #...# *# ###....### ##..##*# *#........### #....##.*#.>####.....## ##^Mi&hF*~~⌠~~**,,,,,,Mi&hvz5.3 (1 _Found a stone staircase leading up.Ni&hNi&hNi&hNi&hNi&hXNi&h4/JNi&h6BNi&h9Ni&hBA,Ni&hC,Ni&h.DNi&hGNi&hMBNi&hRO _You now have 2119 gold pieces (gained 19).Ni&h%V4Ni&hXNi&hZNi&hn]Ni&h`,Ni&hbNi&heNi&hkNi&hl,Ni&hznNi&h-pNi&h}rNi&h..###..## #. ...............Z### #..# #.. ................# ##.## #.. ...............## #..# #.. ...............# ##.# ##.[ ...............# ##.# ##. ...........##..# ##..# ##. .....)...# ##..## ##...Ni&hNi&hp,,,,,,Z.Ni&h,1.3 (16Ni&hNi&hlK _Found 3 flux baubles.Ni&hIjNi&hkNi&hrlNi&h@sNi&htNi&hwNi&hBNi&h% ** # ,,.)<..* # ,,** ~,~*,,,....0#* ## ~,~**... ######## ~,~~*#..Ni&hq#* ##......> ,,,~~#..#* ##...... ,_,⌠~#.. ##..##.... ,,,~~#....#*##<.####...2.0) ~⌠~~##...........####.### ##..# ~~~##..<.......Z.##...# #..# ####.........>..###..## #.## .....### #..# #..##.....# ##.## #..#.....## #..# #......# ##.# ##.[........# # Ni&hFNi&h8^,,,,,,Z.Ni&hB+3.3 (2Ni&h2Ni&h;M _Found a +0 war axe. Found a stone staircase leading up.Oi&hOi&hJOi&hgOi&hOi&hOi&h%nOi&h',Oi&h*Oi&hO-Oi&h1Oi&h3,Oi&hi6Oi&h;Oi&h6?Oi&hB,Oi&hCOi&hGOi&hIOi&h1K,Oi&hWLOi&hYNOi&hGPOi&hQOi&hhROi&hRi&h߮Ri&h?Ri&heP=Ri&hRi&h+Ri&hqRi&h,Ri&hRi&h'Ri&hJ,Ri&hBRi&h=BRi&h~Ri&hRi&hx,Ri&h,Ri&hBRi&h#,Ri&hXRi&hURi&h),Ri&hlRi&h5 _You swap places.Ri&hRi&hY4Ri&hRi&hXRi&hRi&hRi&h_,Ri&h,Ri&hRi&hRi&h{,Ri&hRi&hPRi&hBRi&hYRi&hRi&hXRi&h,Ri&h,Ri&hRi&h,Ri&hhRi&hmRi&hRi&ho,Ri&hRi&h Ri&h Ri&h, Ri&h,Ri&hRi&hRi&h~,Ri&h6&Ri&ha(Ri&h*Ri&h,,Ri&h-Ri&h/Ri&h\0Ri&h2Ri&hw3Ri&h4,Ri&h97Ri&hd9Ri&hK;Ri&h<,Ri&he?Ri&h|C,Ri&hDRi&hrFRi&h#IRi&hJRi&h1LRi&h[MRi&h5ORi&hSRi&hU,Ri&hWRi&hYRi&h[]Ri&hcXRi&hfRi&hhRi&hiRi&hjRi&hmRi&hBqRi&hws,Ri&huRi&h;}##* ##...# ##.###*#######..†## ###.....##........## #*#................# #*.............#...# #,.................## #,..................## #,.......Z...........# ,...........## ---~P)............# ~#...................## ~P.............## Ri&hE~~.P.............#~#.............# ~.P.............#~PP..........~*,,,,,,.............##Ri&h##.###*#######..†## ###.....##........## *#................# ......#,..........##.##Z.# .#~P.#.#PRi&h '.##.P.#..PP## ,,.)<#Ri&h]086.1 (36.0)Ri&hp.Z~,,,,Ri&h!H---7.1 (37Ri&hۗRi&hw _You see here a +2 dagger of pain.Ri&hU Ri&hKW Ri&hX Ri&h^ Ri&h,b Ri&h$c % _Ri&hm ,Ri&hn ,Ri&hq Ri&hGu Ri&hx Ri&hz ,Ri&h| Ri&h~ Ri&ha Ri&h ,Ri&h Ri&h Ri&h Ri&h ,Ri&hf Ri&h Ri&h* Ri&h0 Ri&h Ri&h Ri&h Ri&h Ri&hy ,Ri&h Ri&hT Ri&h Ri&h ,Ri&h* Ri&h Ri&h Ri&hb ,Ri&h Ri&h Ri&h Ri&hm TWater Ri&h Ri&h Ri&h% Ri&h Ri&h URi&h< Ri&hG ,Ri&h Ri&h Ri&h6 Ri&hV ,Ri&h Ri&hRi&hdRi&hX ,Ri&ha Ri&hDRi&h,** #.............,,** ###.............,*,** ##...............Ri&h*,,** #PP≈.≈P......)...***,,* #.#≈.≈#..........* *,{* ##..≈.≈P.......... *,,* #.P.≈.≈.P.........***,,*##.Z#≈.≈#..........,,,,,*#.@P.≈.≈.P.........,,,,,*#....≈.≈PP.........,,,,,.....#≈.≈#P...***P.≈.≈.P..,,.)<.. ##?≈.≈P...,......Ri&h B ##!....#≈.≈#.,,....0.. *#....##≈.≈#*... *....##~≈.≈≈*#........ **,,,,*~~,,,~~#........Ri&h(.402.1 (15Ri&h*Ri&h 3Ri&hs6[ _You sense a monster nearby.Si&h 4Si&h Si&h Si&h Si&h ,Si&h BSi&h ,Si&h Si&hU Si&h Si&h ,Si&hE Si&h! Si&hm f  ,,***,,* #.#≈.≈#.   *** #.c* ##..≈.≈P..   * #..* #.P.≈.≈.P..  Si&hk ; #####..*##..#≈.≈#....   .......*#..P.≈.≈.P   .......##....≈.≈PP  ,.......Z...#≈.≈#P   **###......P.≈.≈.P..,,.)   * ##?@.....≈.≈P...,   ##!....#≈.≈#.,,   *#....##≈.≈#*  Si&h  *....##~≈.≈≈*#...   *#....#~~,,.≈~#  ***.....#~⌠,_,⌠~#...c   centaur warrior (asleep)  ***,......#~~,,,~~#Z   manticore zombie (minion)  *,,,#.....#*~~⌠~~##   ,**~~~##..<Si&h 15.1 (3.0)Si&h B,,**,,,Si&h Z.,*, ally target)**,,,,,*,,,,,Si&h +6.1 (4Si&h Si&h$ b _A centaur warrior comes into view.Ti&hf ,,**,,** #PP≈.≈P),,**#..* #.#≈.≈#,*** #.c* ##..≈.≈P.* #..* #.P.≈.≈.P*#####..*##..#≈.≈#.*#..P.≈.≈........##....≈.≈P.......Z....#≈.≈#P......,**###..@...P.≈.≈.P..,,.)** ##?......≈.≈P...,##!....#≈.≈#.,,#....##≈.≈#*. *....##~≈.≈≈* *#~,,.≈ ***.⌠,_,⌠**,.~~,,,~~**,,,#.....#*~~⌠~~##..i&hk9;49m,Z.7.1 (1Ti&h}r  ,,*,** ##........#* #PP≈.≈P),,**#..* #.#≈.≈#,*** #.c* ##..≈.≈P.* #..* #.P.≈.≈.P*#####..*##..#≈.≈#..*#..P.≈.≈.Z##....≈.≈P......#≈.≈#P......,#####......P.≈.≈.P..,,.)** ##?......≈.≈P...,##!....#≈.≈#.,,#....##≈.≈#*. *....##~≈.≈≈* *#~,,.≈ ***.⌠,_,⌠**,.~~,,,~~Ti&hv z,,cclauncher, ally target)Ti&h$  The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.  The arrow hits your manticore zombie!!Ti&h (((.)Ti&h! 8....Ti&hk# .=8Ti&h' Ti&h* Y _Your manticore zombie is destroyed!Ti&h   ,, ###   ,,,,*.#* ##.....   ,,,**..## #PP≈.≈P   ,,,**#..# #.#≈.≈#  Ti&h  ,*** #.c# ##..≈.≈   ** #..# #.P.≈.≈.P   ######..###..#≈.≈#   .##..P.≈.≈.P   ##....≈.≈PP   .......#≈.≈#P.....   .#####......P.≈.≈.P..,,  ** ##?......≈.≈P...,   ##!....#≈.≈#.,,   *#....##≈.≈#*   *....##~≈.≈≈*#   *#....#~~,,.≈~#   ***.....#~⌠,_,⌠~#Ti&h6 R,,,,,,,,*,,Ti&h" :,,***Ti&h H(((Ti&hw,...Ti&hpy_10---=9Ti&h}Ti&h1N _The centaur warrior shoots an arrow. The arrow hits you!Ui&hŕ ,** .#* ###,*.#* ##.......## #PP≈.≈P,,**#..# #.#≈.≈#,*** #.c# ##..≈.≈P.,** #..# #.P.≈.≈.P*######..###..#≈.≈#.P.≈.≈.##....≈.≈P............#≈.≈#P....,.#####......P.≈.≈.P..,,** ##?......≈.≈P...,*##!....#≈.≈#.,,#....##≈.≈#*.Ui&hK *....##~≈.≈≈* *#~,,.≈Ui&h9,,,,Ui&hd(((((((Ui&h ( ..@...?  The centaur warrior shoots an arrow. The arrow misses you.Ui&h,,j(((((((Ui&hn..@...?Ui&hW1---10Ui&hUi&hw _The centaur warrior shoots an arrow. The arrow barely misses you.Ui&h6 ,,#.#* .#* ###,#.#* ##.......## #PP≈.≈P,,**#..# #.#≈.≈#,*** #.c# ##..≈.≈P.,** #..# #.P.≈.≈.P*######.@###..#≈.≈#.P.≈.≈.##....≈.≈P............#≈.≈#P....,.#####......P.≈.≈.P..,,** ##?......≈.≈P...,*##!....#≈.≈#.,,#....##≈.≈#*. *....##~≈.≈≈*Ui&hUi&h,,,,.c--1Ui&hUi&hGUi&h  You impale the centaur warrior!! You freeze the centaur warrior.  The centaur warrior is heavily wounded. Ui&hf  The centaur warrior unwields a +0 orcbow.  You block the centaur warrior's attack.  The centaur warrior completely  hits you but does no damage.===2Ui&h. Ui&hz G _The centaur warrior kicks you but does no damage.Vi&h  You closely miss the centaur warrior.The centaur warrior is heavily wounded.Vi&h]2=--3Vi&h Vi&hz _The centaur warrior barely misses you. You block the centaur warrior's attack.Vi&h\The centaur warrior is heavily wounded. _The centaur warrior barely misses you. You block the centaur warrior's attack.  You hit the centaur warrior. You freeze the centaur warrior.  The centaur warrior is heavily wounded.Vi&hThe centaur warrior hits you but does no damage.  You block the centaur warrior's attack. The centaur warrior misses you.--4Vi&hxVi&h= _You block the centaur warrior's attack.Vi&hA: .Vi&h You puncture the centaur warrior! You freeze the centaur warrior!  The centaur warrior is almost dead.The centaur warrior misses you.Vi&h g3===5Vi&hֱVi&hoG _The centaur warrior kicks you but does no damage.Vi&h f  You puncture the centaur warrior! You freeze the centaur warrior.Vi&h [)Vi&h 72--6Vi&h Vi&h S _You kill the centaur warrior!Wi&hWi&h,Wi&hWi&h@,Wi&hd 4Wi&h Wi&hr <5Wi&h9Wi&h,Wi&h>Wi&h,Wi&hlWi&hWi&h&6Wi&hWi&hWi&hWi&hWi&h!Wi&h"L7=Wi&h$Wi&he&Wi&hp'Wi&hL(Wi&hu*Wi&hP+Wi&h),Wi&ho.Wi&hM/V8=Wi&hw0Wi&h4Wi&h4Wi&h5Wi&h+9Wi&h :&9Wi&h;Wi&h>>,Wi&h@Wi&hiB,Wi&h6DWi&hFWi&hjG'20Wi&hBHWi&hJ,Wi&hLWi&h"OWi&hO&1Wi&hPWi&hS,Wi&h1UWi&h>Z,Wi&h[Wi&h=^Wi&h_E2=Wi&h_Wi&hbWi&hMe,Wi&h,gWi&hiWi&h/l,Wi&h$nWi&hpWi&hLsWi&h(tWi&hBuWi&hlxWi&h${P=Wi&hx}Wi&h6Wi&h,Wi&hWi&h' **#..# #.#≈.≈#*** #..# ##..≈.≈P** #.)# #.P.≈.≈.P*######..###..#≈.≈#Wi&hI........##..P.≈.≈.P........##....≈.≈PP.............#≈.≈#P.#####......P.,,** ##@......≈.≈P...,---* ##!....#≈.≈#.,, *#....##≈.≈#* *....##~≈.≈≈*# *#....#~~,,.≈~#... ***.....#~⌠,_,⌠~#..****,......#~~,,,~~#.,**,,,#.....#*~~⌠~~##,,,,,,*,,,,,,**~~~##..<Your pack is full.Wi&hq 43.1 (27.0) _You see here a scroll of enchant weapon.Yi&h22Read which item? Inventory Items Scrolls  i - 2 scrolls of enchant armour  p - a scroll of vulnerabilityq - 3 scrolls of poison  s - 2 scrolls of brand weapon  v - a scroll of blinkingy - 4 scrolls of amnesia  z - a scroll of fear  A - 12 scrolls of teleportationC - 2 scrolls of summoning  D - 2 scrolls of fogU - a scroll of revelation Floor Items ([,] to select) Scrollsa scroll of enchant weapon [!] read|quaff|evoke[?] describe selected\i&ha \i&hJ \i&h# 3 ,,,,**#..# #.#≈.≈#...... knorpule3000 the Spear-Bearer  ,,*** #..# ##..≈.≈P...... Poltergeist of Ashenzari *****.  ,** #.)# #.P.≈.≈.P..... Health: 122/122 ========================  \i&hu$ 5*######..###..#≈.≈#...... Magic: 39/39 ========================  ,........##..P.≈.≈.P..... AC: 19Str: 12  ,........##....≈.≈PP..... EV: 19Int: 28  ,.............#≈.≈#P..... SH: 12Dex: 16  ,.#####......P.≈.≈.P..,,. XL: 16 Next: 12% Place: Dungeon:14  *** ##@......≈.≈P...,.. Noise: ---------  Time: 35443.1 (0.0)  \i&h& *##!....#≈.≈#.,,... M) +3 partisan (freeze)  *#....##≈.≈#*..... Throw: 36 darts (poison)  *....##~≈.≈≈*#.... Fly  *#....#~~,,.≈~#....  * ***.....#~⌠,_,⌠~#....   *****,......#~~,,,~~#....   ,**,,,#.....#*~~⌠~~##....   ,,,,,,*,,,,,,**~~~##..<..\i&h (  The centaur warrior misses you. _The centaur warrior kicks you but does no damage.  You puncture the centaur warrior! You freeze the centaur warrior. _You kill the centaur warrior!Your pack is full. _You see here a scroll of enchant weapon.\i&hgH \i&hI }Enchant which weapon? Hand Weapons \i&hJ  M - a +3 partisan of freezing (weapon)[?] describe selected]i&hO  ,,,,**#..# #.#≈.≈#...... knorpule3000 the Spear-Bearer  ,,*** #..# ##..≈.≈P...... Poltergeist of Ashenzari *****.  ,** #.)# #.P.≈.≈.P..... Health: 122/122 ========================  *######..###..#≈.≈#...... Magic: 39/39 ========================  ,........##..P.≈.≈.P..... AC: 19Str: 12  ,........##....≈.≈PP..... EV: 19Int: 28  ,.............#≈.≈#P..... SH: 12Dex: 16  ,.#####......P.≈.≈.P..,,. XL: 16 Next: [3]i&h 9;49m12% Place: Dungeon:14  *** ##@......≈.≈P...,.. Noise: ---------  Time: 35443.1 (0.0)  *##!....#≈.≈#.,,... M) +3 partisan (freeze)  *#....##≈.≈#*..... Throw: 36 darts (poison)  *....##~≈.≈≈*#.... Fly  *#....#~~,,.≈~#....  * ***.....#~⌠,_,⌠~#....   *****,......#~~,,,~~#....   ,**,,,#.....#*~~⌠~~##....   ,,,,,,*,,,,,,**~~~##..<.. The centaur warrior misses you. _The centaur warrior kicks you but does no damage.  You puncture the centaur warrior! You freeze the centaur warrior. _You kill the centaur warrior!Your pack is full. _You see here a scroll of enchant weapon.  As you read the scroll of enchant weapon, it crumbles to dust.4.1 (14 _Your +3 partisan of freezing glows red for a m]i&h4 oment.^i&hJQ^i&h < ,,,,**#..# #.#≈.≈#.   ,,*** #..# ##..≈.≈P.   ,** #.)# #.P.≈.≈.P.   *######..###..#≈.≈#.   ,.##..P.≈.≈.P.   ,........##....≈.≈PP.   ,.............#≈.≈#P.   ,.#####......P.≈.≈.P..,,.) *** ##.≈.≈P...,.  ^i&h  * ##!....#≈.≈#.,,.   *#....##≈.≈#*.   *....##~≈.≈≈*#.   *#....#~~,,.≈~#.   * ***.....#~⌠,_,⌠~#.   *****,......#~~,,,~~#.   ,**,,,#.....#*~~⌠~~##.   ,,,,,,*,,,,,,**~~~##..<.^i&hA ^i&hF &5^i&h ^i&h ^i&h^i&h8% ^i&hL*** #..# ##..≈.≈P** #.)# #.P.≈.≈.P*######..###..#≈.≈#.,........##..P.≈.≈.P.......##....≈.≈P............#≈.≈######P.≈.≈.P..,,.)*** ##.......≈.≈P...,... ##@....#≈.≈#.,,. *#....##≈.≈#*..^i&hI;....##~≈.≈≈*#^i&h#Fly .#......  ^i&hZ,,.#####....... ^i&hL#,,,,**,,,,^i&h^i&h^i&hA6^i&h^i&h^i&h^i&h\$7.1 (2^i&hn^i&h ^i&h;^i&hU_G - 10 potions of curing (gained 1)`i&h3``i&hv ** #.)# #.P.≈.≈.P*######..###..#≈.≈#.,........##..P.≈.≈.P.......##....≈.≈P..........#≈.≈######P.≈.≈.P..,,.)*** ##.......≈.≈P...,...`i&h ##.....#≈.≈#.,,. *#@...##≈.≈#*..#....##~≈.≈≈*#*#....#~~,,.≈~Fly .J   slime creature (asleep)...J*#.......  ,,..............`i&h V0,,,,**,,,`i&h8.1 (1 _A slime creature comes into view.ai&hBP  *######..###..#≈.≈#   ,........##..P.≈.≈.P   ,........##....≈.≈PP  ai&hnr   ,.............#≈.≈#P   ,.#####......P.≈.≈.P..,,   *** ##.......≈.≈P...,..   * ##.....#≈.≈#.,   ai&hr ##....##≈.≈#*.   ~≈.≈≈*#  ai&h%sK *#....#~~,,.≈~#  ai&hlse * ***.....#~⌠,_,⌠~#  ai&hs  *****,......#~~,,,~~#   ,**,,.#.....#*~~⌠~~##  ai&ht  ,,,,..#......**~<ai&hqt+  ,,.J*#.......#####...H   manticore (asleep) ai&ht ,..,*#H..........   ai&h,,,,,,,,**,,9 _A manticore comes into view.ai&hcw,........##..P.≈.≈.P##....≈.≈P.....#≈.≈######P.≈.≈.P..,,*** ##.......≈.≈P...,. ##.....#≈.≈#.,,. ##....##≈.≈#*......##~≈.≈≈*#*~~,,.≈~* **#.⌠,_,⌠****..ai&hw7~,,,~,**...#*~~⌠~~#.....#*~~~##..<...J*.#####....JJ 3 slime creatai&hxures (asleep)...,*#H.....J.J,,##.=...... ai&h>  2 slime creatures come into view.Found a ring of ice.ai&ha  2{.,,,,,,**,,The slime creature quivers.ai&h'50ai&hVai&h; _The slime creature moves out of view.ci&ht ,.##....≈.≈PP.   ,.......#≈.≈#P.   ,.#####......P.≈.≈.P..,,.) *** ##.......≈.≈P...,..   * ##.....#≈.≈#.,,..    ##....##≈.≈#*...   #....##~≈.≈≈*#   ##....#~~,,.≈~#.   * **#..@..#~⌠,_,⌠~#.   ****#.......#~~,,,~~#.   ,*#...#.....#*~~⌠~~##.   ,.....#.~##..< ,...J*#.####.....   ,...{*#H.....H   manticore (asleep) ,J..,,##.=i&hx6m ,,,,,,*#...  ,.{,,,,,,,**,1ci&h D ,.....#≈.≈#P. ,.#####......P.≈.≈.P..,,.)< *** ##.......≈.≈P...,.... * ##.....#≈.≈#.,,....0 ##....##≈.≈#*... #....##~≈.≈≈*# ##....#~~,,.≈~#. * ###.....#~⌠,_,⌠~#. ****#.....@.#~~,,,~~#. ,*#...#.....#*~~⌠~~##. ,.....#.~##..< ,..{J*#.####..... ,...,*#H..... ,J..,,##.= ,,,,,,*#... # ,.ci&h< U{,**,,,*,ci&h &2ci&h ci&hp ci&h%#####P.≈.≈.P..,,.)<*** ##.......≈.≈P...,.... ##.....#≈.≈#.,,....0 ##....##≈.≈#*...........##~≈.≈≈*##~~,,.≈~ci&h&* ###.⌠,_,⌠***#..~,,,~,*#...#*~~⌠~~#...{.ci&hc&.#*~~~##..<{J*.#####.....,*#H.....J..,,##.=ci&h&..,,,,,*#... ,,,,,,## ,**,,,ci&h&L ##ci&h.Z{.****,,**ci&h,/&3ci&h#4ci&h5di&hH+*** ##.......≈.≈P...,.... ##.....#≈.≈#.,,....0 ##....##≈.≈#*...........##~≈.≈≈*##~~,,.≈~* ###.⌠,_,⌠***#..~,,,~,*#..{##~~⌠~~#......#*~~~##..<{J*di&h-.#####.....,*#H.....J..,,##.=..,,,,,*#.. ,,,,,,## ,**,,,****,,#### )...##di&h.di&hm5[J.J   slime creatureH   manticore (asleep)* *,,**di&hS6&4di&h<di&h >ei&h  Casting: Animate Dead (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ei&hJei&hv.JH.Hei&h5ei&h`5---===5ei&heMReap Fly ei&hDei&h5 _You call upon the dead to rise.fi&h  You reach to attack! You puncture the manticore! You freeze the manticore.  The manticore is moderately wounded.fi&hv `  The manticore flicks its tail.fi&hufi&hL.J.fi&hN^08---6.2 (1.1fi&hfi&h7 _The volley of spikes skewers you!fi&h*  You reach to attack! You impale the manticore!! You freeze the manticore.  The manticore is severely wounded.fi&hD!v `  The manticore flicks its tail.fi&hkfi&hG.Jfi&hrk94/122 ------7.3fi&hϬfi&h7 _The volley of spikes skewers you!fi&h`q_  You hit the slime creature. You freeze the slime creature.fi&h\sz6=--hit the slime creature. You freeze the slime creature.  The slime creature is lightly wounded.  You block the slime creature's attack.  Ashenzari invites you to partake of a vision and a curse of companions andintrospection.fi&hBy/  --more--hi&hw :.Hhi&hx  hi&hy ?--80 _hi&h~ hi&h ii&h  ii&he S You impale the manticore!! You freeze the manticore.ii&h  ii&hX 7Z(ally target)Z   manticore zombie (minion)You kill the manticore!The dead are flying!ii&h >3==9.2 (0.9ii&hg ii&h E _The slime creature hits you but does no damage.ji&hx0 {ji&hx You impale the slime creature!! You freeze the slime creature.  The slime creature is heavily wounded.ji&hxx5---====60.1ji&hT~ji&hw[ _The slime creature barely misses you.ji&h{. _The slime creature barely misses you.You puncture the slime creature! You freeze the slime creature.  The slime creature is severely wounded.r manticore zombie bites  Your manticore zombie claws the slime creature.  Your manticore zombie claws the slime creature!ji&h83--===--1.2 (1.1ji&hڑji&hÔ2 _The slime creature hits you!ji&hOd  You puncture the slime creature! You freeze the slime creature.ji&hRa  You kill the slime creature!ji&h Sji&hYJ.ZZ. Z   slime creature zombie (minion)ji&hLo4--74--20ji&huji&h,x+ _The dead are walking!ki&hD! ki&h!   ,.###P.≈.≈.P..,,.)   *** ##.......≈.≈P...,...  * ##.....#≈.≈#.,,   ##....##≈.≈#*   #....##~≈.≈≈*#   ##....#~~,,.≈~# ki&h" S  * ###.....#~⌠,_,⌠~#   ****#.J.....#~~,,,~~#   ,*#...#..@..##~~⌠~~##.   ,.....#.ZZ...#*~~~##..< ki&h% N  ,..{J*#.......#####   ,...,*#..   ,J..,,##.=  *  ,,,,,##   ,**,,,..   ****,,##.......##ki&hn& ki&h2  ki&h2 .J.,,Your manticore zombie barely misses the slime creature.ki&hm3 ki&h3 (--3ki&hB; ki&h> H _Your manticore zombie claws the slime creature. x2li&h  You reach to attack! You puncture the slime creature!  You freeze the slime creature.li&ha}JZ.J  distracted, ally targ…)You reach to attack! You puncture the slime creature!  You freeze the slime creature.  The slime creature is moderately wounded.  The slime creature hits your slime creature zombie.r manticore zombie bites  Your manticore zombie closely misses the slime creature.=-4.3 (1.1li&hli&hE _Your manticore zombie claws the slime creature.li&h-_Your manticore zombie claws the slime creature.  You reach to attack! You impale the slime creature!!  The slime creature is almost dead.slime creature zombie hits the slime creature!li&hd ZZ   manticore zombie (minion)ZZ 2 slime creature zombies (minion)  The slime creature dies!li&hºy58===5.4li&hli&h+ _The dead are walking!mi&hu , *** .≈.≈P...,.... * ##.....#≈.≈#.,,....0 ##....##≈.≈#*... #....##~≈.≈≈*# ##....#~~,,.≈~#. * ###.....#~⌠,_,⌠~#. ****#.......#~~,,,~~#. mi&h ,*#...#ZZ...##~~⌠~~##. ,.....#.Z.@..#*~~~##..< ,...J*#.......#####..... ,...,*#............. ,J..,,##.= ,,,,,,*#... # ,,**,,,#. ,****,,### * *,,**,)...####.mi&h mi&h mi&h o.Z.Zmi&h 6---60mi&hE mi&h ni&hT);* #≈.≈#.,,....0 ##....##≈.≈#*........#....##~≈.≈≈*###....#~~,,.≈~#.* ###.....#~⌠,_,⌠~#.****#.......#~~,,,~~#.,*#...#Z.Z..##~~⌠~~##.,.....#..Z.~##..<,...J*#....@..#####.....,...,*#.............,J..,,##.=,,,,,,*#...#ni&h)j,,**,,,#.,****,,###* *,,*#.)...####. *.(..## #.ni&h5-ni&hD.ni&h.ni&hh".Z..ZZ*,,**6---7ni&hlL ##....##≈.≈#*........#....##~≈.≈≈*###....#~~,,.≈~#.* ###.....#~⌠,_,⌠~#.****#.......#~~,,,~~#.,*#...#.Z...##~~⌠~~##.,.....#...Z~##..<,...J*#...Z...#####.........>,...,*#.....@.......,J..,,##.=,,,,,,*#...###,,**,,,#.#,****,,#ni&ho##..#* *,,*#.)...####..# *,,*#(..## #..# *..## ##.#ni&honi&hJpni&hv.Z..ZZ*,,*ni&h#w&8ni&hF}ni&h'oi&h ~≈.≈≈*##....#~~,,.≈~#* #.#~⌠,_,⌠~# ****#.......#~~,,,~~# ,*#...#.....##~~⌠~~## ,.....#..Z...##~< ,...J*#....Z..#####... ,...,*#....Z....... ,J..,,##.=. ,,,,,,*#. ,,,,,,##. ,,**,,,#oi&h?. ,****,,####.. * *,,*#)...####.. *,,*##.(..## #.. *,,* #...## ##. *# #oi&hoi&h%oi&h.Z.Z*,,*oi&hLq9==9oi&hoi&hZoi&h#....#~~,,.≈~#* #.#~⌠,_,⌠~# ****#.......#~~,,,~~# ,*#...#.....##~~⌠~~## ,.....#......##~< ,...J*#...Z...#####... ,...,*#...ZZ...... ,J..,,##.=. ,,,,,,*#. ,,,,,,## ,,**,,,#oi&h ,****,,#### * *,,*#)...#### *,,*##.(..## # *,,* #.oi&h ## *,,* *# # ####.)..#oi&haoi&h!oi&hoi&h.Z..ZZ**,,*oi&hX87=70oi&h oi&h1 pi&hpi&hUpi&hpi&hpi&h̩,pi&hpi&hpi&h_X8=pi&hpi&hP=pi&h\pi&h,pi&h[pi&hRpi&h&9pi&hpi&hL.Zpi&he 5.4 (5 _You start resting.pi&hX6.4 (6Reap pi&hpi&h_ _Your reaping aura is weakening.pi&h" pi&hA# pi&h[$ pi&h'/ 90pi&h/ pi&h0 pi&h3 <1pi&h5 pi&h7 ,pi&h!9 pi&h? pi&hE f 81.4 (5 _You start resting.pi&hG 2=2.4 (6Fly pi&h}K pi&hM Z _Your reaping aura expires.qi&hqi&hqi&hsqi&h,qi&h:Xqi&hqi&hV3=qi&hEqi&h ,qi&hS qi&h[<4qi&hqi&h[,qi&hqi&h,qi&hFqi&h<5qi&hqi&h,qi&h qi&h$qi&h$&6qi&h&qi&h*,qi&h+qi&hZ.,qi&h/qi&h[297qi&h2)=qi&h3qi&h.@8=qi&hvhr9100/1221qi&hrqi&hr#2qi&hss)=qi&htqi&hxqi&hyqi&h{qi&hS~qi&h.qi&hĀqi&h^qi&h_#3qi&h3=qi&hӇqi&hOqi&h2qi&hƍqi&hQqi&h=&4qi&hՓqi&hqi&hqqi&hqi&hxqi&hqi&hhqi&h6qi&hiqi&h5qi&hqi&heqi&h\qi&hqi&hqi&h&6qi&hZqi&h^qi&h:qi&hqi&hqi&hqi&hqi&hpqi&hW#7qi&h)=qi&heqi&hqi&h\qi&hqi&hqi&h#8qi&h{3=qi&hqi&hkqi&h6qi&h*qi&hqi&hqi&hqi&h5qi&h&9qi&hqi&hqi&heqi&h,qi&hqi&h'10qi&h7qi&hqi&hqi&hVqi&hqi&hqi&hZqi&hqi&h&1qi&hqi&hBqi&h&qi&hqi&he qi&hQ #2qi&h )=qi&hhqi&hqi&htqi&hqi&hqi&hqi&hWqi&hqi&hY#3qi&h3=qi&hg qi&hW#qi&h$qi&h%qi&h )qi&h)&4qi&hY+qi&h.qi&hK/qi&h0qi&h3qi&hL4qi&h5qi&hO9qi&h:&5qi&h;qi&h>qi&hC?qi&h@qi&hDqi&hI&6qi&hOqi&hV,qi&hXqi&hPZ,qi&hP\qi&h]b7=qi&hS_qi&ha,qi&hcqi&hsB8=9qi&hqxXqi&h20qi&hqi&h,qi&h`qi&h<1qi&hqi&h,qi&hZqi&hc_ _You start resting.qi&ha1556.4 (74.0)qi&h Z2=7.4 (75qi&hqi&h" _HP restored.ri&h  ri&hu D #....##~≈.≈≈*#   ##....#~~,,.≈~#   * ###.....#~⌠,_,⌠~#   ****#.......#~~,,,~~#   ,*#...#⌠~~##.   ,.....#..~~~##..<   ,...J*#.......#####   ,...,*#.... ri&h   ,J..,,##.@ZZ  *#..Z   ,,,,,,##   ,,**,,,..  ,****,,##ri&h .......##   * *,,*#.)...####  * *,,*##(..##   *,,* #..##   *,,* *#.......##ri&hA ri&h_ ri&h rZ.,***ri&hg 18.4 (1.0)ri&h ri&h _You swap places.  Your pack is full. _You see here a ring of ice.ti&h< #....##~≈.≈≈*#. ##....#~~,,.≈~#. * ###.....#~⌠,_,⌠~#. ****#.......#~~,,,~~#. ,*#...#.....##~~⌠~~##. ,.....#......##~~~##..<. ti&h ,...J*#.......#####. ,...,*#...Z. ,J..,,##.Z@. ,,,,,,*#..Z. ,,,,,,##. ti&h=',,**,,,#. ,****,,##.##. ,* *,,*#.)...####.ti&hq9 ** *,,*##.(..## #. * *,,* #.## # * *,,* *#.## #ti&huti&h&9ti&hti&h& _You swap places.ti&h   #....##~≈.≈≈*#   ##....#~~,,.≈~#   * ###.....#~⌠,_,⌠~#   ****#.......#~~,,,~~#   ,*#...#.....##~~⌠~~##   ,.....#......##~~~##..<   ,...J*#.......#####   ,...,*#...Z   ,J..,,##.@Z   ,,,,,,*#..Z  ti&h ? ,,,,,,##   ,,**,,,#   ,****,,##.##   ,* *,,*#.)...####   ** *,,*##.(..## #   * *,,* #.##   * *,,* *#.##ti&h2 -60  Your pack is full. _You see here a ring of ice. _You swap places.  Your pack is full. _You see here a ring of ice.wi&h wi&hg Shopping list: 18 items, total cost 12237 gold pieces  a - [D:7] 124 gold a scroll of fearwi&h Db - [Orc:2] 140 gold a potion of enlightenment  c - [Orc:2] 158 gold a potion of heal wounds  d - [Orc:2] 158 gold a potion of magice - [Orc:2] 210 gold a scroll of enchant weapon  f - [Orc:2] 224 gold a potion of cancellation  wi&h \g - [D:7] 232 gold a scroll of enchant armour  h - [D:7] 240 gold a potion of hastei - [D:7] 911 gold a wand of quicksilver (7)  j - [D:7] 960 gold a lightning rod (2/4)k - [D:7] 1040 gold a manual of Translocations  wi&h_ l - [D:7] 1040 gold a manual of Shields  m - [D:7] 1040 gold a manual of Polearms  n - [D:7] 1040 gold a manual of Ice Magic  o - [Orc:2] 1120 gold a tin of tremorstones (2/2)  p - [Orc:2] 1120 gold a lightning rod (2/4)  q - [D:7] 1240 gold a Gell's gravitambourine (2/2)  r - [D:7] 1240 gold a lightning rod (2/4) You have 2119 gold pieces [!] travel|examine|delete items [a-r] choose item[Esc] exiti&h1 i&h% i&ha " #....##~≈.≈≈*#..... knorpule3000 the Spear-Bearer  ##....#~~,,.≈~#..... Poltergeist of Ashenzari *****.  * ###.....#~⌠,_,⌠~#..... Health: 122/122 ========================  ****#.......#~~,,,~~#..... Magic: 39/39 ======================== i&h  ,*#...#.....##~~⌠~~##..... AC: 19Str: 12  ,.....#......##~~~##..<... EV: 19Int: 28  i&h, ,...J*#.......#####....... SH: 12Dex: 16  ,...,*#...Z............... XL: 16 Next: 14% Place: Dungeon:14  i&h ,J..,,##.@Z............... Noise: ---------  Time: 35560.4 (0.0)  ,,,,,,*#..Z............... M) +4 partisan (freeze)  ,,,,,,##................. Throw: 36 darts (poison) i&h  ,,**,,,#................. Fly  ,****,,##..............##  i&hH ,* *,,*#........)...#### Z   manticore zombie (minion)  ** *,,*##.......(..## # ZZ 2 slime creature zombies (minion)  * *,,* #.........## #  i&hs N* *,,* *#.......##Your pack is full. _You see here a ring of ice. _You swap places. _You swap places.  Your pack is full. _You see here a ring of ice.i&h i&h i&h i&h i&h~~i&hpr  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  16.1  -1   n - Spellcasting  10.0   8.3  -1           b - Maces & Flails   0.4   1.4  -2   o - Conjurations   0.5   1.7  -3  i&h؂8 c - Axes   7.5   1.2  -1   p - Hexes   0.4   0.5  +4   d - Polearms  15.0  16.1  -1   q + Summonings  12.0  10.5   0   e - Staves   6.8   1.4  -2   r - Necromancy  12.1  10.1  +1  i&h> f - Unarmed Combat   0.4   1.7  -3   s - Forgecraft   0.2   1.2  -1  i&h g - Throwing   5.0   2.1  +2   t + Translocations  13.8  12.0   0       u - Alchemy   0.5   0.8  +1   h - Short Blades   0.4   0.8  +1   v - Fire Magic   0.2   1.2  -1   i - Long Blades   0.4   1.0   0   w - Ice Magic   0.2   0.8  +1   j - Ranged Weapons   2.6   1.4  -2   x - Air Magic   7.0   5.0  &hm+1       y - Earth Magic   0.2   1.2  -1   k - Dodging  15.0  11.3  +1       l - Shields   7.0   7.1  -1   z - Evocations   5.0   2.4  -1 +4 m - Stealth   8.0   2.5  +5              Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Help[=] set a skill target  [&ho3m/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsi&h!i&hi&h6 i&h#....##~≈.≈≈*#..... knorpule3000 the Spear-Bearer  ##....#~~,,.≈~#..... Poltergeist of Ashenzari *****.  * ###.....#~⌠,_,⌠~#..... Health: 122/122 ========================  ****#.......#~~,,,~~#..... Magic: 39/39 ========================  ,*#...#.....##~~⌠~~##..... AC: 19i&hStr: 12  ,.....#......##~~~##..<... EV: 19Int: 28  ,...J*#.......#####....... SH: 12Dex: 16  ,...,*#...Z............... XL: 16 Next: 14% Place: Dungeon:14  i&he,J..,,##.@Z............... Noise: ---------  Time: 35560.4 (0.0)  ,,,,,,*#..Z............... M) +4 partisan (freeze)  ,,,,,,##................. Throw: 36 darts (poison)  ,,**,,,#................. Fly  ,****,,##..............##  ,* *,,*#........)...#### Z   manticore zombie (minion)  ** *,,*##.......(..## # ZZ 2 slime creature zombies (minion)  * *,,* #.........## #  * *,,* *#.......##Your pack is full. _You see here a ring of ice. _You swap places. _You swap places.  Your pack is full. _You see here a ring of ice.i&hi&h6i&hi&hi&hD Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1%2  c - Vampiric DrainingNecromancy1%3  d + Animate DeadNecromancy1% 4 e - Curse of AgonyNecromancy1%5  f - Cigotuvi's PutrefactionNecromancy/Air1%4  g - BlinkTranslocation1%2  h - Malign GatewaySummoning/Translocation 22%7 Select a spell to describe[!]/[I] toggle spell headersi&hKi&hQi&hW #....##~≈.≈≈*#..... knorpule3000 the Spear-Bearer i&hZ ##....#~~,,.≈~#..... Poltergeist of Ashenzari *****.  * ###.....#~⌠,_,⌠~#..... Health: 122/122 ========================  ****#.......#~~,,,~~#..... Magic: 39/39 ========================  ,*#...#.....##~~⌠~~##..... AC: 19Str: 12  ,.....#......##~~~##..<... EV: 19Int: 28  ,...J*#.......#####....... SH: 12Dex: 16  ,...,*#...Z............... XL: 16 Next: 14% Place: Dungeon:14  ,J..,,##.@Z............... Noise: ---------  Time: 35560.4 (0.0)  ,,,,,,*#..Z............... M) +4 partisan (freeze)&hZS9X  ,,,,,,##................. Throw: 36 darts (poison)  ,,**,,,#................. Fly  ,****,,##..............##  ,* *,,*#........)...#### Z   manticore zombie (minion)  ** *,,*##.......(..## # ZZ 2 slime creature zombies (minion)  * *,,* #.........## #  * *,,* *#.......##Your pack is full. _You see here a ring of ice. i&h*[_You swap places. _You swap places.  Your pack is full. _You see here a ring of ice.i&hdi&hdi&hii&h ki&hgi&hInnate Abilities, Weirdness & Mutationsa - You are insubstantial and cannot be petrified, ensnared, or set on fire.You are immune to poison.b - You are cold resistant. (rC+)c - You are immune to negative energy. (rN+++)d - You are immune to unholy pain and torment.e - You float through the air rather than walking.f - You can equip up to 6 pieces of aux armour in any combination and unleash ti&hg - You gain AC when you inflict magical misfortune on nearby enemies.i&hX i&h^ i&hh  #....##~≈.≈≈*#..... knorpule3000 the Spear-Bearer  ##....#~~,,.≈~#..... Poltergeist of Ashenzari *****.  * ###.....#~⌠,_,⌠~#..... Health: 122/122 ========================  ****#.......#~~,,,~~#..... Magic: 39/39 ========================  ,*#...#.....##~~⌠~~##..... AC: 19Str: 12  ,.....#......##~~~##..<... EV: 19Int: 28  ,...J*#.......#####....... SH: 12Dex: 16  ,...,*#...Z............... XL: 16 Next: 14% Place: Dungeon:14  ,J..,,##.@Z............... Noise: ---------  Time: 35560.4 (0.0)  ,,,,,,*&hh 3m#..Z............... M) +4 partisan (freeze)  ,,,,,,##................. Throw: 36 darts (poison)  ,,**,,,#................. Fly  ,****,,##..............##  ,* *,,*#........)...#### Z   manticore zombie (minion)  ** *,,*##.......(..## # ZZ 2 slime creature zombies (minion)  * *,,* #.........## #  * *,,* *#.......##Your pack is full. _You see here a ring of ice. _You swap places. _You swap places.  Your pack is full. _You see here a ring of ice.i&hm i&hHn i&hr i&ht i&hM Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1%2  c - Vampiric DrainingNecromancy1%3  d + Animate DeadNecromancy1% 4 e - Curse of AgonyNecromancy1%5  f - Cigotuvi's PutrefactionNecromancy/Air1%4  g - BlinkTranslocation1%2  h - Malign GatewaySummoning/Translocation 22%7 Select a spell to describe[!]/[I] toggle spell headersj&h!R j&hW j&h] o #....##~≈.≈≈*#..... knorpule3000 the Spear-Bearer  ##....#~~,,.≈~#..... Poltergeist of Ashenzari *****.  j&h^ * ###.....#~⌠,_,⌠~#..... Health: 122/122 ========================  ****#.......#~~,,,~~#..... Magic: 39/39 ========================  ,*#...#.....##~~⌠~~##..... AC: 19Str: 12  ,.....#......##~~~##..<... EV: 19Int: 28  ,...J*#.......#####....... SH: 12Dex: 16  ,...,*#...Z............... XL: 16 Next: 14% Place: Dungeon:14  ,J..,,##.@Z............... Noise: ---------  Time: 35560.4 (0.0)  j&ha ,,,,,,*#..Z............... M) +4 partisan (freeze)  ,,,,,,##................. Throw: 36 darts (poison)  ,,**,,,#................. Fly  ,****,,##..............##  ,* *,,*#........)...#### Z   manticore zombie (minion)  ** *,,*##.......(..## # ZZ 2 slime creature zombies (minion)  * *,,* #.........## #  * *,,* *#.......##Your pack is full. _You see here a ring of ice. _You swap places. _You swap places.  Your pack is full. _You see here a ring of ice.j&hf 4j&hXk j&hl j&hj&hwj&hj&h _You see here a ring of ice. _You swap places.  Your pack is full. _You see here a ring of ice.can't carry that many items. j&h,Q #....##~≈.≈≈*#. ##....#~~,,.≈~#. * ###.....#~⌠,_,⌠~#. ****#.......#~~,,,~~#. ,*#...#.....##~~⌠~~##. ,.....#......##~~~##..<. ,...J*#.......#####. ,...,*#...Z. ,J..,,##.Z@. ,,,,,,*#..Z. ,,,,,,##. ,,**,,,#. ,****,,##.##. j&h/,* *,,*#.)...####. ** *,,*##.(..## #. * *,,* #.## # * *,,* *#.## # j&h6 j&h/7+1.4 (1 j&hj= j&h?& _You swap places. j&hQ   #....##~≈.≈≈*#   ##....#~~,,.≈~#   * ###.....#~⌠,_,⌠~#   ****#.......#~~,,,~~#   ,*#...#.....##~~⌠~~##   ,.....#......##~~~##..<   ,...J*#.......#####   ,...,*#...Z   ,J..,,##.@Z   ,,,,,,*#..Z   ,,,,,,##   ,,**,,,#   ,****,,##.##   ,* *,,*#.)...####   ** *,,*##.(..## #   * *,,* #.##   * *,,* *#.##2 j&h$  j&h " _You see here a ring of ice. _You can't carry that many items. _You swap places. _You swap places.  Your pack is full. _You see here a ring of ice. j&h   #....##~≈.≈≈*#   ##....#~~,,.≈~#   * ###.....#~⌠,_,⌠~#   ****#.......#~~,,,~~#   ,*#...#.....##~~⌠~~##   ,.....#......##~~~##..<  ,...J*#.......#####   ,...,*#...Z j&h   ,J..,,##@=Z  ,,,,,,*#..Z  ,,,,,,##  ,,**,,,#   ,****,,##.   j&hq  ,* *,,*#.)...   ** *,,*##.(..##   * *,,* # j&h.##   * *,,* *#.## j&h j&h( j&hZ.Z.Z.,,,,,,* j&ho-3 _ j&h j&h j&h\ #....##~≈.≈≈*#.   ##....#~~,,.≈~#.   * ###.....#~⌠,_,⌠~#.   ****#.......#~~,,,~~#.   ,*#...#.....##~~⌠~~##.   ,.....#......##~~~##..<.   ,...J*#.......#####.   ,...,*#..Z. ,J..,,##Z@. j&h ] ,,,,,,*#.Z. ,##. ,,,**,,,#. ,,****,,##.#   ,,* *,,*#.)...#  j&hh] ,** *,,*##.(..## #   ,* *,,* #.## #  j&h}d<4 j&h1i j&hl _You swap places.  Your pack is full.ee here a ring of ice. _ j&ho #....##~≈.≈≈*#. ##....#~~,,.≈~#. * ###.....#~⌠,_,⌠~#. ****#.......#~~,,,~~#. j&hrp,*#...#.....##~~⌠~~##. ,.....#......##~~~##..<. ,...J*#.......#####. ,...,*#..Z. ,J..,,##Z= j&hr+ ,,,,,,*#.Z. ,##. ,,,**,,,#. ,,****,,##.##. ,,* *,,*#.)...####. ,** *,,*##.(..## #. ,* *,,* #.## # ** *,,* *#.## # j&h,t j&hc.Z5 _ j&h #....##~≈.≈≈*#.##....#~~,,.≈~#.* ###.....#~⌠,_,⌠~#.****#.......#~~,,,~~#.,*#...#.....##~~⌠~~##.,.....#......##~~~##..<.,...J*#.......#####.,...,*#..Z.,J..,,##.Z. j&hB ,,,,,,*#.Z.,##.,,,**,,,#.,,****,,##.##.,,* *,,*#.)...####.,** *,,*##.(..## #.,* *,,* #. j&h ## ##.** *,,* *#.## # j&h%  j&hm  j&h aZ=Z. j&h &6 j&h  j&h  j&h#....##~≈.≈≈*#.##....#~~,,.≈~#.* ###.....#~⌠,_,⌠~#.****#.#~~,,,~~#.,*#...#.....##~~⌠~~##.,.....#......##~~~##..<.,...J*#.......#####. j&hc>,...,*#..ZZ.,J..,,##.=Z.,,,,,,*#.#,##.#,,,**,,,#.#,,****,,##.##..#,,* *,,*#.)...####..#,** *,,*##.(..## #..#,* *,,* #.## ##.#** *,,* *#.## # j&h) j&h j&h_ j&hF[..ZZZ j&hߏ&7 j&h j&h̙ j&hνk#....##~≈.≈≈*#.##....#~~,,.≈~#.* ###.....#~⌠,_,⌠~#.****#.#~~,,,~~#.,*#...#.....##~~⌠~~##.,.....#......##~~~##..<.,...J*#.......#####.>.,...,*#....Z. j&h2#,J..,,##.=ZZ.#,,,,,,*#.#,##.# ,,,**,,,#.# ,,****,,##.,,* *,,*#.)...####..# ,** *,,*##.(..## #..# ,* *,,* #.## ##.#** *,,* *#.## # j&h j&h j&hY j&h{.Z.ZZ j&h&8 j&hj&h$`#....##~≈.≈≈*#.##....#~~,,.≈~#.* ###.....#~⌠,_,⌠~#.****#.#~~,,,~~#.,*#...#.....##~~⌠~~##.,.....#......##~~~##..<.,...J*#.......#####.>.,...,*#.....Z.#j&h%,J..,,##.=.ZZ.# ,,,,,,*#.## ,##.# ,,,**,,,#.# ,,****,,##.,,* *,,*#.)...####..# ,** *,,*##.(..## #..# ,* *,,* #.## ##.#** *,,* *#.## ####.j&he'j&hk(j&h)j&h/..Zj&h/M.ZZj&h/&9j&h5j&h7j&h j&hˣ $j&h^ PShopping list: 18 items, total cost 12237 gold pieces  a - [D:7] 124 gold a scroll of fearb - [Orc:2] 140 gold a potion of enlightenment  c - [Orc:2] 158 gold a potion of heal wounds  d - [Orc:2] 158 gold a potion of magicj&hӤ Ae - [Orc:2] 210 gold a scroll of enchant weapon  f - [Orc:2] 224 gold a potion of cancellation  g - [D:7] 232 gold a scroll of enchant armour  h - [D:7] 240 gold a potion of hastei - [D:7] 911 gold a wand of quicksilver (7)  j - [D:7] 960 gold a lightning rod (2/4)k - [D:7] 1040 gold a manual of Translocations  l - [D:7] 1040 gold a manual of Shields  m - [D:7] 1040 gold a manual of Polearms  j&hJ n - [D:7] 1040 gold a manual of Ice Magic  o - [Orc:2] 1120 gold a tin of tremorstones (2/2)  p - [Orc:2] 1120 gold a lightning rod (2/4)  q - [D:7] 1240 gold a Gell's gravitambourine (2/2)  r - [D:7] 1240 gold a lightning rod (2/4) You have 2119 gold pieces [!] travel|examine|delete items [a-r] choose item[Esc] exitj&h% j&h/( j&h * knorpule3000 the Spear-Bearer Poltergeist of Ashenzari *****.Health: 122/122 ========================j&h?, Magic: 39/39 ========================AC: 19Str: 12EV: 19Int: 28SH: 12Dex: 16XL: 16 Next: 14% Place: Dungeon:14Time:Fly _You swap places.  Your pack is full. _You see here a ring of ice. _You swap places.  Your pack is full. _You see here a ring of ice.j&h- j&h>. j&h+0 j&hD j&hF j&hG j&hH j&hJ j&hBK j&h U Bj&h#V j&hX j&hZ j&h}[ j&h] j&h` j&hc j&hpf j&hh j&hj j&hk j&hl j&ho j&hq j&hs j&hu j&h1x j&hx j&hz j&h>| j&h~ j&h׀ j&h j&h j&h j&h j&h j&hb j&h j&h j&h j&h( j&hK j&hv j&h j&h j&hc j&h8 j&hˡ j&h j&hY j&hΧ j&h j&hZ j&hl j&h j&hy j&h b  Your pack is full. _You see here a ring of ice.wap placesj&h! y.  Your pack is full. _You see here a ring of ice.  There is a stone staircase leading up here.j&h j&hض j&hu j&hg % _j&hc j&h= K  You fly upwards.j&h j&h 3j&h j&hV j&h j&hm j&h _Your mindless puppets stay behind to rot.  There is a stone staircase leading down here.j&h j&h _j&hP j&h j&h` j&h j&h j&h5 j&h j&h j&h j&h j&hx j&h j&hQ j&h j&h j&hx j&h j&hT j&h j&h! j&h j&h) j&h j&h j&hS j&h j&h? j&h j&h j&hK j&h j&h  j&h j&hd j&h' j&h j&h j&h X  There is a stone staircase leading up here.j&h j&h ; _j&h j&h2j&hsj&h ,j&h{ j&hj _You fly upwards.  There is a stone staircase leading down here.j&hj&h _j&hj&h "j&hF$,j&h&j&h'j&h),j&hj+j&h^.j&h0,j&h2j&h5j&h8,j&h9j&h;X  There is a stone staircase leading up here.j&hQ=j&h?j&h@% _j&hAj&h1j&hxj&hJj&h$j&hSj&h,There is a stone staircase leading up here. _You fly upwards.down here. _There is a stone staircase leading up here. _You fly upwards.  doj&h,wn here.j&h. j&h#/_j&hx0j&h3j&h5,j&h7j&h(:j&hH<,j&h=j&h@j&hB,j&hCj&hFj&hH,j&hJj&hGMj&h(O,j&hPj&hSj&hRU,j&hVj&h)Yj&hZ,j&h<\j&hw^j&h:`,j&hbj&hdj&hjj&hrj&h`j&hj&h~j&hj&h,j&hkj&hYou fly upwards. _There is a stone staircase leading down here.up _You fly upwards. _j&hJThere is a stone staircase leading down here.  upj&h8j&hj&hY% _j&h:j&hI0j&hՖj&hE,j&hߛj&hThere is a stone staircase leading up here. _You fly upwards.down here. _There is a stone staircase leading up here. _You fly upwards.  j&h] down here.j&h@j&h _j&h'j&hdj&h=,j&hHj&huj&h,j&hJj&hnj&h,j&hfj&hj&h,j&hUj&h(j&h",j&hrj&hFYou fly upwards. _There is a stonj&hGe staircase leading down here.up _You fly upwards. _There is a stone staircase leading down here.  n open doorj&h]j&h _j&hj&hj&hj&hxj&h j&hj&h,j&hj&h,j&h,j&h1j&hYX  There is a stone staircase leading up here.j&hj&hj&h% _j&h`j&hC !9j&h j&h-j&hj&hqj&h1= _You fly upwards.  j&h2-There is a stone staircase leading down here.j&hC6j&hU7 _j&h9j&hL@j&hCj&hEj&hsFj&hNj&hR,j&hTj&h\j&h_,j&hbj&hij&hRl,j&hnj&huj&hy,j&h0{j&hj&hoj&h؄j&hj&hsj&h,j&h+j&h!j&h,j&hj&hJj&h:,j&hj&hj&hY,j&hâj&hj&hY,j&hj&hj&h,j&hj&h@  There is an open door here.j&hj&hS _j&hj&hj&h,j&h߽j&hj&h ,j&h@j&hj&h,j&hej&hj&h,j&hj&h@  There is an open door here.j&h-j&h _j&hj&hj&h%,j&hj&h>j&h,j&hKj&hj&hI,j&hj&h~j&h,j&hj&hj&h,j&h|j&hb@  There is an open door here.j&h)j&h _j&hj&haj&h9,j&h:Xj&h(j&h,j&h\!j&h$@  There is an open door here.j&h'j&h' _j&h(j&h+j&h.-j&h-j&h.j&h0j&hL3,j&h4j&hk6[  There is a staircase to the Orcish Mines here.j&h8j&h9j&h:% _j&h;j&hY+Orcish Mines:1j&hZj&h`,j&hcj&h _You fly downwards. Welcome back to the Orcish Mines!  There is a staircase back to the Dungeon here.j&hj&h _j&h j&h=j&h,j&hj&hoj&h,j&hQj&h  Things that are here:  a +0 plate armour; a +0 short swordj&hyj&h& _j&h+j&hj&ha,j&hj&hZ  There is a stone staircase leading down here.j&hj&h{j&h% _j&hj&h5h2j&hnj&h9 a +0 plate armour; a +0 short sword _There is a stone staircase leading down here. _You fly downwardsj&h) .ere is a stone staircase leading up here.  Things that are here:  a +0 robe; a +0 long sword; an orc skeletonj&hj&h _j&hj&h j&h j&hB!j&h$j&h*j&hi1j&h1j&hA6j&h";j&h @j&ht@j&hCj&h Hj&hK,j&hNj&hSj&hYWj&hWj&h[j&h`j&he,j&hgj&hkj&hQoj&hoj&hFtj&hwj&h|,j&hj}j&h}j&hWj&hj&hj&hcj&hӍj&h9j&hҐj&h j&h*,j&hj&h &  j&hzcThings that are here:  a +0 club; a +0 chain mail; a +0 glaivej&hj&h7 _j&hj&h<&  j&h\Things that are here:  a +0 chain mail; a +0 long swordj&hq j&h׳_j&h͵j&hλj&h,j&h,j&hj&hdj&hj&hj&hj&hj&hj&hj&hOj&hpj&hj&hxj&hj&h?j&hj&hj&hcj&hj&h,j&hBj&hC  You see here a +0 short sword.j&h6 _j&hj&h j&h ,j&hj&hj&hBj&h)Xj&hL5Bj&hO6j&hA=j&h5@,j&hEj&hJj&hO,j&hYTj&hXj&h],j&ht`j&hej&hj,j&hoj&htj&h.{,j&h|~j&h[j&h؆,j&hdj&h  Things that are here:  a +0 leather armour of fire resistance; a +0 war axej&hj&h _j&h3j&h  Items here: ))) [[ ÷. _  You see here a +0 mace.j&h6 _j&hj&hqj&hZj&hj&hj&h  Items here: ))) [[[ ÷÷.j&hHj&h _j&hj&h~  Items here: ) [ ÷÷.j&hL _j&h a  You see here a yak skeleton.j&hj&h  _j&hj&hrj&hD j&h j&h j&h) j&h j&h' j&h j&h j&h j&h j&h j&h d  You see here a wyvern skeleton.j&h j&h _j&h{ j&h%" j&h$ j&hO% j&h0& j&hz' j&h}) j&h) j&he* j&h+ j&hJ- j&h- j&h9. j&h6 V##........#.#......#####....#....j&hS7 ##...#.##.####.########@∩##Noise: --------- 35721.9 (152.5)j&h7 ##....##M) +4 partisan (freeze)#∩....∩# ########## Throw: 36 darts (poison)##......## #....#.##.#...÷..÷.# #.....)...j&h8 B#.....÷..# #.....[[.. #....§..÷###......... #.........##..)[.#..#j&h8  #÷.÷÷.÷÷÷.##....##### j&h8 j&h> <§j&h$A q _There is an entrance to Ine Heceh's Assorted Antiques here.j&h LWelcome to Ine Heceh's Assorted Antiques! What would you like to do?  a $ 1120 gold a lightning rod (2/4)b $  224 gold a potion of cancellation  c -  84 gold a potion of curingd $  140 gold a potion of enlightenment  e -  28 gold a potion of moonshine  f -  224 gold a potion of mutation  g -  112 gold a scale mailh $  210 gold a scroll of enchant weapon  i $ 1120 gold a tin of tremorstones (2/2) You have 2119 gold pieces. You are short 695 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping listj&hc '  a $ 1120 gold a lightning rod (2/4)  h +  210 gold a scroll of enchant weapon After the purchase, you will have 1909 gold pieces.marked items j&h Y Purchase items for 210 gold? (y/N)j&h'  j&h  h $ 1120 gold a tin of tremorstones (2/2) I'll put it outside for you.190 You are short 695 gold pieces for the purchase.hshopping listHj&h6j&h>j&hE+j&hQF##........ knorpule3000 the Spear-Bearer #.#...... Poltergeist of Ashenzari *****.#####.... Health: 122/122 ========================#.... Magic: 39/39 ========================##... AC: 19Str: 12#.##. EV: 19Int: 28####. SH: 12Dex: 16###### XL: 16 Next: 14% Place: Orcish Mines:2##@∩##Noise: ---------  Time: 35721.9 (0.0)##....##M) +4 partisan (freeze)#∩....∩# ########## Throw: 36 darts (poison)j&hRH##......## #....#.##. Fly #...÷..÷.# #.....)...#.....÷..# #.....[[.. #....§..÷###......... #.........##..)[.#..# #÷.÷÷.÷÷÷.##....#####  _You see here a +0 mace. _Items here: ))) [[[ ÷÷. _Items here: ) [ ÷÷. _You see here a yak skeleton. _You see here a wyvern skeleton. _There is an entrance to Ine Heceh's Assorted Antiques here.j&hCO' j&hO§Thank you for shopping at Ine Heceh's Assorted Antiques!j&hU&§j&hxVj&hXh _You can access your shopping list by pressing '$'.j&h2Read which item? Inventory Items Scrolls  i - 2 scrolls of enchant armour  p - a scroll of vulnerabilityq - 3 scrolls of poison  s - 2 scrolls of brand weapon  v - a scroll of blinkingy - 4 scrolls of amnesia  z - a scroll of fear  A - 12 scrolls of teleportationC - 2 scrolls of summoning  D - 2 scrolls of fogU - a scroll of revelation Floor Items ([,] to select) Scrollsa scroll of enchant weapon [!] read|quaff|evoke[?] describe selected j&h j&h  j&h##........ knorpule3000 the Spear-Bearer #.#...... Poltergeist of Ashenzari *****.#####.... Health: 122/122 ========================#.... Magic: 39/39 ========================##... AC: 19Str: 12#.##. EV: 19Int: 28####. SH: 12Dex: 16#### j&hLA## XL: 16 Next: 14% Place: Orcish Mines:2##@∩##Noise: ---------  Time: 35721.9 (0.0)##....##M) +4 partisan (freeze)#∩....∩# ########## Throw: 36 darts (poison)##......## #....#.##. Fly #...÷..÷.# #.....)...#.....÷..# #.....[[.. #....§..÷###......... j&h #.........##..)[.#..# #÷.÷÷.÷÷÷.##....#####  _Items here: ) [ ÷÷. _You see here a yak skeleton. _You see here a wyvern skeleton. _There is an entrance to Ine Heceh's Assorted Antiques here.  Thank you for shopping at Ine Heceh's Assorted Antiques! _You can access your shopping list by pressing '$'. j&h| j&hjEnchant which weapon? Hand Weapons  M - a +4 partisan of freezing (weapon)[?] describe selected!j&h!j&h/"!j&h++!j&hR,s##........ knorpule3000 the Spear-Bearer !j&h,o#.#...... Poltergeist of Ashenzari *****.!j&hr-#####.... Health: 122/122 ========================!j&h.#.... Magic: 39/39 ========================!j&h/^##... AC: 19!j&hU0.Str: 12!j&h 1V#.##. EV: 19!j&h1.Int: 28!j&h2V####. SH: 12!j&h{3.Dex: 16!j&h;4 ####!j&h5## XL: 16 Next: 14% Place: Orcish Mines:2!j&h5m##@∩##!j&h6Noise: ---------  Time: 35721.9 (0.0)!j&h{7n##....##!j&hE8BM) +4 partisan (freeze)!j&hH9#∩....∩# ########## Throw: 36 darts (poison)!j&h:##......## #....#.##. Fly !j&h:#...÷..÷.# #.....)...!j&h;#.....÷..# #.....[[..!j&h</ !j&h=#....§..÷###.........!j&h?~ #.........##..)[.#..# #÷.÷÷.÷÷÷.##....#####  _Items here: ) [ ÷÷. _You see here a yak skeleton. !j&h@F_You see here a wyvern skeleton. !j&hAc_There is an entrance to Ine Heceh's Assorted Antiques here.  !j&hjB>Thank you for shopping at Ine Heceh's Assorted Antiques! !j&hICS_You can access your shopping list by pressing '$'.!j&hT !j&hU!!j&heV§!j&h&WTAs you read the scroll of enchant weapon, it crumbles to dust.!j&h9!j&h$2.9 (1!j&h5!j&h!j&h!j&h=§!j&h!j&hP !j&h!j&h<_Your +4 partisan of freezing glows red for a moment.#j&h Ability - do what?CostFailure  f - Cacophony4 MP, Noise0%  Invocations -X - Renounce ReligionNone0%  H - Curse Item(Boost: Comp/Self)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.%j&h%j&h%j&h  =##........ knorpule3000 the Spear-Bearer #.#...... Poltergeist of Ashenzari *****.#####.... Health: 122/122 ========================#.... Magic: 39/39 ========================%j&h ##... AC: 19Str: 12#.##. EV: 19Int: 28####. SH: 12Dex: 16###### XL: 16 Next: 14% Place: Orcish Mines:2##@∩##Noise: ---------  Time: 35722.9 (0.0)##....##M) +5 partisan (freeze)#∩....∩# ########## Throw: 36 darts (poison)%j&h ##......## #....#.##. Fly #...÷..÷.# #.....)...#.....÷..# #.....[[.. #....§..÷###......... #.........##..)[.#..# #÷.÷÷.÷÷÷.##....#####  _You see here a wyvern skeleton. _There is an entrance to Ine Heceh's Assorted Antiques here.  Thank you for shopping at Ine Heceh's Assorted Antiques! _You can access your shopping list by pressing '$'.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +4 partisan of freezing glows red for a moment.%j&h %j&h Curse which item? (Esc to abort) Hand Weapons (go to first with ))  M - a +5 partisan of freezing (weapon) %j&h Jewellery (go to first with "=)  W - a ring of protection from fire (worn)-j&h0-j&hP##........ knorpule3000 the Spear-Bearer #.#...... Poltergeist of Ashenzari *****.#####.... Health: 122/122 ========================#.... Magic: 39/39 ========================##... AC: 19Str: 12#.##. EV: 19Int: 28####. SH: 12Dex: 16###### XL: 16 Next: 14% Place: Orcish Mines:2##@∩##Noise: ---------  Time: 35722.9 (0.0)##....##M) +5 partisan (freeze)#∩....∩# ########## Throw: 36 darts (poison)##......## #....#.##. Fly [13-j&hT;13H#...÷..÷.# #.....)...#.....÷..# #.....[[.. #....§..÷###......... #.........##..)[.#..# #÷.÷÷.÷÷÷.##....#####  _You see here a wyvern skeleton. _There is an entrance to Ine Heceh's Assorted Antiques here.  Thank you for shopping at Ine Heceh's Assorted Antiques! _You can access your shopping list by pressing '$'.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +4 partisan of freezing glows red for a moment.4/1243.9 (1+5 partisan of Ashenzari's Sun {freeze, _Your +5 partisan of freezing glows black for a moment./j&h:/j&hF/j&h\&/j&h+F _Unknown command.0j&h