ch Player: knorpule3000 Game: DCSS 0.33 Server: clan Filename: 2025-07-01.12:03:29.ttyrec Time: (1751371409) Tue Jul 1 14:03:29 2025 ch [?1051l[?1052l[?1060l[?1061hchr V)0[?7h[?25l[?1cch} ch ch Welcome, knorpule3000. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Poltergeist Conjurerch/chtch Welcome, knorpule3000 the Djinni. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigandch_Warrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Poltergeist Conjurerchmchch "gWelcome, knorpule3000 the Djinni Reaver. You have a choice of weapons.  a - short sword(-1 apt)b - mace(-2 apt)  c - hand axe(-2 apt)  d - spear(-2 apt)  e - falchion (-1 apt)f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu chu"? - Helpch4chQch[bknorpule3000 the MagicianDjinniHealth: 18/18 ========================AC: 3Str: 11EV: 10Int: 14SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 falchionCast: Kiss of DeathFly ...######....$..@#+########Welcome, knorpule3000 the Djinni Reaver.It is said that the Orb of Zot exists deep within this dungeon.ch-chQ.Press ? for a list of commands and other information.  ch.Found 9 gold pieces.  ch+/4Found a staircase leading out of the dungeon.ch1ch4 ch"5  ch5TYou begin with the following spells memorised: Kiss of Death, Momentum Strike, ch5A_Hailstorm, Rending Blade.chP   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   h + Spellcasting 2.8   0.4  +11          b - Unarmed Combat   0.0   1.0   0   i + Conjurations 2.8   0.4  +11     j - Hexes2.8   0.4  +11  c - Short Blades   1.5   1.2  -1   k - Summonings2.8   0.4  +11 d + Long Blades2.6 hQ 0m  3.6  -1   l - Necromancy2.8   0.4  +11     m - Forgecraft2.8   0.4  +11  e - Armour   0.0   1.0   0   n - Translocations 2.8   0.4  +11 f + Dodging2.1   2.5  +1   o - Alchemy2.8   0.4  +11  g - Stealth   0.0   1.2  -1   p - Fire Magic2.8   0.4  +11     q - Ice Magic2.8   0.4  +11 heU m    r - Air Magic2.8   0.4  +11     s - Earth Magic2.8   0.4  +11                                 The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] hX 7menhanced|base level  [!] training|cost|targetschFZ a - Fighting   2.0 h - Spellcasting   2.8 i - Conjurations   2.8 j - Hexes   2.8 k - Summonings   2.8 d - Long Blades   2.6 l - Necromancy   2.8 m - Forgecraft   2.8 n - Translocations   2.8 f - Dodging   2.1 o - Alchemy   2.8 g + Stealth 0.0 p - Fire Magic   2.8chcG q - Ice Magic   2.8 r - Air Magic   2.8 s - Earth Magic   2.8chQTargetTarget--  --  --  --  --  ch--  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsch[=[?25h[?0c0 ch- [?25l[?1cchŮ3.0  -1 current training targets, if any.=] set aall targetsch2bchechQj[knorpule3000 the MagicianDjinniHealth: 18/18 ========================AC: 3Str: 11EV: 10Int: 14SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1...######Noise: ---------  Time: 0.0 (0.0)....$..@#a) +0 falchion+########Cast: Kiss of DeathFly It is said that the Orb of Zot exists deep within this dungeon.chjaPress ? for a list of commands and other information.  Found 9 gold pieces.  Found a staircase leading out of the dungeon.  You begin with the following spells memorised: Kiss of Death, Momentum Strike, _Hailstorm, Rending Blade.chlch{ch/chH * _ _You now have 9 gold pieces.ch ch& chX( ch) chU+ ,ch=, chX. ch/ ,ch0 ch3 G  There is a fountain of blood here.ch5 chQ6  _ch7 chC #####.## ##...## ##.@⌠..## #.......######...............<##..######+#########.#chG Z10.0 (10.0)1.0 (11chdJ ch`L c _c - a scroll labelled XEHESI OMNAGHch-3chch:chJchch,chachch,chQchchch<chchch.,chEch>,ch-ch>chIchch0chchchchwchchchchchchchchchchchnch ch!ch3"ch"ch#ch?$ch]%ch%chK&chu'ch(ch)chz)ch]*chz+ch+chc,chP-ch.chd/ch/ch0ch2ch2ch2ch3ch4chl5ch5chB7ch^8ch8chH9chT:chr;ch <chm<chK=chq?,ch?chNAchL##### >.....#######36.0 (25#......@....### .###.########...##. ###.##. #.##. #..#.# ##.#.##.#.# ##chL! #...# ##. ##..# ##.. ch[RchR+7.0 (26ch(UchcW; _Found a stone staircase leading down.ch3chchch9,ch ,ch{,chchcht,chchpch,chch!chr#,chN$ch&ch',ch=1###J! .# ###.#  #.@.#  #.### ..#####.# ..>.....#######..#...........### .###.########...##.#J   endoplasm (asleep)...###.##.######.#..#.#ch7143.0 (6.0)ch(8*4.0 (7chEJs _An endoplasm comes into view.chu#####J!  #.# ###@# #...#  #.###..######..>.....#######..#...........### .# ##.########...##.#...######.##.#.JJ5.0 (1Kiss of Deathch chchRl  You hit the endoplasm..chg22=6.1 (1.1Kiss of Death _You kill the endoplasm!ch  _No target in view!chy-j _########.#- #.@....... #.######.####.#  #...# #.###..######..>.....#..#...........### .#.########...##.#9.1 (3.0-50.1 (4ch6j _d - an orange potionch,-3chV.ch/ch0chM1ch{;ch<chWA##...#.#########.###.##.....#.######.###.####.# .##...# .##.### .r..#####.# ##r   rat (asleep)  ch~C..>....  ..#.... ch7G%4chG*5.1 (5ch$KchMV _A rat comes into view.ch####.. #.# #.# ########.###.####...............#.######@###.## ###.# #.# #...# #.# #.### #.r ..#####.# ### ..>.....####### ..#...........### .# ##.########...##.#... ###.##.#r.r====6.1 (1 _The rat squeaks loudly.ch ###..#########.###.###................######.###.## ###.# #@# ..rFly ..##r   rat  ####.##.#=---7Kiss of Death _The rat bites you but does no damage.ch8 t---8.2 (1.1ch _You barely miss the rat. The rat barely misses you.chS9.3 _You hit the rat but do no damage. The rat closely misses you.chݐ5  You hit the rat.chgF†chB3360.5 (1.2Kiss of Death _You kill the rat!ch~chTch&ch*H _No target in view!chAE 3chzF chH ch6K chK $ _chY   You see here a rat corpse. _ch'Z ch[ ,ch\ ch^ ch` ,cha chc che ,che chh _  You see here a rat corpse.chj ch5k  _chl chm ch=o ,ch p chq chr chqs chs chu chv ch3w chw chCy ch| Xchn} ch} ch2~ chd cha chŁ ch\ chŃ ch chD chԅ ch, ch ,ch ch chҋ ch@ ch& chٓ chs ch ### ### #.. ..# #.# #.# #.# #.# #######.###.####### ................... .######.###.######### - .# #.# #.....@...# .# #†###########.# ## #...#  ch ###.# ###### #.#...####.# chD /78.5 (18.0)ch E-9.5 (19chQ ch [ _e - a smoky amethyst potionchm3ch?chkchchBch\ch,ch@chch1chchchAchchch9chechchwchchche,chchJchΓ #########.# # #.# #r# # #.# #.# # #.# #.# ch(# #.# #.# #.# #.# # #.# #.# # #.# #.# # #.# #@# # #.# #.#  ####.######.# # ##.##........# ##...########## # ##..⌠..#r   rat (asleep).......###### ..............<# .######+########chy 103.5 (24.0)  A rat comes into view.ch].rrchb4==4.5 (25chchۤ- _The rat squeaks loudly.ch M......... #########....r....... ##.# #.#Fly ..........r   rat.r--5.5 (1.0)ch1 ch chCM######## #........ ########.r ##.# #.#r   ratJ.rJ   endoplasmr   ratchJ@--6chch] _An endoplasm comes into view.chp......... ########.........J#######.rch֤0 #.#  ####.###### ##.##........ ##...########## ##..⌠..##ch[ch&.Jch}E=7Kiss of Deathchich; _The rat bites you but does no damage.chŎ 5  You hit the rat.ch .J The rat is heavily wounded.chؗ \6---8.7 (1.2ch chW ( _The rat bites you.ch;R  You barely miss the rat. .J  The rat is heavily wounded.7=--9.8 (1.1chd=; _The rat bites you but does no damage.ch0If  You hit the rat but do no damage.chPQ .J The rat is heavily wounded.chS-11.0 (1.2chXch\v _The rat bites you but does no damage. The rat barely misses you.chch},2.1 (1.1chch^t _You barely miss the rat. The rat bites you but does no damage.ch)8===3.2 _You barely miss the rat. The rat closely misses you.ch ch chVYou slash the rat!chrchxch.ch Jch& ch0ch44chR4.4 (1.2chch chEch#_You kill the rat!ch3ch]   You hit the endoplasm.  The endoplasm is lightly wounded.7--5.5 (1.1 _The endoplasm hits you.ch;t  You hit the endoplasm.†ch4 666.7 (1.2Kiss of Death _You kill the endoplasm! _Your Stealth skill increases to level 1!ch _No target in view!chpL 3chQO chLP b8==ch\ $ _HP restored.  You see here a rat corpse. _ch] chi^ ch` ,ch` cha chb chb :==ch|c chd che che ch;f chg chi ,chk chn ch|p ,chLr chu chx ,chy ch| ch S## .# ####.. .# ..#.# .# #.#.# .##############.#?######-25.7 (9.0 ................@......> .##############.#.#####. .........# #.#.########.# #.#.# #.# #.#.# #.# #.#.# chV #.# #.#.# #.# #†#.# #.# #.#ch߆ ch: H-6.7 (10.0)ch) ch ; _Found a stone staircase leading down.chZ ch[ chb che H _No target in view!ch? 3ch@ chnB ch#D chiN  _ #  ### # ####.. # ..#.# # #.#.# ##############.#@###### .....................># ##############.#.#####.# ........# #.#.# #######.# #.#.##.# #.#.##.# #.#.##.# #.#.##.# #†#.#chP 07.0)chQ *8.7 (2chT chV c _f - a scroll labelled UTOHEMN VIAQEch!ch"chW#ch=&ch[9,chXhchYch][ch]ch]ch^ch achbchcchdch;fchgchhchichkchmchnchochqch-s,ch_tch"vchwch~xchsych{ch|,chA~chchchchchىchchDchdchch<,chx,ch!,chDchch,ch#chǝch<,ch$chchS,chwch(chx,chch$chFchchެchchchchuchܲch)chch׵ch9chchCch'chch chch;chchchchchLch`chbchWchch>,chochchc,chEchchchchchch),chdchchchchch>chch=chchchchch chch chchchchDch chchqchchchch<chchchchch~chQch6chT ch=ch9##.#########chy ch1#..........#chw ch1##########.#ch ch;(#.#ch chE ch#.chA ch ch0(#.#ch ch ch#.chu ch ch.#[######.chL 70.7 (42.0) .......@#   #########                 ch ch ch/ chchH/ch0ch1$1.7 (43ch*5ch7 ch8ch8_Found a leather armour.ch och ch   You see here a +0 leather armour. _chK! ch" ch% ch& ch^' ch( ch\* ch", ch, ch. ch/ ch1 ch2 ch 4 ch5 ch/8 ch8 ch<: ch< ch> cht? ch@ ch7C chE chmF chG chJ chZL chM chN chP chR chcS chT chV chrX chY chZ chJ\ ch] ch^ ch_ chg chg #.# #†#.# #.# ch#h #.# #.# #.# chri Q#.# #.# .# #.# #.# #.## #.# #.# #.# #.#. #.# ##.#########.# #.#. #.# .#..........####.######.#. #.# .##########.##.##........#.##.##.##### #. ##...##########.@.....#...# #. chi #..⌠..## #.......#.#.#.# #. chj .......######.###.....#.#.# #. chk ...........<#.#####..##.#[######. chk e####+########...........#........ chl .....chl H#####...############# chl ####.chpm &#.###chm ,#.. chYn .chn $#.#chr ch_s $94.7 (2chZt cht $5.7 (24ch+x chz  chA{ ch{ A_g - a scroll labelled JESSID QUZXUIRRch.| chm=chch:chBchOchchRchEchJ(ch9*ch*ch+ch?-ch.chchP@ch@chAchWCchDch_EchLFchGchIchyJchlKchLchMchNchOchQchYRchRchSchUchcVchWchOXchYchZch[chS\ch]chP_ch_ch`ch)bch_cchdchdchfchgchhch[ichjchkchlchRmchnchpchpchsqchrchschtchfuchvchwchxchqychzch'|ch|ch}chchހchchTchchchch[chchchchtchchchch{chchchchkchchؔchYBchschchchchYchchch&chkchchch!chpchchchQch¨chhch\chɫchOchchchqchchechCch;chch*chchchchchchYchchAchchchchchxchch.chchch.chch'chchchchcch7ch6ch~ch"chch}chch|chtchFchch~chchchchfch%chchchchchchchVchchchch^chchTchmch chjchchchch ch ch<chch chcchchdch "ch$ch%chG&ch)'ch(ch)ch*ch+ch2-ch.ch]/ch@0ch1ch3chQ4ch55ch:7ch8ch\9ch;chA<ch=ch>chi?ch'Ach G chGl.......######.###.....#.#.# #. chH~...........<#.#####..##.#[######. ch{HP####+########...........#........ chHp..... #####...############# chIr####. ##.### ch2J chJB#..# ch)K-.chKL#.## ch"Lp.. #.# chLq .. #@# chM ..# #..#chM chN\.$.##chwN chNZ.r.##ch_O chO/####chEP chPcr   quokka (asleep) ch2QchQchR ch:WchW&272.7 (77chXch1Y$3.7 (78ch\ch_ ch:`ch`5_A quokka comes into view.ch+ach{`chkmZInventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)  c - a scroll labelled XEHESI OMNAGH  f - a scroll labelled UTOHEMN VIAQE  g - a scroll labelled JESSID QUZXUIRR Potions (go to first with !)  d - an orange potion  e - a smoky amethyst potionchE.......######.###.....#.#.# #. knorpule3000 the Magician ...........<#.#####..##.#[######. Djinni ####+########...........#........ Health: 18/18 ======================== .....#####...############# AC: 3Str: 11 ####.##.###EV: 10Int: 14#..#SH: 0Dex: 11 .#.##XL:  1 Next: 66% Place: Dungeon:1 ..#.#Noise: ---------  Time: 273.7 (0.0)  ..#@#a) +0 falchion..##..#Cast: Kiss of Death.$.##Fly .r.######r   quokkach( (asleep) _No target in view! _f - a scroll labelled UTOHEMN VIAQE _Found a leather armour. _You see here a +0 leather armour. _g - a scroll labelled JESSID QUZXUIRR _A quokka comes into view.ch<.....<#.#####..##.#[###### #####+########...........#...... ...... #####...############ #####. ##.### .  #..# #. #.##  .. #.#  ..#.# ..#.# #.$.##..r.###### 4.7 (1ch9d######+########...........#...... ....... #####...########### .#####. ##.### ..  #..# ##. #.##  .. #.# ..#.# ..####..# #.@.##.....r.######## 5 _You see here 11 gold pieces.ch x.######+#.#. #####... ..#####. ##.### #.. #..#  ##. #.## .. #.# .. ##.# ..# ###..# #@$.##.r.#####ch a6Kiss of Death _ch rr  The helpless quokka fails to defend itself.ch h3-------=7.9 (1.2chchs _You hit the quokka but do no damage. The quokka bites you. x2ch  You hit the quokka.  The quokka is moderately wounded.ch e4=------9.1ch chÉ T _The quokka closely misses you.ch  You barely miss the quokka.The quokka is moderately wounded.ch`12--80.3chchi _The quokka bites you. The quokka barely misses you.chY  You closely miss the quokka.The quokka is moderately wounded.ch& 8/18 --------1.5ch"ch$ chA%_The quokka bites you.ch? ch ch ch ^ _You are too injured to fight recklessly!chchk chch" ch#chq$P_You are too injured to fight recklessly!chP3ch(Sch,V^ _You are too injured to fight recklessly!ch  You hit the quokka.  The quokka is almost dead.chm _6--------2.6 (1.1chM ch + _The quokka bites you.ch  You closely miss the quokka.The quokka is severely wounded.The quokka bites you.chyF--3.8 (1.2chch> _The quokka bites you but does no damage.chu :  You slash the quokka!chd 0. ch j885.0Kiss of Deathch ch J _You kill the quokka!ch> 3ch@ chT }7=chZV O=chW ch1Z chG[ S8=chI\ chb^ ,chu_ chb ,ch _You now have 20 gold pieces (gained 11).chch!== ......... #####...######## ##..#####. ##.###  ##..  #..#  ##. #.## .. #.# .. ##.# ..# ###..# .########...##9.......@..### >.#########ch#chJ$+40.0 (3ch&ch;); _Found a stone staircase leading down.chch ch!ch$ch,  #. #####...  ##..#####. ##.### ##.. #..# ##. #.## ..ch- #.# .. ##.# ..# ###..#ch. g.#...###..####>.#ch.^g   hobgoblin (asleep)ch6t 0  A hobgoblin comes into view.ch9*1.0 (1chA _Found 17 gold pieces.ch A #. #####... ##..#####. ##.### ##.. #..# ##. #.## .. #.# .. ##.# ..# ###..#Sg.#...## #....### #>.#S   ball python (constriction, asleep)ch m  A ball python comes into view.ch ch .$gg ch> The hobgoblin shouts! The ball python hisses angrily.ch.==2chHch8 _The ball python moves out of view.chR(/ #chP). #####... ##..#####. ##.### ##.. #..# ##. #.## .. #.# .. ##.# ..# ###..#.$.#...## #gch*.### #>.##cho,ch.ch/ch1ch%8b$S.gb   bat (wandering)ch8eS   ball python (constriction)ch#9.--3ch=ch?V _A bat comes into view.chG #. #####...###..#####. ##.### ##.. #..# ##. #.## .. #.# .. ##.# ..# ###..# .b$S#...## ch E#.g.### #>.# # ch ch ch .S.g--4chU ch#. #####...###..#####. ##.### ##.. #..# ##. #.## .. #.# .. ##.# ..# ###..# ch(.b$.#...## #S.g.### #>.# # S   ball python (constriction) ch5ch<chchch..S.gch%5chchTchdVa#. #####...# ##..#####. ##.###  ##.. #..# ##. #.## .. #.# .. ##.# ..# ###..# ..$.#...## #.S.g...@..### #>.# chYU# ch`d.S.gchb%6chgch;kchf$ _. #####...# #..#####. ##.### ##.. #..# ##. #.## .. #.# .. ##.# ..# ###..# ..$.#...## #..S.g...@.### #>.# # .S.g7chE)######+########...........#..... ........ #####...########## ..#####.##.### #.. #..#  ##. #.##.. .# ..  ##.# ..# ###..# ..$.########@..##...S.g....####>.##########..Sg8ch\ Pch:######+#.#. #####...# .#####. ##.### .. #..# ##. #.## .. #.# .. ##.# ..# ###..# ..$.##.@.## #.....Sg...### #>.## #.g9chV............<#.#####..##.#[###### #####+########...........#....... ...... #####...############ #####.##.### . #..# #. #.##.. chp.# ..  ##.# ..# ###@.# ..$.########...#.....S.g..####ch {>.########## ch+chch .S.gS   ball python (constriction)ch &50chchch ######.###.....#.#.# #. ...........<#.#####..##.#[###### ####+########...........#........ ..... #####...############# ####.##.### #..# . #.## .. .#  ..  ##@#  ..# ###..#  ..$.########...#......S.g.####>.########## ch ch ch .S.gS   ball python (constriction)ch %1ch ch ch#..⌠..## #.......#######.###.....#.#.# ...........<#.#####..##.#[###### ####+########...........#........ ....#####...############# ch7####.#.### #.. # ..    ##chC# ###..  ..$.########...##.......S.g###>.#########chp!#chqch}g.2ch{#...##########.......#.. #..⌠..## #.......#.#######.###.....#.#.# ...........<#.#####..##.#[###### ####+########...........#........ ....#####...############# ####.#.### #..# # ..    ### ###..  ..$.########.g.##.......S..###>.##########chg.g   hobgoblin3chS chD ch gSS   ball python (constriction)ch %4ch chch,ch,cg..Schٍ=5Kiss of DeathchchchQ ch#Y :S.ch:Z ]6---=6ch*` chb - _The hobgoblin hits you.chl chH f7=--7.2 (1.2ch ch _You closely miss the hobgoblin. The hobgoblin closely misses you.chD1d  You hit the hobgoblin.  The hobgoblin is lightly wounded.ch2[5--8.3 (1.1ch7cho9- _The hobgoblin hits you.chchDm12------9.4chchsm _You closely miss the hobgoblin. The hobgoblin hits you.ch ch3ch69/18 chނ#--------ch&60.6 (1.2ch _You hit the hobgoblin but do no damage. The hobgoblin hits you.ch  _You are too injured to fight recklessly!ch  _You are too injured to fight recklessly!chw ch |10/18=---1.8chB chu _You closely miss the hobgoblin. The hobgoblin closely misses you. x2chch+,2.9 (1.1ch#ch& _You barely miss the hobgoblin. The hobgoblin barely misses you.ch{=  You slash the hobgoblin!chch S.S   ball python (constriction)  You kill the hobgoblin!chch!##...##########.......#...# #. knorpule3000 the Magician #..⌠..## #.......#.#.#.# #. Djinni .......######.###.....#.#.# #. Health: 9/18============------------ ...........<#.#####..##.#[######. AC: 3chMStr: 11 ####+########...........#........ EV: 10Int: 14 .....#####...############# SH: 0Dex: 11 ####.##.###XL:  1 Next: 111% Place: Dungeon:1#..#Noise: =--------  Time: 364.0 (1.1) .#@##ch a) +0 falchion ..#S#Cast: Kiss of Death  ..##.#Fly ..####..#..$.########...###.......S..###chS   ball python (constriction)#>.########## _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You closely miss the hobgoblin. The hobgoblin closely misses you. x2 _You barely miss the hobgoblin. The hobgoblin barely misses you.You slash the hobgoblin!  You kill the hobgoblin!ch _The ball python bites you. The ball python barely misses you.You have reached level 2!ch/  --more--ch v12/23-2 5% ch Tball python (constriction)ch 4 _ch[  You closely miss the ball python. The ball python closely misses you.ch0-- 0 5.2 (1.2Constr chchz _The ball python grabs you. The ball python constricts you.ch!=  You hit the ball python.chkF†chG10 106.4Kiss of Deathch.chZO _You kill the ball python!ch"+q ..⌠..## #.......#.#.# .......######.###.....#....<#.#####..##.#[##### ####+########...........#....... ..... #####...############# #### ##.###  ch-U#..# .## ..  ..##.Fly ..##ch4ch%6t1=--70ch<chaB  Things that are here: _a ball python corpse; a hobgoblin corpsech_2==ch|3==chchҤ,chǥch,ch̨ch|9=chchʬchi4=ch?chij,ch|ch,chchk,ch̸cht5==chchPchchch)chchch>chchch)ch^6==chchchchKchRchchch+chchchch~9=chchNchN17=chch~chch<chchchMchwchch3chchj8==chrchchchCchQchchchchchch;chh9==chchLchch ch.chchch2ch,chO=chchb20=ch^ch,chFch,chch,ch8chXchh1==chDch,ch chtchch2ch#chchchchch2==chchU,chchchUchchch-chch=O=chch - _You start resting.ch 0418.4 (51.0)ch Z3==9.4 (52ch^ch" _HP restored.ch]C==chwchчchchGchchchxchchchch+chchch%chchfchchҗchיchschBchch]ch-chchch^chch\ch,chch7ch chchHchchch'chchxchchchch!chchgchch̵ch7chзchch1ch,chQchchchTchchch6chchch$chchch#chchchchchhchchchch6chchchXchchchchch(chchchch8chchchochchchchchchXchchchschQch)chch[ch3chchchYch1chchchrchchchych;ch chch7chchch,chchch4chch chE ch ch chr chch!chchchchch~chCchchchHchchchjchchchech ch chk"ch #ch#ch|%ch&ch&chg(ch)ch)ch7+ch+ch,ch.ch!/ch/chy1ch2ch2cha4ch5ch5ch7ch.8ch*:ch3;ch;ch<chJ>ch>ch?ch@AchAchBch.#########ch)# ch#.. #ch$ ###chu$ ch$,.Jch[% ch%.## ch(qJ   endoplasm (wandering) ch(32.4 (13ch( .0)ch`- ch-!chQ. .ch.   ch@/1An endoplasm comes into view.ch/ch0ch41$3.4 (14ch4chC6 ch6chP7(_The endoplasm moves out of view.ch13chchؼch #..######+# #.........# #####... ##..#####.# ##. ##...#.#.# #..# ##...#.# #.## #...#.# #†#chc #..#.# ##.# #..#.# ###..# #..@.##...## #..#..........### #..#>.# ....#### ..J$. ######J   endoplasm (wandering)ch+0.0)ch?J.ch4.4 (1 _Found 11 gold pieces. _You see here 17 gold pieces.chh / #.........# ##### ##..#####.# ##.# ##...#.#.# #.. ##...#.# #.## #...#.# #† #..#.#ch .#.# #..#.####..# #..$.########...## #.@#..........# #..#>.######### ch ".J..#### ?...$.#########ch7 chg M.Jch %5ch ch h _Found a scroll labelled WADGHIS ZUEMPEA.chZ ##..#####.# ## ##...#.#.# #.. ##...#.# # #...#.# #† #..#.##.# #..#.####..# #..$.########...##ch]p #..#..........# #@.#>.######### #.>......#### ...?.J.$.# ########## ch]chb9J.ch$c%6chvfchHh9 _Found an escape hatch in the floor.ch  ##...#.#.#  ##...#.# # #...#.# #† #..#.##. #..#.####.. #..$.########. #..#..........##.#####..#>.######### chȭ |#.>...@..#### ....?J..$.# ########### chb chĻ ;J.JchI =7Kiss of Deathch ch= ^ _The endoplasm quivers.ch  You hit the endoplasm.  The endoplasm is almost dead.ch4=8.6 (1.2chchV _The endoplasm barely misses you.ch| ;  You hit the endoplasm.ch /. ch? i29.8Kiss of DeathchD chJ M _You kill the endoplasm!ch_chE _You now have 31 gold pieces (gained 11).chx3chochDchchchchchcchch} ch chS ch ch chF,chach~M _You now have 48 gold pieces (gained 17).ch-3chJchch,chchBch{chchchchx ch ch!ch"chF$ch$chV%ch&ch (chb(ch)ch. ##...#.#  #...#.#  #..#.#ch.Q  #..#.# ### #....#########. #..#..........#.#####..#>.##########.>......#### ch:/-.......@.....###############ch/2/52.8 (13.0)ch2E-3.8 (14ch5ch6e _h - a scroll labelled WADGHIS ZUEMPEAch*##...#.#.### ##...#.#.$.#.##. #..#.#  #. #..#.# # #. #....######## #. #..#......... #.#####..#>.#######0.0) #####.@......####0.............################4.8 (1 _Found 2 flux baubles. _There is an escape hatch in the floor here.ch1_ _ch8~  ##...#.#.# ### ##...#.# .$# #...#.# #.# #..#.# #.# #..#.#  #.# #.... #.# #..# #.#####..#>.0 #####@>......####[0.......##5.8 (1 _Found a cloak.ch ### ##...#.# .$# #...#.# #.# #..#.# #.# #..#.# #.# #....###### #.# #..#....... #.#####..#>.#############.>......#### .[0....@..# #################ch ch %6chf ch.Cx ### ##...#.# .$# #...#.# #.# #..#.# #.# #..#.# #.# #.... #.# #..# #.#####..#>.#.>......####.[0.##chEchF%7chJMchNchx ### ##...#.# .$# #...#.# #.# #..#.# #.# #..#.# #.# #.... #.# #..# #.#####..#>.#.>......####.[0.##chch%8chchוch  ### ##...#.# .$# #...#.# #.# #..#.# #.# #..#.# #.# #.... #.# #..# #.#####..#>.g#.>......####ch .[0.##g   goblin (asleep)ch ch %9ch ch u _A goblin comes into view. It is wielding a +0 dagger.ch3  ### ##...#.# .$# #...#.# #.# #..#.# #.# #..#.# #.# #.... #.# #..# #.#####..#>.#g#.>......#####....[0.##chH ch &60ch ch* ch ### ##...#.# .$# #...#.# #.# #..#.# #.# #..#.# #.# #.... #.# #..# #.#####..#>. #g#.>...... #....[.# #ch$ch%1ch7chwR _You see here 2 flux baubles.ch ### ##...#. .$# #...#. #.# #..#. #.# #..#. #.# #.... #.# #..# #.#####..#> #g#.>...... #....@0.# #chB2 _chd _You see here a +0 cloak.chԲ ### ##...# .$# #...# #.# #..# #.# #..# #.# # #.# #..# #.#####..# #g#.>...... #...@[0.# #3 _ch/` ### ##... .$# #... #.# #.. #.# #.. #.# # #.# #..# #.#####.. #g#.>...... #..@.[0.ch ch;4ch_chch ### ## .$# ### #.# ##. #.# ##. #.# ##. #.# # #. #.##### #g#.> #.@..[0  ggThe goblin shouts!0----====5Kiss of Death _The goblin hits you with a +0 dagger.ch :  You barely miss the goblin. The goblin hits you but does no damage.1=---=---7.0 (1.2ch\ T _The goblin closely misses you.chՊ  You hit the goblin.  The goblin is moderately wounded.chs C---8.2chb chz S _The goblin barely misses you.chQK  You barely miss the goblin.The goblin is moderately wounded.9.4ch{Och~QS _The goblin barely misses you.ch  You closely miss the goblin.The goblin is moderately wounded.ch(70.6chʹchyT _The goblin closely misses you.ch9E  You barely miss the goblin.The goblin is moderately wounded.chIF U0-1.8chJ chL ; _The goblin hits you with a +0 dagger.chZ  You barely miss the goblin.The goblin is moderately wounded.chl\ a19--3.0ch*c chi c _The goblin hits you but does no damage. The goblin hits you with a +0 dagger.ch:  You slash the goblin!chA) ch+n54.1 (1.1Kiss of Deathchch>J _You kill the goblin!ch q3chwchzH _No target in view!chEV### ##..$# #.## #.# #.#. #.# #.#. #.# #.#. #.# #.#. #.#####.#)#.>.#..@.[0.#-50 _ch%(B### ##...#.$# #...### #.# #..##. #.# #..##. #.# #.#. #.# #..##. #.#####..##)#.>......##...@[0.##chK3ch4f20=-6ch<ch?chݝ0### ##...#..$# #...#.## #.# #..#.#. #.# #..#.#. #.# #.#. #.# #..#.#. chL#.#####..#>#)#.>......##....@0.# # chTch2%7chOchŶN _You see here a +0 cloak.ch u8 _i - a +0 cloakch/~lWear which item? Armour (go to first with [)  b - a +0 leather armour (worn)i - a +0 cloak[?] describe selected [!] equip|wield|wear[tab] equip|unequip chR### ##...#. knorpule3000 the Magician.$# #...#. Djinni###.# #..#. Health: 20/23 ====================----#.#.# #..#. AC: 3Str: 11#.#.# #.... EV: 10Int: 14#.#.# #..#. SH: 0Dex: 11#.#.#####..#> XL:  2 Next: 25% Place: Dungeon:1#)##########.>......## Noise: ---------  Time: 578.1 (0.0)#....@0.............# a) +0 falchion##################### Cast: Kiss of DeathFly _The goblin hits you but does no damage. The goblin hits you with a +0 dagger.  You slash the goblin! _chYou kill the goblin! _No target in view! _You see here a +0 cloak. _i - a +0 cloakch chchO@9.1 (1chchY1=80.1 (2ch&,ch'*1.1 (3ch*ch.chE/*2.1 (4ch?2chAchB*3.1 (5chNGchH& chI4 _You start putting on your armour. You continue putting on your +0 cloak. x5chdJchOch:[ chybT_You finish putting on your +0 cloak.chuc chrd ch&f chi chv 2== _chz ,ch} ch ch 9=chǃ ch" ch L3==chň ch 1 _HP restored.ch 3ch ch' A  You see here 2 flux baubles.ch` ch  _chd chU ch ,ch ch@ ch ch֡ :==ch ch ch ,ch ch˩ ch chn ch$ ch ch{ ch ch chb ch chM ch ch chl chڹ chy ch ch* ch chX chʿ ch ch` ch0 ch ch ,chF ch ch ,ch9 chd ,ch chC M _You now have 58 gold pieces (gained 10).chK 3chv ch ch chh ch8 ch ,ch ch, ~ _f - 2 scrolls labelled UTOHEMN VIAQE (gained 1)ch 3ch ch ch ,ch ch_ ch chr ch cht ch{ ,ch ch ch ,ch ch, ch ,chc ch ch ch ch ch" ch ,chr ch` ch  ##.# #### #.##ch  w. #.... #. #..### #.ch t #. #. ##..##chY  #. ##... #.###### ##. #.@...........# #. .# ##.#.# ##.#.# ##.#.# ##.#.##### w   dart slug (asleep)#)##########.>....ch r#.....0...........##################ch* 0614.1 (31.0)ch+ +5.1 (32ch!2 ch6 F _A dart slug comes into view. ch"7 x_You see here an orange potion.chG chU 06.1 (1.0)ch chH _ _d - 2 orange potions (gained 1)ch .#  ##.# # ### #.### w.# #.... #.# #..## #.# #.... #.##ch  #.# ##. #@############# ## #.............##############.#  #. #.# #. #.# #. #.#  #. #.####ch  #)##########.> #.....0..........ch ch \.wwch %7chf ch` ch? .##..#  ##.# #####....w##....ch@ ##..# ##..############# #.............# #############. #.####)##########.>ch:L ch#Q ``The dart slug launches a dart at you.chH ,..ch ]1---=8ch chh - _The slug dart hits you.chw#.##..#  ##.# #####....w##....##..# ##..############# #.............# #############. #.####chD ch g2=---9ch chchM##.#.##..#  ##.# ######....w##....##..##.###.. Fly w   dart slug=20Kiss of DeathchLl _The dart slug barely misses you.chh  You hit the dart slug.  The dart slug is lightly wounded.1.3 (1.2 _The dart slug bites you but does no damage.ch  You completely miss the dart slug.The dart slug is lightly wounded.ch'2.5chnW _The dart slug bites you but does no damage.ch0e  You hit the dart slug.chΞs3===3.7chchEa _The dart slug is heavily wounded.chW  You hit the dart slug.  The dart slug is almost dead.chDZ '4.9ch7` ch.....#######.....#...........###.....##.########...#........##.##....### #.-39.1 (13.0)#... ##.... ##.#....## ##.....# #.ch!4#.....# ######.# #.#####.....#####.#ch9chJ:F-40.1 (14ch%=ch>- _Found a quill talisman. ch  ch  Dknorpule3000 the Magician (Djinni Reaver) Turns: 634, Time: 00:01:48 Health: 23/23AC:  4 Str: 11 XL: 2 Next: 45% Gold: 58EV: 10 Int: 14 God: SH:  0 Dex: 11 rFire + + . a - +0 falchion rCold x . . (no offhand) rNeg . . .b - +0 leather armour rPois ∞(no helmet) rElec .i - +0 cloak rCorr .(no gloves) SInv .(no amulet) Will .....(no ring) Stlth + ch |(no ring) HPRegen 0.23/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 ch  ch #...# #† knorpule3000 the Magician...%#.# #.### #. Djinni#.....#####.### Health: 23/23 ========================#.....>.....#######AC: 4Str: 11#.....#...........### EV: 10Int: 14#.....##.########...# SH: 0Dex: 11 ch "#........###.# XL:  2 Next: 45% Place: Dungeon:1#....####.# Noise: ---------  Time: 640.1 (0.0)#...@##.. a) +0 falchion#....###. Cast: Kiss of Death#....###. Fly #.....##.#.....########.###.######.....######.# _You kill the dart slug! _No target in view! _No target in view! _No target in view! _No target in view! _Found a quill talisman. chI :chK,DM##.##### ..†...%#.# #.### #.#####.# ##>.....####### ...........####.########......######...# ##....###.....#......1.1 (1ch M #.##### ##.##### ch ..†...%#.# #.### #.#####.# ##>.....####### ...........##ch ##.########......########.#....#ch 4##..#ch ch %2ch ch| chch&Mch:......ch0 #.#####ch^ ch%ch##chE.ch,###### ch ..†....%#.# #.### #.#####.# ##>.....####### ...........####.########......########....##..#####. ch3 ch 3chchch M#######)...... #.##### ##.###### ..†....%#.# #.### #.#####.# ##>.....####### ...........##ch< ##.########......####....######.##.....ch ch %4ch chj # _Found a mace.chnM.#######)...... #.##### ##.####### ..†......%#.# #.### #.chvo#####.# ##>.....####### ...........####.########..#........####.###.....chuchv%5chzch"{ch!  #  #   .# ########   )# #......   .# #.######   .# ###.# #  chc########.# #...# #  .......%#.# #.###   #..@..#####.# #   #.....>.....#######   #.....#...........#   #.....##.########...   #........####.   #....##### #   #....#   #....##   #....## #chch%6ch]ch3ch.M.#######)...... #.##### .# ###########.# #..........@#.# #.############.# #  ch8#.....>.....####### Fly # #....#chch%7chrchT _You see here a quill talisman.chch # knorpule3000 the Magician  # Djinni  # Health: 23/23 ========================  chY.# ######## AC: 4Str: 11  )# #....... EV: 10Int: 14  .# #.###### SH: 0Dex: 11  .# ###.# # XL:  2 Next: 45% Place: Dungeon:1  .########.# #...# # Noise: ---------  Time: 647.1 (0.0)  .......@#.# #.### # a) +0 falchion  #####.....#####.## Cast: Kiss of Death  #.....>.....####### Fly  #.....#...........##  #.....##.########...  #........#[34ch2gm###.   #....######.   #....##.   #....###  _No target in view! _No target in view! _No target in view! _Found a quill talisman. _Found a mace. _You see here a quill talisman.chP _You are not religious.ch08.1 (1 _j - a quill talismanch ch  #. .##. .# ########. )# #........ .# #.###### chƥ P.# ###.# #. .########.# #...# #† ........#.# #.### #. #####...@.#####.# # #.....>.....#######  ch `#.....#...........### #.....##.########... #........# ###.# #....#####  #.# #....# #. #....# # #....#.ch ch ch[ 9ch* ch ch#.##.# #.##.# #.##)# #.#.# #.######.##.# ###.# #.#.########.# #...# #†#.#.# #.### #.#####....@#####.# ##.....>.....# ##.....#.##.....##.#...##........# ###.##....##### #.##....# #..##....# ##.##....## #.#50choM. .#######.#)........ #.##### ##.#######..†#........#@# #.### #..#########.# ###.....>.....####### # Fly .....#####....1ch M##.. .#######.#)........ #.##### ##.#######..†#........#.# #.### #..#####.....#####.#### Fly #..#.....#.##. .###....chch%2ch ch'chiM####.. .#######.#)........ #.##### ##.#######..†#........#.# #.### #.. Fly .. ..#.#....##chchy %3ch2ch.chbI M####.. .chJ #######.#)........ #.##### ##..########.# #...# #†# Fly ch?K ]......chR chS %4chY chU[ ch ,Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +0 cloak (worn) Scrolls (go to first with ?)  c - a scroll labelled XEHESI OMNAGH  f - 2 scrolls labelled UTOHEMN VIAQE  g - a scroll labelled JESSID QUZXUIRR  h - a scroll labelled WADGHIS ZUEMPEA Potions (go to first with !)  d - 2 orange potions  e - a smoky amethyst potion Talismans (go to first with %)j - a quill talismanchh,ca - a +0 falchion (weapon). A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 2.6; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 8.4 XLs.  Current attack delay: 1.1. Damage rating: 8 (Base 8 x 102% (Dex) x 108% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “I have seen the day, with my good biting falchion  I would have made them skip: I am old now,  And these same crosses spoil me.” (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe./ch Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +0 cloak (worn) Scrolls (go to first with ?)  c - a scroll labelled XEHESI OMNAGH /cha f - 2 scrolls labelled UTOHEMN VIAQE  g - a scroll labelled JESSID QUZXUIRR  h - a scroll labelled WADGHIS ZUEMPEA Potions (go to first with !)  d - 2 orange potions  e - a smoky amethyst potion Talismans (go to first with %)  j - a quill talisman 0chp 0ch1knorpule3000 the MagicianDjinni###### Health: 23/23 ========================..##.. AC: 4Str: 11#.##.# EV: 10Int: 14#.##.# SH: 0Dex: 110ch#.# ########.# XL:  2 Next: 45% Place: Dungeon:1#)# #......... Noise: ---------  Time: 654.1 (0.0)#@# #.######.# a) +0 falchion#.# ###.# #.# Cast: Kiss of Death.########.# #...# #†# Fly ........#.# #.### #..#####.....#####.#####.....>.....####### # #.....#...........#### #.....##.########...## #........####.##  _No target in view! _Found a quill talisman. _Found a mace. _You see here a quill talisman. _You are not religious. _j - a quill talisman0chp0ch0ch0ch1ch(a   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   h - Spellcasting   2.8   0.4  +11          b - Unarmed Combat   0.0   1.0   0   i - Conjurations   2.8   0.4  +11      j - Hexes   2.8   0.4  +11  c - Short Blades   1.5   1.2  -1   k - Summonings   2.8   0.4  +11  d - Long Blades 1chue [39;49m  2.6   3.6  -1   l - Necromancy   2.8   0.4  +11      m - Forgecraft   2.8   0.4  +11  e - Armour   0.0   1.0   0   n - Translocations   2.8   0.4  +11  f - Dodging   2.1   2.5  +1   o - Alchemy   2.8   0.4  +11 g + Stealth1.7   2.4  -1   p - Fire Magic   2.8   0.4  +11      q - Ice Magic   2.8  hh 0m 0.4  +11      r - Air Magic   2.8   0.4  +11      s - Earth Magic   2.8   0.4  +11              t - Shapeshifting   0.0   1.4  -2                  The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mod1ch e [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets2chB knorpule3000 the MagicianDjinni###### Health: 23/23 ========================..##.. AC: 4Str: 11#.##.# EV: 10Int: 14#.##.# SH: 0Dex: 11#.# ########.# XL:  2 Next: 45% Place: Dungeon:1#)# #......... Noise: ---------  Time: 654.1 (0.0)#@# #.######.# a) +0 falchion#.# ###.# #.# Cast: Kiss of Death.########.# #...# #†# Fly ........#.# #.###2ch x[40m #..#####.....#####.#####.....>.....####### # #.....#...........#### #.....##.########...## #........####.##  _No target in view! _Found a quill talisman. _Found a mace. _You see here a quill talisman. _You are not religious. _j - a quill talisman3chY3ch`Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +0 cloak (worn) Scrolls (go to first with ?) 3chfb c - a scroll labelled XEHESI OMNAGH  f - 2 scrolls labelled UTOHEMN VIAQE  g - a scroll labelled JESSID QUZXUIRR  h - a scroll labelled WADGHIS ZUEMPEA Potions (go to first with !)  d - 2 orange potions  e - a smoky amethyst potion Talismans (go to first with %)j - a quill talisman4chAIknorpule3000 the MagicianDjinni###### Health: 23/23 ========================..##.. AC: 4Str: 11#.##.# EV: 10Int: 14#.##.# SH: 0Dex: 11#.# ########.# XL:  2 Next: 45% Place: Dungeon:1#)# #......... Noise: ---------  Time: 654.1 (0.0)#@# #.######.# a) +0 falchion#.# ###.# #.# Cast: Kiss of Death.########.# #...# #†# Fly ........#.# #.###4chMx[40m #..#####.....#####.#####.....>.....####### # #.....#...........#### #.....##.########...## #........####.##  _No target in view! _Found a quill talisman. _Found a mace. _You see here a quill talisman. _You are not religious. _j - a quill talisman5ch8q####.. .#######.#........ #.##### ##.#######..†#5ch'........#.# #.### #..#########.# ##>.....####### ...#...........####.########..5ch5ch*5.1 (15ch5chM _You see here a +0 mace.6chZV6ch=^6 _k - a +0 mace6ch 6ch( Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon)k - a +0 mace Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +0 cloak (worn) Scrolls (go to first with ?)  c - a scroll labelled XEHESI OMNAGH  f - 2 scrolls labelled UTOHEMN VIAQE  g - a scroll labelled JESSID QUZXUIRR 6ch# z h - a scroll labelled WADGHIS ZUEMPEA Potions (go to first with !)  d - 2 orange potions  e - a smoky amethyst potion Talismans (go to first with %)j - a quill talisman8chQak - a +0 mace. A short club with a metal head. 8chRHBase accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 9.0 XLs. 8chDSDamage rating: 8 (Base 8 x 102% (Str) x 103% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. 8chSYou found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon 8chxT(_________________ “[My plan] does not propose to fill your lobby with squabbling colony agents,  who will require the interposition of your mace at every instant to keep the  peace among them.” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.8chUAch\ Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon)  k - a +0 mace Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +0 cloak (worn) Scrolls (go to first with ?) AchZ^ c - a scroll labelled XEHESI OMNAGH  f - 2 scrolls labelled UTOHEMN VIAQE  g - a scroll labelled JESSID QUZXUIRR  h - a scroll labelled WADGHIS ZUEMPEA Potions (go to first with !)  d - 2 orange potions  e - a smoky amethyst potion Talismans (go to first with %)  j - a quill talisman Cch|Qa - a +0 falchion (weapon). A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 2.6; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 8.4 XLs.  Current attack delay: 1.1. Damage rating: 8 (Base 8 x 102% (Dex) x 108% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon Cchw~_________________ “I have seen the day, with my good biting falchion  I would have made them skip: I am old now,  And these same crosses spoil me.” (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.GchB/ Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon)  k - a +0 mace Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +0 cloak (worn) Scrolls (go to first with ?)  c - a scroll labelled XEHESI OMNAGH  f - 2 scrolls labelled UTOHEMN VIAQE  g - a scroll labelled JESSID QUZXUIRR  h - a scroll labelled WADGHIS ZUEMPEA Potions (go to first with !)  d - 2 orange potions  e - a smoky amethyst potion Talismans (go to first with %)  j - a quill talisman HchC k - a +0 mace. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 9.0 XLs. Damage rating: 8 (Base 8 x 102% (Str) x 103% (Skill)). HchE This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “[My plan] does not propose to fill your lobby with squabbling colony agents,  who will require the interposition of your mace at every instant to keep the  peace among them.” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.LchX Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon)  k - a +0 mace Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +0 cloak (worn) Scrolls (go to first with ?)  c - a scroll labelled XEHESI OMNAGH  f - 2 scrolls labelled UTOHEMN VIAQE  g - a scroll labelled JESSID QUZXUIRR  h - a scroll labelled WADGHIS ZUEMPEA Potions (go to first with !)  d - 2 orange potions  e - a smoky amethyst potion Talismans (go to first with %)  j - a quill talisman MchcMchMchknorpule3000 the MagicianDjinniHealth: 23/23 ========================###### AC: 4Str: 11..##.. EV: 10Int: 14Mch1#.##.# SH: 0Dex: 11#.##.# XL:  2 Next: 45% Place: Dungeon:1#.# ########.# Noise: ---------  Time: 656.1 (0.0)#@# #......... a) +0 falchionMch#.# #.######.# Cast: Kiss of Death#.# ###.# #.# Fly .########.# #...# #†#........#.# #.### #..#####.....#####.####Mchb #.....>.....####### # #.....#...........#### #.....##.########...##  _Found a mace. Mch_You see here a quill talisman. _You are not religious. _j - a quill talisman _You see here a +0 mace. _k - a +0 maceMchMch&MchMchMch 3MchMchMchMchQMch,MchMchMch,MchMchMch,Mch+MchA MchR",Mch+#Mch%Mch_'Mch'Mch(Mch\+Mch,Mch-,Mch/Mch1Mchs2,Mchk4Mch75Mch5,Mch6Mch8BMch@:Mchr;,Mch"<Mchd=Mchz>,Mch ?MchM@MchABMchDMchE,MchWFMchPMchSQMchRMchS,MchoTMchVMch/W,MchWMchVYMchnZ,Mch[Mch`]Mch`BMch`MchaMchEbMchbMchmdMcheMchfMchnfMchhMchi,Mch#jMchkMchm,MchnMchoMchpMchTqMchqMchsMchtMch8uMchuMch,wMchxMchyMchyMch_  There is a stone staircase leading down here. _MchNMch,MchKMchMchBMch҆MchMchtMchۈMchMch MchMch"MchMchMchKMchMchMchMchMchvMch8Mch.MchMchMchMchMchMchMchBMchxMch,Mch<Mch;MchMch MchMchMch\MchMchnMchMchWMchMchMchTMchMch MchMchDMchMchMchMchJ,MchMchŬMchMch_MchƮMchMchMchMch{Mch\MchMchMch^MchWMchwMchLMchMch2MchH,MchMchDMcho,MchMchMch,MchMch+Mch,MchTMchMchMch]MchMch%MchhMchMchIMch0a  You see here a rat skeleton.MchiMch _MchxMchMchPMch,Mch}MchMchH,MchMchUMch >Mch0 MchJ Mchb   You see here 2 flux baubles. _Mch_s Mch   Things that are here:  a +0 dagger; a goblin corpse _Mch nMchӱ Mch JMch 1#.###..#####.##.###...#.#.##.################...#.##.............# #...#.# #############.# ##..#.# #..........#.# #..#.# #.########.#.# #....#####.#..#.###.#.# #..#......772.1 (116.0)#.#.......@#.#####..#>.#####)##########.>......#### #.....0.............# ############## Mch E _Done exploring.NchNchNch Nchi......................0.0)........0..........NchNch[ _Done exploring.gchDDrink which item? Potions  d - 2 orange potions  e - a smoky amethyst potion [!] read|quaff|evoke[?] describe selectedhch hch hch p#.###..#####.#knorpule3000 the Magician#.###...#.#.#Djinni#.################...#.#Health: 23/23 ========================#.............# #...#.#AC: 4Str: 11#############.# ##..#.#hch EV: 10Int: 14#..........#.# #..#.#SH: 0Dex: 11#.########.#.# #....##### XL:  2 Next: 45% Place: Dungeon:1#.#..#.###.#.# #..#...... Noise: ---------  Time: 772.1 (0.0)hch )#.#.......@#.#####..#>.#### a) +0 falchion#)##########.>......####Cast: Kiss of Death#.....0.............#Fly ##################### _You see here a rat skeleton. _You see here 2 flux baubles.  Things that are here: _a +0 dagger; a goblin corpse _Done exploring. _Done exploring.hch hchP *3.1 (1hch hch A _It was a potion of curing. You feel better.jch`#jch$Where to? (? - help)  D - Dungeon kchRpkch~p#.###..#####.#knorpule3000 the Magician#.###...#.#.#Djinni#.################...#.#Health: 23/23 ========================#.............# #...#.#AC: 4Str: 11#############.# ##..#.#kch4EV: 10Int: 14#..........#.# #..#.#SH: 0Dex: 11#.########.#.# #....##### XL:  2 Next: 45% Place: Dungeon:1#.#..#.###.#.# #..#...... Noise: ---------  Time: 773.1 (0.0)#.#.......@#.#####..#>.#### a) +0 falchion#)##########.>......####Cast: Kiss of Death#.....0.............#Fly ##################### _You see here 2 flux baubles.  Things that are here: _a +0 dagger; a goblin corpse _Done exploring. _Done exploring. _It was a potion of curing. You feel better.kch3kch7kchŅ,kch]kch_kch Xkchޗ,kchkchkch,kchkchkch,kchrkchukch˥,kchkchWkch,kchݫkchkch,kchCkchNkch,kchkchkchI,kch^kchkch,kchkchkch,kch}kch  Things that are here:  a +0 dagger; a goblin skeletonkchxkch _kchkchkch  You see here 2 flux baubles. _kchkch,kch;kchkchkchpkchkch~#.################...#.# #.............# #...#.# ###.# ##..#.# .........#.# #..#.# ..#.# #....#######.#..#.###.#.# #..#.......#.#........#.#####b.#>#)##########.>......#### 97.1 (24.0)kch]#.....0....@........# ###########  b   bat (wandering)kchkchkchZ _A bat is nearby!lch ?#.# ##...#.#.# #.################...#.# #.............# #...#.# lch> #############.# ##..#.# #..........#.# #..#.# #.########.#.# #....########.#..#.###.#.# #..#........#.#........#.#####b.#>.#######)##########@>#####.....0.............# #####################lch lch lchU lchf F.blch 78.1 (1.0) _lchi lch lch#.# ##...#.#.# #.#######...#.# #...# #...#.# ##.# ##..#.# #.#.# #..#.# ##.#.#.# #....##.#..#.###.#.# #..#.#.#.#.#####.b#>.##)##.@......#### #.....0.# #lch lch<.bb9 _There is an escape hatch in the floor here.mchپmchg3#.# mchY1##...#.#.#  mchY#.#mchD(#####...#.#  mchC#.mchxH.# #...#.#  mch#mchoH.# ##..#.# mchr#.mcha#.# #..#.# ##.#mch.#.# #....#.#.#..#.###.#.# #..#.#.#.#.#####..#>.##)##.>@.b...#### #.....0.# mchG# mchBmchImch#mch2mch--mchs=mch 800mchmch mch2mch_The bat hits you.mch#.# ##...#.#.# #.#...#.# #.# #...#.# #.# ##..#.# ##.#.# #..#.# ##.#.#.# #....#.#.#..#.###.#.# #..#.##.#.#.#####..#>.##)##.>.@b...####  #.....0.#  # b.1 _The bat hits you but does no damage.mch{.# ##...#.#.# # .#...#.# # .# #...#.# #.# ##..#.# # #.#.# #..#.# ###. #.#.#.# #....#. #.#..#.###.#.# #..#.# #.#.#.#####b.#>.# #)##.>..@...#### #.....0.# # .b3==2Kiss of Deathmch _The bat closely misses you. The bat hits you but does no damage.mchMz mchK{ mch mchy ,3.3 (1.2mch mch _You closely miss the bat. The bat barely misses you.mch6b.2--4.5Kiss of Deathmchv _You barely miss the bat. The bat hits you.nch&# ##...#.#.# #. #...#.# #.# #...#.# #†.# ##..#.# ##. .ncho=#.# #..#.# ###. .#.#.# #....#...# .#..#.###.#.# #..#.# .#.#.#####b.#>.# )##.>...@..#### .....0.#  nchnch۬nch]*b.nch+50nchnch: _The bat hits you but does no damage.nch ##..#####.# # ##...#.#.# #. ###############...#.# #.# ...........# #...#.# †# ##########.# ##..#.#  ##.# .........#.# #..#.# ### ########.#.# #....########... #..#.###.#.# #b.#..........### #........#.#####@.#>.######### ##########.>#### ....0.............# ###################nchs U3==6nch Kiss of Deathnchrnch _The bat barely misses you. The bat closely misses you.nch 7.7 (1.2 _You barely miss the bat. The bat hits you but does no damage.nchW i8.9nchp`  _You closely miss the bat. The bat hits you but does no damage.och|Xb.10.0 (1.1Kiss of Death _You barely miss the bat. The bat hits you but does no damage.och ........#####..##### ##...#. ###############. ...........# #...#.# #† ##########.# ##..#. ## ..........#.# ###.. #####b...########...###.###.#.# #@.#..........### #........#.#####..#>.######### ##########.>......#### ....0............. ###################och%.b2--10Kiss of Death _The bat hits you.och1?  You hit the bat.  The bat is moderately wounded.b. ochG1---2.2 (1.2Kiss of DeathochDK och9Loch M_The bat hits you.ochDR ######+########............#####..##### ##...#. ##############. ...........# #...#.# #† ##########.# ##.b#.# ## ........#.# ###.. #####..########...###.###.#.# #..#..........### #........#.#####..#>.######### ##########.>......#### ....0............. ################### 0--30 _The bat hits you.och .............<#.####.######+########............#####..##### ##...#. ###############. ...........# #... #† ##########.# ##.b#.# ## ........#.# ###.. #####..########...###.###.#.# #..#..........### #........#.#####>.######### ##########.>#### ....0............. ###################19--4Kiss of Deathoch= _The bat hits you.pch7  You slash the bat!pch1.pch20=505.4 (1.2Kiss of Death _You kill the bat!pchIpch2H _No target in view!pch@s3pchvpchxH _No target in view!qchoi  You need no library to learn spells.qchpqchivqch_x. _tch  Your spells (describe)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 9% 1 b - Momentum StrikeConjuration/Translocation 14%2  c - HailstormConjuration/Ice26%3  d - Rending BladeConjuration/Forgecraft 65%4 Select a spell to describe[!]/[I] toggle spell headers~chKm~ch#...............<#.#### knorpule3000 the Magician#..######+########..... Djinni#.........######. Health: 20/23 ====================----##..#####.###. AC: 4Str: 11##...#.#.##.. EV: 10Int: 14 ###############...#.##.# SH: 0Dex: 11 ...........# #...#.##†# XL:  2 Next: 50% Place: Dungeon:1 ##########.# ##..#.###.# Noise: =--------  Time: 815.4 (0.0) .........#.# #@.#.####..# a) +0 falchion ########.#.# #[~chZm....########...## Cast: Kiss of Death #..#.###.#.# #..#..........### Fly #........#.#####..#>.######### ##########.>......#### ....0.............# ################### _The bat hits you.  You slash the bat! _You kill the bat! _No target in view! _No target in view! _You need no library to learn spells.ch#..######+########......#.........# #######..#####.#  ##.#.#.#.# #..# ##############...#.# ch#.## ..........# #...#.# #†# #########.# ##..#.# ##.# ........#.# #..#.# ###..# #######.#.# #.@..########...## ..#.###.#.# #..#..........### ........#.#####..#>.######### ########.>......#### ...0.............# ################## chchV-6.4 (1 _ch1=2== - _You start resting.20.0)3===7.4 (11 _HP restored.ch#..######+#.#.........# #####.ch@##..#####.# ##.###...#.#.# #..# #...#.# #.## # #...#.# #†# .# ##..#.# ##.# #.# #..#.# ###..# .#.# #..@.##cho...## #.###.#.# #..#.### #.#####..#>.# .>......####0......########chch08.4 (1.0)ch+chch 3#..######+#.#.........# #####...###..#####.# ##.###...#.#.# #..# #...#.# #.## # #...#.# #†# .# ##..#.# ##.# #.# #..#.# ###..# .#.# #...@##...## #.###.#.# #..#.### #.#####..#>.#ch " .>......####0......########ch X9ch1O#.........# #####...####..#####.#  ##.### .#.#.# #..# ###########...#.# #.## .......# #...#.# #†# ######.# ##..#.# ##.# .....#.# #..#.# ###..# ####.#.# #....########...## chQ.###.#.# #..#.@........### .....#.#####..#>.######### ######.>......#### 0.............# ############### chSch4T&30chichs #..##### ##.###  ##...#...# ###########..# .......# #..†# ######.# ##..##. .....#.# #..ch###. #####....########...# .#..#..........### ....#.#####..#>@######### ######.>......#### Fly chchB==1ch"ch$ch9 ##..#####.#chZ ##.### ##...#.#.# #..###...#.# #.##.# #...#.# #†##.# ##..#.# ##.#.#.# #..#.# ###..#ch#.#.# #....#...## #.###.#.# #..#.###.#.#####..#@.###.>......#### .0.##chch%2chchc _There is a stone staircase leading down here.chX chX ch^ chf B3 _chu ch O chF #### 2 #..#  #.@# ch  ##.#  ..# ch# +####chZ chF chi ,4.2 (1.8ch ch { _You fly downwards. _There is a stone staircase leading up here.ch _chch chvch<ch&ch(.ch4ch87Bch7chT9,ch9ch);chN<,ch<ch=chH?ch?ch@chZAchBchBch\CchDchFchVFchFchGchnIchIchJchKch LchRLchLchMch&OchpOchOchPchRchbRchRchSchTch-UchUchVchWchoXchXchYch[chY[ch[ch\ch]ch)^ch^ch{_ch`ch achhachbchgu ##### ....# chjg###.# #.# #.# #.#ch"h  #.###############  #.............@.#  ###############.#   .#  ch~h5 .#  .#  .#   r   quokka (asleep).#  r#   chjchk/74.2 (40.0)cho r   quokkar.# chp+5.2 (41cherchttY _A quokka comes into view.chk #### ...#  ##.#   #.#  #.#  #.#  #.###############  #...............#  ###############@#   #.#  #.#  #.#  #.#  #r#  #.#  #.#   ch6 ch #rch .ch( ch 6.2 (chǪ 1.0)chƮ chO chLg... ##  ##############..............##############r.r.7ch]##  ##############..............##############r.=8Kiss of Death _The quokka barely misses you.ch##.# knorpule3000 the Magician  #.# Djinni  #.# Health: 21/23 =====================---  #.# AC: 4Str: 11  #.############### EV: 10Int: 14  #...............# SH: 0Dex: 11  ###############.# XL:  2 Next: 50% Place: Dungeon:2 #.# Noise: =--------  Time: 878.2 (0.0) #@# a) +0 falchion #r# Cast: Kiss of Death #.# Fly  #.# #.# #.# r   quokkachȆ[40m #.# #.# _A quokka comes into view. _The quokka barely misses you.Cast which spell? (? or * to list) Aiming: Momentum Strike (safe; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka (56% to hit)ch ##.#  knorpule3000 the Magician#.#  Djinni#.#  Health: 21/23 =====================---#.#  AC: 4Str: 11  #.###############   EV: 10Int: 14  #...............#   SH: 0Dex: 11  ###############.#   XL:  2 Next: 50% Place: Dungeon:2#.#   Noise: =--------  Time: 878.2 (0.0)#@#   a) +0 falchion#*#   Cast: Kiss of Death#.#   Fly h9 0m#.#  #.#  #.#   r   quokka#.#  #.#   _A quokka comes into view. _The quokka barely misses you.Cast which spell? (? or * to list) Aiming: Momentum Strike (safe; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka (56% to hit)ch@ r  Cast which spell? (? or * to list)  Aiming: Momentum Strike (safe; 14% risk of failure)  Press: ? - help, Dir - move target: a quokka (56% to hit)  The concentrated momentum misses the quokka.The quokka bites you.0-=9.2 (1 _The quokka bites you but does no damage.ch ##.# knorpule3000 the Magician  #.# Djinni  #.# Health: 18/23 ==================------  #.# AC: 4Str: 11  #.############### EV: 10Int: 14  #...............# SH: 0Dex: 11  ###############.# XL:  2 Next: 50% Place: Dungeon:2 #.# Noise: ==-------  Time: 879.2 (0.0) #@# a) +0 falchion #r# Cast: Kiss of Death #.# Fly  #.# #.# #.# r   quokkach =[40m #.# #.# _The quokka bites you but does no damage.  Casting: Momentum Strike (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka (56% to hit)chY ##.#  knorpule3000 the Magician#.#  Djinni#.#  Health: 18/23 ==================------#.#  AC: 4Str: 11  #.###############   EV: 10Int: 14  #...............#   SH: 0Dex: 11  ###############.#   XL:  2 Next: 50% Place: Dungeon:2#.#   Noise: ==-------  Time: 879.2 (0.0)#@#   a) +0 falchion#*#   Cast: Kiss of Death#.#   Fly h q0m#.#  #.#  #.#   r   quokka#.#  #.#   _The quokka bites you but does no damage.  Casting: Momentum Strike (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka (56% to hit)ch &rCasting: Momentum Strike (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Momentum Strike (safe; 14% risk of failure)  Press: ? - help, Dir - move target  Aim: a quokka (56% to hit)  The concentrated momentum misses the quokka.9=80.2 (1ch: L _The quokka misses you.ch ##.# knorpule3000 the Magician  #.# Djinni  #.# Health: 17/23 =================-------  #.# AC: 4Str: 11  #.############### EV: 10Int: 14  #...............# SH: 0Dex: 11  ###############.# XL:  2 Next: 50% Place: Dungeon:2 #.# Noise: ==-------  Time: 880.2 (0.0) #@# a) +0 falchion #r# Cast: Kiss of Death #.# Fly  #.# #.# #.# r   quokkach!5[40m #.# #.# _The quokka misses you.Casting: Momentum Strike (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka (56% to hit)ch ##.# knorpule3000 the Magician  #.# Djinni  #.# Health: 17/23 =================-------  #.# AC: 4Str: 11  #.############### EV: 10Int: 14  #...............# SH: 0Dex: 11  ###############.# XL:  2 Next: 50% Place: Dungeon:2 #.# Noise: ==-------  Time: 880.2 (0.0) #@# a) +0 falchion #r# Cast: Kiss of Death #.# Fly  #.# #.# #.# r   quokch Qka #.# #.#Casting: Momentum Strike (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka (56% to hit)  The concentrated momentum hits the quokka!  #.#  #.#  #.#  ###  #  #.#  #.#  #@#  #†#  #.#  #.#  #.#  #.#   #.#   #.#    ch (onfirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 14% risk of failure)  Press: ? - help, Dir - move target  ch> Aim: a quokka (56% to hit)  The concentrated momentum hits the quokka!  You kill the quokka!ch 61.2 (1Kiss of Death-Move Fly  _You are unable to move.ch ch 3ch ,ch z8=--chx \ 6.2 (5 _You start resting.--7.2 (6Fly  _You are able to move again.chchT3ch=9=chchx20==chs,chch,chXchch\,chchh1==chchch|chchchchch3 ch chV chL ch 9=chI ch ch K2=chchchchwchchBchchchchch_ _You start resting.ch0905.2 (18.0)chy w3===6.2 (19ch($ch%" _HP restored.ch3chA,chVch51  You see here a quokka corpse. _chͫchchP==chch4,chıchchBch*chchZ,ch,chchBch,ch#chchUchchE,chch,ch,ch7chchl,chch),chchvch,ch[,chBchXchXch,,chyBchOBch]XchBchchD,ch _d - 2 potions of curing (gained 1)ch1_chXchXchXchTU # # # # ## #.# ..##.###################..@................#..##################......##...#..#ch|S   adder (asleep)#S.#.. chx 34.2 (28  An adder comes into view.ch bSS.ch>p5.2 (29 _The adder hisses angrily.ch  Casting: Momentum Strike (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch5Ich6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)chT#.#.#.#.# #.#. #... #.#.#.#...@................#..##.. ....##...#.S##..#..6.2 (1.0) _ch #.##.##.##.## #.##. #.#.. #.##.#.##.##..##.. ....##... ch chq ch %7ch ch ch#.# #.# #.# #.# # #.# #. #.# .. #.# #.#.# #.# #..# #.. SS   adder8chl_#.# #.# #.# #.# # #.# #. #.# .. #.# #.#.# #.# #.S# #.. #.S# S.9chN #.#  knorpule3000 the Magician #.#  Djinni #.#  Health: 21/23 =====================--- #.#  AC: 4Str: 11 ##.#  EV: 10Int: 14 #.#.#  SH: 0Dex: 11 ..#.#  XL:  2 Next: 60% Place: Dungeon:2 #.##################.#  Noise: ---------  Time: 939.2 (0.0) #..S...@.............#  a) +0 falchion #..###################  Cast: Kiss of Death #.. Fly  .... ##... #.S# S   adder #.. #.. _You can't see any susceptible monsters within range! (Use Zha7m to cast anyway.)  Casting: Momentum Strike (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 14% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (48% to hit)ch# #.#  knorpule3000 the Magician #.#  Djinni #.#  Health: 21/23 =====================--- #.#  AC: 4Str: 11 cha##.#  EV: 10Int: 14 #.#.#  SH: 0Dex: 11 ..#.#  XL:  2 Next: 60% Place: Dungeon:2chÀ  #.##################.#  Noise: ---------  Time: 939.2 (0.0) #..S...@.............#  a) +0 falchion #..###################  Cast: Kiss of Death ch.#.. Fly  .... ##... #.S# S   adder #.. #..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 14% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (48% to hit)  You miscast Momentum Strike.  You are very lightly contaminated with residual magic.chchZ #.#  #.#  #.#  #.#  #chS#.#  #.#.#  ..#.#  #.#############  #....S...  #..############  #.. .... ##... #.S# #.. #.. chJZ40.2 (1Contam ch"chɕ  Aiming: Momentum Strike (safe; 14% risk of failure)  Press: ? - help, Dir - move target  Aim: an adder (48% to hit)  You miscast Momentum Strike.are very lightly contaminated with residual magic. _Nothing appears to happen.chsW  #.#  knorpule3000 the Magician #.#  Djinni #.#  Health: 19/23 ===================----- #.#  AC: 4Str: 11 ##.#  EV: 10ch\Y Int: 14 #.#.#  SH: 0Dex: 11 ..#.#  XL:  2 Next: 60% Place: Dungeon:2 #.##################.#  Noise: ---------  Time: 940.2 (0.0) #....S.@.............#  a) +0 falchion #..###################  Cast: Kiss of Deathch\ v #.. Fly Contam  .... ##... #.S# S   adder #.. #.. _Nothing appears to happen.  Casting: Momentum Strike (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 14% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (48% to hit)chIU1#.#knorpule3000 the Magician#.#Djinni#.#Health: 19/23 ===================-----#.#AC: 4Str: 11##.#EV: 10Int: 14#.#.#SH: 0Dex: 11..#.#XL:  2 Next: 60% Place: Dungeon:2ch@V#.##################.#Noise: ---------  Time: 940.2 (0.0)#....S.@.............#a) +0 falchion#..###################Cast: Kiss of Death#..Fly Contam ....##...#.S#S   adder#..#..Casting: Momentum Strike (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 14% risk of failure)  Press: ? - help, Dir - move targetchV`Aim: an adder (48% to hit)  The concentrated momentum hits the adder!chMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an adder (48% to hit)  The concentrated momentum hits the adder!  The adder is heavily wounded.chQ.Sch20===1.2 (1Kiss of Death-Move Fly Contam chch- _You are unable to move.ch  You hit the adder but do no damage.The adder is heavily wounded.ch4-2.4 (1.2chz% _The adder closely misses you. The adder bites you but does no damage.ch%a*  You hit the adder but do no damage.The adder is heavily wounded.19--3.5 (1.1 ch:o$_The adder bites you.chE   You slash the adder!†#.#knorpule3000 the Magician#.#Djinni#.#Health: 19/23 ===================-----#.#AC: 4Str: 11##.#EV: 10Int: 14#.#.#SH: 0Dex: 11..#.#XL:  2 Next: 125% Place: Dungeon:2#.##################.#Noise: =--------  Time: 944.7 (1.2)#.....†@.............#a) +0 falchion#..###################Cast: Kiss of Death#..-Move Fly Contam ....##...#.S##..#.. _The adder closely misses you. The adder bites you but does no damage.  You hit the adder but do no damage.The adder is heavily wounded. _The adder bites you.  You slash the adder! _You kill the adder!ch g  The adder is heavily wounded. _The adder bites you.  You slash the adder! _You kill the adder!Your Stealth skill increases to level 2!You have reached level 3!  --more--chk  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? chՠC 24/28=ch63% Kiss of DeathYou feel clever. x2  The power to cast Shock wells up from within.chch(L _Spell assigned to 'e'.chy1 chk2 ch:7 ch5; F _You cannot move.chhchKchUchF _You cannot move.chuch$<-chg 6.7 (2.0 _You start resting.chB-chchqK _Your magical contamination has completely faded away.ch 0  You start resting.5==7.7 (1Fly  _You are able to move again.ch =6=7==chd  _You start resting.592.0)ch 8==60.7 (13ch  ch ch] _HP restored.chp;  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   2.8   0.4  +11          b - Maces & Flails   0.0   1.4  -2   j - Conjurations   2.8   0.4  +11  c - Unarmed Combat   0.0   1.0   0   k - Hexes   2.8   0.4  +11      l - Summonings   2.8   0.4  +11  d - Short Blades hc>7m  1.5   1.2  -1   m - Necromancy   2.8   0.4  +11  e - Long Blades   2.6   3.6  -1   n - Forgecraft   2.8   0.4  +11      o - Translocations   2.8   0.4  +11  f - Armour   0.0   1.0   0   p - Alchemy   2.8   0.4  +11  g - Dodging   2.1   2.5  +1   q - Fire Magic   2.8   0.4  +11 h + Stealth2.2   3.6  -1 ch1f[36m  r - Ice Magic   2.8   0.4  +11      s - Air Magic   2.8   0.4  +11      t - Earth Magic   2.8   0.4  +11              u - Shapeshifting   0.0   1.4  -2                  The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/h5t\m] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsch=chch#.#knorpule3000 the Magician#.#Djinni#.#Health: 28/28 ========================#.#AC: 4Str: 11##.#EV: 10Int: 16#.#.#SH: 0Dex: 11..#.#XL:  3 Next: 12% Place: Dungeon:2#.##################.#Noise: ---------  Time: 960.7 (0.0)ch #.....†@.............#a) +0 falchion#..###################Cast: Kiss of Death#..Fly ....##...#.S##..#.. _You start resting. _Your magical contamination has completely faded away.  You start resting. _You are able to move again. _You start resting. _HP restored.chŸchIchϢch'ch@ 3chX ch chT G  You see here an adder corpse. _chC ch ch ,ch ch #. #. # #.  #.#<  #.#.  ...  #.####4.7 (4 #.@...†.... #..ch ## #..# ....# ##.... #..## #.. #..ch= ch *5.7 (5ch] O _Found a stone staircase leading up.chchchchch¸chp` #.# #.# #.# # #.# # #.#<#.##.#.#.##....K#  #@################ #.....†........... #..############### #..# ....###....K   kobold (asleep) #..##. #... .#... #ch}*6.7 (1chd*7.7 (2chchs _A kobold comes into view. It is wielding a +0 whip. ch_ Your spells (describe)TypeFailure Level a - Kiss of DeathConjuration/Necromancy 8%1  b + Momentum StrikeConjuration/Translocation 12% 2 c - HailstormConjuration/Ice24%3  d - Rending BladeConjuration/Forgecraft 61%4  e - ShockConjuration/Air8%1 Select a spell to describe[!]/[I] toggle spell headers chEknorpule3000 the Magician#.#Djinni#.#Health: 28/28 ========================#.#AC: 4Str: 11# #.# #EV: 10Int: 16#.#<#.#SH: 0Dex: 11#.#.#.#XL:  3 Next: 12% Place: Dungeon:2#....K#Noise: ---------  Time: 967.7 (0.0)#@################ a) +0 falchion#.....†........... Cast: Kiss of Death#..############### Fly #..#....###....K   kobold (asleep chs)#..##.#... .#... # _You are able to move again. _You start resting. _HP restored. _You see here an adder corpse. _Found a stone staircase leading up. _A kobold comes into view. It is wielding a +0 whip. ch  knorpule3000 the Magician #.# Djinni #.# Health: 27/28 =======================- #.# AC: 4Str: 11 # #.# #  EV: 10Int: 16 #.#<#.#  SH: 0Dex: 11 #.#.#.#  XL:  3 Next: 12% Place: Dungeon:2 #...*K#  Noise: ---------  Time: 967.7 (0.0) chE+#@################ a) +0 falchion #.....†........... Cast: Kiss of Death #..############### Fly  #..# ....# ##.... K   kobold (asleep) #..##.  #... .  #... # _Found a stone staircase leading up. _A kobold comes into view. It is wielding a +0 whip.Casting: Momentum Strike (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line chlknorpule3000 the Magician#.#Djinni#.#Health: 27/28 =======================-#.#AC: 4Str: 11# #.# #EV: 10Int: 16#.#<#.#SH: 0Dex: 11#.#.#.#XL:  3 Next: 12% Place: Dungeon:2 ch)G#...**#Noise: ---------  Time: 967.7 (0.0)#@################ a) +0 falchion#.....†........... Cast: Kiss of Death#..############### Fly #..#....###....K   kobold#..##.#... .#... #Casting: Momentum Strike (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold.  The kobold is severely wounded. ch  ch9K. chx8==8.7 (1Kiss of Death ch- chqonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold.  The kobold is severely wounded. _The zap misses the kobold. ch   knorpule3000 the Magician #.# Djinni #.# Health: 27/28 =======================- #.# AC: 4Str: 11 # #.# #  EV: 10Int: 16 #.#<#.#  SH: 0Dex: 11 #.#.#.#  XL:  3 Next: 12% Place: Dungeon:2 ch! 5 #...K*#  Noise: =--------  Time: 968.7 (0.0) #@################ a) +0 falchion #.....†........... Cast: Kiss of Death #..############### Fly  #..# ....# ##.... K   kobold #..##.  #... .  #... # The kobold is severely wounded. _The zap misses the kobold.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linecht  knorpule3000 the Magician #.# Djinni #.# Health: 27/28 =======================- chu#.# AC: 4Str: 11 # #.# #  EV: 10Int: 16 #.#<#.#  SH: 0Dex: 11 #.#.#.#  XL:  3 Next: 12% Place: Dungeon:2 ch8x#...K.#  Noise: =--------  Time: 968.7 (0.0) #@################ a) +0 falchion #.....†........... Cast: Kiss of Death #..############### Fly  #..# ....# ##.... K   kobold #..##.  #... .  #... # _The zap misses the kobold.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold.ch| #.# #.#ch}}0 #.# # #.# #     ch~ #...**#  #..#ch~ ....#   chQl#...  #... ch\ 9).ch!l59.7 (1Kiss of Deathch'@MCasting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The zap hits the kobold. _You kill the kobold!ch 3chh ch ,chT 8=ch! ch, /M #.# # #.# #.#<#.ch, #.#-#..@).# #l.##.################# #.....†........... Fly #####l   frilled lizard (asleep)#...ch': o72.7 (3-3.7 (4ch9> ch@ a _A frilled lizard comes into view.chB   knorpule3000 the Magician #.#ch R Djinni #.# Health: 27/28 =======================- #.# AC: 4Str: 11 #.# EV: 10Int: 16 # #.# #  SH: 0ch Dex: 11 #.#<#.#  XL:  3 Next: 15% Place: Dungeon:2 #.#.#.#  Noise: ---------  Time: 973.7 (0.0) ch #**@).#  a) +0 falchion #l*##.################ Cast: Kiss of Death # #.....†........... Fly  #..###############ch  #..# ....# l   frilled lizard (asleep) ##.... #..##.  #... . _You kill the kobold! _A frilled lizard comes into view.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linech/Z"  knorpule3000 the Magician #.# Djinnichk[o #.# Health: 27/28 =======================- #.# AC: 4Str: 11 #.# EV: 10Int: 16chP\ # #.# #  SH: 0Dex: 11 #.#<#.#  XL:  3 Next: 15% Place: Dungeon:2 ch1]#.#.#.#  Noise: ---------  Time: 973.7 (0.0) #..@).#  a) +0 falchion #l.##.################ Cast: Kiss of Death ch:^# #.....†........... Fly  #..############### #..# ....#chb4 l   frilled lizard (asleep) ##.... #..##.  #... . _A frilled lizard comes into view.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the frilled lizard.chf #.# #.#chgH #.# #.# # #.# # chlhA     ch;i#**@).#  #** # chi† #..# ....# chj]  #... chuch ..ch ..chHch 7ch=ch 4.7 (1chch"ch#Mch$}Casting: Shock (safe; 8% risk of failure) ch%N Confirm with . or Enter, or press ? or * to list all spells.ch9&Aimch&!  ch'TPress: ? - help, Shift-Dir - straight line  chX()The zap hits the frilled lizard. ch.)G_You kill the frilled lizard!ch53chch8=chiI#.#.##.#.##.#.##.#.#ch# #.#K# #.#<#.# #.#.#.# -#...@.# #..##.##### #.....†.#..###..#....# K   kobold (asleep)ch##....#..##. ch *7.7 (3ch D-8.7 (4chch _A kobold comes into view. It is wielding a +0 club.Things that are here: _a +0 whip; a kobold corpsech5`  knorpule3000 the Magician #.#.# Djinni #.#.# Health: 27/28 =======================- chO7#.#.# AC: 4Str: 11 #.#.# EV: 10Int: 16 # #.#K# SH: 0Dex: 11 #.#<#*#ch8 XL:  3 Next: 17% Place: Dungeon:2 #.#.#*# Noise: ---------  Time: 978.7 (0.0) #...@.# a) +0 falchion ch:#..##.################# Cast: Kiss of Death # #.....†............ Fly  #..################ #..# ....# K   kobold (asleep) ch>##.... #..##. #... . _a +0 whip; a kobold corpseCasting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)chV  knorpule3000 the Magician #.#.# Djinni #.#.# Health: 27/28 =======================- ch#.#.# AC: 4Str: 11 #.#.# EV: 10Int: 16 ch:# #.#K# SH: 0Dex: 11 #.#<#.#chnG XL:  3 Next: 17% Place: Dungeon:2 #.#.#.# Noise: ---------  Time: 978.7 (0.0) #...@.#ch  a) +0 falchion #..##.################# Cast: Kiss of Death # #.....†............ Fly chU #..################ #..# ....# K   kobold (asleep)chl ##.... #..##. #... .Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)  The zap hits the kobold.ch9  #.#.# ch #.#.# #.#*# chf#.#*# # #.#*# ch%:#.#<#*# #.#.#*#  ch# † #..#chlo ....#  chH #... chƛ>..)..ch;20=9.7 (1chchnConfirm with . or Enter, or press ? or * to list all spells.ch&Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)  The zap hits the kobold. chp?_You kill the kobold!chi8chv9chS;ch?chDP8=chS,ch_Xch`chsbchdch?echwfchhchnQ..#.#.##. #.#.#.##. #.#.#.#.. #.#.#.#chp .###.#.#)# ..#.#<#.# #.#.#.#.# #.#...).#- #.@##.############# ##.S#.....†........Kiss of Death ##.#..############ .#..# ....# ##....S   ball python (constriction, asleep) #..##. #... . #... #chw+84.7 (5chx`=-5.7 (6ch}chĀ^ _A ball python comes into view.ch ..#.#.#  knorpule3000 the Magician #. #.#.#.#  Djinni #. #.#.#.#  Health: 27/28 =======================- .. #.#.#.#  AC: 4Str: 11 .###.#.#)#  EV: 10Int: 16 ..#.#<#.#  SH: 0chDex: 11 #.#.#.#.#  XL:  3 Next: 20% Place: Dungeon:2 #.#...).#  Noise: ---------  Time: 985.7 (0.0) #.@##.############# a) +0 falchion ##.S#.....†........ Cast: Kiss of Deathch ##.#..############ Fly  .#..#  ....#  ##....  S   ball python (constriction, asleep) #..##.  #... .  #... # _You kill the kobold! _A ball python comes into view.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linechWl 9S#A ball python comes into view.  Casting: Shock (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)chchq..#.#.#knorpule3000 the Magician#. #.#.#.#Djinni#. #.#.#.#Health: 28/28 ========================.. #.#.#.#AC: 4Str: 11.###.#.#)#EV: 10Int: 16..#.#<#.#chNSH: 0Dex: 11#.#.#.#.#XL:  3 Next: 20% Place: Dungeon:2#.#...).#Noise: ---------  Time: 985.7 (0.0)#.@##.############# a) +0 falchion##.S#.....†........ Cast: Kiss of Death##.#..############ Fly ch.#..#....###....S   ball python (constriction, asleep)#..##.#... .#... #Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  Okay, then.ch*chch$chH&. _ch  ..#.#.#  knorpule3000 the Magician #. #.#.#.#  Djinni #. #.#.#.#  Health: 27/28 =======================- .. #.#.#.#  AC: 4Str: 11 .###.#.#)#  EV: 10ch Int: 16 ..#.#<#.#  SH: 0Dex: 11 #.#.#.#.#  XL:  3 Next: 20% Place: Dungeon:2 #.#...).#  Noise: ---------  Time: 985.7 (0.0)ch  #.@##.############# a) +0 falchion ##.S#.....†........ Cast: Kiss of Death ##.#..############ Fly  .#..#  ....#  ##....  S   ball python (constriction, asleep) #..##.  #... .  #... # Aim: a ball python (asleep, 100% to hit) _Okay, then.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linechE..#.#.#knorpule3000 the Magician#. #.#.#.#Djinni#. #.#.#.#Health: 27/28 =======================-.. #.#.#.#AC: 4Str: 11.###.#.#)#EV: 10Int: 16..#.#<#.#SH: 0Dex: 11#.#.#.#.#XL:  3 Next: 20% Place: Dungeon:2#.#...).#Noise: ---------  Time: 985.7 (0.0)#.@##.############# a) +0 falchionchyG##.*#.....†........ Cast: Kiss of Death##.#..############ Fly .#..#....###....S   ball python (constriction)#..##.#... .#... #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python.  The ball python is moderately wounded.The ball python hisses angrily.chSAiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python.  The ball python is moderately wounded.The ball python hisses angrily.  The zap misses the ball python. The ball python closely misses you.ch'6- 0 ===6.7 (1Constr chchz _The ball python grabs you. The ball python constricts you.ch ..#.#.#  knorpule3000 the Magician #. #.#.#.#  Djinni #. #.#.#.#  Health: 25/28 =====================--- .. #.#.#.#  AC: 4Str: 11 .###.#.#)#  EV:  0 Int: 16 ..#.#<#.#  SH: 0Dex: 11 #.#.#.#.#  XL:  3 Next: 20% Place: Dungeon:2 #.#...).#  Noise: ===------  Time: 986.7 (0.0) #.@[chPB33m##.############# a) +0 falchion ##.S#.....†........ Cast: Kiss of Death ##.#..############ Fly Constr  .#..#  ....#  ##....  S   ball python (constriction) #..##.  #... .  #... # The zap misses the ball python. The ball python closely misses you. _The ball python grabs you. The ball python constricts you.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineche ..#.#.#  knorpule3000 the Magician #. #.#.#.#  Djinni #. #.#.#.#  Health: 25/28 =====================--- .. #.#.#.#  AC: 4Str: 11 .###.#.#)#  EV:  0 Int: 16 ..#.#<#.#  SH: 0Dex: 11 #.#.#.#.#  XL:  3 Next: 20% Place: Dungeon:2 #.#...).#  Noise: ===------  Time: 986.7 (0.0) #.@#chhr[34m#.############# a) +0 falchion ##.S#.....†........ Cast: Kiss of Death ##.#..############ Fly Constr  .#..#  ....#  ##....  S   ball python (constriction) #..##.  #... .  #... # Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python.  The ball python is severely wounded.The zap hits the ball python.chkx   #.  chk #.   ..   )# chRl ..#.#<#.#     chl ##.*†  .#..# ....#ch n   #...  #... ch>'.ch^10 2--7.7 (1Kiss of Deathch ch #>  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python.  The ball python is severely wounded.chv#The zap hits the ball python. _You kill the ball python!ch6=7==8==chȟchch:,chIchH=ch,ch,chnchchch_chchchchchch chch7chchchchschMBchchbchS,chchSchx,chch ch ,cho ch<ch,chchchychchch;ch,chch"ch*%############.###.#.#.##.#.##.# #.#######..########## #...................> ######...............---1014.7 (27.0)ch2&#.####.###### #...........#.#.# #.####.####.#.#.##.## #.#.#.##..# #.#.#.###.###.#.#)##...#.#<#.####.#.#.#.#ch+ch,E-5.7 (28ch 1chz4; _Found a stone staircase leading down.ch#3chchchPch{ch,chchjchBchch,ch,ch ,ch,chXchCnchBchPBchBch,chBchchSchXch,chch?chUch:,chchchxchAchQ _You now have 64 gold pieces (gained 6).chIch ch ch ,ch5 _You reach down and open the door.  There is an open door here. _ #####  #...# #############...########53.7 (3>......@........'........############...#######. #...# ## #...# #...# #####  [1ch:K .. 4.7 (39 _Found a stone staircase leading down.ch` cha chpb ch(c che chKf ch0n chn ,chlo ch5p chq cher ,chVt ch'x chx ch{ ch} ch ch ch* ch) R  There is a stone staircase leading down here.ch9 ##### #...###############...#chi  #>...............' #@############...# #..# #...##.... #.......... #...#......#.# #####?......# # S   ball python (constriction, asleep).......#.S......# chl 161.7 (7.0)ch *2.7 (8ch t _A ball python comes into view.ch"   knorpule3000 the Magician  Djinni  Health: 27/28 =======================-  AC: 4Str: 11 ##### EV: 10Int: 16 #...# SH: 0Dex: 11 ##############...# XL:  3 Next: 22% Place: Dungeon:2 #>...............' Noise: ---------  Time: 1062.7 (0.0) #@############...# a) +0 falchion #*.# #...# Cast: Kiss of Death #*... #...# Fly  *...... #...# *.....#.# ##### ?*.....# [40chO# m#  S   ball python (constriction, asleep) *......#  .S......#  _A ball python comes into view.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)ch  knorpule3000 the Magician  Djinni  Health: 27/28 =======================-  AC: 4Str: 11 ##### EV: 10Int: 16 #...# SH: 0Dex: 11 ##############...# XL:  3 Next: 22% Place: Dungeon:2 #>...............' Noise: ---------  Time: 1062.7 (0.0) #@############...# a) +0 falchion #..# #...# Cast: Kiss of Death #.... #...# Fly  ....... #...# ......#.# ##### ?......# #  S  [39chg;49m ball python (constriction, asleep) .......#  .S......# Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python. #*.#  #*...  *  *  ?*  * .* ch"ch;(K.......chSP5=3.7 (1chhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python. _You kill the ball python!chC3chch,8=chH#####...#############>...............'.############...#-4.# ......ch........#.#.# ####.? [..#......?..>chx%ch&D-5.7 (2ch7-chv0Q _Found a leather armour. Found an escape hatch in the floor.ch&&#####...#############>...............'.############...#.###### .............#......####.....? #...[..#....b   bat (asleep)....?..>........bch4,0chd:96.7 (1ch = ch=ch'>2_A bat comes into view.ch> ch  knorpule3000 the Magician  Djinni ##### Health: 27/28 =======================- #...# AC: 4Str: 11 ##############...# EV: 10Int: 16 #>...............' SH: 0Dex: 11 #.############...# XL:  3 Next: 25% Place: Dungeon:2 #..###### #...# Noise: ---------  Time: 1066.7 (0.0) #@....... #...# a) +0 falchion .......*......# #...# Cast: Kiss of Death .......*....#.# ##### Fly  [40 ch9m.....?.*....# #  ...[....*...#  ........*...#  b   bat (asleep) ....?..>*...#  ........b...#  _A bat comes into view.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)!ch[|knorpule3000 the MagicianDjinni##### Health: 27/28 =======================-#...# AC: 4Str: 11##############...# EV: 10Int: 16#>...............' SH: 0Dex: 11#.############...# XL:  3 Next: 25% Place: Dungeon:2#..###### #...# Noise: ---------  Time: 1066.7 (0.0)#@....... #...# a) +0 falchion!ch\K.......*......# #...# Cast: Kiss of Death.......*....#.# ##### Fly .....?.*....# #...[....*...#........*...#b   bat....?..>*...#........*...#Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.!ch`...b....=7.7 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat. _The bat is moderately wounded.!chV*   knorpule3000 the Magician  Djinni ##### Health: 26/28 ======================-- #...# AC: 4Str: 11 ##############...# EV: 10Int: 16 #>...............' SH: 0Dex: 11 #.############...# XL:  3 Next: 25% Place: Dungeon:2 #..###### #...# Noise: =--------  Time: 1067.7 (0.0) #@....... #...# a) +0 falchion .......*......# #...# Cast: Kiss of Death .......*....#.# ##### Fly !ch>1  .....?.*....# #  ...[...b....#  ............#  b   bat ....?..>....#  ............#  _The bat is moderately wounded.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 52% to hit)!ch knorpule3000 the MagicianDjinni##### Health: 26/28 ======================--#...# AC: 4Str: 11##############...# EV: 10Int: 16#>...............' SH: 0Dex: 11#.############...# XL:  3 Next: 25% Place: Dungeon:2#..###### #...# Noise: =--------  Time: 1067.7 (0.0)#@....... #...# a) +0 falchion!chn v.......*......# #...# Cast: Kiss of Death.......*....#.# ##### Fly .....?.*....# #...[...*....#.......*....#b   bat....?..*....#.......*....#Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 52% to hit)  The zap hits the bat.!chB!ch b....>.7=8.7 (1Kiss of Death!ch"!chm'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 52% to hit)  The zap hits the bat. _The bat is severely wounded."chM  knorpule3000 the Magician  Djinni "chO##### Health: 26/28 ======================-- #...# AC: 4Str: 11 ##############...# EV: 10Int: 16 #>...............' SH: 0Dex: 11 #.############...# XL:  3 Next: 25% Place: Dungeon:2 #..###### #...# Noise: =--------  Time: 1068.7 (0.0) #@....... #...# a) +0 falchion .......b......# #...# Cast: Kiss of Death ............#.# ##### Fly  .....?......# #  ...[........#  ............#"chP  b   bat ....?..>....#  ............#  _The bat is severely wounded.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 52% to hit)"cho   knorpule3000 the Magician  Djinni ##### Health: 26/28 ======================-- #...# AC: 4Str: 11"ch  ##############...# EV: 10Int: 16 #>...............' SH: 0Dex: 11 #.############...# XL:  3 Next: 25% Place: Dungeon:2 #..###### #...# Noise: =--------  Time: 1068.7 (0.0) "ch@y#@....... #...# a) +0 falchion .......b......# #...# Cast: Kiss of Death ............#.# ##### Fly  .....?......# #  ...[........#  ............#  b   bat ....?..>....#  ............# Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 52% to hit)  The zap hits the bat."chr  "chS   *  * "ch *....#  * "ch2* * "chD* "chis†....>."chl79.7 (1Kiss of Death"chY"chonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 52% to hit)  The zap hits the bat. _You kill the bat!#ch 7=#ch {=#ch0 #chx #chn K8=#ch #ch #chp #ch ,#ch  #ch  #ch :You see here a bat corpse.#chm #ch #####ch #...#ch: ,##############...#ch T#>...............#chh L #.###chU #...#ch  #..###### #...#ch s########........ #...#ch1 #.......†......# #...#ch -#ch] ,#......#ch F#.# ####ch #.....?......# # #ch& 4#...[#ch J.# #chS +#.....#ch -.##ch ?#....?#ch+ @>....##ch ##chM *.##ch hK   kobold (asleep)#ch| (#.......#ch .....##ch ##ch 8K....##ch? #ch #ch $78.7 (9#ch #chG -#ch 9.7 (1#cha 0.0)#chn" #ch&  #chp' #ch( V_A kobold comes into view. It is wielding a +0 short sword.#ch( $chDr  #### knorpule3000 the Magician #... Djinni ##############... Health: 27/28 =======================- #>............... AC: 4Str: 11 $chr v#.############... EV: 10Int: 16 #..###### #... SH: 0Dex: 11 ########........ #... XL:  3 Next: 27% Place: Dungeon:2 #.......†......# #... Noise: ---------  Time: 1079.7 (0.0)$chu ~ #......@.....#.# #### a) +0 falchion #.....?*.....# #  Cast: Kiss of Death #...[..*.....#  Fly  #......*.....#  #....?..*....#  #.......*....#  K   kobold (asleep) #.......*....#  #.......K....#  _A kobold comes into view. It is wielding a +0 short sword.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  $chv Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)%ch۱ #### knorpule3000 the Magician #... Djinni ##############... Health: 27/28 =======================- #>............... AC: 4Str: 11 #.############... EV: 10Int: 16 #..###### #... SH: 0Dex: 11 ########........ #... XL:  3 Next: 27% Place: Dungeon:2 #.......†......# #... Noise: ---------  Time: 1079.7 (0.0) #......@.....#.# #### a) +0 falchion #.....?......# #  Cast: Kiss of Death #...[........[%chU40m#  Fly  #............#  #....?..>....#  #............#  K   kobold (asleep) #............#  #.......K....# Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The zap hits the kobold.         * #  *  * * * * * %ch5...>..)%chO<30=80.7 (1%ch [%ch]onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The zap hits the kobold. _You kill the kobold!&ch3&ch&chz+8=&chw,&ch.&ch;7   #..  ##############   #>...........   #.############   #..###### #  ########........ #   #.......†# #   #......#.# ###-   #.# #   #...[..#   #....#  &ch< #....?>....#   #............#   #.#   #)....#   #...$..#  &ch`2.7 (2-3.7 (3 _l - a scroll labelled YLOKAM OHAOPYJ'ch 3'ch 'ch/'chY,'ch#{='chK _c - 2 scrolls labelled XEHESI OMNAGH (gained 1)'ch?[  Things that are here:  a +0 short sword; a kobold corpse _'ch1^B'chl _You now have 81 gold pieces (gained 17).'ch #####  #...#  ##############...###### #>...............'... #.############...###### #..######### #...#  #######....# #...# 101.7 (18.0)  #.......†# #...#  #............#.# #####  #............#)#  #...[........#..  #............####  #....'chv[30m...>....# .   #............# .   #............# .   #.......)....## 2.7 (19 _Found a dagger.6ch6chLevel 2 of the Dungeon<<>>>(Press ? for help)##############......##...##.####.###############...##########.#..#.##>...............'.......##### #.#.<#.##.############...#######.....# #.##.#.########..######### #...# #####.# #....#.......#########..........# #...##.# ############.#6ch'#.......†....@.#  #...##.###.##............#.# ######..##.##............#)# ##.##.##...[........#..   #.###.############### #............#### ...###..########### #...............# #.......>....# ..................>#  ###############.# #............# .................... #.# #............# .....#####..######.# #.# #.......)....# ####.#.####.###### #†# #............## #...........#.#.##.# ###############.####.####.#.#.##.#   #.## #.#.#.##.# #..# #.#.#.##.# ##.###.#.#)##.# #...#.#<hJXm#.##.# 6ch( 5@.7ch95.#7chT# 7chiU7ch35  7ch5  7chD5  7ch9 #7chE#.7chc7chҔ5..7ch 5..7chtV5.#7ch5# 7ch`9  7chf9  7ch9  7chD< 9  7ch8 9  7chR 9  7chB 9  7ch 9  7chV 9 #7ch{ 5#.7ch 5.#7chI$ 5##7ch 5# 7ch7"9  7chݶ9  8ch#9  8ch?O9  8ch9  8ch#  8chҜ8ch9  8chm7# 8chU@##8ch"@##9ch9@##9ch@##9chK@##9ch67##9ch :#.9ch:.<:ch?:<.:chm@<.;chknorpule3000 the Magician#####Djinni#...#Health: 28/28 ========================##############...###### AC: 4Str: 11#>...............'..... EV: 10Int: 16#.############...###### SH: 0Dex: 11#..######### #...#XL:  3 Next: 30% Place: Dungeon:2########..........# #...#Noise: ---------  Time: 1102.7 (0.0)#.......†....@.# #...#a) +0 falchion#............#.# #####Cast: Kiss of Death#............#)#Fly #...[........#..#............hҺm#####.......>....#. #............#. #............#. #.......)....##  _l - a scroll labelled YLOKAM OHAOPYJ _c - 2 scrolls labelled XEHESI OMNAGH (gained 1)  Things that are here: _a +0 short sword; a kobold corpse _You now have 81 gold pieces (gained 17). _Found a dagger.;ch;ch(,;ch;ch;ch;ch;chh;ch$;ch;;ch;ch;ch;ch;chI;ch;ch:;ch];ch=;ch;ch;ch;ch;chw;ch ;ch;ch ;ch) ;ch ;ch;ch;ch/;ch;ch;ch;ch;ch;ch;ch;ch ;ch";ch$;ch%;chA';chk);ch+;chQ,;ch-;ch/;chc1;ch$2;chV3;ch5;ch[7;ch8;chS9;ch;;ch}=;ch;>;ch{?;chA;chC;chXD;ch!F;chH;chI;ch~J;chK;chpM;chN;chO;chP;chR;ch?T;chU;chV;chX ;chY ;ch'ZThere is an open door here.;ch[;chA] ;ch]_;ch^;ch`;ch*b;chb;chc;che;chg;chph;chri;chtk;chl;chm;chyn;chzp;chq;chr;chs;chu;ch w;chw;chx;chz;ch$|;ch|;ch};ch;chP;ch ;ch;chτ;ch%;ch;chƇ;ch;ch>;chp;ch;ch ;ch;ch;ch;chʗ;ch[;ch;chh;ch:;ch;ch٠;ch;ch@;ch;ch;ch;chǮ;ch;chV;ch;ch;ch6;ch=;chE;ch@;chI;ch!;ch3;ch&;ch ;ch;ch ;ch=;ch;ch;ch;ch;ch:;ch;ch;ch;ch;ch;ch;ch;ch&;ch;ch;ch;ch;chM1##.#;ch #.#;chm#.##;ch0 #.####;ch_...###..########### #.....;chC..................># ;ch<.............;ch ;ch:v.....#####..######.# ;ch{####.#.####.###### ;ch_ ;ch'# ;ch]......#.#.# ;ch ;chb#.####@####.#.#.# ;ch1 ;ch#.## #.#.#.# ;chW ;ch^#..# #.#.#.#;chR  ##.###.#.#)# #...#.#<#.# ###.#.#.#.# r   quokka (wandering) #.#...).# #.r##.######### ##..#.....†....;ch;chR45.7 (4;ch 3.0);ch ;chb;ch%r;ch~ r;ch!;ch.;ch;ch6$6.7 (44;ch;ch ;ch;chJ5_A quokka comes into view.;ch>chxYM#..##.#   #.## #.#### ...###..########### #........># ######....................#####..######.#####.#.####.###### # #.....@.....##.####.####.###..# #.#.#.##r.. >chg`?7.7 (1.0)>chic?ch4M# #..##.#   #.## #.#### ...###..########### #.................># ######....................#####..######.#####.#.####@###### # #..........#.####.####.##.## #.#.#.#.8@ch4 lM ############.# #..##.#   #.## #.####@chv5  ...###..########### #...................># ######.....................#####..#####.#.####.###### # #...........##.####.####.#.#.###@ch6 @chL: r   quokkar@ch: %9@chB> @ch? BchX #####.# #....#.......#  #.# ############.#  #.## #.# #..# #.# ##.# #.#  #.## #.#####Bch>j###..########### #.......># #######............@....... .....#####..######.#####.#.####.###### # #..........#.####.####.## #.#.#.##..# #.#.#.###r###.#.#)##...#.#<#.#BchbBchTr   quokkar.Bch&50Bch)BchCchW+#####.# #....#.# #.# #.# #.## #.# #..# #.# ##.# #.# #.## #.#...###..# #..>## #......#####..######.#.####.#.####.###### # #......#.####.CchfX#.## #.#.#.##r## Cch[Cch\%1Cch_Cch`Cch#####.# #....#.# #.# #.# #.## #.# #..# #.# ##.# #.# #.## #.#...###..# #..>####.Cch (#.....#####..######.#.#####.#.####.###### CchCch%2CchCchDch#####.# #....#.# #.# #.# #.## #.# #..# #.# ##.# #.# #.## #.#...###..# #..>####.Dch B#  .....#####..######.#.#  ####.#.####.###### Dch&Dch'%3Dch-Dch0DchdP#####.# #....#.# #.# #.# #.## #.# #..# #.# ##.# #.# #.## #.#...###..# #. .>#### .DchUQa# .....#####..######.#.# ####.#.####.###### # DchRDchYtrr   quokkaDch[%4DchebDchdDchr #####.# #....#.# #.# #.# #.## #.# #..# #.# ##.# #.# #.## Dch)t 9#.# ...###..# #.>##### #####.r######.#.# .#.####.######.# # #.#.#.##.####.####.#.#.##.## #.#.#.# #r.# #.#.#.###.###.#.#)# Dchv Dch8z DchI Gr.Dchb %5Dch Dch Ech1# #.# ############.# #.## #.# #..# #.# ##.# #.# .##.########### ..###..########### #.........................>################r.......# Ech7$#####..######@#.# ##.#.####.######.#  # #...........#.#.# #.####.####.#.#.# #.## #.#.#.##r.# #.#.#.# ##.###.#.#)#...#.#<#.Ech$W####r#.#.#.#Ech&Echr-X.rEchA.%6Ech3Ech86FchD  # .# #.############ FchG ..###..########### #..........................>################...r......# #####..######.#.# ##.#.####  # #...........#.#.# #.####.#### #.## r.#.##.#...).#FchP FchjR %7Fch[Y Fch ] Hch#Hch%%8Hch-Hchp0IchbIchrr   quokka9JchJchX.rJchF=60Kiss of DeathJchTJch> _The quokka bites you but does no damage.Jch  #.## #.#  knorpule3000 the Magician  #..# #.#  Djinni  ##.# #.#  Health: 27/28 =======================-  #.## #.########### AC: 4Str: 11 ..###..########### #............ EV: 10Int: 16 ................*################ SH: 0Dex: 11 ............r...*..#  XL:  3 Next: 30% Place: Dungeon:2 Jchh }...#####..######r#.#  Noise: =--------  Time: 1160.7 (0.0) ##.#.####.######@# a) +0 falchion  # #...........#.#.#  Cast: Kiss of Death  #.####.####.#.#.#  Fly  #.## #.#.#.#  #r.# #.#.#.#  ##.###.#.#)#  r   quokka #...#.#<#.#  ###r#.#.#.#  #.#...).# _A quokka comes into view. _The quokka bites you but does no damage.  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineKchG #.## #.#  knorpule3000 the Magician  #..# #.#  Djinni  ##.# #.#  Health: 27/28 =======================-  #.## #.########### AC: 4Str: 11 ..###..########### #............ EV: 10Int: 16 ................>################ SH: 0Dex: 11 ............r......#  XL:  3 Next: 30% Place: Dungeon:2 ...#####..######r#.#  Noise: =--------  Time: 1160.7 (0.0) ##.#.####.######@# a) +0 falchion  # #...........#.#.#  Cast: Kiss of Death  #.####.####.#.#.#  Fly ch KH #.## #.#.#.#  #r.# #.#.#.#  ##.###.#.#)#  r   quokka #...#.#<#.#  ###r#.#.#.#  #.#...).# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the quokka.  The quokka is moderately wounded.The zap hits the quokka.KchP #.## #.#  #..# #.#  ##.# #.#  #.##  **..# Kch]Q*#.#   #     #.## KchQT #r.#  )Kch2R>   KchR6)Kch>.†Kchil51.7 (1Kiss of DeathKchKch  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the quokka.  The quokka is moderately wounded.The zap hits the quokka. _You kill the quokka!Lch  .# #.############ LchW ..###..########### #..........................>################r......# #####..######†# ##.#.####.# Lch # #...........#@#.# #.####.####Fly Lch ..).##..##.################ Lch Lch --2Lchl Lch Lch? . # #.############ ..###..########### #..........................>################r......# #####..######†# ##.#.####.#  # #...........#.#.# #.####.#### #.## r.#.###..#.....†........... Lch$ Lch6& ?-3Lch) Lch+ MchY  #.############ ..###..########### #..........................>################r......# #####..######†# ##.#.####.#  # #...........#.#.# #.####.#### #.## r.#.###.#.#)Mch#..##.#..############### Mch$MchJ%S8=4Mch)Mch*MchG3 ..###..########### #..........................>################r......# #####..######†# Mch4j##.#.####.#  # #...........#.#.# #.####.#### #.## r.#.###.#.#)Fly #..#.#..#MchD=Mch >%5MchBEMch HMch  ..............>################r......# #####..######†# ##.#.####.#  # #...........#.#.# #.####.#### #.## r.Mch #.###.#@#) #...#.#<#.Fly #..#....#Mch Mchr %6MchJ& Mch( NchW r......# #####..######†# ##.#.####.#  # #...........#.#.# #.####.#### NchX#.## r.#.###.#.#) #...#.#@#.##r#.#.Fly ##.##...###....NchaNchwc%7Nch kNchpa _There is a stone staircase leading up here.NchYNch$ZNchcNchmNcha|^=8 _Nch?N ### ############ ##########..........# .........#.########.# ########.#.# #.#1 ########.#.########.# ................@##.# ########.#.#####.##.# NchB ..# #.#.# #.##.# #.# #.#.# #.##.# #.# #.#.# #.##.# #.# #.#.# #.##.# #.# #.#.# #.##.# #.# #†#.# #.##.# #.# #.#.#####.##.#OchOchN-70.2 (2.5Och ROchU{ _You fly upwards. _There is a stone staircase leading down here.OchOch6fRead which item? Scrolls  c - 2 scrolls labelled XEHESI OMNAGH  f - 2 scrolls labelled UTOHEMN VIAQE  g - a scroll labelled JESSID QUZXUIRR  h - a scroll labelled WADGHIS ZUEMPEA  l - a scroll labelled YLOKAM OHAOPYJ Och[!] read|quaff|evoke[?] describe selectedQch; QchU Qch #knorpule3000 the Magician #Djinni #Health: 28/28 ======================== #############AC: 4Str: 11 ##########..........#EV: 10Int: 16 .........#.########.#SH: 0Dex: 11 ########.#.##.#Qch wXL:  3 Next: 35% Place: Dungeon:1 ########.#.########.#Noise: ---------  Time: 1170.2 (0.0) ................@##.#a) +0 falchion ########.#.#####.##.#Cast: Kiss of Death ..# #.#.# #.##.#Fly #.# #.#.# #.##.# #.# #.#.# #.##.# #.# #.#.# #.##.# #.# #.#.# #.##.# Qch #.# #†#.# #.##.# #.# #.#.#####.##.#The quokka is moderately wounded.The zap hits the quokka. _You kill the quokka! _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.  As you read the scroll labelled XEHESI OMNAGH, it crumbles to dust.  It is a scroll of amnesia.Qch& /  --more--RchRch*1.2 (1Rch Rch 6 _You feel forgetful for a moment.TchҠ:Read which item? Scrolls  c - a scroll of amnesia  f - 2 scrolls labelled UTOHEMN VIAQE  g - a scroll labelled JESSID QUZXUIRR  h - a scroll labelled WADGHIS ZUEMPEA  l - a scroll labelled YLOKAM OHAOPYJ [!] read|quaff|evoke[?] describe selectedUchDUchIUchM#knorpule3000 the Magician #Djinni #UchNHealth: 28/28 ======================== #############AC: 4Str: 11 ##########..........#UchdNEV: 10Int: 16 .........#.########.#SH: 0Dex: 11 ########.#.##.#UchNXL:  3 Next: 35% Place: Dungeon:1 ########.#.########.#Noise: ---------  Time: 1171.2 (0.0) ................@##.#Uch#Pa) +0 falchion ########.#.#####.##.#Cast: Kiss of Death ..# #.#.# #.##.#Fly #.# #.#.# #.##.# #.# #.#.# #.##.# #.# #.#.# #.##.# #.# #.#.# #.##.# UchP#.# #†#.# #.##.# #.# #.#.#####.##.# _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.  As you read the scroll labelled XEHESI OMNAGH, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.UchQ Uch-R As you read the scroll labelled UTOHEMN VIAQE, it crumbles to dust.  It is a scroll of identify.UchY/  --more--VchFVchHIIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled JESSID QUZXUIRR  h - a scroll labelled WADGHIS ZUEMPEA  l - a scroll labelled YLOKAM OHAOPYJ Potions (select first with !)  e - a smoky amethyst potionVchI][?] describe selectedVch; #knorpule3000 the Magician #Djinni #Health: 28/28 ======================== #############AC: 4Str: 11 ##########..........#EV: 10Int: 16 .........#.########.#SH: 0Dex: 11 ########.#.##.#XL:  3 Next: 35% Place: Dungeon:1 ########.#.########.#Noise: ---------  Time: 1171.2 (0.0) ................@##.#a) +0 falchion ########.#.#####.##.#Cast: Kiss of Death ..# #.#.# #.##.#Fly #.# #.#.# #.##.# #.# #.#.# #.##.# #.# #.#.# #.##.# #.# #.#.#ch> g9m #.##.# #.# #†#.# #.##.# #.# #.#.#####.##.# _There is a stone staircase leading down here.  As you read the scroll labelled XEHESI OMNAGH, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.  As you read the scroll labelled UTOHEMN VIAQE, it crumbles to dust.  It is a scroll of identify.VchG VchH *2.2 (1VchM VchQ ] _g - a scroll of teleportationXchPRead which item? Scrolls  c - a scroll of amnesiaf - a scroll of identify  g - a scroll of teleportation  h - a scroll labelled WADGHIS ZUEMPEA  l - a scroll labelled YLOKAM OHAOPYJ [!] read|quaff|evoke[?] describe selectedYch #knorpule3000 the Magician #Djinni #Health: 28/28 ======================== #############AC: 4Str: 11 ##########..........#EV: 10Int: 16 .........#.########.#SH: 0Dex: 11 ########.#.##.#XL:  3 Next: 35% Place: Dungeon:1 ########.#.########.#Noise: ---------  Time: 1172.2 (0.0) ................@##.#a) +0 falchion ########.#.#####.##.#Cast: Kiss of Death ..# #.#.# #.##.#Fly #.# #.#.# #.##.# #.# #.#.# #.##.# #.# #.#.# #.##.# #.# #.#.#ch 9m #.##.# #.# #†#.# #.##.# #.# #.#.#####.##.#As you read the scroll labelled XEHESI OMNAGH, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.  As you read the scroll labelled UTOHEMN VIAQE, it crumbles to dust.  It is a scroll of identify. _g - a scroll of teleportationIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled WADGHIS ZUEMPEA  l - a scroll labelled YLOKAM OHAOPYJ Potions (select first with !)  e - a smoky amethyst potion[?] describe selectedZcho#knorpule3000 the Magician #Djinni #Health: 28/28 ======================== #############AC: 4Str: 11 ##########..........#EV: 10Int: 16 .........#.########.#SH: 0Dex: 11 ########.#.##.#XL:  3 Next: 35% Place: Dungeon:1 ########.#.########.#Noise: ---------  Time: 1172.2 (0.0) ................@##.#a) +0 falchion ########.#.#####.##.#Cast: Kiss of Death ..# #.#.# #.##.#Fly #.# #.#.# #.##.# #.# #.#.# #.##.# #.# #.#.# #.##.# #.# #.#.#ch$9m #.##.# #.# #†#.# #.##.# #.# #.#.#####.##.#As you read the scroll labelled XEHESI OMNAGH, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.  As you read the scroll labelled UTOHEMN VIAQE, it crumbles to dust.  It is a scroll of identify. _g - a scroll of teleportation  As you read the scroll of identify, it crumbles to dust.3.2 (1 ZchOZchB4_h - a scroll of blinkingZch[ch{lDrop what?11/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 falchion (weapon)k - a +0 mace Armour (select all with [)  b - a +0 leather armour (worn)  i - a +0 cloak (worn) Scrolls (select all with ?)  c - a scroll of amnesia  g - a scroll of teleportation  h - a scroll of blinking  l - a scroll labelled YLOKAM OHAOPYJ Potions (select all with !)  d - 2 potions of curing  e - a smoky amethyst potion Talismans (select all with %)j - a quill talisman [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]`chI\(1 turn)  a - a +0 falchion (weapon)  c + a scroll of amnesia[Enter] accept (1 chosen)`ch#knorpule3000 the Magician #Djinni #Health: 28/28 ======================== #############AC: 4Str: 11 ##########..........#EV: 10Int: 16 .........#.########.#SH: 0Dex: 11 ########.#.##.#XL:  3 Next: 35% Place: Dungeon:1 ########.#.########.#Noise: ---------  Time: 1173.2 (0.0) ................@##.#a) +0 falchion ########.#.#####.##.#Cast: Kiss of Death ..# #.#.# #.##.#Fly #.# #.#.# #.##.# #.# #.#.# #.##.# #.# #.#.# #.##.# #.# #.#.#[`chc 37m #.##.# #.# #†#.# #.##.# #.# #.#.#####.##.# _You feel forgetful for a moment.  As you read the scroll labelled UTOHEMN VIAQE, it crumbles to dust.  It is a scroll of identify. _g - a scroll of teleportationAs you read the scroll of identify, it crumbles to dust. _h - a scroll of blinking4.2 (1 _You drop a scroll of amnesia.ach3achW,ach[);5ach ............r......# ...#####..######†#.# ##.#.####.######.#  # #...........#.#.#  #.####.####.#.#.#  #.## #.#.#.#  #r.# #.#.#.# 2 ##.###.#.#)#  #...#.#@#.#  ###r#.#.#.#  #.#...).#  #..##.################ ##..#.....†........... ##.#..############### #.#..# #....# achO0##....achachach-,6.7 (2.5ache2ach4{ _You fly downwards. _There is a stone staircase leading up here.bchl  _bch= bch bch} bchQ bch bchR bch bchh bch  bchf H#...#.#<#.# bch # ###r#.#.#.# # #.#...).## #..##.################## ##..#.....÷............. ##.#..################# #.#..#  #....### 84.7 (8.0 ##...@.#  #..##.#  #... .#  #....> ####### bch2 bch #5.7 (9bchv bch  bch/" bch" -_Found a stone staircase leading down.cch|cchcch,cchcchcchcchB  Things that are here:  a +0 whip; a kobold skeletoncchP _cchcchicch~ cch$  cchThings that are here:  cch&a +0 whip; a kobold skeletoncchcch_cch=  cch _cch cch! cchcchcchcchcchcchcchcch cchcchcch!cch cchs"cch7#cch$cch&cch(cch$)cch*cch,cch?.cch.cch0cchx2cch#4cch6,cchE7cch8cch39cch!:cch;cch<cchz=cch[>cch^@cchAccheBcchMCcchDcch[FcchGcchGcch_IcchJcchQcchRcchqVcchWcchzXcch^cch@`cchacchDbcchRccchdcchfcchfcchgcchicchjcchkcchWlcchmcchocchqcchtcch vcchtwcchycchycchO{cch|cchI}cchсcchcchcchcchcch cch(cchW ..................>###cchW ..............r......# cch .....#####..######†#.# cchP ####.#.####.cch".#.# cchO # #.....cch-#.#.# cch cch#k#.####.####.#.#.# cch #.# #.## #.#.#.#cch< #.# #..# #.#.#.#cch216.7 (3cchI 1.0)cchԧ #@# ##.###.#.#)#cchg #'# #...#.#<#.#cchd ... ###.#.#.#.#cch|n ..... #.#...).#cch  ....(.. #..##.####cchi........# ##..#.....cch/ cch#...<....# ##.#..###cchܭ #......... #.#..##....###  _You reach down and open the door.cchٯ cch[cche_Found 3 poisoned darts. Found an escape hatch in the ceiling.echz&X r......# #####..######†#####.#.####. # #........... #.####.####.# #.## .# #...# ##.###.#.#) #...#.#<#.#........####.#.#.#........# #.#...).#.....(..# #..##.#####........# ##..#.......##...+#.....##.....# 7.7 (1.0) _ _There is an open door here.fch.....#####..######†#.# ####.#.####.######.#.#  # #...........#.#.#  #.####.####.#.#.# #.# #.## #.#.#.# #.# #..# #.#.#.# ### #.# ##.###.#.#)# +....#'#####...#.#<#.# #.....@..####.#.#.#.# #.# #.#...).# #.....(..# #..##.######........# ##..#.....÷#...<....# ##.#..#####......... #.#..###...+##....###+... ....# ##.....#chm..##.#8 _fch5 ####.#.####. # #........... #.####.#### #.## .#####.###.#.#)+....#'#####...#.#<#. #........####.#.#. #.#...)(.##.#####Fly #... ....##.....#9fchfchfchP   # #........... #.####.#### #.## #.####.#.###.#.#)+....#'#####...#.#<#. #........####.#.#. #.#...).##.#####.#..#.....÷Fly .##..$ ....##....>#fcha[ fch^] &20fche fchl q _Found 13 gold pieces. _You see here 3 poisoned darts.gch(' gch' %1gchC. gch1 * _c - 3 poisoned dartshchG #.####.####.#.#.##.#.# #.## #.#.#.##.#.# #..# #.#.#.#####.#.# ##.###.#.#)# +....#'#####...#.#<#.# #........####.#.#.#.# #.# #.#...).# #........# #..##.#### #.# ##..#..... #...<....# ##.#..### #..........# #.#..#  ##...+#....# #....### +... ....# ##.....# #... ....# #..##.# b  ch($49m bat (asleep) #..$ ....# #.....# #$!. ..b# #....># ####### 0  A bat comes into view.2.7 (1 _Found a red potion and 6 gold pieces.ich  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ich ich ichu  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jch p #.####.####.#.#.#  knorpule3000 the Magician #.#.# #.## #.#.#.#  Djinni jchd #.#.# #..# #.#.#.#  Health: 27/28 =======================- ####.#.# ##.###.#.#)#  AC: 4Str: 11 +....#'#####...#.#<#.#  EV: 10Int: 16 #........####.#.#.#.#  SH: 0Dex: 11 jchȚ #........# #.#...).#  XL:  3 Next: 35% Place: Dungeon:2 #........# #..##.#### Noise: ---------  Time: 1222.7 (0.0) #....@...# ##..#..... a) +0 falchion #...<.*..# ##.#..### Cast: Kiss of Death jch, #.....*....# #.#..#  Fly  ##...+#*...# #....### +... .*..# ##.....# #... .*..# #..##.# b   bat (asleep) jch #..$ ..*.# #.....# #$!. ..b# #....># ####### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)kch#.####.####.#.#.# knorpule3000 the Magician#.#.# #.## #.#.#.# Djinni#.#.# #..# #.#.#.# Health: 27/28 =======================-####.#.# ##.###.#.#)# AC: 4Str: 11+....#'#####...#.#<#.# EV: 10Int: 16kcha#........####.#.#.#.# SH: 0Dex: 11#........# #.#...).# XL:  3 Next: 35% Place: Dungeon:2#........# #..##.#### Noise: ---------  Time: 1222.7 (0.0)kch#....@...# ##..#..... a) +0 falchion#...<.*..# ##.#..### Cast: Kiss of Deathkch[B#.....*....# #.#..#Fly ##...+#*...# #....###+... .*..# ##.....##... .*..# #..##.# b   bat#..$ ..*.# #.....##$!. ..*# #....>########Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.kch2kch)3kch3kch{FA...b...=3.7 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat. _The bat is heavily wounded.kch7| #.####.####.#.#.#  knorpule3000 the Magician #.#.# #.## #.#.#.#  Djinni #.#.# #..# #.#.#.#  Health: 26/28 ======================-- ####.#.# ##.###.#.#)#  AC: 4Str: 11 +....#'#####...#.#<#.#  EV: 10Int: 16 #........####.#.#.#.#  SH: 0Dex: 11 #........# #.#...).#  XL:  3 Next: 35% Place: Dungeon:2 #........# #..##.#### Noise: =--------  Time: 1223.7 (0.0) #....@...# ##..#..... a) +0 falchionch~0m #...<.*..# ##.#..### Cast: Kiss of Death #.....*....# #.#..#  Fly  ##...+#*...# #....### +... .b..# ##.....# #... ....# #..##.# b   bat #..$ ....# #.....# #$!. ...# #....># ####### _The bat is heavily wounded.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (heavily wounded, 52% to hit)lchM #.####.####.#.#.#  knorpule3000 the Magician #.#.# #.## #.#.#.#  Djinni #.#.# #..# #.#.#.#  Health: 26/28 ======================-- ####.#.# ##.###.#.#)#  AC: 4Str: 11 +....#'#####...#.#<#.#  EV: 10Int: 16 #........####.#.#.#.#  SH: 0Dex: 11 #........# #.#...).#  XL:  3 Next: 35% Place: Dungeon:2 #........# #..##.#### Noise: =--------  Time: 1223.7 (0.0) #....@...# ##..#..... a) +0 falchionch 40m #...<....# ##.#..### Cast: Kiss of Death #..........# #.#..#  Fly  ##...+#....# #....### +... .b..# ##.....# #... ....# #..##.# b   bat #..$ ....# #.....# #$!. ...# #....># #######Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (heavily wounded, 52% to hit)  The zap hits the bat.   #.#.# #.##   #.#.# #..#    )#  chr'/0m<#.#     ).#      *..#  *....#   *...#  +... .*..#  #... .*..#  #..$ ..*.#   #$!. ..*# #....>   lchL...†...lch;274.7 (1lchlchνonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (heavily wounded, 52% to hit)  The zap hits the bat. _You kill the bat!mchЛmchbmchmch.mch7=mch8== _HP restored.mch3ImchR  There is an escape hatch in the ceiling here.mchmch| _mchomchmchemchmchjmchmchmch[9=mch6 mch1  _You now have 94 gold pieces (gained 13).#........# #..##.##.......# ##..#...#...<....### ##.#..# #..........# #.#..# ##...+#....# #....# +...+ .†..# ##.... #...# ....# #..## #...# ....# #....- #$@.# ...# # #...# ## #..?#  #...#mch-2  #...# #...# #...# ##### 395.0)-40.7 (16 _f - a red potionncho1 nch&2 nch<3 nch5 nchI 0 _You now have 100 gold pieces (gained 6).nch$L BnchmQ u#...<....### ##.#.#..........# #.#..# ##...+#....# #....#+...+ .†..# ##.....#...# ....# #..##.#...# ....# #.#...# ...# #....>nchR #...# #######..@##...#  #...# ##### nchuU 04.7 (4.0)nchU *5.7 (5nch@X nchZ . _m - a scroll of identifyoch? och_ Read which item? Scrolls  g - a scroll of teleportation  h - a scroll of blinking  l - a scroll labelled YLOKAM OHAOPYJm - a scroll of identify [!] read|quaff|evoke[?] describe selectedqcho#...<....### ##.#..## knorpule3000 the Magician#..........# #.#..# Djinni##...+#....# #....## Health: 28/28 ========================+...+ .†..# ##..... AC: 4Str: 11#...# ....# #..##. EV: 10Int: 16#...# ....# #..... SH: 0Dex: 11#...# ...# #....> XL:  3 Next: 37% Place: Dungeon:2#...####### Noise: ---------  Time: 1245.7 (0.0)#..@#a) +0 falchionchtg3m#...#Cast: Kiss of Death#...#Fly #...##...###### _HP restored. _There is an escape hatch in the ceiling here. _You now have 94 gold pieces (gained 13). _f - a red potion _You now have 100 gold pieces (gained 6). _m - a scroll of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled YLOKAM OHAOPYJ Potions (select first with !)  e - a smoky amethyst potion  f - a red potion[?] describe selectedrch_?#...<....### ##.#..## knorpule3000 the Magician#..........# #.#..# Djinni##...+#....# #....## Health: 28/28 ========================+...+ .†..# ##..... AC: 4Str: 11#...# ....# #..##. EV: 10Int: 16#...# ....# #..... SH: 0Dex: 11#...# ...# #....> XL:  3 Next: 37% Place: Dungeon:2#...####### Noise: ---------  Time: 1245.7 (0.0)#..@#a) +0 falchionchU63m#...#Cast: Kiss of Death#...#Fly #...##...###### _HP restored. _There is an escape hatch in the ceiling here. _You now have 94 gold pieces (gained 13). _f - a red potion _You now have 100 gold pieces (gained 6). _m - a scroll of identify  As you read the scroll of identify, it crumbles to dust.6.7 (1 _l - a scroll of immolationrchIrchrch=rchrch*vrch(0 _You reach down and open the large door.rchd23rchp3rch5rch8,rch8rchpA +....#'#####...#.#< #........####.#.#.# #........# #.#...) #........# #..##.# #........# ##..#. #...<....### ##.# #..........# #.#.. ##...'#....# #.... +@..'#.†..# ##...sch1+ #...##....# #..# #...# ....# #... #...# ...# #... #...##### #...##...##...##...#sch###.....#54.7 (8.....''.....#....schOR  As you open the large door, it creaks loudly!schK======5.7 (9schyschOp* _You hear a shout! x2sch +....#'#####...#.#< #..####.#.#. #..# #.#... #..# #..##. #..# ##..# #...<....### ##.### #..# #.#.##...'#....# #.'@...'#.†..# ##$.....##...##....# #..g.... #...# ....# #..! #...# ...# #### #...#  #...#g   goblin (wandering) #...#ch;49m #...#  #...#schV 0  A goblin comes into view. It is wielding a +0 club.schZg.sch[a------6.7 (1sch _Found 6 gold pieces and an amethyst potion. _There is a large open door here.uch< +....#'#####...#.#< knorpule3000 the Magician #........####.#.#. Djinni #........# #.#... Health: 27/28 =======================- #........# #..##. AC: 4Str: 11 #........# ##..#. EV: 10uch.Int: 16 #...<....### ##.#. SH: 0Dex: 11 ##### #..........# #.#. XL:  3 Next: 37% Place: Dungeon:2 ......##...'#....# #... Noise: ---------  Time: 1256.7 (0.0) ....***@...'#.†..# ##.. a) +0 falchion $g**..##...##....# #.. Cast: Kiss of Death ..... #...# ....# #.. Fly  ...! #...# ...# #..uch ### #...# ### #...#  g   goblin #...#  #...#  #...# _There is a large open door here.  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)uchf +....#'#####...#.#< knorpule3000 the Magician #........####.#.#. Djinni #........# #.#... Health: 27/28 =======================- #........# #..##. AC: 4Str: 11 #........# ##..#. EV: 10Int: 16 #...<....### ##.#. SH: 0Dex: 11 ##### #..........# #.#. XL:  3 Next: 37% Place: Dungeon:2 ......##...'#....# #... Noise: ---------  Time: 1256.7 (0.0) ......'@...'#.†..# ##.. a) +0 falchion $g....##...##....# #.. Cast: Kiss of Death .....uchh[40m #...# ....# #.. Fly  ...! #...# ...# #.. ### #...# ### #...#  g   goblin #...#  #...#  #...# Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)  The zap hits the goblin.uchok <         #####    uchkb ....***†..#  ****  ..... #...# ....#  ...! #...# ...#  ### #...#  uch:n/#...# #...# #...# #...#uchp..'$)..uch ;40=7.7 (1uchuch?onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)  The zap hits the goblin. _You kill the goblin!vchD3vchvchvch 8=S-.S   adder (wandering)vch*9.7 (2vchcE-60.7 (3vchvch)Y _An adder comes into view.xch- e+....#'#####...#.#<##..####.#.#.##..# #.#...)#..# #..##.#xchn0 f#..# ##..#.#...<....### ##.#.##### #..# #.#.S.....##...'#....# #.......''@..'#.†..# ##.$)....##...##....# #..#..... #...# ....# #....! #...# ...# #.### #...# ##...##...##...# xch4 xch{9 .SS   adder (wandering)xch : *1.7 (1xch> xch1@ zchK +....#'#####...#.#<# knorpule3000 the Magician #........####.#.#.# Djinni #........# #.#...) Health: 27/28 =======================- #........# #..##.# AC: 4Str: 11 #........# ##..#.. EV: 10Int: 16 #...<....### ##.#.. SH: 0Dex: 11 ##### #..........# #.#.. XL:  3 Next: 40% Place: Dungeon:2 ......##...'#....# #.... Noise: ---------  Time: 1261.7 (0.0) .S******@..'#.†..# ##... a) +0 falchion $)....##...##.zchL...# #..# Cast: Kiss of Death ..... #...# ....# #... Fly  ...! #...# ...# #... ### #...# #### #...#  S   adder (wandering) #...#  #...#  #...# _An adder comes into view.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 48% to hit)zch7+....#'#####...#.#<# knorpule3000 the Magician#........####.#.#.# Djinni#........# #.#...) Health: 27/28 =======================-#........# #..##.# AC: 4Str: 11#........# ##..#.. EV: 10Int: 16#...<....### ##.#.. SH: 0Dex: 11##### #..........# #.#.. XL:  3 Next: 40% Place: Dungeon:2......##...'#....# #.... Noise: ---------  Time: 1261.7 (0.0)zch.*******@..'#.†..# ##... a) +0 falchion$)....##...##....# #..# Cast: Kiss of Death..... #...# ....# #... Fly ...! #...# ...# #...### #...######...#S   adder (wandering)#...##...##...# _An adder comes into view.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 48% to hit)zchW*  Casting: Shock (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 48% to hit)  The zap misses the adder.zchxXzch^]..S..''Szch]2=2.7 (1zchlbzchvd/ _The adder hisses angrily.|chT  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|chb|ch|ch&|ch?* _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|ch@|chN|ch|chVF _Unknown command.}chJ8 +....#'#####...#.#<# knorpule3000 the Magician #........####.#.#.# Djinni #........# #.#...) Health: 26/28 ======================-- }chP#........# #..##.# AC: 4Str: 11 #........# ##..#.. EV: 10Int: 16 #...<....### ##.#.. SH: 0Dex: 11 ##### #..........# #.#.. XL:  3 Next: 40% Place: Dungeon:2 ......##...'#....# #.... Noise: =--------  Time: 1262.7 (0.0) ...S****@..'#.†..# ##... a) +0 falchion $)....##...##....# #..# Cast: Kiss of Death ..... #...# ....# #... Fly  ...! #...# ...# #... ### #...# #### #}chRX...#  S   adder #...#  #...#  #...# _Unknown command.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit)}ch>+....#'#####...#.#<# knorpule3000 the Magician#........####.#.#.# Djinni#........# #.#...) Health: 26/28 ======================--#........# #..##.# AC: 4Str: 11#........# ##..#.. EV: 10Int: 16#...<....### ##.#.. SH: 0Dex: 11##### #..........# #.#.. XL:  3 Next: 40% Place: Dungeon:2......##...'#....# #.... Noise: =--------  Time: 1262.7 (0.0).*******@..'#.†..# ##.}ch^u.. a) +0 falchion$)....##...##....# #..# Cast: Kiss of Death..... #...# ....# #... Fly ...! #...# ...# #...### #...######...#S   adder#...##...##...# _Unknown command.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit)}ch+}chԢ}chK...S.''KK   kobold  Casting: Shock (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit)  The zap misses the adder.}chش*3.7 (1}ch}chs _A kobold comes into view. It is wielding a +0 club.chM7####.#.# ##.###.#.#)+....#'#####...#.#<#.#.####.#.#.#.#.# #.#...).#.# #..##.###........# ##..#. #...<....### ##.#..###### #..........# #.#..#......##.@.'#....# #....#chw....S.''...'#.†..# ##....$K....##...##....# #..##..... #...# ....# #....! #...# ...# #....### #...# ######...# chch3ch.)KK   koboldch[7=-4chGchchX  #.#.# #..# #.#.#.#####.#.# ##.###.#.#)#+....#'#####...#.#<#.##.####.#.#.#.##.# #.#...).#.# #..##.####........# ##..#.... #...<....### ##.#..#ch7 ##### #...@......# #.#..# ......##...'#....# #....##......''...'#.†..# ##.....$)K...##...##....# #..##..... #...# ....# #....! #...# ...# #....>### #...# ###### ch. cht SS   adderchP ?-5chs ch chAchI#ch  ch;..# #.#.#.ch{####.#.# ##.###.#.#)ch=x+....#'#####...#.#<ch###.#.#.#ch!#...).ch..##.###chYX.....# ##..#....ch chch~>### #chc#chK##### #......ch-#..# chY.##...'#..chW ....##ch&!......'S...'#.†..# ##....ch!$)K...##...##....#ch"##chj%5......#....!...# #....>#########chN'ch0ch2hS'..6 _There is an escape hatch in the ceiling here.chN chP chZ ch] chh BS.chz} Z7Kiss of Death _ch{0 #.##.# ####.###.##.# ###.# #.# #.########.# #...# #÷###........#.# #.### #..######.....#####.# ##ch1 #.....>.....####### ##.....#...........####.1#.....##.########...##.##......@.# ###.##. #....##### #.##.#chA2  #....# #..#. #....# ##.#.# #....## #.#.# #.....# #...#ch3 " #.....# ##..#  #####.#  ##.# ######.#ch3 D ch4 9=ch9 ch 8=8.5 (1.8Kiss of Deathchώ ch \ _A mysterious force pulls you upwards. The hatch slams shut behind you.ch0ch6Level 1 of the Dungeon<>>>>(Press ? for help) #.##.#ch#.# #.# ##########.#.##.#  #.##.# ########.###.##############.#.########.#  #.##.# #..................................>##.#  #.##.# #.######.###.##############.#.#####.##.#  #.##.# ###.# #.# #.........# #.#.# #.##.#  #.########.# #...# #÷###########.# #.#.# #.##.#  #........#.# #.### #...#ch#.# #.#.# #.##.#  ######.....#####.####.##.# #.#.# #.##.#  #.....>.....####### #.##.# #.#.# #.##.#  #.....#...........####.##.# #†#.# #.##.#  #.....##.########...##.##.# #.#.#####.##.#  #......@.####.##.##.# #.#....##.##.#  #....######.##.##.# #.####.##.##.#  #....##..#.##.# #.#..#.##.##.#########  #....###.#.##.# #.#..#.##.#..........#  #....###.#.# ####.######.#..#.##.##########.#  #.....##...# ##.##........#.##.##.##### #.#  #.....###..# ##...##########.......#...# #.#  #####.###.# ##..⌠..## #.......#.#.#.# #.#  #.######.###.......######.###.....#.#.# #.#  #.....#ch#...............<#.#####..##.#[######.#  #####.##..######+########...........#........#  #.##.........######...##############ch#7 X>@chchchU #.##.# #.######.### knorpule3000 the Magician#.##.# ###.# #.# # Djinnich%h#.########.# #...# #÷### Health: 28/28 ========================#........#.# #.### #...# AC: 4Str: 11######.....#####.####.# EV: 10Int: 16chu#.....>.....####### #.# SH: 0Dex: 11#.....#...........####.# XL:  3 Next: 40% Place: Dungeon:1#.....##.########...##.# Noise: ---------  Time: 1268.5 (0.0)#......@.####.##.# a) +0 falchion#....######.##.# Cast: Kiss of Death#....##..#.# Fly #....###.#.##....###.#.##.....##...# #.....###..# #####.###.# #.######.# chPress: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit)  The zap misses the adder. _A kobold comes into view. It is wielding a +0 club. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you.chch}chch%ch)G #.# #.# #.#  #.# #.# ########.# #.# #.# #.......... #.# #.# #.######.# #.# #.# ###.# #.# ch^++#.########.# #...# #÷##........#.# #.### #...######.....#####.# ###.71.5 (3 #....####### #. #.....#...........####. #.....##.########...##. #........####.##. #....######. #....#. #....#. #....##.#.#.....# #...ch9y _There is a stone staircase leading down here.chȻchchchch12.5 (1 _chchh         2  #########   #chB.+   #########        ch5chOchZ,3.2 (1.7chchS{ _You fly downwards. _There is a stone staircase leading up here.ch _ch)4chch,chchech,chchPF _You reach down and open the door.cha  ##### ....# ....# .l..# J...#ch ....# #########....#  #<......@....+  #########....#  ....# ....# ##### J   endoplasm (asleep) l   frilled lizard (asleep)ch 80.2 (7.0  An endoplasm and a frilled lizard come into view.The frilled lizard hisses angrily.chch..lJJlch 2=1.2 (8chchu _The endoplasm quivers. _There is an open door here.chEI 4   #####  ....#  ....#  ....# chI  .l..#  J...#  #....#  #<.....@'....+  chJ -#....#  ....#  ....#  ##chK ###    chK chN chNT r.JJ   endoplasmch/V 9-2.2 (1 _ch/[ ch] chɮ  knorpule3000 the Magician #####  Djinni ....#  Health: 26/28 ======================-- ....#  AC: 4Str: 11 ....#  EV: 10Int: 16 .l..#  SH: 0Dex: 11 ....#  XL:  3 Next: 40% Place: Dungeon:2 #########J...#  Noise: ---------  Time: 1282.2 (0.0) #<.....@'....+  a) +0 falchion #########....#  Cast: Kiss of Death ....#  Fly  ....#  #####  chUe J   endoplasm _There is an open door here.  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an endoplasm (97% to hit)chm   knorpule3000 the Magician #####  Djinni ....#  Health: 26/28 ======================-- ....#  AC: 4Str: 11 ....#  EV: 10Int: 16 .l..#  SH: 0Dex: 11 ....#  XL:  3 Next: 40% Place: Dungeon:2 #########J...#  Noise: ---------  Time: 1282.2 (0.0) #<.....@'....+  a) +0 falchion #########....#  Cast: Kiss of Death ch 8....#  Fly  ....#  #####   J   endoplasmCasting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an endoplasm (97% to hit)  The concentrated momentum hits the endoplasm!che # #####  ....#  ....#  ....#  .l..#  ....#  #########....#  #<..+  #########....# ch " ....#  ....# #####ch onfirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 12% risk of failure)  Press: ? - help, Dir - move target  Aim: an endoplasm (97% to hit)  The concentrated momentum hits the endoplasm!  You kill the endoplasm!ch? ll   frilled lizardch, 5==3.2 (1-Move Fly ch'. ch-0 - _You are unable to move.chsThe spell is quite dangerous to miscast (24% risk of failure)! Continue anyway?  Y - Yes  N - Noch chH  knorpule3000 the Magician #####Djinni ....#Health: 26/28 ======================-- ....#AC: 4Str: 11 ....#EV: 10Int: 16 .l..#SH: 0Dex: 11 ....#XL:  3 Next: 45% Place: Dungeon:2  #########l...#Noise: ==-------  Time: 1283.2 (0.0)  #<.....@'....+a) +0 falchion  #########....#Cast: Kiss of Death ....#-Move Fly  ....# ##### l   frilled lizardThe concentrated momentum hits the endoplasm!  You kill the endoplasch m! _You are unable to move.  Casting: Momentum Strike (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. _chch( knorpule3000 the Magician #####Djinni ....#Health: 26/28 ======================-- ....#AC: 4Str: 11 ....#EV: 10Int: 16 .l..#SH: 0ch$Dex: 11 ....#XL:  3 Next: 45% Place: Dungeon:2  #########l...#Noise: ==-------  Time: 1283.2 (0.0)  #<.....@'....+a) +0 falchion  #########....#Cast: Kiss of Death ....#-Move Fly  ....# ##### l   frilled lizard _You are unable to move.  Casting: Momentum Strike (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Hailstorm (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chUchchZchw  Casting: Momentum Strike (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Hailstorm (quite dangerous; 24% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You cannot redirect your momentum while unable to move.chz  knorpule3000 the Magician #####  Djinni ....#  Health: 25/28 =====================---ch* ....#  AC: 4Str: 11 ....#  EV: 10Int: 16 .l..#  SH: 0Dex: 11ch _ ....#  XL:  3 Next: 45% Place: Dungeon:2 #########l...#  Noise: ==-------  Time: 1283.2 (0.0) #<.....@*....+  a) +0 falchion #########....#  Cast: Kiss of Death ....#  -Move Fly  ....#  #####   l   frilled lizard _You cannot redirect your momentum while unable to move.  Casting: Momentum Strike (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)ch  knorpule3000 the Magician #####  Djinni ....#  Health: 25/28 =====================--- ....#  AC: 4Str: 11 ....#  EV: 10Int: 16 .l..#  SH: 0Dex: 11 ....#  XL:  3 Next: 45% Place: Dungeon:2 #########l...#  Noise: ==-------  Time: 1283.2 (0.0) #<.....@'....+  a) +0 falchion #########....#  Cast: Kiss of Death ....#  -Move Fly  ....h0m#  #####   l   frilled lizardCasting: Momentum Strike (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)  The zap hits the frilled lizard. #####  ....#  ....#  ....#  .l..#  ..**#  **..#  *....+    ....#   chy8....'ch7-4.2 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)  The zap hits the frilled lizard. _You kill the frilled lizard!chA6=-- 8.2 (4 _You start resting.=-9.2 (5Fly chU[ _You are able to move again.chAr7= _You start resting.93.2 (48==4.2 (5 _HP restored.ch~chv Your spells (describe)TypeFailure Level a - Kiss of DeathConjuration/Necromancy 8%1  b - Momentum StrikeConjuration/Translocation 12%2  c - HailstormConjuration/Ice24%3  d - Rending BladeConjuration/Forgecraft 61%4  e + ShockchConjuration/Air 8% 1 Select a spell to describe[!]/[I] toggle spell headersch< chfC chI  knorpule3000 the Magician #####Djinni ....#Health: 28/28 ======================== ....#AC: 4Str: 11ch?J : ....#EV: 10Int: 16 .l..#SH: 0Dex: 11 chJ ....#XL:  3 Next: 47% Place: Dungeon:2  #########....#Noise: ---------  Time: 1294.2 (0.0)  #<.....@'....+chM #a) +0 falchion  #########....#Cast: Kiss of Death ....#Fly  ....# #####The zap hits the frilled lizard. _You kill the frilled lizard! _You start resting. _You are able to move again. _You start resting. _HP restored.chQ chS chCW chY chB3chXchch%,ch  There is an open door here. _ch!,chchch,ch chhch+,ch\ch)F _You reach down and open the door.ch$3chch^@  There is an open door here.chAch _chchchB,chIch chK ,ch_ chch,chchchchMchchech,chchch!ch'chz(ch+F _You reach down and open the door.ch.3chz0ch5@  There is an open door here.ch7chM8 _ch9ch<ch>,ch@chBch*D,chEch+GchI,chJchLchzMchNchNchbPchQchRchSchV,ch]WchZThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You now have 114 gold pieces (gained 14).ch]3ch ^ch@`ch/b,chbch5ech~g,chhch[kchm,chochqcht,chuchwch(z,ch5|ch~ch ,chBchɃch,ch,chEchܟ\ _You now have 120 gold pieces (gained 6).chRXchchBchch  #.....##........# #.  #.....# #........# ##  #.....###### #...<....### #  #..........#######..........# ###................##...'#....# ..'................''...'#.†..# ###...........)....##...##....#  #................##...# ....#  #.............@..##...# ...#  #..........########...#  ######.....# #...# #.....# #...#chKO #.....# #...# #..$..#...# #####...# ##### ch0330.2 (36.0)chz+1.2 (37chchV _m - an amethyst potionch(ch4ch,chchch`chB _You now have 131 gold pieces (gained 11).chBchchBchch[chchch +....#'#####... #..####.#. ####### #........# #.#. #.....# #........# #..# #.....# #........# ##.. #.....###### #...<....### ##. #..#######.....K....# #. #.....##...'#....# #. '....@''...'#.†..# ## #..)....##...##....# # #................##...# ....# # #................##...# ...# # #..........########...# # ######.....# #...# K   kobold (wandering)#.....##.....##...#hi{6H#.....##...#49.2 (18ch)a.Kch,50.2 (19chchch  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chĭ 3chX  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ch +....#'#####...#. knorpule3000 the Magician #........####.#. Djinni ####### #........# #.#. Health: 27/28 =======================- #.....# #........# #..# AC: 4Str: 11 #.....# #........# ##.. EV: 10chiInt: 16 #.....###### #...<....### ##. SH: 0Dex: 11 #..........#######..........# #. XL:  3 Next: 47% Place: Dungeon:2 #................##.**K#....# #. Noise: ---------  Time: 1350.2 (0.0) '...............@***..'#.†..# ## a) +0 falchion #...........)....##...##....# # Cast: Kiss of Death chh7#................##...# ....# # Fly #................##...# ...# # #..........########...# # ######.....# #...#  K   kobold #.....# #...#  #.....# #...#  #.....# #...# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (60% to hit)ch? +....#'#####...#. knorpule3000 the Magician #........####.#. Djinni ####### #........# #.#. Health: 27/28 =======================- ch@#.....# #........# #..# AC: 4Str: 11 #.....# #........# ##.. EV: 10Int: 16 #.....###### #...<....### ##. SH: 0Dex: 11 #..........#######..........# #. XL:  3 Next: 47% Place: Dungeon:2 chAp#................##...K#....# #. Noise: ---------  Time: 1350.2 (0.0) '...............@''...'#.†..# ## a) +0 falchion #...........)....##...##....# # Cast: Kiss of Death #................##...# ....# # Fly #................##...# ...# # #..........########...# # chfD######.....# #...#  K   kobold #.....# #...#  #.....# #...#  #.....# #...# Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (60% to hit)  The zap hits the kobold.chII   chJV     #...<chJ`  *** chEK ***..'#.†..#   ....#  ...#  chK.#  #.....# chrLd #.....#  chMQ#.....# chR..)''.ch9-50=1.2 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (60% to hit)  The zap hits the kobold. _You kill the kobold!ch~8=  There is a large open door here. _ch  There is a large open door here. _chBe=chΡ,ch/,chʦch#chychch'ch|chKchдchchchIchDchchLchchchchchochchHchJchxchLchzch,chchQchchchEchch.chchJ.....#####..######†ch )####.#.####.#####chX  ch .chm #ch  ....chx  ch  ..ch#.####.####.#.ch ch...ch$g#.# #.## #.#ch ch8.... #.#.# #..# #.ch ch.S...####.#.# ##.###.ch ch].....'....#'#####...#.#<ch--ch chxM#@.......####.#.#. #ch@#### #........# #.#... ch....# #........# #..##. chs....# #........# ##..#. ch....###### #...<....### ##.#. ch".........#######..........# #.#. S   adder (wandering) ...............##...)#....# #... ...............''...'#.†..# ##.. ..........)....##...##....# #..ch#65ch*4.0)ch*.ch&+Sch+ch,chR--ch-$6.2 (15ch)2ch4cho .....#####..######† knorpule3000 the Magician ####.#.####.######. Djinni . #.#...........#. Health: 27/28 =======================- .. #.#.####.####.#. AC: 4Str: 11 ... #.#.# #.## #.#. EV: 10Int: 16ch .... #.#.# #..# #.#. SH: 0Dex: 11 .....####.#.# ##.###.#. XL:  3 Next: 50% Place: Dungeon:2 ..S****...#'#####...#.#< Noise: ---------  Time: 1366.2 (0.0) #@.......####.#.#. a) +0 falchion ##### #........# #.#... Cast: Kiss of Death ....# #........# #..##. Fly ....# #........# ##..#. ch....###### #...<....### ##.#. .........#######..........# #.#. S   adder (wandering) ...............##...)#....# #... ...............''...'#.†..# ##.. ..........)....##...##....# #.. _There is a large open door here.  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chRAiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 48% to hit)ch.....#####..######† knorpule3000 the Magician####.#.####.######. Djinni.#.#...........#. Health: 27/28 =======================-..#.#.####.####.#. AC: 4Str: 11... #.#.# #.## #.#. EV: 10Int: 16.... #.#.# #..# #.#. SH: 0Dex: 11**...####.#.# ##.###.#. XL:  3 Next: 50% Place: Dungeon:2..*****...#'#####...#.#< Noise: ---------  Time: 1366.2 (0.0)#@.......####.#.#. a) +0 falchion ######........# #.#...ch Cast: Kiss of Death ....##........# #..##. Fly ....##........# ##..#. ....###### #...<....### ##.#. .........#######..........# #.#. S   adder ...............##...)#....# #... ...............''...'#.†..# ##.. ..........)....##...##....# #..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 48% to hit)  The zap hits the adder.  The adder is lightly wounded.chK,chTs.....'.chU3==7.2 (1ch\chd_MAiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line: an adder (wandering, hasn't noticed you, 48% to hit)  The zap hits the adder.adder is lightly wounded. _hisses angrily. You hear a shout!ch` ####.#.####.. #.#.............#.####.####....#.# #.## .... #.......####.#.# ##.##.....'....#'#####...#.#< #........####.#.#. ##### #.#.. ......##.#..........)#..''...'#....## ...............##...##....# #.. --8chP V. #.#...........#.#.#.#.####.####.#.#.#.#.# #.## #.#.#.#.#.# #..# #.#.#.....####.#.# ##.###.#.#.....'....#'#####...#.#<# #........####.#.#.# #####.chBR # #.#...) ...# #.# #..##.## #.# ##..#.###### #...<....### ##.#.....#######..........# #.#......##...)#....# #...''...'#.†..# #)....##...##....# #..#....##...##....# #.##...##....# #.chq] ch^ f8=--9chg ch>j ch.#.#.####.####.#.#..#.#.# #.## #.#.#..#.#.# #..# #.#.#......####.#.# ##.###.#.#).....'....#'#####...#.#<#. #........####.#.#.#. ####.# #.#...). ..# #.# #..##.### #.# ##..#...###### #...<....### ##.#..#....#######..........# #.#..#.....##...)#....# #....#''...'#.†..# #)....##...##....# #..##....##...##....# hUm#....##...##....# #.########...####### #####chchھ&70chch=chi.#.#.# #.## #.#.#.#.#.#.# #..# #.#.#.#.....####.#.# ##.###.#.#)#.....'....#'#####...#.#<#.# #........####.#.#.#.# ##chDkC#.# #.#...).# .# #.# #..##.### .# #.# ##..#.... .###### #.### ##.#..##....#######..........# #.#..# .....##...)#....# #....#''...'#.†..# ##.....)....##...##....# #..##....##...##....# #.....ch[n...##...##....# #....>########...####### ###### #.....# #...#chEwch y%1chchc _There is an escape hatch in the ceiling here.ch{_chb,2 _ch qchtch ch SS   adderch& A=3ch֮ chb ch) ch% T.SchO %4ch| ch ch : ... #.#.# #.## #.#.#.# knorpule3000 the Magician .... #.#.# #..# #.#.#.# Djinni .....####.#.# ##.###.#.#)# Health: 26/28 ======================-- .....'....#'#####...#.#<#.# AC: 4Str: 11 #S.......####.#.#.#.# EV: 10Int: 16 ## #........# #.#...).# SH: 0Dex: 11 .# #........# #..##.### XL:  3 Next: 50% Place: Dungeon:2 .# #........# ##..#.... Noise: ---------  Time: 1374.2 (0.0) .###### #...@....### ##.#..## a) +0 falchion ......#######..........# #.#..#  Cast: Kiss of Death ch4=............##...)#....# #....## Fly ............''...'#.†..# ##..... .......)....##...##....# #..##. ............##...##....# #..... S   adder ............##...##....# #....> ......########...####### ###### #.....# #...# _There is an escape hatch in the ceiling here.  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (lightly wounded, 48% to hit)ch5y ... #.#.# #.## #.#.#.# knorpule3000 the Magician .... #.#.# #..# #.#.#.# Djinni .....####.#.# ##.###.#.#)# Health: 26/28 ======================-- .....'....#'#####...#.#<#.# AC: 4Str: 11 #S.......####.#.#.#.# EV: 10chyInt: 16 ## #........# #.#...).# SH: 0Dex: 11 chbzz.# #........# #..##.### XL:  3 Next: 50% Place: Dungeon:2 .# #........# ##..#.... Noise: ---------  Time: 1374.2 (0.0) .###### #...@....### ##.#..## a) +0 falchion ......#######..........# #.#..#  Cast: Kiss of Death ............##...)#....# #....## Fly ............''...'#.†..# ##..... .......)....##...##....# #..##. ............##...##....# #..... S   adder ............##...##....# #....> ch|2......########...####### ###### #.....# #...#Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (lightly wounded, 48% to hit)  The concentrated momentum hits the adder!ch ... #.#.# #.##  ch0K.... #.#.# #..#  .....####.#.# ) ch....#'####< #.# ## ) ##  ##  #### chU7#..#  ##...)#....# #.†..# ch&)....##...##....# ...##...##....# ...##...##....# #....>#...#ch6  ch :.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 12% risk of failure)  Press: ? - help, Dir - move target  ch Aim: an adder (lightly wounded, 48% to hit)  The concentrated momentum hits the adder!  You kill the adder!chu% 82==5.2 (1-Move Fly ch|+ ch- - _You are unable to move.chchchch%7=chch,chch'--chj e 9.2 (4 _You start resting.ch --80.2 (5Fly ch chl  ch U_You are able to move again.chX3ch[ch4~#08==1.2 (1 _You start resting. HP restored.ch3chchO chch{,chch ch;. .....#####..######† ####.#.####.######. . #.#...........#. .. #.#.####.####.#.... #.#.# #.## #.#. .... #.#.# #..# #.#. .....####.#.# ##.###.#. .....g....#'#####...#.#< #@.......####.#.#. ##### #..# #.#...ch/Z# #........# #..##.# #........# ##..####### #...<....### ##.#######..........# #.#. g   hobgoblin (wandering)......##...)#....# #............''...'#.†..# ##.. ..........)....##...##....# #..ch4y 4.2 (3  A hobgoblin comes into view.ch<R'gch=s=====5.2 (4Kiss of DeathchBchE+ _The hobgoblin shouts!chH .....#####..######† knorpule3000 the Magician ####.#.####.######. Djinni . #.#...........#. Health: 27/28 =======================- .. #.#.####.####.#. AC: 4Str: 11 ... #.#.# #.## #.#. EV: 10Int: 16 .... #.#.# #..# #.#. SH: 0Dex: 11 .....####.#.# ##.###.#. XL:  3 Next: 82% Place: Dungeon:2 chI.....'g...#'#####...#.#< Noise: ====-----  Time: 1385.2 (0.0) #@.......####.#.#. a) +0 falchion ##### #........# #.#... Cast: Kiss of Death ....# #........# #..##. Fly ....# #........# ##..#. chTB....###### #...<....### ##.#. .........#######..........# #.#. g   hobgoblin ...............##...)#....# #... ...............''...'#.†..# ##.. ..........)....##...##....# #..A hobgoblin comes into view. _The hobgoblin shouts!  Casting: Momentum Strike (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linech/  .....#####..######† knorpule3000 the Magician ch ####.#.####.######. Djinni . #.#...........#. Health: 27/28 =======================- .. #.#.####.####.#. AC: 4Str: 11 ch ... #.#.# #.## #.#. EV: 10Int: 16 .... #.#.# #..# #.#. SH: 0Dex: 11 ch_ .....####.#.# ##.###.#. XL:  3 Next: 82% Place: Dungeon:2 .....'g...#'#####...#.#< Noise: ====-----  Time: 1385.2 (0.0) #@.......####.#.#. a) +0 falchion ch c##### #........# #.#... Cast: Kiss of Death ....# #........# #..##. Fly ....# #........# ##..#. ....###### #...<....### ##.#. ch .........#######..........# #.#. g   hobgoblin ...............##...)#....# #... ...............''...'#.†..# ##.. ..........)....##...##....# #..ch Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin.  The hobgoblin is moderately wounded.The zap hits the hobgoblin.chv O †ch  .  ..  ... #.#.# #.##  ch, .... #.#.# #..#    .....**<ch _       ch       ch& `)  ch)\''.ch7=---6.2 (1Kiss of Deathchch  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin.  The hobgoblin is moderately wounded.The zap hits the hobgoblin. _You kill the hobgoblin!chFCchCch2EchGchX'8=ch3_XchcchgD ..............r... .....#####..####### ####.#.####.####### #.#...........## #.#.####.####.## #.#.# #.## #.##.... #.#.# #..# #.##.....####.#.# ##.###.#----91.2 (5chPh+.....'@...#'#####...#.# #.....##..####.#.# ###### #)..) #..# #.#..# #... #........# #..##.# #.. #........# ##..####### #...<....### ##.########..........# #.#.##...)#....# ......''...'#.†..# ##chmch~D-2.2 (6chch* _Found a short sword.ch? # .r # .....#####.. # ##########.#.####. # #..... #.#. # #..... #.#.####.####. #..... #.#.# #.## #. #..... #.#.# #..# #. #.....####.#.# ##.###. +.....@....#'#####...#. #.....##..####.#.# #)..). #..# #.# #.....# #..... #........# #.. #.....# #..... #........# ##.. #.....########## #...<....### ##. #.#..........# #. #.##...)#....# # '.''...'#.†..# ch@ [34m##3.2 (1 _There is an open door here.chu.# .r .# .....#####.. .# ##########.#.####. .# #.....# #.# ## #.....# #.#.####.#### #.....# #.#.# #.## # #.....# #.#.# #..# # #.....####.#.# ##.### +....@'....#'#####...# #.....##..####.#  # #)..).##........# #.#  #.....# #.....##........# #..  #.....# #.....##........# ##  #.....############...<....### ##  h8yqm#.#..........# # ##.##...)#....# # .'.''...'#.†..# =4 _ch7.# .....#####..### ..###########.#.####. ..# #.....# #.#......... ### #.....# #.#.####.### #.....# #.#.# #.##  #.....# #.#.# #..#  #.....####.#.# ##.# +.....'....#'#####... #...@.##........####.####### #)..).##........# #. #.....# #.....##........# #. #.....# #.....##........# ## #.....############...<....### # #..........#######..........# ###.......##...)#....# ..'.''...'#.†..#h39;49m ###)....##...##....#5ch .###########.#.####..# #.....# #.#........ #### #.....# #.#.####.## #.....# #.#.# #. #.....# #.#.# #..# #.....####.#.# ##.# +.....'....#'#####.. #.....##........########### #).@).##.# # #.....# #.....##.# # #.....# #.....##.# # #.....############...<....### #..........#######..........# ####.......##...)#....# ...'.''...'#.†..# ####)....##...##....#  #......##...##....#ch %6ch ch ch:.# #.#.####..# #.....# #.## #.....# #.#.####. #.....# #.#.# #. #.....# #.#.# #.. #.....####.#.# ##. +.....'....#'##### #.....##. # #)@.).##.#  #.....# #.....##.#  #.....# #.....##.#  #.....######...<....###  #.#.##.##...)#....# .'.''...'#.†..# #.)....##...##....#  #.##...##....# ch?6[39;49m7ch m)....# #.#.####..# #.....# #.#chm# #.....# #.#.####. #.....# #.#.# #. #.....# #.#.# # #.....####.#.# ## +.....'....#'##### #.....##.chun # #@..).##.# #.....# #.....##.# #.....# #.....##ch5o.# #.....######...<.... #.#.#cho.##...)#.....'.''...'#.†..#.)....##...##.... #.##...##....chipchmzch|%8chւch̆ _You see here the +9 spear "Z" {venom, ^Fragile rN+ Dex+4 Stlth+}.ch9 _n - the +9 spear "Z" {venom, ^Fragile rN+ Dex+4 Stlth+}ch7 ch8 Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 falchion (weapon)k - a +0 mace  n - the +9 spear "Z" {venom, ^Fragile rN+ Dex+4 Stlth+}ch9 \[?] describe selected [!] equip|wield|wear[tab] equip|unequip ch )....###########.#.####. knorpule3000 the Magician .....##.....# #.#...... Djinni #######.....# #.#.####. Health: 28/28 ========================#.....# #.#.# #. AC: 4Str: 11#.....# #.#.# #. EV: 10Int: 16#.....####.#.# ## SH: 0Dex: 11+.....'....#'##### XL:  3 Next: 87% Place: Dungeon:2#.....##........## Noise: ---------  Time: 1399.2 (0.0)####### #@..).##........# a) +0 falchion#.....# #h 40m.....##........# Cast: Kiss of Death#.....# #.....##........# Fly #.....############...<....###..........#######.......... ######................##...)#....  .....'................''...'#.†..  ######...........)....##...##.... #................##...##.... The zap hits the hobgoblin. _You kill the hobgoblin! _Found a short sword. _There is an open door here. _You see here the +9 spear "Z" {venom, ^Fragile rN+ Dex+4 Stlth+}. _n - the +9 spear "Z" {venom, ^Fragile rN+ Dex+4 Stlth+}Really equip n - the +9 spear "Z" {venom, ^Fragile rN+ Dex+4 Stlth+}? Y - Yes  N - Nochd )....###########.#.####. knorpule3000 the Magician .....##.....# #.#...... Djinni #######.....# #.#.####. Health: 28/28 ========================#.....# #.#.# #. AC: 4Str: 11#.....# #.#.# #. EV: 10Int: 16#.....####.#.# ## SH: 0Dex: 11+.....'....#'##### XL:  3 Next: 87% Place: Dungeon:2#.....##........## Noise: ---------  Time: 1399.2 (0.0)####### #@..).##........# a) +0 falchion#.....# #.chf ....##........# Cast: Kiss of Death#.....# #.....##........# Fly #.....############...<....###..........#######.......... ######................##...)#....  .....'................''...'#.†..  ######...........)....##...##.... #................##...##....  _There is an open door here. _You see here the +9 spear "Z" {venom, ^Fragile rN+ Dex+4 Stlth+}. _n - the +9 spear "Z" {venom, ^Fragile rN+ Dex+4 Stlth+}You unwield your +0 falchion.  You feel agile.The +9 spear "Z" {venom, ^Fragile rN+ Dex+4 Stlth+} begins to drip with poison!chW-15400.2 (1n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 _You see here the +9 spear "Z" {venom, ^Fragile rN+ Dex+4 Stlth+}. _n - the +9 spear "Z" {venom, ^Fragile rN+ Dex+4 Stlth+}  You unwield your +0 falchion.  You feel agile.  The +9 spear "Z" {venom, ^Fragile rN+ Dex+4 Stlth+} begins to drip with poison!_n - the +9 spear "Z" (weapon) {venom, ^Fragile rN+ Dex+4 Stlth+}chy 3ch| chρ ch ch > M. .....#####. )#########.#.#### ......... ######## ..######.....####.#.# .%....'.....'....#'###2.2 (2 #@...chi 1####### #...)#.....# #.....##........# _You reach down and open the door.chJ P _Found an inkwell talisman.ch%3chchchΙch[$ _ch-nch@  There is an open door here.ch5 _chchchǫ,chchxchxchchchchch6chch chb,ch chF  You see here an inkwell talisman.chVch _chGchch,chGchchBch.chI,chpch2ch,chchfch,chchch,chchch,chchch,ch6chch,chchAch,ch8ch  #>...............'.......## #.############...#######.. #..######### #...# #####..........# #...# .......†......##.# #...# ............#.##.# ##### ............#)##.## ...[........#....!# ............####@.###### ... .......>....#..... ..... ............# #.####### ..... ............# #.# ..... .......)....# #.# ##########. ......# #.# # ######## #.# #.....# # #.h= 0m# #.....# # #.# #.....# #20.2 (18.0)1.2 (19 _o - a scroll labelled KUEPRATORYch q  You aren't carrying any pieces of jewellery.ch ch ch . _ch W3chXch[ch@_P _chEm _e - 2 smoky amethyst potions (gained 1)chch .############...#######.....# ..######### #...# #####.# # ..........# #...# . #.# †......##.# #...# .. #.###.##.# ##### ... #..##)##.## .... ##.##.....# ..... #.##..####..#######.[g....###..### >....# #.......@'...............# #.########....# #.# .......##### )....# #.# ##########.#.##### #.# #.....# #.#..... ###### #.# #.....# #.#.###g   goblin (asleep) #.# #.....# #.##.# #.....# #.#hK#.######.....####.#.# ## 30.2 (9.0)  You reach down and open the door.1.2 (10.0) _A goblin comes into view. It is wielding a +0 club. _Found a ring mail.chv.############...#######.....# # knorpule3000 the Magician ..######### #...# #####.# # Djinni ..........# #...# . #.# # Health: 26/28 ======================-- †......##.# #...# .. #.##  AC: 4Str: 11 .....#.##.# ##### ... #..#  EV: 11Int: 16 .....#)##.## .... ##.#  SH: 0Dex: 15 .....#.....# ..... #.##  XL:  3 Next: 87% Place: Dungeon:2 .....####..#######.[g....###..### Noise: ---------  Time: 1431.2 (0.0) >....# #.......@'............... n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .....# #.########............... Cast: Kiss of Death .....# #.# .......#####.. Fly )....# #.# ##########.#.####. .....# #.# #.....# #.#...... #####chv # #.# #.....# #.#.####. g   goblin (asleep) #.# #.....# #.#.# #. #.# #.....# #.#.# #. #.######.....####.#.# ## _Found a ring mail.  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 12% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (asleep, 100% to hit)chLT.############...#######.....# # knorpule3000 the Magician ..######### #...# #####.# # Djinni ..........# #...#. #.# # Health: 26/28 ======================-- †......##.# #...# .. #.##AC: 4Str: 11 .....#.##.# ##### ... #..#EV: 11Int: 16 .....#)##.##.... ##.#SH: 0chVDex: 15 .....#.....#..... #.##XL:  3 Next: 87% Place: Dungeon:2 .....####..#######.[g....###..### Noise: ---------  Time: 1431.2 (0.0) >....# #.......@'............... n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .....# #.########............... Cast: Kiss of Death .....# #.#.......#####.. Fly )....# #.# ##########.#.####. .....# #.# #.....# #.#...... ###### #.# #.....# #.#.####. g   goblin (asleep)#.# #.....# #.#.# #.#.# #.....# #.#.# #.#.######.....####.#.#hEW&49m ##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 12% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (asleep, 100% to hit)  You miscast Momentum Strike.  You are very lightly contaminated with residual magic.2.2 (1Contam ch8]chw_  Aiming: Momentum Strike (safe; 12% risk of failure)  Press: ? - help, Dir - move target  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  You miscast Momentum Strike.are very lightly contaminated with residual magic. _Nothing appears to happen.chSO .############...#######.....# # knorpule3000 the Magician ..######### #...# #####.# # Djinni ..........# #...# . #.# # Health: 24/28 ====================---- †......##.# #...# .. #.##  AC: 4Str: 11 .....#.##.# ##### ... #..#  EV: 11Int: 16 .....#)##.## .... ##.#  SH: 0Dex: 15 chQ [.....#.....# ..... #.##  XL:  3 Next: 87% Place: Dungeon:2 .....####..#######.[g....###..### Noise: ---------  Time: 1432.2 (0.0) >....# #.......@'............... n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .....# #.########............... Cast: Kiss of Death .....# #.# .......#####.. Fly Contam )....# #.# ##########.#.####. .....# #.# #.....# #.#...... ###### #.# #.....# #.#.####. g   goblin (asleep) #.# #.....# #.#.# #. #.# #.....# #.#.# #. #.######.....####.#.# ## _Nothing appears to happen.  Casting: Momentum Strike (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 12% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (asleep, 100% to hit)ch .############...#######.....# # knorpule3000 the Magician ..######### #...# #####.# # Djinni ..........# #...# . #.# # Health: 24/28 ====================---- †......##.# #...# .. #.##  AC: 4Str: 11 .....#.##.# ##### ... #..#  EV: 11Int: 16 .....#)##.## .... ##.#  SH: 0Dex: 15 .....#.....# ..... #.##  XL:  3 Next: 87% Place: Dungeon:2 ch b.....####..#######.[g....###..### Noise: ---------  Time: 1432.2 (0.0) >....# #.......@'............... n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .....# #.########............... Cast: Kiss of Death .....# #.# .......#####.. Fly Contam )....# #.# ##########.#.####. .....# #.# #.....# #.#...... ###### #.# #.....# #.#.####. g   goblin (asleep) #.# #.....# #.#.# #. #.# #.....# #.#.# #. #.######.....####.#.# ##Casting: Momentum Strike (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 12% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The concentrated momentum hits the goblin!ch' ~  #...#   #...# . #.# † #...# .. #.##  ##### ... #..# ch )##.## .... ##.# .# ..... #.## ..#######.[)... >....# #...... #.########...... #.# ..... )....# #.# ######### #.#   #.#   #.#  #.#.#   #.#  #.#.#     ch MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a goblin, wielding a +0 club (asleep, 100% to hit)  The concentrated momentum hits the goblin!  You kill the goblin!chh ch5 90==3.2 (1-Move Fly Contam ch ch>  ch ch _You are unable to move.ch ch ch ch ch chv 5=ch U...--.....ch 6.2 (3 _You start resting.--7.2 (4ch ch [ _You are able to move again.chchchch",ch0{=chJchL6chL=chMchV chW ch4X 40.2 (3 chX_You start resting.chWYchZch[ chibche chgch0h=_Your magical contamination has completely faded away.chC=7=ch$ ,ch f _You start resting.ch? #7.2 (7chM ch 8che /==ch #8.2 (8ch* chK  ch ch _HP restored.chVv#.#...#.....# #..# #...# #####.# #.# #...# . #.# .†......##.# #...# .. #.##.#.##.# ##### ... #..#.#)##.## .... ##.#.#.....# ..... #.##.####..#.[)....###.. .>....# #.'.# #.#.# #.# .......##### .)....# #.# ##########.#.####.# #.# #.....# #.## #.# #.....# #.#.#### #.# #.....# #.#.# # #.# chw#.....# #.#.# # #.######.....####.#.# 9.2 (1cheH #.#...#.....#  #..# #...# #####.# ##.# #...# . #.# .chfY.†......##.# #...# .. #.##.#.##.# ##### ... #..#.#)##.## .... ##.#.#.....# ..... #.##.####..#.[)....###.. ..>....# #.'.# #.chin#.# #.# .......##### ..)....# #.# ####.#..# #.# #.....# #.## #.# #.....# #.#.### #.# #.....# #.#.# #.# #.....# #.#.# #.######.....####.#.#chochp&50chvchgzch #.#...#.....# #..# #...# #####.##.# #...# . #.#.†......##.# #...# .. #.##.#.##.# ##### ... #..#.#)##.## .... ##.#.#.....# ..... #..####..#.[)....###...>....# #.'.# #.#.# #.# ........)....# #.# #.#..# #.# #.....# #.#ch# #.# #.....# #.#.  #.# #.....# #.#.#  #.# #.....# #.#.#  #.######.....####.#.#ch3ch]%1chchLch"#.#...#.....#  #..# #...# #####.# .# #...# . #.# †......##.# #...# .. #.## #.##.# ##### ... #..# ch #)##.## .... ##.# #.....# ..... #.#####..#.[)....###..#>....# #.'.# #.#.# #.# .......#)....# #.# #.#.## #.# #.....# #.#. #.# #.....# #.#.# ch3ch?A=2chchch##.#...#.....# #..# #...# #####.# .# #...# . #.# †......##.# #...# .. #.## #.##.# ##### ... #..# #)##.## ch%7.... ##.# #.....# ..... #.## ####..#.[)....###..# .>....# #.'.# #.#.# #.# .......#####. .)....# #.# ####.#.## #.# #.....# #.#. #.# #.....# #.#.#### #.# #.....# #.#.# #ch(R #.# #.....# #.#.# # #.######.....####.#.# # ch/chU0%3ch[7ch-9ch 3chA chS chp5   There is an open door here.chx6  _ch7 chK j #...#######.....# #.# ### #...###########.# #.. .# #...##.......##.# ### .chHL ....##.# #...##.......##.## #.##.# ######.......##..# #)##.## #.......###.# #.....# #.......# #.## ####..#######.[)....###..###chL 6.2 (3..# #........'@..# #.########...# #.# #........#####..## .ch;M ..# #.# ##########.#.####.# #.# #.....# #.#... #.# #.....# #.#.####.#.# #.....# #.#.# #.##.# #.....# #.#.# #..chN u#.######.....####.#.# ##.chS chU E _Done exploring.chchމchch0..' _Done exploring.chchDrink which item? Potions  d - 2 potions of curing  e - 2 smoky amethyst potions  f - a red potion  m - an amethyst potion [!] read|quaff|evoke[?] describe selectedch ch" 4###########...#######.....# #.# knorpule3000 the Magician ######### #...###########.# #.. Djinni ........# #...##.......##.# ### Health: 28/28 ======================== .....##.# #...##.......##.##AC: 4Str: 11 ...#.##.# ######.......##..#EV: 11ch Int: 16 ...#)##.## #.......###.#SH: 0Dex: 15 ...#.....# #.......# #.##XL:  3 Next: 90% Place: Dungeon:2 ...####..#######.[)....###..##### Noise: ---------  Time: 1456.2 (0.0) ...# #........'@................ n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ...# #.########................. Cast: Kiss of Death ...# #.##........#####..## Fly chx ...# #.# ##########.#.####.## ...# #.# #.....# #.#........ #### #.# #.....# #.#.####.## #.# #.....# #.#.# #.## #.# #.....# #.#.# #..# #.######.....####.#.# ##.#  _Your magical contamination has completely faded away. _You start resting. _HP restored. _There is an open door here. _Done exploring. _Done exploring.ch C  It was a potion of attraction.ch w7.2 (1Attr Fly ch ch ` _You feel attractive to monsters.ch̩ch&ch<chchlch,chchochchchrchchchq,chchchchchchj 92.2 (35.0) _You start waiting.ch< HFly ch1Q _You feel less attractive to monsters.ch& chP Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon chchl4###########...#######.....# #.# knorpule3000 the Magician ######### #...###########.# #.. Djinni ........# #...##.......##.# ### Health: 28/28 ======================== .....##.# #...##.......##.##AC: 4Str: 11 ...#.##.# ######.......##..#EV: 11ch%Int: 16 ...#)##.## #.......###.#SH: 0Dex: 15 ...#.....# #.......# #.##XL:  3 Next: 90% Place: Dungeon:2 ch...####..#######.[)....###..##### Noise: ---------  Time: 1492.2 (0.0) ...# #........'@................ n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ...# #.########................. Cast: Kiss of Death ...# #.##........#####..## Fly ch...# #.# ##########.#.####.## ...# #.# #.....# #.#........ #### #.# #.....# #.#.####.## #.# #.....# #.#.# #.## #.# #.....# #.#.# #..# #.######.....####.#.# ##.#  _Done exploring. _Done exploring.  It was a potion of attraction. _You feel attractive to monsters. _You start waiting. _You feel less attractive to monsters.chch} chxch  There is an open door here. _chTchS ch!,ch"ch$ch&,chG'ch)ch+,chJ-ch3/chI1,ch1chj3ch4,chx5ch7ch'M`chNchNchOchU>  You see here a +0 dagger.chVch7W _choXchYchS[,chc\ch]ch^chr_ch`chachdchichjchIlchm,chnchpch.rchrchhschuch6w,chxchdzch|ch~|chJ}ch~Y  There is a stone staircase leading down here.ch7chchF$ _chWch3chhchchchch/ ch3 .ch ### .$$#.####513.9 (21.7) chdF.$.#...@# _..#.##.# ch&... #.# . #. #.#ch #.# #.# ... cha_You fly downwards.  Found 42 gold pieces. Found a burning altar of Makhleb.ch]ch:_ch{a _There is a stone staircase leading up here.ch1#...#....##.$$#.####.$.#..@<#._..#.##.#.# #.#chp$... #.##+# #.#.. #.## #.# ...chch(04.9 (1.0)ch08_ch5* _Found 3 gold pieces.ch_ R.### .... #.#.#.##....#.$..$$#.####.$.#.@.<#._..#.##.#.#. #.#.$...#. #.##+###. #.#ch ....) #.##.#### #.##. ...chS ch{ %5ch chA 6 _Found 6 gold pieces and a spear.chO/.#####. ........ #.##.#.##.#........########.#$..$$#.#####...$.#...<##.._..#@##.##.....#.##.##.$...#.##.####+###.##.#.......)##.####.######.# #. ... #6chchchp+l ####. ........ #.##.#.#......#######$..$$#.####...$.#...<#_..#.##.#.$Fly .#ch3ch6%7chP;7_ch#>ch > ..... #.#.#.#.#......#######$..$$#.####...$.#...<_..#.##..$##+##.Fly #.#_8_ch H #.#.#......#######$..$$#.####...$.#...<_..#.##..$ch ###+##.......)Fly ch6 _9_chRML ........########.#.#$..$$#.####.#...$.#...<#.#.._..#.##.#.#.....#.##.#.#.$...#.##.#.###+###.##.#.......@)##.#####.######.# #. ... # _20_chechD ` .#.#.##.#$..$$#.#####.#...$.#...<##.#.._..#.##.##.#.....#.##.#ch H #.#.$...#.##.##.###+###.##.##.)##.##.######.# #. ...  #chO chP %1chU chX ch  .#   ..#.#   #.#$..$$#.####   #.#...$.#...<#   #.#.._..#.##.#   #.#.....#.##.#   #.#.$...#.##.#   #.###+###.##.#   #.)##.#   #####.######.#   #. ...   ##      _2_chw #.#.._.'ch? 2_chB %3chЋ 9_ch* 7 _You reach down and open the door.chD  .#.#.##.#  #..........#  ..#######.#   #.#$..$$#.####  chF #.#...$.#...<#   #.#.._..#.##.#   #.#.....#.##.#   #.#.$...#.##.#   #.###@###.##.#   #........)##.#  #####.######.#  chF #.. ...  ###    chO4_chP%4ch a_ _There is an open door here.chLD;  ..... #.#  #...#.#.##.# chIE#..........#  ..#######.#   #.#$..$$#.#### cheF #.#...$.#...<#  #.#.._..#.##.#  #.#.....#.##.# chG  #.#.@...#.##.#  #.###'###.##.#  #........)##.# chJ#####.######.#  #.. ... ####   chYchB\,5 _chdchl9_chm*6.9 (2chrch+v> _You now have 134 gold pieces (gained 3).chk#_  ####. ...  #.......##.#  #...#.#.##.# #..........#  ..#######.#   #.#$..$$#.####  #.#...$.#...<#  #.#.._..#.##.# ch%&~ #.#@....#.##.#  #.#.....#.##.#  #.###'###.##.#  #........)##.# #####.######.#  #.. ... ####ch'/  chtL]7.9 (1ch"M .# ######.#.......##.#.#.###.........#..#######.# $..$$#.###.$.#...<_ch.....  #.###'###.##.#chz ch %8ch7_chchn~ *M  .# ######.#.......##.#.#.##.......#..#######.# $..$$#.###.$.#...<_  chK #.#.....#.##.####ch 9_ch %9ch) ch ch uM#  . .# ######.#.......##.#.#.##.......#..#######.# $#.###ch.$.#...<_  #.#.....#.##.#..ch?chV&30chch:_ch*1.9 (2chh8_ch> _You now have 140 gold pieces (gained 6).ch  #  .#.#  #######.#...  #.......##.#  #...#.#.##.#  #.#  #..#.#  ch>#.#.@.$$#.####  #.#...$.#...<#  #.#.._..#.##.# ch`9_ch*2.9 (1ch;A_chrW _  .#  .#.#  #######.#...  #.......##.#  #...#.#.##.#  #.#  #..#.#  #.#..@$$#.####  #.#...$.#...<#  #.#.._..#.##.# 3ch%   ..#  #.#.# # #######.#...  #.......##.#  #...#.#.##.#  #.ch% #  #..#.#  #.#...@$#.####  #.#...$.#...<#  #.#.._..#.##.# ch ch %4ch: :_chͥ :_ch *5.9 (2chH :_ch ? _You now have 151 gold pieces (gained 11).ch ..#  #.#.###  #######.#...  #.......##.#  #...#.#.##.#  #.#  #..#.#  #.#....@#.####  #.#...$.#...<#  #.#.._..#.##.#       _6.9 (1_chu_chch @7.9 (2ch chch1_You now have 169 gold pieces (gained 18).chx  ..#   #.#.###  #######.#...   #.......##.#   #...#.#.##.#   #..........# ch|   #..#######.#   #.#.....#.####   #.#...@.#...<#   #.#.._..#.##.#   #.#.....#.##.#   #.#.....#.##.#   #.###'###.##.#   #........)##.#   #####.######.#   #.. ...   ####ch] 2_ch9 *8.9 (1ch :_ch :_ch& *9.9 (2ch :_chd ? _You now have 182 gold pieces (gained 13).ch  #.#.###  #######.#...  #.......##.#  #...#.#.##.#  #..........#  #..#######.#  #.#.....#.####   #.#.....#...<#   #.#..@..#.##.#   #.#.....#.##.#   #.#.....#.##.#   #.###'###.##.#   #........hAm)##.#   #####.######.#   #.. ...   #### ch6+40.9 (1chnu _There is a burning altar of Makhleb here.ch[  You hover solemnly before the altar of Makhleb.ch@/  --more--chchcMakhleb the Destroyer Makhleb the Destroyer is a fearsome deity of bloodshed and mortification of the flesh. Followers are expected to cleanse others by inflicting suffering and death on them in Makhleb's name. Dedicated followers may also access the raw energies and hell-spawned servants of chaos, so that they may better break the impure world and its false laws for their evil god's glory. Favour - Makhleb is neutral towards you. Granted powers:ch m(Cost)You can gain health from killing. You can unleash Makhleb's destructive might.(4 HP)You can summon an infernal servant of Makhleb.(8 HP, Piety-)Your Destruction will be augmented by one of the Four Hells. Makhleb will allow you to brand your body with an infernal mark... once.(Injury)ch[!]: Overview|Powers|Wrath [J/Enter]: join religionch2 chv8 chX> [ #.#.###knorpule3000 the Magician  #######.#...Djinni  #.......##.#Health: 28/28 ========================  #...#.#.##.#AC: 4Str: 11  #..........#EV: 11Int: 16  #..#######.#SH: 0ch? Dex: 15  #.#.....#.####XL:  3 Next: 90% Place: Dungeon:3  #.#.....#...<#Noise: ---------  Time: 1540.9 (0.0)  #.#..@..#.##.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #.#.....#.##.#Cast: Kiss of Death  #.#.....#.##.#Fly  #.###'###.##.#  #........)##.#  #####.######.#  ch`@ #.. ...  ####  _You now have 140 gold pieces (gained 6). _You now have 151 gold pieces (gained 11). _You now have 169 gold pieces (gained 18). _You now have 182 gold pieces (gained 13). _There is a burning altar of Makhleb here.  You hover solemnly before the altar of Makhleb.chA k  Makhleb welcomes you!chH /  --more--ch|ch~x  of Makhleb ......1.9 (1 _ch@chxchG IchW Bchd nche chj ,ch@m chdr @  There is an open door here.chw chx  _chlz cht| ch ,chy ch chX ,ch chއ ch ,chȋ ch ch ,ch# ch ch ,ch' chs ch ,ch chʜ ch ,ch% ch| chɢ ,chأ ch( ch¦ ch% ch chp ch, ,chج ch? ch ,chp ch ch` ,chC ch ch ,chA ch޺ chH BchQ ch! ,ch~ ch chd ,ch chI ch! ,ch ch6 ch/ ,ch ch ch ,ch; chz ch ,chc ch ch ,chu ch chW Bch ch: ,ch ch ch ,chb ch ch ,ch/ ch ch ,ch| chX ch1 ,ch chO ch ch chp ch ch ch{ ch ch ch> ch ch ch ch chC ,ch ch chM ch ch ch# ch{ ch ch% ch    ..#  #.#.########### ####.#.......[...# 78.9 (37.0) .....##.# #@# .#.#.##.# #.# ........# #.# #######.# #.# #.....#.#### #.# chn #.....#...<# #. #.._..#.##.# #.##### #.....#.##.# #.....# #.....#.##.# #####.#chX ch +9.9 (38ch ch + _Found a plate armour.chs3chchch ch5nchchch,chchch,chchD  You see here a +0 plate armour.chy5 _chchcho,ch9chchv,chYchch,chIchch,chchBchW,chlchchf,chchtch,chch ch,chch%ch,chchch,chJchch chr ch ch ch chhchch chchchDchchchm,chchqch,chchch,chchGch,ch chM#,ch#ch$chN&,ch&chN(ch)Bch+ch-,ch+.ch/chl0,ch.1chw2chS4ch`9,ch:chr<,ch<ch8>ch?,chT@ch*AchNC,chCchDchF,chchchchQQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 darts (poison) Spells ([,] to cycle)  b - Cast: Kiss of Death  c - Cast: Momentum Strike  d - Cast: Shock ch][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onchchlknorpule3000 the Sneak......Djinni of Makhleb ...........Health: 28/28 ========================....AC: 4Str: 11...EV: 11Int: 16..#SH: 0Dex: 15#..#XL:  3 Next: 92% Place: Dungeon:3#.#####..##..#Noise: ---------  Time: 1639.9 (0.0)#....)@[.....#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4ch=####.###.###..Throw: 3 darts (poison)#.# #Fly #.###.##..##.###.##.#The zap hits the kobold.  You kill the kobold! _Makhleb accepts your kill. _You start resting. _HP restored. _Items here: ( ) [ †.chch.ch ch ........ ...... ..... .... #..# # #..# #.#####..##..# #....).@.....# ####.###.###..>#.# .# #.# ..##.# ### 40.9 (1 _Found a stone staircase leading down. _You see here a +0 ring mail.chM#..........#...........# #..# #.#####@.##..#....).[.....# ####.###.###..>#.# .# #1 _ch M###......#.......##............ #@.# #.#####..##..##....).[.....#Fly ####...###2chGM.. ####...##.......#.#......B.. #..# #####..###....).[.....####.###B   bombardier beetle (wandering)ch$.B3ch$ (((((((You throw a poisoned dart.ch5r....B.B42 _The poisoned dart closely misses the bombardier beetle.ch[N (((((ch[8(You throw a poisoned dart.ch...B..5dart (poison) chR# _The poisoned dart barely misses the bombardier beetle.ch< (((((poisoned)You throw a poisoned dart.  The poisoned dart hits the bombardier beetle.ch0....chZ`6Nothing quiveredchch8 _The bombardier beetle is poisoned.ch   knorpule3000 the Sneak chS .........  Djinni of Makhleb ...... ch ##.......##  Health: 27/28 =======================- ##.........  AC: 4Str: 11 ..........  EV: 11ch Int: 16 #.......#  SH: 0Dex: 15ch , #.......#(  XL:  3 Next: 92% Place: Dungeon:3 ch u#...***B..  Noise: ---------  Time: 1646.9 (0.0) #@*#ch.  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 # #..# Nothing quivered ch #.#####..##..#  Fly  #....).[.....#  ch ####.###.###..>  #.# .# #  B   bombardier beetle (poisoned) #.# .. ch \##.# ###  #..# _The bombardier beetle is poisoned.  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, poisoned, 81% to hit)cht knorpule3000 the Sneak.........Djinni of Makhleb ......#.......##Health: 27/28 =======================-##.........AC: 4Str: 11..........EV: 11Int: 16#.......#SH: 0Dex: 15#.......#(XL:  3 Next: 92% Place: Dungeon:3#...****..Noise: ---------  Time: 1646.9 (0.0)#@*#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4# #..#chg Nothing quivered#.#####..##..#Fly #....).[.....#####.###.###..>#.# .# #B   bombardier beetle (poisoned)#.# ..##.# ####..#Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, poisoned, 81% to hit)  The zap hits the bombardier beetle.ch( ch n...(.ch `8==7.9 (1ch ch/ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, poisoned, 81% to hit)  The zap hits the bombardier beetle. _The bombardier beetle is moderately wounded.ch .........####.. .## #(#......(.. #..# ch #.#####..##..#.Fly ###.####.##ch~chOBB   bombardier beetle (poisoned)ch--8ch=ch(ch/  .........  knorpule3000 the Sneak #.......##  Djinni of Makhleb ...... ##.........  Health: 27/28 =======================- ..........  AC: 4Str: 11 #.......#  EV: 11Int: 16 #.......#(  SH: 0Dex: 15 #...*B.(..  XL:  3 Next: 92% Place: Dungeon:3 #.*# Noise: ---------  Time: 1648.9 (0.0) # #@.#ch  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #.#####..##..#  Nothing quivered #....).[.....#  Fly  ####.###.###..>  #.# .# #  #.# .. B   bombardier beetle (poisoned) ##.# ###  #..# #.## _The bombardier beetle is moderately wounded.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linech/ Aim: a bombardier beetle (heavily wounded, poisoned, 81% to hit)ch >.........knorpule3000 the Sneak#.......##Djinni of Makhleb ......##.........Health: 27/28 =======================-..........AC: 4Str: 11#......*#EV: 11Int: 16#.....*.#(SH: 0Dex: 15#...**.(..ch XL:  3 Next: 92% Place: Dungeon:3#.*#Noise: ---------  Time: 1648.9 (0.0)# #@.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.#####..##..#Nothing quivered#....).[.....#Fly ####.###.###..>#.# .# ##.# ..B   bombardier beetle (poisoned)##.# ####..##.##Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch XAiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, poisoned, 81% to hit)  The zap hits the bombardier beetle.chf...B. chg2=9.9 (1chch|onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, poisoned, 81% to hit)  The zap hits the bombardier beetle. _The bombardier beetle is heavily wounded.chLz .........  knorpule3000 the Sneak #.......##  Djinni of Makhleb ...... ##.........  Health: 26/28 ======================-- ..........  AC: 4Str: 11 #.......#  EV: 11Int: 16 #.......#(  SH: 0Dex: 15 #...*B.(..  XL:  3 Next: 92% Place: Dungeon:3 #.*# Noise: =--------  Time: 1649.9 (0.0) # #@.# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #.#####..##..#  Nothing quiveredhD};9H #....).[.....#  Fly  ####.###.###..>  #.# .# #  #.# .. B   bombardier beetle (poisoned) ##.# ###  #..# #.## _The bombardier beetle is heavily wounded.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, poisoned, 81% to hit)ch.........knorpule3000 the Sneak#.......##Djinni of Makhleb ......##.........Health: 26/28 ======================--..........AC: 4Str: 11#......*#EV: 11Int: 16#.....*.#(SH: 0Dex: 15#...**.(..XL:  3 Next: 92% Place: Dungeon:3#.*#Noise: =--------  Time: 1649.9 (0.0)# #@.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.#####..##..#Nothing quivered#....).[.....#Fly ####.###.###..>#.# .chi# ##.# ..B   bombardier beetle (poisoned)##.# ####..##.##Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, poisoned, 81% to hit)  The zap hits the bombardier beetle.chychU~h..B..ch+50.9 (1chchonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, poisoned, 81% to hit)  ch|The zap hits the bombardier beetle. _The bombardier beetle is almost dead.ch.K .........  knorpule3000 the Sneak #.......##  Djinni of Makhleb ...... ##.........  Health: 25/28 =====================--- ..........  AC: 4Str: 11 #.......#  EV: 11Int: 16 #.......#(  SH: 0Dex: 15 #...B..(..  XL:  3 Next: 92% Place: Dungeon:3 #.*# Noise: =--------  Time: 1650.9 (0.0) # #@.# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #.#####..##..#  Nothing quiveredhpOK #....).[.....#  Fly  ####.###.###..>  #.# .# #  #.# .. B   bombardier beetle (poisoned) ##.# ###  #..# #.## _The bombardier beetle is almost dead.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, poisoned, 81% to hit)ch&_.........knorpule3000 the Sneak#.......##Djinni of Makhleb ......##.......*.ch'Health: 25/28 =====================---.......*..AC: 4Str: 11#.....*.#EV: 11Int: 16#....*..#(SH: 0Dex: 15ch*q#...*..(..XL:  3 Next: 92% Place: Dungeon:3#.*#Noise: =--------  Time: 1650.9 (0.0)# #@.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.#####..##..#Nothing quivered#....).[.....#Fly ####.###.###..>#.# .# ##.# ..B   bombardier beetle (poisoned)##.# ####..##.## _The bombardier beetle is almost dead.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linech+|Aim: a bombardier beetle (almost dead, poisoned, 81% to hit)ch+  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bombardier beetle (almost dead, poisoned, 81% to hit)  The zap misses the bombardier beetle.  You kill the bombardier beetle!chT......ch=6=207%1.9 (1  The zap misses the bombardier beetle.  You kill the bombardier beetle! _Makhleb accepts your kill.  Training target 3.0 for Stealth reached!  Your Stealth skill increases to level 3!You need to enable at least one skill for training.ch/  --more--ch3B  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   j - Spellcasting   2.8   0.4  +11          b - Maces & Flails   0.0   1.4  -2   k - Conjurations   2.8   0.4  +11  c - Polearms   0.0   1.4  -2   l - Hexes   2.8   0.4  +11  d - Unarmed Combat   0.0   1.0   0   m - Summonings   2.8   0.4 h@F37m +11      n - Necromancy   2.8   0.4  +11  e - Short Blades   1.5   1.2  -1   o - Forgecraft   2.8   0.4  +11  f - Long Blades   2.6   3.6  -1   p - Translocations   2.8   0.4  +11      q - Alchemy   2.8   0.4  +11  g - Armour   0.0   1.0   0   r - Fire Magic   2.8   0.4  +11  h - Dodging   2.1   2.5  +1hI9m   s - Ice Magic   2.8   0.4  +11  i - Stealth   3.0   4.8  -1   t - Air Magic   2.8   0.4  +11      u - Earth Magic   2.8   0.4  +11              v - Invocations   0.0   1.0   0       w - Shapeshifting   0.0   1.4  -2          You need to enable at least one skill.[?chL] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsch  j + Spellcasting 2.8 k + Conjurations 2.8 l + Hexes 2.8 m + Summonings 2.8 n + Necromancy 2.8 o + Forgecraft 2.8 p + Translocations 2.8 q + Alchemy 2.8 r + Fire Magic 2.8 s + Ice Magic 2.8 t + Air Magic 2.8 u + Earth Magic 2.8ch^ .........knorpule3000 the Sneak#.......##Djinni of Makhleb ......##.........Health: 26/28 ======================--..........AC: 4Str: 11#.......#EV: 11Int: 16#.......#(SH: 0Dex: 15#......(..XL:  3 Next: 207% Place: Dungeon:3#..#Noise: =--------  Time: 1651.9 (1.0)# #@.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.#####..##..#Nothing quivered#....).[.....#Fly ####.###.###..>#.# .# ##.# ..##.#chf  ####..##.##The zap misses the bombardier beetle.You kill the bombardier beetle! _Makhleb accepts your kill.Training target 3.0 for Stealth reached!  Your Stealth skill increases to level 3!You need to enable at least one skill for training.chi +chj .........chm knorpule3000 the Magician#.......##Djinni of Makhleb ......##.........Health: 26/28 ======================--..........AC: 4Str: 11#.......#EV: 11Int: 16#.......#(SH: 0Dex: 15#......(..chn XL:  3 Next: 207% Place: Dungeon:3cho 5#..#cho Noise: =--------  Time: 1651.9 (1.0)cho e# #@.#chp Fn) +9 spear "Z" {venom, ^Fragile rN+ Dex+4chq \#.#####..##..#chs YNothing quivered#....).[.....#Fly ####.###.###..>#.# .# ##.# ..##.# ####..##.##Your Translocations skill increases to level 3!Your Forgecraft skill increases to level 3!Your Fire Magic skill increases to level 3!Your Ice Magic skill increases to level 3!Your Air Magic skill increases to level 3!Your Earth Magic skill increases to level 3!ch t Fire Magiccht !chu Ice Magicchnv !chv AirchUw !chWx Earchx +th Magic skill increases to level 3!ch:y lchemychy !ch*z  have reached level 4chz !!chY   chX --more--chNj ch 30/33-7461%  _You feel clever.ch]   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   j + Spellcasting 3.2   0.6  +11          b - Maces & Flails   0.0   1.4  -2   k + Conjurations 3.2   0.6  +11  c - Polearms   0.0   1.4  -2   l + Hexes3.2   0.6  +11  d - Unarmed Combat   0.0   1.0   0   m + Summonings3.2   0.6  +11chr      n + Necromancy3.2   0.6  +11  e - Short Blades   1.5   1.2  -1   o + Forgecraft3.2   0.6  +11  f - Long Blades   2.6   3.6  -1   p + Translocations 3.2   0.6  +11     q + Alchemy3.2   0.6  +11  g - Armour   0.0   1.0   0   r + Fire Magic3.2   0.6  +11  h - Dodging   2.1   2.5  +1   s + Ice Magic3.2 ch   0.6  +11  i - Stealth   3.0   4.8  -1   t + Air Magic3.2   0.6  +11     u + Earth Magic3.2   0.6  +11              v - Invocations   0.0   1.0   0       w - Shapeshifting   0.0   1.4  -2          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?h? 9m] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetschchFch.........knorpule3000 the Magician#.......##Djinni of Makhleb ......##.........Health: 30/33 =====================---..........AC: 4Str: 11#.......#EV: 11Int: 17#.......#(SH: 0Dex: 15#......(..XL:  4 Next: 61% Place: Dungeon:3#..#Noise: =--------  Time: 1651.9 (0.0)# #@.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.#####..##..#Nothing quivered#....).[.....#Fly ####.###.###..>#.# .# ##.# ..##.#ham ####..##.##Your Ice Magic skill increases to level 3!Your Air Magic skill increases to level 3!Your Earth Magic skill increases to level 3!Your Alchemy skill increases to level 3!You have reached level 4! _You feel clever.chchAchchchK Your spells (describe)TypeFailure Level a - Kiss of DeathConjuration/Necromancy 6%1  b - Momentum StrikeConjuration/Translocation 9%2  c - HailstormConjuration/Ice19%3  d - Rending BladeConjuration/Forgecraft 52%4  e + ShockConjuration/Air 6% 1 Select a spell to describe[!]/[I] toggle spell headerschw .........knorpule3000 the Magician#.......##Djinni of Makhleb ......##.........Health: 30/33 =====================---..........AC: 4Str: 11#.......#EV: 11Int: 17#.......#(SH: 0Dex: 15#......(..XL:  4 Next: 61% Place: Dungeon:3#..#Noise: =--------  Time: 1651.9 (0.0)# #@.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.#####..##..#Nothing quivered#....).[.....#Fly ####.###.###..>#.# .# ##.# ..##.#h{ 49m ####..##.##Your Ice Magic skill increases to level 3!Your Air Magic skill increases to level 3!Your Earth Magic skill increases to level 3!Your Alchemy skill increases to level 3!You have reached level 4! _You feel clever.chvcht  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   j + Spellcasting 3.2   0.6  +11          b - Maces & Flails   0.0   1.4  -2   k + Conjurations 3.2   0.6  +11  c - Polearms   0.0   1.4  -2   l + Hexes3.2   0.6  +11  d - Unarmed Combat   0.0   1.0   0   m + Summonings3.2   0.6  +11h6m     n + Necromancy3.2   0.6  +11  e - Short Blades   1.5   1.2  -1   o + Forgecraft3.2   0.6  +11  f - Long Blades   2.6   3.6  -1   p + Translocations 3.2   0.6  +11     q + Alchemy3.2   0.6  +11  g - Armour   0.0   1.0   0   r + Fire Magic3.2   0.6  +11  h - Dodging   2.1   2.5  +1   s + Ice Magic3.2 h;49m  0.6  +11  i - Stealth   3.0   4.8  -1   t + Air Magic3.2   0.6  +11     u + Earth Magic3.2   0.6  +11              v - Invocations   0.0   1.0   0       w - Shapeshifting   0.0   1.4  -2          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?h137m] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsch9= c + Polearms 0.0ch TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  ch--  --  --  --  --  --  --  --  --  ch=--  --  a-z] set[-] clear selected targetcost|targetschI}<[?25h[?0c0 ch&[?25l[?1c2.0  -2 current training targets, if any.=] set aall targetschIa-z] setselected targetch <[?25h[?0c0 ch[?25l[?1c4.0 =] set aall targetsch`*? v + Invocations 0.0chPc a-z] setselected targetch1 =[?25h[?0c0 ch- [?25l[?1cch=4.0 =] set aall targetsch v * Invocations   0.0ch q v - Invocations   0.0ch.........knorpule3000 the Magician#.......##Djinni of Makhleb ......##.........Health: 30/33 =====================---..........AC: 4Str: 11#.......#EV: 11Int: 17#.......#(SH: 0Dex: 15#......(..XL:  4 Next: 61% Place: Dungeon:3#..#Noise: =--------  Time: 1651.9 (0.0)# #@.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.#####..##..#Nothing quivered#....).[.....#Fly ####.###.###..>#.# .# ##.# ..##.#[39;ch49m ####..##.##Your Ice Magic skill increases to level 3!Your Air Magic skill increases to level 3!Your Earth Magic skill increases to level 3!Your Alchemy skill increases to level 3!You have reached level 4! _You feel clever.ch*  Your spells (describe)TypeFailure Level a - Kiss of DeathConjuration/Necromancy 6%1  b - Momentum StrikeConjuration/Translocation 9%2  c - HailstormConjuration/Ice19%3  d - Rending BladeConjuration/Forgecraft 52%4  e + ShockConjuration/Air 6% 1 Select a spell to describe[!]/[I] toggle spell headers chpS.........knorpule3000 the Magician#.......##Djinni of Makhleb ......##.........Health: 30/33 =====================---..........AC: 4Str: 11#.......#EV: 11Int: 17#.......#(SH: 0Dex: 15#......(..XL:  4 Next: 61% Place: Dungeon:3#..#Noise: =--------  Time: 1651.9 (0.0)# #@.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.#####..##..#Nothing quivered#....).[.....#Fly ####.###.###..>#.# .# ##.# ..##.#[39; chVV49m ####..##.##Your Ice Magic skill increases to level 3!Your Air Magic skill increases to level 3!Your Earth Magic skill increases to level 3!Your Alchemy skill increases to level 3!You have reached level 4! _You feel clever. chY ch^ch  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   j + Spellcasting 3.2   0.6  +11          b - Maces & Flails   0.0   1.4  -2   k + Conjurations 3.2   0.6  +11 c + Polearms0.0   1.4  -2   l + Hexes3.2   0.6  +11  d - Unarmed Combat   0.0   1.0   0   m + Summonings3.2   0.6  +11 ch0     n + Necromancy3.2   0.6  +11  e - Short Blades   1.5   1.2  -1   o + Forgecraft3.2   0.6  +11  f - Long Blades   2.6   3.6  -1   p + Translocations 3.2   0.6  +11     q + Alchemy3.2   0.6  +11  g - Armour   0.0   1.0   0   r + Fire Magic3.2   0.6  +11  h - Dodging   2.1   2.5  +1   s + Ice Magic3.2 ch   0.6  +11  i - Stealth   3.0   4.8  -1   t + Air Magic3.2   0.6  +11     u + Earth Magic3.2   0.6  +11              v - Invocations   0.0   1.0   0       w - Shapeshifting   0.0   1.4  -2          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?]ch@  Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetschchRch8.........knorpule3000 the Magician#.......##Djinni of Makhleb ......##.........chHealth: 30/33 =====================---..........AC: 4Str: 11#.......#EV: 11Int: 17#.......#(SH: 0Dex: 15#......(..XL:  4 Next: 61% Place: Dungeon:3#..#Noise: =--------  Time: 1651.9 (0.0)# #@.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.#####..##..#Nothing quivered#....).[.....#Fly ####.###.###..>#.# .# #ch#.# ..##.# ####..##.##Your Ice Magic skill increases to level 3!Your Air Magic skill increases to level 3!Your Earth Magic skill increases to level 3!Your Alchemy skill increases to level 3!You have reached level 4! _You feel clever.chTchchcchch "Inventory: 14/52 slots Hand Weapons (go to first with ))  n - the +9 spear "Z" (weapon) {venom, ^Fragile rN+ Dex+4 Stlth+}ch2a - a +0 falchion  k - a +0 mace Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +0 cloak (worn) Scrolls (go to first with ?)  g - a scroll of teleportation  h - a scroll of blinking  l - a scroll of immolation  o - a scroll labelled KUEPRATORY Potions (go to first with !)  d - 2 potions of curing  e - a potion of attraction  f - a red potion  m - an amethyst potion Talismans (go to first with %)j - a quill talismanchHchMchU.........knorpule3000 the Magician#.......##Djinni of Makhleb ......##.........Health: 30/33 =====================---..........AC: 4Str: 11#.......#EV: 11Int: 17#.......#(SH: 0Dex: 15#......(..XL:  4 Next: 61% Place: Dungeon:3#..#Noise: =--------  Time: 1651.9 (0.0)# #@.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.#####..##..#Nothing quivered#....).[.....#Fly ####.###.###..>#.# .# ##.# ..##.#hXam ####..##.##Your Ice Magic skill increases to level 3!Your Air Magic skill increases to level 3!Your Earth Magic skill increases to level 3!Your Alchemy skill increases to level 3!You have reached level 4! _You feel clever.chZ3ch^ch`chA>. #.## ##.. ... #.......# #.......#( #......(.. #..# # #.@# #.#####..##..# #....).[.....# ####.###.###..>#.# ##.# #..##.# #### -2.9 (1 _ch|1=2==ch&ch*ch-r - _You start resting.chG.ch>5+60.9 (8ch5R3==ch(6#1.9 (9ch;ch>" _HP restored.chpw  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   j + Spellcasting 3.2   0.6  +11          b - Maces & Flails   0.0   1.4  -2   k + Conjurations 3.2   0.6  +11 c + Polearms0.0   1.4  -2   l + Hexes3.2   0.6  +11  d - Unarmed Combat   0.0   1.0   0   m + Summoningscho3.2   0.6  +11     n + Necromancy3.2   0.6  +11  e - Short Blades   1.5   1.2  -1   o + Forgecraft3.2   0.6  +11  f - Long Blades   2.6   3.6  -1   p + Translocations 3.2   0.6  +11     q + Alchemy3.2   0.6  +11  g - Armour   0.0   1.0   0   r + Fire Magic3.2   0.6  +11  h - Dodging   2.1   2.5  h~;10;1m+1   s + Ice Magic3.2   0.6  +11  i - Stealth   3.0   4.8  -1   t + Air Magic3.2   0.6  +11     u + Earth Magic3.2   0.6  +11             ch] v - Invocations   0.0   1.0   0       w - Shapeshifting   0.0   1.4  -2          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetschͰ ch ch 0.........knorpule3000 the Magician#.......##Djinni of Makhleb ......##.........Health: 33/33 ========================..........AC: 4Str: 11#.......#EV: 11Int: 17#.......#(SH: 0Dex: 15#......(..XL:  4 Next: 61% Place: Dungeon:3#..#Noise: ---------  Time: 1661.9 (0.0)# #.@#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.#####..##..#Nothing quiveredch y#....).[.....#Fly ####.###.###..>#.# #.# ##.# #..##.# #####..##.##Your Earth Magic skill increases to level 3!Your Alchemy skill increases to level 3!You have reached level 4! _You feel clever. _You start resting. _HP restored.ch chd ch ch ch` Your spells (describe)TypeFailure Level a - Kiss of DeathConjuration/Necromancy 6%1  b - Momentum StrikeConjuration/Translocation 9%2  c - HailstormConjuration/Ice19%3  d - Rending BladeConjuration/Forgecraft 52%4  e + ShockConjuration/Air 6% 1 Select a spell to describe[!]/[I] toggle spell headersch$!.........knorpule3000 the Magician#.......##Djinni of Makhleb ......##.........Health: 33/33 ========================..........AC: 4Str: 11#.......#EV: 11Int: 17#.......#(SH: 0Dex: 15#......(..XL:  4 Next: 61% Place: Dungeon:3#..#Noise: ---------  Time: 1661.9 (0.0)# #.@#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.#####..##..#Nothing quivered#....).[.....#Fly ####.###.###..>#.# #.# ##.#h$9;49m #..##.# #####..##.##Your Earth Magic skill increases to level 3!Your Alchemy skill increases to level 3!You have reached level 4! _You feel clever. _You start resting. _HP restored.ch` _Char dumped successfully."chQ_"chU"chV$ _"chSdn"che"chm##.######## .. ########................#"ch6n#.......# #.......#(..3.9 (2 #...@..(...> ##..##..####"chon# #..# .# #.#####..##..##....).[.....#####.###.###..>.# #.# "chq ## #..##.# ####"chw"ch(x*4.9 (3"ch>~"ch ; _Found a stone staircase leading down.#chO3#ch,Q#ch3S#chV,#ch`a#chc,#chGe#chi,#chk#chgnb _c - a poisoned dart#chyx#ch{,#ch|#chWn _c - 3 poisoned darts (gained 2)#ch3#chE#chl#ch#ch8#ch###.......................# ..#.......#.###....#.......#........#..........>.....##..##..#####.##.# #..##..# ##.#####..##..# #....).[....@# ####.###.###..>..# Throw: 3 darts (poison).# #.# #.###...K #.. $.. #.##.# #####.##..# #.# K   kobold (asleep)#.## #.##.# #).#.#[10#chn;76H 75.9 (11.0)  A kobold comes into view. It is wielding a +0 short sword.6.9 (12#ch#chǽT _Found a runed sling.&ch'  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ch#  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'ch`8 ###...........  knorpule3000 the Magician ............# ..  Djinni of Makhleb ...... #.......#.###....  Health: 32/33 =======================- 'chlc\#.......#........  AC: 4Str: 11 #..........>.....  EV: 11Int: 17 ##..##..#####.##.  SH: 0Dex: 15  # #..##..# #  XL:  4 Next: 61% Place: Dungeon:3  #.#####..##..# Noise: ---------  Time: 1676.9 (0.0)  #....).[....@# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 'chng ####.###.###.****#  Throw: 3 darts (poison) #.# #.# #.###.**K  Fly  #.# #.. $.. #.  ##.# #####.# #..# #.# K   kobold (asleep) #.## #.# #.# #). #.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)(chk ###...........  knorpule3000 the Magician ............# ..  Djinni of Makhleb ...... #.......#.###....  Health: 32/33 =======================- #.......#........  AC: 4Str: 11 #..........>.....  EV: 11Int: 17 ##..##..#####.##.  SH: 0Dex: 15 (chg # #..##..# #  XL:  4 Next: 61% Place: Dungeon:3  #.#####..##..# Noise: ---------  Time: 1676.9 (0.0)  #....).[....@# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  ####.###.###..>..#  Throw: 3 darts (poison) #.# #.# #.###...K  Fly  #.# #.. $.. #.  ##.# #####.# #..# #.# K   kobold (asleep) #.## #.# #.# #). #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock [(cha37m(safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The zap hits the kobold.  You kill the kobold!(chW    ..    .  #....>.....  (chC  #  #      ****#  #.# #.# ***  #.# #.. $..  ##.#  #..#  #.## (chz #.#  #.#(ch3.>....)(ch-h3=2=7.9 (1(ch(ch  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The zap hits the kobold.  You kill the kobold! _Makhleb accepts your kill.)ch2 ...# .. #.......#.###......#...........>#..##..#####.### #..##..# # .#####..##.. ...).[.....#####)chM###.###.###@.>..# #.# #.# #.###...)#Fly ##.######.#)ch)ch^--8)ch)ch*ch.  ##.###......#.......>#..##..#####.###  # .##### ...).[.....########.###.###..>.. #.# #.# #@###...)*chN\#...$....<.#.#####.###.##Fly #.#*ch8<*ch$?-9*ch*ch 9 _Found a stone staircase leading up.*ch  #.#........ #..........>..... ##..##..#####.##.# #..##..# # *ch ^ #.#####..##..#  #....).[.....##### ####.###.###..>..#*ch> ~ #.# #.###.###...) #.# #...@....<.#.*ch /#.# #####.###.## #..# #.#  #.## *ch #.# #. #).*ch #.# ### #.# *chb Y #.#  #.#*ch *chp &80*ch *chI *ch F=1.9 (2*chi *chz ? _You now have 197 gold pieces (gained 15).+chb#...>..... ##..##..#####.##. #..##..# # #.#####..##..# #....).[.....#########.###.###..>..##. #.# #.###.###...)#.# #........<.#. ##.# #####@###.## #..# #.# #.## #.# #.# #)+chj#.# ####.#  ######.#+chm+chm*2.9 (1+cht+chWw+ch  #..##..#####.### #..##..# # .#### ...).[.....########.###.###..>..##.+ch  #.# #.###.###...)#........<.#.##.# #####.###.## ..# #@# +ch # )....###......#+ch +ch %3+ch. +ch_ +chi #  # .#### ...).[.....########.###.###..>..##. #.# ###...).......<.#.+chkT##.# #####.###.## ..# #.# # ).......+ch##.#.#.#.##.######+ch+ch%4+chV+ch,ch .#### ...).[.....########.###.###..>..##. #.# ###...).......<.#.##.# #####.###.## ..# #.# .. #.#.#.# .......##.#.#.#.Fly ##.#,ch,ch#%5,ch,chy _You see here a +0 sling of flaming./chJhq  You aren't carrying any pieces of jewellery./chi/ch,r/chu. _0chפ 30ch~ 0ch 0ch #.#####..##..# #....).[.....##### ..####.###.###..>..##.##.# #.###.###...) #.# #........<.#. ##.# #####.###.## 0ch{ M#..# #.#... #.## #.#.#.#.##.# #)#.# ###.#.#.##.# 0ch ... #.# .####.# .# ######.# $#K   kobold (asleep) #......# .# #.###### .K #.#0ch 0  A kobold comes into view. It is wielding a +0 club.0ch @6.9 (10ch * _Found 7 gold pieces.2ch+T  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2ch$2chf%2ch=/2ch4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2chl _Unknown command.3chB #.#####..##..# knorpule3000 the Magician 3ch #....).[.....##### ..  Djinni of Makhleb ......  ####.###.###..>..##.#  Health: 32/33 =======================-3ch6 #.# #.###.###...)  AC: 4Str: 113ch #.# #........<.#.  EV: 11Int: 173ch ##.# #####.###.##  SH: 03chDDex: 15 #..# #.#...  XL:  4 Next: 62% Place: Dungeon:33chW #.## #.#.#.#.##  Noise: ---------  Time: 1686.9 (0.0)3ch #.# #)@.......  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #.# ###*#.#.##  Throw: 3 darts (poison) #.# *..  Fly  #.# *###  #.# *# ######.# *# K   kobold (asleep) #......# *# #.###### .K 3ch!&#.# _Unknown command.3chCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3chAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)3chgZ #.#####..##..# knorpule3000 the Magician  #....).[.....##### ..  Djinni of Makhleb ...... 3cheh ####.###.###..>..##.#  Health: 32/33 =======================- #.# #.###.###...)  AC: 4Str: 11 3chh#.# #........<.#.  EV: 11Int: 17 ##.# #####.###.##  SH: 0Dex: 153chPi& #..# #.#...  XL:  4 Next: 62% Place: Dungeon:3 3chi1#.## #.#.#.#.##  Noise: ---------  Time: 1686.9 (0.0) #.# #)@.......  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 3chl<#.# ###.#.#.##  Throw: 3 darts (poison) #.# ...  Fly  #.# .###  #.# .# ######.# $# K   kobold (asleep) #......# .# #.###### .K #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)  The zap hits the kobold.  You kill the kobold!3chqq   #....).[3chrr ..  >  #.# 3chr  #.#   ##.# 3ch\s\  #..#   3chs#.##   #.#   #.# ###*3chit  #.# *..  #.# *3cht #.# * *3chcu * .*3ch z....$.)3ch214=7.9 (1  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)  The zap hits the kobold.  You kill the kobold! _Makhleb accepts your kill.4chv3=4chЉ4chn4ch(4ch|4ch~4ch'4ch4cha4ch4chb4chc #.# #.###.###...)4chm #.# #........<.#.##4ch ##.# #####.###.##.. 4chh#..# #.#.....# 4ch#.## #.#.#.#.##.4chbd#.# #).........4ch޶#.# ###.#.#.###4chQ{#.# #.....# 4chķ-4ch9)#.# 4chO #@##### 4ch&)#.# 4chP #.# 4ch-#####.# 4chQ#$# 4ch-......# 4ch}"#.4ch*# 4chj-.###### 4ch,#.) 4chT-.# 4chĽ,#.. 4ch>cr   rat (asleep) 4ch#.# 4chƿ##..4chI  4ch-.# 4ch9>#.#r 4ch-.#4ch04ch$92.9 (54ch4ch4ch]Xbb   bat (wandering)r   rat (asleep)=-3.9 (64chO _A rat comes into view. A bat comes into view.5chш7 #.# #.###.###...)  knorpule3000 the Magician #.# #........<.#.##  Djinni of Makhleb ...... 5ch ##.# #####.###.##..  Health: 32/33 =======================-  #..# #.#.....#  AC: 4Str: 11  #.## #.#.#.#.##.  EV: 11Int: 17  #.# #).........  SH: 0Dex: 15  #.# ###.#.#.###  XL:  4 Next: 64% Place: Dungeon:3  #.# #.....#  Noise: ---------  Time: 1693.9 (0.0)  #.# #@#####  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #.# #*# Throw: 3 darts (poison) #####.# #*# hh%mFly ......# #*# .###### #.b .# #.. b   bat (wandering) .# #.. r   rat (asleep) .# #.#r .# _A rat comes into view. A bat comes into view.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 52% to hit)5ch;7 #.# #.###.###...)  knorpule3000 the Magician #.# #........<.#.##  Djinni of Makhleb ...... 5ch ##.# #####.###.##..  Health: 32/33 =======================-  #..# #.#.....#  AC: 4Str: 11  #.## #.#.#.#.##.  EV: 11Int: 17  #.# #).........  SH: 05ch\Dex: 15  #.# ###.#.#.###  XL:  4 Next: 64% Place: Dungeon:3  #.# #.....#  Noise: ---------  Time: 1693.9 (0.0)  #.# #@#####  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #.# #.# Throw: 3 darts (poison) #####.# #$# Fly ......# #.# .###### #.b .# #.. b   bat (wandering) .# #.. r   rat (asleep) .# #.#r .#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press5ch: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 52% to hit)  The zap hits the bat.  You kill the bat!5ch\ #.# )  #.# 5ch-Y<.#.##  ##.#   #..#   #.##   #.#  5ch #.#   #.#   #.#   #.# #*# #*#5ch #* #.* #.*r   rat (asleep) #.* 5ch$p 5chX| .$.).rwandering)r.5chŘ :5=4.9 (15ch̟ 5ch JMAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line: a bat (wandering, hasn't noticed you, 52% to hit)  5chc The zap hits the bat.  You kill the bat! _Makhleb accepts your kill.6cht} #.# #.###.###...)  knorpule3000 the Magician #.# #........<.#.##  Djinni of Makhleb ......  ##.# #####.###.##..  Health: 31/33 ======================--  #..# #.#.....#  AC: 46chStr: 11  #.## #.#.#.#.##.  EV: 11Int: 17  #.# #).........  SH: 0Dex: 15  #.# ###.#.#.###  XL:  4 Next: 65% Place: Dungeon:3  #.# #.....#  Noise: =--------  Time: 1694.9 (0.0)  #.# #@#####  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #.# #*# Throw: 3 darts (poison) #####.# #*# Fly ......# #*# .###### #.* .# #.* r   h34mrat (wandering) .# #.r .# #.#. .# _Makhleb accepts your kill.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)6ch=(6chj> 6ch>n#.# #.###.###...)  knorpule3000 the Magician6chg? 6ch?{#.# #........<.#.##  Djinni of Makhleb ...... 6cht@ ##.# #####.###.##..  Health: 31/33 ======================-- 6ch@ #..# #.#.....#  AC: 46chqA,Str: 11 6chA #.## #.#.#.#.##.  EV: 116chnB,Int: 17 6chB #.# #).........  SH: 06chDDex: 15  #.# ###.#.#.###  XL:  4 Next: 65% Place: Dungeon:3  #.# #.....#  Noise: =--------  Time: 1694.9 (0.0)  #.# #@#####  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #.# #.# Throw: 3 darts (poison) #####.# #$# Fly ......# #.# .###### #.) .# #.. r   rat (wandering) .# #.r .# #.#. 6chE .#6chEMConfirm with . or Enter, or press ? or * to list all spells.6chFsAiming: Shock (safe; 6% risk of failure)  6chRG;Press: ? - help, Shift-Dir - straight line6chGSAim: a rat (wandering, hasn't noticed you, 68% to hit)  6chDHThe zap hits the rat.  6chHYou kill the rat!6ch&I6chL6ch M 6ch{M+#.# 6chM2) 6chhN 6chN+#.# 6chROR<.#.## 6chO0 ##.# 6ch:P 6chP4 #..# 6ch#Q 6chQ4 #.## 6chR 6chR4 #.# 6chR 6chgS4 #.# 6chS 6chST4 #.# 6chT 6ch _You now have 204 gold pieces (gained 7).?ch3?ch?ch?che=?chj?chz,?chy  Things that are here:  a +0 club; a bat corpse?chG?ch _?ch9?chE?ch",?ch?ch}?chV #.## #.#.#.#.##. #.# #)......... #.# ###.#.#.### #.# #.....# #.# #.##### #.# #.#### #.# #.##.## ..# #.#...##?ch% #.)..@.# #..........B. #......###### #.#...#.# #.###.###.. ## ### ###B   giant cockroach (asleep) ########..[...# ######.#?ch*9.9 (5?ch_+10.9 (6?ch?chgb _A giant cockroach comes into view.@ch#.## #.#.#.#.##.  knorpule3000 the Magician #.# #).........  Djinni of Makhleb ...... #.# ###.#.#.###  Health: 32/33 =======================- #.# #.....# AC: 4Str: 11 #.# #.##### EV: 11Int: 17 #.# #.#### SH: 0Dex: 15 #.# #.##.## XL:  4 Next: 67% Place: Dungeon:3 ..# #.#...## Noise: ---------  Time: 1710.9 (0.0) ### #.)..@*# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #......****B.  Throw: 3 darts (poison) #......[40@chm######  Fly  #.#...#.#  #.###.###..  ## ### ###  B   giant cockroach (asleep) ######## ...[...# ######.# _A giant cockroach comes into view.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)Ach%#.## #.#.#.#.##.  knorpule3000 the Magician #.# #).........  Djinni of Makhleb ...... #.# ###.#.#.###  Health: 32/33 =======================- #.# #.....# AC: 4Str: 11 #.# #.##### EV: 11Int: 17 #.# #.#### SH: 0Dex: 15 #.# #.##.## XL:  4 Next: 67% Place: Dungeon:3 ..# #.#...## Noise: ---------  Time: 1710.9 (0.0) ### #.)..@.# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #..........B.  Throw: 3 darts (poison)Ach' #......######  Fly  #.#...#.#  #.###.###..  ## ### ###  B   giant cockroach (asleep) ######## ...[...# ######.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The zap hits the giant cockroach.  You kill the giant cockroach!Ach+          #.##.##  *# *****.    Achi,  ## ### [...#AchR.....†AchS:8=1.9 (1AchFAch  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The zap hits the giant cockroach.  You kill the giant cockroach! _Makhleb accepts your kill.Bch3Bch6BchBch Bch3=Bch;=Bch-,Bch ,Bch ,BchKBchBch<Bch+(Bch)Bch)BchX*Bch*Bch+Bch-Bch-Bch .Bch#/BchI4r ##.#####.####### ######## ##.###.## ...[...# ##.#.## Bch5i#####.# ##.# #.# #.#  #.# #. #.# #.# ## #.# #.#- <# #.# #. .# #.##### ###.# .# #.....# .# .# #####.# S# .##.######. .###........# S   ball python (constriction, asleep) .BchP7#.................#######..#####Bch#X33.9 (22.0)-4.9 (23 _A ball python comes into view.Cchts ##.#####.#######  knorpule3000 the Magician ######## ##.###.##  Djinni of Makhleb ...... ...[...# ##.#.## Health: 32/33 =======================- ######.# ##.## AC: 4Str: 11 #.# #.# EV: 11Int: 17 #.# #.# SH: 0Dex: 15 #.# #.# XL:  4 Next: 68% Place: Dungeon:3 ## #.# #.### Noise: ---------  Time: 1734.9 (0.0) <# #.# #.@.#Cch~v n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .# #.##### ###*# Throw: 3 darts (poison) .# #.....# *# Fly .# #####.# S# .# #.######.# .# ##........# S   ball python (constriction, asleep) .########.......... ..........#######.. ########### _A ball python comes into view.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)Cch N ##.#####.#######  knorpule3000 the Magician ######## ##.###.##  Djinni of Makhleb ...... ...[...# ##.#.## Health: 32/33 =======================- ######.# ##.## AC: 4Str: 11 #.# #.# EV: 11Cch Int: 17 #.# #.# SH: 0Dex: 15 #.# #.# XL:  4 Next: 68% Place: Dungeon:3 ## #.# #.### Noise: ---------  Time: 1734.9 (0.0) <# #.# #.@.# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .# #.##### ###.# Throw: 3 darts (poison) .# #.....# .# Fly .# #####.# S# .# #.######.# .# ##........#Cch  S   ball python (constriction, asleep) .########.......... ..........#######.. ###########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  You kill the ball python!Cch` ##.#####.  ##.###.## [...# ##.#.## ##.## #.# #.# #.# #.# #.# #.# #.# #.### <# #.# #.@.#  ###*#  *#  * * *CchC.....Cch;70=5.9 (1Cch Cch|  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  You kill the ball python! _Makhleb accepts your kill.Dcht$3=Dch%Dchq/Dch0Dch91Dch2O=Dch(3Dch-4Dch6,Dch6Dch^8Dchi=#.# #.#  #.# #.# # #.# #.###  #.# ...# # #.##### ###.# # #.....# #.# # #####.# #.# #.######.# - # ##.......@# ########............J...........#######........ ########## ######### Dch? J   endoplasm (asleep) DchB+42.9 (7DchECD-3.9 (8DchFDchH] _An endoplasm comes into view.Echm  #.# #.# knorpule3000 the Magician  #.# #.# Djinni of Makhleb ...... # #.# #.### Health: 32/33 =======================- # #.# #...# AC: 4Str: 11 # #.##### ###.# EV: 11Int: 17 # #.....# #.# SH: 0Dex: 15 # #####.# #.# XL:  4 Next: 70% Place: Dungeon:3 # #.######.# Noise: ---------  Time: 1743.9 (0.0) # ##.......@# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ########.........***J...  Throw: 3 darts (poison) .........#######chm o40m........  Fly ########## #########   J   endoplasm (asleep) _An endoplasm comes into view.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)Echڦ  #.##.#knorpule3000 the Magician#.##.#Djinni of Makhleb ...... # #.##.###Health: 32/33 =======================- # #.##...#AC: 4Str: 11 # #.##### ###.#EV: 11Int: 17 # #.....# #.#SH: 0Dex: 15 # #####.# #.#XL:  4 Next: 70% Place: Dungeon:3 ##.######.#Noise: ---------  Time: 1743.9 (0.0) ###.......@#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ########.........****...Throw: 3 darts (poison) .........#######.....***Fly ########## #########J   endoplasmConfirm with .Echϧ  or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is severely wounded.Ech Ech" 2..J....Ech" 2=4.9 (1Ech' Ech* MAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is severely wounded. _The endoplasm quivers.Fch5} #.# #.# knorpule3000 the Magician  #.# #.# Djinni of Makhleb ...... # #.# #.### Health: 31/33 ======================-- # #.# #...# AC: 4Str: 11 # #.##### ###.# EV: 11Int: 17 # #.....# #.# SH: 0Dex: 15 # #####.# #.# XL:  4 Next: 70% Place: Dungeon:3 # #.######.# Noise: =--------  Time: 1744.9 (0.0) # ##.......@# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 Fch########.........**J....  Throw: 3 darts (poison) .........#######........  Fly ########## #########   J   endoplasm _The endoplasm quivers.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)FchM] #.# #.# knorpule3000 the Magician  #.# #.# Djinni of Makhleb ...... # #.# #.### Health: 31/33 ======================-- Fch] # #.# #...# AC: 4Str: 11 # #.##### ###.# EV: 11Int: 17 # #.....# #.# SH: 0Fch^Dex: 15 # #####.# #.# XL:  4 Next: 70% Place: Dungeon:3 # #.######.# Noise: =--------  Time: 1744.9 (0.0) # ##.......@#Fcho n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ########...........J....  Throw: 3 darts (poison) .........#######........  Fly ########## #########   J   endoplasmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm.  You kill the endoplasm! #.# #.#  #.# #.# #.# #.### #.# #...#  ###.#  #.#  #.#  ***.... ***.   Fch1......Fch`2=25.9 (1FchFch^  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm.  FchZYou kill the endoplasm! _Makhleb accepts your kill.Gchf0Gch?H3==Gch JGchM,GchP,GchcSO=Gch\TGchUGch?X,GchXGchZGch\,Gchw]GchQ^Gch_Gch%`Gch`GchBaGch}bGchbGchzcGch dGch}eGcheGch{fGchfgGchhGchiGchiGchYjGchRlGchlGchUmGchnGch u)#.####...######.## ). #.## .# #.# #.# )######.# #.# .# .......#######.# .# ...............##.######-605.0)#####..........@....... GchuZ################### GchyGchyE-1.9 (16Gch@}Gch.7 _Found a rapier and a short sword.Hch83HchHchHch%Hch{&Hch,HchI.Hch/Hch5BHch5:>  You see here a +0 rapier.Hch<Hch< _HchD=Hch>HchA,HchBHchHC  You see here a +0 short sword.HchIHchdJ _HchKHchLHchN,HchOHch"R>  You see here a +0 rapier.HchTHchT _Hch%UHchVHchrX,HchYHchZHch\,Hch]Hchq_HchaHchaHchccHchcHcheHchfHchfHch9hHchHchHchË,HchˎHchiHch>,HchGHchHch,HchHche _You reach down and open the gate. .♣ ♣ ♣ ♣. ≈♣.?.♣ ♣.[.♣≈ ≈≈♣.♣.♣ ♣.♣.♣≈≈ #≈≈♣...♣...♣≈≈# #.# #≈≈♣.♣.♣.♣≈≈# #.#####≈≈♣...♣≈≈# #.##).##≈≈...≈≈# 85.9 (24 #.##.## #'@'# .##)# #...# #.##.# ##.## ######.##.# #.# .......##.######.# ...............chm..# ##################6.9 (25 _Found a robe. _There is an open gate here.JchM#.. ..♣.♣ ♣ ♣ ♣.♣♣.?.♣ ♣.[.♣≈≈♣.♣.♣ ♣.♣.♣≈≈ #≈≈♣...♣...♣≈≈# #≈≈♣.♣.♣.♣≈≈####≈≈♣...♣≈≈#).##≈≈.@.≈≈#.#####'''###)# #...#.##.# ##.##.............Jch777.9 (1.0) _JchJchJch.####### ##♣♣ #. ♣... ♣.♣ ♣ ♣.♣.♣ ≈♣.?.♣ ♣.[.♣≈ ≈≈♣.♣.♣ ♣.♣.♣≈≈ #≈≈♣...♣...♣≈≈# # #.# #≈≈♣.♣.♣.♣≈≈# # #.#####≈≈♣@..♣≈≈# # #.##).##≈≈...≈≈# # #.##.#####'''### # #.##)# #...# #.##.# ##.## #######.##.# #.###.###Jch###.# ..................# ###################Jch>Jch%8JchIJch##......# #.#######≈. .##≈.♣♣ ##. ..♣... # ♣.♣ ♣ ♣ ♣.♣.♣.♣JchY ≈♣.?.♣K♣.♣.[.♣≈ ≈≈♣.♣.♣.♣.♣.♣≈≈ #≈≈♣...♣...♣≈≈# ## #.# #≈≈♣@♣.♣.♣≈≈# .# #.#####≈≈♣...♣≈≈# .# #.##).##≈≈...≈≈# .# #.##.#####'''### .# #.##)# #...# .# #.##.# ##.##K   kobold (missile, asleep) .#######.##.# #.###.######.# ...................#JchxJch%9JchHJchu _A kobold comes into view. It is wielding a +0 dagger.LchI##......# knorpule3000 the Magician #.#######≈. ♣.  Djinni of Makhleb ...... .## ≈.♣ ♣.♣.  Health: 32/33 =======================- Lch%## ♣.. ..♣...  AC: 4Str: 11 # ♣.♣ ♣ ♣ ♣.♣.♣.♣  EV: 11Int: 17 ≈♣.?.♣K♣.♣.[.♣≈  SH: 0Dex: 15 ≈≈♣.♣*♣.♣.♣.♣≈≈  XL:  4 Next: 72% Place: Dungeon:3Lch #≈≈♣.*.♣...♣≈≈#  Noise: ---------  Time: 1789.9 (0.0) ## #.# #≈≈♣@♣.♣.♣≈≈#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .# #.#####≈≈♣...♣≈≈#  Throw: 3 darts (poison) .# #.##).##≈≈...≈≈#  Fly .# #.##.#####'''### .# #.##)# #...# .# #.##.# ##.##  K   kobold (missile, asleep) .#######.##.# #.# .........##.######.# ...................# _A kobold comes into view. It is wielding a +0 dagger.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - Lchstraight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)LchB##......#knorpule3000 the Magician #.#######≈.♣.Djinni of Makhleb ...... .##≈.♣♣.♣.Health: 32/33 =======================- ##♣....♣...AC: 4Str: 11 #♣.♣ ♣ ♣ ♣.♣.♣.♣EV: 11Int: 17≈♣.?.♣*♣.♣.[.♣≈SH: 0Dex: 15≈≈♣.♣*♣.♣.♣.♣≈≈XL:  4 Next: 72% Place: Dungeon:3#≈≈♣.*.♣...♣≈≈#Noise: ---------  Time: 1789.9 (0.0) ## #.# #≈≈♣LchPF[47m@♣.♣.♣≈≈#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .# #.#####≈≈♣...♣≈≈#Throw: 3 darts (poison) .# #.##).##≈≈...≈≈#Fly .# #.##.#####'''### .# #.##)# #...# .# #.##.# ##.##K   kobold (missile) .#######.##.# #.# .........##.######.# ...................#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The zap hits the kobold.  The kobold is severely wounded.LchAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The zap hits the kobold.  The kobold is severely wounded.The kobold shouts!Lchw.K.w   ribbon wormK   kobold (missile)====90.9 (1Lch6Lch LchLchn:_A ribbon worm comes into view.Lch Mch@.#######≈.♣w ## ≈.♣♣.♣. # ♣....♣.. ♣.♣ ♣ ♣ ♣.♣.♣.♣  ≈♣.?.♣.♣.♣.[.♣≈ Mch≈≈♣.♣K♣.♣.♣.♣≈≈ #≈≈♣...♣...♣≈≈# # #.#♣.♣.♣≈≈#  #.#####≈≈♣@..♣≈≈# # #.##).##≈≈...≈≈# # #.##.#####'''### # #.##)# #...# # #.##.# ##.## #######.##.# #.# K   kobold (missile) ........##.######.#.........# ###################MchkMch~..MchD----1Mch2MchӯMch% ## ≈.♣♣.♣. #  ♣....♣... ≈♣.♣ ♣ ♣ ♣.♣.♣.♣≈≈♣.?.♣.♣.♣.[.♣≈#≈≈♣.♣.♣.♣.♣.♣≈#≈≈♣...♣...♣≈≈# Mchm# #.# #≈≈♣.♣.♣.♣≈≈# ####≈≈♣...♣≈≈# ).##≈≈@..≈≈# .#####'''##Fly ##MchMch?KK   kobold (missile)Mch!B----2MchMchNch5  ♣....♣... ≈♣.♣ ♣ ♣ ♣.♣.♣.♣≈♣.?.♣.♣.♣.[.♣≈#≈≈♣.♣.♣.♣.♣.♣≈Nch7 #≈≈♣...♣...♣≈≈# # #.# #≈≈♣K♣.♣.♣≈≈# ####≈≈♣...♣≈≈# ).##≈≈...≈≈# .#####@''###)# #...# .# ##.###### ## ........##.#####......... ################## Nch:Nch?F.KNchK@S3=3NchFNchHQ _There is an open gate here.Nch# ♣.. ..♣...  knorpule3000 the Magician Nch ≈♣.♣ ♣ ♣ ♣.♣.♣.♣  Djinni of Makhleb ...... ≈≈♣.?.♣.♣.♣.[.♣≈  Health: 32/33 =======================- #≈≈♣.♣.♣.♣.♣.♣≈≈  AC: 4Str: 11 Nch#≈≈♣...♣...♣≈≈#  EV: 11Int: 17 # #.# #≈≈♣.♣.♣.♣≈≈#  SH: 0Dex: 15 # #.#####≈≈♣K..♣≈≈#  XL:  4 Next: 72% Place: Dungeon:3 Nch# #.##).##≈≈*..≈≈#  Noise: ---------  Time: 1793.9 (0.0) # #.##.#####@''###  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 # #.##)# #...#  Throw: 3 darts (poison) # #.##.# ##.##  Fly #######.##.# #.# Nchw........##.######.# ..................# K   kobold (missile) ###################Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (heavily wounded, 60%  to hit)Och,# ♣.. ..♣...  knorpule3000 the Magician ≈♣.♣ ♣ ♣ ♣.♣.♣.♣  Djinni of Makhleb ...... ≈≈♣.?.♣.♣.♣.[.♣≈  Health: 32/33 =======================- #≈≈♣.♣.♣.♣.♣.♣≈≈  AC: 4Str: 11 #≈≈♣...♣...♣≈≈#  EV: 11Int: 17 Och# #.# #≈≈♣.♣.♣.♣≈≈#  SH: 0Dex: 15 # #.#####≈≈♣K..♣≈≈#  XL:  4 Next: 72% Place: Dungeon:3 # #.##).##≈≈...≈≈#  Noise: ---------  Time: 1793.9 (0.0) Och# #.##.#####@''###  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 # #.##)# #...#  Throw: 3 darts (poison) # #.##.# ##.##  Fly #######.##.# #.# ........##.######.# ..................# K   kobold (missile) ###################Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (heavily wounded, 60%  to hit)  The zap hits the kobold.  You kill the kobold!Och ♣..   ≈♣.♣ ♣ ♣   ≈≈♣.?      #.#   Och9*  #.##).##≈≈*..≈≈#    #.##)# #...#   ##.## Och=  OchC>).OchX:4=4.9 (1OchaOchc!Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (heavily wounded, 60%  to hit)  The zap hits the kobold.  Och   #≈≈♣..w♣...♣≈≈#  #.# #≈≈♣.♣.♣.♣≈≈#  Qch>B♣)..♣≈≈#  #.##).##≈≈...≈≈#  #'''###  Qch?G#.##)# #...#  ##.## #@#Qchu?#.#..##### Qch?$ QchY3Qchw`Qcheb _A ribbon worm is nearby!RchU7 RchaV#≈≈♣.♣.♣.♣.♣.♣≈≈  knorpule3000 the Magician #≈≈♣..w♣...♣≈≈#  Djinni of Makhleb ...... #.# #≈≈♣.♣*♣.♣≈≈#  Health: 32/33 =======================- #.#####≈≈♣)*.♣≈≈#  AC: 4Str: 11 RchrX#.##).##≈≈.*.≈≈#  EV: 11Int: 17 #.##.#####'*'###  SH: 0Dex: 15 #.##)# #.*.# XL:  4 Next: 74% Place: Dungeon:3 #.##.# ##*## Noise: ---------  Time: 1797.9 (0.0) ######.##.# #@# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .......##.######.# Throw: 3 darts (poison) .................# Fly ##################  w   ribbon worm _A ribbon worm is nearby!Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: chXmShock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (89% to hit)RchM/#≈≈♣.♣.♣.♣.♣.♣≈≈knorpule3000 the Magician#≈≈♣..*♣...♣≈≈#Djinni of Makhleb ......#.# #≈≈♣.♣*♣.♣≈≈#Health: 32/33 =======================-#.#####≈≈♣)*.♣≈≈#AC: 4Str: 11#.##).##≈≈.*.≈≈#EV: 11Int: 17#.##.#####'*'###SH: 0Dex: 15Rch=#.##)# #.*.#XL:  4 Next: 74% Place: Dungeon:3#.##.# ##*##Noise: ---------  Time: 1797.9 (0.0) ######.##.# #@#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .......##.######.#Throw: 3 darts (poison) .................#Fly ##################w   ribbon worm _A ribbon worm is nearby!Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (89% to hit)RchRch s.w..'..Rch|2=8.9 (1RchRch  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (89% to hit) _The zap misses the ribbon worm.Rch  #≈≈♣.♣.♣.♣.♣.♣≈≈  knorpule3000 the Magician #≈≈♣...♣...♣≈≈#  Djinni of Makhleb ...... #.# #≈≈♣.♣w♣.♣≈≈#  Health: 31/33 ======================-- #.#####≈≈♣)*.♣≈≈#  AC: 4Str: 11 #.##).##≈≈.*.≈≈#  EV: 11Int: 17 #.##.#####'*'###  SH: 0Dex: 15 #.##)# #.*.#Rchc  XL:  4 Next: 74% Place: Dungeon:3 #.##.# ##*## Noise: =--------  Time: 1798.9 (0.0) ######.##.# #@# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .......##.######.# Throw: 3 darts (poison) .................# Fly ##################  w   ribbon worm _The zap misses the ribbon worm.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (89% to hit)Rch N#≈≈♣.♣.♣.♣.♣.♣≈≈knorpule3000 the Magician#≈≈♣...♣...♣≈≈#Djinni of Makhleb ......#.# #≈≈♣.♣*♣.♣≈≈#Health: 31/33 ======================--#.#####≈≈♣)*.♣≈≈#AC: 4Str: 11#.##).##≈≈.*.≈≈#EV: 11Int: 17Rch #.##.#####'*'###SH: 0Dex: 15#.##)# #.*.#XL:  4 Next: 74% Place: Dungeon:3#.##.# ##*##Noise: =--------  Time: 1798.9 (0.0) ######.##.# #@#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .......##.######.#Throw: 3 darts (poison) .................#Fly ##################w   ribbon worm  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (89% to hit)  The zap hits the ribbon worm.Rch7M Xw..'..RchM *9.9 (1RchS RchpU 9 _The ribbon worm is lightly wounded.Schֶ #≈≈♣...♣...♣≈≈##.# #≈≈♣.♣w♣.♣≈≈# ####≈≈♣)..♣≈≈# ).##≈≈...≈≈# .#####'''##)# #...# .# ##.# ##### #.# .......##.#####......... ################# .w-800Tchm# #.# #≈≈♣.♣.♣ # #.#####≈≈♣)w.♣ # #.##).##≈≈... # #.##.#####'''### # #.##)# #...# # #.##.# ##.## #######.##.# #.# ........##.######.#.........@.# ###################TchTchdU.wTchve2=-1TchTchTch^ # #.# #≈≈♣.♣.♣.♣≈≈# .# #.#####≈≈♣)..♣≈≈# .# #.##).##≈≈.w.≈≈# .# #.##.#####'''### .# #.##)# #...# .# #.##.# ##.## .#.##.# #.#.##.######.#.## Tchr Tch% Tch %2Tch3 Tch TchG# #.# #≈≈♣.♣.♣.♣≈≈# ..# #.#####≈≈♣)..♣≈≈# #.# #.##).##≈≈.w.≈≈# #.# #.##.#####'''### #.# #.##)# #...# #.# #.##.# ##.## ..#.##.# #.#.##.######.# #.##3TchVTch:UchD _You start resting.UchL43==5.9 (2Uchg" _HP restored.VchQ]6.9 (1Vchw) Vch1 pww   ribbon wormVch< %7VchvA Vch)D Wch ### #.# #≈≈♣.♣.♣.♣≈≈#  knorpule3000 the Magician ..# #.#####≈≈♣)..♣≈≈#  Djinni of Makhleb ...... #.# #.##).##≈≈.w.≈≈#  Health: 32/33 =======================- #.# #.##.#####'''###  AC: 4Str: 11 Wch8 <#.# #.##)# #...#  EV: 11Int: 17 #.# #.##.# ##.##  SH: 0Dex: 15 Wch ..#######.##.# #.#  XL:  4 Next: 74% Place: Dungeon:3 ..........##.######w#  Noise: ---------  Time: 1807.9 (0.0) Wch #...............@**.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #####################  Throw: 3 darts (poison) WchZ k Fly  Wch  w   ribbon worm Wch4 _You start resting. _HP restored.  Casting: Shock (safe; 6% risk of failure)  Wch Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineXchM### #.# #≈≈♣.♣.♣.♣≈≈#knorpule3000 the Magician ..# #.#####≈≈♣)..♣≈≈#Djinni of Makhleb ...... #.# #.##).##≈≈.w.≈≈#Health: 32/33 =======================- #.# #.##.#####'''###AC: 4Str: 11 XchN`#.# #.##)# #...#EV: 11Int: 17 #.# #.##.# ##.##SH: 0Dex: 15 ..#######.##.# #.#XL:  4 Next: 74% Place: Dungeon:3 ..........##.######*#Noise: ---------  Time: 1807.9 (0.0) Xch?OM#...............@**.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #####################Throw: 3 darts (poison)Fly XchOw   ribbon worm  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ribbon worm.  Xch*PGThe ribbon worm is lightly wounded.  The zap hits the ribbon worm.XchMw..(catching breath)  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  The zap hits the ribbon worm.ribbon worm is lightly wounded.zap hits the ribbon worm.ribbon worm is lightly wounded.Xch ```The ribbon worm expels a string of sticky webbing.Xch nE@..Xchn2=8.9 (1XchrXch@uW _The stream of webbing misses you.Xchu### #.# #≈≈♣.♣.♣.♣≈≈#  knorpule3000 the Magician ..# #.#####≈≈♣)..♣≈≈#  Djinni of Makhleb ...... #.# #.##).##≈≈.w.≈≈#  Health: 31/33 ======================-- #.# #.##.#####'''###  AC: 4Str: 11 #.# #.##)# #...#  EV: 11Int: 17 #.# #.##.# ##.##  SH: 0Dex: 15 ..#######.##.# #.#  XL:  4 Next: 74% Place: Dungeon:3 ..........##.######w#  Noise: =--------  Time: 1808.9 (0.0) #...............@**.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #####################  Throw: 3 darts (poison)  Fly  ch9m w   ribbon wormThe ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineYch### #.# #≈≈♣.♣.♣.♣≈≈#knorpule3000 the Magician ..# #.#####≈≈♣)..♣≈≈#Djinni of Makhleb ...... #.# #.##).##≈≈.w.≈≈#Health: 31/33 ======================-- #.# #.##.#####'''###AC: 4Str: 11 #.# #.##)# #...#EV: 11Int: 17 #.# #.##.# ##.##SH: 0Dex: 15 ..#######.##.# #.#XL:  4 Next: 74% Place: Dungeon:3 ..........##.######*#Noise: =--------  Time: 1808.9 (0.0) #...............@**.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #####################Throw: 3 darts (poison)Fly w   ribbonYch worm  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ribbon worm.  The ribbon worm is moderately wounded.The zap hits the ribbon worm.YchCw..YchX2=9.9 (1Ych&Ych,  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ribbon worm.  The ribbon worm is moderately wounded.The zap hits the ribbon worm. _The ribbon worm is heavily wounded.Zch### #.# #≈≈♣.♣.♣.♣≈≈#  knorpule3000 the Magician ..# #.#####≈≈♣)..♣≈≈#  Djinni of Makhleb ...... #.# #.##).##≈≈.w.≈≈#  Health: 31/33 ======================-- #.# #.##.#####'''###  AC: 4Str: 11 #.# #.##)# #...#  EV: 11Int: 17 #.# #.##.# ##.##  SH: 0Dex: 15 ..#######.##.# #.#  XL:  4 Next: 74% Place: Dungeon:3 ..........##.######w#  Noise: =--------  Time: 1809.9 (0.0) #...............@**.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #####################  Throw: 3 darts (poison)  Fly  ch°9m w   ribbon wormThe zap hits the ribbon worm. _The ribbon worm is heavily wounded.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineZchxH### #.# #≈≈♣.♣.♣.♣≈≈#knorpule3000 the Magician ..# #.#####≈≈♣)..♣≈≈#Zch2yDjinni of Makhleb ...... #.# #.##).##≈≈.w.≈≈#Health: 31/33 ======================-- #.# #.##.#####'''###AC: 4Str: 11 #.# #.##)# #...#EV: 11Int: 17 Zchy#.# #.##.# ##.##SH: 0Dex: 15 ..#######.##.# #.#XL:  4 Next: 74% Place: Dungeon:3 ..........##.######*#Noise: =--------  Time: 1809.9 (0.0) #...............@**.#Zch |n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #####################Throw: 3 darts (poison)Fly w   ribbon worm  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ribbon worm.  The ribbon worm is severely wounded.The zap hits the ribbon worm.ZchdZch? ..w 10.9 (1ZchZch  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineZchKThe zap hits the ribbon worm.  The ribbon worm is severely wounded.The zap hits the ribbon worm. _The ribbon worm is almost dead.Zch[ch:### #.# #≈≈♣.♣.♣.♣≈≈#  knorpule3000 the Magician ..# #.#####≈≈♣)..♣≈≈#  Djinni of Makhleb ...... [chE#.# #.##).##≈≈.w.≈≈#  Health: 30/33 =====================--- #.# #.##.#####'''###  AC: 4Str: 11 #.# #.##)# #...#  EV: 11Int: 17 #.# #.##.# ##.##  SH: 0Dex: 15 [ch..#######.##.# #.#  XL:  4 Next: 74% Place: Dungeon:3 ..........##.######.#  Noise: =--------  Time: 1810.9 (0.0) #...............@*w*#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 [ch1%#####################  Throw: 3 darts (poison)  Fly  [ch+ w   ribbon wormThe zap hits the ribbon worm. _The ribbon worm is almost dead.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line[ch### #.# #≈≈♣.♣.♣.♣≈≈#knorpule3000 the Magician ..# #.#####≈≈♣)..♣≈≈#Djinni of Makhleb ...... #.# #.##).##≈≈.w.≈≈#Health: 30/33 =====================--- #.# #.##.#####'''###AC: 4Str: 11 #.# #.##)# #...#EV: 11Int: 17 #.# #.##.# ##.##SH: 0Dex: 15 ..#######.##.# #.#XL:  4 Next: 74% Place: Dungeon:3 ..........##.######.#Noise: =--------  Time: 1810.9 (0.0) #...............@***#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #####################Throw: 3 darts (poison)Fly w   ribbon worm _[0;10;1[chgmThe ribbon worm is almost dead.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the ribbon worm. The zap hits the ribbon worm.[chLr[ch.w.(catching breath)  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the ribbon worm. The zap hits the ribbon worm.  The ribbon worm is almost dead.[ch, `````The ribbon worm expels a string of sticky webbing.[chU...@.[ch*1.9 (1[ch$[ch'W _The stream of webbing misses you.[ch- ### #.# #≈≈♣.♣.♣.♣≈≈#  knorpule3000 the Magician ..# #.#####≈≈♣)..♣≈≈#  Djinni of Makhleb ...... #.# #.##).##≈≈.w.≈≈#  Health: 29/33 =====================--- [ch5 #.# #.##.#####'''###  AC: 4Str: 11 #.# #.##)# #...#  EV: 11Int: 17 #.# #.##.# ##.##  SH: 0Dex: 15 ..#######.##.# #.#  XL:  4 Next: 74% Place: Dungeon:3 ..........##.######.#  Noise: =--------  Time: 1811.9 (0.0) [ch #...............@*w*#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #####################  Throw: 3 darts (poison)  Fly [ch   w   ribbon wormThe ribbon worm expels a string of sticky webbing. [chS _The stream of webbing misses you.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line\chǃ### #.# #≈≈♣.♣.♣.♣≈≈#  knorpule3000 the Magician ..# #.#####≈≈♣)..♣≈≈#  Djinni of Makhleb ...... #.# #.##).##≈≈.w.≈≈#  Health: 29/33 =====================--- #.# #.##.#####'''###  AC: 4Str: 11 #.# #.##)# #...#  EV: 11Int: 17 #.# #.##.# ##.##  SH: 0Dex: 15 ..#######.##.# #.#  XL:  4 Next: 74% Place: Dungeon:3 ..........##.######.#  Noise: =--------  Time: 1811.9 (0.0) #...............@.w.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #####################  Throw: 3 darts (poison)  Fly \chI  w   ribbon wormCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ribbon worm.  You kill the ribbon worm! #.#   )  #.##)    #.##)# #...#   ##.##  #.#  ***#   \chT.†.\chq33802.9 (1\chU9\ch<MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The zap hits the ribbon worm.  You kill the ribbon worm! _Makhleb accepts your kill.]ch301=]chۡ2==]ch]ch,]ch|]ch - _You start resting.]ch"242.0)3==-5.9 (13 _HP restored.]che'3]chY)]ch*8]chE;]ch;9=]chB=]chA,]chC]chF,]chI]chL,]chN]chMR,]ch+T]chW,]chY]ch~\,]chy^]ch b,]ch{c]che,]chBg]chni,]chk]chl,]chm]chp,]ch>r]ch(t,]chu]chw,]chy]chz,]ch}]chh]ch{,]ch]ch,]chË]ch,]ch>]ch,]ch]chK,]ch]ch5,]chן]ch,]ch-]chۨ]chv]ch]chx,]ch]ch,]chJ]ch,]ch]ch,]ch2]ch,]ch]chl,]ch]ch8,]ch]ch,]ch]chn]ch]J]ch]ch n]chB]ch,]chy]ch]]ch,]ch-X]chS,]ch]ch ]ch_ ]ch ]ch,]ch]ch,]chX]ch,]che]che,]chs]ch!,]ch"]ch$,]ch&]ch-,]ch/]ch0,]ch2]ch4,]cho5]ch8,]ch7:]ch<,]ch=]ch?,]ch@]chB,]chC]ch=F,]ch~G]chI,]chfK]chyM,]chN]chP,]chQ]chT,]chU]chW,]chX]ch[,]chd\]ch8_,]ch_]ch*b,]chsc]che,]chf]chi]chsj]chk]chpB]chr,]chvs]ch|u,]chv]chx]chMy]ch/{]ch9,]ch]chv]ch>]ch]chҗ,]chX]ch B]chܧ]ch]ch]ch,]chˮ]ch#,]ch]chѵ,]cho]ch,]chR]ch,]chX]ch ,]ch]ch,]chm]ch|,]chF]ch,]ch@]ch0,]ch]ch,]ch]ch,]ch>]ch h 924.9 (99 _You start waiting.]ch/5.9 (100.0)]ch3]ch# _Done waiting.ch ch   You see here a ribbon worm corpse. _chc 4ch   There is an open gate here. _chm% &  Things that are here:  a +0 dagger; 3 stones _ch7 chZP  .......†..#.######.#≈ ♣. ..#.#######≈♣ ♣... .###......#≈K♣ ♣.♣.♣. ###.#######≈.?♣ ♣.♣.♣.♣. ##.## ≈.♣.♣ ♣.♣.♣.♣.♣. #.## ♣...♣...♣?..♣... .## ≈♣.♣.♣.♣.♣.♣.♣.♣ .# ≈≈♣.@.♣.♣.♣.[.♣≈ .# #≈≈♣.♣.♣.♣.♣.♣≈≈ .###≈≈♣...♣...♣≈≈# .###hސ 9;49m #.# ##≈≈♣.♣.♣.♣≈≈# ...# #.#####≈≈♣)..♣≈≈# ##.# #.##).##≈≈...≈≈#K   kobold (missile, wandering)#.# #.##.#####'''####.# #.##)# #...# ##.# #.##.# ##.## 37.9 (12.0)  A kobold comes into view. It is wielding a +0 whip.8.9 (13 _Found a scroll labelled EMUOTU RUGYDWENAPN. _You see here a scroll of blinking.chH######......†..#  ♣..######.#≈  ♣.♣.#.#######≈♣ ♣... .###......#≈K♣ ♣.♣.♣. #.#######≈.?♣ ♣.♣.♣.♣. #.## #≈.♣.♣ ♣.♣.♣.♣.♣. #.##♣...♣...♣?..♣...#chZ-♣.♣@♣.♣.♣.♣.♣.♣≈≈♣.?.♣.♣.♣.[.♣#≈≈♣.♣.♣.♣.♣.♣≈≈ ##≈≈♣...♣...♣≈≈# .## ##≈≈♣.♣.♣.♣≈≈# ..###≈≈♣)..♣≈≈# #).##≈≈...≈≈.#####'''###  )# #...chch0.chB79.0) _ch chch1  ######..♣.....†..#♣.♣...#≈♣.♣ ...#.#######≈chë ..♣.. #.###......#≈.##.#######≈.?♣ ♣.♣.♣ ###.## #≈.♣.♣.♣.♣.♣.♣.♣.## ♣..@♣...♣?..♣... #.###≈≈♣.♣ch> )♣.♣.♣ #.## ≈≈♣.?.♣.♣.♣.[.♣≈ #.#♣.♣.♣.♣.♣.♣≈≈ #.# .....♣≈≈# #.### #.# ##≈≈♣.♣chI .♣≈≈# #...# #.#####≈≈♣).♣≈≈# ###.# #.##).##≈≈...≈≈# #.# #.##.#####'''###ch! ch &40ch ch? ch[####..♣....†..# ♣.♣######.#≈♣.♣.♣ ##≈♣ ..♣... ###......#≈.♣ ♣.♣.♣.♣ ###.#######≈.?♣ ♣..## #≈.♣.♣.♣.♣.♣.## ♣...♣...♣?..♣..# #≈≈♣.♣@♣.♣.♣.♣.♣.♣ .# # ≈≈♣.?[.♣≈ .# ##≈≈♣.♣.♣.♣.♣.♣≈≈ .# ♣...♣...♣≈≈# .### #.#.♣h[3G.♣≈≈# ...# #.#####≈≈♣).≈≈##.# #.##).##≈≈..≈≈#  #.# #.##.#####'''###  #.# #.##)# #...#1chr ....†..#♣.♣.######.#≈♣.♣.♣#.#######≈♣ ..♣...###......#≈.♣ ♣.♣.♣.♣. ###.#######≈.?♣ ♣.♣.♣.♣.♣..## #≈.♣.♣.♣.♣.♣.♣.♣. #.## ♣...♣...♣?..♣... .## #≈≈♣.♣.♣.♣.♣.♣.♣.♣  ≈≈♣.@.♣.♣.♣.[.♣≈ ##≈≈♣.♣.♣.♣.♣.♣≈.Fly ##≈≈ch[32m♣.♣♣)....''#.# ##.# #.##.# ##.##23.9 (2chch d _h - 2 scrolls of blinking (gained 1)ch >M######.. ♣. ....†..#  ♣.♣..######.#≈ ♣.♣.♣.#.#######≈♣ ..♣... .###......#≈.♣ ♣.♣.♣.♣. #.#######≈.?♣ ♣.♣.♣.♣.♣. ch #.## #≈.♣.♣.♣.♣.♣.♣.♣. #.## ♣...♣...♣?..♣...#≈≈♣.♣@♣.♣.♣.♣.♣.♣# ≈≈♣...♣.♣.♣.[.♣ .###≈≈♣.♣.♣.♣.♣.♣≈≈Fly .##≈≈♣.♣♣)....''#.#ch chd *4.9 (1chW ch chv&%  ######.. ♣.....†..# ♣.♣...#≈ ♣.♣.♣ ...#.#######≈♣ ..♣.. #chb(S.###......#≈.♣ ##.#######≈.?♣ ♣.♣.♣ ###.## #≈.♣.♣.♣.♣.♣.♣.♣.## ♣..@♣...♣?..♣... #.## #≈≈♣.♣♣.♣.♣ #.## ≈≈♣...♣.♣.♣.[.♣≈ #.#♣.♣.♣.♣.♣.♣≈≈ ch*\#.# .....♣≈≈# #.### #.# ##≈≈♣.♣.♣≈≈# #...# #.#####≈≈♣).♣≈≈# ###.# #.##).##≈≈...≈≈# #.# #.##.#####'''###ch5ch6%5chAAch*Dch ch ch{! chc% H _No target in view!ch X## #...## )....######..♣.....†..#♣.♣...#≈ ♣.♣.♣.♣..#.#######≈♣ ♣...♣...###......#≈.##.#######≈.?##.## #≈.♣@♣.♣.♣.♣.♣.♣.## ♣...♣...♣?..♣... ##.## #≈≈♣.♣ch! ♣.♣.♣  #.#♣...♣.♣.♣.[.♣≈  #.#♣.♣.♣.♣.♣.♣≈≈  #.# ##≈≈♣.....♣≈≈#  #.### #.# ##≈≈♣.♣.♣≈≈#  #...# #.#####≈≈♣).♣≈≈####.# #.##).##≈≈...≈≈#ch ch ,6 _ch ch^ chgX.## .## .#...## .)....######.. ♣ ♣K.....†..# ♣?.. ......#≈ .♣.♣.♣.♣.♣ .#...#.#######≈♣ ..♣...♣...###......#≈.##.#######≈.##.## #≈.♣.♣.♣.♣.♣.♣.♣ch}Y.## #≈♣...♣...♣?..♣...#.## #≈≈♣.♣♣.♣.♣ #.#♣...♣.♣.♣.[.♣≈ #.###≈≈♣.♣.♣.♣.♣.♣≈≈K   kobold (missile, wandering) #.# ....♣≈≈# #.### #.# ##≈≈♣.♣♣.♣≈≈# #...# #.#####≈≈♣).♣≈≈#cha@  Found a scroll of identify.chjl.KK)chTk/===7chqchit _The kobold shouts! You hear an angry hiss. _You see here a scroll labelled EMUOTU RUGYDWENAPN.ch##### . ##.## ♣.♣ #...## ## ..♣. )....######..# ≈ ♣ ♣.♣.♣. chD!...†..##≈l♣?.K♣.♣.♣. ....######.#≈≈♣.♣.♣.♣.♣.♣ ...#.#######≈♣...♣...♣... ##.###......#≈.♣ ######≈.? .###≈.♣.♣.♣.♣.♣.♣.♣. #.#≈♣...♣...♣?..♣... ##.##≈≈♣.♣.♣♣  #.# ##≈≈♣...♣.♣.♣.[.♣≈  #.# ch##≈≈♣.♣.♣.♣.♣.♣≈≈ l   frilled lizard (wandering)#.# ##≈≈♣...♣..#.### #.# ##≈≈♣.♣.♣ch~0chT2chg;ch.<B≈♣?..ch<=l♣Kch{=ch\>ch?chv@ ---chA8chNchQS ch TchT=_A frilled lizard comes into view.chNUch  chԒ  chՓ 7You reach to attack! You hit the frilled lizard.  ch &You kill the frilled lizard!chӕ ch*  ch ch †ch   ch .Makhleb accepts your kill.ch ch chv (ch ch< ch= .chc chd 1ch&e =--che &50.0 (1.1chm chq  chr chWs I_The kobold throws a stone. The stone hits you but does no damage.ch}  ch~  ch CYou reach to attack! You hit the kobold but do no damage.chy ch .K, very poisoned)-1.1 _The kobold is poisoned.ch^  extremely poisoned)You hit the kobold but do no damage. The kobold looks as sick as possible!ch:`/=2.2ch5ichkT _The kobold closely misses you.chU  You closely miss the kobold.The kobold is heavily wounded.You kill the kobold! chV ch5WgchW)chXbg   hobgoblin (wanderingchpY )chZ.Makhleb accepts your kill.ch\ch~ch2ch 3.3ch'ch_ chch~8_A hobgoblin comes into view.chchP ...# ≈≈# .##  ♣ ♣.♣ ...## ## ♣...♣. ######..##≈ ♣.♣g♣.♣. ...†..##≈≈♣?..♣.♣.♣. ....######.#≈≈♣†♣.♣.♣.♣.♣ ...#.#######≈♣..@♣...♣... .###......#≈.♣. ######≈.? ##≈.♣.♣.♣.♣.♣.♣. .#≈♣...♣...♣?..♣... #.##≈≈♣.♣.♣.♣.♣.♣.♣.♣h' e0m #.# ##≈≈♣...♣.♣.♣.[≈ #.# ##≈≈♣.♣.♣.♣.♣ #.# ##≈≈♣...♣...-40ch}  ch&  ch Things that are here: chM K_a +0 whip; 4 stones; a +0 ring mailchchL7-ch^ _No target in view!ch¸#####≈≈..♣.##♣ ♣..#### ♣...♣. )....######..##≈ ♣.♣.♣.♣.chFJ.....†..##≈≈♣?..♣.♣.♣.######.#≈≈♣†♣.♣.♣.♣.♣ #...#.#######≈♣..)♣...♣... ##.###......#≈.♣@♣.♣.♣.♣.♣. #####.#######≈.?♣. . #≈.♣. #. #≈♣...♣...♣?.... # #≈≈♣.♣.♣.♣.♣.♣.♣.♣  #.ch ##≈≈♣...♣.♣.♣.[.♣≈  #.# ##≈≈♣.♣.♣.♣.♣≈≈  #.# ##≈≈♣...♣...♣≈≈#  #.### #.# ##≈≈♣.♣.♣chtch,5 _chchcch̦...♣ .##.##♣ ♣ .#...#### ♣...♣. .)....######..##≈ ♣.♣.♣.♣. ..........†..##≈≈♣?..♣.♣.♣.######.#≈≈♣†♣.♣.♣.♣.♣ .#...#.#######≈♣..)♣...♣... ###.###......#≈.♣.♣.♣.♣.♣.♣. cht.#####.#######≈.♣. #. #≈.♣. ##. #≈♣...♣...♣?..♣...  # #≈≈♣.♣.♣.♣.♣.♣.♣.♣  #. ##≈≈♣..[.♣≈ #.# ##≈≈♣.♣.♣.♣.♣≈≈ #.# ##≈≈♣...♣...♣≈≈# #.### #.# ##≈≈♣.♣.♣ #...# #.#####≈≈♣).ch ch%6chch@7.3 (2chch'h _p - a scroll labelled EMUOTU RUGYDWENAPNchͤ #≈≈ ####  . ##.##  ♣ ♣.♣ #...## ## ♣...♣. ch )....######..##≈ ♣.♣.♣.♣. ...†..##≈≈♣?..♣.♣.♣. ....######.#≈≈♣†♣.♣.♣.♣.♣ ...#.#######≈♣..)♣...♣... ##.###......#≈.♣ ######≈. .###≈.♣.♣.♣.♣.♣.♣.♣. #.#≈♣...♣...♣?..♣... ##.##≈≈♣.♣.♣♣  #.# chܧ T##≈≈♣...♣.♣.♣.[≈  #.# ##≈≈♣.♣.♣.♣.♣  #.# ##≈≈♣...♣..#.### #.# ##≈≈♣.♣.♣ch# ]8.3 (1chzB...#  ≈≈ #  .##  ♣ ♣.♣ ...## ## ♣...♣. ######..##≈ ♣.♣.♣.♣. ...†..##≈≈♣?..♣.♣.♣. ....######.#≈≈♣†♣.♣.♣.♣.♣ ch...#.#######≈♣..@♣...♣... .###......#≈.♣ ######≈. ##≈.♣.♣.♣.♣.♣.♣. .#≈♣...♣...♣?..♣... #.##≈≈♣.♣.♣.♣.♣.♣.♣ #.# ##≈≈♣...♣.♣.♣.[≈ #.# ##≈≈♣.♣.♣.♣.♣ #.# ##≈≈♣...♣..ch%ch%9chp!ch&v  Things that are here: _a +0 whip; 4 stones; a +0 ring mailch Q#.### ..# ##≈≈≈ ## ## .##  ≈ ♣ ♣.♣ ch,## ##≈≈♣...♣. ######..##≈≈♣.♣.♣.♣. ...†..##≈≈♣?..♣.♣.♣. #####.#≈≈♣†♣@♣.♣.♣.♣ ..#.#######≈♣..)♣...♣... ch.###......#≈.♣.♣.♣g♣.♣.♣. #####≈..♣.♣. ##≈.♣.♣.♣.♣.♣.♣.#≈♣...♣...♣?..♣... g   hobgoblin (wandering) .##≈≈♣.♣.♣.♣.♣.♣.♣ .# ##≈≈♣..[≈ .# chpJ##≈≈♣.♣.♣.♣.♣chch1.chL-60 _chch...... .#.### ...####### ≈≈≈≈≈ # ## ♣...♣ # ##≈ ♣.♣.♣ ##≈≈♣..######..##≈≈♣.♣.♣.....†..##≈≈♣@..♣.♣.♣...#≈≈♣†♣.♣.♣.♣.♣ ...#.#######≈♣..)♣...♣.. #.###......#≈.♣.##.#######≈..♣##.## #≈.♣.♣.♣.♣.♣.♣.♣.## #≈♣...♣...♣?..♣... #.## #≈≈♣.♣♣.♣.♣ #.#.[.♣≈chchO%1chchch*2.3 (2chD _q - a scroll of identifych #.### .# #### ### ≈≈≈≈≈  ch  ## ♣...♣ .##≈ ♣.♣.♣ .ch ##≈≈♣...♣. ####..##≈≈♣.♣.♣ch ...†..##≈≈♣...♣.♣######.#≈≈♣†♣@♣.♣.♣.♣ #ch^ #≈♣..g♣...♣... ###......#≈.♣.♣.♣.♣.♣.♣ #ch g##.#######≈..♣..## #≈.♣.♣ #.## #≈♣...♣...♣?..♣..ch8 7g   hobgoblin (wandering)# #≈≈♣.♣.♣.♣.♣.♣.♣.♣ .# ch ##≈≈♣..[.♣≈ .# ♣♣≈ch #≈ch4 ggThe hobgoblin shouts!chA y0---====3.3 (1chz$ C _The hobgoblin hits you.chR.# #### ## ≈≈≈≈≈ # ## ♣...♣##≈ ♣.♣.♣.♣##≈≈♣...♣..####..##≈≈♣.♣.♣...†..##≈≈♣...♣######.#≈≈♣†♣.♣.♣.♣.♣ ##≈♣..g♣@..♣... ###......#≈.♣.♣.♣.♣.♣.♣ ##.#######≈...♣ #.## #≈.♣ .## #≈♣...♣...♣?..♣.. ## #≈≈♣.♣.♣.♣.♣.♣.♣.♣ # ##≈≈♣..[.♣≈ # ♣♣≈≈ # ..♣...♣≈≈#chU[mch\g)g   hobgoblin----4ch_chachU~# ≈≈≈≈≈ ## ♣...♣##≈ ♣.♣.♣.♣##≈≈♣...♣...♣####..##≈≈♣.♣.♣.♣.♣...†..##≈≈♣...♣.♣.♣ch.######.#≈≈♣†♣g♣.♣.♣.♣ ##≈♣..)♣...♣... ##......#≈.♣.♣.♣@♣.♣.♣ #.#######≈..♣ .## #≈.♣ ## #≈♣...♣...♣?..♣.. # #≈≈♣.♣.♣.♣.♣.♣.♣.♣ ##≈≈♣..[.♣≈  ♣♣≈≈ ..♣...♣≈≈#chĄ# #.#♣.♣≈≈#ch6F.gchj1=------5chchSchKS  You puncture the hobgoblin!  You kill the hobgoblin!ch`E†ch͖5=6.4 (1.1 _Makhleb accepts your kill.chych? ch'chV+H _No target in view!ch3chch>chwH _No target in view!chY3  ## ♣...♣##≈ ♣.♣.♣##≈≈♣...♣...♣####..##≈≈♣.♣.♣.♣.♣ch6 A...†..##≈≈♣...♣.♣.♣.. ######.#≈≈♣†♣.♣.♣.♣.♣ #≈♣..)♣†..♣... .....#≈.♣.♣.♣.♣.♣.♣ .#######≈. ## #≈.♣ # #≈♣...♣...♣?..♣.. #≈≈♣.♣.♣.♣.♣.♣.♣.♣ ##≈≈♣...♣.♣.♣.[.♣≈♣.♣♣≈≈..♣...♣≈≈# # #.#♣.♣.♣≈≈# #.#####≈≈♣)..♣≈≈#ch-G chI :-70 _chW chmY chV##≈ ♣.♣.♣##≈≈♣...♣.. #####..##≈≈♣.♣.♣.♣.♣ ...†..##≈≈♣...♣.♣.♣.. #####.#≈≈♣†♣.♣.♣.♣.♣.♣#≈♣..)♣†..♣.......#≈.♣.♣.♣.♣.♣.♣######≈.♣ # #≈.♣ #≈♣...♣...♣?..♣.. #≈≈♣.♣.♣.♣.♣.♣.♣.♣ ##≈≈♣...♣.♣.♣.[.♣≈♣.♣.♣.♣.♣.♣≈≈♣...♣...♣≈≈##.#♣.♣.♣≈≈## #.#####≈≈♣)..♣≈≈#ch)[m# #.##).##≈≈...≈≈#-8chY,##≈≈♣...♣.. ####..##≈≈♣.♣.♣.♣.♣ ..†..##≈≈♣... ####.#≈≈♣†♣.♣♣.♣#≈♣..)♣†..♣...♣.. ch[z.....#≈.♣.♣.♣.♣.♣.♣.♣ ######≈.♣ #≈.♣.♣ #≈♣...♣...♣@..♣..#≈≈♣.♣.♣.♣.♣.♣.♣.♣ ##≈≈♣...[.♣≈ ♣.♣.♣.♣.♣≈≈♣...♣...♣≈≈##.#♣.♣.♣≈≈###.#####≈≈♣)..♣≈≈###.##).##≈≈...≈≈##.##.#####'''###chfch(hp2==9chDuch]}A70.4 (2chch׃c _r - a scroll labelled HYLO ONUGEFREch_###..##≈≈♣.♣.♣.♣.♣ .†..##≈≈♣... ###.#≈≈♣†♣.♣♣.♣#≈♣..)♣†..♣...♣...♣ ....#≈.♣.♣.♣.♣.♣.♣.♣.♣ #####≈.ch֠.♣.  #≈.♣.#≈♣...♣...♣...♣..#≈≈♣.♣.♣.♣.♣@♣.♣.♣ ##≈≈♣..[.♣≈ ♣.♣.♣.♣.♣≈≈#..♣...♣≈≈###.#♣.♣.♣≈≈###.#####≈≈♣)..♣≈≈###.##).##≈≈...≈≈##.##.#####'''####.##)# #...#chcha*1.4 (1chch>ch'ch3== _HP restored.ch$_ch2*Xch*,ch,ch/ch2O=ch4ch9ch<,chn>chCch+E,ch@Fch}GchtISWater ch8JchNchO,chMPchQchR,chSchVch,W,chWchXch0Z,chZch,]ch^,chB_ch`cha,ch}bchdch2f,chfchhch`i,chichlchin,chochXqch$s,chschuchvchwchwch|ychzch8{ch{ch}ch~ch"chch1chchchchch4>ch-ch.chō,chchchؑch_chchch"chch3chchch<chchchchmch*chch,ch+chchi,ch%chchchchchch&chch,chchBch=Water chDchchxchchchch,ch%chchgchxchchCch%,chchch,chch`ch,chchch>ch2ch@  There is an open gate here.ch+ch _chrchrch,chchch,chchch ,chxchLchchchsch6g  You see here a ribbon worm corpse.ch"ch _chch4 ch ,chH ch ch,chch]ch,chch}chp,chch%ch3 ,ch]!ch#ch$ch]%ch5&ch'chN)ch)ch*ch,ch.ch.chC/ch2ch8 #.# ##≈≈♣.♣.♣.♣.♣.♣≈ #.# #b###≈≈♣...♣...♣≈≈ #.### #.# ##≈≈♣.♣.♣.♣≈≈# #...# #.#####≈≈♣)..♣≈≈## ### ###.# #.##).##≈≈...≈≈## ..# #.# #.##.#####'''### ch9#.# #.# #.##)# #...# #.######.# #.##.# ##.## #........#######@##.# #.# .................##.######.# .#######...................# ## #####################  b   bat (asleep) ch4?12026.4 (55.0)ch?+7.4 (56chqCchoEV _A bat comes into view.ch##≈≈♣...♣.♣.♣.[.♣.##≈≈♣.♣.♣.♣.♣.♣ b###≈≈♣...♣...♣≈≈##ch ##≈≈♣.♣.♣.♣≈≈ #..###≈≈♣)..♣≈≈## ### ##).##≈≈...≈≈## ..#####'''### )# #...ch######.# ##.## ########.##.# #. .................##.###### .#######................... ## #####################chch08.4 (1.0)chѽchCl ##.##≈≈♣.♣.♣.♣.♣.♣.♣.##≈≈♣...♣.♣.♣.[.♣.##≈≈♣.♣.♣.♣.♣.♣ b###≈≈♣...♣...♣≈≈## ##≈≈♣.♣.♣.♣≈≈ #..###≈≈♣)..♣≈≈## ### ##).##≈≈...≈≈## ..#####'''### )# #...######.# ##.## ########.##.# ..........##.###### .#######................... ## #####################chr ches %9chx chbz ch##.#.##♣...♣...♣...♣.##.## #≈≈♣.♣.♣.♣.♣.♣.♣.##≈≈♣...♣.♣.♣.[.♣.##≈≈♣.♣.♣.♣.♣.♣ b###≈≈♣...♣...♣≈≈## ##≈≈♣.♣.♣.♣≈≈ #..###≈≈♣)..♣≈≈## ### ##).##≈≈...≈≈## ..#####'''### )# #...######.# ##.## ########.##.# .......##.###### .#######................... ## #####################30chA##.###.##.♣.♣.♣.♣.♣.♣.♣##.#.##♣...♣...♣...♣.##.## #≈≈♣.♣.♣.♣.♣.♣.♣.##≈≈♣...♣.♣.♣.[.♣.##≈≈♣.♣.♣.♣.♣.♣ b###≈≈♣...♣...♣≈≈## ##≈≈♣.♣.♣.♣≈≈ #..###≈≈♣)..♣≈≈## ### ##).##≈≈...≈≈## ..#####'''### )# #...######.# ##.## ########.##.# .......##.###### .#######................... ## #####################1ch8 P##.#####.#######≈..♣.♣.♣.♣.♣.♣.♣##.###.##.♣.♣.♣.♣.♣.♣.♣##.#.##♣...♣...♣...♣.##.## #≈≈♣.♣.♣.♣.♣.♣.♣.##≈≈♣...♣.♣.♣.[.♣.##≈≈♣.♣.♣.♣.♣.♣ b###≈≈♣...♣...♣≈≈## ##≈≈♣.♣.♣.♣≈≈ #..###≈≈♣)..♣≈≈## ### ##).##≈≈...≈≈## ..#####'''### )# #...######.# ##.## ########.##.# .......ch: ##.###### .#######................... ## #####################chv; ch:B Y.bbchB -=2chF chH u _The bat barely misses you. The bat hits you but does no damage.ch n  You hit the bat.  You kill the bat!ch 3†ch$ 473.5 (1.1ch ch= Z _Makhleb accepts your kill.chn3chchH _No target in view!chch>chCch H _No target in view!ch%3ch](ch6chH8chVB _ch|KchTnch^chOhchLochochKq,chqchzscht,chuchvchw,chxch=ychCzchzch{ch{ch}ch},ch׀XchƃXch(ch,ch%chch<chchchщch܊ch?chchkchsch֍chWch ch3Bch/chFchch ch5ch~chchtchchchachchchѝ,chch`ch',ch2chch,chchch<,chchachchEchch]chchGchchNchchchchchch!chchZchzchchachchchichchDchchchchchWchchKchchM,chchchR,chchch,chQchch,ch!chchG,chchchDchch ch]chchch|chchchchwchBchchchch|chch~ch .....>..... ..#####.##. #. ..# # .## ..# ... ..##### .. ..# #..>..##.## #.###...) ch6.....<.#.###.###.#- #.###.##........@#.#.....##w#####.# #.#.#.#.##. #.# )......... #.##.#.#.### #.#####.ch#  #.....# #......#########w   ribbon worm (asleep)  #.##### #.######≈≈≈≈≈≈≈##  #.#### #.# ##≈≈♣..ch .♣≈≈##  #.##.## #.# ##≈≈♣.♣.♣.♣≈≈#ch/80.5 (47.0)chE-1.5 (48chLchD^ _A ribbon worm comes into view.ch.>..... #..#####.##. #. #..# # .## #..# ....##### .. ..##..>..##.# #.##.###...) #.#.<.#.###.###.##.###.##.#  #.#.....##w#####.#  #.#.#.#.##. #.#  #). #.#  ###.#.#.### #.#####.# #.....# #......# #.##### #.######≈## #.####ch0 #.# ##≈≈♣...♣≈≈ #.##.## #.# ##≈≈♣.♣.♣.♣≈≈ch`F2.5 (1.0)chVch ch*.>..... ##..#####.##. #. ##..# # .## ##..# ....##### .. ..##..>..##.# #.#ch͠#.###...) # #.#.<.#.###.###.##.###.##.# #.#.....##w#####.# #.#.#.#.##. #.# #). #.#chKV ###.#.#.### #.#####.# #.....# #......# #.##### #.######≈ #.####chġ  #.# ##≈≈♣...♣≈≈ #.##.## #.# ##≈≈♣.♣.♣.♣chchJ%3chdch ch .>..... .##..#####.##.#. #. .##..# # #. .## .##..##. ....##### .. .. ..# .###..>..##.# #. #.# .###.###...) #. #.#ch .<.#.###.###.##.###.##.# #.#.....##w#####.# #.#.#.#.##. #.#  #). #.#  ###.#.#.### #.#####.# #.....# #...... #.##### #.######≈ #.#### #.# ##≈≈♣...♣ #.##.## #.# ##≈≈♣.♣.♣.♣chH ch" %4ch ch ch} .>..... ..##..#####.##.#..#.#.##..# # #..#.## ..##..# #..#... [.....##### .. ......# #.###..>..##.# #..##.# chg #.###.###...) #.. #.# #.<.#.###.###.##.###.##.# #.#.....##w#####.# #.#.#.#.##. #.#  #). #.#  ###.#.#.### #.#####.# #.....# #...... #.##### #.###### #.#### #.# ##≈≈♣...♣ #.##.## #.# ##≈≈♣.♣.♣.ch~ chr %5chy ch ch%  You reach to attack!  The helpless ribbon worm fails to defend itself.  You puncture the ribbon worm! The ribbon worm is poisoned.ch$w.w  very poisoned)ch%,6.6 (1.1chD+ch-c _The ribbon worm is heavily wounded.chlA  You completely miss the ribbon worm.The ribbon worm is heavily wounded.chUB/=7.7chBJchLC _The ribbon worm bites you but does no damage.ch  You hit the ribbon worm.  The ribbon worm is severely wounded.chU2-8.8ch ch#0 _The ribbon worm bites you.ch^  You hit the ribbon worm.3=9.9ch chN' d _The ribbon worm is severely wounded.ch$r  You barely miss the ribbon worm.The ribbon worm is almost dead.You kill the ribbon worm!chwq†ch̖19291.0chchZ _Makhleb accepts your kill.chJ 3chu&ch'H _No target in view!ch3ch^chch ch _chchch#(# ....#.###....b.... ....#............ .......>......... ..##.##.#..#.# ..##..# ##.#..#.#### ..##..# #.##.#..#..... ch>$[.....#####.........-.###..>..##.# #@.##.# #.###.###...) #..##.# #........<.#.###.###.#Fly #####.###.##...†.....##.#.....##.#####.##ch$b   bat (wandering)ch&,3.0 (2.0ch&ch =.b=-4.0 (3 _A bat comes into view.ch- ....... ....>...#.#..#.#  ##.#..#.####  #.##.#..#..... [#..........# > #@.##.# ) #..##.# <.#.###.###.# †.....#  #####.#   #.#   #.#      ch" ....... ....>...#.#..#.#  ##.#..#.####  #.##.#..#..... [#..........# > #@.##.# ) #..##.# <.#.###.###.# ch $'†..  ###   #.#        chMch{NchVchQd  .. ..# ........###.#.............chel.......>.....b... ####.##.#..#.#  ##.#..#.#### ..##..# #.##.#..#..... [.....#####.....@....#.>..##.###..##.####.###...) #..........<.#.###.### #####.###.##...†....chf....##.####.#.#.#.##).........#.####.#.#.########.# _A bat is nearby!chlhchich@jchq8b.chNs15.0 (1 _chychz|chX-Z####.. ....# ........####.....b....#...........>......... ####.##  ##.#..#.#### ..##..# #.##.#@.#..... [.....#####..........>..##.###..##.####.###...) #..##.#........<.#.###.### #####.###.##...†........##.####.#.#.#.##).........#.#ch/ch=1chF2ch:=b.ch:%6chAchDchM  ####.....##..........b.. .# .....##.###.....#...............>......... ##..#####.##.#..#.# ##..# ##.#.@#.#### .##..# #.##.#..#..... .....#####..........# .###..>..##.###..##.# .###.###...) #..ch Q ##.# ........<.#.###.###.# ####.###.##...†.....##.#.....##.#####.##.#.#.#.##chR chtS chY 0.chUZ %7ch` chDc ch7 _No target in view!ch _No target in view!ch._ _ch ###### ##  # ####.#.....b.# ...##.###..........#...#..............##.#.9.0 (2......>........@....... ##..#####.##.#..#.###### ##..# ##.#..#.#### ##..# #.##.#..#..... ....#####..........# ###..>..##.###..##.# b   bat (wandering).###...) #..##.# .......<.#.###.###.# ###.###.##...†.....#chM[39;49m _A bat is nearby!chY .# ##### ##  .# ######..b .# ..# #.#### #....##.#. ......>...................#####.##.#..#.######...# ##.#..#.#### #..# #.##.#..#..... ...#####..........# ..>..##.###..##.# ##.###...) #..##.# ......<.#.###.###.#b.100.0 (1 _chS####.#### ##### #. .# #####b##.#......# .### #...##.#. ......>.................####.##.#####. ##.#..#.#### #..# #.##.#..#..... ...#####..........>..##.###..##.# ##.###...) #..chch,chZJ.bch%1chCchch߭is nearby!  You reach to attack!  You strike the helpless bat from behind!  You hit the bat.  You kill the bat!chC.ch442.1 (1.1chchuZ _Makhleb accepts your kill.chG3chT^ _No target in view!ch 3ch ^ _No target in view!chl ch7 che ch ch ch  _ch # #. # ####.##### .. .........# [# ## #...# .#  .# .# ####...##ch 5.1 (3.0.......# .#### #.###....# ............##.#. ...>................. #####.##.#..#.###### # ##.#..#.#### #.##.#..#.....###..........#ch chZ *6.1 (4ch( chr ) _Found a scale mail.ch#%ch|F  You see here a +0 scale mail. _chW#  #. ###########  ####.######..........  .........##[#..####.  #...##.#@##  ...........##.#.....K#..........##.#..##.o# .......#.## #  ...........####.#..........# ..# o   orc (asleep) ............##.#.#K   kobold (missile, asleep) >..................##.#..#.######.14.1 (85.1 (9chy _An orc and a kobold come into view.chk  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chZ3ch^ch` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ch{3chchF _Unknown command.ch[w  knorpule3000 the Magician  Djinni of Makhleb ......chw  Health: 32/33 =======================-  AC: 4Str: 11 # EV: 11Int: 17chy #. ###########  SH: 0Dex: 15  ####.######..........  XL:  4 Next: 94% Place: Dungeon:3  .........##[#..####.  Noise: ---------  Time: 2115.1 (0.0)  #.........##.#@## n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  ...........##.#.***.K#  Throw: 3 darts (poison) #...........##.#..##*o#  Fly ...............#.## #  ...........####.# ##..........# ..# o   orc (asleep) ............##.#.#ch0 K   kobold (missile, asleep) >................. ##.##.#..#.######. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linech\knorpule3000 the MagicianDjinni of Makhleb ......Health: 32/33 =======================-AC: 4Str: 11ch#EV: 11Int: 17#. ###########SH: 0Dex: 15####.######..........XL:  4 Next: 94% Place: Dungeon:3.........##[#..####.Noise: ---------  Time: 2115.1 (0.0)chK*#.........##.#@##n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4...........##.#.***.K#Throw: 3 darts (poison) #...........##.#..##**#Fly ...............#.## #...........####.# ##..........# ..#o   orc ............##.#.#K   kobold (missile, asleep) >................. ##.##.#..#.######.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc.  The orc is severely wounded.The orc shouts!  The zap hits the orc.chۍPress: ? - help, Shift-Dir - straight lineThe zap hits the orc.  The orc is severely wounded.The orc shouts!zap hits the orc.  The orc is almost dead....K.o.K)===6.1 (1 _The kobold shouts! You hear a loud squeak.chowM #. ###############.######.......... [#@.####. #.#.##  .#....K.# #...........##.#..##o.#..# .##.#.# >................---7chkch3T < # #. ########### ####.######.@........ .##[#..####.  #.##.#.##  .##.#....K.# ####.#..##o.# .chV u....#.## # # .####.# ###.# ..# .##.#.#chY }3=---8ch] ch?_ ch# #. ###############.######.......... .........##@#..#### # #.##.#.## ..##.#....K.# ###.##.#..##o.# ......#.## # .# ####.# .###.# ..# ....##.#.#>.......9 _You see here a +0 scale mail.chGch.H  #. ###############.######...................##[#..####. # ###  .....K.#Fly ####.##.#..#.######.chiLchkM-20 _chPPchech  #. ###############.######...................##[#..####. # #.#.##  .....K.# #####oFly ###.#..#.####1chchrKK   kobold (missile)=2chchch   knorpule3000 the Magician  Djinni of Makhleb ......  Health: 32/33 =======================-ch J # AC: 4Str: 11 #. ###########  EV: 11Int: 17chf  ####.######.K........  SH: 0Dex: 15 ch‹ .........##*#..####.  XL:  4 Next: 94% Place: Dungeon:3 # #.........##*#.##  Noise: ---------  Time: 2122.1 (0.0)  ...........##@#....K.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ch ###...........##.#..##o.#  Throw: 3 darts (poison) .................#.## #  Fly .# ...........####.# chz .###..........# ..# ..............##.#.#  K   kobold (missile) ..>................. ####.##.#..#.######.  chՌ ##.#..#.#### _The kobold shouts! You hear a loud squeak. _You see here a +0 scale mail.  Casting: Shock (safe; 6% risk of failure)  ch0 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linech t  knorpule3000 the Magician  Djinni of Makhleb ......  Health: 32/33 =======================- # AC: 4Str: 11 #. ###########  EV: 11Int: 17 ####.######.K........  SH: 0chU Dex: 15 .........##[#..####.  XL:  4 Next: 94% Place: Dungeon:3 # #.........##.#.##  Noise: ---------  Time: 2122.1 (0.0)  ...........##@#....K.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ###...........##.#..##o.#  Throw: 3 darts (poison) .................#.## #  Fly .# ...........####.# .###..........# ..# ..............##.#.#  K   kobold (missile) ..>................. ####.##.#..#.######.  ##.#..#.####Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Shock.  You are very lightly contaminated with residual magic.ch z # #.   o  K      ch]  #   ..#o   orc>K   kobold (missile) ch Y3.1 (1Contam ch| onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happench" .chS  knorpule3000 the Magician  Djinni of Makhleb ......  Health: 31/33 ======================-- # AC: 4Str: 11 #. ###########  EV: 11Int: 17 ####.######*o........  SH: 0Dex: 15 .........##K#..####.  XL:  4 Next: 94% Place: Dungeon:3 # #.........##*#.##  Noise: ---------  Time: 2123.1 (0.0) chU ...........##@#....K.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ###...........##.#..##o.#  Throw: 3 darts (poison) .................#.## #  Fly Contam .# ...........####.# .###..........# ..# ..............##.#.#  o   orc ..>.................  K   kobold (missile) ####.##.#..#.######.  ##.#..#.####You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linech  knorpule3000 the Magician  Djinni of Makhleb ......  Health: 31/33 ======================-- # AC: 4Str: 11 #. ###########  EV: 11Int: 17 ####.######.o........  SH: 0Dex: 15 ch~n.........##K#..####.  XL:  4 Next: 94% Place: Dungeon:3 # #.........##.#.##  Noise: ---------  Time: 2123.1 (0.0)  ...........##@#....K.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ###...........##.#..##o.#  Throw: 3 darts (poison) .................#.## #  Fly Contam .# ...........####.# .###..........# ..# ..............##.#.#  o   orc ..>.................  K   kobold (missile) ####.##.#..#.######.  ##.#..#.####Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold.  The kobold is severely wounded.The zap hits the kobold.  You kill the kobold!chI # #.   *  *  ch s*#.##     #   ..# > ch  chD ^..o.ch :5=4.1 (1ch ch= Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold.  The kobold is severely wounded.The zap hits the kobold.  You kill the kobold! _Makhleb accepts your kill.ch5/  knorpule3000 the Magician  Djinni of Makhleb ......  Health: 30/33 =====================--- # AC: 4Str: 11 #. ###########  EV: 11Int: 17 ####.######*.........  SH: 0Dex: 15 .........##o#..####.  XL:  4 Next: 95% Place: Dungeon:3 # #.........##*#.##  Noise: =--------  Time: 2124.1 (0.0)  ...........##@#....K.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ###...........##.#..##o.#  Throw: 3 darts (poison) ch6'.................#.## #  Fly Contam .# ...........####.# .###..........# ..# ..............##.#.#  o   orc ..>................. ####.##.#..#.######.  ##.#..#.####You kill the kobold! _Makhleb accepts your kill.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linech'knorpule3000 the MagicianDjinni of Makhleb ......Health: 30/33 =====================---#AC: 4Str: 11#. ###########EV: 11Int: 17####.######*.........SH: 0Dex: 15.........##*#..####.XL:  4 Next: 95% Place: Dungeon:3 # #.........##*#.##Noise: =--------  Time: 2124.1 (0.0)...........##@#....K.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ###...........##.#..##o.#Throw: 3 darts (poison) chq*7.................#.## #Fly Contam .# ...........####.# .###..........# ..# ..............##.#.#o   orc ..>................. ####.##.#..#.######.##.#..#.####You kill the kobold! _Makhleb accepts your kill.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linechchƬf.)och*5.1 (1chch:' _Makhleb accepts your kill.  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line _The zap misses the orc. x2ch -  knorpule3000 the Magician  Djinni of Makhleb ......  Health: 29/33 =====================--- # AC: 4Str: 11 chd |#. ###########  EV: 11Int: 17 ####.######*.........  SH: 0Dex: 15 .........##*#..####.  XL:  4 Next: 95% Place: Dungeon:3 ch # #.........##o#.##  Noise: =--------  Time: 2125.1 (0.0)  ...........##@#....K.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ###...........##.#..##o.#  Throw: 3 darts (poison) .................#.## #  Fly Contam .# ...........####.# .###..........# ..# ..............##.#.#  o   orc ..>................. ####.##.#..#.######.  ##.#..#.####Press: ? - help, Shift-Dir - straight line _The zap misses the orc. x2  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linech -  knorpule3000 the Magician  Djinni of Makhleb ......  Health: 29/33 =====================--- # AC: 4Str: 11 ch #. ###########  EV: 11Int: 17 ####.######..........  SH: 0Dex: 15 .........##)#..####.  XL:  4 Next: 95% Place: Dungeon:3 # #.........##o#.##  Noise: =--------  Time: 2125.1 (0.0)  ...........##@#....K.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ###...........##.#..##o.#  Throw: 3 darts (poison) .................#.## #  Fly Contam .# ...........####.# .###..........# ..# ..............##.#.#  o   orc ch R..>................. ####.##.#..#.######.  ##.#..#.####Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc.  You kill the orc!ch  # #.   *  *  *#.##  chl    #   ..#> chG \.))ch l ;3086.1 (1chp cht Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc.  You kill the orc! _Makhleb accepts your kill.ch* - 9.1 (3 _You start resting.-ch~B K _Your magical contamination has completely faded away.chH3chIchLchZ1=ch:cchgrr   quokka (wandering)chro&32chCq*3.1 (4chyxch|Y _A quokka comes into view.cht #. ###############.######.r........ )#..####. # ###  ..K #####.#..##o. ......## # .######chm ..##.#.# ..>................ ####.##.chwch0.ch[u2==4.1 (1ch chg  Things that are here: _a +0 whip; an orc corpsechchchwchB ch:_No target in view!ch! ch6 ch= ch˿ H _No target in view!ch3 _3== _HP restored.M #. ###############.######......r... .####. # #)#.## ...........##.#....K.#Fly r   quokka (wandering)8.1 (4ch ur..9.1 (5 _Items here: ( ) [ †.chj # #. ########### ####.######.@..r....  .##)#..####.###)#.##  .##.#....K.# ####.#..##o.#....#.## # # ..####.# #### ..#.##.#.#.r40.1 (1 _chU} chm # #. # ####.######..@..r.... .##)#..####.#.##)#.##  .##.#.##.#..##o.#.#.## #  .###.#.# ..# chr ch4t L.rchv %1ch( ch ch# #. #####.######...@..r..##)#..####..##.##)#.## .##.#....K.# .##.#..##o.##.## # .####.#.# ..# chL.rchӺA=2chqch\chKF # #. #####.######.r.  .##)#..####..# #.##)#.## ##.#.#.## # ####.# .# ..# chFch.PL.rchP%3chXch[ch# #. # ####.######.r. .##)#..####..# .##)#.## ###.#.##.##.## # chr..r4chchK t  You hit the quokka.  You kill the quokka!chQ 5.chV knorpule3000 the MagicianDjinni of Makhleb ......Health: 33/33 ========================AC: 4Str: 11EV: 11Int: 17SH: 0Dex: 15#XL:  4 Next: 101% Place: Dungeon:3#. ##############chY Noise: =--------  Time: 2145.2 (1.1) ####.######.....@.......n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .........##)#..####..###Throw: 3 darts (poison) .........##)#.## #Fly .........##.#....K.# .........##.#..##o.# ............#.## # .........####.# .........# ..# .........##.#.# _No target in view! _No target in view! _HP restored. _Items here: ( ) [ †.  You hit the quokka.  You kill the quokka!chZ _Makhleb accepts your kill.You have reached level 5!chd /  --more--ch< | 8/385 0%  The power to cast Searing Ray wells up from within.chXD chH L _Spell assigned to 'f'.ch%  _ch7 ] ch7 #ch58 G#. ################# ch8 _#.######................ch9 &- ......##)#..####@.########)#.## ##.# ##.#....K.#.# ##.#..##o.#.#.## #.#ch; ####.# .# r   rat (wandering)# ..# .###.#.# r#...ch< %8.2 (3.0ch@ chA rch6F x.-9.2 (4chH  chNI chI 2_A rat comes into view.chUJ ch^& Your spells (describe)TypeFailure Level a - Kiss of DeathConjuration/Necromancy 5%1  b - Momentum StrikeConjuration/Translocation 9%2  c - HailstormConjuration/Ice17%3  d - Rending BladeConjuration/Forgecraft 50%4  e + ShockConjuration/Air 5% 1 f - Searing RayConjuration9%2 Select a spell to describe[!]/[I] toggle spell headerscha knorpule3000 the MagicianDjinni of Makhleb ......Health: 38/38 ========================AC: 4Str: 11EV: 11Int: 17 #SH: 0Dex: 15 #. #################XL:  5 Next:  0% Place: Dungeon:3 #.######................Noise: ---------  Time: 2149.2 (0.0) ......##)#..####@.######n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......##)#.## ##.#Throw: 3 darts (poison) ......##.#....K.#.#Fly ......##.#..##o.#.# .........#.## #.# ......####.# .#r   rat (wandering) ......# ..# r# ......##.#.# .# ............You kill the quokka! [1ch }9d_Makhleb accepts your kill.You have reached level 5!The power to cast Searing Ray wells up from within. _Spell assigned to 'f'. _A rat comes into view.chN . ################# .######................ .....##)#..####..###### ##)#.## ##@# ##.#....K.#.# ##.#..##o.#.# ..#.## #.#####.# ..## ..# .r# ##.#.# #.#..... ...#.######.r.50.2 (1chXc . ################# .######................ .....##)#..####..######)#.## ##.# .#....K.##o...#.## ####.# .r ..#.#.# ##ch4d~...... ...#.########chhchnwr.rch0pD====1ch&uchw- _The rat squeaks loudly.chSchr.----2.3 (1.1 _You reach to attack! You closely miss the rat.ch1n  You hit the rat.  You kill the rat!ch 82.ch[Z1=---3.4ch `cheZ _Makhleb accepts your kill.chY chZ ch` chd H _No target in view!chXchYYch^ch cH _No target in view!ch3ch[chch ch!$ _ch"*ch+,chL.,ch/,cht0ch2chE4ch4ch5ch%8ch:,ch2=ch^?chA,chCchFchUH,chIchM,chNch,QM _You now have 210 gold pieces (gained 6).chS3ch{Uch\##. ################# ####.######................ .........##)#..####..###### .........##)#.## .##.# ........##.#......#.# ....##.#..##..#.# .......#.##%!##.#-ch\....####.#.@##..#....# ..#......#.##.#.##..##.#..........####...# ##.#..#.######. .##.# ##.#..#.#### .. ... ##.#..#..... .. ###.......# .#. .###..##.#chaO78 M  #. ################# ####.######................)#..####..######)#.## .##...ch;b##.#..##..#...#.##@!#####.#..##..# .........# ..#......#Fly #.#chg/64.4 (11.0)chhE-5.4 (12chlchr _You see here the death talisman "Zaash" {Rampage *Silence rF+++ Str-4}.ch3chchch;ch$ _ch>chީch0# chP9#. #ch chn.######.ch cha##)#..####..###### chOZ##)#.##..##.# ##.#......#.# ##.#..##..#.# #.##%@##.# ####.#..##..# # ..#......# ##.#.##..##.#####...# ch6ch .0)chch#7.4 (2chch5 chchm0_s - a silvery potionchDchADchBDchCDchNIDchKDchFLDchUDchVDchWDchbYDchYDch_ZDch[Dch^Dch^DchJ_Dch`DchbDch&cDch\dDchgDchr_ ....##)#..####..###### ....##)#.##..##.# ....##.#......#.# ....##.#..##..#.# Dchs#.##%.##.# ####.#..##..# # ..#......# ##.#.##..##.## ####..@# #.######....?.##.# #.#### #...... ... #..... ....... B#### ####.#. ## .##.# ##.. DchsEB   giant cockroach (wandering) .##.# #.##.# #.#Dcht+73.4 (6Dchy .  A giant cockroach comes into view.DchUz*4.4 (7Dch~Dch< _The giant cockroach moves out of view.Ech3EchEchÜEchEchEch..##)#..####..######..##)#.##..##.#..##.#......#.#..##.#..##..#.#..#.##%.##.#..####.#..##..#..# ..#......#..##.#.##..##.##..####@..# #..#.######....?.##.# #..#.#### #......B ... #..#..............#.###..# #####.#...## #..##.# ##...##B   giant cockroach (wandering) #..##.# #..#.###.# #..# †.....#5.4 (1B.6.4 (2Fch]  You reach to attack! You hit the giant cockroach.  You kill the giant cockroach!Fch72.Fch427.5 (1.1Fchp _Makhleb accepts your kill.Fch Fch6FchFchH _No target in view!FchF FchF FchJ FchL H _No target in view!FchFchcFchFchFchFch#$ _Fch _o - 2 scrolls labelled KUEPRATORY (gained 1)Fch~FchFchFchjFchnFch%FchFchFchFchFch$FchFchOFchFchiFchFch7##.#......#.# ##.#..##..#.# #.##%.##.# ####.#..##..# # ..#......# ##.#.##..##.## ..####...## ######......##.#####83.5 (6.0Fch)#### #.........@...# ..............#.###....: ..# ######.#...## #### ##...## #.# ##..## #..# ..# ...# ###.# #.#FchFchu*4.5 (7Fch\Fch/O _Found a book of Blasting.Jch! .##.#......#.#.##.#..##..#.#.#.##%.##.#.####.#..##..#.# ..#......#.##.#.##..##.##.####...## #.######......##.##### #.#### #........@....# #Jch ,.#.###....:.# ######.#...## ### ##.# ##..## ##.# #..# ##.# #..#.# ...# ##.# ###.#  #.#Jch @5.5 (1Jch Jchq? .##.#......#.#.##.#..##..#.#.#.##%.##.#.####.#..##..#.# ..#......#.##.#.##..##.##.####...## .#.######......##.##### .#.#### #.# .#.#.###....:.# ######.#...## ### .##.# ##...## .##.# ##..##.# #..#.# ...##.# ###.#  #.#JchB ;6JchE JchyF NchML##.#......#.# ##.#..##..#.# #.##%.##.# ####.#..##..# # ..#......# ##.#.##..##.## ####...## #.######......##.##### #.#### #.# #.NchJP#.###....: # ######.#...## ### ##.# ##...## ##.# ##..#.# #..## ...#.# ###.# Nchspi #.#7NchrNchyNch?q f##.#......#.# ##.#..##..#.# #.##%.##.# ####.#..##..# # ..#......# ##.#.##..##.## ####...## .######......##.##### .#### #.# .Nchns #.###....: # ######.#...## ### .# ##...##.# ##..# # ...# #.#Nchv NchOw %8Nch+ Ochf.##.#......#.#.##.#..##..#.#.#.##%.##.#.####.#..##..#.# ..#......#.##.#.##..##.##.####...## #.######......##.##### #.#### #.# #Och.#.###....:.# ######.#...## ### ##.# ##..## ##.# #..# ##.# #..#.# .OchD..# ##.# ###.#  #.#OchOchs%9Och~OchqOchMr.##.#......#.#.##.#..##..#.#.#.##%.##.#.####.#..##..#.# ..#......#.##.#.##..##.##.####...## .#.######r.....##.##### .#.#### #.# .#.#.###....:Och_.# ######.#...## ### .##.# ##...## .##.# ##..##.# #..#r   quokka (wandering).# ...##.# ###.#  #.#OchOchS.rOch&90Ocho _A quokka comes into view.Ochtvr.##.#......#.#.##.#..##..#.#.#.##%.##.#.####.#..##..#.# ..#......#.##.#.##..##.##.####...##.#.######......##.#####.#.#### #r.#.#.#.###....:.# ######.#...## ### ..##.# ##...##.##.# ##..# .###.# #..#.# ...##.# ###.#  #.#Och?yOchp>r.Och%1OchOch4OchA3 K.##.#......#.#.##.#..##..#.#.#.##%.##.#.####.#..##..#.# ..#......#Ochc4 .##.#.##..##.##.####...## #..#.######.r....##.##### #..#.#### #.# #..#.#.###....:.# ######.#...## ### #..##.# ##...## #..##.# ##..# Och5 p#.###.# #..# †.....# ...# #####.# ###.#  #.#Och7 Och8 Och@ Q..rOchA %2Och I Och(K Pchڨ J......##.#......#.# knorpule3000 the Magician ......##.#..##..#.# Djinni of Makhleb ...... .........#.##%.##.# Health: 36/38 ======================-- ......####.#..##..# AC: 4Pch Str: 11 ......# ..#......# EV: 11Int: 17 ......##.#.##..##.##  SH: 0Dex: 15 ............####...##  XL:  5 Next:  2% Place: Dungeon:3 #..#.######...r..##.#####  Noise: ---------  Time: 2192.5 (0.0) #..#.#### #.....@.......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #..#..............#.###....:  Throw: 3 darts (poison) ......# ######.#...## ###  Fly #..##.# ##...## #..##.# ##..# Pch !#.###.# #..# r   quokka (wandering) †.....# ...# #####.# ###.#  #.# _A quokka comes into view.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka (wandering, hasn't noticed you, 60% to hit)QchP......##.#......#.#knorpule3000 the Magician ......##.#..##..#.#Djinni of Makhleb ...... .........#.##%.##.#Health: 36/38 ======================-- ......####.#..##..#AC: 4Str: 11 Qch2......# ..#......#EV: 11Int: 17 ......##.#.##..##.##SH: 0Dex: 15 ............####...##XL:  5 Next:  2% Place: Dungeon:3 #..#.######...*..##.#####Noise: ---------  Time: 2192.5 (0.0) #..#.#### #.....@.......#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #..#..............#.###....:Throw: 3 darts (poison) ......# ######.#...## ###Fly #..##.###...## #..##.###..# #.###.##..#r   quokka (wandering) †.....#...# Qch}#####.####.##.# _A quokka comes into view.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QchAiming: Momentum Strike (safe; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka (wandering, hasn't noticed you, 60% to hit)QchʉQchŎ.rrQchZ3==3.5 (1QcheQchtS  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Momentum Strike (safe; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: a quokka (wandering, hasn't noticed you, 60% to hit) _The concentrated momentum misses the quokka.Uch......##.#......#.# knorpule3000 the Magician Uch+......##.#..##..#.# Djinni of Makhleb ...... .........#.##%.##.# Health: 34/38 =====================--- ......####.#..##..# AC: 4Str: 11 ......# ..#......#Uch*; EV: 11Int: 17 ......##.#.##..##.##  SH: 0Dex: 15 ............####...##  XL:  5 Next:  2% Place: Dungeon:3 Uchξ#..#.######......##.#####  Noise: ==-------  Time: 2193.5 (0.0) #..#.#### #....r@.......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #..#..............#.###....:  Throw: 3 darts (poison) Uchy/......# ######.#...## ###  Fly #..##.# ##...## #..##.# ##..# #.###.# #..# r   quokka Uch%,†.....# ...# #####.# ###.#  #.# _The concentrated momentum misses the quokka.Casting: Momentum Strike (safe; 9% risk of failure)  Uch8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (67% to hit)Uch)......##.#......#.#knorpule3000 the Magician ......##.#..##..#.#Djinni of Makhleb ...... Uch-.........#.##%.##.#Health: 34/38 =====================--- ......####.#..##..#AC: 4Str: 11 ......# ..#......#EV: 11Int: 17 ......##.#.##..##.##SH: 0Dex: 15 ............####...##XL:  5 Next:  2% Place: Dungeon:3 #..#.######......##.#####Noise: ==-------  Time: 2193.5 (0.0) #..#.#### #.****@.......#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #..#..............#.###....:Throw: 3 darts (poison) ......# ######.#...## ###Fly #..##.###...## #..##.#ch/5G##..# #.###.##..#r   quokka †.....#...# #####.####.##.# _The concentrated momentum misses the quokka.Casting: Momentum Strike (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (67% to hit)Uch} ...ronfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (67% to hit)  You focus your ray upon the quokka. The searing ray misses the quokka.(Press . to maintain the ray.)Uchh4.5 (1Ray Uch_UchL _The quokka misses you.Vch **** The searing ray hits the quokka.Vch4 ...rThe quokka is severely wounded.5+ Vch{6> _The quokka bites you but does no damage.Vchd :****Vch$ P...rVch\ 3--6++ Vchݢ Vchɦ _The searing ray misses the quokka. The quokka barely misses you.Wch :****Wch ...rThe searing ray misses the quokka.You finish channelling your searing ray.Wchȗ s29----7WchX Wchؠ i _The quokka barely misses you. The quokka bites you.Xchc; Xch;s You puncture the quokka!  You kill the quokka!XchCO†XchjU30--3Xchk8.6 (1.1XchpXchs XchsT_Makhleb accepts your kill.Xch1 Xchm2 Xchz: XchM> H _No target in view!YchiYchcjYchlYch|Ych}a1=YchYch,YchYch>,YchYchϋ,YchYch>Ychh2==Ych4Ychٕ,YchYch,YchYchbYchYch{Ychk3=YchJYch,YchƪYchH,YchAYch6,Ych+YchYchK4=YchYchYchߴYchYchYchoYch+YchYchYchYchYch$h5==YchYchYchTYchYchYchYchYchAYchYchhYchYch`U6=YchCYchYchYchYchYch0YchYchYch1K7=Ych(YchYch:YchYch,YchYchYch-YchYch9h - _You start resting.Yche0228.6 (30.0)Ych8==-9.6 (31YchJYch" _HP restored.YchWo3YchqYchYchO=YchYchE,Ych+Ychۉ,YchʋYch,YchYch7,YchYchڗ,YchYch՜,YchLYch,YchYchu,YchxYch,YchYchDYchYcheYchnYchЪYchYchȭ,YchYch`,YchYch,YchvYch",Ych7Ychƹ,YchҺYchȼ,Ych̽Ychտ,Ych}YchYchOYchYch`YchYchwYchYchDYchYchYch;YchYchD,Ych_Ych,YchYchu,YchjYchYch2YchYchnYchYchYchYchYchoYchYch:YchYchMYchYcheYchYch5YchYchIYchYch`YchYch/YchYchcYchYchzYch1YchYchGYchYch YchYch-YchYchCYchYchYchYch)YchYchAYchYch YchYchYchYchYchYchbYch YchYchYchYchYchxYch0YchYchYchYchJYchYchm Ych ,Ych YchS,YchUYch,YchYchj,Ych$Ych,YchYch9DYchN=BYchL>Ych?,YchEnYchFYchFYchBHYchHYch}IYchJYchZKYchLYchMYchMYchNYch7PYchPYch]QYchRYchHSYchTYchUYchVYchVYchlXYchXYchYYch [YchaYchbYchc,YchdYchmf,YchqgYch)i,Ych jYch{kYchkYchlYch&nYchnYchJoYchpYch#qYchqYch_sYchsYchtYch vYchovYch%wYchyYchyYch5zYch{YchR|Ych7~YchYchYchՀYch8YchYchMYchلYch@YchYch/,YchxYch.,Ych[Ych,Ych6Ych,YchܑYchqYchܓYchYch,YchYchQh 328.6 (99 _You start waiting.Ych֟/9.6 (100.0)YchkYch# _Done waiting.Ychv .##.#......#.#.##.#..##..#.#.#.##%.##.#.####.#..##..#.# ..#......#.##.#.##..##.##.####...## .#..#.######......##.##### .#..#.#### #....Ychw .# .#..#.#.###....:.# ######.#...## ### ##..##.# ##...##  #..##.#YchIx  ##..##.###.# #..# .†.....# Ychx ...# .#####.# ###.# . #.#Ych Ych; 130.0)Ych YchT s _You see here a quokka corpse.Ych .##.#......#.#.##.#..##..#.#.#.##%.##.#.####.#..##..#.##...#......#Ych Z.##.#.##..##.##.####...## #.#..#.######......##.##### #.#..#.#### #...@†.# #.#..#.#.###....:.##.#...## ####..##.# ##...##Ych  #..##.# ##..##.###.# #..#.†.....# ...# #.#####.# ###.# #. #.#Ych Ych ,1 _Ych Ych Zch23Zch4Zch<Zch{LZch@MZchN,ZchQ,ZchKUBZch#WZchX,ZchYZchO\Zchm]Zch^Zch^Zch/aZchb,ZchcZchgZchh,ZchiZchkZchl,ZchOmZchXnZchnZch`oZchoZchopZch9qZchqZch rZchrZchsZchtZchltZch9uZchvZchwvZchvZchzZch{,ZchU|Zch}ZchU~,Zch~ZchZchnZchրZch?ZchZch,ZchZchtZchzZchZchFZchxZchhZchшZch=ZchSZchZchZchfZchbZchVZchZch'ZchdZchZchZchZchZchaZchɕZch'ZchZchљZchZch_ZchZchʝZch2ZchϞZchZchdZchˡZchgZchyZchZchZchZchZchBZchZchZchZchZchɮZchZchNZchϰZchZch,Zch8ZchVZch,ZchZchĸZch[ZchZchBZch;ZchFZchZch*Zch9ZchZchZcheZchZchZch?ZchZchZchZch)ZchZch:Zch,ZchzZchZcht,ZchZchjZchBZchZch,ZchZchZchZch$ZchZchZchZchZchZchZchZchZcheZchZchZchZchZchZchZchZchZchZchZchTZchZchZch#ZchZchZchHZch]ZchZch`ZchZchZchZch0Zche  You see here a book of Blasting.ZchUZch _ZchLZchZch6O #..#.# %.##.# .##..# # ##.## ##  ###...## .###  ##.##### ##...##  ..†........#####.....#  84.6 (53.0) Zch0.....#.###....:.@....#  #.#...## #.#####.....#  ##...## #.# ##...##   ##..# ###.# ..##  ###..###.#.# ..#  .....##....# ..#    ####.###.### ..#     #.# #.# .(#     #.# #.#  Zch Zch& +5.6 (54ZchZch% _Found 8 stones.[ch  [ch[ch[chPX[ch[ch[ch[ch [ch [ch[ch[chU[ch[ch5[ch[ch[chA[chI[ch[ch[ch>![chT#[ch.$[ch2&[ch([chx+[cho1[ch3[ch 7[ch9[ch:[ch!<[ch(>[ch @[ch@[chB[chaF[chYK[chL[ch,O[chS[ch8.6 (1\ch;? .0)\chD\chG\che..## #.# ##...##  # ###.# #..##  #..###.#.# #..#  ...##....# #..#  ##.###.### #..#   #.# #.# #.(#  #.# #.# ####..#  #.###.# #.....#  #####..# #.###@#  ≈≈≈≈#### # #.#  ..♣≈≈## #.#  .♣#.#  .#.#  ♣#S#  ...#  ♣.♣≈≈# ###[4\ch0m  ..♣...♣≈#  9\ch#..# ## #..## ##. ...##... ##.###.##  #.# #.# (####..##... \ch8#####..# #.### ≈≈≈≈#### # ..♣≈≈## ♣.♣≈≈## ♣...♣≈≈## .♣.♣.♣≈≈##S ♣.♣...♣≈≈## .. .♣.♣.♣.♣≈≈# ## ♣...♣...♣ .♣.♣.♣.♣.\chk\ch&20\ch<\chA\ch, 0##. ...##... ##.###.##  #.# #.# (####..#... #####.### ≈≈≈≈#### # ..♣≈≈## ♣.♣≈≈## ♣...♣≈≈## .♣.♣.♣≈≈##S \chq- ♣.♣...♣≈≈## .. .♣.♣.♣.♣≈≈# ## ♣...♣...♣ .♣.♣.♣.♣. ♣.♣.♣.♣.\ch4 ;1\chS6 \ch8 \ch...##... ##.###.##  #.# #.# #.(####..#... #####.### ≈≈≈≈#### # ..♣≈≈## ♣.♣≈≈## \ch7p♣...♣≈≈## .♣.♣.♣≈≈##S ♣.♣...♣≈≈## .. .♣.♣.♣.♣≈≈# ## ♣...♣...♣ .♣.♣.♣.♣. ♣.♣.♣.♣. .♣.♣.♣.♣\ch\ch%2\chd\ch"]ch 0:Found 8 stones. _A ball python comes into view.  You reach to attack!  The helpless ball python fails to defend itself.  You puncture the ball python!  You kill the ball python!]ch9j.]ch[443.7 (1.1]cha]cheZ _Makhleb accepts your kill.]chw _No target in view!]chB ]ch ]ch ]chZ ]ch ]chے $ _]ch `]ch ]chݣ ]ch: ,]ch ]ch ]chۨ ,]ch ]chȵ ]ch5: j]chr   You see here a book of Blasting. _[]ch m]ch0 ]ch ]ch n]ch ,]ch ]ch" ]ch7 ]ch ]ch ]ch n]ch ,]ch| ]ch. ]ch ]chn ]ch ]chO ]ch ]ch8 ]ch ]ch% C  You see here a +0 short sword.]ch ]ch  _]chi ]ch# ]ch% ,]ch' ]chC* ]ch., ]ch, ]ch- ]ch[0 ]ch92 ]ch2 ]ch3 ]chO6 ]ch8 ]ch/9 ]chy: ]ch= ]ch? ]chS@ ]chG n]chH ]chSJ ]chJ ]chK ]chM ]chbN ,]chO ]chS ]chT ]chJU ]chU ]chRW ]chX ,]chY ]ch/^ ]chZ_ ]ch` ]ch` ]chb ]choc ,]chd ]chj ]chk ]chll ]chm ]chn ]cho ]ch{p ]ch!q ]chs ]chBt ]cht ]chau ]chqw ]ch~ P ##]chu   :    ###########97.7 (74.]ch, 0) #####@######.......... #.........##)#..####.. ############.........##)#.##..##. ]ch .....................##.#......#. ......####...........##.#..##..#. ........................#.##%.##. ........##...........####.#..##.. ......#.###..........##...#...... ......#..............##.#.##..##.]ch ]ch +8.7 (75]ch9 ]chh M _Found a book of Winter.^chj^chk^chm^chr^ch!u^chu^ch^ch ^ch^chG^ch^ch^ch^chv^chc  You see here a book of Winter.^ch6^ch _^ch^ch^ch8^chϚ^ch^ch^chF^ch,^ch^ch٣^ch^ch9^ch^ch}^chQ^ch^ch^chI^ch^ch^ch]^ch^ch^ch^ch̸^chW^ch^ch^ch^ch^ch`^ch#^chA^chB^ch^ch}^ch],^chS ^chn^ch|[#.##############.##..........# ###.########## #.######.############.#...................#.####.......####...#####.####..............527.7 (29>......@...........#######.####.......#. # #.......#..... #..........>.. ##..##..#####.# # #..##..# #.# #.#####..##..# #.# #....).[.....##### ####.###.###..>^ch^chz+8.7 (30^ch ^ch"; _Found a stone staircase leading down._ch  There is a stone staircase leading down here. __ch_chB_ch_ch,_ch  #.##....). #.# ####.## #.# #.#  #.# #.#   #.# ##.#   #.# #..#   #.# #.##   ##.# #.# 55.7 (27  #.@# #.#   #.## #.#   #. #.#  #. #.# #.   #. #......#  #. #.######  [_ch6"K40m#< #.#  #.#6.7 (28 _Found a stone staircase leading up._ch < _chJ _ch#K ,_chL _chZM _ch#O ,_chO _chQ _chgR _ch=S ,_ch+V P  There is a stone staircase leading up here._chtW _chIX  __chX _chY _ch[ ,_ch[ _ch\ _chh^ ,_ch_ _ch` _cha _ch/b ,_chxe _chf ,_chg _chGi _chNj _ch k ,_chm B_chOn _chp _chp ,_chTq _ch=r _chr _chs ,_cht _chqu _ch v ,_chw _chIx ,_chx _chy _chz _ch_{ _ch{ _chk} _chi~ _ch~ _chu _chC E #.# #.######  #<# #.#  #.# #.#  #.# #.#  #.########.#  #........#.#  ########.#.###########  #######.#.......[..77.7 (21 #.....@.##.#######_chO  #...#.#.##.# #..........# #..#######.# ##.#.....#.####  #.#.....#...<# #.# #.#.._..#.##.# #.###  #.#.....#.##.# #....  #.#.....#.##.# ##### _ch՗ _ch :__ch E _Done exploring.`ch&e3`chf`chv.<............0.0)_`chđ`chԛ_ _Done exploring.`ch 3`ch `ch}9_`chU`ch[ _Done exploring.gch gch\ Read which item? Scrolls  g - a scroll of teleportation  h - 2 scrolls of blinking  l - a scroll of immolation  o - 2 scrolls labelled KUEPRATORY  p - a scroll labelled EMUOTU RUGYDWENAPNq - a scroll of identify gch6  r - a scroll labelled HYLO ONUGEFRE [!] read|quaff|evoke[?] describe selectedich\ ich ich.  #.##.######knorpule3000 the Magician  #<##.#Djinni of Makhleb ......  #.##.#Health: 38/38 ========================  #.##.#ich AC: 4Str: 11  #.########.#EV: 11Int: 17  #........#.#SH: 0Dex: 15  ########.#.###########XL:  5 Next:  4% Place: Dungeon:3  #######.#.......[...#Noise: ---------  Time: 2577.7 (0.0)  #.....@.##.########.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #...#.#.##.##.#Throw: 3 darts (poison)  #..........##.#Fly  #..#######.##.#  ich ##.#.....#.#### #.#  #.#.....#...<# #.#  #.#.._..#.##.# #.###   #.#.....#.##.# #....   #.#.....#.##.# #####  _There is a stone staircase leading down here. _Found a stone staircase leading up. _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring.ich ich] Identify which item? (\ to view known items) Scrolls (select first with ?)  o - 2 scrolls labelled KUEPRATORY  p - a scroll labelled EMUOTU RUGYDWENAPN  r - a scroll labelled HYLO ONUGEFRE Potions (select first with !)  f - a red potion  m - an amethyst potion  s - a silvery potion[?] describe selectedkchZkchkchq*N #.##.######knorpule3000 the Magician  #<##.#Djinni of Makhleb ......  #.##.#Health: 38/38 ========================  #.##.#AC: 4Str: 11  #.########.#EV: 11Int: 17  #........#.#SH: 0Dex: 15  kch+@########.#.###########XL:  5 Next:  4% Place: Dungeon:3  #######.#.......[...#Noise: ---------  Time: 2577.7 (0.0)  #.....@.##.########.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #...#.#.##.#kch-#.#Throw: 3 darts (poison)  #..........##.#Fly  #..#######.##.#  ##.#.....#.#### #.#  #.#.....#...<# #.#  kch81#.#.._..#.##.# #.###   #.#.....#.##.# #....   #.#.....#.##.# #####  _There is a stone staircase leading down here. _Found a stone staircase leading up. _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring.kchB _As you read the scroll of identify, it crumbles to dust.kchC*8.7 (1kchI8_kchJ2 _p - a scroll of brand weaponlch-lchsxRead which item? Scrolls  g - a scroll of teleportation  h - 2 scrolls of blinking  l - a scroll of immolation  o - 2 scrolls labelled KUEPRATORYp - a scroll of brand weapon lch r - a scroll labelled HYLO ONUGEFRE [!] read|quaff|evoke[?] describe selectednch  #.##.######knorpule3000 the Magician  #<##.#Djinni of Makhleb ......  #.##.#Health: 38/38 ========================  #.##.#AC: 4Str: 11  #.########.#EV: 11Int: 17  #........#.#SH: 0Dex: 15  ########.#.###########XL:  5 Next:  4% Place: Dungeon:3  #######.#.......[...#Noise: ---------  Time: 2578.7 (0.0)  #.....@.##.########.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #...#.#.##.##.#Throw: 3 darts (poison)  #..........##.#Fly  #..###nch0####.##.#  ##.#.....#.#### #.#  #.#.....#...<# #.#  #.#.._..#.##.# #.###   #.#.....#.##.# #....   #.#.....#.##.# #####  _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _p - a scroll of brand weapon  As you read the scroll labelled KUEPRATORY, it crumbles to dust.  A wave of despondency washes over your surroundings.9.7 (1Will/2 Fly _ _It was a scroll of vulnerability.och och Xoch ,ochy och ,och och ,och och& och och& och och och och och ochD och= ,och och@och 617.7 (38.0)_ _You start waiting.ochWl8.7 (39Fly ochH :_och _ _You feel your willpower return.pch}& pch) Drink which item? Potions  d - 2 potions of curing  e - a potion of attraction pch) > f - a red potion  m - an amethyst potion  s - a silvery potion [!] read|quaff|evoke[?] describe selectedrchk rchp rcht j #.##.######knorpule3000 the Magician  #<##.#Djinni of Makhleb ......  #.##.#Health: 38/38 ========================  #.##.#AC: 4Str: 11  #.########.#EV: 11rchv Int: 17  #........#.#SH: 0Dex: 15  ########.#.###########XL:  5 Next:  4% Place: Dungeon:3  #######.#.......[...#Noise: ---------  Time: 2618.7 (0.0)  #.....@.##.########.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #...#.#.##.##.#Throw: 3 darts (poison)  #..........##.#Fly  #..#######.##.#  ##.#.....#.#### #.#  #.#.....#...<# #.#  rchw $#.#.._..#.##.# #.###   #.#.....#.##.# #....   #.#.....#.##.# #####  _p - a scroll of brand weapon  As you read the scroll labelled KUEPRATORY, it crumbles to dust.  rchw A wave of despondency washes over your surroundings. _It was a scroll of vulnerability. _You start waiting. _You feel your willpower return.rch{ v _Okay, then.rche| rch 8_rch . _chch>  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   k + Spellcasting 3.4   0.6  +11         ch b - Maces & Flails   0.0   1.4  -2   l + Conjurations 3.4   0.6  +11 c + Polearms0.0   1.4  -2   m + Hexes3.4   0.6  +11  d - Unarmed Combat   0.0   1.0   0   n + Summonings3.4   0.6  +11  e - Throwing   0.0   1.4  -2   o + Necromancy3.4   0.6  +11     p + Forgecraft3.4   0.6  +11  f - Short Blades   1.5   1.2  -1  h|49m q + Translocations 3.4   0.6  +11  g - Long Blades   2.6   3.6  -1   r + Alchemy3.4   0.6  +11     s + Fire Magic3.4   0.6  +11  h - Armour   0.0   1.0   0   t + Ice Magic3.4   0.6  +11  i - Dodging   2.1   2.5  +1   u + Air Magic3.4   0.6  +11  j - Stealth   3.0   4.8  -1   v + Earth Magic3.4   0.6  +11 ch             w - Invocations   0.0   1.0   0       x - Shapeshifting   0.0   1.4  -2          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetschK #.##.######knorpule3000 the Magician  ch#<##.#Djinni of Makhleb ......  #.##.#Health: 38/38 ========================  #.##.#AC: 4Str: 11  #.########.#EV: 11Int: 17  #........#.#SH: 0Dex: 15  ########.#.###########XL:  5 Next:  4% Place: Dungeon:3  #######.#.......[...#Noise: ---------  Time: 2618.7 (0.0)  #.....@.##.########.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #...#.#.##.##.#Throw: 3 darts (poison)  #..........##.#Fly  #..#######.##.#  ##.#hx7m.....#.#### #.#  #.#.....#...<# #.#  #.#.._..#.##.# #.###   #.#.....#.##.# #....   #.#.....#.##.# ##### As you read the scroll labelled KUEPRATORY, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability. _You start waiting. _You feel your willpower return. _Okay, then.chYchҶchw:_chchEch?K Your spells (describe)TypeFailure Level a - Kiss of DeathchKcConjuration/Necromancy 5%1  b - Momentum StrikeConjuration/Translocation 9%ch 2  c - HailstormConjuration/Ice16%3  d - Rending BladeConjuration/Forgecraft 47%4  e - ShockConjuration/Air5%1  f + Searing RayConjuration9% 2 Select a spell to describe[!]/[I] toggle spell headersch chR ch  #.##.######knorpule3000 the Magician  #<##.#Djinni of Makhleb ......  #.##.#Health: 38/38 ========================  #.##.#AC: 4Str: 11  #.########.#EV: 11Int: 17  #........#.#SH: 0Dex: 15  ########.#.###########XL:  5 Next:  4% Place: Dungeon:3  #######.#.......[...#Noise: ---------  Time: 2618.7 (0.0)  #.....@.##.########.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #...#.#.##.##.#Throw: 3 darts (poison)  #..........##.#Fly  #..####h Q;1m###.##.#  ##.#.....#.#### #.#  #.#.....#...<# #.#  #.#.._..#.##.# #.###   #.#.....#.##.# #....   #.#.....#.##.# ##### As you read the scroll labelled KUEPRATORY, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability. _You start waiting. _You feel your willpower return. _Okay, then.ch ch ch 8_ch chs chu Where to? (Tab - D:3, ? - help)  D - Dungeon ch; chZ  #.##.######knorpule3000 the Magician  #<##.#Djinni of Makhleb ......  #.##.#Health: 38/38 ========================  #.##.#AC: 4Str: 11  #.########.#EV: 11Int: 17 ch\  #........#.#SH: 0Dex: 15  ########.#.###########XL:  5 Next:  4% Place: Dungeon:3  #######.#.......[...#Noise: ---------  Time: 2618.7 (0.0)  #.....@.##.########.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #...#.#.##.##.#Throw: 3 darts (poison)  #..........##.#Fly  #..#######.##.#  ch_ ##.#.....#.#### #.#  #.#.....#...<# #.#  #.#.._..#.##.# #.###   #.#.....#.##.# #....   #.#.....#.##.# ##### As you read the scroll labelled KUEPRATORY, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability. _You start waiting. _You feel your willpower return. _Okay, then.ch` ch-l chm chv _ch@y chy ,chXz ch| chT} ,ch} ch chʀ ,chN ch{ ch ch ,ch ch ch$ ch chN ch- chƋ chE chƍ ch ch ,ch chʑ chb ,ch$ ch ch ch$ ch P  There is a stone staircase leading up here.ch 5 _ch ch4 ch chJ ch ch ch ch ch ch chz ,ch ch ch0 ch ,chf chb ch ch\ chQ ch ch ch ch ch ch= ch chn ch4 ch° ,ch ch chJ ch ch chb ch۵ ,ch ch Bch chк ,chG ch( ch ch{ ,ch| chY chϿ ,ch ch ch ,ch ch chs ,chb ch- ch ,ch2 ch ch~ ,chS ch ch ,ch ch\ ch ,ch5 ch chO ch ch- ch ch ch ch ch ch ,ch ch cho ch ch ch ch4 ch ch ch chx ch ch Y  There is a stone staircase leading down here.ch} chS P _ch^-4  .... ...  ...  ..  .# # ########.##.###  ..............# 59.5 (40.8) .......#  ..............#  ....###..####+#  ... #### . _You fly downwards. _There is a stone staircase leading up here.chchSchchFch p#.>.. #....#... #...#..  #.# # ########.##.### 0.0).# ch.<# ..............# ....###..###+#... ####..chch&|60.5 (1 _Found a stone staircase leading down.ch 3ch ch ch XchY ............>....................).... #........1 #@# # ########.##.###.............#.......<......#..............#...+#...chd ch *2.5 (2ch chR" % _Found a dagger.ch,gchz  There is a stone staircase leading down here. _chԎchjchch7###### ..<.#+....#.....##...@'....o# #....#.....# #....# ....# #....# ...# #....# ... #....######.o   orc (missile, wandering) #......... #.........#.>.......# 76.5 (14.0)  You reach down and open the door.o.7.5 (15 _An orc comes into view. It is wielding a +0 falchion. _Found an escape hatch in the ceiling.ch؉   knorpule3000 the Magician  Djinni of Makhleb ...... .  Health: 37/38 =======================- ..  AC: 4Str: 11 ...  EV: 11Int: 17 ....  SH: 0Dex: 15 ###### ..<.#  XL:  5 Next:  4% Place: Dungeon:4 +....#..**o#  Noise: ---------  Time: 2677.5 (0.0) #...@***...#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #....#.....#  Throw: 3 darts (poison)h 5H #....# ....#  Fly  #....# ...#  #....# ...  #....######.  o   orc (missile, wandering) #.........  #.........  #.>.......# Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and quivering stones (wandering, hasn't  noticed you, 71% to hit)ch dknorpule3000 the MagicianDjinni of Makhleb .......Health: 37/38 =======================-..AC: 4ch Str: 11...EV: 11Int: 17....SH: 0Dex: 15###### ..<.#XL:  5 Next:  4% Place: Dungeon:4chF +....#..***#Noise: ---------  Time: 2677.5 (0.0)#...@***...#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#....#.....#Throw: 3 darts (poison)#....# ....#Fly #....# ...##....# ...#....######.o   orc (missile)#.........#.........#.>.......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and quivering stones (wandering, hasn't  noticed you, 71% to hit)  The zap hits the orc.ch`..o'..  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and quivering stones (wandering, hasn't  noticed you, 71% to hit)  The zap hits the orc.orc is lightly wounded.chj<(((((ch\7...'.5-=8.5 (1 _The orc throws a stone. The stone hits you.chQ : ch(^  knorpule3000 the Magician  Djinni of Makhleb ...... .  Health: 34/38 =====================--- ..  AC: 4Str: 11 ...  EV: 11Int: 17 ....  SH: 0Dex: 15 ###### ..<.#  XL:  5 Next:  4% Place: Dungeon:4 +....#..**o#  Noise: =--------  Time: 2678.5 (0.0) #...@***...#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #....#.....#  Throw: 3 darts (poison) #ch=g [m....# ....#  Fly  #....# ...#  #....# ...  #....######.  o   orc (missile) #.........  #.........  #.>.......# Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and quivering stones (lightly wounded, 71%  to hit)chy knorpule3000 the MagicianDjinni of Makhleb .......Health: 34/38 =====================---..AC: 4Str: 11...EV: 11Int: 17....ch# SH: 0Dex: 15###### ..<.#XL:  5 Next:  4% Place: Dungeon:4+....#..***#Noise: =--------  Time: 2678.5 (0.0)#...@***...#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#....#.....#Throw: 3 darts (poison)#....# ....#Fly #....# ...##....# ...#....######.o   orc (missile)#.........#.........#.>.......#chB$ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and quivering stones (lightly wounded, 71%  to hit)  The zap hits the orc.chˬ +M..o'..  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 falchion and quivering stones (lightly wounded, 71%  to hit)  The zap hits the orc.  The orc is heavily wounded.ch E(((((((ch4 ....@'.5=9.5 (1chَ  _The orc throws a stone. The stone closely misses you.choD  knorpule3000 the Magician  Djinni of Makhleb ...... .  Health: 34/38 =====================--- ..  AC: 4chlStr: 11 ...  EV: 11Int: 17 ....  SH: 0Dex: 15 ###### ..<.#  XL:  5 Next:  4% Place: Dungeon:4 +....#..**o#  Noise: =--------  Time: 2679.5 (0.0) #...@***...#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #....#.....#  Throw: 3 darts (poison) #....# ....#  Fly  #....# ...#  #....# ...  #hm....######.  o   orc (missile) #.........  #.........  #.>.......# Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and quivering stones (heavily wounded, 71%  to hit)chRA  knorpule3000 the Magician  Djinni of Makhleb ...... .  Health: 34/38 =====================--- ..  AC: 4Str: 11 ...  EV: 11Int: 17 ....  SH: 0Dex: 15 ###### ..<.#  XL:  5 Next:  4% Place: Dungeon:4 ch~C+....#....o#  Noise: =--------  Time: 2679.5 (0.0) #...@'.....#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #....#.....#  Throw: 3 darts (poison) #....# ....#  Fly  #....# ...#  #....# ...  #....######.  o   orc (missile) #.........  #.........  #.>.......# Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 fachDlchion and quivering stones (heavily wounded, 71%  to hit)  The zap hits the orc.  You kill the orc!chJ .  ..  ...  ....   ..<.#  ***#  #...@***...#     ....#     ...    #.>ch{..)'..680.5 (1ch  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and quivering stones (heavily wounded, 71%  to hit)  The zap hits the orc.  You kill the orc! _Makhleb accepts your kill.ch3chgch5=ch,chZchvch`ch\chchchchchC6=ch6chch%ch*chchchtch&chchchk7ch=chchchdchQchchchlch"chch ch ch( ch ch -ch".ch.chm.ch!.ch.chn.ch .ch#> ch;_You start resting.chAchch 94ch  4.0)ch!chB"8ch"/==ch`#-ch#$5.5 (15ch'ch. ch/ch=0_HP restored.ch` ............######...<.#+....#....)#....'.....#.....#ch ....# ...#...#.#.>...#.........#chIch06.0)ch8chchy .............######...<.#+....#....)##....'.....##.....#   ...cha#......#.........#ch'ch%7chBchchz .......######...<.#+....#....)#....'.....#   ...Fly .chW#.......#...).....+8ch}H .######...<.#+....#....)#....'.....#   ...chw#####Fly ......#...).....+#.........chchSchrA=9chѰch%chch,chchch,ch chw@  There is an open door here.ch....... #<.......# ........# ........# ........ ch^######...<.# +....#....)# #....'.....# 703.5 (4#....#@....# ch|#....#.....# #....#.....##....#........#....######...#......... ..ch#......... .#.>.......##..#ch %4.5 (5 _Found a stone staircase leading up.ch ch ch1 ch7 cha ch? ch} ,ch5 ch chp ,ch, ch ch ch chw ch2 chw  ####...g##.#.#.# #........# #........#ch  #<.......# ...# ch  #........# #........# ######...<.## +....#....)#chm  #....'.....# g   hobgoblin (asleep) #....#.....# #....#.....# #...ch &.#.....#ch %9ch3 +10.5 (6ch ch \ _A hobgoblin comes into view.ch9j  knorpule3000 the Magician ####...g#  Djinni of Makhleb ...... #.....*..  Health: 37/38 =======================- chm9#....*...  AC: 4Str: 11 #...*....#  EV: 11ch<Int: 17 #...*....#  SH: 0Dex: 15 #..*.....#  XL:  5 Next:  6% Place: Dungeon:4 #<*......#  Noise: ---------  Time: 2710.5 (0.0) #@.......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #........#  Throw: 3 darts (poison) #........#  Fly  ######...<.##  +....#....)#  #....'.....#  g   hobgoblin (asleep) #....#.....#  #....#.....#  ch<#....#.....# _A hobgoblin comes into view.Casting: Shock (safe; 5% risk of failure)  ch'=Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  cho=~Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)ch knorpule3000 the Magician####...g#Djinni of Makhleb ......#........Health: 37/38 =======================-#........AC: 4Str: 11#........#EV: 11Int: 17#........#SH: 0Dex: 15#........#XL:  5 Next:  6% Place: Dungeon:4#<.......#Noise: ---------  Time: 2710.5 (0.0)#@.......#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#........#Throw: 3 darts (poison)#........#Fly ######...<.##+....#....)##....'.....#g   hobgoblin (asleep)#....#hw30m.....##....#.....##....#.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.1.5 (1Contam chch  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen.ch d  knorpule3000 the Magician ####...g#  Djinni of Makhleb ...... chy #.....*..  Health: 36/38 ======================-- #....*...  AC: 4Str: 11 #...*....#  EV: 11Int: 17 ch #...*....#  SH: 0Dex: 15 #..*.....#  XL:  5 Next:  6% Place: Dungeon:4 #<*......#  Noise: ---------  Time: 2711.5 (0.0) #@.......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #........#  Throw: 3 darts (poison) #........#  Fly Contam  ######...<.##  +....#....)#  #....'.....#  g   hobgoblin (asleep) #....#.....#  #....#.....#  #....#.....# _Nothing appears to happen.  Casting: hX 7mShock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)chÓ knorpule3000 the Magician####...*#Djinni of Makhleb ......#.....*..Health: 36/38 ======================--#....*...AC: 4Str: 11#...*....#EV: 11Int: 17#...*....#SH: 0Dex: 15#..*.....#XL:  5 Next:  6% Place: Dungeon:4#<*......#Noise: ---------  Time: 2711.5 (0.0)#@.......#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#........#Throw: 3 darts (poison)#........#Fly Contam ######...<.##+....#ch[ [47m....)##....'.....#g   hobgoblin#....#.....##....#.....##....#.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is heavily wounded.chJ ch ..g.....==2.5 (1ch   Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin shouts!ch0  knorpule3000 the Magician ####....#  Djinni of Makhleb ...... #......g.  Health: 35/38 ======================-- #.....*..  AC: 4Str: 11 #....*...#  EV: 11Int: 17 #...*....#  SH: 0Dex: 15 #..*.....#  XL:  5 Next:  6% Place: Dungeon:4 #<*......#  Noise: ==-------  Time: 2712.5 (0.0) #@.......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #ch3........#  Throw: 3 darts (poison) #........#  Fly Contam  ######...<.##  +....#....)#  #....'.....#  g   hobgoblin #....#.....#  #....#.....#  #....#.....# _The hobgoblin shouts!  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)chknorpule3000 the Magician####....#Djinni of Makhleb ......#......*.Health: 35/38 ======================--#.....*..AC: 4Str: 11#....*...#EV: 11Int: 17#...*....#SH: 0Dex: 15#..*.....#XL:  5 Next:  6% Place: Dungeon:4ch"#<*......#Noise: ==-------  Time: 2712.5 (0.0)#@.......#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#........#Throw: 3 darts (poison)#........#Fly Contam ######...<.##+....#....)##....'.....#g   hobgoblin#....#.....##....#.....##....#.....# _The hobgoblin shouts!  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)ch@uchw}i.g....ch~2-3.5 (1chch͉>  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit) _The zap misses the hobgoblin.ch$a  knorpule3000 the Magician ####....#  Djinni of Makhleb ...... #........  Health: 34/38 =====================--- #.....g..  AC: 4Str: 11 #....*...#  EV: 11Int: 17 #...*....#  SH: 0Dex: 15 #..*.....#  XL:  5 Next:  6% Place: Dungeon:4 #<*......#  Noise: =--------  Time: 2713.5 (0.0)ch|c #@.......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #........#  Throw: 3 darts (poison) #........#  Fly Contam  ######...<.##  +....#....)#  #....'.....#  g   hobgoblin #....#.....#  #....#.....#  #....#.....# _The zap misses the hobgoblin.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)ch v  knorpule3000 the Magician ####....#  Djinni of Makhleb ...... #........  Health: 34/38 =====================--- #.....g..  AC: 4Str: 11 #........#  EV: 11Int: 17 #........#  SH: 0Dex: 15 ch#........#  XL:  5 Next:  6% Place: Dungeon:4 #<.......#  Noise: =--------  Time: 2713.5 (0.0) #@.......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #........#  Throw: 3 darts (poison) #........#  Fly Contam  ######...<.##  +....#....)#  #....'.....#  g   hobgoblin #....#.....#  #....#.....#  #....#.....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)  The zap hichOts the hobgoblin.  You kill the hobgoblin!chg   *.  *..  #....*...#  #...*....#  #..*  #<*        ch     ch k.†....ch:ch;Y5=84.5 (1ch?chCAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (heavily wounded, 71% to hit)  The zap hits the hobgoblin.  chDYou kill the hobgoblin! _Makhleb accepts your kill.ch= 3ch> chA ch=M g.....g   hobgoblin (wandering).  ch5N :You start resting.chaV %0chg -5.5 (1 _A hobgoblin comes into view.ch@ .....###...g#.†.. . #........#######...<.##+....#....)'chchN>g.ch?-6ch?cha _There is a stone staircase leading up here.ch[   knorpule3000 the Magician ....g  Djinni of Makhleb ...... ####...*#  Health: 34/38 =====================--- #.....*..  AC: 4Str: 11 #....*†..  EV: 11Int: 17 #...*....#  SH: 0Dex: 15 #..*.....#  XL:  5 Next:  8% Place: Dungeon:4 #.*......#  Noise: ---------  Time: 2716.5 (0.0) #@.......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4ch^  #........#  Throw: 3 darts (poison) #........#  Fly Contam  #........#  ######...<.##  +....#....)#  g   hobgoblin (wandering) #....'.....#  #....#.....#  #....#.....# _There is a stone staircase leading up here.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 71% to hit)ch~ F  knorpule3000 the Magician ....g  Djinni of Makhleb ...... ####....#  Health: 34/38 =====================--- #........  AC: 4Str: 11 #.....†..  EV: 11Int: 17 #........#  SH: 0Dex: 15 #........#  XL:  5 Next:  8% Place: Dungeon:4 #........#  Noise: ---------  Time: 2716.5 (0.0) ch4 #@.......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #........#  Throw: 3 darts (poison) #........#  Fly Contam  #........#  ######...<.##  +....#....)#  g   hobgoblin (wandering) #....'.....#  #....#.....#  #....#.....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 71% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!ch4  ....*  *#  *..  #....*†..  #...*....#  #..*  #.*    ch?         chS7 d†......chR ;10=7.5 (1chW chY Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 71% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin! _Makhleb accepts your kill.ch w5=w   ribbon worm (wandering)  You start resting. 0  A ribbon worm comes into view.-8.5 (1 _Your magical contamination has completely faded away.ch: q ....w  ####....#  #........  #.....†..  #........#  #........#  #........#  #@.......#  #........#  ch < #........#  #........#  ######...<.##  ....)#  .....#  .....#   ch % ....w  ####....#  #........  #.....†..  #........#  #........#  #........#  #@.......#  #........#  #........#  #........ ######...<.## ....)#  .....# .....# ch ch 7-chY ch7 b _A ribbon worm is nearby!chF   knorpule3000 the Magician ....w  Djinni of Makhleb ...... ####...*#  Health: 34/38 =====================--- #.....*..  AC: 4Str: 11 #....*†..  EV: 11Int: 17 #...*....#  SH: 0Dex: 15 #..*.....#  XL:  5 Next: 10% Place: Dungeon:4 #.*......#  Noise: ---------  Time: 2718.5 (0.0) #@.......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4chJ  #........#  Throw: 3 darts (poison) #........#  Fly  #........#  ######...<.##  +....#....)#  w   ribbon worm (wandering) #....'.....#  #....#.....#  #....#.....# _A ribbon worm is nearby!Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 90% to hit)ch=+ch>9knorpule3000 the MagicianchTA6....*chB)Djinni of Makhleb ......ch####...*#Health: 34/38 =====================---ch>#.....*..AC: 4Str: 11#....*†..EV: 11Int: 17#...*....#SH: 0Dex: 15ch#..*.....#XL:  5 Next: 10% Place: Dungeon:4#.*......#Noise: ---------  Time: 2718.5 (0.0)#@.......#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#........#Throw: 3 darts (poison)#........#Fly #........#######...<.##+....#....)#w   ribbon worm#....'.....##....#.....##....#.....#Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linechA[Aim: a ribbon worm (wandering, hasn't noticed you, 90% to hit)  ch The zap hits the ribbon worm.ch†w.....=9.5 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is lightly wounded.chز >  knorpule3000 the Magician ....†  Djinni of Makhleb ...... ####...w#  Health: 33/38 ====================---- chG #.....*..  AC: 4Str: 11 #....*†..  EV: 11Int: 17 #...*....#  SH: 0Dex: 15 #..*.....#  XL:  5 Next: 10% Place: Dungeon:4 #.*......#  Noise: =--------  Time: 2719.5 (0.0) #@.......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 chY #........#  Throw: 3 darts (poison) #........#  Fly  #........#  ######...<.##  +....#....)#  w   ribbon worm #....'.....#  #....#.....#  #....#.....# _The ribbon worm is lightly wounded.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)ch` Qknorpule3000 the Magician....*Djinni of Makhleb ......####...*#Health: 33/38 ====================----#.....*..AC: 4Str: 11chb #....*†..EV: 11Int: 17#...*....#SH: 0Dex: 15#..*.....#XL:  5 Next: 10% Place: Dungeon:4#.*......#Noise: =--------  Time: 2719.5 (0.0)#@.......#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#........#Throw: 3 darts (poison)#........#Fly #........#######...<.##+....#....)#che w   ribbon worm#....'.....##....#.....##....#.....#Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)  The zap hits the ribbon worm.ch5 x†w.....ch +20.5 (1ch ch. onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is lightly wounded.chȅ/  knorpule3000 the Magician ....†  Djinni of Makhleb ...... ####...w#  Health: 32/38 ====================----chT #.....*..  AC: 4Str: 11 #....*†..  EV: 11Int: 17 #...*....#  SH: 0Dex: 15 #..*.....#  XL:  5 Next: 10% Place: Dungeon:4 #.*......#  Noise: =--------  Time: 2720.5 (0.0) #@.......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #........#  Throw: 3 darts (poison) #........#  Fly  #........#  ######...<.##  chn+....#....)#  w   ribbon worm #....'.....#  #....#.....#  #....#.....# _The ribbon worm is lightly wounded.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)ch=knorpule3000 the Magician....*Djinni of Makhleb ......####...*#Health: 32/38 ====================----#.....*..AC: 4Str: 11#....*†..EV: 11Int: 17#...*....#SH: 0Dex: 15#..*.....#XL:  5 Next: 10% Place: Dungeon:4#.*......#Noise: =--------  Time: 2720.5 (0.0)#@.......#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#........#Throw: 3 darts (poison)ch4#........#Fly #........#######...<.##+....#....)#w   ribbon worm#....'.....##....#.....##....#.....#Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)  The zap hits the ribbon worm.chchgZ†.wch&4....ch*1.5 (1ch&chonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.chmUB  knorpule3000 the Magician ....†  Djinni of Makhleb ...... chV####....#  Health: 31/38 ===================----- #.....w..  AC: 4Str: 11 #....*†..  EV: 11Int: 17 #...*....#  SH: 0Dex: 15chX #..*.....#  XL:  5 Next: 10% Place: Dungeon:4 #.*......#  Noise: =--------  Time: 2721.5 (0.0) #@.......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #........#  Throw: 3 darts (poison) #........#  Fly  #........#  ######...<.## chX! +....#....)#  w   ribbon worm #....'.....# chfYn #....#.....#  #....#.....# ch9yS_The ribbon worm is moderately wounded.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)ch7knorpule3000 the Magician....*Djinni of Makhleb ......ch7####...*#Health: 31/38 ===================-----#.....*..AC: 4Str: 11#....*†..ch}8EV: 11Int: 17#...*....#SH: 0Dex: 15#..*.....#XL:  5 Next: 10% Place: Dungeon:4#.*......#Noise: =--------  Time: 2721.5 (0.0)#@.......#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#........#ch:Throw: 3 darts (poison)#........#Fly #........#######...<.##+....#....)#w   ribbon worm#....'.....##....#.....##....#.....#Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)  The zap hits the ribbon worm.chդ †..w...2=2.5 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.ch  knorpule3000 the Magician ....†  Djinni of Makhleb ...... ####....#  Health: 31/38 ===================----- #........  AC: 4Str: 11 #....w†..  EV: 11Int: 17 ch#...*....#  SH: 0Dex: 15 #..*.....#  XL:  5 Next: 10% Place: Dungeon:4 #.*......#  Noise: =--------  Time: 2722.5 (0.0) #@.......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #........#  Throw: 3 darts (poison) #........#  Fly  #........#  ######...<.##  +....#....)#  w   ribbon worm #....'.....#  #....#.....#  #....#.....# _The ribbon worm is heavily wounded.Casting: h7mShock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)ch( knorpule3000 the Magician....*Djinni of Makhleb ......####...*#Health: 31/38 ===================-----#.....*..AC: 4Str: 11#....*†..EV: 11Int: 17#...*....#SH: 0Dex: 15#..*.....#XL:  5 Next: 10% Place: Dungeon:4#.*......#Noise: =--------  Time: 2722.5 (0.0)#@.......#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#........#Throw: 3 darts (poison)#........#Fly #........#######...<.##+....#chN, ;....)#w   ribbon worm#....'.....##....#.....##....#.....#Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)  The zap hits the ribbon worm.chZ s†..w...(catching breath)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)  The zap hits the ribbon worm.  The ribbon worm is severely wounded. ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.chH ... 5 3.5 (13 darts (poison)Held  _You are caught in a web!ch   knorpule3000 the Magician ....†  Djinni of Makhleb ...... ####....#  Health: 30/38 ==================------ #........  AC: 4Str: 11 #....w†..  EV:  5 Int: 17 #...*....#  SH: 0Dex: 15 #..*.....#  XL:  5 Next: 10% Place: Dungeon:4 #.*......#  Noise: =--------  Time: 2723.5 (0.0) #@.......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #........# hm Throw: 3 darts (poison) #........#  Fly Held  #........#  ######...<.##  +....#....)#  w   ribbon worm (catching breath) #....'.....#  #....#.....#  #....#.....# _You are caught in a web!  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)ch 5knorpule3000 the Magician....*Djinni of Makhleb ......####...*#Health: 30/38 ==================------#.....*..ch5AC: 4Str: 11#....*†..EV:  5 Int: 17#...*....#SH: 0Dex: 15#..*.....#XL:  5 Next: 10% Place: Dungeon:4#.*......#Noise: =--------  Time: 2723.5 (0.0)#@.......#ch8Yn) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#........#Throw: 3 darts (poison)#........#Fly Held #........#######...<.##+....#....)#w   ribbon worm (catching breath)#....'.....##....#.....##....#.....#Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm.chchM†...chuw.. ch*4.5 (1chchBonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linechAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is almost dead.ch_ 1=11 -53 darts (poison)chwB  knorpule3000 the Magician ....†  Djinni of Makhleb ...... chqxA####....#  Health: 30/38 ==================------ #........  AC: 4Str: 11 #.....†..  EV: 11ch{Int: 17 #...w....#  SH: 0Dex: 15 #..*.....#  XL:  5 Next: 10% Place: Dungeon:4 #.*......#  Noise: ---------  Time: 2725.5 (0.0) #@.......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #........#  Throw: 3 darts (poison) #........#  Fly  #........#  ######...<.##  +....#....)#  w   ribbon worm #....'.....#  #....#.....#  #....#.....# _The ribbon worm is almost dead.Castich{ng: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 90% to hit)chH4+ch4 ch5S knorpule3000 the Magicianch 6 ch6....†  Djinni of Makhleb ......ch7 ch7####....#  Health: 30/38 ==================------ch(8 ch8#........  AC: 4ch)9.Str: 11ch9 ch;:#.....†..  EV: 11chG<Int: 17 #...w....#  SH: 0Dex: 15 #........#  XL:  5 Next: 10% Place: Dungeon:4 #........#  Noise: ---------  Time: 2725.5 (0.0) #@.......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #........#  Throw: 3 darts (poison) #........#  Fly  #........#  ######...<.##  +....#....)#  w   ribbon wormch< ch`=H#....'.....# chR> ch?H#....#.....# ch@ chA#....#.....# chBMConfirm with . or Enter, or press ? or * to list all spells.chCsAiming: Shock (safe; 5% risk of failure)  chD;Press: ? - help, Shift-Dir - straight linechZExAim: a ribbon worm (severely wounded, 90% to hit)  ch(F$The zap hits the ribbon worm.  chF#You kill the ribbon worm!chGchMch.O!chO chP?....* chQ chRchTS<*# chT chTchU=*.. chsV chOWw#....*†.. chX chX#...*....# chY chZ=#..*chJ[% ch\ ch\<#.*ch]% ch^9    ch`       ch'ch!),ch*ch0h - _You start resting.ch5/55.5 (29.0)ch~58==-6.5 (30ch9ch;" _HP restored.chʡch˫=chJBch,ch;ch=,chδch)chchch,chOch^chŽchch,chch,chch,chchchchkch,chch,choch ,chchchchchchcchEch^chchchch<ch-chGchchchwchchchMchchchchchchchchchch*chchM,chPchchwchIch'chchchch ,ch4 ch ch chsch4chchch;chchuch4chchchvchch%ch,chvch ,ch ch*#,ch#ch%ch0&ch'ch(chO)ch*ch,,chU-ch/ch/ch1ch2,ch3ch5,ch7ch8chs9chl:ch<,chY?ch`A,ch_Bch.D,ch>EchI,chJchKchNchOchQ,ch)SchT,chVchs\ch^,ch`chachObchdchJe,chNfchDhchhchichkchDlch"mchnchWochXpchQrchrchtchuchvchvchxchLych"zch{chN|ch'}ch,ch<chch,ch2ch,ch+chێ,ch'ch,chԒchch chؕcha,chch[,chchb,chchj,chfchNchchch ,chgch/,chxchchvch+chV,chchl,chch,chch,ch!ch,chch,chchchochJch,chch,chch,chKchchYchch#chchGchrchchchchchchchchchch chchh 855.5 (99 _You start waiting.ch6/6.5 (100.0)chch# _Done waiting.chIch XchchMg  You see here a ribbon worm corpse.chch= _chEch-chX,ch_chWchV,chchch,chch*chch,chgch:ch3chchchmch chchchhch-,chch0chchchchXchNF _You reach down and open the door.chch@chchrchchchMch@  There is an open door here.chchp _ch&chchN,ch ch},chchM _You now have 213 gold pieces (gained 3).ch3chchch ,chc chch,chchch5chchqch,chUchM _You now have 220 gold pieces (gained 7).ch3chch ch>,chchL chZ!,ch"ch_$ch%che&ch'ch)chK/g.$.....# ........# ........# ........# ........# ........# ........##### #...@....## #.........## #..........# #.........#### #.........#..### #.......###....# .#g   hobgoblin (asleep) #######'##.....##.. #................. #...ch/:........ch6285.5 (29.0)cho7+6.5 (30chr;ch>\ _A hobgoblin comes into view.ch!7  knorpule3000 the Magician g.$.....# Djinni of Makhleb ...... .*......#ch8{ Health: 37/38 =======================- ..*.....# AC: 4Str: 11 ...*....# EV: 11Int: 17 ....*...# SH: 0Dex: 15 .....*..# XL:  5 Next: 13% Place: Dungeon:4 ......*.#####  Noise: ---------  Time: 2886.5 (0.0) #...@....##  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ch;2#.........##  Throw: 3 darts (poison) #..........#  Fly  #.........####  #.........#..###  #.......###....# .#  g   hobgoblin (asleep) #######'##.....##..  #.................  #........#........ _A hobgoblin comes into view.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)chl   knorpule3000 the Magician g.$.....# Djinni of Makhleb ...... ........# Health: 37/38 =======================- ........# AC: 4Str: 11 ........# EV: 11Int: 17 ........# SH: 0Dex: 15chp  ........# XL:  5 Next: 13% Place: Dungeon:4 ........#####  Noise: ---------  Time: 2886.5 (0.0) #...@....##  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #.........##  Throw: 3 darts (poison) #..........#  Fly  #.........####  #.........#..###  #.......###....# .#  g   hobgoblin (asleep) #######'##.....##..  #.................  #........#........ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: chXq a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!chv  * .* ..* ...*....# ....*...# .....*..# chx *             ... .ch/ X†......ch h8=4=7.5 (1ch~$ chZ)   Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin! _Makhleb accepts your kill.chN1ch2ch Cch$EO=chHch~J,chLchWchYchYch'[ch^ch-_ch`chLdchdchfchich[jchUkchOmchmchnchpchtqchzrchtchuchvchWychychzch|ch\}chf~chfchchchchchÅch5chchchch)ch(ch'chchch˒chchЙchchBchAchDchƟchɠchchuchchch:ch2ch$chchchch@chch,chchchlchchҷch,chchchchLchĽch_chchichchchchchGchchch[chchchZchchchGchch}chHchchchTchchch,ch ch,chch,chch,chDch,chch~,chcht,chEch4,chch,chchMchch{chchchchFchch]chchgchchchchch&chch6chchOchch,chchTchchich cht ch ch ch ch ch3chchCchchichch.,chRch,chch,chTchJ,chch,ch ch:"ch"chH#ch%,ch&chk(,che)ch+,ch+ch-,ch.ch0,ch1ch3ch4ch4ch6,chJ7ch8chH9ch9chp;ch;ch<ch>ch>ch$?ch@chKAchAchCch4DchDchXFchFchhGchHchaIchIchKchLchLchNchNch.OchPchOQchQch#TchTch)UchV,chXchY,chWZch7\,ch\ch^,ch_ch>achachkbchJtcht,chuch4wchwchGxchychKzchzchm|ch|ch}ch 986.5 (99.0)..........'...... _You start waiting.chЄ7-7.5 (100.0)chɇchډ# _Done waiting.ch############...#...#†.$.....#...#S...#...# -....# ...........# ...........############........ #..## #..........# S   adder (asleep) #.........#### #.........#..### #.###....# .9.5 (2.0)90.5 (3ch o _An adder comes into view.ch   knorpule3000 the Magician ############  Djinni of Makhleb ...... ...........#  Health: 37/38 =======================- ...........#  AC: 4Str: 11ch  ...†.$.....#  EV: 11Int: 17 ...........#  SH: 0Dex: 15 S*.........#  XL:  5 Next: 14% Place: Dungeon:4 ch ..***......#  Noise: ---------  Time: 2990.5 (0.0) .....**@...#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ...........#  Throw: 3 darts (poison) ch ...........#####  Fly  #######........##  #.........##  #..........#  S   adder (asleep) #.........####  #.........#..###  #.......###....# . _An adder comes into view.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)ch|l knorpule3000 the Magician############Djinni of Makhleb .................#Health: 37/38 =======================-...........#AC: 4Str: 11...†.$.....#EV: 11Int: 17...........#SH: 0chZm Dex: 15**.........#XL:  5 Next: 14% Place: Dungeon:4..***......#Noise: ---------  Time: 2990.5 (0.0).....**@...#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4...........#chn Throw: 3 darts (poison)...........#####Fly #######........###.........###..........#S   adderchn {#.........#####.........#..####.......###....# .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  cho Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is moderately wounded.ch ,ch `..S.....chD `8==1.5 (1chg ch+  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is moderately wounded. _The adder hisses angrily.chg  knorpule3000 the Magicianchx ############  Djinni of Makhleb ...... ...........#  Health: 37/38 =======================-ch ...........#  AC: 4Str: 11 ...†.$.....#  EV: 11Int: 17chE ...........#  SH: 0Dex: 15 chA..S*.......#  XL:  5 Next: 14% Place: Dungeon:4 ....**.....#  Noise: =--------  Time: 2991.5 (0.0)chU  ......*@...#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ch...........#  Throw: 3 darts (poison) ...........#####  Fly  chp#######........##  #.........##  chM#..........#  S   adder #.........####  #.........#..### ch #.......###....# . _The adder hisses angrily.  Casting: Shock (safe; 5% risk of failure)  ch>Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linechuAim: an adder (moderately wounded, 53% to hit)ch\knorpule3000 the Magician############Djinni of Makhleb .................#Health: 37/38 =======================-...........#AC: 4Str: 11...†.$.....#EV: 11Int: 17**.........#SH: 0Dex: 15..**.......#XL:  5 Next: 14% Place: Dungeon:4....**.....#Noise: =--------  Time: 2991.5 (0.0)......*@...#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4...........#Throw: 3 darts (poison)...........#####Fly #######........###.........###..........#S   adder#.........####h H#.........#..####.......###....# . _The adder hisses angrily.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit)cht ch{ b...S...ch| *2.5 (1ch chH   Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit) ch D_The zap misses the adder.ch˧  knorpule3000 the Magician ############  Djinni of Makhleb ...... ...........#  Health: 36/38 ======================-- ...........#  AC: 4Str: 11 ...†.$.....#  EV: 11Int: 17 ...........#  SH: 0Dex: 15ch> ...S*......#  XL:  5 Next: 14% Place: Dungeon:4 .....**....#  Noise: =--------  Time: 2992.5 (0.0) .......@...#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ...........#  Throw: 3 darts (poison) ...........#####  Fly  #######........##  #.........##  #..........#  S   adder #.........####  #.........#..###  #.......###....# . ch/_The zap misses the adder.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit)chiknorpule3000 the Magician############Djinni of Makhleb .................#Health: 36/38 ======================--...........#AC: 4Str: 11*..†.$.....#EV: 11Int: 17.**........#SH: 0Dex: 15...**......#XL:  5 Next: 14% Place: Dungeon:4.....**....#Noise: =--------  Time: 2992.5 (0.0).......@...#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4...........#Throw: 3 darts (poison)...........#####Fly #######........###.........###..........#S   adder#........h0m.#####.........#..####.......###....# .Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit)  The zap hits the adder.chl.....S..3.5 (1 _The adder is moderately wounded.chC 3#.#.#.†.$.....#.#.#.S......#.#....#...######........## #..## #.# #..#### #..#..### #.###....#.S-4chCw  (very poisoned)  You hit the adder. The adder is poisoned.  The adder is almost dead.1---=5 _The adder bites you. x2chu)w  You puncture the adder!  You kill the adder!ch/1.ch3E5236.6 (1.1cheip _Makhleb accepts your kill.chj  _No target in view!chsM############...†.$............#Fly ........chUP-70 _ch chE ch!M############...†.$............#.......ch5chg2=---8chTchchs M############...†.$............#.........9chP C##############.#.........#†.#.#.#.#.#.#.............############ ###chQ chW chX (3000ch^ ch6g ch?h *1.6 (2chm chuq ? _You now have 233 gold pieces (gained 13).ch'3ch(ch*ch333=ch3chF:4=ch'V5==6=chXBchEZa7=chW[ch\,chb]ch^ch_ch`chbBchg_ _You start resting.chl20.0)8==2.6 (21chpchYr" _HP restored.chC  You aren't carrying any pieces of jewellery. _chʹ _ch\  You see here a hobgoblin corpse. _chchY9=chVchch[,chchwchQ,chLch7chchchchTch,ch3chch,ch"ch ch,chchch,chchch-chchchYchch{ch@ch1ch,chch  _  #.................... ch  #............†.......  #....................  #....................  #.................... ch+ h #....................  #....................  #....................  #...@.###########....  #..)..# #....  #.....# #....  #.....# #....  #.....# #....  #.....# #....   ####### #####  #...   #... ch 5  #.....†..  #.......  #  #chN *  #.....  #.....  #..........  #.....###########  #..@..# #  #.....# #  #.....#ch  #  #.....# #  #.....# #  ####### ####   #.. ch6 r #  #ch ,36.6 (14ch +7.6 (15chF ch ~ _You see here a +3 spectral quarterstaff.ch"3 _ch>ch-BchJCchPBchQchzRchsUchyWchtXchZch\ch^ch_ch`ch>cchdchech)gchichkchlchmch3pchqchrchschPvchchYE chFchGV_A kobold comes into view. It is wielding a +0 short sword.chGch& ############'##.....###..........#........#.ch5 (#........#.#........#........ #........#....†.#########....####....##.#....#........# .....#.....†..# .#....#...†....# .#....#.# .#....#..#....#<........#....#.# .....h..#....#.#.....$..##...#........###.....K.######...<.###ch  ch ch&# h.K   kobold (missile)K.ch# 9--2.6 (1.0)ch( ch+ Q _There is an open door here.ch...# #.......## .# ###########'##.....##.. #... #..#.chM #..#. #..#........  #........#....†.#########....####....##........#@...#........# .'....#.....†..# .#....#...†....# .#..#....#.ch:1........#....#<# .....h..#....#.#........#......$K.##...#........#chuch!chchh.K   kobold (missile)K.chG--3 _ch/ch ch 3# #..#..### ..# #.......###....# .# ##########'##.....##.. #.. #.#. #.#. #.#........  ch _#........#....†.#########.@..####....##........#....#........# ........'....#.....†..# ........#....#...†....#.............h..#....#..# ........#....#<#......K..#.ch ch ch$ h.K   kobold (missile)K.ch% %4ch@, ch. ch# #.#### # #.........#..### .# #.......###....# .# ##ch)#######'##.....##.. #.. #.#. #.#. #.#........  #...@....#....†.#########....####....##.#....#........# ........'....#.....†..#........#....#...†....#......h.#....#.# .#....#..#........#....#<.....KchCch"ch h.K   kobold (missile)K.5ch\chche# #. # #.........#### # #.........#..###  #.......###....# .# ########'##.....##.. #.. #.#. #.#. #.#........  #........#....†.#########....####....##.#....#...#.'....#.....†..#ch+.......h#....#...†....# .#....#.#........#....#......K..#....#<chch*ch5ch{h.K   kobold (missile)K.ch%6chpch~che #.##  #..........#  #.........####  chDj#.........#..###  #.......###....# .# #######'##.....##.. #... #.#. #.#. #.#........  #........#....†.chsm|#########....####....##.#h...#...#.'....#.....†..# .#....#...†....#........#....#.....K..#....#.chpchrch;h.K   kobold (missile)K.ch5%7chjchch= #########.## #.........## #..........# #.........#### #.........#..### #.......###....# .# #######'##.....##.. #......... #.#. #.#. #.#........  #........#....†.#########.h..####....##.#....#........# .'....#.....†..#..#....#...†....#......Kh.8ch ;............##### ########........## #.........## #..........# #.........#### #.........#..### #.......###....# .# #######'##.....##.. #......... #.#........ #........#........ #....h...#........ #........#....÷.  #########....####....##  .#....#...#  .'....#.....†..#  ..#....#...†....#h...9ch?chAchl##### .## #...## #....# #.........#### #.........#..### #.......###....# .# #'##.....##.. #.ch~q #.#. #.....h..#.. #.#........#.#....÷.## #....####....### .#....#........# .'....#.....÷..# chrchy<h.ch_z&80chch;chS  You puncture the hound! The hound is poisoned.chl  The hound is heavily wounded.chK (very poisoned)K   kobold (missile)chd5--==1.7 (1.1chchN* _The hound bites you.chs The hound is heavily wounded.The hound bites you.  You hit the hound. The hound looks as sick as possible!  The hound is almost dead.  You kill the hound!  Makhleb accepts your kill. You can now gain health from killing..K   kobold (missile) (((((You feel better. The kobold throws a stone.ch B.....ch& *7=-56-2.8 _The stone hits you but does no damage.ch}######........ #.#. #.#####.#..####.###....# .########'##.....##.. ................. #........# #........#.ch ( #........#. #........#....÷.## ########.K..####....### .......#....#........#'....#.....÷..##....#........#K.#....#........#ch38==--30chp   .##.####..######....# .#######'##.....##.. #.....................#÷.##cha ~#.......# .......#....#........#ch. ch ?-4ch ch chܶ .####..######....# .#######'##.....##.. #...............#÷.##Fly .chj........# .......#....#<.......#chch%5chAchch_NM#.# ### ..#..### chO.......###....# .########'##.....##.....#........#....÷.##Fly .........#chYchY%6ch6achechIo iM####### cho #.# ### ..#..### .......###....# .########'##.....##...........#........#....÷.##ch/p 8#.......#chy ch{ A=7chف ch chtchu%8chchdch ch KK   kobold (missile)ch %9ch ch chSx  You reach to attack! You puncture the kobold!  You kill the kobold!chTcheC)ch5790.9 (1.1chchMZ _Makhleb accepts your kill.chDchchnchRH _No target in view!ch ch chN ch  ch B_No target in view!ch  _ch39 4ch7c ,chl Bchn chxo chp chr cht chqu chv chy ch{ ch{ ch(} ch  ch<  ch There is an open door here.cht chJ  ch _chЄ chƆ ch ch ch ch، ch ch7 chd ch chΓ chj ch ch chڛ ch} ch chq chD ch ch. ch! ch ch/ ch ch{ ch< ch chS  ch ch_ *_You now have 246 gold pieces (gained 13).ch, chH ch ch ch ch] ch` ch ch ch chh ch chn ch chP chp ch} ch cho ,ch  ch ch ch ch ch ch ch ch ch. chi  ch <..........##...#.......ch@!  ch! ####.......######...<.#ch"  ch# y#.......+....#....)#chn#  ch# o#.......#....'.....#chC$  ch$ o#.......#....#.....#ch1%  ch% o#.......#....#.....#ch&  chv& n#.......#....#.....#ch&  #####.......#....#......chE' 114.9 (24.ch' 0)ch( V .......@....#....######.ch( l ............#......... .ch( J ............#.........chj) y ............#.>.......#ch)  ch;* 2............#.........#ch*  ch+ ......cho+ &#.........#ch+  chB, F............#...).....+ch,  ch- ......)chy- .........ch-  chM. #.##.####.ch. ch7 ch8 ch39 $5.9 (25chL= ch?  chX@ ch@ _Found a whip.chJIchNchPchAQch7achn #.......#....# #.......#....#.....######.......#....#...........#....#####......#......... ......#......... ......#.>..w.....#.........#.#.........#.#...).....+).....#.$.#.##.####.#########.##.### .......# w   dart slug (asleep) .......<......# .......#....###..####+#chPt[9.9 (4.0)20.9 (5chxchz\ _A dart slug comes into view.chpJ #.......#....#..... knorpule3000 the Magician #.......#....#..... Djinni of Makhleb *.....chp ######.......#....#..... Health: 37/38 =======================- .............#....###### AC: 4Str: 11chjq .............#.........  EV: 11Int: 17 .............#.........  SH: 0Dex: 15 chq:.............#.>.......# XL:  5 Next: 57% Place: Dungeon:4 w***.........#.........# Noise: ---------  Time: 3120.9 (0.0) chxr....***@.....#.........# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .............#...).....+ Throw: 3 darts (poison) .......).....#.........  Fly  ....$........#.##.####.  .....#########.##.###  ..... ..............#  w   dart slug (asleep)chBt .... .......<......#  .... ..............#  ....###..####+# _A dart slug comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)chW_u#.......#....#..... knorpule3000 the Magician#.......#....#..... Djinni of Makhleb *.....######.......#....#..... Health: 37/38 =======================-.............#....###### AC: 4Str: 11.............#......... EV: 11Int: 17.............#......... SH: 0Dex: 15ch_.............#.>.......# XL:  5 Next: 57% Place: Dungeon:4****.........#.........# Noise: ---------  Time: 3120.9 (0.0)....***@.....#.........# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4.............#...).....+ Throw: 3 darts (poison).......).....#......... Fly ....$........#.##.####.ch`d.....#########.##.###..... ..............#w   dart slug.... .......<......#.... ..............#....###..####+#ch bCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug!chzch<P.w.....chq78==1.9 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug! _The dart slug is heavily wounded.ch a #.......#....#..... knorpule3000 the Magician #.......#....#..... Djinni of Makhleb *..... ch ^######.......#....#..... Health: 37/38 =======================- .............#....###### AC: 4Str: 11 .............#.........  EV: 11Int: 17 .............#.........  SH: 0ch Dex: 15 .............#.>.......# XL:  5 Next: 57% Place: Dungeon:4 .w**.........#.........# Noise: =--------  Time: 3121.9 (0.0) ch\ 5....***@.....#.........# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .............#...).....+ Throw: 3 darts (poison) .......).....#.........  Fly ch  ....$........#.##.####.  .....#########.##.###  ..... ..............#  w   dart slugch  .... .......<......#  .... ..............#  ....###..####+# _The dart slug is heavily wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)ch #.......#....#..... knorpule3000 the Magician#.......#....#..... Djinni of Makhleb *.....######.......#....#..... Health: 37/38 =======================-.............#....###### AC: 4Str: 11.............#......... EV: 11Int: 17.............#......... SH: 0Dex: 15.............#.>.......# XL:  5 Next: 57% Place: Dungeon:4****.........#.........# Noise: =--------  Time: 3121.9 (0.0)....***@.....#.........# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4.............#...).....+ h 40mThrow: 3 darts (poison).......).....#......... Fly ....$........#.##.####......#########.##.###..... ..............#w   dart slug.... .......<......#.... ..............#....###..####+#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.chRh ch-w z..w....2.9 (1ch ch@ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linechՅ Aim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug. _The dart slug is almost dead.chW #.......#....#..... knorpule3000 the Magician #.......#....#..... Djinni of Makhleb *..... ######.......#....#..... Health: 36/38 ======================-- .............#....###### AC: 4Str: 11 .............#.........  EV: 11Int: 17 chWK.............#.........  SH: 0Dex: 15 .............#.>.......# XL:  5 Next: 57% Place: Dungeon:4 ..w**........#.........# Noise: =--------  Time: 3122.9 (0.0) chQXL.....**@.....#.........# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .............#...).....+ Throw: 3 darts (poison) .......).....#.........  Fly  chMZ^....$........#.##.####.  .....#########.##.###  ..... ..............#  w   dart slug .... .......<......#  .... ..............#  ....###..####+# _The dart slug is almost dead.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)ch`a #.......#....#..... knorpule3000 the Magician #.......#....#..... Djinni of Makhleb *..... ######.......#....#..... Health: 36/38 ======================-- .............#....###### AC: 4Str: 11 .............#.........  EV: 11Int: 17 .............#.........  SH: 0Dex: 15 .............#.>.......# XL:  5 Next: 57% Place: Dungeon:4 ..w..........#.........# Noise: =--------  Time: 3122.9 (0.0) .......@.....#.........# n) +9 spear "Z" {venom, ^Fragile rNchs+ Dex+4 .............#...).....+ Throw: 3 darts (poison) .......).....#.........  Fly  ....$........#.##.####.  .....#########.##.###  ..... ..............#  w   dart slug .... .......<......#  .... ..............#  ....###..####+# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug.  You kill the dart slug!     **> ..*** .....** )     .....  .... < ....  ch4.......ch I603.9 (1chZ _Makhleb accepts your kill.ch3chch.7=ch!ch>,chCch,chchY  .....- _You start resting.ch#chz$#8.9 (5ch%ch3&8ch&/==ch('-ch'#9.9 (6ch -chx0 ch 1ch1_HP restored.chx 3ch{ ch̀ ch Xch  #######.......#....#  #......#....####   #....chÔ l..#...   #..#........   #..#.>......   #..#.  chj B #......#.   #.......#...)....30.9 (1   #ch ).....#.   #....$..#.##.####  #########.##.###  ... ..............#  .. .......<......#  .) ..#  ... ....###..####+#  ####### ... ####   ch ch *1.9 (2chr chq # _Found a club.chLchNchlRchHXch5u=ch{M _You now have 249 gold pieces (gained 3).ch03chchDchx,chchHchchchchch%,chٗchch,ch;chrchchbchchch,chchF _You reach down and open the door.ch3chchochPg  #.............#  #j.j#.............  #...#......# ch7 #...#......#  #...#.............#  #...#......ch|#  #...#......#  #...#.......).....#ch  ###@##......#  #..........#####ch  #..........#........  #..........#.<ch  #.........)#..  #..........#....###. jj 2 gnolls (asleep)  ############... ## .. chK/41.9 (10.0)ch+2.9 (11chch _2 gnolls come into view. _There is an open door here.ch n #.............# knorpule3000 the Magician #j.j#.............# Djinni of Makhleb *..... #*..#.............# Health: 37/38 =======================- #*..#.............# AC: 4Str: 11 #*..#.............# EV: 11Int: 17 #.*.#.............# SH: 0Dex: 15 #.*.#.............# XL:  5 Next: 60% Place: Dungeon:4 #.*.#.......).....# Noise: ---------  Time: 3142.9 (0.0) ch1 ###@##.............# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #..........######### Throw: 3 darts (poison) #..........#........ Fly  #..........#.......< #.........)#........ #..........#....###. jj 2 gnolls (asleep) ############... ## ..  _There is an open door here.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (asleep, 100% to hit)ch5<  #.............# knorpule3000 the Magician  #*.j#.............# Djinni of Makhleb *.....  #*..#.............# Health: 37/38 =======================-  #*..#.............# AC: 4Str: 11  #*..#.............# EV: 11Int: 17  #.*.#.............# SH: 0Dex: 15 ch=  #.*.#.............# XL:  5 Next: 60% Place: Dungeon:4  #.*.#.......).....# Noise: ---------  Time: 3142.9 (0.0)  ###@##.............# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #..........######### Throw: 3 darts (poison)  #..........#........ Fly   #..........#.......<  #.........)#........  #..........#....###. jj 2 gnolls (1 asleep)  ############... ## ..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock ch@ "(safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (asleep, 100% to hit)  The zap hits the gnoll.  The gnoll is moderately wounded.ch ,ch Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (asleep, 100% to hit)  The zap hits the gnoll.  The gnoll is moderately wounded.The gnoll shouts! You hear a shout!ch .j..j.....jpolearm)ch 3==3.9 (1ch ch s _A gnoll comes into view. It is wielding a +0 spear.ch #.j.#.#. #.j.#.#. #...#......#. #...#......#. #...#......#. #...#......#. #...#.......).....#. ###'##.............#. #...@......#########. #..........#......... #.#.< #.)#.. #.#....### ############... ### j   gnoll.. .j. (polearm)8hN0m=--4ch #...#.#. #j..#.......#. #...#......#.> #...#.....#. #...#....#. #...#...#. #...#.......).....#. ###'##.#.# #.##.# #.ch#. #.#.<. #.)#. #.#....###..# #... ####   chLch%@--5chchch4 #...#.#. #j..#.#. #...#.#.>. #...#.#. #...#.#. #...#.#. #...#.).....#. ###'##.ch [#.# #.##.# #.#. #.#.<. #.)#. #.#....###..#   chch%6chhchch\ #...#.#. #j..#.#. #...#.#.>. #...#.#. #...#.ch #. #...#.#...) #...#.).....#. ###'##.#.##. #.##.##. #.#. #.#.ch}<. #.)#. #.#....###..#  ch chtch"%7chchchp[ #.#....# #...#.#. #j..#.#... #...#.#.> #...#.#. #...#.#.....chq #...#......#...) #...#.).....#.... ###'##.......#.##.# #.#########.##.# #.chku5#.. #.#.< #.)#............. #..........#....###..#### ############... #### .. chW=8chch  ########....#. #.#....## #...#.#. #j..#.#... #...#.#.> #...#.#. #...#.#..... #...#......#...) #...#.chg *).....#...... ###'##.......#.##.# #.#########.##.## #.#.. #.#.< #.)#.............. #..........#....###..####+ ############... #### ..ch ch %9ch ch chT >  #.#....#. ########....#.. #.#....### #...#.#. #j..#.#... #...#.#.>ch)X  #...#.#. #...#.#..... #...#......#...) #...#.).....#....... ###'##.......#.##.# #.#########.##.### #.#.......# #.#.<# #.)#..............# #..........#....###..####+# ############... ####ch"\ che kjj   gnollchf &50ch`p chbs ch̏ #.#....#.    #.#....#.   ########....#...  chU #.#....####   #...#.#.   #j..#.#...   #...#.#.> #...#.#.   #...#.#.....   #...#......#...)chz #...#.).....#........   ###'##.......#.##.#   #...j#########.##.### #.#.......#  #.#. #...#.#. #...#.#..... #...#......#...) #...#.).....#.........  ###'##.............#.##.####.  #....j.....#########.##.###  #.#.  #.#.<  #.)#..............#ch.j2chT chr#.#....'.#.#....#.#.#....#. #.#....#.########....#..... #.#....#######...#.#. #j..#.#... #...#.#.>cht##...#.#.##...#.#.........##...#......#...).....+...#.).....#.........###'##.............#.##.####.#.....j....#########.##.####.#.#.#.<chYzchQ.jch%3chchch #.+....#....)##.#....'.....##.#....#.....##.#....#.....# #.#....#.....#########....#...... #.#....######.#...#.#. .#j..#.#... #...#.#.># #...#.#.# #...#.#.........#ch #...#......#...).....+...#.).....#......... ###'##.............#.##.####.#......j...#########.##.####.#.ch0 Bj.ch %4cha ch ch#####.######...<.##.+....#....)# #.#....'.....# #.#....#.....# #.#....#.....#  #.#....#.....# ########....#...... #.#....######.#...#.ch#. ..#j..#.#... .#...#.#.># #...#..#...#.#.........##...#......#...).....+...#.......).....#.........  ###'##..j..........#.##.####.#.#########.##.###chch5 gj.5chlch^ch@B....##...#........#########...<.##+....#....)' # ######..... ######.ch\C.j. .>......#.....).....+ #...#...j...).......##'##.............#.chHchSAj.ch^T%6ch^chachZ9.....##...#........#########...<.##+....#....)' # ######..... ######..j. .>.......#j....).....+ #...).......j.7ch*......##...#........#########...<.##ch",+....#....)' # ######..... ch-######..j. .>ch/.j......#.).....+ch3ch@Aj.chA%8chKch?NchJ<.......##...#........#########...<.##+....#....)' # ######..... #....######..j. ..>j......#j.9chchchk..<.........##...#........#########...<.##+....#....)' # ######..... #....######...#....j.. .j>j.60ch chF .<........##...#........#########...<.##+....#....)' #######..... #.....chG ######...#........j..#......j. .>chH chT Aj.chT %1ch\ chf` ch.<.......##...#........#########...<.##+....#....)' #######..... #.......######....j.j. .ch2}j.2ch1 ch`M'÷.<.....##...#........#########...<.##+....#....)'#.......#....#.....#j   gnoll.........#chch3ej.3chchchIb#.'÷.<.....##...#........#########...<.##ch8c~+....#....)' #...#######..j..... ######chgechkj!jchj.chk%4chochqch #############....##..'÷.<.....##...#........#########...<.##+....#....)'. #..j#######.....chk ch ~j.5ch  #........#....÷###########....####....##..'÷.<.....##...#........#########...<.##+....#....)'.j #chY >j.ch %6chY ch chs#.#...... #........#....÷.###########....####....##.#....#........#.'....#.....÷..#.#....#.#.#....#.#.#....#..#.#....#<#.#....#.#.#....#.#..........##...#........####.######...<.###ch8#.+....#....)# #.......#....'#...j chxRj.ch3%7chchzchF ... #........#....÷.###########....####....##..'÷.<.....##...#........#########...<.###...+....#....)j'ch ch! >j.ch %8chG chx ch\N#.#.#.#.#........#...... #........#....÷.###########....####....##.#....#........# .'....#.....÷..# .#....#.# .#....#.# .#....#..# .#....#<# ...#...........##...#........# chY^>####.......######...<.####....j..+....#....)##.#....'ch0bchm<j.chn%9chwchR{ch_ )............. #........#....÷.###########....####....####....#......'....#.....÷.<...........##...#........###j.######...<.###+....#....)j.70chch~ ############'##.....###.......)..#........#.#........#.#........#........ #........#....÷.###########....####....##.cho (#....#........# .....#.....÷..# .#....#.# .#....#.# .#....#.chs -.#....#<.#....#.# .#....#.........j##...#........#####.######...<.###ch ch <j.ch %1ch6 ch Q _There is an open door here.ch" ...# #.......## .# ###########'##.....##.. #.......).. #..#. #..#. #..#........  #........#....÷.###########....####....##..........#@...#........# .'....#.....÷..# .#....#.# .chO #..#....#...#....#<#...#..j#...........##...#........#ch( ch? ,2 _ch chFZn# #..#..### ..# #.......###....# .# ##########'##.....##.. #.).. #.#.ch]i #.#. #.#........  #........#....÷.###########.@..####....##..........#....#........# ..........'....#.....÷..# ..........#....#....#....#<....j#.chpich|j%3chrchsuchn# #.#### # #.........#..### .# #.......###....# .# ##chG#######'##.....##.. #.).. #.#. #.#. #.#........  #...@....#....÷.###########....####....##.#....#........# ...'....#.....÷..#..........#....#....#....#<.chschi%4chchch+# #. # #.........#### # #.........#..###  #.......###....# .# ########'##.....##.. ch,>#.).. #.#. #.#. #.ch/#........  #........#....÷.###########....####....##.#....#...#.'....#.....÷..#....#....#..#....#<ch]2ch`>j   gnolljch?%5chHchKch$ch# #..........#  knorpule3000 the Magician # #.........####  Djinni of Makhleb *..... # #.........#..###  Health: 37/38 =======================- # #.......###....# .#  AC: 4Str: 11 # #######'##.....##..  EV: 11Int: 17 #.......).........  SH: 0Dex: 15 #........#........  XL:  5 Next: 60% Place: Dungeon:4 #........#........  Noise: ---------  Time: 3175.9 (0.0) #....@...#........  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #hW40m...*....#....÷.##  Throw: 3 darts (poison)  ###########.*..####....###  Fly  ..........#*...#........#  ..........*....#.....÷..#  .........*#....#........#  j   gnoll  .........j#....#........#  ..........#....#........#  ..........#....#<.......# _There is an open door here.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 75% to hit)ch##..........#knorpule3000 the Magician ##.........####Djinni of Makhleb *..... ##.........#..###Health: 37/38 =======================- ##.......###....# .#AC: 4Str: 11 ########'##.....##..EV: 11Int: 17#.......).........SH: 0Dex: 15#........#........XL:  5 Next: 60% Place: Dungeon:4#........#........Noise: ---------  Time: 3175.9 (0.0)#....@...#........n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#...*....#....÷.##Throw: 3 darts (poison)###########.ch*..####....###Fly ..........#*...#........#..........*....#.....÷..#.........*#....#........#j   gnoll.........*#....#........#........*.#....#........#..........#....#<.......#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 75% to hit)  The zap hits the gnoll.chzch...'j..=6.9 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 75% to hit)  The zap hits the gnoll. _The gnoll is severely wounded.ch # #..........#  knorpule3000 the Magician # #.........####  Djinni of Makhleb *..... # #.........#..###  Health: 36/38 ======================-- # #.......###....# .#  AC: 4Str: 11 # #######'##.....##..  EV: 11Int: 17 #.......).........  SH: 0Dex: 15 #........#........  XL:  5 Next: 60% Place: Dungeon:4 #........#........  Noise: =--------  Time: 3176.9 (0.0) #....@...#........  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4h 0;11H #...*....#....÷.##  Throw: 3 darts (poison)  ###########.*..####....###  Fly  ..........#*...#........#  ..........*....#.....÷..#  .........j#....#........#  j   gnoll  ..........#....#........#  ..........#....#........#  ..........#....#<.......# _The gnoll is severely wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 75% to hit)ch`?# #..........#  knorpule3000 the Magician # #.........####  Djinni of Makhleb *..... # #.........#..###  Health: 36/38 ======================-- # #.......###....# .#  AC: 4Str: 11 # #######'##.....##..  EV: 11Int: 17 chc#.......).........  SH: 0Dex: 15 #........#........  XL:  5 Next: 60% Place: Dungeon:4 #........#........  Noise: =--------  Time: 3176.9 (0.0) #....@...#........  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #........#....÷.##  Throw: 3 darts (poison)  ###########....####....###  Fly  ..........#....#........#  ..........'....#.....÷..#  .........j#....#........#  j   gnoll  ..........#....#........#  ..........#....#........#  ..........#....#<.......# chdConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 75% to hit)  The zap hits the gnoll.  You kill the gnoll!chkt        .#            #...*chm-÷.##  *  *  *÷  *  *  *  <chPW...')..chMI717.9 (1ch ch.ch6_Makhleb accepts your kill.chch #.#  #.........####  #.........#..###  #.......###....# .#  #######'##.....##.. #.)... #.#. #.#. #.#. #.#....÷.##  ###....####....###  .#....#  ..'....#  ..)#....#  ..#....#  ...#....# chOchD--8chch{ch3chch77=ch,ch0ch ,chch - _You start resting.ch+82.9 (4chu8==3.9 (5ch ch"" _HP restored.ch~# #### # #.........#..### # #.......###....# .# # #######'##.....##.. #.......)......... #..#. #.#. #.#. #.#....÷.#############....####....# ..........#....#........ .'....#÷..# ..)#....#........# ..#....#.# .#....#.# .#....#<.# .#....#.#ch*@4.9 (1chǠchchI .# #.#..### .# #.......###....# .# ## #######'##.....##.. #.......)......... #..#. #.#. #.#. #.#....÷.#############..@.####....# ..........#....#........ ..'....#.....÷..# ...)#....#........# ..#....#.# ..#....#.# .#....#<.# .#....#.# j#....#.#5ch.# ####....# .# ### #######'##.....##.. #.......)......... #..#. #.#. #.#. #.#....÷.#############....####....# ..........#.@..#........ ..........'....#.....÷..# .........)#....#........# ..#....#.# ..#....#.# .#....#<.# .#....#.# j#....#.# ..##...#.#6hK37mch .# #.###....# .## #######'##.....##.. #.). #.#. #.#. #.#. #.#....÷.## ##....####....### .#@...#.# .'....#.....÷..# .)#....#.# ..#....#.# .j.#....#.# ....#....#<.#j   gnoll (wandering) ..........#....#.# .........j#....#.#  .##...#.#ch j.=7ch ch s _A gnoll comes into view. It is wielding a +0 flail.chQ'##### #######'.##.. #.......)......... #........#. #..#. #..#. #..#....÷.#############....####....# ..........#....#........chT ..........@....#.....÷..# )#....#........# .j#....#.# ..#....#.# ..#....#<.# ..#....#.# ...#....#.# ...##...#.# ####.......######...<.###chZchZ_}j.jch_D====8chechj _The gnoll shouts! _There is an open door here.chYsC  (very poisoned)  You puncture the gnoll! The gnoll is poisoned.  The gnoll is severely wounded.==--90.0 (1.1chych|S _The gnoll closely misses you.ch5@ Y  You hit the gnoll but do no damage.The gnoll is almost dead.0--------1.1 _The gnoll hits you with a +0 flail!ch/'  You puncture the gnoll!  You kill the gnoll!Makhleb accepts your kill.ch'ch)ch4) polearm)jch[u1=-----82-2.2chdchtg& _You feel better.ch: #.......)...... #........# #........# #........# #........#....÷.############....####....# ..........#....#........ .'....#.....÷..# #....#........# ..#....#.# .#....#.# .#....#<.# .#....#.# .#....#.# j...##...#.# ####.......######...<.### #.+....#....)#j.--30chi  Things that are here: _a +0 flail; a +0 flailch,z############'##.....###.......)..#........#.#........#.chz#........#........ #........#....÷.###########....####....##.#....#........# .....#.....÷..# ch{.)#....#.# .#....#.# ch|.#....#..#....#<.ch|...#....#.# ......j...#....#..........##...#........#cht}S####.######...<.###chchj.-4 _chchQ _There is an open door here.ch...# #.......## .# ###########'##.....##.. ch#.......).. #..#. #..#. #..#........  #........#....÷.###########....####....##..........#@...#........# .'....#.....÷..# .)#....#.# .#..#....#.....#....#<# ......j...#ch...#...........##...#........#ch;ch%Bj.chw2==5 _chchchR # #..#..### ..# #.......###....# .# ##########'##.....##.. #.).. #.#. #.#. #.#........  #........#....÷.###########.@..####....##..........#....#........# ..........'....#.....÷..# .........)....#....#..# .j..#....#<......#.j.6chW ch!L # #.#### # #.........#..### .# #.......###....# .# #########'##.....##.. #.).. #.#. #.#. #.#........  #...@....#....÷.###########....####....##.#....#........# ...'....#.....÷..#.........).j.#....#.# .#....#....#....#< j.hS 2m7ch_ chر# #. # #.........#### # #.........#..###  ch#.......###....# .# ########'##.....##.. #.).. #.#. #.#. #.#........  #........#....÷.###########....####....##.#....#...#.'....#.....÷..#...j#....#.# ..#....#..#....#<chNch Tj)ch%8chchch  #.##  #..........#  #.........####  #.........#..###  #.......###....# .# #######'##.....##.. #.)... #.#. #.#. #.#........  #........#....÷.###########....####....##.#....#...#  .j....#.....÷..#  .ch)#....#  .#....#  .#....#.chch:Bj'ch]3=9chychch S#########.## #.........## #..........# #.........#### #.........#..### #.......###....# .# #######'##.....##.. #.)......... ch ;#.#. #.#. #.#........  #........#....÷. ###########....####....## .#j...#........# .'....#.....÷..# .) ch Bj.chb '200ch{ ch8 ch'............##### ########........## #.........## #..........# #.........#### #.........#..### ch#.......###....# .# #######'##.....##.. #......... #.#........ #.#........ #.#........ #........#....÷. ##########.j..####....###....#...#'....#.....÷..#)ch;ch%1ch chm  Things that are here: _a +0 short sword; 4 stoneschO##### .## #...## #....# #.........#### #.........#..### #.......###....# .# #'##.....##.. #.) #.#. #.#.. #.#........#.#....÷.##.j..####....### #....#........#'....#.....÷..# .j2 _chRE######........ #.#. #.#####.#..####.###....# .########'##.....##.. .......)......... #........#ch[ #........#. #........#. #........#....÷.## ########..j.####....### .......#....#........#'....#.....÷..#)#....#........#ch4=3ch  .##.####..######....# .#######'##.....##.. #.......).............#chX÷.###.......# .......#....#........#chp"ch#%4chu+ch4.ch*u .####..######....# .#######'##.....##.. #.......)........#÷.##Fly .........# .......#....#<.......#ch/chW0%5ch4ch 7ch4 ####..######....# .#######'##.....##.. #.......)........#÷.## ########..j.####....### Fly ..ch#.##<.......# .......#....#........#chchp5==6chch chchachѿchch ..######....# .#######'##.....##.. #.......)........#÷.## ########..j.####@...### ch%.......#....#........# '....#.....÷##........# .......#....#........#chch$rjj   gnoll (polearm)ch%%7ch40ch3chC N ####....# .# #######'##.....##.. #.......)j........ #..#. #.#. #.#. #.#....÷.## #########..j.####....# ........#....#..@.....#.'....#.....÷..#)#....#........#..#....#.# .#....#.#.#....#<.#.#....#.# .#....#.#.##...#.#.jj   gnoll (polearm)8chP #######'.##.. #.......)......... #..#........ #.#j. #.#.. #.#....÷.## ##########..j.####....# .........#....#........#.'....#.@...÷..#)#....#........#..#....#.# .#....#.#.#....#<.#.#....#.# .#....#.#.##...#.# ###.......######...<.###chchS".jj   gnoll (polearm)ch"%9chj*chy-ch  #.......)......... #..#........ #.#........ #.#.j...... #.#....÷.## ###########..j.####....# ..........#....#.........'....#.....÷..#ch )#....#@.......#..#....#.#.#....#.#.#....#<.#.#....#.#.#....#.#.##...#.# ####.......######...<.###  #.+....#....)#ch ch V.jch ^6=10ch9 ch+.#...j...÷.## ###########..j.####....### ..........#....#........# '÷)#..<.# ####.######...<.##  +....#....)#....'......j1ch.....÷.## ###########..j.####j...### ..........#....#........# '÷)#..<.# ####.######...<.##  +....#....)#....'.....#.j2ch ÷.## ###########..j.####....### ..........#....#..j.....# '...÷)#...# ####.######...<.##  +....#....)# #....'.....#.j3ch a _There is a stone staircase leading up here.chc #........#........  knorpule3000 the Magician #........#....÷.##  Djinni of Makhleb *..... ###########..j.####....###  Health: 34/38 =====================--- ..........#....#........#  AC: 4Str: 11 ..........'....#.j...÷..#  EV: 11Int: 17 .........)#....#.*......#  SH: 0Dex: 15 ..........#....#*.......#  XL:  5 Next: 82% Place: Dungeon:4 ..........#....#*.......#  Noise: ---------  Time: 3213.2 (0.0) ch- ..........#....#@.......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ..........#....#........#  Throw: 3 darts (poison) ..........#....#........#  Fly ..........##...#........# ####.......######...<.###  #.......+....#....)#  j   gnoll (polearm)  #.......#....'.....#  #.......#....#.....#  #.......#....#.....# _There is a stone staircase leading up here.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (81% to hit)chQY#........#........knorpule3000 the Magician#........#....÷.##Djinni of Makhleb *..... ###########..j.####....###Health: 34/38 =====================--- ..........#....#........#AC: 4Str: 11 ..........'....#.*...÷..#EV: 11Int: 17 chGR.........)#....#.*......#SH: 0Dex: 15 ..........#....#*.......#XL:  5 Next: 82% Place: Dungeon:4 chU..........#....#*.......#Noise: ---------  Time: 3213.2 (0.0) ..........#....#@.......#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ..........#....#........#Throw: 3 darts (poison) ..........#....#........#Fly ..........##...#........# ####.......######...<.####.......+....#....)#j   gnoll (polearm)#.......#....'.....##.......#....#.....##.......#....#.....#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (81% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.chonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (81% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is moderately wounded.che.j...chk5===4.2 (1Ray ch chf _(Press . to maintain the ray.)ch \ ****ch 5The searing ray hits the gnoll.ch{: chG b..j.chI ]4---5chJ ;+ chV chLZ ] _The gnoll is heavily wounded.chV  The searing ray hits the gnoll!  You kill the gnoll!ch_****ch X..).ch>c3--9=-6++ Your Translocations skill increases to level 4!  Your Forgecraft skill increases to level 4!Your Fire Magic skill increases to level 4!  Your Ice Magic skill increases to level 4!Your Air Magic skill increases to level 4!Your Earth Magic skill increases to level 4!ch@h _Your Alchemy skill increases to level 4!chIchch[ x0-7.2 (1chso _You start resting. You stop channelling your searing ray.ch#n 4=chSw ch| 5==ch ,ch chu ,ch ch~ ch܉ cha ch 96ch 2=ch ch~ ,chu chǚ ,chĜ ch ,ch ch 97chZ (=chʤ ch ,ch che ,ch ch[ - _You start resting.chq /325.0)ch v8==3.2 (16ch 8 _HP restored.ch/Ich$2ch2ch?XchAchjBchEchIchJ9=chMchQchQchTch=XchXch}Zch]ch]ch_chb,chochՁchMchܡchchch',chch,ch_ch,chch{,chch,chch,chch,chgch,ch_ch,chche,chch ,chch,chnch,chch,ch_ch,ch6ch,ch'ch@ ,ch ch ,chch ,chchg,ch chx,ch6chU,chchq!,ch##ch%,chu'ch),chQ+ch_-,ch1/ch)2,ch|4ch6,ch8chV;,ch(=ch$@,chAchwD,chFchI,chHLchqN,ch8PchR,ch_TchW,chnYch[,ch]chz`,chYbche,chfchi,chjchl,chnchp,chircht,ch1vchEx,chych6|,ch ~chp,chfch,chGch,chFch,chLchҐ,chch,ch|ch,ch-ch@,chch,chUch,chGch٪,chլch0,chchchchchch chschJchch0,chcho,chKch,chwch,chch,chach,chch,chch,chcho,chSch,chgch,chch1 ch ch- ch,chch,chch,chch ,chchz,ch:"ch$,chp&ch(,che+ch1h 332.2 (99 _You start waiting.ch3/3.2 (100.0)ch67ch9# _Done waiting.ch   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   m - Spellcasting   4.0   0.7  +11          b - Maces & Flails   0.0   1.4  -2   n - Conjurations   4.0   0.7  +11  c - Axes   0.2   1.4  -2   o - Hexes   4.0   0.7  +11 d + Polearms0.5   1.4  -2   p - Summonings   4.0   0.7 cht  +11  e - Staves   0.2   1.2  -1   q - Necromancy   4.0   0.7  +11  f - Unarmed Combat   0.0   1.0   0   r - Forgecraft   4.0   0.7  +11  g - Throwing   0.0   1.4  -2   s - Translocations   4.0   0.7  +11      t - Alchemy   4.0   0.7  +11  h - Short Blades   1.5   1.2  -1   u - Fire Magic   4.0   0.7  +11  i - Long Blades  h m 2.6   3.6  -1   v - Ice Magic   4.0   0.7  +11      w - Air Magic   4.0   0.7  +11  j - Armour   0.0   1.0   0   x - Earth Magic   4.0   0.7  +11  k - Dodging   2.1   2.5  +1       l - Stealth   3.0   4.8  -1   y - Invocations   0.0   1.0   0       z - Shapeshifting   0.0   1.4  -2 h m         The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsch\ ch ch] #........#........knorpule3000 the Magician#........#....÷.##Djinni of Makhleb *..... ###########..j.####....###Health: 38/38 ======================== ..........#....#........#AC: 4Str: 11 ..........'....#.....÷..#EV: 11Int: 17 .........)#....#........#SH: 0Dex: 15 chn ..........#....#).......#XL:  5 Next: 92% Place: Dungeon:4 ..........#....#........#Noise: ---------  Time: 3333.2 (0.0) ..........#....#@.......#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ..........#....#........#Throw: 3 darts (poison) ..........#....#........#Fly ..........##...#........# ####.......######...<.####.......+....#....)##.......#....'.....##.......#....#.....##.......#....#.....# _Your Alchemy skill increases to level 4! _You start resting. You stop channelling your searing ray. _You start resting. _HP restored. _You start waiting. _Done waiting.ch 3ch ch chC ch2F ch I ,chK ch4O chcR ,ch\T chX R  There is an escape hatch in the ceiling here.ch[ chA\  _chu^ chqd  Things that are here:  a +0 falchion; 4 stones; an orc skeletonchf chg  _chh chk ch n ,chmo chq chqs ,cht chnv ch|  .....#....#........# .....#....#........# .....##...#........# ######...<.### +....#....)# #....'.....# #....#.....# #....#.....# chU 2#....#....@# #....#.... #....###### #.........  ......#......... ....... ......#.>......B   bombardier beetle (asleep) ......#.........#......B ......#....... ......#...).....+ch +41.2 (8ch~ *2.2 (9chJ chZ d _A bombardier beetle comes into view.ch  Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch7t  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ch  ((((((BYou throw a poisoned dart. che chu.....B( ch$w]3.2 (12 chK chxC _The poisoned dart hits the bombardier beetle. chY (((((((You throw a poisoned dart. ch S.....B4dart (poison)  _The poisoned dart barely misses the bombardier beetle. chIY (((((You throw a poisoned dart. ch ch|....B( chA`5Nothing quivered ch chC _The poisoned dart hits the bombardier beetle. ch3 ch1" ch%G _Nothing quivered!ch  Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch3chch| _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ch.....#....#........#  knorpule3000 the Magician .....#....#........#  Djinni of Makhleb *..... .....##...#........#  Health: 37/38 =======================- ......######...<.###  AC: 4Str: 11 ......+....#....)# EV: 11Int: 17 ......#....'.....# SH: 0Dex: 15 ......#....#.....# XL:  5 Next: 92% Place: Dungeon:4 ......#....#.....# Noise: ---------  Time: 3345.2 (0.0) ......#....#....@# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 chK......#....#.....*......  Nothing quivered ......#....######.**....  Fly ......#......... ...*... ......#......... ....B.. ......#.>.......#.....((  B   bombardier beetle ......#.........#......( ......#.........#....... ......#...).....+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (83% to hit)chwR.....#....#........#knorpule3000 the Magician .....#....#........#Djinni of Makhleb *..... .....##...#........#Health: 37/38 =======================- ......######...<.###AC: 4Str: 11 ......+....#....)#EV: 11Int: 17 ......#....'.....#SH: 0Dex: 15 chpz......#....#.....#XL:  5 Next: 92% Place: Dungeon:4 ......#....#.....#Noise: ---------  Time: 3345.2 (0.0) ......#....#....@#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......#....#.....*......Nothing quivered ......#....######.**....Fly ......#......... ...*... ......#......... ....**. ......#.>.......#.....(*B   bombardier beetle ......#.........#......( ......#.........#....... ......#...).....+Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (83% to hit)  The zap hits the bombardier bech}etle.ch. ...B..(=6.2 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (83% to hit)  The zap hits the bombardier beetle. _The bombardier beetle is lightly wounded.ch$ch|.....#....#........#  knorpule3000 the Magician ch_.....#....#........#  Djinni of Makhleb *..... ch .....##...#........#  Health: 36/38 ======================-- ch......######...<.###  AC: 4chK,Str: 11 ch|......+....#....)#chG EV: 11ch,Int: 17 ch;\......#....'.....#chG SH: 0chmlDex: 15 ......#....#.....# XL:  5 Next: 92% Place: Dungeon:4 ......#....#.....# Noise: =--------  Time: 3346.2 (0.0) ......#....#....@# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......#....#.....**.....  Nothing quivered ......#....######..*....  Fly ......#......... ...B... ......#......... ....... ......#.>.......#.....((  B   bombardier beetle ......#.........#......( ......#.........#....... ......#...).....+ _The bombardier beetle is lightly wounded.  ch~Casting: Shock (safe; 4% risk of failure)  chMConfirm with . or Enter, or press ? or * to list all spells.chsAiming: Shock (safe; 4% risk of failure)  ch9;Press: ? - help, Shift-Dir - straight linech TAim: a bombardier beetle (lightly wounded, 83% to hit)chC$ch9.....#....#........#ch7knorpule3000 the Magician chw.....#....#........#chE1Djinni of Makhleb *..... chm.....##...#........#chuHealth: 36/38 ======================-- ch&......######...<.###chX-AC: 4ch],Str: 11 chm......+....#....)#ch#EV: 11ch,Int: 17 chMM......#....'.....#chy#SH: 0ch,Dex: 15 ch W......#....#.....#ch}XL:  5 Next: 92% Place: Dungeon:4 chcW......#....#.....#chӮNoise: =--------  Time: 3346.2 (0.0) ......#....#....@#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......#....#.....**.....Nothing quivered ......#....######..*....Fly ......#......... ...**.. ......#......... .....*. ......#.>.......#.....(*B   bombardier beetle ......#.........#......( ......#.........#....... ......#...).....+Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 83% to hit)  The zap hits the bombardier beetle.chCchE..chF.chG1B.chyH.chII%(ch JchnKch7L#7.2 (1chUchL{ch|Lonfirm with . or Enter, or press ? or * to list all spells.chc}vAiming: Shock (safe; 4% risk of failure)  chp~;Press: ? - help, Shift-Dir - straight linechxSAim: a bombardier beetle (lightly wounded, 83% to hit)  chQ,The zap hits the bombardier beetle. chʁH_The bombardier beetle is moderately wounded.chՂchF $ch |.....#....#........#  knorpule3000 the Magician chQ .....#....#........#  Djinni of Makhleb *..... ch, .....##...#........#  Health: 35/38 ======================-- ch ......######...<.###  AC: 4ch ,Str: 11 ch |......+....#....)#ch G EV: 11ch ,Int: 17 ch \......#....'.....#ch  SH: 0Dex: 15 ......#....#.....# XL:  5 Next: 92% Place: Dungeon:4 ......#....#.....# Noise: =--------  Time: 3347.2 (0.0) ......#....#....@# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......#....#.....**.....  Nothing quivered ......#....######..*....  Fly ......#......... ...B... ......#......... ....... ......#.>.......#.....((  B   bombardier beetle ......#.........#......( ......#.........#....... ......#...).....+ _The bombardier beetle is moderately wounded.Casting: [40cha PmShock (safe; 4% risk of failure)  ch. MConfirm with . or Enter, or press ? or * to list all spells.ch sAiming: Shock (safe; 4% risk of failure)  ch ;Press: ? - help, Shift-Dir - straight linech Aim: a bombardier beetle (moderately wounded, 83% to hit)ch $chp 9.....#....#........#ch 7knorpule3000 the Magician ch w.....#....#........#ch6! 1Djinni of Makhleb *..... ch! m.....##...#........#chS" uHealth: 35/38 ======================-- ch" ......######...<.###chn# -AC: 4ch# ,Str: 11 ch$ m......+....#....)#ch% #EV: 11ch% ,Int: 17 ch+& M......#....'.....#ch& #SH: 0chE' ,Dex: 15 ch' W......#....#.....#chf( }XL:  5 Next: 92% Place: Dungeon:4 ch , ......#....#.....#Noise: =--------  Time: 3347.2 (0.0) ......#....#....@#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......#....#.....**.....Nothing quivered ......#....######..*....Fly ......#......... ...**.. ......#......... .....*. ......#.>.......#.....(*B   bombardier beetle ......#.........#......( ......#.........#....... ......#...).....+Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 83% to hit)  The zap hits the bombardier beetle.ch3 ch ..ch Bch ..ch H.(chS 98.2 (1ch ch Lonfirm with . or Enter, or press ? or * to list all spells.ch vAiming: Shock (safe; 4% risk of failure)  ch ;Press: ? - help, Shift-Dir - straight linech Aim: a bombardier beetle (moderately wounded, 83% to hit)  ch ,The zap hits the bombardier beetle. ch E_The bombardier beetle is heavily wounded.ch ch $chQ .....#....#........#  knorpule3000 the Magician .....#....#........#  Djinni of Makhleb *..... .....##...#........#  Health: 34/38 =====================--- ......######...<.###  AC: 4Str: 11 ......+....#....)# EV: 11Int: 17 ......#....'.....# SH: 0Dex: 15 ......#....#.....# XL:  5 Next: 92% Place: Dungeon:4 ......#....#.....# Noise: =--------  Time: 3348.2 (0.0) ......#....#....@# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ch: 6[40m......#....#.....**.....  Nothing quivered ......#....######..B....  Fly ......#......... ....... ......#......... ....... ......#.>.......#.....((  B   bombardier beetle ......#.........#......( ......#.........#....... ......#...).....+ _The bombardier beetle is heavily wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 83% to hit)chch(.....#....#........#knorpule3000 the Magician .....#....#........#Djinni of Makhleb *..... .....##...#........#Health: 35/38 ======================-- ch......######...<.###AC: 4Str: 11 ......+....#....)#EV: 11Int: 17 ......#....'.....#SH: 0Dex: 15 ......#....#.....#XL:  5 Next: 92% Place: Dungeon:4 ......#....#.....#Noise: =--------  Time: 3348.2 (0.0) ......#....#....@#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......#....#............Nothing quivered ......#....######..B....Fly ......#......... ....... ......#......... ....... ......#.>.......#.....((B   bombardier beetle ......#.........#......( ......#.........#....... ......#...).....+Casting: chUShock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 83% to hit)  Okay, then.chJch chchF. _ch~.....#....#........#  knorpule3000 the Magician .....#....#........#  Djinni of Makhleb *..... .....##...#........#  Health: 33/38 ====================---- ......######...<.###  AC: 4Str: 11 ch......+....#....)# EV: 11Int: 17 ......#....'.....# SH: 0Dex: 15 ......#....#.....# XL:  5 Next: 92% Place: Dungeon:4 ......#....#.....# Noise: =--------  Time: 3348.2 (0.0) ......#....#....@# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......#....#.....**.....  Nothing quivered ch......#....######..B....  Fly ......#......... ....... ......#......... ....... ......#.>.......#.....((  B   bombardier beetle ......#.........#......( ......#.........#....... ......#...).....+ _Okay, then.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 87% to hit)ch .....#....#........#knorpule3000 the Magician .....#....#........#Djinni of Makhleb *..... .....##...#........#Health: 33/38 ====================---- ......######...<.###AC: 4Str: 11 ......+....#....)#EV: 11Int: 17 ......#....'.....#SH: 0Dex: 15 ......#....#.....#XL:  5 Next: 92% Place: Dungeon:4 ......#....#.....#Noise: =--------  Time: 3348.2 (0.0) ......#....#....@#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......#....#.....**.....Nothing quivered ......#....######..**...Fly ......#.........chZ[m ....... ......#......... ....... ......#.>.......#.....((B   bombardier beetle ......#.........#......( ......#.........#....... ......#...).....+Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 87% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.cht. ..chu%B.  The bombardier beetle is severely wounded.4==9.2 (1Ray chU| _(Press . to maintain the ray.)chd"  The searing ray hits the bombardier beetle.  You kill the bombardier beetle!Makhleb accepts your kill.****ch/....chLch'G$chG9.....#....#........#chaJknorpule3000 the Magician .....#....#........#Djinni of Makhleb *..... .....##...#........#Health: 34/38 =====================--- ......######...<.###AC: 4Str: 11 ......+....#....)#EV: 11Int: 17 ......#....'.....#SH: 0Dex: 15 ......#....#.....#XL:  5 Next: 126% Place: Dungeon:4 chKW......#....#.....#chKNoise: ---------  Time: 3350.2 (1.0) chLW......#....#....@#chQMDn) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 chNR......#....#............chN Nothing quivered chO@......#....######.......chCP+Fly Ray+ chPF......#......... ....... chQ>......#......... ....... chR......#.>.......#.....(( chSb......#.........#......( chPY.......#.........#....... ......#...).....+The bombardier beetle is severely wounded. _(Press . to maintain the ray.)  ch[The searing ray hits the bombardier beetle.  You kill the bombardier beetle!Makhleb accepts your kill. _You feel better. ch\--The searing ray hits the bombardier beetle.  You kill the bombardier beetle!  Makhleb accepts your kill. ch5^_You feel better.  Your Polearms skill increases to level 1!You have reached level 6!chs  chPw(--more--ch38/4364%  _ch...<...ch!%0chq091.2 (1 _You start resting. You stop channelling your searing ray.ch3chch",ch40=ch,chch,chchC,chKchchU1=ch"ch,chch,chch-,chchch4K2=chch,chch,chchY_ _You start resting.ch> /643.0)ch v3==5.2 (14ch2ch" _HP restored.chalM<....###...#........######...<.###+....#....)..'# ............ ......#....######.....................chjchYk06.0)choqchschI@ }M.<..##...#........######...<.###+....#....)..' ......#....#.....#Fly ............chKJ chHK %7chYR ch=U *chԆ 3*ch' *chЖ X*chi =*ch+  _c - a poisoned dart _c - 2 poisoned darts (gained 1) _c - 3 poisoned darts (gained 1)#.....######## #............# ######.......# ....#.......# ....+.......# >.......#.......# ...[*chB 40m#..........#.......).....+.....#..Throw: 3 darts (poison)##.####.#..##.### ##+## #..... #..... +.....####+# #...... ##836.0)4.2 (17 _q - a ring of willpower+ch +ch +chn +ch +ch? +ch +chE7 .....#............+.>.......#...#......).....+......##.#########.### ##+##..@...## #......#.....# #......#.....# +......#####+..# ## ..#+####S   ball python (constriction, asleep) ... ...S +chK 8 6.2 (2.0)  A ball python comes into view.SS).7.2 (3+chY G _The ball python hisses angrily. You hear a shout!-chKe.........#.......# knorpule3000 the Magician .........+.......# Djinni of Makhleb *..... .>.......#.......# Health: 42/43 =======================- .........#.......# AC: 4Str: 11 .........#.......# EV: 11Int: 17 ...).....+.......# SH: 0Dex: 15 .........#.......# XL:  6 Next: 14% Place: Dungeon:4 .##.####.#.......####  Noise: ---------  Time: 3387.2 (0.0) .##.### ##+##..@...#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......# #..*...-ch\f#  Throw: 3 darts (poison) ......# #.*....#  Fly ......# +.*....# .####+# #*.....# ## .S#+####  S   ball python (constriction) ... .... _The ball python hisses angrily. You hear a shout!  Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (75% to hit).ch\ .ch .........#.......#knorpule3000 the Magician .........+.......#Djinni of Makhleb *..... .>.......#.......#Health: 43/43 ======================== .........#.......#AC: 4Str: 11 .........#.......#EV: 11Int: 17 ...).....+.......#SH: 0Dex: 15 .........#.......#XL:  6 Next: 14% Place: Dungeon:4 .##.####.#.......####Noise: ---------  Time: 3387.2 (0.0) .##.### ##+##..@...#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......##......#Throw: 3 darts (poison) ......##......#Fly ......#+......# .####+##......# ##.ch [m.S#+####S   ball python (constriction).......  Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (75% to hit)  Okay, then..chf .ch .ch .ch# . _.chq 3.chܾ .ch F _Unknown command./ch- .........#.......# knorpule3000 the Magician .........+.......# Djinni of Makhleb *..... .>.......#.......# Health: 42/43 =======================- .........#.......# AC: 4Str: 11 .........#.......# EV: 11Int: 17 ...).....+.......# SH: 0Dex: 15 .........#.......# XL:  6 Next: 14% Place: Dungeon:4 .##.####.#.......####  Noise: ---------  Time: 3387.2 (0.0) .##.### ##+##..@...#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......# #..*.../chn #  Throw: 3 darts (poison) ......# #.*....#  Fly ......# +.*....# .####+# #*.....# ## .S#+####  S   ball python (constriction) ... .... _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (75% to hit)3ch0L.........#.......#3chS knorpule3000 the Magician .........+.......# Djinni of Makhleb *..... .>.......#.......# Health: 42/43 =======================- .........#.......# AC: 4Str: 11 .........#.......# EV: 11Int: 17 ...).....+.......# SH: 0Dex: 15 .........#.......# XL:  6 Next: 14% Place: Dungeon:4 .##.####.#.......####  Noise: ---------  Time: 3387.2 (0.0) 3ch`D.##.### ##+##..@...#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......# #......#  Throw: 3 darts (poison) ......# #......#  Fly ......# +......# .####+# #......# ## .S#+####  S   ball python (constriction) ...3ch ....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (75% to hit)  The zap hits the ball python.  You kill the ball python!3cht>3ch)    #..*...#  #.*....#  +.*3ch{ #* .* .*. ..*. 3chU 3ch[  3ch$\ )....†g   hobgoblin.gMakhleb accepts your kill.3ch v3==8.2 (13ch8  3chτ 3chY 8_A hobgoblin comes into view.3chׅ 4chAG$4ch I(.........#.......#4chIQ knorpule3000 the Magician 4chJZ.........+.......#4chJK Djinni of Makhleb *..... 4ch&Kd.>.......#.......#4chK Health: 42/43 =======================- 4ch)L\.........#.......#4chLG AC: 44ch#M,Str: 11 4chM\.........#.......#4chO EV: 11Int: 17 ...).....+.......# SH: 0Dex: 15 .........#.......# XL:  6 Next: 14% Place: Dungeon:4 .##.####.#.......####  Noise: =--------  Time: 3388.2 (0.0) .##.### ##+##..@...#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......# #..*...#  Throw: 3 darts (poison) ......# #.*....#  Fly ......# +.*....# .####+# #*.....# ## .*#+####  g   hobgoblinhPH 4chPZ.*.4chP 4ch}QQ..g.4chQ  4chRN_A hobgoblin comes into view.4chSCasting: Shock (safe; 4% risk of failure)  4chSMConfirm with . or Enter, or press ? or * to list all spells.4ch-TsAiming: Shock (safe; 4% risk of failure)  4chT;Press: ? - help, Shift-Dir - straight line4ch9U;Aim: a hobgoblin (71% to hit)5ch.........#.......#knorpule3000 the Magician .........+.......#Djinni of Makhleb *..... .>.......#.......#Health: 42/43 =======================- .........#.......#AC: 4Str: 11 .........#.......#EV: 11Int: 17 ...).....+.......#SH: 0Dex: 15 .........#.......#XL:  6 Next: 14% Place: Dungeon:4 .##.####.#.......####Noise: =--------  Time: 3388.2 (0.0) .##.### ##+##..@...#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......##..*...#Throw: 3 darts (poison) ......##.*....#Fly ......#+.*5ch....# .####+##*.....# ##.*#+####g   hobgoblin.*...*. _A hobgoblin comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)5ch?<....†g.9.2 (15ch=5ch>~Casting: Shock (safe; 4% risk of failure)  5ch@MConfirm with . or Enter, or press ? or * to list all spells.5chM/Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit) _The zap misses the hobgoblin.5ch$5chA(.........#.......#5chQ knorpule3000 the Magician 5chZ.........+.......#5ch Djinni of Makhleb *..... .>.......#.......# Health: 41/43 ======================-- .........#.......# AC: 4Str: 11 .........#.......# EV: 11Int: 17 ...).....+.......# SH: 0Dex: 15 .........#.......# XL:  6 Next: 14% Place: Dungeon:4 .##.####.#.......####  Noise: =--------  Time: 3389.2 (0.0) 5ch3&.##.### ##+##..@...#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......# #.*....#  Throw: 3 darts (poison) ......# #.*....#  Fly ......# +*.....# .####+# #*.....# ## *†#+####  g   hobgoblin .g. .... _The zap misses the hobgoblin.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)5ch .........#.......#knorpule3000 the Magician .........+.......#Djinni of Makhleb *..... .>.......#.......#Health: 41/43 ======================-- .........#.......#AC: 4Str: 11 .........#.......#EV: 11Int: 17 ...).....+.......#SH: 0Dex: 15 .........#.......#XL:  6 Next: 14% Place: Dungeon:4 5ch$" .##.####.#.......####Noise: =--------  Time: 3389.2 (0.0) .##.### ##+##..@...#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......##.*....#Throw: 3 darts (poison) ......##.*....#Fly ......#+*.....# .####+##*.....# ##*†#+####g   hobgoblin.*..*..  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)  The zap hits the hobgoblin.5ch 5chX M....g5ch '..5ch +90.2 (15ch 5chQ ] _The hobgoblin is almost dead.6ch.........#.......# knorpule3000 the Magician .........+.......# Djinni of Makhleb *..... .>.......#.......# Health: 40/43 ======================-- .........#.......# AC: 4Str: 11 .........#.......# EV: 11Int: 17 ...).....+.......# SH: 0Dex: 15 .........#.......# XL:  6 Next: 14% Place: Dungeon:4 .##.####.#.......####  Noise: =--------  Time: 3390.2 (0.0) .##.### ##+##..@...#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......# #.*h$37m....#  Throw: 3 darts (poison) ......# #.*....#  Fly ......# +*.....# .####+# #*.....# ## g†#+####  g   hobgoblin ... .... _The hobgoblin is almost dead.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 71% to hit)6ch%B.........#.......# knorpule3000 the Magician .........+.......# Djinni of Makhleb *..... 6chϜ.>.......#.......# Health: 40/43 ======================-- .........#.......# AC: 4Str: 11 .........#.......# EV: 11Int: 17 ...).....+.......# SH: 0Dex: 15 .........#.......# XL:  6 Next: 14% Place: Dungeon:4 .##.####.#.......####  Noise: =--------  Time: 3390.2 (0.0) .##.### ##+##..@...#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......# #......#  Throw: 3 darts (poison) ......# #......#  Fly ......# +......h 33m# .####+# #......# ## g†#+####  g   hobgoblin ... ....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 71% to hit)  The zap hits the hobgoblin!  You kill the hobgoblin!>)    #.*....#  #.*....#  +* #* * .*. .*.. 6ch'T.......6chL151.2 (1 _Makhleb accepts your kill.GchƩ2=GchӱGch'~3==GchGchGch;,GchGchCGch,GchPGchGch= _You reach down and open the door.  There is an open door here. _ _You reach down and open the door.  There is an open door here. _GchGchBGchBGchXGchF _You reach down and open the door.Gch#......#..#......#......# ...#......'......# ##+##.#####......# #....†#'#### ### GchA#.....#....# .... #.....#....# ...!. +.....#....#..>...-412.2 (21.0) #.....#...@'...... #.....############ #######     Gchy   GchY 7-Gch $3.2 (22Gch Gch _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _Found a stone staircase leading down.Gch Gch Gchy Gch Gchc O#......#......# #......#......# #......'......# +##.#####......# Gch #....†#'######+##.....#....#>..#.....#....#....!.+.....#....#..>.0.0)#.....#....@.#.....## Gch3% Gch9 4.2 (1 _Found a stone staircase leading down. _Found a stone staircase leading down. _There is an open door here.HchEHchc3HchHch _Hch,HchFHchHchS,HchHchΜHchӝ,HchӞHchj,HchHch$There is an open door here. _You reach down and open the door. _Found a stone staircase leading down. _There is an open door here. _d - 3 potions of curing (gained 1)Hch̥3Hch8Hch/Hchb,Hch۩Hch F _You reach down and open the door.Hchi3Hch!HchHch<,HchHch@  There is an open door here.Hch5 _Hch_HchfHchϺ,HchuHchHch,HchHch HchRHchHch1HchPHch,HchHch@F _You reach down and open the door.HchJ...# ...# #.....#......#...# +.....#K.....# .....# #.....#......# .....#### #.....#...... ##......###.....#. .#......#.... .#......#.... .'......#......HchL$ ##......#.......#....... ..†#'######'#####....... ...#....#>......#....... ...#....#.......#....... Hch...#....#..>....+.......K   kobold (asleep) ...#....'.......#....... ...##############....... ####HchW/295.0)Hch5,30.2 (16HchHch _A kobold comes into view. It is wielding a +0 whip. _There is an open door here.Kch3.....# knorpule3000 the Magician .....# #.....#......#  Djinni of Makhleb *..... .....# +.....#K.....#  Health: 42/43 =======================- .....# #.....#*.....#  AC: 4Str: 11 .....#### #.....#*.....#  EV: 11Int: 17 ##......###.....#*......  SH: 0Dex: 15 .#......#.......#*......  XL:  6 Next: 15% Place: Dungeon:4 .#......#.......#*......  Noise: ---------  Time: 3430.2 (0.0) Kch&.'......#.......@....$..  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ##......#.......#.......  Throw: 3 darts (poison) ..†#'######'#####.......  Fly ...#....#>......#....... ...#....#.......#....... ...#....#..>....+.......  K   kobold (asleep) ...#....'.......#....... ...##############....... #### _There is an open door here.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)KchlB.....#knorpule3000 the Magician .....# #.....#.*....#Djinni of Makhleb *..... .....# +.....#*.....#Health: 42/43 =======================- .....# #.....#*.....#AC: 4Str: 11 .....#### #.....#*.....#EV: 11Int: 17 ##......###.....#*......SH: 0Dex: 15 .#......#.......#*......XL:  6 Next: 15% Place: Dungeon:4 .#......#.......#*......Noise: ---------  Time: 3430.2 (0.0) .'......#.......@....$..n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ##......#....chL437m...#.......Throw: 3 darts (poison) ..†#'######'#####.......Fly ...#....#>......#....... ...#....#.......#....... ...#....#..>....+.......K   kobold ...#....'.......#....... ...##############....... ####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The zap hits the kobold.  The kobold is moderately wounded.Kch>J..K....J   endoplasm (wandering)K   koboldAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The zap hits the kobold.  The kobold is moderately wounded.The kobold shouts!==1.2 (1Kch<s _An endoplasm comes into view.KchW .....# knorpule3000 the Magician .....# #.....#J.....#  Djinni of Makhleb *..... .....# +.....#......#  Health: 41/43 ======================-- Kch .....# #.....#K.....#  AC: 4Str: 11 .....#### #.....#*.....#  EV: 11Int: 17 ##......###.....#*......  SH: 0Dex: 15 .#......#.......#*......  XL:  6 Next: 15% Place: Dungeon:4 KchF .#......#.......#*......  Noise: ==-------  Time: 3431.2 (0.0) .'......#.......@....$..  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ##......#.......#.......  Throw: 3 darts (poison) ..†#'######'#####.......  Fly Kch u...#....#>......#....... ...#....#.......#....... ...#....#..>....+.......  J   endoplasm (wandering) ...#....'.......#.......  K   kobold ...##############....... #### KchZ Y_An endoplasm comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, 64% to hit)Kch X.....#knorpule3000 the Magician .....# #.....#J*....#Djinni of Makhleb *..... .....# +.....#.*....#Health: 41/43 ======================-- Kch .....# #.....#*.....#AC: 4Str: 11 .....#### #.....#*.....#EV: 11Int: 17 ##......###.....#*......SH: 0Dex: 15 .#......#.......#*......XL:  6 Next: 15% Place: Dungeon:4 Kch .#......#.......#*......Noise: ==-------  Time: 3431.2 (0.0) .'......#.......@....$..n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ##......#.......#.......Throw: 3 darts (poison) Kch t..†#'######'#####.......Fly ...#....#>......#....... ...#....#.......#....... ...#....#..>....+.......J   endoplasm (wandering) Kch A...#....'.......#.......K   kobold ...##############....... #### _An endoplasm comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, 64% to hit)Kch ...J..K...J2=-2.2 (1Kch KchU  Kchĩ A Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Kch Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, 64% to hit) _The zap misses the kobold.Mch.# #.....#......#.# +.....#J.....#.# #.....#......#.#### #.....#K.....# +##......###.....#....... ..#......#.......#. ..#......#.#. ..'......#.'....$.. ###......#......@#....... Mch...†#'######'#####.........#....#>......#........#....#.......#........#....#..>....+........#....'.......#........##############....... ##### MchMchN--3Mch}MchMch ).# #.....#......#.# +.....#J.....#.# #.....#......#.#### #.....#K.....# #+##......###.....#........#......#Mch .#........#......#.#..'......#.'....$..#......#.#..†#'######'#####..#....#>......#. .....#....#.#. .....#....#..>....+. .....#....'.#. .....#.#Mch MchZ ?-4Mch Mch Nch#.# #.....#......# +.# +.....#J.....# #.# #.....#......# #.#### #.....#K.....# ##+##......###.....#........#......#.#........#......#.#..'......#.'....$..#......#.#. #....†#'######'#####. #.....#....#>......#. #.....#....#.......#. +.....#....#..>....+. #.....#....'.#. #.....#.#NchjNchIKK   kobold5NchKG.#.# #.....#......# .+.# +.....#J.....# .#.# #.....#......# .#.#### #.....#K.....# .##+##......###.....#........#......#.#........#......#.#K.......'......#.'....$.. .#####......#.#.  #....†#'######'#####.  #.....#....#>......#.  #.....#....#.......#.  +.....#....#..>....+.  #.....#....'.......#.  #.....##############.  #.K3==6Pch`<.#.......# #.....#......#  knorpule3000 the Magician .+.......# +.....#J.....#  Djinni of Makhleb *..... .#.......# #.....#......#  Health: 42/43 =======================- .#.......#### #.....#K.....#  AC: 4Pch=Str: 11 .##+##......###.....#.......  EV: 11Int: 17 .....#......#.......#.......  SH: 0Dex: 15 .....#......#.......#.......  XL:  6 Next: 15% Place: Dungeon:4 .....'......#......*K....$..  Noise: ---------  Time: 3436.2 (0.0) .#####......#...@**.#.......  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #....†#'######'#####.......  Throw: 3 darts (poison)  #.....#....#>......#.......  Fly  #.....#....#.......#.......  +.....#....#..>....+.......  #.....#....'.......#.......  K  Pch?[39;49m kobold  #.....##############.......  ####### _The zap misses the kobold.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, 64% to hit)Pch%8.#.......# #.....#......#knorpule3000 the Magician .+.......# +.....#J.....#Djinni of Makhleb *..... .#.......# #.....#......#Health: 42/43 =======================- .#.......#### #.....#K.....#AC: 4Str: 11 .##+##......###.....#.......EV: 11Int: 17 .....#......#.......#.......SH: 0Dex: 15 .....#......#.......#.**....XL:  6 Next: 15% Place: Dungeon:4 .....'......#......***...$..Noise: ---------  Time: 3436.2 (0.0) .#####......#...@**.#.......n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#....†#'######'Pch^;[33m#####.......Throw: 3 darts (poison)#.....#....#>......#.......Fly #.....#....#.......#.......+.....#....#..>....+.......#.....#....'.......#.......K   kobold#.....##############.......####### _The zap misses the kobold.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, 64% to hit)Pch\J...'...KJ   endoplasmK   kobold=7.2 (1  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, 64% to hit) _The zap misses the kobold.Qch=.#.......# #.....#......#  knorpule3000 the Magician .+.......# +.....#J.....#  Djinni of Makhleb *..... .#.......# #.....#......#  Health: 40/43 ======================-- .#.......#### #.....#K.....#  AC: 4Str: 11 .##+##......###.....#.......  EV: 11Int: 17 .....#......#.......#.......  SH: 0Dex: 15 .....#......#.......#J......  XL:  6 Next: 15% Place: Dungeon:4 .....'......#.......'....$..  Noise: =--------  Time: 3437.2 (0.0) .#####......#...@**K#.......  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #....†#'######'#####.......  Throw: 3 darts (poison) chm #.....#....#>......#.......  Fly  #.....#....#.......#.......  +.....#....#..>....+.......  #.....#....'.......#.......  J   endoplasm  #.....##############.......  K   kobold  ####### _The zap misses the kobold.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, 72% to hit)Qch<0.#.......# #.....#......#  knorpule3000 the Magician .+.......# +.....#J.....#  Djinni of Makhleb *..... .#.......# #.....#......#  Health: 40/43 ======================-- .#.......#### #.....#K.....#  AC: 4Str: 11 .##+##......###.....#.......  EV: 11Int: 17 .....#......#.......#.......  SH: 0Dex: 15 .....#......#.......#J......  XL:  6 Next: 15% Place: Dungeon:4 .....'......#.......'....$..  Noise: =--------  Time: 3437.2 (0.0) Qch>m.#####......#...@..K#.......  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #....†#'######'#####.......  Throw: 3 darts (poison)  #.....#....#>......#.......  Fly  #.....#....#.......#.......  +.....#....#..>....+.......  #.....#....'.......#.......  J   endoplasm  #.....##############.......  K   kobold  #######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, 72% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!QchJB   +.....#  #.....#  #.....#  ..... ...... ....$.. ***  #....†    Qch C    '...  #####   Qch+XAiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (moderately wounded, 72% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!Makhleb accepts your kill.Qch87.J..)Qchp=8.2 (1Ray Qch}Qchf _(Press . to maintain the ray.)Rch7.#.......# #.....#......#  knorpule3000 the Magician .+.......# +.....#J.....#  Djinni of Makhleb *..... .#.......# #.....#......#  Health: 38/43 =====================--- .#.......#### #.....#K.....#  AC: 4Str: 11 .##+##......###.....#.......  EV: 11Int: 17 .....#......#.......#.......  SH: 0Dex: 15 .....#......#.......#.......  XL:  6 Next: 15% Place: Dungeon:4 .....'......#......*J....$..  Noise: ==-------  Time: 3438.2 (0.0) .#####......#...@**)#.......  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #....†#'######'#####.......  Throw: 3 darts (poison)ch5X  #.....#....#>......#.......  Fly Ray  #.....#....#.......#.......  +.....#....#..>....+.......  #.....#....'.......#.......  J   endoplasm  #.....##############.......  ####### _(Press . to maintain the ray.)  Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)RchZ .#.......# #.....#......#knorpule3000 the Magician .+.......# +.....#J.....#Djinni of Makhleb *..... .#.......# #.....#......#Health: 38/43 =====================--- .#.......#### #.....#K.....#AC: 4Str: 11 .##+##......###.....#.......EV: 11Int: 17 .....#......#.......#.......SH: 0Dex: 15 .....#......#.......#.......Rch] XL:  6 Next: 15% Place: Dungeon:4 .....'......#......**....$..Noise: ==-------  Time: 3438.2 (0.0) .#####......#...@**)#.......n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#....†#'######'#####.......Throw: 3 darts (poison)#.....#....#>......#.......Fly Ray #.....#....#.......#.......+.....#....#..>....+.......#.....#....'.......#.......J   endoplasm#.....##############.......#######Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.Rch onfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.  The endoplasm is lightly wounded..'..J99.2 (1 _(Press . to maintain the ray.)Sch  The searing ray hits the endoplasm.  You kill the endoplasm!Makhleb accepts your kill.SchO***Sch (..)Schus6--40+ SchSchE Sch _You feel better.Sch<***Tch/..)8--1++ TchF02.2 (1 _You start resting. You stop channelling your searing ray.Tch\ 3Tch Tchf 9Tchۦ ,Tcht TchB :40Tch (=Tch Tch: ,TchK Tch" B1=2=Tch ,Tch Tcho BTch < _You start resting.575.0)3==8.2 (16 _HP restored.Tch3TchdTch)Tch9=Tch$TchdTch,Tch,Tch=,TchbTchTchTchTch,TchTch,TchTch,TchTch,Tch)Tch,TchTchf,Tch Tch ,Tch} Tch,TchTch-TchTchfTchTchTchATch,TchTch,TchATch,Tch Tch",Tch"TchA%,Tchr&Tch+(,TchB)TchE+,TchX,Tch/,Tch/Tch1,Tch2Tch7nTch99Tch:,Tchj<Tchn>,Tch?TchpA,UchWUch,Uch%$Uch&,Uch (Uchc*,Uch+Uch-,Uch.Uch0,Uch3UchVUchXZBUchUch.Uch DUch[UchoBUch,UchUchUchUch UchUchBUchUchoUchUchUch!Uchi$UchP%Uch'Uch)Uch*Uchu,Uch4/Uch0Ucht1Uchg3,Uch5Uch6,Uch7Uch;:,UchE<UchL=,Uch>Uch@,UchAUchC,UchrEUchwFUchGUchGUchI,UchYKUchmM,UchNUchP,UchQUchXUchZUch[Uch[Uch]Uchl^Uch8_Uchfh 557.2 (99 _You start waiting.Uchf/8.2 (100.0)UchqjUchXl# _Done waiting.UchU6 Uch M H  There is an open door here.Uch|Y  _Uch,g nUch ,Uch Uch ,UchJ BUch  _You now have 266 gold pieces (gained 17).Ucho Uch~  _You reach down and open the door.  There is an open door here.Uch Uch~  _UchB Uch Uch@ Uch Uch Uch Uch3 BUch@ Uch Uch, Uch1 Uchr>   There is an open door here. _UchWA BUchB UchG UchQK i #<.....#...#  #......#...#  #......#...#  UchK #......#...#  #.....#......#...#  +.....#......#...#  #.....#......#...# 90.2 (32.0) ### #.....#.....@###.# UchM ..###.....#........#.######## ..#.......#........#..# ..#.......#........'........# ..#.......'........#........# ..#......)#........#...##...# #####'#####........#...##...# ..#>......#........#...##...# ..#.......#........#....#...#UchS Uch_T +1.2 (33UchX Uch\ 9 _Found a stone staircase leading up.Vch3VchVchǵVchVch#BVchVch,VchVchVch,VchVchVch/,VchVchVchVchpVchVchnVchVchVchVchVch^,VchKVch"Vch,VchVchVch0VchVchHVchVch,VchVch6VchF _You reach down and open the door.Vch6VchVchAVchH@  There is an open door here.VchVch _VchVchNVch,VchVchA Vch3 Vch BVch VcheVchVchVchVchPVchVchVchD #....  #....  #....  #....  +....  #....  #.#+#####..######## #.......#..@....... #.......#...#......  #.......+...# .....  VchF#.......#...# ..o. #.......#...# .o. #.......#...# .. o   orc priest (asleep) #.......##'## . o   orc wizard (asleep) ######......# #<..VchL' 610.2 (19  An orc priest and an orc wizard come into view.Vch(Vch/o.o.ooVch/4==1.2 (20VchO4Vch:U _The orc priest shouts! The orc wizard shouts! You hear a shout!Xch r #....+##.#+#####..########......#..........#......+...# .....Xch #...# .o...# o...# ...##'........#......#...#Xch Xch 8-2.2 (1.0)Xch Xch YchX +#.#.#+#####..########Ychd......#..........#......YchG+..@# #...# .o Ych>...#......#...#Ych--3[ch r-4\ch^\choo   orc wizard\chv%5\ch\ch-\ch.  #.... knorpule3000 the Magician #.... Djinni of Makhleb *..... #.... Health: 41/43 ======================-- +.... AC: 4Str: 11 #.... EV: 11Int: 17 #.#+#####..########  SH: 0Dex: 15 #.......#...o......  XL:  6 Next: 16% Place: Dungeon:4 #.......#..*#......  Noise: ---------  Time: 3615.2 (0.0) #.......+..@# .....  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #.......#...# .o..  Throw: 3 darts (poison) #.......#...# o.. [\ch\ d40m Fly  #.......#...# ..  #.......##'## .  ######......# o   orc wizard #<.....#...#  #......#...#  #......#...# _The orc priest shouts! The orc wizard shouts! You hear a shout!  Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit)]ch5#....knorpule3000 the Magician#....Djinni of Makhleb *.....#....Health: 41/43 ======================--+....AC: 4Str: 11#....EV: 11Int: 17#.#+#####..########SH: 0Dex: 15#.......#...*......XL:  6 Next: 16% Place: Dungeon:4#.......#..*#......Noise: ---------  Time: 3615.2 (0.0)#.......+..@# .....n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.......#...# .o..Throw: 3 darts (poison)#.......#...# o..Fly #.......#...# ..#.......##'##[39;49]chm .######......#o   orc wizard#<.....#...##......#...##......#...#Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard!]ch,donfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard!  The orc wizard is severely wounded..o==6.2 (1Ray ]che]chLhf _(Press . to maintain the ray.)^chY   The searing ray hits the orc wizard!  You kill the orc wizard!^chS**^ch!.)307  The searing ray hits the orc wizard!  You kill the orc wizard! _Makhleb accepts your kill.  Training target 2.0 for Polearms reached!  Your Polearms skill increases to level 2!You need to enable at least one skill for training.  --more--_chUh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   m - Spellcasting   4.0   0.7  +11          b - Maces & Flails   0.0   1.4  -2   n - Conjurations   4.0   0.7  +11  c - Axes   1.0   1.4  -2   o - Hexes   4.0   0.7  +11  d - Polearms   2.0   4.2  -2   p - Summonings   4.0   0.7 _chh +11  e - Staves   1.2   1.2  -1   q - Necromancy   4.0   0.7  +11  f - Unarmed Combat   0.0   1.0   0   r - Forgecraft   4.0   0.7  +11  g - Throwing   0.0   1.4  -2   s - Translocations   4.0   0.7  +11      t - Alchemy   4.0   0.7  +11  h - Short Blades   1.5   1.2  -1   u - Fire Magic   4.0   0.7  +11  i - Long Blades [_chqn40m  2.6   3.6  -1   v - Ice Magic   4.0   0.7  +11      w - Air Magic   4.0   0.7  +11  j - Armour   0.0   1.0   0   x - Earth Magic   4.0   0.7  +11  k - Dodging   2.1   2.5  +1       l - Stealth   3.0   4.8  -1   y - Invocations   0.0   1.0   0       z - Shapeshifting   0.0   1.4  -2[_chq;37m          You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsach@= a + Fighting 2.0bch 2TargetTarget--  --  --  --  --  --  --  --  --  --  bch4D--  --  --  --  --  --  --  --  --  --  --  --  --  --  4.0  --  a-z] set[-] clear selected targetcost|targetsbch|<[?25h[?0c0 bchҦ " bch [?25l[?1cbch3 Q4.0   0  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetscch? cch#....knorpule3000 the Magician#....Djinni of Makhleb *.....#....Health: 41/43 ======================--+....AC: 4Str: 11#....EV: 11Int: 17#.#+#####..########SH: 0cchDex: 15#.......#..........XL:  6 Next: 30% Place: Dungeon:4#.......#..)#......Noise: ==-------  Time: 3617.2 (1.0)#.......+..@# .....n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.......#...# .o..Throw: 3 darts (poison)#.......#...# o..Fly Ray+ #.......#...# ..#.......##'## .######......##<.....#...##......#...##......#...#The searing ray hits the orc wizard!  You kill the orc wizard! cch_Makhleb accepts your kill.Training target 2.0 for Polearms reached!  Your Polearms skill increases to level 2!You need to enable at least one skill for training.cch cch cch . _dch B**dch̗ .)0-8++ _dch dchɜ ech,B**ech[ .)39--9 _You finish channelling your searing ray.echv3ech[echL40=echpechӛ,echӝech,ech?echAk1=echechڪ,ech|ech,echlecha2=echechܺ,echech,echaech,ech1ech{h - _You start resting.ech312.0)3==-2.2 (13echecht" _HP restored.fchY 3#+. #.... #+#####..########........#..@#.fch$[ u+...# ....o...# ........##'## .######..#<..fcheg fch|h 03.0)fchp fchu  Things that are here: _a +0 dagger; a +0 robe; an orc corpsegchcP#.... #.... #.... #.... +....  #.... #.#+#####..##########.#...@.......#.#..)#.......#.gch3Q+...#.......#.#...#.......#.#...#>......#.#...#.......o   orc (wandering)#.......##'##.....o.######......#########<gchs  An orc comes into view. It is wielding a +0 hand axe.Found an escape hatch in the floor.oo.==4 _The orc shouts! You hear a shout!hcho  Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hch 7 hch7 hch,D  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ichUichVich7_ichcF _Unknown command.ich   knorpule3000 the Magician #.... Djinni of Makhleb *..... #.... Health: 42/43 =======================- #.... AC: 4Str: 11 #.... EV: 11Int: 17 +.... SH: 0Dex: 15 #.... XL:  6 Next: 30% Place: Dungeon:4  #.#+#####..#########  Noise: ==-------  Time: 3634.2 (0.0)  #.......#...@.......  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ich  #.......#..)#*......  Throw: 3 darts (poison)  #.......+...#.*.....  Fly  #.......#...#..*....  #.......#...#>..*...  #.......#...#....o..  o   orc  #.......##'##.......  ######......########  #<.....#...# _Unknown command.Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (71% to hit)jch>knorpule3000 the Magician#....Djinni of Makhleb *.....#....Health: 42/43 =======================-#....AC: 4Str: 11#....EV: 11Int: 17+....SH: 0Dex: 15#....XL:  6 Next: 30% Place: Dungeon:4#.#+#####..#########Noise: ==-------  Time: 3634.2 (0.0)#.......#...@.......n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.......#..)#*......Throw: 3 darts (poison)#.......+...#.*.....Fly #.......#...#..*....#.......#...#>..*...#.......#...jch[40m#....*..o   orc#.......##'##.....*.######......#########<.....#...#Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (71% to hit)  The zap hits the orc.jchs...o..-5.2 (1  Confirm with . or Enter, or press ? or * to list all spells.ing: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (71% to hit)  The zap hits the orc. _The orc is severely wounded.kchq  knorpule3000 the Magician #.... Djinni of Makhleb *..... #.... Health: 41/43 ======================-- #.... AC: 4Str: 11 #.... EV: 11Int: 17 +.... SH: 0Dex: 15 #.... XL:  6 Next: 30% Place: Dungeon:4  #.#+#####..#########  Noise: =--------  Time: 3635.2 (0.0)  #.......#...@.......  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #.......#..)#*......  Throw: 3 darts (poison)  #.......+...#.ch 0;1m*.....  Fly  #.......#...#..*....  #.......#...#>..o...  #.......#...#.......  o   orc  #.......##'##.......  ######......########  #<.....#...# _The orc is severely wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 71% to hit)kchg  knorpule3000 the Magician #.... Djinni of Makhleb *..... #.... Health: 41/43 ======================-- #.... AC: 4Str: 11 #.... EV: 11Int: 17 +.... SH: 0Dex: 15 #....kch XL:  6 Next: 30% Place: Dungeon:4  #.#+#####..#########  Noise: =--------  Time: 3635.2 (0.0)  #.......#...@.......  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #.......#..)#.......  Throw: 3 darts (poison)  #.......+...#.......  Fly  #.......#...#.......  #.......#...#>..o...  #.......#...#.......  o   orc  #.......##'##.......  ######......########  #<.....#...# Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linekch Aim: an orc, wielding a +0 hand axe (severely wounded, 71% to hit)  The zap hits the orc.  You kill the orc!Makhleb accepts your kill.kchI #.... #.... #.... #.... +.... #....    kch  *  *.....  *  *  *  *   #<kchge...)..kchw3==16.2 (1kchƑ kch kchdPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (severely wounded, 71% to hit)  kchThe zap hits the orc.  You kill the orc!  Makhleb accepts your kill. _You feel better.kch]==kchj,kchrkchtkchukchFwkchykch|zkch|kch~kchkchkchkchBkch̅kch{kch2kchkchtkch,kchkch3kchkchukchrkch*kch˙kchkch_kchkchkchkchPkchܦkchkchkchdkch7kchkch5kchkchkchkchԵkch\kch¹kchykchkchkchnkchkchkchakchkchvkch5kchkchkchrkchkch$ kchD!kch"kch %kch%kchA'kch)kch*kch5,kch.kch/kch1kchb3kch9kch:;kch=kch>kch@lchlchlchlchlchlchB lch lchwlchlchlchlchlch=lchlchlchlchXlch lch#lchy$lchW&lchY)lch`*lch ,lch.lch/lch+1lch3lch6lchF7lch:lch;lchR=lch^@lch+AlchBlchElchFlch:HlchJlchXKlchMlchPlchPlchRlch:UlchUlchWlch [lch[lch]lch`lchNlch,lchώlch,lchlch,lchǘlch,lchAlch,lchʟlch,lch$lch,lchlch,lchlch̫,lchlch,lch.lchY,lch۳lchǵ,lch)lchɹ,lchlch{lchlchlchlch@lchlch,lchblch,lch\lch,lchRlch,lchlch,lchlch-,lchlcho,lchlch,lchlch,lchMlch,lchklch,lchklch,lchlch,lchlchlchUlchKlch,lchlch,lchP lchV ,lch lch,lch lch,lchlch,lchOlchT,lchlch~,lchlch,lch lch",lch$lch*k 735.2 (99.0) _You start waiting.lcha+7-6.2 (100.0)lch/lch0# _Done waiting.lchs#.... #.... #.... #.... +.... #....#.#+#####..######### #.......#........... #lchv.#..@#....... #.+...#....... #.#...#....... #.#...#>..)... #.#...#....... #.##'##....... ######......######## #<.....#...# #lchS(......#...#lchlchJ-7.0)lchlchp  Things that are here: _a +0 dagger; a +0 robe; an orc corpsemch^#.... #.... #.... #.... +....  #.... #.#+#####..######### #.#...@....... #.#..)#....... #.+...#....... #.#...#.......#.#...#>..)...#.#...#.......#.......##'##.......######......#########<8 _mchY5#.... #.... #.... #.... +.... #.... #.#+#####..##.#.#.#..)#.#.mcha[+...#.#.#...#.#.#...#>..).#.#...#.#.##'##.######......## mchmdmch#e%9mch jmchknchIx#.... #.... #.... #.... +.... #.... #.#+#####..##.#.#.#..)#.#.+...#.#.#...#.#.#...#>..).#.#...#.#.##'##.nchtJH######......# nchvbnchBc&40nchhnchjnch( 9#....#.... #.... #.... +.... #....  #.#+#####..#############.......#..............  #.#..)##.+...#.  #.#...#.  #.#...#>..)#.#...#.....  #.##'##.  ######......##########' #<.....#...##.1nch ochVP #.... #.... #.... +.... #.... och@T#.#+#####..############# #.......#............... #.#..)# #.+...#. #.#...#. #.#...#>..) #.#...#..... #.##'##. ######......##########'# #<.....#...# ##.ochWU+ och_och1a%2ochioch@mpch.}pch #....  ###..############## ..#...............# ..#..)#...........# ..+...#...........# ..#...#...........#  ..#...#>..).......#  ..#...#...........#  ..##'##.........@.#  ......##########'##  <.....#...# ..#  ......#...# ...#  ......#...# .!..#  ......#...# .....#   o   orc priest (wandering) ......#...#o.....#  ......#...#pchw[m......# ......#...#  7.2 (5 pch)!pchopchDopch]o   orc (wandering)pchmYFound an amethyst potion.pchjpch#8.2 (6pchpch pchpch&T_An orc comes into view. It is wielding a +0 morningstar.pchqch;L$qchd#.... knorpule3000 the Magician ###..############## Djinni of Makhleb *..... ..#...............# Health: 42/43 =======================- ..#..)#...........# AC: 4Str: 11 ..+...#...........# EV: 11Int: 17 ..#...#...........# SH: 0Dex: 15 ..#...#>..).......# XL:  6 Next: 31% Place: Dungeon:4 ..#...#...........# Noise: ---------  Time: 3748.2 (0.0) ..##'##.........@.# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......##########*##qchi  Throw: 3 darts (poison) <.....#...# *.# Fly ......#...# *..# ......#...# *!..# ......#...# o....# o   orc priest (wandering) ......#...#o.....# o   orc (wandering) ......#...#......# ......#...#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (wandering, hasn't noticed you, 71% to  hit)rch2s#....  knorpule3000 the Magician ###..##############  Djinni of Makhleb *..... ..#...............#  Health: 42/43 =======================- ..#..)#...........#  AC: 4Str: 11 ..+...#...........#  EV: 11Int: 17 ..#...#...........#  SH: 0Dex: 15 ..#...#>..).......#  XL:  6 Next: 31% Place: Dungeon:4 ..#...#...........#  Noise: ---------  Time: 3748.2 (0.0) ..##'##.........@.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......###ch׎m#######*##  Throw: 3 darts (poison) <.....#...# *.#  Fly ......#...# *..# ......#...# *!..# ......#...# *....#  o   orc priest ......#...#o*....#  o   orc (wandering) ......#...#*.....# ......#...# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (wandering, hasn't noticed you, 71% to  hit)  The zap hits the orc priest!rcharchrchG'....rch... rch2=9.2 (1rchrch \  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (wandering, hasn't noticed you, 71% to  hit)  The zap hits the orc priest! rchW T_The orc priest is heavily wounded.rchK | #.... #..# .#.# .#..)#.# .+...#....# .#...#.....# .#...#>..).......# .#...#...........# .##'##..@..# #......#'## #<.....#...# ..# #......#...# ...# #......#...# .!..# #......#...# .....# #......#...#......# #......#...#......# #......#...# -50schYt #.... #..#sch .#.# .#..)#schX.# .+...#.#sch[ .#...#.#sch5 .#...#>..).# schr.#...#.# .##'##sch ^.# #......sch #'##  #<.....#...# ..# sch c #......#...# ...# schJ@ #......#...# .!..#  #......#...# .....# .#......#...#......# .#......#...#......# .#......#...# 3=-1schMschJschKschLschr\sch..).......# ...........# 3.2 (2.......@...# #########o##  #<schm ..#   ...#   .!..#       _You start waiting.sch #....############ ...........# )#...........# ...........# ...........# >..).......# ...........# .......@...# #########o##  #<schI ..#   ...#   .!..#      schH schdschb _An orc priest is nearby!tch;  #.... knorpule3000 the Magician #####..##############  Djinni of Makhleb *..... ....#...............#  Health: 41/43 ======================-- ....#..)#...........#  AC: 4Str: 11 ....+...#...........#  EV: 11tch<FInt: 17 ....#...#...........#  SH: 0Dex: 15 ....#...#>..).......#  XL:  6 Next: 31% Place: Dungeon:4 ....#...#...........#  Noise: ---------  Time: 3753.2 (0.0) ....##'##.......@*..#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ##......##########o##  Throw: 3 darts (poison)  #<.....#...# ..#  Fly  #......#...# ...# tch@ #......#...# .!..#  #......#...# .....#  o   orc priest .#......#...#......# .#......#...#......# .#......#...# _An orc priest is nearby!Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (heavily wounded, 78% to hit)uch$w" #....  knorpule3000 the Magician #####..##############  Djinni of Makhleb *..... uchxJ....#...............#  Health: 41/43 ======================-- ....#..)#...........#  AC: 4Str: 11 ....+...#...........#  EV: 11Int: 17 ....#...#...........#  SH: 0Dex: 15 uchxi....#...#>..).......#  XL:  6 Next: 31% Place: Dungeon:4 ....#...#...........#  Noise: ---------  Time: 3753.2 (0.0) ....##'##.......@*..#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ##......##########*##uch{  Throw: 3 darts (poison)#<.....#...# ..#  Fly #......#...# ...# #......#...# .!..# #......#...# .....#  o   orc priest .#......#...#......# .#......#...#......# .#......#...# Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (heavily wounded, 78% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.uchbonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club (heavily wounded, 78% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.  The orc priest is heavily wounded.uchuch ooo   orcuch8 2===4.2 (1Ray uchuchXf _(Press . to maintain the ray.)vch <***vch'b o..  The searing ray misses the orc priest.vchm 8*vchP  The orc priest calls down the wrath of Beogh upon you.vch6 X@oo'39---5+  _Pain shoots through your body!wch _Pain shoots through your body!  The searing ray hits the orc priest.  The orc priest is almost dead.wchThe searing ray hits the orc.  You kill the orc!  Makhleb accepts your kill.wchj*** wch:o).wch~6---2=6++ wchN _You feel better. The orc priest hits you with a +0 club.xch[w  The searing ray hits the orc priest!  You kill the orc priest!xchSy***xch]t )).  Makhleb accepts your kill.xch<7/45--497 _You finish channelling your searing ray.ych3ych ychX,ych~8=ychychjychychRychBychychych>ychU9=ychychychXychVychnych!ychZychL40=ychych,ych ycho%,ych'ychG*ych*U1=ych,ych/,ych1ych4,ych'7ych:,ych0<ych>ych?K2=ychAychD,ychFychIychJychLychO,ychQychTychAUU3=ychWychkZ,ychx]ycha,ychdychegychhK4=ych+jychm,ych{oych:r,ychtych#w,ych9yychoi -- _You start resting.ych/84.2 (27.0)ych؉5==--5.2 (28ychyche" _HP restored.ychychychychychychychychychi9=ychychb,ych ychE,ychychychychych3ychych{ych)ychychychZychychychK,ychychsychych]ychychych?ych0ychychmych,ychych,ychychychmychychych_ychqych! ych ych ych# ych ych ychh ych ychO ych ych ych ych ych} ych ych` ych ych ychD ych ych ychu# ,ychR% ych ( ych( ych) ych, ych- ychf. ych41 ych1 ych2 ych5 ,ych8 ychr; ych; ych= ych? ,ych8A ychD ychD ychE ychWH ychH ychI ychL ychmM ychN ychDQ ychQ ychR ychU ychV ych:W ych)Z ychZ ych[ ych^ ych5_ ych|` ych4c ,ychNe ychg ,ych/j ychl ,ych#o ychr ychr ycht ychw ychw ych y ych{ ,ych} ych; ych- ych ychR ych, ych ych׊ ,ychɌ ych ,ycha ych ,ych ych ychX ych> ych ,ychО ych ,ych ych9 ,ych& ych ,ych ych ,ychJ ych ,ych ych ych| ych ych ,ych ych ,ychs ych ych ych ych ych ych& ych ych ych ych ,ych ych ych3 ych ych@ ,ych ych ,ych ychp ych ych ych ,ychm Xychh ych 3 hychn ych ychj T 884.2 (99 _You start waiting.5.2 (100.0) _Done waiting.zchF7#....  ..#  #.#  #..)#.#  +...#.#  #...#.#  #...#>..).#  #...#.#  ##'##..#  #......#'##  #<.....#...# ..#  #......#...# ...#  #......#...# .!..#  #......#...# .....#  #......#...#......#  #......#...#......#  #......#...#  6.0) _You see here a +0 club.zch}#....  ..#  #.#  #..)#.#  +...#.#  #...#.#  #...#>..).#  #...#.#  ##'##.)@.#  ......#'##  <.....#...# ..#  ......#...# ...#  ......#...# .!..#  ......#...# .....#  ......#...#......#  ......#...#......#  ......#...#  7 _zchXzch zchLF_You see here a +0 morningstar.{chY##..############## ..#...............)#+...#>..)....#'#))....##########@## <...#......# .#....#...!{ch#....#.###{ch{ch,8 _{chɸ{chQ _There is an open door here.{chB :..#...............)#...+...#....#...>..).........#'##........)).#....##########'## <{ch ...#.....@# .!.##.####..#.########{ch| {ch ,9 _{ch {chV {ch.#..)#.# .+...#...........# .#...#...........# .#...#>..).......# .#...#...........# .##'##..)).# #......##########'## #<.....#...#......# #......#...#....@.# #......#...#...!..# #......#...#......# #......#...#......# #......#...#......# #......#...#......# #......###.####...# #........#.######## #.#........# {ch{ch[&90{chp{ch|ch.+...#.# .#...#...# .#...#>..).......# .#...#...........# .##'##)).# ##......##########'##  #<.....#...#......#  #......#...#......#  #......#...#...@..#  #......#...#......# .#......#...#......#|ch2 .#......#...#......# .#......#...#......# .#......###.####...# .#........#.######## .#.#........# .#.'.# |chu|ch%1|ch |ch%|chI&*2.2 (2|ch *|ch+a _m - 2 amethyst potions (gained 1)}chi P#..)#.#  +...#...#  #...#...........#  #...#>..).......#  #...#...#  ...##'##........)).#  #......##########'## #<.....#...#......#  #......#...#....@.#  #......#...#......#  #......#...#......#  #......#...#......#  #......#...#......#  #......#...#......#  #......###.####...#  #.#.########  #.#.#  3.2 (1}ch8A#.....#  #..)#...........#  +...#...........#  #...#...........#  #...#>..).......#  #...#.....#  ..##'##........)).#  ......##########'## <.....#...#.....@#  ......#...#......#  ......#...#......#  ......#...#......#  ......#...#......#  ......#...#......#  ......#...#......#  ......###.####...#  .#.########  4~ch5@ ~chT   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.4   3.0   0   m - Spellcasting   4.0   0.7  +11          b - Maces & Flails   0.0   1.4  -2   n - Conjurations   4.0   0.7  +11  c - Axes   1.0   1.4  -2   o - Hexes   4.0   0.7  +11  d - Polearms   2.0   4.2  -2   p - Summonings   4.0   0.7 [39;49~chW m +11  e - Staves   1.2   1.2  -1   q - Necromancy   4.0   0.7  +11  f - Unarmed Combat   0.0   1.0   0   r - Forgecraft   4.0   0.7  +11  g - Throwing   0.0   1.4  -2   s - Translocations   4.0   0.7  +11      t - Alchemy   4.0   0.7  +11  h - Short Blades   1.5   1.2  -1   u - Fire Magic   4.0   0.7  +11  i - Long Blades  [3~ch_[ 4m 2.6   3.6  -1   v - Ice Magic   4.0   0.7  +11      w - Air Magic   4.0   0.7  +11  j - Armour   0.0   1.0   0   x - Earth Magic   4.0   0.7  +11  k - Dodging   2.1   2.5  +1       l - Stealth   3.0   4.8  -1   y - Invocations   0.0   1.0   0       z - Shapeshifting   0.0   1.4  -2[40~chS^ m          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetschj chr ch{ H..#...............#ch| }  knorpule3000 the Magician ..#..)#...........#  Djinni of Makhleb *..... ..+...#...........#  Health: 45/45 ======================== ..#...#...........#  AC: 4Str: 11 ..#...#>..).......#  EV: 11ch uInt: 17 ..#...#...........#  SH: 0Dex: 15 ..##'##........)).#  XL:  6 Next: 49% Place: Dungeon:4 ......##########'##  Noise: ---------  Time: 3894.2 (0.0) <.....#...#.....@#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......#...#......#  Throw: 3 darts (poison) ......#...#......#  Fly ......#...#......# ......#...#......# ......#...#......#   ......#...#......#   ......###.####...#   ........#.########cht G   _You start waiting. _Done waiting. _You see here a +0 club. _You see here a +0 morningstar. _There is an open door here. _m - 2 amethyst potions (gained 1)chp ch. ch ch ch cht Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNonech90% [?] toggle between ability selection and description.ch+chchF..#...............#  knorpule3000 the Magician ..#..)#...........#  Djinni of Makhleb *..... ..+...#...........#  Health: 45/45 ======================== ..#...#...........#  AC: 4Str: 11 ..#...#>..).......#  EV: 11Int: 17 ch..#...#...........#  SH: 0Dex: 15 ..##'##........)).#  XL:  6 Next: 49% Place: Dungeon:4 ......##########'##  Noise: ---------  Time: 3894.2 (0.0) <.....#...#.....@#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ......#...#......#  Throw: 3 darts (poison) ......#...#......#  Fly ......#...#......# ......#...#......# ......#...#......#   ......#...#......#   ......###.####...#   ........#.########   _You start waiting. _Done waiting. _You see here a +0 club. _Yoch u see here a +0 morningstar. _There is an open door here. _m - 2 amethyst potions (gained 1)chP  Okay, then.chch[ch. _ch1z 3ch} ch chÏ ch _  There is an open door here.chL  _chݜ ch <  You see here a +0 club.ch3 chΤ  _chS ch ch ,chح chl chH ,ch@ ch8 chF ,chz ch ch ,ch ch ch ,ch ch ch ,ch2 ch ch ,chT ch chr ch ch cht ch ch ch che ch} ,ch ch/ ch ch[ ch7 ch chB ,ch cha ch+ ch[ ch ch chx ch2 ch ch3 ch ch ch[ ch y _You reach down and open the door.chZ ch! @  There is an open door here.ch# ch$  _ch% ch& chT( ch( chj) ch+ ch=- ,ch(. chq0 F _You reach down and open the door.ch2 3ch2 ch55 @  There is an open door here.ch6 ch;7  _ch8 ch< ch= ,ch{> ch@ @  There is an open door here.chB chTC  _chWD chE ch}G chH chH chJ chL ,chyM ch P reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  chQ ch1R  _ch6S chT ch V ,chW chX chZ chjZ ch[ ch^ ch#_ ,cha ,ch"b chb chb chc chd ,ch^e ch0g chh ,chyi chl There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.chm 3chn ch(q You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.chr 5 _chs chu chRw ,ch8y ch= Xchс chh ,ch ch chE Y ## #_  # .# ##.  ##.. #...  ... ##...  ... #....?  ... #.....###   ...ß....### 9340.0) ch .÷.## #⌠.?@..##### ### ##ß......'.# # #......###.### # ..ß....###.....## #.....###.#.....## #.....#...#.....## ##...##...#.....## #... #...#.....## ###...'.....#ch! ch +5.2 (41ch˗ chÙ _There is an open door here. _You reach down and open the door. _There is an open door here. _Found a snail-covered altar of Cheibriados.ch ### #_.# .# ##.#.##.. #.... ##...#. #....?. ##.....###..ß....###.÷.## #⌠.@...##### ..### ##ß......'.#.# #......###.### ÷..# ..ß....###.....#.# #.....###.#.....#.# #.....#...#.....#.# ##...##...#.....#.# #... #...#.....#.# ###...'.....#6.2 (1.0)ch *7.2 (2ch chx  ch ch <_t - a scroll labelled JOENATUOQIch chM # ### #_  .##.### #... #...# #....? ##.....### .... ....ß..@.### ÷.## ....#⌠.....#### ..### . ##ß......'.#Fly #..##...8.2 (1ch   ##### #_.# .# ##.###.. #.... ##...##. #....?# . ##....@### ..... #....ß....### .÷.## .....#⌠.....####### ...ß ##ß......'.# ....# ... #......###.### .÷..# #. ..ß....###.....#.# # #.....###.#.....#.# #.....#...#.....#.##...##...#.....#9chuM ## #### #_  .##.### #... #...#   ##.....### ....... #....ß....###Fly ..######...'.###.#...#401.2 (2 _u - a scroll of identifychb cht Read which item? Scrolls  g - a scroll of teleportation  h - 2 scrolls of blinking  l - a scroll of immolation  o - a scroll of vulnerabilityp - a scroll of brand weapon  r - a scroll labelled HYLO ONUGEFRE  t - a scroll labelled JOENATUOQIch@ u - a scroll of identify [!] read|quaff|evoke[?] describe selectedchchchtknorpule3000 the MagicianDjinni of Makhleb *.....Health: 45/45 ======================== ####AC: 4Str: 11 .####_chEV: 11Int: 17 ...# .# ##.#SH: 0Dex: 15 ...##.. #...XL:  6 Next: 49% Place: Dungeon:4 ....... ##...##Noise: ---------  Time: 3941.2 (0.0) ....... #....@#ch?1n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ....... ##.....###Throw: 3 darts (poison) ....... #....ß....###Fly ...÷.## .....#⌠.....##### ...### ...ß###ß......'.# ....# .... #......###.### .÷..# #....ß....###.....# ....# ###.....###.#.....# ....##.....#...#.....# _There is an open door here. _You reach down and open the door. _There is an open door here. _Found a snail-covered altar of Cheibriados. _t - a scroll labelled JOENATUOQI _u - a scroll of identifych ch Identify which item? (\ to view known items) Scrolls (select first with ?)  r - a scroll labelled HYLO ONUGEFRE  t - a scroll labelled JOENATUOQI Potions (select first with !)  f - a red potion  m - 2 amethyst potions ch z s - a silvery potion[?] describe selectedchchchknorpule3000 the MagicianDjinni of Makhleb *.....Health: 45/45 ======================== ####AC: 4Str: 11 .####_EV: 11Int: 17 ...# .# ##.#SH: 0Dex: 15 ...##.. #...XL:  6 Next: 49% Place: Dungeon:4 ....... ##...##Noise: ---------  Time: 3941.2 (0.0) ....... #....@#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ....... ##.....###Throw: 3 darts (poison) ....... #....ß....###Fly ...÷.## .....#⌠.....##### ...### ...ß###ß......'.# ....# .... #......###.### .÷..# #..ch ..ß....###.....# ....# ###.....###.#.....# ....##.....#...#.....# _There is an open door here. _You reach down and open the door. _There is an open door here. _Found a snail-covered altar of Cheibriados. _t - a scroll labelled JOENATUOQI _u - a scroll of identifych]  As you read the scroll of identify, it crumbles to dust.ch:*2.2 (1chchz- _t - a scroll of silencech  #### ##.### #_.# .# ##.##.##.. #...#. ##...##. #...@.#. ##.....###. #....ß....###.÷.## S.....#⌠.....#####.### ....ß###ß......'.#.#. #......###.###S   adder (asleep).÷..# ##....ß....###.....#.# ###.....###.#.....# .....# #.....#...#.....#ch ch %3ch& ch Y _An adder comes into view.chq y  knorpule3000 the Magician # Djinni of Makhleb *..... # Health: 44/45 =======================- ### ## AC: 4Str: 11 ..### #_ EV: 11Int: 17 ....# .# ##.##ch  SH: 0Dex: 15 ....##.. #...# XL:  6 Next: 49% Place: Dungeon:4 ........ ##...## Noise: ---------  Time: 3943.2 (0.0) ........ #..*@.# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ........ ##**...###  Throw: 3 darts (poison) ........ #**..ß....###  Fly ....÷.## S*....#⌠.....##### ....### ....ß###ß......'.# .....# ..... #......###.###  S   adder (asleep) ..÷..# ##....ß....###.....# .....# ###.....###.#.....# .....# #.....#...#.....# _ch An adder comes into view.Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)chknorpule3000 the Magician #Djinni of Makhleb *..... #Health: 44/45 =======================- #####AC: 4Str: 11 ..####_chEV: 11Int: 17 ....# .# ##.##SH: 0Dex: 15 ....##.. #...#XL:  6 Next: 49% Place: Dungeon:4 ........ ##...##Noise: ---------  Time: 3943.2 (0.0) ........ #..*@.#chn) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ........ ##**...###Throw: 3 darts (poison) ........ #**..ß....###Fly ch....÷.## **....#⌠.....##### ....### ....ß###ß......'.# .....# ..... #......###.###S   adder ..÷..# ##....ß....###.....# .....# ###.....###.#.....# .....##.....#...#.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder!  The adder is severely wounded.ch^,cho.......Sch`5==4.2 (1chch  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder!  The adder is severely wounded. _The adder hisses angrily.chs  knorpule3000 the Magician # Djinni of Makhleb *..... # Health: 44/45 =======================- ### ## AC: 4Str: 11 ..### #_ EV: 11Int: 17 ....# .# ##.## SH: 0Dex: 15 ....##.. #...# XL:  6 Next: 49% Place: Dungeon:4 ........ ##...## Noise: =--------  Time: 3944.2 (0.0) ........ #...@.# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ........ ##.**..###  Throw: 3 darts (poison) ........ #.**.ß....chp#o[40m###  Fly ....÷.## ..S...#⌠.....##### ....### ....ß###ß......'.# .....# ..... #......###.###  S   adder ..÷..# ##....ß....###.....# .....# ###.....###.#.....# .....# #.....#...#.....# _The adder hisses angrily.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 53% to hit)ch)knorpule3000 the Magician #Djinni of Makhleb *..... #Health: 44/45 =======================- #####AC: 4Str: 11 ..####_EV: 11Int: 17 ....# .# ##.##SH: 0Dex: 15 ....##.. #...#XL:  6 Next: 49% Place: Dungeon:4 ........ ##...##Noise: =--------  Time: 3944.2 (0.0) ........ #...@.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ........ ##.**..###Throw: 3 darts (poison) ........ #.**.ß....###Fly ....÷.## .**...#⌠.....##### ....### *...hZEmß###ß......'.# .....# ..... #......###.###S   adder ..÷..# ##....ß....###.....# .....# ###.....###.#.....# .....##.....#...#.....# _The adder hisses angrily.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 53% to hit)cho*ch4..S....5.2 (1ch;ch>8  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 53% to hit) _The zap misses the adder.ch(   knorpule3000 the Magician # Djinni of Makhleb *..... # Health: 43/45 ======================-- ### ## AC: 4Str: 11 ..### #_ EV: 11Int: 17 ....# .# ##.## SH: 0Dex: 15 ....##.. #...# XL:  6 Next: 49% Place: Dungeon:4 ........ ##...## Noise: =--------  Time: 3945.2 (0.0) ........ #...@.# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ch ........ ##.**..###  Throw: 3 darts (poison) ........ #.S*.ß....###  Fly ....÷.## ......#⌠.....##### ....### ....ß###ß......'.# .....# ..... #......###.###  S   adder ..÷..# ##....ß....###.....# .....# ###.....###.#.....# .....# #.....#...#.....# _The zap misses the adder.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 53% to hit)chTSknorpule3000 the Magician #Djinni of Makhleb *..... #Health: 43/45 ======================-- #####AC: 4Str: 11 ..####_EV: 11Int: 17 ....# .# ##.##SH: 0Dex: 15 ....##.. #...#chXXL:  6 Next: 49% Place: Dungeon:4 ........ ##...##Noise: =--------  Time: 3945.2 (0.0) ........ #...@.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ........ ##.**..###Throw: 3 darts (poison) ........ #.**.ß....###Fly ....÷.## .**...#⌠.....##### ....### *...ß###ß......'.# .....# ..... #......###.###S   adder ..÷..# ##....ß....###.....# .....# ###.....###.#.....# .....##.....#...#.....# _The zap misses the adder.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: hYmShock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 53% to hit)chchzo...S...ch|*6.2 (1chch8  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 53% to hit) _The zap misses the adder.ch|  knorpule3000 the Magician # Djinni of Makhleb *..... # Health: 41/45 =====================--- ### ## AC: 4Str: 11 ..### #_ EV: 11Int: 17 ....# .# ##.## SH: 0Dex: 15 ....##.. #...# XL:  6 Next: 49% Place: Dungeon:4 ........ ##...## Noise: =--------  Time: 3946.2 (0.0) ........ #...@.# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ch] ........ ##.**..###  Throw: 3 darts (poison) ........ #..S.ß....###  Fly ....÷.## ......#⌠.....##### ....### ....ß###ß......'.# .....# ..... #......###.###  S   adder ..÷..# ##....ß....###.....# .....# ###.....###.#.....# .....# #.....#...#.....# _The zap misses the adder.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 63% to hit)ch;  knorpule3000 the Magician # Djinni of Makhleb *..... # Health: 41/45 =====================--- ### ## AC: 4Str: 11 ..### #_ EV: 11Int: 17 ....# .# ##.## SH: 0Dex: 15 ....##.. #...# XL:  6 Next: 49% Place: Dungeon:4 ........ ##...##ch Noise: =--------  Time: 3946.2 (0.0) ........ #...@.# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ........ ##.....###  Throw: 3 darts (poison) ........ #..S.ß....###  Fly ....÷.## ......#⌠.....##### ....### ....ß###ß......'.# .....# ..... #......###.###  S   adder ..÷..# ##....ß....###.....# .....# ###.....###.#.....# .....# #.....#...#.....# Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 63% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  You kill the adder!Makhleb accepts your kill.ch ## #_ .# ##.## #...#   ##.**..###  #.**ch( ÷.## .... ...... ..... #......##÷..# ##....ß....### ###.....### chV....  Press: ? - help, Shift-Dir - straight line  Aim: an adder (severely wounded, 63% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  You kill the adder!  Makhleb accepts your kill.You feel better.chu2=54=7.2 (1Ray ch|chf _(Press . to maintain the ray.)chchٮ3chch>%0ch3=--8.2 (1 _You start resting. You stop channelling your searing ray.chp3chpqcha|=4=ch|,ch}ch,ch)ch,ch-ch5 -- _You start resting.ch+55.2 (7chUu5==6.2 (8chɎch" _HP restored.ch&~3ch~chȋW=chch~,ch.ch_,ch chړ,chch,ch`chr,ch chchBch/ch=chchchƠchgchchNchchchץchychKchch2chԩchchchchchchUchBchchƳchichchDch/chchCchchchchNch9chɾchOchpchchchzch chchchchchchuchchchrchchch ,ch-chchEch-chchFchMchchechMchchfchKchchchchchchchmchch/chchRchJchchqchdchch|chch%chchchchchchUchchch`chch,chchchchch"chch6ch0chchAch/chchfchchFchchchkchch4chchLch,ch>chchwchchn,chch| ,ch ch ,ch ch,chchchmchchBcha,chchGchchcchFchch_ch.chchdchych chchchg ch ch "ch"chB#ch %ch%ch1&ch7'ch'chn(ch),ch*ch,ch,chJ-ch.ch-/ch/ch0ch1ch2ch,3ch3ch|4ch5ch26ch6ch7chg8chz9ch[:ch;ch;ch<ch7=ch=ch>ch?ch4@chAAchAchzBchCchNDchDch0FchFchgGchI,chIchJchwKchKchLcheMchMchNchvOchOchQchQch&Rch%SchSch>Tch$UchUchchA, _The orc wizard shouts!ch9###.o..##.## ......## ...#...# ...o #..## ..... ###.####...# # ## #...#.. .## ##.#####....@#...... .ch.# #....#.......# ..... .####....'......### ...[..###..##_# ... ##....##.###+####.## ## #........#...# ).............##...##o   orc (wandering) .#............#####chZ   You stop channelling your searing ray.  An orc comes into view. It is wielding a +0 club.ch ch-.o.oochV07chch % _The orc shouts!chk ###....##.## o......## .....#...... #..## ...o.. ##.####...# # ## #...#.....# ch=.## ##.#####.....#...... ..# #....#.. ####....'### ...[..###..##_# ... ##....##.###+####.## ## #.......#...# .#........###....ß....###chZch chE.oo.o   orc wizardo   orcchc\4=--8chFchchs? ### ....  ##.## ....  #...## .o...  ##...# .o...  #..## ...... # ##.####...#  ## #...#.....#  ##.#####.....#  #....#......@# ..... '......### ...[ #......#_# ... ###+####.## ##  )    chk ### ....  ##.## ....  #...## .o...  ##...# .o...  #..## ......  ##.####...#  ## #...#.....#  ##.#####.....#  #....#......@# ..... '......### ...[ #......#_# ... ###+####.##  )  -- _There are monsters nearby!chu ### .... ##.## .... #...## .o... ##...# .o... #..## ...... ## ##.####...# .## ## #...#.....# ..## ##.#####.....#.......# #....#.# ..... ..####....'......### ...[.#..###..#......#_# ...#....##.###+####.## ## ##.....##.#...# .).##...## ..#.#.....# ..#.###.....### ..#.###....ß....###.o.o9 _ch+zch(X ## .... ##.## .... #...## .....#...# o.... #..## .o.... ### ##.####...# ## #...#.....# # ##.#####..@..#........# #....#.......# ......####....'......### ...[ ...#..###..#......#_# ... .###....##.###+###### ## '##.....##.......#...).##...##.#...#.....#.#...###.chj*chS.o50ch[ M ### ##.## ...## ...ch!\ ##...# o.. #..## ...... ### ##.####o..### ## #..@#.....# ch\ ## ##.#####. ....# #....#.......# .....Fly  ch\ q'##.....##.#...#).#...#..chH] !#chd chd %1chi chj ch chh oo   orc wizardch- p5==2chu ch|  knorpule3000 the Magician  Djinni of Makhleb *..... ### ....  Health: 43/45 ======================-- ##.## ....  AC: 4Str: 11 #...## .....  EV: 11Int: 17 ##...# o....  SH: 0Dex: 15 #..## ......  XL:  6 Next: 59% Place: Dungeon:4 ### ##.####o..#  Noise: ---------  Time: 4252.2 (0.0) ch$..## ## #..@#.....#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ...## ##.#####...*o#......  Throw: 3 darts (poison) ....# #....#.......# .....  Fly ...####....'......### ...[ ...#..###..#......#_# ... .###....##.###+####.## ##  o   orc wizard '##.....##.......#...# ..).............##...## ...#............#.....# chB_There are monsters nearby!Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit)chU   knorpule3000 the Magician  Djinni of Makhleb *..... ### ....  Health: 43/45 ======================-- ##.## ....  AC: 4Str: 11 #...## .....  EV: 11Int: 17 ##...# o....  SH: 0Dex: 15 chW G#..## ......  XL:  6 Next: 59% Place: Dungeon:4 ### ##.####o..#  Noise: ---------  Time: 4252.2 (0.0) ..## ## #..@#.....#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ...## ##.#####....o#......  Throw: 3 darts (poison) ....# #....#.......# .....  Fly ...####....'......### ...[ ...#..###..#......#_# ... .###....##.###+####.## ##  o   orc wizard '##.....##.......#...# ..).............##...## ...#............#.....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit)  chZ UYou miscast Searing Ray.  You are very lightly contaminated with residual magic.chc S ### ....  ##.## ....   .....   o....  #..##     ## che o  o.  #....# ..... ..' ...[..#_# #.###+####.## ## )ch8f Y3.2 (1Contam ch.m cho   Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit)  You miscast Searing Ray.are very lightly contaminated with residual magic. _Nothing appears to happen.ch>  knorpule3000 the Magician  Djinni of Makhleb *..... ### ....  Health: 41/45 =====================--- ##.## ....  AC: 4Str: 11 #...## .....  EV: 11Int: 17 ##...# o....  SH: 0Dex: 15 #..## ......  XL:  6 Next: 59% Place: Dungeon:4 ch3+### ##.####o..#  Noise: ---------  Time: 4253.2 (0.0) ..## ## #..@#.....#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ...## ##.#####...o.#......  Throw: 3 darts (poison) ....# #....#.......# .....  Fly Contam ...####....'......### ...[ ...#..###..#......#_# ... .###....##.###+####.## ##  o   orc wizard '##.....##.......#...# ..).............##...## ...#............#.....# _Nothing appears to happen.  Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit)chknorpule3000 the MagicianDjinni of Makhleb *.....###....Health: 41/45 =====================---##.## ....ch7AC: 4Str: 11#...## .....EV: 11Int: 17##...# o....SH: 0Dex: 15#..## ......chIXL:  6 Next: 59% Place: Dungeon:4 #####.####o..#Noise: ---------  Time: 4253.2 (0.0) ..## ## #..@#.....#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ch...## ##.#####...*.#......Throw: 3 darts (poison) ....# #....#......*# .....Fly Contam ...####....'......### ...[ ...#..###..#......#_# ... .###....##.###+####.## ##o   orc wizard '##.....##.......#...# ..).............##...## ...#............#.....#Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard!ch MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard!  The orc wizard is heavily wounded.ch>cho.o.o   orcch|q==4.2 (1Ray chchߟf _(Press . to maintain the ray.)ch1R****chU?ch oo....0-5+ ch}ch  _The searing ray misses the orc wizard. The orc wizard completely misses you.chJQH  The searing ray hits the orc wizard!  You kill the orc wizard!****o   orcchy\ )..chBL.  Makhleb accepts your kill.ch 39/46-73=6++ ch_The orc hits you with a +0 club. _Your Fighting skill increases to level 3!chgf y  You puncture the orc!  You kill the orc! chch3ch&334.2 (52chch$5.2 (53chch chchQ_An orc comes into view. It is wielding a +0 hand axe.chch waiAn orc comes into view. It is wielding a +0 hand axe.  You reach to attack!  The orc shouts!  You puncture the orc!  You kill the orc!ch <)ch m5====6.2 (1.0)ch ch Z _Makhleb accepts your kill.ch\ ch chf ch H _No target in view!ch؉3chch{chʬ,chchXch/chuch,chZch,chch ,ch{ch,ch)ch,chch,chchR,chchi,chch) ,ch chQ,chchi,chchchchch/chchchch% chB!ch#ch$$ch6%ch_'ch'ch3)ch2+ch+ch-ch/chm/ch0ch3chp3ch4ch6ch6ch%8ch_:ch:chy<ch>ch?ch\@chJCchCchMEchGchuGchHchJ,chLchPNchNchOch`RchRchSchqV,chiYch[ch[ch^]ch_chn_ch`ch cchdcch}dchufchfchgchlBchchBch͌Bch,chchlnch8chQchchԝch;,chchTnch˲chchchy 435.2 (99.0) _You start waiting.----6.2 (100.0) _Done waiting.chAb ###....##.###...## .#...# o.. #..## .... ####.####...# ..## ## #...#.....#.## ##.#####..@))#.......# #....#.......# Fly ...#..........###.....###----7.0)chLgchj  Things that are here: _a +0 dagger; a +0 robe; an orc corpsech=### .... ##.## .... #...## ..... ##...# o.... #..## ......  ##.####...# ## ## #...#.....# ## ##.#####..)@)#...... # #....#.# ..... ch%####....'......### ...[ #..###. ###....## chch,8 _chch"  Things that are here: _a +0 club; an orc corpsech>Ub### .... ##.##  #...## ..... ##...# o....  #..## ...... # ##.####...# ## ## #...#@....# ## ##.#####..)))#......  #....#. ..... ####....'......### ...[ chW.#..###..#......#_# ...##.###+####.## ## #.....##...# )..##...###..#.....#ch[ch`\,9 _chach!cch&chl'ch.chf0ch.......### ......##.## .....#...## ....##...# ...ch0#..## ..ch& ##.####...#  ## #...#.@...# ## ##.#####..)))#.# #....#.#.. ####....'......###....[. #..###..#......#_#...ch"....##.###+####.##.###. .....##.#...#.# .##...##. ch!chch40chL chjch{#.... .#..# ....##.## ...#...###..##...##..#..###......... ##.####@..#  ## #...#.....# # ##.#####..)))#.......  #....#........##....'......###....[ ..###..#......#_#......##.###+####.##.###..##...#.# .. .##...##.chchr%1chCch8chJ chX Inventory: 21/52 slots Hand Weapons (go to first with ))  n - the +9 spear "Z" (weapon) {venom, ^Fragile rN+ Dex+4 Stlth+}a - a +0 falchion  k - a +0 mace Missiles (go to first with ()  c - 3 poisoned darts (quivered) Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +0 cloak (worn) chZ Jewellery (go to first with "=)q - a ring of willpower Scrolls (go to first with ?)  g - a scroll of teleportation  h - 2 scrolls of blinking  l - a scroll of immolation  o - a scroll of vulnerabilityp - a scroll of brand weapon  r - a scroll labelled HYLO ONUGEFREt - a scroll of silence Potions (go to first with !)  d - 3 potions of curing  e - a potion of attraction [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]chj knorpule3000 the Magician#...........Djinni of Makhleb *......#.........Health: 46/46 ========================### ...........AC: 4Str: 11##.## ..........EV: 11Int: 17#...###.........SH: 0Dex: 15##...##.........XL:  6 Next: 75% Place: Dungeon:4#..###.........Noise: ---------  Time: 4441.2 (0.0)##.####@..#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4## #...#.....#Throw: 3 darts (poison) # ##.#####..)))#.......Fly # #....#.......#........ ###....'......###....[.. ..###..#.h6 0m.....#_#....... ....##.###+####.##.###.. ....##.......#...#.# .. ............##...##. _You start waiting. _Done waiting.  Things that are here: _a +0 dagger; a +0 robe; an orc corpseThings that are here: _a +0 club; an orc corpsech1U_Put on which piece of jewellery? Jewellery (go to first with "=)  q - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ch}chvchknorpule3000 the Magician#...........Djinni of Makhleb *......#.........Health: 46/46 ========================### ...........AC: 4Str: 11##.## ..........EV: 11Int: 17#...###.........SH: 0choDex: 15##...##.........XL:  6 Next: 75% Place: Dungeon:4#..###.........Noise: ---------  Time: 4441.2 (0.0)##.####@..#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4## #...#.....#Throw: 3 darts (poison) # ##.#####..)))#.......Fly # #....#.......#........ ###....'......###....[.. ..###..#......#_#....... ....##.###+####.##.###.. ....##.......#...#.# .. ............##...##. _You start waiting. _Done waiting.  Things that are here: _a +0 dagger; a +0 robe; an orc corpseThings that are here: _a +0 club; an orc corpsech@7 (0.5chXchL4 _q - a ring of willpower (worn)ch3chΎchchܪch,chDch$chDchych"Jch;chF chnG chNYou see here a +0 cloak.ch=Qch9R chS_chUchWch[ch\che]chfchhch)ichgjch4lchmchnchpch;BchnchXchXch˫Xch`nchchchBBch ch ch ,chchch,,chchPch,chjchch#,chchch,chpchchchchchchchchichCchchchHchchchpchchchchchjchGch`chch^chch1,chch}chchW,ch ch ,chJchchch,chchoBchchBch0ch3chchlchRchj,ch@ch(`ch+Xch2chB3ch4ch4ch5ch8ch=,ch@ch^K  ############## #............# #.##..#..###.# ###### #.##....####.# ch~L].....# ###..###..#....##### .....# ##......####......... .....# #..#.#..# #..#.......95.7 (54.0) .....# #...@..#####......... .....# #.##'####.###........ .....# #.#((( #...###....... .....# ..+((#.##...##....... .....# .#.#(#((##..###..........######...## ( ###.####...###  #........## .### # #...#.....###  #.........#####.#####..)))#......  #chL# #....#.......#......  _You reach down and open the door.chMOE _Found 8 stones.chLch8chchchchz _  There is an open door here.chq#............##.##..#..###.# ######.##....####.# ....####..###..#....###### ....# ##......####..........# #..#.#..# #..#........# #......#####.....# #.##'####.###....6.7 (1.0)ch5# #.#((@##...###...# ..+((#.##...##...# .#.#(#((##..###...######...## (_###.####...####...## .### ####...#.....###....#####.#####..)))#....... ..# #....#.......#....... .####....'......###....[ .#..###..#......#_#.....ch\'_ch*7.7 (2ch&8_chs _Found a shimmering altar of Xom. _You see here a stone.ch6'3chm,ch5ch9chNDP _chSF,chJchQj  You now have 267 gold pieces (gained 1).choUchj__ _You see here a large rock.chc3ch)fchi:  You see here a stone.chbl5 _chnchr:  You see here a stone.chpu3chwch}F _You reach down and open the door.chހ3ch$ch@  There is an open door here.ch>ch _chchch,chchchT,chchch,ch0chchŭchVchchch,chchch,chchch,chichch,ch&chch],chchkch Jch chchchch?chTchrchuch|xch'ychzch}chchFchmchchˉchrchchch,chЏchchchchZchchXchQchchFchchchBchch8,ch,ch chchC,chchch,chchx%ch%(,chR*ch/ch1,ch2ch7ch]:,ch<chD  Things that are here:  a +0 hand axe; an orc skeletonchGchBH _chJchPchS,chfVch_ch,b,chdchkchm,chqchwF _You reach down and open the door.ch;>  There is an open door here. _  You see here a hobgoblin skeleton. _chWchchch,chichch:,chchUchi,chch chL,chch*chchchch,chUch-ch,chchWch= ,chm ch2@  There is an open door here.chchj _chQchK3Y  There is an open door here. _ch4Bchp:Xch,;ch<ch<ch=ch]@chfB,chDchEchG,chIch'KchM,chjNchPchR,ch%TchVchW,ch2YchN[ch],ch=_chachc,ch'ech:gchi,chjchmchn,chqchbrchs,chXuchvch%x,ch^ychzch|,ch}chR@  There is an open door here.ch+ch _chchch,chchch,ch=ch.chchEchchchchYchchchchchch}chchchkchch,chʛchchI,chchX   #...#..  #####............##.  #...#######.......##  #.........#.......'.  #.........#.#  #.........#.......#  #.........#.......#chǾF  #.........#.......#600.7 (103.0)  #..@#######.......# ch  #...#.............#  #...#.......#  #...#.............#. chB #...#.............  #...#.............#  #...#.............#  #...#.............#  #...#.......).....#chchE _Done exploring.ch83ch9chVc%'.....0.0)........chc...#......#.....#....#.ch nx _Done exploring.ch  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   m - Spellcasting   4.0   0.7  +11          b - Maces & Flails   0.0   1.4  -2   n - Conjurations   4.0   0.7  +11  c - Axes   1.0   1.4  -2   o - Hexes   4.0   0.7  +11  d - Polearms   2.0   4.2  -2   p - Summonings   4.0   0.7 hw! 9;49m +11  e - Staves   1.2   1.2  -1   q - Necromancy   4.0   0.7  +11  f - Unarmed Combat   0.0   1.0   0   r - Forgecraft   4.0   0.7  +11  g - Throwing   0.0   1.4  -2   s - Translocations   4.0   0.7  +11      t - Alchemy   4.0   0.7  +11  h - Short Blades   1.5   1.2  -1   u - Fire Magic   4.0   0.7  +11  i - Long Blades ch=M   2.6   3.6  -1   v - Ice Magic   4.0   0.7  +11      w - Air Magic   4.0   0.7  +11  j - Armour   0.0   1.0   0   x - Earth Magic   4.0   0.7  +11  k - Dodging   2.1   2.5  +1       l - Stealth   3.0   4.8  -1   y - Invocations   0.0   1.0   0       z - Shapeshifting   0.0   1.4  -2ch3m           The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsch #............#.. knorpule3000 the Magician  #####............##. Djinni of Makhleb *.....  #...#######.......## Health: 46/46 ========================  #.........#.......'. AC: 4Str: 11  #.........#.......#. EV: 11Int: 17  #.........#.......#. SH: 0Dex: 15  #.........#.......#. XL:  6 Next: 75% Place: Dungeon:4  #.........#.......#. Noise: ---------  Time: 4600.7 (0.0)  #..@#######.......#. n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4chO  #...#.............#. Throw: 3 darts (poison)  #...#.............#. Fly   #...#.............#.  #...#.............#.  #...#.............#.   #...#.............#.   #...#.............#.   #...#.......).....#.  _You see here a hobgoblin skeleton. _There is an open door here. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.chch$chPWLevel 4 of the Dungeon <<<<>>>>____(Press ? for help) #............#....#........###...##...#.....#  #............#....#<.......##...##...#.....#  #............#....#........###.###...'.....#  #............#....#........##_#.#...#.....#   #####............##...#........####.#'#####..##############   #...#######.......######...<.####.......#...............# ch  #.........#.......'....#....)##.......#..)#...........#   #.........#.......#....'.....##.......+...#...........#   #.........#.......#....#.....##.......#...#...........#   #.........#.......#....#.....##.......#...#>..).......#   #.........#.......#....#.....######## #.......#...#...........#   #..@#######.......#....#............# #.......##'##........)).#   #...#.............#....######.......############......##########'##   #...#.............#.........#.......#....#.....#<.....#...#......#   #...#.............#.........+.......#....#.....#......#...#......#   #...#.............#.>.......#.......#....#.....#......#...#......#   #...#.............#.........#.......#....#.....#......#...#......#   #...#.............#.........#.......#....#.....#......#...#......#   #...#.............#...).....+.......#....'.....#......#...#......#   #...#.......).....#.........#.......#....#.....#......#...#......#   ###'##.............#.##.####.#.......######.....#......###.####...#   #..........#########.##.####.##+##......###ch.....#........#.########   #..........#..............#......#......#.......#........#........#ch3chB #............#.. knorpule3000 the Magician  #####............##. Djinni of Makhleb *.....  #...#######.......## Health: 46/46 ========================  #.........#.......'. AC: 4Str: 11  #.........#.......#. EV: 11Int: 17  #.........#.......#. SH: 0Dex: 15  #.........#.......#. XL:  6 Next: 75% Place: Dungeon:4  #.........#.......#. Noise: ---------  Time: 4600.7 (0.0)  #..@#######.......#. n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4hL40m  #...#.............#. Throw: 3 darts (poison)  #...#.............#. Fly   #...#.............#.  #...#.............#.  #...#.............#.   #...#.............#.   #...#.............#.   #...#.......).....#.  _You see here a hobgoblin skeleton. _There is an open door here. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.chch3Drink which item? Potions  d - 3 potions of curing  e - a potion of attraction  f - a red potion  m - 2 amethyst potions  s - a silvery potion  u - a fuming pink potion [!] read|quaff|evoke[?] describe selectedchchYch! #............#.. knorpule3000 the Magician  #####............##. Djinni of Makhleb *.....  #...#######.......## Health: 46/46 ========================  #.........#.......'. AC: 4Str: 11  #.........#.......#. EV: 11Int: 17 ch #.........#.......#. SH: 0Dex: 15  #.........#.......#. XL:  6 Next: 75% Place: Dungeon:4  #.........#.......#. Noise: ---------  Time: 4600.7 (0.0)  #..@#######.......#. n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ch{g #...#.............#. Throw: 3 darts (poison)  #...#.............#. Fly   #...#.............#.  #...#.............#.  #...#.............#.   #...#.............#.ch   #...#.............#.   #...#.......).....#.  _You see here a hobgoblin skeleton. ch_There is an open door here. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.ch%There is an open door here. _Done exploring. _Done exploring.  It was a potion of mutation. You feel extremely strange.  Your bones become slightly less dense.  You feel a hidden malignance growing inside you.ch&17601.7 (1ch*ch2 _You no longer feel a malignance within. Your teeth lengthen and sharpen.ch 5ch7Innate Abilities, Weirdness & MutationsYou are immune to sickness and miasma.You are immune to poison.a - You are very heat resistant. (rF++)b - You are vulnerable to cold. (rC-)c - You float through the air rather than walking.d - You learn spells naturally, not from books.e - Your magical power is your life essence.f - You have superior vitality. (+4 MHP)g - You have very sharp teeth.  ch8Ch - You have a somewhat thin skeletal structure. (Dex +2, Stealth+)chIch?chh] #............#.. knorpule3000 the Magician  #####............##. Djinni of Makhleb *..... ch* #...#######.......## Health: 46/46 ========================  #.........#.......'. AC: 4Str: 11  #.........#.......#. EV: 11Int: 17 ch #.........#.......#. SH: 0Dex: 17  #.........#.......#. XL:  6 Next: 75% Place: Dungeon:4  #.........#.......#. Noise: ---------  Time: 4601.7 (0.0)chu  #..@#######.......#. n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #...#.............#. Throw: 3 darts (poison)  #...#.............#. Fly chݮ   #...#.............#.  #...#.............#.  #...#.............#.   #...#.............#.   #...#.............#.   #...#.......).....#.  _Done exploring. _Done exploring.  It was a potion of mutation. You feel extremely strange.  Your bones become slightly less dense.You feel a hidden malignance growing inside you. _You no longer feel a malignance within. Your teeth lengthen and sharpen.chch\chchͼch3chOch _Done exploring.ch}chWhere to? (Tab - D:4, ? - help)  D - Dungeon chd ch , #............#.. knorpule3000 the Magician  #####............##. Djinni of Makhleb *.....  #...#######.......## Health: 46/46 ========================  #.........#.......'. AC: 4Str: 11cha   #.........#.......#. EV: 11Int: 17 ch*  #.........#.......#. SH: 0Dex: 17  #.........#.......#. XL:  6 Next: 75% Place: Dungeon:4  #.........#.......#. Noise: ---------  Time: 4601.7 (0.0)  #..@#######.......#. n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #...#.............#. Throw: 3 darts (poison) ch(  #...#.............#. Fly   #...#.............#.  #...#.............#.  #...#.............#.   #...#.............#.   #...#.............#.   #...#.......).....#.  _Done exploring.  It was a potion of mutation. You feel extremely strange.  Your bones become slightly less dense.You feel a hidden malignance growing inside you. _You no longer feel a malignance within. Your teeth lengthen and sharpen. _Done exploring.ch6 | _ch@ chB chC ch D chD chNH chaI chI ch1J chT nch[V ,ch~W ch4[ ch\ chb chc chw   There is an open door here. _ch Bch- ch ch Bch Bchʥ ch ch ,ch ,ch ch ch ,ch ch ch ,ch+ ch ch chS ch ch ch$ Bch ch# ,ch ch ch5 ch ch6 chx chb ch ch ch: @  There is an open door here.ch 5 _ch ,ch ,ch~ ch ch ch ch che ch ch ch ch6 ch ch chw ch ch chO ch  ch"   There is a stone staircase leading down here. _ch 5ch ch@ ch chӕ ch>    .. #   ch A.# ##.   #..... #   ..#.# .#   .#.##.#   ch! #.##.....   #......#  38.4 (36.7) #@.#   chœ #..#   #.##   #.#   #.#   #.#   #.#   ..#    _You fly downwards.ch5 ch w _There is a stone staircase leading up here.ch@3chAchDchHch^I$ _ch[TchW,ch2XchZch_],ch^ch `ch)c,chdchfchl>  ###  .#...##  ##......#  ##.....#.#  ..#...#.# .. # .#.##... #...#.##.......# 43.4 (5.0)#...@..#.# .# ......#...#.##.# chMm..#.. #.##.....# #. #......### #......#.#<.# (. .#...#.#..# . #.##..#.## #.. ...#.# ...#..##.# chtchV*4.4 (6chch$ _Found a stone.ch)] ch^ ch^ ch/a chxd che chn nchu d.#...## ##......# #####.....#.# ####.....#...#.# .....#...#.##... l #...#.##.......# ..#.##......#.# .#  #......#...#.##.# ....#.@.#.##.....#  .. #.###......###  #......#.#<.#  (...#...#.#..#chv  .....#.##..#.##.....##.. ...#.# l   iguana (asleep).... ...#..##.#..... #.. #.# ..# #.#ch2~ T6.4 (27.4 (3ch chЃ Z _An iguana comes into view.ch+ Inventory: 21/52 slots Hand Weapons (go to first with ))  n - the +9 spear "Z" (weapon) {venom, ^Fragile rN+ Dex+4 Stlth+}a - a +0 falchion  k - a +0 mace Missiles (go to first with ()  c - 3 poisoned darts (quivered) Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +0 cloak (worn) Jewellery (go to first with "=)  q - a ring of willpower (worn) Scrolls (go to first with ?)  g - a scroll of teleportation  h - 2 scrolls of blinking  l - a scroll of immolation  o - a scroll of vulnerabilityp - a scroll of brand weapon  r - a scroll labelled HYLO ONUGEFREt - a scroll of silence Potions (go to first with !)  d - 3 potions of curing  e - a potion of attraction [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]chІ Armour [b - a +0 leather armour (worn)  i - a +0 cloak (worn) Jewellery (go to first with "=)  q - a ring of willpower (worn) Scrolls (go to first with ?)  g - a scroll of teleportation  h - 2 scrolls of blinking  l - a scroll of immolation  o - a scroll of vulnerability  p - a scroll of brand weapon ch#N r - a scroll labelled HYLO ONUGEFRE  t - a scroll of silence Potions (go to first with !)  d - 3 potions of curinge - a potion of attraction  f - a red potion  m - a potion of mutation  s - a silvery potion  u - a fuming pink potion Talismans (go to first with %)  j - a quill talismanbotcha ch chi .#...##knorpule3000 the Magician##......#Djinni of Makhleb *.....#####.....#.#Health: 46/46 ========================####.....#...#.#AC: 4Str: 11.....#...#.##...EV: 11Int: 17ch  l #...#.##.......#SH: 0Dex: 17...#.##......#.# .#XL:  6 Next: 75% Place: Dungeon:5#......#...#.##.#Noise: ---------  Time: 4647.4 (0.0)....#.@.#.##.....#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4.. #.###......###Throw: 3 darts (poison)#......#.#<.#Fly (...#...#.#..#.....#.##..#.##.....##.. ...#.#l   iguana (asleep)..... ...#..##.#..... #.. #.#..# #.# _There is an open door here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Found a stone. _An iguana comes into viech w.ch chl ch che ch|Inventory: 21/52 slots Hand Weapons (go to first with ))  n - the +9 spear "Z" (weapon) {venom, ^Fragile rN+ Dex+4 Stlth+}a - a +0 falchion  k - a +0 mace Missiles (go to first with ()  c - 3 poisoned darts (quivered) Armour (go to first with [)  b - a +0 leather armour (worn)  i - a +0 cloak (worn) Jewellery (go to first with "=)  q - a ring of willpower (worn) Scrolls (go to first with ?)  g - a scroll of teleportation  h - 2 scrolls of blinking  l - a scroll of immolation  o - a scroll of vulnerabilityp - a scroll of brand weapon  r - a scroll labelled HYLO ONUGEFREt - a scroll of silence Potions (go to first with !)  d - 3 potions of curing  e - a potion of attraction [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]chm.#...##knorpule3000 the Magician##......#Djinni of Makhleb *.....#####.....#.#Health: 46/46 ========================####.....#...#.#AC: 4Str: 11.....#...#.##...EV: 11Int: 17l #...#.##.......#SH: 0Dex: 17...#.##......#.# .#XL:  6 Next: 75% Place: Dungeon:5#......#...#.##.#Noise: ---------  Time: 4647.4 (0.0)....#.@.#.##.....#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4.. #.###......###Throw: h";10;1m3 darts (poison)#......#.#<.#Fly (...#...#.#..#.....#.##..#.##.....##.. ...#.#l   iguana (asleep)..... ...#..##.#..... #.. #.#..# #.# _There is an open door here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Found a stone. _An iguana comes into view.chB +chC  chC `.#...##  knorpule3000 the MagicianchD  chD ##......#  Djinni of Makhleb *.....chE  chE #####.....#.#  Health: 45/46 =======================-chF  chF ####.....#...#.#  AC: 4ch2G .Str: 11chG  ch0H .....#...#.##...  EV: 11chH #Int: 17 l #...#.##.......#  SH: 0chI Dex: 17 .**#.##......#.# .#  XL:  6 Next: 75% Place: Dungeon:5 #***...#...#.##.#  Noise: ---------  Time: 4647.4 (0.0) chJ ....#*@.#.##.....#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .. #.###......###  Throw: 3 darts (poison) #......#.#<.#  Fly  (...#...#.#..# ch}K  .....#.##..#.##  .....##.. ...#.#  l   iguana (asleep) ..... ...#..##.#  ..... #.. #.#  ..# #.# chR _An iguana comes into view.Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)ch +chr .#...##ch8 9knorpule3000 the Magicianch L##......#ch 3Djinni of Makhleb *.....ch[ z#####.....#.#ch wHealth: 45/46 =======================-chǏ ####.....#...#.#ch -AC: 4ch8 .Str: 11ch .....#...#.##...ch -EV: 11ch tInt: 17* #...#.##.......#SH: 0Dex: 17.**#.##......#.# .#XL:  6 Next: 75% Place: Dungeon:5ch #***...#...#.##.#Noise: ---------  Time: 4647.4 (0.0)....#*@.#.##.....#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4.. #.###......###Throw: 3 darts (poison)#......#.#<.#chD Fly (...#...#.#..#.....#.##..#.##.....##.. ...#.#l   iguana..... ...#..##.#..... #.. #.#ch ..# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  The zap hits the iguana.  The iguana is moderately wounded.ch ch% ch[& .chQ' &l.chA( ...ch!) .ch + ch+ 6ch- =ch- =ch. 8.4 (1chG6 ch?;   chf< Aiming: Shock (safe; 4% risk of failure)  ch= ;Press: ? - help, Shift-Dir - straight linech= DAim: an iguana (asleep, 100% to hit)  chW> "The zap hits the iguana.  ch? ;The iguana is moderately wounded. ch? ;_The iguana hisses angrily.chi+ch ch`.#...##  knorpule3000 the Magicianch3 ch##......#  Djinni of Makhleb *.....ch chn#####.....#.#  Health: 45/46 =======================-ch, ch####.....#...#.#  AC: 4ch.Str: 11chY ch(.....#...#.##...  EV: 11ch-Int: 17ch ch. #...#.##.......#  SH: 0chTDex: 17 .l*#.##......#.# .#  XL:  6 Next: 75% Place: Dungeon:5 #***...#...#.##.#  Noise: =--------  Time: 4648.4 (0.0) ....#*@.#.##.....#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .. #.###......###  Throw: 3 darts (poison) #......#.#<.#  Fly  (...#...#.#..#  .....#.##..#.##  .....##.. ...#.#  l   iguana ..... ...#..##.#  ..... #.. #.#  ..# #.# _The iguana hisses angrily.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all sch1pells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 75% to hit)ch'.#...##knorpule3000 the Magician##......#Djinni of Makhleb *.....#####.....#.#Health: 45/46 =======================-####.....#...#.#AC: 4Str: 11.....#...#.##...EV: 11Int: 17. #...#.##.......#SH: 0Dex: 17***#.##......#.# .#XL:  6 Next: 75% Place: Dungeon:5#***...#...#.##.#Noise: =--------  Time: 4648.4 (0.0)....#*@.#.##.....#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4.. #.###.....chZ).###Throw: 3 darts (poison)#......#.#<.#Fly (...#...#.#..#.....#.##..#.##.....##.. ...#.#l   iguana..... ...#..##.#..... #.. #.#..# #.# _The iguana hisses angrily.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 75% to hit)chĺ..l....9.4 (1  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 75% to hit) _The zap misses the iguana.ch .#...##  knorpule3000 the Magician ##......#  Djinni of Makhleb *..... #####.....#.#  Health: 44/46 ======================-- ####.....#...#.#  AC: 4Str: 11 .....#...#.##...  EV: 11Int: 17 . #...#.##.......#  SH: 0Dex: 17 ..l#.##......#.# .#  XL:  6 Next: 75% Place: Dungeon:5 #***...#...#.##.#  Noise: =--------  Time: 4649.4 (0.0) ....h}x3m#*@.#.##.....#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .. #.###......###  Throw: 3 darts (poison) #......#.#<.#  Fly  (...#...#.#..#  .....#.##..#.##  .....##.. ...#.#  l   iguana ..... ...#..##.#  ..... #.. #.#  ..# #.# _The zap misses the iguana.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 75% to hit)ch=y.#...##knorpule3000 the Magician##......#Djinni of Makhleb *.....#####.....#.#Health: 44/46 ======================--####.....#...#.#AC: 4Str: 11.....#...#.##...EV: 11Int: 17. #...#.##.......#SH: 0Dex: 17***#.##......#.# .#XL:  6 Next: 75% Place: Dungeon:5#***...#...#.##.#Noise: =--------  Time: 4649.4 (0.0)....#*@.#.##.....#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4.. #.###.....chz.###Throw: 3 darts (poison)#......#.#<.#Fly (...#...#.#..#.....#.##..#.##.....##.. ...#.#l   iguana..... ...#..##.#..... #.. #.#..# #.#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 75% to hit)  The zap hits the iguana.ch4ch...l...50.4 (1chw _The iguana is moderately wounded.ch  .#...##  knorpule3000 the Magician ##......#  Djinni of Makhleb *..... #####.....#.#  Health: 42/46 =====================--- ####.....#...#.#  AC: 4Str: 11 .....#...#.##...  EV: 11Int: 17 . #...#.##.......#  SH: 0Dex: 17 ...#.##......#.# .#  XL:  6 Next: 75% Place: Dungeon:5 #l**...#...#.##.#  Noise: =--------  Time: 4650.4 (0.0) ....#*@.#.##.....#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .. #.###......###  Thch- row: 3 darts (poison) #......#.#<.#  Fly  (...#...#.#..#  .....#.##..#.##  .....##.. ...#.#  l   iguana ..... ...#..##.#  ..... #.. #.#  ..# #.# _The iguana is moderately wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 81% to hit)ch.#...##knorpule3000 the Magician##......#Djinni of Makhleb *.....#####.....#.#Health: 42/46 =====================---####.....#...#.#AC: 4Str: 11.....#...#.##...EV: 11Int: 17. #...#.##.......#SH: 0Dex: 17...#.##......#.# .#XL:  6 Next: 75% Place: Dungeon:5#***...#...#.##.#Noise: =--------  Time: 4650.4 (0.0)....#*@.#.##.....#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4.. #.###......###ch Throw: 3 darts (poison)#......#.#<.#Fly (...#...#.#..#.....#.##..#.##.....##.. ...#.#l   iguana..... ...#..##.#..... #.. #.#..# #.#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 81% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (moderately wounded, 81% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is heavily wounded.....=1.4 (1Ray  h,ad_(Press . to maintain the ray.)chA****ch{chl...l   iguanachj--2+ ch%ch7ch> **** The searing ray hits the iguana.ch7V....1--3++  _The iguana is severely wounded.ch.A****ch3al...l   iguana0-4 _You finish channelling your searing ray.ch .l5chό chw .#...##  knorpule3000 the Magician ##......#  Djinni of Makhleb *..... #####.....#.#  Health: 38/46 ===================----- ####.....#...#.#  AC: 4Str: 11 .....#...#.##...  EV: 11Int: 17 . #...#.##.......#  SH: 0Dex: 17 ...#.##......#.# .#  XL:  6 Next: 75% Place: Dungeon:5 chI#.l*...#...#.##.#  Noise: ---------  Time: 4655.4 (0.0) ....#*@.#.##.....#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .. #.###......###  Throw: 3 darts (poison) #......#.#<.#  Fly  (...#...#.#..#  .....#.##..#.##  .....##.. ...#.#  l   iguana ..... ...#..##.#  ..... #.. #.#  ..# #.# _You finish channelling your searing ray.  Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 81% to hit)ch .#...##knorpule3000 the Magician##......#Djinni of Makhleb *.....#####.....#.#Health: 38/46 ===================-----####.....#...#.#AC: 4Str: 11.....#...#.##...EV: 11Int: 17. #...#.##.......#SH: 0Dex: 17...#.##......#.# .#XL:  6 Next: 75% Place: Dungeon:5ch R#.**...#...#.##.#Noise: ---------  Time: 4655.4 (0.0)....#*@.#.##.....#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4.. #.###......###Throw: 3 darts (poison)#......#.#<.#Fly (...#...#.#..#.....#.##..#.##.....##.. ...#.#l   iguana..... ...#..##.#..... #.. #.#..# #.#Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 81% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.ch, @onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (severely wounded, 81% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is severely wounded.chV! L.l.ch"# 9===6.4 (1Ray ch* ch. f _(Press . to maintain the ray.)ch*  The searing ray hits the iguana.  You kill the iguana!Makhleb accepts your kill.chhS***ch-,...chV40=90-7+ ch[chu^& _You feel better.chON...-0-8.4 (1 _You start resting. You stop channelling your searing ray.chE 3chZH ch_ 1=chg ,ch-i cho ch`z  -o   orc (wandering)o _You start resting.ch~ +61.4 (3chz *2.4 (4ch- ch { _An orc comes into view. It is wielding a +0 heavy hand axe.chx} ###   .#...##   ##......#   #####.....#.#  ####.....#...#.#   .....#...#.##...  . #...#.##.......#  ...#.##......#.# .#  #.....@#...#.##.#  ....#...#.##.....#  ch~.. #.###......###  #......#.#<.#  (...#...#.#..#   .....#.##..#.# .....##.. ...#.#   o.... ...#..##.#  ch ..... #.. #.#   chchŒo   orc (wandering)o . ch0b2=3.4 (1chchchF %   ###   .#...##   ##......#   #####.....#.#  ####.....#...#.#   .....#...#.##...  . #...#.##.......#  ...#.##..@...#.# .#  #......#...#.##.#  ....#...#.##.....#  ch W.. #.###......###  #......#.#<.#  (...#...#.#..#   .....#.##..#.#  .o...##.. ...#.#   ..... ...#..##.#   ch ch@ o   orc (wandering).o ch %4ch chw ch### .#...# ##......#  #####.....#.#  ####.....#...#.#  .....#...#.##...  . #...#.##.......#  ...#.##......#.# .#  ch #......#@..#.##.#  ....#...#.##.....#  .. #.###......###   #......#.#<.#  (...#...#.#..#  .....#.##..#.##  ..o..##.. ...#.#   ..... ...#..##.#   ..... #.. #.#   chch%5chchuchX  .#...####......#####.....#.#####.....#...#......#...#.##.... #...#.##.......#..#.##......#.#  #......#chY T#....#...#@##.... #.###......###<.#Fly .## ..... #..#..# #.#  chQd ch e %6chh chj chV3=4=chog5=chm,chmch;pch>schschuch| chD}ch}%_You start resting.ch!~chch,77.4 (chۄ 11.0)chمchI6ch/==ch $8.4 (12chch chchp_HP restored.chGM ###  .#...# ##......# #####.....#.####.....#...#.# .....#...#.##...  #...#.##.........#.##... ch[ #......#@..#.##..#...#.##....... #.###......####......#.#<.# .## ..... #..#chc9.0)chO? ##  .#...##  ##......#  #####.....#.#  ####.....#...#.#  .....#...#.##...  . #...#.##.......# ...#.##..@...#.# .#  #......#...#.##.#  ....#...#.##.....# .. #.###......###  #......#.#<.#  (...#...#.#..#  .....#.##..#.##h?k;49m  .....##.. ...#.#  ..... ...#..##.# 80ch #####  .#...##  ##......#  #####.....#.# ####.....#...#.# #.....#...#.##...  . #...#.##.#  ...#.##.@....#.# .#  #......#...#.##.#  ....#...#.##.....#  ... #.###......### . #......#.#<.#  (...#...#.#..#  .....#.##..#.##  .....##.. ...#.#  ..... ...#..##.# 1ch ##### .#...## ##......# #####.# #####.....#...#.#  #.....#...#.##... . #...#.##.......#  ...#.##......#.# .#  #....@.#...#.##.# .....#...#.##.....# . #.###......### . #......#.#<.# (...#...#.#..#.....#.##..#.##.....##.. ...#.# ..... ...#..##.# ........ #..##.#ch ch A=2ch ch ch-n# .#...####......#####.....######.....#........#...#.##.... #...#.##.......#...#.##......#.#  #......#...#.##.....#.@.#.##........ #.###......##.. #Fly ...........# #.#chochp%3chtchuch3 ##......######.....#.######.....#...#.# #.....#...#.##.... #...#.##.......# ...#.##......#.# .# #......#...#.##.#.....#...#.##.....# .... #@###......### .. #......#.#<.#  (...#...#.#..#......#.##..###......##......#.. ...#.ch94 P##.#.... #..##.##.#### ##..###.# ..#ch? ch@ %4chG chJ ch ####.########.....#...#.#.#.....#...#.##......#...#.##.......###...#.##......#.# .#...##......#...#.##.#.#.....#...#.##.....#.......#.###......### .. #@.....#.#<.# .....(...#...#.#..#.........#.##..#.##.......##......#.. ...#..##.#.....#..##.###.#### ##..###.# #. .. ..# chD;5chޡchch;#; #######.....# .#.....#...#.##......#...#.##.......###...#.##......#.# ...##......#...#.###.....#...#.##..........#.###......####......#.#<.# .....(.@.#...#.#.....#.##..#.#.Fly #.###chp/ch/%6ch6ch9chԒ_ch chchd,chochmch,chchlchp,ch%chch,chch+ch,chEchbch,chchZch,chch1ch,ch ch]chh,chchch ,chjchch,chchchv,chchch,ch(ch`ch%,chzchch,chch8ch,chchch,ch<ch[ch,ch]chhchJ ,ch ch ch,chch chch9,ch;ch@,chAch!FchFchUGchGchIchpM,chJNchPchSch:T,chVchych|chchVchch*,chchchGchchchch+,chchlch"chchchchRch3chchchchfch7chCchchchchchchchTchchchichch1chchchchchchchchch'chch=chchoch6chchchchch?chchchZchch,ch:chech,chchch ,ch chchD,chch.ch^  #...##......#...#.# #.#.....#...#.##... #.......#.###...... # #.....##......#.#<.##' #.....(...#...#.#..o...##.........#.##..#.# ..'........##......#.# #......#..##.#ch! #..@.........#..##.# #.##.#####.##..###.# .. #...# #.........# ... ###.# ###.####### #.# #... #.# #.####o   orc (wandering). #.# #....# #.# ####.##.##.####chW&0733.4 (47.0)ch2 .An orc comes into view. It is wielding a +1 vampiric whip.4.4 (48ch=0 _The orc moves out of view.chr.3ch0chs7ch5Mchu #.#.....#...#.##.# #.......#.###.#. #.....##......#.# ##'# #.....(...#...#.# ....##.........#.##..# ..'........##..... #............#..# #............#..# #@##.#####.##..##........##...# #..............######.# ###.####...... #.# #.#.. #.# #.####... #.# #....# w   ribbon worm (asleep)w?.. #.# ####.#.... #.# #.## #.# #...6.4 (2.0)7.4 (3 _A ribbchY5on worm comes into view.ch +#...##......#... #.#.....#...#.### #.......#.###.....#. #.....##......#.#<##'# #.....(...#...#.#.....##.#.##..#...'.##......#.#....#..##.#.@..........#..##. #.##.#####.##..###........##...# #...............######.# ###.######.#.# #.#..... #.# #.####.....#.# #....#w?.. #.# ####.#....#.# #.### ch ch *8.4 (1ch ch chC###...#.##......#.##...##......#...#.# #.#.....#...#.### #.......#.###......#. #.....##......#.#<##'# #.....(...#...#.#.....##.#.##..#.#.o..'.##......#.##.#..##.##............#..##.# #.##.#####.##..###.#........##...# #...............######.# ###.#######.#.# #.# o   orc (wandering)..... #.# #.####.....#.# #....#w?..hgm #.# ####.#o.oo 2 orcs (wandering)9chhchNq #...#...#.##......###...#.##......#.# #...##......#...#.## #.#.....#...#.### #.......#.###......##. #.....##......#.#<.###'# #.....(...#...#.#.chgo...##.#.##..#.#..o.'.##......#.# ...#.#..##.# #............#..##.#  #.##.#####.##..###.#.chG.##...# #.........#......######.# ###.#######   orc.#.# #.#..... #.# #.###ch#...#.# #....#chLchAchN.o.oo 2 orcs (wandering)chW&40chZche  Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch_3chgch~i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ch9  Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chsi3ch[qch  Casting: Searing Ray (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)chØO #...#...#.##...... knorpule3000 the Magician ###...#.##......#.#  Djinni of Makhleb *..... #...##......#...#.## Health: 45/46 =======================- #.#.....#...#.##.... AC: 4ch8Str: 11 # #.......#.###......# EV: 11Int: 17 #. #.....##......#.#<.# SH: 0Dex: 17 ch(##'# #.....(...#...#.#..# XL:  6 Next: 90% Place: Dungeon:5 ....##.........#.##..#.## Noise: ---------  Time: 4740.4 (0.0) chؙ.o..****@....##......#.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 o**#............#..##.#  Throw: 3 darts (poison) ch;#............#..##.#  Fly  #.##.#####.##..###.#  ........##...# #.........#  ch|......######.# ###.#######  oo 2 orcs (wandering) ...... #.# #.#  ..... #.# #.####  ..... #.# #....# chCasting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linechAim: an orc, wielding a +1 vampiric whip and wearing a +0 chain mail  (wandering, hasn't noticed you, 79% to hit)chK#...#...#.##...... knorpule3000 the Magician###...#.##......#.# Djinni of Makhleb *.....#...##......#...#.## Health: 45/46 =======================-#.#.....#...#.##.... AC: 4Str: 11ch # #.......#.###......# EV: 11Int: 17#. #.....##......#.#<.# SH: 0Dex: 17ch##'# #.....(...#...#.#..# XL:  6 Next: 90% Place: Dungeon:5....##.........#.##..#.## Noise: ---------  Time: 4740.4 (0.0).o..****@....##......#.# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4***#............#..##.# Throw: 3 darts (poison)chՄ#............#..##.# Fly #.##.#####.##..###.#........##...# #.........#chÅn......######.# ###.####### oo 2 orcs (1 wandering)...... #.# #.#.....chц2#.# #.####.....#.# #....#Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linechpAim: an orc, wielding a +1 vampiric whip and wearing a +0 chain mail  (wandering, hasn't noticed you, 79% to hit)  The zap hits the orc.  The orc is moderately wounded.ch chch.o.'....o.ocha6===1.4 (1chch[_  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 vampiric whip and wearing a +0 chain mail  (wandering, hasn't noticed you, 79% to hit)  The zap hits the orc.  The orc is moderately wounded. _The orc shouts!ch q#...#...#.##.###...#.##......#.# .#...##......#...#.##.#.#.....#...#.##.# #.......#.###......##. #.....##......#.#<.# ##'# #.....(...#...#.#..# ....##.#.##..#.## ..o.'.ch h##......#.# .o.#.#..##.# #.#..##.# #.##.#####.##........##...# #...cho @......######.# ###.# ........... ch ,ch .o.oche .--2ch ch, chh8#...#...#.##.####...#.##......#.# .##...##......#...#.##.##.#.....#...#.##.....## #.......#.###......##. #.....##......#.#<.# ##'# #.....(...#...#.#..# ....##.#.##..#.## ...o'.##......#.# ..o#.chk#..##.# #.#..##.# #.##.#####.##. ......######.# ###.# ...... #.# #.# chlch?r?o.chr@--3chych{ch*bu#...#...#.##.# ###...#.##......#.# .# #...##......#...#.##.# #.#.....#...#.##.....# # #.......#.###......### #. #.....##......#.#<.# chcG##'# #.....(...#...#.#..# ....##.#.##..#.## ...oo.##......#.# ...#.#..##.# #.#..##.# #.##.#####.##..###.#..##...# #.........#......######.# ###.#######    orc...... #.# #.chf#..... #.# #.#### chichEtL'ocht%4chzch+}ch ###...#.##......#.# .# #...##......#...#.##.# ch R#.#.....#...#.##.....# # #.......#.###......### ch} #. #.....##......#.#<.# ##'# #.....(...#...#.#..# ....##.........#.##..#.## ch ...o'o.##......#.# #..ch ...#..##.#  #.#..##.# ch #.##.#####.##..###.# ........##...# #.........#......######.# ###.######ch #...... #.# #.# ch! ..... #.# #.####..... #.# #....#w?.. #.# ####.#chE ch R.och A=5ch ch ch###...#.##......#.# .# #...##......#...#.##.# #.#.....#...#.##.....# # #.......#.###......### #. #.....##......#.#<.# ##'# #.....(...#...#.#..# chhz....##...#.##..#.## ...o'.##......#.# ...#.o.#..##.# #.#..##.# #.##.#####.##..###.#  .##...# #.........#  ......######.# ###.#######  ...... #.# #.# chīchL.och%6chضchch ###...#.##......#.# .# #...##......#...#.##.# #.#.....#...#.##.....# # #.......#.###......### #. #.....##......#.#<.# ##'# #.....(...#...#.#..# chM =....##.........#.##..#.## ...o'.##......#.# ...#..o.#..##.# #.#..##.# #.##.#####.##..###.# .##...# #.........# ch7 ......######.# ###.####### ...... #.# #.# ..... #.# #.#### ch@ ch4 L.och %7ch chp chh ###...#.##......#.# .# #...##......#...#.##.# #.#.....#...#.##.....# # #.......#.###......### #. #.....##......#.#<.#  ##'# #.....(...#...#.#..#  ....##.........#.##..#.##  ...o'.##......#.# ...#...o.#..##.# #.#..##.# #.##.#####.##..###.# ##...# #.........#######.# ###.####### chi #.# #.# .o8chk chRn ch{~ K #...#...#.##.......#  ###...#.##......#.# .#  #...##......#...#.##.#  ch X #.#.....#...#.##.....#  # #.......#.###......###  . #.....##......#.#<.#  ##'# #.....(...#...#.#..#  ....##.#.##..#.# ...o'........##.@....#.#  ...#....o#..##.#  #............#..##.#   #.##.#####.##..###.#  .##...# #.........#  ######.# ###.####### #.# #.#  ch8  #.# #.####  .#.# #....#  ch ch Q.och %9ch ch chj#...#...#.##.#  ###...#.##......#.# .#  #...##......#...#.##.#  #.#.....#...#.##.....#  # #.......#.###......###  #. #.....##......#.#<.#  #chm'# #.....(...#...#.#..#  ##.#.##..#.##  o'.##..@...#.#  ...#.....o......#..##.#  #.#..##.#  #.##.#####.##..###.#  ##...# #.........#  ch######.# ###.#   #.# #.#   #.# #.####   #.# #....#  chchQ.och5&50chGchxch #...#...#.##.#  ###...#.##......#.# .#  #...##......#...#.##.#  #.#.....#...#.##.....#   #.#.###......###  . #.....##......#.#<.#  '# #.....(...#...#.#..#  ##.chn #.##..#.##  .o'.##...@..#.#  #......o.....#..##.#  #..#..##.#  #.##.#####.##..###.#  ##...# #.........#  ######.# ###.#######   #.# #.#  . #.# #.####  . #.# #....#  ch ch Q.ochD %1che ch chH,#...#...#.##.#  ###...#.##......#.# .#  #...##......#...#.##.#  #.#.....#...#.##.....#  #.ch#.###......###   #.....##......#.#<.#  # #.....(...#...#.#..#  .##.#.##..#.##  o'.ch##....@.#.#  .#.o....#..##.#  #...#..##.#  chd#.##.#####.##..###.#  ##...# #.........#  .######.# ###.#######  .ch #.# #.# chhL  #.# #.####   #.# #....#  chTch..o2chI #...#...#.##.#  ###...#.##......#.# .#  #...##......#...#.##.# ch #.#.....#...#.##.....#  #.#.###......### . #.....##......#.#<.# '# #.....(...#...#.#..# .##.#.##..#.## .o'.##...@..#.# .#.o...#..##.#  #...#..##.#  #.##.#####.##..###.#ch .##...# #.........# .######.# ###.####### . #.# #.# . #.# #.#### . #.# #....# ch(chv.o3chchch  #...#...#.##.#  ###...#.##......#.# .#  #...##......#...#.##.#  #.#.....#...#.##.....# # #.#.###......### #. #.....##......#.#<.# #'# #.....(...#...#.#..# .##ch .#.##..#.## .o'.##..@...#.# .#.o..#..##.#  #..#..##.#  #.##.#####.##..###.# .##...# #.........# .######.# ###.####### . #.# #.# . #.# #.#### . #.# #....# che ch% <o.ch %4ch ch ch _  You reach to attack! You hit the orc. The orc is poisoned.ch .o  orc (poisoned)ch( %5ch chT 1 _The orc is lightly wounded.ch  You closely miss the orc.The orc is heavily wounded.chi-=6ch chQ _The orc closely misses you.chw  You barely miss the orc. Your bite misses the orc.7chch[ _The orc is heavily wounded.ch  You closely miss the orc. You bite the orc, but do no damage.The orc is almost dead.chħ z oo   orc priest (wandering)o   orc (poisoned)The orc barely misses you.8ch x _An orc priest comes into view. It is wielding a +0 mace.chRV  The orc priest shouts!  You hit the orc.  You kill the orc!ch[chC]ch h).oo   orc (wandering)ch 51=9ch(chɔZ _Makhleb accepts your kill.ch###...#.##......#.# .#  #...##......#...#.##.#  #.#.....#...#.##.....#  # #.......#.###......###  #. #.....##......#.#<.# #'# #.....(...#...#.#..#chxE ....##.........#.##..#.## o'o.##.)....#.  ...#...........@#..##.#  #.....o......#..##.#  #.##.#####.##..###.# ......##...# #.........# ######.# ###.####### . #.# #.#    o   orc priest #.# #.####   o   orc (wandering). #.# #....#  #.# ####.# ch}chch)%q.oo.ch&/--60ch0ch2ch? > ###...#.##......#.# .#  knorpule3000 the Magician #...##......#...#.##.#  Djinni of Makhleb *..... #.#.....#...#.##.....#  Health: 44/46 ======================--  # #.......#.###......###  AC: 4Str: 11  #. #.....##......#.#<.#  EV: 11Int: 17 ##'# #.....(...#...#.#..#  SH: 0ch Dex: 17 ....##.........#.##..#.##  XL:  6 Next: 91% Place: Dungeon:5 ...o'........##.)....#.#  Noise: ---------  Time: 4760.4 (0.0)  ...#......oo***@#..##.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #............#..##.#  Throw: 3 darts (poison)  #.##.#####.##..###.#  Fly ......##...# #.........# ....######.# ###.####### .... #.# #.# o   orc priest ... #.# #.####  o   orc (wandering) ... #.# #....# .. #.# ####.# _Makhleb accepts your kill.Casting: Shock chF (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 mace (78% to hit)ch.###...#.##......#.# .#   knorpule3000 the Magician#...##......#...#.##.#   Djinni of Makhleb *.....#.#.....#...#.##.....#   Health: 44/46 ======================--# #.......#.###......###   AC: 4Str: 11  #. #.....##......#.#<.#  EV: 11Int: 17 ##'# #.....(...#...#.#..#  SH: 0Dex: 17 ....##.........#.##..#.##  XL:  6 Next: 91% Place: Dungeon:5 ...o'....hƽ39;49m....##.)....#.#  Noise: ---------  Time: 4760.4 (0.0)  ...#......o****@#..##.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#............#..##.#  Throw: 3 darts (poison)#.##.#####.##..###.#  Fly ......##...# #.........# ....######.# ###.####### .... #.# #.#  o   orc priest ...#.# #.####  o   orc (wandering) ...#.# #....# ..#.# ####.# Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Pchqress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 mace (78% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!ch3(onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 mace (78% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!  The orc priest is severely wounded.chr?chpI..o..oochJq==1.4 (1Ray chSchXf _(Press . to maintain the ray.)ch  The searing ray hits the orc priest.  You kill the orc priest!Makhleb accepts your kill.chz****o   orcch"ch,].)...ochl1ch84###...#.##......#.# .#   knorpule3000 the Magician#...##......#...#.##.#   Djinni of Makhleb *.....#.#.....#...#.##.....#   Health: 45/46 =======================-# #.......#.###......###   AC: 4Str: 11  chV;#. #.....##......#.#<.#  EV: 11Int: 17 ##'# #.....(...#...#.#..#  SH: 0Dex: 17 ....##.........#.##..#.##  XL:  6 Next: 108% Place: Dungeon:5 ...o'........##.)....#.#  Noise: ---------  Time: 4762.4 (1.0)  ...#........)..@#..##.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#........o...#..##.#  Throw: 3 darts (poison)#.##.#####.##..###.#  Fly Ray+ ......##...# #.........# ....##ch;####.# ###.####### .... #.# #.#  o   orc ...#.# #.#### ...#.# #....# ..#.# ####.# You focus your ray upon the orc priest. The searing ray hits the orc priest!  The orc priest is severely wounded. _(Press . to maintain the ray.)  The searing ray hits the orc priest.  You kill the orc priest!Makhleb accepts your kill.ch< -- _You feel better.  You have reached level 7!chD/  --more--chj  9/50=7 4%  The power to cast Swiftness wells up from within. _Spell assigned to 'g'.chʖO ###...#.##......#.# .#  #...##......#...#.##.#  #.#.....#...#.##.....#  # #.......#.###......###  #. #.....##......#.#<.#  ##'# #.....(...#...#.#..#ch  ....##.........#.##..#.##  ...o'.##.)....#.#  ...#.).@.#..##.#  #.o...#..##.#  #.##.#####.##..###.# .##...# #.........#.######.# ###.#######. #.# #.# . #.# #.####. #.# #....# ?.. #.# ####.#chchĩ:o.ch!_50=3chDchָ< _You stop channelling your searing ray.chi (very poisoned)You hit the orc but do no damage. The orc is poisoned.  The orc is lightly wounded.ch \49-=4cha ch> ? _The orc hits you with a +1 vampiric whip.ch$  extremely poisoned)You hit the orc but do no damage. The orc looks as sick as possible!  The orc is lightly wounded.ch2(%5ch0g _The orc closely misses you.chwC  You hit the orc.  You kill the orc!Makhleb accepts your kill.chHQC)chtW51/51=6chzch.}& _You feel better.chÔchchtchH _No target in view!ch ###...#.##......#.# .#  #...##......#...#.##.#  #.#.....#...#.##.....#  # #.......#.###......###  #. #.....##......#.#<.#  ##'# #.....(...#...#.#..# ch!  ....##.........#.##..#.##  ...o'.##.)....#.#  ...#.)).@#..##.#  #.#..##.#  #.##.#####.##..###.#  ##...# #.........#  ######.# ###.#######   #.# #.#    #.# #.####    #.# #....#    .. #.# ####.#   ch ch 4-7 _ch ch ch3 #...#...#.##.......#  ###...#.##......#.# .#  #...##......#...#.##.#   #.#.....#...#.##.....#  # #.......#.###......###  #. #.....##......#.#<.#  #'# #.....(...#...#.#..#  ##.#.##..#.# ..o'........##.)@...#.#  ...#.))..#..##.#  #............#..##.#   #.##.#####.##..###.#  .##...# #.........#  ######.#ch5 ###.####### #.# #.#   #.# #.####  #.# #....#  ch:ch;?-8chCchEchQ3chXchch o#...#...#.##.#  ###...#.##......#.# .#  #...##......#...#.##.#  #.#.....#...#.##.....#   #.#.###......###  . #.....##......#.#<.#  '# #.....(...#...#.#..# ch  ##.#.##..#.##  .o'.##.).@..#.#  #.))..#..##.#  #.ch .#..##.#  #.##.#####.##..###.#  ##...# #.........#  ######.# ###.#######   #.# #.#  . #.# #.####  . #.# #....#  chw ch %9che ch ch%#...#...#.##.#  ###...#.##......#.# .#  #...##......#...#.##.#  #.#.....#...#.##.....#  #.#.###......###   #.....##......#.#<.#  # #.....(...#...#.#..# ch% .##.#.##..#.##  o'.##.)..@.#.#  .#.))..#..##.# ch%u #...#..##.#  #.##.#####.##..###.#  ##...# #.........# ch]&b .######.# ###.#######  . #.# #.#   ch&#.# #.####   #.# #....#  ch 3n=70ch@5chҫ.#.....#...#.##...   #...#...#.##.......#  ###...#.##......#.# .#  #...##......#...#.##.#  #.#.....#...#.##.....#  #.......#.###......###   #.....##......#.#<.#  chkW #.....(...#...#.#..#  ##.#.##.@#.# '.##.)....#.#  #.))..#..##.#  #............#..##.#  #.##.#####.##..###.#  ..##...# #.........#  ######.# ###.####### #.# #.#  #.# #.####  chch%1chtchchM M#######.....#...#.# .#.....#...#.##...  ..#.##......##...#.##......#.# ..##......#...#.###.....#...#.##.......#.###......###chN D##......#.#<  (...#...#@#.. ##..#.##..#.## '##.).... #........))..#..##.# . ##.chA] ch^ %2chg chWk ch?M #####..#######.....#...#.# .#.....#...#.##...  ..#.##......##...#.##......#.# .#ch(..##......#...#.##.##..#.##.....#..#.###......#####...<  (...#...#.#.. ##..#.##..#.## '........##.)....#.# ..... #.###.##chGchֲ%3ch?chchch  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.6   4.0   0   m - Spellcasting   4.0   0.7  +11          b - Maces & Flails   0.0   1.4  -2   n - Conjurations   4.0   0.7  +11 ch  c - Axes   1.0   1.4  -2   o - Hexes   4.0   0.7  +11  d - Polearms   2.0   4.2  -2   p - Summonings   4.0   0.7  +11  e - Staves   1.2   1.2  -1   q - Necromancy   4.0   0.7  +11  f - Unarmed Combat   0.0   1.0   0   r - Forgecraft   4.0   0.7  +11  g - Throwing   0.0   1.4  -2   s - Translocations   4.0   0.7  +11 h10;22H     t - Alchemy   4.0   0.7  +11  h - Short Blades   1.5   1.2  -1   u - Fire Magic   4.0   0.7  +11  i - Long Blades   2.6   3.6  -1   v - Ice Magic   4.0   0.7  +11      w - Air Magic   4.0   0.7  +11  j - Armour   0.0   1.0   0   x - Earth Magic   4.0   0.7  +11  k - Dodging   2.1   2.5  +1   h(m    l - Stealth   3.0   4.8  -1   y - Invocations   0.0   1.0   0       z - Shapeshifting   0.0   1.4  -2          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsch>chlDch|K#####.....#.#  knorpule3000 the Magician#######.....#...#.#  Djinni of Makhleb *......#.....#...#.##...  Health: 51/51 ========================#...#...#.##.......#   AC: 4Str: 11  ###...#.##......#.# .#   EV: 11Int: 17  #...##......#...#.##.#   SH: 0Dex: 17  chUN#.#.....#...#.##.....#   XL:  7 Next:  4% Place: Dungeon:5  #.......#.###......###   Noise: ---------  Time: 4773.4 (0.0)  #.....##......#@#<.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.....(...#...#.#..#  Throw: 3 darts (poison) ##.........#.##..#.##  Fly '........##.)....#.# #........))..#..##.# #............#..##.#   #.##.#####.##..###.#   ..##...# #.........#   ######.# ###.#######   _The orc closely misses you.You hit the orc.  You kill the orc!chNjMakhleb accepts your kill. _You feel better. _No target in view!ch VchVch]chT`chch Your spells (describe)TypeFailure Level a - Kiss of DeathConjuration/Necromancy 4%1  b - Momentum StrikeConjuration/Translocation 6%2  c - HailstormConjuration/Ice12%3  d - Rending BladeConjuration/Forgecraft 36%4  e - ShockConjuration/Air4%1  f + Searing RayConjuration6% 2 g - SwiftnessAir12%chj3 Select a spell to describe[!]/[I] toggle spell headersch|chڄch#####.....#.#  knorpule3000 the Magician#######.....#...#.#  Djinni of Makhleb *......#.....#...#.##...chđ  Health: 51/51 ========================#...#...#.##.......#   AC: 4Str: 11  ###...#.##......#.# .#   EV: 11Int: 17  #...##......#...#.##.#   SH: 0Dex: 17  ch#.#.....#...#.##.....#   XL:  7 Next:  4% Place: Dungeon:5  #.......#.###......###   Noise: ---------  Time: 4773.4 (0.0)  #.....##......#@#<.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.....(...#...#.#..#ch  Throw: 3 darts (poison) ##.........#.##..#.##  Fly '........##.)....#.# #........))..#..##.# #............#..##.#   #.##.#####.##..###.# chJ)  ..##...# #.........#   ######.# ###.#######   ch_The orc closely misses you.You hit the orc.  You kill the orc!Makhleb accepts your kill. _You feel better. _No target in view!chlchchchOch{cha}f Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description.ch ch m#####.....#.#  knorpule3000 the Magician#######.....#...#.#  Djinni of Makhleb *.....ch .#.....#...#.##...  Health: 51/51 ========================#...#...#.##.......#   AC: 4chv UStr: 11  ###...#.##......#.# .#   EV: 11Int: 17  ch& 2#...##......#...#.##.#   SH: 0Dex: 17  ch 7#.#.....#...#.##.....#   XL:  7 Next:  4% Place: Dungeon:5  #.......#.###......###   Noise: ---------  Time: 4773.4 (0.0)  #.....##......#@#<.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.....(...#...#.#..#  Throw: 3 darts (poison) ##.........#.##..#.##ch   Fly '........##.)....#.# #........))..#..##.# #............#..##.#   ch"! z#.##.#####.##..###.#   ..##...# #.........#   ######.# ###.#######   _The orc closely misses you.You hit the orc.  You kill the orc!Makhleb accepts your kill. _You feel better. _No target in view!ch' P  Okay, then.ch{( ch/ ch2 . _chchl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingchr3.6   4.0   0   m - Spellcasting   4.0   0.7  +11     ch)     b - Maces & Flails   0.0   1.4  -2   n - Conjurations   4.0   0.7  +11 ch c - Axes   1.0   1.4  -2   o - Hexes   4.0   0.7  +11 chg. d - Polearms   2.0   4.2  -2   p - Summonings   4.0   0.7  +11  e - Staves   1.2   1.2  -1   q - Necromancy   4.0   0.7  +11 ch% f - Unarmed Combat   0.0   1.0   0   r - Forgecraft   4.0   0.7  +11  g - Throwing   0.0   1.4  -2   s - Translocations   4.0   0.7  +11 ch      t - Alchemy   4.0   0.7  +11  h - Short Blades   1.5   1.2  -1   u - Fire Magic   4.0   0.7  +11  i - Long Blades   2.6   3.6  -1   v - Ice Magic   4.0   0.7  +11      w - Air Magic   4.0   0.7  +11  j - Armour   0.0   1.0   0   x - Earth Magic   4.0   0.7  +11  k - Dodging   2.1   2.5  +1  hx7m     l - Stealth   3.0   4.8  -1   y - Invocations   0.0   1.0   0       z - Shapeshifting   0.0   1.4  -2      chk     The relative cost of raising each skill is in cyan.  ch Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  ch }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetschch}#ch:3#####.....#.#  knorpule3000 the Magician#######.....#...#.#  Djinni of Makhleb *......#.....#...#.##...  Health: 51/51 ========================#...#...#.##.......#   AC: 4Str: 11  ###...#.##......#.# .#   EV: 11Int: 17  #...##......#...#.##.#   SH: 0Dex: 17  #.#.....#...#.##.....#   XL:  7 Next:  4% Place: Dungeon:5  #.......#.###......###   Noise: ---------  Time:ch/4/[40m 4773.4 (0.0)  #.....##......#@#<.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.....(...#...#.#..#  Throw: 3 darts (poison) ##.........#.##..#.##  Fly '........##.)....#.# #........))..#..##.# #............#..##.#   #.##.#####.##..###.#   ..##...# #.........#   ######.# ###.#######  You hit the orc.  You kill the orc!Makhleb accepts your kill. _You feel better. _No target in view! _Okay, then.ch=3ch1EchFHchTchNVchmYch^chJfchg$ _ch}Xch:chch,ch3ch?ch,chhch;.#.....##...  #...#...#.##.......#  ###...#.##......#.# .#  #...##......#...#.##.#  ch4 #.#.....#...#.##.....#  #.#.###......###  #.....##......#.#<.# ##'# #.....(...#...#.#..# ....##...#..#.## ...o'........##.)....#.#  ...#ch..))..#..##.#  #............#..##.#  #.##.#####.##..###.# ......##...# #.........# ....# ###.####### chB .. #.# #.#  ... #.# #.#### ch* #...#...#.##.......####...#.##......#.# ...##......#...#.###.....#...#.##....# #.......#.###......##...##......#.#<.# ##'# #.....(...#...#.#. ....##.........#.##..#.#o'.##.@....#.#  ...#........))..#..#...chFly ### ...#.# #....#  ch*7.4 (4chV*8.4 (5chchط  Things that are here: _a +0 heavy hand axe; a +0 leather armourchi3chzBch9{$ _ch###...#.##......#.# .#  #...##......#...#.##.#  #.#.....#...#.##.....# chdx# #.......#.###......###  #. #.....##......#.#<.# #'# #.....(...#...#.#..#ch  ....##.........#.##..#.##  ...o'##.)....#.  ...#........))@.#..##.#  #.....#..##.#  #.##.#####.##..###.# .......##...# #.........#######.# ###.#######. #.# #.# #.# #.####chi. #.# #....# ? #.# ####.#chm ###...#.##......#.# .# #...##......#...#.##.# #.#.....#...#.##.....# # #.......#.###......### #. #.....##......#.#<.#ch؎ ##'# #.....(...#...#.#..# ....##.........#.##..#.## ...o'.##.)....#.#ch" ...#.)@..#..##.# #chlO.#..##.# #.##.#####.##..###.#.##...# #.......ch..#.######.# ###.####### ...... #.# #.# chT..... #.# #.#### ..... #.# #....# w?.. #.# ####.#ch%*9.4 (1ch+80.4 (2chchs  Things that are here: _a +1 vampiric whip; a +0 chain mail; an orc corpsechoIcheychachP _chZ,chch|ch,chchchͥ,chvchchch chchch9,chƵchch #...##......#...#.# #.#.....#...#.##... # #.......#.###...... #. #.....##......#.#<. ##'# #.....(...#...#.#..chdw ....##.........#.##..#.# ....'........##.)....#.# ...#........))..#..##.# ch#..@.........#..##.# #.##.#####.##..###.# ........##...# #.........#chs ......######.# ###.####### ..w... #.# chG7.# ..... #.# #.####w   ribbon worm (wandering)chL ..... #.# #....# w?.. #.# ####.#ch .... #.# #.####ch*6.4 (6chDBw.ch*7.4 (7chchch|C #.#..... # #.......#. #. #.....##..< ##'# #.....(... ....##......... ....'........##.) ...#........)) #..@....... #.##.#####. ........##...#  ...w..######.#  ...... #.# #.#  ..... #.#   ..... #.#   w?.. #.#   .... #.# chV #.#..... # #.......#. #. #.....##..< ##'# #.....(... ....##......... ....'........##.) ...#........)) #..@....... #.##.#####. ........##...#  ...w..######.#  ...... #.#  ..... #.#   ..... #.#  w?.. #.#  .... #.# chJchchch:b _A ribbon worm is nearby!chX #...##......#...#.# knorpule3000 the Magician #.#.....#...#.##... Djinni of Makhleb *..... # #.......#.###...... Health: 50/51 =======================- #. #.....##......#.#<. AC: 4Str: 11 ##'# #.....(...#...#.#.. EV: 11Int: 17 ....##.........#.##..#.# SH: 0chDex: 17 ....'........##.)....#.# XL:  7 Next:  4% Place: Dungeon:5 ...#........))..#..##.# Noise: ---------  Time: 4787.4 (0.0) #.*@.........#..##.# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #*##.#####.##..###.# Throw: 3 darts (poison) .....**.##...# #.........# Fly  ...w*.######.# ###.####### ...... #.# #.#  ..... #.# #.####  w   ribbon worm (wandering) ..... #.# #....#  w?.. #.# ####.#  .... #.# #.#### _A ribbon worm is nearby!Casting: Searing Ray (safe; 6% risk of failure) ch] Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 90% to hit)ch#...##......#...#.# knorpule3000 the Magician#.#.....#...#.##... Djinni of Makhleb *.....# #.......#.###...... Health: 50/51 =======================-#. #.....##......#.#<. AC: 4Str: 11##'# #.....(...#...#.#.. EV: 11Int: 17....##.........#.##..#.# SH: 0chDex: 17....'........##.)....#.# XL:  7 Next:  4% Place: Dungeon:5...#........))..#..##.# Noise: ---------  Time: 4787.4 (0.0)#.*@.........#..##.# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#*##.#####.##..###.# Throw: 3 darts (poison).....**.##...# #.........# Fly ...**.######.# ###.#######..*... #.# #.#.....#.# #.####w   ribbon worm.....#.# #....#w?..#.# ####.#....#.##.####Casting: Searichang Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 90% to hit)  The zap hits the ribbon worm.ch)ch1.......ch{2`1==8.4 (1ch7ch:onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.chh` ch-a --9chk chm chO#...##......#...#.##.#.....#...#.##.# #.......#.###......##. #.....##......#.#<.###'# #.....(...#...#.#..#....##.#.##..#.#....'.##.)....#.# ...#.))..#..##.# #...@........#..##.# #.##.#####.##..###.# ........##...# #.# ......######.#.....chX5..... #.# #.####..... #.# #....#w?.. #.# ####.#.... #.# #.####chbl-90chch` #...##......#...#. #.#.....#...#.## # #.......#.###...... #. #.....##......#.#<. ##'# #.....(...#...#.#.. ....##.#.##..#. ....'.##.)....#.# ...#.))..#..##.# #.#..##.# #.##.#####.##..###.# ........##...# #.# ......######.# ###.# ...... #.# #.# ..... #.# #.#### .....[3chg9;49m #.# #....# w?.. #.# ####.# .... #.# #.#### ww   ribbon worm1ch}- #...##......#...#. #.#.....#...#.## # #.......#.### #. #.....##......#.#< ##'# #.....(...#...#.# ....##.#.##..#. ....'.##.)....#. ...#.))..#..##. #.#..##.ch #.##.#####.##..###. ......w.##...# #. ......######.# ###. ...... #.# #.# ..... #.# #.#### ..... #.# #....# w?.. #.# ####.# .... #.# #.chH(catching breath)chU `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.chBX.= 5 23 darts (poison)Held  _You are caught in a web! _There is a web here.ch 3ch" ch= N _You are caught in a web!chRch>w..ch811 33 darts (poison)ch@ _The web tears apart.chI#...##......#...#.##.#.....#...#.##.# #.......#.###.#. #.....##......#.#<.##'# #.....(...#...#.#.....##.#.##..#.#....'.##.)....#.#...#.))..#..##.##.#..##.##w##.#####.##..###.#........##...# #.#......######.# ###.#...... #...... #.# #.#### ....w?...... #.# #.#4chuMch o  You reach to attack! You hit the ribbon worm. The ribbon worm is poisoned.ch! w. very poisoned)ch" %5ch, ch0 f _The ribbon worm is moderately wounded.ch extremely poisoned)  You reach to attack! You hit the ribbon worm. The ribbon worm is poisoned. _The ribbon worm is moderately wounded.  You hit the ribbon worm.  The ribbon worm looks as sick as possible!bite the ribbon worm.  heavich -=6chchX _The ribbon worm barely misses you.ch,  You barely miss the ribbon worm.The ribbon worm is heavily wounded.ch<.%7ch7ch:C _The ribbon worm bites you but does no damage.ch  You puncture the ribbon worm!  You kill the ribbon worm!chmi.chQ55=8chch Z _Makhleb accepts your kill.chch ch#chO&H _No target in view!ch _ch"ch[XcheBchch:ch߱chchch׽chTchchPchch#chchchchchchSchchbch|chUchch|ch-chW#.......#........)).chCv#.......#........ch@ #.ch7;#.##.#####.#ch #.........##...# #.ch3 #.......######.# ###ch #.......# #.# ch- #.......# #.# ch #.......# #.# ch --chS# #.# chZ......# #.# ch ch|#.......# #.# chr ch9######### #.ch^"#ch chx#.#####ch ch`2#......ch ch0####### chchh chchW80ch 0.0)chch--ch$9.4 (11chcho chch>_v - a scroll labelled ABAGUI TETZEchchhch/ch~  There is an open door here. _chchKch>K ##### .#.. #... ###....####.########## #...##........@.......# #.#...........#######.# #............. #.# #.....#5...... ######'###.....(....... #.......##.......!..... #.......'.5   shadow imp (asleep)....... #.......#.............. #.......#.......#.......#.##.###29.4 (2030.4 (21 _A shadow imp comes into view. ch'd  knorpule3000 the Magician  Djinni of Makhleb *.....  Health: 50/51 =======================- ##### AC: 4Str: 11 .#.. EV: 11Int: 17 #...# SH: 0Dex: 17 # ###...# XL:  7 Next:  5% Place: Dungeon:5 .####.########## #...##. Noise: ---------  Time: 4830.4 (0.0) ......*@.......# #.#.... n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ....**.#######.# #...... Throw: 3 darts (poison) ..**... #.# #.....# Fly  5*..... ######'###.....([13;9 chԁH ....... #.......##...... .!..... #.......'....... 5   shadow imp (asleep) ....... #.......#....... ....... #.......#....... #.......#.##.### _A shadow imp comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (asleep, 100% to hit) ch=Iknorpule3000 the MagicianDjinni of Makhleb *.....Health: 50/51 =======================-##### AC: 4Str: 11.#.. EV: 11Int: 17#...# SH: 0Dex: 17####...# XL:  7 Next:  5% Place: Dungeon:5 ch=L.####.########## #...##. Noise: ---------  Time: 4830.4 (0.0)......*@.......# #.#.... n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4....**.#######.# #...... Throw: 3 darts (poison)..**...#.# #.....# Fly **..... ######'###.....(....... #.......##.......!..... #.......'....... 5   shadow imp....... #.......#.............. #.......#.......#.......#.##.###Confirm with . or Enter, or press ? or * to list all spells. chE@bAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (asleep, 100% to hit)  The zap hits the shadow imp!  The shadow imp is severely wounded. chAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (asleep, 100% to hit)  The zap hits the shadow imp!  The shadow imp is severely wounded.The shadow imp shouts, "Scamper home, thou foisting tip-merry minnow reeky!" chd......5 cha1===1.4 (1 ch chh _The shadow imp grinds its teeth. ch #.#.#...#.# ###...#..####.# #...##........# #.#..#.# #........ #.# #.....#.5..... ######'###.....(........ #.......##. ch/ +.!..... #.......'........ #.......#........ #.......#.#.......#.##.# ch/  che G.5 ch* .--2 ch+  ch# h _The shadow imp grinds its teeth. ch~ ##.#.#...#.# ###...#.#.####.# #...##..# #.#.....#.#.# #.#....... #.# #.....##. chF ..5.... ######'###.....(........ #.##..!..... #.'.#....... #.#.). #.#.#.#.##.# chv  chh @--3 ch?  ch  chkm##..#.#...#.# ###...#.#.####.# #...##..# #.#.....#..#.# #.#........ #.# #.....##...5.... ######'###.....(.. #.##..!..... #.'.## . #.#.)) . #.#. #.#.##.#####.  chvq chz5.5   shadow imp4 chgp##..#.....##...#...## ###...#.##..####.# #...##..# #.#.....#..#.# #.#.#...5... #.# #.....##.. ######'###.....(...#. #.##.#.!..... #.'.##. . #.#.)). . #.#. #.#.##.#####.#  choW=5 chht chu chW  # .#..... #...#... # ###...#.## .####.# #...## .# #.#.....# .#.# #.#. ....... #.# #.....## chZ . ######'###.....(... . #.##. .!..... #.'.## . #.# chj.)) . #.# #.#.##.#####. chRv55   shadow imp6 chx chz chC ,  # .# #...# # ###...#. .####.# #...## .# #.#.....# .....5.#.# #.# ....... #.# #.....## ....... ######'###.....( . #.## .!..... #.'. . #.#.) . #.# #.#.##.#####5.7 chQ  .# #...# # ###...#. .####.# #...## ......5.# #.#..... .#.# #. ....... #.# #.....## ....... ######'###.....( ....... #.## .!..... #.'. ....... #.#. . #.# #.#.##..58 chV  You puncture the shadow imp!  You kill the shadow imp! ch@. chn) ch57=9 ch chZ _Makhleb accepts your kill. ch ch chK chѬH _No target in view! chX6##.#.#...#.# ###...#.#.####.# #...##.. chZ7# #.#.....#.#.# #.#....... #.# #.....##........ ######'###.....(. ch8....... #.##..!..... #.'.#....... #.#. ch8). #.#.#.#.##.# chv? ch@5-40 _ ch*E chG ch1##..#.#...#.# ###...#.#.####.# #...##..# #.#.....#..#.# #.#........ #.# #.....##........ ######'###.....(.. #.##..!..... #.'.#. #. ch#.)). #.#.#.#.##.#####. ch chq?-1 chL ch ch)  ch9+  chW,  ch/  ch6  chG  chAL  chM  chN  chQ  chEY #.# .. #####. .##>  #. ###... #.####.#### #...## chw[ 4.4 (3 ........# #.#.. #.......#######.# #.... ........# #.# #... #.......#######'###.. ........##.......## ..!.....##.......'...... ........##.......#...... ........##.......# #.......#.##.## chb  chic *5.4 (4 chg  chq ; _Found a stone staircase leading down.ch{ich tnchvchQz,ch{chьchBch _u - 2 fuming pink potions (gained 1)chCchchchch#ch3E##l .. .##ch_#####..#. ..#chU......... #.## ch#.#.#.#.. #>.ch   ch=........# #.#chE! ch#.#.#.#.####.########## ch|_......................# ch.$#.#.#.#@......#######.# ch.chk.......# #.# ch#.#.#.#.......#######'##ch.chm.......##.......#ch##.###........##.......' #............##.......# l   iguana (wandering) #####........##.......# #........##.......############........ch+54.4 (9ch5.4 (10.0) _An iguana comes into view.ch #  knorpule3000 the Magician ##l .. .##  Djinni of Makhleb *..... #####.*#. ..#  Health: 50/51 =======================- ......*.. #.##  AC: 4Str: 11 #.#.#.#*. #>.  EV: 11Int: 17 .......*# #.#  SH: 0Dex: 17 #.#.#.#*####.##########  XL:  7 Next:  7% Place: Dungeon:5 .......*..............#  Noise: ---------  Time:[39ch;49m 4855.4 (0.0) #.#.#.#@......#######.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ..............# #.#  Throw: 3 darts (poison) #.#.#.#.......#######'## Fly  ..............##.......# ##.###........##.......' #............##.......# l   iguana (wandering) #####........##.......# #........##.......# ###########........ _An iguana comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure) [2chS2d Press: ? - help, Shift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 75% to hit)ch{ #  knorpule3000 the Magician ##l .. .##  Djinni of Makhleb *..... #####..#. ..#  Health: 50/51 =======================- ......... #.##  AC: 4Str: 11 #.#.#.#.. #>.  EV: 11Int: 17 ........# #.#  SH: 0Dex: 17 #.#.#.#.####.##########  XL:  7 Next:  7% Place: Dungeon:5 ......................#  Noise: ---------  Time: 4855.4 (0.0) #.#.#.#@ch}[40m......#######.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ..............# #.#  Throw: 3 darts (poison) #.#.#.#.......#######'## Fly  ..............##.......# ##.###........##.......' #............##.......# l   iguana (wandering) #####........##.......# #........##.......# ###########........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 75% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.chQ #  ##. .. .##  #####.l#. ..#  ......... #.##  #.#.#.#.. #>.  ... #.#      #.#.#.   #.#  ... ##.### l1=6.4 (1Contam   Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 75% to hit)  You miscast Shock.are very lighchPtly contaminated with residual magic. _Nothing appears to happen.ch G #  knorpule3000 the Magician ##. .. .##  Djinni of Makhleb *..... #####.l#. ..#  Health: 50/51 =======================- ......*.. #.##  AC: 4Str: 11ch  #.#.#.#*. #>.  EV: 11Int: 17 .......*# #.#  SH: 0Dex: 17 #.#.#.#*####.##########  XL:  7 Next:  7% Place: Dungeon:5 .......*..............#  Noise: ---------  Time: 4856.4 (0.0) ch #.#.#.#@......#######.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ..............# #.#  Throw: 3 darts (poison) #.#.#.#.......#######'## Fly Contam  ..............##.......# ##.###........##.......'chi  #............##.......# l   iguana #####........##.......# #........##.......# ###########........ _Nothing appears to happen.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (75% to hit)chX #knorpule3000 the Magician##* .. .##Djinni of Makhleb *.....#####.*#. ..#Health: 50/51 =======================-......*.. #.##AC: 4Str: 11#.#.#.#*. #>.EV: 11Int: 17.......*# #.#SH: 0Dex: 17ch4Y #.#.#.#*####.########## XL:  7 Next:  7% Place: Dungeon:5.......*..............# Noise: ---------  Time: 4856.4 (0.0)#.#.#.#@......#######.# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4..............# #.# Throw: 3 darts (poison)#.#.#.#.......#######'## Fly Contam ..............##.......###.###........##.......'#............##.......# l [4chv\ 2m  iguana#####........##.......##........##.......############........Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (75% to hit)  The zap hits the iguana.ch ch k...l....ch 2=7.4 (1ch chy MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an iguana (75% to hitchE R)  The zap hits the iguana. _The iguana is lightly wounded.chB8  #  knorpule3000 the Magician ##. .. .##  Djinni of Makhleb *..... #####..#. ..#  Health: 49/51 =======================- .......l. #.##  AC: 4Str: 11 #.#.#.#*. #>.  EV: 11Int: 17 .......*# #.#  SH: 0Dex: 17 #.#.#.#*####.##########  XL:  7 Next:  7% Place: Dungeon:5 .......*..............#  Noise: =-------- [37chz: m Time: 4857.4 (0.0) #.#.#.#@......#######.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ..............# #.#  Throw: 3 darts (poison) #.#.#.#.......#######'## Fly Contam  ..............##.......# ##.###........##.......' #............##.......# l   iguana #####........##.......# #........##.......# ###########........The zap hits the iguana. _The iguana is lightly wounded.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock [4ch!< t0m(safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linech 9 #  knorpule3000 the Magician ##. .. .##  Djinni of Makhleb *..... #####..#. ..#  Health: 49/51 =======================- .......l. #.##  AC: 4Str: 11 #.#.#.#.. #>.  EV: 11Int: 17 ........# #.#  SH: 0Dex: 17ch^  #.#.#.#.####.##########  XL:  7 Next:  7% Place: Dungeon:5 ......................#  Noise: =--------  Time: 4857.4 (0.0) #.#.#.#@......#######.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ..............# #.#  Throw: 3 darts (poison) #.#.#.#.......#######'## Fly Contam  ..............##.......# chX 0##.###........##.......' #............##.......# l   iguana #####........##.......# #........##.......# ###########........The zap hits the iguana. _The iguana is lightly wounded.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linech!  #  ##. .. .##  #####..#. ..#  ......... #.##  ch #.#.#.#l. #>.  ... #.#      #.#.#.   #.#  ... ##.###ch 2-8.4 (1ch ch *_The iguana is lightly wounded.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line _You miscast Shock. Nothing appears to happen.chns #  knorpule3000 the Magician ##. .. .##  Djinni of Makhleb *..... #####..#. ..#  Health: 48/51 ======================-- chp......... #.##  AC: 4Str: 11 #.#.#.#l. #>.  EV: 11Int: 17 .......*# #.#  SH: 0Dex: 17 #.#.#.#*####.##########  XL:  7 Next:  7% Place: Dungeon:5 .......*..............#  Noise: ---------  Time: 4858.4 (0.0) chr#.#.#.#@......#######.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ..............# #.#  Throw: 3 darts (poison) #.#.#.#.......#######'## Fly Contam  ..............##.......# ##.###........##.......' #............##.......# l   iguana #####........##.......#chu #........##.......# ###########........ _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 75% to hit)ch#knorpule3000 the Magician##. .. .##Djinni of Makhleb *.....#####..#. ..#Health: 48/51 ======================--.......*. #.##AC: 4Str: 11#.#.#.#*. #>.EV: 11Int: 17.......*# #.#SH: 0Dex: 17#.#.#.#*####.########## XL:  7 Next:  7% Place: Dungeon:5.......*..............# Noise: ---------  Time: 4858.4 (0.0)#.#.#.#@.....chr.#######.# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4..............# #.# Throw: 3 darts (poison)#.#.#.#.......#######'## Fly Contam ..............##.......###.###........##.......'#............##.......# l   iguana#####........##.......##........##.......############........Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 75% to hit)  The zap hits the iguana.ch4ch;^..l..ch>2=9.4 (1chBchF  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (lightly wounded, 75% to hit)  The zap hits the iguana. _The iguana is moderately wounded.ch+ch ch`#  knorpule3000 the Magicianch! ch`##. .. .##  Djinni of Makhleb *.....ch0 ch#####..#. ..#  Health: 46/51 =====================---ch@ chƾ_......... #.##  AC: 4chL-Str: 11chϿ ch_#.#.#.#.. #>.  EV: 11ch-Int: 17chl ch.......l# #.#  SH: 0ch}-Dex: 17ch ch4#.#.#.#*####.##########  XL:  7 Next:  7% Place: Dungeon:5ch> ch.......*..............#  Noise: =--------  Time: 4859.4 (0.0)chs #.#.#.#@......#######.#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4chT ..............# #.#  Throw: 3 darts (poison) #.#.#.#.......#######'## Fly Contam  ..............##.......#chg ##.###........##.......' #............##.......# l   iguana #####........##.......# #........##.......# ###########........ _The iguana is moderately wounded.chCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 81% to hit)ch, #knorpule3000 the Magician##. .. .##Djinni of Makhleb *.....#####..#. ..#Health: 46/51 =====================---......... #.##AC: 4Str: 11#.#.#.#*. #>.EV: 11Int: 17.......*# #.#SH: 0Dex: 17#.#.#.#*####.########## XL:  7 Next:  7% Place: Dungeon:5.......*..............# Noise: =--------  Time: 4859.4 (0.0)#.#.#.#@....ch . O[30m..#######.# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4..............# #.# Throw: 3 darts (poison)#.#.#.#.......#######'## Fly Contam ..............##.......###.###........##.......'#............##.......# l   iguana#####........##.......#ch58 =#........##.......############........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 81% to hit)  You focus your ray upon the iguana.  The searing ray hits the iguana but does no damage.chI  ch  ch 5The iguana is moderately wounded.ch ch ch .ch .chx lch7 .ch ch 7chQ =ch =ch 60.4 (1ch 'Ray ch ch  ch ch X_(Press . to maintain the ray.)ch6( **** The searing ray hits the iguana!chyz...l6--1+  _The iguana is severely wounded.chO   You puncture the iguana!  You kill the iguana! .Makhleb accepts your kill.ch&b )7/52-15-2  You kill the iguana!  Makhleb accepts your kill. _You stop channelling your searing ray.  Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!You need to enable at least one skill for training.  --more--ch? chTJ C  Skill  Level Cost  Apt Skill  Level Cost  Apt chOK O a - Fighting   4.0   5.0   0   m - Spellcasting   4.0   0.7  +11         ch;L $ b - Maces & Flails   0.0   1.4  -2   n - Conjurations   4.0   0.7  +11  c - Axes   1.0   1.4  -2   o - Hexes   4.0   0.7  +11 chMO  d - Polearms   2.0   4.2  -2   p - Summonings   4.0   0.7  +11  e - Staves   1.2   1.2  -1   q - Necromancy   4.0   0.7  +11  f - Unarmed Combat   0.0   1.0   0   r - Forgecraft   4.0   0.7  +11  g - Throwing   0.0   1.4  -2   s - Translocations   4.0   0.7  +11      t - Alchemy   4.0   0.7  +11  h - Short Blades   1.5   1.2 [39;chO 49m -1   u - Fire Magic   4.0   0.7  +11  i - Long Blades   2.6   3.6  -1   v - Ice Magic   4.0   0.7  +11      w - Air Magic   4.0   0.7  +11  j - Armour   0.0   1.0   0   x - Earth Magic   4.0   0.7  +11  k - Dodging   2.1   2.5  +1      chQ  l - Stealth   3.0   4.8  -1   y - Invocations   0.0   1.0   0       z - Shapeshifting   0.0   1.4  -2          You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsch7 m + Spellcasting 4.0 n + Conjurations 4.0 o + Hexes 4.0 p + Summonings 4.0 q + Necromancy 4.0 r + Forgecraft 4.0 s + Translocations 4.0 t + Alchemy 4.0 u + Fire Magic 4.0 v + Ice Magic 4.0 w + Air Magic 4.0 x + Earth Magic 4.0ch|+TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  4.0  --  a-z] set[-] clear selected targetcost|targetsch<[?25h[?0c0 chq" chA++[?25l[?1c6.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets!ch !chf !ch# S#knorpule3000 the Magician##. .. .##Djinni of Makhleb *.....#####..#. ..#!ch% Health: 47/52 =====================---......... #.##AC: 4Str: 11#.#.#.#.. #>.EV: 11Int: 17........# #.#SH: 0Dex: 17#.#.#.#.####.########## XL:  7 Next: 15% Place: Dungeon:5!ch' 6......................# Noise: =--------  Time: 4862.4 (1.0)#.#.#.#@......#######.# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4..............# #.# Throw: 3 darts (poison)#.#.#.#.......#######'## Fly Contam ..............##.......#!ch+ ##.###........##.......'#............##.......# #####........##.......# #........##.......# ###########........ You kill the iguana!Makhleb accepts your kill. _You stop channelling your searing ray.  Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!You need to enable at least one skill for training.!ch? !ch !ch . _"chM 3"ch{P "chaV "chKW $ _"ch]g 8="chyh "chn ,"chp "chVw k9="chy "chK} ,"cha~ "chX >"chr "ch w _Your magical contamination has completely faded away."ch† "ch b50="ch$ "chH ,"chU "ch} ,"ch "ch k1="ch' "ch? ,"ch^ "ch ,"chΚ "ch ,"ch "chH a2="ch "ch "ch ,"chs "ch "ch ,"ch "chf "chI ,"ch "ch@ "ch O="ch "chǶ "ch ,"ch "ch "ch ,"ch5 "chz "ch "ch "ch "ch "ch1 ,"ch "ch "chJ ,"ch "ch "chY ,"ch "ch "ch ,"ch5 "ch "ch ,"ch "ch "chV "ch "chE "ch "ch ,"chO "chd "ch "chC ,"ch "chf "ch ,"chJ "ch ,"ch5 "chx "ch ,"ch{ "chr "ch "ch "ch "ch "ch "ch^ "ch "ch "ch6 "ch "ch) "ch& "ch "chl "ch "ch, "ch "chI "ch "ch "ch ,"chx"ch:"ch8,"ch"chH"ch;,"ch"ch "ch ,"ch "chY"ch,"chm"ch?"cht S.  .#  .###  .#.  $.  ##.### . #....# - . #@# . .. #.# .. #.# #.###.# #.."ch] ####...#  #.###### ##........# # ##......## #..##.....# ##### S   adder (asleep) #..#.##..###.###.....########.... .....###.##..# #........#.. #.#..# #>...## #.....##...#...#.#"ch}0906.4 (44.0)"chE-7.4 (45"ch""ch $Y _An adder comes into view.$ch֋  knorpule3000 the Magician S. Djinni of Makhleb *..... *# Health: 51/52 =======================- *###  AC: 4Str: 11 *#.  EV: 11Int: 17 *. SH: 0Dex: 17 ##*###  XL:  7 Next: 15% Place: Dungeon:5 .#*...#  Noise: ---------  Time: 4907.4 (0.0) .#@# .  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .. #.# ..  Throw: 3 darts (poison) #.# $ch #.###.#  Fly #.. ####.....#  #.###### ##........# # ##......## #..##.....# ##### S   adder (asleep) #..#.##..###.###.....########.... .....###.##..# #........#.....#.. #.#..# #>...## #.....##...#...#.# _An adder comes into view.Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)$chknorpule3000 the Magician*.Djinni of Makhleb *.....*#Health: 51/52 =======================-*###AC: 4Str: 11*#.EV: 11Int: 17*.SH: 0Dex: 17##*###XL:  7 Next: 15% Place: Dungeon:5 .#*...#$chUNoise: ---------  Time: 4907.4 (0.0) .#@# .n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ..#.# ..Throw: 3 darts (poison) #.##.###.#Fly #..####.....##.###### ##........## ##......## #..##.....###### S   adder #..#.##..###.###.....########.... .....###.##..# #........#.....#.. #.#..# #>...## #.....##...#...#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is lightly wounded.$ch|$chU.S..$..$ch02=8.4 (1$ch$chAg  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.adder is lightly wounded. _hisses angrily.%ch:   knorpule3000 the Magician .. Djinni of Makhleb *..... S# Health: 50/52 =======================- *###  AC: 4Str: 11 *#.  EV: 11Int: 17 *. SH: 0Dex: 17 ##*###  XL:  7 Next: 15% Place: Dungeon:5 .#*...#  Noise: =--------  Time: 4908.4 (0.0) .#@# .  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 %ch= .. #.# ..  Throw: 3 darts (poison) #.# #.###.#  Fly #.. ####.....#  #.###### ##........# # ##......## #..##.....# ##### S   adder #..#.##..###.###.....########.... .....###.##..# #........#.....#.. #.#..# #>...## #.....##...#...#.# _The adder hisses angrily.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)%chف +%ch knorpule3000 the Magician.*Djinni of Makhleb *.....*#Health: 50/52 =======================-*###AC: 4Str: 11*#.EV: 11Int: 17*.SH: 0Dex: 17##*###XL:  7 Next: 15% Place: Dungeon:5 .#*...#%ch1 Noise: =--------  Time: 4908.4 (0.0) .#@# .n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ..#.# ..Throw: 3 darts (poison) #.##.###.#Fly #..####.....##.###### ##........## ##......## #..##.....###### S   adder #..#.##..###.###.....########.... .....###.##..# #........#.....#.. #.#..# #>...## #.....##...#...#.#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ch Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)  The zap hits the adder.%ch B%chSM.J.S$..%ch >J   jellyS   adder  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (lightly wounded, 53% to hit)  The zap hits the adder.  The adder is heavily wounded.%chu*9.4 (1%chs%chX _A jelly comes into view.'chmF..J#.###S#. $. ##.### .'ch....## . .... #.#.###.# .####....  #.###### ##......# ##......## #..##....#### #..#.##..###.###.....########.... .....###.##..# #........#.....# #.#..# #>...#.##...#...#.# ....## #.#### ########...'ch&'ch6'ch.J.S'chu61-10'ch'ch'chc"#J###.#. S. ##.### .....# . .... #.###.# .####.....# 'chd  #.###### ##........## ##......## #..##.....##### #..#.##..###.#.########.... .....###.##..# ...#.....# #.#..# #>...###...#...#.# ....## #.#### ########...#.##... #.#.######### #...##......#'chh'chsk'ch^st.J$S'chdt?-1'ch{'ch~(chu (ch ##(ch QJ#. (ch F$. (ch ;##S### (ch .(ch +....(ch # . .... #.###.# .####@....#  #.###### ##...# ##......## #..###### #..#.##..###.#########.... .....###.##..# ...#.....# #.#..# #>...###...#...#.# ....## #.#### ########...#.##... #.#.######### #...##......# ..................# #.#.....#(chi (ch. .(ch J(ch .(ch S(ch. (ch (chG 2(ch, (ch (ch/ .#. J##.### #. #.S..# #. #.# .  .. #.# .  #.# #.###.#  #..####.....#  #.###### ##..@.....##......## #..##.....#####.##..###.###.....########... ......###.##..# #........#.....# .#.#..# #>...## #.....##...#...# .....## #.#### ########...#.##.. .#.#.####.########## #...##... ...................# #.#.....#... .#.########.# #.......#.#[(ch37m$J.S3(ch)chl8 .#. $. ##J###  #. #....#  #. #.# . .. #S# .. #.# #.###.# #.. ####.....# #.###### ##.# ##......## #..##.....# #..#.##..###.###.....##.###.##..# #........#.....# #.#.#..# #>...## #.....##...#...#.## #.#### ########...#.## #.#.#.####.# #...## .# #.#.....#..  #.#.#.#.# #.#.# )chn>2=4)ch0 .#. $. ##J### #. #....# #. #.# . .. #S# .. #.# #.###.# #.. ####.....# #.###### ##.# ##......## #..##.....# #..#.##..###.###.....#.###.##..# #........#..... .#.#.#..# #>...## #.....##...#....## #.#### ########...#.## .#.#.#.####.# #...##.# #.#.....# .#.#.#.#.# #.#.SS   adder5[39;4)ch,39m*chlm " .#.  knorpule3000 the Magician $.  Djinni of Makhleb *..... *chyn t##J###  Health: 50/52 =======================-  #.#....#  AC: 4Str: 11  #.#.# .  EV: 11Int: 17  .. #S# ..  SH: 0Dex: 17 *chLo t #.# #.###.#  XL:  7 Next: 15% Place: Dungeon:5  #.. ####S....#  Noise: ---------  Time: 4915.4 (0.0)  #.###### ##@**.....#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  ##......## #..##.....# ## Throw: 3 darts (poison) *ch%p =####..#.##..###.###.....########. Fly ........###.##..# #........#..... .#.#.#..# #>...## #.....##...#... .......## #.#### ########...#.## S   adder .#.#.#.####.########## #...##.... .....................# #.#.....#. *chs j.#.#.#.......#######.# #.......#. _A jelly comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 63% to hit)+chq.#.knorpule3000 the Magician$.Djinni of Makhleb *.....##J###Health: 50/52 =======================-#.#....#+chAC: 4Str: 11#.#.# .EV: 11Int: 17..#S# ..SH: 0Dex: 17+chp#.##.###.#XL:  7 Next: 15% Place: Dungeon:5#..####**...#Noise: ---------  Time: 4915.4 (0.0)#.###### ##@**.....#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4+ch##......## #..##.....### Throw: 3 darts (poison) ####..#.##..###.###.....########. Fly ........###.##..# #........#..... .#.#.#..# #>...## #.....##...#... +chF.......## #.#### ########...#.## S   adder .#.#.#.####.########## #...##.... .....................# #.#.....#. .#.#.#.......#######.# #.......#.Casting: Shock (safe; 4% risk of failure)  +chConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 63% to hit)  You focus your ray upon the adder. The searing ray hits the adder.+ch_\;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 63% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is severely wounded.+chU^+chMbZ..S.+chbq==6.4 (1Ray +chf+chgf _(Press . to maintain the ray.),chSp  The searing ray hits the adder!  You kill the adder!,chDMakhleb accepts your kill.,ch-z****,ch&?†...,ch@&q177+ ,ch\-,ch1& _You feel better.-ch 3-ch -ch -chh %0-chJJ   jelly-ch>--8.4 (1-ch _You start resting. You stop channelling your searing ray./chr. .#.  knorpule3000 the Magician $.  Djinni of Makhleb *..... ##J###  Health: 49/52 ======================--  #.#....#  AC: 4Str: 11  #.#.# .  EV: 11Int: 17 /ch/ .. #S# ..  SH: 0Dex: 17  #.# #.###.#  XL:  7 Next: 17% Place: Dungeon:5  #.. ####J....#  Noise: ---------  Time: 4918.4 (0.0)  #.###### ##@**.....#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  ##......## #..##.....# ## Throw: 3 darts (poison) ####..#.##..###.###.....########. Fly ........###.##..# #........#..... /ch2.#.#.#..# #>...## #.....##...#... .......## #.#### ########...#.## J   jelly .#.#.#.####.########## #...##.... .....................# #.#.....#. .#.#.#.......#######.# #.......#. _You start resting. You stop channelling your searing ray.  Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)/ch.#.knorpule3000 the Magician$.Djinni of Makhleb *.....##J###Health: 49/52 ======================--#.#....#AC: 4Str: 11#.#.# .EV: 11Int: 17..#S# ..SH: 0Dex: 17#.##.###.#XL:  7 Next: 17% Place: Dungeon:5#../ch####**...#Noise: ---------  Time: 4918.4 (0.0)#.###### ##@**.....#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4##......## #..##.....### Throw: 3 darts (poison) ####..#.##..###.###.....########. Fly ........###.##..# #........#..... .#.#.#..# #>...## #.....##...#... .......## #.#### ########...#.## J   jelly /ch%.#.#.#.####.########## #...##.... .....................# #.#.....#. .#.#.#.......#######.# #.......#.Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly./chDonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly.  The jelly is moderately wounded./ch2Lf..†J/ch Mq==9.4 (1Ray /ch S/ch3Vf _(Press . to maintain the ray.)/ch7 /chd9 /ch> /ch?C N _There are no items here.0ch$ **** The searing ray hits the jelly.0chM0ch=J...0chq8-20+ 0ch0ch^ _The jelly is severely wounded.1ch ****The searing ray hits the jelly.1chöv J...  The jelly is severely wounded.=1++  _The jelly closely misses you.1ch h **** 1ch9 5The searing ray hits the jelly.1cht J...  The jelly is almost dead.You finish channelling your searing ray.1ch:v ^7-21ch| 1ch S _The jelly closely misses you.3chj+3chm 3chm`.#.  knorpule3000 the Magician3chn 3chToZ$.  Djinni of Makhleb *.....3ch p 3chp##J###  Health: 45/52 ====================---- 3chq #.3ch7rV#....#  AC: 43ch5s,Str: 11 3chs #.3chtV#.# .  EV: 113ch'u,Int: 17 3chur .. #S# ..  SH: 03chv,Dex: 17 3chCw #.# #.###.#  XL:  7 Next: 17% Place: Dungeon:5 3chw #.. ####.....#  Noise: ==-------  Time: 4922.4 (0.0) 3chx #.###### ##@J......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 3chpy ##......## #..##.....# ## Throw: 3 darts (poison) 3ch|z####..#.##..###.###.....########. Fly 3ch&{Y........###.##..# #........#..... 3ch{Q.#.#.#..# #>...## #.....##...#... 3ch|.......## #.#### ########...#.## J   jelly 3chP}9.#.#.#.####.########## #...##.... 3ch}'.....................# #.#.....#. 3ch~'.#.#.#.......#######.# #.......#. 3chRE_The jelly closely misses you.3chCasting: Searing Ray (safe; 6% risk of failure)  3chMConfirm with . or Enter, or press ? or * to list all spells.3chyAiming: Searing Ray (safe; 6% risk of failure)  3chًPress: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, 100% to hit)3chW +3chX  3chOZ `.#.  knorpule3000 the Magician3chD[  3chW\ Z$.  Djinni of Makhleb *.....3chJ]  3ch^ ##J###  Health: 45/52 ====================---- 3chx_  #.3ch` V#....#  AC: 43ch` ,Str: 11 3ch?a  #.3cha V#.# .  EV: 113chhb ,Int: 17 3chb r .. #S# ..  SH: 03chc ,Dex: 17 3ch+d  #.# #.###.#  XL:  7 Next: 17% Place: Dungeon:5 3chd  #.. ####.....#  Noise: ==-------  Time: 4922.4 (0.0) 3chre  #.###### ##@J......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 3chf  ##......## #..##.....# ## Throw: 3 darts (poison) 3chf ####..#.##..###.###.....########. Fly 3chg Y........###.##..# #........#..... 3chh Q.#.#.#..# #>...## #.....##...#... 3chh .......## #.#### ########...#.## J   jelly 3chHi 9.#.#.#.####.########## #...##.... 3chi '.....................# #.#.....#. 3chrj (.#.#.#.......#######.# #.......#.3chk Aiming: Searing Ray (safe; 6% risk of failure)  3chk ;Press: ? - help, Shift-Dir - straight line3chKl nAim: a jelly (almost dead, 100% to hit)  3chl IYou focus your ray upon the jelly. The searing ray hits the jelly.  3chym $You kill the jelly!3chn .Makhleb accepts your kill.3chn 3chq 3chBr  3chr 4.#. 3chgs  3chs P$. 3cht  3chu 3chu  3chRv 0 #.3chv  3chxw 0 #.3chx T#.# . 3ch4z  .. #S# ..  #.# #.###.#  #.. ...#   ##@****...#   ...# ... #..... #>...##  #.####    3chz  3chE{  3ch{  3chP| 3ch) 3ch 7†...  3ch TPress: ? - help, Shift-Dir - straight line  3ch {Aim: a jelly (almost dead, 100% to hit)  3chd IYou focus your ray upon the jelly. The searing ray hits the jelly.  3ch =You kill the jelly!  3ch 5Makhleb accepts your kill.3ch )You feel better.3ch@ 3ch~A 73ch.B =3chB 263chC 3.4 (13ch;D 'Ray 3chD 3ch[I 3chL  3chM 3chXN X_(Press . to maintain the ray.)4chi34ch=l4cht4ch308==--4.4 (1 _You start resting. You stop channelling your searing ray.4chu 34chu 4chd 4ch= 4chΌ U9=4ch 4chn ,4ch5 4ch- ,4ch 4chÛ 4chl L50=4ch 4chv ,4ch 4ch7 ,4ch 4ch ,4ch 4ch k1=4ch{ 4chp ,4ch 4chV ,4chҳ 4ch2 ,4chc 4chL -- _You start resting.4ch /384.0)4ch Y2=9.4 (154ch1 4ch " _HP restored.4ch34ch4ch4ch4ch]9=4ch4chC,4chI4chQ,4chӧ4ch,4ch-4ch/,4ch4ch^,4ch4ch4,4ch̸4chV,4ch4ch=,4chԾ4ch,4ch4ch,4ch4ch,4chO4ch,4ch4ch,4ch\4che,4ch4ch,4ch4chi,4ch4ch,4ch4chM,4ch4ch,4chd4chQ,4ch4ch,4ch4ch,4chR4chw,4ch4chi,4ch4chN,4ch4ch,4ch4ch",4ch4ch,4chv4ch,4ch\4ch,4ch,4ch,4chb4ch,4chT4ch,4ch74ch: ,4ch 4chq ,4ch 4ch,4ch4chI,4ch4ch$,4ch4ch,4ch4ch,4ch4ch,4ch[4chK ,4ch 4ch$,4ch$4ch&,4chY'4ch),4ch.*4ch,,4ch-4ch_/,4ch/4ch72,4ch24ch4,4ch54ch7,4ch'84chw:,4ch;4ch=,4ch=4ch?,4chI@5ch,5ch5ch,5ch5ch,5chZ5ch ,5ch~ 5ch ,5chD 5ch,5chB5ch,5ch95chf,5ch5chm,5ch5ch,5ch<5che,5ch5ch!,5ch*"5ch[$5chT*5ch*5ch-,5ch.5ch0,5ch15ch4,5ch55chI8,5ch95ch;,5ch<5ch7?,5ch @5chB,5chC5chF,5chZ`5chA^B5ch|e5chs45chق5ch. 5038.4 (99 _You start waiting.9.4 (100.0)5ch # _Done waiting.5ch bz.#. $. ##J###  #. #....#  #. #.# . .. #S# .. #.# #.###.# 5chc#.. ####.....# #.###### ##.@......# ##......## #..##.....# #..#.##..###.###.....#.###.##..# #........#.....# 5chc#.#.#..# #>...## #.....##...#...### #.#### ########...#.##. #.#.#.####.# #...##.# #.#.....#. #.#.#.#5chdJ.# #.#.#5cho5chp140.0)5chv5ch{s _You see here an adder corpse.6ch6chh6ch.6ch`6chn)f _6chp<6ch=6chu>6ch]?6ch%A6chE6chE6chF6chH6ch,M6chP,6cheQ6ch[U... )..  ..# #  #.###.#  #.#...  #$..  ##.### 6.4 (66ch\> #.@..#  #.#### .  . #.# .. # #.###.# .. ####.....# #.###### ##.†......# ##.....## #..##.....# ######.##..###.###.....########... ....###.##..# #........#.....#...6chc6chd*7.4 (76chh6chk& _Found a longbow.6ch 6ch 6cha 6chV 6ch& M..##.).. ..# #6ch( ##.#.<.#.... #$..0##@###....#  #.#### . .#.# ....†.#.6ch5 6chD y8.4 (1 _Found a stone staircase leading up.7ch"7ch #M.?. ..##..).. ..# # ##.#.<.#...... #@..###.###....# #.#### .#.7ch)7chr*%97ch127ch>@ _Found a scroll of identify.7ch>+50.4 (28chw8ch? _You now have 281 gold pieces (gained 14).8chkM........?. ....###....).. ..# # ##.#.<#...... #...#.####....#8ch}a#.###..8ch3A8ch?E8chOF#1.4 (18chU8chX8chM............?. .......####................).. ........# # ##.#.<#...... #...###.#####.29chAr.#.#...#?.# ######.......##)..............@.# # ########.###.#.< #.#...... #...# ##.### . #....# #.#### . .. #.# .. #.# #.###.#9ch>;39ch9ch89chb ZMS.?.# ###### ......##...............###.#. ########.###.#.<#.#......S   adder (asleep)9chm4 9chx5 %49ch< 9ch]B _An adder comes into view. _You see here a +0 longbow.:cht #.#.S.?.# ###### ##)...............###.#. ########.###.#.<#......:chC #... ##.##...# ### .:ch7%:ch%,5 _:ch,:ch8;ch +;ch1  ;ch R knorpule3000 the Magician;chX  ;ch ..#.#...#;ch L Djinni of Makhleb *.....;ch  ;ch _.....S..#;ch/  Health: 51/52 =======================-;ch  ;chK i.....*..#;ch G AC: 4;chd -Str: 11;ch  ;ch i.....*..#;ch@ G EV: 11;ch -Int: 17;ch_  ;ch i......*.#;ch| G SH: 0;ch  -Dex: 17;ch  ;ch' i......*.#;ch  XL:  7 Next: 26% Place: Dungeon:5;chH  ;ch ......*.######  Noise: ---------  Time: 5055.4 (0.0);ch  ;ch .......@.....##  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4;ch  ;ch@ .......).......  Throw: 3 darts (poison);ch  ;chr .........###.#.  Fly ;ch  ;ch T########.###.#.< ;ch"  ;ch C#.#...... ;che h #...#  S   adder (asleep) ##.### .#....# .#.#### . _You see here a +0 longbow.  Casting: Searing Ray (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit);chknorpule3000 the Magician..#.#...#Djinni of Makhleb *..........*..#Health: 51/52 =======================-.....*..#AC: 4Str: 11.....*..#EV: 11Int: 17......*.#SH: 0Dex: 17......*.#XL:  7 Next: 26% Place: Dungeon:5......*.######Noise: ---------  Time: 5055.4 (0.0).......@.....##n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4.......).......Throw: 3 darts (poison).........###.#.Fly ########.###.#.<#.#......#...#S  ;cho adder##.### .#....# .#.#### .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is heavily wounded.;chT:....S.?.2==6.4 (1  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is heavily wounded. _The adder hisses angrily.chJ 0--9.4 (1>chb o _You start resting. You stop channelling your searing ray.?chk50=1=?ch -- _You start resting.?ch66.4 (72=7.4 (8?ch ?ch?ch_HP restored.?chq X.......##.#...#.#.#..#..†#?.# #####.##).................###.#.#########.###.#.< #.#...... #...# ##.### #. #....#?chmy @8.4 (1?ch} ?chw ?ch0 M#.#...#.#..† ###### ......##........)........##?chY2 ?ch\= ?ch> %9?chIF ?chDe 70.4 (2 _w - a scroll of identify@ch...#.#...#.........# ...#.#...# .........# .# .@chH# .†# .# .######.....#.)....... ..###.#.#########.###.#.< #.#......#...###.##@chY# .#....#@ch@chF=1.4 (1@ch@chp@chR V.........# ...#.#...# .........# .# .# .†# .# .######.@ch ,....#.)....###.#.##########.###.#.< #.#......#...###.####....# #.#### .@chR @ch %2@ch{ @chS @cho A...#.#...# .........# ...# ..# .†# .# .######.....###..)..>..###.#.###########.###.#.<  #.#......#...###.####....##.#### .#.# ..@chʼ @ch %3@chB @ch ; _Found a stone staircase leading down.Ach...#.#...# .........# .........# .........# ..†# ..# .###### .###.#.).>#.###.#.##.###.#.< #.#...###.####....##.# 4Ach$...#.#...# .# .........# .........# ........†# ..# .###### .Ach8###.# .).># .###.#.### ##.###.#.< #.#......#...#.####.###.#Ach#....#.##.####... AchAchg%5AchAchvAch"...#.#...# .# .# .# ........†# ...# .###### .###.# .).Achp ># .###.#.### ###.###.#.<##.#......##...#.####.###.##....#.##.####... AchCAch %6AchɚAchUAchs *...#.#...# .# .# .# .†# ...# .###### .###.# .).Ach ># .###.#.### ###.###.#.<# #.#......##...#.##.###.###.# .##....#.# .##.####..... Ach! Ach" %7Ach( Ach_, Achζ ...#.#...#  .#  .#  .#  .†#  .#  .###### #.###.#  .).>#  .###.#.###  #Ach .###.#.<# #.#.....##...#.##.###.###.# .##....#.# .##.####..... Ach6 Ach %8Ach Ach: BchL3BchBchBchct .....†.#.###### .#.....###.)........>..###.#@############.###.#.<# Fly .Bchvd#.#.##.###.###### BchnBchn%9BchMuBchwBch .# .# .†# .# # .###### .# ......###.# Bch d.)........># ..###.#.### #########.###.#.@#  Bch: #.#......# #...#.##.# ##.###.##.#Bch Y#....#.##.##.####..... #.# ....# #.###.# ### BchB k#########.....# .#...Bch Bch &80Bch Bch a _There is a stone staircase leading up here.CchCchRead which item? Scrolls  g - a scroll of teleportation  h - 2 scrolls of blinking  l - a scroll of immolation  o - a scroll of vulnerabilityp - a scroll of brand weapon  r - a scroll labelled HYLO ONUGEFRECchlt - a scroll of silence  v - a scroll labelled ABAGUI TETZEw - a scroll of identify [!] read|quaff|evoke[?] describe selectedEchT Ech Ech ".........#knorpule3000 the Magician .........#Djinni of Makhleb *..... ........†#Health: 52/52 ======================== .........##AC: 4Str: 11 .........###### .#EV: 11Int: 17 ..............###.#SH: 0Dex: 17 ........)........>#XL:  7 Next: 29% Place: Dungeon:5 ..........###.#.###Noise: ---------  Time: 5080.4 (0.0) Ech! F#########.###.#.@#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.#......#Throw: 3 darts (poison)#...#.##.#Fly ##.###.##.##....#.##.##.####.....#.# ....##.###.# ######## ####.....#.#...##  _You start resting. You stop channelling your searing ray. _You start resting. _HP restored. _w - a scroll of identify _Found a stone staircase leading down. _There is a stone staircase leading up here.EchM EchO uIdentify which item? (\ to view known items) Scrolls (select first with ?)  r - a scroll labelled HYLO ONUGEFRE  v - a scroll labelled ABAGUI TETZE Potions (select first with !)  f - a red potion  s - a silvery potion  u - 2 fuming pink potions[?] describe selectedFch .........#knorpule3000 the Magician .........#Djinni of Makhleb *..... ........†#Health: 52/52 ======================== .........##AC: 4Str: 11 .........###### .#EV: 11Int: 17 ..............###.#SH: 0Dex: 17 ........)........>#XL:  7 Next: 29% Place: Dungeon:5 ..........###.#.###Noise: ---------  Time: 5080.4 (0.0) #########.###.#.@#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.#......#Throw: 3 darts (poison)#...#.##.#Fly ##.###.##.##....#.##.##.####.....ch\ B;8H#.# ....##.###.# ######## ####.....#.#...##  _You start resting. You stop channelling your searing ray. _You start resting. _HP restored. _w - a scroll of identify _Found a stone staircase leading down. _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust.1.4 (1 _r - a scroll of butterfliesGchGchGchGchXGch ;2Hchy8#.......#....#.....#......#.. HchS&###.#.......######.....#......### Hch@###.##+##......###.....#........# .#HchN#......#.......#........# .#HchTN#......#.......#........' .#Hch>'......#.......'........# Hchh+##.#####......#......)#........#Hch94Hch##.#....÷#'######'#####........# Hche....#.....#....#@......#........# Hchz[....#.....#....#.......#........# Hch#....'.....#....#..>....'........# Hch....#.....#....'.......#........# #####.....##############........######## ########## HchHchHchH,3.9 (2.5HchLHchN{ _You fly upwards. _There is a stone staircase leading down here.IchIch\Drink which item? Potions  d - 3 potions of curing  e - a potion of attraction  f - a red potion  m - a potion of mutation  s - a silvery potion  u - 2 fuming pink potions [!] read|quaff|evoke[?] describe selectedKch_KchKchl ....#.......#....#.....#......#.. knorpule3000 the Magician ###.#.......######.....#......### Djinni of Makhleb *..... ###.##+##......###.....#........# Health: 52/52 ======================== .#......#......#.......#........# AC: 4Str: 11 .#......#......#.......#........' EV: 11Int: 17 .#......'......#.......'........# SH: 0KchnDex: 17 +##.#####......#......)#........# XL:  7 Next: 29% Place: Dungeon:4 .##.#....÷#'######'#####........# Noise: ---------  Time: 5083.9 (0.0) ....#.....#....#@......#........# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ....#.....#....#.......#........# Throw: 3 darts (poison) ....'.....#....#..>....'........# Fly ....#.....#....'.......#........# #####.....##############........################## KchZ_Found a stone staircase leading down. _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _r - a scroll of butterflies _You fly upwards. _There is a stone staircase leading down here.KchC  It was a potion of resistance.Kchy4.9 (1Resist Fly KchWKch]S _You feel protected.MchMchMchMchQ5Mch.....# .........# ........†#..# #..###### .#.......###.# ........)........>#5.........###.#.### #########.###.#.@# #.#......# MchG#...#.##.# ##.###.##.# #....#.##. #.####.....#.# ....##.###.# ######## ####.....#.#...## MchmMchxMchYMchZ%7.4 (2.5Mch_Mch-t{ _You fly downwards. _There is a stone staircase leading up here.Nch3NchNchNchNch$ _Nch #.#.......[.†# ..# .#.###### .#.....###.#8.4 (1.0 ........).......@># ..........###.#.### #########.###.#.<##.#......##...#.##.#.###.##.##.##.#.....#NchNch6*9.4 (2Nch]Nch# _Found a robe.OchOchOchOch=Och(,Och  There is a stone staircase leading down here. _Och,BOchOch OchOchOchr ##############.#...# #...........## #...........##.#...# #...........## #...........#Och# #...........## #...[....?..#†# #....@......## ####.#.###### .......###### #.#.# ............###.#o# ......)........>#.# ........###.#.###o#Ocho   orc wizard (asleep) #######.###.#.<# o#oo 2 orcs (asleep)#.#......# .##...#.##.#Ochq 94.4 (5  2 orcs and an orc wizard come into view.Och"*5.4 (6Och] Ochm _An orc is wielding a +0 dagger of protection.Qch   knorpule3000 the Magician #############  Djinni of Makhleb *..... .#.#...# #...........#  Health: 50/52 =======================- .......# #...........#  AC: 4Str: 11 .#.#...# #...........#  EV: 11Int: 17 .......# #...........#  SH: 0Dex: 17 Qch" .......# #...........#  XL:  7 Next: 29% Place: Dungeon:5 .......# #...[....?..#  Noise: ---------  Time: 5095.4 (0.0) ......†# #....@......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .......# ####.#*######  Throw: 3 darts (poison) .......###### #.#*# Resist Fly ............###.#o# ......)........>#.# ........###.#.###o# o   orc wizard (asleep) #######.###.#.<# o# oo 2 orcs (asleep) #.#......# .# #...#.##.#Qch# Casting: Searing Ray (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger of protection and wearing a +0 leather armour(asleep, 100% to hit)Rch;  knorpule3000 the Magician #############  Djinni of Makhleb *..... Rch<.#.#...# #...........#  Health: 50/52 =======================- .......# #...........#  AC: 4Str: 11 .#.#...# #...........#  EV: 11Rch@Int: 17 .......# #...........#  SH: 0Dex: 17 .......# #...........#  XL:  7 Next: 29% Place: Dungeon:5 .......# #...[....?..#  Noise: ---------  Time: 5095.4 (0.0) ......†# #....@......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .......# ####.#.######  Throw: 3 darts (poison) .......###### #.#.# Resist Fly ............###.#o# ......)........>#.# ........###.#.###o# o   orc wizard (asleep) Rch@#######.###.#.<# o# oo 2 orcs (asleep) #.#......# .# RchTA#...#.##.#Aiming: Searing Ray (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineRchAAim: an orc, wielding a +0 dagger of protection and wearing a +0 leather armour(asleep, 100% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!RchG< #############  #...........#  #...........#  #RchH..#  #..#  #..#  #RchH..# †# #..# RchH ####.#*######  #.#*#RchJ*####o#<# o#o   orc  .# RchPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger of protection and wearing a +0 leather armour(asleep, 100% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  Makhleb accepts your kill.RchG..)o.owandering)Rchy1==6.4 (1Ray Rch Rchwf _(Press . to maintain the ray.)Tch{O***TchoTch..o.0TchM--7+ TchTchTch ***oThe searing ray hits the orc wizard.  The orc wizard is lightly wounded.Tch .o)o.o49-====8++ Tchj  Tch Tch _The orc wizard shouts!UchEo *** The searing ray hits the orc wizard.Uch)  The orc wizard is moderately wounded.UchioUchb.UchU)UchNoUchn.UchUch-Uch5=---Uch9Uchp UchL(Uch/ Uch0Uch10_You finish channelling your searing ray.Vche   knorpule3000 the Magician Vch #############  Djinni of Makhleb *..... .#.#...# #...........#  Health: 47/52 =====================--- .......# #...........#  AC: 4Str: 11 .#.#...# #...........#  EV: 11Int: 17 Vch.......# #...........#  SH: 0Dex: 17 .......# #...........#  XL:  7 Next: 29% Place: Dungeon:5 .......# #...[....?..#  Noise: =--------  Time: 5099.4 (0.0) ......†# #....@......#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .......# ####.#o######  Throw: 3 darts (poison) .......###### #.#.# Resist Fly ............###.#)# ......)........>#o# ........###.#.###.# o   orc wizard #######.###.#.<# .# o   orc #.#......# .# #...#.##.#Casting: Searing Ray (safeVch; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 72% to hit)Wchmknorpule3000 the Magician#############Djinni of Makhleb *..... .#.#...# #...........#Health: 47/52 =====================--- .......# #...........#AC: 4Str: 11 .#.#...# #...........#EV: 11Int: 17 .......# #...........#SH: 0Dex: 17 .......# #...........#XL:  7 Next: 29% Place: Dungeon:5 .......# #...[....?..#Noise: =--------  Time: 5099.4 (0.0) ......†# #....@......#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .......# ####.#*######Throw: 3 darts (poison) .......###### #.#.ch0m#Resist Fly ............###.#)# ......)........>#o# ........###.#.###.#o   orc wizard #######.###.#.<# .#o   orc#.#......# .##...#.##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 72% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.WchAiming: Searing Ray (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 72% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.  The orc wizard is heavily wounded. oo.  (Press . to maintain the ray.)4-=100.4 (1Ray WchU _The orc wizard hits you with a +0 dagger.XchR * The searing ray hits the orc wizard.XchbXchw oo)The orc wizard is almost dead.Xch(s  The orc wizard casts a spell at you.XchXch36-----1+ XchXch. _The magic dart hits you!XchY  The searing ray hits the orc wizard!  You kill the orc wizard!Xch *o   orcXcha" Xchr) To.XchqM 5----362++ XchV XchgY Z _Makhleb accepts your kill.YchW  You hit the orc.  The orc is almost dead.YchKS6-3YchYchx _You stop channelling your searing ray. The orc closely misses you.Ych The orc is almost dead. _You stop channelling your searing ray. The orc closely misses you.  You puncture the orc!  You kill the orc!Makhleb accepts your kill.  You can now unleash Makhleb's destructive might.)Ych *37=7-4Ych Ych$ & _You feel better.Zch> _No target in view![chԔ F# #.#...# #.# # #.# #.#...# #.# # #.# # #.# # #...[....?..# †# #.....# # ####.#)###### ###### #.#.# ###.#)#).>#.####.#.##.#.###.#.<##.##.#......##.# -5 _[chݜ [chğ \chz# .#...# #.# # #.# .#...# #.# # #.# # #.# # #...[....?..# †# #.# # ####.#)###### ###### #.#.# ###.#)#).>#.####.#.###.#.###.#.<##.##.#......##.# \ch\chy8=-6\chw\ch\ch})# #...# #.# # #.# \ch"#...# #.# # #.# # #.# # #...[....?..# †# #.# # ####.#)###### ###### #.#.# ###.#)#).>#.####.#.###.#.###.#.<##.##.#......##.# \ch\ch%7\ch\ch]chbM ############ #.#.......[...@?†# #........... ####.#)###### ....###### #.#.##]ch]ch%8]chm]ch]cho ############# # #.# ...# #.# # #.# # #.# # #........@..# # #...[....?..# †# #...........# # ####.#)############ #.#.#.....###.#)#)........>#.# ....###.#.###.# ###.###.#.<##.#9^ch&q ############# ...# #...........[†......Resist Fly #.#.##.#......##.#^chvT9=10^ch|^ch^chV*1.4 (2^ch^chdf _w - 2 scrolls labelled QOFRICS JESIRPH^chb ############# ...# #...........[†..# ####.#)######Resist Fly #...#.##.#2.4 (1^chY s # #...# #.#.# #.# #...# #.#.# #.#.# #.#.# #...[.#.†# #.#.# ####.#)######.###### #.#.# .###.#)# ...).>#.# .....###.#.###.# ####.###.#.<##.#  #.#......##.#  #...#.##.#3_ch  # .#...# #.#.# #.# .#...# #.#.# #.#.# #.#.# #...[.#.†# #.#.# ####.#)######.###### #.#.#.###.#)#.).>#.#.###.#.###.##.###.#.<##.# #.#......##.#  #...#.##.#_ch540=4_chq # #.#...# #.#.# #.# #.#...# #.#.# #.#.# #.#_chPs.# #...[.#.†# #.#.# ####.#)######.###### #.#.#.###.#)#.).>#.#_chvM.###.#.###.##.###.#.<##.# #.#......##.#  #...#.##.#_ch_ch݆%5_ch^_ch?_ch:  # .#.#...# #.#.# #.# .#.#...# #.#.# #.#.# #.#.# #...[.#_chm< .†# #.#.# ####.#)######.###### #.#.#.###.#)#.).>#.#.###.#.###.##.###.#.<##.# #.#......##.#  #...#.##.#_chH _chI %6_chR _chU `ch!n############# ..#.#...# #...........# ........# #.##.#...# #.# ........# #.#.# #.#.# #...[.#†# #....#`chyo..# ####@#)######.###### #.#.# ......###.#)#)........>#.#...###.#.###.# ########.###.#.<##.# #.#......##.# #...#.##.##.###.##.#`chx|`ch}-17`ch`ch`chP`chE7= ..#.#...# #...............#.#........#....#...[.......†# #............# ####.#)########## #@#.# .....###.#))........>#..#...##.#....#.##.#8`ch T ...#.##`ch ......#.........#...........[...†`ch )......# ####.#)########## #.#.# `ch .....###@#))........>#...###.#.###`ch 2#.####.....`ch X9`ch,#.#...# #.#.......# #....#.# #...........#.# #...[.#†# #...........#..# ####.#)######.###### #.#.# ......###.#)#).......@>#.#...###.#.###.# #########.###.#.<##.# #.#......##.# #...#.##.##.###.##.# #....#.##.# #.####..... #.# ....#20ach5WP .........# #.#  .# #...........#  .# #...[.......#  achW†# #.....#  ..# ####.#)######  achxXj.###### #.#.#  ......###.#)#  )........>#.# achY ...###.#@###.#  #########.###.#.<##.# achY#.#......##.# #...#.##.##.###.##.# #....#.##.#achZ #.####..... #.# ....#achZ #.###.# ######## achfachgT2=1achh.Resist achpqachra _You start to feel less resistant.ach n.# #.# .# #...[# .†# #.....# .ach [# ####.#)###### .###### #.#.# ......###.#)# .acha e)........>#.# ..###.#.###.# #########.###.#.@##.#  ach #.#......##.# #...#.##.# ##.###.##.#ach1 #....#.##.##.####..... ach 3#.# ....# #.###.# ### #########.....# .#...achS ach %2achI ach a _There is a stone staircase leading up here.bchbchjbch'bchDbch&B3 _bchK#.......#....#.....#......#.. ###.#.......######.....#......### ###.##+##......###.....#........# .##......#.......#........# .##......#.......#........' .#'......#.......'........# +##.#####......#......)#........#4##.#....÷#'######'#####........# ....#.....#....#@......#........# ....#.....#....#.......#........# ....'.....#....#..>....'........# ....#.....#....'.......#........# bchJL#####.....##############........######## ########## bch?M9=bchRbch434.9 (2.5bchܻbchL{ _You fly upwards. _There is a stone staircase leading down here.bch3bchbchbchb 0.0  You start resting.bch5.9 (1Fly  _Your resistance to elements expires.bchg) 3bch+ bch9 =4=bchy: ,bch= 5=bch> bch@ ,bchG bchI bchI K6=bchJ bchbM ,bchM bchO bchO bchP bchvR bchR U7=bchS bchhU bchU bchV bchX bch(Y bchY bchT[ bch[ bch\ bch^ bch^ K8=bchf_ bchRa bcha bchb bch&d bchd bchk 9=bchl bchBm bchm bch1o bcho bchZp bchq bch"r L50=bchr bcht ,bchu bch1w bchw bchx bch{ k1=bchT| bch-~ bch ,bchT bch ujj   gnoll (wandering)bch-  #.#..#....j.)÷#'######'#####53.9 (28.0)#@......##.......##..>....''.......##########    _You start resting.bchU #.#..#....j.)÷#'######'######@......##.......##..>....''.......##########    _A gnoll is nearby!dch ....#.......#....#.....#......#.. knorpule3000 the Magician ###.#.......######.....#......### Djinni of Makhleb **.... ###.##+##......###.....#........# Health: 49/52 ======================-- .#......#......#.......#........# AC: 4Str: 11 .#......#......#.......#........' EV: 11Int: 17 .#......'......#.......'........# SH: 0Dex: 17 dch +##.#####......#...*j.)#........# XL:  7 Next: 37% Place: Dungeon:4 .##.#....÷#'######*#####........# Noise: ---------  Time: 5153.9 (0.0) ....#.....#....#@*.....#........# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ....#.....#....#.......#........# Throw: 3 darts (poison) ....'.....#....#..>....'........# Fly ....#.....#....'.......#........# #####.....##############........#  ####### ########## j   gnoll (wandering) _A gnoll is nearby!dchl Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 81% to hit)dchr ....#.......#....#.....#......#.. knorpule3000 the Magician ###.#.......######.....#......### Djinni of Makhleb **.... ###.##+##......###.....#........# Health: 49/52 ======================-- .#......#......#.......#........# AC: 4Str: 11 .#......#......#.......#........' EV: 11Int: 17 .#......'......#.......'........# SH: 0Dex: 17 +##.#####......#...**.)#........# XL:  7 Next: 37% Place: Dungeon:4 .##.#....÷#'######*#####........# Noise: ---------  Time: 5153.9 (0.0) ....#.....#....#@*.....#........# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ....#.....#....#.......#........# Throw: dchX P3 darts (poison) ....'.....#....#..>....'........# Fly ....#.....#....'.......#........# #####.....##############........################## j   gnoll  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 81% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.dchkonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 81% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is heavily wounded.j.'.==4.9 (1Ray  _(Press . to maintain the ray.)fch!S **** The searing ray hits the gnoll.fchfchCr..j.fchr8--5+ fch%fchY _The gnoll is almost dead.fch?  You reach to attack! You hit the gnoll.  You kill the gnoll!Makhleb accepts your kill.fch C$fchA< 50=40--6fch@ fch C M _You feel better. You stop channelling your searing ray.gchu _No target in view!gchc3gchegchsgchugchxk1=gchCygchD{gch{gch|gch~gch\gchJgch_ _You start resting.gchm+62.9 (6gchX2=3.9 (7gchygch" _HP restored.gch- gch gch Bgch A=gch gchc Bgch gch BgchY ngch gchI ,gchC gch `gch% gch gch0 gch gchu gch gchY gchY gch gch^ gchm gch+ gch gch gch gch gch gch~ gch gch gch gch< gch/ gch gch  gch gch gch gchn! gchw# ,gch$ gch& ,gch' gch( gch( gch) gch+ gch, gch, gch?. gch. gchb/ gchS1 ,gch2 gch3 gch3 gch4 gchi6 gch6 gch68 gchg: gch: gch@< gchg> ,gchA gchB ,gchD gchI ,gchK gchM ,gchQO gchzQ gchqU gchV gchY ,gchZ gch\ ,gch^ gch*i gchF hgch gchɐ ,gchq gch֖ ngch gch ,gch gch= ,gch gchT gch gch gch gchp gch gch gch_ gchH gch gchJ gchJ gch/ gch gch gch% gch} gchU gch" gch{ gchM gch gch, gchw gch ,gch gchμ gch& gchf gch gch gche gch gch gchl gch gch* gch gch ,gch gch ,gch gchq gch gchL gch gch ,gch gch 262.9 (99.0) _You start waiting.3.9 (100.0)gch: gch # _Done waiting.gchk-{#.#....#.....#......#..#.######.....#......###..##+##......###.....#.#. #......#......#.......#.#. #......#......#.......#.'. #......'......#.......'.#. ##.#####......#......)#.#. ##.#....÷#'######$#####.#.#.....#....#>#.#.#.....#....#.#.#.'.....#....#..>....'.#.#.....#....'.#.#......######.# gch1F4.0)gchy4gch5hchQhchBhchhchhch޽ Y+.#....'.....#......#...# ..#.#....#.....#......#...# #.#.......######.....#......###.###+##......###.....#.#.# ......#......#.......#.#. ......#......#.......#..'. ......'......#.......'..#. #hchU .#####......#......)#.#. #.#....÷#'######@#####.#.#.....#....#>#.#.#.....#....#.......#..#.'.....#....#..>....'.#. ..#.....#....'.......#..#.. ###.....##############........####################hch hch %5hch hcht  You now have 292 gold pieces (gained 11).  There is an open door here.  Things that are here:hchG *6.9 (2hch: hch2O _a +0 whip; a gnoll corpseich E ## ########+##......##.. .............#..#''#.......'..# #.######......)#......÷#'######)#### ..#....#>.@....#.Fly .#7.9 (1jch!.#.#....#.....#......#... ##.#.######.....#......###. ##.##+##......###.....#.#. #......#......#.......#.# #......#......#.......#.' #......'......#.......'.# ##.#####......#......)#.# ##.#....÷#'######)#####.#.#.....#....#>@.....#.#.#.....#....#.#.#.'.....#....#..>....'.#.#.....#....'.#.##.....#####..  # #jch*jch+%8jch25jch7jch0.#.#....#.....#......##.#.######.....#......####.##+##......###.....#.# .#......#......#.......#.# .#......#......#.......#.' .#......'......#.......'.# +##.#####......#......)#.# .##.#....÷#'######)#####.#.#.....#....#.#.#.#.....#....#.#.#jchx1x.'.....#....#..>....'.#.#.....#....'.#.##.....######.  # #jchg<jch=%9jchDjchQIc _There is a stone staircase leading down here.jch!8 jch8 jch@ jchC kch i  You need no library to learn spells.kch kch) kch . _lch+  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.0   0   m + Spellcasting 4.3   0.7  +11          b - Maces & Flails   0.0   1.4  -2   n + Conjurations 4.3   0.7  +11  c - Axes   1.0   1.4  -2   o + Hexes4.3   0.7  +11  d - Polearms   2.0   4.2  -2   p + Summonings4.3   0.7  lch/+11  e - Staves   1.2   1.2  -1   q + Necromancy4.3   0.7  +11  f - Unarmed Combat   0.0   1.0   0   r + Forgecraft4.3   0.7  +11  g - Throwing   0.0   1.4  -2   s + Translocations 4.3   0.7  +11     t + Alchemy4.3   0.7  +11  h - Short Blades   1.5   1.2  -1   u + Fire Magic4.3   0.7  +11  i - Long Blades   2.6   3.6  ch10;1m-1   v + Ice Magic4.3   0.7  +11     w + Air Magic4.3   0.7  +11  j - Armour   0.0   1.0   0   x + Earth Magic4.3   0.7  +11  k - Dodging   2.1   2.5  +1       l - Stealth   3.0   4.8  -1   y - Invocations   0.0   1.0   0       z - Shapeshifting   0.0   1.4  -2     lch34[40m     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsnchlg ....#.......#....#.....#......#.. knorpule3000 the Magician ###.#.......######.....#......### Djinni of Makhleb **.... ###.##+##......###.....#........# Health: 52/52 ======================== .#......#......#.......#........# AC: 4Str: 11 .#......#......#.......#........' EV: 11Int: 17 .#......'......#.......'........# SH: 0Dex: 17 +##.#####......#......)#........# XL:  7 Next: 40% Place: Dungeon:4 .##.#....÷#'######)#####........# Noise: ---------  Time: 5269.9 (0.0) ....#.....#....#@......#........# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ....#.....#....#.......#........# Throw: 3 darts (poison) nchUi [34m....'.....#....#..>....'........# Fly ....#.....#....'.......#........# #####.....##############........##################You now have 292 gold pieces (gained 11).  There is an open door here.  Things that are here: _a +0 whip; a gnoll corpse _There is a stone staircase leading down here. _You need no library to learn spells.och+ Read which item? Scrolls  g - a scroll of teleportation  h - 2 scrolls of blinking  l - a scroll of immolation  o - a scroll of vulnerabilityp - a scroll of brand weapon  r - a scroll of butterflies  t - a scroll of silence  v - a scroll labelled ABAGUI TETZE  w - 2 scrolls labelled QOFRICS JESIRPH [!] read|quaff|evoke[?] describe selectedrch`....#.......#....#.....#......#.. knorpule3000 the Magician ###.#.......######.....#......### Djinni of Makhleb **.... ###.##+##......###.....#........# Health: 52/52 ======================== .#......#......#.......#........# AC: 4Str: 11 .#......#......#.......#........' EV: 11Int: 17 .#......'......#.......'........# SH: 0Dex: 17 +##.#####......#......)#........# XL:  7 Next: 40% Place: Dungeon:4 .##.#....÷#'######)#####........# Noise: ---------  Time: 5269.9 (0.0) ....#.....#....#@......#........# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ....#.....#....#.......#........# Throw: 3 darts (poison) rch [34m....'.....#....#..>....'........# Fly ....#.....#....'.......#........# #####.....##############........##################You now have 292 gold pieces (gained 11).  There is an open door here.  Things that are here: _a +0 whip; a gnoll corpse _There is a stone staircase leading down here. _You need no library to learn spells.  As you read the scroll labelled QOFRICS JESIRPH, it crumbles to dust.  You hear a loud clanging noise!=========70.9 (1 _It was a scroll of noise.vchvchMvchvchͰvch]---------1vch.....# #...........# .........# #...[.......# vch ........†# #...........# ..# ####.#)###### .vch.###### #.#.# .......###.#)# vch........)........>#.# 5vch.........###.#.###.# #########.###.#.@##.#  #.#......##.#  #...#.##.# ##.###.##.# #....#.##. #.####.....#.# ....##.###.# ########vchB ####.....#.#...## vchQ?---------vch8vchq3.4 (2.5 _You fly downwards. _There is a stone staircase leading up here.wch3wch8wch=wchwch) _wchwch4,wchүwchʱwch,wchwch wchƺ,wchZwchwch,wchvwchwch,wch`wch'e  Things that are here:  a +0 robe; a +0 dagger; a +0 daggerwchwch, _wchwch$ #.#...# #...# # #...........# #.#...# #...........# # #...........# # #...........## #...[.......#†# #...........## ####.#[###### ......###### #.#@# wch...........###.#[# .....)........> .......###.#.# ######.###.#.<#.#......##.##...#.##.####.###.##.##.....#.##.#wch; ... #.##....# ........................[.....†......# ####.#[########## #.#.# .....##)........>#.wchFly #.##.####.....wch-81.4 (8.0wch*2.4 (9wch wch  Things that are here: _a +0 leather armour; a +0 dagger of protection; an orc corpsexch?_xch;CxchK| _xch=LxchPxch.Uxch}UxchkWxch7Zxch],xch^xch`xchrdBxchiXxch@mXxchezxch xch=xch_,xch ,xchxchxchxchcxchxchxchxchxchPxchpxchxchxch+xchdxchxchxchlxchfxchHxch,xchxch,xch6xchvxcho,xchxchxch,xch xchxch+,xchxchxch,xchZxchxch,xchxchxchq,xchxchxchd,xch xch^ xchE,xchxch1xch,xch6xchuxch`,xch xch0#xch&,xchKxchL,xchxZxcht^,xch`xchcxch>i,xch+kxchnxchr,xchtxchwxch"|,xchz~xch,xchP,xchxchwxch,xchxchxch ...#.#...# #... #.).....# #... #.......#.#...# #... #.............# #... #.............# #... #.............# #... #............÷# #... #.............# ####336.4 (5xchs4.0) #....@........###### # #..................### +............)........ #..............###.#.# ##############.###.#.< #.#......  #...#.##.  ##.###.##.  #. #....#.##. xchUxch+7.4 (55xchxch% _Found a dagger.zchǚ%zchzch4 _You reach down and open the door.zch3zchzch@  There is an open door here.zch5 _zchzch´zch,zchzchzch ,zchzchzch ,zchzchzchT,zch,zchBzchXzchDzchzchzchH #.).####..>.... #........######## #.....58.4 (21 #..@.....# #..... ###.####.#### #..... .... #....# #. #.....# ####.# #............# #.###.............# #...'.............# #####........###### ###### 9.4 (22 _Found a stone staircase leading down.zch5 zch zch zchG zch) zch ,zch zchw zch ,zch zch zch ,zch zch\ zch ,zch zch zch" ,zch # zch$ zchQ' ,zch,( zch) zch - ,zch . zch/ zch1 ,zch72 zch3 zchi5 ,zch!6 zch7 zch9 ,zchM: zch; zch= ,zchx> zchc@ zchB ,zchC zch1D zch1F ,zchF zchG zchaJ ,zchJ zchjL zchN ,zchN zchP zchR ,zchPS zchT zchV ,zchTW zchX zchWZ zch+`  ....###### #.### ##############. #.###...###.###..##..^.....#.#########.#.# # #.#.## #.# #.#..# #.# ..##.## #.### #@.# ####zch`  ##.###### ##.† ##......## #..#######..#.##..###.###......5..###.##..# #. #.#.#.#..# #>...## #5   ufetubus (wandering) ........## #.#### ### #.#.#.#.####.###......................zcha ,78.4 (19zchHe .An ufetubus comes into view.zch&f +9.4 (20zchi zchj 5 _The ufetubus moves out of view.{chG{chG{chhH{chL{chw] ## #...###.# ###..# #..^.....#.# ##.#######.#.# #.. #.#.##.###.#..# #.#...##.##.### #..# ####... ##@###### ##.†..##......## #..#######..#.##..###.###..........###.##..# #.#.#.#5#..# #>...## #.........## #.#### #### 55 2 ufetubi (wandering)#.#.#.#{ch)`7.####.##########.....5................##.#.#.########.#0.0){cha{chiK.55{chVj.{chsA80.4 (1{chu {chJvV_An ufetubus comes into view.|ch ....###### #.### ##############. #.## #...## # ###..# #. .^.....#.# ##|chn ######.#. #.. #.#.## #.# #.#.. #. ..##.## #.### #@.# #### ##.###### ##.† ##......## #..## #####..#.##..###.### .........###.##..# # #.#.#.#..# #>...## #..  ....5...## #.####  |ch  #.#5#.#.####.#########  ............... |cht |ch? %1|ch%|ch}chOM.....###............. ....###### #.### ############# #.##...# ###.}chC .^....#######.#.# .#.##.#..# ..##@## #.### #..# ######.###### ##.†... Fly .#}ch0+#.#}ch }chȰ%2}ch\}ch}ch: M##.##...').....# #.######............. ....###### #.### ############# #.##...# ###. .^....#######.#.# .##.#.@# ..##.## #.### #..#####.. Fly #..#}ch }ch %3}ch* }ch ~ch>l .#...##.###.  .###.##...')  .........# #.######............  ....###### #.### ###############.## #...## # ###..# # .^.....#.# ########.#. #.~ch #.#@## #. #.#..# #. ..##.## ### #..# #### ##.###### ##.† ##......## #..## #####..#.##..###.### .........###.##..# # #.#.#.#..# #>...## #.~ch~ch%4~ch~chchI..###.##...'.) .# #.######.. ....###### #.### ############## #.## #...###. ###..# #..^.....#.# ##.######.#.# #.. #.#.##.##.#.@# #.#..##.###.### #..# ####. ##.###### ##.†..##......## #..#######..#.##..###.###..........###.##..# #.#.#.#.#..# #>...## #.....5...## #.#### ###5chzchchchۚch>   #.######.###### #.### ############## ch(? #.## #...## ###...^.....########. #.#.###ch? ...##@#### #..#####..ch@ Fly #..##.#5#.#.####.#########ch4A D ch@K chL %6chR chaU ch .###.##...')  .........# #.######............  ....###### #.### ###############.## #...## # ###..# # .^.....#.# ########.#. #. #.#.##ch* #. #.#@.# #. ..##.## ### #..# #### ##.###### ##.† ##......## #..## #####..#.##..###.### .........###.##..# # #.#.#.#..# #>...## #. ....5...## #.#### chch`B7chVchݝchch~chk M ...##.###.##.##...').....# #.######.................###### #.### ##############.##...# ###. .^....#######.#.# ###.#..# chk (..##.###. Fly #...#chxr ch,s %8ch=w chx chYM #####.#  ...##.###.##.##...').....# #.######.................###### #.### ##############.##ch_Z...# ###. .^....#######.#@# ###.#..# ..##.###....#chech f%9chkchmch) M..#... #####.#  ...##.###.##.##...').....# #.######.................###### #.### ##############.##...# ###. .^....#ch ######.#.# ##.#..##.##.#.ch'chR(&90chj,chR.ch6 ? ####.####.#### # #.......#....# # #.....#.####.# # .#...##.###. .###.##...' .........# #.######............ ....###### #.### #############.## #...##  ch ###@.#  .^.....#.# #######.#.# # #.#.##ch  # #.#.. # ..##.## ### #..# ####ch4  ##.###### ##.† ##......## #..##ch ;1ch chi chN L #........# # ####.####.#### # #.......#....# # #.....#.####.# # .#...##.### .###.##...' .........# #.######........... ....###### #.### #############.## #.@.## ###..#  .^.....#.# ######.#.# #.#.#ch"Q # #.#..  ..##.## ## #..# ### ##.###### ##.†ch X2ch$V......######## # #........# # ####.####.#### # #.......#....# #ch< #.....#.####.# # .#...##.### .###.##...'ch .........# #.######.......... ....###### #@### ############.## #...## chV:###..# .^.....#.#######.#.# #.#.##ch #.#.. ..##.## ch## #..# ##ch,&chs'%3ch2,ch.chX[?25h[?0c  Search for what [? for help]? ch [?25l[?1cch ch 12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] ch Results at your position ([,] to cycle)  a - [carried] b - a +0 leather armour (worn)  b - [carried] i - a +0 cloak (worn) Results elsewhere ([,] to cycle)  c - [D:5] a robe (1 further duplicate)d - [D:5] a +0 leather armour (3 further duplicates)  e - [D:5] a +0 robe (2 further duplicates)  f - [D:5] a +0 chain mail  g - [D:4] a +0 cloak  h - [D:3] a +0 plate armour  i - [D:3] a +0 ring mail (1 further duplicate)  j - [D:3] a +0 scale mail  k - [D:2] a leather armour  l - [D:2] a ring mailchchch+ ......######## #.......... knorpule3000 the Magician#........# #.......... Djinni of Makhleb **....####.####.#### #.......... Health: 52/52 ========================#.......#....# #.......... AC: 4Str: 11#.....#.####.# #.......... EV: 11Int: 17........#...##.###.......... SH: 0Dex: 17.........###.##...'.......... XL:  7 Next: 40% Place: Dungeon:5.........# #.######.......... Noise: ---------  Time: 5393.4 (0.0)....###### #@### ########### n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.###...##Throw: 3 darts (poison)h.1;16H###..#Fly .^.....#.#######.#.##.#.###.#..#..##.#### #..###  _There is an open door here. _Found a stone staircase leading down.  An ufetubus comes into view. _The ufetubus moves out of view. _An ufetubus comes into view.Search for what [? for help]? armourch=ch3ch . _ch"TpPut on which piece of jewellery? Jewellery (go to first with "=)  q - a ring of willpower (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ch  ......######## #.......... knorpule3000 the Magician#........# #.......... Djinni of Makhleb **....####.####.#### #.......... Health: 52/52 ========================#.......#....# #.......... AC: 4Str: 11#.....#.####.# #.......... EV: 11Int: 17........#...##.###.......... SH: 0Dex: 17.........###.##...'.......... XL:  7 Next: 40% Place: Dungeon:5.........# #.######.......... Noise: ---------  Time: 5393.4 (0.0)....###### #@### ########### n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.###...##Throw: 3 darts (poichj Dson)###..#Fly .^.....#.#######.#.##.#.###.#..#..##.#### #..###  _There is an open door here. _Found a stone staircase leading down.  An ufetubus comes into view. _The ufetubus moves out of view. _An ufetubus comes into view. _Search for what [? for help]? armourchc! P  Okay, then.chb" ch& ch) . _chSchмchchchM>..... ......####### #........# ###.####.###..#... #.####.#  ...##.###ch##.##...'.....###..............###### #.### ############.##...#####..##chchu14.4 (1 _chch>chR M.#### #.#>..... ......####### #........# ###.####.###...#... #.....#.####.#  #...##.#####@##...'.....###..............###### #.### ############.###...##.#..##ch ;5ch5 ch chH #.)....... .#### ## >..... #......######## # #........# # ####.####.#### # #.......#....# # #.....#.####.# # .#.@.##.### .###.##...' .........# #.######......... ....###### #.### ###########.## #..## ###..# .^.....#.#######.#. #.#.##6ch #.) .#### #.# >..... # ......# # #..# # ####.####.#### # #.......#....# # #.....#.####.# # .#@..##.### .###.##...' .# #.###### ....###### #.###  #.## #...## ###..#  .^.....#.#  ######.#.#  #.#.##7ch M ...# #.).......#### #>..... ......####### #........# ####.####.####.......#... #####.#  ...##.######.##...'.........# #.######........#ch ;8chV ch ch[ #.)..... .#### # >..... #......######## #ch^ #........# # ####.####.#### # #.....@.#....# # #.....#.####.# # ........#...##.### .........###.##...' .........# #.######....... ....###### #.### #########.## #...## ###..# .^.....#.#chX9chxJ  #.) .#### # >..... # ......######## # #........# # ####.####.#### # #.#....# # #.....#.####.# # .#...##.### .###.##...' .# #.###### ....###### #.###  #.## #...##  ###..#  .^.....#.#400chBN s  #.) .#### # >..... # ......######## # #........# # ####.####.#### # #.#....# # #.....#.####.# #.#...##.### .###.##...' .# #.###### ....###### #.###  #.## #...##.. ###..#  .^.....#.#1ch`chnchJchH,chchTch,chch:chO,chchchۑ,ch3chch7,chchch:chchchchÜ,ch#chVch$,chchochʤ,chchch.,ch'chdchg,chch ch±,chfchuch,chҷch9chڻ,chchGchu,chpchch,chch6,ch<ch^M _You now have 300 gold pieces (gained 8).ch3chch'chE,ch;ch,chchfN _You now have 313 gold pieces (gained 13).ch3chchch,chch$ch,ch?chgch0,ch6chch*,chchch#...###########.....#.####.# ##...................#...##.####...................###.##...'#...................# #.######ch^#..............###### #.### #############.### #...## .........###########..# ..............^.....#.# 40.4 (39.0)chC........@##########.#.# ########..[..... #.#.##  #.####### #.#..#  ch#.. ..##.## ### ## #..# .# ##.#  ch.# ##..  #.# #####..#  ........ chchr+1.4 (40chch( _Found a ring mail.chchchch ..............# #.######......... .........###### #.### ####### ######.### #...## ........###########..# ....^.....#.# ........##########.#.# #######..[.......#.#.##  ######.########.#.#..# 51.4 (1  ######.........@..##.##  ##...######..# ###.#.#..# ##.###### ####.#.#.### ##......## #.##.#.#.< #####..#.##..###.chS##°#.# /. .........###.##..##°#.# ... #.#.#.#..# #>...#... ....5...## #.####.#5#.#.####.####ch2.4 (11 _Found a stone staircase leading up.chIchq##### ########## ######.### #...## ........###########.......^.....###########.# #######..[.......#.#.##  .########.#.#..............##.##3.4 (1.0)...##########@####..##.# #.....# ##.###### #......##.....## #..#.# .....< #####..#.##..##°#.# .../. .........###.##.....5 #.#.#.#..# #>...# 5   ufetubus (wandering) .... ....5...## #.####..$. #.#5#.#.###.................h0m _An ufetubus is nearby!chch0Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 darts (poison) (quivered) Spells ([,] to cycle)  b - Cast: Kiss of Death  c - Cast: Momentum Strike  d - Cast: Hailstorm (10%)e - Cast: Shock  f - Cast: Searing Ray  g - Cast: Swiftness (10%) Abilities ([,] to cycle)  ch&jh - Abil: Unleash Destruction [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onch ch.........###### #.### ########## knorpule3000 the Magician ######.####...##Djinni of Makhleb **.... ........###########..#Health: 52/52 ======================== .............^.....#.#AC: 4Str: 11 ........##########.#.#EV: 11Int: 17 #######..[.......#.#.##SH: 0Dex: 17  ######.########.#.#..#ch"XL:  7 Next: 40% Place: Dungeon:5  ######............##.##Noise: ---------  Time: 5453.4 (0.0)  ##...##########@####..## n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4##.#.# #.....# ##.###### ## Throw: 3 darts (poison)##.#.# ......### ##......## #. Fly ##.#.# .....< #####..#.##..###.##°#.# .../. .........###.##..##°#.# ....5 #.#.#.#..# #>...# 5   ufetubus (wandering).... ....5...## #.####..$. #.#5#.#.####.####................. h*m_Okay, then. _You now have 300 gold pieces (gained 8). _You now have 313 gold pieces (gained 13). _Found a ring mail. _Found a stone staircase leading up. _An ufetubus is nearby!chchTchch#  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chJ chF ch ch  ch _You can't see any susceptible monsters within range! (Use Z to cast anyway.)chRS chT ch3\ ch_ F _Unknown command.chN.........###### #.### ########## knorpule3000 the Magician ######.### #...##  Djinni of Makhleb **.... ........###########..#  Health: 51/52 =======================- .............^.....#.#  AC: 4Str: 11 ........##########.#.#  EV: 11Int: 17 #######..[.......#.#.##  SH: 0Dex: 17  ######.########.#.#..#  XL:  7 Next: 40% Place: Dungeon:5  ######............##.##  Noise: ---------  Time: 5453.4 (0.0)  ##...##########@####..# # n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  ##.#.# #...*.hO#m# ##.###### ## Throw: 3 darts (poison)  ##.#.# .....*### ##......## #. Fly  ##.#.# .....* #####..#.##..###.  ##°#.# .../* .........###.##..  ##°#.# ....5 #.#.#.#..# #>...# 5   ufetubus (wandering) .... ....5...## #.#### ..$. #.#5#.#.####.#### ................. _Unknown command.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (wandering, hasn't noticed you, 53% to hit)ch.........###### #.### ########## knorpule3000 the Magician ######.####...##Djinni of Makhleb **.... ........###########..#Health: 51/52 =======================- .............^.....#.#AC: 4Str: 11 ........##########.#.#EV: 11Int: 17 #######..[.......#.#.##SH: 0Dex: 17  ######.########.#.#..#XL:  7 Next: 40% Place: Dungeon:5  ######............##.##Noise: ---------  Time: 5453.4 (0.0)  ##...##########@####..## n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4##.#.# #...*.# ##.######h139;49m ## Throw: 3 darts (poison)##.#.# .....*### ##......## #. Fly ##.#.# .....* #####..#.##..###.##°#.# .../* .........###.##..##°#.# ....* #.#.#.#..# #>...# 5   ufetubus...* ....5...## #.####..*. #.#5#.#.####.####.................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (wandering, hasn't noticed you, 53% to hit)  The zap hits the ufetubus.  The ufetubus is moderately wounded.ch8s..<5..$===4.4 (1  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (wandering, hasn't noticed you, 53% to hit)  The zap hits the ufetubus.  The ufetubus is moderately wounded. _The ufetubus shouts! You hear a shout!chi....# #.######.......... ........###### #.### ########### #####.### #...## ###########..# ....^.....#.# .......##########.#.# ######..[.......#.#.## ######.########.#.#..# ######..........@.##.##  ##...##########.####..# ##.#.# #.....# ##.###### # ##.#.# ......### ##......## #. ##.#.# .....< #####..#.##..###.# ##°#.# ...hj+;1m/5 .........###.## ##°#.# ..... #.#.#.#..#[39;49m #>....... ....5...## ..$. #.#5#.#.####.#####chMrB5.ch s/---5chzchW}ch#?.###.##...'......# #.######......... .........###### #.### ########## ######.### #...#############..#......^.....#.# ........##########.#.#..[.......#.#.##  ######.########@#.#.. chܔ ######............##.##  ##...##########.####..# #  ##.#.# #.....# ##.###### ##  ##.#.# .....5### ##......## #.  ##.#.# .....< #####..#.##..###.   ##°#.# .../. .........###.##.. ##°#.# ..... #.#.#.#..# #>...#  .... ....5...## #.#### chch+châ5.5   ufetubusch|g2=---6chchch ,.#...##.###.###.##...'......# #.######........ ..........###### #.### ######### #######.### #...#############..#......^.....#.# .........##########.#. ##..[.....@.#.#.##ch  ######.########.#.#.. ######............##.##  ##...##########5####..#  chr , ##.#.# #.....# ##.###### # ##.#.# ......### ##......## # ##.#.# .....< #####..#.##..### ##°#.# .../. .........###.##.##°#.# ..... #.#.#.#..# #>...ch ch i.ch %7ch ch ch[ Q.#...##.###.###.##...'.# #.######.###### #.### #.### #...##  .#..#  ch[ .^.....#.#  .#.#.#  #..[ch]\ .#.#.## ######.#.#.#..# ######ch\ ....##.## ##...#.####..#ch]  ##.#.# #.....# ##.# ##.#.# ......### ##......## ch] M ##.#.# .....< #####..#.##.. ##°#.# .../. .###.##ch]  ##°#.# ..... #.#.#.#..# #>ch` chGa ch-g 55   ufetubuschh %8ch n chp chaR................#...##.###....... knorpule3000 the Magician ................###.##...'....... Djinni of Makhleb **.... ................# #.######....... Health: 50/52 =======================- ...........###### #.### ######## AC: 4chBStr: 11 ########.### #...##  EV: 11Int: 17  .........###########..#  SH: 0Dex: 17  ..............^.....#.#  XL:  7 Next: 40% Place: Dungeon:5  .........##########.#.#  Noise: ---------  Time: 5458.4 (0.0)  ########..[....@5.#.#.##  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  ######.########.#.#..#  Throw: 3 darts (poison)  ######............##.##  Fly  ##...##########.####..#  ##.#.# #.....# ##.######  ##.#.# ......### ##......##  5   ufetubus  ##.#.# .....< #####..#.##..##  ##°#.# .../. .........###.##  ##°#.# ..... #.#.#.#..# #>.. _The ufetubus shouts! You hear a shout! ch[19d Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (moderately wounded, 63% to hit)ch................#...##.###....... knorpule3000 the Magician ................###.##...'....... Djinni of Makhleb **.... ................# #.######....... Health: 50/52 =======================- ...........###### #.### ######## AC: 4Str: 11 ########.### #...##  EV: 11Int: 17  .........###########..#  SH: 0Dex: 17  ..............^.....#.#  XL:  7 Next: 40% Place: Dungeon:5  .........##########.#.#  Noise: ---------  Time: 5458.4 (0.0)  ########..[....@5.#.#.##  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  ######.########.#.#..#  Throw: 3 darts (poison)  ######............##.##  Fly  ##...##########.##h~"0m##..#  ##.#.# #.....# ##.######  ##.#.# ......### ##......##  5   ufetubus  ##.#.# .....< #####..#.##..##  ##°#.# .../. .........###.##  ##°#.# ..... #.#.#.#..# #>..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (moderately wounded, 63% to hit)  You focus your ray upon the ufetubus. The searing ray hits the ufetubus!  You kill the ufetubus!  #.###      ^  .##  ..[....@**  .##    #            .....<     .../.     .....  #ch.'O[40m> ch$U..  Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ufetubus (moderately wounded, 63% to hit)  You focus your ray upon the ufetubus. The searing ray hits the ufetubus!  You kill the ufetubus!  Makhleb accepts your kill.chѧy1==9.4 (1Ray chch f _(Press . to maintain the ray.)ch3chchch9 01--60.4 (1 _You start resting. You stop channelling your searing ray.ch ch chy ch ch -- _You start resting.cht*3.4 (3chIX2=4.4 (4chC ch " _HP restored.chd3chXchchXch=chchchchchchchch-chX2chK3ch4chFBchIchvJch(LchNchOchQchSchTchVchDYchZch.]ch_ch;cchdchfchmchn55   ufetubus (wandering)cho cht cht chou  #.### chv  chv ch4w chw chFx^chx chay ch5z.##########.#.# chz77.4 (1chQ{ 3.0) ch{ chp|2..[....@..#.#.## ch| ch}########.#.#..# ch"~ ch ..##.##  ch###..#  ch   ch= chƂ chO ch݃ chj ch .....< ch ch .../. ch ch c .....  #> _You start waiting.chk*3  #.###      ^  .##########.#.#  ..[....@..#.#.##  ########.#.#..#  ..##.##  ##           .....<   .../.   .....  #>ch@-` _An ufetubus is nearby!ch,#...##.###.###.##...'.# #.######.###### #.### #.### #...## .#..# .^.....#.# ch~.#.#.# #..[.#.#.## ######5#.#.#..# ######....##.## ##...#.###.#.# #.....# ##.# ###.#.# ......### ##......## # ##.#.# .....< #####..#.##..### ##°#.# .../. .###.##. chm##°#.# ..... #.#.#.#..# #>... chch78.0) _chch.#...##.###.###.##...'.# #.######.###### #.### #.### #...##  .#..#  .^.....#.#  .#.#.#  #..[.#.#.## ######.#.#.#..# ######....##.## ##...#.####..# ##.#.# #.....# ##.# ##.#.# ......### ##......##  ##.#.# .....< #####..#.##.. ##°#.# .../. .###.## ##°#.# ..... #.#.#.#..# #>chHch%9chch.#...##.###.###.##...'.# #.######.###### #.### #.### #...## .#..# .^.....#.# .#.#.# #..[.#.#.## ######.ch#.#.#..# ######...##.## ##...#.####..#  ##.#.# #.....# ##.###### ##.#.# ......### ##......## ##.#.# .....< #####..#.##.. ##°#.# .../. .###. ##°#.# ..... #.#.#.#..# #>ch)chN&80ch͡chchg 3chd ch chY,chch,chrch9ch!,chl$,ch&,chb(ch*ch -ch}-ch.ch1ch3,ch65ch7ch:,ch =chWchrY,chc[ch_chmh[  ##########.#.# chh% ########..[.......#.#.##  ######.########.#.#..#  ######............##.##  ##...##########.####..#chdiU ##.#.######.....# ##.###### ##.#.#........### ##......# ##.#.#.......<######..#.##..9.4 (9 ##°#.#...........###.chi, ##°#.#.........#.#.#.#..# #> .#.................## #. .#....$....#.#.#.#.####. .#...................... ch;ja○#.........#.#.#.#...... ○#.....!................ ○#...(.....#.#.#.#...... chAl4............chRqM○○○chq/90.4 (10.0)chvchh~s °°° _Found 4 boomerangs.ch+1.4 (11chσchʈ. _x - a wand of light (12)chIchch4chN _You now have 324 gold pieces (gained 11).ch3chchch. _d - 4 potions of curing (gained 1)cha ##°#.#..................## ##☼#.#.........#.#.#.#..# ☼#.#.................## .#.#.........#.#.#.#.### .#.#.................... .#☼#.........#.#.#.#....ch~ .#☼#.............. .#☼#...(.....#.#.#.#..500.4 (9ch.0) .#.#... .#☼#.###.###.....ch>?#☼#..####### #........$#☼#.# #####....?#.#. #ch$#.+######(#.## chj&y○○○○○○○○ch:v1.4 (10.0) _Found 6 curare-tipped darts.ch ##.#°#.......<######..#.##.##°#.#..................#####○#.#.........#.#.#.#..# #○#.#.................## .#.#.........#.#.#.#.####.#.#..................#○#.........#.#.#.#chU .#○#..................#○#...(@....#.#.#.#.#.#.........#○#........###.###?#○#..####### #.....$#○#.######.?#.#.#......$#.+#######(#.##chx d○○○○○○chy 02.0)cha ch chW##.#○#.### ##......###.#.#.<######..#.##..##°#.#.........###.##○#.#.#.#.#.#..# #>ch○#.#........## #..#.#.#.#.#.#.####.#.#.........#○#.#.#.#.#.#○#.....@............#○#...(.....#.#.#.#.#.#.........#○#........###.###?#○#..####### #.....$#○#.######.?#.#.ch^#.......$#.+########(#.ch_°°°°°°ch%3chchchv##.#☼######.....# ##.###### ##.#○#.### ##......####.#.#.<######..#.##..###°#.#.........###.###○#.#.chҟ#.#.#.#..# #>○#.#........## #.#.#.#.#.#.#.#.####.#.#.#.........#°#.#.#.#.#.#°#..................#°#...(.....#.#.#.#.#.#.........#°#........###.###?#°#..####### #..... $#°#.######.chC ?#.#.#........ $#.+######### chch׭%4chӶchch O##...####.####..# ##.#☼######.....# ##.###### ##.#○#.### ##......## ##.#.#.<######..#.##..###°#.#.........###.####○#.#.ch# #.#.#.#..# #>..○#.#........## #.#.#.#.#.#.#.#.####.##.#.#.........#°#.#.#.#.##.#°#.................#.#°#...(.....#.#.#.##.#.#........#.#°#........###.####?#°#..####### #.....#$#°#.######.#?#.#.#........ch} chI %5ch+ chj chK ##.#☼.....# ##.###### ##.#○#........### ##......## ##.#.#<######..#.##..# ##°#.#............###. ##○#.##.#.#.#..# #>.chM0 ○#.#.........## #.# .#.##.#.#.#.####. .#.#............... .#°#chNp#.#.#.# .#°#........ .#°#...(.....#.#.#.#. .#.#................chQD .#°####.###. ?#°#..####### #.... $#°#.# #####. ?#.#. #. $#.+ ########ch9xX6chv  ##.#○#........### ##......# ##.#.#<######..#.##.. ##°#.#............###. ##○#.##.#.#.#..# #> ○#.#.........## # .#.##.#.#.#.####. .#.#.............. .#.##.#.#.# .#.#....... .#.#...(.....#.#.#.# .#.#............... .#.####.### ?#.#..#######chw [m #... $#.#.# ##### ?#.#. # $#.+ ######## (#.7ch{ ch  ##.#.#<######..#.##. ##°#.#............### ##○#.##.#.#.#..# # ○#.#.........## # .#.##.#.#.#.#### .#.#............ .#.##.#.#.# .#.#....... .#.#...(@....#.#.#.# .#.#............... .#.####.### ?#.#..####### #... $#.#ch< 1.# ##### ?#.#. # $#.+ ####### (#. ##8ch7j ##.#.#.<######..#.## ##.#.#. ##.#.#.#.#.#.#..# chlX .#.#.##  .#.#.#.#.#.#. .#.# .#.#.#.#.#.# .#.# .#.#...@.....#.#.#.# .#.# .#.#.###.### ?#.#..choB# # $#.#.# ##### ?#.#. # $#.+  (#.  ##chMxchy%9chSchP _You see here 4 boomerangs.chi<10chuch{& _y - 4 boomerangschX##.#○#.### ##......##.#.#.<######..#.##.##.#.#.........#####.#.#.#.#.#.#..# #.#.#........## .#.#.#.#.#.#.####.#.#.........#.#.#.#.#.#.#.#.........#.#.#.#.#.#.#.#.........#.#........###.###?#.#..####### #.....$#.#.######.?#.#h[m.#......$#.+#######(#.ch\%1chachqech ##.#☼######.....# ##.########.#.#.### ##......###.#.#.<######..#.##..##.#.#.........###.##.#.#.#.#.#.#..# #>.#.#........## #..#.#.#.#.#.#.####.#.#.........#.#.#.#.#.#.#.#.........#.#.#.#.#.#.#.#.........#.#........###.###?#.#..######chC i# #..... $#.#.######. ?#.#.#....... $#.+######## §§§§§§☼☼☼☼☼☼2§ch޽##...####.####..# ##.#☼######.....# ##.###### ##.#§#.### ##......####.#§#.<######..#.##..###.#§#.........###.###.#§#.#.#.#.#..# #>.#§#........## #.#.#§#.#.#.#.#.####.#.#.#.........#☼#.#.#.#.#.#☼#.........#☼#.#.#.#.#.#.#......h234m...#☼#........###.###?#☼#..####### #.....$#☼#.######.?#.#.#........chch%3chTchGch@<######............##.## ##...##########.####..# ##.#☼######.....# ##.###### ##.#§#.### ##......## chE##.#§#.<######..#.##..###.#§#.........###.####.#§#.#.#.#.#..# #>...#§#........## #.#.#§#.#.#.#.#.####.##.#.#.........#☼#.chGHl#.#.#.##.#☼#........#.#☼#.#.#.#.##.#.#........#.#☼#........###.####?#☼#..####### #.....#$#☼#.######.#chUchtV%4ch_chbchT M########.#.#..# ####............##.#..##########.####..# ☼######.....###### ..### ##......## .<######..#.##..........###.####chFV m#.#.#.#..# #>...........## .#§#.#.#.#.####.##..........#☼#.........#.#.#.#.......#..####### #..chBb ch%c %5ch7k chm chIM##.[.......#.#.#########.#.#..# ####............##.#..##########.####..# ☼######.....###### ..### ##......## .<######..#.##.chYL.........###.#####.#.#.#..# #>...........## .#§#.........#.#.#.#.####.## Fly ........###.###chTchT%6ch [chV]chzM.........##########.#.#  ##.[.......#.#.#########.#.#..# ####............##.#..##########.####..# ☼######.....###### ..### ##......## .ch4<######..#.##..........###.#####.#.#.#..# #>...........## .#§#.........#.#.#.#.####.##...............chch%7chchch&2M.....^.............##########.#.#  ##.[.......#.#.#########.#.#..# ####............##.#..##########.####..# ☼######.....###### ..### ##......## .######..#.##..........###.####.#§#.........#.#.#.#..# #>.. Fly .........#.#.#.8 _There is a stone staircase leading up here.ch pM###########......^.....#.........##########.#.#  ##.[.......#.#.#########.#.#..# ####............##.#..##########.####..# ☼######.....# ##.###### . ##......## .<######..#.##..........###.####.#§#.........#.#.#.#..# #>.......#. ..................9 _chTW#######.### #...## .###########..# .....^.....#.# .........##########.#.# ########..[.......#.#.## ######.########.#.#..# ######............##.## ##...##########.####..# ##.#☼######...@.# ##.###### ###.#§#.### ##......## ##.#§#.<######..#.##..###.#§#...........###.####.#§#..#.#.#.#..# #>....#§#..........## #.#.#§#..#.#.#.#.####.###.#.#............#☼#.#.#.#.##chZchҲ&20ch-ch_ch gchch,chch5chBchch,chchHchy,chLchch,ch5chch,chch)chX-,ch0ch4ch 9,ch^;ch@chD,chFchJchM,ch\OchRchU,chWch#Zch\,ch]ch<`chhb,chcchechvh,ch  There is a stone staircase leading up here.chّ' _chܠchschF  #...................# #.######.  #........###### #.### ##  ############5### #...## .........###########..# ..............^.....#.# .........##########.#.# ########..[.......#.#.## ######.########.#.#..# ######.@..........##.##  ##...##########.####..#  ##.#§######.....# ##. ##.#○#..### ##.. ##.#○#.......<######..# ##☼#○#.................. ch 5   ufetubus (wandering) ##☼#○#.........#.#.#.#.. ##☼#○#........# ##☼#○#.........#.#.#.#.#54.4 (34.0)5.☼5.4 (35chԔ #...................# #.######. knorpule3000 the Magician  #..........5...###### #.### ## Djinni of Makhleb **....  ############*### #...##  Health: 51/52 =======================- .......*.###########..#  AC: 4Str: 11 .......*......^.....#.#  EV: 11Int: 17 ........*##########.#.#  SH: 0Dex: 17 ########*.[.......#.#.##  XL:  7 Next: 41% Place: Dungeon:5 ######*########.#.#..#  Noise: ---------  Time: 5555.4 (0.0) ######.@..........##.##  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ##...ch[40m##########.####..#  Throw: 3 darts (poison) ##.#☼######.....# ##.## Fly  ##.#○#........### ##... ##.#○#.......<######..#. ##☼#○#.................. 5   ufetubus (wandering) ##☼#○#.........#.#.#.#.. ##☼#○#.................# ##☼#○#.........#.#.#.#.# _There is a stone staircase leading up here.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (wandering, hasn't noticed you, 53% to hit)chA #...................# #.######. knorpule3000 the Magician#..........*...###### #.### ## Djinni of Makhleb **....############*####...##Health: 51/52 =======================-.......*.###########..#AC: 4Str: 11.......*......^.....#.#EV: 11ch8EInt: 17........*##########.#.#SH: 0Dex: 17########*.[.......#.#.##XL:  7 Next: 41% Place: Dungeon:5######*########.#.#..#Noise: ---------  Time: 5555.4 (0.0)######.@..........##.## n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4##...##########.####..# Throw: 3 darts (poison)##.#☼######.....# ##.## Fly ##.#○#........### ##...##.#○#.......<######..#.##☼#○#.................. 5   ufetubus##☼#○#.........#.#.#.#..##☼#○#.......hE*4m..........###☼#○#.........#.#.#.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (wandering, hasn't noticed you, 53% to hit)  The zap hits the ufetubus!  The ufetubus is severely wounded.ch^..5....☼2===6.4 (1  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (wandering, hasn't noticed you, 53% to hit)  The zap hits the ufetubus!  The ufetubus is severely wounded. _The ufetubus shouts!ch #...................# #.######. knorpule3000 the Magician  #..............###### #.### ## Djinni of Makhleb **....  ############.### #...##  Health: 51/52 =======================- .......5.###########..#  AC: 4Str: 11 .......*......^.....#.#  EV: 11Int: 17 ........*##########.#.#  SH: 0Dex: 17 ########*.[.......#.#.##  XL:  7 Next: 41% Place: Dungeon:5 ######*########.#.#..#  Noise: ==-------  Time: 5556.4 (0.0) ######.@..........##.##  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ch3##...##########.####..#  Throw: 3 darts (poison) ##.#☼######.....# ##.## Fly  ##.#○#........### ##... ##.#○#.......<######..#. ##☼#○#.................. 5   ufetubus ##☼#○#.........#.#.#.#.. ##☼#○#.................# ##☼#○#.........#.#.#.#.# _The ufetubus shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (severely wounded, 53% to hit)ch( #...................# #.######. knorpule3000 the Magician  #..............###### #.### ## Djinni of Makhleb **....  ############.### #...##  Health: 51/52 =======================- .......5.###########..#  AC: 4Str: 11 ..............^.....#.#  EV: 11Int: 17 .........##########.#.#  SH: 0Dex: 17 ch_########..[.......#.#.##  XL:  7 Next: 41% Place: Dungeon:5 ######.########.#.#..#  Noise: ==-------  Time: 5556.4 (0.0) ######.@..........##.##  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ##...##########.####..#  Throw: 3 darts (poison) ##.#☼######.....# ##.## Fly  ##.#○#........### ##... ##.#○#.......<######..#. ##☼#○#.................. 5   ufetubus ##☼#○#.........#.#.#.#.. ##☼#○#.................# ##☼#○#.........#.#.#.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (severely wounded, 53% to hit)  The zap hits the ufetubus.  You kill the ufetubus!ch#   * #.###  *###   *  *^  *  ch/*.[  ######*  #####  ##.  ##.#☼..#  ##.#.###  ##.< ##...  #....  .....  ...... ch !}.......○ch>:3-7.4 (1chCch@F  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (severely wounded, 53% to hit)  The zap hits the ufetubus.  You kill the ufetubus! _Makhleb accepts your kill.ch]ch$chch chch3I2= _HP restored.ch A=ch ch$ ch\\ ch!   There is an open door here. _ch  #.......5  #........  #.......#.#. #.).......... #### #.......#.#.. ...# #.............# ...######## #.............# -- ##........# #@............# ####.####.#### #............÷# #.......#....# #.............# #.....#.####.# #.............#### ......#...##.###................ ......###.##...'............)5   shadow imp (asleep) h 5d......# #.######..............### .###### #.### ##############.### ###...###.#..94.4 (37.0)-5.4 (38 _A shadow imp comes into view.ch,&E  knorpule3000 the Magician #.......5  Djinni of Makhleb **.... #......*.  Health: 51/52 =======================-ch' #.....*.#.#...#  AC: 4Str: 11 #.)..*........#  EV: 11Int: 17 #### #...*...#.#...#  SH: 0Dex: 17 chY)...# #..*..........#  XL:  7 Next: 43% Place: Dungeon:5 ...######## #.*...........#  Noise: ---------  Time: 5595.4 (0.0) ##........# #@............#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ####.####.#### #............÷#  Throw: 3 darts (poison) #.......#....# #.............#  Fly #.....#.####.# #.............#### ......#...##.###................. ......###.##...'............).... 5   shadow imp (asleep) ......# #.######..............### .###### #.### ##############.### ## #...###.#.. _A shadow imp comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shockch)[36m (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (asleep, 100% to hit)chknorpule3000 the Magician#.......*Djinni of Makhleb **....#......*.Health: 51/52 =======================-ch#.....*.#.#...#AC: 4Str: 11#.)..*........#EV: 11Int: 17 #####...*...#.#...#SH: 0Dex: 17 ...#ch#..*..........#XL:  7 Next: 43% Place: Dungeon:5 ...######## #.*...........#Noise: ---------  Time: 5595.4 (0.0) ##........# #@............#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ####.####.#### #............÷#Throw: 3 darts (poison) #.......#....# #.............#Fly #.....#.####.# #.............#### ......#...##.###................. ......###.##...'............).... 5   shadow imp ......# #.######..............### .###### #.### ##############.### ###...###.#..Confirm with . or Enter, or press ? or * tchzo list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (asleep, 100% to hit)  The zap hits the shadow imp.  The shadow imp is heavily wounded.chychݕ.5.....2===6.4 (1  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (asleep, 100% to hit)  The zap hits the shadow imp.  The shadow imp is heavily wounded. _The shadow imp shouts!ch=  knorpule3000 the Magician #........  Djinni of Makhleb **.... #......5.  Health: 51/52 =======================- #.....*.#.#...#  AC: 4Str: 11 #.)..*........#  EV: 11Int: 17 #### #...*...#.#...#  SH: 0Dex: 17 ...# #..*..........#  XL:  7 Next: 43% Place: Dungeon:5 ...######## #.*...........#  Noise: ==-------  Time: 5596.4 (0.0) ##........# #@............# h@);49m n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ####.####.#### #............÷#  Throw: 3 darts (poison) #.......#....# #.............#  Fly #.....#.####.# #.............#### ......#...##.###................. ......###.##...'............).... 5   shadow imp ......# #.######..............### .###### #.### ##############.### ## #...###.#.. _The shadow imp shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (heavily wounded, 68% to hit)chGccknorpule3000 the Magician#.......*Djinni of Makhleb **....#......*.Health: 51/52 =======================-#.....*.#.#...#AC: 4chqStr: 11#.)..*........#EV: 11Int: 17 #####...*...#.#...#SH: 0Dex: 17 ...##..*..........#XL:  7 Next: 43% Place: Dungeon:5 ...######## #.*...........#Noise: ==-------  Time: 5596.4 (0.0) ##........# #@............#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ####.####.#### #............÷#Throw: 3 darts (poison) #.......#....# #.............#Fly #.....#.####.# #.............#### ......#...##.###............ch..... ......###.##...'............).... 5   shadow imp ......# #.######..............### .###### #.### ##############.### ###...###.#.. _The shadow imp shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (heavily wounded, 68% to hit)ch|chY..5.ch...chH2-7.4 (1chqch\G  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  ch Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (heavily wounded, 68% to hit) _The zap misses the shadow imp.ch>  knorpule3000 the Magician ch?I#........  Djinni of Makhleb **.... #........  Health: 50/52 =======================- #.....5.#.#...#  AC: 4Str: 11 #.)..*........#  EV: 11Int: 17 #### #...*...#.#...#  SH: 0ch@xDex: 17 ...# #..*..........#  XL:  7 Next: 43% Place: Dungeon:5 ...######## #.*...........#  Noise: =--------  Time: 5597.4 (0.0) chx@0##........# #@............#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ####.####.#### #............÷#  Throw: 3 darts (poison) #.......#....# #.............#  Fly ch@#.....#.####.# #.............#### ......#...##.###................. ......###.##...'............).... 5   shadow imp ......# #.######..............### .###### #.### ##############.### chpA7## #...###.#.. _The zap misses the shadow imp.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chA$Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (heavily wounded, 68% to hit)ch  knorpule3000 the Magician #........  Djinni of Makhleb **.... #........  Health: 50/52 =======================- #.....5.#.#...#  AC: 4Str: 11 #.)...........#  EV: 11Int: 17 #### #.......#.#...#  SH: 0Dex: 17 ...# #.............#  XL:  7 Next: 43% Place: Dungeon:5 ...######## #.............#  Noise: =--------  Time: 5597.4 (0.0) ##........# #@............#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ####.####.#### #............÷# h0m Throw: 3 darts (poison) #.......#....# #.............#  Fly #.....#.####.# #.............#### ......#...##.###................. ......###.##...'............).... 5   shadow imp ......# #.######..............### .###### #.### ##############.### ## #...###.#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (heavily wounded, 68% to hit)  The zap hits the shadow imp!  You kill the shadow imp!ch: *  *.  *ch  #.)..*  #...*  #..*  #.* .....#  .####.#### ÷# ....#....#  ..# .....  . ch  #.###    ch .......58.4 (1Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (heavily wounded, 68% to hit)  The zap hits the shadow imp!  You kill the shadow imp! _Makhleb accepts your kill.ch 3chp ch 1ch ch 2=chΩ ch chذ ,ch chl ch' ,chͻ chҾ ch ,ch ch ch O=ch ch chu ,ch ch ch ,chX ch ch ,ch0 ch< J ###############  #......# -6102.0) #......# ###### #.......#.#...# #..... #.).....# #..... chv #.......#.#...# #..... #.......# # ##### #......# #. ....# #......# #...[. ###.#### #............÷# #..... ..#....# #.............# ####.#-ch ch ^ _Partly explored, can't reach some items.ch03chchc0.0).......chscht _Partly explored, can't reach some items.ch...   . ########.      chY ch% ch E30.1 (19.7)chم d  You fly downwards.  You hear the hiss of flowing sand. chY  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found an escape hatch in the floor. _There is a stone staircase leading up here.chchRead which item? Scrolls  g - a scroll of teleportation  h - 2 scrolls of blinking  l - a scroll of immolation  o - a scroll of vulnerabilityp - a scroll of brand weapon  r - a scroll of butterflies  t - a scroll of silence  v - a scroll labelled ABAGUI TETZE ch  w - a scroll of noise [!] read|quaff|evoke[?] describe selectedch5i knorpule3000 the Magician  Djinni of Makhleb **....  Health: 52/52 ========================  AC: 4Str: 11  EV: 11Int: 17  ##### ####SH: 0Dex: 17  #....#+#.....XL:  7 Next: 45% Place: Dungeon:6  #............Noise: ---------  Time: 5630.1 (0.0)  #....@.......n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #............Throw: 3 darts (poison)  #............Fly   #..............   ..#####....>...   . ########.    You fly downwards.  You hear the hiss of flowing sand.hj37mThere is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found an escape hatch in the floor. _There is a stone staircase leading up here.chlm  Okay, then.chochq. _ch        ##### ##### #....#+#.....# #.# #....<# #.# ## #..............# ..#####....>...# . ########.+ ## chch11.1 (1 _chdchch0###...#.#'2ch47 _You reach down and open the door.ch `M ##### ... ch =######.# ######....#@#.....#.<  #............###ch ;3ch g _There is an open door here.ch] M_. ._#..#######..# #.........# #####@# #####....#'#.....##............#  #....<.......##.....##...#..chоC.#.#########.+chch%4ch9_ch^ _Found an opulent altar of Gozag and a shimmering blue altar of Sif Muna.ch\M  _. ._#..#######..# #....@....# #####.#######'#  #............#.<.......................#####....>...chch%5chU@_chQ Y       #ch   #_. ._  #..#..#  #.#  ######.#######  #....#'#.....#  #............#  #....<.......#  #............#  #............#  #..............#   ..#####....>...#ch 7_ch %6ch ch ch4    ch  #  #_. ._  #..#..#  #.# ch ######.#######  #....#'#.....#  ch#..... #....<.......# #............# #............# #..............# chch>%7ch_9_chxchx  #_.._ #..#######..#  #.........# ch ######@#######....#'#.........<.......................#####....>...   . ########.+ch 7_ch %8ch8S__chYchp #_.._ #..#######..#  #.........# ######.#######....#@#.....#............##....<.......##.....##...#...#.#########.+  ##chU9_ch%9chu=__chch1Q _There is an open door here.chy\ #_.._ #..#######..#  #.........# ######.########....#'#.....##.....@......#<.##  __40 __cha l #_.._ #..#######..#  #.........# ######.#######....#'#........<.#  _1ch*5 # #_.._ #..#######..#  .......#  ######.####### #....#'#.....#  #............#  #....<#  #......# ch #.#  #...#  ..#####....>...# . ########.+##  ch7_chG%2ch<J__chq chX #_.._ #..#######..#  .......#  ######.####### #....#'#.....#  #............#  #....<ch~y#  #......#  #.#  #...#  ..#####....>...#  . ########.+##   chJ__ch%3ch M__chۡ  #..#######..#  #.........#  ######.####### #....#'#.....#  #............#  #....<#  #......#  #.#  #...#  ..#####....>...#  . ########.+  ## 4ch ch1 .......# ######.########....#'#.....# #............# #....<# #......# #.# #...# ..#####....>@..# . ########.+  ## 5ch($#.# ######.####### #....#'#.....# #.# chnH#....<.# #.# #.# #.# ..#####....>.@.# . #.+ ## ch6ch%6chchchE$#.# ######.####### #....#'#.....# #.# chF#....<.# #.# #.# #.chKF# ..#####....>..@# . #.+ chF+### chKchM%7ch)OchQch7 '...##..#.##ch ;8chr ch 7 _You reach down and open the door.ch ######.########....#'#.....# #............# #....<# #......# #.#  #...ch###+#..#####....>...#...#. ########.@...# ####..#  .# # chch%9ch2chQ _There is an open door here.chTn######.# #....#'#.....# #......# #....<.......# #....# #...# #..###+# ..#####....>...#...# . ##.'@..# ####..# ..# ..#..#..#..#..#chMch-50 _chchchW######.#  #....#'#.....#  #......#  #....<.......#  #......#  #.....# ...###+# #####....>...#...#  ##.'.@.# ####..# #..# #..##..##..##..##..#1ch/ #.........# #####.#######'#.<.  #.....# .............###+ .#####....>...#########.'.####..#ch'ch(%2ch,ch0ch5.#.#.#.#.#.#'chQ@chA%3chEchK7 _You reach down and open the door.chj#..#######.........# ....# ######.#######...# #....#'#.....#...# #......#...# #....<#...# #.#...# ##...# ............###@# #####....>...#...# ########.'...# ####..# chٰch~%4chchQ _There is an open door here.ch,{M. ._ #..#######..###..+  #.........# .#####.#######'#.< ##.. .............###' #####....>...#.########.'...####..#5 __chlZ M . ._#..# #..#######..###..+  #.........# .#####.#######'#.< #... .............###'#Fly .##..#_6ch/ M . ._#..# #..#######..###..+  #.........# .#####.#######'#.< #... .............###'###..#7_chsmM. . ._#..# #..#######..###..+  #.........##.#####.#######'#.< #............#...##..#_8_ch3M. . ._#..# #..#######..###..+  #.........##.#####.#######'#.< #............#...#..#9ch` M##. . ._#..# #..#######..###..+  #.........##.#####.#######'#. #....<.......#...#..#_60_ch>YM ##.. . ._#..# #..#######..###..+  #.........##.#####.#######'# #............#...#..#1chE4M ###.. . ._#..# #..#######..###.@+  #.........##. ######.#######...#Fly ###'#chG8_chI%2chnMch}Pch6 #.#..#...#_#..#....+'..S.#....#...#..#ch7 .##S   adder (wandering)ch= There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  You reach down and open the door.chD X.SchE %3ch)K chO Y _An adder comes into view.chRchG Your spells (describe)TypeFailure Level a - Kiss of DeathConjuration/Necromancy 3%1  b - Momentum StrikechConjuration/Translocation 4%2  c - HailstormConjuration/Ice10%3  chd - Rending BladeConjuration/Forgecraft 32%4  e + ShockConjuration/Air 3% 1 chaf - Searing RayConjuration4%2  g - SwiftnessAir10%ch3 Select a spell to describe[!]/[I] toggle spell headers chD ch chWknorpule3000 the Magician#..#Djinni of Makhleb **....#..#Health: 52/52 ========================###..# #AC: 4Str: 11....# .#EV: 11Int: 17...# ..#SH: 0Dex: 17#..# ...#XL:  7 Next: 45% Place: Dungeon:6 .._#..#....+Noise: ---------  Time: 5663.1 (0.0) #..#######..###.@'....#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#.........##....#.S..# chj}Throw: 3 darts (poison) ######.#######...# ...#Fly #....#'#.....#...# ..# #............#...# .# #....<.......#...# #S   adder (wandering) #............#...# #............#...# .............###'# _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  You reach down and open the door. _An adder comes into view. chv$W_ ch* ch- ch  knorpule3000 the Magician #..# Djinni of Makhleb **.... #..# Health: 49/52 ======================-- ###..# #  AC: 4Str: 11 ....# .#  EV: 11Int: 17 chl ***# ..#  SH: 0Dex: 17 #**# *..#  XL:  7 Next: 45% Place: Dungeon:6 . ._#..#**..+  Noise: ---------  Time: 5663.1 (0.0)  ch7#..#######..###.@'**..#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #.........##**..#*S..#  Throw: 3 darts (poison) ######.#######***# *..#  Fly #....#'#.....#***# ..# #............#...# .# #....<.......#...# #  S   adder (wandering) #............#...# #............#...# .............###'#You reach down and open the door. _An adder comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activate chW   knorpule3000 the Magician #..# Djinni of Makhleb **.... #..# Health: 49/52 ======================-- ###..# #  AC: 4Str: 11 ....# .#  EV: 11Int: 17 ...# ..#  SH: 0Dex: 17 #..# ...#  XL:  7 Next: 45% Place: Dungeon:6 . ._#..#....+  Noise: ---------  Time: 5663.1 (0.0)  chX f#..#######..###.@'....#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #.........##....#.S..#  Throw: 3 darts (poison) ######.#######...# ...#  Fly #....#'#.....#...# ..# #............#...# .# #....<.......#...# #  S   adder (wandering) #............#...# #............#...# .............###'#Confirm with . or Enter, or press ? or * to list all spells. ch[ Casting: Hailstorm (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Hailstorm.  You are very lightly contaminated with residual magic.  Nothing appears to happen. chi X #..# #..# ###..# #  chNl C....# .#  ...# ..#  #..# ...#  ._#..#....+ .@'S...#  #....#....# ##...# 5..#  ..##...# .#<#...# # chsp g5   lemure#...#S   adder#...#  Press: ? - help, Dir - look around, f - activate  You miscast Hailstorm.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The adder hisses angrily. You hear a shout! x2  A lemure comes into view.50====4.1 (1Contam  chv  ch~ ' _You hear a shout! chϰb #..#.[###..# ....# ... ...# ..#..#.. .._#..#....+ #..#######..###..'S...#  #.........##...@#....# ######.#######...# 5..# #....#'#..... ..#... .#< ####'# #####....>...#...# ch3  Found a cloak. ch.U_S. ch%5 ch9_ ch' _You hear a shout! ch} .[###. ....# ...# .##..#....# .._#..#....+ #..#######..###..S....#  ch~ V #.........##....#....# ######.#######..@# 5 #....#'#..... ... < . .##' #####....>...#...  ########.' chO  chu T'S ch .--6 ch  chL S _The adder closely misses you. ch^ 8##. ....# ...# ...# ...#..#... .._#..#....+ #..#######..###..'....#  #.........##...S# ######.#######...# 5 #....#'#..... ... < . .##' #####....>...#...  ########.' ####.S---7_ chj?  ....# . #..#. .._+ #..#######..###..'....#  #.........##....# ######.#######..S# 5 #....#'#.....#...# ... < . .##'S   adder..##..#.S1==8_ _The adder attacks as it pursues you! The adder closely misses you.ch|5  #..#. .._+ #..#######..###..'....#  #.........##....# ######.#######...# 5 #....#'#.....#..S# ....# < . S   adder#..##..#_.S9_ _The adder barely misses you.chƫ  #..#. .._+ chZ #..#######..###..'....#  #.........##....# ######.#######...# 5 #....#'#..... ...S# ch; <.# . .##'#S   adder#..##..#chA ch] m_.Schû &70ch 9_ch w _The adder attacks as it pursues you! The adder barely misses you.ch y.._+ #..#######..###..'....#  #.........##....# ######.#######...# 5 #....#'#..... ... <S# ..# .##' #####....>...#...  ########.'. #### ..ch P.Sch S2=1chv cha w _The adder attacks as it pursues you! The adder barely misses you.cha#..#######..###..'....#  #.........##....# ######.#######...# 5 #....#'#..... ... < .S# . .### #####....>...#...  ########.'. #### ch5P.SchH8-2chmchZ _Your magical contamination has completely faded away. _There is an open door here.ch"  #.........##....#....######.#######...# 5..#  #....#'#.....#...# ..#  #............#...# .#  #....<.#...# #  #.....#...#  #.#..S# ..###'######....>...#.@.# ########.'...# ####..# #..# ch  #..# #..#  #..#  #..#  #..#ch ch .S=3ch ch R _The adder barely misses you.ch#####.#######...# 5..# #....#'#.....#...# ..# #............#...# .# #....<.......#...# # #............#...#  #......#...# #.......###S######....>...#...# ########.'@..# ####..# #..# #..# #..# #..# #..# #..# 'S-4ch[  ######.#...# 5..# #....#'#.....#...# ..# #......#...# .# #....<.......#...# # #....#...# #...#...#  #..###'#  ..#####....>...#.S.#  . ##.@...# ####..# #..# #..# #..# #..# #..# #..#.S==5 _The adder attacks as it pursues you! The adder barely misses you. _There is an open door here.ch Z ######.#######...# 5..#  knorpule3000 the Magician  #....#'#.....#...# ..#  Djinni of Makhleb **....  #............#...# .#  Health: 50/52 =======================-  #....<.......#...# #  AC: 4Str: 11  #............#...#  EV: 11Int: 17  #............#...#  SH: 0Dex: 17  #..............###'#  XL:  7 Next: 45% Place: Dungeon:6  ..#####....>...#...#  Noise: =--------  Time: 5675.1 (0.0) ch Q . ########.@S..#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ####..#  Throw: 3 darts (poison) #..#  Fly  #..#  #..#  #..#  S   adder #..#  #..#  _There is an open door here.  Casting: Hailstorm (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  chs rPress: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)chw  ######.#######...# 5..#knorpule3000 the Magician#....#'#.....#...# ..#Djinni of Makhleb **....#............#...# .#Health: 50/52 =======================-#....<.......#...# #AC: 4Str: 11#............#...#EV: 11Int: 17#............#...#SH: 0Dex: 17  #..............###'#XL:  7 Next: 45% Place: Dungeon:6  ..#####....>...#...#Noise: =--------  Time: 5675.1 (0.0)  . ########.@***#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4####..#Throw: 3 darts (poison)#..#Fly #..[chx 33m##..##..#S   adder#..##..# _There is an open door here.  Casting: Hailstorm (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)ch DS..  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4%  Press: ? - help, Shift-Dir - straight line: an adder (63% to hit)  You focus your ray upon the adder. The searing ray misses the adder.(Press . to maintain the ray.)ch 49-=6.1 (1Ray ch~ chV * _The adder bites you.ch2( ######.#######...# 5..#  knorpule3000 the Magician  #....#'#.....#...# ..#  Djinni of Makhleb **....  #............#...# .#  Health: 47/52 =====================---  #....<.......#...# #  AC: 4Str: 11  #............#...#  EV: 11Int: 17  #............#...#  SH: 0Dex: 17  #..............###'#  XL:  7 Next: 45% Place: Dungeon:6  ..#####....>...#...#  Noise: ==-------  Time: 5676.1 (0.0)  . ########.@S..#  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ####..#  Throw: 3 darts (poison)ch)[11;17H #..#  Fly Ray  #..#  #..#  #..#  S   adder #..#  #..#  _The adder bites you.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)ch ######.#######...# 5..#knorpule3000 the Magician#....#'#.....#...# ..#Djinni of Makhleb **....#............#...# .#Health: 47/52 =====================---#....<.......#...# #chsAC: 4Str: 11#............#...#EV: 11Int: 17#............#...#SH: 0Dex: 17  #..............###'#XL:  7 Next: 45% Place: Dungeon:6  ..#####....>...#...#Noise: ==-------  Time: 5676.1 (0.0)  ch. ########.@***#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4####..#Throw: 3 darts (poison)#..#Fly Ray #..##..##..#S   adder#..##..#ch.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)  You focus your ray upon the adder. The searing ray hits the adder.ch1\S..  Restarting spell: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (63% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is moderately wounded.(Press . to maintain the ray.)3--7.1 (1 _The adder bites you. x2chtl  You puncture the adder!  You kill the adder!Makhleb accepts your kill.†5=-7-8ch"c _You feel better. You stop channelling your searing ray.chc  ######.#...# 5..# #....#'#.....#...# ..# #.#...# .# #....<.#...# # #.#...# #.#...# #.###'# ..#####....>...#...# . ##@'†..#chd  ####..# #..# #..#  #..#  #..#  #..#  #..#chk ch l N--9ch!o ch1q ch? #.........##....#....# ######.#######...# 5..# #....#'#.....#...# ..# #.....#...# .# #....<.#...# # #.#...# #.#...# #..............###'# ..#####....>.@.#...#. ########.'†..#chB}####..# #..#  #..#  #..#  #..#  #..##..#ch3NchBO@-80ch5Vch[{ _You hear the slow hiss of a very distant avalanche of sand.chF5#######..###..'....# #.........##....#....# ######.#######...# 5..# #....#'#.....#...# ..# #.....#...# .# #....<.#...# # #.#...# #.#...# #...........@..###'# ..#####....>...#...#ch5. ########.'†..#####..# #..# #..#  #..#  #..# ch6B #..#chCX1ch #..#..###..'....# #.........##....#....# ######.#######...# 5..# #....#'#.....#...# ..#ch #.#...# .# #....<.#...# # #.#...# #.#...# #.###'# ..#####....>...#...# . #.'†..# ####..# #..# #..#  #..#  #..#  #..#chchhp6==2chqchchU+0  #..#..###..'....#   #.........##....#....#   ######.#######...# 5..#   #....#'#.....#...# ..#   #.#...# .#   #....<.#...# #   #ch+.#...#   #.#...#   #.###'#   ..#####....>...#...#   . #.'†..#   ####.#   #..#  chp, #..#   #..#   #..#   #..#ch9ch:%3ch:?ch@Bchz  #..#..###..'....#   #.........##....#....#   ######.#######...# 5..#   #....#'#.....#...# ..#   #.#...# .#  ch^q #....<.#...# #   #.#...#   #.#...#   #.###'#   ..#####....>...#...#   . #.'†..#   ####..#   #..#   #..#   #..#   #..#   #..#chch%4chسchsch   #..#..###..'....#  #.........##....#....#  ######.#######...# 5..#  #....#'#.....#...# ..# ch I #.#...# .#  #....<.#...# #  #.#...# #.#...#  #.###'#ch   ..#####....>...#...#  . #.'†..#  ####..# chb %  #..#   #..#   #..#   #..#   #..#chF ch ]7=5chJ ch; chF  #..#..###..'....  #.........##....#....  ######.#######...# 5..  #....#'#.....#...# ..  #.#...# .  #....<.#...#   #.#...# #.#...#  #.###'#  ..#####....>...#...#  . #.'†..#   ####..#   #..#   #..#   #..#   #..#   #..#6ch;~8=9=chf50=chBch4ch<chchchchchۛchS1chƜ=chkchrchchchchchgchlch chCch%_You start resting.ch*chch702ch 6.0)chĵchy2ch=chd$3.1 (17chchͽ chTchɾ_HP restored.chl   #..#..###..'  #.........##....#  ######.#######...# 5  #....#'#.....#...#   #.#...#   #....<.#...#  #.#...#  ###.#...#  #.###'#  #..#####....>...#...#  . ##.'†..#   ####..#   #..#   #..#   #..#   #..#   #..#ch*t F4.0)chy ch} ch7  #..#..###..'  #.........##....#  ######.#...# 5  #....#'#.....#...#   #.#...#  #....<.#...#  #.#...#  ###.#...#  #.###'#  #..#####....>...#...#  . ########.'†..#   ####..#   #..#   #..#   #..#   #..#   #..#5ch.  #..#..###..'  #.........##....#  ######.#######...#   #....#'#.....#...#  #.#...#  #....<.#...#  #.#...#  ###.#...#  #.###'#  #..#####....>...#...#  #. ########.'†..#   ####..#   #..#   #..#   #..#   #..#   #..#ch4ch5%6chq:ch >chw  #..#..###..'  #.........##....#  ######.#######...#  #....#'#.....#...#  #.#...#  #....<.#...#  #.#...#  ###.#...#  #.###'#  #..#####....>...#...#  #. ########.'†..#  # ####..# ch  #..#  #..#   #..#   #..#   #..# chechYA=7chchch f  #..#..###..  #.........##....  ######.#######...  #....#'#.....#...  #.#...  #....<.#...  #.#...  ###.#...  #.###'  #..#####....>...#...ch D  #.# ########.'†..  #. ####..  # #..  #..  #..  #..  #..ch ch %8ch} chu chK  #.........##. #####.#######  #....#'#.....#  #............#  #....<.#  #.....#  ###.# ..### #####....>...#..  #.## ########.'†  #. ####  #. #  #. #  #. #  #. #  ## #  #chchx %9chchch. #####.#######  #....#'#.....#  #............#  #....<.#  #.....#  ###......# ........##  #..#####....>...#.  #@## ########.'†  #.# ####  #.# #  #.# #  #.# #  #.. #  ### #   # 10ch e ....#'#...........<.....###.....##.....#..#####....>...#.## ########.'† #### ch ch[ %1ch" ch$ chV .....<....###..##...#..#####....>...#.## ########.'† #### 2ch $<.####..#..#####....>...#.## ########.'†ch #### .##P P# ch ch%3ch ch chG.####..#..#####....>...#.ch## ########.'† #### ....K§Kch4##P...KK P#.... ..~♣♣K   kobold brigand (missile, asleep)KKK 3 kobolds (2 missiles, asleep)ch:%  chX3 kobolds and a kobold brigand come into view.ch%4chchS x  A kobold is wielding a +0 short sword and quivering poisoned darts. The kobold ch _brigand is wielding a +0 dagger and quivering 2 throwing nets.ch  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chLch)Mchd _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ch-X§ _Unknown command."ch)& #............#. knorpule3000 the Magician ###............#. Djinni of Makhleb **.... ##..............## Health: 51/52 =======================- #..#####....>...#. AC: 4Str: 11 "ch&1#.## ########.'† EV: 11Int: 17 #.# #### SH: 0Dex: 17 #.## XL:  7 Next: 47% Place: Dungeon:6 #.## Noise: ---------  Time: 5714.1 (0.0) #@## n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 "ch' #.****K§K # Throw: 3 darts (poison) ###P...KK # Fly  P#.... # ..~  ♣♣  K   kobold brigand (missile, asleep)"ch *  KKK 3 kobolds (2 missiles, asleep) _Unknown command.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)"ch;  #............#. knorpule3000 the Magician ###............#. Djinni of Makhleb **.... ##..............## Health: 51/52 =======================- #..#####....>...#. AC: 4Str: 11 #.## ########.'† EV: 11Int: 17 #.# #### SH: 0Dex: 17 #.## XL:  7 Next: 47% Place: Dungeon:6 #.#"ch< # Noise: ---------  Time: 5714.1 (0.0) #@## n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #.....K§K # Throw: 3 darts (poison) ###P...KK # Fly  P#.... # ..~  ♣♣  K   kobold brigand (missile, asleep)  KKK 3 kobolds (2 missiles, asleep)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the kobold.  You kill the kobold!"chD@ oThe zap hits the kobold.  You kill the kobold!  Makhleb accepts your kill.  The zap hits the kobold.  You kill the kobold!  Makhleb accepts your kill."chG     > #.## † #.#  #.# #.# #@# #.*****§K  **     ♣♣ K)K   kobold (missile  Makhleb accepts your kill."chG The zap hits the kobold.  You kill the kobold!  Makhleb accepts your kill.You feel better. The zap hits the kobold brigand.  The kobold brigand is lightly wounded."ch "ch "ch ....)§KK.Kwandering)"ch i2=8==5.1 (1"ch 9§"chV Z _The kobold brigand shouts! You hear a shout! You hear a loud squeak.#ch? #............#. knorpule3000 the Magician ###............#. Djinni of Makhleb **.... ##..............## Health: 51/52 =======================- #..#####....>...#. AC: 4Str: 11 #.## ########.'† EV: 11Int: 17 #.# #### SH: 0Dex: 17 #.## XL:  7 Next: 48% Place: Dungeon:6 #.## Noise: ==-------  Time: 5715.1 (0.0) #@## n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #.***.)§K # Throw: 3 darts (po#chy@ison) ###P.**K. # Fly  P#.... # ..~  ♣♣  K   kobold brigand (missile)  K   kobold (missile, wandering)Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 64% to hit)#ch U #............#. knorpule3000 the Magician ###............#. Djinni of Makhleb **.... ##..............## Health: 51/52 =======================- #..#####....>...#. AC: 4Str: 11 #.## ########.'† EV: 11Int: 17 #.# #### SH: 0Dex: 17#cho #.## XL:  7 Next: 48% Place: Dungeon:6 #.## Noise: ==-------  Time: 5715.1 (0.0) #@## n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #.....)§K # Throw: 3 darts (poison) ###P...K. # Fly  P#.... # ..~  ♣♣  K   kobold brigand (missile)  K   kobold (missile, wandering)Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 64% to hit)  The zap hits the kobold.  You kill the kobold!#ch^7    > #.## † #.#  #.# #.# #@# #.***.)§K  ###P.***.  P#...*   ♣♣ #chW.....).  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 64% to hit)  The zap hits the kobold.  You kill the kobold!  Makhleb accepts your kill.#ch (((((((The kobold brigand throws a throwing net.#chx@....)§#chp2-6.1 (1#ch>#chsZ _The throwing net closely misses you.$chLi  #............#. knorpule3000 the Magician ###............#. Djinni of Makhleb **.... ##..............## Health: 50/52 =======================- #..#####....>...#. AC: 4Str: 11 #.## ########.'† EV: 11Int: 17 #.# #### SH: 0Dex: 17 #.## XL:  7 Next: 48% Place: Dungeon:6 #.## Noise: =--------  Time: 5716.1 (0.0) #@## n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #.******K # Throw: 3 darts (poison) $ch*j !###P...). # Fly  P#.... # ..~  ♣♣  K   kobold brigand (missile)Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering a throwing net (64%  to hit)$ch1 E #............#. knorpule3000 the Magician  ###............#. Djinni of Makhleb **....  ##..............## Health: 50/52 =======================-  #..#####....>...#. AC: 4Str: 11  #.## ########.'† EV: 11Int: 17  #.##### SH: 0Dex: 17  #.## XL:  7 Next: 48% Place: Dungeon:6 $ch  #.## Noise: =--------  Time: 5716.1 (0.0)  #@## n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #.*******# Throw: 3 darts (poison)  ###P...).# Fly  P#....# ..~ ♣♣K   kobold brigand (missile)Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering a throwing net (64%  to hit)$ch4 $ch6 $ch= l....)§KK   koboldonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering a throwing net (64%  to hit)  The zap misses the kobold brigand.$ch? *7.1 (1$chC $chL u _A kobold comes into view. It is wielding a +0 dagger.%chlY #............#. knorpule3000 the Magician ###............#. Djinni of Makhleb **.... ##..............## Health: 49/52 ======================-- #..#####....>...#. AC: 4Str: 11 #.## ########.'† EV: 11Int: 17 #.# #### SH: 0Dex: 17 #.## XL:  7 Next: 48% Place: Dungeon:6 #.## Noise: =--------  Time: 5717.1 (0.0) #@## n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #.******K # Throw: 3 darts (poison) ##%chG] #P...). # Fly  P#.... # ..~  ♣♣  K   kobold _A kobold comes into view. It is wielding a +0 dagger.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (64% to hit)%ch„ @ #............#. knorpule3000 the Magician  ###............#. Djinni of Makhleb **....  ##..............## Health: 49/52 ======================--  #..#####....>...#. AC: 4Str: 11 %ch… I #.## ########.'† EV: 11Int: 17  #.##### SH: 0Dex: 17  #.## XL:  7 Next: 48% Place: Dungeon:6  #.## Noise: =--------  Time: 5717.1 (0.0)  #@## n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #.*******%ch \# Throw: 3 darts (poison)  ###P...).# Fly  P#....# ..~ ♣♣K   koboldCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (64% to hit)  The zap hits the kobold.%ch/ ....)§KK   kobold brigand (missile)%ch Y50=8.1 (1%ch %ch MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 dagger (64% to hit)  The zap hits the kobold. _The kobold is moderately wounded.&ch #............#. knorpule3000 the Magician &chr###............#. Djinni of Makhleb **....&ch &chV##..............## Health: 49/52 ======================--&ch  &ch#..#####....>...#. AC: 4&ch.Str: 11&ch? #.## ########.'† EV: 11Int: 17 #.# #### SH: 0Dex: 17 #.## XL:  7 Next: 48% Place: Dungeon:6 #.## Noise: =--------  Time: 5718.1 (0.0) #@## n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4&ch &ch#.******K # Throw: 3 darts (poison)&ch &ch###P...). # Fly &ch  &chAP#.... #&ch &chx>..~ &ch &chs♣♣  K   kobold brigand (missile)&ch&ch/ &ch &ch5~Casting: Shock (safe; 3% risk of failure)  &chMConfirm with . or Enter, or press ? or * to list all spells.&chFsAiming: Shock (safe; 3% risk of failure)  &chʣ;Press: ? - help, Shift-Dir - straight line&chQjAim: a kobold brigand, wielding a +0 dagger and quivering a throwing net (64%  &ch̤to hit)&ch͍ #............#. knorpule3000 the Magician  ###............#. Djinni of Makhleb **....  ##..............## Health: 49/52 ======================--  #..#####....>...#. AC: 4Str: 11  #.## ########.'† EV: 11Int: 17  #.##### SH: 0Dex: 17  #.## XL:  7 Next: 48% Place: Dungeon:6  #.## Noise: =--------  Time: 5718.1 (0.0)  #@## n) +9 spear "Z" {venom, ^Fragil&che rN+ Dex+4  #.*******# Throw: 3 darts (poison)  ###P...).# Fly  P#....# ..~ ♣♣K   kobold brigand (missile)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering a throwing net (64%  to hit)  The zap hits the kobold brigand.&ch%....K§KK   kobold9.1 (1&ch'§&ch(&ch-0 &ch1&ch1._The kobold brigand is lightly wounded.&ch7  #............#. knorpule3000 the Magician ###............#. Djinni of Makhleb **.... ##..............## Health: 48/52 ======================-- #..#####....>...#. AC: 4Str: 11 #.## ########.'† EV: 11Int: 17&ch  #.# #### SH: 0Dex: 17 #.## XL:  7 Next: 48% Place: Dungeon:6 #.## Noise: =--------  Time: 5719.1 (0.0) #@## n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 #.****K*K # Throw: 3 darts (poison) ###P...). # Fly  P#.... # ..~  ♣♣  K   kobold brigand (missile)  K   koboldCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [0;&cha ,10;1mShock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering a throwing net  (lightly wounded, 64% to hit)'ch] #............#. knorpule3000 the Magician 'ch^s ###............#. Djinni of Makhleb **....  ##..............## Health: 48/52 ======================--  #..#####....>...#. AC: 4Str: 11  #.## ########.'† EV: 11Int: 17  #.##### SH: 0Dex: 17'ch$a  #.## XL:  7 Next: 48% Place: Dungeon:6  #.## Noise: =--------  Time: 5719.1 (0.0)  #@## n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  #.*******# Throw: 3 darts (poison)  ###P...).# Fly  P#....# ..~ ♣♣K   kobold brigand (missile) K   koboldPress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering a throwing net  (lightly wounded, 64% to hit)  The zap hits the kobold.  The kobold is severely wounded.The zap hits the kobold brigand.'ch....§§.20.1 (1§'chn  Aim: a kobold brigand, wielding a +0 dagger and quivering a throwing net  (lightly wounded, 64% to hit)  The zap hits the kobold.  The kobold is severely wounded.The zap hits the kobold brigand. _The kobold brigand is moderately wounded.(chċ ####..#..#####....>...#.## ########.'† ####. ...(##.K.K.....§§.##P...)P(chcRFly ♣K   kobold brigand (missile)K   kobold(ch?(ch(cheK.K§(chɟ59-1(ch,(ch)ch}  ###............#. knorpule3000 the Magician )cha ##..............## Djinni of Makhleb **.... #..#####....>...#. Health: 48/52 ======================-- #.## ########.'† AC: 4Str: 11 #.# #### EV: 11Int: 17 )ch +#.# . # SH: 0Dex: 17 #.# ... # XL:  7 Next: 48% Place: Dungeon:6 #(##K*K§. # Noise: ---------  Time: 5721.1 (0.0) )chE #@**..§§. # n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ###P...). # Throw: 3 darts (poison) P#.... # Fly  ..~  )ch ♣♣   K   kobold brigand (missile)  K   koboldCasting: Shock (safe; 3% risk of failure)  )ch Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering a throwing net  (moderately wounded, 64% to hit))ch   ###............#. knorpule3000 the Magician  ##..............## Djinni of Makhleb **....  #..#####....>...#. Health: 48/52 ======================--  #.## ########.'† AC: 4Str: 11  #.##### EV: 11Int: 17  #.# .# SH: 0Dex: 17 )chѐ  #.# .**# XL:  7 Next: 48% Place: Dungeon:6  #(##***§.# Noise: ---------  Time: 5721.1 (0.0)  #@**..§§.# n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4  ###P...).# Throw: 3 darts (poison) P#....# Fly  ..~ ♣♣ K   kobold brigand (missile) K   kobold)che Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering a throwing net  (moderately wounded, 64% to hit)  The zap misses the kobold. The zap hits the kobold brigand.)chV )ch )cht" ...K...K..)§)ch# 2=2.1 (1)ch=, :§)ch1 :  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering a throwing net  (moderately wounded, 64% to hit)  The zap misses the kobold. The zap hits the kobold brigand. _The kobold brigand is moderately wounded.+chnO  ###............#. knorpule3000 the Magician ##..............## Djinni of Makhleb **.... #..#####....>...#. Health: 45/52 ====================---- #.## ########.'† AC: 4Str: 11 #.# #### EV: 11Int: 17 #*# . # SH: 0Dex: 17 #*# ... # XL:  7 Next: 48% Place: Dungeon:6 #(##*K... # Noise: =--------  Time: 5722.1 (0.0) +chO <#@.K*.)§. # n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ###P*..). # Throw: 3 darts (poison) P#.... # Fly  ..~  ♣♣  +chZP  K   kobold brigand (missile)  K   koboldThe zap misses the kobold. The zap hits the kobold brigand. _The kobold brigand is moderately wounded.+chP Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activate,ch  ###............#. knorpule3000 the Magician ##..............## Djinni of Makhleb **.... #..#####....>...#. Health: 45/52 ====================---- #.## ########.'† AC: 4Str: 11 #.# #### EV: 11Int: 17 #.# . # SH: 0Dex: 17 #.# ... # XL:  7 Next: 48% Place: Dungeon:6 #(##.K... # Noise: =--------  Time: 5722.1 (0.0) #@.K..)§. # n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ###P...). # Throw: 3 darts (poison) P#.... # Fly  ..~  ♣♣  [39;49,ch~m K   kobold brigand (missile)  K   koboldCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Hailstorm.  You are very lightly contaminated with residual magic.,ch   ##. #..> #.## ,ch† #.#  #.# .  #.# ...  #(##..... ,chqP #@K.K.)§.  ###P...).  P#....  ..~ ♣♣-3.1 (1Contam ,ch:§,ch-onfirm with . or Enter, or press ? or * to list all spells.asting: Hailstorm (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Hailstorm.are very lightly contaminated with residual magic. _Nothing appears to happen.,ch ###............#. knorpule3000 the Magician ##..............## Djinni of Makhleb **.... #..#####....>...#. Health: 42/52 ===================----- ,chV.#.## ########.'† AC: 4Str: 11 #.# #### EV: 11Int: 17 ,ch#*# . # SH: 0Dex: 17 ,ch#*# ... # XL:  7 Next: 48% Place: Dungeon:6 #(##*.... # Noise: ---------  Time: 5723.1 (0.0) ,chyv#@K*K.)§. # n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ###P*..). # Throw: 3 darts (poison),ch P#.... # Fly Contam  ,ch!3..~  ♣♣  ,chv/ K   kobold brigand (missile)  K   kobold,chYou are very lightly contaminated with residual magic. _Nothing appears to happen.  ,ch RCasting: Hailstorm (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activate-chf7 ###............#. knorpule3000 the Magician ##..............## Djinni of Makhleb **.... #..#####....>...#. Health: 42/52 ===================----- #.## ########.'† AC: 4Str: 11 #.# #### EV: 11Int: 17 #.# . # SH: 0Dex: 17 #.# ... # XL:  7 Next: 48% Place: Dungeon:6 #(##..... # Noise: ---------  Time: 5723.1 (0.0) #@K.K.)§. # n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ###P...). # Throw: 3 darts (poison) P#.... # Fly Contam  ..~  ♣♣  -chG8 K   kobold brigand (missile)  K   koboldYou are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Hailstorm (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activate-ch:-ch-J  ##. #..> #.## † #.#  #.# .  #.# ...  #K##.....  #@.K..)§.  ###P...).  P#....  ..~ ♣♣4.1 (1-chO-ch S_Nothing appears to happen.  Casting: Hailstorm (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Hailstorm (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activate _You miscast Hailstorm. Nothing appears to happen..chwu ###............#. knorpule3000 the Magician ##..............## Djinni of Makhleb **.... #..#####....>...#. Health: 39/52 ==================------ #.## ########.'† AC: 4Str: 11 .ch`f#.# #### EV: 11Int: 17 #*# . # SH: 0Dex: 17 .ch%#*# ... # XL:  7 Next: 48% Place: Dungeon:6 #K##*.... # Noise: ---------  Time: 5724.1 (0.0) #@.K*.)§. # n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 ###P*..). # Throw: 3 darts (poison) P#.... # Fly Contam  ..~  .chR♣♣   K   kobold brigand (missile)  K   kobold.chPress: ? - help, Dir - look around, f - activate _You miscast Hailstorm. Nothing appears to happen.  Casting: Hailstorm (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activate/ch  ###............#. knorpule3000 the Magician/ch  ##..............## Djinni of Makhleb **.... #..#####....>...#. Health: 39/52 ==================------ #.## ########.'† AC: 4/ch Str: 11 #.# #### EV: 11Int: 17 /ch #.# . # SH: 0Dex: 17 #.# ... # XL:  7 Next: 48% Place: Dungeon:6 /ch~ #K##..... # Noise: ---------  Time: 5724.1 (0.0) #@.K..)§. # n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 /cht 2###P...). # Throw: 3 darts (poison) P#.... # Fly Contam  /ch 3..~  ♣♣  /ch9 C K   kobold brigand (missile)  K   kobold/chų `Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activate/chR A cannonade of hail descends around you!  The hail pelts the kobold brigand!!  You kill the kobold brigand!/chS n   ##./ch  #..> #.## † #.#  #÷# .  #÷# ...  #K##÷....  #@.)÷.)§.  ###P÷..).  P#....  ..~ ♣♣Press: ? - help, Dir - look around, f - activate  A cannonade of hail descends around you!  The hail pelts the kobold brigand!!  You kill the kobold brigand!  Makhleb accepts your kill.  The hail pelts the bush.0ch .....)§.  The bush is lightly damaged.0chZ406==5.1 (10chS _The kobold barely misses you.0ch7 §You closely miss the kobold. Your bite misses the kobold.The kobold is severely wounded.0ch\38--60ch{8§0ch ; _The kobold hits you with a +0 dagger.1chWt  You hit the kobold.  You kill the kobold!1chg`)§1ch1chA-1ch71ch1ch 1ch1ch6_Makhleb accepts your kill.1chG1chd31chw 1ch&H _No target in view!2chP9=2chXB2ch2ch),2ch2ch ]-§§2chf 30.1 (3 _You start resting.2chD-1.1 (42ch2chB{ _You hear the slow hiss of a very distant avalanche of sand.2chI2ch2ch40=2ch ,2chr2ch;12ch2ch/,2ch 2ch%,2ch`'2ch+,2chY.2chq2a2=2chw62ch:,2ch<2chDc§§).2chI 41.1 (10.0)§.§§ _You start resting.2ch/K(2chN2ch QK _Your magical contamination has completely faded away.3chdM  ###.#..............##.#####....>...#.# ########.'† ### ..# ...##.......)..)§###P. P#..§.#♣§).2.0)3ch;§3ch4v §z - a throwing netThings that are here:3=3.1 (2§ _a +0 dagger; a kobold corpse3chpV>M<  ###.#..............##.#####....>...#.# ########.'† ###  )##.......)..)§.  ###P...).#......~♣♣4.1 (13ch[ 3ch w4=3ch/ ,3ch 3ch ,3chR 3chi ,3ch! 3ch' k5=3chl* 3chzK i6=3chA[ 7=3ch8_ 3ch_ 3ch a 3ch`e 3che 3chth 3chr w8=3chu 3ch^v 3chw 3ch} ,3ch 3chg ,3ch< 3chՉ 3ch> U9=3ch7 3chɐ 3ch 3ch" 3ch ,3ch9 T50=3ch 1=3ch6 ,3ch 3chY ,3ch* 3chP _ _You start resting.3ch /74.1 (30.0)3ch< Y2=5.1 (313ch 3chf " _HP restored.4chs .####..#..#####....>...#.4ch&v$## ########.'† ####. ..#....)..)§....).Fly ......~♣♣4ch34ch06.1 (1.0)4chj4ch+  Things that are here: 4ch;d_a +0 dagger; a kobold corpse5chzt ###.#. ##...### #..#####....>...#.. #.## ########.'†5chgw #.# #♣♣ ####. #.# .... #. #.# .....#. #)##......#. #.@)..)§..#. ###P...).÷#. P#....#.  ..~P ♣♣#   5ch5ch: r5ch$r   rat (wandering)Found a frilled lizard skeleton.5ch8%75ch5chƚV _A rat comes into view.5ch%  ###.#. ##.###' #..#####....>...#. #.## #.'†. #.# P#♣♣♣ ####. #.# P....P#.5chC)  #.# #.....P#. #)##.#. #..@..)§.#. ###P...).r.#. #P#.....P#. P..~PP ♣♣♣# 5ch7*    5chE0 5chA R§r÷5chB %85chO 5chZ  Things that are here: _a +0 dagger; a throwing net; a kobold corpse6ch ###.#...# ##.###'# #..#####....>...#...# #.## ###.'†..# #.# PP#♣♣♣♣ ####..# #.#♣ P....P# #..# #.#P#.....P#..# #)##.# #..# #..)@.)§r..# #..# ###P...).÷.# #..# #P#.....P. #..# #♣ P..~PP #♣♣♣#    6ch6ch6chr§.rr 2 rats (wandering)6chA=96chA :§6ch6V _A rat comes into view.6chU w ###.#...#  ##.###'#  #..#####....>...#...#  #.## ###.'†..# 6chV  #.# ♣PP#♣♣♣♣ ####..#  #.#♣PP....P# #..#  #.#P#.....P6chW #..#  #)##...r...#. #..# 6chX  #..).@)§...#r #..#  ###P...).÷.#. #..#  #P#.....Pr. #..#  #♣PP..~PP 6ch\ ♣#♣♣♣# r 3 rats (wandering)   6chq e  A rat comes into view.6chs 6cht 6ch fr.§...#.§§).÷r#r.r2 wandering)6ch /==806ch 8§6ch - _The rat squeaks loudly.7ch  _The rat squeaks loudly.  You reach to attack!  The rat squeaks loudly. x2  You hit the rat.  You kill the rat!7ch7chD7chf.§.r.#r.).÷.#.r 2 rats7chD====17ch7chrD _Makhleb accepts your kill.7ch7chZ  ###.#...#  ##.###'#  #..#####....>...#...#  #.## ###.'†..#  #.# ♣PP#♣♣♣♣ ####..#  #.#♣PP....P# #..#  #.#P#.....PPP #..#  #)##.#. #..#  #..)@§)§.r.#r #..#  ###P.§.).÷.#. #..#  #P#.....P.. #..#  #♣PP..~PPPP  ♣#♣♣♣####    rat  7ch] .)§r..#----27ch3 _You hear the hiss of a very distant avalanche of sand.8ch<  ###.#...  ##.###'  #..#####....>...#...  #.## ###.'†..  #.# ♣PP#♣♣♣♣ ####..8chW:  #.#♣PP....P# #..  #.#P#.....PPP #..  #)##.#. #..  #..@..)§r..#r #..  ###P...).÷.#. #..8ch[  #P#.....P.. #..  #♣PP..~PPP  ♣#♣♣♣##8ch 3    8ch6§8chB----38ch8ch-  Things that are here: _a +0 dagger; a throwing net; a kobold corpse8chF   ###.#  ##8chH .###  #..#####....>...#  #.## ##.'†  #.# ♣PP#♣♣♣♣ ####  #.#♣PP....P# #  #.#P#.....PPP #  #)##.#. #8chI   #.@)..)§r..#r #  ###P...).÷.#. #  #P#.....P.. #  #♣PP..~PPPP  ♣#♣♣♣###  8chI %  8chM 8chx\ K.r8chT^ ,4 _8chh 8ch)m 9ch ###.#. ##.###' #..#####....>...#.9chf #.## ##.'†.9ch #.# ♣PP#♣♣♣♣ ####. #.#♣PP....P# #. #.#P#.....PPP #.9ch #)##.#. #. #..@..)§...#r #. ###P...r.÷.#. #.9ch #P#.....P.. #. #♣PP..~PPPP ♣#♣♣♣####    9chg9chxdr§)9ch%59ch8§9ch  Things that are here: _a +0 dagger; a throwing net; a kobold corpse9ch] ###.#...# ##.###'# #..#####....>...#...# #.## ###.'†..# #.# ♣PP#♣♣♣♣ ####..# #.#♣PP....P# #..# #.#P#.....PPP #..# #)##.#. #..# #..)@.r§...#r #..# ###P...).÷.#. #..# #P#.....P.. #..# #♣PP..~PPPP ♣#♣♣♣####    9ch9chJ}r)§6 _9ch9ch9chɼ-=79chr:§9chR _You closely miss the rat. The rat barely misses you.9ch~ n  You hit the rat.  You kill the rat!9chz 1.9ch* %89ch 9chz Z _Makhleb accepts your kill.:chȶ3:ch8§:chH _No target in view!:ch6 ###.#...#  ##.###'#  #..#####....>...#...#  #.## ###.'†..#  #.# ♣PP#♣♣♣♣ ####..#  #.#♣PP....P# #..#  #.#P#.....PPP #..#  #)##.#. #..#  #..).@)§...#r #..#  ###P...).÷.#. #..#  #P#.....P.. #..#  #♣PP..~PPPP ♣#♣♣♣#### r   rat   §[:chlm-9 _§:ch #.#...#  ##...#  ##..............###'#  #..#####....>...#...#  #.## ##########.'†..#  #.#♣♣PP#♣♣♣♣ ####..#  #.#♣PP....P# #..#  #.#PPPPP #..#  #)##..@....#.. #..#  #..)..)§...#r. #..#  ###P...).÷.#.. #..#  #P#.....P... #..# #♣PP..~PPPPP ♣♣#♣♣♣####P   :ch_r§§...#.♣:ch@-90:ch!:ch%;chݚ #....<#...#  #.#...#  ##...#  ##..............###'#  #..#####....>...#...#  #.#############.'†..#  #.#♣♣PP#♣♣♣♣ ####..#  #.#♣PP....P# #..#  #.#PPPPP #..#  #)##.......#r.. #..#  #..)..§§...#... #..#  ###P...).÷.#..#;ch #P#.....P...P #..# #♣PP..~PPPPP♣ ♣♣#♣♣♣####P#  ;ch "§;ch%1;ch;§;ch. _The rat bites something.;ch #....<.#...#  #.#...#  ###.;ch#...#  ##.###'#  #..#####....>...#...#  #.######.'†..#  #.#♣♣PP#♣♣♣♣ ####..# ;chf #.#♣PP....P# #..#  #.#P#...@.PPPP #..#  #)##.#r..P #..#  #..)..§§...#.... #..# ;chƑF ###P..§).÷.#..#. #..# #P#.....P...PP #..# #♣PP..~PPPPP♣♣   ;chO;cho)§.♣;ch%2;ch&;§;ch$- _The rat bites the bush....#...#  #.#############.'†..#  #.#♣♣PP#♣♣♣♣ ####..#  #.#♣PP....P#P #..#  #.#P#.....PPPP#♣P#..#  #)##.....@.#r..P##..# ...#...#  #.#############.'†..#  #.#♣♣PP#♣♣♣♣ ####..#  #.#♣PP....P#PP♣ #..#  #.#P#.....PPPP#♣P#..#  #)##.......#r..P##..# ...#...#############.'†♣♣PP#♣♣♣♣ ####PP....P#PP♣ P#.....PPPP#♣P)##.......#...P#..)..)§...#r...♣##P...).÷@#..#.P #P#.....P...PP #♣PP..~PPPPP♣♣  ♣♣#♣♣♣####P#=ch§...#.r5§=ch+=ch+p #..#####....>...#...#  #.#############.'†..#  #.#♣♣PP#♣♣♣♣ ####..#  #.#♣PP....P#PP♣ #..#  #.#P#.....PPPP#♣P#..#  #)##.......#...P##..# =ch #..)..)§...#....♣#..#  ###P...).÷.#r.#.P#..#  #P#.....P@..PP #..#  #♣PP..~PPPPP♣♣  ♣♣#♣♣♣####P#      =ch=ch[0-=6=ch:§=ch( _The rat bites you.=chy :§=ch _49--7=ch :§=ch a _You barely miss the rat. The rat bites you.>ch  You puncture the rat!  You kill the rat!.>ch2%8>chM6>ch9Z _Makhleb accepts your kill.>ch$>ch>ch>chH _No target in view!>chݳ  ##..............###'#  #..#####....>...#...#  #.#############.'†..#  #.#♣♣PP#♣♣♣♣ ####..#  #.#♣PP....P#PP♣ #..#  #.#PPPPP#♣P#..#  #)##.......#...P##..#  #..)..)§...#....♣#..#  ###P...).÷.#@.#.P#..#  #P#.....P...PP #..# #♣PP..~PPPPP♣♣ ♣♣#♣♣♣####P# >ch& 8§>ch_ 4-9 _>ch :§>chW >chI #>ch: ##...# ##..............###'# #..#####....>...#...# #.#############.'†..# #.#♣♣PP#♣♣♣♣ ####..# #.#♣PP....P#PP♣ #..# #.#PPPPP#♣P#..# #)##.......#...P##..# #..)..)§...#.@..♣#..# >ch %###P...).÷.#..#.P#..# #P#.....P...PP♣#..##♣PP..~PPPPP♣♣♣♣#♣♣♣####P#>ch ~50=-800>ch 8§>ch ?ch| ..###'# #..#####....>...#...# #.#############.'†..#?ch}  #.#♣♣PP#♣♣♣♣ ####..# #.#♣PP....P#PP♣ #..# #.#P#.....PPPP#♣P#..# #)#..#...P##..# #..)..)§...#....♣#..# ###P...).÷.#@.#.P#..#?ch~  #P#.....P...PP♣#..# #♣PP..~PPPPP♣♣  ♣♣#♣♣♣####P# ?ch, ?chʊ %1?ch’ :§?ch ?ch   #..#####....>...#...#   #.#############.'†..#   #.#♣♣PP#♣♣♣♣ ####..# ?ch   #.#♣PP....P#PP♣ #..#   #.#P#.....PPPP#♣P#..#   #)#..#...P##..#   #..)..)§...#....♣#..#   ###P...).÷.#..#.P#..#   #P#.....P@..PP♣#..#   #♣PP..~PPPPP♣♣   ♣♣#♣♣♣####P#       ?chl ?chQ %2?ch ?ch5 Bch 9  ##..............###'#   #..#####....>...#...#   #.#############.'†..#   #.#♣♣PP#♣♣♣♣ ####..#   #.#♣PP....P#PP♣ #..#   #.#P#.....PPPP#♣P#..#   #)##.......#...P##..#   #..)..)§...#....♣#..#   ###P...).÷@#..#.P#..#   #P#.....P...PP♣#..#  #♣PP..~PPPPP♣♣ ♣♣#♣♣♣####P#     Bchm §1=3Bchf :§Bch CchR7  ###.#...#  ##..............###'#  #..#####....>...#...#  #.#############.'†..#  #.#♣♣PP#♣♣♣♣ ####..#  #.#♣PP....P#PP♣ #..#  #.#P#.....PPPP#♣P#..#  #)##.......#...P##..#  #..)..)§.@.#....♣#..#  ###P...).÷.#..#.P#..#  #P#.....P...PP♣#..# #♣PP..~PPPPP♣♣ ♣♣#♣♣♣####P#    4Cch>   #.#...#  ###.#...#  ##..............###'#  #..#####....>...#...#  #.#############.'†..#  #.#♣♣PP#♣♣♣♣ ####..#  #.#♣PP....P#PP♣ #..#  #.#P#.....PPPP#♣P#..#  #)##....@..#...P##..#  #..)..)§...#....♣#..#  ###P...).÷.#..#.P#..#  #P#.....P...PP♣#..# #♣PP..~PPPPP♣♣ ♣♣#♣♣♣####P#   Cch ;5Cchr DchV]Q  #.#...#  ###.#...#  ##.###'#  #..#####....>...#...#  #.######.'†..#  #.#♣♣PP#♣♣♣♣ ####..#DchP_<  #.#♣PP....P#PP♣ #..#  #.#P#.....PPPP#♣P#..#  #)##.#...P##..#  #..)..)§...#....♣#..#  ###P...).÷.#..#.P#..#  #P#.....P...P♣#..#  #♣PP..~PPPPP♣♣   ♣♣#♣♣♣####P#   Dchs3§Dchv%6Dch{;§Dch}Dch%Y  #.#...#  ###.#...#  ##.###'#  #..#####....>...#...#  #.######Dch]#.'†..#  #.#♣♣PP#♣♣♣♣ ####..#  #.#♣PP....P#PP♣ #..#  #.#P#.....PPPP#♣P#..#  #)##DchK.#...P##..#  #..)..)§...#....♣#..#  ###P...).÷.#..#.P#..#Dch'  #P#.....P...PP♣#..#  #♣PP..~PPPPP♣♣ Dch( ♣♣#♣♣♣####P#   DchDchDS2=7DchDchDchrv   #.#...#  ###.#...#  ##Dchw .###'#  #..#####....>...#...#  #.#######.'†..#  #.#♣♣PP#♣♣♣♣ ####..#Dch_x x  #.#♣PP....P#PP♣ #..#  #.#P#.....PPPP#♣P#..#  #)##Dch*y 4.#...P##..#  #..)..)§...#....♣#..#Dchy   ###P...).÷.#..#.P#..#  #P#.....P.PP♣#..#  #♣PP..~PP♣♣Dch}  ♣♣#♣♣♣####P#   Dch3 Dch, %8Dch Dch Ech  ###.#...# ..###'#  #..#####....>...#...#  #.#############.'†..#  #.#♣♣PP#♣♣♣♣ ####..#  #.#♣PP....P#PP♣ #..#Ech~  #.#P#.....PPPP#♣P#..#  #)#..#...P##..#  #..)@.)§...#....♣#..#  ###P...).÷.#..#.P#..#  #P#.....P...PP♣#..#  #♣PP..~PPPPP♣  ♣♣#♣♣♣####P#    Ech%5§Ech&%9Ech@Echw  ###.#...  ##.###'  #..#####....>...#...  #.#######.'†..  #.#♣♣PP#♣♣♣♣ ####..  #.#♣PP....P#PP♣ #..  #.#P#.....PPPP#♣P#..  #)##.#...P##..Echy  #..@..)§...#....♣#..  ###P...).÷.#..#.P#..  #P#.....P...PP♣#..  #♣PP..~PPPP♣♣  ♣♣#♣♣♣##P#    Ech&§Ech&10Echȗ8§Ech# §z - 2 throwing nets (gained 1)  Things that are here:EchtF=1.1 (2EchEchR _a +0 dagger; a kobold corpseEch2   ###.#  ##.###  #..#####....>...#  #.######.'†  #.#♣♣PP#♣♣♣♣ ####  #.#♣PP....P#PP♣ #  #.#P#.....PPPP#♣P#  #)##....§..#...P##  #.@)..)§...#....♣#  ###P...).÷.#..#.P#  #P#.....P...PP♣#  #♣PP..~PPPPP♣♣  ♣♣#♣♣♣###P#    Ech. U.§Ech *2.1 (1Ech :§Ech Fch7  #.#  ###.#.  ##..............##  #..#####....>...#  #.#############.'†  #.#♣♣PP#♣♣♣♣ ####  #.#♣PP....P#PP♣ #  #.#P#.....PPPP#♣P#  #@##.......#...P##  #..)..)§...#....♣#  ###P...).÷.#..#.P#  #P#.....P...PP♣# #♣PP..~PPPPP♣♣ ♣♣#♣♣♣####P#   Fch;!;§Fch"%3Fchp+;§Fch2  Things that are here: _a +0 dagger; a kobold corpseFchM<  ###.#..............##.#####....>...#.############.'†♣PP#♣♣♣♣ ###♣PP....P#PP♣ P#.....PPPP#♣P)##.....P#..)..)§...#....♣  ###P...).÷.#..#.P#......~♣♣4 _FchFchF M.<  ###.#..............##.#####....>...#.############.'†♣PP#♣♣♣♣ ###FchB <♣PP....P#PP♣ .#P#.....PPPP#♣P)##....P#  #..)..)§...#....♣#PP#Fch[ Fch %5Fch% Fch Gchp3Gchs#Gcha&Gch UM#'#......< #.. ###..#..............##.#####....>...#.############.'†♣PP#♣♣♣♣ ###♣PP....P#PP♣   #.#P#.....PPPP#♣P# Fly Gch= %6Gch Gch9 GchGchGchGchHchHchHchKHchHch8 Hchw Hch Hch Ich`IchaIchiIch#lIch9 bM#####.#######'#........< #..... ###....#..............##.#####....>...#.############.'†♣PP#♣♣♣♣ ###  #.#♣PP....P#PP♣ # Fly Ich Icht %7Ich Ich Jch .........##.. ######.#######. #....#'#.....#. Jchg#......#. #....<#. #......#.Jch<, #......#.. ##..............### #.....>...#..Jch #.#############.'†. #.#♣♣PP#♣♣♣♣ ####. #.#♣PP....P#PP♣ #. #.#PPPPP#♣P#.Jch #)##.......#...P##.  #..)..)§...#....♣#.  ###P...).÷.#..#.P#. Jch} #P#.....P...PP♣#. JchJch%8JchJchnJch) #..#######..### .........##.. ######.#######. #....#'#.....#. #......#. #....<#. #.#. ##... ##.@............###' #..#####....>...#.. #.#############.'†. #.#♣♣PP#♣♣♣♣ ####. #.#♣PP....P#PP♣ #. #.#PPPPP#♣P#. #)##.......#...P##. #..)..)§...#....♣#. ###P...).÷.#..#.P#.JchJchv%9JchJchKch #..#..###..' #.........##....# ######.#######...# #....#'#.....#...# #.#...# Kch#....<.#...# #.#...# ###.#...# ##.###'# #..#####....>...#...# #.######.'†..# #.#♣♣PP#♣♣♣♣ ####..# #.#♣PP....P#PP♣ #..# #.#P#.....PPPP#♣P#..# #)##.#...P##..# #..)..)§...#....♣#..# ###P...).÷.#..#.P#..#KchKch&&20KchKchKch #..#..###..'. #.........##....#. ######.#######...#  #....#'#.....#...#  #.#...#  #....<.#...#  #.#...#  ###.#...#  ##.###'#  #..#####....>...#...#  #.######.'†..#  #  #.#P#.....PPPP#♣P#..# #)##.#...P##..# #..)..)§...#....♣#..# ###P...).÷.#..#.P#..#1KchKchK H #_. ._#..#. #..#######..###..'. #.........##....#.. ######.#######...# 5 #....#'#.....#...#  #......#...#  #....<#...#  #.#...#  ####...#  ##..............###'#  #..#####....>...#...#  #.#############.'†..# #.#♣♣PP#♣♣♣♣ ####..# #.#♣PP....P#PP♣ #..# #.#PPPPP#♣P#..# #)##.......#...P##..# #..)..)§...#....♣#..#Kch[ 9_Kch] %2Kchi >_Kch~ c #  #..#. #_. ._#..#. #..#######..###..'. KchI #.........##....#... ######.#######...# 5. #....#'#.....#...# . #......#...#  #....<#...#  #.#...#  ####...#  ##..............###'#  #..#####....>...#...# #.#############.'†..# #.#♣♣PP#♣♣♣♣ ####..# #.#♣PP....P#PP♣ #..# #.#PPPPP#♣P#..# #)##.......#...P##..#Kch Kch %3Kch0 Kch} Lch ...#  #  #..#. #_. ._#..#. #..#######..###..'. #.........##....#... ######.#######...# 5. Lchw#....#'#.....#...# .. #......#...# . #.#...#  #.Lch#...#  ####...#  ##..............###'# #..#####....>...#...#LchJ #.#############.'†..# #.#♣♣PP#♣♣♣♣ ####..# #.#♣PP....P#PP♣ #..#LchD #.#PPPPP#♣P#..#Lch7_Lch%4Lch"S__Lch%a _There is a stone staircase leading up here.Lch$f__Lch73LchG{5 __Lchv  ..#.#...# #...........# ........# #...........# ........# #...........# ........# #...[.......# .......÷#.........# ........# ####.#[###### ........###### #.#.# 5 Lchw k.............###.#[# .......)........@#.# .........###.#.###.# ########.###.#.<##.#  #.#......##.# #...#.##.##.# ##.###.##.##.# #....#.##.##.# #.####.......###### #.#.......##......##Lchz >#Lch Lch ,6.6 (2.5Lch Lch { _You fly upwards. _There is a stone staircase leading down here.Mchb^ Mchp Level 5 of the Dungeon<<<>>>(Press ? for help)#....#####.............# ##############.......##.......#.#...# #...........##.......##.)...........# #...........##.......#######.......#.#...# #...........#Mch[q #......>.....##.............# #...........####.#........######## #.............# #...........########.#...####........# #.............# #...[.......#Mchq P#.......##### ####.####.#### #............÷# #...........##.####### #.......#....# #.............# ####.#[#######...###########.....#.####.# #.............###### #.#.##...................#...##.###..................###.#[#Mch;r Y#...................###.##...'............)........@#.##...................# #.######..............###.#.###.##..............###### #.### ##############.###.#.<##.#Mchr ############.####...###.#......##.##............###########..##...#.##.##.##.................^.....#.###.###.##.##.##............##########.#.##....#.##.##.#Mchs H############..[.......#.#.###.####.......############.########.#.#..##.#.......##......#########............##.###.###.###########...#######○..##########.####..#Mchs (####.....####.#...##Mch3t ##○#.######.....# ##.###### ##.†......###......#NchK #.......##### ####.####.####÷# #...........#.####### #.......#....#...###.#[######...###########.....#.####.# #..##### #.#.# #............#...##.##...........###.#[# #.............###.##...')........@#.# #...........# #.#####.###.#.###.# ..............###### #.### ##############.###.#.<##.# ###########.### #...###.#......##.#  #............###########..##...#.##.##.#  #.................^.....#.# ##.###.##.# ###########.#.# #....#.##.##. ############..[.......#.#.## #.####.......###### ######.########.#.#..# #.#.......##......### ######............##.## #.###.###########...##### ##○ch  0;10m..##########.####..#####.....# ###.#...## ##○#.######.....# ##.###### ##.†......# ##......# ##○#.#..### ##......## #..##.....# #####.....#.# ##.#.#.......<######..#.##..###.###.....########.....#...#.## ##○#.#...Nch p........###.##..# #........#.....#...#.##...#○#.#.........#.#.#.#..# #>...## #.....##...#...#.##.......#☼#○.....## #.#### ########...#.##......#.##.#☼#○#.........#.#.#.#.####.########## #...##......#...#.##.#☼#.#...............................# #.#.....#...#.##.....#OchXOchOch..#.#...# #...........#knorpule3000 the Magician ........# #...........#Djinni of Makhleb **.... ........# #...........#Health: 52/52 ======================== ........# #...[.......#AC: 4Str: 11 .......÷# #...........#EV: 11Int: 17 ........# ####.#[######SH: 0OchDex: 17 ........###### #.#.#XL:  7 Next: 68% Place: Dungeon:5 .............###.#[#Noise: ---------  Time: 5826.6 (0.0) .......)........@#.#n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .........###.#.###.#Throw: 3 darts (poison) ########.###.#.<##.#Fly Och#.#......##.##...#.##.##.###.###.##.##.##....#.##.##.##.####.......#######.#.......##......### _a +0 dagger; a kobold corpseThings that are here: _a +0 dagger; a kobold corpse _There is a stone staircase leading up here. Ochal_You fly upwards. _There is a stone staircase leading down here.OchOch:Och'OchV: _OchXOch Ochl Och,Och*OchOch>,Och OchOch,OchOch!Och#,Och$Och(Och2*,Och8+Och-Och/,Och0Och9nOch9,Och8?nOchDAOchBOchCOchCOchEOchFOchiGOchLIOchIOch/KOchKOchOLOchMOch>OOchOOch4POchgQOchROchSOchTOchVd  You see here an adder skeleton.Och%XOchX _Och)YOchEZOch[,Och\Och^Och_Och>`Och`OchaOchc,OchcOchdOchfOchgOchgOchthOchjOchjOch!q...#.#.## #.####.... ####.#.#..# #.#.......##.## #.###.#### ####.####..# ####.....## ##.###### ##.÷......#### ##......## #..##.....#<######..#.##..###.###.....####....###.##..# #........#48.6 (22.0)#.#.#.#..# #@...## #.....##.....## #.#### ########.. ....#.#.#.#.####.########## #...# Ochq..........................# #.#.. ....#.#.#.#.......#######.# #.... ..................# #.# #....  ....#.#.#.#.......#######'###....  ..................##.......##....  ...###.###..##.......'..... OchrOchuOch[wc _There is a stone staircase leading down here.Och3%Och'Och,Och5OchIM9.6 (1.0) _Och  You fly downwards.  You hear the hiss of flowing sand.Och   Och --more--Och% Pch`' A  #..# .[ ..# #..# ..# Pch6)  ....# ...# ##..##..##  ...# ...# #.........  #..#....# #......... _#..#....+ #....... ###..'....# ..... 6 #....#....# #..# ##...# 5..# #@.##...# ..# +..##...# .# #..##...# # #..##...# ...#Pch4* #...# ####'# # .#...# #..# .'†..#  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!Pch+ Pch3 6_Pch e50.4 (1.8_Pch{ _You hear the hiss of a very distant avalanche of sand. _There is a stone staircase leading up here.Uch ##..# ..# #..# ..# ....# ...# ##..##..### ...# #.........  #..#....# #......... _#..#....+ #....... ##..'....# ..... ....#....# #..# # 5..# #<.# ...# ..# +.@# #...# .# #..# #...# # #..# #...# ...# #...# ##..# ###' #...Uchז  '†..# +..# ##..#UchK Uch H10 _Uchɫ Vch4q _Vch ....# .##..##..##  .........#..#.. _+... ##..'....# ..... ....##..# #...# 5< +. #  ....###..##..#Vch5 _Vch%2Vch7 _VchVchj^   .........#..#.. _+ # ##..'....# ..... ....##..# #...# 5< +. # #.....#.Fly ##..# P#..#Vchy X3Vch , #..#. _+ # ##..'....# ..... ....#Vch #..# #...# 5< +. .# #Vch  #...##.....####Fly #### ##..#Vchy 5 _Vch %4Vch 7 _Vch Wch _+ ##..'....# ..... ....##..# #...# 5< ..# +. .#.. #Wch< #...#..#...####'# ### Fly ♣#..#WchWch%5Wch1 _WchEWch״d ##..'....# ..... ....##..# #...# 5..# #< ..#. +. .#.. # #...##.....#...####'## ...# '†+ P#..#WchDWch%6WchVWchYchIJ=#..'....# ..... #....#....# #..##...# 5..# #<.# .#...# ..#. +..# .#...# .#.. #..# .#...# #...##..# .#...# #.......# .#...# #...##..# .###'# ### #@.# .#...# #..# .'†..# +..# ###..# #..#  #..#Ych?L #..# ♣P#..# #### P##..# .♣#..# .P#..#YchERYchS%7Ych_YYch]Ychx ....##..# #...# 5< . ..#. +. .#.. # #...#..####'## ...# '†+Fly Ychڜ7P♣#..#YchYch-%8YchIYchdYcho'#....'#...##..#.#Zch!ZchZch9ZchZch ZchZch)_You reach down and open the door.ZchbK ##...# 5..# #<.# ..#...# ..#. +..#.#...# .#.. #..#.#...# #...##..#.#...# #.......#.#...# #...##..#.###'# ######..#.#...# #....#..# ZchK #.'†..# #....@..# ####..# #...##..# ♣ #..# #.. #..# #♣P#..# #. #### .P##..# # ZchM ~..♣#..# #.P#..# PP♣#..# ♣♣ZchY <60Zch.` Zchc Q _There is an open door here.[chP[ch:#...# 5..# #<.#.#...# ..#. +..#.#...# .#.. #..#.#...# #...##..#.#...# #.......#.#...# #...##..#.###'# ######..#.#...# #....#..##.'†..# #...@'..#  ####..# #...##..# P♣ #..# #... #..# P#♣P#..# #... ####.P##..# #....♣#..# #... .#.P#..# #### .PP♣#..# P♣♣1 _\ch....#...# ..#. +..#.#...# .#.. #..#.#...# #...##..#.#...# #.......#.#...# #...##..#.###'# ######..# >...#...# #....#..# ###.'†..# #....'..#  ####..# #..@##..# PP♣ #..# #...##..# PP#♣P#..# #...##### ...P##..# #...#..♣#..# #...##.P#..# #####\chD.PP♣#..# PP♣♣ #P#\ch$\ch%%2\ch\)\ch+\ch>  .#.. # #...#..##\ch##'# ######..# >...#.......#..# ###.'†'..#  ######..# PP♣ #♣P##Fly \chX\chv%3\ch\ch\ch=M..#. +.#.. ##..\ch?!...# #...##..# ....###'#####..# >...#.#..# ###.'†.'..#  ###♣ .. PP#♣P#### ...P##..# #...#\ch2M\ch O%4\chU\ch4Z]ch2####...# 5..# #<.# #...# ..#. +..# #...# .#.. #..# ]chI3#...# #...##..# #...# #.......# #...# #...##..# ...###'# ######..# ...#...# #....#..# ##.'†..# #...@'..#  ####..# #...##..# ]ch6♣ #..# #...##..# P#♣P#..# #...#####P##..# #...#.♣#..# #...##.P#..# ##### .PP♣#..# P♣♣]chN]chP]ch^Q5]chV]ch'##############................. #. #....# #.###...@## #.# +.# #.........# #..##.)..###. #####....####  #.. #...  #...#.............  #..##..##'######..7qch 3qch qch rch+(M###############..#....# ....#..............#  .###....####+.........#.......rchC(;8rchArch'############### .# ..# rch# .........@....##.###....##..###.###....## .##..# ..rch02+..# ..#.........# .. #..##.)..## .rch#. #####....#####.. rch9rch%9rch rchschN# .# .# .# .# #.###....##..## #.###....##..# #.........#....+.........#.....#.........#.....#..##.)..##...##.#. #####....###### .. 10schOsch[ ###############..............# .# # ..# #.###....##@.## #.###....##..# #.........#....+.........#......#.........#.......#schE\ #..##.)..##...##..##. #####....###### .  #.. #............. .##...schj schp %1sch?x sch{ schk###############..............# .# ..# ..............# #.###....##..## #.###....##.@# #.........#........#+.#........##.#.sch###..##.)..##...##..# #. #####....###### . #.. #............. .## #...#. # 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'# ######..#..........chL4 ;2chV8 ch6: chU3ch}chp_ ##.. #.............##..# # .[# #...#.............##..# # ..# #..##..##'######..##. # ...# ##..##..##....###..##. # ...# #..................##### #....# #.....# #....+ #.##.....##..# '....# #.##.....##### #....# ##..###@##......'..# # 5..# #<.#....#......#..# cha# ..#. +..#....########### # .#.. #..#.......... # #...##..#.......... # #.......#.......... # #...##..#..... # ######..#.... # #....3 _There is an open door here.ch .[# #...#.##..#  ..# #..##..##'######..##.  ...# ##..##..##....###..##...#  ...# #..................###### ....# #...# ....+ #.......##.....##..# ....# #.......##.....##### ....# ##..###'##......'..#  5..# #<.#...@#......#..#  ..#. +..#....###########  .#.. #..#..........  #...##..#.....  #.......#....  #...##..#...  ######..#..ch  #....#..#.  #....'chchʬ,4 _chchchc.##..##'######.#.##..##..##......................##### .... + #.......##.....###...###..###'##......'..  5 #<.#....# ..#. +.######### .#.. #.......  #...#.............##....###.........'..#.#####+#chdzX5ch9...# ##..##..##....###..##...# ...# #..................###### ...# #........# + #.##.....##..# # #.##.....##### # ##..###'##......'..# 5..# #<.#....#......#..#  ..#. +..#....########### #.. #..#....@....... #...##..#.#.......#.#...##..#.ch{######..#.#....#..#.#....'..#.[#...##..#....###+##...##..#...z#chTch= z   wight (polearm, wandering)zFound a shiny ring mail.ch%6ch,chu _A wight comes into view. It is wielding a +0 halberd.ch]  cha7Casting: Hailstorm (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ch6 ch ch ch! F _Unknown command.chf|$ch||...# ##..##..##....###..##...#  knorpule3000 the Magician chh}...# #..................######  Djinni of Makhleb **.... ch}...# #..................#  Health: 51/52 =======================- ch~...+ #.......##.....##..#  AC: 4ch,Str: 11 ch...# #.......##.....#####  EV: 11ch,Int: 17 chu...# ##..###'##......'..#  SH: 0ch,Dex: 17 chځ5..# #<.#....#......#..#  XL:  7 Next: 68% Place: Dungeon:6 ch\ ..#. +..#....###########  Noise: ---------  Time: 5966.4 (0.0) ch؂ .#.. #..#....@.......  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 chl #...##..#...*........  Throw: 3 darts (poison) chS #.......#...*........  Fly  #...##..#..*.........  ######..#..*.........  #....#..#.*..........  z   wight (polearm, wandering)  #....'..#.*.........[  #...##..#z...###+#...  #...##..#...z#Casting: Hailstorm (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (wandering, hasn't  noticed you, 71% to hit)ch^...# ##..##..##....###..##...# knorpule3000 the Magician ...# #..................###### Djinni of Makhleb **.... ...# #..................#Health: 51/52 =======================- ...+ #.......##.....##..#AC: 4Str: 11 ...# #.......##.....#####EV: 11Int: 17 ...# ##..###'##......'..#SH: 0Dex: 17 5..# #<.#....#......#..#XL:  7 Next: 68% Place: Dungeon:6  ..#. +..#....###########Noise: ---------  Time: 5966.4 (0.0).#.. #..#....@.......n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4#...##..#...*h_;49m........Throw: 3 darts (poison)#.......#...*........Fly #...##..#..*.........######..#..*.........#....#..#.*..........z   wight (polearm)#....'..#.*.........[#...##..#*...###+#...#...##..#...z#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (wandering, hasn't  noticed you, 71% to hit)  The zap hits the wight!ch}cho.chH.ch.ch.ch.ch)z.chs .chrchQ2chS==7.4 (1ch  chAiming: Shock (safe; 2% risk of failure)  ch ;Press: ? - help, Shift-Dir - straight linech iAim: a wight, wielding a +0 halberd and wearing a +0 robe (wandering, hasn't  ch "noticed you, 71% to hit)  ch The zap hits the wight! ch 9_The wight is heavily damaged.ch chVy ..# #..##..##'######..##...#  ...# ##..##..##....###..##...#  ...# #........######.# #............#.+ #.##.....##..#.# #.......##.....##### ....# ##..###'##......'..#5..# #<.#....#......#..#.#. +..#...@###########.#.. #..#. #...##..#. #.......#. #...##..#. ######..#. #....#..#.. #....'..#z..........[ #...##..#....###+#...z.-8ch[.#...........#   #..##..##'####..##..##....###..##...  ...###### #................+............##.....#### ..##..###'#'5..# #<......#....#. +###########.#.. ......##.......ch(..........#####..#...#..#z...'.......[chTchl@z.ch?-9chchchc # #.. #.##..# # .[# #...#.............## # ..# #..##..##'######..##... # ...# ##..##..##....###..##... # ...# #...##### #....# #..................# #....+ #.......##.....##..# '....# #.......##.....##### #....# ##..###@##......'..# # 5..# #<.#....#......#..# # ..#. +..#....########### # .#.. #..#. # #...##..#...... # #.......#. # #...##..#..... # ######..#.zh H24G... # #....#..#..z.70 _There is an open door here.ch #. #####....#######.. .# #.. #.............##.. .# .[# #...#.............## .# ..# #..##..##'######..## .# ...# ##..##..##....###..##.. .# ...# #.....#### .#....# #............# .#....+ #.##.....##..# .'....# #.....@.##.....##### .#....# ##..###'##......'..# .# 5..# #<.#....#......#..# .# ..#. +..#....########### .# .#.. #..#... .# #...##..#.ch.. .# #.......#....... .# #...##..#..z.... '# ######..#.z.=1 _ch  #. #####....# ..# #.. #.......## ..# .[# #...#......## ..# ..# #..##..##'######..## ..# ...# ##..##..##....###..## ..# ...# #........ ..#....# #...# ..#....+ #.##.....##..# ..'....# #.##.....##### ..#....# ##..###'##......'..# ..# 5..# #<.#....#......#..# ..# ..#. +..#....## ..# .#.. #..#..... ..# #...##..#.......# #.#..z......... ..# #...##..#............ #'#hΕ 0m ######..#.2ch8  #. #####....# #..# #.. #.....## #..# .[# #...#....## #..# ..# #..##..##'######..##.# ...# ##..##..##....###..##.# ...# #. #..#....# #...# #..#....+ #.##.....##..# #..'....# #.##.....#####.#....# ##..###'##......'..#.# 5..# #<.#....#......#..#.# ..#. +..#....#.# .#.. #..#..# #...##..#..# #.......#..z..# #...##..ch #. ##'# ######..#.3chf #. #####....  #..# #...#.....  #..# .[# #...#.... ##..# ..# #..##..##'######...# ...# ##..##..##....###..  ...# ...# #.  #..#....# #.# _#..#....+ #.##.....##..# ##..'....# #.##.....#####.#....# ##..###'##......'..# #...# 5..# #<.#....#......#..# #...# ..#. +..#....# #...# .#.. #..#. #...# #...##..#. #...# chbi#.......#..z. #...# #...##..#. ###'# ######..#. _4 _ch#..# #...#............. #..# .[# #...#.. ###..# ..# #..##..##'######..  ....# ...# ##..##..##....###..  ...# ...# #.................. #..#....# #. ._#..#....+ ###.....##.. ###..'....# #.##.....### #....#....# ##@.###'##......'.. ##...# 5..# #<.#....#......#.. .#...# ..#. +..#....######### .#...# .#.. #..#............ .#...# #...##..#. .#...# #.......#z. .#...# #...#hm#..#... .###'# ######..#. .#...# #....#..#._5_chr .[# ##.##..##'######  ....# .##..##..##.... ................#..#. ._+##.....## ###..'....# #.......### #....###..###'#.'.. ##...# 5 #@.#....# . ..#. +.#########Fly #..# .'†..# #....'..#...........[6 _There is a stone staircase leading up here.chFO 8_chP ,7 _chV 6_chY chPUchb_zz   wight (polearm)chc%8chl6_chHpchR #..# .[# #...#............. knorpule3000 the Magician ###..# ..# #..##..##'######.. Djinni of Makhleb **....  ....# ...# ##..##..##....###.. Health: 49/52 ======================--  ...# ...# #.................. AC: 4ch)Str: 11  #..#....# #.................. EV: 11Int: 17 ._#..#....+ #*****..##.....##.. SH: 0Dex: 17 ###..'....# #****z..##.....#### XL:  7 Next: 68% Place: Dungeon:6 #....#....# ##..###'##......'.. Noise: ---------  Time: 5978.4 (0.0) ##...# 5..# #@.#....#......#.. n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .#...# ..#. +..#....########## Throw: 3 darts (poison) chw.#...# .#.. #**#............  Fly .#...# #...##**#............ .#...# #.......#..z......... .#...# #...##..#............  z   wight (polearm) ch.###'# ######..#............ .#...# #....#..#............ .'†..# #....'..#...........[ _There is an open door here. _There is a stone staircase leading up here.  ch Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activatechVch < #..# .[# #...#............. knorpule3000 the Magician ###..# ..# #..##..##'######.. Djinni of Makhleb **........# ...# ##..##..##....###.. Health: 49/52 ======================--...# ...# #.................. AC: 4Str: 11#..#....# #.................. EV: 11Int: 17 ch ._#..#....+ #÷÷÷÷÷..##.....##.. SH: 0Dex: 17 ###..'....# #÷÷÷÷÷..##.....#### XL:  7 Next: 68% Place: Dungeon:6 #....#....# ##..###'##......'.. Noise: ---------  Time: 5978.4 (0.0) ##...# 5..# #@.#....#......#.. n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .#...# ..#. +..#....########## Throw: 3 darts (poison) .#...# .#.. #÷÷#............Fly .#...# #...##÷÷#............ .#...# #.......#..z......... .#...# #...##..#............z ch 7  wight (polearm) .###'# ######..#............ .#...# #....#..#............ .'†..# #....'..#...........[ _There is a stone staircase leading up here.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!ch _........z.....ch 3==9.4 (1chX ch7 w  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Hailstorm (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  A cannonade of hail descends around you! _The hail misses the wight.ch} #..# .[# #...#............. knorpule3000 the Magician ###..# ..# #..##..##'######.. Djinni of Makhleb **....  ....# ...# ##..##..##....###.. Health: 46/52 =====================---  ...# ...# #.................. AC: 4Str: 11  #..#....# #.................. EV: 11Int: 17 ._#..#....+ #*****..##.....##.. SH: 0Dex: 17 ###..'....# #***z*..##.....#### XL:  7 Next: 68% Place: Dungeon:6 #....#....# ##..###'##......'.. Noise: ==-------  Time: 5979.4 (0.0) ##...# 5..# #@.#....#......#.. n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .#...# ..#. +..#....########## Throw: 3 darts (poison) .#...# .#.. #**#............  Fly ch&~[34m.#...# #...##**#............ .#...# #.......#..z......... .#...# #...##..#............  z   wight (polearm) .###'# ######..#............ .#...# #....#..#............ .'†..# #....'..#...........[ A cannonade of hail descends around you! _The hail misses the wight.Casting: Hailstorm (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activatechk & ch #..# .[# #...#............. knorpule3000 the Magician ch ###..# ..# #..##..##'######.. Djinni of Makhleb **....ch4 L....# ...# ##..##..##....###.. Health: 46/52 =====================---ch ...# ...# #.................. AC: 4ch& -Str: 11ch #..#....# #.................. EV: 11ch ,Int: 17 ch ._#..#....+ #÷÷÷÷÷..##.....##.. SH: 0ch ,Dex: 17 ch z###..'....# #÷÷÷z÷..##.....#### XL:  7 Next: 68% Place: Dungeon:6 chN ,#....#....# ##..###'##......'.. Noise: ==-------  Time: 5979.4 (0.0) chץ ##...# 5..# #@.#....#......#.. n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 chY .#...# ..#. +..#....########## Throw: 3 darts (poison) chN .#...# .#.. #÷÷#............Fly .#...# #...##÷÷#............ .#...# #.......#..z......... .#...# #...##..#............z   wight (polearm) .###'# ######..#............ .#...# #....#..#............ .'†..# #....'..#...........[Casting: Hailstorm (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the wight! The wight partially resists.ch! | ........z.....  The wight is almost destroyed.32-------80.4 (1 _The wight hits you from afar with a +0 halberd!chd 0 #..# .[# #...#............. knorpule3000 the Magician ###..# ..# #..##..##'######.. Djinni of Makhleb **....  ....# ...# ##..##..##....###.. Health: 29/52 =============-----------  ...# ...# #.................. AC: 4Str: 11  #..#....# #.................. EV: 11Int: 17 ch9v ._#..#....+ #*****..##.....##.. SH: 0Dex: 17 ###..'....# #***z*..##.....#### XL:  7 Next: 68% Place: Dungeon:6 #....#....# ##..###'##......'.. Noise: ==-------  Time: 5980.4 (0.0) ##...# 5..# #@.#....#......#.. n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .#...# ..#. +..#....########## Throw: 3 darts (poison) .#...# .#.. #**#............  Fly .#...# #...##**#............ .#...# #.......#..z......... .#...# #...##..#............  z   wight (polearm) .###'# ######..#............ .#...# #....#..#............ .'†..# #....'..#...........[ The wight is almost destroyed. _The wight hits you from afar with a +0 halberd!  Casting: Hailstorm (dangerous; 9% risk of failuchy re)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activatech $ch} | #..# .[# #...#............. knorpule3000 the Magician ch ~###..# ..# #..##..##'######.. Djinni of Makhleb **.... ch  ....# ...# ##..##..##....###.. Health: 29/52 =============----------- ch h ...# ...# #.................. AC: 4chm ,Str: 11 ch r #..#....# #.................. EV: 11ch] ,Int: 17 ch ._#..#....+ #.......##.....##.. SH: 0chT ,Dex: 17 ch ###..'....# #...z...##.....#### XL:  7 Next: 68% Place: Dungeon:6 ch #....#....# ##..###'##......'.. Noise: ==-------  Time: 5980.4 (0.0) ch# ##...# 5..# #@.#....#......#.. n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .#...# ..#. +..#....########## Throw: 3 darts (poison) .#...# .#.. #..#............  Fly .#...# #...##..#............ .#...# #.......#..z......... .#...# #...##..#............  z   wight (polearm) .###'# ######..#............ .#...# #....#..#............ .'†..# #....'..#...........[ Casting: Hailstorm (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the wight! The wight partially resists.  You destroy the wight!Makhleb accepts your kill.ch ch  #..# .[# ch ..# #..##..# ch  ....# ...# ##..##..## ch  ...# ...# #......... chq chS 3 #.........ch _chN  #÷÷÷÷÷..ch j #÷÷÷)÷chM M ##..ch ] 5..# #@.chM 3 ..#. +..ch ^ .#.. #÷÷chB  ch chE*÷÷ch ch3? #.......#ch chI #...##..#ch chI ######..#ch chI #....#..#chk chN†..# chX6[ch)........).....31=831.4 (1  Your Translocations skill increases to level 5!  Your Forgecraft skill increases to level 5!  Your Fire Magic skill increases to level 5!Your Ice Magic skill increases to level 5!  Your Air Magic skill increases to level 5!Your Earth Magic skill increases to level 5!_ _Your Alchemy skill increases to level 5!ch{chchch8_ch2=--2 __chC@ .....#.#.## #.#####.#.# #.#..... .......##.## #.###.#### ####.####..# ####.....# .....# ##.###### ##.÷......# ..### ##......## #.. ..<######..#.##..###.#5 .............###.##..# ..# ....#.#.#.#..# #@...## ch# ............## #.#### .. ....#.#.#.#.####.########## #...# ...................# #.#.. ....#.#.#.#######.# #.... ..................# #.# #....  ....#.#.#.#.......#######'###....  ..................####....  ...###.###........##'..... chc8--chch,3.9 (2.5ch@ch{ _You fly upwards. _There is a stone staircase leading down here.che 3=4=chy 5=ch_} BchB~ ch~ 6chc =ch ch6 ch chs ch ch chш chD ch' ch͌ ch ch chZ chΐ 37ch? =ch ch ch ch5 ch ch ch ch chƛ chx ch 8ch\ =chɝ ch ch ch[ chC chN ch ch chڧ ch ch ch ch ch 9ch =ch ch ch߰ ch chy chQ ch chܵ ch ch] ch ch ch< ch 40ch0 =ch ch ch chI chj chU ch ch ch ch ch 1ch ch chz che chD ch ch ch ch cha ch0 ch chw 2ch =chY ch< chr ch ch ch chz ch^ ch ch chb 3ch =ch ch ch ch ch chf ch$ ch0 ch chH chT ch chM ch 4ch} =ch ch ch7 ch ch ch0 ch ch- chY ch& ch 5ch4 =ch ch ch ch ch ch ch ch ch cht ch chv chF ch 6ch/ =ch ch ch_ ch! ch! ch# chf$ chK% chq' ch( ch( ch* ch+ ch%, 7ch, =ch- ch- ch/ chr0 chZ1 ch.3 ch3 ch4 ch6 ch7 ch8 8ch8 =ch8 ch9 ch; chg< chN= ch>? ch? ch@ chB chCC ch'D chhG chH chH 9chI =chvI chaJ chUL chL chM chO chbP chHQ ch$S chS chMT 50chT =chmU ch\V ch8X chX chY ch[ ch`\ chF] ch_ ch_ ch` chb ch4c chc 1chd =chd che chig chh chh chj chk chm chr  chs chs %_You start resting.ch>t chw ch,x !6051.9 (68.chx 0)chy ch5z 2chz =ch{ $2.9 (69ch$~ ch`  ch chV _HP restored.ch 3.9 (1.0)ch  chD !ch K=You fly downwards.  chr SYou hear the hiss of flowing sand.chE /  --more--ch  ch2 ch #..# .[# #...#.........ch ..# ch s#..##..##'###### ch  ....# ...# ##..##..##....###.. ch~  ...# ...# #.................. ch  #..#....# #.................. .chc f_#..#....+ #.......ch/ #.. ch }###..'....# #...[...ch/ 6 ch z#....#....# ##..###'#ch* '.. ch ##...# 5..# #@.#....ch% . .ch h#...# ..#. +..#....ch ## .ch #...# .#.. #..#............ ch! k#...# #...##..#ch ...ch "..ch 1#...# ch #..z.....chv $....ch v#...# #...##..#.ch ....ch ch v###'# ######..#.ch{ ....ch  ch .#...# #....#..#............ ch .'†..# #....'..#...........[  ch UThere is an entrance to an ossuary on this level. Hurry and find it before the  ch portal is buried!ch ch ch~ chGS chS %5.4 (2.5chY chCZ _chZ chI^  ch^ chK_ W_You hear the quick hiss of a very distant avalanche of sand. ch_ [_There is a stone staircase leading up here.chQ#..# #...#.#  #..# .[# #...#.............# ##..# ..# #..##..##'######..# ....# ...# ##..##..##....###..#...# ...# #.#  #..#....# #...........# _#..#....+ #.......##.....##.. ##..'....# #...[...##.....##### ....#....# ##.@###'##......'..# #...# 5..# #<.#....#......#.. #...# ..#. +..#....########### #...# .#..  #...# #...##..#... #...# #.......#..z #...# ch8t #... ###'# ##### #...# #....#..#. _6.4 (1.0 _chʈ  #. #####....###### #..# #...#.# #..# .[# #...#.............# #..# ..# #..##..##'######..# ...# ...# ##..##..##....###..# ...# ...# #.# #..#....# #...........# ..#....+ #.......##.....##..# #..'....# #...@...##.....##### ...#....# ##..###'##......'..# ...# 5..# #<.#....#......#..# ...# ..#. +..#....########### ...# .#.. #..# ...# ch v#...##..#... ...# #.......#..z ...# #...##..##'# #####7  Things that are here: _a +0 robe; a +0 halberdche#. #####....#. ..# #...#.....##. ..# .[# #...#....##. ..# ..# #..##..##'######..##.# ...# ##..##..##....###..##.# ...# #.# ..#....# #...chf# ..#....+ #.##.....##..# ..'....# #...[@..##.....##### #....# ##..###'##......'..# # 5..# #<.#....#......#..# # ..#. +..#....## .#.. #..# #...##..# #.......# #...##.. chjpchq,8 _chwch@chm#. #####....#. .# #...#.......##. .# .[# #...#......##. .# ..# #..##..##'######..##. .# ...# ##..##..##....###..##. .# ...# #........# .#....# #...# #....+ #.##.....##..# '....# #...[.@.##.....##### #....# ##..###'##......'..# # 5..# #<.#....#......#..# # ..#. +..#....#hm .#.. #..#.....# #...##..#......# #.#............# #...##..#............ chcha%9ch#chch* ##...#.............##..# # .[# #...#.............##..# # ..# #..##..##'######..##. # ...# ##..##..##....###..##. # ...# #..................##### #....# #.....# #....+ #.##.....##..# '....# #...[...##.....##### #....# ##..###@##......'..# # 5..# #<.#....#......#..# # ..#. +..#....########### # .#.. #..#............ # #...##..#...... # chd x[34m#.......#............ # #...##..#....... # ######..#...... # #....60 _There is an open door here.chZ .[#..##..##'######..##..##..##....#..................##### #.#... + #.......##.....## '....# #...[.## ###..###'##......'.. # 5 #<.#..@.## ..#. +.#########.Fly ........#.......... # #....'..#...........[ch5fchg,1 _chpchFsch .##..##'######..##..##..##......................##### #... +....##.....## '....#[.## ##..###'##......'.. #ch[ 5 #<.#....# ..#. +.######### .#.. #........ ..Fly #.......... # #...##..#....###+#...chch%2chchch%u .#......................##### #.. +...##.....## '....#[## ##..###'##......'.. # 5 #<.#....# ..#. +.######### .#.. #........  #...#....#....###+#. # #...##..#...z#3chD  ..................##### #.. +##.....## '....#[## ##..###'##......'.. # 5 #<.#....# ..#. +.######### .#.. #........  #...#..##chE z   wight (polearm, dormant)#...z# # #...#####chH chM zz)z.ch\N %4chS chT ch=0G  Casting: Hailstorm (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch5chch ch _You can't see any susceptible monsters within range! (Use Z to cast anyway.)chLchch!ch0F _Unknown command.chchJ( Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Unleash Destruction5 HPcho2% [?] toggle between ability selection and description.chmZchech6q# ...# #..................##### knorpule3000 the Magician #....# #..................#Djinni of Makhleb **.... #....+ #.......##.....##..#Health: 52/52 ======================== '....# #...[...##.....#####AC: 4Str: 11 #....# ##..###'##......'..#EV: 11Int: 17 # 5..# #<.#....#......#..#SH: 0Dex: 17 # ..#. +..#....###########chrXL:  7 Next: 83% Place: Dungeon:6 # .#.. #..#............Noise: ---------  Time: 6064.4 (0.0) # #...##..#..@.........n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 # #.......#............Throw: 3 darts (poison) # #...##..#............Fly # ######..#............ # #....#..#............ # #....'..#...........[z   wight (polearm) # #...##..#...z###+#... cht# #...##..#....# # #...##### _a +0 robe; a +0 halberd _There is an open door here.  Casting: Hailstorm (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.ch[# ...# #..................##### knorpule3000 the Magician #....# #..................#  Djinni of Makhleb **.... #....+ #.......##.....##..#  Health: 52/52 ======================== '....# #...[...##.....#####  AC: 4Str: 11 ch#....# ##..###'##......'..#  EV: 11Int: 17 # 5..# #<.#....#......#..#  SH: 0Dex: 17 ch# ..#. +..#....###########  XL:  7 Next: 83% Place: Dungeon:6 # .#.. #..#............  Noise: ---------  Time: 6064.4 (0.0) # #...##..#..@.........  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 # #.......#..*.........  Throw: 3 darts (poison) chh# #...##..#..*.........  Fly # ######..#..*......... # #....#..#...*........ # #....'..#...*.......[  z   wight (polearm) # #...##..#...z###+#... # #...##..#....# # #...#####Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Aiming: Unleash Destruction (2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 trident and wearing a +0 robe (71% to hit)ch# ...# #..................##### knorpule3000 the Magician #....# #..................#Djinni of Makhleb **.... #....+ #.......##.....##..#Health: 52/52 ======================== '....# #...[...##.....#####AC: 4Str: 11 #....# ##..###'##......'..#EV: 11Int: 17 # 5..# #<.#....#......#..#SH: 0Dex: 17 # ..#. +..#....###########XL:  7 Next: 83% Place: Dungeon:6 # .#.. #..#............Noise: ---------  Time: 6064.4 (0.0) # #...##..#..@.......hͤ34m..n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 # #.......#..*.........Throw: 3 darts (poison) # #...##..#..*.........Fly # ######..#..*......... # #....#..#...*........ # #....'..#...*.......[z   wight (polearm) # #...##..#...z###+#... # #...##..#....# # #...##### _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Aiming: Unleash Destruction (2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 trident and wearing a +0 robe (71% to hit)  The flurry of cold hits the wight. The wight resists.chJ*ch[7i....z.ch1:c47---=5.4 (1ch@chDUnknown command.  Aiming: Unleash Destruction (2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 trident and wearing a +0 robe (71% to hit)  The flurry of cold hits the wight. The wight resists. _The wight is lightly damaged.ch]  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Unleash Destruction5 HP2% [?] toggle between ability selection and description.chch ch%*ch5# ...# #..................##### knorpule3000 the Magician #....# #..................#Djinni of Makhleb **.... #....+ #.......##.....##..#Health: 47/52 =====================--- '....# #...[...##.....#####AC: 4Str: 11 #....# ##..###'##......'..#EV: 11Int: 17 # 5..# #<.#....#......#..#SH: 0Dex: 17 # ..#. +..#....###########ch7XL:  7 Next: 83% Place: Dungeon:6 # .#.. #..#............Noise: =--------  Time: 6065.4 (0.0) # #...##..#..@.........n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 # #.......#............Throw: 3 darts (poison) # #...##..#............Fly # ######..#............ # #....#..#............ # #....'..#...z.......[z   wight (polearm) # #...##..#....###+#... # #...##..#....# chP9# #...##### _Unknown command.Aiming: Unleash Destruction (2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 trident and wearing a +0 robe (71% to hit)  The flurry of cold hits the wight. The wight resists. _The wight is lightly damaged.chX# ...# #..................##### knorpule3000 the Magician #....# #..................#  Djinni of Makhleb **.... #....+ #.......##.....##..#  Health: 47/52 =====================--- '....# #...[...##.....#####  AC: 4Str: 11 #....# ##..###'##......'..#  EV: 11Int: 17 # 5..# #<.#....#......#..#  SH: 0Dex: 17 # ..#. +..#....###########  XL:  7 Next: 83% Place: Dungeon:6 # .#.. #..#............  Noise: =--------  Time: 6065.4 (0.0) # #...##..#..@.........  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 # #.......#..*......... hZ37m Throw: 3 darts (poison) # #...##..#..*.........  Fly # ######..#...*........ # #....#..#...*........ # #....'..#...z.......[  z   wight (polearm) # #...##..#....###+#... # #...##..#....# # #...#####The flurry of cold hits the wight. The wight resists. _The wight is lightly damaged.  Aiming: Unleash Destruction (2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 trident and wearing a +0 robe (lightly damaged, 71%to hit)ch8- 2# ...# #..................##### knorpule3000 the Magician #....# #..................#Djinni of Makhleb **.... #....+ #.......##.....##..#Health: 47/52 =====================--- '....# #...[...##.....#####AC: 4Str: 11 #....# ##..###'##......'..#EV: 11Int: 17 ch1 # 5..# #<.#....#......#..#SH: 0Dex: 17 # ..#. +..#....###########XL:  7 Next: 83% Place: Dungeon:6 # .#.. #..#............Noise: =--------  Time: 6065.4 (0.0) # #...##..#..@.........n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 # #.......#..*.........Throw: 3 darts (poison) # #...##..#..*.........Fly # ######..#...*........ # #....#..#...*........ # #....'..#...z.......[z   ch2 wight (polearm) # #...##..#....###+#... # #...##..#....# # #...#####Aiming: Unleash Destruction (2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 trident and wearing a +0 robe (lightly damaged, 71%to hit)  The wail of negative energy hits the wight.  The wight completely resists.ch3 ch; d...z..ch߸ a2--=6.4 (1ch ch W  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 trident and wearing a +0 robe (lightly damaged, 71%to hit)  The wail of negative energy hits the wight.ight completely resists. _is lightly damagedch@`chb( Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Unleash Destruction5 HPchco2% [?] toggle between ability selection and description.ch45chM@chcJ2# ...# #..................##### knorpule3000 the Magician #....# #..................#Djinni of Makhleb **.... #....+ #.......##.....##..#Health: 42/52 ===================----- '....# #...[...##.....#####AC: 4Str: 11 #....# ##..###'##......'..#EV: 11Int: 17 ch%L# 5..# #<.#....#......#..#SH: 0Dex: 17 # ..#. +..#....###########XL:  7 Next: 83% Place: Dungeon:6 # .#.. #..#............Noise: ==-------  Time: 6066.4 (0.0) # #...##..#..@.........n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 # #.......#............Throw: 3 darts (poison) # #...##..#............Fly # ######..#............ # #....#..#..z......... # #....'..#...........[z   wight (polearm) ch7M# #...##..#....###+#... # #...##..#....# # #...#####Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 trident and wearing a +0 robe (lightly damaged, 71%to hit)  The wail of negative energy hits the wight.  The wight completely resists. _The wight is lightly damaged.ch-n# ...# #..................##### knorpule3000 the Magician #....# #..................#  Djinni of Makhleb **.... #....+ #.......##.....##..#  Health: 42/52 ===================----- '....# #...[...##.....#####  AC: 4Str: 11 #....# ##..###'##......'..#  EV: 11Int: 17 # 5..# #<.#....#......#..#  SH: 0Dex: 17 # ..#. +..#....###########  XL:  7 Next: 83% Place: Dungeon:6 # .#.. #..#............  Noise: ==-------  Time: 6066.4 (0.0) ch8o# #...##..#..@.........  n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 # #.......#..*.........  Throw: 3 darts (poison) # #...##..#..*.........  Fly # ######..#..*......... # #....#..#..z......... # #....'..#...........[  z   wight (polearm) # #...##..#....###+#... # #...##..#....# # #...#####The wight completely resists. _The wight is lightly damaged.  Aiming: Unleash Destruction (2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 trident and wearing a +0 robe (lightly damaged, 71%to hit)ch# ...# #..................##### knorpule3000 the Magician #....# #..................#Djinni of Makhleb **.... #....+ #.......##.....##..#Health: 42/52 ===================----- '....# #...[...##.....#####AC: 4Str: 11 #....# ##..###'##......'..#EV: 11Int: 17 # 5..# #<.#....#......#..#SH: 0ch?@Dex: 17 # ..#. +..#....###########XL:  7 Next: 83% Place: Dungeon:6 # .#.. #..#............Noise: ==-------  Time: 6066.4 (0.0) # #...##..#..@.........n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 # #.......#..*.........Throw: 3 darts (poison) # #...##..#..*.........Fly # ######..#..*......... # #....#..#..*......... # #....'..#..*........[z   wight (polearm) ch/# #...##..#..*.###+#... # #...##..#..*.# # #...#####The wight completely resists. _The wight is lightly damaged.  Aiming: Unleash Destruction (2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 trident and wearing a +0 robe (lightly damaged, 71%to hit)ch7chY9_The wight is lightly damaged.  Aiming: Unleash Destruction (2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 trident and wearing a +0 robe (lightly damaged, 71%to hit)  The flurry of cold misses the wight.ch@..z..z 2 wights (1 polearm).zchAb38---7.4 (1chFchLs _A wight comes into view. It is wielding a +3 flail.ch!V %#..##..##....###..##... # .#####......... #....+... '...[...##.....#### #..chW ##..###'#'5..# #<......#....#. +###########.#.. ##......####z#.   wight (.'.......[..###+#.....#..z.#ch\ ch] chdj z.z 2 wights (1 polearm)z.chk N--8chw ch{ ch^  '####..##..##....###..##... # .#####............ #....+... '...[...##.....#### #..##..###'#'5..# #<......#....#. +###########.#.. ##....#......z####   wight (#..'..#...........[z.###+#...z.z 2 wights (1 polearm)z.-9ch)chd ^[.#...........#  #..##..##'####..##..##....###..##... # ..#####............. #....+.... '...[...##.....#### #..ch ##..###'#'5..# #<......#....#. +###########.#.. ....##..#..............#..z...   wight (#####..#.....'..#..z........[chއ ch chu z.z 2 wights (1 polearm)z.chǙ &70ch ch chM  [..#...........#  #..##..##'#####..##..##....###..##... # #...##### #................ #....+ #....... 'chO #...[...##.....#### #..##..###@##'5..# #<......#....#. +###########.#.. ......##..#..z............   wight (.....####..#..#..z.chT chU chc z.z 2 wights (1 polearm)z.chd ^9=-1chhu chO{ Q _There is an open door here.chp%* #. #####....#######.. .# #...#.............##.. .# .[# #...#.............## .# ..# #..##..##'######..## .# ...# ##..##..##....###..##.. .# ...# #....ch&Q.#### .#....# #............# .#....+ #.......##.....##..# .'....# #...[.@.##.....##### .#....# ##..###'##......'..# .# 5..# #<.#....#......#..# .# ..#. +..#....########### .# .#.. #..#..z. .# #...##..#...   wight ( .# #.......#....... .# #...##..#...... '# ######..#..z.ch*ch+ch6z.z 2 wights (1 polearm)z.chf8,2 _ch%AchDchY = #. #####....# ..# #...#.......## ..# .[# #...#......## ..# ..# #..##..##'######..## ..# ...# ##..##..##....###..## .ch­ -.# ...# #........ ..#....# #...# ..#....+ #.##.....##..# ..'....# #...[@..##.....##### ..#....# ##..###'##......'..# ..# 5..# #<.#....#......#..# ..# ..#. +..#..z.## ..# .#.. #..#..... ..# #...##..#.......# #.#............ ..# #...##..#..z......... #'# ######..#.chf ch z.z   wight (polearm)chq %3ch chH ch  #. #####....# #..# #...#.....## #..# .[# #...#....## #..# ..# #..##..##'######..##.# ...# ##..##..##....###..##.# ...# #. #..#....# #..ch, .# #..#....+ #.##.....##..# #..'....# #...@...##.....#####.#....# ##..###'##......'..#.# 5..# #<.#...z#......#..#.# ..#. +..#....#.# .#.. #..#..# #...##..#..# #.......#..# #...##..#..z. ##'# ######..#.chR z.z   wight (polearm)40=4  Things that are here: _a +0 robe; a +0 halberdch#..# #...#.............  #..# .[# #...#. ##..# ..# #..##..##'######.. ....# ...# ##..##..##....###..  ...# ...# #..................  #..#....# #. _#..#....+ ###.....##..# ##..'....# #...[...##.....##### ....#....# ##.@###z##......'..# #...# 5..# #<.#....#......#..# #...# ..#. +..#....########### #...# .#.. #..#............ #...# #...##..#. #...# #.......#. #...#chZ[m #...##..#z. ###'# ######..#... #...# #....#..#.chz'z   wight (polearm)5 _ch:ch+? #..# .[# #...#. ###..# ..# #..##..##'######..  ....# ...# ##..##..##....###..  ...# ...# #.................. #..#....# #. ._#..#....+ ###.....##.. chA###..'....# #...[.z.##.....### #....#....# ##..###'##......'.. ##...# 5..# #@.#....#......#.. .#...# ..#. +..#....######### .#...# .#.. #..#............ .#...# #...##..#. .#...# #.......#. .#...# #...##..#..z. .###'# ######..#... .#...# #....#..#. .'†..# #....'..#[chEchQz.z   wight (polearm)chR%6ch?[8_ch`a _There is a stone staircase leading up here.ch  #..# .[# #...#............. knorpule3000 the Magician ch ###..# ..# #..##..##'######.. Djinni of Makhleb **........# ...# ##..##..##....###.. Health: 40/52 ==================------...# ...# #.................. AC: 4Str: 11#..#....# #.................. EV: 11Int: 17 ._#..#....+ #....z..##.....##.. SH: 0ch nDex: 17 ###..'....# #...[...##.....#### XL:  7 Next: 83% Place: Dungeon:6 #....#....# ##..###'##......'.. Noise: ---------  Time: 6076.4 (0.0) ch :##...# 5..# #@.#....#......#.. n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .#...# ..#. +..#....########## Throw: 3 darts (poison) .#...# .#.. #..#............Fly .#...# #...##..#............ .#...# #.......#............ .#...# #...##..#..z.........z   wight (polearm) .###'# ######..#............ .#...# #....#..#............ .'†..# #....'..#...........[ _There is an open door here.  Things that are here: _a +0 robe; a +0 halberd _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelA stone staircase leading up.ch=ch_chT.ch@chܹThe floorch .chK_..ch6..ch.9..chj 9..chd _.z  Things that are here: _a +0 robe; a +0 halberd _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travel  Here: a wight, wielding a +3 trident and wearing a +0 robechB A wight. An ancient warrior, kept in a state of perpetual undeath by its desire to die with honour in battle. Max HP: ~16 Will: + AC: ++ EV: ++  rF: ...  rC: ++. rPois: ∞ rNeg: ∞ rElec: . Threat: High Class: Undead Size: Medium Int: Human You have about 73% to hit with the +9 spear "Z" and 62% to hit with your bite. It has about 61% to hit you. Attack Max Damage After Damaging Hits Hit: +3 trident 19 Drain life (max 9 damage) It is immune to torment; and resistant to miasma and drowning. It can open doors. [!]: Description|Quotechfm #..# .[# #...#............. knorpule3000 the Magician ###..# ..# #..##..##'######.. Djinni of Makhleb **........# ...# ##..##..##....###.. Health: 40/52 ==================------chG...# ...# #.................. AC: 4Str: 11#..#....# #.................. EV: 11Int: 17 ._#..#....+ #....z..##.....##.. SH: 0Dex: 17 ###..'....# #...[...##.....#### XL:  7 Next: 83% Place: Dungeon:6 #....#....# ##..###'##......'.. Noise: ---------  Time: 6076.4 (0.0) ##...# 5..# #@.#....#......#.. n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .#...# ..#. +..#....########## Throw: 3 darts (poison) .#...# .#.. #..#............Fly ch .#...# #...##..#............ .#...# #.......#............ .#...# #...##..#..z.........z   wight (polearm) .###'# ######..#............ .#...# #....#..#............ .'†..# #....'..#...........[Things that are here: _a +0 robe; a +0 halberd _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelHere: a wight, wielding a +3 trident and wearing a +0 robe  The floor.chmu  #..# .[# #...#............. knorpule3000 the Magician chv ###..# ..# #..##..##'######.. Djinni of Makhleb **........# ...# ##..##..##....###.. Health: 40/52 ==================------...# ...# #.................. AC: 4Str: 11#..#....# #.................. EV: 11chw jInt: 17 ._#..#....+ #....z..##.....##.. SH: 0Dex: 17 ###..'....# #...[...##.....#### XL:  7 Next: 83% Place: Dungeon:6 chx #....#....# ##..###'##......'.. Noise: ---------  Time: 6076.4 (0.0) ##...# 5..# #@.#....#......#.. n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .#...# ..#. +..#....########## Throw: 3 darts (poison) .#...# .#.. #..#............ch}y Fly .#...# #...##..#............ .#...# #.......#............ .#...# #...##..#..z.........z   wight (polearm) ch| .###'# ######..#............ .#...# #....#..#............ .'†..# #....'..#...........[Things that are here: _a +0 robe; a +0 halberd _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelHere: a wight, wielding a +3 trident and wearing a +0 robe  The floor.chm 8_chч . _chJX #..# .[# #...#............. knorpule3000 the Magician ###..# ..# #..##..##'######.. Djinni of Makhleb **....  ....# ...# ##..##..##....###.. Health: 38/52 =================-------  ...# ...# #.................. AC: 4Str: 11  #..#....# #.................. EV: 11Int: 17 ._#..#....+ #....z..##.....##.. SH: 0Dex: 17 ###..'....# #...*...##.....#### XL:  7 Next: 83% Place: Dungeon:6 #....#....# ##.*###'##......'.. Noise: ---------  Time: 6076.4 (0.0) ##...# 5..# #@.#....#......#.. n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .#...# ..#. +..#....########## Throw: 3 darts (poison) .#...# .#.. chY[33m#..#............  Fly .#...# #...##..#............ .#...# #.......#............ .#...# #...##..#..z.........  z   wight (polearm) .###'# ######..#............ .#...# #....#..#............ .'†..# #....'..#...........[ _The floor.  Casting: Hailstorm (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 trident and wearing a +0 robe (78% to hit)chm #..# .[# #...#............. knorpule3000 the Magician ###..# ..# #..##..##'######.. Djinni of Makhleb **........# ...# ##..##..##....###.. Health: 38/52 =================-------chu...# ...# #.................. AC: 4Str: 11#..#....# #.....*............ EV: 11Int: 17 ._#..#....+ #....*..##.....##.. SH: 0Dex: 17 ###..'....# #...*...##.....#### XL:  7 Next: 83% Place: Dungeon:6 ch#....#....# ##.*###'##......'.. Noise: ---------  Time: 6076.4 (0.0) ##...# 5..# #@.#....#......#.. n) +9 spear "Z" {venom, ^Fragile rN+ Dex+4 .#...# ..#. +..#....########## Throw: 3 darts (poison) ch2.#...# .#.. #..#............Fly .#...# #...##..#............ .#...# #.......#............ .#...# #...##..#..z.........z   wight (polearm) chG.###'# ######..#............ .#...# #....#..#............ .'†..# #....'..#...........[Casting: Hailstorm (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 trident and wearing a +0 robe (78% to hit)  You focus your ray upon the wight. The searing ray hits the wight.ch&jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  chjZPress: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 trident and wearing a +0 robe (78% to hit)  You focus your ray upon the wight. The searing ray hits the wight.  The wight is moderately damaged.chs._.z.chޯ==7.4 (1Ray _ _(Press . to maintain the ray.)ch ****The searing ray hits the wight.ch ..z.  The wight is heavily damaged.chД30----8+ ch6_chĠE _The wight hits you from afar with a +3 trident!ch] page down [PgUp|<] page up [Esc] exit[top]ch8ch? [?25h[?0c [?1051l[?1052l[?1060l[?1061l