|çihe’ Player: kujot2 Game: DCSS 0.33 Server: clan Filename: 2025-07-06.03:03:24.ttyrec Time: (1751771004) Sun Jul 6 05:03:24 2025 }çihg [?1051l[?1052l[?1060l[?1061h}çihş V)0[?7h[?25l[?1c}çihG5 }çih¡< }çihO €Welcome, kujot2. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinni  w - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Djinn are ever-burning spirits. They learn spells innately, without books, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Fire Elementalistçih’×çihçihÖ$çih»]Welcome, kujot2 the Djinni. Please select your background. çihxWarriorçihEAdventurerçih Mage çihË$a - Fighterçih~i - ArtificerçihB1q - Hedge Wizard çihû&b - Gladiatorçih½j - Shapeshifterçih—-r - Conjurer çihQ!c - Monkçih-k - Wandererçihís - Summoner çih¸d - HunterçihÈl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperçihcëv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - EnchanterçihÇx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fire Elementalists have learned the Foxfire spell. Their other starting spells çih] ‘are likewise focused on fiery and explosive destruction. + - Recommended background * - Random background çih–!¥# - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Djinni Fire ElementalistçihŸ#„çihK„çih$‘„çihw²ykujot2 the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1„çihòNoise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: ShockFly „çihÙ¶ª######...##...##@..+„çih0·†#...##...######„çih7¼„çih´À®Welcome, kujot2 the Djinni Air Elementalist.Will you prevail where others failed? Will you find the Orb of Zot?„çihaÄçihX2¿Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.„çih 6„çihÚ8‘  You begin with the following spells memorised: Shock, Static Discharge, _Swiftness, Airstrike.†çih™©R  Cast which spell? (? or * to list) ˆçihBUØ Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 5% 1  b - Static DischargeConjuration/Air 9% 2  c - SwiftnessAir16% 3  d - AirstrikeAir47% 4 Select a spell to cast[!]/[I] toggle spell headersŒçih®Œçih·Œçiheµkujot2 the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16#####SH: 0Dex: 13#...#XL:  1 Next:  0% Place: Dungeon:1#...#Noise: ---------  Time: 0.0 (0.0)#@..+-) Nothing wielded#...#Cast: Shock#...#Fly #####Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  ŒçihıÑYou begin with the following spells memorised: Shock, Static Discharge, _Swiftness, Airstrike.  Cast which spell? (? or * to list) Œçihò#‚kujot2 the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16#####SH: 0Dex: 13#...#XL:  1 Next:  0% Place: Dungeon:1#...#Noise: ---------  Time: 0.0 (0.0)#@..+-) Nothing wielded#...#Cast: Shock#...#Fly #####Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  You begin with the following spells memorised: Shock, Static Discharge, _Swiftness, Airstrike.  Cast which spell? (? or * to list) ŒçihñöŒçih…úŒçiháıŒçihá ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)çihëÕ·Drop what?1/52 slots (_ for help) Armour (select all with [)  a - a +0 robe (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]‘çihÓkujot2 the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16#####SH: 0Dex: 13#...#XL:  1 Next:  0% Place: Dungeon:1#...#Noise: ---------  Time: 0.0 (0.0)#@..+-) Nothing wielded#...#Cast: Shock#...#Fly #####Found a staircase leading out of the dungeon.  You begin with the following spells memorised: Shock, Static Discharge, _Swiftness, Airstrike.  Cast which spell? (? or * to list) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Okay, then.‘çihíÕ‘çih÷Ø‘çihkÜ. _’çihúâ )##### #...# #...# #<@.+ ’çihä ¥#...# #...# ’çihôé ’çihşî 11.0 (1 _’çihÖó ’çihòö “çihÓÉ5##### #...# #...# #<.@+ #...# #...# 2“çihh£ Ô♣~~~♣.~..~~~~.#'.....#~~~~.#♣♣~..~3 You begin with the following spells memorised: Shock, Static Discharge, _Swiftness, Airstrike.  Cast which spell? (? or * to list)  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You reach down and open the door.”çihV[~♣ ~P~♣ ~~ ♣~♣♣~ PP~PP ~♣♣#####~P ~”çihğ]ë#...#~♣.~.#...#~~~~.##<..@.....#§#...#~~~~.##...#~♣♣~.#####~P ~~~.P P~♣P~~P♣~~~♣ ~~♣”çih n6§”çihÅv%4”çih |:§”çih…Q _There is an open door here.”çih‘ú ş#~♣ ~P #~♣ ~~♣♣P#~♣♣~~PP #~PP~~♣♣♣#####~PP~#...#~♣.~...=#...#~~~~.##<..'@....#§##...#~~~~.##...#~♣♣~.#####~P ~#~.P PP#~♣P~ ♣♣#~P♣~~#~♣ ~~♣”çih­ ”çih %5”çihà :§”çihp Y _Found a large steel ring.•çihÿŸ ~#~♣ ~~P •çih ¡ «#~♣ ~~♣♣P #~♣♣~~PP #~PP~~♣♣♣~#####~PP~#...#~♣.~...=.•çihñ£ ø#...#~~~~.###.#<..'.@...#§#.#...#~~~~.###.#...#~♣♣~.#####~P ~~#~.P ~PPP~#~♣P~~♣♣♣~#~P♣~~P#~♣ ~~♣P•çihZ¯ •çih&º %6•çihÁ •çih_Ä –çihïYù#~♣ ~~P #~♣ ~~♣♣P #~♣♣~~PP ~#~PP~~♣♣♣~#####~PP~#...#~♣.~...=.~#...#~~~~.###.~#<..'..@..#§#.#...#~~~~.###.~#...#~♣♣~.....~#####~P ~#~.P~~PPP~#~♣P~~♣♣♣~#~P♣~~P ~#~♣ ~~♣P–çihi6§–çihóq%7–çihÏz8§–çihYƒZ#~♣P~~P #~♣♣~~♣♣P P#~♣♣~~PP ~♣#~PP~~♣♣♣~~P#####~PP~–çih…7P#...#~♣.~...=.~P#...#~~~~.###.~#<..'...@.#§#.#...#~~~~.###.~#...#~♣♣~.....~P#####~P♣~♣#~.P~~PPP~~♣#~♣P~~♣♣♣~~P#~P♣~~P ~~♣#~♣♣~~♣P ~P–çih`–çih¶”%8–çiha™–çih¢ r#~♣P~~P ♣P#~♣♣~~♣♣P ~P♣#~♣♣~~PP ~~♣P#~PP~~♣♣♣~~P♣#####~PP~–çihü P#...#~♣.~...=.~P♣#...#~~~~.###.~#<..'....@#§#.#...#~~~~.###.~–çihK¡#...#~♣♣~.....~P.#####~P♣~♣. –çih—¡&#~♣P~~♣♣♣~~P♣#~P♣~~P ~~♣P#~♣–çihĪ4§–çih$³%9–çihü·:§–çih&º—çihé§ M ♣ ~♣P~~P ♣P♣♣~~♣♣P ~P♣♣♣~~PP ~~♣P —çihy¨4♣♣♣~~P♣####~PP~~~~~~~PP..#~♣.~...=.~P♣...#~~~~@###.~~~<..'.....#§#....#...#~~~~.###.~~~Fly —çihä¨b♣~♣♣~~♣P ~P—çih½²—çihÚº.10.0 (1.0)—çihoÀ;§—çihU—çih¡Á LM. ♣ #~♣P~~P ♣P~♣♣~~♣♣P ~P♣♣♣~~PP ~~♣P ♣♣♣~~P♣####~PP~~~~~~~PP#~♣.~@..=.~P♣—çih*à õ...#~~~~.###.~~~#<..'.....#§#....Fly .~#♣P♣~~P ~~♣P—çihdÒ ;§—çihüâ %1—çihî —çih«ñ ˜çihÅà~P.~~P P♣~~P ~˜çih{#~♣P~~P ♣P~#~♣♣~~♣♣P ~P♣~#~♣♣~~PP ~~♣P~#~PP~~♣♣♣~~P♣~#####~PP~˜çihxPP~#...#~♣.~.@.=.~P♣ #...#~~~~.###.~#<..'.....#§#.#...#~~~~.###.~#...#~♣♣~.....~P.~#####~P♣~♣.~#~.P~~PPP~~♣ ~#~♣ ˜çih08§˜çih¼%%2˜çih ‹#~♣♣~~♣♣P~~P♣~# #~♣♣~~PP.~~♣P~# #~PP~~♣♣♣~~P♣~# #####~PP~PP~# #...#~♣.~.....~P♣~# #...#~~~~.###.~~~~# ¯çih\ #<..'.....#§#.@...+ #...#~~~~.###.~~~~# #...#~♣♣~.....~P.~# #~.#~♣#~P 8.5 (1§°çihZÇP♣~~P ♣~~♣P~# #~♣P~~P♣♣~~♣P~# #~♣♣~~♣♣P~~P♣~# #~♣♣~~PP.~~♣P~# #~PP~~♣♣♣~~P♣~#  #####~PP~PP~#  #...#~♣.~.....~P♣~#  #...#~~~~.###.~~~~#  #<..'.....#§#..@..+  #...#~~~~.###.~~~~#  #...#~♣♣~.....~P.~#  #####~P♣#~.P~~PPP~~♣♣~##~♣P~~♣♣♣~~P♣~##~P♣~~P P~~♣P~##~♣♣~~♣P♣~~P[39;°çihÿÊ™49m ~#9°çih#v ºP♣~~P ♣~~♣P~# #~♣P~~P♣♣~~♣P~# #~♣♣~~♣♣P~~P♣~# #~♣♣~~PP.~~♣P~# #~PP~~♣♣♣~~P♣~# #####~PP~PP~# #...#~♣.~.....~P♣~# #...#~~~~.###.~~~~# #<..'.....#§#...@.+ °çihly #...#~~~~.###.~~~~# #...#~♣♣~.....~P.~# #####~P♣~#~.P~~PPP~~♣♣~##~♣P~#~P♣~~P P~~♣P~##~♣♣~~♣P♣~~P ~#°çih›„ °çih¤” &20°çihÕ °çihî¡ ±çihS`óP♣~~P ♣~~♣P~# #~♣P~~P♣♣~~♣P~# #~♣♣~~♣♣P~~P♣~# #~♣♣~~PP.~~♣P~# #~PP~~♣♣♣~~P♣~# ~PP~PP~# ...#~♣.~.....~P♣~# ...#~~~~.###.~~~~# ±çihIb•<..'.....#§#....@+ ...#~~~~.###.~~~~# ...#~♣♣~.....~P.~# ~P♣~~#~.P~~#~♣P~~♣♣♣~~P♣~##~P♣~~P P~~♣P~##~♣♣~~♣P♣~~P♣~#±çihÖo±çihğ{%1±çih·†:§±çihU‹±çih˜Z ¹#.#'.#.##±çih°e ±çihÍp %2±çih[w ±çihÚz 7 _You reach down and open the door.²çih=P♣~~P ♣~~♣P~# #~♣P~~P♣♣~~♣P~#.##~♣♣~~♣♣P~~P♣~#.#²çihˆ½#~♣♣~~PP.~~♣P~#.##~PP~~♣♣♣~~P♣~#.#~PP~PP~#.##~♣.~.....~P♣~#.# #~~~~.###.~~~~#.# ..'.....#§#.....@.# #~~~~.###.~~~~#.# #~♣♣~.....~P.~#.# ~P♣~²çihc% ♣.~#..#~.P~~PPP~~♣♣~#J#.#~♣P~~♣♣♣~~P♣~#.#.#J   endoplasm (asleep)#~P♣~~P P~~♣P~#.# ##~♣♣~~♣P♣~~P♣~#..²çih±-²çihY.3²çihø.Shock²çih5²çihĞ5§²çih¬6²çihr; ²çih$< ²çihÑ<8_An endoplasm comes into view. ²çihz=K_There is an open door here.¶çih@ü¶çihìı2An endoplasm. A glob of grey sludge that has somehow developed a rudimentary awareness and limited motility. It periodically draws heat from its surroundings to sustain itself, freezing enemies unfortunate enough to be adjacent at the time. Max HP: ~6Will: noneAC: +EV: + Threat: Low Class: Natural Size: V. Small Int: Mindless You have about 98% to hit with your hands and 100% to hit with your off-hand punch (while incapacitated). It has about 47% to hit you. ¶çih¥şUAttack Max Damage Hit 3 It is immune to acid and corrosion and blinding. It can see invisible. It is amorphous and immune to ensnarement. It possesses the following natural abilities: [!]: Description|Quote·çihk5·çihjCL P♣~~P ♣~~♣P~#kujot2 the Magician#~♣P~~P♣♣~~♣P~#.#Djinni·çihpD#~♣♣~~♣♣P~~P♣~#.#Health: 15/15 ========================#~♣♣~~PP.~~♣P~#.#AC: 2Str: 7#~PP~~♣♣♣~~P♣~#.#EV: 11Int: 16 ###~PP~~~~~~~PP~#.#SH: 0·çihüD"Dex: 13 ..#~♣.~.....~P♣~#.#XL:  1 Next:  0% Place: Dungeon:1 ..#~~~~.###.~~~~#.#Noise: ---------  Time: 23.5 (1.0) ·çih±E..'.....#§#.....@.#-) Nothing wielded ..#~~~~.###.~~~~#.#Cast: Shock ..#~♣♣~.....~P.~#.#Fly ·çih0F¼###~P♣~~~~~~~♣.~#..#~.P~~PPP~~♣♣~#J#.#~♣P~~♣♣♣~~P♣~#.#.#·çih±F¬J   endoplasm (asleep)#~P♣~~P P~~♣P~#.# ##~♣♣~~♣P♣~~P♣~#.. _Found a large steel ring. ·çih0Gå_b - a ring of wizardry _b - a ring of wizardry (worn) _You reach down and open the door. _An endoplasm comes into view. _There is an open door here.·çihüM·çih’T·çihV¸çih”:¸çihé= An endoplasm. A glob of grey sludge that has somehow developed a rudimentary awareness and limited motility. It periodically draws heat from its surroundings to sustain itself, freezing enemies unfortunate enough to be adjacent at the time. Max HP: ~6Will: noneAC: +EV: + Threat: Low Class: Natural Size: V. Small Int: Mindless You have about 98% to hit with your hands and 100% to hit with your off-hand punch (while incapacitated). It has about 47% to hit you. Attack Max Damage Hit 3 It is immune to acid and corrosion and blinding. It can see invisible. It is amorphous and immune to ensnarement. It possesses the following natural abilities: ¸çihŒAz[!]: Description|Quote¼çih­½Ø Freeze Freezes an adjacent creature, dealing damage that bypasses any armour the targetmay have. This may temporarily slow cold-blooded creatures. Range : 1¼çihŞaÙAn endoplasm. A glob of grey sludge that has somehow developed a rudimentary awareness and limited motility. It periodically draws heat from its surroundings to sustain itself, freezing enemies unfortunate enough to be adjacent at the time. Max HP: ~6Will: noneAC: +EV: + Threat: Low Class: Natural Size: V. Small Int: Mindless You have about 98% to hit with your hands and 100% to hit with your off-hand punch (while incapacitated). It has about 47% to hit you. Attack Max Damage Hit 3 It is immune to acid and corrosion and blinding. It can see invisible. It is amorphous and immune to ensnarement. ¼çihÌb­It possesses the following natural abilities: [!]: Description|Quote¿çih±‘¿çih‡¾R P♣~~P ♣~~♣P~#kujot2 the Magician#~♣P~~P♣♣~~♣P~#.#Djinni#~♣♣~~♣♣P~~P♣~#.#Health: 15/15 ========================¿çihÈ¿»#~♣♣~~PP.~~♣P~#.#AC: 2Str: 7#~PP~~♣♣♣~~P♣~#.#EV: 11Int: 16 ###~PP~~~~~~~PP~#.#SH: 0Dex: 13 ..#~♣.~.....~P♣~#.#XL:  1 Next:  0% Place: Dungeon:1 ..#~~~~.###.~~~~#.#Noise: ---------  Time: 23.5 (0.0) ..'.....#§#.....@.#-) Nothing wielded ..#~~~~.###.~~~~#.#Cast: Shock ..#~♣♣~.....~P.~#.#Fly ¿çihA+ ‡###~P♣~~~~~~~♣.~#..#~.P~~PPP~~♣♣~#J#.#~♣P~~♣♣♣~~P♣~#.#.#J   endoplasm (asleep)#~P♣~~P P~~♣P~#.# ##~♣♣~~♣P♣~~P♣~#.. _Found a large steel ring. _b - a ring of wizardry _b - a ring of wizardry (worn) _You reach down and open the door. _An endoplasm comes into view. _There is an open door here.¿çihÚÏ ¿çih;Õ ¿çihÚ @§ ¿çih­Ú @_Unknown command.Áçih–Áçihá’îAn endoplasm. A glob of grey sludge that has somehow developed a rudimentary awareness and limited motility. It periodically draws heat from its surroundings to sustain itself, freezing enemies unfortunate enough to be adjacent at the time. Max HP: ~6Will: noneAC: +EV: + Threat: Low Class: Natural Size: V. Small Int: Mindless You have about 98% to hit with your hands and 100% to hit with your off-hand Áçihz“™punch (while incapacitated). It has about 47% to hit you. Attack Max Damage Hit 3 It is immune to acid and corrosion and blinding. It can see invisible. It is amorphous and immune to ensnarement. It possesses the following natural abilities: [!]: Description|QuoteÂçih[ã Âçih”ï C P♣~~P ♣~~♣P~#kujot2 the Magician#~♣P~~P♣♣~~♣P~#.#Djinni#~♣♣~~♣♣P~~P♣~#.#Health: 15/15 ========================#~♣♣~~PP.~~♣P~#.#AC: 2Str: 7Âçihgú #~PP~~♣♣♣~~P♣~#.#EV: 11Int: 16 ###~PP~~~~~~~PP~#.#SH: 0Dex: 13 ..#~♣.~.....~P♣~#.#XL:  1 Next:  0% Place: Dungeon:1 ..#~~~~.###.~~~~#.#Noise: ---------  Time: 23.5 (0.0) ..'.....#§#.....@.#-) Nothing wielded ..#~~~~.###.~~~~#.#Cast: Shock ..#~♣♣~.....~P.~#.#Fly ###~P♣~~~~~~~♣.~#..#~.P~~PPP~~♣♣~#J#.#~♣P~~♣♣♣~~P♣~#.#.#J   endoplasm (asleep)#~P♣~~P[39;4ÂçihNû !9m P~~♣P~#.# ##~♣♣~~♣P♣~~P♣~#.. _b - a ring of wizardry _b - a ring of wizardry (worn) _You reach down and open the door. _An endoplasm comes into view. _There is an open door here. _Unknown command.Âçih:ı :§ÂçihPÿ Âçihâd3Âçihj:§ÂçihXmÅçihùÇR  Cast which spell? (? or * to list) Åçih[F² Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 2% 1  b - Static DischargeConjuration/Air 3% 2  c - SwiftnessAir6% 3  d - AirstrikeAir21% 4 Select a spell to cast[!]/[I] toggle spell headersÈçih; Èçihw Èçihƒø P♣~~P ♣~~♣P~#kujot2 the Magician#~♣P~~P♣♣~~♣P~#.#Djinni#~♣♣~~♣♣P~~P♣~#.#Èçih¢†Health: 15/15 ========================#~♣♣~~PP.~~♣P~#.#AC: 2Str: 7#~PP~~♣♣♣~~P♣~#.#EV: 11Int: 16 ###~PP~~~~~~~PP~#.#SH: 0Dex: 13 ..#~♣.~.....~P♣~#.#XL:  1 Next:  0% Place: Dungeon:1 ..#~~~~.###.~~~~#.#ÈçihQàNoise: ---------  Time: 23.5 (0.0) ..'.....#§#.....@.#-) Nothing wielded ..#~~~~.###.~~~~#.#Cast: Shock ..#~♣♣~.....~P.~#.#Fly ###~P♣~~~~~~~♣.~#..#~.P~~PPP~~♣♣~#J#.#~♣P~~♣♣♣~~P♣~#.#.#J   endoplasm (asleep)#~P♣~~P P~~♣P~#.# ##~♣♣~~♣P♣~~P♣~#.. _b - a ring of wizardry (worn) _You reach down and open the door. _An endoplasm comes into view. _There is an open door here. _Unknown command.Cast which spell? (? or * to list) Èçih\Èçih¹R P♣~~P ♣~~♣P~#kujot2 the Magician#~♣P~~P♣♣~~♣P~#.#Djinni#~♣♣~~♣♣P~~P♣~#.#Health: 15/15 ========================Èçihğ##~♣♣~~PP.~~♣P~#.#AC: 2Str: 7#~PP~~♣♣♣~~P♣~#.#EV: 11Int: 16 ###~PP~~~~~~~PP~#.#SH: 0Dex: 13 ..#~♣.~.....~P♣~#.#XL:  1 Next:  0% Place: Dungeon:1 ..#~~~~.###.~~~~#.#Noise: ---------  Time: 23.5 (0.0) ..'.....#§#.....@.#-) Nothing wielded ..#~~~~.###.~~~~#.#Cast: Shock ..#~♣♣~.....~P.~#.#Fly ###~P♣~~~~~~~♣.~#..#~.P~~PPP~~♣♣~#J#.#~♣P~~♣♣♣Èçih+ ~~P♣~#.#.#J   endoplasm (asleep)#~P♣~~P P~~♣P~#.# ##~♣♣~~♣P♣~~P♣~#.. _b - a ring of wizardry (worn) _You reach down and open the door. _An endoplasm comes into view. _There is an open door here. _Unknown command.Cast which spell? (? or * to list) ÈçihÆT P♣~~P ♣~~♣P~# kujot2 the Magician  #~♣P~~P♣♣~~♣P~#.# Djinni  #~♣♣~~♣♣P~~P♣~#.# Health: 14/15 ======================--  #~♣♣~~PP.~~♣P~#.# AC: 2Str: 7  #~PP~~♣♣♣~~P♣~#.# EV: 11Int: 16 ###~PP~~~~~~~PP~#.# SH: 0Dex: 13 ..#~♣.~.....~P♣~#.# XL:  1 Next:  0% Place: Dungeon:1 ..#~~~~.###.~~~~#.# Noise: ---------Èçih!aò  Time: 23.5 (0.0) ..'.....#§#.....@.# -) Nothing wielded ..#~~~~.###.~~~~#*# Cast: Shock ..#~♣♣~.....~P.~#*# Fly ###~P♣~~~~~~~♣.~#*.  #~.P~~PPP~~♣♣~#J#.  #~♣P~~♣♣♣~~P♣~#.#.#  J   endoplasm (asleep)  #~P♣~~P P~~♣P~#.# #  #~♣♣~~♣P♣~~P♣~#.. _There is an open door here. _Unknown command.Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)ÉçihÊX *******...JÉçih`Š>.*Éçihe>.*ÉçihNJ>.*Éçihş >.*Éçih× >.*Éçihc >.*ÉçihÎ’ >.*Éçih)Î ?.*ÉçihI E**Éçih,[ E**Éçih¥Û „*JAim: an endoplasm (asleep, 100% to hit)ÊçihY±g .*J#Êçih! S*#*Êçihv^ A*#.Ëçihúã*.J#Aim: an endoplasm (asleep, 100% to hit)Ëçih°ü8 JËçihı"*Ìçih&„‰J.  Aim: an endoplasm (asleep, 100% to hit)ÏçihÒÿ $Ïçih‘ - P♣~~P ♣~~♣P~#Ïçih) K kujot2 the Magician Ïçihë Ÿ #~♣P~~P♣♣~~♣P~#.#ÏçihÉ 9 Djinni Ïçih] ½ #~♣♣~~♣♣P~~P♣~#.#Ïçihì  Health: 14/15 ======================-- Ïçih ¡ #~♣♣~~PP.~~♣P~#.#Ïçih G AC: 2Ïçih +Str: 7 Ïçih$ ³ #~PP~~♣♣♣~~P♣~#.#Ïçihª G EV: 11Ïçih1 ,Int: 16 Ïçih¿ …###~PP~~~~~~~PP~#.#ÏçihG G SH: 0ÏçihÚ ,Dex: 13 Ïçihi •..#~♣.~.....~P♣~#.#Ïçihù ¡ XL:  1 Next:  0% Place: Dungeon:1 Ïçih‡ ‘..#~~~~.###.~~~~#.#Ïçih • Noise: ---------  Time: 23.5 (0.0) ÏçihÏ S..'.....#§#.....@.# -) Nothing wielded ..#~~~~.###.~~~~#.# Cast: Shock ..#~♣♣~.....~P.~#.# Fly ###~P♣~~~~~~~♣.~#..  #~.P~~PPP~~♣♣~#J#.  #~♣P~~♣♣♣~~P♣~#.#.#  J   endoplasm (asleep)  #~P♣~~P P~~♣P~#.# #  #~♣♣~~♣P♣~~P♣~#.. _Unknown command.Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.Ïçih‡ T P♣~~P  Ïçih `       Ïçih #§#*#*#Ïçihì »*.  *  * ÏçihM ;      Ïçihk› `§.....Ïçihõ» m22=4.5 (1ShockÏçihŸÁ Ïçih Ä ·  Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure)  Ïçih‚Ä ßPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm. _You kill the endoplasm!Óçihƒ¬ ~P.~~P ~~P ~#  P♣~~P ♣~~♣P~#.#  #~♣P~~P♣♣~~♣P~#.#  #~♣♣~~♣♣P~~P♣~#.#  #~♣♣~~PP.~~♣P~#.#  #~PP~~♣♣♣~~P♣~#.# ##~PP~~~~~~~PP~#.# #~♣.~.....~P♣~#.# #~~~~.###.~~~~#@# '.....#§#.....'.# #~~~~.###.~~~~#.# .#~♣♣~.....~P.~#.# ##~P♣~~~~~~~♣.~#..  #~.P~~PPP~~♣♣~#.#.  #~♣P~~♣♣♣~~P♣~#.#.#  #~P♣~~P P~~♣P~#.# ##~♣♣~~♣P♣~~P♣~#..[3Ôçih‘ìo9;49m-5Õçihcâ 3ÕçihMã Õçihøä Õçih‹ï Ğ5==Õçihø   ~P.~~P ~~P  P♣~~P ♣~~♣PP~~P♣♣♣♣~~♣♣P  #~♣♣~~PP.~~♣  #~PP~~♣♣♣~-7.5 (2 ##~PP~~~~~~~PP .#~♣.~.....~P♣~#.#.~~~~#. ÕçihEù ô.'.....#§#.....'.# .#~~~~.###.~~~~#.#..~P.~~~~♣.P~~♣♣♣~~P♣~#.#ÕçihÓû Õçih3 8 _HP restored.Öçih‡L ÖçihÚM 3ÖçihfO ÖçihQ ÖçihñQ ,Öçihå\ XÖçihÌb !  ~P.~~P ~~P  P♣~~P ♣~~♣PP~~P♣♣♣♣~~♣♣P9 Öçihéc  #~♣♣~~PP.~~♣  #~PP~~♣♣♣~ ##~PP~~~~~~~PP~#.#Fly .#~♣.~.....~P♣~#.#.##..Öçihg ÖçihĞo ×çih{Q3×çihüQ×çih UB×çihœ]’==×çihÖh>......  ~P.~~P ~~P  P♣~~P ♣~~♣P31P~~P♣♣♣♣~~♣♣P  #~♣♣~~PP.~~♣#~PP~~♣♣♣~~P♣~#.# ##~PP~~~~~~~PP~#.##.#×çihJm×çih‡q×çihNt×çih:O×çih8P×çihÚP×çih÷R×çihQ^š×çih j#.......... 3  ~P.~~P ~~P  P♣~~P ♣~~♣PP~~P♣♣#~♣♣~~♣♣P~~P♣~#.##~♣♣~~PP.~~♣P~#.##.#×çihHo×çih!u×çihixØçihñùØçih˜£î#......#......####............?........5~P.~~P ~~P ~#.#Fly P♣~~P ♣~~♣P~#.#.##.#Øçih–§g _Found a scroll labelled TEDIDY AR MEIH.Ùçih86ùM #...#.###...... #######......###$.........?.......S...........................#.#Fly .#S   ball python (constriction, asleep)#.#Ùçih}?m  A ball python comes into view.ÙçihÂA:6.5 (1ShockÙçihÆFÙçih{I+ _Found 12 gold pieces.İçihdº CTRLßçihº [?25h[?0c [?1051l[?1052l[?1060l[?1061l[?25h[?0c [?25l[?1c]R[?7hkujot2 the Magician#...#.##Djinni##......Health: 15/15 ========================#......#AC: 2Str: 7######......###EV: 11Int: 16$.........?....SH: 0Dex: 13...S...........XL:  1 Next: 22% Place: Dungeon:1...............Noise: ---------  Time: 36.5 (1.0)#@#-) Nothing wielded#.#Cast: Shock#.#Fly ~P.~~P ~~P ~#.#P♣~~P ♣~~♣P~#.##~♣P~~P♣♣~~♣P~#.#S   ball python (constriction, aslßçihɺeep)  #~♣♣~~♣♣P~~P♣~#.##~♣♣~~PP.~~♣P~#.##~PP~~♣♣♣~~P♣~#.#The zap hits the endoplasm. _You kill the endoplasm! _HP restored. _Found a scroll labelled TEDIDY AR MEIH.  A ball python comes into view. _Found 12 gold pieces. CTRL[?1051l[?1052l[?1060l[?1061hkujot2 the Magician#...#.##Djinni##......Health: 15/15 ========================#......#AC: 2Str: 7######......###EV: 11Int: 16$.........?....SH: 0Dex: 13...S...........XL:  1 Next: 22% Place: Dungeon:1...............Noise: ---------  Time: 36.5 (0.0)#@#-) Nothing wielded#.#Cast: Shock#[3ßçih<½n7m.#Fly ~P.~~P ~~P ~#.#P♣~~P ♣~~♣P~#.##~♣P~~P♣♣~~♣P~#.#S   ball python (constriction, asleep)  #~♣♣~~♣♣P~~P♣~#.##~♣♣~~PP.~~♣P~#.##~PP~~♣♣♣~~P♣~#.#The zap hits the endoplasm. _You kill the endoplasm! _HP restored. _Found a scroll labelled TEDIDY AR MEIH.  A ball python comes into view. _Found 12 gold pieces.áçihxN CTRLåçihñ [?25h[?0c [?1051l[?1052l[?1060l[?1061l[?25h[?0c [?25l[?1c]R[?7hkujot2 the Magician#...#.##Djinni##......Health: 15/15 ========================#......#AC: 2Str: 7######......###EV: 11Int: 16$.........?....SH: 0Dex: 13...S...........XL:  1 Next: 22% Place: Dungeon:1...............Noise: ---------  Time: 36.5 (0.0)#@#-) Nothing wielded#.#Cast: Shock#.#Fly ~P.~~P ~~P ~#.#P♣~~P ♣~~♣P~#.##~♣P~~P♣♣~~♣P~#.#S   ball python (constriction, aslåçihÅóeep)  #~♣♣~~♣♣P~~P♣~#.##~♣♣~~PP.~~♣P~#.##~PP~~♣♣♣~~P♣~#.#The zap hits the endoplasm. _You kill the endoplasm! _HP restored. _Found a scroll labelled TEDIDY AR MEIH.  A ball python comes into view. _Found 12 gold pieces. CTRL[?1051l[?1052l[?1060l[?1061hkujot2 the Magician#...#.##Djinni##......Health: 15/15 ========================#......#AC: 2Str: 7######......###EV: 11Int: 16$.........?....SH: 0Dex: 13...S...........XL:  1 Next: 22% Place: Dungeon:1...............Noise: ---------  Time: 36.5 (0.0)#@#-) Nothing wielded#.#Cast: Shock#[3åçihÑõn7m.#Fly ~P.~~P ~~P ~#.#P♣~~P ♣~~♣P~#.##~♣P~~P♣♣~~♣P~#.#S   ball python (constriction, asleep)  #~♣♣~~♣♣P~~P♣~#.##~♣♣~~PP.~~♣P~#.##~PP~~♣♣♣~~P♣~#.#The zap hits the endoplasm. _You kill the endoplasm! _HP restored. _Found a scroll labelled TEDIDY AR MEIH.  A ball python comes into view. _Found 12 gold pieces.êçihÎÇM #...#.####...... ......#########$.........?.......S.......................... #.# ~P.~~P ~~P ~ P♣~~P ♣~~♣P#~♣P~~P♣#.# ##~PP~~~~~~~PP~#.#êçihçÒêçihƒÙ\7.5 (1ShockêçiheŞêçihÑàëçihk• ê  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.òçih¨±  Okay, then. _ôçihc• M #...#.###...... # ######......###$.........?.......S..........................#.#Fly S   ball python (constriction, asleep)#.#ôçih‰Ÿ [.SS)ôçih~¤ ==8Shockôçih\« ôçih–¯ 5 _The ball python hisses angrily.÷çihj ê  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ùçih 5   kujot2 the Magician #...#.##  Djinni ##......  Health: 14/15 ======================-- #......#  AC: 2Str: 7 ######......###  EV: 11Int: 16 $.........?....  SH: 0Dex: 13 ....S..........  XL:  1 Next: 22% Place: Dungeon:1 .....**........  Noise: =--------  Time: 38.5 (0.0) #@# -) Nothing wielded #.# Cast: ùçih6 [37mShock #.# Fly  ~P.~~P ~~P ~#.#  P♣~~P ♣~~♣P~#.#  #~♣P~~P♣♣~~♣P~#.# S   ball python (constriction)  #~♣♣~~♣♣P~~P♣~#.#  #~♣♣~~PP.~~♣P~#.#  #~PP~~♣♣♣~~P♣~#.# _The ball python hisses angrily.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)ıçih?  kujot2 the Magician #...#.##  Djinni ##......  Health: 14/15 ======================-- #......#  AC: 2Str: 7 ######......###  EV: 11Int: 16 $.........?....  SH: 0Dex: 13 ....S..........  XL:  1 Next: 22% Place: Dungeon:1 ...............  Noise: =--------  Time: 38.5 (0.0) #@# -) Nothing wielded #.# Cast: Shock #ıçih]C².# Fly  ~P.~~P ~~P ~#.#  P♣~~P ♣~~♣P~#.#  #~♣P~~P♣♣~~♣P~#.# S   ball python (constriction)  #~♣♣~~♣♣P~~P♣~#.#  #~♣♣~~PP.~~♣P~#.#  #~PP~~♣♣♣~~P♣~#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.           .....  S  #@# #.# #.#   ~~P   P♣~~P         -9.5 (1Contam ıçihoFıçihVLz  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen.èihà ê  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.èih‚0  kujot2 the Magician #...#.##  Djinni ##......  Health: 13/15 ====================---- #......#  AC: 2Str: 7 ######......###  EV: 11Int: 16 $.........?....  SH: 0Dex: 13 ...............  XL:  1 Next: 22% Place: Dungeon:1 ......S........  Noise: ---------  Time: 39.5 (0.0) #@# -) Nothing wielded #.# Cast: Shock #.[3èih„2­3m# Fly Contam  ~P.~~P ~~P ~#.#  P♣~~P ♣~~♣P~#.#  #~♣P~~P♣♣~~♣P~#.# S   ball python (constriction)  #~♣♣~~♣♣P~~P♣~#.#  #~♣♣~~PP.~~♣P~#.#  #~PP~~♣♣♣~~P♣~#.#Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)  The zap hits the ball python.èihf5         $..**  ..*..*  *  #@# #.# #.#   ~~P   P♣~~P         èihQš¥.......33=40.5 (1Shockèihfœèihû­onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)  The zap hits the ball python. _You kill the ball python! èihOŸ2 ...#. #...#.## ##....... #......# #######......###$?............@........########.###### #.# #.#~P.~~P ~~P ~#.# P♣~~P ♣~~♣P~#.# #~♣P~~P♣♣~~♣P~#.# #~♣♣~~♣♣P~~P♣~#.# #~♣♣~~PP.~~P~#.# èih̤ èih=®\4==-1 èihº´ èihâ· èihB‘ b###  ...#. #...#.## ##....... #......# ########......###$?......................#########.######  #.# #.#~P.~~P ~~P ~#.#b   bat (asleep) P♣~~P ♣~~♣P~#.# #~♣P~~P♣♣~~♣P~#.# #~♣♣~~♣♣P~~P♣~#.# èihÄ• èih– èih— èih„›<.bb èihÚ O-2Shock èihÈ¥ èihˆ¨V _A bat comes into view. èihöàE .###  ...#. #...#.## ##b...... #......# #########......###$?.......................##########.###### #.# #.#~P.~~P ~~P ~#.# P♣~~P ♣~~♣P~#.# #~♣P~~P♣♣~~P~#.#bb   bat3 èih~  .### ...#.# #...#.## ##b...... #......##......###.$..@.b....?......#.###### #.# #.#  ~P.~~P ~~P ~#.#  P♣~~P ♣~~♣P~#.#  #~♣P~~P♣♣~~♣P~#.# èih–‹— b.  The bat attacks as it pursues you! The bat hits you. The bat misses you. èihÉ\3--=4 èih“ èihl—: _The bat hits you but does no damage.èihH Î  You closely miss the bat. The bat closely misses you. The bat misses you.èihc _4==5èihÉ! èih$ K _Your magical contamination has completely faded away.èihhŞÊ  You hit the bat but do no damage.You hit the bat.  The bat is heavily wounded.èihêèV.b èihSì%6èih ôèihJ| _The bat misses you.èih?èihùèihV½.### ...#.# #...#.## ##b...... #......# #......### ....$.?.... .b. . #.#######.##.# èihþèih¯Å&b.èihjÆT3--7èihğÉèihsÌL _The bat hits you. The bat hits you but does no damage.èih_TPThe bat misses you. _The bat hits you. The bat hits you but does no damage.  You closely miss the bat.  You barely miss the bat.  The bat is heavily wounded.èih ohb.8èih—‚g _The bat closely misses you.èihƒèihş“èihs—èihFn.### ...#.# #...#.## ##....... #......# #b.....### ....$.?.... . . #.###### #.# ~P.~~P ~~P ~#.# èihIèihÂJèihPèih·R%9èihzWèihH[P _The bat barely misses you.èihn   Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0     0   f + Spellcasting 3.0   6%  +11          b + Unarmed Combat   0.0     0   g + Conjurations 3.0   6%  +11     h + Hexes3.0   6%  +11     i + Summonings3.0   6%  +11  c + Armour   0.0     0  [39;4èihİn 9m j + Necromancy3.0   6%  +11 d + Dodging2.2  14%  +1   k + Forgecraft3.0   6%  +11 e + Stealth1.5   8%  -1   l + Translocations 3.0   6%  +11     m + Alchemy3.0   6%  +11     n + Fire Magic3.0   6%  +11     o + Ice Magic3.0   6%  +11     p + Air Magic3.0   6%  [èih”q ¡39;49m+11     q + Earth Magic3.0   6%  +11                                 The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsèih¨ -5-5-5-5--520-520-5-5-5-55-5In manual mode, experience is spread evenly across all activated skills. auto|manual"èihd /44444 d * Dodging   2.2  33416444444$èih$66666 d - Dodging   2.2   625666666*èihUŸ$555555 e * Stealth   1.5  40555555-èihmù888888 e - Stealth   1.5   888888-èih8å666666 e + Stealth 1.5  25%666666-èihHi$555555 e * Stealth   1.5  40555555/èih888888 e - Stealth   1.5   888888666666 e + Stealth 1.5  25%666666555555 e * Stealth   1.5  40555555/èihiù888888 e - Stealth   1.5   888888/èihºöå666666 e + Stealth 1.5  25%6666660èih€À$555555 e * Stealth   1.5  405555552èih¶[ù888888 e - Stealth   1.5   8888882èihè^å666666 e + Stealth 1.5  25%6666662èih_i$555555 e * Stealth   1.5  405555554èihú•ù888888 e - Stealth   1.5   8888884èihz¤å666666 e + Stealth 1.5  25%6666664èih¸®$555555 e * Stealth   1.5  405555554èih‚¸ù888888 e - Stealth   1.5   8888885èih& å666666 e + Stealth 1.5  25%6666668èih®Ù$555555 e * Stealth   1.5  405555559èih;ë ù888888 e - Stealth   1.5   888888=èihñ‚ f * Spellcasting   3.0 g * Conjurations   3.0 h * Hexes   3.0 i * Summonings   3.0 j * Necromancy   3.0 k * Forgecraft   3.0 l * Translocations   3.0 m * Alchemy   3.0 n * Fire Magic   3.0 o * Ice Magic   3.0 p * Air Magic   3.0 q * Earth Magic   3.0>èihÇñ f - Spellcasting   3.0    g - Conjurations   3.0    h - Hexes   3.0    i - Summonings   3.0    j - Necromancy   3.0    k - Forgecraft   3.0    l - Translocations   3.0    m - Alchemy   3.0    n - Fire Magic   3.0    o - Ice Magic   3.0    p - Air Magic   3.0    q - Earth Magic   3.0   FèihÈm f + Spellcasting 3.0   8% g + Conjurations 3.0   8% h + Hexes 3.0   8% i + Summonings 3.0   8% j + Necromancy 3.0   8% k + Forgecraft 3.0   8% l + Translocations 3.0   8% m + Alchemy 3.0   8% n + Fire Magic 3.0   8% o + Ice Magic 3.0   8% p + Air Magic 3.0   8% q + Earth Magic 3.0   8% f * Spellcasting   3.0 g * Conjurations   3.0 h * Hexes   3.0 i * Summonings   3.0 j * Necromancy   3.0 k * Forgecraft   3.0 l * Translocations   3.0 m * Alchemy   3.0 n * Fire Magic   3.0 o * Ice Magic Fèihˆqö[39;49m  3.0 p * Air Magic   3.0 q * Earth Magic   3.0Gèih%[ ñ f - Spellcasting   3.0    g - Conjurations   3.0    h - Hexes   3.0    i - Summonings   3.0    j - Necromancy   3.0    k - Forgecraft   3.0    l - Translocations   3.0    m - Alchemy   3.0    n - Fire Magic   3.0    o - Ice Magic   3.0    p - Air Magic   3.0    q - Earth Magic   3.0   Hèih9~ ß f + Spellcasting 3.0   8% g + Conjurations 3.0   8% h + Hexes 3.0   8% i + Summonings 3.0   8% j + Necromancy 3.0   8% k + Forgecraft 3.0   8% l + Translocations 3.0   8% m + Alchemy 3.0   8% n + Fire Magic 3.0   8% o + Ice Magic 3.0   8% p + Air Magic 3.0   8% q + Earth Magic 3.0   8%JèihÒ2 f * Spellcasting   3.0 g * Conjurations   3.0 h * Hexes   3.0 i * Summonings   3.0 j * Necromancy   3.0 k * Forgecraft   3.0 l * Translocations   3.0 m * Alchemy   3.0 n * Fire Magic   3.0 o * Ice Magic   3.0 p * Air Magic   3.0 q * Earth Magic   3.0LèihÊ^ñ f - Spellcasting   3.0    g - Conjurations   3.0    h - Hexes   3.0    i - Summonings   3.0    j - Necromancy   3.0    k - Forgecraft   3.0    l - Translocations   3.0    m - Alchemy   3.0    n - Fire Magic   3.0    o - Ice Magic   3.0    p - Air Magic   3.0    q - Earth Magic   3.0   MèihMê ß f + Spellcasting 3.0   8% g + Conjurations 3.0   8% h + Hexes 3.0   8% i + Summonings 3.0   8% j + Necromancy 3.0   8% k + Forgecraft 3.0   8% l + Translocations 3.0   8% m + Alchemy 3.0   8% n + Fire Magic 3.0   8% o + Ice Magic 3.0   8% p + Air Magic 3.0   8% q + Earth Magic 3.0   8%Oèih³4  f * Spellcasting   3.0 g * Conjurations   3.0 h * Hexes   3.0 i * Summonings   3.0 j * Necromancy   3.0 k * Forgecraft   3.0 l * Translocations   3.0 m * Alchemy   3.0 n * Fire Magic   3.0 o * Ice Magic   3.0 p * Air Magic   3.0 q * Earth Magic   3.0Oèih©K ñ f - Spellcasting   3.0    g - Conjurations   3.0    h - Hexes   3.0    i - Summonings   3.0    j - Necromancy   3.0    k - Forgecraft   3.0    l - Translocations   3.0    m - Alchemy   3.0    n - Fire Magic   3.0    o - Ice Magic   3.0    p - Air Magic   3.0    q - Earth Magic   3.0   Qèih£ß f + Spellcasting 3.0   8% g + Conjurations 3.0   8% h + Hexes 3.0   8% i + Summonings 3.0   8% j + Necromancy 3.0   8% k + Forgecraft 3.0   8% l + Translocations 3.0   8% m + Alchemy 3.0   8% n + Fire Magic 3.0   8% o + Ice Magic 3.0   8% p + Air Magic 3.0   8% q + Earth Magic 3.0   8%SèihñÁSèih@ÌSèih5Økujot2 the MagicianDjinni.###Health: 13/15 ====================----...#.#AC: 2Str: 7#...#.##EV: 11Int: 16##.......SH: 0Dex: 13#......#XL:  1 Next: 33% Place: Dungeon:1##########b.....###Noise: =--------  Time: 49.5 (0.0)....$....@....?....-) Nothing wielded...................Cast: Shock...................Fly ###########.#######.##.#b   bat~P.~~P ~~P ~#.#P♣~~P èihŞÚ†40m♣~~♣P~#.##~♣P~~P♣♣~~♣P~#.#You closely miss the bat.The bat is heavily wounded.You barely miss the bat.The bat is heavily wounded. _The bat closely misses you. _The bat barely misses you.SèihlàSèihçSèihÔòSèih¶õUèih·}  You hit the bat. Your off-hand punch misses the bat.The bat is severely wounded..b 4==50.5 (1 _The bat completely misses you. The bat closely misses you.Xèih÷H ê  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zèih#Ì  kujot2 the Magician  Djinni .###  Health: 13/15 ====================---- ...#.#  AC: 2Str: 7 #...#.##  EV: 11Int: 16 ##.......  SH: 0Dex: 13 #......#  XL:  1 Next: 33% Place: Dungeon:1 ##########*b....###  Noise: =--------  Time: 50.5 (0.0) ....$....@....?....  -) Nothing wielded ...................  Cast: Shock ..........Zèih>Ñ¢.........  Fly  ###########.######  #.#  #.#  b   bat  ~P.~~P ~~P ~#.#  P♣~~P ♣~~♣P~#.#  #~♣P~~P♣♣~~♣P~#.# _The bat completely misses you. The bat closely misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 52% to hit)[èihD>  kujot2 the Magician  Djinni .###  Health: 13/15 ====================---- ...#.#  AC: 2Str: 7 #...#.##  EV: 11Int: 16 ##.......  SH: 0Dex: 13 #......#  XL:  1 Next: 33% Place: Dungeon:1 ##########.b....###  Noise: =--------  Time: 50.5 (0.0) ....$....@....?....  -) Nothing wielded ...................  Cast: Shock ................... [èih A Fly  ###########.######  #.#  #.#  b   bat  ~P.~~P ~~P ~#.#  P♣~~P ♣~~♣P~#.#  #~♣P~~P♣♣~~♣P~#.# Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 52% to hit)  The zap hits the bat.[èih*E© .###      ##...**..  #..**..#  **         #.# #.#   ~~P  P♣~~P   [èihÍ9......[èih`ÿe441.5 (1Shock[èihŒ[èihÿ Ñonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 52% to hit)  The zap hits the bat. _You kill the bat!]èih¹È ã]èihÃÉ ]èihªÖ ë.### ...#.# #...#.## ##....... #......###########......### ....$.........?....-3.5 (2 .......@........... .. ###########.###### #.# #.#~P.~~P ~~P ~#.# P♣~~P ♣~~♣P~#.##~♣P~~P♣♣~~♣P~#.# #~♣♣~~♣♣P~~P♣~#.#]èihDÛ 7-]èihKâ ]èihİä `èih Ì  .###  ...#. #...#.## ##....... #......# ###########......###$.@.?.........................############.###### #.# #.#~P.~~P ~~P ~#.# P♣~~P ♣~~♣P~#.# #~♣P~~P♣♣~~P~#.#`èihUÓ I .###..#.#####.............# ###########......###.....$.........?......Fly ##~♣♣~~♣♣P~~P♣~#.#`èihÏÚ `èihMã *4.5 (1`èihĞè `èih)ñ `èihÕø `èihªş `èihp aèihC/ aèihÍ/ aèih©1 aèihõ4 aèihÍ? º4==aèih¤A aèih¹E ,aèiheF aèihV î .## ...#.# #...#.## ##....... #......#############......###7.5 (3.?...........................#############.######  #.# #.# ~P.~~P ~~P ~#.# P♣~~P ♣~~♣P~#.# #~♣P~~P♣♣~~♣P~#.#aèihş\ aèih_b aèihÙe 2 _You now have 12 gold pieces.bèihË _bèih² ,bèih¶¬5====bèihbèihNbèihø ,bèihU#bèihM&cèih0.### ...#.# #...#.## ##....... #......# #####......### 62.5 (5............@....?.... ...... ##..... #####.#######.##.#~P.~~P ~~P ~#.# cèihäcèih cèihLdèihèÜ3dèihşßdèihœådèihºèdèihÅğf==dèihódèihôdèihõdèih#ùdèihü,dèihkıdèih0ÿdèihe,dèihúdèih4dèihi,dèihndèihãBdèihâ+.# .##.###.# ##...#.# .. #...#.##.. ##........ #......# ####......####.. 8.5 (6 ....... .... #..... #####.######.##.# P.~~P ~~P ~#.# dèih/%dèih¾'dèih³,z _c - a scroll labelled TEDIDY AR MEIHdèih#3dèih6dèih¸7kèih§É.+.# #.# #.###.# # #...#.# .. #...#.##.. ##........ #......# .......####..70.5 (2... ..###.##.# kèih7ÍkèihqÔlèih\¢ lèih_£ lèih5¤ lèihÏ© lèihɶ Xlèih2Ç §+.# #.# #.###.# # #...#.# .. #...#.##.. #####........ .B..#......# ...# ......####....##Shock.###.##.# B   giant cockroach (asleep) lèihâÑ *1.5 (1lèih3Ø *2.5 (2lèih…Û lèih1Ş b _A giant cockroach comes into view.qèihÏÍ+.# #.# #.###.# ###...#.# ..##...#.##...#####.. ...B.#......# ....# ......####....#...# #.# qèih«Óqèih-Ö*3.5 (1qèih¬Ùqèih\ÜrèihwÖ+.# #.# #.###.# #### #...#.# ...# #...#.##...###### ##.....B... #......# #....# ......####....#K.# #.#  ~~P ~#.# K   kobold (asleep) rèih:€‰  A kobold comes into view. It is wielding a +0 short sword.rèih£€rèih~‡É.BK.Bwandering)Krèih‰.==4rèih5rèih›“( _The kobold shouts!wèih¿ê ê  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xèih†~  kujot2 the Magician +.# #.# Djinni #.###.# #### Health: 14/15 ======================-- #...#.# ...# AC: 2Str: 7 #...#.##...######  EV: 11Int: 16 ##.............B..  SH: 0Dex: 13 #......# #...*#  XL:  1 Next: 44% Place: Dungeon:1 ######......####.**.####  Noise: ==-------  Time: 74.5 (0.0) ................@.....K.  -) Nothing wielded ........................  Cast: Shock èihNd........................  Fly #######.################  #.# #.# B   giant cockroach (wandering)  ~~P ~#.# K   kobold ♣~~♣P~#.# ♣~~♣P~#.# _The kobold shouts!  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (wandering, hasn't noticed you, 68% to hit){èihŞø¤ B...*****{èihNµS***...{èih|‹*KAim: a kobold, wielding a +0 short sword (60% to hit)|èih"Òkujot2 the Magician+.# #.#Djinni#.###.# ####Health: 14/15 ======================--#...#.# ...#AC: 2Str: 7#...#.##...######EV: 11Int: 16##.............B..SH: 0Dex: 13#......# #....#XL:  1 Next: 44% Place: Dungeon:1 ######......####....####Noise: ==-------  Time: 74.5 (0.0) ................@*******-) Nothing wielded ........................Cast: Shock ........................Fly #######.#################.##.#B   giant cockroach (wandering)  ~~P ~#.#K   kobold ♣~~♣P~#.# ♣~~♣P~#.#[36|èih½ÕßmCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (60% to hit)  The zap hits the kobold.|èihJM,|èihsV¯.B....K..B|èih+X2-5.5 (1|èihŞ^|èih(cô onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (60% to hit)  The zap hits the kobold. _The kobold is moderately wounded.€èihdVê  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ˆèihİG  kujot2 the Magician +.# #.# Djinni #.###.# #### Health: 13/15 ====================---- #...#.# ...# AC: 2Str: 7 #...#.##...######  EV: 11Int: 16 ##................  SH: 0Dex: 13 #......# #...B#  XL:  1 Next: 44% Place: Dungeon:1 ######......####....####  Noise: =--------  Time: 75.5 (0.0) ................@****K..  -) Nothing wielded ........................  Cast: Shock ........................ [4ˆèih¿J>0m Fly #######.################  #.# #.# B   giant cockroach  ~~P ~#.# K   kobold ♣~~♣P~#.# ♣~~♣P~#.# _The kobold is moderately wounded.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 60% to hit)‰èihò£kujot2 the Magician+.# #.#Djinni#.###.# ####Health: 13/15 ====================----#...#.# ...#AC: 2Str: 7#...#.##...######EV: 11Int: 16##................SH: 0Dex: 13#......# #...B#XL:  1 Next: 44% Place: Dungeon:1 ######......####....####Noise: =--------  Time: 75.5 (0.0) ................@*******-) Nothing wielded ........................Cast: Shock ........................Fly #######.#################.##.#B   giant cockroach  ~~P ~#.#K   kobold ♣~~♣P~#.# ♣~~♣P~#.#Casting: S‰èihÉ£õhock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 60% to hit)  The zap hits the kobold..B...K...6.5 (1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 60% to hit)  The zap hits the kobold. _The kobold is severely wounded.‹èih ê  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Œèihà  kujot2 the Magician +.# #.# Djinni #.###.# #### Health: 12/15 ===================----- #...#.# ...# AC: 2Str: 7 #...#.##...######  EV: 11Int: 16 ##................  SH: 0Dex: 13 #......# #....#  XL:  1 Next: 44% Place: Dungeon:1 ######......####..B.####  Noise: =--------  Time: 76.5 (0.0) ................@***K...  -) Nothing wielded ........................  Cast: Shock ........................[ŒèihgÅZ40m  Fly #######.################  #.# #.# B   giant cockroach  ~~P ~#.# K   kobold ♣~~♣P~#.# ♣~~♣P~#.# _The kobold is severely wounded.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 60% to hit)èih£|   kujot2 the Magician +.# #.# Djinni #.###.# #### Health: 12/15 ===================----- #...#.# ...# AC: 2Str: 7 #...#.##...######  EV: 11Int: 16 ##................  SH: 0Dex: 13 #......# #....#  XL:  1 Next: 44% Place: Dungeon:1 ######......####..B.####  Noise: =--------  Time: 76.5 (0.0) ................@...K...  -) Nothing wielded ........................  Cast: Shock ........................ èih¯~  Fly #######.################  #.# #.# B   giant cockroach  ~~P ~#.# K   kobold ♣~~♣P~#.# ♣~~♣P~#.#Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 60% to hit)  The zap hits the kobold.èih ‚ x +.# #.#  ####  ...#        *******    #.# #.#  ~~P èih« èihô s.B..)...èih€9 a3=557.5 (1èihí@ èiheD Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 60% to hit)  The zap hits the kobold. _You kill the kobold!èihwèih÷èihò èih«F _Unknown command.èihä"ê  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.“èih:  kujot2 the Magician +.# #.# Djinni #.###.# #### Health: 12/15 ===================----- #...#.# ...# AC: 2Str: 7 #...#.##...######  EV: 11Int: 16 ##................  SH: 0Dex: 13 #......# #....#  XL:  1 Next: 55% Place: Dungeon:1 ######......####....####  Noise: =--------  Time: 77.5 (0.0) ................@B..)...  -) Nothing wielded ........................  Cast: Shock ........................ [37“èihÛ9m Fly #######.################  #.# #.# B   giant cockroach  ~~P ~#.# ♣~~♣P~#.# ♣~~♣P~#.# _Unknown command.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)”èihu^kujot2 the Magician+.# #.#Djinni#.###.# ####Health: 12/15 ===================-----#...#.# ...#AC: 2Str: 7#...#.##...######EV: 11Int: 16##................SH: 0Dex: 13#......# #....#XL:  1 Next: 55% Place: Dungeon:1 ######......####....####Noise: =--------  Time: 77.5 (0.0) ................@*******-) Nothing wielded ........................Cast: Shock ........................Fly #######.#################.##.#B   giant cockroach  ~~P ~#.# ♣~~♣P~#.# ♣~~♣P~#.#Casting: Shock (safe; 2% risk of failure)  Conf”èih­qNirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)  The zap hits the giant cockroach.”èih`ë‹B..)...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)  The zap hits the giant cockroach.giant cockroach is lightly wounded.8.5 (1 _The giant cockroach closely misses you. x2•èih½°ê  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.–èihD­–èihç­–èiht±–èih´P _You don't know that spell.™èih® ½  You barely miss the giant cockroach.The giant cockroach is lightly wounded.9™èih<³ ™èih‚· \ _The giant cockroach barely misses you.šèihÙØ˜  You barely miss the giant cockroach.The giant cockroach is lightly wounded.šèih¼ÙU1--80šèihˆãšèihšæ4 _The giant cockroach bites you.œèihT=œèihû?%1œèih}Iœèih»O¢ _You barely miss the giant cockroach. The giant cockroach closely misses you.œèihÅj  You closely miss the giant cockroach.œèihÊT2==2œèih—œèih›G _The giant cockroach bites you but does no damage.œèih¶°õ  You closely miss the giant cockroach.The giant cockroach waves its antennae.The giant cockroach closely misses you.œèihŒ±%3œèihÏ·œèihü»G _The giant cockroach bites you but does no damage.èih®€èih& gg   goblin (wandering)  You completely miss the giant cockroach.A goblin comes into view. It is wielding a +0 dagger.èih5T1--4èihÑ—èih’4 _The giant cockroach bites you.èihƒ ê  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. èih£ èih^¤ èihƪ èih¯P _You don't know that spell.£èih?nê  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.§èihú  kujot2 the Magician +.# #.# Djinni #.###.# #### Health: 10/15 ================-------- #...#.# ...# AC: 2Str: 7 #...#.##...######  EV: 11Int: 16 ##................  SH: 0Dex: 13 #......# #....#  XL:  1 Next: 55% Place: Dungeon:1 ######......####....####  Noise: =--------  Time: 84.5 (0.0) ................@B..)...  -) Nothing wielded .......................g  Cast: Shock ........................§èih%ıù  Fly #######.################  #.# #.# B   giant cockroach  ~~P ~#.# g   goblin (wandering) ♣~~♣P~#.# ♣~~♣P~#.# _You don't know that spell.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)©èihÙ8 v B**©èihısB.**©èihrÃu*.**ªèihrÉ?**ªèih S***...ªèihù?**ªèih{%?**ªèihÛ3ß)...***gAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 60% to hit)¬èihç—U *g¬èihí&e.***.¬èihºäR**...¬èihä%7*)¬èih§_-*.¬èih|±|B.  Aim: a giant cockroach (68% to hit)¬èih¾Çkujot2 the Magician+.# #.#Djinni#.###.# ####Health: 10/15 ================--------#...#.# ...#AC: 2Str: 7#...#.##...######EV: 11Int: 16##................SH: 0Dex: 13#......# #....#XL:  1 Next: 55% Place: Dungeon:1 ######......####....####Noise: =--------  Time: 84.5 (0.0) ................@*******-) Nothing wielded .......................gCast: Shock ........................Fly #######.#################.##.#B   giant cockroach  ~~P ~#.#g   goblin (wandering) ♣~~♣P~#.# ♣~~♣P~#.# _[¬èih‘Èã39;49mYou don't know that spell.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)­èihÆ ­èih"{B..)...g.g­èihò*5.5 (1­èih ­èih¾$¡ _The zap misses the giant cockroach. The giant cockroach closely misses you.¯èih¢ê  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.²èih¦  kujot2 the Magician +.# #.# Djinni #.###.# #### Health: 9/15==============---------- #...#.# ...# AC: 2Str: 7 #...#.##...######  EV: 11Int: 16 ##................  SH: 0Dex: 13 #......# #....#  XL:  1 Next: 55% Place: Dungeon:1 ######......####....####  Noise: =--------  Time: 85.5 (0.0) ................@B..)...  -) Nothing wielded ......................g.  Cast: Shock ........................ ²èih   Fly #######.################  #.# #.# B   giant cockroach  ~~P ~#.# g   goblin ♣~~♣P~#.# ♣~~♣P~#.# _The zap misses the giant cockroach. The giant cockroach closely misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)³èih   kujot2 the Magician +.# #.# Djinni #.###.# #### Health: 9/15==============---------- #...#.# ...# AC: 2Str: 7 #...#.##...######  EV: 11Int: 16 ##................  SH: 0Dex: 13 #......# #....#  XL:  1 Next: 55% Place: Dungeon:1 ######......####....####  Noise: =--------  Time: 85.5 (0.0) ................@B..)...  -) Nothing wielded ......................g.  Cast: Shock ........................ [3³èihÔR9;49m Fly #######.################  #.# #.# B   giant cockroach  ~~P ~#.# g   goblin ♣~~♣P~#.# ♣~~♣P~#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.³èihG m +.# #.#  ####  ...#        g.. ..   #.# #.#  ~~P ~#.#³èihÓ ¢10/15==6.5 (1Contam ³èihF³èihÛ  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen. The giant cockroach barely misses you.´èihåê  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.µèih݉  kujot2 the Magician +.# #.# Djinni #.###.# #### Health: 9/15==============---------- #...#.# ...# AC: 2Str: 7 #...#.##...######  EV: 11Int: 16 ##................  SH: 0Dex: 13 #......# #....#  XL:  1 Next: 55% Place: Dungeon:1 ######......####....####  Noise: =--------  Time: 86.5 (0.0) ................@B..)g..  -) Nothing wielded ........................  Cast: Shock ........................ µèihèŠú  Fly Contam #######.################  #.# #.# B   giant cockroach  ~~P ~#.# g   goblin ♣~~♣P~#.# ♣~~♣P~#.# _Nothing appears to happen. The giant cockroach barely misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)µèih;ğ kujot2 the Magician+.# #.#Djinni#.###.# ####Health: 9/15==============----------#...#.# ...#AC: 2Str: 7#...#.##...######EV: 11Int: 16##................SH: 0Dex: 13#......# #....#XL:  1 Next: 55% Place: Dungeon:1 ######......####....####Noise: =--------  Time: 86.5 (0.0) ................@*******-) Nothing wielded ........................Cast: Shock ........................Fly Contam #######.#################.##.#B   giant cockroach  ~~P ~#.#g   goblin ♣~~♣P~#.# ♣~~♣P~#.# _Nothing apµèihäúpears to happen. The giant cockroach barely misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)µèihĞo\  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)  The zap misses the giant cockroach. The zap misses the goblin.µèihšu>B..g...µèih^w*7.5 (1µèih6{µèihæ~\ _The giant cockroach barely misses you.·èih?" ê  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¸èih8!  kujot2 the Magician +.# #.# Djinni #.###.# #### Health: 8/15============------------ #...#.# ...# AC: 2Str: 7 #...#.##...######  EV: 11Int: 16 ##................  SH: 0Dex: 13 #......# #....#  XL:  1 Next: 55% Place: Dungeon:1 ######......####....####  Noise: =--------  Time: 87.5 (0.0) ................@B..g...  -) Nothing wielded ........................  Cast: Shock ........................  [0¸èih>$¿;10;1mFly Contam #######.################  #.# #.# B   giant cockroach  ~~P ~#.# g   goblin ♣~~♣P~#.# ♣~~♣P~#.# _The giant cockroach barely misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)¸èihß>  kujot2 the Magician +.# #.# Djinni #.###.# #### Health: 8/15============------------ #...#.# ...# AC: 2Str: 7 #...#.##...######  EV: 11Int: 16 ##................  SH: 0Dex: 13 #......# #....#  XL:  1 Next: 55% Place: Dungeon:1 ######......####....####  Noise: =--------  Time: 87.5 (0.0) ................@B..g...  -) Nothing wielded ........................  Cast: Shock ........................  [3¹èihà9;49mFly Contam #######.################  #.# #.# B   giant cockroach  ~~P ~#.# g   goblin ♣~~♣P~#.# ♣~~♣P~#.#Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)  The zap hits the giant cockroach.  The giant cockroach is heavily wounded.The zap hits the goblin. +.# #.#  ####  ...#        *******    #.# #.#  ~~P ¹èihÅ—ÔB..)...  The zap hits the giant cockroach.  The giant cockroach is heavily wounded.  The zap hits the goblin.  You kill the goblin!  The giant cockroach closely misses you.The giant cockroach waves its antennae.¹èih°©668.5 (1 _The giant cockroach completely misses you.½èihØŞ   Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  kujot2 the Magician +.# #.# Djinni #.###.# #### Health: 7/15===========------------- #...#.# ...# AC: 2Str: 7 #...#.##...######  EV: 11Int: 16 ##................  SH: 0Dex: 13 #......# #....#  XL:  1 Next: 66% Place: Dungeon:1 ######......####....####  Noise: =--------  Time: 88.5 (0.0) ................@B..)...  -) Nothing w½èihŠâ ielded ........................  Cast: Shock ........................  Fly Contam #######.################  #.# #.# B   giant cockroach  ~~P ~#.# ♣~~♣P~#.# ♣~~♣P~#.# _The giant cockroach completely misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 68% to hit)  kujot2 the Magician +.# #.# Djinni #.###.# #### Health: 7/15===========------------- #...#.# ...# AC: 2Str: 7 #...#.##...######  EV: 11Int: 16[½èihué 6;5H ##................  SH: 0Dex: 13 #......# #....#  XL:  1 Next: 66% Place: Dungeon:1 ######......####....####  Noise: =--------  Time: 88.5 (0.0) ................@B..)...  -) Nothing wielded ........................  Cast: Shock ........................  Fly Contam #######.################  #.# #.# B   giant cockroach  ~~P ~#.# ♣~~♣P~#.# ♣~~♣P~#.#Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded[39;49½èihÿ ¶m, 68% to hit)  The zap hits the giant cockroach. +.# #.#  ####  ...#        *******    #.# #.#  ~~P ½èih–E L...)...½èihgj e889.5 (1Shock½èihØo ½èih[r ñonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 68% to hit)  The zap hits the giant cockroach. _You kill the giant cockroach!ÂèihLv3ÂèihuwÂèih¾‚«8=Âèih„Âèih9¡&-Âèih ¯f 92.5 (3 _You start resting.Âèih‰¶B-Âèih_¼ÂèihÒÀK _Your magical contamination has completely faded away.ËèihÅ Y+.# #.# #.###.###### #...#.##...# #...#.##...###### ##... #......# #....# ......####....#)..# 3.5 (1Ëèih^É ÍèihªÉ9===Íèih†Î,Íèih¾ĞÍèihóÔÍèihÕÕÍèihv×ÍèihĞÚÍèih”ÛÍèihëÜÍèihŠáÍèih³ÿ:==Íèihb Íèih) |10/15==Íèih² ÍèihÔ ,Íèih Íèih% ,Íèih> Íèih ,Íèih¬ Íèih˜ Íèih$ :==ÍèihD Íèih¥ Íèih" N11=ÍèihA! ÍèihŞ# ,Íèih:% Íèih×' ,Íèih/) Íèih¦+ ,Íèihı, Íèih¡/ Íèih0 k2===Íèih81 Íèihä3 ,ÍèihF5 Íèih7 ,Íèihæ8 Íèihm; ,ÍèihÈ< Íèihœ? Íèih@ :==Íèihò@ ÍèihŒC ÍèihD K3=ÍèihE Íèih†G ,ÍèihØH ÍèihbK ,ÍèihÃL ÍèihŠO ,ÍèihªP Íèih¬R 4===ÍèihñS ÍèihËU ,Íèih÷V ÍèihWY ,Íèih‰Z Íèih„\ ,Íèih­^ Íèih ` P==Íèihó` Íèihkl _ _You start resting.Íèihìt 0122.5 (29.0)Íèih«z Z5==3.5 (30Íèihd~ ÍèihÖ€ " _HP restored.Ïèihc+.# #.# #.###.###### #...#.##...# #...#.##...###### ##.......... #......# #....# ......####....#)..# Ïèih—iÏèihÅo04.5 (1.0)ÏèihítÏèihòvÏèihÉÉ+.# #.# #.###.###### #...#.##...# #...#.##...###### ##.... #......# #....# ......####....#)..# ÏèihàÒÏèihsŞ%5ÏèihNäÏèihšçĞèihÄÂ+.# #.# #.###.###### #...#.##...# #...#.##...######  ##................  #......# #....# ......####....#...#.  #.#  #.#  ~#.# P~#.# P~#.#ĞèihùÈĞèihÒ%6ĞèihTØĞèih àp  Things that are here: _a +0 dagger; a +0 short swordÒèihv×PÓèih0ä What do you want to examine? Items  a - ()) a +0 daggerb - ()) a +0 short swordÙèihk+¨A +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 7.3 XLs. Damage rating: 5 (Base 5 x 107% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made†(g)et.Ûèih§˜ ÛèihŒ ÛèihY¦ kujot2 the Magician+.# #.#Djinni#.###.######Health: 15/15 ========================#...#.##...#AC: 2Str: 7#...#.##...######EV: 11Int: 16  ##................SH: 0Dex: 13  #......# #....#XL:  1 Next: 88% Place: Dungeon:1 ##......####....#######.Noise: ---------  Time: 126.5 (0.0) ................@.......-) Nothing wielded ........................Cast: Shock ........................Fly ###.###################.#.##.#~#.# P~#.# P~#.# _You start resting. _Your magical contamination has completely faded away. _You start resting. _HP restored.  Things that are here: Ûèihì¦ 9_a +0 dagger; a +0 short swordÛèih© Ûèihÿ² £ JJ   endoplasm (wandering)  d - a +0 short swordÛèihdz :7.5 (1ShockÛèihè¸ ÛèihG½ ] _An endoplasm comes into view.áèih5›ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.áèih–A  kujot2 the Magician  +.# #.# Djinni  #.###.###### Health: 14/15 ======================--  #...#.##...# AC: 2Str: 7  #...#.##...###### EV: 11Int: 16  ##................ SH: 0Dex: 13  #......# #....# XL:  1 Next: 88% Place: Dungeon:1 ##......####....#######.  Noise: ---------  Time: 127.5 (0.0) ................@******J  -) Nothing wielded ........................  Cast: Shock ........................  Fly ###áèih`DM.###################.  #.#  #.# J   endoplasm (wandering)  ~#.# P~#.# P~#.# _An endoplasm comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)áèih²h   kujot2 the Magician  +.# #.# Djinni  #.###.###### Health: 14/15 ======================--  #...#.##...# AC: 2Str: 7  #...#.##...###### EV: 11Int: 16  ##................ SH: 0Dex: 13  #......# #....# XL:  1 Next: 88% Place: Dungeon:1 ##......####....#######.  Noise: ---------  Time: 127.5 (0.0) ................@......J  -) Nothing wielded ........................  Cast: Shock ........................  Fly ###.#####âèihæĞ##############.  #.#  #.# J   endoplasm (wandering)  ~#.# P~#.# P~#.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)  The zap hits the endoplasm.  +.# #.#            *******     #.#  #.#  ~#.#.......kujot2 the Magician+.# #.#Djinni#.###.######Health: 14/15 ======================--#...#.##...#AC: 2Str: 7#...#.##...######EV: 11Int: 16  ##......âèih [40m..........SH: 0Dex: 13  #......# #....#XL:  1 Next: 111% Place: Dungeon:1 ##......####....#######.Noise: =--------  Time: 128.5 (1.0) ................@.......-) Nothing wielded ........................Cast: Shock ........................Fly ###.###################.#.##.#~#.# P~#.# P~#.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)  The zap hits the endoplasm.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (wandering, hasn't noticed you, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!  You have reached level 2!  --more--âèih¿/kujot2 the Magician+.# #.#Djinni#.###.######Health: 14/15 ======================--#...#.##...#AC: 2Str: 7#...#.##...######EV: 11Int: 16  ##................SH: 0Dex: 13  #......# #....#XL:  1 Next: 111% Place: Dungeon:1 ##......####....#######.Noise: =--------  Time: 128.5 (1.0) ................@.......-) Nothing wielded ........................Cast: Shock ........................Fly ###.###################.#.##.#~#.# P~#.# P~#.#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAiâèihÑ3Ûm: an endoplasm (wandering, hasn't noticed you, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!You have reached level 2!îèih>"‘9/21-2 5% Shockîèihò&îèihÎ). _ñèih¸<ñèihD  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g + Spellcasting 3.2   0.6  +11          b - Unarmed Combat   0.0   1.0   0   h + Conjurations 3.2   0.6  +11     i + Hexes3.2   0.6  +11  c - Short Blades   0.0   1.2  -1   j + Summonings3.2   0.6  +11    [34ñèihGm k + Necromancy3.2   0.6  +11  d - Armour   0.0   1.0   0   l + Forgecraft3.2   0.6  +11  e - Dodging   2.2   2.5  +1   m + Translocations 3.2   0.6  +11  f - Stealth   1.5   2.4  -1   n + Alchemy3.2   0.6  +11     o + Fire Magic3.2   0.6  +11     p + Ice Magic3.2   0.6  +11    [ñèih¡I40m q + Air Magic3.2   0.6  +11     r + Earth Magic3.2   0.6  +11                                 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|[4ñèihHL$0mtargetsÿèihfNkujot2 the Magician+.# #.#Djinni#.###.######Health: 19/21 =====================---#...#.##...#AC: 2Str: 7#...#.##...######EV: 11Int: 16  ##................SH: 0Dex: 13  #......# #....#XL:  2 Next:  5% Place: Dungeon:1 ##......####....#######.Noise: =--------  Time: 128.5 (0.0) ................@.......-) Nothing wielded ........................Cast: Shock ........................Fly ###.###################.#.##.#~#.# P~#.# P~#.#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: anÿèih¶Q endoplasm (wandering, hasn't noticed you, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm! _You have reached level 2!éihKê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.éih¯¡ éih¾¦ æ Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 3% 2  c - SwiftnessAir6% 3  d - AirstrikeAir19% 4 Select a spell to cast[!]/[I] toggle spell headerséihuBkujot2 the Magician+.# #.#Djinni#.###.######Health: 19/21 =====================---#...#.##...#AC: 2Str: 7#...#.##...######EV: 11Int: 16  ##................SH: 0Dex: 13  #......# #....#XL:  2 Next:  5% Place: Dungeon:1 ##......####....#######.Noise: =--------  Time: 128.5 (0.0) ................@.......-) Nothing wielded ........................Cast: Shock ........................Fly ###.###################.#.##.#~#.# P~#.# P~#.#Aim: an endoplasm (wandering, hasn't noticed you, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm! _You have reached leéihâEëvel 2!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.éihÇKkujot2 the Magician+.# #.#Djinni#.###.######Health: 19/21 =====================---#...#.##...#AC: 2Str: 7#...#.##...######EV: 11Int: 16  ##................SH: 0Dex: 13  #......# #....#XL:  2 Next:  5% Place: Dungeon:1 ##......####....#######.Noise: =--------  Time: 128.5 (0.0) ................@.......-) Nothing wielded ........................Cast: Shock ........................Fly ###.###################.#.##.#~#.# P~#.# P~#.#Aim: an endoplasm (wandering, hasn't noticed you, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm! _You have reached level 2![22;2éih‘NÛHCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.éihöSéih­_éihdéihîfg _You aren't experienced enough to cast this spell. éihø CTRL"éih¾p"éih|"éihXƒ"éih&ˆF _Unknown command.$éihå"ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%éihÿê Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 3% 2  c - SwiftnessAir6% 3  d - AirstrikeAir19% 4 Select a spell to cast[!]/[I] toggle spell headers0éih¶0éih\0éih© kujot2 the Magician+.# #.#Djinni#.###.######Health: 19/21 =====================---#...#.##...#AC: 2Str: 7#...#.##...######EV: 11Int: 16  ##................SH: 0Dex: 13  #......# #....#XL:  2 Next:  5% Place: Dungeon:1 ##......####....#######.Noise: =--------  Time: 128.5 (0.0) ................@.......-) Nothing wielded ........................Cast: Shock ........................Fly ###.###################.#.##.#~#.# P~#.# P~#.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _0éihíAYou aren't experienced enough to cast this spell. _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0éihhkujot2 the Magician+.# #.#Djinni#.###.######Health: 19/21 =====================---#...#.##...#AC: 2Str: 7#...#.##...######EV: 11Int: 16  ##................SH: 0Dex: 13  #......# #....#XL:  2 Next:  5% Place: Dungeon:1 ##......####....#######.Noise: =--------  Time: 128.5 (0.0) ................@.......-) Nothing wielded ........................Cast: Shock ........................Fly ###.###################.#.##.#~#.# P~#.# P~#.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _0éihŞ=You aren't experienced enough to cast this spell. _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0éihôP  Okay, then.0éih¯$0éih½)0éih°,. _4éiha–4éihs—4éih²˜4éih Ÿ4éih³¤4éih@ª20= _4éihM¯X4éihP²B4éihd³4éihmµ,4éih‹·4éihM¸4éih}»4éih¼i1===4éih¿¼4éih‡Êd #.# ##.##### .#.##...# .#.##...##### .............. # ...# #....# .# # ...####....#######.#.# .....).........#.#-33.5 (5.... ##################.##### .# # 4éihÂĞ7-4éihÕ4éih‡×6éihs6éih?6éih’6éih…6éih„B6éih·%X6éih0o .# ..###### ..##...# #.###...###### #.# ......... #.# # #....# #.# # ####....#######.#.# 5.5 (2)......@..#.# . ........................ ################.#####.. #.# ##.##.##.#6éih356éih×:6éih >8éihà¤}M ###. ##...###### ............  #....# #.# # .####....#######@#.# ).........#.# .. ........................#.#8éih¬8éihñ´*6.5 (18éihº8éih¥¼8éih¦ 38éih 8éih 8éih× 8éih! f==8éih‘" 8éih{# 8éih®$ 8éihÈ( : _Found a maw talisman.8éihª1 ?##### #.#. g.. .%. ..###### .#...#  ...###### #@# ... #.# Shock .# #....# #.# #Fly .####....#######.#.# .........).........#.#.............g   hobgoblin (asleep)...............#######.#####..#.# #8éihI8 y 8.5 (2  A hobgoblin comes into view.8éih:= t ..%  The hobgoblin shouts!8éihğ@ f===9.5 (3Shock8éih~D 8éih4G 6 _The hobgoblin moves out of view.:éihG¹A maw talisman. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the user's midsection into a giant mouth, gnashing and ready to devour foes. The mouth may devour slain creatures, healing the user to an extentincreased by the user's Shapeshifting skill and the power of the creature eaten.Skill also increases the damage done by the maw. ____________________________________________________________Skill HP Body Armour AC Bite Dmg ------------------------------------------------- Min 8+0% -1.5 (-75%)10 Max 14 +0% -1.5 (-75%)18 Cur 0 -80% -1.5 (-75%) 0 Bite chance: 75% ____________________________________________________________ Your skill: 0.0At 100% training you would reach 8.0 in about 6.6 XLs. A period of sustained concentration is needed to enter or leave forms. To leave (g)o to location.UéihˆI Uéih!Z kujot2 the Magician#####.#Djinni#.#...#Health: 21/21 ========================.....#AC: 2Str: 7.%..#EV: 11Int: 16 .#...#SH: 0Dex: 13 .######..#XL:  2 Next:  5% Place: Dungeon:1 .##...##.#Noise: ===------  Time: 139.5 (3.0) .##...###### #@#-) Nothing wielded ............ #.#Cast: Shock .# #....# #.# #Fly .####....#######.#.# .........).........#.# ........................ ........................ ################.#####..#.# #ConUéih¯] -firm with . or Enter, or press ? or * to list all spells. _Okay, then. _Found a maw talisman.  A hobgoblin comes into view.The hobgoblin shouts! _The hobgoblin moves out of view.Uéihõ_ Uéihkg 7%Uéih/j Wéih† 3Wéih2WéihHWéihwJFM #####.####... ...g.% ......#### ....... ##...######Shock........... #.# .# #....# #.# #.g   hobgoblin##.##Wéih†R%0Wéihd[Q.g%WéihWa5---40.5 (1Wéihÿc7%WéihSiYéih6Ìê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\éih¸P  kujot2 the Magician #.# Djinni #####.# Health: 20/21 ======================-- #.#...# AC: 2Str: 7 ###.....# EV: 11Int: 16 ....g%..# SH: 0Dex: 13 .# .....*..# XL:  2 Next:  5% Place: Dungeon:1 .###### ......*.# Noise: ---------  Time: 140.5 (0.0) .##...# #@# -) Nothing wielded .##...###### #.# Cast: [39;\éihòSÛ49mShock ............ #.# Fly .# #....# #.# # .####....#######.#.# .........).........#.#  g   hobgoblin ........................ ........................ ################.#####.. _The hobgoblin moves out of view.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)\éih¨Ğ kujot2 the Magician#.#Djinni#####.#Health: 20/21 ======================--#*#...#AC: 2Str: 7###*....#EV: 11Int: 16....*%..#SH: 0Dex: 13 .#.....*..#XL:  2 Next:  5% Place: Dungeon:1 .###### ......*.#Noise: ---------  Time: 140.5 (0.0) .##...##@#-) Nothing wielded .##...###### #.#Cast: Shock ............ #.#Fly .# #....# #.# # .####....#######.#.# .........).........#.#g\éihaÔ Å   hobgoblin ........................ ........................ ################.#####.. _The hobgoblin moves out of view.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)\éih¼S \éihÀ] g...%g.\éih%` 2=1.5 (1\éihµg \éih‹m ô  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit) _The zap hits the hobgoblin but does no damage.^éihkê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^éihM  kujot2 the Magician #.# Djinni #####.# Health: 19/21 =====================--- #.#...# AC: 2Str: 7 ###.....# EV: 11Int: 16 .....%..# SH: 0Dex: 13 .# .....g..# XL:  2 Next:  5% Place: Dungeon:1 .###### ......*.# Noise: =--------  Time: 141.5 (0.0) .##...# #@# -) Nothing wielded .##...###### #.# Cast: [3^éih–!ë9;49mShock ............ #.# Fly .# #....# #.# # .####....#######.#.# .........).........#.#  g   hobgoblin ........................ ........................ ################.#####.. _The zap hits the hobgoblin but does no damage.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)_éihÒ›kujot2 the Magician#.#Djinni#####.#Health: 19/21 =====================---#*#...#AC: 2Str: 7###*....#EV: 11Int: 16....*%..#SH: 0Dex: 13 .#.....*..#XL:  2 Next:  5% Place: Dungeon:1 .###### ......*.#Noise: =--------  Time: 141.5 (0.0) .##...##@#-) Nothing wielded .##...###### #.#Cast: Shock ............ #.#Fly .# #....# #.# # .####....#######.#.# .........).........#.#_éih* À[40mg   hobgoblin ........................ ........................ ################.#####..Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)  The zap hits the hobgoblin._éihÓ...%.g_éih¶Y20=2.5 (1_éih#_éihZ' MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (68% to hit)  The zap hits the hobgoblin. _The hobgoblin is severely wounded.`éih~Î ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aéihzä  kujot2 the Magician #.# Djinni #####.# Health: 19/21 =====================--- #.#...# AC: 2Str: 7 ###.....# EV: 11Int: 16 .....%..# SH: 0Dex: 13 .# ........# XL:  2 Next:  5% Place: Dungeon:1 .###### ......g.# Noise: =--------  Time: 142.5 (0.0) .##...# #@# -) Nothing wielded .##...###### #.# Cast: Shock ......aéihšç ...... #.# Fly .# #....# #.# # .####....#######.#.# .........).........#.#  g   hobgoblin ........................ ........................ ################.#####.. _The hobgoblin is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit)aéihü   kujot2 the Magician #.# Djinni #####.# Health: 19/21 =====================--- #.#...# AC: 2Str: 7 ###.....# EV: 11Int: 16 .....%..# SH: 0Dex: 13 .# ........# XL:  2 Next:  5% Place: Dungeon:1 .###### ......g.# Noise: =--------  Time: 142.5 (0.0) .##...# #@# -) Nothing wielded .##...###### #.# Cast: Shock ............ aéih:! Ã[33m#.# Fly .# #....# #.# # .####....#######.#.# .........).........#.#  g   hobgoblin ........................ ........................ ################.#####.. Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit)  The zap hits the hobgoblin.aéihw% O #.#  #*#...# ###*....# ....*%..# .....*..# *.# #@# #.# #.#  #.# )aéih•¾ ]....†béihn¨ d13.5 (1Shockbéiho± 7%béihL½ ûConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!déihI/  .# #.# #####.# #.#...#####.....# #.....%..# #.# #........# #.###### #......@.# #.##...# #......#.# #.##...######.###.#............ #.#.# #....## #.# #####....#######.#.#).........#.#.......... .........................déihW7 déih€A --4déih¤G 7%déih K v _You see here a hobgoblin corpse.féihJ=2%féihuA7-féihIféihsKféihşÍféihâÂA hobgoblin corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpsegéih¾’ géih‰¤ kujot2 the Magician.#Djinni#.#Health: 19/21 =====================---#####.#AC: 2Str: 7#.#...#EV: 11Int: 16####.....#SH: 0Dex: 13#.....%..#XL:  2 Next: 15% Place: Dungeon:1 #.##........#Noise: ---------  Time: 144.5 (0.0) #.###### #......@.#-) Nothing wielded #.##...# #......#.#Cast: Shock #.##...######.###.#Fly ............. #.# ..# #....## #.# # ..####....#######.#.# ..........géih9¥ x[40m).........#.# ......................... .........................Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin! _You see here a hobgoblin corpse.géih†« géih{± géihè´ héihá héih° héih| héih héihŞ! héih§" $ _héih) 20=héih<* héihá;  .# .# #.# #####.# #.#...# ####.....#6.5 (2 #.#  #.# #........##.###### #......†.##.##...# #......#.##.##...######.###.#............. #.## #....#### #.# #####....#######.#.#)#.#héih”A héihºE héihŒH R _You see here a maw talisman.iéih‘”iéih'iéih.£iéih\¥jéih䬆A maw talisman. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the user's midsection into a giant mouth, gnashing and ready to devour foes. The mouth may devour slain creatures, healing the user to an extentincreased by the user's Shapeshifting skill and the power of the creature eaten.Skill also increases the damage done by the maw. ____________________________________________________________Skill HP Body Armour AC Bite Dmg ------------------------------------------------- Min 8+0% -1.5 (-75%)10 Max 14 +0% -1.5 (-75%)18 Cur 0 -80% -1.5 (-75%) 0 Bite chance: 75% ____________________________________________________________ Your skill: 0.0At 100% training you would reach 8.0 in about 6.5 XLs. If you transformed using this talisman: (g)et.léih[léihmckujot2 the MagicianDjinni.#Health: 20/21 ======================--.#AC: 2Str: 7#.#EV: 11Int: 16#####.#SH: 0Dex: 13#.#...#XL:  2 Next: 15% Place: Dungeon:1####.....#Noise: ---------  Time: 146.5 (0.0)#.....@..#-) Nothing wielded  #.##........#Cast: Shock ##.###### #......†.#Fly .#.##...# #......#.# .#.##...######.###.# ............... #.# ...# #....#### #.# # ...####....#######.#.# ...........)......léihSmË...#.#Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin! _You see here a hobgoblin corpse. _You see here a maw talisman.7.5 (1léihÂ…> _e - a maw talismanméih” méihy méihQ méihméih?méih.Xméihméiho méihm#méihÜ&méih›'L1==méihş(méihJ9ä.##.######.##.#...#####.....##........# .# #.##........# .###.###### #......†.#50.5 (3 ...#.##...# #.# ...#.##...######.###.# .................# #.# .....# #....##### #.# # .....####....#######.#.#).........#.#.................................................. .###################.#####..méihš@méih?EméihGnéih‚_néihL$„néihç%néih (néih²)néih‰*néihd+néih©-néihX0P==néihy1néihO>í### ..#   #.#  #.#  #####.#  #.#...# 4.5 (4 ####....@#  #........# # #........# ###### #......†.##...# #......#.###...######.###.#..# #.## #....##### #.# #.....#.#néihãBnéihzEnéih’GoéihIoéihloéih),oéihA šoéihÆ,oéihpÔ#.  #7.5 (3 # #####.#.#...#Fly ####.....##........#...............###.###.#oéih¿oéihí4oéihŞFoéih]ñ Ì########60.......#######.#Fly #.######.#.#..........#péih,X PqéihyZ©qéihwkš#####5.5 (5.....######.# #.# #.# #####.# #.#...# ####.....# #........# +.# #.# #........#qéiheoqéihQsqéihÁvréihæ¡ #####70#.....#.#####.# #.# #.# #####.# #.#...# ####.....# #........# +.# #.# #........#réihY¬Préihà®réih‹·téih¥€ téih“‚ téih¡† téihh‰ wéihïwéih€ğwéih[ñwéih¨ówéih¢šwéih‡wéihc ,wéihâ wéihwéihŠ á #### #..........# #.####.#Shock.S #.# ... #.# #.. #####.### #.#...# S   ball python (constriction, asleep)  ####.....#  #........#  +.# #.# #........#wéih-*3.5 (3wéihş0*4.5 (4wéihÑ=t _A ball python comes into view.zéihSÒê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{éihÌ  kujot2 the Magician  Djinni  Health: 20/21 ======================--  AC: 2Str: 7  EV: 11Int: 16  SH: 0Dex: 13  XL:  2 Next: 15% Place: Dungeon:1 ###################  Noise: ---------  Time: 174.5 (0.0) #.*@..............#  -) Nothing wielded #*###############.#  Cast: Shock .S#.#  Fly  ...#.#  #.. #####.#  ###.#...#  S   ball python (constriction, asleep){éihÿp[15;22H ####.....#  #........#  +.# #.# #........# _A ball python comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit){éihAÙ   kujot2 the Magician  Djinni  Health: 20/21 ======================--  AC: 2Str: 7  EV: 11Int: 16  SH: 0Dex: 13  XL:  2 Next: 15% Place: Dungeon:1 ###################  Noise: ---------  Time: 174.5 (0.0) #..@..............#  -) Nothing wielded #.###############.#  Cast: Shock .S#.#  Fly  ...#.#  #.. #####.#  ###.#...#  S   ball python (constriction, asleep) ####.....#  #.......{éih”Ü .#  +.# #.# #........# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.{éihÚß è   #.*  #*  **#.#  .*. #*.  ##   +.# #.# {éihh k...†..{éihY¡ ƒ20=5.5 (1Shock{éih£ ¶onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python. _You kill the ball python!}éih–5}éiht:}éihak}éihn~éihùÊ~éihãÎ~éih“Ó~éih5Ö~éihÎR  # #.@.....# #.#.# .†. #.# ..... #.# #..... #####.# ###... #.#...# g   hobgoblin (asleep)#.g. ####.....##... #.#  +.# #.# #.#~éih«\ k  A hobgoblin comes into view.~éih©a Vgg.~éih¯j l1===6Shock~éiho ~éihr + _The hobgoblin shouts!€éihüŠê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ƒéih-  kujot2 the Magician  Djinni  Health: 20/21 ======================--  AC: 2Str: 7  EV: 11Int: 16  SH: 0Dex: 13  XL:  2 Next: 20% Place: Dungeon:1 ################### Noise: ==-------  Time: 176.5 (0.0) #.@...............# -) Nothing wielded #*###############.# Cast: Shock .†*#.# Fly  ....*#.# #....* #####.# ###..g #.#...# ƒéihòûg   hobgoblin #... ####.....# #... #........# +.# #.# #........# _The hobgoblin shouts!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)ƒéih­J  kujot2 the Magician  Djinni  Health: 20/21 ======================--  AC: 2Str: 7  EV: 11Int: 16  SH: 0Dex: 13  XL:  2 Next: 20% Place: Dungeon:1 ################### Noise: ==-------  Time: 176.5 (0.0) #.@...............# -) Nothing wielded #.###############.# Cast: Shock .†.#.# Fly  .....#.# #..... #####.# ###..g #.#...# g   hobgoblin[15;1ƒéihÖKK2H #... ####.....# #... #........# +.# #.# #........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.ƒéih¾U .†. .....   ###...   #...   #...   +.# #.#  ƒéih7]t--7.5 (1ShockContam ƒéih\`ƒéih”bx  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen.ˆéihm,   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g + Spellcasting 3.3   0.6  +11          b - Unarmed Combat   0.0   1.0   0   h + Conjurations 3.3   0.6  +11     i + Hexes3.3   0.6  +11  c - Short Blades   0.0   1.2  -1   j + Summonings3.3   0.6  +11    ˆéihä-  k + Necromancy3.3   0.6  +11  d - Armour   0.0   1.0   0   l + Forgecraft3.3   0.6  +11  e - Dodging   2.2   2.5  +1   m + Translocations 3.3   0.6  +11  f - Stealth   1.5   2.4  -1   n + Alchemy3.3   0.6  +11     o + Fire Magic3.3   0.6  +11     p + Ice Magic3.3   0.6  +11    [3ˆéih³1 4m q + Air Magic3.3   0.6  +11     r + Earth Magic3.3   0.6  +11              s - Shapeshifting   0.0   1.4  -2                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [![39;ˆéih?4 ›49m] training|cost|targets”éih 3 g * Spellcasting   3.3 h * Conjurations   3.3 i * Hexes   3.3 j * Summonings   3.3 k * Necromancy   3.3 l * Forgecraft   3.3 m * Translocations   3.3 n * Alchemy   3.3 o * Fire Magic   3.3 p * Ice Magic   3.3 q * Air Magic   3.3 r * Earth Magic   3.3•éihü# 5 g - Spellcasting   3.3 h - Conjurations   3.3 i - Hexes   3.3 j - Summonings   3.3 k - Necromancy   3.3 l - Forgecraft   3.3 m - Translocations   3.3 n - Alchemy   3.3 o - Fire Magic   3.3 p - Ice Magic   3.3 q - Air Magic   3.3 r - Earth Magic   3.3–éihpô£ g + Spellcasting 3.3 h + Conjurations 3.3 i + Hexes 3.3 j + Summonings 3.3 k + Necromancy 3.3 l + Forgecraft 3.3 m + Translocations 3.3 n + Alchemy 3.3 o + Fire Magic 3.3 p + Ice Magic 3.3 q + Air Magic 3.3 r + Earth Magic 3.3–éihZ  g * Spellcasting   3.3 h * Conjurations   3.3 i * Hexes   3.3 j * Summonings   3.3 k * Necromancy   3.3 l * Forgecraft   3.3 m * Translocations   3.3 n * Alchemy   3.3 o * Fire Magic   3.3 p * Ice Magic   3.3 q * Air Magic   3.3 r * Earth Magic   3.3—éih¾y5 g - Spellcasting   3.3 h - Conjurations   3.3 i - Hexes   3.3 j - Summonings   3.3 k - Necromancy   3.3 l - Forgecraft   3.3 m - Translocations   3.3 n - Alchemy   3.3 o - Fire Magic   3.3 p - Ice Magic   3.3 q - Air Magic   3.3 r - Earth Magic   3.3—éih^i£ g + Spellcasting 3.3 h + Conjurations 3.3 i + Hexes 3.3 j + Summonings 3.3 k + Necromancy 3.3 l + Forgecraft 3.3 m + Translocations 3.3 n + Alchemy 3.3 o + Fire Magic 3.3 p + Ice Magic 3.3 q + Air Magic 3.3 r + Earth Magic 3.3©éihĺD a - Fighting 0.0  b - Unarmed Combat 0.0  c - Short Blades 0.0  d - Armour 0.0  e - Dodging 2.2  f - Stealth 1.5 s - Shapeshifting 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions«éihnòğ Skill management You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train. By pressing its letter, you can cycle if and how a skill is trained:- deselected Skill will not be trained.+ selected Skill will be trained.* focused Skill will be weighted higher for training. Pressing a capital letter selects that skill and deselects all the others. This shortcut is useful when you want to train only one skill. Training can be done in two modes, which are toggled with the / key.  - automatic: Skills are weighted based on your use of them.  - manual: Experience is spread evenly across all activated skills. In training target mode you can set skill training targets: target skill levels at which training of the skill will be automatically disabled. How fast you train a skill is governed by the following factors:  - aptitude: Shown white in the Apt column. Higher numbers mean that less experience is needed to advance a skill. Depends on species.­éih/œ - skill manuals: Rare books giving an aptitude bonus of +4 in one skill. ­éihô ®éihp#M®éih°ëdMSkill management®éih’ œ - skill manuals: Rare books giving an aptitude bonus of +4 in one skill. ®éihQ²éihs   Skill  Level Cost  Apt Skill  Level Cost  Apt   a - Fighting   0.0   1.0   0   g + Spellcasting 3.3   0.6  +11           b - Unarmed Combat   0.0   1.0   0   h + Conjurations 3.3   0.6  +11       i + Hexes 3.3   0.6  +11  c - Short Blades   0.0   1.2  -1   j + Summonings3.3   0.6  +11 ²éih9w      k + Necromancy3.3   0.6  +11  d - Armour   0.0   1.0   0   l + Forgecraft 3.3   0.6  +11  e - Dodging   2.2   2.5  +1   m + Translocations 3.3   0.6  +11   f - Stealth   1.5   2.4  -1   n + Alchemy 3.3   0.6  +11       o + Fire Magic 3.3   0.6  +11     p + Ice Magic3.3   0.6  ²éih¿{ +11       q + Air Magic 3.3   0.6  +11      r + Earth Magic 3.3   0.6  +11                 s - Shapeshifting   0.0   1.4  -2                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=²éiho~ [40m] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÌéihxÚÌéih€ãÌéih'ë  kujot2 the Magician  DjinniHealth: 20/21 ======================--AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  2 Next: 20% Place: Dungeon:1################### Noise: ---------  Time: 177.5 (0.0)#.@...............# -) Nothing wielded#.###############.# Cast: Shock.†.#.# Fly Contam .....#.##.....#####.####...#.#...# #...####.....# #...#........# +.# #.##........# Aiming: Shock[3ÌéihEî$6m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic. _Nothing appears to happen.ÌéihòîÌéihıõÌéih¤úÌéih|ıÎéiha* CTRLÏéihs s [?25h[?0c [?1051l[?1052l[?1060l[?1061l[?25h[?0c [?25l[?1cÏéih˜t ]R[?7h  kujot2 the Magician  DjinniHealth: 20/21 ======================--AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  2 Next: 20% Place: Dungeon:1################### Noise: ---------  Time: 177.5 (0.0)#.@...............# -) Nothing wielded#.###############.# Cast: Shock.†.#.# Fly Contam .....#.##.....#####.####...#.#...# #...####.....# #...#........# +.# #.##........# Aiming: ShocÏéihw ©k (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic. _Nothing appears to happen. CTRL[?1051l[?1052l[?1060l[?1061hÏéih¤|   kujot2 the Magician  DjinniHealth: 20/21 ======================--AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  2 Next: 20% Place: Dungeon:1################### Noise: ---------  Time: 177.5 (0.0)#.@...............# -) Nothing wielded#.###############.# Cast: Shock.†.#.# Fly Contam .....#.##.....#####.####...#.#...# #...####.....# #...#........# +.# #.##........# Aiming: Shock[3ÏéihÛ~ $6m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic. _Nothing appears to happen.Ïéih߀ Ïéih9† ÏéihŠ ÏéihšŒ Ñéih€6 ¢: a hobgoblin (68% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ñéihø¯ Ñéihe² æ Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 2% 2  c - SwiftnessAir6% 3  d - AirstrikeAir19% 4 Select a spell to cast[!]/[I] toggle spell headersÛéih „ÛéihúŠÛéih¢’  kujot2 the Magician  DjinniHealth: 20/21 ======================--AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  2 Next: 20% Place: Dungeon:1################### Noise: ---------  Time: 177.5 (0.0)#.@...............# -) Nothing wielded#.###############.# Cast: Shock.†.#.# Fly Contam .....#.##.....#####.####...#.#...# #...####.....# #...#........# +.# #.##........# Aim: a hobgoblin (68% to hit) Ûéih?•[ You miscast Shock.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ûéihºš  kujot2 the Magician  DjinniHealth: 20/21 ======================--AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  2 Next: 20% Place: Dungeon:1################### Noise: ---------  Time: 177.5 (0.0)#.@...............# -) Nothing wielded#.###############.# Cast: Shock.†.#.# Fly Contam .....#.##.....#####.####...#.#...# #...####.....# #...#........# +.# #.##........# Aim: a hobgoblin (68% to hit) Ûéih¿W You miscast Shock.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ûéih› ÛéihÕ¨Ûéihõ­Ûéih[²g _You aren't experienced enough to cast this spell.İéihä€Î################## #................. #@###############.#...†.# #.#.....# #.#.....g#####. ###.... #.#... #..... ####..... g   hobgoblin #..... #........+.###.### #. #.###.###### #†.İéihG…İéih :g.İéih‰A8.5 (1Shock _İéih¼–İéih<šàéihà=ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.áéihs  kujot2 the Magician  Djinni  Health: 19/21 =====================---  AC: 2Str: 7  EV: 11Int: 16  SH: 0Dex: 13 ################## XL:  2 Next: 20% Place: Dungeon:1 #................. Noise: ---------  Time: 178.5 (0.0) #@###############. -) Nothing wielded #...†*# #. Cast: Shock #....g# #. Fly Contam  #...... #####. ###.... #.#... #..... ####..... g[áéihö37m   hobgoblin #..... #........ +.###.### #........ #.###.###### #......†. _You aren't experienced enough to cast this spell.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)áéihÇ  kujot2 the MagicianDjinniHealth: 19/21 =====================---AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13################## XL:  2 Next: 20% Place: Dungeon:1#................. Noise: ---------  Time: 178.5 (0.0)#@###############. -) Nothing wielded#...†*##. Cast: Shock#....*##. Fly Contam #....*.#####.###..*.#.#...#..*.. ####..... g   hobgoblin#..*.. #........+.###[0;áéih=Ê|10;1m*### #........#.###.###### #......†.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)  The zap hits the hobgoblin.áéihĞFáéihüKcg......áéihÔL2=9.5 (1áéih¨RáéihU¸onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)  The zap hits the hobgoblin. _The hobgoblin is heavily wounded.äéih€rê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.åéihÕ¯åéihµ¥ Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air2%2  c - SwiftnessAir6% 3  d - AirstrikeAir19% 4 Select a spell to cast[!]/[I] toggle spell headersçéihï8 çéih; çéih@   kujot2 the MagicianDjinniHealth: 19/21 =====================---AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13################## XL:  2 Next: 20% Place: Dungeon:1#................. Noise: =--------  Time: 179.5 (0.0)#@###############. -) Nothing wielded#...†g##. Cast: Shock#.....##. Fly Contam #......#####.###....#.#...#..... ####..... g   hobgoblin#..... #........+.###.### #........#.###.###### #......†.Press: ? - help, Shift-DçéihÈ@ —ir - straight lineAim: a hobgoblin (68% to hit)  The zap hits the hobgoblin. _The hobgoblin is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.çéihqI   kujot2 the MagicianDjinniHealth: 19/21 =====================---AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13################## XL:  2 Next: 20% Place: Dungeon:1#................. Noise: =--------  Time: 179.5 (0.0)#@###############. -) Nothing wielded#...†g##. Cast: Shock#.....##. Fly Contam #......#####.###....#.#...#..... ####..... g   hobgoblin#..... #........+.###.### #........#.###.###### #......†.Press: ? - help, Shift-DçéihM “ir - straight lineAim: a hobgoblin (68% to hit)  The zap hits the hobgoblin. _The hobgoblin is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.çéihëh T  The hobgoblin is struck by an arc of lightning.çéih2p µ **You kill the hobgoblin!çéih’ K@†çéihJ, 5----3=80.5 (1Shockçéih44 çéih8 W _You are struck by an arc of lightning. The lightning grounds out.ééihE»ééihƒ¼3ééih„ÂééiháÍé6=---  You see here a hobgoblin corpse.ééih(ÏééihĞ _ééihÑééih\ݤ###################.................#####.#######.#...††# #--2.5 (2#....@# .....#######......##.#.. #......# ####.... #......# #.....+.###.#### #...#.###.######†#...#.##...##..#.##...######.###ééihã8--ééihèééihêêéihMó"####################.................#####.###############.##...††# #.##.....#####.##.....@..######.##### #.#...# #......# ####.....##......# #........#+.###.#### #.##.###.###### #......†.##...#.##...# #......#.##...#.##...######.###.###.................# #.#êéihşıêéih\53.5 (1êéih)êéihTK _Your magical contamination has completely faded away.ìéihZË3ìéih ÌìéihÓXìéih»ñh7==ìéih›òìéihwô,ìéihıôìéihîö,ìéihx÷ìéih`ù,ìéihüùìéih üìéih¥ü~8==ìéihÉş,ìéih‚ÿìéih` ìéihè ìéihd ìéihÌ ìéihK ìéihË ìéih< ìéih¿ 9=ìéih; ìéihÌ ìéih= a9=ìéihÁ ,ìéihH ìéihà ìéihj ìéih ìéihÀ ìéihL ìéihÉ ìéih. ìéih¬ i20==ìéih, ìéih¾ ìéihg ìéihù ìéihP ,ìéihJ ìéihÔ ìéihá! ,ìéih‚# ìéih$ 9=ìéihˆ$ ìéih–/ _ _You start resting.ìéih9 02029.0)ìéihÓ= Z1==3.5 (20ìéihÌA ìéihID " _HP restored.îéihz¶ş################## #.................#####.###############. #...††# #. #.....#### #. #........######. ###..@...# #.#... #......# ####..... #......# #........+.###.#### #. #.###.###### #†. #...#.##...# #......#. #...#.##...######.###.#.................# #. # #....##### #.îéihs»îéihOÀ04.5 (1.0)îéih¿ÄîéihˆÆïéihµÔïéih}Õïéih±âB==ïéihènïéih£èïéih éïéih–éïéih0ó¢#...††##.#.....#####.#........# #####.###......# #.# #......# ####.... #......# #.......+.###.#### #.......#.###.###### #......†9.5 (5...#@##...# #......##...#.##...######.#####.................# ##......## #....##### # ###########......####....####### .........................)...... ................................ .................. ############.##################ïéih&÷ïéihüïéih]şğéih® ğéih¯ 3ğéihÕ² ğéih½´ ğéihµ ğéihDÀ Æğéih=Á ğéihè ,ğéihœÃ ğéih>Ñ Ã #...††#  #.....####  #........# ### ###......# #.# #......# #### ###......# # +.###.#### # #.###.###### #....13.5 (4 #.@.#.##...# #.... #...#.##...######.# ##........# #......####....#####  ###......####....#####  ................)  .....  ##......  ###.#ğéih7Ö ğéihØå ñéih–„ñéihf…3ñéihJˆñéih±šñéih°’ñéih±•ñéihK–ñéihÏ–ñéih‘­Ì ###......##. #......# ####. ###......# #.... +.###.#### #....#.###.###### #.. #...#.##...# # #...#.##...#######............6.5 (3...####....#################......####....###...........................)............................ ##....................... #############.################ #.# #.#~P.~~P ~~P ~#.#ñéih>´ñéih`¸ñéihIºóéihL}Ióéihi·.###.###### #...#...#.##...# #......#.##...########.............#......####....#################......####....####...........................)................20.5 (4##....................... #######.############ #.# #.#~P.~~P ~~P ~#.#P♣~~P ♣~~♣P~  #~♣P~~P♣♣~~♣P~#~♣♣~~♣♣P~~P♣~#~♣♣~~PP.~~♣Póéih›óéih&œ3óéih®Ÿóéih‚©XóéihKª,óéihÆ«óéihÚ¬óéihã®,óéih¾¯óéih-±óéih³,óéih“´óéihÖÀ#......####....#################......####....####...........................).......................##............................. #######.############ #.# #.#4~P.~~P ~~P ~#@#P♣~~P ♣~~♣P~#.#  #~♣P~~P♣♣~~♣P~#~♣♣~~♣♣P~~P♣~#~♣♣~~PP.~~♣P#~PP~~♣♣♣~~P♣ ##~PP~~~~~~~P .#~♣.~..... .#~~~~.###.~~~óéih¹Äóéih<ÈóéihãÉôéihå†;ôéih@Ë•##....................... ##.############ #.# #.#~P.~~P ~~P ~#.#P♣~~P ♣~~♣P~#.#  #~♣P~~P♣♣~~♣P~#~♣♣~~♣♣P~~P♣~8  #~♣♣~~PP.~~♣P#~PP~~♣♣♣~~P♣ ##~PP~~~~~~~P .#~♣.~..... .#~~~~.###.~~~ .'.....#§#.....' .#~~~~.###.~~~♣. ##~P♣~~~~~~~♣.~#..ôéih QôéihË Xôéih< €~P.~~P ~~P ~#.#P♣~~P ♣~~♣P~#.#  #~♣P~~P♣♣~~♣P~#~♣♣~~♣♣P~~P♣~#~♣♣~~PP.~~♣P#~PP~~♣♣♣~~P♣ ##~PP~~~~~~~P .#~♣.~.....32 .#~~~~.###.~~~ .'.....#§#.....' .#~~~~.###.~~~~♣~.....~P.~ ##~P♣~~~~~~~♣.~#..  #~.P~~PPP~~♣♣~#.#.  #~♣P~~♣♣♣~~P♣~#.#.#  #~P♣~~P P~~♣P~#.# #  #~♣♣~~♣P♣~~P♣ôéih² ôéihi ôéih õéihÑÍPõéih`à Iõéih¼Å õéih­Ì šõéihÎ õéihĞ ,õéihÊĞ õéihqÒ õéihÇÓ ,õéih^Ô õéih•Õ õéih¢× ,õéih@Ø õéihšà ] #~♣♣~~PP.~~♣P~#.# #~PP~~♣♣♣~~P♣~#.# #~PP~~~~~~~PP~#.# #~♣.~.....~P♣~#.# #~~~~.###.~~~~#.# '.....#§#.....'.# ~~~~.###.~~~~#.# #~♣♣~.....~P.~#.###7.5 (5 #~P♣~~~~~~~♣.~#.@.# #~.P~~PPP~~♣♣~#.#.# #~♣P~~♣♣♣~~P♣~#.#.# #~P♣~~P P~~♣P~#.#.#~♣♣~~♣P♣~~P♣~#...# #.... ###.# .. õéihPä õéihYç õéihUé ÷éih '÷éih^,÷éihõ0÷éih“3÷éih—÷éihß—÷éihÒ˜÷éihê÷éih…¢÷éihé§š÷éih“ª,÷éihM«÷éih9­÷éihª³,÷éih<´÷éihE·J _Found a stone staircase leading down.÷éihğ¹÷éih|º÷éihúº÷éih9ÉÆ .....#§#.....'.# ~~~~.###.~~~~#.# ~♣♣~.....~P.~#.### ~P♣~~~~~~~♣.~#...# ~.P~~PPP~~♣♣~#.#.# ~♣P~~♣♣♣~~P♣~#.#.# ~P♣~~P P~~♣P~#.#.# ~♣♣~~♣P♣~~P♣~#...####.#42 #..@.....+ ###.###..# ... # .## #. .># ### ÷éihôÌ÷éihÑÏ÷éihâÑùéihŠİùéihÓáùéihêäùéih_çùéih-&ùéih '3ùéih[*ùéih93^ ~~~~.###.~~~~# ~♣♣~.....~P.~#.###P♣~~~~~~~♣.~#....P~~PPP~~♣♣~#.#♣P~~♣♣♣~~P♣~#.#.P♣~~P P~~♣P~#.#.♣♣~~♣P♣~~P♣~#...####.# #........+###@###..##l...#Cast: Shock#Fly l   frilled lizard (asleep)ùéihøEO03.5 (1ùéih¶FùéihÉIa _A frilled lizard comes into view.ıéih3+õ  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.êih¥ êih‘§ êih‰¬ êihY¯ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)êih{6 êih‚7 êihÑ= êih‘A F _Unknown command.êihWÜõ  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.êihê Ù Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b + Static DischargeConjuration/Air 2% 2  c - SwiftnessAir6% 3  d - AirstrikeAir19% 4 Select a spell to cast[!]/[I] toggle spell headers êih* êih¨1 êihÏ:~~~~.###.~~~~#.#kujot2 the Magician ~♣♣~.....~P.~#.###Djinni ~P♣~~~~~~~♣.~#...#Health: 21/21 ======================== ~.P~~PPP~~♣♣~#.#.#AC: 2Str: 7 ~♣P~~♣♣♣~~P♣~#.#.#EV: 11Int: 16 ~P♣~~P P~~♣P~#.#.#SH: 0Dex: 13 ~♣♣~~♣P♣~~P♣~#...####.#XL:  2 Next: 30% Place: Dungeon:1#........+Noise: ---------  Time: 243.5 (0.0)###@###..#-) Nothing wielded#l...# #Cast: Shock#.##.#Fly #. .># ###l[39;49 êihÚ>Şm   frilled lizard (asleep)Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. êihG~~~~.###.~~~~#.#kujot2 the Magician ~♣♣~.....~P.~#.###Djinni ~P♣~~~~~~~♣.~#...#Health: 21/21 ======================== ~.P~~PPP~~♣♣~#.#.#AC: 2Str: 7 ~♣P~~♣♣♣~~P♣~#.#.#EV: 11Int: 16 ~P♣~~P P~~♣P~#.#.#SH: 0Dex: 13 ~♣♣~~♣P♣~~P♣~#...####.#XL:  2 Next: 30% Place: Dungeon:1#........+Noise: ---------  Time: 243.5 (0.0)###@###..#-) Nothing wielded#l...# #Cast: Shock#.##.#Fly #. .># ###l[39;49 êihØIÚm   frilled lizard (asleep)Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. êihõs~~~~.###.~~~~#.# kujot2 the Magician ~♣♣~.....~P.~#.### Djinni ~P♣~~~~~~~♣.~#...# Health: 20/21 ======================-- ~.P~~PPP~~♣♣~#.#.# AC: 2Str: 7 ~♣P~~♣♣♣~~P♣~#.#.# EV: 11Int: 16 ~P♣~~P P~~♣P~#.#.# SH: 0Dex: 13 ~♣♣~~♣P♣~~P♣~#...####.#  XL:  2 Next: 30% Place: Dungeon:1 #........+  Noise: ---------  Time: 243.5 (0.0) ###@###..#  -) Nothing wielded #l*[39;49 êihvm..# #  Cast: Shock #.##.# Fly  #. .> # ###   l   frilled lizard (asleep) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line êih.݉*****#l. êih`>.* êihÑ>.* êih@.*. êih¢^>.* êihïİf ..l* _Unknown command.  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit) êihr» ç l*l.  Aim: a frilled lizard (asleep, 100% to hit) êih~~~~.###.~~~~#.#kujot2 the Magician ~♣♣~.....~P.~#.###Djinni ~P♣~~~~~~~♣.~#...#Health: 20/21 ======================-- ~.P~~PPP~~♣♣~#.#.#AC: 2Str: 7 ~♣P~~♣♣♣~~P♣~#.#.#EV: 11Int: 16 ~P♣~~P P~~♣P~#.#.#SH: 0Dex: 13 ~♣♣~~♣P♣~~P♣~#...####.#XL:  2 Next: 30% Place: Dungeon:1#........+Noise: ---------  Time: 243.5 (0.0)###@###..#-) Nothing wielded#**..# #Cast: Shock#*##.#Fly #. .># ### êihá[40ml   frilled lizardConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard.  The frilled lizard is heavily wounded. êihTŒ êihY”P.l. êihI—3==4.5 (1 êihß êih ¤µ ing: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard.  The frilled lizard is heavily wounded. _The frilled lizard hisses angrily. êih¬Ìê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.êih2@~~~~.###.~~~~#.# kujot2 the Magician ~♣♣~.....~P.~#.### Djinni ~P♣~~~~~~~♣.~#...# Health: 19/21 =====================--- ~.P~~PPP~~♣♣~#.#.# AC: 2Str: 7 ~♣P~~♣♣♣~~P♣~#.#.# EV: 11Int: 16 ~P♣~~P P~~♣P~#.#.# SH: 0Dex: 13 ~♣♣~~♣P♣~~P♣~#...####.#  XL:  2 Next: 30% Place: Dungeon:1 #........+  Noise: ==-------  Time: 244.5 (0.0) ###@###..#  -) Nothing wielded #*êihê@İl..# #  Cast: Shock #.##.# Fly  #. .> # ###   l   frilled lizardThe frilled lizard is heavily wounded. _The frilled lizard hisses angrily.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineêihs~~~~.###.~~~~#.# kujot2 the Magician ~♣♣~.....~P.~#.### Djinni ~P♣~~~~~~~♣.~#...# Health: 19/21 =====================--- ~.P~~PPP~~♣♣~#.#.# AC: 2Str: 7 ~♣P~~♣♣♣~~P♣~#.#.# EV: 11Int: 16 ~P♣~~P P~~♣P~#.#.# SH: 0Dex: 13 ~♣♣~~♣P♣~~P♣~#...####.#  XL:  2 Next: 30% Place: Dungeon:1 #........+  Noise: ==-------  Time: 244.5 (0.0) ###@###..#  -) Nothing wielded #[40êihÓyêm.l..# #  Cast: Shock #.##.# Fly  #. .> # ###   l   frilled lizard _The frilled lizard hisses angrily.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the frilled lizard. The zap hits the frilled lizard.êih/{î       #**..# #   #.  #  êihDJ.†êih¯%l5-5.5 (1Shockêih+êih.2  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the frilled lizard. The zap hits the frilled lizard. _You kill the frilled lizard!êihÁ‚êih„êih……êihŒêih#‘êihΛº20=êihx§Õ P♣~~~~~~~♣.~#...# .P~~PPP~~♣♣~#.#.# ♣P~~♣♣♣~~P♣~#.#.# P♣~~P P~~♣P~#.#.# ♣♣~~♣P♣~~P♣~#...####.# #........+ ###.###..# #.†..# # --7.5 (2#.##@# #....>.# ######## êihw¬7-êihp±êih¿´êihİePêih7ñPêih©é Iêih3î êih«ù šêihìú êihı êihş 1===êihŸÿ êihˆ êihF êihµ êihT êihU ¨ ..#§#.....'.# ~.###.~~~~#.# ~.....~P.~#.### ~~~~~~~♣.~#...# ~~PPP~~♣♣~#.#.# ### ~~♣♣♣~~P♣~#.#.# .B. ~~P P~~♣P~#.#.# .. ~~♣P♣~~P♣~#...####.# #.....@..+###.###.Shock#.†..# .#.##.# ###....>.#########B   giant cockroach (asleep)êih› +51.5 (4êih: lB.Bêih[' *2.5 (5êih·+ êih:. b _A giant cockroach comes into view.êih›°ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.êihšü..#§#.....'.# kujot2 the Magician ~.###.~~~~#.# Djinni ~.....~P.~#.### Health: 20/21 ======================-- ~~~~~~~♣.~#...# AC: 2Str: 7 ~~PPP~~♣♣~#.#.# ###  EV: 11Int: 16 ~~♣♣♣~~P♣~#.#.# B..  SH: 0Dex: 13 ~~P P~~♣P~#.#.# *.  XL:  2 Next: 35% Place: Dungeon:1 ~~♣P♣~~P♣~#...####*#  Noise: ---------  Time: 252.5 (0.0) #.....@*.+  -) Nothing wielded ###.###..#  Cast: Shock #.†..# .## êih?ı»  Fly  #.##.# ## #....>.# ########[14;3êihÇı²4H B   giant cockroach _A giant cockroach comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)êihq- ..#§#.....'.#kujot2 the Magician ~.###.~~~~#.#Djinni ~.....~P.~#.###Health: 20/21 ======================-- ~~~~~~~♣.~#...#AC: 2Str: 7 ~~PPP~~♣♣~#.#.####EV: 11Int: 16 ~~♣♣♣~~P♣~#.#.# **.SH: 0Dex: 13 ~~P P~~♣P~#.#.# *.XL:  2 Next: 35% Place: Dungeon:1 ~~♣P♣~~P♣~#...####*#Noise: ---------  Time: 252.5 (0.0)#.....@*.+-) Nothing wielded###.###..#Cast: Shock#.†..# .##Fly #.##.# ###....>.#########B   giant cockroach  Casting: [êiha. »39;49mShock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)  The zap hits the giant cockroach.êihư êih*· H.....êihš» d=3.5 (1Shockêih„¿ êihô Ëonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)  The zap hits the giant cockroach. _The giant cockroach is severely wounded.êihdê ‘ #§#.....'.# .###.~~~~#.# .. .....~P.~#.### ..♣.~#...# ..PPP~~♣♣~#.#.# .#### ♣♣♣~~P♣~#.#.# #.... P P~~♣P~#.#.# B.. ♣P♣~~P♣~#...####.# #......@.+ ###.###..# Shock#.†..#..## #.##.#.###....>.######### B   giant cockroach0.B-4.5 (1êihUú ¹Really attack while wielding nothing? Y - Yes  N - Noêih̸  "êih‚½.#§#.....'.#kujot2 the Magician .###.~~~~#.#..Djinni .....~P.~#.### ..Health: 20/21 ======================-- ~~~~~~♣.~#...# ..AC: 2Str: 7 ~PPP~~♣♣~#.#.# .####EV: 11Int: 16 ~♣♣♣~~P♣~#.#.# #....SH: 0Dex: 13 ~P P~~♣P~#.#.# ...XL:  2 Next: 35% Place: Dungeon:1 ~♣P♣~~P♣~#...####B#Noise: ---------  Time: 254.5 (1.0)#......@.+-) Nothing wielded###.###..#Cast: Shock#.†..#..##Fly #.##.#.###....>.#########B   giant cockroach  Aiming: "êihˆ¾—Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)  The zap hits the giant cockroach. _The giant cockroach is severely wounded.Okay, then."êih^Ç"êih6Í. _$êih#Àà: a giant cockroach (68% to hit)  The zap hits the giant cockroach. _The giant cockroach is severely wounded. _Okay, then.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%êihƒ© Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air2%2  c - SwiftnessAir6% 3  d - AirstrikeAir17% 4 Select a spell to cast[!]/[I] toggle spell headers'êih`~.#§#.....'.#kujot2 the Magician .###.~~~~#.#..Djinni .....~P.~#.### ..Health: 20/21 ======================-- ~~~~~~♣.~#...# ..AC: 2Str: 7 ~PPP~~♣♣~#.#.# .####EV: 11Int: 16 ~♣♣♣~~P♣~#.#.# #....SH: 0Dex: 13 ~P P~~♣P~#.#.# ...XL:  2 Next: 35% Place: Dungeon:1 ~♣P♣~~P♣~#...####B#Noise: ---------  Time: 254.5 (0.0)#......@.+-) Nothing wielded###.###..#Cast: Shock#.†..#..##Fly #.##.#.###....>.#########B   giant cockroach  Aim: [39;'êihZ€ÿ49ma giant cockroach (68% to hit)  The zap hits the giant cockroach. _The giant cockroach is severely wounded. _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..#§#.....'.#kujot2 the Magician .###.~~~~#.#..Djinni .....~P.~#.### ..Health: 20/21 ======================-- ~~~~~~♣.~#...# ..AC: 2Str: 7 ~PPP~~♣♣~#.#.# .####EV: 11Int: 16 ~♣♣♣~~P♣~#.#.# #....SH: 0Dex: 13 ~P P~~♣P~#.#.# ...XL:  2 Next: 35% Place: Dungeon:1 ~♣P♣~~P♣~#...####B#Noise: ---------  Time: 254.5 (0.0)#......@.+-) Nothing wielded###.###..#Cast: Shock#.†'êih„/[40m..#..##Fly #.##.#.###....>.#########B   giant cockroach  Aim: a giant cockroach (68% to hit)  The zap hits the giant cockroach. _The giant cockroach is severely wounded. _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'êihœZ  The giant cockroach is struck by an arc of lightning.'êihW¢§ **  You kill the giant cockroach!'êihßAM.@'êihRj18--4==5.5 (1Shock'êihep'êihLu< _You are struck by an arc of lightning.(êih3˜###.~~~~#.# #§#.....'.# ...# ###.~~~~#.# ... ....~P.~#.### .~~~~♣.~#...# .. PPP~~♣♣~#.#.# .####.. ♣♣♣~~P♣~#.#.# ##....... P P~~♣P~#.#.# #........ ♣P♣~~P♣~#...####@# #........+ ###.###..# #.†..#.#.##.#.##....>.#########--6(êih)´ |...~P♣~#.# #.~~~~#.# ..... §#.....'.# #...# ##.~~~~#.# #... ...~P.~#.### #... ~~~~♣.~#...# #.. # PP~~♣♣~#.#.# #.#### ♣♣~~P♣~#.#.# #  P~~♣P~#.#.# #.@....... P♣~~P♣~#...####.#.......#........+....######.###..#....##.†..#..##....##.##.#.## #....SS   ball python (constriction, asleep)#....>.# ......######## ......--7Shock _A ball python comes into view.*êihìƒ#.~~~~#.# ..... #.....'.# #...# #.~~~~#.# #... ..~P.~#.### #... ~~~♣.~#...# #.. ### P~~♣♣~#.#.# #.####... ♣~~P♣~#.#.# ##........+ P~~♣P~#.#.# #..# ♣~~P♣~#...####.## #........+....#######.###..#....# #.†..#..##....##.##.#.####....S#....>.# ......######## ......# ......#8+êihìöM....'#...#~~~~# ..~P.~#.#### ~~~♣.~#... .### P~~♣♣~#.#####... ♣~~P##........+ P~~♣P#.# ♣~~P♣~#...####.# #........+@...######.###..#....# .†..#..###.#.####....S...>.# ......########9=-9,êih›õ  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6êihæ Ù Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b + Static DischargeConjuration/Air 2% 2  c - SwiftnessAir6% 3  d - AirstrikeAir17% 4 Select a spell to cast[!]/[I] toggle spell headers8êihXÑ#.....'.# #...#kujot2 the Magician #.~~~~#.# #...Djinni ..~P.~#.### #... #Health: 19/21 =====================--- ~~~♣.~#...# #.. .###AC: 2Str: 7 P~~♣♣~#.#.# #.####...#EV: 11Int: 16 ♣~~P♣~#.#.# ##........+SH: 0Dex: 13 P~~♣P~#.#.# #.........#XL:  2 Next: 45% Place: Dungeon:1 ♣~~P♣~#...####.#.......#Noise: ---------  Time: 259.5 (0.0)#........+@...####-) Nothing wielded###.###..#....#Cast: Shock#.†..#..##....#Fly #8êih—Ô.##.#.####....S#....>.# ......######### ......#S   ball python (constriction, asleep)......#......#The giant cockroach is struck by an arc of lightning.  You kill the giant cockroach! _You are struck by an arc of lightning. _A ball python comes into view.Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.....'.# #...#kujot2 the Magician #.~~~~#.# #...Djinni ..~P.~#.### #... #Health: 19/21 =====================--- ~~~♣.~#...# #.. .###AC: 2Str: 7 P~~♣♣~#.#.# #.####...#EV: 11Int: 16 ♣~~P♣~#.#.# ##........+SH:8êih\Öd 0Dex: 13 P~~♣P~#.#.# #.........#XL:  2 Next: 45% Place: Dungeon:1 ♣~~P♣~#...####.#.......#Noise: ---------  Time: 259.5 (0.0)#........+@...####-) Nothing wielded###.###..#....#Cast: Shock#.†..#..##....#Fly #.##.#.####....S#....>.# ......######### ......#S   ball python (constriction, asleep)......#......#The giant cockroach is struck by an arc of lightning.  You kill the giant cockroach! _You are struck by an arc of lightning. _A ball python comes into view.Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8êihaã#.....'.# #...# kujot2 the Magician #.~~~~#.# #... Djinni ..~P.~#.### #... #  Health: 18/21 ====================---- ~~~♣.~#...# #.. .###  AC: 2Str: 7 P~~♣♣~#.#.# #.####...#  EV: 11Int: 16 ♣~~P♣~#.#.# ##........+  SH: 0Dex: 13 P~~♣P~#.#.# #.........#  XL:  2 Next: 45% Place: Dungeon:1 ♣~~P♣~#...####.#.......#  Noise: ---------  Time: 259.5 (0.0) #........+@...####  -) Nothing wielded ###.###..#.**.8êihæå›#  Cast: Shock #.†..#..##...*#  Fly  #.##.#.####...*S  #....>.# ......#  ######## ......#  S   ball python (constriction, asleep) ......#  ......#  _A ball python comes into view.Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)8êihA0 ² *****....S8êihg^ >.*8êihSœ €..*.**8êihXİ †....*****8êihZ- O..***#8êih , z...#****9êih«Rª.*.*.*9êih`Œ*.*.*9êihïpz.*.*.;êih–•—*.*.*.;êihıî *SAim: a ball python (asleep, 100% to hit);êihı † .*S*;êihñ) Œ*.S.*<êihÖ«ŠS.  Aim: a ball python (asleep, 100% to hit)<êihû< #.....'.# #...# kujot2 the Magician #.~~~~#.# #... Djinni ..~P.~#.### #... #  Health: 18/21 ====================---- ~~~♣.~#...# #.. .###  AC: 2Str: 7 P~~♣♣~#.#.# #.####...#  EV: 11Int: 16 ♣~~P♣~#.#.# ##........+  SH: 0Dex: 13 P~~♣P~#.#.# #.........#  XL:  2 Next: 45% Place: Dungeon:1 ♣~~P♣~#...####.#.......#  Noise: ---------  Time: 259.5 (0.0) #........+@...####  -) Nothing wielded ###.###..#....# [<êih¾= ô40m Cast: Shock #.†..#..##....#  Fly  #.##.#.####....S  #....>.# ......#  ######## ......#  S   ball python (constriction, asleep) ......#  ......# Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.<êihÆA / #...# #... #... #  #.. .###           **.#  #.†*#  ** #....>.# .....*     <êih9Å <êih÷Ï d ....J.J   endoplasm (wandering)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  You kill the ball python!<êihÓø <50=60.5 (1<êih_ÿ <êihf] _An endoplasm comes into view.Aêih¨Q ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aêihdb #.....'.# #...# kujot2 the Magician #.~~~~#.# #... Djinni ..~P.~#.### #... #  Health: 17/21 ===================----- ~~~♣.~#...# #.. .###  AC: 2Str: 7 P~~♣♣~#.#.# #.####...#  EV: 11Int: 16 ♣~~P♣~#.#.# ##........+  SH: 0Dex: 13 P~~♣P~#.#.# #.........#  XL:  2 Next: 50% Place: Dungeon:1 ♣~~P♣~#...####.#.......#  Noise: =--------  Time: 260.5 (0.0) #........+@...####  -) Nothing wielded ###.###..#.**Aêih¨d ª[m.#  Cast: Shock #.†..#..##...*#  Fly  #.##.#.####...*J  #....>.# ......#  ######## ......#  J   endoplasm (wandering) ......#  ......#  _An endoplasm comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)CêihÚË~ .*..JCêih!ş-*.Dêihv@9.*Dêih/„7*.DêihÄu*.**Dêih´¥.**.*#**Dêih‘CŞ*#...*JAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)Dêih¦ Y J*DêihßÌ ?*#Dêihº ;##DêihÌš A##Eêihğ7*#Eêih–wŸJ.  Aim: an endoplasm (wandering, hasn't noticed you, 97% to hit)Fêih›Ğ#.....'.# #...#kujot2 the Magician #.~~~~#.# #...Djinni ..~P.~#.### #... #Health: 17/21 ===================----- ~~~♣.~#...# #.. .###AC: 2Str: 7 P~~♣♣~#.#.# #.####...#EV: 11Int: 16 ♣~~P♣~#.#.# ##........+SH: 0Dex: 13 P~~♣P~#.#.# #.........#XL:  2 Next: 50% Place: Dungeon:1 ♣~~P♣~#...####.#.......#Noise: =--------  Time: 260.5 (0.0)#........+@...####-) Nothing wielded###.###..#.**.#Cast: Shock#.†..#..##...*êih~ÑÃ0m#Fly #.##.#.####...**#....>.# .....*######### ......#J   endoplasm......#......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)  The zap hits the endoplasm.  The endoplasm is almost dead.Fêih3IFêihvQ;...J..Fêihä[*1.5 (1Fêih£cFêihíoõ ing: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)  The zap hits the endoplasm.  The endoplasm is almost dead. _The endoplasm quivers.FêihwFêihS{Fêih9}Gêihä÷ ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IêihwI#.....'.# #...# kujot2 the Magician #.~~~~#.# #... Djinni ..~P.~#.### #... #  Health: 16/21 ==================------ ~~~♣.~#...# #.. .###  AC: 2Str: 7 P~~♣♣~#.#.# #.####...#  EV: 11Int: 16 ♣~~P♣~#.#.# ##........+  SH: 0Dex: 13 P~~♣P~#.#.# #.........#  XL:  2 Next: 50% Place: Dungeon:1 ♣~~P♣~#...####.#.......#  Noise: =--------  Time: 261.5 (0.0) #........+@...####  -) Nothing wielded ###.###..#.**IêihJ‘[m.#  Cast: Shock #.†..#..##...*#  Fly  #.##.#.####...J.  #....>.# ......#  ######## ......#  J   endoplasm ......#  ......#  _The endoplasm quivers.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)KêihŒ#.....'.# #...# kujot2 the Magician #.~~~~#.# #... Djinni ..~P.~#.### #... #  Health: 16/21 ==================------ ~~~♣.~#...# #.. .###  AC: 2Str: 7 P~~♣♣~#.#.# #.####...#  EV: 11Int: 16 ♣~~P♣~#.#.# ##........+  SH: 0Dex: 13 P~~♣P~#.#.# #.........#  XL:  2 Next: 50% Place: Dungeon:1 ♣~~P♣~#...####.#.......#  Noise: =--------  Time: 261.5 (0.0) #........+@...####  -) Nothing wielded ###.###..#....# Kêih0ä  Cast: Shock #.†..#..##....#  Fly  #.##.#.####...J.  #....>.# ......#  ######## ......#  J   endoplasm ......#  ......# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm.Kêih“/ #...# #... #... #  #.. .###           **.#  #.†*#  ** #....>.# .....*     Kêih÷;......Kêih»¹d62.5 (1ShockKêih*¾KêihäÁÜonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!Kêih˜ÓKêihëÙKêihJŞKêihâF _Unknown command.Oêih*}   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g + Spellcasting 3.4   0.6  +11          b - Unarmed Combat   0.0   1.0   0   h + Conjurations 3.4   0.6  +11     i + Hexes3.4   0.6  +11  c - Short Blades   0.0   1.2  -1   j + Summonings3.4   0.6  +11    OêihŸˆ  k + Necromancy3.4   0.6  +11  d - Armour   0.0   1.0   0   l + Forgecraft3.4   0.6  +11  e - Dodging   2.2   2.5  +1   m + Translocations 3.4   0.6  +11  f - Stealth   1.5   2.4  -1   n + Alchemy3.4   0.6  +11     o + Fire Magic3.4   0.6  +11     p + Ice Magic3.4   0.6  +11    êihö 4m q + Air Magic3.4   0.6  +11     r + Earth Magic3.4   0.6  +11              s - Shapeshifting   0.0   1.4  -2                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!êih˜˜ ›49m] training|cost|targetslêiheìlêihóìlêihaòlêihÑø#.....'.# #...#kujot2 the Magician #.~~~~#.# #...Djinni ..~P.~#.### #... #Health: 16/21 ==================------ ~~~♣.~#...# #.. .###AC: 2Str: 7 P~~♣♣~#.#.# #.####...#EV: 11Int: 16 ♣~~P♣~#.#.# ##........+SH: 0Dex: 13 P~~♣P~#.#.# #.........#XL:  2 Next: 60% Place: Dungeon:1 ♣~~P♣~#...####.#.......#Noise: =--------  Time: 262.5 (0.0)#........+@...####-) Nothing wielded###.###..#....#Cast: Shock#.†..#..##....#Fly #.##.#.#lêih¶úå###.....#....>.# ......######### ......#......#......#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm! _Unknown command.lêihSülêihlêih0lêiha lêih®lêihlêih¿F _Unknown command.mêih¯ú.~~~~#.# #... .~P.~#.### #... .# ~~♣.~#...# #.. .###♣♣~#.#.# #.####...# ~~P♣~#.#.# ##........+ ~~♣P~#.#.# #..# ~~P♣~#...####.##  #........+....#### ###.###..#.@..# #.†..#..##....# #.##.#.####......#....>.# #......######### # #####7=-3.5 (1 _nêihCã W~P.~#.### #... .# ~♣.~#...# #.. .###♣♣~#.#.# #.####...# P♣~#.#.# ##........+ ♣P~#.#.# #...# P♣~#...####.#.......#  #........+....#### ###.###..#....# #.†..#..##..@.# #.##.#.####......##....>.# #......########  ### ######-4pêihs“œ♣.~#...# #.. .### ♣♣~#.#.# #.####...# P♣~#.#.# ##........+ ♣P~#.#.# #.........# P♣~#...####.#.......#  #........+....#### ###.###..#....# #.†..#..##....#####.##.#.##..##....>.# #......# ######## #......#  ### ####### pêihü›%5pêiha pêihj¢pêihȨpêihŒ©3pêihÍ«pêih’´=8=pêihµ,pêih'¶pêihà·,pêih=¹pêih2ºpêihȺpêihE»pêihмpêih ½h9==pêih¼½pêih4¿,pêihí¿pêih»Á,pêihlÂpêihŒÄpêih-ÅpêihâÅpêih>ÈpêihùÈi20==pêih°Épêih+Ì,pêih\ÍpêihÀÏ,pêih/ÑpêihkÔ,pêihHÖpêihZÙpêihÚ9=pêihÄÚpêihmê_ _You start resting.pêihpó/805.0)pêihfûZ1==1.5 (16pêihwÿpêiho " _HP restored.qêihŸÁ qêihÛ qêihrÄ qêih«È qêih"Ë qêihìĞ qêih…Ò qêihàÔ qêihÔ× qêih³Ø qêihºÙ qêih|Û qêih[İ qêih%Ş qêih¹à ,qêihÍâ qêihä :==qêih/å qêih1ç qêih?é qêihê qêihë qêih¼ô } #........+....#### ###.###..#....# #.†..#..##....#### #.##.#.####......# #....>.# #......# ######## #......#  #...... #......#######6.5 (5.0) ###..... ############ qêihŠú qêih ÿ qêih¦ rêih«Ï _rêihÁê Jrêihû , .....+....#### .#....# .#..##....#### .#.####......# .>.# #......#  #......# #......# #......########.# 90.5 (4###.......# #### rêihã sêih@) sêihÏ) 3sêihñ. sêihB1 sêihi6 šsêih½7 ,sêihe8 sêihÀ: sêihÄ> sêih;? sêih@ sêih/C J _Found a ring mail and 12 gold pieces.sêihWF sêihÎF sêih¨G sêihòI sêihãN sêihZO sêihğO sêih]X 1 #.......# +....#### #.# #....# #.# #....#### #.# ##......# #$#  #......# #.##......# #[##......# #.# 6.5 (6  #......########@#  ###.............# ###############sêih [ sêihú] sêih”_ vêihøCC .+ ...........# +....# . #....### #$8.5 (2 ......# ##......########.###.............################ _You see here a +0 ring mail.vêihjëèM####...#+. .#....... +....#### ....###. #$[#......##.#Fly .#vêihÓóvêih 19.5 (1 _vêih¿vêihÂvêih¦œ Q .......+..### #+....### #....# ### ##......$  ..Fly vêihx  vêihߣ '300vêihş¦ vêihkª R _You see here a +0 ring mail.wêihÓwêihwêihy wêih{ xêihÑw8A +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.0 (2.0 -> 5.0). Your EV would decrease by 2.4 (11.5 -> 9.1). Your spell failure would worsen by up to 33% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace†(g)et.êih?øêih©Ù........+..#kujot2 the Magician ........##.#Djinni #.......##.#Health: 21/21 ======================== +....#####.#AC: 2Str: 7 #....##.#EV: 11Int: 16 #....#####.#SH: 0Dex: 13 ##......##$#XL:  2 Next: 60% Place: Dungeon:1  #......##.#Noise: ---------  Time: 300.5 (0.0)  #......##@#-) Nothing wielded  #......##.#Cast: Shock#......########.#Fly ###.............################ _Unknown command. _You start resting. _HP restored. _Found a ring mail and 12 gold pieces. _You see here a +0 ring mail. _You see here a +0 ring mail.êih *1.5 (1êih êih%( _f - a +0 ring mailƒêihEƒêihÕG€Inventory: 6/52 slots Hand Weapons (go to first with ))d - a +0 short sword Armour (go to first with [)  a - a +0 robe (worn)f - a +0 ring mail Jewellery (go to first with "=)  b - a ring of wizardry (worn) Scrolls (go to first with ?)  c - a scroll labelled TEDIDY AR MEIH Talismans (go to first with %)e - a maw talisman‡êih¯(pa - a +0 robe (worn). A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 2.0 (2.0 -> 0.0). Your EV would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me† -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.Œêih9×Õ Inventory: 6/52 slots Hand Weapons (go to first with ))  d - a +0 short sword Armour (go to first with [)  a - a +0 robe (worn)f - a +0 ring mail Jewellery (go to first with "=)  b - a ring of wizardry (worn) Scrolls (go to first with ?)  c - a scroll labelled TEDIDY AR MEIH Talismans (go to first with %)  e - a maw talisman êiháµ{f - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.0 (2.0 -> 5.0). Your EV would decrease by 2.4 (11.5 -> 9.1). Your spell failure would worsen by up to 33% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace†(w)ear, (d)rop, (=)adjust, or (i)nscribe.•êih¤¤Ì Inventory: 6/52 slots Hand Weapons (go to first with ))  d - a +0 short sword Armour (go to first with [)  a - a +0 robe (worn)  f - a +0 ring mail Jewellery (go to first with "=)  b - a ring of wizardry (worn) Scrolls (go to first with ?)  c - a scroll labelled TEDIDY AR MEIH Talismans (go to first with %)  e - a maw talisman –êihxp –êihhv –êihĞ~ »........+..#kujot2 the Magician ........##.#Djinni #.......##.#Health: 21/21 ======================== +....#####.#AC: 2Str: 7 #....##.#EV: 11Int: 16 #....#####.#SH: 0Dex: 13 ##......##$#XL:  2 Next: 60% Place: Dungeon:1  #......##.#Noise: ---------  Time: 301.5 (0.0)  #......##@#-) Nothing wielded  #......##.#Cast: Shock#......########.#Fly ###.............################ _You start resting. _HP restored. _Found a ring mail and 12 gold pieces. _You see here a +0 ring mail. _You see here a +0 ring mail. _f - a +0 ring mail–êihú‚ –êihㆠ–êihk‹ –êih3 ™êihpş: .### ##### .+. ...........# +....# . #....###4.5 (3 #. #.......# ##.......  ###.............################ _You now have 24 gold pieces (gained 12).™êihL3™êih»L™êih™R™êih^Zš™êihcd“. .. .#   .### ##### .+. ...........# +6.5 (2....# #....### ##......##.##......##.####™êihMh™êih²k™êih•mšêih¹ZM# . .# . .## ####...###+. .#....... +....#### .....###. ##......##.#..#šêih=šêih¶*7.5 (1šêihšêihñšêih: šêih šêihÁ šêih.$ šêihn' ,šêihª0 Xšêihˆ1 šêih*@ Õ.# . .. .#   .### ####...######### .+.....$.9.5 (2 ...........#. +. #....##.# #....#####.##.#šêihKE šêihJ šêihèL + _Found 14 gold pieces.›êihxn ›êihäp ›êihrt ›êihav œêih’EœêihjFœêihĞXœêihú^œêih b,œêihjnœêih¬kœêih¦m,œêih«nœêihr,œêihşrœêihÏ{-  .....  #...#  #...  #... .  #.. .###  #.####...##########13.5 (4 ##..+.....@..#..########.# #.#.......# #.# ..+....#### #.# ..#....#  #.# .##....#### #.# ####......# #.# # #......# #.# # #......# #.#œêihÖ}œêihœêiheƒ> _You now have 38 gold pieces (gained 14).êihH= êih > 3êihƒA êihC ,êihFH „êih1I êihÒI ,êih¾K êih#M ,êihĞM êihQO êih;P êih¨P êihüP êihS êihBT ,êihæT êihÜV F _You reach down and open the door.êihdX 3êihõX êihÖ[ @  There is an open door here.êihn] êih^  _êihœ^ êihš_ êih3a êiha êihb êih«c êihe êihqe êihşe êih½p ß P~#.# ♣~#.##....... P~#.# ....... ♣~#.# #..... ~~#.# .....#.... ..'.# #...##... ~~#.# #... #.. .~#.### #... #.# 23.5 (10.0) .~#...# #.. #@### ♣~#.#.# #.####...########## ♣~#.#.# ##........'........# P~#.#.# #.........########.# ♣~#...####.#.......##.#  #........+....#####.#  ###.###..#....# #.#  #.†..#..##....####.#  #.##.#.####.....#.#êih2u êih(x êih²| êihÈ êihò„ êihƒ†  êihÔàêihRÄ êih½Ä êih.ú êihuµM♣Pw.... ♣#.. P......... ♣ #........ ~~#.....#........ ..'##.....# ~~#.# ....###. #@# .~#...# #.. #.###Cast: Shock..#Fly '........#.....####.w   dart slug (asleep)..#.#.... êih€+0.0) êih#*4.5 (1 êih–$ êih\1\ _A dart slug comes into view.¢êihGÆ 7~#.# ~#.# . #######..# ~#.# .#...w....# ~#.# .# ~#.# ..#.# #. ~#.# .....#......... .'.# #...##.....# ~#.# #... #.@...# ~#.### #... #.##### ~#...# #.. #.### ~#.#.# #.####...########## ~#.#.# ##........'........# ~#.#.# #.........########.# ~#...####.#.......#  #........+....####  ###.###..#....# ¢êihÿô Kww¢êihù   `````The dart slug launches a dart at you.¢êih˜ à.....19---=5 _The slug dart hits you.¦êihÌÚê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¦êih“Ø ~#.# kujot2 the Magician ~#.# . #######..#  Djinni ~#.# .#...w....#  Health: 18/21 ====================---- ~#.# .#...*.....  AC: 2Str: 7 ~#.# ....*.....  EV: 11Int: 16 ~#.# #..*......  SH: 0Dex: 13 ~#.# .....#..*......  XL:  2 Next: 60% Place: Dungeon:1 .'.# #...##..*..#  Noise: =--------  Time: 325.5 (0.0) ~#.# #... #.@[37¦êih`Ú Äm...#  -) Nothing wielded ~#.### #... #.#####  Cast: Shock ~#...# #.. #.### Fly ~#.#.# #.####...########## ~#.#.# ##........'........# ~#.#.# #.........########.#  w   dart slug ~#...####.#.......# #.#  #........+....#### #.#  ###.###..#....# #.# _The slug dart hits you.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)§êih£g~#.#kujot2 the Magician ~#.#. #######..#Djinni ~#.#.#...*....#Health: 18/21 ====================---- ~#.#.#...*.....AC: 2Str: 7 ~#.#....*.....EV: 11Int: 16 ~#.##..*......SH: 0Dex: 13 ~#.# .....#..*......XL:  2 Next: 60% Place: Dungeon:1 .'.# #...##..*..#Noise: =--------  Time: 325.5 (0.0) ~#.# #... #.@...#-) Nothing wielded ~#.### #... #.#####Cast: [39;§êih]já49mShock ~#...# #.. #.###Fly ~#.#.# #.####...########## ~#.#.# ##........'........# ~#.#.# #.........########.#w   dart slug ~#...####.#.......##.##........+....#####.####.###..#....##.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The zap hits the dart slug.§êih·ìWw.....§êih*ò*6.5 (1§êih%ö§êihü¼onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The zap hits the dart slug. _The dart slug is moderately wounded.¨êihÏ×ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¨êihµ# ~#.# kujot2 the Magician ~#.# . #######..#  Djinni ~#.# .#...w....#  Health: 17/21 ===================----- ~#.# .#...*.....  AC: 2Str: 7 ~#.# ....*.....  EV: 11Int: 16 ~#.# #..*......  SH: 0Dex: 13 ~#.# .....#..*......  XL:  2 Next: 60% Place: Dungeon:1 .'.# #...##..*..#  Noise: =--------  Time: 326.5 (0.0) ~#.# #... #.@[37¨êihÍ$ +m...#  -) Nothing wielded ~#.### #... #.#####  Cast: Shock ~#...# #.. #.### Fly ~#.#.# #.####...########## ~#.#.# ##........'........# ~#.#.# #.........########.#  w   dart slug ~#...####.#.......# #.#  #........+....#### #.#  ###.###..#....# #.# _The dart slug is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)ªêihBU~#.#kujot2 the Magician ~#.#. #######..#Djinni ~#.#.#...*....#Health: 17/21 ===================----- ~#.#.#...*.....AC: 2Str: 7 ~#.#....*.....EV: 11Int: 16 ~#.##..*......SH: 0Dex: 13 ~#.# .....#..*......XL:  2 Next: 60% Place: Dungeon:1 .'.# #...##..*..#Noise: =--------  Time: 326.5 (0.0) ~#.# #... #.@...#-) Nothing wielded ~#.### #... #.#####Cast: [39;ªêihW49mShock ~#...# #.. #.###Fly ~#.#.# #.####...########## ~#.#.# ##........'........# ~#.#.# #.........########.#w   dart slug ~#...####.#.......##.##........+....#####.####.###..#....##.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.ªêihéİaw.....  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is almost dead.ªêihjâ  `````The dart slug launches a dart at you.ªêihÒe?.....ªêihşkY5--7.5 (1ªêihİpªêihÑs- _The slug dart hits you.ªêih…ªêiheŠªêih4ªêih}‘F _Unknown command.«êih4ïê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.«êihïï~#.# kujot2 the Magician ~#.# . #######..#  Djinni ~#.# .#...w....#  Health: 14/21 ================-------- ~#.# .#...*.....  AC: 2Str: 7 ~#.# ....*.....  EV: 11Int: 16 ~#.# #..*......  SH: 0Dex: 13 ~#.# .....#..*......  XL:  2 Next: 60% Place: Dungeon:1 .'.# #...##..*..#  Noise: =--------  Time: 327.5 (0.0) ~#.# #... #.[«êihëğò47m@...#  -) Nothing wielded ~#.### #... #.#####  Cast: Shock ~#...# #.. #.### Fly ~#.#.# #.####...########## ~#.#.# ##........'........# ~#.#.# #.........########.#  w   dart slug ~#...####.#.......# #.#  #........+....#### #.#  ###.###..#....# #.# _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)¬êih§Š~#.# kujot2 the Magician ~#.# . #######..#  Djinni ~#.# .#...w....#  Health: 14/21 ================-------- ~#.# .#.........  AC: 2Str: 7 ~#.# ..........  EV: 11Int: 16 ~#.# #.........  SH: 0Dex: 13 ~#.# .....#.........  XL:  2 Next: 60% Place: Dungeon:1 .'.# #...##.....#  Noise: =--------  Time: 327.5 (0.0) ~#.# #... #.@...#  -) Nothing wielded ~#.### #... #.#####[3¬êih™‹4m  Cast: Shock ~#...# #.. #.### Fly ~#.#.# #.####...########## ~#.#.# ##........'........# ~#.#.# #.........########.#  w   dart slug ~#...####.#.......# #.#  #........+....#### #.#  ###.###..#....# #.# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug.¬êih½8 .   .#...*....#  .#...*.....  ....*.....  #..*  *  *..#  #...   #...   #.. #.###          ¬êihÆE......¬êihÓBd88.5 (1Shock¬êihŒH¬êih LÜonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!±êihßç±êihÓè3±êihì±êih¡ìN15=±êih‰ò„±êih£ó±êih;ö±êih°ö±êih-÷±êihYù±êihìùj6==±êihiú±êih»ü±êihRı±êihÏı±êih±êih±êih ±êih,±êihÙ±êihC ±êihÍ ~7==±êih™ ,±êihH ±êihg,±êihرêihc±êihÿ±êihÛ±êih™±êih?9=±êihà±êihűêihmK8=±êih±êihV ±êihê ±êihŠ!±êihŸ$±êih`%±êihğ%±êih'±êih!(±êih(±êihã)±êih`*h9==±êihİ*±êihK,±êihÔ,±êihP-±êih.±êih9/±êih´/±êih1±êihs1±êih{2±êihT4±êihÑ4i20==±êih]5±êih$7±êih 7±êih8±êih:±êih:±êih;±êihh<±êihè<±êihn=±êihÃ>±êih@?9=±êih½?±êihïKh - _You start resting.±êihhT/54.5 (26.0)±êihZl1==-5.5 (27±êih\±êihº_" _HP restored.²êihR²êih:3²êihʲêihÛ ²êih>*²êih{,²êiht.²êihÙ0²êihÂ1²êihÛ2²êihÖ5²êih¥:²êihÇ;²êih£=²êihLy  #.##.#  ~#.# #.# P~#.# #.# P~#.# ##### # ♣~#.# .?... #######..# P~#.# ......## ♣~#.# ......#. P~#.# ...)?...........8.5 (3.0) ♣~#.# #@........ ~~#.# .....#......... ..'.# #...##.....###~#.# #... #.....# .~#.### #... #.##### .~#...# #.. #.## ♣~#.#.# #.####...########## ♣~#.#.# ##........'........# P~#.#.# #.........########.#²êihYT²êihŞZ²êih^( _Found three items.´êihÓ #.# #.# # #.# #.# P ~#.# #.# ♣P~#.#  #.#P~#.# ####### #. P♣~#.# #.?....#######..#P~#.# #......## P♣~#.# #......#. PP~#.# #...)?.. P♣~#.# #......#. ~~~#.# #......#......... ...'.# ###...##.....### ~~~#.# #... #.....# P.~#.### #... #.#####.~#...# #.. #.###♣~#.#.# #.####...########## P♣~#.#.# ##.'........#[3´êih(l9;49m==9.5 (1´êih +µêih–  #.# #.#  #.# #.# ~~P ~#.# #.# ~~♣P~#.# #.# ~~♣P~#.# ######## #. ~~P♣~#.# #.?....#######..# ~~♣P~#.# #......#........# ~~P♣~#.# #......#..62.5 (3 ~~PP~#.# #...)@.... .~P♣~#.# #......#.. .~~~~#.# #......#...........'.# ###...##.....### .~~~~#.# #...##.....# .~P.~#.### #...##.##### ~~♣.~#...# #...##.### ~~♣♣~#.#.#[39;49µêih ¹m #.####...## ~~P♣~#.#.# ##..'..#µêihµ µêihÆ% µêihõ* ` _g - a scroll labelled KOFILEIREH·êihR)  ................................. ................................. #########.###################.### #.# #.# #.#  #.# P ~~P ~#.##.# P ♣~~♣P~#.##.# P♣♣~~♣P~#.# ######## #.6.5 (4 ♣♣P~~P♣~#.# #.@....#######..# PP.~~♣P~#.# #......#........# ♣♣♣~~P♣~#.# #......#......... ~~~~~PP~#.# #...)............ ....~P♣~#.# #......#......... ###.~~~~#.# #......#......... #§#.....'.# ###...[·êihHZ ¡40m##.....### ###.~~~~#.# #...##.....# ....~P.~#.### #...##.##### _h - a scroll labelled MASTRU HIAM QOM¸êih ó ·¸êih: B¸êih_ ,¸êihL ¸êihe ¸êih]  #.##.#  #.##.#  ~~P ~#.##.# ♣~~♣P~#.# #.# ♣~~♣P~#.# #########. ~~P♣~#.# #......#######..# .~~♣P~#.# #......#........# ♣~~P♣~#.# #......#......... 9.5 (3 ~~~PP~#.# #.......... ..~P♣~#.# #......#......... #.~~~~#.# #......#......... #.....'.# ###...##.....### #.~~~~#.# ##.....# ..~P.~#.####.##### ~~~♣.~#.....##.### P~~♣♣~#.[40¸êihş õm#.####...##########  ♣~~P♣~#.#.# ##........'........# ¸êihC% ¸êih“* ¸êih. t _You see here a +0 heavy spear.¿êihF0· _¿êihÀ;#.# #.# ##.# #.# #.# #.# P~#.# #.# P~#.# ######## #. ♣~#.# #......#######..# P~#.# #......#........# #.# #......#......... 73.5 (4 P~#.# #...)... ♣~#.# #......#......... ~~#.# #......#......... ..'.# ###...##.....### ~~#.# #...##.....#~#.### #...##.##### .~#...#[39;¿êih>o49m #...##.### ♣~#.#.# #.####...#####.#.# ##........'........#¿êihHE¿êihÎI¿êihLÁêih á ±ÁêihÑê Ö ........................ ........................ ################.#####..  #.# #  #.# #  #.#.#  #.#.#  ######## ##...# 80.5 (7  #......#######.@#  #......#........#  #......#.........#  #...)............+  #......#....  #......#...........  ###...##.....#######  #...##.....#  #...##.#####Áêihò Áêih¢÷ Áêihs Áêih5 Áêih5 Ãêih| î)#.# ......... ....................... ###############.#####.. #.#.. ##.#.# #.#.#  #.#.# ######## ##.@.# #......#######..### #......#........# #......#...# #...).....+ #......#..# #......#........... ###...##.....########...##.....#Ãêih ÃêihÍ 3Ãêih@ Ãêih€ BÃêih  D).#.# .. .. .#####.. #.#.. # #.#.# #.#.# #.#.# 2.5 (2 ##..@# ......#######..### ......#........# ......#.........# ...).....+ ......#.........# ......#..............##.....####### Ãêih Ãêih Ãêih* ÃêihH- Ãêih1 ÃêihG3 Åêih"ÉIÅêihËÅêih…ÎÅêih»ÑÅêih<ÓÆêihV Æêihú 3Æêihá Æêihš °ÆêihN ÆêihÔ Æêih/ Æêih7 Æêihz ,Æêihì Æêih* Æêihå ,ÆêihV Æêihv$ è######.###.# # #.# ##....##### #.# # .....#.# ......).........#.# ..................... # ........................ #############.#####...#7.5 (5 #.#.@...# #.#.#.### #.#.#.# #.#.#.# ###### ##...#.########..###.##........# .# .....#.........# .# ..)............+Æêih&' Æêih)* Æêih1, Éêih‰¸uÉêihš$  _Found a stone staircase leading down.  #......†.#   ##.#  ###.###.#  ......# #.# #  ##### #.# #.  #######.#.#.  )...#.#####  .................>### 91.5 (4 ................@.....# #########.#####...##### #.#.....## #.#.#.###   #.#.#.#   #.#.#.#    [15Éêihq* Ïd## ##...#.#    .#######..###.#    .#.# #.#   Ìêih?Ş3ÌêihËŞÌêihYâÌêihççšÌêihÆéÌêih=ë,ÌêihùëÌêihuíÌêihˆîÌêihäîÌêih]ïÌêihjøZ # #........# # #........#  #......†.# # #......#.# ### #.###.# ..# .......# #.# #.# #....##### #.# #.#  #....#######.#.#.#  5).........#@#####  ....................>###.# .........................# ############.#####...##### #.#.....### #.#.#.### #.#.#.# #.#.#.# ##### ##...#.#Ìêih;ıÌêih&ÌêihÎÍêih1¬ 3Íêih¾¬ Íêihµ Íêih&º ,Íêih[Á nÍêihÕ Íêih^Å ÍêihùÅ Íêih©Æ ÍêihqÉ Íêih4Ì ÍêihĞ ÍêihqĞ ÍêihÒ Íêih"Ô ÍêihÔ Íêih„Õ Íêihûá ¾ # #.# .# #####.# .# #.#...# .# ####.....# # #........# ## #........# ### #......†.# ...# #......#.#####400.5 (5######.###.#.@.# .# #.#.#.# ##....##### #.#.#.# ....#######.#.#.# ......).........#.##### .....................>###.# ..........................# #############.#####...##### #.#.....###ÍêihJæ Íêihºì Íêihêî Ïêihv%Ïêih)(Ïêih7;Ïêih>Ğêih"ïIĞêih‹õĞêihØ÷Ğêih‡øĞêihj„Ğêihl,ĞêihšĞêihwĞêihª,Ğêihà ĞêihY Ğêih#ĞêihßĞêih²Ğêih–ĞêihïĞêihHĞêih¾ĞêihÈĞêih5ĞêihÊ,Ğêih ĞêihŠĞêihëĞêihDĞêihNĞêih®Ğêih'Ğêih‹ĞêihĞêih\ Ğêihµ Ğêih !Ğêih"Ğêihz#ĞêihÓ#Ğêih,$Ğêih}, ....†.#  ....#.##### .# #.###.#...# .# ..# #.#.#.# .# ### #.#.#.# .# ###.#.#.# .# ........#.##### .# ..........>###. 11.5 (11.0).............@. #####.#####...####  #.#.....###   #.#.#.###   #.#.#.#  #.#.#.#    ##...#.#  ..###.#   ......# #.#  [10;7Ğêihï.6HĞêih0Ğêih 3Ğêih¬4ÑêihJ0 í.#  †.# ..#  ...#.##### #.#  .###.#...# #.#  .# #.#.#.# #.#   #.#.#.# #.#  ####.#.#.# #.#  #.##### #.#  ...>###@#  .................#  ####.#####...##### #.#.....### #.#.#.### #.#.#.#  .#.#.#   ##...#.#  ###..###.#  2.5 (1.0)ÒêihÎÒêihêÚÒêihä°ÒêihÍäÒêihŸåÒêihçÒêih±èÒêih_éÒêih=êÒêih8òÁ  #  # ####.# ...# ....# .....# .....# ########†.# .......8.5 (6#.##### ###.#...# #. .# #.#.#.# #. ## #.#.#.# #.# ### #.# .......#.##### #.# ............>###.# .................##.#####...#####Òêih`õÒêih%ùÒêihèûÓêih;ü ######.#  #.#  #.#  #####.#  #.#...# ##.....# ..#  ....# ########### 21.5 (3..†.# .......@..# ....#.###########.# ##.###.#...# #.# ...# #.#.#.# #.#  #.#.#.# #.# ######.#.#.# #.# #.##### #.# >###.# ...................# Ôêih¹óÔêihv÷ÔêihaûÔêih€ Õêih”PÖêihík 3ÖêihÜn Öêihôp Ùêih„######.#  #.# # #.# # #####.# # #.#...#  ####.....# # #........# # #........#.########### 7.5 (6 ### #......†.#..@........# # #......#.###########.# ..######.###.#...# #.# ......# #.#.#.# #.#....##### #.#.#.# #.#[ÙêihK•740m....#######.#.#.# #.#).........#.##### #.#......>###.#......#Úêihº3Úêih»Úêihš¿Úêih¾ÃBÚêih3ÌnÚêihÍ,Úêih¨ÍÚêihªØ˜ ...............# ##############.# #.# ### #.### ..# #####.#.. ..# #.#...#.# ..# ####.....#.# ..# #..#.# 30.5 (3 #........#@########### ##### #......†.#...........# #...# #......#.###########.# #...######.###.#...# #.# ...........# #.#.#.# #.# ###....##### #.#.#.# #.# ###....#######.#.#.# #.#)#.##### #.#>###.#Úêih ÜÚêih_àÚêihŸâŞêih0˜3Şêih;™Şêihu¦.0...Şêihª®3Şêih€·T _Key pressed, stopping explore.Şêih/ÄuŞêihkÏê _ŞêihrÑŞêih"ÔBŞêihÖŞêihÙBŞêihöÚŞêihÚìJŞêihÍñBŞêihıòŞêihöŞêihÊøŞêihdùŞêihJúŞêihÅüŞêihÿŞêih·ÿŞêih¡Şêihœ    ............#  ########.#   #.#   #.########  #####.#......#  #.#...#.####.######  ####.#.@.........   #........#.#....#######   #........#.###########  ## #......†.#...........#  .# ##.###########.#  .######.###.#...# #.#    ........# #.#.#.# #.#   ##### #.#.#.# #.#   #######.#.#.# #.#   ŞêihP/42.5 (12.0)Şêih8+3.5 (13Şêihğ#Şêih:(c _i - a scroll labelled FAREAT IHYOZOŞêihb!Şêihì!Şêihk"ŞêihK#ŞêihÜ$ŞêihY%Şêih³*„ŞêihÂ+Şêih\,ŞêihÈ,ŞêihŒ-Şêih/Şêih„/Şêihñ/Şêih¿0Şêih+2Şêih¤2Şêih3Şêihv4Şêih°5ŞêihI6Şêih¶6Şêih‹7Şêih 9Şêih™9Şêih:Şêih«:Şêih=,Şêih–=Şêihô>Şêih|@Şêihş@ŞêihtAŞêih¾BŞêihLÜ   #  #.#  #.#  #.########  #.#......#  ..#.####.##########  ..#.#...........@.#  ..#.#....########.#  Shock ..#.########### .#  †.#.....# B#  #.###########.# .#  #.#...# #.# .#   B   giant cockroach (asleep) #.#.#.# #.# .# #.#.#.# #.# .# #.#.#.# #.# ŞêihyT152.5 (9.0)ŞêihX.3.5 (10.0)Şêihã]Şêihab _A giant cockroach comes into view.ãêihyÄê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.äêihj”   kujot2 the Magician ### Djinni ..# Health: 20/21 ======================-- #.# AC: 2Str: 7 #.# EV: 11Int: 16 #.######## SH: 0Dex: 13 #.#......# XL:  2 Next: 80% Place: Dungeon:1 ..#.####.########## Noise: ---------  Time: 453.5 (0.0) ..#.#...........@.# -) Nothing wielded ..#.#....########*# Cast: Shock ..#.########### *# Fly †.#...........# B# #.###########.# .# #.#...# #.# .# B  äêihP— ö[40m giant cockroach (asleep) #.#.#.# #.# .# #.#.#.# #.# .# #.#.#.# #.# _A giant cockroach comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)åêihq  kujot2 the Magician ###  Djinni ..#  Health: 20/21 ======================-- #.#  AC: 2Str: 7 #.#  EV: 11Int: 16 #.########  SH: 0Dex: 13 #.#......#  XL:  2 Next: 80% Place: Dungeon:1 ..#.####.##########   Noise: ---------  Time: 453.5 (0.0) ..#.#...........@.#   -) Nothing wielded ..#.#....########*#   Cast: Shock ..#.########### *#   Fly †.#...........# *#  åêihØØ[13d#.###########.# *#  #.#...# #.# *#   B   giant cockroach #.#.#.# #.# .#  #.#.#.# #.# .#  #.#.#.# #.# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The zap hits the giant cockroach.åêihåêihŸc.B...åêihï2=4.5 (1åêihxåêihÑonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The zap hits the giant cockroach. _The giant cockroach is severely wounded.æêihÊê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.çêih   kujot2 the Magician ### Djinni ..# Health: 19/21 =====================--- #.# AC: 2Str: 7 #.# EV: 11Int: 16 #.######## SH: 0Dex: 13 #.#......# XL:  2 Next: 80% Place: Dungeon:1 ..#.####.########## Noise: =--------  Time: 454.5 (0.0) ..#.#...........@.# -) Nothing wielded ..#.#....########*# Cast: Shock ..#.########### B# Fly †.#...........# .# #.###########.# .# #.#...# #.# .# B  [çêih˜Â6m giant cockroach #.#.#.# #.# .# #.#.#.# #.# .# #.#.#.# #.# _The giant cockroach is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 68% to hit)èêihÙ  kujot2 the Magician ### Djinni ..# Health: 19/21 =====================--- #.# AC: 2Str: 7 #.# EV: 11Int: 16 #.######## SH: 0Dex: 13 #.#......# XL:  2 Next: 80% Place: Dungeon:1 ..#.####.########## Noise: =--------  Time: 454.5 (0.0) ..#.#...........@.# -) Nothing wielded ..#.#....########.# Cast: Shock ..#.########### B# Fly †.#...........# .# #.###########.# .# #.#...# #.# .# B   giantèêihÿÚÛ cockroach #.#.#.# #.# .# #.#.#.# #.# .# #.#.#.# #.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 68% to hit)  The zap hits the giant cockroach.èêihÔİù   ... *#  *# † *#  *#  #.# .#   #.# .#   #.# .#   #.#  èêihTe^.†..èêihÒ©20=95.5 (1Shockèêih¿ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 68% to hit)  The zap hits the giant cockroach. _You kill the giant cockroach!èêih®éèêih)îèêihˆñèêih4õF _Unknown command.êêih-n 3## .#  .#  .#  .######## .#......#  .#.####.##########  .#.#.............#  .#.#....########@#  .#.########### #†#  .#...........# #.#  .###########.# #.#  .#...# #.# #.#  .#.#.# #.# #.#  .#.#.# #.# #.#  .#.#.# #.# #.#  ...#.##### #.#  êêihnr êêihãu 4-6 _êêih˜y êêihF{ ëêih§ûëêihuüëêihıëêih~ëêihÄ ­  You see here a giant cockroach corpse.ëêihªëêih© _ëêihjëêih¶¯ .########......#.####.###########.............#....########.########## #†-8.5 (2..........# #.# #.# #.#.# # ...#.##### ........>##.........ëêih#ëêih*ëêih+íêih»­   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g + Spellcasting 3.5   0.6  +11          b - Unarmed Combat   0.0   1.0   0   h + Conjurations 3.5   0.6  +11     i + Hexes3.5   0.6  +11  c - Short Blades   0.0   1.2  -1   j + Summonings3.5   0.6  +11 íêih…±     k + Necromancy3.5   0.6  +11  d - Armour   0.0   1.0   0   l + Forgecraft3.5   0.6  +11  e - Dodging   2.2   2.5  +1   m + Translocations 3.5   0.6  +11  f - Stealth   1.5   2.4  -1   n + Alchemy3.5   0.6  +11     o + Fire Magic3.5   0.6  +11     p + Ice Magic3.5   0.6  +11 [20íêih¶ X    q + Air Magic3.5   0.6  +11     r + Earth Magic3.5   0.6  +11              s - Shapeshifting   0.0   1.4  -2                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|[34íêih¹ ämall skills [!] training|cost|targetsøêihÍÏ g * Spellcasting   3.5 h * Conjurations   3.5 i * Hexes   3.5 j * Summonings   3.5 k * Necromancy   3.5 l * Forgecraft   3.5 m * Translocations   3.5 n * Alchemy   3.5 o * Fire Magic   3.5 p * Ice Magic   3.5 q * Air Magic   3.5 r * Earth Magic   3.5ûêihAS 5 g - Spellcasting   3.5 h - Conjurations   3.5 i - Hexes   3.5 j - Summonings   3.5 k - Necromancy   3.5 l - Forgecraft   3.5 m - Translocations   3.5 n - Alchemy   3.5 o - Fire Magic   3.5 p - Ice Magic   3.5 q - Air Magic   3.5 r - Earth Magic   3.5ëihçÛ= e + Dodging 2.2ëih ëihó ëihŒ .#  kujot2 the Magician .#  Djinni .########  Health: 20/21 ======================-- .#......#  AC: 2Str: 7 .#.####.##########   EV: 11Int: 16 .#.#.............#   SH: 0Dex: 13 .#.#....########.#   XL:  2 Next: 90% Place: Dungeon:1 .#.########### #†#   Noise: ---------  Time: 458.5 (0.0) .#...........# #@#   -) Nothing wielded .###########.# #.#   Cast: Shock .#...# #.# #[37ëih Fm.#   Fly .#.#.# #.# #.#  .#.#.# #.# #.#  .#.#.# #.# #.#    ...#.##### #.# #.#    ........>###.# #.#    .............#  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 68% to hit)  The zap hits the giant cockroach. _You kill the giant cockroach! _Unknown command. _You see here a giant cockroach corpse.ëih× ëih« ëih ëihá ëihüóIëihÊøx1==ëihëihãD.####.##########.#.............#.#....########.############ #†#..........# #.##########.# #...# #.# .# #.# #.62.5 (4#.# #.#.# ..#.##### ........>## .............# ...####...##### ###.....### #.#.### #.#.# ëih ëihëihÓ73ëih|8ëihÌ>ëiheê==ëihe,ëih.ëihQ,ëihÖëih„..........# #.##########.# #..# #.# .# #.# #.#.# #.#.# ..#.##### ........>###.###.##6............#..@.#####...#####.#####.....### #. #.#.### # #.#.# .#.# ..#.# ##.#  ëihëihKëihaëih¼eëih¹f3ëih ëih®ëihy˜ëihç›,ëihëihŸëihøŸëih¡ëih«£ëih¤ëih¥ëih)®É###########.# #.# ##.#...# #.# #.#  #.#.#.# #.# #.#  #.#.#.# #.# #.# ##.#.#.# #.# #.# ....#.##### #.# #.# .......>###.###.## .......#....# 9.5 (3 ##.#####...#####@####  #.#.. #.#  #.#.# #.#  #.#.#. #.#  #.#.#.##.# ##...#.##.# #..###.##.# ..# #.##.# ...##.# ëihñëih¡¶ëih”¹ ëihÈ^C ##.#.#.# .....#.##### ..........>###.###.## ...............#....#####...#####.####  #.#.....### #.#  #.#.#.### #.#  #.#.#.# #.# 73.5 (4  #.#.#.# #@# ##...#.# #..###.# ...# ....# ....+ ....# ... . #######  ëih_i ëihÓ£ ####...#####.####  #.#.....### #.#  #.#.#.### #.#  #.#.#.# #.#  #.#.#.# #.# ##...#.# #..###.# ...# 7 ....# ....+ ....# ... . ####### # #  #  # ëihSP ëihßË P ëihÎBÍ ëihIH ëihII ëihÆJ ëihÛL ëih§M ëih‘N ëih P ëih¾Q ëih¤R ëihS ëih€Z  #.#.#.# #.#  #.#.#.# #.# #...#.# #.# ##..###.# #.# ....# #.# #.# .....##.# #.# .....+  #.# ..# ########.# 81... .......@.# ####### ########## #  ##  ######## ........# #######.#  #.#  ëih^ ëih5a ëih±g ëihn? #.#.#.# #.#  #.#.#.# #.# ## ##...#.# #.# .#######..###.# #.# #........# #.# #.# #.........##.# #.# ......+ #.# #.........######.# 7.5 (6#.............# ##.....######## ##.....# .##### ##.### ...########## '........# .....########.#[16; ëih§25H .....# #.#  ëih  ëihr7 ëih&1  ëihÈ1  ëih02  ëihë5  ëih–7 , ëihæ> Æ ëihøË #.#.#.# #.#  #.#.#.# #.# ##### ##...#.# #.# .....#######..###.# #.# .....#........# #.# #.# .....#.........##.# #.# )............+ #.# .....#.........#####.# 92.5 (5.....#.......# ##.....#####  #...##.....#  #...##.#####  #...##.###  #.####...########## ##........'........# #.........########.# #.#.......# #.#ëihª _You reach down and open the door.....####.#.#.### #.# #.#. ####### ##...######..#...####.#.# 5.5 (3).....# # ..........############. ......#......................# ##...##.....###################...##.....##ëihòO„ _There is an open door here.ëihä& ëih¿' 3ëih0 ëih2 ëih„; ¨ _ëih‡= ,ëihTA ,ëihiC ëihTH ëihİH ëihòI ëihÓK ,ëihSL ëih»M ëih9O ,ëih¸O ëihûP ëihœR ëihS ,ëih|T ëihÃU ëihIV ëihÒV ëih³W ëih Y ëih‡Y ëihZ ëihöZ ëihE\ ëihÄ\ ëihC] ëih0^ ëiht_ ëihî_ ëihƒ` ëihna ëih¸b ëih±c ëih!d ëih7n  #........#.########### #†#  #......†.#...........# #.#  #......#.###########.# #.#  ####.###.#...# #.# #.#  .....# #.#.#.# #.# #.#  .##### #.#.#.# #.# #.#  .#######.#.#.# #.# #.#  .).........#.##### #.# #.#  507.5 (12.0).###.###.##  ......#....#  ########.#####...#####.####   #.#.....### #.#   #.#.#.### #.#   #.#.#.##.# ëih¶n Z   #.#.#.##.#    # ##...#.# #.#   #####..###.# #.#   ëihr ëiheu ëihÙw c _There is a stone staircase leading down here.ëih„3PëihèÊ ëih5Î ëihÑ ëihÊÖ ëih€j  #.#.# #†#  #......†.#.# #.#  #......#.#.# #.# #.###.#...# #.# #.# .# #.#.#.# #.# #.# .##### #.#.#.# #.# #.# .#.#.#.# #.# #.# .).#.##### #.# #.# >###.###.## .......#....# #.#####...#####.####  #.#.....### #.#  #.#.#.### #.#  #.#.#.# #.#  #.#.#.# #.# # ##...#.# #.#ëihPk € .#..###.# #.# ëih|l ëihs 78.0) _ëihUz ëihm| ëihâA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads.#........#.########### #†#  #......†.#...........# #.#  #......#.###########.# #.#  ####.###.#...# #.# #.#  .....# #.#.#.# #.# #.#  .##### #.#.#.# #.# #.#  .#######.#.#.# #.# #.#  .).........#.##### #.# #.#  ................@###.###.##  .....................#....#  ########.#####...#####.####  #.#.....### #.#  #.#.#.###[3ëihq#9;49m #.#  #.#.#.##.#   #.#.#.##.#    # ##...#.##.#    #######..###.##.#   #........#.########### #†#   kujot2 the Magician #......†.#...........# #.#   Djinni #......#.###########.# #.#   Health: 21/21 ======================== ####.###.#...# #.# #.#   AC: 2Str: 7 .....# #.#.#.# #.# #.#   EV: 11Int: 16 .##### #.#.#.# #.# #.#   ëihÃ%SH: 0Dex: 13 .#######.#.#.# #.# #.#   XL:  2 Next: 90% Place: Dungeon:1 .).........#.##### #.# #.#   Noise: ---------  Time: 508.5 (1.0) ................@###.###.##   -) Nothing wielded .....................#....#   Cast: Shock ########.#####...#####.####   Fly #.#.....### #.#  #.#.#.### #.#  #.#.#.##.#   #.#.#.##.#    # ##...#.##.#    #######..###.#ëihFR#.#    _You kill the giant cockroach! _Unknown command. _You see here a giant cockroach corpse. _You reach down and open the door. _There is an open door here. _There is a stone staircase leading down here.9 _There is a stone staircase leading down here.ëihŸëih>3ëihÜ‘ëihf“ëihà“$ _ëih,›nëihc¡  #..#.## #†#  #......†.#..# #.#  #......#.##.# #.# ##.###.#...# #.# #.# ..# #.#.#.# #.# #.# ..##### #.#.#.# #.# #.# ..#######.#.#.# #.# #.# ..)..#.##### #.# #.# 11.5 (2.>###.###.## ..#....# ##.#####...#####.####  #.#.....### #.#  #.#.#.### #.#  #.#.#.# #.#  #.#.#.# #.# ## ##...#.# #.# ëih¥z..#######..###.# #.# ëihv¨ëih?ªëih¹  #..#.## #†#  #......†.#..# #.#  #......#.##.# #.#  .###.#...# #.# #.#  # #.#.#.# #.# #.#  .##### #.#.#.# #.# #.#  .#######.#.#.# #.# #.#  .)..#.##### #.# #.#  3..@###.###.##  #....#  .#####...#####.####  #.#.....### #.#  #.#.#.### #.#  #.#.#.# #.ëih¢ 9#  #.#.#.# #.#  # ##...#.# #.#  #######..###.# #.#   _There is a stone staircase leading down here.!ëihØ!ëihÛß!ëihVä!ëihQèF _Unknown command."ëih/ı"ëihŸ"ëih±"ëihU#ëih‰P #ëih¯S lA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.%ëih2u#........#.########### #†#   kujot2 the Magician #......†.#...........# #.#   Djinni #......#.###########.# #.#   Health: 21/21 ======================== ####.###.#...# #.# #.#   AC: 2Str: 7 .....# #.#.#.# #.# #.#   EV: 11Int: 16 .##### #.#.#.# #.# #.#   SH: 0Dex: 13 .#######.#.#.# #.# #.#   XL:  2 Next: 90% Place: Dungeon:1 .).........#.##### #.# #.#  [39;4%ëih-xu9m Noise: ---------  Time: 513.5 (0.0) ................@###.###.##   -) Nothing wielded .....................#....#   Cast: Shock ########.#####...#####.####   Fly #.#.....### #.#  #.#.#.### #.#  #.#.#.##.#   #.#.#.##.#    # ##...#.##.#    #######..###.##.#    _You reach down and open the door. _There is an open door here. _There is a stone staircase leading down here. _There is a stone staircase leading down here. _There is a stone staircase leading down here. _Unknown command.%ëihÕx%ëih¬~14.5 (1 _%ëih%ëihï–; 2 #########  #@.......  #.##  #..........#  .............# !............# .............# .............# #####.#######. %ëihAœ%ëih$è,5.2 (1.7%ëih,í%ëihÂğÆ _You fly downwards.  Found a lumpy blue potion. _There is a stone staircase leading up here.'ëih¸?K ##############<.......#....## ....#..#'ëihŠD'ëihÚJ260 _'ëihkN'ëih P(ëihç ä##############<....... #....## #.#....#!.#..#.#######.#######.. #. .# ..(ëih(ëih^$%7(ëihµ+(ëih®.(ëihŒô%##############<....... #....#######.#....##.!.#..#.#######.#######.. #.# .# ..# ...(ëihı(ëihš %8(ëih(ëihe)ëih4^“##############<....... #....#######. #....# #.!.#....#.##.######.#######..# #.# .# ..# ... ..)ëihe)ëihqn%9)ëih‘r)ëihwt*ëih¾à##############<....... #....#######. #....#.##.!.#.....##.###.######.#######.. # #.# .# ..# ... .. 20*ëih7á*ëihßã*ëihÒç *ëihzè *ëih?é *ëihòë *ëihîî *ëihöø „*ëihù  ######### #####<....... #..## #####..# #..#2.2 (2 .##.!@...#....##................# ##.######.#######..#. #.#.## ..# .....*ëihz *ëihu *ëih- +ëihÈõô ### #####<. #..## #####.# #.# .##.@..#..##.# ##.######.#####..  #. #.# .# #. ..## ...  ..+ëihôü+ëih_*3.2 (1+ëih¬ +ëih+ëihÌ*4.2 (2+ëih7 +ëihG#W _j - a lumpy blue potion-ëih7YÌ ##############<.................#######. ....##..#......####Fly #.#-ëiha-ëihm*5.2 (1-ëih{r-ëih'v.ëih»ù…##############<.......## #....##.. #####.#. #....####..##.#.......# ####.# ##.######.#######.. #. #.# .# #. .# #. ... #. ..#.#..ëihVı.ëih-%6.ëih|.ëihS.ëihA@„ ######### #####<.......## #..##.. #####.# #. #.#####..##.#......#######................##.######.#######.. #.. #.#.# #.. ..# #... ... #... .. #....#..ëihG.ëih–R%7.ëihW.ëihéY/ëihÙ/ëihó/ëih_"/ëih¡$0ëih[¾0ëihëÇ0ëih&Í0ëih.Ğ0ëih8 y  #####< ### #.. ... #####.# #.# #..#+####..##.#..##.#Shock ##.######.# #.. #.# . #... ..# #.... ...S   adder (asleep) #..... .. #....S.  #.0ëih¦ %00ëih'µ *8.2 (10ëihภ0ëihż Y _An adder comes into view.7ëih{ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ëih·[  kujot2 the Magician  Djinni ######## Health: 20/21 ======================-- #####<...... AC: 2Str: 7 ### #..........# EV: 11Int: 16 ... #####..........# SH: 0Dex: 13 #.# #..............# XL:  2 Next: 90% Place: Dungeon:2 +####..##..............# Noise: ---------  Time: 528.2 (0.0) .......@...............# -) Nothing wielded #######.*..............# Cast: Shock ##*######.#######. :ëih@^ÑFly  #.* #.# . #..* ..#  #..*. ...  S   adder (asleep) #...*. ..  #....S.  #. _An adder comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit):ëih“ kujot2 the MagicianDjinni######## Health: 20/21 ======================--#####<...... AC: 2Str: 7####..........# EV: 11Int: 16... #####..........# SH: 0Dex: 13#.# #..............# XL:  2 Next: 90% Place: Dungeon:2+####..##..............# Noise: ---------  Time: 528.2 (0.0).......@...............# -) Nothing wielded#######.*..............# Cast: Shock##*######.#######. Fly #.* #.#.#..* ..##:ëihó [40m..*. ...S   adder#...*. ..#....*.#.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is lightly wounded.:ëihù‰ :ëihëŠ :ëihÔ‘ y.....S..:ëihøœ a1===9.2 (1:ëih×  :ëih·£ g  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.adder is lightly wounded. _hisses angrily.<ëih²oê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=ëihhT  kujot2 the Magician  Djinni ######## Health: 20/21 ======================-- #####<...... AC: 2Str: 7 ### #..........# EV: 11Int: 16 ... #####..........# SH: 0Dex: 13 #.# #..............# XL:  2 Next: 90% Place: Dungeon:2 +####..##..............# Noise: =--------  Time: 529.2 (0.0) .......@...............# -) Nothing wielded #######.*..............# Cast: Shock ##*######.#######.=ëihW`[37m Fly  #.* #.# . #..* ..#  #...S ...  S   adder #..... ..  #......  #. _The adder hisses angrily.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)=ëih$}kujot2 the MagicianDjinni######## Health: 20/21 ======================--#####<...... AC: 2Str: 7####..........# EV: 11Int: 16... #####..........# SH: 0Dex: 13#.# #..............# XL:  2 Next: 90% Place: Dungeon:2+####..##..............# Noise: =--------  Time: 529.2 (0.0).......@...............# -) Nothing wielded#######.*..............# Cast: Shock##*######.#######. Fly #.* #.#.#..* ..#[14;=ëihá‘17H#...* ...S   adder#...*. ..#....*.#. _The adder hisses angrily.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)=ëih§ú=ëihüşw...S...=ëih+30.2 (1=ëihc =ëihM    Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit) _The zap misses the adder.>ëihË¡ ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ëihÓ   kujot2 the Magician  Djinni ######## Health: 19/21 =====================--- #####<...... AC: 2Str: 7 ### #..........# EV: 11Int: 16 ... #####..........# SH: 0Dex: 13 #.# #..............# XL:  2 Next: 90% Place: Dungeon:2 +####..##..............# Noise: =--------  Time: 530.2 (0.0) .......@...............# -) Nothing wielded #######.*..............# Cast: Shock ##*######.#######.@ëih N[37m Fly  #.* #.# . #..S ..#  #.... ...  S   adder #..... ..  #......  #. _The zap misses the adder.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)@ëih* kujot2 the MagicianDjinni######## Health: 19/21 =====================---#####<...... AC: 2Str: 7####..........# EV: 11Int: 16... #####..........# SH: 0Dex: 13#.# #..............# XL:  2 Next: 90% Place: Dungeon:2+####..##..............# Noise: =--------  Time: 530.2 (0.0).......@...............# -) Nothing wielded#######.*..............# Cast: Shock##*######.#######. Fly #.* #.#.#..* ..#[14;@ëihp, y17H#..*. ...S   adder#...*. ..#....*.#.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)  The zap hits the adder.@ëih>¨ @ëih™° w..S....@ëihW¹ *1.2 (1@ëihgÀ @ëihà ¥MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (lightly wounded, 53% to hit)  The zap hits the adder. _The adder is moderately wounded.@ëih}Ö @ëihâ 3@ëihÈä F _Unknown command.Bëih(“ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BëihmB   kujot2 the Magician  Djinni ######## Health: 18/21 ====================---- #####<...... AC: 2Str: 7 ### #..........# EV: 11Int: 16 ... #####..........# SH: 0Dex: 13 #.# #..............# XL:  2 Next: 90% Place: Dungeon:2 +####..##..............# Noise: =--------  Time: 531.2 (0.0) .......@...............# -) Nothing wielded #######.*..............# Cast: Shock ##*######.#######.Bëih&E 6[37m Fly  #.S #.# . #... ..#  #.... ...  S   adder #..... ..  #......  #. _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit)Cëih0 kujot2 the MagicianDjinni######## Health: 18/21 ====================----#####<...... AC: 2Str: 7####..........# EV: 11Int: 16... #####..........# SH: 0Dex: 13#.# #..............# XL:  2 Next: 90% Place: Dungeon:2+####..##..............# Noise: =--------  Time: 531.2 (0.0).......@...............# -) Nothing wielded#######.*..............# Cast: Shock##*######.#######. Fly #.* #.#.#.*. ..#ëihM3 ¦17H#..*. ...S   adder#..*.. ..#...*..#.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit)  The zap hits the adder.Cëih­ Cëih›± x.S.....Cëih· *2.2 (1CëihpÄ şonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit)  The zap hits the adder. _The adder is heavily wounded.Eëih–áê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eëihå[  kujot2 the Magician  Djinni ######## Health: 17/21 ===================----- #####<...... AC: 2Str: 7 ### #..........# EV: 11Int: 16 ... #####..........# SH: 0Dex: 13 #.# #..............# XL:  2 Next: 90% Place: Dungeon:2 +####..##..............# Noise: =--------  Time: 532.2 (0.0) .......@...............# -) Nothing wielded #######.*..............# Cast: Shock ##S######.#######. ëihQvV0;1mFly  #.. #.# . #... ..#  #.... ...  S   adder #..... ..  #......  #. _The adder is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)Fëih~Íkujot2 the MagicianDjinni######## Health: 17/21 ===================-----#####<...... AC: 2Str: 7####..........# EV: 11Int: 16... #####..........# SH: 0Dex: 13#.# #..............# XL:  2 Next: 90% Place: Dungeon:2+####..##..............# Noise: =--------  Time: 532.2 (0.0).......@...............# -) Nothing wielded#######.*..............# Cast: Shock##*######.#######. Fly #.* #.#.#.*. ..#ëih£Ğ£17H#..*. ...S   adder#..*.. ..#...*..#.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)  The zap hits the adder.FëihPFëih7ZkS.......  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)  The zap hits the adder.  The adder is severely wounded.Fëih^X8=3.2 (1Fëih^eFëihbi= _The adder bites you but does no damage.Hëihvê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hëih—ÎHëihFÒ¥ Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air2%2  c - SwiftnessAir5% 3  d - AirstrikeAir16% 4 Select a spell to cast[!]/[I] toggle spell headersKëihä#KëihÑ*Këihœ3kujot2 the MagicianDjinni######## Health: 18/21 ====================----#####<...... AC: 2Str: 7####..........# EV: 11Int: 16... #####..........# SH: 0Dex: 13#.# #..............# XL:  2 Next: 90% Place: Dungeon:2+####..##..............# Noise: =--------  Time: 533.2 (0.0).......@...............# -) Nothing wielded#######S...............# Cast: Shock##.######.#######. Fly #.. #.#.#... ..##.... ...S  KëihI4¨ adder#..... ..#......#.Aim: an adder (heavily wounded, 53% to hit)  The zap hits the adder.  The adder is severely wounded. _The adder bites you but does no damage.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Këih˜<kujot2 the MagicianDjinni######## Health: 18/21 ====================----#####<...... AC: 2Str: 7####..........# EV: 11Int: 16... #####..........# SH: 0Dex: 13#.# #..............# XL:  2 Next: 90% Place: Dungeon:2+####..##..............# Noise: =--------  Time: 533.2 (0.0).......@...............# -) Nothing wielded#######S...............# Cast: Shock##.######.#######. Fly #.. #.#.#... ..##.... ...S  KëihÃ@¤ adder#..... ..#......#.Aim: an adder (heavily wounded, 53% to hit)  The zap hits the adder.  The adder is severely wounded. _The adder bites you but does no damage.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Këih¦UP  The adder is struck by an arc of lightning.KëihªY **  You kill the adder!Këih±ñ?@.KëihböKëih¥kujot2 the MagicianDjinni######## Health: 13/21 ==============----------#####<...... AC: 2Str: 7####..........# EV: 11Int: 16... #####..........# SH: 0Dex: 13#.# #..............# XL:  2 Next: 155% Place: Dungeon:2+####..##..............# Noise: ==-------  Time: 534.2 (1.0).......@...............# -) Nothing wielded#######................# Cast: Shock##.######.#######. Fly #.. #.#.#... ..##.... ...#..... ..ëihAªH#......#.The adder is severely wounded. _The adder bites you but does no damage.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The adder is struck by an arc of lightning.  You kill the adder! _You are struck by an arc of lightning. The lightning grounds out.  You have reached level 3!Këih; /  --more--Pëiho®  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Wëiht N  Uppercase letters only, please.Zëih¬Æ” 5/25------8327% ShockYou feel clever. x2  The power to cast Apportation wells up from within. _Spell assigned to 'e'.jëihÄå ØEquip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))d - a +0 short sword Armour (go to first with [)  a - a +0 robe (worn)f - a +0 ring mail Jewellery (go to first with "=)  b - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip oëihAkxëih!8kujot2 the MagicianDjinni######## Health: 15/25 ==============----------#####<...... AC: 2Str: 7####..........# EV: 11Int: 18... #####..........# SH: 0Dex: 13#.# #..............# XL:  3 Next: 27% Place: Dungeon:2+####..##..............# Noise: ==-------  Time: 534.2 (0.0).......@...............# -) Nothing wielded#######................# Cast: Shock##.######.#######. Fly #.. #.#.#... ..##.... ...#..... ..#xëiht:D......#.Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please.You feel clever. x2  The power to cast Apportation wells up from within. _Spell assigned to 'e'.  Okay, then. _zëih×{ È6=zëih‰ƒ Æzëih#… Š7==zëihÏ• A=zëih— d18=zëih)™ Bzëihöš ,zëih Bzëih1 zëih Ÿ €9==zëih¡ ,zëihI¢ ,zëihΨ 20==zëih‰© zëih‘ª zëih« zëih·« zëihÖ¬ zëihc­ zëihì­ zëih€¯ zëih° zëihÁ° zëih;² zëihç² h1==zëih³ zëihVµ zëih¶ zëih®¶ zëiho¸ zëih"¹ zëihù¹ zëihT» zëihá» zëihq¼ zëih­½ zëih2¾ h2==zëihµ¾ zëihà¿ zëihfÀ zëihéÀ zëih. zëih±Â zëih5à zëihtÄ zëihøÄ zëih}Å zëih€Æ zëihÇ h3==zëih„Ç zëih>É zëihÀÉ zëihCÊ zëihË zëihÌ zëih–Ì zëih›Í zëih$Î zëih«Î zëihøÏ zëih~Ğ 9=zëihÑ zëih!Ò zëih¤Ò K4=zëih*Ó zëih‰Ô zëih Õ zëihÕ zëihÑÖ zëihq× zëihô× zëih Ù zëihÙ zëihÚ zëihÅã q --. _You start resting.zëihóë /72.2 (38.0)zëihøğ ‰5==--3.2 (39zëihô zëihÇö " _HP restored.„ëih´_õ  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.„ëih§“„ëih6–: Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 1% 1  b + Static DischargeConjuration/Air 2% 2 c - SwiftnessAir4%3  d - AirstrikeAir16% 4 e - ApportationTranslocation1%1 Select a spell to cast[!]/[I] toggle spell headersëih‘‰kujot2 the MagicianDjinni######## Health: 25/25 ========================#####<...... AC: 2Str: 7####..........# EV: 11Int: 18... #####..........# SH: 0Dex: 13#.# #..............# XL:  3 Next: 27% Place: Dungeon:2+####..##..............# Noise: ---------  Time: 573.2 (0.0).......@...............# -) Nothing wielded#######................# Cast: Shock##.######.#######. Fly #.. #.#.#... ..##.... ...#..... ..#......[40ëih m#. _Spell assigned to 'e'. _Okay, then. _You start resting. _HP restored.  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kujot2 the MagicianDjinni######## Health: 25/25 ========================#####<...... AC: 2Str: 7####..........# EV: 11Int: 18... #####..........# SH: 0Dex: 13#.# #..............# XL:  3 Next: 27% Place: Dungeon:2+####..##..............# Noise: ---------  Time: 573.2 (0.0).......@...............# -) Nothing wielded#######................# Cast: Shockëih”[27X##.######.#######. Fly #.. #.#.#... ..##.... ...#..... ..#......#. _Spell assigned to 'e'. _Okay, then. _You start resting. _HP restored.  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  kujot2 the Magician  Djinni ######## Health: 24/25 =======================- #####<...... AC: 2Str: 7 ### #..........# EV: 11Int: 18 ... #####..........# SH: 0Dex: 13 #.# #..............# XL:  3 Next: 27% [4ëihğ•0mPlace: Dungeon:2 +####..##..............# Noise: ---------  Time: 573.2 (0.0) .......@...............# -) Nothing wielded #######................# Cast: Shock ##.######.#######. Fly  #.. #.# . #... ..#  #.... ...   #..... ..   #......   #.  _You start resting. _HP restored.  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 1% risk of failure)  Press: ? - help, Dir - move targetëihU> /  @ _HP restored.  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou can't see that place.ëih’$9  ëihõín  .***•ëihNÆw.. #..  You can't see that place.—ëih›T o  #***—ëihס L##*..—ëih˜i J#.*.˜ëihV¨ b#*.*ëihxœJ#.*.ëihóÚ9..ëih¢V9.#ëihäÖc #You can't see that place.ëihù#n  #[a rock wall.]ëihsœP#.the floor.]ëihq ..**ëih«Şs....  You can't see that place.  [the floor.]ëihvLP#.a rock wall.]ëih1T  #ëih%Ög # *Ÿëih-ŸëihÑ1kujot2 the MagicianDjinni######## Health: 25/25 ========================#####<...... AC: 2Str: 7####..........# EV: 11Int: 18... #####..........# SH: 0Dex: 13#.# #..............# XL:  3 Next: 27% Place: Dungeon:2+####..##..............# Noise: ---------  Time: 573.2 (0.0).......@...............# -) Nothing wielded#######................# Cast: Shock##.######.#######. Fly #.. #.#.#... ..##.... ...#..... ..#......#Ÿëihæ3«.Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 1% risk of failure)  Press: ? - help, Dir - move targetOkay, then.Ÿëihj4Ÿëihş9Ÿëihc<Ÿëih>. _ ëih+Sï  Casting: Apportation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¡ëihğJ¡ëihªL= Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 2% 2 c - SwiftnessAir4%3  d - AirstrikeAir16% 4  e + ApportationTranslocation 1% 1 Select a spell to cast[!]/[I] toggle spell headers£ëihÒ¥ Apportation Pulls the top item or group of similar items from a distant pile to the floor near the caster. With low power, items might not be moved all the way to the caster's position. Extremely powerful magical items, such as the Orb of Zot, may actively resist the pull of this spell. Level: 1School: TranslocationFail: 1% Power: 30% Range: 7 Noise: Almost silent Miscasting this spell causes magic contamination.»ëih•w Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 2% 2  c - SwiftnessAir4% 3  d - AirstrikeAir16% 4  e + ApportationTranslocation 1% 1 Select a spell to cast[!]/[I] toggle spell headers½ëih‡½ëih ½ëihNkujot2 the MagicianDjinni######## Health: 25/25 ========================#####<...... AC: 2Str: 7####..........# EV: 11Int: 18... #####..........# SH: 0Dex: 13#.# #..............# XL:  3 Next: 27% Place: Dungeon:2+####..##..............# Noise: ---------  Time: 573.2 (0.0).......@...............# -) Nothing wielded#######................# Cast: Shock##.######.#######. Fly #.. #.#.#... ..##.... ...#..... ..#......#.[½ëihı÷36mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 1% risk of failure)  Press: ? - help, Dir - move target _Okay, then.Casting: Apportation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.½ëihákujot2 the MagicianDjinni######## Health: 25/25 ========================#####<...... AC: 2Str: 7####..........# EV: 11Int: 18... #####..........# SH: 0Dex: 13#.# #..............# XL:  3 Next: 27% Place: Dungeon:2+####..##..............# Noise: ---------  Time: 573.2 (0.0).......@...............# -) Nothing wielded#######................# Cast: Shock##.######.#######. Fly #.. #.#.#... ..##.... ...#..... ..#......#.[¾ëih^ Ş36mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 1% risk of failure)  Press: ? - help, Dir - move target _Okay, then.Casting: Apportation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - NoÃëih-ékujot2 the MagicianDjinni######## Health: 22/25 =====================---#####<...... AC: 2Str: 7####..........# EV: 11Int: 18... #####..........# SH: 0Dex: 13#.# #..............# XL:  3 Next: 27% Place: Dungeon:2+####..##..............# Noise: ---------  Time: 573.2 (0.0).......@...............# -) Nothing wielded#######................# Cast: Shock##.######.#######. Fly #.. #.#.#... ..##.... ...#..... ..#......[3Ãëih)İ4m#.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 1% risk of failure)  Press: ? - help, Dir - move target _Okay, then.Casting: Apportation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.---==4.2 (1Swift Fly  _You feel quick.Çëih­r 3Çëih)t Çëihq „Çëih0€ Çëih〠K3=ÇëihD‚ Çëih'… ,Çëihò† Çëih•˜ '--Çëih^« e 8.2 (4 _You start resting.Çëih[¶ s--9.2 (5Swift Çëih¹ Çëih¼º b _You start to feel a little slower.Ìëih!ÌëihİÌëihÌëihĞÌëih Ìëih~ì4==Ìëihô"„Ìëihÿ0ÌëihË@a 84 _You start resting.Íëih½,5==5.2 (6-Swift Fly  _You feel sluggish.Îëih½3ÎëihVÎëihÎëih, ###### #####<.... ##### #. ...# #####. #.###.....8.2 (3 #+####@.##...............#########.............. ##.######.###### #..# #.# #.... ..# #..... ... #...... .. #......Ïëihà: ÏëihŒ; Ïëihî; Ïëih> ÏëihI ¥M ######.w ####<....##### ........# ##### #@## #+####..##....Shock#..............#########...............##w   ribbon worm (asleep)........Ïëih§c v 0  A ribbon worm comes into view.Ïëih•o ‘)ww9.7 (1.5ÏëihÚp ÏëihÅr $ _Found a sling.Óëihp‚ M  Casting: Swiftness (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ùëihü‡kujot2 the MagicianDjinniHealth: 25/25 ========================AC: 2Str: 7###### EV: 11Int: 18.)#####<.... SH: 0Dex: 13..w.##### #......... XL:  3 Next: 27% Place: Dungeon:2........# #####......... Noise: ---------  Time: 589.7 (0.0)#@###............. -) Nothing wielded#+####..##............. Cast: Shock#....................... -Swift Fly #########...............##.######.#######..# #.#w   ribbon worm#.... ..##.....[Ùëih× m ...#...... .. _You start resting. _You feel sluggish.A ribbon worm comes into view. _Found a sling.  Casting: Swiftness (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _This spell is already in effect.ßëihytM  Casting: Swiftness (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.áëih˜2  Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air 2% 2  c + SwiftnessAir4% 3  d - AirstrikeAir16% 4 e - ApportationTranslocation1%1 Select a spell to cast[!]/[I] toggle spell headersåëihJV åëih&Ykujot2 the MagicianDjinniHealth: 25/25 ========================AC: 2Str: 7###### EV: 11Int: 18.)#####<.... SH: 0Dex: 13..w.##### #......... XL:  3 Next: 27% Place: Dungeon:2........# #####......... Noise: ---------  Time: 589.7 (0.0)#@###............. -) Nothing wielded#+####..##............. Cast: Shock#....................... -Swift Fly #########...............##.######.#######..# #.#w   ribbon worm#.... ..##.....[åëih‹Y839;49m ...#...... .. _Found a sling.  Casting: Swiftness (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _This spell is already in effect.  Casting: Swiftness (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.åëih‹^kujot2 the MagicianDjinniHealth: 25/25 ========================AC: 2Str: 7###### EV: 11Int: 18.)#####<.... SH: 0Dex: 13..w.##### #......... XL:  3 Next: 27% Place: Dungeon:2........# #####......... Noise: ---------  Time: 589.7 (0.0)#@###............. -) Nothing wielded#+####..##............. Cast: Shock#....................... -Swift Fly #########...............##.######.#######..# #.#w   ribbon worm#.... ..##.....[åëihå`439;49m ...#...... .. _Found a sling.  Casting: Swiftness (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _This spell is already in effect.  Casting: Swiftness (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.åëihš  kujot2 the Magician  Djinni  Health: 24/25 =======================-  AC: 2Str: 7 ###### EV: 11Int: 18 .) #####<.... SH: 0Dex: 13 ..w*##### #......... XL:  3 Next: 27% Place: Dungeon:2 ....***.# #####......... Noise: ---------  Time: 589.7 (0.0) #@###............. -) Nothing wielded #+####..##............. Cast: Shock #....................... -Swift Fly  #########............... ##.######.##åëihhâ­#### #..# #.#  w   ribbon worm #.... ..#  #..... ...  #...... .. _This spell is already in effect.  Casting: Swiftness (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (90% to hit)åëih·Ò e w*åëihÛ©~w*Aim: a ribbon worm (90% to hit)èëihÆekujot2 the MagicianDjinniHealth: 24/25 =======================-AC: 2Str: 7###### EV: 11Int: 18*)#####<.... SH: 0Dex: 13.***##### #......... XL:  3 Next: 27% Place: Dungeon:2....***.# #####......... Noise: ---------  Time: 589.7 (0.0)#@###............. -) Nothing wielded#+####..##............. Cast: Shock#....................... -Swift Fly #########...............##.######.#######..# #.#w   ribbon worm#.... èëihñ{Î ..##..... ...#...... ..Casting: Swiftness (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (90% to hit)  The zap hits the ribbon worm.èëih¬ ...w...=90.7 (1  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (90% to hit)  The zap hits the ribbon worm. _The ribbon worm is lightly wounded.êëih ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ëëih˜  kujot2 the Magician  Djinni  Health: 23/25 ======================--  AC: 2Str: 7 ###### EV: 11Int: 18 .) #####<.... SH: 0Dex: 13 ...w##### #......... XL:  3 Next: 27% Place: Dungeon:2 ....***.# #####......... Noise: =--------  Time: 590.7 (0.0) #@###............. -) Nothing wielded #+####..##............. Cast: Shock #....................... -Swift Fly  #########............... ##.######.######[ëëihXX14;18H #..# #.#  w   ribbon worm #.... ..#  #..... ...  #...... .. _The ribbon worm is lightly wounded.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)ìëihkujot2 the MagicianDjinniHealth: 23/25 ======================--AC: 2Str: 7###### EV: 11Int: 18*)#####<.... SH: 0Dex: 13.***##### #......... XL:  3 Next: 27% Place: Dungeon:2....***.# #####......... Noise: =--------  Time: 590.7 (0.0)#@###............. -) Nothing wielded#+####..##............. Cast: Shock#....................... -Swift Fly #########...............##.######.#######..# #.#w   ribbon worm#....ìëihc’[m ..##..... ...#...... ..Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)  The zap hits the ribbon worm.ìëihñ-...w...(catching breath)  Aim  Press: ? - help, Shift-Dir - straight line: a ribbon worm (lightly wounded, 90% to hit)  The zap hits the ribbon worm.  The ribbon worm is moderately wounded.  You start to feel a little faster.ìëih“4Ø ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.ìëihG¿(...ìëihõÔ· 5 1.7 (1Held  _You are caught in a web!îëih•Ÿê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.îëihE,   kujot2 the Magician  Djinni  Health: 22/25 =====================---  AC: 2Str: 7 ###### EV:  5 Int: 18 .) #####<.... SH: 0Dex: 13 ...w##### #......... XL:  3 Next: 27% Place: Dungeon:2 ....***.# #####......... Noise: =--------  Time: 591.7 (0.0) #@###............. -) Nothing wielded #+####..##............. Cast: Shock #....................... -Swift Fly Held  #########............... ##.[40îëih~. »m######.###### #..# #.#  w   ribbon worm (catching breath) #.... ..#  #..... ...  #...... .. _You are caught in a web!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 90% to hit)ïëihëâkujot2 the MagicianDjinniHealth: 22/25 =====================---AC: 2Str: 7###### EV:  5 Int: 18*)#####<.... SH: 0Dex: 13.***##### #......... XL:  3 Next: 27% Place: Dungeon:2....***.# #####......... Noise: =--------  Time: 591.7 (0.0)#@###............. -) Nothing wielded#+####..##............. Cast: Shock#....................... -Swift Fly Held #########...............##.######.#######..# #.#w   ribbon worm (catching breath)[34ïëihFæm#.... ..##..... ...#...... ..Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm.ïëih|bïëihØg^....w..ïëihj*2.7 (1ïëihOnïëihqonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.ğëih?z ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ñëihÖB  kujot2 the Magician  Djinni  Health: 21/25 ====================----  AC: 2Str: 7 ###### EV:  5 Int: 18 .) #####<.... SH: 0Dex: 13 ....##### #......... XL:  3 Next: 27% Place: Dungeon:2 ....w**.# #####......... Noise: =--------  Time: 592.7 (0.0) #@###............. -) Nothing wielded #+####..##............. Cast: Shock #....................... -Swift Fly Held  #########............... ##.[40ñëihFâm######.###### #..# #.#  w   ribbon worm (catching breath) #.... ..#  #..... ...  #...... .. _The ribbon worm is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 90% to hit)òëihÛkujot2 the MagicianDjinniHealth: 21/25 ====================----AC: 2Str: 7###### EV:  5 Int: 18*)#####<.... SH: 0Dex: 13.***##### #......... XL:  3 Next: 27% Place: Dungeon:2....***.# #####......... Noise: =--------  Time: 592.7 (0.0)#@###............. -) Nothing wielded#+####..##............. Cast: Shock#....................... -Swift Fly Held #########...............##.######.#######..# #.#w   ribbon worm (catching breath)[34òëih m#.... ..##..... ...#...... ..Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm.òëih™^....w..òëihiX2=3.7 (1òëihC¤òëihÆ©'Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is severely wounded.óëihHkê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ôëihÌÿ   kujot2 the Magician  Djinni  Health: 21/25 ====================----  AC: 2Str: 7 ###### EV:  5 Int: 18 .) #####<.... SH: 0Dex: 13 ....##### #......... XL:  3 Next: 27% Place: Dungeon:2 ....w**.# #####......... Noise: =--------  Time: 593.7 (0.0) #@###............. -) Nothing wielded #+####..##............. Cast: Shock #....................... -Swift Fly Held  #########............... ##.[40ôëihÚ ám######.###### #..# #.#  w   ribbon worm (catching breath) #.... ..#  #..... ...  #...... .. _The ribbon worm is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)ôëihz kujot2 the MagicianDjinniHealth: 21/25 ====================----AC: 2Str: 7###### EV:  5 Int: 18*)#####<.... SH: 0Dex: 13.***##### #......... XL:  3 Next: 27% Place: Dungeon:2....***.# #####......... Noise: =--------  Time: 593.7 (0.0)#@###............. -) Nothing wielded#+####..##............. Cast: Shock#....................... -Swift Fly Held #########...............##.######.#######..# #.#w   ribbon worm (catching breath)[34ôëih şm#.... ..##..... ...#...... ..Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm.ôëih – ôëih2› ^.....w.ôëih *4.7 (1ôëih>µ >Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is severely wounded.ôëihIÈ ôëihŒŞ ôëihGì \ _Unknown command.õëihå ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.öëihG,  kujot2 the Magician  Djinni  Health: 20/25 ===================-----  AC: 2Str: 7 ###### EV:  5 Int: 18 .) #####<.... SH: 0Dex: 13 ....##### #......... XL:  3 Next: 27% Place: Dungeon:2 .....w*.# #####......... Noise: =--------  Time: 594.7 (0.0) #@###............. -) Nothing wielded #+####..##............. Cast: Shock #....................... -Swift Fly Held  #########............... ##.[40öëihŸ4›m######.###### #..# #.#  w   ribbon worm (catching breath) #.... ..#  #..... ...  #...... .. _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)öëihÿâ kujot2 the MagicianDjinniHealth: 20/25 ===================-----AC: 2Str: 7###### EV:  5 Int: 18.)#####<.... SH: 0Dex: 13....##### #......... XL:  3 Next: 27% Place: Dungeon:2...****.# #####......... Noise: =--------  Time: 594.7 (0.0)#@###............. -) Nothing wielded#+####..##............. Cast: Shock#....................... -Swift Fly Held #########...............##.######.#######..# #.#w   ribbon worm (catching breath)#....öëih ë Æ[37m ..##..... ...#...... ..Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm.öëih2b öëih$g y...w öëihi *5.7 (1öëih®m öëihÓp onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is almost dead.ùëihÚ]ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ùëihºh ùëihßl İ Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air2%2  c - SwiftnessAir4% 3  d - AirstrikeAir16% 4 e - ApportationTranslocation1%1 Select a spell to cast[!]/[I] toggle spell headersûëihF ûëih¦"kujot2 the MagicianDjinniHealth: 20/25 ===================-----AC: 2Str: 7###### EV:  5 Int: 18.)#####<.... SH: 0Dex: 13....##### #......... XL:  3 Next: 27% Place: Dungeon:2......w.# #####......... Noise: =--------  Time: 595.7 (0.0)#@###............. -) Nothing wielded#+####..##............. Cast: Shock#....................... -Swift Fly Held #########...............##.######.#######..# #.#w   ribbon worm#.... [ûëih¼#40m..##..... ...#...... ..Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ûëihÕ0kujot2 the MagicianDjinniHealth: 20/25 ===================-----AC: 2Str: 7###### EV:  5 Int: 18.)#####<.... SH: 0Dex: 13....##### #......... XL:  3 Next: 27% Place: Dungeon:2......w.# #####......... Noise: =--------  Time: 595.7 (0.0)#@###............. -) Nothing wielded#+####..##............. Cast: Shock#....................... -Swift Fly Held #########...............##.######.#######..# #.#w   ribbon worm#.... [ûëihN4™40m..##..... ...#...... ..Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ûëihKV  The ribbon worm is struck by an arc of lightning.ûëihR¡ **  You kill the ribbon worm!ûëihí y .@You are struck by an arc of lightning.ûëih ³15-----3=6.7 (1ShockûëihË ûëihB \ _You no longer feel sluggish.ÿëih¤ô Iÿëih÷ö ÿëihÆ÷ a6=----ÿëih' °ÿëih³ ,ÿëih- t7==ÿëih" ÿëih² ,ÿëih y=18=ÿëihî ÿëih± ,ÿëihl ÿëih# ÿëih? ÿëih  ÿëihá ,ÿëih: ÿëihã j9==ÿëih ÿëihu! ,ÿëih3" ÿëih+$ ÿëihã$ ÿëih & ÿëihÄ& ÿëih`' ÿëih8( ÿëihq* •20==ÿëih, ,ÿëihu- ÿëih'/ ÿëih”/ ÿëih0 ÿëihl1 ÿëih2 ÿëihÔ2 ÿëih|4 ~1==ÿëih]5 ÿëih‘6 ÿëih"7 ÿëih¼7 ÿëihĞ9 ,ÿëih¼: ÿëih@< ÿëih²< ÿëih‹= ÿëih»> ÿëihJ? h2==ÿëihA@ ÿëihÉA ,ÿëih}B ÿëihD ÿëih¤D ÿëihuE ÿëihâF ÿëihjG ÿëihëG ÿëihKI ÿëihÜI h3==ÿëihÏJ ÿëihL ÿëih‘L ÿëihM ÿëih}N ÿëihùN ÿëih‡O ÿëih¥R BÿëihÀS ÿëih9T 9=ÿëihàT ÿëih‹V ÿëih,W K4=ÿëih Y ÿëih«[ ,ÿëihg\ ÿëihE^ ,ÿëih§_ ÿëih¶` ,ÿëihÚa ÿëihwj r --. _You start resting.ÿëihy ¹634.7 (38.0)5==--5.7 (39ÿëihHz ÿëihz| " _HP restored.ìihœ]ìihqbE11 6.7 (1.0)ìihhìih¥k* _The web tears apart.ìih]  #####) #####<##### #.......@.# #####.....###.######+####..## #...........#########..............#.######.##### #..# #.# #.... ..# #...ìih–`ìihâhB7ìih¯Œ Ø.....(... .). #####<.##### #.# #####.###.####+####..## #.......... ###... ##.######. #..# #.# #.... ..#  #..... ...ìihp• ìihP› %8ìih±¢ ìih7¦ % _Found 6 stones.ìih ‚##?.# ##...#..(#...# .).. #####<.##### #.# #####.###.###+####+####..## #.. #.. ##.######.  #..# #.#  #.... ..#  #..... ...ìihÄW=9ìih™ìihmd _Found 3 scrolls labelled KOFILEIREH.ìih‚“9.## #..?.# #.#...#.+...(#.#......## .)..# #####<.##### #.# #####.###.####+####+####..## # # ##.######.  #..# #.#  #.... ..#  #..... ...ìih¨˜ìihŸ&40ìih!£ìih½¤ìih›»IìihŞd. #+ .##.. #.#.# ..###.#.# .?.#.#.# ##...#.#  +...(#.# #......## 2.7 (2# ####..##### #..............# #######........###.#####+####+####..###................. #########.........  ##.######.  #..# #. ìih.d _You see here a +0 sling. ìihxÖ3 ìih—Ù ìih'à ìih`ñB ìihsòf _Found a silvery potion. ìih=÷3 ìih;ú ìih…ç!. #.. #+#.###.. #.#.#....###.#.#..?.#.#.# ##...#.#4 +...@#.#  ..#......## )..# ###...##### #...............# ########........###.#####+####+####..###...............#########....... ìihİ ìih ìihL _You see here 6 stones. ìih§9Å _ ìih0:, ìih¶; ìihIî!..##.. #+#.###.. #.#.#....###.#.#  ..?.#.#.#  ##...#.# +...(#.# ..#......##6........@..#####...........##### #..........# #####...######.###..... ##+####+####..##..... #........... #########... ##.###### #..# # ìihÍN ìihùS ìihTVN _You see here a +0 sling. ìihdá _ ìih¡í !. .# #.. #+#.###.. #.#.#....###.#.#..?.#.#.# ##...#.#8 +...@#.#  ..#......##  )..# ### ...##### #...............# ########........###.#####+####+####..###...............#########....... ìihõ ìih¤÷ ìih–úL _You see here 6 stones. ìihgVu ìihŞ_P _ ìihÆgB ìih±i ìihôk, ìihm ìih½p, ìihr ìih-|­. #.  #.#  #!.# .# #..# #+#.####.. #.#.##....###.#.#52.7 (4#....@.#.#.# #...##...#.# +.. +...(#.#  .....#..............)..#.. ...........##### . ................# ########........###.#####+####+####..## ìih: ìih… ìih‡l _g - 4 scrolls labelled KOFILEIREH (gained 3)ìihß§ ìihÚª :ìih„”W .. #. #.# #!.# .# #..## #+#.# ###..# #.#.# #....###.#.# #...@..#.#.# #...##...#.#Shock +..g+...(#.# .....#......##.........)..#r..............#####r   quokka (asleep)..................# g   hobgoblin (asleep)#######........###.###.. ##+####+####..##..03.7 (1ìih¼\  .. #. # !.## .# #..## #+#.# ###..# #.#.# #..@.###.#.# #......#.#.# #...##...#.# +..g+...(#. .....#......## ............)..# g   hobgoblin (asleep) r.......##### .............# #########........###.### _A quokka and a hobgoblin come into view.ìihÁìihPÈpg.gìih%ÊD====4ìihCÏìihŠÖA _The hobgoblin shouts!ìihq×ìih¦Üìih¸İìih$‡õ  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ìihÙF  Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b + Static DischargeConjuration/Air 2% 2 c - SwiftnessAir4%3  d - AirstrikeAir16% 4 e - ApportationTranslocation1%1 Select a spell to cast[!]/[I] toggle spell headers!ìihóx !ìih¼„kujot2 the Magician..Djinni..Health: 25/25 ========================#.AC: 2Str: 7#.#EV: 11Int: 18#!.## .#SH: 0Dex: 13#..## #+#.#XL:  3 Next: 37% Place: Dungeon:2###..# #.#.#Noise: ====-----  Time: 654.7 (0.0)#..@.###.#.#-) Nothing wielded#......#.#.#Cast: Shock#..g##...#.#Fly +...+...(#.#.....#......##............)..#g   hobgoblinr!ìihæ‹..............#####...................# #########........###.###. _You see here 6 stones. _g - 4 scrolls labelled KOFILEIREH (gained 3) _A quokka and a hobgoblin come into view. _The hobgoblin shouts!  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kujot2 the Magician..Djinni..Health: 25/25 ========================#.AC: 2Str: 7#.#EV: 11Int: 18#!.## .#SH: 0Dex: 13#..## #+#.#XL:  3 Next: 37% Place: Dungeon:2###..# #.#.#Noise: ====-----  Time: 654.7 (0.0)#..@.###.#.#[9;!ìihE·38H-) Nothing wielded#......#.#.#Cast: Shock#..g##...#.#Fly +...+...(#.#.....#......##............)..#g   hobgoblinr..............#####...................# #########........###.###. _You see here 6 stones. _g - 4 scrolls labelled KOFILEIREH (gained 3) _A quokka and a hobgoblin come into view. _The hobgoblin shouts!  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  kujot2 the Magician .. Djinni .. Health: 24/25 =======================- #. AC: 2Str:[3!ìih×9;49m 7 #.# EV: 11Int: 18 #!.## .#  SH: 0Dex: 13 #..## #+#.#  XL:  3 Next: 37% Place: Dungeon:2 ###..# #.#.#  Noise: ====-----  Time: 654.7 (0.0) #..@.###.#.#  -) Nothing wielded #..*...#.#.#  Cast: Shock #..g##...#.#  Fly  +...+...(#.#  .....#......##  ............)..#  g   hobgoblin r............!ìihgß…[39;49m..#####  ...................# ## #######........###.###. _The hobgoblin shouts!  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)!ìihÍ¥¬ ******.g!ìih=ã>.*!ìihZ&ƒ.#*.*!ìihaui.#**.!ìih"¯>.*!ìih~ë†.#.@**!ìih>, R#*@..!ìih÷à 9.@!ìih( ;@*!ìihw z*gAim: a hobgoblin (71% to hit)!ìihƒ0 Z g*!ìihİv E**!ìihƒµ ]*#*"ìih£óA+#"ìih!†**g#.+.."ìih‚Ò…..g#Aim: a hobgoblin (71% to hit)"ìih¿¸ kujot2 the Magician..Djinni..Health: 24/25 =======================-#.AC: 2Str: 7#.#EV: 11Int: 18#!.## .#SH: 0Dex: 13#..## #+#.#XL:  3 Next: 37% Place: Dungeon:2###..# #.#.#Noise: ====-----  Time: 654.7 (0.0)#..@.###.#.#-) Nothing wielded#..*...#.#.#Cast: Shock#..*##...#.#Fly +..*+...(#.#....*#......##......"ìihæ¹ Á*.....)..#g   hobgoblinr.....*........#####......*............# #########........###.###.Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)  The zap hits the hobgoblin."ìihQ? "ìih6P Âg......=---5.7 (1"ìih5W "ìihk[ ¼ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)  The zap hits the hobgoblin. _The hobgoblin is heavily wounded.$ìihÃ*ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ìih#î %ìihkò Ï Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air2%2  c - SwiftnessAir4%3  d - AirstrikeAir16% 4 e - ApportationTranslocation1%1 Select a spell to cast[!]/[I] toggle spell headers'ìih 'ìih 'ìih† kujot2 the Magician..Djinni..Health: 24/25 =======================-#.AC: 2Str: 7#.#EV: 11Int: 18#!.## .#SH: 0Dex: 13#..## #+#.#XL:  3 Next: 37% Place: Dungeon:2###..# #.#.#Noise: =--------  Time: 655.7 (0.0)#..@.###.#.#-) Nothing wielded#..g...#.#.#Cast: Shock#...##...#.#Fly +...+...(#.#.....#......##............)..#g  ['ìih! ±40m hobgoblinr..............#####...................# #########........###.###.Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)  The zap hits the hobgoblin. _The hobgoblin is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ìihE' kujot2 the Magician..Djinni..Health: 24/25 =======================-#.AC: 2Str: 7#.#EV: 11Int: 18#!.## .#SH: 0Dex: 13#..## #+#.#XL:  3 Next: 37% Place: Dungeon:2###..# #.#.#Noise: =--------  Time: 655.7 (0.0)#..@.###.#.#-) Nothing wielded#..g...#.#.#Cast: Shock#...##...#.#Fly +...+...(#.#.....#......##............)..#g  ['ìih¼' ­40m hobgoblinr..............#####...................# #########........###.###.Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)  The zap hits the hobgoblin. _The hobgoblin is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ìih‹@   kujot2 the Magician .. Djinni .. Health: 23/25 ======================-- #. AC: 2Str: 7 #.# EV: 11Int: 18 #!.## .#  SH: 0Dex: 13 #..## #+#.#  XL:  3 Next: 37% Place: Dungeon:2 ###..# #.#.#  Noise: =--------  Time: 655.7 (0.0) #..@.###.#.#  -) Nothing wielded #..g...#.#.#  Cast: Shock #...##[39;'ìih×B C49m...#.#  Fly  +...+...(#.#  .....#......##  ............)..#  g   hobgoblin r..............#####  ...................# ## #######........###.###. _The hobgoblin is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)'ìihæJ — ******g'ìih)Š >.*'ìihyÈ ƒ.#*.*'ìih i.#**.(ìih{Ô>.*(ìihŞè†.#.@**(ìihşR#*@..(ìihU?.*(ìihÈ#©.gAim: a hobgoblin (heavily wounded, 71% to hit)(ìiht5Z g*(ìihD@ºg.  Aim: a hobgoblin (heavily wounded, 71% to hit)(ìihá_  kujot2 the Magician .. Djinni .. Health: 23/25 ======================-- #. AC: 2Str: 7 #.# EV: 11Int: 18 #!.## .#  SH: 0Dex: 13 #..## #+#.#  XL:  3 Next: 37% Place: Dungeon:2 ###..# #.#.#  Noise: =--------  Time: 655.7 (0.0) #..@.###.#.#  -) Nothing wielded #..g...#.#.#  Cast: Shock #...##[(ìihn`ù40m...#.#  Fly  +...+...(#.#  .....#......##  ............)..#  g   hobgoblin r..............#####  ...................# ## #######........###.###.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)  The zap hits the hobgoblin.(ìihøc+ .. .. #. #.# #!.## .#  #..## #+#.#   #.#.#    #..*  #..*  +..* ....* * * *    (ìihMâ(ìihsí...r....r   quokka..(ìihì( a4=426.7 (1(ìih¯/ (ìihÚ1 ßonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!,ìih}ğê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ìihGY -ìih[  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 2% 2 c - SwiftnessAir4%3  d - AirstrikeAir16% 4 e - ApportationTranslocation1%1 Select a spell to cast[!]/[I] toggle spell headers0ìihs<0ìih,_kujot2 the Magician..Djinni..Health: 24/25 =======================-#.AC: 2Str: 7#.#EV: 11Int: 18#!.## .#SH: 0Dex: 13#..## #+#.#XL:  3 Next: 42% Place: Dungeon:2###..# #.#.#Noise: =--------  Time: 656.7 (0.0)#..@.###.#.#-) Nothing wielded#......#.#.#Cast: Shock#...##...#.#Fly +...+...(#.#.r...#......##............)..#r  0ìiha[m quokkar..............#####...................# #########........###.###.Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kujot2 the Magician..Djinni..Health: 24/25 =======================-#.AC: 2Str: 7#.#EV: 11Int: 18#!.## .#SH: 0Dex: 13#..## #+#.#XL:  3 Next: 42% Place: Dungeon:2###..# #.#.#Noise: =--------  Time: 656.7 (0.0)#..@[400ìihi¶m.###.#.#-) Nothing wielded#......#.#.#Cast: Shock#...##...#.#Fly +...+...(#.#.r...#......##............)..#r   quokkar..............#####...................# #########........###.###.Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0ìihæ‰  kujot2 the Magician .. Djinni .. Health: 23/25 ======================-- #. AC: 2Str: 7 #.# EV: 11Int: 18 #!.## .#  SH: 0Dex: 13 #..## #+#.#  XL:  3 Next: 42% Place: Dungeon:2 ###..# #.#.#  Noise: =--------  Time: 656.7 (0.0) #..@.###.#.#  -) Nothing wielded #.*....#.#.#  Cast: Shock #.[30ìihp`5m*.##...#.#  Fly  +*..+...(#.#  .r...#......##  ............)..#  r   quokka r..............#####  ...................# ## #######........###.###. _You kill the hobgoblin!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)0ìihG( ¬ ...rYou can't see that place.1ìih ˜ *******1ìih­Î>.*1ìih-š ^.#*.1ìihK« :##1ìih༠í.#.!..***r*1ìihĞ ™.*.**1ìih…Ú F**1ìih°å ¥r*.*.*1ìihñ hr.*..1ìih¿û j*.*..1ìih ›.*r*.*1ìih· ~r..  Aim: a quokka (60% to hit)2ìih:Âkujot2 the Magician..Djinni..Health: 23/25 ======================--#.AC: 2Str: 7#.#EV: 11Int: 18#!.## .#SH: 0Dex: 13#..## #+#.#XL:  3 Next: 42% Place: Dungeon:2###..# #.#.#Noise: =--------  Time: 656.7 (0.0)#..@.###.#.#-) Nothing wielded#.*....#.#.#Cast: Shock#.*.##...#.#Fly +*..+...(#.#.*...#......##...[32ìihó¿6m*........)..#r   quokkar.*............#####.*.................# #########........###.###.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)  The zap hits the quokka.3ìih#B.r.....7.7 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)  The zap hits the quokka. _The quokka is almost dead.4ìih¬› ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5ìihÅ• 5ìih¬˜  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 2% 2 c - SwiftnessAir4%3  d - AirstrikeAir16% 4 e - ApportationTranslocation1%1 Select a spell to cast[!]/[I] toggle spell headers8ìihrï8ìih6ò8ìihŸ$kujot2 the Magician..Djinni..Health: 23/25 ======================--#.AC: 2Str: 7#.#EV: 11Int: 18#!.## .#SH: 0Dex: 13#..## #+#.#XL:  3 Next: 42% Place: Dungeon:2###..# #.#.#Noise: =--------  Time: 657.7 (0.0)#..@.###.#.#-) Nothing wielded#......#.#.#Cast: Shock#.r.##...#.#Fly +...+...(#.#.....#......##............)..#r8ìihm&   quokkar..............#####...................# #########........###.###.Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)  The zap hits the quokka. _The quokka is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kujot2 the Magician..Djinni..Health: 23/25 ======================--#.AC: 2Str: 7#.#EV: 11Int: 18#!.## .#SH: 0Dex: 13#..## #+#.#XL:  3 Next: 42% Place: Dungeon:2###..# #.#.#Noise: =--------  Time: 657.7 (0.0)#..@.###.8ìih–-#.#-) Nothing wielded#......#.#.#Cast: Shock#.r.##...#.#Fly +...+...(#.#.....#......##............)..#r   quokkar..............#####...................# #########........###.###.Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)  The zap hits the quokka. _The quokka is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  kujot2 the Magician .. Djinni .. Health: 22/25 =====================--- #. AC: 2Str:8ìih¥/[m 7 #.# EV: 11Int: 18 #!.## .#  SH: 0Dex: 13 #..## #+#.#  XL:  3 Next: 42% Place: Dungeon:2 ###..# #.#.#  Noise: =--------  Time: 657.7 (0.0) #..@.###.#.#  -) Nothing wielded #.*....#.#.#  Cast: Shock #.r.##...#.#  Fly  +...+...(#.#  .....#......##  ............)..#  r   quokka r8ìihå1ô..............#####  ...................# ## #######........###.###. _The quokka is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 60% to hit)8ìihuÄ *******.r8ìih ß >.*8ìihdc=.*8ìihÖ£>.*8ìih[4@.*.9ìihq¨­!.##.***9ìihÄ'D#*.9ìih“5W..**9ìih×r§.rAim: a quokka (almost dead, 60% to hit)9ìih“¡ .*r*9ìihË.cr***9ìih¿Abr.*.9ìih¦e   kujot2 the Magician .. Djinni .. Health: 22/25 =====================--- #. AC: 2Str: 7 #.# EV: 11Int: 18 #!.## .#  SH: 0Dex: 13 #..## #+#.#  XL:  3 Next: 42% Place: Dungeon:2 ###..# #.#.#  Noise: =--------  Time: 657.7 (0.0) #..@.###.#.#  -) Nothing wielded #......#.#.#  Cast: Shock #.r.##9ìihšf [m...#.#  Fly  +...+...(#.#  .....#......##  ............)..#  r   quokka r..............#####  ...................# ## #######........###.###. _The quokka is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the quokka.9ìihLk b .. .. #. #.# #!.## .#  #..## #+#.#   #.#.#    #..*  #.*  +.* ..* ....* r..* ...*    9ìihÄ÷ T.......9ìih­$ d78.7 (1Shock9ìihj* 9ìih- ø  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the quokka. _You kill the quokka!:ìih7‡ kujot2 the Magician..Djinni..Health: 22/25 =====================---#.AC: 2Str: 7#.#EV: 11Int: 18#!.## .#SH: 0Dex: 13#..## #+#.#XL:  3 Next: 47% Place: Dungeon:2###..# #.#.#Noise: =--------  Time: 658.7 (1.0)#..@.###.#.#-) Nothing wielded#......#.#.#Cast: Shock#...##...#.#Fly +...+...(#.#.....#......##............)..#r..............#####[16;:ìihJ °11H...................# ## #######........###.###. Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the quokka. _You kill the quokka!<ìihã“ <ìih¦” <ìihL• <ìihİš <ìihr£ B<ìihÀ¤ <ìih ª <ìih—ª K3=<ìih¥¬ <ìih‚¯ <ìih¸² <ìihm³ <ìihö´ <ìihÒ¸ <ìih¾ <ìihξ <ìihjÀ <ìih4Í † _Found a lumpy blue potion.<ìihşÎ <ìihİÙ ‹###. ...... ....##.. ...! ...  #.#  #.## -63.7 (5 #@.## .# ##..## #+#.# ###..# #.#.# #....###.#.# #......#.#.# #...##...#.# +...+...(#.# .....#......## .....)..#<ìihöÜ 7-<ìihà <ìihâ T _k - a silvery potion@ìih/ lM . ##....###. ........ ......##......!.... ## ..## ##..## #+###..# #.#.#........4==@ìihu§ ÅM# ..... . ##.....# ###...#.#... ..........)..##...............!...B................. ## Shock#..## .#Fly ##B   giant cockroach (asleep)..@ìihu­  4.7 (1  A giant cockroach comes into view.@ìih¸³ —B.B5.7 (2@ìihK¼ @ìihô¼ ; _Found a dagger.@ìihC¾ @ìih  @ìihíÆ @ìihÈ @ìih9Ì @ìih›Í CìihãÙê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eìih1E Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 2% 2 c - SwiftnessAir4%3  d - AirstrikeAir16% 4 e - ApportationTranslocation1%1 Select a spell to cast[!]/[I] toggle spell headersHìih„kujot2 the Magician# .....Djinni. ##.....Health: 24/25 =======================-# ###. .......AC: 2Str: 7#.#... .......EV: 11Int: 18...)..##.......SH: 0Dex: 13........!..B...XL:  3 Next: 47% Place: Dungeon:2...............Noise: ---------  Time: 665.7 (0.0)#@#-) Nothing wielded#.##Cast: Shock#..## .#Fly ##..## #+#.####..# #.#.##....###.#.#B   giant cockroach#......#.#.##...ìihO%m##...#.#+...+...(#.# _Found a lumpy blue potion. _k - a silvery potionA giant cockroach comes into view. _Found a dagger.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hìih{kujot2 the Magician# .....Djinni. ##.....Health: 24/25 =======================-# ###. .......AC: 2Str: 7#.#... .......EV: 11Int: 18...)..##.......SH: 0Dex: 13........!..B...XL:  3 Next: 47% Place: Dungeon:2...............Noise: ---------  Time: 665.7 (0.0)#@#-) Nothing wielded#.##Cast: Shock#..## .#Fly ##..## #+#.####..# #.#.##....###.#.#B   giant cockroach#......#.#.##...##ìihW49m...#.#+...+...(#.# _Found a lumpy blue potion. _k - a silvery potionA giant cockroach comes into view. _Found a dagger.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hìih+  kujot2 the Magician # .....  Djinni . ##.....  Health: 23/25 ======================-- # ###. .......  AC: 2Str: 7 #.#... .......  EV: 11Int: 18 ...)..##.......  SH: 0Dex: 13 ........!.*B...  XL:  3 Next: 47% Place: Dungeon:2 ........**.....  Noise: ---------  Time: 665.7 (0.0) #@# -) Nothing wieldedìihà!10;15H #.## Cast: Shock #..## .#  Fly  ##..## #+#.#  ###..# #.#.#  #....###.#.#  B   giant cockroach #......#.#.#  #...##...#.#  +...+...(#.# _Found a dagger.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit)Hìih¡À ******..B*..HìihLÜ.*.*.*.*Hìih„Á>.*Hìih ?@..*Hìih|àŒ...*!.**Hìih›x.BAim: a giant cockroach (71% to hit)Iìihì/kujot2 the Magician# .....Djinni. ##.....Health: 23/25 ======================--# ###. .......AC: 2Str: 7#.#... ......*EV: 11Int: 18...)..##....**.SH: 0Dex: 13........!.**...XL:  3 Next: 47% Place: Dungeon:2........**.....Noise: ---------  Time: 665.7 (0.0)#@#-) Nothing wielded#.##Cast: Shock#..## .#Fly ##..## #+#.####..# #.#.##....###.#.#B  ìihû0¤m giant cockroach#......#.#.##...##...#.#+...+...(#.# _Found a dagger.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit)Iìih¬³Iìih̼b.......BIìih"À2=6.7 (1IìihÌÆIìihÕÊY _The zap misses the giant cockroach.Jìih®g ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kìih   kujot2 the Magician # .....  Djinni . ##.....  Health: 22/25 =====================--- # ###. .......  AC: 2Str: 7 #.#... .......  EV: 11Int: 18 ...)..##.......  SH: 0Dex: 13 ........!......  XL:  3 Next: 47% Place: Dungeon:2 ........**B....  Noise: =--------  Time: 666.7 (0.0) #@# -) Nothing wieldedKìihd + #.## Cast: Shock #..## .#  Fly  ##..## #+#.#  ###..# #.#.#  #....###.#.#  B   giant cockroach #......#.#.#  #...##...#.#  +...+...(#.# _The zap misses the giant cockroach.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit)Lìiháü  kujot2 the Magician # .....  Djinni . ##.....  Health: 22/25 =====================--- # ###. .......  AC: 2Str: 7 #.#... .......  EV: 11Int: 18 ...)..##.......  SH: 0Dex: 13 ........!......  XL:  3 Next: 47% Place: Dungeon:2 ..........B....  Noise: =--------  Time: 666.7 (0.0) #@# -) Nothing wielded #.#ìihcÿÜm# Cast: Shock #..## .#  Fly  ##..## #+#.#  ###..# #.#.#  #....###.#.#  B   giant cockroach #......#.#.#  #...##...#.#  +...+...(#.# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit)  The zap hits the giant cockroach.LìihüÄ # .....  .   # ###.      *  ***.  ***....  #@# #.## #..## .#         (LìihLìih}Š_Mr.....†r   rat (wandering)Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a giant cockroach (71% to hit)  The zap hits the giant cockroach.  You kill the giant cockroach!Lìih¢ƒ 507.7 (1 _A rat comes into view.Lìihz¬Lìih¯h _Your Dodging skill increases to level 3!Mìih¯¨ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nìih_m  kujot2 the Magician # .....  Djinni . ##.....  Health: 21/25 ====================---- # ###. .......  AC: 2Str: 7 #.#... .......  EV: 11Int: 18 ...)..##......r  SH: 0Dex: 13 ........!..***.  XL:  3 Next: 50% Place: Dungeon:2 ........***....  Noise: =--------  Time: 667.7 (0.0) #@# -) NotNìih„pRhing wielded #.## Cast: Shock #..## .#  Fly  ##..## #+#.#  ###..# #.#.#  #....###.#.#  r   rat (wandering) #......#.#.#  #...##...#.#  +...+...(#.# _Your Dodging skill increases to level 3!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 71% to hit)Nìih Ûkujot2 the Magician# .....Djinni. ##.....Health: 21/25 ====================----# ###. .......AC: 2Str: 7#.#... .......EV: 11Int: 18...)..##......*SH: 0Dex: 13........!..***.XL:  3 Next: 50% Place: Dungeon:2........***....Noise: =--------  Time: 667.7 (0.0)#@#-) Nothing wielded#.##Cast: Shock#..## .#Fly ##..## #+#.####..# #.#.##....###.#.#r   ìihëݳ0mrat (wandering)#......#.#.##...##...#.#+...+...(#.# _Your Dodging skill increases to level 3!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 71% to hit)Nìih]%  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 71% to hit)  The zap misses the rat.NìihFcŠr......†rNìihâd`2==8.7 (1Nìih9lNìihwn- _The rat squeaks loudly.Oìih˜f ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pìihu×  kujot2 the Magician # .....  Djinni . ##.....  Health: 21/25 ====================---- # ###. .......  AC: 2Str: 7 #.#... .......  EV: 11Int: 18 ...)..##....*r.  SH: 0Dex: 13 ........!.**...  XL:  3 Next: 50% Place: Dungeon:2 ........**†....  Noise: ==-------  Time: 668.7 (0.0) #@#PìihèÙh[9;34H -) Nothing wielded #.## Cast: Shock #..## .#  Fly  ##..## #+#.#  ###..# #.#.#  #....###.#.#  r   rat #......#.#.#  #...##...#.#  +...+...(#.# _The rat squeaks loudly.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)PìihÍ   kujot2 the Magician # .....  Djinni . ##.....  Health: 21/25 ====================---- # ###. .......  AC: 2Str: 7 #.#... .......  EV: 11Int: 18 ...)..##.....r.  SH: 0Dex: 13 ........!......  XL:  3 Next: 50% Place: Dungeon:2 ..........†....  Noise: ==-------  Time: 668.7 (0.0) #@# -) Nothing wielded ìih×  İ3m#.## Cast: Shock #..## .#  Fly  ##..## #+#.#  ###..# #.#.#  #....###.#.#  r   rat #......#.#.#  #...##...#.#  +...+...(#.# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)  The zap hits the rat.PìihM¨  # .....  .   # ###.    *  **.  **...  **†....  #@# #.## #..## .#         (PìihC c..†....Pìih±_ l2-9.7 (1ShockPìih,e Pìih›g •onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)  The zap hits the rat. _You kill the rat!RìihlRìih´t  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g - Spellcasting   3.5   0.6  +11          b - Unarmed Combat   0.0   1.0   0   h - Conjurations   3.5   0.6  +11      i - Hexes   3.5   0.6  +11  c - Short Blades   0.0   1.2  -1   j - Summonings   3.5   0.6  +11  ìih`um    k - Necromancy   3.5   0.6  +11  d - Armour   0.0   1.0   0   l - Forgecraft   3.5   0.6  +11 e + Dodging3.0   3.4  +1   m - Translocations   3.5   0.6  +11  f - Stealth   1.5   2.4  -1   n - Alchemy   3.5   0.6  +11      o - Fire Magic   3.5   0.6  +11      p - Ice Magic   3.5   0.6  +11 Rìihkw     q - Air Magic   3.5   0.6  +11      r - Earth Magic   3.5   0.6  +11              s - Shapeshifting   0.0   1.4  -2                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|allRìih`yÛ skills [!] training|cost|targets[ìihh´‹ e * Dodging   3.0]ìih˜úo e - Dodging   3.0gìiht You need to enable at least one skill. mìih £ g + Spellcasting 3.5 h + Conjurations 3.5 i + Hexes 3.5 j + Summonings 3.5 k + Necromancy 3.5 l + Forgecraft 3.5 m + Translocations 3.5 n + Alchemy 3.5 o + Fire Magic 3.5 p + Ice Magic 3.5 q + Air Magic 3.5 r + Earth Magic 3.5oìih=Àkujot2 the Magician# .....Djinni. ##.....Health: 21/25 ====================----# ###. .......AC: 2Str: 7#.#... .......EV: 11Int: 18...)..##.....†.SH: 0Dex: 13........!......XL:  3 Next: 52% Place: Dungeon:2..........†....Noise: =--------  Time: 669.7 (0.0)#@#-) Nothing wielded#.##Cast: Shock#..## .#Fly ##..## #+#.####..# #.#.##....###.#.##......#.#.##...##...#.#+oìih2ÄÕ...+...(#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)  The zap hits the rat. _You kill the rat!oìih?ÅoìihÇrìihÒM#  . ## ###.#.#... ......)..##.....†!.........@..†........#.#.#####... # #.## #..## .#...#.##.r...^# .....## .....# . #### ###. #.#[37m.#... +..........)..##.....†............†.......#.#.#####..... # #.## .#.ìih××`40m.## .###..## #+#.# r   quokka (wandering)###..# #.#.##....###.#.##......#.#.#.rrrìihjâC-70.7 (1Shockrìih›ìrìihNö" _A quokka comes into view.Things that are here: _a lumpy blue potion; a scroll labelled KOFILEIREHrìihp 7-rìihĞ rìih/ uìih ` ....^# r....# # .....# . ###...... # ###. #. #.#... +. ...)..##.....†.. !. .†..... ....#.#.#####... ... #.#.## .. # #..## .# ##..## #+#.# ###..# #.#.#  #....###.#.#  #......#.#.#uìih)duìihZm‹.rr   quokkauìih(…,1 _uìih Šuìihr‹wìiht T ....^# .....# ## r....# .. ###...... # ###. #........#.#... +...)..##.....†...!.>.†......#.#.#####.... #.#.## ... #.#..## .#.. #.##..## #+#.#. #.###..# #.#.##.#....###.#.#  #......#.#.#wìih wìihŞ …2=2Shockwìihó# wìih™& ; _Found a stone staircase leading down.xìih"¡3xìih™¢xìih ĞBxìihÉÙ,xìihÓÜxìih”İxìihJßxìihùâxìih6çxìihâéxìih¼êxìih—ìxìihİû¬ .# .# ....^# .# .....# ##.# r....# ...###...... # ###..#........+####.#....+........5.7 (3..##.....†.....r!.......Shock>..........†.........#.#.#####........#.#.## .......#.#..## .#r   quokka.......#.##..## #+#.#........#.###..# #.#.#.... #.#....###.#.#You see here a +0 dagger.xìih5şxìihxìihî] _A quokka is nearby!yìih÷3yìihyìih­zìihúqA +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 5.7 XLs. Damage rating: 4 (Base 4 x 107% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (g)et.|ìihÍÙkujot2 the Magician.#Djinni.# ....^#Health: 22/25 =====================---.# .....#AC: 2Str: 7##.# r....#EV: 11Int: 18...###......SH: 0Dex: 13# ###..#........XL:  3 Next: 52% Place: Dungeon:2+####.#....+........Noise: ---------  Time: 675.7 (0.0).......@..##.....†..-) Nothing wielded...........r!.......Cast: Shock...>..........†.....Fly ........#.#.#####...........#.#[|ìih|Ü40m.## .........#.#..## .#r   quokka........#.##..## #+#.#........#.###..# #.#.#.... #.#....###.#.# _A quokka comes into view.Things that are here: _a lumpy blue potion; a scroll labelled KOFILEIREH _Found a stone staircase leading down.  You see here a +0 dagger. _A quokka is nearby!~ìihÍê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ìihÒ  kujot2 the Magician .#  Djinni .# ....^#  Health: 21/25 ====================---- .# .....#  AC: 2Str: 7 ##.# r....#  EV: 11Int: 18 ...###......  SH: 0Dex: 13 # ###..#........  XL:  3 Next: 52% Place: Dungeon:2 +####.#....+........  Noise: ---------  Time: 675.7 (0.0) .......@**##.....†..  -) Nothing wielded ..........*r!.......  Cast: Shock ...[37‚ìihÈtm>..........†.....  Fly  ........#.#.#####...  ........#.#.## .  ........#.#..## .#  r   quokka ........#.##..## #+#.#  ........#.###..# #.#.#  .... #.#....###.#.# _A quokka is nearby!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)kujot2 the Magician.#Djinni.# ....^#Health: 21/25 ====================----.# .....#AC: 2Str: 7##.# r....#EV: 11[‚ìih×40mInt: 18...###......SH: 0Dex: 13# ###..#........XL:  3 Next: 52% Place: Dungeon:2+####.#....+........Noise: ---------  Time: 675.7 (0.0).......@**##.....†..-) Nothing wielded..........***.......Cast: Shock...>.........**.....Fly ........#.#.#####...........#.#.## .........#.#..## .#r   quokka........#.##..## #+#.#........#.###..# #.#.#.... #.#....###.#.#Casting: Shock (safe; 1% risk of failure)  [‚ìih3Z 036mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)  The zap hits the quokka...r.!.†2==6.7 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)  The zap hits the quokka. _The quokka is moderately wounded.‚ìihò CTRL†ìihÿH s [?25h[?0c [?1051l[?1052l[?1060l[?1061l[?25h[?0c [?25l[?1c†ìihñI ]R[?7hkujot2 the Magician.#Djinni.# ....^#Health: 22/25 =====================---.# .....#AC: 2Str: 7##.# r....#EV: 11Int: 18...###......SH: 0Dex: 13# ###..#........XL:  3 Next: 52% Place: Dungeon:2+####.#....+........Noise: =--------  Time: 676.7 (1.0).......@..##.....†..-) Nothing wielded..........r.!.......Cast: Shock...>..........†.....Fly ........#.#.#####...........#[‡ìih๠40m.#.## .........#.#..## .#r   quokka........#.##..## #+#.#........#.###..# #.#.#.... #.#....###.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)  The zap hits the quokka. _The quokka is moderately wounded. CTRL[?1051l[?1052l[?1060l[?1061hkujot2 the Magician.#Djinni.# ....^#Health: 22/25 =====================---.# .....#AC: 2Str: 7##.# r....#EV: 11Int: 18...###......SH: 0Dex: 13# ###[40‡ìih(j m..#........XL:  3 Next: 52% Place: Dungeon:2+####.#....+........Noise: =--------  Time: 676.7 (0.0).......@..##.....†..-) Nothing wielded..........r.!.......Cast: Shock...>..........†.....Fly ........#.#.#####...........#.#.## .........#.#..## .#r   quokka........#.##..## #+#.#........#.###..# #.#.#.... #.#....###.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)  The zap hits the quokka. _The quokka is moderately wou‡ìih¸n knded.‰ìih¬U CTRL‹ìih;‹‹ìih/Œ‹ìihÔ‹ìihD“F _Unknown command.ìihÚÖê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.’ìihQŸ  kujot2 the Magician .#  Djinni .# ....^#  Health: 21/25 ====================---- .# .....#  AC: 2Str: 7 ##.# r....#  EV: 11Int: 18 ...###......  SH: 0Dex: 13 # ###..#........  XL:  3 Next: 52% Place: Dungeon:2 +####.#....+........  Noise: =--------  Time: 676.7 (0.0) .......@*.##.....†..  -) Nothing wielded .........*r.!.......  Cast: Shock’ìih¢¡ ...>..........†.....  Fly  ........#.#.#####...  ........#.#.## .  ........#.#..## .#  r   quokka ........#.##..## #+#.#  ........#.###..# #.#.#  .... #.#....###.#.# _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 60% to hit)“ìihF¶kujot2 the Magician.#Djinni.# ....^#Health: 21/25 ====================----.# .....#AC: 2Str: 7##.# r....#EV: 11Int: 18...###......SH: 0Dex: 13# ###..#........XL:  3 Next: 52% Place: Dungeon:2+####.#....+........Noise: =--------  Time: 676.7 (0.0).......@*.##.....†..-) Nothing wielded.........**.!.......Cast: Shock...>.......**.†.....Fly ........#.#.#####...[39;4“ìih¹ˆ9m........#.#.## .........#.#..## .#r   quokka........#.##..## #+#.#........#.###..# #.#.#.... #.#....###.#.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 60% to hit)  The zap hits the quokka.“ìihG6“ìih^7“ìih¨<Fr....“ìih|=*7.7 (1“ìih°B“ìihEæonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 60% to hit)  The zap hits the quokka. _The quokka is almost dead.•ìih­p CTRL–ìihş±s [?25h[?0c [?1051l[?1052l[?1060l[?1061l[?25h[?0c [?25l[?1c—ìih™ç ]R[?7hkujot2 the Magician.#Djinni.# ....^#Health: 21/25 ====================----.# .....#AC: 2Str: 7##.# r....#EV: 11Int: 18...###......SH: 0Dex: 13# ###..#........XL:  3 Next: 52% Place: Dungeon:2+####.#....+........Noise: =--------  Time: 677.7 (1.0).......@r.##.....†..-) Nothing wielded............!.......Cast: Shock...>..........†.....Fly ........#.#.#####...........#.—ìihw [40m#.## .........#.#..## .#r   quokka........#.##..## #+#.#........#.###..# #.#.#.... #.#....###.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 60% to hit)  The zap hits the quokka. _The quokka is almost dead. CTRL[?1051l[?1052l[?1060l[?1061hkujot2 the Magician.#Djinni.# ....^#Health: 21/25 ====================----.# .....#AC: 2Str: 7##.# r....#EV: 11Int: 18...###......SH: 0Dex: 13#—ìih*{  ###..#........XL:  3 Next: 52% Place: Dungeon:2+####.#....+........Noise: =--------  Time: 677.7 (0.0).......@r.##.....†..-) Nothing wielded............!.......Cast: Shock...>..........†.....Fly ........#.#.#####...........#.#.## .........#.#..## .#r   quokka........#.##..## #+#.#........#.###..# #.#.#.... #.#....###.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded[—ìih¹ Ù37m, 60% to hit)  The zap hits the quokka. _The quokka is almost dead. CTRL™ìih´Œ :™ìihÀ ™ìihÇ‘ F _Unknown command.šìih»’ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.›ìihÓÄ›ìihÇÏ Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air2%2  c - SwiftnessAir4%3  d - AirstrikeAir16% 4 e - ApportationTranslocation1%1 Select a spell to cast[!]/[I] toggle spell headersìihV›kujot2 the Magician.#Djinni.# ....^#Health: 21/25 ====================----.# .....#AC: 2Str: 7##.# r....#EV: 11Int: 18...###......SH: 0Dex: 13# ###..#........XL:  3 Next: 52% Place: Dungeon:2+####.#....+........Noise: =--------  Time: 677.7 (0.0).......@r.##.....†..-) Nothing wielded............!.......Cast: Shock...>..........†.....Fly ........#.#.#####...........#.ìih"[40m#.## .........#.#..## .#r   quokka........#.##..## #+#.#........#.###..# #.#.#.... #.#....###.#.#Aim: a quokka (moderately wounded, 60% to hit)  The zap hits the quokka. _The quokka is almost dead. _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kujot2 the Magician.#Djinni.# ....^#Health: 21/25 ====================----.# .....#AC: 2Str: 7##.# r....#EV: 11Int: 18...###......SH: 0Dex: 13# ###..#........[7;3ìihߟ8HXL:  3 Next: 52% Place: Dungeon:2+####.#....+........Noise: =--------  Time: 677.7 (0.0).......@r.##.....†..-) Nothing wielded............!.......Cast: Shock...>..........†.....Fly ........#.#.#####...........#.#.## .........#.#..## .#r   quokka........#.##..## #+#.#........#.###..# #.#.#.... #.#....###.#.#Aim: a quokka (moderately wounded, 60% to hit)  The zap hits the quokka. _The quokka is almost dead. _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ìihâ¡? or * to list all spells.  The quokka is struck by an arc of lightning.ìih½¥˜ **  You kill the quokka!ìih$ ;@†ìihÍ?§16-----7=8.7 (1ShockìihÌFìih+N< _You are struck by an arc of lightning.ŸìihÎT.# .# ....^# .# .....# ##.# r....# ...###...... # ###..#. +####.#....+. .)@.##.....†.. ...!. ...>.†..... .#.#.#####....#.#..#.#...#.##...#.###.. --9 _You see here a quokka corpse.¡ìih4I¡ìihΡìihÍ¡ìih›$ _¡ìihn#£7=----¡ìih.'¡ìihİ(¡ìih2+,¡ìih ,¡ìih49.#.# ....^#.# .....# ##.# .....# ...###...... # ###..#........ +####.#....+........ .......)†.##.....†.. --82.7 (3.....@!....... ...>†..... ........#.#.#####... ........#.#.## .........#.#..## .#........#.##..## #+#.#........#.###..# #.#.#[3¡ìihî;¬7m.... #.#....###.#.# #......#.#.#¡ìihH?¡ìihÇC¡ìih›E¢ìih Õ ×.# .# ....^# .# .....# ##.# .....# ...###...... # ###..#. +####.#....+. .)†.##.....†.. ...@. ...>.†..... .#.#.#####... ........#.#.## .........#.#...#.##..#.### ¢ìihRò ¢ìih*ô *3.7 (1¢ìih û ¢ìih/ r  j - 2 lumpy blue potions (gained 1)¢ìihë *4.7 (2¢ìihª ¢ìihå l _g - 5 scrolls labelled KOFILEIREH (gained 1)¤ìihå̤ìihbÎ3¤ìihUѤìih,Òk18==¤ìih.İܤìihfà€9==¤ìihŞá¤ìih|ä,¤ìih{å¤ìih¡è,¤ìiháé¤ìihrì,¤ìihÂí¤ìih°ğ20==¤ìih ò¤ìihfô,¤ìih›õ¤ìih©ø,¤ìih+ú¤ìih|ş,¤ìihhÿ¤ìihǤìihœh1==¤ìihg¤ìih,¤ìihL¤ìih1 ¤ìihÿ ¤ìihÔ ¤ìihr ¤ìih¤ìihT¤ìihò~2==¤ìihã¤ìihR,¤ìih£¤ìih¢,¤ìih£¤ìihì¤ìihH ,¤ìihB"O=¤ìihÍ#¤ìihq%¤ìih&K3=¤ìihÄ&¤ìih),¤ìih*¤ìih9,¤ìih×,¤ìihB.¤ìih0¤ìih¸0¤ìihY1¤ìih)3¤ìihõ3h4==¤ìih/5¤ìihë6¤ìih”7¤ìih'9¤ìihò:,¤ìih <¤ìihç=¤ìih…>¤ìih3?¤ìih†M_ _You start resting.¤ìih*Y07139.0)¤ìih&`v5==4.7 (30¤ìihİd¤ìih_g" _HP restored.¥ìih · .# .# ....^# .# .....# ##.# .....#....###......!# ###..#.+####.#....+..)†.##.....†.....>.†..#.#.#####.........#.#.## ...#.#..## .#.#.## ¥ìihâ¼¥ìih³Â05.7 (1.0)¥ìihXÇ¥ìih'ÉU _Found a brown potion.¨ìihgì¬.# .# .....^# .# ......# ###.# ......#.#...###......!.# ###..#.#+####.#....+.#.)†.##.....†...#.#...>.†......#.#.#.#####....#.#.#.## ...#.#.#..## >.#.#.##..## #+#.#.#.###..# #.#.#  _Found an escape hatch in the floor.¨ìihéòI¨ìihy÷¨ìihVøO=¨ìih} t ##.......  .#......^#  .# ......# # ##.# # ...###!. # ###...8.7 (3+####.#....+....)†.##.....†.....................#Fly ...>..........†......##.#.## .#.+##¨ìih£¨ìih› ¨ìihi4:¨ìih\;¨ìih@>©ìihEš ©ìih$œ ©ìihÇ ©ìihŠ£ ©ìih¦ ©ìihA¯ B©ìihœ° ,©ìihX² ©ìihâ´ ©ìihY¸ ,©ìihÖº ©ìih<¾ ©ìihvÁ ,©ìihsà ©ìihËÅ ©ìih¡Ç ,©ìih™É ©ìihÔÌ ©ìihZÏ ,©ìih›Ğ ©ìihÚ ,©ìih÷Ú ©ìihûå ###+##.##.# +.......#.# ##......#.# .#.......#.# .#......^#.# .#.......#.# # ##.#.......#.#.###..25.7 (7 ...###....... # ###..#.........#.#### #.#....+.........# # ...)†.##.....†...# .........# ...†......# ....#.#.#####....# ....#.#.## #....# ....#.#..##©ìihÉè J[40m ..>.#©ìih`ì ©ìihhğ ©ìihrò R _l - a brown potion­ìih㜠Í­ìih¤ ­ìih` ­ìih…Ÿ ­ìihù  ­ìih…¡ ­ìih!¢ ­ìihc£ ­ìihí¤ ­ìihs¥ ­ìih ¦ ­ìih3§ ­ìih¨ ­ìih-© ­ìihË© ­ìihã´ F .. #.# #.# ###+##.##.# +.......#.# ##......#.# .#.......#.# 30.7 (5 .#...@..^#.#  .#.......#.# # ##.#.......#.#.###.. ...###.............. # ###..#.........#.#####  +####.#....+.........# #  .......)†.##....†...#  .....................#  ...>..........†......#­ìih'» ­ìih÷¾ ­ìih‰À ®ìih{( ó .. # # ###+##.##.#3.7 (3 +@......#.# ##......#.# .#.......#.#  .#......^#.# .#.......#.# # ##.#.......#.#.###.. ...###.............. # ###..#.........#.##### +####.#....+...# #®ìihb: ¯ìih·"r#####............'.......#...#.##4.7 (1 _You reach down and open the door.°ìihá  ù°ìihZ£ °ìihy¥ °ìihl¦ °ìihb§ °ìihì© F _You reach down and open the door.°ìihŒ¬ °ìih€­ °ìih£® °ìihcº Ğ### #.. ..  #.##.# ##### #.##.# 8.7 (4......###@##.##.# ......'.......#.# ......##......#.# .#....#.......#.##.# .#......^#.## .#.......#.# ##.#.......#.#.###.. ...###.............. # ###..#..#.#####°ìihKÀ °ìihóà °ìih`Æ Q _There is an open door here.±ìihà  _±ìihìê ##### .##.. ..#.##.# ##### #.##.# ......###'##.##.#40.7 (2......'....@..#.# ......##......#.# .#....#.......#.# #.# .#......^#.## .#.......#.# #.#.......#.#.###.....##........# ###..#.........#.##### +####.#....+..# #±ìihßï ±ìih1ó ±ìih/õ ²ìihÅU3²ìihóV²ìih°Y²ìih‰`°²ìihka,²ìihAb²ìih©kä ###  ####.# #.....# 3.7 (3 #.##@# ##### #.##.# ......###'##.##.# ......'.......#.#......##......#.#.#....#.......#.##.# .#......^#.# # .#.#.# # ##.#.#.#.###..²ìihVn²ìihp²ìihÁr´ìihĞXI´ìihÖ[´ìihcš´ìihd´ìihäd´ìih˜e,´ìihg´ìihûg´ìihŸh,´ìihj´ìih4k,´ìihäk´ìihm´ìihRo,´ìihğo´ìih×p´ìih­r´ìihis,´ìih¯t´ìihav´ìih$w,´ìih¥z@  There is an open door here.´ìihâ{´ìih¸|5 _´ìih‚†)#######.###.....##.##.########## #.##.#........###'##.##.#........'.......#.#52.7 (9.......@##......#.# ##.#....#.......#.# #.##.#......^#.# # #.#.......#.# # ##.#.......#.#.###. ...###............. # ###..#.........#.#### +####.#....+.........# #.......)†.##.....†...#´ìihJŠ´ìih´ìih“µìihbk ùµìih"r ¤#######.## #.....# #.##.############ #.##.#..........###'##.##.#..'.......#.#..##......#.#4.7 (2 ##.#.@..#.......#.# #.##.#......^#.# #. #.#.......#.# # #.##.#.......#.#.###....###..........# ###..#.##+####.#....+..# # .......)†.##.....†... .....................#µìihŠ} µìihz „### ####.## #.....# #.##.# # #.##.# .###'##.##.# .'.......#.# .##......#.# ##.#..@.#.#.# #.##.#......^#.# #. #.#.#.# # #.##.#.#.#.##....###.# ###..#.#.#+####.#....+.)†.## µìih( µìihH *5.7 (1µìihÍ µìihR ¶ìih# ¶ìihw$ 3¶ìih ) ¶ìih0 „¶ìihÍ0 ¶ìih32 ¶ìihp4 ,¶ìihò5 ¶ìihï@ ù####.## #.....# #.##.############# #.##.# #..........###'##.##.# #..........'.......#.# ...........##......#.# ##.#....#.......#.#8.7 (3 #@##.#......^#.# #.##.#.......#.# # #.##.#.......#.#.# #....###.......... ###..#.#+####.#....+..#  .......)†.##.....†... .....................# ...>.†......#¶ìih¬E ¶ìih’J ¶ìih_L ·ìihR _·ìihJà ,·ìihéÈ n·ìihØË ·ìih]Í ,·ìih:Î ·ìihSÙ  ### ####.## #.....# #.##.# ############ #.##.#  #....###'##.##.####..........'.......#.#.............##......#.#61#.####@#....#.......#.#.##.#......^#..##.#......#.##.#.# #.#....###........ #.###..#..#  +####.#....+.........#  .......)†.##.....†...#  .....# ·ìihaİ ·ìihrà ·ìih â ¹ìihФ¹ìih±¥3¹ìihÄ«¹ìih;³š¹ìih´¹ìih¶,¹ìihá¶¹ìihS¸¹ìihŒº,¹ìih]»¹ìihÇY ## ####. #.... #.##. ############ #.##. #....###'##.#######..........'......5.7 (4.......@.........##.....######.####.#....#......#. #.#.##.#......#. #.#.##.#......#. #.#.##.##. #.#....###.... #. #.###..#...... #+####.#....+...... )†.##.....†¹ìihV̹ìih¯Ğ¹ìihtÒºìihKşºìihšÿºìihŠºìihºìihºìihκìih% XºìihH ºìihغìihPºìihºìihºìihÖÌ#####... #.############## #.###..........###'##########..........'......................##...#######.####.#....#8.7 (3 #@# #.#.##. #.# #.#.##.# #.# #.#.##.# #.# #.#....### #.# #.###..# #+####.#....+. .......)†.## ........... ...>..........†..ºìihûºìih… ºìihz"»ìihºŸ 3»ìih¯  »ìih‡£ »ìihe¥ »ìih[à 4»ìih}è Ó             ############ #   #..........###  ###########..........'72.7 (4  .......@.............##  .#########.####.#....#   #.# #.#.##.#   #.# #.#.##.#   #.# #.#.##.#   #.# #.#....###   #.# #.###..#   #+####.#....+   .)†.##»ìih•ğ 3»ìihò »ìih²& »ìihñ+ »ìih 2 »ìihÜ4 ½ìihXê        #  #........  #####......7.7 (5  #..@.......  #.######## # #.# #.#.#  #.# #.#.#  #.# #.#.#  #.# #.#..  #.# #.###  #+####.#  .......)†½ìih¨ö2[mÀìihù>©ÀìihigxÀìih qÀìihèŸÆÀìihRÁ¢ÀìihûÃBÀìihÔÒÆÀìih¥ÔBÀìihÜܱ _k - 2 silvery potions (gained 1)Àìih Ş3ÀìihcßÀìih[áÀìihüâ,Àìih®ãÀìih½æÀìih«è,ÀìihYéÀìih,ëÀìih¾ì,ÀìihkíÀìihïÀìihZğÀìih3ñ,Àìih­òÀìihğóÀìihåô,ÀìihöÀìihˆ÷Àìih>ø,Àìih,ûÀìih«ü,ÀìihWıÀìih=ÿÀìihÏ ......#..........#.#.#####....# #######..........#.#.## #....# # #..........#.#..## ..>.# # #..........#.##..## #+#.# #######..........#.###..# #.#.# .....##..........#.#....###.#.# ####........#.##.# #......#.#.# #...........#.##.# #...##...#.# #...........'.##@# +...+...(#.# #...........####..K....#......## Shock #..........## #............)..# #..........# #...............# #..........# #................. #...######## ########........## K   kobold (missile, wandering) ##+####+### #..... ##Àìih %####Àìihş 0817.7 (40.0)Àìih9K.Àìih+8.7 (41ÀìihİÀìihhz _A kobold comes into view. It is wielding a +0 short sword.Åìih7Aõ  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ëìihİ Q  The kobold is struck by an arc of lightning.ËìihD%± **You kill the kobold!Ëìihx»H@)ËìihNêº2---60==9.7 (1.0)ShockËìihî< _You are struck by an arc of lightning.Íìihj«Õ3=--4===Íìih!½à ...................#.##..-- _You start resting.ÍìihùË/30.7 (11.0)ÍìihOÑl5=--1.7 (12ÍìihÕÍìih›Ø" _HP restored.Ïìihx######.#.#.## #....#  #.#.#..## ..>.#  #....#.##..## #+#.# #####.#.###..# #.#.# ....##...#.#....###.#.# ###........#.##.#.#......#.#.# ....#.##.#.#...##...#.# .'.##.#''...'...(#.# .####.@.....#......# .## #............)..# .# #...### .# #... ...######## ########### ##'####+#### #......#ÏìihÑ/###### ÏìihæÏìihW!02.0)Ïìih‹(ÏìihI0  Things that are here: _a +0 short sword; 3 stones; a kobold corpseĞìihÀ%Ğìih„,Ğìihé0Ğìih¥2Ğìihq1 Ğìih6 =What do you want to examine? Items  a - ()) a +0 short sword  b - (†) a kobold corpsec - (() 3 stonesÕìih}TÕìihZ]Õìihÿe######..........#.#.## #....#kujot2 the Magician#..........#.#..## ..>.#Djinni#..........#.##..## #+#.#Health: 25/25 ======================== ######..........#.###..# #.#.#AC: 2Str: 7 ....##..........#.#....###.#.#EV: 11Int: 18 ###........#.##.#.#......#.#.#SH: 0Dex: 13 ...........#.##.#.#...##...#.#XL:  3 Next: 60% Place: Dungeon:2 ...........'.##.#''...'...(#.#Noise: ---------  Time: 832.7 (0.0) ...........####.@[39;ÕìihÚf49m.....#......##-) Nothing wielded ..........## #............)..#Cast: Shock ..........# #...............### Fly ..........# #.................. ...######## ########........#####'####+#####......#######You kill the kobold! _You are struck by an arc of lightning. _You start resting. _HP restored.  Things that are here: _a +0 short sword; 3 stones; a kobold corpseÕìih¹iÕìihloÕìihrÕìih)tÕìih 3 _ÕìihŸ XÕìih&  ÕìihN¢ Õìih!¥ Õìih/© Õìih#ª ÕìihG¬ Õìih4»  ..........#.##..## #+#.# #..........#.###..# #.#.# #..........#.#....###.#.# ......#.##.#.#......#.#.# ..#.##.#.#...##...#.# ......'.##.#''...'...(#.# ####.).....#......## ## #............)..# 7.7 (5# #.........##### # #.......# ## ###### ###########.###. ##'####+####..## ...#.....############...Õìihw¼ »  ##.#  #.. ÕìihX½ W[40m#.. ÕìihìÅ Õìih Ì ÕìihfÏ ØìihÅ3Ê _Found a stone staircase leading up.  There is an open door here.Øìih­NŒ _ ....#.##.#.#...##...#.# ....'.##.#''...'...(#.# ....####.).....#......## ## #............)..# # #...............###### #...................# #### #### ########........###.###... ##'####+####..##...41.7 (4 #<@..#............. ##############..... ##.### #..# # #....#....#....#.Øìih0TØìihr¹ _Key pressed, stopping travel.Ùìih™s 3Ùìihau ÙìihÔ| ÙìihŠ Ùìih=€ $ _Ùìih)† V  There is an open door here.Ùìih÷† ÙìihŸ‡  _Ùìih†ˆ Ùìihg‹ ÙìihÇ ,Ùìihe ÙìihĞ‘ Ùìih´” ,Ùìih¡• Ùìihú– Ùìihƒ™ ,Ùìihšš Ùìih¯ª á.#.#....###.#.# #.##.#.#......#.#.# #.##.#.#...##...#.# '.##.#''...'...(#.# ####.).....#......## # #............)..#  #...............##### #...................# ###6.7 (5########.....@..###.#####'####+####..##..#<...#.................##############.........##.#######..# #. #....  #.....  #...... . Ùìihk¯ Ùìihâ³ Ùìih¶ Úìihğ½ ¦#.#....###.#.# .##.#.#......#.#.# .##.#.#...##...#.# .##.#''...'...(#.# .).....#......## #  #.)..# ##.##### #.#.# #####.##......@.###.###.##'####+####..##.#<...#.#.##.######.##..# #.##.... ..##..... .#...... .Úìih²Å Úìih{Ë *7.7 (1ÚìihIÏ Úìih¸Ğ Ûìih; Z'...#####Ûìih§” Ûìih‹š %8Ûìih   Ûìih¢ 7 _You reach down and open the door.Üìihğt3ÜìihxÜìihÜìihr¦JÜìih°& #.###..# #.#.# #.#....###.#.# #.#......#.#.# #.#...##...#.# ''...'...(#.#  ).....#......## ...)..# #####< ...##### #....52.7 (4 ................@.# ## ######........###.###....##'####'####..###<...#............##############..............##.######.######..# #.##.... ..##..... Üìih³ÜìihB·Üìih/¹İìihigİìihhoİìihnyİìihM|Şìih×É..##...#.# '...'...(#.# ....#......## ####### .........)..# #####<..... ............##### #.......... ................# #####.......... ####........###.###...........  ##'####'####..##......5.7 (3  #<...#.......@........  ##############....... ##.######.####### #..# #.# #.... ..##..... ...#...... ..#......#.[37ŞìihFÔmŞìihwàßìihg> ¡ßìihTc ßìihi™ šßìihŞ ô ......)..# #####<....... .........##### #..........##...# #####..........# ####.###..............# ##'####'####..##.......# #<...#............# ##########..........#  ##.######.#######.. 8 #.@# #.# .#  #....<...# #......... #.........#.........#..................$......  _Found 14 gold pieces. Found an escape hatch in the ceiling.àìih{) IàìihÅ4 šàìih7 àìih2Q Í'...(# ## #########)..# #####<....... ..##### #....## ..............# #####....# ##........###.###........#  ##'####'####..##........##<...#........................#60.7 (2  ##############.@.............#.######.#######.. #..# #.#.# #....<...# #......... #......... #... #...........$àìih? àìih¿ˆ àìihƒ‹ ãìihâ²ãìihm´ãìihUµãìih3»ãìih#½,ãìihÁÉ„ãìih3Íãìih4ÎãìihìÏãìihÔ3 _Found a cloak.ãìihõãÜ..........# #####..........#......###.###..............# #'####'####..##..............# <...#........................# #############................#  ##.######.#######..  #..#####.# .#  #....<...##  #. #.......... Shock#..........  #...................$.#........... S   adder (asleep)#[....#......S.#.? ãìih¯ñv 3.7 (3  An adder comes into view.ãìihÀø*4.7 (4ãìihşãìih‹f _Found a scroll labelled LUPLAE JU JUP.æìihc æìih– >An escape hatch in the ceiling. A spring-loaded one-way escape hatch set in the ceiling. While standing here, you can traverse the escape hatch with the < key. You have not yet explored it and cannot tell where it leads.òìih Èòìih”É............# #####..........#kujot2 the Magician ........###.###..............#Djinni #'####'####..##..............#Health: 25/25 ======================== <...#........................#AC: 2Str: 7 #############................#EV: 11Int: 18##.######.#######..SH: 0Dex: 13#..#####.#.#XL:  3 Next: 60% Place: Dungeon:2#....<...##Noise: ---------  Time: 864.7 (4.0)#..@.......-) Nothing wielded#..........Cast: Shock#..........Fly #...................$.#...........SòìihgÜ×   adder (asleep)#[..........#......S.#.? _There is an open door here. _You reach down and open the door. _Found 14 gold pieces. Found an escape hatch in the ceiling. _Found a cloak.  An adder comes into view. _Found a scroll labelled LUPLAE JU JUP.øìih”õ  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.úìih)·  Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b + Static DischargeConjuration/Air 2% 2 c - SwiftnessAir4%3  d - AirstrikeAir16% 4 e - ApportationTranslocation1%1 Select a spell to cast[!]/[I] toggle spell headersüìihi§............# #####..........#kujot2 the Magician ........###.###..............#Djinni #'####'####..##..............#Health: 25/25 ======================== <...#........................#AC: 2Str: 7 #############................#EV: 11Int: 18##.######.#######..SH: 0Dex: 13#..#####.#.#XL:  3 Next: 60% Place: Dungeon:2#....<...##Noise: ---------  Time: 864.7 (0.0)#..@.......-) Nothing wielded#..........Cast: Shock#..........Fly #...................$.#...........[üìihµ«O32mS   adder (asleep)#[..........#......S.#.? _Found 14 gold pieces. Found an escape hatch in the ceiling. _Found a cloak.  An adder comes into view. _Found a scroll labelled LUPLAE JU JUP.  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.üìih´............# #####..........#kujot2 the Magician ........###.###..............#Djinni #'####'####..##..............#Health: 25/25 ======================== <...#........................#AC: 2Str: 7 #############................#EV: 11Int: 18##.######.#######..SH: 0Dex: 13#..#####.#.#XL:  3 Next: 60% Place: Dungeon:2#....<...##Noise: ---------  Time: 864.7 (0.0)#..@.......-) Nothing wielded#..........Cast: Shock#..........Fly #...................$.#...........Süìih1¶?   adder (asleep)#[..........#......S.#.? _Found 14 gold pieces. Found an escape hatch in the ceiling. _Found a cloak.  An adder comes into view. _Found a scroll labelled LUPLAE JU JUP.  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.üìihÜÚ............# #####..........#  kujot2 the Magician ........###.###..............#  Djinni #'####'####..##..............#  Health: 24/25 =======================- <...#........................#  AC: 2Str: 7 #############................#  EV: 11Int: 18 ##.######.#######..  SH: 0Dex: 13 #..#####.# .#  XL:  3 Next: 60% Place: Dungeon:2 #....<...##  Noise: ---------  Time: 864.7 (0.0) #..@.......  -) Nothing wielded #..*....... [3üìih3İ¥9;49m Cast: Shock #...*......  Fly  #...*......  .....*...$.  #.....*.....  S   adder (asleep) #[.....*....  #......S.#.?  _Found a scroll labelled LUPLAE JU JUP.  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)üìihMº Ê ****......Süìih¶ o.*#.*üìih¯B U.#.*üìihj =.*üìihP¾ \.**üìih? ?.*üìihN U*.*ıìih~=E**ıìih 9Ã*.*.*.*.íihİ… ............# #####..........#kujot2 the Magician ........###.###..............#Djinni #'####'####..##..............#Health: 24/25 =======================- <...#........................#AC: 2Str: 7 #############................#EV: 11Int: 18##.######.#######..SH: 0Dex: 13#..#####.#.#XL:  3 Next: 60% Place: Dungeon:2#....<...##Noise: ---------  Time: 864.7 (0.0)#..@.......-) Nothing wielded#..*.......Cast: Shock#..*.......Fly #...*[íih6‡ n40m..........*....$.#....*......S   adder (asleep)#[....*.....#.....*S.#.? _Found a scroll labelled LUPLAE JU JUP.  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineíih¶õ íihúö íihı Î.....Swandering).S..íih' 9=5.7 (1 _íih¤ íih\ íih# íihÙ# íih€, íihŠ4 F _Unknown command.íih›? íih#F íihÑH F _Unknown command.íih?¿  Aiming: Shock (safe; 1 _Press: ? - help, Shift-Dir - straight line _Unknown command. _Unknown command.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.íihæ ............# #####..........#  kujot2 the Magician ........###.###..............#  Djinni #'####'####..##..............#  Health: 23/25 ======================-- <...#........................#  AC: 2Str: 7 #############................#  EV: 11Int: 18 ##.######.#######..  SH: 0Dex: 13 #..#####.# .#  XL:  3 Next: 60% Place: Dungeon:2 #....<...##  Noise: =--------  Time: 865.7 (0.0) #..@.......  -) Nothing wielded #..*.......[34íih› »m  Cast: Shock #..*..íihP ¸.....  Fly  #..*.......  ....*....$.  #....*......  S   adder (wandering) #[...*......  #....S...#.?  _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 53% to hit)íihïı............# #####..........#kujot2 the Magician ........###.###..............#Djinni #'####'####..##..............#Health: 23/25 ======================-- <...#........................#AC: 2Str: 7 #############................#EV: 11Int: 18##.######.#######..SH: 0Dex: 13#..#####.#.#XL:  3 Next: 60% Place: Dungeon:2#....<...##Noise: =--------  Time: 865.7 (0.0)#..@.......-) Nothing wielded#..*.......Cast: Shock#..*.......Fly #..[40íihDÿm*...........*....$.#....*......S   adder#[...*......#....*...#.?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 53% to hit)  The zap hits the adder.  The adder is lightly wounded.íihò€.....S.íih÷—*6.7 (1íihû¢íih~¦z  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 53% to hit)  The zap hits the adder.adder is lightly wounded. _hisses angrily.íih¬Fê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.íih!ş ............# #####..........#  kujot2 the Magician ........###.###..............#  Djinni #'####'####..##..............#  Health: 22/25 =====================--- <...#........................#  AC: 2Str: 7 #############................#  EV: 11Int: 18 ##.######.#######..  SH: 0Dex: 13 #..#####.# .#  XL:  3 Next: 60% Place: Dungeon:2 #....<...##  Noise: =--------  Time: 866.7 (0.0) #..@.......  -) Nothing wielded #..*.......[34íih Nm  Cast: Shock #..*.......  Fly  #..*.......  ....*....$.  #....*......  S   adder #[...S......  #........#.?  _The adder hisses angrily.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)íihÖ ............# #####..........#kujot2 the Magician ........###.###..............#Djinni #'####'####..##..............#Health: 22/25 =====================--- <...#........................#AC: 2Str: 7 #############................#EV: 11Int: 18##.######.#######..SH: 0Dex: 13#..#####.#.#XL:  3 Next: 60% Place: Dungeon:2#....<...##Noise: =--------  Time: 866.7 (0.0)#..@.......-) Nothing wielded#..*.......Cast: Shock#..*.......Fly #..[40íih§ Qm*...........*....$.#....*......S   adder#[...*......#....*...#.?Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)  The zap hits the adder.íih¿” íihÉ  |....S...íih¤ *7.7 (1íih'¯ íih´ ¾onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)  The zap hits the adder. _The adder is moderately wounded.íihbÌ íih»Î íihMÓ íihÖÖ F _Unknown command. íihOg ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. íih4............# #####..........#  kujot2 the Magician ........###.###..............#  Djinni #'####'####..##..............#  Health: 21/25 ====================---- <...#........................#  AC: 2Str: 7 #############................#  EV: 11Int: 18 ##.######.#######..  SH: 0Dex: 13 #..#####.# .#  XL:  3 Next: 60% Place: Dungeon:2 #....<...##  Noise: =--------  Time: 867.7 (0.0) #..@.......  -) Nothing wielded #..*.......[34 íih("2m  Cast: Shock #..*.......  Fly  #..*.......  ...*.....$.  #...S.......  S   adder #[..........  #........#.?  _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit) íih%`............# #####..........#kujot2 the Magician ........###.###..............#Djinni #'####'####..##..............#Health: 21/25 ====================---- <...#........................#AC: 2Str: 7 #############................#EV: 11Int: 18##.######.#######..SH: 0Dex: 13#..#####.#.#XL:  3 Next: 60% Place: Dungeon:2#....<...##Noise: =--------  Time: 867.7 (0.0)#..@.......-) Nothing wielded#..*.......Cast: Shock#..*.......Fly #..[40 íih¥om*..........*.....$.#...*.......S   adder#[..*.......#...*....#.? _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit) íihlÖO..S....2=8.7 (1  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit) _The zap misses the adder. íih’ _Unknown command.íihì’............# #####..........#kujot2 the Magician ........###.###..............#Djinni #'####'####..##..............#Health: 21/25 ====================---- <...#........................#AC: 2Str: 7 #############................#EV: 11Int: 18##.######.#######..SH: 0Dex: 13#..#####.#.#XL:  3 Next: 60% Place: Dungeon:2#....<...##Noise: =--------  Time: 868.7 (0.0)#..@.......-) Nothing wielded#..*.......Cast: Shock#..*.......Fly #..[40íih•~m*..........*.....$.#...*.......S   adder#[..*.......#...*....#.?Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit)  The zap hits the adder.íih(µ.S.....9.7 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit)  The zap hits the adder. _The adder is almost dead.íih׸ ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.íihެ ............# #####..........#  kujot2 the Magician ........###.###..............#  Djinni #'####'####..##..............#  Health: 20/25 ===================----- <...#........................#  AC: 2Str: 7 #############................#  EV: 11Int: 18 ##.######.#######..  SH: 0Dex: 13 #..#####.# .#  XL:  3 Next: 60% Place: Dungeon:2 #....<...##  Noise: =--------  Time: 869.7 (0.0) #..@.......  -) Nothing wielded #..*.......[34íihé® èm  Cast: Shock #..S.......  Fly  #..........  .........$.  #...........  S   adder #[..........  #........#.?  _The adder is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit)íihg¢............# #####..........#  kujot2 the Magician ........###.###..............#  Djinni #'####'####..##..............#  Health: 20/25 ===================----- <...#........................#  AC: 2Str: 7 #############................#  EV: 11Int: 18 ##.######.#######..  SH: 0Dex: 13 #..#####.# .#  XL:  3 Next: 60% Place: Dungeon:2 #....<...##  Noise: =--------  Time: 869.7 (0.0) #..@.......  -) Nothing wielded #..........  Cíih“¦ast: Shock #..S.......  Fly  #..........  .........$.  #...........  S   adder #[..........  #........#.? Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit)  The zap hits the adder.    <      .#      #..*  #..*  #..* ...*íih"©e[37m #...* #[..* #...* íihé:}.†.....íihğW|9270.7 (1Shockíih˜\ëConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit)  The zap hits the adder. _You kill the adder!&íihPì1=&íih’&íih¤#,&íihe%&íihø',&íihš)&íih,,&íih.&íih‰0&íih£1h2==&íihŒ2&íih¦4&íih}5&íiht6&íih(9,&íihú:'íihˆq ®=3=4== ....- _You start resting.888.0)5==-9.7 (19 _HP restored.(íih‡ ¡(íihi/é=(íihe2,(íih+6(íih\7(íih¬9(íih¨<(íihğ=(íih@(íihC(íih'D(íih7F(íihæI(íihDK(íihM(íihµP(íihÖQ(íihîS(íihPW(íihû](íihLb(íihÒe(íihëf(íih$i(íih2l(íih=m(íihFo(íihr(íihœs(íih³u(íihÕx(íihÒy(íih;|(íih(íih€(íih‚(íihï„(íih †(íihSˆ(íih%‹(íih>Œ(íih7(íihæ(íihÙ‘(íihÓ“(íihı—(íih ™(íihk›(íih¤(íih—Ÿ(íihº¡(íih—¤(íih†¥(íih«§(íih|ª(íih›«(íihÒ­(íih¬°(íih±(íih³(íihƒ¶(íih€·(íihx¹(íihK¼(íihZ½(íih™¿(íihmÂ(íihmÃ(íihzÇ(íih@Ê(íih1Ë(íihÍ(íih¿Ï(íihKÒ,(íihmÕ(íihcÖ(íihHØ(íih"Û(íihÜ(íihüİ(íih¢à(íih’á(íihˆã(íihªæ(íih£ç(íih³é(íihNì(íih?í(íih&ï(íihİñ(íih×ò(íihõ(íih¿÷(íiháø(íihû(íihßı(íihÓş(íihÍ(íih‡(íihª(íih£(íihp (íih (íihë (íih‚(íihk(íihL(íihú(íihá(íihÕ(íiha(íihJ(íih*(íihe (íihV!(íihˆ#(íih&(íih˜'(íih’)(íihq,(íihd-(íih\/(íihé1(íihñ2(íihĞ4(íih…7(íihm8(íih]:(íih=(íih >(íih@(íihµB(íihœC(íihE(íih"H(íih I(íih‹L(íih1O(íihP(íih R(íih‘T(íih{U(íihhW(íihêY(íihÒZ(íihª\(íih'_(íih`(íihb(íihˆd(íihoe(íihOg(íihËi(íih¶j(íih‰l(íiho(íihp(íihr(íih~t(íihzu(íihJw(íihÏy(íihÅz(íih¥|(íih2(íih€(íih‚(íih©„(íih¨…(íih„‡(íih Š(íihÿŠ(íihߌ(íihp(íihƒ(íihf’(íihû”(íihå•(íih—(íihQš(íih8›(íihq(íihB (íih5¡(íihF£(íih¦(íihú¦(íihû¨(íih…«(íihu¬(íihu®(íih€±(íihu²(íih4µ(íih·(íih‰¸(íihoº(íih#½(íih ¾(íihÀ(íihÆÂ(íihÄ(íihGÆ(íihbÉ(íihMÊ(íih Í(íih>Ğ(íih*Ñ(íihùÒ(íihPÖ(íihU×(íih;Ù(íihĞÛ(íih½Ü(íih¹Ş(íih*ä,(íihç(íihÓë(íih™ì(íihYí(íih»ï,(íih=ñ(íihOó,(íih¹ô(íihÒö,(íihoø(íihGú(íihû(íihÑû(íihÿ,(íih(íihW,(íihé(íih,(íihé(íih ,(íih (íih‚(íih9(íih¡(íih (íih·(íihŸ(íihÖ(íih(íihÍ(íihÌ,(íihš(íihÏ ,(íihn"(íihş$(íihÑ%(íih¥&(íih ),(íih+(íih(-,(íihÉ.(íihï0,(íih.2(íihu6,(íihb8(íihâ:,(íihi<(íihÔ>,(íihU@(íihlB,(íihÜC(íihãRg 988.7 (9 _You start waiting.(íiheY/9.7 (100.0)(íihQ](íih†`# _Done waiting.*íih©*íih‘kujot2 the Magician (Djinni Air Elementalist) Turns: 989, Time: 00:22:37 Health: 25/25AC:  2 Str:  7 XL: 3 Next: 92% Gold: 38EV: 11 Int: 18 God: SH:  0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . .a - +0 robe rPois âˆ(no helmet) rElec .(no cloak) rCorr .(no gloves) SInv .(no amulet) Will .....b - ring of wizardry Stlth ++(no ring) HPRegen 0.24/turn %: wizardry (x1) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1Kíih¶² ............# #####..........#kujot2 the Magician ........###.###..............#Djinni #'####'####..##..............#Health: 25/25 ======================== <...#........................#AC: 2Str: 7 #############................#EV: 11Int: 18##.######.#######..SH: 0Dex: 13#..#####.#.#XL:  3 Next: 92% Place: Dungeon:2#....<...##Noise: ---------  Time: 989.7 (0.0)#..@.......-) Nothing wielded#..........Cast: Shock#..†.......Fly #...................$.#...........#íihÜ´ Şm[..........#........#.?The zap hits the adder. _You kill the adder! _You start resting. _HP restored. _You start waiting. _Done waiting.Míih°\ 3Míih,_ Míih b Míih e BMíih¡l XMíihuw +##### #..## ..# ###### ......###.###..# ####'####..##..# ..#............# ###########................# ##.######.#######.. #..#####.# .#91.7 (2#....@...## #...#.....#..†#..#..$#...#[....#........#.?Míihı‹ 3Míihë c _There is an escape hatch in the ceiling here.QíihÑ PRíih.ARíihèLRíih URíihWRíih†T Ríih©W ~An escape hatch in the ceiling. A spring-loaded one-way escape hatch set in the ceiling. While standing here, you can traverse the escape hatch with the < key. You have not yet explored it and cannot tell where it leads. You are here. (<)go up.Tíih¶şTíihU ......##### #..........##kujot2 the Magician ..........# #####..........#Djinni ......###.###..............#Health: 25/25 ======================== ####'####..##..............#AC: 2Str: 7 ..#........................#EV: 11Int: 18 ###########................#SH: 0Dex: 13##.######.#######..XL:  3 Next: 92% Place: Dungeon:2#..#####.#.#Noise: ---------  Time: 991.7 (0.0)#....@...##-) Nothing wielded#............Cast: Shock#............Fly #..†.........#............#.........$...#.............#[............íih@`40m#........#.? _You kill the adder! _You start resting. _HP restored. _You start waiting. _Done waiting. _There is an escape hatch in the ceiling here.Tíih×TíihÍTíih† Tíihü:12.7 (1 _Tíih7ATíihÑ  ###......# #.#...#.####.# #......# ####.....#.#.....  ###......# ##.#....#  +.###.#### ##.######  #.###.###### #†.#.......  #...#.##...# ##.#########...#.##...######.###.#...#1##.................# #.#.#.##......####...@##### #.#.#.# ###......####....#######.#.#.# .................).........#.#### ................................> ......................... ####.###################.#####...#.##.#.....###.##.#.#.### P ~#.##.#.#.#TíihTíih[j,3.5 (1.8Tíih|oTíih/r\ _A mysterious force pulls you upwards. The hatch slams shut behind you.VíihA@â ###......# #.#...#.####. #......# ####.....#.# ###......# #.#.#.... +.###.#### #.#. #.###.###### #......†.# #...#.##...# #......#. #...#.##...######.###.#...# ##.# #.#.#.# #......####..@.##### #.#.#.##......####....#######.#.#.#...)..#.........#.####.##### #.# #.#.....  #.# #.#.#.### ~P ~#.# #.#.#.#VíihâAVíihùC@The floor. You are here.Xíih´Xíih”% ###......##.#...#.####. kujot2 the Magician#......# ####.....#.#.... Djinni###......# #........#.#.... Health: 25/25 ========================+.###.#### #........#.##### AC: 2Str: 7#.###.###### #......†.#...... EV: 11Int: 18#...#.##...# #......#.####### SH: 0Dex: 13#...#.##...######.###.#...#XL:  3 Next: 92% Place: Dungeon:1##.................# #.#.#.#Noise: ---------  Time: 993.5 (1.8)#......####..@.##### #.#.#.#-) Nothing wielded ####......####....#######.#.#.#Cast: Shock ...........íih`(ù0m.......).........#.### Fly ................................. ................................. #####.###################.#####..#.##.#.....##.##.#.#.### ~P ~#.##.#.#.# _You start resting. _HP restored. _You start waiting. _Done waiting. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you.Xíih.+40Xíih17Xíih²?XíihHXíihHMXíih.OZíihi Zíih^ Zíih* Zíihp Zíihy ,Zíih— BZíihG Zíih Zíihy Zíih: ,Zíih* ZíihO ZíihÙ Zíih¤ ZíihK! ZíihŞ" Zíih¥$ ZíihF% Zíihé% Zíihd' Zíih) Zíih. ZíihÃ/ Zíih„1 ZíihÄ4 ,Zíih‹5 ZíihL7 ZíihO9 ,ZíihP; ,Zíih@= ,Zíihî= Zíiha? Zíih˜@ Zíih...@............... #### ### ###. #.# #.# ~P.~~P ~~PbíihÚÄ[37m ~#.# P♣~~P ♣~~♣P~#.# #~♣P~~P♣♣~~♣P~#.eíih¶ eíih” eíih#— eíihò© fíih`©fíihå¬fíihM±fíihÁ²fíihŞG fíihhI fíihJ fíih×M fíihãS šfíihàT fíihéV fíihÄW fíih…X fíihZ fíihR[ ,fíih\ fíihÑc ¼ #......# #......' ###.... #. ##### ## # ####9.5 (4.0) #@........... #### ### #### # #  ~P.~~P ~~P ~#  P♣~~P ♣~~♣P~#  #~♣P~~P♣♣~~♣P~# fíih•f fíih7i fíih÷l c _There is a stone staircase leading down here.gíih gíih1 gíihƒ gíihJ iíih×çiíihìiíih’ñiíihgôjíih¿jíihx ÊA rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.† -Oscar Wilde, “The Ballad of Reading Gaolâ€. 1898.kíih5 kíih¨$ #......# kujot2 the Magician#......' Djinni###....# Health: 25/25 ========================#....# AC: 2Str: 7###### EV: 11Int: 18## SH: 0Dex: 13#. XL:  3 Next: 92% Place: Dungeon:1#################. Noise: ---------  Time: 1039.5 (0.0)#@................ -) Nothing wielded####.............. Cast: Shock###............ Fly ############### ~P.~~P ~~P ~# P♣~~P ♣~~♣P~# #~♣P~~P♣♣~~♣P~#  _A mysterious force pulls you upwards. The hatch slams shut behind you. _You kíihÔ( áreach down and open the door. _There is an open door here. _There is an open door here. _Found a stone staircase leading down. _There is a stone staircase leading down here.kíihy* kíihğ/ kíih°3 líihJõlíihLö.The floor.líihT líihá^ #......# kujot2 the Magician#......' Djinni###....# Health: 25/25 ========================#....# AC: 2Str: 7###### EV: 11Int: 18## SH: 0Dex: 13#. XL:  3 Next: 92% Place: Dungeon:1#################. Noise: ---------  Time: 1039.5 (0.0)#@................ -) Nothing wielded####.............. Cast: Shock###............ Fly ############### ~P.~~P ~~P ~# P♣~~P ♣~~♣P~# #~♣P~~P♣♣~~♣P~#  _A mysterious force pulls you upwards. The hatch slams shut behind you. _You líihwa şreach down and open the door. _There is an open door here. _There is an open door here. _Found a stone staircase leading down. _There is a stone staircase leading down here.líihwd líih_f míihÇğmíih½òøA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.ríih`<ríih0A#......# kujot2 the Magician#......' Djinni###....# Health: 25/25 ========================#....# AC: 2Str: 7###### EV: 11Int: 18## SH: 0Dex: 13#. XL:  3 Next: 92% Place: Dungeon:1#################. Noise: ---------  Time: 1039.5 (0.0)#@................ -) Nothing wielded####.............. Cast: Shock###............ Fly ############### ~P.~~P ~~P ~# P♣~~P ♣~~♣P~# #~♣P~~P♣♣~~♣P~#  _A mysterious force pulls you upwards. The hatch slams shut behind you. _You síihãáreach down and open the door. _There is an open door here. _There is an open door here. _Found a stone staircase leading down. _There is a stone staircase leading down here.síih síihòsíih síihH40.5 (1 _tíihÌñ‹ .....#.##.#.#...##...#.# .....'.##.#''...'...(#.# .....####.).....#......## ....## #............)..# ....# #...............##### ....# #...................# # ##### ########........###.###.2'####'####..##....#...########## ##.## #..#...#... #... #..† #...tíihÃ+½2.0 (2.5 _You fly downwards. _There is a stone staircase leading up here.tíih ›tíih»ïA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.uíihØRuíihù¯uíihf¹Level 1 of the Dungeon<>>>(Press ? for help)#.....##........######.#......##.....####......##.#...#.####.########## #......# #......# ####.....#.#.............# #......###......# #........#.#....########.# #......'.###.#### #........#.########### #†# ###....#.###.###### #......†.#...........# #.# #....#...#.##...# #......#.###########.# #.# ######...#.##...######.###.#...# #.# #.# ##.................# #.#.#.# #.# #.# #......####....##### #.#.#.# #.# #.# #################......####....#######.#.#.# #.# #.# #>.............................).........#.##### #.# #.#uíih§»»[39;49m ####..........................................>###.###.## ###.....................uíih×½¡........................#....# #############.###################.#####...#####.#### #.##.#.....### #.# #.##.#.#.### #.#  ~P.~~P ~~P ~#.##.#.#.##.#  P♣~~P ♣~~♣P~#.##.#.#.##.# #~♣P~~P♣♣~~♣P~#.# ######## ##...#.##.# #~♣♣~~♣♣P~~P♣~#.# #......#######..###.##.# #~♣♣~~PP.~~♣P~#.# #......#........###.##.# #~PP~~♣♣♣~~P♣~#.# #......#.........##.##.# wíihóOwíih%.....#.##.#.#...##...#.#kujot2 the Magician .....'.##.#''...'...(#.#Djinni .....####.).....#......##Health: 25/25 ======================== ....## #............)..#AC: 2Str: 7 ....# #...............#####EV: 11Int: 18 ....# #...................# ### SH: 0Dex: 13 ##### ########........###.###.. XL:  3 Next: 92% Place: Dungeon:2##'####'####..##.. Noise: ---------  Time: 1042.0 (2.5)#@...#............ -) Nothing wielded##############.... Cast: Shock##.## Fly #..##...#.wíih‘».. #... #..† #...íihà‘I9m  _There is an open door here. _There is an open door here. _Found a stone staircase leading down. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.wíihO–wíih†šwíih¬œxíihZê_xíih¿ğxíihz _  There is an open door here.xíih-xíihr _xíih}xíih@ xíihÿxíihõxíihxíihÃ7....#.###..# #.#.# ....#.#....###.#.# #.##.#.#......#.#.# .##.#.#...##...#.# '.##.#''...'...(#.# ###.(.....#......## ...## #............)..# ...# #...............##### 5.0 (3.0 ...# #........@..........# #### #### ########........###.#####'####'####..##...#<...#.............##############..##.####..###....#.xíihë%yíih,yíih  Things that are here:  3 stones; a +0 short sword; a kobold skeletoníih×íih _íihÓíihäíihr,íiha íih<"íihÊ#,íih¿$íih®&íihH(íih1)íih*íih[+íihû,íihá-íihÍ.íih0íihâ1,íihü2íihò4íih³6íih‚7íihl8íih:íihş<,íihÆ>íih±@íih“BíihfCíihKDíihxEíihîF,íihÓGíih@IíihÏJíih±K,íih&MíihÃN,íih§OíihßPíihRíihÖRíihvSíih0TíihRUíihV,íih\a7   #.#######..........#.###   #......##..........#.#..   ######........#.##.#.#..   #...........#.##.#.#..   #...........'.##.#''..   #...........####.(....   #....## #......   #..........# #......66.0 (20.0)   ## #......   #...######## #######  #..  ##          íih/gíihpjíihÆkíihÙ< _íihap ş  #......##...#.  ####...#.##.#  ....#.##.#  #.....'.##.#'  #...........####.(  #..........## #..  #..........# #...  #..........# #9.0 (3.0)  #.@.######## ####  #...#  #####      íih¥ ‡íih“ö #.# #+####.#....+... #.#######...)†.##... #............. #.......>..........†. #.......#.#.#### #.######.#.##  #.#.#..##  #.#....##..##78.0 (9 #.#######.@........#.###.. #......##..........#.#....# ######........‡íihU¢[40m#.##.#.#..... #...........#.##.#.#...## #...........'.##.#''...'. #...........####.(.....#.  #..........## #.........  #..........# #.........  #..........# #......... ‡íih2‡íih°‡íih­:mˆíihî 3ˆíih ˆíiha— ˆíihı¢ „ˆíih²¤ ˆíihf§ ˆíihª ,ˆíihÁª ˆíihl¬ ˆíih2­ ˆíihş­ ,ˆíihC¯ ˆíih`° ˆíih+± ,ˆíihx³ ˆíihE´ ,ˆíihµ ˆíihݵ ˆíihÙ¶ ˆíih¢· ,ˆíih/ … #.....................## #.#########.####.#....# #.# #.# #.#.##.# #.# #.# #.#.##.#.. #.# #.# #.#.##.#... #.# #.# #.#....###. #.# #.# #.###..#... #.# ###+####.#....+...85.0 (7 #.#######)†.##... #.......#........ #.......#.....>..........†#.......#..........#.#.##.#######..........#.#.###.# #..........#.#..###.# #..........#.##..##.#######..........#.####......##..........#.#ˆíihOÆ ˆíihñÊ ˆíihbÌ íihtñíih_ó3íihYüíihníih]íihbíihò íih,íihPíih©íih1,íihIíih#íihÙ&,íihb(íihg*íihW,,íihØ-íihà/íihş1,íih3íih¤4íihs6íih'7íihİ7íih09íih¨:íih];íih<íih:=íih>íihC?íih@íihcI #.......#.....>†....#.......#..........#.#.#####.#.#######..........#.#.## #.#.# #..........#.#..## ..>#.# #..........#.##..## #+##.#######..........#.###..# #.#......##..........#.#....###.#######........#.##.#.#......#.#95.0 (10.0)#...........#@##.#.#...##...##...........'.##.#''...'...(##...........####.(.....#......#..........## #............).#..........# #..............#..........# #..............#...######## ########.......#...###'####'######<...#íihÁMíihİQíih2S’íih”×-’íih¦ıB’íih ÿ,’íihÎÿ’íih3  Things that are here:  3 stones; a +0 short sword; a kobold skeleton’íihÿ’íih&  _’íihÈ ’íihs ’íih÷ ,’íihì’íih—’íih’íih’íih#’íihˆ’íih",’íihÈ’íihŒ’íihK ’íihğ ’íih¼"’íihÄ%’íih(,’íih *’íih»,’íihÄ.’íihg/’íihY0’íihv2’íih4,’íih­5’íih­8’íihK:,’íihº;’íih¹=’íihç?,’íihÛ@’íihC’íihúD,’íihF’íih>H’íihÍI’íihoJ’íihÌL’íihdP@  There is an open door here.’íihûQ’íihŸR _’íihS’íihWU’íih¼V’íihiW’íih&X’íihMY’íih¡Z’íihC[’íihå[’íih6]’íihÚ^,’íihû_’íih¯a’íihc’íih¿c’íih`d’íih©e’íihg’íihAh’íihãh’íihíqz #......#.#.# #...##...#.# '...'...(#.# ....#......## ####### .........)..# #####<.... ............##### #......... ................# #####......... ####........###.###.......120.0 (25#'####'####.@##.............<...#.......................#############.......... ##.######.####### #..#####.# #....<...## #............ #............ #..†.........’íih1v’íih×y’íihm~’íih)‚’íih/†’íihÅŠ’íihI’íihË‘’íihî’”íih«'”íihë(3”íih¼C`”íihSLX”íih§M”íihnTX”íihxW,”íih9Y”íih!\”íih_`,”íih!c”íihşeM  Things that are here: _3 stones; a +0 short sword; a kobold skeleton  Things that are here: _3 stones; a +0 short sword; a kobold skeletonThere is an open door here. _Found a stone staircase leading down.”íihWh3”íih j”íih4l”íihOp,”íihc‰Û _Found 14 gold pieces.”íihm ######................# ##.######.#######.. #..#####.#.# #....<...######.#  #..............$#  #..............#  #..÷...........#  #............>.# 32.0 (12 #.........@.....#  #........#  #[..............# #........#.?....#........#......##........########........#.......”íihx•& ”íih—”íih Ÿ”íih‚¡> _You now have 52 gold pieces (gained 14).–íihêè 3–íihÀë –íiháö –íihù –íihú –íih X–íihA –íih  –íih8 ,–íihY –íih ,–íihE –íih“$ H #....<...######.# ..............$# #..............# #..÷...........# #.....>.# #...............# #...............# #[........# 6.0 (4.0)#........#.@....# #........## #........######## ........# ....... –íih)+ –íih”/ –íihÿ1 c _m - a scroll labelled LUPLAE JU JUP—íih¤l 3—íihÊm —íih¯s —íih¬y „—íihmz —íih›| —íih•~ ,—íihÚ —íih —íihû‚ ,—íih÷ƒ —íihj… —íih»† ,—íih¬‡ —íih‰ —íihCŠ ,—íih ‹ —íih¿Œ —íihò —íihœ —íihe —íih} —íih©‘ —íihT’ —íihÿ’ —íih-• ,—íihŞ• —íihD h # #####..........# ###..............# .##..............# .................# #................#### ##.######.#######...  #..#####.# #..#  #....<...######.# 45.0 (9  #..............@#  #..............##  #..÷...........#  #............>.# #...............# #...............# #[..............# #........#......# #........#......#—íihÈ¢ —íihÆ¥ —íihq§ > _You now have 66 gold pieces (gained 14).™íih×P™íih–R,™íihîS™íihTW™íihŒY,™íihÚZ™íih-^™íihÃ`,™íihÖb™íihŞd™íih¾f,™íihÈg™íihÓj™íih#m,™íih!o™íihs™íihu,™íihpv™íihŠx™íihfz,™íihÁ{™íihÕ}™íihÑ™íih„€™íihU™íih•ƒ™íih1…™íihÕ…™íih†™íihjˆ™íih#Š™íihÈŠ™íih~‹™íih‘™íihO™íihù™íih¢™íih¯’™íih—”™íih<•™íihç•™íih°—™íih«™™íihOš™íihòš™íihªI #..#####.# #.. #....<...######.# #...............# #..............## #..÷...........# ##............>.# #...............# #...............#60.0 (15.0) #@..............# #........#......# #........#......# #........######## #........# #........# ########## ™íihb°™íihÿ³™íih]¶N _You see here a +0 cloak.œíihV, ..<...######.#..........#÷.# ##...>....[........#.Fly œíih’8œíihÚ@71.0) _œíihiFœíih¤Hœíih|ÊTM#####.# #..<...######..# #..÷.#>........#........########2œíihôĞN _You see here a +0 cloak. íih'‘A +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {cloak armour} {cloak armor} {auxiliary armor} {auxiliaryarmour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (g)et.#..#####.# #.. kujot2 the Magician#....<...######.# Djinni#...............# Health: 25/25 ========================#..............## AC: 2Str: 7#..÷...........# EV: 11Int: 18##............>.# SH: 0Dex: 13#...............# XL:  3 Next: 92% Place: Dungeon:2#........[ íihl ¡34m.......# Noise: ---------  Time: 1162.0 (1.0)#@..............# -) Nothing wielded#........#......# Cast: Shock#........#......# Fly #........#########........##........########### _Found 14 gold pieces. _You now have 52 gold pieces (gained 14). _m - a scroll labelled LUPLAE JU JUP _You now have 66 gold pieces (gained 14). _You see here a +0 cloak. _You see here a +0 cloak.¢íihç¢íihåéA +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {cloak armour} {cloak armor} {auxiliary armor} {auxiliaryarmour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (g)et.¥íih÷ä ¥íihöó #..#####.# #.. kujot2 the Magician#....<...######.# Djinni#...............# Health: 25/25 ========================#..............## AC: 2Str: 7#..÷...........# EV: 11Int: 18##............>.# SH: 0Dex: 13#...............# XL:  3 Next: 92% Place: Dungeon:2#...............# Noise: ---------  Time: 1162.0 (0.0)#@..............# -) Nothing wielded#........#......# Cast: Shock#........#......# Fly #........#########[¦íih´À/m........##........########### _Found 14 gold pieces. _You now have 52 gold pieces (gained 14). _m - a scroll labelled LUPLAE JU JUP _You now have 66 gold pieces (gained 14). _You see here a +0 cloak. _You see here a +0 cloak.3.0 (1 _n - a +0 cloak©íih9ó©íihõÿInventory: 14/52 slots Hand Weapons (go to first with ))d - a +0 short sword Armour (go to first with [)  a - a +0 robe (worn)f - a +0 ring mail  n - a +0 cloak Jewellery (go to first with "=)  b - a ring of wizardry (worn) Scrolls (go to first with ?)  c - a scroll labelled TEDIDY AR MEIH  g - 5 scrolls labelled KOFILEIREH  h - a scroll labelled MASTRU HIAM QOM  i - a scroll labelled FAREAT IHYOZO  m - a scroll labelled LUPLAE JU JUP Potions (go to first with !)  j - 2 lumpy blue potions  k - 2 silvery potions  l - a brown potion Talismans (go to first with %)e - a maw talisman«íihÍñún - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.´íihóñ´íih!ö´íih^ú#..#####.# #.. kujot2 the Magician#....<...######.# Djinni#...............# Health: 25/25 ========================#..............## AC: 2Str: 7#..÷...........# EV: 11Int: 18##............>.# SH: 0Dex: 13#...............# XL:  3 Next: 92% Place: Dungeon:2#...............# Noise: ---------  Time: 1163.0 (0.0)#@..............# -) Nothing wielded#........#......# Cast: Shock#........#......# Fly #........#########[´íihôÚm........##........########### _You now have 52 gold pieces (gained 14). _m - a scroll labelled LUPLAE JU JUP _You now have 66 gold pieces (gained 14). _You see here a +0 cloak. _You see here a +0 cloak. _n - a +0 cloak´íihC 3´íih©@4.0 (1´íihÏ´íih¢´íih“2*5.0 (2´íihs7´íihù=´íihÂE*6.0 (3´íihK´íih´Q´íih\Z*7.0 (4´íih*b´íihSi´íihİo*8.0 (5´íih’t´íih wÁ 3 _You start putting on your armour. You continue putting on your +0 cloak. x5´íihÎ~´íihƒ´íihã…Z _You finish putting on your +0 cloak.¹íih4Ğ3¹íihѹíihŸÕ¹íih×¹íihğ×$ _¹íih?İX¹íih-޹íihdá¹íihæã,¹íihÃå¹íihSëX¹íihıí¹íihñ,¹íih<ò¹íih^ô¹íihTö,¹íihˆ÷¹íihöù¹íihàû,¹íihı¹íihZÿ¹íih’,¹íih¹íih ¹íih«¹íih¹íih‰¹íihC ¹íih1 ,¹íihş ¹íihe¹íihÀ,¹íih¹íih#¹íih½¹íih;¹íih¶¹íihÂ$Y ....................# ####................#### ##.######.#######... #..#####.# #..# #....<...######.# #...............# #..............## #..÷...........# 80.0 (12.0)##...........@>.# #...............# #...............# #...............##........#......##........#......##........####........##........#¹íihM,¹íih0¹íihV2ºíih"pºíih§pºíihêqºíih"yºíihğ{ºíihA~,ºíihgƒ„ºíihÙƒºíihW„ºíih¶…ºíih솺íihH‡ºíih¶‡ºíihõˆºíihŠºíih©Šºíih‹ºíihhŒºíih²ºíihºíih–ºíihîºíih‘ºíihX‘ºíihÑ‘ºíih œ% #########  #####<  #..........## #####..........# #..............# #......# ......# .# ........####...#7.0 (7.0) .######.#######.@...# ..#####.# #..##### ....<...######.## ...............# ..............## ..÷....# ......>.# ..............# ......#ºíih« ºíih¥ºíih´¦¼íih ¿I¼íihZÀ¼íih¿Æ°¼íih@Ç,¼íih²Ç¼íihëȼíihlɼíihíɼíihlʼíihÌB¼íihÿ̼íihãÖ^  ####  #####<....... # #..........## .# ..# ##. ...# .. ..# .#  ..# ###.#  92.0 (5..........#  ###.#######.....###  ###.# #..### <...######.##  #  ..##   .#   >.#   #   ¼íihpÚ¼íiháݼíiheã¼íihç¼íihsê¼íihì¼íih,d ¼íihÇg ¼íihÈk ¼íih§m ½íihs+½íihü+3½íih?0½íihO1,½íih£6°½íih 7½íih>8½íihò8½íihJ9½íihŸ9½íihs?r        ########  ####<. # # .# # ###.# 6.0 (4# #@..# ..........# #.### ..........# ###.# ..........####...# ##.#######.....### ##.# #..##### ######.## . # ½íih?A¾íih¾íih>¿íihäº #.# #.# #.#  #.#  #.#   ######### #.#  ##< #.#  200## #  # ###.#  # #.. # #.## ........# ###.#  ........####... .#######.....### .# #..##### .######.##  [¿íihäÂJ39;49mÀíih`hÀíih4i3ÀíihmÀíihtòÀíih2uÀíih$vÀíih“vÀíihövÀíihÉwÀíihÒxÀíihQy,ÀíihmzÀíihH{Àíih¯{Àíih|Àíihüƒ 6.0 (6 # #.  ######### #.# ##<....... #.#.......## #.#.......# ###.#.......# #...#Àíih#†Àíih#‰ÀíihyŠÁíihb§gÁíih4­BÁíihı®J _Found a stone staircase leading down.Áíih«´¡Áíiht¾ï.#..>....12 #ÁíihÃÁíihtÇÁíih›ÉÃíih… 3Ãíih¬† Ãíihn Ãíih–™ „Ãíih.› ÃíihÊ ÃíihŸ ,Ãíih©  Ãíihı¨ B.#. ..# .. #.###.. ...#+..##..#+...#..####....>.##........#5.0 (3...ÃíihLÁ :Åíih†&Åíih÷'Åíih€)Åíih:2Åíih¾5ÅíihÁ?ÅíihğAÅíih³EÅíiháJÅíih0LÅíih NÅíihÔRd _Found an inky potion.ÅíihEVÅíihDWÅíihYÅíih'\Åíih_ÅíihĞ_ÅíihhaÅíihÙjÒ  ..!.#####  #.#.....#  ....##.##  #......#  +..##..#  +...#..#  ###....>.# 9.0 (4#...@....# #.#.###.## ... #.# ..... #.# ###### #.#  #.#  #.#  #.#  #.# Åíih8pÅíih[sÅíih·uÆíihúZ ..!.#####  #.#.....#  ....##.##  #......#  +..##..#  +...#..#  ###....>.#  21.0 (2#.....@..#  #.#.###.##  ... #.#  ..... #.#  ###### #.#  #.#  #.#Æíih\   #.#  #.#  Èíih’3ÈíihK•ÈíihûŸÈíihª”  There is a stone staircase leading down here.ÈíihÁ«Èíih½¬ _Èíihø­ÈíihŞ·é     ..!.#####  #.#.....#  ....##.##  #......#   +..##..#  3 +...#@.#  ###....>.#  #....... #.#.###.#  ... #.#  ..... #.#  ###### #.#  #.#  #.#  Èíihe½ÈíihîÀÈíih†ÂÉíih¤Á : ..!.######.#..... ....##.## #......+..##+...#.###....#.......Fly .##.##.#  Éíih%Æ ÉíihÇ Éíih»È Éíih=Ñ R  There is a stone staircase leading down here.ÉíihúÔ Éíih¡Ü  _ÉíihÃŞ Éíihxá ÉíihÅä ,Éíih—æ Éíihé Éíihì ,Éíihî Éíih ú X #####  ...!.#####  #.#.....#  ....##.##  #......#  +..##..#  +...#..# 7.0 (4 ###.@..>.#  #........#  #.#.###.##  ..... #.#  ....... #.#  ####### #.#  #.#  #.#  #.# Éíih· Éíihr ÉíihJ Éíihæ ÉíihK Éíihí Ìíih4¯  #####  ...!.#####  #.#.....#  ....##.##  #......#  +..##..#  +...#..#  30.0 (3###....@.#  #........#  #.#.###.##  ..... #.#  ....... #.#  ####### #Ìíih%¼1.#  #.#  #.#  #.#  There is a stone staircase leading down here. _Key pressed, stopping travel.ÌíihıÇÌíih—×Ìíih Ìíih²Ìíihu$Ìíihà&Ííih+} Ííih÷‚ Ííih÷… ÍíihM‡ Îíih%İÎíihSßlA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.Ïíihí|Ïíih$…  kujot2 the Magician#####  Djinni...!.#####  Health: 25/25 ========================#.#.....#  AC: 3Str: 7....##.##  EV: 11Int: 18#......#  SH: 0Dex: 13+..##..#  XL:  3 Next: 92% Place: Dungeon:2+...#..#  Noise: ---------  Time: 1230.0 (0.0)###....@.#  -) Nothing wielded#........#  Cast: Shock#.#.###[39Ïíih†…µ;49m.##  Fly ..... #.# ....... #.# ####### #.#  #.#  #.#  #.#   _Found a stone staircase leading down. _Found an inky potion. _There is a stone staircase leading down here. _There is a stone staircase leading down here.  There is a stone staircase leading down here. _Key pressed, stopping travel.ÏíihœŠÏíihPÏíih¶Ñíih¬u3ÑíihxÑíihé|Ñíih Ñíihƒ‡| _ÑíihÂXÑíih(‘Ñíih“Ñíih@•,Ñíihw–Ñíih"˜Ñíih›Ñíihv›Ñíih;œÑíihl§2...!.#####  #.#.....#  ....##.##  #......#  +..##..#  +...#..#  ###....>.#  #........# 5.0 (5 #.#@###.## .# #.# ......... #.#  ########.##.#  .##.#  .##.#  .##.#  $##.#  #.# Ñíih¡¬Ñíih±ÑíihøµA _Found 12 gold pieces.Ñíih»Ñíihæ½Ñíihà¿ÑíihÜÚÑíih‚İ.The floor.Òíihº...!.#####  kujot2 the Magician#.#.....#  Djinni....##.##  Health: 25/25 ========================#......#  AC: 3Str: 7+..##..#  EV: 11Int: 18+...#..#  SH: 0Dex: 13###....>.#  XL:  3 Next: 92% Place: Dungeon:2#........#  Noise: ---------  Time: 1235.0 (0.0)#.#@###.##  -) Nothing wielded........# #.#  Cast: Shock......... #.#  Fly [1Òíihq½h2;10H########.##.# .##.# .##.#  .##.#  $##.#  #.#   _Found an inky potion. _There is a stone staircase leading down here. _There is a stone staircase leading down here.  There is a stone staircase leading down here. _Key pressed, stopping travel. _Found 12 gold pieces.Òíih„ÃÒíih8ÈÓíihL×Óíihğ×ÓíihŞÓíihzàÓíih•R3ÓíihTÓíih˜XÓíih›anÓíih#bÓíih cÓíih‰fÓíih²nó###### ...!.##### #.# ....##.#####......#S'..##..#r'...###@...>.# #........#Shock #.#.###.##........# #.#......... ########.#S   ball python (constriction, asleep)#r   rat (asleep). .# Óíih`v³ 7.0 (2  You reach down and open the large door.  A ball python and a rat come into view.ÓíihwÓíih‹{³.r.SS)rÓíihÈ}I====8.0 (3Óíih—‚Óíih.…- _The rat squeaks loudly.ÖíihD ¢ ######  ...!.#####  #.#.....#  ....##.##  ###......#  #.r..##..#  #.S...#..#  ###.@..>.#  #........#  #.#.###.##  ........# #.#  ......... #.#  ########.##.#  .##.#  .##.#  .##.#  Öíih Öíih£ ÖíihQ T''rSÖíihÜ _=---9.0 (1Öíih· Öíih\ œ _The ball python barely misses you. The ball python closely misses you.Ùíih ÿ CTRLÛíihos [?25h[?0c [?1051l[?1052l[?1060l[?1061l[?25h[?0c [?25l[?1cÛíihp]R[?7h  kujot2 the Magician######  Djinni...!.#####  Health: 25/25 ========================#.#.....#  AC: 3Str: 7....##.##  EV: 11Int: 18###......#  SH: 0Dex: 13#.'..##..#  XL:  3 Next: 92% Place: Dungeon:2#.'r..#..#  Noise: =--------  Time: 1239.0 (1.0)###S@..>.#  -) Nothing wielded#........#  [4ÛíihjpE0mCast: Shock#.#.###.##  Fly ........# #.# ......... #.# ########.##.#  S   ball python (constriction).##.#  r   rat.##.# .##.# _Key pressed, stopping travel. _Found 12 gold pieces.  You reach down and open the large door.  A ball python and a rat come into view. _The rat squeaks loudly. _The ball python barely misses you. The ball python closely misses you. CTRL[?1051l[?1052l[?1060l[?1061hÛíihúp/Ûíihx  kujot2 the Magician######  Djinni...!.#####  Health: 25/25 ========================#.#.....#  AC: 3Str: 7....##.##  EV: 11Int: 18###......#  SH: 0Dex: 13#.'..##..#  XL:  3 Next: 92% Place: Dungeon:2#.'r..#..#  Noise: =--------  Time: 1239.0 (0.0)###S@..>.#  -) Nothing wielded#........#  Cast: Shock[11;Ûíihúyó13H#.#.###.##  Fly ........# #.# ......... #.# ########.##.#  S   ball python (constriction).##.#  r   rat.##.# .##.# _Key pressed, stopping travel. _Found 12 gold pieces.  You reach down and open the large door.  A ball python and a rat come into view. _The rat squeaks loudly. _The ball python barely misses you. The ball python closely misses you.ÛíihÆ|Ûíihq}ÛíihÜíih¥kÜíih"lÜíih§qÜíihtF _Unknown command.İíiháFê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.İíih8] İíih!a Ï Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air2%2  c - SwiftnessAir4%3  d - AirstrikeAir14% 4 e - ApportationTranslocation1%1 Select a spell to cast[!]/[I] toggle spell headersáíih¤³  kujot2 the Magician######  Djinni...!.#####  Health: 25/25 ========================#.#.....#  AC: 3Str: 7....##.##  EV: 11Int: 18###......#  SH: 0Dex: 13#.'..##..#  XL:  3 Next: 92% Place: Dungeon:2#.'r..#..#  Noise: =--------  Time: 1239.0 (0.0)###S@..>.#  -) Nothing wielded#........#  Cast: [4áíih|¿0mShock#.#.###.##  Fly ........# #.# ......... #.# ########.##.#  S   ball python (constriction).##.#  r   rat.##.# .##.# A ball python and a rat come into view. _The rat squeaks loudly. _The ball python barely misses you. The ball python closely misses you. _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  kujot2 the Magician######  Djinni...!.#####  Health: 25/25 ========================#.#.....#  AC:[37áíih5Çm 3Str: 7....##.##  EV: 11Int: 18###......#  SH: 0Dex: 13#.'..##..#  XL:  3 Next: 92% Place: Dungeon:2#.'r..#..#  Noise: =--------  Time: 1239.0 (0.0)###S@..>.#  -) Nothing wielded#........#  Cast: Shock#.#.###.##  Fly ........# #.# ......... #.# ########.##.#  S   ball páíih@Êsython (constriction).##.#  r   rat.##.# .##.# A ball python and a rat come into view. _The rat squeaks loudly. _The ball python barely misses you. The ball python closely misses you. _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The rat is struck by an arc of lightning!  You kill the rat!You are struck by an arc of lightning.  The ball python is struck by an arc of lightning. ***You kill the ball python!áíihHñM..@áíihX 2---7=40.0 (1Shockáíihãáíih0 _The lightning grounds out.æíih¡È ä  ######  ...!.##### #.#.....#  ....##.##  ###......#  #.'..##..#  #.'@..#..#  ###....>.#  #........#  #.#.###.##  ........# #.#  ......... #.# ########.##.#  .##.#  .##.# --1ëíih*ÁB3=--ëíih”ÊBëíih4Ì6  ##.#######  --7.0 (6.......@.#### #.#++#.#....  #....##.##  ###......#  #.'..##..#  #.'...#..#  ###....>.# #........# #.#.###.## ëíihdÏëíihşÑëíih`Û… _o - an inky potionëíihŞëíihàëíih#‘ëíihR•ëíihä—ëíihn™ííih8á 3ííih÷á ííihŒê 4==ííihqë ííihì ííih†ì ííihÀî ííih3ï h5==ííih¾ï ííihòò 1 _HP restored.ííih†ô 3ííihõ ííihğö ííihšø ,ííih>ù ííihlü ííihŒ ¼.###.####### ...##### ..#.#''#.#.....# Shock#Sg#....##.## ######......# #.'..##..# #.'...#..# g   goblin (asleep) ###....>.# S   ball python (constriction, asleep) #........# #.#.###.##ííihû [ 54.0 (7  You reach down and open the large door.ííihz *5.0 (8ííih" ííihÁ j _A ball python and a goblin come into view.ğíiheÒ,##...###.#######...........##### ..#.#'@#.#.....# #Sg#....##.## ######......# #.'..##..# . #.'...#..# . ###....>.# # #........# #.#.###.##........# #. SggS)The goblin hits you with a +3 dagger.1----=6.0 (1 _The ball python hisses angrily. _There is a large open door here.ğíihšX ğíihd[ µReally attack while wielding nothing? Y - Yes  N - NoòíihÆ)òíihTbkujot2 the MagicianDjinniHealth: 21/25 ====================----AC: 3Str: 7#EV: 11Int: 18#.SH: 0Dex: 13..###.#######XL:  3 Next: 97% Place: Dungeon:2............#####Noise: =--------  Time: 1256.0 (1.0)..#.#'@#.#.....#-) Nothing wielded#Sg#....##.##Cast: Shock######......#Fly #.'..##..# .#.'...#..# .###....>.#g   goblin ##........#S   ball python (constriction)#.#.###.##........# #.#You reach down and open the large door. _A ball python and a goblin come into view.The goblin hits you with a +3 dagger. _The ball python hisses angrily. _There is a large open door here.  [36òíih0ˆmOkay, then. _õíihğ9 õ  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.õíih,ª İCasting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The goblin is struck by an arc of lightning.  The goblin is severely wounded.You are struck by an arc of lightning.  The goblin is struck by an arc of lightning.õíihU®  **S   ball python (constriction)  You kill the goblin!õíihñB M@)õíih¼G ûkujot2 the MagicianDjinniHealth: 17/25 ================--------AC: 3Str: 7#EV: 11Int: 18#.SH: 0Dex: 13..###.#######XL:  3 Next: 100% Place: Dungeon:2............#####Noise: ===------  Time: 1257.0 (1.0)..#.#'@#.#.....#-) Nothing wielded#S)#....##.##Cast: Shock######......#Fly #.'..##..# .#.'...#..# .###....>.#S   ball python (constriction) ##........##.#.###.##........# #.#Confirm with . or Enter, or press ? or * to list all spells.The goblin is struck by an arc of lightning.  The goblin is severely wounded.You are struck by an arc of lightning.  The goblin is struck by an arc of lightning.  You kill the goblin!õíihíH Í _The lightning grounds out. The ball python barely misses you. x2  You have reached level 4!õíih#P /  --more--øíih* ç21/31----94 0%  _You feel clever.îih$< _Unknown command.îihܹReally attack while wielding nothing? Y - Yes  N - Noîihì‰îihÒ²ºkujot2 the MagicianDjinniHealth: 21/31 ================--------AC: 3Str: 7#EV: 11Int: 19#.SH: 0Dex: 13..###.#######XL:  4 Next:  0% Place: Dungeon:2............#####Noise: ===------  Time: 1257.0 (0.0)..#.#'@#.#.....#-) Nothing wielded#S)#....##.##Cast: Shock######......#Fly #.'..##..# .#.'...#..# .###....>.#S   ball python (constriction) ##........##.#.###.##........# #.#You kill the goblin! _The lightning grounds out. The ball python barely misses you. x2  You have reached level 4! _You feel clever. _Unknown command.Okay, then.îih·îih´½îih[À. _îihM•õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.îihzTú  The ball python is struck by an arc of lightning. **  You kill the ball python!îihŠáL@†îih¸¥18---1-8.0 (1ShockîihfîihNW _You are struck by an arc of lightning. The lightning grounds out.îihI.f ##...###.#######............##### ..#.#''#.#..... #†@#....##.#######......Fly ......... #.#îih½EîihIO---9îih#Nîih×Ro _You see here a +3 dagger. îih?A +3 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 5.3 XLs. Damage rating: 7 (Base 4 x 107% (Dex) x 100% (Skill) + 3 (Ench)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (g)et.kujot2 the MagicianDjinniHealth: 18/31 =============-----------##AC: 3Str: 7#.EV: 11Int: 19..###.#######SH: 0Dex: 13............#####XL:  4 Next:  1% Place: Dungeon:2..#.#''#.#.....#Noise: ---------  Time: 1259.0 (1.0)#† îihé!@#....##.##-) Nothing wielded######......#Cast: Shock#.'..##..#Fly .#.'...#..# .###....>.# ##........##.#.###.##........# #.#......... #.#Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The ball python is struck by an arc of lightning.  You kill the ball python! _You are struck by an arc of lightning. The lightning grounds out. _You see here a +3 dagger. îihÎ  îih7P îihŒ îiháܯA +3 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 5.3 XLs. Damage rating: 7 (Base 4 x 107% (Dex) x 100% (Skill) + 3 (Ench)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (g)et.îihS¸ kujot2 the MagicianDjinniHealth: 18/31 =============-----------##AC: 3Str: 7#.EV: 11Int: 19..###.#######SH: 0Dex: 13............#####XL:  4 Next:  1% Place: Dungeon:2..#.#''#.#.....#Noise: ---------  Time: 1259.0 (0.0)#†@#....##.##-) Nothing wielded######......#Cast: Shock#.'..##..#Fly .#.'...#..# .###....>.# ##........##.#.###.##........# #.#......... #.#Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The ball python is struck by an arc of lightning.  You kill the ball python! _You are struck by an arc of lightning. The lightning grounds out. îihÇ» _You see here a +3 dagger.9=60.0 (1 _p - a +3 daggerîih¬- îih#/ îihä1 îihÄ3 N _There are no items here.îihó20==1==2==23=îih|34=5==6==îih¶îih’U7=îih~îihîîih¯îih¢îih'îihâîihïîihİ!îih«"îih¸#îih•%îihu&K8=îihf'îihÔ(îih”)îih‡*îih ,îihÉ,îih×-îih/îihi0îihr1îihğ2îihğ:h9==îih`<îihÎ=îih>îih{?îihHAîihBîihCîih@EîihFîihôFîihsHîihQIi30==îihûJîihLîihĞLîih»Mîih*Oîih~PîihxQîihşRîih¾Sîih^Uîihm\_ _You start resting.îih a0307.0 (47.0)îihŒcv1==8.0 (48îihŞfîih]i" _HP restored.îih#ØIîihƒæş  There is a large open door here. _îihÒñBîih®ù ##### .## #..: .....###.####### 11.0 (3.0).......@.......#####......#.#''#.#.....#........#†.#....##.## ....#.########......# ... #. #.'..##..# ##.. .. # #.'...#..# .... . ###....>.# #### #........# #.#.###.##îihNúîihÌÿîihŠ M _Found a book of Dreams.îihEîihªEîihÑFîih MîihbNîihHU‘=îih=Vîih-XîihZZîihĞZîih»[îihni ##### 4.## #..@. .....###.######### ...............##### ......#.#''#.#........#†.#....##.## ....#.########......# ... #. #.'..##..# . .. ##.'...#..# . .###....>.#îihlîihšoîihşqt _You see here a book of Dreams.îih îihå îihîihíîihª îihÎ •A book of Dreams. The somniloquent utterings of a famed mystic, using uniquely bizarre imagery andcryptic digressions to describe spells drawn from the mystic's visions. You found it on level 2 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified useless_item spellbook book  SpellsTypeLevelKnown  a - Ensorcelled HibernationHexes/Ice2no  b - Fugue of the FallenNecromancy3no  c - AnguishHexes/Necromancy4no Select a spell, or (g)et.$îihÆ kujot2 the MagicianDjinniHealth: 31/31 ========================AC: 3Str: 7EV: 11Int: 19SH: 0Dex: 13XL:  4 Next:  1% Place: Dungeon:2###########Noise: ---------  Time: 1314.0 (0.0).## #..@.......-) Nothing wielded.....###.#########Cast: Shock...............#####Fly ......#.#''#.#.....#........#†.#....##.##....#.########......#... #. #.'..##..# . .. ##.'...#..# . .###....>.# _There are no items here. _You start resting. _HP restored. _There is a large open door here. _Found a book of Dreams. _You see here a book of Dreams.[4$îih/Ê t0m5.0 (1 _The book of Dreams burns to shimmering ash in your grasp.&îihûO&îih!TOInventory: 16/52 slots Hand Weapons (go to first with ))d - a +0 short sword  p - a +3 dagger Armour (go to first with [)  a - a +0 robe (worn)  n - a +0 cloak (worn)f - a +0 ring mail Jewellery (go to first with "=)  b - a ring of wizardry (worn) Scrolls (go to first with ?)  c - a scroll labelled TEDIDY AR MEIH  g - 5 scrolls labelled KOFILEIREH  h - a scroll labelled MASTRU HIAM QOM  i - a scroll labelled FAREAT IHYOZO  m - a scroll labelled LUPLAE JU JUP Potions (go to first with !)  j - 2 lumpy blue potions  k - 2 silvery potions  l - a brown potion  o - an inky potion Talismans (go to first with %)e - a maw talisman(îih½ [  c - a scroll labelled TEDIDY AR MEIH*îih‘—  c - a scroll labelled TEDIDY AR MEIH  g - 5 scrolls labelled KOFILEIREH*îihͰ ‹  g - 5 scrolls labelled KOFILEIREH  j - 2 lumpy blue potions,îihÑ  £  m - a scroll labelled LUPLAE JU JUP  j - 2 lumpy blue potions/îihØúkujot2 the MagicianDjinniHealth: 31/31 ========================AC: 3Str: 7EV: 11Int: 19SH: 0Dex: 13XL:  4 Next:  1% Place: Dungeon:2###########Noise: ---------  Time: 1315.0 (0.0).## #..@.......-) Nothing wielded.....###.#########Cast: Shock...............#####Fly ......#.#''#.#.....#........#†.#....##.##....#.########......#... #. #.'..##..# . .. ##.'...#..# . .###....>.# _You start resting. _HP restored. _There is a large open door here. _Found a book of Dreams. _You see here a book of Dreams. _The book of Dreams burns to shimmering ash in y/îihLüZour grasp.0îih," CTRL5îih‡ % _Unknown command. _Unknown command.7îihD3 CTRL8îihÔ8îih¯&8îihƒ*8îih¡,F _Unknown command.:îihğõ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:îih6l:îih°m: Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 1% 1  b + Static DischargeConjuration/Air 1% 2 c - SwiftnessAir4%3  d - AirstrikeAir13% 4 e - ApportationTranslocation1%1 Select a spell to cast[!]/[I] toggle spell headers=îih\1kujot2 the MagicianDjinniHealth: 31/31 ========================AC: 3Str: 7EV: 11Int: 19SH: 0Dex: 13XL:  4 Next:  1% Place: Dungeon:2###########Noise: ---------  Time: 1315.0 (0.0).## #..@.......-) Nothing wielded.....###.#########Cast: Shock...............#####Fly ......#.#''#.#.....#........#†.#....##.##....#.########......#... #. #.'..##..# . .. ##.'...#..# . .###....>.# _The book of Dreams burns to shimmering ash in your grasp. _Unknown command. _Unknown command. _Unknown command.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ?=îihd43 or * to list all spells.=îiht6kujot2 the MagicianDjinniHealth: 31/31 ========================AC: 3Str: 7EV: 11Int: 19SH: 0Dex: 13XL:  4 Next:  1% Place: Dungeon:2###########Noise: ---------  Time: 1315.0 (0.0).## #..@.......-) Nothing wielded.....###.#########Cast: Shock...............#####Fly ......#.#''#.#.....#........#†.#....##.##....#.########......#... #. #.'..##..# . .. ##.'...#..# . .###....>.# _The book of Dreams burns to shimmering ash in your grasp. _Unknown command. _Unknown command. _Unknown command.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to lis=îih'8#t all spells.=îih;P  Okay, then.=îih>=îih’A=îih³C. _Hîih}£Hîih¤Hîih~¤Hîihy©Hîih^«Hîihܱ’ _Hîih’²Hîih‰´Hîih~µ,Hîihê¶Hîih=¹Hîih³¹HîihºHîih·ºHîihâ¼HîihH½Hîih¾Hîih¿HîihEÀHîihºÀHîih&ÁHîih4Éû       ######.  21.0 (6 .## #....... .....###.###### .........#####  ......#.#''#.#.....#  ........#†.#....##.##  ....#.########......#    ... #. #.'..##..#    .. # #.'...#..#    ###....>.#   HîihLÌHîihöÎHîihÎĞHîihq3HîihúHîih!Hîihù'°Hîihü(,Hîihk)Hîihú*Hîih+Hîihù+Hîihc,Hîih-Hîih.Hîih€.,Hîih¦/Hîih{0Hîihæ0HîihP1Hîihe>X  ##  .#  .#  .#  .#  ######.#  7  #......#  ##.######  #####  #.#''#.#.....#  #†.#....##.##  ########......#   #.'..##..#   #.'...#..#   ###....>.#  Hîih*AHîih÷CHîihFJîih)$ * CTRLLîihTg– _Unknown command.MîihÜã  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g + Spellcasting 3.6   0.6  +11          b - Unarmed Combat   0.0   1.0   0   h + Conjurations 3.6   0.6  +11     i + Hexes3.6   0.6  +11  c - Short Blades   0.0   1.2  -1   j + Summonings3.6   0.6  +11    Mîihmç k + Necromancy3.6   0.6  +11  d - Armour   0.0   1.0   0   l + Forgecraft3.6   0.6  +11  e - Dodging   3.0   3.4  +1   m + Translocations 3.6   0.6  +11  f - Stealth   1.5   2.4  -1   n + Alchemy3.6   0.6  +11     o + Fire Magic3.6   0.6  +11     p + Ice Magic3.6   0.6  +11    îih”é4m q + Air Magic3.6   0.6  +11     r + Earth Magic3.6   0.6  +11              s - Shapeshifting   0.0   1.4  -2                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!îihpë›49m] training|cost|targetsPîih“P  kujot2 the Magician  Djinni##   Health: 31/31 ========================.#   AC: 3Str: 7.#   EV: 11Int: 19.#   SH: 0Dex: 13.#   XL:  4 Next:  1% Place: Dungeon:2  ################.#   Noise: ---------  Time: 1327.0 (0.0)  #..............@.#   -) Nothing wielded ##.################   Cast: Shock .........#####  Fly #.#''#.#.....# ..#†.#....##.## PîihåR[14d########......#  #.'..##..#  #.'...#..#  ###....>.#   _Unknown command. _Unknown command.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Qîih ¶ó   ###  #.#  ##.#  ..#   #.#  ################@#  #................#  #.################  ........#####  .#''#.#.....#  .#†.#....##.##  #######......#  #.'..##..#  #.'...#..#  8.0 (1 _Rîih5ÑPRîihQ&3Rîih),Rîihñ/Tîih©'] ###  #.# ###.# 31.0 (3 #.@.#  #.#  ##.#  #..........# ##.################ ....# .#''#.# ..#†.#....##.## ########......# Tîih¾dPUîihf¾Uîih®¿3UîihóÇUîiháÉ,UîihXÒnUîih^Øï ###  #.# ##.# ########...# 3.0 (2.......@.#.# ################.#  #................# .###.################ ...........##### #.#''#.#.....# ....#†##.## #.########......# . #.'..##..# UîihÙÚUîih¬ÜUîihõİVîih€‘IVîihš,VîihW¥òVîih]·Ô ###  #.#  ###.# #####...# 8.0 (5.....#.#  #####.#  .## #.....#  .....###.#####  .....#####  ......#.#''#.#.....#  ........#†.#....##.##  ....#.########......#  ... #. #.'..##..# Vîih_ÇWîih‹|Wîih ~,Wîih¬~Wîih€Wîih‚,Wîih ‚Wîih„WîihH…WîihÅ…Wîih1†Wîih&‡Wîih.ˆWîih›ˆWîih‰Wîihç‰Wîih‹Wîihƒ‹Wîihñ‹WîihÁŒWîihÙWîihKWîih·Wîih¡Wîih«Wîih‘Wîih„‘Wîihc’Wîih{“Wîihç“WîihS”WîihÀ–Wîih-—,Wîih¿—WîihȘWîihšWîih‰šWîih÷šWîihYWîihù¥H ####################................. #.################ .###@# #............. # ........###.############Shock # ...........##### # S........#.#''#.#.....# # ...........#†.#....##.## # <......#.########......# S   ball python (constriction, asleep) # # .......#.+ #.'..##..# #.###.. .......#.+ #.'...#..# ....... ###....>.#Wîih>¯€ 50.0 (12.0)  A ball python comes into view.Wîih±+1.0 (13Wîih‹´Wîih×¶9 _Found a stone staircase leading up.Yîihô> ################ #................### #.###############.....###.# #............ .#.......@.###.########### .#........... .#S.#.#''#.#.....# .#(...#†.#....##.# .#b<#.########...... .# # ..#.+ #.'..##.. b   bat ( .#.###...#.+ #.'...#.. S   ball python (constriction, asleep) ........ ...r......# ###....>. r   rat (asleep) .#.#####  #........YîihJ …  A bat and a rat come into view.Found 4 stones.YîihÃL Yîih2M Yîih›M Yîih—U «S..b.bS)Yîih¢X 02.0)Yîihb^ Yîih]a 5 _The ball python hisses angrily.]îih¶Ûõ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._îihıjì Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b + Static DischargeConjuration/Air 1% 2 c - SwiftnessAir4%3  d - AirstrikeAir13%4  e - ApportationTranslocation1%1 Select a spell to cast[!]/[I] toggle spell headersaîih1É aîihÛÎ aîihÇÕ kujot2 the MagicianDjinniHealth: 31/31 ========================AC: 3Str: 7################# EV: 11Int: 19#................ SH: 0Dex: 13### #.############### XL:  4 Next:  1% Place: Dungeon:2.....###.# #............ Noise: ---------  Time: 1352.0 (0.0) .#.......@.###.########### -) Nothing wielded .#..S................##### Cast: Shock .#..........#.#''#.#.....# Fly .#(..b........#†.#....##.# .#.<......#.########...... .# îihLÖ  m# ........#.+ #.'..##.. b   bat .#.###.. ........#.+ #.'...#.. S   ball python (constriction) ........ ...r......# ###....>. r   rat (asleep) .#.######........ _Found a stone staircase leading up.  A bat and a rat come into view.Found 4 stones. _The ball python hisses angrily.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aîihcİ kujot2 the MagicianDjinniHealth: 31/31 ========================AC: 3Str: 7################# EV: 11Int: 19#................ SH: 0Dex: 13### #.############### XL:  4 Next:  1% Place: Dungeon:2.....###.# #............ Noise: ---------  Time: 1352.0 (0.0) .#.......@.###.########### -) Nothing wielded .#..S................##### Cast: Shock .#..........#.#''#.#.....# Fly .#(..b........#†.#....##.# .#.<......#.########...... .# îihİİ œm# ........#.+ #.'..##.. b   bat .#.###.. ........#.+ #.'...#.. S   ball python (constriction) ........ ...r......# ###....>. r   rat (asleep) .#.######........ _Found a stone staircase leading up.  A bat and a rat come into view.Found 4 stones. _The ball python hisses angrily.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aîihœú   kujot2 the Magician  Djinni  Health: 30/31 =======================-  AC: 3Str: 7 ################# EV: 11Int: 19 #................ SH: 0Dex: 13 ### #.############### XL:  4 Next:  1% Place: Dungeon:2 .....###.# #............ Noise: ---------  Time: 1352.0 (0.0) .# .......@.###.########### -) Nothing wielded .# ..S..**............##### Cast: Shock .# ....*.....#.#''#.#.....# îih€û Ï0mFly .# (..b........#†.#....##.# .# .<......#.########...... .# # ........#.+ #.'..##.. b   bat .#.###.. ........#.+ #.'...#.. S   ball python (constriction) ........ ...r......# ###....>. r   rat (asleep) .#.######........ _The ball python hisses angrily.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)bîih1 ***...bbîihLU.**bîih2‡W..**bîihO‡....****bîih@N***.**.cîih¨É ..**.**.bAim: a bat (57% to hit)cîihÕ   kujot2 the Magician  Djinni  Health: 30/31 =======================-  AC: 3Str: 7 ################# EV: 11Int: 19 #................ SH: 0Dex: 13 ### #.############### XL:  4 Next:  1% Place: Dungeon:2 .....###.# #............ Noise: ---------  Time: 1352.0 (0.0) .# .......@.###.########### -) Nothing wielded .# ..S................##### Cast: Shock .# ..........#.#''#.#.....# Fly .# (..b........#cîih× )†.#....##.# .# .<......#.########...... .# # ........#.+ #.'..##.. b   bat .#.###.. ........#.+ #.'...#.. S   ball python (constriction) ........ ...r......# ###....>. r   rat (asleep) .#.######........Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)  The zap hits the bat!cîih4Ù Í ###     ..S..** ....* (.**† .* # * S   ball python (constriction)  r   rat (asleep)  >cîihZ ,cîih?` ..S.....<.cîih¡‚ :2=3.0 (1cîihx‡ cîihkŠ – onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)  The zap hits the bat! _You kill the bat!eîihß[ ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gîih|]  kujot2 the Magician  Djinni  Health: 29/31 ======================--  AC: 3Str: 7 ################# EV: 11Int: 19 #................ SH: 0Dex: 13 ### #.############### XL:  4 Next:  2% Place: Dungeon:2 .....###.# #............ Noise: =--------  Time: 1353.0 (0.0) .# ......*@.###.########### -) Nothing wielded .# ....S*.............##### Cast: Shock .# ..........#.#''#.#.....# Fly îihšƒL0;10m.# (...........#†.#....##.# .# .<......#.########...... .# # ........#.+ #.'..##.. S   ball python (constriction) .#.###.. ........#.+ #.'...#.. r   rat (asleep) ........ ...r......# ###....>. .#.######........ _You kill the bat!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (75% to hit)gîihÒ.kujot2 the MagicianDjinniHealth: 29/31 ======================--AC: 3Str: 7################# EV: 11Int: 19#................ SH: 0Dex: 13### #.############### XL:  4 Next:  2% Place: Dungeon:2.....###.# #............ Noise: =--------  Time: 1353.0 (0.0) .#......*@.###.########### -) Nothing wielded .#....**.............##### Cast: Shock .#..**......#.#''#.#.....# Fly .#**..........#†.#....##.# .#.<îih*0ı37m......#.########...... .# # ........#.+ #.'..##.. S   ball python (constriction) .#.###.. ........#.+ #.'...#.. r   rat (asleep) ........ ...r......# ###....>. .#.######........ _You kill the bat!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (75% to hit)gîihà²gîihÖ»wS.....(.gîih:½*4.0 (1gîih²ÄgîihÈ  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (75% to hit) _The zap misses the ball python.hîih ! ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iîih'  kujot2 the Magician  Djinni  Health: 28/31 =====================---  AC: 3Str: 7 ################# EV: 11Int: 19 #................ SH: 0Dex: 13 ### #.############### XL:  4 Next:  2% Place: Dungeon:2 .....###.# #............ Noise: =--------  Time: 1354.0 (0.0) .# .....S*@.###.########### -) Nothing wielded .# ...................##### Cast: Shock .# ..........#.#''#.#.....# Fly .# (îihª‚/39;49m...........#†.#....##.# .# .<......#.########...... .# # ........#.+ #.'..##.. S   ball python (constriction) .#.###.. ........#.+ #.'...#.. r   rat (asleep) ........ ...r......# ###....>. .#.######........ _The zap misses the ball python.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (75% to hit)iîih5a   kujot2 the Magician  Djinni  Health: 28/31 =====================---  AC: 3Str: 7 ################# EV: 11Int: 19 #................ SH: 0Dex: 13 ### #.############### XL:  4 Next:  2% Place: Dungeon:2 .....###.# #............ Noise: =--------  Time: 1354.0 (0.0) .# .....S.@.###.########### -) Nothing wielded .# ...................##### Cast: Shock .# ..........#.#''#.#.....# Fly .# (iîih¸c ö...........#†.#....##.# .# .<......#.########...... .# # ........#.+ #.'..##.. S   ball python (constriction) .#.###.. ........#.+ #.'...#.. r   rat (asleep) ........ ...r......# ###....>. .#.######........Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (75% to hit)  The zap hits the ball python.iîihf f ###    *******   †  #  r   rat (asleep)    >iîihGí N.....†.iîih» 245.0 (1iîiho iîihP& ”MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (75% to hit)  The zap hits the ball python. _You kill the ball python!kîihWE­ #### #.. ### #.# .....###.#  .....†.@.# ............... ..........#.#'' (...........#† .<......#.### # ........#.+  ........#.+  ...r......# >lîih!¶ #### #.. ### #.# .....###.#  .....†.@.# ............... ..........#.#'' (...........#† .<......#.### # ........#.+  ........#.+  ...r......# > _A rat is nearby!mîihZ×­ #### #.. ### #.# .....###.#  .....†.@.# ............... ..........#.#'' (...........#† .<......#.### # ........#.+  ........#.+  ...r......# >mîihÙky #### #.. ### #.# .....###.#  .....†.@.# ............... ..........#.#'' (...........#† .<......#.### # ........#.+  ........#.+  ...r......# >mîih‰umîihó}mîih@ˆmîihİŒZ _A rat is nearby!oîih¯4ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pîihUï   kujot2 the Magician  Djinni  Health: 27/31 ====================----  AC: 3Str: 7 ################# EV: 11Int: 19 #................ SH: 0Dex: 13 ### #.############### XL:  4 Next:  4% Place: Dungeon:2 .....###.# #............ Noise: =--------  Time: 1355.0 (0.0) .# .....†.@.###.########### -) Nothing wielded .# ......*............##### Cast: Shock .# ......*...#.#''#.#.....# îihİï ‘0;10;1mFly .# (....*......#†.#....##.# .# .<...*..#.########...... .# # ....*...#.+ #.'..##.. r   rat (asleep) .#.###.. ....*...#.+ #.'...#.. ........ ...r......# ###....>. .#.######........ _A rat is nearby!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)qîihãâkujot2 the MagicianDjinniHealth: 27/31 ====================----AC: 3Str: 7################# EV: 11Int: 19#................ SH: 0Dex: 13### #.############### XL:  4 Next:  4% Place: Dungeon:2.....###.# #............ Noise: =--------  Time: 1355.0 (0.0) .#.....†.@.###.########### -) Nothing wielded .#......*............##### Cast: Shock .#......*...#.#''#.#.....# Fly .#(....*......#†.#....##.# .#îih†åÑ9m.<...*..#.########...... .# # ....*...#.+ #.'..##.. r   rat .#.###.. ....*...#.+ #.'...#.. ........ ...*......# ###....>. .#.######........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.  The rat is severely wounded.qîih–eqîihÌmt.....r.qîih6q`8==6.0 (1qîihşuqîihx  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.  The rat is severely wounded. _The rat squeaks loudly.rîih%ÿ ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rîih¤L   kujot2 the Magician  Djinni  Health: 27/31 ====================----  AC: 3Str: 7 ################# EV: 11Int: 19 #................ SH: 0Dex: 13 ### #.############### XL:  4 Next:  4% Place: Dungeon:2 .....###.# #............ Noise: ==-------  Time: 1356.0 (0.0) .# .....†.@.###.########### -) Nothing wielded .# ......*............##### Cast: Shock .# ......*...#.#''#.#.....# îih8M ’0;10;1mFly .# (....*......#†.#....##.# .# .<...*..#.########...... .# # ....*...#.+ #.'..##.. r   rat .#.###.. ....r...#.+ #.'...#.. ........ ..........# ###....>. .#.######........ _The rat squeaks loudly.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (severely wounded, 71% to hit)sîih!ûkujot2 the MagicianDjinniHealth: 27/31 ====================----AC: 3Str: 7################# EV: 11Int: 19#................ SH: 0Dex: 13### #.############### XL:  4 Next:  4% Place: Dungeon:2.....###.# #............ Noise: ==-------  Time: 1356.0 (0.0) .#.....†.@.###.########### -) Nothing wielded .#......*............##### Cast: Shock .#......*...#.#''#.#.....# Fly .#(....*......#†.#....##.# .#îihXıM9m.<...*..#.########...... .# # ....*...#.+ #.'..##.. r   rat .#.###.. ....*...#.+ #.'...#.. ........ ...*......# ###....>. .#.######........ _The rat squeaks loudly.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (severely wounded, 71% to hit)sîihøzsîih€t....r..sîihr„2-7.0 (1sîih’ˆsîih‹6  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (severely wounded, 71% to hit) _The zap misses the rat.tîihÈ,ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uîih¥{   kujot2 the Magician  Djinni  Health: 26/31 ====================----  AC: 3Str: 7 ################# EV: 11Int: 19 #................ SH: 0Dex: 13 ### #.############### XL:  4 Next:  4% Place: Dungeon:2 .....###.# #............ Noise: =--------  Time: 1357.0 (0.0) .# .....†.@.###.########### -) Nothing wielded .# ......*............##### Cast: Shock .# ......*...#.#''#.#.....# îih~| h39;49mFly .# (....*......#†.#....##.# .# .<...*..#.########...... .# # ....r...#.+ #.'..##.. r   rat .#.###.. ........#.+ #.'...#.. ........ ..........# ###....>. .#.######........ _The zap misses the rat.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (severely wounded, 71% to hit)wîihl¯  kujot2 the Magician  Djinni  Health: 26/31 ====================----  AC: 3Str: 7 ################# EV: 11Int: 19 #................ SH: 0Dex: 13 ### #.############### XL:  4 Next:  4% Place: Dungeon:2 .....###.# #............ Noise: =--------  Time: 1357.0 (0.0) .# .....†.@.###.########### -) Nothing wielded .# ...................##### Cast: Shock .# ..........#.#''#.#.....# Fly .# (îih]°–0m...........#†.#....##.# .# .<......#.########...... .# # ....r...#.+ #.'..##.. r   rat .#.###.. ........#.+ #.'...#.. ........ ..........# ###....>. .#.######........Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (severely wounded, 71% to hit)  The zap hits the rat!wîih¦µÔ ###     * * (....*† .<...* # ....*  ....*   ...* >  wîih%9T.......wîih¥ad58.0 (1ShockwîihİgwîihìjµMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a rat (severely wounded, 71% to hit)  The zap hits the rat! _You kill the rat!{îihŠ”Ü7{îihG–,{îihª—{îihh™,{îih¢š{îih{œ,{îih“{îih‹Ÿ{îih! K8={îih¸ {îihf¢{îihå¢{îih’£{îih8¥{îih´¥{îih“¦{îihD¨{îih¿¨{îihv©{îih«{îihŒ«h9=={îihb¬{îihu®,{îihl¯{îihi±{îihò³,{îih&µ{îihĵ{îih’¶{îiht¸{îihï¸i30=={îihǹ{îihª»{îih%¼{îihÚ¼{îih¾{îihû¾{îih°¿{îih®Á{îihoÂ{îih;Ã{îihŒÎh - _You start resting.{îih=Ø/757.0){îihXވ1==-6.0 (18{îihgâ{îihZä" _HP restored.}îih£i3}îihk}îihío}îihvX}îih´v,}îih0x}îih-„= ### ## .# # #.####+# #. #..###.# #8.0 (2.0) ##.#..@...###..#...#..#.#''#.#.....# ..(..#†.#....# ^#.#..<......#.########.# #..#.+ #.'..##.###...#.+ #.'...#...# ###... ...#.##### #}îihJŠ}îihˆ}îihcx _You see here a ball python corpse.~îihüÈA ball python corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpseîihˆ kujot2 the MagicianDjinniHealth: 31/31 ======================== #AC: 3Str: 7 ################# EV: 11Int: 19 .##.............. SH: 0Dex: 13 #.####+# #.############# XL:  4 Next:  5% Place: Dungeon:2 #.......###.# #.......... Noise: ---------  Time: 1378.0 (2.0) ##.# .......@...###.######### -) Nothing wielded .#.# .....................### Cast: Shock .#.# ............#.#''#.#.... Fly .#.# ..(...........#†.#....## ^#.# ...<......#.########.... .#.#îih › Ì[m # ..........#.+ #.'..##  .#.#.###...........#.+ #.'...#  .....................# ###....  ...#.######...... Aim: a rat (severely wounded, 71% to hit)  The zap hits the rat! _You kill the rat! _You start resting. _HP restored. _You see here a ball python corpse.€îih7Ä 3€îihËÅ €îih¼Ğ €îihëÔ €îihÕ $ _€îih4Û ,€îih\î  ### #.## ############## ...# ..#............ #.###.####+## #.# #.##........###.# # #.##.# #........†...###. ...#.# #........# ...#.# #......#.#''#.#.. ...#.# #...(#†.#....Shock.^#.# #....<####### ...#.# # #..#.+ #.'.. ...#.#.###.....#.+ #.' .............# ###.. r   rat (wandering) .....#.#########.#.#.... #....# # #.#r#...# [€îihÁğ 34m#.#.#†...# ........#€îihÅÿ s 9.0 (1  A rat comes into view.€îihè err.€îihg 4==80.0 (2€îihk €îih - _The rat squeaks loudly.ƒîih=¢ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.†îihXU  kujot2 the Magician ### Djinni #.## # ############# Health: 30/31 =======================- ...# .. #............ AC: 3Str: 7 #.# ##.####+## #.########### EV: 11Int: 19 #.# #........###.# #........ SH: 0Dex: 13 #.##.# #........†...###.####### XL:  4 Next:  5% Place: Dungeon:2 ...#.# #......................# Noise: ==-------  Time: 1380.0 (0.0) ...#.# #......@......#.#''#.#.. -) Nothing wielded ...#.# #...(...*†îih’W–.......#†.#.... Cast: Shock ..^#.# #....<..*...#.########.. Fly ...#.# # #.......*...#.+ #.'.. ...#.#.###........*..#.+ #.'.. ..................*....# ###.. r   rat .....#.#########.#r#.... #.... .....# # #.#.#...# #.#.# .†...#........# _The rat squeaks loudly.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)†îihÁ< kujot2 the Magician ###Djinni #.## ############## Health: 30/31 =======================- ...# ..#............ AC: 3Str: 7 #.###.####+## #.########### EV: 11Int: 19 #.##........###.# #........ SH: 0Dex: 13 #.##.# #........†...###.####### XL:  4 Next:  5% Place: Dungeon:2 ...#.# #......................# Noise: ==-------  Time: 1380.0 (0.0) ...#.# #......@......#.#''#.#.. -) Nothing wielded ...#.# #...[40†îih0? øm(...*.......#†.#.... Cast: Shock ..^#.# #....<..*...#.########.. Fly ...#.# # #.......*...#.+ #.'.. ...#.#.###........*..#.+ #.'.. ..................*....# ###.. r   rat .....#.#########.#*#.... #.... .....# ##.#.#...# #.#.# .†...#........# _The rat squeaks loudly.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)†îihV¼ †îihL i....r.†îih!Ì 2-1.0 (1†îih]Ò †îihÙÔ ÷  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit) _The zap misses the rat.‡îih© ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ˆîih.†  kujot2 the Magician ### Djinni #.## # ############# Health: 29/31 ======================-- ...# .. #............ AC: 3Str: 7 #.# ##.####+## #.########### EV: 11Int: 19 #.# #........###.# #........ SH: 0Dex: 13 #.##.# #........†...###.####### XL:  4 Next:  5% Place: Dungeon:2 ...#.# #......................# Noise: =--------  Time: 1381.0 (0.0) ...#.# #......@......#.#''#.#.. -) Nothing wielded ...#.# #...(..*ˆîih]ˆ¢[40m........#†.#.... Cast: Shock ..^#.# #....<..*...#.########.. Fly ...#.# # #.......*...#.+ #.'.. ...#.#.###........*..#.+ #.'.. ..................r....# ###.. r   rat .....#.#########.#.#.... #.... .....# # #.#.#...# #.#.# .†...#........# _The zap misses the rat.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)ˆîihë   kujot2 the Magician ### Djinni #.## # ############# Health: 29/31 ======================-- ...# .. #............ AC: 3Str: 7 #.# ##.####+## #.########### EV: 11Int: 19 #.# #........###.# #........ SH: 0Dex: 13 #.##.# #........†...###.####### XL:  4 Next:  5% Place: Dungeon:2 ...#.# #......................# Noise: =--------  Time: 1381.0 (0.0) ...#.# #......@......#.#''#.#.. -) Nothing wielded ...#.# #...(...........#†.#....[4ˆîihR€ 0m Cast: Shock ..^#.# #....<......#.########.. Fly ...#.# # #...........#.+ #.'.. ...#.#.###...........#.+ #.'.. ..................r....# ###.. r   rat .....#.#########.#.#.... #.... .....# # #.#.#...# #.#.# .†...#........#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)  The zap hits the rat. #  ..         *†^#.# * # * *..#.+ [14;19ˆîihl‚ ~H*....#    #    .†...# ˆîihz’ c....†ˆîihvà d72.0 (1ShockˆîihÊ ˆîihÚÌ |MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a rat (71% to hit)  The zap hits the rat. _You kill the rat!Šîihƒ×3ŠîihŞØŠîih¼ÚŠîihBÛŠîihààŠîih£áb30=Šîih×ãŠîihbæŠîihØæŠîih çŠîihzéŠîihâéŠîih·êŠîihìŠîihúìŠîihÓíŠîihrü™ †.- _You start resting.ŠîihÇ *7.0 (5ŠîihD ‡1==-8.0 (6Šîih " Šîihß$ " _HP restored.îihF¬ 3îihÉ­ îih`³ îihGº Xîih1» ,îih„¼ îihhÊ 0 ###  # # ### ...# .. #.... ##.####+## #.#### #.# ###.# #.90.0 (2 #.#†...###.#######...........# ...#.# #.............#.#''#.#.. Fly ...#.# #...(...........#†.#....+ .#######.#.#....îihÜÔ îihŒÛ îihNİ îihÕ9 îih< îih_> îih¹G îih1M îihî^ îih™a îihüe îihSk îih¥l 9=îihün îihßr F _You reach down and open the door.îih v îihw îihy îihØŠ 3 ### ### ..## # #.# ## ...# .. #.# #....3.0 (3 ##.####@## #.#### #.# ###.# #. #.##.# #........†...###.####### Fly ...#.# #......................#..#...........#îih}– îih4 îih¤£ Q _There is an open door here.‘îih¿· _‘îihñÌ- ##########7.0 (4  ### .......@.##.## ########.# ############ ....# .. #.# #........... ##.# ##.####'## #.######### ##.# #........###.# #..... ##.##.# #........†...###.######..#.# #.....................#.# #.............#.#''#.#.#.# #...(.....#†.#.‘îihëÓ’îihq’îihÜ’îihÍ ’îihp"“îih3—“îihê—3“îih‘œ“îih,£Æ”îihÛhœ.#####402.0 (5 ####.....#  ####.##.#####.#  #.....# .. #.# #  #.##.# ##.####'## #. #.##.# #........###.# # .###'##.##.# #........†...###.'.......#.# #....##......#.# #.............#.#'#.......#.# #...(.....#†”îih„ğÅ #.# ####.......# ####.##.#.#  #.....# .. #.# # #.##.# ##.####'## #.# #.##.# #.###.# # ..###'##.##.# #.†...###. ..'.#.# # ..##......#.# #.#.# ..#.#.# #...(.#3.0 (1•îih-/ •îihö/ 3•îihP4 •îihK5 •îihæ5 ,•îih< Æ•îihç< ,•îihj= •îih_> •îih`? ,•îihß? •îihG E### #.#####8.0 (5 ####@............# ####.##.#####.#  #.....#.# .. #.# # #.##.##.# ##.####'## ##### #.##.##.# #........###.....###'##.##.# #........†......'.......#.# #.....##......#.# #... ##.......#.# #...(.•îihJ •îihñL •îihDN —îihÅ-—îih„/—îih„0—îihÍ9—îih ;˜îih•š˜îihP&˜îihA,˜îihB.Ç ####.##.###########.# # #.....#.# .. #.# # #.##.##.# ##.####'## # ######## #.##.##.# #........### .......###'##.##.# #........†.. .......'.......#.# #........... .......##......#.# #........... #.#....#.......#.# #...(.......17.0 (9 #.#.##.#......^#@# #....<...... #.#.##.#.......#.# # #........... #.#.##.#...###........... #.#....###....................†.. #.###..#.........#.#########.#.#. #.#....+.........# # #.#.#.)÷.##.....†........... ..........†......#˜îih¨1˜îih8˜îih :™îihï03™îih€1™îih¹6™îihé7,™îihâ>š™îihc?™îihÎ?™îihB™îihD,™îihiE™îihf\ ###### #.##.##.# #........###. .....###'##.##.#.# #........†... .....'.......#.#.# #............. .....##......#.#.# #..... #....#.......#.#.# #...(. #.##.#......^#.#.# #....<# #.##.#.......#.#.# #....##.#.......#.#.###...........#21.0 (4...###........@...........†##..#.........#.#########.#.#...+.........#.# #.#.# .)÷.##.....÷...#.# ...............# ...............##.#.#####....#..#.#.## #....™îih“_z[40m###.#..## ..>.#™îihûf™îih$m™îihÓqšîihŠ3šîihÆŒšîihæ›îih‘²3›îihµ›îihw¾›îihéÀ›îihMÇ„›îihÈ›îihÈÉ,›îih[Ê›îih Ë›îihOÌ›îihéÌ,›îihìÍ›îih«Î›îih‰Ï,›îih›Ğ›îih”Ñ,›îih`Ò›îihÓ›îih÷Ó›îihëÔ›îihUÕ›îihbÜë .##.#.......#.#.# #...#.+ .##.#.......#.#.###...#.+###.......†....# ##..#...#.#########.#.# ....+..#.# #.#.#...# )÷.##.....÷...#.# ..............#.# ..............#.####### 8.0 (7 .#.#.#####....#+ .#.#.## #....### .#.#..## ..>.#  #.##..## #+#.##.###..# #.#.##.#....###.#.##.#......#.#.##.#...##...#.##''...'...(#.#›îihÇŞ›îihæ›îih2çîih­ îihC îih° îihK– îihØ– îihK— îihŸœ °îih+ îih îih;Ÿ îih©Ÿ îih  îihk¡ îihô¡ îiha¢ îihË¢ îihÖ© Y ......#.#.# #.....#.+ # .......#.#.###.....#.+ # ##.......†....# .........#.#########.#.#.... #.....#.# #.#.#...# .....÷...#.# .....#.# .....#.####### #####33.0 (5 #####....#......@+ ## #....######### # ..>.# îihv« îihN® îihI² îih]´ îih· îihî· Ÿîihj€û#+#........'.....................$..##Ÿîih‡ˆŸîih‘*4.0 (1Ÿîihï—Ÿîih·œt _You reach down and open the door. _Found 14 gold pieces. îih³l  îihm  îihhn  îihçx  îihà{  îih³| $ _ îihC† ‹  There is an open door here. _ îih!‡  îih>” •#.#.# #..#.+ #.'#.#.###..#.+ #.' ..†....# ###.##.#.#.... #..#.# #.#.#...# #.÷...#.# ### ..#.# ###+#.... ..#.#######......# ##6.0 (2....#.......'@.....#  #....##......# # ..>.# #......# ## #+#.# #......# .# #.#.# #...$..####.#.# ########  îihä˜  îihÒœ  îihA ¢îihÍÓë¢îiháÙ#.# #.#.#...# #.#.## ÷...#.# .###. ........# #.# ###+#..... ......... #.#######......# ########.##.......'......# .#########......# .#>.# #......# .# #+#.# #......# $41.0 (5.#.# #...@..# #.#.# ######## .#.#  ..#.#(#.#...##  #########)..# #####<....... .....##### #..........## .........# #####..........# ## [4¢îihfÜ@0m¢îihߢîih‹á> _You now have 80 gold pieces (gained 14).£îih¤£îih÷©£îih‡®£îih™°£îih¢º3£îih`»£îihµÂ£îihZʰ£îih]Ì,£îihåÌ£îih€Î£îih7Ğ,£îihÔĞ£îihxÒ£îihŠÓ£îihóÓ£îihiÔ£îihKß^^#.#.# #....<......#.########.. ...#.#.# #...........#.+ #.'..#.#.###...........#.+ #.'................†....# ###...#.#########.#.#.... #.....#.# #.#.#...# #.# .÷...#.# .###......... .....#.# ###+#...............6 .....#.#######..@...# ########....#.......'......#....#########......#.  ..>.##......#.  #+#.##......#$  #.#.#......# ##.##########.#.##.#£îihäã£îihÔæ£îihè¤îihÙİ Ş.........#.##.##.#'¤îih×å ¤îihñ *7.0 (1¤îih^ø ¤îihü 7 _You reach down and open the door.¥îihSK 3¥îihÖL ¥îih|V ¥îih8b š¥îihYc ¥îih#.#########.#.#.... # #........ .#.# #.#.#...#.#++#.#.### .#.# #.#.### #.#51.0 (4#.# ###'#..@............ #.# .#.#######......#...########.##.# .#.......'......#.##.# .#########......#......##.# .# #......#....... .##.# .# #......#$...... $##.#  .# #......#...#+#.#.# ¥îihı| #[40m ########...##.#  .# #.# ¥îihJ€ ¥îih;„ ¥îih† + _Found 10 gold pieces.§îihÿœ3§îihÚ§îihr©§îih,¬§îih-±„§îihµ²§îih0µ,§îihѶ§îih¥¸§îih º,§îihóº§îih|¼§îih ½§îih&¾§îih¾§îihêÀ,§îih§îihÕ #.#########.#.#.....# #....... #.# #.#.#...#.#++#.#.###.## #.# #.#.###..........# #.# #.# ###'#............... #.# #.#######......#...########.##.# #.......'......#...##### .##.# #########......#........ .##.# # #......#.. .##.# 7.0 (6 # #......# $##.# # #......#...#+#.. #.# # ########...# . #.# ##...#  #.# #  ##### #.#§îihÛÙg[40m # #.# # ######### #.# #####<....... #.##### #..........## #.# _You now have 90 gold pieces (gained 10).¨îih)¨îihæ4¨îihÙ;¨îih*?¨îihñÙ¨îih+Û¨îih¢Ü¨îih±ç¨îihÉê¨îih¹ë¨îihön¨îih‰÷¨îih@ù¨îihÌù¨îihtú¨îihBü¨îihõı¨îih’ş¨îihïÿ¨îih ¨îih ¨îih° ¨îihï ¨îih] 2 _Found a robe.¨îihC ¨îihÕ ¨îih ¨îihù ¨îih ¨îih— ¨îihß ¨îihø Š ###.#.#.....# #........#  #.#.#...#.#++#.#.###.##  #.#.###..........# #.#  ###'#............... #.# #......#...########.##.# .'#...########.##.# ......#..........#.##.#  #......#............##.# 64.0 (7  #......#.......@..#$##.#  #......#...#+#.......#.#  ########...# ##.####[#.#  #...# #.# ##### .. ### ¨îih6" ¨îih×% ¨îihc' ©îihäD_©îihÈF,©îihêKB©îihmL©îih¨M©îih*O©îih¦P,©îihvQ©îihXS©îih.U,©îihêU©îih¥X,©îihÕY©îihic .#.#.....# #........#  .#.#...#.#++#.#.###.##  .#.###..........###.#  '#...............##.#  ....#...########.##.#  ....#...########.##.#  ....#....#.##.#  ....#....##.#  9.0 (5 ....#..........#@##.#  ....#...#+#.......#.#  #####...# ##.####[#.#  #...# #.# .#.#  ##### ..# .#.#  #### .#.#   ######### .#.#    #####<....... .#[3©îihùe4m.#    #....## #.#   ©îihug©îih4k©îih0m? _You now have 102 gold pieces (gained 12).ªîihã– 3ªîihΘ ªîih_ ªîih=¤ „ªîihü¤ ªîihN¶  #.###..........###.#  #...............##.#  ...#...########.##.#  ...#...########.##.#  #..........#.##.#  #............##.#  #.#.##.#  #...#+#.#.#  71.0 (2 ####...# ##.####@#.#   #...# #.# #.#.#   ##### ..# #.#.#   #### #.#.#  ######### #.#.#  ####<....... ..#.#  ..........## ###.# [ªîih¹ é40m ..........# ###.#  .# #...#  ªîihѺ ªîih—À ªîihÌà M _You see here a +0 robe.«îih>P¬îihƒû¬îihòA +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me†(g)et.µîihŒ8 #.###..........###.#  kujot2 the Magician #...............##.#  Djinni ...#...########.##.#  Health: 31/31 ======================== ...#...########.##.#  AC: 3Str: 7 ...#..........#.##.#  EV: 11Int: 19 ...#............##.#  SH: 0Dex: 13 ...#..........#.##.#  XL:  4 Next:  7% Place: Dungeon:2 ...#...#+#.......#.#  Noise: ---------  Time: 1471.0 (0.0) ####...# ##.####@#.#  -) Nothing wielded#...# #.# #.#[µîih÷: 34m.#  Cast: Shock##### ..# #.#.#  Fly #### #.#.# ######### #.#.# ####<....... ..#.#   ..........## ###.#   ..........# ###.#   ..........# #...#   _You reach down and open the door. _Found 10 gold pieces. _You now have 90 gold pieces (gained 10). _Found a robe. _You now have 102 gold pieces (gained 12). _You see here a +0 robe.µîihÚ< µîih'> ¼îihÖs 2The floor.¼îih} ¼îih¥³ #.###..........###.#  kujot2 the Magician #...............##.#  Djinni ...#...########.##.#  Health: 31/31 ======================== ...#...########.##.#  AC: 3Str: 7 ...#..........#.##.#  EV: 11Int: 19 ...#............##.#  SH: 0Dex: 13 ...#..........#.##.#  XL:  4 Next:  7% Place: Dungeon:2 ...#...#+#.......#.#  Noise: ---------  Time: 1471.0 (0.0) ####...# ##.####@#.#  -) Nothing wielded#...# #.# #.#[4¼îihôµ 0m.#  Cast: Shock##### ..# #.#.#  Fly #### #.#.# ######### #.#.# ####<....... ..#.#   ..........## ###.#   ..........# ###.#   ..........# #...#   _You reach down and open the door. _Found 10 gold pieces. _You now have 90 gold pieces (gained 10). _Found a robe. _You now have 102 gold pieces (gained 12). _You see here a +0 robe.¼îihOº ¼îihµ» ¼îihD¼ $ _¼îihdÁ n¼îihàÁ ¼îihà ,¼îih0Ä ¼îihñÇ X¼îihQÎ ³ ...#.#. ...#........#.##+#.......# ####...# ##.####[#  #...# #.# #.#  ##### ..# #. #### #.5.0 (4  ######### ####<........... ..........####### ..........# ### ..........# #.. ..........# #.## ###.# ###...# ##.#######.....### ¼îih£Ğ ¼îihÃÓ ¼îihº× ¼îihÚ ¼îihÁÜ ¼îih™à ¼îihã ¼îihóå ¼îih ê ¼îihÚë ¼îihï ¼îih¿ò ¼îih õ ¼îihß÷ ¼îihû ¼îihõı ¼îihª ¼îih° ¾ .#.###+#....... ####...# ##.####[   #.# #.#### ..# #. #### #.#############. ####<........... ..........#######Fly  ##.# #..#####  ¼îihò ¼îihã *6.0 (1¼îihë ¼îih  Áîih.Áîih©Áîih~Áîih— Áîih:",Áîih 'XÁîihø'ÁîihŸ)ÁîihW+,Áîih8,Áîiht-ÁîihØ.,ÁîihÁ/Áîih1ÁîihM2Áîih¹2Áîihz3Áîih­6<  You see here a +0 robe.Áîih²85 _ÁîihÕ9Áîih5;Áîih„<,Áîih¨=ÁîihÔ>Áîih@ÁîihW@Áîih&AÁîihpDÁîih»EÁîihFÁîihÙFÁîih‹HÁîihØIÁîih"JÁîih÷JÁîihmLÁîihÎMÁîihNÁîihİNÁîih=PÁîihiQÁîih±QÁîih›RÁîih¨TÁîihûU,ÁîihfWÁîih1YÁîihïZ,ÁîihP\ÁîihbÁîihšcÁîihåcÁîih¾dÁîih>gÁîih°h,ÁîihiÁîihtlÁîih­m,ÁîihªnÁîih rF _You reach down and open the door.ÁîihÈsÁîih+tÁîih*uÁîih{y@  There is an open door here.Áîih}{ÁîihL| _Áîih>}Áîih‹Áîih_ƒBÁîih…Áîih–‡,ÁîihˆÁîihbŠÁîihç‹,Áîih$ÁîihÅÁîih¤,Áîihc‘Áîihí’Áîih"•Áîih%™Áîihw™ÁîihçšÁîih+œ,ÁîihÁîihf Áîihµ¬ #...#.#''#.#.....# #...(..#†.#....##.## #....<......#.########......# ...........#.+ )[#.'..##..# #...........#.+ $$#.'...#..# .........†....###gr###....>.# #######.#.#.....#Sw#........#  #.#.#...#.#''#.#.###.##  #.#.###...@......###.#  ###'#...............##.# Shock #####......#...########.##.# '......#...########.##.# #####......#[39;49ÁîihŠ®#m..........#.##.#  #......#............##.# w   ribbon worm (asleep)  #......#..........#.##.# S   adder (asleep)  #......#...#'#.......#.# g   goblin (asleep)  ########...#.##.####[#.# r   rat (asleep)ÁîihMº` 501.0 (25.0)  You reach down and open the large door.Áîih%¼+2.0 (26Áîih›ÂÁîihÎÈÆ _A goblin, a rat, an adder and a ribbon worm come into view. _Found 17 gold pieces, a halberd and a scale mail.ÃîihÓè š († <....### ...#.+ )[# ...#.+ $$# †....###gr#>.# #.....#Sw#  #.#.#...#.#''#.#.###.##  #...@......###.#  ###'#...............##.# ..#...########.##.# #... #...  #...  #....  #...#'#.......#.#  .##.####[#.# ÆîihÍÚ († <....### ...#.+ )[# ...#.+ $$# †....###gr#>.# #.....#Sw#  #.#.#...#.#''#.#.###.##  #...@......###.#  ###'#...............##.# ..#...########.##.# #...#...  #...  #....  #...#'#.......#.#[3ÆîihCc57m  .##.####[#.#  _There are monsters nearby!ÈîihË #.#.#''#.#.....#  #...(.#†.#....##.##  #....<......#.########......#  #.#.+ )[#.'..##..# ##.#.+ $$#.'...#..#.†....###gr###....>.##.#.#.....#Sw#.# #.#.#...#.#''#.#.###.## #.#.###.###.# ###'#.......##.##......#...#.##.#.'......#...#.##.##......#....#.##.# #......#....##.# #......#....#.##.# #......#...#'#.......#.# #...#.##.####[#.#[Èîih{Î(37mÈîihÖj.wwÈîih Ù73.0 (1.0) _ÈîihøŞÈîiháËîihıã# #.#.#''#.#.....# # #...(...........#†.#....##.## # #....<......#.#......# # #...#.+ )[#.'..##..##..#.+ $$#.'...#..#.†....###gr###....>.##.#.#.....#S.#.# # #.#.#...#.#w'#.#.###.## # #.#.###.###.# # ###'#.##.##......#...#.##.#.'......#...##.##.##......#..........#.##.# #......#.....##.# #......#..........#.##.# #......#...[33Ëîih}æm#'#.#.#  #...#.##.####[#.#4Ëîih³ëËîih4ïËîihñËîihzx ËîihÚz Ëîih€ Ëîihñ Ìîihz ³.# #..........##### .# #.......#.#''#.#..... .# #...(...........#†.#....##.## .# #....<......#.########......# .# #.#.+ )[#.'..##..# .###...........#.+ $$#.'...#..# ............†....###gr###....>.# .#########.#.#.....#S.#........# .# #.#.#..@#.#w'#.#.###.## .# #.#.####.# .# ###'#...............##.# .#######......#...########.##.# .......'......#...########.##.# ########......#....#.##.# #......#............##.# #......#..........#.##.# #......#...#'#.......#.#Ìîih } Ìîihû… ˆ'ww   ribbon wormÌîih2‰ %5Ìîihj‘ ÌîihL“ Íîih qDM†...###.#############.............####..........#.#''#.#.....# (...........#†.#....##.#<......#.########.... )[#.'..# .###...........#.+ $$#.'...#. ............†....###gr###....>#######..#S.#...........#.#''#.## .##.#.###...w......###.#Fly .....#...###w   ribbon worm ########..............#.#ÍîihürÍîihâ„@w.Íîihfˆ%6Íîih´’Íîih•Ğîih€íq ###.# #.................†...###.#############................####..........#.#''#.#.....# (...........#†.#....##.#<......#.########.... .#.+ )[#.'..# .###...#.+ $$#.'...#. ............†...@###gr###....>########.#.#.....#S.#...........#w#''#.## #.#.###..........# ###'#.............. .########...##### .......'#...####### ########.w.7ÓîihVO ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÔîihÚt Ôîih‹v ª Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air1%2  c - SwiftnessAir4%3  d - AirstrikeAir12%4  e - ApportationTranslocation1%1 Select a spell to cast[!]/[I] toggle spell headers×îih“p×îih#w×îih #........###.# #.............. kujot2 the Magician .# #........†...###.############# Djinni .# #......................#####Health: 31/31 ======================== .# #.............#.#''#.#.....#AC: 3Str: 7 .# #...(...........#†.#....##.## EV: 11Int: 19 .# #....<......#.########......# SH: 0Dex: 13 .# #...........#.+ )[#.'..##..# XL:  4 Next:  7% Place: Dungeon:2 .###...........#.+ $$#.'...#..# Noise: ---------  [ØîihÉ33mTime: 1507.0 (0.0) ............†...@###gr###....>.# -) Nothing wielded .#########.#.#...w.#S.#........# Cast: Shock .##.#.#...#.#''#.#.###.## Fly .##.#.###..........###.# .# ###'#...............##.# .#######......#...########.##.#w   ribbon worm .......'......#...########.##.# ########......#..........#.##.##......#............##.#You reach down and open the large door. _A goblin, a rat, an adder and a ribbon worm come into view. _Found 17 gold pieces, a halberd and a scale mail. _There are monsters nearby!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #........###.# #.............. [Øîihæ²0;10;1mkujot2 the Magician .# #........†...###.############# Djinni .# #......................#####Health: 31/31 ======================== .# #.............#.#''#.#.....#AC: 3Str: 7 .# #...(...........#†.#....##.## EV: 11Int: 19 .# #....<......#.########......# SH: 0Dex: 13 .# #...........#.+ )[#.'..##..# XL:  4 Next:  7% Place: Dungeon:2 .###...........#.+ $$#.'...#..# Noise: ---------  Time: 1507.0 (0.0) ............†...[30Øîih«Ëm@###gr###....>.# -) Nothing wielded .#########.#.#...w.#S.#........# Cast: Shock .##.#.#...#.#''#.#.###.## Fly .##.#.###..........###.# .# ###'#...............##.# .#######......#...########.##.#w   ribbon worm .......'......#...########.##.# ########......#..........#.##.##......#............##.#You reach down and open the large door. _A goblin, a rat, an adder and a ribbon worm come into view. _Found 17 gold pieces, a halberd and a scale mail. _There are monsters nearby!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.** Confirm with . or Enter, or press ? or * to list all spells.  The ribbon worm is struck by an arc of lightning.  The ribbon worm is moderately woundeØîihïΦd.  You are struck by an arc of lightning.  The ribbon worm is struck by an arc of lightning.  The ribbon worm is heavily wounded.@w28---==8.0 (1 _The lightning grounds out. The ribbon worm closely misses you. _Unknown command.Úîih:,õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Üîih1â ïCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The ribbon worm is struck by an arc of lightning.  The ribbon worm is severely wounded.You are struck by an arc of lightning.  The ribbon worm is struck by an arc of lightning.Üîih’ê ¢ **  You kill the ribbon worm!İîihçE>@.İîih|ä3-------129Shock _The lightning grounds out.ßîihø“ßîihÙ”ßîihë–ßîihØ¢nßîih¤ßîih8§n4=---ßîih¤©ßîihɬßîihY­ßîih]¯ßîih€²,ßîihæ´ßîihê·,ßîih ºßîihн~5==ßîihAÀßîihUÃ,ßîihÆßîihôÉ,ßîihÍßîihZĞ,ßîih‘Òßîih¦Ô~6==ßîihNÖßîihoØ,ßîihÚßîihcÜ,ßîih·İßîihúß,ßîih¬áßîih­ãk7=ßîihbåßîih é,ßîih±êßîihóì,ßîihVîßîih^ğ,ßîihùñßîihôa8=ßîihˆõßîih^÷,ßîihoøßîihƒúßîih ûßîihLüßîih<şßîih¸şßîihùÿßîihßßîihOh9==ßîih’ßîih‘ßîihßîih<ßîih9 ßîih© ßîih$ ßîih$ ßîih” ßîihºßîihĞßîih>i30==ßîihßîih ßîihßîih-ßîih,ßîihßîihvßîih¹,ßîih±ßîih2-i -- _You start resting.ßîihG8/39.0 (30.0)ßîihé=Š1==--40.0 (31àîihXàîih." _HP restored.âîih½# #.†...###.############## # #..............##### # #...#.#''#.#.....# # #...(....#†.#....##.# # #....<#.########......# # #...........#.+ )[#.'..##..# ###.#.+ $$#.'...#..# ...†....###gr###....>.# #########.#.#...@.#S.#........# # #.#.#...#.#''#.#.###.## # #.#.###..........###.# # ###'#...........##.# #######......#...########.##.#[4âîih8 0m.....'......#...##### #######......#.......... #......#......##.##......#.#.##.#âîihTâîih01.0 (1.0)âîihã$âîih§&âîihU¦Ã #..............#####  #..#.#''#.#.....#  #...(...#†.#....##.#  #....<#.########......#  #...........#.+ )[#.'..##..# #.#.+ $$#.'...#..# ...†....###gr###....>.# ########.#.#.....#S.#........#  #.#.#...#@#''#.#.###.##  #.#.###..........###.#  ###'#...............##.# #####......#...########.##.# .....'......#...###### ######......#.......... #......#..##.##......#.#.##.##......#...#'#.......#.#ãîihÏX2ãîihò Päîih+á#.#.#''#.#.....# #...(.#†.#....##.# #....<#.########......# #...........#.+ )[#.'..##..# #.#.+ $$#.'...#..# ..†....###gr###....>.# #######.#.#.....#S.#........#  #.#.#...#.#''#.#.###.## #.#.###...@......###.# ###'#......# #####......#...########.##.# ....'......#...########.##.# #####......#..........  #......#.....##.# S[39;äîihä'49m   adder (asleep)#......#....#.##.# g   goblin (asleep)#......#...#'#.......#.# r   rat (asleep)########...#.##.####[#.#äîih‹ïäîihó53ShockäîihEÿäîih–çîihÑ­.........##### .....#.#''#.#.....# ...(...........#†.#....##.## ....<......#.########......# ...#.+ #)[#.'..##..# ..#.+ #$$#.'...#..# ........†....###gr###....>.# ######.#.#.....#S.#........# #.#.#...#.#@'#.#.###.# #.#.######.#  ###'#...............##.# ####......#...########.##.# ...'......#...########.##.# ####......#...#.##.# #......#...##.# #......#..........#.##.# #......#...#'#.......#.#çîihz2çîihì6A=4çîihßEçîihîJV _There is a large open door here.èîihĞ6õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.éîih²@ Û  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The adder is struck by an arc of lightning.  The adder hisses angrily.  The adder is heavily wounded.  The rat is struck by an arc of lightning!éîihG Ø **S    You kill the rat!éîihÜY  The lightning grounds out.  The goblin shouts!éîih´ä™.†Sggéîihëı”26----4====5éîihÕéîihÛ- _The adder bites you. x2ëîihııõ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ëîih`4 Ï  The goblin is struck by an arc of lightning.  The goblin is almost dead.The adder is struck by an arc of lightning.ëîih4D Œ  You kill the adder!The goblin is struck by an arc of lightning.ëîihJ   **  You kill the goblin!ëîih<ç G.)ëîihP Ñ4------3==--6Shockëîih† ëîih§ 0 _The lightning grounds out.îîihc3îîihudîîih»f,îîih­’{5=-6==7=îîihèŸ'8=îîih/£BîîihäîîihN©,îîih&«îîih$­îîih°­h9==îîihá®îîih±îîih±îîihŸ²îîih˜´îîihµîîih¶îîih#¸îîih”¸îîihǹîîih´»îîih6¼i30==îîih{½îîihí¿îîih{ÀîîihÁîîihÓÃîîihGÄîîihVÅîîih`ÇîîihÍÇîîihÉîîihÕ‹ ---- _You start resting.îîiháß/71.0 (25.0)îîihä‰1==--2.0 (26îîih$êîîihóë" _HP restored.ğîih¹€é†...###.################........##### .#.#''#.#.....# (.....#†.#....##.## <#.########......# #.+ #)[#.'..##..# ..#.+ #$$#.'...#..# .......†....###.†###....>.# #####.#.#.....#.@#........# #.#.#...#.#''#.#.###.# #.#.###..........###.#  ###'#...............##.# ###......#...########.##.# ..'......#...####### ###......#.#.##.##......#...##.##......#..........#.##.#ğîih¿«3.0 (1.0) _You see here a +0 dagger.ñîihl„PñîihHI šA +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 5.0 XLs. Damage rating: 4 (Base 4 x 107% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (g)et.óîihiç .......†...###.################kujot2 the Magician .....................#####Djinni ............#.#''#.#.....#Health: 31/31 ======================== ..(...........#†.#....##.##AC: 3Str: 7 ...<......#.########......#EV: 11Int: 19 ..........#.+ #)[#.'..##..#SH: 0Dex: 13 ..........#.+ #$$#.'...#..#XL:  4 Next: 34% Place: Dungeon:2 .......†....###.†###....>.#Noise: ---------  Time: 1573.0 (0.0) #####.#.#.....#.@#........#-) Nothing wielded#.#.#...#.#''#.#.###.##Cast: Shock#.#.###..........###.#Fly ###'#...............##.# ###......#...[óîihøõ Ï33m########.##.# ..'......#...########.##.# ###......#..........#.##.##......#............##.##......#..........#.##.#The goblin is struck by an arc of lightning.  You kill the goblin! _The lightning grounds out. _You start resting. _HP restored. _You see here a +0 dagger.óîihl F _Unknown command.õîih­!3õîih9#õîihô(õîih1+õîih]2: _õîihN4_  You see here a rat corpse.õîihG7õîih 8 _õîih1:õîih=õîih¯=õîih:?õîihÛG@####'## #.####.###.# #.........#†...###.################........##### ...#.#''#.# (....#†.#....##.#<########.......#.+ #)[#.'..##.6.0 (3 ..........#.+ #$@#.'...# .......†....###.†###....>. #####.#.#.....#.)#........#Fly #.#.#...#.#''#.#.###.##.........#...########...#..õîih¿Jõîih²Oõîih¹Q> _You now have 108 gold pieces (gained 6).öîihz@öîih[CöîihIHöîihJùîih°â÷#.####'## #.#.#.###.# #.#.†...###.#.#####.#.#''#.#.....#.(.#†.#....##.##.<......#.########......#.#.+ #)[#.'..##..#.#.+ #@.#.'...#..#.†....###.†###....>.##.#.#.....#.)#.#  #.#.#...#.#''#.#.###.##  #.#.###..........###.# ###'#...............##.##......#...########.##.# ...'......#...#.##.# ####......#.#.##.#7.0 (18.0 (2 _You now have 119 gold pieces (gained 11).ùîihåæùîihbìùîihÊòùîihõùîih)úùîihıúúîihıÕM. #.# #.................. #.####'## #.#####################.# #................†...###.################.........####.#.#''#.#.....# (.....#†.#....##.#<########....[#.'..#...#.+ #..#.'...#. ........†....###.†###....>.#Fly .úîih]*úîihı**9.0 (1úîihµ/úîihq2P _You see here a +0 halberd.ûîih·ğûîih9 :ûîih-Ç µA +0 halberd. A polearm consisting of an axe blade topped with a spike, mounted on a long shaft. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.Your skill: 0.0At 100% training you would reach 16.0 in about 8.3 XLs. Damage rating: 12 (Base 13 x 92% (Str) x 100% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a two-handed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {Polearms} {two-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “And Diarmid oh, Diarmid he perished in the strife; (g)et.üîihG÷ üîihÅ, . #.# #..................#.# kujot2 the Magician #.####'## #.##################.# Djinni ........###.# #................# Health: 31/31 ======================== ........†...###.################ AC: 3Str: 7 ......................#####EV: 11Int: 19 .............#.#''#.#.....#SH: 0Dex: 13 ...(...........#†.#....##.##XL:  4 Next: 34% Place: Dungeon:2 ....<......#.########......#Noise: ---------  Time: 1579.0 (0.0) ...........#.+ #@[#.'..##..#-) Nothing wielded ...........#.+ #..#.'...#..#Cast: Shock ........†....###.†###....>.#Fly ######.#.#.....#üîih0 è.)#........##.#.#...#.#''#.#.###.###.#.###..........###.####'#...............##.# ####......#...########.##.# ...'......#...########.##.# _You see here a +0 dagger. _Unknown command. _You see here a rat corpse. _You now have 108 gold pieces (gained 6). _You now have 119 gold pieces (gained 11). _You see here a +0 halberd.şîihpjh #.# #.#.# .####'## #.#.# ###.# #.# †...###.# ##### #.#''#.#.....# (.#†.#....##.## <......#.########......# #.+ #)@#.'..##..# #.+ #..#.'...#..# †....###.†###....>.# ......#...###### 80.0 (1 _ _You see here a +0 scale mail.şîih©oşîih¡€şîihÚ‡şîihÁ•ÿîih°Š JA +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 4.0 (3.0 -> 7.0). Your EV would decrease by 5.0 (11.9 -> 6.9). Your spell failure would worsen by up to 68% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace†(g)et.ïih¶Ü #.# #..................#.#kujot2 the Magician .####'## #.##################.#Djinni .......###.# #................#Health: 31/31 ======================== .......†...###.################AC: 3Str: 7 .....................#####EV: 11Int: 19 ............#.#''#.#.....#SH: 0Dex: 13 ..(...........#†.#....##.##XL:  4 Next: 34% Place: Dungeon:2 ...<......#.########......#Noise: ---------  Time: 1580.0 (0.0) ..........#.+ #)@#.'..##..#-) Nothing wielded ..........#.+ #..#.'...#..#Cast: Shock .......†....###.†###....>.#Fly #####.#.#.....#.)#........##.#.#...#.#''#.#.###.##ïihér#.#.###..........###.####'#...............##.# ###......#...########.##.# ..'......#...########.##.# _Unknown command. _You see here a rat corpse. _You now have 108 gold pieces (gained 6). _You now have 119 gold pieces (gained 11). _You see here a +0 halberd. _You see here a +0 scale mail.ïihÙõïih~ùïih\ _Unknown command.ïih†ïihk ïihí\ _Unknown command.ïih¥ïihÏïih=#F _Unknown command.ïih‡Â _ïihÀÅ ïihBÍ $ _ïih Ğ ïihëÓ ïih|× ïihjØ ïihdÚ ïihöÜ ïihrß ïih/à ïih6â ïih„ä ïihùæ ïih´ç ïihˆê ïihéî E  There is a large open door here.ïihiò ïihkó  _ïih¤õ ïihEø ïih™ú ïihLû ïih‚ı ïihïihûïihºïih‹ïih ïiht ïih1 ïihïihîïihïihïih>ïihT$##.####'## #.#################  #........###.# #.............. .# #........†...###.############# .# #...................... .# #..#.#''#.#.....# .# #...(...........#†.#....##.## .# #....<......#.########......# .# #.....#.+ #)[#.'..##..#9.0 (9###.....#@+ #..#.'...#..#...†....###.†###....>.# .#########.#.#.....#.)#........# .# #.#.#...#.#''#.#.###.## .# #.#.###..........###.# .# ###'#...............##.# .########...########.##.# .......'......#[ïih%o37m...########.##.# ########......#..........#.##.#ïih+ïih2ïihş4ïihr##'r#'S###S   ball python (constriction, asleep)r   rat (asleep)  You reach down and open the large door.90.0 (1Shockïih¸ïih˜g _A rat and a ball python come into view.ïih“Ü##.####'## #.##..###.# #. # #.÷...###.# # #.......##### # #....#.#''#.#.....# # #...(.....#†.#....##.## # #....<......#.########......# # #.#.'r#)[#.'..##..# ###.#.@S#..#.'...#..# †....###.†###....>.# #.#.#.....#.)#.# # #.#.#...#.#' # #.#.###.... # ###'#...............##.# #......#...########.#ïihzá‚#.# '......#...# ïih|êïih4ë%1ïih= ïih: V _There is a large open door here. ïihÅÔõ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ïih&Dî  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The ball python is struck by an arc of lightning.  The ball python hisses angrily.  The ball python is severely wounded.  The rat is struck by an arc of lightning. ïih2Lï ***S  )  You kill the rat! ïih­ï­ †@SYou are struck by an arc of lightning. The lightning grounds out. ïih  g29--5===2 ïih^  ïihH! X _The ball python barely misses you. ïihğ€ C  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The ball python is struck by an arc of lightning. ïihú‰ **  You kill the ball python! ïihş- 9@. ïih`A ¢6----7-3Shock ïihıH  ïihæJ < _You are struck by an arc of lightning.ïih‚š·ïih ›ïihúœïihYL7--ïihïihë ,ïih£ïihñ¤,ïih'¦ïihW¨ïihɨïihñ©ïih´¬ïih­°K8=ïih³ïihë´ïihLµïih ¶ïihO¸ïih¯¸ïihºïihç¼,ïih_¾ïihAÀ~9==ïih¯ÁïihwÃïih4Äïih>Çïih¯É,ïih—Ëïih%Î,ïihªÏïihºÑïih,Òi30==ïihÔïihŞÕïihŸÖïihì×ïihÚ,ïih’Ûïih#İïih˜İïih ßïihñî” ---÷ _You start resting.ïihŸù06118.0)ïih4ş‰1==--2.0 (19ïihÿïihÔ" _HP restored.ïihJ ïihK ïih¬L ïihT ïihÄZ Xïih[ ,ïihf] ïihË_ ïih¥a ,ïih:c ïihrp  ...........# ##########.# ##################  .. #.# #..................  ##.####'## #.#################  #........###.# #.............. .# #........÷...###.############# .# #......................#### .# #.............#.#''#.#...5.0 (3.0) .# #...(........@..#†.#....##.## .# #....<......#.########......# .# #...........#.'†#)[#.'..##..# .###...........#.'.#..#.'...#..# ............÷....###.†###....>.# .#########.#.#.[39;4ïihQà¿9m....#.)#........# .# #.#.#...#.#''#.#.###.## .# #.#.###..........###.# .# ###'#.....##.#ïihÁ›3ïih(ïih•¥ïihá¬{=ïihù­,ïih·¯ïihğ½## ..........#### #########.# ###.... #.# #.....#  ##.####'## #.#####  #.###.# #....... # #.÷...###.##############7.0 (2 # #...........##### # #.......#.#''#.#.....# # #...(....#†.#....##.## # #....<......#.########......# # #..#.'†#)[#.'..##..# ###...........#.'.#..#.'...#..#..........÷....###.†###....>[34ïihÀ#m# #########.#.#.....#.)#....... # #.#.#...#.#''#.#.###.#ïihÃïihÛËïihÍïihx" ïih# ïih & ïihH1 ïih¯5 ïih> ïihBB ïih½E ïihIH ïihI ïihœK ïih™N ïihaQ ïih S ïihŞT ïihöW ïih‰Z ïih<[ ïihÔ\ ïih¬_ ïih?c ïihd ïih~e ïihqi i  You see here a ball python skeleton.ïihdk ïihVl  _ïih›n ïih±q ïih»s ïihqt ïihpv ïih•x ïihkz ïih{ ïih{| ïih ïih ïihJ‚ ïihá„ ïih‡ ïihîˆ ïih§‰ ïih‹ ïih£ ïihH ïihƒ‘ ïih” ïih – ïihC˜ ïihï˜ ïih3š ïihœ ïih¸ ïih_ ïihß ïih¬ w ### #.#############  ####.............# ###.##.###########.# ########  #.#......# #.# #.......30.0 (13.0)  #.##.##.# ##@####'## #.########.##.# #........###.# #... ###'##.##.#.# #........÷...###.## '.......#.#.# #.................. ##......#.#.# #.............#.#'' #.......#.#.# #...(...........#†.  #^#.#.# #....<......#.#####  #.......#.#.# #...........#.'†#)[  #.......#.#.###...........#.'.#.. ïihl± ïih‹· ïih‰¹ ïih´¶3ïihù·ïihܽïihÇÀïihaÁïih6ÉO _Found 6 gold pieces.ïihñÉïihˆÊïihŸËïih¸Ô ###  #.############# ####.............#  ####.##.###########.# ######2.0 (2.0) #.....#.#...@..# #.# #.....  #.##.##.#$####.####'## #.#### #.##.##.# #........###.# #. ..###'##.##.#.# #........÷...### ..'.......#.#.# #......... ..##......#.#.# #......# ..#.......#.#.# #...(...........#......^#.#.# #....<......#.####.......#.#.# #..#.'†#ïih„×ïihÛÛïihİïihòKïihMïihOïihÛYïihm[ïihş[ïihwcnïih¤dïihEfïihÒfïihëgïihŞiïihkïih+lïih&mïih¿oïihApïih!qïihxè### #.################.............###.###########.# ### #.....#.#......# #.# #..7.0 (5 #.##.##.#@####.####'## #.# ###### #.##.##.#.# #........###. .....###'##.##.#.# #........÷...#...'.......#.#.# #...............##......#.#.# #.... #....#.......#.#.# #...(... #.##.#......^#.#.# #....<#.#.#.......#.#.# #.....#.#.#.......#.#.###...#.ïih={ïihïih> _You now have 125 gold pieces (gained 6).)ïihû 3)ïihÈı )ïih )ïih’ X)ïihá ,)ïih: )ïihÅ )ïih« ,)ïihğ )ïihY )ïih! ,)ïih4" )ïih$ )ïihR% ,)ïihv& )ïihi( )ïihw) ,)ïihâ* )ïih. )ïih•/ ,)ïih­0 )ïih 4 )ïih»6 ,)ïihå7 )ïih: )ïihJ< ,)ïih¢= )ïihò? )ïih«A ,)ïihC )ïihMF )ïihşG ,)ïih\I )ïihpK )ïihM ,)ïih-O )ïihÅP )ïihfR ,)ïih«S )ïih¡U )ïihW )ïihàW )ïihûX )ïih©[ )ïih ] ,)ïihÔ^ )ïih¹m  #.##.#.# #........÷...###.####### ...#.#.# #......................# ...#.#.# #.............#.#''#.#.. ...#.#.# #...(...........#†.#.... ..^#.#.# #....<......#.########.. ...#.#.# #...........#.'†#)[#.'.. ...#.#.###...........#.'.#..#.'.. ..................÷....###.†##52.0 (15.0) .....#.#########@#.#.....#.)#.... .....#.# #.#.#...#.#''#. .÷...#.# #.#.###.#.# ###'#...#######......#...########'......#...########...#########......#....  ..>.#)ïih8n Í #......#.  #+#.# #......#)ïihÍt )ïih=z )ïihÈ{ ,ïih¥HI,ïihÈN,ïihßVX,ïih«Y,,ïih“[,ïihaa  You see here a rat skeleton.,ïih@c,ïih¨c _,ïihe,ïihöh,ïihYl,,ïih¬n,ïihiq,ïihPs,,ïihät,ïihÔw,ïihz,,ïihı{,ïih%,ïihr,,ïihX‚,ïihâ…,ïihʇ,,ïih Š,ïihUŒ,ïih,,ïih•,ïih§’,ïihe”,,ïih§•,ïihy˜,ïihÒ™,,ïih=›,ïih,ïihª ,,ïih¯¢,ïihy¤,ïih¦,,ïihˆ§,ïih°©,ïihu«,,ïihÉ­,ïih‹°,ïihæ²,,ïih¤µ,ïihô¶,ïihP¸,,ïihº,ïih¼,ïih¿,ïih¬¿,ïihpÁ,ïihÜÄ,ïihÙÆ,,ïihRÉ,,ïihîËB,ïihüŞ #.# #................#  ##.################  ..........#####  .#.#''#.#.....#  ....#†.#....##.##  #.########......#  #.'†#)[#.'..##..#  #.'.#..#.'...#..#  71.0 (19 ....###.†###....@.#  #.....#.)#........#  #...#.#''#.#.###.##  ###..........###.#  .........##.#  .#...########.##.# ,ïih‰á[  .#.##.#  .#..........#.##.#  .#............##.#  ,ïih˜ç,ïihï,ïihMòc _There is a stone staircase leading down here.-ïih’q -ïihŒ| -ïih… -ïih‡ 1ïih pA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.2ïihğù ##.# #................#   kujot2 the Magician ...###.################   Djinni .............#####  Health: 31/31 ======================== ....#.#''#.#.....#  AC: 3Str: 7 ......#†.#....##.##  EV: 11Int: 19 ..#.########......#  SH: 0Dex: 13 ..#.'†#)[#.'..##..#  XL:  4 Next: 37% Place: Dungeon:2 ..#.'.#..#.'...#..#  Noise: ---------  Time: 1671.0 (0.0) ....###.†###[2ïih>ü 47m....@.#  -) Nothing wielded #.....#.)#........#  Cast: Shock #...#.#''#.#.###.##  Fly ###..........###.# ..............##.# .#...########.##.#   .#...########.##.#   .#..........#.##.#   .#............##.#   _HP restored. _You see here a ball python skeleton. _Found 6 gold pieces. _You now have 125 gold pieces (gained 6). _You see here a rat skeleton. _There is a stone staircase leading down here.2ïiha 2ïihh 2ïihá 12.0 (1 _2ïihî 6ïih«ÒÀ     #.#   ##.#  #.?.###.# 3 #S......#  #.  ####   S   adder (asleep)   7 (1.7Shock _You fly downwards.  Found a scroll labelled POZOPA ZYIMPIRO. _There is a stone staircase leading up here.9ïihXp 9ïih«r µReally attack while wielding nothing? Y - Yes  N - No;ïihé” ;ïihû§ kujot2 the MagicianDjinni###Health: 31/31 ========================..#AC: 3Str: 7#.#EV: 11Int: 19##.##SH: 0Dex: 13#.?.###.#XL:  4 Next: 37% Place: Dungeon:3#S......#Noise: ---------  Time: 1672.7 (0.0)#.@.#-) Nothing wielded#####Cast: ShockFly S   adder (asleep) _You see here a rat skeleton. _There is a stone staircase leading down here. _You fly downwards.  Found a scroll labelled POZOPA ZYIMPIRO. _There is a stone staircase leading up here.  Okay, then.;ïih+© ;ïih§® ;ïih° . _=ïihø–õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>ïihˆ>ïihT#¸ Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b + Static DischargeConjuration/Air 1% 2 c - SwiftnessAir3%3  d - AirstrikeAir12%4  e - ApportationTranslocation1%1 Select a spell to cast[!]/[I] toggle spell headersAïih‡Ú ˆkujot2 the MagicianDjinni###Health: 31/31 ========================..#AC: 3Str: 7#.#EV: 11Int: 19##.##SH: 0Dex: 13#.?.###.#XL:  4 Next: 37% Place: Dungeon:3#S......#Noise: ---------  Time: 1672.7 (0.0)#.@.#-) Nothing wielded#####Cast: ShockFly S   adder (asleep) _You fly downwards.  Found a scroll labelled POZOPA ZYIMPIRO. _There is a stone staircase leading up here. _Okay, then.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AïihâÛ xkujot2 the MagicianDjinni###Health: 31/31 ========================..#AC: 3Str: 7#.#EV: 11Int: 19##.##SH: 0Dex: 13#.?.###.#XL:  4 Next: 37% Place: Dungeon:3#S......#Noise: ---------  Time: 1672.7 (0.0)#.@.#-) Nothing wielded#####Cast: ShockFly S   adder (asleep) _You fly downwards.  Found a scroll labelled POZOPA ZYIMPIRO. _There is a stone staircase leading up here. _Okay, then.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aïih®ğ }  Confirm with . or Enter, or press ? or * to list all spells.The adder is struck by an arc of lightning!  The adder hisses angrily.  The adder is almost dead.You are struck by an arc of lightning.  The adder is struck by an arc of lightning.Aïih1ô ¯ **You kill the adder!Aïih0ˆ S†@AïihOš ¡26----54===3.7 (1ShockAïih: Aïih  0 _The lightning grounds out.Dïihño3Dïih–pDïihSx¼7----DïihFz,DïihÊ{DïihØ},Dïihc~Dïihğ€,DïihöDïih„a8=Dïihs…Dïihä‡,DïihÖˆDïihÊ‹,DïihÏŒDïih&,Dïih,DïihJ’~9==Dïihj“Dïih–,Dïihİ–DïihR™,Dïih‡›Dïihºœ,DïihšDïihÖŸ30==Dïihñ Dïih1£,DïihR¤Dïihš¦,Dïih¬§DïihCª,Dïihi«Dïihª²j --- _You start resting.Dïih]¹/907.0)Dïih:¼Š1==---1.7 (18Dïihø¾DïihæÀ" _HP restored.Eïih'I##. #.# #.## .?.###†@.....#.<.#.#.######EïihÕ_c2.0)FïihˆË ~##. #.# #.## .@.###.#†......<.#.#.###### ...#.#.34.7 (2 _q - a scroll labelled POZOPA ZYIMPIROHïih×=‡=# #.##8.7 (4#..@.# ####.#  ##.##  #...###.##†......##.<.#.#.#######..#.# #.#Jïih›PJïih¯¤_JïihK²Jïih\Θ#.##.##.##.#... #.# #.# 701.7 (3 #@#### #....#####.# ##.## #...###.# #†......# #.<.#.#.#######..  #.#JïihõÑJïihc×JïihQÚJïih³ ......#.####.##.##.#4#...@...#####.###.# #.#####....#####.##Lïih:]PMïih‚ ›#.##.........#.##.# #.##. #.##.# #8.7 (4 #@##.##.# #.......####.#### #.# #.#### #....# ####.# ##.## #...###.#NïihA©Nïih”HL..# .## .### ... ...##.#.#.....##......#12 ##.# .##.# #.##.# ##.##.##.#...####.####.##.####Nïih‘MNïih—QNïih TPïih….. .# ..####.# #.#....## #.#..... #.#....# #.##.#.# #......## 6#....@..# #.##.##.# #.##.# # #.##.##.##.# ##.##.##.##.......#####.####ïihw9m#.#Qïih}Qïih½#DInventory: 17/52 slots Hand Weapons (go to first with ))d - a +0 short sword  p - a +3 dagger Armour (go to first with [)  a - a +0 robe (worn)  n - a +0 cloak (worn)f - a +0 ring mail Jewellery (go to first with "=)  b - a ring of wizardry (worn) Scrolls (go to first with ?)  c - a scroll labelled TEDIDY AR MEIH  g - 5 scrolls labelled KOFILEIREH  h - a scroll labelled MASTRU HIAM QOM  i - a scroll labelled FAREAT IHYOZO  m - a scroll labelled LUPLAE JU JUP  q - a scroll labelled POZOPA ZYIMPIRO Potions (go to first with !)  j - 2 lumpy blue potions  k - 2 silvery potions  l - a brown potion  o - an inky potion Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Sïih  d - a +0 short sword  p - a +3 dagger Armour (go to first with [)  a - a +0 robe (worn)ncloak (worn)  f - a +0 ring mail Jewellery (go to first with "=)  b - a ring of wizardry (worn) Scrolls (go to first with ?)  c - a scroll labelled TEDIDY AR MEIH  g - 5s labelled KOFILEIREHh - a labelled MASTRU HIAM QOM  iFAREAT IHYOZOmLUPLAE JU JUP  qPOZOPA ZYIMPIRO Potions (go to first with !)  j - 2 lumpy blue potionsk - 2 silveryl - a brown potiono - an inky Talismans (go to first with %)  e - a maw talismanbotSïihµ!SïihvÌ’  b - a ring of wizardry (worn)  c - a scroll labelled TEDIDY AR MEIHSïihŶ JMHand Weapons (go to first with ))  c - a scroll labelled TEDIDY AR MEIH  h - a scroll labelled MASTRU HIAM QOMtopUïihŒ  h - a scroll labelled MASTRU HIAM QOM  j - 2 lumpy blue potionse - a maw talismanbot  j - 2 lumpy blue potions  k - 2 silvery potionsUïihJH   j - 2 lumpy blue potions  k - 2 silvery potionsUïihí ÍMHand Weapons (go to first with ))top]ïih &ñ  f - a +0 ring mail  j - 2 lumpy blue potionse - a maw talismanbot^ïih¡ƒ  f - a +0 ring mail  b - a ring of wizardry (worn)`ïihŸ& ) k - 2 silvery potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.† -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.eïihò9 kujot2 the Magician.. .#Djinni..####.#Health: 31/31 ========================#.#....##AC: 3Str: 7#.#.....EV:  6 Int: 19#.#....#SH: 0Dex: 13#.##.#.#XL:  4 Next: 54% Place: Dungeon:3#......##Noise: ---------  Time: 1716.7 (0.0)#....@..#-) Nothing wielded#.##.##.#Cast: Shock#.##.# #Vertigo Fly #.##.##.##.# ##.##.##.##....ïih+= -4m...#####.#####.#The adder is struck by an arc of lightning.  You kill the adder! _The lightning grounds out. _You start resting. _HP restored. _q - a scroll labelled POZOPA ZYIMPIRO7.7 (1  You kill the adder! _The lightning grounds out. _You start resting. _HP restored. _q - a scroll labelled POZOPA ZYIMPIROIt was a potion of moonshine. You feel tipsy.oïihPëDrink which item? Potions  j - 2 lumpy blue potions  k - a potion of moonshine  l - a brown potion  o - an inky potion [!] read|quaff|evoke[?] describe selectedsïih• kujot2 the Magician.. .#Djinni..####.#Health: 31/31 ========================#.#....##AC: 3Str: 7#.#.....EV:  6 Int: 19#.#....#SH: 0Dex: 13#.##.#.#XL:  4 Next: 54% Place: Dungeon:3#......##Noise: ---------  Time: 1717.7 (0.0)#....@..#-) Nothing wielded#.##.##.#Cast: Shock#.##.# #Vertigo Fly #.##.##.##.# ##.##.##.##....ïih— 34m...#####.#####.#You kill the adder! _The lightning grounds out. _You start resting. _HP restored. _q - a scroll labelled POZOPA ZYIMPIRO _It was a potion of moonshine. You feel tipsy.  Okay, then. _tïihåytïih=ztïihıztïihú|tïih¦tïihÓ„P _tïih.‡,tïihæ‡tïihWq ### .. ..# ..####.# #.#....##.#..... #.#....# 9.7 (2#.##.#@# #......## #.......# #.##.##.##.##.# .##.##.# .##.##.# .##.##.##.##.......#uïih!Q :vïih·Ô_vïihcİœ _Found a book of Fire.vïihŞ3vïih”Şvïih1àvïihºâ,vïihÎãvïihÌìÛ #### .. ..# ...####.# ...#.#....###.....22.7 (3#.#....@....:..#.#....###.##..#.##.#.# #......###.......##.##.##.##.##.# .##.##.# .##.##.# .#vïihñvïihAôvïih¥õxïih‰á3xïih3âxïihúäxïihâşxïih) — _Found a stone staircase leading up and a stone staircase leading down.xïih!*9 _Found a viscous cyan potion and a ring mail.xïih“0,xïihv5xïih5=xïihØDxïihòFxïih—S– #...##...##.[.##### #..># ###.. ..# ###...#.....####.# #.<.....# #.#....###.......###7.7 (5#.#.........@...!..##.#....###.##.....#.##.#.# #.# ##.....#......###.. ##..#.......##... >#.##.##.#####.##.# .# ..#.##.# .# #.# _Found a stone staircase leading down.xïihlYxïihÁ]xïihp`r _You see here a book of Fire.{ïihLì\A book of Fire. A book containing advanced spells in the elemental school of Fire, stolen from the secret college of the djinn. You found it on level 3 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified useless_item spellbook book  SpellsTypeLevelKnown  a - FoxfireConjuration/Fire1no  b - Plasma BeamFire/Air6no  c - StarburstConjuration/Fire6no Select a spell, or (g)et.‹ïihœ·  Starburst Releases penetrating bolts of fire from the caster in every direction. Level: 6Schools: Conjuration/FireFail: 89% Power: 9%  Damage: 6d5 (max 6d25) Accuracy: ++++Range: 5  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 52 irresistible or fire damage. You aren't experienced enough to cast this spell.‘ïihìL’A book of Fire. A book containing advanced spells in the elemental school of Fire, stolen from the secret college of the djinn. You found it on level 3 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified useless_item spellbook book  Spells TypeLevelKnown  a - FoxfireConjuration/Fire 1 no  b - Plasma Beam Fire/Air6no  c - StarburstConjuration/Fire6no Select a spell, or (g)et.’ïihÎù Foxfire Conjures two balls of burning swamp gas adjacent to the caster. The balls will rapidly seek the nearest monster and burn them. They will dissipate harmlessly if unable to reach a target or if the caster swaps places with them. Level: 1Schools: Conjuration/FireFail: 2%  Power: 72% Damage: 2x1d7 (max 2x1d9)  Range: N/A  Noise: Almost silent Miscasting this spell causes magic contamination.•ïih?ã|A book of Fire. A book containing advanced spells in the elemental school of Fire, stolen from the secret college of the djinn. You found it on level 3 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified useless_item spellbook book  Spells TypeLevelKnown  a - Foxfire Conjuration/Fire1no  b - Plasma BeamFire/Air 6no  c - StarburstConjuration/Fire6no Select a spell, or (g)et.•ïihíí•ïihÖõkujot2 the Magician#...#Djinni#...#Health: 31/31 ========================#.[.#AC: 3Str: 7#### #..># ###EV:  6 Int: 19.. ..# ###...#....SH: 0Dex: 13..####.# #.<.....#XL:  4 Next: 54% Place: Dungeon:3#.#....###.......###Noise: ---------  Time: 1727.7 (5.0)#.#.........@...!..#-) Nothing wielded#.#....###.##.......Cast: Shock#.##.#.# #.# ##.....Vertigo Fly [•ïih³ön34m#......###.. ##..#.......##...>#.##.##.####.##.##.# .# ..#.##.# .# #.##.##.# .# _Okay, then. _Found a book of Fire. _Found a stone staircase leading up and a stone staircase leading down. _Found a viscous cyan potion and a ring mail. _Found a stone staircase leading down. _You see here a book of Fire.•ïihÑù•ïih¨û—ïih—ïih‚è—ïihtò—ïih»õ˜ïih—c\A book of Fire. A book containing advanced spells in the elemental school of Fire, stolen from the secret college of the djinn. You found it on level 3 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified useless_item spellbook book  SpellsTypeLevelKnown  a - FoxfireConjuration/Fire1no  b - Plasma BeamFire/Air6no  c - StarburstConjuration/Fire6no Select a spell, or (g)et.›ïih$}vPlasma Beam Fires a penetrating beam of plasma at one of the caster's most distant foes. Theionised beam bypasses half of defenders' armour, and a second beam of fire follows in its wake. Level: 6Schools: Fire/AirFail: 89%  Power: 9%Damage: 2x1d19 (max 2x1d120) Accuracy: +++  Range: 7  Noise: Extremely loud Miscasting this spell causes magic contamination and also deals up to 52 fire orelectric damage. You aren't experienced enough to cast this spell.ïihp” A book of Fire. A book containing advanced spells in the elemental school of Fire, stolen from the secret college of the djinn. You found it on level 3 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified useless_item spellbook book  Spells TypeLevelKnown  a - FoxfireConjuration/Fire1no  b - Plasma Beam Fire/Air6no  c - StarburstConjuration/Fire 6 no Select a spell, or (g)et.ïih¿£ïih¸kujot2 the Magician#...#Djinni#...#Health: 31/31 ========================#.[.#AC: 3Str: 7#### #..># ###EV:  6 Int: 19.. ..# ###...#....SH: 0Dex: 13..####.# #.<.....#XL:  4 Next: 54% Place: Dungeon:3#.#....###.......###Noise: ---------  Time: 1727.7 (0.0)#.#.........@...!..#-) Nothing wielded#.#....###.##.......Cast: Shock#.##.#.# #.# ##.....Vertigo Fly [¡ïihåú‹34m#......###.. ##..#.......##...>#.##.##.####.##.##.# .# ..#.##.# .# #.##.##.# .# _Okay, then. _Found a book of Fire. _Found a stone staircase leading up and a stone staircase leading down. _Found a viscous cyan potion and a ring mail. _Found a stone staircase leading down. _You see here a book of Fire.¢ïihøV ¢ïih!\ ¢ïih` ¢ïihÚa £ïih?÷£ïihùXA book of Fire. A book containing advanced spells in the elemental school of Fire, stolen from the secret college of the djinn. You found it on level 3 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified useless_item spellbook book  SpellsTypeLevelKnown  a - FoxfireConjuration/Fire1no  b - Plasma BeamFire/Air6no  c - StarburstConjuration/Fire6no Select a spell, or (g)et.¹ïih›¹ïihş£kujot2 the Magician#...#Djinni#...#Health: 31/31 ========================#.[.#AC: 3Str: 7#### #..># ###EV:  6 Int: 19.. ..# ###...#....SH: 0Dex: 13..####.# #.<.....#XL:  4 Next: 54% Place: Dungeon:3#.#....###.......###Noise: ---------  Time: 1727.7 (0.0)#.#.........@...!..#-) Nothing wielded#.#....###.##.......Cast: Shock#.##.#.# #.# ##.....Vertigo Fly [¹ïih§è34m#......###.. ##..#.......##...>#.##.##.####.##.##.# .# ..#.##.# .# #.##.##.# .# _Found a book of Fire. _Found a stone staircase leading up and a stone staircase leading down. _Found a viscous cyan potion and a ring mail. _Found a stone staircase leading down. _You see here a book of Fire.  The book of Fire burns to shimmering ash in your grasp.11 8.7 (1Fly ¹ïihªÆ a stone staircase leading up and a stone staircase leading down.a viscous cyan potion and a ring mail. _Found a stone staircase leading down. _You see here a book of Fire.  The book of Fire burns to shimmering ash in your grasp. _The world stops spinning.Åïih¯ Åïih” L Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 1% 1  b + Static DischargeConjuration/Air 1% 2 c - SwiftnessAir3%3  d - AirstrikeAir11% 4 e - ApportationTranslocation1%1 Select a spell to cast[!]/[I] toggle spell headersÈïih·ÖÈïihëÜÈïih³åkujot2 the Magician#...#Djinni#...#Health: 31/31 ========================#.[.#AC: 3Str: 7#### #..># ###EV: 11Int: 19.. ..# ###...#....SH: 0Dex: 13..####.# #.<.....#XL:  4 Next: 54% Place: Dungeon:3#.#....###.......###Noise: ---------  Time: 1728.7 (0.0)#.#.........@...!..#-) Nothing wielded#.#....###.##.......Cast: Shock#.##.#.# #.# ##.....Fly #......###..[39;ÈïihHæ†49m ##..#.......##...>#.##.##.####.##.##.# .# ..#.##.# .# #.##.##.# .# _Found a stone staircase leading down. _You see here a book of Fire.  The book of Fire burns to shimmering ash in your grasp. _The world stops spinning.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Èïih«ókujot2 the Magician#...#Djinni#...#Health: 31/31 ========================#.[.#AC: 3Str: 7#### #..># ###EV: 11Int: 19.. ..# ###...#....SH: 0Dex: 13..####.# #.<.....#XL:  4 Next: 54% Place: Dungeon:3#.#....###.......###Noise: ---------  Time: 1728.7 (0.0)#.#.........@...!..#-) Nothing wielded#.#....###.##.......Cast: Shock#.##.#.# #.# ##.....Fly #......###..[39;Èïih„ö‚49m ##..#.......##...>#.##.##.####.##.##.# .# ..#.##.# .# #.##.##.# .# _Found a stone staircase leading down. _You see here a book of Fire.  The book of Fire burns to shimmering ash in your grasp. _The world stops spinning.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Èïihú _You see here a book of Fire.  The book of Fire burns to shimmering ash in your grasp. _The world stops spinning.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.Èïih$Èïih ÈïihÔ . _ÊïihëE_ _ÊïihcLXÊïih=V,Êïih XÊïihZh _r - a viscous cyan potionÊïih”\3Êïih¾]ÊïihŠ#...# #...# #.[.# #### #..>##### . ..# ###...#.... .####.# #.<.....# .#....###.......### 34.7 (6 .#.....# .#....###.##.......# .##.#.# #.####.......# ......###.. ...##......# .......##......# #>###.# .##.##.####.#... ... # .##.# .# #....# ##.# .##.# .# ##.#.#[4Êïih¿Š:0m .# Êïihë‘Êïih —Êïihx™Ëïih·ï #...#.[#### #..>##### . ..# ###...#.... .####.# #.<.....# ....###.......###.....#####.##....@..##.#.# #.####.......#.Fly ..##.#...##.#... .##.##.#ËïihdËïih„!*5.7 (1Ëïih«'ËïihO*Íïih]R‹ÍïihõW,ÍïihY^XÍïih7_,ÍïihÆ`ÍïihcÍïihyg,ÍïihÿhÍïihckÍïiho,Íïih]qÍïih~ ....... ...... ..... #...# #...# #...# #.[.40.7 (5 #### #@.>#######  .. ..# ###...#......  ..####.# #.<.....#  #.#....###.......###  #.#................##  #.#....###.##.......#  #.##.#.# #.####.......#  #......###......##......#  #.......##......# #>###.#ÍïihW…ÍïihÓ‰ÍïihËÎïihH•Ö###...### ............... #...# #...# #...#  #.@.#  #### #..>####### .. ..# ###...#........####.# #.<.....##.#....#######.#................###.#....###.##.......##.##.#.# #.####.......##......###......##......#Îïih¤Îïihş¬*1.7 (1Îïihî±Îïih ¶R _You see here a +0 ring mail.Ïïih†…3Ïïih·¶W _## #..o# .# #...# .#.###...###....................... ....... #...# #@..# #...# Shock #.[.#  #### #..>####### .. ..# ###...#...... ..####.# #.<.....# o   orc wizard (asleep) #.#....###.......## #.#................## #.#....###.##.2Ïïihy¾s.ooÏïihvÃ*3.7 (2ÏïihƒÈÏïihàÍz _An orc wizard comes into view. It is wielding a +0 dagger.ÑïihošÒAn orc wizard. An orc who has gained proficiency in the occult arts, using them for martial purposes. Max HP: ~15Will: +AC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 55% to hit with your hands and 46% to hit with your off-hand punch. It has about 61% to hit you. AttackMax Damage Hit: +0 dagger 5 It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Magic Dart(3d4) (7) b - Throw Flame(3d5) (7)  c - Confuse(50%) (7) d - Invisibility To read a description, press the key listed above. (AdB) indicates damage (theÔïih6 kujot2 the Magician## #...#Djinni.# #..o# .#Health: 31/31 ========================.###...###..AC: 3Str: 7...........EV: 11Int: 19..........SH: 0Dex: 13.......XL:  4 Next: 54% Place: Dungeon:3#...#Noise: ---------  Time: 1743.7 (2.0)#@..#-) Nothing wielded#...#Cast: Shock#.[.#Fly #### #..>#######.. ..# ###...#........####.# #.<.....#o   Ôïih¨ ë[33morc wizard#.#....###.......####.#................###.#....###.##.......#Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _r - a viscous cyan potion _You see here a +0 ring mail. _An orc wizard comes into view. It is wielding a +0 dagger.Öïihϰõ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Øïih"aØïihÂcò Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b + Static DischargeConjuration/Air 1% 2 c - SwiftnessAir3%3  d - AirstrikeAir11%4  e - ApportationTranslocation1%1 Select a spell to cast[!]/[I] toggle spell headersÚïihTe kujot2 the Magician## #...#Djinni.# #..o# .#Health: 31/31 ========================.###...###..AC: 3Str: 7...........EV: 11Int: 19..........SH: 0Dex: 13.......XL:  4 Next: 54% Place: Dungeon:3#...#Noise: ---------  Time: 1743.7 (0.0)#@..#-) Nothing wielded#...#Cast: Shock#.[.#Fly #### #..>#######.. ..# ###...#........####.# #.<.....#o   [0;10;Úïihg 1morc wizard#.#....###.......####.#................###.#....###.##.......# _Okay, then. _r - a viscous cyan potion _You see here a +0 ring mail. _An orc wizard comes into view. It is wielding a +0 dagger.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kujot2 the Magician## #...#Djinni.# #..o# .#Health: 31/31 ========================.###...###..AC: 3Str: 7...........EV: 11Int: 19..........SH: 0Dex: 13.......XL:  4 Next: 54% Place: Dungeon:3#...#Noise: ---------  Time: 1743.7 (0.0)#@..#-) Nothing wielded#Úïihh r[30m...#Cast: Shock#.[.#Fly #### #..>#######.. ..# ###...#........####.# #.<.....#o   orc wizard#.#....###.......####.#................###.#....###.##.......# _Okay, then. _r - a viscous cyan potion _You see here a +0 ring mail. _An orc wizard comes into view. It is wielding a +0 dagger.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Úïih€   kujot2 the Magician ## #...#  Djinni .# #..o# .#  Health: 30/31 =======================- .###..*###..  AC: 3Str: 7 .....*.....  EV: 11Int: 19 ...*......  SH: 0Dex: 13 ..*....  XL:  4 Next: 54% Place: Dungeon:3 #.*.#  Noise: ---------  Time: 1743.7 (0.0) #@..#  -) [39;49Úïih‚ dmNothing wielded #...#  Cast: Shock #.[.#  Fly  #### #..>#######  .. ..# ###...#......  ..####.# #.<.....#  o   orc wizard  #.#....###.......###  #.#................##  #.#....###.##.......# _An orc wizard comes into view. It is wielding a +0 dagger.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit)Ûïih42 Z #..o*..*..*.*.*.Ûïih„< 5#*ÛïihíF ¡.*.*.*Ûïih~Q Ù..*.*.*.*Ûïih1\ Ó.#**.*.*ÛïihOg Ï#*#.**.*.Ûïihr Óo#.*Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit)Ûïihˈ kujot2 the Magician## #...#Djinni.# #..*# .#Health: 30/31 =======================-.###..*###..AC: 3Str: 7.....*.....EV: 11Int: 19...*......SH: 0Dex: 13..*....XL:  4 Next: 54% Place: Dungeon:3#.*.#Noise: ---------  Time: 1743.7 (0.0)#@..#-) Nothing wielded#...#Cast: Shock#.[.#Fly #### #..>#######.. ..# ###[Ûïih‰ ú37m...#........####.# #.<.....#o   orc wizard#.#....###.......####.#................###.#....###.##.......# _An orc wizard comes into view. It is wielding a +0 dagger.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit)ÛïihY Ûïihé Ûïih×c  The zap misses the orc wizard.Ûïih¬C oo.o.....oo 2 orcs (wandering)  An orc comes into view. It is wielding a +0 club.Ûïih€2=4.7 (1Ûïih`"Ûïihé'q _An orc comes into view. It is wielding a +0 mace.ßïihz¹ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.âïihrj   kujot2 the Magician ## #.oo#  Djinni .# #...# .#  Health: 29/31 ======================-- .###.o.###..  AC: 3Str: 7 ....*......  EV: 11Int: 19 ...*......  SH: 0Dex: 13 .*.....  XL:  4 Next: 54% Place: Dungeon:3 #*..#  Noise: =--------  Time: 1744.7 (0.0) #@..#  [âïihój Ê33m-) Nothing wielded #...#  Cast: Shock #.[.#  Fly  #### #..>#######  .. ..# ###...#......  ..####.# #.<.....#  o   orc wizard  #.#....###.......###  oo 2 orcs (wandering)  #.#................##  #.#....###.##.......# _An orc comes into view. It is wielding a +0 mace.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit)ãïihPÑkujot2 the Magician## #.o*#Djinni.# #..*# .#Health: 29/31 ======================--.###.*.###..AC: 3Str: 7....*......EV: 11Int: 19...*......SH: 0Dex: 13.*.....XL:  4 Next: 54% Place: Dungeon:3#*..#Noise: =--------  Time: 1744.7 (0.0)#@..#-) Nothing wielded#...#Cast: Shock#.[.#Fly #### #..>#######.. ..#[39ãïih>Ò»;49m ###...#........####.# #.<....ãïih&ÓN.#o   orc wizard#.#....###.......###oo 2 orcs (1 wandering)#.#................###.#....###.##.......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit)  The zap hits the orc wizard.  The orc wizard is moderately wounded.ãïih¼dÖAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit)  The zap hits the orc wizard.  The orc wizard is moderately wounded.The zap hits the orc but does no damage.ãïih}fãïihhãïih©iãïihmr¯ ..oo..o.......g..og   hobgoblin (wandering)The orc shouts! You hear a shout!ãïih«t2=5.7 (1ãïihzzãïih¸}\ _A hobgoblin comes into view.äïihy™ ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.åïih\  kujot2 the Magician ## #...#  Djinni .# #oo.# .#  Health: 28/31 =====================--- .###...###..  AC: 3Str: 7 ...o.......  EV: 11Int: 19 ..*......g  SH: 0Dex: 13 .*.....  XL:  4 Next: 54% Place: Dungeon:3 #*..#  Noise: ==-------  Time: 1745.7 (0.0) #@..#  -) Nothingåïih_ğ wielded #...#  Cast: Shock #.[.#  Fly  #### #..>#######  .. ..# ###...#......  ..####.# #.<.....#  o   orc wizard  #.#....###.......###  oo 2 orcs  #.#................##  g   hobgoblin (wandering)  #.#....###.##.......# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 64% to hit)æïihkujot2 the Magician## #*..#Djinni.# #*o.# .#Health: 28/31 =====================---.###*..###..AC: 3Str: 7...*.......EV: 11Int: 19..*......gSH: 0Dex: 13.*.....XL:  4 Next: 54% Place: Dungeon:3#*..#Noise: ==-------  Time: 1745.7 (0.0)#@..#-) Nothing wielded#...#Cast: Shock#.[.#Fly #### #..>#######.. ..# ##æïihà[33m#...#........####.# #.<.....#o   orc wizard#.#....###.......###oo 2 orcs#.#................##g   hobgoblin (wandering)#.#....###.##.......#Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 64% to hit)  The zap hits the orc wizard.  The orc wizard is heavily wounded.The zap hits the orc.æïihgŒæïihˆšU.oo.o.g..o 3 orcsgwounded, 64% to hit)  The zap hits the orc wizard.  The orc wizard is heavily wounded..  An orc comes into view. It is wielding a +0 dagger.æïih8*æïih¦p‹  The orc wizard points at you and mumbles some strange words.æïiheşy..oog.@-6.7 (1ShockConf Fly æïih æïih{Q _You are confused.èïihDL ¼- _You're too confused to cast spells.éïihdÎ  _Unknown command.îïih¢1  #..### #.o.# ...# #...# .#....###oo.###.......o............g.................. #.[.# #### #..>####### ..# ###...#........####.# #.<.....# ###### ......#îïihW4 îïihĞ@ T.oîïihÍD s  The orc wizard casts a spell at you.îïihÌÄ ,îïih«Ç A  You resist with some effort.îïihÉ îïih"Ò ÿo..ooo.go 4 orcs (1 wandering)îïihÍÒ S9=7îïihÃØ îïih³ß u _An orc comes into view. It is wielding a +0 hand axe.ğïih©s#..o####....# #o..# .#....###...###........ooo...................g.. #...# [#### #..>#######.. ..# ###...#......####.# #.<.....# #.#....###.......### 3 orcs.....#####.##.ğïihP ğïih† ğïih½ ğïihï ğïihø ğïihzğïihß4.o.o...ooog.o 4 orcs (1 wandering)ğïih‰--8ğïihğïih!óïihDşM-óïih©óïih…Y _You're too confused to cast spells.õïih„m  _Unknown command.öïihZ<3÷ïihM÷ïihâ F _Unknown command.øïih½K3øïihˆUøïihVYY _You're too confused to cast spells.şïih'`###o...# #...# .#..###o..###..............ooo............g... #...# [#### #..>#######.. ..# ###...#......####.# #.<.....##.#....###.......###.....## 3 orcs###.##.......#.#.# ####.......#şïih(,şïih+Bşïihë!şïih‚Bp.o.o...ooo.g.o 4 orcs (1 wandering)9 _şïihQşïih[Tğihã}ƒ  You bump into the rock wall.ğih±„.o.o...oogoğiho…/==50ğihs‹ğihô% _The orc shouts!ğih“ß *...#.#.###o..###.....o.................o..... #oog# ...[#### #..>#######.. ..# ###...#......####.# #.<.....##.#....###.......###......#####.##.......#.#.# #.####.......#.....###......##......#.o.o*ğih© k oooo 4 orcsg   hobgoblin  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!ğiho3 ®.o.o{.g30===1ğih8 Œ _Deactivating autopickup; reactivate with Ctrl-A.ğih-.###...###.....o............o.... #o{.# g..[#### #@.>#######.. ..# ###...#......####.# #.<.....# #.#....###..###......#####.##.#.#.# #.####.......#.....###......##....#. #>###.o...og---2ğihì7{ğih½ ğihJFè............... .......o....... ...............  #o..# #o{.# #og.# #.[.# #### #..>#######.. ..# ###.@.#...... ..####.# #.<.....# #.#....###.......####.#.........#.#....###.####.##.#.# #.####.##......###......##......##.......# #>###.##.##.##.####.#... ... # ğihjM ğihöN ğih6Q ğih^S ğih>U ğihîX ğih'fö.o.o..{ogo ğih#h’---3ShockFly  ğihöm ğihNqW _You feel less confused.ğihC|  . ........o...... #.o.#  #...# #{o.# #go.##### #..>#######.. ..# ###...#...... ..####.# #.<@....#  #.#....###.......### #.#.........## #.#....###.##.......# #.##.#.# #.####.......# #......###......##......# #.......##......# #>###.# #.##.##.####.#... ...ğih5~ ! # #.##.# .# #....# ##.#ğihE€ ğihƒ ğihù‰ ì.o.o.{[ogğih?Œ %4ğih•“ ğih– ğihšLPğihŠ# ğihÜ& .The floor.ğih†ñ...............kujot2 the Magician...............Djinni#o..#Health: 30/31 =======================-#o..#AC: 3Str: 7#.o.#EV: 11Int: 19#{[.#SH: 0Dex: 13#### #og>#######XL:  4 Next: 54% Place: Dungeon:3.. ..# ###...#......Noise: ---------  Time: 1754.7 (0.0)..####.# #.<@....#-) Nothing wielded#.#....###.......###Cast: Shock#.#................##Fly #.#....###ğihbõA[39;49m.##.......##.##.#.# #.####.......##......###......##......#oooo 4 orcs#.......##......# #>###.#g   hobgoblin#.##.##.####.#... ... ##.##.# .# #....# ##.#You bump into the rock wall. _The orc shouts!  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _You feel less confused.ğihä42The floor.ğih¾ğihR'...............kujot2 the Magician...............Djinni#o..#Health: 30/31 =======================-#o..#AC: 3Str: 7#.o.#EV: 11Int: 19#{[.#SH: 0Dex: 13#### #og>#######XL:  4 Next: 54% Place: Dungeon:3.. ..# ###...#......Noise: ---------  Time: 1754.7 (0.0)..####.# #.<@....#-) Nothing wielded#.#....###.......###Cast: Shock#.#................##Fly #.#....###ğihë*[37m.##.......##.##.#.# #.####.......##......###......##......#oooo 4 orcs#.......##......# #>###.#g   hobgoblin#.##.##.####.#... ... ##.##.# .# #....# ##.#You bump into the rock wall. _The orc shouts!  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _You feel less confused.ğihK3ğihË5ğihà . #o..#  #o..# #.o.# #{[.##### #og>#######.. ..# ###...#...... ..####.# #.<.....#  #.#....###.@.....### #.#.........## #.#....###.##.......# #.##.#.# #.####...# #......###......##.....# #.......##......# #>###.# #.##.##.####.#... ... # #.##.#[39;4ğihº'¾9m .# #....# ##.# #.##.# .# ##.#.# .#.o{o..og1=5.7 (1ğih+<ğih$€ #...#  #oo.# #.{.# #o[.##### #..>#######.. ..# ###og.#...... ..####.# #.<.....#  #.#....###.......### #.#.........## #.#....###.##.......# #.##.#.# #.####.......# #......###......##......# #.......##......# #>###.# #.##.##.####.#... ... # 3 orcs #.##.# .# [34ğih¦Œ0m#....# ##.#  #.##.# .# ##.#.# .# #.##.# .# .. .ğih«’¤..o..ogğihæ”%6ğihŞšğih ğihì¶ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ğihؾ  #...#  kujot2 the Magician #o..#  Djinni #..o#  Health: 30/31 =======================- #o[.#  AC: 3Str: 7 #### #..>#######  EV: 11Int: 19 .. ..# ###...#......  SH: 0Dex: 13 ..####.# #.og....#  XL:  4 Next: 54% Place: Dungeon:3 #.#....###.*.....###  Noise: ---------  Time: 1756.7 (0.0) #.#.......@........##  -) [39;ğih­À t49mNothing wielded #.#....###.##.......#  Cast: Shock #.##.#.# #.####.......#  Fly  #......###......##......#  #.......##......# #>###.#  #.##.##.####.#... ... #  ooo 3 orcs #.##.# .# #....# ##.#  g   hobgoblin #.##.# .# ##.#.# .#  #.##.# .# .. . _You feel less confused.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)ğih #...#kujot2 the Magician#o..#Djinni#..o#Health: 30/31 =======================-#o[*#AC: 3Str: 7#### #..*#######EV: 11Int: 19.. ..# ###.*.#......SH: 0Dex: 13..####.# #.o*....#XL:  4 Next: 54% Place: Dungeon:3#.#....###.*.....###Noise: ---------  Time: 1756.7 (0.0)#.#.......@........##-) Nothing wielded#.#....###.##.......#Cast: Shock#.##[4ğih0Æ X0m.#.# #.####.......#Fly #......###......##......##.......##......# #>###.##.##.##.####.#... ... #ooo 3 orcs#.##.# .# #....# ##.#g   hobgoblin#.##.# .# ##.#.# .##.##.# .# ...Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)  The zap hits the hobgoblin.ğihîK nğihjS ğih·_ ^.oo.>.<.ogo 4 orcs=7.7 (1ğihkb 7{ğih‡c onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)  The zap hits the hobgoblin. _The hobgoblin is lightly wounded.ğih’ ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ğih¶æğihı´ Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air1%2  c - SwiftnessAir3%3  d - AirstrikeAir11%4  e - ApportationTranslocation1%1 Select a spell to cast[!]/[I] toggle spell headersğih¢Ğğih[Øğihxá#...#kujot2 the Magician#o..#Djinni#...#Health: 30/31 =======================-#o[o#AC: 3Str: 7#### #o{>#######EV: 11Int: 19.. ..# ###...#......SH: 0Dex: 13..####.# #.<.....#XL:  4 Next: 54% Place: Dungeon:3#.#....###og.....###Noise: =--------  Time: 1757.7 (0.0)#.#.......@........##-) Nothing wielded#.#....###.##.......#Cast: Shock#.##.#.# [40ğihâm#.####.......#Fly #......###......##......##.......##......# #>###.##.##.##.####.#... ... #oooo 4 orcs#.##.# .# #....# ##.#g   hobgoblin#.##.# .# ##.#.# .##.##.# .# ...Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)  The zap hits the hobgoblin. _The hobgoblin is lightly wounded.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ğihËì#...#kujot2 the Magician#o..#Djinni#...#Health: 30/31 =======================-#o[o#AC: 3Str: 7#### #o{>#######EV: 11Int: 19.. ..# ###...#......SH: 0Dex: 13..####.# #.<.....#XL:  4 Next: 54% Place: Dungeon:3#.#....###og.....###Noise: =--------  Time: 1757.7 (0.0)#.#.......@........##-) Nothing wielded#.#....###.##.......#Cast: Shock#.##.#.# [40ğihjíşm#.####.......#Fly #......###......##......##.......##......# #>###.##.##.##.####.#... ... #oooo 4 orcs#.##.# .# #....# ##.#g   hobgoblin#.##.# .# ##.#.# .##.##.# .# ...Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)  The zap hits the hobgoblin. _The hobgoblin is lightly wounded.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ğihMõP  Okay, then.ğih‚÷ğihëşğihW. _&ğih_Œ ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)ğih®q ¸ Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air1%2  c - SwiftnessAir3%3  d - AirstrikeAir11%4  e - ApportationTranslocation1%1 Select a spell to cast[!]/[I] toggle spell headers,ğih=Ø,ğihWá,ğih%ë#...#kujot2 the Magician#o..#Djinni#...#Health: 30/31 =======================-#o[o#AC: 3Str: 7#### #o{>#######EV: 11Int: 19.. ..# ###...#......SH: 0Dex: 13..####.# #.<.....#XL:  4 Next: 54% Place: Dungeon:3#.#....###og.....###Noise: =--------  Time: 1757.7 (0.0)#.#.......@........##-) Nothing wielded#.#....###.##.......#Cast: Shock#.##.#.# [40,ğihíhm#.####.......#Fly #......###......##......##.......##......# #>###.##.##.##.####.#... ... #oooo 4 orcs#.##.# .# #....# ##.#g   hobgoblin#.##.# .# ##.#.# .##.##.# .# ... _The hobgoblin is lightly wounded.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ğih×ó#...#kujot2 the Magician#o..#Djinni#...#Health: 30/31 =======================-#o[o#AC: 3Str: 7#### #o{>#######EV: 11Int: 19.. ..# ###...#......SH: 0Dex: 13..####.# #.<.....#XL:  4 Next: 54% Place: Dungeon:3#.#....###og.....###Noise: =--------  Time: 1757.7 (0.0)#.#.......@........##-) Nothing wielded#.#....###.##.......#Cast: Shock#.##.#.# [40,ğihõdm#.####.......#Fly #......###......##......##.......##......# #>###.##.##.##.####.#... ... #oooo 4 orcs#.##.# .# #....# ##.#g   hobgoblin#.##.# .# ##.#.# .##.##.# .# ... _The hobgoblin is lightly wounded.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ğihS4  struck by an arc of lightning.  The hobgoblin is heavily wounded.  The orc is struck by an arc of lightning.  The orc is moderately wounded.You are struck by an arc of lightning.  The orc is struck by an arc of lightning. *** 3 orcs You kill the orc!,ğih~¡,,ğih¤£,ğih:«£...oo{)g@,ğihλ25----8=8.7 (1  Your Translocations skill increases to level 4!Your Forgecraft skill increases to level 4!Your Fire Magic skill increases to level 4!Your Ice Magic skill increases to level 4!Your Air Magic skill increases to level 4!Your Earth Magic skill increases to level 4!,ğihØ,ğihİÚh _Your Alchemy skill increases to level 4!/ğihÍ.õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0ğih™NT  The hobgoblin is struck by an arc of lightning.0ğih3Y¡ **  You kill the hobgoblin!0ğih‘ñ,0ğihJò0ğihó0ğih*ı.o.>..oo{†@0ğihÑJk3------6190ğih@S0ğih©VW _You are struck by an arc of lightning. The lightning grounds out.2ğihqó #...# #o..# #...# #.[.# #### #o.>####### .. ..# ###..o#...... ..####.# #.o{....# #.#....###)†.....### #.#.## #.#....###.##.# #.##.#.# #.####.......# #......###......##......# #.##......# #>###.# #.##.##.####.#... ... # #.##.# .#[402ğih€öm #....# ##.# #.##.# .# ##.#.# .#  #.##.# .# .. .2ğihD÷2ğihRø2ğihLş².o..<.oo2ğih/--602ğih(7{2ğihÙ4ğih¯ä õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5ğih·È ñ  The orc is struck by an arc of lightning. ** 2 orcs  You kill the orc!6ğihAW .o..)†o@{6ğih©¡Í19-----5==1 _You are struck by an arc of lightning.7ğih[ õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8ğihÀ<ı _You can't see any susceptible monsters within range! (Use Z to cast anyway.):ğihñ3 _Unknown command.;ğihàn #...# #o..# #...# #.[.# #### #..>####### .. ..# ###...#...... ..####.# #.o.....# #.#....###)†o....### #.#.{.## #.#....###.##.# #.##.#.# #.####.......# #......###......##......# #.......##......# #>###.# #.##.##.####.#... ... # #.##.# .# #....# ##.# #.##.# .# ##.#.# .# ;ğihp” #.##.# .# .. .<oo..-2;ğihw€f _Something hits you but does no damage.@ğihËı #...# #o..# #...# #.[.# #### #..># .. ..# ###...#...... ..####.# #.<.....# #.#....###oo.....### #.#.## #.#....###.##.# #.##.#.# #.####.# #......###......##...... #.......##......# #>###. #.##.##.####.#... ...  #.##.# .# #....# ##.# #.##.#@ğihVÿm[39;49m .# ##.#.# .#  #.##.# .# .. .†o20=----3Ağih : #o..# #...# #.[.##### #..>#######.. ..# ###...#...... ..####.# #.<.....#  #.#....###o†.....### #.#.......o........## #.#...@###.##.......# #.##.#.# #.####.......# #......###......##..... #.......##......# #>### #.##.##.####.#... ... #.##.# .# #....# ##.# #.##.# .ğihš<n40m# ##.#.# .# #.##.# .# .. . #.##.##.#AğihV=AğihÌ=AğihùCR)oAğihÚEd19-=4Ağih©JAğihÄLS _Something hits you.CğihÇz[ #o..#  #...#  #.[.#  #### #..>  .. ..#   ..####.# #.<.....#  #.#....###)†..  #.#......oo...  #.#...@#  #.##.#.#  #......# #....... #> #.##.##. ...  #.##.# .#   #.##.# .#   #.##.# .# ..  CğihÙ #o..#  #...#  #.[.#  #### #..>  .. ..#   ..####.# #.<.....#  #.#....###)†..  #.#......oo...  #.#...@#  #.##.#.#  #......# #....... #> #.##.##.  #.##.# .#   #.##.# .#   #.##.# .# ..  CğihÓ Cğih= Cğih+CğihOd _There are monsters nearby!HğihS•õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jğihƒ ı _You can't see any susceptible monsters within range! (Use Z to cast anyway.)OğihõÀ õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vğih;Ø3VğihÙVğih İş  Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Xğih«æ , _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zğih€Â ZğihÈà ZğihäÈ ZğihTË    Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.[ğih"Á #o..# #...# #.[.# #### #..># .. ..# ###...#...... ..####.# #.<.....# #.#....###)†.....### #.#......oo.## #.#..@.###.##.# #.##.#.# #.####. #......###......## #.......##......# #> #.##.##.####.#... ... #.##.# .# #....# ##. [4[ğihÄÁ§0m#.##.# .# ##.#.# . #.##.# .# .  #.##.##.#[ğihâÃ[ğihdÄ[ğihğŒoo.-5 _\ğih©A  #...# #.[.##### #..>######.. ..# ###...#..... ..####.# #.<.....#  #.#....###)†.....### #.#.....oo.........## #.#....###.##.......# #.##@#.# #.####...... #......###......## #.......##......# #># #.##.##.####.#... .. #.##.# .# #....# ## #.##.# .# ##.#.#  #.##.# [3\ğihyB Ä4m.# . #.##.##.# #.......#oo.-6^ğiha-  #.[.##### #..>#####.. ..# ###...#.... ..####.# #.<.....#  #.#....###)†.....### #.#....oo..........# #.#....###.##....... #.##.#.# #.####..... #..@...###......## #.......##......# #> #.##.##.####.#... . #.##.# .# #....# # #.##.# .# ##.#.# #.##.# .# .._ğih„h H  #.##.##.# #.......# ####.####oo.20=7_ğihÔ> P`ğihé `ğih| @The floor. You are here.`ğih㨠`ğihί #.[.#kujot2 the Magician#### #..>##### Djinni.. ..# ###...#.... Health: 20/31 ===============---------..####.# #.<.....#AC: 3Str: 7#.#....###)†.....### EV: 11Int: 19#.#...oo...........# SH: 0Dex: 13#.#....###.##....... XL:  4 Next: 65% Place: Dungeon:3#.##.#.# #.####..... Noise: ---------  Time: 1767.7 (0.0)#..@...###......##.. -) Nothing wielded#.......`ğih² °[33m##......# #> Cast: Shock#.##.##.####.#... . Fly #.##.# .# #....# ##.##.# .# ##.#.##.##.# .# ..oo 2 orcs#.##.##.##.......#####.####Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.`ğihê² `ğihʸ `ğih3º bğihAê õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eğihnceğihŸgò Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b + Static DischargeConjuration/Air 1% 2 c - SwiftnessAir3%3  d - AirstrikeAir11%4  e - ApportationTranslocation1%1 Select a spell to cast[!]/[I] toggle spell headersiğihÍÈiğih3Ïiğih»×#.[.#kujot2 the Magician#### #..>##### Djinni.. ..# ###...#.... Health: 20/31 ===============---------..####.# #.<.....#AC: 3Str: 7#.#....###)†.....### EV: 11Int: 19#.#...oo...........# SH: 0Dex: 13#.#....###.##....... XL:  4 Next: 65% Place: Dungeon:3#.##.#.# #.####..... Noise: ---------  Time: 1767.7 (0.0)#..@...###......##.. -) Nothing wielded#.......iğih¥Ù¼[33m##......# #> Cast: Shock#.##.##.####.#... . Fly #.##.# .# #....# ##.##.# .# ##.#.##.##.# .# ..oo 2 orcs#.##.##.##.......#####.#### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iğih2İiğihğè#.[.#kujot2 the Magician#### #..>##### Djinni.. ..# ###...#.... Health: 20/31 ===============---------..####.# #.<.....#AC: 3Str: 7#.#....###)†.....### EV: 11Int: 19#.#...oo...........# SH: 0Dex: 13#.#....###.##....... XL:  4 Next: 65% Place: Dungeon:3#.##.#.# #.####..... Noise: ---------  Time: 1767.7 (0.0)#..@...###......##.. -) Nothing wielded#.......iğihê»[33m##......# #> Cast: Shock#ğih$ë;49m.##.##.####.#... . Fly #.##.# .# #....# ##.##.# .# ##.#.##.##.# .# ..oo 2 orcs#.##.##.##.......#####.#### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iğihÛôiğihŞöèThe spell is quite dangerous to miscast (11% risk of failure)! Continue anyway?  Y - Yes  N - Nomğihëmğih #.[.#  kujot2 the Magician #### #..>##### Djinni .. ..# ###...#.... Health: 16/31 ============------------ ..####.# #.<.....#  AC: 3Str: 7 #.#..**###)†.....### EV: 11Int: 19 #.#..*oo...........# SH: 0Dex: 13 #.#..**###.##....... XL:  4 Next: 65% Place: Dungeon:3 #.##.#.# #.####..... Noise: ---------  Time: 1767.7 (0.0) #..@...###......##.. -) Nothing wielded #.......##......# #> Cmğih*§ast: Shock #.##.##.####.#... . Fly  #.##.# .# #....# # #.##.# .# ##.#.#  #.##.# .# ..  oo 2 orcs #.##.##.#  #.......#  ####.#### Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (empty space  bonus: 5/8)nğihHÅ­ *#***..o..nğihÀŒ.##*.*****nğihZSR.**.nğihqŠÚ.*o**Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (empty space  bonus: 5/8)nğihÿб..oo*.hand axe and wearing a +0 scale mail3nğihg{ *#o.nğih­Ûp**#*oo.nğihá>Ú.*o**Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (empty space  bonus: 5/8)pğih•  #.[.#  kujot2 the Magician #### #..>##### Djinni .. ..# ###...#.... Health: 16/31 ============------------ ..####.# #.<.....#  AC: 3Str: 7 #.#....###)†.....### EV: 11Int: 19 #.#...oo...........# SH: 0Dex: 13 #.#....###.##....... XL:  4 Next: 65% Place: Dungeon:3 #.##.#.# #.####..... Noise: ---------  Time: 1767.7 (0.0) #..@...###......##.. -) Nothing wielded #.......##......# #> Cast: ShockpğihŞ— 2 #.##.##.####.#... . Fly  #.##.# .# #....# # #.##.# .# ##.#.#  #.##.# .# ..  oo 2 orcs #.##.##.#  #.......#  ####.#### Aiming: Airstrike (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (empty space  bonus: 5/8)  You miscast Airstrike.  You are very lightly contaminated with residual magic.pğihøœ ø #.[.#  #### #..> .. ..#   #.<  )† . o    #>    .#    .#   .# ..    pğihfŸ Y8.7 (1Contam pğih…« O  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (empty space  bonus: 5/8)  You miscast Airstrike.  You are very lightly contaminated with residual magic. _Nothing appears to happen.xğihKN  Casting: Airstrike (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ğihâ- ìThe spell is quite dangerous to miscast (11% risk of failure)! Continue anyway?  Y - Yes  N - No}ğih }ğihş) #.[.#  kujot2 the Magician #### #..>##### Djinni .. ..# ###...#.... Health: 12/31 =========--------------- ..####.# #.<.....#  AC: 3Str: 7 #.#....###)†.....### EV: 11Int: 19 #.#..*o*...........# SH: 0Dex: 13 #.#..*o###.##....... XL:  4 Next: 65% Place: Dungeon:3 #.##.#*# #.####..... Noise: ---------  Time: 1768.7 (0.0) #..@...###......##.. -) Nothing wielded #.......##......# #> Cast: [39;}ğih,ù49mShock #.##.##.####.#... . Fly Contam  #.##.# .# #....# # #.##.# .# ##.#.#  #.##.# .# ..  oo 2 orcs #.##.##.#  #.......#  ####.#### Casting: Airstrike (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (empty space  bonus: 4/8)ğihο *#***.o..o..#*****.***..****...***#*.*o*.*o.  Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (empty space  bonus: 4/8)#.[.#kujot2 the Magician#### #..>##### Djinni.. ..# ###...#.... Health: 12/31 =========---------------..####.# #.<.....#AC: 3Str: 7#.#....###)†.....### EV: 11Int: 19#.#.[39ğihÉ;49m..o............# SH: 0Dex: 13#.#...*###.##....... XL:  4 Next: 65% Place: Dungeon:3#.##.#.# #.####..... Noise: ---------  Time: 1768.7 (0.0)#..@...###......##.. -) Nothing wielded#.......##......# #> Cast: Shock#.##.##.####.#... . Fly Contam #.##.# .# #....# ##.##.# .# ##.#.##.##.# .# ..oo 2 orcs#.##.##.##...[39;49ğihİ m....#####.####Casting: Airstrike (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (empty space  bonus: 4/8)  The air twists around and strikes the orc!  You kill the orc!.o)   orc0--70===9.7 (1{ _Something hits you.†ğihŠ_N  Casting: Airstrike (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ŒğihCÑ( _You don't know that spell. _Unknown command.’ğih{8N  Casting: Airstrike (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.–ğihÒ ìThe spell is quite dangerous to miscast (11% risk of failure)! Continue anyway?  Y - Yes  N - No˜ğih\' ˜ğih¡D  #.[.#  kujot2 the Magician #### #..>##### Djinni .. ..# ###...#.... Health: 6/31====-------------------- ..####.# #.<.....#  AC: 3Str: 7 #.#....###)†.....### EV: 11Int: 19 #.#.***............# SH: 0Dex: 13 #.#.*o*###.##....... XL:  4 Next: 70% Place: Dungeon:3 #.##*#*# #.####..... Noise: ===------  Time: 1769.7 (0.0) #..@...###......##.. -) Nothing wielded #.......##......# #> Cast: Shock #[39;49˜ğihïE Õm.##.##.####.#... . Fly Contam  #.##.# .# #....# # #.##.# .# ##.#.#  #.##.# .# ..  o   orc #.##.##.#  #.......#  ####.#### Casting: Airstrike (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (empty space  bonus: 7/8)™ğih³X ± ***.**o).™ğihVl |...****™ğih«} ***.*o**#*..  Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (empty space  bonus: 7/8)™ğih›ˆ Š ...o#***™ğihÏé**o)*#..›ğih"ï ***.*o**#*..  Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (empty space  bonus: 7/8)›ğihñ #.[.#  kujot2 the Magician #### #..>##### Djinni .. ..# ###...#.... Health: 6/31====-------------------- ..####.# #.<.....#  AC: 3Str: 7 #.#....###)†.....### EV: 11Int: 19 #.#................# SH: 0Dex: 13 #.#..o)###.##....... XL:  4 Next: 70% Place: Dungeon:3 #.##{#.# #.####..... Noise: ===------  Time: 1769.7 (0.0) #..@...###......##.. -) Nothing wielded #.......##......# #> Cast: Shock #.##.##.####.#... . Fly Contam  #.##.# .# #....# # #›ğih.##.# .# ##.#.#  #.##.# .# ..  o   orc #.##.##.#  #.......#  ####.#### Casting: Airstrike (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (empty space  bonus: 7/8)›ğihZáÖ #.[.#  #### #..> .. ..#  ..####.# #.<  #.#....###)† #.#...... #.#..o) #.##{#.#  #..@...# #.......# #> #.##.##.#  #.##.# .#   #.##.# .#  #.##.# .# ..  #.##.# #..... ›ğihæ  You miscast Airstrike. Nothing appears to happen.  * * * LOW HITPOINT WARNING * * *›ğihÉì;o.›ğih¶ğ4--70.7 (1›ğihö›ğihÁøf _Something hits you but does no damage.ğihT N  Casting: Airstrike (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¡ğihıæ´-- _You don't know that spell.£ğihÇ$N  Casting: Airstrike (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¤ğih/ó ¤ğihJõ èThe spell is quite dangerous to miscast (11% risk of failure)! Continue anyway?  Y - Yes  N - No¦ğih67 #.[.#  kujot2 the Magician #### #..>##### Djinni .. ..# ###...#.... Health: 2/31=----------------------- ..####.# #.<.....#  AC: 3Str: 7 #.#....###)†.....### EV: 11Int: 19 #.#***.............# SH: 0Dex: 13 #.#*o*)###.##....... XL:  4 Next: 70% Place: Dungeon:3 #.##*#.# #.####..... Noise: =--------  Time: 1770.7 (0.0) #..@...###......##.. -) Nothing wielded #.......##......# #> Cast: Shock[§ğih™æ40m #.##.##.####.#... . Fly Contam  #.##.# .# #....# # #.##.# .# ##.#.#  #.##.# .# ..  o   orc #.##.##.#  #.......#  ####.#### Casting: Airstrike (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (empty space  bonus: 6/8)#.[.#kujot2 the Magician#### #..>##### Djinni.. ..# ###...#.... Health: 2§ğihË2[m/31=-----------------------..####.# #.<.....#AC: 3Str: 7#.#....###)†.....### EV: 11Int: 19#.#................# SH: 0Dex: 13#.#.*.)###.##....... XL:  4 Next: 70% Place: Dungeon:3#.##{#.# #.####..... Noise: =--------  Time: 1770.7 (0.0)#..@...###......##.. -) Nothing wielded#.......##......# #> Cast: Shock#.##.##.####.#... . Fly Contam #.##.# §ğih»7.# #....# ##.##.# .# ##.#.##.##.# .# ..o   orc#.##.##.##.......#####.####Casting: Airstrike (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (empty space  bonus: 6/8)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (empty space  bonus: 6/8)  The air twists around and strikes the orc! #.[.#  #### #..> .. ..#  ..####.# #.<  #.#....###[§ğihà:40m)† #.#...... #.#.*.) #.##{#.#  #..@...# #.......# #> #.##.##.#  #.##.# .#   #.##.# .#   #.##.# .# ..   #.##.##.#   #.......#      #.[.#  #### #..> .. ..#  ..####.# #.<  #.#....###)† #.#...... #.#.*.) #.##{#.#  #..@...# #.......# #[39§ğih)@Ü;49m> #.##.##.#  #.##.# .#   #.##.# .#  #.##.# .#  #.##.# #.....  )You kill the orc!* * * LOW HITPOINT WARNING * * *You kill the orc!  * * * LOW HITPOINT WARNING * * *  You hear some strange, mumbled words.  A magic dart appears from out of thin air  The magic dart hits you!  You die...§ğihW³ a-6/31 -§ğihj /  --more--§ğihéË §ğihoÏ |Inventory: 18/52 slots Hand Weapons (go to first with ))d - a +0 short sword  p - a +3 dagger Armour (go to first with [)  a - a +0 robe (worn)  n - a +0 cloak (worn)f - a +0 ring mail Jewellery (go to first with "=)  b - a ring of wizardry (worn) Scrolls (go to first with ?)c - a scroll of poison {unknown}  g - 5 scrolls of teleportation {unknown}h - a scroll of enchant armour {unknown}  i - a scroll of identify {unknown}  m - a scroll of acquirement {unknown}  q - a scroll of immolation {unknown} Potions (go to first with !)  j - 2 potions of curing {unknown}  k - a potion of moonshinel - a potion of might {unknown}  o - a potion of cancellation {unknown}  r - a potion of brilliance {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]©ğih¾Éé  p - a +3 dagger Armour (go to first with [)  a - a +0 robe (worn)  n - a +0 cloak (worn)  f - a +0 ring mail Jewellery (go to first with "=)  b - a ring of wizardry (worn) Scrolls ?)  c - a scroll of poison {unknown}  g - 5 scrolls of teleportation {unknown}henchant armour {unknown}  i - a scroll of identify {unknown}  m - a scroll of acquirement {unknown}  q - a scroll of immolation {unknown} Potions (go to first with !)  j - 2 potions of curing {unknown}  k - a potion of moonshine  l - a potion of might {unknown}  o - a potion of cancellation {unknown}  rbrilliance {unknown} Talismans (go to first with %)  e - a maw talismanbot©ğih8g  q - a scroll of immolation {unknown}  k - a potion of moonshine©ğih‰X¬ğih2r{Goodbye, kujot2.82 kujot2 the Magician (level 4, -6/31 HPs)Began as a Djinni Air Elementalist on July 6, 2025.Killed from afar by an orc wizard (9 damage)... with a magic dart... on level 3 of the Dungeon.The game lasted 00:37:23 (1771 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57906703 RepoMan TrFi-27 escaped with the Orb4.57167857 EnegeticOc DjNe-27 escaped with the Orb5.56104178 RepoMan TrFi-27 escaped with the Orb6.45340331 EnegeticOc DjWn-27 escaped with the Orb7.40754416 RepoMan TeBe-27 escaped with the Orb8.36241780 RepoMan DrAr-27 escaped with the Orb9.36158184 RepoMan PoWr-27 escaped with the Orb  10.32963854 RepoMan FeSh-27 escaped with the Orb  11.32900669 TCCBaIE-27 escaped with the Orb  12.30032968 RepoMan ReAl-27 escaped with the Orb  13.29697527 sentinel GnRe-27 escaped with the Orb¸ğiheEK [?25h[?0c [?1051l[?1052l[?1060l[?1061l