hv> Player: kuniqs Game: DCSS trunk Server: clan Filename: 2025-04-24.07:19:52.ttyrec Time: (1745479192) Thu Apr 24 09:19:52 2025  hI [?1051l[?1052l[?1060l[?1061h hV)0[?7h[?25l[?1c h h haWelcome, kuniqs. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Shapeshifter h  hC  hg kuniqs tha RuffianDemonspawnHealth: 16/16 ========================Magic: 1/1========================AC: 2Str: 14EV: 11 hxh #Int: 10SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredQuill  hl O## ### .#. ##.#.#.##.@.##.#.#.## .#. ### ## hBr  ht Welcome, kuniqs tha Demonspawn Shapeshifter.Below lies tha Orb o' Zot, rumoured ta be powerful enough ta resurrect a god... hw  h Press ? fer a list o' commands an' othar information. h  h/  h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   f - Spellcasting   0.0   1.2  -1           h; b + Unarmed Combat 2.6   3.6  -1          g + Shapeshifting 2.6   4.2  -2           c - Armour   0.0   1.2  -1      d + Dodging1.7   2.4  -1       e - Stealth   0.0   1.0   0                    [40 h m                                                          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!]  h8 training|cost|targets hlTargetTarget--  --  --  --  --  --  --   ha-z] set[-] clear selected targetcost|targets hC<[?25h[?0c0  h $ [?25l[?1c3.0  -1 current training targets, if any.=] set aall targets ha-z] setselected target  h<[?25h[?0c0  h- [?25l[?1c h3.0   0 =] set aall targets h_a-z] setselected target  h/<[?25h[?0c0  h [?25l[?1c7.0 =] set aall targets! h  d * Dodging   1.7! h o d - Dodging   1.7" ha-z] setselected target " hv*<[?25h[?0c0 # hZ [?25l[?1c# h ao-- =] set aall targets% h % hj % hȚ kuniqs tha RuffianDemonspawnHealth: 16/16 ========================Magic: 1/1========================AC: 2Str: 14## ##EV: 11% h Int: 10# .#. #SH: 0Dex: 12#.#.#.#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#.#.#.#% hz -) Nothing wielded# .#. #Nothing quivered## ##Quill Welcome, kuniqs tha Demonspawn Shapeshifter.Below lies tha Orb o' Zot, rumoured ta be powerful enough ta resurrect a god...Press ? fer a list o' commands an' othar information. % h M_Found a staircase leadin' outta tha dungeon.% h 4% h( % h© & h/& hJ4& h& h& hk% _& hl& hB& h& h& h& h& h& hM& h& h & h & h ,& h0,& h1& hV2& h2& hJ4& h5,& hc6& hQ8& h9,& h':& h;& h<& hF=& h=& h>& h@,& h@& hSB& h"C& h$E,& hE& hsF& hF& hwG& hH& hI& h~J& hJ& hM& h?P,& hQ& hT& hxV& hW& hX& h}Z& h],& h^& ha& hd,& he& hCg& hh,& hi& htk& hHm,& hn& ho& hq& hq& h-r& h0t& hy}##### ####.... l.##.#.# ..##.#.####..######## #................. #.#.#..@...##.#####.#.......###............... .###.......###.......# ...........# ####.##.##.......# .# .#& h%zl   frilled lizard (asleep) ## #.......######.# # ..#####.##........##.###.##########.& h,021.0 (21.0)& h,2.0 (22& h҂& hU _A frilled lizard comes inta view. _Ye see 'ere a smoky black potion.' h5~##### #### #.... .l.# #.#.# #..# ' hU ' hX#.#.####..######### #.......@.......  ... #.#.#..!...######.#####.#.#  #.........# ######.......# ....# ####.##.# ' h|\f #.......# #.# .# # #.......######.# # .#####.##........#' hka' ha83.0 (1.0) _' hf' hg' h"#### ####... .l.#.# #..#  #.#.####@.#########..............  ... #.#.#..!...##########.##  ........# ###.###....... ...####.##.   #.# .# # #.......######.# #4' h&#########.......l #@.#  #.#.####..######### #.................. #.#.#..!...##########.#..##  .........# #####...... ...####.##  ' h 'P #.# .' hF/ ll  Tha frilled lizard hisses angrily.===5' h2' h4[ _Tha frilled lizard closely misses ye.' h_?  Ye hit tha frilled lizard.' hf1.' h78--6' hߓ' hg _Ye kill tha frilled lizard!' ht9--' hq' hI _Nay target in view!' hJ J' h3V _Nay target in view! _Nay target in view!' h ' h ' h ' h,  _' h5 B' h7 ############.........#' hU= #.#.# #..# #.#.####..######### #............ #.#.#..@...#####-#.#####.#.......##  #...............# .###.......###.......# ...........# #####.# ## #.# .# #.######.# ######.##........  #.###.##########.9.0 (3' h> F-30.0 (4' hdA ' hMD X _f - a smoky black potion( h\( h~( h\( h ( hl( hk( h0( h,( h&( h>!( h$,( h&( h*( hE-,( h$/( h 2( h4,( hc6( h 9( h;,( hU<( h>( h@,( hDA( hB( hD,( hE( hG( hlI,( hJ( hqK( hL( h!M( hM( hR.#####.#.......## ...............### .......###.......# .......# ####.##.# .......# #.##.# ( hAS5.......######.##.# ###.##........##.# ##.##########.##.# #.## .. #@# .## ...+ #.## ### ( hS.# #.##.#### <.#.# ## .#.#.#.###.#  ## #.. ..( hDT".( hV041.0 (11.0)( hqW,2.0 (12( h Z( h[c _g - a scroll labelled DOXTUO LIOTHA( hL ( h 4( hV ( hђ ,( h n( ht ( ht ,( hJ ( h  .............####.......# # ####.##.# ( h # #.##.# +#######.##.# ... ##.##........##.# .....##########.##.# ..(.. .## ###...#.##......# ........@'......5.0 (3.0)( hΫ R###...... #.##.#### ..... ## .... # ...#( hi +## #.. ... _Ye op'n tha door.( h' N _Found 5 sil'er javelins.) h?### ###.......# # ####.##.# # #.##.# #+#######.##.# #...#.##.##.# #. .###.##.# #..(. ) hBt## ###...#.##. ..@. ## #.##. .# #.##.#### #. #.# ## #. .#.# #...# ###.# #+# ) hwJ) hK26.0 (1 _) hvR) hUWP _Thar be an op'n door 'ere.) hh ###.### .......### ###.......# # ####.##.# # #.##.# #+## ....######.##.# ##........##.# #.....#########.##.###..(...)###...#.## ..'. ) h8E# #.......##.. #.##.######.. ###...# #...#.# #+###.....) hȮ<7) h<) h/% _Found a dagger.) hN! { #.#.#### ##.### .......### ###.......# # ####.##.# # #.##.# #+## ..######.##.# ## ........##.# ##.....##) h$ ########.##.###@.(...)####...#.##. .........'. #.......##.. #.##.######.. ## ##.. .# #... #.# #+###..) hv* ) h7+ &8) h1 ) h94 ) hZ#.#.#......##### .#.## ### ###.# # ####.##.# # #.##.# #+## ######.##.# ##...## .##.# ##.....## .##.###.@(...)# ###...#.##.) h)\#...'.+#.......##.##.##.######.# # . .# . #+## #..) h#d) hd&9) hQk) hm* hbGB.#.#......##### .#.## ### ###.# # ####.##.# # #.##.# ##+## ######.##.# ##...## .* hH##.# ##.....## .##.###..@...)# ###...#.##.# .........'.+ #.##.# #.##.#  # .##+## ..* hO* hP'50* hV* h[T _Ye see 'ere 5 sil'er javelins.* hCu* hu1Throw: 5 javelins (silver) * hy* h|U _h - 5 sil'er javelins* h2* h* h* h* hr n* h * h{ * hF* h#.####..###### ...... ... #.### r.. #.......## ..........### #.# ###.......# #.# * h# ####.##.# #.# # #.##.# ##'## .##.# ##.@.## .......##.# ##.....## ######.##.###......)# ###...#.##.# .........'..+#.......##.........r   rat (asleep)#.##.######.......## ## ##.....## .#...##* h&D 3.0 (2  Ye op'n tha door.* hs'+4.0 (3* h)+* h-V _A rat comes inta view.* h1l #..# #.####..########.## ........ .#......##### r #* hlq ... ........## ###......### #.#   ##@## ###### ##...## .......##.# ##.....## ######.##.###)# ###...#.###...'+......##..#.##.######.......#### ##.....##* h{* h}+5.0 (1* h* h ...... #..# ### #.####..########.## ...* h .........?#......##### r # ... ........## ###......### #@#   ##'## ###### ##...## .......##.# ##.....## ######.##.###)####...#.###.* hߓ..'+......##..#.##.######.......## _Thar be an op'n door 'ere.* h* h&6* h%* hf _Found a scroll labelled JYELOG EFUNWI.+ h}######## ......  #..# ### #.####..########.#### ............?.#......#####.r... # ... ........## ###......### #.#   ##'## ###### ##...## .......##.# ##.....# + h######.##.###......)# ###...#.##.........#..'..+......##..+ h+ h!&7+ h%+ h/& + h~1######## ......  #..# ### #.####..########.#### ............?.##......#####.r.... # #...# + h]3........## ###......### #.#   ##'## ###### #### .......##.# ##.....# ######.##.###......)####...#.##.........#..'++ h9+ h:&8+ hv@+ hB+ h ######## ......  #..# ### #.####..########.### ............?.##......#####.r....# # #.@.# ........### ##.####......### #.#   ##'## + h###### ##...## .......##.# ##.....# ######.##.###......)####...#.###+ h&v rr  Tha rat squeaks loudly.+ h'E====9+ ha*+ h8v _Tha rat closely misses ye.Ye hit tha rat.+ h=E†+ h pi16=---9 (0.9+ ht+ hvF _Ye kill tha rat!+ h+ h:---+ h^+ h_ _Nay target in view!+ h + h + h I _Nay target in view!+ h4+ h+ h+ h+ h _+ h######  ......# # #..# ### ###..########.#### ........- ######.†.... ......## ##...#...... ......### ##.#######. #.......# #.#.##.# #.#  #.##.# ##'##.##.# ##...## .....##.# ##+ hs61.9 (2.0-2.9 (3+ hpy _i - a scroll labelled JYELOG EFUNWI+ h5 J+ hz X+ ho + h v+ h + ha( + hD;  ##'## #.....# ##...## #.....# #.....## #.....# ......)# #.....# ........####...### ..+.......# ........####...## .......## ##...##  #.....## #.###@#  83.9 (21.0) .#...## #. #.#  .##+## #. #.#   #. >##   #    [15;+ hO 26H         4.9 (22 _Found an 'scape hatch in tha floor., hR4, hT, hqU, h8_n#.....##. ......)# #... ........####...##..+.......# ###...## ## ##...## #.....## #.###.##...## #. #. , hba.##+## #.  #..b># #.### b   bat (asleep), h6e15.9 (1.0), hzo .bb    A bat comes inta view., hq3=6.9 (2, hUv, hy^ _Tha bat be struck by yer quills. Tha bat hits ye but does nay damage. x2, h, h, h, hZ _A bat be nearby!, h  Ye miss tha bat.Tha bat be heavily wounded., h -7.8 (0.9, h , h  _Tha bat closely misses ye. x2; Tha bat hits ye but does nay damage.  Ye hit tha bat but do nay damage.Tha bat be heavily wounded.b>8.7 _Tha bat misses ye., h .)# #.....# ...####...### .+....... .####...## # ##...## ## #.###.#  .# #. #.#  .##+ #.###.#  #..b@##  #.##        9.7 (1.0, h 0 _Tha bat be struck by yer quills. Tha bat barely misses ye. _Thar be an 'scape hatch in tha floor 'ere.  Ye hit tha bat.., h 2590 _Ye kill tha bat!, hx , hx 4, hy , hq , hK ,, h& , h] , h , h ,, h\ , h? , hY ,, h; , h. ,, h , h , h ,, h , hr , hA , h ,, hv , hJ , h* , h* , h , hW , hA ,, h , h ,, h ,, h , h ,, h , h , h ,, hX , hc ##.######..# ##...##  ## ##.....## #.###.#  .#...## #.# #.#  .##+## #.###.#  , h ... #...>##  #.. #.####  ##.. #.#  .#.#...#######.# .......@.......# -103.7 (13.0).#.#...######### ....... ...##)# .# #.#.# , h , h F-4.7 (14, hc , hF! * _Found a short sword.- h- h`- ht$ _Nay target in view! _Nay target in view!- h4- h- hD- h - h % _- hn- h- h?,- h"- h"- h- .##+## #.###.# ....# #...>## ..# # #..# #.#### .... #.##..# #.# r..#.#...#######.# ................# ...#.#...#########........# #....##@## ##.# #.#  # #.# #.#- h0m #.# #.#r   rat (asleep) #.##.#- h317.7 (3.0)- h4+8.7 (4- h7- h< _A rat comes inta view. _Ye see 'ere a +0 short sword.. h;. hTj  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   g - Spellcasting   0.0   1.2  -1          b + Unarmed Combat 2.7   3.6  -1       c - Throwing   0.0   1.2  -1   h + Shapeshifting 2.7   4.2  -2  . h                 d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   0.0   1.0   0                                      [15;2. hO#2H                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets. hZ+. h3. h<D.##+## #.###.#kuniqs tha Ruffian ....# #...>##Demonspawn ..# # #..# #.####Health: 16/16 ======================== .... #.##..# #.#Magic: 1/1. h@========================r..#.#...#######.#AC: 2Str: 14................#EV: 11Int: 10...#.#...#########SH: 0Dex: 12.........#XL:  1 Next: 25% Place: Dungeon:1#....##@##Noise: ---------  Time: 108.7 (0.0)##.# #.#-) Nothing wielded# #.#Throw: 5 javelins (silver) #.#Quill #.##.#r   rat (asleep)#.##.# _Ye kill tha bat! _Found a short sword. _Nay target in view! _Nay target in view! _A rat comes inta view. _Ye see 'ere a . hIA+0 short sword./ ha/ h_/ hr / h/ h)/ h0./ h+9.7 (1/ hb/ hv* _j - a +0 short sword0 hTN  Ye be cov'red in sharp quills. Yer movemn't speed be average.  Yer attack delay be aboot 0.9.0 hO0 hR0 hU  Yer damage ratin' wit' unarmed combat be aboot 5 (Base [3 + 2 (UC)] x 110% _(Str) x 103% (Fight)).0 hz 0 h' Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))0 h xj - a +0 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip 0 h 0 h_ 0 hO .##+## #.###.#kuniqs tha Ruffian ....# #...>##Demonspawn ..# # #..# #.####Health: 16/16 ======================== .... #.##..# #.#0 hQ Magic: 1/1========================...#.#...#######.#AC: 2Str: 14................#EV: 11Int: 10...#.#...#########SH: 0Dex: 120 h7 .........#XL:  1 Next: 25% Place: Dungeon:1#....##@##Noise: ---------  Time: 109.7 (0.0)##.# #.#-) Nothing wielded# #.#Throw: 5 javelins (silver) #.#0 h >Quill #.##.##.##.# _Ye see 'ere a +0 short sword. _j - a +0 short sword  0 h Ye be cov'red in sharp quills. Yer movemn't speed be average.  Yer attack delay be aboot 0.9.  Yer damage ratin' wit' unarmed combat be aboot 5 (Base [3 + 2 (UC)] x 110% _(Str) x 103% (Fight)).0 h 0 h grr   rat0 h½ 10.2 (0.5j) +0 short sword0 h 0 h 3 _j - a +0 short sword (weapon)0 hb  Ye be cov'red in sharp quills. Yer movemn't speed be average.  Yer attack delay be aboot 1.0.0 hd0 hi0 hm  Yer damage ratin' wit yer +0 short sword be aboot 5 (Base 5 x 105% (Dex) x 103%_(Skill)).1 h?   ....# #...>##  # # #..#   .. #.##..# #.#  ...#.#...##  .r.......  ...#.#...#  .........# 1 h#@## ##.# #.# # #.# #.# #.# #.# #.# #.#1 h1xY   ...# #...>##  # # #..#   .. #.##..# #.#  ...#.#...##1 hy  .r.......  ...#.#...#  .........# #@## 1 hz##.# #.# # #.# #.# #.# #.# 1 h{#.# #.# 1 hς1 hՃ1 h1 hZ _A rat be nearby!2 hI>2 hkEDrop what?10/52 slots (_ for help) Hand Weapons (select all with ))  j - a +0 short sword (weapon) Missiles (select all with ()  h - 5 silver javelins (quivered) Armour (select all with [)  a - a +0 animal skin (worn) Scrolls (select all with ?)  g - a scroll labelled DOXTUO LIOTHAT 2 hF i - a scroll labelled JYELOG EFUNWI Potions (select all with !)  c - a potion of lignification  f - a smoky black potion Baublesb - 3 flux baubles Talismans (select all with %)d - a quill talisman (active)  e - a protean talisman [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]3 h]q(1+ turn)+[Enter] accept (1 chosen)3 h۵33 h.##+## #.###.#kuniqs tha Ruffian ....# #...>##Demonspawn ..# # #..# #.####Health: 16/16 ======================== .... #.##..# #.#Magic: 1/1========================...#.#...#######.#AC: 2Str: 14.r..............#EV: 11Int: 10...#.#...#########SH: 0Dex: 12.........#XL:  1 Next: 25% Place: Dungeon:1#....##@##Noise: ---------  Time: 110.2 (0.0)##.# #.#j) +0 short sword# 3 h #.#Throw: 5 javelins (silver) #.#Quill #.##.#r   rat#.##.# 3 hAv_j - a +0 short sword (weapon)  Ye be cov'red in sharp quills. Yer movemn't speed be average.  Yer attack delay be aboot 1.0.  Yer damage ratin' wit yer +0 short sword be aboot 5 (Base 5 x 105% (Dex) x 103%_(Skill)). _A rat be nearby!3 hBw7 (0.5-) Nothing wielded3 h,3 h 3 h[_Ye unwield yer +0 short sword.3 hr.r1.7 (13 h3 h/ _Ye drop a +0 short sword.4 h?.##+## #.###.#kuniqs tha Ruffian ....# #...>##Demonspawn ..# # #..# #.####Health: 16/16 ======================== .... #.##..# #.#Magic: 1/1========================...#.#...#######.#AC: 2Str: 14..r.............#EV: 11Int: 10...#.#...#########SH: 0Dex: 12.........#XL:  1 Next: 25% Place: Dungeon:1#....##@##Noise: ---------  Time: 111.7 (0.0)##.# #.#-) Nothing wiel4 h@A4ded# #.#Throw: 5 javelins (silver) #.#Quill #.##.#r   rat#.##.# _A rat be nearby! _Ye unwield yer +0 short sword. _Ye drop a +0 short sword.  Press: ? - help, v - describe, . - travel, g - get itemItem 'ere: a +0 short sword.  Tha floor.4 hLr .@  Tha floor.4 h%cL#.  A rock wall.4 h .#  Ye cannae see tha place.  [tha floor.]4 hy r., v - describe, . - travel'ere: a rat  Tha floor.4 h< Z A rat. A dirty rodent that has grown large and aggressive in the dungeon environment. Max HP: ~2 Will: noneAC: + EV: ++ Threat: Low Class: Natural Size: Tiny Int: Animal You have about 65% to hit with your hands and 55% to hit with your off-hand punch. It has about 49% to hit you. Attack Max Damage Bite 3 [!]: Description|Quote6 h .##+## #.###.#kuniqs tha Ruffian ....# #...>##Demonspawn ..# # #..# #.####Health: 16/16 ======================== .... #.##..# #.#Magic: 1/1========================...#.#...#######.#AC: 2Str: 14..r.............#EV: 11Int: 10...#.#...#########SH: 0Dex: 12.........#XL:  1 Next: 25% Place: Dungeon:1#....##@##6 hNoise: ---------  Time: 111.7 (0.0)##.# #.#-) Nothing wielded# #.#Throw: 5 javelins (silver) #.#Quill #.##.#r   rat#.##.# _A rat be nearby! _Ye unwield yer +0 short sword. _Ye drop a +0 short sword.  Press: ? - help, v - describe, . - travel'ere: a rat  Tha floor.6 h5{.##+## #.###.#kuniqs tha Ruffian ....# #...>##Demonspawn ..# # #..# #.####Health: 16/16 ======================== ..6 hx.. #.##..# #.#Magic: 1/1========================...#.#...#######.#AC: 2Str: 14..r.............#EV: 11Int: 10...#.#...#########SH: 0Dex: 12.........#XL:  1 Next: 25% Place: Dungeon:1#....##@##Noise: ---------  Time: 111.7 (0.0)##.# #.#-) Nothing wielded# #.#Throw: 5 javelins (silver) #.#Quill #.##.#r   rat#.##.# _A rat be nearby! _Ye unwield yer +0 short sword. _Ye dr6 hBop a +0 short sword.  Press: ? - help, v - describe, . - travel'ere: a rat  Tha floor.6 h6 h. _6 h6 h0.6 h+2.7 (16 hL6 h0- _j - a +0 short sword6 hB} 6 hz pWield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))j - a +0 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip 6 h6 hk6 h#b.##+## #.###.#kuniqs tha Ruffian ....# #...>##Demonspawn ..# # #..# #.####Health: 16/16 ======================== 6 h&.... #.##..# #.#Magic: 1/1========================...#.#...#######.#AC: 2Str: 14................#EV: 11Int: 10...#.#...#########SH: 0Dex: 12.........#XL:  1 Next: 25% Place: Dungeon:1#....##@##Noise: ---------  Time: 112.7 (0.0)##.# #.#-) Nothing wielded# #.#Throw: 5 javelins (silver) #.#Quill #.##.##.##.# _Ye unwield yer +0 short sword. _Ye drop a +0 short sword.  Press: ? - help, v - describe, . - travel'ere: a ra6 h(Mt _Tha floor. _j - a +0 short sword6 h *6 hf1grr   rat6 hf23.2 (0.5j) +0 short sword6 h86 h<3 _j - a +0 short sword (weapon)7 hJ.##+## #.###.#kuniqs tha Ruffian ....# #...>##Demonspawn ..# # #..# #.####Health: 16/16 ======================== .... #.##..# #.#Magic: 1/1========================...#.#...#######.#AC: 2Str: 14................#EV: 11Int: 10...#r#...#########SH: 0Dex: 127 hN'.........#XL:  1 Next: 25% Place: Dungeon:1#....##@##Noise: ---------  Time: 113.2 (0.0)##.# #.#j) +0 short sword# #.#Throw: 5 javelins (silver) #.#Quill #.##.#r   rat#.##.#'ere: a rat _Tha floor. _j - a +0 short sword _j - a +0 short sword (weapon)  Press: ? - help, v - describe, . - travelTha floor.7 h7.@7 hL#.  A rock wall.7 h r# _Tha floor. _j - a +0 short sword (weapon)  Press: ? - help, v - describe, . - travel'ere: a rat  Tha floor.7 hKR > A rat. A dirty rodent that has grown large and aggressive in the dungeon environment. Max HP: ~2 Will: noneAC: + EV: ++ Threat: Low Class: Natural Size: Tiny Int: Animal You have about 61% to hit with your +0 short sword. It has about 49% to hit you. Attack Max Damage Bite 3 [!]: Description|Quote8 hƿ.##+## #.###.#kuniqs tha Ruffian ....# #...>##Demonspawn ..# # #..# #.####Health: 16/16 ======================== .... #.##..# #.#Magic: 1/1========================...#.#...#######.#AC: 2Str: 14................#EV: 11Int: 10...#r#...#########SH: 0Dex: 12.........#XL:  1 Next: 25% Place: Dungeon:1#....##@##Noise: ---------  Time: 113.2 (0.0)##.# #.#j) +0 short sword#[8 hm #.#Throw: 5 javelins (silver) #.#Quill #.##.#r   rat#.##.# _Tha floor. _j - a +0 short sword _j - a +0 short sword (weapon)  Press: ? - help, v - describe, . - travel'ere: a rat  Tha floor.8 h*.##+## #.###.#kuniqs tha Ruffian ....# #...>##Demonspawn ..# # #..# #.####Health: 16/16 ======================== .... #.##..# #.#Magic: 1/1========================...#.#...#######.#AC: 2Str: 14................#8 h EV: 11Int: 10...#r#...#########SH: 0Dex: 12.........#XL:  1 Next: 25% Place: Dungeon:1#....##@##Noise: ---------  Time: 113.2 (0.0)##.# #.#j) +0 short sword# #.#Throw: 5 javelins (silver) #.#Quill #.##.#r   rat8 hY#.##.# _Tha floor. _j - a +0 short sword _j - a +0 short sword (weapon)  Press: ? - help, v - describe, . - travel'ere: a rat  Tha floor.8 hL8 h?. _8 hFS Drop what?10/52 slots (_ for help) Hand Weapons (select all with ))  j - a +0 short sword (weapon) Missiles (select all with ()  h - 5 silver javelins (quivered) Armour (select all with [)  a - a +0 animal skin (worn) Scrolls (select all with ?)  g - a scroll labelled DOXTUO LIOTHAT  i - a scroll labelled JYELOG EFUNWI Potions (select all with !)  c - a potion of lignification  f - a smoky black potion Baublesb - 3 flux baubles Talismans (select all with %)d - a quill talisman (active)  e - a protean talisman [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]8 h ' (1+ turn)+[Enter] accept (1 chosen)8 h<.##+## #.###.#kuniqs tha Ruffian ....# #...>##Demonspawn ..# # #..# #.####Health: 16/16 ======================== .... #.##..# #.#Magic: 1/1========================...#.#...#######.#AC: 2Str: 14................#EV: 11Int: 10...#r#...#########SH: 0Dex: 12.........#XL:  1 Next: 25% Place: Dungeon:1#....##@##Noise: ---------  Time: 113.2 (0.0)##.# #.#j) +0 short sword#[8 h?R37m #.#Throw: 5 javelins (silver) #.#Quill #.##.#r   rat#.##.# _Tha floor. _j - a +0 short sword _j - a +0 short sword (weapon)  Press: ? - help, v - describe, . - travel'ere: a rat _Tha floor.7 (0.5-) Nothing wielded8 h@8 hF #.# _Ye unwield yer +0 short sword.8 h##.## # #..# #.####.. #.##..# #.#...#.#...#######.#9 hYd ................##.#...#########......r@..#.#....##)####.# #.## #.# #.# #.# #.# #.##.#9 hel8 9 hnm4=509 hs9 h _Tha rat be struck by yer quills. Tha rat misses ye.Ye hit tha rat.9 h1.9 h(/3369 h}9 h9F _Ye kill tha rat!9 hr9 hs9 hy9 h_ _Nay target in view!9 h69 h9 hI _Nay target in view!9 h_9 h^`9 hSf9 h9q_ _Nay target in view!9 hq9 hw9 hzI _Nay target in view!9 h, 49 h8- 9 hL/ 9 h0 9 h5 _9 h6 9 h7 9 hQ8 9 h8 9 h ; 9 h< ,9 h7= 9 h? 9 hQ@ ,9 hA 9 h2C 9 hOD ,9 hE 9 hBF 9 hG 9 hG 9 htH 9 hHI 9 h4K B9 hL 9 hM 9 hsN 9 hN 9 h_Q 9 hR ,9 hS 9 hT 9 hU 9 hV 9 hV 9 hW 9 hX 9 hY 9 hY 9 h[ 9 h[ 9 hM\ 9 he] 9 hN_ 9 h_ 9 h|` 9 h` 9 ha 9 hb 9 hic 9 hc 9 h/e 9 hWf 9 hf 9 h\g 9 h%h 9 h;i 9 hi 9 hEj 9 h*k 9 h2l 9 hgm ,9 hWn 9 hTo 9 ho 9 h\p 9 hr 9 hs ,9 ht 9 hKv 9 hw ,9 hx 9 hz 9 h{ 9 h| 9 h} 9 h~ 9 h 9 ht 9 h 9 hx 9 h ,9 h 9 h 9 h( ,9 h 9 h| 9 h 9 h 9 h 9 h ?  Thar be an op'n door 'ere.9 h> 9 h _9 h> 9 h 9 hٕ ,9 hc 9 h 9 h 9 h 9 h 9 h_ 9 h 9 h 9 h 9 hT 9 h` 9 h 9 hD L9 h9 B9 hJ X9 h 9 h B9 hd ,9 h. ,9 h 9 h 9 h 9 h 9 h 9 h 9 h B9 ha C#.###.#.###.####.#### #.##. #.# ##.## ##.....#..###.... #. #.#.###.....###..##.##. #.# #.#..#....#.......#. 9 h ..# ###..#....###......#.## #........## ##....... #.##......# #......#. #.#......## ##....... #...@.#.## ##.#....- #..#.#### ####.#. ###### #### 9 h v70.7 (54.0)-1.7 (559 h 9 h c _j - a scroll labelled EBBAXO NAPISY9 h Z9 hl 9 h  #.#.<.#.##  #.#.#.#.#.##  ##.###.#.###.### # #.## ##.## ##.. ####. #..###.#.###... >....# ##..#.###.#..###...# #....#####..#..##.....##.#### #........#......@..# #.##.....87.7 (16..#..###### #.#.....# #.....#.#..#.##########8.7 (17 _Found a stone staircase leadin' down.: h : h : h: hV: h&: h: hf,: h##.#.#.## #.#.< #.#.#.#.#.##  # ##.###.#.###.## #. #.## ##.## #######. #..###.#.###..>....# ##..#.###.#..# ##...###....#####..# ##....@##.#### #...9.0) #.........# #.##...#..###### #.#.....# #.. #.....#...> #..#.#############: h$%: h*&,90.7 (2: h0): h+; _Found a stone staircase leadin' down.: ho : h'q : hYr : hu : h&y : h : h : h : h : h : h : h ,: hB : h: : hН : hp : h : hm : h : h : h : hF : ht Z #.###.####.........## ##+..........# ##.## ##.........#.###.#.###.: h ....... #.#.#.#.#.# ..... #.#.<.#.## ..b #.#.#.#.#.# #'# ##.###.#.### #@# #.## ##.## #########.# #..###.#.###...>....## ##..#.###.#.#####...###....#####..# ##.....##.#### #..... #.........# #.##.. b   bat (asleep): hY D....#..###### #.#...#####..##.......>.##..#.#: h D 6.7 (6  Ye op'n tha door.: h +7.7 (7: h : h V _A bat comes inta view.: hc  #.........##   +..........# ##.##  ......... .......  ..... #.#.< ..b  #'#  #@# #.## ##.##  #.#  ...>....##  .#####... ##.....  #.........#  ....#..######  #####..#  ..>.# : hL #.........##   +..........# ##.##  ......... .......  ..... #.#.< ..b  #'#  #@# #.## ##.##  #.# : h0 ...>....##  .#####... ##.....  #.........#  ....#..######  #####..#  ..>.# : hӚ: h: h: hЦZ _A bat be nearby!: h/: h: h : h #.........##   : h@+..........# ##.##  ......... .......  ..... #.#.< ..b  #'#  #@# #.## ##.##  #.#  ...>....##  .#####... : h###.....  #.........#  ....#..######  #####..#  ..>.# ; has #.........##   +..........# ##.##  ......... .......  ..... #.#.< ..b  #'#  #@# #.## ##.##  #.#  ...>....##  .#####... ##.....  #.........#  ....#..######  #####..#  ..>.#  _A bat be nearby!; h ..#####.### #.###.##### #.#.## +.# ##.## ###..#.###.#.###.#.......# #.#.#.#.#.#.....# #.#.<.#.##..b# #.#.#.#.#.##.###.#.###. #.# #.## ##.## #########.# #..###.#.###..>....## ##..#.###.#...#####...###....#####..##.....##.#### #... #.........#....#..############....b..b=8.7 (1 ; h)### #...... ##...?!.. ..#####.### #.###.##### #.#.## +.# ##.## ###.........#.###.#.###.#..b....# #.#.#.#.#.#.....# #.#.<.#.##.@.# #.#.#.#.#.###'## ##.###.#.###. ; h## ##.## #########.# #..###.#.###..>....## ##..#.###.#...#####...###....#####..##.....##.#### #... #.........#....#..####### _Tha bat barely misses ye. _Thar be an op'n door 'ere.; h ; h ; hXFound a scroll labelled EBBAXO NAPISY an' a coppery potion.; h; h}.; h! b; h:; h9; h; h[ ; h; h+_Tha bat barely misses ye.; h; h ; hd ; hYe hit tha bat.; h; hL.; hi; h; h; h ; hR; h*; h41; hD200.6 (0.9; h$; h# ; h$; hM%"_Ye kill tha bat!; h%; hg); h*; hi/; h2 ; h3; h4;_Nay target in view!; h4; h; h"; hd; h0% _; hn,; h],; hl; h; h,; hS; h; h,; h<; h; h ,; hH; h}; hS,; h; h; h,; h; h; ht; h ; h~ _j - 2 scrolls labelled EBBAXO NAPISY (gain'd 1); hg ### # S. ... #. .# ##. .. #........; hJE .# .###....... .# ...........##+##.# #......##...#.#######.......##....@......#####.##..-; h##.......#####.###.######.........## #.#.## #+..........# ##.## ##.#.........#.###.#.###.####.......###.#.#.#.#.## S   ball python (constriction, asleep)##.....## #.#.<.#.##; h,##...## #.#.#.#.#.## ##'## ##.###.#.###.##; h-8.6 (8.0; hA E-9.6 (9; h ; h _A ball python comes inta view. _Ye see 'ere a coppery potion.< h #.#.... ### #...< h.S. ... #.#...# #.#####.#... #..#.# .#### #.# .....< hIQ# ##+##.# #.# #...#@#######.......##!......##...#< h#..#####.###.####.........## #.##+..........# ##.## ##...#.........#.###.#.###.#####.......###.#.#.###....< h#.<.#.####...## #.#.#.#.#.##< h.< h310.6 (1 _< hU< h0%...## #.... ###...S. ... < h%N######.#... ..#### #.# .... ##+##@# < h(  ##...#.#######.......## ##....!......#####.##...#.......#####.###.###.........## #.#.## ####+....# ##.## ##......#.###.#.###.#####.......###.#.#.#.#.####.....## #.#.<.#.##< h+< h,&1< h0< h1< hD.#.#### .....## #...... ###....S. ... ...#######.#< h>E... ..#### #@# .... ##+##.#   ##...#.#######.......## ##....!......#####.##...#.......#####.###.###.........## #.#.## ####< hE+..........# ##.## ##............#.###.#.###.#####.......###.#.#.#.#.##< hvK< hL&2< hP< h@X+### .##.#### .......### ##....... ###< hX......S. ... ....##### #.#####.##......# ..#### #.# ....< h]Y ##+##.#   ##...#.#######.......## ##....!......#####.##...#.......#####.###.###.........## #.#.## ####< hY+..........# ##.## ##.....#.###.#.###.###< h]< hVc].SS)< hc/==3< hh< hk5 _Tha ball python hisses angrily.< hD ### #. #.##.#### .#.......###. ##. ###.#....... ... #.....S##### #.#####.##.@....# ..##.###.#### #.# .... ##+##.#   ##...#.#######.......## ##....!......#####.##...######.###.###.........## #.#.## ####+.# ##.## ##...4----4< ha _Tha ball python barely misses ye. Tha ball python bites ye.  Ye hit tha ball python.< hee.< hz---50-5.5 (0.9< hЎ< hvN _Ye kill tha ball python!< h? < h$@ < h F < hKP _ _Nay target in view!< h8Q < hW < h]Z I _Nay target in view!< h4< h2< hK#< h&< h'% _< h0n< h3< h6< h6L5=< h7< h<< h?,< hA= h= h~,= h= h#........ ### #.. #....... ... #. #......##### #.#####.# #......# #....... ##.###.###.......# #.# ...........# ##+##.# #.......# ##...#.#######.......###.....#####.##-##.......#####.###.###= hP#.........## #.#.## ###+..........# ##.## ##..#.........#.###.#.#####.......###.#.#.#.#.##  ##.....## #.#.<.#.##  ##...## #.#.#.#.#.##  ##'## ##.###.#.###.##= h.20.5 (5.0= hE-1.5 (6= h7= hT _k - a coppery potion= h<4= h>= hA= hM=6=== hM= hQC _Ye op'n tha door. HP restored.= hAT4= hU= h"Y= h=[,= h}\= h`?  Thar be an op'n door 'ere.= h'c= hc _= hd= hf= hh= hi;=== hCj= h#k= h$l= hl= h$m= hn= h/o= ho= h1p= h0q= h:r= hr= hq= hX= h= h_= hV,= h= hN= hݱB= hl= h= h,= hɵ= hn= h;  #.#.# #.........##  # ##.#.###.#.#.......  #. #..........#.......  #..##..#.###.###......#  #......#.# #.....#.#... = h #.###.##.# #######.##  #........# #.##  #####.#### ##'##  #.@.# ##...#.#51.5 (30.0) = h"l ###.# ##.......  ..# ##.......  >....... = h ..... +.........  ...####.........  ..## ##.......#  .## ##.....##= h  ##...##2.5 (31 _Found a stone staircase leadin' down.= hK*4= h+= h~-= hT5= h7= h8,= h:= h;= h=,= h&>= ha@= hA,= hB= hoE= hF,= hZH= hhJ= hK,= hL= hN= hP= h&Q= hQ= hS= hiU,= h~V= hX= h] #...# ##...# ###.## ##.. #..## ##.......## ##>..####...... #.......+.......= hf^- ##...####........ #..## ##.......# #.## ##.....##   #@# ##...##  = h_ #....# ##'## ## #....# #.# #. ##...#######.# #= hQ` #.#...>....## ##  .#.#####...###. w   dart slug (asleep)  .. #= h`##.  ##w #......... ....#..#####= hGf261.5 (9.0)= hg/2.5 (10.0)= hj= hFm\ _A dart slug comes inta view.> h##.## ##........ #..## ##.####>..####.........+.#...##### #..## ###.## ##.....## .#### ##...## ...# ##'## ## #.# #.#...###### #.#...>....## ## .#.#####...###.. # ##.....##w #........ .....#..##########..#> hw> hb13.0)> hb> hM  #..## ##.......### ##>..####.. #.......+. ##...####.# #..## ## #.## ##  #.###### # #....# ##'## ##. #.@..# #.# #. ##...#######.# #. #...>....## # .#.#####...###.. .. # ##.....##.# ##w #.........#  .....#..###### #####..#  ..>.#[39> hR4;49m4> hn##>..####.........+.#...#####. #..## ####### ##.....## #### ##...## #...# ##'## ##. #.# #.###@..######. ##.#...>....## ## .#.#####...###.. # ##.....##.###w #........ .....#..##### #####..#> h@g ..>####> hj> h1.> h&5> h> h> h> h*> h-I _Nay target in view!> h> h> h> h_ _Nay target in view!> h> h> hI _Nay target in view!> h(> h=> h> h_ _Nay target in view!> h> hL> hsI _Nay target in view!> hIE 4> hjF > hII > hfK > h]L % _> h@U > h5W > hL  #.......+.  ##...####.# #..## ## #.## ##  #.###### #. #....# ##'## ##. #....# #.# #.## ##...#######.# #. #...>....## #7.5 (2 .#.#####...###.. ..w # ##.....##.## .###. #.........#  #. .....#..###### # #####..# w   dart slug  ..>.# ####.#  #.#> h4[37m _Nay target in view! __A dart slug be nearby!? hj9#...#####.# #..## #####.## ##.....## ##### ##...## #....# ##'## ##.## #.# #.#? hbka##...######. ##.#...>....## ##.. #@#.#####...###.#..w.# ##.....##.###.###.# #.........# #. .....#..##### #####..# ..>####? hn)  ? hv? hwc4---=8.5 (1? h~? h  _Tha dart slug bites ye.  Ye hit tha dart slug.? h-9.4 (0.9? hh? hb _Tha dart slug be severely wounded.? h[9( ? h : Ye hit tha dart slug.  Tha dart slug be almost dead.? h:.70.4 (1.0? h@? he _Tha dart slug barely misses ye.Ye hit tha dart slug.? hj2.? hpChangelin'---751? h? hL _Ye kill tha dart slug!? hs? h? h? h_ _Nay target in view!? h*? hc ? hI _Nay target in view!? hx? hy? h{? h}? h? h% _? h5=? h? hٌ,? hl? h? h,? h? h"\6===? hŞ? h,? h>? h? h? h"? h? h>? h? h;==? h'? h۬? h,? hK,? h\,? hб? h? h,? h? hB? hV,? h? h? h,? hS? h½Q  Thar be a stone staircase leadin' down 'ere.? h-? h _? h? hP? hk,? h3? hB? h,? h? hs? hs? h2? h? h? hu #.###.###.........# #.##..  #.# #.....#..###### #.#..  #.###.#####..# #.....  ##.........>.# #..#.#? hs ###########.# ##### #.# #.# #.#? h9 #@#- #.# #.. #..r ? h ..... ...!.. r   rat (asleep) ....... ##....... ? hx 909.0)  A rat comes inta view.? hfpr.r? hK====1.4 (20? hA? h8- _Tha rat squeaks loudly.? h# #.  #.# ..######  #...#  ##.........>.#  #.#  #.# #.# #.# #@# #.# #.r #... .....  ...!..  .......  ##....... @ hcV #.  #.# ..######  #...#  ##.........>.#  #.#  #.# #.# #.# #@# #.# #.r #... ..... ...!..  ....... ##.......  _A rat be nearby!@ h1t .# #.....#..#####..###.#####..# .#.........>#.# ############### #. ...r.....#......#........#...!...............##.. #.@ h =---2.4 (1.0)@ h @ h@ hN_Tha rat be struck by yer quills. Tha rat bites ye but does nay damage.  @ hYe hit tha rat.@ hM@ h†@ hn!@ h@ h83@ h---@ h<3@ hA @ h @ h@ hh"_Ye kill tha rat!@ h@ ht@ hu@ hv@ h}@ h9 @ hb@ ho;_Nay target in view!@ h@ h@ h-@ hS @ ha@ h;_Nay target in view!@ h7  _@ h@ X@ hV ,@ hK @ h @ hF @ h @ h˾ @ h @ h  _c - 2 potions o' lignification (gain'd 1)@ h `@ h ,@ h @ h @ h @ h) @ h% @ h @ h @ h @ h @ h^ @ h  @ h #.@ h 1# @ h  @ h2 o#.†.....# @ h  @ hN z##.......# @ h  @ hm ##........## @ h! a.#.##..........#@ h W...............#@ hq J######........#@ h :........#@ h #####.#@ h -@ h <'# ...@ h< G$.. ##@ h H...J. @ hQ ..@ h .....@ hr T.B..B.... @ h ^J   endoplasm (asleep)@ h ..........+ @ h, HBB 2 giant cockroaches (asleep)@ h a........?..#@ hA  @ h !@ h 302.4 (9  @ h# Ye op'n tha door.  @ h HAn endoplasm an' 2 giant cockroaches come inta view.@ h @ h @ h @ h J@ h# .@ h B@ hJ .@ h J@ hh @ h B@ h '1 asleep)@ h @ h) -@ h 3.4 (1@ he 0.0)@ h @ h  @ h @ h9 9_Tha endoplasm quivers. @ h! _Found 10 gold pieces an' a scroll labelled EBBAXO NAPISY.A hU +A h .#.#######A h& 5kuniqs tha Changelin'A h< X#.†.....#A hc %DemonspawnA h ##.......#Health: 16/16 ========================A h ##........##Magic: 1/1========================.#.##..........#AC: 2Str: 14...............#EV: 11Int: 10######........#A h [SH: 0Dex: 12#........#XL:  1 Next: 83% Place: Dungeon:1#@######.#Noise: ---------  Time: 303.4 (0.0)#'# ...-) Nothing wielded$J.##Throw: 5 javelins (silver) .....Quill A h B..........B....J   endoplasm..........+A h 3BB 2 giant cockroaches (1 asleep)........?..#Ye op'n tha door.  An endoplasm an' 2 giant cockroaches come inta view. _Tha endoplasm quivers. _Found 10 gold pieces an' a scroll labelled EBBAXO NAPISY.  Press: ? - help, v - describe, . - travelA h 'Tha floor.B hL@'An op'n door.B hFD An open door. An open wooden door. If closed again, all monsters that can wield equipment, andsome of them that can't, could open it again. If it is closed and reopened by a monster that is aware of you, it has a chance of breaking. While adjacent to it, you can close it by pressing the C key. (C)lose.C h#.#######kuniqs tha Changelin'#.†.....#Demonspawn##.......#Health: 16/16 ========================##........##Magic: 1/1========================.#.##..........#AC: 2Str: 14...............#EV: 11Int: 10######........#SH: 0Dex: 12#........#XL:  1 Next: 83% Place: Dungeon:1#@######.#Noise: ---------  Time: 303.4 (0.0)#'# ...-) Nothing wielded$J.##Throw: 5 javelins (silver) .....Quill B.......... hpmB....J   endoplasm..........+BB 2 giant cockroaches (1 asleep)........?..#Ye op'n tha door.  An endoplasm an' 2 giant cockroaches come inta view. _Tha endoplasm quivers. _Found 10 gold pieces an' a scroll labelled EBBAXO NAPISY.  Press: ? - help, v - describe, . - travelAn op'n door.C hYn#.#######kuniqs tha Changelin'#.†.....#Demonspawn##.......#C h]Health: 16/16 ========================##........##Magic: 1/1========================.#.##..........#AC: 2Str: 14...............#EV: 11Int: 10C hD######........#SH: 0Dex: 12#........#XL:  1 Next: 83% Place: Dungeon:1#@######.#Noise: ---------  Time: 303.4 (0.0)#'# ...C hR5-) Nothing wielded$J.##Throw: 5 javelins (silver) .....Quill B..........B....J   endoplasm..........+BB 2 giant cockroaches (1 asleep)........?..#Ye op'n tha door.  An endoplasm an' 2 giant cockroaches come inta view. _Tha endoplasm quivers. _Found 10 gold pieces an' a scroll labelled EBBAXO NAPISY.  Press: ? - help, v - describe, . - travelAn op'n door.C hC hg. _C haC#.#######kuniqs tha Changelin'#.†.....#Demonspawn##.......#Health: 16/16 ========================##........##Magic: 1/1========================.#.##..........#AC: 2Str: 14...............#EV: 11Int: 10######........#SH: 0Dex: 12#........#XL:  1 Next: 83% Place: Dungeon:1#@######.#Noise: ---------  Time: 303.4 (0.0)#'# ...-) Nothing wielded$J.##C hThrow: 5 javelins (silver) .....Quill B..........B....J   endoplasm..........+BB 2 giant cockroaches (1 asleep)........?..# _Tha endoplasm quivers. _Found 10 gold pieces an' a scroll labelled EBBAXO NAPISY.  Press: ? - help, v - describe, . - travel _An op'n door.  Press: ? - help, v - describe, . - travelTha floor.D h?V@#A rock wall.D h#J _Found 10 gold pieces an' a scroll labelled EBBAXO NAPISY.  Press: ? - help, v - describe, . - travel _An op'n door.  Press: ? - help, v - describe, . - travel'ere: an endoplasm  Tha floor.D h>i#.#######kuniqs tha Changelin'#.†.....#Demonspawn##.......#Health: 16/16 ========================##........##Magic: 1/1========================.#.##..........#AC: 2Str: 14D hA...............#EV: 11Int: 10######........#SH: 0Dex: 12#........#XL:  1 Next: 83% Place: Dungeon:1#@######.#Noise: ---------  Time: 303.4 (0.0)#'# ...-) Nothing wielded$J.##Throw: 5 javelins (silver) .....Quill B..........B....J   endoplasm..........+BB 2 giant cockroaches (1 asleep)........?..# _Found 10 gold pieces an' a scroll labelled EBBAXO NAPISY.  Press: ? - help, v - describe, . - travel _An op'n door.  Press: ? - help, v - describe, . - travel'ere: an endoplasm  Tha floor.D hCD h2HD hJ. _D h#Y #.#######  kuniqs tha Changelin' #.†.....#  Demonspawn ##.......#  Health: 16/16 ======================== ##........##  Magic: 1/1======================== .#.##..........#  AC: 2Str: 14 ...............#  EV: 11Int: 10 ######........#  SH: 0Dex: 12 #........#  XL:  1 Next: 83% Place: Dungeon:1 #@######.#  Noise: ---------  Time: 303.4 (0.0) #'# ...  -) Nothing wielded $J. ##  Throw: 5 javelins (silver) D h%! ..... Quill  B......  ....B....  J   endoplasm ..........+  BB 2 giant cockroaches (1 asleep) ........?..#  _An op'n door.  Press: ? - help, v - describe, . - travel'ere: an endoplasm _Tha floor.  Attack: -) Nuthin' wieldedPress: ? - help, Dir - move targetE hY#.#######kuniqs tha Changelin'#.†.....#Demonspawn##.......#Health: 16/16 ========================##........##Magic: 1/1========================.#.##..........#AC: 2Str: 14...............#EV: 11Int: 10######........#SH: 0Dex: 12#........#XL:  1 Next: 83% Place: Dungeon:1#@######.#Noise: ---------  Time: 303.4 (0.0)#'# ...-) Nothing wielded$J.##Throw: 5 javelins (silver) .....Quill B.......E hfZ"...B....J   endoplasm..........+BB 2 giant cockroaches (1 asleep)........?..#Press: ? - help, v - describe, . - travel'ere: an endoplasm _Tha floor.  Attack: -) Nuthin' wieldedPress: ? - help, Dir - move targetOkay, than.E hL[E h_E ha. _F hg3+F hR4.#.#######F hd65kuniqs tha Changelin'F h 7X#.†.....#F h7%DemonspawnF hM8c##.......#F h8[Health: 16/16 ========================F h9##........##Magic: 1/1F h<========================.#.##..........#AC: 2Str: 14...............#EV: 11Int: 10######........#SH: 0Dex: 12#........#XL:  1 Next: 83% Place: Dungeon:1#@######.#Noise: ---------  Time: 303.4 (0.0)#'# ...-) Nothing wielded$J.##Throw: 5 javelins (silver) .....Quill B..........B....F h<5J   endoplasmF hsF..........+BB 2 giant cockroaches (1 asleep)........?..# _Tha floor.  Attack: -) Nuthin' wieldedPress: ? - help, Dir - move target _Okay, than.Press: ? - help, v - describe, . - travelTha floor.F h|6L@'An op'n door.F hD'J  Attack: -) Nuthin' wieldedPress: ? - help, Dir - move target _Okay, than.  Press: ? - help, v - describe, . - travel'ere: an endoplasm  F hTha floor.F h؍ An endoplasm. A glob of grey sludge that has somehow developed a rudimentary awareness and limited motility. It periodically draws heat from its surroundings to sustain itself, freezing enemies unfortunate enough to be adjacent at the time. Max HP: ~6 Will: noneAC: + EV: + Threat: Low Class: Natural Size: V. Small Int: Mindless You have about 88% to hit with your hands and 86% to hit with your off-hand punch. It has about 49% to hit you. Attack Max Damage Hit 3 It is immune to acid and corrosion and blinding. It can see invisible. It is amorphous and immune to ensnarement. It possesses the following natural abilities: [!]: Description|QuoteI h#.#######kuniqs tha Changelin'#.†.....#Demonspawn##.......#Health: 16/16 ========================##........##Magic: 1/1========================.#.##..........#AC: 2Str: 14...............#EV: 11Int: 10######........#SH: 0Dex: 12#........#XL:  1 Next: 83% Place: Dungeon:1#@######.#Noise: ---------  Time: 303.4 (0.0)#'# ...-) Nothing wielded$J.##Throw: 5 javelins (silver) .....I hKXQuill B..........B....J   endoplasm..........+BB 2 giant cockroaches (1 asleep)........?..#Attack: -) Nuthin' wieldedPress: ? - help, Dir - move target _Okay, than.Press: ? - help, v - describe, . - travel'ere: an endoplasm  Tha floor.I h#.#######kuniqs tha Changelin'#.†.....#Demonspawn##.......#Health: 16/16 ========================I h##........##Magic: 1/1========================.#.##..........#AC: 2Str: 14...............#EV: 11Int: 10######........#I h:xSH: 0Dex: 12#........#XL:  1 Next: 83% Place: Dungeon:1#@######.#Noise: ---------  Time: 303.4 (0.0)#'# ...-) Nothing wieldedI h{ #$J.##Throw: 5 javelins (silver) .....Quill B..........B....J   endoplasm..........+BB 2 giant cockroaches (1 asleep)........?..#Attack: -) Nuthin' wieldedPress: ? - help, Dir - move target _Okay, than.Press: ? - help, v - describe, . - travel'ere: an endoplasm  Tha floor.I hTI hP. _I hTU.†.....##.......###........##.#.##........................ ######........ #.........######. ...#$J.# ###.....# #B......#.....B....#...........+..?..#####.......#B...B.B=4.4 (1I hnZI hFq _Tha endoplasm completely misses ye. _Thar be an op'n door 'ere.  Ye hit tha giant cockroach but do nay damage. I hr!I h3sBI ht.  I hu)Tha endoplasm barely misses ye.I h_vI hwI hx5I hI hf I hI h9_Tha giant cockroach bites ye but does nay damage.I h1 F  Ye hit tha giant cockroach. I h !I h BI h .  I he TTha giant cockroach be almost dead.I h 2I h^ =------6.3 (0.9I h I h I h% &MI h Tha giant cockroach be almost dead. _Tha giant cockroach bites ye. Tha endoplasm hits ye.  Tha giant cockroach be almost dead.  . Tha giant cockroach barely misses ye.Tha endoplasm freezes ye.9/16 I h &-----------I h= !7.2I h I hZ  I h _Ye be froz'n.I hnc @  Ye hit tha giant cockroach.I hn $   giant cockroach  Ye kill tha giant cockroach!I ho mTha giant cockroach closely misses ye. Tha endoplasm be struck by yer quills.I hq I hx #.†.....#kuniqs tha Ruffian##.......#Demonspawn##........##Health: 9/16I hy =============-----------.#.##..........#Magic: 1/1========================...............#AC: 2Str: 14I h{ ######........#EV: 11Int: 10#........#SH: 0Dex: 12#.######.#XL:  1 Next: 100% Place: Dungeon:1I h9| O#@# ...Noise: =--------  Time: 308.2 (1.0)#$JB# ##-) Nothing wielded#.....#Throw: 5 javelins (silver) #.......#I h| "Quill I h} 3..........#I ho~ *...........+I h) 5J   endoplasmI h I.........?..#I h QB   giant cockroachI h` >####.......##I h6 jTha giant cockroach bites ye. Tha giant cockroach barely misses ye.I h 3Tha endoplasm freezes ye. I h +_Ye be froz'n.  I hm "Ye hit tha giant cockroach.  I h* -Ye kill tha giant cockroach!I h mTha giant cockroach closely misses ye. Tha endoplasm be struck by yer quills.I h݇  I h I h 5_Tha endoplasm completely misses ye.I hn (Ye haf reached level 2!I h I h   I h --more--I hD J h  13/22=2/2 4 2 0%  Yer demonic ancestry asserts itself... _Frost condenses inta a shield 'fore ye.K h|P  Ye hit tha endoplasm but do nay damage.Tha endoplasm be lightly wounded.9.1 (0.9K hlK hv _Tha giant cockroach barely misses ye. Ye block tha endoplasm's attack.  Ye hit tha endoplasm.K h} .B   giant cockroach  Ye kill tha endoplasm!K hb[2-6K h 10.0K hXK hZ _Ye block tha giant cockroach's attack. Tha giant cockroach bites ye.K h%d K hDe \3=9K hm K h~ _Ye barely miss tha giant cockroach. Tha giant cockroach closely misses ye.K h (1.8K h K h _Ye barely miss tha giant cockroach. Tha giant cockroach misses ye.K h@ r  Ye hit tha giant cockroach but do nay damage.K hEA (2.7K hE K hM j _Tha giant cockroach misses ye.K hM (3.6K hDQ K hmS _Ye closely miss tha giant cockroach. Tha giant cockroach closely misses ye.K h# #.†  ##.......#  ##........##  .........#  .........#  ######...  #..  #.#  #@# ...  #$.B# ##  #.....#  #.......# K hc$ ..........#  ...........+  .........?..#  ####.......## K h$L hz$ #.†  ##.......#  ##........## L h{ .........#  .........#  ######... L hx| #..  #.#  #@# ...  L h|{#$.B# ##  #.....#  #.......#  ..........# ...........+  .........?..# ####.......## L h۱ _A giant cockroach be nearby!L h@  Ye hit tha giant cockroach.L hv 2.L h0"4/23=134.5L hm+ _Ye kill tha giant cockroach!L h$5_ _Nay target in view!L h;l _Nay target in view! L h|yC_Nay target in view!L hL hL hDL hL h L hL hb ;_Nay target in view!L hd"L hr#L h'L h* L hj+L h",;_Nay target in view!L h@}L hL h L hcL hӈL h9L h^ L h_L hL h`L hL h9L hW5L h=L hکL hZL hL hL hIL h L hE_Nay target in view! L hM_L hٴYe now haf 10 gold pieces.L h˶L hL h-L hL h<L h L hL hSL hL hL hiL h=L hL hL hAL hL hL h6L h2=L hL hCL hL hL hL hL h1L hL hL h L hL hJZ_j - 3 scrolls labelled EBBAXO NAPISY (gain'd 1)L hL hL h8L hGL hL hL hcL h17L h0==L hL h(L hL hL h{L hL h L hTL h_Ye op'n tha door.L hnL h3L hL hL h L hk L hThar be an op'n door 'ere.L hL h L hQ_L hh L hx L h} L h C######........# L h 6#........# L hR 7#.######.# L h l##'## ... L h m##...## ## L h- n##.....## # L h .#.......## .## L hn #..........####...##l L h  _............'.@....... L h -  L hc .............####...##.  L h ^#####.......## .....L h d##.....## .###L h: 6##...## L h 7##+## L hj nl   frilled lizard (asleep) L h L h L h)  L h L hT 28.5 (14.L h 0)  L h 5A frilled lizard comes inta view.L h L hc L h .L h lL h3! lL h! L h\" L hy# L h$ =L h$ -L hE% %9.5 (15L h( L hv+  L h, L h, *_Tha frilled lizard hisses angrily.M hR W######.# #.# #.######.# ##'## ... ##...## ## ##.....## ## .#.......## #.## #...####...##.#...'..@....l. ...####...##.# #####.......## #.....###.....## #.###...## .###+## #M hl.8=30.0)M h #H######.# #.# #.######.# ##'## ... ##...## ## ##.....## ## .#.......## ##.##  #.####...##.# .'...@..l.####...##.#.......## ##.....# ##.....## #.#### ##+## .# #l.1M h/M hf######.# #.# #.######.# ##'## ... ##...## ## ##.....## ###  .#.## ##.## #.####...##.#'....@l.####...##.#.## ##.....# ##.....## ##.#### ##+## .# .#.#  Tha frilled lizard be struck by yer quills.=2M h* _Tha frilled lizard closely misses ye.Ye hit tha frilled lizard.M h:E†M hJ=73M hΨM hQ _Ye kill tha frilled lizard!M hM hM hM hэ_ _Nay target in view!M hfM hsM hےI _Nay target in view!M h & _Nay target in view! _Nay target in view!M h !9= _M hY M h ,M h M h M hl c20==M h^ M h: M hI ,M h M h# M hu ,M h M hP M h M h: M h M h M h M h :=M h M h M h M h[ L1=M h M h M h( ,M hF J _Ye now haf 18 gold pieces (gain'd 8).M h M h 4M h M h M hF ,M h. M h M h i2==M h? M h M hr M h ,M h M h M h| ,M hA M h M h ,M h M h M hU j3===M h M h M h M h7 M h M h` M hM M h ,M hN M h- M h ,M h M h M he ;==M h M h M h{ M h ,M h7 M h M h ,M h M h M hH ,M h M h M h ,M h M h M hf M h M h M h M hl M h M h M h M he ,M h M h M hh ,M h}! M ht" M h# ,M hm$ M hX% M h& ,M h' M h( M h( ,M h) M h* M hO+ ,M h, M hq- M h. ,M h%/ M h0 M h0 ,M h1 M hk2 M h3 ,M h|4 M h5 ,M hc6 M h/7 M h$8 M h8 ,M h9 M h: M hl; ,M hS< M h5= M h= ,M hl? M h @ M h@ ,M hA M hB M hC ,M hD M h_E M h F ,M hF M hG M hXH ,M hnI M h;J M hJ ,M hK M hL M h|M ,M hMN M hO M hO ,M hP M heQ M hR ,M hxS M hMT M hT ,M hU M hV M heW ,M hX M hY M h'Z ,M h$[ M h[ M h\ ,M hR] M h ^ M h^ ,M h{_ M hI` M h` ,M ha M hb ,M hc M hd M hd M he ,M hNf M h=g M hg ,M hh M hi M hFj ,M h k M hk M hl ,M hxm M hgn M ho ,M ho M hp M hq ,M hr M hs M hw M hFx M hy M h@z ,M hz M h{ M h| M hl} ,M h_~ M h ,M h' M h M h M h ,M hw M hd M h ,M hb M h;  #........# #.###.##.# #.# #.##.# #.# #.##.#######.# #.........# #.# ####.####.# j##M h  #.######.# #.# ...#  #........# #.##...##.  ########## #.@.- #######  j   gnoll (asleep)M hA 401.5 (68.0)  A gnoll comes inta view. It be wieldin' a +0 whip.M h2 k.jjM hה 6===2.5 (69M h M h| ' _Tha gnoll shouts!N h ...#  .#  #.# #.##.#  #.# #.##.######  #.# #.........# #  #.# ####.####.# .##  .# #.# j..#  #........# #.##...##.   #.@.......  ########## N hY ...#  .#  #.# #.##.#  #.# #.##.######  #.# #.........# #  #.# ####.####.# .##  .# #.# j..#  #........# #.##...##.   #.@.......  ##########  N h&[N h_4N hcN hh\ _A gnoll be nearby!N hTF]#........#  #.###.##.# +##.# #.##.# .##.# #.##.###### .##.# #.........# #.##  #.# ####.####.# ...##  N h,J#.######.# #.# .j..#  #........# #.##...##.## #..##N hPU.jN hQB---3.5 (1.0) _N hVN haN h cW=--4.4 (0.9N hgN hjl _Ye barely miss tha gnoll. Ye block tha gnoll's attack.N h`/  Ye hit tha gnoll. Yer off-hand punch misses tha gnoll.Tha gnoll be moderately wounded.N h0 (5.3N h5 N hY _Ye block tha gnoll's attack.  Ye hit tha gnoll but do nay damage.Tha gnoll be moderately wounded.6.2N h^ N h0a Q _Tha gnoll barely misses ye.N h"  Ye barely miss tha gnoll.Tha gnoll be moderately wounded.N h# -7.2 (1.0N h) N h9  _Tha gnoll barely misses ye.Ye hit tha gnoll.  Tha gnoll be severely wounded.N h: b17-------8.1 (0.9N hA N hHD 7 _Tha gnoll hits ye wit' a +0 whip.O h!0  Ye hit tha gnoll.  Tha gnoll be severely wounded.11-------------9.0O h4O h:9A  Ye hit tha gnoll.  Tha gnoll be severely wounded. _Tha gnoll hits ye wit' a +0 whip.  Ye hit tha gnoll.  Tha gnoll be severely wounded. _Tha gnoll hits ye wit' a +0 whip.O h":O h:=O h?  Tha gnoll be severely wounded. _Tha gnoll hits ye wit' a +0 whip.  Ye hit tha gnoll.  O h[@Tha gnoll be severely wounded. _Tha gnoll hits ye wit' a +0 whip. _Ye be too injured ta fight recklessly!O hK     +#  #.#  .#  #.#  .#  #.#  #.##  #.#  ...##   #.# ....#   #.##j..##.#   #..@......#  ########### O hYe hit tha gnoll but do nay damage.Tha gnoll be severely wounded.O hL5    +#  #.#  .#  #.#  .# O h #.#  #.##  #.#  ...##   #.# ....#   #.##j..##.#   #..@......#  O hf###########  O hZF  Tha gnoll hits ye wit' a +0 whip.O hQ6/23 -----------10.0 (1.0O h.O hV _* * * LOW HITPOINT WARNIN' * * *O h h  Ye hit tha gnoll but do nay damage.O hʴ +9 (0.9O h O h ^ _Tha gnoll be severely wounded.O h  Ye hit tha gnoll.)O hϺ+ -----651.8 _Ye kill tha gnoll!Trainin' target 3.0 fer Unarmed Combat reached!  Yer Unarmed Combat skill increases ta level 3!O hO hm _Yer Shapeshiftin' skill increases ta level 3!P hT#####.#### #........#  #.###.##.# +# #.# #.##.# .# #.# #.##.###### .# #.# #.........###.## #.# ####.####.##...## #.######.# #.#.....# #........# #.##@..##.# ########## #.........# ###########P hY~7=-2.8 (1.0 _P h]P hob  Thin's tha be 'ere: _a +0 whip; a gnoll corpseP hp 4P h% 8==P h> <=9=P hE@ P h0A 10/23==P h]M Q1==P h$N ,P hN P hkP ,P h&Q P hR P hS P h2T P hU P=P h{V P h;X j2=P hY P hZ P hN[ P h[ P h ] P h] P hq^ P h_ P hH` P h` P hb P hc _3==P he P he ,P hf P hng P hh P hh P hi P hj P hFk P hl P h6m _4==P hm P hn P h|o P hp P hq P hq P hr P hs P hYt P ht P hu P hv :=P h-w P hVx P hx T5=P hy P hz P hp{ P h| P h} P h} P h6~ P hL P h P hq P h P h _6==P h/ P hf P h P h P h P h% P h P hˆ P ht P h P h P h l17==P h< P hj P h P h P h P h) P h P hf P h P h P h P h- :=P h P h P h L8=P h3 P h P h P h P h P h P h< P h` P h P h P h P hơ i9==P h[ P h P h9 P hȤ P h P h P hI P h P h: P hԩ P h P h j20==P he P h BP h̯ P hx P h P h/ P h P hճ P h P h P=P hu b1=P hL P h P hI P hA P h P hɼ ,P h ,P h. P hl 2==P h P hk P h P h P h9 P hp - _Ye start restin'.P h8 080.8 (68.0)P h x3===1.8 (69P hQ P h " _HP restored.Q hu  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.5   3.0   0   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   3.0   4.8  -1       c - Throwing   0.0   1.2  -1   h + Shapeshifting 3.0   5.7  -2                   d - Armour  hv7m  0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   0.0   1.0   0                                                       hz7m                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsR h######.####kuniqs tha Ruffian #........#Demonspawn #.###.##.#+#Health: 23/23 ======================== #.# #.##.#.#Magic: 2/2======================== #.# #.##.###### .#AC: 2Str: 14 #.# #.........###.##EV: 11Int: 10 #.# ####.####.##...##SH:  4  Dex: 12 #.######.# #.#.....#XL:  2 Next: 65% Place: Dungeon:1 #........# #.##@..##.#Noise: ---------  Time: 481.8 (0.0) ########## #.........#-) Nothing wielded###########Throw: 5 javelins (silver) Quill    R hZ Yer Unarmed Combat skill increases ta level 3! _Yer Shapeshiftin' skill increases ta level 3!Thin's tha be 'ere: _a +0 whip; a gnoll corpse _Ye start restin'. _HP restored.R h  Ye be cov'red in sharp quills. Yer movemn't speed be average.  Yer attack delay be aboot 0.9.R h1 R h  Yer damage ratin' wit' unarmed combat be aboot 6 (Base [3 + 3 (UC)] x 110% _(Str) x 104% (Fight)).S hS hS hS hS hS h% _S h),S h,S h&S h.S h,S hYS hLS hS h*S h<S hLS h S hA S h S h S h,S h\S hS hNS hS hS h^S hS hlS hTS h5S h,S hS hS hS h,S hgS h:S h ,S h S h!S h`",S h=#S h6$S h$,S h%S hZ&S hZ+,S h,S h-,S h.S h*/S h 0,S h0S hS2S h4BS h4S hE5S h5,S h6S h7S h8,S h9S h:S hh;S h;S h<S h=S h>S h5?S h?S hAS hAS h.BS hCS h DS hDS h6ES hES h H,S hHS hIS h+KS hKS hLS h_NS h O,S h+QJ _Ye now haf 26 gold pieces (gain'd 8).S hbRS h'S4S hTS h`[o   #.l#..  #.....#.#  #....##.# ## ##.....#.# .+ +........# ## #.......#  #...##.#  S h\I#@##.###.#   #........#  #+# ####.#####  #.##.# #### #.##.# ...###.###.#  l   frilled lizard (asleep) ##.##...###########.#   #.#.....#..........#    #.##)..##.##########  S hlb 508.8 (27.0)  A frilled lizard comes inta view.S hfj.llS hg,9.8 (28S hjS hm8 _Tha frilled lizard hisses angrily.S h3 #..#..  #.l...#.#  #....##.#  ##.....#.#  +........#  #.......#  #...##.#  S h252#@#  #........#  #+# ####.#####  #.# #.#  #.# #.#  #.# .#  #.#.....#..........#  #.##)..##. S hj_ #..#..  #.l...#.#  #....##.#  ##.....#.#  +........#  #.......#  #...##.#  #@# S h< #........#  #+# ####.#####  #.# #.#  #.# #.#  #.# .#  #.#.....#..........#  #.##)..##. S h 4S hhS h4e _A frilled lizard be nearby!S h S h   #.. #)#  #..#..   #.l...#.#  #....##.# ### ##.....#.# ..++........# ###....# #.@.##.# ###.##.###.#  #........#  #+#####.#####  #.# #.# ##### #. #.# ....###.## #.# ###.##...###########.#  #.#.....#..........# S h S h  S h \ Found a run'd mace.S h? S h^  S hX w.lA bat comes inta view.S h 210.8 (1.0)S h S h / _Tha bat moves outta view.T hz  .. #)##... ...#.# #..l.##. #####.....# ..++. ####..@....###...##.# ###.##.### #........+####.##### ##### #.# ....###.## ###.##...###########T h|T hF.lT h&1T h.T hʑI#. ..)# ...# #)#.#... .#.# #....##.# #####..l..# ..++. #####......##...##.# ###.##.### #........+####.##### ##### #.# ....###.## T h+D=2T hK_ _Found a whip. Ye block tha frilled lizard's attack.T hj bb   bat (wandering)l   frilled lizard3.7 (0.9 _Ye closely miss tha frilled lizard. Tha frilled lizard barely misses ye.Ye hit tha frilled lizard.†..#.bb84.6 _Ye kill tha frilled lizard!T h ##. ..)#  #.. ...#  #..##)#.  #..#...  #.....#.#  #....##.#   ##..†..#.#  .+ +....@b..#   ##.#  ##...##.#  ###.##.###.#  #........#  #+# ####.#####  #.# #.#   #.# #.#  ###.## #.#  T hr,T hP%b.T h-5.6 (1.0T h T h{f _Tha bat hits ye but does nay damage.T h(b..T h&6T hT h!s _Ye closely miss tha bat. Tha bat hits ye but does nay damage.U hu U h Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - A meltable shield of frost defends you. (SH +4)V hHA quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 3 1d4 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 3.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. Stash search prefixes: {talisman} Menu/colouring prefixes: identified talismanX h  Innate Abilities, Weirdness & Mutations  a - You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded.  b - A meltable shield of frost defends you. (SH +4)X h0X h];X hF  kuniqs tha Ruffian##. ..)#  Demonspawn#.. ...#  Health: 23/23 ========================#..##)#.  Magic: 2/2========================#..#...X hZG  AC: 2Str: 14#..b..#.#  EV: 11Int: 10#....##.#  SH:  4  Dex: 12 ####..†..#.#  XL:  2 Next: 68% Place: Dungeon:1 .++....@...#X hxHo  Noise: =--------  Time: 516.6 (0.0) ####.......#  -) Nothing wielded##...##.#  Throw: 5 javelins (silver) ###.##.###.#   Quill #........#  #+#X hmJ####.#####   b   bat#.##.# #### #.##.# ...###.###.# _Found a whip. Ye block tha frilled lizard's attack. _Ye closely miss tha frilled lizard. Tha frilled lizard barely misses ye.Ye hit tha frilled lizard. _Ye kill tha frilled lizard! _Tha bat hits ye but does nay damage. _Ye closely miss tha bat. Tha bat hits ye but does nay damage.X h SX h$TX h[X h]X h 4X h" \ _Unknown command.X hh  .## #. ..)# ...##)#.#... b..# #....##.# ####..†@.#.# .++. ####......##...##.# X h6j ###.##.### #........+####.##### #### #.# X hʃ X h^ X h $..bX h +7.6 (1X h9 X h/    .## #. ..). ...##)#.##.... b #...@## ####..†..#.# X h o.++.# ####......##...##.# ###.##.### #........+####.##### _Tha bat barely misses ye.X h X hˠ Gb.8X hL X h U _Ye block tha bat's attack. Tha bat hits ye but does nay damage.Y h,Y h;&b.Y h+-9.5 (0.9Y hY hj ##  .####. ..)#.. ....##)#.#####b........# #....# ####..†..#. .++..# ####.......#Y hv##...##.# ###.##.### #........+####.##### _Ye completely miss tha bat. Tha bat hits ye but does nay damage.Y hY hqY hY h.20.5 (1.0Y hY h-O _Tha bat barely misses ye.Y hDw  Ye barely miss tha bat. Ye block tha bat's attack.Y h-b.Y h-1.4 (0.9Y hիY hSo ##  .#####. ..)#.. ...# #..##b#.#####..#@........#.###. #....## ####..†..# .++........ ####.......###...##.# ###.##.### #........ _Tha bat hits ye but does nay damage.)2.4 (1.0 _Tha bat be struck by yer quills. Tha bat closely misses ye.Y h4Y h]Y hY h   ###  ..#  ###.###  ##.b...)#  #.. ....#  #..##)#.# #..#.#  #.....#.###.#  #....##.#  # ##..†..#.#  + +........#  # ##.......#  b   bat##...##.#  ###.##.###.#  #.#  0Y hY h.b 3.4 (1Y hnP _Tha bat hits ye but does nay damage.Y hM  Ye miss tha bat.Tha bat be moderately wounded.Y h T)b Y hs -4.3 (0.9Y hY hbp _Tha bat be struck by yer quills. Tha bat barely misses ye.Z hȚ(## ..#  ####.#####.....)#.......# ##@#.######..#..b....#.....#.###.#Z h #....##.# ###..†..#.# ++. ###......##...##.# ###.##.###Z hZ hZ hOb.5.3 (1.0Z hHZ h _Tha bat hits ye but does nay damage. _Ye see 'ere a +1 mace o' protection.[ hO[ h[ h .b  l - a +1 mace o' protection6[ h [ hrP _Tha bat closely misses ye.[ h [ h Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))  l - a +1 mace of protection[?] describe selected [!] equip|wield|wear[ h y[tab] equip|unequip [ hg [ hq [ h ^  kuniqs tha Ruffian  Demonspawn  Health: 23/23 ========================###  Magic: 2/2========================..#  AC: 2Str: 14####.###  EV: 11Int: 10##.....)#  SH:  4  Dex: 12#.......#  XL:  2 Next: 68% Place: Dungeon:1[ hI K#..##@#.#####   Noise: =--------  Time: 526.3 (0.0)#..#..b.....#   -) Nothing wielded#.....#.###.#   Throw: 5 javelins (silver) #....##.#  Quill ###..†..#.# ++........#  b   bat ###.......# ##...##.# ###.##.###.#  Tha bat be moderately wounded. _Tha bat be struck by yer quills. Tha bat barely misses ye. _Tha bat hits ye but does nay damage. _Ye see 'ere a +1 mace o' protection.  l - a +1 mace o' protection _Tha bat closely misses ye.[ h S  Yer +1 mace o' protection hums wit' potential![ hN [ h (b.[ h -8 (0.5l) +1 mace (protect)[ hC [ h/ : _l - a +1 mace o' protection (weapon)\ h ###  ..#  ####.###  ##.....)#  #.......#  #..##@#  #..#.b......#  #.....#.###.#  #....##.# # ##..†..#.# + +........# # ##.......#  ##...##.# \ h.  \ haLQ ###  ..#  ####.###  ##.....)#  #.......#  #..##@#  #..#.b......#  #.....#.###.#  #....##.#  ##..†..#.#  +........#  ##.......#  ##...##.#   \ h>WN-\ h\p _A bat be nearby!\ h{=  Ye completely miss tha bat.Tha bat be severely wounded..b=8.2 (1.4\ h΃f ###..####.#####.....)##.......#..##.#.######.@......##....b#.####....##.# ###..†..#.# ++........# ### ##...## ###.##.###.# #....... _Ye block tha bat's attack.\ hB90\ h{P _Tha bat hits ye but does nay damage.\ h  Ye miss tha bat.Tha bat be severely wounded.\ h\ h-b.\ h]2--30.6 (1.4\ h#\ h- _Tha bat hits ye. Tha bat barely misses ye.Ye closely miss tha bat.Tha bat be severely wounded.\ h.\ hA  Tha bat closely misses ye. Tha bat be struck by yer quills.\ hAEi.\ hbL--722.0\ he\ hlgF _Ye kill tha bat!\ h"\ hd\ h\ h_ _Nay target in view!\ h\ h\ hI _Nay target in view!\ h 4\ h \ hK _ _Nay target in view!\ h \ h9 \ h I _Nay target in view!\ hU 4\ hL \ hS \ h) \ h } _\ h \ hi \ h' \ h! M3==\ hl \ hu \ hp ,\ he \ h \ h ,\ h` \ h \ h* ,\ h \ h \ h \ h ;==\ hy \ h \ h> ,\ h \ h \ he \ h \ h \ h \ h \ h \ h \ hq \ hy \ h \ h \ hQ \ h ,\ hx \ h \ h ,\ hM \ h \ h~ ,\ h \ h% \ h ,\ h( \ h^ \ h ,\ h \ h \ h ,\ h^ \ h* \ h ,\ h \ h \ h ,\ h \ h \ h ,\ h' \ h \ h ,\ h \ h .#.#### ####.#.##.# ##########.#  #.#  #.# ## #.# #.. #.# ##.. #####.##### ##....##.........# #.$....@...#.###.# -\ h ^##..####.#....##.#  #.#.....#.####### #.##............. #.# #.........######. #.# #####.#######.... ####.# #.# #..... ..##.# #+# #..##. #.##.##..#..\ h v53.0 (21.0)-4.0 (22\ h \ h4 ` _m - a scroll labelled IFAGEGHUMA] h'M] hN] hV] hX,] h Y] hZ] h$\,] h\] h_,] h`] hSbK _Ye now haf 37 gold pieces (gain'd 11).] hc4] hmd] hf] hf] htg] hh] hi] h'j,] hj] hl] hr ##.#....##.# .... ##......# #.#^..l #......# #.# ###.... ##....#####.#### .#] hr#.... ##....##......... .## .... #..........#.###. .###..#..###..####.#....##. ..# #.....#..## #.#.....#. ..# #...@.## #.##...... ..# #] h4u #......... ..# #####. #.######## #.# #........# # #+# ########.# #.#l   frilled lizard (asleep)  ### #.# #.##  ##.###.# #..####...##.########...####] hz263.0 (9.0)] hz/4.0 (10.0)] h/~] h;a _A frilled lizard comes inta view.] h  ####.#.##.##.# ##.#....##.#...... ##......# #.# #^..l. #......# #.# ### #....# ##....#####.### ..# #..... ##....##....... .. #..... #..........#.#####..###..####.#....##.##....@#..## #.#.####.....## #.##.######.# #........ ...#  #.# #####.### ##.######## #.# #.#  #........# #.##+#########.# #. ### #.# #. # ##.###.# #..##.ll5.0)[] h37m ###### ######.##.### ####.#.##.##.# ##.#....##.#...... ##......# #.# #^.... #......# #.# #### #..l.## ##....#####.##.# #.....###....##........ #......#..........###..#.@###..####.#.# #.....#..## #..####.....## #.##.######.# #....... ....#  #.# #####.## ###.######## #.# #.# #........# #.##+#########.# #. ### #.# # _Tha frilled lizard hisses angrily..[40] h_ml6] h+ -..#.#### ####.#.######  #####.### ####.#....#.# ##.#....##..#......# #^.... #......# #.# ###.## ##....#####.##l.###....##....... ] h} )#....@.#..........#.###..#..###..######.....#..## #.#.###.....## #.#######.# #....... ....# .# #####.## ###.########........#+#  ########] h- ] h .=7] h$ ] h> _Tha frilled lizard bites ye but does nay damage.  Ye sock tha frilled lizard!  Yer weapon 'sudes an aura o' protection.] hfC 1.] h^ [ 9 58.4 (1.4] hIb ] hd Q _Ye kill tha frilled lizard!] hA] h] h] h_ _Nay target in view!] h] hW ] hJI _Nay target in view!^ h^ h^ h%^ h^ h!_ _Nay target in view!^ hZ^ h_ _Nay target in view!^ hhB _ 2 ^ h^ h&^ h^ h^ hh^ h0^ h=..## ##....#####.##### ...###....##.........# ....#..........#.###.# #..###..####.#....##.# ....#..## #.#.....#.######## #.....## #.##.......# #.# #.........######.###  #.# #####.#######.....)#  #.# #@# #.# -  #.# #'# #..##.#.##  #.# ..) #..#..  #.## ..... #.....#.###  #..## .......^ hCq #....##.# #####...####.........##..†..#.# b   bat (asleep) ...........+.......b.+........# ####.#..####.........##.......# #...##  ##...##.#^ hSuv 604.4 (36.0)  Ye op'n tha door.^ hԃ;bb.-5.4 (37 _A bat comes inta view. _Found a slin'.^ h.## ##... ...###....##.........# ..#..........#.###.# .###.#....##.# .#..## #.#.....# ..## #.##....  #......  #.# #####.#)#  #.# #@#   #.# #'#  #.# ..)  #.## ...b.  #..## .......  .........##..†..#.# +.........+ #.........#    ^ hu| l.## ##... ..###....##.........# ..#..........#.###.# .###.#....##.# .#..## #.#.....# ..## #.##....  #......  #.# #####.#^ h~ )#  #.# #@#   #.# #'#  #.# ..)  #.## ...b.  #..## ....... .........##..†..#.# +.........+#.........#   ^ h= ^ h ^ hؐ ^ hە Z _A bat be nearby!^ h"..###....##......... ....#..........#.### #..###..####.#.... ....#..## #.#.....#.######## #.....## #.##............. #####.# #.........######.###  ####.#######.....) #.# #.......^ h'$##.#.####..)#.......# #...b.# #.....#.###.## #.......###.# #####...####..##..†.. ...........++....... ^ h&####.#..######  #...## ######...## ####.## ###.##.###^ h-(b.^ h-9=6.4 (1.0)^ h32^ h8Found a slin'. _A bat be nearby! _Tha bat completely misses ye. Ye block tha bat's attack. _Thar be an op'n door 'ere.  Ye hit tha bat but do nay damage.  Yer weapon 'sudes an aura o' protection._ h9..b 9 7.8 (1.4 _Tha bat hits ye but does nay damage. x2_ h9..........#.###.# ###..####.#....##.# ...#..## #.#.....#.########.## #.##.............# ###.# #.........######.###  #.# #####.#######.....)# #.# #.# #.......# #.# ##'## #..##.#.#####.# #..@# #..#........#.##....b# #.....#.####.#.......# #....##.# ####...####..#..†..#.# ..........+.+........# ###.#..####.###  #...## #####...##.# ###.#### ## ###.##.###. .......#  #........_ h}=_ h>_ hE,.b_ h G,80_ h N_ hd ###..####.#.....#..## .#.########..## #.##............. ####.# #...######.###  ####.#######.....) #.# #.......##'####.#.######..)##........# #...@.# #.....#.###.## #.......###.# ####...####......b..##..†.. ..........+...+....... ###.#..######  #...## ######...## ###.#### ##.....## ###.##.###. .......# ##...## #....... ###.###+####.#### _Ye block tha bat's attack. _Ye see 'ere a +0 slin'._ h jOb.. _ h[k&9_ hp_ hq _Tha bat be struck by yer quills. Tha bat closely misses ye._ h:F  Ye barely miss tha bat.Tha bat be moderately wounded.b. 2 11.2 (1.4_ hZ _Tha bat hits ye but does nay damage.  Ye hit tha bat.  Yer weapon 'sudes an aura o' protection.)_ har 9 92.6 _Ye kill tha bat!_ h<4_ h_ h_ hB_ h_ hI,_ h_ h* _ h_ h1 2 _ h_ h_ h,_ hz_ h_ h",_ h$_ h'_ h),_ h*_ hr,_ h-,_ hz._ h+1_ h2_ h>3_ h3_ h56 _Ye op'n tha door._ hc7_ h8_ h:_ h;?  Thar be an op'n door 'ere._ h=_ h1> __ h$?_ hB_ hLD,_ hE_ hyG_ hI,_ hJ_ h|L_ hM_ h,N_ hN_ hQ_ hQ_ hR_ h>S_ htT_ hU_ hhV_ h W_ hX_ h2Z_ hZ_ h}[_ h\_ h]_ h^_ hY__ hi`_ ha_ h?b_ hb_ hc_ hd_ hve_ hf_ h_g_ hth_ hi_ hi_ hj_ hk_ hLl_ hl_ hr_ hs,_ hMt_ hw_ hx,_ h_y_ h|_ hJ},_ h}_ h_ hH,_ h_ hŅ_ h,_ ht_ hO_ h,_ hL_ hO_ hƑ,_ h_ h_ hn,_ hw_ hi  Ye see 'ere a frilled lizard corpse._ hu_ h __ h_ h_ hL,_ h_ h_ h},_ hϫ_ h6_ h,_ h_ h?  Thar be an op'n door 'ere._ h_ hX __ h_ h_ h,_ h_ h_ h,_ h_ h_ hu,_ h_ h_ hk,_ hG_ h_ hA,_ h__ h"_ h,_ hw_ h_ h,_ h_ hX_ hz,_ h_ h_ hk,_ hX_ h6 _Ye op'n tha door._ h4_ h_ hb?  Thar be an op'n door 'ere._ h6 __ hB_ h_ h,_ h0_ h_ h_ hx_ h_ hd_ h,_ hu_ h_ h_ h_ h_ h_ h_ h_ h:_ h2_ h4_ h_ h\_ hP_ hR_ h_ h_ h{_ h@B_ h_ h,_ h{_ hp_ h,_ hP _ h",_ hz#_ hA$_ h$_ h&,_ h9'_ h(_ h8),_ h)_ h(+_ h,_ h-,_ h._ h/_ h0,_ h1_ h4B_ h:5_ h.6_ h6,_ h'8_ h;X_ h<,_ h/=_ h>_ h?_ h?,_ h$B,_ hB_ hC_ hD_ hGB_ hH_ h J,_ hJ_ hK_ hT_ hT,_ haU_ hrWB_ hX_ h^: ##...## #.# #........ ##+## #.# #.###.##._ h^ #.# #.# #.##. #.# #.# #.##. #.# #.# #.... ## #.# #.# ####. .. #.# #.######._ h+_ #####.###.#  #......@..# #########- ..###.#####  K. ## _ h_ K   kobold (missile, asleep)   _ h~d084.6 (72.0)_ heF-5.6 (73_ hg_ hku _A kobold comes inta view. It be wieldin' a +0 dagger.` hT  #.#  ##+## #.#  #.# #.#  #.# #.#  #.# #.#  ## #.# #.#  .. #.#  #####.###.#  #......@..#  ..###.#####  K. ##` h׷L  #.#  ##+## #.#  #.# #.#  ` h_ #.# #.#  #.# #.#  ## #.# #.#  .. #.#  #####.###.#  ` h6#......@..#  ..###.#####  K. ## ` h ` hH` h` h` hO] _A kobold be nearby!` hG! ##...## #.# # ##+## #.# #.###.## #.# #.# #.## #.# #.# #.## #.# #.# # #### #.# #.# #### ... #.# #.###### #####.###.# # #...# .###.##### K.. ####` hvJf.KK)` hrKP====6.6 (1.0)` hN` h U;  ##+` hU? #.# #.###.# #.# #.# #. #.# #.# #. #.# #.# #..##### #.# #.# ###` hV ...# #.# #.######.###.# #...... #.........# #######...###@##### ...K.# #########` hWD _Tha kobold shouts!` h[` h][=---7` h`` hb= _Tha kobold hits ye but does nay damage.` h  Ye hit tha kobold.  Yer weapon 'sudes an aura o' protection.  Tha kobold be severely wounded.2-- 9 ---9.0 (1.4` hi _Tha kobold hits ye but does nay damage. Tha kobold hits ye wit' a +0 dagger.  Ye barely miss tha kobold.Tha kobold be severely wounded.90.4 _Tha kobold hits ye but does nay damage.` h}7  Ye hit tha kobold.` hef)` hԠ`3==821.8` h` h_ _Ye kill tha kobold!` h` h` h\I _Nay target in view!` hL` h4` h ` h` h5% _` hZ 2 ` hz` hE` h` h;==` h` h` h,` hE` h ` h` h,` h` h` h` h` h` h` h`` h` h` hf` hR` hU` h` h` h` hl` h` h` h$` h` h ` h`` h` h` h` hT` h/,` hd` h` hS,` h` h` h` h ` hc ` h3 ,` h ` h  ` h B` h ` h ` h ,` h ` h ` h= ,` hQ ` h. ` h ` h ` h ` h ` h/ ,` h ` h B` h ` h ` h ` h ` hq ` h= ` h ` ha ` hc ` hE ` h ,` h5 ` hE ,` h ` h! ` h" ` h$ B` hy% ,` hs& ` h' ` h( ` h) ,` h1+ ` h, ,` h, ` h/ B` h0 ` h{2 ` hc3 ` h3 ` h4 ` hC8 ` h; B` h; ` h= ,` h= ` hA? ` h[@ ` h@ ` hA ` htB ` hC ` hD ` hD ` hE ` hF ` hiG ` hG ` hI ,` hJ ` h|L J _Ye now haf 40 gold pieces (gain'd 3).` hM ` h\N ` hO ` hO ` hP ` heQ ` hQ ` hR ` hS ` hT ,` hV ` hW ,` hW ` hX ` hY ` hZ ` h[ ` h[ ` h\ ` h] ` h^ ` h?_ ` h0` ` h` ` hPa ` hb ` hc ` hc ,` h e ` he ` hrf ,` hg ` hh ` hci ,` hj ` hk ` h5l ,` hm ` hn ` h+o ,` hpp ` hZq ` hq ,` hs ` hs ` ht ` h2u ` hOv ` h0y ,` hy ` h{ ` h G  #.###.###....... #.# #.....#..## #.###.#####..#  ##.........>.# ` hp b  ###########.#  #.#  #.#   ############ #.#   #.@........# #.#` hu $-744.8 (53.0)  #.#.####.#.# #.###  #.#.####.# #.†.. #.#......# ##.... #[#..##..# ##..... #.#..##..#.##...... #.................. ####.##########.... ##.####### #....` hI ` h F-5.8 (54` hZ ` h ) _Found a chain mail.a h Ja h&_ _Nay target in view!a hY'a h,a hO/I _Nay target in view!a hN4a ha ha h;a h7% _a h)na ha h,a ha h|a hK,a ha hia ha ha ha ha hG,a ha ha ha h,a ha h*,a ha ha ha hJa ha ha h,a ha ha hYa ha ha ha h*,a ha h] a h ,a h a h a h%a ha hya ha ha h/a ha ha ha h~a h0a h7a hca h,a ha ha ha h8a ha h!a h!a h#a h#a h$a h%,a h&a h|'a h5(,a h@)a h*a h+,a h0a h1a h2,a h6a h6,a hi7a h:a h;,a h3<a h%?a h?,a h@a hCa hD,a hEa hHa hI,a hJa h`Ma h[N,a hOa h,Ra hlS,a hTa hVa hW,a hXa h\U  Thar be an op'n door, spatt'red wit' blood 'ere.a h]a h^ _a h;_a haa hb,a hca h(fa hBg,a hga hja hk,a hla h/oa hoa hq,a hsa ht,a hQua hwa hxa h[ya hya h |a h|a h},a ha hBa ha h,a h`a h_a hA,a ha ha h,a h9a hOa h,a hT,a h]a h8,a h6a ha hٖ,a ha ha h},a h a h!a h,a hza h,a ha hBa h|a h]a ha hU,a ha ha hF,a hKa hfa ha h6a hHBa ha hXa h{a h6Xa ha h%,a h,a hXa h,a ha ha h,a ha hXa ha h`Xa hBa h`a hTXa heBa hXa ha h&Ba hXa hjBa h,a h2Ba hoXa hBa hXa hua hna ha hA,a hM,a h,a hNa hPBa h5Ba h ,a h Ba hXa hjXa h a hBa ha hBa ha hqBa ha hBa ha h!Xa h#Ba h#a h%Ba hl&a h7'a h',a h+Ba h,a h.a h0Ba h%7a h8,a h`9a hW;Ba h=a h>Xa ht@a h;A,a hAa hBa hCa hD,a hEa h G,a hHa h5LXa hM,a hsNa h Oa hPa h Qa hQa h>Ra hSa hT,a h!Ua hVa hWa h?Xa hXa hYa hU\,a hda hDfa h_lXa hm,a h,na hoa hq,a hra hta hCv,a h"wa hxa h{Ba ha hk,a hQa ha ha h,a ha h ,a h,a h a hbBa hha h,a h֙a h a h7,a ha h~a h,a ha ha h`,a h0a ha h,a hla h)a h,a hGa h^a h1,a h1a h'a hD,a ha ha hja h a h a ha h,a ha h,a h0a hڻa ha ha h,a ha hQa h$,a ha h1a h,a ha h2a h,a ha ha ha h,a hXa ha ha h,a ha hBa ha ha h,a ha ha ha h,a ha hs,a ha h|a h,a h"a ha ha hEa ha h a h,a hVa ha ha h+a h3   ########  #....... ########## #.###### #........# #.# a h #.g....#.# #####.#####  #@#.# #.........## # ##.#.###.#.#....... #. #..........#..... #..##..#.###.###......# #......#.# #.....#.#a h #.###.##.# #######.##.# g   hobgoblin (asleep) #........# #.##.# #####.#### ##'##.# #...# ##...#.#a h 891.8 (146.0)  A hobgoblin comes inta view.a h [.gga h 6===27a hr a h + _Tha hobgoblin shouts!b hR    ####### #......b h  ########## #.#####  #........# #.#   #..g.@.#.# #####.###  #..###.#.# #.........#  # ##.#.###.#.#  #. #..........#......  #..##..#.###.###...  #......#.# #.....#.#..  #.###.##.# #######.##.  #........# #.##.  #####.#### ##'##.b hJb hu.g---3.0)b hb h+   Ye closely miss tha hobgoblin. Tha hobgoblin misses ye.b hW=--5.2 (1.4b hb h V _Tha hobgoblin closely misses ye.b h  Ye hit tha hobgoblin but do nay damage.Yer weapon 'sudes an aura o' protection.b hO 9 6.6b h+b h  _Ye block tha hobgoblin's attack.  Ye hit tha hobgoblin.  Tha hobgoblin be almost dead.8.0b h  _Ye block tha hobgoblin's attack. Tha hobgoblin misses ye.b h9  Ye hit tha hobgoblin but do nay damage.Tha hobgoblin be almost dead.b h(9.4b h{ b h _Tha hobgoblin misses ye.Ye barely miss tha hobgoblin.Tha hobgoblin be almost dead.b hE#*900.8b h(b h+V _Tha hobgoblin closely misses ye.b ht ##########  #........# #.# b h #...g@.#.#  #..###.#.#  # ##.# #. #... .#. .#.#  ##.#     b h_ \ ##########  #........# #.#  #...g@.#.#  #..###.#.#  # ##.#b hZa s #. #... .#. .#.#  ##.#     b hf b hg b h~l b hp ` _A hobgoblin be nearby!b h  Ye closely miss tha hobgoblin.Tha hobgoblin be almost dead.Ye block tha hobgoblin's attack. Tha hobgoblin be struck by yer quills.b h# i.b h1K UChangelin'92.2b hM b hQ b _Ye kill tha hobgoblin!b hQR b h-T b hU I _Nay target in view!b h 4b hb b h b h} b h 8 2 _b h b h b h     #  ### #.  #........# #.#  #.@....#.# #####.-5.2 (3.0  #..###.#.# #.b h1t  #..###.#.###.#.#  #..##...#  #..##..#.###.###  #......#.# #.....#  #.###.##.# #####  #........#   #####.#### ##'-b hb h E _Done 'splorin'.c hJc hN...0c h[ _Done 'splorin'.c hY c hM Where to? (? - help)  D - Dungeon c h c h '  kuniqs tha Changelin'  Demonspawn  Health: 23/23 ======================== Magic: 2/2======================== #### AC: 2Str: 14 #... EV: 11Int: 10 c hF  ########## #.## SH:  4  Dex: 12  #........# #.# XL:  2 Next: 89% Place: Dungeon:1  #.@....#.# #####.## Noise: ---------  Time: 905.2 (0.0)  #..###.#.# #....... l) +1 mace (protect)  #..###.#.###.#.#... Throw: 5 javelins (silver)   #..##..........#... Quill   #..##..#.###.###...  #......#.# #.....#.   #.###.##.# #######.   h g40m #........##.   #####.######' Tha hobgoblin be almost dead.Ye block tha hobgoblin's attack. Tha hobgoblin be struck by yer quills. _Ye kill tha hobgoblin! _Nay target in view! _Done 'splorin'. _Done 'splorin'.c h c hJ c hW % _c hW c h c h c h ,c h c h c hU c h ,c h- c h c h ,c h c h c hz ,c hc c hM c h ,c h c h c h ,c h c hi c h1 ,c h c h c h ,c h^ c ht c hV ,c h Xc h  Thar be a stone staircase leadin' down 'ere. _c h{G 2c hH c hI c hJ c hK c hW  #.....  #....# c hX 0 #....##### .........  .......  #....  #..#  c hY #@.#19.9 (14.7) #..# #..# ...# ...?c h[ 2 ###... .## .# _Ye climb downwards.  Found a scroll labelled EBBAXO NAPISY.c h` c hc ` _Thar be a stone staircase leadin' up 'ere.d hI  _d hH t d h _j - 4 scrolls labelled EBBAXO NAPISY (gain'd 1)d h d h ,d h d h d h .......d h &#.... d h 0#..# d hw H#<.# d h6 Q#..# d h h####..# d h \#.....##### d h` }#.........#.#d h" g#.###...@..#d h #. #.###.#.#d hE # #.# ... #### .# .# h   jackal (asleep)h#d h d h 26.9 (7.0d h )d hN: +7.9 (8d h> d h@ Y _A jackal comes inta view.e h^  #.... #..# #<.# #..# ####..# #.....##### #.........#.#  #.###...@..#  #. #.###.#.#  # #.# .# ... .# #### .# .# h# .#e h  #.... #..# #<.# #..# ####..# #.....##### #.........#.#  #.###...@..#  #. #.###.#.#  # #.# .# ... .# #### .# .# h# .#  _A jackal be nearby!e h #.... #..# #<.# #..# ####..# ##.....#####.##.........#.##.###......# #. #.###@#.## #.# #.#  ... ..# ####...#  #...##..h# ....###..##h.h8.9 (1 _e h N# <.#####.....#####.........#.####......#  #.###.#.# #.# #@#  .B.....#####. #..h..h 2 jackals (1 asleep)##..#e hT dB   giant cockroach (asleep)e hy K #.he hL e h e h e hM he hb .e hq e h& 9e h e h  e h e hM J_A giant cockroach an' a jackal come inta view.e h e h< e h8@ e h@%Ye closely miss tha jackal.e hAe hC e hD e heETha jackal barks!e h,H e hH e hI'Tha jackal closely misses ye.e hbJe hSLe hO e h}P e h7Q-A jackal comes inta view.e hRe h]Ze hc[*.Be h^ghhh 3 jackals (1 wandering)hB.2e h2lY--==31.3 (1.4e hs e hUue hv_Tha jackal bites ye.  e hKw.Ye hit tha jackal but do nay damage.e hzy  Yer weapon 'sudes an aura o' protection.e h;|e h}e hEe h+..Be hhe h h.e hhe h`!e h .e hAe h' 9 e h-e h^ 2.7e hMe h e he h}f_Tha jackal completely misses ye. Ye block tha jackal's attack.f hDAf hLEf hKf hNf hRf hli f hj!f hk..Bf hlhf hm*.hf hn.  f hp\Ye completely miss tha jackal. Ye block tha jackal's attack.f hrf h t3f ht==f hw-f hx!4.1f hf h f hŽf h0_Tha jackal bites ye but does nay damage.f hf h$f hf hAf hhf h.f hΤf hѥ) 2 f hȦ 5.5f hf hV f h<f ho|_Ye barely miss tha giant cockroach. Tha giant cockroach closely misses ye.f hSf h{ f hG$ Ye sock tha giant cockroach!  Yer weapon 'sudes an aura o' protection.  Ye kill tha giant cockroach!f h]%*.hf h&!f hU1--- 9 966.9f h s f hsf ht_Tha jackal barely misses ye. Tha jackal misses ye. Tha jackal bites ye.  f huYe sock tha jackal!f hwf hJ f hc"f h8 .f h 2f h   f h$Ye kill tha jackal!f h@Tha jackal be struck by yer quills.  f h`(Tha jackal bites ye but does nay damage.f hf h+f h#..#f hm5kuniqs tha Changelin'f hq1#<.#f hV%Demonspawnf h>#..#f h)vHealth: 21/23 =====================---f h 4####..# #f h&Magic: 2/2f h̕2========================f hP#.....#####.#f hŗAC:  9  Str: 14f h^#.........#.#f hH%EV: 11Int: 10#.###......#SH:  4  Dex: 12#. #.###.#.#XL:  2 Next: 103% Place: Dungeon:2# #.# #@#Noise: =--------  Time: 938.3 (1.4)......hh#l) +1 mace (protect)#####...#Throw: 5 javelins (silver) #...#Quill #...#....#hh 2 jackals##..###..  Ye kill tha giant cockroach! _Tha jackal barely misses ye. Tha jackal misses ye. Tha jackal bites ye.  Ye sock tha jackal!  f h$Ye kill tha jackal!f hk@Tha jackal be struck by yer quills.  f h(Tha jackal bites ye but does nay damage.f h f hf hL_Ye block tha jackal's attack. Tha jackal barely misses ye.f hA(Ye haf reached level 3!f hf h  f ha--more--f hg h_  Yer 'sperience leads ta an increase in yer attributes!Increase (S)tr'ngth, (I)ntelligence, or (D)'sterity? h hR a 6/28=3/3h huS 63 1%  Ye feel stronger. x2; Yer demonic ancestry asserts itself...h hlZ D2 jackalsh h!_ m _Ye feel energised by yer sufferin'.i h  #..# #<.# #..#  #  #####.#  ...#.#  ...# #. #.###.#.#  # #.# #@# ......hh# #####...# #...# #...# ....# ##..## #..j hH\ #..# #<.# #..#  #  #####.#  ...#.#  j hX_a...# #. #.###.#.#  # #.# #@# ......hh# #####...# #...# #...# ....# ##..## #.. j hfj h(hj hnj hzrb _Thar be monsters nearby!j h  Ye closely miss tha jackal.Tha jackal be moderately wounded.Tha jackal bites ye but does nay damage.j hs7==9.7j hlj ha _Tha jackal barely misses ye. x2; Tha jackal closely misses ye.hit tha jackal but do nay damage.Tha jackal closely misses ye.  Tha jackal bites ye but does nay damage.  Tha jackal closely misses ye.j h)41.1j hvj hO> _Tha jackal bites ye but does nay damage.j h#3Tha jackal closely misses ye. _Tha jackal bites ye but does nay damage.closely miss tha jackal.  Tha jackal be struck by yer quills.5--2.5 _x2  Ye barely miss tha jackal.  Tha jackal be severely wounded.Tha jackal bites ye but does nay damage.  Tha jackal pauses ta sniff tha ground.Ye block tha jackal's attack. Tha jackal misses ye.6=-3.9 _Tha jackal closely misses ye.j hM8  Ye sock tha jackal!j h †   jackalYe kill tha jackal!Tha jackal closely misses ye.j hL=35.3j hj h+ _Tha jackal bites ye but does nay damage.  Ye hit tha jackal.  Tha jackal be heavily wounded.j hRZ0-----6.7j hj h- _Tha jackal bites ye. x2j hC 7  Ye hit tha jackal.j hL 2.j hq l1=----58.1j ht j hy _ _Ye kill tha jackal!j haz j h| j h}~ I _Nay target in view!j hL 4j h] j hf j h j hE % _j h/ nj h8  Thin's tha be 'ere:  a jackal corpse; a giant cockroach corpsej h j h? _j h j h< j h j h 2= 2 j h j h ,j h[ j h j h ,j hz j hA j h ,j h j hb j h j h i #.........#.# #.###......# #. #.###.#.#3= #.###.###.# #.......†.# .#####...# #...# #.#####...# #....@....#-j h  #.?r###..## #.# #..## #..# #..# ...#r   rat (wandering) ...# ...#j h4 .55.1 (7.0j h E-6.1 (8j h j h7 V _A rat comes inta view.k hf #.#.# #.###......# #. #.###.#.# #.###.###.# #.†.# .#####...# #...# #.#####...# #...@.....# #.?r###..## #.#. #..# # #. #..#.. #..#.. ...#J   endoplasm (wandering)J.. ...#r   rat (wandering)..~ ...#  An endoplasm comes inta view.Tha rat squeaks loudly. rr   rat.  Tha endoplasm quivers.====7.1 (1  h97m_Tha rat bites ye but does nay damage. Tha endoplasm moves outta view.  Ye hit tha rat.  Yer weapon 'sudes an aura o' protection..= 9 7=---8.5 (1.4 _Ye kill tha rat!k h}0k h?2:---k h?6k h>_ _Nay target in view!k h@k hDk hII _Nay target in view!k hk hk hk h_ _Nay target in view!k hk hk hI _Nay target in view!k hI[  _k h k h  #.#.# #.###......# #. #.###.#.# #.###.###.# #.†.# .#####...## #...# #.#####...# #..@......#-90k h0  #.?.###..## #.#.# #..# #J#.# #..## ..# #..# ... ...#J   endoplasm ...~ ...# ..~⌠ ...#-k h k h a _An endoplasm be nearby!l h d #.###..... #. #.###.#.# #.###.###.#  #.......†.# #.#####...##. #...# #.#####...# #.........# #.@.###..## #.#.# #..# #J#.# #..#l h."b #...# #..# #.... ...##...~ ...#$..~⌠~...### ~.~l h$l ha-(J.l h.U4=60l h5l hRU _Found 8 gold pieces. _Ye see 'ere a scroll labelled INYOCR WOCRIU.  Ye thump tha endoplasm!l hY2.l hێY=8=1.9 (1.4l h l h%L _Ye kill tha endoplasm!l h"b& _Nay target in view! _Nay target in view!l hl h l hl ht_ _Nay target in view!l hFl hl hI _Nay target in view!l h[l h]l hcl h _Nay target in view! _Nay target in view!l h Jl h1 l h q0.0-2.9 (1l h [ _n - a scroll labelled INYOCR WOCRIUm hmo4m hMpm hrm hy5= 2 m h{m h~,m hm hm h,m hGm htm h,m hm hm hm h9i6==m hJm hm hm hm hҕm h,m hwm h|J _Ye now haf 48 gold pieces (gain'd 8).m h~4m h_m h\m h%7==m hm hm hm hm h#m hm hI,m hm h-m h)m h,m hm hm h{i8==m h'm h1 _HP restored.m h4m hnm h~m hɸm h,m hm h,m hF,m hm h:=m h}m h|m h&m h,m hfm hm h,m hm h5#.........# #...###..## #.#.# #..# #.#.# #..# #...###..# # #........#  #####.##...~....# ##.#  #.........~⌠~...#....#  #.###.###.~.~..@..# -# #.......##....# #.##.#### ?..# #.##.# ..# #.##.# ..w#.##.# ##w   ribbon worm (asleep)#.##.# huc16;9H#.##.##.##.#m h 82.9 (20.0)  A ribbon worm comes inta view.m hgzw.wm hE,3.9 (21m hm hae _Found a scroll labelled FATYMP GAOBB.m h 8#.# #...###..## #.#.# #..# #.#.# #..# #...###..# # #..# # #####.##...~....####.# #.m h c..~⌠~...#....# #.###.###.~.~...@.# # #.......##....# #.##.#### #?..# #.##.# #..# #.##.# #.w.#.##.# .##.##.# .#.##.# . m hs 6(catching breath)m h9 `````Tha ribbon worm 'spels a strin' o' sticky webbin'.m h) u@.?..m h+ 14.9 (1.0)m h3 m hJ  #...###..## #.#.# #..# #.#.# #..# #...###..# # #........# # ####.##...~....####.# .........~⌠~...#....# .###.###.~.~.....####  # #.......##@...#m hyL  #.##.######?..# #.##.# #..# #.##.# w.#.##.# .####.##.#  #.##.# #.##.# #! _Tha stream o' webbin' misses ye.m hQ m hR &5m h[ p _Found a fizzy inky potion.m h W#.#.# #..# #.#.# #..# #...###..# # #........# # ###.##...~....####.# ........~⌠~...#....# m h_ ###.###.~.~.....####  # #.......##....#  #.##.######@..# #.##.# ##..# #.##.# w.##.##.# .####.##.# #.##.# .#.##.# #!#.##.# .# m h m h @w.m h &6m h m h8   #.#.# #..# #.#.# #..# #...###..#  # #........# # .##...~....####.# ~⌠~...#....# .###.~.~.....####  # #.##....# #.##.######?@.# m h A#.##.# ##.w# #.##.# ##...# #.##.# .### #.##.# ..#.##.# ... #.##.# #.#!#.##.# .#.# _Ye see 'ere a scroll labelled FATYMP GAOBB.m h D=7m h m hz W _Tha ribbon worm barely misses ye.m hZ  _Ye see 'ere a scroll labelled FATYMP GAOBB. _Tha ribbon worm barely misses ye.  Ye hit tha ribbon worm.  Yer weapon 'sudes an aura o' protection.  Tha ribbon worm be moderately wounded.  Tha ribbon worm be struck by yer quills.m hMT 9 9.3 (1.4m hҚm h  Tha ribbon worm be moderately wounded.  Tha ribbon worm be struck by yer quills. _Tha ribbon worm closely misses ye. hit tha ribbon worm.  Tha ribbon worm be severely wounded.m hN)90.7m hm hZC _Tha ribbon worm bites ye but does nay damage.n hm  Ye hit tha ribbon worm but do nay damage.Tha ribbon worm be severely wounded.n ho(2.1n hOvn h9 Ye hit tha ribbon worm but do nay damage. _ites ye but does nay damage.  Ye hit tha ribbon worm.  Tha ribbon worm be almost dead.  Tha ribbon worm be struck by yer quills.n h(3.5n h>n hC _Tha ribbon worm bites ye but does nay damage.n h<  Ye hit tha ribbon worm.n h+H†n h21164.9n hn hd _Ye kill tha ribbon worm!n hn hn hwI _Nay target in view!n h> n h<n h<n hLn hsn hD% _n h'n h9.' #.#.# #..# #.#.# #..# #...###..# # #........# ##.##...~....####.#.~⌠~...#....#n h1O#.###.~.~.....#### # #.##....# #.##.######@..#- #.##.# ##.†# #.##.# ##...# #.##.# .### #.##.# .. #.##.# ... #.##.# #.#! #.##.# .#.#n h7,50n h@9E-6.9 (2n h>n hAb _o - a scroll labelled FATYMP GAOBBn hM%`n hl&,n h+ 2 n hx.f  Ye see 'ere a ribbon worm corpse.n hS06 _n h11n hP3n h4,n h}5n h6n h8n h49n h9n h;n h<,n hp=n h?n hh@n hAn hAn hBn hCn hDn h0En hJh##.~.~.....#### ## #.......##....# . #.##.######...#.# #.##.# ##.†#.# .##.# ##...# #.##.# #.### .##.# ####..### #.##.# #.......# #.##.# #.###.#@# #.##.# # #.#.#  n hpKk#.#.#  .....  ..... #...... .#..... #......n hN11004.9 (8.0)n h{QA5.9 (9n hlSW _p - a fizzy inky potiono h"  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.7   3.0   0   h - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1       c - Unarmed Combat   3.0   4.8  -1   i + Shapeshifting 3.1   5.7  -2   d - Throwing   0.0   1.2  -1           h 9;49m             e - Armour   0.0   1.2  -1       f - Dodging   1.7   2.4  -1       g - Stealth   0.0   1.0   0                                           hm                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsp hDU##.~.~.....#### ##kuniqs tha Changelin' #.......##....# .Demonspawn #.##.######...#.#Health: 28/28 ======================== #.##.# ##.†#.#Magic: 3/3======================== #.##.# ##...#AC: 2Str: 16 #.##.##.###EV: 11Int: 10 #.##.# ####..###SH:  4  Dex: 12 #.##.# #.......#XL:  3 Next: 16% Place: Dungeon:2 #.##.# #.###.#@#Noise: ---------  Time: 1005.9 (0.0) #.##.# # #.#.#l) +1 mace (protect)#.#.#Throw: 5 javelins (silver) p hF[ .....Quill .....#.......#.....#......  Ye hit tha ribbon worm. _Ye kill tha ribbon worm! _Nay target in view! _o - a scroll labelled FATYMP GAOBB _Ye see 'ere a ribbon worm corpse. _p - a fizzy inky potionp he_p hbp h}4p hp hp h,p hp hnp hp hp hp hp hBp hap h p h,p hf7vp h9Bp h:p hR;,p h@p hAp hXBp hqC,p hDp hEp hEp hfF,p hGp h]Hp hH,p hIp hJp hK,p hMp hMp hIN,p hOp hPp h,Q,p hCRp h,Sp hS,p hTp hUp hpV,p hWp hXp hXY,p hZp h[p h\p h3]p h#^p h7_p h!`p h`p hap hbp hIcp hcp hdp hep hcfp hgp hgp hip hip hGjp hjp h;lp hlp h~mp hop h7pp hpp hIrK _Ye now haf 63 gold pieces (gain'd 15).p hs4p hftp hup hv,p hwp hxp hyyp hz,p hg{p hk|p h },p h~p hp h;,p hQp hjp h ,p hp h6p hp hp hp hю` .  #.# .####b## .##.... ## ##  ####.#. .# . ..... .#.# #.#.# p h†#.# ######@#.# ...# .!........# .### #######.#.# ..### #.#.# ....# #.#.# #.#.# #.#.#b   bat (asleep) #.#.# #######.#.# #.#.### ..........# ......# .######.###p h053.9 (48.0)p h]p hp h_.bbp h^,4.9 (49p hp hV _A bat comes inta view.p ho .  #.# ###.## #....  ## ####b#.  . .....  #.#.# †#.# ######@#.#  .!........#  #######.#.# p ht #.#.#  #.#.# .# #.#.# .# #.#.# .### ....# ...# .### p hr .  #.# ###.## #....  ## ####b#.  . .....  #.#.# †#.# ######@#.#  .!........#  #######.#.#  #.#.#  #.#.#.# #.#.# .# #.#..### ......# . _A bat be nearby!p h_ .  #.# ###.## #....  ## ####b#.  . .....  #.#.# †#.# ######@#.#  .!........#  #######.#.#  #.#.#  #.#.# .# #.#.# .# #.#.# .### ....# ...# .### p hw .  #.# ###.## #....  ## ####b#.  . .....  #.#.# †#.# ######@#.#  .!........#  #######.#.# p h  #.#.#  #.#.#.# #.#.# .# #.#..### ......# .p hp hkp h5p _A bat be nearby!p hr ' # .   .# ##.## .#  #.... p hV ## ## ...######b#.##. .#............. . †# ######.#.# ....!........# .### #######.#.###. .....#.# #.#..# #######.# #.#.### ..........p h p h p hO 0.p h2 9=5.9 (1.0)p h# p ha. e _Tha bat barely misses ye.p hL/ p h2 p h6 I _Nay target in view!p hp h~p hp h _Nay target in view! _Nay target in view!q h4q hXq h_ _Nay target in view!q hiq hq hI _Nay target in view!q h"bJq h _Nay target in view!q h4q hq hq hr _q h'q h)q h,q hJq hPq hq hq hq hq h q h.# .# ###.####.## ....##....### ## ...######.#.##. ....# .#............. #...#.# #.#.# ##.†#.# #.#######.#b#  ##...# #..!..@.....#-9.9 (4  #.### #########.#.# ###..### #.#.# .......# #.#.# .###.#.# #.#.#  #.#.# #######.#.#b   bat (wandering) .###.#.### ..........# .........# .######.### .##......###.# ###.##- __A bat be nearby!r hf*Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - You sometimes gain a little power by taking damage.c - A meltable shield of frost defends you. (SH +4)r h ?HA quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 3 1d4 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 3.1 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. Stash search prefixes: {talisman} Menu/colouring prefixes: identified talismans h" D Innate Abilities, Weirdness & Mutations  a - You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded.  b - You sometimes gain a little power by taking damage.  c - A meltable shield of frost defends you. (SH +4)s h? .kuniqs tha Changelin'#.#Demonspawn ###.####.##Health: 28/28 ======================== ....##....Magic: 3/3======================== .#### ## ...######.#.##.AC: 2Str: 16 ....# .#.............EV: 11Int: 10 #...#.##.#.#SH:  4  Dex: 12 ##.†#.# #.#######.#b#XL:  3 Next: 16% Place: Dungeon:2  ##...# #..!..@.....#Noise: ---------  Time: 1059.9 (0.0)#.### #########.#.#l) +1 mace (protect) ###..####.#.#Throw: 5 javelins (silver) .......##.#.#Quill .##s h< #.#.##.#.##.#.# #######.#.#b   bat (wandering) .###.#.### ..........# .........# .######.### .##......###.# ###.## _Nay target in view! _Nay target in view! _Nay target in view! _Nay target in view! _Nay target in view! _A bat be nearby!s h s h s hY .  #.# s hq; #....  ##   .   #.#.# †#.# #.#######.#b#   #..!..@.....#  #.### #########.#.#  #.#.# s h #.#.#  #.#.#  #.#.#        t h .  #.#  t h/(#....  ##   .   #.#.# †#.# #.#######.#b#   #..!..@.....#  #.### #########.#.# t h #.#.#  #.#.#    #.#.#     t ht h/ __A bat be nearby!t hoE` .  #.#  #....  ##   .   #.#.# †#.# #.#######.#b#   #..!..@.....#  #.### #########.#.#  #.#.#  #.#.#  #.#.#  #.#.#        t h?2 .  #.#  #....  ##   .   #.#.# †#.# #.#######.#b#   #..!..@.....#  #.### #########.#.#  #.#.# t h0 #.#.#    #.#.#     t ht ht h t h\ __A bat be nearby!t h. # .# .# ###.## # #.... #### ## ...######.#.##. # . #. ...#.# #.#.# .†#.# #.#.#b# ##...# #..!...@....#  #.### #.#.# ..### #.#.# # #.#.#  #.#.# #.#.# .60.9 (1 _t h& __A bat be nearby! __Nay target in view!t h t hf t h t h_ __A bat be nearby! __Nay target in view!t hȒ t hx t h _A bat be nearby! __Nay target in view!t hc~ t h) t h~ t h ^ __Nay target in view!t h t h t h H __Nay target in view!t hK t hM t hS t h!_ I _Nay target in view!t ha t hg t h### #.# ###.## ....#....##.### #.... .....#######.......######.#.##. ..##....#........#............. #####...#.# #.@..# #.#.# 8.9 (1  ##.†#.# #.#######.#.#  ##...# #...........#  #.### #########.#.#  ####..##  #.......# #.#.##.###.#.# #.#.## #.#.#v h!z #######.#.##.###.#.### ..........9.9 (2v h x _Found a stone staircase leadin' down. _Ye see 'ere 5 stones.w h6?4w h%Aw hBw hDw hE% _w h Mnw h Nw hP,w hQw hSw h:Uw hPV,w hdXw hZw hZw h[w h^w h>`,w h`w hbw hd,w hdw hzfw hg,w hhw hCkQ  Thar be a stone staircase leadin' down 'ere.w hlw hnm _w h$nw how hlpw h_q,w hsw h%u,w huw h#ww hx,w hyw hK|Q  Thar be a stone staircase leadin' down 'ere.w h1}w h} _w h~w hw hj,w h!w hBw hӄ,w hw hw h^w hw hw hw h"w h׌w hw hw h;w hw hԑw hw h“w hww h`w hw h^w hw hw hw hݚw hw hww hw hpw h<w hw háw hw hգw hw hfw hw h}w hTw hw hWw hw hw hw h,w h˯w hw h9w huw hw h4w hw hw hw hIw hX5w h\ ###### #...# #############.b. .#.# #.......@.....# 967.0) #.#>#####.###########.## ..#....##.#### #.... ######.......######.#.##. ..#........#............. ..#.#####.(..####.#.# b   bat (wandering) .†#.# #.#######.#.# #...# #...........# #.### #########.#.#w hy^w hkw hrqZ _A bat be nearby!w hug# w hFy.# #############.b. .# #.......@.....# >#####.###########.## ....##.#### #.... ... .. ( .†#.#      w h=# .# #############.b. .# #.......@.....# >#####.###########.## ....##.#### #.... ... ..( †#.#    _A bat be nearby!w hB# .# #############.b. .# #.......@.....# >#####.###########.## ....##.#### #.... ... .. ( .†#.#      w hވ I# .# #############.b. .# #.......@.....# >#####.###########.## w hԊ ....##.#### #.... ... ..( †#.#   w h/ w hp w h_ w h Z _A bat be nearby!x h3wx hN Nay target in view!  Nay target in view!  Nay target in view!  Nay target in view! _Nay target in view!  A bat be nearby!A bat be nearby! _A bat be nearby!Nay target in view!  Nay target in view!  Nay target in view!  Nay target in view!  Nay target in view!  Nay target in view! _Nay target in view! _q - a fizzy purple potion _Found 5 stones. _Found a stone staircase leadin' down. _Ye see 'ere 5 stones. _Thar be a stone staircase leadin' down 'ere. x h_Thar be a stone staircase leadin' down 'ere.  A bat be nearby!A bat be nearby!A bat be nearby!x h_Tha ribbon worm bites ye but does nay damage.  Ye hit tha ribbon worm. _Ye kill tha ribbon worm! _o - a scroll labelled FATYMP GAOBB _Ye see 'ere a ribbon worm corpse. _p - a fizzy inky potionYe now haf 63 gold pieces (gain'd 15). _A bat comes inta view.A bat be nearby!  x h!A bat be nearby! _Tha bat barely misses ye.   Nay target in view!  Nay target in view!  Nay target in view! _Nay target in view!  A bat be nearby!  A bat be nearby! _Nay target in view!  Nay target in view!y hNy h[y hfHkuniqs tha Changelin'DemonspawnHealth: 28/28 ========================Magic: 3/3========================AC: 2Str: 16EV: 11Int: 10 ######SH:  4  Dex: 12 #...# #############.b.y hjipXL:  3 Next: 16% Place: Dungeon:2 #.#.# #.......@.....#Noise: ---------  Time: 1096.9 (0.0) #.#>#####.###########.##l) +1 mace (protect) ..#....##.#### #....Throw: 5 javelins (silver) ######.......######.#.##.Quill ..#........#............. ..#.#####.(..####.#.#b   bat (wandering) .†#.# #.#######.#.# #...# #...........# #.### #########.#.# _Ye see 'ere 5 stones. _Thar be a stone staircase leadin' down 'ere. _Thar be a stone staircase leadin' down 'ere. _A bat be nearby! _A bat be nearby! _A bat be nearby!y hpy hry h)xy hzy hO4 #. ...# #.b. .#.# #........@....# .#>#####.#.## #....##.#### #.... .......######.#.##. #.......#.#####.(..####.#.# y hc,y hy hͭ^.bby hJ27.9 (1 _y hƵy h #.## #. #.# #.b..# #>#####.#.## #....##.#### #.... .######.#.##. #.#####.(..####.#.# y hmy hy hy hS.b y hf.=8y hry h _Thar be a stone staircase leadin' down 'ere. _A bat be nearby! _Tha bat be struck by yer quills. Tha bat closely misses ye.y h  ##.## #. .# #.# >#####.#b## ....##.#### #......######.#.##.# .#.# .#####.(..####.#.# y h3y hWy hC)b.y h'&9y h"y h6,) ##.#.# # .##.# # #. # #.b# #####.#.## ##.#### #..... .######.#.##.# #...y h/..# #####.(..####.#.#r.r   quokka (asleep) # #.#.#.####b   bat _Tha bat barely misses ye.y h1y hnD  A quokka comes inta view.Tha bat be struck by yer quills.y hJ} .†..  Ye kill tha bat!y h"p87-100y hry ht2 _Tha quokka moves outta view.y hB - _Nay target in view!y h_ _Nay target in view!y hy hy hy h_ _Nay target in view!y hwy hry h I _Nay target in view!y hy hEvoke which item? Baubles  b - 3 flux baubles Talismansd - a quill talisman (active)  e - a protean talisman [!] read|quaff|evokey hЗ][?] describe selectedz hkuniqs tha Changelin'DemonspawnHealth: 28/28 ========================##Magic: 3/3========================.#AC: 2Str: 16.# #EV: 11Int: 10 #.##.###SH:  4  Dex: 12 # #############.......XL:  3 Next: 17% Place: Dungeon:2 # #...........@.#Noise: ---------  Time: 1100.9 (0.0) #####.###########†##l) +1 mace (protect) ...##.#### #.....Throw: 5 javelins (silver) ##.......######.#.##.#Quill .......#.............# #####.(..####.#.#.. # #.#######.#.#### # h S;49m #...........# # #########.#.#Ye kill tha bat! _Tha quokka moves outta view. _Nay target in view! _Nay target in view! _Nay target in view! _Nay target in view!  Okay, than. _z hw Inventory: 17/52 slots Hand Weapons (go to first with ))  l - a +1 mace of protection (weapon) Missiles (go to first with ()  h - 5 silver javelins (quivered) Armour (go to first with [)  a - a +0 animal skin (worn) Scrolls (go to first with ?)  g - a scroll labelled DOXTUO LIOTHAT  i - a scroll labelled JYELOG EFUNWI  j - 4 scrolls labelled EBBAXO NAPISY  m - a scroll labelled IFAGEGHUMA  n - a scroll labelled INYOCR WOCRIU  o - a scroll labelled FATYMP GAOBB Potions (go to first with !)  c - 2 potions of lignification  f - a smoky black potion  k - a coppery potion  p - a fizzy inky potion  q - a fizzy purple potion Baublesb - 3 flux baubles Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]z h Gb - 3 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. ____________________________________________________________  Skill HP EV Contam Dmg ---------------------------------------- Min 5 +0% +6 2d15 Max 14 +0% +16 2d33 Cur 3 -20% +4 2d11 e(v)oke, (d)rop, (=)adjust, or (i)nscribe. hd Inventory: 17/52 slots Hand Weapons (go to first with ))  l - a +1 mace of protection (weapon) Missiles (go to first with ()  h - 5 silver javelins (quivered) Armour (go to first with [)  a - a +0 animal skin (worn) Scrolls (go to first with ?)  g - a scroll labelled DOXTUO LIOTHAT  i - a scroll labelled JYELOG EFUNWI  j - 4 scrolls labelled EBBAXO NAPISY  m - a scroll labelled IFAGEGHUMA  n - a scroll labelled INYOCR WOCRIU  o - a scroll labelled FATYMP GAOBB Potions (go to first with !)  c - 2 potions of lignification  f - a smoky black potion  k - a coppery potion  p - a fizzy inky potion  q - a fizzy purple potion Baubles  b - 3 flux baubles Talismans (go to first with %) [Up|Down] select [PgDn[4 hT 10m|>] page down [PgUp|<] page up [Esc] exit[top] hc  h  h kuniqs tha Changelin'DemonspawnHealth: 28/28 ========================##Magic: 3/3========================.#AC: 2Str: 16.# #EV: 11Int: 10 #.##.### h SH:  4  Dex: 12 # #############.......XL:  3 Next: 17% Place: Dungeon:2 # #...........@.#Noise: ---------  Time: 1100.9 (0.0) #####.###########†## hD l) +1 mace (protect) ...##.#### #.....Throw: 5 javelins (silver) ##.......######.#.##.#Quill .......#.............# #####.(..####.#.#.. # #.#######.#.#### # #...........#  h2 # #########.#.# _Tha quokka moves outta view. _Nay target in view! _Nay target in view! _Nay target in view! _Nay target in view! _Okay, than. h  hB  h  h  h  hݐ  h  h _Nay target in view!Okay, than.Unknown command. h4 h"64 h{8 h@[### ..# #.# #  #.##.###.  # hPB.  #..@# .#†## ##.#### #..... .######.#.##.# #........r....#.(..####.#.#..  hCcr   quokka  #.#######.#.####  #.....#  hF hMKr. hO21.9 (1 _ h.X h ### ..# #.# #  #.##.###.  #######........  .......@########†## #......#r##.# .......# (.#.#..  #.#.####  ....#   h ### ..# #.# #  #.##.###.  #######........  .......@########†## #......#r##.# .....(.#.#..  #.#.###  .   _A quokka be nearby! h_###..#.# ##.###.#############.....................# ####.###########@## .. #.......... #.......######.#r##.##.# ......#.............# ####.(..####.#.#  #.#######.#.####..........#########.# # r.2 _ _Ye see 'ere a bat corpse.  Ye sock tha quokka!  Yer weapon 'sudes an aura o' protection.. 9 21=4.3 (1.4 _Ye kill tha quokka! hpi  hk  hFp  h)x _ _Nay target in view! h5y  h}  h I _Nay target in view! hTO 4 h ^  hXe _ _Nay target in view! hf  h=k  hn I _Nay target in view! h  hf  h  h h h% _ hL 2  h hF, ha h h h !, hg# hX% h"* h+ h- h/ hj0 h1 h3 hn5 h6, hM9 h; h<, h> h@ hA, hdD h=F hG, hI hK hL h#N hSO hQ h+R hnS hU hWW hqX hY h [ h\ h ^ h_ h` hb hc, hf h-h hti, hk hm hn, hq hls ht, hv hcx h-y h2z h{ h'|, h| h~ h h, h h, hЂ hу h h, h hЇ, h h hy, h hG ht, h8 hՏ h hޑ, h hē, h͔ hە h, hϗ h h͙B h֚ hɛ h؜, h h7 h, h h h, he h hB h h, h hܫ h , h h/ h, h h& h , hŵ, h hJ _Ye now haf 67 gold pieces (gain'd 4). h hc4 h h hý, h h, h h hK..... ####.# #.# #.<.# #.# #.# .# #..@# ...#-46.3 (42. h0) #.# ##.## #..# # #.# #..# # #.# #..# # #.# #..# # #.# #..# # #.##..# # hN#.#############..# #.........##.....# h8 hF-7.3 (43 h h9 _Found a stone staircase leadin' up. h  hԭ  h4  h&  h  h  h[  h ##J.# .....# ht r... ##.## ...  #### .<. .##.#.# h  .##...#. #.###.##.J   endoplasm (asleep)..# #..# #.. h 9 9.3 (2.0)  h GAn endoplasm comes inta view. h! `.JJ h ,50.3 (3 h  hK ^ _Tha endoplasm quivers. h Inventory: 17/52 slots Hand Weapons (go to first with ))  l - a +1 mace of protection (weapon) Missiles (go to first with ()  h - 5 silver javelins (quivered) Armour (go to first with [)  a - a +0 animal skin (worn) Scrolls (go to first with ?)  g - a scroll labelled DOXTUO LIOTHAT  i - a scroll labelled JYELOG EFUNWI  j - 4 scrolls labelled EBBAXO NAPISY  m - a scroll labelled IFAGEGHUMA  n - a scroll labelled INYOCR WOCRIU  o - a scroll labelled FATYMP GAOBB Potions (go to first with !)  c - 2 potions of lignification  f - a smoky black potion  k - a coppery potion  p - a fizzy inky potion  q - a fizzy purple potion Baublesb - 3 flux baubles Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h Missiles (h - 5 silver javelins (quivered) Armour [ h a - a +0 animal skin (worn) Scrolls?  g - a scroll labelled DOXTUO LIOTHAT  i - a scroll labelled JYELOG EFUNWI  j - 4s labelled EBBAXO NAPISY  mIFAGEGHUMAn - a labelled INYOCR WOCRIUoFATYMP GAOBB Potions (go to first with !)  c - 2 potions of lignification  f - a smoky black potion  k - a coppery potionp - a fizzy inkyq - a fizzy p hϼ [urple potion Baubles  b - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  e - a protean talismanbot h h Db - 3 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. ____________________________________________________________  Skill HP EV Contam Dmg ---------------------------------------- Min 5+0% +62d15 Max 14 +0% +162d33 Cur 3 -20% +4 2d11 e(v)oke, (d)rop, (=)adjust, or (i)nscribe. hZInventory: 17/52 slots Missiles (go to first with ()  h - 5 silver javelins (quivered) Armour (go to first with [)  a - a +0 animal skin (worn) Scrolls (go to first with ?)  g - a scroll labelled DOXTUO LIOTHAT  i - a scroll labelled JYELOG EFUNWI  j - 4 scrolls labelled EBBAXO NAPISY  m - a scroll labelled IFAGEGHUMA  n - a scroll labelled INYOCR WOCRIU  o - a scroll labelled FATYMP GAOBB Potions (go to first with !)  c - 2 potions of lignification  f - a smoky black potion  k - a coppery potion  p - a fizzy inky potion  q - a fizzy purple potion Baubles  b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman (active)  e - a protean talisman [Up|Down] select [PgDn|>] page down [PgUp[39; h[49m|<] page up [Esc] exit[bot] h kuniqs tha Changelin' ##...#Demonspawn ...J.Health: 28/28 ========================#..Magic: 3/3========================...AC: 2Str: 16##.##EV: 11Int: 10...SH:  4  Dex: 12#.#XL:  3 Next: 21% Place: Dungeon:2####@#Noise: ---------  Time: 1150.3 (0.0) #.##.<.#l) +1 mace (protect) #.##.#.#Throw: 5 javelins (silver) .##...#...# Quill #.###.###..# ##.##..# J   endoplasm #[ h8 &40m#.##..# ##.##..# ##.##..# _Nay target in view! _Nay target in view! _Ye now haf 67 gold pieces (gain'd 4). _Found a stone staircase leadin' up.  An endoplasm comes inta view. _Tha endoplasm quivers. h9W  hY  h^  hb _Ye now haf 67 gold pieces (gain'd 4). _Found a stone staircase leadin' up.  An endoplasm comes inta view.  hMd _Tha endoplasm quivers. _Unknown command. ha hc  hZe## hf(..#  h,h.. hi+.J.# hk# hql'.. ...  hMm@....###.####### hn*#............ hn   ho  hp6###. hq4#.<.  hYr#.# h%sB#.#. hEt  hu+.#  hu ... hv. # hw .# hbxA##.## h# h, h. h̽J h h2 hl h h,#. # .### #. . ##... ...... ...####...##....)..J.# ....###@#######........... #####.######.  ##< #.## .# .... #.###.##=3 h2  hBTha endoplasm quivers.Unknown command.pear. Ye block tha endoplasm's attack.  Ye hit tha endoplasm.  Yer weapon 'sudes an aura o' protection.  Tha endoplasm be heavily wounded. hj 9 4.7 (1.4 h  h h2_Tha endoplasm closely misses ye. h h>IS  Ye hit tha endoplasm.  Tha endoplasm be severely wounded.Tha endoplasm freezes ye.1------6.1 hHg  hTh h'i,_Ye be froz'n. Tha endoplasm hits ye.  hiYe hit tha endoplasm. hn ho. hUp  h< h------ h5 h 7.5 h h4  hz h(_Ye kill tha endoplasm! h h' h+ h. h6_ _Nay target in view! h]8 h< h?I _Nay target in view! h5 h7 h< h.F_ _Nay target in view! haG hL hOI _Nay target in view! h  h  h  h  h ####. ...#. ##....####  h #........# # .........# ..... ....#######.#...##.....<.......)...@# 0.0....###.####### #............  h ~#####.######.  # ###.# .# #.<.##.#.# #...# ...# .###.## h  h! I-8.5 (1 h 9 _Found a stone staircase leadin' up. hR4 hS hV h6a2 hbc h h hk hMl1 2  hm hp hs, h8u hPx h}{, h} h hKb3= h hd h@, hz h` h, h{ hl h, h͘ hD h h:= h  hġ hL4= hA h hS h...# #.# #.######.# ......#.#  h {..... ##....#### ....# ##........# ....##### #.........# ......... #.........######## ....... #@#...##.....<....- #.... #...?.....)....######## #..##w###.....###.####### #<.# ...##............  h#..# ##.#######.######. #..# # #. ###.#w   ribbon worm (asleep)..#####.#  #.<.# .......#.# #. #.#.# ##......# #...# h̵w69.5 (11.0)ww h-70.5 (12 hk hk^ _A ribbon worm comes inta view. h ..#  #.#  #.######.#  ......#.#  ##....####  ##........#  #.........#  #......... #@#....< #...?.....).... #w###.....###. #<.# ...##...  ##.#######  # #. ###.#  hs #. #.<.#  #. #.#.#  #...#  h  ..#  #.#  #.######.#  ......#.#  ##....####  ##........#  #.........#  h: #......... #@#....< #...?.....).... #w###.....###. <.# ...##...  ##.####### # #. ###.#  #. #.< #.   h h܎ hk hb _A ribbon worm be nearby! h 9 #.##.######.# ......#.# #..... ##....#### #....#.....# #....##### #.........# #......... #.........#######   ....####.#...##.....<...  h  #.... #...?@....)....#######  #..# #w###.....###.  #<.# ...##............  #..###.#######.######. ##..# # #.# ###.# ....#####.# #.# #.<.#.....#.# #.# #.#.# ###..... #.# #...#  #.###.#.# ##.## h  h =w. h 81.0) _ hx  h  #.# #.######.# ......#.#  #..... ##....####  #....# ##........#  h o #....##### #.........#  #.. #......... ......####.#...##.....< #.... #.w.@.....).... #..# #.###.....###.# #<.# ...##. #..# ##.#######.######.#..# # #.# ###.#.#####.# #.# #.<.#.#.# #.# #.#.# .###......# #.# #...# . #.###.#.# ##.## hW  hT D.w h &2 hw  h _Ye see 'ere a scroll labelled PAELUWURHE. hy  Ye hit tha ribbon worm.  Yer weapon 'sudes an aura o' protection.  Tha ribbon worm be moderately wounded. h5== 9 =3.9 (1.4 hS hZ'  (catching breath) _Tha ribbon worm bites ye but does nay damage.  Ye hit tha ribbon worm but do nay damage.Tha ribbon worm be moderately wounded. hA  Tha ribbon worm 'spels a strin' o' sticky webbin'.Tha stream o' webbin' hits ye but does nay damage. h h 5  0 5.35 javelins (silver) Held  hZ h[, _Ye be caught in a web! h, _Ye be caught in a web! _Ye be caught in a web! h% _Ye be caught in a web! h) h),L _Ye be caught in a web! hp h4s hy hȆd _Ye be caught in a web! _ h hN hՒ. _ hE( hG11  4 605 javelins (silver)  haQ hTUe _Tha web tears apart. Tha ribbon worm closely misses ye. hu   Ye thump tha ribbon worm!  Tha ribbon worm be heavily wounded.6===7.7 (1.4 _Tha ribbon worm barely misses ye. h  Ye hit tha ribbon worm.  Tha ribbon worm be severely wounded.Tha ribbon worm be struck by yer quills. h l19-------9.1 h  h / _Tha ribbon worm bites ye! h  Ye barely miss tha ribbon worm.Tha ribbon worm be severely wounded.-80.5  h;+Q_Tha ribbon worm barely misses ye. hInnate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - You sometimes gain a little power by taking damage.c - A meltable shield of frost defends you. (SH +4) h|L HA quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 3 1d4 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 3.2 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. Stash search prefixes: {talisman} Menu/colouring prefixes: identified talisman h03 i Innate Abilities, Weirdness & Mutations  h4  a - You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded.  b - You sometimes gain a little power by taking damage.  c - A meltable shield of frost defends you. (SH +4) hR  h  hR #.#kuniqs tha Changelin'#.######.#Demonspawn......#.# hP cHealth: 19/28 ================--------#.....##....####Magic: 3/3========================#....###........#AC:  9  Str: 16  #....######.........# hc EV: 11Int: 10  #.......... #.........###### SH:  4  Dex: 12............####.#...##.....<.. XL:  3 Next: 25% Place: Dungeon:2 hY #.... #..w@.....)....###### Noise: =--------  Time: 1180.5 (0.0)#..##.###.....###.####### l) +1 mace (protect)#<.#...##............ Throw: 5 javelins (silver) #..###.#######.######. Quill  h? _###..# # #.# ###.# .....#####.# #.# #.<.#w   ribbon worm .........#.# #.# #.#.# .###......# #.# #...# . #.###.#.###.##Tha ribbon worm be severely wounded.Tha ribbon worm be struck by yer quills. _Tha ribbon worm bites ye!  Ye barely miss tha ribbon worm.Tha ribbon worm be severely wounded. _Tha ribbon worm barely misses ye. h(  h  hL  hI  ho  h  h6  hH F _Unknown command. h%  Ye hit tha ribbon worm.  Tha ribbon worm be severely wounded. h/'^20=1.9 (1.4 h+ hi?q _Tha ribbon worm bites ye but does nay damage.  Ye hit tha ribbon worm. hwD1. h|hM=323.3 hn hpN _Ye kill tha ribbon worm! hGX hY hu] hf_ _Nay target in view! hg hk hnI _Nay target in view! h J h(_ _Nay target in view! hn h  hbI _Nay target in view! h h? h% h0_ _Nay target in view! h4 hA9 h;D _Nay target in view! hS 10.0-4.3 (1 _r - a scroll labelled PAELUWURHE h34 h h h(1= h*, h+ hi0 h2:......#.##..... ##....#####....# ##........# #....#####.........# #.......... #.........##### ............####.#...##.....<. h2=N #.... #.........).... #..# >####.###.....###.###### #<.# .......@...##...........-6.3 (2 #..# #####.###.#######. ####..# ## #.# ###.# #.....#####.# #.# #.<.# .........#.# #.# .#.# #.###..... #.# #...# #. #.###.#.# #.# ##.## #.###.### .# # #.......†.#  #. h5E hF> 2 7.3 (3 hI h`K; _Found a stone staircase leadin' down. hr4 hH  h h= hi" h' hQ/] #.######.# w. ......#.#  #..... .$ ##....#### #....# #. ##........# #....#####.### #.........#  # h2...# #.........### ............####.#...##..... #.... #.........).... #..# #>####@###.....###.#### #<.# #...........##......... #..# ######.###.#######.####  ####..# ##.# #.# ###.#  #.....#####.##.# #.# .<.#  #...#.##.# #.# #.#.#w   dart slug (asleep)  #.###......# ..# #.# #...#  #. #.###.#.#### #.# ##.##  #.###.###.#.# #.#[ h8439;49m hv9+9.3 (2 h:4290.3 (3 h? hB\ _A dart slug comes inta view. hl   w.    .$    #.   #.###   ...#  ..####.#. #.... #.........) #..# #>####@# #<.# #...........# #..# ######.###.##   ##.# #.# ###.#  #.# #.# #.<.#  #.# #.# #.#.#   ..# #.# #...#  #. ### #.# ##.##   .# #.#  h   w.    .$   h   #.   #.###   ...#  ..####.#. #.... #.........) #..# #>####@# #<.# #...........# #..# ######.###.##   ##.# #.# ###.#  #.# #.# #.<  #.# #.# #.#.#   ..# #.#  h  #. ### #.#    .#  hu hd h" h$` _A dart slug be nearby! hۑ .## #.##### w. ......#.# . .$ ##....### #. #######.## #............# #.........###............####.#...##....... #@........)......# #>####.###.....###.#### h <.# #...........##......... #..# ######.###.#######.#######..# ######<........#.######......# ..... .#### #.# ##.## h  h 21.3 (1 _ hZ  hA  ..# #. #.#.##? #.######.# w.. ......#.#  #..... .$ ##....#### #....# #. ##.# #....#####.### #.# #.# #.........## ..........@.####.#...##.... h  #......####.........).... #..# #>####.###.....###.### #<.# #...........##........ #..# ######.###.#######.### ####..# ##.# #.# ###.# #.....#####.##.# #.# #.<.# #....##.# #.# #.#.# #.###......# ..# #.# #...# h  h &2 h  h f _Found a scroll labelled DOXTUO LIOTHA. h #..#.#. #. .##? #.##### w.. ......#.# . .$ ##....###.# #. #######.## # #.........##......####.#...##........####.........).... h0 H..#.#>####.###.....###.###<.# #...........##........ #..# ######.###.#######.######..# ######<........#.### h! Kww h C ``` h NTha dart slug launches a dart at ye. h6 1... h7 .=3 h:  hDB S  #.# #.# #.. # #.# ..##. #.# #.#.##?####.######.# w.... ......#.#  #..... .$. ##....#### #....# #.# ##.# #....#####@### #.# hC .# #.........# ......####.#...##... #......####.........).... #..#.#>####.###.....###.## #<.# #...........##....... #..# ######.###.#######.## ####..# ##.# #.# ###.# #.....#####.##.# #.# #.<.# _Ye block tha slug dart. hPK  hO ``Tha dart slug launches a dart at ye. h +.. hM .14 h  h1 , _Tha slug dart hits ye. hJ# #.. .#. #.# # #.##?####.##### ..##.w............#.# .......$.....###....### #@# ##..#####.### h#............# #.........#............####.#...##........####.........)......#.#>####.###.....###.##<.# #...........##....... #..# ######.###.#######.#####..# ## h h%.-5 h h̥W .# #.# #.# #.# #.# #.. # #.# ..# #. #.# # #.# #.##?####.######.# hߧ ...##.w............#.#  #........@$.....###....## #....#####.#######. #....#####.### #.#......# #...... ............####.#...##.. #......####.........).... #..#.#>####.###.....###.# #<.# #...........##...... #..# ######.###.#######.# hm hܷs  Tha dart slug launches a dart at ye. h9 h<h17----=6 hY> hI@, _Tha slug dart hits ye. hf _Tha slug dart hits ye.  Tha dart slug launches a dart at ye. _Tha slug dart hits ye.  Ye hit tha dart slug.  Yer weapon 'sudes an aura o' protection.  Tha dart slug be heavily wounded. hQ8=--- 9 7.7 (1.4 hd h- _Tha dart slug misses ye.Ye hit tha dart slug but do nay damage.Tha dart slug be heavily wounded. h(9.1 h  h A _Tha dart slug bites ye but does nay damage. h   Ye hit tha dart slug.  Tha dart slug be almost dead. hݩ*200.5 h hX _Tha dart slug barely misses ye.Ye hit tha dart slug. hi. hcq9==91.9 h hL _Ye kill tha dart slug! h  hj hU hD_ _Nay target in view! h h h>I _Nay target in view! h4 h h hb h% _ hX hxJ _Ye now haf 70 gold pieces (gain'd 3). h4 h h h hM= 2  h he20= hv hv~ _g - 2 scrolls labelled DOXTUO LIOTHA (gain'd 1) hV h64 h hu, hI h h, hQ h h1== h h h hB, h* hm hC, h h, hm h h hV2= h h h hi, h h , h  h  h  h , h h h|b3= hA h, h hx h h, h h. hq, h[ hY hh4== hx h~  hz!, h" h# h$, h% h& h', h}( hr) h*5== h+ h, h-, h. h/ h0, h1 h13 h4, h4 h6 h6P= h7 h8 h9b6= h: h;, h< h= h>, h? h@ hBB hvC hwD hKE7== hF hG hG, hH hI, hrJ hFK hALB h hĕ h h h h\ h{, h h, h h hˢ hϣ, hԤ h h, h  h  h, h h, h h% h hdz h h͵ hҶ, h h h, h h h h, h۾ hҿ h, h h, h  h hJ, h> hA h h, hi h, h h h4 h@, h h h h h h, h hM h> h7, h3 h h h h h h h hQ hl, hQ h h ha, hu h h( h h  h hi hD hO h7 h h h hX , h  hA  h  h  hK h. h h h{ h h h. h&#.# #.##.......##....#...######.# #.##.##.######...#.##......# #.##.##.# ##.†#.# #....#.###.##.##.# ##...#  h4'#+..+####..##.##.# #.### #....# #####.##.# ####..##♣.PP.♣#.##.# #......♣.PP♣♣#.##.# #.###.♣♣.♣♣#@##.# # #.#.#♣.♣♣ #........# #.###.#.# h'5♣♣.♣ #####......g..........♣.♣♣##########.##.....♣♣.♣ #.....#+# ...#.... g   goblin (asleep)... h(  ....#....#...# ... #.####÷.)#.. #.### hc0 339.3 (42  A goblin comes inta view. It be wieldin' a +0 dagger. h8\g.g h96==40.3 (43 hj@ hE( _Tha goblin shouts! h ######.# #.##.##.######...#.####......# #.##.##.# ##.†#.# #....#.###.##.##.# ..# #+..+####..##.##.# .### #....# #####.##.# ####.♣.PP.♣ #.##.# #.......# ♣.PP♣♣ #.##.# #.###.#.# ♣♣.♣♣ #####.##.# # #.#.# ♣.♣♣ #.....@..# #.###.#.#♣♣.♣ #####.....g.............♣♣ ##########.##♣♣.♣  #.#+# ...... ....#.#...#... #.#####÷.)# . h . #.######  #..... h 'g. h :--1.3 (1.0) h  h r######.# #.##.##.######...#.##......# #.##.##.# ##.†#.#  #....#.###.##.##.# ##...#  #+..+####..##.##.# #.###  #....# #####.##.# ####..###  ♣.PP.♣ #.##.# #.#  h6 ♣.PP♣♣ #.##.# #.###.#.#  ♣♣.♣♣ #####.##.# # #.#.#  ♣.♣♣ #.# #.###.#.#♣♣.♣ #####....g.#♣.♣♣ #.##......#♣♣.♣ #.#+# ...#.....# h" ... ....#.#...# ... #.##÷.)# .. #.###### #. h:) &g. h>* A--2 hx/  h0  hK=3.7 (1.4 h h _Ye closely miss tha goblin. Ye block tha goblin's attack.  Ye miss tha goblin. Tha goblin hits ye but does nay damage. hvX5---5.1 h h/: _Tha goblin hits ye wit' a +0 dagger. hsh  Ye sock tha goblin!  Yer weapon 'sudes an aura o' protection. he) h4r--- 9 26.5 h hI _Ye kill tha goblin! h4 h_ _Nay target in view! hJ h/  h h;_Nay target in view! h hk hc h  h[ hb;_Nay target in view! hp _6= 2  h*7== h3, hYC h}D.# #.##.##.# ##.†#.# #.#  hIGP.###.##.##.# ##...# #...... ###..##.##.# #.### ####### #####.##.# ####..###  #.##.# #.......#  #.##.# #.###.#.#  #####.##.# #.# #.#.# ##### #.......)#####.###.#.### ..... #####.........@........# .#- ##########.#####.#  #.##..........#  ....#.....######## ....#............. .....#.############ K   kobold (missile, asleep) .....#.######  hH #.K...#......## hOD ######.. hP'53.5 (7.0 hS h_T- hTU$4.5 (8 hZ h`  ha hbQ_A kobold comes inta view. It be wieldin' a +0 dagger. hc hb# ##....... ###. #.### #######  #######..###  .......###.##### #####.......)#####.###.#.### .....####..................# .#### ##########@##......###.#  #.##.............#.....#######.....#...................#.##############.....# #.K...#......#################........ ######### hٰ hθ[KK). h4==5.5 (1 h hI ###. #.### #######  #######..###  .......###.##### #####.......)#####.###.#.### .....####..................# .#### ##########.##......###.#  ...#.....#.....########.....#....................#.###############.K  #.....#......###### h###########........ ######### _Tha kobold shouts! h[ hl:K. hCz8==--6 hF h hp #######..###  .......###.##### #####.......)#####.###.#.### .....####..................# .#### ##########.##......###.#  ###.##.........#..@..#.....####### h^.............K..#.################...  .....#################........ #########  hξ h:K. h-A--7 h hh  Ye sock tha kobold!  Yer weapon 'sudes an aura o' protection. hYD) hu= 9 4=8.9 (1.4 h hI _Ye kill tha kobold! h h% h h_ _Nay target in view! h/ h3 hI _Nay target in view! hr  hs  hw  h _Nay target in view! _Nay target in view! h  _ h 9 2  h  ha & h.  hJ R hR n h\  h_  hc , hh  huk  h/v B hx  hk{ , h7~  h  h* , h%  ha  hҊ  h , hz  h  hx  h  hw  hb  h  hN  ho , h?  hS  h2 , hJ  h"  h , hf  hK  h  h , hN  h , hϮ  h  h0  hM , he  h  h , hڶ  h  h , h  hػ , h  h  h  h X h , h  h  h , h  h , h  h  h  h , h  h  h , h  h_ , hP  h8  h:  h< , h#  h , h  h  h  h  h  h  h , h  h  h , h  hu  h , h  hV  h@ , h  h  h  h , h  h" , h  h  h  h , h  h f #....#####.### #......... #............# #......... #............####.#...##.. ##......####.........).... h  #..#.#>####.###.....###.# #<.#.#...........##...... #..#.######.###.#######.####..#g....##.# #.# ###.#.....#####@##.# #.# #.<.-#.........#.##.# #.# #.#.##.###......#...# #.# #...#.# #.###.#.#### #.# ##.##.###.###.#... .# #. h7 # # #.......÷.##### #.# g   hobgoblin (asleep) # #.#####...# #.# ######.# #...##.# ....##.#####...##.# h 1423.9 (65.0) h e.gg hY F-4.9 (66 h  h> \ _A hobgoblin comes inta view. h8H     h: ) > #< #..#.##### #.g...##.# #.#  #@##.# #.# #.< #.##.# #.#   h;.#...# #.#  #.# #.###.#.#### #.#  #.#... .# #.# # ÷.##### #.# # ...# #.#  #...# #.# ...# #.#  h     ) > #< #..#.##### #.g...##.# #.#  #@##.# #.# #.< #.##.# #.#  .#...# #.#  #.# #.###.#.#### #.#  #.#... .#  ÷.##### #.#  ...#  #...# ...#  h4  hZ_A hobgoblin be nearby! h  #....#####.####### #....#####.### # #.# #...... hg ......####.#...###......####.........)... #..#.#>####.###.....### #<.#.#...........##..... #..#.######.###.#######. ####..#.g.@.##.# #.# ###. #.....#####.##.# #.# #.<. h #.........#.##.# #.# #.#. #.###......#...# #.# #... #.# #.###.#.#### #.###.# #.###.###.#... .# #.# ## #.......÷.##### #.# .# #.#####...# #.# .######.# #...# #.# h  h+:.g h#5.9 (1 h@.0) _ h hB  Ye hit tha hobgoblin.  h ~Yer weapon 'sudes an aura o' protection.  Tha hobgoblin be lightly wounded. 9  ht.=7.3 (1.4 h hV _Tha hobgoblin closely misses ye. h~  Ye hit tha hobgoblin.  Tha hobgoblin be moderately wounded. h (8.7 hX  hk %Tha hobgoblin be moderately wounded. _hits ye but does nay damage.  Ye hit tha hobgoblin.  Tha hobgoblin be heavily wounded.Tha hobgoblin hits ye but does nay damage. hI Y5---30.1 h  h , _Tha hobgoblin hits ye. ht      ) > #< #..#.##### #..g@.##.# #.#  #####.##.# #.# #.< .##.# #.#  #...# #.#  #.# #### #.#   .#  ÷    #...#  h      ) > #< #..#.##### #..g@.##.# #.#  #####.##.# #.# #.< .##.# #.#  #...# #.#  #.# #### #.#   .#  ÷    #...#  hY 4 h  h* ` _A hobgoblin be nearby! h  Ye completely miss tha hobgoblin.Tha hobgoblin be heavily wounded.6=--1.5 h hX _Ye block tha hobgoblin's attack.  Ye hit tha hobgoblin but do nay damage.Tha hobgoblin be heavily wounded. h(2.9 h _Tha hobgoblin misses ye. Tha hobgoblin closely misses ye. hpN     ) > #< #..#.##### #..g@.##.# #.#  #####.##.# #.# #.< .##.# #.#  #...# #.#  #.# #### #.#   .#  ÷    #...#  h*      ) > #< #..#.##### #..g@.##.# #.#   hE#####.##.# #.# #.< .##.# #.#  #...# #.#  #.# #### #.#   .#  ÷    #...#  h4 h hF` _A hobgoblin be nearby! h;  Ye sock tha hobgoblin! hg† h^L=84.3 h hb _Ye kill tha hobgoblin! hd h hI _Nay target in view! hr  h% 4 h  h  hm i7= _ hN  hG  h  hj G 2  h  h  hk 8== h  h , h  h  h , h  h  h  h} , h  h P= h   hU  h  h , h  h  h , h  h , h!  h"  h#  h$ , h&  h,'  hR( , h)  h*  h+ , h,  h-  h. , h0  hB1  hD2 , h\3  h4  h5 , h6  h7  h8 , h9  h;  h(< , h1=  hN>  h? , h@  hA  hB , hC  hD  hE  hF  hH  hJ  h&L , hN  hO  hP , hUS B h?T  hU  h V , hV  hAX  h6Y  h;Z , h[  h\ , h\  h]  h^  h_ , h`  ha , hsb  h_c  h i v ######## .......# #.# ######.# #.##### ....##.# ########.....S .##.##.# #.....@..# - .##.##.# #.######.# .##.##.####.######.# .##..............#.# ............###....#### .#####.#######........# h+j S   adder (asleep) .#####.### #.........#........# #.........########........####.#...##.....<.... hn 065.3 (31.0) ho F-6.3 (32 hq  hs Y _An adder comes inta view. h##.. .## #.# .# #.###.# #.....S. ##.##.# #......@.# ##.##.# #.######.#  hV##.##.####.######.# ##..............#.# ....###....#### #####.#........# #####.### #.........#..# #....... h7 h17.3 (1.0) h0  hC### #..  #.# # #.# .# #.######.##.# #.....S..##.# #.#  h.##.# #.######.# .##.####.######.# .#.# ###....####.#........# .### #.........## #.....  hz h&8 h h! h]###  #.. ##### #.# ....# #.# ###.# #.######  h.##.# ########.@...S... .##.# #........######## .##.# #.######.# .##.####.######.# ....## .........###....#### .#######........# ###.### #.........## #.........######## h hш&9 hE ha### #..  #.# # #.# .# #.######. ##.# ##..@..S. ##.# #.#  hJ##.# #.######.# ##.####.######.# #.####....#### .#........#.### #.........#  h=70 h' h h ### #..  #.# # #.# #.# #.######..# ##...@.S..# #.#.# #.######.#  h .####.######.# ###....####  hw  hG tS.S h+ /==1 h  h P Nay target in view! _An adder comes inta view. _Tha adder hisses angrily.  Ye hit tha adder.  Yer weapon 'sudes an aura o' protection.  Tha adder be heavily wounded. h \ 9 -2.7 (1.4 h  h z _Tha adder bites ye but does nay damage. Tha adder closely misses ye. h T  Ye barely miss tha adder.Tha adder be heavily wounded.Tha adder be struck by yer quills. Tha adder bites ye but does nay damage.-4.1 h )Tha adder be heavily wounded.  Tha adder be struck by yer quills. Tha adder bites ye but does nay damage. _Ye block tha adder's attack.Tha adder be severely wounded.ites ye. Tha adder be struck by yer quills.7- 2 5.5 _Tha adder closely misses ye. hd  Ye closely miss tha adder.Tha adder be severely wounded. hl V8=6.9 h<  h _Tha adder be struck by yer quills. Tha adder bites ye but does nay damage.  Ye closely miss tha adder.Tha adder be almost dead. hA Y4----8.3 h  hG ` _Tha adder bites ye. Tha adder be struck by yer quills. Tha adder bites ye. hT  Ye completely miss tha adder.Tha adder be almost dead.Tha adder be struck by yer quills. hb]1. hq 5/29----719.7 _Ye kill tha adder!Trainin' target 3.0 fer Fightin' reached! hw h~~ _Yer Fightin' skill increases ta level 3! h hՃ_ _Nay target in view! hb h4 hd hR### #..  #.# # #.# ## .# #.######....g .# ##....  h.# #.# .# #.######.# .####.######.# ###....#### g   goblin (asleep)  h+(0.0 h4-80.7 (1 he hs _A goblin comes inta view. It be wieldin' a +0 club. h< ### #..  #.# # #.# ## # #.######....gg # ##..... # #.# # #.######.# ####.######.# ###....#### ghobgoblin (asleep) #.# g   goblin (asleep)   A hobgoblin comes inta view.gg.gwandering)g6===1 ### ###.. .# #.# .# #.# .# #.######...gg.  ##.  #.#  #.######.#[ h$ 37m .######.# ###....#### .# _Tha goblin shouts!g..g--2 h ### ### #.. ..# #.# #.# #.# #.##.######..g.  #.g.  #.#.  #.######.# .######.# ###....#### . hu! 2#  hF"  h,#  h' .g..g.g h( A--3 h/  hf5 3 h7 g..  Ye barely miss tha goblin. Tha goblin hits ye wit' a +0 club. h8 c5-=5.1 (1.4 h <  h= = _Tha goblin hits ye but does nay damage. h hj_  Ye barely miss tha goblin. hq  A giant cockroach comes inta view. hg.BB   giant cockroach (wandering)g   hobgobling   goblin hV6=6.5 h*  h" _Ye block tha goblin's attack.  Ye barely miss tha hobgoblin. Tha goblin be struck by yer quills.  Ye kill tha goblin! h/).g   hobgoblin h`2---37.9 h he _Tha hobgoblin misses ye. Tha hobgoblin hits ye. hh  Ye hit tha hobgoblin.  Yer weapon 'sudes an aura o' protection.  Tha hobgoblin be severely wounded. hiO 9 9.3 hm h"v  _Tha hobgoblin misses ye.Ye hit tha hobgoblin but do nay damage.Tha hobgoblin be severely wounded. hxc3=--90.7 h{ hW~} _Tha hobgoblin be struck by yer quills. Tha hobgoblin closely misses ye. h:  Ye hit tha hobgoblin. h#E† hPDL=62.1 hK hSb _Ye kill tha hobgoblin! hU hXZ h\I _Nay target in view! hd  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   h - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1       c - Unarmed Combat   3.0   4.8  -1   i + Shapeshifting 3.4   5.7  -2   d - Throwing   0.0   1.2  -1           hj             e - Armour   0.0   1.2  -1       f - Dodging   1.7   2.4  -1       g - Stealth   0.0   1.0   0                                          [16;61 hpH                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hY  hc  hm xkuniqs tha Changelin'DemonspawnHealth: 23/29 ===================-----### ###Magic: 3/3======================== hq #.. ..#AC:  9  Str: 16#.# #.#EV: 11Int: 10#.# #.#######SH:  4  Dex: 12#.######.†......XL:  3 Next: 76% Place: Dungeon:2  ########.......@)......Noise: =--------  Time: 1492.1 (0.0)  #........#############.l) +1 mace (protect)#.######.#Throw: 5 javelins (silver) ##.######.#Quill ........#.# ...###....#### #####........# # #.........# # #.........########Ye hit tha hobgoblin but do nay damage.Tha hobgoblin be severely wounded.  hw _Tha hobgoblin be struck by yer quills. Tha hobgoblin closely misses ye.Ye hit tha hobgoblin. _Ye kill tha hobgoblin! _Nay target in view! h {  h}  hЃ  h  h hInnate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - You sometimes gain a little power by taking damage.c - A meltable shield of frost defends you. (SH +4) hC ^A quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 3 1d4 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________  hYour skill: 3.4 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. Stash search prefixes: {talisman} Menu/colouring prefixes: identified talisman hzy Innate Abilities, Weirdness & Mutations  a - You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded.  h{ b - You sometimes gain a little power by taking damage.  c - A meltable shield of frost defends you. (SH +4) hE h: hG hkuniqs tha Changelin'DemonspawnHealth: 23/29 ===================-----### ###Magic: 3/3========================#.. ..#AC:  9  Str: 16#.# #.#EV: 11Int: 10 h $#.# #.#######SH:  4  Dex: 12#.######.†......XL:  3 Next: 76% Place: Dungeon:2  ########.......@)......Noise: =--------  Time: 1492.1 (0.0)  #........#############.l) +1 mace (protect)#.######.#Throw: 5 javelins (silver) ##.######.#Quill  h ........#.# ...###....#### #####........# # #.........# # #.........########Ye hit tha hobgoblin but do nay damage.Tha hobgoblin be severely wounded. _Tha hobgoblin be struck by yer quills. Tha hobgoblin closely misses ye.Ye hit tha hobgoblin. _Ye kill tha hobgoblin! _Nay target in view! h^ h h h> h%4 h h h hg _ hj&4 h h^ hZ, h h h h7G 2  hj hr, h h hz hb5= h h, h h d  Ye see 'ere a hobgoblin corpse. h  h 6 _ h> h h hkB h h!      ##########  #........#  #.######.#  #.# #.##########  #.######.†.@.  h-501.1 (9 ######........)......### .......#############B# ####.# # ######.#  ..#.#   B   giant cockroach (wandering)....####  ##..#  hl #...#   hD8- h8 hf _A giant cockroach be nearby! h#7  .# .# #.# #.##########  #.†.@....... .....)......### ###########B#  h$l #  h\ `  .# .# #.# #.##########   h] #.†.@....... .....)......### ###########B#  #  h  h  h  hC f _A giant cockroach be nearby! he   ########## #........#  #.######.#  #.# #.########### #.######.†.........$  hq#####........)..@...###  ......#############B#  #####.# #  .#   ....#.#  ##....#### #........#  ..#  .########  hX h-G=2.1 (1 ho hr    #  #.#  #.######.#  #.# #.# #.######.†.$# .)...@..###  #B#  .# #  .#  #.#  h1 #....####  .#  #  #  _Found 17 gold pieces. hj h*wB.B h\6==3 h hT _Tha giant cockroach misses ye. h: h;-4.5 (1.4 h> hH _Ye closely miss tha giant cockroach. Tha giant cockroach misses ye.Ye barely miss tha giant cockroach. Tha giant cockroach misses ye. hVI(5.9 hW] _Tha giant cockroach bites ye but does nay damage. h  Ye closely miss tha giant cockroach.Tha giant cockroach bites ye but does nay damage. hs7==7.3 hL hC$  Ye closely miss tha giant cockroach.  Tha giant cockroach bites ye but does nay damage. _Tha giant cockroach barely  Ye hit tha giant cockroach but do nay damage.  Yer weapon 'sudes an aura o' protection.e struck by yer quills. h%O 9 8.7 h) h,_ _Tha giant cockroach completely misses ye. hZ        #.# #.############  ##.†.........$# ...)...@B.### #########.#  #  h?        #.# #.############  ##.†.........$# ...)...@B.### #########.#  #  h4 hm hn f _A giant cockroach be nearby! h  Ye completely miss tha giant cockroach.Tha giant cockroach be almost dead.10.1 hb Ye completely miss tha giant cockroach.  Tha giant cockroach be almost dead.barely misses ye. x2  Ye barely miss tha giant cockroach.Tha giant cockroach be almost dead.  Tha giant cockroach be struck by yer quills.. h 8== 2 801.5 _Ye kill tha giant cockroach! hM h P hU h`} _Nay target in view! hf hjI _Nay target in view! hI hLK4 h$M hfO hPP% _ hWn hnY h[, h] h$_ h}a9== hdX hfB hg hQi, h~k h,mK _Ye now haf 87 gold pieces (gain'd 17). ht   #######  ......#  #####.#   #.######  #####.†..........#   hw......)......###@#  -8.5 (7.0 ############.# #.#   #.# #.#   #.# #.#  #.# #.# ### #.. #.# # ##. #.# # .)# ########   hr{ h}a=-9.5 (8 h h@+ _Found a quarterstaff. h.P 4 hR  h6V  ha  hd  hf , hh  h#.# .######. #.#.# ##.# #.#.# .<.# .##.##.#.# #.# .......@.# 38.5 (19.0)  h5 ...# ###.....## #.######. #.# #. #.# #. . #. # #. ##.. ######..#  hi  hg ,9.5 (20 h  h{ ; _Found a stone staircase leadin' down. hy0 \ ho   Thar be a stone staircase leadin' down 'ere. _  Thar be a stone staircase leadin' down 'ere. _ h:  h1  h=  h\  h , h  h߿  h , h  h  hP , h>  hu  h , h  hi  h[ , h2  hZ  Ye see 'ere a +0 spear. _ hD B hF  ht X hd  h/ , h  h-  h , h  h  h , h  h h, h h6 h, h h0  h , h  h  h , h hM hK, h h h, h h h h, hP hJ, h3 h h, h h-! hQ", h1# h$ h%, h& hf( hN) h*, h+ h,, h- ha1c  Ye see 'ere a jackal skeleton. h]2 h13 _ h3 h4 h6B h8 h9, h: hC< h)=, h= h? h@, h]A h&B h9C hD, hgE hrF hIG, hdH heI h0J, h]K hL, hmM hN hO hP, hR h$S hS, h8U hqV, h=W hjX hY hPZ, hr[ h\ h^B h_ hY`, hwa hb hXc, hud hOe, h0f hg hg hh, hi hj hSk, hWl hZm hgn, ho hp, hq hr hs ht, hu hw hw, hDy hzz hO{, h| h~ h~, hG hw hL, h hDŽ h h hR h& h h hŏ h, h hޓ h& h, h[ h hy h, h hf h h:, h h1V #+..+####..##.##.#  #....# #####.##.#  ♣.PP.♣#.##.#  ♣.PP♣♣#.##.#  ♣♣.♣♣ #####.##.#  ♣.♣♣ #.......)### ♣♣.♣ #####....... h{♣.♣♣ ######## ♣♣@♣  #630.5 (91 #+#  # .j. ############ #...# #........... #÷.)# ############ ##### h # j   Crazy Yiuf #  h* hr h~( _Crazy Yiuf shouts! h t #+..+####..##.##.#kuniqs tha Changelin'#....# #####.##.#Demonspawn♣.PP.♣#.##.#Health: 29/29 ======================== hu s♣.PP♣♣#.##.#Magic: 3/3========================♣♣.♣♣ #####.##.#AC: 2Str: 16♣.♣♣ #.......)### EV: 11Int: 10♣♣.♣ #####....... SH:  4  Dex: 12♣.♣♣######## XL:  3 Next: 80% Place: Dungeon:2♣♣@♣# Noise: ---------  Time: 1630.5 (0.0)#+## l) +1 mace (protect).j. ############ Throw: 5 javelins (silver) #...# #........... Quill #÷.)# ################# hv # j   Crazy Yiuf# _Thar be a stone staircase leadin' down 'ere. _Ye see 'ere a +0 spear. _Ye see 'ere a jackal skeleton. _Crazy Yiuf shouts!  Press: ? - help, v - describe, . - travelTha floor. hK? b@+A run'd translucent door. hUh+jYe see 'ere a jackal skeleton. _Crazy Yiuf shouts!  hj Press: ? - help, v - describe, . - travel  'ere: Crazy Yiuf, wieldin' a +3 quarterstaff o' chaos an' wearin' a +2 cloak o'poison resistance (fire blocked by a run'd translucent door)  Tha floor. h>{ #+..+####..##.##.#kuniqs tha Changelin'#....# #####.##.#Demonspawn♣.PP.♣#.##.#Health: 29/29 ========================♣.PP♣♣#.##.#Magic: 3/3========================♣♣.♣♣ #####.##.#AC: 2Str: 16♣.♣♣ #.......)### EV: 11Int: 10 hO~H♣♣.♣ #####....... SH:  4  Dex: 12♣.♣♣######## XL:  3 Next: 80% Place: Dungeon:2♣♣@♣# Noise: ---------  Time: 1630.5 (0.0)#+## l) +1 mace (protect).j. ############ Throw: 5 javelins (silver) #...# #........... Quill #÷.)# ################## j   Crazy Yiuf# _Ye see 'ere a jackal skeleton. _Crazy Yiuf shouts!  Press: ? - help, v - describe, . - travel'ere: Crazy Yiuf, wieldin' a +3 quarterstaff o' chaos an' wearin' a +2 cloak o'poison resistance (fire blocked by a run'd translucent door)  Tha floor. hA h. _ hL h5Evoke which item? Baubles  b - 3 flux baubles Talismansd - a quill talisman (active)  h˹ e - a protean talisman [!] read|quaff|evoke[?] describe selected hu h hQ#+..+####..##.##.#kuniqs tha Changelin'#....# #####.##.#Demonspawn♣.PP.♣#.##.#Health: 29/29 ========================♣.PP♣♣#.##.#Magic: 3/3========================♣♣.♣♣ #####.##.#AC: 2Str: 16♣.♣♣ #.......)### EV: 11Int: 10♣♣.♣ #####....... SH:  4  Dex: 12♣.♣♣ h######## XL:  3 Next: 80% Place: Dungeon:2♣♣@♣# Noise: ---------  Time: 1630.5 (0.0)#+## l) +1 mace (protect).j. ############ Throw: 5 javelins (silver) #...# #........... Quill #÷.)# ################## j   Crazy Yiuf# _Ye see 'ere a jackal skeleton. _Crazy Yiuf shouts!  Press: ? - help, v - describe, . - travel'ere: Crazy Yiuf, wieldin' a +3 quarterstaff o' chaos an' wearin' a +2 cloak o'poison resistance (fire blocked by a run'd translucent door) _Tha floor.  Okay, than. _ h hRead which item? Scrolls  g - 2 scrolls labelled DOXTUO LIOTHAT  i - a scroll labelled JYELOG EFUNWI  j - 5 scrolls labelled EBBAXO NAPISY  m - a scroll labelled IFAGEGHUMA  n - a scroll labelled INYOCR WOCRIU  o - a scroll labelled FATYMP GAOBB  r - a scroll labelled PAELUWURHE [!] read|quaff|evoke[?] describe selected hڢ h2 h.#+..+####..##.##.#kuniqs tha Changelin'#....# #####.##.#Demonspawn♣.PP.♣#.##.#Health: 29/29 ========================♣.PP♣♣#.##.#Magic: 3/3 hs========================♣♣.♣♣ #####.##.#AC: 2Str: 16♣.♣♣ #.......)### EV: 11Int: 10♣♣.♣ #####....... SH:  4  Dex: 12♣.♣♣######## XL:  3 Next: 80% Place: Dungeon:2♣♣@♣# Noise: ---------  Time: 1630.5 (0.0)#+## l) +1 mace (protect).j. ############ Throw: 5 javelins (silver) #...# #........... Quill #÷.)# ################## j   Crazy Yiuf# _Crazy Yiuf shouts!  Press: ? - help, v - describe, . - tra hvel'ere: Crazy Yiuf, wieldin' a +3 quarterstaff o' chaos an' wearin' a +2 cloak o'poison resistance (fire blocked by a run'd translucent door) _Tha floor. _Okay, than.  As ye read tha scroll labelled EBBAXO NAPISY, it crumbles ta dust.  It be a scroll o' identify. h/  --more-- h h>Identify which item? (\ to view known items) Scrolls (select first with ?)  g - 2 scrolls labelled DOXTUO LIOTHAT  i - a scroll labelled JYELOG EFUNWI  m - a scroll labelled IFAGEGHUMA  n - a scroll labelled INYOCR WOCRIU  o - a scroll labelled FATYMP GAOBB  r - a scroll labelled PAELUWURHE Potions (select first with !)  f - a smoky black potion  k - a coppery potion  p - a fizzy inky potion  q - a fizzy purple potion[?] describe selected h`s hP~ h!#+..+####..##.##.#kuniqs tha Changelin'#....# #####.##.#Demonspawn♣.PP.♣#.##.#Health: 29/29 ========================♣.PP♣♣#.##.#Magic: 3/3========================♣♣.♣♣ #####.##.#AC: 2Str: 16♣.♣♣ #.......)### EV: 11Int: 10♣♣.♣ #####....... SH:  4  Dex: 12♣.♣♣######## XL:  3 Next: 80% Place: Dungeon:2♣♣@♣# Noise: ---------  Time: 1630.5 (0.0)#+## l) +1 mace (protect).j. ############ Throw: [0;10 hY;1m5 javelins (silver) #...# #........... Quill #÷.)# ################## j   Crazy Yiuf#'ere: Crazy Yiuf, wieldin' a +3 quarterstaff o' chaos an' wearin' a +2 cloak o'poison resistance (fire blocked by a run'd translucent door) _Tha floor. _Okay, than.As ye read tha scroll labelled EBBAXO NAPISY, it crumbles ta dust.  It be a scroll o' identify. hA1.5 (1 h hPV _f - a potion o' curin' h;R  hT Read which item? Scrolls  g - 2 scrolls labelled DOXTUO LIOTHAT  i - a scroll labelled JYELOG EFUNWIj - 4 scrolls of identify {@r1}  m - a scroll labelled IFAGEGHUMA  n - a scroll labelled INYOCR WOCRIU  o - a scroll labelled FATYMP GAOBB  r - a scroll labelled PAELUWURHE [!] read|quaff|evoke[?] describe selected h4k  hm  hs a#+..+####..##.##.#kuniqs tha Changelin'#....# #####.##.#Demonspawn♣.PP.♣#.##.#Health: 29/29 ========================♣.PP♣♣#.##.#Magic: 3/3======================== hw ♣♣.♣♣ #####.##.#AC: 2Str: 16♣.♣♣ #.......)### EV: 11Int: 10♣♣.♣ #####....... SH:  4  Dex: 12♣.♣♣######## XL:  3 Next: 80% Place: Dungeon:2♣♣@♣# Noise: ---------  Time: 1631.5 (0.0)#+## l) +1 mace (protect).j. ############ Throw: 5 javelins (silver) #...# #........... Quill #÷.)# ################## j   Crazy Yiuf#poison resistance (fire blocked by a run'd translucent door) _Tha floor. [40 hy m_Okay, than.As ye read tha scroll labelled EBBAXO NAPISY, it crumbles ta dust.  It be a scroll o' identify. _f - a potion o' curin' h Identify which item? (\ to view known items) Scrolls (select first with ?)  g - 2 scrolls labelled DOXTUO LIOTHAT  i - a scroll labelled JYELOG EFUNWI  m - a scroll labelled IFAGEGHUMA  n - a scroll labelled INYOCR WOCRIU  o - a scroll labelled FATYMP GAOBB  r - a scroll labelled PAELUWURHE Potions (select first with !)  k - a coppery potion  p - a fizzy inky potion  q - a fizzy purple potion[?] describe selected hV h_ hhW#+..+####..##.##.#kuniqs tha Changelin'#....# #####.##.#Demonspawn♣.PP.♣#.##.# hlHealth: 29/29 ========================♣.PP♣♣#.##.#Magic: 3/3========================♣♣.♣♣ #####.##.#AC: 2Str: 16♣.♣♣ #.......)### EV: 11Int: 10♣♣.♣ #####....... SH:  4  Dex: 12♣.♣♣######## XL:  3 Next: 80% Place: Dungeon:2♣♣@♣# Noise: ---------  Time: 1631.5 (0.0)#+## l) +1 mace (protect).j. ############ Throw: 5 javelins (silver) #...# #........... Quill #÷.)# ################## j hm   Crazy Yiuf#poison resistance (fire blocked by a run'd translucent door) _Tha floor. _Okay, than.As ye read tha scroll labelled EBBAXO NAPISY, it crumbles ta dust.  It be a scroll o' identify. _f - a potion o' curin' h~  As ye read tha scroll o' identify, it crumbles ta dust.2.5 (1 hI _k - a potion o' 'nlightenmn't hW} hbRead which item? Scrolls  g - 2 scrolls labelled DOXTUO LIOTHAT  i - a scroll labelled JYELOG EFUNWIj - 3 scrolls of identify {@r1}  m - a scroll labelled IFAGEGHUMA  n - a scroll labelled INYOCR WOCRIU  h, o - a scroll labelled FATYMP GAOBB  r - a scroll labelled PAELUWURHE [!] read|quaff|evoke[?] describe selected h  h  h #+..+####..##.##.#kuniqs tha Changelin'#....# #####.##.# h Demonspawn♣.PP.♣#.##.#Health: 29/29 ========================♣.PP♣♣#.##.#Magic: 3/3========================♣♣.♣♣ #####.##.#AC: 2Str: 16♣.♣♣ #.......)### EV: 11Int: 10♣♣.♣ #####....... SH:  4  Dex: 12♣.♣♣######## XL:  3 Next: 80% Place: Dungeon:2♣♣@♣# Noise: ---------  Time: 1632.5 (0.0)#+## l) +1 mace (protect).j. ############ Throw: 5 javelins (silver) #...# #........... Quill #÷.)# ###### hA ############ j   Crazy Yiuf# _Okay, than.As ye read tha scroll labelled EBBAXO NAPISY, it crumbles ta dust.  It be a scroll o' identify. _f - a potion o' curin'As ye read tha scroll o' identify, it crumbles ta dust. _k - a potion o' 'nlightenmn't h  h Identify which item? (\ to view known items) Scrolls (select first with ?)  h * g - 2 scrolls labelled DOXTUO LIOTHAT  i - a scroll labelled JYELOG EFUNWI  m - a scroll labelled IFAGEGHUMA  n - a scroll labelled INYOCR WOCRIU  o - a scroll labelled FATYMP GAOBB  r - a scroll labelled PAELUWURHE Potions (select first with !)  p - a fizzy inky potion  q - a fizzy purple potion[?] describe selected h  hB  h #+..+####..##.##.#kuniqs tha Changelin'#....# #####.##.#Demonspawn♣.PP.♣#.##.#Health: 29/29 ========================♣.PP♣♣#.##.#Magic: 3/3========================♣♣.♣♣ #####.##.#AC: 2 h Str: 16♣.♣♣ #.......)### EV: 11Int: 10♣♣.♣ #####....... SH:  4  Dex: 12♣.♣♣######## XL:  3 Next: 80% Place: Dungeon:2♣♣@♣# Noise: ---------  Time: 1632.5 (0.0)#+## l) +1 mace (protect).j. ############ Throw: 5 javelins (silver) #...# #........... Quill #÷.)# ################## j   Crazy Yiuf# _Okay, than.As ye read tha scroll labelled EBBAXO NAPISY, it crumbles ta dust.  It be a scroll o' identify. _f - a potion o' curin'As ye read tha scroll o' identify, it crumbles ta dust. _k h - a potion o' 'nlightenmn't h y  As ye read tha scroll o' identify, it crumbles ta dust.  p - a potion o' might h! +3.5 (1 hR%  hs' r _Crazy Yiuf laughs, "Gum donkey sin'-song!" h hj$ hP1Read which item?  hScrolls  h5 g - 2 scrolls labelled DOXTUO LIOTHAT  h> i - a scroll labelled JYELOG EFUNWI h:j - 2 scrolls of identify {@r1}  hy: m - a scroll labelled IFAGEGHUMA  h) n - a scroll labelled INYOCR WOCRIU  hb( o - a scroll labelled FATYMP GAOBB  h0' r - a scroll labelled PAELUWURHE  h[!] read|quaff|evoke h#G[?] describe selected hpL h ` hh+ h-l&#+..+####..##.##.#kuniqs tha Changelin'#....# #####.##.#Demonspawn♣.PP.♣#.##.#Health: 29/29 ========================♣.PP♣♣#.##.#Magic: 3/3========================♣♣.♣♣ #####.##.#AC: 2Str: 16♣.♣♣ #.......)### EV: 11Int: 10♣♣.♣ #####....... SH:  4  Dex: 12♣.♣♣ hm######## XL:  3 Next: 80% Place: Dungeon:2 ho9♣♣@♣ hWp# Noise: ---------  Time: 1633.5 (0.0) hq5#+# hrd# l) +1 mace (protect) h=t.j. ############ Throw: 5 javelins (silver)  hv#...# #........... Quill #÷.)# ################## j   Crazy Yiuf#  hzz_f - a potion o' curin'As ye read tha scroll o' identify, it crumbles ta dust. _k - a potion o' 'nlightenmn't  As ye read tha scroll o' identify, it crumbles ta dust.  p - a potion o' might _Crazy Yiuf laughs, "Gum donkey sin'-song!" h$ hjMIdentify which item? (\ to view known items)  hiScrolls (select first with ?)  h 5 g - 2 scrolls labelled DOXTUO LIOTHAT  he= i - a scroll labelled JYELOG EFUNWI  h, m - a scroll labelled IFAGEGHUMA  n - a scroll labelled INYOCR WOCRIU  o - a scroll labelled FATYMP GAOBB  r - a scroll labelled PAELUWURHE Potions (select first with !)  q - a fizzy purple potion[?] describe selected h] hd h#+..+####..##.##.#kuniqs tha Changelin'#....# #####.##.#Demonspawn♣.PP.♣#.##.#Health: 29/29 ========================♣.PP♣♣#.##.#Magic: 3/3========================♣♣.♣♣ #####.##.#AC: 2Str: 16♣.♣♣ #.......)### EV: 11Int: 10♣♣.♣ #####....... SH:  4  Dex: 12♣.♣♣######## XL:  3 Next: 80% Place: Dungeon:2♣♣@♣# Noise: ---------  Time: 1633.5 (0.0)#+## l) +1 mace (protect).j. ############ Throw: [0;10 hӎ1;1m5 javelins (silver) #...# #........... Quill #÷.)# ################## j   Crazy Yiuf# _f - a potion o' curin'As ye read tha scroll o' identify, it crumbles ta dust. _k - a potion o' 'nlightenmn't  As ye read tha scroll o' identify, it crumbles ta dust.  p - a potion o' might _Crazy Yiuf laughs, "Gum donkey sin'-song!"  As ye read tha scroll o' identify, it crumbles ta dust.4.5 (1 _q - a potion o' attraction h hRead which item? Scrolls  g - 2 scrolls labelled DOXTUO LIOTHAT  i - a scroll labelled JYELOG EFUNWIj - a scroll of identify {@r1}  m - a scroll labelled IFAGEGHUMA  n - a scroll labelled INYOCR WOCRIU  o - a scroll labelled FATYMP GAOBB  r - a scroll labelled PAELUWURHE [!] read|quaff|evoke[?] describe selected hqA #+..+####..##.##.#kuniqs tha Changelin'#....# #####.##.#Demonspawn♣.PP.♣#.##.#Health: 29/29 ========================♣.PP♣♣#.##.#Magic: 3/3========================♣♣.♣♣ #####.##.#AC: 2Str: 16♣.♣♣ #.......)### EV: 11Int: 10♣♣.♣ #####....... SH:  4  Dex: 12♣.♣♣######## XL:  3 Next: 80% Place: Dungeon:2♣♣@♣# Noise: ---------  Time: 1634.5 (0.0)#+## l) +1 mace (protect).j. ############ T hE Nhrow: 5 javelins (silver) #...# #........... Quill #÷.)# ################## j   Crazy Yiuf# _k - a potion o' 'nlightenmn't  As ye read tha scroll o' identify, it crumbles ta dust.  p - a potion o' might _Crazy Yiuf laughs, "Gum donkey sin'-song!"As ye read tha scroll o' identify, it crumbles ta dust. _q - a potion o' attraction hfG rIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - 2 scrolls labelled DOXTUO LIOTHAT  i - a scroll labelled JYELOG EFUNWI  m - a scroll labelled IFAGEGHUMA  hH n - a scroll labelled INYOCR WOCRIU  o - a scroll labelled FATYMP GAOBB  r - a scroll labelled PAELUWURHE[?] describe selected h  h%  h #+..+####..##.##.#kuniqs tha Changelin'#....# #####.##.#Demonspawn♣.PP.♣#.##.#Health: 29/29 ========================♣.PP♣♣#.##.#Magic: 3/3========================♣♣.♣♣ #####.##.#AC: 2Str: 16♣.♣♣ #.......)### EV: 11Int: 10♣♣.♣ #####....... SH:  4  Dex: 12♣.♣♣######## XL:  3 Next: 80% Place: Dungeon:2♣♣@♣# Noise: ---------  Time: 1634.5 (0.0)#+## l) +1 mace (protect).j. ############ Throw: [0;10 h >;1m5 javelins (silver) #...# #........... Quill #÷.)# ################## j   Crazy Yiuf# _k - a potion o' 'nlightenmn't  As ye read tha scroll o' identify, it crumbles ta dust.  p - a potion o' might _Crazy Yiuf laughs, "Gum donkey sin'-song!"As ye read tha scroll o' identify, it crumbles ta dust. _q - a potion o' attraction h \  As ye read tha scroll o' identify, it crumbles ta dust. h +5.5 (1 h J _i - a scroll o' enchant armour h hmRead which item? Scrolls  g - 2 scrolls labelled DOXTUO LIOTHATi - a scroll of enchant armour  m - a scroll labelled IFAGEGHUMA  n - a scroll labelled INYOCR WOCRIU  o - a scroll labelled FATYMP GAOBB  h r - a scroll labelled PAELUWURHE [!] read|quaff|evoke[?] describe selected h h h#+..+####..##.##.#kuniqs tha Changelin'#....# #####.##.#Demonspawn♣.PP.♣#.##.#Health: 29/29 ========================♣.PP♣♣#.##.#Magic: 3/3========================♣♣.♣♣ #####.##.#AC: 2 hStr: 16♣.♣♣ #.......)### EV: 11Int: 10♣♣.♣ #####....... SH:  4  Dex: 12♣.♣♣######## XL:  3 Next: 80% Place: Dungeon:2♣♣@♣# Noise: ---------  Time: 1635.5 (0.0)#+## l) +1 mace (protect).j. ############ Throw: 5 javelins (silver) #...# #........... Quill #÷.)# ################## j   Crazy Yiuf#p - a potion o' might _Crazy Yiuf laughs, "Gum donkey sin'-song!"As ye read tha scroll o' identify, it crumbles ta dust. _q - a potion o' attractionAs ye read tha s hwZcroll o' identify, it crumbles ta dust. _i - a scroll o' enchant armourEnchant which item? Armour  a - a +0 animal skin (worn)[?] describe selected h{ #+..+####..##.##.#kuniqs tha Changelin'#....# #####.##.#Demonspawn♣.PP.♣#.##.#Health: 29/29 ========================♣.PP♣♣#.##.#Magic: 3/3========================♣♣.♣♣ #####.##.#AC: 2Str: 16♣.♣♣ #.......)### EV: 11Int: 10♣♣.♣ #####....... SH:  4  Dex: 12♣.♣♣######## XL:  3 Next: 80% Place: Dungeon:2♣♣@♣# Noise: ---------  Time: 1635.5 (0.0)#+## l) +1 mace (protect).j. ############ T h hrow: 5 javelins (silver) #...# #........... Quill #÷.)# ################## j   Crazy Yiuf#p - a potion o' might _Crazy Yiuf laughs, "Gum donkey sin'-song!"As ye read tha scroll o' identify, it crumbles ta dust. _q - a potion o' attractionAs ye read tha scroll o' identify, it crumbles ta dust. _i - a scroll o' enchant armour  Okay, than. hʎ D _ h#+..+####..##.##.#kuniqs tha Changelin'#....# #####.##.#Demonspawn♣.PP.♣#.##.#Health: 29/29 ========================♣.PP♣♣#.##.#Magic: 3/3========================♣♣.♣♣ #####.##.#AC: 2Str: 16♣.♣♣ #.......)### EV: 11Int: 10♣♣.♣ #####....... SH:  4  Dex: 12♣.♣♣######## XL:  3 Next: 80% Place: Dungeon:2♣♣@♣# Noise: ---------  Time: 1635.5 (0.0)#+## l) +1 mace (protect).j. ############ T h, hrow: 5 javelins (silver) #...# #........... Quill #÷.)# ################## j   Crazy Yiuf# _q - a potion o' attractionAs ye read tha scroll o' identify, it crumbles ta dust. _i - a scroll o' enchant armour _Okay, than.Press: ? - help, v - describe, . - travelTha floor. h;b@+A run'd translucent door. hJ+ji - a scroll o' enchant armour _Okay, than.  Press: ? - help, v - describe, . - travel  'ere: Crazy Yiuf, wieldin' a +3 quarterstaff o' chaos an' wearin' a +2 cloak o'poison resistance (fire blocked by a run'd translucent door)  Tha floor. h=. Crazy Yiuf the Enlightened A withered old gnoll with a long silver beard, wielding a quarterstaff and wearing a cloak. He looks like a figure from mythology! Wait, is his beard held on to his ears with hooks? Max HP: ~19 Will: + AC: + EV: ++  rF: ... rC: ... rPois: + rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Human  hћYou have about 65% to hit with your +1 mace of protection. He has about 59% to hit you. AttackMax Damage Hit: +3 quarterstaff (chaos) 21 + chaos He has an unusual item: a +3 quarterstaff of chaos. He is vulnerable to silver and hated by Zin. He can open doors. [!]: Description|Quote h#+..+####..##.##.#kuniqs tha Changelin'#....# #####.##.#Demonspawn♣.PP.♣#.##.#Health: 29/29 ========================♣.PP♣♣#.##.#Magic: 3/3========================♣♣.♣♣ #####.##.#AC: 2Str: 16♣.♣♣ #.......)### EV: 11Int: 10♣♣.♣ #####....... SH:  4  Dex: 12♣.♣♣######## XL:  3 Next: 80% Place: Dungeon:2♣♣@♣# Noise: ---------  Time: 1635.5 (0.0)#+## l) +1 mace (protect).j. ############ Throw: [0;10 h!;1m5 javelins (silver) #...# #........... Quill #÷.)# ################## j   Crazy Yiuf# _i - a scroll o' enchant armour _Okay, than.Press: ? - help, v - describe, . - travel'ere: Crazy Yiuf, wieldin' a +3 quarterstaff o' chaos an' wearin' a +2 cloak o'poison resistance (fire blocked by a run'd translucent door)  Tha floor. h'#+..+####..##.##.#kuniqs tha Changelin'#....# #####.##.#Demonspawn♣.PP.♣#.##.#Health: 29/29 ========================♣.PP♣♣#.##.#Magic: 3/3========================♣♣.♣♣ #####.##.#AC: 2Str: 16♣.♣♣ #.......)### EV: 11Int: 10♣♣.♣ #####....... SH:  4  Dex: 12♣.♣♣######## XL:  3 Next: 80% Place: Dungeon:2 h♣♣@♣# Noise: ---------  Time: 1635.5 (0.0)#+## l) +1 mace (protect).j. ############ Throw: 5 javelins (silver) #...# #........... Quill #÷.)# ################## j   Crazy Yiuf# _i - a scroll o' enchant armour _Okay, than.Press: ? - help, v - describe, . - travel'ere: Crazy Yiuf, wieldin' a +3 quarterstaff o' chaos an' wearin' a +2 cloak o'poison resistance (fire blocked by a run'd translucent door)  Tha floor. h4 h  hn_ hM h| X[?25h[?0c  Search fer what [? fer help]?  hS [?25l[?1c h\  h7l I2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 animal skin (worn) Results elsewhere ([,] to cycle)  b - [D:1] a chain mail hO 7Level 1 of the Dungeon<>>>>^(Press ? for help) #.# #.....#..###### #.#......## ##...........# #.###.#####..# #.....#.## ##.#....##)## ##.........>.# #..#.#### ####.#.##.# ###########.# h ############.##.##.#.#### ####.#.##.##.##....#.## ##.#....##.############# #.###......## ##......###.##..........# #.###^.....# #......## #.##.#.####.#.# #.#########....## ##....#####.######.#.####.#.# #.÷.....##.....###....##.........##.#......#.# ##.......##......#..........#.###.##[#..##..#.###........###..#..###..####.#....##.##.#..##..#.##..........###.....#..## #.#.....#.#########......................####.....## #.##.............#####.##########........######.# #.........######.#####.####### #........##.# #####.#######.....)##........# #.######.#########.##.# #.......##..#####.# ##'## #........##.###'## #..##.#.######..### #.###...## ########.##.###..)## #..#........##....# #.##.....## ### #.##.## ##.....## # hÇ .....#.###.##.#..# #.#.......## ##.###.##..## ##.......###....##.# #.##....###..........####...##.########...####.........##..†..#.# #.##.................'.....÷.................'.........'........# #.# h. h0 ht2kuniqs tha Changelin'DemonspawnHealth: 29/29 ========================Magic: 3/3========================AC: 2Str: 16 hI3'EV: 11Int: 10SH:  4  Dex: 12XL:  3 Next: 80% Place: Dungeon:2Time:Quill _Okay, than.Press: ? - help, v - describe, . - travel'ere: Crazy Yiuf, wieldin' a +3 quarterstaff o' chaos an' wearin' a +2 cloak o'poison resistance (fire blocked by a run'd translucent door) _Tha floor.  Search fer what [? fer help]? armor h5J hw]  Press: ? - help, v - describe, . - travel'ere: Crazy Yiuf, wieldin' a +3 quarterstaff o' chaos an' wearin' a +2 cloak o'poison resistance (fire blocked by a run'd translucent door) _Tha floor.  Search fer what [? fer help]? armor _Crazy Yiuf laughs, "Leathar snockshim alas!" h h  Thar be a stone staircase leadin' up 'ere. _ h1 _Ye climb upwards.  Thar be a stone staircase leadin' down 'ere. _  Thar be a stone staircase leadin' down 'ere. _ h h hj ###########.# #.# #.# ############ #.# #..........# #.#  hO x#.#.####.#.# #.## #.#.####.#.# #.÷. #.#......#.# ##... #@#..##..#.###.... Noise: --------- 1719.0 (83.5) #.#..##..#.##..... l) +1 mace (protect) #................. Throw: 5 javelins (silver)  ####.##########... ##.####### #... #........# #.##  #..#####.# ##'##  h~   #..### #.###...#  #....# #.##.....  hi  hR _Ye see 'ere a +0 chain mail. h7  h] 220.0 (1.0) hW  h ) _j - a +0 chain mail hR hSWear which item? Armour (go to first with [)  a - a +0 animal skin (worn) hUwj - a +0 chain mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip h'' h. hN70 ###########.# kuniqs tha Changelin' #.# Demonspawn #.# Health: 29/29 ======================== ############ #.# Magic: 3/3======================== #..........# #.# AC: 2Str: 16 #.#.####.#.# #.## EV: 11Int: 10 #.#.####.#.# #.÷. SH:  4  Dex: 12  h;G#.#......#.# ##... XL:  3 Next: 80% Place: Dungeon:1 #@#..##..#.###.... Noise: ---------  Time: 1720.0 (0.0) #.#..##..#.##..... l) +1 mace (protect) #................. Throw: 5 javelins (silver)  ####.##########... Quill  ##.####### #... #........# #.##  #..#####.# ##'##  #..### #.###...#  #....# #.##.....  _Thar be a stone staircase leadin' up 'ere. _Ye climb upwards. _Thar be a stone staircase leadin' down 'ere. _Thar be a stone staircase leadin' down 'ere. _Ye see 'ere a +0 chain mail. _j - a +0 chain mail h^A4 hL  Ye start removin' yer armour.1.0 (1 hVW2.0 (2 hX h[ h\+3.0 (3 h^ h%bA4.0 (4 hd hg hh+5.0 (5 hj hl 0 _Ye continue removin' yer +0 animal skin. x5 h!m h@o h$s  Ye finish removin' yer +0 animal skin.  Ye start puttin' on yer armour. hWz+6.0 (6 h| hA7.0 (7 h2 h h+8.0 (8 h h h+9.0 (9 h hd hu030.0 (10.0) hƗ hv 8 6 _Ye continue puttin' on yer +0 chain mail. x5 h} h h] _Ye finish puttin' on yer +0 chain mail. h  hDrop what?18/52 slots (_ for help) Hand Weapons (select all with ))  l - a +1 mace of protection (weapon) Missiles (select all with ()  h - 5 silver javelins (quivered) Armour (select all with [)  j - a +0 chain mail (worn)a - a +0 animal skin Scrolls (select all with ?)  h \ g - 2 scrolls labelled DOXTUO LIOTHATi - a scroll of enchant armour  m - a scroll labelled IFAGEGHUMA  n - a scroll labelled INYOCR WOCRIU  o - a scroll labelled FATYMP GAOBB  r - a scroll labelled PAELUWURHE Potions (select all with !)  c - 2 potions of lignification  f - a potion of curing {!q}k - a potion of enlightenment  p - a potion of might {!q}  q - a potion of attraction Baubles [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit  h, Letters toggle [.|Space] toggle selected[top] hE (1 turn)  l - a +1 mace of protection (weapon)  a + a +0 animal skin[Enter] accept (1 chosen) hv  h  ###########.# kuniqs tha Changelin' #.# Demonspawn #.# Health: 29/29 ========================  hψ ############ #.# Magic: 3/3======================== #..........# #.# AC: 8Str: 16 #.#.####.#.# #.## EV: 6Int: 10 #.#.####.#.# #.÷. SH:  4  Dex: 12 #.#......#.# ##... XL:  3 Next: 80% Place: Dungeon:1 #@#..##..#.###.... Noise: ---------  Time: 1730.0 (0.0) #.#..##..#.##..... l) +1 mace (protect) #................. Throw: 5 javelins (silver)  [1 hs 2;16H####.##########... Quill  ##.####### #... #........# #.##  #..#####.# ##'##  #..### #.###...#  #....# #.##..... Ye start removin' yer armour. _Ye continue removin' yer +0 animal skin. x5  Ye finish removin' yer +0 animal skin.  Ye start puttin' on yer armour. _Ye continue puttin' on yer +0 chain mail. x5 _Ye finish puttin' on yer +0 chain mail. h +1.0 (1 h  h@ / _Ye drop a +0 animal skin. hY- h4/Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon  h! h ###########.# kuniqs tha Changelin' #.# Demonspawn #.# Health: 29/29 ======================== ############ #.# Magic: 3/3======================== #..........# #.# AC: 8Str: 16 #.#.####.#.# #.## EV: 6Int: 10 #.#.####.#.# #.÷. SH:  4  Dex: 12 #.#......#.# ##... XL:  3 Next: 80% Place: Dungeon:1 #@#..##..#.###.... Noise: --------- [3 h%9;49m Time: 1731.0 (0.0) #.#..##..#.##..... l) +1 mace (protect) #................. Throw: 5 javelins (silver)  ####.##########... Quill  ##.####### #... #........# #.##  #..#####.# ##'##  #..### #.###...#  #....# #.##.....  _Ye continue removin' yer +0 animal skin. x5  Ye finish removin' yer +0 animal skin.  Ye start puttin' on yer armour. _Ye continue puttin' on yer +0 chain mail. x5 _Ye finish puttin' on yer +0 chain mail. _Ye drop a +0 animal skin. hh hh hE  Thar be a stone staircase leadin' down 'ere. _ h:H 2  Ye climb downwards. h` hp  #........#############.# #.#  #.######.##.# #.# ##.######.##.# #.# ........#.# #.###.# ...###....#### #..##.# #####........# ##.##.# # #.........# #.#.)# # #.........###########.#.## ####.#...##.....@.....##.#.# 56.5 (25.5)  hP|........)....########.##.#.# ###.....###.#########.##.#.# .....##............##.##>#.# ###.#######.######.##.##.#.# # #.# ###.###.##.#.# # #.# #.<.###.##.#.# # #.# #.#.#.....# # #.# #...# ####.....## _Level annotation: 1 run'd translucent door, Crazy Yiuf h hU` _Thar be a stone staircase leadin' up 'ere. h}  h Where to? (Tab - D:2, ? - help)  D - Dungeon  h=9  hE 1 #........#############.# #.#kuniqs tha Changelin'#.######.##.# #.#Demonspawn ##.######.##.# #.#Health: 29/29 ======================== ........#.##.###.#Magic: 3/3 hF T======================== ...###....#####..##.#AC: 8Str: 16 #####........###.##.#EV: 6Int: 10 # #.........##.#.)#SH:  4  Dex: 12 # #.........###########.#.##XL:  3 Next: 80% Place: Dungeon:2 ####.#...##.....@.....##.#.#Noise: ---------  Time: 1756.5 (0.0) ........)....########.##.#.#l) +1 mace (protect) ###.....###.#########.##.#.# hG sThrow: 5 javelins (silver) .....##............##.##>#.#Quill ###.#######.######.##.##.#.# # #.# ###.# #.##.##.#.# # #.# #.<.# #.##.##.#.# # #.# #.#.# #.........# # #.# #...# ####.....## _Ye finish puttin' on yer +0 chain mail. _Ye drop a +0 animal skin. _Thar be a stone staircase leadin' down 'ere.  Ye climb downwards. _Level annotation: 1 run'd translucent door, Crazy Yiuf _Thar be a stone staircase leadin' up 'ere. hxU K _ h\[  h\ , hs h ht  hu  hv , hw  h$y  hy , h{  h|  h} , hb  h  h , h %  h JThar be a stone staircase leadin' down 'ere. h  h׆ % _ h  h3 _Ye climb downwards.  Thar be a stone staircase leadin' up 'ere. h4` hlg .#.  B.  h}h ..#  ..#  ...#  ##+#...#  #......#  ## 74.3 (17.8) #...####  h[i6#...#  #####  B   giant cockroach  hl hxo hrf _A giant cockroach be nearby! h)@ .#.  B.  ..#  ..#  ...#  ##+#...#  #......#  #.@....#  #...####  #...# ##### hA h  .#.  B.  ..#  ..#  ...#  ##+#...#  #......#  #.@....#  #...####  #...# #####   h  h  h  h  h* f _A giant cockroach be nearby! h .....#...#..B. ...#  h V...#  ...# ##+#...# #..@...# #.<....# #...#####...# ##### hƕ  h K.B hF 85.3 (1.0) _ h  hf #.....# #.....##...##.... #..B# #...#  #...# ##+#@..# #......# #.<....# #...#####...###### h  h7 K.B h &6 h  h  h(#.#..###.....B ##+##..#.<....#...####...##### h hE  Tha giant cockroach be struck by yer quills.=7 A giant cockroach be nearby!  Tha giant cockroach be struck by yer quills. _Tha giant cockroach bites ye but does nay damage.  Ye hit tha giant cockroach.  Yer weapon 'sudes an aura o' protection.  Tha giant cockroach be severely wounded. hT15 8.7 (1.4 hb ho _Tha giant cockroach barely misses ye. Ye block tha giant cockroach's attack. h\  hT hrYe hit tha giant cockroach. h hr† h! h hh2 h)980.1 _Ye kill tha giant cockroach! _Nay target in view! h5& _Nay target in view! _Nay target in view! h _  Ye see 'ere a giant cockroach corpse.#. ### ...... ##.#..# #.....# .##.....##.###...#......#.......>..#..@# -10 #.†.#  #...# ##+#...# #......##.<....##...#####...######-2.1 (2 _Found a stone staircase leadin' down. h j78 M.. #. #### ......#.#..# # .#..##.###........>....#.K..##.†.# ...# ...###+#...# .##..K   kobold (asleep).#... 0  A kobold comes inta view. It be wieldin' a +0 whip.K.K h9 Y====3.1 (1 h   hS  h¸ _Tha kobold shouts! hDU .. #. ####  ......  ##.#..#  #.....# .#  #.....##.##  #...#......  #..@.K..>..  #...#....##  #.†.# ...#  #...# ...#  ##+#...# .##  #......# ..  #.<....# .  #...#### #...# h  .. #. ####  ......  ##.#..#  #.....# .#  #.....##.##  #...#......  #..@.K..>..  #...#....##  #.†.# ...#  #...# ...#  ##+#...# .## #......# ..  #.<....# . #...#### #...# _A kobold be nearby! h .. ##. #### ...... ##.#..# #.....# .# #.....##.##.#...#......##...@K..>..##...#....##.#.†.#....# #...#.....# ##+#...#....###......#.##... #.<....### ...##...#### ###  hi h) 8  hP=--- h4 h h.  h=3 hL4._Tha kobold barely misses ye. hE5YYe closely miss tha kobold. Tha kobold hits ye but does nay damage. h6 h76 h8--- h9--- h:&5.5 (1.4 h? h3C  h;D h1E*_Tha kobold hits ye wit' a +0 whip. h<  hx  hWAYe hit tha kobold.  Yer weapon 'sudes an aura o' protection. h hF) hϠ! h h7 h=-- h&15  h3 h 6.9 h h  h hn%_Ye kill tha kobold! h] h h h h  h h9;_Nay target in view! h~   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   h - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1       c - Unarmed Combat   3.0   4.8  -1   i + Shapeshifting 3.5   5.7  -2   d - Throwing   0.0   1.2  -1           h              e - Armour   0.0   1.2  -1       f - Dodging   1.7   2.4  -1       g - Stealth   0.0   1.0   0                                          [16;61 h H                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hgkuniqs tha Changelin'..Demonspawn##. ####Health: 27/29 ======================--......Magic: 3/3========================##.#..#AC: 15  Str: 16#.....# .#EV: 6Int: 10#.....##.##.SH:  4  Dex: 12#...#......#XL:  3 Next: 83% Place: Dungeon:3#...@)..>..#Noise: =--------  Time: 1786.9 (0.0)#...#....##.l) +1 mace (protect)#.†.#....#Throw: [40 h;m5 javelins (silver) #...#.....#Quill ##+#...#....###......#.##...#.<....### ...##...#### ####...#Ye closely miss tha kobold. Tha kobold hits ye but does nay damage. _Tha kobold hits ye wit' a +0 whip.  Ye hit tha kobold.  Yer weapon 'sudes an aura o' protection. _Ye kill tha kobold! _Nay target in view! h _ hB h,8= 8  h, h h h h h, h{ h h h h` h| h h9 h0== h h  h  h"A_HP restored. h>4`= h<6 h$9 hH: h; h>> hNA hsB hC hE hwH hI hJ hsM hO hP hKR h1T h;V hW hMY h[ h^ h` ha hc hf hHh hi hyl h{o hu h9w% .  h1x .# #. h*y ##. # ... h4zS# g. .#..  h3{^#. #?##..# ## h-|J#.##....# ..  h(}#...#@## .#  h~ - hCu#...##.#..#  hŀ ##....# .#.#..##.#..# #..#.##..####. #.##....## g   hobgoblin (wandering)... #...#.##..####..####...##.#..#......... hA##....## h804.9 (1 h88.0) hA?-5.9 (19 hj hl  hk h`8_A hobgoblin comes inta view. hH h ( h 7Inventory: 17/52 slots  h ,Hand Weapons (go to first with ))  l - a +1 mace of protection (weapon) Missiles (go to first with ()  h - 5 silver javelins (quivered) Armour (go to first with [)  j - a +0 chain mail (worn) Scrolls (go to first with ?)  g - 2 scrolls labelled DOXTUO LIOTHATi - a scroll of enchant armour  m - a scroll labelled IFAGEGHUMA  n - a scroll labelled INYOCR WOCRIU  h  o - a scroll labelled FATYMP GAOBB  r - a scroll labelled PAELUWURHE Potions (go to first with !)  c - 2 potions of lignification  f - a potion of curing {!q}k - a potion of enlightenment  p - a potion of might {!q}  q - a potion of attraction Baublesb - 3 flux baubles Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit h 7[top] hn Missiles (h - 5 silver javelins (quivered) Armour [j - a +0 chain mail (worn) Scrolls?  g - 2 scrolls labelled DOXTUO LIOTHAT  i - a scroll of enchant armourm - a labelled IFAGEGHUMA  n - a scroll labelled INYOCR WOCRIU  oFATYMP GAOBB  rPAELUWURHE Potions (go to first with !)  c - 2 potions of lignification  f - a potion of curing {!q}  k - a potion of enlightenment  p - a potion of might {!q}  q - a potion of attraction Baubles  b - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  e - a protean talismanbot h  h] page down [PgUp|<] page up [Esc] exit[bot] h h# hFkuniqs tha Changelin'..Demonspawn.Health: 29/29 ========================.##.Magic: 3/3========================##. # ...AC: 8Str: 16# g. .#..EV: 6Int: 10#. #?##..# ##SH:  4  Dex: 12 h4#.##....# ..XL:  3 Next: 83% Place: Dungeon:3#...#@## .#Noise: ---------  Time: 1805.9 (0.0)#...##.#..#l) +1 mace (protect)##....# .Throw: 5 javelins (silver) #.#..##.#..#Quill #..#.##..####. #.##....##g   hobgoblin (wandering)... #...#.##..####..####...##.#..#.........##....##Ye hit tha kobold.  Yer weapon 'sudes an aura o' protection. _Ye kill tha kobold! _Nay target in view! _HP restored. _A hobgoblin comes inta view. h h5 h h\ hZ  h^ Evoke which item? Baubles  b - 3 flux baubles Talismansd - a quill talisman (active)  e - a protean talisman [!] read|quaff|evoke[?] describe selected hx h  h, kuniqs tha Changelin'..Demonspawn.Health: 29/29 ========================.##.Magic: 3/3========================##. # ...AC: 8Str: 16# g. .#..EV: 6Int: 10#. #?##..# ##SH:  4  Dex: 12#.##....# .. h cXL:  3 Next: 83% Place: Dungeon:3#...#@## .#Noise: ---------  Time: 1805.9 (0.0)#...##.#..#l) +1 mace (protect)##....# .Throw: 5 javelins (silver) #.#..##.#..#Quill #..#.##..####. #.##....##g   hobgoblin (wandering)... #...#.##..####..####...##.#..#.........##....##Ye hit tha kobold.  Yer weapon 'sudes an aura o' protection. _Ye kill tha kobold! _Nay target in view! _HP restored. _A hobgoblin comes inta view. h  h  h  h# Pr weapon 'sudes an aura o' protection. _Ye kill tha kobold! _Nay target in view! _HP restored. _A hobgoblin comes inta view. _Ye lack tha shapeshiftin' skill ta coax 'tis talisman inta a st'ble form. h2* #... .  .## #. ##.. # ... # g.# .#..# #. #?##..# ## #.##@...# .. #...#.##..##...##.#..# #.##....# . #.#..###..# #..#.##..####. #.##....## ... #...#.##..####..####...##.#..#.gg====6.9 (1 hu7 hD _Ye lack tha shapeshiftin' skill ta coax 'tis talisman inta a st'ble form. _Tha hobgoblin shouts! Ye hear an angry hiss.  Ye hit tha hobgoblin.  hF Tha hobgoblin be moderately wounded.  Tha hobgoblin be struck by yer quills.15 =---8.3 (1.4 hZJ hLC _Tha hobgoblin hits ye but does nay damage. x2 hA:  Ye hit tha hobgoblin. hFl  Tha hobgoblin be almost dead. hg  An adder comes inta view.Tha hobgoblin be struck by yer quills. hnS?S   adder hZ7---9.7 hŏ hƖ #.. ##  .##. # ##S. # ... h #..# .#..#  #@##..# ###.##....# ..#...#.##..##...##.#..# #.##....# ..#..##.#..# #..#.##..######....## ... #...#.# _Ye kill tha hobgoblin! h h]P.S h5-100 h h  Thin's tha be 'ere: _a scroll o' identify {@r1}; a hobgoblin corpse h  Ye thump tha adder!  Tha adder be severely wounded. h" 5=2.1 (1.4 h(  h8@ _Tha adder bites ye but does nay damage. x2  Ye completely miss tha adder.Tha adder be severely wounded. hMA (3.5 hD  h|F y _Tha adder bites ye but does nay damage. Tha adder barely misses ye. h  Ye hit tha adder.†kuniqs tha Changelin'#.Demonspawn#.Health: 29/29 ========================..Magic: 3/3========================. ##AC: 15  Str: 16.##. #.EV: 6Int: 10##.. # ...SH:  4  Dex: 12# #.†# .#..#XL:  3 Next: 110% Place: Dungeon:3#. #@##..# ##Noise: =--------  Time: 1814.9 (1.4)#.##....# ..l) +1 mace (protect)#...#.##..#Throw: 5 javelins (silver) #...##.#..#Quill #[39; h49m.##....# .#.#..##.#..##..#.##..####. #.##....##... #...#.##..#Tha adder be severely wounded. _Tha adder bites ye but does nay damage. x2  Ye completely miss tha adder.Tha adder be severely wounded. _Tha adder bites ye but does nay damage. Tha adder barely misses ye.Ye hit tha adder. _Ye kill tha adder!Ye haf reached level 4!  --more-- hv 35/354/493 h4 6%  Ye feel agile. Yer demonic ancestry asserts itself... h ho _An icy envelope takes form around ye. h~ #.. . ####. #.##.. # ..# #.†# .#..# . #?##..# ####@...# .. #...#.##..# #...##.#..###Quill #.###..####...##.#..# h h;-50 _ h h hpM#..  ##  .##. # ##.. # ... #.†# .#..#  #@##..# ###.##....# ..#...#.##..##...##.#..# #.##....# .#.-6  a - a scroll o' identify {@r1}7.9 (2 _Ye see 'ere a hobgoblin corpse. h  h Read which item? Scrolls  a - a scroll of identify {@r1}  g - 2 scrolls labelled DOXTUO LIOTHATi - a scroll of enchant armour  m - a scroll labelled IFAGEGHUMA  n - a scroll labelled INYOCR WOCRIU  o - a scroll labelled FATYMP GAOBB  r - a scroll labelled PAELUWURHE  h [!] read|quaff|evoke[?] describe selected hl  h  h- kuniqs tha Changelin'#.Demonspawn#.Health: 35/35 ========================..Magic: 4/4========================. ##AC: 19  Str: 16.##. #.EV: 6 h jInt: 10##.. # ...SH:  4  Dex: 13# #.†# .#..#XL:  4 Next:  6% Place: Dungeon:3#. #@##..# ## hO qNoise: ---------  Time: 1817.9 (0.0)#.##....# ..l) +1 mace (protect)#...#.##..#Throw: 5 javelins (silver) #...##.#..#Quill #.##....# .#.#..##.#..##..#.##..####. #.##....##... #...#.##..# _Ye kill tha adder!Ye haf reached level 4!Ye feel agile. Yer demonic ancestry asserts itself... _An icy envelope takes form around ye.a - a scroll o' identify {@r1} _Ye see 'ere a hobgoblin corpse. h  h IIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - 2 scrolls labelled DOXTUO LIOTHAT  m - a scroll labelled IFAGEGHUMA  hk n - a scroll labelled INYOCR WOCRIU  o - a scroll labelled FATYMP GAOBB  r - a scroll labelled PAELUWURHE[?] describe selected h- kuniqs tha Changelin'#.Demonspawn#.Health: 35/35 ========================..Magic: 4/4========================. ##AC: 19  Str: 16.##. #.EV: 6Int: 10##.. # ...SH:  4  Dex: 13# #.†# .#..#XL:  4 Next:  6% Place: Dungeon:3#. #@##..# ##Noise: ---------  Time: 1817.9 (0.0)#.##....# ..l) +1 mace (protect)#...#.##..#Throw: 5 javelins (silver) #...##.#..#Quill #.##....# .# h2 h.#..##.#..##..#.##..####. #.##....##... #...#.##..# _Ye kill tha adder!Ye haf reached level 4!Ye feel agile. Yer demonic ancestry asserts itself... _An icy envelope takes form around ye.a - a scroll o' identify {@r1} _Ye see 'ere a hobgoblin corpse.  As ye read tha scroll o' identify, it crumbles ta dust.28.9 (1  hT3 G_r - a scroll o' tormn't h e  Ye see 'ere an adder corpse. _ h X h v##.#. . .. .#.#.##..###.#... .......<. .. ####... .## .# .......##.#..##. #..@.# ... 21.9 (3# #.†##.#..# #..#†##..# ## h #.##....##.. #...#.##..##...##.#..##.##....## . #.#..##.#..# # h  hc +2.9 (4 hs  h^ 9 _Found a stone staircase leadin' up. hn 4 h^  h;  hc n hJ  h$  hj  h , h  h  h  h # #  #..  #.#. ... . #.#.#### ..####.#....####b..#......<..@.......####...#.##..#.##........##.#..##.  h I# ##....##..# #.†##.#..###..#†##..# ##b   bat (wandering)#.##....##..#...#.##..##...##. hw# +5.9 (3 h$ +6.9 (4 h *  hF, V _A bat comes inta view. hzK # # #.. ##.#. .... .  #.#.#### ..#  ###.#....####b..#  ......<..@.......  ####...#.##..#.##.  h1~'.......##.#..##.  h8 # ##....##...  h0 # #.†##.#..##  #..#†##..# ##        hl8 # # #.. ##.#. .... .  #.#.#### ..#  ###.#....####b..#  ......<..@.......  ####...#.##..#.##.  .......##.#..##.  # ##....##...  # #.†##.#..## #..#†##..# ##     h-9  h9 h=:6_A bat be nearby! h: h2 # # #.. ##.#. .... . #.#.#### ..# ###.#....####b..#......<...####...#.##..#.##........##.#..##. # ##....##... # #.†##.#..###..#†##..#.## #.##....##..#...#.##..#. .bb  =7.9 (1 h'   hI  h˨ M_Tha bat be struck by yer quills. Tha bat hits ye but does nay damage.  hJ Ye thump tha bat!  h (Yer weapon 'sudes an aura o' protection. h(  h . h"  h  h 9 h 7 h 9.3 (1.4 h  h   h  h" "_Ye kill tha bat! h  h  _Nay target in view! hq   h  h ;_Nay target in view! ht J hy   hkz  h{ ;_Nay target in view! h/}  h}  hH  h   hZ  hA ;_Nay target in view! hv h( _2 hX h h1 h  h h h h h`X hB h h`, h hJ h  h h7 hS h: ####### #.....#  #.....#  #.....#### #)-40.3 (11.0) #.....####### ########.....# #............###  hi##.#.#######..######...................#.#.#######...##.#####.#....####...##.#.......<.............. h hDF-1.3 (12 h4 h% _Found a dagger. h h7ADungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information)  hhDungeon (3/15) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosFedhas Gozag ($27)HepliaklqanaKikubaaqudghaMakhleb  hNemelex XobehOkawaruQazlalRu Sif MunaTrogUskayawVehumet Wu JianXomYredelemnul Annotations: (press ! to add a new annotation)  hD:2 1 runed translucent door, Crazy Yiuf h3 h4 hCBkuniqs tha Changelin'DemonspawnHealth: 35/35 ======================== hBCMagic: 4/4========================#######AC: 12  Str: 16#.....#EV: 6Int: 10#.....#SH:  4  Dex: 13#.....######XL:  4 Next:  7% Place: Dungeon:3#...@......)Noise: ---------  Time: 1841.3 (0.0)#.....###### hEGl) +1 mace (protect)# ########.....#Throw: 5 javelins (silver) #............###Quill ##.#.#######..######...................#.#.#######...##.#####.#....####...##.#.......<.............. _Ye kill tha bat! _Nay target in view! _Nay target in view! _Nay target in view! _Nay target in view! _Found a dagger. hJ hoL h4 h> h& hj  Ye see 'ere a +0 dagger. _...# ...# ...###############  ........)........#  ...#############.#  ...# #.#  .### #.#  .###### #.#  ....... #@#  h%..##.## #.#  ..##.#. #.#  ....... #.#  ##..#.# ..#  .#..# ..#   @   Terence (asleep) ..##.. #.#  #.# .## @.#  #.. #  60.3 (19.0)  Terence tha Veteran comes inta view. 'e be wieldin' a +1 mace o' holy wrath.@@.==1.3 (20 _Terence shouts! hu##############.....)..........#############. #.##.###........##.##..... ##..#.# h3vv. .#..# .##..##@ #.# .##... # #  .##  hx h<@. h:--2.3 (1.0) h h h S...#  kuniqs tha Changelin' ...###############   Demonspawn ........)........#   Health: 35/35 ======================== ...#############.#   Magic: 4/4======================== ...##.#   AC: 12  Str: 16 .####.#   EV: 6Int: 10 .#######.#   SH:  4  Dex: 13 ....... hX#J#.#   XL:  4 Next:  7% Place: Dungeon:3 ..##.###@#   Noise: ---------  Time: 1862.3 (0.0) ..##.#.#*#   l) +1 mace (protect) .......#*#   Throw: 5 javelins (silver) ##..#.#.*#   Quill .#..#.@#  ..##..##.#   @   Terence #.# .##..#  #.. ##.#  .## _Terence shouts!  Throw: 5 javelins (sil'er) h&Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wieldin' a +1 mace o' holy wrath an' wearin' a +0 scale mail (58%ta hit) h=...#  kuniqs tha Changelin' ...###############   Demonspawn ........)........#   Health: 35/35 ======================== ...#############.#   Magic: 4/4======================== ...##.#   AC: 12  Str: 16 .####.#   EV: 6Int: 10 .###### h##.#   SH:  4  Dex: 13 .......#.#   XL:  4 Next:  7% Place: Dungeon:3 ..##.###@#   Noise: ---------  Time: 1862.3 (0.0) ..##.#.#(#   l) +1 mace (protect) .......#(#   Throw: 5 javelins (silver) ##..#.#.(#   Quill .#..#.(#  ..##..##(#   @   Terence #.# .##.(#  #.. ##(#  h2l .## Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wieldin' a +1 mace o' holy wrath an' wearin' a +0 scale mail (58%ta hit)  Ye throw a sil'er javelin.  Tha sil'er javelin barely misses Terence. h5V h^t..@... h9_g3.8 (1.54 _ h h hb h# hM*...#  kuniqs tha Changelin' ...###############   Demonspawn  h&........)........#   Health: 35/35 ======================== ...#############.#   Magic: 4/4======================== ...##.#   AC: 12  Str: 16 .####.#   EV: 6Int: 10 .#######.#   SH:  4  Dex: 13 .......#.#   XL:  4 Next:  7% Place: Dungeon:3 ..##.###@#   Noise: ---------  Time: 1863.8 (0.0)  hY..##.#.#(#   l) +1 mace (protect) .......#(#   Throw: 4 javelins (silver) ##..#.#.(#   Quill .#..#.(#  ..##..##(#   @   Terence #.# .##.(#  #.. ##(#  .## Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wieldin' a +1 mace o' holy wrath an' wearin' a +0 scale mail (58%ta hit)  Ye throw a sil'er javelin.  Tha sil'er javelin barely misses Terence. h h h!^@..... h)`5.3 (1.53 hՍ h  Shift-Dir - straight line  Aim: Terence, wieldin' a +1 mace o' holy wrath an' wearin' a +0 scale mail (58%ta hit)  Ye throw a sil'er javelin.  Tha sil'er javelin barely misses Terence. _Terence screams, "Where's yer power now?!" hTE  hoO  hԌ *...#  kuniqs tha Changelin' ...###############   Demonspawn  h ........)........#   Health: 35/35 ======================== ...#############.#   Magic: 4/4======================== ...##.#   AC: 12  Str: 16 .####.#   EV: 6Int: 10 .#######.#   SH:  4  Dex: 13 .......#.#   XL:  4 Next:  7% Place: Dungeon:3 ..##.###@#   Noise: ---------  Time: 1865.3 (0.0) ..##.#.#(#   l) +1 mace (protect) ....... hU [11;16H#(#   Throw: 3 javelins (silver) ##..#.#.(#   Quill .#..#.(#  ..##..##(#   @   Terence #.# .##.(#  #.. ##(#  .## Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wieldin' a +1 mace o' holy wrath an' wearin' a +0 scale mail (58%ta hit)  Ye throw a sil'er javelin.  Tha sil'er javelin closely misses Terence. hQ  h5 @.....=6.8 (1.52 h#  h' Q  Shift-Dir - straight line  Aim: Terence, wieldin' a +1 mace o' holy wrath an' wearin' a +0 scale mail (58%ta hit)  Ye throw a sil'er javelin.  Tha sil'er javelin closely misses Terence. _Terence hits ye but does nay damage. hߤ  Ye hit Terence.  Yer weapon 'sudes an aura o' protection.  Terence be lightly wounded. hI I98.2 (1.4 h  h  _Ye block Terence's attack.  Ye hit Terence.  Terence be moderately wounded. h (9.6 h  hH = _Terence hits ye but does nay damage. x2 h<  Ye closely miss Terence.  Terence be moderately wounded. h>)71.0 ht h  _Terence barely misses ye.Ye closely miss Terence.  Terence be moderately wounded. h9(2.4 h hhj _Terence barely misses ye. Ye block Terence's attack. h1  Ye barely miss Terence.  Terence be moderately wounded. h2D23.8 hJ5 hA~  Ye barely miss Terence.  Terence be moderately wounded. _Terence hits ye but does nay damage.  Ye hit Terence.r weapon 'sudes an aura o' protection.heavi95.2 hCD hbFP _Terence closely misses ye. hpe+ _Terence closely misses ye.Ye hit Terence but do nay damage.  Terence hits ye wit' a +1 mace o' holy wrath.  Ye convulse.Terence hits ye wit' a +1 mace o' holy wrath. hfj18------------6.6 h;k h yl  Terence hits ye wit' a +1 mace o' holy wrath.  Ye convulse.  Terence hits ye wit' a +1 mace o' holy wrath. _Ye convulse.  Ye closely miss Terence.  Terence be heavily wounded. h hDd20-2 _ h h^?M##############.....).......########### ...# ######.....#.##.#) .......# ##..#.#..#  ##(# hd<3 hk hb4 h h2 h# hvT1= hs h, h h , h+ h, hc h hk_2== hi h, h( h, hW hA hV h7 hb3= h hB hB hB h4= h h, hB hB h 25==6= h , h[ h7= hPB hM, h h, h  h#98 hG$F== h$ h&, h' h), h7+ h,, h- h/99 hs03= h1 h3, h4 h6, h7 h9, hD; h< h=M30= he> h?@ h5A, hC h3D hD hF hG hG h[I hJi1== hJ hL h3M hM hO h(P hP hS hS h>T hV hVV2= hhW hnY hZ hZ h\ h=] h] h|_ h` ha hb hcL3= hd hnf hl hUm hro, h9p hr, hs h v hvi4== hjw hy, hz h}, h ~ h h hH hW^ _Ye start restin'. h1941.8 (58.0) hw5==2.8 (59 hJ hv" _HP restored. h  ##############.....)........############# ###### .......##.##.)..... ##..#.#.# h #(#.###.#    h  h֤ 13.8 (1.0) h  h^  hb! ##############.....)........############# ###### .......##.##..... h(dd. ##..#.#. .#..# ..#.##.#.   hl hn&4 hft hG~  Thin's tha be 'ere: _a +1 mace o' holy wrath; a +0 scale mail; tha human corpse o' Terence h h*fPick up what? 17/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 mace of holy wrath Armour (select all with [)b - a +0 scale mail Carrion the human corpse of Terence [Up|Down] select h [Esc] exit Letters toggle [.|Space] toggle selected[top] ht  b + a +0 scale mail[Enter] accept (1 chosen) he6  hB  hoT ...###############   kuniqs tha Changelin' ........)........#   Demonspawn ...#############.#   Health: 35/35 ======================== ...##.#   Magic: 4/4======================== .####.#   AC: 12  Str: 16 .#######.#   EV: 6Int: 10 .......#.#   SH:  4  Dex: 13 ..##.###.#   XL:  4 Next: 42% Place: Dungeon:3 ..##.#.#@#  hLW   Noise: ---------  Time: 1944.8 (0.0) .......#.#   l) +1 mace (protect) ##..#.#..#   Throw: 2 javelins (silver) .#..#...#   Quill ..##...##.#  #.# .## #. ..#    #.. ## #(#   .###.#   .  Thin's tha be 'ere: _a +1 mace o' holy wrath; a +0 scale mail; tha human corpse o' Terence _Ye start restin'. _HP restored.  Thin's tha be 'ere: _a +1 mace o' holy wrath; a +0 scale mail; tha human corpse o' Terence5.8 (1 _a - a +0 scale mail hzmWear which item? Armour (go to first with [)  j - a +0 chain mail (worn)a - a +0 scale mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip h h]  h=...###############   kuniqs tha Changelin' ........)........#   Demonspawn ...#############.#   Health: 35/35 ======================== ...##.#   Magic: 4/4 hZa======================== .####.#   AC: 12  Str: 16 .#######.#   EV: 6Int: 10 .......#.#   SH:  4  Dex: 13 ..##.## hU^#.#   XL:  4 Next: 42% Place: Dungeon:3 ..##.#.#@#   Noise: ---------  Time: 1945.8 (0.0) .......#.#   l) +1 mace (protect) ##..#.#..#   Throw: 2 javelins (silver) .#..#...#   Quill ..##...##.#  #.# .## #. ..#    #.. ## #(#   .## hdq#.#   .   _a +1 mace o' holy wrath; a +0 scale mail; tha human corpse o' Terence _Ye start restin'. _HP restored.  Thin's tha be 'ere: _a +1 mace o' holy wrath; a +0 scale mail; tha human corpse o' Terence _a - a +0 scale mail h}  h-! hg& hm5W6.8 (1 h; h2<+7.8 (2 h? hC h~C+8.8 (3 hF hJA9.8 (4 hM hQ hQ,50.8 (5 hT heV  411 _Ye start removin' yer armour. Ye continue removin' yer +0 chain mail. x5 hV hY hG^  Ye finish removin' yer +0 chain mail.  Ye start puttin' on yer armour. h^+1.8 (6 ha h(fA2.8 (7 hYi hm hn+3.8 (8 hp huA4.8 (9 hx h| h}/5.8 (10.0) h h^ 10 8 _Ye continue puttin' on yer +0 scale mail. x5 hǁ h hֆ] _Ye finish puttin' on yer +0 scale mail. h1 h@,Drop what?18/52 slots (_ for help) Hand Weapons (select all with ))  l - a +1 mace of protection (weapon) Missiles (select all with ()  h - 2 silver javelins (quivered) Armour (select all with [)  hl a - a +0 scale mail (worn)j - a +0 chain mail Scrolls (select all with ?)  g - 2 scrolls labelled DOXTUO LIOTHATi - a scroll of enchant armour  m - a scroll labelled IFAGEGHUMA  n - a scroll labelled INYOCR WOCRIU  o - a scroll labelled FATYMP GAOBB  r - a scroll of torment Potions (select all with !)  c - 2 potions of lignification  f - a potion of curing {!q}k - a potion of enlightenment  p - a potion of might {!q}  q - a potion of attraction Baubles [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top] h  hn ...###############   kuniqs tha Changelin' ........)........#   Demonspawn  h ...#############.#   Health: 35/35 ======================== ...##.#   Magic: 4/4======================== .####.#   AC: 10  Str: 16 .#######.#   EV: 8Int: 10 ....... h #.#   SH:  4  Dex: 13 ..##.###.#   XL:  4 Next: 42% Place: Dungeon:3 ..##.#.#@#   Noise: ---------  Time: 1955.8 (0.0) .......#.#   l) +1 mace (protect) ##..#.#..#   Throw: 2 javelins (silver) .#..# h C...#   Quill ..##...##.#  #.# .## #. ..#    #.. ## #(#   .###.#   .   _Ye start removin' yer armour. Ye continue removin' yer +0 chain mail. x5  Ye finish removin' yer +0 chain mail.  Ye start puttin' on yer armour. _Ye continue puttin' on yer +0 scale mail. x5 _Ye finish puttin' on yer +0 scale mail.  Okay, than. h  hx  h] . _ h_mWear which item? Armour (go to first with [)  a - a +0 scale mail (worn)j - a +0 chain mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip h9 hA h =...###############   kuniqs tha Changelin' ........)........#   Demonspawn ...#############.#   Health: 35/35 ======================== ...##.#   Magic: 4/4 hb ======================== .####.#   AC: 10  Str: 16 .#######.#   EV: 8Int: 10 .......#.#   SH:  4  Dex: 13 ..##.###.#   XL:  4 Next: 42% Place: Dungeon:3 ..##.#.#@#   Noise: ---------  Time: 1955.8 (0.0) .......#.#   l) +1 mace (protect) ##..#.#..#   Throw: 2 javelins (silver) .#..#...#   Quill ..##...##.# hm  #.# .## #. ..#    #.. ## #(#   .###.#   .   _Ye start removin' yer armour. Ye continue removin' yer +0 chain mail. x5  Ye finish removin' yer +0 chain mail.  Ye start puttin' on yer armour. _Ye continue puttin' on yer +0 scale mail. x5 _Ye finish puttin' on yer +0 scale mail. _Okay, than. h: Ye finish removin' yer +0 chain mail.  Ye start puttin' on yer armour. _Ye continue puttin' on yer +0 scale mail. x5 _Ye finish puttin' on yer +0 scale mail.  Okay, than. h h h| . _ h mWear which item? Armour (go to first with [)  a - a +0 scale mail (worn)j - a +0 chain mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip h[N...###############   kuniqs tha Changelin' ........)........#   Demonspawn ...#############.#   Health: 35/35 ======================== ...##.#   Magic: 4/4======================== .####.#   AC: 10  Str: 16 .#######.#   EV: 8Int: 10 .......#.#   SH:  4  Dex: 13 ..##.###.#   XL:  4 Next: 42% Place: Dungeon:3 ..##.#.#@#  hP  Noise: ---------  Time: 1955.8 (0.0) .......#.#   l) +1 mace (protect) ##..#.#..#   Throw: 2 javelins (silver) .#..#...#   Quill ..##...##.#  #.# .## #. ..#    #.. ## #(#   .###.#   .  Ye finish removin' yer +0 chain mail.  Ye start puttin' on yer armour. _Ye continue puttin' on yer +0 scale mail. x5 _Ye finish puttin' on yer +0 scale mail. _Okay, than. _Okay, than. _ hW hbA6.8 (1 hh h i hi$7.8 (2 hm hq hQs hs$8.8 (3 huw h| hG} h}$9.8 (4 h5 h͢ hȦ,60.8 (5 h7 h   411 _Ye start removin' yer armour. Ye continue removin' yer +0 scale mail. x5 h h  h5  h,Ye finish removin' yer +0 scale mail.  h)Ye start puttin' on yer armour. h h,$1.8 (6 h, hW2.8 (7 h<63.8 (84.8 (95.8 (10.0) 12 6 _Ye continue puttin' on yer +0 chain mail. x5 _Ye finish puttin' on yer +0 chain mail. hpmWear which item? Armour (go to first with [)  j - a +0 chain mail (worn)a - a +0 scale mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip h ...###############   kuniqs tha Changelin' ........)........#   Demonspawn ...#############.#   Health: 35/35 ======================== ...##.#   Magic: 4/4======================== .####.#   AC: 12  Str: 16 .#######.#   EV: 6Int: 10 .......#.#   SH:  4  Dex: 13 ..##.###.#   XL:  4 Next: 42% Place: Dungeon:3 ..##.#.#@#  h   Noise: ---------  Time: 1965.8 (0.0) .......#.#   l) +1 mace (protect) ##..#.#..#   Throw: 2 javelins (silver) .#..#...#   Quill ..##...##.#  #.# .## #. ..#    #.. ## #(#   .###.#   .   _Okay, than. _Ye start removin' yer armour. Ye continue removin' yer +0 scale mail. x5  Ye finish removin' yer +0 scale mail.  Ye start puttin' on yer armour. _Ye continue puttin' on yer +0 chain mail. x5 _Ye finish puttin' on yer +0 chain mail. _[39 h ;49m6.8 (17.8 (28.8 (3 h%  hp  h $9.8 (4 h0  h  h  hW %70.8 (5 h  h   h(  h  4 hL 11  h _Ye start removin' yer armour. Ye continue removin' yer +0 chain mail. x5 h  hH  h  hl   h  hG ,Ye finish removin' yer +0 chain mail.  h )Ye start puttin' on yer armour. hN  hC  h $1.8 (6 h$  h(  h)  h* $2.8 (7 h-  ha2  hW3  h4 $3.8 (8 h|7  h$<  h=  h/> $4.8 (9 hlA  h^F  h`G  hG 5.8 (1 hjH 0.0) hK  hwN   hO  hO 10 h'P  8  hP U_Ye continue puttin' on yer +0 scale mail. x5 hQ  h"R  hCV  hY   hY  h3Z O_Ye finish puttin' on yer +0 scale mail. h_Drop what?18/52 slots (_ for help) Hand Weapons (select all with ))  l - a +1 mace of protection (weapon) Missiles (select all with ()  h - 2 silver javelins (quivered) Armour (select all with [)  a - a +0 scale mail (worn)j - a +0 chain mail Scrolls (select all with ?)  g - 2 scrolls labelled DOXTUO LIOTHATi - a scroll of enchant armour  m - a scroll labelled IFAGEGHUMA  n - a scroll labelled INYOCR WOCRIU  o - a scroll labelled FATYMP GAOBB  r - a scroll of torment Potions (select all with !)  c - 2 potions of lignification  f - a potion of curing {!q}k - a potion of enlightenment  p - a potion of might {!q}  q - a potion of attraction Baubles [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[[40 h`mtop] h(1 turn)  l - a +1 mace of protection (weapon)  j + a +0 chain mail[Enter] accept (1 chosen) hu ...###############   kuniqs tha Changelin' ........)........#   Demonspawn ...#############.#   Health: 35/35 ======================== ...##.#   Magic: 4/4======================== .####.#   AC: 10  Str: 16 .#######.#   EV: 8Int: 10 .......#.#   SH:  4  Dex: 13 ..##.###.#   XL:  4 Next: 42% Place: Dungeon:3 ..##.#.#@# [40 h! m  Noise: ---------  Time: 1975.8 (0.0) .......#.#   l) +1 mace (protect) ##..#.#..#   Throw: 2 javelins (silver) .#..#...#   Quill ..##...##.#  #.# .## #. ..#    #.. ## #(#   .###.#   .   _Ye finish puttin' on yer +0 chain mail. _Ye start removin' yer armour. Ye continue removin' yer +0 chain mail. x5  Ye finish removin' yer +0 chain mail.  Ye start puttin' on yer armour. _Ye continue puttin' on yer +0 scale mail. x5 _Ye finish puttin' on yer +0 scale mail.6.8 (1 _Ye drop a +0 hp  chain mail. hOt .....)........############# ###### .......##.##.[.... ##..#.##.. .#..# #..##....## #.# .## ##. ...#  7 h@ZM##############.....).......########### ...# ######.....#.##.# ....... # ##..#.##. .#..#  #.. ..##....##.#  # ..#8  Thin's tha be 'ere: _a +0 chain mail; a +1 mace o' holy wrath; tha human corpse o' Terence h!wPick up what? 17/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 mace of holy wrath Armour (select all with [)b - a +0 chain mail Carrion the human corpse of Terence [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] h7/ ...###############   kuniqs tha Changelin' ........)........#   Demonspawn ...#############.#   Health: 35/35 ======================== ...##.#   Magic: 4/4======================== .####.#   AC: 10  Str: 16 .#######.#   EV: 8Int: 10 .......#.#   SH:  4  Dex: 13 ..##.###.#   XL:  4 Next: 42% Place: Dungeon:3 ..##.#.#@#  h/   Noise: ---------  Time: 1978.8 (0.0) .......#.#   l) +1 mace (protect) ##..#.##...#   Throw: 2 javelins (silver) .#..##...#   Quill ..##....##.#  #.# .## ##. ..#    #.. ## #(#   .###.#   ...#    _Ye continue puttin' on yer +0 scale mail. x5 _Ye finish puttin' on yer +0 scale mail. _Ye drop a +0 chain mail.  Thin's tha be 'ere: _a +0 chain mail; a +1 mace o' holy wrath; tha human corpse o' TerenceOkay, than. [3 h2 %4m_ h8a  __Ye finish puttin' on yer +0 scale mail. _Ye drop a +0 chain mail.  Thin's tha be 'ere: _a +0 chain mail; a +1 mace o' holy wrath; tha human corpse o' Terence _h - 5 sil'er javelins (gain'd 3) hm  hq  hr , ht  hv  hw  hx  h^{  hC}  h~  h  h  hЂ  h  h  h  hՈ  h  hĊ  hu  h  ht  hr  hG  hœ  hd  h=  h  h/  h  hљ  hu  h  h  h_  h  hơ  he  h<  h  h  h  h~  h<  hܪ  h|  ha  h#  h  h  hp  hв  h  h  h  h  hz  h  h  h[  h  h  h{  hC  h  hx  hP  h  h  h  h  h  hp  h  h  h  h  hl |# ..##....###  h  hZ ## #..##.#.##  h  hU t#..#.##..#.#  h # ... #....##.#  hG  h .##..#.##...#  h0  h #..##.#...#  h  h .. #....##.#  h  hd ## #..##.#..#  h  hy #..#. #@.# #  h  hd 9... #....##  h  hF :.##..#.##.  h 5 h?  h # ## ..  h.  h 1##.  h  h K@#  h @   Sigmund (polearm, asleep) h|  hG S#    he   h{ ! h 2006.8 (2 hs 8.0)  h hSigmund tha Dreaded comes inta view. 'e be wieldin' a +0 scytha an' wearin' a h +2 robe o' willpower. h  h   hk --more-- h  h  @B@)B   giant cockroach (wandering)Sigmund shouts!===7.8 (29 _A giant cockroach comes inta view. h ..##....###  ## #..##.#.##  #..#.##..#.#   ... #....##.#  .##..#.##...#  #..##.#...#   h.. #....##.#  ## #..##.#..#  #..#. #.@# #  ... #....##  .##..#.##.  # ## ..  hŃ ##@  B#  #     hJ   hđ h;---8.8 (1.0) h h h74 h8 hA hC hK---@@   Sigmund (polearm) hQq    ## #..  #..#. hSR^  ... #..  .##...#  #..##.#...#  hR .. #....##.#  ## #..##.#..#  #..#. #.@# # 10.8 (2 h8S... #...@##  .##..#.##.  # ## ..  ##@  hS B#  #  _Ye start waitin'. h9/   ## #..  #..#.  ... #..   h|.##...#  #..##.#...#  .. #....##.#  ## #..##.#..#  #..#. #.@# #  h~T... #...@##  .##..#.##.  # ## ..  ##@  hz B#  #  h hr _Sigmund be nearby! h]  Ye hit Sigmund but do nay damage.Yer weapon 'sudes an aura o' protection.7=2.2 (1.4 h?h  _Sigmund barely misses ye.Ye sock Sigmund!  Sigmund be moderately wounded.=3.6 h5se _Sigmund barely misses ye. h<q  Ye closely miss Sigmund.  Sigmund be moderately wounded.-5.0closely miss Sigmund. _Sigmund hits ye but does nay damage.* h Sigmund mumbles some strange words.Sigmund flickers an' vanishes! h4 "{====6.4 _Deactivatin' autopickup; reactivate wit' Ctrl-A. hF & _Nay target in view! _Nay target in view! h~p 7  Ye miss somethin'. hv  Ye hear some strange, mumbled words.  A puff o' flame appears from outta thin air!  Tha puff o' flame hits ye. h  hI6 Yer icy defences dissipate!29----- 6  0 ==--7.8  hL_Somethin' hits ye. hB  Ye hit somethin' but do nay damage.30=----13 ---9.2 h h> _Yer weapon 'sudes an aura o' protection. hC hCj28--20.6 hLz _Ye hit somethin'. Somethin' hits ye. h2.0 _Ye barely miss somethin'. Somethin' hits ye but does nay damage. h l9-3.4 h  _Ye hit somethin'. Somethin' hits ye but does nay damage. h321-----=4.8 _Ye barely miss somethin'. Somethin' hits ye! h7 hi0-6.2 h  _Ye hit somethin'. Somethin' hits ye but does nay damage. hO% h&u0-------7.6 h, h0d _Ye hit somethin'. Somethin' hits ye. hfP 9.0 _Ye closely miss somethin'. Somethin' hits ye but does nay damage. hp14-----30.4 hx hm _Ye closely miss somethin'. Somethin' hits ye. h+<Drink which item? Potions  c - 2 potions of lignification  f - a potion of curing {!q}k - a potion of enlightenment  p - a potion of might {!q}  q - a potion of attraction [!] read|quaff|evoke[?] describe selected he9 ..##....###  kuniqs tha Changelin'## #..##.#.##   Demonspawn#..#.##..#.#   Health: 14/35 =========---------------... #....##.#   Magic: 4/4========================.##..#.##...#   AC: 13  Str: 16#..##.#...#   EV: 8Int: 10.. #....##.#   SH: 0Dex: 13## #..##.#..#   XL:  4 Next: 42% Place: Dungeon:3#..#. # h? [37m.@# #   Noise: =--------  Time: 2030.4 (0.0)... #...{##  l) +1 mace (protect).##..#.##.  Throw: 5 javelins (silver) # ## ..  Quill ##@ B#   #        _Ye hit somethin'. Somethin' hits ye but does nay damage. _Ye barely miss somethin'. Somethin' hits ye! _Ye hit somethin'. Somethin' hits ye but does nay damage. _Ye hit somethin'. Somethin' hits ye. _Ye closely miss somethin'. Somethin' hits ye but does nay damage. _Ye closely miss somethin'. Somethin' hits ye.Really quaff the potion of lignification? Y - Yes  N - No hS  h ..##....###  kuniqs tha Changelin'## #..##.#.##   Demonspawn#..#.##..#.#   Health: 14/35 =========---------------... #....##.#   Magic: 4/4========================.##..#.##...#   AC: 13  Str: 16#..##.#...#   EV: 8Int: 10.. #....##.#   SH: 0Dex: 13## #..##.#..#   XL:  4 Next: 42% Place: Dungeon:3#..#. #.[ h ,30m♣# #   Noise: =--------  Time: 2030.4 (0.0)... #...{##  l) +1 mace (protect).##..#.##.  Throw: 5 javelins (silver) # ## ..  Quill ##@ B#   #        _Ye hit somethin'. Somethin' hits ye. _Ye closely miss somethin'. Somethin' hits ye but does nay damage. _Ye closely miss somethin'. Somethin' hits ye.Yer quills recede back inta yer body.Ye turn inta a tree. Yer +0 scale mail melds inta yer body.  Yer roots penetrate tha ground. h :* hۊ Oclosely miss somethin'. Somethin' hits ye but does nay damage..  Yer quills recede back inta yer body.  Ye turn inta a tree. Yer +0 scale mail melds inta yer body.r roots penetrate tha ground h -. hear some strange, mumbled words. hZ ♣22/52=22  h  2 =1.4 (1Confused throw: 5 javelins (silver)Conf Tree  hz  hs O _Ye be confused. h-2.8 (1.4 _Ye barely miss somethin'. Somethin' hits ye but does nay damage. h3=-4.2 _Ye attack tha stone wall. Somethin' hits ye but does nay damage. h  h| Wield which item (- for none)?- - Branches Hand Weapons (go to first with ))  l - a +1 mace of protection (weapon)[?] describe selected [!] equip|wield[tab] equip|unequip hq  h>  h i..##....###  kuniqs tha Changelin'## #..##.#.##   Demonspawn#..#.##..#.#   Health: 23/52 ==========--------------... #....##.#   Magic: 4/4======================== h .##..#.##...#   AC: 22Str: 16#..##.#...#   EV:  2 Int: 10.. #....##.#   SH: 0Dex: 13 hz ## #..##.#..#   XL:  4 Next: 42% Place: Dungeon:3#..#. #.♣# #   Noise: =--------  Time: 2034.2 (0.0)... #...{##  l) +1 mace (protect).##..#.##. h $  Confused throw: 5 javelins (silver) # ## ..  Conf Tree ##@ B#   #       Ye turn inta a tree. Yer +0 scale mail melds inta yer body.  Yer roots penetrate tha ground.  Ye hear some strange, mumbled words. _Ye be confused. _Ye barely miss somethin'. Somethin' hits ye but does nay damage. _Ye attack tha stone wall. Somethin' hits ye but does nay damage. h  h k-7 (0.5-) Branches h!  h% a _Ye unwield yer +1 mace o' protection. Yer +1 mace o' protection goes still. h hΒ5=5.6 (0.9 h h _Ye closely miss somethin'. Somethin' hits ye but does nay damage. hZHJ  Ye completely miss somethin'.6.6 (1.0Throw: 5 javelins (silver) Tree  _Ye feel less confused. h:  hͤ \4=7 h[  hd x _Ye hit somethin'. Somethin' hits ye but does nay damage. h  h -8.5 (0.9 h  h2 _Ye closely miss somethin'. Somethin' hits ye but does nay damage. h hck9.5 (1.0 _Ye miss somethin'. hw hxd5==40.4 (0.9 h} hz _Ye smack somethin'! Somethin' hits ye but does nay damage. hi-1.3 _Ye miss somethin'. Somethin' hits ye but does nay damage. hi  haj B-2.2 hl  hs / _Ye barely miss somethin'. hv  hw (3.1 h}  hā y _Ye miss somethin'. Somethin' hits ye but does nay damage. hO6=4.1 (1.0 _Ye completely miss somethin'. h8  Ye smack somethin'! h{ )Reactivatin' autopickup. h hi..##....###  kuniqs tha Changelin'## #..##.#.##   Demonspawn#..#.##..#.#   Health: 26/52 ============------------... #....##.#   Magic: 4/4======================== hn.##..#.##...#   AC: 22Str: 16#..##.#...#   EV:  2 Int: 10.. #....##.#   SH: 0Dex: 13## #..##.#..#   XL:  4 Next: 274% Place: Dungeon:3#..#. #.♣# #   Noise: =--------  Time: 2045.0 (0.9)... #...)##  -) Branches.##..#.##.  Throw: 5 javelins (silver) # ## ..  Tree ##@ B#   # h:        _Ye barely miss somethin'. _Ye miss somethin'. Somethin' hits ye but does nay damage. _Ye completely miss somethin'.  Ye smack somethin'!  Reactivatin' autopickup. _Ye feel a bit more 'sperienced. hmW _Ye completely miss somethin'.  Ye smack somethin'!  Reactivatin' autopickup. _Ye feel a bit more 'sperienced.  Yer Shapeshiftin' skill gain'd 2 levels an' be now at level 5!Ye haf reached level 5! h/  --more-- h30/61-5/5594%  _ h΍ h h1 h hT1= hX h&- hcf 7.0 (2.0 _Ye start restin'. h426  4 -8.0 (3 h7 h\] _Yer icy envelope be restored. h2=3 _Ye start restin'.Tree 4= h , h  h b5= h  h?, hl h#, hd4 h! @61.0 (13.0) _Yer transformation be almost o'er.Ye feel less wood'n.Yer +0 scale mail unmelds from yer body. h"35/4=======10 8 2.0 (14Nothing wieldedQuill  h}& h(: _Sharp quills grow all o'er yer body. hq 4 hs  hQ} 6======== hu  h؂ , h  h~ , h  h> l7= hk  h , h  h. , h3  hh , h  hi b8= hˤ  h , h_  h , h  h  hA 99 h 3= h  h BB   giant cockroach (wandering) hB    ## #..  #..#.  ... #..   h 8.##...#  #..##.#...#  .. #....##.#  ## #..##.#B.#  #..#. #.@# # 74.0 (12 ... #...)##  .##..#.##.  # ## ..  h ##@  B#  #  _Ye start restin'. hfO   ## #..  #..#.  ... #..  .##...#  #..##.#...#  hR.. #....##.#  ## #..##.#B.#  #..#. #.@# #  ... #...)##  .##..#.##.  # ## ..  ##@  B#  #  hS hZ h^f _A giant cockroach be nearby! hLBB  Ye start restin'. _A giant cockroach be nearby! catch tha helpless giant cockroach completely off-guard!  Ye hit tha giant cockroach.  h Tha giant cockroach be heavily wounded.  Tha giant cockroach closely misses ye.=5.0) h h-  _Tha giant cockroach bites ye but does nay damage.  Ye hit tha giant cockroach.  Tha giant cockroach be severely wounded.6 _Tha giant cockroach bites ye but does nay damage. h, :   hC- Ye hit tha giant cockroach but do nay damage.Tha giant cockroach be severely wounded.7 h1  h3? Ye hit tha giant cockroach but do nay damage.Ye block tha giant cockroach's attack.  Tha giant cockroach be heavily wounded. h@ U40=8 hdE  hG G _Tha giant cockroach bites ye but does nay damage. hRa hd  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   h - Spellcasting   0.0   1.2  -1           hdh b - Maces & Flails   0.0   1.2  -1       c - Unarmed Combat   3.0 [39;49m  4.8  -1   i + Shapeshifting 5.2   8.5  -2   d - Throwing   0.0   1.2  -1                       he e - Armour   0.0   1.2  -1       f - Dodging   1.7   2.4  -1       g - Stealth   0.0   1.0   0                   h*g                                         hLi    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h/ h1 h* h..##....### h@V  kuniqs tha Changelin' hr## #..##.#.##   Demonspawn h #..#.##..#.#   Health: 40/41 =======================- h3 ... #....##.#   Magic: 5/5 ha 2======================== h .##..#.##...#   AC: 10  Str: 16 h #..##.#...#   EV: 8Int: 10.. #....##.#   SH:  4  Dex: 13## #..##.#B.#   XL:  5 Next: 94% Place: Dungeon:3#..#. #.@# #   Noise: =--------  Time: 2078.0 (0.0)... #...)##  -) Nothing wielded.##..#.##. h?n  Throw: 5 javelins (silver)  hN# ## .. hD  Quill  h##@ h  hB#   B   giant cockroach h6#   h  h  h4Ye hit tha giant cockroach but do nay damage. h&BTha giant cockroach be severely wounded.  h:D_Ye block tha giant cockroach's attack.  h@>Ye hit tha giant cockroach but do nay damage. hE ATha giant cockroach be heavily wounded.  hD!H_Tha giant cockroach bites ye but does nay damage. h( h$+ h), h2 h h  Ye hit tha giant cockroach but do nay damage.Tha giant cockroach be heavily wounded.9.0 (1  Tha giant cockroach be heavily wounded. _Tha giant cockroach bites ye but does nay damage.  Ye hit tha giant cockroach but do nay damage.  Tha giant cockroach be heavily wounded. _Tha giant cockroach bites ye but does nay damage.  Ye hit tha giant cockroach..580 _Ye kill tha giant cockroach! h9  _Nay target in view! h>  h? I _Nay target in view! h#  h' Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))  l - a +1 mace of protection[?] describe selected  h#) [!] equip|wield|wear[tab] equip|unequip h2)..##....###  kuniqs tha Changelin'## #..##.#.##   Demonspawn#..#.##..#.#   Health: 40/41 =======================-... #....##.#   Magic: 5/5========================.##..#.##...#   AC: 10  Str: 16#..##.#...#   EV: 8Int: 10.. #....##.#   SH:  4  Dex: 13## #..##.#..#   XL:  5 Next: 95% Place: Dungeon:3#..#.[39;4 ha9m #.@# #   Noise: =--------  Time: 2080.0 (0.0)... #...)##  -) Nothing wielded.##..#.##.  Throw: 5 javelins (silver) # ## ..  Quill ##@ B#   #       Tha giant cockroach be heavily wounded. _Tha giant cockroach bites ye but does nay damage.  Ye hit tha giant cockroach. _Ye kill tha giant cockroach! _Nay target in view! _Nay target in view!  Yer +1 mace o' protection hums wit' potential!-5 (0.5l) +1 mace (protect) _l - a +1 mace o' protection (weapon) h{ ## #..##.#.##  #..#.##..#.# #... #....##.#  .##..#.##...#  #..##.#...# .. #....##.# ## #..##.#..#  #..#.##..# # ... #...@##  .##..#.##...#  # ## ...#  ##.#  .#  #    h  h G-1.5 (1.0 hޅ  h  Thin's tha be 'ere: _a +0 scytha; a +2 robe o' willpower h3 h5Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - A meltable icy envelope protects you from harm. (AC +4) h5c - You sometimes gain a little power by taking damage.d - A meltable shield of frost defends you. (SH +4) hPA quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________ Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 5 1d6 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 5.2 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. Stash search prefixes: {talisman} Menu/colouring prefixes: identified talisman h i Innate Abilities, Weirdness & Mutations  he< a - You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded.  b - A meltable icy envelope protects you from harm. (AC +4)  c - You sometimes gain a little power by taking damage.  d - A meltable shield of frost defends you. (SH +4) h  h; h## #..##.#.##   kuniqs tha Changelin'#..#.##..#.#   Demonspawn # h}... #....##.#   Health: 40/41 =======================-.##..#.##...#   Magic: 5/5========================#..##.#...#   AC: 10  Str: 16.. #....##.#   EV: 8Int: 10## #..##.#..#   SH:  4  Dex: 13 hh#..#.##..# #   XL:  5 Next: 95% Place: Dungeon:3... #...@##  Noise: ---------  Time: 2081.5 (0.0).##..#.##...#   l) +1 mace (protect)# ## ...#   Throw: 5 javelins (silver) ##.#   Quill .#  #          _Nay target in view!  h_Nay target in view!  Yer +1 mace o' protection hums wit' potential! _l - a +1 mace o' protection (weapon)  Thin's tha be 'ere: _a +0 scytha; a +2 robe o' willpower h. h h h h- h %Pick up what? 17/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 scythe Armour (select all with [)  b - a +2 robe of willpower [Up|Down] select h! [Esc] exit Letters toggle [.|Space] toggle selected[top] h  b + a +2 robe of willpower[Enter] accept (1 chosen) h'  h  h ## #..##.#.##   kuniqs tha Changelin'#..#.##..#.#   Demonspawn  h #... #....##.#   Health: 40/41 =======================-.##..#.##...#   Magic: 5/5========================#..##.#...#   AC: 10  Str: 16.. #....##.#   EV: 8Int: 10## #..##.#..#   SH:  4  Dex: 13#..#.##..# #   XL:  5 Next: 95% Place: Dungeon:3... #...@##  Noise: ---------  Time: 2081.5 (0.0) h  .##..#.##...#   l) +1 mace (protect)# ## ...#   Throw: 5 javelins (silver) ##.#   Quill .#  #          _Nay target in view! _Nay target in view!  Yer +1 mace o' protection hums wit' potential! _l - a +1 mace o' protection (weapon)  Thin's tha be 'ere: _a +0 scytha; a +2 robe o' willpower h  h Y1=2.5 (1 h="  h$   h#% J_j - a +2 robe o' willpower h..#.##..#.#  ... #....##.#   .##..#.##...#   #..##.#...#  .. #....##.#  ## #..##.#..#  ..#.##..# ####  ... #...)##....#  .##..#.##@..#   # ## #...#   ###.#   .#  #       3 h! {# #..##.#.##  #..#.##..#.# # ... #....##.# .##..#.##...#  #..##.#...#  .. #....##.# # #..##.#..#  hN#  #..#.##..# ####  ... #...@##....# .##..#.##...# # ## #...# ###.# .# #     h:,  h;- &4 h2  h8 N _Ye see 'ere a +0 scytha. hR..#.##..#.#  ... #....##.#   .##..#.##...#   #..##.#...#  .. #....##.#  ## #..##.#..#  ..#.##..# ####   h... #...)##....#  .##..#.##@..#   # ## #...#   ###.#   .#  #        hV h-5 _ h h hG h&Wear which item? Armour (go to first with [)  a - a +0 scale mail (worn)  j - a +2 robe of willpower h\[?] describe selected [!] equip|wield|wear[tab] equip|unequip hH  hI p#..#.##..#.#   kuniqs tha Changelin'... #....##.#   Demonspawn.##..#.##...#   Health: 41/41 ======================== hJ \#..##.#...#   Magic: 5/5========================.. #....##.#   AC: 10  Str: 16## #..##.#..#   EV: 8Int: 10#..#.##..# ####   SH:  4  Dex: 13 hN ... #...)##....#   XL:  5 Next: 95% Place: Dungeon:3.##..#.##@..#   Noise: ---------  Time: 2085.5 (0.0)# ## #...#   l) +1 mace (protect)###.#   Throw: 5 javelins (silver) .#   Quill #          Yer +1 mace o' protection hums wit' potential! _l - a +1 mace o' protection (weapon)  Thin's tha be 'ere: _a +0 scytha; a +2 robe o' willpower _j - a +2 robe o' willpower _Ye see 'ere a +0 scytha. h?S  h T  hX  h^  hd A6.5 (1 hi  hi +7.5 (2 h^m  h s  hs +8.5 (3 hw  h}  h"~ +9.5 (4 hˀ  h  h ,90.5 (5 hׇ  hJ  411 _Ye start removin' yer armour. Ye continue removin' yer +0 scale mail. x5 h  h  h9  Ye finish removin' yer +0 scale mail.  Ye start puttin' on yer armour. hԑ +1.5 (6 hޔ  h  hN +2.5 (7 hɛ  hП  hk +3.5 (8 h&  hr  h $4.5 (9 h  h׮  hs /5.5 (10.0) h  h 8 _Ye continue puttin' on yer +2 robe o' willpower. x5  Ye finish puttin' on yer +2 robe o' willpower. h+  hط  h L _Ye feel strong-willed. htWear which item? Armour (go to first with [)  j - a +2 robe of willpower (worn)a - a +0 scale mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip h}g#..#.##..#.#   kuniqs tha Changelin'... #....##.#   Demonspawn.##..#.##...#   Health: 41/41 ========================#..##.#...#   Magic: 5/5========================.. #....##.#   AC:  8  Str: 16## #..##.#..#   EV: 11Int: 10#..#.##..# ####   SH:  4  Dex: 13... #...)##....#   XL:  5 Next: 95% Place: Dungeon:3[ hhP34m.##..#.##@..#   Noise: ---------  Time: 2095.5 (0.0)# ## #...#   l) +1 mace (protect)###.#   Throw: 5 javelins (silver) .#   Quill #           _Ye start removin' yer armour. Ye continue removin' yer +0 scale mail. x5  Ye finish removin' yer +0 scale mail.  Ye start puttin' on yer armour. _Ye continue puttin' on yer +2 robe o' willpower. x5  Ye finish puttin' on yer +2 robe o' willpower. _Ye feel strong-willed. _  Ye start removin' yer armour.6.5 (1 hKlA7.5 (2 h h#W8.5 (3 h# h$9.5 (4 hޕ h h hS&100.5 (5 h h  h! h/4  h¤o_Ye continue removin' yer +2 robe o' willpower. x5  hO4Ye finish removin' yer +2 robe o' willpower. h> hŦ hb hr  h  h"Ye feel less strong-willed.  h0)Ye start puttin' on yer armour. h h h>$1.5 (6 h h[ hW h$2.5 (7 h h h h$3.5 (8 h h[ hU h$4.5 (9 hH h h h15.5 (1 h 0.0) h h  h  h410 h 8  hMU_Ye continue puttin' on yer +0 scale mail. x5 h; h h@ h  h hO_Ye finish puttin' on yer +0 scale mail. h Wear which item? Armour (go to first with [)  a - a +0 scale mail (worn)  j - a +2 robe of willpower[?] describe selected [!] equip|wield|wear[tab] equip|unequip hq 0#..#.##..#.#   kuniqs tha Changelin'... #....##.#   Demonspawn.##..#.##...#   Health: 41/41 ========================#..##.#...#   Magic: 5/5 h ========================.. #....##.#   AC: 10  Str: 16## #..##.#..#   EV: 8Int: 10#..#.##..# ####   SH:  4  Dex: 13... #...)##....#   XL:  5 Next: 95% Place: Dungeon:3.##..#.##@..#   Noise: ---------  Time: 2105.5 (0.0) h # ## #...#   l) +1 mace (protect)###.#   Throw: 5 javelins (silver) .#   Quill #           _Ye continue removin' yer +2 robe o' willpower. x5  Ye finish removin' yer +2 robe o' willpower.  Ye feel less strong-willed.  Ye start puttin' on yer armour. _Ye continue puttin' on yer +0 scale mail. x5 _Ye finish puttin' on yer +0 scale mail. h 6 _ h  hz!  h" +6.5 (1 h!*  h -  h- +7.5 (2 h[1  h5 A8.5 (3 h19  h= A9.5 (4 h@  hE  hE ,10.5 (5 hH  hsJ  411 _Ye start removin' yer armour. Ye continue removin' yer +0 scale mail. x5 hK  hN  hS  Ye finish removin' yer +0 scale mail.  Ye start puttin' on yer armour. hXT +1.5 (6 hW  h^  h^ +2.5 (7 hhb  hZf  hf +3.5 (8 hi  hPn  hn +4.5 (9 h]r  h:v  hv /5.5 (10.0) hy  h)| 8 _Ye continue puttin' on yer +2 robe o' willpower. x5  Ye finish puttin' on yer +2 robe o' willpower. h|  h  h= L _Ye feel strong-willed. h=MDrop what?18/52 slots (_ for help) Hand Weapons (select all with ))  l - a +1 mace of protection (weapon) Missiles (select all with ()  h - 5 silver javelins (quivered) Armour (select all with [)  j - a +2 robe of willpower (worn)a - a +0 scale mail Scrolls (select all with ?)  g - 2 scrolls labelled DOXTUO LIOTHATi - a scroll of enchant armour  m - a scroll labelled IFAGEGHUMA  n - a scroll labelled INYOCR WOCRIU  o - a scroll labelled FATYMP GAOBB  r - a scroll of torment Potions (select all with !)  c - a potion of lignification  f - a potion of curing {!q}k - a potion of enlightenment  p - a potion of might {!q}  q - a potion of attraction Baubles [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[[3 hP!7mtop] h(1 turn)  l - a +1 mace of protection (weapon)  a + a +0 scale mail[Enter] accept (1 chosen) h hV#..#.##..#.#   kuniqs tha Changelin'... #....##.#   Demonspawn.##..#.##...#   Health: 41/41 ========================#..##.#...#   Magic: 5/5======================== ht_.. #....##.#   AC:  8  Str: 16## #..##.#..#   EV: 11Int: 10#..#.##..# ####   SH:  4  Dex: 13... #...)##....#   XL:  5 Next: 95% Place: Dungeon:3.##..#.##@..#   Noise: ---------  Time: 2115.5 (0.0)# ## #...#   l) +1 mace (protect)###.#   Throw: 5 javelins (silver)  h.#   Quill #           _Ye start removin' yer armour. Ye continue removin' yer +0 scale mail. x5  Ye finish removin' yer +0 scale mail.  Ye start puttin' on yer armour. _Ye continue puttin' on yer +2 robe o' willpower. x5  Ye finish puttin' on yer +2 robe o' willpower. _Ye feel strong-willed. hb+6.5 (1 h h. _Ye drop a +0 scale mail. hf` hCnX ho, h, h h hB h5 h  h h h h# .. #..#.##..#.####  ...##K..)##....#  .##..#.##[..####  hN#..## #...#  #.######.#  .........#  #.######.#  #.# #.#  #@# #.#  h######.######.## ................# ##############.##  #.# #.# K   kobold (wandering)#.#  #.#  #.# hR.  hV 40.5 (24.0)  A kobold comes inta view. It be wieldin' a +0 club. hk.KK h5==1.5 (25 h* h( _Tha kobold shouts! h#.### #..##.#..# # .. #..#.##..#.###..##...)##.....##.K#.##[..#####..## #...##.######.........#####.. hL#.# #.# #######.######.#................##############.##. h hPF.K h:--2.5 (1.0) h h...  .. #....## ##.###.#..##.#..# # .. #..#.##..#.###..##...)##.....##..#.##[..#####.K## #..#######.######................#### #.# #.# #######.######.#................##############.## h h.K--3 h  hD  h #.  #..##.#.. ...  .. #....## ##.###.#..##.#..# # .. #..#.##..#.###..##...)##.....##..#.##[..#### #..## #...#######K######.......@.......#######.######. #.# #.# #######.######.#................##############.## h H  Tha kobold be struck by yer quills. h c$ hO &4 h  h } _Ye kill tha kobold! h _ _Nay target in view! hw 4 h~  h _ _Nay target in view! h  hg _ _Nay target in view! hA 4 hC  hG  hJ  h1S ; _ hT L  Ye now haf 108 gold pieces (gain'd 11). hU  hX  h] ; _Ye see 'ere a +0 club. hpa  h5b  hc  hg  hk , him  hn  hp , hr  hls  ht , hu  hSx  h..##. # #..##.#..##.#...# #....##.... ..##....##....##.# #....# .##.# ##.#..##.#..##.#..# #.....# # .. #..#.##..#.##..#.# w   ribbon worm (asleep) #....## ... #....##...)##.. #.##... h[ .##..#.##..#.##[..# ####...## ##.#..##.#...# h 0628.0) h ,3.5 (19 hм  h ^ _A ribbon worm comes inta view. h     .#    . ## .   .# .. #  .#..##.#  ..##...  #.#..#.##..##...@##..#w.#.##..#. .)..>..##. # #..##. ..##... .##.# ##.#..##.#. # .. #..#.##..#. ... ...) .#.##[ # ##.#.. h2u    .#    . ## .   .# .. #  .#..##.#  ..##...  #.#..#.##..##...@##..#w.#.##..#.)..>..##. # #..##. ..##... .##.# ##.#..##.#. # .. #..#.##..#. ... ...) .#.##[ # ##.#.. hz4 hx _A ribbon worm be nearby! h #.#..##.#..# #..##.#.# #..#.##..#.# #..#.##..# . #.##....## . ## . ##....### . #...#.##..#.# .. #..#.##..# .####...##.#..# .#..##.#..##.#..#.##....## ..##....##....###  h#..##.#..##.#. #.#..##.#..##.#..##..#.##..#.##..#.##..#.##..#..##.##....##..@.##....##....##. .#......#.##w.#.##..#.##..#.##... ..)..>..##.# ## #..##.#..##.#... .#....##.... ..##....##....##. .#....# .##.# ##.#..##.#..##.#.. .#.....# # .. #..#.##..#.##..#. .#....## ... #....##...)## .#.##... .##..#.##..#.##[.. .####...# # ##.#..##.#... h hr84.0) _ h h2 #.#..##.#..# #..##.#. #..#.##..#.# #..#.##..# #. #.##....## . ## . ##.... .. #...#.##..#.# .. #..#.##.. ..####...##.#..# .#..##.#..##.#...##....##. ..##....##.... .#..##.#..##.#.. #.#..##.#..##.#..##..#.##..#.##..#.##..#.##..#.##.##....##.@..##....##....## . h;.#......#.##w.#.##..#.##..#.##.)..>..##.#. ##.#..##.#..##.# ..#....##.... ..##....##....## †.#....# .##.# ##.#..##.#..##.# ..#.....# # .. #..#.##..#.##..# ..#....## ...##....##...)## ..#.##... .##..#.##..#.##[.####...# # ##.#..##.# hk h&5 h h  h(  #.#..##.#..# #..##.# #..#.##..#.# #..#.##.. ##. #.##....## . ## . ##..... #...#.##..#.# .. #..#.## #..####...##.#..##.#..##.#..##.#.##....##....##....##.... #.#..##.#..##.#..##.#..##.#..##.#.##..#.##..#.##..#.##..#.##...##.##....##@...##....##.....#......#.##w.#.##..#.##..#.##.)..>..##.#..##.#..##.#..##.#.#....##....## ..##....##.... .†.#....# .##.# ##.#..##.#..##.#.#.....# ##.. #..#.##..#.##...#....## ...##....##...).#.##... .##..#.##..#.##[.####...# #  h< ##.#..##.#6 #..#.##..#.##..#.##. ###. #.##....## . ## . ##..  ... #...#.##..#.# .. #..#.# ##..####...##.#..##.#..##.#..##.# .........##....##....##....##... ##.#..##.#..##.#..##.#..##.#..##.....##..#.##..#.##..#.##..#.##. #.....##.##....##....##....##.. #...#......#.##w@#.##..#.##..#.# #....)..>..##.#..##.#..##.#..##.# #...#....##....##. ..##....##... #.†.#....# .##.# .##.#..##.#..##. #...#.....# ##.. .##..#.##..#.##. #...#....## ....##....##...).#.##...#.##..#.##..#.#.####...# #.# ##.#..##.# .#### ### #######)# h ### h  h? &7 h  h  hӷ ww _A ribbon worm comes inta view.A ribbon worm be nearby!Tha helpless ribbon worm fails ta defend itself.  Ye hit tha ribbon worm.  Yer weapon 'sudes an aura o' protection.  Tha ribbon worm be lightly wounded.15=8.9 (1.4 h( (catching breath) _Tha ribbon worm bites ye but does nay damage.  Ye barely miss tha ribbon worm.Tha ribbon worm be lightly wounded. h  Tha ribbon worm 'spels a strin' o' sticky webbin'.Tha stream o' webbin' hits ye but does nay damage. hR  hS X 5  0 70.3 hT ^5 javelins (silver) Held  h ]  h` , _Ye be caught in a web! hJ h<  h hz>_Ye be caught in a web! h hA h h  h` h >_Ye be caught in a web! h8    . ## .  ...  .. ##...##.#..#.##..#.##..##....##....##w@#)..>..##.#..#..##. † .##.# .# ##.. .# ..) #. #.#  ### ) hF    . ## .  ...  hG- .. ##...##.#..#.##..#.##..##....##....##w@# hH)..>..##.#..#..##. † .##.# .# ##.. .# ..) #. hIo #.#  ### ) hR hT h] hab _A ribbon worm be nearby! hH11  4 105 javelins (silver)  _Tha web tears apart. Ye block tha ribbon worm's attack. h    Ye barely miss tha ribbon worm.Tha ribbon worm be struck by yer quills.0- 82.7 (1.4 _Tha ribbon worm bites ye. hΧ   Ye hit tha ribbon worm but do nay damage.Yer weapon 'sudes an aura o' protection.  Tha ribbon worm be moderately wounded.1=154.1 _Tha ribbon worm barely misses ye. h  Ye barely miss tha ribbon worm.Tha ribbon worm be moderately wounded. h Z35----5.5 h  h / _Tha ribbon worm bites ye. h  (catching breath)  Ye hit tha ribbon worm.  Tha ribbon worm be heavily wounded. hr s  Tha ribbon worm 'spels a strin' o' sticky webbin'. h HTha stream o' webbin' hits ye but does nay damage. h-| h~ 5  0 6.95 javelins (silver) Held  h! h, _Ye be caught in a web! h2( h3 6=---11  4 705 javelins (silver)  h< h?e _Tha web tears apart. Tha ribbon worm misses ye. hv;  Ye sock tha ribbon worm!  Tha ribbon worm be almost dead.=9.3 (1.4 _Ye block tha ribbon worm's attack. h=  Ye sock tha ribbon worm! hi. hU=7-80.7 h  h6N _Ye kill tha ribbon worm! h #..#.##..#.# #..#.##  ###. #.##....## . ## . ## ... #...#.##..#.# .. #..#.#..####...##.#..##.#..##.#..##.  .##....##....##....##  hz ##.#..##.#..##.#..##.#..##.#..##  #.....##..#.##..#.##..#.##..#.##  #.....##.##....##....##....##  #...#......#.##@.#.##..#.##..#.  #....)..>..##.#..##.#..##.#..##.  #...#....##....##....##....##  #.†.#....# .##.# .##.#..##.#..##  hD #...#.....# ##.. .##..#.##..#.## +#...#....## .. ....##....##....#.##... ## #.##..#.##..#. <....####...# #.# ##.#..##. ..#### ### #) h h,]7--10 hi h h h8- h2 h haE  hF 4 hJ  h:M , hU n hX  hZ  h[ ; 8 h7\  h^  h`  hpa L8= ha  h0c  hhe  he  hf  h\g  hh  hi  h(j  hgm  ho , hp  ht  hw  hx V9= hx  hez  ha} , hV~  h  hA , h  h@  hw , h$  h  h c40= h  h  hْ  h`  hݓ  h  hy  h  ht  hך , hV  h ~ _g - 3 scrolls labelled DOXTUO LIOTHA (gain'd 1) h8 1== h  hX 1 _HP restored. h 4 h  h^  h , h  h  h ..)..>..##.#..##.#..##.#..##.#... .#....##....##....##....##....## .#....#..##.#..##.#..##.#..##.#.. .#.....#.##..#.##..#.##..#.##.. .#....##....##....##....##...)## .#.##...#.##..#.##..#.##..#.##[.. .####...## #..##.#..##.#..##.#... ## ### ##...#.#######)###### ##..@................ h ###.##.#######.#### #...# .# #.# # #.### S# #.# #. ### .#######.######. .............S   adder (asleep) .##############. .#  #. h { 998.0)  An adder comes inta view. hճ  h S.S hR 7==200.7 (19 h  hi / _Tha adder hisses angrily. ho  Ye hit tha adder.  Yer weapon 'sudes an aura o' protection.  Tha adder be severely wounded. h8qh=15-2.1 (1.4) h hەi _Tha adder bites ye but does nay damage. x2  Ye sock tha adder! h ...)..>..##.#..##.#..##.#..##.#... kuniqs tha Changelin' .#....##....##....##....##....##. Demonspawn .#....#..##.#..##.#..##.#..##.#.. Health: 41/41 ======================== .#.....#.##..#.##..#.##..#.##..#. Magic: 5/5========================  h˟.#....##....##....##....##...)##. AC: 15  Str: 16 .#.##...#.##..#.##..#.##..#.##[.. EV: 11Int: 10 .####...## #..##.#..##.#..##.#... SH:  4  Dex: 13 ## ### ##...#.#######)######. XL:  5 Next: 103% Place: Dungeon:3##..@................ Noise: =--------  Time: 2203.5 (1.4) hC###.##.#######.######. l) +1 mace (protect)#...# .# #.# #. Throw: 5 javelins (silver) #.### .# #.# #. Quill ### .#######.######................. .##############. .##. #.  _Tha adder hisses angrily.  Ye hit tha adder.  Yer weapon 'sudes an aura o' protection.  Tha adder be severely wounded. _Tha adder bites ye but does nay damage. x2  Ye sock tha adder! _Ye kill tha adder!Ye haf reached level 6! h /  --more-- h 7/476/66 1%  Yer demonic ancestry asserts itself... hH h}l _A pair o' horns grows on yer head! h hm4 h hk hpb _ 8 hn h h X h..####...## #..##.#..##.#..##.#### ### ##...#.#######)#### ##.............. ## ###.##.#######.#### #...##.# #.#  #####.####.# #.#  .#...### #.#######.#### ......### #...................@###.############-......#.....# r#... ####### ###  r   quokka (asleep) 15.5 (12.0) h r.r-6.5 (13 hy  h Y _A quokka comes inta view. h Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - You have a pair of small horns on your head.c - A meltable icy envelope protects you from harm. (AC +4)d - You sometimes gain a little power by taking damage.e - A meltable shield of frost defends you. (SH +4) hJ h h  ....####...## #..##.#..##.#..##.# kuniqs tha Changelin' .#### ### ##...#.#######)#### Demonspawn .###................ Health: 47/47 ======================== #####.##.#######.#### Magic: 6/6======================== h #...##.# #.#AC:  8  Str: 16#####.####.# #.#EV: 11Int: 10.#...### #.#######.#### SH:  4  Dex: 13......### #............. XL:  6 Next:  1% Place: Dungeon:3.......@###.############ Noise: ---------  Time: 2216.5 (0.0).r....#.....#l) +1 mace (protect).#... #######Throw: 5 javelins (silver) ###Quill r   quokkaYe sock tha adder! _Ye kill tha adder!Ye haf reached level 6!Yer demonic ancestry asserts itself... _A pair o' horns grows on yer head! _A quokka comes inta view. h h h h; hS<....####...## #..##.#..##.#..##. ..#### ### ##...#.#).# ##...# ###.##.#. #...##.# #.# #####.####.# #.#.#...### #.#..### #.###..r....#.....#.#...######## #### h hxFr. h+7.5 (1 h; h.<....####...## #..##.#..##.#..##.#### ### ##...#.#).# ### ###.##.#. #...##.# #.## #####.####.# #.#.#...### #.#. hx.### #.r..@..###..#.....#.#...######### #### hH h hj N..r h &8 hf  hi _Tha quokka twitches its whiskers. h  Ye miss tha quokka. Ye headbutt tha quokka.  Tha quokka be lightly wounded. h5=9.9 (1.4 h h _Ye block tha quokka's attack.  Ye barely miss tha quokka. Yer headbutt misses tha quokka.Tha quokka be lightly wounded. h)21.3 h3 h  _Tha quokka misses ye. Tha quokka barely misses ye. h@g x  Ye closely miss tha quokka. Ye headbutt tha quokka. hk /.  ha 022.7 hl  hJ _ _Ye kill tha quokka! h  hl  h I _Nay target in view! hZ & _Nay target in view! _Nay target in view! h 4 h  h  hR  h % _ hN  h  #...#### ### ##...#.#######)  #...# ##............  ##### ###.##.####### #...##.# #.#########.####.# #.#...#...### #.#######.#.........### #........._....###.#########..#.....# -4.7 (2.0##...#...######## ## #####  h2  hN E-5.7 (3 hn  h 8 _Found a brok'n altar o' Ashenzari. h 4 h  hF  h  h , h  h  hq , h~  h  h , h  h  h , hF  hB  h  h  h  hX  h0 B h  hD  h  hP  h  h  hI  h  h  h  h , h X hW  h\  h  h  h  h1 , h  hJ  h , h'  h+  hR B h7  hO  h  hp  hW  h , h  h  hI  h  hj  h  h , h  hU! X h"  h?#  h#  hl$  h"%  h,  hL-  h-  hr.  hW0  h1  hX2  h2  hu5  h6 , h8  hR9  h^:  h: , h=  hS? , hw@  hA  hIB  hB , h0D  hD  hE , hMG  hBH  hH , hL  hN , hN  hP  hQ , hHR  h3T  hzU , h.V  hX  hX  hVY  hY  h=[  hb\  h\  h]  h^  h$`  h`  h1a  h'b  hcc  hc  hmd  hve  hf  hg  hh  hi  h?j  hj  hLk  h\l  hn B hp  hr X hw  h}  h'  h  hG  #.....#  #.....###############   #..........)........#  #.....#############.#  #####.....# #.#  ........### #.#  ######..############# #.#  ...........># #.#  ######...##.####@##.# #.#  303.7 (78.0) ..####...##.#.......# #[#  ..............#.#####[34 h_ m##.#  .##..#.##..#.##..#.##...#  #.#..##.#..##.#..##.#...#  ...##....##....##....##.#    ##.#..##.#..##.#..##.#..#    ##..#.##..#.##..#.##..#.#    ...##....##....##....##.#   4.7 (79 _Found a stone staircase leadin' down. h4 h h% h/ h>1 h33 hJ hNX hO h;P, hoR hS h T, hT hU hV h&W hX h4Y, hY hZ h*\, h\ hM] ha^ h^, hf hg, hg hGj hk, hTl hn ho, hp h*s h;t, ht hv hyx, hx h{ h4| h| h6} h X h h}, h hY hۈ, hʉ h h\ h hf h hk, hې h h h h h h- hƖ h7 hn h h? h h hƜ hS h۝ h hj h hs hk h h  h h h h h h h$ h h+ h hY hݭ h` hܯ h h{ h" h  h, h hZ h, h hVc  Ye see 'ere an adder skeleton. h hm _ h hz h, h h> h, h h h hA h h h, hJ hU h, h h h h, h hW h h_ h] h h> h/ h hA h, h$ hd h, h h; h, hw h hp h h h #.. #..#.. #.. ##########.. #.. #........... ###.. ##.#.#######. .... ............  hQ..###.. #.#.#######. <######.#....####. .......@........<.......54.7 (50 #.##...######...#.##..#. #............##.#..## .....######.##....##.. ####.. #.#.÷##.#..# #.. #..#÷##..#.# #.# #.##....##.. #. #...#.##..#. #...##.#..## h h,5.7 (51 h hE9 _Found a stone staircase leadin' up. hMu  hy FDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (3/15) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosFedhas Gozag ($27)HepliaklqanaKikubaaqudghaMakhleb Nemelex XobehOkawaruQazlalRu Sif Muna hz ]TrogUskayawVehumet Wu JianXomYredelemnul Annotations: (press ! to add a new annotation) D:2 1 runed translucent door, Crazy Yiuf h h,#.. kuniqs tha Changelin'#..#.. Demonspawn#.. ##########.. Health: 47/47 ========================#.. #........... Magic: 6/6========================###.. ##.#.#######. AC:  8  Str: 16.... ............ EV: 11Int: 10..###.. #.#.#######. SH:  4  Dex: 13<......######.#....####. XL:  6 Next:  2% Place: Dungeon:3.......@........<....... Noise: ---------  Time: 2355.7 (0.0)#.##...######...#.##..#. l) +1 mace (protect)# h0............##.#..## Throw: 5 javelins (silver) .....######.##....##.. Quill ####.. #.#.÷##.#..##.. #..#÷##..#.# #.# #.##....##.. #.#...#.##..#. #...##.#..##  _Nay target in view! _Nay target in view! _Found a brok'n altar o' Ashenzari. _Found a stone staircase leadin' down. _Ye see 'ere an adder skeleton. _Found a stone staircase leadin' up. h2 hR#4 h% hu* h[6a # #.....# # #.....# # #.....# # ###..S.. ##.#.#. ......  h?7fK..###... #.#.#.<......######.#....####........<.#.##...######...#.##..# #............##.#.. .....######.##....##. h;o ####..# #.#.÷##.#.. #..# #..#÷##..#. S   ball python (constriction, asleep) #.## #.##....##. K   kobold (missile, asleep) #. #...#.##..# #...##.#..# h By  A kobold an' a ball python come inta view. h@Mr=SS) hRA6.7 (1 h}ZX _Found a large opal rin'. hԜ  #.....#  #.....#  #.....#  ###..=..  . ...S..  K..###...  .<......######. .......@.........< .#.##...######. #.... .....## ####..# #.#.÷ #..# #..#÷ #.##  #.  h5  #.....#  #.....#  #.....#  ###..=..  . ...S..  K..###...  .<......######. .......@.........< .#.##...######. #.... .....## ####..# #.#.÷ #..# #..#÷ h6  #.##  #.  h]@ 4 hI  hFL b _Thar be monsters nearby! hW  ######### #.....# #.......... ###..=..###.#.#######. ...S...+ ........... h oK..###.....# #.#.###<######.#....####................<.......#.##...######...#.# #............##.#..# .....######.##....######.÷##.#...#÷##..####....##.#..# h  hj F.S h .=7 h  h _Tha ball python bites ye but does nay damage.  Ye hit tha ball python.  Yer weapon 'sudes an aura o' protection. h ]  Ye kill tha ball python! h( .K.###.†K   kobold (missile) h_, R15=9.1 (1.4 hY3  h.7 ( _Tha kobold shouts! hf # #.....# # #.....# # #.....# # hg5 #.....# # ###..=..###.#... .......+ #.K.###.†...# #.#. hh.<....@.######.#.....<#.#.##...######...#.##..# #.....##.#.. .....######.##....## hRi/ ####..# #.#.÷##.# #..# #..#÷##..# #.## #.##....## #. #...#.##.. hHv hh}E((((((( h0 S....@.. hr5-600 h h   #.....#  #.....#  #.....#  #.....# ## ###..=..###.#... .......+ #.K.###.†...# #.#..<...@..######.#.....<.#.#.##...######...#.## # #......##.# .....######.##.... ####..# #.#.÷##.# #..# #..#÷##.. #.## #.##.... #. #...#.## _Tha kobold throws a stone. Tha stone barely misses ye.[ h39;49m.K--1< hT$i #.....# #.....# #.....# # #.....# ###. ###..=..###.#... .......+ .##...###.†...# #.#..<K.@...######.#.....<< h%#.#.#.##...######...#.##.. #. #......##.#. # .....######.##.... ####..# #.#.÷##. #..# #..#÷## #.## #.##.... #. #...#.##< h)< h34:.K< hj5] 8-2< h ?< hVOM_Tha kobold shouts!kobold throws a stone. Tha stone barely misses ye.kobold.  Tha kobold be severely wounded.  hits ye wit' a +0 dagger. Tha kobold be struck by yer quills.< h\e)< h\6-153=3.5 (1.4< hi< hI _Ye kill tha kobold!< h4< hU< h} _Nay target in view!< h< hI _Nay target in view!< h[< hF< h< hI_ _Nay target in view!< h(< hJ< hI _Nay target in view!< h< h< h< h7< h\7= _< hg 8< h< h,< h < h < h,< h2< h####.....# #..#.....# #..#.....# #.. #.....# # #.....# #.. #.....# ##########< h(#. #.....# #...........###...###..@..###.#.#######.-........+ ..........##...###.†...# #.#.#######.....<.)....######.#....####.....................<...< h#.#.#.##...######...#.##.... #. #............##.#..##. # .....######.##....######..# #.#.÷##.#..< hM"-7.5 (4.0< h#a=-8.5 (5< h&< h8+( _a - a rin' o' fire= hu= hyVPut on which piece of jewellery? Jewellery (go to first with "=)  a - a ring of fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip = ho = h+ = hp ### kuniqs tha Changelin'#.....##.. Demonspawn#.....##.. Health: 47/47 ========================#.....#= hY 5#.. Magic: 6/6========================#.....##.. AC:  8  Str: 16#.....##.. EV: 11Int: 10= h1 #.....# ##########.. SH:  4  Dex: 13#. #.....# #........... XL:  6 Next:  3% Place: Dungeon:3###...###..@..###.#.#######. Noise: ---------  Time: 2368.5 (0.0)..............+ ............ l) +1 mace (protect)= hh .##...###.†...# #.#.#######. Throw: 5 javelins (silver) ....<.)....######.#....####. Quill ....................<.......#.#.#.##...######...#.##..#. .. #. #............##.#..## . # .....######.##....##.. ####..# #.#.÷##.#..#  _Ye kill tha kobold! _Nay target in view! _Nay target in view! _Nay target in view! _Nay target in view! _a - a rin' o' fire= h" P  Okay, than.= hE = h = hָ . _= h 4= h = hW = h = h % _= h n= h  = h ,= h = hD# 6 _Ye op'n tha door.= h$ 4= h% = h( = h) ,= h* = h\, = h5. ,= h=/ = h+1 = h2 = h3 = h3 = h5 = h7 = h7 = h8 = hn: = h%< = h0= = h= = hr? = h@ = hsA = h`C = h2E = hF = h`G = hG = huI = hJ = huK = hL = hN = hP = hQ = hQ = h6S = h!U = hU = hVV = hZ B= hZ = hl[ = h\ = hB] = h] = hd_ = h` = h!a ,= h9b = hVc = hc ,= h(f = hHg = hg ,= hj = hk ,= hl = hWn = ho ,= hp = hq = hds ,= ht = hu = hv = h`w = hw = h%{ = h I....# #.## #.##....##..#.....#.## #...#.##..#.........## #...##.#..###.######..## #.##....# ##..# #.#..##.#..# ##.# #..#.##..#.#..#######.# #.##.... ..........# #...#.##..# ..######@.####...##.#..## #...........##....## .S...##.#..##.#..##.#..# .### #.....##..#.##..#.# #.....##.##....## #...#...S   ball python (constriction, asleep) = h O#....)..> #...#.... #.†.#....#..= hȇ 091.5 (23.0)= hd ,2.5 (24= h} = h ^ _A ball python comes inta view.> hutR ....# #.##  .##  > hu..##  ..##  ##..#  ##.#  ..#######.#  ..........#  > hv#@.# #...........# .S...##.#..##.# .### #.....# #.....# #...#..> h #...#.... #.†> hJ ....# #.##  .##  ..##  ..##  ##..#  ##.#  ..#######.#  ..........#  #@.# #...........# .S...##.#..##.# .### #.....# #.....# #...#.. #....)..> #...#.... #.† > hm\_A ball python be nearby!> h @  #.....#.## #...#.##..# .........## #...##.#..# #.######..## #.##....##. ##..# #.#..##. ##.# #..#.##..#...#######.# #.##....##. ..........# #...#.##..# ..######..####...##.#..# #...@.......##....##.> hA 6..S...##.#..##.#..##..### #.....##..#.##..#. #.....##.##....##. #...#......#.##..# #....)..>..##.#..# #...#....##....##. #...#....#..##. #...#.....#.##..#.> hK > hL 83.5 (1.0) _> hU > h_  #.....#.## #...#.##.. .## #...##.#.. #.######..## #.##....## ##..# #.#..##.# ##.# #..#.##..# ..#######.# #.##....## ...# #...#.##.. ..######..####...##.#.. #.##....##.S...##.#..##.#..##.#> h_ #..###.#.....##..#.##..#. #.#.....##.##....###.#...#......#.##..#.#....)..>..##.#..#.#...#....##....###?#...#....#..##.# #...#.....#.##..#> hYb > hc > hHh zS.S)> hh &4> hfm > ho f _Found a scroll labelled CAS SUH LADIM.> hy  #.....#.## #...#.## .## #...##.# #.######..## #.##.... ##..# #.#..##.# ##.# #..#.##.. ..#.# #.##.... ..# #...#.## ..######..####...##.# #S.##.....##.#..##.#..##.##..###.#.....##..#.##.... #.#.....##.##....# #.#...#......#.## #.#....)..>..##.# #.#...#....##.... #?#...#....#..##.# #...#.....#.##..> h~ D=5> h > hL _Tha ball python bites ye but does nay damage.  Ye hit tha ball python.  Yer weapon 'sudes an aura o' protection.> h> g†> h J156.9 (1.4> hV > h N _Ye kill tha ball python!? h(? h*? hf0? hs8_ _Nay target in view!? h29? h/>? h@I _Nay target in view!? h? hK? h3? h_ _Nay target in view!? h? hq_ _Nay target in view!? hE? hF? hI? hSQ _? h_ 8? hn? h5y? hh######..####...##.##..##†..........##....#........##.#..##.#..####..###.#.....##..#.##..... #.#.....##.##....## #.#...#......#.##. #.#....)..>..##. #.#...#....##....# #@#...#....#..##- #.#...#.....#.##.. ##+#...#....##....# #......#.##...#.##. #.<....####...##.#...#### #####..###...# #.....###### #.###.# #.# #.#? hƎ403.9 (7.0-4.9 (8 _s - a scroll labelled CAS SUH LADIM? h: ? hV 4? hۦ ? h ? h} ? hر n? hʲ ? hV ? h ? h׵ ? h ? hڹ ,? h ? h ? hk ? h ? h ? h ? hP ? h ? h ? h ? h ? ha ? h ? h ? h ? h ? hl ? h7 ? h ? h ? h ? h ? h ? h/ ? h ? h ? h ? h ? h, ? h8 ? h ? h ? h ? h ? h ? ho ? h ? hZ ? h ? h: ? h ? h7 ? h ? h& ? h ? h ? h2 ? h ? hc ? h ? hf ? h ? h ? h ? h ? hC ,? h= ? h ? hj ? h ? h= ? h ? h8 ? h ? h" ? h ,? h5 ? h} ? h ? hJ ? h ? h ? hs? h ? h? h? h? hM? h? h? h? hj? h ? h( ? hk ? h ? h ? h?? hF? h? h? h? h,? h? h? h? hp? h? h? h% #.##.....ßS.∩..ß# #.##..##........# # #.##..##†........# #.#.........∩..♣...# ###.#.##..##......... ...# #........##.###.#.##..# #.∩..♣...##...........# .......@######.#.##.## ? h&........######.#....# #....................# ............##......# ##............##......# ##..........##......# #. S   adder (asleep)#..........##......# #.#..........##......# #.#######....######### ##? h-033.9 (29.0)? h-,4.9 (30? h2? h5 _An adder comes inta view. _Ye see 'ere a potion o' 'nlightenmn't.A h #..### ..........ßS.∩..ß# #...... #.##..##†.... #.#........∩..♣...## ###.#.##..##......... ................##.###.#.##.∩..♣..@##...........!.##.##.######.#...... ..#....#..#.#............# #.A hA h .SoSo   orc (polearm, wandering)Tha adder hisses angrily.5.9 (1.0)A hA h   #..# ...... #..##. .......# #.##......ß..∩..ß# #.##..##....S....# # #.##..##.o.......# # #.#.........∩..♣...##.###.#.##..#....................# .......@.##.###.#.##..# ..∩..♣...##...........# .....!######.#.##.## .######.#....# ......#...##......# #.....##......# ####..##......# # #.##......# # _An orc comes inta view. It be wA hgQieldin' a +0 trident......Soo)6A hN0 #..#∩......#? #... ......... #..#. .......# #.##...∩..ß..∩..ß# #.##............# # #.##..#.....S...# # #.#......ß..o..♣...##.###.#.##..#.......@...............#..........##.###.#.##..#∩..∩..♣...##...........#.!######.#.##.##.....######.#....#...# ....##......# .....##......####.##......# h^6m.∩..♣So7A h@An orc comes inta view. It be wieldin' a +0 trident.Found a scroll labelled FATYMP GAOBB.  Ye sock tha adder!  Yer weapon 'sudes an aura o' protection.  Yer headbutt misses tha adder.  Tha adder be severely wounded.A hD .o Tha adder be struck by yer quills. Tha adder bites ye.A hF6-15=9.3 (1.4A h3JA h@L _Tha adder closely misses ye. Tha orc closely misses ye.A h9D  Ye closely miss tha adder. Yer headbutt misses tha adder.Tha adder be almost dead.Ye block tha adder's attack. Tha orc hits ye but does nay damage.40.7A h@ A hr4 _Tha adder bites ye but does nay damage.  Ye closely miss tha adder. Ye headbutt tha adder.  Tha adder be almost dead.A h8A h:s7= 82.1A h@A hHRW _Ye block tha adder's attack. Tha orc hits ye but does nay damage.A h _ Ye hit tha adder but do nay damage.  Yer weapon 'sudes an aura o' protection.  Tha adder be struck by yer quills.A h! .o   orc (polearm)  Ye kill tha adder!Ye block tha orc's attack.A h8{6-1573.5A h?A hzH  #...∩..∩......#? #.............. #..A hLI...........# #.##.∩..ß..∩..ß# #.##............# # #.##.............# # #.#.ß..∩..♣...##.###.#.##........o@.............##.###.#.##...∩..∩..♣...##....!######.#.##.......######.#....#A hIX......#...........##......#........##......#  ###.##......# _Tha orc hits ye from afar wit' a +0 trident.A hZQA hQ,40A hVA hXH _Tha orc misses ye.B hhn[?25h[?0c  Search fer what [Enter fer "armor", or ? fer help]? B h [?25l[?1cB hB h 4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] h - 5 silver javelins (quivered)  b - [carried] j - a +2 robe of willpower (worn)  c - [carried] l - a +1 mace of protection (weapon) Results elsewhere ([,] to cycle)  d - [D:3] a +1 mace of holy wrathD hTD h^#.. kuniqs tha Changelin'.∩..∩......#?#.. Demonspawn............#.. Health: 46/47 =======================-...........##.##.. Magic: 6/6========================.∩..ß..∩..ß##.##.. AC: 15  Str: 16...........# # #.##.. EV: 11Int: 10...........# # #.#..... SH:  4  Dex: 13.ß..∩..♣...##.###.#.##.. h`49m XL:  6 Next:  7% Place: Dungeon:3......o@................ Noise: =--------  Time: 2444.5 (0.0)...........##.###.#.##.. l) +1 mace (protect).∩..∩..♣...##........... Throw: 5 javelins (silver) ..........!######.#.##.# Quill ...........######.#....#.......................# o   orc (polearm)...............##......#...............##......####..........##......#Tha adder be struck by yer quills.  Ye kill tha adder!Ye block tha orc's attack. _Tha orc hits ye from afar wit' a +0 trident. _Tha orc misses ye.Search fer what [Enter fer "armor", or ? fer help]? egoD h4f4D hjD hPl. _D hHW  Ye hit tha orc.  Tha orc be lightly wounded.D h6[7=5.9 (1.4D hD h  _Tha orc barely misses ye.Ye hit tha orc.  Tha orc be moderately wounded.D h(7.3D hD hj _Tha orc barely misses ye. Ye block tha orc's attack.D h; 4  Ye hit tha orc.D h e)D h7 D=8.7D h,< D hB \ _Ye kill tha orc!D hFC D hI D hK I _Nay target in view!D h 4D ha D h D h D h- % _D hѶ ,D h^ ,D hV D h D h ,D h D h Q 8D h D h; N _k - 2 potions o' 'nlightenmn't (gain'd 1)D h 4D h D h D hG ,D h' D h\ D hl ,D h D hQ D hS ,D h D h D h ,D hx D h D h ,D hQ D hZ D h ,D h D h D h D hh D h D h D h . #### #.... ..#  '... ....# #.#####... #....ß..♣..∩. ..............# .# #.####.........##.###. #..# .∩..∩......#?..... #..# ..........@....... #..###-...........#......#.##....∩..ß..∩..ß# .###l#.##..###...........# # # #.##..##†D h h...........# # #.#.........ß..∩..♣...##.###.#.##..### l   frilled lizard (asleep)......).................# ...........##.###.#.##..# .∩..∩..♣...##...........# D hT 60.7 (12.0)  A frilled lizard comes inta view.D hr }l.lD h F-1.7 (13D h D h 8 _Tha frilled lizard hisses angrily.E h  Ye be cov'red in sharp quills. Yer movemn't speed be average.  Yer attack delay be aboot 1.4.E h(  Yer damage ratin' wit yer +1 mace o' protection be aboot 10 (Base 8 x 115% _(Str) x 105% (Skill) + 1 (Ench)).F hF h_Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  l - a +1 mace of protection (weapon)[?] describe selected F h[!] equip|wield|wear|put on[tab] equip|unequip F h6F h@F hM6. #### kuniqs tha Changelin'#......#Demonspawn'...F hN....# Health: 47/47 ========================#.#####... # #..... Magic: 6/6========================..ß..♣..∩. ....... AC:  8  Str: 16.........# .##.#### EV: 11F h?OInt: 10.........##.###. #..#SH:  4  Dex: 13.∩..∩......#?..... #..#XL:  6 Next:  7% Place: Dungeon:3..........@....... #..### Noise: ---------  Time: 2461.7 (0.0)F hMP...........#....l.#.##..... l) +1 mace (protect).∩..ß..∩..ß# .###.#.##..### Throw: 5 javelins (silver) ...........# # # #.##..##† Quill ...........# # #.#........F hR>.ß..∩..♣...##.###.#.##..### l   frilled lizard......).................# #...........##.###.#.##..# #.∩..∩..♣...##...........# #A frilled lizard comes inta view. _Tha frilled lizard hisses angrily.  Ye be cov'red in sharp quills. Yer movemn't speed be average.  Yer attack delay be aboot 1.4.  Yer damage ratin' wit yer +1 mace o' protection be aboot 10 (Base 8 x 115% _(Str) x 105% (Skill) + 1 (Ench)).F hfZF h[j2.2 (0.5-) Nothing wieldedF h bF hda _Ye unwield yer +1 mace o' protection. Yer +1 mace o' protection goes still.F hJ  Ye be cov'red in sharp quills. Yer movemn't speed be average.  Yer attack delay be aboot 0.9.F hO  Yer damage ratin' wit' unarmed combat be aboot 7 (Base [3 + 3 (UC)] x 115% _(Str) x 105% (Fight)).G hH G hUWield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))  l - a +1 mace of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip G h H h~H hOH hJ. #### kuniqs tha Changelin'#......#Demonspawn'.......# Health: 47/47 ========================#.#####... # #..... Magic: 6/6========================..ß..♣..∩. ....... AC:  8  Str: 16.........# .##.#### EV: 11Int: 10H h.........##.###. #..#SH:  4  Dex: 13.∩..∩......#?..... #..#XL:  6 Next:  7% Place: Dungeon:3..........@....... #..### Noise: ---------  Time: 2462.2 (0.0)...........#....l.#.##..... -) Nothing wielded.∩..ß..∩..ß# .###.#.##..### Throw: 5 javelins (silver) ...........# # # #.##..##† Quill ...........# # #.#.........ß..∩..♣...##.###.#.##..### H h l   frilled lizard......).................# #...........##.###.#.##..# #.∩..∩..♣...##...........# # _(Str) x 105% (Skill) + 1 (Ench)). _Ye unwield yer +1 mace o' protection. Yer +1 mace o' protection goes still.  Ye be cov'red in sharp quills. Yer movemn't speed be average.  Yer attack delay be aboot 0.9.  Yer damage ratin' wit' unarmed combat be aboot 7 (Base [3 + 3 (UC)] x 115% _(Str) x 105% (Fight)).H h0S  Yer +1 mace o' protection hums wit' potential!H h>l.H h_7 (0.5l) +1 mace (protect)H hVH h: _l - a +1 mace o' protection (weapon)H hrG. ##.... ## ..# #'... . ....# ##.#####... .# #.....#..ß..♣..∩. . ..........# .# #.#...##.###.# #..# .∩..∩......#?.....# #..# ...........@...l..# #..#...........#......#.##..∩..ß..∩..ß##.###.#.##..#.....# .# # #.##..##†...# #H hY #.#..ß..∩..♣...##.###.#.##..###.......)......# #............##.###.#.##..# #..∩..∩..♣...##.# #.l.3.7 (1.0. #####.#......## ..# #.'... ... ....# #.#.#####... ..# #.....#...ß..♣..∩. .. ..........# .# #.#..##.###.# #..# #.∩..∩......#?.....# #..# ............@.l...# #..#...........# homm......#.##..∩..ß..∩..ß##.###.#.##..#.....# .# # #.##..##†.....# .# #.#.#.ß..∩..♣...##.###.#.##..###.#......)........# #.#...........##.###.#.##..# #.#.∩..∩..♣...##.# #.#l.4H h7v  Ye closely miss tha frilled lizard. Yer headbutt misses tha frilled lizard.H hw5=6.1 (1.4H h8{H h _Tha frilled lizard closely misses ye.Ye hit tha frilled lizard.  Yer weapon 'sudes an aura o' protection.H hCi.H h2E157.5H hIH hQ _Ye kill tha frilled lizard!H h( H h+ H h1 H h> _ _Nay target in view!H h? H hU _ _Nay target in view!H h H hA H hD H hu H ha H h % _H h$ BH hJ& H h=) } _o - 2 scrolls labelled FATYMP GAOBB (gain'd 1)H hi+ ; 8H h+ H hs, H h- H h%/ ,H h/ H hq2 H h3 H h%4 H h4 H h6 H hE7 H h7 H hP8 H h9 H h: H h?; H h; H h,? H h@ ,H hA H hC H hH .##...###.†..S .... ....<.)....##H hJ %..##.... ............ ......# #.#.#.##...## .....# ...#.## ####.... ....#...... #......# .....#####..#  ###......##......# #..# ..'.........# #.## -#.#####......##..#.#.....#.## ..ß..♣..∩......................##.###..###.######..#..##.###.## #..# ##..H h:K .∩..∩......#......# #..# ##. S   ball python (constriction, asleep)..................# #..#######.  ...#......#.##..........  .∩..ß..∩..ß##.###.#.##..######..H hO ~ 75.5 (8.0  A ball python comes inta view.H h:P H hYR D  Tha ball python hisses angrily.H hV :. gSg   hobgoblin (wandering)S   ball python (constriction)H hW E-6.5 (9H h\ H h=d \ _A hobgoblin comes inta view.I hK ................ .##...###.†.. g.... ....<.)....##..##.... ............S....# #.#.#.##...# .....## ...#.##.... ####.... ....#......# #......# .....#####..# #####......# #..# ..'................# #.## #.#####......##..#.#.....# ..ß..♣..∩................. .........##.###..###.#### .........##.###.## #..# .∩..∩......#......# #..# ## . hS0m..........# #..####### ...........#......#.##........g.Sg==7.5 (1I hUI h]|  ###...####. ##...... ................. .##...###.†.... ...... ....<.)#..##g... ..................# #.#.#.## .S...###.#...#.##... ####...........#...... #....@.# .....#####.. #####......# #.. ..'................# #.I h] #.#####......##..#.#.....# ..ß..♣..∩................. .........##.###..###.#### .........##.###.## #..# .∩..∩......#......# #..#  .I hA^f.# #..###### _Tha hobgoblin shouts!I hl_I h`I hdr.g.SI he/--8I hiI hjI h  Ye barely miss tha ball python. Ye headbutt tha ball python.I h5I hj.g†I h^8=-9.9 (1.4I hI hw  #.  ...>...####...####. ##................... .. .##...###.†.... ......<.)#..##.... ........#.......# #.#I h....g.###.#...#.######†@.........#.... ##.....########## #.. ..'..........# #.#####......##..#.#.....#.#ß..♣..∩.......................##.###..###.######. .........##.###.###∩..∩# _Ye kill tha ball python!I hhJ  Found a stone staircase leadin' down.I h-800I h I h @ _Tha hobgoblin hits ye but does nay damage.I h  Ye closely miss tha hobgoblin.Ye headbutt tha hobgoblin, but do nay damage.I h -2.3 (1.4I h I h  closely miss tha hobgoblin.  Ye headbutt tha hobgoblin, but do nay damage. _Ye block tha hobgoblin's attack. Tha hobgoblin closely misses ye.  Ye hit tha hobgoblin.  Yer weapon 'sudes an aura o' protection.  Tha hobgoblin be heavily wounded.153.7I h I h? 6 _Ye block tha hobgoblin's attack.I h&  Ye closely miss tha hobgoblin. Yer headbutt misses tha hobgoblin.Tha hobgoblin be heavily wounded.I h (5.1I h I h _Tha hobgoblin completely misses ye.Ye hit tha hobgoblin.I h e=I h (6.5I h I hK L _Ye kill tha hobgoblin!I hQI hI hI h_ _Nay target in view!I hI hI hnI _Nay target in view!J h-2JJ h06J h9J h:% _J h5?J hD78 M#. #.##.#.# #.  .. ...>...####...####. .##.............. ....##...###.†.... ............<.)##..... ........#.......# #.##....@.###.#...#.##-J hG###†......... #.##.....#########......# #....'................# #.#♣......##.#J hGN,70J h OE-8.5 (2J hcVJ hX1 _t - a +4 rin' o' protectionJ h {Put on which piece of jewellery? Jewellery (go to first with "=)  a - a ring of firet - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip K hfp#. #.. kuniqs tha Changelin'#. #.##.#.# #. #.. Demonspawn.. ...>...####...###.. Health: 47/47 ========================#. .##.................. Magic: 6/6========================... ..........##...###.† AC: 15  Str: 16.... ............<.).... EV: 11Int: 10#..##..... ........... SH:  4  Dex: 13#.......# #.#.#.##... XL:  6 Next:  8% Place: Dungeon:3#....@.K hso[40m###.#...#.##... Noise: ---------  Time: 2488.5 (0.0)####†..........#...... l) +1 mace (protect)#......###.....#####.. Throw: 5 javelins (silver) ###......##......# #.. Quill ..'................# #.##.#####......##..#.#.....#.# ..ß..♣..∩................... .........##.###..###.######. .........##.###.## #..# ##  _Tha hobgoblin completely misses ye.Ye hit tha hobgoblin. _Ye kill tha hobgoblin! _Nay target in view! _Nay target in view! _t - a +4 rin' o' protection99.0 (0.5 _t - a +4 rin' o' protection (worn)K hJ2K hTnK hPU,K hVK hZK h[K h\K h]K hy_K h5a,K hYbK h^dK h%f,K hgK hhK hiK hjK hkK hVnK hp,K h qK hrK ht,K hOvK hxK h?yK hyK hWzK h{K h},K h~K hڀK hK hK hK hK hK hK hK hxK hK hK h.K hK hK htK hK h ### ... #.# K h$ #.. #.# #.# ###  #.###.# #######@.##.# .........##.# .# .##.###.....##.#.#  K hY#..##.##.#.# #.  #..##.##.#.# #. ##......>...####... #...##. K hL...............##.. ..................<.K h1504.0 (15.0)K h,5.0 (16K hK ha _u - a scroll labelled CIRIJO LOOTK h'e JK hh ,K h)i ,K hn K hp K hp K hq ,K hr K hs K hvt K hu K hv K hv K hw ,K hx K hy K hqz ,K h } K hv ZK h #################.........@......r######.#########  #......... #.######.# #.# ###K h #.###.#r   rat (asleep)#######..##.#.........##.# .#.##.###.....##.#.#K hJ 212.0 (7.0)K hߋ +3.0 (8K h K h V _A rat comes inta view.L h #..r#######.##... #.######.# #.# ### ##.###.# ##..##.# #L h .##.# .# #.##.###.....##.#.# #L h L h +4.0 (1L h L h# # .r# ######.# #.L h  #.######.# #.# ### #.#.###.# #.#..##.# #..##.# .# #.L h W.##.###.....##.#.# #.L h L h/% qr.rL h% 0===5L h* L hP, - _Tha rat squeaks loudly.L hJ # .r.# L hM ]######.# #. #.######.# #.# ### #.#.###.# #.#..##.# #..##.# .# #..##.###.....##.#.# #.L h O L hV 3r.L hW 0---6L hE] L hg # .r..# L h7h ######.# #. #.######.# #.# ### #.#.###.# #.#..##.# #.L h-i .##.# .# #..##.###.....##.#.# #.L hr L hr P=--7L hu L hv ; _Tha rat bites ye but does nay damage.L hM=  Ye barely miss tha rat. Tha rat closely misses ye.Tha rat be struck by yer quills.L h:Di.L h_598.4 (1.4L hcL hdiF _Ye kill tha rat!L hij4L hmL h pI _Nay target in view!M hM h M hM hM h  M hv M h ;_Nay target in view!M hg M hSM hM h M hM h;_Nay target in view!M h _ ######## ...........#- S#.########## #......... #.######.# #.# ### #.###.# S   adder (asleep) #######..##.# .........##.# .# .##.###.....##.#.#M h325.4 (7.0-6.4 (8M h#Y _An adder comes inta view.M h 7        #  #............#  #S#.#   #..M hW .   #.######.#   #.# ###   #.###.#   #..##.#   .##.# .#   .##.###.....##.#.#M h$ M hg& +7.4 (1M hp+ M hE7 l        #   #.#   #S#.#   #M h8 .   #.######.#   #.# ###   #.###.#   #..##.#   .##.# .#   .##.###.....##.#.#M h@ M h8A &8M h]F M h~H N hf        #  #.#  #S#.#  #.  #.######.#   #.# ###  #.###.#   N h"#..##.#   .##.# .#   .##.###.....##.#.#N h$N h#&N hy,{S.SN h-.=9N h0N hi8         #  #..S.#  #.#.#  #.  #.######.#   #.# ###  #.###.#   N hn9#..##.#   .##.# .#   .##.###.....##.#.# _Tha adder hisses angrily.N h>N h?'30N hCN hiH= _Tha adder bites ye but does nay damage.N h  Ye hit tha adder.  Yer weapon 'sudes an aura o' protection.  Tha adder be heavily wounded.N hߒI91.8 (1.4N hN h;  _Tha adder bites ye but does nay damage. Ye block tha adder's attack.  Ye hit tha adder.  Tha adder be severely wounded.N h(3.2N hN hΣ2 _Ye block tha adder's attack.N h~u  Ye barely miss tha adder. Ye headbutt tha adder.N hi.N h1124.6N h¦N h٫^ _Ye kill tha adder!N hwN hɮN hI _Nay target in view!N h9& _Nay target in view! _Nay target in view!N h4N hN hN hfN h _N hP2N hN hgN hcN hkN hN hN hzN h,N h$N h,N h`N hN hN h^N h N hN h$N hN hZN h_N hN hN hN hN hN hGN hN hN hN h<N hN hGN h{N hs N h N h N h` ,N hN hN h<,N hN hN hN h\N hN hrN h>N hN hON hN hN h/N hN hW N h% #.# #.######.#  #.#N h%#.# ### #.##.###.# #.########..##.# N h=&*#...........##.# .# #.#.##.###.....##.#.# #.#.##.# #..##.##.#.# ###.##.# #..##.##.#.#  N h&#.##@###......>...##- #.##.##...##......... ...........# N hW'#.#.................. #.#..###..##......... #..# #.......###.#. b   bat (asleep) N h)i#..# ##......###.#. #.b# ####†........  #.#...N h.051.6 (17.0)N h.F-2.6 (18N h[2N h4V _A bat comes inta view.O h  #.#   #.# #.# ###  #.#   #.######  #....... .#  #.#.##.#  #.#.##.#   ###.##.#   #.##@#> #.##.# ...... #.#.... #.#..### #..#  #..#  #.b# ####†O h  #.#   #.# #.# ###  #.#   #.######  #....... .#  #.#.##.#  #.#.##.#   ###.##.#   #.##@#> #.##.# ...... #.#.... #.#..### #..#  #..# O h! #.b# ####†O h% O h& O h+ O h_/ Z _A bat be nearby!O h[ q. ### .##..########............##.##.###.....##.#.#.##.# #..####.##. #.##.###......>...###...##........................#####.#..........#.#..###..##O hh  #..# #.......###.##...b# ####†........# #......#####.O h- O h 83.0) _O h! O hF [##.#######...........##.##.###.....##.#.# #..#### ##......>...#######.##.##...##................@.......#####.#. #.#..###..##O h(  #..# #.......###.##..b# ####†........# #......####.###...'..O h4 O h &4O h O h P hzP hY|"#######..P h|}-........P h.##.##.###.....##.#.# #..###.## #.##.###......>...#######.##.##...##........................#####.#. #.#..###..## #..# #.......###.##...b# ####†........# #......####.###. .....'..#.#######..#P h,P hP h bP h .P hcVb5P hP hP hP hkP hP hP h%P hP h=P hE7.0 (1.4P hnP h P h"P hW_Ye barely miss tha bat. Yer headbutt misses tha bat. Tha bat closely misses ye.P h P hU.b8.4P hy] .........##.##.###.....##.#.# #..####..## #.##.###......>...#######.##.##...##........................#####.#. #.#.@###..##P h^ #.b# #.......###.#.# ## ####†.............####.###. .....'..#.#######..#..ß..♣..∩......... _Ye closely miss tha bat. Tha bat barely misses ye.P h=`P h`P hf(.bP hXg,90P hkP hm0 _Ye block tha bat's attack.P h#.##.###.....##.#.# #..####..#P h/ #.##.###......>...#######.##.##...##........................#####.#.......... #.#..###..## #.@# #.......###.##b# ####†........# #......###P h0D#.###. .....'..#.#######..#..ß..♣..∩................##.###..##P h9P hP h!P hg"'60P h(P h4=  #..##P hB5##.# #.##.###......>...#######.##.##...##........................#####.#..... #.#..###..## #..# #.......###.#P h5#b# ####†........# #......####.###. .....'..#.#######..#P hv6..ß..♣..∩..................##.###..##.## _Tha bat hits ye but does nay damage.P hU7P h7P hFE  Tha bat be struck by yer quills.P hI2.P hg63-1P hlP hnF _Ye kill tha bat!P h. P hX0 8-P h5 P h> _ _Nay target in view!P h'@ P hYE P h/H I _Nay target in view!P h2P hcP h P hb_ _Nay target in view!P hlP hP hI _Nay target in view!Q hQQ hݚQ hQ h_ _Nay target in view!Q hQ hDQ hA _Nay target in view!Q h\ 4Q h] Q hza Q h~c Q hd % _Q hgo Q hp ,Q h#r Q h u Q hv ,Q hw Q h} Q h ,Q h Q h Q h ,Q h? Q hu Q hȋ ,Q h Q hԓ Q h ,Q h Q hӚ Q h   #.#..# ##......##  #.#..# ####†....  #.#..# #......  #.##.######  #.#.....'.  ####.#.#######Q hȧ   #∩.....ß..♣..∩ #.............##.### #..@..........##.###9.4 (8 #∩..∩..∩......# #................ #.............#. #♣..∩..ß..∩..ß##.### ..........# #  #.............##.# #  #_..ß..∩..♣...##.###   ).......... Q h Q h ,70.4 (9Q h Q h 9 _Found a faded altar o' an unknown god.R hÀ`R hXR h=R h;R hBR hR hBR haR hBR h R  Thar be a faded altar o' an unknown god 'ere.R hW6 _R hR hׯR hgBR hϵR hBR hsR h,R hξR hR hC,R h~R hpR h,R hR hR hq,R hkR hR hXR hR hER hR hpR h(R h,R hsR hR,R hR hR hR h,R hR h@,R h[R h+R h7R hR hR hR h,R hR h[nR hIR h,R hR hR h,R hR hR hR h0R hR hR hR hR hlR h>R hR hR h6R hRR hR hR hoR hR hR h5 R h R h R h R hJ R h R h/R ha,R hR hR hxR hR hR hR h,R hR h,R hR hR h,R h R h."R h"R h#R h>$R h<%R h-&R h ',R h(R h),R h*R hv+R hf,R h-,R h.R h/R hP0,R hv1R h[2R h3,R h?4R h.5R h5,R h9R h9R hz:R h;R h@R h@R hAR h'BR hCR hDR h/ER hFR hGR h2I,R hIR h2LR hMR hNR heOR heRR hT,R hWR hVZR h@],R hn_R h{bR hd,R hgR h/jR h!m,R hBoR hrR hu,R hwR h{R h~,R hR hR h,R hR h R h,R hR hN@ _n - 2 scrolls labelled INYOCR WOCRIU (gain'd 1)R hR h4 R h$9  Thar be a stone staircase leadin' down 'ere.R hge _R h9 #.# #.###.##.#... #.########..##.##.#..# #...........##.##.#... #.#.##.###.....##.# #.#.##.# #..##.##.#.#  ###.##.# #..##.##.#.#  .##.###......>...## #####.##.##...##........ #......@................684.4 (114.0) #####.#............ .#..###..## #.#..# #.......###.# #.#..# ##......###. #.#..# #### h57m÷....... .#..# #......###.. #.##.####......##... #.#.....'. _Done 'splorin'.S hSS h1Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (3/15) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosFedhas Gozag ($27)HepliaklqanaKikubaaqudghaMakhleb Nemelex XobehOkawaruQazlalRu Sif MunaTrogUskayawVehumet Wu JianXomYredelemnul Annotations: (press ! to add a new annotation) D:2 1 runed translucent door, Crazy YiufS h` S hj  #.##.###.##.#... kuniqs tha Changelin'  #.########..##.##.#..# Demonspawn  #...........##.##.#... Health: 47/47 ========================  #.#.##.###.....##.#.## Magic: 6/6========================  #.#.##.# #..##.##.#.# AC: 12  Str: 16  ###.##.# #..##.##.#.# EV: 11Int: 10  #.##.###......>...## SH:  4  Dex: 13  S h`m #####.##.##...##........ XL:  6 Next: 13% Place: Dungeon:3  #......@................ Noise: ---------  Time: 2684.4 (0.0)  #####.#................. l) +1 mace (protect)  #.#..###..##........ Throw: 5 javelins (silver)  #.#..# #.......###.# Quill  #.#..# ##......###.#  #.#..# ####÷.......   #.#..# #......###..   #.##.####......##...   #.#.....'...........  _Nay target in view! _Found a faded altar o' an unknown god. _Thar be a faded altar o' an unknown god 'eS hp re. _n - 2 scrolls labelled INYOCR WOCRIU (gain'd 1) _Thar be a stone staircase leadin' down 'ere. _Done 'splorin'.S huq S h,t S h4S h T hG.#....#...#......>..........T h T h[ _Done 'splorin'.T h,b T hc Where to? (Tab - D:3, ? - help)  D - Dungeon T h8 T h>Y  #.##.###.##.#... kuniqs tha Changelin'  #.########..##.##.#..# Demonspawn  #...........##.##.#... Health: 47/47 ========================  #.#.##.###.....##.#.## Magic: 6/6======================== T h[ w #.#.##.# #..##.##.#.# AC: 12  Str: 16  ###.##.# #..##.##.#.# EV: 11Int: 10  #.##.###......>...## SH:  4  Dex: 13  #####.##.##...##........ XL:  6 Next: 13% Place: Dungeon:3  #......@................ Noise: ---------  Time: 2684.4 (0.0)  #####.#................. l) +1 mace (protect)  #.#..###..##........ Throw: 5 javelins (silver)  T h^ #.#..# #.......###.# Quill  #.#..# ##......###.#  #.#..# ####÷.......   #.#..# #......###..   #.##.####......##...   #.#.....'...........  _Found a faded altar o' an unknown god. _Thar be a faded altar o' an unknown god 'ere. _n - 2 scrolls labelled INYOCR WOCRIU (gain'd 1) _Thar be a stone staircase leadin' down 'ere. _Done 'splorin'. _Done 'splorin'.T h_ T hl T hzm T hs _T hIu ,T hu T hw T hkx ,T h>y T hz T h{ ,T h| T h=~ T h3 T h T h T h\ T hk T h ,T h T h T h ,T h T h_ ,T h* T h T h8 ,T h T hY T h ,T hj T h@ Y  Thar be a stone staircase leadin' down 'ere.T h T hH T h% % _T h T hŹ4T h/T hk,T hͽT hJ  #####  ....#  ....##.  .......  ##.......  T hR#........  # 97.1 (12.7) ###  .....  ..##  .# T h^# _Ye climb downwards.T h}T hT h` _Thar be a stone staircase leadin' up 'ere.U h[U hRead which item? Scrolls  g - 3 scrolls labelled DOXTUO LIOTHAT  i - a scroll of enchant armour  m - a scroll labelled IFAGEGHUMA  n - 2 scrolls labelled INYOCR WOCRIU  o - 2 scrolls labelled FATYMP GAOBB  r - a scroll of torment  s - a scroll labelled CAS SUH LADIM  u - a scroll labelled CIRIJO LOOT [!] read|quaff|evoke[?] describe selectedV hV hV hkuniqs tha Changelin'Demonspawn#####Health: 47/47 ========================....#Magic: 6/6========================....##.AC: 12  Str: 16.......EV: 11Int: 10V h##.......SH:  4  Dex: 13#........XL:  6 Next: 13% Place: Dungeon:4#@.......Noise: ---------  Time: 2697.1 (0.0)###......l) +1 mace (protect).....Throw: 5 javelins (silver) ..##Quill .#V h4# _Thar be a stone staircase leadin' down 'ere. _Done 'splorin'. _Done 'splorin'. _Thar be a stone staircase leadin' down 'ere. _Ye climb downwards. _Thar be a stone staircase leadin' up 'ere.V h **,***,************...............,**..###.#########,***************............##.,,,,,,,**,,,,,,,...#..#.,,,,,,,***,*****.#.##...,,,,,,,***,,,,,,.#....V hs,,,,,,,,,*,,,,,*#....#,,,,,,,,,*,***,,......,,,,,,,,,*,* *,,#.....,,,,,,,,,*,* *,,>..............,,,,,,,,,*,****,......##.....##,*,,,,,,,*,,,,,,......##.....##,****,***V h#*******....####.....##,,,,,,**,,,...>...........,,,,,,**,**#............##,,,,,,**,***,,,,,,,,,,,,**,,,,,,*** As ye read tha scroll labelled DOXTUO LIOTHA, it crumbles ta dust.  Ye feel aware o' yer surroundin's. Ye sensed 1 altar.V h+8.1 (1V hhV h, _It was a scroll o' revelation. _Found an 'scape hatch in tha floor. Found a stone staircase leadin' down.W h8 Read which item? Scrolls  g - 2 scrolls of revelation {!r}  i - a scroll of enchant armour  m - a scroll labelled IFAGEGHUMA  n - 2 scrolls labelled INYOCR WOCRIU  o - 2 scrolls labelled FATYMP GAOBB  r - a scroll of torment  s - a scroll labelled CAS SUH LADIM  u - a scroll labelled CIRIJO LOOT [!] read|quaff|evoke[?] describe selectedX hX h)9X hD**,***,***********kuniqs tha Changelin'*...............,*Demonspawn*..###.#########,******* Health: 47/47 ========================********............##.,,,,,,,* Magic: 6/6X hE========================*,,,,,,,...#..#.....##.,,,,,,,* AC: 12  Str: 16  **,*****.#.##..........,,,,,,,** EV: 11Int: 10*,,,,,,.#....##.......,,,,,,,,, SH:  4  Dex: 13*,,,,,*#....##........,,,,,,,,, XL:  6 Next: 13% Place: Dungeon:4*,***,,......#@.......,,,,,,,,, Noise: ---------  Time: 2698.1 (0.0)*,* *,,#.....###......,,,,,,,,, l) +1 mace (protect)*,* *,,>..............,,,,,,,,, Throw: 5 javelins (silver) X h>G*,****,......##.....##,*,,,,,,, Quill *,,,,,,......##.....##,****,**********....####.....##,,,,,,**,,,...>...........,,,,,,**,**#............##,,,,,,**,***,,,,,,,,,,,,**,,,,,,***  _Ye climb downwards. _Thar be a stone staircase leadin' up 'ere.  As ye read tha scroll labelled DOXTUO LIOTHA, it crumbles ta dust.  X hJYe feel aware o' yer surroundin's. Ye sensed 1 altar. _It was a scroll o' revelation. _Found an 'scape hatch in tha floor. Found a stone staircase leadin' down.X hZ .................###.#########............##....#..#..#.##....#....#....#......#....................##.........##.....##....####.....##X hJ\...>...........#............##As ye read tha scroll labelled INYOCR WOCRIU, it crumbles ta dust.X h/]r9.1 (1Tele Quill X hwbX he} _Ye feel strangely unst'ble. It was a scroll o' teleportation.Y hݜ Y h" Y h Y ht T700Y hs #.# #.######.##.#.#######.## #.# #.# ####.##.#.# #... #.# #.#....##### #... #.########..##.##.#..##....# #... #...........##.##.#........# #... #.#.##.###.....##.#.####...# #... #.#.##.# #..##.##.#.# #...# #... ###.##.# #..##.##.#.# #...# #...3#.##.###......@...####...###... ###.##.##...##............. ......................##...###.÷. ###.#....................<.)....##.#..###..##...................#.#..# #.......###.#.#.#.##...##.#..# Y h@" [40m##......###.#...#.##....#.#..# ####÷..........#......##.#..# #......###.....#####..#Y h 1.6 (2.5 _Ye climb upwards. _Thar be a stone staircase leadin' down 'ere.Z hk4Z h.nZ hpF _Unknown command.Z hI N0.0  Ye start waitin'.Yer surroundin's sudd'nly seem different.  --more--Z ha ##### .....################# ......#.........##.##.#.#######.##### ## ##.##.#.# #.....# # ##.#....##### #.....# #.#..##....# #.....# # ##.#........# # #.#.####...# #.....# # ##.#.# #...# #.....# ##########.#.# #...# #.....# #.......... .>...####...###.....###.#.####### ....................'............ .......##...###.÷...###.#.####### ..........<.)....######.#....### ....................<...... 2.6 (1 _Z hs [ h [ h]eWhere to? (Tab - D:4, ? - help) [ h6 D - Dungeon [ hyv[ h;######[ hkuniqs tha Changelin' .....#Demonspawn #################Health: 47/47 ======================== ......#.........#Magic: 6/6======================== ##.##.#.#######.####### AC: 12  Str: 16 ##.##.#.# #.....##. EV: 11Int: 10 ##.#....##### #.....##. SH:  4  Dex: 13 [ hҎ##.#..##....# #.....##. XL:  6 Next: 13% Place: Dungeon:3 ##.#........# #.@...##. Noise: ---------  Time: 2702.6 (0.0) ##.#.####...# #.....#[ hw#. l) +1 mace (protect) ##.#.# #...# #.....# ##########. Throw: 5 javelins (silver) ##.#.# #...# #.....# #.......... Quill .>...####...###.....###.#.####### ....................'............  .......##...###.÷...###.#.#######  ..........<.)....######.#....####  ..........................<......  _Ye feel strangely unst'ble. It was a scroll o' teleportation. _Ye climb upwards. [ hf_Thar be a stone staircase leadin' down 'ere. _Unknown command.Ye start waitin'. _Yer surroundin's sudd'nly seem different.[ h,[ hX[ hЮ[ hX[ hߺX[ h,[ hм[ h [ h[ h?[ h[ h[ h6,[ h[ h[ h^[ h[ h[ hb[ h+,[ h[ h[ hZ,[ h_[ hV[ h[ hw[ h>[ h[ h"[ h[ h[ hK[ h[ h[ hw[ h[ hc[ h*,[ h[ h4[ h ,[ h[ h*[ h,[ h[ h;[ h,[ h?Y  Thar be a stone staircase leadin' down 'ere.[ h=[ h[ h% _[ hz[ h4[ h[ hQ[ h,[ h  **,***,*********** *...............,* [ h*..###.#########,*******  ********............##.,,,,,,,*  *,,,,,,,...#..#.....##.,,,,,,,*  **,*****.#.##..........,,,,,,,**  *,,,,,,.#....##.......,,,,,,,,,  *,,,,,*#....##........,,,,,,,,,  *,***,,......#@.......,,,,,,,,,23.1 (20.5)  *,* *,,#.....###......,,,,,,,,,  *,* *,,>..............,,,,,,,,,  *,****,......##.....##,*,,,,,,,  *,,,,,,......##.....##,****,*** [ h *******....####.....##,,,,,,*  *,,,...>...........,,,,,,*  *,**#............##,,,,,,*  *,***,,,,,,,,,,,,**,,,,,,*** _Ye climb downwards.[ h [ hn` _Thar be a stone staircase leadin' up 'ere.[ h!x Read which item? Scrolls  g - 2 scrolls of revelation {!r}  i - a scroll of enchant armour  m - a scroll labelled IFAGEGHUMA  n - a scroll of teleportation {!r}  o - 2 scrolls labelled FATYMP GAOBB  r - a scroll of torment  s - a scroll labelled CAS SUH LADIM  u - a scroll labelled CIRIJO LOOT [!] read|quaff|evoke[?] describe selected\ h \ h- **,***,***********kuniqs tha Changelin'*...............,*Demonspawn*..###.#########,******* Health: 47/47 ========================********............##.,,,,,,,* Magic: 6/6========================*,,,,,,,...#..#.....##.,,,,,,,* AC: 12  Str: 16  **,*****.#.##..........,,,,,,,** EV: 11Int: 10*,,,,,,.#....##.......,,,,,,,,, SH:  4  Dex: 13*,,,,,*#....##........,,,,,,,,, XL:  6 Next: 13% Place: Dungeon:4*,***,,......#@.......,,,,,,,,, Noise: ---------  Time: 2723.1 (0.0)*,* *,,#.....###......,,,,,,,,, l) +1 mace (protect)*,*[3\ h9;49m *,,>..............,,,,,,,,, Throw: 5 javelins (silver) *,****,......##.....##,*,,,,,,, Quill *,,,,,,......##.....##,****,**********....####.....##,,,,,,**,,,...>...........,,,,,,**,**#............##,,,,,,**,***,,,,,,,,,,,,**,,,,,,***  _Unknown command.Ye start waitin'. _Yer surroundin's sudd'nly seem different. _Thar be a stone staircase leadin' down 'ere. _Ye climb downwards. _Thar be a stone staircase leadin' up 'ere.\ h&  As ye read tha scroll labelled FATYMP GAOBB, it crumbles ta dust.  Ye hear a loud clangin' noise!  It was a scroll o' noise.\ hzM=========4.1 (1\ h\ hD _Ye hear a shout! x2; Ye hear an angry hiss. x2] h2Drink which item? Potions  c - a potion of lignification  f - a potion of curing {!q}k - 2 potions of enlightenment  p - a potion of might {!q}  q - a potion of attraction [!] read|quaff|evoke[?] describe selected] h9 ] h{C **,***,***********kuniqs tha Changelin'*...............,*Demonspawn*..###.#########,******* Health: 47/47 ========================********............##.,,,,,,,* Magic: 6/6========================*,,,,,,,...#..#.....##.,,,,,,,* AC: 12  Str: 16  **,*****.#.##..........,,,,,,,** EV: 11Int: 10*,,,,,,.#....##.......,,,,,,,,, SH:  4  Dex: 13*,,,,,*#....##........,,,,,,,,, XL:  6 Next: 13% Place: Dungeon:4*,***,,......#@.......,,,,,,,,, Noise: =========  Time: 2724.1 (0.0)*,* *,,#.....###......,,,,,,,,, l) +1 mace (protect)*,*[3] hF q9;49m *,,>..............,,,,,,,,, Throw: 5 javelins (silver) *,****,......##.....##,*,,,,,,, Quill *,,,,,,......##.....##,****,**********....####.....##,,,,,,**,,,...>...........,,,,,,**,**#............##,,,,,,**,***,,,,,,,,,,,,**,,,,,,***  _Ye climb downwards. _Thar be a stone staircase leadin' up 'ere.  As ye read tha scroll labelled FATYMP GAOBB, it crumbles ta dust.  Ye hear a loud clangin' noise!  It was a scroll o' noise. _Ye hear a shout! x2; Ye hear an angry hiss. x2  Okay, than.] hG ] hI . _] h?] hKgDrop what?21/52 slots (_ for help) Hand Weapons (select all with ))  l - a +1 mace of protection (weapon) Missiles (select all with ()  h - 5 silver javelins (quivered) Armour (select all with [)  j - a +2 robe of willpower (worn) ] hNJewellery (select all with "=)  t - a +4 ring of protection (worn)a - a ring of fire Scrolls (select all with ?)g - 2 scrolls of revelation {!r}  i - a scroll of enchant armour  m - a scroll labelled IFAGEGHUMA  n - a scroll of teleportation {!r}  o - a scroll of noise  r - a scroll of torment  s - a scroll labelled CAS SUH LADIM  u - a scroll labelled CIRIJO LOOT Potions (select all with !)  c - a potion of lignification  f - a potion of curing {!q} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]^ h"$(and turn off autopickup for) what?(1 turn)  l - a +1 mace of protection (weapon)  o * a scroll of noise[Enter] accept (1 chosen)^ ha^ hle**,***,***********kuniqs tha Changelin'*...............,*Demonspawn*..###.#########,******* Health: 47/47 ========================********............##.,,,,,,,* Magic: 6/6========================^ h7p*,,,,,,,...#..#.....##.,,,,,,,* AC: 12  Str: 16  **,*****.#.##..........,,,,,,,** EV: 11Int: 10*,,,,,,.#....##.......,,,,,,,,, SH:  4  Dex: 13*,,,,,*#....##........,,,,,,,,, XL:  6 Next: 13% Place: Dungeon:4*,***,,......#@.......,,,,,,,,, Noise: =========  Time: 2724.1 (0.0)*,* *,,#.....###......,,,,,,,,, l) +1 mace (protect)*,* *,,>..............,,,,,,,,, Throw: 5 javelins (silver) *,****,......##.....##,*,,,,,,, Quill *,,,,,,......##.....##,****,**********....####.....##,,,,,,**,,,...>...........,,,,,,**,**#.........^ h\r...##,,,,,,**,***,,,,,,,,,,,,**,,,,,,*** As ye read tha scroll labelled FATYMP GAOBB, it crumbles ta dust.  Ye hear a loud clangin' noise!  It was a scroll o' noise. _Ye hear a shout! x2; Ye hear an angry hiss. x2 _Okay, than.Autopickup dis'bled fer scrolls o' noise.^ h~ gg   goblin  *,***,,,,,,,,,,,,**,,,,,,***Ye hear a loud clangin' noise!  It was a scroll o' noise. _Ye hear a shout! x2; Ye hear an angry hiss. x2 _Okay, than.  Autopickup dis'bled fer scrolls o' noise.  Ye drop a scroll o' noise.^ h?M---------5.1 (1^ h:^ hju _A goblin comes inta view. It be wieldin' a +0 dagger.^ h҃ 2Drink which item? Potions  c - a potion of lignification  f - a potion of curing {!q}k - 2 potions of enlightenment  p - a potion of might {!q}  q - a potion of attraction [!] read|quaff|evoke[?] describe selected` h#` h$` h*3**,***,***********kuniqs tha Changelin'*...............,*Demonspawn*..###.#########,******* Health: 47/47 ========================********............##.,,,,,,,* Magic: 6/6` h5========================*,,,,,,,...#..#.....##g,,,,,,,* AC: 12  Str: 16  **,*****.#.##..........,,,,,,,** EV: 11Int: 10*,,,,,,.#....##.......,,,,,,,,, SH:  4  Dex: 13*,,,,,*#....##........,,,,,,,,, XL:  6 Next: 13% Place: Dungeon:4*,***,,......#@.......,,,,,,,,, Noise: ---------  Time: 2725.1 (0.0)*,* *,,#.....###......,,,,,,,,, l) +1 mace (protect)*,* *,,>..............,,,,,,,,, Throw: 5 javelins (silver) *,****,......##.....##,*,,,,,,, Quill *,,,,,,......##.....##,****,**********....####.....##,,,,,,*g  [4` h9u0m goblin*,,,...>...........,,,,,,**,**#............##,,,,,,**,***,,,,,,,,,,,,**,,,,,,***It was a scroll o' noise. _Ye hear a shout! x2; Ye hear an angry hiss. x2 _Okay, than.Autopickup dis'bled fer scrolls o' noise.  Ye drop a scroll o' noise. _A goblin comes inta view. It be wieldin' a +0 dagger.  Okay, than.` hpND _` hQ(` hjZzRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings  d + rings of fire  e + rings of protection Wands (select all with /)f + unknown wands Scrolls (select all with ?)g + unknown scrolls  h + scrolls of enchant armour (uncommon)  i + scrolls of identify (very common)  j - scrolls of noise (uncommon)k + scrolls of revelation (uncommon)  l + scrolls of teleportation (common)  m + scrolls of torment (rare) Potions (select all with !)n + unknown potions  o + potions of attraction (uncommon)  p + potions of curing (very common) [Up|Down] select [PgDn|>] page down [PgUp|<] page up` hUcY[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]` h ` h" $` hI AItems not yet recognised:` hn(_ for help) ` h%Magical Staves ` h staff of air ` h staff of alchemy ` h staff of cold ` h) staff of conjuration ` hB staff of death ` h` staff of earth ` h staff of fire ` hJewellery ` h* amulet of faith ` h amulet of guardian spirit ` h# amulet of magic regeneration ` h amulet of reflection ` h amulet of regeneration ` h O amulet of the acrobat  ring of dexterity  ring of evasion  ring of flight  ring of ice  ring of intelligence  ring of magical power  ring of poison resistance [PgDn|>] page down [PgUp|<] page up [-] recognised [Esc] exit` h'7[top]a hj a hz**,***,***********kuniqs tha Changelin'*...............,*Demonspawn*..###.#########,******* Health: 47/47 ========================********............##.,,,,,,,* Magic: 6/6========================*,,,,,,,...#..#.....##g,,,,,,,* AC: 12  Str: 16  a hg**,*****.#.##..........,,,,,,,** EV: 11Int: 10*,,,,,,.#....##.......,,,,,,,,, SH:  4  Dex: 13*,,,,,*#....##........,,,,,,,,, XL:  6 Next: 13% Place: Dungeon:4*,***,,......#@.......,,,,,,,,, Noise: ---------  Time: 2725.1 (0.0)*,* *,,#.....###......,,,,,,,,, l) +1 mace (protect)*,* *,,>..............,,,,,,,,, Throw: 5 javelins (silver) *,****,......##.....##,*,,,,,,, Quill *,,,,,,......##.....##,****,**********....####.....##,,,,,,*g   goblin*,,,...>...........,,,,,,**,**#............##,,,,,,**,***,,,,,,,,,,,,**,,,,,,*** _Ye hear a shout! x2; Ye hear an angry hiss. x2 _Okay, than.Autopickup dis'ba hled fer scrolls o' noise.  Ye drop a scroll o' noise. _A goblin comes inta view. It be wieldin' a +0 dagger. _Okay, than.a ha h*a ha ha h a h Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings  d + rings of fire  e + rings of protection Wands (select all with /)f + unknown wands Scrolls (select all with ?)g + unknown scrolls  h + scrolls of enchant armour (uncommon)  i + scrolls of identify (very common)  j - scrolls of noise (uncommon)a h& 8k + scrolls of revelation (uncommon)  l + scrolls of teleportation (common)  m + scrolls of torment (rare) Potions (select all with !)n + unknown potions  o + potions of attraction (uncommon)  p + potions of curing (very common) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]b hb h-b h+**,***,***********kuniqs tha Changelin'*...............,*Demonspawn*..###.#########,******* Health: 47/47 ========================********............##.,,,,,,,* Magic: 6/6========================*,,,,,,,...#..#.....##g,,,,,,,* AC: 12  Str: 16  **,*****.#.##..........,,,,,,,** EV: 11Int: 10*,,,,,,.#....##.......,,,,,,,,, SH:  4  Dex: 13*,,,,,*#....##........,,,,,,,,, XL:  6 Next: 13% Place: Dungeon:4*,***,,......#@.......,,,,,,,,, Noise: ---------  Time: 2725.1 (0.0)*,* *,,#.....###......,,,,,,,,, l) +1 mace (protect)*,* h/9;49m *,,>..............,,,,,,,,, Throw: 5 javelins (silver) *,****,......##.....##,*,,,,,,, Quill *,,,,,,......##.....##,****,**********....####.....##,,,,,,*g   goblin*,,,...>...........,,,,,,**,**#............##,,,,,,**,***,,,,,,,,,,,,**,,,,,,*** _Ye hear a shout! x2; Ye hear an angry hiss. x2 _Okay, than.Autopickup dis'bled fer scrolls o' noise.  Ye drop a scroll o' noise. _A goblin comes inta view. It be wieldin' a +0 dagger. _Okay, than.b hQb hC]~Read which item? Inventory Items Scrolls  g - 2 scrolls of revelation {!r}  i - a scroll of enchant armour  m - a scroll labelled IFAGEGHUMA  n - a scroll of teleportation {!r}  r - a scroll of torment  s - a scroll labelled CAS SUH LADIM  u - a scroll labelled CIRIJO LOOT Floor Items ([,] to select) Scrolls a scroll of noise [!] read|quaff|evoke[?] describe selectedc h*wc hyc he**,***,***********kuniqs tha Changelin'*...............,*Demonspawn*..###.#########,******* Health: 47/47 ========================********............##.,,,,,,,* Magic: 6/6========================c h*,,,,,,,...#..#.....##g,,,,,,,* AC: 12  Str: 16  **,*****.#.##..........,,,,,,,** EV: 11Int: 10*,,,,,,.#....##.......,,,,,,,,, SH:  4  Dex: 13*,,,,,*#....##........,,,,,,,,, XL:  6 Next: 13% Place: Dungeon:4*,***,,......#@.......,,,,,,,,, Noise: ---------  Time: 2725.1 (0.0)*,* *,,#.....###......,,,,,,,,, l) +1 mace (protect)*,* *,,>..............,,,,,,,,, Throw: 5 javelins (silver) *,****,......##.....##,*,,,,,,, Quill *,,,,,,......##.....##,****,**********....####.....##,,,,,,*g   goblin*,,,... h;49m>...........,,,,,,**,**#............##,,,,,,**,***,,,,,,,,,,,,**,,,,,,*** _Ye hear a shout! x2; Ye hear an angry hiss. x2 _Okay, than.Autopickup dis'bled fer scrolls o' noise.  Ye drop a scroll o' noise. _A goblin comes inta view. It be wieldin' a +0 dagger. _Okay, than.c h P  Okay, than.c hrc hYc h. _c hc h,.gc hD26.1 (1 _c hc hc h bg.7c h" c hc h&g.c h&8c hŢc hDd hhd htn,.gd ho&9d hud h=wd hui.g30d hɆd hd h'.gd hu&1d hd hd h7V g  Ye hit tha goblin.  Yer weapon 'sudes an aura o' protection.d h_ e)d h{ Q9=2.5 (1.4d h d h _Ye kill tha goblin! _Nay target in view!e h]Je hbe hge hi% _e hq,e h2e he he hN,e h=e h,e he he h,e h<Be h e h,e h,e he he h~e h'e he hze h3e he hee h',e h,e hBe he hz,e he he h,e h5e h}e ha,e he h#   #..........#..#....  ##.#####.#.##......  #.......#....##...  #.....##....##....  #.###........#<)..  #.# #..#.....###..  #.# #..>..........  #.####.......##...  #@.....##...-  #######....####...  *,,,...>.......  *,**#..........  *,***,,,,,,,,,,  *,**,,,**  *,**,,,,**,,,**  *,**,,,,**,,,**  *,,,,,,,***e hc(059.5 (27.0)e hc)G-60.5 (28e hK+e h-X _o - a fizzy black potione h_ e h` 4e hc e h`s Xe hv Be h&x e h| e h} e h  e h ,e hp e hJ ,e h& e h$ e h e hC e h e hɟ e h' ,e h e hD e h ,e h e h e h´ e hз e h ,e h e h e h ,e hl e hC e h e hQ  #............##.....##,* #######....####.....##,,e h>  #......>...........,, #.###............##,, #,*##........,,,,**,, *,*#.........**+***,, *,*#....##...**,,,,,,e h3  #.##....#*...*******, #...@...#**,#***,,,** #.##....#**,*,,,,*,** #**#......#,+,,,,,,,* ####...#**,,,,,<,*e h\  *****...#****** *,,,,..##*,, r   quokka (wandering) *,,,,,.r,,,,,,,,,,, *,,,,,,..,,,,,,,,,, *,,,,,,,,,,,e h -73.5 (13e hl X.re h ,4.5 (14e h e h  e h K_A quokka comes inta view.f hY #....... ....#### #......>.... #.###....... #,*##....... *,*#...... *,*#....# #.##....# #...@...# #.##....# #**#......# ####...#< *****...# .## . .f h? #....... ....#### #......>.... #.###....... #,*##....... *,*#...... *,*#....# #.##....# #...@...# #.##....# #**#......# ####...#< *****...# .## f h{/. . f h4f hf h] _A quokka be nearby!f hѠZ #######....####.....##,,, #......>..........., #.###............##, #,*##........,,,,**, *,*#.........**+***, #,*#....##...**,,,,, #.##....#*...******* #.......#**,#***,,,*** #.##.@..#**,*,,,,*,* #**#......#,+,,,,,,  ####...#**,,,,,<,* *****...#******,,,,, *,,,,..##*,,,,,, *,,,,,..,,, f h *,,,,,,r *,,,,,,.. *,f hf hQ.rf h85.0) _f hf h;R #......>..........., #.###............##, #,*##........,,,,**, *,*#.........**+***, #,*#....##...**,,,,, #.##....#*...******* #.......#**,#***,,,**** #.##....###,*,,,,*,***, #**#..@...#,+,,,,,,,**, f hD ####...#**,,,,,<,**, *****...#******,,,,,, *,,,,..##*,,,,,, *,,,,...,,, *,,,,...r *,,,,..... *,,,,... *,f hJf hyf hv/.S   adder (wandering)Srr   quokka (wandering)f h7&6f hIf hY _An adder comes inta view.f h #.###....##, #,*##........,,,,**, *,*#.........**+***, #,*#....##...**,,,,, #.##....#*...******* #.......#**,#***,,,***** #.##....###,*,,,,*,***,, #**#......#,+,,,,,,,**, f h ####@..#**,,,,,<,**, ****#...#******,,,,,, *,,,...##*,,,,,, *,,.....,,, *,.... *.......Sr #..........J   endoplasm (wandering) #.........Jr   quokka (wandering) *,f h:l  An endoplasm comes inta view.f h f h f ha rS..JJ.rf h &7f h: f h   #,*##.,,,,**, *,*#.........**+***, #,*#....##...**,,,,, #.##....#*...******* #.......#**,#***,,,****** #.##....###,*,,,,*,***,,, #**#......#,+,,,,,,,**,  ####...#**,,,,,<,**, ****#.@.#******,,,,,,,* #......##*,,,,,,* #.......,,,* #.......r #......S.. #...J #.. #.( f h x*, _Tha endoplasm quivers.f hc! f h&" f h" f h' r...JS....f h( &8f h, f h / % _Found 6 stones.f h{ *,*#.**+*###...**,,,,.#*...*******...*,#***,,,******##....###,*,,,,*,***,,,**#......#,+,,,,,,,f h < ####...#**,,,,,<####****,,,,,,,*#.....@##*,,,,,r.............,J....S...............(....*****f h  Tha adder hisses angrily. Ye hear a shout!  Tha quokka be struck by yer quills.f h f h M  Tha quokka bites ye but does nay damage.f h Y S.J..Sgg   hobgoblinA hobgoblin comes inta view.f h .=9f h f hF i _Tha quokka closely misses ye.f h> f h f h   Ye closely miss tha quokka. Tha quokka be struck by yer quills.f h f hl' SJ..g. 80.9 (1.4f h( f he+ _Tha quokka closely misses ye. Tha adder misses ye.f h<-  Ye sock tha quokka!  Yer weapon 'sudes an aura o' protection.  Ye kill tha quokka! J.g.B   bombardier beetle (wandering)S   adderBJ   endoplasmTha adder bites ye but does nay damage.92.3 _A bombardier beetle comes inta view.Ye hit tha adder. Ye headbutt tha adder.  Tha adder be almost dead.  Tha adder bites ye but does nay damage.  Tha endoplasm hits ye but does nay damage.  Tha adder be struck by yer quills.f h@2 .g.BJ   endoplasmBg   hobgoblin   **,,,,,,,,,,,****,,,,,,  Ye kill tha adder!Tha endoplasm freezes ye.f hO`3---73.7f hV9 _Ye be froz'n.g hFU  Ye hit tha endoplasm. Ye headbutt tha endoplasm.g h&[  Ye kill tha endoplasm!g h g hg..Bg   hobgoblin.g h=L---85.1g hIg h q _Tha bombardier beetle waves its antennae.Ye barely miss tha hobgoblin. Ye headbutt tha hobgoblin.g hltg hj.B.g hV4=6.5g hg heL _Ye kill tha hobgoblin!g hY###...**,,,,.##....#*...*******......#**,#***,,,******##....###,*,,,,*,***,,,**#......#,+,,,,,,, ####...#**,,,,,<#####...#****#*,,,,,,,*......###....,.......,g hB(.....##***  g hjg h<B.g h4-70g h:g hC.#*...*******......#**,#***,,,******##....###,*,,,,*,***,,,**#......#,+,,,,,,, ####...#**,,,,,<#####...#**###*,,,,,,,*......###....,...,g h}B.(.##***  **g hV-8g h&g h ..*,#***,,,******##....###,*,,,,*,***,,,**#......#,+,,,,,,, ####...#**,,,,,<#######*,,,,,,,*......###....,...,g hA B.(.##***  ***,,,g h g h  Tha bombardier beetle sprays incendiary fluid at ye.Tha burnin' spray hits ye.  Yer icy defences dissipate!g hl g hm  8  0 ===9Fire Quill g hq g h|   Tha burnin' spray hits ye.  Yer icy defences dissipate! _Ye be cov'red in liquid fire! Move or burn!Ye hit tha bombardier beetle but do nay damage.  Yer weapon 'sudes an aura o' protection.  Tha liquid fire burns ye!g h~ 38---15 --90.9 (1.4g hR g hs 5 _Tha bombardier beetle bites ye.h hVh h7Z;Put on which piece of jewellery? Jewellery (go to first with "=)  t - a +4 ring of protection (worn)a - a ring of fireh hd[M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i hd i h #.......#**,#***,,,****** kuniqs tha Changelin'  #.##....###,*,,,,*,***,,, Demonspawn  #**#......#,+,,,,,,,**,,, Health: 38/47 ===================-----  ####...#**,,,,,<,**,,, Magic: 6/6========================  i hܔ#####...#**###*,,,,,,,* AC: 15  Str: 16  #......###....,,,,,,,,* EV: 11Int: 10  #.............,,,,,,,,* SH: 0Dex: 13  #.............,,,,,,,,, XL:  6 Next: 18% Place: Dungeon:4  #.....@.......,,,,,,,,, Noise: =--------  Time: 2790.9 (0.0)  #.....B.......,,,,,,,,, l) +1 mace (protect)  i h4E#.............,,,,,,,,, Throw: 5 javelins (silver)  #.(...........,,,,,,,,, Fire Quill  #.............,,,,,,,,,  ##...........#***,,,,,, B   bombardier beetle  #...........# *,,,,,,  #...........#***,,,,,,  **,,,,,,,,,,,,,,*,,,,,,Yer icy defences dissipate! _Ye be cov'red in liquid fire! Move or burn!Ye hit tha bombardier beetle but do nay damage.Yer weapon 'sudes an aura o' protection.  Tha liquid fire burns ye! _Tha bombardier beetle bites ye.i hG5  Ye feel more attun'd ta fire.  a - a rin' o' fire (worn)7--1.4 (0.5 _Tha liquid fire burns ye!i h!##...*******,,,,,......#**,#***,,,******.##....###,*,,,,*,*#**#......#,+,,,,,, ###,,,,,<,**,,,####...#**###*i heB###*.B.(..,,,#**  #...........#**i hUN  Ye shake off some o' tha fire as ye move.i h! B.  Tha liquid fire burns ye!i h$Tha bombardier beetle attacks as it pursues ye!6-=2.4 (1.0i h,i h/I _Tha bombardier beetle bites ye but does nay damage.i h=d ,*#...**,,,,,##....#*...*******,,,,,......#**,#***,,,******.##....###,*,,,,*,*#**#......#,+,,,,,, ####...#**,,,,,<,**,,,####...#**###*###*.B.(..,,,#**   Ye shake off some o' tha fire as ye move.-3 i hhn S_Tha liquid fire burns ye!i hp B*.....**+***,*#....##...**,,,,,##....#*...*******,,,,,......#**,#***,,,******.##....###,*,,,,*,*#**#......#,+,,,,,, ####...#**,,,,,<,**,,,####...#**###*###....*.B.(..,,,#**i h i h3 i h Bi h .i h+ i h ) 8 i h -i h 4i hD i h s _Ye shake off tha liquid fire.j hmN###...**,,,,.##....#*...*******......#**,#***,,,******##....###,*,,,,*,***,,,**#......#,+,,,,,,, ####...#**,,,,,<#####...#**###*,,,,,,,*......###....,.......B,.(.##***  j h2sj hs&5j hwj hmyj h)> __Ye shake off tha liquid fire.  Ye hit tha bombardier beetle but do nay damage.r weapon 'sudes an aura o' protection.  Ye headbutt tha bombardier beetle.  Tha bombardier beetle be lightly wounded.15 =6.8 (1.4j hTJH  _Tha bombardier beetle closely misses ye.Ye sock tha bombardier beetle!  Tha bombardier beetle be severely wounded.78.2j h0Oj hR] _Tha bombardier beetle barely misses ye.j h  Ye hit tha bombardier beetle.  Yer headbutt misses tha bombardier beetle.Tha bombardier beetle be severely wounded.j h *****Tha bombardier beetle sprays incendiary fluid at ye.j h....@9.6j h'j h  h@  hG  hL  hyc 1= h h ,*#..**+***,, ,*#....##...**,,*****,, .##....#*...**##*##,,,,,,,* *,,,*  hcj 5.......#**,####.,.#******,***,,,* .##....###,*,...#.##*,, **#......#,+,,.....#*,,.####...#**,,,..<.##..  #####...#######.......#*,,,,,,,*#......###..#*,,#......#*,,#........***,#..* *,#.. hk ***,#..*,,o   orc (wandering)#.(..o,*,,  #..*,,  ##..####.,, hq +1.9 (1 h{ y .  hb| eAn orc comes inta view. It be wieldin' a +0 club. hF~ +2.9 (2 h)  h / _Tha orc moves outta view. hT4 hU h] hf2= hdg, hg hj hm, htn hq hks, h$t h:v6 _Ye op'n tha door. hxl3= hy h}?  Thar be an op'n door 'ere. h hE _ h h h, hy h h? hQ12  4  ho h<l _Yer icy envelope be restored. hXb4= h hi h, hm ha hЛ, h hP h֠ hV5= hT h hB, h hg h h  hx hI hL h h( h 6 _Ye op'n tha door. hs hL6= hn h?  Thar be an op'n door 'ere. h h _ h hݺ h , hz hԾ h&, h6 h hE7== h  h1 _HP restored. h h h] hP h, hR h hN, h h haP= h  h h , h hD hO h h: h h h$ h hH hs, h h h, h h_ hO, h h h, h, hj h h h h, h* h> h h7 h h h h0 h h h  h[  h  hx  h  h h  h% h, h h h h h h ht h  h, h& B hF! hZ", h" h&$ h0 h02 h2 h:3 h6 h>********* ######### * #.......# .....# #######.......#********* ......####.............# .........#.#####.......#  h@.........#.# #.....#####,, ...#.# #...,**60.9 (48.0) ..#.###,***+*,* ...........,>** #..........###....##,,,* ####.#######*#....#*.,,,* .....# *,,,,.....#*,...,,* .....# *,,,#*,,,.,,* .....# *,,.).....#*,,,,,,* .....##*****,,,,,*,***,,,,* hFF hF,1.9 (49 h K hM# _Found a club. h{( h,) hV- h4_ _Nay target in view! h:5 hQ9 hg;I _Nay target in view! hew4 hy h hQ _ hۣJ hq, hQ hŪ hK hP h  h~ h h h4 h hp hʶ hZ h h4 h׺ h h h h6 hX hB h h` h h h%########....##.........,,,**,*,,,  *,,.......##.........,,,**,*,,,  *,,.......##.........,,,**,*,,,  *,..).....##........,,,,**,*,,, #***##.....#.......###,,,,**,*,,,,............#.# ***+***,*,,* ###*,,...........#.#****,,,,,**** .# *,,.##........#)#*,,,,,,,** #**,,,*#.......@..#*,,,,**,* 74.9 (13,,,,,######*,,,,**,* ,..,,,,,*,*,*#.....#*,,,,**,* ,,,,,,,,*^*^*#.#####*,,,,,,,* ,,,,,,,**,,,*#.#,,,,,,,,,**** ,,,,,,,,+,_,+..*,,,,,,,,,******* ,,,,,,,,*,,,#..*,,,,,,,,* ,,,,***,* h^*^#.,*,,,,,*,** ,,,,* *,*,*,**,,,,,,,*,*,,,,,,,* h hD,5.9 (14 h h( _Found an arbalest. h4 h h| h-, h h-, h h8 hG, h} h h, hn h h, h ht hP h h\ h: R ......,,............#.# ***+***,* ..####*,,...........#.#****,,,,,* ....# *,,.##........#)#*,,,,,,,**  h ###.#**,,,*#..........#*,,,,**,* ,,,...,,,,,######.....#*,,,,**,* ,.,,..,,,,,#,*,*#.....#*,,,,**,* ..,,,,,,,,,#^#^*#.#####,,* *,,,,,,,*#...##.#,,**,,,,,,,,+._.'@.#,,,,,,,,,*****82.9 (7.0)#*,,,,,,,,#...#..#,,,,,,,,,,,,,, ..,,,,,***,#^#^#..#,,,,,*,*,,,,,, ..,,,,,* *,#,*,##..,,,,,*,*,,,,,, ..*,*****#...,,,,,,*,,,,,, ..,*,,,,,,,,,,* ##...,,,,,,,,,,,, ..,*,,,,,,,,,,***,....,,***,,**** ..,*,,,,,,,,,,,,,,.....,*** h%,,,*,,,,,,,*,,,*,,,,>* _Ye op'n tha door. _Found a shimmerin' altar o' Xom. he.,,.#.# ***+***,.####*,,....#.#****,,,,,.# *,,.##........#)#*,#.#**,,,*#..........#*,,,,**,*,...,,,,,######.....#*,,,,**,* , hX,.,,..,,,,,#,#5*#.....#*,,,,**,* h}x.,#^#^*#.#####*,* ..#*,*#...##.#,**** ..#*,+._.@..#, ..#*,#...#..#.,,,,,***,#^#^#..#,,,,,*,* h .,,,,,* *,#,#5##...,,,,*,*.,,,,,***,**##*#...),,,,,*.,*,* ##.....55 2 crimson imps (missiles, asleep).,* h,***,.....,***,, ...,*,.....,***,,,* ,***,*,,,,>**  h; h22 crimson imps come inta view. h h hR§ h(5_ h5 h)& 1 asleep) h h h$3.9 (1 h± h_ h hֺ  h{_Found a hand axe. Tha crimson imp blinks! _Thar be an op'n door 'ere. h=}.,,.#.# ***+***.####*,,.#.#****.# *,,.##.#)#*,#.#**,,,*#.#*,,,,**, *,,,,...,,,,,######.....#*,,,,**, *,,.,,..,,,,,#5#§##.....#*,,,,**, #...,#^#^##.#####*,.#*,*#...##.#,.#*,+5_@'..#,.#*,#...#..#.,,,,,***,#^#^#..#,,,,,*,*.,,,,,* *,#5#5##...,,,,*,*.,,,,,***,#*####...),,,,,*.,*,* ##.....55 4 crimson imps (3 missiles, 3 asleep).,*,***,.....,***,,.,*,.....,***,,,*,***,*,,,,> h\F&  h G~2 crimson imps come inta view.A crimson imp be wieldin' a +0 dagger o' chaos. hI&  hJITha crimson imp shouts! x2  Tha crimson imp enters a dispersal trap! hL&  hMFTha crimson imp blinks!  Tha crimson imp enters a dispersal trap! h UU,,..#.# ***+***, hU####*,,.....#.#****,,,,,*# *,,.##........#)#*,,,,,,,**.#**,,,*#..........#*,,,,**,* ,,,...,,,,,######.....#*,,,,**,*  hV,.,,..,,,,,#.#§##.....#*,,,,**,* ..,,#5#5##.#####*,,,,,,,* #*,,,,,,,*#..5##.#,,****  hdW#*,,+§_.'@.#,,** .#*,, hCX#...#..#,,,,,,,***,#^#^#..#,,,,,*,*,,,,,,,* *,#5#§##...,,,,*,*,,,,,,,***,#*####...),,,,,*,,,*,, h+Y* ##.....,,5 2 crimson imps (1 missile),*,,***,.....,***,,**,*,, hw[.....***,,*,,,,>** ha[# *,,.......##.........,,,**,*,,  hb # *,,.......##.........,,,**,*,, # *,..).....##........,,,,**,*,,***##.....#.......###,,,,**,*,, ....,,............#.# ***+***,*,,  hic####*,,...........#.#****,,,,,***# *,,.##........#)#*,,,,,,,** #.#**,,,*#..........#*,,,,**,* ,...,,,,,######.@...#*,,,,**,*  h5d,,..,,,,,#.#§##.....#*,,,,**,* ,,,,,,,,,#5#5##.#####*,,,,,,,* *,,,,,,,*#..5##.#,,,,,,,,,**** *,,,,,,,,+5_.'..#,,,,******  hd*,,,,,,,,#...#..#,,,,,,* ,,,,,***,#^#^#..#,,,,,*,*,,,,,,,*   he ,,,,,* *,#5#§##...,,,,*,*,,,,,,,* ***,#*####...),,,*  han:§ hoE====4 ht9_ hwd _Tha crimson imp blinks! x2; Ye blink. x2; Tha crimson imp moves outta view. x2 h@ 4 hI  h?V X hNq n h .##***##.###,,,,**,* .....,,............#.# ***+***,* .####*,,...........#.#****,,,,,** ...# *,,.##........#)#*,,,,,,,** ##.#**,,,*#..........#*,,,,**,* ,,...,,,,,######.....#*,,,,**,* ,,..,,,,,#.#§##.....#*,,,,**, .,,,,,,,,,#5#5##.#####*,,,,,,,* #*,,,,,,,*#..5##@#,,,,,,,,,****---- #*,,,,,,,,+.555..#,,,,,,,,,****** #*,#...#..#,,,,,,,, .,,,,,***,#^#^#..#,,,,,*,*,,,,,,, .,,,,,* *,#5#§##...,,,,*,*,,,,,,, .,,,,,***,#*####...),,,,,*, 555 3 crimson imps (2 missiles) .,*,,,,,,,,,,* ##.....,,,, .,*,,,,,,,,,,***,.....,***,,***** .,*,,,,,,,,,,,,,,.....,***,,,* h [K6.9 (2._.5555 2 crimson imps (1 missile)----7.9 (3_ _Tha crimson imp blinks! h=  *,..).....##........ .##***##.....#.......###,,,, .....,,......#.# ***+***,*, .####*,,...........#.#****,,,,,** ...# *,,.##)#*,,,,,,,** ##.#**,,,*#..........# ,,.#####.....#...#§##.....#*,,,,** .,,#5#5##@#####*,,,,,,,*#...## +._.5****** #*,,,,,,,,#...#.,,,**,#^#^#5.#, *,#5#§##...,,,,*5   crimson imp,,,,***,#*####...),,,,,* ##.....,,,,,,,,,,,********_.§55.5 2 crimson imps (1 missile)8.9 (1_ h_ ((((((_.§(Ye swin' at nuthin'. Tha crimson imp throws a stone. h....@._.§55.5 3 crimson imps (2 missiles)=90.3 (1.4 h_ h h$  h & h'-_Tha stone barely misses ye. h' h'8_.5 ((((((_Ye swin' at nuthin'. Tha crimson imp throws a stone. hX# ....@5.55§Tha stone barely misses ye. Tha crimson imp blinks!  Tha crimson imp shouts, "Quit, thou odious two-tin-hat yak-droppin'!"Tha crimson imp hits ye wit' a +0 dagger o' chaos.5--5----1.7_ _Ye feel yer power leakin' away. h%[  Ye thump tha crimson imp!  Yer weapon 'sudes an aura o' protection.  Yer headbutt misses tha crimson imp.  h*^_.§5.  Tha crimson imp be severely wounded.Tha crimson imp hits ye wit' a +0 dagger o' chaos. h` h!a2 h'b--- hkc9 hc= hhd 3.1 hj h ,,,**  h`6##.#**,,,*#.....5  hJ,,. h7 ### h!.. hW.#§##@....#*,,,,**  hz., hqQ,#5#5##.#####*,,,,,,, h^$*#...##$ hI   h<V+._.§.. h+******  h6#*,,,,,,,,#...#.5 h ,,, h**,#^#^#..#, h1c *,#5#§##...,,,,* h$ ^,,,,***,#*####...),,,,,* h  ##,,,,,,,,,, _Yer Shapeshiftin' skill increases ta level 6! hE  h h hj. h,5 hR_.§.5 h. h$ h+---- h9 hS0  h _ h;$ h$_ h% h( h  h h3Ye hit tha crimson imp but do nay damage. hH h&  h((" h(C_.§.§ h)a   crimson imp (missile hf* ) h$+WTha crimson imp blinks! Ye block tha crimson imp's attack.  h+(Tha crimson imp be struck by yer quills. h- h-= h.10.9 (1.4 h3 hT8%_ h9 hI  hT" hV6_.§..  hV,_Tha crimson imp misses ye. hWYe miss tha crimson imp. hOX9Tha crimson imp be lightly wounded. hY hZ7 h;[/== h[!2.3 h!b he  he hf*_Ye block tha crimson imp's attack. h#e z  Ye sock tha crimson imp! Yer headbutt misses tha crimson imp.Tha crimson imp be severely wounded.§_=3.7 h Q_ _ _Tha crimson imp barely misses ye. Tha crimson imp blinks!_  hf C_Nay target in view! h`v 8_ hw  h@ 9_ ȟ 8 _  h Y_Nay target in view! h ;_ h I _Nay target in view! hgU__ _ _Nay target in view!_ _Nay target in view! hX_ h9_ h-_ _Nay target in view! hu9_ h3 hi8_ h hի h8_ h hf9_ h' hu ..),#***##.....#.......### .....,,............#.# ***+* .####*,,.......#****,,,,,** ...# *,,.##........#)#*,,,,,,,** ##.#**,,,*#..........**,*  h<,,...,,,,,######§ .,,.#§##.,,5#5##@#####*,,,,,, #**#...##$#,,,,,,,,,***,+._.§..**#Quill ##. .,*,,,,,,,,,,***,.....,***,,*****  h h_.§55   crimson imp (missile) h,<--40 _ h]9_ h hѶ#***##.....#.......### .....,,............#.# ***+* .####*,,.....#.#****,,,,,** ...# *,,.##........#)#*,,,,,,,** ##.#**,,,*..#*,,,,**,* ,,...,,,,,######§....# .,,.#§##.....#,,5#5##.#####*,,,,,, #**#...##@#,,,,,,,,,***.'._.'5.**.#...#.,,,,,, .,,,,,***,#^#^*,* *,#5#§##...**,#*####...),,,,*,,,,,,,,,,* ##.....,,,,**,.....,***,,*****,,,,*._=-5_ __Tha crimson imp hits ye but does nay damage. _Items 'ere: $ ( )) †. h{ _ Ye thump tha crimson imp!  Tha crimson imp be severely wounded.==7.1 (1.4_  h}" h _ h`  hJ_Tha crimson imp hits ye but does nay damage.  h<Ye hit tha crimson imp.  h3Tha crimson imp be almost dead. h  ho h- h> 8.5 h h:_ h h/  h h'4_Tha crimson imp closely misses ye. h hۂx  Ye closely miss tha crimson imp.Tha crimson imp be severely wounded.55.'§5 2 crimson imps (missiles) h= (((Tha crimson imp blinks! Tha crimson imp throws a stone. hJ.'§ h{< (( h'j((Tha stone hits ye but does nay damage. Tha crimson imp throws a stone. h`...@. hLB-9.9 h hA .....,,...... he#.# ***+***,*####*,,...........#.#****,,,,,* ....# *,,.##........#)#*,, ###.#**,,,*#....5.....#*,,,,**, ,,,...,,,,,######.....#*,,,,**,* ,.,,..,,,,,#.#§##.....#*,,,,**,* ..,,,,,,,,,#^#5##.#####*,,,,,,,* .#*.##...##$#,,,,,,,,,**** .#*..'.5.'@.#,***** .#*.#...#..#,,,,,, ..,,,,,***,#^#^#..#,,,,,*,* ..,,,,,* *,#5#§##...,,,,*,* ..,,,,,***,#*####...),,,,,* ..,*,,,,,,,,,,* ##.....,,,   crimson imp (missile).,* htO,***,.....,***,,**** ..,*,,,,,.....,***,,,* ,,,***,,,,,,,,,,*,,,,>** _Tha stone closely misses ye. h h hi.5§  h5-200 h0 h&- _Tha crimson imp blinks! h[##***##.....#.###,,,,**,*,...,,............#.# ***+***,*, .####*,,...........#.#****  hl\...# *,,.##........#)#*,,,,,,,* ##.#**,,,*#..........#*,,,,**,* ,...,,,,,######5....#*,,,,**,* ,,..,,,,,#.#§##.....#*,,,,**,* ,, h],#^#5##.#####*,,,,,,,* #*,,,,,,.##...##@#,****  h]#*,,,,,,..'.§.'..#,****** #*,,,,,,..#...#..#,,,,,,,,, . h^,,,,,***,#^#^#..#,,,,,*,*, .,,,,,* *,#5#§##...,,,,*,*, .,,,,,***,#*####...),,,,,* .,*, h^* ##.....,,,,,,,,,,, .,*,***,.....,***,,***** .,*,,,,,,.....,***,,, hSb7* hnF.5 ho@-1 ht hk  *,..).....##........ . h##***##.....#.......###,,,, .....,,......#.# ***+***,*, . ho####*,,...........#.#****,,,,,** ...# *,,.##)#*,,,,,,,** ##.#**,,,*#..........# ,,.#####.....#...#§##5....#*,,,,** .,,,#^#5##@#####*,,,,,,,##...##$  h.'.§.'****** #*,,,,,,..#...,,,**,#^#^#..#, *,#5#§##...,,,,*,,,,***,#*####...),,,,,* h ##.....,,,,,,,,,,,******** _Items 'ere: $ ( )) †. h`2=2 h  hW _Tha crimson imp barely misses ye. h, _Items 'ere: $ ( )) †. _Tha crimson imp barely misses ye.  Ye hit tha crimson imp.  h- Yer weapon 'sudes an aura o' protection.  Tha crimson imp be moderately wounded.  Tha crimson imp be struck by yer quills. h.I94.3 (1.4 h: h7K;  Tha crimson imp be moderately wounded.  Tha crimson imp be struck by yer quills. _Tha crimson imp misses ye.Ye miss tha crimson imp.heavi hK" h)LW5--5.7 hqQ hoSp _Tha crimson imp barely misses ye. Tha crimson imp hits ye. hM  Ye miss tha crimson imp. Yer headbutt misses tha crimson imp.Tha crimson imp be severely wounded. h >Tha crimson imp be struck by yer quills. h }6=-27.1 h^  hu _Tha crimson imp hits ye but does nay damage.  Ye barely miss tha crimson imp. Ye headbutt tha crimson imp. hN O( h  h0 M=738.5 hd _Ye kill tha crimson imp! htEJ hP} _Nay target in view! hS hVI _Nay target in view! h hp hT h _Nay target in view! _Nay target in view! hQu #***##.....#.......### .....,,............#.# ***+* .####*,,.....#.#****,,,,,** ...# *,,.##........#)#*,,,,,,,**  hw##.#**,,,*..#*,,,,**,* ,,...,,,,,######.....# .,,.#§##(....#,,^#5##.#####*,,,,,, #*.##...##@#,,,,,,,,,***.'._.5..**.#...#,,,,,,#^#Quill #5   crimson imp (missile).. .,*,,,,,,,,,,,,,,.....,***,,,* hGz hW_.'5 h};-90 _ h7 hӘ _Items 'ere: $ ( )) †. hPick up what? 21/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 dagger of chaosb - a +0 falchion Missiles (select all with ()c - 7 stones Carrion an orc corpse Gold (select all with $)d - 7 gold pieces [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hF  d + 7 gold pieces[Enter] accept (1 chosen) h;f hh h-q.##***##.....#.......###,,,,**,*, kuniqs tha Changelin' .....,,............#.# ***+***,*, Demonspawn .####*,,...........#.#****,,,,,** Health: 46/47 =======================- ...# *,,.##........#)#*,,,,,,,** Magic: 6/6======================== ##.#**,,,*#..........#*,,,,**,*AC: 12  Str: 16 ,,...,,,,,######.....#*,,,,**,* h!rEV: 11Int: 10 .,,..,,,,,#.#§##(....#*,,,,**,*SH:  4  Dex: 13 .,,,,,,,,,#^#5##.#####*,,,,,,,*XL:  6 Next: 73% Place: Dungeon:4 #*,,,,,,.##...##@#,,,,,,,,,****Noise: ---------  Time: 2929.5 (0.0) #*,,,,,,..'._.'5.#,,,,,,,,,****** l) +1 mace (protect)  hru#*,,,,,,..#...#..#,,,,,,,,,,,,,,, Throw: 5 javelins (silver) .,,,,,***,#^#^#..#,,,,,*,*,,,,,,, Quill .,,,,,* *,#5#§##...,,,,*,*,,,,,,, .,,,,,***,#*####...),,,,,*,,,,,,, 5   crimson imp (missile)  h%uq.,*,,,,,,,,,,* ##.....,,,,,,,,,,, .,*,,,,,,,,,,***,.....,***,,***** .,*,,,,,,,,,,,,,,.....,***,,,* _Ye kill tha crimson imp! _Nay target in view! _Nay target in view! _Nay target in view! _Nay target in view! _Items 'ere: $ ( )) †. hY9_ h4=30.5 (1 hJ;_ h4U _Ye now haf 115 gold pieces (gain'd 7). Tha crimson imp hits ye. h X_ Items 'ere: $ ( )) †. _Ye now haf 115 gold pieces (gain'd 7). Tha crimson imp hits ye.  Ye sock tha crimson imp!  Yer weapon 'sudes an aura o' protection.  Tha crimson imp be severely wounded.  Tha crimson imp hits ye but does nay damage.5-9=1.9 (1.4 h  hS }  Tha crimson imp be severely wounded.  Tha crimson imp hits ye but does nay damage. _Tha crimson imp hits ye.  Ye completely miss tha crimson imp. Yer headbutt misses tha crimson imp.Tha crimson imp be heavily wounded.  Tha crimson imp summons a swarm o' flies.5_.'.-3.3 h p_ _Tha crimson imp blinks! hQ( & *,..).....##........ .##***##.....#.......###,,,, .....,,......#.# ***+***,*, . h( o####*,,...........#.#****,,,,,** ...# *,,.#5#)#*,,,,,,,** ##.#**,,,*#..........# ,,.#####.....# h5) ...#§##(....#*,,,,** .,,,#^#5##@#####*,,,,,,,##...##) h+ J .'._.'****** #*,,,,,,..#...,,,**,#^#^#..#, *,#5#§##...,,,,*,,,,***,#*####...),,,,,* ##.....,,,,,,,,,,,******** hk,  h06 S.5_ h6  h7 6=2--40 hD  hL ,... *,..).....##........ . h:M ##***##.....#.......###,,,, .....,,........# ***+***,*, .####*,,...........#.#****,,,,,** ...# *,,.##........#),,,** ##.#**,,,*#......5  hM X,,.#####....#§##@....#*,,,,** .,,,#^#5##.#####*,,,,,,,##...##)  hMN '._.'****** #*,,,,,,..#...#,,,**,#^#^#..#, *,#5#§##...,,,,*,,,,***,#*####...),,,,,* ## hN ',,,,,,,,,, hO  hV 7.5 hW h_-5 h] ;_ h8a K _Ye see 'ere 7 stones. hm_ blinks! _Ye see 'ere 7 stones.  Ye barely miss tha crimson imp.  Ye headbutt tha crimson imp, but do nay damage.  Tha crimson imp be moderately wounded.  Tha crimson imp hits ye but does nay damage.=6.7 (1.4_  hits ye but does nay damage. _Tha crimson imp closely misses ye.Ye hit tha crimson imp.  Yer weapon 'sudes an aura o' protection.  Ye headbutt tha crimson imp.  Tha crimson imp be almost dead.5§_ 7==98.1_ _Tha crimson imp blinks! hs  *,..).....##.......#.............#.# ......#.#  h.....#)# ...5..# #§....# #@....# ^#5##.##### #)#  hN_.'..#..#^#^#..# ##..#...)  ht h  *,..).....##.......#.............#.# ......#.# .....#)# ...5..# #§....# #@....# ^#5##.##### #)# _.'..#..#^#^#..# ##..#...)  hOX_ hk|_ _A crimson imp be nearby! hM&# *,,.##.,,,**,*, # *,,.......##......**,*, # *,..).....##........,,,,**,*, ##***##.....#.###,,,,**,*, ....,,............#.# ***+***,*,, ####*,,...........#.#***** ..# *,,.##........#)#*,,,,,,,* #.#**,,,*#.......5..#*,,,,**,* ,...,,,,,######§@...#*,,,,**,* ,,..,,,,,#.#§##(....#*,,,,**,* ,,,#^#5##.#####*,,,,,,,* *,,,,,,.##...##)#,**** *,,,,,,..'._.'..#,******* *,,,,,,..#...#..#,,,,,,,,,* ,,,,,***,#^#^#..#,,,,,*,*,* ,,,,,* *,#5#§##...,,,,*,*,* ,,,,,***,#*####...),,,,,** hQ;._ 90 h>9_ hS _A crimson imp be nearby! _Tha crimson imp hits ye but does nay damage.  Ye completely miss tha crimson imp.severely wounded.  hT Tha crimson imp shouts, "Return whence thou came, thou cantin' fool-headed  gonus!" ht$§_.'5240.5 (1.4_ _Tha crimson imp blinks! h.# *,,.##.,,,**,* .# *,..).....##.....,**,* .##***##.....#.......###,,,,**,* .....,,......#.# ***+***,* . hU####*,,...........#.#****,,,,,** ...# *,,.##........#)#*,, ##.#**,,,*#.......§..#*,,,,**, ,,...,,,,,######.....#*,,,,**,* .,,..,,,,,#.#§##@....#*,,,,**,* .,,,,,,,,,#^#5##.#####*,,,,,,,* #*.##...##)#,,,,,,,,,**** #*,,,,,,..'._.'5.#,****** #*,,,,,,..#...#..#,,,,,,, .,,,,,***,#^#^#..#,,,,,*,*,  h91.,,,,,* *,#5#§##...,,,,*,*, .,,,,,***,#*####...),,,,,*, .,*,,,,,,,,,,* ##.....,,,, h hH5_.'. h@4-10 h;_ h j ..),#***##.....#.......### .....,,............#.# ***+* .####*,,.......#****,,,,,** . h v..# *,,.##........#)#*,,,,,,,** ##.#**,,,*#.......§..**,* ,,...,,,,,######... .,,.#§##(,,^#5##@#####*,,,,,, #*.##...##5#,,,,,,,,,***.'._.'.. hT **#...#,,,,,, .,,,,,***,#^#^#*,* *,#5#§##...**,#*####...),,,,*,,,,,,,,,,* ##.....,,,,**,***,,***** _Ye see 'ere 7 stones. h{._  h\J==2 h'_ h,"X _Tha crimson imp closely misses ye. hjJ  *,..)#...........#.# .....#.# ....#)# ......#  hsK #.....# #(....# ^#5##@# #5# _.'..##..#^#^#..# ##..#...) ##. hF } *,..)#...........#.# .....#.# ....#)# ......# #.....# #(....# ^#5##@# #5# _.'..##..#^#^#..# ##..#...) ##.__ _A crimson imp be nearby! he  Ye hit tha crimson imp but do nay damage.Yer weapon 'sudes an aura o' protection.  Tha crimson imp be heavily wounded. h<e§ hI93.9 (1.4 h C_ hm _ _Tha crimson imp blinks! h hC_ hdI _Nay target in view! h h˖ h hs _ _Nay target in view! h^ he;_ hI _Nay target in view! ha4 h hv h #***##.....#.......### .....,,............#.# ***+* .####*,,.....#.#****,,,,,** ...# *,,.##........#)#*,,,,,,,** ##.#**,,,* h(..#*,,,,**,* ,,...,,,,,######.....# .,,.#§##(....#,,^#5##.#####*,,,,,, #*.##...##@#,,,,,,,,,***.'._.'..**.#..5#,,,,,,#^#Quill #5   crimson imp (missile).. .,*,,,,,,,,,,,,,,.....,***,,,* h(0.0 h e_.5. hz-4.9 (1Cloud __ h _Items 'ere: ( )) †.d h< .....,,......#.# ***+***,*####*,,...........#.#****,,,,,* ....# *,,.##........#)#*,, ###.#**,,,*#..........#*,,,,**, ,,,...,,,,,######.....#*,,,,**,* ,.,,..,,,,,#.#§##(....#*,,,,**,* ..,,,,,,,,,#^#5##.#####*,,,,,,,* .#*.##...##§#,,,,,,,,,**** d h .#*,,,,,,..'._.5@.#,***** .#*,,,,,,..#...#..#,,,,,, ..,,,,,***,#^#^#..#,,,,,*,* ..,,,,,* *,#5#§##...,,,,*,* ..,,,,,***,#*####...),,,,,* ..,*,,,,,,,,,,* ##.....,,, ..,*,***,.....,***,,**** ..,*,,,,,.....,***,,,* ,,,***,,,,,,,,,,*,,,,>**d h )_=5d h 8_d h _ _Nay target in view! _Items 'ere: ( )) †. _Tha crimson imp closely misses ye.  Ye hit tha crimson imp.  Tha crimson imp be severely wounded.  Tha crimson imp be struck by yer quills.d h -7.3 (1.4d h :_d h( X _Tha crimson imp closely misses ye.d hȪ<  Ye hit tha crimson imp.d höe_.(d hi878.7_d h d hb_ _Ye kill tha crimson imp!d h_d hd h d h?d h;_Nay target in view!e hG3_e hkHe hSe hvZ _ _Nay target in view!e h[a_ _Nay target in view!e hE1_e hHLe hN8_e h^r _ _Nay target in view!e h_e hEh:_e hjI _Nay target in view!e he he he h&e he h4 e h % _e hi,e hУ e hֱ ####*#.#****,,,,,*.# *,,.##........#)#*,,,,,,,** ##.#**,,,*#..........#*,,,,**,* ,,...,,,,,######.....#*,,,,**,* .,,..,,,,,#.#§##(....#*,,,,**,* e h f.,,,,,,,,,#^#5##.#####*,,,,,,,* #*.##...##)#,,,,,,,,,**** #*,,,,,,..'._.(..#,****** #*,,,,,,..#...#.@#,,,,,,-90,,,,,***,#^#^#..#,,,,,*,* .,,,,,* *,#5#§##...,,,,*,*, .,,,,,***,#*####...),,,,,*, .,*,,,,,,,,,,* ##S....,,,,, .,*,***,.....,***,,***** S   ball python (constriction, wandering) .,*,,,,.....,***,,,* ,,,,***,,,,......*,,,,>** *,,,,,<,,,,*,*,,,,*e h¶ 8-e hC 8_e h _Nay target in view! __A ball python be nearby!f h% ..# *,,.##)#*,,,,,,,** ##.#**,,,*...**,* ,,...,,,,,###### .,,#.#§##(,,^#^##.####,, #*.##...##)#,,,,,,,,,***.'._.(..**.#...#.,,,,,, .,,,,,***,#^#^*,* *,#5#§##.......#**,#*####...)....*,,,,,,,,,,* ##S......,,**,......#**,,*****,,,,......#**,,,* ,,,***.#,,,,>** *,,,,[<....#,*,,,,****,**_S.<50f h:8_f h #.#**,,,*#..#*,,,,**,* ,...,,,,,######.....#*,,,,**,* ,,,,,#.#§##(....#*,.,,**,* ,,,,,,,,,#^#^##.######..,,,,,* *.##...##)#.......,,**** *,,,,,,..'._.(..#.......,,******* *,,,,,,..#...#..#......g,,,,,,,, ,,,,,***,#^#^#..#.....#,** ,,,,,* *,#5#§##.@.S...#,*,* ,,,,,***,#*####...).....*,* ,*,,,,,,,,,,* ##........,,* ,*,***.......##*,,****** ,*,,,.......#**,,,* ,,,***,,........#,,,,>*l   iguana (asleep)* h9;49m *,,..[<....#,*,,,,* g   goblin (asleep)****,,,* *,..l......#,*,**,* S   ball python (constriction, wandering)****,,,* *,,,,**,* _Found a robe. Found a stone staircase leadin' up.f hu  A goblin an' an iguana come inta view.f hf hf h_g..Sllg.f hO/==1f h:_f hC _Tha goblin shouts! Tha iguana hisses angrily.f h*h.#**,,,*#.#*,,,,**,* ...,,,,,######.....#*,..,**,* ..,,,,,#.#§##(....#*...,**,* #^#^##.######.* ,,,,,,.##...##)#.**** ,,,,,,..'._.(..#.* ,,,,,,..#...#..#.....g.f hx* ***,#^#^#..#.....#,*,* * *,#5#§##..@.S..#,*,* ***,#*####...).....#,* *,* ##.* *,***.###,,****** *,.***,..#,,,,>** * *...l[<....#,*,,,,* ****,,,* #..#,*,**,* f hf h1f hf h_.Sg.l..f hK2--2f h8_f hE=#**,,,*#.#*,,,,**,* ,,,,,######.....#*,...**,* ..,,,,,#.#§##(....#*....**,* #^#^##.######.* .##...##)#.**** ..'._.(..#.* ..#...#..#.* f hkb***,#^#^#..#...Sg#,*,* * *,#5#§##.#,*,* ***,#*####...).....#,* ,* ##.* ,**#.###.,****** ,.***....l.....#,,,,>** * #....[<....#,*,,,,* ****,,,* #.#,*,**,* f hBf h[_S..gl..f hA--3f h&_f hf hm**,,,*#.#*,,,,**,* ,,,,,######.....#*....#*,* ,,,,,#.#§##(....#*....#*,* #^#^##.######.* .##...##)#.#*** ..'._.(..#.# ..#...#..#....S....,,,,,,* ***,#^#^#..#.....#,*,* * *,#5#§##....@g.#,*,* ***,#*####...).....#,* * ##.* **#.###..****** ....l....#**,.,****.f ho#,,,,>** * #....[<....#,*,,,,* ,,,* #.#,*,**,* f hqf hqrf h  _.Sl. S)Tha ball python hisses angrily.f h`]6-==4f ha9_f h _Tha goblin be struck by yer quills. Tha goblin hits ye wit' a +0 dagger.  Ye sock tha goblin!  Yer weapon 'sudes an aura o' protection.  Ye kill tha goblin!f hFw  Ye block tha ball python's attack.  Tha ball python be struck by yer quills.f hl_.)l.f h s-98-6.1 (1.4f h9_f h}N _Ye kill tha ball python!f h ....#*,* (....#*,* ^#^##.######.....,,* )#.........#*** _.(..#.........# #........ ^#^#..#.....#  #....@).# #...).....#  ##...l....... #.......###.. .........#**,.,* ..........#,,,,>**  #....[<....#  #..........#  f h# f hJ ....#*,* (....#*,* ^#^##.######.....,,* )#.........#*** _.(..#.........# #........ ^#^#..#.....#  f hr#....@).# #...).....#  ##...l....... #.......###.. .........#**,...........#,,,,>**  #....[<....# #..........# f h6_f hQ8-f h9_f hJ^ _An iguana be nearby!f hj 8.,,,,,######....#.#§##( ,^#^##.######.....,.##...##)#.........#**.'._.(...#******#...#...,,,,,,***,#^#^#..#,*, *,#5#§##.....).#.#**,#*####...)@....#,,,,,,,* ##...l.......*#.......###..*****...**,.,* ***.,,,,>** #....[<*,,,, ***..***)..,, ,,*,,,***,,,**,,,,,f h/# _7=70_f h>3 _ _Found a war axe. Ye block tha iguana's attack.  Ye barely miss tha iguana.Ye headbutt tha iguana, but do nay damage.f h3 -8.5 (1.4f h9 7_f h< > _Tha iguana bites ye but does nay damage.f h @ _Ye barely miss tha iguana. Yer headbutt misses tha iguana.29.9f hI%_f hk  Ye barely miss tha iguana. Yer headbutt misses tha iguana.Ye block tha iguana's attack. Tha iguana completely misses ye.Ye hit tha iguana.  Yer weapon 'sudes an aura o' protection.  e lightly wounded.  Tha iguana hisses menacin'ly.f h-lE961.3f hv_ _Tha iguana barely misses ye.g h.o _ Ye thump tha iguana!  Tha iguana be heavily wounded.Tha iguana be struck by yer quills. Tha iguana barely misses ye.=2.7g h=:A_g hM _ _Tha iguana bites ye but does nay damage.  Ye hit tha iguana. Ye headbutt tha iguana.  Tha iguana be almost dead.g hO(4.1g hX7_g h[S _Tha iguana closely misses ye.g hm _Ye hit tha iguana but do nay damage.Tha iguana be almost dead.Tha iguana be struck by yer quills.5.5g hA_g h _Tha iguana bites ye but does nay damage.  Ye closely miss tha iguana. Ye headbutt tha iguana.g hFM_.g h`*096.9g h\<_ _Ye kill tha iguana!g h6cg hmH*,,,*#..........#*,,,,**,* g hk,,,,,######.....#*....#*,* g h{#.#§##(....#*....##,* g h ,#^#^##.######......,* g h"F.##...##)#.g h"8#*** g hu#..'._.(..#..#****** ,..#...#..#.........g h$* ***,#^#^#..#.....#,*,* * *,#5#§##.....@.#.#,* 0.0***,#*####...).....#,,,,,,,* * #g h%.....,,,,* **####..#*****,,.#**,..****..........#,,,,>** ,,,,,* #....[<....#,*,,,,*,,,* #.g h*.#,*,**,* **,,,* *........)..,,,**,*g h.g hV/_g h/g hAg hEG2-7.9 (1g hG_g hjHg hL g hM g h+N-_Found a stone staircase leadin' down.  g hNThin's tha be 'ere: g hXON_a +0 dagger; a goblin corpseg hOg hW  _2g h g h ,g h ,g h ,g hXg h?g h g hC,g hg hg h,g h2g h9!g h#,g h%,g h'Xg hp(g h),g h+g h-Bg h/g h0Bg hk2,g he4Bg h6Bg hZ9Xg h=Xg hc@,g h&B,g hCg hEBg h>Ig hN......,,>*******,*****,* ...##.........J.,*#..<,,,,,,,,* ...##...........,*#.#,,,******* ...##...........,*#.#,,,,,,,,,* ...##...........,*#.#,,,*****,* ...##...........,*#.#,,,,,,,,,* ..#.......###...,*#.#,,******** ........#.# **#'###.#,,* ........#.#####.@...#*** - ........#)##.......## ..........##....##.# #####.....##....##.# .#§##(....##....##.# g hO`^#^##.######.......# J   endoplasm (asleep) ...##)#.........#### ._.(..#.........####### ...#..#...............#g hUz 89.9 (22.0)_Ye op'n tha door.g hV-90.9 (23g hZ:_g h\] _An endoplasm comes inta view.h h #.###+*,* *,,,,,,,*,*....>##*****,*****,*.##J..##..<,,,,,,,,*.##..##.#,,,*******.##h h| ..##.#,,,,,,,,,*.##............##.#,,,*****,*..##............##.#,,,,,,,,,*#.......###....##.#,,********.#.# **#@###.#,,*.#.#####.....#*** ##)##.......##..........##....##.# ######.....##....##.# #.#§##(....##....##.# #^#^##.######.......# #...##)#.........#### '._.(..#.........#######h h J  Found a stone staircase leadin' down.h h- `.JJh h: 11.9 (1.0)h h :_h hY G ....,,,,*****+*,,,,,,#.###+#.# *,,,,,,,..>##*****,*****h hH ...##..<,,,,,,,,J******,,,,,..*****.##........,,,,,,,#.......###..@.#******* ###'###.#,, ..#####.....#***#)##.......## #.........##.# ######.....##....##..#§##(....##....##.#^#^##.######....... #...##)#### _Tha endoplasm quivers. _Thar be an op'n door 'ere.h h h h &.Jh h^ -2 _h h h h{ h h #####....,,,,,,,,,,,***,**....,,..#****+*,,,,,,#.###+#.# *,,,,,,,..>##*****,*****.<,,,,,,,,.h h ******J,,,,,*****.##........,,,,,,,#.......###....******* ###'###.#,, ..#####.....#***#)...## #........##.# ######....##.# #.#§##(....##....## #^#^##.######.......h h h hb.J3h hk  Ye sock tha endoplasm!  Yer weapon 'sudes an aura o' protection.h h$1.h hBY99=5.3 (1.4h hIb _Ye kill tha endoplasm!i h i h i h<i h _ _Nay target in view!i hi h&i h *I _Nay target in view!i h4i hi h(_ _Nay target in view!i h`)i h.i h1I _Nay target in view!i hoi hi hi h_ _Nay target in view!i hi hi h D _Nay target in view!i h4i hi hi h%i hJ _i hP2i hZi hDi h,i hi hi hP,i hi hpP _ Thar be a stone staircase leadin' down 'ere.i h>i h _i hi h?i h ,i hi hi hi h,i hi hi h,i hi hi hK,i hi hi h,i hi hqi hP,i hi hfi h=,i h<i hi h,i hi hi ht,i h&6 _Ye op'n tha door.i hi h`4i h ?  Thar be an op'n door 'ere.i hi hd6 _i hi hi h,i hi h &## *********  .# *,,,,,,,*  .#############+###**,*  .#.# *,*  .#...............# *,#  ##...............###.###  .....#####'#.......#  .#.###+#.# #.......#,*  ....>##**###@#####,*  -i hj 3013.3 (18.0).......##..<........#  ..##.#...#######  ..##.#....,,,,,*  ...##.#...#****,* ...##.#....,,,,,*   ...##.#..##******   .#.# ###'###.#..*    .#.#####.....#***   i h\-4.3 (19i h%i h9 _Found a stone staircase leadin' up.j h4j hj hj hmj hj h,j h˻j h۽j hj hn,j hzj hBj h,j hBj hBj h,j h=Bj hXj hyXj hbj hj hj h,j hXj hj h Xj hU%4j h ; _Ye op'n tha door.  Thar be an op'n door 'ere. _j hOvj hdj h}j h8j hXj hm,j hj hj hBj hzXj hkBj hj hxj hVBj h$j h ,j h j hԵ;  Ye see 'ere a +0 club.j h!6 _j hj hlj hFj hwj hxj hj h,j hj hj h,j hj h;j hmj hj hj hj h j hj hj h j hj hNj hj hj ha,j hj h?j h..##......# #...).....##........ ..##......#######.....#.......### '###........................#.# # ..#####.............#.### #####.......# #...##........#)##. #...#######.###...##..........##.#.##*............######.....##. .....#*............#.#§##(....##.<.##.........@..#^#^##.######.74.3 (60 ##j h.##.......##...##)#.......##........'._.(..#.......##........#...#..#.............###.#^#^#..#.....#.......# *.#5#§##.....).#............***.#*####...).... ...........#...,,,).,,* ##....... ..........,*,,,,,,,,,,**#.......#j hPj h:,5.3 (61j hq;_j h# _Found a club.j hx8Jj h;@j h_DBj hDOXj hTXj hXj h]Bj hej hg,j hij hkj huu#.##*............######.....##.#*............#.#§##(....##... .<.##...#^#^##.######...##.......##...##)#........ .......##........'._.(..#....... .......##........#...#..#..................###.#^#^#...#........# #.#5#§##.....).#.#..........**#@#*####...).....#80.3 (5.0) ........)...# ##...j hvE,#.).#*#.......###,#............#*# ##.,,,,,,..###..........#,.  *,,,,,,,..# #....[<....#, **,,,,,,,.####...# #..........#,* ,*,,,,,,,,***#...# *........)..,, ,*,,,,,,,,,,,*,,,***,,,,,*,,,**,,j h}8_j h}+1.3 (6j h:_j h^& _Found a +0 club.k h4k hSk hsk hBk h;  Ye see 'ere a +0 club.k hdk h* _k hk h k h# ,k h9 k h k hG ,k h k h k h ,k h k hZ k h ,k h" k h% k h!( ,k h* k h, k h0 ,k h 2 k h04 k h6 ,k hF8 k h; k hC ....# #.#5#§##.....).#.#.......# .###.######...).....#.......# #......)...# ##................# #.)........###.......###..###### #..............#*#...* .###..........#,...>** # #....[<....#,#....* k hF s####...# #..........#.#,**,* ,***#...# #.....@..)....,**,* ,,,,#...#*#.....#...##..,,,,* ,,,,..,,........#.......,,,,* ,,,,,,,.......###....##.,,,** ,,,,,,,......#.,,......,,,,****** ,,,,,,,......*.,,.......,,,,,,,,* oo 2 orcs (asleep) ,,,,,,,......*,,,....o..,,,,,,,,*,....,*,,,..o...#,,,,,,,,* ****+,,,,,,,,,*,,,,,,,,*k hL t 90.3 (9  2 orcs come inta view.k hTN k hOV ooo1 wandering)..ok h**  #....[<....#  #..........#.#,**,*  #.....@..)....,**,* #.....#...##..,,,,* .......#.......,,,,* .....###....##.,,,** ....#.,,..........*.,,...o.......*,,,............o..#l h7 ) ....)..... )...# ##....... )..###.......# ............# #..........#,...>**  #....[<....#  #..........#.#,**,*  #.....@..)....,**,* #.....#...##..,,,,* .......#.......,,,,* .....###....##.,,,** ....#.,,..........*.,,...o...l hU....*,,,............o..#l hl hl hl h(b _Thar be monsters nearby!l h<,[###.######...).....#.# ..)...# ##..........# .)........###.......###..###### ........#*#...* .###..l h-#,...>*# #....[<....#,#....* ####...# #..........#.#.**,* ***#...# #........).....**,* ,,#...#*#.....#@..##..,,,,* ..,,........#........,,,* ,,.......###....##..,,** ......#.,.......,,,,******......*.,....o....,,,,,,,*......*,.......* o   orc wizard (wandering)..,*,.....o..#* oo 2 orcs (1 wandering) ***,,,,,,,,,+.....o  *,**l h<  An orc wizard comes inta view. It be wieldin' a +0 dagger.l hp=l h8>l hIo.oo.o.l hJ12.0)l hSl h] ..)...# ##..........# )........###.......###..###### ....#*#...* ####,...>*# #....[<....#,#....* ###...# #..........#.#.**,* **#...# #........).....#*,* ,,#...#*#.....#...##....,,* l h^..,,........#.@.......,,* ,,.......###....##...,** ......#.....o....,,,******......#............,,,,,,* ......#.....o,#.....o...#* **,,,,,,,,,+.........#,*  *,## _Tha orc wizard shouts!l hia,l hxbl hho.oo.l hPi/--3l hol hpl hj [  An orc wizard comes inta view. It be wieldin' a +0 dagger. _Tha orc wizard shouts!  Ye hit tha orc.  Yer weapon 'sudes an aura o' protection.  Tha orc be almost dead.  hits ye wit' a +0 hand axe.l hJ 9*l h  oo 2 orcs  Tha orc wizard gestures wildly while chantin'.Tha orc wizard flickers an' vanishes!l hF Bl h& o.{{Deactivatin' autopickup; reactivate wit' Ctrl-A.l hQ( 5--9==4.7 (1.4l h1 '.l hF _Ye block tha orc's attack.  Ye barely miss tha orc. Ye headbutt tha orc.l h-I U  Ye kill tha orc!l hFR ).   orcl h v K---6.1l h{ l h} : _Tha orc hits ye but does nay damage.l h(   Ye hit tha orc. Ye headbutt tha orc.).....)...# ##................#kuniqs tha Changelin' )........###.......###..######Demonspawn ...................#*#...*Health: 46/47 =======================- ......###..........#,...>**Magic: 6/6======================== ......# #....[<....#,#....*AC: 19  Str: 16 ###...# #..........#.#.**,*EV: 11Int: 10 **#...# #........).....#*,*SH:  4  Dex: 13 ,,#...#*#.....#...##....,,*XL:  6 Next: 100% Place:  he6 mDungeon:4 ,,..,,........#.@.......,,*Noise: =--------  Time: 3097.5 (1.4) ,,,,,.......###.)).##...,**l) +1 mace (protect) ,,,,,......#..........,,,******Throw: 5 javelins (silver) ,,,,,......#............,,,,,,*Quill ,,,,,......#............,,,,,,* ,,,,,,....,#.........#..,,,,,,* **,,,,,,,,,+.........#,.,,,,,,**,,,,,,,,,##........#,,,,,,,,**,,,,,,,,,**,,,,,,,,*,,,,,,,,*Deactivatin' autopickup; reactivate wit' Ctrl-A. _Ye block tha orc's attack.  Ye barely miss tha orc. Ye headbutt tha orc.  Ye kill tha orc! _Tha orc hits ye but does nay damage.  Ye hit tha orc. Ye headbutt tha orc. _Ye kill tha orc!Ye haf reached level 7!  --more--m h 51/52=7/77 0%  Yer demonic ancestry asserts itself...m hb m h" o _Tha horns on yer head grow some more.n h%...###.......###..###### ....#*#...* ####,...>*# #....[<....#,#....* n h'N##...# #..........#.#.#*,* *#...# #........).....##,* ,#...#*#.....#...##.....,* ..,,........#..........,* ,,.......###.)@.##...,** ......#.............******......#....,,,,,* ......#.* ,#.# *,,,,,,,,,+.#,,###, n hz(j*,* **********n h01n h2,80n h!8n h< _Ye block somethin''s attack.  Thin's tha be 'ere: _a +0 hand axe; a +0 chain mail; an orc corpsen hK  Ye miss somethin'.  Ye hear some strange, mumbled words.  A magic dart appears from outta thin air!n hoy {Tha magic dart hits ye but does nay damage.n hp-9.9 (1.4n hg}H _Ye block somethin''s attack.n hC  Ye miss somethin'.Tha magic dart hits ye but does nay damage. _Ye block somethin''s attack.  Ye miss somethin'.  Ye hear some strange, mumbled words.  A puff o' flame appears from outta thin air!  Tha puff o' flame hits ye.o h~0 8  0 =101.3 _Yer icy defences dissipate!o hTj{  Ye barely miss somethin'. Somethin' hits ye.o hrk_49--2.7o hpo hrf _Somethin' hits ye but does nay damage.o h  Ye thump somethin'!  Yer weapon 'sudes an aura o' protection.  Ye headbutt somethin'.o hB5z )Reactivatin' autopickup.o h7x-15 5=4.1o hCo hYF5 _Ye feel a bit more 'sperienced.o hj<).###.###..######..#*#...*.###...#,...>**.# #....[<....#,#....*#...# #..........#.#.#*,* **#...# #........).....##,* ,,#...#*#.....#...##.....,* ,,..,,.#.,*,.###.@).##...,**,......#.******,......#.,,,,,*,......#.,,,,,*,....,#.#.,,,,,* **,+.#,.,,,,,*  *,##.#,,.,,,,,*  *,*#.#,*  *,*,*50=--50 _Items 'ere: )) [ †.o h .).###.###..######....#*#...*.###..........#,...>**o hp4.# #....[<....#,#....*#...# #..........#.#.#*,**#...# #........).....##,*,#...#*#.....#...##.....,*,..,,.#o h.,*,.###@)).##...,**,......#.******,......#.,,,,,*,......#.,,,,,*,....,#.#..,,,,,**,+.#,..,,,,,*  *,##o h.#,,.,,,,,*  *,*#.#,*  *,*,*o h o h\ H--6 _o ho hR hd  h  hE  h  h  h ] 8  h  hW  h h hS  h V1= h  h# #.#5#§##.....).#.#.......#  hA2###.######...).....#.......#)...# ##................###.......###..###### .................#*#...* ....###..........#,...>**  hW....# #....[<....#,#....* #...# #..........#.#.#*,* #...# #........)@....##,* 9.1 (3  h#...#*#.....#...##* ..,,............* .......###.)).##....#* ......#.............#***** ,,,......#.............. hl,,,,* ,,,......#..............,,,,* ,,,,....,#.........#... ,,,,,,,,,+.........#... hT h$ hP'T _Key pressed, stoppin' 'splore. h=4 hF hGQ_ _Nay target in view! hR h6Y h[I _Nay target in view! hW _ h$2== hX h12  4  _Yer icy envelope be restored. h$> hX* ************,,,,,,,,#....... *****,,,,,#....... **,****#.###### *,* #. *,* #.### *,* #...# #####.# ###.# #.....# #.# #@#**** #.# #.# #.# #.###########.# #.............# ############### 57.1 (48.0)8.1 (49 _v - a scroll labelled 'SYACU OHEC hdg h.i hj hk hn hq h~ h4 h hB hԘ hn h, hX h# hk hM hF h h½ hԾ h h? h h h hz h= h4 h h h hO  h h!_Ye op'n tha door. h$ h)& h& h=* h6  Thar be an op'n door 'ere. _ hy9 h<, h= h? htA, hB hpD h*F hF haG hI hPM,,,,,,,,***#...# #........),,,,,,,,5..#...###.....#...## *****,,,,...............#........ ,,,**,,,,.............###.)).##.. ,,,**,,,,............#........... ,,,,,,,,,............#...........  hP,,,,,,,,,............#........... ,,,,,,,,,................#. ,,,,,,*****#...?@....'.........#. ,,,,,,* #.........##........#. ,,,,,,* #.........##........#. ,,,,,,* ############........#.  hQ,,,,,,* ####.....#. *******#.#####. 5   shadow imp (asleep)#.# #.#.# #.#.# #. hW-80.1 (22 hlX,1.1 (23 h\ h^] _A shadow imp comes inta view. h; Read which item? Scrolls  g - 2 scrolls of revelation {!r}  i - a scroll of enchant armour  m - a scroll labelled IFAGEGHUMA  n - a scroll of teleportation {!r}  r - a scroll of torment  s - a scroll labelled CAS SUH LADIM  u - a scroll labelled CIRIJO LOOT  v - a scroll labelled EXYACU OHEC [!] read|quaff|evoke[?] describe selected h%*,,,,,,,,***#...# #........)..... kuniqs tha Changelin' *,,,,,,,,5..#...###.....#...##... Demonspawn *****,,,,...............#........ Health: 52/52 ======================== ,,,**,,,,.............###.)).##.. Magic: 7/7======================== ,,,**,,,,............#........... AC: 12  Str: 16 ,,,,,,,,,............#........... EV: 11Int: 10 ,,,,,,,,,............#........... SH:  4  Dex: 13 ,,,,,,,,,............#.........#. XL:  7 Next:  5% Place: Dungeon:4 ,,,,,,*****#...?@....'.........#. Noise: --------- h*~[33m  Time: 3181.1 (0.0) ,,,,,,* #.........##........#. l) +1 mace (protect) ,,,,,,* #.........##........#. Throw: 5 javelins (silver) ,,,,,,* ############........#. Quill ,,,,,,*####.....#. *******#.#####. 5   shadow imp (asleep)#.# #.#.# #.#.# #. _Nay target in view! _Yer icy envelope be restored. _v - a scroll labelled 'SYACU OHEC _Ye op'n tha door. _Thar be an op'n door 'ere. _A shadow imp comes inta view.  Okay, than.  h,_ ht- hi*.####...# #...#.# ,*.####...# #........). ,*,,,,,,,.5..#...###.....#...## ,*****,,,$...#.....,**..###.)).##**.#.#.#..,,,.......@.....#..#,**####...?.....'...#,* #.##........#,* #.........##........#,* ############........# ,,,,,,,*####.....# ******** #.##### #.# # #.# #2.1 (1 h  h$_Found 8 gold pieces. hp *,........# #....[<....#. ***.####...# #....# ,,*.####...# #........). ,,*,,,,,,..5..#...###.....#...##*****,,.$...#.....,**..###.)).## *,,,,**.#.#.#.,,..............#.,*#####...?.....'.,* #.##.,* #.........##.,* ############........ ,,,,,,,,*####..... ********* #.### #.#.55===3  hB% ####.,,,,,,.###..........# # *........# #....[<....# #***.####...# #..........#,*####...# #........).,*,,,,,......#...###.....#...##*****,..$.5...#..... ,,,,,,**..###.)).# **,,,,**.#.#.#,...............#,######...?.....',* #.##,* #.........##,* ############.. ,,,,,,,,,*####.... ********** #.### _Tha shadow imp shouts!.5---4 h ...........,#.... .####.,,,..,........###.......... .# *........# #....[<.... .#***,,,,[...####...# #..,*####...# #........).,*,,,,.......#...###.....#...#*****...$.....#.... ,,,,,,,**5..###.)) ***,,,,**.# *.# *.# *................# *.######...?.....' *,* #.## *,* #.........## *,* ############.. *,,,,,,,,,*####... h 2  Found a robe. h m  Tha shadow imp gestures at ye. htw  hx B---5 h  hH   Found a robe.  Tha shadow imp gestures at ye.Ye resist wit' some effort.  h Ye thump tha shadow imp!  Yer weapon 'sudes an aura o' protection.  Tha shadow imp be almost dead. h 8* h'u m  Tha shadow imp gestures at ye. h| 8@ hv T47---9 hA /==6.5 (1.4 hR  h 3 _Pain shoots through yer body! h% |  Ye hit tha shadow imp.  Tha shadow imp be almost dead. h& HTha shadow imp hits ye but does nay damage. h' c8=---7.9 hy-  ha2 _Tha shadow imp closely misses ye.Ye completely miss tha shadow imp. h< JJ   endoplasmTha shadow imp be almost dead.An endoplasm comes inta view. h= B-9.3 hD  hG 7 _Ye block tha shadow imp's attack. hp;  Ye hit tha shadow imp. h h h+.J hl.J   endoplasm h]9=6 h 90.7 h  huR )### ...........,# h...###.,,,..,##...... *,,,,........[< .#***,,,,[...###.####...# #........). h,,,,.......#J..####*****...$..#... ,,,.###.)) hq**,,,,**...............#.######...?.....'..........############... _Ye kill tha shadow imp! h h'*.J h)(4-10 h1 h3 h?;)..........# h *,,,,.....# #....[<[...####...# ....####...# ).......#...###....$...J....... h.......@.......))............................................................ hvb.######...?.... #........ #........  h)........# *,,,,.....# #....[<[...####...# ....####...# ).......#...###....$...J..............@.......)) hH.............................................................######...?.... #........ #........  hm h1- h4 h a _An endoplasm be nearby! hQ <  Ye thump tha endoplasm! h+ i. h =7=3.1 (1.4 h  h) $  h) F_Ye kill tha endoplasm! hD*  h0  h2 I _Nay target in view! h J hY _ _Nay target in view! h  h  hg I _Nay target in view! hZ h ht h_ _Nay target in view! h h h  hC_Nay target in view! hc_ h o h,q hr hv h}50= _ hX h% h, hL|2 h  hl1= h hw _Nay target in view! _Ye now haf 123 gold pieces (gain'd 8). h_4 hV h h0, hު h٭ h` h԰E2= h[ ha h, hZ h˻ h7, h hd h, h h h h`:= h hx,*####...# #........) ,*....#...###.....#...## ,****#...................# ,,,,*#.................###.)).## ,,,,*#................#...................# hjh.....................#.......................#.........#.....######...'.........#- ,,.....* ###..# ,,,...,* ###..# ,* ############.. h6# ,*####.....# ********#.##### #.# # #.# # hjj #.# # hc1205.1 (12.0) hF-6.1 (13 ha h  hZ_w - a scroll labelled ACAISUMUQO hB 4 h#D  h(V  h]k  hjl  h@n , ho  hq  hJs , ht  h;w  hx , hVz  h,|  h} , h  hx  h , hn  h̆  hz , hlj  h  hJ , h  h  h , h]  hҖ  h , h  hU  h- , h  h  h , h  h  h , h˭  h  h , hƵ  hU  h` , hd  h  h , h3  h  h| , h  hY  h= , h  h  h# , h  ha  h_ , hO  h  h , h  h  hJ , hQ  h  h , h0  hY  h , h  h+  h , ha  h  h` , h  h,  hU  h$  h  h  h , h  hw  h| , h*  h  h , h  h  h- , h  h"  h$ , hY&  ho(  h * , h*  hQ-  h/ , hG0  h2  h4 , h4  h7  h8 , h9  h>  hR@ , hA  hC  h\E , hXF  hH  hI , hK  h+M  hN , hXP  hR  hT , h V  hW  hgY , h:Z  hh\  hr] , h^  h}`  hb , hc  hd  hmf , hg  hmj  hj , hy  h{ , h}  h X h X h  h  hܝ  hk  h , h  h§  h , h  h  h  h4  h  h  h' , hC  h  h , h  hH  h , h  h  h , h!  hT  h , h  hO  hT , h  h  hH , h  h  h) , h!  h_  h , h  h  h , h  h  h  h  h  h  h , h  h  hk , h  h  h , h  hL  h , h  h  h  hJ  h  h  h!  h  h  hu  h  h  hb  h  h  h  hp  h  h%  h  h  h1  h.!  h!  h"  h(  h* , h*  h/-  h. , h0  h$2  hX3 , h3  h6  h78 , h9  h<  h= , h>  h@  h|B , hC  hpF  h)H , hI  hL  h@N , hjO  hQ  hPS , hT  hV  hLX , hY  h[  hs] , h^  h`  hub , hc  h f  hg , hi  h+k  hDm , hn  hp  h:r , hs  hu  hhw , hx  hz  h| , h}  h  hX , h  h  hU , h  hȋ  h , h5  h܏  hb , h  h>   #######  #.....# ##.###.########### #.........# #..###.#########.####### #............##. h 8.# 304.1 (98 ....#..#.....##........# ###### #.#.##.................####...... ..#....##.................#.#### ##....##..................#.# #..  h .......#<)................#.# #.. .#.....###................#.###.. .>............................... .......##.....##.#..........###.. h  hz  h? E _Done 'splorin'. h\ h h h&0.0)........ h h%[ _Done 'splorin'. h[ h\ h] h _Done 'splorin'. h/Where to? (Tab - D:4, ? - help)  D - Dungeon  h hCkuniqs tha Changelin'DemonspawnHealth: 52/52 ========================#######Magic: 7/7========================#.....#AC: 12  Str: 16 ##.###.###########EV: 11Int: 10 #................#SH:  4  Dex: 13 #..###.#########.######## XL:  7 Next:  7% Place: Dungeon:4  h+#............##.@......## Noise: ---------  Time: 3304.1 (0.0) ....#..#.....##........# ####### l) +1 mace (protect) #.#.##.................####...... Throw: 5 javelins (silver) ..#....##.................#.##### Quill ##....##..................#.# #.. .......#<)................#.# #..  .#.....###................#.###..  .>...............................  .......##.....##.#..........###..  _Nay target in view! _Ye now haf 123 gold pieces (gain'd 8). _w - a scroll labelled ACAISUMUQO  h_Done 'splorin'. _Done 'splorin'. _Done 'splorin'. h h hK _ h h h h h h, hG h hf , h  h  h= , h  hk  h , h  h  h  h  h%  h  h<  h  h  h-  h  h,  h  hf  h  hv  h  h  h!  h"  h"  h%  h&  h'  h'  h) Y  Thar be a stone staircase leadin' down 'ere. h*  h,  h - % _ h.  hi} 5 hU~  hY , h܀  h j _Ye climb downwards.  Thar be a stone staircase leadin' up 'ere. h hM5  ##.##  ##...##   #.o...#  hdQ  ..ß..   #...#   #...#   #...#    #.@.#  18.9 (14. hNq8)   #...#   #####       h$o   orc (asleep)      h hH h<[ _An orc be nearby! h: h  h hǦM _Ye haf 123 gold pieces. h.   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   h - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1       c - Unarmed Combat   3.0   4.8  -1   i + Shapeshifting 6.5   9.9  -2   d - Throwing   0.0   1.2  -1           hj1              e - Armour   0.0   1.2  -1       f - Dodging   1.7   2.4  -1       g - Stealth   0.0   1.0   0                                          [16;61 h2 H                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hJ kuniqs tha Changelin'  ##.##Demonspawn  ##...##Health: 52/52 ========================  #.o...#Magic: 7/7========================  ..ß..AC: 12  Str: 16  #...#EV: 11Int: 10  #...#SH:  4  Dex: 13  #...#XL:  7 Next:  7% Place: Dungeon:5  #.@.#Noise: ---------  Time: 3318.9 (0.0)  #...#l) +1 mace (protect)  #####Throw: 5 javelins (silver)  Quill   o  [39;4 h9m orc (asleep)    _Done 'splorin'. _Thar be a stone staircase leadin' down 'ere. _Ye climb downwards.  Thar be a stone staircase leadin' up 'ere. _An orc be nearby! _Ye haf 123 gold pieces. h0 h޺ h  ##.## ##...##  #.o...#  ..ß.. #...# #...# #...# #.@.# #...# ##### hT3 ##.## ##...##  #.o...#  ..ß.. #...# #...# #...# #.@.# hU #...# ##### hMZ h [ ha he[ _An orc be nearby! ho  #.#  ##.## #...##.o...#..ß..<...##### hSx  h} 4  Tha orc shouts! h ?...WoW   phantom (wandering)o   orc h 5===9.9 (1 h  h M ... #.#  ##.## #...###....W##..oß....<...##### _A phantom comes inta view. h  h  h ..ßWoW h% 1---20 hz  h  hr q  Ye barely miss tha orc. Ye headbutt tha orc. h6 Q .W  hЂ 1Tha orc be lightly wounded. h W=--2.3 (1.4 h  h   Ye barely miss tha orc. Ye headbutt tha orc.  Tha orc be lightly wounded. _be struck by yer quills. Tha orc barely misses ye.  Ye hit tha orc.  Yer weapon 'sudes an aura o' protection.  Tha orc be almost dead. hɠ I    ...  #.#  ##.##  h=  ##...##  ##.....###  h T ...ß....  #.o§#  #@..# h   #.W.#  #.<.#  h 8 #...#   #####     Tha phantom be struck by yer quills. Tha phantom hits ye. Tha phantom blinks! h M.. h v44----93.7 hճ  h# ? _Ye blink. Tha orc hits ye wit' a +0 whip. hܞ 6  Ye thump tha orc! h )   Ye kill tha orc!Tha phantom be struck by yer quills. Tha phantom hits ye. hz d3-----5.1 h  hx _Tha phantom closely misses ye.Ye hit tha phantom.  Tha phantom be heavily damaged. h V4=6.5 hy  h W _Tha phantom completely misses ye. h   Ye closely miss tha phantom. Yer headbutt misses tha phantom.Tha phantom be heavily damaged.Ye block tha phantom's attack. h% (7.9 h(  h+  _Tha phantom hits ye but does nay damage.  Ye closely miss tha phantom. Yer headbutt misses tha phantom.Tha phantom be heavily damaged. h>, Y38---9.3 h;2  h5 O _Tha phantom be struck by yer quills. Tha phantom hits ye. h2  Ye hit tha phantom but do nay damage. Yer headbutt misses tha phantom.Tha phantom be heavily damaged. hv3 n34-----30.7 h6  hA   Tha phantom be heavily damaged. _Tha phantom hits ye.  Ye hit tha phantom but do nay damage.  Tha phantom be heavily damaged.  Tha phantom hits ye but does nay damage.  Tha phantom be struck by yer quills. hcB (2.1 h{E  hG > _Tha phantom hits ye but does nay damage. hP"  Ye miss tha phantom.Tha phantom be severely damaged.5=-3.5 h3DYe miss tha phantom.  Tha phantom be severely damaged. _hits ye but does nay damage.  Ye hit tha phantom. Yer headbutt misses tha phantom.Tha phantom be severely damaged.Tha phantom hits ye but does nay damage.4.9 _Tha phantom be struck by yer quills. Tha phantom completely misses ye. h>8  Ye hit tha phantom. hܧ2. h=226.3 _Ye destroy tha phantom! h  ... #.#  ##.# ##.. ##.....### ...ß....   h h#.).#  #...#  #.@.#  #.<.#  #...#  #####      h  h P6-70 h  h_  hp V #.#  ##.# ##...## ##.....### ...ß....  #.).#   hr /#...#  #...#  #.<@#  #...#  #####       hy  hz @-8 h~  h  hY7  #.#  ##.##  ##...##  ##.....###  ...ß....  #.).#  #...#  #...#  hQ #.@.#  #...#  #####      h0 h&9 h h` _Thar be a stone staircase leadin' up 'ere. hWn4 hp hrP _Ye dinnae know any spells. h 4 h  h #237= h , h  hl n8= h  h , hʲ  h , h  h|  h  h  hO b9= h\  h , h  h , h  hz m40= h  h  h  h  h\  h  h_  h , h  hy <1 h  hj , h  h , h  h b2= h  h. , h  h , h  h , h  h l3= h  h% , h  hX , hI  hO , h  h) b4= h  h# , h1  h , h  h  h V5= h  h  h  h  h  h$  h  h  h  h0  h  h L6= h`  hx  h  h1!  hu# , h$  h&  h]' V7= h(  h6*  h3-  h-  h/ , h0  h2  h3  hi4  h6 98 h6 )= h8  hi:  h:  h;  h8> , h?  h!A 99 hA 3= hqB  hcD , hE  hqG , hVH  hJ , hK  hNN  hN F50= hO  hQ , hS  hU , hV  hX , hY  h]\  h\ O1= h]  h` , hLa  h'c , hVd  hi ^ _Ye start restin'. hm 093.3 (54.0) h$n Z2=4.3 (55 hq  hr " _HP restored. h, h- h. h)3 h7, hG hH hK hO haP3= h R hT hW hmX hY h] hf   ....  ...  ...   htf#.#  ##.## . ##...## ... ##.....###..... +...ß..@.......9.3 (5.0) hf~ ###.).####....> #...# ... #...##  hTg#.<.#   #...# ##### hnk hk-400.3 (6 ho hq; _Found a stone staircase leadin' down. h.  h/  hw0  h5  h>  ....  ... # ... ._ #.# ..# ##.## ... ##...## .. ##.....###. h@ ;+...ß..0 ###.).####....>. #...# .. #...# ### #.<.#   hG  hH +1.3 (1 hYV P _Found a glowin' sil'er altar o' Zin. h hbWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  l - a +1 mace of protection (weapon)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hD< hA hEakuniqs tha Changelin'....Demonspawn...#Health: 52/52 ========================...._Magic: 7/7========================#.#..#AC: 12  Str: 16##.## ....EV: 11Int: 10##...## .....SH:  4  Dex: 13##.....###......XL:  7 Next: 22% Place: Dungeon:5 hFk+...ß...@.......Noise: ---------  Time: 3401.3 (0.0)###.).####....>.l) +1 mace (protect)#...# .....Throw: 5 javelins (silver) #...# ####Quill #.<.##...###### _Thar be a stone staircase leadin' up 'ere. _Ye dinnae know any spells. _Ye start restin'. _HP restored. _Found a stone staircase leadin' down. _Found a glowin' sil'er altar o' Zin. h+KP  Okay, than. hK hN hQ. _ h h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   h - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1       h c - Unarmed Combat   3.0   4.8  -1   i + Shapeshifting 6.7   9.9  -2   d - Throwing   0.0   1.2  -1                       e - Armour   0.0   1.2  -1       f - Dodging   1.7   2.4  -1       g - Stealth   0.0   1.0   0        [39 h:P;49m                                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets h%g hBp ha{akuniqs tha Changelin'....Demonspawn...#Health: 52/52 ========================...._Magic: 7/7========================#.#..#AC: 12  Str: 16##.## ....EV: 11Int: 10##...## .....SH:  4  Dex: 13##.....###......XL:  7 Next: 22% Place: Dungeon:5 h}V+...ß...@.......Noise: ---------  Time: 3401.3 (0.0)###.).####....>.l) +1 mace (protect)#...# .....Throw: 5 javelins (silver) #...# ####Quill #.<.##...###### _Ye dinnae know any spells. _Ye start restin'. _HP restored. _Found a stone staircase leadin' down. _Found a glowin' sil'er altar o' Zin. _Okay, than. h hj h> hH h} h"~ h~ h h|.... ......... .....#... ..∩.._⌠#.# .....###.## ......###...## ..##.....###.+...ß.###.).####....>.#...# ..#...# ###  h4 h2.3 (1 _Found Zin's Purification Station. h4R `  Yer library has nay spells. h#S  hZ  h] . _ hvEvoke which item? Baubles  b - 3 flux baubles Talismansd - a quill talisman (active)  e - a protean talisman [!] read|quaff|evoke[?] describe selected hbV h}Z h_kuniqs tha Changelin'.... ......Demonspawn... .....##Health: 52/52 ========================... ..∩.._⌠Magic: 7/7========================#.# .....##AC: 12  Str: 16##.## ......#EV: 11Int: 10##...## .......SH:  4  Dex: 13##.....###....... hbXL:  7 Next: 22% Place: Dungeon:5+...ß....@.......Noise: ---------  Time: 3402.3 (0.0)###.).####....>..l) +1 mace (protect)#...# .......Throw: 5 javelins (silver) #...# #######Quill #.<.##...###### _HP restored. _Found a stone staircase leadin' down. _Found a glowin' sil'er altar o' Zin. _Okay, than. _Found Zin's Purification Station. _Yer library has nay spells. hg hYh hIm hp  Yer protean talisman responds ta yer shapeshiftin' skill an' transforms inta a _maw talisman! h \ ha|Inventory: 23/52 slots Hand Weapons (go to first with ))  l - a +1 mace of protection (weapon) Missiles (go to first with ()  h - 5 silver javelins (quivered) Armour (go to first with [)  j - a +2 robe of willpower (worn) Jewellery (go to first with "=)  t - a +4 ring of protection (worn)a - a ring of fire Scrolls (go to first with ?)g - 2 scrolls of revelation {!r}  i - a scroll of enchant armour  m - a scroll labelled IFAGEGHUMA  n - a scroll of teleportation {!r}  r - a scroll of torment  h3et s - a scroll labelled CAS SUH LADIM  u - a scroll labelled CIRIJO LOOT  v - a scroll labelled EXYACU OHEC  w - a scroll labelled ACAISUMUQO Potions (go to first with !)  c - a potion of lignification  f - a potion of curing {!q} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h!Me - a maw talisman. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the user's midsection into a giant mouth, gnashing and ready to devour foes. The mouth may devour slain creatures, healing the user to an extentincreased by the user's Shapeshifting skill and the power of the creature eaten.Skill also increases the damage done by the maw. ____________________________________________________________  Skill HP Body Armour AC Bite Dmg ------------------------------------------------- Min 8 +0% -1.5 (-75%)10 Max 14 +0% -1.5 (-75%)18 Cur 6 -20% -1.5 (-75%) 7 Bite chance: 75% ____________________________________________________________ Your skill: 6.7; use (s) to set 8.0 as a target for Shapeshifting.  At 100% training you reach 8.0 in about 0.8 XLs. If you transformed using this talisman: e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. h:Inventory: 23/52 slots Scrolls (go to first with ?)  g - 2 scrolls of revelation {!r}  i - a scroll of enchant armour  m - a scroll labelled IFAGEGHUMA  n - a scroll of teleportation {!r}  r - a scroll of torment  s - a scroll labelled CAS SUH LADIM  u - a scroll labelled CIRIJO LOOT  v - a scroll labelled EXYACU OHEC  w - a scroll labelled ACAISUMUQO Potions (go to first with !)  c - a potion of lignification  f - a potion of curing {!q}  k - 2 potions of enlightenment  o - a fizzy black potion  p - a potion of might {!q}  q - a potion of attraction Baubles  b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman (active)  e - a maw talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot] hj& h* h/kuniqs tha Changelin'.... ......Demonspawn... .....##Health: 52/52 ========================... ..∩.._⌠Magic: 7/7========================#.# .....##AC: 12  Str: 16##.## ......#EV: 11Int: 10##...## .......SH:  4  Dex: 13##.....###....... h1=XL:  7 Next: 22% Place: Dungeon:5+...ß....@.......Noise: ---------  Time: 3402.3 (0.0)###.).####....>..l) +1 mace (protect)#...# .......Throw: 5 javelins (silver) #...# #######Quill #.<.##...###### _Found a glowin' sil'er altar o' Zin. _Okay, than. _Found Zin's Purification Station. _Yer library has nay spells.Yer protean talisman responds ta yer shapeshiftin' skill an' transforms inta a _maw talisman! h46 hT7 h< h? h .... ...... ... .....## ... ..∩.._⌠ #.# .....## ##.## ......# ##...## ....... ##.....###. +...ß.... ###.).####....>.. #...# ....... #...# #######  h #.<.#  #...#  ##### h h523.3 (1 _ h hW h hEvoke which item? Baubles  b - 3 flux baubles Talismansd - a quill talisman (active)  e - a maw talisman [!] read|quaff|evoke[?] describe selected h,  h h kuniqs tha Changelin'.... ......Demonspawn... .....##Health: 52/52 ========================... ..∩.._⌠Magic: 7/7========================#.# .....##AC: 12  Str: 16##.## ......#EV: 11Int: 10##...## .......SH:  4  Dex: 13##.....###.......XL:  7 Next: 22% Place: Dungeon:5+...ß...@........Noise: ---------  Time: 3403.3 (0.0)###.).###[3 h6m#....>..l) +1 mace (protect)#...# .......Throw: 5 javelins (silver) #...# #######Quill #.<.##...###### _Found a glowin' sil'er altar o' Zin. _Okay, than. _Found Zin's Purification Station. _Yer library has nay spells.Yer protean talisman responds ta yer shapeshiftin' skill an' transforms inta a _maw talisman! h hk+4.3 (1 h h h)5.3 (26.3 (3 h+ h@1 h2+7.3 (4 h4 h76 45/450 _Ye begin transformin'. Ye continue transformin'. x3  Yer quills recede back inta yer body. hl<8W h=d8.3 (5Maw  hy@ hHI _Ye turn inta a creature wit' a mouth fer a stomach. h? hT5Innate Abilities, Weirdness & Mutationsa - You are a creature with a mouth for a stomach.Your midsection houses a second, enormous mouth.You can devour living enemies to heal.Your maximum health is decreased, since you lack skill for your form.Your maw sometimes growls hungrily at newly sighted monsters.Your maw eats a hole through body armour, reducing its AC.b - You have a pair of horns on your head.c - A meltable icy envelope protects you from harm. (AC +4)d - You sometimes gain a little power by taking damage. hie - A meltable shield of frost defends you. (SH +4) h kuniqs tha Changelin'.... ......Demonspawn... .....##Health: 45/45 ========================... ..∩.._⌠Magic: 7/7========================#.# .....##AC: 10  Str: 16##.## ......#EV: 11Int: 10##...## .......SH:  4  Dex: 13##.....###.......XL:  7 Next: 22% Place: Dungeon:5+...ß...W........Noise: ---------  Time: 3408.3 (0.0)###.).[33 h Em####....>..l) +1 mace (protect)#...# .......Throw: 5 javelins (silver) #...# #######Maw #.<.##...###### _Yer library has nay spells.Yer protean talisman responds ta yer shapeshiftin' skill an' transforms inta a _maw talisman! _Ye begin transformin'. Ye continue transformin'. x3  Yer quills recede back inta yer body. _Ye turn inta a creature wit' a mouth fer a stomach. h h Evoke which item? Baubles  b - 3 flux baubles Talismansd - a quill talisman  h2!e - a maw talisman (active) [!] read|quaff|evoke[?] describe selected hkuniqs tha Changelin'.... ......Demonspawn... .....##Health: 45/45 ========================... ..∩.._⌠Magic: 7/7========================#.# .....##AC: 10  Str: 16##.## ......#EV: 11Int: 10##...## .......SH:  4  Dex: 13##.....###.......XL:  7 Next: 22% Place: Dungeon:5+...ß...W........Noise: ---------  Time: 3408.3 (0.0)###.).[33 h2m####....>..l) +1 mace (protect)#...# .......Throw: 5 javelins (silver) #...# #######Maw #.<.##...###### _Yer library has nay spells.Yer protean talisman responds ta yer shapeshiftin' skill an' transforms inta a _maw talisman! _Ye begin transformin'. Ye continue transformin'. x3  Yer quills recede back inta yer body. _Ye turn inta a creature wit' a mouth fer a stomach. h- hݧ+9.3 (1 h h h~X10.3 (2 h+1.3 (3 hY h h+2.3 (4 h h^ 52----2  hd_Ye begin transformin'. Ye continue transformin'. x3  Yer transformation has ended. h8@ hB3.3 (5Qui h!ll  h  h: _Sharp quills grow all o'er yer body. hJ hSF _Unknown command. hF h h h$, hj6=--- hM, hk, h hȟ htV7= h  hZ, hS h, h hwB hb8= hY hײ, hu hi h1 h hsl9= hm hX hb, h hc50= hm h@, h h, h) h, h hl1= h h, h h6, hL hd^ _Ye start restin'. hc036.3 (23.0) hZ2=7.3 (24 h h" _HP restored. h|4 hE h h h7 hk, hA h hHP= h hY hj, h h h, h hR hB, hW h hWelcome to Zin's Purification Station! What would you like to do?  a -  135 gold a potion of curing You have 123 gold pieces. [Esc] exit[!] buy|examine items h"[a] mark item for purchase [/] sort (type)[A] put item on shopping list h h^ h!kuniqs tha Changelin'#######+#Demonspawn......#.####Health: 52/52 ========================......#....#Magic: 7/7========================......#....### h #AC: 12  Str: 16.............EV: 11Int: 10...............#SH:  4  Dex: 13.............###XL:  7 Next: 22% Place: Dungeon:5.........@.._⌠#Noise: ---------  Time: 3444.3 (7.0)#.#####.....###l) +1 mace (protect)##.## #......#..#Throw: 5 javelins (silver) ##...## #........# h%~Quill ##.....###.......##+...ß............####.).####....>..##...# #.......##...# #########Yer transformation has ended. _Sharp quills grow all o'er yer body. _Unknown command. _Ye start restin'. _HP restored.  Thar be an entrance ta Zin's Purification Station 'ere. h3D _ h?  h% Welcome to Zin's Purification Station! What would you like to do?  a -  135 gold a potion of curing You have 123 gold pieces. [Esc] exit[!] buy|examine items[a] mark item for purchase [/] sort (type)[A] put item on shopping list hkuniqs tha Changelin'#######+#Demonspawn......#.####Health: 52/52 ========================......#....#Magic: 7/7========================......#....###AC: 12  Str: 16.............EV: 11Int: 10...............#SH:  4  Dex: 13.............###XL:  7 Next: 22% Place: Dungeon:5.........@.._⌠#Noise: ---------  Time: 3444.3 (0.0)#.#####.....###l) +1 mace (protect)##.## #...[39;4 h9m...#..#Throw: 5 javelins (silver) ##...## #........#Quill ##.....###.......##+...ß............####.).####....>..##...# #.......##...# #########Yer transformation has ended. _Sharp quills grow all o'er yer body. _Unknown command. _Ye start restin'. _HP restored. _Thar be an entrance ta Zin's Purification Station 'ere. h FWelcome to Zin's Purification Station! What would you like to do?  a -  135 gold a potion of curing You have 123 gold pieces. [Esc] exit[!] buy|examine items[a] mark item for purchase [/] sort (type)[A] put item on shopping list h+a $  You are short 12 gold pieces for the purchase.[Enter] buy shopping list hK h h{kuniqs tha Changelin'#######+#Demonspawn......#.####Health: 52/52 ========================......#....#Magic: 7/7========================......#....###AC: 12  Str: 16.............EV: 11Int: 10...............#SH:  4  Dex: 13.............###XL:  7 Next: 22% Place: Dungeon:5 h.........@.._⌠#Noise: ---------  Time: 3444.3 (0.0)#.#####.....###l) +1 mace (protect)##.## #......#..#Throw: 5 javelins (silver) ##...## #........#Quill ##.....###.......##+...ß............####.).####....>..##...# #.......##...# #########Yer transformation has ended. _Sharp quills grow all o'er yer body. _Unknown command. _Ye start restin'. _HP restored. _Thar be an entrance ta Zin's Purification Station 'ere. h h h hf _Ye can access yer shoppin' list by pressin' '$'. hٍ4 h h h  h% _ h hjB h h, h, h h h, hԫ hB h, h, hڲ hO ho h, hd h, hW hI, h  h%B h h#####+# ....#.#### ....#....# s  h....#....### .. ...........## ... .........#..## .... ........###..# ..... .....∩.._⌠#..#####...... ###.....###.....@...# #......#..###.....# # #........## #.....# ###.... hP #.....# ..........# #.....# ###....>..# #.....# s   scorpion (asleep)#.......# #..########## #######  hn056.3 (12.0) h ,7.3 (13 h h[ _A scorpion comes inta view. hf+# #.#### .......#....# .....s.#....### .......## .....#..## ......:.###..# .. hd∩.._⌠#..#####......###......@..#  #......#..###.....#  #.## #.....# .## #.....# ....>..# #.....#  h( h hV j.ss h@ 18.0) h h"  ###+# ..########.#### #.#....# #......#....### #....s.## #....## #......:..###..# #. ...∩.._⌠#..#####@....... #.....###.........#+#### #......#..###.....#  h3#.#.....# ### ........# #.....# #....> #.......# #.....#  h########## ####### _Found a Young Poisoner's Handbook. hK% h)V.s hR*&9 h&. h/ h %. ##+# ..#########.#### #. hF#....# #.#....### #......## #...s......## #......:..###..# #. ..∩.._⌠#..#####......... .....###.........#+##### ......#..###.....# . h i## #.....# ..... ....> .......# #.....# h*  hFo%.s h'60 h! h1Found a Young Poisoner's Handbook. _Found a maw talisman.  Ye hit tha scorpion.  Yer weapon 'sudes an aura o' protection.  Tha scorpion be lightly wounded.  Tha scorpion barely misses ye. h2Q9=1.7 (1.4 h6 hU8A _Tha scorpion stin's ye but does nay damage. h %Ye completely miss tha scorpion.Tha scorpion be lightly wounded. h X48--3.1 h  hc&   _Tha scorpion completely misses ye. Tha scorpion stin's ye.  Ye hit tha scorpion.  Tha scorpion be moderately wounded. h& (4.5 h+  h,- U _Tha scorpion closely misses ye. hJ %Ye barely miss tha scorpion. Yer headbutt misses tha scorpion.Tha scorpion be moderately wounded. h W9--5.9 h  h'   Tha scorpion be moderately wounded. _Tha scorpion closely misses ye. x2  Ye barely miss tha scorpion.  Ye headbutt tha scorpion, but do nay damage.Tha scorpion be moderately wounded.  Tha scorpion be struck by yer quills. Tha scorpion barely misses ye. h  D27.3 hD 8% h A _Tha scorpion stin's ye but does nay damage. h|( %. ..########  #.........  #.........  #.........  #.........  #..s...:..  #.@....... ∩.._#......... ....#+##### #.....# #.....# #.....# #.....#>..# #.....#  h] %. ..########  #.........  #.........  #.........  h  #.........  #..s...:..  #.@....... ∩.._#......... ....#+##### #.....# #.....# #.....# #.....#>..# #.....#  h7% hP h h_ _A scorpion be nearby! h % _Tha scorpion stin's ye but does nay damage. _A scorpion be nearby!  Ye hit tha scorpion but do nay damage.Yer weapon 'sudes an aura o' protection.  Ye headbutt tha scorpion, but do nay damage.  Tha scorpion be heavily wounded. h- D98.7 h 8% h   Tha scorpion be heavily wounded. _Tha scorpion stin's ye but does nay damage.  Tha scorpion stin's ye but does nay damage.50=70.1 _Tha scorpion closely misses ye. hC  Ye closely miss tha scorpion.Tha scorpion be heavily wounded. h X47--1.5 h  h \ _Tha scorpion barely misses ye. Tha scorpion stin's ye.  Ye closely miss tha scorpion.Tha scorpion be heavily wounded.8=-2.9 h 8% h   h ;_Tha scorpion stin's ye but does nay damage. h$KTha scorpion be heavily wounded. _Tha scorpion stin's ye but does nay damage.  Ye hit tha scorpion but do nay damage.headbutt tha scorpion, but do nay damage.  Ye block tha scorpion's attack.4.3  _Tha scorpion stin's ye but does nay damage.  Ye hit tha scorpion.  Tha scorpion be severely wounded.6-5.7 _Tha scorpion stin's ye. Tha scorpion closely misses ye. h  Ye hit tha scorpion.%. hu7-337.1 h % _Ye kill tha scorpion! hE8% h  h;_Nay target in view! hT4 h % _Nay target in view! h% _Nay target in view! h,v h|% _ h"n hmx8= h| h h(2 hz h h ....  ..%. .  h6#..########+## ## #..... #.....### #.....## #......#..## #......- ###..# #..... _⌠#..#####.........?.... ###.........#+#########.#..###.....### #.....### #.....## #.....#  Ye pick up a Young Poisoner's Handbook an' begin readin'... hH%82.1 (5.0 h E-3.1 (6 h  h5 {  Ye add tha spells Poisonous Vapours, Mercury Arrow an' Olgreb's Toxic Radiance _ta yer library. hQ9=..%....#..########+##...#..............####............... #... ## #...ß.ß #.......⌠# #........ß.>.#####........⌠5.1 (2 .........#+#########.ß.ß .###.....#  #.....# # #.....#  #.....#   #######%6.1 (3 _Found a staircase ta tha Ecumenical Temple.50=7.1 (4 hvw _x - a scroll labelled XAWETI XIMEy h@T%y hF7%y hPg % _Nay target in view!y hRy hg_ _Nay target in view!y h y h Where to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple z hWQ ..%....kuniqs tha Changelin'#..########+##...Demonspawn#..............###Health: 50/52 =======================-#.................Magic: 7/7======================== # #.................AC: 12  Str: 16 ## #..............ß.ßEV: 11Int: 10 .## #...............⌠.SH:  4  Dex: 13 ..# #..............ß.>XL:  7 Next: 33% Place: Dungeon:5 ..#####.........@.....⌠.Noise: ---------  Time: 3487.1 (0.0) .........#+#########.z hiN[34mß.ßl) +1 mace (protect) .###.....#.Throw: 5 javelins (silver) ## #.....#Quill # #.....##.....##.....##.....########Ye add tha spells Poisonous Vapours, Mercury Arrow an' Olgreb's Toxic Radiance _ta yer library. _Found a staircase ta tha Ecumenical Temple. _x - a scroll labelled XAWETI XIME _Nay target in view! _Nay target in view! _1z hr _Found 11 gold pieces.z h,2= _Found a scroll o' teleportation.  Thar be a staircase ta tha Ecumenical Temple 'ere. _z hU Temple  Ye climb downwards. Welcome ta tha Ecumenical Temple!= ..........# #.......... ###.......## ##.......### ######.....## ##.....###### .# ###....#########....### #. .# ##.....##+##.....## #. .# #####...##### #. ## ##...##....ß...ß....##...## ## # #.....#.......#.....# #  #.._..+.......+.._..#95.9 (8.8 # #.....#.............#.....# # ## ##...##....ß...ß.z h[k...##...## ## .# #####...............##### #. .# ##.....##+##.....## #. .# ###....#########....### #.  ######.....####.....######  ###.......####.......###  ..........##..........  _Found a staircase back ta tha Dungeon. _Thar be a staircase back ta tha Dungeon 'ere.z h1 z h: YThe Ecumenical Temple <______________(Press ? for help) #.....#........########........#.....#  #.._..+..⌠........######........⌠..+.._..#  #.....#.............##z h ##.............#.....#  ##...###.............##.............###...##  ##### ##+####.......####.......####+## #####  ##...######.....####.....######...##  #.....# ###....#########....### #.....#  #.._..# ##.....##+##.....## #.._..#  #.....# #####...............##### #.....#  ##...## ##...##....ß...ß....##...## ##...##  ##### #.....#.............#.....# #####  #.._..+......@......+.._..#  ##### #.....#.............#.....# #####  ##...## ##...##....ß...ß....##...## ##...##  #.....# #####...............##### #.....#  #.._..# ##.....##+##.....## #.._..#  #.....# ###....#########....### #.....#  ##...######.....####.....######...##  ##### ##+####.......####.......####+## #####  ##...###.............##.............###...##  z hP #.....#.............####.............#.....#  #.._..+..⌠........######........⌠..+.._..#  #.....#........########........#.....#{ h_@_.| hz__ .| h__ +_| hm__+@_} h__@+_} hx_+ _~ h`e_ #~ hC% #  ##...###...##########...###...##  ##### ##+####+## #####  ##...## ##...##  #.....##.....#  #.._..##.._..#  #.....##.....#~ hM _ #_  ##...####...##~ hA #.  ########## hT_.. he hU..........##.......... kuniqs tha Changelin' ###.......####.......### Demonspawn ######.....####.....###### Health: 52/52 ======================== .# ###....#########....### #. Magic: 7/7======================== .# ##.....##+##.....## #. AC: 12  Str: 16 .# #####...............##### #. EV: 11Int: 10 ## ##...##....ß...ß....##...## ## SH:  4  Dex: 13 # #.....#.............# h.....# # XL:  7 Next: 33% Place: Temple#.._..+......@......+.._..#Noise: ---------  Time: 3495.9 (0.0) # #.....#.............#.....# # l) +1 mace (protect) ## ##...##....ß...ß....##...## ## Throw: 5 javelins (silver) .# #####...............##### #. Quill .# ##.....##+##.....## #. .# ###....#########....### #.  ######.....####.....######  ###.......####.......###   h>p..........##..........  _Found 11 gold pieces. _Found a scroll o' teleportation. _Thar be a staircase ta tha Ecumenical Temple 'ere.  Ye climb downwards. Welcome ta tha Ecumenical Temple! _Found a staircase back ta tha Dungeon. _Thar be a staircase back ta tha Dungeon 'ere. _ h< h h _Ye op'n tha door.  Found an ornate altar o' tha Wu Jian Council. _  Thar be an op'n door 'ere. _ h  ##.............#.....#  ###........⌠..+.._..#  ####........#.....#  #####...###...##  ##'## ###  ##...##  #.....#  #.._..#  #.@...# 518.9 (23.0) ##...##  #####   h #.....###...## ##.............#.....# ###........⌠..+.._..# ####........#.....# #####...###...'## #######...##  hr h#.....# #..@..# #.....# ##...##### h  ho 9.9 (1.0) _Thar be an ornate altar o' tha Wu Jian Council 'ere. h&L M  Ye kneel at tha altar o' Wu Jian. hT /  --more-- h) h4The Wu Jian Council The Wu Jian Council is a congregation of martial monks, ascended to divinity after battling their way out of the afterlife. Disciples of the Council are ableto execute acrobatic martial maneuvers, such as wall jumps, spinning attacks andpunishing lunges. They will eventually become able to request help in the form of a storm of heavenly clouds. Favour - Wu Jian is neutral towards you. Granted powers:(Cost)You can perform damaging attacks by moving towards foes. You can lightly attack monsters by moving around them. You can perform airborne attacks. You can briefly move at supernatural speeds. (Piety-, Exhaustion, Instant)You can summon a storm of heavenly clouds to empower your attacks. (Piety-----)[!]: Overview|Powers|Wrath|Extra [J/Enter]: join religion h6 h; h? #.............###...##kuniqs tha Changelin'##.............#.....#Demonspawn###........⌠..+.._..#Health: 52/52 ========================####........#.....#Magic: 7/7======================== hy@#####...###...##AC: 12  Str: 16##'## #####EV: 11Int: 10##...##SH:  4  Dex: 13#.....#XL:  7 Next: 33% Place: Temple#..@..#Noise: ---------  Time: 3519.9 (0.0)#.....# hWA+l) +1 mace (protect)##...##Throw: 5 javelins (silver) #####Quill _Thar be a staircase back ta tha Dungeon 'ere. _Ye op'n tha door. _Found an ornate altar o' tha Wu Jian Council. _Thar be an op'n door 'ere. _Thar be an ornate altar o' tha Wu Jian Council 'ere.  Ye kneel at tha altar o' Wu Jian. h %  hITha Council welcomes ye! h/  --more-- h of Wu Jian ......20.9 (1 h{ _Ye can now perform damagin' attacks by movin' towards foes. h. hoWhere to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple  h #.............###...##kuniqs tha Changelin'##.............#.....#Demonspawn of Wu Jian ......###........⌠..+.._..#Health: 52/52 ========================####........#.....#Magic: 7/7========================#####...###...##AC: 12  Str: 16##'## #####EV: 11Int: 10##...##SH:  4  Dex: 13#.....#XL:  7 Next: 33% Place: Temple#..@..#Noise: ---------  Time: 3520.9 (0.0)#.....#l) +1 mace (protect)##...##Throw: 5 javelins (silver) #####Quill _Found an ornate altar o' tha Wu Jian Council. _ hNThar be an op'n door 'ere. _Thar be an ornate altar o' tha Wu Jian Council 'ere.  Ye kneel at tha altar o' Wu Jian.  Tha Council welcomes ye! _Ye can now perform damagin' attacks by movin' towards foes.  Thar be an op'n door 'ere. _ hb[m  Thar be a staircase back ta tha Dungeon 'ere. _ h0Dungeon:5 hd6 .. #...  h7.########+##... ..............#########. ........................ ........................ ..............ß.ß.ß....?  h7...............⌠.⌠...... ..............ß.@.ß.....44.4 (23.5) ...............⌠.⌠..##..  h*9..#+#########.ß.ß.ß.# ..#............ ..#............... ..# ................. ..# $................ ..# ................. ..# ############### _Ye climb upwards. Welcome back ta tha Dungeon! h; h> h@h _Thar be a staircase ta tha Ecumenical Temple 'ere. h J h  h ; _ h |  Thar be a fountain o' clear blue water 'ere.  Tha fountain be calm. Tha water trickles softly. 'ere 'un can find peace. _ h  h X h{ , h  h{  h , h~  h  h , hP  h , h"  h } _n - 2 scrolls o' teleportation {!r} (gain'd 1) h 4 h  hP v  .....  # ....  #... ... ##+##... #.# # #########.# .###...# .......#.....<ß.ß.ß....@'.53.4 (9.0)⌠.⌠......#.... h3 .....ß.>.ß.....# ..∩........⌠.⌠..##..# #.## ######.ß.ß.ß.##..# #  ...............  .................#.................# $................ _Ye op'n tha door. hw z _Found Redghas's Armour Boutique. Found a stone staircase leadin' up. hԀ  h 4 hW  h/ .......## .... ..##...  h ... ...+##... #.# ..# #.##..###.#..#.....<.ß.ß.ß.....@.0⌠.⌠......#. hË ß.>.ß.....#...∩..<⌠.⌠..##..####.##..ß.ß.ß.##..# #.........  ..........#..... hl -.#  hِ  hy 4.4 (1 _Found an 'scape hatch in tha ceilin'. _Thar be an op'n door 'ere. h[ ` h) { _Welcome to Redghas's Armour Boutique! What would you like to do?  a -  495 gold the +6 chain mail "Lemakk" {*Corrode rF+ Int+9 Slay-6}b -  78 gold a +0 chain mail  c -  936 gold a +2 crystal plate armourd -  58 gold a +0 pair of boots  e -  390 gold a +1 plate armour of fire resistancef -  52 gold a +0 ring mail  g -  52 gold a +0 ring mail  h -  52 gold a +0 ring mail  i -  52 gold a +0 ring mail  j -  11 gold a +0 robe You have 123 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list h a $  You are short 372 gold pieces for the purchase.[Enter] buy shopping list h{Oa -  h a $  You are short 372 gold pieces for the purchase.[Enter] buy shopping list hpc $ 1308 gold pieces for the purchase. hPd $ 66 hOPe $ 75 hIl hu h.......#kuniqs tha Changelin' .......... ...Demonspawn of Wu Jian ......  h...#.##..# ..#Health: 52/52 ======================== ..#########.##..###..###Magic: 7/7======================== ............#...........AC: 12  Str: 16 ............#.....<.....EV: 11Int: 10 ..ß.ß.ß.....'...........SH:  4  Dex: 13 ...⌠.⌠......#........... hXL:  7 Next: 33% Place: Dungeon:5 ..ß.>.ß.....#...@..<....Noise: ---------  Time: 3558.4 (4.0) ...⌠.⌠..##..####.##.##+#l) +1 mace (protect) #.ß.ß.ß.##..# #.#Throw: 5 javelins (silver) .............. ...Quill ..............#.... ..............#..... ............ #..#... ............ #...#.⌠. ########## _n - 2 scrolls o' teleportation {!r} (gain'd 1) _Ye op'n tha door. _Found Redghas's Armour Boutique. Found a stone staircase leadin' up. _Found an 'scape hatch in tha ceilin'. _Thar be an op'n door 'ere.  Thar be an entrance ta Redghas's Armour Boutique 'ere. h _Ye op'n tha door. _Redghas's Armour Boutique. Found a stone staircase leadin' up. _Found an 'scape hatch in tha ceilin'. _op'n door  Thar be an entrance ta Redghas's Armour Boutique 'ere. _Ye can access yer shoppin' list by pressin' '$'. h ?Shopping list: 5 items, total cost 2014 gold pieces  a - [D:5] 58 gold a +0 pair of boots  b - [D:5] 135 gold a potion of curing  c - [D:5] 390 gold a +1 plate armour of fire resistance  d - [D:5] 495 gold the +6 chain mail "Lemakk" {*Corrode rF+ Int+9 Slay-6}  e - [D:5] 936 gold a +2 crystal plate armour You have 123 gold pieces [!] travel|examine|delete items [a-e] choose item[Esc] exit h .......#kuniqs tha Changelin' .......... ...Demonspawn of Wu Jian ...... ...#.##..# ..#Health: 52/52 ======================== ..#########.##..###..###Magic: 7/7======================== ............#...........AC: 12  Str: 16 ............#.....<.....EV: 11Int: 10 ..ß.ß.ß.....'...........SH:  4  Dex: 13 ...⌠.⌠......#...........XL:  7 Next: 33% Place: Dungeon:5 ..ß.>.ß.....#...@..<....Noise: ---------  Time: 3558.4 (0.0) ...⌠.⌠..##..####.##[39 h> ;49m.##+#l) +1 mace (protect) #.ß.ß.ß.##..# #.#Throw: 5 javelins (silver) .............. ...Quill ..............#.... ..............#..... ............ #..#... ............ #...#.⌠. ########## _Ye op'n tha door. _Found Redghas's Armour Boutique. Found a stone staircase leadin' up. _Found an 'scape hatch in tha ceilin'. _Thar be an op'n door 'ere.  Thar be an entrance ta Redghas's Armour Boutique 'ere. _Ye can access yer shoppin' list by pressin' '$'. hr hvwkuniqs the Changeling (Demonspawn Shapeshifter) Turns: 3476, Time: 00:11:17 Health: 52/52 hvxxAC: 12 Str: 16 XL: 7 Next: 33% Magic: 7/7EV: 11 Int: 10 God: Wu Jian [......] Gold: 123SH:  4 Dex: 13 Spells: 6/6 levels left rFire . . . hxySl - +1 mace (protect) rCold . . .(no offhand) rNeg . . .j - +2 robe {Will+} rPois . hzI(helmet unavailable) rElec .(cloak unavailable) rCorr .(gloves unavailable) SInv .(boots unavailable) Will +....(no amulet)  h{Stlth +t - +4 ring of protection HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: quill-form  h|wA: quills, horns 2, icemail 1, powered by pain 1, condensation shield h3& .......#kuniqs tha Changelin' .......... ...Demonspawn of Wu Jian ...... ...#.##..# ..#Health: 52/52 ======================== ..#########.##..###..###Magic: 7/7======================== ............#...........AC: 12  Str: 16 ............#.....<.....EV: 11Int: 10 ..ß.ß.ß.....'...........SH:  4  Dex: 13 ...⌠.⌠......#...........XL:  7 Next: 33% Place: Dungeon:5 ..ß.>.ß.....#...@..<....Noise: ---------  Time: 3558.4 (0.0) ...⌠.⌠..##..####.## h( .##+#l) +1 mace (protect) #.ß.ß.ß.##..# #.#Throw: 5 javelins (silver) .............. ...Quill ..............#.... ..............#..... ............ #..#... ............ #...#.⌠. ########## _Ye op'n tha door. _Found Redghas's Armour Boutique. Found a stone staircase leadin' up. _Found an 'scape hatch in tha ceilin'. _Thar be an op'n door 'ere.  Thar be an entrance ta Redghas's Armour Boutique 'ere. _Ye can access yer shoppin' list by pressin' '$'. hG4 h h h h3} _ hݨ  Thar be an 'scape hatch in tha ceilin' 'ere. h6 _ hYn h+o########.##..###..####.. ......#........ ......#.....<........ .ß.ß.....'.............. ⌠.⌠#.............. . hy>.ß.....#...∩..<....... ⌠.⌠..##..####.##.##+##+# .ß.ß.##..# ##.##.#  .........#....@#  63.4 (5........#.....#  ...........#......  #..#...#  #...#.⌠. ####### ###..#.#.   #.⌠ #.∩    #.. # #       h hR+4.4 (6 h h6 _Found Coniotiph's Weapon Shoppe. h h^.........#.....<...... .ß.ß.....'.......... ⌠.⌠........ .>#...∩..<..##..####.##.##+##+#ß.ß.##..# ##.##.# ##.. ...........#.....# ...............#.....#....o........ #..#...#.#... #...#.⌠.#.. ####### ###..#.#.### #.⌠ #.∩.# #.. #.##o   orc (asleep) .# # [ hu40m#   5.4 (1  An orc comes inta view. It be wieldin' a +0 dagger.  Tha orc shouts! Ye hear a shout!o.ooooo 3 orcs (1 wandering)==6.4 (2 ht _An orc comes inta view. It be wieldin' a +0 club. x2 hoE< ........ ....... .>.∩..<. #.##.##+##+#  ##.##.# ##.. #.....# ....o #.....#...... #....@....o..  #..#...#.#.o.  #...#.⌠.#..  ###..#.#.###  #.⌠ #.∩.#  #.. #.##  .# #  ## h< ........ ....... >.∩..<. #.##.##+##+#  ##.##.# ##.. #.....# ....o #.....#...... #....@....o..  #..#...#.#.o.  #...#.⌠.#..  ###..#.#.###  #.⌠ #.∩.#  #.. #.##  .# #  ## h'[37m _Thar be monsters nearby! hl Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  l - a +1 mace of protection (weapon)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  h  h".........#.....<........  kuniqs tha Changelin' .ß.ß.....'.............. h  Demonspawn of Wu Jian ...... ⌠.⌠......#..............  Health: 52/52 ======================== .>.ß.....#...∩..<.......  Magic: 7/7======================== ⌠.⌠..##..####.##.##+##+#  AC: 12  Str: 16 .ß.ß.##..# ##.##.# ##..  EV: 11Int: 10 ...........#.....# ....o h   SH:  4  Dex: 13 ...........#.....#......  XL:  7 Next: 33% Place: Dungeon:5 ...........#....@....o..  Noise: ==-------  Time: 3566.4 (0.0) ......... #..#...#.#.o.  l) +1 mace (protect) ......... #...#.⌠.#..  Throw: 5 javelins (silver) ####### ###..#.#.###  Quill #.⌠ #.∩.# #.. #.##  ooo  hWc3 orcs (1 wandering).# # ##  _Thar be an 'scape hatch in tha ceilin' 'ere. _Found Coniotiph's Weapon Shoppe.  An orc comes inta view. It be wieldin' a +0 dagger.Tha orc shouts! Ye hear a shout! _An orc comes inta view. It be wieldin' a +0 club. x2 _Thar be monsters nearby! h{P  Okay, than. h h h. _ h% < ........ ....... .>.∩..<. #.##.##+##+#  ##.##.# ##.. #.....# ....o #.....#...... #....@....o..  #..#...#.#.o.  #...#.⌠.#..  ###..#.#.###  hN  #.⌠ #.∩.#  #.. #.##  .# #  ## h@ < ........ ....... >.∩..<. #.##.##+##+#  ##.##.# ##.. #.....# ....o #.....#...... #....@....o..  #..#...#.#.o.  #...#.⌠.#..  ###..#.#.###  #.⌠ #.∩.#  #.. #.##  .# #  ## h[37m _Thar be monsters nearby! h h%  h_T Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   h - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1   h2h     c - Unarmed Combat   3.0   4.8  -1   i + Shapeshifting 6.9   9.9  -2   d - Throwing   0.0   1.2  -1                       e - Armour   0.0   1.2  -1   hk     f - Dodging   1.7   2.4  -1       g - Stealth   0.0   1.0   0       h                      h#                 h&                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.   hM3d[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hC  h%M  h] .........#.....<........  kuniqs tha Changelin' .ß.ß.....'..............  Demonspawn of Wu Jian ...... ⌠.⌠......#..............  Health: 52/52 ======================== .>.ß.....#...∩..<.......  Magic: 7/7======================== ⌠.⌠..##..####.##.##+##+#  AC: 12  Str: 16 .ß.ß.##..# ##.##.# ##..  EV: 11Int: 10 ...........#.....# ....o  SH:  4  Dex: 13 ...........#.....#...... [ h^ 39;49m XL:  7 Next: 33% Place: Dungeon:5 ...........#....@....o..  Noise: ==-------  Time: 3566.4 (0.0) ......... #..#...#.#.o.  l) +1 mace (protect) ......... #...#.⌠.#..  Throw: 5 javelins (silver) ####### ###..#.#.###  Quill #.⌠ #.∩.# #.. #.##  ooo 3 orcs (1 wandering).# # ##  An orc comes inta view. It be wieldin' a +0 dagger.Tha orc shouts! Ye hear a shou hob ;t! _An orc comes inta view. It be wieldin' a +0 club. x2 _Thar be monsters nearby! _Okay, than. _Thar be monsters nearby! hc  hi  h.ß.....#...∩..<.......  .⌠..##..####.##.##+##+# ß.ß.##..# ##.##.##.##. #.....#.....o. #.....#. #.o.  #..#...#.#.o.  #...#.⌠.#.. .  ###..#.#.###  #.⌠.#.∩.#  [14; hi6 13H#..# #.##  #.# #  ##    hV9 .oo..o. h: ;--7.4 (1 _ h?  hyK #.....<.  .ß.....'........  ⌠......#........  .ß.....#...∩..<.  ⌠..##..####.##.##+##+# .ß.##..# ##.##.##.##...# #.....#.#  hM r#.....#....o..# #.o..o.#  #..#...#.#....#  #...#.⌠.#.. ..#  ###..#.#.### # #.⌠.#.∩.#  #..# #.##  #.# #  ##    h7R  hR  hS  hY .o.oo.o hZ 0===8 h_  h b % _Tha orc shouts! hq   Ye barely miss tha orc. Tha orc hits ye wit' a +0 dagger. h oo..48----9.8 (1.4 _Tha orc be struck by yer quills. Tha orc completely misses ye.Ye closely miss tha orc.Tha orc be heavily wounded. h; R .oYe block tha orc's attack. Tha orc be struck by yer quills.7-----71.2 _Tha orc hits ye wit' a +0 club. h  ht Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - You have a pair of horns on your head.c - A meltable icy envelope protects you from harm. (AC +4) h d - You sometimes gain a little power by taking damage.e - A meltable shield of frost defends you. (SH +4)! hVA quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 6 1d7 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 6.9 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. Stash search prefixes: {talisman} Menu/colouring prefixes: identified talisman" h< , Innate Abilities, Weirdness & Mutations  a - You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded.  b - You have a pair of horns on your head.  c - A meltable icy envelope protects you from harm. (AC +4)" h d - You sometimes gain a little power by taking damage.e - A meltable shield of frost defends you. (SH +4)# h0# hu9# hBE.......#.....<........  kuniqs tha Changelin' .ß.....'..............  Demonspawn of Wu Jian ...... ⌠......#..............  Health: 47/52 =====================--- .ß.....#...∩..<.......  Magic: 7/7======================== ⌠..##..####.##.##+##+#### hC  AC: 12  Str: 16 .ß.##..# ##.##.##.##...#  EV: 11Int: 10 .........#.....#.......#  SH:  4  Dex: 13 .........#.....#.o.....## hDK  XL:  7 Next: 33% Place: Dungeon:5 .........#......@o.....#  Noise: =--------  Time: 3571.2 (0.0) ....... #..#...#o#....#  l) +1 mace (protect) ....... #...#.⌠.#.. ..#  Throw: 5 javelins (silver) # hGN##### ###..#.#.### #  Quill #.⌠.#.∩.# #..# #.##  ooo 3 orcs#.# # ##  Ye barely miss tha orc. Tha orc hits ye wit' a +0 dagger. _Tha orc be struck by yer quills. Tha orc completely misses ye.Ye closely miss tha orc.Tha orc be heavily wounded.Ye block tha orc's attack. Tha orc be struck by yer quills. _Tha orc hits ye wit' a +0 club.# hO4# h8V# hY) hX   Ye hit tha orc.  Yer weapon 'sudes an aura o' protection.  Ye kill tha orc!) h>N ) 2 orcsTha Council accepts yer kill.Tha orc be struck by yer quills. Tha orc barely misses ye.Tha orc cheers noisily.) hQ942.6 (1.4) hB) hb XTha orc cheers noisily. _Tha orc hits ye but does nay damage.  Ye barely miss tha orc.orc be severely wounded.hits ye but does nay damage. Tha orc be struck by yer quills.  Tha orc barely misses ye. Tha orc hits ye but does nay damage.8=4.0 _Tha orc closely misses ye.) hm  Ye sock tha orc!  Ye kill tha orc!) he )   orcTha Council accepts yer kill.) hD=5.4) hW) hATha Council accepts yer kill. _closely misses ye.  Ye closely miss tha orc.  ) hTha orc be heavily wounded.Tha orc be struck by yer quills.  Ye kill tha orc!) hi)) h956.8  Tha orc be struck by yer quills.  Ye kill tha orc! _Tha Council accepts yer kill.Trainin' target 7.0 fer Shapeshiftin' reached!  Yer Shapeshiftin' skill increases ta level 7!Ye need ta en'ble at least 'un skill fer trainin'.) h%/  --more--+ h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   h - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1       c - Unarmed Combat   3.0   4.8  -1   i - Shapeshifting   7.0  11.3  -2   d - Throwing   0.0   1.2  -1          + h[7;61H             e - Armour   0.0   1.2  -1       f - Dodging   1.7   2.4  -1       g - Stealth   0.0   1.0   0                                          [+ h& 20X                    You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets. hQ> i + Shapeshifting 7.0. hc2 . h7b.......#.....<........  kuniqs tha Changelin' .ß.....'..............  Demonspawn of Wu Jian ...... ⌠......#............... h9  Health: 49/52 ======================-- .ß.....#...∩..<.......  Magic: 7/7======================== ⌠..##..####.##.##+##+###. h<  AC: 19  Str: 16 .ß.##..# ##.##.##.##...#  EV: 11Int: 10 .........#.....#.......#  SH:  4  Dex: 13 .........#.....#.).....#  XL:  7 Next: 35% Place: Dungeon:5 .........#......@).....#  Noise: =--------  Time: 3576.8 (1.4) ....... #..#...#)#....#  l) +1 mace (protect) ....... #...#.⌠.#.. ..#  Throw: 5 javelins (silver) . h>##### ###..#.#.### #  Quill #.⌠.#.∩.# #..# #.##  #.# #  ##    Tha orc be struck by yer quills.  Ye kill tha orc! _Tha Council accepts yer kill.Trainin' target 7.0 fer Shapeshiftin' reached!  Yer Shapeshiftin' skill increases ta level 7!Ye need ta en'ble at least 'un skill fer trainin'.. hb. hg. hi. _. h~. h-. h . hF _Unknown command.1 h l[?25h[?0c  Search fer what [Enter fer "ego", or ? fer help]? 3 hSb [?25l[?1c3 hƍ3 h3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] d - a quill talisman (active) 3 hN b - [carried] e - a maw talisman Results elsewhere ([,] to cycle)  c - [D:5] a maw talisman4 h84 hE4 h.......#.....<........  kuniqs tha Changelin' .ß.....'..............4 hf  Demonspawn of Wu Jian ...... ⌠......#..............  Health: 49/52 ======================-- .ß.....#...∩..<.......  Magic: 7/7======================== ⌠..##..####.##.##+##+###4 hf  AC: 19  Str: 16 .ß.##..# ##.##.##.##...#  EV: 11Int: 10 .........#.....#.......#4 h  SH:  4  Dex: 13 .........#.....#.).....#  XL:  7 Next: 35% Place: Dungeon:5 .........#......@).....#  Noise: =--------  Time: 3576.8 (0.0) 4 h....... #..#...#)#....#  l) +1 mace (protect) ....... #...#.⌠.#.. ..#  Throw: 5 javelins (silver) ##### ###..#.#.### #4 h   Quill #.⌠.#.∩.# #..# #.##  #.# #  ##     _Tha Council accepts yer kill.Trainin' target 7.0 fer Shapeshiftin' reached!  Yer Shapeshiftin' skill increases ta level 7! _Ye need ta en'ble at least 'un skill fer trainin'. _Unknown command.Search fer what [Enter fer "ego", or ? fer help]? tali4 hɯ4 h4 h4 h. _5 hGInventory: 24/52 slots Hand Weapons (go to first with ))  l - a +1 mace of protection (weapon) Missiles (go to first with ()  h - 5 silver javelins (quivered) Armour (go to first with [)  j - a +2 robe of willpower (worn) Jewellery (go to first with "=)  t - a +4 ring of protection (worn)a - a ring of fire Scrolls (go to first with ?)g - 2 scrolls of revelation {!r}  i - a scroll of enchant armour  m - a scroll labelled IFAGEGHUMA  n - 2 scrolls of teleportation {!r}  r - a scroll of torment  s - a scroll labelled CAS SUH LADIM  u - a scroll labelled CIRIJO LOOT  v - a scroll labelled EXYACU OHEC  w - a scroll labelled ACAISUMUQO  x - a scroll labelled XAWETI XIME Potions (go to first with !)  c - a potion of lignification [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]5 hn   g - 2 scrolls of revelation {!r}  i - a scroll of enchant armour  m - a scroll labelled IFAGEGHUMA  n - 2 scrolls of teleportation {!r}  r - a scroll of torment  s - a scroll labelled CAS SUH LADIM  u - a scroll labelled CIRIJO LOOT  v - a scroll labelled EXYACU OHEC  w - a scroll labelled ACAISUMUQO  x - a scroll labelled XAWETI XIME Potions (go to first with !)  c - a potion of lignification  f - a potion of curing {!q}  k - 2 potions of enlightenment  o - a fizzy black potion  p - a potion of might {!q}  q - a potion of attraction Baubles  b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman (active)  e - a maw talismanbot6 hQe - a maw talisman. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the user's midsection into a giant mouth, gnashing and ready to devour foes. The mouth may devour slain creatures, healing the user to an extentincreased by the user's Shapeshifting skill and the power of the creature eaten.Skill also increases the damage done by the maw. ____________________________________________________________  Skill HP Body Armour AC Bite Dmg ------------------------------------------------- Min 8 +0% -1.5 (-75%) 10 Max 14 +0% -1.5 (-75%)18 Cur 7 -10% -1.5 (-75%) 8 Bite chance: 75% ____________________________________________________________ Your skill: 7.0; use (s) to set 8.0 as a target for Shapeshifting.  At 100% training you reach 8.0 in about 0.7 XLs. If you transformed using this talisman: e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.8 hInventory: 24/52 slotsg - 2 scrolls of revelation {!r}  i - a scroll of enchant armour  m - a scroll labelled IFAGEGHUMA  n - 2 scrolls of teleportation {!r}  r - a scroll of torment  s - a scroll labelled CAS SUH LADIM  u - a scroll labelled CIRIJO LOOT  v - a scroll labelled EXYACU OHEC  w - a scroll labelled ACAISUMUQO  x - a scroll labelled XAWETI XIME Potions (go to first with !)  c - a potion of lignification  f - a potion of curing {!q}  k - 2 potions of enlightenment  o - a fizzy black potion  p - a potion of might {!q}  q - a potion of attraction Baubles  b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman (active)  e - a maw talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]8 h8 h̔8 h#1.......#.....<........  kuniqs tha Changelin' .ß.....'..............  Demonspawn of Wu Jian ...... 8 hť⌠......#..............  Health: 49/52 ======================-- .ß.....#...∩..<.......  Magic: 7/7======================== ⌠..##..####.##.##+##+###  AC: 19  Str: 16 .ß.##..# ##.##.##.##...#  EV: 11Int: 10 .........#.....#.......#  SH:  4  Dex: 13 .........#.....#.).....#  XL:  7 Next: 35% Place: Dungeon:5 .........#......@).....#8 h  Noise: =--------  Time: 3576.8 (0.0) ....... #..#...#)#....#  l) +1 mace (protect) ....... #...#.⌠.#.. ..#  Throw: 5 javelins (silver) ##### ###..#.#.### #  Quill #.⌠.#.∩.# #..# #.##  #.# #  ##   8 h  _Tha Council accepts yer kill.Trainin' target 7.0 fer Shapeshiftin' reached!  Yer Shapeshiftin' skill increases ta level 7! _Ye need ta en'ble at least 'un skill fer trainin'. _Unknown command. _Search fer what [Enter fer "ego", or ? fer help]? tali8 h 8 hY8 h8 h8 h8 hC  Skill  Level Cost  Apt Skill  Level Cost  Apt 8 hc a - Fighting   3.0   4.0   0   h - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1       c - Unarmed Combat   3.0   4.8  -1   i + Shapeshifting 7.0  11.3  -2   d - Throwing   0.0   1.2  -1                      8 h e - Armour   0.0   1.2  -1       f - Dodging   1.7   2.4  -1       g - Stealth   0.0   1.0   0                                                      8 h         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets9 h8TargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected target9 hccost|targets9 h<[?25h[?0c0 : h [?25l[?1c8.0 current training targets, if any.=] set aall targets: h .......#.....<........  kuniqs tha Changelin' .ß.....'..............  Demonspawn of Wu Jian ...... ⌠......#..............  Health: 49/52 ======================-- .ß.....#...∩..<.......  Magic: 7/7======================== ⌠..##..####.##.##+##+###  AC: 19  Str: 16 .ß.##..# ##.##.##.##...#  EV: 11Int: 10 .........#.....#.......#  SH:  4  Dex: 13 .........#.....#.).....#  XL:  7 Next: 35% Place: Dungeon:5 .........#......@).....#: h   Noise: =--------  Time: 3576.8 (0.0) ....... #..#...#)#....#  l) +1 mace (protect) ....... #...#.⌠.#.. ..#  Throw: 5 javelins (silver) ##### ###..#.#.### #  Quill #.⌠.#.∩.# #..# #.##  #.# #  ##     _Tha Council accepts yer kill.Trainin' target 7.0 fer Shapeshiftin' reached!  Yer Shapeshiftin' skill increases ta level 7! _Ye need ta en'ble at least 'un skill fer trainin'. _Unknown command. _Search fer what [Enter fer "ego", or ? fer help]? tali: h : h : h8 : hU \2 _  Thin's tha be 'ere:  a +0 club; an orc corpse : hr _: hps : hFu \50=: hy : h@ $: hi aWelcome to Coniotiph's Weapon Shoppe! What would you like to do? : h' Y a -  42 gold a +0 flail: h Ib -  42 gold a +0 flail : hʂ P c -  360 gold a +2 great sword of flaming: h Od -  42 gold a +0 long sword  : hm Je -  18 gold a +0 sling  : hU Hf -  4 gold 4 stones  : h Hg -  8 gold 7 stones : h 3You have 123 gold pieces. : h Z[Esc] exit: h ~[!] buy|examine items: hm R[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list< h3..##..####.##.##+##+###  kuniqs tha Changelin' ß.##..# ##.##.##.##...#  Demonspawn of Wu Jian ...... ........#.....#.......#  Health: 50/52 =======================- ........#.....#.).....#  Magic: 7/7======================== ........#.......).....#  AC: 12  Str: 16 ...... #..#...#)#....#  EV: 11Int: 10 ...... #...#.⌠.#.....#  SH:  4  Dex: 13 #### ###..#< h5).#.######  XL:  7 Next: 35% Place: Dungeon:5#.⌠.#.@.#  Noise: ---------  Time: 3580.8 (4.0)#..#.#.##  l) +1 mace (protect)#.#.⌠.#.  Throw: 5 javelins (silver) ##...# ##  Quill ####          _Ye need ta en'ble at least 'un skill fer trainin'. _Unknown command. _Search fer what [Enter fer "ego", or ? fer help]? tali  Thin's tha be 'ere: _a +0 club; an orc corpseThar be an entrance ta Coniotiph's Weapon Shoppe 'ere.< h BD _< hnB < hD 4< htJ < heO < hP % _< ha < h)e < h g &1< hNh < hpn < hq < hx < h2z < h| < h ,< h΁ < hR < h҆ ,< h < h4 i_Unknown command. _Search fer what [Enter fer "ego", or ? fer help]? tali  Thin's tha be 'ere: _a +0 club; an orc corpseThar be an entrance ta Coniotiph's Weapon Shoppe 'ere.< h b2=< hƐ < h_ 1 _HP restored.< h{ 4< h < hh < h ,< h < h0 < h ,< hB < h < h P=< h < hk < h} ,< h < hγ < he ,< ha < h < h ,< h < h 6 _Ye op'n tha door.< h 4< hw < hh ?  Thar be an op'n door 'ere.< h 6 _< hf < h < h ,< hC < h@ < h3 ,< h < h| < h{ ,< h < h < h ,< h < h. < h ,< h < h3 < h ,< h8 < h < hV ,< h < h9 < h ,< h < hP < h ,< hv < h^ < h> ,< h < hP < h) ,< h < h < h < hE ,< h < h  < h ,< h < hq ,< h < h" < h ,< h < hH < hg ,< hC < h8 < h ,< h; < h 6 _Ye op'n tha door.< h!  .W.   .. ##  .. #.######  .#######......#  ##+##..#...#......#  .......#..........#  .......#..........# .........@..........# ..#.##..###..####...# < h" .#########.##..###..####...# ...........#...............# ...........#.....<.........# .ß.ß.ß.....'...............# W   phantom (dormant) ..⌠.⌠......#...............# .ß.>.ß.....#...∩..<........# ..⌠.⌠..##..####.##.##+##'###< h) ]613.8 (33.0)4.8 (34< h, < h/ _A phantom comes inta view. _Thar be an op'n door 'ere.= hDWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  l - a +1 mace of protection (weapon)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip = h= hT= hkuniqs tha Changelin'.W.Demonspawn of Wu Jian ........###Health: 52/52 ========================..#.######Magic: 7/7= h========================.#######......#AC: 12  Str: 16##+##..#...#......#EV: 11Int: 10.......#..........#SH:  4  Dex: 13.......#..........#XL:  7 Next: 35% Place: Dungeon:5 .........@..........#Noise: ---------  Time: 3614.8 (0.0) ..#.##..###..####...#= hxhl) +1 mace (protect) .#########.##..###..####...#Throw: 5 javelins (silver) ...........#...............#Quill ...........#.....<.........# .ß.ß.ß.....'...............#W   phantom (dormant) ..⌠.⌠......#...............# .ß.>.ß.....#...∩..<........# ..⌠.⌠..##..####.##.##+##'### _HP restored. _Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door. _A phantom comes inta view. _Thar be an op'n door 'ere.= hP  Okay, than.= hٮ= h= hѷ. _= hd 7...W. . ### . #.###### .#######......####+##..#...#......##.#..........# ##..........#.......'..........# .= h .. ##.##..###..####...##########.##..###..####...#.#........# ............#.....<...#ß.ß.ß.....'......# ...⌠.⌠......#.........#ß.>.ß.....#...∩..<........#= h- = h s.WW= h, 25.8 (1 _= hۗ = h = h........ W.. ### . #.###### .#######......# ###+##..#...#......# #.#.# # = h. #.#..........# #... #.......'..........# #... ##.##..###..####...##########.##..###..####...#.#......#...........#.....<.....#ß.ß.ß.....'.....#..⌠.⌠......#.......#= h= h"J.W= h$&6= h]*= h7#######......... ......## .....W. #.#####.>.....#########+### #........'....... = h8#... ##.##..###..##########.##..###..####................#.....<ß.ß.ß.....'= h%;= h>DF.W= hD&7= hG= hI; _Found a stone staircase leadin' down.> h"'> h)> hW+49> h---> hD/=> h09.2 (1.4> h7> hC> hD=Okay, than. _> hiG7Found a stone staircase leadin' down. _Ye closely miss tha phantom. Tha phantom hits ye.  Ye hit tha phantom.  Yer weapon 'sudes an aura o' protection.  Tha phantom be lightly damaged.920.6> hFL> hRP > hIQ> h/R0_Tha phantom hits ye but does nay damage.> h  Ye barely miss tha phantom. Yer headbutt misses tha phantom.Tha phantom be lightly damaged.  Ye block tha phantom's attack. Tha phantom be struck by yer quills............... ....... ###....... #.######.>....§#######......####+##..#...#......##.#..........# #......W#..........# ...#......@'..........# ...##.##..###..####...# ..#########.##..###..####...# ............#......# ............#.....<.........#ß.ß.ß.....'...............#  ⌠.⌠#....ß.>.ß...> h..#...∩..<⌠.⌠..##..####.##.##+##'###> h8.> hc4----2.0> hB> h]K _Tha phantom hits ye. Tha phantom blinks! Ye blink.  Ye closely miss tha phantom.Tha phantom be moderately damaged.5--23.4> h>> h > _Tha phantom hits ye but does nay damage.> h,S  .  Ye closely miss tha phantom.Tha phantom be moderately damaged.Tha phantom closely misses ye. Tha phantom be struck by yer quills.> hT (4.8> h \ > ho _ Tha phantom be moderately damaged.> h1q TTha phantom closely misses ye. Tha phantom be struck by yer quills. _Tha phantom closely misses ye.  Ye sock tha phantom!  Yer weapon 'sudes an aura o' protection.  Tha phantom be severely damaged.> h@u L9=6.2> h{ > ht} > _Tha phantom hits ye but does nay damage.> h#  Ye closely miss tha phantom.Tha phantom be severely damaged.Tha phantom be struck by yer quills.> h#^6=-7.6> h'> hN/  Tha phantom be struck by yer quills.bar  Tha phantom hits ye but does nay damage.> h43 .>.....#######......# ###+##..#...#......# #.......#..........# # #......§#..........# #... #.......'..........# > h4#... ##.##..###..####...# ...#########.##..###..####...# .............#.....#..........#.W@..<.#ß.ß.ß.....'...............#..⌠.⌠......#...............#ß.>.ß.....#...∩..<........#⌠.⌠..##..####.##.##+##'#> hO5## ##.ß.ß.ß.##..# ##.##.##.##...# ............#...#.#.............#.....#.).....#............#.......).....#> h:J#§> h_;0---2-9.0> h\@> hBH _Tha phantom hits ye. Tha phantom blinks! Ye blink.? h8 #? h.  Ye barely miss tha phantom. Ye headbutt tha phantom.  Tha phantom be almost destroyed.? hTY1---30.4? h? hcYe barely miss tha phantom. Ye headbutt tha phantom.  Tha phantom be almost destroyed. ? h _Tha phantom closely misses ye.  Ye barely miss tha phantom.  Tha phantom be almost destroyed.  Tha phantom hits ye but does nay damage.? hX ......? h).............. ....... ###  ....... #.##### ? hn.>.....#######... ###+##..#...#... #.......#..... # #....W@.#..... #... #......§' ? h#... ##.##..###..#############.##..###..####.........#............... .............#.§...<......ß.ß.ß.....'........⌠.⌠......#..........? hß.>.ß.....#...∩..<...Tha phantom be struck by yer quills. Tha phantom hits ye. Tha phantom blinks!? hR..§? h] 001.8? h? h _Ye blink.? h o  Ye hit tha phantom.  Yer weapon 'sudes an aura o' protection.  ? h 7Ye destroy tha phantom!? h; 1.? h4( M9503.2? h, ? h2 s _Tha Council accepts yer kill.? h3 ? h6 ? h8 I _Nay target in view!? h) ? h ? hU ? h _ _Nay target in view!? h ? h3 ? h3 I _Nay target in view!? hTK1 _2? hKU,? hRX? h,Y? h-[? h;\L2=? h]? h=_? ha,? ha? hb? h|d? hDe,? hpf? hah? h"i,? hj? hpB ....f.. ....... .......  .......  .......  ....... ########.......  #.# - +.......#  #.......#  #.......# ###  #.......# #.###### ? hrr[#.>.....#######......#f   sleepcap (wandering) #####+##..#...#......# #.......#.#  # #.......#..#? hv.40.2 (7.0? h~u.ff? h}3=-1.2 (8? hZ? h4[ _A sleepcap comes inta view.@ hO .......  ...f...  .......  .......  .......  .......  ########.......  #......@# +.......# #.......# #.......# ###  #.......#   #.>.....#  #####+##.  .@ h@  # . @ h .......  ...f...  .......  .......  .......  .......  ########.......  #......@# +.......# #.......# #.......# ###  #.......#  #.>.....#  #####+##. .  # .@ h@ hڲ@ h~@ h_ _A sleepcap be nearby!@ h& d##########.....#...f#.5+.#. #.########@.......#.########+.# #.# #.# ####.......# #.###### @ h( #.>.....#######......# 5   white imp (asleep)#####+##..#...# #.@ h- k  A white imp comes inta view.@ h. @ h84 .f.....55@ hN5 4==2.2 (1@ hi9 @ hfE _ ###########.#....#..f.....+......5#. #.########.........#.......#########+.......# #.......##.......# ### #.......# #.###### #.>.....###########+##..#...# _Tha white imp shouts!@ hH @ hH @ hL .f.....5@ hfM /--3@ hP @ hQ @ h ##########..+.f....5#######.........#.......#########+............. .....## ......# #.#####.>.....######@ h  Ye lunge at tha sleepcap, but yer attack speed be too slow fer a blow ta land.  Tha sleepcap releases spores at ye.@ h ***Tha white imp gestures at ye.@ h%* (...@ h+ i34----==4@ h2 @ hh@ M  Tha sleepcap releases spores at ye.  Tha white imp gestures at ye.puff o' frost hits ye.  Ye hit tha sleepcap but do nay damage.  Yer weapon 'sudes an aura o' protection.  Ye headbutt tha sleepcap!@ h[K 5. Tha sleepcap be moderately damaged.@ hL 2-----9-5.6 (1.4@ hP @ hR 9 _Tha sleepcap releases spores at ye.A h  Ye hit tha sleepcap.  Tha sleepcap be heavily damaged.A hA hD5..A hB-7.0A h A h7   hit tha sleepcap.  Tha sleepcap be heavily damaged. _Tha sleepcap releases spores at ye but does nay damage. x2  Ye hit tha sleepcap. Ye headbutt tha sleepcap.  Tha sleepcap be almost destroyed.Tha sleepcap closely misses ye. Tha white imp be struck by yer quills.A h^3=8.4A h.A hLV _Tha white imp closely misses ye.A hy  Ye hit tha sleepcap.  Ye destroy tha sleepcap!A hM# .5   white imp  Tha Council accepts yer kill.Tha white imp barely misses ye.A hl  Tha white imp gestures at ye.A hVA hyo0--5=9.8A hfA hj _Tha puff o' frost hits ye.  Ye hit tha white imp. Ye headbutt tha white imp.  Ye kill tha white imp!A h1.A hT--6-51.2A h4A hs] _Tha Council accepts yer kill.A hON-A hRA h\_ _Nay target in view!A h]A h cA hfI _Nay target in view!A h;C 4A hhI A hR _ _Nay target in view!A hS A hX A h[ I _Nay target in view!B h1= _ _Ye op'n tha door.B hǓU  Thar be an op'n door 'ere.B hB h e2=2 _B h,B hBB hB hB hB hB hӥB hקB hj3=B h$B hRBB h,B h}####..#......O....... ....... ..... #... #### ###########...###..###.........#...@......#.........-#...#......... #..'......... #..........#......... #..........#......... B h###+########......... O   ogre (asleep) #.......######### +.......# #.B h.60.2 (9.0B hYI-1.2 (10.0)B hoB hx _An ogre comes inta view. It be wieldin' a +0 giant club.B h  #.. ...#####..###...O......................... #...# #### ######### #..@###..### #B h K..# #.# #.'. #.# #..........####+########........ #.######## +.#B h B h _4=2.0)B h B h B hR{kuniqs tha Changelin'#.. ...#Demonspawn of Wu Jian .......####..###...Health: 34/52 ===============---------.......O....Magic: 7/7========================B h.......*...AC: 12  Str: 16.......*..EV: 11Int: 10.....*.SH:  4  Dex: 13#..*# #### ######### XL:  7 Next: 56% Place: Dungeon:5#..@###..###........ Noise: ---------  Time: 3662.2 (0.0)#..........#........ l) +1 mace (protect)#..........#........ Throw: 5 javelins (silver) #..........'........ Quill #..........#........#..........#........ O   ogre (asleep)###+########........#.......########+.......# _Thar be an op'n door 'ere. B hV_An ogre comes inta view. It be wieldin' a +0 giant club.Throw: 5 javelins (sil'er)Press: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wieldin' a +0 giant club (asleep, 98% ta hit)C h^:kuniqs tha Changelin'#.. ...#Demonspawn of Wu Jian .......####..###...Health: 34/52 ===============---------.......(....Magic: 7/7========================.......(...AC: 12  Str: 16.......(..EV: 11Int: 10.....(.SH:  4  Dex: 13#..(# #### ######### XL:  7 Next: 56% Place: Dungeon:5#..@###..###........ Noise: ---------  Time: 3662.2 (0.0)#..........#........ l) +1 mace (protect)#..........#........ Throw: 5 javelins (silver) # h_=m..........'........ Quill #..........#........#..........#........ O   ogre###+########........#.......########+.......#Shift-Dir - straight lineAim: an ogre, wieldin' a +0 giant club (asleep, 98% ta hit)  Ye throw a sil'er javelin.  Tha sil'er javelin pierces through tha ogre.  Tha ogre shouts!  Tha ogre be lightly wounded.C hr,C hC hs.O..s   scorpion (wandering)C hj===3.7 (1.54C hC h@  Aim: an ogre, wieldin' a +0 giant club (asleep, 98% ta hit)  Ye throw a sil'er javelin.  Tha sil'er javelin pierces through tha ogre.ogre shouts!be lightly wounded. _A scorpion comes inta view.C hC ha C hZkuniqs tha Changelin'#.s ...#Demonspawn of Wu Jian .......####..###...Health: 34/52 ===============---------.......(....Magic: 7/7========================.......(...AC: 12  Str: 16.......(..EV: 11Int: 10.....(.SH:  4  Dex: 13#..(# #### ######### XL:  7 Next: 56% Place: Dungeon:5#..@###..###........ Noise: ===------  Time: 3663.7 (0.0)#..........#........ l) +1 mace (protect)#..........#........ Throw: 4 javeC h=^lins (silver) #..........'........ Quill #..........#........#..........#........ O   ogre###+########........ s   scorpion#.......########+.......#Throw: 4 javelins (sil'er)Press: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wieldin' a +0 giant club (lightly wounded, 72% ta hit)  Ye throw a sil'er javelin.  Tha sil'er javelin pierces through tha ogre!C hPress: ? - help, Q - select actionShift-Dir - straight lineC h ,  Aim: an ogre, wieldin' a +0 giant club (lightly wounded, 72% ta hit)  Ye throw a sil'er javelin.  Tha sil'er javelin pierces through tha ogre!  Tha ogre be severely wounded.C hC hC hC hx. Ys..C hO.Y   ice beastO   ogres   scorpionC hqj---5.2 (1.53C hwC h] _An ice beast comes inta view.D h#.. Y..#.####..###... ......s(.... ..... ....  .....O. D hW #...# #### ###########...###..###.........#...@......#.#.#.#.'.#.#.#.#.###+########.O   ogre #.......######### s   scorpion+.##D hD hD h}.s.OD hv5=---60D hGD hD hXD ht=.####..###... D h5h.......(.... D hS......s.... D h1....  .......  #..O# #### ###########...###..###......... #..........#. #.#. #.'. #.D h#. #.#. ###+####### #.......######### +.###.# ###D hD h*J.OD h&7D hD h(D hK-.......(.... ......s.... ..........  .......  #...# #### ###########..O###..###......... #..........#. #.#.. D hM#.'.. #.#. #.#.. ###+########.  #.......#########+.# ##.#D hN ####.# #.###D hPD hWJ.OD hX&8D hHlE h.(.... ......s.... .......... ....... #...# #### # #...###..###. #...O......#. #.#. #.'. #.#. #.#. ###+#. E h+.# #.# #.#E hE hE h s.Os   scorpionE h!T6=9E h&E h(E hBV.(.... ......s.... .......... ....... #...# #### # #..s###..###. #.#......... #....O.....#. #.'. #.#.E hX #.#......... ###+#. +.# #.# #.# #.#E hZE h\E hdz.s.OE he'70E hE h.(.... ......s.... . ....... #...# #### # #...###..###......... #...s......#......... #.#.E hş #.....O..@.'. #.#. #.#......... ###+#......... +.# #.# #.# #.#E h/E h{E hv.s.OE h&1E hIE hGE h ;p.(.... ......s.... . . #...# #### ########## #...###..###......... #.#... #....s.....#. #......O..@'. E h@ #.#. #.#... ###+#......... #.#########+.# #.# E hAE hIY.s.OY   ice beastO   ogres   scorpionE h*K&2E hmRE hTE h/Z .(....  ......s....  . . E h[ #...# #### ########## #..Y###..###... #.#.. #.....s....#. #.O..@. #.#. #.#.. ###+##... #.#########+.# O   ogreE h\ #.# s   scorpion#.# ### E hh^ E hs_ E h` E hEk B.Y.s.OY   ice beastO   ogres   scorpion37=3E ht E hz P _Thar be an op'n door 'ere.E h2B x.(.... ......s.... . . #...# #### ## #...###..###. #...Y......#. #.#. E hD #......s.O.' #.#. #..#. ###+########. #.......##+.......# O   ogre#.......# s   scorpion#.......# ### E hpG E h[ ,E hb .Y.s.OY   ice beastO   ogres   scorpionE hc -4 _E hw E hS (.... s....   . E hU #...# #### # #...###..###. #...#. #....Y.....#. #.s.O'. #.#.E h W  #...#. ###+########. #.......#+.......# O   ogre#.......# E hMZ s   scorpion#.......# ### E hC[ E hD\ E h] E hg .Y..sOY   ice beastO   ogres   scorpionE hi &5E hn E hp F h\......(....kuniqs tha Changelin' .....s....Demonspawn of Wu Jian ...... .........Health: 37/52 =================-------.......Magic: 7/7========================#...# #### ##########AC: 12  Str: 16#...###..###.........EV: 11Int: 10#..........#.........SH:  4  Dex: 13#.....Y....#.........XL:  7 Next: 56% Place: Dungeon:5#.........sO*@.......Noise: ---------  Time: 3675.2 (0.0)#..........#.........l) +1 mace (protect)#..........#.........Throw: 3 javelins (silver) ###+### h"m#####.........Quill #.......#########+.......#Y   ice beast#.......#O   ogre#.......# ###s   scorpion#.......# #.###### _An ice beast comes inta view. _Thar be an op'n door 'ere.  Throw: 3 javelins (sil'er)Press: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wieldin' a +0 giant club (severely wounded, 72% ta hit)F h......(....kuniqs tha Changelin' .....s....Demonspawn of Wu Jian ...... .........Health: 37/52 =================-------.......Magic: 7/7F h========================#...# #### ##########AC: 12  Str: 16#...###..###.........EV: 11Int: 10#..........#.........SH:  4  Dex: 13#.....Y....#.........XL:  7 Next: 56% Place: Dungeon:5#.....(((((((@.......Noise: ---------  Time: 3675.2 (0.0)#..........#.........l) +1 mace (protect)#..........#.........F hThrow: 3 javelins (silver) ###+########.........Quill #.......#########+.......#Y   ice beast#.......#O   ogre#.......# ###s   scorpion#.......# #.######Shift-Dir - straight lineF h%YAim: an ogre, wieldin' a +0 giant club (severely wounded, 72% ta hit)  Ye throw a sil'er javelin.  Tha sil'er javelin pierces through tha ogre!  Tha ogre be almost dead.Tha sil'er javelin pierces through tha scorpion.F h]HAim: an ogre, wieldin' a +0 giant club (severely wounded, 72% ta hit)  Ye throw a sil'er javelin.  Tha sil'er javelin pierces through tha ogre!  Tha ogre be almost dead.  F h^kTha sil'er javelin pierces through tha scorpion.corpion be lightly wounded.F h`,F hg..Y....sOF hhZ8=6.7 (1.52F hiF hoF hXr1 _Ye block tha ogre's attack.G h  Ye thump tha ogre!  Yer weapon 'sudes an aura o' protection.  Ye kill tha ogre!G hG hl  Tha Council accepts yer kill.G hc.Y'ss   scorpionG hR9748.1 (1.4G hG hT _Tha scorpion barely misses ye.H h(?  Ye closely miss tha scorpion.Tha scorpion be lightly wounded. .YTha scorpion completely misses ye.9.5H hH h A _Tha scorpion stin's ye but does nay damage.J hC  Ye hit tha scorpion but do nay damage. Yer headbutt misses tha scorpion.  Tha scorpion be lightly wounded.J hKY.YJ h;M1780.9J hUJ hFZl _Tha scorpion stin's ye. Tha scorpion barely misses ye.J h......(....kuniqs tha Changelin' .....s....Demonspawn of Wu Jian ...... .........Health: 37/52 =================-------.......Magic: 7/7========================#...# #### ##########AC: 19  Str: 16#...###..###.........EV: 11Int: 10#..........#.........SH:  4  Dex: 13#..........#.........XL:  7 Next: 74% Place: Dungeon:5#.....(....'s@.......Noise: =--------  Time: 3680.9 (0.0)#..........#Y........l) +1 mace (protect)#..........#.........Throw: 2 javelins (silver) ###+###J h#####.........Quill #.......#########+.......#Y   ice beast#.......#s   scorpion#.......# ####.......# #.######Tha scorpion be lightly wounded. _Tha scorpion stin's ye. Tha scorpion barely misses ye.Throw: 2 javelins (sil'er)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (lightly wounded, 54% ta hit)J h ......(....kuniqs tha Changelin' .....s....Demonspawn of Wu Jian ...... .........Health: 37/52 =================-------.......Magic: 7/7J h ========================#...# #### ##########AC: 19  Str: 16#...###..###.........EV: 11Int: 10#..........#.........SH:  4  Dex: 13#..........#.........XL:  7 Next: 74% Place: Dungeon:5#.....(....'s@.......Noise: =--------  Time: 3680.9 (0.0)#..........#Y........l) +1 mace (protect)#..........#.........Throw: 2 javelins (silver) ###+########.........Quill #.......#########+.......#Y   ice beast#.......#J h͋ s   scorpion#.......# ####.......# #.###### _Tha scorpion stin's ye. Tha scorpion barely misses ye.Throw: 2 javelins (sil'er)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (lightly wounded, 54% ta hit)  Okay, than.J h^ J h . _K hs.... ....    #...# #### ############..###..................(....'s.....#Y.....#.##+####### #.......#########+.......##.........###.....#.######>######...... K hd  K h/-Tha ice beast be struck by yer quills.  K h*Tha ice beast hits ye but does nay damage.K hK hK$1.9 (1K hK hZ K hK h0_Tha scorpion barely misses ye.K hK h....    #...# #### ############..###.....................(....'s.....#Y.##+####### #.......#########+.......# #.............###......######>.....#######......####+##..#... )sTha scorpion attacks as it pursues ye! Ye block tha scorpion's attack.22K hZK h־U _Tha ice beast barely misses ye.K h  #...# #### ########## #...###..###......... #..........#. #..........#. #.....(....'). #..........#Ys. #.#.. ###+########. #.......######### +.......#  #.......# #.......# ### #.......# #.###### #.>.....#######......# #####+##..#...#......# #.......#....# ..sYTha ice beast attacks as it pursues ye!83 _Tha ice beast hits ye but does nay damage.K hm #...# #### ########## #...###..###......... #..........#. #.#. #.....(....'). #..........#. #.#sY. ###+########.. #......@######### +.#  #.# #.# ### #.# #.###### #.>.....#######......# #####+##..#...#......# #.......#....## #.#.#  Tha scorpion attacks as it pursues ye!Y.s4K hKK hIA _Tha scorpion stin's ye but does nay damage.K h# #...# #### ##########kuniqs tha Changelin'#...###..###.........Demonspawn of Wu Jian ......#..........#.........Health: 38/52 =================-------#..........#.........Magic: 7/7========================#.....(....')........K h /AC: 12  Str: 16#..........#.........EV: 11Int: 10#..........#Y........SH:  4  Dex: 13###+########s........XL:  7 Next: 74% Place: Dungeon:5#......@#########Noise: =--------  Time: 3684.9 (0.0)+.......#l) +1 mace (protect)#.......#Throw: 2 javelins (silver) #.......# ###K h 1Quill #.......# #.#######.>.....#######......#Y   ice beast#####+##..#...#......#s   scorpion#.......#..........###.......#..........#Tha scorpion attacks as it pursues ye! _Tha scorpion stin's ye but does nay damage.  Throw: 2 javelins (sil'er)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (lightly wounded, 54% ta hit)L hssYsn ice beast (lightly wounded, 54% ta hit)L h#...# #### ##########kuniqs tha Changelin'#...###..###.........Demonspawn of Wu Jian ......#..........#.........Health: 38/52 =================-------#..........#.........Magic: 7/7========================#.....(....')........AC: 12  Str: 16#..........#.........EV: 11Int: 10#..........#Y........SH:  4  Dex: 13###+########(........XL:  7 Next: 74% Place: Dungeon:5#......@#########Noise: =--------  Time: 3684.9 (0.0)+.......#l) +1 mace (protect)#.......#Throw: 2 javelins (silver) #....... h36m# ###Quill #.......# #.#######.>.....#######......#Y   ice beast#####+##..#...#......#s   scorpion#.......#..........###.......#..........#Shift-Dir - straight lineAim: an ice beast (lightly wounded, 54% ta hit)  Ye throw a sil'er javelin.  Tha sil'er javelin completely misses tha scorpion.Tha sil'er javelin hits tha ice beast an' shatters fer 'stra damage!  Tha ice beast be severely wounded.L h.sY Aim: an ice beast (lightly wounded, 54% ta hit)  Ye throw a sil'er javelin.  Tha sil'er javelin completely misses tha scorpion.Tha sil'er javelin hits tha ice beast an' shatters fer 'stra damage!  Tha ice beast be severely wounded.  Ye block tha scorpion's attack. Tha scorpion be struck by yer quills.=6.4 (1.5javelin (silver)  _Tha scorpion misses ye.M hq](M h"_f#...# #### ##########M hakuniqs tha Changelin'#...###..###.........Demonspawn of Wu Jian ......#..........#.........Health: 38/52 =================-------#..........#.........Magic: 7/7========================#.....(....')........AC: 12  Str: 16#..........#.........EV: 11Int: 10#..........#.........SH:  4  Dex: 13###+########sY.......XL:  7 Next: 74% Place: Dungeon:5#......@#########Noise: ==-------  Time: 3686.4 (0.0)+.......#l) +1 mace (protect)#.......#Throw: javelin (silver)#.......# ###M hc"Quill M hjp#.......# #.######M hl#.>.....#######......#M hmvY   ice beastM hna#####+##..#...#......#M hous   scorpionM hp#.......#..........###.......#..........#Ye block tha scorpion's attack. Tha scorpion be struck by yer quills. M hs?_Tha scorpion misses ye.Throw: javelin (sil'er)Press: ? - help, Q - select actionShift-Dir - straight lineAim: an ice beast (severely wounded, 54% ta hit)M hX]#...# #### ##########kuniqs tha Changelin'#...###..###.........Demonspawn of Wu Jian ......#..........#.........Health: 38/52 =================-------#..........#.........Magic: 7/7========================#.....(....').....(..AC: 12  Str: 16#..........#....((...EV: 11Int: 10#..........#..((.....SH:  4  Dex: 13###+########((.......XL:  7 Next: 74% Place: Dungeon:5#......@#########Noise: ==-------  Time: 3686.4 (0.0)+.......#l) +1 mace (protect)#.......#Throw: javelin (silver) hm#.......# ###Quill #.......# #.#######.>.....#######......#Y   ice beast#####+##..#...#......#s   scorpion#.......#..........###.......#..........#Shift-Dir - straight lineAim: an ice beast (severely wounded, 54% ta hit)  Ye throw a sil'er javelin.  Tha sil'er javelin pierces through tha scorpion.  Tha scorpion be severely wounded.Tha sil'er javelin barely misses tha ice beast.M h,M h....sYAim: an ice beast (severely wounded, 54% ta hit)  Ye throw a sil'er javelin.  Tha sil'er javelin pierces through tha scorpion.  Tha scorpion be severely wounded.  Tha sil'er javelin barely misses tha ice beast.corpion barely misses ye.9=-7.9 (1.5Nothing quivered _Tha scorpion stin's ye but does nay damage.M hT 4Tha scorpion barely misses ye. _Tha scorpion stin's ye but does nay damage.  Ye hit tha scorpion.  Yer weapon 'sudes an aura o' protection.  Ye headbutt tha scorpion.  Ye kill tha scorpion!M hV M h_ FY.M hd =986-9.3 (1.4M hV M hv _Tha Council accepts yer kill.Ye hit tha ice beast but do nay damage.Tha ice beast be severely wounded.M h 24090.7M h M h~ v _Tha ice beast barely misses ye. Ye block tha ice beast's attack.M h  Ye barely miss tha ice beast. Yer headbutt misses tha ice beast.Tha ice beast be severely wounded.M hn(2.1M hM h|  Tha ice beast be severely wounded. _Tha ice beast hits ye but does nay damage.  Ye thump tha ice beast!  Tha ice beast be almost dead.  Tha ice beast be struck by yer quills.  Ye kill tha ice beast!M he1.M hMimic 104%=3.5  Tha ice beast be struck by yer quills.  Ye kill tha ice beast! _Tha Council accepts yer kill.Trainin' target 8.0 fer Shapeshiftin' reached!  Yer Shapeshiftin' skill increases ta level 8!Ye need ta en'ble at least 'un skill fer trainin'.M h+/  --more--N hdv N h;| C  Skill  Level Cost  Apt Skill  Level Cost  Apt N h~  a - Fighting   3.0   4.0   0   g - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1      N hS  c - Unarmed Combat   3.0   4.8  -1   h - Shapeshifting   8.0  12.7  -2                   d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   0.0   1.0   0                    N h [37m                                      N hH             You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsR hc= c + Unarmed Combat 3.0R h3R h*R h2#...# #### ##########kuniqs tha Mimic#...###..###.........Demonspawn of Wu Jian ......#..........#.........Health: 40/52 ==================------#..........#.........Magic: 7/7========================#.....(....').....(..R hJ5AC: 19  Str: 16#..........#.........EV: 11Int: 10#..........#.........SH:  4  Dex: 13###+########.........XL:  7 Next: 104% Place: Dungeon:5#......@#########Noise: ==-------  Time: 3693.5 (1.4)+.......#l) +1 mace (protect)#.......#Nothing quivered#.......# ###Quill #.......# #.#######.>.....#######......######+##..#...#......##.......#..........###.......#..........#Tha ice beast be struck by yer quills.  Ye kill tha ice beast! _Tha Council accepts yer kill.Trainin' target 8.0 fer Shapeshiftin' reached!  Yer Shapeshiftin' skill increases ta level 8! h 7=7mYe need ta en'ble at least 'un skill fer trainin'.R hC#...# #### ##########kuniqs tha Mimic#...###..###.........Demonspawn of Wu Jian ......#..........#.........Health: 40/52 ==================------#..........#.........Magic: 7/7========================#.....(....').....(..AC: 19  Str: 16#..........#.........EV: 11Int: 10#..........#.........SH:  4  Dex: 13###+########.........XL:  7 Next: 104% Place: Dungeon:5#......@#########Noise: ==-------  Time: 3693.5 (1.4)+.......#l) +1 mace (protect)#.......#Nothing quivered#.......# ### h=I0mQuill #.......# #.#######.>.....#######......######+##..#...#......##.......#..........###.......#..........#Tha ice beast be struck by yer quills.  Ye kill tha ice beast! _Tha Council accepts yer kill.Trainin' target 8.0 fer Shapeshiftin' reached!  Yer Shapeshiftin' skill increases ta level 8!Ye need ta en'ble at least 'un skill fer trainin'.  Ye haf reached level 8!R h0s{5/588/848 2%  --more--R hwR hyN _Ye feel agile.[ hAM _Unknown command.[ h  _Unknown command. h(  hh 4 h  hq  h % _ h\ 6= h  h  ho( 2 h+ B h-  h)0  h41 V7= hR2  hk3  h5 , h6  h!: , hb;  h> c _h - a sil'er javelin hiA <8 hB  hD  hF , hG  hN X h P  h(R b9= h w   Ye see 'ere a +0 giant club. _  Thar be an op'n door 'ere.50= _ h^x  hv{ x1= h|  h n hl  h` o _h - 2 sil'er javelins (gain'd 1) h  h<  h  h  h l2= hd  h_  hۑ , hْ  hX  h_ B h5  h  hϚ &3 h  h  h  h b4= hX  hή o _h - 4 sil'er javelins (gain'd 2) h> 4 h  h  h , hw  h8  h- l5= h  h  h , hM  h  h , h  h  h] , hA  h  h  ho L6= h7  h  hq , h  h%  h , h  h,  h V7= h  h | _u - 2 scrolls labelled CIRIJO LOOT (gain'd 1) h5 4 h  h  h , h  h  h  h L8= hM  h  h , hr  h  h  hr , h  h  hp , h  h/  h P= hX  hh  h1 , hU  h  ha , h  h y #......  #.o....  #......  #......  .....  ... #####  ##+###'####...## ........# --........#........#Throw: 4 javelins (silver)  h .####..###...### ######..###...#..............# o   Blorkula the Orcula (wand, polearm, d…)..............#..............# #.####..###...# h o742.5 (49.0)o)4s (gain'd 2) _u - 2 scrolls labelled CIRIJO LOOT (gain'd 1)  Ye op'n tha door.  Blorkula tha Orcula comes inta view. 'e be wieldin' a +0 trident an' carryin' a wand o' warpin'.  Blorkula tha Orcula shouts! h *****Blorkula tha Orcula gestures at ye while chantin'. h ;....' h c6-==3.5 (50 hŭ  h 0 _Tha puff o' frost hits ye. h<'#...... #.o.... #...... #......  hU?r..... ... ##### ##+###'####...## .......# .....# ......# .####..###...### ######..###...#..............#..............#............. h*@_.##.####.. hB hHL.oo   Blorkula the Orcula (wand, polearm) hM:--4.5 (1.0) hT hV him#...... #...... #.o.... #...... ..... ... ##### ##+###'####...## .# .# .# .####..###...### ..............#..............#..............#  hx hXzA--5 h hH hз hEvoke which item? Baubles  b - 3 flux baubles Talismansd - a quill talisman (active)  hԺe - a maw talisman [!] read|quaff|evoke[?] describe selected h h hkuniqs tha Mimic#......Demonspawn of Wu Jian ......#......Health: 56/58 =======================-#.o....Magic: 8/8========================#...... h }AC: 12  Str: 16.....EV: 11Int: 10... #####SH:  4  Dex: 14##+###'####...##XL:  8 Next:  2% Place: Dungeon:5.........@.....#Noise: ---------  Time: 3745.5 (0.0)...............#l) +1 mace (protect)...............# hbAThrow: 4 javelins (silver) .####..###...###Quill ######..###...#..............#..............#..............##.####..###...#Ye op'n tha door.  Blorkula tha Orcula comes inta view. 'e be wieldin' a +0 trident an' carryin' awand o' warpin'. hBlorkula tha Orcula shouts!  Blorkula tha Orcula gestures at ye while chantin'. _Tha puff o' frost hits ye. hP  Okay, than. h h hu. _ h#...... #...... #.o.... #......  h..... ... ##### ##+###'####...## .# .# .# .####..###...### ######..###...#..............#..............# hc..............#  h h26.5 (1 _ h h h E#...... #...... #.o.... #...... ..... ... #####  hS ##+###'####...## .# .# .# .####..###...### ................#  h  h .77 h  h\  h_{e#...... #...... #.o.... #...... .....  ... ##### ##+###'####.@.## .# .# ...............# .####..###...#########..### h...# ..............# hτ h&8 h{ hՌ h?4  h= FInventory: 24/52 slots Hand Weapons (go to first with ))  l - a +1 mace of protection (weapon) Missiles (go to first with ()  h - 4 silver javelins (quivered) Armour (go to first with [)  j - a +2 robe of willpower (worn)  hV@ Jewellery (go to first with "=)  t - a +4 ring of protection (worn)a - a ring of fire Scrolls (go to first with ?)g - 2 scrolls of revelation {!r}  i - a scroll of enchant armour  m - a scroll labelled IFAGEGHUMA  n - 2 scrolls of teleportation {!r}  r - a scroll of torment  s - a scroll labelled CAS SUH LADIM  u - 2 scrolls labelled CIRIJO LOOT  v - a scroll labelled EXYACU OHEC  w - a scroll labelled ACAISUMUQO  x - a scroll labelled XAWETI XIME Potions (go to first with !)  c - a potion of lignification [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hCZb - 3 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will  h}contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. ____________________________________________________________  Skill EV Contam Dmg --------------------------------- Min 5 +6 2d15 Max 14 +16 2d33 Cur 8 +9 2d21  e(v)oke, (d)rop, (=)adjust, or (i)nscribe. hInventory: 24/52 slots  t - a +4 ring of protection (worn)  a - a ring of fire Scrolls (go to first with ?)  h  g - 2 scrolls of revelation {!r}  i - a scroll of enchant armour  m - a scroll labelled IFAGEGHUMA  n - 2 scrolls of teleportation {!r}  r - a scroll of torment  s - a scroll labelled CAS SUH LADIM  u - 2 scrolls labelled CIRIJO LOOT  v - a scroll labelled EXYACU OHEC  w - a scroll labelled ACAISUMUQO  x - a scroll labelled XAWETI XIME Potions (go to first with !)  c - a potion of lignification  f - a potion of curing {!q}  k - 2 potions of enlightenment  o - a fizzy black potion  p - a potion of might {!q}  q - a potion of attraction Baubles  b - 3 flux baubles  hz"[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[70%] h4 F b - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  e - a maw talismanbot hc|Ve - a maw talisman. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the user's midsection into a giant mouth, gnashing and ready to devour foes. The mouth may devour slain creatures, healing the user to an extentincreased by the user's Shapeshifting skill and the power of the creature eaten.Skill also increases the damage done by the maw. ____________________________________________________________  Skill Body Armour AC Bite Dmg ------------------------------------------ Min 8 -1.5 (-75%) 10 Max 14 -1.5 (-75%) 18 Cur 8 -1.5 (-75%) 10 Bite chance: 75% ____________________________________________________________ Your skill: 8.0 If you transformed using this talisman: Your AC would decrease by 1.5 (8.0 -> 6.5). e(v)oke, (d)rop, (=)adjust, or (i)nscribe. h@Inventory: 24/52 slotsg - 2 scrolls of revelation {!r}  i - a scroll of enchant armour  h m - a scroll labelled IFAGEGHUMA  n - 2 scrolls of teleportation {!r}  r - a scroll of torment  s - a scroll labelled CAS SUH LADIM  u - 2 scrolls labelled CIRIJO LOOT  v - a scroll labelled EXYACU OHEC  w - a scroll labelled ACAISUMUQO  x - a scroll labelled XAWETI XIME Potions (go to first with !)  c - a potion of lignification  f - a potion of curing {!q}  k - 2 potions of enlightenment  o - a fizzy black potion  h- p - a potion of might {!q}  q - a potion of attraction Baubles  b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman (active)  e - a maw talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit h7[bot] h= h h-kuniqs tha MimicDemonspawn of Wu Jian ......#......Health: 57/58 =======================-#......Magic: 8/8========================#.o....AC: 12  Str: 16#......EV: 11Int: 10.....SH:  4  Dex: 14... #####XL:  8 Next:  2% Place: Dungeon:5##+###'####.@.##Noise: ---------  Time: 3748.5 (0.0)...............#l) +1 mace (protect)...............#Throw: 4 javelins (silver) ...............#Quill .####..###...#########..###...#..............#..............#..............#Blor h-kula tha Orcula comes inta view. 'e be wieldin' a +0 trident an' carryin' awand o' warpin'.Blorkula tha Orcula shouts!  Blorkula tha Orcula gestures at ye while chantin'. _Tha puff o' frost hits ye. _Okay, than. h h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   h - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1       hrc + Unarmed Combat 3.0   4.8  -1   i - Shapeshifting   8.0  12.7  -2   d - Throwing   0.0   1.2  -1                       e - Armour   0.0   1.2  -1       h f - Dodging   1.7   2.4  -1       g - Stealth   0.0   1.0   0                                                              The relative cost of raising each skill is in cyan h[40m.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hIcTargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets hn <[?25h[?0c0  hS [?25l[?1c hL14.0 current training targets, if any.=] set aall targets h~4  h]9  hA kuniqs tha MimicDemonspawn of Wu Jian ......#......Health: 57/58 =======================-#......Magic: 8/8========================#.o....AC: 12  Str: 16#......EV: 11Int: 10.....SH:  4  Dex: 14... #####XL:  8 Next:  2% Place: Dungeon:5##+###'####.@.##Noise: ---------  Time: 3748.5 (0.0)...............#l) +1 mace (protect)...............#Throw: 4 javelins (silver) ...............#Quill .####..###...#########..###...#..............#..............#..............#Blor h>D kula tha Orcula comes inta view. 'e be wieldin' a +0 trident an' carryin' awand o' warpin'.Blorkula tha Orcula shouts!  Blorkula tha Orcula gestures at ye while chantin'. _Tha puff o' frost hits ye. _Okay, than. h~H  hZ[  h| hϸ+oo   Blorkula the Orcula (wand, polearm)         ..... ... #####  #.@.## 9.5 (1  .......o.......#  ...............#  ...............#  .####..###...###  ..###...#  ....#  .....#  wand o' warpin'.  Blorkula tha Orcula shouts!  Blorkula tha Orcula gestures at ye while chantin'. _Tha puff o' frost hits ye. _Okay, than. _Ye start restin'. h#t         ..... ... #####  #.@.##  .......o.......#  ...............#  ...............#  .####..###...###  ..###...#  ....#  .....#   h3~ _Blorkula tha Orcula be nearby! h,kuniqs tha MimicDemonspawn of Wu Jian ......#......Health: 57/58 =======================-#......Magic: 8/8========================#.o....AC: 12  Str: 16#......EV: 11Int: 10.....SH:  4  Dex: 14... #####XL:  8 Next:  2% Place: Dungeon:5##+###'####*@.##Noise: ---------  Time: 3749.5 (0.0).......o***....#l) +1 mace (protect)...............#Throw: 4 javelins (silver) ...............#Quill .####..###...#########..###...#o   Blorkula the Orcula (wand, polearm).. h ............#..............#..............# _Blorkula tha Orcula be nearby!Throw: 4 javelins (sil'er)Press: ? - help, Q - select actionShift-Dir - straight lineAim: Blorkula tha Orcula, wieldin' a +0 trident, wearin' a +0 robe an' carryin'a wand o' warpin' (60% ta hit) hϮkuniqs tha MimicDemonspawn of Wu Jian ......#......Health: 57/58 =======================-#......Magic: 8/8========================#.o....AC: 12  Str: 16#......EV: 11Int: 10.....SH:  4  Dex: 14... #####XL:  8 Next:  2% Place: Dungeon:5##+###'####(@.##Noise: ---------  Time: 3749.5 (0.0).......((((....#l) +1 mace (protect).....((........#Throw: 4 javelins (silver) ...............#Quill .####..###...#########..###...#o   Blorkula the Orcula (wand, polearm).. h............#..............#..............#Press: ? - help, Q - select actionShift-Dir - straight lineAim: Blorkula tha Orcula, wieldin' a +0 trident, wearin' a +0 robe an' carryin'a wand o' warpin' (60% ta hit)  Ye throw a sil'er javelin.  Tha sil'er javelin pierces through Blorkula tha Orcula! h/Shift-Dir - straight line  Aim: Blorkula tha Orcula, wieldin' a +0 trident, wearin' a +0 robe an' carryin'a wand o' warpin' (60% ta hit)  Ye throw a sil'er javelin.  Tha sil'er javelin pierces through Blorkula tha Orcula!  Blorkula tha Orcula be moderately damaged. h1 h66[...o.. hb78=51.0 (1.53 _ h$< hg= h ~ hvDrink which item? Potions  c - a potion of lignification  f - a potion of curing {!q}k - 2 potions of enlightenment  o - a fizzy black potionp - a potion of might {!q}  q - a potion of attraction [!] read|quaff|evoke[?] describe selected hŨkuniqs tha MimicDemonspawn of Wu Jian ......#......Health: 58/58 ========================#......Magic: 8/8========================#.o....AC: 12  Str: 16#......EV: 11Int: 10.....SH:  4  Dex: 14... #####XL:  8 Next:  2% Place: Dungeon:5##+###'####.@.##Noise: ---------  Time: 3751.0 (0.0).........o.....#l) +1 mace (protect).....(.........#Throw: 3 javelins (silver) ...............#Quill .####..###...#########..###...#o   Blorkula the Orcula (wand, polearm)[1 h5;4H..............#..............#..............#Shift-Dir - straight lineAim: Blorkula tha Orcula, wieldin' a +0 trident, wearin' a +0 robe an' carryin'a wand o' warpin' (60% ta hit)  Ye throw a sil'er javelin.  Tha sil'er javelin pierces through Blorkula tha Orcula! _Blorkula tha Orcula be moderately damaged.  Okay, than. _ h N#......o.  #######+###'####...##.........o..@..#(.....####..###...########..### h t.............#.####..### h  hȴ 3* h , f…)Blorkula tha Orcula casts a spell. h" 8o h$ 5===2.0 (1 h,  h"4 < _Blorkula tha Orcula seems ta speed up. hkuniqs tha Mimic#......Demonspawn of Wu Jian ......#......Health: 58/58 ========================#.o....Magic: 8/8========================#......AC: 12  Str: 16.....EV: 11Int: 10... #####SH:  4  Dex: 14##+###'####...##XL:  8 Next:  2% Place: Dungeon:5.........o**@..#Noise: ===------  Time: 3752.0 (0.0).....(.........#l) +1 mace (protect)...............#Throw: 3 javelins (silver) .####..###...###Quill ######..###...#..............#o[3 hn9;49m   Blorkula the Orcula (wand, polearm, f…)..............#..............##.####..###...# _Blorkula tha Orcula seems ta speed up.  Throw: 3 javelins (sil'er)Press: ? - help, Q - select actionShift-Dir - straight lineAim: Blorkula tha Orcula, wieldin' a +0 trident, wearin' a +0 robe an' carryin'a wand o' warpin' (moderately damaged, fast, 60% ta hit) h kuniqs tha Mimic#......Demonspawn of Wu Jian ......#......Health: 58/58 ========================#.o....Magic: 8/8========================#......AC: 12  Str: 16.....EV: 11Int: 10 h ... #####SH:  4  Dex: 14##+###'####...##XL:  8 Next:  2% Place: Dungeon:5.....(((((((@..#Noise: ===------  Time: 3752.0 (0.0).....(.........#l) +1 mace (protect)...............#Throw: 3 javelins (silver) .####..###...###Quill ######..###...#..............#o   Blorkula the Orcula (wand, polearm, f…)..............#..............##.####..###...#Press: ? - help, Q - select actionShift-Dir - straight lineAim: Blorkula tha Orcula, wieldin' a +0 trident, wearin' a +0 robe an' carryin'a wand o' warpin' (moderately damaged, fast, 60% ta hit)  Ye throw a sil'er javelin.  Tha sil'er javelin pierces through Blorkula tha Orcula. h$~ Shift-Dir - straight lineAim: Blorkula tha Orcula, wieldin' a +0 trident, wearin' a +0 robe an' carryin'a wand o' warpin' (moderately damaged, fast, 60% ta hit)  Ye throw a sil'er javelin.  Tha sil'er javelin pierces through Blorkula tha Orcula.  Blorkula tha Orcula be moderately damaged. h K....o. h5  ... ##### ##+###'####...## .....(....o....# .....(.........# ...............# .####..###...#########..###...# ..............# .........@....# .....# #.####..###...# #.####..###...# #.............+ +.............# #.............# #.............# #...##...###### ##########  h [34mBlorkula tha Orcula zaps a wand. Space twists violently!  Tha rupture 'ngulfs ye but does nay damage. h  h  hx9§ htz=====3.5 (1.52 h h# _Ye blink. hQ".....  ... ##### ##+###'####...## .....(....o.§..# .....(.........# ...............# .####..###...### ######..###...# .# .# ..............# #.####..###...# #.####..###...# #.............+ +.............# #.............# #.............# hW5-----40 h&4 hw( h5 h6 h8, h9 hBo-----o   Blorkula the Orcula (wand, polearm, f…) hRD  ..... ... #####  ##+###'  .....(.  .....(.  ....... hoE  .####..###...###  ######..###o..#  ........@.....# 7.5 (3 ..............#  ..............#  #.####..###...#  #.####..###...#  #.............+  +.............#  #.............#  hF` _Ye start waitin'. h* ..... ... #####  ##+###'  .....(.  .....(.  .......  .####..###...###  ######..###o..#  h........@.....#  ..............#  ..............#  #.####..###...#  #.####..###...# #.............+  +.............# #.............#  h# h hh _Blorkula tha Orcula be nearby! h.....kuniqs tha Mimic... #####Demonspawn of Wu Jian ......##+###'####...##Health: 58/58 ========================.....(....o.§..#Magic: 8/8========================.....(.........#AC: 12  Str: 16...............#EV: 11Int: 10.####..###...###SH:  4  Dex: 14######..###o..#XL:  8 Next:  2% Place: Dungeon:5........@**...#Noise: ---------  Time: 3757.5 (0.0)..............#l) +1 mace (protect)..............#Throw: 2 javelins (silver) [0;10 hm#.####..###...#Quill #.####..###...##.............+o   Blorkula the Orcula (wand, polearm, f…)+.............##.............##.............# _Blorkula tha Orcula be nearby!Throw: 2 javelins (sil'er)Press: ? - help, Q - select actionShift-Dir - straight lineAim: Blorkula tha Orcula, wieldin' a +0 trident, wearin' a +0 robe an' carryin'a wand o' warpin' (moderately damaged, fast, 60% ta hit) h.....kuniqs tha Mimic... #####Demonspawn of Wu Jian ......##+###'####...##Health: 58/58 ========================.....(....o.§..#Magic: 8/8========================.....(.........#AC: 12  Str: 16...............#EV: 11Int: 10.####..###...###SH:  4  Dex: 14######..###(((#XL:  8 Next:  2% Place: Dungeon:5........@((...#Noise: ---------  Time: 3757.5 (0.0)..............#l) +1 mace (protect)..............#Throw: 2 javelins (silver) #[39; h49m.####..###...#Quill #.####..###...##.............+o   Blorkula the Orcula (wand, polearm, f…)+.............##.............##.............#Press: ? - help, Q - select actionShift-Dir - straight lineAim: Blorkula tha Orcula, wieldin' a +0 trident, wearin' a +0 robe an' carryin'a wand o' warpin' (moderately damaged, fast, 60% ta hit)  Ye throw a sil'er javelin.  Tha sil'er javelin barely misses Blorkula tha Orcula.o...**Aim: Blorkula tha Orcula, wieldin' a +0 trident, wearin' a +0 robe an' carryin'a wand o' warpin' (moderately damaged, fast, 60% ta hit)  Ye throw a sil'er javelin.  Tha sil'er javelin barely misses Blorkula tha Orcula.  Blorkula tha Orcula points at ye an' mumbles some strange words.tin' hits ye!..o1=====---=9.0 (1.5javelin (silver) Pois Quill  hAe _Ye be poison'd. h[g;..... ... ##### ##+###'####...## .....(....o.§..# .....(.........# ...............# .####..###...### ######..###..(# .o...# .# .# #.####..###...# #.............+ +.............##.............#  h}Ye headbutt Blorkula tha Orcula, but do nay damage.  Blorkula tha Orcula be heavily damaged.Ye feel very sick.  Blorkula tha Orcula be struck by yer quills.  Blorkula tha Orcula closely misses ye.  Blorkula tha Orcula bites ye but does nay damage. hȁ ******Blorkula tha Orcula gestures at ye while chantin'. h K.....@ h48-----9=600 h h*R _Tha puff o' frost misses ye. h'  _Tha puff o' frost misses ye.Ye closely miss Blorkula tha Orcula.  Blorkula tha Orcula be heavily damaged.Ye feel sick. Ye block Blorkula tha Orcula's attack.  Blorkula tha Orcula bites ye but does nay damage.  Blorkula tha Orcula hits ye wit' a +0 trident. h d6---1.4 (1.4 h hGG _Blorkula tha Orcula bites ye but does nay damage. hTm  _Blorkula tha Orcula bites ye but does nay damage.  Ye sock Blorkula tha Orcula!  Blorkula tha Orcula be almost destroyed.  Ye feel sick.   hr  Blorkula tha Orcula gestures at ye while chantin'.Tha stin' hits ye. hD  h 2=======---2.8Pois  h  h T _Ye be more poison'd. h Tha stin' hits ye. _Ye be more poison'd.  Ye hit Blorkula tha Orcula but do nay damage.  Yer headbutt misses Blorkula tha Orcula.  Blorkula tha Orcula be almost destroyed.  Ye feel very sick. h0  Blorkula tha Orcula casts a spell at ye.Tha puff o' flame hits ye. h6  Yer icy defences dissipate!Blorkula tha Orcula hits ye but does nay damage. h 33=====------5 0 =4.2 h0  h3 [ _Blorkula tha Orcula barely misses ye. h Ye barely miss Blorkula tha Orcula.  Blorkula tha Orcula be almost destroyed.Ye feel very sick.  Blorkula tha Orcula misses ye.bites ye but does nay damage.  Blorkula tha Orcula hits ye wit' a +0 trident.28-------5.6Pois  hc] _Blorkula tha Orcula bites ye but does nay damage. hz i  Ye barely miss Blorkula tha Orcula. Ye headbutt Blorkula tha Orcula. hZ _ bb@.b.bbbbbbb 5 vampire batsBlorkula tha Orcula avoids tha killin' blow by scatterin' inta a rainbow o'bats! hG r5----7.0 h  h| R _Ye feel very sick. h} hDrink which item? Potions  c - a potion of lignification  f - a potion of curing {!q}k - 2 potions of enlightenment  o - a fizzy black potionp - a potion of might {!q}  q - a potion of attraction [!] read|quaff|evoke[?] describe selected hߣ  hD.....kuniqs tha Mimic... #####Demonspawn of Wu Jian ......##+###'####...##Health: 25/58 ==========-------------- hB.....(....o.§..#Magic: 8/8========================.....(.........#AC: 15  Str: 16...............#EV: 11Int: 10.####..###...###SH: 0Dex: 14######..###b.(#XL:  8 Next:  2% Place: Dungeon:5........b@....#Noise: =--------  Time: 3767.0 (0.0)..........b.b.#l) +1 mace (protect)...........b..#Throw: javelin (silver)#.####..###...#Pois Quill #.####..###...##....[37 h,m.........+bbbbb 5 vampire bats+.............##.............##.............#Blorkula tha Orcula hits ye wit' a +0 trident. _Blorkula tha Orcula bites ye but does nay damage.  Ye barely miss Blorkula tha Orcula. Ye headbutt Blorkula tha Orcula.  Blorkula tha Orcula avoids tha killin' blow by scatterin' inta a rainbow o'bats! _Ye feel very sick. hP  Okay, than. h h h. _ h The Wu Jian Council The Wu Jian Council is a congregation of martial monks, ascended to divinity after battling their way out of the afterlife. Disciples of the Council are ableto execute acrobatic martial maneuvers, such as wall jumps, spinning attacks andpunishing lunges. They will eventually become able to request help in the form of a storm of heavenly clouds. Title - Young Dog Favour - Wu Jian is noncommittal. Granted powers:(Cost)You can perform damaging attacks by moving towards foes. You can lightly attack monsters by moving around them. You can perform airborne attacks. You can briefly move at supernatural speeds. (Piety-, Exhaustion, Instant)You can summon a storm of heavenly clouds to empower your attacks. (Piety-----)[!]: Overview|Powers|Wrath|Extra h  h.....kuniqs tha Mimic... #####Demonspawn of Wu Jian ......##+###'####...##Health: 25/58 ==========--------------.....(....o.§..#Magic: 8/8========================.....(.........#AC: 15  Str: 16...............#EV: 11Int: 10.####..###...###SH: 0Dex: 14######..###b.(#XL:  8 Next:  2% Place: Dungeon:5........b@....#Noise: =--------  Time: 3767.0 (0.0)..........b.b.#l) +1 mace (protect).. h.........b..#Throw: javelin (silver)#.####..###...#Pois Quill #.####..###...##.............+bbbbb 5 vampire bats+.............##.............##.............# _Blorkula tha Orcula bites ye but does nay damage.  Ye barely miss Blorkula tha Orcula. Ye headbutt Blorkula tha Orcula.  Blorkula tha Orcula avoids tha killin' blow by scatterin' inta a rainbow o'bats! _Ye feel very sick. _Okay, than. h hA hJDrink which item? Potions  c - a potion of lignification  f - a potion of curing {!q}k - 2 potions of enlightenment  o - a fizzy black potionp - a potion of might {!q}  q - a potion of attraction [!] read|quaff|evoke[?] describe selected h .....kuniqs tha Mimic... #####Demonspawn of Wu Jian ......##+###'####...##Health: 25/58 ==========--------------.....(....o.§..#Magic: 8/8========================.....(.........#AC: 15  Str: 16...............#EV: 11Int: 10.####..###...###SH: 0Dex: 14######..###b.(#XL:  8 Next:  2% Place: Dungeon:5........b@....#Noise: =--------  Time: 3767.0 (0.0)..........b.b.#l) +1 mace (protect)[34 h >m...........b..#Throw: javelin (silver)#.####..###...#Pois Quill #.####..###...##.............+bbbbb 5 vampire bats+.............##.............##.............# _Blorkula tha Orcula bites ye but does nay damage.  Ye barely miss Blorkula tha Orcula. Ye headbutt Blorkula tha Orcula.  Blorkula tha Orcula avoids tha killin' blow by scatterin' inta a rainbow o'bats! _Ye feel very sick. _Okay, than.  Okay, than. h  h   hx (_ hEvoke which item? Baubles  b - 3 flux baubles Talismansd - a quill talisman (active)  e - a maw talisman [!] read|quaff|evoke[?] describe selected hR  he.....kuniqs tha Mimic... #####Demonspawn of Wu Jian ......##+###'####...##Health: 25/58 ==========--------------.....(....o.§..#Magic: 8/8========================.....(.........#AC: 15  Str: 16...............#EV: 11Int: 10.####..###...###SH: 0Dex: 14######..###b.(#XL:  8 Next:  2% Place: Dungeon:5........b@....#Noise: =--------  Time: 3767.0 (0.0)..........b.b.#l) +1 mace (protect).. hrd.........b..#Throw: javelin (silver)#.####..###...#Pois Quill #.####..###...##.............+bbbbb 5 vampire bats+.............##.............##.............#Ye barely miss Blorkula tha Orcula. Ye headbutt Blorkula tha Orcula.  Blorkula tha Orcula avoids tha killin' blow by scatterin' inta a rainbow o'bats! _Ye feel very sick. _Okay, than. _Okay, than.  Okay, than. _ h hl"Read which item? Scrolls  g - 2 scrolls of revelation {!r}  i - a scroll of enchant armour  m - a scroll labelled IFAGEGHUMA  n - 2 scrolls of teleportation {!r}  r - a scroll of torment  s - a scroll labelled CAS SUH LADIM  u - 2 scrolls labelled CIRIJO LOOT  v - a scroll labelled EXYACU OHEC  w - a scroll labelled ACAISUMUQO  h x - a scroll labelled XAWETI XIME [!] read|quaff|evoke[?] describe selected h hV h\.....kuniqs tha Mimic... #####Demonspawn of Wu Jian ......##+###'####...##Health: 25/58 ==========--------------.....(....o.§..#Magic: 8/8========================.....(.........# hAC: 15  Str: 16...............#EV: 11Int: 10.####..###...###SH: 0Dex: 14######..###b.(#XL:  8 Next:  2% Place: Dungeon:5........b@....#Noise: =--------  Time: 3767.0 (0.0)..........b.b.# hol) +1 mace (protect)...........b..#Throw: javelin (silver)#.####..###...#Pois Quill #.####..###...##.............+bbbbb 5 vampire bats+.............##.............# h^#.............#Blorkula tha Orcula avoids tha killin' blow by scatterin' inta a rainbow o'bats! _Ye feel very sick. _Okay, than. _Okay, than. _Okay, than. hP  Okay, than. h h h. _ hTG _Okay, than. _Okay, than.  Ye sock tha vampire bat!  Tha vampire bat be heavily damaged.  Ye feel sick.  Tha vampire bat bites ye but does nay damage. x2  Tha vampire bat bites ye.  Tha vampire bat bites ye but does nay damage. x2  Tha vampire bat bites ye.  Tha vampire bat draws vitality from yer injuries!  Tha vampire bat bites ye.draws vitality from yer injuries!  Tha vampire bat closely misses ye.  Tha vampire bat bites ye but does nay damage.  Tha vampire bat be struck by yer quills. h;Q.b.bbbb.. hRRv21=--8.4 (1.4 h*] ha _Tha vampire bat misses ye. Tha vampire bat barely misses ye. h&  ..... ... ##### ##+###'####...## .....(....o.§..# .....(.........# ...............# .####..###...### ######..###..(# .b@.....#  h]) .bbbb..# .# #.####..###...#  #.####..###...# #.............+ +.............# #.............#  #.# h0  Ye lunge at tha vampire bat. Ye barely miss tha vampire bat.Tha vampire bat be heavily damaged. hC5 2  Ye feel sick. h8 U  Tha vampire bat bites ye but does nay damage. x2 h; g  Tha vampire bat closely misses ye. h> , h? B hA  hM b.b.b hTN W0--90 hV  hRY C _Tha vampire bat bites ye but does nay damage. h0  ..... ... #####  ##+###' h   .....(.  .....(.  .......  .####..###...###  ######..###..(#  .......b@b....#  ........b.b...#  h_..............#  #.####.b###...#  #.####..###...#  #.............+  +.............#  #.............#  h  Ye closely miss tha vampire bat.Ye headbutt tha vampire bat, but do nay damage.Tha vampire bat be heavily damaged. h ..... ... #####  ##+###'  .....(.  .....(.  .......  .####..###...###  ######..###..(#  .......b@b....#  ........b.b...#  ..............#  #.####.b###...#  #.####..###...# #.............+  +.............# #.............#   Ye feel sick. Tha vampire bat bites ye.  * * * LOW HITPOINT WARNIN' * * *[39;4 h9m  Tha vampire bat draws vitality from yer injuries!  Tha vampire bat be struck by yer quills.  Tha vampire bat completely misses ye. h%R  Tha vampire bat bites ye but does nay damage. h# h#  Tha vampire bat closely misses ye.Tha vampire bat be struck by yer quills. hh  Tha vampire bat bites ye but does nay damage. h1 .b.b.bb.  Tha vampire bat closely misses ye. x2 h$v16=--70.8 (1.4 h7 hC _Tha vampire bat bites ye but does nay damage. hj #######+###'####...##.....(....o.§.................####..###...########..###..(# .........b....b@b.b.b...#.####..### h+.####..###.............++......##....#..###...###### ######### h  ... #####  ##+###'  .....(..#  .....(...#  ...............#  .####..###...###  ######..###..(#  hW0.........b....#  .......b@b.b..#  ........b.....#  #.####..###...#  #.####..###...#  #.............+  +.......#  #....... h  #.......   Ye lunge at tha vampire bat. Ye barely miss tha vampire bat.Tha vampire bat be lightly damaged. h[ ... #####  ##+###'  .....(..#  .....(...#  ...............#  .####..###...###  ######..###..(#  .........b....#  .......b@b.b..#  ........b.....#  #.####..###...#  #.####..###...#  #.............+ +.......#  #....... #....... h    Ye feel sick. Tha vampire bat bites ye.  * * * LOW HITPOINT WARNIN' * * * hR  Tha vampire bat draws vitality from yer injuries!  Tha vampire bat closely misses ye.Tha vampire bat be struck by yer quills. h, h h  Tha vampire bat barely misses ye. x2 h hbb...@b..b.b h 1=---- 8 10 h h,F _Tha vampire bat bites ye but does nay damage. x2 h4^ h`CDrink which item? Potions  c - a potion of lignification  f - a potion of curing {!q}k - 2 potions of enlightenment  o - a fizzy black potion ha=p - a potion of might {!q}  q - a potion of attraction [!] read|quaff|evoke[?] describe selected h  h  hN ... #####kuniqs tha Mimic##+###'####...##Demonspawn of Wu Jian ...........(....o.§..#Health: 11/58 ====--------------------.....(.........#Magic: 8/8========================...............# hl AC: 8Str: 16.####..###...###EV: 11Int: 10######.b###..(#SH: 0Dex: 14.......b......#XL:  8 Next:  2% Place: Dungeon:5........@b....#Noise: =--------  Time: 3771.8 (0.0).......b.b....#l) +1 mace (protect)#.####..###...#Throw: javelin (silver)#.####..###...#Pois Quill #.............++.............#bbbbb 5 vampire bats#.............##.............##...##...###### #########* * * LOW HITPOINT WARNIN' * * * h ATha vampire bat draws vitality from yer injuries!  Tha vampire bat closely misses ye.Tha vampire bat be struck by yer quills.  Tha vampire bat barely misses ye. x2 _Tha vampire bat bites ye but does nay damage. x2 h  h_ Really quaff f - a potion of curing {!q}? Y - Yes  N - No h h... #####kuniqs tha Mimic##+###'####...##Demonspawn of Wu Jian ...........(....o.§..#Health: 11/58 ====--------------------.....(.........#Magic: 8/8========================...............#AC: 8Str: 16.####..###...###EV: 11Int: 10 h######.b###..(#SH: 0Dex: 14.......b......#XL:  8 Next:  2% Place: Dungeon:5........@b....#Noise: =--------  Time: 3771.8 (0.0).......b.b....#l) +1 mace (protect)#.####..###...#Throw: javelin (silver)#.####..###...#Pois Quill #.............++.............#bbbbb 5 vampire bats#.............##.............##...##...###### #########* * * LOW HITPOINT WARNIN' * * *Tha vampire bat draws vitality from yer injuries!  Tha vampire bat closely misses ye.Tha vampire bat be struck by yer quills.  Tha vampire bat barely misses ye. x2 _Tha vampire bat bites ye hPbut does nay damage. x2 h$( ... #####  ##+###'  .....(..#  .....(...#  ...............#  h1.####..###...###  ######.b###..(#  .......b......#  ........@b....#  .......bb.....#  #.####..###...#  #.####..###...#  #.............+  +.......#  #.......  #.......    hZM ... #####  ##+###'  .....(..#  .....(...#  ...............#  .####..###...###  ######.b###..(#  .......b......#  ........@b....#  .......bb.....#  he#.####..###...#  #.####..###...#  #.............+ +.......#  #....... #.......   hITha vampire bat barely misses ye. x2 _bites ye but does nay damage. x2  Ye feel better. Tha vampire bat bites ye.  * * * LOW HITPOINT WARNIN' * * *  Tha vampire bat draws vitality from yer injuries!   h, h hS ... #####  ##+###'  .....(..#  .....(...#  ...............#  .####..###...###  ######..###..(#  .......bb.b...#  h%D.......b@.....#  ......b.......#  #.####..###...#  #.####..###...#  #.............+  +.......#  #.......  #.......    hf  ... #####  ##+###'  .....(..#  .....(...#  ...............#  .####..###...###  h######..###..(#  .......bb.b...#  .......b@.....#  ......b.......#  #.####..###...#  #.####..###...#  #.............+ +.......#  #....... #.......   hTha vampire bat draws vitality from yer injuries!    Tha vampire bat barely misses ye. Tha vampire bat bites ye.e struck by yer quills. h hK ... #####  ##+###'  .....(..#  .....(...#  ...............#  .####..###...###  ######.b###..(#  .......b..b...#  h>D.......b@.....#  ......b.......#  #.####..###...#  #.####..###...#  #.............+  +.......#  #.......  #.......    h& ... #####  ##+###'  .....(..#  .....(...#  ...............#  .####..###...###  ######.b###..(#  .......b..b...#  .......b@.....#  h......b.......#  #.####..###...#  #.####..###...#  #.............+ +.......#  #....... #.......    Tha vampire bat misses ye. Tha vampire bat bites ye.  * * * LOW HITPOINT WARNIN' * * * h hbb...bb@.....b hz4/58 ---2.8 (1 h h"G _Tha vampire bat draws vitality from yer injuries! h  h1 Read which item? Scrolls  g - 2 scrolls of revelation {!r}  i - a scroll of enchant armour  m - a scroll labelled IFAGEGHUMA  hZ  n - 2 scrolls of teleportation {!r}  r - a scroll of torment  s - a scroll labelled CAS SUH LADIM  u - 2 scrolls labelled CIRIJO LOOT  v - a scroll labelled EXYACU OHEC  w - a scroll labelled ACAISUMUQO  x - a scroll labelled XAWETI XIME [!] read|quaff|evoke[?] describe selected ho h h... #####kuniqs tha Mimic##+###'####...##Demonspawn of Wu Jian ...........(....o.§..#Health: 4/58=-----------------------.....(.........#Magic: 8/8========================...............#AC: 8Str: 16.####..###...###EV: 11Int: 10######.b###..(#SH: 0Dex: 14.......b...b..#XL:  8 Next:  2% Place: Dungeon:5.......b@.....#Noise: =--------  Time: 3772.8 (0.0)..............#l) +1 mace h,k (protect)#.####.b###...#Throw: javelin (silver)#.####..###...#Quill #.............++.............#bbbbb 5 vampire bats#.............##.............##...##...###### #########* * * LOW HITPOINT WARNIN' * * *Tha vampire bat draws vitality from yer injuries!  Tha vampire bat be struck by yer quills.  Tha vampire bat misses ye. Tha vampire bat bites ye.  * * * LOW HITPOINT WARNIN' * * * _Tha vampire bat draws vitality from yer injuries!  Okay, than. _ h; h@CDrink which item? Potions  c - a potion of lignificationk - 2 potions of enlightenment  o - a fizzy black potionp - a potion of might {!q}  h5B q - a potion of attraction [!] read|quaff|evoke[?] describe selected h ... #####kuniqs tha Mimic##+###'####...##Demonspawn of Wu Jian ...........(....o.§..#Health: 4/58=-----------------------.....(.........#Magic: 8/8========================...............#AC: 8Str: 16.####..###...###EV: 11Int: 10######.b###..(#SH: 0Dex: 14.......b...b..#XL:  8 Next:  2% Place: Dungeon:5.......b@.....#Noise: =--------  Time: 3772.8 (0.0)..............#l)  hZ +1 mace (protect)#.####.b###...#Throw: javelin (silver)#.####..###...#Quill #.............++.............#bbbbb 5 vampire bats#.............##.............##...##...###### #########Tha vampire bat draws vitality from yer injuries!  Tha vampire bat be struck by yer quills.  Tha vampire bat misses ye. Tha vampire bat bites ye.  * * * LOW HITPOINT WARNIN' * * * _Tha vampire bat draws vitality from yer injuries! _Okay, than. h" kIt was a potion o' mutation. Ye feel 'stremely strange.  Ye feel resistant ta cold.  Ye begin ta reco'er more slowly from drainin' effects.Ye feel a hidd'n potential growin' inside ye.  bites ye.  Ye die... h b-1/58 - h /  --more-- hInventory: 22/52 slots Hand Weapons (go to first with ))  l - a +1 mace of protection (weapon) Missiles (go to first with ()  h - a silver javelin (quivered) Armour (go to first with [)  j - a +2 robe of willpower (worn) Jewellery (go to first with "=)  t - a +4 ring of protection (worn)a - a ring of fire Scrolls (go to first with ?)g - 2 scrolls of revelation {!r}  i - a scroll of enchant armour  m - a scroll of blinking {unknown}  n - 2 scrolls of teleportation {!r}  r - a scroll of torments - a scroll of summoning {unknown}  u - 2 scrolls of amnesia {unknown}  v - a scroll of poison {unknown}  w - a scroll of vulnerability {unknown}  x - a scroll of fear {unknown} Potions (go to first with !)  c - a potion of lignification [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top[40 hJm] h|7  a - a ring of fire Scrolls (go to first with ?)  g - 2 scrolls of revelation {!r}  i - a scroll of enchant armour  m - a scroll of blinking {unknown}  n - 2 scrolls of teleportation {!r}  r - a scroll of torment  s - a scroll of summoning {unknown}  u - 2 scrolls of amnesia {unknown}  v - a scroll of poison {unknown}  w - a scroll of vulnerability {unknown}  x - a scroll of fear {unknown} Potions (go to first with !)  c - a potion of lignification  k - 2 potions of enlightenment  p - a potion of might {!q}  q - a potion of attraction Baubles  b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman (active)  e - a maw talismanbot hk? h  h, hJ  he0Goodbye, kuniqs.1021 kuniqs the Mimic (level 8, -1/58 HPs)Began as a Demonspawn Shapeshifter on Apr 24, 2025.Was an Initiate of Wu Jian.Slain by a vampire bat (5 damage)... manifested out of Blorkula the Orcula... on level 5 of the Dungeon.The game lasted 00:13:44 (3672 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the Orb h K [?25h[?0c [?1051l[?1052l[?1060l[?1061l