hP Player: kuniqs Game: DCSS trunk Server: clan Filename: 2025-04-24.07:53:28.ttyrec Time: (1745481208) Thu Apr 24 09:53:28 2025  hv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c h֗ h haWelcome, kuniqs. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Shapeshifter hC  h   h#@ kuniqs tha RuffianDemonspawnHealth: 16/16 ========================Magic: 1/1========================AC: 2Str: 14EV: 11Int: 10SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quivered h@ 8Quill  hQ YPPPPPPPPP#....PPPPP#PPPP..PPP#...PPP.PP#PPP.PP.PP#P.PP.PP.P#.P.PP.P.P#.#PPP.P.P@P..#.P.PP.P.P###P.PP.PP.P#PPP.PP.PP....PPP.PP##PPPP..PPP#....PPPPP#PPPPPPPPP# hc  hf Welcome, kuniqs tha Demonspawn Shapeshifter.Be ye destin'd ta find tha magnificent Orb o' Zot, or ta die tryin'? hr  h Press ? fer a list o' commands an' othar information. h  h  hX   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   f - Spellcasting   0.0   1.2  -1          b + Unarmed Combat 2.6   3.6  -1          g + Shapeshifting 2.6   4.2  -2   h          c - Armour   0.0   1.2  -1      d + Dodging1.7   2.4  -1       e - Stealth   0.0   1.0   0                                               h [m                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h f d * Dodging   1.7 ho d - Dodging   1.7 h)TargetTarget--  --  --  --  --  --  --  a-z] set h*[-] clear selected targetcost|targets h<[?25h[?0c0  h"  h&[?25l[?1c14.0 current training targets, if any.=] set aall targets h b * Unarmed Combat   2.6 h  hkuniqs tha RuffianPPPPPPPPP#Demonspawn....PPPPP#Health: 16/16 ========================PPPP..PPP#Magic: 1/1========================...PPP.PP#AC: 2Str: 14PPP.PP.PP#EV: 11Int: 10P.PP.PP.P#SH: 0Dex: 12.P.PP.P.P#.#XL:  1 Next:  0% Place: Dungeon:1PPP.P.P@P..#Noise: ---------  Time: 0.0 (0.0).P.PP.P.P###-) Nothing wieldedP.PP.PP.P#Nothing quiveredPPP.PP.PP.Quill ...PPP.PP##PPPP..PPP#....PPPPP#PPPPPPPPP# h[0;10;1mWelcome, kuniqs tha Demonspawn Shapeshifter.Be ye destin'd ta find tha magnificent Orb o' Zot, or ta die tryin'?Press ? fer a list o' commands an' othar information. _Found a staircase leadin' outta tha dungeon. h h hS hY  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   f - Spellcasting   0.0   1.2  -1           hZ2 b * Unarmed Combat   2.6   3.6  -1          g + Shapeshifting 2.6   4.2  -2           c - Armour   0.0   1.2  -1   hU]      d - Dodging   1.7   2.4  -1       e - Stealth   0.0   1.0   0                                           h ^                 h^s                 h9_    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target   h_[/] auto|manual mode [*] useful|all skills [!] training|cost|targets h< o b - Unarmed Combat   2.6 h= b + Unarmed Combat 2.6 hʊ b * Unarmed Combat   2.6 hTargetTarget--  --  --  14.0--  --  --  a-z] set[-] clear selected targetcost|targets h:+ <[?25h[?0c0  h - [?25l[?1c hI 16.0  -1   h 6current training targets, if any h . hA :=] set a h all targets ha-z] setselected target  h&)<[?25h[?0c0  hy [?25l[?1c h14.0   0 =] set aall targets hHkuniqs tha RuffianPPPPPPPPP#Demonspawn....PPPPP#Health: 16/16 ========================PPPP..PPP#Magic: 1/1========================...PPP.PP#AC: 2Str: 14PPP.PP.PP#EV: 11Int: 10P.PP.PP.P#SH: 0Dex: 12.P.PP.P.P#.#XL:  1 Next:  0% Place: Dungeon:1PPP.P.P@P..#Noise: ---------  Time: 0.0 (0.0).P.PP.P.P###-) Nothing wieldedP.PP.PP.P#Nothing quiveredPPP.PP.PP.Quill ...PPP.PP##PPPP..PPP#....PPPPP#PPPPPP hdZPPP#Welcome, kuniqs tha Demonspawn Shapeshifter.Be ye destin'd ta find tha magnificent Orb o' Zot, or ta die tryin'?Press ? fer a list o' commands an' othar information. _Found a staircase leadin' outta tha dungeon. h4 h hN` h} h; _ h  h, h4 h h , h  h& h9 hz: hH hY ho ho h h  h h hm hd h h  hu h h* hy hqAB h0W hm ho hAz h Y _Tha frilled lizard bites tha plant. Tha plant begins ta die. h> h hݬ h h hU h ht h h/ h hT  h  h hJ h)#..#... ?..#.. #..#..# #...##. hl*|.... #..#..# #$.....g...###..#.. ......!........#.####.#.##....PPPPPPPPPPPPPPP#....PPPPPPPPPPPPPPP# h(+ #PPPPP.....PPPPP# #PPP@.PPPPP..PPP# #PP.PPP...PPP.PP# #PP.PP.PPP.PP.PP# ...P.PP.PP.PP.PP.P# h+; #.#P.P.PP.P.PP.P.P#.# #....P.P.PPP.P.P<P..#g   hobgoblin (asleep) hz,u ###P.P.PP.P.PP.P.P### #P.PP.PP.PP.PP.P#.PPP.PP.PP. h,6, 12.0 ( hs712.0)  A hobgoblin comes inta view.Found a cyan potion. hC[.gg hE5==3.0 (13 hR hAZ+ _Tha hobgoblin shouts! h[=#.. #..#..# #...##... #..#..# #$.....#.g..###..#.. .!........#.####.#.## ....PPPPPPPPPPPPPPP# ....PPPPPPPPPPPPPPP# #PPPPP.....PPPPP# #PPP..PPPPP..PPP# #PP@PPP...PPP.PP# #PP.PP.PPP.PP.PP#...P.PP.PP.PP.PP.P###.#P.P.PP.P.PP.P.P#.# h?) #....P.P.PPP.P.P<P..# ###P.P.PP.P.PP.P.P### #P.PP.PP.PP.PP.P# #PP.PP.PPP.PP.PP. P...PPP.PP## hwD h[.g--4.0) hF` he ha #....$....#....###..#.. ......  h.!.g......#.####.#.## ....PPPPPPPPPPPPPPP...PPPPPPPP #PPPPP.......PPPPP...PPP...PPP.P.PPP.#....P.PP.PP.PP.PP.###.#P.P.PP.P.PP.P.P#.# #....P.P.PPP.P.P<P. h\##P.P.PP.P.PP.P.P##g   hobgoblin#PP.PPP...PPPPP..PPP# h h( hAl.gl   frilled lizard hA--5 h| hJ hx #....###..#.l . .!........#.####.#.## ..g.PPPPPPPPPPPPPPP# hd ....PPPPPPPP# #PPPPP.....PPPPP# #PPP..PPPPP..PPP# #PP.PPP...PPP.PP# hc#.###PP.PP.PPP.PP.PP##....P@PP.PP.PP.PP.P# ###.#P.P.PP.P.PP.P.P#.# h #....P.P.PPP.P.P<P..# ###P.P.PP.P.PP.P.P### #P.PP.PP.P# h:8 #PP.PP.PPP.PP.PP. #PP.PPP...PPP.PP## #PPP..PPPPP..PPP ....PPPPP# h h h .ll   frilled lizard hI &6 h  h  h|  Ye hit tha plant. Tha plant begins ta die.  Tha plant be lightly damaged.=7 h   h  h D_Tha frilled lizard bites tha plant. Tha plant begins ta die. h hxgg   hobgoblinl   frilled lizard h.-8 ht h R _Tha frilled lizard bites tha plant. Tha plant begins ta die. hca  Tha frilled lizard bites tha plant. Tha plant begins ta die. h,@-9 hj hL _Tha hobgoblin hits tha plant. Tha plant begins ta die. h620 _Tha frilled lizard bites tha plant. Tha hobgoblin hits tha plant. h,  hp  hv Y _A nearby plant withars an' dies. x3 hM <2 hj  h R _Tha frilled lizard bites tha plant. Tha plant begins ta die. h  h  h2 8l. h &3 h hx"V _A nearby plant withars an' dies. h he  A nearby plant withars an' dies. h#.gg   hobgoblinl   frilled lizard h{&4 hh _Tha frilled lizard bites tha plant. Tha plant begins ta die. h?6 hkWH.g h0[&5 hDw hQR _Tha frilled lizard bites tha plant. Tha plant begins ta die. hҺ hn.g6 h| hV9 _Tha frilled lizard bites tha plant. h  A nearby plant withars an' dies. x2 h=/...g7 _Tha frilled lizard bites tha plant. Tha plant begins ta die. h.lg.8 h; hV _A nearby plant withars an' dies. hv.l3-----=9 hT h _Ye closely miss tha hobgoblin. Tha hobgoblin hits ye. hH.l h+9 (0.9 h hS _Ye barely miss tha hobgoblin. h[ hBl. h.30.9 (1.0 h- hx _Ye closely miss tha hobgoblin. Tha hobgoblin closely misses ye.Ye hit tha hobgoblin.  Tha hobgoblin be heavily wounded.  A nearby plant withars an' dies. h2..l 4==---1 h hM U _Tha hobgoblin barely misses ye. hn  Ye closely miss tha hobgoblin.Tha hobgoblin be heavily wounded.2.8 (0.9 _Tha hobgoblin closely misses ye.Ye closely miss tha hobgoblin. h`` .l Tha hobgoblin be heavily wounded.3.7 _Tha hobgoblin be struck by yer quills. Tha hobgoblin barely misses ye. hH  Ye hit tha hobgoblin.  Ye kill tha hobgoblin!Tha frilled lizard be struck by yer quills. hd b†† h= iChangelin'==254.6 h  hv g _Ye kill tha frilled lizard! h  h[  h I _Nay target in view! h4 h h_ _Nay target in view! h h~ hI _Nay target in view! h*; h< hVI hW hvd hm; _ h:td  Ye see 'ere a hobgoblin corpse. h}i5= _ h h h h hi h h, h h1 h, hB h| hF h:= h| h h0 hM6== h h1 _HP restored. h4 h h h, h h h, h h hw ...  ..## # ####. ...#.#..#... ?>...##...#.#..#..# #..#..#......#..#..# #$.#..#....###..#.. ... #...!........#.####.#####...@...PPPPP...PPPPP-44.6 (10.0) h=#!..........PPP....PPPPP#.##.##...#PPPPP.....PPP.. #...#PPP..PPPPP..P... #.###PP.PPP...PPP.#. #.###PP†PP.PPP.PP. # #....P.PP.PP.PP.PP  ###.#†.P.PP.P.PP.P #....P.P.PPP.P.P  h h3c==-5.6 (11 h h; _Found a stone staircase leadin' down. hI:  h;  h-@  hFG  hM  hN  h]  hf 6M..  ..## # ####. ...#.. ?>...##...#.#..#......#..#..# #$#....###..#.. ... .....#.####.#####PPPPP!..........PPP....PP#.##.##...#PPPPP.....PPP Quill . ... #..... #.###PP. # #.P. #....P.###.#† hN 6.6 (1.0)7.6 (2 _f - a cyan potion h h l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting h2.0   3.0   0   f - Spellcasting   0.0   1.2  -1           b * Unarmed Combat   2.7   3.6  -1           h9g + Shapeshifting 2.7   4.2  -2           c - Armour   0.0   1.2  -1       d - Dodging   1.7   2.4  -1       e - Stealth   0.0   1.0   0   ha                                                                     h        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target   h~[/] auto|manual mode [*] useful|all skills [!] training|cost|targets h.  hJ  hS +kuniqs tha Changelin'....Demonspawn...Health: 16/16 ======================== h)V ..## #Magic: 1/1========================####. ...#.#..#... ? AC: 2Str: 14>...##...#.#..#..# #.. EV: 11Int: 10#..#......#..#..# #$. SH: 0Dex: 12#..#....###..#.. ... XL:  1 Next: 25% Place: Dungeon:1#...@........#.####.# Noise: ---------  Time: 47.6 (0.0)####.......PPPPP...PPPPP -) Nothing wielded#!..........PPP....PPPPP Nothing quivered hV #.##.##...#PPPPP.....PPP Quill . ... #...#PPP..PPPPP..P.... #.###PP.PPP...PPP.  hYW =#.# #.###PP†PP.PPP.PP. #. #....P.PP.PP.PP.PP hX  ###.#†.P.PP.P.PP.P  _Nay target in view! _Nay target in view! _Ye see 'ere a hobgoblin corpse.  hSY {_HP restored. _Found a stone staircase leadin' down. _f - a cyan potion h+f  h9g  h^r  h|  h}  h ~  h  h߄  hD  h  ho  h+  h  hձ  h , h  h  hź  hi  h  h  h4  h  h  h ... ### ..## #####.. ...#.#..#.>...##...#.#..#. #..#......#..#. #..#....###..#  h #............# ####.......PPPPP #@..........PPP... #.##.##...#PPPPP.. .......#...#PPP.. .......!.#.###PP.PPP. #####.###.#.###PP†PP #.# .#....P.PP.PP  h `#.# .###.#†. #.# .# #....P.P. ###P.P.PP. hc ,53.6 (6 hm +4.6 (7 hb  h T _g - an orange potion hX hX hNZ hJ^ hn hpp hq h@r hu hLx hx hXz h>...##...#.#..#..##..#......#..#..##..#....###..#..  h#............#.#######.......PPPPP...PP#...........PPP....PP hI.#####.##.##...#PPPPP....#...........#...#PPP..PPPPP#.........@.#.###PP.PPP...P#.#####.###.#.###PP†PP.PPP#.# .#....P.PP.PP h#.# .###.#†.P.PP.P.P #.# .# #....P.P.PPP.#.# .# ###P.P.PP.P.#. .# #P.PP.PP.PP .# #PP.PP.PPP.#PP.PPP...P h8.6 (49.6 (5 _h - a yellow potion hCI < h(J  hL  hO  hO  hXP  hR  hT  hyU  hU  hW  hY  hBZ  h[  hP\  h]  ht^  h$_  h`  h) hN_ _Nay target in view!) hO) hZV) h_I _Nay target in view!) hW   #.#  #.##  #######..##  #...#  ##.#####...♣  #..# ♣♣P♣♣  ##..♣ ~~P~  ##..~♣ ♣~~♣≈P  #@..♣~~~♣~~~≈≈≈≈≈  #..♣♣~≈≈ ≈≈≈  #..~ ~~~♣~~~≈≈≈≈≈≈  #..♣bPP~~~~≈  #..♣B~~~~~≈~  #.#♣ ~~P~♣~B   giant cockroach (asleep)  #. ~P~♣~b [) hx 30m  bat  ## ♣~~ 0b~ _Nay target in view!  A bat an' a giant cockroach come inta view.) h 9.5 (1 _Tha bat closely misses ye.* h  Ye hit tha bat but do nay damage. Tha bat be struck by yer quills.  Tha bat hits ye but does nay damage. Tha bat be struck by yer quills.* h†B~B* h>941100.4 (0.9)* h/* hB ########..##.........##.#####...♣..# ♣♣P♣##..♣ ~~P~* h>##..~♣ ♣~~♣≈P##...♣~~~♣~~~≈≈≈≈≈#.@♣♣~~~~~~~≈≈ .~~~~~♣~~~≈≈≈♣BPP~~~~≈ ~~~~~~≈~#♣ ~~P~♣~ ~P~♣~ # ♣~~~ ♣♣~ _Ye kill tha bat!* h* h5-1.4 (1.0* h* ho _Ye see 'ere a bat corpse.* h;l #######. #.........#  ##.#####...♣  * hjm#..# ♣♣P♣♣  ##..♣ ♣♣~~P~  ##..~♣♣~~♣~~♣≈P ##...♣~~~♣~~~≈≈≈≈≈ #.†♣♣~~~~~~~≈≈ ≈≈≈  #..@~~~~♣~~~≈≈≈≈≈≈  #..♣BPP~~~~≈  #..♣~~~~~~≈~  #.#♣~~~P~♣~ * hVn #. ~~P~♣~~ ## ♣♣♣~~~P ♣♣~♣  ♣ * hoq  Ye enter tha shallow water.  Movin' in 'tis stuff be goin' ta be slow.* h΁x-2Water * h* h _Tha giant cockroach splashes around in tha water.  Ye closely miss tha giant cockroach.Tha giant cockroach splashes around in tha water.* ho5=3.3 (0.9* hͧ] _Tha giant cockroach bites ye but does nay damage.* h‹* hS-4.3 (1.0* h* h@ _Ye closely miss tha giant cockroach. Tha giant cockroach barely misses ye.Ye barely miss tha giant cockroach.5* h3* hG _Tha giant cockroach splashes around in tha water.* h O  Yer unst'ble footin' causes ye ta fumble yer attack.-6.2 (0.9 _Tha giant cockroach splashes around in tha water.  Ye hit tha giant cockroach but do nay damage.* hj 4---=7.1 _Tha giant cockroach bites ye.* hL  Yer unst'ble footin' causes ye ta fumble yer attack.8.0* hkh _Tha giant cockroach misses ye.Ye hit tha giant cockroach.* hIq F†* h R---589.0 (1.0* hV * h R _Ye kill tha giant cockroach!* h * h * hK * h> * h 35=* h * hM * h j6===* hy * h * h * h * h * h * h ,* h/ * hG * h * h * h * h * hh * h ;==* h * hg * h * h * h* h* h* hd* h* h* h* h* h * ha * h * h< * h * h)* hB* h* h* h* h:* h* h* hX* h* h* h * h%!* h"* hg$* h$* h%* h&'* h(* hG)* h&** ht+* hZ-* h-* h|.* h/* h1* h2* h:3* hF7* h8* h9* h9* h@ #..♣†PP~~~~≈≈≈≈≈≈  #..♣~~~~~~≈~≈≈≈≈≈  #.#♣~~~P~♣~~≈≈≈≈≈  #...~~P~♣~~~≈≈≈≈≈  ###.♣♣♣~~~P~~~~~≈  #..♣~♣♣~♣~~~~  ##...♣.♣~~♣♣♣♣♣  ###....#♣♣.♣.♣  ####......@# - #########  * hD030.6 (21.6)* h:FF-1.6 (22* h.H* hN6 _i - a rin' o' magical power {!q}+ ha+ ht+ h.+ h_+ hػ+ hV.hPut on which piece of jewellery? Jewellery (go to first with "=)  i - a ring of magical power {!q}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip , hh #..♣†PP~~~~≈≈≈≈≈≈kuniqs tha Ruffian#..♣~~~~~~≈~≈≈≈≈≈Demonspawn#.#♣~~~P~♣~~≈≈≈≈≈Health: 16/16 ========================#...~~P~♣~~~≈≈≈≈≈Magic: 1/1========================###.♣♣♣~~~P~~~~~≈AC: 2Str: 14#..♣~♣♣~♣~~~~EV: 11Int: 10##...♣.♣~~♣♣♣♣♣SH: 0Dex: 12###....#♣♣.♣.♣XL:  1 Next: 58% Place: Dungeon:1####......@#Noise: ---------  Time: 131.6 (0.0)#########-) Nothing wieldedNothing quiveredQuill , h-l@_Tha giant cockroach bites ye.  Yer unst'ble footin' causes ye ta fumble yer attack. _Tha giant cockroach misses ye.Ye hit tha giant cockroach. _Ye kill tha giant cockroach! _i - a rin' o' magical power {!q}, h5qI  Ye feel yer magic capacity increase., hr1/10----------------------2.1 (0.5, hJx, h{= _i - a rin' o' magical power (worn) {!q}6 hR6 hA6 h6 hP6 h'(6 h *6 h+6 h,M----------------------6 h!-6 h.6 hN16 h16 h26 hm46 h26,6 hD76 h96 h?@  Ye enter tha shallow water.6 h@@Water 6 hB6 hFN _Movin' in 'tis stuff be goin' ta be slow.6 h H6 htHK2==6 hI6 hK6 hM,6 hO6 hIQ6 hIS,6 hT6 hjV6 hiX,6 hY6 h[6 hN_6 h_;==6 h`6 hc6 h+gl3===6 hh6 hj6 hm,6 h*o6 h$6 hk$...♣~~~♣~~~≈≈≈≈≈ †♣♣~~~~~~~≈≈≈≈≈≈≈≈≈~~~~~ .~~~~~♣~~~≈≈≈≈≈≈≈≈≈~P~~K 6 hI.♣†PP~~~~≈≈≈≈≈≈≈≈≈≈~~PP~ .♣~~~~~~≈~≈≈≈≈≈≈≈≈≈≈~P~P #♣~~~P~♣~~≈≈≈≈≈≈≈≈≈≈~~~~ ..~~P~♣~~~≈≈≈≈≈≈~~~~P~PP #.♣♣♣~~~P~~~~~≈≈~~~~♣ #..♣~♣♣~♣~~~~~~~@~~♣ ##...♣.♣~~♣♣♣♣♣♣~♣♣♣6 hG###....#♣♣.♣.♣♣..#####.......##....###############K   kobold (asleep)6 h^050.3 (18.2)6 haK~K6 h%.1.9 (19.86 h"6 hs _A kobold comes inta view. It be wieldin' a +0 whip.8 hO†♣♣~~~~~~~≈≈≈≈≈≈≈≈≈~~~~~ .~~~~~♣P~K♣†PP~~~~≈~PP~~~~~~≈~≈~P~P #♣~~~P~♣~~~~ ..~~P~♣~~~~~P~PP #.♣♣♣~~~P~~~~~♣ .♣~♣♣~♣~~~~~~~~~~♣ #...♣.♣~~♣♣♣♣♣♣@♣♣♣ 8 hP ###....#♣♣.♣.♣♣..#  ####.......##.... ############### 8 h)U8 h^F~K8 h_13.5 (1.6)8 h8i8 hq8 h~~~~~♣~~~≈~P~~~ ♣†PP~~~~≈≈~~PPK ♣~~~~~~≈~P~P ♣~~~P~♣~~≈~~~~ .~~P~♣~~~≈≈≈≈≈≈~~~~P~PP ♣♣♣~~~P~~~~~≈≈~~~~♣ ..♣~♣♣~♣~~~~~~~~~~♣ .♣.♣~~♣♣♣♣♣♣~♣♣♣ #....#♣♣.♣.♣♣.@#  ####.......##....g.... ##################.8 hg g   hobgoblin (asleep)8 hZ8 h8 hng..g8 hQ===5.18 h8 h\ _A hobgoblin comes inta view.9 h9 hf3-----=609 h9 h/ _Ye hit tha hobgoblin but do nay damage. Tha hobgoblin hits ye.4==79 h9 h _Ye closely miss tha hobgoblin. Tha hobgoblin closely misses ye.9 h  Ye hit tha hobgoblin.  Tha hobgoblin be heavily wounded.9 h8/16 ------------8.0 (0.99 h09 hB _Tha hobgoblin hits ye.9 h9 h9 h\ _Ye be too injured ta fight recklessly!9 h9 h9 h9 hr _Ye be too injured ta fight recklessly!9 h9 hE9 h`\ _Ye be too injured ta fight recklessly!9 hI 9 h 9 h 9 h _Ye be too injured ta fight recklessly!9 hJ \ _Ye be too injured ta fight recklessly!: hL _Ye be too injured ta fight recklessly!  Ye barely miss tha hobgoblin.9: hS: hZa _Tha hobgoblin be heavily wounded.: h  Ye hit tha hobgoblin but do nay damage.Tha hobgoblin be heavily wounded.: h9=------9.8 _Tha hobgoblin completely misses ye.; hW; hY; h c; hmF _Unknown command.; h%o  Ye hit tha hobgoblin but do nay damage. Ye punch tha hobgoblin.; h!{ 0. ; h ; h3 =; h( ==; hH 75; h 60.7; h ; h  ; h F_Ye kill tha hobgoblin!; h, †PP~~~~≈≈~~PPK ~~~~~~≈P~P ~~~P~♣~~≈~~~~ ~~P~♣~~~≈≈≈≈≈≈~~~~P~PP ♣♣♣~~~P~~~~~≈≈~~~~♣ ~♣♣~♣~~~~~~~~~~♣ .♣.♣~~♣♣♣♣♣♣~♣♣♣ #....#♣♣.♣.♣♣..#####..♣  ####.......##..@......♣ ##################-1.7 (1.0; hL. ; h2 ; hZ N-; hܛ ; h < hPP~~~~≈~~PPK ≈~≈~P~P P~♣~~≈~~~~ P~♣~~~≈≈≈≈≈≈~~~~P~PP ~~~P~~~~~≈≈~~~~♣ ♣~♣♣~♣~~~~~~~~~~♣ ♣.♣~~♣♣♣♣♣♣~♣♣♣ ....#♣♣.♣.♣♣..#####..♣ ####.< h##.♣ ##..~< h-< h&2< h#< h< h^< h_4< hpa< hb< hHcg10/16==< hvzKK   kobold     ~~~~~~♣♣K♣♣♣♣..#####..♣ #...@.....♣ 3  #########..~   _Ye start restin'.< h0 .    ~~~~~~♣♣K♣♣♣♣..#####..♣ #...@.....♣  < h #########..~   < h < hA < h ] _A kobold be nearby!< h †PP~~~~≈~~PPK~≈~≈~P~P~P~♣~~≈~~~~ ~~P~♣~~~≈≈≈≈≈≈~~~~P~PP< h ♣~~~P~~~~~≈≈~~~~♣ .♣~♣♣~♣~~~~~~~~~~♣.♣.♣~~♣♣♣♣♣♣K♣♣♣ ##....#♣♣.♣.♣♣..#####..♣  ####.##.♣ ##..~< h < hF -4 _< hD < hI = hG,~~~~~♣~~~≈~P~~~ ♣†PP~~~~PPK ♣~~~~~~≈~≈~P~P ♣~~~P~♣~~≈≈≈≈≈≈≈≈≈≈~~~~ .~~P~♣~~~≈≈≈≈≈≈~~~~P~PP♣♣~~~P~~~~~≈≈~~~~♣= hH♣~♣♣~♣~~~~~~~~~~♣ #...♣.♣~~♣♣♣♣♣♣K♣♣♣ ###....#♣♣.♣.♣♣.@#####..♣####.......##.........♣##################..~= hyS= h*Uf5====5= h_= hiR _Tha kobold barely misses ye.= h  Ye hit tha kobold.  Tha kobold be moderately wounded.6= hڿ= hS _Tha kobold closely misses ye.= hR  Ye hit tha kobold.  Tha kobold be heavily wounded.= hx6/16 ------7.6 (0.9= h= h8 _Tha kobold hits ye wit' a +0 whip.= h3 r  Ye hit tha kobold.  Ye kill tha kobold!= h3 A) = h {7=-----838.6 (1.0= h = h ' _Ye hear a splash.> h3†♣♣~~~~~~~≈~~~~~ .~~~~~♣~~~≈~P~~~ .♣†PP~~~~~PP~ .♣~~~~~~≈~≈~P~P #♣~~~P~♣~~≈≈≈≈≈≈≈≈≈≈~~~~.~~P~♣~~~≈≈≈≈≈≈~~~~P~PP #.♣♣♣~~~P~~~~~≈≈~~~~♣♣~♣♣~♣~~~~~~~~~~♣...♣.♣~~♣♣♣♣♣♣@♣♣♣  ###....#♣♣.♣.♣♣..#####..♣####.......##.........♣##################..~> hD  Ye enter tha shallow water.===-9Water > hK> h\} _Movin' in 'tis stuff be goin' ta be slow. _Ye see 'ere a +0 whip.> hL~~~~~♣~~~≈~P~~~ ♣†PP~~~~≈≈~~PP~ ♣~~~~~~≈~P~P ♣~~~P~♣~~≈> h@&~~~~ .~~P~♣~~~≈≈≈≈≈≈~~~~P~PP ♣♣♣~~~P~~~~~≈≈~~~~♣ ..♣~♣♣~♣~~~~~~~~~~♣ .♣.♣~~♣♣♣♣♣♣)♣♣♣ #....#♣♣.♣.♣♣.@#####..♣ ####.......##.........♣  ##################..~> h> hZ-71.2 (1.6 _> h'> h> hM@ > hEC 4> hW A8===6==> h[ ,> h ] > h_ > h` > ha > h~d > hTe K====> hf > hh j9=> hl B> hQm > ht > hz #10/16===7==> hp{ > hB| > h| > h~ > h? > h& > hJ > h# L====> hۂ > h > hL T1=> h > h > h, > h > h > h > h > h > hC P8===> h/ > h\ > h m12===> h > h) > hȗ > h > h > ho > h2 > hk > h: <===> h > h > hY ;==> h% > hd > hf L3=> h+ > h > hL > h > h > hH M9==> h > h > hV > h > h > h j4===> hS > h > h ,> h > h@ ;==> h > hf > h5 > h > h2 > h ;==> h > h > hU L5=> h& > h ,> h > hV ^ _Ye start restin'.> h 1206.2 (35.0)> h `10/10===7.2 (36> hm > h % _Magic restored.? h †PP~~~~≈≈~~PP~ ~~~~~~≈P~P ~~~P~♣~~≈~~~~ ? h~~P~♣~~~≈≈≈≈≈≈~~~~P~PP ♣♣♣~~~P~~~~~≈≈~~~~♣ ~♣♣~♣~~~~~~~~~~♣ .♣.♣~~♣♣♣♣♣♣)♣♣♣ #....#♣♣.♣.♣♣..#####..♣  ####.......##..@......♣  ##################..~? h,? h18.2 (1.0)? h? hF? h\h? h^&0? h_w6===9.2 (1? hgnj _Ye start restin'. HP restored.? h5 ? h8 4? h; ? h7N ===? hzP ,? hR ? hV ? h[ ? hV\ ;==? hc] ? h` ? hb ,? h$d ? he ? hwg ,? hh ? hk ? hTm ? hm ? hn ? hq ? hr ? hs ? hbt ? hv ? hy ? hCz ? h{ ? hq} ? h ? h3 ? hk ? h4 ? hÊ @  Ye enter tha shallow water.? hz @Water ? h> ? h N _Movin' in 'tis stuff be goin' ta be slow.? hH ? h ? h' ? h ? hӘ ? h ? h ? hߜ ? hf ?? h ? hբ ? hĦ ? hy ? h5 ? hD ? h ,? h ? h ? h ,? h. ? h ? h ,? h ? h ? h= ? hֽ ? h ? h ? h ? h ? h5 ? h# ? h ? h ? h_ ? h ? h ,? h ? h ? ha ? h ? h ? hB ? h ? h| ? h ? hQ ? h ? he ? h ? h ? h ? h ? h. ? hg ? h ? h ? hH ? h ? h ? h ? h ? h ,? h ? h ? _Ye now haf 15 gold pieces.? h ? h ? hX ? hy ? h ,? h ? h? ? h' ,? h! ? h0 ? hU @  Ye enter tha shallow water.? h @Water ? h ? h N _Movin' in 'tis stuff be goin' ta be slow.? h ? h )? h ? hF ? h ? h ? hY ? h)$ ? h) ,? h- ? hT1 ? h> B? hA ? h3H ? h2I ? h:M ? hx ? h ? h ? hf ? h n? hݧ ,? hC ? hl ? h ,? hl ? h ? hD ,? h9 ? h& ? h # #.# ###P.P.PP.P.PP.P.P### # #.# #P.PP.PP.PP.PP.P## # #.# #PP.PP.PPP.PP.PP.. ###.# #PP.PPP...PPP.PP## ....# #PPP..PPPPP..PPP# ##### #PPPPP.....PPPPP# # PPPPPPPPPPPPPPP# # PPPPPPPPPPPPPPP### # .......@.........#54.6 (45.4) # ######.##..#### ###.#.~~P.# .###. #######~~~~~# ..##( ......#♣.~.♣# ..♣#. ##...#.### P♣♣#. #..#...# ~P~~♣♣ #. #....### ~♣≈P P~~~♣♣[4? h M0m #.#........? h B5.6 (46? hv ? h% % _Found 9 stones.@ hp @ h>x l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting@ h| 2.1   3.0   0   f - Spellcasting   0.0   1.2  -1           b * Unarmed Combat   2.9   3.6  -1          g + Shapeshifting 2.7   4.2  -2          @ h  c - Armour   0.0   1.2  -1       d - Dodging   1.7   2.4  -1       e - Stealth   0.0   1.0   0                                                  @ h                             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  @ h [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsA hڤ A hް A h_ # #.# ###P.P.PP.P.PP.P.P###kuniqs tha Ruffian # #.# #P.PP.PP.PP.PP.P##Demonspawn # #.# #PP.PP.PPP.PP.PP..Health: 16/16 ======================== ###.# #PP.PPP...PPP.PP##Magic: 10/10 ======================== ....# #PPP..PPPPP..PPP#AC: 2A h Str: 14 ##### #PPPPP.....PPPPP#EV: 11Int: 10 #PPPPPPPPPPPPPPP#SH: 0Dex: 12 #PPPPPPPPPPPPPPP###XL:  1 Next: 83% Place: Dungeon:1 #.......@.........#Noise: ---------  Time: 255.6 (0.0) #######.########..####-) Nothing wielded ###.#.~~P.#Nothing quivered .###. #######~~~~~#Quill ..##( ......#♣.~.♣# ..♣#. ##...#.### P♣♣#. #..#...# ~P~~♣♣ #. #....### ~♣≈P P~~~♣♣ #.#........Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Ye now haf 15 gold pieces.  Ye enter tha shalA h Plow water. _Movin' in 'tis stuff be goin' ta be slow. _Found 9 stones.A h A h# A hI A h A hf;A h<A hBA h~JA hHZBA h_A he,A h(kA hoA hs,A hvA h<,A hA h A hA hA hSA hئA hIA hķA hA hA hA hA hA hYA h(BA h3,A h:,A hBB hB h ,B h,B hBB h,BB h{AB hOB h_B hUqB hȅD  Ye enter tha shallow water.Water  _Movin' in 'tis stuff be goin' ta be slow.B hB hB hB h^  Ye enter tha shallow water.B hbWater  _Movin' in 'tis stuff be goin' ta be slow.B h?B hkB hB h@  Ye enter tha shallow water.B ho@Water B hB h1  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.B hg4B hB hB h?B hkB hpB h _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water.B h)@Water B hB h=   Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.B h B h JB hB h,B hB hMBB hB h?B hB hB hB hm,B hB h B hA!,B h"B h`$,B h%,B h'BB hb)B h(+,B h,,B h.B hW@ _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water.Water   Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.B h+Wx _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water.Water B hc  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.B hkB h _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water.Water   Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.B hPP~~##♣~.♣ ~♣..##♣P~♣ ♣....♣♣P~♣♣ ....♣♣♣P~~♣.♣♣♣♣♣♣.P♣♣♣♣♣# ..♣~♣♣..~~♣♣P♣P### ..~~~~~~.~~.~...# ♣~g #P♣.~~.~~~~P♣♣#.##..~~~  #♣♣♣♣♣~.♣♣♣♣♣♣.@...#  ♣P~♣♣..######.#  ♣P~P♣♣.# #  ♣♣~~♣♣.# ♣..♣..# #....##g   goblin (asleep) ###### 335.4 (79.8)6.4 (80 _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _MB hovin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _A goblin comes inta view. It be wieldin' a +0 dagger.B hj ~~##♣~.♣ ♣..##♣P~♣ ....♣♣P~♣♣ ..♣♣♣P~~♣ ♣♣♣♣♣♣.P♣♣♣♣♣# ♣~♣♣..~~♣♣P♣P### ~ ..~~~~~~.~~.~...# #♣~gPP♣.~~.~~~~P♣♣#.##..~ B hΝ #♣♣♣♣♣~.♣♣♣♣♣♣..@..# ♣P~♣♣..######.# ♣P~P♣♣.# # ♣♣~~♣♣.# ♣..♣..##....## B h B h3 Zg~gB h :==7.4 (1.0)B h B h ( _Tha goblin shouts!C hy~~##♣~.♣ ..##♣P~♣ ♣♣P~♣♣ ♣♣♣P~~♣ ♣♣♣♣♣♣.P♣♣♣♣♣# . ♣~♣♣..~~♣♣P♣P### ~~.~~~~~~.~~.~...# ##♣g~P. P♣.~~.~~~~P♣♣#.##..~~~~. ♣♣♣♣♣~.♣♣♣♣♣♣...@.# ♣P~♣♣..######.# ♣P~P♣♣.# .# ♣♣~~♣♣.# ..♣..♣..# ####....## --8C hv8##♣~.♣ ##♣P~♣ ♣♣P~♣♣ ~♣♣♣P~~♣ .~.P♣♣♣♣♣# C hSx0~.~ ~♣♣..~~♣♣P♣P### ~~.~ ~~~~~~.~~.~...####♣g~P.~ ♣.~~.~~~~P♣♣#.##..~~~~.~~.♣♣♣♣♣♣....@# ♣P~♣♣..######.# ♣P~P♣♣.# #.# C hy♣♣~~♣♣.# #.. ♣..♣..# #####....## C h{{C h,>~gC hFA--9C h܋C hC hw..# ##♣~.♣ ##♣P~♣ P~♣♣ ~PP~~♣ .~P ♣♣♣♣.P♣♣♣♣♣# .~ ♣♣..~~♣♣P♣P### ~~.~ ~~~~~.~~.~...####♣~~P.~ .~~.~~~~P♣♣#.##.@g~~~.~P ♣♣♣~.♣♣♣♣♣♣.....#♣P~~.~P♣P~♣♣..######.# P~.~~♣P~P♣♣.# #.# P.~♣♣♣~~♣♣.# #.. .♣#♣..♣..# #### .##....#######C ht5--=40C h?C hp: _Tha goblin hits ye wit' a +0 dagger.C hbr  Ye hit tha goblin.  Ye kill tha goblin!C h>oC)C h, 6C hS==911 _Ye hear a splash.C hQC hP$ C h`_Yer Unarmed Combat skill increases ta level 3!C hC hC hI _Nay target in view!D h##..# ♣~.♣ ~≈~♣P~♣ ~~♣ ♣♣P~♣♣ .~P♣P~~♣ ~.~P~.P♣♣♣♣♣# ♣♣~.~..~~♣♣P♣P### ~~~.~.~~.~...####♣~~P.~ ~~.~~~~P♣♣#.##..@~~~.~P~~.♣♣♣♣♣♣.....#♣P~~.~P~♣P~♣♣..######.# ~P~.~~♣♣P~P♣♣.# #.# PPP.~♣#♣♣~~♣♣.# #.. .P~.♣#♣..♣..# ####.....##....## #....####### #####D h@  Ye enter tha shallow water.D huf-2Water D hiD h _Movin' in 'tis stuff be goin' ta be slow. _Ye see 'ere a +0 dagger.D hgD hD h,"D h )D h.D h?} _D hBD hID hSPD hQ;==D h.SD hpVD h[D h[D hb,D heD h fD h+hD h!lD hsD hs)D huD hyD h},D h.D hD h D hD hD hAD h(D hD hD hD hM. ..#### ..~~~~~~ ........ [ ......... ######## #.#♣.~~≈~≈~~ ....... #.P~.~~P~~~ D hR####### #~♣P.PP~P♣  ♣~~.~~~♣ # ♣~~.~P~♣ # ♣~~@≈~P♣♣ -55.0 (12.6) ♣PP.~≈~~# ♣ #~♣P.~~♣## ♣♣ # ♣~.~P♣# ~♣ ♣~.~P~# P♣♣♣♣♣# #♣♣~.~~~♣ ~♣♣P♣P### ♣~~~.~~~♣ .~~.~...####♣~~P.~~~♣ ~~~P♣♣#.##..)~~~.~P~♣D hD h9,6.0 (13D hrD h( _Found a rin' mail.E h9uM..#.### #... ♣~P~≈≈~≈### # ..~~~~~~~ ........ #[ ......... ######## #.#♣.~~≈~≈~~ .......E h8;.P~.~~P~~~S ####### #~♣P.PP~P♣ ♣~~.~~~♣~P~♣ #~~.≈~P♣♣ ♣PP.~≈~~ ~♣P.~~♣## ♣♣##♣~.~P♣#.S   ball python (constriction, asleep)~~~~~P.~~~♣E h=E hCE hDE h'ObS~~S)E hP17.0 (1.0)E h \E hb^ _A ball python comes inta view.E hd #♣.~.♣ .#.###.>~~PP~~~≈≈≈.#  .♣~P~≈≈~≈~S### # ...~~~~~~~~ E hg ]....... #[ .......... ####### #.#♣.~~≈~≈~ ...... #.P~.~~P~S~~~ ###### #~♣P.PP~P ♣~~.@~~♣  ♣~~.~P~♣  ♣~~.≈~P♣♣  ♣PP.~≈~~#  #~♣P.~~♣## ♣ ##♣~.~P♣# S 2 ball pythons (constriction, 1 asleep)E h,j ♣ ♣~.~P~# ♣♣♣♣♣# #♣♣~.~~~♣ ♣♣P♣P### ♣~~~.~~~♣E hrw M_Found a rin' mail. _A ball python comes inta view.  E hx p A ball python comes inta view.  n 'scape hatch in tha floor.E hz E h! ,E hq ≈S~SS)8Water E hT E hڷ  ♣.~.♣# #.### ..>~~PP~~~≈≈≈~# ..♣~P~≈≈~≈~≈~ ### # ...~~~~~S~ #[ . #.#♣.~~≈~≈~ #.P~.~~P~~~~~  #~♣P.PPSP♣ ♣~~.~@~♣ E h ♣~~.~P~♣ ♣~~.≈~P♣♣ ♣PP.~≈~~#  E hF ##♣~.~P♣#  _Tha ball python hisses angrily.E h E h E h ~STha ball python bites ye.  Tha ball python be struck by yer quills.E h d5--=9.6 (1.6E h E h C _Tha ball python bites ye but does nay damage.E hP  ..>~~PP~~~≈≈≈~  ..♣~P~≈≈~≈~≈~  # ...~~~~~~~~~  #[ ...........  #.#♣.~~≈S≈~~~~  #.P~.~~P~~~~~  #~♣P.PPSP♣  ♣~~.~@~♣ ♣~~.~P~♣ ♣~~.≈~P♣♣  ♣PP.~≈~~#  #~♣P.~~♣##  ##♣~.~P♣# ♣~.~P~# #♣♣~.~~~♣ E h  ..>~~PP~~~≈≈≈~  ..♣~P~≈≈~≈~≈~  # ...~~~~~~~~~  #[ ........... E hߒ s #.#♣.~~≈S≈~~~~  #.P~.~~P~~~~~  #~♣P.PPSP♣  ♣~~.~@~♣ E hœ \♣~~.~P~♣ ♣~~.≈~P♣♣  ♣PP.~≈~~#  #~♣P.~~♣## E h˔ ##♣~.~P♣# ♣~.~P~ #♣♣~.~~~ E h E h E hc E h E h޺ b _Thar be monsters nearby!_ h`O  Ye hit tha plant. Tha plant begins ta die._ hc_ h$d_ hrI~S_ h$t.60.5 (0.9_ h_ h3 _Tha plant be lightly damaged._ h5#♣.~.♣# .#.### ..>~~PP~~~≈≈≈~.# ..♣~P~≈≈~≈~≈~ .### # ...~. #[ .# #.#♣.~~≈~≈~~~~_ h9. #.P~.~~P~~~~~# #~♣P.PPSP♣ ♣~~.@~S♣ ♣~~.~P~♣ ♣~~.≈~P♣♣ ♣PP.~≈~~#  #~♣P.~~♣## ♣ ##♣~.~P♣# ♣ ♣~.~P~# ♣♣♣♣♣# #♣♣~.~~~♣ ♣♣P♣P### ♣~~~.~~~♣_ h(;_ h<_ hw?` h  Tha ball python bites tha plant. Tha plant begins ta die.  Tha ball python be struck by yer quills.` hg~S~S` hY-2.1 (1.6` h` h} W _Tha ball python barely misses ye.` h.#♣.~.♣# ..#.### ..>~~PP~~~≈≈≈~ #...# ..♣~P~≈≈~≈~≈~ ..### # ...~. #[ .# #.#♣.~~≈~≈~~~~. #.P~.~~P~~~~~# #~♣P.PP~P♣ ♣~~@~S~♣ #` hO ♣~~.SP~♣ # ♣~~.≈~P♣♣ ♣ ♣PP.~≈~~# ♣ #~♣P.~~♣##♣ ##♣~.~P♣# ~♣ ♣~.~P~# P♣♣♣♣♣# #♣♣~.~~~♣ ~♣♣P♣P### ♣~~~.~~~♣` h` h S~Tha ball python bites ye.  Tha ball python be struck by yer quills.  Tha ball python closely misses ye.` hN--3.7` h` h C _Tha ball python bites ye but does nay damage.` hK  Ye barely miss tha ball python.Tha ball python be severely wounded.` h2y ~A nearby plant withars an' dies.` h,40` h` h+ _Tha ball python barely misses ye. Tha ball python closely misses ye.Ye hit tha ball python.` h  Ye kill tha ball python!Tha ball python be struck by yer quills.` hN††` h` h).#♣.~.♣#kuniqs tha Ruffian ..#.### ..>~~PP~~~≈≈≈~Demonspawn #...#..♣~P~≈≈~≈~≈~Health: 15/16 ======================-- ..#### ...~~~~~~~~~Magic: 10/10 ======================== ........ #[ ...........AC: 2Str: 14 ######## #.#♣.~~≈~≈~~~~EV: 11` h'Int: 10 ....... #.P~.~~P~~~~~SH: 0Dex: 12 ####### #~♣P.PP~P♣XL:  1 Next: 108% Place: Dungeon:1♣~~@†~~♣Noise: =--------  Time: 365.6 (0.9) #♣~~.†~~♣-) Nothing wielded #♣~~.≈~P♣♣Nothing quivered ♣♣PP.~≈~~#Quill ♣#~♣P.~~♣## ` hA♣♣##♣~.~P♣# ~♣♣~.~P~# P♣♣♣♣♣# #♣♣~.~~~♣ ~♣♣P♣P### ♣~~~.~~~♣Tha ball python be severely wounded.A nearby plant withars an' dies. _Tha ball python barely misses ye. Tha ball python closely misses ye.Ye hit tha ball python.  Ye kill tha ball python!Tha ball python be struck by yer quills.` h _Ye kill tha ball python!Ye haf reached level 2!` h/  --more--a hu 21/221/11 4 2 3%  Yer demonic ancestry asserts itself...a ha hq _Frost condenses inta a shield 'fore ye.d hd hd hhd hvd hd hm% _d h,d h)!d h#,d hB&d h)e _A nearby plant withars an' dies.d hT/d h/d h1d h4d hL9c2==d h<d h?d hSB,d hDd h!Gd hI,d hKd hNd h%Q,d hSd hEVd hXd hY;==d h6[d h]d hk`d h`d hbd hed h#qPPPPPPPPP# PPPPPPPPP### .# ...........# #.# ########..#### #.# #♣P~P .# #.~~P.# #.# #PP~~~~ .#~~~~~# #.# ~~P~~~≈ (.#♣.~.♣#######.#♣~~P≈~~≈ .#####...#.####......>~~PP~~~≈≈≈~ d hr.# #..#...# #..@.....♣~P~≈≈~≈~≈~- .# #....### #..####....~~~~~~~~~ ♣## #.#......... #[............P###.#########. #.#♣.~~≈~≈~~~~ ~♣♣...........g. #.P~.~~P~~~~~ ~~~.#.########## #~♣P.P~~P♣♣♣g   hobgoblin (asleep)~~...# ♣♣~~.†~~♣♣ ~~~...## ♣~~.†~~♣~##..# ♣~~.≈~P♣♣d hy| 74.6 (9.0  A hobgoblin comes inta view.d hCug.gd h9===5.6 (10.0)d hd h + _Tha hobgoblin shouts!d ht P###.# ............##.# #.########..#### #.# #♣P~P #.# #.~~P.# #.# #PP~~~~ #.########~~~~~# #.# ~~P~~~≈ d h Y#(.......#♣.~.♣#######.#♣~~P≈~~≈ #.#####...#.####......>~~PP~~~≈≈≈ #.# #..#...# ..♣~P~≈≈~≈~≈ d hm #.# #....### #.@####....~~~~~~~ ♣♣## #.#.........# #[........... P♣P###.#########g# #.#♣.~~≈~≈~~~ ~~♣♣.............# #.P~.~~P~ ~d h ~~~.#.########### #~♣P.P~~P♣♣♣~...# ♣♣~~.†~~♣♣ ~...## ♣~~.†~~♣~##..# ♣~~.≈~P♣♣ P~~##♣~.♣ ♣PP.~≈~~#d h d h6 :g.d h ;---6.0)d hD d h; d h W=--7.5 (0.9d h d h _Ye barely miss tha hobgoblin. Tha hobgoblin closely misses ye.d hd h(8.4d hd h d h}_Ye hit tha hobgoblin but do nay damage. Tha hobgoblin barely misses ye.9.4 (1.0d h9d h#t _Ye barely miss tha hobgoblin. Ye block tha hobgoblin's attack.e hBe h^0---80.3 (0.9e he h  _Ye closely miss tha hobgoblin. Tha hobgoblin hits ye.  Ye hit tha hobgoblin.  Tha hobgoblin be heavily wounded.e hj18-----1.3 (1.0e h B _Tha hobgoblin hits ye.e h  Ye hit tha hobgoblin.  Tha hobgoblin be severely wounded.9=-2 _Tha hobgoblin barely misses ye.Ye hit tha hobgoblin but do nay damage.Tha hobgoblin be severely wounded.3.2 (0.9 _Tha hobgoblin barely misses ye.e hw  _Tha hobgoblin barely misses ye.Ye hit tha hobgoblin but do nay damage.  Tha hobgoblin be severely wounded. _Tha hobgoblin barely misses ye.  Ye hit tha hobgoblin but do nay damage.  Tha hobgoblin be severely wounded.e hx c14-----4.1e h~ e h >Tha hobgoblin hits ye.e h -5.1 (1.0e h8 e h U _Tha hobgoblin barely misses ye.e hT .#  #.#  #.# #♣P~P   #.#   #.#  #(#######.# ##......>~  #........♣  #.@# #.#........g# #[#######.# e h..# ###          f h3C% .#  #.#  #.# #♣P~P   #.#   #.#  (#######.# ##......>~ f h.Ed #........♣  #.@# #.#........g# #[#######.# ..# ###      f hQf hRf h]f hd` _A hobgoblin be nearby!f hS  Ye barely miss tha hobgoblin.Tha hobgoblin be severely wounded.f hS&6f hYf hkz _Tha hobgoblin misses ye.Ye hit tha hobgoblin.f hrF†f h@s5=----107f hf hˡL _Ye kill tha hobgoblin!f hڻf hf hRf h_ _Nay target in view!f hf hf h7I _Nay target in view!f hi f h f h5 f h f hJ f h _f hc f h f hi f ho f h} 16==f h| ,f h k7==f h6 f h f hC f h f h f h f h f h f h f hR) nf h* f h* :=f h+ f h, f h. f h`/ L8=f h0 f h2 f h3 f h4 f hV5 f h7 f h8 f hg9 f h : f h; f h= f h)> f h> f h}A f hNC f h1D i9==f hE f hF f hH f hBI f hI f hbK f hM f hM f h`N f hO f hQ f hwR f h S f h#U f hV f hW j20==f h|X f hZ f h[ f hz\ f h"] f h^ f hf  g#  .#  .#  .#  f hh .#  .# ##########.# #........@.#- #.########.# #.# ♣# #.# ## #.# #♣P~P f hi >.# #.# #PP~~~~ g   hobgoblin (asleep)# #.# ~~P~~~≈ ♣#######.#♣~~P≈~~≈ ##......>~~PP~~~≈≈≈~f ho 1409.1 (22.0)f h$q G-10.1 (23f ht f hy \ _A hobgoblin comes inta view.g hq#g# #g# #.# #.# #.# #.#  #.# ##########@# #..........# #.########.# #.# ♣♣# #.# # #.# #♣P~P g 2 hobgoblins (asleep) # #.# #PP~~~~ # #.# ~~P~~~≈#####.#♣~~P≈  A hobgoblin comes inta view..gggg==1.1 (1.0)g hr. _Tha hobgoblin shouts! x2g h: .g#########........#######.♣♣# g h #.#  #♣P~P#PP~~~~ # #.# ~~P~g h{ g h g h F.gg h K=--2g h g h ..g#########g hq ........#######.♣♣# #.# g h# a #♣P~P#PP~~~~g he g hp g h F.gg h g1=--3g h g h] g hC^g h_5=4.0 (0.9g hdg hS| _Ye hit tha hobgoblin but do nay damage. Tha hobgoblin misses ye.Ye hit tha hobgoblin.9g h#g hEd _Tha hobgoblin be moderately wounded.h h4^  Ye hit tha hobgoblin but do nay damage.h hNTha hobgoblin be moderately wounded.h h-5.9 (1.0h hBh hI+ _Ye block tha hobgoblin's attack.  Ye hit tha hobgoblin but do nay damage.Tha hobgoblin be moderately wounded.h h+h h,r2===6h h3h h@;U _Tha hobgoblin barely misses ye.h hP]h hN^&7h hch hw _Ye barely miss tha hobgoblin. Tha hobgoblin closely misses ye.Ye hit tha hobgoblin.  Tha hobgoblin be severely wounded.h hsx-8.8 (0.9h h}h h4V _Tha hobgoblin closely misses ye.h hc  Ye closely miss tha hobgoblin.Tha hobgoblin be severely wounded.h hd(9.7h hlh h0 _Tha hobgoblin misses ye.Ye hit tha hobgoblin but do nay damage.Tha hobgoblin be severely wounded.h hmK==20.7 (1.0h hAh hV _Tha hobgoblin closely misses ye.h h ..# #.# #.# #.# #.# #g# #g# #@# #.# #.# ..# #.# #.# ♣♣# #.# # #.# #♣P~P # #.# h h6 ] ..# #.# #.# #.# #.# #g# #g# #@# #.# #.# ..# #.# #.# ♣♣# #.# #.#  #.#  _Thar be monsters nearby!h h  Ye closely miss tha hobgoblin.Tha hobgoblin be heavily wounded.h h -1.6 (0.9h h h h _Ye block tha hobgoblin's attack.  Ye barely miss tha hobgoblin.Tha hobgoblin be heavily wounded.h h (2.5h ht h h 6 _Ye block tha hobgoblin's attack.h hK PTha hobgoblin be heavily wounded. _Ye block tha hobgoblin's attack.  Ye hit tha hobgoblin.r off-hand punch misses tha hobgoblin.Tha hobgoblin be almost dead.  Tha hobgoblin be struck by yer quills.h hL h hQ ].   hobgoblinh h'i 073.4h h m h hx b _Ye kill tha hobgoblin!h h5y -4.4 (1.0h h| h h _Ye closely miss tha hobgoblin. Tha hobgoblin barely misses ye.h hX"h h)&5h h.h hA _Ye barely miss tha hobgoblin. Tha hobgoblin barely misses ye.i h\1--6.3 (0.9i hi h i hf_Ye hit tha hobgoblin but do nay damage. Tha hobgoblin hits ye.i hxl  Ye hit tha hobgoblin but do nay damage.i hyz(7.2i hi hR i hP_Tha hobgoblin hits ye but does nay damage.i h{-8.2 (1.0i hi h̹ _Ye hit tha hobgoblin but do nay damage. Tha hobgoblin misses ye.i h/i hd17------9i h2i h#E i hE"i hF i h_G|_Ye hit tha hobgoblin but do nay damage. Tha hobgoblin hits ye.  i hIuYe hit tha hobgoblin but do nay damage. Tha hobgoblin be struck by yer quills.i hK[8=---30i hTi hfU _Tha hobgoblin barely misses ye.i hV  Ye hit tha hobgoblin.†i hG=241.1 (0.9 _Ye kill tha hobgoblin! _Nay target in view!i h+f  _Nay target in view! i hkj C_Nay target in view!i h P i h* _Nay target in view!i h1  i h2 i h+3 ;_Nay target in view!i h I _ _Nay target in view! _ Ye see 'ere a hobgoblin corpse. _9=i hY i h #. #. #. # #. #.#. #.####>.≈≈#...K...≈?..-. #. #.i h  #. #†K   kobold (missile, wandering) #.# #.# ##########.#i hg  i h i h 6.1 (5.0  i h NA kobold comes inta view. It be wieldin' a +0 short sword.i h i h  i h i h .  Found a scroll labelled NUMYS AHEX. Found a stone staircase leadin' down.-7.1 (6i h  i h i h $_Tha kobold moves outta view. hJ h hV78 M  # #. .#. #.#########>.≈≈#.............≈?.#K#####..#.#.K   kobold (missile)†.#.# hM&0 h@K. h+]=8.1 (1 hT h#.##.#. #.########>.≈≈#...........K.≈?..# #.##### #.†.######### h hF.K h!U20=9 h" hw h. ##.#. #.#########>.≈≈#............K≈?..# #.#####†#.##..........# h h'40 h h7 h<# ##.#. #.########>.≈≈#............K≈?..# #.#####†..##.########.# h h &1 hK h} hx9 4 h+@  hM _ _Nay target in view! hoN  hX  h\ I _Nay target in view! hW J hF _Nay target in view! h I _Nay target in view! h h| h h_ _Nay target in view! hX hK h< D _Nay target in view! h5f hf hl h&z; h h h h h h h- h(Q _ h.h78    #.  # #. #.#. #.#########>.≈≈#............K≈?.#.####. hR0..#.##†#K   kobold (missile)#.# h=&2 hB?(((( h≈?.@1===3.1 (2 hT hm _Tha kobold throws a stone. Tha stone completely misses ye. he h݉ hl hӫi _Nay reach'ble target in view! h9 h% hwS _Nay reach'ble target in view! h9  #.# #.# #.. #.# # #..  #.#. #.##########>.≈≈#.............K≈?@.###.#####.# #.# #.# #.# #.# # h †# #.# #.# ht  hO :-4.1 (1 _ h  hջ  hp.. #.#≈~ #.# #+.# #....≈ .# #.#.≈≈ #.##.. #.#.≈#.##>.≈≈#..K≈@..##.#####.# #.# #.# #.# #.# #†# h1s #.#  #.# hK hF@-5 h h _Ye see 'ere a scroll labelled NUMYS AHEX. h h &6 h' hb` _j - a scroll labelled NUMYS AHEX h[} ..# .. #.# ≈~ #.# #+ .# #...≈ .# #.#≈≈ #.##..  #.#.≈#.######## ###>.≈≈#@........ hx.....K≈...###.#####.#####.# #.# #.##.# #.##†#  h hr2===7 hY  hU hM ...  ≈~ #.# #+# .# #.....≈ .# #.#.#≈≈ #.##...#  #.#.≈#@###########>.≈≈#..............K≈...###.#####.######.##8 h h}  ...  ≈~ #.#+#+# .# #.....≈ .# #.#≈≈ #.##@..#  #.#.≈#.###########>.≈≈#..............K≈...###.#####.#####. h  h(  h &9 h$  h*  h  h  h h_ _Nay target in view! h h h I _Nay target in view! h hϫ h h h; _ h == haB hG h h h     ##..#   ...#   ..#  .. #.#  ≈~ #.#+#+#+#+#+# .# #....@....... ≈ .# #.#.#########  ≈≈ #.##...#  #.#.≈#.########  ###>.≈≈#......... .....K≈...###.##  ###.#####.#   #.#   #.#    hZ####$#'54.1 (5 h hL======5.1 (6 h. hy _As ye op'n tha door, it creaks loudly! _Found 12 gold pieces. h-2J h4 h\6 h@ _  Thar be an op'n door 'ere. _ hF _Ye now haf 27 gold pieces (gain'd 12). hG4 hLU  Thar be an op'n door 'ere. hSL _ hVy   ##..#  ...#  ..# ##### .. #.# #.#r#  hX&≈~ #.#+#'#'#+#+#. .# #.... ------≈ .# #.#.#. ≈≈ #.##...#  #.#.≈#.#  ###>.≈≈#.  .....K≈...###.##  r   rat (asleep)###.#####.#  #.#  #.#   hB]5 60.1 (5  h]XYe op'n tha door.  A rat comes inta view. hbg.rr hc^====--1.1 (6 hg h%l- _Tha rat squeaks loudly. h  ##..# ...# ..# #####  .. #.# #.#.#  ≈~ #.#+#'#r#+#+#.  h + .# #.....@.......  ≈ .# #.#.#########.  ≈≈    ###>     #.# #.# hz  ##..# ...# ..# #####  hD|  .. #.# #.#.#  ≈~ #.#+#'#r#+#+#.  .# #.....@.......  ≈ .# #.#.#########.  ≈≈    ###>   hE}   #.# #.# h  hl  hw  h Z _A rat be nearby! h:4  Ye hit tha rat. hg† hh7=---2.1 (1 h h\ _Ye kill tha rat! h:--- h hI _Nay target in view! h h h hI&_ _Nay target in view! h' h[. h2I _Nay target in view! hVz h{ hf} h hՄ hA _ h.)   hs ##..#  ...#   h..# ## .. #.# #.#.#r ≈~ #.#+#'#†#'#+#..#   h[.# #......#  -  ≈ .# #.#.##..#  ≈≈ #.##...#  h #.#.≈#.##  ###>.≈≈#..  h[o .....K≈...###.##  r   rat (asleep)###.#####.#  #.#   h]#.#   h&  h4.1 (2  Ye op'n tha door. hE-5.1 (3 h hκV _A rat comes inta view. hsT |     ##..#  ...#   ..# #######  .. #.# #.#.#r#  ≈~ #.#+#'#†#@#+#..#   hV Q .# #..............#  ≈ .# #.#.#########..#  ≈≈ #.##...# #   #.#.≈#.########  ###>.≈≈#......... .....K≈...###.## ###.#####.#  #.#   h\  hj] +6.1 (1 hb  hv rr    Ye op'n tha door. _A rat comes inta view.Thar be an op'n door 'ere.  Tha helpless rat fails ta defend itself.hit tha rat.  Tha rat be moderately wounded. hw .=7 hy}  h q _Tha rat be struck by yer quills. Tha rat closely misses ye. h* 4  Ye hit tha rat. h91 i. hfS /318 hW  h,c \ _Ye kill tha rat! hc  h.h  h2n I _Nay target in view! hw < _   ##..# ...#  # ######### .. #.# #.#.#.#r# #  ≈~ #.#+#'#†#'#'#..#  .# #.........@....#  -#.#.#########..#  ≈ #.##...# #  #.#.≈#.########  ##>.≈≈#.........  ....K≈...###.##  r   rat (asleep) ##.#####.#  #.# #.#  h 9  Ye op'n tha door.  A rat comes inta view.$rr====70.1 (2 _Tha rat squeaks loudly. _Found 7 gold pieces. h   Ye closely miss tha rat. Tha rat be struck by yer quills. hb=---1.0 (0.9 h  hPu _Tha rat barely misses ye.Ye hit tha rat. h i' hz>X4---9 hE hmLF _Ye kill tha rat! h# h# h$' h 6_ _Nay target in view! h7 hz= hCEI _Nay target in view! h  hK  hÒ  h4  hޕ  h % _ h>   Thar be an op'n door 'ere. _ hğ  hQ  h J _Ye now haf 34 gold pieces (gain'd 7). h 4 h  hn ?  Thar be an op'n door 'ere. hܧ  h _ h  h  hD   ###   ..##  ##..# #..#  ...# #..#   ..# #########..#   #.# #.#.#.#.#..#   #.#+#'#†#'#'#@.#  -6.9 (5.0  h o# #..............#  .# #.#.#########..#  #.##...# #.##  #.≈#.######## ..#  .≈≈#......... (##  .K≈...###.## # #####.#  #.#   h  h; E-7.9 (6 hB  h1 % _Found 8 stones. h h h? h_ h h h>4 hb, h  h , h  h  h:  Ye see 'ere 8 stones. h h{ _ h$ h=' h$+ h+ h- h/ h1 h2 h*4 h5 h9;, h; h>? hC, hD hqG hJ hJ hvL h#N hIQ hfR hT hV hZ, h<[ h] hh≈~ #.#+#'#†#'#'#..#  hi.# #..............# ≈ .# #.#.#########..# ≈≈ #.##...# ##.##  #.#.≈#.##########..#  hk ###>.≈≈#...........(## ...K≈...###.####### ##.#####.# #.#  #.# #@#  #.# #.#  #.# #.#  #.# #.#  #†# # hLm  #.# #. g   hobgoblin (asleep) #.# #.#    ##########.# #g#  #..........#   hIp091.9 (14.0) hzAg hr{0g. h|,2.9 (15 h hÊF _A hobgoblin comes inta view. hd hN 3 .# #.............≈ .# #.#.#########. ≈≈ #.##...# ##.# #.#.≈#.##########..# ###>.≈≈#...........(#.....K≈...###.####### ###.#####.# #.#  #.# #.†.g##########.# #..........######## h  hE kg.3.0) hS  h ≈ .# #.#.######### ≈≈ #.##...# ##.# #.#.≈#.##########..# ###>.≈≈#...........(#.....K≈...###.####### ###.#####.# #.# †.# #g.#########.........g   goblin (asleep) h ########.# #g ♣♣ h=  h :g. h* &4 h  hg s _A goblin comes inta view. It be wieldin' a +0 club. h ≈≈ #.##...# ##.# #.#.≈#.##########..# ###>.≈≈#...........(#.....K≈...###.####### ###.#####.# #.# †# #g.# #.#########.........########.# #g ♣♣# #.  h '7  Tha goblin shouts! h40g.g==5 h9 h* _Tha hobgoblin closely misses ye.Ye hit tha hobgoblin.  Tha hobgoblin be severely wounded. hQg. 1---6.8 (0.9 h h, _Tha hobgoblin hits ye. h|  Ye barely miss tha hobgoblin.Tha hobgoblin be severely wounded. hpg.-7.7 h hL _Ye block tha hobgoblin's attack.  Ye hit tha hobgoblin but do nay damage.Tha hobgoblin be severely wounded. h[g. 8.6 hk _Tha hobgoblin barely misses ye. hw  Ye hit tha hobgoblin but do nay damage.Tha hobgoblin be heavily wounded. hyW2==9.5 h/ h _Tha hobgoblin closely misses ye.Ye hit tha hobgoblin. hHg.g   goblin h==41500.5 (1.0 _Ye kill tha hobgoblin! h_7  Ye hit tha goblin. hlf) h.41 h h_ _Ye kill tha goblin! hk h hI _Nay target in view! hE2  h 3  hS:  hqF } _Nay target in view! h?J  hO I _Nay target in view! h-  h/  h 1  ha7  h;  hJ _  Thin's tha be 'ere:  a +0 club; a hobgoblin corpse _ hN , hO  hP  hQ  hS  hV  hV  hhX  hY  h\  h]  h^  h_  h_b , h*c  h&d  hf  hh , hj  hl  h~m  hZn  ho  hw  hy  hkz , h{  h}  h~ , h# n h;  h  h  hۈ  hy  h%  h  h  h#  h , h  h/ , h  h  hM  h  h  hB  h , h  h  h , h  h  h @  Ye enter tha shallow water. hZ @Water  h/  h N _Movin' in 'tis stuff be goin' ta be slow. h 4 h)  h0  hn  h9  h"  h{  h  h  hp  h  h  h"  h  h  h  h  hn  h  h3  h  h:  h  h  h  h  hj  ht ? h)  h  h  Ye enter tha shallow water.Water  h N _Movin' in 'tis stuff be goin' ta be slow. h- R hT0  h7 X h9  hb:  hU;  h@  hC  hD  hE  hH  hL , hM  hP  hS , hT  hW  hY  hZ  h[  h"^  h a , hb  h,e  h)h  hh  hi  h  h n h  hS  h  h  h  hW @  Ye enter tha shallow water. h, @Water  hW  h%   Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. hK  h  h  h  h%  h  h  h  h  h ) h_  h  hn  h9  hR  h  h0  h  h  hm  h  h`  hi  he  h  hi  h p h)#~ has _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Thar be an 'scape hatch in tha floor 'ere. _ h  Ye see 'ere a hobgoblin corpse. _ ..# #########..#  .. #K# #.#.#.#.#..#  ≈~ #.#+#'#†#'#'#..#  .# #..............#  ≈ .#########..# ≈≈ #.##...###.## #.#.≈#.##########..# ###>.≈≈#...........(##[ hNm ......≈.@.###.####### -###.#####.# #.#  #.# #.#  #.# #.#  #.# #.# #.# #.# K   kobold (missile, wandering) #†# #)# #.# #.# #.# #.# K625.9 (124.4)K)Tha kobold shouts!((((((( h/......@==65 _Tha kobold throws a stone. Tha stone misses ye. hnu ..#   .. #K#   ≈~ #.#+#'#†  .# #..  ≈ .# #.#  ≈≈ #.##...# ##.##  #.#.≈#.#######  ###>.≈≈#...........(##  ......≈.@.#  h ###.#####.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #†# #)#  #.# #.#  #.# #.#  hr ..#   .. #K#   ≈~ #.#+#'#†  .# #..  ≈ .# #.#  ≈≈ #.##...# ##.##  #.#.≈#.#######  ###>.≈≈#...........(##  ......≈.@.#  ###.#####.# #.#  #.# #.#  #.# #.#  #.#  #.# #.#  #†# #)  hv#.# #. #.# #. _A kobold be nearby! hQ ...#  ..# ########.. #K# #.#.#.#.≈~ #.#+#'#†#'#'# .# #............≈ .# #.#.#########..≈≈ #.##...# ##.## #.#.≈#.##########..###>.≈≈#@..........(##......≈...###.##########.#####....# #..# #.†# #).# #.((((((( hBk &.. hl E...@. h-n 2-7.9 (1.0) hv  hK   h* ##...#  ..# ########.. #K# #.#.#.#.≈~ #.#+#'#†#'#'# .# #............≈ .# #.#.#########..≈≈ #.##...# ##.## #.#.≈#@##########.. h ###>.≈≈#...........(##......≈...###.##########.#####.# #.†# #) _Tha kobold throws a stone. Tha stone barely misses ye. h  h& F.K h O--8 h  h  hH 6 ..# h| ~##...#  ..# ########.. #.# #.#.#.#.≈~ #K#+#'#†#'#'# .# #............≈ .# #.#.#########..≈≈ #.##@..# ##.## h  #.#.≈#.##########..###>.≈≈#...........(##......≈...###.##########.#####.# #. hs!  h. 0.K hp0 V-9 hW9  hF ###  ##....### hG ...#  ..# ########..  #.#.#.#.≈~ #.#+#'#†#'#'# .# #K...........≈ .# #@#.#########..≈≈ #.##...# ##.## hjJ k #.#.≈#.##########..###>.≈≈#...........(##......≈...###.##########.##### hMS 8  hT a19----=30 hZ  h ` \ _Tha kobold be struck by yer quills. Tha kobold hits ye wit' a +0 mace. hF z  Ye hit tha kobold.$ h*4h----81.8 (0.9 hg _Ye kill tha kobold! _Nay target in view! h h0 h` h _Nay target in view! _Nay target in view! h h4 hG9 _  Ye now haf 51 gold pieces (gain'd 17).  Thin's tha be 'ere: _a +0 mace; 3 stones hD20= hr h h hK  h` hN hF h6 h 1 h5i1== h6 h8 h: h; hvG  Ye enter tha shallow water.Water  _Movin' in 'tis stuff be goin' ta be slow. hI h*J hL hJh hl hat hZy2=== h| h} h hy h@ hW h h h..## hQ h/#.....  h h/..#.#  hb#### ##...  hcR ##..#  h?.. # #≈# ###...#  h...##. #.##.##≈###≈≈...# ######  ht$..... .....≈≈~..≈~.##.# #.#.#.  h..... #..~≈..@.≈~##.#.#+#'#†#' h-  h.#.## #.##≈≈#.##.# ##)........  hXPPPP# ....≈≈≈##..# #.#.######  h ~PPPP# ...#.##≈≈≈.#.##...#  hPPPP# #. # ####.#. h≈#.######## .PPP# # ###>.≈≈#......... P.PP#......≈...###.### P.PP###.#####.# #.# PP.P# #.# #.# h46.0 (14. h 2) h  h  h7J hVJ   endoplasm (wandering)  h%k - a puce potion h/ h h6- hѯ%7.0 (15 h hG  hK h޽9_An endoplasm comes inta view. ha hJ h  _Nay reach'ble target in view! _Nay reach'ble target in view! hR h hd h _Nay reach'ble target in view! _Nay reach'ble target in view! h h h hzi _Nay reach'ble target in view! hx h7%a _Nay reach'ble target in view! hD hE7###  hF..##### hH #..... hI hI..#.# h KH#### ##... hL h MJ.# ##..#  h{N?.. # #≈# ###...#  hO..##. #.##.##≈###≈≈...# ####### hQ.....≈≈~@.≈~.##.# #.#.#.# .... #..~≈....≈~##.#.#+#'#†#'# #.## #.##≈≈#.##.# ##).........#  hS .≈≈≈##..# #.#.######## ...#.##≈≈≈.#.##...# PPP# #. # ####.#.≈#.######### P h_^PP# ####>.≈≈#.......... .PP# ......≈...###.#### .PP# ###.#### h&j hj .J h;k J hk  hl hm== h n8.0 (1.0 hn ) ht hz  hzS_Tha endoplasm quivers. h  ..##### #..... ..#.##### ##... .J# ##..#?..# #≈# ###...# ...##. #.##.##≈###≈≈...# ###### $..... .....≈≈~..≈~.##.# #.#.#. #..~≈..@.≈~##.#.#+#'#†#' .#.## #.##≈≈#.##.# ##)........ PPPP# ....≈≈≈##..# #.#.######P##.##≈≈≈.#.##...# P# #. # ####.#.≈#.######## .PPP# # ###>.≈≈#......... P.PP#   h t[34m......≈...###.### P.PP# ###.#####.# #.# PP.P# #.# #.#9 h*  h. ..######. #....... ..#.#.# #### ##... h. .J# ##..# ?.. #. #≈# ###...# #...##. ##.##.##≈###≈≈...# #$......≈≈~..≈~.##.# #.#.#. #..~≈.@..≈~##.#.#+#'#†#  h>#.#.## #.##≈≈#.##.# ##)P# ....≈≈≈##..# #.#.P#.#.##≈≈≈.#.##...#P# ##. #. ####.#.≈#. ..PPP# # #. ###>.≈≈# PP.PP#. ......≈...###. PP.PP## ###.#####.# #.# .PP.P# #.# #.# h hr0. h'50 h h h ..##### #. #..... .. ..#.# h I .###### ##... .. ..# ##..# ?.. #. #. #≈# ###...#  #...##. ###.##.##≈###≈≈...#  #$......≈≈~..≈~.##.# #.#.  ...... #..~≈@...≈~##.#.#+#'#†#.#.## #.##≈≈#.##.# ##) hP# ....≈≈≈##..# #.#.P# ....#.##≈≈≈.#.##...# .PPPPP# ##..#. ####.#.≈#. P..PPP# #. #. ###>.≈≈#  hAP.PP# # .. ......≈...###.#  .PP.PP# ## ###.#####.# #.#  P.PP.P# #.# #.#  h hrr   quokka (wandering) h&1 h h&Y _A quokka comes inta view. h+ ###  ..######. #....... ..#.# hBr###### ##... .....# ##..# . ?.. #. #.##≈# ###...# # #...##.####.##.##≈###≈≈...# ### # #$............@≈≈~..≈~.##.# #.#  h ...... ####..~≈....≈~##.#.#+#'# ###.#.## #.##≈≈#.##.# ##).....P# #....≈≈≈##..# #.#.### PPPPPPP# ....#.##≈≈≈.#.##...# ..PPPPP# ##..#.#####.#.≈#.##### w   dart slug (asleep..PPP# #. #.. ###>.≈≈#...... hk P.PP# # ..w ......≈...###.P### ###.#####.# #. h* h7rww. h8&2 hV> hC\ _A dart slug comes inta view. h  h  h  h i _Nay reach'ble target in view! hO  h  h4 S _Nay reach'ble target in view! h#### #...######.  hv#....... ..#.#.###### ##... .....# ## . ?.. #. #.##≈# ###...# ...##.####.##@##≈###≈≈...# ## # #$.............≈≈~..≈~.##.# #.  h] ...... ####..~≈....≈~##.#.#+#'# ###.#.#.##≈≈#.##.# ##)..... #....≈≈≈##..# #.#.### PP....#.##≈≈≈.#.##...# ..PP##..#.#####.#.≈#.##### PP..P. #w. ###>.≈≈#..... .P# ... ......≈...## h/ h5 ``````Tha dart slug launches a dart at ye. h;n.≈≈... h^0---=3 h hX, _Tha slug dart hits ye. hM ### ##..#####...#. #.....#=... ..#.##...###### ##... h#....J.# ## . ?.. #.  ###...# ...##.####.##.##≈###≈≈...# ## # #$.............≈≈~..≈~.##.# #....... ####..~≈....≈~##.#.#+#'# Quill ###.#J   endoplasm##w. h h h hEr.J.r   quokka (wandering) h.-4 h h\U _Found a diamond rin'. h h_rw   dart slugJ   endoplasmw hr   quokka. hݢp18-----=9 (0.9 h h;f _Ye closely miss tha quokka. Tha quokka bites ye. h% ?  Ye hit tha quokka.  h Tha quokka be moderately wounded.Ye block tha endoplasm's attack. Tha quokka be struck by yer quills. hy* iw.  h+ a9=-5.8 h7  hT _Tha quokka misses ye.Ye barely miss tha quokka.Tha quokka be heavily wounded. hT ]6---6.8 (1.0 h[  h:_ n _Tha endoplasm completely misses ye. Tha quokka bites ye. hY heavi _Tha endoplasm completely misses ye. Tha quokka bites ye.  Ye hit tha quokka.  Tha quokka be severely wounded.Tha endoplasm freezes ye.  Ye be froz'n. Tha quokka barely misses ye. hd ```````Tha dart slug launches a dart at ye. h ,.@..≈≈.14-----7 _Tha slug dart misses ye.Ye hit tha quokka.  Ye kill tha quokka! hj.w.--558 hCk _Tha endoplasm barely misses ye. hk:  Ye hit tha endoplasm. hs1. hq589.7 (0.9 hw hb _Ye kill tha endoplasm! hì h hS _Nay reach'ble target in view! h&4 h2 hN _Nay reach'ble target in view! hQ hVS _Nay reach'ble target in view! h% ###### #...#####...#.....  #=.....#.#  #...###### ##...  #......# ##..# . ?.. #. #.##≈# ###. # #...##.####.###≈≈...# ### hzN$.............≈≈~..≈~.##.# #.  ...... ####..~≈....≈~##.#.#+#'###.#Quill w   dart slug##.. .PPP.PP# # ... ......≈...###. h hrr   rat (wandering) hDl5=-60.7 (1.0 h& hHV _A rat comes inta view. hD###### #. ..#### ...#. #..... #=... ..#.####..r###### ##..... #......## .. ?.. #. #.##≈# ###...# .# #...##.####.##.##≈###≈≈...# ## .# #$...........@.≈≈~..≈~.##.# #. . ......?####..~≈....≈~##.#.#+#'  h####.#.## #.##≈≈#.##.# ##).... .PPPPPPP# #...w≈≈≈##..# #.#.## .P# ....#.##≈≈≈.#.##...# ...PPPPP# ##..#.#####.#.≈#.#### PPP..PPP# #. #.. ###>.≈≈#..... ..PPP.PP# # ... ......≈...### PP.PP.PP# ## ###.#####.# # h@s  Found a scroll labelled CEASUF BAMM. h ``Tha dart slug launches a dart at ye. h;~≈2---=1 h(O, _Tha slug dart hits ye. h## #. ..### ...#. #.... #=... ..#.###..r###### ##... ...#......## ... ?.. #.. #.##≈# ###...## #...##.####.##.##≈###≈≈...# # ..# #$.............≈≈~..≈~.##.# . ......?####.@~≈....≈~##.#.#+# .####.#.## #.##≈≈#.##.# ##)... ..PPPPPPP# #...w≈≈≈##..# #.#.# ..P# ....#.##≈≈≈.#.##... ....PPP h+PP# ##..#.#####.#.≈#.### PPPP..PPP# #. #.. ###>.≈≈#.... ...PPP.PP# #. ... ......≈...## PPP.PP.PP# #. ## ###.#####.#.PP.PP.P# #.#rr   rat (wandering)-2 hn ...#. #... #=.... ..###...###### ##... ...#......## #... ?.. #.r.#.##≈# ###...# #..# #...##.####.##.##≈###≈≈...# #..# #$.............≈≈~..≈~.##.# #.. ......?####..~≈....≈~##.#.#+ #.####.#.## #@##≈≈#.##.# ##).. ...PPPPPPP# #...w≈≈≈##..# #.#.P# ....#.##≈≈≈.#.##......PPPPP# ##..#.#####.#.≈#.# PPPPP..PPP# #[ hyqo39;49m..#.. ###>.≈≈#... P...PPP.PP# #..... ......≈...# w   dart slugPPP.PP.PP# #.### ###.#####.# r   rat (wandering).PP.PP.P# #.# #.#.PP.P.P#.# #.# hPs hs hF}.rw.r hK~0===3 hŅ hȋ- _Tha rat squeaks loudly. hO#=......#.####...###### ##... ...#......# ##..#  h g... ?.. #...#.##≈# ###...# ..# #...##.####r##.##≈###≈≈...# # ..# #$.............≈≈~..≈~.##.# #  h#.. ......?####..~≈....≈~##.#.#+# .####.#.## #.##≈≈#.##.# ##)... ..PPPPPPP# #.@w.≈≈≈##..# #.#.#P#.......#.##≈≈≈.#.##...#.PPPPP#.####..#.#####.#.≈#.### PPPP..PPP# #..#.. ###>.≈≈#.... ...PPP.PP# #..... ......≈...## PPP.PP.PP# #.### ###.#####.# P.# #.# #.# ..P#.# #. PP.P.P<P. hn h.. h'q3=----4 h< hV _Tha dart slug closely misses ye. h :  Ye hit tha dart slug. h rr   rat h H--5.6 (0.9 h  h{ c _Tha dart slug be lightly wounded.  Ye hit tha dart slug. h? .r Tha dart slug be moderately wounded. h  hK (6.5 hh  hO Y _Tha dart slug completely misses ye. h .  Ye hit tha dart slug but do nay damage.Tha dart slug be moderately wounded.Tha rat closely misses ye. Tha dart slug be struck by yer quills.7.4 h  h Tha dart slug be moderately wounded.Tha rat closely misses ye. Tha dart slug be struck by yer quills. _Tha dart slug bites ye but does nay damage.  Tha dart slug be severely wounded.  Tha rat be struck by yer quills. hV Z.  h M=628.3 h!  h" F _Ye kill tha rat! h   h  h 8Ye hit tha dart slug but do nay damage. hX 6Tha dart slug be severely wounded. h!  h  hf 4 h = h &9.3 (1.0 h  h   h  hd 1_Tha dart slug barely misses ye. h +Ye hit tha dart slug. h  h † hy ! h3-770.2 (0.9 _Ye kill tha dart slug! h h h h^} _Nay target in view! h, hI _Nay target in view! h...#.  #... #=.... ..#.###...###### ##... ...#......# ##..# #... ?.. #...#.##≈# ###...# #..# #...##.####.##.##≈###≈≈...# #..# #$.............≈≈~..≈~.##.# #.. ......?####..~≈....≈~##.#.#+ #.####.#.## #@##≈≈#.##.# ##)...P# #..†.≈≈≈##..# #.#.PPPPPPP#.......#.##≈≈≈.#.##... .....PPPPP#.####..#.#####.#.≈#.## PPPPP..PPP#[39;49 h]m #..#.. ###>.≈≈#... P...PPP.PP# #..... ......≈...#  .PP# #.### ###.#####.#  PP.P# #.# #.#  P.P.PP.P.P#.# #. #.#  h hr5=-1.2 (1.0 _ h h# h YM## ..##...#.###.. #=.... ..# hs x###...###### ##... ...#......# ##. ?.. #...#.##≈# ###...##.####.##.##≈###≈≈..# #$.............≈≈~..≈~.##.#  hu . ......?####@.~≈....≈~##.#.#+ #.####.#.###≈≈#.##.# ##). #..†.≈≈≈##..# #.#PP......#.##≈≈≈.#.##... .....PPPPP#.####..#.#####.#.≈#.###.# h V-2 h  h}  h2M # ### ####. ..##...#.###.. #=.... ..# h%###...###### ##... ...#......# ##. ?.. #...#.##≈# ###...##.####.##.##≈###≈≈..# #$.........@...≈≈~..≈~.##.#  h . ......?####..~≈....≈~##.#.#+ #.####.#.###≈≈#.##.# ##). ...PPPPPPP# #..†.≈≈≈##..# #.#. Quill #.### #.## h hڮ&3 h h hqM # ### ####. ..##...#.####.. #=.... ..####...###### ##... ...#......# ##. ?.. #...#.##≈# ###...##.####@##.##≈###≈≈..# #$.............≈≈~..≈~.##.# . ......?####..~≈....≈~##.#.#+ #.####.#.## #.##≈≈#.##.# ##).. Quill .≈≈≈## ##...4 h%M # ### ####. ..##...#.####.. #=.... ..# hp######...###### ##... .......#......# ##. ?.. #.@.#.##≈# ###...##.####.##.##≈###≈≈..# #$.............≈≈~..≈~.##.# #.. ......?####..~≈....≈~##.#.#+ Quill #.###..# hQ h:g6==5 h hi h8, #### # ####..  ..#...#.##### #. #=...... ..#######...###### ##.. .......@#......# ##..# .#... ?....###...#.##≈# ###...# .#..# #...##.####.##.##≈###≈≈...# .#..# #$.............≈≈~..≈~.##.# .#.. ......?####..~≈....≈~##.#.# .#.####.#.## #.##≈≈#.##.# ##) P...P# #..†.≈≈≈##..# #.#PPPPPPP#.......#.##≈≈≈.#.##.. P.....PPPPP#.####..#.#####.#.≈#.# hB hC&6 hL hOQ hp2M ###########.. ..#...#.#######.. #=........ ..#.######@..###### ##.. h........#......# ##. ?....###...#.##≈# ### .#..# #...##.####.##.##≈###≈≈...# Quill ...#.## h h&7 h$ h h  ##### #.########...   h 1........#.###### #. #@........  .######...###### ##. ........#......# ##.. . h .#... ?....###...#.##≈# ###... ..#..# #...##.####.##.##≈###≈≈... ..#..# #$.............≈≈~..≈~.##. ..#.. ......?####..~≈....≈~##.#  h A..#.####.#.## #.##≈≈#.##.# ##) PP...P# #..†.≈≈≈##..# # h  h! &8 hS$  h.  hv/ y17==9.2 (2 h!:  hW> 3 _l - a +6 rin' o' intelligence h ##### ##.########...  .......@.#.###### #..######.........  .######...###### ## # ........#......# ## #..#... ?....###...#.##≈# ### #..#..# #...##.####.##.##≈###≈≈. #..#..# #$.............≈≈~..≈~.## #..#.. ......?####..~≈....≈~##.# ...#.####.#.## #.##≈≈#.##.# ## hjB80.2 (1 hE h- h*7Drop what?12/52 slots (_ for help) Armour (select all with [)  a - a +0 animal skin (worn) Jewellery (select all with "=)  i - a ring of magical power (worn) {!q}l - a +6 ring of intelligence Scrolls (select all with ?)  j - a scroll labelled NUMYS AHEX Potions (select all with !)  c - a potion of lignification  f - a cyan potion  g - an orange potion  h - a yellow potion  k - a puce potion Baublesb - 3 flux baubles Talismans (select all with %)d - a quill talisman (active)  e - a protean talisman [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hn (and turn off autopickup for) what?(1 turn)  a - a +0 animal skin (worn)  l * a +6 ring of intelligence[Enter] accept (1 chosen) h  h kuniqs tha RuffianDemonspawnHealth: 17/23 =================-------Magic: 11/11 ========================AC: 2Str: 14EV: 11Int: 10###### SH:  4  Dex: 12#.########.... XL:  2 Next: 72% Place: Dungeon:1.......@.#.###### h( U# Noise: ---------  Time: 680.2 (0.0)..######.......... -) Nothing wielded.######...###### ## Nothing quivered #........#......# ##. Quill #..#... ?....###...#.##≈# ###.. #..#..# #...##.####.##.##≈###≈≈..  #..#..# #$.............≈≈~..≈~.##  #..#.. ......?####..~≈....≈~##.#  ...#.####.#.## #.##≈≈#.##.# ## Ye hit tha dart slug. _Ye kill tha dart slug! _Nay target in view! _Nay target in view! _l - a +6 rin' o' intelligence  Autopickup dis'bled fer rin's o' intelligence. h +1.2 (1 h_  h _Ye kill tha dart slug! _Nay target in view! _l - a +6 rin' o' intelligence  Autopickup dis'bled fer rin's o' intelligence. _Ye drop a +6 rin' o' intelligence. hn  Yer library has nay spells. _ hQ  hS  hU  hZ  h]  hk Q _ hn  ##### >##.##... .=.#.###### 2 .#..######..  hr j .######...###### # ........#......# ##..#... ?....###...#.##≈# ####..#..# #...##.####.##.##≈###≈≈ ..#..#..# #$.....≈≈~..≈~.##..#.. ......?####..~≈....≈~##..#.####.#.## #.##≈≈#.##.# hy  hPz +3.2 (2 hp  hF ; _Found a stone staircase leadin' down. hdc  hRh  hp B hr  h - ##### hm "#>##.#...#.=.#.###### ..#.#..######. .g.. .######...###### ## # . .#......#  h .#.#..#... ?....###...#.##≈# .#.#..#..# #...##.####.##.##≈###≈ g   hobgoblin (asleep).#..#..# #$.≈≈~..≈~ .###..#.. ......?####..~≈....≈~ ......#.####.#.## #.##≈≈#.##.#  hP  h3 0  h 0A hobgoblin comes inta view. h͠  h  hp *.g h) g hݫ ! hm  h q8===4.2 (1 h B _Tha hobgoblin shouts! Ye hear an angry hiss. hK( hPut on which piece of jewellery? Jewellery (go to first with "=)  i - a ring of magical power (worn) {!q} h`c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hM kuniqs tha RuffianDemonspawnHealth: 18/23 ==================------Magic: 11/11 ========================AC: 2Str: 14EV: 11Int: 10#####SH:  4  Dex: 12#>##.########...XL:  2 Next: 72% Place: Dungeon:1#......@..=.#.######Noise: ==-------  Time: 684.2 (0.0) ..#.#..######.........-) Nothing wielded ..g. .######...######Nothing quivered ## # . ........#......#Quill .#.#..#... ?....###...#.##≈# ## .#.#..#..# #...##.####.##.##≈###≈ g   hobgoblin [ hU E34m...#..#..# #$.............≈≈~..≈~ .###..#.. ......?####..~≈....≈~# ......#.####.#.## #.##≈≈#.##.#Autopickup dis'bled fer rin's o' intelligence. _Ye drop a +6 rin' o' intelligence. _Yer library has nay spells. _Found a stone staircase leadin' down.  A hobgoblin comes inta view. _Tha hobgoblin shouts! Ye hear an angry hiss.  Okay, than. _ hK ##.. ##### #>##.#... #...=.#.######. #.#..######. .. .g.. .######...###### .## # .... .#......# ..#.#..#.... ?....###...#.##≈# .#.#..#..# #...##.####.##.##≈###.#..#..# #$.≈≈~..≈ ..###..#.. ......?####..~≈....≈~.#.####.#.## #.##≈≈#.##. hQ .g--5.2 (1 _ h[  h.  #### ... ##### #>##.#... #.=.#.######. #.#..######.. ..g...######...###### ..## #....#......#.#.#..#......?....###...#.##≈#.#.#..#..###...##.####.##.##≈.#..#..# #$..≈≈~...###..#.. ......?####..~≈....≈.#.####.#.## #.##≈≈#.##g...--6 h <  h= 7 ##### h= w ...# ##### h> o #>##. h? #... hf@ ) # h7A 1.=.#.######  hB * .... hB t #.#g.###### hC .  h}D ) ... hJF \ ......######...######  h'G  ..## # ...............#......#  hG } ...#.#..#......?.. hH ..###...#.##≈#  hI #...#.#..#..###...##.####.##.##≈ hS .#..#..# #$.......≈≈~.###..#.. ......?####..~≈.....#.####.#.## #.##≈≈#. huU  hlV = hgW 7 h]  hUb   hc  hc 1_Tha hobgoblin barely misses ye. hd  h@Y8.1 (0.9 h$   h  h ]_Ye closely miss tha hobgoblin. Tha hobgoblin hits ye. hW  hH" hl h\l   frilled lizard h.Ye hit tha hobgoblin but do nay damage. h5A frilled lizard comes inta view. h hm  he!13 hb"----- hg#&9.1 (1.0 h* h0  h1 h2_Tha hobgoblin hits ye. hN   Ye hit tha hobgoblin. l. Tha hobgoblin be severely wounded.0--------90.0 (0.9 _Tha hobgoblin be struck by yer quills. Tha hobgoblin hits ye. hm\ _Ye be too injured ta fight recklessly! h_ ##### hj...# #####  #>##.########...  #...@.....=.  .... #.#g.######.  ... .l....  ..## # .........  #......?...#..###...##.#..# #$......#.. ......?##  h ##### ...# #####  #>##.########...  #...@.....=.  .... #.#g.######.  ... .l....  ..## # .........  #......?...#..###...##.#..# #$......#.. ......?##  h  hb _Thar be monsters nearby! h b  Ye barely miss tha hobgoblin. h  Tha hobgoblin be almost dead.Tha hobgoblin be struck by yer quills. ha( ..ll   frilled lizard hM Q---91.0 (1.0 h@W  h^ L _Ye kill tha hobgoblin! hHPInnate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - A meltable shield of frost defends you. (SH +4) h  h+ hC"kuniqs tha RuffianDemonspawnHealth: 10/23 ==========--------------Magic: 11/11 ========================AC: 2Str: 14#####EV: 11Int: 10...######SH:  4  Dex: 12#>##.########...XL:  2 Next: 79% Place: Dungeon:1#...@.....=.#.###### Noise: =--------  Time: 691.0 (0.0)  ....#.#..######......... -) Nothing wielded  .....l...######...###### Nothing quivered..## # ...............#......# Quill ...#.#..#......?....###...#.##≈#  h&+#...#.#..#..###...##.####.##.##≈# l   frilled lizard ......#..#..# #$.............≈≈~. ....###..#.. ......?####..~≈.... .........#.####.#.## #.##≈≈#.# _Ye be too injured ta fight recklessly! _Thar be monsters nearby!Ye barely miss tha hobgoblin.Tha hobgoblin be almost dead.Tha hobgoblin be struck by yer quills. _Ye kill tha hobgoblin! h- h/ he; h3< hr _Ye be too injured ta fight recklessly! hT\ _Ye be too injured ta fight recklessly! hM4 h9R hc^r _Ye be too injured ta fight recklessly! h_ hf hk\ _Ye be too injured ta fight recklessly! h{N hfa########......#######>##.########... #.........=.#.######.... #.#@.######......... ......l...######...##### # ..## # .................#...... . ...#.#..#?....###...#.##≈ ##...#.#..#..###...##.####.##.##≈...#..#..# #$.............≈≈~  h(q4#....###..#.. ......?####..~≈........#.####.#.##. #.##≈≈#PPPPP...PPPPPPP# #..†.≈≈≈1=2.0 (1 h3q _Tha frilled lizard closely misses ye. hM ]9 (0.9  h4P  hmQ 5_Ye closely miss tha frilled lizard. ha  h  h -3.9 (1.0 h  h ~ _Ye barely miss tha frilled lizard. Ye block tha frilled lizard's attack. hC  h~  hhYe miss tha frilled lizard.Tha frilled lizard be struck by yer quills.. hR=824.8 (0.9 hg _Ye kill tha frilled lizard! h######## ......###### #>##.########... #.........=.#.#####.... ...###.#..######........ .......@...######...#### ## ..## #........#..... .. ...#.#..#?....###...#.## .##...#.#..#..###...##.####.##.## .#......#..#..# #$.............≈ .#....###..#.. ......?####..~≈.. ...........#.####.#.##.# #.##≈≈#PPPPP...PPPP..P#.# #..†.≈≈...P#.......#.##[39 h%C;49m-5.8 (1.0 h"######## ......###### #>##.########...##. #.........=.#.####.... ....###.#..######....... ... #...........######...### ### ..## #........#.... #.. ...#.#..# h<#?....###...#.###...#.#..#..###...##.####.##. ..#......#..#..# #$.............≈ ..#....###..#.. ......?####..~≈. ............#.####.#.##.# #.##≈≈PPPPP...PPPP..P#.# #..†.≈ h#..PPP....PPPPPP.#.......#.# .##...#PPPPP.....PPPPP#.####..#. h, hO.n2=-6 hg6 h: hC" h" h$ h[3===4= h] he^_5== h_ h,b hb hd hcf hf h5h hj hj hl hou6== h!q h t, hu hdx hx h?z ha| h| h^~ hȁP= h hl hO17= h hY hЊ h h hr h& h h hm h h)k8== h h- h h hS h  hZ h5 h h hf hשi9== h h h h  ha hӴ hZ h h4 h h h\:= h h hrM20= h hd h h, h, h h hT h h$ hS1== h` h h hm h h h h  h h h  h h := h hA hL2= hh h hH h$ h h h_ hM h hL h $  h? :_Ye start restin'. h; 1743.8 (47.0) h x3===4.8 (48 hY  h! " _HP restored. hpz J h|  h X h)  h  hԏ  ha  h B h ########......# #####. #>##.########... ##. #.........=.#.######.... ....###.#..######.........  ... #...........######...######..## #...........#......  ...#.#..#......@....###...#.##≈#.#.#..#..###...##.####.##.##≈....#..#..# #$.............≈≈~...###..#.. ......?####..~≈...........#.####.#.##.# #.##≈≈#.#PPPPP...PPPP..P#.# #..†.≈≈≈#PPP....PPPP...#.......#.##≈#PPPPP.....PP hʪ [40mPPP#.####..#.### ...#PPP..PPPPP..PPP# #..#.. # h_ 17.8 (3.0) hR H==8.8 (4 h  hǺ d _l - a scroll labelled EZAC GYQABOGGA hO  h  h6 K _Ye now haf 62 gold pieces (gain'd 11). h  h  h  h'  hP  h  h<  h" n h<) <. #>##.########...##. #.........=.#.###### . ....###.#..######......... #...........######...###### # #............#......# #  hf* #.#..#...........###...#.##≈# ### #.#..#..###...##.####.##.##≈###≈≈ ..#..#..###...≈≈~..≈~. ###..#..........@####..~≈....≈~# .....#.####.#.##.# #.##≈≈#.##.# PPPPP...PPPP..P#.# #..†.≈≈≈##..# .PPP....PPPP...#.......#.##≈≈≈.# PPPPP.....PPPPP#.####..#.#####.#. PPP..PPPPP..PPP#.# #..#.. ###>.≈ PP.PPP...PPP.PP#.# #..... ...... PP†PP.PPP.PP.PP#.# #.### ###.## P.PP.PP.PP.PP.P# #.# hR0 ,56.8 (8 h0 +7.8 (9 h5  h: a _m - a scroll labelled CEASUF BAMM hx hy.###...##.####.##.##≈###≈≈...# ## .###..............≈≈~..≈~.##.# #. ..........####..~≈....≈~##.#.#+#' ####.#.##.# #.##≈≈#.##.# ##).... .PPPP..P#.####..†.≈≈≈##..# #.#.# .PPPP...#.......#.##≈≈≈.#.##...# ...PPPPP#.####..#.#####.#.≈#.#### PPP..PPP#.# #..#..)###>.≈≈#....  h..PPP.PP#.# #..@.........≈...#66 PP.PP.PP#.# #.####.###.#####.# # .PP.PP.P#.# #.# #.# P.PP.P.P#.# #.. #.# #.P.P<P..# ### #.# # P.PP.P.P####.# #  .PP.PP.P###†# # .PP.PP..#.#   ..PPP.PP###.# # 7.8 (10.0) h4 h#- _Found a +0 short sword. h h' hB h> hp h h h h h hz hj hZ h5 h( h hp h, h hH hh h  h h h ha h hX h hN h h7 h h:B hZ h h hE h h/ h h# h hL h h he h h h h  h h h< h  h h hR h h h} h h h( h h  h , h1 h h, h h  hx h h h h h hD hr h hZ h h ho  h! h! h" h$ h$ h^% hv& h' hj( h ) hA* h+ hS, h, h. h/ hF0 h0 h1 hU3 h3 h4 h7 h8, h: h; h=, h> h@ hB, hC hSE h/G hG hH hVJ h L hL hM hO hP hPQ hQ hzS h@U hU hV hOZ h \, h] hr_ hJa, hKb h1d hte hf hf hh hi hj hCk hl hNn ho, hUq hy  ##### ### ##... ..##### #.###### ##..... ...... ..#.####. ### #...###### ##.....).. ..## #......# ##.@# #..# 808.8 (41 #...#.##≈# ###...# #..# ##.##.##≈###≈≈...# #########..#  hz......≈≈~..≈~.##.# #.#.#.#.#..# ##..~≈....≈~##.#.#+#'#†#'#'#..#  #.##≈≈#.##.#.##).............# ##..†.≈≈≈##..###.#.#########..# ....#.##≈≈≈.#.##...###.## ##..#.#####.#.≈#.##########..# h h,9.8 (42 h h|# _Found a whip. hD hXF hwG hK h0^ hiX h l hm hn ho huX hu hyw, hRx hz h{, h| h~ h h߀ h h$ h h hN h h h  hߤ  h"  hO  # ##########  .. .........######## #############........#  ..............#.####.######  .############...@.).......##  ......# ##..#'#'#+#+#+#..#  .#.##≈# ###...#.#r# #..#   h##.##≈###≈≈...###########..#  ...≈≈~..≈~.##.# #.#.#.#.#..#  .~≈....≈~##.#.#+#'#†#'#'#..#   r   rat (asleep)≈≈#.##.#.##).............#  .†.≈≈≈##..###.#.#########..#  .#.##≈≈≈.#.##...# ##.##   h- 18.8 (9 h.0)  Ye op'n tha door. h9/9.8 (10.0) h| hV _A rat comes inta view. hQ ########## ...## ####... .....#.####.###### #...@.).......##  ##..#'#'#+#+#+#..#  ###...#.#r# #..# #####   † ) .†  ##.##  hm` ########## ...## ####... .....#.####.###### #...@.).......##  ##..#'#'#+#+#+#..#  ###...#.#r# #..# #####   † ) †  ##.##  h4 h hZ _A rat be nearby! hA]  hzc   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.3   3.0   0   f - Spellcasting   0.0   1.2  -1           hIe  b * Unarmed Combat   3.2   4.8  -1          g + Shapeshifting 2.9   4.2  -2           c - Armour   0.0   1.2  -1       d - Dodging   1.7   2.4  -1       e - Stealth   0.0   1.0   0   hh                                                                             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [? hi B] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h  kuniqs tha Ruffian  Demonspawn  Health: 23/23 ========================  Magic: 11/11 ======================== ### ##########  AC: 2Str: 14 .. .........########  EV: 11Int: 10 #############........#  SH:  4  Dex: 12 ..............#.####.######   XL:  2 Next: 82% Place: Dungeon:1 .############...@.).......##   Noise: ---------  Time: 819.8 (0.0) ......# ##..#'#[39 h`;49m'#+#+#+#..#   -) Nothing wielded .#.##≈# ###...#.#r# #..#   Nothing quivered ##.##≈###≈≈...###########..#   Quill ...≈≈~..≈~.##.# #.#.#.#.#..#  .~≈....≈~##.#.#+#'#†#'#'#..#   r   rat (asleep) ##≈≈#.##.#.##).............#  .†.≈≈≈##..###.#.#########..#  .#.##≈≈≈.#.##...###.##  _m - a scroll labelled CEASUF BAMM _Found a +0 short sword. _Found a whip.  Ye op'n tha door. _A rat comes inta view. _A rat be nearby! hֵ^   ## ########## . .........######## ############........#  .............#.####.######  ############.....)....... h .....# ##..#'#@#+#+#+#..#  #.##≈# ###...#.#r# #..#  #.##≈###≈≈...###########..#  ..≈≈~..≈~.##.# #.#.#.#.#..#   hB~≈....≈~##.#.#+#'#†#'#'#..#  #≈≈#.##.#.##).............#  †.≈≈≈##..###.#.#########..#  #.##≈≈≈.#.##...# ##.##   h_#.#####.#.≈#.##########..#   h rrTha rat squeaks loudly. h|z2--====20.8 (1 hK h _A rat be nearby!  Tha rat squeaks loudly. _Tha rat bites ye _Thar be an op'n door 'ere.  Ye hit tha rat.  h8ETha rat be heavily wounded. hb=---1.7 (0.9 h hP _Tha rat closely misses ye. h+4  Ye hit tha rat. h7j. h3==6---2.7 (1.0 h hp\ _Ye kill tha rat! h hE hoI _Nay target in view! h hɫ h h_ _Nay target in view! h h hI _Nay target in view! h  h  h]  h+  h  _  Ye see 'ere a +0 whip. hZ$      # ##########   .........########  ###########........#  ............#.####.######  ###########.....@.......##  -  h$ ....# ##..#'#'#'#+#+#..#  .##≈# ###...#.#.#r# #..#  .##≈###≈≈...###########..#  .≈≈~..≈~.##.# #.#.#.#.#..#  ≈....≈~##.#.#+#'#†#'#'#..#  r   rat (asleep) ≈≈#.##.#.##).............# hC%   .≈≈≈##..###.#.#########..#   .##≈≈≈.#.##...# ##.#  hr, ? 3  Ye op'n tha door. h, E-4.7 (2 h1  h25 V _A rat comes inta view. h  hU! Ye be cov'red in sharp quills. Yer movemn't speed be average.  Yer attack delay be aboot 0.9. hG" h,, h2  Yer damage ratin' wit' unarmed combat be aboot 6 (Base [3 + 3 (UC)] x 110% _(Str) x 103% (Fight)). h    ##########  .........######## ##########........#  ...........#.####.######  ##########.....)....... ...# ##..#'#'#@#+#+#..#  ##≈# ###...#.#.#r# #..#  ##≈###≈≈...###########..#  ≈≈~..≈~.##.# #.#.#.#.#..#  ....≈~##.#.#+#'#†#'#'#..#  #.##.#.##).............#  ≈##..###.#.#########..#  ##≈≈≈.#.##...# ##.##  #####.#.≈#.##########..#    hg  h Tha rat squeaks loudly.  Tha rat be struck by yer quills.. hp.==9====5.7 (1 h7 h ?r _Ye kill tha rat! _Thar be an op'n door 'ere. h9 hh: h@ hyK_ _Nay target in view! h L hSQ hGWI _Nay target in view! hJ h} _Nay target in view! h hI _Nay target in view! h|/4 h4 hE5 hf7 hBQ _ h>J     ##########   .........########  #########........#  ..........#.####.######  #########.....).@.....##  ---- ..# ##..#'#'#'#'#+#..#  #≈# ###...#.#.#.#r# #..#  #≈###≈≈...###########..#  ≈~..≈~.##.# #.#.#.#.#..#  ...≈~##.#.#+#'#†#'#'#..#  r   rat (asleep) #.##.#.##).............#   ≈≈##..###.#.#########..#  ≈≈≈.#.##...# ##.#  h\R 6  Ye op'n tha door.----7.7 (2 hT h>XV _A rat comes inta view. h    ########## .........######## ########........#  .........#.####.######  ########.....).......##  .# ##..#'#'#'#@#+#..#  ≈# ###...#.#.#.#r# #..#  ≈###≈≈...###########..#  ~..≈~.##.# #.#.#.#.#..#  ..≈~##.#.#+#'#†#'#'#..#  .##.#.##).............#  ≈##..###.#.#########..#  ≈.#.##...# ##.##  ###.#.≈#.##########..#  8.7 (1 rr _Thar be an op'n door 'ere.  Tha helpless rat fails ta defend itself.=9.6 (0.9 _Ye hit tha rat but do nay damage. Tha rat closely misses ye.  Ye hit tha rat.. hy9330.6 (1.0 _Ye kill tha rat! _Nay target in view! _     #########  ........########  #######........#  ........#.####.######  #######.....)...@...##  - # ##..#'#'#'#'#'#..#  # ###...#.#.#.#.#r#..#  ###≈≈...###########..#  .##.# #.#.#.#.#..#  .≈~##.#.#+#'#†#'#'#..#  r   rat (asleep) ##.#.##).............#  ##..# h$0##.#.#########..#  ≈≈.#.##...# ##.# 1  Ye op'n tha door.  A rat comes inta view.r.r====2.6 (2 _Tha rat squeaks loudly. hd  h4f ####### ...# .####.###### ...)...@...## # ##..#'#'#'#'#r#..# # #.#.#..# #####..#   † )   ##.##  hcX##### ...# .####.###### ...)...@...##  ##..#'#'#'#'#r#..#   hU4@#.#.#..# #####..#   † )   ##.##  _A rat be nearby! h  Ye hit tha rat but do nay damage. Tha rat be struck by yer quills. h,b=---3.5 (0.9 h$ h _Tha rat barely misses ye.Ye barely miss tha rat.Tha rat be moderately wounded. hq1------4.5 (1.0 h  h ' _Tha rat bites ye. h  Ye hit tha rat.  Tha rat be severely wounded. hj19-----5.4 (0.9 h, hi  hi hj_Tha rat bites ye.  hkYe hit tha rat. hr hs' h-C hA20=-66.4 (1.0 _Ye kill tha rat! h5$1==  Ye see 'ere a +0 whip. _ hJM2== htN, hO hP3= hQ hT h.≈≈#...........(## #............≈...###.#######[ hs\34m.####.###.#####.# #.#.####.###.# #.# #.# #..........# #.# #.###g#'504.0)g   goblin (asleep) hy  As ye op'n tha door, it creaks loudly!  A goblin comes inta view. It be wieldin' a +0 dagger. hR$gg======1.4 (15 h5 he _Tha goblin shouts! _Found 11 gold pieces. hz-  Ye hit tha goblin.  Tha goblin be almost dead.Tha goblin be struck by yer quills. h7C) h 9 hB#.#############........#kuniqs tha Ruffian ................#.####.######Demonspawn  hD...############.....).......##Health: 23/23 ======================== .#......# ##..#'#'#'#'#'#..#Magic: 11/11 ======================== ...#.##≈# ###...#.#.#.#.#.#..#AC: 2Str: 14 #.##.##≈###≈≈...###########..#EV: 11Int: 10 .....≈≈~..≈~.##.#$#.#.#.#.#..# hHSH:  4  Dex: 12 #..~≈....≈~##.#.#)#'#÷#'#'#..#XL:  2 Next: 100% Place: Dungeon:1 #.##≈≈#.##.#.##)@............#Noise: =--------  Time: 852.3 (0.9) #..†.≈≈≈##..###.#.#########..#-) Nothing wielded ...#.##≈≈≈.#.##...###.##Nothing quivered #..#.#####.#.≈#.##########..#Quill #..#..)###>.≈≈#...........(## #............≈...###.####### #.####.###.#####.# #.# #.####.###.# #.# #.# #..........# #.# #.#A goblin comes inta view. It be wieldin' a +0 dagger. _Tha goblin shouts! _Found 11 gold pieces.  Ye hit tha goblin.  hInTha goblin be almost dead.Tha goblin be struck by yer quills. hK ----- _Ye kill tha goblin!Ye haf reached level 3! hY/  --more-- h&L  Yer 'sperience leads ta an increase in yer attributes!Increase (S)tr'ngth, (I)ntelligence, or (D)'sterity?  hMB 8/282/1263 0%  Ye feel stronger. x2; Yer demonic ancestry asserts itself......#. hk _Yer body darkens wit' foul flame. h R  hR  hU  ha  he  ht _  Thar be an op'n door 'ere.  Ye see 'ere a +0 dagger. hv _ hy  h $ _Ye now haf 73 gold pieces (gain'd 11).  Thar be an op'n door 'ere.  Ye see 'ere a +0 dagger. _ h , h"  h  h  h  h? B h  h , hп  h  h  hD  h  h  h V  h$  ##### ########### ###... [......@..######## -66.3 (14.0) .=.#.#############........# ##.................#.####.###### ###...############.....).......##  h ....#......# ##..#'#'#'#'#'#..# ###...#.##≈# ###...#.#.#.#.#.#..#  ####.##.##≈###≈≈...###########..#  ........≈≈~..≈~.##.#.#.#.#.#.#..#  # h ###..~≈....≈~##.#.#)#'#÷#'#'#..#  h  h! F-7.3 (15 h  h" ) _Found a scale mail. h  h|  h  h  hc , h n h  hu , h  h  h , h  h8  h  h  h  hP  hb  h  hW  h  h  hb  h+  hU A  Ye see 'ere a +0 scale mail. h  h! _ h  h  hA  h  h  h  h  h  h  hi  h  h[  h?  h7 , h2  h  hQ , h  h  h8 , h  h# K  Ye see 'ere a +6 rin' o' intelligence. h$  h% _ h%  ha'  h( , h?)  h*  h_+  h+  hE,  h-  h.  h/  hv/  h0  h1  hV2  h2  h"4  hr5  h5  hw6  h7  h49  h9  h :  h+;  hI<  h<  h4=  ho>  h?  h @  h{@  hA  hB  h[C  hC  hE  h%G , hG  hI  hJ  h`K  hK  hbM  hN  h O  hO  hP  h9R  hR  hJS  hU  hWV  hV  hhW  hQZ  h4t  hv , hKx  hx  hy  hD|  h}  h`~  h>  hr  hf  h  hF  _Ye now haf 82 gold pieces (gain'd 9). hޞ  hr  h  h  h+  h  h_  h  h) #####.## #############.#.####.........##.#........###>##.###...####..# #.....#.........###.#..# hΰ =#.....#........... ####@.##.#...........911.3 (44 ####......#.#..#........ )>...##...#.#..#..###... ###..#......#..#..###... #..#....###..#........ hN #............#.####.#. ####.......PPPPP...PPPP.. #...........PPP....PPPP..  .#####.##.##...#PPPPP.....PPPP h  h) ,2.3 (45 hq  h $ _Found a spear. h  h9_Ye kill tha rat! _Ye see 'ere a +0 whip.  As ye op'n tha door, it creaks loudly!  A goblin comes inta view. It be wieldin' a +0 dagger. _Tha goblin shouts!  Found 11 gold pieces.  Ye hit tha goblin.  Tha goblin be almost dead.Tha goblin be struck by yer quills. _Ye kill tha goblin!Ye haf reached level 3!Yer 'sperience leads ta an increase in yer attributes!Ye feel stronger. x2; Yer demonic ancestry asserts itself...  h;_Yer body darkens wit' foul flame.Thar be an op'n door 'ere. _Ye see 'ere a +0 dagger. _Ye now haf 73 gold pieces (gain'd 11).  Thar be an op'n door 'ere. _Ye see 'ere a +0 dagger. _Found a scale mail. _Ye see 'ere a +0 scale mail. _Ye see 'ere a +6 rin' o' intelligence. _Ye now haf 82 gold pieces (gain'd 9).  Found a spear. hn Nay target in view!  Ye op'n tha door.  A rat comes inta view. _Tha rat squeaks loudly.  A rat be nearby!  Ye hit tha rat but do nay damage. Tha rat be struck by yer quills. _Tha rat barely misses ye. hd ?Ye barely miss tha rat.  Tha rat be moderately wounded. _Tha rat bites ye.  Ye hit tha rat.  Tha rat be severely wounded. _Tha rat bites ye.  Ye hit tha rat.  hD _Ye kill tha rat! whip.  As ye op'n tha door, it creaks loudly!  A goblin comes inta view. It be wieldin' a +0 dagger. hI Tha goblin shouts!  11 gold pieces.  Ye hit tha goblin.  Tha goblin be almost dead.  Tha goblin be struck by yer quills. _Ye kill tha goblin! h hS hIkuniqs tha Ruffian###Demonspawn##.## ########### Health: 28/28 ========================##.#.####.........# Magic: 12/12 ========================#.#........###>##.# AC: 2Str: 16##...####..# #..... EV: 11Int: 10#.........###.#..# SH:  4  Dex: 12#.....#........... XL:  3 Next:  0% Place: Dungeon:1####@.##.#........... Noise: ---------  Time: 912.3 (0.0)####......#.#..#........ hLs[40m -) Nothing wielded)>...##...#.#..#..###... Nothing quivered###..#......#..#..###... Quill #..#....###..#........#............#.####.#. ####.......PPPPP...PPPP.. #...........PPP....PPPP.. .#####.##.##...#PPPPP.....PPPP  _Ye see 'ere a +0 dagger. _Found a scale mail. _Ye see 'ere a +0 scale mail. _Ye see 'ere a +6 rin' o' intelligence. _Ye now haf 82 gold pieces (gain'd 9). _Found a spear. h h5 hs h hd  h Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - A meltable shield of frost defends you. (SH +4) h c - You are faintly shadowed, very rarely releasing foul flame when damaged in  hZFoul shadow (level 1/3) Yer body be shadowed by foul flame. Foes hit ye less oft'n, an' yer stealth be greatly enhanced. Foes who strike ye in melee be sometimes seared by tha foul  huflame; undead an' demonic foes take less damage from it, while holy bein's an' good god worshippers take more. h SInnate Abilities, Weirdness & Mutationsa - You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded.  b - A meltable shield of frost defends you. (SH +4)  c - You are faintly shadowed, very rarely releasing foul flame when damaged in  hA  hO  hj^ ukuniqs tha Ruffian###Demonspawn##.## ########### Health: 28/28 ======================== h` ##.#.####.........# Magic: 12/12 ========================#.#........###>##.# AC: 2Str: 16##...####..# #..... EV: 11Int: 10#.........###.#..# SH:  4  Dex: 12#.....#........... XL:  3 Next:  0% Place: Dungeon:1 he ####@.##.#........... Noise: ---------  Time: 912.3 (0.0)####......#.#..#........ -) Nothing wielded)>...##...#.#..#..###... Nothing quivered###..#......#..#..###... Quill #..#....###..#........#............#.####.#. ####.......PPPPP...PPPP.. #...........PPP....PPPP.. .#####.##.##...#PPPPP.....PPPP  _Ye see 'ere a +0 dagger. _Found a scale mail. _Ye see 'ere a +0 scale mail. _Ye see 'ere a +6 rin' o' intelligence. _Ye now haf 82 gold pieces (gain'd 9). _Found a spear. hl  hm  h>s  hw  h 4 h& h4, _Found a scale mail. _Ye see 'ere a +0 scale mail.6 rin' o' intelligence.now haf 82 gold pieces (gain'd 9). _Found a spear. _Unknown command. h; _ h=, h]  Thar be a stone staircase leadin' down 'ere. _ h^ he<  Ye see 'ere a +0 spear. hlx _ h=m hm hZo hp, hq h7s hbu, h v hw h\ ##.##  ##.#.##  #.#....  ##...# h  #.....  .  ####..##. ###########......#  #.@....)>...##...# hA  #.########..#  #B #..#....##  #. #......  h #. ####.PP  #. #...........P B   giant cockroach (asleep)  #.#####.##.##...#PP hj  #...........#...#PP  #...........#.###PP hي023.3 (11.0) h,4.3 (12 h̑ hb _A giant cockroach comes inta view. h  h akuniqs the Ruffian (Demonspawn Shapeshifter) Turns: 886, Time: 00:03:04 Health: 28/28AC:  2 Str: 16 XL: 3 Next: 0% Magic: 12/12EV: 11 Int: 10 God: Gold: 82SH:  4 Dex: 12 Spells: 2/2 levels left rFire . . .- Nothing wielded rCold . . .(no offhand) rNeg . . . h ^a - +0 animal skin rPois .(helmet unavailable) rElec .(cloak unavailable) rCorr .(gloves unavailable) SInv .(boots unavailable) Will .....(no amulet) Stlth ++i - ring of magical power {!q}  h! uHPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: quill-form, wreathed by umbra A: quills, condensation shield, foul shadow 1 hܸ hV ##.## kuniqs tha Ruffian ##.#.## Demonspawn #.#.... Health: 28/28 ======================== ##...## Magic: 12/12 ========================  h#..... AC: 2Str: 16 #..... EV: 11Int: 10 ####..##. SH:  4  Dex: 12 h###########......#. XL:  3 Next:  0% Place: Dungeon:1  hy#.@....)>...##...#. Noise: ---------  Time: 924.3 (0.0) #.########..#...... -) Nothing wielded #B h8#..#....## Nothing quivered #.#......... Quill   h%#. ####.......PP #. #...........P B   giant cockroach (asleep)  h#.#####.##.##...#PP #...........#...#PP #...........#.###PP  h,_Ye now haf 82 gold pieces (gain'd 9). _Found a spear. _Unknown command. _Thar be a stone staircase leadin' down 'ere. _Ye see 'ere a +0 spear. _A giant cockroach comes inta view. hO hT h hH@( .# hB  hSG #.#...  ##...#  #....  # ####..## ###########......#  #......)>...##...#  #@########..#....  #B# #..#....# hg#  #.# #........  #.# ####P  #.# #....  #.#####.##.##...#  #...........#...#  #...#.###  #.#####.###.#.### htA5.3 (1 h  h" hGB h˂ B h] hQTha helpless giant cockroach fails ta defend itself.  hs7Ye hit tha giant cockroach but do nay damage. h h hz= h 6 hY h  h h,._Ye block tha giant cockroach's attack. h7 _Ye completely miss tha giant cockroach. Tha giant cockroach barely misses ye.Ye hit tha giant cockroach but do nay damage.7-8.2 (0.9 _Tha giant cockroach bites ye. Ye block tha giant cockroach's attack. hX   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.3   3.0   0   f - Spellcasting   0.0   1.2  -1           b * Unarmed Combat   3.3   4.8  -1          g + Shapeshifting 2.9   4.2  -2           c - Armour   0.0   1.2  -1    [3 h 9;49m   d - Dodging   1.7   2.4  -1       e - Stealth   0.0   1.0   0                                                                [ hS 37m              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets ##.#.# kuniqs tha Ruffian #.#... Demonspawn ##...# Health: 27/28 =======================- #.... Magic: 12/12 ======================== #.... AC: 2Str: 16 ####..## EV: 11Int: 10 ######### h [34m##......# SH:  4  Dex: 12 #......)>...##...# XL:  3 Next:  0% Place: Dungeon:1 #@########..#..... Noise: =--------  Time: 928.2 (0.0) #B##..#....# -) Nothing wielded #.##........ Nothing quivered #.# ####.......P Quill  #.# #........... #.#####.##.##...#P B   giant cockroach #...........#...#P #...........#.###P #.#####.###.#.###PTha helpless giant cockroach fails ta defend itself.  Ye hit tha giant cockroach but do nay damage. _Ye block tha giant cockroach's attack. _Ye completely miss tha giant cockroach. Tha giant cockroach bar h ely misses ye.Ye hit tha giant cockroach but do nay damage. _Tha giant cockroach bites ye. Ye block tha giant cockroach's attack. hr hl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting h2.3   3.0   0   f - Spellcasting   0.0   1.2  -1           b * Unarmed Combat   3.3   4.8  -1          g + Shapeshifting 2.9   4.2  -2           h* c - Armour   0.0   1.2  -1       d - Dodging   1.7   2.4  -1       e - Stealth   0.0   1.0   0                                                      [ hs16;2H                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hY= e + Stealth 0.0 hl&TargetTarget14.0 --  16.0 14.0--  --  --  a-z] set[-] clear selected targetcost|targets hR<[?25h[?0c0  h [?25l[?1c h 3.0   0 current training targets, if any.=] set aall targets h7  e * Stealth   0.0 hIJ  hKs ##.#.# kuniqs tha Ruffian #.#... Demonspawn ##...# Health: 27/28 =======================- #.... Magic: 12/12 ======================== #.... AC: 2Str: 16 ####..## EV: 11Int: 10  hL###########......# SH:  4  Dex: 12 #......)>...##...# XL:  3 Next:  0% Place: Dungeon:1 #@########..#..... Noise: =--------  Time: 928.2 (0.0) #B##..#....# -) Nothing wielded  hUO#.##........ Nothing quivered #.# ####.......P Quill  #.# #........... #.#####.##.##...#P B   giant cockroach #...........#...#P #...........#.###P #.#####.###.#.###PTha helpless giant cockroach fails ta defend itself.  Ye hit tha giant cockroach but do nay damage. _Ye block tha giant cockroach's attack. _Ye completely miss tha giant cockroach. Tha giant cockroach barely misses ye.Ye hit tha giant cockroach but do nay damage. _Tha giant cockroach bites ye. Ye block tha giant cockroach's attack. hR hgS hW h[ hh  Ye barely miss tha giant cockroach. h-9.1 (0.9 h h _Tha giant cockroach bites ye but does nay damage.  Ye hit tha giant cockroach but do nay damage. h)30.0 hF hZ\ _Tha giant cockroach closely misses ye. h@  Ye hit tha giant cockroach. hf. h{ 39 _Ye kill tha giant cockroach! _Yer Shapeshiftin' skill increases ta level 3! _Nay target in view! h0EJ hLN_ _Nay target in view! hXO hW h8^I _Nay target in view! h' h+  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.4   3.0   0   f - Spellcasting   0.0   1.2  -1           h0 b * Unarmed Combat   3.3   4.8  -1          g + Shapeshifting 3.0   5.7  -2           c - Armour   0.0   1.2  -1       d - Dodging   1.7   2.4  -1       e * Stealth   0.0   1.0   0              [40 h3+m                         hO                                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hU  ##.#.# kuniqs tha Ruffian #.#... Demonspawn ##...# Health: 27/28 =======================- #.... Magic: 12/12 ======================== #.... AC: 2Str: 16 ####..## EV: 11Int: 10 ###########......# SH:  4  Dex: 12 #......)>...##...# XL:  3 Next:  3% Place: Dungeon:1 #@########..#..... Noise: =--------  Time: 930.9 (0.0) #.##..#....# -) Nothing wielded #.##........ Nothing quivered #.#  h?W ,[34m####.......P Quill  #.# #........... #.#####.##.##...#P  #...........#...#P  #...........#.###P  #.#####.###.#.###P Ye hit tha giant cockroach. _Ye kill tha giant cockroach! _Yer Shapeshiftin' skill increases ta level 3! _Nay target in view! _Nay target in view! _Nay target in view! h^  h8= _ h$= h, h h h h hT h h h h hi hH hA hH h h hB hM h h h h h h h h ht hU h hE h h  h+ h hC hg h h h  h  h  h' h h h hi h1 hW h{ h h h h h"! h'# h*$ hd% h' h.) h* h + h, h. h/ h0 h2 h5 h6 hM7 h=9 h ; h; h<= h(? htA hqB hC hF hG hH hI hK hM hN hO hQ hS hT h'V hW hVY h5Z h2[ h\ hM^ h,_ h)` ha h]c h;d hGe hf hh hi hj hOl hm hn ho hq hs ht hu hw hz  hg{ h{Ye enter tha shallow water. h| hc}"Water  h} h h  h„ hJ*_Movin' in 'tis stuff be goin' ta be slow. hi hM h߈ h\ h} h hn h hԓ h h hl hE h   hR#.# #...### h   hi#.## ##.##  h  hcO#######..######..##  h  hO#.........##......#  hb ##.#####...♣♣.♣♣.♣.#  hH #..##♣♣♣♣P♣♣♣♣~~♣♣.♣♣  h  ##..♣~~♣♣~~P~~~~~~~~~♣♣ h ##..~♣♣~~♣~~♣≈P~~~P~P~~~ h ##...♣~~@♣~~~≈≈≈≈≈≈~~~~♣P h7- h 71.7 (40. h 8) hD #.÷♣♣~~~~~~~≈≈≈≈≈≈≈≈≈~~~~ h  #..~~~~~♣~~~≈≈≈≈≈≈≈≈≈~P~~ h #..♣~PP~~~~≈≈≈≈≈≈≈≈≈≈~~P #..♣~~~~~~≈~≈≈≈≈≈≈≈≈≈≈~P~ #.#♣~~~P~♣~~≈≈≈≈≈≈≈≈≈≈~~~ #...~~P~♣~~~≈≈≈≈≈≈~~~~P~ ###.♣♣♣~~~P~~~~~≈≈~~~~♣~♣ #..♣~♣♣~♣~~~~~~~~~~♣♣♣♣ hF h- h h h  hg h%R_Partly 'splored, cannae reach some places. hD hJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.4   3.0   0   f - Spellcasting   0.0   1.2  -1       h     b * Unarmed Combat   3.3   4.8  -1          g + Shapeshifting 3.0   5.7  -2           c - Armour   0.0   1.2  -1   hCy     d - Dodging   1.7   2.4  -1       e * Stealth   0.0   1.0   0                       h% ~                                                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  h [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h " #.# #...#### kuniqs tha Ruffian  #.## ##.##Demonspawn  #######..######..##Health: 28/28 ========================  #.........##......#Magic: 12/12 ========================  ##.#####...♣♣.♣♣.♣.#AC: 2Str: 16  #..##♣♣♣♣P♣♣♣♣~~♣♣.♣♣ EV: 11Int: 10  ##..♣~~♣♣~~P~~~~~~~~~♣♣ SH:  4  Dex: 12  ##..~♣♣~~♣~~♣≈P~~~P~P~~~ XL:  3 Next:  3% Place: Dungeon:1   ##...♣~~@♣~~~≈≈≈≈≈≈~~~~♣P Noise: ---------  Time: 971.7 (0.0)   hK[39;49m #.÷♣♣~~~~~~~≈≈≈≈≈≈≈≈≈~~~~ -) Nothing wielded   #..~~~~~♣~~~≈≈≈≈≈≈≈≈≈~P~~ Nothing quivered   #..♣~PP~~~~≈≈≈≈≈≈≈≈≈≈~~PP Quill Water   #..♣~~~~~~≈~≈≈≈≈≈≈≈≈≈≈~P~   #.#♣~~~P~♣~~≈≈≈≈≈≈≈≈≈≈~~~    #...~~P~♣~~~≈≈≈≈≈≈~~~~P~P    ###.♣♣♣~~~P~~~~~≈≈~~~~♣~♣   #..♣~♣♣~♣~~~~~~~~~~♣♣♣♣  _Nay target in view! _Nay target in view! _Nay target in view!  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Partly 'splored, cannae reach some places.[9; ha17H h4#  Ye be cov'red in sharp quills. Ye be wreathad by an umbra.  Yer wadin' speed be very slow. Yer attack delay be aboot 0.9. h(  h-  Yer damage ratin' wit' unarmed combat be aboot 7 (Base [3 + 3 (UC)] x 115% _(Str) x 104% (Fight)). hLevel 1 of the Dungeon<>>>>(Press ? for help)#.# ####PPPPPPPPPPPPPPP##.########.# #.##.# #...PPPPPPPPPPPPPPP####.# ##♣♣♣# #.##.# #....................##.# #~~♣♣♣ #.####.# #...######.########..#### #.# ##♣P~P~♣ ♣...##.## ##.## #.##.~~P.# #.###PP~~~~♣♣♣♣#.##########..######..## #.########~~~~~# #.##~~P~~~≈P~♣♣~...##.........##......# #(.......#♣.~.♣#######.#♣~~P≈~~≈≈~~P♣♣#.####.#####...♣♣.♣♣.♣.# #.#####...#.####......>~~PP~~~≈≈≈~~~~P♣..###..##♣♣♣♣P♣♣♣♣~~♣♣.♣♣ #.# #..#...# #........♣~P~≈≈~≈~≈~~~~~~♣..###.[44 hm.♣~~♣♣~~P~~~~~~~~~♣♣♣#.# #....#####..####....~~~~~~~~~~~P~~♣..###..~♣♣~~♣~~♣≈P~~~P~P~~~♣♣♣## #.#........†# #[....................###...♣~~@♣~~~≈≈≈≈≈≈~~~~♣P~P♣P###.#########.# #.#♣.~~≈~≈~~~~~~~≈~~..##.÷♣♣~~~~~~~≈≈≈≈≈≈≈≈≈~~~~~~~♣♣.............# #.P~.~~P~~~~~~≈≈≈≈~~~###..~~~~~♣~~~≈≈≈≈≈≈≈≈≈~P~~~~~~~.#.########### #~♣P.P~~P♣♣♣~≈≈≈≈~~~~##..♣~PP~~~~≈≈≈≈≈≈≈≈≈≈~~PP~~~~~...#♣♣~~.÷~~♣♣ ♣♣♣≈≈~~~~♣##..♣~~~~~~≈~≈≈≈≈≈≈≈≈≈≈~P~P~~~~...##♣~~.÷~~♣ ♣PP~P~~~##.#♣~~~P~♣~~≈≈≈≈≈≈≈≈≈≈~~~~~~♣~##..#♣~~.≈~P♣♣ ♣~P~P~P~##...~~P~♣~~~≈≈≈≈≈≈~~~~P~PPP~~##♣~.♣ ♣PP.~≈~~# ♣~~~~P~#####.♣♣♣~~~P~~~~~≈≈~~~~♣~♣~♣..##♣P~♣#~♣P.~~♣## ###♣~♣###..♣~♣♣~♣~~~~~~~~~~♣♣♣♣♣....♣♣P~♣♣##♣~.~P♣##~###...♣.♣~~♣ hs♣♣♣♣♣)♣♣♣ ♣.....♣♣♣P~~♣♣~.~P~#######....#♣♣.♣.♣♣..#####..♣♣♣♣♣♣.P♣♣♣♣♣# #♣♣~.~~~♣####.......##.........♣~♣♣..~~♣♣P♣P### ♣~~~.~~~♣ hg= @ hlj: #.# #.# #.# ###P.P.PP.P.PP.P.P###########.##.# #.##.# #.# #.# #P.PP.PP.PP.PP.P####........##†# #)##.# #.# #.# #PP.PP.PPP.PP.PP.....#########.# #.##.#####.###.# #PP.PPP...PPP.PP#######.# #.##...........# #PPP..PPPPP..PPP###########.# #.########.##### #PPPPP.....PPPPP##..........# #.#  h< #.#####.##.##...#PPPPP.....PPPPP#.####..#.#####.#.≈#.##########..##...........#...#PPP..PPPPP..PPP#.# #..#..)###>.≈≈#...........(## h>>#...........#.###PP.PPP...PPP.PP#.# #............≈...###.########.#####.###.#.###PP†PP.PPP.PP.PP#.# #.####.###.#####.# #.##.# #.# #.#....P.PP.PP.PP.PP.P#.# #.####.###.# #.# #.##.# #.# #.###.#†.P.PP.P.PP.P.P#.# #..........# #.# #.# hH?#.# #.# #.# #....P.P.PPP.P.P<P..# ######.##### #.# #.## h_A ###########......#.#..#...........###...#.##≈# ###...#.#.#.#.#.#..##......)>...##...#.#..#..###...##.####.##.##≈###≈≈...###########..##.########..#......#..#..###..............≈≈~..≈~.##.#.#.#.#.#.#..##.#   #..#....###..#...........####..~≈....≈~##.#.#)#'#÷#'#'#..##.##............#.####.#.##.# #.##≈≈#.##.#.##).............##.# ####.......PPPPP...PPPP..P#.####..†.≈≈≈##..###.#.#########..##.# #...........PPP....PPPP...#.......#.##≈≈≈.#.##...###.### h? ####..##.#..................#......# ##..#'#'#'#'#'#..##  hq #.....#...........######...############.....).......##.# h #.........###.#..######.................#.####.#######. hC!y #.# #...#### kuniqs tha Ruffian  #.## ##.##Demonspawn  #######..######..##Health: 28/28 ========================  #.........##......#Magic: 12/12 ========================  ##.#####...♣♣.♣♣.♣.#AC: 2Str: 16  #..##♣♣♣♣P♣♣♣♣~~♣♣.♣♣ EV: 11Int: 10  ##..♣~~♣♣~~P~~~~~~~~~♣♣ SH:  4  Dex: 12  h/  ##..~♣♣~~♣~~♣≈P~~~P~P~~~ XL:  3 Next:  3% Place: Dungeon:1   ##...♣~~@♣~~~≈≈≈≈≈≈~~~~♣P Noise: ---------  Time: 971.7 (0.0)   #.÷♣♣~~~~~~~≈≈≈≈≈≈≈≈≈~~~~ -) Nothing wielded   #..~~~~~♣~~~≈≈≈≈≈≈≈≈≈~P~~ Nothing quivered   #..♣~PP~~~~≈≈≈≈≈≈≈≈≈≈~~PP Quill Water   #..♣~~~~~~≈~≈≈≈≈≈≈≈≈≈≈~P~   #.#♣~~~P~♣~~≈≈≈≈≈≈≈≈≈≈~~~    #...~~P~♣~~~≈≈≈≈≈≈~~~~P~P    ### h.♣♣♣~~~P~~~~~≈≈~~~~♣~♣   #..♣~♣♣~♣~~~~~~~~~~♣♣♣♣  _Movin' in 'tis stuff be goin' ta be slow. _Partly 'splored, cannae reach some places.  Ye be cov'red in sharp quills. Ye be wreathad by an umbra.  Yer wadin' speed be very slow. Yer attack delay be aboot 0.9.  Yer damage ratin' wit' unarmed combat be aboot 7 (Base [3 + 3 (UC)] x 115% _(Str) x 104% (Fight)). hL$ hDHave to go through D:2. Continue?  h"Y - Yes  h N - No h4 h4  #.# #...#### kuniqs tha Ruffian  #.## ##.##Demonspawn  #######..######..##Health: 28/28 ========================  #.........##......#Magic: 12/12 ========================  ##.#####...♣♣.♣♣.♣.#AC: 2Str: 16  #..##♣♣♣♣P♣♣♣♣~~♣♣.♣♣ EV: 11Int: 10  ##..♣~~♣♣~~P~~~~~~~~~♣♣ SH:  4  Dex: 12  ##..~♣♣~~♣~~♣≈P~~~P~P~~~ XL:  3 Next:  3% Place: Dungeon:1   ##...♣~~@♣~~~≈≈≈≈≈≈~~~~♣P Noise: ---------  Time: 971.7 (0.0)   #.÷♣♣~~~~~~~≈≈≈≈≈≈≈ h ≈~~~~ -) Nothing wielded   #..~~~~~♣~~~≈≈≈≈≈≈≈≈≈~P~~ Nothing quivered   #..♣~PP~~~~≈≈≈≈≈≈≈≈≈≈~~PP Quill Water   #..♣~~~~~~≈~≈≈≈≈≈≈≈≈≈≈~P~   #.#♣~~~P~♣~~≈≈≈≈≈≈≈≈≈≈~~~    #...~~P~♣~~~≈≈≈≈≈≈~~~~P~P    ###.♣♣♣~~~P~~~~~≈≈~~~~♣~♣   #..♣~♣♣~♣~~~~~~~~~~♣♣♣♣  _Movin' in 'tis stuff be goin' ta be slow. _Partly 'splored, cannae reach some places.  Ye be cov'red in sharp quills. Ye be wreathad by an umbra.  Yer wadin' speed be very slow. Yer attack delay be aboot 0.9.  Yer damage ratin' wit' unarmed combat be aboot 7 (Base [3 + 3 (UC)] x 115% _(Str) x 104% (Fight)). _ h [39;49m hg  h ) h  h=  h , h&  h  h  h1  h  h\  h  hq  h  h  h  h+  h  h  hu  h  h`  hl  h , h  h  h , h  hC  h , h  h  h  h`  h  h  h h2, h hB hy  h  hG  h  hA  h\ h, h h< h, h h h!, h h h h hg hq h  h h9  hH! h", h.(n h( h/) h) h* h+ h^, h, h9. h/ h 0 h0 h1 h3, h4 h*6 hV7 h7 hF8 h@; h> h$? h? hA hC, h\E hTG hH hhI hiJ hcL h)N, hO hQ hS hS hT hV hVX hX hY h[ h$] h] h^ h%` h-b hb hDc hd hf hf hlg hi%  hi4Thar be a stone staircase leadin' down 'ere. h j htk h#l% _ hl hm2 ho hx8  Ye climb downwards. hz h| h  _Tha rat squeaks loudly.  Found a scroll labelled DUMAWN XAYTI. Found an 'scape hatch in tha ceilin'.  Thar be a stone staircase leadin' up 'ere. hA hNn   #.......#   .##.......   .......... #.   ....... ...   ...... ..   #...##.#   #.#.<....###.   hQ4 #....@.......  ====1012.9 (41.2) #.#.#.#..####   # #.. .#   #r#S #   ..?.#   #.# #   S   ball python (constriction, wandering) #.#   r   rat ..#     hmY h]b _Thar be monsters nearby! hO{4 h+ h, hۈ hpnrS.#. hm----3.9 (1.0) _ h##.## ##### ##.#.####.... #.#........## ##...####..#  #.........## #.....#..... ####..##.#.....###########......#.#..#..1#......)@...##...#.#..#..#.########..#......#..#..#.# #..#....###..#.. hc#.# #............#.##.# ####.......PPPPP...#.# #...........PPP....#.#####.##.##...#PPPPP...#...........#...#PPP..PPP #...........#.###PP.PPP..  h;---- h h5.4 (2.5 _Ye climb upwards. _Thar be a stone staircase leadin' down 'ere. hB ##.##  ##.#.#### #.#. ##...####..# #. #.....# ####..##.# #......#.#..# #......@>...##...#.#..# #. h#..#......#..# #.# #..#....###..# #.# #....#. #.# ####.......PPPPP #.# #.....PPP #.#####.##.##...#PPPPP #.#...#PPP.. #.#.###PP.PPP hi"J6.4 (1.0 _ h& h/M _Ye see 'ere a +0 spear. h h &7 h ht$ _n - a +0 spear h:/uWield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))n - a +0 spear[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h{ hx h ##.## #### kuniqs tha Ruffian##.#.####... Demonspawn#.#........# Health: 28/28 ========================##...####..# Magic: 12/12 ========================#.........# AC: 2Str: 16#.....#.... EV: 11Int: 10####..##.#.... SH:  4  Dex: 12###########......#.#..#. XL:  3 Next:  3% Place: Dungeon:1#......@>...##...#.#..#. Noise: ---------  Time: 1017.4 (0.0)#.########..#......#..#. -) Nothing wielded#.# hf#..#....###..#. Nothing quivered#.##............#. Quill #.# ####.......PPPPP..#.# #...........PPP... #.#####.##.##...#PPPPP.. #...........#...#PPP..PP #...........#.###PP.PPP. Thar be a stone staircase leadin' up 'ere. _Thar be monsters nearby! _Ye climb upwards. _Thar be a stone staircase leadin' down 'ere. _Ye see 'ere a +0 spear. _n - a +0 spear h9 (0.5n) +0 spear h h- _n - a +0 spear (weapon) h-  Ye be cov'red in sharp quills. Ye be wreathad by an umbra.  Yer movemn't speed be average. Yer attack delay be aboot 1.1. hw h0 hZ  Yer damage ratin' wit yer +0 spear be aboot 7 (Base 6 x 115% (Str) x 104% _(Skill)). h~ h%Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  n - a +0 spear (weapon)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h) ##.## #### kuniqs tha Ruffian##.#.####... Demonspawn#.#........# Health: 28/28 ========================##...####..# Magic: 12/12 ========================#.........# AC: 2Str: 16#.....#.... EV: 11Int: 10####..##.#.... SH:  4  Dex: 12###########......#.#..#. XL:  3 Next:  3% Place: Dungeon:1#......@>...##...#.#..#. Noise: ---------  Time: 1017.9 (0.0)#.########..#......#..#. n) +0 spear#.##..#....###..#. Nothing quivered#.##............#. Quill #.# [34 h5 fm####.......PPPPP..#.# #...........PPP... #.#####.##.##...#PPPPP.. #...........#...#PPP..PP #...........#.###PP.PPP.  _n - a +0 spear _n - a +0 spear (weapon)  Ye be cov'red in sharp quills. Ye be wreathad by an umbra.  Yer movemn't speed be average. Yer attack delay be aboot 1.1.  Yer damage ratin' wit yer +0 spear be aboot 7 (Base 6 x 115% (Str) x 104% _(Skill)).8.4 (0.5-) Nothing wielded _Ye unwield yer +0 spear. h*9  Ye be cov'red in sharp quills. Ye be wreathad by an umbra.  Yer movemn't speed be average. Yer attack delay be aboot 0.9. h9 hA= h@  Yer damage ratin' wit' unarmed combat be aboot 7 (Base [3 + 3 (UC)] x 115% _(Str) x 104% (Fight)). hRF  haI Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))n - a +0 spear[?] describe selected [!] equip|wield|wear|put on hsJ y[tab] equip|unequip h##.## #### kuniqs tha Ruffian##.#.####... Demonspawn#.#........# Health: 28/28 ========================##...####..# Magic: 12/12 ========================#.........# AC: 2Str: 16#.....#.... EV: 11Int: 10####..##.#.... SH:  4  Dex: 12###########......#.#..#. XL:  3 Next:  3% Place: Dungeon:1#......@>...##...#.#..#. Noise: ---------  Time: 1018.4 (0.0)#.########..#......#..#. -) Nothing wielded#.##..#....###..#. Nothing quivered#.##............#. Quill #.# [4 hx0m####.......PPPPP..#.# #...........PPP... #.#####.##.##...#PPPPP.. #...........#...#PPP..PP #...........#.###PP.PPP.  _(Skill)). _Ye unwield yer +0 spear.  Ye be cov'red in sharp quills. Ye be wreathad by an umbra.  Yer movemn't speed be average. Yer attack delay be aboot 0.9.  Yer damage ratin' wit' unarmed combat be aboot 7 (Base [3 + 3 (UC)] x 115% _(Str) x 104% (Fight)).9 (0.5n) +0 spear _n - a +0 spear (weapon) h4##.## ###.#.####.#.#.###...####..# #.##.....#.####..##.#.#......#.#..#. hQ#....##...#.#..#.#.#..#......#..#.#.# #..#....###..#.#.# #....#.##.# ####.......PPPPP.#.# #.....PPP.#.#####.##.##...#PPPPP.#.#...#PPP..P#.#.###PP.PPP. h h-9.9 (1.0 h?x _Thar be a stone staircase leadin' down 'ere. he h h h h7.20 _ h hҺ  #.......#  .##.......  .......... #.  ....... ...  ...... ..  #...##.#   #.#. h+_Found a stone staircase leadin' up. h W# ...  #.#...##.#  #.#.<....###.#  #....<†......  #.#.#.#..####  #.#.#....#  #.#.#.#.##  #.......#  #.#@#.###  #.#.#.#  #.#...#  #<#####  ..  ..  ..     8.5 (1  hm P_Ye see 'ere a +0 leathar armour. h s R9 hv   hw  hx _p - a +0 leathar armour hyWear which item? Armour (go to first with [)  a - a +0 animal skin (worn)p - a +0 leather armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h #...... ...  kuniqs tha Ruffian#.#...##.#  Demonspawn#.#.<....###.#   Health: 28/28 ========================#....<†......   Magic: 12/12 ========================#.#.#.#..####   AC: 2Str: 16#.#.#....#  EV: 11Int: 10#.#.#.#.##  SH:  4  Dex: 12#.......#  XL:  3 Next:  7% Place: Dungeon:2#. h #@#.###  Noise: ---------  Time: 1039.5 (0.0)#.#.#.#  n) +0 spear#.#...#  Nothing quivered#<#####  Quill .. ..  ..       _Nay target in view! _Found a leathar armour. _o - a scroll labelled DUMAWN XAYTI _Found a stone staircase leadin' up. _Ye see 'ere a +0 leathar armour. _p - a +0 leathar armour h   h  h+ 'Ye start removin' yer armour. h  h  h Q40.5 (1 hL  h $1.5 (2 h"  h>  h  h/ $2.5 (3 h  h#  h  hr $3.5 (4 h?  h  h  hI $4.5 (5 h  h   h  h v0 _Ye continue removin' yer +0 animal skin. x5 h  h   h^  h, -Ye finish removin' yer +0 animal skin.  h )Ye start puttin' on yer armour. hR  hL  h $5.5 (6 h;  h  h  he $6.5 (7 h  h  h|  h $7.5 (8 h`!  h&  hh'  h' $8.5 (9 h*  h/  h/  ht0 9.5 (1 h 1 0.0) hz6  h8   h89  h9 3 hM: 0  h: Y_Ye continue puttin' on yer +0 leathar armour. x5 h;  hd<  h?  h D   hD  hfE S_Ye finish puttin' on yer +0 leathar armour. hu  h,z *Drop what?16/52 slots (_ for help) Hand Weapons (select all with ))  n - a +0 spear (weapon) Armour (select all with [)  p - a +0 leather armour (worn)a - a +0 animal skin Jewellery (select all with "=)  i - a ring of magical power (worn) {!q} Scrolls (select all with ?)  j - a scroll labelled NUMYS AHEX  h%{  l - a scroll labelled EZAC GYQABOGGA  m - a scroll labelled CEASUF BAMM  o - a scroll labelled DUMAWN XAYTI Potions (select all with !)  c - a potion of lignification  f - a cyan potion  g - an orange potion  h - a yellow potion  k - a puce potion Baublesb - 3 flux baubles Talismans (select all with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top] h (1 turn)  n - a +0 spear (weapon)  a + a +0 animal skin[Enter] accept (1 chosen) h h#...... ...  kuniqs tha Ruffian#.#...##.#  Demonspawn#.#.<....###.#   Health: 28/28 ========================#....<†......   Magic: 12/12 ========================#.#.#.#..####   AC: 3Str: 16#.#.#....#  EV: 10Int: 10#.#.#.#.##  SH:  4  Dex: 12#.......#  XL:  3 Next:  7% Place: Dungeon:2 h#.#@#.###  Noise: ---------  Time: 1049.5 (0.0)#.#.#.#  n) +0 spear#.#...#  Nothing quivered#<#####  Quill .. ..  ..      Ye start removin' yer armour. _Ye continue removin' yer +0 animal skin. x5  Ye finish removin' yer +0 animal skin.  Ye start puttin' on yer armour. _Ye continue puttin' on yer +0 leathar armour. x5 _Ye finish puttin' on yer +0 leathar armour. hq50.5 (1 _Ye drop a +0 animal skin. hw4 h h  h$ h #.#...##.#  #.#.<....###.#  #....<†......  #.#.#.#..####  #.#.#....#  #.#.#.#.##  #.......#  #.#[#.###  #@#.#.  hҹ #.#...#  #<#####  ...   ... ..... S   adder (asleep) ...........S  h+2.5 (2 h,+3.5 (3 hT heY _An adder comes inta view. h~P    #.#.<  #....<†  #.#.#  #.#.#....#  hR #.#.  #..  #.#[#.###  #@#.#.#  #.#...#  #<#####  ... ... ..... ..... ......S  hN    #.#.<  #....<†  #.#.#  h /#.#.#....#  #.#.  #..  #.#[#.###  #@#.#.#  #.#...#  #<#####  ... ... ..... ..... ......  h  h  h`  h] _An adder be nearby! hrj5<....###.#...<†...... #.#.#..#####....# .#.#.#......# #[#.##.#.#.# .<####... ....................#........S#.$##.#+#### h@q9  Found 2 gold pieces. hxSS.4.5 (1 h~ h/ _Tha adder hisses angrily. h z...<†...... #.#.#..####...# #.#......# #[#.##.#.# .####..........#  hz#..........##..........#.........S.#......$##.#+###...  h{ h| h@S. h&5 hۄ hz` _Thar be a stone staircase leadin' up 'ere. hs.  h7 <S. h8 -6.6 (1.1 h[?  h;P $  hP _Ye reach ta attack! Ye barely miss tha adder.=7.7 hV  h>Z _Ye closely miss tha adder. Tha adder closely misses ye. x2 h% _Ye reach ta attack! Ye barely miss tha adder. _Ye closely miss tha adder. Tha adder closely misses ye. x2  Ye hit tha adder.  Tha adder be moderately wounded.  Tha adder bites ye.  Ye be poison'd.5===---8.8Pois Quill  _Tha adder poisons ye!  Ye closely miss tha adder.Tha adder be moderately wounded.3-----9.9 _Ye feel sick. Tha adder bites ye but does nay damage. h  Ye closely miss tha adder.Tha adder be moderately wounded.Ye feel sick. Tha adder barely misses ye. Tha adder be struck by yer quills. h&D--61.0 h hF _Tha adder closely misses ye.Ye hit tha adder.  Tha adder be severely wounded. hs2=-2.1 h h@ _Ye feel sick. Ye block tha adder's attack. h\  h[ Wield which item (- for none)?- - Unarmed  h Hand Weapons (go to first with ))  n - a +0 spear (weapon)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h  h  h S#....<†......kuniqs tha Ruffian#.#.#.#..####Demonspawn#.#.#....# h Health: 22/28 ==================------#.#.#.#.##Magic: 12/12 ========================#.......#AC: 3Str: 16#.#[#.###EV: 10Int: 10#.#.#.#SH:  4  Dex: 12#.#...#XL:  3 Next:  7% Place: Dungeon:2#@#####Noise: =--------  Time: 1062.1 (0.0)#......S...#n) +0 spear#..........#Nothing quivered#..........#Pois Quill ...........#...........#S   adder..$##.#+####... #.  Tha adder be moderately wound h ged.Ye feel sick. Tha adder barely misses ye. Tha adder be struck by yer quills. _Tha adder closely misses ye.Ye hit tha adder.  Tha adder be severely wounded. _Ye feel sick. Ye block tha adder's attack. h 9  h p16 (0.5-) Nothing wielded hx  h8 e _Ye unwield yer +0 spear. Tha adder be struck by yer quills. Tha adder bites ye. h9S _Ye unwield yer +0 spear. Tha adder be struck by yer quills. Tha adder bites ye. Ye barely miss tha adder.  Tha adder be almost dead.Ye feel sick.  Ye be nay longer poison'd.  Tha adder be struck by yer quills. h0YD. hem0-303.6 (1.0 hKj h{q^ _Ye kill tha adder! hr h(v hlxI _Nay target in view! h hU hK hB_ _Nay target in view! hk h hI _Nay target in view! h, h- hE4 h=_ _Nay target in view! h> hB hDEI _Nay target in view! hJ #.#.#..####...# #.#......# #[#.##.#.#  hƔ.#..####<#####......@...# ... #. h h+c1=-4 _ hV h8 h hf3Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - A meltable shield of frost defends you. (SH +4)c - You are faintly shadowed, very rarely releasing foul flame when damaged in  h0?KA quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 3 1d4 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 3.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. Stash search prefixes: {talisman} Menu/colouring prefixes: identified talisman h Innate Abilities, Weirdness & Mutations  a - You are covered in sharp quills. h Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded.  b - A meltable shield of frost defends you. (SH +4)  c - You are faintly shadowed, very rarely releasing foul flame when damaged in  ha  hi  hr #.#.#.#..####kuniqs tha Ruffian#.#.#....#Demonspawn#.#.#.#.##Health: 21/28 ==================------#.......#Magic: 12/12 ========================#.#[#.###AC: 3Str: 16#.#.#.#EV: 10Int: 10#.#...# ht SH:  4  Dex: 12#..####<#####XL:  3 Next: 30% Place: Dungeon:2#......@...#Noise: ---------  Time: 1064.6 (0.0)#..........#-) Nothing wielded#..........#Nothing quivered...........#Quill ...........#..$##.#+####... #... #. _Ye kill tha adder! _Nay target in view! _Nay target in view! _Nay target in view! _Nay target in view! _Nay target in view! h| 4 h`  h@  h1 hn2 h8 h; _Nay target in view! __Unknown command.C h C hC hIC hC hC h% _C h C h#  #.......#  #.#[#.### #.#.#.### #.#...##..####<######..........##..........#..##..........#....#6.6 (2....#.....$##.#+#### #.#  #..... ###>. #..C hA7.6 (3C hiC h; _Found a stone staircase leadin' down.F hYF h|F ht<2F hF hPF hk,F hF hr,F hF hJ _Ye now haf 84 gold pieces (gain'd 2).F h4F h0F hF hnF hR  #.......# #.#[#.### #.#.#.#3=## #### #.#...#b.. #..####<#####F h .... #..........#..... #..........#....##..........#.......#..........#.....##.#+####F h a....##.#.....##..+##......####>b   bat (wandering)F h = #......# # #......#..##...##72.6 (5F hL.bF h-+3.6 (6F hF hAV _A bat comes inta view.F hG   #.#[#.###    ## ####   ... #..####<#####  b... #..........#  ..... #..........#  ......##..........#  .......@..........#  ..................#  ..........##.#+####  ..........##.#  ..........##..  .+##......####>  #......# #  #......#   G h   #.#[#.###    G h)## ####   ... #..####<#####  b... #..........#  ..... #..........#  ......##..........#  .......@..........#  G hT..................#  ..........##.#+####  ..........##.#  G h..........# .+##......####>  G h~#......#  #......# G hE4G hȰG hZ _A bat be nearby!G h6 #.# #.#[#.### #.#.#.###### #### #.#...#.... #..####<#####.b..... #...#.. #..#.##.##..##....##..##.#+#####G hE.##.##.##...+##......####>. #......# #  #......#  ..##...##G hG hմG hYG hK..bG h24.6 (1 _G h"G hG hU #.# #.#[#.### #.#.#.####### #.#...#..#..####<#####..#..........#..#...#.b...##.# #.# #G ha;.# #.##.#+#### #.##.#  #.##..#..+##......####>.# #......# #.# #......#  ..##...##G hG hG hg..bb  G ho.=5G h+G h[ _Tha bat be struck by yer quills. Tha bat hits ye but does nay damage.G hG 4  Ye hit tha bat.G h C.G h Q=26.5 (0.9G hV G h _Ye kill tha bat! _Nay target in view!H hgH hiH hpkH hp_ _Nay target in view!H h+qH hsH huI _Nay target in view!H h{4H hH h_ _Nay target in view!H hH hH hI _Nay target in view!H hH hH hH hH h14= _H hJH hb5==H hH hH hj,H hZH hH hW,H htH hb _Nay target in view! _Ye op'n tha door.H h~ 4H h` H h?  Thar be an op'n door 'ere.H hH hp6== _H hH h9H hJ,H hH hpH h,H hH hbH h,H h8H hH hP=H h H h!H h"H h#L7=H h#H h$H h%H h>&H h&H h'H h(H h%),H h*H h[+H h+H hO,H h-H hD4................. #........## ♣♣#####........)..# ♣♣..+.#..'##.... .+.♣♣♣♣.......#.##.... ♣..♣.......##.##.... ♣@♣...+..##...##..-93.5 (17.0) H h6♣♣♣♣♣######.## ß.. ..# . ### H h898H h9f==-4.5 (18H h <H h=E _Found a hammer. Found a run'd translucent door.I hm.........# #.... #... #.. #.### ♣♣#####...#)..# ♣♣..+.#..'###j..+.♣♣♣♣.......#.##♣.@♣.......##.##.♣♣♣.♣...+..##...##♣♣♣♣♣######.## ß ..####j   Crazy Yiuf (wand, asleep)I h(/I h015.0)I he7I h6:J hYZ . # # # # ### ♣♣##### #)..#♣ ♣♣..+.#..'## #j..+.♣♣♣♣.#.## ♣@.♣.##.## ♣♣♣.♣...+..##...##J hO[ ♣♣♣♣♣######.## ß ..#  ###J haJ hMho.jj)J hi&6J hoJ hr( _Crazy Yiuf shouts!J hp%.. # # # # ### ♣♣#####... #)..#♣♣ ♣♣..+.#..'###.j.+@♣♣♣♣.......#.##J ht#⌠..#♣..♣.......##.##.### ♣♣♣.♣...+..##...#♣♣♣♣♣######.## ..####J huJ h ~H.jJ hJ&7J h J hJ h +J h _......... kuniqs tha RuffianJ hЍ Y........ DemonspawnJ h #..... Health: 28/28 ========================J hj #..... Magic: 12/12 ========================J h _#..... AC: 3J hђ .Str: 16J h W#..... EV: 10J h .Int: 10J hі ###J h! ♣♣#####..... SH:  4  Dex: 12J h #)..#♣♣ ♣♣..+.#..'##. XL:  3 Next: 32% Place: Dungeon:2J h #..j+@♣♣♣♣.......#.##. Noise: ---------  Time: 1097.5 (0.0)J hK #⌠..#♣..♣.......##.##. -) Nothing wieldedJ h ### ♣♣♣.♣...+..##...# Nothing quivered♣♣♣♣♣######.## Quill J h" ..####j   Crazy Yiuf (wand) _Thar be an op'n door 'ere. _Found a hammer. Found a run'd translucent door. _Crazy Yiuf shouts!  Press: ? - help, v - describe, . - travelTha floor.  'tis square be wreathad by an umbra.J h \+@A run'd translucent door.J h5 j+Crazy Yiuf shouts!  Press: ? - help, v - describe, . - travel  'ere: Crazy Yiuf, wieldin' a +2 quarterstaff o' chaos, wearin' a +1 cloak o'  willpower an' carryin' a wand o' warpin' (fire blocked by a run'd translucent  door)  Tha floor.K h ......... kuniqs tha Ruffian........ Demonspawn#..... Health: 28/28 ========================#..... Magic: 12/12 ========================#..... AC: 3Str: 16#..... EV: 10Int: 10###♣♣#####..... SH:  4  Dex: 12#)..#♣♣ ♣♣..+.#..'##. XL:  3 Next: 32% Place: Dungeon:2#..j+@♣♣♣♣.......#.##. Noise: ---------  Time: 1097.5 (0.0)#⌠..#♣..♣.......##.##. -) Nothing wielded### ♣♣♣.♣...+..##...# Nothing quivered♣♣♣♣♣######.## Quill ..####j h m   Crazy Yiuf (wand) _Crazy Yiuf shouts!  Press: ? - help, v - describe, . - travel'ere: Crazy Yiuf, wieldin' a +2 quarterstaff o' chaos, wearin' a +1 cloak o'  willpower an' carryin' a wand o' warpin' (fire blocked by a run'd translucent  door)  Tha floor. _L hEvoke which item? Baubles  b - 3 flux baubles Talismansd - a quill talisman (active)  e - a protean talisman [!] read|quaff|evoke[?] describe selectedM h( M h.z......... kuniqs tha Ruffian........ Demonspawn#..... Health: 28/28 ========================M hk/#..... Magic: 12/12 ========================#..... AC: 3Str: 16#..... EV: 10Int: 10###M h2♣♣#####..... SH:  4  Dex: 12#)..#♣♣ ♣♣..+.#..'##. XL:  3 Next: 32% Place: Dungeon:2#..j+@♣♣♣♣.......#.##. Noise: ---------  Time: 1097.5 (0.0)#⌠..#♣..♣.......##.##. -) Nothing wielded### ♣♣♣.♣...+..##...# Nothing quivered♣♣♣♣♣######.## Quill ..####j   Crazy Yiuf (wand) _Crazy Yiuf shouts!  Press: ? - help, v - describe, . - travel'ere: Crazy Yiuf, wieldin' a +2 quarterstaff o' chaos, wearin' a +1 cloak o'  willpower an' carryin' a wand o' warpin' (fire blocked by a run'd translucent  door) _Tha floor.M h=:P  Okay, than.M h:M h@M hD. _N h`N hkN hN h% _N hN hEBN h\,N hN hb,N h,N hN hN hBN hN hN heN h,N hN hN h,N hZN hXN h_BN hN hbN h,N h7N hrN h,N hN hN h',N h+,N h,N hN hN hBN hYN h,N hN h,N hBN hN h,N hN hN hBN hN h,N h&N hN hN hN hhN hZ,N hN h@ N hi ,N h N h: N hE N h N hYN h9N hN hN hN h{N hN hN hN hDN h`♣♣.♣...+..##...##...##  ♣♣♣♣♣######.###ß...ß ###...# ...# #...### ...# #.### ...## N h #.#.S.⌠# #.### ### ...# #.#ß###ß##...# #........@...# #............ß# N h#............## ###ß###ß###ß## ### ### ## S   adder (asleep)N h#!]130.5 (33.0)1.5 (34N h%N h)'Y _An adder comes inta view.N ht..  .###ß...ß  ###...# ...#  #...### ...#  #.### ...##  #.# .S.⌠#  #.### ### ...#  #.#ß###ß##...#  #........@...#  #............ß#  #............##  ###ß###ß###ß##  ### ### ## N hK-..  .###ß...ß  ###...# ...#  #...### ...#  #.### ...##  N hM#.# .S.⌠#  #.### ### ...#  #.#ß###ß##...#  #........@...#  #............ß#  #............##  ###ß###ß###ß##  ### ### ## N h\SN hTN hXN hy\] _An adder be nearby!N h' .♣.......##.##......# ♣.♣...+..##...##...## ♣♣♣♣♣######.###ß...ß ###...# #...# #...### #...# #.### ##...## #.# ß.S.⌠N h `#.### ####...# #.#ß###ß##@..# #.# #.ß# #............###ß###ß###ß### ### ##N h N h" 82.5 (1.0) _N hk N h! \♣♣♣.# .♣.......##.##......#.♣...+..##...##...## ♣♣♣♣♣######.###ß...ß##.....### #...# ## ##...# #ß.S.⌠#N h ## ###ß###ß##..........# ..........ß............#####ß###ß###ß##### ### ##N h <3N hX N h N h SS  Tha helpless adder fails ta defend itself.  Ye hit tha adder.  Tha adder be lightly wounded.N h .=4N h7   _Ye block tha adder's attack.  Ye hit tha adder.  Tha adder be moderately wounded.6--5 _Tha adder closely misses ye. Tha adder bites ye.N hR  Ye hit tha adder.  Tha adder be heavily wounded.6.4 (0.9N h a_Tha adder closely misses ye. Tha adder bites ye.  Ye hit tha adder.  Tha adder be heavily wounded.Ye block tha adder's attack.  Ye closely miss tha adder.N h emoderately wounded.7.3N hz N h+ = _Tha adder bites ye but does nay damage.O h  Ye hit tha adder but do nay damage.Tha adder be moderately wounded.O h(8.2O hO h7 _Tha adder be struck by yer quills. Tha adder barely misses ye.Ye miss tha adder.Tha adder be heavily wounded.--9.2 (1.0O h8 _Tha adder bites ye but does nay damage. Tha adder misses ye.O hj"  Ye hit tha adder.  Tha adder be severely wounded.7=40.1 (0.9O hs  _Ye block tha adder's attack.  Ye hit tha adder but do nay damage.Tha adder be severely wounded.O hx(1.0O h{O h}` _Tha adder be struck by yer quills. Tha adder bites ye but does nay damage.O he6  Ye hit tha adder.O hAG†O hB=539 _Ye kill tha adder!O hCI _Nay target in view!O hc4O hO hv} _Nay target in view!O hO hI _Nay target in view!O h+ 4O h O h* _ _Nay target in view!O hM O hS O h I _Nay target in view!O h 4O hc O ha O h O h ? _ _Nay target in view! _ Ye see 'ere an adder corpse.8=O h 1 _HP restored.O h. 4O h O h O h O h~ ,O hd O h O h ,O h O h O h :=O hN O h_ O h O h ,O hMO hO h,O h]O hO h,O hI O h O h O he O hm O hO hO hO hO h=,O hO hO h%,O hO h=O hO h,O hwO h O h O h!O hR"O hq$O h%O h%O h'O h9)O h)O h*O h,O h-O h.O h/O h0O h2,O h3O hp5O h7O h7O h8O h9O hf;O h.<O h<O h3>O h@O h@O hAO hACO hDO hEO h4FO hoGO hHO hIO h:JO hKO hLO hMO hqNO hOO hkQO hoRO hDSO h'TO hUO hOVO hWO hWO h=YO h&Z,O h[O h\O h],O h^O h3`O ha,O hbO hdO hd,O h-fO h hBO h=kXO hoXO hu  Thar be a stone staircase leadin' down 'ere. _O h8|O hg.....#..........#  .....#..........#  ....##..........#  ................#  ................#  ........##.#+####  ........##.#.#  ........##...######  ##......####>...@.#  - ##......# ######.#  ##......# .#  ..##...## .#  ###ß...ß# .#  # ##...## .#   r   quokka (asleep) # #...# . ##...##r# #ß.†.⌠# 78.9 (37.0)O h[-9.9 (38 _A quokka comes inta view.P hRP hZl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingP h#]Z2.5   3.0   0   g - Spellcasting   0.0   1.2  -1           b - Polearms   0.0   1.2  -1       c * Unarmed Combat   3.4   4.8  -1   h + Shapeshifting 3.0   5.7  -2              P hDc     d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f * Stealth   0.7   1.0   0                                                heH34m                       The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsQ hXQ hOaQ hD.....#..........#  kuniqs tha Ruffian .....#..........#  Demonspawn ....##..........#  Health: 28/28 ======================== ................#  Magic: 12/12 ======================== ................#  AC: 3Str: 16 ........##.#+####  EV: 10Int: 10 ........##.#.#  SH:  4  Dex: 12 ........##...######  XL:  3 Next: 53% Place: Dungeon:2 ##......####>...@.#  Noise: ---------  Time: 1179.9 (0.0) ##......# ######.#  -) Nothing wielded ##......#.#  h֕40m Nothing quivered ..##...##.#  Quill ###ß...ß#.# # ##...##.#  r   quokka (asleep) # #...#.# ##...##r# #ß.†.⌠# _Nay target in view! _Nay target in view!  Ye see 'ere an adder corpse. _HP restored. _Thar be a stone staircase leadin' down 'ere. _A quokka comes inta view.Q h#.#  ##.#  ..#  #  .......##.#+####  ##.#.#  .##...###### #......####>.....#  #......# ######@#  #......# #.#  .##...## #.#  ##ß...ß# #.#   ##...## #.#   #...# #.#   ##...##r#  #ß.†.⌠# ..#  ###...##  Q hsB80.9 (1Q h|Q hQ hQ#....##.#+###.# Q h)..###### ###>..... ###### .##...# ##ß...ß  ##...# #...#  ##...##rß.†.⌠.. ###...### Q h'Dß Q h)Q hl+1Q h3Q h;Q h<....Q h=##.#+###Q hm>".# Q hdA..###### ###>..... ###### .##...# ##ß...ß  ##...# #...#  ##...##rß.†.⌠.. ###...### ß  ...Q hhEQ hFQ hG2Q h KQ hMQ hd Q hJ ##.#+###.# ..###### ###>..... ###### .##...# ##ß...ß  ##...# #...#  ##...##rß.†.⌠.. ###...### ß  ...ß#Q h Q hB 3Q hZ Q h& Q h( !##.#+###Q hD* ".# Q h+ !..###### Q h, #Q hv- R##>.....Q hY. # ######Q h4/  Q h0 .##...# Q h0 ##ß...ß Q h1 . ##...#Q h2 D #...#  Q h93 ##...##Q h3 rQ hY4 Jß.†.⌠Q h4 .. Q hN5 ###...#Q h5 ## Q hE6 ßQ h6 K  ...ß##Q ht9 ,Q h3= Q h= #rQ h4> .Q h> %rQ h)? Q h? Q hl@ Q h@ 4Q hC Q hE Q h a=5.8 (0.9Q h  Q h Q h j_Ye barely miss tha quokka. Tha quokka closely misses ye.Q h Q hZ Q h1 &6.8 (1.0Q h Q h&  Q h# Q h a_Ye closely miss tha quokka. Ye block tha quokka's attack.Q h Y  Ye hit tha quokka.  Tha quokka be heavily wounded.Tha quokka bites ye but does nay damage.5---7.7 (0.9 Q hR Q hy @_Tha quokka be struck by yer quills. Tha quokka bites ye.  Q h Ye barely miss tha quokka.Tha quokka be almost dead.8.7 (1.0Q hT  Q h Q hu /_Tha quokka closely misses ye.Q h R hg   Ye hit tha quokka.†6=--79 _Ye kill tha quokka! _Nay target in view!R h6R h'ukuniqs the Ruffian (Demonspawn Shapeshifter) Turns: 1149, Time: 00:04:46 Health: 26/28AC:  3 Str: 16 XL: 3 Next: 57% R hùMagic: 12/12EV: 10 Int: 10 God: Gold: 84SH:  4 Dex: 12 Spells: 2/2 levels left rFire . . .- Nothing wielded rCold . . .(no offhand) R hSirNeg . . .p - +0 leather armour rPois .(helmet unavailable) rElec .(cloak unavailable) rCorr .(gloves unavailable) R hfSInv .(boots unavailable) Will .....(no amulet) Stlth ++i - ring of magical power {!q} HPRegen 0.24/turn (no ring) R hi1MPRegen 0.13/turn %: no passive effects @: quill-form, wreathed by umbra A: quills, condensation shield, foul shadow 1S hRS h.......##.#+####  kuniqs tha Ruffian .......##.#.#  Demonspawn .......##...######  Health: 26/28 ======================-- #......####>.....#  Magic: 12/12 ======================== #......# ######.#  AC: 3Str: 16 #......##.#  EV: 10Int: 10 .##...###.#  SH:  4  Dex: 12 S h/|##ß...ß##.#  XL:  3 Next: 57% Place: Dungeon:2  ##...###@#  Noise: =--------  Time: 1189.7 (0.0)#...##†#  -) Nothing wielded  ##...###.#  Nothing quivered#ß.†.⌠#..#  Quill ###...##### ß##...#   ......#   ......ß#   ......##  Ye barely miss tha quokka.Tha quokka be almost dead. _Tha quokka closely misses ye.Ye hit tha quokka. _Ye kill tha quokka! _Nay target in view!S hKS hS h4S hPS hS hθS hѹ% _S h  Ye see 'ere a quokka corpse. _S hS h,S hS hQS hS hE7=S hnS hS hgS h),S hS hy,S hS hNS hS h)S hS h\S hxS hi8==S hS hS hM&+.#..'##......####>.....# #.##......# ######.# ##.##......## #.# +..##...##...##[ #.# ####.###ß...ß#. #.# ##...# ##...##. #.# #...### #...##. #†# .### ##...##$#######.# S hb#.# #ß.†.⌠#.@.......# -98.7 (9 #.### ####...############ #.#ß###ß##...#  #............#  ............ß# #............## ###ß###ß###ß##  ### ### ### S hJ_-9.7 (10.0)S hS hw- _Found a leathar armour.S hJ 4S ha S h" S h =S h J _Ye now haf 92 gold pieces (gain'd 8).S h 4S h S h S hM ,S h S h+ S h ,S h3 S ha S h S h# S h S h S h S h S h> S h S h! S h S hN S h S hJ S h S hq S h S h S h ,S h S h. BS h a  Ye see 'ere a quokka corpse.S h S h 6 _S hJ S h7 ,S h S hq S hF S h ,S h4 S h ,S hw S h S h S h ,S h S h S h S h" S h S h S h ,S h S h? S h S hk S h S h S h S hK S h S h S h S hM S h S h S h S h& S hw S h S hr S h S hC 6 _Ye op'n tha door.S h 4S h S h ?  Thar be an op'n door 'ere.S h9 6 _S h@ S h S h ,S h S h S h S h5 S h S h S h S h. S h S h5 S hx S h S h9 S h+ S hi S h S h S h! O  Thar be a stone staircase leadin' up 'ere.S h# S h# _S hD$ S h% S h& S hH' ,S h( S h) S h* ,S hO, S hr- S h . S h. S h/ S h0 S hg1 ,S h2 S h3 S h4 ,S h 6 S h7 S h78 S h8 S h9 S h;< ,S h< S hT> S h? S hY@ S h@ S hB S hUD S hI S hJ S hEM S hiR    ...J#......   ........... ###   #..#..... ...   #.......#..#   .##.......#..#   .............#.#   S hS ...............#   #.....@......#   #.#...##.###.#   #.#.<....###.#   #....<÷......   #.#.#.#..####   #.#.#....#  J   endoplasm (asleep) #.#.#.#.##  #.......# #.#[#.### S hZ .240.7 (41S h[ ,1.7 (42S hp_ S ha ] _An endoplasm comes inta view.T hvJ7Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - A meltable shield of frost defends you. (SH +4)c - You are faintly shadowed, very rarely releasing foul flame when damaged in T hg T h|n T h!v   kuniqs tha Ruffian...J#......  Demonspawn........... ###   Health: 28/28 ========================#..#..... ...   Magic: 12/12 ========================#.......#..#  AC: 3Str: 16.##.......#..#  EV: 10Int: 10.............#.#   SH:  4  Dex: 12T h{ ...............#   XL:  3 Next: 57% Place: Dungeon:2#.....@......#   Noise: ---------  Time: 1241.7 (0.0)#.#...##.###.#   -) Nothing wielded#.#.<....###.#   Nothing quivered#....<÷......   Quill #.#.#.#..####  #.#.#....#  J   endoplasm (asleep)#.#.#.#.## #.......# #.#[#.### _Ye now haf 92 gold pieces (gain'd 8). _Ye see 'ere a quokka corpseT h{ . _Ye op'n tha door. _Thar be an op'n door 'ere. _Thar be a stone staircase leadin' up 'ere. _An endoplasm comes inta view.T h@ JT hԄ T h l . ... J#....... ........... ###  #..#..... ...  #.#..#  .###..#  #.# ..T h- .# #.#............#  #.#...##.###.#  #.#.<....###.#  #....<÷......  #.#.#.#..####  #.#.#....#   #.#.#.#.##   #.......#  T h] T hO +2.7 (1T hf T h U h&& _Nay target in view! _Nay target in view!U hw4U hN~U hf_ _Nay target in view!U hsU hU hI _Nay target in view!U hS]4U h{dU hn_ _Nay target in view!U hnU hsU h@uD _Nay target in view!U h  > . #.... .. J#........ ............###  #..#.........  #.#..# ###..# ##.# ..# ##.#............#  #.#...##.###.#  #.#.<....###.#  #....<÷...... J   endoplasm (asleep) #.#.#.#..####   #.#.#....#   #.#.#.#.##  3 _Found a stone staircase leadin' down. h 9;17HU h ... .#..#.# .....>... #....... J#.. ............###  #..#.........  #.#..#  ..###..#  ##.#  #...# ##.#............# # #.#...##.###.#  #.#.<....###.#  #....<÷......  #.#.#.#..####  #.#.#....# 4U h&5###.#.. .#..#.# .....>#......#....J#. ......####......... ..##U h@#..# ##...##.#...........#.#.#...##.### #.#.<....###.#...<÷......#..####U hU hf.U h &5U h-U h^ _Tha endoplasm quivers.V h};& _Nay target in view! _Nay target in view!V h_V hƓV hV hD$ V h`Y_Nay target in view!V hV h I _Nay target in view!V h<V hb>V hFV hR_ _Nay target in view!V h....  #...... ###.....#V h)3.. ........J###  #.@#......... V h4a #.......#..#  ..###..#  #..#.#  #...# V h5x##.#............#   J   endoplasm #.#.#...##.###.#  #.#.#.<....###.#   #....<÷......  V hHh0  Tha endoplasm freezes ye.V htU5---6.7 (1 _Ye be froz'n.V h4 V hߵ .=7V h  _Ye hit tha endoplasm but do nay damage. Tha endoplasm misses ye.Ye hit tha endoplasm but do nay damage.Ye punch tha endoplasm, but do nay damage.6=--8.6 (0.9V h U _Tha endoplasm barely misses ye.V h  Ye hit tha endoplasm.  Tha endoplasm be heavily wounded.V h 9Tha endoplasm freezes ye.V h [5-9.6 (1.0V h V h. O _Ye be froz'n.  Ye hit tha endoplasm.V h e.V h Q-6050.5 (0.9V h{ V h L _Ye kill tha endoplasm!V h}V h~V h'V h_ _Nay target in view!V hYV h.V hI _Nay target in view!W h _6=7==8=== h849m _Ye op'n tha door.  Thar be an op'n door 'ere. _ hKs;49m########.#.######.#..#.#..#.......#.#.............#..#.......'...........>..............#.#.#.###............#######.#.#.###.....#......#######.#.#........................#.#####.##..#......##.####.#+#+###.##.......##..@......##.......#-#.##...##........... ...# w..ß#.............#..# ...###.#........## ...# ...# #.#.#...##.....# ...# #.#.#.<.... W h w   dart slug (asleep)#!...# ...⌠ #....<÷..##### ...## #.#.#.#.. #.#.#....96.5 (46.0)ww-7.5 (47 _A dart slug comes inta view.W h\s .......#.#.............#..#..'.....>.........#.#.#.###......#######.#.#.###.....#.#######.#.#...........W h_u .........#.#####.##..#.##.####.#+#+###.##.......# #.........##.#.#.##@..##........#ßw..ß#.....#..##...###.### ...##...# #.#.#...##.# ....##...# #.#.#.<....##!...#ß...⌠ #....<÷##### #...## #.#.#.#..# W hx #...# #.#.#....##.#.#.#.##W h~ W h 9=8.5 (1.0)W h W hZ  _Tha dart slug bites ye but does nay damage.  Ye hit tha dart slug.  Tha dart slug be moderately wounded.W h7 s  Tha dart slug launches a dart at ye.W h' W h<) \6--9.4 (0.9W h/ W h2 , _Tha slug dart hits ye.W h֚ <  Ye punch tha dart slug!W hڠ h†W h M--7300.3W h W h b _Ye kill tha dart slug!W h W h W h I _Nay target in view!W hMW hW h"W h/_ _Nay target in view!W h0W h7W ht<I _Nay target in view!X h X hX h,X hdg _X hڷj7=X h6q8==X hE< .........#.#####.##..# .##.####.#+#+###.## #.# #...## #.##..###.##...# .........#߆..ß# .##..#..##...###.# ##....##...# #.# #....##...# #.# #@...#ß...⌠ #- #######...## #.# #...# #.# #.#. #... #.#[ #.#.############### #.#.####..........#..####<X h88.3 (8.0-9.3 (9 X h]K_a - a ruby potionX h 4X h X h X h ,=X hm ,X h X hE X hb ,X h X h X h X hw X h X h. X h X hA X h X h X h J .......'.......... .#.......#.#.#.###.#.#######.#.#.### ..#######.#. ..........#.#####.# #.##.####.#+#+###.##. #.## #.........#####.#.##..###.##...##........@.......#߆..ß#16.3 (7>.......##..#..##...##........###....##...# ........# #....##...# X h .....#### #....#ß...⌠##### #######...###...# X h A7.3 (8X h X h 9 _Found an 'scape hatch in tha floor.Y hXwY h<Y h2Y h Y hY hnBY h #######.....# ....+...... .......#.....# .#.....# #.#.#####.....+ #...#####.....# #. #.....# #.#.##.## #....@#### #.#.##.##@...##.....#####.#.##..#........#.#..............#.#>.......##.....#.#........###.?........#..........# #. @   Sigmund (polearm, asleep).........###.....#### #.Y hLR.........# ####### ##.######### 33.3 (16.0)  Sigmund tha Dreaded comes inta view. 'e be wieldin' a +0 scytha.Y h/  --more--[ h,M 4.3 (17 _[ h2'[ h(\ h \ hDrink which item? Potions  a - a ruby potion  c - a potion of lignification  f - a cyan potion \ h( g - an orange potion  h - a yellow potion  k - a puce potion [!] read|quaff|evoke[?] describe selected\ h\ h'\ h2###### kuniqs tha Ruffian#.....#...... Demonspawn+............... Health: 28/28 ========================#.....#..#...... Magic: 12/12 ========================#.....##.#.##### AC: 3Str: 16#.....+#...##### EV: 10\ h/6Int: 10#.....##........ SH:  4  Dex: 12#.....##.#.##.## XL:  3 Next: 67% Place: Dungeon:2#....@#### #.#.##.## Noise: ---------  Time: 1334.3 (0.0)@...##.....#####.#.##..# -) Nothing wielded.........#.#............ Nothing quivered.........#.#>.......##.. Quill .........#.#........###.?........#..........# #. @   Sigmund (polearm, asleep).........###.....#### #..........# #######\ h7 ##.######### _Nay target in view! _Nay target in view! _Nay target in view! _a - a ruby potion _Found an 'scape hatch in tha floor. _Sigmund tha Dreaded comes inta view. 'e be wieldin' a +0 scytha.\ hN@P  Okay, than.\ hA\ h;J\ hM. _\ h \ h #.....#.......+...... ....#.....# ..##.....# #.#.#######.....+ #...##.....# #.........#.....# #.#.##.####.....#### #.#.##.## @...##..@..#####.#.##..........#.#......................#.#>.......##..#...#.#........#?\ h #..........# #...###.....#### #...# ####### ###.######### \ h~ \ h0 \ h +5.3 (1 _\ h. \ h ] h=] hLevel 2 of the Dungeon<<<>>>(Press ? for help)#.^#.#####.#...###ß..###. #...#....#.......##........   ########.#.######.#..#.#..#.# #.....#   .......#.#.............#..#.#   +......   ..........'...........>..........   #.....#   ..#.......#.#.#.###..............  #.....#   #.#.#######.#.#.###.....#........  #.....+  #...#######.#.#.................### #.....#  #...........#.#####.##..#.........  ] h-#.....##.#.##.####.#+#+###.##.......#..#   #.....#### #.#.##.## #.........##.......#..#   @...##..@..#####.#.##..###.##...##.............#.#  .........#.#...............#߆..ß#...............# ] h& .........#.#>.......##..#..##...###.#............#  .........#.#........###....##...# #.#.#...##.###.#  ?........#..........# #....##...# #.#.#.<....###.#  .........###.....#### #....#ß...⌠ #....<÷......   .........# ####### #######...## #.#.#.#..####  ] h .##########...# #.#.#....#   #.#.#.#.###.......##.#[#.####.#.#.#] hX.@^ hG7@.^ hV.........................................@...................................................^ h^ h(#.....#....... kuniqs tha Ruffian+................ Demonspawn#.....#..#....... Health: 28/28 ========================#.....##.#.###### Magic: 12/12 ========================#.....+#...###### AC: 3^ hIStr: 16#.....##......... EV: 10Int: 10#.....##.#.##.### SH:  4  Dex: 12^ h#.....#### #.#.##.## XL:  3 Next: 67% Place: Dungeon:2@...##..@..#####.#.##..## Noise: ---------  Time: 1335.3 (0.0).........#.#............. -) Nothing wielded.........#.#>.......##..# Nothing quivered.........#.#........###.. Quill ^ h?........#..........# #...........###.....#### #...........# ####### ###.######### _Nay target in view! _Nay target in view! ^ h._a - a ruby potion _Found an 'scape hatch in tha floor. _Sigmund tha Dreaded comes inta view. 'e be wieldin' a +0 scytha. _Okay, than.^ hb^ h^ h`: ^ h: ^ h; ^ h> ^ hd@ ,^ h&J ^ hK ,^ hL ^ hM ^ hMO ^ h%U ^ hU ^ hqW ^ h` h@B` hB` hC,` hD` hJF` hG,` haI` h[KB` h N,` hPB` hVQ` hS,` hS` hU` h^##### ######### #...###.......## ##..#.#.#.....#.# #..#..#..#...#..# #.#...#...#.#...# . #................ ... #..#.#....###.. g....####...#...#.#.#.. .......@.......#..#..#..- .....#######..#...#...#. ... #.......########### . #.######..... +..... #.....###### g   hobgoblin (asleep) #.....## #.....'# #.....##` hdw420.3 (43.0)-1.3 (44` hi` hHk\ _A hobgoblin comes inta view.` h G] ##### #` hH #...###. ##..#.#.#.....#. #..#..#..#...#..### #.#...#...#.#...... #................. #..#.#....###..g....####...#...#.#.#...#..#..#..#..#...#...#` hI.. #..## #.######...... + #..... ` hJ #.....##  #.....'#  #.....##` hS` hU12.3 (1.0)` hZ` hf` ho ##### ß## #...###.... ##..#.#.#.....#.. #..#..#..#...###.# #.#...#...#.#... #.. #..#.#....###` h^p).g....####...#...#.#.#.#..#..#.#..#...#....##.` h%s.##. #.######...... . +. .. #....... #.....##... #.....'#  #.....##` hw` h}d.gg` hS~0===3` h҇` h+ _Tha hobgoblin shouts!a hP #####  ß## #...### ... ##..#.#.#..... .. #..#..#..#...##.## #.#...#...#.#.# #.# #..#.#....###.g...####...#...#.#.#.#..#..a h Rn.#..#...#.##..##. #.######...... .. +. ... #...... .... #.....## ..... #.....'# a hRb #.....##a h[Ua h^E.ga h_0---4a hea hTr #####  ß### #...### ...# ##..#.#.# ..# #..#..#..#...#.## #.#...#...#.#a h0sg.# #.# #..#.#....###.####...#...#.#..g.#..##.#..#...#a hso.##..##.##.######....... ... +.. .... #.....a ht.< ..... #.....##.........# #.....'#  #.....##a hN8<a hP=--5a ha hy _Found a stone staircase leadin' up. Tha hobgoblin barely misses ye.a hDh  Ye hit tha hobgoblin. Ye punch tha hobgoblin.a h;K †ww   ribbon worm (wandering)  Ye kill tha hobgoblin!a ha6736.2 (0.9a hfa hTo ß### #...###.... ...# ##..#.#.# ..# #..#..#..#.#######.## #.#...#...#..........# #............# #..#.#....##.####...#...#.†............#..# #.....@..#######..#...#........######w....##.##.######.....>..... ... +..........# #.....#<#...... #.............## #.....' ?.# #..... #..... a h>qf_A ribbon worm comes inta view.a hsa hxBw.a hAy5-7.2 (1.0a h~a h) _Found a scroll labelled UWETHUN QEONAO. Found a stone staircase leadin' down.b hl b hm 8-b ht b hx L _Ye haf 92 gold pieces.c h i ...# ##..#.#.#.. ..# #..#..#..#..#######.## #.#...#...#..........# #..........# #..#.#....#.####...#...#.†............#..#........#######..#......w.......####.....##.##.######.....>..... .... +.....#..........#.# ##...<#...... # #.....#..........## #..... .. ?.# #.....#### #.  #..... #.....c h c h -8 _c h- c h* c h·  Ye be cov'red in sharp quills. Ye be wreathad by an umbra.  Yer movemn't speed be average. Yer attack delay be aboot 0.9.c hc hڕ  Yer damage ratin' wit' unarmed combat be aboot 7 (Base [3 + 3 (UC)] x 115% _(Str) x 104% (Fight)).d h\ ...# ##..#.#.##.. ..# #..#..#..##..#.## #.#...#...ß.# ##d h]X.# #..#.#....#.####...#...##.†.#ß..#.#######..#d h^#...w..@...##.#.##.##.######.>.......... +#..........#.# # #...<#...... # #d h_ #..........## #......?.# #....###.#.... #.. #d hbd hm<w.d h?o-9 _d hyd hB  ...# ##..#.#.#   #.. ..# #..#..#..  #..#.## #.#...#  #ß.# #   #d h-.# #..#.#   #.####...#...  #.†.#  #ß..#.w......#######..#   #.##. d h  #.##.##.######  .>.......... +  #...#.# #  d h` #...<#.......# #   #..........## #   ..........?.# #   d hj#.#.... #..   #d hgd h#n.w30d hd hd hHs{  Ye catch tha helpless ribbon worm completely off-guard!  Ye hit tha ribbon worm.d hv Sww  S   ball python (constriction, wandering)Tha ribbon worm be moderately wounded.A ball python comes inta view.d h[c7-=1.1 (0.9d hwd h _Tha ribbon worm bites ye.  Tha ball python hisses angrily.  Ye hit tha ribbon worm.d hak.SS)d h`[8=2.1 (1.0d hkd hf _Tha ribbon worm be moderately wounded.d h? <  Ye hit tha ribbon worm.d hlQ r  Tha ribbon worm be heavily wounded.d hkX K.Sd hY X3-----3d h^ d hUn  (catching breath) _Tha ribbon worm bites ye.  Ye hit tha ribbon worm.  Tha ribbon worm be severely wounded.d hr  Tha ribbon worm 'spels a strin' o' sticky webbin'.Tha stream o' webbin' hits ye but does nay damage.d h d h L.Sd hK  5  0 4.0 (0.9Held d h# d h , _Ye be caught in a web!d hV 4d h` d hm b _Ye be caught in a web!d hn d h#w d hy L _Ye be caught in a web!e he h G.S e hT e hq N10  4 e h15.0 (1.0e he hm _Tha web tears apart. Tha ribbon worm closely misses ye.e h<  Ye hit tha ribbon worm.e h) .S Tha ribbon worm be almost dead.Tha ribbon worm be struck by yer quills.e hb4=----6e he hX _Tha ribbon worm closely misses ye.e h  e h 6 Ye hit tha ribbon worm.e hH  †S   ball python (constriction)  Ye kill tha ribbon worm!e h, O=89 (0.9e hȽ e h X _Tha ball python closely misses ye.f h/>  Ye punch tha ball python!f h6g†f hO6807.9 (1.0f h#Uf h]d _Ye kill tha ball python!f h?`f hdf hfI _Nay target in view!f h4f hf h$ _Nay target in view! _Nay target in view!f h4f hf h} _Nay target in view!f h] f h I _Nay target in view!f h߻ f h Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - A meltable shield of frost defends you. (SH +4)f h c - You are faintly shadowed, very rarely releasing foul flame when damaged in g hϠKA quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 3 1d4 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 3.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. Stash search prefixes: {talisman} Menu/colouring prefixes: identified talismanh h ` Innate Abilities, Weirdness & Mutations  a - You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded.  b - A meltable shield of frost defends you. (SH +4)  c - You are faintly shadowed, very rarely releasing foul flame when damaged in h h~& h h1 h h>  ...# ##..#.#.# kuniqs tha Ruffian  #....# #..#..#.. Demonspawn  ##..#######.## #.#...#.. Health: 24/28 ====================----  h hA j#ß...........# #........ Magic: 12/12 ========================  #...........# #..#.#... AC: 3Str: 16  #...........####...#... EV: 10Int: 10  ##........†............# SH:  4  Dex: 12  #ß..#.††.....#######..#. XL:  3 Next: 80% Place: Dungeon:2  #.....@....##.......### Noise: =--------  Time: 1437.9 (0.0)  #.......##.##.######... -) Nothing wielded  h hE (...>..........+... Nothing quivered  ###..........#.# #... Quill  #...<#.......# #...  #..........## #...   ..........?.##...   #######.#....#...   #...  _Ye kill tha ball python! _Nay target in view! _Nay target in view! _Nay target in view! _Nay target in view! _Nay target in view!h hO h hP h h[ h h^ i hP4i hi h5=i h[,i hi h,i hNi h,i hQ6==i h i h"q7==i h.=- _Nay target in view! _Ye start restin'.i h=51.9 (14.0)8=-2.9 (15 _HP restored.i h+  Ye see 'ere a ball python corpse. _i h:=  #... Thar be a fountain o' clear blue water 'ere.  Ye briefly stop ta clean yer hands. _i h<i h=i h>,i hGi hJBi hJi hCLi h#N,i hNi hPi h0R,i hRi hTi h0V,i hWi hXi hZi hJ[,i h]i hx^i h_i h_i hQai hbi h0ci hci hei hei hfi hgi hgii hj,i hji hki hli h[m,i hni hoi hp,i hqi hri hYs,i hLti h>ui hu,i hvi hxi hx,i hzi h|,i h4}i hZ~i hwi h ,i h}i hLBi hi hi hi h)i h_i h,i hi hi hBi hi h{i h Xi hi hi h|i h0i h+i h,i h1i hNi h#,i hEi hi hi hi h˪i hai hBi hi h,i hEi hi hs,i h8i h ##........†............#..#. #ß..#.††.....######.# ##..........##.......#######  #####.......##.##.######.....##  #.....>...... +....  #.####...#.# #.....## i h} #.# #...<#.# #.....#  #.####..........## #.....'#  #.............@.# #.....  ###########.#....# #.....#  #.#.#..# #.....## #......... @...##. #...................# #.........$.........# ....##..............# .....# .....?........# ....#.........#i hY94.9 (425.9 (43i hi hd _q - a scroll labelled UWETHUN QEONAOj h4j hj hڟj hvj h=j h0j hj hj hIj hj hj h,j hfj hIj h%  #.# #...<#.# #..   #.####..........## #..   #...............## #...   ###########.#....# #...  j h#.#.#..### #...  #..........@...  #................   #####.........$......   #...@...##...........504.9 (9.0)   #.......##.....?.....  j h#.......##...........  #.......# ..........  #......... .####  ....##)  ..... #  .....#  j hE5.9 (10.0)j hj h<# _Found a club. hLJ h@ h h hf, h h h{, h h` h, h  h h, h hI h, h h h;, h h h, h. h h, hW h h, h h h, h0 h1 h hz h  h  h , hh  h  h, h` h+ hz h h hC h hu h7 h h h, ht  h! h", h=$ hm% h& h& hY' hh( h), h* h+ hl, h, h- h. hp/, h0 h2 h2, h 4 h&5 h6, h6 h7 hM8, h9 h: hA;, hG< hO= h=, h? h@ hA, hB hC hD, hE hF h7G hG hH hI hJ, hK hL hM, hN hO hxU h(V heW hX, hY hZ h(\, h\ h^ h_ h>` h7a hlb h6d, hd h(f hg hh hh hi hk hl hl hU,! hdV! hwX! h_0 #....##...## ##.#####...#  ###..# ##...## ! h\`N #...## ß...ß  #.### ####...#### #  #.#ß###ß##...##ß###ß#  #....................  #..........⌠........(##  #............@.......#)! h`-67.6 (9.0  #.#ß###ß##...##ß###ß##.  #.##### ##...## #⌠  #.....# #ß...ß### ! h{a5 #####.# ##...## #.# #...# #.####...## #...#߆..ß# ###.##...##! hf_-8.6 (10.0)! hj! hlJ _Found 5 large rocks.! h! hZ! h! h! h,! hV#....##...## ##.#####...# #..# ##...## ..## #ß...ß # ### ####...#### ##K# #ß###ß##...##ß###ß#.# ....# .........⌠........(.# ### .......# #)..#♣♣ #ß###ß##...##ß###ß### #..j+.♣ ##### ##...#### ## #⌠..#♣. ....# #ß...ß# ### ♣♣ ###.# ##...###.# #...# K   kobold (missile, asleep)#.####...###...#߆ß####.##...##! h K72.6 (4.0)K)A kobold comes inta view. It be wieldin' a +0 short sword.Tha kobold shouts! Ye hear a shout!! hk M((((" h$P<..." hBQ^@===3.6 (5" hl" h.tm _Tha kobold throws a stone. Tha stone closely misses ye.R h)q#....#ß...ß######.# #....##...######...#  ##...## .## #ß...ß # # ####...#### ###K# R ht9ß###ß##...##ß###ß#.# ..# ⌠.......@(.# ### ...................# #)..#♣♣ ß###ß##...##ß###ß### #..j+.♣♣ #### ##...#### ####⌠..#♣.. ...# #ß...ß# ### ♣♣♣ ##.# ##...#♣#.# #...#  #.####...##  #...#߆..ß#R hR h=((R h K..R hA4--4.6 (1R h!R h%D _Tha kobold throws a stone. Ye block tha stone.S hv....##...##......# ....#ß...ß######.# ....##...# .S hrA#####...# ## ##...##g#  #ß...ß .# # ####...#### ###K# ###ß##...##ß###ß#.# ..# ⌠(.# ### ..................# #)..#♣♣ ß##...##ß###ß### #..j+.♣♣♣ S h### ##...#### ####⌠..#♣.. ..# #ß...ß# ### ♣♣♣. g   goblin (wandering) #.# ##...#♣♣ K   kobold (missile) #.# #...# #.####...##S h S hS h{l.g.KS hP---5S h%S h!0 _A goblin comes inta view. It be wieldin' a +0 club.S h>5_.g=6.5 (0.9S h9S hz; _Ye closely miss tha kobold. Tha kobold barely misses ye.S h7.5 (1.0 _Ye closely miss tha kobold. Tha kobold closely misses ye.8.4 (0.9 _Ye barely miss tha kobold.S h@>9.3S hFS h^T  _Ye hit tha kobold but do nay damage. Tha kobold barely misses ye.Ye hit tha kobold.  S hTITha kobold be severely wounded.S hdU)80.2S h[S h]3 _Ye block tha kobold's attack.S hZ  ##  .#  .# #  ###g###ß###ß#K#.......@.#.......(.# ### .........# #)..#♣♣ ##ß###ß### #..j+ ### ###   ###   #...##S h  ##  .#  .#  ###g###ß###ß#K#.......@.#.......(.# ### .........# #)..#♣♣ ##ß###ß### #..j+ ### ###  S h g ###   S h? 4S h S hG b _Thar be monsters nearby!T h\ 7  Ye hit tha kobold.T h^ T hoi 7.gT h" 531.2 (1.0T h= T h t _Ye kill tha kobold!Ye punch tha goblin!T h# C)T h .52T h T h I _Ye kill tha goblin!T h 4T h T hX } _Nay target in view!T h7 T h I _Nay target in view!U hL4U h_WU he_ _Nay target in view!U hfU hoU hrI _Nay target in view!U h 4U hxU hYU h,p _ _Nay target in view! _Nay target in view! _ Thin's tha be 'ere:  a +0 club; a +0 short sword; a stone _U h@XU hU h»U hOU hU hU h,U h%U hU hBU h4U h,U h{U hU hU h;U hU hsU huBU hU hU h$U hU hU hvU hU hU h7U hU h~U h<U h' U h^ BU hU h,U hU hU hU hjU h-U hr$U h=&,U h\'U hf,U h.,U h/U h6U hF8U h8U h9U h>U hBBU hCHU h4JU hJU h{KU hr`U hu,U h"vU hawU h|U h,U hrU hU hR #ß.....#.............  ##...........# #..#.#....###. #...........####...#...#.#.#  ##........†............#..#..  #ß..#.††.....#######..#...#..  ##..........##.......########  #....##.##.######.....###  #.....>.............g..+........  #.#####.# #.....###-  #.# #...<#.......# #.....##  #.####U h..### #.....'#  #...............##...##  ###########.#....#.....# #.#.#..#### #.....### g   hobgoblin (asleep) #..........@...##..... #...................#.U h #####.........$.........#.U hB 611.2 (29.0)  A hobgoblin comes inta view.U hkg.gU h6===2.2 (30U hsU hΠ+ _Tha hobgoblin shouts!U ha%   .......#  .....  ..†.  #ß..#.††.....#####  ##..........##...  ....##.##.#####  >...........  .......@#.#  #.# #...<#.......# U h  ........###   ........##   ###.#....#   #.#.#  #... #... .$U h`    .......#  .....  ..†. U he  #ß..#.††.....#####  ##..........##...  ....##.##.#####  >...........  .......@#.#  #.# #...<#.......#   ........###   ........##   ###.#....#  U hCh _#.#.#  #... #... .$U hu U h2w U hy U hm ` _A hobgoblin be nearby!V hV h##..#######.## #.#...#...#.##ß...........# #.............##...........# #..#.#....###.............####...#...#.#.###........†............#..#..#V h#ß..#.††.....#######..#...#... ##..........##.......###### #####.......##.##.######.....#### #.....>..g...+......... #.####..........#.######.....#### V hO#.# #...<#.......# #.....## #.####.### #.....'# #...............## #.....# ###########.#....# #.....# #.#.#..#### #.....####V h#....@...##.....# #......#.#V hV h.g.V h4V h ---V hi3.2 (1V h  .0) V h _V hV hqV h g.---4V h V h2 :  Ye hit tha hobgoblin.V hx= e.V ha =9=5.1 (0.9V hj V hx b _Ye kill tha hobgoblin!V hy V h_ V h I _Nay target in view!W hi& _Nay target in view! _Nay target in view!W h& _Nay target in view! _Nay target in view!W hf4W hiW h|W h$W h % _W hW h:W hҤW h8,W hW hW h,W h#W hدW hP,W hW h{W h,W h W hmW h˻,W hrW hW h,W h.W hmW h,W hW hW hk,W hW h!W h,W hW hgW h,W hW hW h,W hiW hW h*,W hW hYW hW,W hW h~W hL,W hW hW h,W h<W hW h,W hW hW h4,W hW hW h5,W hW hW h!,W hW hmW hW hW hyW h4W h\ ,W h W h W h| ,W h W hW hW h@W hW hW hW hiW hW hW hW hYW hW hW hW hhW hW hW h W hW hW hW h2W hW h W h6!W hU"W h"W h$,W he%W h%W hZ&W hO'W h(W h(W hx)W h*W h+W h0,W h,W h-W h/W h/W hP0W h1W h2W hV3W h3W h25W h6W h 7W h7W h8W h :W h:W h;W h ?o _Nay target in view! _ Thar be a dry fountain 'ere.W h@W hA _W hAW hCW hD,W hFW h8GW hH,W h_IW hJW hKW h~LW hMW hOW hQ,W hQW hSW hT,W hUW hGWW hXW hXW hYW hZW h[W h?\W h\W h^W h__W h_W hU`W hVaW htbW hbW hkcW hwdW hf,W hfW hhW hmB.....#.#...............#ß...ß#. .....#.#>#..#..##...###.# .....#.#..##....##...# #.# .....#..... #....##...###.# .....###.....#### #....#ß...⌠# .....# ####### ########...## # ###### # ###ß###ß##...#  #ß###ß#............#  W hn.....ß# #- w............##  #########ß###⌠###ß## # ############### # ####..........#..#### #.............#...... w   ribbon worm (asleep) #.............#...... #............. #.....#..............W h+tv66.1 (51.0)-7.1 (52W hwW hy^ _A ribbon worm comes inta view.l h R..#.#.#ß...ß#..#.#>.##..#..##...###...#.#.###....##...# #...#.# #....##...###...###.....#### #....#ß...⌠# ..# # ########...## #l h Y #####ß###ß##...# #ß###ß#............# .ß# .w.## #ß###⌠###ß##  ######  ####.#.. #.# #.# #.## #.....#l h$ l h% 18.1 (1.0)l h* l h;3 /..#.#.#ß...ß#..#.#>.##..#..##...###..#.#.###....##...# #..#.# #....##...###l h3 ..###.....#### #....#ß...⌠#..# # ########...### #####ß###ß##...##ß###ß#.#.ß#l h4 }.w.###ß###⌠###ß## ###### ####.#.. #.# #.#l h5 z #.## #.....#l hO< <9l hA l h7C m h..#.#.#ß...ß#..#.#>.##..#..##.....#.#.###....##...# ..#.# #....##.....###.....#### #....#ß...⌠#..# # ########...### #####ß###ß##...#.###ß###ß#.#.ß#.w.###ß###⌠###ß## ##### ####.#.. #.# #.# #.## #.....#70..#.#.#ß...ß..#.#>.##..#..##.....#.#.###....##...# ?..#.# #....##.....###.....#### #....#ß...⌠..# # #... .# # #####ß###ß##...##.###ß###ß# hm.#.ß.w.#ß###⌠###ß##  ####.#.. #.# # #.# # #.## # #.....#m hm hֵzw.wm h&1m hm hPm h4}..#.#.#ß... $..#.#>.##..#..##.....#.#.###....##... m hY~.?..#.# #....##.....###.....#### #....#ß.....# # #... #.# ## #####ß###ß##... #m h@#.###ß###ß#. #.w. #. ##ß###⌠###ß #m h8 # ####.# # #.# ## #.# .#m h# #.## .# #.....#m h.m h&2m hm h'  Ye hit tha ribbon worm.  Tha ribbon worm be moderately wounded.m h֖5=3.0 (0.9m hm h8 _Ye block tha ribbon worm's attack.m h3x  Ye hit tha ribbon worm.  Tha ribbon worm be heavily wounded.m hsy-4.0 (1.0m h7m hӒ _Tha ribbon worm bites ye but does nay damage.  Ye hit tha ribbon worm.  Tha ribbon worm be severely wounded.m hۓ&5m h6m hC _Tha ribbon worm bites ye but does nay damage.m h   Ye hit tha ribbon worm.9 (0.9m hlm h (catching breath) _Tha ribbon worm be almost dead.Ye hit tha ribbon worm.  Tha ribbon worm be almost dead.m h  Tha ribbon worm 'spels a strin' o' sticky webbin'.Tha stream o' webbin' hits ye but does nay damage.m hm ho 5  0 6.8Held m hm hǮ, _Ye be caught in a web!m h , _Ye be caught in a web! _Ye be caught in a web!m h} m h- m h= m h b _Ye be caught in a web!m h{ m h* m h L _Ye be caught in a web!n hS _Ye be caught in a web! _ Ye struggle ta detach yerself from tha web.  Tha ribbon worm be struck by yer quills.7.8 (1.0n hUn h{WW _Tha ribbon worm barely misses ye.n hf\   Ye struggle ta detach yerself from tha web.n hH&8n hHn hX _Tha ribbon worm closely misses ye.n h S (catching breath)  Tha web tears apart.n h  Tha ribbon worm 'spels a strin' o' sticky webbin'.Tha stream o' webbin' hits ye but does nay damage.n h?pn hHq.-9n htn hv, _Ye be caught in a web!n hɃn h10  4 -80n hJn hH* _Tha web tears apart.n hA  Ye hit tha ribbon worm but do nay damage.Tha ribbon worm be almost dead.n hY5=1.7 (0.9n hn hX _Tha ribbon worm closely misses ye.n h    Ye hit tha ribbon worm.  Tha ribbon worm be almost dead.n hu -2.7 (1.0n h n h W _Tha ribbon worm barely misses ye.n hi (catching breath)  Ye hit tha ribbon worm but do nay damage.Tha ribbon worm be almost dead.n h `````Tha ribbon worm 'spels a strin' o' sticky webbin'.o hWU@....3 _Tha stream o' webbin' misses ye.o h V $>?     ## # ##.###ß###ß#... # ......w@....... # ............... # ############## ##o hV= $>?     ##  ##.###ß###ß#... ......w@....... ............... ##############o hW o h[4o h`o hbb _A ribbon worm be nearby!p htp hp hL/p ht50 _Unknown command.p hZ6p h/<  Ye hit tha ribbon worm.p h$9e.p hZ6944.6 (0.9p h]p hdd _Ye kill tha ribbon worm!p hdp h!hp hjI _Nay target in view!p h p h p h^$ p h9/ _ _Nay target in view!p h$0 p h6 p h9 I _Nay target in view!p h2 vp h  _p hA .$.........#.#>#..# .##........#.#........### .##.....?........#..........# # .##........###.....#### # .##........# ####### #### .......#.########### ### #####ß## .##)##.# #ß###ß###.###ß###ß#.. ....##.# ............... ..####.#.- ..####.# r...#################ß## #......# ###### ######.# ####.....#.# #. #.## #.. r   rat (asleep) # #..# #.. ##.# #.. ### ###.# ####..#..90.6 (6.0p h -1.6 (7 _A rat comes inta view.p h9|$>?    ####### ### )##.# #ß###ß###.###ß# ............... .......@....... r...########### # # #.# #.## # #..# ##.# ###.#q h $>?    ####### ### q hw)##.# #ß###ß###.###ß# ............... .......@....... r...########### # #.# #.## #..# q hb##.# ###.#q h.q hq h q hZ _A rat be nearby!q h.......$..#.#>.##.. ..##..#.#q hD.### ..##.....?..#.# # ..##..###.....#### # ..##..# # ......#.########### ### #####ß ..##)##.#.#ß###ß###.###ß###ß#.##.#.......####.#..####.#.r...#ß ##......#### ß######.#q h<k #### ## #.# # # #.## # ## #..# # ß ##.#q h #.....## ###.# ####..#q hq hB22.6 (1 _q hq h5.......$..#.#>.##.##..#.#.###.##.....?..#.# #q hQ.##..###.....#### #.##..# # ......#.########### ### #####ß.##)##.#.#ß###ß###.###ß###ß#.##.#q h.####.#.####.#.r...#ß .##......##### .ß######.# #### .## #.# # .# #.##q h] # .## #..# # .ß ##.# #.....# .#### ###.# ####..#q h<3q hq hD q ht#.........$..#.#>q hW.##.##..#.#..##.....?..#.# .##q hc..###.....#### .##..# # ......#.########### ### #####q hQ.##)##.#.#ß###ß###.###ß###ß#.##.#.####.#.####.#.r...# ..##......######q h .ß######.# #### ..## #.# # ..# #.## # .q h{.## #..# # ..ß ##.# #..... ..#### ###.# ####..q hHq hq h&4q hq hBw#.........$..#.#>q h..##..#.#..##.....?..#.#q h=.##..###.....####.##..# # ......#.########### ### q h&.##)##.#.#ß###ß###.###ß###ß#.##.#.####.#.####.#.r....##......#######q hK .ß######.# ####.## #.# #.# #.## #q hD"..## #..# #.ß ##.# #.#### ###.# ####q h\(q hi)&5q h\/q h 1q hI#.........$..#.#>..##..#.#..##.....?..#..##..###......##..# #......#.########### ### .##)##.#.#ß###ß###.###ß###ß#.##.#.####.#.####.#.r... #...##......# ß...ß######.# #### #...## #.# # #...# #.## # #...## #..# # ß...ß ##.# # #...#### ###.# ####6q hq h@#.........$q hN2..#.#>q h.##q h..#.#q h ,.##.....?q h%..#q hP .##q h$..###.....q h~ .##q h3..# q h#q hd......#.########### ### q h.##)##.#.#ß###ß###.###ß###ßq h.##.#q h`".####.#q hE.####.#.r...#...##......# #ß...ß######.# q h#...## #.# # ##...# #.## # ##...## #..# # #ß...ß ##.# # ##...#### ###.# q hq hq h57q hq h^ $>?  #.########### ### )##.#.#ß###ß####..........#..@.......#.r...############  #.# #.## #..# ##.# ###.#q hφ x$>?  #.########### ### )##.#.#ß###ß####..........#..@.......#.r...############  #.# #.## #..# ##.# ###.# _A rat be nearby!r hz rr  Tha helpless rat fails ta defend itself.  Ye hit tha rat. Yer off-hand punch misses tha rat.Tha rat be severely wounded.=8.5 (0.9r hTr hCv _Tha rat closely misses ye.Ye hit tha rat.r hh†r h569.5 (1.0r hr hF _Ye kill tha rat!r hV4r h*Yr h#hr h|r h~r hr hk,r hXr hr h,r hr h*r h,r hr hr hɛ,r hLr hSr h,r h4r hr h,r hr hr h+,r hr h;r h,r h-r h|r h,r h%r hXr hy,r hr hr h,r hr hr h,r h;r h?r h8,r hr hr h,r hr hr h,r hdr hKr hV,r hr hr h,r hVr h#r h:,r hr hzr h,r h+r hr h,r hr hr h,r hr hr h,r hr hr h,r hr hr h,r hr hr hr hir hr hxr h,r hDr hKr h,r hr hr h r h; r h r hL r h r h r h6r hAr hr hr hr hr hr h?r hr hr hr hr hqr h!r hTr hr hjr hr hr hr hr h: r h~!r h"r h"r h#r h$r h%r h&r h*r h+r h/r hU0r h93r h4,r h5r h7r ho9,r hE:r hd<r h=,r h|?r hAr hMCr hCr hDr hFr hHr h0Ir hIr hKr hmNr hOr hPr hQr hSr hWTr hTr hVr hMXr hXr hYr h [r h\r hQ]r h*^r h*_r h`r h6ar har hcr h er her hSfr hvgr hhr hir hjr hkr hqlr hmr hnr hnr hpr hpr h qr hrr hsr h8tr htr h6vr hQwr hw,r hByr hjzr hzr h{r hV|r h}r h|~r hr h r h       r hz  ##   #ß###ß###   ........#  ###### .S......#  # #@#  r h{-# #.#  .....# ##.#  .....# ####..##  ...####..# #......#  ...###ß..###..###.##   S   adder (asleep) .....##............#r hц####.#..#.#..#.#..# ...........#..#.#..#r h| 756.5 (57.0)  An adder comes inta view.r h}e.SSr hF-7.5 (58r hpr hP/ _Tha adder hisses angrily.r h A r hI &##  #ß###ß###  ........#  ..S.....#  #@#  #.#  ##.#  ####..##  #......# ###.## r hD B..# ..# ..# s hfs hgs hj[ ##  #ß###ß###  ........#  ..S.....# s h/v #@#  #.#  ##.#  ####..##  #......# ###.## ..# ..# ..# s hws h|xs h|s h s hĀs hx9_An adder be nearby!s h*s h H\    s hSIf##  ##ß###ß###  .........# ####### ...S...@.# .# .#######.# .# #.# .# ##.# ...# ####..## s hYJ#...####..# #......# #...###ß..###..###.## ......##............# ######.#..#.#..#.#..# s h%Ls hMs h4SJ..Ss h6T88.5 (1.0) _s h Ys h7b    # ### s h%c#ß###ß### .# #.S@..# #......# ..#.# #......#s hf% #.# #......# ##.# .# ####..## #...####..# #......# .#...###ß..###..###.## .##...# .######.#..#.#..#.#..# s hks hl.=9s hBqs hrR _Tha adder closely misses ye.s h\s h.60.4 (0.9s hs h8* _Ye miss tha adder. Tha adder closely misses ye.s h=+W6--1.3s h0s h3c _Ye barely miss tha adder. Tha adder bites ye.s hq _Ye barely miss tha adder. Tha adder bites ye.  Ye hit tha adder.  Tha adder be heavily wounded. s h& Tha adder be struck by yer quills. Tha adder bites ye but does nay damage.  Tha adder bites ye.  Ye be poison'd.4=====----s hm2.3 (1.0Pois Quill s h9s hLS _Tha adder poisons ye!  Ye hit tha adder.s h .Ye kill tha adder!s h!s hN  kuniqs tha Ruffian  Demonspawn  Health: 22/28 ==================------  Magic: 12/12 ========================  AC: 3Str: 16s h<# ###  EV: 10Int: 10###ß###ß###  SH:  4  Dex: 12..........#  XL:  3 Next: 119% Place: Dungeon:2 ######## .......@..#  Noise: =--------  Time: 1763.2 (0.9) #......# ..#######.#s h  -) Nothing wielded #......##.#  Nothing quivered #......###.#  Pois Quill .......# ####..##  ##...####..# #......#    .#...###ß..###..###.##    .......##............#    .######.#..#.#..#.#..#   Tha adder be struck by yer quills. Tha adder bites ye but does nay damage.  Tha adder bites ye.  Ye be poison'd. _Tha adder poisons ye!  Ye hit tha adder.  Ye kill tha adder!s h' s h |-- _Ye feel sick.  Ye haf reached level 4!s h) /  --more--t hU 7/34====3/1314%  Ye feel cle'er. Yer demonic ancestry asserts itself...t h&Yt h [} _Yer hands begin ta faintly glow wit' unholy energy.u h 6- _Ye feel sick.- _Ye feel sick.5-u hP _Ye feel sick.24=-- _Ye feel sick.  Ye feel sick.3=-u hi _Ye be nay longer poison'd.u hf4u hu h,u h^ u h!u hY"u h",u h'u h(u hV),u h+u hd-<25u h-)=u h.u h0u h1,u h2u h5u h 6,u h6u h9u hV:,u h;u h=u h?u h?k6==u h3@u h@Bu h/Cu hCu hBDu h;Fu h:Gu hGu hPHu hJu heKu hLu hLu hNu hBPu hPi7==u h{Qu hSu hNU,u h/Vu hDXu hY,u hZu h\u hc^,u ha_u hhau hbu hgcV8=u h;du hfu hgu h hu hhu hGju hku hClu hlu hnu h*pu hpu h:qu hru htu htL9=u h8uu hIu h,u hEu hu h,u hu h@u h,u hu hu h:30u h/F==u hu hu h,u hu hu hz,u hCu h,u h,u hǨu hu hl1=u hxu h;u h,u hxu hմu h6,u hڶu hu h,u h+u hǽu hb2=u hu hu h,u hsu h:u hu hu hAu hu hu hI,u hzu hvu h+i3==u hu hu hu h,u hu h~u h,u hu hu h},u hu hu h4==u hqu hqu h1,u hu hu h=,u hu hu hd,u hu hu h:=u h6u h3u hu hu hu hu hu h:u hu hu hu hgu hu hu hYu hu hku hu hu hCu hu hEu hnu hu hu hu hu h[u hu hu h!u hu h:u h4u hIu hu h~u hou h u h ,u h u h u h ,u hu hu h<u h ,u h,u hu hu hu hu h u hu h!u hu h,u hu hu hRu hu h2u hu h u h u h6u h7,u h8u h2=u hCBu hDu h*E,u hFu hJu h>Ku hK,u hBTXu hKVu hW,u hXu hv\u h],u h%^u h8bu hcu hwju hku hnu hp,u hpu htu h&v,u hvu hV{u h|,u h*}u hu hM,u h u h5u hr,u hgu hvu h,u hu hՓu hT,u h9u h[u h,u hu hNu h,u h"u hku hu hu hXu hu hϬ,u hu hu hJ,u hu hȶu h,u hzu huu h,u h@u h3u hW,u hu hu hu hYu hu h{u hu hu h*u hu h,u h;u hu h%,u hu h{u hBu hu h,u hu hGu h,u h3u hu h,u h6u hu h,u h2u hu h2,u hu hxu h,u hu h u hI,u hu hcu h,u h>u hu h,u hou hlu hu h,u h-u h" ,u h u h u h& ,u h u hu h,u hlu h(u hu hP,u hu hu hu hu hO  Thar be a stone staircase leadin' up 'ere.u h7u h _u hTu h!u h",u h'$u hX'u h(,u h)u h+u h -u h-u h.u h0u h?3,u hL4u h6u h8,u h:u h^<u h>,u hO?u hAu hC,u hcEu hGu h-I,u h`Ju hLu hNu hNu hOu h-Qu hRu hiSu hSu hlUu hVu hAWu hWu h4Yu hZZu hZu h[u hD]%  u h]Thar be an op'n door 'ere.u h"_u h_ _u hR`u h9au hbu hUcu hcu hdu heu hg,u h-hu hiu hju hju h+lu hUmu hmu hnu hou hpu h\qu hqu hru hsu htu huu h$vu hhwu hwu hxu hyu hzu h{u h%|u h^}u h~u hku hu hVu hu h-u hu hu hu hu h$u hшu hΌu hu hu hu ht #.###...........#..##...........##.##.....#.....###.#####..#..... u hW##ß#)##..#..... .....# ####..... ...(.# ### ♣♣#####..... .....# #)..#♣♣ ♣♣..+.#..'##.ß### #..j+@♣♣♣♣.......#.##.-899.2 (136u h.0)  ### #⌠..#♣..♣.......##.##. ### ♣♣♣.♣...+..##...# ♣♣♣♣♣######.### ###...# # #...### j   Crazy Yiuf (wand) u hK(#.### # #.# # #.### ###-u hu hu h֝( _Crazy Yiuf shouts!u hSu hTu hWu hw....'.0.0)..♣........u h xu h#r _Could na 'splore, unopen'd run'd door.v h'.j900.2 (1 _Ye op'n tha door.w h)  Ye closely miss Crazy Yiuf. Ye touch Crazy Yiuf.  w h;Crazy Yiuf be moderately wounded.=1.1 (0.9w hw h3 _Ye block Crazy Yiuf's attack.w hd?  Ye hit Crazy Yiuf.  w hepCrazy Yiuf be heavily wounded.2.0w hnw h1rK _Crazy Yiuf misses ye.w h*?  Ye hit Crazy Yiuf.  w hCrazy Yiuf be heavily wounded.Crazy Yiuf yells, "Dawk down gre'n!"3.0 (1.0w h"w h[&R _Crazy Yiuf barely misses ye.w hv _Crazy Yiuf barely misses ye.  Ye hit Crazy Yiuf but do nay damage.Crazy Yiuf be heavily wounded.w h{DCrazy Yiuf hits ye wit' a +2 quarterstaff o' chaos.  Ye be poison'd.  Crazy Yiuf be seared by tha foul flame within ye.28=========-----4w h$ GPois Quill w hw hJ_ _Crazy Yiuf be severely wounded.w h #.##  #..#  ##.#  ###.#)#(.# ###  #)..#♣♣  #...j@♣  ### #⌠..#♣..♣ ### ♣♣♣.♣ ♣♣♣     #.###  #.#  w h#.### Crazy Yiuf be seared by tha foul flame within ye. _Crazy Yiuf be severely wounded.Ye barely miss Crazy Yiuf. Yer touch misses Crazy Yiuf.  Crazy Yiuf be severely wounded.Ye feel very sick.  Crazy Yiuf flaps his cloak.w h{  #.##  #..#  ##.#  ###.#)#(.# ###  #)..#♣♣ w h s #...j@♣  ### #⌠..#♣..♣ ### ♣♣♣.♣ ♣♣♣     #.###  #.#  #.### w h `  Crazy Yiuf hits ye wit' a +2 quarterstaff o' chaos!  w h? G* * * LOW HITPOINT WARNIN' * * *w h 19/34 ======------------------5/13 ---------------==9 (0.9Pois w hM w h _ _Ye feel yer power leakin' away.w h L  Ye hit Crazy Yiuf. Ye touch Crazy Yiuf.w h  #.##  #..#  ##.#  ###.#)#(.# ###  #)..#♣♣  #...)@♣  ### #⌠..#♣..♣ ### ♣♣♣.♣ ♣♣♣     #.### #  #.# #  #.### ### w hh R #.##  #..#  ##.#  ###.#)#(.# ### w hO  #)..#♣♣  #...)@♣  ### #⌠..#♣..♣ ### ♣♣♣.♣ ♣♣♣     w h #.###  #.#  #.### w hy  Ye kill Crazy Yiuf!* * * LOW HITPOINT WARNIN' * * *w h y7---------------52--5.9 (1.0w h w hr R _Ye feel very sick.x hΡ #.## # #..# # ##.# #.....# # ###.# ####..##ß#)#x hţ #..#.# ####.(.# #### ♣♣#####.# #)..#♣♣ ♣♣..+.#..'###ß### #...@.♣♣♣♣.#.## # ### #⌠..#♣..♣.##.## #### ♣♣♣.♣...+..##... ♣♣♣♣♣######. ###...# #...### #.###  #.#  #.### x h7 #.##  #..#  ##.# # ###.#)#(.# ####  #)..#♣♣ x h\ #...@.♣ ### #⌠..#♣..♣ #### ♣♣♣.♣ ♣♣♣     #.###  #.#  #.### x h7 #.##  #..#  ##.#x h ###.#)#(.# ####  #)..#♣♣  #...@.♣ ### #⌠..#♣..♣ #### ♣♣♣.♣ ♣♣♣x hx    #.###  x h#b#.#  #.### x he  * * * LOW HITPOINT WARNIN' * * *x h~5------6x h/x hy _Ye feel sick.  Thar be an op'n translucent door 'ere. _Items 'ere: ) / [ †.x hs Drink which item? Potions  a - a ruby potion  c - a potion of lignification  f - a cyan potion  g - an orange potion  h - 2 yellow potions  k - a puce potion [!] read|quaff|evoke[?] describe selectedz hWz hX}z hf #.###.......... kuniqs tha Ruffian#..##.......... Demonspawn##.##.....#.... Health: 5/34===--------------------- # ###.#####..#.... Magic: 5/13=========--------------- ###ß#)##..#.... AC: 3Str: 16 ......#####.... EV: 10Int: 11 ....(.# ####♣♣#####.... SH:  4  Dex: 12 ......# #)..#♣♣ ♣♣..+.#..'## XL:  4 Next: 52% Place: Dungeon:2 ###ß### #...@.♣♣♣♣.......#.## Noise: ---------  Time: 1906.9 (0.0) # ####⌠..#♣..♣z h>.......##.## -) Nothing wielded#### ♣♣♣.♣...+..##... Nothing quivered♣♣♣♣♣######.## Pois Quill ###...##...### #.####.##.### ## * * * LOW HITPOINT WARNIN' * * * _Ye feel very sick.* * * LOW HITPOINT WARNIN' * * * _Ye feel sick.  Thar be an op'n translucent door 'ere. _Items 'ere: ) / [ †.z hݏ11/34 =======7.9 (1z hBz h<@ _It was a potion o' curin'. Ye feel better.z h Pick up what? 17/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 quarterstaff of chaos Armour (select all with [)  b - a +1 cloak of willpower Wands (select all with /)c - a wand of warping (12) Carrion the gnoll corpse of Crazy Yiuf [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]{ h  b + a +1 cloak of willpower[Enter] accept (1 chosen)| hq  b + a +1 cloak of willpower  c + a wand of warping (12)2| h5  a + a +2 quarterstaff of chaos  c + a wand of warping (12)3| hq  #.###.......... kuniqs tha Ruffian#..##.......... Demonspawn##.##.....#.... Health: 11/34 =======----------------- # ###.#####..#.... Magic: 5/13=========--------------- ###ß#)##..#.... AC: 3Str: 16 ......#####.... EV: 10Int: 11 ....(.# ####♣♣#####.... SH:  4  Dex: 12 ......# #)..#♣♣ ♣♣..+.#..'## XL:  4 Next: 52% Place: Dungeon:2 ###ß### #...@.♣♣♣♣.......#.## Noise: ---------  Time: 1907.9 (0.0) # ####⌠..#♣..| h@ ♣.......##.## -) Nothing wielded#### ♣♣♣.♣...+..##... Nothing quivered♣♣♣♣♣######.## Quill ###...##...### #.####.##.### ##  _Ye feel very sick.* * * LOW HITPOINT WARNIN' * * * _Ye feel sick.  Thar be an op'n translucent door 'ere. _Items 'ere: ) / [ †. _It was a potion o' curin'. Ye feel better.  r - a +2 quarterstaff o' chaos; s - a +1 cloak o' willpower8.9 (1| hR  | h5 | h߾ "_t - a wand o' warpin' (12)} hl #.## # #..# # ##.# #.....# ## ###.# ####..# ß###ß#)# #..#.# ####.(.# ##### ♣♣#####.# #)..#♣♣ ♣♣..+.#..' ß###ß### #..@†.♣♣♣♣.#. ## ### #⌠..#♣..♣.##. #####♣♣♣.♣...+..## ♣♣♣♣♣######.  ###...# #...### #.### #.# #.### } ha2=9} h ~ h$X ~ hZ Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.~ h[ Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - A meltable shield of frost defends you. (SH +4)c - Your touch may inflict minor irresistible damage on your foes.d - You are faintly shadowed, very rarely releasing foul flame when damaged in  ht hy h4O #.###......... kuniqs tha Ruffian#..##......... Demonspawn##.##.....#... Health: 12/34 ========---------------- ## ###.#####..#... Magic: 5/13 hy=========--------------- ß###ß#)##..#... AC: 3Str: 16 .......#####... EV: 10Int: 11 .....(.# ##### ♣♣#####... SH:  4  Dex: 12 .......# #)..#♣♣ ♣♣..+.#..'# XL:  4 Next: 52% Place: Dungeon:2 ß###ß### #..@†.♣♣♣♣.......#.# Noise: ---------  Time: 1909.9 (0.0) ## ####⌠..#♣..♣.......##.# -) Nothing wielded#####♣♣♣.♣...+..##.. Nothing quivered♣♣♣♣♣######.# Quill ###...##...### #.####.##.### #  _Ye feel sick.  Thar be a hφn op'n translucent door 'ere. _Items 'ere: ) / [ †. _It was a potion o' curin'. Ye feel better.  r - a +2 quarterstaff o' chaos; s - a +1 cloak o' willpower _t - a wand o' warpin' (12) h4 h h hh h,kEvoke which item? Wands  t - a wand of warping (12)  ho|Baublesb - 3 flux baubles Talismansd - a quill talisman (active)  e - a protean talisman [!] read|quaff|evoke[?] describe selected h" h - hb: #.###......... kuniqs tha Ruffian#..##......... Demonspawn##.##.....#... Health: 12/34 ========----------------  h?## ###.#####..#... Magic: 5/13=========--------------- ß###ß#)##..#... AC: 3Str: 16 .......#####... EV: 10Int: 11 .....(.# ##### ♣♣#####... SH:  4  Dex: 12 .......# #)..#♣♣ ♣♣..+.#..'# XL:  4 Next: 52% Place: Dungeon:2 ß###ß### #..@†.♣♣♣♣.......#.# Noise: ---------  Time: 1909.9 (0.0) ## ####⌠..#♣..♣.......##.# -) Nothing wielded#####♣♣♣.♣...+..##.. Nothing quivered♣♣♣♣♣######.# Quill ###...##...### #.### h@8#.##.### #  _Ye feel sick.  Thar be an op'n translucent door 'ere. _Items 'ere: ) / [ †. _It was a potion o' curin'. Ye feel better.  r - a +2 quarterstaff o' chaos; s - a +1 cloak o' willpower _t - a wand o' warpin' (12) hDOP  Okay, than. hQ hk\ h_. _ hÇ   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.7   3.0   0   h - Spellcasting   0.0   1.2  -1           b - Polearms   0.0   1.2  -1       c - Staves   0.0   1.2  -1   i - Evocations   0.0   1.0   0   d * Unarmed Combat   3.7   4.8  -1   j + Shapeshifting 3.1   5.7   h [40m-2                   e - Armour   0.0   1.2  -1       f - Dodging   1.7   2.4  -1       g * Stealth   1.6   2.0   0                                 h                               The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hy h h h7X #.###......... kuniqs tha Ruffian#..##......... Demonspawn##.##.....#... Health: 12/34 ========---------------- ## ###.#####..#... Magic: 5/13=========--------------- ß###ß#)##..#... AC: 3Str: 16 .......#####... EV: 10Int: 11 .....(.# ##### ♣♣#####... SH:  4  Dex: 12 .......# #)..#♣♣ ♣♣..+.#..'# XL:  4 Next: 52% Place: Dungeon:2 ß###ß### #..@†.♣♣♣♣.......#.# Noise: ---------  Time: 1909.9 (0.0)  h## ####⌠..#♣..♣.......##.# -) Nothing wielded#####♣♣♣.♣...+..##.. Nothing quivered♣♣♣♣♣######.# Quill ###...##...### #.####.##.### # Thar be an op'n translucent door 'ere. _Items 'ere: ) / [ †. _It was a potion o' curin'. Ye feel better.  r - a +2 quarterstaff o' chaos; s - a +1 cloak o' willpower _t - a wand o' warpin' (12) _Okay, than. h_ hA h hv hg 9Evoke which item? Wands  t - a wand of warping (12) Baublesb - 3 flux baubles Talismansd - a quill talisman (active)  e - a protean talisman [!] read|quaff|evoke[?] describe selected hG[ h\e hDu #.###......... kuniqs tha Ruffian#..##......... Demonspawn##.##.....#... Health: 12/34 ========---------------- ## ###.#####..#... Magic: 5/13=========--------------- ß###ß#)# hy#..#... AC: 3Str: 16 .......#####... EV: 10Int: 11 .....(.# ##### ♣♣#####... SH:  4  Dex: 12 .......# #)..#♣♣ ♣♣..+.#..'# XL:  4 Next: 52% Place: Dungeon:2 ß###ß### #..@†.♣♣♣♣.......#.# Noise: ---------  Time: 1909.9 (0.0) ## ####⌠..#♣..♣.......##.# -) Nothing wielded#####♣♣♣.♣...+..##.. Nothing quivered♣♣♣♣♣######.# Quill ###...##...### #.####.##.### # Thar be an op'n translucent door 'ere. _Items 'ere: )  hz`[40m/ [ †. _It was a potion o' curin'. Ye feel better.  r - a +2 quarterstaff o' chaos; s - a +1 cloak o' willpower _t - a wand o' warpin' (12) _Okay, than. h҂ hӃ310.9 (1 _ h h1.9 (26==2.9 (3 h hnj3=3.9 (4 h h == _Ye begin untransformin'. Ye continue untransformin'. x3 hRI4.9 (5 hε h7e _Yer quills recede back inta yer body. h'Wear which item? Armour (go to first with [)  p - a +0 leather armour (worn)  s - a +1 cloak of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hq #.###......... kuniqs tha Ruffian#..##......... Demonspawn##.##.....#... Health: 13/34 =========--------------- ## ###.#####..#... Magic: 6/13===========------------- ß###ß#)##..#... AC: 3Str: 16 .......#####... EV: 10Int: 11 .....(.# ##### ♣♣#####... SH:  4  Dex: 12 .......# #)..#♣♣ ♣♣..+.#..'# XL:  4 Next: 52% Place: Dungeon:2 ß###ß### #..@†.♣♣♣♣.......#.# Noise: ---------  Time: 1914.9 (0.0) ## ####⌠..#♣[ h40m..♣.......##.# -) Nothing wielded#####♣♣♣.♣...+..##.. Nothing quivered♣♣♣♣♣######.####...##...### #.####.##.### #  _It was a potion o' curin'. Ye feel better.  r - a +2 quarterstaff o' chaos; s - a +1 cloak o' willpower _t - a wand o' warpin' (12) _Okay, than. _Ye begin untransformin'. Ye continue untransformin'. x3 _Yer quills recede back inta yer body.  Ye start puttin' on yer armour.5.9 (16.9 (2147.9 (38.9 (4 hF7=9.9 (5 5 _Ye continue puttin' on yer +1 cloak o' willpower. x5  Ye finish puttin' on yer +1 cloak o' willpower. _Ye feel strong-willed. hw hWield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))n - a +0 spear  r - a +2 quarterstaff of chaos[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h  h* h5 #.###......... kuniqs tha Ruffian#..##......... Demonspawn##.# h8#.....#... Health: 14/34 =========--------------- ## ###.#####..#... Magic: 7/13============------------ ß###ß#)##..#... AC: 5Str: 16 .......#####... EV: 10Int: 11 .....(.# ##### ♣♣#####... SH:  4  Dex: 12 .......# #)..#♣♣ ♣♣..+.#..'# XL:  4 Next: 52% Place: Dungeon:2 ß###ß### #..@†.♣♣♣♣.......#.# Noise: ---------  Time: 1919.9 (0.0) ## ####⌠..#♣..♣.......##.# -) Nothing wielded#####♣♣♣.♣...+..##.. Nothing quivered♣♣♣♣♣######.####. h/<..##...### #.####.##.### #  _Ye begin untransformin'. Ye continue untransformin'. x3 _Yer quills recede back inta yer body.Ye start puttin' on yer armour. _Ye continue puttin' on yer +1 cloak o' willpower. x5  Ye finish puttin' on yer +1 cloak o' willpower. _Ye feel strong-willed. h2D  Yer +2 quarterstaff o' chaos be briefly surrounded by a scintillatin' aura o'  random colours. hE20.4 (0.5r) +2 quarterstaff (chaos) hYS _r - a +2 quarterstaff o' chaos (weapon) h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.7   3.0   0   h - Spellcasting   0.0   1.2  -1           b - Polearms   0.0   1.2  -1       c - Staves   0.0   1.2  -1   i - Evocations   0.0   1.0   0   d * Unarmed Combat   3.7   4.8  -1   j + Shapeshifting 3.1   5.7   h[40m-2                   e - Armour   0.0   1.2  -1       f - Dodging   1.7   2.4  -1       g * Stealth   1.6   2.0   0                                 h                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets ho d - Unarmed Combat   3.7 hT a * Fighting   2.7 hmo a - Fighting   2.7 h j * Shapeshifting   3.1 h #.###......... kuniqs tha Ruffian#..##......... Demonspawn##.##.....#... Health: 14/34 =========--------------- ## ###.#####..#... Magic: 7/13============------------ ß###ß#)##..#... AC: 5Str: 16 .......#####... EV: 10Int: 11 .....(.# ##### ♣♣#####... SH:  4  Dex: 12 .......# #)..#♣♣ ♣♣..+.#..'# XL:  4 Next: 52% Place: Dungeon:2 ß###ß### #..@†.♣♣♣♣.......#.# Noise: ---------  Time: 1920.4 (0.0) ## ####⌠..#♣.. h♣.......##.# r) +2 quarterstaff (chaos)#####♣♣♣.♣...+..##.. Nothing quivered♣♣♣♣♣######.####...##...### #.####.##.### #  _Ye continue puttin' on yer +1 cloak o' willpower. x5  Ye finish puttin' on yer +1 cloak o' willpower. _Ye feel strong-willed.  Yer +2 quarterstaff o' chaos be briefly surrounded by a scintillatin' aura o'  random colours. _r - a +2 quarterstaff o' chaos (weapon) h  hf  h  hI  h! S5= hC  hK t6== hv  hw  h  hE  h+ d8== h  h , hx  hJ 7== hr , h#  h P== hj  h , h  h  h K8= hY  he  h  h  h|  h4 N9== h  h  h$  h$  h& i9= h&  h@( , h(  hu* P== h +  h, , h-  h.  h/ _20== ht0  h1  hV2  h3  h3  h~4 R10/13== h#5  h 6  h6  ha7  hN8  h9 K1= h9  h:  h;  h<  hh=  hF> :== h?  h@  h@  hA  h`B  h5C S2= hC  hE  hE L1== hF  hG  hH  h0I  h,J  hJ  hK  hL  hnM ^3== h%N  h7O  hO :== hP  hR  hR  hqS  hT  h8U  hU  hV  hW K4= h{X  hY  hZ L2== hR[  hq\  h4]  h]  h0_  h_  h`  hb d25= hHc  h d  hd :== he  hf  hlg  h"h  h:i  hi  hj  hk  hfl j6== hum  hr ^ _Ye start restin'. hv 65.4 (45.0)3==6.4 (46 hz  h| % _Magic restored. h^3 h h_!A0.0)  hn5 _Partly 'splored, cannae reach some items an' places. h> #.## # # #..# # ##.# #.....## ###.# ####..# #ß###ß#)# #..#.# ####.(.# ##### ♣♣#####.# #)..#♣♣ ♣♣..+.#..' #ß###ß### #.@.†.♣♣♣♣.#.# ### #⌠..#♣..♣.##. # #####♣♣♣.♣...+..## # ♣♣♣♣♣######. ###... # #...## # #.### # #.# #.### h h 27.4 (1 _ h h; hʹ hM _Thar be nay items 'ere. h #.## #.  #..# #.##.# #.....#. ###.# ####..#. ß###ß#)# #..#.# ####.(.# ##### ♣♣#####.# #)..#♣♣ ♣♣..+.#..'# ß###ß### #..@†.♣♣♣♣.#.# ### #⌠..#♣..♣.##.# #####♣♣♣.♣...+..##. ♣♣♣♣♣######.####...# #...###  #.### #.##.### #  h  h( -8 _ h  hA  hX[?25h[?0c  Search fer what [? fer help]?  h [?25l[?1c h h6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] p - a +0 leather armour (worn)  b - [carried] s - a +1 cloak of willpower (worn) Results elsewhere ([,] to cycle)  c - [D:2] a leather armourd - [D:2] a +0 animal skin  e - [D:1] a +0 scale mail  hf - [D:1] a ring mail h{  h  hE  #.###......... kuniqs tha Ruffian#..##......... Demonspawn##.##.....#... Health: 26/34 ==================------ ## ###.#####..#... Magic: 13/13 ======================== ß###ß#)##..#... AC: 5 h Str: 16 .......#####... EV: 10Int: 11 .....(.# ##### ♣♣#####... SH:  4  Dex: 12 .......# #)..#♣♣ ♣♣..+.#..'# XL:  4 Next: 52% Place: Dungeon:2 ß###ß### #..@†.♣♣♣♣.......#.# Noise: ---------  Time: 1968.4 (0.0) ## ####⌠..#♣..♣.......##.# r) +2 quarterstaff (chaos)#####♣♣♣.♣...+..##.. Nothing quivered♣♣♣♣♣######.####...##...### #.####.##.### #  _r - a +2 quarterstaff o' chaos (weapon) _Ye start restin'. _Magic restored. _Partly 'splored, cannae reach some items an' places. _Thar be nay items 'ere.  Search fer what [? fer he h lp]? armor h 4 h  h . _ hncn[?25h[?0c  Search fer what [Enter fer "armor", or ? fer help]?  hQ [?25l[?1c h  h; 6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] p - a +0 leather armour (worn)  b - [carried] s - a +1 cloak of willpower (worn) Results elsewhere ([,] to cycle)  c - [D:2] a leather armourd - [D:2] a +0 animal skin  e - [D:1] a +0 scale mail  f - [D:1] a ring mail h6#ELevel 1 of the Dungeon<>>>>(Press ? for help) ### ##.## ########### ##.#.####.........# ################# #.#........###>##.########.....[.........######## ##...####..# #.........=.#.#############........# #.........###.#..######.................#.####.###### #.....#...........######...############.....).......## ####..##.#..................#......# ##..#'#'#'#'#'#..############......#.#..#...........###...#.##≈# ###...#.#.#.#.#.#..##.......>...##...#.#..#..###...##.####.##.##≈###≈≈...###########..# ha&#.########..#......#..#..###..............≈≈~..≈~.##.#.#.#.#.#.#..##.##..#....###..#...........####..~≈....≈~##.#.#)#'#÷#'#'#..##.##............#.####.#.##.# #.##≈≈#.##.#.##).............##.# ####.......PPPPP...PPPP..P#.####..†.≈≈≈##..###.#.#########..##.# #...........PPP....PPPP...#.......#.##≈≈≈.#.##...###.###.#####.##.##...#PPPPP.....PPPPP#.####..#.#####.#.≈#.##########..##...........#...#PPP..PPPPP..PPP#.# #..#..)###>.≈≈#...........(###...........#.###PP.PPP...PPP.PP#.# #............≈...###.########.#####.###.#.###PP†PP.PPP.PP.PP#.# #.####.###.#####.# #.##.# #.# #.#....P.PP.PP.PP.PP.P#.# #.####.###.# #.# #.##.# #.# #.###.#†.P.PP.P.PP.P.P#.# #..........# #.# #.##.# #.# #.# #....P.P.PPP.P.P<P..# ######.##### #.# #.##.# #.# #.# ###P.P.PP.P.PP.P.P###########.##.# [4 h2'"0m#.# h h hkuniqs tha RuffianDemonspawnHealth: 26/34 ==================------Magic: 13/13 ========================AC: 5Str: 16EV: 10Int: 11SH:  4  Dex: 12XL:  4 Next: 52% Place: Dungeon:2Time: _Ye start restin'. _Magic restored. _Partly 'splored, cannae reach some items an' places.  h[_Thar be nay items 'ere. _Search fer what [? fer help]? armor  Search fer what [Enter fer "armor", or ? fer help]?  h( hK h S7= _ h  Thar be an op'n translucent door 'ere.  Ye see 'ere tha gnoll corpse o' Crazy Yiuf. _ h hx h* h hu h, h> hc hl8= h h ht, h" h h], h hr h5, h h; hxb9= h h hZ, h h@ h h, h h h, h  hY30== h h h h7, h h, h h hG , h  h  h h~V1= h1 h( hC h h h h` h h h h h h h h$  h L2= h~! h" h$ h$ hV% hb& h' hC( h( h) h+ h+ hT, hd- h~. h7/i3== h/ h0 h2 h2 hV3 h-4 hf5 h6 h6 hu7 h8 hM9, h@;W  Thar be a stone staircase leadin' up 'ere. h; h= h>i4== hD? h+5A 1 _HP restored. h]6:= h7, h8 hAj _Ye climb upwards.  Thar be a stone staircase leadin' down 'ere. h"C hD _ hD h9G hH, hI hL hLM hN hN hFP hQ hsR hfS hT hrV hfW, hX hZ hZ, h\ h] h^, hG` ha h`b, hRd he hf, hvjK  Ye see 'ere a +6 rin' o' intelligence. hTl hm _ hm h p hq hr hs h/u hw, hw hy hz hZ{ h| h~ hk h  hÀ h h/ hR h h< h h^, h h hۍ h hŖ #### ...################## ##.########.....@.........####### Noise: --------- 2015.9 (47.5) ........=.#.#############........ r) +2 quarterstaff (chaos) #..######.................#.####. Nothing quivered  h˗[....######...############.....).. ...........#......# ##..#'#'#'# .......###...#.##≈# ###...#.#.#.#  #...##.####.##.##≈###≈≈...#######  #..............≈≈~..≈~.##.#.#.#.#  .......####..~≈....≈~##.#.#)#'#÷#  hӛ hڟR _Ye see 'ere a +0 scale mail. h\U h6.9 (1.0)  #.# # >##.##..... .........=.#.# .#..######..#.####.######...#.....).#......# ##..#'#'#'.###...#.##≈# ###...#.#.#.#...##.####.##.##≈###≈≈...#.≈≈~..≈~.##.#.#.#. ........####..~≈....≈~##.#.#)#'#÷ _u - a +0 scale mail7 h*Z  h^ (Wear which item? Armour (go to first with [)  p - a +0 leather armour (worn)  s - a +1 cloak of willpower (worn) h&` ~u - a +0 scale mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hr, h7 hkuniqs tha RuffianDemonspawnHealth: 34/34 ========================Magic: 13/13 ========================AC: 5Str: 16EV: 10Int: 11 #####SH:  4  Dex: 12 ....##################XL:  4 Next: 52% Place: Dungeon:1 >##.########....@..........###### Noise: ---------  Time: 2017.9 (0.0) .........=.#.#############....... r) +2 quarterstaff (chaos) .#..######.................#.#### Nothing quivered .....######...############.....). ............#......# ##..#'#'#' ........###...#.##≈# ###...#.#.#. ##...##.####.##.##≈###≈≈...###### ##..............≈≈~..≈~.##.#.#.#. ........####..~≈....≈~##.#.#)#'#÷ _HP restored. _Ye climb upwards. _Thar be a stone staircase leadin' down 'ere. _Ye see 'ere a +6 rin' o' intelligence. _[ hbF39;49mYe see 'ere a +0 scale mail. _u - a +0 scale mail h  ht  h/ hNb  Ye start removin' yer armour. hb+8.9 (1 h$ h( h)+9.9 (2 h,- h1 hf2,20.9 (3 hM6 hN;A1.9 (4 h? hC h1D+2.9 (5 hNH hI 21 _Ye continue removin' yer +0 leathar armour. x5 hkJ hM hS  Ye finish removin' yer +0 leathar armour.  Ye start puttin' on yer armour. hS+3.9 (6 hW h0\A4.9 (7 h` he hf+5.9 (8 hi hxn h o+6.9 (9 hmr hwC7.9 (10.0) h{ hN} 8 8 _Ye continue puttin' on yer +0 scale mail. x5 h} h hօ] _Ye finish puttin' on yer +0 scale mail. hI h&Drop what?21/52 slots (_ for help) Hand Weapons (select all with ))  r - a +2 quarterstaff of chaos (weapon)n - a +0 spear Armour (select all with [)  s - a +1 cloak of willpower (worn)  u - a +0 scale mail (worn)p - a +0 leather armour Jewellery (select all with "=)  i - a ring of magical power (worn) {!q}  hdWands (select all with /)t - a wand of warping (12) Scrolls (select all with ?)  j - a scroll labelled NUMYS AHEX  l - a scroll labelled EZAC GYQABOGGA  m - a scroll labelled CEASUF BAMM  o - a scroll labelled DUMAWN XAYTI  q - a scroll labelled UWETHUN QEONAO Potions (select all with !)  a - a ruby potion  c - a potion of lignification  f - a cyan potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top] hc>(1 turn)  r - a +2 quarterstaff of chaos (weapon)  p + a +0 leather armour[Enter] accept (1 chosen) h hkuniqs tha RuffianDemonspawnHealth: 34/34 ========================Magic: 13/13 ========================AC: 8Str: 16 hbcEV: 8Int: 11 #####SH:  4  Dex: 12 ....##################XL:  4 Next: 52% Place: Dungeon:1 >##.########....@..........###### Noise: ---------  Time: 2027.9 (0.0) .........=.#.#############....... r) +2 quarterstaff (chaos) .#..######.................#.#### Nothing quivered .....######...############.....). ............#......# ##..#'#'#' ........###...#.##≈# ###...#.#.#. ##...##.####.##.##≈###≈≈...###### ##..............≈≈~..≈~.##.#.#.#.  hX+........####..~≈....≈~##.#.#)#'#÷  Ye start removin' yer armour. _Ye continue removin' yer +0 leathar armour. x5  Ye finish removin' yer +0 leathar armour.  Ye start puttin' on yer armour. _Ye continue puttin' on yer +0 scale mail. x5 _Ye finish puttin' on yer +0 scale mail.8.9 (1 h hW 2 _Ye drop a +0 leathar armour. h  h4 Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon  hI h:]kuniqs tha RuffianDemonspawnHealth: 34/34 ========================Magic: 13/13 ========================AC: 8Str: 16EV: 8Int: 11 #####SH:  4  Dex: 12 ....##################XL:  4 Next: 52% Place: Dungeon:1 >##.########....@..........###### Noise: ---------  Time: 2028.9 (0.0) .........=.#.#############....... r) +2 quarterstaff (chaos) .#..######.................#.#### Nothing quivered .....######...############.....). ............#......# ##..#'#'#' ........###...#.##≈# ###...#.#.#.  h^V##...##.####.##.##≈###≈≈...###### ##..............≈≈~..≈~.##.#.#.#. ........####..~≈....≈~##.#.#)#'#÷ _Ye continue removin' yer +0 leathar armour. x5  Ye finish removin' yer +0 leathar armour.  Ye start puttin' on yer armour. _Ye continue puttin' on yer +0 scale mail. x5 _Ye finish puttin' on yer +0 scale mail. _Ye drop a +0 leathar armour. hXa hhB ht hu, hv hEx hy hz, h| hD~ h% h- h% h h! h h~K  Ye see 'ere a +6 rin' o' intelligence. h hM _ h hL hh h7, h h h, h h" h h ha h% h/, h h h he hQ h h_, h§ h hĩ hw h3 h hg h3 h%X  Thar be a stone staircase leadin' down 'ere. h h- h$ _ h h  h  h2  hؼYe climb downwards. h hN h hw h h=  h: hY#....#ß...⌠#..#....<÷......#  hV########...#####.#.#.#..#####  hj#ß###ß##...# #.#.#....#  hh...........# #.#.#.#.##  h^...........ß# #.......#  hr...........## #.#[#.### # hxhß###⌠###ß## #.#.#.#  h_u############# #.#...#  h.........#..####@##### 47.4 (18.5)#..........# ........#..........# ...##..........##...........##............# .#..........##.#'####...##.#.# ## h....##...###### h  h6_Level annotation: Sigmund h h h h   h hR_Thar be a stone staircase leadin' up 'ere. h  h 3 hX +0.0) hs  he _Partly 'splored, cannae reach some items an' places. h hWhere to? (Tab - D:2, ? - help)  D - Dungeon  h h #....#ß...⌠#..#....<÷......#kuniqs tha Ruffian ########...#####.#.#.#..#####Demonspawn #ß###ß##...# #.#.#....#Health: 34/34 ======================== ...........# #.#.#.#.##Magic: 13/13 ======================== ...........ß# #.......#AC: 8Str: 16 ...........## #.#[#.###EV: 8Int: 11  h6o#ß###⌠###ß## #.#.#.#SH:  4  Dex: 12 ############# #.#...#XL:  4 Next: 52% Place: Dungeon:2 .........#..####@#####Noise: ---------  Time: 2047.4 (0.0) .........#..........#r) +2 quarterstaff (chaos) .........#..........#Nothing quivered ........##..........# .#..................# .#..................# .#..........##.#'#### ##..........##.#.# ##..........##...###### _Ye see 'ere a +6 rin' o' intelligence. _Thar be a stone staircase leadin' down 'ere.  Ye climb downwards. _Level annotation: Sigmund _Thar be a stone staircase leadin' up 'ere. _Partly 'splored, cannae reach some items an' places. h h*  h  h $ _ hy  hz , h]  h  h , hp  hK  h  h9  h  hl ?  Thar be an op'n door 'ere. h  h!  _ ha"  h#  h%  h%  h|&  h|'  h(  h)  h@*  h+ X  Thar be a stone staircase leadin' down 'ere. h,  h-  h. $ _ hs/  h0 3 hĀ  hN , h߃  h   #.#  #.#  #.#  #.#  #.#  #.#  #.#####.. #@......#58.1 (10.7) h #.####### ...  ##### _Ye climb downwards. h  h ` _Thar be a stone staircase leadin' up 'ere. hg _ hC#.#.# #.#.# #.#.# #.#.# #.#.# #.#.#####.. #.#<......####.#####.#.########<......@............64.1 (6.0)###.#########  h-|5.1 (7 _Found an 'scape hatch in tha ceilin'. h3 hw h h hտ, h hE h0, h  hS h, h h h, hE h h', h& h .. #.#.#  ###.# #.#.#  ...# #.#.#####..  #.. #.#<......#  #.####.#####.#.########  #..<...................  ######.################   #.#  h  #@#   #.#  #.#  #.#  #.#  #.#  #.#  #.#   hvR723.1 (8 h hd _p - a scroll labelled AVEUSA GORAOTH h h~3 h  hU h, hn! hi$ hq(, h* h- h1, h2 hz5 h9, h; h|= h?, hu@ h3B hD, h h hg h hQ  h     #.#  #.# ## #. #.#  h_ .. #.# # #.#   #.##.##.#.#.#  #.......#.#.#   #.####@####.#.#   #.........#.#.#   #######.##.#.#.#    h#.......##.#.#.#####..   #.####.....#.#<......#   #.####.#####.#.########   #..<...................   ######.################   #.# hMY82.1 (93.1 (10.0) h hb _v - a scroll labelled SUOKHL RIUCS h\ .. .# #.# .# #.# .# # #.# S# #. #.# .#  .. #.# .# #.#  #.##.##.#.#.#  #.....@.#.#.#  #.####.####.#.#  #.........#.#.#  #######.##.#.#.# #.......##.#.#.#####.. #.####.....#.#<......# S   ball python (constriction, asleep) #.####.#####.#.######## #..<................... ######.################4.0) h#.SS)5.1 (2 _A ball python comes inta view. hÅ  .. .# #.# .# #.# .# # #.# .# #. #.# S# .. #.# .# #.#  #.##.##.#.#.#  ho 9 #.....@.#.#.#  #.####.####.#.#  #.....  ######    <    #..<    h 2 .. .# #.# .# #.# .# # #.# .# #. #.# S# .. #.# .# #.#  #.##.##.#.#.#  #.....@.#.#.#  #.####.####.#.#  #.....  ######  < h    #..<  h# 4 h'  h) b _A ball python be nearby! hc  #.# .. #.# #.##.#  #.##.# # #.##.# #. #.##S# .. #.##.# #.# #.##.##@#.#.#  #.......#.#.# #.####.####.#.# ........#######.##.#.#.##.......##.#.#.#####.. #.####.....#.#<......##.####.#####.#.#########..<................... h  hk.S= h6.1 (1 h h? _Tha ball python closely misses ye. x2  Ye closely miss tha ball python. Ye block tha ball python's attack. h;-7.4 (1.3 h~ hX _Tha ball python closely misses ye. hW  Ye hit tha ball python. Ye freeze tha ball python. hE† hWF38.7 h _Ye kill tha ball python! _Nay target in view! h h.Innate Abilities, Weirdness & Mutationsa - A meltable shield of frost defends you. (SH +4)b - Your touch may inflict minor irresistible damage on your foes. hRc - You are faintly shadowed, very rarely releasing foul flame when damaged in  hc hk hhtkuniqs tha Ruffian#.#Demonspawn.. #.#Health: 34/34 ========================#.##.#Magic: 13/13 ========================#.##.#AC: 8Str: 16# #.##.#EV: 8Int: 11#. #.##.# hwSH:  4  Dex: 12.. #.##†# #.#XL:  4 Next: 53% Place: Dungeon:3#.##.##@#.#.#Noise: =--------  Time: 2088.7 (0.0)#.......#.#.#r) +2 quarterstaff (chaos)#.####.####.#.#Nothing quivered#.........#.#.########.##.#.#.##.......##.#.#.#####..#.####.....#.#<......##.####.#####.#.#########..<................... _Tha ball python closely misses ye. x2  Ye closely miss tha ball python. Ye block tha ball python's attack. _Tha ball python closely misses ye.Ye hit tha ball python. Ye freeze tha ball python. _Ye kill tha ball python! _Nay target in view! h}4 h hX ho<3 hL= h> h]J _ hK hM, htN hNO hQ, hR hS hXQ #.#  ##.......#.#   ....##.##.#   #...<#.##.#   #....#.##.#   #....#.##.#   ....#.##†# #.#   #.##.##.#.#.#   #@......#.#.#-93.7 (5   #.####.####.#.#  hY  #.........#.#.#   #######.##.#.#.#   #.......##.#.#.#####.   #.####.....#.#<......    #.####.#####.#.######    #..<.................    ######.##############  ha][-4.7 (6 h` hb9 _Found a stone staircase leadin' up. h  h 3 h  h1  hC!  h$ , h%  h&  h) , hq*  h<-  h1 , h|2  h4  h7 , hL9  hJ;  h> , h@  hsB  hE , hF  h$I  h%L , h=M  h'O  hQ , hNR  hU , hV  hX } _v - 2 scrolls labelled SUOKHL RIUCS (gain'd 1) hZ 3 hZ  hu[  h<^ , h^  h`  ha , h|b  hOc  hDe , h*f  hf  hh  hAi , hj  hl  hBm , h\n  hp  hfq , hr  h4x           ############   #...@......( 113.7 (1 hy 9.0)  ##........### #   #............ .#   ##.######.###..#.#  #.#####.......#.#  #.........##.##.#  #######...<#.##.#  #....#.##.#  #....#.##.# h}  h~ ,4.7 (20 h%  h - _Found 5 poison'd darts. h 3 h  h  h!  hȧ , h  hf  h , ha  h `        ####... #.......@..(....8.7 (4.0) h˽  ##........####.#.  #..............#  ##.######.###..#.# #.#####.... #.........##.##.# #######... #.... #. h  h  hW 3 h  h  h  h4 , h  h;      . +#.. ..... ###... #...........# ##........####.#.#.# #..............#  ##.######.## #.#####... #... h  #######... #....  21.7 (3 _Ye see 'ere 5 poison'd darts. hf hh2.7 (1Throw: 5 darts (poison) hm hqrT _w - 5 poison'd darts h 3 h h h, hr h, h hU h_, h7 hX h=6 _Ye op'n tha door. h3 h+ h ?  Thar be an op'n door 'ere. hc h  _ h3 hh h%, h h h8, h! h h&, hB h%  h~", h(# ha$ h'& h&, hE) h&+ hq. h/ hd3 #.#.# #.#.####+## hD4#.#.......# #.#.......# #.#.......#  #.#.......#  ###'#.......#  #...........# #######.#  h6............####+## ...####.#.#.# ........#.#.# ##.###..#.#.# #.......#.#.# ....##.##.#.# #...<  h+;364.0)'#.##.##.# h;#g#g   goblin (asleep)#..#.. hwA&  h.BAs ye op'n tha door, it creaks loudly!  A goblin comes inta view. It be wieldin' a +0 dagger. hGbg.g hHM======7.7 (15 hL hdS( _Tha goblin shouts! h' c###+##......###'..... #######...... ............####@######.#.#.# #.# .... ##.###g...... ....##.#. #...<  h) ... hU-  h1 (g. h2 R------8.0) hE=  hRG ......##.###'#......... #######...........# ............####'## hH )####.#.#.# #@# ....g ##.###...... ....##.#. #...< ..#...#†# #.# _Thar be an op'n door 'ere. hP J=----- hR 9 hW  hY 3 _Ye block tha goblin's attack. hh  hCj .41.0 (1.3 h p  hO _Ye closely miss tha goblin. Tha goblin barely misses ye.Ye thump tha goblin! Ye burn tha goblin. hi D) h 042.3 hƵ  h I _Ye kill tha goblin! hp h hl  h_ _Nay target in view! h h hI _Nay target in view! hۆ_ hF _  Ye see 'ere a +0 dagger. _ h h h ` h _Ye op'n tha door.  Thar be an op'n door 'ere. _ hU#.#.......# #'#.......# #.. ..........# #.# ..........# #.... ....####'## #.#.# #.#.# #.# #.#.# .#.# #)#####.#.####### #.#.# #.#<............. #.#.# #.######.-63.3 (21.0) #.#.# #.........######## #.# ####.....##..........# #........'...######## #.# #.##.....###.[ h ]33m#†# #.##.....# #.##.#.######## #.# ..#.#.# ###.#.# #.#-4.3 (22 _Found a stone staircase leadin' up. h 3 h"  h\  h  h , h&  h  h , h  h  h , h]  h,  h , h  h  h , h  h  h , h  h  h , h  h)  h , h<  h^  h_ , h  h<  hr , h  h  h , h , h3 , h  h  hE , h  hy  hg , h  hi  h_ , h&  h  hb , h  h  h , hk  hS  h , h;  h  h$ , h  h5  h , hT  hJ  hB , h?  h  h , hZ  h  hg , h !  h!  h4$ , h$  h%  h( , h)  hT*  h, , h,  h .  hK0 , h0  hh2  h5 , h6  h-8  h: , h;  hE<  h> , hU?  hb@  hRC , hD  h4E  h&G , hG  h|H  hK , hK  hL  hN , hO  hP  hS , hTT  hU  hX , hX  hY  hA\ , h\  h]  h` , h`  h:b  hd , h|e  hf  hh , hHi  hi  hl , h;m  h0n  hp , hNq  hr  h4u , hu  hv  hy , hlz  h{  h(~ , h~  h  hv , h  hY  h> , h  h1  h , h*  h3  h , hA , h , h`  hh  h ...# ###.###.#.####.# ...# #.....#.#.# #.# #'## #.#.#.#.#.####.# #.# #.#.#...#...##.# #)#####.#.#######.##.#<..............##.######..##########.# .......o##########.# ....##........@....# ......'...############ ....###.#....# #.# h k###### #.# #.# o   orc (wandering) #.# #.#  h .224.3 (60 h ,5.3 (61 h  hk q _An orc comes inta view. It be wieldin' a +0 mace. hJ$.# ###.###.#.####.#.# #.....#.#.# #.# ##'## #.#.#.#.#.####.#  #.# #.#.#...#...##.#  #)#####.#.#.##.#  #.#<.......##.#  h- #.######..#.#  #.o#.##.....##.....#.'...##.....###.# ##.....# #.# # #.# # #.# # #.# # #.# # #.# hA8. huioo==6.3 (1.0) .# ###.###.#.####.#.# #.....#.#.# #.##'## #.#.#.#.#.####.# #.# #.#.#...#...##.# #)#####.#.#.##.# #.#<.##.# #.######..#.# #.#.##.....##..o.#.'...# .##.....###.# .##.....# #.# .# #.# .# #.# .# #.# .# #.# .# #.# _Tha orc shouts!.o--7 ht E.# ###.###.#.####.#.# #.....#.#.# #.##'## #.#.#.#.#.####.# # #.# #.#.#...#...##.# # #)#####.#.#.##.# # #.#<.##.# # #.######..#.# # #.#.##.....##...o.# #.'... h=w ~# #.##.....###.# #.##.....# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# hx  h/}  h }.ooo 2 orcs (1 wandering) hu A--8 hΎ  h _An orc comes inta view. It be wieldin' a +0 dagger.Ye barely miss tha orc.Tha orc shouts! h f'oo h% 6==9.6 (1.3 h:  h O _Tha orc barely misses ye. hJ z  Ye thump tha orc! Lightnin' courses through tha orc!! hӘ  h ).o   orc h 97-30.9 ha  h H .#[37m ###.###.#.####.#.# #.....#.#.# #.# .####'## #.#.#.#.#.####.# .# #.# #.#.#...#...##.# .# #)#####.#.#.##.# .# #.#<.##.# .# #.######.. h| #.# .# #.#.#  ####.....##.....#  #o'.o.#  #.##.....###.#  #.##.....# #.# .#.# #.# .#.# #.#o 2 orcs (1 wandering) .#.# #.# .#.# #.# .#.# #.# _Ye kill tha orc! hb  An orc comes inta view. It be wieldin' a +0 club. hb  h~  h  h  Moo'..oo .#.##.#o   orc priest (wandering)Tha orc shouts!  An orc priest comes inta view. It be wieldin' a +0 dagger. h 4=10 hP  h  _Tha orc moves outta view.  An orc comes inta view. It be wieldin' a +0 mace. _Ye see 'ere a +0 mace. h\|.# ###.###.#.####.#.# #.....#.#.# #.# ..####'## #.#.#.#.#.####.# #.# #.# #.#.#...#...##.# #.# #)#####.#.#.##.# #.# #.#<.....##.# #.# #.######..#.# #.# #.#.# # ####.....##...@).#  h_# #......oo'..o# # #.##....o###.# # #.##.....# #.# #.#.# #.# #.#.# #.# #.#.# #.#o 3 orcs (1 wandering) #.#.# #.# #.#.# #.# hzn  Tha orc shouts! Tha orc priest shouts!  Tha orc priest calls down tha wrath o' Beogh upon ye. hp hyvM21----------Tha orc shouts! Tha orc priest shouts!  Tha orc priest calls down tha wrath o' Beogh upon ye.Beogh smites ye!  Tha orc priest shouts, "Tha Panthaon deserves nay 'un's loyalty. Let us show yetha true path!"  (press Y on tha ability menu ta convert ta Beogh) h/  --more-- hgo.o'...ooo 2 orcs hhq 2Beogh _ hm hu  Ye hit tha orc. Ye burn tha orc.  Tha orc be moderately wounded. hv hdw h%x hy h7no'o. h t0-----------4.2 (1.3 h h R _Tha orc hits ye wit' a +0 dagger. Ye block tha orc's attack. hr hEvoke which item? Wands  t - a wand of warping (12) Baubles hvyb - 3 flux baubles Talismansd - a quill talisman  e - a protean talisman [!] read|quaff|evoke[?] describe selected h  h`  h6 ........# ###.###.#.####.#kuniqs tha Ruffian  h 9........# #.....#.#.# #.#Demonspawn ..####'## #.#.#.#.#.####.#Health: 20/34 ==============---------- #.# #.# #.#.#...#...##.#Magic: 13/13 ========================  h #.# #)#####.#.#######.##.#AC: 8Str: 16 #.# #.#<..............##.#EV: 8Int: 11 #.# #.######..##########.#SH:  4  Dex: 12 #.# #.........##########.#XL:  4 Next: 57% Place: Dungeon:3 # ####.....##..o@)........#Noise: =--------  Time: 2234.2 (0.0) # #.......o'o..############r) +2 quarterstaff (chaos) # #.##.....###.#Throw: 5 darts (poison) # #.##.....# #.#Beogh #.#.######## #.# #.#.##.#o   orc priest  h [15d h 9#.#.##.#oo 2 orcs #.#.##.# #.#.##.#Tha orc priest shouts, "Tha Panthaon deserves nay 'un's loyalty. Let us show yetha true path!" _(press Y on tha ability menu ta convert ta Beogh)  Ye hit tha orc. Ye burn tha orc.  Tha orc be moderately wounded. _Tha orc hits ye wit' a +0 dagger. Ye block tha orc's attack.  Okay, than. _ hlF F  Ye sock tha orc! Ye burn tha orc. hI  h,R , hW o).o.o hx 6605.5 (1.3 hY  hD F _Ye kill tha orc! h 0Evoke which item? Wands  t - a wand of warping (12) Baublesb - 3 flux baubles Talismansd - a quill talisman  e - a protean talisman [!] read|quaff|evoke[?] describe selected h ........# ###.###.#.####.#kuniqs tha Ruffian ........# #.....#.#.# #.#Demonspawn ..####'## #.#.#.#.#.####.#Health: 20/34 ==============---------- #.# #.# #.#.#...#...##.#Magic: 13/13 ======================== #.# #)#####.#.#######.##.#AC: 8Str: 16 #.# #.#<..............##.#EV: 8Int: 11 #.# #.######..##########.#SH:  4  Dex: 12 #.# #.....o...##########.#XL:  4 Next: 60% Place: Dungeon:3 # ####.....##..)@)........#Noise: =--------  Time: 2235.5 (0.0) #[39; hu 49m #........o.o.############r) +2 quarterstaff (chaos) # #.##.....###.#Throw: 5 darts (poison) # #.##.....# #.#Beogh #.#.######## #.# #.#.##.#o   orc priest #.#.##.#oo 2 orcs #.#.##.# #.#.##.#Ye hit tha orc. Ye burn tha orc.  Tha orc be moderately wounded. _Tha orc hits ye wit' a +0 dagger. Ye block tha orc's attack. _Okay, than.Ye sock tha orc! Ye burn tha orc. _Ye kill tha orc! h, $ h. u........# ###.###.#.####.#  kuniqs tha Ruffian  h/ p........# #.....#.#.# #.#  Demonspawn  h0 ..####'## #.#.#.#.#.####.#  Health: 20/34 ==============----------  h1 #.# #.# #.#.#...#...##.#  Magic: 13/13 ========================  hy2 #.# #)#####.#.#######.##.#  AC: 8 hc3 ,Str: 16  hF4 #.# #.#<..............##.#  EV: 8 h/5 ,Int: 11  h6 #.# #.######..##########.#  SH:  4  Dex: 12  h7 #.# #.....o...##########.#  XL:  4 Next: 60% Place: Dungeon:3  h: )# ####.....##***@)........#  Noise: =--------  Time: 2235.5 (0.0)  h: # #........o*o*############  r) +2 quarterstaff (chaos)  h; C# #.##.....###.# h< Z Throw: 5 darts (poison)  hg= /# #.##.....# #.# h8> B Beogh  h ? -#.#.######## #.#  h? #.#.# #.# h@  o   orc priest  hiA /#.#.# #.# hI  oo 2 orcs #.#.# #.# #.#.# #.#Ye sock tha orc! Ye burn tha orc. _Ye kill tha orc!Aimin': Warp SpacePress: ? - help, Shift-Dir - straight lineAim: an orc, wieldin' a +0 mace, wearin' a +0 chain mail an' wearin' a rin' o'  willpower (chance ta blink: 50%) hiU *o hjo*Aim: an orc priest, wieldin' a +0 dagger (chance ta blink: 50%) hV ........# ###.###.#.####.#  kuniqs tha Ruffian ........# #.....#.#.# #.#  Demonspawn ..####'## #.#.#.#.#.####.#  Health: 20/34 ==============----------  hX 8#.# #.# #.#.#...#...##.#  Magic: 13/13 ======================== #.# #)#####.#.#######.##.#  AC: 8Str: 16 #.# #.#<..............##.#  EV: 8Int: 11 #.# #.######..##########.#  SH:  4  Dex: 12 #.# #.....o...##########.#  XL:  4 Next: 60% Place: Dungeon:3 # ####.....##..)@)........#  Noise: =--------  Time: 2235.5 (0.0) # #........o.o.############  r) +2 quarterstaff (chaos) # #.##.....###.# Throw: 5 darts (poison) # #.##.....# #.# Beogh  h4Z #.#.######## #.# #.#.# #.# o   orc priest #.#.# #.# oo 2 orcs #.#.# #.# #.#.# #.#Ye sock tha orc! Ye burn tha orc.  h[ 4_Ye kill tha orc!Aimin': Warp SpacePress: ? - help, Shift-Dir - straight lineAim: an orc priest, wieldin' a +0 dagger (chance ta blink: 50%)  Space twists violently! Tha rupture 'ngulfs tha orc! h^     #.#    #.#   #)#### h`   #.#<  #.####  #.....###.#  ##*....#  ..o########  ..###.#  #.# #.# #.# #.#o   orc   h  hf>  h?  hH .o..)'o). hue a3=======6.5 (1 h m  h3p F _Ye kill tha orc! hΎ  h ,Evoke which item? Wands  t - a wand of warping (11) Baublesb - 3 flux baubles Talismansd - a quill talisman  e - a protean talisman [!] read|quaff|evoke[?] describe selected h#O........# ###.###.#.####.#kuniqs tha Ruffian ........# #.....#.#.# #.#Demonspawn ..####'## #.#.#.#.#.####.#Health: 20/34 ==============---------- #.# #.# #.#.#...#...##.#Magic: 13/13 ======================== #.# #)#####.#.#######.##.#AC: 8Str: 16 #.# #.#<..............##.#EV: 8Int: 11 #.# #.######..##########.#SH:  4  Dex: 12 #.# #......o..##########.#XL:  4 Next: 63% Place: Dungeon:3 # ####.....##..)@)........#Noise: =======--  Time: 2236.5 (0.0) #[40 hR m #........'o).############r) +2 quarterstaff (chaos) # #.##.....###.#Throw: 5 darts (poison) # #.##.....# #.#Beogh #.#.######## #.# #.#.##.#o   orc priest #.#.##.#o   orc #.#.##.# #.#.##.# _Ye kill tha orc!Aimin': Warp SpacePress: ? - help, Shift-Dir - straight lineAim: an orc priest, wieldin' a +0 dagger (chance ta blink: 50%)  Space twists violently! Tha rupture 'ngulfs tha orc! _Ye kill tha orc! h[c}........# ###.###.#.####.#  kuniqs tha Ruffian ........# #.....#.#.# #.#  Demonspawn ..####'## #.#.#.#.#.####.#  Health: 20/34 ==============---------- #.# #.# #.#.#...#...##.#  Magic: 13/13 ========================  hd#.# #)#####.#.#######.##.#  AC: 8Str: 16 #.# #.#<..............##.#  EV: 8Int: 11 #.# #.######..##########.#  SH:  4  Dex: 12 #.# #......o..##########.#  XL:  4 Next: 63% Place: Dungeon:3 # ####.....##***@)........#  Noise: =======--  Time: 2236.5 (0.0) # #........*o*.############  r) +2 quarterstaff (chaos)  hf_# #.##.....###.# Throw: 5 darts (poison) # #.##.....# #.# Beogh #.#.######## #.# #.#.# #.# o   orc priest #.#.# #.# o   orc #.#.# #.# #.#.# #.#Aim: an orc priest, wieldin' a +0 dagger (chance ta blink: 50%)  Space twists violently! Tha rupture 'ngulfs tha orc! _Ye kill tha orc!Aimin': Warp SpacePress: ? - help, Shift-Dir - straight lineAim: an orc priest, wieldin' a +0 dagger (chance ta blink: 50%) h> o***'o** h\ ........# ###.###.#.####.#  kuniqs tha Ruffian ........# #.....#.#.# #.#  Demonspawn ..####'## #.#.#.#.#.####.#  Health: 20/34 ==============---------- #.# #.# #.#.#...#...##.#  Magic: 13/13 ======================== #.# #)#####.#.#######.##.#  AC: 8Str: 16 #.# #.#<..............##.#  EV: 8Int: 11 #.# #.######..##########.#  SH:  4  Dex: 12 #.# #......o..##########.#  XL:  4 Next: 63% Place: Dungeon:3  hʹ I# ####.....##..)@)........#  Noise: =======--  Time: 2236.5 (0.0) # #........'o).############  r) +2 quarterstaff (chaos) # #.##.....###.# Throw: 5 darts (poison) # #.##.....# #.# Beogh #.#.######## #.# #.#.# #.# o   orc priest #.#.# #.# o   orc #.#.# #.# #.#.# #.#Aim: an orc priest, wieldin' a +0 dagger (chance ta blink: 50%)  Space twists violently! Tha rupture 'ngulfs tha orc! _Ye kill tha orc!Aimin': Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently! Tha rupture 'ngulfs tha orc! h g  Space twists violently! Tha rupture 'ngulfs tha orc!  h R_Ye kill tha orc!  Aimin': Warp Space  Press: ? - help, Shift-Dir - straight lineSpace twists violently! Tha rupture 'ngulfs tha orc!  Ye kill tha orc! h c  Tha rupture 'ngulfs tha orc priest! Tha orc priest blinks!    #.#    #.#   #)####  #.#<  #.####  #......######.#  ##*....#  ..'########  ..###.#  #.# #.#     h,  hں )....).). h9  h{ ........# ###.###.#.####.#kuniqs tha Ruffian ........# #.....#.#.# #.#Demonspawn ..####'## #.#.#.#.#.####.#Health: 21/34 ==============---------- #.# #.# #.#.#...#...##.#Magic: 13/13 ========================  h #.# #)#####.#.#######.##.#AC: 8Str: 16 #.# #.#<..............##.#EV: 8Int: 11 #.# #.######..##########.#SH:  4  Dex: 12 #.# #......)..##########.#XL:  4 Next: 108% Place: Dungeon:3 # ####.....##..)@)........#Noise: =======--  Time: 2237.5 (1.0) # #........'.).############r) +2 quarterstaff (chaos) # #.##.....###.#Throw: 5 darts (poison) # #.##.....# #.# #.#.######## #.# #.#.##.# #.#.##.# #.#.##.# #.#.##.#Aimin': Warp SpacePress: ? - help, Shift-Dir - straight line[39 h c;49mSpace twists violently! Tha rupture 'ngulfs tha orc!  Ye kill tha orc!Tha rupture 'ngulfs tha orc priest! Tha orc priest blinks! _Ye kill tha orc priest!  Space twists violently! Tha rupture 'ngulfs tha orc!  Ye kill tha orc!  Tha rupture 'ngulfs tha orc priest! Tha orc priest blinks! _Ye kill tha orc priest!Yer Stealth skill increases ta level 2!Ye haf reached level 5! hy /  --more-- h h54/39 h 4/14 h,(5 4%  h  h! h_ hץ h _ h  h : _ h # ###.###.#.####.# # #.....#.#.# #.#  hh ####'## #.#.#.#.#.####.# .# #.# #.#.#...#...##.# .# #)#####.#.#.##.# .# #.#<.....##.#  h .# #.######..#.# .# #......)..#.#  ####.....##..).@.# -------  h + #.'.).#  #.##.....###.#  h U 8 _Ye see 'ere a +0 mace. h# ###.###.#.####.# # #.....#.#.# #.# ####'## #.#.#.#.#.####.# # #.# #.#.#...#...##.# # #)#####.#.#.##.# # #.#<.##.# # #.######..#.# # #......)..#.# ####.....##..).)# #.'.).# #.##.....###.# -------9 _ h;_ hx5= h h[ hY, h h% h, h; h hd h+^6== h h& h h h h# ###.###.#.####.# # #.....#.#.# #.#  #.#.#.#.#.####.#  #.#.#...#...##.# ###.#.#######.##.# <......##.# ####..##########.# ....)..##########.# ...##..).)......@.# 45.5 (6  h...'.).###### ...###.#      hj h haw  ##............#  ###.###.#.####.#  #.....#.#.# #.# #.#.#.#.#.####.#  #.#.#...#...##.# ###.#.#######.##.# ..............##.#  hy V####..##########.# )..##########@# ##..).)........# '.).###############.# ..# #.# ### #.#  hV  hˁ +6.5 (1 hs  hƉ  hhkuniqs the Ruffian (Demonspawn Shapeshifter) Turns: 2208, Time: 00:08:01 Health: 26/39AC:  8 Str: 16 XL: 5 Next: 4% Magic: 14/14EV:  8 Int: 11 God: Gold: 92SH:  4 Dex: 12 Spells: 4/4 levels left rFire . . .r - +2 quarterstaff (chaos) rCold . . .[offhand occupied] rNeg . . .u - +0 scale mail rPois .(no helmet) rElec .s - +1 cloak {Will+} rCorr .(no gloves) SInv .(no boots) Will +....(no amulet) Stlth +i - ring of magical power {!q} HPRegen 0.26/turn (no ring) MPRegen 0.14/turn %: no passive effects @: wreathed by umbra A: condensation shield, demonic touch 1, foul shadow 1 h4X  h+v  ##............#kuniqs tha Ruffian###.###.#.####.#Demonspawn#.....#.#.# #.#Health: 26/39 ================--------#.#.#.#.#.####.#Magic: 14/14 ========================#.#.#...#...##.#AC: 8Str: 16 ###.#.#######.##.#EV: 8Int: 11 ..............##.#SH:  4  Dex: 12 ####..##########.#XL:  5 Next:  4% Place: Dungeon:3 ...)..##########@#Noise: ---------  Time: 2246.5 (0.0) ..##..).)........#r) +2 quarterstaff (chaos) ..'.).############Throw: 5 darts (poison) ..###.# ..# #.# ### #.##.##.##.#Ye kill tha orc!Tha rupture 'ngulfs hw  tha orc priest! Tha orc priest blinks! _Ye kill tha orc priest!Yer Stealth skill increases ta level 2! _Ye haf reached level 5! _Ye see 'ere a +0 mace. h {  h}  hK h%M hS......#.##### ##...........##.###.#.###... #.#.##  #.#.#...#.. ###.#.####### .............. ####.)..########## h**##..).)........ ..'.).############ hO, hl-$7.5 (1 h4 h8 h\R hT hW, hZ hSl hI728= h, h h h h h,|9= h! hR h  h hR, hU hu hV hY h[30= h~ h} hĝ, h h, h h h h h1== h hX h- h, hD hJ hz2= h h h h~ hz h h hH, hO hZ3= hp h, h h h, h h", h+ h84= hX hD h4 h. hU h% h, h| h hZ5= h h h6, h1 hi, hd h h h~6== h h, h h h , h h h h hYz7= hV hp h^ h_ h, h hZ8= h h h , h  hB  h hf, hA  h@ h%$_Ye start restin'. h h h93.5 (4 h 6.0) h  h/"9 h#/== h#%4.5 (47 h( h+  h, hl-_HP restored. h5b yPut on which piece of jewellery? Jewellery (go to first with "=)  i - a ring of magical power (worn) {!q}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h?  #......#.######kuniqs tha Ruffian##............#Demonspawn###.###.#.####.#Health: 39/39 ========================#.....#.#.# #.#Magic: 14/14 ========================#.#.#.#.#.####.#AC: 8Str: 16#.#.#...#...##.#EV: 8Int: 11 ###.#.#######.##.#SH:  4  Dex: 12 ..............##.#XL:  5 Next:  4% Place: Dungeon:3 ####..##########@#Noise: ---------  Time: 2294.5 (0.0) ...)..##########.#r) +2 quarterstaff (chaos) ..##..).)........#Throw: 5 darts (poison) ..'.).############ ..###.# ..# #.# ### #.##.##.# [ h< 40m_Ye kill tha orc priest!Yer Stealth skill increases ta level 2! _Ye haf reached level 5! _Ye see 'ere a +0 mace. _Ye start restin'. _HP restored.  Okay, than. _ h6_ h8: _ hB hC, h\E hK hN, hO hR hVU, hDV hY hY\, h^ ha hd, hf h2j hl, hn h-s hu, h>w h*{;  Ye see 'ere a +0 mace. h_} h ~ _ h h h, ḣ hZ  Items 'ere: )) [ †. hߏ h_5 _ hԕ hә, hL h*j .....# #.....#.#.# #.# .....####'## #.#.#.#.#.####.# .#.#.# #.# #.#.#...#...##.# .#.#.# #)#####.#.#######.##.#  h.#.#.# #.#<..............##.# .#.#.# #.######..##########.#.#.# #......)..##########.# ##.# ####.....##..).)........#.# #........'.@.############ ##.# #.##.....###.# ##†# #.##.....# #.# ##.#.#.######## #.#.#.#.# h¦#.# ####.#.##.# ...#.#.##.# ##.#.#.##.# ##.#.#.#####.. #.#x - a rin' o' willpower  Thin's tha be 'ere: hګ1307.5 (13.0) h,8.5 (14 hݰ hѲ0 _a +0 mace; a +0 chain mail h4 Put on which piece of jewellery? Jewellery (go to first with "=)  i - a ring of magical power (worn) {!q}x - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h ...........# #.....#.#.# #.#kuniqs tha Ruffian .....####'## #.#.#.#.#.####.#Demonspawn .#.#.# #.# #.#.#...#...##.#Health: 39/39 ======================== .#.#.# #)#####.#.#######.##.#Magic: 14/14 ======================== .#.#.# #.#<..............##.#AC: 8Str: 16 .#.#.# #.######..##########.#EV: 8Int: 11 ##.#.# #......)..##########.#SH:  4  Dex: 12 ##.# ####.....##..).)........#XL:  5 Next:  4% Place: [39;4 h 9mDungeon:3 ##.# #........'.@.############Noise: ---------  Time: 2308.5 (0.0) ##.# #.##.....###.#r) +2 quarterstaff (chaos) ##†# #.##.....# #.#Throw: 5 darts (poison) ##.#.#.######## #.# ...#.#.##.# ####.#.##.# ...#.#.##.# ##.#.#.##.# ##.#.#.#####.. #.# _Okay, than. _Ye see 'ere a +0 mace. _Items 'ere: )) [ †.  x - a rin' o' willpower  Thin's tha be 'ere: _a +0 mace; a +0 chain mail9.0 (0.5 h  h   h  h &_x - a rin' o' willpower (worn) h# ###.###.#.####.# .....# #.....#.#.# #.# ...####'## #.#.#.#.#.####.# #.#.# #.# #.#.#...#...##.# #.#.# #)#####.#.#######.##.# #.#.# #.#<..............##.# .#.# #.######..##########.# .#.# #......)..##########.# .# ####.....##.@).)........# .# #........'.).############ #.# #.##.....###.# †# #.##.....# #.# #.#.#.######## #[39;4 h_9m.# ..#.#.# #.# ###.#.# #.# ..#.#.# #.#.#.#.# #.#10.0 (1.0 h .# #.....#.#.# #.#####'## #.#.#.#.#.####.# .#.#.# #.# #.#.#...#...##.# .#.#.# #)#####.#.#######.##.# .#.#.# #.#<..............##.# .#.#.# #.######..##########.# ##.#.# #......)..##########.# ##.# ####.....##..).)........# ##.# #........'.@.############ ##.# #.##.....###.# #†# #.##.....# #.##.#.#.######## #.# ...#.#.# #.# ####.#.# #.# ...#.#.# #.# ##. h1#.#.# #.##.#.#.#####.. #.#1 h^_  Thin's tha be 'ere: _a +0 mace; a +0 chain mail h3 hz7gPick up what? 24/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 mace Armour (select all with [) h8b - a +0 chain mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hf h  h...........# #.....#.#.# #.#kuniqs tha Ruffian  h}.....####'## #.#.#.#.#.####.#Demonspawn .#.#.# #.# #.#.#...#...##.#Health: 39/39 ======================== .#.#.# #)#####.#.#######.##.#Magic: 14/14 ========================  h .#.#.# #.#<..............##.#AC: 8Str: 16 .#.#.# #.######..##########.#EV: 8Int: 11 ##.#.# #......)..##########.#SH:  4  Dex: 12 ##.# ####.....##..).)........#XL:  5 Next:  4% Place: Dungeon:3 ##.# #........'.@.############Noise: ---------  Time: 2311.0 (0.0) ##.# #.##.....###.#r) +2 quarterstaff (chaos) ##†# #.##.....# #.#Throw: 5 darts (poison) ##.#.#.######## #.# ...#.#.##.# ####.#.##.# ...#.# h!4.##.# ##.#.#.##.# ##.#.#.#####.. #.#Thin's tha be 'ere: _a +0 mace; a +0 chain mail _x - a rin' o' willpower (worn)  Thin's tha be 'ere: _a +0 mace; a +0 chain mail  Okay, than. hQ9 h;. _ ho# ###.###.#.####.# .....# #.....#.#.# #.#  hs...####'## #.#.#.#.#.####.# #.#.# #.# #.#.#...#...##.# #.#.# #)#####.#.#######.##.# #.#.# #.#<..............##.# .#.# #.######..##########.#  h.#.# #......)..##########.# .# ####.....##.@).)........# .# #........'.).############ #.# #.##.....###.# †# #.##.....# #.# #.#.#.######## #.# ..#.#.# #.# ###.#.# #.# ..#.#.# #.#.#.#.# #.# h h 22.0 (1 _ h h h%##'#.# ##............#.# ###.###.#.####.# hM'.......# #.....#.#.# #.# .....####'## #.#.#.#.#.####.# .#.#.# #.# #.#.#...#...##.# .#.#.# #)#####.#.#######.##.# .#.#.# #.#<..............##.# .#.#.# #.######..##########.# ##.#.# #......)@.##########.# ##.# ####.....##..).)........# ##.# #........'.).############ ##.# #.##.....###.# h+#†# #.##.....# #.# ##.#.#.######## #.# ...#.#.# #.# ####.#.# #.# ...#.#.# #.# h7 h8&3 hB hL hjg #'#.# ##.# #.# ###.###.#.####.# #.# #.....#.#.# #.#.####'## #.#.#.#.#.####.# #.#.#.# #.# #.#.#...#...##.# ..#.#.# #)#####.#.#######.##.# ..#.#.# #.#<..............##.# ..#.#.# #.######..##.# .##.#.# #......@..##.# .##.# ####.....##..).).# .##.# #........'.).# .##.# #.##.....###.# .##†# #.##.....# #.# .##.#.#.######## #.#.#.#.# #.# .####.#.# #.# ....#.# hIj .# #.#4 hk  h.o  Thin's tha be 'ere: _a +0 club; a +0 leathar armour; an orc corpse h^}'#.# ##.# . hj_c# ###.###.#.####.# .# #.....#.#.# #.# ####'## #.#.#.#.#.####.# .#.#.# #.# #.#.#...#...##.# #.#.# #)#####.#.#######.##.# #.#.# #.#<..............##.# #.#.# #.######..##.# ##.#.# #......)@.##.#  h`6##.# ####.....##..).).# ##.# #........'.).# ##.# #.##.....###.# ##†# #.##.. ##.#.#.####.#.# #.#  hld####.#.# #.#  hm ho-5 _ hw hby h....# ###.###.#.####.# # #.....#.#.# #.# ####'## #.#.#.#.#.####.# #.#.# #.# #.#.#...#...##.# #.#.# #)#####.#.#######.##.# #.#.# #.#<..............##.#  hN3#.#.# #.######..##########.# #.#.# #......)..##########.# .# ####.....##.@).)........# .# #........'.).############ .# #.##.....###.# †# #.##.....# #.#.#.#.######## #.# ..#.#.# #.# ###.#.# # h{.# ..#.#.# #.# # h h &6 hr( h* h # ###.###.#.####.# # #.....#.#.# #.# ####'## #.#.#.#.#.####.# .#.# #.# #.#.#...#...##.# .#.# #)#####.#.#######.##.# .#.# #.#<........##.# .#.# #.######..##.# .#.# #......)..#.# .# ####.....##..@.).# .# #.'.).# .# #.##.....###.# †# #.##.....# #.# .#.#.######## #.#[39; hI E49m#.#.# #.#.#.# #.##.#.# #.# 7 _Items 'ere: )) [ †. hp J# ###.###.#.####.# # #.....#.#.# #.# ####'## #.#.#.#.#.####.# #.# #.# #.#.#...#...##.# #.# #)#####.#.#.##.#  h G#.# #.#<.......##.# #.# #.######..#.# #.# #......)..#.# # ####.....##..)@).# # #.'.).# # #.##.....###.# # #.##.....# #.# #.#.# #. h߾ 0# #.#.# #.#.#.# #.# #.#.# #.#  h  h -8 _ hj  hy  h# ###.###.#.####.# # #.....#.#.# #.# ####'## #.#.#.#.#.####.# .# #.# #.#.#...#...##.# .# #)#####.#.#.##.# .# #.#<.....##.# .# #.######..#.# .# #......)..#.#  ####.....##..).@.#  #.'.).#  #.##.....###.# 9 _Ye see 'ere a +0 mace. hct I hш  _ h   Items 'ere: )) [ †. _ h۷  h  ha  hb , hd  he , hg  hh  hi , hak  hl , hm  hxn  hxr  hs , hGu  h~w  hx , hz  hk}  h~ , he  h  h , hȆ  h*  hf , h  hC  h , h  hG  hN , hՕ  h  h , h  h  #.##.#.# #.# #.........#.#.# #.# hx #######.##.#.#.# #.# #.......##.#.#.#####.. #.# #.####.....#.#<......# #.# #.####.#####.#.######## #.# #..<................... #.# ######.########.# #.##.@...............# #.##.####### #.##. #.##. #.##. #.##. h- S   adder (asleep) #.##S #.##.  hQ { 49.0 (30.0)  An adder comes inta view. h  h SS   adder#.#.##. h X#.#50.0 (31 hH  hu / _Tha adder hisses angrily. hf  Ye be wreathad by an umbra. Yer movemn't speed be average.  Yer attack delay be aboot 1.3.  Yer damage ratin' wit yer +2 quarterstaff o' chaos be aboot 14 (Base 10 x 115% _(Str) x 104% (Skill) + 2 (Ench)). hy #.........#.#.# #.######.##.#.#.# #. #.......##.#.#.#####.. #. #.####.....#.#<......# #. #.####.#####.#.######## #. #..<................... #. ######.##################. h|K#.##................. #.##@############### #.##.# #.##.# #.##S# #.##.# #.##.# #.##.# #.##.#  h~ hK<S. hƇ81.0 (1.0) _ h hJ hR9#######.##......####..####.....#.#<......######.#.########.<...................#####.################# #.##................################S. ... h@ hB.=2 hE h/S _Ye block tha adder's attack.6--3.3 (1.3 hX hZ _Ye miss tha adder. Tha adder barely misses ye. Tha adder bites ye. h`Z h:\Put on which piece of jewellery? Jewellery (go to first with "=)  i - a ring of magical power (worn) {!q}  x - a ring of willpower (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h(2 hD #######.##.#.#.##. kuniqs tha Ruffian#.......##.#.#.#####.. #. Demonspawn#.####.....#.#<......# #. Health: 36/39 ======================--#.####.#####.#.######## #. Magic: 14/14 ========================#..<................... #. AC: 8Str: 16######.##################. EV: 8Int: 11#.##................. SH:  4  Dex: 12#.##.################ XL:  5 Next:  4% Place: Dungeon:3#.##@#Noise: =--------  Time: 2353.3 (0.0)#.##S#r) +2 quarterstaff (chaos)#.##.#Throw: 5 darts (poison) h [40m#.##.##.##.##.##.#S   adder#.##.#...  Ye be wreathad by an umbra. Yer movemn't speed be average.  Yer attack delay be aboot 1.3.  Yer damage ratin' wit yer +2 quarterstaff o' chaos be aboot 14 (Base 10 x 115% _(Str) x 104% (Skill) + 2 (Ench)). _Ye block tha adder's attack. _Ye miss tha adder. Tha adder barely misses ye. Tha adder bites ye.  Okay, than. _ hInventory: 24/52 slots Hand Weapons (go to first with ))  r - a +2 quarterstaff of chaos (weapon)n - a +0 spear Missiles (go to first with ()  w - 5 poisoned darts (quivered) Armour (go to first with [)  s - a +1 cloak of willpower (worn)  u - a +0 scale mail (worn) Jewellery (go to first with "=)  i - a ring of magical power (worn) {!q}  x - a ring of willpower (worn) Wands (go to first with /)t - a wand of warping (10) Scrolls (go to first with ?)  j - a scroll labelled NUMYS AHEX  l - a scroll labelled EZAC GYQABOGGA  m - a scroll labelled CEASUF BAMM  o - a scroll labelled DUMAWN XAYTI  p - a scroll labelled AVEUSA GORAOTH  q - a scroll labelled UWETHUN QEONAO  v - 2 scrolls labelled SUOKHL RIUCS Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hN r - a +2 quarterstaff of chaos (weapon). A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  h  Your skill: 0.0; use (s) to set 14.0 as a target for Staves.  At 100% training you would reach 14.0 in about 5.6 XLs. Damage rating: 14 (Base 10 x 115% (Str) x 104% (Skill) + 2 (Ench)). Chaos: Each hit has a different, random effect. This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. You took it off Crazy Yiuf on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Staves} {two-handed} {chaos}{melee weapon} Menu/colouring prefixes: identified enchanted ego melee equipped weapon  hԁ _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. hXeInventory: 24/52 slots Hand Weapons (go to first with ))  r - a +2 quarterstaff of chaos (weapon)  n - a +0 spear Missiles (go to first with ()  w - 5 poisoned darts (quivered) Armour (go to first with [)  h s - a +1 cloak of willpower (worn)  u - a +0 scale mail (worn) Jewellery (go to first with "=)  i - a ring of magical power (worn) {!q}  x - a ring of willpower (worn) Wands (go to first with /)  t - a wand of warping (10) Scrolls (go to first with ?)  j - a scroll labelled NUMYS AHEX  l - a scroll labelled EZAC GYQABOGGA  m - a scroll labelled CEASUF BAMM  o - a scroll labelled DUMAWN XAYTI  p - a scroll labelled AVEUSA GORAOTH  q - a scroll labelled UWETHUN QEONAO  v - 2 scrolls labelled SUOKHL RIUCS Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h #######.##.#.#.##. kuniqs tha Ruffian#.......##.#.#.#####.. #. Demonspawn#.####.....#.#<......# #. Health: 36/39 ======================--#.####.#####.#.######## #. Magic: 14/14 ========================#..<................... #. AC: 8Str: 16######.##################. EV: 8Int: 11#.##................. SH:  4  Dex: 12#.##.################ XL:  5 Next:  4% Place: Dungeon:3#.##@#Noise: =--------  Time: 2353.3 (0.0)#.##S#r) +2 quarterstaff (chaos)#.##.#Throw: 5 darts (poison) h, Q[40m#.##.##.##.##.##.#S   adder#.##.#...  Yer attack delay be aboot 1.3.  Yer damage ratin' wit yer +2 quarterstaff o' chaos be aboot 14 (Base 10 x 115% _(Str) x 104% (Skill) + 2 (Ench)). _Ye block tha adder's attack. _Ye miss tha adder. Tha adder barely misses ye. Tha adder bites ye. _Okay, than. hQ  hX y  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.7   3.0   0   i - Spellcasting   0.0   1.2  -1           b - Polearms   0.0   1.2  -1   h_      c - Staves   0.0   1.2  -1   j - Evocations   0.0   1.0   0   d - Unarmed Combat   3.7   4.8  -1   k * Shapeshifting   3.3   5.7  -2   e - Throwing   0.0   1.2  -1                       f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4[3 h5c 4m  -1       h * Stealth   2.1   3.0   0                                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  hg [24d [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hs a - Fighting 2.7 i - Spellcasting 0.0  b - Polearms 0.0  c - Staves 0.0 j - Evocations 0.0  d - Unarmed Combat 3.7 k * Shapeshifting 3.3  e - Throwing 0.0  f - Armour 0.0  g - Dodging 1.7  h * Stealth 2.1  Press the letter of a skill to read its description.  Press ? for a general explanatio hun of skilling and the various toggles.Helpa-z] skill descriptions hq7 Staves  hHStaves require a relatively low amount o' skill ta be used most effectively, although thay lack tha high damage potential o' some othar weapon classes. Bein' skilled wit' Staves will allow ye ta attack more quickly wit' all weapons o' 'tis type, as well as increasin' yer accuracy an' damage wit 'em. Bein' skilled wit' Staves increases yer effectiveness wit' Maces & Flails an' Polearms, an' vice versa. h  Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting2.7   3.0   0   i - Spellcasting 0.0   1.2  -1              b - Polearms 0.0   1.2  -1      c - Staves0.0   1.2  -1   j - Evocations0.0   1.0   0   d - Unarmed Combat 3.7   4.8  -1   k * Shapeshifting 3.3   5.7  -2  [7 hd e - Throwing 0.0   1.2  -1                          f - Armour 0.0   1.2  -1      g - Dodging1.7   2.4  -1      h * Stealth2.1   3.0   0                      [ h( m                                Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hyt Unarmed Combat Bein' skilled in Unarmed Combat increases yer accuracy, damage an' attack speed in melee combat wh'n barehanded. hڙ   Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting2.7   3.0   0   i - Spellcasting 0.0   1.2  -1              h'  b - Polearms 0.0   1.2  -1      c - Staves0.0   1.2  -1   j - Evocations0.0   1.0   0  d - Unarmed Combat 3.7   4.8  -1   k * Shapeshifting 3.3   5.7  -2  e - Throwing0.0   1.2  -1                      f - Armour0.0   1.2  -1      [39;49 h mg - Dodging1.7   2.4  -1      h * Stealth2.1   3.0   0                                                      Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[3 h ]7m[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h a - Fighting   2.7 i - Spellcasting   0.0 b - Polearms   0.0 c - Staves   0.0 j - Evocations   0.0 d - Unarmed Combat   3.7 k * Shapeshifting   3.3 e - Throwing   0.0 f - Armour   0.0 g - Dodging   1.7 h * Stealth   2.1The relative cost of raising each skill is in cyan hR.  The species aptitude is in white.Help=] set a skill target h ho h6#######.##.#.#.##. kuniqs tha Ruffian#.......##.#.#.#####.. #. Demonspawn#.####.....#.#<......# #. Health: 36/39 ======================--#.####.#####.#.######## #. Magic: 14/14 ========================#..<................... #. AC: 8Str: 16######.##################. EV: 8Int: 11#.##................. SH:  4  Dex: 12 h#.##.################ XL:  5 Next:  4% Place: Dungeon:3#.##@#Noise: =--------  Time: 2353.3 (0.0)#.##S#r) +2 quarterstaff (chaos)#.##.#Throw: 5 darts (poison)#.##.##.##.##.##.#S   adder#.##.#...  Yer attack delay be aboot 1.3.  Yer damage ratin' wit yer +2 quarterstaff o' chaos be aboot 14 (Base 10 x 115% _(Str) x 104% (Skill) + 2 (Ench)). _Ye block tha adder's attack. _Ye miss tha adder. Tha adder barely misses ye. Tha adder bites ye. _Okay, than. h۬ hD h h h h2%  h`D_Tha adder bites ye but does nay damage. x2  Ye sock tha adder! hH† h1118.5 hO h&H _Ye kill tha adder! hJ hPM.Innate Abilities, Weirdness & Mutationsa - A meltable shield of frost defends you. (SH +4)b - Your touch may inflict minor irresistible damage on your foes. hOc - You are faintly shadowed, very rarely releasing foul flame when damaged in  hΫ mDemonic touch (level 1/3) Yer hands glow wit' unholy energy, allowin' ye ta inflict irresistible damage wh'n launchin' melee attacks as long as yer off-hand be free. Yer touch attacks deal damage which ignores armour, an' each level o' 'tis mutation increases tha damage dealt. Tha third level o' 'tis mutation prevents ye from wearin' gloves, an' also causes yer touch attacks ta reduce yer foes' willpower. Trigger chance: 40% Base damage: 10Category: [Anatomy, Hands] hΏInnate Abilities, Weirdness & Mutationsa - A meltable shield of frost defends you. (SH +4)  b - Your touch may inflict minor irresistible damage on your foes.  c - You are faintly shadowed, very rarely releasing foul flame when damaged in  h"  h%  h/ #######.##.#.#.##. kuniqs tha Ruffian#.......##.#.#.#####.. #. Demonspawn h #.####.....#.#<......# #. Health: 38/39 =======================-#.####.#####.#.######## #. Magic: 14/14 ========================#..<................... #. AC: 8Str: 16######.##################. EV: 8Int: 11#.##................. SH:  4  Dex: 12#.##.################ XL:  5 Next: 11% Place: Dungeon:3 h T#.##@#Noise: =--------  Time: 2358.5 (0.0)#.##†#r) +2 quarterstaff (chaos)#.##.#Throw: 5 darts (poison)#.##.##.##.# hO #.##.##.##.#... _Ye block tha adder's attack.  Ye hit tha adder. Ye burn tha adder.  Tha adder be severely wounded. _Tha adder bites ye but does nay damage. x2  Ye sock tha adder! _Ye kill tha adder! h@  hN  hJ  h-  h Thin's tha be 'ere: _a +0 club; a +0 leathar armour; an orc corpse _Items 'ere: )) [ †. _Ye see 'ere a +0 mace. _Items 'ere: )) [ †.  An adder comes inta view. _Tha adder hisses angrily.  Ye be wreathad by an umbra. Yer movemn't speed be average.  Yer attack delay be aboot 1.3.  Yer damage ratin' wit yer +2 quarterstaff o' chaos be aboot 14 (Base 10 x 115% _(Str) x 104% (Skill) + 2 (Ench)). _Ye block tha adder's attack. _Ye miss tha adder. Tha adder barely misses ye. Tha adder bites ye.  Ye hit tha adder. Ye feel better.  Tha adder be moderately wounded. _Tha adder barely misses ye. Ye block tha adder's attack.  Ye closely miss tha adder.Tha adder be moderately wounded. _Ye block tha adder's attack.  Ye hit tha adder. Ye burn tha adder.  Tha adder be severely wounded.  h_Tha adder bites ye but does nay damage. x2  Ye sock tha adder!  Ye kill tha adder! h;_Ye kill tha orc priest!  Yer Stealth skill increases ta level 2! _Ye haf reached level 5!Ye start restin'. _HP restored. _Ye see 'ere a +0 mace.  h;_Items 'ere: )) [ †.  x - a rin' o' willpower  Thin's tha be 'ere: _a +0 mace; a +0 chain mail _x - a rin' o' willpower (worn)  Thin's tha be 'ere:  a +0 mace; a +0 chain mail  Thin's tha be 'ere: _a +0 club; a +0 leathar armour; an orc corpse _Items 'ere: )) [ †. _Ye see 'ere a +0 mace. _Items 'ere: )) [ †.  An adder comes inta view. _Tha adder hisses angrily.  Ye be wreathad by an umbra. Yer movemn't speed be average.r attack delay be aboot 1.3.  Yer damage ratin' wit yer +2 quarterstaff o' chaos be aboot 14 (Base 10 x 115% h#######.##.#.#.##. kuniqs tha Ruffian#.......##.#.#.#####.. #. Demonspawn#.####.....#.#<......# #. Health: 38/39 =======================-#.####.#####.#.######## #. Magic: 14/14 ========================#..<................... #. AC: 8Str: 16######.##################. EV: 8Int: 11#.##................. SH:  4  Dex: 12#.##.################ XL:  5 Next: 11% Place: Dungeon:3#.##@#Noise: =--------  Time: 2358.5 (0.0)#.##†#r) +2 quarterstaff (chaos)#.##.#Throw: 5 darts (poison)[34 hM\m#.##.##.##.##.##.##.##.#... _Ye block tha adder's attack.  Ye hit tha adder. Ye burn tha adder.  Tha adder be severely wounded. _Tha adder bites ye but does nay damage. x2  Ye sock tha adder! _Ye kill tha adder! h  Ye hit tha adder. Ye burn tha adder.  Tha adder be severely wounded. _Tha adder bites ye but does nay damage. x2  Ye sock tha adder! _Ye kill tha adder!  Ye see 'ere an adder corpse.9= _= h5 h` h(` h|*, h(1 h@2 h3, h4 h5 h; h*= h> hE?, h@ hA hA, hB hC, hD hE htF hNG, hH hPI, hJ hJ hnL, h9M h|N h^O, h3P hP hQ hR, hS hU, hU h#X hY hY, hZ h'\ h], hW^ h6_ h`, h` ha hb, hoc hd he, hf hg hh, hi hj hk, hl hm, hn ho hp, hq hzr hQs, h t ht hu hv, hw hx hiy, h.z h{ h| h h h hB h, hI hˉ h h, h h: h, h hr hW, h hǕ h, h h hܙ, hJ hߜ h, h h h, hG hc h>, hɥ h¦ h, h  h@ h", h h h, hH hm hI, h h h, h hX h[, h! h h, h h h h h h hR h' h h hh hV h h hz hp h hn hb hM h h h h h hL h- h h=  Ye see 'ere a +0 dagger. hK h _ h h h h hr hU ?  Thar be an op'n door 'ere. h  h  _ h  h h`, h hC h, hA h h hi h2 hU h h h  hp! h" h#, h% ha&, he' h_( h) h*, h-?  Thar be an op'n door 'ere. h"/ h/5 _ hS1 hI2 h3, h'5?  Thar be an op'n door 'ere. hg6 hF7 _ h8 hq9 hN:, h; h< h= h1B hVC h)D h3E h'F, h$G hH, hI hK hJR # )g. #.... #.... #.#.# >... ..####  #....# #- hOSm#....#######.#.......##.#.......#........##.#.####'######g   goblin (asleep)#.#.# #.# ###########.#.####'## #........##.#.......# #.######.# h*] 441.5 (83.0)  A goblin comes inta view. It be wieldin' a +0 dagger.Found a short sword. Found a stone staircase leadin' down. hr`K  Tha goblin shouts! Ye hear a shout! x2 h{b hWc hl ggggg   hobgoblin (wandering)ggg 3 goblins (2 wandering)A goblin comes inta view. It be wieldin' a +0 dagger. x2 hm5==2.5 (84 hs h|\ _A hobgoblin comes inta view. h..g #>)gg #..gg #.... #.#.#  h|j#>... #...####  #.@..#####.##......#....#########.#.......##.#.......# #.........# #.#.####'######  2 goblins (1#.#.# #.# ###########.#.####'## #........# hsgggglauncher)  A goblin comes inta view. It be wieldin' a +0 dagger. x2 _A hobgoblin comes inta view.  A goblin comes inta view. It be wieldin' a +0 dagger.  Found an 'scape hatch in tha floor.  Tha hobgoblin shouts! Tha goblin shouts! Ye hear a shout!  Tha goblin unwields a +0 dagger. Tha goblin wields a +0 slin'. hY((((( h} hv h.gg....@ hc13.5 (1.0) h5 h{ _Tha goblin shoots a slin' bullet. Tha slin' bullet closely misses ye. h P G... #>)gg #.ggg #.... #.#.# #>... #...#### #..@.# ####.##.#....#####.#..#.#..#.........##.#.####'##.#.# #.  h]  h}_ /--4 hd  hg  h 3 h^  h  h g--g   goblin (launcher) h  ... #>)gg #.ggg #.... #g#.# #>... h ;#...#### #..@.#5 ####.##.......  #....#########  #.#  #      h #.#.# #.#     _Ye start waitin'. h) ... #>)gg #.ggg #.... #g#.# #>... #...#### #..@.# hZ4####.##.......  #....#########  #.# #    #.#.# #.#    hڸ ho h%] _A goblin be nearby! hh... #>)gg #.ggg #.... #g#.# #>... #...#### #...@# ####.##. h#....####.###.#  hG h0.gg   goblin (launcher) h'-6 _ h0 hA hdJ  hL  hMV >ggg   hobgobling   goblin (launcher) hiX &7 hN`  hd  h9.gg8 h|< h[> hc hOe h`i.gg9 h hB2  Ye hit tha hobgoblin.  Lightnin' courses through tha hobgoblin!! h8 h}A gg†gg 2 goblins (1 launcher)  h}B6Ye kill tha hobgoblin! hfFB( h:† hn8-2===50.8 (1.3 ho h]  ... #>)gg #.ggg #.... hn #.#.# #>... #..g#### #.g@.# ####.##. #....### #.#.# #.#.# #.#  #.#.####'######  #.#.# #.# #  #.#.####'## #.# _Tha goblin shoots a slin' bullet. Tha slin' bullet hits ye. h h9 .gTha goblin unwields a +0 slin'. Tha goblin wields a +0 dagger. h5--10 h hc  _Tha goblin hits ye but does nay damage. _Ye see 'ere a hobgoblin corpse. h8M  Ye thump tha goblin! Ye burn tha goblin. hJL h`O .   goblinYe kill tha goblin! hj9=3--3.1 (1.3 hs h3g _Tha goblin hits ye but does nay damage.  Ye sock tha goblin! h%C) hh(4.4 hȵ h4I _Ye kill tha goblin! h>9  h;  hA  hN _ _Nay target in view! hQ  hW  h Z I _Nay target in view! hw h4y h} hֈ_ _Nay target in view! h@ h, hQI _Nay target in view! hQ h)s .gg #gg.g #...g #.... #.#.# #>... #...#### h #.@†.# ####.##. #....#### #.#.......# #.#.......# #.........#g   hobgoblin (wandering) #.#.####'######ggg 3 goblins (wandering) #.#.# #.# #  #.#.####'## #.# h  _Nay target in view _Nay target in view!  A hobgoblin an' 3 goblins come inta view.  Tha goblin shouts! Tha hobgoblin shouts! Tha goblin shouts! x2  Ye hear a shout! ..>)g.ggggg 3 s  A goblin comes inta view. It be wieldin' a +0 dagger.=50 h _Tha hobgoblin moves outta view. Tha goblin moves outta view.  Thin's tha be 'ere: _a +0 dagger; a +0 dagger; a +0 slin' h #g#.... ....g #>)gg. #.gg. #.... #.#.####### #>.........#..@#### ###.)†.#  ####.##........ #....########## #.#.. h .....# #.#.......#ggg 6 goblins (2 wandering) #.........# #.#.####'###### #.#.# #.# ########## h<  h{  h , hB , h  h .g......ggggg   hobgoblingggggg 6 goblins h &6 hq  h ( _Tha goblin shouts! hN  #. #######.#..... #g.....# #>)..g.# #.gg...# #ggg..  #.#.####### #>@........ #...###### ###.)†.#  ####.##........ #....########## #.#.......# #.#.......# 4 #.........# #.#.####' h;  h" , h9 , h g.g).....g..g#gg   Robin (polearm)g   hobgoblingggg 4 goblins h K=--7 hC  h _Robin o' tha Strong Arm comes inta view. Thay be wieldin' a +0 trident.Ye sock tha hobgoblin! h  h [  Ye kill tha hobgoblin! h  h , h  h.g>g....g..ggggggg 5 goblins h[:^4=-8.7 (1.3 hG hK3 _Ye block tha goblin's attack. h?  h@2 Ye sock tha goblin! h&F  hF Ye kill tha goblin!Robin roars a battlecry! hH, hH hI hS hbT.g..g 4 goblins (strong) h(x hz5 hQ|= h~ 60.0 hz hֱ  h h@_Tha goblins go inta a battle-frenzy! h϶(Ye hit tha goblin. h h3  h hbYe kill tha goblin! h h_ h  hJ h:  h hdTha goblin barely misses ye. Tha goblin hits ye but does nay damage. h h6. h(... h6g h  g h&-gggg 4 goblins (strong) h ! h`y-1.3 _Ye block tha goblin's attack. h49R  Ye sock tha goblin!  Ye kill tha goblin! g)g   Robin (polearm)ggg 3 goblins (strong)Tha goblin hits ye but does nay damage. Tha goblin closely misses ye.7--6-2.6 _Tha goblin hits ye wit' a +0 dagger.  Ye sock tha goblin!  Ye kill tha goblin! hAo.>gg 2 goblins (strong)8=-3.9 _Ye block tha goblin's attack. Tha goblin barely misses ye. h\  h6  Ye closely miss tha goblin. Tha goblin hits ye wit' a +0 dagger. h+ hH V7-5.2 h* h86- _Tha goblin closely misses ye. Tha goblin hits ye but does nay damage. x2  Ye closely miss tha goblin. Tha goblin hits ye wit' a +0 dagger.  Tha goblin be seared by tha foul flame within ye. ho=  gg   Robin (polearm)gg 2 goblins (strong)Tha goblin be moderately wounded. h1>a5--6.5 hcD huFR _Tha goblin barely misses ye. hc>  Ye barely miss tha goblin.Tha goblin be moderately wounded. hKr.gg 2 goblins (strong) h,Ma3--7.8 hU h|n _Tha goblin hits ye but does nay damage. Tha goblin hits ye wit' a +0 dagger.  Ye sock tha goblin! hp h|Y gg   Robin (polearm)g   goblin (strong)Ye kill tha goblin!Tha goblin hits ye but does nay damage. Ye block Robin's attack. ho79.1 _Tha goblin completely misses ye. ha  Ye hit Robin but do nay damage. Tha goblin hits ye but does nay damage. hb )70.4 hm  h _Ye block Robin's attack.  Ye closely miss Robin.  Robin points. "Kill!" h V4-1.7 h&  h' v _Robin hits ye but does nay damage. Tha goblin closely misses ye. hR Ye barely miss Robin.  Tha goblin nay longer looks unusu'lly strong. h T h/U!3.0 ha h| h} gg hh~  h5+ Ye barely miss Robin h .  h؀Tha goblin nay longer h looks unusu'lly strong.  hg_Robin closely misses ye. Tha goblin hits ye but does nay damage.  h* Ye sock Robin! Ye freeze Robin.  hw4Robin be heavily wounded. hjRobin barely misses ye. Tha goblin hits ye but does nay damage. x2 hT^@.4.3 _Robin throws tha goblin at ye! hI  Ye hit Robin. Ye feel better.  Robin be severely wounded.6==5.6 (strong)Robin be severely wounded. _Ye block Robin's attack. Tha goblin hits ye but does nay damage.  Ye hit Robin. Ye freeze Robin.  Robin be almost dead.  Robin roars a battlecry!  Tha goblin goes inta a battle-frenzy!====6.9 hJi _Tha goblin closely misses ye. h5* h[Kg, asleep) hu^ g  h0Ye hit Robin but do nay damage. Robin falls asleep!  Robin be almost dead.=--- h!8.2 h" h _Tha goblin hits ye but does nay damage. x2  Tha helpless Robin fails ta defend 'emself.  Ye hit Robin. hO Zg   goblin (strong, ally target)Z   Robin the spectral hobgoblin (minion)Ye kill Robin! h=?7==25---9.5 h J hNy _Robin's spirit be torn from thar body! Tha goblin barely misses ye. h&q hvA)Z hw%6 hx 80.8 h hԐ$  hg_Ye barely miss tha goblin. Tha goblin hits ye wit' a +0 dagger. hח  Ye barely miss tha goblin. Tha goblin hits ye wit' a +0 dagger. h  A kobold comes inta view. It be wieldin' a +0 club. hW.....KZK   kobold (missile)Z   Robin the spectral hobgoblin (minion) h V5-2.1 hQ h= _Tha goblin hits ye but does nay damage. h_  h"s R_Robin closely misses ye. Tha goblin hits ye but does nay damage.  Ye sock Robin! Ye freeze Robin.  Robin be heavily wounded.Robin barely misses ye. Tha goblin hits ye but does nay damage. x2  h*v _Robin throws tha goblin at ye!  Ye hit Robin. Ye feel better.  Robin be severely wounded. _Ye block Robin's attack. Tha goblin hits ye but does nay damage.  Ye hit Robin. Ye freeze Robin.  Robin be almost dead.Robin roars a battlecry!Tha goblin goes inta a battle-frenzy! _Tha goblin closely misses ye.Ye hit Robin but do nay damage. Robin falls asleep!  Robin be almost dead. _Tha goblin hits ye but does nay damage. x2  Tha helpless Robin fails ta defend 'emself.  Ye hit Robin.  Ye kill Robin! _Robin's spirit be torn from thar body! Tha goblin barely misses ye. _Ye barely miss tha goblin. Tha goblin hits ye wit' a +0 dagger.  Ye barely miss tha goblin. Tha goblin hits ye wit' a +0 dagger.  A kobold comes inta view. It be wieldin' a +0 club.Tha goblin hits ye but does nay damage. h* / Ye barely miss tha goblin.  Tha goblin be moderately wounded. _Tha goblin hits ye but does nay damage. Tha goblin hits ye wit' a +0 dagger.  Ye sock tha goblin!  Ye kill tha goblin!  Tha goblin hits ye but does nay damage. Ye block Robin's attack. _Tha goblin completely misses ye.  Ye hit Robin but do nay damage. Tha goblin hits ye but does nay damage. _Ye block Robin's attack.  Ye closely miss Robin.  Robin points. "Kill!" _Robin hits ye but does nay damage. Tha goblin closely misses ye.  Ye barely miss Robin.  Tha goblin nay longer looks unusu'lly strong. _Robin closely misses ye. Tha goblin hits ye but does nay damage.  Ye sock Robin! Ye freeze Robin.  Robin be heavily wounded.  Robin barely misses ye. Tha goblin hits ye but does nay damage. x2 _Robin throws tha goblin at ye!  Ye hit Robin. Ye feel better.  Robin be severely wounded. _Ye block Robin's attack. Tha goblin hits ye but does nay damage.  Ye hit Robin. Ye freeze Robin.  Robin be almost dead. hw_Ye kill tha goblin!  Nay target in view!  Nay target in view!  Nay target in view  Nay target in view!  A hobgoblin an' 3 goblins come inta view.  Tha goblin shouts! Tha hobgoblin shouts! Tha goblin shouts! x2  Ye hear a shout!  hz A goblin comes inta view. It be wieldin' a +0 dagger. _Tha hobgoblin moves outta view. Tha goblin moves outta view.  Thin's tha be 'ere:  a +0 dagger; a +0 dagger; a +0 slin' _Tha goblin shouts! _Robin o' tha Strong Arm comes inta view. Thay be wieldin' a +0 trident.  Ye sock tha hobgoblin!  Ye kill tha hobgoblin! _Ye block tha goblin's attack.  Ye sock tha goblin!  Ye kill tha goblin!  Robin roars a battlecry! _Tha goblins go inta a battle-frenzy!  Ye hit tha goblin.  Ye kill tha goblin!  Tha goblin barely misses ye. Tha goblin hits ye but does nay damage. h< hx h hMkuniqs tha Ruffian#. ######Demonspawn#.#.....Health: 35/39 =====================---#......#Magic: 14/14 ========================#>)....#AC: 8Str: 16 hŚ#......#EV: 8Int: 11#.....SH:  4  Dex: 12#)#)#######XL:  5 Next: 25% Place: Dungeon:3#g@.....K..Noise: =--------  Time: 2482.1 (0.0)#.Z.######r) +2 quarterstaff (chaos)###.)†.#Throw: 5 darts (poison)####.##........ h#....###########.#.......#g   goblin (strong, ally target)#.#.......#K   kobold (missile)#.........#Z   Robin the spectral hobgoblin (minion)#.#.####'######Ye kill Robin! _Robin's spirit be torn from thar body! Tha goblin barely misses ye. _Ye barely miss tha goblin. Tha goblin hits ye wit' a +0 dagger.  Ye barely miss tha goblin. Tha goblin hits ye wit' a +0 dagger.   hlA kobold comes inta view. It be wieldin' a +0 club. _Tha goblin hits ye but does nay damage. h hڧ h] h} hqDrop what?24/52 slots (_ for help) Hand Weapons (select all with ))  r - a +2 quarterstaff of chaos (weapon)n - a +0 spear Missiles (select all with ()  w - 5 poisoned darts (quivered) Armour (select all with [)  s - a +1 cloak of willpower (worn)  u - a +0 scale mail (worn) Jewellery (select all with "=)  i - a ring of magical power (worn) {!q}  x - a ring of willpower (worn) Wands (select all with /)t - a wand of warping (10) Scrolls (select all with ?)  j - a scroll labelled NUMYS AHEX  l - a scroll labelled EZAC GYQABOGGA  m - a scroll labelled CEASUF BAMM  o - a scroll labelled DUMAWN XAYTI  p - a scroll labelled AVEUSA GORAOTH  q - a scroll labelled UWETHUN QEONAO  v - 2 scrolls labelled SUOKHL RIUCS [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle  hFDselected[top] h;(1+ turn)+[Enter] accept (1 chosen) hK hkuniqs tha Ruffian#. ######Demonspawn#.#.....Health: 35/39 =====================---#......#Magic: 14/14 ========================#>)....#AC: 8Str: 16#......#EV: 8Int: 11#..... hSH:  4  Dex: 12#)#)#######XL:  5 Next: 25% Place: Dungeon:3#g@.....K..Noise: =--------  Time: 2482.1 (0.0)#.Z.######r) +2 quarterstaff (chaos)###.)†.#Throw: 5 darts (poison)####.##........#....###########.#.......#g   goblin (strong, ally target)#.#.......#K   kobold (missile)#.........#Z   Robin the spectral hobgoblin (minion)#.#.####'###### _Robin's spirit be torn from thar body! Tha goblin barely misses ye. _Ye barely miss tha goblin. Tha goblin hits ye wit' a +0 dagger.  Ye barely miss tha goblin. Tha goblin hits ye wit' a +0 dagger.  A kobold comes inta view. It be wieldin' a +0 club. [39 h;49m_Tha goblin hits ye but does nay damage.  Ye unwield yer +2 quarterstaff o' chaos.6 (0.5-) Nothing wielded h h  hm {Ye barely miss tha goblin. Tha goblin hits ye wit' a +0 dagger.  A kobold comes inta view. It be wieldin' a +0 club. _Tha goblin hits ye but does nay damage.  Ye unwield yer +2 quarterstaff o' chaos. _Robin hits tha goblin. h2" k K.  Ye drop a +2 quarterstaff o' chaos. Ye block tha goblin's attack.6=3.6 (1 _Robin closely misses tha goblin. h!  h(; Drop what?23/52 slots (_ for help) Hand Weapons (select all with ))  n - a +0 spear Missiles (select all with ()  w - 5 poisoned darts (quivered) Armour (select all with [)  s - a +1 cloak of willpower (worn)  u - a +0 scale mail (worn) Jewellery (select all with "=)  i - a ring of magical power (worn) {!q}  x - a ring of willpower (worn) Wands (select all with /)t - a wand of warping (10) Scrolls (select all with ?)  j - a scroll labelled NUMYS AHEX  l - a scroll labelled EZAC GYQABOGGA  m - a scroll labelled CEASUF BAMM  o - a scroll labelled DUMAWN XAYTI  p - a scroll labelled AVEUSA GORAOTH  q - a scroll labelled UWETHUN QEONAO  v - 2 scrolls labelled SUOKHL RIUCS Potions (select all with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space[39; hI Z49m] toggle selected[top] h9(1 turn)  n + a +0 spear[Enter] accept (1 chosen) h)bkuniqs tha Ruffian#. ######Demonspawn#.#.....Health: 36/39 ======================--#......#Magic: 14/14 ========================#>)....#AC: 8Str: 16#......#EV: 8Int: 11#.....SH:  4  Dex: 12#)#)#######XL:  5 Next: 25% Place: Dungeon:3#g@....K...Noise: =--------  Time: 2483.6 (0.0)#.Z.######-) Nothing wielded###.)†.#Throw: 5 darts (poison)####.##........#....### h[33m########.#.......#g   goblin (strong, ally target)#.#.......#K   kobold (missile)#.........#Z   Robin the spectral hobgoblin (minion)#.#.####'###### _Tha goblin hits ye but does nay damage.  Ye unwield yer +2 quarterstaff o' chaos. _Robin hits tha goblin.  Ye drop a +2 quarterstaff o' chaos. Ye block tha goblin's attack. _Robin closely misses tha goblin.Ye drop a +0 spear. Tha goblin hits ye but does nay damage.(((( hL ....  Ye unwield yer +2 quarterstaff o' chaos. _Robin hits tha goblin.  Ye drop a +2 quarterstaff o' chaos. Ye block tha goblin's attack. _Robin closely misses tha goblin.  Ye drop a +0 spear. Tha goblin hits ye but does nay damage.  Tha kobold throws a stone. Tha stone hits ye but does nay damage.4.6 (1 _Robin barely misses tha goblin. hn t  Ye barely miss tha goblin. Ye touch tha goblin. hK  h  h% >@Z..K..K   kobold (missile, ally target)Z   Robin the spectral hobgoblin (minion) hW( 565.5 (0.9 h1.  h8 0 #.####### #.#..... #......# #>)....# #......# #..... #)#)# #>Z@..K.... #...# h9 j###.)†.# ####.##..#....###########.#.......# #.#.......# #.........# _Ye kill tha goblin! h;  hm<  hQD y)@.K.Z hE 5-6.5 (1.0 hP  hS % _Ye swap places. h#.####### #.#..... #......# #>)....# #......# #..... #)#)##>).@K.#..Z####.)†.# ####.## h#....##.#.......# #.#.......# #.........#  h]  h>Z. h67=7 h$ h}  _Ye block tha kobold's attack.  Ye hit tha kobold. Yer touch misses tha kobold.Tha kobold be severely wounded.8.4 (0.9 _Tha kobold hits ye but does nay damage. hv7  Ye hit tha kobold. h+)Z   Robin the spectral hobgoblin (minion) hg(9.3 h(7 _Ye kill tha kobold! hI _Nay target in view! h* h.x  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.7   3.0   0   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   3.7   4.8  -1       c - Throwing   0.0   1.2  -1   h - Evocations   0.0   1.0   0   h41     i * Shapeshifting   3.5   5.7  -2           d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f * Stealth   2.4   3.0   0                             h"4[39;49m                                          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h  hS  h% kuniqs tha Ruffian#.#######Demonspawn#.#.....Health: 37/39 ======================--#......#Magic: 14/14 ========================#>)....#AC: 8Str: 16 h-, "#......#EV: 8Int: 11#.....SH:  4  Dex: 12#)#)########XL:  5 Next: 26% Place: Dungeon:3#>)Z@)......Noise: =--------  Time: 2489.3 (0.0)#...########-) Nothing wielded###.)†.#Throw: 5 darts (poison)####.##........#....###########.#.......#Z   Robin the spectral hobgoblin (minion)#.#.......##.........##.#.####'######Ye hit tha kobold. Yer touch misses tha kobold.Tha kobold be severely wounded. _Tha kobold hits ye but does nay damage.  Ye hit tha kobold. _Ye kill tha kobold! _Nay target in view! h=8  h@:  hV  h 3 h  h  h  h0 : _ h7 W  Items 'ere: )) [[. h<  h?  h@ R8= _ hB  hWE  hG  hJ , h}L  hO  hnQ  huU , huW  hY  hI\  hx^ , ho`  hb  hd  hg  hg h9== hSi  hWl 1 _HP restored. h]o 3 hZq  h/x  h^{  hC} , hR  h  h  h , h  h  hd  h͊ 9= h  h  h  hg  h , hJ  h  hd  h2 , h  hZ  h$  h*  h , h  h  h  h , h  hͣ  h , h¥  h  h  h֩ , h  h  h߬  h  h~ , h  h , h  h  hA  h`  h) , h  hڹ  h  hܻ , h  hp  h9 , h  h$ [ _Robin fades inta mist! ha 3 h,  h<  h , h  h  h  h , h  h , h  h  h , h  h  h' .#...................... ......##########.####### >)....# #.####### ......# #.......# ......# #.......# )#)#############.......# >)..)..................# ...#############....... ##.)†.# #@.######- ##.##.........g......... ...#############........ #.......# ##.#####. #.......# .#  h ........# .. g   goblin (asleep) ##'###### #.  #.# ##########.# ##'## #........# hQ 515.3 (26.0)  A goblin comes inta view. It be wieldin' a +0 dagger. hY \.gg h K====6.3 (27 h  h ( _Tha goblin shouts! hyln[?25h[?0c  Search fer what [Enter fer "armor", or ? fer help]?  hV[?25l[?1c hP19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] 11 stonesb - [D:3] a +0 club (2 further duplicates)  c - [D:3] a +0 dagger (9 further duplicates)  d - [D:3] a +0 sling  e - [D:3] a +0 animal skin  f - [D:3] a +0 helmet  g - [D:3] a +0 trident  h - [D:3] a +0 spear  i - [D:3] a +2 quarterstaff of chaosj - [D:3] a short sword  k - [D:3] a stone staircase leading down  l - [D:3] an escape hatch in the floor  m - [D:3] a stone staircase leading up  n - [D:3] a +0 leather armour (1 further duplicate)  o - [D:3] a +0 mace (1 further duplicate)  p - [D:3] a +0 chain mail  q - [D:3] a stone staircase leading up  r - [D:3] a stone staircase leading up  s - [D:3] an escape hatch in the ceiling hm>q  a - [D:3] 11 stones  d - [D:3] a +0 sling h4  hu  hT \.#......................kuniqs tha Ruffian ......##########.#######Demonspawn >)....##.#######Health: 39/39 ======================== ......##.......#Magic: 14/14 ======================== ......##.......#AC: 8 h Str: 16 )#)#############.......#EV: 8Int: 11 >)..)..................#SH:  4  Dex: 12 ...#############.......#XL:  5 Next: 26% Place: Dungeon:3 ##.)†.##@.######Noise: ====-----  Time: 2516.3 (0.0) ##.##..........g........-) Nothing wielded ...#############........Throw: 5 darts (poison) #.......###.#####. #.......#.# ........#..g   goblin ##'#######.  #.# ##########.# ##'## #........# _Items 'ere: )) [[. _HP restored. _Robin fades inta mist!A goblin comes inta view. It be wieldin' a +0 dagger. [39;49 hE zm_Tha goblin shouts!  Search fer what [Enter fer "armor", or ? fer help]? . hU  h  h@  h . _ h 7  Ye hit tha goblin. h D) h j7=---7.2 (0.9 h[  h _ _Ye kill tha goblin! h :--- hH  h I _Nay target in view! h hϋ h hv_ _Nay target in view! h h hI _Nay target in view! hS hU ht_ hrn_ _Nay target in view! hzp hev hpzI _Nay target in view! hѧ [?25h[?0c _Nay target in view!  Search fer what [Enter fer "."]?  h% [?25l[?1c h  h 19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 dagger (10 further duplicates)b - [D:3] 11 stones  c - [D:3] a +0 club (2 further duplicates)  d - [D:3] a +0 sling  e - [D:3] a +0 animal skin  f - [D:3] a +0 helmet  g - [D:3] a +0 trident  h - [D:3] a +0 spear  i - [D:3] a +2 quarterstaff of chaosj - [D:3] a short sword  k - [D:3] a stone staircase leading down  l - [D:3] an escape hatch in the floor   h 9m - [D:3] a stone staircase leading up  n - [D:3] a +0 leather armour (1 further duplicate)  o - [D:3] a +0 mace (1 further duplicate)  p - [D:3] a +0 chain mail  q - [D:3] a stone staircase leading up  r - [D:3] a stone staircase leading up  s - [D:3] an escape hatch in the ceiling h Level 3 of the Dungeon<<<<>>(Press ? for help)  ..#   #.#  h #.#   #.#  #. #.#  #.###############.#######   #.#......................   #......##########.#######  #>)....##.#######   h #......##.......# #......##.......# #)#)#############.......# #>)..)..................# #...#############.......# ###.)†.# #@.######   ####.##..........)........   h N#....#############........  #.#.......###.#####.  #.#.......# .#     #.........# ..  #.#.####'###### #.  h  #.#.# #.# ##########.# #.#.####'## #........#  h- hr hbkuniqs tha RuffianDemonspawnHealth: 39/39 ========================Magic: 14/14 ========================AC: 8Str: 16EV: 8Int: 11SH:  4  Dex: 12XL:  5 Next: 27% Place: Dungeon:3Time: _Nay target in view! _Nay target in view! _Nay target in view! _Nay target in view! _Nay target in view!  Search fer what [Enter fer "."]?  h4 h hu h h% _ h, h hj, h` h h  h, h h h, h h. h h h_ h1 h h h h, h hq h, h h3 h, h h h , h  h h hL h hV  Thin's tha be 'ere:  a +0 club; 11 stones; a kobold corpse h h  _ h! hG$ h&, hi( hB5#.##.#.##.###############.###.#.................#......##########.###>)....##.###......##...#......##...#)#@#############... Noise: --------- 2532.2 (15.0)#>)..).............. -) Nothing wielded hE8\#...#############... Throw: 5 darts (poison)###.)†.##..#####.##..........)...#....#############... #.#.......###.# #.#.......#.# #.........#.. - h< h>h _Items 'ere: )) [[. hzz  h~ Pick up what? 22/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 trident Armour (select all with [)c - a +0 animal skin   h> d - a +0 helmet [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hū  d + a +0 helmet[Enter] accept (1 chosen) hR  h^  hl #.# kuniqs tha Ruffian#.#.# Demonspawn#.###############.## Health: 39/39 ======================== h1q #.#................. Magic: 14/14 ========================#......##########.## AC: 8Str: 16#>)....##.## EV: 8Int: 11#......##... SH:  4  Dex: 12#......##... XL:  5 Next: 27% Place: Dungeon:3#)#@#############... Noise: ---------  Time: 2532.2 (0.0)#>)..).............. -) Nothing wielded#...#############... Throw: 5 darts (poison)###.)†.##..#####.##..........)...#....#############...  hu ^[K#.#.......###.# #.#.......#.# #.........#..  _Nay target in view! _Nay target in view! _Search fer what [Enter fer "."]? Thin's tha be 'ere: _a +0 club; 11 stones; a kobold corpse _Items 'ere: )) [[. h  hل +3.2 (1 h9  h % _n - a +0 helmet h#.#.# #.###############.####.#..................#......##########.####>)....# #.##......# #....#......# #.#)#)#############.#>).@)............#...#############. hE###.)†.# #..######.##..........)....#....#############.#.#.......# ##.###.#.......#  .##.........# ..#.#.####'###### #. h hV&4 h h hR hUWear which item? Armour (go to first with [)  s - a +1 cloak of willpower (worn)  hRW u - a +0 scale mail (worn)n - a +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  h h hS#.#.#kuniqs tha Ruffian#.###############.### Demonspawn#.#.................. Health: 39/39 ========================#......##########.### Magic: 14/14 ========================#>)....##.### AC: 8Str: 16#......##.... EV: 8Int: 11#......##.... SH:  4  Dex: 12#)#)#############.... XL:  5 Next: 27% Place: Dungeon:3#>).@)............... Noise: ---------  Time: 2534.2 (0.0) hҜ #...#############.... -) Nothing wielded###.)†.##..## Throw: 5 darts (poison)####.##..........)....#....#############....#.#.......###.###.#.......#.##.........#..#.#.####'#######. _Nay target in view! _Search fer what [Enter fer "."]? Thin's tha be 'ere: _a +0 club; 11 stones; a kobold corpse _Items 'ere: )) [[. _n - a +0 helmet h h h hX h=A5.2 (1 h' h+6.2 (2 h h h+7.2 (3 h h h+8.2 (4 h h hR+9.2 (5 h h 9 _Ye start puttin' on yer armour. Ye continue puttin' on yer +0 helmet. x5 h h hY _Ye finish puttin' on yer +0 helmet. hU#. #.# #.###.##.#..#......#.##>)....# #.##......# #.#......#  hB_#.#)#)#.#>)..@.#...#.###.)†.# #..#####.##.).#....#.#.#.......# ##.##.#..#....  h h340.2 (1 _ h  h%  Thin's tha be 'ere: _a +0 club; 11 stones; a kobold corpse hX  #. #.# #.###. #.#. #......#. #>)....# h9 v #. #......# # #......# # #)#)# #>).@) #...# ###.)†.# #.. ####.##.) #....# #.#.......# ##. #.#.......# .# #.........# ..  #.#.####'###### #. h  h -1 _ h  h  h$ #. #.# #.########. #.#..... #......##. #>)....# #. #......# # #......# # #)#)# #>)@.) #...# ###.)†.# #.. ####.##.) #....## #.#.......# ##.#  #.#.......# .#  #.........# ..  #.#.####'###### #. [39 hQ;49m2 hU]g #. #.# #.########. #.#..... #......##. #>)....# #. #......# # #......# # #)#)# #>@..) #...# ###.)†.# #.. ####.##...) hdb< #....###### #.#.......# ##. #.#.......# . #.........#  #.#.####'###### # hh hk&3 hu hz  Thin's tha be 'ere: _a +0 spear; a +2 quarterstaff o' chaos h2 #.# #.#.#  h(4X#.###############.###.#.................#......##########.##>)....# #.###......# #.#......# #.#)#@##############>)..)............#...#############. h4P###.)†.# #..#####.##..........).#....#############..#.#.......# ##.##.#.......# .# #.........# .. ho]4 _  Thin's tha be 'ere: _a +0 trident; a +0 animal skin; a +0 dagger h8 #. #.# #.###############.# #.#................ #......##########.# #>)....# #. #......# #.. #......# # #)#)############# #>@..).......... #...############# ###.)†.# #####.##..........).. #....############# #.#.......# ## #.#.......# . #.........# .#.#.####'###### # hI;  hA< -5 _ hA  haD  Thin's tha be 'ere: _a +0 spear; a +2 quarterstaff o' chaos hu #. #. #.#. #.# #......##. #>)....# #. #......# # #......# # #)#)# #@)..) h #...# ###.)†.# # ####.##....) #....###### #.#.......# ## #.#.......# #.........# #.#.####'###### h h-6 _ h hM  Thar be a stone staircase leadin' down 'ere.  Thin's tha be 'ere: _a +0 dagger; a +0 dagger; a goblin corpse hITM ###############....................#########>)......#......# #)#############>)..)..............###############.)†.##....#####.. hC7 _ h h:t  Thin's tha be 'ere: _a +0 dagger; a +0 club; a +0 dagger h #.#.. #.##.# #.##.###############.##.#...............#......##########.##>)....# #.##......# #.#.@....# #.#)#)##############>)..)............#...#############.###.)†.# #.####.##..........).. #....#############.. #.#.......# ##. #.## .  h7  hʕ -8 _ h  h  h h8#Read which item? Scrolls  j - a scroll labelled NUMYS AHEX  l - a scroll labelled EZAC GYQABOGGA  m - a scroll labelled CEASUF BAMM  o - a scroll labelled DUMAWN XAYTI  p - a scroll labelled AVEUSA GORAOTH  q - a scroll labelled UWETHUN QEONAO  v - 2 scrolls labelled SUOKHL RIUCS [!] read|quaff|evoke[?] describe selected h7 h|  h  hX _#.# kuniqs tha Ruffian..#.# Demonspawn#.##.# Health: 39/39 ========================#.###############.# Magic: 14/14 ========================#.#................ AC: 9Str: 16 hx #......##########.# EV: 8Int: 11#>)....##.# SH:  4  Dex: 12#......##.. XL:  5 Next: 27% Place: Dungeon:3#.@....##.. Noise: ---------  Time: 2548.2 (0.0)#)#)#############.. -) Nothing wielded#>)..)............. Throw: 5 darts (poison)#...#############..###.)†.##.. h ####.##..........).. #....#############.. #.#.......###. #.#.......#.  _a +0 spear; a +2 quarterstaff o' chaosThar be a stone staircase leadin' down 'ere.  Thin's tha be 'ere: _a +0 dagger; a +0 dagger; a goblin corpseThin's tha be 'ere: _a +0 dagger; a +0 club; a +0 dagger ha f  As ye read tha scroll labelled SUOKHL RIUCS, it crumbles ta dust. h b9.2 (1Tele  h^  h } _Ye feel strangely unst'ble. It was a scroll o' teleportation. h  h$:Drink which item? Potions  a - a ruby potion  c - a potion of lignification  f - a cyan potion  g - an orange potion  h - a potion of curing {!q}  h%&  k - a puce potion [!] read|quaff|evoke[?] describe selected h h h#.# kuniqs tha Ruffian..#.# Demonspawn#.##.# Health: 39/39 ========================#.###############.# Magic: 14/14 ========================#.#................ AC: 9Str: 16#......##########.# EV: 8Int: 11 hH#>)....##.# SH:  4  Dex: 12#......##.. XL:  5 Next: 27% Place: Dungeon:3#.@....##.. Noise: ---------  Time: 2549.2 (0.0)#)#)#############.. -) Nothing wielded#>)..)............. Throw: 5 darts (poison)#...#############.. Tele ###.)†.##..####.##..........).. h #....#############.. #.#.......###. #.#.......#. Thin's tha be 'ere: _a +0 dagger; a +0 dagger; a goblin corpseThin's tha be 'ere: _a +0 dagger; a +0 club; a +0 dagger  As ye read tha scroll labelled SUOKHL RIUCS, it crumbles ta dust. _Ye feel strangely unst'ble. It was a scroll o' teleportation. huP  Okay, than. hs h7 h. _ h  hs hRead which item? Scrolls  j - a scroll labelled NUMYS AHEX  l - a scroll labelled EZAC GYQABOGGA  m - a scroll labelled CEASUF BAMM  o - a scroll labelled DUMAWN XAYTI  p - a scroll labelled AVEUSA GORAOTH  q - a scroll labelled UWETHUN QEONAO  v - a scroll of teleportation {!r} (cancels current teleport) [!] read|quaff|evoke h G[?] describe selected ha #.# kuniqs tha Ruffian..#.# Demonspawn#.##.# Health: 39/39 ========================#.###############.# Magic: 14/14 ========================#.#................ AC: 9Str: 16#......##########.# EV: 8Int: 11#>)....##.# SH:  4  Dex: 12#......##.. XL:  5 Next: 27% Place: Dungeon:3#.@....##.. Noise: ---------  Time: 2549.2 (0.0)#)#)#############.. -) Nothing wielded#>)..)... h .......... Throw: 5 darts (poison)#...#############.. Tele ###.)†.##..####.##..........).. #....#############.. #.#.......###. #.#.......#.  _a +0 dagger; a +0 dagger; a goblin corpseThin's tha be 'ere: _a +0 dagger; a +0 club; a +0 dagger  As ye read tha scroll labelled SUOKHL RIUCS, it crumbles ta dust. _Ye feel strangely unst'ble. It was a scroll o' teleportation. _Okay, than. .#.....................@..........As ye read tha scroll labelled NUMYS AHEX, it crumbles ta dust.Silenced 50.2 (1 _A profound silence 'ngulfs ye. It was a scroll o' silence. h~@4 hC hO hV h^+2.2 (2 hR` _Ye start waitin'.Yer surroundin's sudd'nly seem different. h!i/  --more-- h .##.....# #.# .######## #.#  .##.#  .##.# .##.# .# ######.# .#####....#.#  <......##.#.#.########## .########.#.#.....  h ..........#.############ ###########.# ............# #############  h  h'  h A 3.2 (3 _ h ) h) h3) h) h) h) hu) h) hB) h,) h) h) h7,) h ) h ) h ,) h ) hy) hn,) h^) hF) h:,) h,) h) h7,) h$) h) h,) h{) hf) h],) hL) h8) h*,) h) h ) h ,) h!) h") h#B) h$) h%,) h"') h () h),) h)) h*) h+B) h-) h/,) h0) h-2) h3,) h4) h6) h7) h8) h9) h:) h;,) h<) h>) hH@) h=A,) hF#######.##.# .......##.# ##########.# ... ##########.# ... ).)........# ... ###### #.# # # #.##### # #.#.#...# # ###.#.#@..#... # ##............ #......####.#####.... ##### #.# ...) hG%.........####.#. #.##...........# #.############## #........... ############) hJ078.2 (25.0)) hK,9.2 (26) hM) h.S8 _j - a rin' o' protection from fire* hAPut on which piece of jewellery? Jewellery (go to first with "=)  i - a ring of magical power (worn) {!q}  x - a ring of willpower (worn)j - a ring of protection from fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip + h=+ hqD+ hKK#######.##.#kuniqs tha Ruffian ........##.#Demonspawn ##########.# ...Health: 39/39 ======================== ##########.# ...Magic: 14/14 ======================== ).)........# ...AC: 9Str: 16 ############ #.#EV: 8+ h,OAInt: 11 ## #.#####SH:  4  Dex: 12 ##.#.#...#XL:  5 Next: 27% Place: Dungeon:3 # #########.#.#@..#...Noise: Silenced  Time: 2579.2 (0.0) # #......##............-) Nothing wielded # #......####.#####....Throw: 5 darts (poison) ####......# #.# ... #.........####.#. #.##...........# #.############## #........... ############ _Okay, than.As ye read tha scroll labelled NUMYS AHEX, it crumbles ta dust. _A profound silence 'ngulfs ye. It was a scroll o' silence. _Ye start waitin'. _Yer surroundin's sudd'nly seem different. _j - a rin' o' protection from fire+ hE`|  Ta do 'tis, ye must remove 'un o' tha followin' items:(? fer menu, 'sc ta cancel)< or i - a rin' o' magical power {!q}; > or x - a rin' o' willpower- h`z  Ye remove yer rin' o' magical power {!q}.  Ye feel yer magic capacity decrease.- h'b85/5 80.2 (1- hd- hf? _j - a rin' o' protection from fire (worn). h3. h. h . h .......##.# #########.# ....# ... .)........# ... ########### #.#  # #.##### . h #.#.#...# ##.  #########.#.#...#.....  #......##.....@......>0  #......####.#######......# #.# . .........####.# . .##...........# .############## ...........########## . h 1.2 (1 _Found a stone staircase leadin' down.3 h3 h33 h3 h8 _Yer hearin' returns.3 h?##.# .# ... .# ... .# ...  #.# # #.##### .#.#.#...#####.. ##.#.#...#.....# #......##.......@....>..--------- #......####.#####.....#S......# #.# .....# ####.# .....# #..# .....# # ######S   ball python (constriction, asleep)3 hGv 2  A ball python comes inta view.3 h3 h S.S)3 h +3.2 (23 ht 3 hz 5 _Tha ball python hisses angrily.9 hJ9 h9 h[9 hs9 h. ... ... ... #.# # #.##### .  #.#.#...#####... .#.#...#.....#. .......@....S.. ##.#####.....#.  #.# .....#  .....#  .....#  ###### 9 hUx  ... ... ... #.# # #.##### .  #.#.#...#####... .#.#...#.....#. .......@....S.. 9 hz ##.#####.....#.  #.# .....#  .....# .....# ######  9 h 9 hs 9 hw 9 h b _A ball python be nearby!9 h ##.# .# ... .# ... # ...  #.# .# #.##### ..##.#.#...#####..#.#...#.....#.# ......##........@...S..# ......####.#####.....#.# ......# #.# #.....# ####.# # .# # #######   9 h 9 hh PS>9 hC 24.2 (1 _9 h 9 hb $##.# .# ... .# ... .# ... .. #.# ..## #.##### ..##.#.#...#####.9 hD .#.#...#.....#.# ##.S>..# ####.#####.....#.# # #.# #.....#  #   9 h 0S.9 hq &59 h 9 h 9 h.  Ye hit tha ball python.  Tha ball python be moderately wounded.Tha ball python bites ye but does nay damage.=6.1 (0.9Tha ball python be moderately wounded.  bites ye but does nay damage. _Ye block tha ball python's attack.  Ye hit tha ball python but do nay damage.Tha ball python closely misses ye. Tha ball python grabs ye.7---1 7.0Constr : ht _Tha ball python constricts ye.: h2>  Ye punch tha ball python!: hE†: h 8 8.0 (1.0 _Ye kill tha ball python!: h_ _Nay target in view!: hez: hL|: h: h _ _Nay target in view!: hǓ: h: h : hߝ;_Nay target in view!: hc#.##.# ..##.# .# ... ####.# ... _ .....# ... . ###### #.#  # #.##### ..## #.#.#...#####...... ######.#.#...#..@..#.# 0##..........†.>..# ####.#####.....#.## #.# #.....# ##### .........# #.....# ########## ####### ...... ######-9.0 (1 : hhv0_Found an opulent altar o' Gozag.; h:3#.# ##.# #..# #.#..# ... # #..# ....# ... #.#... .._. # ... .#..##...  #.# ...#..# # #.##### ....##.###.#.#...#####.......).#.#...#....@#.# -90##..†.>..# ####.#####.....#.# # #.# #.....######.# #.....# _8=-1.0 (2 _Found a hand a; hm xe.< h-bDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (3/15) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosFedhas Gozag ($30)HepliaklqanaKikubaaqudghaMakhleb Nemelex XobehOkawaruQazlalRu Sif MunaTrogUskayawVehumet Wu JianXomYredelemnul Annotations: (press ! to add a new annotation) D:2 Sigmund< h#U < hHb ##.#kuniqs tha Ruffian ##.##..# #.#.Demonspawn ##.# ... # #..# ....Health: 38/39 =======================- ##.# ... #.#... .._.Magic: 5/5======================== ...# ... .#..##...AC: 9Str: 16 #### #.#...#..#EV: 8Int: 11< hd e# #.##### ....##.##SH:  4  Dex: 12#.#.#...#####.......)XL:  5 Next: 27% Place: Dungeon:3 ####.#.#...#....@#.#Noise: ---------  Time: 2591.0 (0.0) ..##..........†.>..#-) Nothing wielded ..####.#####.....#.#Throw: 5 darts (poison) ..# #.# #.....#.# ..####.# #.....# # .......# #.....# ######## ####### .... #### _Ye kill tha ball python! _Nay target in view! _Nay target in view! _Nay target in view! _Found an opulent altar o' Gozag. _Found a hand axe.< hm :_< hjq < h 3< h < h| < hC < h2 < h < hm  #.###.# .#. ..##.# ## ... .##.# .###.. .###.# .[#..# #.#.< h .# ... #.#..##..... ####.# ... #.#......_.. .....# ... #.#..##....## #.# #.@..#..#4.0 (3 # #.########....##.## #.#.#...#####.......) ######.#.#...#.....#.#####..##..........†.>..#####.#####.....#.# ....# #.# #.....#.#####.# #.....# # .........# #.....#< h` 8_< h Y9=5.0 (4< h^ < hu & _Found a buckler.= h.####.# .# #.# ####.# .#. ...##.### ... ##.##.# .###.. .# ...##.# .[#..# #.#.#.# ... #.#..##..... #####.# ... #.#......_.. ......# ... #@#..##.... ####### #.# #....#..#  # #.########....##.## #.#.#...#####.......) #######.#.#...#.....#.#####.##..........†.>..#.####.#####.....#.#.# #.# #.....#.#####.# #.....# #_6.0 (1= h1 = h cM....##  ## .# ..### ... ##..###.. .# ...##.# .[#..# #.###... #####...._.. ......# ...#..##.... ####### #.# #....#..# # #.########....##.##.....###.#7_> h`eM##### .....###.# . #.# .. ##... .# ....### ... ##...###.. .# ...##.# #.[#..# #.###... #####...._.. ......# ...#..##.... ####### #.# #....#..#.#..#.._8_> hM ##### ......# ###.# .  .  ##... .# ......### ... ###....###.. .# ...##.# #.@#..# #.###.#..##... #####...._.. ......# ... #.#..##...._=9 _Ye see 'ere a +0 buckler.> ho _> h"X> h*> hU2> h3K######.# .. .....#.###### .g......# #..#.####.# #.# # ...#.#.# #.# #..####.#.#.#.####.# #.......# .#. .> h5#...#...##.# #....#### ... .#######.##.#.#.##....###.. .#......##.#...@.###.[#..# #.#. .##########.#.....# ##.#..##..... .##########.#.....# #.#......_.. .).)........#.....# #.#..##.... .######.#.### #....#..# .# #.#.########....##.## g   goblin (asleep) .# #.#.#...#####.......) > h> .# #########.#.#...#.....#.##### .# #......##..........†.>..# > hM607.0 (8  A goblin comes inta view. It be wieldin' a +0 dagger.> hN.> hO g> hP_> hQg> h S2> hU-==8.0 (9> hZ> hkb > hlc> hTd1_Tha goblin shouts! Ye hear a loud squeak.> h߶ .. .. #g #.# #  #.# #.  #. .#.  #....#### ... #.#.##....###.. .# #...@.###.[#..# #.....# #.....# _ .).)#.....#  #.#.###   #.#. #.#.) #. †.>..# > hd  .. .. #g #.# #  #.# #.  #. .#.  #....#### ... #.#.##....###.. .# #...@.###.[#..# #.....# #.....# _).)#.....# #.#.###  #.#. #.#.) #. †.>_ _A goblin be nearby!? h.# #.# .######.# ..###.###### ..# #............# #g# #.###.#.####.# #.## # ....#.#.# #.# #..####.# #.#.#.#.####.# #.......# .#. #.#...#...##.# #....#### ... #.#######.##.#.#@##....###.. .# ..........##.#.....###.[#..# #.# ..#.#.....# ##.#..##.. ..##########.#.....# #.#......_. ..).)........#.....# #.#..##.... ).############.#.### #....#..# #.# #.#.#####.# #.# ? h #.#.#...#####....... #.# #########.#.#...#.....#.####.g_--9.0 (1 _? hF####  ..# ######.# ..# ......#.###### .? hI............# #.# #.###.#.####.# #g## # ... ####.# #.#.##...# .#...#...##.# #@...#### ... #.#######.##.#.#.##....###.. ........##.#.....###.[#..# #.##.....# ##.#..##...##########...._ ..).)........#.....# #.#..##.... ).############.#.### #....#..########....##.# ####.......? hY? hZ? hcr.gr   rat? hdB--10? hi;_? ht ......####  ..# ? huJ######.# .r# ......#.###### ........... #.###.#.####.# #.## # ... #.# #g.####.# #.#.##...# .#...#...##.# #....#### ... #.########.##....###.. ........##.#.....###.[#..# #.#? hv#.....# ##.#..##...##########.#.....#...._ ..).)........#.....# #.#..##.... ).############.#.### #....#..########....##.# _A rat comes inta view.? hy? hQ.r_? h.=1? hڄ? hdž= _Tha goblin hits ye but does nay damage.? h~  Ye hit tha goblin but do nay damage. Ye touch tha goblin.? hi? h.r)_. r   rat? hy.82? hi? h #########.# .......#.#### .  ..# ######.# ..# ......#.###### .............# #r# #.###.#.####.# #.## # ... ####.# #.#.##...# .#...#...##.# #....#### ... ? hQ<#.########.##....###.. ........###.[#..# #.#.....# ##.#..##...##########.#........._ ..).)........#.....# #.#..##.... ).########### #....#..# _Ye kill tha goblin!? h^? hQ.r_? h .-3? h_ _Ye see 'ere a +0 dagger.? hu4  Ye hit tha rat.? h-E†? h3=9 (0.9? h+9_? h\ _Ye kill tha rat!? h`? h? hI _Nay target in view!? h 3? h0 ? h ? h ? h _  Ye see 'ere a rat corpse. _? h= ? hE ,? hB ? h ? h ,? h ? h ? hc ,? h{ ? h ? h ,? h ? hx ? h ,? h ? h ? h ? h ? h ? h ? h8 ,? h ? h ? hW ? h$ ? h ? h ? h ? h ? h ? h ? h ? h ? h ? h ? h:! ? h" ? h## ? h# ? h% ,? h& ? h- X? h. ? h. ,? h/ ? h1 ? h2 ? h3 ? h4 ? h5 ? h6 ? h7 ? h8 ? hd< |  Thin's tha be 'ere:  a +0 dagger; a goblin corpse? h> ? h>  _? h? ? hF ? hH ,? hy   Thin's tha be 'ere:  a +0 dagger; a goblin corpse _? h*{ ,? hq| ? hs} ? h X? h #.####### # #.####### # #.......# # #.......# ####.......#...........# ##########.......# ##########..########.#.K.....)......@.......-? ho -#########........##.### ..# ##.#####.##.# ..# #.## #....## #..# #....### ### ##.# #....'.. K   kobold (asleep)  .## #....#  #..#..###....#  #..##........#? h 39.9 (26.0)  A kobold comes inta view. It be wieldin' a +0 club.? h k.KK? h 6==40.9 (27? h ? h ( _Tha kobold shouts!@ h[.#  #.#  #.#  #.# @ h .@ hG# # .# ..#.#.).......@....K...##.###.# ##.#####.##.# # #.## #....## #..# #....### ##.# #....'..  #.## #....##  #.#..###....#  #.######.##........#@ hY@ h/K.@ hR@ h--@ h1.9 (1@ h.0)@ h@ h@ h.#@ h @ hQ#.#@ h @ h#.@ h# @ h #.@ h2# @ h.@ h8# # .# # #..#.#...#).K..##.###. # ##.#####.##.# # #.## #....# # #..# #....### ##.# #....'.. #.## #....## #.#..###....# @ h9!@ h@ h.K.@ hV@ h>--@ h52@ h.@ hl@ hq.#@ h t @ hw#.# .##.# .##.# .#.# .## .#.# .# .# ..#.#...#@ hf).K..##.###. ##.#####.##.#  #.## #....# #..# #....### ##.# #....'.. .## #....## .#..###....# @ h@ hB@ h=@ h 3@ h@ hO @ hj"@ hr @ hQ;_Ye block tha kobold's attack.  @ h:Ye hit tha kobold.  @ h$2Tha kobold be heavily wounded.@ h.@ h@ ht4@ hU@ h0 @ h-@ hP/_Tha kobold closely misses ye.@ h1@ h1 @ h5  @ h:iYe closely miss tha kobold. Yer touch misses tha kobold.@ h<2Tha kobold be heavily wounded.@ hM?@ htB@ hD&5.8 (0.9@ hc@ hh @ h.n_Tha kobold completely misses ye.Ye hit tha kobold.@ ho)@ h~p @ h@ hB9@ h} 6.7@ h]@ hq @ h@ h5%_Ye kill tha kobold!@ h@ h S  Ye see 'ere a +0 club. _@ h2 @ h8 B@ hB @ h D [.####### #.#  @ hE X#.####### #.#  @ hF b#.......# #.#####  @ hH #.......# #.#...# .......# #.#...# # #.#...# .......# #.#...# ..########.#...#####)..........)...@......>@ hN -51.7 (5.0........##.###...######.#####.##.# #...##.## #....# #...##..# #....#########.# #....'...## #....###..###....# @ hP @ hP -@ h:R $2.7 (6@ h)V @ hY  @ h[ @ h[ -_Found a stone staircase leadin' down.A huA hA hЍ,A hA h͏A hBA hɒA hA,A h$A hA h,A hۘA hכQ  Thar be a stone staircase leadin' down 'ere.A hK _A h A h,A h A hڣA h,A hA h,A hA hJ _Ye now haf 99 gold pieces (gain'd 7).A h`A h<3A hկA h,A hA hijA hϴA h,A h^A hڹA h޺,A hμA hG,A hmA hlA hA h,A hA hA h,A h A hA h,A h A hA hA hA hA h,A hA h76 _Ye op'n tha door.A h A h3A hA hz,A hRA h ....##.###...####.# ###.##.# #...# #.# #....# #...# #.# #....##########.#  #....'..........# # #....####.......##....# #.......# .......####.......# ##..#####.......@.#  #...## #......##.# ###...# #......##.# ..#.#.# ###'#####.# #.#.#†## #.# .# #.#.#).####.# J.J   endoplasm (asleep) #.#A h|.#.......# .#.# #.#.#....#### .....#.#.##....###.. .# 76.7 (24.0)  An endoplasm comes inta view.J.J7.7 (25 _Tha endoplasm quivers.A h ##.##.# #...# #.#  #....# #...# #.#  #....##########.#  #....'..........#  #....####.# #....# #.......# ......####.......# #..#####.........# ...## #......##@# ##...# #......##.# .#.#.# ###'#####.# #.#†## #.# #J# .#.#).####.# ... .#.#.......# .#.# .#.#....#### .... .#.#.##....###...# .# .#.....###.[#..# #.#.J.8.7 (1.0) h m #....#########'.........####.. # #... ......####.... #..#####........## #......###... .#.#.# ###'#####J†## #.# #.).###..........# .#.##### ....##....###...# .#....###.[#..#..#.#. ##.#..##....A hF s7--=9A h A h0 , _Tha endoplasm hits ye.A h{  Ye hit tha endoplasm. Yer touch misses tha endoplasm.A h Tha endoplasm be moderately wounded.Tha endoplasm freezes ye.3----80.6 (0.9A h A h _Ye be froz'n.  Ye hit tha endoplasm..A h[1.5 _Ye kill tha endoplasm!B h& _Nay target in view! _Nay target in view!B h| _4--5=B h6==7=B he8=  Ye see 'ere a +0 hand axe.B h9== _HP restored.B h&=B hA4 _h - 2 potions o' curin' {!q} (gain'd 1)B h?B hXBB h/C,B hDB hEB hF,B hGB hSJB hKBB h1NB h O,B hOB hQB hR,B hlSB hUB hV,B hXWB hZB h\,B h]B h$`B ha,B haB hdB heB hfB hgB hiB h[k,B hQlB h"oB hp,B hqB htB hv,B h/xB h{B h},B hB hB ho,B hB h,B h,B hB hB h,B hB hB h ,B hB h[B hۛ,B h<B hpB h,B h[B hB hgB hOB h7B hyB hB hB haB hB hͰB hB hB hB hν,B hB hB h,B hB hB h,B hB h0^  Ye see 'ere a rat corpse.B h?B hD _B h.B hB h,B h7B hB hBB hB h(B hB h B hB h"B hVB hDB hB h,B h<B h B hB hB h~B hAB hrB h_B hPB hB h>B h/B hB hvB hB hB hB hB h\B hB hB hB h! B h B h B h B h"B hB hB h?;  Ye see 'ere a +0 club.B hB h _B hB hB h$B h,B hwB hB h~,B h B h"B h,B hK!B hj"B hX#,B h$B hP&,B h5'B h(B h+,B h,B h`-B h3.,B h/B h%0B h0,B h1B h5B hb6,B h87B h8B h8,B hE:B h!;,B h;,B h<B h=B ho>,B hF?B h@,B h@B hAB hB,B hzCB hJDB hE,B hjFB hEGB h#H,B hHB hIB hJ,B hKB h]LB h}M,B hWNB h)OB hO,B hPB hQB hRBB hSB hsVXB hJW,B hXB hX,B hY,B hZB hq[,B hD\B h{]B hV^,B h3_B h`B h`BB haB hb,B hcB hdB he,B hfB hgB hdhBB hjiB hHj,B hkB hkB hl,B hmB h_nB h1o,B hpB hpB hqBB hrB h$t,B htB huB hvBB hwB h~x,B hPyB h"zB hzB h{BB h|B h},B h~B hB hBB hρB h܂,B hZB hb,B hb,B h^B h`BB h[B h_BB h[B ha,B h`,B h`,B h\B h]B hBB hB hɓ,B hӔB hܕB h,B hB hB h BB hB h,B hnB hwB h,B hB hNB ha,B hVB h0B h!B h,B h B hZB h6B hB h\B hu,B hȲB h\B hB hB hB h:B hB hǻB hB hB hB hB hB hB h]B h0B hB hPB h{B hNB h@B hPB hB hiB h:B hB hB h`B h2B hB h,B hB hB h,B hB hB hp,B hB hKB hB hB hB hxB hB hB hB hB hB h|B hNB hWB hB h}B hOB h@B h,B hB hDB h,B hB hB h,B h_B h1B h,B hB hB hy ,B hJ B h B h ,B h B h B h,B hXB hB h,B hiB hCB h,B hB hB hBB hB h,B hB hB hj,B hDB h7B h,B hB h!,B ht&B hK'B h(B h)B h*,B h1B h2B h4,B h7BB hl9B h:B h<BB h8?B h[@B hWA,B h=CB hLDB hIE,B hNB hvP,B hmQB hRB hS,B hTB hDVB h@W,B hXB hY,B hZ,B hT\B h`],B h^B h`B hfB hgB hh,B hiB hkB hn,B hpB hqB hrB hsB htB hyB h%{B h|B h}B h B h,B h_B hdB hy,B hB h;XB hB h,B hB h4B h ,B hB hB h,B hB hB hή,B h/B hB h',B h$B hxB h,B hB h` #.#####........##.# #.# #...####.##.############# #.# #......#.##.#............ #.# ###.##.#.##......########  #.# #.##.#.##>)....# B h #.# #.##.#.##......#  #.#######.##.#.##......#  #.........##.#.##)#)###########  ############.#@##>)..).........-869.5 (188.0) #.#.##...########### #.#.####.)†.######## #.#.####.##......... #.#.#....########### #.#.#.#.......# #.#.#.#.......# B h#.#.#.........# #.#.####'######-B hB hE _Done 'splorin'.D hvbDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (3/15) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosFedhas Gozag ($30)HepliaklqanaKikubaaqudghaMakhleb Nemelex XobehOkawaruQazlalRu Sif MunaTrogUskayawVehumet Wu JianXomYredelemnul Annotations: (press ! to add a new annotation) D:2 SigmundD h%D hB #.#####........##.#kuniqs tha Ruffian#.# #...####.##.############# Demonspawn#.# #......#.##.#............ Health: 39/39 ========================#.# ###.##.#.##......######## Magic: 5/5========================#.# #.##.#.##>)....#AC: 9Str: 16#.# #.##.#.##......#EV: 8Int: 11#.#######.##.#.##......#SH:  4  Dex: 12#.........##.#.##)#)########### XL:  5 Next: 29% Place:  hGmDungeon:3############.#@##>)..)......... Noise: ---------  Time: 2869.5 (0.0)#.#.##...########### -) Nothing wielded#.#.####.)†.######## Throw: 5 darts (poison)#.#.####.##.........#.#.#....############.#.#.#.......##.#.#.#.......##.#.#.........##.#.####'######Ye see 'ere a +0 hand axe. _HP restored. _h - 2 potions o' curin' {!q} (gain'd 1) _Ye see 'ere a rat corpse. _Ye see 'ere a +0 club. _Done 'splorin'.D hPE h[[?25h[?0c  Search fer what [Enter fer "."]? E h [?25l[?1cE h E h c23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 club (3 further duplicates)b - [D:3] a +0 dagger (11 further duplicates)  c - [D:3] a stone staircase leading down  d - [D:3] a +0 spear  e - [D:3] a +2 quarterstaff of chaosf - [D:3] a short sword  g - [D:3] an escape hatch in the floor  h - [D:3] a +0 animal skin  i - [D:3] a +0 trident  j - [D:3] a +0 sling  k - [D:3] 11 stones  l - [D:3] a stone staircase leading up  m - [D:3] a +0 leather armour (1 further duplicate)  n - [D:3] a +0 mace (1 further duplicate)  o - [D:3] a stone staircase leading up  p - [D:3] a +0 chain mail  q - [D:3] a stone staircase leading up  r - [D:3] a +0 buckler  s - [D:3] an escape hatch in the ceiling  t - [D:3] a stone staircase leading down  u - [D:3] a stone staircase leading down  v - [D:3] an opulent altar of Gozag [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]G h  b - [D:3] a +0 dagger (11 further duplicates)  cstone staircase leading down  d+0 spear  e - [D:3] a +2 quarterstaff of chaos  f - [D:3] a short sword  gn escape hatch in the floor  h - [D:3] a +0 animal skin  itrident  G h!(jsling  k11 stones  la stone staircase leading up  m+0 leather armour (1 further duplicate)  nmace  ostone staircase leading up  p+0 chain mail  qstone staircase leading up  r+0 buckler  sn escape hatch in the ceiling  t stone staircase leading down  uvn opulent altar of Gozag  w +0 hand axebotJ h@Ma - [D:3] a +0 club (3 further duplicates)  h - [D:3] a +0 animal skin J h d p - [D:3] a +0 chain mailtopJ h J h J h  #.#####........##.#kuniqs tha Ruffian#.# #...####.##.############# Demonspawn#.# #......#.##.#............ Health: 39/39 ========================#.# ###.##.#.##......######## Magic: 5/5========================#.# #.##.#.##>)....#AC: 9Str: 16#.# #.##.#.##......#EV: 8Int: 11#.#######.##.#.##......#SH:  4  Dex: 12#.........##.#.##)#)########### XL:  5 Next: 29% Place:  hF mDungeon:3############.#@##>)..)......... Noise: ---------  Time: 2869.5 (0.0)#.#.##...########### -) Nothing wielded#.#.####.)†.######## Throw: 5 darts (poison)#.#.####.##.........#.#.#....############.#.#.#.......##.#.#.#.......##.#.#.........##.#.####'###### _HP restored. _h - 2 potions o' curin' {!q} (gain'd 1) _Ye see 'ere a rat corpse. _Ye see 'ere a +0 club. _Done 'splorin'.  Search fer what [Enter fer "."]? .J h J h J h; D _K h?Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon K h+!K h8 #.#####........##.#kuniqs tha Ruffian#.# #...####.##.############# Demonspawn#.# #......#.##.#............ Health: 39/39 ========================#.# ###.##.#.##......######## Magic: 5/5========================K h<#.# #.##.#.##>)....#AC: 9Str: 16#.# #.##.#.##......#EV: 8Int: 11#.#######.##.#.##......#SH:  4  Dex: 12#.........##.#.##)#)########### XL:  5 Next: 29% Place: Dungeon:3############.#@##>)..)......... Noise: ---------  Time: 2869.5 (0.0)#.#.##...########### -) Nothing wielded#.#.####.)†.######## Throw: 5 darts (poison)#.#.####.##.........#.#.#....############.#.#.#.......##.# hm.#.#.......##.#.#.........##.#.####'###### _HP restored. _h - 2 potions o' curin' {!q} (gain'd 1) _Ye see 'ere a rat corpse. _Ye see 'ere a +0 club. _Done 'splorin'. _Search fer what [Enter fer "."]? . _K hY  Thar be an 'scape hatch in tha floor 'ere. _K h(  Thin's tha be 'ere:  a +0 dagger; a +0 club; a +0 dagger _  Thar be a stone staircase leadin' down 'ere.  Thin's tha be 'ere:  a +0 dagger; a +0 dagger; a goblin skeleton _K hO4  Ye climb downwards. _Tha hobgoblin shouts!  Thar be a stone staircase leadin' up 'ere.K hK h . .g. #  .....####.#  .......@..# ==90.2 (20.7)....#####..# . ....  .... ... .. g   hobgoblin . K hpK h}K h~` _A hobgoblin be nearby!K h  ###....g.. #.####.#<..#.#####..#.. ..... .... ...K h .. .K hK h.gSS   ball python (constriction, wandering)L hL hj--L h] 1.2 (1.0L h_! )L hH(L hn4 L h/6 L h47###L h8*..#L h9Q.g.. #L hn;B.####.#L h<A.<..#L h >Q.#####..#L h?>.S.L h@ ....L hA!...L h B ..L hC ..L hC..L h5E .L h.F ...L h&G##L h@H* ..L hMI( . L hPJP_A ball python comes inta view.L hCKL hPL hRL hrYL hZ.L h[gL h\SL h].L h^SL h~_)L hy`L h bL hc)=-L h(d2L hkL h>o L hYpL hq'_Tha ball python hisses angrily.L h)........# ...##... #.g.####.#.<..#.S.#####..#.. ....... ........ ...##... ..#... ....?L hL hf^S.3L hfL h _Found a scroll labelled KAEBUKH DYUXUN. Ye block tha hobgoblin's attack.  Ye barely miss tha hobgoblin. Ye touch tha hobgoblin. .S   ball python (constriction)  Ye kill tha hobgoblin!L h^304 _Tha ball python completely misses ye. Tha ball python closely misses ye.L h5  Ye hit tha ball python..L h.15L hL hd _Ye kill tha ball python!L hL hL hI _Nay target in view!L hh 3L h:k L h q L h]u L h2w $ _L hF L h ,L hӏ L ho L hI ,L hʚ L h L h ######### ...#.......##.# #.......... ##........####.#...........<..##.#####..##.##....................#..!.. ...-#####...##..... .. #.... ..... . ....?.g #... #####.... #.. L hw #....# .. g   goblin (wandering) ...... .......L hܫ 9.2 (4  A goblin comes inta view. It be wieldin' a +0 dagger.Found a plate armour.L hS 7  Tha goblin shouts!L h g[s   scorpionsg   goblinL h L====900.2 (5L h L h [ _A scorpion comes inta view.N h: ######### ...kuniqs tha Ruffian#.......##.#Demonspawn#.......... #Health: 39/39 ========================#........####.#Magic: 5/5========================...........<..#AC: 9Str: 16#.......#####..#EV: 8Int: 11#.......##........SH:  4  Dex: 12...................XL:  5 Next: 31% Place: Dungeon:4#......@....!.. ...Noise: ====-----  Time: 2900.2 (0.0)#####..*##..... ..-) Nothing wielded#...g h vm ..... .Throw: 5 darts (poison)....?.[ #...#####.... #..#....# ..s   scorpions.....g   goblin.......  Tha goblin shouts! _A scorpion comes inta view.Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wieldin' a +0 dagger (45% ta hit)O h3o A goblin. A short, impatient and unfriendly humanoid. Goblins first appeared only a few years ago, but are now remarkably numerous. Sadly, no number of raucous goblin parties will put them in a welcoming mood toward adventurers. Max HP: ~4 Will: noneAC: none EV: +++ O hx6Threat: Minor Class: Natural Size: Small Int: Human You have about 58% to hit with your hands and 46% to hit with your touch and off-hand punch. It has about 59% to hit you. Attack Max Damage Hit: +0 dagger 4 It can open doors. [!]: Description|QuoteP hs_######### ...kuniqs tha Ruffian#.......##.#Demonspawn#.......... #Health: 39/39 ========================#........####.#Magic: 5/5========================...........<..#AC: 9Str: 16#.......#####..#EV: 8Int: 11#.......##........SH:  4  Dex: 12...................P hWvXL:  5 Next: 31% Place: Dungeon:4#......@....!.. ...Noise: ====-----  Time: 2900.2 (0.0)#####..*##..... ..-) Nothing wielded#...g ..... .Throw: 5 darts (poison)....?.[ #...#####.... #..#....# ..s   scorpions.....g   goblin.......  Tha goblin shouts! _A scorpion comes inta view.Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wieldin' a +0 dagger (45% ta hit)P h######### ...kuniqs tha Ruffian#.......##.#Demonspawn#.......... #Health: 39/39 ========================#........####.#Magic: 5/5========================...........<..#AC: 9Str: 16#.......#####..#EV: 8P hʘInt: 11#.......##........SH:  4  Dex: 12...................XL:  5 Next: 31% Place: Dungeon:4#......@....!.. ...Noise: ====-----  Time: 2900.2 (0.0)#####...##..... ..-) Nothing wielded#...g ..... .Throw: 5 darts (poison)....?.[ #...#####.... #..#....# ..s   scorpions.....g   goblin....... _A scorpion comes inta view.Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straighP ht lineAim: a goblin, wieldin' a +0 dagger (45% ta hit)  Okay, than.P hTP h. _P hO.......##.# ... #####....<..##.#####..#.##.............#.....!.. #####..@##.....  #...g. .....?.[.# ######....##.. #....# P h4es..... ........P h<s.P h`=---1.2 (1P hP h/l _Tha goblin completely misses ye.P h<s.P h~I---2.1 (0.9P h$P h& _Ye closely miss tha goblin. Yer touch misses tha goblin.P h[  Ye closely miss tha goblin. Yer touch misses tha goblin.P h7ejs.3.0P hhP hq _Tha goblin barely misses ye.Ye hit tha goblin. Yer touch misses tha goblin.Tha goblin be heavily wounded.P hds? 4.0 (1.0P hP hS _Tha goblin closely misses ye.P h_ 7  Ye hit tha goblin.P hp )  Ye kill tha goblin!P h` 329 (0.9P hx P h>   Ye kill tha goblin! _Tha scorpion stin's ye but does nay damage.  Ye closely miss tha scorpion. Tha scorpion stin's ye.  Ye be poison'd.  Tha scorpion poisons ye!  Tha scorpion be seared by tha foul flame within ye!P hl 6======--5.8Pois P h P h ` _Tha scorpion be heavily wounded.P htuFTha scorpion be heavily wounded.  Ye hit tha scorpion.  Tha scorpion be heavily wounded.Ye feel very sick.stin's ye.  Ye be more poison'd.P hy3=============----6.7Pois P h~P hАI  Tha scorpion stin's ye.  Ye be more poison'd. _Tha scorpion poisons ye!  Ye hit tha scorpion but do nay damage.Tha scorpion be heavily wounded.feel very sick.P h8e29-----7.6P hՙP h _Tha scorpion closely misses ye. Tha scorpion barely misses ye.Q h(Z  Ye hit tha scorpion. Ye touch tha scorpion.  Tha scorpion be almost dead.Ye feel very sick.24=------8.6 (1.0Q hQ hw6 _Tha scorpion stin's ye.  Ye hit tha scorpion but do nay damage. Ye touch tha scorpion.Q h9Z  Ye kill tha scorpion!Q hP h.h   jackal (wandering)Ye feel very sick.Q hSQ hEs Changelin'1-----76Q h"u9.5 (0.9 _A jackal comes inta view.Trainin' target 3.0 fer Stealth reached!Q hQ h&g _Yer Stealth skill increases ta level 3!Q h- o######### ...#.##.# #.... # #.####.# .....<..## #.#####..# #.## h....... #.......@...!...... #####...##..  #...)....... ......?.[.#....######....##...Q h #....# ......... ................Q h h.h   jackal (wandering)Q h y19----10.5 (1.0Q h Q h R _Ye feel very sick.R hY######### ...#.......##.# R hz #.......... # #........####.# ...........<..## #.......#####..## #.h.....## ........ #...........!...... #####...##.........  #...).......# ......?.[.#..######....##...)#....# ......... ...  Found a slin'. Ye feel sick.R h:.hhR h\+R hH7--R h(==1R hR hx' _Tha jackal barks!R hWq.######### ...#.......##.# #.......... # #........####.# ...........<..## #.......#####..##. #..h....## ........ #...........! #####...##...  #...).......##......?.[.#......######....##...)#....# ........ ...15----2Pois  _Ye feel sick.R hݙ.... ... # ... #.##.# #. # #.####.# .R h=<..## #.#####..##.#..h....##.. #.!...... #####...##. #...).##......?.######....##...).#....# . R h/R hhh   jackalR ha\4----3R hξR h# _Ye feel sick.R h= .... ....# .....#.R h K##.# .##. .# #.####.# .<..## #.#####..##.#..h....##.......h.#.!.#####...##.#...).##.R hݣ .....?.[.#...... .######....##...)..# R h R h H..hR h# =-4R h R h # _Ye feel sick.S h6 ....  .... ######### ..... #.##.##.# #.. #.# #........####.# ...........<..## #.......#####@.##... #..h....##..h.....#...........!#####...##.. #...).......##.......?.[.#......#..######....##...)...#....# ......S hг.h35S hS h# _Ye feel sick.S h&/ .... ..... .... ######### ..... ###.##.# #.......... #.# #####. ...........<@.##  #.......#####..##... #..h....##........... .........h.... #...........!.S h#####...##........... #...).......##... .....?.[.#......#..######....##...)....S hȾt2-6S h`# _Ye feel sick.S hE .... ..... .... # ..... #.......##.##.# #.......... #.# #.####.# S hn.@..## #.#####..##... #..h....##........... .h........... #.!..... #####...##......... #...).......##.. .....?.[.#......#..  ######....##...)....S hTS hS1--7S hS ho _Ye feel sick. _Thar be a stone staircase leadin' up 'ere.S h9 S h < 8-S hC S hG 2  Ye feel sick.S hS hh   jackalS hU .8S hc S h*G V .#####........##.##. .# #...####.##.###############. .# #......#.##.#............... S hL .# ###.##.#.##......##########. .# #.##.#.##>)....##. .# #.##.#.##......##. .#######.##.#.##......##. .........##.#.##)#)#############.3 ###########.#.##@)..(............ #.#.##...#############. #.#.####.)÷.##########. #.#.####.##......). #.#.#....#############. #.#.#.#.......# ## #.#.#.#.......# #  #.#.#...# #  #.#.####'###### #  _Ye be nay longer poison'd.S hN S hW S hP .20.0 (2.5S h S h   Ye be nay longer poison'd.climb upwards.  down 'ere.  Thin's tha be 'ere: _a +0 dagger; a +0 dagger; a goblin skeletonS hS hS hTS hS hS hÿ2=S hS hS hHS hS hS hS h%S hPS hS hS hS hM3S h[==S hS hS h;S h S hu S hS hS hIS hS hB!S h"S h$4S h&=S h(S h/S h2:S hf>T h^T hT hk T h T h)T hYT hM5T hA=T h0T hT hwT hT hNT h!T h"T h%T h(T h*T hy-T h$1T hU2T hJ316T h>4=T hG5T h8T hg;T h>T hCT hMT hNT hST h\T hs^T h dT hlT hnT ho7T hq=T hsT h|T hT hT hT hcT hT h0T h~T hT hT hT hrT h8T h%==T hΡT h;T h/T hT hT hT hT hT hT h5T hvT hT hT h9T h=T hT haT hT hT hT hT hT h`T h~T hT hkT hT hT hq20T hm=T hbT hT h T hT hCT hf,T hT hm"T h($K1=T h>%T h[(,T h+T h0,T h4T h7,T h:T hJ=i2=T h?T h=C,T hHT hRT hST hUT hO[,T hM]T haT hzc^3==T hfT hiT hkT hlT hqT hZsT huT hyT h{T he4=T hO,T h=T h,T h;T hܒ,T hޔT hoi5=T hT hם,T hT h ,T hT h7,T hȧT hrt6==T h)T hŮ,T hǰT h7T hT hT hpT hdT hpT hT hK7=T h޿T hz,T hT hV,T hOT hLT hEN28=T hzT h%T h1T hT hT hW9=T hT hT hT hT hG,T h{T hq,T hT hLb30=T hBT h+BT hXT h1==T hJ&12=T h(T h*,T hA-T h/a3=T h'2T h4,T h6T h9T h:T h=T h[@k4=T h\BT hD,T hFT hH,T hwJT hu^,T h%`T hca5=T h@fT h}i,T hAlT ho,T h@tT hx,T h |T h~6==T hT h,T hT h0,T hUT hX,T hT hјk7=T htT hj,T hT hǣ,T h8T hЩ,T h$T hPa8=T hɱT h,T hT hƻ,T hT h,T hT h^ _Ye start restin'.T h33025.0 (105.0)T hw9==66T hFT h" _HP restored.T h93T hT hBT hT h"=T hT hT h T hIT h+T hD`T hH]JT h|T h&T h&T hT hBT hu,T hT hA,T hT h,T h?T hT h,T h! T h ,T h T hJ,T hKT h-,T hT h!,T h-T h,T h!T h0$,T h.&T hr*,T hQ,T h/,T ho0T h2,T h4T h7T h8T h8T h;,T hh=T h@,T h;BT hD,T hpFT hI,T hELT hO,T hQT hS,T hUT h4Y,T h'[T h`,T haT hXd,T hfT hGi,T hckT hm,T hvpT h3rT h#sT h\tT h(wT h|xT hyyT h=|,T h~T hT hT ḧ́T hEBT h T hT hT hT hT hkT h,T hxT h,T hT h,T hȢT hK,T hcT hm 125.0 (99.0) _Ye start waitin'.T h-6.0 (100.0)T h$T h0# _Done waitin'.T hEa T h)c T h?n T h{ T h} 17.0)T h T he > ....  .....  ....  ######### .....   #.......##.##.#   #.......... #.#   T h"i *#........####.# 4 ...........@h.## #.......#####..##... #..h....##........... .........h.......#...........!........#####...##........... h   jackal#...).......##........?.[.##..######....##...)....T hm T hq  Ye climb downwards. Tha jackal barely misses ye.A jackal comes inta view.T h| zhh 2 jackals (1 wandering)T h 5=8.5 (2.5T h T h _Ye block tha jackal's attack. _Thar be a stone staircase leadin' up 'ere.T hv7  Ye hit tha jackal.T h2yT h;z.   jackalT h579.4 (0.9T h$T hN _Ye kill tha jackal!Ye hit tha jackal. Ye touch tha jackal.T hE†T h1830.3T hOT hI _Ye kill tha jackal!U hrU htU h|U hk_ _Nay target in view!U hU hU heI _Nay target in view!U hͮ& _Nay target in view! _Nay target in view!U h.U h0U h:U hD_ _Nay target in view!U hGU hNU h+QA _Nay target in view!U h .... ..... .... # ..... #.......##.##.# #.......... #.# #.####.# .<@.## #.#####..##... U hp #..h....##........... .h...........#.!........#####...##...........#...).......##........?.[.#......#.. U h U hG <-1.3 (1.0 _U h U h! _ Thin's tha be 'ere: _a jackal corpse; a jackal corpseU h{ ......... .... ######### ..... #.......##.##.# #... #.# #........####.# ...<†.##.......#####@.##...U hu~ #..h....##................................ #...........!.#####...##.... #...).......##.....?.[.#......######....##...).... #....# ......U h U h G-2 _U h U hv V h. ....######### ..... #.......##.##.# #.... #.# #####.# ...........<†.## #.......#####..##... #..h....##..@........ .......... #!.V h) #####...##... #...)##........?.[.#......#..######....##...).... #....# ...... ...... ...V h:V h;&3V hV h(V hG ######### ..... #.......##.##.# #.... #.# #####.# ...<†.## #.......#####..##... #..h....##........... .......... #V hO!. #####...##... #...)##.......?.[.#......#..######....##...).... #....# ...... ...... ...... .......V hqV h&4V hTV hV h%K8######### ..... #.......##.##.# #.......... #.# #........####.# ...........<†.## #.......#####..##... #.......##........... .......... #!. #####...##...V h?P #...)##........?.[.#......#..######....##...).... #....# ...... ...... .........  ..V h=WV hY&5V h`V hcV h 3 .......##.##.#........ .....####.#...........<†.##V h #.......#####..##....##..............#!####...##@.. #...).##.....?.[.#......#####.##........ ...V h' <6V hk0 V h2 V h0  ... ......####.#...........<†.###.......#####..##........##.....................#...........!V h ####...##... #...).##.....?.[.#......#######....##...).......#..##....#.V h V h &7V h V h W h&o #####.# ...........<†.## #.......#####..##... #.......##........... ........... #...........!. #####...##... ###...)##........?.@.#......#..######....##...).... #....# ...... ....... ........ ...###........ ... ##....#... #....#....W h*W hn+&8W ha3W hA9T _Ye see 'ere a +0 plate armour.W he <9W hW h+ _r - a +0 plate armourW hE W h&I @Wear which item? Armour (go to first with [)  n - a +0 helmet (worn)  s - a +1 cloak of willpower (worn)  u - a +0 scale mail (worn)W hI r - a +0 plate armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip W hW h.W h9#........####.#kuniqs tha Changelin'...........<†.##Demonspawn#.......#####..##...Health: 39/39 ========================#.......##...........Magic: 5/5========================.....................AC: 9Str: 16#...........!........EV: 8Int: 11#####...##...........SH:  4  Dex: 12###...).......##...W ho<XL:  5 Next: 78% Place: Dungeon:4.....?.@.#......#..Noise: ---------  Time: 3139.3 (0.0)######....##...)....-) Nothing wielded#....# ......Throw: 5 darts (poison)....... ............... ....###........ ...##....#...#....#.... _Nay target in view! _Nay target in view!  Thin's tha be 'ere: _a jackal corpse; a jackal corpse _Ye see 'ere a +0 plate armour. _r - a +0 plate armourX hX hX h\X hX40.3 (1X hs'X hE)X h1:1.3 (2X h<X hAX hHB$2.3 (3X h+KX hw\X h8bX hd$3.3 (4X hw|X h҆X hC+4.3 (5X h3X hݍ 311 _Ye start removin' yer armour. Ye continue removin' yer +0 scale mail. x5X hKX hX h  Ye finish removin' yer +0 scale mail.  Ye start puttin' on yer armour.X h+5.3 (6X h\X hLX h+6.3 (7X hX hA7.3 (8X hX hA8.3 (9X hX hX h/9.3 (10.0)X hX h} 1 3 _Ye continue puttin' on yer +0 plate armour. x5X hX hu _Ye finish puttin' on yer +0 plate armour.X h`3X hdX hkX hlpX hqP _X h>,X hYX h #..####.# ...........<†.## #.......#####..##... #.......##..... ..............X h #...........!.. #####...##..##...).......##.....@...#......#.. #######....##...).... #....# ...... .............. .............. ###...... ##....#.... #....#....X h}251.3 (2.0)X h+2.3 (3X hߡX hd _y - a scroll labelled KAEBUKH DYUXUNX h1H X h$I X hK X hQ X hU X hV X hg   Ye see 'ere a +0 dagger. _X h k X hn X hq X hrq X hr X hau X hw X h:x X hy X h!| X h~ X h~ X he X h ######### ..... #.......##.##.# #.......... #.# #........####.# . ...........<†.## .. X hԉ y#.......#####..##... #.......##..... .............. #.....@........ #####...##........... #####...).......##... ...........##..#######....##...).#....# #..............#................###............X h +7.3 (5X h +8.3 (6X h X h@ Z _z - a viscous black potionY h 3Y h Y h Y h9 Y h Y h ,Y h Y h Y h ,Y hj Y h Y h #.......#####..##....#.......##.................................#....................#####...##..........#####...).......##..............#......#... #######....##...)....g  #....#..@....#. Y ha / ........#  ............  ###............###. ##....#........#....#.......## g   goblin (asleep)Y h .....#......$# .. ##.....## Y h^ 62.3 (4  A goblin comes inta view. It be wieldin' a +0 dagger.Y h Y h g.gTha goblin shouts! Ye hear a shout!  A goblin comes inta view. It be wieldin' a +0 club.Y h 4==3.3 (5Y h Y h 2 _Tha goblin moves outta view.Y h#   .##...........  ..............g  ..............  #............  ).......##....  #......#...  ##...).....  #....#..@....#.  ..............#  ..................  ###............###.  ##....#........  #....#.......##  .....#......$#  .. ##.....## Z hq   .##...........  ..............g  Z h t9..............  #............  ).......##....  #......#...  ##...).....  #....#..@....#.  ..............#  ..................  ###............###. ##....#........ #....#.......##  .....#......$# .. ##.....## Z h~Z hZ hts _A goblin be nearby!Z h ....<†.## #...  #.#####..##....  ###... .  ...............g  Z h #.................#####...##............  #####...).......##...............#......########....##..@).....##....##g..# ......###............###..##....#.. .g 2 goblins#....#.##.....#......$#.. ##.....##Z h( Z h`! Z h. 9.gg.Z h/ ;--4.3 (1 _Z h: Z htH .<†.## #... #.#####..##....... #.##............. ....... #.Z hI ....g. #####...##............. #####...).##..... .#......#. #....##...@..g..# #....#.#..# #.....###.###..##....#.. .#....#.## #.... Z hO Z hDP Z h$V 1.gg.Z hV A--5Z hR[ Z h] M _Ye see 'ere a +0 slin'._ hn<†.## #... .#####..##....... .##...................... ...........##.........g.......).##....#......#._ hq_....##...)@g...# #....#.#..# ##...###.###..##....#.. .. #....#.## #.....#......$# _ hr_ hz+.g_ hH{.=6_ hw_ hGS _Tha goblin hits ye but does nay damage._ hW.g7.2 (0.9_ h_ hx _Ye barely miss tha goblin. Tha goblin hits ye but does nay damage.` hK  Ye completely miss tha goblin. Ye touch tha goblin. )   goblinYe kill tha goblin!` hq_6--98.1` h` h  _Tha goblin hits ye wit' a +0 dagger.  Ye hit tha goblin.  Tha goblin be severely wounded.` h[(9.0` h+` hR _Tha goblin barely misses ye.` h a  Ye barely miss tha goblin. Yer touch misses tha goblin.Tha goblin be severely wounded.9` hwrf _Tha goblin hits ye but does nay damage.  Ye hit tha goblin.` hC)` hޓ)70.8` h` h.I _Ye kill tha goblin!` h: 3` h= ` h>C ` hN  #####..##..............h................... ####...##............).##... ..........#.....)#. ######....##...).)...#  #....#.....@.#............ ###.... .....##h   black bear (wandering)##.....##` hh  0  A black bear comes inta view..hh7--=1.8 (1 _Tha black bear growls angrily.` h ] ............... .............h. ............... ............... ).......##....... #.....)#...... ##...).)...#  #....#.....@.#.....  ..............# ###  ............  ........###..  ##....#........ ...  #....#.......## ##  .....#......$# .. ##.....##a h:& ............... .............h. ............... ............... ).......##....... #.....)#...... ##...).)...#  #....#.....@.#.....  ..............# ###  ............  ........###..  ##....#........ ... #....#.......## ##  .....#......$ .. ##.....## a h2+a h2. a h.a h0S_A black bear be nearby!a hs,..<†.## #... #####..####...................h .......................!...##......... ###...).......##.. .........#.....)#....... #####....##...).@...# #....##......# ####.......  ###............###..##....#........ ... #....#.......## ##.....#......$#.. ##.....##.h--2 _Found a potion o' curin'. _Ye see 'ere a +0 dagger.a hJ####.# #.. ..<†.####..#####..##...##...................... ...................h..!...##.......... ##...).......##.. ........#.....)#@....... ####....##...).)...####....##...... ######..  ...... ###............###.. ##....#........ ...#....#.......## ##a h8KT.....#......$#a hMa hWL.ha h:YH--3 _a hsaa hca hst . #.# #. ####.# ..<†.#######..####... .....................!.!...##...........h #...).......##.. .......#.....)#....... ###....##...).)...###..##....#.......#...... #######.. ...... ##............###..  ##....#........ ...#....#.## ##a h  Found a potion o' lignification. Tha black bear bites ye.  Tha black bear completely misses ye.a h 66=4a h a h1 s  Found a potion o' lignification. Tha black bear bites ye.  Tha black bear completely misses ye.Tha black bear claws ye but does nay damage.  Ye hit tha black bear.  Tha black bear be lightly wounded.  Tha black bear bites ye but does nay damage.a hڧ .75a hƮ a h E _Tha black bear claws ye but does nay damage. x2a h Tha black bear bites ye but does nay damage. x2  Ye hit tha black bear but do nay damage.Ye touch tha black bear!  a hzTha black bear be heavily wounded.  Ye block tha black bear's attack.a h&6a h)a h=Ye hit tha black bear but do nay damage.  Tha black bear be heavily wounded.  Tha black bear bites ye.  a hWTha black bear be seared by tha foul flame within ye.  Tha black bear claws ye.a h71---a hn&7.7 (0.9a hqa h1B _Tha black bear claws ye but does nay damage.b h;  Ye closely miss tha black bear. Ye touch tha black bear!b h<<(8.6b hLb hQf _Tha black bear be almost dead.Ye hit tha black bear. Ye touch tha black bear.b hnE†b h]pb hw?....... #.# #.kuniqs tha Changelin' .....####.# ##.........Demonspawn .......<†.####..........Health: 32/39 ===================----- b h8z....#####..##...........Magic: 5/5======================== ....##..................AC: 13Str: 16 ........................EV: 3Int: 11 .....................!.!SH:  4  Dex: 12 #...##...........†......XL:  5 Next: 149% Place: Dungeon:4 #...).......##..@.......Noise: =--------  Time: 3179.5 (0.9) .......#.....)#.........-) Nothing wielded ###....##...).)...###..#Throw: 5 darts (poison)#....#.......#...... #..............######.. .................. ##............###..##....#.b hz ....... ...#....#.......## ##Tha black bear claws ye. _Tha black bear claws ye but does nay damage.  Ye closely miss tha black bear. Ye touch tha black bear! _Tha black bear be almost dead.Ye hit tha black bear. Ye touch tha black bear. _Ye kill tha black bear!b h{  Ye closely miss tha black bear. Ye touch tha black bear! _Tha black bear be almost dead.  Ye hit tha black bear. Ye touch tha black bear. b h#|_Ye kill tha black bear!Yer Shapeshiftin' skill increases ta level 4!Ye haf reached level 6!b hT/  --more--b h 7/466/6625%  _c h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.7   3.0   0   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   3.7   4.8  -1       c - Throwing   0.0   1.2  -1   h - Evocations   0.0   1.0   0       i * Shapeshifting   4.4   7.1  -2   h40m         d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   3.0   4.0   0                                               hS37m                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsd h( TargetTarget14.0 --  16.0 --  --  14.0 d h) a--  --  --  a-z] set[-] clear selected targetcost|targetse h "<[?25h[?0c14.0 f h*A3 [?25l[?1cf h+O6.0 current training targets, if any.=] set aall targetsf hYf hyf hՇ....... #.# #.kuniqs tha Changelin' .....####.# ##.........Demonspawn .......<†.####..........f h7Health: 37/46 ===================----- ....#####..##...........Magic: 6/6======================== ....##..................AC: 13Str: 16 ........................EV: 3f hEInt: 11 .....................!.!SH:  4  Dex: 12 #...##...........†......f h̉XL:  6 Next: 25% Place: Dungeon:4 #...).......##..@.......Noise: =--------  Time: 3179.5 (0.0) f h.......#.....)#.........-) Nothing wielded f h;###....##...).)...###..#Throw: 5 darts (poison)#....#.......#...... #..............######.. .................. ##............###..##....#........ ...#....#.......## ##Ye closely miss tha black bear. Ye touch tha black bear! f h-_Tha black bear be almost dead.Ye hit tha black bear. Ye touch tha black bear. _Ye kill tha black bear!Yer Shapeshiftin' skill increases ta level 4! _Ye haf reached level 6!f hf hf hvf hf hA93f hT;f h ###........... ##....................#.... ......†f h..... .##......#@....## -91.5 (12.0)f hC)#..........##...#..# .).)...###..######..... ....#.......# ...... ....######.... ..... ###.# ....) ...###.. #### ... f hyf hF-2.5 (13f hmf hI _Found a whip. Found a stone staircase leadin' down.f h4 3f h f h Bf h f h0( 2=f h) f hl- f h,/ ,f h0 f hL3 f h7 Bf h8 f h: ,f hL< f hg> f hF 3=f hCI ,f hI f hK f hR ##...#.....## .)#..........##...#..#### ).)...###..######........ ...###............######.........f hgR R ###.#.........)..###.. ........######## .....#######..## ###......@......#200.5 (8.0)f hR &$# ####....#.....#.## #......##### #..##..# ##. ... .. ## f hLS ... ... ###>.. f h... >...4=2.5 (1 _Found a stone staircase leadin' down.g h > Ig h? g h"G ])...###..######........ ..#.......##............ ######.......... .. ###.#.........).. ###.. ........######## . ....####### ## ###......# g hG $# ####....#.....# ## #....@.#####  #..##..# ##. ....$..####....... ......### =>5   white imp (asleep) >....5g h_W 0  A white imp comes inta view.Found a run'd granite rin'.g h*Z m  Tha white imp shouts, "Turn tail, thou froward motley-minded scav'nger!"g h a J55J   endoplasm.g hGk ==3.5 (1 _An endoplasm comes inta view.h hUU#.......##..... ######......... .. ###.#.........).. ###.. ........######## . .....####### ## ###.....# h h^W$# ####....#.....# ## #......#####  #..##.@# ##......$..##..####........... .......### =>...J .>..5..........h hQnh hu ****Tha white imp gestures at ye.h hh hQ....J...h h&4h hh h< ######..... .. ###.#...).. ##.. ........######## . .....####### ## ###......# # ####....#.....# # #......#####  #..##..##### ##.....@$..##..####............ .....J### ..=>....h hf] #...>..5#........#...#... _Tha puff o' frost hits ye but does nay damage.h hHh h$gJ.5.h ho%/--5h h{,h h+/h h.. ###.#).. #.. ........########  ....# # ###.....#  ####....#.....#  #......#####  #..##..##### ##......$..######..####.@..................J######..=>.5. #...>...#.....#.#.#h hbJ5..h hTg5=--6h hh hR  Ye hit tha white imp. Ye touch tha white imp.h h .J   endoplasm  Ye kill tha white imp!h hj! 68=7h h* h h#. @ _Tha endoplasm hits ye but does nay damage.h h:  h h  h h Ye punch tha endoplasm!h h h h .h h !h h h h &8.4 (0.9h h  h h)  h h* h h\+ (_Ye kill tha endoplasm!h h, h h- h h/ h h{6 h hL9  h h< h h< ;_Nay target in view!h h & _Nay target in view! _Nay target in view!i hXui hv _6== i h}i_Ye now haf 111 gold pieces (gain'd 12). HP restored.i hn3i hi hi h2i hXi hi h[c ...........####### ## ###............. # ####....#.....# #......##### #..##..##### ##.........##### #..####....................#####..@>.- #...>. #...i hC}. #.... #. ##. ##.....# #########i hZ.13.4 (5.0i h==-i h$4.4 (6i hei h.0 _A - a +6 rin' o' dexterityi hH i h Put on which piece of jewellery? Jewellery (go to first with "=)  j - a ring of protection from fire (worn)  x - a ring of willpower (worn)i - a ring of magical power {!q}  A - a +6 ring of dexterity[?] describe selected i h [!] equip|wield|wear|put on[tab] equip|unequip j h| j h j hH . ...........#######kuniqs tha Changelin' ## ###.............#Demonspawn # ####....#.....#j hŞ Health: 46/46 ======================== ##......#####Magic: 6/6========================#..##..#####AC: 13Str: 16##.........#####EV: 3Int: 11#..####.........SH:  4  Dex: 12.................XL:  6 Next: 28% Place: Dungeon:4######..@>.......Noise: ---------  Time: 3214.4 (0.0)#...>.......j h] -) Nothing wielded#...........Throw: 5 darts (poison)#...........#...........##..........##.....#..######### _Ye kill tha endoplasm! _Nay target in view! _Nay target in view! _Nay target in view! _Ye now haf 111 gold pieces (gain'd 12). HP restored. _A - a +6 rin' o' dexterityj h< ~  Ta do 'tis, ye must remove 'un o' tha followin' items:(? fer menu, 'sc ta cancel)< or j - a rin' o' protection from fire; > or x - a rin' o' willpowerl hS  Ye remove yer rin' o' protection from fire.  Ye feel agile.l h :48215.4 (1l h9 l h9- 7 _A - a +6 rin' o' dexterity (worn)m hXm hWear which item? Armour (go to first with [)  n - a +0 helmet (worn)  r - a +0 plate armour (worn)  s - a +1 cloak of willpower (worn)u - a +0 scale mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip n h"An h_En hI. ...........#######kuniqs tha Changelin' ## ###.............#Demonspawn # ####....#.....#Health: 46/46 ======================== ##......#####Magic: 6/6========================#..##..#####AC: 13Str: 16##.........#####EV: 4n h:J(Int: 11#..####.........SH:  4  Dex: 18.................XL:  6 Next: 28% Place: Dungeon:4######..@>.......Noise: ---------  Time: 3215.4 (0.0)#...>.......-) Nothing wielded#...........Throw: 5 darts (poison)#...........#...........##..........n hJi##.....#..#########Ta do 'tis, ye must remove 'un o' tha followin' items:(? fer menu, 'sc ta cancel)< or j - a rin' o' protection from fire; > or x - a rin' o' willpower  Ye remove yer rin' o' protection from fire.  Ye feel agile. _A - a +6 rin' o' dexterity (worn)n hN4n hQn h^  Ye start removin' yer armour.6.4 (17.4 (2n h>an hien hf+8.4 (3n h%mn hn hE+9.4 (4n hn h]n h,20.4 (5n hn h`  11 _Ye continue removin' yer +0 plate armour. x5n h_n h n h*  Ye finish removin' yer +0 plate armour.  Ye start puttin' on yer armour.n ho+1.4 (6n hn hn h+2.4 (7n hn hn h+3.4 (8n hn hn h$4.4 (9n hHn hn h`/5.4 (10.0)n hn hh 9 9 _Ye continue puttin' on yer +0 scale mail. x5n hn hn h] _Ye finish puttin' on yer +0 scale mail.n hx n h~ Drop what?27/52 slots (_ for help) Missiles (select all with ()  w - 5 poisoned darts (quivered) Armour (select all with [)  n - a +0 helmet (worn)  s - a +1 cloak of willpower (worn)  u - a +0 scale mail (worn)r - a +0 plate armour Jewellery (select all with "=) n hˀ d x - a ring of willpower (worn)  A - a +6 ring of dexterity (worn)i - a ring of magical power {!q}  j - a ring of protection from fire Wands (select all with /)t - a wand of warping (10) Scrolls (select all with ?)  l - a scroll labelled EZAC GYQABOGGA  m - a scroll labelled CEASUF BAMM  o - a scroll labelled DUMAWN XAYTI  p - a scroll labelled AVEUSA GORAOTH  q - a scroll labelled UWETHUN QEONAO  v - a scroll of teleportation {!r} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]p hV(1 turn)  w - 5 poisoned darts (quivered)  r + a +0 plate armour[Enter] accept (1 chosen)p h(= p hG . ...........#######kuniqs tha Changelin' ## ###.............#Demonspawn # ####....#.....#Health: 46/46 ======================== ##......#####Magic: 6/6========================#..##..#####AC: 9Str: 16##.........#####EV: 9Int: 11#..####.........SH:  4  Dex: 18.................XL:  6 Next: 28% Place: Dungeon:4p hI D######..@>.......Noise: ---------  Time: 3225.4 (0.0)#...>.......-) Nothing wielded#...........Throw: 5 darts (poison)#...........#...........##..........##.....#..#########Ye start removin' yer armour. _Ye continue removin' yer +0 plate armour. x5  Ye finish removin' yer +0 plate armour.  Ye start puttin' on yer armour. _Ye continue puttin' on yer +0 scale mail. x5 _Ye finish puttin' on yer +0 scale mail.6.4 (1p hL p hN 0 _Ye drop a +0 plate armour.q h]3q h _q hbq hd,q hp  Thar be a stone staircase leadin' down 'ere. _q h?rq hsq hsq hvq h&x,q h#yq h{q hQ}q h-~q hnq hGq h,q hҊq hq h,q hВq hq h,q hq hq h̜,q h q hq h,q hաq hq hq h-q hɥq hmq hǨ,q hq hbq hq hq hq hsq h,q hq hYq h8,q hغq hq hbq hq hq h|q hq h2q hq hq hq hM,q hq hq hu,q hq h^,q h q hq h,q hq h q h,q hq hq hq h,q hq h,q hq hq h,q hq h]q hEq h,q h<q h:q h,q hq hYq h$,q hVq hbq h%,q hq hq hq hgq h]q hV,q hq h0q hq h,q hq hq h,q hq hq h,q hjq hY7 .. ##.....## #..... #..##. ##.... ####..### ##........ ##..######. ##..## #. q h########..## #. #.@......###.#....######## #........ ##h...... #!............. h   howler monkey (asleep)..............q h> 61.4 (35.0)  A howler monkey comes inta view.q h ,2.4 (36q hF q h ^ _Found a bubblin' clear potion.q h l ..   ##........ q h& ##.. ##..##  ########..##  #.@......##  #....########  ....... h...... !...... ....... q h M....... .......q h?]  ..   ##........ q hp` ##.. ##..##  ########..##  #.@......##  #....########  ....... h...... q hb !...... ....... ....... ....... q hk q hHm q h8u q hy d _A howler monkey be nearby!q h= #..## ##..####..##.......q h..######..## #########.. #q h#.##........ ##...@####### #q hD.........#  #h.......# q h.!.......#..%#..#..###########q h"q h.q h5013.4 (1.0)q h8q h=k _Found a brightly glowin' fortress talisman.r h! ##..####..#......###### r h##. ###### #.##....... #####....###### #......@..#  hr h$.# .!.#.%##r h%..##.############ r h1r h3&4r h<r h-H ###) ####..#. ###. ##.. #. ##..## #. ########..## #.##........## #####....########r hH #.#.h.#.!r htI.#.%###.# #.# r h JG #r hCPr hP&5r hUr hW% _Found a rapier.r hZq ## #)# #### #.# ## #.# ##.. #.# ##..## #.#########..## #.##........## #####....######## #.#.h.#.!.#.%####.# #.#  #r hĂ6  #)# #### #.# ## #.# ##.. #.# ##..## #.#########..## #.##.## #####....######## #.#.h.#.!.#.%#####.# #.#  #r hβY7r h  #)#  #.# ## #.# ##.. #.# ##..## #.#########..## #.##.## #####....######## #.##.....hr h .##.....!.##.%######.# #.#  #r h r h4" &8r h$ r h40 O hh  Tha helpless howler monkey fails ta defend itself.  Ye hit tha howler monkey.  Tha howler monkey be moderately wounded.r h1 \5-=9r h96 r h7 0 _Tha howler monkey hits ye.r h  Ye hit tha howler monkey but do nay damage.Yer touch misses tha howler monkey.Tha howler monkey be moderately wounded.r h) .70.3 (0.9r h r h   _Tha howler monkey hits ye but does nay damage.  Ye hit tha howler monkey. Ye touch tha howler monkey!  Tha howler monkey be almost dead.r hy (1.2r hO r hz _Tha howler monkey barely misses ye. Tha howler monkey closely misses ye.s hQ* #)#  #.#  #.#  #.#  #  #.##...  #####....##  #..@......#  #.....h.......#  #.....!.......#  #............%#  #####.........#  #.........#  ########### s h7q #)#  #.#  #.#  #.#  #  #.##...  #####....##  #..@......#  s hs#.....h.......#  #.....!.......#  #............%# #####.........# #.........#  ########### s hzs h{s hs hd _A howler monkey be nearby!s h @  Ye punch tha howler monkey!s ha H†s h- 1432.1s h[4 s hf> f _Ye kill tha howler monkey!s h? s hE s hG I _Nay target in view!s h\ s h@ s hm s hu _ _Nay target in view!s h$ s h s h- I _Nay target in view!s h# 3s h+ s h0 s hk4 s hxC 6= _  Ye see 'ere a howler monkey corpse. _s hSE s h\P #.###. #.###.. #.###..# #.#########..## #.##........## s hP f#.. #####....######## #..##.........# #.....†.......# #....#- #.....%#s hqQ  #####..# #..# ########### s hY r4.1 (2.0-5.1 (3s h] s h^ [ _r - a bubblin' clear potiont h[3t hn!t h&t h7=t h-9t h;,t h Pt hR,t hRSt hUt hWt hTXt hYt hV\t hB^t h^t hl_t hwgc#.# ##..#####.# ##..## ##.#########..## #.#.#.##........## #.#.. #####....######## #.t hɹ#..##.........# ###.....†.......# ##.............# #............@# #####...# #.........# ########### 82.1 (73.1 (8 _B - tha fortress talisman "Nuxtim" {rElec rCorr}u h:u hEInventory: 28/52 slots Missiles (go to first with ()  w - 5 poisoned darts (quivered) Armour (go to first with [)  n - a +0 helmet (worn)  s - a +1 cloak of willpower (worn)  u - a +0 scale mail (worn) Jewellery (go to first with "=)  x - a ring of willpower (worn)  A - a +6 ring of dexterity (worn)i - a ring of magical power {!q}  j - a ring of protection from fire Wands (go to first with /)t - a wand of warping (10) Scrolls (go to first with ?) u hBF l - a scroll labelled EZAC GYQABOGGA  m - a scroll labelled CEASUF BAMM  o - a scroll labelled DUMAWN XAYTI  p - a scroll labelled AVEUSA GORAOTH  q - a scroll labelled UWETHUN QEONAO  v - a scroll of teleportation {!r}  y - a scroll labelled KAEBUKH DYUXUN Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]u hjB - the fortress talisman "Nuxtim" {rElec rCorr}. A miniature battlement, carved from a piece of shell. Transforms the user into aheavily armoured crab, fusing whatever body armour they are wearing into the shell in the process. In this form, they are slow-moving, but well-defended and even capable of wielding a weapon in their large main claw. They can also breathe clouds of rust at the cost of their own HP, which corrode and weaken u h9enemies. ____________________________________________________________  Skill HP UC Base Dmg AC Body Armour AC Rust Breath Size ----------------------------------------------------------------------------- Min 12 +0% +5 +3 +4.2 (+70%)u h9 Max 20 +0% +10+3 +8.1 (+135%)25 Cur 4 -80% +0 +3 +0.3 (+5%) -7 rPois: x rCorr: + Melds: Offhand, Helmet, Gloves, Boots, Barding, Cloak Mutations Suppressed: Anatomy, Bones ____________________________________________________________ e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.x hBInventory: 28/52 slots  l - a scroll labelled EZAC GYQABOGGA  m - a scroll labelled CEASUF BAMM  o - a scroll labelled DUMAWN XAYTI  p - a scroll labelled AVEUSA GORAOTH  q - a scroll labelled UWETHUN QEONAO  v - a scroll of teleportation {!r}  y - a scroll labelled KAEBUKH DYUXUN Potions (go to first with !)  a - a ruby potion  c - 2 potions of lignification  f - a cyan potion  g - an orange potion x hC@ h - 3 potions of curing {!q}  k - a puce potion  r - a bubbling clear potion  z - a viscous black potion Baubles  b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman  e - a protean talisman  B - the fortress talisman "Nuxtim" {rElec rCorr} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]x hx_ x hg x ho (#.###..######. kuniqs tha Changelin'#.###..## #. Demonspawnx hp #.#########..## #. Health: 46/46 ========================#.#.##........###. Magic: 6/6========================x hr #.. #####....#########. AC: 9Str: 16#..##.........### EV: 9Int: 11#.....†.......## SH:  4  Dex: 18#.............#XL:  6 Next: 43% Place: Dungeon:4#............@#Noise: ---------  Time: 3283.1 (0.0)#####.........#-) Nothing wielded#.........#Throw: 5 darts (poison)########### _Nay target in view! _Nay target in view! _Nay target in view! _Ye see 'ere a howler monkey corpse. _r - a bubblin' clear potion x hu q_B - tha fortress talisman "Nuxtim" {rElec rCorr}x hw x hx x hm} x hx y hy h5y h*@y hLAy h(Dy hF,y hHy hzKy h[M,y hNy hPy hNS,y hTy h:a7 _Ye see 'ere a howler monkey corpse. _r - a bubblin' clear potion _B - tha fortress talisman "Nuxtim" {rElec rCorr}  Ye see 'ere a +0 rapier.y hcy h/d _y hey hhy hm,y hoy h qy hr,y hsy hsvy h`x,y hzy hT|y hh~y h~y hZy hy h,y h@y hy hm,y h y h,y h5y hL _Ye now haf 126 gold pieces (gain'd 15).y h3y hy hߛy hԝ,y hy hy hw,y hy hy ha,y h^y hy h,y h!y hy h,y hy hy h9,y hy hAy h,y hy hy h,y hy h\y h,y h3y hy h,y hy hy h_,y hy h_y hy hYy hy hy h,,y hy hry h,y hNy h y hy h<y h)y hy hZ y h y h y h@ y h y hy hy hy h8,y hy hLy h,y hy h[y hLy hy hLy hoy h2$ #######....##...).) .#####....#...... ................. #......... y h$O#.###............# #.####....#....... #..###....#.......y h$3 ####........#....... #..@..##....##.....# y hg%h<.....##.#########....## ..... #.##.#### B... #.#y h<'#)#... #.##.#.. #.##.#B   bombardier beetle (asleep).#..#.###.#.######.#.##...y h, 322.1 (39.0)  A bombardier beetle comes inta view.y h1-,3.1 (40y h|1y h-39 _Found a stone staircase leadin' up.z h #....##...). .#####....#  # #.###............ #.####....#...... #..###....#...... ####........#...... #.@...##....##......<.....##.###...... #.# #.####.B....# #.# #)#... #.# #.#.... #.# #.#.... #.. #.#..... ##. #. #. #.##z h=z h14.1 (1.0)z hJz h .#####....#.... .......... # #.### #.####....# #..###....#####........###.####.....##....##..<....@##.#########.......##.# #.##B....###.# #)# ...... #.# #.#r...... #.# #.#. #.. #.#.. ##. #.### r   quokka (asleep)####### #. #.##.z hUj #.. #####..z hXBBz h^&5z hz hY _A quokka comes inta view.z hxz h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.7   3.0   0   g - Spellcasting   0.0   1.2  -1          z hiS b - Unarmed Combat   3.7   4.8  -1       c - Throwing   0.0   1.2  -1   h - Evocations   0.0   1.0   0       i * Shapeshifting   4.7   7.1  -2           d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1      z h  f - Stealth   3.0   4.0   0                                                                  z h     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~ hp i - Shapeshifting   4.7~ h > i + Shapeshifting 4.7 hQ /TargetTarget14.0 --  16.0 --  --  6.0 --  --  --  a-z] set[-] clear selected targetcost|targets h/l<[?25h[?0c6.0  h-e [?25l[?1c hi}6.0 =] set aall targets hP" h, h 7.#####....#..... kuniqs tha Changelin'................ Demonspawn#............... Health: 46/46 ========================#.###........... Magic: 6/6========================#.####....#..... AC: 9Str: 16 h7#..###....#..... EV: 9Int: 11####........#..... SH:  4  Dex: 18##.####.....##....##.... XL:  6 Next: 43% Place: Dungeon:4 h8k..<....@##.#########.... Noise: ---------  Time: 3325.1 (0.0)........##.##.### -) Nothing wielded..B....###.##)#Throw: 5 darts (poison)....... #.##.# h9r...... #.##.#....... #..#.#B   bombardier beetle....... ##.#.### r   quokka (asleep) h<####### #.#.##.#.. #####.... _B - tha fortress talisman "Nuxtim" {rElec rCorr} _Ye see 'ere a +0 rapier. _Ye now haf 126 gold pieces (gain'd 15).  A bombardier beetle comes inta view. _Found a stone staircase leadin' up. _A quokka comes inta view. h|C hD hL hN h( .......... # #.### #.####....# #..###....## ####........####.####.....##....##...<.....##.#########.....@.##.# #.##B....###.# hʥJ #)# ......# #.# #.#r......# #.# #.#..# #.. #.#.# ##. #.########### #. #. #.. #####.. #..##... hl hQ.B h+6.1 (1 h|  # #.### #.####....# #..###....# # ####........##.####.....##....##.<.....##.#.##.# #..B...###.# #)#.# #.# #.#..r......# #.# #.#.# #.. #.#.# ##. #.# #. #. #.. ##### #..##B. hk&7 h h h  h .rr h .=8 hc  h _Ye closely miss tha bombardier beetle.Ye hit tha bombardier beetle but do nay damage.Ye touch tha bombardier beetle! ht r. Tha bombardier beetle be severely wounded. h -9.0 (0.9 hn  h ] _Tha bombardier beetle barely misses ye. h D  Ye punch tha bombardier beetle! h  h †r.r   quokka hR E569 hD @   # #.### #.####....## #..###....# #. ####.##.####.....##....###....<.....##.# h5! #......@...##.# #.#.....r...###.# #)#.# #.# #.#.# #.# #.#.# #.. #.#.# ##. #.# #. #. h"  #.. ##### #..## _Ye kill tha bombardier beetle! h'  hI( .30.9 (1.0 h,  h.0 _Tha quokka barely misses ye. _Ye see 'ere a bombardier beetle corpse. hIF  Ye hit tha quokka.  Tha quokka be heavily wounded. hG[5-1.8 (0.9 hN h_ _Tha quokka bites ye.  Ye hit tha quokka but do nay damage.Tha quokka be heavily wounded. hs`[6=2.8 (1.0 h*g hjjR _Tha quokka barely misses ye. hr;  Ye barely miss tha quokka.Tha quokka be heavily wounded. h<-3.7 (0.9 hD hOT _Tha quokka barely misses ye.Ye hit tha quokka but do nay damage. Yer touch misses tha quokka.Tha quokka be heavily wounded. hNU(4.6 h Y hZ> _Tha quokka bites ye but does nay damage. h1 hJ # #..# #. ####.. #####.####..... #....<.....# #......@...##.#  #.....r...###.# #) h#.........# #.#  #.........# #.#  #.........# #..  #.........# ##.  ########### #.  hO.#..  h(X  # #..# #. ####.. #####.####..... #....<.....# #......@...##.#  hZ #.....r...###.# #) #.........# #.#  #.........# #.#  #.........# #..  #.........# ##.  ########### #.  #..  hK]  h]  hb  hc ] _A quokka be nearby! h"` 7  Ye hit tha quokka. hCh f. h/ 5.5 _Ye kill tha quokka! _Nay target in view! hF3 h4H hJ h$M hVl= _ h\ .#####....#... ..[ #..#.# #.###.... #.# #.####....# #.# #..###....# #.# ####........# #####.####.....##....# hl]l #....@.....##.########-6.5 (1.0 #†...##.#  #.........###.#  #..# #.# #..# #.# #..# #..  #.........# ##. ########### #.  #.. #### hnq-7.5 (2 hq _Found a leathar armour. _Thar be a stone staircase leadin' up 'ere. h_\ _ h] hx` hMd hg hh hvl hNp hBs hs hu h6x hz hT{ h| h$ h............#K......# # hڈ#.......# #####...###.......########...)#......... .......#........#######....!.... .##### h#.......# ...........#.....@[# #..........######.## #.###...... #.# #.####....# #.# #. hTI.###....# #.# ####........######.####.....##....# K   kobold (missile, asleep) h")#....<.....##.#########......†...##.##.........###.# hț&  htk42.5 (5  A kobold comes inta view. It be wieldin' a +0 club. h?.KK h,) h(4==3.5 (6 hj h( _Tha kobold shouts! h ### #..  #.# #........ #K......# #####...## #########...).. #.............. #........#########.... #....!.......##### hă( #....@..#  #......[# #...######.## #.. #.# #.####.... #.# #..###.... #.# ####........ #####.####.....##.... #....<.....##.####### #†...##.# hs hD(((( h&R.... h'3-4.5 (1 h, hm6   #.## #.# ### #..  #.# #........ #K......# #####...## #########...) #......... #........######### h]7! #...@!.......##### #.......#### #......[# #...######.## #. #.# #.#### #.# #..### #.# ####... #####.####.....##... #....<.....##.###### _Tha kobold throws a stone. Tha stone hits ye but does nay damage. h\: h?{.K-- h?5 hD hF h{9 .. #####.##.. #. #.#### # h...  #.# #........ #.# #####...# #K########...) #......... #..@.....######### #....!.......##### #.......### #......[# #...######.## #. #.# #.#### #.# #..### h #.# ####... #####.####.....##.. h hܫF.K h@-6 hϱ hN7  Ye hit tha kobold. he) h%= h7.4 (0.9 hp hI _Ye kill tha kobold! h  h  h  h0 _ _Nay target in view! hȮ  hֺ _ _Nay target in view! h  hۮ  hg  hC _ _Nay target in view! h  h  h' I _Nay target in view! hii hj h hM  h) h֕;_Nay target in view! h h hm hn  h;_Nay target in view! h[ _#####.##.. #.####........###.......##.#... ....#.......# #.#.......# #####...###.......########...)..#.)............#........##########......#####..-#.......####........#......[# #.######.## #.### #.# #.####.#.# #..###..#.# ####......#####.####.....###....<.....##.#######9.4 (2.0-50.4 (3[ h}q11;76H _C - a smoky brown potion h h h h, h# h2 hа, h@ h h޵, hQ h hs hݺ h h. h h! hֿ h h1, h hv hX hHB h' ` hm  h , h h h>, h, hF h h hl h, h h hw!, h" h$ h&, ha( hx* hL,, h- hp/ h1, h_2 h3 hD5, hG6 h7 h9, h: h< h>, hU@ hE hJG, hH hJ hL, hL hN hP hP h2Q h$S h,V, hZW hX hZ, hZ h\ h^, h^ h` ha hb hb hc h5e he h+f hzg hh hi hi hj hk hsl, hm h|n h o, hp h q hq, hr hs ht, hu hv h%, h^` h3 h, hތ h h, h  h h, hp h h, h h h, hI h h, h he h, h hq h, hҩ h# hd, h] h h, hd h h8, h h h3, h hk h, h hb h, h. h h, h h h, h h hP, h h h, h h6 h, h hj h, hf h h}, h h h, h h h h h h} h(, h hP h, hR h; h, h h h , h  h  h~, h h hw #######  ......g  .......  ....... ### ..... #.### ######### ..... #...# #.......##.##.# #.#####  hh#.#.# #........@.##.# ##.. #.#.####........####.# ## #.#...............<÷.#### #.##...#.......#####..##.... .....###.......##............ .............................g   goblin (asleep) ....####................. ....# #####...##...........†.... ....########...)......... hq!1425.4 (75.0) h",6.4 (76 h& h3s _A goblin comes inta view. It be wieldin' a +0 club. h# .##########.#.......g!... #.........# #......... .### #########......... ...# #.......##@##.# #.##### .#.# #...##.# .#.#### h̨####.# .#.........<÷.## .##...#.#####..##.#####............####...........# #####...##....† hc  Found a cyan potion. ha.gg hR:==7.4 (1.0) h  ha ### ....###########..#.!#........g #.# # #. ### #########..@......# .# #.......##.##.######.##### #.# #..........##.# #.####........####.# #........<÷.## ##...#.#####..#####.##..........####.......... hM. _Tha goblin shouts! h&g. h/--8 h h? h ### ....########### ...#..!#[.........g..... #.## #.. ## #########.........#. .# #.##.##.######.##### .# #..........##.#  hy y.####........####.# ........<÷.## #...#.#####..#####.##......... hC  h ) +.g h* A--9 h1  h~B  _Found a shiny helmet.  Ye hit tha goblin.  Tha goblin be severely wounded. hC 6=30.3 (0.9 hI  hK R _Tha goblin barely misses ye. h u  Ye closely miss tha goblin. Ye touch tha goblin. h e) h/ 571.3 (1.0 h  hd _ _Ye kill tha goblin! h  h  hK I _Nay target in view! hF? hMA h~ hT _ _Nay target in view! h  h hI _Nay target in view! h _ h   Thin's tha be 'ere:  a +0 club; a goblin corpse _ h  hB h] hI h, h hi, h h*!l _f - 2 cyan potions (gain'd 1) h"3 h]$ h+###....##################...#.........#[...... h/,H..........# - ##....)....####  #...........# #######.........#..#.....##.##.######.##### h,!##.# ##....# .......####.# ##....###.......<÷.####...#####..## h1U  ###  h52....##################...#.........#@.......................#####.##....)....#### #......#  h2m######.........#..###.##.######.##### .##.# # .####.#  h3X###..<÷.## hK8+8.3 (7 hs=E-9.3 (8 hLA h5I _Ye see 'ere a +1 helmet o' see invisible. h hD,40.3 (1 h hV _D - a +1 helmet o' see invisible hU|Wear which item? Armour (go to first with [)  n - a +0 helmet (worn)  s - a +1 cloak of willpower (worn)  u - a +0 scale mail (worn)  D - a +1 helmet of see invisible[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h  h  hg kuniqs tha Changelin'DemonspawnHealth: 46/46 ========================Magic: 6/6========================AC: 9Str: 16EV: 9Int: 11  ###SH:  4  Dex: 18  ....##################. h' XL:  6 Next: 57% Place: Dungeon:4...#.........#@.......Noise: ---------  Time: 3440.3 (0.0)................#####.-) Nothing wielded##....)....####Throw: 5 darts (poison)#...........# ######.........#..# .....##.##.######.#####....... ........##.# ##............# .  ......####.# ##.............###.  ........<÷.####..................  _Nay target in view!  Thin's tha be 'ere: _a +0 club; a goblin corpse _f - 2 cyan potions (gain'd 1)  h _Ye see 'ere a +1 helmet o' see invisible. _D - a +1 helmet o' see invisible h 1.3 (1 h+ W2.3 (2 h h>+3.3 (3 h h  hS +4.3 (4 h  h h+5.3 (5 hc h 8 _Ye start removin' yer armour. Ye continue removin' yer +0 helmet. x5 h h h'  Ye finish removin' yer +0 helmet.  Ye start puttin' on yer armour.6.3 (6 h_, h,+7.3 (7 h0 hB6 h6$8.3 (8 hX: h > hx>+9.3 (9 hA hE hE)50.3 (10.0) hH hJ 10 _Ye continue puttin' on yer +1 helmet o' see invisible. x5  Ye finish puttin' on yer +1 helmet o' see invisible. hVK hN h^PI _Ye feel perceptive. hKDrop what?30/52 slots (_ for help) Missiles (select all with ()  w - 5 poisoned darts (quivered) Armour (select all with [)  s - a +1 cloak of willpower (worn)  u - a +0 scale mail (worn)  D - a +1 helmet of see invisible (worn)n - a +0 helmet Jewellery (select all with "=)  x - a ring of willpower (worn)  A - a +6 ring of dexterity (worn)i - a ring of magical power {!q}  j - a ring of protection from fire Wands (select all with /)t - a wand of warping (10)  h_;Scrolls (select all with ?)  l - a scroll labelled EZAC GYQABOGGA  m - a scroll labelled CEASUF BAMM  o - a scroll labelled DUMAWN XAYTI  p - a scroll labelled AVEUSA GORAOTH  q - a scroll labelled UWETHUN QEONAO  v - a scroll of teleportation {!r} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit  h_Letters toggle [.|Space] toggle selected[top] h^(1 turn)  w - 5 poisoned darts (quivered)  n + a +0 helmet[Enter] accept (1 chosen) h]  h kuniqs tha Changelin'DemonspawnHealth: 46/46 ========================Magic: 6/6========================AC: 10Str: 16EV: 9 h Int: 11  ###SH:  4  Dex: 18  ....##################.XL:  6 Next: 57% Place: Dungeon:4...#.........#@.......Noise: ---------  Time: 3450.3 (0.0)................#####.-) Nothing wielded##....)....####Throw: 5 darts (poison)#...........# ######.........#..# .....##.##.######.#####....... ........##.# ##............# .  ......####.# ##.............###.  ........<÷.####..................  _Ye start removin' yer armour. Ye continue removin' yer +0 helmet. x5  Ye finish removin' yer +0 helmet.  Ye start puttin' on yer armour. _Ye continue puttin' on yer +1 helmet o' see invisible. x5  hǯ nYe finish puttin' on yer +1 helmet o' see invisible. _Ye feel perceptive. he +1.3 (1 h  hٹ * _Ye drop a +0 helmet. hk ### ....##.  ...#...#[. hI......#####.##....)....#### #...........#...#..###.##.######.#####.  h##.# ##.# .####.# ##.###.<÷.####. hb h&2 hr h h hRead which item? Scrolls  l - a scroll labelled EZAC GYQABOGGA  m - a scroll labelled CEASUF BAMM  o - a scroll labelled DUMAWN XAYTI  p - a scroll labelled AVEUSA GORAOTH  q - a scroll labelled UWETHUN QEONAO  v - a scroll of teleportation {!r}  h y - a scroll labelled KAEBUKH DYUXUN [!] read|quaff|evoke[?] describe selected h h  h+ h 5kuniqs tha Changelin' h!Demonspawn h#mHealth: 46/46 ======================== hv$8Magic: 6/6 h%3======================== h5'5AC: 10 hy(.Str: 16 h)-EV: 9 h +,Int: 11  hI,### h-SH:  4  Dex: 18  h.I....##################.. h0XL:  6 Next: 57% Place: Dungeon:4  h1f...#.........#[@....... h03Noise: ---------  Time: 3452.3 (0.0)  h4i................#####.. h59-) Nothing wielded h6K##....)....#### h}77Throw: 5 darts (poison) h^8E#...........#  h9#####.........#..# ....##.##.######.#####....... .......##.# ##............# .. hm;v  .....####.# ##.............###..  .......<÷.####................... Ye finish removin' yer +0 helmet.  Ye start puttin' on yer armour.  h?_Ye continue puttin' on yer +1 helmet o' see invisible. x5  Ye finish puttin' on yer +1 helmet o' see invisible. _Ye feel perceptive. _Ye drop a +0 helmet. hF  hxG h6HOkay, than. hH h`J hK hQ h;U  hV_ hV h[ h$ h%2Drink which item?  hMPotions  hs! a - a ruby potion  h. c - 2 potions of lignification  h, f - 2 cyan potions  h g - an orange potion  h4 h - 3 potions of curing {!q}  hB+ k - a puce potion  hH? r - a bubbling clear potion  z - a viscous black potion  C - a smoky brown potion [!] read|quaff|evoke[?] describe selected h h hkuniqs tha Changelin'DemonspawnHealth: 46/46 ========================Magic: 6/6========================AC: 10Str: 16EV: 9Int: 11 ###SH:  4  Dex: 18  h:t....##################..XL:  6 Next: 57% Place: Dungeon:4  ...#.........#[@.......Noise: ---------  Time: 3452.3 (0.0)  ................#####..-) Nothing wielded##....)....####Throw: 5 darts (poison)#...........# #####.........#..# ....##.##.######.#####....... .......##.# ##............# ..  .....####.# ##.............###..  .......<÷.####................... Ye start puttin' on yer armour. _Ye continue puttin' on yer +1 helmet o' see invisible. x5  Ye finish puttin' on yer +1 helmet o' see invisible. _Ye feel perceptive. _Ye drop a +0 helmet. _Okay, than. h  It was a potion o' mutation. Ye feel 'stremely strange.  Ye feel genetic'lly st'ble.Iridescent scales grow o'er part o' yer body. h&>1/4123.3 (1 h hðN _Ye feel frail. h hyDrink which item? Potions  a - a ruby potion  c - 2 potions of lignification  f - a potion of mutation  g - an orange potion  h - 3 potions of curing {!q}  k - a puce potion  r - a bubbling clear potion  z - a viscous black potion  h C - a smoky brown potion [!] read|quaff|evoke[?] describe selected h?kuniqs tha Changelin'DemonspawnHealth: 41/41 ========================Magic: 6/6========================AC: 12Str: 16EV: 9Int: 11 ###SH:  4  Dex: 18 ....##################..XL:  6 Next: 57% Place: Dungeon:4  ...#.........#[@.......Noise: ---------  Time: 3453.3 (0.0)  ................#####..-) Nothing wielded##....)....####Throw: 5 darts (poison)#...........# #####.........#..# ....##.##.######.#####....... .......##.# ##............# ..  .....####.# ##.............###..  .......<÷.####...................  _Ye drop a +0 helmet. _ hVDOkay, than.It was a potion o' mutation. Ye feel 'stremely strange.  Ye feel genetic'lly st'ble.Iridescent scales grow o'er part o' yer body. _Ye feel frail.  Okay, than. _ hXuInnate Abilities, Weirdness & Mutationsa - A meltable shield of frost defends you. (SH +4)b - Your touch may inflict minor irresistible damage on your foes.c - You are faintly shadowed, very rarely releasing foul flame when damaged ind - You are partially covered in iridescent scales. (AC +2)  e - You are frail. (-10% HP)f - You are somewhat resistant to further mutation. hL!kuniqs tha Changelin'DemonspawnHealth: 41/41 ========================Magic: 6/6========================AC: 12Str: 16EV: 9Int: 11 ###SH:  4  Dex: 18 ....##################..XL:  6 Next: 57% Place: Dungeon:4  ...#.........#[@.......Noise: ---------  Time: 3453.3 (0.0)  ................#####..-) Nothing wielded##....)....####Throw: 5 darts (poison)#...........# #####.........#..# ....##.##.######.#####....... .......##.# ##............# ..  .....####.# ##.............###..  .......<÷.####...................  _Okay, than.It was a potio h$gn o' mutation. Ye feel 'stremely strange.  Ye feel genetic'lly st'ble.Iridescent scales grow o'er part o' yer body. _Ye feel frail. _Okay, than. hDrink which item? Potions  a - a ruby potion  c - 2 potions of lignification  f - a potion of mutation  g - an orange potion  h - 3 potions of curing {!q}  k - a puce potion  r - a bubbling clear potion  z - a viscous black potion  C - a smoky brown potion [!] read|quaff|evoke[?] describe selected hkuniqs tha Changelin'DemonspawnHealth: 41/41 ========================Magic: 6/6========================AC: 12Str: 16EV: 9Int: 11 ###SH:  4  Dex: 18 ....##################..XL:  6 Next: 57% Place: Dungeon:4  ...#.........#[@.......Noise: ---------  Time: 3453.3 (0.0)  ................#####..-) Nothing wielded##....)....####Throw: 5 darts (poison)#...........# #####.........#..# ....##.##.######.#####....... .......##.# ##............# ..  .....####.# ##.............###..  .......<÷.####...................  _Okay, than.It was a potio hn o' mutation. Ye feel 'stremely strange.  Ye feel genetic'lly st'ble.Iridescent scales grow o'er part o' yer body. _Ye feel frail. _Okay, than. h hcReally quaff the potion of mutation? Y - Yes  N - No hr h kuniqs tha Changelin'DemonspawnHealth: 41/41 ========================, Magic: 6/6========================,AC: 12Str: 16EV: 9Int: 11 ###*SH:  4  Dex: 18 ....##################.., *XL:  6 Next: 57% Place: Dungeon:4  ...#.........#[@.......,, Noise: ---------  Time: 3453.3 (0.0)  h% ................#####..-) Nothing wielded##....)....#### , ,, Throw: 5 darts (poison)#...........#* *, #####.........#..#, ....##.##.######.#####....... ,  .......##.# ##............# ..  .....####.# ##.............###..  .......<÷.####................... Ye feel 'stremely strange.  Ye feel genetic'lly unst'ble. Yer iridescent scales disappear. Ye feel robust.Ye begin ta reco'er more slowly from drainin' effects.Ye feel a strange attunemn't ta tha structure o' tha dungeons.A pair o' antennae grows on yer head!Yer +1 helmet o' see invisible falls away! hJ g2/46--- 84.3 (1 h  h   Ye feel genetic'lly unst'ble. Yer iridescent scales disappear. Ye feel robust.begin ta reco'er more slowly from drainin' effects.feel a strange attunemn't ta tha structure o' tha dungeons.A pair o' antennae grows on yer head!  Yer +1 helmet o' see invisible falls away! _Ye feel less perceptive. h  h Innate Abilities, Weirdness & Mutationsa - A meltable shield of frost defends you. (SH +4)b - Your touch may inflict minor irresistible damage on your foes.c - You are faintly shadowed, very rarely releasing foul flame when damaged ind - You have a pair of small antennae on your head.  e - You passively map a small area around you.  f - Your health recovers twice as slowly from being drained. h hy+ h0kuniqs tha Changelin'DemonspawnHealth: 42/46 =====================---, Magic: 6/6========================,AC: 8Str: 16EV: 9Int: 11 ###*SH:  4  Dex: 18 ....##################.., *XL:  6 Next: 57% Place: Dungeon:4  ...#.........#[@.......,, Noise: ---------  Time: 3454.3 (0.0)  ................#####..-) Nothing wielded##....)....#### , ,, Throw: 5 darts (poison)#...........#* *, #####.........#..#, ....##.##.######.#####....... ,  .......##.# ##............#[39;4 h<79m ..  .....####.# ##.............###..  .......<÷.####................... Ye feel genetic'lly unst'ble. Yer iridescent scales disappear. Ye feel robust.Ye begin ta reco'er more slowly from drainin' effects.Ye feel a strange attunemn't ta tha structure o' tha dungeons.A pair o' antennae grows on yer head!Yer +1 helmet o' see invisible falls away! _Ye feel less perceptive. h> h  hp |Drink which item? Potions  a - a ruby potion  c - 2 potions of lignification  g - an orange potion  h - 3 potions of curing {!q}  k - a puce potion  r - a bubbling clear potion  z - a viscous black potion  C - a smoky brown potion [!] read|quaff|evoke[?] describe selected h h hYkuniqs tha Changelin'DemonspawnHealth: 42/46 =====================---, Magic: 6/6========================,AC: 8Str: 16EV: 9Int: 11 ###* hSH:  4  Dex: 18 ....##################.., *XL:  6 Next: 57% Place: Dungeon:4  ...#.........#[@.......,, Noise: ---------  Time: 3454.3 (0.0)  ................#####..-) Nothing wielded##....)....#### , ,, Throw: 5 darts (poison)#...........#* *, #####.........#..#, ....##.##.######.#####....... ,  .......##.# ##............# .. h  .....####.# ##.............###..  .......<÷.####................... Ye feel genetic'lly unst'ble. Yer iridescent scales disappear. Ye feel robust. h Ye begin ta reco'er more slowly from drainin' effects.Ye feel a strange attunemn't ta tha structure o' tha dungeons.A pair o' antennae grows on yer head!Yer +1 helmet o' see invisible falls away! _Ye feel less perceptive. hP  Okay, than. h: h h. _ h p _3= h6 4= h_d k5=6== h = _v - 2 scrolls o' teleportation {!r} (gain'd 1) h #................# #................# #.........####.### ###........#.....#  .........###.....#  .........###...>.# .................#  .............# ................@#* *   .....#  ...........# h_ .........#  ............o# .......#.....#########  ..##...#..#### *   o   orc (asleep) ##..######........ ##............  ##................,  91.3 (37.0)2.3 (38 _An orc comes inta view. It be wieldin' a +0 short sword. h  h .Innate Abilities, Weirdness & Mutationsa - A meltable shield of frost defends you. (SH +4)b - Your touch may inflict minor irresistible damage on your foes. h Vc - You are faintly shadowed, very rarely releasing foul flame when damaged ind - You have a pair of small antennae on your head.  e - You passively map a small area around you.  f - Your health recovers twice as slowly from being drained. hrr hXy hڀ #................#  kuniqs tha Changelin'#................#  Demonspawn#.........####.###  Health: 46/46 ======================== ###........#.....#  Magic: 6/6======================== .........###.....#  AC: 8Str: 16  hl.........###...>.#  EV: 9Int: 11 .................#  SH:  4  Dex: 18 .................#  XL:  6 Next: 57% Place: Dungeon:4 ................@#* *  Noise: ---------  Time: 3492.3 (0.0) .....................#  -) Nothing wielded ...........#.........#  Throw: 5 darts (poison) ....................o# .......#.....######### ......##...#..#### *  o   orc (asleep) ##..######........ ....##............[1 h6;33H ##................, A pair o' antennae grows on yer head!Yer +1 helmet o' see invisible falls away! _Ye feel less perceptive. _Okay, than. _v - 2 scrolls o' teleportation {!r} (gain'd 1) _An orc comes inta view. It be wieldin' a +0 short sword. h04 h  h hij#.........#  #.####.###  ##.....#  ........###.....#  ###...>.#  .......#  #  ##### ...#  ##  .o#   hJm#.....#########  ##...#..#### *  #..######........  ...##............  #.........., #.#)..   h-{o.o====3.3 (1 h} hB .#  .####.###  #.#.....#  ###.....#  ###...>.#  ..#  .#  #####  #  #.o.#  ha #  #.....#  ##...#..#### *  ..######.  ##.  .,  .#.)..  _Tha orc shouts! h hy[=---4 hs h": _Tha orc hits ye but does nay damage. h hƧI---5.2 (0.9 h h^  _Ye barely miss tha orc. Yer touch misses tha orc. Tha orc closely misses ye.Ye hit tha orc.  Tha orc be heavily wounded. h(6.1 h h&: _Tha orc hits ye but does nay damage. hF  Ye hit tha orc. Ye touch tha orc. hff) h587.1 (1.0 hc h\ _Ye kill tha orc! h h h8I _Nay target in view! h  _###...>.# ...........# ............# .............##### .................# .#.......).# †..........# .#.....######### ##...#.@#### * -503.1 (6###..######........<.# ##....# #####....[ h 39;49m..............######.#.........)....# #............###########...........####### ######.............# ####....#.....#-4.1 (7 _Found a stone staircase leadin' up. h ............###...>.#kuniqs tha Changelin' ....................#Demonspawn ....................#Health: 46/46 ======================== ....................##### hO Magic: 6/6======================== ........................#AC: 8Str: 16 ..............#.......).#EV: 9Int: 11 .†......................#SH:  4  Dex: 18 ..........#.....#########XL:  6 Next: 58% Place: Dungeon:4 .........##...#.@#### *Noise: ---------  Time: 3504.1 (0.0) ..###..######........<.#-) Nothing wielded .......##..............#Throw: 5 darts (poison) #####..................# ..#####.#.........)....# #............########### .............####### ######.............#####....#.....# _Ye kill tha orc! _Nay target in view!  h _Found a stone staircase leadin' up.  Press: ? - help, v - describe, . - travelTha floor.  'tis square be wreathad by an umbra. h Z#@A rock wall. h5 .#  Ye cannae see tha place.  [tha floor.] h#.. h hF+.. hF+.. h| .), g - get item[Stash: a +0 short sword (...1)] hw What do you want to remember?  h6Items  a - ()) a +0 short sword  ha b - (†) an orc corpse h[d ............###...>.#kuniqs tha Changelin' ....................#Demonspawn ....................#Health: 46/46 ======================== ....................#####Magic: 6/6======================== ........................#AC: 8Str: 16 ..............#.......).#EV: 9Int: 11 .†......................# hgg "SH:  4  Dex: 18 ..........#.....#########XL:  6 Next: 58% Place: Dungeon:4 .........##...#.@#### *Noise: ---------  Time: 3504.1 (0.0) ..###..######........<.#-) Nothing wielded .......##..............#Throw: 5 darts (poison) #####..................# ..#####.#.........)....# #............########### .............####### ######.............#####....#.....# _Nay target in view! _Found a stone staircase leadin' up.  Press: ? - help, . - travel, g - get itemYe cannae see tha place.  [Stash: a +0 short sword (...1)]  [tha floor.] hu s............###...>.#kuniqs tha Changelin' ....................#Demonspawn ....................#Health: 46/46 ======================== ....................#####Magic: 6/6======================== ........................#AC: 8 hu mStr: 16 ..............#.......).#EV: 9Int: 11 .†......................# hgw %SH:  4  Dex: 18 ..........#.....#########XL:  6 Next: 58% Place: Dungeon:4 .........##...#.@#### *Noise: ---------  Time: 3504.1 (0.0) ..###..######........<.#-) Nothing wielded .......##..............#Throw: 5 darts (poison) #####..................# ..#####.#.........)....# #............########### .............####### ######.............#####....#.....#  hw _Nay target in view! _Found a stone staircase leadin' up.  Press: ? - help, . - travel, g - get itemYe cannae see tha place.  [Stash: a +0 short sword (...1)]  [tha floor.] h ............###...>.#kuniqs tha Changelin' ....................#Demonspawn ....................#Health: 46/46 ========================  hc }....................#####Magic: 6/6======================== ........................#AC: 8Str: 16 ..............#.......).#EV: 9Int: 11  hY .†......................#SH:  4  Dex: 18 ..........#.....#########XL:  6 Next: 58% Place: Dungeon:4 .........##...#.@#### *Noise: ---------  Time: 3504.1 (0.0) ..###..######........<.#-) Nothing wielded .......##..............#Throw: 5 darts (poison) #####..................# ..#####.#.........)....# #............###########  hJ .............####### ######.............#####....#.....# _Nay target in view! _Found a stone staircase leadin' up.  Press: ? - help, . - travel, g - get itemYe cannae see tha place.  [Stash: a +0 short sword (...1)]  [tha floor.] h  ho . _ hz h5 h+ h~ hn" h)-P _ h,0, h2 h9 h|=, h}@ hYF hI, hvK hNN h P, hzQ h T hU, hV h$Y hZ, h[ h] h_, h` hb hZd, he hg hGi, hyj hxl hm, ho hq hVr hr hs hu hv h0w hw hy hz hD{ h{ hm} h~ h h h  h h h h hh h hT h hh, h h h, h h h, hΘ h  h`, h hM h, h h h# h h7 h hn h˩ h h_ h h h) hu h, hL h' h, he h h, h  hѿ h+, hh hS hp h hl h h , h; h h, h h* ##########  #..############### #........#.........#[... #......@..............##36.1 (32.0) ##########....)....####  h ### #...........##  #.### #########.........#..#  #...# #.......##.##.######.##  #.#.# #..........##.# ##...   #.#.####........####.# ##....   #.#........<÷.####.....  ####.##...#.......#####..##......  h h hE _Done 'splorin'. hG/ hi0 h81 hR..........0.0)...... h ]q _Done 'splorin'. h  h Where to? (Tab - D:4, ? - help)  D - Dungeon  hf  h kuniqs tha Changelin'DemonspawnHealth: 46/46 ========================Magic: 6/6========================AC: 8Str: 16##########EV: 9Int: 11 h #........############### SH:  4  Dex: 18#........#.........#[... XL:  6 Next: 58% Place: Dungeon:4#......@..............## Noise: ---------  Time: 3536.1 (0.0)##########....)....#### -) Nothing wielded### h #...........## Throw: 5 darts (poison)#.### #########.........#..##...# #.......##.##.######.###.#.# #..........##.# ##...  hn %#.#.####........####.# ##.... #.#...............<÷.####.....  ####.##...#.......#####..##......  h Press: ? - help, . - travel, g - get itemYe cannae see tha place.  [Stash: a +0 short sword (...1)] _[tha floor.] _Done 'splorin'.  h$ M_Done 'splorin'. h*  h`  h  hf _ h2 h h h , h?  hI h, h hF h, h  h hV, hq h h*!, hK" hb% h&, h ( hG+ h,, h. hY1 h2, h4 h=7 h8, h9 h< h>, h#? h B hiE, hF h5I hJ, hK hQO hP, hQ hpT hU, hV heY h[, hr\ h_ h(a, hb h6e hf, hg h j hxk, hl hn hvp, hq hs h_u, hv hyx hy, hz h| h~, h h hx, h" hR h, h܈ ho h, hu h h, h h h, h h h, hd h! hj, h h1 h, h hDX  Thar be a stone staircase leadin' down 'ere. hs h h$ _ h> hvr5 hs hu, hCv h~ ,...#*...#* ....#*** ....# #...., ##...#  #...#* , ,  h-u, #@.# *, 69.8 (33.7) #...#  , *** #...##*  * #.### * , h ## * , *  , ** ,, _Ye climb downwards. h h(` _Thar be a stone staircase leadin' up 'ere. h%FI h I hK hL$ _ h1` ha h ,##...#   h*q  #.@.#* ,,,##<.##*, , ##...# ,, *** #...##* h'r* #.### * , * ### *l   iguana (asleep),** , hPw~ 74.8 (5.0)  An iguana comes inta view. h\{u.ll hN+5.8 (6 h h0 _Tha iguana hisses angrily. hIO> * ....#  .l..# , *  ....#  ## ....# *  **#. ....#..  .#..... > ,  ##...#  #.@.#* , ,  , ##<.##*,  , ##...# ,, *** #...##* * #.### * ,  * ### *  , * *  ,  h\P * ....#  .l..# , *  ....#  ## ....# *  **#. ....#..  h.#..... > ,  ##...#  #.@.#* , ,  , ##<.##*,  , ##...# ,, *** #...## * #.### *  h** ### *  ,  * , h h^ h h^ _An iguana be nearby! h9 * *#....# #....# #.l..# , *, h ....#   ##.....# h *####......#... #....#......>. ,##.@.#  , #...## , , ,, ##<.##*, , ##...#,, *** #...##* ,#.### * , * ### * hD h   hound (asleep),* h g  A hound comes inta view. h_ M.l h +6.8 (1 h  h  , , **  #....# , *, ##l  ## h *####......#... #....#@.....>. , h ##...#..!.. ,  #...## ... ,, ##<.##*, > , ##...,, *** #...##* ,  * #.###, * ### *, _Found an 'scape hatch in tha floor. h  h6 F.l hͲ &7 h  hs | _Found a potion o' lignification. Found a stone staircase leadin' down. h 9, * ,>..# , **  h q, *, ##.  ##.l...# h *###..@...#... #....#......>. , h i#.###...#..! ,  #...## .... ,, ##<.##*, ..> , ##...# .. h^ ,, *** #...##* , . * #.###, * ### * h} D=8 hf  hp  _Found a stone staircase leadin' down. Tha iguana barely misses ye.Ye hit tha iguana but do nay damage. Ye touch tha iguana! h-9.7 (0.9 h3  h^ _Tha iguana be heavily wounded. h  h Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15)  h Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosFedhas Gozag ($59)HepliaklqanaKikubaaqudghaMakhleb Nemelex XobehOkawaruQazlalRu Sif MunaTrogUskayawVehumet Wu JianXomYredelemnul Annotations: (press ! to add a new annotation) D:2 Sigmund h- htI , *kuniqs tha Changelin',#.>..#,Demonspawn h #....#**Health: 46/46 ========================#....#Magic: 6/6========================#....#AC: 8Str: 16#....# , *EV: 9Int: 11,##....#SH:  4  Dex: 18##.l...# h *XL:  6 Next: 58% Place: Dungeon:5####..@...#...Noise: =--------  Time: 3579.7 (0.0)#....#......>. ,-) Nothing wielded#.###...#..!..Throw: 5 darts (poison), h #...## .... ,,##<.##*, ..>, ##...# ..l   iguana,, *** #...##* , .* #.### * ,* ### *A hound comes inta view. _Found an 'scape hatch in tha floor.  hl__Found a potion o' lignification. Found a stone staircase leadin' down. _Found a stone staircase leadin' down. Tha iguana barely misses ye.Ye hit tha iguana but do nay damage. Ye touch tha iguana! _Tha iguana be heavily wounded. h! h  h hq , * , #.>..# ,  #....#* *  #....#  #....#  #....# , *  , ##....#  hE ##.l...# h *  ####..@...#...  #....#......>. ,  #.###...#..!..  , #...## .... ,  , ##<.##*, ..>  , ##...# ..  ,, *** #...##* , .  * #.### * ,  * ### *  h  , * , #.>..# ,  #....#* *  #....#  #....#  #....# , *  , ##....#  ##.l...# h *  ####..@...#...  #....#......>. ,  #.###...#..!..  , #...## ....   , ##<.##*, ..> , # h #...# ..  ,, *** #...##* , . * #.### *  * ###  _An iguana be nearby! h  Ye hit tha iguana but do nay damage.Tha iguana be heavily wounded. hU .80.6 (0.9 h  h*  _Tha iguana closely misses ye.Ye hit tha iguana.  h!, ITha iguana be severely wounded. hm- (1.5 hH4  hp8 > _Tha iguana bites ye but does nay damage. hQ47  Ye hit tha iguana. h=C. has 62.4 _Ye kill tha iguana! h8i huu _Yer Shapeshiftin' skill increases ta level 5! hv h| hN~I _Nay target in view! h hAeWhere to? (Tab - D:5, ? - help)  h<6 D - Dungeon  hL  h $ , *kuniqs tha Changelin',#.>..#,Demonspawn#....#**Health: 46/46 ========================#....#Magic: 6/6========================#....#AC: 8Str: 16 h, #....# , *EV: 9Int: 11,##....#SH:  4  Dex: 18##.....# h *XL:  6 Next: 68% Place: Dungeon:5####..@...#...Noise: =--------  Time: 3582.4 (0.0)#....#......>. ,-) Nothing wielded#.###...#..!..Throw: 5 darts (poison),#...## .... ,,##<.##*, ..>, ##...# ..,, *** #...##* , .* #[40 hl m.### * ,* ### * _Tha iguana bites ye but does nay damage.  Ye hit tha iguana. _Ye kill tha iguana! _Yer Shapeshiftin' skill increases ta level 5! _Nay target in view!  Okay, than. h?  h> . _ h  , #.>..#, * #....#**#....#  #....# #....# , *,##....#  ##.....# h. *####......#....  h&#....#.@....>.. ,#.###...#..!...  , #...## ..... , , ,##<.##*, ..> , ##...# ...,, *** #...##* , * #.### * * ### *,  h hl:-3.4 (1 _ hT* hI h3K8- hN hO h] h_ hcb hmK Ye hit tha iguana. _Ye kill tha iguana!Yer Shapeshiftin' skill increases ta level 5! _Nay target in view! _Nay target in view! h@o h~v hlzI _Nay target in view! h h hy h_ _Nay target in view! h h hpI _Nay target in view! hNY", #.>..# , * #....#* * #....# *#....# #....# , * , ##....# ###.....# h.. * ####......#. hd#....#..@...>... , #.###...#..!. , #...##.., , , ##<.##*....>., ##...# ....,, *** #...##* .#...h   hound (asleep)* #.### #.....* ### *...... 4 _ hg h-j h=1 #....#** #....# .# **#....# .#, #....# ,..# **##....# ..##.  ##.....##.h... * , h?####......#...... #....#......>....,#.###...#@.!.....  #...##........ , ,  ,##<.###....>...  , ##...# #......  ,, *** #...##*..# * #.### .#..* ### .*.  , #. . hB hJj.hh hKL&5 hmT hV hu(,#.>..# , *#....#* .., * ,#....# .# **#....# ..#,  ....# ,..# #*# ..##.#  ###......* ,####......#.h..... #....#....@.>#.###...#..!  ha}#...##........., , , , ##<.###....> , ##...# #... ,, *** #...##*.#.### .#. * ### #.*., ,#. ....... h h .hTha hound pauses ta sniff tha ground. h.=6 h h  _Tha hound bites ye but does nay damage.  Ye hit tha hound.  Tha hound be heavily wounded. hD&7 h\ h9= _Tha hound bites ye but does nay damage. h  Ye hit tha hound. Yer touch misses tha hound.Tha hound be severely wounded. h&8 h h  h5 hl_Tha hound closely misses ye. Tha hound bites ye but does nay damage.  hYe punch tha hound! hG h. h! h`  h( 79 h 9.3 (0.9 hA  hC   h  h $_Ye kill tha hound! hp  hK P  h _Nay target in view! _Nay target in view! h. D _ _c - 3 potions o' lignification (gain'd 1)  Thar be an 'scape hatch in tha floor 'ere.*   hP #.>..# ..< , * #....#* .., * , #....####.# **#....##...#,  #....##...# # *##....##..##.##  ##.....##......## ,####......#.@......#-92.3 (3.0#....#......>.#.###...#...  #...##......., , ##<.###....>  , ##...# #....,*** #...##*..#..#* #.### #.# hW f... * ### #.*... ,-3.3 (4 _Found an 'scape hatch in tha ceilin'. h243 h6 h: hK h4M, hO hqQ hR, hS h=V hrW, htX hZ h[, h\ h^ h`, h9a h/d he, h;g hj hk, hl ho hq, hs hu hw, hx h{ ho}, h h h, h! h hB h hS, h hJ h, hd h h, h hΗ hq, h h h, hӟ hס hD, h5 hs h, h h> hw, h h h|, h hQ  Thar be a stone staircase leadin' down 'ere. hz h# _ h h h, hw hu h, h h h hc h he h, h h hM, h/ h h hW, hF hR, h h h!, h h$ h\, h h hJ, ,,, , ....##.. ,* .......# , , #......##  #...#...... ###.#.....( * #..##.......# ,, #.....#...### * , hl #.>..#...@.<..# *626.3 (33.0) #....####.....# , #....####.#.#..#* **, ,...##...#.# ... h@8 #....##...#.# ,. * ##....##..##.##* ,  ##.....##......##* , ####......#........## ,  #....#......>.......# , hB7.3 (34 hH h+% _Found 5 stones. hAy 3 h|  h  h  h  _Ye now haf 137 gold pieces (gain'd 11). _Ye now haf 148 gold pieces (gain'd 11). h ..#.#......#.##.#.# ..#.#......#.##.#.#*, , .##.###...........#*, .....###..........# ,, , ......##..........# .......#..........# ,, , .......#..........## * .......#...........#  >......########.@.$# * 44.3 (17 .......# #... ......## #..$.......( .......# #............, .......# #............ .......# #............ .......#[39 h> ;49m ##........... .......# ##...#..[... ......## * , *5.3 (18 _Found 4 stones. hmX3 h\ hr hGx h, hB h h. hK h  h7 h  h h8'_Ye now haf 155 gold pieces (gain'd 7). h  h  h h h< h h͵ h hϹ h h h* h  hZ h'Ye now haf 170 gold pieces (gain'd 15). h h h| h  h6 hX_m - 2 scrolls labelled CEASUF BAMM (gain'd 1) h h hF ho h h- h ht h h h} h h h h hP he hI..#..........## * hR..#...........#  hn...########....###  h# ##.......######  h## ##..........(... h}# #...............  hAz# #............... h# #...............  hW....# ##......@....... h# ##...#..[...... hpP## ###### h).* hU## #########  h,###  h h h h   h h#. h  h/S########....### h# ##.......####### h9## ##..........(... hO #...... h<...# h7# #. hI# h7# #. hF# h6# # hD# hF# ##...# hB# h{## ######........# hS^## ##########  h+##  hW  h  h &56.3 (11 h  h %7.3 (12 h5 hB  hC hgDd_Ye see 'ere a +4 scale mail. h2`G8.0) hb hXeI _f - a +4 scale mail hp  h #Wear which item? Armour (go to first with [)  s - a +1 cloak of willpower (worn)  u - a +0 scale mail (worn)  h  f - a +4 scale mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h}  h  h ...#...........#kuniqs tha Changelin' ...########....###Demonspawn  h ...# ##.......#######Health: 46/46 ======================== ..## ##..........(...#Magic: 6/6======================== ...# #...............#AC: 8Str: 16 ...# #...............#EV: 9Int: 11 ...# #...............#SH:  4  Dex: 18  hu ...# ##..............#XL:  6 Next: 79% Place: Dungeon:5 ...# ##...#..@......#Noise: ---------  Time: 3658.3 (0.0) ..## ######........#-) Nothing wielded .############Throw: 5 darts (poison) ## _Found 4 stones. _Ye now haf 155 gold pieces (gain'd 7).  hV "Ye now haf 170 gold pieces (gain'd 15). _m - 2 scrolls labelled CEASUF BAMM (gain'd 1) _Ye see 'ere a +4 scale mail. _f - a +4 scale mail hْ  h  hE  hJ  h A9.3 (1 h;  h ,60.3 (2 h6  h  h +1.3 (3 hG  h]  h +2.3 (4 h  h#  hZ +3.3 (5 h  h 211 _Ye start removin' yer armour. Ye continue removin' yer +0 scale mail. x5 h  hZ  h  Ye finish removin' yer +0 scale mail.  Ye start puttin' on yer armour. h +4.3 (6 hu  h A5.3 (7 h  h  h> +6.3 (8 h  h  h +7.3 (9 h  h  hz /8.3 (10.0) h  h 1 9 _Ye continue puttin' on yer +4 scale mail. x5 h  h5  h= ] _Ye finish puttin' on yer +4 scale mail. h hDrop what?29/52 slots (_ for help) Missiles (select all with ()  w - 5 poisoned darts (quivered)  hj@Armour (select all with [)  f - a +4 scale mail (worn)  s - a +1 cloak of willpower (worn)u - a +0 scale mail  D - a +1 helmet of see invisible Jewellery (select all with "=)  x - a ring of willpower (worn)  A - a +6 ring of dexterity (worn)i - a ring of magical power {!q}  j - a ring of protection from fire  hWands (select all with /)t - a wand of warping (10) Scrolls (select all with ?)  l - a scroll labelled EZAC GYQABOGGA  m - 2 scrolls labelled CEASUF BAMM  o - a scroll labelled DUMAWN XAYTI  p - a scroll labelled AVEUSA GORAOTH  q - a scroll labelled UWETHUN QEONAO  v - 2 scrolls of teleportation {!r} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit  hLetters toggle [.|Space] toggle selected[top] hs(1 turn)  w - 5 poisoned darts (quivered)  u + a +0 scale mail[Enter] accept (1 chosen) h h9...#...........#kuniqs tha Changelin' ...########....###Demonspawn ...# ##.......#######Health: 46/46 ========================  h..## ##..........(...#Magic: 6/6======================== ...# #...............#AC: 12Str: 16 ...# #...............#EV: 9Int: 11 ...# #...............#SH:  4  Dex: 18 ...# ##..............#XL:  6 Next: 79% Place: Dungeon:5 ...# ##...#..@......#Noise: ---------  Time: 3668.3 (0.0) ..## ######........#-) Nothing wielded .############Throw: 5 darts (poison) ## _f - a +4 scale mail _Ye start removin' yer armour. Ye continue removin' yer +0 scale mail. x5  Y h e finish removin' yer +0 scale mail.  Ye start puttin' on yer armour. _Ye continue puttin' on yer +4 scale mail. x5 _Ye finish puttin' on yer +4 scale mail. hd+9.3 (1 h| h.. _Ye drop a +0 scale mail. hO3 hQ hX hh hk h)n, hp h3u hx, h{ h hk, h h h, h$ h h2, hȌ hz h hW h@ h hP, hc h h_, h| h h8, h% hڡ h] hң hy h hc hͧ hD hũ h  h h hϯ h,...## .... .......# , .#.....( .)....., ...# * * .....#* ,# ## * ....# l#<..# * ....#* ...$..## ..$...##....(#.#..#####.##.# h. * .#.#......#.##.#@# #.#......#.##.#.#*, , ##.###...........#*,, ....###..........# ,, , .....##..........# ......#..........# ,, , ,l   iguana (asleep) ......#..........## * ......#...........# ......########....### h| 834.0)  An iguana comes inta view. h,4.3 (15 h hK _Found 3 poison'd darts, 11 gold pieces an' a war axe. h,fJ .......# , ( .)....., * * .....#* ,#  * ....# l## <..# * ....#* ...$  ..$...##....( #........ * #@##.#*, ,  hf..#*,, ...# ,, , ....#.....# ,, , , ......## * ........#..###  h. .......# , ( .)....., * * .....#* ,#  * ....# l## <..# * ....#* ...$  ..$...##....( #........ * #@##.#*, , ..#*,, ...# ,, ....#.....# ,, , , ......## ........ hD..### h"4 h  h^ _An iguana be nearby! h hX6# ..## # *, * .#.... .......# , #.....( ..)....., .# * #......#* ,# ### * #......# l###<..# * .......#* ...$(...## ...$...##....(. #.#..#####.##.#.@....... * #.#......#.##.#.#........#......#.##.#.##...... #.###..#*....<. hU###.# .....##.# ..... #.# ,....,#.## *#####...........# h  hR Found 2 stones. Found a stone staircase leadin' up. hە].l<l hhn=5.0) hp h%%  h7# ## #...... *.####.... .......# ...# .....( ..).....,.."## * #......#*...# ### * #......# ...# <..# * .......#*.l..$(. hO## ...$...##....(. .#..#####.##.#.* .#......#.##.#.#. .#......#.##.#.##. .###..#*....<. hóH###...# ..##. h7...# ..#..........# .......#..........##### _Tha iguana hisses angrily. hi hJ$. h'l h,.-6 hG hP] _Found a dented bronze amulet. hr  Ye closely miss tha iguana. Ye touch tha iguana!  Tha iguana be heavily wounded. h5=7.2 (0.9 h' h _Tha iguana barely misses ye.Ye barely miss tha iguana.Tha iguana be heavily wounded. hq(8.1 h hK _Tha iguana misses ye. hJ  Ye hit tha iguana but do nay damage. Ye touch tha iguana!  Tha iguana be almost dead. hh3------=9.1 (1.0 hv h\S _Tha iguana bites ye!  Ye hit tha iguana. hmC. h?90-90.0 (0.9 hN hRI _Ye kill tha iguana! hRh hi8- hu h_ _Nay target in view! hl h hI _Nay target in view! hJl hdoWear which item? Armour (go to first with [)  h&p f - a +4 scale mail (worn)  s - a +1 cloak of willpower (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h8  hJ....#kuniqs tha Changelin' ....## #...... *.###Demonspawn .#.... .......# ...#Health: 36/46 ==================------ .....( ..).....,.."#Magic: 6/6======================== ...# * #......#*...#AC: 12Str: 16 .### * #......# ...####EV: 9Int: 11 <..# * .......#*....$(.SH:  4  Dex: 18 ...## ...$...##....(..XL:  6 Next: 90% Place: Dungeon:5 .#..#####.##. hK@[33m#..@.......*Noise: =--------  Time: 3690.0 (0.0) .#......#.##.#.#........-) Nothing wielded .#......#.##.#.##.......Throw: 5 darts (poison) .###...........#*....<.. ..###..........# ....... ...##..........# ....... ....#..........# ....... ....#..........######### ....#...........#Tha iguana be almost dead. _Tha iguana bites ye!  Ye hit tha iguana. _Ye kill tha iguana! _Nay target in view! _Nay target in view!  Okay, than. hZM h _n - an amulet o' magic regeneration {!q} h hPut on which piece of jewellery? Jewellery (go to first with "=)  h x - a ring of willpower (worn)  A - a +6 ring of dexterity (worn)i - a ring of magical power {!q}  j - a ring of protection from fire  h}n - an amulet of magic regeneration {!q}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h hk  h   , , *  kuniqs tha Changelin'.  Demonspawn* #.  Health: 38/46 ===================-----#.#*  Magic: 6/6======================== ..#..#*  AC: 12Str: 16 .#. #..# h  EV: 9Int: 11 .## #...... #.###  SH:  4  Dex: 18 ... .......##...#  XL:  6 Next: 90% Place: Dungeon:5 ..( ..)........@#  Noise: ---------  Time: 3696.0 (0.0) # * #......##...#  -) Nothing wielded # * #......##...#####  Throw: 5 darts (poison) # * .......##....$(.# ## ...$...##....(..# .#####.##.#..........#  hv!  .....#.##.#.#........#   .....#.##.#.##.......#   #...........##....<..#  Ye hit tha iguana. _Ye kill tha iguana! _Nay target in view! _Nay target in view! _Okay, than. _n - an amulet o' magic regeneration {!q} h)P  Okay, than. h* h2 h5. _ hm0 h"2Drop what?29/52 slots (_ for help) Missiles (select all with ()  w - 5 poisoned darts (quivered) Armour (select all with [)  f - a +4 scale mail (worn)  h^3K s - a +1 cloak of willpower (worn)  D - a +1 helmet of see invisible Jewellery (select all with "=)  x - a ring of willpower (worn)  A - a +6 ring of dexterity (worn)i - a ring of magical power {!q}  j - a ring of protection from fire  n - an amulet of magic regeneration {!q} Wands (select all with /)t - a wand of warping (10) Scrolls (select all with ?)  l - a scroll labelled EZAC GYQABOGGA  m - 2 scrolls labelled CEASUF BAMM  o - a scroll labelled DUMAWN XAYTI  p - a scroll labelled AVEUSA GORAOTH  q - a scroll labelled UWETHUN QEONAO  v - 2 scrolls of teleportation {!r} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top] hl*(and turn off autopickup for) what?(1 turn)  w - 5 poisoned darts (quivered)  n * an amulet of magic regeneration {!q}[Enter] accept (1 chosen) h  hi  , , *  kuniqs tha Changelin'.  Demonspawn* #.  Health: 38/46 ===================-----#.#*  Magic: 6/6======================== ..#..#*  AC: 12 h Str: 16 .#. #..#  EV: 9Int: 11 .## #...... #.###  SH:  4  Dex: 18 ... .......##...#  XL:  6 Next: 90% Place: Dungeon:5 ..( ..)........@#  Noise: ---------  Time: 3696.0 (0.0) # * #......##...#  -) Nothing wielded # * #......##...#####  Throw: 5 darts (poison) # * .......##....$(.# ## ...$...##.... h o[40m(..# .#####.##.#..........#   .....#.##.#.#........#   .....#.##.#.##.......#   #...........##....<..#   _Nay target in view! _Nay target in view! _Okay, than. _n - an amulet o' magic regeneration {!q} _Okay, than.Autopickup dis'bled fer amulets o' magic regeneration.7.0 (1 hd  _Okay, than. _n - an amulet o' magic regeneration {!q} _Okay, than.  Autopickup dis'bled fer amulets o' magic regeneration. _Ye drop an amulet o' magic regeneration {!q}. h  hbPut on which piece of jewellery? Inventory Items Jewellery (go to first with "=)  x - a ring of willpower (worn)  A - a +6 ring of dexterity (worn)i - a ring of magical power {!q}  hLj - a ring of protection from fire Floor Items ([,] to select) Jewelleryan amulet of magic regeneration {!q}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hv h"| h? , , *  kuniqs tha Changelin'.  Demonspawn* #. h  Health: 38/46 ===================-----#.#* hvT  Magic: 6/6======================== ..#..#*  AC: 12Str: 16 .# h).. #..#  EV: 9Int: 11 .## #...... #.###  SH:  4  Dex: 18 ... .......##...#  XL:  6 Next: 90% Place: Dungeon:5  h..( ..)........@#  Noise: ---------  Time: 3697.0 (0.0) # * #......##...#  -) Nothing wielded # * #......##...##### h1(  Throw: 5 darts (poison) # * .......##....$(.# ## ...$...##....(..# .#####.##.#..........# hM  .....#.##.#.#........#   .....#.##.#.##.......#   #...........##....<..# hBg   _Nay target in view! _Okay, than. _n - an amulet o' magic regeneration {!q} _Okay, than.Autopickup dis'bled fer amulets o' magic regeneration. _Ye drop an amulet o' magic regeneration {!q}. hP  Okay, than. h he hv. _ h+  .* #. #.#* ..#..#* .#. #..## #...... #.###.. .......##...( ..)........" # * #......##...##...#####..$(.. ...##....<..# ##..........##.......#   hʲ hܳ28.0 (1 _ hM h h I  * #. #.#* ..#..#* .#. #..## #...... #.###.. .......##...( ..)........" # * #......##...####..$(.## ...$(..#..#.# ##.......# ##..........##.......#   hAR  hR T9=9 h-Z  h[\  h #.#* .#. # . #..#  ## #...... #.### .. .......##...#  .( ..)........"#   * #......##...#   h * #......##...#####  * .......##...@$(.#   ...$...##....(..#  ###.##.#..........#  ....#.##.#.#..#  #.##.#.##  ......##....<..#  ##.......#  #.##.#  #.##.#   h" h(700 h%% h' h#.  . #..#  #...... #.### . .......##...#  ( ..)........"#   * #......##...#  * #......##...##### * .......##....$(.#   ...$...##....@..#  ####.##.#..........#  ...#.##.#.#..#  #.##.#.##  ......##....<..#  ##.......#  .##.#  hE .##.#  .#########  12.0 (28 _w - 8 poison'd darts (gain'd 3) h#<M#*  #..#* . #..# # #...... #.##  h$$. .......##... ( ..)........".# # h.%\####* ....(  hA&# ...$...## ###.. ...#.##.#.#........#  hD'&#.......# h:4 hh5d40=3.0 (1 hj> h`H hH+4.0 (2 hL hN= _Ye now haf 181 gold pieces (gain'd 11). ha3 h% hӻ h; h hw1= h h, h[ h h+, h hJ h}k2= h{ h hN, h hx h, h= hp  h , h`  h7  h a3= h  h , h  h L _Ye now haf 193 gold pieces (gain'd 12). h 3 h  hF  h o, , * #.  <. ......#.#*  , ....##.. ........#..#*  .# #.#..#.###..# , #......###.#......##.###  #...#.............##...#  ###.#.....( ...)........"# .##. h . # #......##...# ....#...### #.#@.....##...##### 16.0 (12.0) .#.....<..# #........##.....(.# .####.....## ##.......##.......# ####.#.#..#####.##.#..........###...#.#......#.##.#.#........###...#.#......#.##.#.##.......###..##.###...........##....<..######..........##.......## h ....##.......# hE# B7.0 (13 h'  h) 9 _Found a stone staircase leadin' up. h h|kuniqs the Changeling (Demonspawn Shapeshifter) Turns: 3681, Time: 00:13:06 Health: 43/46AC: 12 Str: 16 XL: 6 Next: 90% Magic: 6/6 hEV:  9 Int: 11 God: Gold: 193SH:  4 Dex: 18 Spells: 5/5 levels left rFire . . .- Nothing wielded rCold . . .(no offhand) rNeg . . .f - +4 scale mail rPois .(no helmet) rElec .s - +1 cloak {Will+} rCorr . hL! (no gloves) SInv .(no boots) Will ++...(no amulet) Stlth +A - +6 ring of dexterity HPRegen 0.27/turn x - ring of willpower MPRegen 0.10/turn %: no passive effects @: wreathed by umbra A: condensation shield, demonic touch 1, foul shadow 1, antennae 1, sense surroundings 1, persistent drain hx , ,* #.kuniqs tha Changelin'<. ......#.#*Demonspawn, ....##.. ........#..#*Health: 43/46 ======================--.......# #.#..#.###..#Magic: 6/6======================== , #......###.#......##.###AC: 12Str: 16#...#.............##...#EV: 9Int: 11###.#.....( ...)........"#SH:  4  Dex: 18 .##.......# # #......##...#XL:  6 Next: 90% Place: Dungeon:5 ....#...### #.#@.....##...##### Noise: ------ h~---  Time: 3717.0 (0.0) .#.....<..# #........##.....(.# -) Nothing wielded .####.....## ##.......##.......# Throw: 8 darts (poison) .####.#.#..#####.##.#..........# .##...#.#......#.##.#.#........# .##...#.#......#.##.#.##.......# .##..##.###...........##....<..# .##......###..........##.......# .#........##..........##.......# _Ye drop an amulet o' magic regeneration {!q}. _Okay, than. _w - 8 poison'd darts (gain'd 3) _Ye now haf 181 gold pieces (gain'd 11). _Ye now haf 193 gold pieces (gain'd 12). _Found a stone staircase leadin' up. hfu hJi;4 hcrn ht, h)z, h |a5= h hm h, h h[ h, hǍ h, hq , * ... .5, ###  , ...#####.##...# , .........#...#  ,......#  ?. #... , , ...#......#...#.  .....<..#.#*  hr , ....##.....#..#* * .......###.#..#.###..#  , #......###.#......##.###  #...#.............##...#. ##(....)........"# #..##.......####.#......##...# 5   shadow imp (asleep) #.....#...### #.#......##...#### >..#.....<..# #........##.....(. ...####.....## ##.......##....... h{ 23.0 (6  A shadow imp comes inta view. h,a.55 h4==4.0 (7 h hb _Tha shadow imp shouts, "Abandon hope, thou pox-marked knotty-pated nuthin'!" h ,  * ... .., ###  , ...#####5##...#  , .........#...# , ,............#  ?. #...........  , , ...#......#...#.  .....<........#.#*  , ....##....@......#..#* * .......###.#..#.###..#  , #......###.#.....  ......... h  (....)........"# ##.#......  #.#...... ><..# #....(  hOH! hIV,  * ... .., ###  , ...#####5##...#  , .........#...#  ,............#  ?. #...........  , , ...#......#...#.  .....<........#.#*  , ....##....@......#..#*  .......###.#..#.###..#  , #......###.#.....   hI......... (....)........"##.#......  #.#...... ><..# #....(  h"T hT h] h`  hNa[_A shadow imp be nearby! h * ,  , ,, ###, * ... #.., ###  , ...#####5##...#  ,..#...# ....## ?. #......  , , ...#......#...#.  .....<#.#*  , ....##...........#..#*  .......###.#..#.###..#  , #......###.#......##.### #...#.............##...#[37 h m . ###.#.....(....)........"# ..##.......####.#......##...# .....#...### #.#......##...######.....<..# #..##.....(.#.56==--5.0 (1 _ h ,  *  , ,, ###, * ... #.., ## , ...#####.#,5.#...#  .....## ha ?. ......  , , ...#....@.#...#.  .....<#* ,##...........#..#* .......###.#..#.###..#  , hS#...###.#......##.## #...#.............##... . ###.#.....(....)........"##.......#####...#...#...### #.##### h$ h2F.5 h2A--6 h> h>J * ,  *  , ,, ###, * ... #.., ## , ...#####.##.,..#...#  .......5.....## ?. ......  hK, , ...#......#...#.  .....<..#.#* ,##...........#..#* .......###.#..#.###..#  ,...###.#......##.## #...#.............##... . ###.#.....(....)........"##.......#### hU hYm  Tha shadow imp gestures at ye. hI<7 h h7 _Ye resist wit' almost nay effort. hNm  Ye hit tha shadow imp but do nay damage. hI 3=9 (0.9 h h _Ye block tha shadow imp's attack.  Ye closely miss tha shadow imp. hkD=8.8 h h!A _Tha shadow imp hits ye but does nay damage. h h(9.7 hd h   _Ye closely miss tha shadow imp.Ye barely miss tha shadow imp. Ye touch tha shadow imp.  Tha shadow imp be heavily wounded. h1)30.6 h h A _Tha shadow imp hits ye but does nay damage. hT  Ye hit tha shadow imp. Ye touch tha shadow imp. h C. hB531.6 (1.0 hH h/Rc _Ye kill tha shadow imp! hR hX hR[I _Nay target in view! h8  hO9  h;  hB  h8F  hS _ hmW  hZ , h\]  hvc  hg  hm  h o  hq  h-s , hst  hw  hx , hEz  hA}  h! , h  hς  h , h'  h , h  h+ | _m - 3 scrolls labelled CEASUF BAMM (gain'd 1) h 3 h  h  hT , h?  h  hq , h  h  h , h  h  hW , h_  hy  hޯ , h  h  h , h  h  h , h , hz  h  h{  h  hV , h  h  h , hO  h2  h[  h  h9  h  h  hx  h  h  h^ , hp  h  hk , he  h  h , h  h?  h , h  h%  hX F........#** *#.......## , #........# ## #####........# , ......#........# # * ..##............ ..W * ...............##..?######............# h  .......@...............#-, ##...............* ##.....###.........##. * #.###..###...#....... ... ##...#..###...... , ..# * #.....## #...#.. W   phantom (dormant) hz , .## #.....####.#....  , #..#..##.......# , * ##.#.....#...### h 057.6 (26.0) h s.WW h7 F-8.6 (27 h  h Z _A phantom comes inta view. h?o *  , * *  , ##  ,  # *  ... * ....... ##.W?######............ .......@............  , , ###................  * ##.....###......  * #.###..###... ... ##...#.. , ..# * #.....##  hoh , .## #....  , #..#.. , *  hG ? *  , * *  , ##  ,  # *  ... * ....... ##.W?######............ .......@............  , , ###................  hY * ##.....###......  * #.###..###... ... ##...#.. , ..# * #.....##  , .## #....  , #..#.. , *  h^)4 ho3 h7^ _A phantom be nearby! h * .# , * * *#. , , #. ## #####., , ......#..###* ..##.. * ......#.W?######............, ,# h{........ * ##.....###.........## ** #.###..###...# ... ##...#..### , ..##* #.....## #...# , .## #.....####.# , #..#..##. , * ##.#.....#... h hE.W h89.6 (1.0) _ h! hK*, * . , * * *#., , , #, ## #####., , ......#.#### ..##,.# *  h+e#..?######.W ,, ,# * ##.....###. * * #.###..###...# ... ##...#..### , ..##* #.....## #...# , .## #.....####.# , #..#..## , * ##.#.....#... hU2 h3/=60 h-7 h8T _Tha phantom closely misses ye. hR  Ye hit tha phantom. Yer touch misses tha phantom.Tha phantom be lightly damaged. hT-1.5 (0.9 h|Z hci _Tha phantom hits ye but does nay damage.  Ye hit tha phantom but do nay damage.Tha phantom be lightly damaged. hj-2.5 (1.0 hbp hs> _Tha phantom hits ye but does nay damage. hb  Ye closely miss tha phantom.Tha phantom be lightly damaged. ho  , , * * #.# , * #. *  *, #.* * *#, , #.# hq *~, . ##. ## ##### ...##.. , #~ ......W##### ..##, , ,#...@...# *  , ,^#.####..?######*  ......§... ,, ,, #####.........* ##.....###.* *, * * #.###..## ... ##...#..## , , ..##* #.....## , .## #.....## hw{ :§ h<} [5-3.4 (0.9 h  hy closely miss tha phantom.. Tha phantom blinks! Ye blink.hit tha phantom but do nay damage. h , #.* * *#......, , #. #...... *~, . ##. ## #####... ...##.. , ......#.... ~ ......§##### ..##......., , ,#.......## * ..........,^#.####..?######..  h V§§..........,, ,, #####.@........ * ##.....###...*, * * #.###..###...# ...# ##...#..###, , ..### #.....## # , .## #.....####.#., #..#..##....., * ##.#.....#..., #.>..#.....< h P##..§ h b1---4.3 hC  h H _Tha phantom hits ye. Tha phantom blinks! Ye blink. hNU ##.. Ye barely miss tha phantom. Ye touch tha phantom!  Tha phantom be heavily damaged.5.3 (1.0 hV4..barely miss tha phantom. Ye touch tha phantom!  Tha phantom be heavily damaged. but does nay damage.hit tha phantom but do nay damage. h{W\2--6.2 (0.9 h] h`> _Tha phantom hits ye but does nay damage. h6M .  Ye completely miss tha phantom.Tha phantom be heavily damaged. hO(7.1 hV hkf  _Tha phantom misses ye.Ye punch tha phantom!  Tha phantom be almost destroyed. hh-8.1 (1.0 hDl ho> _Tha phantom hits ye but does nay damage. h0 h7  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.7   3.0   0   g - Spellcasting   0.0   1.2  -1   h9         b - Unarmed Combat   3.7   4.8  -1       c - Throwing   0.0   1.2  -1   h - Evocations   0.0   1.0   0      i + Shapeshifting 5.3   8.5  -2           d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth [ h<40m  3.0   4.0   0                                                                   h@    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h hM hF<, #.** *#...... kuniqs tha Changelin', , #. h#...... Demonspawn *~, . ##.## #####...... Health: 42/46 =====================---...##.., ......#...... Magic: 6/6 h======================== ~ .......##### ..##......... AC: 12Str: 16, , ,#.......## * ............ EV: 9Int: 11 h/,^#.####..?######.......... SH:  4  Dex: 18......W................. XL:  6 Next: 93% Place: Dungeon:5,, ,, #####.@................ Noise: =--------  Time: 3768.1 (0.0)*##.....###......... -) Nothing wielded  * *, * * #.###..###...#.... Throw: 8 darts (poison)...# ##...#..###..., , ..### #.....## #..., .## #.....####.#. W   phantom,#..#. hN.##....., *##.#.....#..., ,#.>..#.....<Ye completely miss tha phantom.Tha phantom be heavily damaged. _Tha phantom misses ye.Ye punch tha phantom!  h^yTha phantom be almost destroyed. _Tha phantom hits ye but does nay damage. hr h h hO hwv  Ye barely miss tha phantom. Ye touch tha phantom. hO. h h, #.** *#...... kuniqs tha Changelin', , #.#...... Demonspawn *~, . ##.## #####...... Health: 42/46 =====================---...##.., ......#...... Magic: 6/6======================== ~ .......##### ..##......... AC: 12Str: 16, , ,#.......## * ............ EV: 9 hrInt: 11,^#.####..?######.......... SH:  4  Dex: 18........................ XL:  6 Next: 123% Place: Dungeon:5,, ,, #####.@................ Noise: =--------  Time: 3769.0 (0.9)*##.....###......... -) Nothing wielded  * *, * * #.###..###...#.... Throw: 8 darts (poison)...# ##...#..###..., , ..### #.....## #..., .## #.....####.#. ,#..#..##..... [34 hm, *##.#.....#... , ,#.>..#.....< Tha phantom be heavily damaged. _Tha phantom misses ye.Ye punch tha phantom!  Tha phantom be almost destroyed. _Tha phantom hits ye but does nay damage.  Ye barely miss tha phantom. Ye touch tha phantom. h3 _Ye destroy tha phantom!Ye haf reached level 7! hN/  --more-- h?4 7/51=7/7471%  Yer demonic ancestry asserts itself... h= hn@  h@j_Slimy gre'n scales grow o'er part o' yer body. h 3 h  h"  h%  hv5 _8= h7 , hC9  h:> | _m - 4 scrolls labelled CEASUF BAMM (gain'd 1) hA 3 hA  hdD  hF  hG K9= hH  h+K  hM , hM  hO  hvP  hP  hRQ  hfR  hWS  hS  hGT  h@U  h5V  hV V50= hWW  hZ  h_  ...##.., ......#~ .......##### ..##.  , , ,#.......## * .... ,^#.####...######.. ............. ,, ,, ######...... * ##.....###* *, * ###.###..###...# h0` #@..# ##...#..###-78.0 (9.0, ........### #.....## # (.....### #.....####,...... #..#.. ..... * ##.#.....# ,..... * #.>..#... .... #....#### ....  #....#### #....##... hc  had I-9.0 (10.0) hbg  hi % _Found 4 stones. hhI hrX hc1= hg1 _HP restored. h&3 hڍ h hK, , ,#.......## * ...., ,^#.####...######* ...........,, ,, ######......#* ##.....###* ##.### ###.###..###...#......###...# ##...#..## ..........### #.....## ..(....@### #.....###82.0 (3.0)  h #..#..#........# ##.#.... .?# #.>..#...# #....### .......## #....###... #....,...>..., #...., , ##....## h h+3.0 (4 hc h; _Found a stone staircase leadin' down. hy&  h, _Read which item? Scrolls  l - a scroll labelled EZAC GYQABOGGA  m - 4 scrolls labelled CEASUF BAMM  o - a scroll labelled DUMAWN XAYTI  p - a scroll labelled AVEUSA GORAOTH  q - a scroll labelled UWETHUN QEONAO  hv0 E v - 2 scrolls of teleportation {!r}  y - a scroll labelled KAEBUKH DYUXUN [!] read|quaff|evoke[?] describe selected h  h  h s, , ,#.......## * ........ kuniqs tha Changelin',,^#.####...######...... Demonspawn*.................... Health: 51/51 ========================,, ,, ######.............. Magic: 7/7======================== h #*##.....###..... AC: 14Str: 16* ##.### ###.###..###...# EV: 9Int: 11......###...# ##...#..## SH:  4  Dex: 18..........### #.....## XL:  7 Next: 11% Place: Dungeon:5..(....@### #.....### Noise: ---------  Time: 3783.0 (0.0)........##..#..##. -) Nothing wielded........###.#..... Throw: 8 darts (poison).......?##.>..#..........##....###.......###....###  hʦ +.......#....##. ,...>...,#....##. , , hu m##....##. Yer demonic ancestry asserts itself...  h "_Slimy gre'n scales grow o'er part o' yer body. _m - 4 scrolls labelled CEASUF BAMM (gain'd 1) _Found 4 stones. _HP restored. _Found a stone staircase leadin' down. hӫ  As ye read tha scroll labelled CEASUF BAMM, it crumbles ta dust.  It be a scroll o' identify. h /  --more-- h* hnIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled EZAC GYQABOGGA  o - a scroll labelled DUMAWN XAYTI  p - a scroll labelled AVEUSA GORAOTH  q - a scroll labelled UWETHUN QEONAO  y - a scroll labelled KAEBUKH DYUXUN Potions (select first with !)  a - a ruby potion  g - an orange potion  k - a puce potion  r - a bubbling clear potion  z - a viscous black potion  h~ C - a smoky brown potion[?] describe selected h(E h(L h*T9, , ,#.......## * ........ kuniqs tha Changelin',,^#.####...######...... Demonspawn*.................... Health: 51/51 ========================,, ,, ######.............. Magic: 7/7========================#*##.....###..... AC: 14Str: 16 hT* ##.### ###.###..###...# EV: 9Int: 11......###...# ##...#..## SH:  4  Dex: 18..........### #.....## XL:  7 Next: 11% Place: Dungeon:5..(....@### #.....### Noise: ---------  Time: 3783.0 (0.0)........# hU#..#..##. -) Nothing wielded........###.#..... Throw: 8 darts (poison).......?##.>..#..........##....### h'W.......###....### .......#....##. ,...>...,#....##. , ,##....##.  _m - 4 scrolls labelled CEASUF BAMM (gain'd 1) _Found 4 stones. _HP restored. _Found a stone staircase leadin' down.  As ye read tha scroll labelled CEASUF BAMM, it crumbles ta dust.  It be a scroll o' identify. hbA4.0 (1 hf h..#..........##....###.......###....### .......#....##. ,...>...,#....##. , ,##....##.  _Found 4 stones. _HP restored. _Found a stone staircase leadin' down.  As ye read tha scroll labelled CEASUF BAMM, it crumbles ta dust.  It be a scroll o' identify. _l - a scroll o' enchant armour hX  h Identify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled DUMAWN XAYTI  p - a scroll labelled AVEUSA GORAOTH  q - a scroll labelled UWETHUN QEONAO  y - a scroll labelled KAEBUKH DYUXUN Potions (select first with !)  a - a ruby potion  g - an orange potion  k - a puce potion  r - a bubbling clear potion  z - a viscous black potion  C - a smoky brown potion h ][?] describe selected h  h  h , , ,#.......## * ........ kuniqs tha Changelin',,^#.####...######...... Demonspawn*.................... Health: 51/51 ========================,, ,, ######.............. Magic: 7/7========================#*##.....###..... AC: 14 h. Str: 16* ##.### ###.###..###...# EV: 9Int: 11......###...# ##...#..## SH:  4  Dex: 18..........### #.....## XL:  7 Next: 11% Place: Dungeon:5..(....@### #.....### Noise: ---------  Time: 3784.0 (0.0)........##..#..##. -) Nothing wielded........###.#..... Throw: 8 darts (poison).......?##.>..#..........##....###.......###....### .......#....##. ,...>...,#....##. ,[4 h @0m ,##....##.  _Found 4 stones. _HP restored. _Found a stone staircase leadin' down.  As ye read tha scroll labelled CEASUF BAMM, it crumbles ta dust.  It be a scroll o' identify. _l - a scroll o' enchant armour hh \  As ye read tha scroll o' identify, it crumbles ta dust. h +5.0 (1 hy  h 0 _o - a scroll o' revelation h hPRead which item? Scrolls  l - a scroll of enchant armourm - 2 scrolls of identify {@r1}  o - a scroll of revelation {!r}  p - a scroll labelled AVEUSA GORAOTH  q - a scroll labelled UWETHUN QEONAO  v - 2 scrolls of teleportation {!r}  y - a scroll labelled KAEBUKH DYUXUN [!] read|quaff|evoke[?] describe selected h h  h, , ,#.......## * ........ kuniqs tha Changelin',,^#.####...######...... Demonspawn*.................... Health: 51/51 ========================,, ,, ######.............. Magic: 7/7========================#*##.....###..... AC: 14Str: 16* ##.### ###.###..###...# EV: 9Int: 11......###...# ##...#..## SH:  4  Dex: 18..........### #.....## XL:  7 Next: 11% Place: Dungeon:5 h=s..(....@### #.....### Noise: ---------  Time: 3785.0 (0.0)........##..#..##. -) Nothing wielded........###.#..... Throw: 8 darts (poison).......?##.>..#..........##....###.......###....###  h.......#....##. ,...>...,#....##. , ,##....##.  _Found a stone staircase leadin' down.   h)As ye read tha scroll labelled CEASUF BAMM, it crumbles ta dust.  It be a scroll o' identify. _l - a scroll o' enchant armour  As ye read tha scroll o' identify, it crumbles ta dust. _o - a scroll o' revelation hl hIdentify which item? (\ to view known items) Scrolls (select first with ?)  p - a scroll labelled AVEUSA GORAOTH  q - a scroll labelled UWETHUN QEONAO  y - a scroll labelled KAEBUKH DYUXUN Potions (select first with !)  a - a ruby potion  g - an orange potion  k - a puce potion  r - a bubbling clear potion  z - a viscous black potion  C - a smoky brown potion[?] describe selected hq hm h[, , ,#.......## * ........ kuniqs tha Changelin',,^#.####...######...... Demonspawn*.................... Health: 51/51 ========================,, ,, ######.............. Magic: 7/7========================#* h##.....###..... AC: 14Str: 16* ##.### ###.###..###...# EV: 9Int: 11......###...# ##...#..## SH:  4  Dex: 18..........### #.....## XL:  7 Next: 11% Place: Dungeon:5 h?..(....@### #.....### Noise: ---------  Time: 3785.0 (0.0)........##..#..##. -) Nothing wielded........# hw##.#..... Throw: 8 darts (poison).......?##.>..#..........##....###.......## hQ#....### .......#....##. ,...>...,#....##. h , ,##....##.  _Found a stone staircase leadin' down.  As ye read tha scroll labelled CEASUF BAMM, it crumbles ta dust.  It be a scroll o' identify. _l - a scroll o' enchant armour  As ye read tha scroll o' identify, it crumbles ta dust. _o - a scroll o' revelation h.\  As ye read tha scroll o' identify, it crumbles ta dust. hJ+6.0 (1 h ht- _q - a scroll o' amnesia h  hz Read which item? Scrolls  l - a scroll of enchant armourm - a scroll of identify {@r1}  o - a scroll of revelation {!r}  p - a scroll labelled AVEUSA GORAOTH  q - a scroll of amnesia  v - 2 scrolls of teleportation {!r}  hk  y - a scroll labelled KAEBUKH DYUXUN [!] read|quaff|evoke[?] describe selected hp  h  h) , , ,#.......## * ........ kuniqs tha Changelin',,^#.####...######...... Demonspawn* hS* .................... Health: 51/51 ========================,, ,, ######.............. Magic: 7/7========================#*##.....###..... AC: 14Str: 16 h* L* ##.### ###.###..###...# EV: 9Int: 11......###...# ##...#..## SH:  4  Dex: 18..........### #.....## XL:  7 Next: 11% Place: Dungeon:5 h+ ..(....@### #.....### Noise: ---------  Time: 3786.0 (0.0)........##..#..##. -) Nothing wielded........###.#..... Throw: 8 darts (poison).......?##.>..#.. h. *........##....###.......###....### .......#....##. ,...>...,#....##. , ,##....##. It be a scroll o' identify. _l - a scroll o' enchant armour  As ye read tha scroll o' identify, it crumbles ta dust. _o - a scroll o' revelation  As ye read tha scroll o' identify, it crumbles ta dust. _q - a scroll o' amnesia h= Identify which item? (\ to view known items) Scrolls (select first with ?)  p - a scroll labelled AVEUSA GORAOTH  y - a scroll labelled KAEBUKH DYUXUN Potions (select first with !)  a - a ruby potion  g - an orange potion  k - a puce potion  r - a bubbling clear potion  z - a viscous black potion  C - a smoky brown potion[?] describe selected h4 h0 h, , ,#.......## * ........ kuniqs tha Changelin',,^#.####...######...... Demonspawn* hx .................... Health: 51/51 ========================,, ,, ######.............. Magic: 7/7========================#*##.....###..... AC: 14Str: 16* ##.### ###.###..###...# EV: 9Int: 11......###...# ##...#..## SH:  4  Dex: 18..........### #.....## XL:  7 Next: 11% Place: Dungeon:5..(....@### #.....### Noise: ---------  Time: 3786.0 (0.0)........# hP#..#..##. -) Nothing wielded........###.#..... Throw: 8 darts (poison).......?##.>..#..........##....###.......###....### .......#....##. ,...>...,#....##. , ,##....##. It be a scroll o' identify. _l - a scroll o' enchant armour  As ye read tha scroll o' identify, it crumbles ta dust. _o - a scroll o' revelation  As ye read tha scroll o' identify, it crumbles ta dust. _q - a scroll o' amnesia h\  As ye read tha scroll o' identify, it crumbles ta dust. h6+7.0 (1 h h#L _y - a scroll o' poison hRead which item? Scrolls  l - a scroll of enchant armouro - a scroll of revelation {!r}  p - a scroll labelled AVEUSA GORAOTH  q - a scroll of amnesia  v - 2 scrolls of teleportation {!r}  y - a scroll of poison [!] read|quaff|evoke[?] describe selected h hݒ hg5, , ,#.......## * ........ kuniqs tha Changelin', h۟,^#.####...######...... Demonspawn*.................... Health: 51/51 ========================,, ,, ######.............. Magic: 7/7========================#*##.....###..... AC: 14Str: 16* ##.### ###.###..###...# EV: 9Int: 11......###...# ##...#..## SH:  4  Dex: 18..........### #.....## XL:  7 Next: 11% Place: Dungeon:5..(....@### #.....### Noise: ---------  Time: 3787.0 (0.0)........##..#..##. -) Nothing wielded........ hm###.#..... Throw: 8 darts (poison).......?##.>..#..........##....###.......###....### .......#....##. h~ ,...>...,#....##. , ,##....##. As ye read tha scroll o' identify, it crumbles ta dust.  hl_o - a scroll o' revelation  As ye read tha scroll o' identify, it crumbles ta dust. _q - a scroll o' amnesia  As ye read tha scroll o' identify, it crumbles ta dust. _y - a scroll o' poison h hEnchant which item? Armour  f - a +4 scale mail (worn)  s - a +1 cloak of willpower (worn)  h D - a +1 helmet of see invisible[?] describe selected h, , ,#.......## * ........ kuniqs tha Changelin',,^#.####...######...... Demonspawn*.................... Health: 51/51 ========================,, ,, ######.............. Magic: 7/7========================#*##.....###..... AC: 14Str: 16* ##.### ###.###..###...# EV: 9Int: 11......###...# ##...#..## SH:  4  Dex: 18..........### #.....## XL:  7 Next: 11% Place: Dungeon:5..(....@### [ hX34m#.....### Noise: ---------  Time: 3787.0 (0.0)........##..#..##. -) Nothing wielded........###.#..... Throw: 8 darts (poison).......?##.>..#..........##....###.......###....### .......#....##. ,...>...,#....##. , ,##....##. As ye read tha scroll o' identify, it crumbles ta dust. _o - a scroll o' revelation  As ye read tha scroll o' identify, it crumbles ta dust. _q - a scroll o' amnesia  As ye read tha scroll o' identify, it crumbles ta dust. _y - a scroll o' poison  As ye read tha scroll o' enchant armour, it crumbles ta dust.58.0 (1 _Yer +1 cloak o' willpower glows gre'n fer a while. h3 hn h h, h  h h2, h hY hr, h hF, h h!} _v - 3 scrolls o' teleportation {!r} (gain'd 1) h# h$ ha% hz' h ), hD* h- h[/, h0 h4 hN6, h7 h;: h;, hM= h ? h@, h?B h*E hF, h?H hhJ hGL, hM hO h Q huQ hR hU hV hW h7X hZ h[ h!\ h\ h_ hAe ##...........###  #....(.....###  #..........#  he #..........#  #..........#  #..........#   hf##........##  #..........#  #@....>....#  #..........#  h~f #..........# # #..........# #### ##........## #...  hf##......## #.o   orc (asleep) #..... # ...o. ##  hSgZ, ,  h3n18035.0) hn,4.0 (16 h;s hzu _An orc comes inta view. It be wieldin' a +0 hand axe. hn\Read which item? Scrolls  o - a scroll of revelation {!r}  p - a scroll labelled AVEUSA GORAOTH  q - a scroll of amnesia  v - 3 scrolls of teleportation {!r}  y - a scroll of poison [!] read|quaff|evoke[?] describe selected h##...........###kuniqs tha Changelin'#....(.....###Demonspawn#..........#Health: 51/51 ========================#..........#Magic: 7/7========================#..........#AC: 15Str: 16#..........#EV: 9Int: 11##........##SH:  4  Dex: 18#..........#XL:  7 Next: 11% Place: Dungeon:5#@....>....#Noise: ---------  Time: 3804.0 (0.0)#..........#-) Nothing wielded# h..........# # Throw: 8 darts (poison)#..........# ######........## #...##......## #.## o   orc (asleep)#.....#...o.##, , ##.As ye read tha scroll o' identify, it crumbles ta dust. _y - a scroll o' poisonAs ye read tha scroll o' enchant armour, it crumbles ta dust. _Yer +1 cloak o' willpower glows gre'n fer a while. _v - 3 scrolls o' teleportation {!r} (gain'd 1) _An orc comes inta view. It be wieldin' a +0 hand axe.  Okay, than. hG  h_ h hDrop what?26/52 slots (_ for help) Missiles (select all with ()  w - 8 poisoned darts (quivered) Armour (select all with [)  f - a +4 scale mail (worn)  s - a +2 cloak of willpower (worn)  D - a +1 helmet of see invisible Jewellery (select all with "=)  x - a ring of willpower (worn)  A - a +6 ring of dexterity (worn)i - a ring of magical power {!q}  j - a ring of protection from fire Wands (select all with /)t - a wand of warping (10) Scrolls (select all with ?)o - a scroll of revelation {!r}  p - a scroll labelled AVEUSA GORAOTHq - a scroll of amnesia  v - 3 scrolls of teleportation {!r}  y - a scroll of poison Potions (select all with !)  a - a ruby potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|S hgpace] toggle selected[top] hc (and turn off autopickup for) what?(1 turn)  w - 8 poisoned darts (quivered)  q * a scroll of amnesia[Enter] accept (1 chosen) hQ" ##...........###kuniqs tha Changelin'#....(.....###Demonspawn#..........#Health: 51/51 ========================#..........#Magic: 7/7========================#..........#AC: 15Str: 16#..........#EV: 9Int: 11##........##SH:  4  Dex: 18#..........#XL:  7 Next: 11% Place: Dungeon:5#@....>....#Noise: ---------  Time: 3804.0 (0.0)#..........#-) Nothing wielded#[37 h$ m..........# # Throw: 8 darts (poison)#..........# ######........## #...##......## #.## o   orc (asleep)#.....#...o.##, , ##. _Yer +1 cloak o' willpower glows gre'n fer a while. _v - 3 scrolls o' teleportation {!r} (gain'd 1) _An orc comes inta view. It be wieldin' a +0 hand axe. _Okay, than.Autopickup dis'bled fer scrolls o' amnesia.  Ye drop a scroll o' amnesia.oo.==5.0 (1 hG&   h&  h' __v - 3 scrolls o' teleportation {!r} (gain'd 1)  h( P_An orc comes inta view. It be wieldin' a +0 hand axe.  h) H_Okay, than.   h) 2Autopickup dis'bled fer scrolls o' amnesia.   h2* "Ye drop a scroll o' amnesia.  h* _Tha orc shouts! h1_Drink which item? Potions  a - a ruby potion  c - 3 potions of lignification  g - an orange potion  h - 3 potions of curing {!q}  k - a puce potion  r - a bubbling clear potion  z - a viscous black potion  C - a smoky brown potion [!] read|quaff|evoke[?] describe selected hr ##...........###kuniqs tha Changelin'#....(.....###Demonspawn#..........#Health: 51/51 ========================#..........#Magic: 7/7========================#..........#AC: 15Str: 16#..........#EV: 9Int: 11##........##SH:  4  Dex: 18#..........#XL:  7 Next: 11% Place: Dungeon:5#@....>....#Noise: ==-------  Time: 3805.0 (0.0)#..........#-) Nothing wielded h t[33m#..........# # Throw: 8 darts (poison)#..........# ######........## #...##......## #.## o   orc#...o.#.....##, , ##. _v - 3 scrolls o' teleportation {!r} (gain'd 1) _An orc comes inta view. It be wieldin' a +0 hand axe. _Okay, than.Autopickup dis'bled fer scrolls o' amnesia.  Ye drop a scroll o' amnesia. _Tha orc shouts!  Okay, than. _ h? Read which item? Inventory Items Scrolls  o - a scroll of revelation {!r}  p - a scroll labelled AVEUSA GORAOTH  v - 3 scrolls of teleportation {!r}  y - a scroll of poison Floor Items ([,] to select) Scrolls a scroll of amnesia [!] read|quaff|evoke hc G[?] describe selected h  h  h ##...........###kuniqs tha Changelin'#....(.....###Demonspawn h #..........#Health: 51/51 ========================#..........#Magic: 7/7======================== h #..........#AC: 15Str: 16#..........#EV: 9Int: 11 h( 8##........##SH:  4  Dex: 18#..........#XL:  7 Next: 11% Place: Dungeon:5#@....>....# h Noise: ==-------  Time: 3805.0 (0.0)#..........#-) Nothing wielded#..........# # Throw: 8 darts (poison) hM #..........# ######........## #...##......## #.## o   orc#...o.#.....##, , ##. _An orc comes inta view. It be wieldin' a +0 hand axe. _Okay, than.Autopickup dis'bled fer scrolls o' amnesia.  Ye drop a scroll o' amnesia. _Tha orc shouts! _Okay, than. h   h J Okay, than. h  hڹ D _ h o#....(.....### ##..........# ##..........# ##..........#  h# #..........# ##........## #....# #?....>....#  h #.@........# ##.# ###.# ####.### #....## #.### h. o #...o.# #......###<*.....# , ##.. hɶ  ,, *** #.. h  h @o. hx ;--6.0 (1 _ h  h  hx#..........# #.#.# ##.# #.# ##### # h #.. ##?....>....# ##..........# ###.# ##.#.# ####..### #....#o..## #.###..# #.......# ##<*.....# , ##......... *** #...# * #.### h h@o. hA--7 hK h h#.# ##.# .#.# #.#### #.#.. #.#?....>....# #.#..........# ##.#.# ##..#.# ####..##...o....## #....#...## #.###..# #.......# ##<.##.....# , ##...##...... *** #...###......#* #.###* ###47--=8 _Tha orc hits ye wit' a +0 hand axe.  Ye barely miss tha orc. Ye touch tha orc!)[3 h#9;49m29 (0.9 _Ye kill tha orc! h\ hg h} h_ _Nay target in view! hp hr h I _Nay target in view! h h h h_ _Nay target in view! h" h hdI _Nay target in view! hr 3 h:  h  hF  h S8-- _ h   Ye see 'ere a +0 hand axe. _ h  h , h  hV  hJ #....# #....##?....>....# #....##....# ##....##..........# ##.....##..........# ####......###...)....## #....#....##......## #.###...#.##.....# #...#....@#* ##<.###-11.9 (3.0#.....# , ##...###. h #...... *** #...###..##......#* #.### #.##.....## ### #.#.#.....# #... #.....# ###. #...[.# #. * , * ##  hu [-2.9 (4 ho  h - _Found a leathar armour. hTJ3 hM h&U hi9= hk hn hhr, ht h^y h{l50= h| h~ hG, h# hń hK, hć hP hي, hً h? h1== h hX h4 h`B h, h h h h h} h h, h h hO h| h h~ h6 hu h hi h h h] h h ha, h h h h h h h  h h h h h$ h h h h, h h h h h h h h hG ho hM h, hm  he  h , h  h h), h6 h0 h, h h1 h, h h, h h h6, h h hE , h  h" h$, hc% h2( hs), h* hL, h-, h. h0 h1, h2 h4 h5 h5 hr6 h7 h8 hC9 h9 h: h< h< h<= h> h@ h@ hA h`C hD, hE hF hG, h8H hI hfJ hJ hWK hL hM hN hN hO hP hGQ hQ hS hT hU hU hW hDY, hY h-] hX^, h^ h` ha hZb hc he h(g, hg hi h"k, hk hm hn, h`o h###jj⌠#'jjj#..j####*j   gnoll sergeant (polearm, asleep)jjjjj 5 gnolls (1 polearm, asleep) _Nay target in view! _Nay target in view!  Ye op'n tha door.  A gnoll sergeant an' 5 gnolls come inta view.  Tha gnoll shouts! x4jjjj.jjjwandering)jjjjj)====3.9 (1.0) _Tha gnoll hits ye but does nay damage. _Found a scroll o' identify. h #. ###. ##........# #. #..######........# #. #.≈......# #. #.≈##≈≈≈##≈......###. #.≈#######≈......##.. h #.≈≈#jj⌠#≈≈......... #...@jj.#≈≈......#. ##≈≈#.jj#≈≈.....^#.# #≈#######≈......#. #≈# *#≈......#  ### * ## ###.# ##......# ##. #....(. h h hA jjj?j)Tha gnoll hits ye but does nay damage. h[=---4 h h _Tha gnoll sergeant shouts! _Thar be an op'n door 'ere.  Ye hit tha gnoll sergeant but do nay damage.  Ye touch tha gnoll sergeant!  Tha gnoll sergeant be moderately wounded.Ye block tha gnoll sergeant's attack. Tha gnoll misses ye. hv46---====5 h h7 _Tha gnoll hits ye wit' a +0 whip. hG  Ye hit tha gnoll sergeant but do nay damage.Tha gnoll sergeant be moderately wounded.Tha gnoll sergeant hits ye but does nay damage. hb=---6.8 (0.9 h h<>Tha gnoll sergeant hits ye but does nay damage.but does nay damage. x2  Ye punch tha gnoll sergeant!heavi  Tha gnoll sergeant closely misses ye. Tha gnoll hits ye wit' a +0 spear. hs2--------7.8 (1.0 hT hR _Tha gnoll closely misses ye. h  Tha gnoll sergeant closely misses ye. Tha gnoll hits ye wit' a +0 spear. _Tha gnoll closely misses ye.  Ye hit tha gnoll sergeant but do nay damage.Ye touch tha gnoll sergeant.  Tha gnoll sergeant be severely wounded.  Tha gnoll sergeant hits ye but does nay damage. h &8 h  h _Tha gnoll barely misses ye. Tha gnoll closely misses ye.Ye hit tha gnoll sergeant. Ye touch tha gnoll sergeant. h })jjjjj 5 gnolls (1 polearm) hG1 o3=-249.7 (0.9 h:  hG Q _Ye kill tha gnoll sergeant! hT?  #  ###  ##..# #  #..######.# #  #.≈......# #  #.≈##≈≈≈##≈......###  #.≈#######≈......##  #.≈≈#jj⌠#≈≈  #..@')j.#≈≈......#  ##≈≈#jj?#≈≈.....^#.  #≈#######≈......#  #≈# *#≈......   #≈≈~ ~≈≈#  ### * ## ###.  ##......  ##  #....([ h@m.jj.900.7 (1.0 _Tha gnoll barely misses ye. Tha gnoll hits ye but does nay damage. h  #  ###  ##...#   #..######.#   #.≈......#  h7  #.≈##≈≈≈##≈......  #.≈#######≈......##  #.≈≈#j.⌠#≈≈  #.@.jjj.#≈≈......#  ##≈≈#j.?#≈≈.....^#.  #≈#######≈......#  #≈# *#≈......  hn  #≈≈~ ~≈≈#  ### * ## ###.  ##  ##  #....( h'2j' h˗&1 h hu _Tha gnoll attacks as it pursues ye! Tha gnoll barely misses ye. hV2   h4   h5 9Ye punch tha gnoll! Yer touch misses tha gnoll. h6  h@  hD . hzE j hF  hPH  hKJ 4 h2K = h>L = hTM 2.6 (0.9 hV  h#g   hg  hh :_Tha gnoll be severely wounded. hfi .Ye hit tha gnoll.   hj 2Tha gnoll be severely wounded. hj  h~   h  h= j h .   h &Tha gnoll closely misses ye. hՂ  h  hz 2 h - h҆ - ho 3.5 h  h   h  hs 4_Tha gnoll hits ye from afar wit' a +0 spear. h   hR   h6 Ye hit tha gnoll.   hA -Tha gnoll be almost dead. h  h  hg @-4.5 (1.0 h  h _Tha gnoll hits ye but does nay damage. Tha gnoll barely misses ye.Ye closely miss tha gnoll. Ye touch tha gnoll. h ) 4  Ye kill tha gnoll! h< .65 h  h < _Tha gnoll hits ye but does nay damage. h[y  #. #### ##...# # #..######.# # #.≈......# # #.≈##≈≈≈##≈......# #.≈#######≈......##. #.≈≈#j.⌠#≈≈. h}  #..@jj..#≈≈......#. ##≈≈#j.?#≈≈.....^#.# #≈#######≈......#. #≈# *#≈......#  ### * ## ###.# ##. ##. #....(. h  hr T3=6 h{  h _ _Tha gnoll hits ye but does nay damage. _Ye block tha gnoll's attack.  Thin's tha be 'ere: _a +0 whip; a gnoll corpse  Ye hit tha gnoll. Ye touch tha gnoll!  Tha gnoll be almost dead. h$ -7.4 (0.9 hު  h U _Tha gnoll completely misses ye. h6  Ye hit tha gnoll. h0 h;. 3 gnolls h4588.4 (1.0 h(; hH^ _Ye kill tha gnoll! hJ]39--9.3 (0.9 hhP hRu _Ye completely miss tha gnoll. Tha gnoll hits ye wit' a +0 club. h^40--10.2 h _Ye barely miss tha gnoll. Tha gnoll hits ye but does nay damage.  Ye hit tha gnoll. Ye touch tha gnoll!. 2301.2 (1.0 _Ye barely miss tha gnoll. Tha gnoll hits ye but does nay damage.Ye touch tha gnoll!  Trainin' target 6.0 fer Shapeshiftin' reached!  Yer Shapeshiftin' skill increases ta level 6!need ta en'ble at least 'un skill fer trainin'.  --more-- hK  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.7   3.0   0   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   3.7   4.8  -1       c - Throwing   0.0   1.2  -1   h - Evocations   0.0   1.0   0       i - Shapeshifting   6.0   9.9  -2       h(M[20X     d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   3.0   4.0   0                                                   hP[41G                    You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hi > h + Evocations 0.0 h  h * Evocations   0.0 h<p h - Evocations   0.0 h u> i + Shapeshifting 6.0 h TargetTarget14.0 --  16.0 --  --  --  h B --  --  --  a-z] set[-] clear selected targetcost|targets h  hq<[?25h[?0c0  h- [?25l[?1c h$14.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets h+ = b + Unarmed Combat 3.7 h  b * Unarmed Combat   3.7 h@= a + Fighting 2.7 h #.. kuniqs tha Changelin' ################### Demonspawn  ##...............# # Health: 40/51 ==================------  #..######........# # Magic: 7/7========================  #.≈≈≈≈≈≈≈≈≈......# # AC: 15Str: 16  #.≈##≈≈≈##≈......### EV: 9Int: 11  #.≈#######≈......##. SH:  4  Dex: 18  #.≈≈#..⌠#≈≈......... XL:  7 Next: 30% Place: Dungeon:5   h[33m#..@jj..#≈≈......#.. Noise: =--------  Time: 3911.2 (1.0)  ##≈≈#..?#≈≈.....^#.# -) Nothing wielded #≈#######≈......#.. Throw: 8 darts (poison) #≈# *#≈......### #≈≈~ ~≈≈####### ### * ## ###.### jj 2 gnolls ##...... ##....... #....(... _Ye barely miss tha gnoll. Tha gnoll hits ye but does nay damage.  Ye hit tha gnoll. Ye touch tha gnoll! _Ye kill tha gnoll!Trainin' target 6.0 fer Shapeshiftin' reached!  Yer Shapeshiftin' skill increases ta level 6!Ye need ta en'ble at least 'un skill fer trainin'. h0b _ h  Ye hit tha gnoll.  Tha gnoll be moderately wounded.2  h  h| $_Ye block tha gnoll's attack.   h4 UYe closely miss tha gnoll. Ye touch tha gnoll!   h -Tha gnoll be almost dead. h  h  hl 1 h_ = h &3.1 (0.9 h  hp   h-  h $_Ye block tha gnoll's attack. h p _Ye block tha gnoll's attack.  Ye closely miss tha gnoll. Ye touch tha gnoll!  Tha gnoll be almost dead. _Ye block tha gnoll's attack.  Ye hit tha gnoll.  Tha gnoll be almost dead. h! 74.0 h/   h  ht 1_Tha gnoll completely misses ye. h )Ye punch tha gnoll! h  h  h| ) h I   gnoll h  h = h 2 h 5.0 (1.0 h_  h   h B_Ye kill tha gnoll! hkj  Ye punch tha gnoll! Yer touch misses tha gnoll.Tha gnoll be heavily wounded.9 (0.9 _Tha gnoll closely misses ye. hK _  Ye closely miss tha gnoll. hN 026.8 h3` s _Tha gnoll be heavily wounded. hi?  Ye barely miss tha gnoll.Tha gnoll be heavily wounded. hI <7.8 (1.0 hKP   hQ  hkR ._Tha gnoll closely misses ye. hS  h"  Ye barely miss tha gnoll. Ye touch tha gnoll!) hLK48.7 (0.9 h Q  h+R h#S$_Ye kill tha gnoll! hT h #. ###. ##..# #. #..######.# #. #.≈......# #. h #.≈##≈≈≈##≈......###. #.≈#######≈......##. #.≈≈#..⌠#≈≈. #..)@)..#≈≈......#. ##≈≈#..?#≈≈.....^#.# #≈#######≈......#. #≈# *#≈......#  ### * ## ###.#  h~##......# ##. #....(. h h5-9.7 (1.0 h h  h Thar be an op'n door, spatt'red wit' blood 'ere. _Items 'ere: )))) ††. h9p #. #. ##.# #.# #..######.# #.# #.≈......# #.# #.≈##≈≈≈##≈......###.# #.≈#######≈......##..# #.≈≈#..⌠#≈≈.# #..))@..#≈≈......#. ##≈≈#..?#≈≈.....^#.# #≈#######≈......#. #≈# *#≈......# # ### * ## ###.####  ##......# ##. #....(.3=-20 _  Thin's tha be 'ere: _a +0 trident; a +0 rin' mail hc _Unknown command. h%$ #. #..# ##.# #.# #..######.# #.#  #.≈......# #.#  #.≈##≈≈≈##≈......###.#  #.≈#######≈......##..#  #.≈≈#..⌠#≈≈.# #..)))@.#≈≈......#. ##≈≈#..?#≈≈.....^#.# #≈#######≈......#. #≈# *#≈......#  ### * ## ###.#### # ##......# ##. #....(.....#1 _ h?   #  #..  ##.# #.  #..######.# #.#  #.≈......# #.#  #.≈##≈≈≈##≈......###.#  #.≈#######≈......##..#  #.≈≈#..⌠#≈≈.  #..))@..#≈≈......#  ##≈≈#..?#≈≈.....^#.  #≈#######≈......#  #≈# *#≈......   #≈≈~ ~≈≈#  ### * ## ###.####   ##......  ##  #....(.....2 hӣ  h m  Thin's tha be 'ere: _a +0 trident; a +0 rin' mail h"[   #  #  ##.# #. h\   #..######.# #.  #.≈......# #.  #.≈##≈≈≈##≈......###.  #.≈#######≈......##..  #.≈≈#..⌠#≈≈ h\ P.  #..)@)..#≈≈......#  ##≈≈#..?#≈≈.....^#.  #≈#######≈......#  #≈# *#≈......   h] a#≈≈~ ~≈≈#  ### * ## ###.####  ##......  ## hw^ W  #....( h-g  h4h -3 _ hm  h u _a +0 trident; a +0 rin' mail _Unknown command.  Thin's tha be 'ere: _a +0 trident; a +0 rin' mailar be an op'n door, spatt'red wit' blood 'ere.  hu c_Items 'ere: )))) ††. hh  #  ###  ##..# #  #..######.# #  #.≈......# #  #.≈##≈≈≈##≈......###  #.≈#######≈......##  #.≈≈#..⌠#≈≈  #..@))..#≈≈......#  ##≈≈#..?#≈≈.....^#.  #≈#######≈......#  #≈# *#≈......   #≈≈~ ~≈≈#  ### * ## ###.  ##......  ##  #....(4=[3 h 9;49m4 _  Thin's tha be 'ere: _a +0 whip; a gnoll corpse h  #. ###. ##..# #. h  #..######.# #. #.≈......# #. #.≈##≈≈≈##≈......###. #.≈#######≈......##. hM  #.≈≈#..⌠#≈≈. #..)@)..#≈≈......#. ##≈≈#..?#≈≈.....^#.# #≈#######≈......#. #≈# *#≈......#  h U ### * ## ###.# ##......# ##. #....(. h  h -5 _ h!  hf-  Thar be an op'n door, spatt'red wit' blood 'ere. _Items 'ere: )))) ††. hU  #. #. ##. hx # #.# #..######.# #.# #.≈......# #.# #.≈##≈≈≈##≈......###.# #.≈#######≈......##..# #.≈≈#..⌠#≈≈. h [# #..))@..#≈≈......#. ##≈≈#..?#≈≈.....^#.# #≈#######≈......#. #≈# *#≈......# # hn Y ### * ## ###.####  ##......# ##. #....(. h  h -6 _ h)  h m  Thin's tha be 'ere: _a +0 trident; a +0 rin' mail hb! ###################..# ##...............# #.## #..####### #.#  hr #.≈≈≈≈≈≈≈≈≈# #.#  #.≈##≈≈≈##≈......###.#  #.≈#######≈......##..#  #.≈≈#..⌠#≈≈....# #..)))..#≈≈......#..... h ##≈≈#.@?#≈≈.....^#.#### #≈#######≈......#..... #≈# *#≈......###### #≈≈~ ~≈≈####### ### * ## ###.#### #  ##......### ##.... #....(.....# #..........# h huR5=7  h\ _ h h h% #..# ##.# #.##  h%r #..######.# #.#  #.≈......# #.#  #.≈##≈≈≈##≈......###.#  #.≈#######≈......##..#  #.≈≈#..⌠#≈≈.# #..)))..#≈≈......#. ##≈≈#..@#≈≈.....^#.####. hB&2 #≈#######≈......#. #≈# *#≈......# #≈≈~ ~≈≈# # ### * ## ###.#### #  h&##......###. ##. #....(.....## #.# h/ h}0&8 h'8 h{B hXC+9.7 (2 hJ hN4 _l - a scroll o' identify {@r1} hP h|Read which item? Scrolls  l - a scroll of identify {@r1}o - a scroll of revelation {!r}  p - a scroll labelled AVEUSA GORAOTH  v - 3 scrolls of teleportation {!r}  y - a scroll of poison  h"[!] read|quaff|evoke[?] describe selected h# h, hV$ hW  htXd###################..## kuniqs tha Changelin'  h'Y  ##...............# #.## Demonspawn  hYv  #..######........# #.# hxZuHealth: 45/51 =====================---  h![v  #.≈≈≈≈≈≈≈≈≈......# #.# h[Magic: 7/7========================   #.≈##≈≈≈##≈......###.#AC: 15 hD]Str: 16   #.≈#######≈......##..#EV: 9Int: 11   #.≈≈#..⌠#≈≈..........### SH:  4  Dex: 18   #..)))..#≈≈......#...... XL:  7 Next: 34% Place: Dungeon:5   ##≈≈#..@#≈≈.....^#.####. Noise: ---------  Time: 3929.7 (0.0)  ha^H #≈#######≈......#...... -) Nothing wielded  #≈# *#≈......####### Throw: 8 darts (poison)  h_ #≈≈~ ~≈≈####### #  ### * ## ###.#### ##  ##......###.  ##...........  #....(.....##   hb>#..........# _a +0 whip; a gnoll corpseThar be an op'n door, spatt'red wit' blood 'ere. _Items 'ere: )))) ††.  Thin's tha be 'ere: _a +0 trident; a +0 rin' mail _l - a scroll o' identify {@r1} hPf$ h ogIdentify which item? (\ to view known items) Scrolls (select first with ?)  p - a scroll labelled AVEUSA GORAOTH Potions (select first with !)  a - a ruby potion  g - an orange potion  k - a puce potion  r - a bubbling clear potion  z - a viscous black potion  C - a smoky brown potion[?] describe selected h  ###################..## kuniqs tha Changelin'   ##...............# #.## Demonspawn   #..######........# #.#Health: 45/51 =====================---   #.≈≈≈≈≈≈≈≈≈......# #.#Magic: 7/7========================   #.≈##≈≈≈##≈......###.#AC: 15Str: 16   #.≈#######≈......##..#EV: 9Int: 11   #.≈≈#..⌠#≈≈..........### SH:  4  Dex: 18   #..)))..#≈≈......#...... XL:  7 Next: 34% Place: Dungeon:5   ##≈≈#..@#≈≈.....[40 h m^#.####. Noise: ---------  Time: 3929.7 (0.0)  #≈#######≈......#...... -) Nothing wielded  #≈# *#≈......####### Throw: 8 darts (poison)  #≈≈~ ~≈≈####### #  ### * ## ###.#### ##  ##......###.  ##...........  #....(.....##  #..........# _a +0 whip; a gnoll corpseThar be an op'n door, spatt'red wit' blood 'ere. _Items 'ere: )))) ††.  Thin's tha be 'ere: _a +0 trident; a +0 rin' mail _l - a scroll o' identify {@r1} hc  As ye read tha scroll o' identify, it crumbles ta dust.30.7 (1 h   hƼ  hf !_p - a scroll o' summonin' h\wz6  Thin's tha be 'ere:  a +0 trident; a +0 rin' mail h _  Thar be an op'n door, spatt'red wit' blood 'ere.  Items 'ere: )))) ††. h h7 h'=  h4_ hC  h   hCThin's tha be 'ere:   hڞ#a +0 whip; a gnoll corpse hu h h#  h_ h~ h* h h h hµ h h hH h h hf h8 h= h" h h hL h h h\ hU h h h h h h@9 h= h hX h h. h hs h h h h h hh h$ h h' h hY  h 50 h = h8  h  h  h h h h h; h h h# h9% h% h' h+ h- h. hY/1 h/= hu0 h2 h6 h8 h: h; h'? h@ hA hC hF hLH hI hJ hCN hdP h4Q hR2= hhS hV h&X hFY hwZ h?] h^ h_ h` hyc hd he hf hi h5k hk hl h\o hp hq hr ht hav hw hx hz hS| h} h~ h hX h h` h h hC hS hs h h hɏ h h| h@ hq hӗ hd h. hX h h hX h h h h5, hK hpZ h% hLh hA p  Thar be a stone staircase leadin' up 'ere. _ h-~ hZ/B h0 h1, h2 h4 h5 h5 h6 h(7 h@8 h8 hH9 h+: h7; h; h?< h= h> hP?, h@ hA h*B, hQC hHD hD, h F hG hG, hH hI hiJ hJ hK h!M, hM hN hO h~P hP hQ hR haS hS hT h7V hV h;W hX hZ h}Z h[ h] hw^ h^ h_ h&g hh h i hi hr ht h"u hu h} h, h hT #..######........# #.#  #.≈≈≈≈≈≈≈≈≈......# #.#  #.≈##≈≈≈##≈......###.# ##  hc#.≈#######≈......##..# #. #.≈≈#..⌠#≈≈..........####### #..)))..#≈≈......#.......## ##≈≈#...#≈≈.....^#.####... #≈#######≈......#.......... #≈# *#≈@.....#######...405323.0) #≈≈≈≈≈≈≈≈≈####### ## ########## ###.#### ###. ##......###...# ##...........### #....(.....### #..........# #..........#  hp h hp` _Partly 'splored, cannae reach some places. hk3 h)n h=..................)))..#...................0 hQ$.0) hv _Partly 'splored, cannae reach some places. hN<3 h? hk _Partly 'splored, cannae reach some places. hXt4 h| hmM _Ye haf 193 gold pieces. h  hz $ h wWhere to? (Tab - D:5, ? - help)  D - Dungeon  hֳ h#..######........# #.# # kuniqs tha Changelin'#.≈≈≈≈≈≈≈≈≈......# #.#Demonspawn#.≈##≈≈≈##≈......###.# ## Health: 51/51 ========================#.≈#######≈......##..# #. Magic: 7/7========================#.≈≈#..⌠#≈≈..........####### AC: 15Str: 16#..)))..#≈≈......#.......## EV: 9Int: 11##≈≈#...#≈≈.....^#.####...## SH:  4  Dex: 18#≈#######≈......#.......... XL:  7 Next: 34% Place: Dungeon:5#≈#[ h8m *#≈@.....#######.... Noise: ---------  Time: 4053.7 (0.0)#≈≈≈≈≈≈≈≈≈####### ##... -) Nothing wielded########## ###.#### ###.## Throw: 8 darts (poison)##......###...###...........####....(.....####..........##..........##..........# _a +0 whip; a gnoll corpse _Thar be a stone staircase leadin' up 'ere. _Partly 'splored, cannae reach some places. _Partly 'splored, cannae reach some places. _Partly 'splored, cannae reach some places. _Ye haf 193 gold pieces. h h h$ _ hSn h h#, hG hL h, h: h! h~, h? h  hW, h hW h, hf h hk h, h  hf , h  h h hj, h h, h^ h h , h h h, h\ h h h, h  h! hZ" h" h# h$ h% h& h& h( h( hU)! h:! h ! h~ ! h9 ! hO! h!! h! h4! h6! h! h! h! h! h_! h;! h ! h#! h7&! hR'! hg+! hg.! h0! h1! h3! h5! h7! h8! h,:! h= ! h`> ! h(?3Thar be a stone staircase leadin' down 'ere.! h@! hB! hC ! hD_! h\F! hh}6! hk  ,   , , ,,   ,  ,, *  ,   *,,   # .#   #.####..#* ,   #..@....# 79.5 (25.8)  *#..!...##   #..####.#   #.# # *  #..*  #[3! h[9;49m. *  # *  * * * _Ye climb downwards.  Found a white potion. _Thar be a stone staircase leadin' up 'ere." h[" h֞Inventory: 25/52 slots Missiles (go to first with ()  w - 8 poisoned darts (quivered) Armour (go to first with [)  f - a +4 scale mail (worn)  s - a +2 cloak of willpower (worn) " h D - a +1 helmet of see invisible Jewellery (go to first with "=)  x - a ring of willpower (worn)  A - a +6 ring of dexterity (worn)i - a ring of magical power {!q}  j - a ring of protection from fire Wands (go to first with /)" haEt - a wand of warping (10) Scrolls (go to first with ?)o - a scroll of revelation {!r}  p - a scroll of summoning  v - 3 scrolls of teleportation {!r}  y - a scroll of poison Potions (go to first with !)  a - a ruby potion  c - 3 potions of lignification  g - an orange potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]" hY o - a scroll of revelation {!r}. A scroll that reveals its reader's surroundings. The layout of the current flooris fully mapped, and everything within a moderate radius, including both visibleand invisible monsters, is momentarily shown. It is an uncommon scroll. Stash search prefixes: {inventory} {sInv} {scroll} {magic mapping} Menu/colouring prefixes: identified scroll _________________ “‘What a useful thing a pocket-map is!’ I remarked.  ‘That’s another thing we’ve learned from your Nation,’ said Mein Herr,  ‘map-making. But we’ve carried it much further than you. What do you  consider the largest map that would be really useful?’  ‘About six inches to the mile.’  ‘Only six inches!’ exclaimed Mein Herr. ‘We very soon got to six yards to the mile. Then we tried a hundred yards to the mile. And then came the grandest idea of all! We actually made a map of the country, on the scale of a mile to the mile!’  ‘Have you used it much?’ I enquired. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe." h( ?Inventory: 25/52 slots Missiles (go to first with ()  w - 8 poisoned darts (quivered) Armour (go to first with [)  f - a +4 scale mail (worn)  s - a +2 cloak of willpower (worn)  D - a +1 helmet of see invisible " h Jewellery (go to first with "=)  x - a ring of willpower (worn)  A - a +6 ring of dexterity (worn)  i - a ring of magical power {!q}  j - a ring of protection from fire Wands (go to first with /)  t - a wand of warping (10) Scrolls (go to first with ?)  o - a scroll of revelation {!r} " h  p - a scroll of summoning  v - 3 scrolls of teleportation {!r}  y - a scroll of poison Potions (go to first with !)  a - a ruby potion  c - 3 potions of lignification  g - an orange potion " hJ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]" hM* " h1 " h7; ] ,kuniqs tha Changelin'  ,, ,,Demonspawn  ,Health: 51/51 ======================== ,, *Magic: 7/7========================" h<  ,AC: 15Str: 16 *,,EV: 9Int: 11 #.#SH:  4  Dex: 18 " h > #.####..#*,XL:  7 Next: 34% Place: Dungeon:6 #..@....#Noise: ---------  Time: 4079.5 (0.0)  *#..!...##-) Nothing wielded  #..####.#Throw: 8 darts (poison)  #.# #" hE? *  #..*  #.*  # *  * * * _Partly 'splored, cannae reach some places. _Ye haf 193 gold pieces. " hn@ _Thar be a stone staircase leadin' down 'ere. _Ye climb downwards.  Found a white potion. _Thar be a stone staircase leadin' up 'ere." hE " hF " hK " hyN " h" h " h" h _Ye haf 193 gold pieces. _Thar be a stone staircase leadin' down 'ere. _Ye climb downwards.  Found a white poti" h#on. _Thar be a stone staircase leadin' up 'ere.Unknown command.# h33# hd# h# h# h: _# h,, ,, ,   ,, * . ,..#,..# ,#. ..# # h].####..#*,,.<....#  *###..####.# # #*#.. .# * * *  # hs)*# h,80.5 (1# h"L1.5 (2 _l - a white potion# h3# h%# h # h# h_"# h%,# h&# h)# h+,# h$-# h.# h0,# h1# h3# ho7,# h8# h`9# h:,# hR;# h<# h=,# hj># h/?# hd@# h@,# h'B# h1C# hC,# hD# h/F,# h*G# hG# hSI# hI,# hJ# h;L# hL,# hM# hN# hO,# hP# hlR# hS,# hT# h~U,# hV# hW# hEY# hY,# h4[# hw\# h],# hY^# h_# ha`,# hb# hPc# hc,# he# hh# hh,# h6j# hk# h;l,# hn# hs}  , , * ......  #..... , ###......5, , , .........  , ... .....#... ,# hFt: ..# #.....# ,  #.# ##., * #.# #.@.#* ,, , #.# ##..##  #.####..## ,, # ht #..<....# ##......## #..####.#,5   white imp (asleep) ##.## ###*# hDu #..# ** #..## hz11043.0)# h{,5.5 (24# h~# h\ _A white imp comes inta view.# h}I # hM Read which item? Scrolls  o - a scroll of revelation {!r}p - a scroll of summoning # heN I v - 3 scrolls of teleportation {!r}  y - a scroll of poison [!] read|quaff|evoke[?] describe selected$ hl $ hu  , ,*kuniqs tha Changelin'  ......Demonspawn  #......Health: 51/51 ========================  , ###......5$ hy , Magic: 7/7========================   ,, .........AC: 15Str: 16   , ... .....#... ,EV: 9Int: 11  ..# #.....#,SH:  4  Dex: 18  #.# ##.....# , *XL:  7 Next: 34% Place: Dungeon:6  #.# #.@.#* ,, ,Noise: ---------  Time: 4105.5 (0.0)  #.# ##..##-) Nothing wielded  #.####..##,,Throw: 8 darts (poison)  #..<....#   ##......##   #..$ hz G####.#,5   white imp (asleep)   ##.## ###*   #..#**   #..#* _Ye climb downwards.  Found a white potion. _Thar be a stone staircase leadin' up 'ere. _Unknown command. _l - a white potion _A white imp comes inta view.$ hB P  Okay, than.$ h; $ h $ h . _$ h *   ..##*   .,    #  , ######5#,    ............#  , ... ......#...# ..# #.....#   #.# ##.@...# , *   #.# #...#### ,, ,   #.# ##..  #.####..#,,,   ..<....# ##......# #..####.#  ,   ##.## ###* #..#  **6.5 (1 _$ h;[9;17H% hʰ *.$.. #..# , #..##...# * #., #   , ######5# ,   .......#  , ............#...# ..# #..@..# ,  #.# ##.....# , * #.# #...#### ,, , #.#  #.####..#,,, #..<....# 5   white imp (asleep) ##......##[39;49% hgm #..####.#  ,  ##.## ###*% h % h&7% h% h+ _Found 10 gold pieces.% h,*,.... #..  *.$.. #..# , #..##...# *., #   , ######5# , % h ...# , ...........@#...#..# ####.....# , #.# ##.....# , *#.# #...#### ,, ,#.# #.####..#,,,..<###......##..####.#  ,% h% h5.5% h&8% h|% hn,#.#..,, *..#..... #..  **.$.. #..# , #..##...# *., .# % hb , , ######.....5.# , ...# ............#...#..# ####.....#...# , ,#.# ##.....##..[.. *#.# #...#### .....#.# ....*#.####..#,.....<....# #..##......##% h% h Y.5% hN!&9% hd&% h() _Found a chain mail.% hƼp  Ye hit tha white imp.=10.4 (0.9% hP% h _Tha white imp be lightly wounded.  Ye hit tha white imp but do nay damage.Tha white imp be lightly wounded.% h(1.3% hS% hN _Tha white imp misses ye.% h>w  Ye hit tha white imp. Ye touch tha white imp!  Tha white imp be almost dead.% h!x(2.2% h$% hq _Tha white imp hits ye but does nay damage.  Ye hit tha white imp but do nay damage. Ye touch tha white imp.% hbC.% h 063.1% h% hL _Ye kill tha white imp!% h 3% hf % h % hT ,% h- n% h. % h3 ,% h5 % h< % h/? ,% h_@ % hB % hD ,% hD % hG ,% hH % hJ L _Ye now haf 203 gold pieces (gain'd 10).% hL 3% hRM % hO % hPQ B% hDR % h;T ,% hU % h4W ,% hW % hY L _Ye now haf 217 gold pieces (gain'd 14).% hZ % h[ % h?\ % h^ % h^ ,% h}` L _Ye now haf 227 gold pieces (gain'd 10).% ha % hb 3% hc % he B% hbg % hh % hi ,% h~j % hq % hNr ,% hr % hs % h+u % hu ,% hv % hx % h}~ % h % h % h ,% h % h % h ,% h$ % h % h % h9 ,% hˉ % hي % h֌ B% h % hc ,% h\ % he % h ,% h' % h % h ,% h % h % h ,% h % h ,% h % h % h % h0 ,% h. % hi % h1 ,% hw % h % h ,% hI % h % h ,% h % h % hR ,% hܮ % hE % h ,% hR % h % hS ,% hڵ % h % h۷ ,% hf % h % h ,% hW % hʽ % h ,% h % h % hk ,% h % h> % h ,% h % h % hH ,% h % hl % h ,% hQ % h % h^ ,% h % h6 % h ,% h % h3 % h ,% h= % h % h ,% h< % hf % h ,% hI % h % h ,% h % h % ho ,% h- % h % h' ,% h& % h ,% h % h1 % hT % h ,% h8 % h % hH ,% h % h6 % h ,% h % hA % h ,% h % hj % h" ,% h % h % h % hL % h~% h% h  ##....# ###.#....##..#  ##....# #.....###..#  #.....# ##....##..#*  ##.#..# ##..##...#  #.#..# #.......# ###.#..## ##......## % h #.#.#...#######.......# ##..............# #.####..@.........#...#- ### #..######f....#...#  ##.# ##.....##..[.  #.# #...#### ....  #.# ##..## ...  #.####..##,.. f   sleepcap (wandering)  #..<....# #.  ##......##  #..####.#% h0071.1 (58.0)% hF-2.1 (59% h% h[ _A sleepcap comes inta view.& h=d ##....# ###.#....##..#  ##....# #.....###..#  #.....# ##....##..#*  ##.#..# ##..##...#  #.#..# #.......# ###.#..## ##......## #.#.#...#.......# ##........# #.####...& hp#...# ### #..######f....#...#  ##.# ##.....##..[. #.# #...#### . #.# ##..## . #.####..## ,. #..<....# #. ##. & h& hf.f& h013.1 (1.0)& h8& h5 ##....# ###.#....##..#  ##....# #.....###..#  #.....# ##....##..#*  ##.#..# ##..##...#  #.#..# #.# ###.#..## ##......## #.#.#...#.# ##.# #.####.f....#...# & hW[### #..######.....#...# , ##.# ##.....##..[..  #.####..## ,...  #..####.# ,& h& h;3f.& h&4& hM& h& h p ##....# ###.#....##..#  ##....# #.....###..#  #.....# ##....##..#*  ##.#..# ##..##...#  #.#..# #.......# ###.#..## ##......## #.#.#...#.# ##.& h $# #.####.....@f.....#...# ,### #..######.....#...# ,  ##.# ##.....##..[..  #.# #...###  #.####..## ,... & h & h .=5& hC & h 49- _Tha sleepcap releases spores at ye but does nay damage.  Ye hit tha sleepcap. Ye touch tha sleepcap!  Tha sleepcap be moderately damaged.  Tha sleepcap releases spores at ye.  Ye be 'ngulfed in a cloud o' soporific spores!  Ye fall asleep.& h /  --more--' h             #.#..# #.......# #..## ##......## #...#######.......# ..................# #.....@f.....#...#  #..######.....#...# ,  ##.# ##.....##..[..  #.# ## .....  #.# ' h ....   ,...   #..<....# #..     , ' h,' h  2  0 6.0 (0.98 darts (poison) _' hB' hδA7.0 (1' h' h              #.#..# #.......# #..## ##......## #...#######.......# ..................# ' hw#.....@f.....#...#  #..######.....#...# ,  ##.# ##.....##..[..  #.# ##  #.#    ,...  #..<....#     _Tha sleepcap completely misses ye.' hk _Ye fall asleep. _Tha sleepcap completely misses ye.! Ye wake up.  Ye be unaffected.  Tha sleepcap be seared by tha foul flame within ye.' h[2----- 9  4 =8.0 (28 darts (poison)' h' hT` _Tha sleepcap be heavily damaged.' h  Ye completely miss tha sleepcap. Ye touch tha sleepcap!  Tha sleepcap be almost destroyed.' hj 1-9 (0' h ' h/! ~Tha sleepcap be almost destroyed. _Tha sleepcap barely misses ye.Ye hit tha sleepcap but do nay damage.  Tha sleepcap be almost destroyed.Tha sleepcap releases spores at ye.  Ye be 'ngulfed in a cloud o' soporific spores!' h" l0------9.8' h* ' h, ' _Ye be unaffected.' h;  Ye punch tha sleepcap!' h*&C.( hL-4180.7( h ( hd _Ye destroy tha sleepcap!( h( h( hQ ( hC_Nay target in view!( h׼( h( h( hW_ _Nay target in view!( ha( h( hI _Nay target in view!( hM3( h( h6( h~1= _( hh ]2=( hD+3=( h54=( hs7,( h8( h';( hj=,( h>( hEA  Ye see 'ere a +0 chain mail.( hH( huI _( hMJ( hL( h}S ##....##..#* ,  ##..##...# * , * ..# , o ,  ##......## .. ######.......#,... , .............# ##...$ * , .........#...#####...... , ( h.Tq#####.....#...##....$# , , ,  ##.....##..[.@..#* -  #...#####.....###  ##..## #.....# * ###..## #.....# , <....# #..#..# ....## #####..# * , o   orc priest (asleep) ( hqV4###.# #..#*  ### * .... **( h9\ 94.7 (14.0)  An orc priest comes inta view. It be wieldin' a +0 flail.( h\l5=-5.7 (15( hDa( hf+ _Found 14 gold pieces.) hg#.....###..#  ##..#* , , ##..##...# * , . *. , o. , ,  #  , #####.......# ,.... ..........# ##...$#* , ........#...#####....... , ####.....#...##.@..$# ,, , ,##.....##..[....###*...#####.....### *  #.....# * ##..## #.....# , #..#..# ...######..# * ,) ho[39;49m , ##.#  #..#*### .....6.0) _Nay target in view!) h ) h ) h ) hb _ _Nay target in view!) hY ) h5 ) hH I _Nay target in view!) h= ) h? ) h*E ) hO _ _Nay target in view!) hP ) hV ) hZ I _Nay target in view!) h3) hx) h.) h(#.....###..# *##....##..#* ....##..##...# * .... * #.# .o... , , ##......## ..,.# .....# , # ###...$## , #...#####., .....#...##..@.$# ,, , ,  ##.....##..[....###*  #...#####.....### * ..## #.....# #..#..# o   orc priest) h*A## #####..# * , , #.# #..#* 0) hT.o7.7 (1 _) h* h *   ....   * .... *   ..... , ,   o.... ,,  .....# ,  ###...$## , ###........ , #..@.$# ,, , ,  #..[....###*  * hK#.....### *  #.....# *  #.....# ,  #..#..# #####..# * , ,,  #..#* * ....* h *   ....   * .... *   ..... , ,   o.... ,,  .....# ,  ###...$## , ###........ , #..@.$# ,, , ,  #..[....###*  #.....### *  #.....#  #.....#  #..#..# #####..# * ,   *  _Nay target in view! __An orc priest be nearby!* h+ hDI##.#..# ,  #.....###..# o...##*##..#* oo. + hEi##..##...# *.. * . ......., ,  #.o..... ,, #### .....#,...# ###...$##. , + hF!......#...#####.@....... , ##.....#...##....$#..... , ##.....##..[....###* ......#####.....### * .#.....# *## #.....# + hG, #..#..#ooo 3 orcs (asleep) .######..# * , ,, .#  #..#*+ hnw oooooo1 wand+ hyxering)3 orcs come inta view.Tha orc priest mumbles some strange prayers ta Beogh against ye.Beogh smites ye!+ hyk33------==8+ hz@Beogh + h\+ h ...##...#*.. , , #.#..# ..#..#  #.....###..# #o...##* + hAI##..#* #oo  ##..##...# #. * . #...+ h7,  ## #.o...... ,, ### #.....#, ...# ###@..$##., , + h0.....#...#####....., , #.....#...##....$#...... ,..##..[....#####..., + h,=...#####.....### *..##.....# *,.### #.....# , # #..#..# , + h?######..# * , ,, _Tha orc shouts! x2+ h+ h͛+ hM+ h+ h*..oo.oo+ h>s4=-----=9+ h6+ h + hڜ+ hРg  Ye completely miss tha orc priest.+ hw+ h+ h .S.ooS   adderooo 3 orcsAn adder comes inta view.Tha orc priest invokes tha aid o' Beogh against ye.+ h R18--------200+ h+ hZ _Beogh smites ye!+ h>+ h\ _Ye be too injured ta fight recklessly!+ hV+ hh+ hf+ h<r _Ye be too injured ta fight recklessly!+ h+ h"+ h\ _Ye be too injured ta fight recklessly!+ hJ+ h _Ye be too injured ta fight recklessly!+ h\ _Ye be too injured ta fight recklessly!+ hw u _Ye be too injured ta fight recklessly!  Ye hit tha orc priest.+ h + h + h| G  Tha orc priest be lightly wounded.+ h + h# n.....So+ h$ /--1+ h+- + h/ V _Tha orc priest barely misses ye., h  Tha orc priest be lightly wounded. _Tha orc priest barely misses ye.  Ye hit tha orc priest but do nay damage.Tha orc priest shouts, "Tha Panthaon deserves nay 'un's loyalty. Let us show yetha true path!"  Yer touch misses tha orc priest., h,, h .o........SoTha orc priest be lightly wounded., hi9----------2.6 (0.9, h,, h7 _Ye block tha orc priest's attack., hg ;  Ye hit tha orc priest., h>i , hj , h ..oo.S. _Ye block tha orc priest's attack.  Ye hit tha orc priest.  Tha orc priest be moderately wounded.Ye block tha orc's attack. Tha orc priest hits ye wit' a +0 flail.  Tha orc priest be seared by tha foul flame within ye.  Tha orc priest be severely wounded., hz B83.5, hz , h  Tha orc priest shouts, "Tha Panthaon deserves nay 'un's loyalty. Let us show ye_tha true path!", hyM  Ye hit tha orc priest but do nay damage.Tha orc priest be severely wounded., h[W.S, h\(4.4, h`i, h n  Tha orc priest shouts, "Tha Panthaon deserves nay 'un's loyalty. Let us show ye_tha true path!"- h+  Tha orc priest shouts, "Beogh offers mercy ev'n ta people such as ye. Join usan' be reborn!"Ye hit tha orc priest. Ye touch tha orc priest.- h@h .oo.SS   adderooo 3 orcs  Ye kill tha orc priest!- hW 9/52475.3 _Tha orc hits ye but does nay damage.  Yer Fightin' skill increases ta level 3!- hVy _Yer Unarmed Combat skill increases ta level 4!- h  Ye hit tha adder.  Tha adder be lightly wounded.  Tha adder closely misses ye. Ye block tha orc's attack.- hn(6.2- h- hBO _Tha orc barely misses ye.. hl3  Ye punch tha adder! Ye punch tha adder.  Tha adder be almost dead.Tha adder completely misses ye. Tha orc barely misses ye.. hm-7.2 (1.0. hs. hux _Tha orc closely misses ye. Tha adder bites ye but does nay damage.. h4  Ye miss tha adder.Tha adder be almost dead.Tha orc hits ye but does nay damage. x2. h7&8. h;. h(?= _Tha adder bites ye but does nay damage.. h]  Ye hit tha adder.  Tha adder be almost dead.. h W20=9.1 (0.9. h . h Z _Ye block tha adder's attack. Tha orc hits ye but does nay damage. x2/ hn/ hp/ hW/ hR/ h / h5l_Ye be too injured ta fight recklessly!/ h/ h/ h/ hG% / h&/ hf'N_Ye be too injured ta fight recklessly!/ hy" ,,  ..#..# #.  #....##.. *  #........   #........ *   #........ ,   #o....... ,,  #oo...#, ,  ###@S.$##., , #.......... , , #....$#...... , .[....#####.... , ....### *..#  #.....# *,.#  #.....# , #  #..#..#,   * , ,, Ye block tha adder's attack. Tha orc hits ye but does nay damage. x2 _Ye be too injured ta fight recklessly! _Ye be too injured ta fight recklessly!  Ye closely miss tha adder.  Tha adder be almost dead.  Tha adder closely misses ye. Tha orc hits ye wit' a +0 club./ hI ,,  ..#..# #.  #....##.. *  #........   #........ *   #........ ,   #o....... ,,  #oo...#, ,  ###@S.$##., , #.......... , , #....$#...... , .[....#####.... ....### *..# #.....# *,.#  #.....# , #  #..#./ h>.#  * ,   Tha orc hits ye wit' a +0 flail!11----10.0 _* * * LOW HITPOINT WARNIN' * * */ h- ##.#....##..# ..#..# #.  #.#..# #....##.. *  ##....##..#* #........  ##.# #. * #.......# #/ h/ O. ,## #o. ,, #.# #oo...#, , ...# ###.S.$##.,#...#####.@........ , , ##.....#...##....$#...... , #.....##..[....#####.... / h0 c,#####.....### *..# #..## #.....# *,.# #.....# , # ..# #..#..# ,/ h 2 )# #####..# * , ,, . #..#*/ h4 / h9 / h; / h%< / hI h..ooS/ hJ -1.0 (1.0/ hR / hS 2 _Ye block tha adder's attack.0 hq6  Ye hit tha adder.0 h .oTha adder be almost dead.0 hZ2----9 (0.90 h0 hHW _Tha orc hits ye but does nay damage. Ye block tha adder's attack.0 h!#.#....##..# ..#..# #. #.....###..# #....##.. * ##....##..#* #........ ##..##...# #........ * #.# #........ , ##......## #........ ,,#.# #o....#, ,.# ###o..$##., ,.#...#####@.So...... , #.....#...##....$#...... ,  ##.....##..[....#####....  #...#####.....### *..# ##..## #.....# *,.# #..## 0 h[33m#.....# , #.# #..#..#  2 orcs ..## #####..# * , ,, #.# #..#*)oSo.o 3 orcs-2.9 (1.00 h  Ye barely miss tha adder. Yer touch misses tha adder.Tha adder be almost dead.0 h 0 h 0 h \..oo0 he .=30 h 0 h o _Tha adder closely misses ye. Ye block tha adder's attack.1 hT #.#..# #....##.. * ##....##..#* #........  ##.# #. * #.......# #. ,## #. ,, ###1 h.# #)....#, , .....# ###...$##.,#...#####.Soo...... , ####.....#...##.@.o$#...... ,  ##.....##..[....#####....  #...#####.....### *..##..## #.....# *,.# #.....# , # ....# #..#..# # #####..# * , ,, ##. #..#*  ###* ....1 h1 hb1 h,1 hlS...ooo1 hD&41 h1 ha _Tha adder attacks as it pursues ye! Tha adder bites ye but does nay damage.1 h\r #.....###..# #....##..  ##....##..#* #. ##..##...# #........ * #.# #........ , ##......## #........ #.# #)....#, ,.# ###...$##., ,.#...#####S. ,#.....#...##@.ooo#...... , ##.....##..[....#####.... #...#####.....### *..# ##..## #.....# *,.##..## #.....# , # <....# #..#..#.## #####..#1 he[39;49m * , #.# #..#*  ### * .....oSo.$o3=-51 hD  ##....##..#* #........ ##.# #. * #.......# #. ##......## #........ #######.......# #)....#, , 1 h {..............# ###...$##.,#...#####.o........ , ######.....#...##.So.$#...... , # ##.....##..[@.o.#####.... # #...#####.....### *..# # ##..## #.....# *,.# ## #.....# , # .<....# #..#..# .....## #####..# * , ####. #..#*  ###* .... **1 he ,1 h 7      *  #..  # ##......## #........ .....# #)....#, , .....# ###...$##., , #...#####.o........ , #...##..o.$# , # 1 h˧ #..[@S..# # #....o### *..# #  #.....# *,.#  #.....# , # .<....# #..#..# #####..# * ,  #..#* # ### * ....  **1 h!~       *  #..   ##......## #........ .....# #)....#, , 1 hu %.....# ###...$##., , #...#####.o........ , #...##..o.$# ,  #..[@S..#  #....o### *..#   #.....# *,.#  #.....# , <....# #..#..# #####..# * ,  #..#*  ### * .... **1 h g  Tha orc attacks as it pursues ye! Tha orc hits ye wit' a +0 flail.1 h 1 h@ o...Soo1 h P2-=61 h 1 h? V _* * * LOW HITPOINT WARNIN' * * *2 hV# ##....##..#* #. # ##..##...# #. * # #.......# #. ## ##......## #........ .#.......# #)....#, ,..# ###...$##., ,.#...#####o2 hX:. , 2 hZ:.######.....#...##....$#...... , .# ##.....##..@.So.#####.... .# #...#####....o### *..# .# ##..## #.....# *,.# .####..## #.....#2 h` , # ..<....# #..#..#.## #####..# * , .####.# #..#* ## ### * .... # **2 hb2 hCi 2 hMj2 hj 2 hk 2 hSl #2 hm/ ##..##...# 2 hm #2 hn/ #.......# 2 ho 2 hPp. ##......## 2 hp 2 hqF......# #)....#, 2 hprG......# ###...$##., , 2 h1sV#...#####o...2 hs , 2 ht#...##....$#2 hiu{ ,  #..@S.o.#2 hv  #...o.### *..#   #.....# *,.#  #.....# , # <....# #..#..#  #####..# * ,  #..#*  ### * .... # **2 hTuTha adder attacks as it pursues ye! Tha adder barely misses ye.2 h^`    ##..##...#   #.......#   ##......##  ......# #)....#, ......# ###...$##., , #...#####o... , #...##....$# ,  #..@S.o.#  #...o.### *..#   #.....# *,.#  #.....# , <....# #..#..# #####..# * ,  #..#[2 hd@34m*  ### * ....   Tha orc attacks as it pursues ye! Tha orc hits ye wit' a +0 flail. .oSo.o.  * * * LOW HITPOINT WARNIN' * * *2 hn8/52 ---72 hr 2 hs 2 hht,_Tha adder barely misses ye. 2 h+u:_Ye see 'ere a +0 chain mail.2 h.# #.....###..# #....##.. .#..##..#* #. .##..##...# #. . #.......# #. ##......## #........ #######.# #)....#, .......# ###...$##., , .......###.... , ..######.....#..@##.o..$#...... , #.# ##.....##..[So..#####.... #.# #...#####...o.### *..# #.# ##..## #.....#*,.# #.####..## #.....#, # #..<....# #..#..#[39;2 h 49m #......## #####..# * , 2 orcs ..####.# #..#* .## ### * ....    ##....##..#*   ##..##...#   #.......#   ##......##  .......# #) .......# $##., #...## #..@##.o..$  ##..oSo..#  #.....### *..#   #.....# *,.#  #.....# , # <....# #..#..#  #####..# * ,  #..#*  ### * .... 2 hr    ##....##..#*   ##..##...#   #.......#   ##......##  .......# #) .......# $##., #...## #..@##.o..$  ##..oSo..#  #.....### *..#   #.....#  #.....# , <....# #..#..#  #####..# * ,  #..# ### *[2 h37m M_Ye see 'ere a +0 chain mail.  Tha orc attacks as it pursues ye! Tha orc hits ye wit' a +0 flail.  * * * LOW HITPOINT WARNIN' * * *Tha orc be seared by tha foul flame within ye.oo.S.2-----8 _Tha orc be heavily wounded.3 hP3Drink which item? Potions  a - a ruby potion  c - 3 potions of lignification  g - an orange potion  h - 3 potions of curing {!q}  k - a puce potion  l - a white potion  r - a bubbling clear potion  z - a viscous black potion  C - a smoky brown potion [!] read|quaff|evoke[?] describe selected4 h.# #.....###..# #....##..kuniqs tha Changelin' .# ##....##..#* #........Demonspawn .###..##...# #........Health: 2/52------------------------ .##.......# #........Magic: 7/7======================== .## ##......## #........AC: 15Str: 16 ..#######.......# #)....#,EV: 9Int: 11 ................# ###...$##., , SH:  4  Dex: 18 ............#...#####.......... , XL:  7 Next: 47% Place: Dungeon:6 ..######.....#4 h[37m..@##.o..$#...... , Noise: =--------  Time: 4218.9 (0.0) #.# ##.....##..oo...#####....-) Nothing wielded #.# #...#####..S..### *..#Throw: 8 darts (poison) #.# ##..## #.....#*,.# #.####..## #.....#, # #..<....# #..#..#S   adder #......## #####..# * ,oo 2 orcs ..####.##..#* .## ###* .... _Tha adder barely misses ye. _Ye see 'ere a +0 chain mail.  Tha orc attacks as it pursues ye! Tha orc hits ye wit' a +0 flail.  * * * LOW HITPOINT WARNIN' * * *Tha orc be seared by tha foul flame within ye. _4 hV[0;10;1mTha orc be heavily wounded.Really quaff h - 3 potions of curing {!q}? Y - Yes  N - No4 hY.# #.....###..# #....##..kuniqs tha Changelin' .# ##....##..#* #........Demonspawn .###..##...# #........Health: 2/52------------------------ .##.......# #........Magic: 7/7======================== .## ##......## #........AC: 15Str: 16 ..#######.......# #)....#,EV: 9Int: 11 ................# ###...$##., , SH:  4  Dex: 18 ............#...#####.......... , XL:  7 Next: 47% Place: Dungeon:6 ..######.....#4 h]\..@##.o..$#...... , Noise: =--------  Time: 4218.9 (0.0) #.# ##.....##..oo...#####....-) Nothing wielded #.# #...#####..S..### *..#Throw: 8 darts (poison) #.# ##..## #.....#*,.# #.####..## #.....#, # #..<....# #..#..#S   adder #......## #####..# * ,oo 2 orcs ..####.##..#* .## ###* .... _Tha adder barely misses ye. _Ye see 'ere a +0 chain mail.  Tha orc attacks as it pursues ye! Tha orc hits ye wit' a +0 flail.  * * * LOW HITPOINT WARNIN' * * *Tha orc be seared by tha foul flame within ye. _[0;14 h^0;1mTha orc be heavily wounded.    ##....##..#*   ##..##...#   #.......#   ##......##  .......# #) .......# $##., #...## #..@##.o..$  ##.Soo...#  #.....### *..#   #.....# *,.#  #.....# , # <....# #..#..#  #####..# * ,  #..#*  ### * .... 4 hX:    ##....##..#*   ##..##...#   #.......#   ##......##  .......# #) .......# $##., #...## #..@##.o..$  ##.Soo...#  #.....### *..#   #.....#  #.....# , <....# #..#..#  #####..# * ,  #..# ### * 4 hN[23G  Ye feel better. Tha orc hits ye wit' a +0 flail.Sooo.o 3 orcs4=9.9 (1 _* * * LOW HITPOINT WARNIN' * * *5 h<Drink which item? Potions  a - a ruby potion  c - 3 potions of lignification  g - an orange potion  h - 2 potions of curing {!q}  k - a puce potion  l - a white potion  r - a bubbling clear potion  z - a viscous black potion  C - a smoky brown potion [!] read|quaff|evoke[?] describe selected6 h.# #.....###..# #....##..kuniqs tha Changelin' .# ##....##..#* #........Demonspawn .###..##...# #........Health: 4/52=----------------------- .##.......# #........Magic: 7/7======================== .## ##......## #........AC: 15Str: 16 ..#######.......# #)....#,EV: 9Int: 11 ................# ###...$##., , SH:  4  Dex: 18 ............#...#####.......... , XL:  7 Next: 47% Place: Dungeon:6 ..######.6 hΖ....#..@##.o..$#...... , Noise: =--------  Time: 4219.9 (0.0) #.# ##.....##.Sooo..#####....-) Nothing wielded #.# #...#####.....### *..#Throw: 8 darts (poison) #.# ##..## #.....#*,.# #.####..## #.....#, # #..<....# #..#..#S   adder #......## #####..# * ,ooo 3 orcs ..####.##..#* .## ###* ....Tha orc attacks as it pursues ye! Tha orc hits ye wit' a +0 flail.  * * * LOW HITPOINT WARNIN' * * *Tha orc be seared by tha foul flame within ye. _Tha orc be heavily wounded.Ye feel better. Tha orc hits 6 h_ye wit' a +0 flail. _* * * LOW HITPOINT WARNIN' * * *6 hMReally quaff h - 2 potions of curing {!q}? 6 ht"Y - Yes 6 hK N - No6 h6 h .# #.....###..# #....##..kuniqs tha Changelin' .# ##....##..#* #........Demonspawn .#6 hp##..##...# #........Health: 4/52=----------------------- .##.......# #........Magic: 7/7======================== .## ##......## #........AC: 15Str: 16 ..#######.......# #)....#,EV: 9Int: 11 ................# ###...$##., , SH:  4  Dex: 18 ............#...#####.......... , XL:  7 Next: 47% Place: Dungeon:6 ..######.....#..@##.o..$#...... , Noise: =--------  Time: 4219.9 (0.0) #.# ##.....##.Sooo[396 h;49m..#####....-) Nothing wielded #.# #...#####.....### *..#Throw: 8 darts (poison) #.# ##..## #.....#*,.# #.####..## #.....#, # #..<....# #..#..#S   adder #......## #####..# * ,ooo 3 orcs ..####.##..#* .## ###* ....Tha orc attacks as it pursues ye! Tha orc hits ye wit' a +0 flail.  * * * LOW HITPOINT WARNIN' * * *Tha orc be seared by tha foul flame within ye. _Tha orc be heavily wounded.Ye feel better. Tha orc hits ye wit' a +0 flail. _* * * LOW HITPOINT WARNIN' * * *6 h2,6 h|56 h}6.6 h7 26 hl8 orcs6 hS96 h:6 h;215/526 h<=====6 h=%20.9 (16 hP6 h.] 6 hv[_Ye feel better. Tha adder barely misses ye.7 ht%  Ye hit tha adder but do nay damage. Yer touch misses tha adder.Tha adder be almost dead.oo 3 orcs1.8 (0.9 _Tha adder misses ye. Tha adder closely misses ye.7 h6  Ye hit tha adder.7 hW  Ye kill tha adder!7 hn7 hoo.ooo 3 orcs7 h:}6======92.77 hlA7 hC: _Tha orc hits ye but does nay damage.8 hqpEvoke which item? Wands  t - a wand of warping (10) Baublesb - 3 flux baubles Talismansd - a quill talisman  e - a protean talisman  B - the fortress talisman "Nuxtim" {rElec rCorr} [!] read|quaff|evoke[?] describe selected8 hN 8 h7Y 8 hf F.# #.....###..# #....##..kuniqs tha Changelin' .# ##....##..#* #........Demonspawn .###..##...# #........8 hbi Health: 16/52 =======----------------- .##.......# #........Magic: 7/7======================== .## ##......## #........AC: 15Str: 16 ..#######.......# #)....#,EV: 9Int: 11 ................# ###...$##., , SH:  4  Dex: 18 ............#...#####.......... , XL:  7 Next: 49% Place: Dungeon:6 ..######.....#..@##.o..$#...... , Noise: =--------  Time: 4222.7 (0.0) #.# ##.....##.oo....#####....-) Nothing wielded #.# 8 hm  #...#####..o..### *..#Throw: 8 darts (poison) #.# ##..## #.....#*,.# #.####..## #.....#, # #..<....# #..#..#ooo 3 orcs #......## #####..# * , ..####.##..#* .## ###* ....Ye hit tha adder but do nay damage. Yer touch misses tha adder.Tha adder be almost dead. _Tha adder misses ye. Tha adder closely misses ye.Ye hit tha adder.  Ye kill tha adder! _Tha orc hits ye but does nay damage.8 hw P  Okay, than.8 hx 8 hs 8 h̓ . _8 h*78 h:.# ###.#....##..# ..#..# #. .8 h;.# #.....###..# #....##.. ..#..##..#* #. ..###..##...# #8 hI?). .. #.......# #. ##......## #........#######.# #)....#, ........# ###...$##., #.......###.... .######.....#...##.o..$#...... ##.# ##.....##.oo....#####....  #.# #...#####..o..### *..#  #.# ##..## #.....#*,.#  #.####..## #.....#, # 8 hC #..<....# #..#..# ##......## #####..# * , #..####.# #..#*8 hE8 hG8 hYY8 hZoo8 h \[8 h\.8 hf8 hf-8 hg 3.7 (1 8 h5h _8 hn8 hq9 h{#.#####....##...#*.. , ###.#....##..#..# #.....###..#####....##..#*##..## .## ### #........####### #)....#, ........@# ###...$##.,..........#...#####.... #..######.....#.oo##.o..$#.. ##.....##.o[....#####.... #...#####.....### *. ##..###*,.####..##., #  #..<......#..##......## #####..# *[39 h7m ,oo..=49 h9 h( 9 h9 hN_Tha orc attacks as it pursues ye! Tha orc hits ye but does nay damage.9 h`[6  Ye punch tha orc!9 h^9 hj| . 2 orcsYe kill tha orc!9 hh-5.6 (0.99 h)9 h:0 _Ye block tha orc's attack.: h9k#.#####....##...#*.. ,.# ###.#....##..# ..#..# #..# #.....###..# #....##...# ##....##..#* #. #..# ##..##...# #. #..#: h< #.# #. #..## ##......## #. #...#.# #)....#,.# ###...$##., ##.#.oo#####.  #..######.....#...##.o..$#......  ##.# ##.....##..[....#####.... #.# #...#####.....### *..# #.# ##..## #.....# *,.# #.####..## #.....# , # #..<....# #..#..#  ##......## #####..# *: h?= ,: hI: h h?...# ###.#....##..# ..#..# #. kuniqs tha Changelin' ...# #.....###..# #....##.. Demonspawn ...# ##....##..#* #........ Health: 52/52 ======================== #..###..##...# #........ Magic: 7/7======================== #..##.......# #........ AC: 15Str: 16 #..## ##......## #........ EV: 9Int: 11 #...#######.......# #)....#, SH:  4  Dex: 18 ..................# ###...[4> hA0m$##., XL:  7 Next: 50% Place: Dungeon:6 ##............#.@)#####.......... Noise: ---------  Time: 4353.3 (0.0)  #..######.....#...##.o..$#...... -) Nothing wielded  ##.# ##.....##..[....#####.... Throw: 8 darts (poison)#.# #...#####.....### *..##.# ##..## #.....#*,.##.####..## #.....#, ##..<....# #..#..###......## #####..# * ,#..####.##..#* _Ye kill tha orc! _Items 'ere: )) [ †. _[40> hDmYe start restin'. _HP restored. _Items 'ere: )) [ †. _Ye see 'ere a +0 flail.> hF> hB# #.....###..# #....##.. # ##....##..#* #........ # #..##...# #. ..# #.......# #. ..###......## #. ...#######.......# #)....#, ...........# ###...$##. #....#.))#####.......... ..######.##.o..$# > h5|##.# ##.....##..[....#####.... .# #...#####.....### *..#  #.# ##..## #.....# *,.#  #.####..## #.....# , #  #..<....# #..#..# ##......## #####..# * , #..####.# #..#* #.## ### * ....> h[> hH24.3 (1 _> h|> h> h)  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   g - Spellcasting   0.0   1.2  -1           b * Unarmed Combat   4.1   5.9  -1       c - Throwing   0.0   1.2  -1   h - Evocations   0.0   1.0   0      i + Shapeshifting 6.0   9.9  -2   > h         d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   3.0   4.0   0                                              > hp/ O[40m                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets> h1K a * Fighting   3.0? hko a - Fighting   3.0? hof  i * Shapeshifting   6.0? hp i - Shapeshifting   6.0@ h^I@ h+e@ h1s..# #.....###..# #....##.. kuniqs tha Changelin' ..# ##....##..#* #........ Demonspawn ..###..##...# #........ Health: 52/52 ======================== ..##.......# #........ Magic: 7/7======================== ..## ##......## #........ AC: 15Str: 16 ...#######.......# #)....#,EV: 9Int: 11 .................# ###...$##., SH:  4  Dex: 18 #............#.))#####.......... XL:  7 Next: 50% Place: @ hxS[37mDungeon:6 #..######.....#.@.##.o..$#...... Noise: ---------  Time: 4354.3 (0.0) ##.# ##.....##..[....#####.... -) Nothing wielded  #.# #...#####.....### *..# Throw: 8 darts (poison)#.# ##..## #.....#*,.##.####..## #.....#, ##..<....# #..#..# ##......## #####..# * , #..####.##..#* #.## ###* .... _Ye kill tha orc! _Items 'ere: )) [ †. _Ye start restin'. _HP restored. _Items 'ere: )) [ †. _Ye see 'ere a +0 flail.@ h~~@ h@ h6@ h@ h@ hDEvoke which item? Wands  t - a wand of warping (10) Baublesb - 3 flux baubles Talismansd - a quill talisman  e - a protean talisman @ hf( B - the fortress talisman "Nuxtim" {rElec rCorr} [!] read|quaff|evoke[?] describe selectedA h.0 A h[ A hl ..# #.....###..# #....##.. kuniqs tha Changelin' ..# ##....##..#* #........ Demonspawn ..###..##...# #........ Health: 52/52 ======================== ..##.......# #........ Magic: 7/7A hn ======================== ..## ##......## #........ AC: 15Str: 16 ...#######.......# #)....#,EV: 9Int: 11 .................# ###...$##., SH:  4  Dex: 18 #............#.))#####.......... XL:  7 Next: 50% Place: Dungeon:6 #..######.....#.@.##.o..$#...... Noise: ---------  Time: 4354.3 (0.0) ##.# ##.....##..[....#####.... -) Nothing wielded  #.# #...#####.....### *..# Throw: 8 darts (poison)#.# ##..## #.....#*,.A h;p ##.####..## #.....#, ##..<....# #..#..# ##......## #####..# * , #..####.##..#* #.## ###* .... _Ye kill tha orc! _Items 'ere: )) [ †. _Ye start restin'. _HP restored. _Items 'ere: )) [ †. _Ye see 'ere a +0 flail.A hW A h A h[ A h d  Yer protean talisman responds ta yer shapeshiftin' skill an' transforms inta a A h 8_medusa talisman!C hrC hInventory: 26/52 slots Missiles (go to first with ()  w - 8 poisoned darts (quivered) Armour (go to first with [)  f - a +4 scale mail (worn)  s - a +2 cloak of willpower (worn)  D - a +1 helmet of see invisible Jewellery (go to first with "=)  x - a ring of willpower (worn)  A - a +6 ring of dexterity (worn)C h- i - a ring of magical power {!q}  j - a ring of protection from fire Wands (go to first with /)t - a wand of warping (10) Scrolls (go to first with ?)o - a scroll of revelation {!r}  p - a scroll of summoning  v - 3 scrolls of teleportation {!r}  y - a scroll of poison Potions (go to first with !)  a - a ruby potion  c - 3 potions of lignification  g - an orange potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C hO   t - a wand of warping (10) Scrolls (go to first with ?)  o - a scroll of revelation {!r}  p - a scroll of summoning  v - 3 scrolls of teleportation {!r}  y - a scroll of poison Potions !)  a - a ruby potion  c - 3 potions of lignification  g - an orange potion  h - a potion of curing {!q}  k - a puce potion  l - a white potion  r - a bubbling clear potion  z - a viscous black potion  C - a smoky brown potion Baubles  b - 3 flux baubles Talismans%  d - a quill talisman  e - a medusa talisman  B - the fortress talisman "Nuxtim" {rElec rCorr}botD hfe - a medusa talisman. A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the user's head which lash out at nearby enemies whenever the user attacks, poisoning them. When they feel their host's life is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________  Skill HP Tendril targets Petrify chance -------------------------------------------------------- Min 8 +0% 2.5055% Max 14 +0% 4.0070% Cur 6 -20% 2.0050% rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 6.0  At 100% training you would reach 8.0 in about 0.8 XLs. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.M ha mInventory: 26/52 slotst - a wand of warping (10) Scrolls (go to first with ?)  o - a scroll of revelation {!r}  p - a scroll of summoning  v - 3 scrolls of teleportation {!r}  y - a scroll of poison Potions (go to first with !)  a - a ruby potion M h4  c - 3 potions of lignification  g - an orange potion  h - a potion of curing {!q}  k - a puce potion  l - a white potion  r - a bubbling clear potion  z - a viscous black potion  C - a smoky brown potion Baubles  b - 3 flux baubles Talismans (go to first with %)d - a quill talisman  e - a medusa talisman  B - the fortress talisman "Nuxtim" {rElec rCorr} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]N h=..# #.....###..# #....##.. kuniqs tha Changelin' ..# ##....##..#* #........ Demonspawn ..###..##...# #........ Health: 52/52 ======================== ..##.......# #........ Magic: 7/7======================== ..## ##......## #........ AC: 15Str: 16 ...#######.......# #)....#,EV: 9Int: 11 .................# ###...$##., SH:  4  Dex: 18 #............#.))#####.......... XL:  7 Next: 50% Place: N hA[mDungeon:6 #..######.....#.@.##.o..$#...... Noise: ---------  Time: 4354.3 (0.0) ##.# ##.....##..[....#####.... -) Nothing wielded  #.# #...#####.....### *..# Throw: 8 darts (poison)#.# ##..## #.....#*,.##.####..## #.....#, ##..<....# #..#..# ##......## #####..# * , #..####.##..#* #.## ###* .... _Ye start restin'. _HP restored. _Items 'ere: )) [ †. _Ye see 'ere a +0 flail.  Yer protean talisman responds ta yer shapeshiftin' skill an' transforms inta a _medusa talisman!N hN h;  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   g - Spellcasting   0.0   1.2  -1          N h,I b * Unarmed Combat   4.1   5.9  -1       c - Throwing   0.0   1.2  -1   h - Evocations   0.0   1.0   0       i - Shapeshifting   6.0   9.9  -2  N h\          d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1      N hn f - Stealth   3.0   4.0   0                              N h                                        N h.The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsO hRy O h O h ..# #.....###..# #....##.. kuniqs tha Changelin' ..# ##....##..#* #........ Demonspawn ..###..##...# #........ Health: 52/52 ======================== ..##.......# #........ Magic: 7/7O hf ======================== ..## ##......## #........ AC: 15Str: 16 ...#######.......# #)....#,EV: 9Int: 11 .................# ###...$##., SH:  4  Dex: 18 #............#.))#####.......... XL:  7 Next: 50% Place: Dungeon:6 #..######.....#.@.##.o..$#...... Noise: ---------  Time: 4354.3 (0.0) ##.# ##.....##..[....#####.... -) Nothing wielded  #.# #...#####.....### *..# Throw: 8 darts (poison)#.# ##..## #.....#*,.O h ##.####..## #.....#, ##..<....# #..#..# ##......## #####..# * , #..####.##..#* #.## ###* .... _Ye start restin'. _HP restored. _Items 'ere: )) [ †. _Ye see 'ere a +0 flail.  Yer protean talisman responds ta yer shapeshiftin' skill an' transforms inta a _medusa talisman!O h O hU O hե O h P h# ##....##..#* #........ # #..##...# #. # #.......# #. ###......## #. #####.......# #)....#, P h.............# ###...$##., ,P h .#.))#####.......... , P hx..######..##....$# ,# ##.....##.@[....#####.... .# #...#####.....### *..# #.# ##..## #.....# *,.# #.####..## #.....# , # #..<....# #..#..# #......## #####..# * , ..####.# #..#* .## ### * ....P h<c .# **P hP hP h"5.3 (1 P h _P h3P hxP hn # ##....##..#* #. # ##..##...# #. * # #.......# #. ## ##......## #. #.......# #)....#, ,......# ###...$##., , #.))#####. , ######.....#...##....$#...... , .# ##.....##..@....#####.... .# #...#####.....### *..# .# ##..## #.....# *,.# P h [40m......## #### 6 _Ye see 'ere a +0 chain mail.P h .# #.....###..# #....##.. .#..##..#* #. .##..##...# #. . #.......# #. ##......## #........ #######.# #)....#, .......# ###...$##., , .......))#####.... , ..######.....#..@##....$#...... , #.# ##.....##..[....#####.... #.# #...#####.....### *..# #.# ##..## #.....#*,.# #.####..## #.....#, # #..<....# #..#..#P h  #......## #####..# * , ..####.# #..#* .## ### * ....7 _P h! .# ###.#....##..# ..#..# #. ..# #.....###..# #....##.. ..#..##..#* #. ..###..##...# #. .. #.......# #. ##......## #........#######.# #)....#, ........# ###...$##., #.......)@#####.... .######.....#...##....$#...... ##.# ##.....##..[....#####....  #.# #...#####.....### *..#  #.# ##..## #.....#*,.#  P hվ [40m#.####..## #.....#, #  #..<....# #..#..# ##......## #####..# * , #..####.# #..#*8 _Items 'ere: )) [ †.Q hӆ.# ###.#....##..# ..#..# #..# #.....###..# #....##...# ##....##..#* #. #..# ##..##...# #. #..# #.# #. #..## ##......## #. #...#.# #)....#,.# ###...$##., ##.#.@)#####.  #..######.....#...##....$#......  ##.# ##.....##..[....#####.... #.# #...#####.....### *..# #.# ##..Q hp## #.....# *,.# #.####..## #.....# , # #..<....# #..#..#  ##......## #####..# * ,  #..####.# #..#*9 _ _Ye see 'ere a +0 flail.R h}3R hR hKR hR h $ _R hR h\,R hR hA  Ye see 'ere a +0 chain mail.R hR h _R hR hnR h,R h{R hR h,R hR hR hR h,R hxR hz ,R h R h,R hR hYL _Ye now haf 239 gold pieces (gain'd 12).R h3R hR hR h,R hR hQ"R h#R h$R h%R h(,R h)R h0L _Ye now haf 253 gold pieces (gain'd 14).R hi6Q##..## * #...#*.. #$.#.# #(# , #..# ..#..# #..# ..###..# #....##...# * ..##..#*..## .##...# ....## ......# #......, ## #......,, .....# #)...@#,, , ,, 734.0) .....# ###....##..., R h7P.#.))#####............. , * ..#...##.....#.........  ..##..[....#####......# , ####.....#..#### #.....# *..# * # ..# * *  #..#.... * ,R hC=B4.3 (15R hpBR h;D% _Found 5 stones.R hq R h R h R h< R ho R hQ R hf R hn ,R hL R hC R h5 ,R h R h~ R hH ,R h R h R h} ,R h R h R hT ,R h R h! ,R h" R h' L _Ye now haf 263 gold pieces (gain'd 10).R h) 3R hr, R h. R h0 ,R h1 R h3 R h5 R h5 R h6 R h7 R h9 ,R hq: R h; R h< R h= R h{> R h? R h@ R hUA R h?B R hD R h(F ,R hF R hH R hAJ ,R h+K R hL R h5N R hpO R hFP R h  ##....##...# * *,  #.........## * .#.  #..........#####  #............@....... * 408.3 (34  #...................<  #)....#..............  ###....# h Tm#.............., ##....................## * .....#...............## ...#####......####...# .### ##..#### #..# .# *..# *9.3 (35 _Found a stone staircase leadin' up.S h63S hS hS hԲS hS h\S hn##.# #.# * .#.## ##.# ## * .##.# #.## . * ..#.## ##(# .## * ..#..###..# >.## * . #....##...# *#..##*#.. , #.........## #...#...# #..........#####........ #.......S h<* #.......<..# #)....#...# #....##...S ..###.. *#...## ., S   adder (asleep) #####......####...# * # ##..#### ##..# * S h} 11.3 (2.0)  An adder comes inta view.S h5+2.3 (3S hS h; _Found a stone staircase leadin' down.S hS hF  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   g - Spellcasting   0.0   1.2  -1  S hk         b * Unarmed Combat   4.1   5.9  -1       c - Throwing   0.0   1.2  -1   h - Evocations   0.0   1.0   0      S hڐ i - Shapeshifting   6.0   9.9  -2           d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   3.0   4.0   0                                  S h%@                        S h=_            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  S h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsT hz> i + Shapeshifting 6.0T h) ##.# #.#*kuniqs tha Changelin' .#.## ##.# ## *Demonspawn .##.# #.## . *Health: 52/52 ======================== ..#.## ##(# .## *Magic: 7/7======================== ..#..###..# >.## * .AC: 15Str: 16 #....##...# *#..##*#.. ,EV: 9Int: 11 #.........## #...#...#SH:  4  Dex: 18 #..........#####........XL:  7 Next: 50% Place: Dungeon:6 #...............@.......*Noise: ---------  h* t37m Time: 4412.3 (0.0) #...................<..#-) Nothing wielded #)....#................#Throw: 8 darts (poison) #....##................S ...................###.. * ..#...............## ., S   adder (asleep) #####......####...#* # ##..#### ##..#**..#* _Ye now haf 263 gold pieces (gain'd 10). _Ye see 'ere 5 stones. _Ye see 'ere 5 stones. _Found a stone staircase leadin' up.  An adder comes inta view. _Found a stone staircase leadin' down.T h. 4T h8 T h" 4 #.# *  ##.# ## *  #.## . *  ##(# .## *  >.## * .  *#..##*#.. ,  #...#...# ..#####........ .......@.......* ...........<..# #)..............# ..............S ..........###.. * .........## . , ..####...# * #T h) \ ##..#### ##..# *  *..# *T hOf #.# *  ##.# ## *  #.## . *  ##(# .## *  >.## * .  *#..##*#.. ,  #...#...# ..#####........ .......@.......* T htR...........<..# )..............# ........................###.. .........## . , ..####...#  ##..#### ##..#  *..# T hZT h^T h;dT h h] _An adder be nearby!U h.## ##.# ## * ##.# #.## #. * .## ##(# .##.#..###..# >.## * ....##...# *#..####... , U hb.........## #...#...## ..#####..... ......#, ....@..<..# )....#..# , ....##.S .......###..#* .### .. , ########...# ** W   phantom (dormant)  ##..#### ##..# * S   adder (asleep)  *..# #.W#..# * * *U h\U h+3.3 (1U hqU hTZ _A phantom comes inta view.U h  #.## #. * .## ##(# #.## * ..#, #..###..# >.## *#.., ...##...# *#..####... ,....## #...#...## #####........# U h y.....# ,,<..#  #..# , ...##.S ..###..#* ### ..# , #######...# * .. *  ##..#### ##..# * *..# #.W# , ..# * #.#* * ,...  , * *U h U hB U h zS..SU h &4U hq U h / _Tha adder hisses angrily.U h .# #.## #. * .## ##(# #.## * ..# , ..###..# >.## *#... , ##...# *#..####... , ## #...#...## #####.# # ,, <..# #.# , ##.S..# ###..#* .##......####...# * ..# *  ##..#### ##..# .. *U h  S   adder*..# #.W# ,...# * #.#* * , U h vS.5U hN K=6U h U h" _Ye barely miss tha adder. Tha adder closely misses ye.U hRU h%T-7.2 (0.9U hYU hSnI _Ye miss tha adder. Yer touch misses tha adder. Tha adder closely misses ye.Ye hit tha adder. Yer touch misses tha adder.Tha adder be lightly wounded.U h8p(8.1U hxU hl|@ _Tha adder bites ye but does nay damage. x2V h  Ye hit tha adder but do nay damage.Tha adder be lightly wounded.V h-9.1 (1.0V hIV h%H _Ye block tha adder's attack.V h2.20.0 (0.9V h V h(x _Ye closely miss tha adder. Tha adder bites ye but does nay damage.V h&  Ye hit tha adder.  Tha adder be severely wounded.1.0 (1.0V hjV hļe _Tha adder bites ye but does nay damage.  Ye hit tha adder.V hvG†V h329 (0.9V hV h;H _Ye kill tha adder!V h 3V h. V hI ,V h ) -ss   scorpion (wandering) _Ye start waitin'.V hz -2.9 (1.0V h^ E-3.9 (2V h V hb [ _A scorpion comes inta view.W hp## ##(# #.## * ..#,#..# >.## *#... , ##...# *#..####... , ....## #...#...##* ###........# .....# ,,W hMs<..#  #†..#, .##.. ..###..#*## ..# , #####...# **#### ##..# .s *  *..# #.W# ,.. ..# * #.#* * ,... , * *,,, ,,W hstW hOuW hD{As.W hO|+4.9 (1W h_W hS& ##(# #.## * ..# , ###..# >.## *#... , ##...# *#..####... , ## #...#...##* #####.# # ,, <..# #.†..## , ##.# W h'###..#* .## #.s# , ......####...# *...#### ##..# ...# * *..# #.W# #...#F   sky beast (asleep)..# * #.#* * .F.s   scorpion (wandering)... * , .## * W hW hHL.sW h$&5W h)W h\ _A sky beast comes inta view.W h{W#..# >.## *#... , ...# *#..####... , ....## #...#...##* ###........# .....# ,,<..#  , #†..#, #....#  ......###@.#*W h...## ##..# ,####...# *..s# * #### ##..# #... * ..# #.W# # ..# * #.#* * .F... ... , .### *,,, ,, ## W hW hW hz.sF.FW hD&6W hYW h`/...# *#..####... , ...## #...#...##* ###........# *......# ,,<..# W h& ,....†..#, .........#  ....###..### ##@.# ,####...# #...# * #### ##..# ##..s# * W h4I# #.W# #F..# * #.#* * ..... , ..####* ,,, ,, ##  ,,W h,W hdF....sW h!&7W hW hW h $# #...#...##* .#####........# *....... ,,....<..#  ,....†..##, ...... W h ###..#### ##..## ,####...# #@..# * #### ###F..# #.W# #..s# *#* * .....>. * , ..####* ,,, ,, * ##  , , * W h W h1 s.sFound a stone staircase leadin' down. Tha sky beast hits ye.W h _47---=8W hk W h[ _Tha air twists around an' strikes ye.  Ye closely miss tha sky beast. Ye touch tha sky beast!W h s  Tha sky beast be moderately wounded.W h% ls. W h g8=--9.8 (0.9W h W h` U _Tha sky beast barely misses ye.W hP   Ye closely miss tha sky beast.Tha sky beast be moderately wounded.30.8 (1.0 _Tha sky beast barely misses ye. Ye block tha scorpion's attack.  Ye hit tha sky beast but do nay damage.Tha sky beast be moderately wounded.1.7 (0.9 _Tha scorpion closely misses ye. Tha sky beast hits ye.W htv  Ye miss tha sky beast.Tha sky beast be moderately wounded.Tha scorpion closely misses ye. Tha sky beast hits ye.W hx W5--2.6W h6 W h lTha sky beast be moderately wounded.  Tha scorpion closely misses ye. Tha sky beast hits ye. _Tha confin'd air twists around weakly an' strikes ye. closely miss tha sky beast.Tha scorpion stin's ye but does nay damage.W h a6=-3.5W hۙ W h@ 6 _Ye block tha sky beast's attack.X h$+ Tha scorpion stin's ye but does nay damage. _Ye block tha sky beast's attack.Ye touch tha sky beast.heavi.  Tha scorpion be seared by tha foul flame within ye!X h!W3--4.4X h%X h9:b.  Tha scorpion be seared by tha foul flame within ye! _Tha scorpion be heavily wounded.  Ye hit tha scorpion but do nay damage.Tha scorpion be heavily wounded.Ye block tha sky beast's attack.X h;(5.3X hAX hBA _Tha scorpion stin's ye but does nay damage.X hYe block tha sky beast's attack. _Tha scorpion stin's ye but does nay damage.Yer touch misses tha scorpion.Tha sky beast hits ye.  Tha confin'd air twists around weakly an' strikes ye!X hL35-----X h=!6.2X hX h} Tha sky beast hits ye.  Tha confin'd air twists around weakly an' strikes ye! _Ye block tha scorpion's attack.  Ye hit tha scorpion. Yer touch misses tha scorpion.Tha scorpion be severely wounded.scorpion stin's ye but does nay damage.X he6---7.2 (1.0X h X h U _Tha sky beast barely misses ye.X h0P  Ye hit tha scorpion. Ye touch tha scorpion.X h .  Ye kill tha scorpion!X hl3-648.1 (0.9X h^X hL _Tha sky beast hits ye. Tha air twists around an' strikes ye.  Ye closely miss tha sky beast.Tha sky beast be heavily wounded.2--9.0X hX hR _Tha sky beast hits ye. Tha air twists around an' strikes ye.X h  Ye hit tha sky beast but do nay damage.Tha sky beast be heavily wounded.X h &9X hk X h   _Tha sky beast barely misses ye.Ye hit tha sky beast. Ye punch tha sky beast.  Tha sky beast be almost dead.X h =3=X h "40.8X h X h V _Tha sky beast closely misses ye.Y h=:  Ye hit tha sky beast.Y hBD.Y h[L821.8 (1.0Y hcb _Ye kill tha sky beast!Y hdY hgY hiI _Nay target in view!Y h'4Y h*Y h)/_ _Nay target in view!Y h?0Y hY2Y hi4I _Nay target in view!Y hY h3Y hoi4=Y hY h5=Y h',Y hY h,Y hY h%,Y hKY ha6=Y hY h,Y hzY hMBY hz37=Y hBY h8BY hR,Y hbY hm8=Y hY h,Y hY hyBY h,Y hjY hY h a9=Y h ,Y h Y h40=Y h,Y hdY hYY h+,Y h};1Y hGY h,Y hY h,Y hZY hGY h3a2=Y h,Y hF Y hr!Y h9",Y hF#Y h $,Y h!%Y h&k3=Y hM'Y h)XY h*Y h ,a4=Y h,Y h-Y hQ.,Y hc/Y h0,Y hu1Y h02,Y h63Y h4k5=Y hi5Y h%6,Y h>7Y h8,Y h9,Y ht:Y h2;Y h<a6=Y hH=Y h>,Y h?Y h @,Y h(AY h Bk7=Y h.CY hC,Y hEY hE,Y hFY h5H,Y h/IY hJa8=Y h3KY hL,Y h"MY hM,Y hNY h Pk9=Y h8QY hR,Y h SY hS,Y h UY hU,Y hrWb50=Y h1XY h8YY hZ,Y h [Y h[,Y h\Y h]k1=Y h_Y h_,Y haY ha,Y hbY hc,Y hig - _Ye start restin'.Y h+l1507.8 (66.0)Y hml2=-8.8 (67Y h'pY hq" _HP restored.Y hИ 3Y hj Y hC Y hs Y hް Y h Y h4 f............# ,,.......<..# , ,†..## , ..# , ###..##  ## ##..## ,####...# #...## * , Y h @### ##..# ##...##*  #.W# # 11.8 (3.0)  * #.#* *#......>..  * , #....###### , ,, * #....## [....## ....##....#..##**,Y h Y h G=2.8 (4Y h Y h # _Found a robe.Z h@!Z h"Z h<$Z hIZ hMZ hWZ h6`nZ hcZ heZ hgZ hhZ hmZ h)wZ hxD..# ,Z hy..###..##Z hx{! Z h\|h## ##..## ,Z h.}####...# #...## * , .Z h}#### ##..# ##...##*.. .Z h~# #.W# ##...#... .Z h# * #.#* ##......>.. Z h.. * , ##....###### Z hH,,, ,, * #.@..##Z h5.8 (3 #[....##  <......###  ......##...##**,*#..##.. * *#. , * ,Z hZ hZ hZ hӊ$6.8 (4Z hVZ h Z h‘Z h+_Found a stone staircase leadin' up.Z h3Z hZ h>Z hZ hZ hZ hZ hZ h,Z hYXZ h,Z h Z hZ hZ h_Z hzZ hZ hZ h`Z hZ hZ huZ h"Z hZ hZ hjZ hZ hZ hZ hZ hW8 ,Z hb; Z h? ,Z h>A Z h D Z hE ,Z haG Z hI Z hK ,Z hN Z hIQ Z hS ,Z hkU Z hW Z hY ,Z hZ Z h2] Z h^ ,Z h` Z h?b Z hsj Z hl Z hQn ,Z hTo Z hr Z hMt Z hu ,Z hv Z hw ,Z hx Z hz Z hO{ ,Z h} Z h?~ Z h~ ,Z h Z h Z h ,Z h Z h Z h ,Z h Z hU Z h ,Z hɊ Z h= 6 _Ye op'n tha door.Z hv IZ h Z hc ,Z hF Z h! ?  Thar be an op'n door 'ere.Z h  ##.......##  , #........# * #.........##  .....####...## Z h  , ....#* ##...##  ,* #... ###....#  * ##. * #...#..#  # #+###'####.#  #....@# #.#47.8 (31.0)#.###.# #.# , ..# #.# + _..+ ..# ,....# ### *.###.# #. ..#Z h \ #+ *#+#Z hK Z h6 ,8.8 (32Z h3 Z h 9 _Found a bloodstain'd altar o' Trog.Z h 3Z h\ Z h Z h Z h 6 _Ye op'n tha door.Z hZ 3Z h@ Z h Z hE ,Z h] Z h ?  Thar be an op'n door 'ere.Z hD Z h"  _Z h Z h Z h ,Z h Z h Z h ,Z hr Z h Z hq ,Z h8 Z hh 6 _Ye op'n tha door.Z h 3Z h Z h ?  Thar be an op'n door 'ere.Z hh Z h4  _Z h Z h% Z h ,Z hY Z h} Z h Z h ,Z h Z h Z h ,Z hu Z h  #.....# #.# #l#.###.# #.# #.#.....####.# #$+.._..'....# #.#.....###### #.#.###Z h N #.#..... ###.#+###'# #...@.....##..##########  ,* * , , l   iguana (asleep)⌠ ,Z h ,,Z h y 62.8 (14  An iguana comes inta view.Z h ,3.8 (15Z h Z h * _Found 7 gold pieces.[ hD# #+###'####.# #.#.....# #.# #l#.###.# #.# #.#.....####.#[ hpE\ #$+.._..'....# #.#.....###### #.#.###.# #.#.....# ###@#+###'# #.........# #..##########.# ...,*,..# ,[ hF..# ,..⌠  ,[ hVNG4.0)[ hm* ##. * #...#.+###'###.#....l#.###.# .#.....####$+.._..'........######### #@#.....###.#+###'# #.........##..######### #.# ...*,..#..# ,..⌠5[ h(4 ,* #... ###..* * ##.. * #...#.+###'###.#....l#.###.# .#.....####$+.._..'........######### #.#.....##.#+###' #...........######### #.# ...*,..## ,6[ hK[ h6/, ....#* ##...# ,* #... ###..* * ##.. * #...#.+###'###.#....l#.###.# .#.....####$+.._..'........######### #.#.....##.#+###' #..........######### #.# ...*,..#[ h[ ha&7[ h[ hC[ hPv .....####...## , ....#* ##...# ,* #... ###..* * ##.. * #...#.+###'###.#....l#.###.# .#.....####+.._..'........######### #.#.....[ h"##.#+###' #..........######### #.# ...[ h[ h.&8[ h,#[ h[- M* #...... .....####...## , ....#* ##...# ,* #... ###..* * ##.. * #...#.+###'###[ h.J.#....l#.###.# #.....####$+.._..'........######### #.#.....##.#+###'#.........# _Thar be an op'n door 'ere. _Ye see 'ere 7 gold pieces.[ hn4[ h5-9 _[ hm:[ h3<[ h"p ll  Tha helpless iguana fails ta defend itself.  Ye hit tha iguana but do nay damage. Ye touch tha iguana!  Tha iguana be heavily wounded.[ h@%6=70.7 (0.9[ hn*[ hf9 _Tha iguana barely misses ye.Ye hit tha iguana but do nay damage.Tha iguana be heavily wounded.[ h0;(1.6[ h @[ hCR _Tha iguana barely misses ye.[ h  Ye hit tha iguana.  Tha iguana be severely wounded.[ h (2.5[ h- [ h  _Tha iguana closely misses ye.Ye hit tha iguana.[ h$ (3.4[ h $ [ h& Z _Tha iguana be almost dead.[ hÿ z *   .....  , ....#*   ,* #...   * * ##.. *   #.#  #.# #.#  #l# #.#  #@#  #$+.._  #.#  [ h #.#[ h  #.#  ###.#  #....  #..###  #.#[ h x  *   .....  , ....#*   ,* #...   * * ##.. *   #.#  #.# #.#  #l# #.#  #@#  #$+.._  #.#  #.# #.# ###.#  #.... #..### #.#[ h t _An iguana be nearby!\ h@ODungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (6/15) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosFedhas Gozag ($88)HepliaklqanaKikubaaqudghaMakhleb Nemelex XobehOkawaruQazlalRu Sif MunaTrogUskayawVehumet Wu JianXomYredelemnul Annotations: (press ! to add a new annotation) D:2 Sigmund\ h* * #.........##kuniqs tha Changelin'.....####...##Demonspawn, ....#* ##...##Health: 52/52 ========================,* #... ###....#Magic: 7/7========================* * ##.. * #...#..#AC: 15Str: 16#.#+###'####.#EV: 9Int: 11#.#.....# #.#SH:  4  Dex: 18#l#.###.# #.#XL:  7 Next: 82% Place: Dungeon:6#@#.....####.#Noise: =--------  Time: 4573.4 (0.0)#$+.._..'....#-) Nothing wielded#.#\ h/ .....######Throw: 8 darts (poison)#.#.###.##.#.....####.#+###'#l   iguana#.........##..##########.#Ye hit tha iguana.  Tha iguana be severely wounded. _Tha iguana closely misses ye.Ye hit tha iguana. _Tha iguana be almost dead. _An iguana be nearby!\ hI  \ hj  Ye barely miss tha iguana. Ye touch tha iguana..\ h '74.3 (0.9 _Ye kill tha iguana! _Nay target in view!\ hO\ hvP\ hT\ hF]_ _Nay target in view!\ h^\ hc\ h*eI _Nay target in view!] hSG3] hH] hHI] hJ] h{K: _] hW. _Ye now haf 270 gold pieces (gain'd 7).] hYB] hZ] h\] h],] h^] h`] h#a] hb,] hwd] he] hf,] h4h] hi] hj,] hPl] hm] hn,] hq] hr,] hs] hu] hv,] hw] hy] h}~ ##......####, * ##...####.#* #..####..# #..###...#, * #..#.....#, . ##.......##, ...., ###........#...ß.#####.........##>......@....####...##-86.3 (12.] hV0), ....###....## ##...##* . ,** ##...## ###....#* * ##...# #...#..# #.#+###'####.# #.#.....# #.# #.#.###.# #.# #.#.....####.# #.+.._..'....#] hł] hF-7.3 (13] hÅ] h~; _Found a stone staircase leadin' down.] hH] hJ3] hP] h?Z* ##......#### , * ##...####.# *# #..####..#.. #..###...# ,... *] h^< #..#.....# , ß.ß. ##.......## ,.....{ ###..#.ß.#####.##.>....####...## , .....###....## ##...## * ...,** ##...## ###....## * * ##...# #...#..# #.#+###'####.# #.#.....# #.# #.#.###.# #.# #.#.....####.# #.+.._..'....#] h?b18.0)] hc] h#up _Ye sense a monster nearby.^ h* ##......#### ,.. * ##...####.# *#.# #..####..##...# #..###...# .....# #..#.....# ,.ß.ß..# ##.## ......h ###..#.ß.#####.##.>.####...## ,......###....## ##...## * .....** ##...## ###....#### * ##...# #...#..# #.#+###'####.# #.#.....# #.# h   black bear (asleep)  #.#.###.#^ h̥ #.#  #.#.....####.#  #.+.._..'....#09.3 (1 _A black bear comes inta view.^ hG ,.. *  * ##.#  #...#  .....#  ,.ß.ß..#  ......h   .....ß.#####...  ..>....@......#  ,......###....##  * .....** ##...##  #### * ##...#  #.#+#     #.+.._^ hy ,.. *  * ##.#  #...#  .....#  ,.ß.ß..#  ......h   .....ß.#####...  ..>....@......#  ,......###....##  * .....** ##...##  #### * ##...#  #.#+#     #.+.._ _A black bear be nearby!^ h(  * ......<......** .. ...##^ h* B ,.. *#...####.* ## #..####..## #..###... #... #..#.....ß.ß..## ##.#..h# ###^ h , -..#ß.....ß@#####.........## ...>...........## ..###....## ##*#.....#*# ###....######* ##...# #...#.. #.#+###'####. #.#.....# #.^ h-  #.#.###.# #. #.#.....####.^ hf6 ^ h8 .90 _^ h? ^ hU hh  A black bear be nearby!  Tha helpless black bear fails ta defe^ h4V nd itself.  Ye punch tha black bear! Ye touch tha black bear!  Tha black bear be severely wounded.  Tha black bear bites ye but does nay damage.  Tha black bear closely misses ye.^ h9W 5=1.2 (0.9^ h[ ^ h] B _Tha black bear claws ye but does nay damage.^ h  Ye hit tha black bear.  Tha black bear be severely wounded.Ye block tha black bear's attack.^ h (2.1^ h ^ hͧ  Ye block tha black bear's attack. _Tha black bear claws ye but does nay damage. x2  Ye punch tha black bear!  Yer off-hand punch misses tha black bear.almost dead.  Tha black bear closely misses ye. Ye block tha black bear's attack.3.1 (1.0^ ho B _Tha black bear claws ye but does nay damage.^ h."  Tha black bear closely misses ye. Ye block tha black bear's attack. _Tha black bear claws ye but does nay damage. barely mis  Tha black bear bites ye.  ^ h5e48--4_ hY _ h}!_ hoh_ hI h_ h #(berserk) _ h# A_Tha black bear misses ye._ h %Ye barely miss tha black bear._ h 2Tha black bear be almost dead._ h _ h0_ h<5.0 (0.9_ hz\ _Tha black bear goes berserk!_ hm * .... #..<  ** ..  ,.. *  * ##.#  ##...#  #.....#  ..ß.ß..##  .......h#  ß.....ß@# ...>........... .......###....##  *#.....#* ##...##  ######* ##...#  #.#+    _ h<` * .... #..<  ** ..  ,.. *  * ##.#  ##...#  #.....#  ..ß.ß..##  .......h#  ß.....ß@# ...>........... .......###....##  *#.....#* ##...##  ######* ##...#  #.#+     _A black bear be nearby!_ h@xB  Ye hit tha black bear._ h{-._ h5_ h̆& _ h7* ...._ h|n#..<......## kuniqs tha Changelin'_ hF**_ h".._ hT##......### Demonspawn_ hϋ>,.. *_ h##...####. Health: 48/52 ======================--_ h}Q* ##.#_ h]#..####.. Magic: 7/7_ h========================##...##..###... AC: 15Str: 16#.....##..#..... EV: 9Int: 11..ß.ß..## ##.......# SH:  4  Dex: 18........# ###........# XL:  7 Next: 106% Place: Dungeon:6ß.....ß@#####.........## Noise: =--------  Time: 4595.9 (0.9)...>...........####...## -) Nothing wielded.......###....## ##...# Throw: 8 darts (poison)*#.....#* ##...## ###....######* ##...# #...#..#.#+###'#_ hy###. #.#.....# #. #.#.###.# #. #.#.....####. Ye barely miss tha black bear.Tha black bear be almost dead. _Tha black bear goes berserk! _A black bear be nearby!Ye hit tha black bear. _Ye kill tha black bear! _Tha black bear goes berserk! _A black bear be nearby!  Ye hit tha black bear. _Ye kill tha black bear!_ hVYer Unarmed Combat skill increases ta level 5!Ye haf reached level 8!  --more--_ h1` hs&54/588/898 3%  _Ye feel agile.` ho 3` hU ` h\ ` h ` h : _` h  ` h ` hX ;5` hU ` hF ` hJ ,` hr ` h ` h( ` h  ,` h ` h a6=` h ` h# ` h ,` h ` h* ` h! ,` h" ` h$ ` h% 97` hw& H=` h( ` h) ` h* ,` h+ ` h, ` h- ,` h. ` h/ ` h0 ,` hh3 ` hT4 ` hA5 a8=` h8 ` hq9 ` hf: ,` h+< ` h#= ,` h= ` h> ` h? ,` h@ ` hA ` hC O=` h}D ` hE ` hF ` hG ,` h-J ` hDK ,` hL ` hM ` hO ,` hO ` hQ ` h"W #....................###..## ....#...............## ##..## ..#####......####...#  * ### ##..#### ##..# ##...##* ##..# #.W# ##...# ##..#### #.#* ##......> # ##.....#####.#` h|X ### .# ##............### .### #...####...@..###[....## - ....##..## ####..<......### ........# ###......#### ####...## ##...####.####.## #..####..###...###..###...# W   phantom (dormant)##.....###..#.....##..ß.ß..## ##.......##  #.........# ###........#` h[ 1616.9 (21.0)` h^ u.WW` h_ F-7.9 (22` hc ` hd ` hN   #  *   ##..# # #..# #..# # #..#### #W#* > # ##.....#####.#  ##............#   #...####...@..###[ .## ####..<......### ..# ###......#### .## ##...####.#  ###.## #..####..#  ##...## #..#  ##.....## #..#  ..##   ..#  a he   #  *   ##..#  #..# #..#  #..#### #W#* > ##.....#####.#  ##............#   #...####...@..###[ .## ####..<......### ..# ###......#### .## ##...##  ###.## #..##  ##...## #..#  ##.....## #..#  ..##   ..#a h k\ a hjoa hkr^ _A phantom be nearby!a h!J #....##....# ....###..## .#...a hL ......## ##..## , .#####......####...# #...## * , ## ##..#### ##..# ##...##* #..# #..# #... #..#### #W#*..>. ##.....#####.# ### a hO \# ##..........@.# ### ### #...####......###[....##..## ####..<......### .......# ###......#### ###...## ##..####.## #..####..# a hS R## #..###...#  ##.....## ..##ß.ß..## #a hcU a h-_ J.Wa ha 88.9 (1.0) _a hj a ht  Ye closely miss tha phantom. Yer touch misses tha phantom.a hv 5=9.8 (0.9a hz a h| S _Tha phantom barely misses ye.a h\`  Ye hit tha phantom but do nay damage. Yer touch misses tha phantom.a hj ....##.# ,....###..## #.a hm *...## ##..## , #####......####...# #...## * ,  ##..#### ##..# ##...##*.. #..# #..# ##...#... #..#### #.#* ##......>.##.....#####§# ##....#  ##.# ###....##  #...####....W.###[....## ##..## ####..<......### # ###......####...## ##...####.#  ###.## #..####..# a hln  Yer off-hand punch misses tha phantom. Tha phantom hits ye. Tha phantom blinks!a h x 7§ a hiy X4--20.7a h a h . _Ye blink.  Ye hit tha phantom.  Tha phantom be lightly damaged.a h (1.6a h˗ a h" > _Tha phantom hits ye but does nay damage.a hLE  Ye hit tha phantom but do nay damage.Tha phantom be lightly damaged.2.5a hNa hS . _Tha phantom hits ye but does nay damage.  Ye hit tha phantom. Ye touch tha phantom!5--3.4a hXa h_` _Tha phantom be severely damaged.b h^ .... ...##  , ...#  * , #  ##..#   b hW` #..# #..#    #.#* >  ##.....#####.#  .......@#   ##....W.###[  ####..<.  ###...  ##...b hb   #..####..#   #..#  #..#   b hO .... ...##  , ...#  * ,   ##..#   #..# #..#    #.#* >  ##.....#####.#  .......@#   ##....W.###[  ####..<.  ###... ##...   #..####..#   #..# #..#  _A phantom be nearby!b h*w  Ye closely miss tha phantom. Ye touch tha phantom!b hA2D.b hs104.3 _Ye destroy tha phantom!b hewb h1b h b ho;_Nay target in view!b hk5 b h67 b h= b hL _ _Nay target in view!b h7M b hT b hV I _Nay target in view!b h2y 3b h{ b h b hք b h7 $ _b h 6=b hE b h b h֨ b h b h b hO ,b h3 b h b ẖ b h U7=b h7 b h b h b hG b h b h b h9 b h b h b h b hG b h b h b h a  Ye see 'ere an adder corpse.b h- b h R8= _b h" b h} b h ,b h< b h b h ,b h b h b h b h^ ,b h b h b h O=b h b h b hl ,b hy b h b h ,b h` b h b hT ,b h b hh b hG ,b h b h Bb ho b hN b h ,b h b h1 b h1 ,b h b h b h ,b h b h r ###.# ###.# ##* #.##### * b h E.## #. ##.#..# ,, (# #.## #...## , .# #>.## ##...#####s., * .# *#..####...@....... - .## #...#...######.... ###........# *.S .........# ,, ...........<..## , , ...........÷..## , b hl ^S   water moccasin (asleep) ...............# , s   scorpion (asleep) ..........###..## .........## ##..## ,b h1 046.3 (22.0)b h  F-7.3 (23b h b h o _A water moccasin an' a scorpion come inta view.c hE ### ##* #.##### *  #. ##.#..# ,, (# #.## #...## ,  #>.## ##...#####s., *  #...@.......  #...#...######.... ......# *.S ......# ,, <..## , , ÷..## , .....# , ..##  , c h8y ### ##* #.##### *  #. ##.#..# ,, (# #.## #...## ,  #>.## ##...#####s., *  #...@.......  #...#...######.... ......# *.S ......# <..## , ÷..## , .....# , ..##   _Thar be monsters nearby!c hc hU c h (.# c h 3### c hF .# ##* #.##### ** c h ## #. ##.#..# c h (,, c h# #.## #...## , c h# #>.## ##...#####s.. * # *#..####... ## #...#...######.#####........# *.S......# ,.<..## ,÷..## , c h....# , c h%c h&.c h(sc ho) sc hT* c h/d8.3 (1.0) _c h7c hM8 c h9'# c hk:3### c hL;# ##* #.##### ** c h< #. ##.#..# c h<(,, c h= #.## #...## ,# c h> #>.## ##...#####...# * c h?; *#..####.c h@@s...#c hsA} #...#...######.....# c hQB#####........# #.S.#c h'C'# c hD..#c hD5<..## c hE,.÷..## , ,# c hI{, , c hWKc hOc hP1s.c hrQ*S.c hJRSc hSc hSc h5Uc hV9c h Zc h\ c hn]c h:^*_Tha water moccasin hisses angrily.c h[8 ###  ##* #.##### **  #. ##.#..# ,, #.## #...## .# #>.## ##...#####...# * ,*#..####.s....#  #...#...######.....# .# ##S..# <..## ... , , *÷..## , .., # , [,   Found a scale mail.S#.=50c hd Tha water moccasin hisses angrily.  Found a scale mail. _Tha scorpion stin's ye but does nay damage.  Ye closely miss tha scorpion. Ye touch tha scorpion!  Tha scorpion be severely wounded.  Tha scorpion stin's ye but does nay damage.1---1.2 (0.9c hh c hjc hTk$_Tha water moccasin bites ye!c hH F Tha scorpion stin's ye but does nay damage.water moccasin bites ye!  Ye hit tha scorpion.almost dead.   but does nay damage.2.1c hK c hL NYe closely miss tha scorpion. c hZN 8 Tha scorpion be almost dead.c hO )Tha water moccasin c hQ $bites ye but does nay damage.  c hcR #Tha water moccasin bites ye.  c hT YYe be poison'd.poisons ye!c hS\ 49====----3.0Pois c h_  c h` c ha 3_Tha scorpion stin's ye but does nay damage.d h ## ### # ##* #.##### ** # #. ##.#..# ,, #.## #...## .# #>.## ##...#####...# * , *#..####.s....# # #...#...######S....##.# ##...#.# ..#.<..## .. , , *.÷..## , .. ,.# , [ , .###..## .## ##..## ,d hsS.  Tha water moccasin poisons ye! _Tha scorpion stin'  Ye feel sick.  Tha water moccasin attacks as it pursues ye!bites ye.  Ye be more poison'd.41=======-----4.0 (1.0Pois d hd h4 _Tha water moccasin poisons ye!d h  Ye closely miss tha water moccasin.Ye feel very sick.d hp37-----9 (0.9d hd hYe feel very sick. _Tha water moccasin bites ye but does nay damage.  Ye barely miss tha water moccasin.d hYe feel very sick.3==========---5.8d hhd hm4 _Tha water moccasin poisons ye!d hy  Ye be more poison'd. _Tha water moccasin poisons ye!  Ye hit tha water moccasin. Yer touch misses tha water moccasin.Tha water moccasin be moderately wounded.feel very sick.  Tha water moccasin closely misses ye.d hi28----6.7d hd hN\ _Tha water moccasin bites ye but does nay damage.d hi9--d hd h\ _Ye be too injured ta fight recklessly!d hd h'd h d hVr _Ye be too injured ta fight recklessly!d h9d hd hž\ _Ye be too injured ta fight recklessly!d h.## ##...#####...# * , XL:  8 Next: 10% Place: Dungeon:6*#..####.....@Ss....#Noise: ==-------  Time: 4657.6 (0.0) # #...#...######.....#-) Nothing wielded #####........# ##...#Throw: 8 darts (poison) .............#..#Pois .........<..##... , , * .........÷..##, .., S   waterf he^ moccasin .............#, [, s   scorpion ........###..## .......## ##..## ,Ye punch tha water moccasin! Ye touch tha water moccasin!  Tha water moccasin be severely wounded.Ye feel very sick.Tha water moccasin bites ye.  Ye be leth'lly poison'd! _Tha water moccasin poisons ye!f hxhf hjReally quaff the potion of lignification? Y - Yes  N - Nof h!f hY=  kuniqs tha Changelin'  Demonspawn #Health: 24/58 =========--------------- ####Magic: 8/8======================== # ##* #.#####**AC: 15Str: 16 # #. ##.#..#,,EV: 9f h@Int: 11#.## #...##.#SH:  4  Dex: 19#>.## ##...#####...# * , XL:  8 Next: 10% Place: Dungeon:6*#..####.....♣Ss....#Noise: ==-------  Time: 4657.6 (0.0) # #...#...######.....#-) Nothing wielded #####........# ##...#Throw: 8 darts (poison) .............#..#Pois .........<..##... , , * .........÷..##, .., S   water moccasin .............#, [, s  hDK0m  scorpion ........###..## .......## ##..## ,Ye turn inta a tree.  Yer +2 cloak o' willpower an' +4 scale mail meld inta yer body.  Ye feel less strong-willed. Yer roots penetrate tha ground.  Ye feel 'stremely sick.Tha water moccasin bites ye.  Tha water moccasin be seared by tha foul flame within ye.27/87 =--24 2 -8.6 (1BranchesPois Tree f hGf h!Jur +2 cloak o' willpower an' +4 scale mail meld inta yer body. feel less strong-willed. Yer roots penetrate tha ground.  Ye feel 'stremely sick.  Tha water moccasin bites ye.e seared by tha foul flame within ye. _Tha water moccasin be almost dead.f h_ #  ### # ##* #.##### ** # #. ##.#..# ,,  #.## #...## .# f h  #>.## ##...#####...# *  #.....♣Ss....# # #...#...######.....#  ##...#  ..# <..## ... , , ÷..## , .. ,  , [ ,   , Ye hit tha water moccasin.f h4  ### ##* #.##### **  #. ##.#..# ,,  #.## #...## .#  #>.## ##...#####...# *  #.....♣Ss....# f hӂ : #...#...######.....#  ##...#  ..# <..## ... , , ÷..## , .. ,  , [ ,   f h  Tha water moccasin be almost dead.* * * LOW HITPOINT WARNIN' * * *Ye feel very sick.f h c2----9.5 (0.9f h. f h I _Tha water moccasin bites ye but does nay damage. x2g he9%  g hP;>Ye pummel tha water moccasin!!g h?`  Ye kill tha water moccasin!g hGs.s   scorpiong hoa18---2160.4g h;tg hwR _Ye feel very sick.g h)  Ye hit tha scorpion.  Tha scorpion be almost dead.Ye feel very sick.g h>6--1.3 _Tha scorpion stin's ye but does nay damage. x2g h]  Ye closely miss tha scorpion. Ye punch tha scorpion. g hc†  Ye kill tha scorpion!g hg h?4g hOG-72.2g hQ g hg h_Ye feel sick.g h& c-  Ye start restin'.1 _Ye feel very sick.0-9/87 -g h) 7=-Pois g h, g h. G-g h1 g h3 N6g h7 g h7 c5=g h R [- 9.2 (7.0 _Ye feel sick. x7-70.2 (8Tree  _Ye be nay longer poison'd.h h678=9=10/871=h hh h,h hh hh hh hV _Ye start restin'.h hs2=Tree h hYh hh h,h hh hݢ,h h^N3h hBh hh hh hh hh hN4h hrh hh hh hnh hE,h h2h hqh hq @98.2 (28.0) _Yer transformation be almost o'er.h h[Ye feel less wood'n.Yer +2 cloak o' willpower an' +4 scale mail unmeld from yer body.5/58===15 9 9.2 (29Nothing wielded _Ye feel strong-willed.h hh h=3h hh h,h hs6===h h!h h:h hI7=h hh hh h,h hh h*,h hWh h?S8=h h&h h ,h hh h&h h@,h hU h h ,h hY h h M9h hH h h  ,h hf ,h h? h h@ h h J20=h h h h ,h hB h h* h h ,h h h h ,h h! h h S1=h h h h_ ,h h" h h h h ,h h h h I2=h h h h ,h h8 h h8 h h ,h h h h ,h h h hN$ S3=h h& Xh h' h h( ,h h* h h* I24h hC, ,h h - h h. h h. ,h h0 ,h h0 h h1 h hn2 S5=h h,3 h h3 ,h h4 h h5 ,h h6 h h7 h hp8 K6=h h89 h h9 ,h h: h h; h hp< ,h h= h h> i7=h h? h h@ ,h hA h hB ,h hD h hD ,h h#F h hF K8=h hG h hH ,h hI h hJ ,h hK h hL h hM i9=h hN ,h hO h hQ h hQ ,h hR h hS ,h hoU b30=h hV h hW ,h hX h hY ,h hZ h h[ O1h h\ h h] ,h h^ h h_ ,h h` h ha h hb ,h hc h hd i2=h he h hf ,h hg h hh ,h hi h hyj K3=h h:k h hk ,h hl h hm h hn ,h ho h hLp ,h hmq h h(r S4=h h!u Xh hu ,h hv h hw h hAx K5=h hx h hy ,h hwz h h{ ,h h| h h} ,h hh~ h h' h h O6h hB h h ,h h h h) ,h h& h h i7=h h h hԇ ,h h h h ,h h h hv a8=h h݌ h h ,h hю ,h h h h h hl ,h hq h hX S9=h h h h ,h h h h~ h h= ,h hm h h- L40=h h h h ,h h h hR h h ,h h h hߞ ,h h h h O1h h h h ,h hB h h ,h h h h ]42=h h h hҨ ,h hЩ h h ,h hȫ h h ,h h h hQ m3=h h h h_ ,h h] h h# ,h h h h a4=h hյ h h ,h hŷ h h ,h h h h ,h h h hv U5=h hC Bh h h hݿ ,h h h h[ h h a6=h h h h ,h h h hk ,h h h hF U7=h h h h ,h h h hr h h+ ,h h7 h h ,h h h h ;8h h h h ,h hU h h ,h h h h K9=h h h hB ,h h h h h h ,h h h h ,h h h hm V50=h h% h h ,h h h h h h: ,h h h h K1=h h_ h h8 ,h h h h h h ,h h h h ,h h h h U2=h hY h h- ,h h h h# ,h h h h h hz ;3h h& ,h h h h ,h h] h h ,h hn h h/ h h K4=h h h hc ,h h$ h h h h ,h h h h k5=h h h h ,h h h h ,h h h hm a6=h h ,h h Bh h h h h h@ ,h hH h h U7=h h h h ,h hw h h/ h h ,h hO ^ _Ye start restin'.h h 2846.2 (147.0)h hJ Z8=78h hL h h,! " _HP restored.h hx _h hԭ 7  Thin's tha be 'ere:  a scorpion corpse; a water moccasin corpse _h hɯ h h7 h hݳ ,h h h hx O=h h h h h h) ,h h h h h hL ,h h h h& h h ,h h h h h h h h h h h h h h ,h h h h h h4 h h h h h h h h< h h h h h h2 h h h hO h h h h h h h h= h hN h h% h h ,h h h h h h ,h h h h+ h h} ,h h= h h h h& h h h h h h h h ,h hD& h hF Rh hL nh hM ,h hqN h hQ ,h hQ h hR h hhS h hV ,h h ,h h h h h h Bh h h h׈ Bh hL h hË ,h h h h ,h h ,h h h h Bh h& h hh Bh h h h ,h h h h h h Bh h h h ,h h h hy Bh h h h" Xh h h h| Rh hֽ h h ,h h h h h h$ Y...# #......# ...# ###......#### ...######...#####...# #...........# #.### #...........# ##.#  #...[.#####..# #.## #..#### #..# ##..# ..## ##.####.### ..## ..#.@##  ...# #...##  ...## #....{  h h% ..# #.###,  ##### # **   *    ,         h hP 912.2 (65.0) _Ye sense a monster nearby.i h3i hUi hi h....# #......# #...# ###......#### #...######...#####...# ##....# #.### i h0' #...........# ##.#  #...[.#####..# #.###..#### #..# ##..# #..## ##.####.### #..## ..#@.## ....# #...## ...## #....J >....# #.###.# i h # #. *#. # #.* J   jelly (asleep)#,   i h,0.0)i h[+3.2 (1i h"n _A jelly comes inta view.i h ###########...#####... ##...........# #.##  #.# [.#####..# #.## ##..#### #..# ##..# #..## ##.####.## #..#..## ....#..@## ##....J >....###.# #####. *#. # #.* *#. ##4i h׹  JJ  Tha helpless jelly fails ta defend itself.  Ye hit tha jelly. Yer hands burn! Yer touch misses tha jelly.Tha jelly be lightly wounded.i h d4--=5.1 (0.9i h׾ i h R _Tha jelly closely misses ye.j h+  Ye punch tha jelly! Yer hands burn!  Tha jelly be heavily wounded.2---6.0  _Tha jelly hits ye but does nay damage.  Ye hit tha jelly. Yer hands burn!  Tha jelly be severely wounded.-9 _Tha jelly hits ye but does nay damage.j hH=    ##.#  #...[.#####..# #.## #..# ##.. ##.####.# #..#..##  #..@##  #....J# >....# #.###.#  #. *#.  j h:\# #.*  *#.  ##j h4~    ##.#  #...[.#####..# #.## #..# ##.. ##.####.# #..#..##  #..@## j h #....J# >....# #.###.#  #. *#.  # #.*  *#.  ##j h)j h j hj hw\ _A jelly be nearby!j h3-Z  Ye hit tha jelly. Yer hands burn! Ye touch tha jelly.j h.2f.j he/1307.7 (0.8 _Ye kill tha jelly! _Nay target in view!j h$h j h`i 3j hj j hk j hl $ _j h2x C2j hy Bj h | j ha} ;3j h~ j h Xj h3 j h ,j h j h5 j ho j hƍ K4=j h j hB j h ,j h˒ j h! j hȕ ,j h j hM j h ,j ht j h` j h j hm k5=j h j h j h ,j h j h ,j h j h j hƬ a6=j h j hۯ j hc ,j hR j h} j h ,j hH j h׺ j h ,j h j hx j h j h U7=j h j h j h ,j h j hn j h j h j h j h j hV j hU K8=j hA j h` j hh j h= j h j h j h, j h j h j h j hQ j h j h j hb j h O=j h j h j h? ,j h j h j hC j h j h j h j hI ,j h j hg j hT ,j h% j h k  Ye see 'ere a water moccasin skeleton.j h j h 5 _j hN j hB ,j h| j ha j hH ,j h j h j h j h ,j h Bj h j h j h j hS ,j h j h j h ,j h j h ,j hZ j h j h j h ,j h j h5 j h ,j h8 j hx j h ,j h j h j h ,j h- j hp j h ,j h' Q  Thar be a stone staircase leadin' down 'ere.j hC) j h*  _j h* j h;- j h. ,j hZ/ j h2 j hT4 ,j h,5 j h7 j h9 ,j hz: j h6= j h> ,j hD@ j hB j hD ,j hE j hH j hI ,j hI j hIL j hCM j hN ,j hP j hQ j hkR ,j hqT j hXU ,j h&V j h X j hY j hYZ j h+[ j h\ j h^ j hg_ ,j hFa j hb j h|c j hMd j hme j hf j hg j hvh j hi j hj j hk ,j hl j hm j ho ,j ho j hp j hq ,j hr j hs j ht ,j hu j hv j hw ,j hy j hz j hz ,j h| j h"} j h|~ ,j h j h j h܁ j h j hk j h ,j h j h\ j h ,j h֎ j h j hr ,j hC j h j hk ,j h; j h j h ,j h j hy j h\ ,j h, j hؠ j h ,j h j h j h j h ,j h j h j h ,j h ,j h] j hݭ L _Ye now haf 281 gold pieces (gain'd 11).j hͮ 3j h j h j hk ,j h< j h j h, ,j h j h j h ,j hR j hɾ j h ,j h j h j h ,j h j hi j h ,j hf j h j h j hl ,j h j h j h ,j h0 j h~ ,j hX j h* j h j h ,j h j h j h ,j h j h j h ,j h j h j h ,j h j h j h ,j h j h. j h ,j hA j h` j h0 ,j hQ j h ,j h j h j h ,j hc j h[ j hS ,j h! j h j h j h ,j h< Q  Thar be a stone staircase leadin' down 'ere.j h j hw  _j h4 j hu j h_ j h~ ,j h Xj h j hu j hD ,j h j h ,j h2 j h0 j h^ j h1 ,j hd j hs j hG ,j h j h j h` ,j h j h j h_ ,j hk j h? ,j h j h j h ,j h j hy j hM j h$ j h% j hy& j hd' ,j h( ,j h1* ,j h+ j h+ j h, ,j h- j hb. j hZ/ Bj hQ0 j h71 j h,2 ,j hJ3 j hL4 ,j h 5 j h5 j h6 ,j h7 j h8 j h9 j h: ,j h; j h< ,j h= j h? j hx@ ,j heA j hB j hC j h|D ,j h3F j hG ,j hG j hEI j hJ j hK ,j hM j hkN j h^O ,j hP j h.o..##.......##o   orc (asleep)#...⌠...######### j hke 5041.7 (124.0)  An orc comes inta view. It be wieldin' a +0 flail.Found a staircase ta tha Ecumenical Temple.j hj o⌠oj hrk 6===25j h$o j hv % _Tha orc shouts!k hX.#.###.# .#....###.#+###'##.........k hZ+..###########.## ###....#...##.#*#.@## ..##...⌠....#.o...#⌠.>.⌠..#......##⌠...# k h\7####### k hck hg@o.k hLi;---3.0)k hok hr^ _Tha orc curses loudly.k hp k hr 2---=--4.6 (0.9k hy k hÎ _Ye closely miss tha orc. Tha orc hits ye wit' a +0 flail.  Ye punch tha orc!k hڕ D)k h (5.5k hX \ _Ye kill tha orc!k h k h k h1 k h _ _Nay target in view!k h k hܰ k h I _Nay target in view!l hr#.#.....# ###.#+###'# ##.........# #..######### ###.## ###....# #...##.####..###..##...@....# #........# l hLx#.⌠.>.⌠..# #.......###...⌠########## l hRl h<-6.5 (1.0 _l h0l hw _Nay target in view! _Nay target in view!  Thar be a fountain o' clear blue water 'ere.  Ye take a small sip from tha fountain. Refreshin'.  Thin's tha be 'ere: _a +0 flail; a +0 rin' mail; an orc corpsel h* ###.#+###'##...........###########.## ###.......##.####..###.....)..⌠.>.⌠l hD......#l hJl he3----7 _l hl hҘl hs) ##...........###########.## ###....#...##.####..###.....)...⌠.@.⌠......#l hsO⌠...# l hh{l hJ|&8l h l hh _Thar be a staircase ta tha Ecumenical Temple 'ere.l h 4l hw l h C9 _l h l h[   ##.._...## #........# #........## ##........+### ####+####.......# ####...#...###+..... #......#......#..... ##......#.....Temple##..@..##..._..##..._#l h/ *#........#....#......#........#....##...###+........#...#####+####.......####+########...#........+###...#.... #......#........#......#.... #......#........#......#.... ##.._...##.._...##.._...##.._ Ye climb downwards. Welcome ta tha Ecumenical Temple!l hs C__l hT .50.3 (1.8l hX j___l h2_ _Found a staircase back ta tha Dungeon. _Thar be a staircase back ta tha Dungeon 'ere.m h~m h?The Ecumenical Temple <___________________ (Press ? for help) ####...#  #......#  #......#  ##.._...##  #........#  m h$[#........##  ##........+### ###  ####+####.......####+####  ####...#...###+........#...####  #......#......#........#......#  #......#......#........#......#  ##..@..##..._..##..._..##..._..##  #......#........#......#........#  #......#........#......#........#  ##...###+........#...###+........##  ####+####.......####+####.......####+#  m h#####...#........+###...#........+###...##  #......#........#......#........#......#  #......#........#......#........#......#  ##.._...##.._...##.._...##.._...##.._...##  #........#......#........#......#........#  #........#......#........#......#........##  #........+###...#........+###...#........+###m h% @_.__n hF..___n h^.._n h##.._...##kuniqs tha Changelin'#........#Demonspawn#........##Health: 53/58 =====================---##........+### Magic: 8/8========================####+####.......# AC: 15Str: 16####...#...###+..... EV: 9Int: 11#......#......#..... SH:  4  Dex: 19#......#......#..... XL:  8 Next: 30% Place: Temple##..@..##..._..##..._ Noise: ---------  Time: 5050.3 (0.0)#......#........#.... -) Nothing wielded#......#........#.... Throw: 8 darts (poison)##...###+........#...#####+####.......####+########...#........+###...#.... h5z9m #......#........#......#.... #......#........#......#.... ##.._...##.._...##.._...##.._ Thin's tha be 'ere: _a +0 flail; a +0 rin' mail; an orc corpse _Thar be a staircase ta tha Ecumenical Temple 'ere.  Ye climb downwards. Welcome ta tha Ecumenical Temple! _Found a staircase back ta tha Dungeon. _Thar be a staircase back ta tha Dungeon 'ere.n h<n han hUn h4= _n hn hk5=n h/n hJk _Ye op'n tha door.  Found an ornate altar o' tha Wu Jian Council.n hj3n hn hgq _Found a shimmerin' blue altar o' Sif Muna.  Thar be an op'n door 'ere.n hW5 _n hn hIn h,n hn hn h~n hK6=n hn h-!......#.....##..<..##..._.#......#............#...... ##...###+...... ####'####.......######...#..+####......#..##.........#....8.3 (8n h##.._...##.._...##.._#..##.#........##..... #........+###...#..... #####.......####+#### ####........#...## #........#. #........#.....n hpn hCD__n hao h#..<..##..._ #......#.... #......##...###+####'####.......#####...#........+# #......#.#.. #......#.###..@...##.._...##.._ #........#......#... #.#......# #.+###...# #####.......####+#### ####........#...# #........#.... #........# ##..._..##..._o h_9.3 (1_o h=j _Thar be an ornate altar o' tha Wu Jian Council 'ere.o hjM  Ye kneel at tha altar o' Wu Jian.o hJ/  --more--o h\ o h The Wu Jian Council The Wu Jian Council is a congregation of martial monks, ascended to divinity after battling their way out of the afterlife. Disciples of the Council are ableto execute acrobatic martial maneuvers, such as wall jumps, spinning attacks andpunishing lunges. They will eventually become able to request help in the form of a storm of heavenly clouds. o h Favour - Wu Jian is neutral towards you. Granted powers:(Cost)You can perform damaging attacks by moving towards foes. You can lightly attack monsters by moving around them. You can perform airborne attacks. You can briefly move at supernatural speeds. (Piety-, Exhaustion, Instant)You can summon a storm of heavenly clouds to empower your attacks. (Piety-----)[!]: Overview|Powers|Wrath|Extra [J/Enter]: join religiono h>p hN p h!G##..<..##..._ kuniqs tha Changelin'#......#..... Demonspawn#......#..... Health: 56/58 =======================-##...###+..... Magic: 8/8========================####'####.......# AC: 15Str: 16####...#........+### EV: 9Int: 11#......#........#... SH:  4  Dex: 19#......#........#... XL:  8 Next: 30% Place: Temple##..@...##.._...##.._ Noise: ---------  Time: 5059.3 (0.0)#........#......#.... -) Nothing wielded#........#......#.... Throw: 8 darts (poison)#........+###...#....p hg[13;13H#####.......####+########........#...# #........#.... #........#.... ##..._..##..._  _Ye op'n tha door.  Found an ornate altar o' tha Wu Jian Council. _Found a shimmerin' blue altar o' Sif Muna. _Thar be an op'n door 'ere. _Thar be an ornate altar o' tha Wu Jian Council 'ere.  Ye kneel at tha altar o' Wu Jian.  Tha Council welcomes ye!  --more--p h8_p h{Y of Wu Jian ......60.3 (1p ho:_p h{ _Ye can now perform damagin' attacks by movin' towards foes.p h^ Where to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple p h p h ##..<..##..._ kuniqs tha Changelin'#......#..... Demonspawn of Wu Jian ......#......#..... Health: 56/58 =======================-##...###+..... Magic: 8/8========================####'####.......# AC: 15Str: 16####...#........+### EV: 9Int: 11#......#........#... SH:  4  Dex: 19p h #......#........#... XL:  8 Next: 30% Place: Temple##..@...##.._...##.._ Noise: ---------  Time: 5060.3 (0.0)#........#......#.... -) Nothing wielded#........#......#.... Throw: 8 darts (poison)#........+###...#....#####.......####+########........#...# #........#.... #........#.... ##..._..##..._  _Found a shimmerin' blue altar o' Sif Muna. _Thar be an op'n door 'ere. _Thar be an ornate altar o' tha Wu Jian Council 'ere.  Ye kneel at tha altar o' Wu Jian.  Tha Council welcomes ye! _Ye can now perform damagin' attacks by movin' towards foes.p h 3p h p h ;7p h p h̫   Thar be an op'n door 'ere.8= _HP restored.p h p h p hհ ,p h p h p h p h p h p h\ Y  Thar be a staircase back ta tha Dungeon 'ere.p h p h7 p h @= _p h p h] CDungeon:6p h ,p h p hě  ##.........# #..######### ###.## ###....# #...##.## ##..###..# #...[....# #..# #.⌠.@.⌠..# 70.8 (10.p hz k5)### #...⌠...# ######### _Ye climb upwards. Welcome back ta tha Dungeon!p hH p h h _Thar be a staircase ta tha Ecumenical Temple 'ere.q h3q hMq hɧq hq h<, _q hq hq hL,q hpq hq hq hq hq hq h,q hq hq hlq hq hq hbq h6,q hq hq h,q hq hq q h,q hq hq h,q hq hq hm,q h$q hXq hq h ,q h!q h&Xq h(q ht)q h)q h?*q h,q h-,q hO.q h0q h1,q hS2q h4q h5,q hf6q h8q h9,q h:q hK=q hO?Bq hAq hsC,q h)Dq hrFq hG,q hHq h0.0).q h9:.....q hR:1..q hEq _Done 'splorin'.r hXRr hUeWhere to? (Tab - D:6, ? - help) r hVD D - Dungeon  T - Temple r hGr hO  kuniqs tha Changelin'r hf  Demonspawn of Wu Jian ......  Health: 58/58 ======================== r hx  Magic: 8/8========================  AC: 15Str: 16r hn  EV: 9Int: 11### ### ###SH:  4  Dex: 19 r h=#### ### ##.#######.# #.#XL:  8 Next: 30% Place: Dungeon:6 #..# ###.###.###@##.#.## ##.#Noise: ---------  Time: 5123.8 (0.0) r h...###..##..###.###.##.# #.##-) Nothing wielded ###....##...##..# #..#.## ##(#Throw: 8 darts (poison)###.#....##..## #..#..###..##.....###..# ##....##...###....##..## #.........####..##...# #..........### #.......# #............. ##......## #.............  _Thar be a staircase back ta tha Dungeon 'ere. _Ye climb upwards. Welcome back ta tha Dungeon! _Thar be a staircase ta tha Ecumenical Temple 'ere. _Items 'ere: )) [ ÷. _Done 'splorin'. _Done 'splorin'.r hr h r h*r hOr h _r h"r hr hr hr hr hr hOr hr h(r hr hr hr hkr hr hr hr h r hr hdr hr hr h!r hr hr hr h"r h<#r h%r h(r hk+r h+r h-r hh1r h5r h/6r h8r h8>Y  Items 'ere: )) [ ÷.r h@r h_A _r h2Cr hFr hHr h*Ir hJr hOA  Ye see 'ere a +0 chain mail.r hQr h%R _r hTr hWr hDZ,r hG\r h=_r hxa,r hcr hfr hir hDjr hlr hor hr hr h5r hDr hr hr hͱ%  r h03Thar be a stone staircase leadin' down 'ere.r hr hr h $ _r hϴr he 7r h: r h ,r h r h N   ,  , ,, ,  , ,, ,  , ,  , , , r h3 , , #+#* ,,  ######.## ** ,  #.....@.# + 56.5 (32.r h 7) #.......#,, *  , , #.......+ ,  , +..##..## , r h 8#. *#..# * * # #..#* ,, , #... , , *#..# , ,, _Ye climb downwards.r hg r h ` _Thar be a stone staircase leadin' up 'ere.s hp _ _Ye op'n tha door.s h s h?  Thar be an op'n door 'ere.s h.s h' _s h,s his hs hs hgs hs hvs hs hs h,s hs h?6 _Ye op'n tha door.s h.s hs hs h%U  Thar be an op'n door 'ere.s h _s h s h s hs h s hs h@s h/s hs hs hs h#,s h$s hU(s h,s hW-s h.s hp3,s hP4s hG5s h[8s h%>, * , , ...##+####* * .........# * , .........#,,  , .........# *.........#  s h@W*...$.....# *...s.....#####. ,, , * #@....... ,, #........, , #........ , ###........####.......### *,, #..#.......+ ,,s   scorpion (asleep), ,, #..'.......#, ,,#..#.......# , , #..#.......# ,s hC| 70.5 (14.0  A scorpion comes inta view.s hzDs hQIf..sss h,1.5 (15s hs h+ _Found 16 gold pieces.s h=  , * , ,  ...##+####  * * .........# *  , .........#,,  , .........# *  .........# *...$.....#  * .....s...#####.  ,, , * #@....... ,  , #........,  s h@ , #........  , ###........  ####.......### *  ,, #..#.......+ , ,  , ,, #..'.......#, , ,  , #..#.......# ,  , #. , s h@/ , * , ,  ...##+####  * * .........# *  , .........#,, s h0 , .........# *  .........# *...$.....#  * .....s...#####.  ,, , * #@....... ,  , #........,  , #........  , ###........ ####.......###  ,, #..#.......+ , ,  , ,, #..'.......#, ,   , #..#.......#  , #. s h _A scorpion be nearby! h/ , ,. * , , ....##+#### * *#.# * , #.#,, ,#.#* #.........# #...$.....# * #.....s@..#####.  , ,....##+#. ,,. #., , #., ###........ ####.......### *  ,, #..#.......+ , , ,, #..'.......#,[37 hm , ,, #..#.# ,=2.0)  _Tha scorpion closely misses ye.Ye hit tha scorpion.  Tha scorpion be moderately wounded.3.4 (0.9 _Tha scorpion barely misses ye. h&  Ye hit tha scorpion but do nay damage.Tha scorpion be moderately wounded. h(4.3 h/ hD   Tha scorpion be moderately wounded. _Tha scorpion stin's ye but does nay damage.  Ye barely miss tha scorpion. Ye touch tha scorpion.  Tha scorpion be severely wounded.Tha scorpion stin's ye.  Ye be poison'd. hP 4===--5.2Pois  h  h . _Tha scorpion poisons ye! h   h8   hL 7Ye hit tha scorpion but do nay damage. hr 5Tha scorpion be severely wounded. hj  hN  hw 2 h --- h !6.1 hڼ  h   h  hf >_Ye feel sick. Tha scorpion barely misses ye. h< ZYe hit tha scorpion but do nay damage. Ye touch tha scorpion.   h Ye kill tha scorpion! h  h   h  h . h    h 1Tha Council accepts yer kill. h[  h2   h4  h5 0 h5 -- h6 6 h,8 7.0  h#9 _Ye feel sick. h?  hB   hC  hD J_Yer Unarmed Combat skill increases ta level 6! hE  hO  h^R  heS - hT  hZ  hc   hle  hf ;_Nay target in view! hLh  h]i  ho  h`r   h!s  hs ;_Nay target in view! hQ49 _Ye feel sick., , , ,, , <..... ,.. * , , .....##+####* *#..# * , #..#,, , #..#*, #.........# #...$@....# -8.0 (1.0  * #.........#####.,, ......##+#.. ,...... #........, ..... #.......... ###........ , .... hS####.......### *  , ....#..#.......+ , , ,, #..'.......#, ,-9.0 (2 _Found a stone staircase leadin' up. Ye feel sick. hz v h 8=- _Ye feel sick.7- hh Z _Ye now haf 297 gold pieces (gain'd 16). Ye feel sick. h 4 h  h8 2 _Ye feel sick. h  Ye feel sick.6= hź  hѽ i _Ye be nay longer poison'd. h 3 hZ  h*  h , h  h 6 _Ye op'n tha door. h ;7 h_  hI  h? , h , h  , ,#.........# , #.........#  , #.........#* ####.........#####. ,, * ,#......##+#........ ,* ,#......#..#........, #......'..#........##+#......####........, .......@####.......### h 87.0 (8, ........#..#.......+ , ..#..'.......#, ,*P......#..#.......#_.......#..#.......# ,, .P......#'##.......#*  *######.#######.... ...#.....<.# +.... hg  #.......#,, * .. h A8.0 (9 hk 9_ hA : _Found a basalt altar o' Yredelemnul. h3 h hj ht8 hn hw9= h* , ,#.........# , #.........# , #.........#* , * ####.........#### ,, * ,#......##+#......, , * , ,#......#..#...... #......'..#......####+#......####...... ,....####.......# ....#..#.......+....#..'.......# *...P.P......#..#.......#...._.......#..#.......# ,...P.P......#'##.......#  * .......######.#######...  h\[K....#.....<.# +...  #.......#,, * ..  hu ... ###...##..........'92.0 (4 h:9_ h4L======3.0 (5 hs9_ hA< _As ye op'n tha door, it creaks loudly! hT hV h(Y9_ h`i _ _Nay target in view! ha h8e h)gI _Nay target in view! h 4 h  hz _ _Nay target in view! h&  h’  hZ I _Nay target in view! ho  hl  h  h s _ _Nay target in view! h9  h 9_ h D _Nay target in view! h^ 3 h  h  hn  hY _ _ Thar be an op'n door 'ere. _ h  hR  h| V50= h}  h  h , h  h!  h , h  h  h a1= hO  hk  h 2 <..... ,* .# ......+ *,, #### .# .....##+## , #...###.##+##........ hD, #.... h(.#.. ,* #........o..#..#.....#.. #.....#..* #...@#####.------ #....##..#......##+#., , ,#........#......#..#. ,#........#......'..#. ########'#......####. .............####... o   orc (asleep) .............#..#... h .............#..'...* ....P.P......#..#... h+9.0 (6 hL------200.0 (7 hd h#u _An orc comes inta view. It be wieldin' a +0 hand axe. h} <.....  ,* .#  *  ,, #### .#  , #...###.##+# , #........... ,* #........o.. #........... #........... * #...@# #....# , , ,#..... ,#....... ########' . *  h <.....  ,* .#  *  ,, #### .#  , #...###.##+# , #........... ,* #........o.. #........... #........... * #...@# #....# , , ,#..... ,#....... ########' . *  h[ _An orc be nearby! hf <.....  ,* .#  *  ,, #### .#  , #...###.##+# , #........... ,* #........o.. #........... #........... * #...@# #....# , , ,#..... ,#....... ########' . *  hx59 <.....  ,* .#  *  ,, #### .#  , #...###.##+# , #........... ,* #........o.. #...........  h6 #........... * #...@# #....# , , ,#..... ,#....... ########' . *  h; h< hsA h[D[ _An orc be nearby! h>( , , , ,, .#,<..... * .# ......+ * ,,, #### .# .....##+### , #...###.##+##. , #...#.,* #.o..#.#.#. #....@......#.* #....########........ #....##..#......##+#., , ,#........#......#..#.,#........#......'..#.########'#......####.####..#..#. .............#..'.o.o===1.0 (1 hM- ]  , .#, , ,, .#,<..... * .# ......+ * , ,, #### .# .....##+#### , #...###.##+##.# h^/ & , #....#.#,* #.o...#.##.#.# #...........#.#* #....########.........# #....##..#......##+#., , ,#........#......#..#.,#........#......'..#.########'#......####.####..#..#. _Tha orc shouts! h7D .o---2 hț n  Ye punch tha orc!  Ye kill tha orc! hU e) hn 2==--9 (0.9 h  h s _Tha Council accepts yer kill. h  h  h I _Nay target in view! h-  h|  h  h _ _Nay target in view! hu  h  h I _Nay target in view! hF'_ hv1 _ hA3 hB h, h hO, h} h0  hP a4= h  h  h@, hv h hU, h h hk5= h h he", h# h&6 _Ye op'n tha door. h1/,, ,, , ... ,, #######...  **#####.......#  #...#......o#,, ,  h1  #...#.<.....# * #...#+ * , ,  #######.##+#### , #...###.##@##.........# * -, #...........#.........#,, * #...........#.........# #......)....#...# #...........#...# * #....########...##### o   orc (asleep)#....##..#......##+#.......  , , ,#........##..#..,#........#'..#.. h9013.9 (11.0) hAz.oo hBF-4.9 (12 h)J hZW _An orc comes inta view. It be wieldin' a +0 falchion o' pain. _Thar be an op'n door 'ere. h h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   g - Spellcasting   0.0   1.2  -1           h b * Unarmed Combat   6.0   8.3  -1       c - Throwing   0.0   1.2  -1   h - Evocations   0.0   1.0   0      i + Shapeshifting 6.7   9.9  -2           d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   3.0   4.0   0[ h937m                                                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] [ h40mauto|manual mode [*] useful|all skills [!] training|cost|targets h  h  hn  ,,kuniqs tha Changelin',, , ...Demonspawn of Wu Jian ......,, #######...Health: 55/58 ======================--**#####.......#Magic: 8/8========================#...#.......#,, ,AC: 15Str: 16#...#.<...o.#EV: 9Int: 11 *#...#.......+ * , , h SH:  4  Dex: 19#######.#.......##+####XL:  8 Next: 36% Place: Dungeon:7, #...###.##@##.........# *Noise: ---------  Time: 5214.9 (0.0), #...........#.........#,,-) Nothing wielded * #...........#.........#Throw: 8 darts (poison)#......)....#.........##...........#.........# * #....########.........##### o   orc#....##..#......##+#......., , ,#........#......#..#.......,#........#......'..#....... _Nay target in view! _Nay target in view! _Nay target in view! _Ye op'n tha door. _An orc comes inta view. It be wieldin' a +0 falchion o' pain. _Thar be an op'n door 'e h+ re. h  hI  h  hx  h_,  ,, , < ,, , .*, , #######...**#####.# #...#.......#,, , #...#.<...o.#  #...#.+ * , , #######.#..@....##+####  , #...###.##'##.........# *  , #...........#.........#,,#...........#.........##......)....#.........# #...........#.........# #....########......[4 h7c0m...##### #....##..#......##+#. , , ,#.#......#..#. heH  Found a stone staircase leadin' up. hh  An orc priest comes inta view. It be wieldin' a +0 club. hr<.oooo   orc priest (wandering)o   orc wizard (wandering)o   orc hs+5.9 (1 hz h , , , , .<.. ,, , .... *  , , #... **#####.# #...#.#,, , #...#.<.....#  h9#...#....o..+ * , , #.#.##+#### , #...###.##'##.# * , #.....#.o.#,, #...........#.........##......)....#.........##...........#.....o...# #....########.........#####. #....##..#.....o##+#. oo 2 orcs (1 wandering)  , ,#.#......#..#.,An orc wizard comes inta view. It be wieldin' a +0 dagger an' wearin' a +1 robe_o' willpower. h  An orc comes inta view. It be wieldin' a +0 hand axe. h h hq hD o...o.oooo.o 3 orcs (2 wandering)Tha orc wizard shouts! Tha orc priest shouts!  An orc comes inta view. It be wieldin' a +0 short sword. hE====6 h heN _Tha orc hits ye but does nay damage. Ye writha in agony. h> hpEecomes inta view. It be wieldin' a +0 short sword. _ h2F?Tha orc hits ye but does nay damage. Ye writha in agony.   hFTha orc shouts!   heGYe punch tha orc wizard hH !   hHUTha orc wizard be heavily wounded.  hNIc Tha orc priest calls down tha wrath o' Beogh upon ye. htK h oo... .ooBeogh smites ye! Tha orc misses ye.47---==--7.7 (0.8 _Tha orc wizard hits ye but does nay damage.  Ye barely miss tha orc wizard.  Tha orc wizard be heavily wounded. oo...o...  Tha orc wizard hits ye but does nay damage.  Tha orc hits ye wit' a +0 falchion o' pain.5-------8.6 (0.9 _Ye writha in agony. h   Ye closely miss tha orc wizard.  Tha orc wizard be heavily wounded. oo.o..  Tha orc hits ye but does nay damage.6=-9.5 hN h _Tha orc wizard hits ye but does nay damage.  Ye closely miss tha orc wizard. Ye touch tha orc wizard!  Ye kill tha orc wizard! h)ooo 3 orcs h1920.4 h h' ] _Tha Council accepts yer kill. h ,  , , .<..  ,, , .... *  , , #######...   h#.......#  #...#.......#,, ,  #...#.<.....#  #...#....o..+ * , ,  #...@...# hi   , ##'##)........# * , ....#.........#,,  ......#.oo......#  #......)........#  #...............#  #....# hX.......  ...##+#  ,  hG# ,  , , .<..  ,, , .... *  , , #######...  hHl #.......#  #...#.......#,, ,  #...#.<.....#  #...#....o..+ * , ,  h8K #...@...#  , ##'##)........# *  ....#.........#,,  ......#.oo....  #......)......  #...............#  hN #....#.......  ...##+#  ,  hW hX hhx _Thar be monsters nearby! hC  Ye hit tha orc. ooo...  Tha orc be heavily wounded.5-1.3 _Tha orc hits ye wit' a +0 falchion o' pain. h/  ,, .<.. ,, , .... * ,, #######...   **#####.......# , #...#.#,, ,#...#.<.....# #...#....o..+ * , ,#######.#.......##+####  , #...###.##'##@........# * #...........#oo#,,  #....#o..# #......)....#...##...........#..##....########.#####.#....##..#......##+#........ , h) ' , ,#........#......#..#., ,#.#......'..#.  Ye lunge at tha orc priest. Ye punch tha orc priest!  Yer touch misses tha orc priest.Yer off-hand punch misses tha orc priest.  Tha orc priest be heavily wounded. h.ooo.  h 5=2.3 (1.0 hk h$ _Tha orc barely misses ye.Thin's tha be 'ere: _a +0 dagger; a +1 robe o' willpower; an orc corpse h78  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   g - Spellcasting   0.0   1.2  -1           b * Unarmed Combat   6.1   8.3  -1       c - Throwing   0.0   1.2  -1   h - Evocations   0.0   1.0   0      i + Shapeshifting 6.7   9.9  -2  [4 h910m         d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   3.0   4.0   0                                       h@R     hA.             hC                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets ho h^ h] h/ ,,.<..kuniqs tha Changelin',, , ....*Demonspawn of Wu Jian ...... ,, #######...Health: 45/58 ==================------**#####.......#, Magic: 8/8 h========================#...#.......#,, ,AC: 15Str: 16#...#.<.....#EV: 9 h:Int: 11#...#.......+ * , ,SH:  4  Dex: 19#######.#....o..##+####XL:  8 Next: 39% Place: Dungeon:7  , #...###.##'##@o.......# * hl9Noise: ==-------  Time: 5222.3 (0.0)#...........#oo.......#,,-) Nothing wielded#...........#.........#Throw: 8 darts (poison)#......)....#.........# h#...........#.........##....########.........#####.o   orc priest#....##..#......##+#........ , ooo 3 orcs , ,#........#......#..#........,,#........#......'..#........ hYer touch misses tha orc priest.Yer off-hand punch misses tha orc priest.Tha orc priest be heavily wounded. _Tha orc barely misses ye.Thin's tha be 'ere: _a +0 dagger; a +1 robe o' willpower; an orc corpse h h9 h hs hy   Ye hit tha orc priest. Ye punch tha orc priest.  Ye kill tha orc priest! )ooo 3 orcs  Tha Council accepts yer kill.Tha orc closely misses ye. Tha orc barely misses ye. hL 6=42-3.2 (0.9 h6S   hS  hnT ,_Tha orc hits ye but does nay damage.   hT (Ye hit tha orc. Ye touch tha orc.   hU Ye kill tha orc! h V  hb   hzc  hd ) he # 2 hf  orcs hg 1Tha Council accepts yer kill. hg  h X-4.1 h   hۭ  h f_Tha orc barely misses ye. Tha orc hits ye but does nay damage. hb  Ye hit tha orc.  Tha orc be severely wounded. h >5.0 h   h  hċ \_Tha orc barely misses ye. Ye block tha orc's attack.   h{ PYe barely miss tha orc. Ye touch tha orc.   h( Ye kill tha orc! hɍ  hz   h8 ! hҠ ) hz P   orc h 1Tha Council accepts yer kill. h_  ho 9 _Tha orc closely misses ye. h4   Ye hit tha orc.  Tha orc be heavily wounded.7=6.8 h; hZ _Tha orc barely misses ye.Ye hit tha orc but do nay damage. Ye touch tha orc.  Ye kill tha orc! hD) hl 037.7 h' h@*] _Tha Council accepts yer kill. h,  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   g - Spellcasting   0.0   1.2  -1           b * Unarmed Combat   6.2   8.3  -1       c - Throwing   0.0   1.2  -1   h - Evocations   0.0   1.0   0      i + Shapeshifting 6.8   9.9  -2  [4 h0m         d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   3.0   4.0   0                                              [3 hR7m                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hi  ,,.<..kuniqs tha Changelin',, , ....*Demonspawn of Wu Jian ...... ,, #######...Health: 47/58 ===================-----**#####.......#, Magic: 8/8========================#...#.......#,, ,AC: 15Str: 16#...#.<.....#EV: 9Int: 11#...#.......+ * , ,SH:  4  Dex: 19#######.#....)..##+####XL:  8 Next: 43% Place: Dungeon:7  , #...###.##'##@).......# *Noise: =--------  Time: 5227.7 (0.0) ha2[34m#...........#)).......#,,-) Nothing wielded#...........#.........#Throw: 8 darts (poison)#......)....#.........##...........#.........##....########.........#####.#....##..#......##+#........ , , ,#........#......#..#........,,#........#......'..#........Ye hit tha orc.  Tha orc be heavily wounded. _Tha orc barely misses ye.Ye hit tha orc but do nay damage. Ye touch tha orc.  Ye kill tha orc! _Tha Council accepts yer kill. h -78 M ,  , , .<..  ,, , ....* , , #######... **#### ,.,, ,<.....#  #.....+ * , , #######.#....@..##+####  , #...###.##'##)) *)),,#...........#.........#....#-8.7 (1 h   Thin's tha be 'ere: _a +0 falchion o' pain; a +0 chain mail h' 3 h  h  h  h $ _ h g8 hp  h  h_ , hn  h|3  _Ye op'n tha door.  Thar be an op'n door 'ere.9= _ h7 , h8  h9  h>  h)B l50= h D  hF  hI , hP  hOR  h)U , hV  hOY  h[ , hc\  hJ^  hS` a1= hb  he  hrg , h}h  hk  hSm , hn  hq  h.....# ........#....#......# , , ........#....#......+,  h ........######......# * ######.......... h  h9 ,3.7 (35 h  h ; _Found a stone staircase leadin' down. h_  hQs 5 Tha orc be severely wounded. _Tha orc barely misses ye. Ye block tha orc's attack.  Ye barely miss tha orc. Ye touch tha orc.  Ye kill tha orc!Tha Council accepts yer kill. _Tha orc closely misses ye.Ye hit tha orc.  Tha orc be heavily wounded. _Tha orc barely misses ye.Ye hit tha orc but do nay damage. Ye touch tha orc.  Ye kill tha orc! _Tha Council accepts yer kill.Thin's tha be 'ere: _a +0 falchion o' pain; a +0 chain mail _Ye op'n tha door. _Thar be an op'n door 'ere. _h - 2 potions o' curin' {!q} (gain'd 1) _Ye op'n tha door.  hs _Thar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door.  Thar be an op'n door 'ere.  Found a stone staircase leadin' down. hlL^Tha orc priest be heavily wounded.  Thin's tha be 'ere:  a +0 dagger; a +1 robe o' willpower; an orc corpseYe hit tha orc priest. Ye punch tha orc priest.  Ye kill tha orc priest!  Tha Council accepts yer kill.Tha orc closely misses ye. Tha orc barely misses ye.Tha orc hits ye but does nay damage.  Ye hit tha orc. h&M  _Tha orc barely misses ye. Tha orc hits ye but does nay damage.  Ye hit tha orc.  Tha orc be severely wounded.Tha orc barely misses ye. Ye block tha orc's attack.  Ye barely miss tha orc. Ye touch tha orc.  Ye kill tha orc!  h*N} Tha Council accepts yer kill.Tha orc closely misses ye.  Ye hit tha orc.  Tha orc be heavily wounded. _Tha orc barely misses ye.  Ye hit tha orc but do nay damage. Ye touch tha orc. ha hq h{2kuniqs tha Changelin'Demonspawn of Wu Jian ......Health: 57/58 =======================-Magic: 8/8 hj~{========================AC: 15Str: 16#######EV: 9Int: 11 .. * #########.....# ,SH:  4  Dex: 19 .... #...'...#.....#XL:  8 Next: 43% Place: Dungeon:7 .... #...#...'@....# ,Noise: ---------  Time: 5263.7 (0.0) ....#####..#####.....# *-) Nothing wielded  h׀........#..###,.....## ,Throw: 8 darts (poison) ........'....#......# ........#....#>.....# ........#....#......# , , ........#....#......+, ........######......# * ######.......... _Thar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door.  Thar be an op'n door 'ere. _Found a stone staircase leadin' down. hH hk h hr h.3 h/ h8=Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door.  Thar be an op'n door 'ere. _Found a stone staircase leadin' down. _HP restored. h! hd$e= hr& h:) h) h* h. h> _Ye op'n tha door. h-A?  Thar be an op'n door 'ere. hzB5 _ hE, h\X _Ye op'n tha door.  Thar be an op'n door 'ere. h! _ hB h ####### ###### #####.....# #.... '...#.....# #..... , , #...'.....# #..... #####.....# ###.... , ###......####....# ##### #......#..#....#......#>.....#..#...@'....>. 86.7 (23.0)#......#..#....#...... #......'..'....# ..... ###......####....###...#### #.......#,... ,#, #.......# .. ,.# #.......# hD ,. , ,..# #.......# , .......*, #.......# _Ye op'n tha door. h- _Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door. _Found a stone staircase leadin' down. h _  Thar be an op'n door 'ere. _ _Ye op'n tha door.  ####### ##############.....# #..........# ..#.....# #..........# ..'.....# #.......... ###.....# ###.........S# #......####....#@######* #......#..#....#......# #>.....#..#....'....>.# ......#..#....#......# #'..'....#......# ####....###...##* S   water moccasin (asleep)### #. h/[40m......#..... ,#, #.......#......# #.......#......, ,9.7 (3.0)90.7 (4 _A water moccasin comes inta view. _Thar be an op'n door 'ere. h 2  hM  ############  #..........#  #..........#  #..........#  hJ ###.........S# #@# #......# #>.'....>.#  h# s.#......# ..#......# ...###...##*  #.......#..... ,  h܍ Q #.......#......   ,  hZ, 6  h- c  ############  #..........#  #..........#  #..........#  h0  ###.........S# #@# #......# >.'....>.# .#......#..#......#...###...##*  #.......#.....  #.......#.....  h1   h< 4 h@  hOE e _A water moccasin be nearby! h^~  ####### ############ ##.....# #.# #.....# #.# .'.....# #.# # ###....@....S# ......####....#'###### ......#..#....#......# >.....#..#....'....>.#  h'......#..#....#......# ......'..'....#......# .####....###...##*### #.#..... ,#, #.#. h5$ hU%21.7 (1 _ h[4 h7W # # .....# #.# #.....# #.#  h9('.....# #.# .....# ###.S# ####....#'# #..#....#......# .....#..#....'.#..#....#.'..'....#......# ####....##### #....  h> h? hS..S h.=2 h  h88 _Tha water moccasin hisses angrily. h # .....# #.# .....# #.# .....# #.# .....# ###.S..# ####....#'# #..#....#......# '..'....#......#  A water moccasin be nearby!Tha water moccasin hisses angrily.  Ye lunge at tha water moccasin. Ye punch tha water moccasin!  Tha water moccasin be heavily wounded.  Tha water moccasin bites ye.  Ye be poison'd.6====-=3Pois  hWT _Tha water moccasin poisons ye!  Ye hit tha water moccasin. Yer touch misses tha water moccasin.Tha water moccasin be heavily wounded.4---4.5 (0.8 _Ye feel sick. Tha water moccasin closely misses ye. h j  Ye miss tha water moccasin.Ye punch tha water moccasin, but do nay damage.Tha water moccasin be heavily wounded.3---5.4 (0.9Ye punch tha water moccasin, but do nay damage. closely miss tha water moccasin.Tha water moccasin be heavily wounded.  Ye feel sick. Tha water moccasin barely misses ye.2-6.3 hǓ; _Ye block tha water moccasin's attack. h  Ye hit tha water moccasin. Yer touch misses tha water moccasin.Tha water moccasin be severely wounded. hAu48=--7.2 hA h2 _Ye feel sick. Tha water moccasin bites ye.  Ye hit tha water moccasin. Ye touch tha water moccasin.  Ye kill tha water moccasin! ho .  Tha Council accepts yer kill. h_7--58.1 h h)"# _Ye feel sick. h4 h hu_ _Nay target in view! h- h hUI _Nay target in view! h9  h  h˄  h  ht , hН  _Ye feel sick.6 _Ye feel sick. _Ye feel sick. _Nay target in view! _Ye feel sick.  5- _Ye be nay longer poison'd.Thar be an op'n door 'ere. _ h  ####### ############ #.....# #..........# #.....# #..........# '.....# #..........# #.....# ###..........####....#'#######..#....#....#....'..@.>-302.1 (4.0.#..#....#.......'..'....#......#.####....###...##*### #.......#..... ,#, #.......#......# #.......#......, , ,.# #.#.....[..*, #.# hѭ  hk k6=-3.1 (5 h& A _Found a plate armour.! ht3! h,! hB! h! h7=! h*Y8! hì! hX! hn! h! hgD9=! h! hV! hX,! h! h6! h! h! hg! h50=! h~! h'B! h/n! hM X! h=1=! hX)2=! h/! h0! ha36 _Ye op'n tha door.! hE$  Thar be an op'n door 'ere. _3! hF! hH! h}J! hK! hK! hXP! hS,! hT! h%X6 _Ye op'n tha door.! hZ! h[K4=! h\! h*dt  Thar be an op'n door 'ere. _! hd! hf! hh! hh! h$i! hk! hm,! h=n! ho! hbq! hsd5=! hu?  Thar be an op'n door 'ere.! hv! hw _! hEx! hy! hz! hc{! h{! h! hN96! h(=! hE! h! hՅ,! hx! h{! h,! h! h! h! hb! h! hj! h! hU7=! h}! hj! h"! h! h! hE! ht,! hj! h}*, #.......#.........#.....#  #.......##+#.....#  ,....####.........#  .... ...! hd.......# , *...........# ! hР.................# .................# #######'##########! h?o + +@..........#  * , ,#...........# ! h|* ######'##...# , ,, ##.###.###### . , ,#.......#! h*  , #.......# ., , #.......# , #.......#! hʢ ! hdv######### * *! h{######+.....'43.1 (40.0)#.....#####, ,! h! hP{8=======4.1 (41! h! hn _Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n ! h>door 'ere. _As ye op'n tha door, it creaks loudly!! hp_I! h{dX! hm  Thar be an op'n door 'ere. _! hm9=! hAn! hVs! hxX! h2}6 _Ye op'n tha door.! h3! h{! hȈ?  Thar be an op'n door 'ere.! h9! h _! h! h,! h+! h! h$! hՖ! hZ! h! h! h,! hN! h-! h,! h! h n! h! h0! h! hu#########....###...####### ..........### #.......#.....#.... ..........#, #.......#.........# ..........# #.......#.........# ! h..........# #.......#.....[...# ..........*, #.......#.........# ........ ###+#.......##+######## ######## #......####............ ..# , #.....@+ ............------ ..# , #......# *............ ..# , , #......# ............ #+#### #......###*............ .....# * #####....#########'#### .....#,, #....'.....'.......! hO  .....# #....#.....#.......  .....#* #....############'#  .....#........, ,, ##.###.#! hJE ! h###'..#59.1 (15..#.##! h! hN======60.1 (16! h! h@< _As ye op'n tha door, it creaks loudly!! hs ! hm ! h ! h ! h ! h k  Thar be an op'n door 'ere.! h K _! h ! hE ,! h8 ! h7 ! h ! h ! h? ! h ! h* ,! hl ! h Thar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n door 'ere. _As ye op'n tha door, it creaks loudly! _Thar be an op'n door 'ere. _Ye op'n tha door.! h 3! h ! h ?  Thar be an op'n door 'ere.! h ! h  _! h ! ho ! h ,! h ! hN ! hK ,! h ! h) ! hZ ,! h ! h? ! h. ,! h ! h ! h ,! h} ! h ! h ,! hV ! h@ ! hB ,! h ! h" ! hO$ ,! h/% ! h& ! h_( ! h( ! hb) ! h1, ! h1 n! h52 ! h 3 ! h4 ! h=6 ,! h6 ! h9 ! h: ,! h; ! h= 6 _Ye op'n tha door.! h? 3! hb@ ! h,B ! hC ,! h.D ! hG ?  Thar be an op'n door 'ere.! hI ! hI  _! h J ! hK ! hL ,! hfM ! hO ! h%Q ,! hQ ! hS ! h1U ! hU ! h9V ! hW ! hX ,! hLY ! h[ ! h[ ! hD\ ! h\ ! hb ! h;c ,! hc ! he ! hf ,! hg ! hIi ! hj ,! hj ! hl ! hOm ! hm ! hHn ! ho ! h q ! hq ! hr ! ht Thar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n door 'ere.  ! hv 5 _! hw ! h7y ! hz ,! h"{ ! h} ! h~ ,! h ! hـ ! hڂ ,! h ! h? ! h ! h ! hȇ ! h8 ! h ! h ! h ! h4 X! h ! h ,! h ! h> Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door.! h 3! hO ! hɢ Thar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door.  Thar be an op'n door 'ere.! h ..#......#............., ###...#####............. ,###+#............., #..#............. '..#.................... ####............. ####.......#############+# , ....#..#.......'........, , ..#..'.......#@..?...l * ------..#..#.......#........ ..#..#.......#........ ....#'##.......######+## * #####.#######.... , , * ,<.# +...., l   iguana (asleep)..#,,! h, F[39;49m #.....+ , , , ,##..## , 402.1 (42------3.1 (43 _An iguana comes inta view." hZm...... ...#####. #....... #...... #..... #..... ......######### , ......'........, , #@..?...l * #........ #........ ######+## * " h"\ , , * , <.# +.... #... , , , ,  , , " hq...... ...#####. #....... #...... #..... #..... ......######### , ......'........, , #@..?...l * #........ #........ ######+##  , , * <.# +.... " h , , ,  , " hJ" h^ _An iguana be nearby!" h%...... ...#####. #....... #...... #..... #..... ......######### , ......'........, , #@..?...l * #........ #........ ######+## *  , , * , <.# +.... #... , , , ,  , , " hZ...... ...#####. #....... #...... #..... #..... ......######### , ......'........, , #@..?...l * #........ #........ ######+##  , , * <.# +....  , , ,  ,  _An iguana be nearby!" h^*#.#...#......., #...#####.. ,#.##+#........, #.#..#......." hb #.'..#...... #.####...... #####.#+# , #..#.'. , #..'.#.@.?...l. * #..#.#.#..#.#.#'##.######+### <.# +.... , " hb " he" h\mjl.l" ho84.1 (1.0) _" hu" h#.#...#., ##. #.#####. ,#.##+#.." h, #.#..#... #.'..#.... #.####....." hĂ #####.#+# , #..#.'., #..'." h΄##..@?..l.* #..#.#.#..#.#.#'##.######+#### * <.# +.... " hޅ,, + , , , , ,, " hÆ!" h4" h,4l." hy&5" h:" h" h .#...#., ##.# .#####. ,#.##+#., #.#..#. #.'..#... #.####..... # .####.#+# , #..#.'.#, #..'.#...@.l....# * #..#.#.##..#.#.##'##.######+##### * <.# +.... , , + , , , , , ,* #..## , , ," h 0l." hR &6" h} " h % _Ye see 'ere a scroll labelled VUTWEKHL UZALU.  Ye hit tha iguana but do nay damage. Yer touch misses tha iguana." h 3=9 (0.8" h " h S _Tha iguana closely misses ye." h  Ye punch tha iguana! Ye touch tha iguana.  Tha iguana be severely wounded." h -7.8 (0.9" h " h _Tha iguana closely misses ye.Ye punch tha iguana!  Ye kill tha iguana!" h C." h9 568.6 (0.8" hV@ " hC ] _Tha Council accepts yer kill." hk " hh " h " hҹ } _Nay target in view!" hj " h  " hl C_Nay target in view!" h,3" hw." h=8" hU>&0# h -9.6 (1 _m - a scroll labelled VUTWEKHL UZALU# hZ _Ye op'n tha door.  Thar be an op'n door 'ere. _# h'#..#.......#..........# #..#.......#..........# ..#'##.......######'##### * ######.#######..........# , #.....<.# +..........# , #.......#,, #..........# , #.......+ ,#..........# , +..##..## #..........# , #..*#..# * #.# ,- #. #..#* , #######[39;4# ht9m....#, , , #, #... , , #....#  *#..# ,, #....# , , ** ....#, , , * ...# * , , , ,  ,  10.0)20.6 (11 _n - a fumin' coppery potion# hi3# h# hw# h1)# h< _Ye op'n tha door.# h>,# hlX  Thar be an op'n door 'ere. _# h%^,# htga _Ye now haf 305 gold pieces (gain'd 8).# hh3# hj# hl,# hrm# hn# ho,# hp# hr# ht# ht# h>u# hXw6 _Ye op'n tha door.# hy3# hy# h|?  Thar be an op'n door 'ere.# h~5 _# h# h^# h,# h5# hH# h,# hΆ# h=# h,# h[# h# h# hs# h# h# h# h{# h# h# hҔ,# hz# h# h&,# h # h# h,# hd# h# hǞ# hF# hƟ# h# h,# h# h# hǦ,# hy# h# hש# hU# h֪# h|# h,# hf# h~# h,# h # h6 _Ye op'n tha door.# hg3# h# h[?  Thar be an op'n door 'ere.# h5 _# h;# h# hN,# h# hL# h,# hM# h-# hv,# hl# h# hl,# h# h# h,# h@# hP# hA,# h# hX# h,# hS# h# h&f *, #.......#. #.....# , #.......'. * #.....#, +..##..##. #. #..##..### # h#####.....#.. #...#..## ..........#..##...#...# , ..........#......##..## ..........#......##..#* .......@..#+###......#*57.6 (37# h. ....####......#'###..# ) ,, #..........#..#, , #..........#..# #..........#... ######## h5....###.# ,, #...... .# #........# #........# h# hx,8.6 (38# h# hO# _Found a whip.# h 3# h # h # h # h # hܠ ,# h # hI # h ,# h # h # h ,# h # hX # h # h2 P### #.....#, +..##..... #.....#. #..## .....#####.....#.. #...#...............#..##..................#......##.....#......## .......#+###.....####......#'###).@.# #..........#.....# #..........#.........# #..........# .....##### #######....## hf 0.....* ......... * #..... S   water moccasin (wandering) ... #.......S , #..... # h 263.6 (5.0)# hx +4.6 (6# h # h a _A water moccasin comes inta view.$ h[ ..... #.....#. #..  #.....#####.....#.. #...  #...............#..##...  #.#...  #...#......  #....#+###...  #$ h^..####......#'##  #.....)...# #..........  #......@..# #.  #.# #.  #.....##### #######....  #.....* #....  #.... * #  #....  #  #..S , #  #... *  $ ha$ htS.5.6 (1$ hx #.....#####.....#.. #..   #...............#..##   #.#...  $ hz|  #...#......   #.#+###..   #####......#'#   #.....)...# #.........   #.........# #   #.# #  $ h #.....##### #######   #.....* #   #S....* #   #..... #   #..... #   #.....*  #..... .SS6$ h  #...............#..##  #.#...  #.#  #.#+###  #####......#'  #.....)...# #........  #.........# #  #.# #  #....@##### #######  #.....# #  #.S...# #  #.....# #  #.....# #  #.....#   #.....#  ####### $ h{S.7$ h  #.#..##  #.#  #.#  #.....#+###  #.####......#  #.....)...# #  #.# #  #.# #  #...@.##### #  #..S..# #  #.....# #  #.....# #  #.....# #  #.....#   #.....#   $ hC:# $ hD=8$ h$ hI _Tha water moccasin bites ye but does nay damage. x2$ h A water moccasin comes inta view.Tha water moccasin bites ye but does nay damage. x2  Ye hit tha water moccasin. Ye touch tha water moccasin!  Tha water moccasin be heavily wounded.  Tha water moccasin bites ye.  Ye be poison'd.$ h{6====-9.5 (0.9$ h7Pois $ h$ h  Tha water moccasin bites ye.  Ye be poison'd. _Tha water moccasin poisons ye!  Ye barely miss tha water moccasin. Ye punch tha water moccasin.  Tha water moccasin be heavily wounded.feel very sick.$ hKc3---70.4$ hE$ hU[ _Tha water moccasin closely misses ye.$ h  Ye miss tha water moccasin.Tha water moccasin be heavily wounded.$ h< C--1.3$ h $ h*  Tha water moccasin be heavily wounded. _Ye feel sick. Ye block tha water moccasin's attack.  Ye punch tha water moccasin!  Yer off-hand punch misses tha water moccasin.Tha water moccasin be severely wounded.Ye feel sick. Ye block tha water moccasin's attack.$ h 012.2$ h $ h F _Tha water moccasin bites ye but does nay damage.$ h  #........... #........... #........... #.........# #.....)...#  #.........#  #.........#  #...@.#####  #..S..#  #.....#  #.....#  #.....#  #.....# #.....# $ h 5#######$ hD   #........... #........... #........... #.........# #.....)...#  #.........#  #.........#  #...@.##### $ h  #..S..#  #.....#  #.....#  #.....#  #.....# #.....# #######$ h $ h $ h< $ h] e _A water moccasin be nearby!% h< % h="% h> % h?fYe hit tha water moccasin. Yer touch misses tha water moccasin.% hA@6Tha water moccasin be almost dead.% h@% h6E% hE0% hF-% hKG!3.1% hO% hp % hq% hqE_Ye feel sick. Tha water moccasin closely misses ye.% hs9Ye punch tha water moccasin!  % hs%Ye kill tha water moccasin!% h>t% h9~ % h!% h†% hG   % h1Tha Council accepts yer kill.% h% h % h % h49% h|-% h<67% hM 4.0 % h_Ye feel sick.% hԴ% h % h% hLI_Yer Shapeshiftin' skill increases ta level 7!% h% h _Ye feel sick.8=- _Ye feel sick.7- _Ye feel sick.  Ye feel sick.6= % hy_Ye be nay longer poison'd.% h7% h+#B% h')% h*% h48% h9,% h ;% h=% h>% hS?K9=% h@% h|B% hD,% h8F% hG% hI,% h'J% hcM% hN,% h=P% hR% h1T% hTO50=% h}U% hW% hX% hqY% hAZ% he\% h<^% h^% h_% ha% hOc% hcK1=% hd% hj% hl,% hYn% hp% hhr,% hs% hv% h\w% hw% hx% hF{% h|% h}N2=% h9~% h% hc,% h% h% h0,% hG% h% h;3% hՎ% h% h[,% h8% hG% h>% h% hG% h% hܙ% hg% h% hB% ha4=% h% hJ% hb% h١% hQ% h% hƤ% h=% h% h% hCU5=% h% h4% h% hB,% hݭ% h˯% h% h#% h% hP% h$% h% h % hŶ% h% h K6=% h% h% h1% h % h}% h% h% h% h% h% h% hU7=% h% hX% hv% h% h\% h% h% h@% h% h% h % hK8=% h3% h% h% h{% h% h#% h9% h% h% h% h),% h% h6 _Ye op'n tha door.% h.O=% hh% hY?  Thar be an op'n door 'ere.% h% h# _% h% h% h,% h% h% h% h,% h% h% h,% h4% h#% h% h% h% h% h(,% h% h% h,% ha% h% h% h^% h% h% h% h % h % h % h % h| % h % h]% hT% h% hX% h6 _Ye op'n tha door.% hA3% h8% h?  Thar be an op'n door 'ere.% hP   #######% h# .....# ,..  * .>..# ,, .....   , ...# ,,,   ..####, ^ % hi  #####....# *  #...#@...# * .....-532.0 (58.0) #...'....#% h D.....   #...#....#.....   #...#....#.....  % hy!? ########.##....# ** .....   #......#.#....## ,, .#####   #....#...#....# , ,,   #....#...#....#,   #....#...'....#% h!C, ,% h|%% h%F-3.0 (59% h_)% hR+; _Found a stone staircase leadin' down.% h3& _Nay target in view! _Nay target in view!% hNg3% hth% hl% ho% h p$ _% h.% h.?  Thar be an op'n door 'ere.% h% h0 _% hޅ% hL% hO% h% h% h% hv,% h"% h% hӑB% h% hj% h% h% h % h% h;% h% h\% h؜% h% hY% h% h% h/% hآ% hU% h% hV% h% h% h,% h% h% h<% ḫ% h[% h% h% hy% h % hN% h,% h% h% h?% h% hH% h߼% h8,% h(% h% h,% h\% h% h% h% h{% he% hs% h!% h% hX,% h% hL _Ye now haf 320 gold pieces (gain'd 15).% h% hY% hn% hg% h% h% h=% h&% h% h^% hw% hF% h6% h% h{% h% h(% h% hc% h{% h% h% h% h% h% h' % h % h % h % hA % h % h % h % hH % hc % h % hb % h % h % h % h- % h % hh % hS % h % h % h/ % h % h % h % h % h|! % h# % h# % hB$ % h& % h' % hT( % h( % hS+ % h, % hC- % h- % h0 % hn1 % h2 % h2 % hL4 % h5 % hf6 % h7 % h8 % h: % h; % h6< % hG> % h? % h@ % h"A % h4C % hD % htE % hF % h H % h J % hJ % hTK % haN % hP % hP % h>Q % hS % h%U % hU % hYV % hX % hY ,% hZ % h\ % h^ % h?_ % h_ % h b % hc % hpd % he % hg % h m   #....#...#....## ,% hm q  #....#...#.....# **##  #....#...#.....# #. % hxn  #....#...#.....# #.  #....#...#.....# #  #....#...#.....###### % h2o  #....#...#.....#...##  #....#...#.....#  #...@#...#.....#% ho a  #....#...#.....#  #....#...#.....#  #....#...#.....#....#% hp   #....#...#.....#....#  #....#...#.....#..... s   scorpion (asleep) % hr  #....#...#.....#.....  #..s.#...#.....######  , #...#...........% ht ,80% h/v % hz Xss.% h#{ ,4.0 (51% h~ % h [ _A scorpion comes inta view.% h  #....#...  #....#...  #....#...  #....#...  #....#...  #....#... #....#.. #....#. #...@#. #....#. #....#. #....# #....# #..s.# #....# #....# , % h  #....#...  #....#...  #....#...  #....#...  #....#...  #....#... #....#.. #....#. #...@#. #....#. #....#. #....# #....# #..s.# #....# #....# ,  _A scorpion be nearby!% h[ #....#...  #....#...  #....#...  #....#...  #....#...  #....#... #....#.. #....#. #...@#. #....#. #....#. #....# #....# #..s.# #....# #....# , & h #....#...  #....#...  #....#...  #....#...  #....#...  #....#... #....#.. #....#. #...@#. #....#. #....#.& h #....# #....# #..s.# #....# #....# , & h& h+& h& h _ _A scorpion be nearby!& h.#...#.....# **##.#... #.& h.#....#....#...#####.#......& h2{.#.....#....& h#s..#####......& hF* ####& h& h}<s.& h!85.0 (1.0) _& hC(& h44E #.#####...& h4^..#s..& hs5#####......######## ######& h7& hS><s.& h>&6& hC& h~E& h8V  Ye barely miss tha scorpion. Ye touch tha scorpion!  Tha scorpion be heavily wounded.4--=9 (0.9& haA8  _Tha scorpion stin's ye.  Ye punch tha scorpion! Yer touch misses tha scorpion.Tha scorpion be almost dead.7.8& hLT _Tha scorpion barely misses ye.& h  Ye hit tha scorpion.  Tha scorpion be almost dead.& h5W5--8.7& hT& hW _Tha scorpion stin's ye but does nay damage.  Ye hit tha scorpion.  Tha scorpion be almost dead.& h-& hV49--9.5 (0.8& hr & hS - _Tha scorpion stin's ye.& hW    #....#  #....#  #....# #....# #....# #....# #....# #...@# #...s# #....# #....# #....# #....# #....# ###### & hLq    #....#  #....#  #....# #....# #....# #....# #....# #...@# #...s# #....# #....# #....# #....# #....# ######  _A scorpion be nearby!& h@v  Ye hit tha scorpion.  Ye kill tha scorpion!& hQr†& hބ7390.4 (0.9 _Tha Council accepts yer kill.& h  & h& hW;_Nay target in view!' h:w_' h>y' hP ' h;_50--' hؑ' hƒ' hY,' h' h' h' h' h 1=' h' h5' h' h=' h' hd' h,' h' h' hyU2=' h' h' h[' h' hj' h|' h' h' h' h^ ' h( ' hH;3' h' h' h' h' h:' h' h)' h' h3$' h%' hF&' h&' h,' h-' ht.K4=' h3/' h4' h6,' h7' h0<' hW=,' h>' h_C' hDk5=' hE' hJ%  ' htKThar be an op'n door 'ere.' hL' hM _' hM' hQ' hR,' heS' h:W' hRX,' hY' h]' h^K6=' hh_' h_' hc' hd,' he' hi' hi,' hj' h=n' h^o97' ho2=' hep' hs' ht,' h:u' hx' h{B' h~' h,' h' h3' h>a8=' h' h0' h',' h' h,' h' h' h' hfO=' h' h,' hL' h' h2' hĪ' hM' h' h`,' h' hK' h,' hI' h' h,' hP' h' h,' h*' h' h,' h' h' h,' h6' h' h~,' h(' h' h' h' h' h]' h,' h ' hz' h,' h' h' h2,' h _Ye op'n tha door.' h' h?  Thar be an op'n door 'ere.' hK _' hX' h' h' hc'' h<)B' h)' h/X' h/' h"1,' h2' he:' h:;,' h5<' h>' h?,' h@' hB' hDB' hpF' hG,' hIH' hJ' h^K' hK,' hM' hO' hO,' hQ' hR' hwS' hT' hU' hW' hW' hbX' hY' h [' h[' h\' h]' h^' hR_' h_' ha' hb' hlc' hTd' he' hg,' h*h' hj' hj' huk' hk' hm' hn' hao' ho' hr?  Thar be an op'n door 'ere.' ht' ht _' h&u' hv' hw,' hMx' hz' h{' h{' h|' hD}' hY~' h~' hh' h€' h' h' h' h%?  Thar be an op'n door 'ere.' hH' h܇ _' h݈' h' hB' h|' h' h"' h' h(' h' h' h)' h' h' h=' hږ' h7' hG' hɚ' hH' hP' h' h9' h' h]' h,' h' h' h' h!' h' h' h۬,' ho' h' h' h)' h' h̴Thar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door.' h' h' h!' huYe op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door.  Thar be an op'n door 'ere.' hn5 _' h ' h' h' h' h.' h' h' h' hs,' h]' h%' h,' h' h?' h' hV' h4Thar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door.' hX' h' h' hYe op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door.  Thar be an op'n door 'ere.' h' h, _' h' h' h' hm' h' hgYe op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n ' hdoor 'ere.  ' h' h _' h' ht' ht,' h' h' h' h5' h' h' h ' h' h' h' h' h' h' hS' hl' h' hm' h' h' h+' h' h' h' hV' h' h' h' he' hh' h' h' h' h8' hHYe op'n tha door. _Thar be an op'n ' hHadoor 'ere. _Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door.' hT' h' hF' h Thar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door.  Thar be an op'n ' hM  door 'ere.' hd  ' h _' hX ' hC' hD' h<' h' ht' h,' h,' hnYe op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door.' hI' h4Thar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door.  Thar be an op'n door 'ere.' h' h _' hT ' h"' h$$,' h$' hJ'' h(,' h6)' h[+' h,,' h=-' h$1' hJ6######....#, , , .....#....# +....... .....#....# , #......# * '##..'....# , #......# , ' h6..##+#....#####......# , ..........#...#......#,, ..........'...+......# , ..........#...#......+ ..........##'##.@....# - ###########.....#'#### ' h7 , , #.....#... ,  *, #.....#...#* , , #.....#..h# , ,+.....#....,h   hound (asleep) , #.....#....., * #.....####### #######' h<714.4 (124.0) _Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n ' h{=%door 'ere.  Ye op'n tha door.' h=F-55' h B' hCX _A hound comes inta view.' h....#, , ,....# +....... ....# , #......# * '##..'....# , #......# , ..##+#.#......# , ....#......#,, .......'...+......# , ' hQ...#......+ '##.@....# #.....#'####  , , #.....#... ,  *, #.....#...#* ,  , #.....#..h#  , ,+.....#....,  , #.....#....., ' h&S * #.....#######  ' h?(....#, , ,....# +....... ....# , #......# * '##..'....# , #......# , .##+#.#......# , ....#......#,, .......'...+......# , ...#......+ '##.@....# #.....#'####  ' h*, , #.....#... ,  *, #.....#...#*  , #.....#..h# , ,+.....#....,  , #.....#..... * #.....####### ' h'.4' h2' h3\ _A hound be nearby!' h\....#, , ,....# +....... ....# , #......# * '##..'....# , #......# , ..##+#.#......# , ....#......#,, .......'...+......# , ...#......+ '##.@....# #.....#'####  , , #.....#... ,  *, #.....#...#* ,  , #.....#..h#  , ,+.....#....,  , #.....#.....,  * #.....#######  ' h....#, , ,....# +....... ....# , #......# * '##..'....# , #......# , .##+#.#......# , ....#......#,, .......'...+......# , ...#......+ '##.@....# #.....#'####  ' hR, , #.....#... ,  *, #.....#...#*  , #.....#..h# , ,+.....#....,  , #.....#..... * #.....####### ' h:' hЕ' h' h\ _A hound be nearby!' h....#, , ,....# +....... ....# , #......# * '##..'....# , #......# , ..##+#.#......# , ....#......#,, .......'...+......# , ...#......+ '##.@....# #.....#'####  , , #.....#... ,  *, #.....#...#* ,  , #.....#..h#  , ,+.....#....,  , #.....#.....,  * #.....#######  ' h ....#, , ,....# +....... ....# , #......# * '##..'....# , #......# , .##+#.#......# , ....#......#,, .......'...+......# , ...#......+ '##.@....# #.....#'####  , , #.....#... ,  *, #.....#...#*  , #.....#..h# ,' hy  ,+.....#....,  , #.....#..... * #.....####### ' h ' h \ _A hound be nearby!' h$l....#....# +.......#....# , #......# * ##..'....# , #......# , .##+#....#####......# , ........#...#......#,, ' hn.......'...+......# ,......#...#......+, ##'##......# ##########.....#@#### , , , #.....#........**, #.....#...##... , #.....#..h#, ,+.....#....,#.....#.** #.....####### ####### ' hkv' h{86.0) _' h(' h#....# , #......# * #..'....# , #......# , +#....#####......# , .......#...#......#,, '...+......# ,#...#......+, ##'##......# . #########.....#'####....  , , #.....#.@....... **, #.....#...##  , #.....#..h# , ,+.....#....,#.....#.** #.....#######   #######  Ye op'n tha door. _A hound comes inta view. _be nearby! __Thar be an op'n door 'ere.' hF' h -7 _' h' h( h;#..', ##+#....#### ........#...,'...+ ,#...#( h=z+, . #'##......# ... #########.....#'####...  , , .....**, ##....  ,h# ., ,+...  , #...** ######## ####### ( hK} hh  Tha hound barks!( hME====8( hS( h Thar be an op'n door 'ere.  Tha hound barks! _Ye block tha hound's attack.  Ye hit tha hound but do nay damage. Tha hound bites ye. ( h  Tha hound be seared by tha foul flame within ye.  Tha hound be moderately wounded.( hK6-=---9.3 (0.9( h( hW= _Tha hound bites ye but does nay damage.( hK ( hM"( hB  Ye closely miss tha hound. Ye touch tha hound!  Tha hound be almost dead.7----20.2( h"( hF _Tha hound closely misses ye.Ye hit tha hound but do nay damage.Tha hound be almost dead.3--1.1( h( heQ _Tha hound bites ye. Tha hound bites ye but does nay damage.( hO@ ,  , #......# , #... +......# , ......+, . .....# ... #'####....  , , #......... *  *, #.@.##....  , #..h# .  , #.....  , #....... *  * #########  ( h ,  , #......# , #... +......# , ......+, . .....# ... #'####....  , , #......... *  *, #.@.##....  , #..h# .  , #.....  , #.......  * #########  ( ht _A hound be nearby!  Ye hit tha hound.  Ye kill tha hound!. 62.0 _Tha Council accepts yer kill. _Yer Unarmed Combat skill increases ta level 7! _Nay target in view!( hA ( hB ( hqG ( hO _ _Nay target in view!( hP ( h2U ( huX I _Nay target in view!( hl ( hm ( hn ( hr ( h~t ( h #4=- _( h: ( h ,( h ( h ( h ....#####......# ,  ....#...#......#..# ## ( h X'...+......#..##.##, #...#......+......#  ##'##......#......#  #####.....#'####......#  , , #.....#...........# * ( hp , #.....#...##.....#  , #.....#...##@....##  -6.0 (4.0  , ,+.....#............. , #.....#...........$( * * #.....##############  #######           ( hC ( h) }5=-7.0 (5( hg ( h % _Found 4 stones.( heI( h+) h 6=7= _Ye now haf 325 gold pieces (gain'd 5). _Ye op'n tha door.) h a8=) h) h?  Thar be an op'n door 'ere.) h) hz _) hL) h) hu,) h) hI) h,) h) h!) h$O=) h*%) h&) hp() hK)) h**) h2) h5,) h7) hr8) h9) h_:) hh;) h;) hn<) hD=) h8>) h>) h??) hZA) hB) hB) hC) hC) hD) hyE,) hH) hI,) hJ) h;M6 _Ye op'n tha door.) hN3) h5O) hKS?  Thar be an op'n door 'ere.) hT) hYU _) hU) hW) hX,) heY) h'[) h[) h~\) h]) h^) h_,) h`) ha) hc) hc) h-d) hpg?  Thar be an op'n door 'ere.) hl#########+# , ,, ,...#, , .(..... *...# , * ...... ) hmy...# * ..... , ,...# ,*,,.... '##### +#. ... ,,, , ....# .... #'### * ....# , ......#...# ....# , ......#@..# 56.0 (29.0) ....# , ......##'## ....# , ..........# ....# , ..........# ) h@n2....#, , ..........# ....# +..........# ....# , #......#'### ....# , #......#...# ....#####......#...#) h^r) hr,7.0 (30) hMv) hw% _Found 4 stones.) h_) hX) hT  Thar be an op'n door 'ere. _) h\) h ,) h^) h) h],) hh) h) hʼ,) h) h) h,) h) h) h`) h ) h) h ) h,) h) hJ) h,) h) hb........#....'.....'...........# .#....#.....#...........# ##'###....############'##...# #...............##.###.###### ####...............#.......# ...................#.......# ...............#.......# ...............#.......# ............@..############ *#############+##............. '..........#, ,#..(.......... *#..........# , #.............#..........#, #.............#..........# ,#.............######'##### +#.............,) h......# ......#'########......# , #......#...#) h4 67.0 (1'#..#..#..#..###) h) hM======8.0 (11) h) ho< _As ye op'n tha door, it creaks loudly!) h.  Thar be an op'n door 'ere. _ _Ye op'n tha door.  Thar be an op'n door 'ere. _ _Ye op'n tha door.  Thar be an op'n door 'ere. _[39;) h49mThar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door.Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door.  Thar be an op'n door 'ere. _#####....##+#....#####......#... .#...#............#...#......#..# .#...#............'...+......#..# .#...#............#...#......+... ..#..#............##'##......#... #.#################.....#'####...# ) h #....#.....#........# #....#.....#...##...# #.[@.#.....#...##...------ #....'.....#..# #....#.....#.. ######.....######### ########## .#####....##+#....#####......# ..#...#.#...#......#.. ..#...#.'...+......#.. ..#...#.#...#......+.#..#.##'##......# ##.#######.....#'####.# #....#.....#.# #....#.....#...##.# #.@..#.....#...##.# #....'.....#.# #....#.....#.# ######.[37) hm....# ######802.0 (34------3.0 (35 _Thar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n door 'ere. _Ye see 'ere a +1 leathar armour o' willpower.* h4.0 (1.0) _q - a +1 leathar armour o' willpower* h 3* h * h * h * h ,* h<   Thar be an op'n door 'ere. _* hq? * h6B * hE X* hG ,* hH ,* hM B* hP X* hS X* hW X* hK\ X* h6a n* hc * hf * h@h * hi * hBj ,* hk * hYn ?  Thar be an op'n door 'ere.* h p 5 _* hp * hs * h+u ,* hv * hx * hGz ,* h{ * h ?  Thar be an op'n door 'ere.* h * hπ  _* h * h| * hj B* hP * h * h * h * h| * hĤ * hl * hK * h * h ,* hdz * hI B* h * h * h ,* hF * h * hS ,* h * h * h ,* hd * h * hi ,* h * h~ * h ,* h@ * h) * h ,* h * h * hX ,* h * h3 * h ,* h' * h: * h ,* h * hQ * h ,* ha * h * h% ,* h * h> * h ,* h0 * hE * h ,* h% * h5 * hk ,* h * h * h ,* h * hN * h ,* h) * h * h! ,* h$ * h$ * h& ,* hc' * h) * h+ ,* h+ * h . * h@/ ,* h/ * h2 * hK3 ,* h3 * h26 * h,7 * h7 * ha8 * h: * h ; * h; * h@< * h= * h> * h? * h(@ * hA * hB * hC * h-D * hE * hF * hG * hqH * hJ ?  Thar be an op'n door 'ere.* hK * hZL  _* hM * hCN * hO * h6P ,* hQ * hS * hS * hvT * hPV ?  Thar be an op'n door 'ere.* hW * h=X  _* hX * hHZ * h[ * hF\ * h\ * hcc * hd ,* hle * hg * hh ,* hi * hk * hl ,* hm * h;p * hq * hq * hHr * hs * h6u * hu * hjv * hw * hy * hy * hMz * h{ * h| * hZ} * h~ * h( * h * h@ * h؁ * h * hh * h * h * hĆ * h6 * hˆ * hl * h * h" * h * hF * h * hW * h * h| * h * h * h * h * h * h * h * h * hp * h¢  ## ######### ##### .# ........# #########.. .# ,........# #...'...#.. .# ,,, ........# #...#...'.. .####, ^ ........#####..#####.# *#...........#..###.....# #......@....'....#....77.0 (73.0)* h2 .# #...........#....#>.# #...........#....#.# #...........#....#...... ....# ** #...........######...... ...## ,,...#######............##  ...# , ... ,#............#.  ...# ). , #............#.  ...#, , #.<..........#. * hJ * h ,8.0 (74* h * h׮ F _Thar be an op'n door 'ere. _Found a falchion.* h&3* h,(+ h + h^+ h&+ h8n+ h?+ hA..>..# ..........# #...'...# + hB.....# ,,..........# #...#...' + hCu.....####, ^.........#####.. + hsDo####....# *#...........#..### .+ huE..#....# #...........'....# .+ hPF..'....# #...........#....#>+ h!G..#....# #...........#....#+ hO#....# #...........#....# #.##....# ** #....###### #.#....## #.....#######.....#....# #..... { ,#....#....# #..).. , #....'....# #..... , #.<........#....# #..... , #..........#....## #.....#######..#.....# #######.......##########.....# #...#.......#..#....+ hO82.0 (+ h Q4.0)+ hnR+ hS+ hX+ h[ + hH\+ h\6_Ye sense a monster nearby.+ h]+ he+ h _Ye op'n tha door.#####....# *#.....#..###. #...#....# #...........'....#. #...'....# #...........#....#>...#....# #...........#....# #...#....# #...........#....# ##.##....# ####...........###### .## #.....#######.......#.....#.c...#....... ... #..).@'?....#....... ...'....# #.....#.....#.<.#....# #.....#.....#.#....## #.....#######.#.....# #######.......########.#.....# #...#.......#..#c   centaur (asle+ h Xep).#.....# #...#.<.....#..#.....#.....# #...#.'..#.....#.....#######.#....)..##+#####+ h~ c6clauncher)A centaur comes inta view.Tha centaur shouts!+ hI((+ hs -.'+ h z3---====7.0 (5+ hb( + hs7 e _Tha centaur wields a +0 orcbow. Tha centaur shoots an arrow. Tha arrow hits ye.+ h   #..... #....> #.... #... ####... #.....####### #.....#.c...# #..).@'?....# #.....#.....#.< #.....#.....# #.....####### #######  < )+ h/< K  #..... #....> #.... #... ####... #.....####### #.....#.c...# #..).@'?....# #.....#.....#.< #.....#.....# #.....####### #######  < )+ h_= + hK> + hC + hG ^ _A centaur be nearby!+ hH....# *#.#..###. ...#....# #...........'....#. ...'....# #.....#....#>. ...#....# #.....+ h#....#. ...#....# #....#....#. #.##....# ####....######. #.#....## #.....#######.#....# #.....#.c...#.+ h #....# #..)..@?....#.'....# #.....#.....#.<.#....# #.....#.....#.#....## #.....#######.#.....# #######.+ h*##.....# #...#.#..#.#.....# #...#.<.....#..#.#.....# #...#.'..#.#.....#.#....)..##+#+ h&+ hW.8(+ hq ?  Tha centaur shoots an arrow. Tha arrow hits ye but does nay damage.+ h`(((((((, hv@?....., h`===-8.0 (1, h, h=#  ....# *#.#..###.#....# #...'....#.'....# #...#....#>.#....# #...#....#.#....# #...#....#. .##....# ####...######. .#....## #.....#######. .#....# #.....#.c...#. .#....# #..)..'@....#. .'....# #.....#.....#.<. .#....# #.....#.....#. .#....## #.....#######. .#.....# #######.# .#.....# #...#.#..#. ., h@$h#.....# #...#.<.....#..#. .#.....# #...#.'..#. .#.....#.#....)..##+######. _Tha centaur shoots an arrow. Tha arrow closely misses ye. _Thar be an op'n door 'ere., h, Tha centaur unwields a +0 orcbow. Tha centaur barely misses ye., h.4=-----9, hr9, h< _Tha centaur kicks ye but does nay damage. _Ye see 'ere a scroll o' silence {!r}., ht _kick _Ye see 'ere a scroll o' silence {!r}.  Ye punch tha centaur! Ye touch tha centaur!  Yer off-hand punch misses tha centaur.  Tha centaur be severely wounded.  Tha centaur barely misses ye., h1wT=-9 (0.9, hyz, hɍ _Tha centaur kicks ye but does nay damage.  Ye punch tha centaur!  Ye kill tha centaur!, h[), h?84-90.7 (0.8, hs _Tha Council accepts yer kill., h\d-, hi_ _Nay target in view!, hAj, hNs, h]vI _Nay target in view!, h3, hJ, h9, h0-1.7 (1 _S - a scroll o' silence {!r}, h 3, he , h , h 5=  Thar be an op'n door 'ere. _, h , hS ,, h , h , h4 a6=, h: , hh , h ,, h , h , h ,, h , h , h ,, h , h , hh k7=, h , h , h ,, h , h( , hA , h , hi , h   ####### ##############  #. #............# #######  #..>..# #............# #...'  #.....# #............# #...#  #.....####..^..@......#####..###-90, h J0.0)  #####....######...........#..###  #...#....# #...........'....#  #...'....# #...........#....#  #...#....# #...........#....  #...#....# #...........#....# ###.##....# ####...........###### ..#.#....## #.....#######.. #...#....# #.....#.)...#......., hr , h) E _Done 'splorin'., hG , h2 3, h 0.0)........, h|E _Done 'splorin'.- hD3- h- h_- ha- hm[ _Done 'splorin'.- h5 [[?25h[?0c  Search fer what [Enter fer "."]? . h [?25l[?1c. h 21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a shaftb - [D:7] a +0 orcbow  c - [D:7] a falchion  d - [D:7] a stone staircase leading up  e - [D:7] a stone staircase leading down  f - [D:7] a stone staircase leading up  g - [D:7] a +0 chain mail  h - [D:7] a +0 falchion of paini - [D:7] a stone staircase leading down  j - [D:7] a +0 club  k - [D:7] a +0 dagger  l - [D:7] a +1 robe of willpowerm - [D:7] a +0 hand axe (1 further duplicate)  . h8n - [D:7] a +0 leather armour  o - [D:7] a +0 short sword  p - [D:7] a basalt altar of Yredelemnul  q - [D:7] a stone staircase leading up  r - [D:7] a stone staircase leading down  s - [D:7] 4 stones (4 further duplicates in 1 pile)  t - [D:7] a plate armour  u - [D:7] a whip/ hy  a - [D:7] a shaft  f - [D:7] a stone staircase leading up1 hEkuniqs tha Changelin'Demonspawn of Wu Jian ......Health: 57/58 =======================-Magic: 8/8========================####### ##############AC: 15Str: 16  #.....# #............# ####### EV: 9Int: 11  #..>..# #............# #...'.. SH:  4  Dex: 19  #.....# #............# #...#.. XL:  8 Next: 84% Place: Dungeon:7  #.....####..^..@......#####..### Noise: ---------  Time: 5901.7 (0.0)  #####....######...........#..### -) Nothing wielded  #...#....# #1 h...........'....# Throw: 8 darts (poison)#...'....# #...........#....##...#....# #...........#....##...#....# #...........#....#  ###.##....# ####...........######  ..#.#....## #.....#######........  #...#....# #.....#.)...#........  _S - a scroll o' silence {!r} _Thar be an op'n door 'ere. _Done 'splorin'. _Done 'splorin'. _Done 'splorin'.  Search fer what [Enter fer "."]? .1 hD _1 hN  _Ye haf 325 gold pieces.2 h\Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15) Temple (1/1) D:6 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosFedhas Gozag ($103)HepliaklqanaKikubaaqudghaMakhleb Nemelex XobehOkawaruQazlalRu Sif MunaTrogUskayawVehumet Wu JianXomYredelemnul Annotations: (press ! to add a new annotation) D:2 Sigmund3 hZ 3 h/ kuniqs tha Changelin'Demonspawn of Wu Jian ......Health: 57/58 =======================-Magic: 8/8========================####### ##############AC: 15Str: 16  #.....# #............# ####### EV: 9Int: 11  3 h2 #..>..# #............# #...'.. SH:  4  Dex: 19  #.....# #............# #...#.. XL:  8 Next: 84% Place: Dungeon:7  #.....####..^..@......#####..### Noise: ---------  Time: 5901.7 (0.0)  #####....######...........#..### -) Nothing wielded  #...#....# #...........'....# Throw: 8 darts (poison)#...'....# #...........#....##...#....# #...........#....##...#....# #...........#....#  ###.##....# ####...........######  ..#.#....## #.....#######........  3 h+6 #...#....# #.....#.)...#........  _Thar be an op'n door 'ere. _Done 'splorin'. _Done 'splorin'. _Done 'splorin'. _Search fer what [Enter fer "."]? . _Ye haf 325 gold pieces.3 h: 3 h< 4 h́4 hWhere to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple 4 h) 4 hl [?25h[?0ckuniqs tha Changelin'Demonspawn of Wu Jian ......Health: 57/58 =======================-4 h [Magic: 8/8========================####### ##############AC: 15Str: 16  #.....# #............# ####### EV: 9Int: 11  #..>..# #............# #...'.. SH:  4  Dex: 19  4 h M#.....# #............# #...#.. XL:  8 Next: 84% Place: Dungeon:7  #.....####..^..@......#####..### Noise: ---------  Time: 5901.7 (0.0)  #####....######...........#..### -) Nothing wielded  #...#....# #...........'....# Throw: 8 darts (poison)#...'....# #...........#....##...#....# #...........#....##...#....# #...........#....#4 h8   ###.##....# ####...........######  ..#.#....## #.....#######........  #...#....# #.....#.)...#........  _Done 'splorin'. _Done 'splorin'. _Done 'splorin'. _Search fer what [Enter fer "."]? . 4 h _Ye haf 325 gold pieces.  What level o' tha Dungeon? (default 7, ? - help) 5 hn [?25l[?1c5 h;A425 hB5 hN5 hP5 hZ8= _5 h\5 h^,5 hg`5 h5 hDŽ5 hQ5 h%  5 h1Thar be a stone staircase leadin' up 'ere.5 h5 hH5 hш$ _5 h[5 hy( 2  Ye climb upwards.  ##..#######.## #.#.. #ß...........# #.... ##...........# #..#. #...........####...  ##........÷.........  #ß..#.÷......  ##..##....  #######.##.#####  #.............6004.2 (102.5)  #.#.##  #.#<#.#   #.###....###  #.....##  ###########.#....#  #.#.#..#### [345 h4jm #..........@. #............ _Level annotation: Sigmund _Thar be a stone staircase leadin' down 'ere.6 h9G(6 hILevel 2 of the Dungeon <<<<>>>>6 hJ`(Press ? for help)6 hK[#⌠###ß###ß### #...###.......###....#6 h)M##..........###..........# ##..#.#.#.....#.#.#...##########..........##..........# #..#..#..#...#..#..#..##......##..#######.###..#######.## #.#...#...#.#...#...#.##### #......#ß..# #.##ß...........# #.........................######......##..# ##.###...........# #..#.#....###.......###...............##..# ####..###...........####...#...#.#.#.....#.#.#..#######...####..# #......#6 h.O<##........÷............#..#..#...#..#.^#.#####.#...###ß..###..###.###ß..#.÷......#######..#...#...#.#...#...#....#.......##............###..........##.......#######################.#.######.#..#.#..#.#..######.......##.##.######.....########.........#.#.............#..#.#..##.....@................+......................'...........>...........##.####..........#.######.....#######..#.......#.#.#.###..............###.# #...<#.......# #.....## ##.#.#######.#.#.###.....#........##.####..........### #.....'# #...#######.#.#.................####...............## #.....## #...........#.#####.##..#.........#6 hWQ###########.#....# #.....##.#.##.####.#+#+###.##.......#..#.##.#.#..#### ##.....#### #.#.##.## #.........##.......#..#.##..........@...##.....#####.#.##..###.##...##.............#.##...................#.#...............#ß...ß#...............######.........$.........#.#>.......##..#..##...###.#............#6 h\J#.......##..............#.#........###....##...# #.#.#...##.###.##.......##.....?........#..........# #....##...###.#.#.<....###.#7 h OO@@7 h7 hP.7 h ...7 h..............@........................$..........................?.......8 ho*@8 h< ##..#######.## #.#.. kuniqs tha Changelin' #ß...........# #.... Demonspawn of Wu Jian ...... ##...........# #..#. Health: 58/58 ======================== #...........####... Magic: 8/8======================== ##........÷......... AC: 15Str: 16 #ß..#.÷......####### EV: 9Int: 11 ##..........##...... SH:  4  Dex: 19  #####.......##.##.##### XL:  8 Next: 84% Place: Dungeon:2  #.....@................ [8 h{F33mNoise: ---------  Time: 6004.2 (0.0)  #.####..........#.##### -) Nothing wielded  #.# #...<#.......#Throw: 8 darts (poison)  #.####..........###  #...............##  ###########.#....# #.#.#..#### #  #..........@.  #............  _Thar be an op'n door 'ere. _Thar be an op'n door 'ere. _Thar be a stone staircase leadin' up 'ere.  Ye climb upwards. _Level annotation: Sigmund _Thar be a stone staircase leadin' down 'ere.8 h _8 hN&8 h4<8 h=8 h>8 h+B8 h!H8 hHF ##..........##.......######## 8 hI #####.......##.##.######.....### 8 hJy #.....>................+....... 8 h........+. #.####...#.######.....# #.# #...<#.......# #.....## 8 h(* #.####..........### #.....'# #........## #.....## #.#....# #.....# #.#.#.@#### ##.....##.@...##.....##.#.#8 hf, #####.$.#.##.......##.#.##.##.....?.#.#.......##.#8 hI6 #.......##.# ##.#.#8 h7 8 h8 $4.2 (18 h@ 8 hM 8 hN ####.8 hO ##.##.######..... 8 htP .....>8 h\Q :..........+.......... 8 h R .####..8 hR .#.######.....##### 8 hS .# #...<#.......# #.....## 8 h>T .####..........### #.....'# 8 hT ......8 hU `## #.....## 8 hXV #########.#....# #.....# 8 hW  8 hW #.#.#..#######.....####8 hzX #......@...@...##.....8 h'Y *#.8 hY ........#.#.8 hZ .#####.8 h?[ $8 h[ '#.#>8 h\ X#.......##......8 hg] #.#.8 h^ l#.......##.....?8 h^ #...8 h_ V#.......##.......8 hq` ###8 h*a S#.......##.8 ha )# 8 hb n#.............#.##########8 hNc !#  8 h`k l#####.##)##.#.#ß###ß###. 8 hl  8 hjm Sigmund shouts!8 ht 8 ht 4@.8 hu @8 h8v )8 hv 8 h x 8 hx ===8 hpy 58 h] 8 ha  8 h+ 8 h B_Sigmund looks at ye wit' fury.8 h 9 h.##.##.######.....#>.........+. ####..........#.######.....# # #...<#.......# #.....## ####...### #.....'# .## #.....## .#....# #.....# #.#.#..#.....#### #.@....##.....##.#.#.#####.$.#.#>.#.##.#.#.#.......##.....?.#.#.......##.###.#.......##.# ##......#.# # #####.##)##.#.#ß###ß###.# *Sigmund casts a spell at ye.9 hm^.4----6 .##.##.######.....#>.+...........#.######.....#  #...<#.......# #.....## #..........### #.....'# ...## #.....## .#....# #.....# #.#.#..#.....#### #.@....##.....##.#.#.#####.$.#.#>.#.##.#.#.#.......##.....?.9 h#.#.......##.###.#.##.# ##......#.# #.##)##.#.#ß###ß###.###ß _Tha magic dart hits ye.9 hP  Sigmund casts a spell at ye. magic dart hits ye.  Ye lunge at Sigmund. Ye hit Sigmund but do nay damage. Ye touch Sigmund!  Sigmund be moderately wounded.Sigmund hits ye wit' a +0 scytha.  Sigmund be seared by tha foul flame within ye!9 h99 h39 h---9 hM --9 h79 hߊ9 h 9 hG9 h7_Sigmund be heavily wounded.9 h9 h  Ye hit Sigmund.  Sigmund be severely wounded.9 hq-8.1 (0.99 h9 hP  _Sigmund barely misses ye.Ye hit Sigmund.9 h%(9.09 h9 hiW _Sigmund be almost dead.9 hk  Ye closely miss Sigmund. Ye touch Sigmund.  Ye kill Sigmund!9 he)9 h9 h##.......##.##.######.....####### kuniqs tha Ruffian ...>................+............ Demonspawn of Wu Jian ...... ###..........#.######.....####### Health: 54/58 ======================--#...<#.......# #.....## # Magic: 8/8======================== ###..........### #.....'#AC: 15Str: 16 .............## #.....##EV: 9Int: 11 ########.#....# #.....#9 hSH:  4  Dex: 19#.#.#..#######.....####XL:  8 Next: 101% Place: Dungeon:2#........@)....##.....#### Noise: =--------  Time: 6019.9 (0.9)#...................#.#... -) Nothing wielded#####.........$.........#.#>.. Throw: 8 darts (poison)#.......##..............#.#...#.......##.....?........#.....#.......##..............###... #.......##..............# #### #.............#.########### ##  ####.......##)##.#.#ß###ß###.###ß Sigmund be severely wounded. _9 hV[40mSigmund barely misses ye.Ye hit Sigmund. _Sigmund be almost dead.Ye closely miss Sigmund. Ye touch Sigmund.  Ye kill Sigmund! _Tha Council accepts yer kill.Ye haf reached level 9!9 h[/  --more--: hw W  Yer 'sperience leads ta an increase in yer attributes!: h Yer base attributes be Str 16, Int 11, Dex 13.Increase (S)tr'ngth, (I)ntelligence, or (D)'sterity? < h|8/63=9/989 0% < h< hxT _Ye feel stronger. x2< hTu.##.##.######.....#>.+..#.######.....#< hxh.#...<#.# #.....## #.### #.....'# #...## #.....## #.#....# #.....# ##.#.#..#.....#### ##.< hD..@....##.....##.#.#.#####.$.#.#>.#.##.#.#.#.......##.....?.< h#.#.##.###.#.##.# ##......#.# #.##)##.#.#ß###ß###.###ß#< h]< hE9-20.9 (1.0 _< h&< h)  Thin's tha be 'ere: < h{_a +0 scytha; a +0 robe; tha human corpse o' Sigmund= hr_ ..>................+............. ##.#.######.....#######  #...<#.......#  ## ##..........##'# .....## = hD~..# #######.#........#  #.#.#..#######.....####........)....##.....####......#.#....####$>.......##......##)##.#.# .............##.#................ -1 _= h(vy ##.#.######.....#######  #...<#.......#  ## ##..........##..'# .....## ...# #######.#........#  #.#.#..#######.....####........)....##.....####............#.#....####>.......##.......#?.....##.#.. ...........####.#................ = hl= hu&2= h= h= h+3.9 (2= hE= hb= _Ye now haf 341 gold pieces (gain'd 16).= h  #...<#.......#  ## ##..........##...'# = h]....## ....# #######.#.........#  = h{#.#.#..#######.....####........)....##.....####............#.#....####>= hv.......##..#?.= h.##.####.#.. = h...........####.#.†...########### = h= h<4604.9 (1= hA= h = hvF #..........### #.....'# #. ..## #.....## #. ######.#....# #.....# #. #.#.#..#######.....#### #.#.........)....##.....#####.#............#.#.....#####.#.#>#.......###.#..#.##.#...#.##.......####.##.# #######.......#.########### ### ##.##)##.#.#ß###ß###.###ß .....##.#..................####.#...####.#.÷...##############...##......#######[37= hV m56.9 (2 _u - a scroll labelled NINOXOISEXT= hu = hw = hz = hJ &0= h = h = h  = h ?_Done 'splorin'.> h3 Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15) Temple (1/1) D:6 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosFedhas Gozag ($103)HepliaklqanaKikubaaqudghaMakhleb Nemelex XobehOkawaruQazlalRu Sif MunaTrogUskayawVehumet Wu JianXomYredelemnul? hm #..........### #.....'# #. kuniqs tha Ruffian ...........## #.....## #. Demonspawn of Wu Jian ...... ######.#....# #.....##. Health: 60/63 ======================--#.#.#..#######.....#### #. Magic: 9/9========================#.........)....##.....#####. AC: 15Str: 18#...................#.#..... EV: 9Int: 11  #####...................#.#>.... SH:  4  Dex: 19  #.......##..............#.#..... XL:  9 Next:  0% Place: [39;49? hQ 6mDungeon:2  #.......##.....@........#....... Noise: ---------  Time: 6026.9 (0.0)  #.......##..............###..... -) Nothing wielded  #.......##..............# ###### Throw: 8 darts (poison)#.............#.########### ### ##.......##)##.#.#ß###ß###.###ß## ............##.#................. ..........####.#................. ..........####.#.÷...############ ..##...##......####### _Ye feel stronger. x2  Thin's tha be 'ere: _a +0 scytha; a +0 robe; tha human corpse o' Sigmund _Ye now haf 341 gold pieces (gain'd 16). _u - a scroll labelled NINOXOISEXT _Done 'splorin'.@ h+ Where to? (Tab - D:2, ? - help)  D - Dungeon  T - Temple @ h9A h[?25h[?0c#..........### #.....'# #. kuniqs tha Ruffian ...........## #.....## #. Demonspawn of Wu Jian ...... ######.#....# #.....##. Health: 60/63 ======================--#.#.#..#######.....#### #. Magic: 9/9========================#.........)....##.....#####. AC: 15Str: 18#...................#.#..... EV: 9Int: 11  #####...................#.#>.... SH:  4  Dex: 19  #.......##..............#.#..... XL:  9 Next:  0% Place:  h"0mDungeon:2  #.......##.....@........#....... Noise: ---------  Time: 6026.9 (0.0)  #.......##..............###..... -) Nothing wielded  #.......##..............# ###### Throw: 8 darts (poison)#.............#.########### ### ##.......##)##.#.#ß###ß###.###ß## ............##.#................. ..........####.#................. ..........####.#.÷...############ ..##...##......#######Thin's tha be 'ere: _a +0 scytha; a +0 robe; tha human corpse o' Sigmund _Ye now haf 341 gold pieces (gain'd 16). _u - a scroll labelled NINOXOISEXT _Done 'splorin'.  What level o' tha Dungeon? (default 2, ? - help) A hG[?25l[?1c[?25h[?0c7A h [?25l[?1cA h A h A h{ A hKA hlA hx"1= _A h$,A h&A h(A h*A h+U2=A h,A hC/A h1,A h2A hz5A ha7A h8A h8A h;A h=,A hn?A hCA hEA hNFK3=A hGA hJ@_A hRKa +0 scytha; a +0 robe; tha human corpse o' SigmundYe now haf 341 gold pieces (gain'd 16). _u - a scroll labelled NINOXOISEXT _Done 'splorin'. _HP restored.A h MA hMA hNA hPA hR,A hSA hVA hW,A hCYA hD[A h]A h]9=A h^A h`A hbA h0cA hcA heA hgA hRhA hhA hjA hplA hlA hmA hoX  Thar be a stone staircase leadin' down 'ere.A hpA hArA hr$ _A hsB h;!3B h"B h{#B h$B h$B hY4% B h4E_Ye climb downwards.  Thar be a stone staircase leadin' up 'ere.B h6B h]7 _B h8B h>B h6@B h@B hrAB hDB h~FB hGB hHB hSKB hGM,B h`NB h8RB hSB hnTB h;UB hoXB h*ZB hZB haB hLcB hcB heB hhB hiB hNjB h*kB htmB ho,B hpB h sB ht,B h1vB h3xB hy,B h%{B h|B h~,B h~B hsB hB hB hB hB h&B hB h+B hӈ?  Thar be an op'n door 'ere.B hB h _B hB h̍B h<B hB hnB h?  Thar be an op'n door 'ere.B hB h& _B hB hB h<,B h'B hrB h,B hlB hܨB hB hlB hB hB hϲB hXB hnB hNB hh  Thar be a stone staircase leadin' down 'ere.  Thin's tha be 'ere:  a +0 dagger; a +0 dagger; a goblin skeletonB hLf _B hJ4B hSB h,B hKB hj _Ye climb downwards.  Thar be a stone staircase leadin' up 'ere.B hB h _B hB h   Thin's tha be 'ere:  a jackal skeleton; a jackal skeleton _B h]%BB h;nB hw?BB hDB h%G,B hoIB h PBB hRB hWB hZ,B h]B h`B hb,B hdB hgB hni,B hjB hmB hOo,B hpB hsB hGuB huB hvB hyB he{B h{B h|B hOB hˀB h9B hB hiB h,B hbB hB h;,B hiB hB h),B h_B hB h&,B hyB hB h,B h!B hB hsB hB hB hB h,B h B hѥB hNB hħB h^B hB hcB hԫB hnB hB hi,B hB hշB hk,B hB h}B h ,B h B hB ha,B h^B h_X  Thar be a stone staircase leadin' down 'ere.B hkB hB h@$ _B h|B h<5B hB hB hB hB hj _Ye climb downwards.  Thar be a stone staircase leadin' up 'ere.B hB h. _B hB hB h,B hB hB h,B hB h B hB hAB hB hB hB h6B hB hB hYB hB hB hmB h#,B hUB h{B hB hB hrB h}B h.B hB hB hX  Thar be a stone staircase leadin' down 'ere.B h%B hB h$ _B hkB h6B hB h,B hB hj _Ye climb downwards.  Thar be a stone staircase leadin' up 'ere.B h| B h0_B hB h B h,B hB hB hR,B hB hB h\BB h}Ye climb downwards. _Thar be a stone staircase leadin' up 'ere.down 'ere. _B hBgYe climb downwards. _Thar be a stone staircase leadin' up 'ere.  Ye see 'ere a +0 robe.B hB hL _B hB hB h,B hB hB h,B heB h3 B h ,B h B hB h,B hB hB h,B hB hB h,B hB h B hh",B h#B h%B hA1B hB  Thar be a stone staircase leadin' down 'ere. _B h:7B h<B h;@,B hCB ha ## #.....#######........... #....# #.....#.)...#........... #....# #..)..'.....#........... '....# #.....#.....#.<......... B hK#....# #.....#.....#........... #....## #.....#######....... #.....# ################## #.....# #...##..#.. #.....# #...##.129.4 (102.5) B hj#.....# #...#'..#.. #.....#######.#....[..##+######. #.....#...###.##'##[).......###.# #B h.....#...........#[).......#.... #.....#...........#.........#....  #.....#......)....#.........#...#  #.....#...........#.........#...#  #.....#....########.........#####  B hH_Ye climb downwards.B hڪB h` _Thar be a stone staircase leadin' up 'ere.C hTC hUeWhere to? (Tab - D:7, ? - help) C h VD D - Dungeon  T - Temple C h}C h/#....## #.....#######............ kuniqs tha Ruffian #....# #.....#.)...#............ Demonspawn of Wu Jian ...... #....# #..)..'.....#............ Health: 63/63 ======================== '....# #.....#.....#.<.......... Magic: 9/9======================== #....# #.....#.....#............ AC: 15Str: 18 C hߩ#....## #.....#######............ EV: 9Int: 11 #.....# #######.......########### SH:  4  Dex: 19 #.....# #...#.......#..#....... XL:  9 Next:  0% Place: Dungeon:7 #.....# #...#.@.....#..#....... Noise: ---------  Time: 6129.4 (0.0) #.....# #...#.......'..#....... -) Nothing wielded #.....#######.#....[..##+######.# Throw: 8 darts (poison) #.....#...###.##'##[).......###.# #.....#...........#[).......#.... #.....#...........#.........#....  #.....#......)....#.. hc7m.......#...#  #.....#...........#.........#...#  #.....#....########.........#####  _Ye climb downwards. _Thar be a stone staircase leadin' up 'ere. _Ye see 'ere a +0 robe. _Thar be a stone staircase leadin' down 'ere. _Ye climb downwards. _Thar be a stone staircase leadin' up 'ere.C hC h*C hf _C h,C h-C hC hp,C heC hpC h,C hC h,C h,C hC hC h,C hC h C h/,C hxC h4C hyC hC hkC hC hJC hC hOC hC hC hwC hC hQC hC hC hC hY C h C h C h C h C hC h&C hC hC hcC hC htC hC h,C hC hC hC h,C hX  Thar be a stone staircase leadin' down 'ere.C h?C hC hy$ _C h C h8C hC hC hC hC hv ** * * * **  , , , ,  ### *  * #...#...#,* , ,  C hK, #.....# * *  ** , ,#@..#, 47.2 (17.8) , #.....#  ,,,#.....#  #.....# , , , ...##!#, , , .... *.# , #.... .# ,..... .. ,down 'ere.climb downwards.up _Thar be a stone staircase leadin' down 'ere. _Ye climb downwards.  Found a potion o' curin'.C hC hgC hϬ` _Thar be a stone staircase leadin' up 'ere.F h F h F h F hA _ _Nay target in view!F h5 F hV _ _Nay target in view!F hb3F hdF hgF hviF hbj$ _F hwF hy,F h{F h~F h,F hÂF h,F hF h<v _h - 3 potions o' curin' {!q} (gain'd 1)F h3F hF h#F h* #...#...#,* , ,, #.....# * **** , #.#<..#,, #.....# ,,,#.....# #.....# , , ,#....##.#, F hA, ,#.... #.# * , #.... #@# 53.2 (6.0)..........> ,###.####...... ,,,* ...##### ...#F hM , ###.#~ ,~ .#, .# F hhF h+4.2 (7F hBF h; _Found a stone staircase leadin' down.G h?3G h AG hEG hCWG hLX,G hYG h\G hD_,G haG hudG hf,G hgG hlQ  Thar be a stone staircase leadin' down 'ere.G hm5 _G hnG hSpG hq,G h3rG hsG ht,G hw,G h&xG hxG hLyG h*{G hw|G h|G h}G heG hπG hBG hʁG hG h,G h}G hEG h,G hBG h?G h,G hēG h{hG hʶG hJ,G h4G h\G hG hUG hѽG hȿG hYG hG h}G hpG h,G h_G hG h,G hG hG h&,G h,G hG h,G hG hG ho,G hG hG h2,G hG hG h,G hG hG h,G hG hBG h,G hG hG hn,G hG h+G h,G hG hG hBG hG h,G hG hG hJG hG hBG hG hG h G h#G h$G h%G hg)G h,,G hP.G h2G h4G h5G ho6G h8G hU:G h;G h;G h}=G h>G hg?,G hhAG h|BG hVC,G hEG hJGG h H,G hIG hJG hK,G hMG hNG hO,G hQG h1RG hR,G h}TG hTV,G hWG hmXG hYG hZ,G h\G h2]G h ^,G h*_G hO`G h3a,G hbG hdG hd,G h3gG h?hG h=i,G hjG h'lG hl,G hnG hp,G hpG h`rG hsG hOt,G hvG h xG hx,G ht{G hm},G h~G hG h,G hDG hgG hNG hG hG hG h,G hG h6G h;,G h\G hG h=G hG hѠG h~G hˤ,G hG hG hΩG hzG h!G hp% * * ###########, * ###.......... * #........?... #... #....@....... , ##... #............ ..... G h#..........## * #...., * ...###.......#######.......###...###.#.......#..,.........# ........... ,.........#####.........# , ........................ .........#####..#.....## G h1221.2 (67.0)G hu,2.2 (68G hgG hqd _E - a scroll labelled NINIMI XIUTEREH h3H h*H h?H hH hH hwH hH hH h#H h H hp** * * * , ############### ####* ###.....# *#........# #.....##.........H h1###.....##.......................# #..........#######......#...###.......#######......# ...###...###.#.......#..# .........# ............#... .........#######.......................H h۸\6.2 (4.0)7.2 (5H hH h4 _F - a scroll o' identify {@r1}H h H hRead which item? Scrolls  m - a scroll labelled VUTWEKHL UZALUo - a scroll of revelation {!r}  p - a scroll of summoning  u - a scroll labelled NINOXOISEXT  v - 3 scrolls of teleportation {!r}  y - a scroll of poison  E - a scroll labelled NINIMI XIUTEREH h0$F - a scroll of identify {@r1}  S - a scroll of silence {!r} [!] read|quaff|evoke[?] describe selectedH hm H ht H h~ xkuniqs tha RuffianDemonspawn of Wu Jian ......**Health: 63/63 ========================*Magic: 9/9========================* * AC: 15Str: 18,EV: 9Int: 11############### #### SH:  4  Dex: 19H h * ###.............# * #... XL:  9 Next:  0% Place: Dungeon:8#........@......# #.....#. Noise: ---------  Time: 6227.2 (0.0)#...............###.....#. -) Nothing wielded#.......................#. Throw: 8 darts (poison)#..........#######......#....###.......#######......#....###...###.#.......#..#... .........# ............#... .........#####.........##... ............................  _Nay target in view! _h - 3 potions o' curin' {!q} (gain'd 1) _Found a stone staircase leadin' down. _Thar be a stone staircase leadin' down 'ere. _E - a scroll labelled NINIMI XIUTERE  h ,49m_F - a scroll o' identify {@r1}H hr H h 5Identify which item? (\ to view known items) Scrolls (select first with ?)  m - a scroll labelled VUTWEKHL UZALU  u - a scroll labelled NINOXOISEXT  E - a scroll labelled NINIMI XIUTERE Potions (select first with !)  a - a ruby potion  g - an orange potion  k - a puce potion  l - a white potion  n - a fuming coppery potion  r - a bubbling clear potion  z - a viscous black potion  C - a smoky brown potion[?] describe selectedI h/ kuniqs tha RuffianDemonspawn of Wu Jian ......**Health: 63/63 ========================*Magic: 9/9========================* * AC: 15Str: 18,EV: 9Int: 11############### #### SH:  4  Dex: 19* ###.............# * #... XL:  9 Next:  0% Place: Dungeon:8#........@......# #.....#. Noise: ---------  Time: 6227.2 (0.0)#...............###.....#. -) Nothing wielded#.......................#. Throw: 8 darts (poison)#..........#######I hf: ......#....###.......#######......#....###...###.#.......#..#... .........# ............#... .........#####.........##... ............................  _Nay target in view! _h - 3 potions o' curin' {!q} (gain'd 1) _Found a stone staircase leadin' down. _Thar be a stone staircase leadin' down 'ere. _E - a scroll labelled NINIMI XIUTERE _F - a scroll o' identify {@r1}  As ye read tha scroll o' identify, it crumbles ta dust.8.2 (1 _m - a scroll o' fogI hI h 3I h-I h2I h=J hJ h ,J h J h{,J hgJ hJ hJ hJ hJ hJ hJ hBJ hKJ hVJ hh J h5"J h6$J hT&J hG'J h(J h*J h8-J hL.J h/J hw2J h4J h5J hI7J hX9J hM;J h@<J h=J hg@J h&CJ hHDJ hEJ hHJ hJJ hKJ hLJ hNJ hPJ hQJ hSJ h2UJ hWJ hXJ h^YJ hp[J h]J h]J hL_J haJ hcJ hBeJ hvfJ hXhJ hjJ h kJ h>lJ hmJ h|oJ hypJ hqJ hFsJ hmuJ hPvJ hzwJ hByJ hzJ h{J h|J h~J hVJ hZJ hJ hJ hJ hJ hJ hkJ hJ hJ h?J hJ hDJ hSJ h~J h=J hJ hJ h&J h9J hǝJ hJ h4J hJ hJ hJ hܥJ hJ h`J hnJ hJ h{J h6J h5J h>J h{J hJ h8BJ hJ hJ hTJ hDJ h J h J h?J h'J hJ hJ h(J hJ hJ h|J hJ hJ hIJ h7J hjJ h:J hJ h J hAJ hJ huJ hJ h>J hJ hJ hJ hJ hJ hUJ hlJ hxJ hJ h;J hPJ hJ hFJ hKJ h.J hJ hJ h-J h4J hJ hJ hJ hJ hhJ hw J h J hJ h|J hJ h[J hdJ hJ hl J hGJ h2#.......#J h J h #######.#J h  J h!C.. ,#.#J h" J hz##### #.###########  J hi$d...#,#...........#  J hL%...# ###########.#  J h7&<..#.# #.#  J h'z...#.# #.#  J h({...#.# #@#  J h({...#.# #.#  J h)##.#.# #.#  J h*##.#.# #.#  J h$,##.#.# #.#  J h"0$....>######## *#.#  ##........... ..#  ....######### ###  #...# Ye pick up a book o' Hexes an' begin readin'...J hg4k74.2 (46.0)5.2 (47J h8 J h,:J h-;J_Ye add tha spells Anguish, Cause Fear an' Enfeeble ta yer library.J hAgJ hDBJ hhFJ h[H,J h`IJ hJJ hL,J hMJ hlPJ hxQJ hxR,J hUJ hgV,J hiWJ hYJ hZ,J h[J h]J h_,J h`J hbJ hEcJ h]d,J hfJ hgJ hh,J h kJ h'l,J hLmJ hnJ h1p,J h>qJ hrJ het,J huJ hvJ hx,J h yJ h'zJ h{J h{,J h|J h*~J h~,J h6J hkJ h2,J hJ hJ hr,J hކJ h&J h,J hrJ hҋJ hJ h`J hIJ h,J hԒJ hJ h*,J hJ h:J h,J hJ hJ h,J hڡJ hOJ hR,J hnJ hQJ hp,J hJ h>J h,J h J hJ h,J hJ hJ h,J hJ hJ h,J h.J h J h,J h J hJ hL,J hcJ h*J h,J hJ hqJ hJ hJ hQJ hJ h,J h]J h.J h,J hJ hJ h,J hoJ h J h,J h`J hJ h,J hJ hvJ hd,J hJ h:J h,J hqJ h+J h,J h\J htJ hK ,J h J hS J h,J h J hcJ h,J h>J h,J h,J hJ hJ h,J hJ h"J ht$,J h%J h'J h)J h0J h1J h_3J h!5,J h`6J h7J h'9,J h:J h;J h=,J h=J h@J h>A,J h9BJ hCJ hE,J hFJ hGJ hHJ h$IJ hIJ hAKJ hoLJ hLJ hAMJ hNJ hP,J hPJ hCRJ hSJ hT,J hUJ hAWJ hWJ hXJ hZJ h \,J hx\J hI^J h_J h,`J h`J h8cJ hGi#..# #...........##≈.≈## ..####..........###P.P## * * #.............##.....## , ..#.......###...#.♣...♣.#,, .......# #...#...ß...#, * ...###.# #...#.♣...♣.#, * J hi@......# #.###...#.......# , ####### #.##....#########,, , , #.......@......o,  ####....####.... , ,  J hPjb* ###### . , ,  ,, , ** *  * ** * , o   orc wizard (asleep) J hj, * , , , ,J h{q.338.2 (63J hq,9.2 (64J h vJ hz _An orc wizard comes inta view. It be wieldin' a +0 dagger.K h # #....##≈.≈## ####..........###P.P## * * #....##.....## , #.###...#.♣...♣.#,, # #...#...ß...#, * ###.# #...#.♣...♣.#, * # #.###...#.K h# ,  #.##....#,, , , #........o. ####....####..... , , * ###### ... , ,  ,, , ** * . * , ,K hz0 oo  Tha orc wizard shouts! Ye hear a shout! x2K h 6 *****Tha orc wizard points at ye an' mumbles some strange words.Tha puff o' flame hits ye.K h<.....K h|2- 0 ==40.2 (1.0)K hCK h # #.##≈.≈## ####.###P.P## * * #.##.....## , #.###...#.♣...♣.#,, # #...#...ß...#, * ###.# #...#.♣...♣.#, * # #.###...#.# ,  #.##....#., , , #.K h.o.o####....####......, , * ###### ..... , , ,, , ** #.. ** ..* ,.o   orc warrior (wandering), * , o   orc wizard , _Yer condensation shield dissipates!K h  An orc warrior comes inta view. It be wieldin' a +3 scimitar.K h<  Tha orc warrior shouts!K hK h`oo.o.o   orc (wandering)K hT3=1K hK hr _An orc comes inta view. It be wieldin' a +0 flail.K h% #.##≈.≈## .###P.P## * * .##.....## , .###...#.♣...♣.#,, # #...#...ß...#, * ###.# #...#.♣...♣.#, * # #.###...#.# ,  #.##....#o. , , #.o.o.oK h####....####. , * ###### .., ,  , ** ###.** .,* ,.,, * , ., , oo 2 orcs (wandering),K h  An orc comes inta view. It be wieldin' a +0 club.K hBK hoo.o.o.oK h&2K hPK h  #.##≈.≈## .###P.P## * * ##.....## , ###...#.♣...♣.#,, # #...#...ß...#, * ###.# #...#.♣...♣.#, * # #.###...#.# ,  #.##....#o.., , #.K h5]o.o.o.o####....####., * ###### #., ,  , ** ####.** .....* .., , * ,.., ..., *o 3 orcs (1 missile, 1 wandering), _Tha orc shouts! x2; Ye hear a shout!K h  An orc comes inta view. It be wieldin' a +0 flail.Ye lunge at tha orc wizard. Ye hit tha orc wizard.K hZK hK h .ooo. )Tha orc wizard be moderately wounded.K h,   Tha orc wizard points at ye an' mumbles some strange words.K hK hk;o.K h&3K hK hX7 _Ye resist wit' almost nay effort.K hc c  Ye barely miss tha orc wizard.K h-d 5-4.1 (0.9K hi K hU _Tha orc wizard be moderately wounded.Ye punch tha orc wizard!  Ye kill tha orc wizard!K hz K h K hȊ K h K h o.o...ooooo 3 orcs (1 missile)K hN T=1=5.0K hE K h ] _Tha Council accepts yer kill.K h P   Ye hit tha orc warrior. Yer touch misses tha orc warrior. o.oo..  Tha orc warrior be lightly wounded.-8 (0.8 _Tha orc warrior hits ye but does nay damage.  Ye barely miss tha orc warrior.Ye punch tha orc warrior, but do nay damage. o.o..  Tha orc warrior be lightly wounded.-6.7 (0.9 _Tha orc warrior closely misses ye.L h  Ye closely miss tha orc warrior. Ye touch tha orc warrior!L hrL hL h$ ..ooo Tha orc warrior be moderately wounded.L h.&(7.6L h3L hw9closely miss tha orc warrior. Ye touch tha orc warrior!  Tha orc warrior be moderately wounded. _hits ye but does nay damage.  Ye closely miss tha orc warrior.  Tha orc warrior be moderately wounded.  Tha orc barely misses ye. x2L h$AAo.L hBh52-----=8.4 (0.8L hHL hLA _Tha orc warrior hits ye wit' a +3 scimitar!L h."  Ye hit tha orc warrior. Yer touch misses tha orc warrior.Tha orc warrior be heavily wounded.Tha orc hits ye but does nay damage. Tha orc barely misses ye.L h0s48-------9.3 (0.9L hy:L hNo _Tha orc warrior hits ye wit' a +3 scimitar.  Ye hit tha orc warrior.L hOH-50.1 (0.8L hVL hXc _Tha orc warrior be heavily wounded.L h']   Ye punch tha orc warrior!  Tha orc warrior be almost dead.Tha orc barely misses ye. Tha orc hits ye wit' a +0 flail.L h^x42---=1.0 (0.9L heL hw  Tha orc barely misses ye. Tha orc hits ye wit' a +0 flail. _Tha orc warrior hits ye wit' a +3 scimitar.  Ye hit tha orc warrior but do nay damage.Yer off-hand punch misses tha orc warrior.Tha orc hits ye but does nay damage. Tha orc barely misses ye.L hzm30-------9L hOL h(A _Tha orc warrior hits ye wit' a +3 scimitar!L h< L h> L hG L hzZ r _Ye be too injured ta fight recklessly!L h,[ L h_ L ha \ _Ye be too injured ta fight recklessly!L h _Tha orc warrior hits ye wit' a +3 scimitar! _Ye be too injured ta fight recklessly! _Ye be too injured ta fight recklessly!  Ye closely miss tha orc warrior.  Tha orc warrior be almost dead.  Tha orc hits ye but does nay damage. x2L h,\22--------2.8L h!L h= L h>L h@3_Tha orc warrior hits ye wit' a +3 scimitar!M hZ    * *  ,    *   *   ,  #.##....#########..., ,  #...........@oo.....  ####....####oo...... ,  *  #........, ,  , ** ####.....  ** ..... ,  * .... ,  , * ,...  , ..., *  , Ye barely miss tha orc warrior. Yer touch misses tha orc warrior.Tha orc warrior be almost dead.Tha orc misses ye. Tha orc closely misses ye.M h6mJ   * *  ,    *   *   ,  #.##....#########..., ,  #...........@oo.....  ####....####oo...... ,  *  #........, ,  , ** ####..... ** .....  * .... ,  , * ,...  , ...,  ,  Tha orc warrior hits ye wit' a +3 scimitar!13-------3.7 _* * * LOW HITPOINT WARNIN' * * *M hq  Ye punch tha orc warrior!  Ye kill tha orc warrior! )ooo 3 orcs (1 missile)  Tha Council accepts yer kill. (Tha orc throws a boomerang.M h M hr)Tha boomerang hits ye but does nay damage.M hq4=---6-4.6M hM h!u _Tha orc closely misses ye. Tha orc hits ye but does nay damage.N h n  Ye punch tha orc!  Ye kill tha orc!N hF N h o.) 2N h GTha Council accepts yer kill.N ha G-5.4 (0.8N hu( N h* O _Tha orc barely misses ye.O hM  Ye hit tha orc but do nay damage. Ye touch tha orc!  Ye kill tha orc!O hJ )   orcTha Council accepts yer kill.O h -6.3 (0.9O hO hP _Tha orc closely misses ye.O hK#  Ye hit tha orc.  Tha orc be heavily wounded.7.2 _Tha orc hits ye but does nay damage.O hsy  Ye punch tha orc!  Ye kill tha orc!)5=78.1 _Tha Council accepts yer kill.P h]p #.##≈.≈###.###P.P## * *.##.....## ,.###...#.♣...♣.#,,P hq.# #...#...ß...#, *.###.# #...#.♣...♣.#, *.# #.###...#.# ,# #.##....#..., , #.)...... ####....####))...... , * ###### #., , P hr, , ** ####..... ** .. , * .. , , * ,... , ..P hzv., *  ,P h9{P h{5-9.1 (1.0P hOP hP h# #.##≈.≈###.###P.P## * * #.##.....## , P h)#.###...#.♣...♣.#,,.# #...#...ß...#, *.###.# #...#.♣...♣.#, *.# #.###...#.# ,# #.##....P h#..., , #.)......P hZ ####....####))...... , * ###### #.., , ,, , ** ####..P h ** ... , * ... , , * ,... , ...,  ,P hP hA-60P hQP hP hv.# #.##≈.≈## .####.###P.P## * * .#.##.....## , .#.###...#.♣...♣.#,,.# #...#...ß...#, *.###.# #...#.♣...♣.#, *.# #.###...#.# ,P hj# #.##....#..., , #..)...... ####....####))...... , * ###### #........, ,  ,, , ** ####.... * ** ..... *P hVG ....  , * ,...  , ...,  ,P hP hzR6=1P hP h+P h_3P hlP h7=P hP h ,P hM P h ,P h P hV ,P h P h M8P h P h ,P h- P hE ,P h! P hy' P h+ e 70.1 (9 _Ye start restin'.P h, 9= 4 1.1 (10.0)P h0 P h2 ] _Yer icy envelope be restored.Q h3Q hQ h1Q hQ hT20=Q hZQ h,Q h~Q h,Q hoBQ h^1=Q hUQ h2=Q hy'34=Q h(Q hy+,Q h,Q h.,Q hC0Q h12i5=Q h3Q h/6,Q hL7Q h9,Q h>;Q h=P26Q h?Q hB,Q hRDQ hF,Q h=HQ hJ,Q hfLQ hNi7=Q hOQ hlR,Q hTQ h}V,Q hXQ hZa8=Q hs\Q h]^,Q h_Q ha,Q hZcQ hRei9=Q h]gQ h[j,Q hHlQ hn,Q hPqQ hr,Q hsQ hQvb30=Q hxQ hz,Q h|Q h~,Q hQ hmO1Q hQ hw,Q hQ h,Q h?Q hi2=Q h'Q h:,Q h5Q h,Q h`Q he,Q hwQ hQ h7K3=Q hWQ hO,Q hQ h,Q hQ hO4Q hQ hq,Q hQ h,Q hQ hβQ h5S5=Q hQ h3,Q h=Q h,Q hrQ hQ hQ hQ hQ hK6=Q h`Q h,Q hyQ h,Q hQ hi7=Q hQ h,Q hYQ h,Q hQ h!a8=Q hQ h,Q h&Q hJ,Q h|Q h| ,Q h Q h&O9Q hQ h},Q hQ h;,Q hQ h"j40=Q h4%Q h&,Q hv(Q h*,Q h+Q h-a1=Q h/Q h 1Q h1Q ho2Q h4,Q h:6Q hG8Q h8Q h :Q h;Q h<S2=Q h=Q h@,Q hABQ hD,Q hEQ hGQ hHK3=Q hIQ hK,Q hLQ hO,Q hQQ hVSQ hS94Q hUQ hOW,Q hXQ h*\,Q h]Q h_,Q haQ hcd45=Q hdQ hf,Q hgQ hi,Q h*kQ hmQ h~nW6=Q hkoQ h[qQ hrQ hHsQ h>v,Q hwQ hdyQ hy%7Q hzQ h|Q h}Q h~Q hsQ hQ h Q hQ hQ hXQ h)Q hK8=Q hQ hEQ hދQ hQ hdQ hΏQ hVQ h`Q h#U9=Q hQ hۖQ hFQ hQ hQ hQ h3Q hQ hL50=Q hQ hQ hQ h\Q hQ hVQ hBQ hbQ hQ h Q hQ hU1=Q hQ hQ hQ hFQ h1Q hܷ,Q hQ hI%2Q h9Q hhQ h Q hQ hQ h@Q hQ hQ hK3=Q hYQ hEQ hQ hQ hyQ hQ hfQ hgQ hQ hQ h[Q h#U4=Q hQ hQ h_Q h7Q hQ hQ hcQ hlQ h%5Q hQ h,Q h1Q hYQ hQ hQ hwQ hK6=Q hQ h,Q hQ hQ hQ h4Q hmQ hQ hQ hQ hVU7=Q hQ hQ hQ hQ h,Q hQ hQ hK8=Q hWQ h0Q hQ hb Q h Q h Q h Q hQ hU9=Q hQ hQ h8Q hQ hQ hQ hQ hQ hQ hQ hQ ho&60Q hQ h Q h!Q h4"Q h$Q h$Q h]%Q hg(Q h)K1=Q h*Q hj,,Q hq.Q h0Q h 1Q hE2Q h)5Q h5U2=Q h7Q h~9,Q h:Q h<,Q hE>Q hP@Q h@Q hAQ hG^ _Ye start restin'.Q hM2517.1 (146.0)Q heNZ3=87Q hTQ hV" _HP restored.Q hY # #.##≈.≈## ####.###P.P## * * #.##.....## , #.###...#.♣...♣.#,, # #...#...ß...#, * ###.# #...#.♣...♣.#, * # #.###...#.# ,  #.##....#..., , #..)...... ####....####))...... , * ###### #........, , ,, , ** ####..... ** ..... ,* .... , ,Q h Q h 19.0)Q h Q h Q h / #.##≈.≈## .###P.P## * * .##.....## , .###...#.♣...♣.#,, # #...#...ß...#, * ###.# #...#.♣...♣.#, * # #.###...#.# ,  #.##....#Q h ..., , #.)...... ####....####))...... , * ###### #.., ,  , ** ####.....** ....* ..., * ,..., ..., *,Q h =20Q h Q hk Q hn ##.###P.P## * * ...##.....## , ###...#.♣...♣.#,, # #...#...ß...#, *###.# #...#.♣...♣.#, * # #.###...#.......# ,# ### #.##....#########..., , Q hp V #............)...... ####....####@)...... ,* ###### #........,, ** ####.....  ** ..... , , * , , ...,* ,  * * *, , *Q h8 1  Thin's tha be 'ere: _a +0 flail; a +0 leathar armourR hdG.###P.P## * * ##.....## , ###...#.♣...♣.#,, # #...#...ß...#, * ###.# #...#.♣...♣.#, * # #.###...#.# .# #.##....#.... , #.).####....####)@., * ###### #. , , ** ####.** ......* ....., * ..., ........ R hX=2 _ _Ye see 'ere a +0 club.R hM.##≈.≈## ##P.P## * *......##.....## #♣...♣.#,, .....ß..##.# ♣...♣.#, * .#...#.......# .## ## #.##....#########,R h ............ ####....####)),  * ###### #...,, **####............R hR h-3 _R h.R hv _Items 'ere: ( ))) [[[ †††.R h R h Pick up what? 32/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 flail  c - a +3 scimitar Missiles (select all with ()d - a boomerang Armour (select all with [)e - a +0 plate armour  f - a +0 ring mail  g - a +0 robe Carrion an orc corpse an orc corpse R h an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]T h  d + a boomerang[Enter] accept (1 chosen)T hCT hHT hcNi#...........##≈.≈##kuniqs tha Ruffian #..........###P.P## * *Demonspawn of Wu Jian ...... ...........##.....## ,Health: 63/63 ======================== .....###...#.♣...♣.#,,Magic: 9/9======================== .....# #...#...ß...#, *AC: 15Str: 18 .###.# #...#.♣...♣.#, *EV: 9Int: 11 .# #.###...#.......# .##T h7QSH:  4  Dex: 19 ## #.##....#########.... ,XL:  9 Next:  7% Place: Dungeon:8#............@.......Noise: ---------  Time: 6523.1 (0.0)####....####)).......,-) Nothing wielded* ###### #......... ,Throw: 8 darts (poison), **####......**...... ,*...... ,, *.....,.....*.... T hR_Ye start restin'. _HP restored.  Thin's tha be 'ere: _a +0 flail; a +0 leathar armour _Ye see 'ere a +0 club. _Items 'ere: ( ))) [[[ †††.T hp\T hb+4.1 (1T hDkT hq% _F - a boomerangT hG.###P.P## * * .##.....## , ###...#.♣...♣.#,, # #...#...ß...#, * ###.# #...#.♣...♣.#, # # #.###...#.......# .### # #.##....#########..... ,  #............).... ####....####))* ###### #..., ** ####  ** ., . ,, * . ..*..  * *, , *5T hU h U h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   g - Spellcasting   0.0   1.2  -1           b * Unarmed Combat   7.6   9.5  -1      U h  c - Throwing   0.0   1.2  -1   h - Evocations   0.0   1.0   0      i + Shapeshifting 7.3  11.3  -2           d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   3.0   4.0   0                h 0m                                                       The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|costU hz B[m|targetsW h:W hCW h N3..........###P.P## * *kuniqs tha Ruffian ..........##.....## ,Demonspawn of Wu Jian ...... ....###...#.♣...♣.#,,Health: 63/63 ======================== ....# #...#...ß...#, *Magic: 9/9======================== ###.# #...#.♣...♣.#, #AC: 15Str: 18 # #.###...#.......# .###EV: 9Int: 11 # #.##....#########..... ,SH:  4  Dex: 19W hP#............)........XL:  9 Next:  7% Place: Dungeon:8####....####))@.......Noise: ---------  Time: 6525.1 (0.0)* ###### #..........,-) Nothing wielded, **####.......Throw: 8 darts (poison)**....... ,*....... ,, *.............. *.......  * *, ,* W hR_HP restored.  Thin's tha be 'ere: _a +0 flail; a +0 leathar armour _Ye see 'ere a +0 club. _Items 'ere: ( ))) [[[ †††. _F - a boomerangW hZW h\W hgW hsW hb W hW CEvoke which item? Wands  t - a wand of warping (10) Baublesb - 3 flux baubles Talismansd - a quill talisman  e - a medusa talisman W h+ ( B - the fortress talisman "Nuxtim" {rElec rCorr} [!] read|quaff|evoke[?] describe selectedY hY hY h  ..........###P.P## * *kuniqs tha Ruffian ..........##.....## ,Y hw!Demonspawn of Wu Jian ...... ....###...#.♣...♣.#,,Health: 63/63 ======================== ....# #...#...ß...#, *Magic: 9/9======================== Y h!z###.# #...#.♣...♣.#, #AC: 15Str: 18 # #.###...#.......# .###EV: 9Int: 11 Y hr"# #.##....#########..... ,SH:  4  Dex: 19#............)........XL:  9 Next:  7% Place: Dungeon:8Y h"A####....####))@.......Noise: ---------  Time: 6525.1 (0.0)* ###### #..........,-) Nothing wielded, **####.......Y h$Throw: 8 darts (poison)**....... ,*....... ,, *.............. *.......  * *, ,* _HP restored.  Thin's tha be 'ere: _a +0 flail; a +0 leathar armour _Ye see 'ere a +0 club. _Items 'ere: ( ))) [[[ †††. _F - a boomerangY h)Y hO*+6.1 (1Y h>.Y h3Y hY<A7.1 (2Y h=Y h>+8.1 (3Y hjBY hGY hH+9.1 (4Y hKY h+P3 59/59Y hP2 _Ye begin transformin'. Ye continue transformin'. x3  A mane o' stin'in' tendrils grows from yer head.  Y hQ6Yer +2 cloak o' willpower melds inta yer body.Y hQAMedusa Y hZ8JY h\Q _Ye feel less strong-willed.[ hJxEvoke which item? Wands  t - a wand of warping (10) Baublesb - 3 flux baubles Talismansd - a quill talisman  e - a medusa talisman (active)  B - the fortress talisman "Nuxtim" {rElec rCorr} [!] read|quaff|evoke[?] describe selected\ h\ he\ h9 >..........###P.P## * *kuniqs tha Ruffian ..........##.....## ,Demonspawn of Wu Jian ...... \ h!....###...#.♣...♣.#,,Health: 59/59 ======================== ....# #...#...ß...#, *Magic: 9/9======================== ###.# #...#.♣...♣.#, #AC: 12\ hZ"pStr: 18 # #.###...#.......# .###EV: 9Int: 11 # #.##....#########..... ,\ h$SSH:  4  Dex: 19#............)........XL:  9 Next:  7% Place: Dungeon:8####....####))J.......Noise: ---------  Time: 6529.1 (0.0)* ###### #..........,-) Nothing wielded, **####.......Throw: 8 darts (poison)**....... ,Medusa *....... ,, *.............. *.......  * *, ,* _Items 'ere: ( ))) [[[ †††. _F - a boomerang _Ye begin transformin'. Ye continue transformin'. x3  A mane o' stin'in' tendrils grows from yer head.  Yer +2 cloak o' willpower melds inta yer body. _Ye feel less strong-willed.\ h7+P  Okay, than.\ h7,\ h^2\ h6. _] h] h4LEvoke which item? Wands  t - a wand of warping (10) Baublesb - 3 flux baubles Talismansd - a quill talisman  e - a medusa talisman (active) ] h( B - the fortress talisman "Nuxtim" {rElec rCorr} [!] read|quaff|evoke[?] describe selected^ h^ hT^ h..........###P.P## * *kuniqs tha Ruffian ..........##.....## ,Demonspawn of Wu Jian ...... ....###...#.♣...♣.#,,Health: 59/59 ======================== ....# #...#...ß...#, *Magic: 9/9======================== ###.# #...#.♣...♣.#, #AC: 12Str: 18 # #.###...#.......# .###EV: 9Int: 11 # #.##....#########..... ,SH:  4  Dex: 19#............)........XL:  9 Next:  7% Place: Dungeon:8####....####))J.......Noise: ---------  Time: 6529.1 (0.0)* ###### #..........,-) Nothing wielded^ h:Q, **####.......Throw: 8 darts (poison)**....... ,Medusa *....... ,, *.............. *.......  * *, ,* _F - a boomerang _Ye begin transformin'. Ye continue transformin'. x3  A mane o' stin'in' tendrils grows from yer head.  Yer +2 cloak o' willpower melds inta yer body. _Ye feel less strong-willed. _Okay, than.30.1 (1 _^ h2A1.1 (2^ hW2.1 (3^ h^ hoA3.1 (4^ h^ h` 63--5 _Ye begin untransformin'. Ye continue untransformin'. x3  Yer tendrils shrivel away.Yer +2 cloak o' willpower unmelds from yer body.^ hg8@^ hc60--4.1 (5^ hj^ h, _Ye feel strong-willed._ htT_ h][Evoke which item? Wands  t - a wand of warping (10) Baublesb - 3 flux baubles _ h\Talismansd - a quill talisman  e - a medusa talisman  B - the fortress talisman "Nuxtim" {rElec rCorr} [!] read|quaff|evoke[?] describe selected_ h _ h_ h;..........###P.P## * *kuniqs tha Ruffian ..........##.....## ,Demonspawn of Wu Jian ...... ....###...#.♣...♣.#,,Health: 60/63 ======================-- ....# #...#...ß...#, *Magic: 9/9======================== ###.# #...#.♣...♣.#, #AC: 15Str: 18 # #.###...#.......# .###EV: 9Int: 11 # #.##....#########..... ,SH:  4  Dex: 19#............)........XL:  9 Next:  7% Place: Dungeon:8####....####))@.......Noise: ---------  Time: 6534.1 (0.0)* ###### #..........,-) Nothing wielded_ h, **####.......Throw: 8 darts (poison)**....... ,*....... ,, *.............. *.......  * *, ,* _Ye feel less strong-willed. _Okay, than. _Ye begin untransformin'. Ye continue untransformin'. x3  Yer tendrils shrivel away.Yer +2 cloak o' willpower unmelds from yer body. _Ye feel strong-willed._ h#_ h$+5.1 (1_ ho-_ h?W6.1 (2_ hXC_ hC+7.1 (3_ hG_ hN_ hNY1=8.1 (4_ hS_ h@V/ 59/59==2 _Ye begin transformin'. Ye continue transformin'. x3  A mane o' stin'in' tendrils grows from yer head.  _ hV6Yer +2 cloak o' willpower melds inta yer body._ hWAMedusa _ h^8J_ hbQ _Ye feel less strong-willed.` h<kuniqs the Ruffian (Demonspawn Shapeshifter) Turns: 6514, Time: 00:16:59 Health: 59/59AC: 12 Str: 18 XL: 9 Next: 7% Magic: 9/9EV:  9 Int: 11 God: Wu Jian [......] Gold: 341SH:  4 Dex: 19 Spells: 8/8 levels left rFire . . .- Nothing wielded rCold . . .(no offhand) rNeg . . .f - +4 scale mail rPois + (helmet unavailable) rElec .s - melded +2 cloak {Will+} rCorr .(no gloves) SInv .(no boots) Will +....(no amulet) Stlth ++A - +6 ring of dexterity HPRegen 0.29/turn x - ring of willpower MPRegen 0.11/turn %: no passive effects @: medusa-form, wreathed by umbra A: stinger hair, lithotoxin, reduced hp, slimy green scales 1, condensation shield` hY, demonic touch 1, foul shadow 1, antennae 1, sense surroundings 1, persistent drainc h c h ..........###P.P## * *kuniqs tha Ruffian ..........##.....## ,Demonspawn of Wu Jian ...... ....###...#.♣...♣.#,,Health: 59/59 ======================== ....# #...#...ß...#, *Magic: 9/9======================== c h ###.# #...#.♣...♣.#, #AC: 12Str: 18 # #.###...#.......# .###EV: 9Int: 11 # #.##....#########..... ,SH:  4  Dex: 19#............)........c h PXL:  9 Next:  7% Place: Dungeon:8####....####))J.......Noise: ---------  Time: 6538.1 (0.0)* ###### #..........,-) Nothing wielded, **####.......Throw: 8 darts (poison)**....... ,Medusa *....... ,, *.............. *.......  * *, ,*Yer +2 cloak o' willpower unmelds from yer body. _Ye feel strong-willed. _Ye begin transformin'. Ye continue transformin'. x3  A mane o' stin'in' tendrils grows from yer head.  Yer +2 cloak o' willpower melds inta yer body. _Ye feel less strong-willed.c h c h d hT2xEvoke which item? Wands  t - a wand of warping (10) Baublesb - 3 flux baubles Talismansd - a quill talisman  e - a medusa talisman (active)  B - the fortress talisman "Nuxtim" {rElec rCorr} [!] read|quaff|evoke[?] describe selectedd hPd h$Yd hdds..........###P.P## * *kuniqs tha Ruffian ..........##.....## ,Demonspawn of Wu Jian ...... ....###...#.♣...♣.#,,Health: 59/59 ======================== ....# #...#...ß...#, *Magic: 9/9d he7======================== ###.# #...#.♣...♣.#, #AC: 12Str: 18 # #.###...#.......# .###EV: 9Int: 11 # #.##....#########..... ,d hgJSH:  4  Dex: 19#............)........XL:  9 Next:  7% Place: Dungeon:8####....####))J.......Noise: ---------  Time: 6538.1 (0.0)* ###### #..........,-) Nothing wielded, **####.......Throw: 8 darts (poison)**....... ,Medusa *....... ,, *.............. *.......  * *, ,*Yer +2 cloak o' willpower unmelds from yer body. _Ye feel strong-willed. _Ye begin transformin'. Ye continue transformin'. x3  A mane o' stin'in' tendrils grows from yer head.  Yer +2 cloak o' willpower melds inta yer body. _Ye feel less strong-willed.d h!vd hqx29.1 (1 _d hd hďB40.1 (2d hd hA1.1 (3d hd h5A2.1 (4d hd hI` 63--5 _Ye begin untransformin'. Ye continue untransformin'. x3  Yer tendrils shrivel away.Yer +2 cloak o' willpower unmelds from yer body.d hJk@3.1 (5d hd h, _Ye feel strong-willed.d h d hk 6kuniqs the Ruffian (Demonspawn Shapeshifter) Turns: 6519, Time: 00:17:03 Health: 59/63AC: 15 Str: 18 XL: 9 Next: 7% Magic: 9/9EV:  9 Int: 11 God: Wu Jian [......] d h 8Gold: 341SH:  4 Dex: 19 Spells: 8/8 levels left rFire . . .- Nothing wielded rCold . . .(no offhand) d h̻ rNeg . . .f - +4 scale mail rPois .(no helmet) rElec .s - +2 cloak {Will+} rCorr .(no gloves) SInv .(no boots) Will ++...(no amulet) Stlth ++A - +6 ring of dexterity HPRegen 0.30/turn x - ring of willpower MPRegen 0.11/turn %: no passive effects @: wreathed by umbra A: slimy green scales 1, condensation shield, demonic touch 1, foul shadow 1, antennae 1, sense surroundings 1, persistent drainf hjdf h-{p..........###P.P## * *kuniqs tha Ruffian ..........##.....## ,Demonspawn of Wu Jian ...... ....###...#.♣...♣.#,,f h}Health: 59/63 ======================-- ....# #...#...ß...#, *Magic: 9/9======================== ###.# #...#.♣...♣.#, #AC: 15Str: 18 # #.###...#.......# .###EV: 9f hInt: 11 # #.##....#########..... ,SH:  4  Dex: 19#............)........XL:  9 Next:  7% Place: Dungeon:8####....####))@.......Noise: ---------  Time: 6543.1 (0.0)* ###### #..........,-) Nothing wielded, **####.......Throw: 8 darts (poison)**....... ,*....... ,, *.............. *.......  * *, ,*Yer +2 cloak o' willpower melds inta yer body. _Ye feel less strong-willed. _Ye begin untransformin'. Ye continue untransformin'. x3  Yer tendrils shrivel away.Yer +2 cloak o' willpower unmelds from yer body. _Ye feel strong-willed.f hf hf hg hu g hI CEvoke which item? Wands  t - a wand of warping (10) Baublesb - 3 flux baubles Talismansd - a quill talisman  e - a medusa talisman g h ( B - the fortress talisman "Nuxtim" {rElec rCorr} [!] read|quaff|evoke[?] describe selectedh hDh hh h..........###P.P## * *kuniqs tha Ruffian ..........##.....## ,Demonspawn of Wu Jian ...... ....###...#.♣...♣.#,,Health: 59/63 ======================-- ....# #...#...ß...#, *Magic: 9/9======================== ###.# #...#.♣...♣.#, #AC: 15Str: 18 # #.###...#.......# .###EV: 9Int: 11 # #.##....#########..... ,SH:  4  Dex: 19#............)........XL:  9 Next:  7% Place: Dungeon:8####....####))@.......Noise: ---------  Time: 6543.1 (0.0)* ###### #..........,-) Nothing wieldedh h2n, **####.......Throw: 8 darts (poison)**....... ,*....... ,, *.............. *.......  * *, ,*Yer +2 cloak o' willpower melds inta yer body. _Ye feel less strong-willed. _Ye begin untransformin'. Ye continue untransformin'. x3  Yer tendrils shrivel away.Yer +2 cloak o' willpower unmelds from yer body. _Ye feel strong-willed.4.1 (1605.1 (2h h>W6.1 (3h h%IA7.1 (4h hNh h!SI 59/59==2 _Ye begin transformin'. Ye continue transformin'. x3  A mane o' stin'in' tendrils grows from yer head.  Yer +2 cloak o' willpower melds inta yer body.h hSAMedusa h haJ _Ye feel less strong-willed.h h h h $Innate Abilities, Weirdness & Mutationsa - You have a mane of long, stinging tendrils on your head.b - Your tendrils poison nearby enemies when you attack.c - When significantly injured, you may petrify poisoned enemies.Your maximum health is decreased, since you lack skill for your form.Your helmet and cloak are melded.h he }d - You are partially covered in slimy green scales. (AC +2)e - A meltable shield of frost defends you. (SH +4)f - Your touch may inflict minor irresistible damage on your foes.g - You are faintly shadowed, very rarely releasing foul flame when damaged inh - You have a pair of small antennae on your head.  i - You passively map a small area around you.  j - Your health recovers twice as slowly from being drained.i hi hWi h:..........###P.P## * *kuniqs tha Ruffian ..........##.....## ,Demonspawn of Wu Jian ...... ....###...#.♣...♣.#,,Health: 59/59 ======================== ....# #...#...ß...#, *Magic: 9/9======================== ###.# #...#.♣...♣.#, #AC: 12i hmStr: 18 # #.###...#.......# .###EV: 9Int: 11 # #.##....#########..... ,SH:  4  Dex: 19#............)........XL:  9 Next:  7% Place: Dungeon:8####....####))J.......i hNoise: ---------  Time: 6547.1 (0.0)* ###### #..........,-) Nothing wielded, **####.......Throw: 8 darts (poison)i hg**....... ,Medusa *....... ,, *i h).............. *.......  * *, ,*Yer +2 cloak o' willpower unmelds from yer body. i h?_Ye feel strong-willed. _Ye begin transformin'. Ye continue transformin'. x3  A mane o' stin'in' tendrils grows from yer head.  Yer +2 cloak o' willpower melds inta yer body. _Ye feel less strong-willed.i hm4i hi hi hn i hr Innate Abilities, Weirdness & Mutationsa - You have a mane of long, stinging tendrils on your head.b - Your tendrils poison nearby enemies when you attack.c - When significantly injured, you may petrify poisoned enemies.Your maximum health is decreased, since you lack skill for your form.Your helmet and cloak are melded.d - You are partially covered in slimy green scales. (AC +2)i hSt e - A meltable shield of frost defends you. (SH +4)f - Your touch may inflict minor irresistible damage on your foes.g - You are faintly shadowed, very rarely releasing foul flame when damaged inh - You have a pair of small antennae on your head.  i - You passively map a small area around you.  j - Your health recovers twice as slowly from being drained.r h= *A medusa talisman. A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the user's head which lash out at nearby enemies whenever the user attacks, poisoning them. When they feel their host's r h life is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________  Skill HP Tendril targets Petrify chance -------------------------------------------------------- Min 8 +0% 2.5055% Max 14 +0% 4.0070% Cur 7 -10% 2.3053%  rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 7.3At 100% training you would reach 8.0 in about 0.2 XLs.At current training (34%) you reach 8.0 in about 0.5 XLs. A period of sustained concentration is needed to enter or leave forms. To leavex h Innate Abilities, Weirdness & Mutations  a - You have a mane of long, stinging tendrils on your head.  b - Your tendrils poison nearby enemies when you attack.  c - When significantly injured, you may petrify poisoned enemies. Your maximum health is decreased, since you lack skill for your form. Your helmet and cloak are melded.  d - You are partially covered in slimy green scales. (AC +2)e - A meltable shield of frost defends you. (SH +4)f - Your touch may inflict minor irresistible damage on your foes.  g - You are faintly shadowed, very rarely releasing foul flame when damaged in  h - You have a pair of small antennae on your head.  i - You passively map a small area around you.  j - Your health recovers twice as slowly from being drained.y hr..........###P.P## * *kuniqs tha Ruffian ..........##.....## ,Demonspawn of Wu Jian ...... ....###...#.♣...♣.#,,Health: 59/59 ======================== ....# #...#...ß...#, *Magic: 9/9======================== ###.# #...#.♣...♣.#, #AC: 12Str: 18 # #.###...#.......# .###EV: 9Int: 11 # #.##....#########..... ,SH:  4  Dex: 19#............)........XL:  9 Next:  7% Place: Dungeon:8####....####))J.......Noise: ---------  Time: 6547.1 (0.0)* ###### #..........,-) Noty hhing wielded, **####.......Throw: 8 darts (poison)**....... ,Medusa *....... ,, *.............. *.......  * *, ,*Yer +2 cloak o' willpower unmelds from yer body. _Ye feel strong-willed. _Ye begin transformin'. Ye continue transformin'. x3  A mane o' stin'in' tendrils grows from yer head.  Yer +2 cloak o' willpower melds inta yer body. _Ye feel less strong-willed.y h]!y h"y h4y h9xEvoke which item? Wands  t - a wand of warping (10) Baublesb - 3 flux baubles Talismansd - a quill talisman  e - a medusa talisman (active)  B - the fortress talisman "Nuxtim" {rElec rCorr} [!] read|quaff|evoke[?] describe selectedz ht z h z h p..........###P.P## * *kuniqs tha Ruffian ..........##.....## ,Demonspawn of Wu Jian ...... ....###...#.♣...♣.#,,z h :Health: 59/59 ======================== ....# #...#...ß...#, *Magic: 9/9======================== ###.# #...#.♣...♣.#, #AC: 12Str: 18 # #.###...#.......# .###EV: 9Int: 11 # #.##....#########..... ,z h ZSH:  4  Dex: 19#............)........XL:  9 Next:  7% Place: Dungeon:8####....####))J.......Noise: ---------  Time: 6547.1 (0.0)* ###### #..........,-) Nothing wielded hz ;3H, **####.......Throw: 8 darts (poison)**....... ,Medusa *....... ,, *.......z h 4....... *.......  * *, ,*Yer +2 cloak o' willpower unmelds from yer body. _Ye feel strong-willed. _Ye begin transformin'. Ye continue transformin'. x3  A mane o' stin'in' tendrils grows from yer head.  Yer +2 cloak o' willpower melds inta yer body. _Ye feel less strong-willed.z h` z h 28.1 (1 _z hK z h7 W9.1 (2z h% z h ,50.1 (3z hZ z h A1.1 (4z h z h 63-- _Ye feel less strong-willed. _Ye begin transformin'. Ye continue transformin'. x3  Yer tendrils shrivel away.  Yer +2 cloak o' willpower unmeldbody feel strong-willed. Sharp quills grow all o'er yer body.  Yer +2 cloak o' willpower melds inta yer body.z h 8@z h@ f2.1 (5Quill z hq z hR 1 _Ye feel less strong-willed.| h_kuniqs the Ruffian (Demonspawn Shapeshifter) Turns: 6528, Time: 00:17:27 Health: 59/63AC: 12 Str: 18 XL: 9 Next: 7% Magic: 9/9EV:  9 Int: 11 God: Wu Jian [......] Gold: 341SH:  4 Dex: 19 Spells: 8/8 levels left rFire . . .- Nothing wielded rCold . . .(no offhand) rNeg . . .f - +4 scale mail rPois .(helmet unavailable) rElec .s - melded +2 cloak {Will+} rCorr .(gloves unavailable) SInv .(boots unavailable) Will +....(no amulet) Stlth ++A - +6 ring of dexterity HPRegen 0.30/turn x - ring of willpower MPRegen 0.11/turn %: no passive effects @: quill-form, wreathed by umbra A: quills, slimy green scales 1, condensation shield, demonic touch| hcJ 1, foul shadow 1, antennae 1, sense surroundings 1, persistent drain} hkk } ht 3..........###P.P## * *kuniqs tha Ruffian ..........##.....## ,Demonspawn of Wu Jian ...... ....###...#.♣...♣.#,,Health: 59/63 ======================-- ....# #...#...ß...#, *Magic: 9/9======================== ###.# #...#.♣...♣.#, #AC: 12Str: 18 # #.###...#.......# .###EV: 9Int: 11 # #.##....#########..... ,SH:  4  Dex: 19} h_v #............)........XL:  9 Next:  7% Place: Dungeon:8####....####))@.......Noise: ---------  Time: 6552.1 (0.0)* ###### #..........,-) Nothing wielded, **####.......Throw: 8 darts (poison)**....... ,Quill *....... ,, *.............. *.......  * *, ,* _Ye begin transformin'. Ye continue transformin'. x3  Yer tendrils shrivel away.Yer +2 cloak o' willpower unmelds from yer body.  Ye feel strong-willed. Sharp quills grow all o'er yer body.  Yer +2 cloak o' willpower melds inta yer body. _Ye feel less strong-willed.} h}y } h~ } hl ~ h~ hDrop what?33/52 slots (_ for help) Missiles (select all with ()  w - 8 poisoned darts (quivered)F - a boomerang Armour (select all with [)  f - a +4 scale mail (worn)  s - a +2 cloak of willpower (melded)  q - a +1 leather armour of willpower  D - a +1 helmet of see invisible Jewellery (select all with "=)  x - a ring of willpower (worn)  A - a +6 ring of dexterity (worn)i - a ring of magical power {!q}  j - a ring of protection from fire Wands (select all with /)t - a wand of warping (10) Scrolls (select all with ?)  m - a scroll of fogo - a scroll of revelation {!r}  p - a scroll of summoning  u - a scroll labelled NINOXOISEXT  v - 3 scrolls of teleportation {!r} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[~ h2top]~ h(1 turn)  p - a scroll of summoning  u - a scroll labelled NINOXOISEXT  v - 3 scrolls of teleportation {!r} ~ hg y - a scroll of poison  E - a scroll labelled NINIMI XIUTERE  S - a scroll of silence {!r} Potions (select all with !)  a - a ruby potion  c - 2 potions of lignification  g - an orange potion  h - 3 potions of curing {!q}  k - a puce potion  l - a white potion  n - a fuming coppery potion  r - a bubbling clear potion  z - a viscous black potion  C - a smoky brown potion Baubles  b - 3 flux baubles Talismans (select all with %)  d + a quill talisman (active)[Enter] accept (1 chosen) [90%~ h׸ ~ h 3..........###P.P## * *kuniqs tha Ruffian ..........##.....## ,Demonspawn of Wu Jian ...... ....###...#.♣...♣.#,,Health: 59/63 ======================-- ....# #...#...ß...#, *Magic: 9/9======================== ###.# #...#.♣...♣.#, #AC: 12Str: 18 # #.###...#.......# .###EV: 9Int: 11 # #.##....#########..... ,SH:  4  Dex: 19~ h #............)........XL:  9 Next:  7% Place: Dungeon:8####....####))@.......Noise: ---------  Time: 6552.1 (0.0)* ###### #..........,-) Nothing wielded, **####.......Throw: 8 darts (poison)**....... ,Quill *....... ,, *.............. *.......  * *, ,* _Ye begin transformin'. Ye continue transformin'. x3  Yer tendrils shrivel away.Yer +2 cloak o' willpower unmelds from yer body.  Ye feel strong-willed. Sharp quills grow all o'er yer body.  Yer +2 cloak o' willpower melds inta yer body. _Ye feel less strong-willed.~ hc +3.1 (1~ h ~ h / _Ye drop a quill talisman. h##.....## , ###...#.♣...♣.#,.## #...#...ß...#,.# ##.# #...#.♣...♣.#..#  #.###...#.......#..####  #.##....#########...... ,  #............)....  ####....####))%* ###### #..., ** ####  ** #., #., , * #.[ #.*^.> * *, .....####* , ,4 _Found a leathar armour. Found an 'scape hatch in tha floor. h9 hd=Evoke which item? Wands  t - a wand of warping (10)  h9>Baublesb - 3 flux baubles Talismanse - a medusa talisman  B - the fortress talisman "Nuxtim" {rElec rCorr}  hA[!] read|quaff|evoke[?] describe selected h( hN. h(;R.........##.....## ,kuniqs tha Ruffian ...###...#.♣...♣.#,.#Demonspawn of Wu Jian ...... ...# #...#...ß...#,.#Health: 59/63 ======================-- ##.# #...#.♣...♣.#..#Magic: 9/9========================#.###...#.......#..####AC: 12Str: 18  h>#.##....#########...... ,EV: 9Int: 11  #............).........SH:  4  Dex: 19  ####....####))%........XL:  9 Next:  7% Place: Dungeon:8* ###### #...@.......Noise: ---------  Time: 6554.1 (0.0)  , **####........-) Nothing wielded**#........ ,Throw: 8 darts (poison)*#........ ,Quill , *#.......[#........ *^.......> * *, .....####*,,Yer +2 cloak o' willpower unmelds from yer body.  Ye feel strong-willed. Sharp quills grow all o'er yer body.  Yer +2 cloak o' willpower melds inta yer body. _Ye feel less strong-willed. _Ye drop a quill talisman. _Foun hA7d a leathar armour. Found an 'scape hatch in tha floor. h_  Okay, than. _ hA.###P.P## * *.......##.....## ,.###...#.♣...♣.#,.# ....# #...#...ß...#,.# ###.# #...#.♣...♣.#..# # #.###...#.......#..#### # #.##....#########...... , #............).####....####)) h . * ###### #..., ** ####. * #. , * #.. ,, * #[ #.. * ^.......>* * , .....####* h h$;605.1 (1 _ hJ  h$S _Ye see 'ere a quill talisman. h,#..##≈.≈## #.###P.P## * *.......##.....## ,.###...#.♣...♣.#,.# .....# #...#...ß...#,.# .###.# #...#.♣...♣.#..# .# #.###...#.......#..#### ## #.##....#########...... , #.............####....####))%. * ###### #... h, ** ####. * #.. , * #.. ,, * #.[ #........ * ^.......> h2 hɵ-6 _ h hgt _Items 'ere: ))) [[[ †††. h4UEvoke which item? Wands  t - a wand of warping (10) Baublesb - 3 flux baubles Talismanse - a medusa talisman  B - the fortress talisman "Nuxtim" {rElec rCorr} [!] read|quaff|evoke[?] describe selected hve hj hs#...........##≈.≈##kuniqs tha Ruffian #..........###P.P## * *Demonspawn of Wu Jian ...... ...........##.....## ,Health: 60/63 ======================-- .....###...#.♣...♣.#,.#Magic: 9/9======================== .....# #...#...ß...#,.#AC: 12Str: 18 .###.# #...#.♣...♣.#..#EV: 9Int: 11 .# #.###...#.......#..#### h9uSH:  4  Dex: 19 ## #.##....#########...... ,XL:  9 Next:  7% Place: Dungeon:8#............@.........Noise: ---------  Time: 6556.1 (0.0)####....####))%........-) Nothing wielded* ###### #...........Throw: 8 darts (poison), **####........Quill **#........ ,*#........ ,, *#.......[#........ *^.......> _Ye feel less strong-willed. _Ye drop a quill talisman. _Found a leathar armour. Found an 'scape hatch in tha floor. _Okay, than. _Ye see 'ere a quill talisman. _Items 'ere: ))) [[[ †††. hz hl{27.1 (1 _ h ht1=8.1 (2 hjA9.1 (3 h h h,,60.1 (4 h hr33/3==4pincersItems 'ere: ))) [[[ †††. _Ye begin transformin'. Ye continue transformin'. x3  Yer quills recede back inta yer body.  Yer +2 cloak o' willpower unmelds from yer body.  Ye feel strong-willed. Ye turn inta a heavily-armoured crab.  Yer +2 cloak o' willpower melds inta yer body. h8t he1.1 (5Crab  hz ht1 _Ye feel less strong-willed. h #.##≈.≈## ##.###P.P## * *.##.....## ,.###...#.♣...♣.#,.#.# #...#...ß...#,.# ..###.# #...#.♣...♣.#..# ..# #.###...#.#..##### #.##.... h͢#...... , #). ####....####))%. * ###### #. , ** ####. ** #... , * #.... , , * #....[ #..... *  ^.> h h-2.4 (1.3 h h h~ #.##≈.≈###.###P.P## * * hy.##.....## ,.###...#.♣...♣.#,.#.# #...#...ß...#,.#.###.# #...#.♣...♣.#..#.# #.###...#.#..##### #.##....#...... , #.). ####....####))%. * ###### #. , , ** h ####. ** #..... , * #...... , , * #......[ #........ *  ^.> h h(3.7 h h hH hK@Innate Abilities, Weirdness & Mutationsa - You are a heavily-armoured crab.Your body armour is fused into your shell, multiplying its AC.You can exhale clouds of rust.You are amphibious.Your maximum health is decreased, since you lack skill for your form.You cover ground slowly.Your auxiliary armour is melded.b - (You are partially covered in slimy green scales. (AC +2))c - A meltable shield of frost defends you. (SH +4)d - (Your touch may inflict minor irresistible damage on your foes.)e - You are faintly shadowed, very rarely releasing foul flame when damaged inf - (You have a pair of small antennae on your head.)g - You passively map a small area around you.  hKh - Your health recovers twice as slowly from being drained. (): Suppressed.  hyMThe fortress talisman "Nuxtim" {rElec rCorr}. A miniature battlement, carved from a piece of shell. Transforms the user into aheavily armoured crab, fusing whatever body armour they are wearing into the shell in the process. In this form, they are slow-moving, but well-defended and even capable of wielding a weapon in their large main claw. They can also breathe clouds of rust at the cost of their own HP, which corrode and weaken enemies. ____________________________________________________________  hL Skill HP UC Base Dmg AC Body Armour AC Rust Breath Size ----------------------------------------------------------------------------- Min 12 +0% +5 +3 +4.2 (+70%) 9 Max 20 +0% +10 +3 +8.1 (+135%)25 Cur 7 -50% +1 +3 +1.8 (+30%) -1 rPois: x rCorr: + Melds: Offhand, Helmet, Gloves, Boots, Barding, Cloak Mutations Suppressed: Anatomy, Bones ____________________________________________________________ rElec:It insulates you from electricity. hȇD Innate Abilities, Weirdness & Mutations  a - You are a heavily-armoured crab. Your body armour is fused into your shell, multiplying its AC. You can exhale clouds of rust. You are amphibious. Your maximum health is decreased, since you lack skill for your form. You cover ground slowly. Your auxiliary armour is melded.  b - (You are partially covered in slimy green scales. (AC +2)) hc - A meltable shield of frost defends you. (SH +4)d - (Your touch may inflict minor irresistible damage on your foes.)  e - You are faintly shadowed, very rarely releasing foul flame when damaged in  f - (You have a pair of small antennae on your head.)  g - You passively map a small area around you.  h - Your health recovers twice as slowly from being drained. (): Suppressed.  h h  h@ #...........##≈.≈##kuniqs tha Ruffian ###..........###P.P## * * hDemonspawn of Wu Jian ...... .............##.....## ,Health: 33/33 ======================== .......###...#.♣...♣.#,.#Magic: 9/9========================  h.......# #...#...ß...#,.#AC: 14Str: 18 ...###.# #...#.♣...♣.#..#EV: 9Int: 11 ...# #.###...#.......#..#### hSH:  4  Dex: 19 #### #.##....#########...... ,XL:  9 Next:  7% Place: Dungeon:8#..........t.).........Noise: ---------  Time: 6563.7 (0.0)####....####))%........-) pincers* ###### #...........Throw: 8 darts (poison) , , **####........ h*uCrab **#........ ,*#........ ,, *#.......[#........ *^.......> _Ye begin transformin'. Ye continue transformin'. x3  Yer quills recede back inta yer body.Yer +2 cloak o' willpower unmelds from yer body.  Ye feel strong-willed. Ye turn inta a heavily-armoured crab.  Yer +2 cloak o' willpower melds inta yer body. _Ye feel less strong-willed. h h] h h hǎ hl)kuniqs the Ruffian (Demonspawn Shapeshifter) Turns: 6539, Time: 00:18:06 Health: 33/33AC: 14 Str: 18 XL: 9 Next: 7% Magic: 9/9EV:  9 Int: 11 God: Wu Jian [......] Gold: 341SH:  4 Dex: 19 Spells: 8/8 levels left rFire . . . h2- pincers rCold . . .(offhand unavailable) rNeg . . .f - +4 scale mail rPois x (helmet unavailable) rElec + s - melded +2 cloak {Will+} rCorr + (gloves unavailable) SInv .(boots unavailable) Will +....(no amulet) Stlth ++A - +6 ring of dexterity HPRegen 0.25/turn x - ring of willpower MPRegen 0.11/turn %: no passive effects @: crab-form, wreathed by umbra, very slow A: armoured shell, rust breath, amphibious, reduced hp, slow movement, (slimy green scales 1), condensation shield, (demonic touch 1), foul shadow 1, (antennae 1), sense surroundings 1, persistent drain h7 hC #...........##≈.≈##kuniqs tha Ruffian ###..........###P.P## * *Demonspawn of Wu Jian ...... .............##.....## ,Health: 33/33 ======================== .......###...#.♣...♣.#,.#Magic: 9/9======================== .......# #...#...ß...#,.#AC: 14Str: 18 ...###.# #...#.♣...♣.#..#EV: 9Int: 11 ...# #.###...#.......#..####SH:  4  Dex: 19 #### #.##....#########...... ,XL:  9 Next:  7% Place: Dungeon:8#..........t.).........Noise: ---------  Time: 6563.7 (0.0)####....####))%........-) pincers* ###### hK #...........Throw: 8 darts (poison) , , **####........Crab **#........ ,*#........ ,, *#.......[#........ *^.......> _Ye begin transformin'. Ye continue transformin'. x3  Yer quills recede back inta yer body.Yer +2 cloak o' willpower unmelds from yer body.  Ye feel strong-willed. Ye turn inta a heavily-armoured crab.  Yer +2 cloak o' willpower melds inta yer body. _Ye feel less strong-willed. hU h  h  Ability - do what?CostFailure  g - Breathe Rust hN 116 HP0% f - Begin UntransformationNone0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description. hyNescribe what? hİ- Breathe Rust 'shales a blast o' oxidizin' vapour tha continuously corrodes an' weakens tha attacks o' creatures which stand inside it. Thase clouds be long-lastin', but doonly minimal damage. Range: 4 'tis ability costs: HP : 16 h Ability - describe what? CostFailure  g - Breathe Rust16 HP0%  f - Begin Untransformation None0%  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description. h> #...........##≈.≈##kuniqs tha Ruffian ###..........###P.P## * *Demonspawn of Wu Jian ...... .............##.....## ,Health: 33/33 ======================== .......###...#.♣...♣.#,.#Magic: 9/9======================== .......# #...#...ß...#,.#AC: 14Str: 18 ...###.# #...#.♣...♣.#..#EV: 9Int: 11 ...# #.###...#.......#..####SH:  4  Dex: 19 #### #.##....#########...... ,XL:  9 Next:  7% Place: Dungeon:8#..........t.).........Noise: ---------  Time: 6563.7 (0.0)####....####))%........-) pincers* ######[39;49 hC m #...........Throw: 8 darts (poison) , , **####........Crab **#........ ,*#........ ,, *#.......[#........ *^.......> _Ye begin transformin'. Ye continue transformin'. x3  Yer quills recede back inta yer body.Yer +2 cloak o' willpower unmelds from yer body.  Ye feel strong-willed. Ye turn inta a heavily-armoured crab.  Yer +2 cloak o' willpower melds inta yer body. _Ye feel less strong-willed.  Okay, than. hF hO. _ hS4 h\ _Unknown command. h:= # #.##≈.≈###.###P.P## * * # hB? .##.....## , #.###...#.♣...♣.#,.#.# #...#...ß...#,.#.###.# #...#.♣...♣.#..#.# #.###...#.#..##### #.##....#...... , #.). ####....####))%. hB 5 * ###### #.. ,, , ** ####. ** #...... , * #....... , , * #.......[ #.  ^.> hM  hO 45.0 (1.3 _ hY  h[  h¼  _Okay, than. _Unknown command. be a heavily-armoured crab. Ye be wreathad by an umbra.  Yer movemn't speed be very slow. Yer attack delay be aboot 0.8.  Yer damage ratin' wit' unarmed combat be aboot 15 (Base [5 + 7 (UC)] x 120%  (Str) x 105% (Fight)). _Yer base attributes be Str 18, Int 11, Dex 13. hw~  _ h n h B h %  hs ;Items 'ere: ))) [[[ ÷÷÷. hB  ha _ h  h  hA  h  hj  h  h  h  h , h  h{  h , h#  h  h , h3  h  hV  hF  h  h  h  h=  h~  h  h  h  h  h , h  hP  hI  h  h  h  h , hg  h"  hy% , h'  h*  h, , h.  h0  h2 , h3  h,9  ha< , h>  hB  hE , hoF  hHI  hK , hM  hO  hR , hrS  hV  hX , hhZ  h\  h^ , h`  hc  hje , h g  h  _Ye now haf 363 gold pieces (gain'd 22). * ###### #..............  ,, , ** ####........... * ** #........... * #........... , * #.......[... ###########........... #.........^.......>...  , * * * #....?.........#######* #........# 605.0 (40.0)  * #..............# * [ h 34m* ,#..:....#  .................# , , <................#,.................# .................#* ################## 6.3 (41.3 _Found a stone staircase leadin' up. h~z  hQ , h*  hX  h   h  hN Y_v - 4 scrolls o' teleportation {!r} (gain'd 1) h  h  h  h  hG  hĦ  h  hK  h  h  h  hP  h   hh  h5 e* ** # h . hz  h' 9* # h . hd  h 4, * h ( # h> .[ h "###########...... h|  h+ W#.........^.......> hտ , * * * #..............##### h * * #..............#  h% * , #... h ....#  ht ** ,#..t...........# h ' * h 1......... h` ..# h  , ,..<... h ..# h] ..# h  h . hn ....# h c* * ################# h ###  hL  h  h , hj SYe pick up a book o' Minor Magic an' begin readin'... h  h 12.5 (6.2 hX ) h  hW $3.5 (7 hb  h V _Ye add tha spells Magic Dart, Blink an' Call Imp ta yer library. h  h3 Evoke which item? Wands  t - a wand of warping (10)  h Baublesb - 3 flux baubles Talismanse - a medusa talisman  B - the fortress talisman "Nuxtim" (active) {rElec rCorr} [!] read|quaff|evoke[?] describe selected h8  h<  hfC  ***#......... kuniqs tha Ruffian*#......... Demonspawn of Wu Jian ......, *#.......[. Health: 33/33 ========================*###########......... Magic: 9/9======================== hE #.........^.......>. AC: 14Str: 18, * * * #..............##### EV: 9Int: 11* * #..............#SH:  4  Dex: 19  , *, #..............#XL:  9 Next:  7% Place: Dungeon:8* ** ,#..t...........#Noise: ---------  Time: 6613.5 (0.0)*...................#-) pincers, ,..<................#Throw: 8 darts (poison)...................#Crab ...................#*[ hE 40m * ####################, _Items 'ere: ))) [[[ ÷÷÷. _Ye now haf 363 gold pieces (gain'd 22). _Found a stone staircase leadin' up. _v - 4 scrolls o' teleportation {!r} (gain'd 1)  Ye pick up a book o' Minor Magic an' begin readin'... _Ye add tha spells Magic Dart, Blink an' Call Imp ta yer library. hnI P  Okay, than. hM 4 hjO . _ h  hK  hR  h  h ",  * #, * #[ *###########. #.........^>, * * * # hH `......#### * * #.....# , * #f, #.....# * ##...#....#* ......# , ...<.# ....#.#* * ##################### f   sleepcap (dormant),, * h  h _.ff h{ -4.8 (1.3 hu q _A sleepcap comes inta view. hQ *** #. * #.., * #.[*###########.. #.^.......>., * * * #.##### * * #.#  , * #., #....#  * ##.f.# h# * .....# , ...<# .#  ....................#  * * #####################  , h ho.ff   sleepcap h(6.1 h< h hܽ* ** #.* #., * #.[.*#.#.^.>., * * * #.#* * #.# , * #., #.# * ##...#.#  * ....f.# , ...<.# .# ....# * * # , hdf.7.4 h h h=!* ** #.* #., * #.......[.*#.#.^.>., * * * #.#* * #.#  * #., #.# * ##...#f.# * .# , ...<.# .# ...#  * # , h% h3i.f8.7 h; h9kA,, , ** ####.** #. * #.., * #.[*###########.. #.^.......>.... , * * * #.######## * * #.# * #., #...#  * ##...#.f#  .....# , ...<# ..# ....................# * ##################### f.20.0 hl ho h  * ###### #....# , , ** ####.#** #.# * #.....#, * #. hg [....#*###########.....# #.^.......>....* * * #.#########  * * #....#  #., #..f# * ##...##  .....# , ...<#.#  ....................#* ##################### hڗ  hs  h! ;f. h (1.3 hS  h  hKb 8####....####))%#  * ###### #....# , ** ####.# ** #.#  * #.....#  hFc +, * #.[....# *###########.....#  #.^.......>....#  * * * #......#########* * #....f#  #., #.# ##...##  .....#  , ...< h d # .# ....................  * ##################### h~f  hl :f. hbm (2.6 hr  hez  h####....####))%.# * ###### #.........# , ** ####.....# ** #.... h# * #...# , * #.......[....# *#.# #.^.>....# * * * #.....f.## hk * * #.# #., #.# ##...#.# . , ...<.# . hұ\.  h h>.f h(3.9 h4 h he Ability - do what?CostFailure  g - Breathe Rust16 HP0% f - Begin UntransformationNone0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description. hI%  h.  hY9  ####....####))%............#kuniqs tha Ruffian* ###### #...............#Demonspawn of Wu Jian ......, **####............# hG: eHealth: 33/33 ========================**#............#Magic: 9/9========================*#............#AC: 14Str: 18, *#.......[....#EV: 9 h; Int: 11*###########............#SH:  4  Dex: 19#.........^.......>....#XL:  9 Next:  7% Place: Dungeon:8  he> * * * #......f.t.....#########Noise: ---------  Time: 6623.9 (0.0) * * #..............#-) pincers#., #..............#Throw: 8 darts (poison)##...#..............#Crab ....................# , ...<................#f   sleepcap....................#....................# * ##################### _Found a stone staircase leadin' up. _v - 4 scrolls o' teleportation {!r} (gain'd 1)  Ye pick up a book o' Minor Magic an' begin readin'... _Ye add tha spells Magic Dart, Blink an' Call Imp ta yer library. _Okay, than. _A sleepcap comes inta view. hP` J ####....####))%............#  kuniqs tha Ruffian  * ###### #...............#  Demonspawn of Wu Jian ......  , ** ####............#  Health: 17/33 ============------------ ** #............#  Magic: 9/9======================== * #............#  AC: 14Str: 18  , * #.......[....#  EV: 9Int: 11 *###########*...........#  SH:  4  Dex: 19 #......*****......>....#  XL:  9 Next:  7% Place: Dungeon:8  ha \* * * #......f*t**...#########  Noise: ---------  Time: 6623.9 (0.0) * * #......*****...#  -) pincers  #., #......*****...#  Throw: 8 darts (poison)  ##...#..............#  Crab  ....................# , ...<................#  f   sleepcap  ....................#  ....................# * ##################### _Ye add tha spells Magic Dart, Blink an' Call Imp ta yer library. _Okay, than.  hdd _A sleepcap comes inta view.Aimin': Rust BreathPress: ? - help, Shift-Dir - straight line hOO.*****.*f*t*.*****.*****. hJ*****^**f*t.*****.*****.  Aim: a sleepcap (100% ta hit) hZK ####....####))%............#kuniqs tha Ruffian* ###### #...............#Demonspawn of Wu Jian ...... hN, **####............#Health: 17/33 ============------------**#............#Magic: 9/9========================*#............#AC: 14Str: 18, *#.......[....#EV: 9Int: 11*###########............#SH:  4  Dex: 19#.........^.......>....#XL:  9 Next:  7% Place: Dungeon:8  hfQ@* * * #......**t.....#########Noise: ---------  Time: 6623.9 (0.0) * * #..............#-) pincers#., #..............#Throw: 8 darts (poison)##...#..............#Crab ....................# , ...<................#f   sleepcap....................#....................# * #####################  hLTt_Ye add tha spells Magic Dart, Blink an' Call Imp ta yer library. _Okay, than. _A sleepcap comes inta view.Aimin': Rust BreathPress: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% ta hit) hl  Tha billowin' rust hits tha sleepcap. Tha sleepcap be 'ngulfed in rust. hq]☼f(corroded, weak) h5===4.9 (1 h hkP _Tha rust corrodes tha sleepcap! Tha sleepcap looks weaker. hX ####....####))%............#kuniqs tha Ruffian* ###### #...............#Demonspawn of Wu Jian ......, **####............#Health: 17/33 ============------------**#............#Magic: 9/9========================*#............#AC: 14Str: 18, *#.......[....#EV: 9Int: 11 h[*###########............#SH:  4  Dex: 19#.........^.......>....#XL:  9 Next:  7% Place: Dungeon:8 * * * #......☼ft.....#########Noise: ===------  Time: 6624.9 (0.0) * * #..............#-) pincers#., #..............#Throw: 8 darts (poison)##...#..............#Crab ....................# , ...<................#f   sleepcap (corroded, weak)....................#....................# * #####################Aim: a sleepcap (100% ta hit)  Tha billowin' rust hits tha sleepcap. Tha sleepcap be 'ngulfed in rust. _Tha rust corrodes tha sleepcap! Tha h6_ sleepcap looks weaker.  Press: ? - help, v - describe, . - travelTha floor.  'tis square be wreathad by an umbra. hft'ere: a sleepcap (rust, corroded, weak, umbra)  Tha floor. hG s☼fTha floor.r be a cloud o' rust 'ere. hSp] The floor. A cloud of rust. A cloud of oxidising vapour that continuously corrodes and weakens the attacks of whatever stands inside it (but does only minimal damage). Clouds of this kind an adventurer makes will vanish almost instantly once outside their sight. h ####....####))%............#kuniqs tha Ruffian* ###### #...............#Demonspawn of Wu Jian ......, **####............#Health: 17/33 ============------------**#............#Magic: 9/9========================*#............#AC: 14Str: 18, *#.......[....#EV: 9Int: 11*###########............#SH:  4  Dex: 19#.........^.......>....#XL:  9 Next:  7% Place: Dungeon:8 * * * #......☼ft.....#########Noise: ===------  Time: 6624.9 (0.0)  h-[34m* * #..............#-) pincers#., #..............#Throw: 8 darts (poison)##...#..............#Crab ....................# , ...<................#f   sleepcap (corroded, weak)....................#....................# * #####################Aim: a sleepcap (100% ta hit)  Tha billowin' rust hits tha sleepcap. Tha sleepcap be 'ngulfed in rust. _Tha rust corrodes tha sleepcap! Tha sleepcap looks weaker.  Press: ? - help, v - describe, . - travelTha floor.  Thar be a cloud o' rust 'ere. hq  ####....####))%............#kuniqs tha Ruffian* ###### #...............#Demonspawn of Wu Jian ......, **####............# h Health: 17/33 ============------------**#............#Magic: 9/9========================*#............#AC: 14Str: 18, *#.......[....#EV: 9Int: 11*###########............#SH:  4  Dex: 19#.........^.......>....#XL:  9 Next:  7% Place: Dungeon:8 * * * #......☼ft.....#########Noise: ===------  Time: 6624.9 (0.0) * * #..............#-) pincers#., #..............#Throw: 8 darts (poison)##...#..............#Crab ....... h T.............# , ...<................#f   sleepcap (corroded, weak)....................#....................# * #####################Aim: a sleepcap (100% ta hit)  Tha billowin' rust hits tha sleepcap. Tha sleepcap be 'ngulfed in rust. _Tha rust corrodes tha sleepcap! Tha sleepcap looks weaker.  Press: ? - help, v - describe, . - travelTha floor.  Thar be a cloud o' rust 'ere. h\  h . _ h > ○  ....................#  ....................# * #####################  Ye snap tha sleepcap!  Tha sleepcap be heavily damaged.Tha sleepcap be 'ngulfed in rust.  Tha sleepcap seems ta be corroded fer longer.8=-5.8 (0.9 hC h$Ft _Tha sleepcap looks ev'n weaker. Tha sleepcap barely misses ye. hs  Tha sleepcap be almost destroyed.    Ye destroy tha sleepcap! h}E○ h4-8-6.6 (0.8 h h] _Tha Council accepts yer kill. h  h/  (Str) x 105% (Fight)). _Yer base attributes be Str 18, Int 11, Dex 13. _Items 'ere: ))) [[[ ÷÷÷. _Ye now haf 363 gold pieces (gain'd 22). _Found a stone staircase leadin' up. _v - 4 scrolls o' teleportation {!r} (gain'd 1)  Ye pick up a book o' Minor Magic an' begin readin'... _Ye add tha spells Magic Dart, Blink an' Call Imp ta yer library. _A sleepcap comes inta view.Tha billowin' rust hits tha sleepcap. Tha sleepcap be 'ngulfed in rust. _Tha rust corrodes tha sleepcap! Tha sleepcap looks weaker.  Thar be a cloud o' rust 'ere.  Ye snap tha sleepcap!  hj rTha sleepcap be heavily damaged.Tha sleepcap be 'ngulfed in rust.  Tha sleepcap seems ta be corroded fer longer. _Tha sleepcap looks ev'n weaker. Tha sleepcap barely misses ye.Ye snap tha sleepcap!  Tha sleepcap be almost destroyed.Tha sleepcap be 'ngulfed in rust.  Tha sleepcap seems ta be corroded fer longer.  Tha sleepcap looks ev'n weaker.  Ye destroy tha sleepcap!Tha Council accepts yer kill. h8_Ye feel less strong-willed. drop a quill talisman. _Found a leathar armour. Found an 'scape hatch in tha floor.see 'ere a quill talisman. _Items 'ere: ))) [[[ †††. _Ye begin transformin'. Ye continue transformin'. x3  Yer quills recede back inta yer body.  Yer +2 cloak o' willpower unmelds from yer body.  Ye feel strong-willed. Ye turn inta a heavily-armoured crab.  Yer +2 cloak o' willpower melds inta yer body h&. _Ye feel less strong-willed.  Ye be a heavily-armoured crab. Ye be wreathad by an umbra.r movemn't speed be very slow. Yer attack delay be aboot 0.8.  Yer damage ratin' wit' unarmed combat be aboot 15 (Base [5 + 7 (UC)] x 120%  (Str) x 105% (Fight)). _Yer base attributes be Str 18, Int 11, Dex 13. _Items 'ere: ))) [[[ ÷÷÷. _Ye now haf 363 gold pieces (gain'd 22).  h_Found a stone staircase leadin' up. _v - 4 scrolls o' teleportation {!r} (gain'd 1)  Ye pick up a book o' Minor Magic an' begin readin'... _Ye add tha spells Magic Dart, Blink an' Call Imp ta yer library. _A sleepcap comes inta view.Tha billowin' rust hits tha sleepcap. Tha sleepcap be 'ngulfed in rust. hM h: h ####....####))%............#kuniqs tha Ruffian* ###### #...............#Demonspawn of Wu Jian ......, **####............#Health: 18/34 ============------------**#............#Magic: 9/9========================*#............#AC: 14Str: 18, *#.......[....#EV: 9Int: 11*###########............#SH:  4  Dex: 19#.........^.......>....#XL:  9 Next:  8% Place: Dungeon:8 * * * #......○○t.....#########Noise: ==-------  Time: 6626.6 (0.0) [40 hm* * #..............#-) pincers#., #..............#Throw: 8 darts (poison)##...#..............#Crab ....................# , ...<................#....................#....................# * #####################Tha sleepcap be almost destroyed.Tha sleepcap be 'ngulfed in rust.  Tha sleepcap seems ta be corroded fer longer.  Tha sleepcap looks ev'n weaker.  Ye destroy tha sleepcap! _Tha Council accepts yer kill. ho* ###### #....# , ** ####...#  ** #...#  #..# , * #.......[....#  *###########.....# #.........^.>....#  * * #......○○......#########  * #...t....#  #., #.#  ##...#.#  .......#  ...<  ........  .  ##################### °9=--7.9 (1.3 hfYe destroy tha sleepcap! _Tha Council accepts yer kill.  Ye be a heavily-armoured crab. Ye be wreathad by an umbra.  Yer movemn't speed be very slow. Yer attack delay be aboot 0.8.  Yer damage ratin' wit' unarmed combat be aboot 15 (Base [5 + 7 (UC)] x 120%  (Str) x 105% (Fight)). h:h9-- h]o hrd _Yer base attributes be Str 18, Int 11, Dex 13. hl ^Evoke which item? Wands  t - a wand of warping (10) Baublesb - 3 flux baubles Talismanse - a medusa talisman  B - the fortress talisman "Nuxtim" (active) {rElec rCorr} [!] read|quaff|evoke[?] describe selected h  h * ###### #...............#kuniqs tha Ruffian, **####............#Demonspawn of Wu Jian ......**#............#Health: 19/34 =============-----------*#............#Magic: 9/9========================, *#.......[....#AC: 14Str: 18 h*###########............#EV: 9Int: 11#.........^.......>....#SH:  4  Dex: 19  * * #......°○......#########XL:  9 Next:  8% Place: Dungeon:8* #.........t....#Noise: ---------  Time: 6627.9 (0.0)#., #..............#-) pincers##...#..............#Throw: 8 darts (poison)....................#Crab ...<................#....................#....................###################### _Tha Council accepts yer kill.Ye be a heavily-armoured crab. Ye be wreathad by an umbra.  Yer movemn't speed be very slow. Yer attack delay be aboot 0.8.  Yer damage ratin' wit' unarmed combat be aboot 15 (Base [5 + 7 (UC)] x 120%  (Str) x 105% (Fight hX)). _Yer base attributes be Str 18, Int 11, Dex 13. hz.°8.9 (1 _ h2 hg &. hZA9.9 (2 h+X30.9 (3 h}$x20=1.9 (4 h+ hR,20/59------2Nothing wielded _ h,Ye begin transformin'. Ye continue transformin'. x3  Yer transformation has ended.+2 cloak o' willpower unmelds from yer body. feel strong-willed.  A mane o' stin'in' tendrils grows from yer head.  Yer +2 cloak o' willpower melds inta yer body h28J hw3d2.9 (5Medusa  h}7 h81 _Ye feel less strong-willed. h(I _Ye feel less strong-willed. haf a mane o' long, stin'in' tendrils on yer head.be wreathad by an umbra. Yer movemn't speed be average.  Yer attack delay be aboot 0.8.damage ratin' wit' unarmed combat be aboot 12 (Base [3 + 7 (UC)] x 120%  (Str) x 105% (Fight)). h) h0 h1d _Yer base attributes be Str 18, Int 11, Dex 13. hً^Evoke which item? Wands  t - a wand of warping (10) Baublesb - 3 flux baubles Talismanse - a medusa talisman (active)  B - the fortress talisman "Nuxtim" {rElec rCorr} [!] read|quaff|evoke[?] describe selected hT  h  h | * ###### #...............#kuniqs tha Ruffian, **####............#Demonspawn of Wu Jian ......**#............#Health: 20/59 ========----------------*#............#Magic: 9/9========================, *#.......[....#AC: 12 h Str: 18*###########............#EV: 9Int: 11#.........^.......>....#SH:  4  Dex: 19  * * #..............#########XL:  9 Next:  8% Place: Dungeon:8* #.........J....#Noise: ---------  Time: 6632.9 (0.0) h #., #..............#-) Nothing wielded  ##...#..............#Throw: 8 darts (poison)....................#Medusa ...<................#....................#....................###################### h! uYe haf a mane o' long, stin'in' tendrils on yer head.  Ye be wreathad by an umbra. Yer movemn't speed be average.  Yer attack delay be aboot 0.8.  Yer damage ratin' wit' unarmed combat be aboot 12 (Base [3 + 7 (UC)] x 120%  (Str) x 105% (Fight)). _Yer base attributes be Str 18, Int 11, Dex 13. h$  hj% 23.9 (1 _ h(  h5 14.9 (2 h6 +5.9 (3 h9  hH>  h> +6.9 (4 hB  hHE 9 635 _Ye begin untransformin'. Ye continue untransformin'. x3  Yer tendrils shrivel away.Yer +2 cloak o' willpower unmelds from yer body. hjI 8@ h@P 37.9 (5 h}S  hVU , _Ye feel strong-willed. h4b ZYer +2 cloak o' willpower unmelds from yer body. feel strong-willed.  Ye be wreathad by an umbra. Yer movemn't speed be average.  Yer attack delay be aboot 0.8.damage ratin' wit' unarmed combat be aboot 12 (Base [3 + 7 (UC)] x 120%  (Str) x 105% (Fight)). hi z _Yer base attributes be Str 18, Int 11, Dex 13. h htEvoke which item? Wands  t - a wand of warping (10) Baublesb - 3 flux baubles Talismanse - a medusa talisman  B - the fortress talisman "Nuxtim" {rElec rCorr}  h[!] read|quaff|evoke[?] describe selected h E  * ###### #...............#kuniqs tha Ruffian, **####............#Demonspawn of Wu Jian ......**#............#Health: 21/63 ========----------------*#............#Magic: 9/9========================, *#.......[....#AC: 15Str: 18*###########............#EV: 9Int: 11#.........^.......>....#SH:  4  Dex: 19  * * #..............#########XL:  9 Next:  8% Place: Dungeon:8* #.........@....#Noise: ---------  Time: 6637.9 (0.0)#., #.......... h_ ....#-) Nothing wielded  ##...#..............#Throw: 8 darts (poison)....................#...<................#....................#....................###################### _Ye feel strong-willed.  Ye be wreathad by an umbra. Yer movemn't speed be average.  Yer attack delay be aboot 0.8.  Yer damage ratin' wit' unarmed combat be aboot 12 (Base [3 + 7 (UC)] x 120%  (Str) x 105% (Fight)). _Yer base attributes be Str 18, Int 11, Dex 13.28.9 (1 _9.9 (240.9 (331.9 (4 hB ' 59=2 _Ye begin transformin'. Ye continue transformin'. x3  A mane o' stin'in' tendrils grows from yer head.  Yer +2 cloak o' willpower melds inta yer body.Medusa J _Ye feel less strong-willed. h, ** ####.# ** #.# * #.#, * #[....# *###########......# #.........^>....# * * * #......######### * * #.#  #., #.##...# hX.# ......# , ...<.# ........# .# * #####################  h h22.9 (1 _ hy hݞ h h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   g - Spellcasting   0.0   1.2  -1           b * Unarmed Combat   7.6   9.5  -1       h c - Throwing   0.0   1.2  -1   h - Evocations   0.0   1.0   0      i + Shapeshifting 7.4  11.3  -2           d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   3.0   4.0   0               [4 h!0m                                                       The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost hB[m|targets hn ht hx# , **####............#kuniqs tha Ruffian**#............#Demonspawn of Wu Jian ......*#............#Health: 23/59 =========---------------, *#.......[....#Magic: 9/9========================*###########............#AC: 12Str: 18#.........^.......>....#EV: 9 hSzInt: 11 * * * #..............#########SH:  4  Dex: 19 * * #..............#XL:  9 Next:  8% Place: Dungeon:8#., #........J.....#Noise: ---------  Time: 6642.9 (0.0)##...#..............#-) Nothing wielded....................#Throw: 8 darts (poison) , ...<................#Medusa ....................#....................# * #####################(Str) x 105% (Fight)). _Yer base attributes be Str 18, Int 11, Dex 13. _Ye begin transformin'. Ye continue transformin'. x3  A mane o' stin'in' tendrils grows from yer head.  Yer +2 cloak o' willpower melds inta yer body. _Ye feel less strong-willed. hc~4 h h~ hm ht\Inventory: 32/52 slots Missiles (go to first with ()  w - 8 poisoned darts (quivered)F - a boomerang Armour (go to first with [)  f - a +4 scale mail (worn)  s - a +2 cloak of willpower (melded)  q - a +1 leather armour of willpower  D - a +1 helmet of see invisible  huJewellery (go to first with "=)  x - a ring of willpower (worn)  A - a +6 ring of dexterity (worn)i - a ring of magical power {!q}  j - a ring of protection from fire Wands (go to first with /)t - a wand of warping (10) Scrolls (go to first with ?)  m - a scroll of fogo - a scroll of revelation {!r}  p - a scroll of summoning  hw u - a scroll labelled NINOXOISEXT  v - 4 scrolls of teleportation {!r}y - a scroll of poison [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hee - a medusa talisman (active). A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the user's head which lash out at nearby enemies whenever the user attacks, poisoning them. When they feel their host's life is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________  Skill HP Tendril targets Petrify chance -------------------------------------------------------- Min 8 +0% 2.50  hY55% Max 14 +0% 4.00 70% Cur 7 -10% 2.3053% rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 7.4  At 100% training you would reach 8.0 in about 0.2 XLs.  At current training (34%) you reach 8.0 in about 0.5 XLs. e(v)oke, (d)rop, (=)adjust, or (i)nscribe. haInventory: 32/52 slots  o - a scroll of revelation {!r}  p - a scroll of summoni h!ng  u - a scroll labelled NINOXOISEXT  v - 4 scrolls of teleportation {!r}  y - a scroll of poison  E - a scroll labelled NINIMI XIUTERE  S - a scroll of silence {!r} Potions (go to first with !)  a - a ruby potion  c - 2 potions of lignification  g - an orange potion  h - 3 potions of curing {!q}  k - a puce potion  l - a white potion  n - a fuming coppery potion  r - a bubbling clear potion  z - a viscous black potion  C - a smoky brown potion Baubles  b - 3 flux baubles Talismans (go to first with %)  e - a medusa talisman (active)  h#[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[94%] hZ hb h9l , **####............#kuniqs tha Ruffian**#............#Demonspawn of Wu Jian ......*#............#Health: 23/59 =========---------------, * ho#.......[....#Magic: 9/9========================*###########............#AC: 12Str: 18#.........^.......>....#EV: 9Int: 11 * * * #..............#########SH:  4  Dex: 19 * * #..............#XL:  9 Next:  8% Place: Dungeon:8#., #........J.....#Noise: ---------  Time: 6642.9 (0.0)##...#..............#-) Nothing wielded....................#Throw: 8 darts (poison) , ...<................#Medusa ....................#....................# * h(s #####################(Str) x 105% (Fight)). _Yer base attributes be Str 18, Int 11, Dex 13. _Ye begin transformin'. Ye continue transformin'. x3  A mane o' stin'in' tendrils grows from yer head.  Yer +2 cloak o' willpower melds inta yer body. _Ye feel less strong-willed. how hx h~ hp hO^4 h?]25= hQB hH6= hRvO78=9=30= hn hEb1= h, h, h h' h, hX h hzj2= h h% h, h' hU| _Yer base attributes be Str 18, Int 11, Dex 13. _Ye begin transformin'. Ye continue transformin'. x3  A mane o' stin'in' tendrils grows from yer head.  Yer +2 cloak o' willpower melds inta yer body. _Ye feel less strong-willed.  Ye see 'ere a +0 club. ho h/ _ h h? hIb3= h h[4 hL h@B hFX h{ h| h-T5= hP h hQ, h h h>, hA hj h, h hy h+b6= h h h, hz hn h, h h' hj7= h~ h  h  h  h6  h$ h5 hj, hw h hl h h h hzL8= h h h hx h hU h! h!, h# h$ h0%:9 h% h& h' hb(, h) h* hj+, h, h- h_. h / hS0 h\1 h 2U40= h2 h3 h*5 h5 hw6 h7 hH9 h9 h: h< hg= h>L1= h> h@ hIB hB hC hE hG, hI hJ hoLe42= h M h\O hP h....# #........0.0)∩ hQ...####.........####.....#* #......###*#####.##.... #...... ... #....# #......##* , ### #..... #......## , , #......#......## hX he|2.9 (1 _Found a stone staircase leadin' down. h h+ h h h50= h h, h/ h{ h, hg h h hV1= hd h h, h h hsWelcome to Geysum's Antique Armour Shop! What would you like to do?  a -  187 gold a shiny bucklerb -  150 gold a chain mail  c -  50 gold a leather armour  hyd -  100 gold a ring mail  e -  100 gold a ring mail  f -  175 gold a runed ring mail  g -  325 gold a steaming tower shield You have 371 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list hPK  a -  187 gold a shiny bucklerb - c - d - e - f -  g +  325 gold a steaming tower shield After the purchase, you will have 46 gold pieces.[Enter] buy marked items h Y Purchase items for 325 gold? (y/N) h(@a - b - c - d -  h)e -  f -  175 gold a runed ring mail fF hz f $  You are short 129 gold pieces for the purchase.[Enter] buy shopping list h-# Qa $ 316 hy h hK #.......####### kuniqs tha Ruffian #####.............. Demonspawn of Wu Jian ......  h #...#.............. Health: 51/59 ====================---- ##...#.............. Magic: 9/9========================  h#....#.............. AC: 12Str: 18 #...##.......####... EV: 9Int: 11 #...##.......# #... SH:  4  Dex: 19 #.>..........# #... XL:  9 Next:  8% Place: Dungeon:8 #..J.........####... Noise: ---------  Time: 6738.9 (6.0) #................... -) Nothing wielded #............####... Throw: 8 darts (poison) #............#* #... Medusa  ha #######.##....# #... ,, ...##....# #...  h@ * ,#####......#...  , , #......#...  .......#... h;  _Ye now haf 371 gold pieces (gain'd 8). _Found Geysum's Antique Armour Shop. _Nay target in view! _Nay target in view! _Found a stone staircase leadin' down.  hƩThar be an entrance ta Geysum's Antique Armour Shop 'ere. _Nay target in view! _Nay target in view! _Found a stone staircase leadin' down.  Thar be an entrance ta Geysum's Antique Armour Shop 'ere.  d - tha +0 tower shield o' Panenthaism {rN+ rCorr Int+5 Dex-5}nk ye fer shoppin' at Geysum's Antique Armour Shop! hf _Ye can access yer shoppin' list by pressin' '$'. hI(  #.# #####...... #...#..... ##...#.... #....#... #...##.......####. #...##.# #. #.>....# #. #..∩J........####. #. #.####. #.#* #. #.##....# #. ,, ...##....# #. * , #####......#. , , #......#. .#.[37 h[^ 8m9.9 (1 _ h h Drop what?33/52 slots (_ for help) Missiles (select all with ()  w - 8 poisoned darts (quivered) h]tF - a boomerang Armour (select all with [)  f - a +4 scale mail (worn)  s - a +2 cloak of willpower (melded)  d - the +0 tower shield of Panentheism {rN+ rCorr Int+5 Dex-5}  q - a +1 leather armour of willpower  D - a +1 helmet of see invisible Jewellery (select all with "=)  x - a ring of willpower (worn)  A - a +6 ring of dexterity (worn)i - a ring of magical power {!q}  j - a ring of protection from fire Wands (select all with /)t - a wand of warping (10)  h߷Scrolls (select all with ?)  m - a scroll of fogo - a scroll of revelation {!r}  p - a scroll of summoning  u - a scroll labelled NINOXOISEXT [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top] h (1 turn)  w - 8 poisoned darts (quivered)  d + the +0 tower shield of Panentheism {rN+ rCorr Int+5 Dex-5}[Enter] accept (1 chosen) h`6  #.......######## kuniqs tha Ruffian  #####............... Demonspawn of Wu Jian ......  #...#............... Health: 51/59 ====================----  ##...#............... Magic: 9/9========================  #....#............... AC: 12Str: 18  #...##.......####.... EV: 9Int: 11  #...##.......# #.... SH:  4  Dex: 19  #.>..........# #.... XL:  9 Next:  8% Place: Dungeon:8  #..∩ hP [47mJ........####.... Noise: ---------  Time: 6739.9 (0.0)  #.................... -) Nothing wielded  #............####.... Throw: 8 darts (poison)  #............#* #.... Medusa  #######.##....# #....  ,, ...##....# #....    * ,#####......#....   , , #......#....   .......#....  _Nay target in view! _Found a stone staircase leadin' down.  Thar be an entrance ta Geysum's Antique Armour Shop 'ere.  d - tha +0 tower shield o' Panenthaism {rN+ rCorr Int+5 Dex-5}Thank ye fer shoppin' at Geysum's Antique Armour Shop! _Ye can access yer shoppin' list by pressin' '$'.40.9 (1 _Ye drop tha +0 tower shield o' Panenthaism {rN+ rCorr Int+5 Dex-5}.[9; h+17H h{"4 h# h.x2= hG hJ hM3= hO hX hyZ h\, hk] h5_ h_ hu`&4 h a ha hb hc hd hd he hf hg hg hh hUiL5= hi hOk hCl hl, hn ho h#p, hq hr h2s hs ht hu h vV6= hx, hx, h1y h{ h| h|, hu~ h h/L7= h܀ h h hh, hĄ h h, hۇ h h, h+ h> h V8= h h hȏ hx, h h h, h hH hL9= h h h , h h h[ h , h h h, h) h hF:= h h# hd h4, hĪ h̫ h, hЭ hܮ hy, h hױ h, h# h   ##.#,*, ,,   #..#, *   ##.# , ,   #.# , ,*  hJ  #.# *   #.# *   #.# ,**, ,   #.# ,   #J# ** 73.9 (33.0)  #.#  #.# * ,  h  ... ,, ,   #.  ...,,  *#.# ** ,,  #.) ,  h hl,4.9 (34 h h# _Found a mace. hH  h 4 hQ  h_ X h .# , , #.# , ,* #.# * .# * .# ,**, ,.# ,* **  , ,* ,,#.....# ,, ,##.##.# ,,,,.> ,*#.# **..., ,#.) ,.o , ,o   orc (asleep) #.# .... , h 5.9 (1.0)  An orc comes inta view. It be wieldin' a +0 hand axe. h o.o h +6.9 (2 h  hʷ ; _Found a stone staircase leadin' down. hY: ##.# , ,  #.# , ,*  #.# *  #.# *  #.# ,**, ,  #.# , *  #.# **  #.# , ,  #J# * , ,  #.....# ,, ,  ##.##.# ,,  ...,,.> ,  *#.# **.o., ,  #.) ,.. , ,  #.# .  ... ,  hH ##.# , ,  #.# , ,*  #.# *  #.# *  #.# ,**, ,  #.# , *  #.# **  #.# , ,  #J# * , ,  #.....# ,, ,  ##.##.# ,,  ...,,.> ,  *#.# **.o.,  #.) ,[37 hVm.. , ,  #.# . ...  hi4 hq _An orc be nearby! hԪ #.# , ,*  #.# *  #.# *  #.# ,**, , h #.# , * #.# **  #.# , , ##.#### ,  #..J..# ,,  ##.##.# ,, #...,,.>  ##.# **.o., #.) ,... , hX *#.# ..  ... , *## *, h@o. hݸ27.9 (1 _ h hB hM #.# , ,*  #.# *  #.# *  #.# ,**, , , #.# , , *  #.# **  #.# , ,  ##.#### , ,  #...J.# ,, ,  ##.##.# * ,, , h #...,..o ,  ##.# ##..., ,  #.) ..... , , *#.# .. ... ... , *## ...  h hXMo> hv&8 h h> #.# *  #.# *  #.# ,**, ,, #.# , , *  #.# **  #.# , , ##.#### ,  #.....# ,,  ##.##J# * ,,, ,, #.....o># ,  ##.####.... #.) ......, *#.#  ... ..... , *## .... * .... ,  ,* h3  Ye lunge at tha orc. Ye hit tha orc. Ye touch tha orc.  Ye kill tha orc! h D) h3 D=9 h5 ] _Tha Council accepts yer kill. h2"  hr#  h\)  h5 _ _Nay target in view! h 7  h3=  h@ I _Nay target in view! h & _Nay target in view! _Nay target in view! hg h2i hk hr hrw hx% _ hݲ$ _Nay target in view! _Nay target in view! _ Thin's tha be 'ere:  a +0 hand axe; an orc corpse _  Thar be a stone staircase leadin' down 'ere. _ hη h¾B hg h h h h h hx h| h hB h hc hB h #.....#.......?., ##.##.#.#*...... ,, #.....)>##...... ,  ##.####.........  #.)............, *#.####........# , ..............#  *######........# #.J......# - #........#  #...######  #...#*** ,  #.... , * #...##* , #.... #....* ,88.9 (9- h*q[m9.9 (10.0) _d - a scroll o' identify {@r1} hG hH hJ hO haR hFT hk, hbq #.# .....,   ##.#######.....##.  #.....#.......?..< , h3u ##.##.#.##,, #.....)>##. , ##.####..... , #.)........ *#.####........# , , ........#, 90.0) *######........#  #........#  #........# , #...###### #...#***  #.... , *,* hy #...##* , #.... h1 h˃+1.9 (2 hPO _Found a stone staircase leadin' up. hQ hRead which item? Scrolls  d - a scroll of identify {@r1}  m - a scroll of fogo - a scroll of revelation {!r}  p - a scroll of summoning  u - a scroll labelled NINOXOISEXT  v - 4 scrolls of teleportation {!r} hqy - a scroll of poison  E - a scroll labelled NINIMI XIUTERES - a scroll of silence {!r} [!] read|quaff|evoke[?] describe selected h h h/t  #.#.....,kuniqs tha Ruffian   ##.#######.....##.Demonspawn of Wu Jian ......  h  #.....#.......?..< ,Health: 59/59 ========================   ##.##.#.##........ ,,Magic: 9/9========================   #.....)>##........ ,AC: 12Str: 18   ##.####...........,EV: 9Int: 11   #.)..............SH:  4  Dex: 19  hr  *#.####........# , , XL:  9 Next:  8% Place: Dungeon:8   .........J....#,Noise: ---------  Time: 6791.9 (0.0)   *######........#-) Nothing wielded  #........#Throw: 8 darts (poison)  #........#,Medusa  #...######  #...#*** ,  #.... , *,*  #...##* ,  #.... _Nay target in view!  Thin's tha be 'ere: _a +0 hand axe; an orc corpse _Thar be a stone staircase leadin' down 'ere. _d - a scroll o' identify {@r1} _Found a stone staircase leadin' up. h: h=Identify which item? (\ to view known items) Scrolls (select first with ?)  u - a scroll labelled NINOXOISEXT  E - a scroll labelled NINIMI XIUTERE Potions (select first with !)  a - a ruby potion  g - an orange potion  k - a puce potion  l - a white potion  n - a fuming coppery potion  r - a bubbling clear potion  z - a viscous black potion  h->~ C - a smoky brown potion[?] describe selected h  #.#.....,kuniqs tha Ruffian   ##.#######.....##.Demonspawn of Wu Jian ......   #.....#.......?..< ,Health: 59/59 ========================   ##.##.#.##........ ,,Magic: 9/9========================   #.....)>##........ ,AC: 12Str: 18   ##.####...........,EV: 9Int: 11   #.)..............SH:  4  Dex: 19   *#.####........# , , XL:  9 Next:  8% Place:  hzDungeon:8   .........J....#,Noise: ---------  Time: 6791.9 (0.0)   *######........#-) Nothing wielded  #........#Throw: 8 darts (poison)  #........#,Medusa  #...######  #...#*** ,  #.... , *,*  #...##* ,  #.... _Nay target in view!  Thin's tha be 'ere: _a +0 hand axe; an orc corpse _Thar be a stone staircase leadin' down 'ere. _d - a scroll o' identify {@r1} _Found a stone staircase leadin' up. hU\  As ye read tha scroll o' identify, it crumbles ta dust. h+2.9 (1 ho h+4 _u - a scroll o' enchant weapon h7 hǢ hK hΫ h h hX h( #.# ,**, , * ,   #.# ,.... **. #.# *#...##### #.# , *   #.# .......,...J *   ##.#######.....##  #.....#.......?..<... ,  ##.##.#.## #.....)>... ,  ##.####... ,  h #.).......# *#.####........#..# , ,   ..............#, ,   *######........# #,*   #........# J   jelly (asleep) #........# , #...###### #...#*** , hSu 4.9 (2  A jelly comes inta view. hyJ.J h+5.9 (3 hV hZ _Tha jelly quivers. h hrDrop what?32/52 slots (_ for help) Missiles (select all with ()  w - 8 poisoned darts (quivered)F - a boomerang Armour (select all with [)  f - a +4 scale mail (worn)  s - a +2 cloak of willpower (melded)  hԝ q - a +1 leather armour of willpower  D - a +1 helmet of see invisible Jewellery (select all with "=)  x - a ring of willpower (worn)  A - a +6 ring of dexterity (worn)i - a ring of magical power {!q}  j - a ring of protection from fire Wands (select all with /)t - a wand of warping (10) Scrolls (select all with ?)  m - a scroll of fogo - a scroll of revelation {!r}  p - a scroll of summoning  u - a scroll of enchant weapon  v - 4 scrolls of teleportation {!r} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top] hn Y(and turn off autopickup for) what?(1 turn)  h  w - 8 poisoned darts (quivered)  u * a scroll of enchant weapon[Enter] accept (1 chosen) h4  #.# ,**, , * ,kuniqs tha Ruffian   #.# ,.... **..Demonspawn of Wu Jian ......   #.# *#...##### #.# , *Health: 59/59 ========================   #.# .......,..J.*Magic: 9/9========================   ##.#######.....##....AC: 12Str: 18   #.....#.......?..<... ,EV: 9Int: 11   ##.##.#.##...........SH:  4  Dex: 19   #.....)>##.. hLE[35m......... ,XL:  9 Next:  8% Place: Dungeon:8   ##.####......J....... ,Noise: ---------  Time: 6795.9 (0.0)   #.)..............#.#-) Nothing wielded   *#.####........#..# , ,Throw: 8 darts (poison)   ..............#,.#, Medusa   *######........# #,*  #........#J   jelly  #........#,  #...######  #...#*** , _Found a stone staircase leadin' up.  As ye read tha scroll o' identify, it crumbles ta dust. _u - a scroll o' enchant weapon  [ hK0;10;1mA jelly comes inta view. _Tha jelly quivers.Autopickup dis'bled fer scrolls o' enchant weapon.J.6.9 (1  As ye read tha scroll o' identify, it crumbles ta dust. _u - a scroll o' enchant weapon  A jelly comes inta view. _Tha jelly quivers.  Autopickup dis'bled fer scrolls o' enchant weapon. _Ye drop a scroll o' enchant weapon. h hD  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   g - Spellcasting   0.0   1.2  -1   h         b * Unarmed Combat   7.6   9.5  -1       hP c - Throwing   0.0   1.2  -1   h - Evocations   0.0   1.0   0      i + Shapeshifting 7.4  11.3  -2           hG d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   3.0   4.0   0                                               hi                 h        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  h-[/] auto|manual mode [*] useful|all skills [!] training|cost|targets h h hR)  #.# ,**, , * ,kuniqs tha Ruffian   #.# ,.... **..Demonspawn of Wu Jian ......   #.# *#...##### #.# , *Health: 59/59 ========================   #.# .......,.J..*Magic: 9/9========================   ##.#######.....##....AC: 12Str: 18   #.....#.......?..<... ,EV: 9Int: 11   ##.##.#.##...........SH:  4  Dex: 19   #.....)>##..[40 h*m......... ,XL:  9 Next:  8% Place: Dungeon:8   ##.####......J....... ,Noise: ---------  Time: 6796.9 (0.0)   #.)..............#.#-) Nothing wielded   *#.####........#..# , ,Throw: 8 darts (poison)   ..............#,.#, Medusa   *######........# #,*  #........#J   jelly  #........#,  #...######  #...#*** ,As ye read tha scroll o' identify, it crumbles ta dust. _u - a scroll o' enchant weapon  A jelly comes inta view. [ h4m_Tha jelly quivers.Autopickup dis'bled fer scrolls o' enchant weapon. _Ye drop a scroll o' enchant weapon. h86 h: h #.# *  #.# ,##... * ..  #.# ..... **... ,  #.# ##...##### #.#., *  #.# ........,.J..# *  ##.#######.....##....#  #.....#.......?..<...# ,  ##.##.#.##.  #.....)>### ,  ##.####?........ ,  #.)..............#.#.  *#.####........#..# , ,  .......#..#[3 h7 7m ,  *######.#..#,* #.# .# #........# .# , #...######.J7.9 (1 hS#.# * , *#.# * #. #.# ,##... * ... #.# ..... , **...# ,#.# ##...##### #.#.. * .# ........,....#, *##.#######.....##J...#  #.....#.......?..<...#.,##.##.#.##..  #.....)>##.....#. ,##.####?......... ,#.)......#.#.#  *#.#####..# #,. ,.......[1 hg17G#..# ,  *######.#..#,*#.#..##........# .# ,.J8  Ye barely miss tha jelly. Yer tendrils stin' tha jelly.=9.7 (0.8 _Tha jelly hits ye but does nay damage. h9  Ye hit tha jelly. Yer hands burn!  Tha jelly be moderately wounded. hn; ]7-800.6 (0.9 h@  hb   _Yer tendrils stin' tha jelly. Tha jelly barely misses ye.Ye punch tha jelly! Yer hands burn!  Tha jelly be severely wounded.5--1.4 (0.8 hWf  hPi P _Yer tendrils stin' tha jelly. Ye block tha jelly's attack. hr  Ye punch tha jelly!  Ye kill tha jelly! h .-102.3 (0.9 h _Tha Council accepts yer kill. _Nay target in view! h/ #.# , ,*  #.# * .., * #.# * #. .. #.# ,##...* * ...  #.# ..... , **...# , hB #.# ##...##### #.#.. * #.# .........,....#, * ##.#######.....##....#  #.....#..<...#., ##.##.#.##...  #.....)>##...#. ,#.####?......... , #.)......#.#.#*#.####.#..# #,. ,  ......#..# ,*######.#..#,* #.#..# h hj<-3.3 (1.0 _ h\ h h[6-4.3 (2 h h4 _d - a scroll o' identify {@r1} h  hČ Read which item? Scrolls  d - a scroll of identify {@r1}  m - a scroll of fogo - a scroll of revelation {!r}  p - a scroll of summoning  v - 4 scrolls of teleportation {!r}y - a scroll of poison  E - a scroll labelled NINIMI XIUTERE h S - a scroll of silence {!r} [!] read|quaff|evoke[?] describe selected h  h=  h1  #.# , ,*kuniqs tha Ruffian#.# * .., *Demonspawn of Wu Jian ......#.# * #...Health: 56/59 ======================--#.# ,##...* * ...Magic: 9/9======================== h #.# ..... , **...#, AC: 12Str: 18#.# ##...##### #.#.. *EV: 9Int: 11#.# .........,....#, *SH:  4  Dex: 19##.#######.....##....#XL:  9 Next: 10% Place: Dungeon:8#.....#.......J..<...#.,Noise: ---------  Time: 6804.3 (0.0)##.##.#.##.............-) Nothing wielded#.....)>##...........#. ,Throw: 8 darts (poison)##.####......?......... ,Medusa #.)..............#[39; h0 49m.#.#*#.####........#..# #,. ,..............#..#,*######........#..#,*#........#..# _Yer tendrils stin' tha jelly. Ye block tha jelly's attack.  Ye punch tha jelly!  Ye kill tha jelly! _Tha Council accepts yer kill. _Nay target in view! _d - a scroll o' identify {@r1} hS  h Identify which item? (\ to view known items) Scrolls (select first with ?)  E - a scroll labelled NINIMI XIUTERE Potions (select first with !)  a - a ruby potion  g - an orange potion  k - a puce potion  l - a white potion  n - a fuming coppery potion  r - a bubbling clear potion  z - a viscous black potion  C - a smoky brown potion[?] describe selected h" h4 hJ h #.# , ,*kuniqs tha Ruffian#.# * .., *Demonspawn of Wu Jian ......#.# * #...Health: 56/59 ======================--#.# ,##...* * ...Magic: 9/9========================#.# ..... , **...# h, AC: 12Str: 18#.# ##...##### #.#.. *EV: 9Int: 11#.# .........,....#, *SH:  4  Dex: 19##.#######.....##....#XL:  9 Next: 10% Place: Dungeon:8#.....#.......J..<...#.,Noise: ---------  Time: 6804.3 (0.0) h'##.##.#.##.............-) Nothing wielded#.....)>##...........#. ,Throw: 8 darts (poison)##.####......?......... ,Medusa #.)..............#.#.#*#.####........#..# #,. , h/..............#..#,*######........#..#,*#........#..# _Yer tendrils stin' tha jelly. Ye block tha jelly's attack.  Ye punch tha jelly!  Ye kill tha jelly! _Tha Council accepts yer kill. _Nay target in view!  h_d - a scroll o' identify {@r1} h"\  As ye read tha scroll o' identify, it crumbles ta dust. h+5.3 (1 h h{2 _E - a scroll o' brand weapon h 4 h@  hW  hz , h 7= h  h  h  h  hh  hr  hC  h  h  h  ho O8= h  hL  h  h  hX  h  h , hN  h  h , h  h_ hzb9= h h h   #.# * .......# ..,#.   #.#,* .......#... ##   ##.#,*, ,......#.. .   #..#, #. ....... ..   ##.# #. #....# *..) *   #.# ,#.##....# ....   #.# * #..#....#....∩ *   #.# # #..............   #.# #.##...#J##.#.....14.3 (9   #.# #......#.... h[33m#*...#   #.#.####...#######.#.. *   #.#.................#, *   ##.#######.....##....   #.....#..........<...#.,   ##.##.#.##.............   #.....)>##...........#. ,   ##.####?......... , h h/5.3 (10.0) h hG _Found a hand axe. Found Wuheko's Weapon Emporium. hB hHDrop what?31/52 slots (_ for help) Missiles (select all with ()  w - 8 poisoned darts (quivered)F - a boomerang Armour (select all with [)  f - a +4 scale mail (worn)  s - a +2 cloak of willpower (melded)  q - a +1 leather armour of willpower  D - a +1 helmet of see invisible Jewellery (select all with "=)  x - a ring of willpower (worn)  A - a +6 ring of dexterity (worn)i - a ring of magical power {!q}  j - a ring of protection from fire Wands (select all with /)t - a wand of warping (10) Scrolls (select all with ?)  m - a scroll of fogo - a scroll of revelation {!r}  p - a scroll of summoning  v - 4 scrolls of teleportation {!r}y - a scroll of poison [Up|Down] select [PgDn|>] page down [PgUp|<] page up huK [Esc] exit Letters toggle [.|Space] toggle selected[top] h w(and turn off autopickup for) what?(1 turn)  w - 8 poisoned darts (quivered)  F - a boomerang Armour (select all with [)  f - a +4 scale mail (worn)  s - a +2 cloak of willpower (melded)  q - a +1 leather armour of willpower  D - a +1 helmet of see invisible Jewellery (select all with "=)  h  x - a ring of willpower (worn)A - a +6 ring of dexterity (worn)  i - a ring of magical power {!q}  jprotection from fire Wands (select all with /)  t - a wand of warping (10) Scrolls (select all with ?)  m - a scroll of fog  o - a scroll of revelation {!r}  psummoning  v - 4 scrolls of teleportation {!r}  y - a scroll of poison  E * a scroll of brand weapon[Enter] accept (1 chosen) [ 5% he, h=  #.# * .......# ..,#. kuniqs tha Ruffian   #.#,* .......#...## Demonspawn of Wu Jian ......   ##.#,*, ,......#.. .Health: 59/59 ========================   #..#, #. ....... ..Magic: 9/9========================  h A  ##.# #. #....# *..) *AC: 12Str: 18   #.# ,#.##....# ....EV: 9Int: 11   #.# * #..#....#....∩ *SH:  4  Dex: 19   #.# # #..............XL:  9 Next: 10% Place: Dungeon:8   #.# #.##...#J##.#.....Noise: ---------  Time: 6815.3 (0.0)   #.# #......#....#*...#-) Nothing wielded   #.#.####...[3 hB3m#######.#.. *Throw: 8 darts (poison)   #.#.................#, *Medusa   ##.#######.....##....#   #.....#..........<...#.,   ##.##.#.##.............   #.....)>##...........#. ,   ##.####......?......... , _Nay target in view! _d - a scroll o' identify {@r1}  As ye read tha scroll o' identify, it crumbles ta dust. _E - a scroll o' brand weapon _Found a hand axe. Found Wuheko's Weapon Emporium.  Autopickup dis'bled fer scrolls o' brand weapon.6.3 (1 hF h:J. _d - a scroll o' identify {@r1}  As ye read tha scroll o' identify, it crumbles ta dust. _E - a scroll o' brand weapon _Found a hand axe. Found Wuheko's Weapon Emporium.  Autopickup dis'bled fer scrolls o' brand weapon. _Ye drop a scroll o' brand weapon. h4 ḩ hu hʶX h #.# * , , #..  #.# * ........#... .# ,#...  #.#,* ........#... ..# ###.  ##.#,*, .......#.. ...##.  #..#, #.........##...# ##  ##.# #. #....#.#..).. *  #.# ,#.##....#......†  #.# * #..#....#....∩.. *  #.# # #......J.....[39; h9_49m.. 7  #.# #.##...#?##.#.....  #.# #......#....#*...# ,  #.#.####...#######.#.. *  #.#.................#, *  ##.#######.....##....#  #.....#..........<...#.,  ##.##.#.##..  #.....)>##...........#.  htA8.3 (2 h hK _Found a human corpse. hJ h_ _Nay target in view! hR h hI _Nay target in view! h 4 h?  hZ  hm  h % _ h  h X h, h h hA Welcome to Wuheko's Weapon Emporium! What would you like to do?  a - 1018 gold the +8 shortbow of Naxtuz {flame, rPois}b -  36 gold a +0 dagger  c -  64 gold 3 curare-tipped darts  d -  54 gold 5 poisoned darts  e -  54 gold a +0 hand axe  f -  801 gold a +1 lajatang of paing -  10 gold 6 stones  h h -  45 gold a +0 whip You have 46 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list h7ma $  You are short 972 gold pieces for the purchase.[Enter] buy shopping list h pc $ 1036 gold pieces for the purchase. h  h#  h 8 ,* ,#.....#.. kuniqs tha Ruffian* ... #......# , #.....#.. Demonspawn of Wu Jian ......* ........#......# ,#........ Health: 59/59 ======================== ,* ........#......# ###...... Magic: 9/9======================== ,*, .......#......# * #...... AC: 12Str: 18  h , #.........##...######### EV: 9Int: 11#. #....#.#..)..##SH:  4  Dex: 19,#.##....#......†.#XL:  9 Next: 10% Place: Dungeon:8  * #..#....#....J...#Noise: ---------  Time: 6823.3 (5.0)  # #..................#,, -) Nothing wielded  #.##...#?##.#.....###.# *Throw: 8 darts (poison)#......#....##...##,Medusa .####...#######.# h! [40m... * .................#.## * ######.....##....#... ..#..........<...#..., #.#.##.............,Autopickup dis'bled fer scrolls o' brand weapon. _Ye drop a scroll o' brand weapon. _Found a human corpse. _Nay target in view! _Nay target in view!  Thar be an entrance ta Wuheko's Weapon Emporium 'ere. h6 \ _Ye drop a scroll o' brand weapon. _Found a human corpse. __Nay target in view!  Thar be an entrance ta Wuheko's Weapon Emporium 'ere. _Ye can access yer shoppin' list by pressin' '$'. h  h 4 h=  hQ  h6 % _ h  hL B hV  h] , hu  h  h1 , hb  h  h .....#......# ,#.............# .....#......# ###.......###.# .....#......# * * #.......# #.# .......##...## ######### #.# #....#.#..)..### #....#......†.#   h #....#....∩...#### * * .................# ,, , * ..#?##.#.....###J#* * * ..#....##...##...# ,*  ..#######.#......#{ , .....#.###.#  , .....##....#.....# * *<...#.....# * , * * *  .................# , * ### .#. ...#* , * * #..  ...?.. , ######..  hn  h ,30.3 (7 hb  h  hi Z _Ye sense a monster nearby. h4 h hM'n hRM hUB hU, hV hkX h3Y hY, h{\ h], h^ h` hg#......#.###.# , #....#.....# * * ..<...#.....# * , * * * ..........# . , * ## ...........#.....#** #s * * ...?.........#.#.# ,.. ######..  hia........#.#.##.#.# .# * #.......#..#.#......#.# #......<...#..# ####.#J..# #..........#..#,* #.#.### #..........#..# * ###.# * ######### .# ,. ###### * ##* #*** , , , s   scorpion (asleep) , *, * * ** ,  ##* ,, , hn040.3 (10.0) ho,1.3 (11 hs hz[ _A scorpion comes inta view. hD.# , #.....# * * <...#.....# * , * * * .....# . , * ....#** #s * * ?#.#.# ,.. #.##.#.# .# * #......#.# < ####.#J..#  #.#.###  * ###.# *  .# ,..# * ### **  , , , . , *, * * ** , *  ,, ., ,  h .# , #.....# * * <...#.....# * , * * * .....# . , * ....#** #s * * ?#.#.# ,.. #.##.#.# .# * #......#.# < ####.#J..#  #.#.###  hU * ###.# *  .# ,..# * ###  , , ,  , *, * * ** ,  ,,  h hD hy h_ _A scorpion be nearby! ho#.###.# , *##....#.....# * * <...#.....# * . * * * ....# .^, * ##.....#*###s * * #.?.#.#.##... ######.#.#.##.#.#..# * #.#..#.#......#.# #......<.#..# ####.#.J.# #.#..#,* #.#.### #.#..# * ###.# * ## .# ,..#  * [4 hb0m#### ** *** , , ,  2.3 (1.0) _#######.#......#{ , .....#.###.# , *###....#.....# * * P #<...#.....# * .^ * * * .....# .^D * #####.#.....#*###ss* * #...# .?.........#.#.##... ######...#..#.#.##.#.#..# * #..#..#.#......#J# #......<#..# ####.#...# #.#..#,* #.#.### #.........#..# * ###.# * h] ########## ...# .# ,..# #### * #### ** D   steam dragon (asleep) ** , , , ss 2 scorpions (asleep)  , *, * * *** * , , hM<3 hǦ _A scorpion an' a steam dragon come inta view. h ....##...##...# ,* * ######.#......#{ , *.....#.###.# . , *###....#.....# * * ,Pb #.<...#.....# * .^.* * * #......# .^D#* #####. ..#.....#####ss# * #...#. ?.........#.#.##....# ######...#..#.#.##.#.#.J# * #..#..#.#......#.## #......<#..# ####.#...# #.#..#,* #.#.### #..........#..# * ###.# * ########### ..# .# ,..# , h _ ### * #### ** * , , , b   bat (asleep) , *, * * *** h  h e  A bat comes inta view. hv  hF  h  h .b.ss1 asleep)b h &4 hї  h  ##.#.....###.#* * *** ...##...##...# ,* * #####.#......#{b , * .....#.###.# .P, *### .##....#.....# * * ,P.^ #.<...#.....# * .^.# * * #......# b^D#* #####.  h N.#.....#####s.# * #...#.....#.#.##.Js.# ######...#..#.#.##.#.#..#### #.. .#..#.#......#.## #......<#..# ####.#...# #. .#..#,* #.#.### #........... .#..# * ###.# * ############ .# .# ,..# , ## * #### ** b 2 bats (1 asleep)  , , , _Tha bat evades a web. h n hq .b.bbA bat comes inta view.Tha bat evades a web. hk .=5 h  h A _Tha scorpion stin's ye but does nay damage. h  Ye punch tha scorpion!  Tha scorpion be heavily wounded.Yer tendrils stin' tha scorpion. Tha scorpion be poison'd. h hh^bssvery poisoned) hZ<(1 poisoned) hP5=6.1 (0.8 hG h( _Yer tendrils stin' tha bat. Tha bat be poison'd. Tha scorpion barely misses ye.Ye hit tha scorpion but do nay damage. Ye touch tha scorpion.  Ye kill tha scorpion! hvYe hit tha scorpion but do nay damage. Ye touch tha scorpion.  Ye kill tha scorpion!  Tha Council accepts yer kill.  looks ev'n sicker.r stin' misses tha scorpion.bat! hm  hz..   scorpion ( hg   bat h+62-9 ho3 h6] _Tha Council accepts yer kill. h< #  extremely poisoned)Ye barely miss tha scorpion.Tha scorpion be lightly wounded.  Yer tendrils stin' tha scorpion. Tha scorpion looks as sick as possible! h= B-7.7 hC  hKg p _bat. Tha scorpion barely misses ye.Ye hit tha scorpion.  Tha scorpion be severely wounded.Yer tendrils stin' tha bat. Tha bat be poison'd.  Ye kill tha scorpion! hVh  h-m b†b   bat (poisoned)  Tha Council accepts yer kill. h 068.5 h  hQ O _Tha bat barely misses ye. hn  _Tha bat barely misses ye.  Ye closely miss tha bat.  Tha bat be moderately wounded.  Yer tendrils stin' tha bat. Tha bat looks ev'n sicker.  Tha steam dragon hisses angrily.  Ye kill tha bat! hp  hcx D.†D  Tha Council accepts yer kill. h (9.3 h  hƪ  .#.....###.#* * * ** ##...##...# ,* $..* .#......#{ ... , * #.###.# P.P. *# ##....#.....# * * .P.^. #.<...#.....# * #.^.# * * #. h M# #.D.#* #####.#.....#####..# * #...#.#.#.##..J†# ######...#.#.#.##.#.#..#### #. #..#.#......#.## #......<. #..# ####.#...# #. #..#,* #.#.### #. #..# * ###.# * # # .# ,. * # _Tha steam dragon evades a web. h÷ ~ (catching breath)Found 13 gold pieces. h ******  Tha steam dragon breathas steam at ye.Tha ball o' steam hits ye! h\ #####§§#§§J#.§ hi^#...#.#Yer condensation shield dissipates! h_48----- 0 =====50.3 (1.0 ha8Cloud  hg hm _Ye hear an angry hiss.  Thin's tha be 'ere: _a bat corpse; a scorpion corpse hS/ hn0 h6 h/>i _Nay reach'ble target in view! h$? hGi _Nay reach'ble target in view! h .#.....###.#* * * ** ##...##...# ,* $.* .#......#{ #...P , * #.###.# .P.P.P *# #....#.....# * * .P.^. #. .<...#.....# * #.^.# * * #.# ##.D.#* #####.#.....#####§§# * #...#.#.#.##§§§J# ######...#.#.#.##.#.#.§#### #. ..#.#......#.## #......<. ..# ####.#...# #. ..#,* #.#.### #. ..# * ###.# * #   h}$  hY- S^DS   adder h@. Q-----1 hv2  h6 _An adder comes inta view. _Ye see 'ere a bat corpse. h.S.§.9-----=----2.1 (0.8 _Ye barely miss tha steam dragon. Yer stin' misses tha steam dragon. hV hXPut on which piece of jewellery? Jewellery (go to first with "=)  x - a ring of willpower (worn)  A - a +6 ring of dexterity (worn)i - a ring of magical power {!q}  j - a ring of protection from fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  h g hfn hw.#.....###.#* * ***kuniqs tha Ruffian .##...##...# ,* $... *Demonspawn of Wu Jian ...... ###.#......#{#.S.P , *Health: 49/59 ===================----- .....#.###.#.P.P.P *##### Magic: 9/9======================== #....#.....# * * .P.^. #.... AC: 12Str: 18 .<...#.....# * #.^.# * * #.... EV: 9Int: 11  hK{...........# ##§^.#* #####.... SH: 0Dex: 19 .....#.....#####.D# * #...#.... XL:  9 Next: 16% Place: Dungeon:8 .......#.#.##§§§J# ######...#.... Noise: =--------  Time: 6852.1 (0.0) ..#.#.##.#.#.§#### #............. -) Nothing wielded ..#.#......#.## #......<...... Throw: 8 darts (poison) ..# ####.#...# #............. Medusa ..#,* #.#.### #............. ..# * ###.# * ############## D   steam dragon.# ,..#,S   adder* #### [40 h@|m** ,,, _a bat corpse; a scorpion corpse _Nay reach'ble target in view! _Nay reach'ble target in view! _An adder comes inta view. _Ye see 'ere a bat corpse. _Ye barely miss tha steam dragon. Yer stin' misses tha steam dragon. hv  Ta do 'tis, ye must remove 'un o' tha followin' items:(? fer menu, 'sc ta cancel)< or A - a +6 rin' o' dexterity; > or x - a rin' o' willpower h}  Ye remove yer rin' o' willpower.  j - a rin' o' protection from fire (worn)  Tha steam dragon barely misses ye. hY..PS.3.1 (1 _Tha steam dragon claws ye but does nay damage. h,  Ye hit tha steam dragon but do nay damage.Yer tendrils stin' tha steam dragon. Tha steam dragon be poison'd. h2 .S###..†#.§#(very poisoned)S(webbed)  Tha steam dragon closely misses ye. Tha steam dragon claws ye. h3379 (0.8 h7 hATha steam dragon closely misses ye. Tha steam dragon claws ye. _Tha adder be caught in a web!  Ye hit tha steam dragon but do nay damage.r touch misses tha steam dragon.  Yer off-hand punch misses tha steam dragon.  Yer stin' misses tha steam dragon. Tha steam dragon closely misses ye. h%Dg  Tha steam dragon barely misses ye. hK Ss.s   scorpion (wandering)SS 2 adders (1 wandering, 1 webbed)  An adder comes inta view. A scorpion comes inta view. hL(4.7 h.R hTF _Tha adder struggles ta get unstuck from tha web. ho6 _Tha adder struggles ta get unstuck from tha web.  Offhand : (nuthin')  Armour : f - a +4 scale mail  [Helmet melded]  Gloves : (nuthin')  Boots : (nuthin') hq h7v hD _[Cloak melded] h# _Unknown command. hs#.#.....###.#* * * ** ..##...##...# ,* $... *#.#......#{ #S..P , *.#.###.# .P.P.P * ##....#.....# * * .P.^. # . hv.<...#.....# * #sS.# * * #.# ##.^.#* #####.#.....#####.D# * #...#.#.#.##..J†# ######...#.#.#.##.#.#..#### # #..#.#......#.## #......< #..# ####.#...# # #..#,* #.#.### # #..# * ###.# * # .# ,..# , # * #### **  , , , huy hH{ h| h} h+ .Ss.Ds 2 scorpions (wandering)Tha adder struggles ta get unstuck from tha web. h=8-5.7 (1.0 h h5 _A scorpion comes inta view.Thin's tha be 'ere: _a bat corpse; a scorpion corpse h$#.#.....###.#* * * ** hݑ.##...##...# ,* $... *#.#......#{ #...P , *.#.###.# .PSP.P * .##....#.....# * * .P.^. #.<...#.....# * #sS.# * * #.# ##s^.#* #####.#.....#####..# * #...# h.#.#.##.J†D# ######...#.#.#.##.#.#..#### # .#..#.#......#.## #......< .#..# ####.#...# # .#..#,* #.#.### # .#..# * ###.# * .# .# ,..# , ## * #### **  , , , hp  Tha adder hisses angrily.  Tha adder struggles ta get unstuck from tha web...SSssD†s1 wandering, 1 webbed)S-6 _Tha scorpion be caught in a web! hR  Ye touch tha steam dragon!  Tha steam dragon be heavily wounded. h?T Yer stin' misses tha steam dragon.  struggles ta get unstuck from tha web.  Tha steam dragon bites ye. h[ `..sSs h\ p SS h^ =7=7.6 (0.9 hc  h v  Ye barely miss tha steam dragon. Ye touch tha steam dragon!  Tha steam dragon be almost dead.  Yer tendrils stin' tha steam dragon.steam dragon looks as sick as possible!  Yer stin' misses tha scorpion.  Ye kill tha steam dragon!  Tha Council accepts yer kill.Tha adder pulls away from tha web.S^.sss 2 scorpions (1 webbed)SS 2 adders h   h;  ht #Grappler hn 8/60 hZ 22 h 8.5  h R_Tha scorpion struggles ta get unstuck from tha web. h   h  h0 J_Yer Unarmed Combat skill increases ta level 8! hW  h   Ye hit tha scorpion but do nay damage. Yer stin' misses tha scorpion.  Tha scorpion pulls away from tha web.Ss.s99.4 h  hp _Tha scorpion stin's ye but does nay damage.  Ye hit tha scorpion.  Tha scorpion be lightly wounded. h5  h  h\i.^Ss h)60.3 hE  h  _Yer stin' misses tha scorpion. Tha scorpion closely misses ye. h  Ye closely miss tha scorpion.Tha scorpion be lightly wounded.  Yer tendrils stin' tha adder. Tha adder be poison'd. h hH .Ss(1 very poisoned)(1 very poisoned)  Yer tendrils stin' tha scorpion. Tha scorpion be poison'd.4--1.2 hipoisoned, 1 very poiso…)Yer tendrils stin' tha adder. Tha adder be poison'd.  Yer tendrils stin' tha scorpion. Tha scorpion be poison'd. _Tha scorpion stin's ye.  Ye hit tha scorpion.  Tha scorpion be moderately wounded. hq38----2.0 (0.8 h hl _Yer stin' misses tha scorpion. Tha scorpion stin's ye. h _Yer stin' misses tha scorpion. Tha scorpion stin's ye.  Ye hit tha scorpion. Yer touch misses tha scorpion.Tha scorpion be heavily wounded.Yer tendrils stin' tha scorpion. Tha scorpion looks as sick as possible!  Yer stin' misses tha adder.  Ye kill tha scorpion! h'B hV.S   scorpion (poisoned) h!e9--58 h& h$9  Ye kill tha scorpion! _Tha Council accepts yer kill.  Ye hit tha scorpion but do nay damage. Yer off-hand punch misses tha scorpion.Tha scorpion be lightly wounded.scorpion. Yer tendrils stin' tha adder.  Tha adder looks ev'n sicker. h.;-3.7 (0.9 h@ hDA _Tha scorpion stin's ye but does nay damage. h^(  Ye hit tha scorpion but do nay damage.Tha scorpion be lightly wounded.  Yer stin' misses tha adder. Yer stin' misses tha scorpion. h4`(4.6 he hd _Tha scorpion stin's ye but does nay damage. x2  Ye hit tha scorpion. Ye touch tha scorpion.  Ye kill tha scorpion! hőYe hit tha scorpion. Ye touch tha scorpion.  Ye kill tha scorpion!  Tha Council accepts yer kill.  Yer stin' misses tha adder. Yer tendrils stin' tha adder.  Tha adder be poison'd.adder! h h>.S†S   adder (very poisoned) hv595.4 (0.8 h h] _Tha Council accepts yer kill. hl  Ye punch tha adder!  Ye kill tha adder!Tha Council accepts yer kill. hE† hwo*40==6.2 h" h2x _Ye can now lightly attack monsters by movin' around 'em. h.#.....###.#* * * ** ##...##...# ,* $... * .#......#{ #...P , * #.###.# .P.P.P *# ##....#.....# * * .P.^. #.<...#.....# * #.^.# * * #.# ##.^.#* #####.#.....#####..# * #...#.#.#.##..J†# ######...#. h_#.#.##.#.#..#### #. #..#.#......#.## #......<. #..# ####.#...# #. #..#,* #.#.### #. #..# * ###.# * # # .# ,. * #  h hY6--7.2 (1.0 h ho _Items 'ere: ††††. hS  Thar be nay objects tha can be picked up 'ere. h9-- hZ hW _an adder corpse; a scorpion corpse; a bat corpse; a scorpion corpse h P !#.#.....###.#* * * **.##...##...# ,* $... *#.#......#{ #...P , *.#.###.# .P.P.P * .##....#.....# * * .P.^. #.<...#.....# * #.^.# * * # hyT .# ##.^.#* #####.#.....#####..# * #...#.#.#.##.J††# ######...#.#.#.##.#.#..#### # .#..#.#......#.## #......< .#..# ####.#...# # .#..#,* #.#.### # .#..# * ###.# * .# .# ,..# , ## * #### **  , , , h [  hY\ -8 _ h4b  hd  hTE ?##.#.....###.#* * * **.##...##...# ,* $... *#.#......#{ #...P , *.#.###.# .P.P.P * ..##....#.....# * * .P.^. #.<...#.....# * #.^.# * * #.# ##.^.#* #####.#.....#####..# * #...# ?.#.#.##J.††# ######...#.#.#.##.#.#..#### # ..#..#.#......#.## #......<.#..# ####.#...# # ..#..#,* #.#.### # ..#..# * ###.#[4 hJK o0m * ..# .# ,..# ,# * #### ** * , , ,1=9 h׸ g243=4= hf v h 80.2 (11.0) _Ye start restin'. 4 1.2 (12 hE  h ] _Yer icy envelope be restored. hp5=ss   scorpion (wandering) 4.2 (3.0) _Ye start restin'.Tha scorpion evades a web.^s5.2 (4 _A scorpion comes inta view. h(4? * *  ,* $... { #...P ,    * * .P.^. < * #.^.# * *  ##.^s#* ####..# * ?#J.††# #..#### #.## < ..#  #.#.###  * ###.# *  .# ,..# ,  * #### ** * , , ,  hs]? * *  ,* $... { #...P ,    * * .P.^. < * #.^.# * *  ##.^s#* ####..# * ?#J.††# #..#### #.## < ..#  #.#.###  * ###.# *  .# ,..#  * ####  , ,  h4 hRu _A scorpion be nearby! h I##.#.....###.#* * * ** ##...##...# ,* $... * .#......#{ #...P , * #.###.# .P.P.P *# .##....#.....# * * .P.^. #.<...#.....# * #.^.# * * #.# ##.^s#* #####.#.....#####..# * #...#. . hwL#.#.##.J††# ######...#.#.#.##.#.#..#### #. .#..#.#......#.## #......<. .#..# ####.#...# #. .#..#,* #.#.### #. .#..# * ###.# * #  * #### **  hQ8s. hRc6=6.2 (1 hW h` .#.....###.#* * * ** ##...##...# ,* $... * .#......#{ #...P , * #.###.# .P.P.P *#  hjb##....#.....# * * .P.^. #.<...#.....# * #.^.# * * #.# ##.s.#* #####.#.....#####..# * #...#.#.#.##..J†# ######...#.#.#.##.#.#..#### #. #..#.#......#.## #......<. #..# ####.#...# #. #..#,* #.#.### #. #..# * ###.# * # # .# ,. * # _Tha scorpion evades a web. h e hs^ss7 hwo _Items 'ere: ††††. h=yD.#.....###.#* * * ** ##...##...# ,* $... * .#......#{ #...P , * #.###.# .P.P.P *# #....#.....# * * .P.^. #. .<...#.....# * #.^.# * * #.# ##.^.#* #####. hzx#.....#####.s# * #...#.#.#.##..†J# ######...#.#.#.##.#.#..#### #. ..#.#......#.## #......<. ..# ####.#...# #. ..#,* #.#.### #. ..# * ###.# * #   h h.=8 h h](poisoned)Tha scorpion evades a web. _Items 'ere: ††††. _Ye block tha scorpion's attack.  Thin's tha be 'ere: _an adder corpse; a bat corpse  Ye barely miss tha scorpion. Yer tendrils stin' tha scorpion.9.0 (0.8 _Tha scorpion be poison'd. Ye block tha scorpion's attack. hS  very poisoned)Ye barely miss tha scorpion. Ye touch tha scorpion!  Tha scorpion be almost dead.Yer tendrils stin' tha scorpion. Tha scorpion looks ev'n sicker. h.78 h| hW _Tha scorpion stin's ye but does nay damage.  Ye hit tha scorpion.  Ye kill tha scorpion! hG† h?8/613290.7 (0.9 h hl] _Tha Council accepts yer kill. h9 4 hr  hy , h& 9= h , h  h  h W50= h  h$  h  h[  h  h b1= h  hs , hX  h8 , h|  h l2= h  h/  h  h  h  h  ht  h  hY &3 h  h  ha  h"  hY  hq  h*  h  hl  h/  hS  h& L4= h  hL  h  h  h  h  h9 , h  V5= h B h  h  hQ  h  hE  h L6= h  hc  h1  h  h9  h  h  hX B h  h V7= h^  h  h  h|  h , h!  h9$ <8 h%  h&  h'  hk(  h)  h*  h+  h1 9= h3  hL4  h85  h6  h7  hc8  hz9  hT: W60= h;  hq<  h1=  h=  h?  h?  h@  hG g - _Ye start restin'. hJ 1932.7 (42.0) hYR l1=-3.7 (43 hPV  hHX " _HP restored. h h, h h h# h/, h4.........# ,, , ** #.....###.#* * * )#** ...##...# ,* $.... * ##.#......#{ ##...P., * ....#.###.# .P.P.P. *###### . h5...#.....# * * .P.^.. #. <...#.....# *##.^.# * * #......# ##.^.#* #####.#.....#####.J# * #...#.4.7 (1.0)....#.#.##..††########...# .#.#.##.#.#..#### #.. .#.#......#.## #......<# ####.#...# #. . h8#,* #.#.### #.............. .# * ###.# * ############### .# ,..# ,  * #### ** h> h?+5.7 (2 hF h J _Found a mace. _Ye see 'ere a scorpion corpse. hy hpkuniqs the Grappler (Demonspawn Shapeshifter) Turns: 6902, Time: 00:19:30 Health: 61/61AC: 12 Str: 18 XL: 9 Next: 32% Magic: 9/9EV:  9 Int: 11 God: Wu Jian [*.....] Gold: 46 hSH:  4 Dex: 19 Spells: 8/8 levels left rFire + . . - Nothing wielded rCold . . .(no offhand) rNeg . . .f - +4 scale mail rPois + (helmet unavailable) rElec .s - melded +2 cloak {Will+} rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth ++A - +6 ring of dexterity HPRegen 0.30/turn j - ring of protection from fire MPRegen 0.11/turn %: no passive effects @: medusa-form, wreathed by umbra A: stinger hair, lithotoxin, reduced hp, slimy green scales 1, condensation shield, demonic touch 1, foul shadow 1, antennae 1, sense surroundings 1, persistent drain h]G hX..........#,, , ** hYkuniqs tha Grappler #.....###.#* * * )#... **Demonspawn of Wu Jian *..... ##...##...# ,* $.... *Health: 61/61 ======================== ##.#......#{ ##...P., *Magic: 9/9======================== ....#.###.#.P.P.P. *###### AC: 12Str: 18 ....#.....# * * .P.^.. #..... EV: 9Int: 11 <...#.....# *##.^.# * * #..... SH:  4  Dex: 19 ..........# ##.^.#* #####..... XL:  9 Next: 32% Place: Dungeon:8  h|[X....#.....#####.J# * #...#..... Noise: ---------  Time: 6935.7 (0.0) ......#.#.##..††########...#..... -) Nothing wielded .#.#.##.#.#..#### #.............. Throw: 8 darts (poison) .#.#......#.## #......<....... Medusa .# ####.#...# #.............. .#,* #.#.### #.............. .# * ###.# * ############### .# ,..#, h^* #### **Ye kill tha scorpion! _Tha Council accepts yer kill. _Ye start restin'. _HP restored. _Found a mace. _Ye see 'ere a scorpion corpse. hk h| M∩...#### * * ###### ..........# ,, .^. ** .....###.#* * * )#*..##...# ,* $.... ##.#......#{ ##...P., *  h###.# .P.P.P. *###### .* * .P.^..# <...#*##.^.# * * . ##J^.#* #####.....#####.†### .....#.#.##..††########...###.#.#..####. .#.#......#.## #......<.......... h) h*26.7 (1 _ h2 h6 h^4 h h h%X h∩...#### * P.# ###### ## ,,)#.^..#* # ....###.#* * * )#....P ** ...##...###,* $..* .#......#..^#####...P... *  hh#.###.# #...#.P.P.P.# *###.....# * #.^.P.^..# #.. ..#.....# *##.^.# * * #..# ##.^J## #####..7#.....#####.†### #...#..#.#.##..††########...#..#.#.#..#### #.......#.## #......<..  ####.#...# #.. ,* #.#.### #..  * ###.# * ##  h h+8.7 (2 h hc* _Found a mornin'star. ha ...†.#  ####....##∩...#### * P.# ###### .....# ,,)#.^..#* ..###.#* * * )#....P ** #...##...###,* $...... * #.#......#..^#####...P... * .#.###.# #...#.P.P.P.# *#######.#.....# * #.^.P.^..# ##.....# *##J^.# * * #.......# ##.^.## ######.....#####.†### #...# .....#.#.##..††########...# #.#.##.#.#..#### #...... #.#......#.## h@f  #<  # ####.#...# #  #,* #.#.### #...............  # * ###.# * ################ 9.7 (1 hm  hn  hgSM)..# h............†.#  ####....###∩...#### * P.# ######....# , ,,)#.^..#* .....###.#* * * )#....P *..##...###,* $... #.#......#..^#####...P... * ###.# #...#.P.P.P.# *#######* #.^JP.^..# # hߚe###.^.###.# . ##.^.## #### ...#.....#####.†### #...#...... Medusa .. #.. h hɠ'40 h h~ h †.# ####....####) ∩...#### * ####.P.######## #......# , ,))#.^..## #####.#* * * .)#....P.*##...###,* .$....... * ...#..^#####...P...# * .#.###.# #...#.P.P.P.# *######### .#.....# * #.^.P.^..# #........ .#.....# ###.^J###.# #..2.7 (2....# ##.^.## #####.. .#.....#####.† h ### #...#..#.##..††########...#.. #.##.#.#..#### #................#.## #......<###.#...# #... * #.#.### #.. * ###.# * ##################3.7 (3 _Found a war axe. hM)..#............ ..†.# ######....####) ∩...#### * ####.P.######## #.....# , )))#.^..## ##.###.#* * * .)#....P.* ..##...###,* .$....... #......#..^#####...P...# * ###.# #...#.P.P.P.# *#########* #.^.PJ^..# ####.^.###.# . ##.^.## #### .#.....#####.†### #...#........ Medusa ..††##  hW4.7 (1 h1 _Found an 'secutioner's axe. h6M..## ######### #.##....##### )..# #............ ..†.# ######....####) ∩...#### * #####.P.######## #. h#....# ,#)))#.^..## ##.###.#* * *..)#....P.* ..##...###,* .$....... #......#..^#####...P...# * ###.# #...#.PJP.P.# *#########* #.^.P.^..#####.^.###.# .......# ##.^.## #####........ Medusa  h h&5 h hy h[M * * #.......#...#.... ..## ######### #.##....##### )..# #............ ..†.# ######....####)  hg^∩...#### * #####.P.######## #.....# ,#)))#.^..## ##.###.#* #.#..)#....P.* ..##...###,#....$....... #......#..^#####J..P...# * ###.# #...#.P.P.P.############* #.^.P.^..#####.^.###.# .......# ##.^.## #####........# .. hIm hn&6 h hށ hM ####.# ♣ * * #.......#...#.... ..## ######### #.##....##### )..# #............ ..†.# ######....####) ∩...#### * #####.P.######## #.....# ,#)))#.^..## ##.###.#* #.#..)#....P.* ..##...###,#....J....... #......#..^#####...P...# * ###.# #...#.P.P.P.############* #.^.P.^..# .#.....# ###.^.###.# #........# ###78.7 (2 hR _Ye now haf 59 gold pieces (gain'd 13). hgM,#.......ß ####.# ♣ * * #.......#...#.... ..## ######### #.##....##### )..# #............ ..†.# ######....####)  hU∩...#### * #####.P.######## #.....# ,#)))#.^..## ##.###.#* #.#..J#....P.* ..##...###,#............ #......#..^#####...P...# * .#.###.# #...#.P.P.P.############ Medusa .## ..# h h+9.7 (1 hm h  hRF_Ye see 'ere a -3 mace. h|9nM, ##♣..,#.......ß ####.# ♣ * * #.......#...#.... ..## ######### #.##....##### )..# #............ ..†.# ######....####) ∩...#### * #####.P.######## #.....# ,#))J#.^..## ##.###.#* #.#..)#....P.* ..##...###,#............ #......#..^#####...P...# *Medusa .#### .##50 _ hii _Ye see 'ere a -1 mornin'star. hEF.# , #.....#.###...#.♣.# ,#.# #...#....# ###.###.# #...#.♣.# * * # hJ.# #.###...#.## # #.##.... .)..## #.†.# ######....#### .∩...#### * #####.P.# #.# ,#)J)#.^..## .###.#* #.#..)#....P.**.##...###,#............ * .#......#..^#####...P...# * ..#.###.# #...#.P.P.P.#.#.....# * #.^.P.^..## # ..#.....# ###.^.###.# #.# ##.^.## ##### ..#.....#####.†### #...# ha h/c-1 _ h\l h+pO _Ye see 'ere a -3 war axe. h.N .# , #.....#.###...#.♣.# ,#.# #...#.# ###.###.# #...#.♣.# * * #.# #.###...# #...## # #.##.... ..)..## #.†.# ######.... ..∩...#### * #####.P.# .# ,#J))#.^..## .###.#* #.#..)#....P.** #...##...###,#............ * #.#......#..^#####...P...# *.#.###.# #...#.P.P.P.#.#.....# * #.^.P.^..## #.#.....# ###.^.###.# #.# ##.^.## [ hO 33m#####.#.....#####.†### #...# hW  hX -2 _ h`  h k Y _Ye see 'ere a -3 'secutioner's axe. hg#  ,. . ######♣ h%* *  #.##. #...## ########....### ..)..###............†.######....###∩...#### * #####.P.######## .......# ,#)))#.^..## ###.#* #.#J.)#....P.** #...##...###,#............ #......#..^#####...P...#Medusa .# .....#.#.##..††########...#......  hZ9C3 _ hy= h@ h$J h h* hX hR h' h, h/ h h h h h h] hK h h h' h hW h( hW h< hJ h# h' hS( h;* h-  h. hP/(_Ye pick yer way through tha web.  h/Thar be a web 'ere. h1 h2 h3_ h4 h(7 h: h$; h< h? hB hB hwD hF hH hI hM hQ hnU hU hhY h ^ hLb hb hRe hm hq h#r hwt hx hPz, h{ h~ h}, h hL h1, h  hy h, hp h h1, h h` _Ye pick yer way through tha web.  Thar be a web 'ere. hh6 _ h h hJ, hR h hԨ, h4 h h hά h h^  Items 'ere: ††††. hi h _ h h h0, h h hr h hO h h h h_ h h h h h h...<...#.....# ###.^.###.# .............# ##.^.## ####.......#.....#####.†### ...?.........#.#.##..††########.. h@......#.#.##.#.#..#### #.#..#.#......#.## #......<...#..# ####.#...# #.......#..#,* #.#.### #....... h-..# * ###J# * ########94.7 (41.0) .....# .#....<...# ,  ht-##### ######### ** #*** , , ,  , *, * ***** * , *  hL##* ,,,* , ,* , h6,,  h* hx,5.7 (42 h h; _Found an 'scape hatch in tha ceilin'. h e  Thar be an 'scape hatch in tha ceilin' 'ere. _ hm ` h  h^ X h. , hQ  h,  h  h)  hf  hn  h  hY  h9  h  h  h  h  hw  hm  h  h  h  h*  h_  hr  h<  h  h  h  h/  h  h  h  hr  hQ  h   h  h Y_v - 5 scrolls o' teleportation {!r} (gain'd 1) hP  h  h\  h6  h  h  h  h  hz  h  h  h  h!  h#  h#  h$  hz&  h'  h(  ha)  hN+  h,  hL-  h5.  h2  h3  h4  hj5  h6  hQ8  h8  h9  h;  h0=  h=  hA?  h@  huB  hC  hE  hF  hTH  hH  hI  hmK  hL  h`M  hMN  hO  h)Q  hQ  hR  hT  hWU  h V  hV  hJX  hY  h/Z  h[  h]  h:_  hf  hwg  hi  hLj  hj  hk  h.m  hn  ho  hp  hhr  hs  ht  hu  h7w  hx  hy  hzz  h1|  h}  h~~  hm  h<  h҂  h  h  hb  h$  h  h  h  hw  hB  hl  h  h  h_  hq  hA  h  h  hǙ  h  hn  h  h#  h  h  h  h}  h  hP  h  hݧ  hm  h  hh  h̬  h]  hٯ  h  hp  h  h9  h  h͵  hܷ  h(  hع  hº  h  hܽ  h  h  h  hv  h'  h  h  h  h  h  h_  h@  h  h  h(  h  h;  h(  h  h  h  h  h  hW  h  h  h  h_  h  h  hy  h  h  h  h|  h  h  h}  h  h  h  h  h  h  hc  hC  h  h  h  he  h  h  h  hx  h  hl  h  h  hF  h  hC  h#  h6  h  h0  h  h   h  h  h~  h(  hu  h%  h!  h"  hS$  h%  h%  h(  h)  h*  h+  h-  h/  h/  h0  h2  h4  h4  h5  h7  h9  h^:  hp;  ha=  h>  h?  h@  hB  h"F  hG  hJ  h`  hg  hn  h6r  hx  h~ B h{  h{  ȟ  h  h  h  hR  h,  h5  hȝ , hX  hL  h$ , hs  hw  h7  h  hw  hױ  ha  h  hٴ  h@ , h_  hu  h& , h  h[  h  hN  h*  hm  h  h!  h  h  h#  h  he  h  h  h2  h  h  h  h<  h  h  h  h[  h  h\  h  h  h|  hC  h , h  h  h   #.# , ........#..  #.#, #.....O..   #.# #.....#.##   #.# #........# *   #.# *#........#......#  h  #.# *#........#......#   #.#,#.........#......#   ##.#,#.#.......#......#   #..#,#.#J........##...##   ##.# #.#.##....#.#..)..##  #.# #.#.##....#......†.#  #.# #.#..#....#....∩...#  #.# #.##................ hZ  #.# #.##...#?##.#.....## O   two-headed ogre (asleep)  #.# #......#....##...##.  #.#.####...#######.#....  #.#.................#.## h 70100.0)  A two-headed ogre comes inta view. It be wieldin' a +0 giant spiked club an' a+0 giant club. h k.OO h 5==61 h  h ; _Tha two-headed ogre shouts in stereo! hK^Evoke which item? Wands  t - a wand of warping (10) Baublesb - 3 flux baubles Talismanse - a medusa talisman (active)  B - the fortress talisman "Nuxtim" {rElec rCorr} [!] read|quaff|evoke[?] describe selected hn h h  #.#, ........#.. kuniqs tha Grappler  #.#, #........### Demonspawn of Wu Jian *.....  #.# #....O#.##Health: 61/61 ========================  hr@ #.# #........#*Magic: 9/9========================  #.# *#........#......#AC: 12Str: 18  #.# *#........#......#EV: 9Int: 11  #.#,#.........#......#SH:  4  Dex: 19  ##.#,#.#.......#......#XL:  9 Next: 32% Place: Dungeon:8  #..#,#.#J........##...## Noise: ==-------  Time: 7096.7 (0.0)  hI ##.# #.#.##....#.#..)..## -) Nothing wielded  #.# #.#.##....#......†.# Throw: 8 darts (poison)  #.# #.#..#....#....∩...# Medusa   #.# #.##................  #.# #.##...#?##.#.....## O   two-headed ogre  #.# #......#....##...##.  #.#.####...#######.#....  #.#.................#.## _Found an 'scape hatch in tha ceilin'. _Thar be an 'scape hatch in tha ceilin' 'ere. _v - 5 scrolls o' teleportation {!r} (gain'd 1)  A two-headed ogre comes inta view. It be wieldin' a +0 giant spiked club an' a+0 giant  hӬGclub. _Tha two-headed ogre shouts in stereo! hP  Okay, than. h@ h h. _ h" hW&Shopping list: 4 items, total cost 1444 gold pieces  a - [D:8] 64 gold 3 curare-tipped darts  b - [D:8] 175 gold a runed ring mail  c - [D:8] 187 gold a shiny buckler  d - [D:8] 1018 gold the +8 shortbow of Naxtuz {flame, rPois} You have 59 gold pieces [!] travel|examine|delete items [a-d] choose item[Esc] exit hi hs h  #.#, ........#.. kuniqs tha Grappler  #.#, #........### Demonspawn of Wu Jian *.....  #.# #....O#.##Health: 61/61 ========================  h}@ #.# #........#*Magic: 9/9========================  #.# *#........#......#AC: 12Str: 18  #.# *#........#......#EV: 9Int: 11  #.#,#.........#......#SH:  4  Dex: 19  ##.#,#.#.......#......#XL:  9 Next: 32% Place: Dungeon:8  #..#,#.#J........##...## Noise: ==-------  Time: 7096.7 (0.0)  h0Z ##.# #.#.##....#.#..)..## -) Nothing wielded  #.# #.#.##....#......†.# Throw: 8 darts (poison)  h #.# #.#..#....#....∩...# Medusa   #.# #.##................  #.# #.##...#?##.#.....## O   two-headed ogre  #.# #......#....##...##.  #.#.####...#######.#.... h\  #.#.................#.## _Thar be an 'scape hatch in tha ceilin' 'ere. _v - 5 scrolls o' teleportation {!r} (gain'd 1)  A two-headed ogre comes inta view. It be wieldin' a +0 giant spiked club an' a+0 giant club. _Tha two-headed ogre shouts in stereo! _Okay, than. h< hێ h hޙ hOf  #.#, ........#.. kuniqs tha Grappler  #.#, #........### Demonspawn of Wu Jian *.....  #.# #....O#.##Health: 61/61 ========================  h)g; #.# #....*...#*Magic: 9/9========================  #.# *#...*....#......#AC: 12Str: 18  hg, #.# *#...*....#......#EV: 9Int: 11  #.#,#...*.....#......#SH:  4  Dex: 19 hOh"  ##.#,#.#.*.....#......#XL:  9 Next: 32% Place: Dungeon:8  hh #..#,#.#J........##...## Noise: ==-------  Time: 7096.7 (0.0)  ##.# #.#.##....#.#..)..## -) Nothing wielded  #.# #.#.##....#......†.# Throw: 8 darts (poison)  hk #.# #.#..#....#....∩...# Medusa   #.# #.##................  #.# #.##...#?##.#.....## O   two-headed ogre  #.# #......#....##...##.  #.#.####...#######.#....  #.#.................#.## _Okay, than.Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wieldin' a +0 giant spiked club an' a +0 giant club  (75% ta hit) hE`  #.#, ........#.. kuniqs tha Grappler  #.#, #........ h4F### Demonspawn of Wu Jian *.....  #.# #....O#.##Health: 61/61 ========================  #.# #....(...#*Magic: 9/9 hF:========================  #.# *#...(....#......#AC: 12 hqGiStr: 18  #.# *#...(....#......#EV: 9Int: 11  hJ #.#,#...(.....#......#SH:  4  Dex: 19  ##.#,#.#.(.....#......#XL:  9 Next: 32% Place: Dungeon:8  #..#,#.#J........##...## Noise: ==-------  Time: 7096.7 (0.0)  ##.# #.#.##....#.#..)..## -) Nothing wielded  #.# #.#.##....#......†.# Throw: 8 darts (poison)  #.# #.#..#....#....∩...# Medusa   #.# #.##................  hMK #.# #.##...#?##.#.....## O   two-headed ogre (poisoned)  #.# #......#....##...##.  hK #.#.####...#######.#....  #.#.................#.##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h|LAim: a two-headed ogre, wieldin' a +0 giant spiked club an' a +0 giant club  (75% ta hit)  Ye throw a poison'd dart.  Tha poison'd dart hits tha two-headed ogre. hShift-Dir - straight line  Aim: a two-headed ogre, wieldin' a +0 giant spiked club an' a +0 giant club  (75% ta hit)   hMqYe throw a poison'd dart.  Tha poison'd dart hits tha two-headed ogre.two-headed ogre be poison'd. h_(O... h/.. h(n--7.7 (17 _ h h& h88O-- hu  #.#, ........#.. kuniqs tha Grappler  #.#, #........### Demonspawn of Wu Jian *.....  #.# #....(#.##Health: 61/61 ========================  #.# #...O....#*Magic: 9/9========================  #.# *#...(....#......#AC: 12Str: 18  #.# *#..(.....#......#EV: 9Int: 11  #.#,#...(.....#......#SH:  4  Dex: 19  ##.#,#.#[ h37m(......#......#XL:  9 Next: 32% Place: Dungeon:8  #..#,#.#J........##...## Noise: ---------  Time: 7097.7 (0.0)  ##.# #.#.##....#.#..)..## -) Nothing wielded  #.# #.#.##....#......†.# Throw: 7 darts (poison)  #.# #.#..#....#....∩...# Medusa   #.# #.##................  #.# #.##...#?##.#.....## O   two-headed ogre (very poisoned)  #.# #......#....# h #...##.  #.#.####...#######.#....  #.#.................#.##Aim: a two-headed ogre, wieldin' a +0 giant spiked club an' a +0 giant club  (lightly wounded, poison'd, 75% ta hit)  Ye throw a poison'd dart.  Tha poison'd dart hits tha two-headed ogre.  Tha two-headed ogre looks ev'n sicker.  Tha two-headed ogre be lightly wounded. h".O...8.7 (16 _ h(R hm_ h  #.#, ........#.. kuniqs tha Grappler  hC, #.#, #........### Demonspawn of Wu Jian *.....  #.# #....(#.##Health: 61/61 ========================  #.# #........#*Magic: 9/9========================  #.# *#...(....#......#AC: 12Str: 18  #.# *#...(....#......#EV: 9 hInt: 11  #.#,#...(.....#......#SH:  4  Dex: 19  ##.#,#.#.(.....#......#XL:  9 Next: 32% Place: Dungeon:8  #..#,#.#J........##...## Noise: ---------  Time: 7098.7 (0.0)  ##.# #.#.##....#.#..)..## -) Nothing wielded  #.# #.#.##....#......†.# Throw: 6 darts (poison)  #.# #.#..#....#....∩...# Medusa   #.# #.##................  #.# [4 h00m#.##...#?##.#.....## O   two-headed ogre (very poisoned)  #.# #......#....##...##.  #.#.####...#######.#....  #.#.................#.##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wieldin' a +0 giant spiked club an' a +0 giant club  (lightly wounded, very poison'd, 75% ta hit)  Ye throw a poison'd dart.   hTTha poison'd dart barely misses tha two-headed ogre. hI , hL cO..c   centaur (wandering) hM ^9.7 (15 hS  hZ   Shift-Dir - straight line  Aim: a two-headed ogre, wieldin' a +0 giant spiked club an' a +0 giant club  (lightly wounded, very poison'd, 75% ta hit)  Ye throw a poison'd dart.   h4[ Tha poison'd dart barely misses tha two-headed ogre. _A centaur comes inta view. h4 h( h  h- #.# h~y, ........#.. kuniqs tha Grappler hY   h8 v #.#, #.......c h### Demonspawn of Wu Jian *.....  #.# #....(#.##Health: 61/61 ========================  #.# #........#*Magic: 9/9========================  #.# *#...(....#......#AC: 12 h-Str: 18 h  h #.# *#...O....#......# hO-EV: 9 hF-Int: 11 h  hv #.#,#...(.....#......# h `SH:  4  Dex: 19  ##.#,#.#.(.....#......#XL:  9 Next: 32% Place: Dungeon:8  #..#,#.#J........##...## Noise: ---------  Time: 7099.7 (0.0)  ##.# #.#.##....#.#..)..## -) Nothing wielded  #.# #.#.##....#......†.# Throw: 5 darts (poison)  #.# #.#..#....#....∩...# Medusa   h! #.# #.##................ h"  h2$^ #.# #.##...#?##.#.....## O   two-headed ogre (very poisoned) h%  h% #.# #......#....##...##. c   centaur (wandering) h&  h'l #.#.####...#######.#.... h(  ha)V #.#.................#.## hG*Press: ? - help, Q - select action, ( or ) - cycle h+ Shift-Dir - straight line h+hAim: a two-headed ogre, wieldin' a +0 giant spiked club an' a +0 giant club   h,3(lightly wounded, very poison'd, 75% ta hit)   h- Ye throw a poison'd dart.   hw.+Tha poison'd dart hits tha two-headed ogre. h h c..clauncher)Aim: a two-headed ogre, wieldin' a +0 giant spiked club an' a +0 giant club  (lightly wounded, very poison'd, 75% ta hit)  Ye throw a poison'd dart.  Tha poison'd dart hits tha two-headed ogre.  Tha two-headed ogre be lightly wounded.centaur shouts! ((((((Tha centaur wields a +0 shortbow. Tha centaur shoots an arrow. h ...(.O..58--==100.7 (14 _Tha arrow hits ye. hV, #.......c ### (#.## ....**#...(....#......##,#...O.##.....##...###.# #.#J##....#.#..)..## .##....#......†...#....#....∩..#................##...#?##.#.....##......#....##...##..####...#######.#....................#.####.#######.....##...c.Oc   centaur (launcher)--1 h h . (#c## ....#**#...(....#......##..#,#.........###O......#..........##...###.# #.#.##....#.#..)..## .....†..#∩..#................##...#?##.#.....##.....#....##...##..####...#######.#...................#.####.#######.....##.......#..........<.c.Oc   centaur (launcher) h [(((((( hQ  hR . h: . h . h . h . h . h0  h֥  h 4 h% !------ hħ == h_ 2 hD  h   h  hG 7_Tha centaur shoots an arrow. Tha arrow hits ye! h ...c**#...(....#......#...,#.......##.....O........##...###.# #.#.##....#.#..)..## #.....†..#∩..#................##...#?##.#.....##.....#....##...##..####...#######.#...................#.####.#######.....##.......#..........<#.##.#.##..... h7  h P.O hJ j9=-----3 h  hH  h~"  #.# #.......c#*kuniqs tha Grappler  #.# *#...(....#......#Demonspawn of Wu Jian *.....  #.# *#...(....#......#Health: 49/61 ===================-----  #.#,#.........#......#Magic: 9/9========================  ##.#,#.#.......#......#AC: 12Str: 18  #..#,#.#.........##...## EV: 9Int: 11  hh% ##.# #.#O##....#.#..)..## SH:  4  Dex: 19  #.# #.#*##....#......†.# XL:  9 Next: 32% Place: Dungeon:8  #.# #.#J.#....#....∩...# Noise: ---------  Time: 7103.7 (0.0)  #.# #.##................ -) Nothing wielded  #.# #.##...#?##.#.....## Throw: 4 darts (poison)  #.# #......#....##...##. Medusa   #.#.####...#######.#....  #.#.................#.## O  [3 h%9;49m two-headed ogre (very poisoned)  ##.#######.....##....#...  #.....#..........<...#...  ##.##.#.##............... _Tha centaur shoots an arrow. Tha arrow hits ye!  Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wieldin' a +0 giant spiked club an' a +0 giant club  (lightly wounded, very poison'd, 75% ta hit) hh  #.# #.......c#*kuniqs tha Grappler  #.# *#...(....#......# h\iDemonspawn of Wu Jian *.....  #.# *#...(....#......#Health: 49/61 ===================-----  #.#,#.........#......# hiMagic: 9/9========================  ##.#,#.#.......#......#AC: 12 hj$Str: 18  #..#,#.#.........##...## EV: 9Int: 11  hk ##.# #.#O##....#.#..)..## SH:  4  Dex: 19  #.# #.#.##....#......†.# XL:  9 Next: 32% Place: Dungeon:8  #.# #.#J.#....#....∩...# Noise: ---------  Time: 7103.7 (0.0) h:l  #.# #.##................ -) Nothing wielded  #.# #.##...#?##.#.....## Throw: 4 darts (poison) hm`  #.# #......#....##...##. Medusa   #.#.####...#######.#....  hp4 #.#.................#.## O   two-headed ogre (very poisoned)  ##.#######.....##....#...  #.....#..........<...#...  ##.##.#.##...............Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wieldin' a +0 giant spiked club an' a +0 giant club  (lightly wounded, very poison'd, 75% ta hit)  Okay, than. hx h{. _ hr h2Evoke which item? Wands  t - a wand of warping (10) Baublesb - 3 flux baubles Talismanse - a medusa talisman (active)  h( B - the fortress talisman "Nuxtim" {rElec rCorr} [!] read|quaff|evoke[?] describe selected h h h  #.# #.......c#*kuniqs tha Grappler  #.# *#...(....#......#Demonspawn of Wu Jian *.....  #.# *#...(....#......#Health: 49/61 ===================-----  #.#,#.........#......#Magic: 9/9========================  h  ##.#,#.#.......#......#AC: 12Str: 18  #..#,#.#.........##...## EV: 9Int: 11  ##.# #.#O##....#.#..)..## SH:  4  Dex: 19  #.# #.#.##....#......†.# XL:  9 Next: 32% Place: Dungeon:8  #.# #.#J.#....#....∩...# Noise: ---------  Time: 7103.7 (0.0)  #.# #.##................ -) Nothing wielded  h" #.# #.##...#?##.#.....## Throw: 4 darts (poison)  #.# #......#....##...##. Medusa   #.#.####...#######.#....  #.#.................#.## O   two-headed ogre (very poisoned)  ##.#######.....##....#...  #.....#..........<...#...  ##.##.#.##...............Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wieldin' a +0 giant spiked club an' a +0 giant club  (lightly wounded, very poison'd, 75% ta hit) _Okay, than. h<< #.# #.......c# *  kuniqs tha Grappler #.# *#...(....#......#  Demonspawn of Wu Jian *..... #.# *#...(....#......#  Health: 49/61 ===================----- #.#,#.........#......#  Magic: 9/9======================== ##.#,#.#.......#......#  AC: 12Str: 18 #..#,#.#**.......##...##  EV: 9Int: 11 ##.# #.#O##....#.#..)..## SH:  4  Dex: 19 #.# #.#*##....#......†.# XL:  9 Next: 32% Place: Dungeon:8 #.# #.#J.#....#....∩...# Noise: ---------  Time: 7103.7 (0.0) #.# #.##................ -) Nothing wielded #.# #.##...[4 hEn0m#?##.#.....## Throw: 4 darts (poison) #.# #......#....##...##. Medusa  #.#.####...#######.#.... #.#.................#.## O   two-headed ogre (very poisoned) ##.#######.....##....#... #.....#..........<...#... ##.##.#.##...............(lightly wounded, very poison'd, 75% ta hit) _Okay, than.Aimin': Warp SpacePress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wieldin' a +0 giant spiked club an' a +0 giant club  (lightly wounded, very poison'd, chance ta blink: 50%) h  #.# #.......c#*kuniqs tha Grappler  #.# *#...(....#......#Demonspawn of Wu Jian *.....  #.# *#...(....#......#Health: 49/61 ===================-----  #.#,#.........#......#Magic: 9/9======================== hے  ##.#,#.#.......#......#AC: 12Str: 18  #..#,#.###.......##...## EV: 9Int: 11  ##.# #.####....#.#..)..## SH:  4  Dex: 19  #.# #.####....#......†.# XL:  9 Next: 32% Place: Dungeon:8  #.# #.#J.#....#....∩...# Noise: ---------  Time: 7103.7 (0.0)  #.# #.##................ -) Nothing wielded  #.# #.##...#?##.#.....## Throw: 4 darts (poison) [ hnm #.# #......#....##...##. Medusa   #.#.####...#######.#....  #.#.................#.## O   two-headed ogre (very poisoned)  ##.#######.....##....#...  #.....#..........<...#...  ##.##.#.##...............Aimin': Warp SpacePress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wieldin' a +0 giant spiked club an' a +0 giant club  (lightly wounded, very poison'd, chance ta blink: 50%)  Space twists violently!  Tha rupture 'ngulfs tha two-headed ogre! hK h*w hrj...O hǀK=======4.7 (1 hI hs!  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wieldin' a +0 giant spiked club an' a +0 giant club  (lightly wounded, very poison'd, chance ta blink: 50%)  Space twists violently!  Tha rupture 'ngulfs th hۋta two-headed ogre! _Tha two-headed ogre be moderately wounded. hJ(very poisoned)Tha rupture 'ngulfs tha two-headed ogre! _Tha two-headed ogre be moderately wounded.  Ye completely miss tha two-headed ogre.   hLTha two-headed ogre be moderately wounded.Yer tendrils stin' tha two-headed ogre. Tha two-headed ogre looks ev'n sicker.  Tha two-headed ogre hits ye wit' a +0 giant spiked club! hN37-----==-----5.6 (0.9 hY hN]T _Tha two-headed ogre misses ye. h#  Ye hit tha two-headed ogre but do nay damage.Ye punch tha two-headed ogre.  Tha two-headed ogre be heavily wounded. h`  h~ cc   centaur (launcher) hl U------6.5 h  h+ d _Yer tendrils stin' tha two-headed ogre. Tha two-headed ogre looks ev'n sicker. hh y  #.#  *  #.# *#...(.  #.# *#...(  ....  #..  #..  ##.# #.#c#) hk C #.# #.#O##† #.# #.#J.#∩ #.# #.##....... #.# #.##...#?## #.# #......# ...# ....extremely poisoned) #...., very poisoned) .......< _Yer tendrils stin' tha two-headed ogre. Tha two-headed ogre looks ev'n sicker.!  centaur. Tha centaur be poison'd.  Yer tendrils stin' tha two-headed ogre.  Tha two-headed ogre looks as sick as possible! hJ  #.#  *  #.# *#...(.  #.# *#...(  ....  #..  #..  ##.# #.#c#) #.# #.#O##† #.# #.#J.#∩ #.# #.##....... #.# #.##...#?## #.# #......# ...# .... #.... .......<  hT *  Tha two-headed ogre hits ye wit' a +0 giant spiked club!! hl T*J** h= ~*O..*** h  c...  * * * LOW HITPOINT WARNIN' * * *Yer pain echoes through tha poison around ye!  Tha two-headed ogre resists. Tha centaur resists. h 14--------------====7.4-Lithotox  h  h [ _Tha two-headed ogre barely misses ye. h  h Drink which item? Potions  a - a ruby potion  c - 2 potions of lignification  g - an orange potion  h - 3 potions of curing {!q}  h(  k - a puce potion  l - a white potion  n - a fuming coppery potion  r - a bubbling clear potion  z - a viscous black potion  C - a smoky brown potion [!] read|quaff|evoke[?] describe selected hq  h  h   #.# #.......c#*kuniqs tha Grappler  #.# *#...(....#......#Demonspawn of Wu Jian *.....  #.# *#...(....#......#Health: 14/61 =====-------------------  #.#,#.........#......#Magic: 9/9========================  ##.#,#.#.......#......#AC: 12Str: 18  #..#,#.#.........##...## EV: 9Int: 11  ##.# #.#c##....#.#..)..## SH:  4  Dex: 19  #.# #.#O##....#......†.# XL:  9 Next: 32% Place: [ h 39;49mDungeon:8  #.# #.#J.#....#....∩...# Noise: ====-----  Time: 7107.4 (0.0)  #.# #.##................ -) Nothing wielded  #.# #.##...#?##.#.....## Throw: 4 darts (poison)  #.# #......#....##...##. Medusa -Lithotox   #.#.####...#######.#....  #.#.................#.## O   two-headed ogre (extremely poisoned)  ##.#######.....##....#... c   centaur (launcher, very poisoned)  #.....#..........<...#...  ##.##.#.##...............[ h3 mTha two-headed ogre looks as sick as possible!  Tha two-headed ogre hits ye wit' a +0 giant spiked club!!* * * LOW HITPOINT WARNIN' * * *Yer pain echoes through tha poison around ye!  Tha two-headed ogre resists. Tha centaur resists. _Tha two-headed ogre barely misses ye. h P  Okay, than. hI  hi  h . _ h hSRead which item? Scrolls  m - a scroll of fogo - a scroll of revelation {!r}  p - a scroll of summoning  v - 5 scrolls of teleportation {!r}y - a scroll of poison  S - a scroll of silence {!r} [!] read|quaff|evoke[?] describe selected h  hN  h   #.# #.......c#*kuniqs tha Grappler  #.# *#...(....#......#Demonspawn of Wu Jian *..... h  #.# *#...(....#......#Health: 14/61 =====-------------------  #.#,#.........#......#Magic: 9/9========================  ##.#,#.#.......#......#AC: 12Str: 18  #..#,#.#.........##...## EV: 9Int: 11  ##.# #.#c##....#.#..)..## SH:  4  Dex: 19  #.# #.#O##....#......†.# XL:  9 Next: 32% Place: Dungeon:8  #.# #.#J.#....#....∩...# Noise: ====-----  Time: 7107.4 (0.0)  #.# hܢ [37m #.##................ -) Nothing wielded  #.# #.##...#?##.#.....## Throw: 4 darts (poison)  #.# #......#....##...##. Medusa -Lithotox   #.#.####...#######.#....  #.#.................#.## O   two-headed ogre (extremely poisoned)  ##.#######.....##....#... c   centaur (launcher, very poisoned)  #.....#..........<...#...  ##.##.#.##...............Tha two-headed ogre hits ye wit' a +0 giant spiked club!!* * * LOW HITPOINT WARNIN' * * *Yer pain echoes through tha poison around ye!  Tha two-headed ogre resists. Tha centaur resists. _Tha two-headed ogre barely misses ye. _Okay, than. h P  Okay, than. h  hq  h\ . _! h! h{Drink which item? Potions  a - a ruby potion  c - 2 potions of lignification  g - an orange potion  h - 3 potions of curing {!q}  k - a puce potion  l - a white potion  n - a fuming coppery potion  r - a bubbling clear potion  z - a viscous black potion  C - a smoky brown potion ! h[!] read|quaff|evoke[?] describe selected" h4" h  #.# #.......c#*kuniqs tha Grappler  #.# *#...(....#......#Demonspawn of Wu Jian *.....  #.# *#...(....#......#Health: 14/61 =====-------------------  #.#,#.........#......#Magic: 9/9========================  ##.#,#.#.......#......#AC: 12Str: 18  #..#,#.#.........##...## EV: 9Int: 11  ##.# #.#c##....#.#..)..## SH:  4  Dex: 19  #.# #.#O##....#......†.# XL:  9 Next: 32% Place: Dungeon:8[40" h'm  #.# #.#J.#....#....∩...# Noise: ====-----  Time: 7107.4 (0.0)  #.# #.##................ -) Nothing wielded  #.# #.##...#?##.#.....## Throw: 4 darts (poison)  #.# #......#....##...##. Medusa -Lithotox   #.#.####...#######.#....  #.#.................#.## O   two-headed ogre (extremely poisoned)  ##.#######.....##....#... c   centaur (launcher, very poisoned)  #.....#..........<...#...  ##.##.#.##...............* * * LOW HITPOINT WARNIN' * * *" hIYer pain echoes through tha poison around ye!  Tha two-headed ogre resists. Tha centaur resists. _Tha two-headed ogre barely misses ye. _Okay, than. _Okay, than.  Okay, than. _" h " h YEvoke which item? Wands  t - a wand of warping (9) Baublesb - 3 flux baubles Talismanse - a medusa talisman (active)  B - the fortress talisman "Nuxtim" {rElec rCorr} [!] read|quaff|evoke[?] describe selected# hC# h# h  #.# #.......c#*kuniqs tha Grappler# h  #.# *#...(....#......#Demonspawn of Wu Jian *.....  #.# *#...(....#......## h\Health: 14/61 =====-------------------  #.#,#.........#......#Magic: 9/9======================== # hq" ##.#,#.#.......#......#AC: 12Str: 18  #..#,#.#.........##...## EV: 9Int: 11  ##.# #.#c##....#.#..)..## SH:  4  Dex: 19  #.# #.#O##....#......†.# XL:  9 Next: 32% Place: Dungeon:8  #.# #.#J.#....#....∩...# Noise: ====-----  Time: 7107.4 (0.0)  #.# #.##................ -) Nothing wielded  #.# #.##...#?##.#.....## Throw: 4 darts (poison) # h#y #.# #......#....##...##. Medusa -Lithotox   #.#.####...#######.#....  #.#.................#.## O   two-headed ogre (extremely poisoned) # h$W ##.#######.....##....#... c   centaur (launcher, very poisoned)  #.....#..........<...#...  ##.##.#.##...............Yer pain echoes through tha poison around ye!  Tha two-headed ogre resists. Tha centaur resists. # h%_Tha two-headed ogre barely misses ye. _Okay, than. _Okay, than. _Okay, than.# h1P  Okay, than.# h 3# h<# h?. _# h #.# *#...(....#......#  #.# *#...(....#......#  #.#,#.........#......# # h ##.#,#.#.......#......# * #..#,#.#.........##...# ##.# #.#c##....#.#..) #.# #.#O##....#......†.#  #.# #.#..#....#....∩...# #.# #.##J................ #.# #.##...#?##.#.....### #.# #......#....##...##.. #.#.####...#######.#.... #.#.................#.### ##.#######.....##....#.... #.....#..........<...#. ##.##.#.##...... #.....)# hb[[37m>##.## h ~.O  # h!Q----8.4 (1 _# h*# h,% hI% h Evoke which item? Wands  t - a wand of warping (9) % h Baublesb - 3 flux baubles Talismanse - a medusa talisman (active)  B - the fortress talisman "Nuxtim" {rElec rCorr} [!] read|quaff|evoke[?] describe selected& hA  #.# *#...(....#......#kuniqs tha Grappler  #.# *#...(....#......#Demonspawn of Wu Jian *.....  #.#,#.........#......#Health: 14/61 =====-------------------  ##.#,#.#.......#......# * Magic: 9/9========================  #..#,#.#.........##...##AC: 12Str: 18  ##.# #.#c##....#.#..)..## EV: 9Int: 11  #.# #.#.##....#......†.# SH:  4  Dex: 19  & hON #.# #.#.O#....#....∩...## XL:  9 Next: 32% Place: Dungeon:8  #.# #.##J................ Noise: ---------  Time: 7108.4 (0.0)  #.# #.##...#?##.#.....### -) Nothing wielded  #.# #......#....##...##.. Throw: 4 darts (poison)  #.#.####...#######.#..... Medusa -Lithotox   #.#.................#.###  ##.#######.....##....#.... O   two-headed ogre (extremely poisoned)  #.....#..........<...#.... c[& hbm   centaur (launcher, very poisoned)  ##.##.#.##................  #.....)>##...........#....Tha two-headed ogre resists. Tha centaur resists. _Tha two-headed ogre barely misses ye. _Okay, than. _Okay, than. _Okay, than. _Okay, than. #.# *#...(....#......#  kuniqs tha Grappler #.# *#...(....#......#  Demonspawn of Wu Jian *..... #.#,#.........#......#  Health: 14/61 =====------------------- ##.#,#.#.......#......# * Magic: 9/9======================== #..#,#.#.........##...##  AC: 12Str: 18 ##.# #.#c##....#.#..)..##  EV: 9Int: 11 #.# #.#*##....#......†.#  SH:  4  & hf[40mDex: 19 #.# #.#*O#....#....∩...## XL:  9 Next: 32% Place: Dungeon:8 #.# #.##J................ Noise: ---------  Time: 7108.4 (0.0) #.# #.##...#?##.#.....### -) Nothing wielded #.# #......#....##...##.. Throw: 4 darts (poison) #.#.####...#######.#..... Medusa -Lithotox  #.#.................#.### ##.#######.....##....#.... O   two-headed ogre (extremely poisoned) #.....#..........<...#.... c   centaur (launcher, very poisoned) ##.##.#.##................ #.....)>##...........#.... _Okay, than. _Okay, than. _Okay, than. _Okay, than.Aimin': Warp SpacePress: ? - help, Shift-Dir - straig& hi$ht line& h  #.# *#...(....#......#kuniqs tha Grappler  #.# *#...(....#......#Demonspawn of Wu Jian *.....  #.#,#.........#......#Health: 14/61 =====-------------------  ##.#,#.#.......#......# * Magic: 9/9========================  #..#,#.#.........##...##AC: 12Str: 18  ##.# #.####....#.#..)..## EV: 9Int: 11  #.# #.####....#......†.# SH:  4  Dex: 19 [& h] m #.# #.####....#....∩...## XL:  9 Next: 32% Place: Dungeon:8  #.# #.##J................ Noise: ---------  Time: 7108.4 (0.0)  #.# #.##...#?##.#.....### -) Nothing wielded  #.# #......#....##...##.. Throw: 4 darts (poison)  #.#.####...#######.#..... Medusa -Lithotox   #.#.................#.###  ##.#######.....##....#.... O   two-headed ogre (extremely poisoned)  #.....#..........<...#.... & hi [33mc   centaur (launcher, very poisoned)  ##.##.#.##................  #.....)>##...........#.... _Okay, than.Aimin': Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently! Tha rupture 'ngulfs tha centaur!  Tha centaur be almost dead.Tha rupture 'ngulfs tha two-headed ogre!& ha & h & h3 & h` ..cO  Space twists violently! Tha rupture 'ngulfs tha centaur!  Tha centaur be almost dead.& h  Tha rupture 'ngulfs tha two-headed ogre!  Tha two-headed ogre be almost dead.  Tha two-headed ogre hits ye wit' a +0 giant spiked club!!Ye die...& h0 e-14/61 -----& hi /  --more--' hf' h 'Inventory: 30/52 slots Missiles (go to first with ()  w - 4 poisoned darts (quivered)F - a boomerang ' h 5Armour (go to first with [)  f - a +4 scale mail (worn)  s - a +2 cloak of willpower (melded)  q - a +1 leather armour of willpower  D - a +1 helmet of see invisible ' hJewellery (go to first with "=)  j - a ring of protection from fire (worn)  A - a +6 ring of dexterity (worn)i - a ring of magical power {!q}  x - a ring of willpower Wands (go to first with /)t - a wand of warping (8) Scrolls (go to first with ?)  m - a scroll of fogo - a scroll of revelation {!r}  p - a scroll of summoning  v - 5 scrolls of teleportation {!r}y - a scroll of poison  S - a scroll of silence {!r} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]; h @Goodbye, kuniqs.2585 kuniqs the Grappler (level 9, -14/61 HPs)Began as a Demonspawn Shapeshifter on Apr 24, 2025.Was a Follower of Wu Jian.Demolished by a two-headed ogre... wielding a +0 giant spiked club(28 damage)... on level 8 of the Dungeon.The game lasted 00:20:00 (7075 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb> h > h > h ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l