A hxu Player: kuniqs Game: DCSS trunk Server: clan Filename: 2025-04-24.08:24:33.ttyrec Time: (1745483073) Thu Apr 24 10:24:33 2025 C h* [?1051l[?1052l[?1060l[?1061hC h V)0[?7h[?25l[?1cC h C h C h aWelcome, kuniqs. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn ShapeshifterM h M hS M h kuniqs tha RuffianDemonspawnHealth: 16/16 ========================Magic: 1/1========================AC: 2Str: 14EV: 11Int: 10SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredQuill M h Z##########@.......M hH 1########.M hZ M h Welcome, kuniqs tha Demonspawn Shapeshifter.Tha heart o' 'tis dungeon contains tha transcendent artefact, tha Orb o' Zot.M h M hq M h{ Press ? fer a list o' commands an' othar information.M h" M h& M hU) l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingM h) 2.0   3.0   0   f - Spellcasting   0.0   1.2  -1      M hP*     b + Unarmed Combat 2.6   3.6  -1      M h,     g + Shapeshifting 2.6   4.2  -2           c - Armour   0.0   1.2  -1      d + Dodging1.7   2.4  -1       e - Stealth   0.0   1.0   0                                  hG- 0m                     M h-         M hO.             M h. X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpM hH/ [=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsM h(1 P h(  b * Unarmed Combat   2.6Q h Q hɆkuniqs tha RuffianDemonspawnHealth: 16/16 ========================Magic: 1/1========================AC: 2Str: 14Q hcOEV: 11Int: 10SH: 0Dex: 12#########XL:  1 Next:  0% Place: Dungeon:1Q hD#@.......Noise: ---------  Time: 0.0 (0.0)########.-) Nothing wieldedNothing quiveredQ h5Quill Welcome, kuniqs tha Demonspawn Shapeshifter.Tha heart o' 'tis dungeon contains tha transcendent artefact, tha Orb o' Zot.Press ? fer a list o' commands an' othar information. Q hVM_Found a staircase leadin' outta tha dungeon.Q hQ hQ hؒQ hQ h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   f - Spellcasting   0.0   1.2  -1           b * Unarmed Combat   2.6   3.6  -1          g + Shapeshifting 2.6   4.2  -2           c - Armour   0.0   1.2  -1     hC 9;49m  d + Dodging1.7   2.4  -1       e - Stealth   0.0   1.0   0                                                                Q h i[40m              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsR hhkuniqs tha RuffianDemonspawnHealth: 16/16 ========================Magic: 1/1========================AC: 2Str: 14EV: 11Int: 10SH: 0Dex: 12#########XL:  1 Next:  0% Place: Dungeon:1#@.......Noise: ---------  Time: 0.0 (0.0)########.-) Nothing wieldedNothing quiveredQuill Welcome, kuniqs tha Demonspawn Shapeshifter.Tha heart o' 'tis dungeon contains tha transcendent artefact, tha Orb o' Zot.Press ? fer a list o' commands an' othar information. _Found a staircase leadin' outta tha dungeon.R hߋ4R hR hfInventory: 5/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Potions (go to first with !)  c - a potion of lignification Baublesb - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  e - a protean talismanS h8e - a protean talisman. An ever-changing fragment of something primordial; its substance seems to undulate between flesh and bone and perhaps even metal. A sufficiently skilled shapeshifter can stabilise it into a useable - if unpredictable - form. (If your Shapeshifting skill is at least 6, you can evoke this to transform it into a random one of: Rimehorn, Scarab, Medusa, or Maw talismans.) Your skill: 2.6 Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman (d)rop, (=)adjust, or (i)nscribe.V h` Inventory: 5/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Potions (go to first with !)  c - a potion of lignification Baubles  b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman (active)  e - a protean talismanV hkuniqs tha RuffianDemonspawnHealth: 16/16 ========================Magic: 1/1========================AC: 2Str: 14EV: 11Int: 10SH: 0Dex: 12#########XL:  1 Next:  0% Place: Dungeon:1#@.......Noise: ---------  Time: 0.0 (0.0)########.-) Nothing wieldedNothing quiveredQuill Welcome, kuniqs tha Demonspawn Shapeshifter.Tha heart o' 'tis dungeon contains tha transcendent artefact, tha Orb o' Zot.Press ? fer a list o' commands an' othar information. _Found a staircase leadin' outta tha dungeon.V h _Unknown command.V h2 = _V h V h V h V h V h V h  V h G_Tha killer bee buzzes angrily. Tha jackal barks!V h V h V hI V h V h V h; V h V hF V h V hB V h V h\ V h/ V h] V h% V hi V h V h 7###########V h@ G#<........###V h g########....#V hz [..........#V h E..........#V h l######..ß.# V h^ byhhlw#...@# V h z######..ß.# V h ........#V hu R....ß.###V h .ß.###.##V h. V h 12.0 (V hI 12.0)V h/ V h %3.0 (13V hs V h  V h V hE 5_f - a viscous blue potionV h W hW h 4W h#W h6W h9W h<,W h>W hAW hzD,W hEW hHW h#K,W hLW hOW hnR,W h"SW hUW hX,W h ZW h[W h^,W hF`W hbW hj..........#.. ..........# .ß. ######..ß.#W hTk .... yhhlw#....# .ß..#######..ß.# .........# #.ß.......ß.### ####.ß.ß.#### W hk###@### #........g.# #.#####.....# ...... ....# W hl....#g   hobgoblin (asleep)##.#.#W huv222.0 (9.0)W h w/3.0 (10.0)W h|W h\ _A hobgoblin comes inta view.X h.. .# .ß. ######..ß.# .... yhhlw#....# .ß..#######..ß.# ...............# #.ß.......ß.### ####.ß.ß.#### #####.###### #.....@..g.##.#####.... ............##.....#..##.# #.. .### .g.g====4.0)X hR _Tha hobgoblin shouts! Ye hear a shout!X h#O.. .# .ß. ######..ß.# .... yhhlw#....# .ß..#######..ß.# .........# #.ß.......ß.### ####.ß.ß.#### #####.###### #.g..# #.#####.....# #.##.....#.X h...##.# # =---5X h _Tha hobgoblin closely misses ye.---9 (0.9X hT _Ye closely miss tha hobgoblin.X h0z l  Ye hit tha hobgoblin but do nay damage.X hz (6.8X h X h V _Tha hobgoblin hits ye but does nay damage.X h;  KK   kobold (launcher, wandering)  Ye hit tha hobgoblin but do nay damage. Tha hobgoblin barely misses ye.X h >7.7X h՛ X h6 t _A kobold comes inta view. It be wieldin' a +0 slin'.X hQ X h R X hkX X hS\ b _Thar be monsters nearby!Y hTK K) _A kobold comes inta view. It be wieldin' a +0 slin'. _Thar be monsters nearby!  Tha kobold shouts!  Ye hit tha hobgoblin.  Tha hobgoblin be moderately wounded.  Tha hobgoblin be struck by yer quills. Tha hobgoblin closely misses ye.Y hQ(((Y h,...3-----==8.6Y h{4} _Tha kobold shoots a slin' bullet. Tha slin' bullet hits ye.  Ye hit tha hobgoblin.Y h=? †K   kobold (launcher)  Y h?6Ye kill tha hobgoblin!Y hEQ(((Y h5...Y h)Changelin'11--------16-9.6 (1.0 Y hK_Tha kobold shoots a slin' bullet. Tha slin' bullet hits ye.Y hß. ######..ß... yhhlw#...ß..#######..ß............. #.ß.......ß.#####.ß.ß.####  #####.######.......†..###.#####@....# ..###K ...##.##.. # ## . #Y hK.---30Y hV)... yhhlw#...ß..#######..ß............. #.ß.ß.#####.ß.ß.####  #####.#######.......†..###.#####.....#.. ..#K....##......# ....##..##.. ...# ##. .### # # Y h   Tha kobold unwields a +0 slin'. Tha kobold wields a +0 short sword.=-1Y hS _Tha kobold closely misses ye.Y h( Y hz Y hYe hit tha kobold.Y hY hL<)Y h%12==-252.5 (0.9Y h// Y h0Y hk1%_Ye kill tha kobold!Y h22Y h3Y hN4Y hV9Y h< Y h>Y h>;_Nay target in view!Y hY hY hY hY h Y hY ht;_Nay target in view!Y heY hY hLY h Y hhY h;_Nay target in view!Y h<  _ Y hYW  Thin's tha be 'ere:  a +0 short sword; a +0 slin'; a kobold corpseY h] ....... #.ß.......ß.## ####.ß.ß.####  #####.######  #.......†..## ..#####.....#.. #.......##.#####)....###.......@....# -3.5 (1.0####.....##.# #..##....#...# ##.[.#.### ##### Y hDb [-4.5 (2Y hd  Y hre Y hf _Found a scale mail.[ h۾>Mß..#######..ß.........ß.......ß.#######.ß.ß.########.###### ......†..## .#.#####.....#.. #.......##.#######...........####.....##.# #..##....#...# ##.[.###5.5 (1  [ hTThin's tha be 'ere: _a +0 short sword; a +0 slin'; a kobold corpse[ hGPick up what? 6/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword  b - a +0 sling Carrion a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]\ h{  a + a +0 short sword[Enter] accept (1 chosen)\ h~\ h\ h>.ß..#######..ß.#kuniqs tha Changelin'...............#Demonspawn#.ß.......ß.###Health: 12/16 ==================------####.ß.ß.####Magic: 1/1========================#####.######AC: 2Str: 14#.......†..## .EV: 11Int: 10#.#####.....#..SH: 0Dex: 12#.......#XL:  1 Next: 25% Place: Dungeon:1#.#####@....###Noise: ---------  Time: 35.5 (0.0)............#-) Nothing wielded####.....##.#Nothing quivered#..##....#Quill ...# ##.[.#.### ##### \ h>4_Nay target in view!  Thin's tha be 'ere:  a +0 short sword; a +0 slin'; a kobold corpse _Found a scale mail.  Thin's tha be 'ere: _a +0 short sword; a +0 slin'; a kobold corpse\ hU\ hY3=6.5 (1\ hP\ hl* _g - a +0 short sword\ hl\ h"Wield which item (- for none)?  - - Unarmed (current attack) Inventory Items Hand Weapons (go to first with ))g - a +0 short sword Floor Items ([,] to select) Hand Weapons\ h"na +0 sling[?] describe selected [!] equip|wield|wear[tab] equip|unequip ] h ] h.ß..#######..ß.#kuniqs tha Changelin'...............#Demonspawn#.ß.......ß.###Health: 13/16 ===================-----####.ß.ß.####Magic: 1/1========================#####.######AC: 2Str: 14#.......†..## .EV: 11Int: 10#.#####.....#..SH: 0Dex: 12#.......#XL:  1 Next: 25% Place: Dungeon:1#.#####@....###Noise: ---------  Time: 36.5 (0.0)............#-) Nothing wielded####.....##.#Nothing quivered#..##....#Quill ...# ##.[.#.### #####[39;49] h<mThin's tha be 'ere:  a +0 short sword; a +0 slin'; a kobold corpse _Found a scale mail.  Thin's tha be 'ere: _a +0 short sword; a +0 slin'; a kobold corpse _g - a +0 short sword7.0 (0.5g) +0 short sword] hI _g - a +0 short sword (weapon)] ho ............. #.ßß.#####.ß.ß.####  #####.######.......†..## .#####.....#.. ] hq..##.#####)....###....... ####.....## #..##....#.Quill ###] hy] hy-8.0 (1.0] h] h] hJ #.ßß.### ####.ß.ß.#### #.###### #] h X#.......†..## ..#.#####.....#..# #.......# ] h #.#####)....### ............# ####....@##.#  #..##....# !...# ###.[...##.### ####.S# S   ball python (constriction, asleep)] h m  A ball python comes inta view.] hz &9] h ] h Z _Found a fizzy pink potion.] h 2####.ß.ß.#### #.###### ##.......†..## .. #.#####.....#..#  #.......# #.#####)....### ............# ####.....##.#  #..##.@..# !...# ###.[...##.### ####.S.#. 40] h3 ] hˇ ] h;"#.###### ##.......†..## .. #.#####.....#..#  #.......# #.#####)....### ] h<............# ####.....##.#  #..##....####!...# ###@[...##.### #####.S..#.] hH] h JU4==1] huR] haU^ h#####.###### # #.†..## .. #.#####.....#..# #.......# #.#####)....### .....# ####.....##.# ^ ht#..##....#### !...# ###.@...# #.### #####.S.# ..#^ h ^ h &2^ h^ hR _Ye see 'ere a +0 scale mail.^ hc8  h - a +0 scale mail^ hisS.S)^ h8j.=3^ hm^ ho5 _Tha ball python hisses angrily.^ hR#####.###### # #.......†..## .. #.#####.....#..# #.......# #.#####)....### .....# ####.....##.# #..##....#### !...# ###..@.S# #.### #####.....## ....#.#.##^ hVS.4^ h^ h _Tha ball python completely misses ye.Ye hit tha ball python.^ h1.^ hS==335 _Ye kill tha ball python!^ hz & _Nay target in view! _Nay target in view!^ h & _Nay target in view! _Nay target in view!_ h/nWear which item? Armour (go to first with [)  a - a +0 animal skin (worn)h - a +0 scale mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip _ h} _ hȀ _ h  #####.###### #kuniqs tha Changelin'#.......†..## ..Demonspawn#.#####.....#..#Health: 14/16 =====================---#.......#Magic: 1/1========================#.#####)....###AC: 2Str: 14............#EV: 11_ h GInt: 10####.....##.#SH: 0Dex: 12#..##....####XL:  1 Next: 33% Place: Dungeon:1!...# ###..@..#Noise: =--------  Time: 45.0 (0.0)#.### #####.....#g) +0 short sword#.....Nothing quivered..##Quill .#.##Ye hit tha ball python. _Ye kill tha ball python! _Nay target in view! _Nay target in view! _ hҐ n_Nay target in view! _Nay target in view!_ h{ _ h -- __ h _ hܨ b  Ye start removin' yer armour._ h k5=-6.0 (1_ h= W7.0 (2_ hn _ hn A8.0 (3_ h _ h> A9.0 (4_ h _ hi p _Ye continue removin' yer +0 animal skin. x5_ h x6===50.0 (5_ hO _ h ] 0 _HP restored._ h~ _ h  Ye finish removin' yer +0 animal skin.  Ye start puttin' on yer armour._ h +1.0 (6_ h _ h: A2.0 (7_ hc _ h A3.0 (8_ h& _ ha ^==4.0 (9_ h _ h E5.0 (10.0)_ h _ h, 6 8 _Ye continue puttin' on yer +0 scale mail. x5_ h _ h _ hd ] _Ye finish puttin' on yer +0 scale mail.` hM  Ye be cov'red in sharp quills. Yer movemn't speed be average.  Yer attack delay be aboot 1.0.` hvN` h8R  Yer damage ratin' wit yer +0 short sword be aboot 5 (Base 5 x 105% (Dex) x 103%_(Skill)).` h ` h Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) ` h  g - a +0 short sword (weapon)[?] describe selected [!] equip|wield|wear[tab] equip|unequip ` h ` hZ ` h  #####.###### #kuniqs tha Changelin'#.......†..## ..Demonspawn#.#####.....#..#Health: 16/16 ========================#.......#Magic: 1/1========================#.#####)....###AC: 6Str: 14............#EV: 8Int: 10####.....##.#SH: 0Dex: 12` h' #..##....####XL:  1 Next: 33% Place: Dungeon:1!...# ###..@..#Noise: ---------  Time: 55.0 (0.0)#.### #####.....#g) +0 short sword#.....Nothing quivered..##Quill .#.## _Ye continue puttin' on yer +0 scale mail. x5 _Ye finish puttin' on yer +0 scale mail.  Ye be cov'red in sharp quills. Yer movemn't speed be average.  Yer attack delay be aboot 1.0.  Yer damage ratin' wit yer +0 short sword be aboot 5 (Base 5 x 105% (Dex) x 103%_(Skill)).` h ~5 (0.5-) Nothing wielded` h ` h  4 _Ye unwield yer +0 short sword.` h`  Ye be cov'red in sharp quills. Yer movemn't speed be average.  Yer attack delay be aboot 0.9.` ha` hHh` hl  Yer damage ratin' wit' unarmed combat be aboot 5 (Base [3 + 2 (UC)] x 110% _(Str) x 103% (Fight)).b hb hDrop what?8/52 slots (_ for help) Hand Weapons (select all with ))  g - a +0 short sword Armour (select all with [)  h - a +0 scale mail (worn)a - a +0 animal skin Potions (select all with !)  c - a potion of lignification  f - a viscous blue potion Baublesb h<nb - 3 flux baubles Talismans (select all with %)d - a quill talisman (active)  e - a protean talisman [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]c h}(1 turn)  g + a +0 short sword[Enter] accept (1 chosen)c hU 2 turns)  g + a +0 short sword  a + a +0 animal skin2c hغ c h  #####.###### #kuniqs tha Changelin'#.......†..## ..Demonspawn#.#####.....#..#Health: 16/16 ========================#.......#Magic: 1/1========================c hP #.#####)....###AC: 6Str: 14............#EV: 8Int: 10####.....##.#SH: 0Dex: 12#..##....####XL:  1 Next: 33% Place: Dungeon:1!...# ###..@..#Noise: ---------  Time: 55.5 (0.0)#.### #####.....#-) Nothing wielded#.....Nothing quivered..##Quill .#.## _(Skill)). _Ye unwield yer +0 short sword.  Ye be cov'red in sharp quills. Yer movemn't speed be average.  Yer attack delay be aboot 0.9.  Yer damage ratin' wit' unarmed combat be aboot 5 (Base [3 + 2 (UC)] x 110% _(Str) x 103% (Fight)).c h c h c h A6.5 (1c h  _Ye drop a +0 animal skin.7.5 (2 _Ye drop a +0 short sword.d h4d hd hd hd hjd h,d hwd hd h,d hd h؟d h,d hFd h2d hi,d h^d hd hA,d h-d hd hd hd hñd hcd hEd hd hd hd hȹd h@d hd hRd h d hd hFd h #####.###### # #.......†..## .. #.#####.....#..# # #.......# ..#.#####)....### #.............# # ####.....##.# #.####..##....#### #..@...#####..)..# d hH###.#### #####.... #.# ...#.# ..... ...#...$..#.d h069.5 (12.0)d h-70.5 (13d h!d hW _a - a fizzy pink potione h e h e h e h e hV  .......†..## ..#####.....#..# #.......# ..#.#####)....###.............# e h #.####.....##.####..##....####.....#####..)..###@#### #####.... #.#  ... .r   rat (asleep).r. .e h) ] 0.0)  A rat comes inta view.rr.==1.5 (1 _Tha rat squeaks loudly.f h †..## ..    # #..  ).  #......#  #.####.....##.#  #.####..#  f h#......#)..#  ###@####  #.#  #.# f h^/ ... ..# f h]...$ .r#. ... .f hf hg, †..## ..    # #..  ).  #......#  #.####.....##.#  #.####..#  #......#)..#  ###@####  #.#  #.#  ... ..# ...$ .r#. ... . f hk4f h f hf h6_A rat be nearby!f hf hG #####.....#..# ..# ..#.#####)....###.............# .####.....###.####..##....#####......#####..)..###.#### #####.... #@#  ... ...## ....$...r#...... .#.... ..r.--2 _f hH f hRV K ..# ..#.#####)....###.............# #.####.....###.####..##....####......#####..)..f hV {##.#### #####.... #.#  #............ #.....####### f h8W (#....r$ #.....#........ ....#..#...f h Y f hY f h` r.K   koboldKr   ratf hZa A--3f he f hi z _A kobold comes inta view. It be wieldin' a +0 short sword.f h{ ..#.#####)....###.............# ####.....######..##....####.....#####..)..##.#### #####.... #.# #####.####### #....@....... r####### .$ #.....#......... ...#K..#..... #####..(.K.=4f h  f hp f h ;_Found a stone. Tha rat closely misses ye.f ha %Ye hit tha rat.f h$ f h f hV ..f hĽ Kf h. .f h f h f hU %Ruffian f h 41f h 5f h f h  f h f h8 "_Ye kill tha rat!f h f hf h@#.............# f h####.....##f h+####..##....####f hnJ.....#####..)..f hdn##.#### #####....f h,n #.# f h<#####.#######f h f h............f h f hG"#######f h f h8$.....f h#.....#.K....#f h`7....... ......#f hZ #f h,...#f h#.... ##### ....(.#f h_ ......#f h f hKf h..f h4f h-f hP 6f hcf hdf hf hf h(=f h7.4 (0.9f hf hy f hf hkj_Ye barely miss tha kobold. Tha kobold hits ye but does nay damage.g hA7  Ye hit tha kobold.g hg h$g hl!g hG#508.3 _Ye kill tha kobold! g hcC_Nay target in view!g hcD _  Ye now haf 3 gold pieces.  Thin's tha be 'ere: g h[xg_a +0 short sword; a kobold corpseg h #.####..##....#####......#####..)..####.#### #####.....## .....#####.####### ..###............# #.....####### ##.....).....# ##.....#.@....# -.......#......# ..#....#......# #.#....#..b######....(.## #......# b   bat (asleep) .......#.....> g h80.3 (2.0  A bat comes inta view.g hb...b-1.3 (3g hMQ _Found a stone staircase leadin' down.g hm e   )..#    #.#  #####  #..... .#  #.....#######  #.....).....#  #.@....#  #......#  #.....b#  #.........  ######....(.###  #......#  .......#  .....>.. g h   )..#    #.#  #####  #..... .#  #.....#######  #.....).....#  #.@....#  g hYu#......#  #.....b#  #.........  ######....(.### #......#  .......# .....>.. g hg hg h2g hZ _A bat be nearby!g h#......#####..)..# ###.#### #####.....# #.# ..... #####.######### #............ # #.....####### #.....).....# g h :# #.....#......#  .......#..@...# ..#....#.....b# #.#....#.......... ######....(.#### #......#.......# ......>###########g h g h[g h1(b..g h 3=2.3 (1g h#g h9c _Found a stone staircase leadin' down. _A bat be nearby! _Tha bat barely misses ye.  Ye hit tha bat.  Tha bat be severely wounded.  Tha bat be struck by yer quills.g hD?3†h hOA83.2 (0.9 _Ye kill tha bat!h hJh h_ _Nay target in view!h h h hh hcI _Nay target in view!h hwh h}4h hCh h!h h; _h hh hh hh hh h-h hh hL#.# .....h h#####.###h hG ..## h h#.............# #.....####### .# #.....).....# # #.....#......#  .......#...†..#  ..#....#......####?.g#.#....#.....@.......-######....(.####... #......# .........# h h0I.......>h h/ h h&J############ h hNYg   goblin (asleep) h h7h hm h hQ h h h h5.2 (2.0  h hIA goblin comes inta view. It be wieldin' a +0 dagger.h hh hh h g.h h8 gh h h hh h==h hp6.2 (3h h.h h h h|h h_Tha goblin shouts!h h  #.# .....   ..##  #.... .#  #.....####### .#  #.....).....# #  #......#  #...†..#  #......####?g.  #.....@.......  ######....(.####...  #......# h h .........# .......>.. ############h h{ S #.# .....   ..##  #.... .#  #.....####### .#  #.....).....# # h hf w #......#  #...†..#  #......####?g.  h h: #.....@.......  ######....(.####...  #......# .........#h h  .......>.. ############ h h h hc h h h hӴ ] _A goblin be nearby!h hβ #.# ..... #####.# ..## #..... .# h hX #.....####### .# #.....).....# # #.....#......# .#...†..# ...#....#......####?g.)#.#....#......h h ######....(.####.#......# ..# .>..#h h ## h h h h̼ -g.h h5 ---7.2 (1h h h h  #.# ..... #####.# ..## #. h h2 .# #.....####### .# #.....).....# # #.....#......# .  .h h #...†..# ..  ..#....#......####g..).  #.#....#.######....(.####.#......# ..)h h ...# ........>..############ h h\ _Found a dagger.h h h h h h A ?h hK g..gg   hobgoblin (wandering)g   goblin  Found a spear.--8h ht h h \ _A hobgoblin comes inta view.h h#.# ..... #####.# ..## #. .# #.....####### ...# #.....).....# ... #  #.....#......# ... .#...†..# .. ..#....#......####?..). #.#....#.g.######....(.####..g.#......# ...)..........# ..........>.. ...############ ...h hh hJh h{ g.rgh hkr   rat (wandering)  Tha goblin hits ye wit' a +0 dagger.h h^4---=9h hh h _A rat comes inta view.Tha rat squeaks loudly.h hh hg...r.rh hr3-----=90.1 (0.9h hi h h _Ye hit tha goblin but do nay damage. Tha goblin hits ye wit' a +0 dagger.i hZ  Ye closely miss tha goblin. Tha goblin be struck by yer quills.r) 11------1.1 (1.0i hci hYe hit tha goblin but do nay damage. Tha goblin hits ye wit' a +0 dagger.  Ye closely miss tha goblin. Tha goblin be struck by yer quills. _Tha goblin hits ye wit' a +0 dagger.  Ye barely miss tha goblin. Ye punch tha goblin, but do nay damage.  Tha goblin be severely wounded. i hi hAi hg..r.r   rat i hz---66-2.0 (0.9i h5i hI _Ye kill tha goblin!i h} #.# .....   ..##   .# i hx  ...#  ) ... #  .....# .... ..†..# ..... .....####?..).. i h.......@g......  ...(.####..r...  #......# ...).  .........# .... i h!O >.. ...   ..  i h!:. i ht #.# .....   ..##   .#   ...#  ) ... #  .....# .... ..†..# ..... .....####?..).. .......@g......  ...(.####..r...  #......# ...).  .........# ....  >.. ...   ..  .  _Thar be monsters nearby!i hn<9i hyi hi _Ye barely miss tha hobgoblin.i h9r.i h^0-3.8i hzi hst _Ye hit tha hobgoblin but do nay damage. Tha hobgoblin hits ye.i h+n i h} hr.4.8 (1.0i h i h“  _Ye hit tha hobgoblin but do nay damage. Tha hobgoblin completely misses ye.i hJ Ye hit tha hobgoblin.  Tha hobgoblin be moderately wounded.i h c1=5.7 (0.9i h i h- V _Tha hobgoblin closely misses ye.i h\y :  Ye hit tha hobgoblin.i hR| i h\ r.r   rati h1 M=836.6i h i h7 b _Ye kill tha hobgoblin!i h (7.5i h) i hLs _Ye barely miss tha rat. Tha rat bites ye but does nay damage.j h_4  Ye hit tha rat.j hiC)j hN6918.5 (1.0j hj h(\ _Ye kill tha rat!j hj h j hKI _Nay target in view!j h& _Nay target in view! _Nay target in view!j h`j hE#.# .....  #####.# ...##  #. ...#  #.....# (....#  #.....).....# .....# #.....#......# ..#...†..# #.....##....#......####?..). .#....#..@.0  ######....(.####.#......# #...).#.........# ...>.. >...?# ..........j hިI-9.5 (1j hj h} _Nay target in view! _Nay target in view! _Nay target in view! _Found 7 stones. Found an 'scape hatch in tha floor.  Thin's tha be 'ere:a +0 dagger; a rat corpse; a goblin corpsek h###.#### #####.....#  #.# ...... #####.####### #....## #............ .....## #.....####### .(....# ).....# ......##......# .....#...†..# ##.....## #....#......####@..)...# #....#.........).# k hX######....(.####...... ## ##...).##..# ......#.......>.. .>...?############ ..........k hbk h {12==-100.5 (1.0) _k h{k hx1.5 (2 _g - a scroll labelled REINIPN ANTAXk h 4k hKk h`k h Bk h-Xk h1k h83===k h<k h@k h#F,k hHk hKk h O,k hSQk h.......>.....#.@.......12.5 (11.0)####....)  #...........k h%.#..........###...... #..........# #...........# #... #..........## #####...................k h]==3.5 (12k hk hQ# _Found a club.k h 4k h k h k h # .###.#.# # ##.....###....# [####...)...##....# .#..).......##....###.#.####.......##....#..... .# ##...).###......k h # ###......##......>.....#. ####............)0.0)  #....#.####..# .....# #..## #####.... ......... k h 5=4.5 (1 _Found a scale mail.l h # ##.....###....# [ ####...)...##....# .#.#..).......##....###.#.. ####.l h f##....#.....# # ##...).###...... # ###......##......>.....#. ###..................)  #..#.####....#  ............#  #...## ######.... .... l h l h &5l h l h l h'{ Jl h=~ l h Xl h} .).......##....###.#.........##....#.....#  ##...).###.................##............. ....>.....#..............) #..................###........ #....# ##l h >6 .....# ....## ######### #   l h A7.5 (2l h l h_ ; _Found a stone staircase leadin' down.m h#...)...##....# .#.# ).##....###.#.._. #.......##....#.....#.#...).###. ##......##. ...>.....#. ..........) ........ .###...0# ##..> ##......... .## ########## ..........m h#,6===8.5 (1_ _Found a faded altar o' an unknown god.m h 4m hq m hT m h- m h m h ,m h m h m h Q==m h m h. m hl ....## (....# .....# .#.# .....###.#.# ######## ....###....# #.[.....# )...##....# #.#.#.#.# m he ##....###.#.._...# ##....#.....#.#..##).###......#22.5 (4##........ >.....#........(......)....................... .###.............. .......# ##........>...# .......# ##..........## ......## ############m h A3.5 (5m h m h - _Found 4 poison'd darts.n h@## ....# # .#.# ###.#.# ########n hB|###....# #.[.....# )...##....# #.#.#.#.# ##....###.#.._...# ##....#.....#.#..## ).###.# ##..# .....#..(#).#.####.....#n hC# ##.>...# n hP6_n hR+4.5 (1n h[&_n h]o h## ## # # .#.# #.# ######### ..###....# #.[.....# ##....# #.#.#.#.## ##....###.#.._...# ..##....#.....#@#..## ).###.o hѥ6# ##.# #.(# )...###......## ##..> ##..........o h1<5o h&_o ho hx##  # .#.####.#.# ############....# #.[.....# ....# #.#.#.#.###....###.#.._...# ##....#.....#.#..####............@...# ..##..(# .)# ###..# >...### ...#### ############6o h` g # .#.# .###.#.# ######### ###....# #.[.....# o hbd W....# #.#.#.#.###....###.#.._...# ##....#.....#.#..# ###................(# .)# .# ###...# >...### ...#### ############o hLJ {7_o hS {# .#.# ###.#.# ######### ##....# #.[.....# ....# #.#.#.#.# ##....###.#.._...# ##....#.....#.#..# ##............... .(# .)# .# #### # >...### ...#### ############ _8_o hu#.#.# ######### #....# #.[.....# ....# #.#.#.#.#....###.#.._...# ....#.....#.#..#............... .(# .)# .# #### # >...## # ...## ## ############ 9p h| .#.# #.# ######### ....# #.[.....# ....# #.#.#.#.## ....###.#.._...# ....#.....#.#..## .## .# .# )# ...# ###......# # ##..> ##.......... # ############ p h}^_30p hp hS _Ye see 'ere 4 poison'd darts.p h^1Throw: 4 darts (poison)p h|p h!T _i - 4 poison'd dartsp h֬p h®4p hp hp hUp h*,p hp hzp hap h3p hp hp hp hnp hp hKp hp hp hp h p h p hSp h p h#p h,p hzp hp hp hp hp hT"p h;p h=,p h=p h?p hAp hBp haCp hEp hKBp hLp hO,p hzPp hPRp hT,p hUp h'Zp h5\,p h]p h_p h`,p hap hwcp he,p hfp hthp h*jp hjp hkp hlp hcnp hop hop hOqp hrp hsp htp h up h]w,p hxp hzp h|,p h~,p hhXp hpXp hfp h4## # # #.>..## .. #.... ..#####..# #....# .#... #..... ...#### #..... ..### #...# #.# #..# ##### .. #.@.##.##60.5 (29.0))..# ....####.....# ####.....# #.......#....#  .........###.### ...# p hϟ ### #.# #.# ##  .......## #.###.#  #..(....# #.#...##.......# #.#.###.......###.#.# #########1.5 (30p h?; _Found a stone staircase leadin' down.p h 4p hk p h p h ,p hI p h ,p h p h p hA ,p h p h p h ,p hA p h p h$ p h p h p hM p h p hC p h p h p h# p h p h p h p h* p h p h' p ht p h p hU p h p hm p h p h_ p h p h/ p h ,p h8 p h p h ,p h p h! p h p h p hf p h p h p h/ p h p hz p h ,p h p h p hn! ,p h$" p h# p hk% ,p h% p hx' p hn) ,p h) p h+ p h, p h - p h- p h. p hx0 p h0 p hA1 p h2 p h4 p hn4 p h4 p h5 p h87 p h7 p h7 p h; p h3A #####....#  ..........# .... p hA  ..........#...  ######..ß.###...  yhhlw#....# ### #... #######..ß.# B. #..#.........# #( #..# p hQB .......ß.######.###########..# #.ß.ß.#### #....@........##..###. ###.###### ###.####.>..#......... ......†..## .. #....###..####. #####.....#..# #....###.#..... #.......# #..........###. #####)....### #.....##..##p hB B   giant cockroach (asleep) ..........# #.....##...# ###.# #........#.# ##..##....#### ......#...##.##p hF 84.5 (23  A giant cockroach comes inta view.p h?K _.BBp hL ,5.5 (24p hlO p hAQ % _Found 2 stones.q h6  ....  ...  ##...   ### #...  .. #..#  #B #..# ####.########  #....@........##. ###.####.>..#....†..## .. #....###.#..# #....###.  #.......# #........)....### #.....  #.....  #.....  . q hs   ....  ...  ##...   ### #...  .. #..#  #B #..# q hS ####.########  #....@........##. ###.####.>..#....†..## .. #....###.#..# #....###.  #.......# #........q h /)....### #.....  #..... #..... q hy 0.q hE q h q h q he f _A giant cockroach be nearby!q h? <........### ########....# ......  .# ...... .... ..........# ...... ... ######..ß.# #.!.... ##... . yhhlw#....# ###....... #... .#######..ß.# ........) #..#.....# #B....... #..# ß.......ß.######@###########..# q h@ .ß.ß.#### #.............##..### ####.###### ###.####.>..#....... .......†..## ... #....###..#### .#####.....#..## #....###.#... #.......# #..........### .#####)....### #.....##..## ...........# #.....##...##.....##.# #........#.q hI {  Found a dagger an' a fumin' amethyst potion.q hI 9=6.5 (1.0)q hM q h ^ _Tha giant cockroach barely misses ye.Ye hit tha giant cockroach.q hhc C(q hc q hsi #<........###kuniqs tha Ruffian ########....# ......Demonspawn..........# ...... .... Health: 16/16 ========================q hi ..........# ...... ... Magic: 1/1========================######..ß.# #.!.... ##... AC: 6Str: 14 . yhhlw#....# ###....... #...EV: 8Int: 10 q hij .#######..ß.# ........) #..#SH: 0Dex: 12 ............# #(....... #..#XL:  1 Next: 108% Place: Dungeon:1 ß.......ß.######@###########..#Noise: =--------  Time: 187.5 (1.0) q hj ##.ß.ß.#### #.............##..### -) Nothing wielded ####.###### ###.####.>..#........ Throw: 4 darts (poison) .......†..## ... #....###..#### Quill .#####.....#..## #....###.#....#.......# #..........### q hl 8.#####)....### #.....##..## ...........##.....##...# ###.....##.##........#.#A giant cockroach comes inta view. _Found 2 stones. _A giant cockroach be nearby!Found a dagger an' a fumin' amethyst potion. _Tha giant cockroach barely misses ye.Ye hit tha giant cockroach.q hm _Ye kill tha giant cockroach!Ye haf reached level 2!q ht /  --more--r h 22/222/282 3%  Yer demonic ancestry asserts itself...r hn s _Yellow scales grow o'er part o' yer body.r h"4r h%r h+r h1r h2% _r h@,r hE# #......# ..### #......# ######....# #......# ..........# #......# .... .........# #......# ... r h2G######..ß.# ##.!....# ##... yhhlw#....#####.......# #... ######..ß.##....@....)# #..# - ..........#.S#(.# #..# ......ß.######.###########..# ß.ß.#### #.............##..###.. ##.###### ###.####.>..#...... .....†..## ... #....###..####.. S   ball python (constriction, asleep) ####.....#..## #....###.#......  #.# #..........###..#)....###.....##..#r h'J"#r hPv 8  A ball python comes inta view.r h[S.S)r h\3=9.5 (2r hbr hd5 _Tha ball python hisses angrily.s hC  #......#  #......#  #......#  #......# ....  #......# ...  ##.!....# ##... ####.......# #... #.S..@....)# #..# #..#(.......# #..# #.########  #.... ###.####.>†..## ... .##  .# )  s h( ' #......#  #......#  #......#  #......# ....  #......# ...  ##.!....# ##... ####.......# #... #.S..@....)# #..# s h #..#(.......# #..# #.########  #.... ###.####.>†..## ... .##  .# ) s hU s h s hU s h b _A ball python be nearby!t hxLm# #......# <.### #......##....# #......#  t hL.# #......# ....  .# #......# ...  ######..ß.# ##.!....# ##...  yhhlw#....#####.# #...t hZM#..ß.##.S.)# #..#.#..#(.# #..#.ß.######.####..# t hWN#.ß.ß.#### #.....##..####.###### ###.####.>..#.†..## ... #....###..#####.....#..## #....###.# #.......# #.### #####)....### #.....##..##t hOt h;Z:.St hZ\0---90.5 (1t het h}] _Tha ball python bites ye.  Ye hit tha ball python.t h^E†t hnQ---61.4 (0.9t h=t h N _Ye kill tha ball python!t h9t ht ht hz_ _Nay target in view!t hwt hHt hxI _Nay target in view!t hMt h4Pt hjTt h]_ _Nay target in view!t hb^t hdt h4gI _Nay target in view!t h4t ht h ,t h% _t h9nt h ######## # #......# .### #......# #####....# #......# .........# #......# .... .........# #......# ... ..ß.# ##.@....# ##... - t h"hhlw#....#####.......# #... #####..†......)# #..# .........#..#(.......# #..# t h.....ß.######.###########..# ß.ß.#### #...........###...  #.###### ###.####.>..#......  ....†..## ... #....###..####... .....#..## #....###.#.......t h#E t ht!r3.4 (2.0-4.4 (3t h&t h5(\ _j - a fumin' amethyst potionu hr4u hotu hcwu hyu hszL1=u hGnu hu h,u hu hِ  Thin's tha be 'ere:  2 stones; a giant cockroach corpseu hu h _u hu hB3u hјc2===u hRnu hu hբ,u hu hu h,u hu h$u hQ==u hɰu h7u h,u hu h,u hv,u hu h۾u h0,u hu h{u h,u hu hu h,u hgu hqu h,u hu hb  Thin's tha be 'ere:  a +0 short sword; a +0 animal skinu hhu h _u hu hdu h,u hTu h u h,u h#u hwu h6Bu hu ht,u hfu hu h8 ,u h u h u h7,u hu hu hA,u hu hu h ,u hy"u hK%u h',u h)u h@,u h/,u h1u hY4u h-7,u hN9u hC<u hR?,u hAu hCu hKXu hUO,u hIQu hSu hV,u hXu h_Xu hau h$d,u heu h,ju hl,u hnu hqu hs,u h@uu hAwu hy,u h{u h~u h>.#....#.........).......##....#########....(.####.......##....#..#......# ##...).###.......  .........#####......##.......  .......>.......>.....#.......  #############................. #................. #..........###.... #@.........# ##... u h#..............# ##.. ####..........## ### ##..........  #.......... #........ B   giant cockroach (asleep) #........ #.B..[... u h% 2339.0)  A giant cockroach comes inta view.u h@sBB.u h֐,4.4 (40u h4u h;) _Found a chain mail.u hP )..  (......  ##...).#  ###......  >.......>....  #........ #........ #........ #@.........#  #..............#  ####..........##  ##..........  #..........  #........  #B.......  #....[... u h `)..  (......  ##...).#  ###......  u h/ >.......>....  #........ #........ #........ #@.........#  #..............#  ####..........##  ##..........  #........ u h #........  #B....... #....[... u h u h) u h u h' f _A giant cockroach be nearby!u h4 e ######....(.####.... #......# ##...).#....####......>.......>.....#############.......... #.#.###....###. ###.... ####### ### ##.  B....[#....u h u hM :B.u h 85.4 (1.0) _u h u hL  #......# ##...).#....####......>.......>.....#############..........######....## ## #.... ######u h6 U## ### ##.  B .[#.... #u hD u h6 :B.u hZ &6u h u h u h26...####......>.......>.....#############..........######....## ## #.... ######## ### ##.  #B. [u h9#.... # ######u hAv h|.=7v hv h>   _Tha giant cockroach barely misses ye.Ye hit tha giant cockroach.  Tha giant cockroach be almost dead.v h-8.3 (0.9v hv h>\ _Tha giant cockroach closely misses ye.v hP  Ye closely miss tha giant cockroach.Tha giant cockroach be almost dead.Tha giant cockroach be struck by yer quills.v hvYF†v hW 139.2 _Ye kill tha giant cockroach!Yer Dodgin' skill increases ta level 2!v h5v h _Yer Unarmed Combat skill increases ta level 3!v hLv hv hܘI _Nay target in view!v h4v h4v h_ _Nay target in view!v hv hv hI _Nay target in view!v h$v hCv h v h_ _Nay target in view!v hDv hov h I _Nay target in view!v hv hv h\v hv h?v h _v hLv hv hv hv hv hv hv hv hev hv hv hv hv hfv hv hv hv hv h0v hcv hv h>v hv hv h7v hFv hv hv h5v h8v hv hv h%v hdv hv hv hv h8v hv hv hLv hRv hv hIv hv hv hd v h v h v h v h,v h&v hv h@v hv hv hv hv hv hv hh#v h7$v hz&v hF2  .......#...†..#  #r ..#....#......### ##. #.#....#.... ######....(.###..... .# #......# .....####. .........###......... .......>..........#############v hO3 #@..## #-##..########### # ##...........### ###########.... ####. ## r   quokka (asleep) # ##v hO7058.2 (19.0)v h.=r.rrv h=F-9.2 (20v hvCv h5FsNay target in view! _A quokka comes inta view.x hvLevel 1 of the Dungeon<>>>>_(Press ? for help) #.....##########..(....# #.#...#   #.....).....# #.......# #.#.###   #.....#......# #.......###.#.# #########     .......#...†..# ##.....###....# #.[.....#  #.   ..#....#......####...)...##....# #.#.#.#.##   ##r   #.#....#.........).......##....###.#.._...#   ....   ######....(.####.......##....#.....#.#..##   .....   .# #......# ##...).###................##   .....####. .........#####......##.................#   ......... .......>.......>.....#.................#   ........################..................)........#   #@..###...........................#  ###..########### #..........###..............#  ##...........###..........#x h?H[40m ##........>...##  ###########..............# ##..........##  ####..........## ############  ##..........  #†.........  #........  #........  #....[...  ##.......   #...... x h_Q_@ x h .......#...†..#kuniqs tha Ruffian#. ..#....#......### Demonspawn##r #.#....#......... Health: 22/22 ========================.... ######....(.### Magic: 2/2========================..... .# #......#AC: 8Str: 14.....####. .........### EV: 8Int: 10......... .......>.... SH: 0Dex: 12........################ XL:  2 Next: 13% Place: Dungeon:1#@..### Noise: ---------  Time: 259.2 (0.0)###..########### # -) Nothing wielded##...........### Throw: 4 darts (poison) h H###########.... Quill ####.## r   quokka### _Nay target in view! _Nay target in view! _Nay target in view! _Nay target in view! _Nay target in view! _A quokka comes inta view.y hd #.....#......# #. .......#...†..#  #. ..#....######r. #.#....#........ ######....(.##. .#####......# ####............##............>..........@.##############......##...## ..... ###..########### ####...........#############...## .r60.2 (1y hsj #.....).....# #. #.....#......# #.# .......#...†.. #.. ..#....######..# #.#....#.......#....r. ######....(.##...... .#####......#####...##............>..#.........###############......##...## ...... ###..################ ##...........############..##y hly hp~.r1y hty hYvz h`  Ye closely miss tha quokka.z hډ5=2.1 (0.9z hz hJg _Tha quokka bites ye but does nay damage.  Ye hit tha quokka.z hUO†z hT1203.0z h:z hzI _Ye kill tha quokka!z h4z hz h} _Nay target in view!z hTz hI _Nay target in view!z h^4z hSz h } _Nay target in view!z h z h I _Nay target in view!z h# vz h: H _  Ye see 'ere a quokka corpse. _z hM z h*o z h[   ......  #.ß..   . ####.   ##. ###   #####.. #   #..B..# #.#   #..##.# #   #.##.# ..#.#   #@.#.# #...-   ##...# #.   #..## #z h .####   #..# #.....   #..### ###.#  #....## #.# B   giant cockroach (asleep)  ##.#..## #####.  #.##..###.......  #.###..##.....##90.0 (27.0).BB-1.0 (28 _A giant cockroach comes inta view.{ h3ß..##.... .ß. ####. #########....#.....###.B## # ##..#.##..#.#....##...#.######.# ......### ###.##....## ###.#..## #####.##..#..{ h0  Tha giant cockroach be struck by yer quills.=2.0 (1.0){ h{ h _Tha giant cockroach bites ye but does nay damage.  Ye barely miss tha giant cockroach.Tha giant cockroach be moderately wounded.{ ht+9 (0.9{ h{ hG _Tha giant cockroach bites ye but does nay damage.{ h   Ye hit tha giant cockroach.†43.8 _Ye kill tha giant cockroach! _Nay target in view!{ h~ Z _Nay target in view! _Nay target in view!{ ha } _{ h>  Ye see 'ere a giant cockroach corpse.{ h _{ h { h { hK n{ h { h n{ h8 ,{ h { h  { h ,{ h  { h { h ,{ h0 { h { h { h! { h! { h" { h# { hC$ { h$ { h% { h& { h^' { h' { h( { h) { hh* { h* { h+ { h, { hq- { h- { h. { h/ { h00 { h0 { h1 { h2 { hJ3 { h3 { h4 { h5 { ha6 { h6 { h; { h= ,{ h> { h@ { h,| hK?| hA| hC,| hD| hG| hO| hP| hR| hT,| hV| hZb  Thin's tha be 'ere:  a +0 short sword; a +0 animal skin| h\| hX] _| h?^| h`| hb,| hKd| h(g| hJi,| hj| hl| hn,| h?p| hEr| h:t,| hu| h(x| hz,| h|| h~| h,| h | hЂ| hx,| hP| hۇ| h%,| hW| h| h,| h| h_| hb| h| hx| hJ| hў,| h| hL| h,| h| hX| h| h| h,| h?| h˪| hL| hԫ| hӬ| hz| h| h| h{| h| hq| h| h | h,| hϷ| h| h,| h| hd| h,| h| hw| hR,| h | h| h[,| h| h | h,| h| h| h~| h | h| h| h p####.......# #...  #..†......)# #..# ..#(.......# #..# ###.###########..# .............##..###... ##.####.>..#............ ...# #....###..####.... .### #....###.#.......g | h0## #.........@###.. # #.....##..## #.....##...###........#.#......#...##.####......####.....###g   goblin (asleep) .....###.......#....# .........###.####...# ....####.# #.# #####| h 408.8 (38  A goblin comes inta view. It be wieldin' a +0 dagger.| hK .  Tha goblin shouts!| hJ5==9.8 (39| h| h2 _Tha goblin moves outta view.} h(4} h2} h} h{ # # ###.# #... †......)# #..# .#(.......# #..# ##.###########..# } h............##..###... #.####.>..#.......... ..# #....###..##### #....###.#.@.......#..........###..g..#.....##..## ... #.....##...# #  ####........#.# #...##.## g   goblin ##......####.....###...###.......#....#....###.####...#0.0)g.--10.8 (1} h} h  ##... #...†)# #..#( #..###...# . >..#......  #..####.....  #.@....... #} h, #..........###.g...  #.....##..## ...  #...# #  ...#.#...##.#####. .  } h?w  ##... #...†)# #..#( #..###...# . >..#......  #..####.....  } hy#.@.......  #..........###.g...  #.....##..## ...  #...# #  ......##.#####..} h߁} h9--} h.} hf] _A goblin be nearby!} h 4##......# ##... .# #... †......)# #..# . #(.# #..# ...#####..# ....##..###..... .####.>..#...........# #....###..####. #....###.#.  #.###.g.#.....##..## ..#.....##...# #######........#.#......#...##.## ......####.###..... g.1 _} h } h ##......# ##... .# #... ....... †......)# #..# ...... (.# #..# ..... .#..# .....##..###... ####.>..#.......... # #....###..####. #....###.#...@g.#.###.#.....##..## ..#.....##...# ### ####........#.#......#...##.## ......### } h Z=2} h S _Tha goblin closely misses ye.} h7  Ye hit tha goblin.} h C)} hP.573.7 (0.9} hj3} h<} _Ye kill tha goblin!} hB} hDI _Nay target in view!~ h=`~ ha~ he~ h/m_ _Nay target in view!~ hm~ hXr~ hWtI _Nay target in view!~ h@4~ h~ hT~ h _  Thin's tha be 'ere:  a +0 dagger; a goblin corpse~ h-6 _~ h)~ h+~ h~ hF~ h~ h-~ h~ hH~ h@~ h~ hU~ h~ h~ h~ h~ h~ h~ h###### # #K........# ## #.........# ## .........# #......# .........# ## .........# ......# ##.........### .......# #... #.# ......)# #..# #@......#- .......# #..# #.# ###########..# #.# ....###........>..#...............#  #....###..####.......#K   kobold (asleep)  #....###.#....)......#  #...###.......#  #.....##..## #...~ h#....#~ hr 9.7 (6.0  A kobold comes inta view. It be wieldin' a +0 whip..KK~ h]5==20.7 (7~ h '> _Tha kobold shouts!~ h~ h6 ~ hF######~ h.#.K#.#.. #... ~ h###.........##..). .......# . ###########..# #. ~ h^.........##..###. ###.>..#..........####.###.#....).....##~ h4~ h.~ hFK#~ h~ h> ~ h --~ h 1.7 (1~ h~ h< #.#  ######## #.#  #......# #.#  #......# #...# ~ hZ=7 #......# #..K......#  #......# #.#  #......# #.# ##......# ##...### #.......# #...##.# †)# #..# #~ h>.# (.......# #..# #.# .###########..# #.# ..........##..###.# ####.>..#.........# # #....###..####.# # #....###.#.... hO)......# hUF.K h?A--2 hV  h  h>###############.K   h  ###.........## #..## †)# #..#  h](.......# #..###########..# ..........##..### ####.>..#.........####. hj3"=3 _Tha kobold closely misses ye.19----4.6 (0.9 h4 hZ5s _Ye barely miss tha kobold. Tha kobold hits ye wit' a +0 whip. h&51  Ye hit tha kobold.  Tha kobold be heavily wounded.20=---5.5  ho< _Tha kobold barely misses ye.Ye hit tha kobold.  Tha kobold be severely wounded.6.5 (1.0 h= h@  hfA hB/_Tha kobold hits ye but does nay damage. hI ###########  #.........#   #.........#   #.........#   #.........#   #.........#   #...K.....#   #...@.....#  ##.........###  #...##.......# †)# #..# #.......# ( #..# #.......# #..# #.......# #..###.......# >.......# #   h ###########  #.........#   #.........#   #.........#   #.........#   #.........#   #...K.....#   #...@.....#  ##.........###  #...##.......# †)# #..# #.......# ( #..# #.......#..# #.......# #..###.......>.......  _A kobold be nearby! hn   Ye hit tha kobold.)=317 _Ye kill tha kobold! _Nay target in view! h ? _1= hi  h( , h!  h&  h( , h**  h-  h0 , h=1  h8 f= h49  h<  h> 92 hN? *== ho@  h{C  hE , h'G  hJ  hK , h4M  hP  hR , hT  hV  hY  h}Y 4== hoZ  h*]  h^ , h#`  hb  h*e , hnf  hh  hj , hk  hqn  hCp , hq  ht  hv , hx  h|  hs , hx  h  hb , h  h  h8 , h  hL  h9  h  h  h'  h  h;  hƖ  h  h)  h  h4  hߜ  h  h  h  hâ  h , h  hѨ  h; , h  h  hQ , h  h$  hY , hn  h  h" , h  h  h , h  h  h , h  h  hC  h1  h  h , h  h  h  h  h  h  h# , h  h h, h h  hc, h' h'......#####......##.............. ....>.......>.....#.............. #########..................)..... #........................ ####### #..........###........... ......###..........# ##........>. #####..............# ##......... ####..........## ########## ##.... h(# -64.5 (37.0) #....#  #..........#  #..........#  #....[.....# ##........## ##......## ########  h)8- hu- hI/E _Done 'splorin'. hJ hU...... hG;..0.0) hx[ _Done 'splorin'. h4>Level 1 of the Dungeon<>>>>_(Press ? for help) #.# ##.##.....).....# #.......# #.#.###  #.####.#.....#......# #.......###.#.# #########  #.#..........#...÷..# ##.....###....# #.[.....#   h9#...##..#....#......####...)...##....# #.#.#.#.##  ####..####.#....#.........).......##....###.#.._...#  #......# #.######....(.####.......##....#.....#.#..##  #......# #..#####......# ##...).###................##  #.....†####............#####......##.................#  #....................>.......>.....#.................#  #.........################..................)........#  #......##...###...........................#  #......####..########### #..........###..............#  ######## ##...........###..........# ##........>...##  ###########..............# ##..........##  ####..........## ############  ##.......@..#  #..........#  #..........#  #..........#  #....[.....#  ##........##  ##......##  ######## hp_.@ h  #.##..###.....................## #.###.#  #.###..##.....##########..(....# #.#...# h!;.. h7  #..#.# ##.............##.....##...# #########  ##...##.####.....##.# ####........#.#  #..###.####..##....######......#...##.##  #..# #......#####..)..##......####.....###  #..### ###.#### #####.....###.......#....#  #....###.##.........###.####...#  ##.#..## #####.############....####.# #.# #####. ho   #.###..###.ß.......ß.######.###########..# #.......#  #.#....# ####.ß.ß.#### #.............##..###.......#  ##...##### #####.###### ###.####.>..#...............#  #####...## #.# #.......÷..###...# #....###..####.......#  #.....### #.###.#####.....#..### #....###.#....)......#  #.†##.# #..##.# #.......## #..........###.......#  ##.##.# ##..#.#####)....### #.....##..## #.......# _ h;}  ##...# ##########....# #......# #.........#  #..#.# ###.............# #......# #...).....#  h<% #.##.# #...............# #......# #.........#  #.##.###.ß.[#######..ß.# ##......# ##.........###  #.##...#....#yhhlw#....#####.......# #...##.......#  #.###..#.ß..#######..ß.##..†......)# #..###.......#  #.# #..#...............#..#(.......# #..# #.......#. hӫ $  #.### #<........### #......# #.........#.# ho hֆ......#####......##.............. kuniqs tha Ruffian ....>.......>.....#.............. Demonspawn #########..................)..... Health: 22/22 ========================#........................ Magic: 2/2======================== ####### #..........###........... AC: 8Str: 14 ......###..........# ##........>. EV: 8 hΉlInt: 10 #####..............# ##......... SH: 0Dex: 12####..........## ########## XL:  2 Next: 31% Place: Dungeon:1##.......@..#Noise: ---------  Time: 464.5 (0.0)#..........#-) Nothing wielded#..........#Throw: 4 darts (poison)#..........#Quill #....[.....###........####......########## _A kobold be nearby!Ye hit tha kobold. _Ye kill tha kobold! _Nay target in view! _Done 'splorin'. _Done 'splorin'. h: h" h; _ hxn h hܮ, h h h, h h hB h  h, h. h hH, h h?  Ye hit tha kobold. _Ye kill tha kobold!Nay target in view! _Done 'splorin'. _ Thar be an 'scape hatch in tha floor 'ere. h! h'6 _ h h, hn h h, hA h  h, h h8 h, h h  h5, h h hK, h$ hW  h, h h h, h hC:  Ye see 'ere 7 stones. h h5 _ ht h! h $, h% h( hi*, h+ h- h0, h[2 h4 h5, h8 h9 h<, h> h'  Thin's tha be 'ere:  a +0 short sword; a +0 animal skin _ hW+ h Y4 haaB h9c, hl hrX h s, ht hKv hex, hy h  _Tha killer bee buzzes angrily. Tha jackal barks! Tha black bear growls angrily. h4 hR h h, hk h7 h, h hw ####  ### ########### #  #.### #<........### #..  h1+ ##...# ##########....# ##..#.# ###......# #...#.##.# .......# #...505.5 (41.0)  #.##.###.ß.[#######..ß.# ##...#.##...#....#hywhl#....#####....#.###..#.ß..#######..ß.##..†.... hJ#.# #..#...............#..#(....#.###..###.ß.......ß.######.#### l   crocodile (drag)#.#....# ####.ß.ß.#### #........ w   swamp worm ##...##### #####.###### ###.####. h   black bear  hz#...## #.# #.......÷..###...# #. y   killer bee(…) h h h h] h*Visible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (l) a crocodileb - (w) a swamp worm  c - (h) a black bear  d - (y) a killer bee  e - (h) a jackal Items hTf - ([) a chain mail h~ h h&:kuniqs tha RuffianDemonspawnHealth: 22/22 ========================#### Magic: 2/2========================###############... AC: 8Str: 14#.### #<........### #... EV: 8Int: 10  ##...# ##########....# #... SH: 0Dex: 12  h-#..#.# ###.............# #... XL:  2 Next: 31% Place: Dungeon:1  #.##.# #.......@.......# #... Noise: ---------  Time: 505.5 (0.0)  #.##.###.ß.[#######..ß.# ##... -) Nothing wielded  #.##...#....#hywhl#....#####.... Throw: 4 darts (poison)#.###..#.ß..#######..ß.##..†.... Quill #.# #..#...............#..#(....#.###..###.ß.......ß.######.#### l   crocodile (drag)#.#....# ####.ß.ß.#### #........ w   swamp worm [ h16d##...##### #####.###### ###.####. h   black bear #...## #.# #.......÷..###...# #. y   killer bee(…)_Done 'splorin'. _Thar be an 'scape hatch in tha floor 'ere. _Ye see 'ere 7 stones.  Thin's tha be 'ere: _a +0 short sword; a +0 animal skin _Tha killer bee buzzes angrily. Tha jackal barks! Tha black bear growls angrily. h h h h hWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon  hkuniqs tha RuffianDemonspawnHealth: 22/22 ========================#### Magic: 2/2========================###############... AC: 8Str: 14#.### #<........### #... EV: 8Int: 10  ##...# ##########....# #... SH: 0Dex: 12  #..#.# ###.............# #... XL:  2 Next: 31% Place: Dungeon:1  #.##.# #.......@.......# #... Noise: ---------  Time: 505.5 (0.0)  #.##.###.ß.[#######..ß.# ##... -) hՅ Nothing wielded  #.##...#....#hywhl#....#####.... Throw: 4 darts (poison)#.###..#.ß..#######..ß.##..†.... Quill #.# #..#...............#..#(....#.###..###.ß.......ß.######.#### l   crocodile (drag)#.#....# ####.ß.ß.#### #........ w   swamp worm ##...##### #####.###### ###.####. h   black bear #...## #.# #.......÷..###...# #. y   killer bee(…)_Done 'splorin'. _Thar be an 'scape hatch in tha floor 'ere. _Ye see 'ere 7 stones.  Thin's tha be 'ere: _a +0 short sword; a +0 animal skin _Tha killer bee buzzes angrily. Tha jackal barks! Tha black bear growls angrily. h_[40m h+ h, hE hA hS hS hɤ h h h֩, hi h hX, h h_ h, hR hF h, h; hƻ h, hʾ hG h, hp h h, h h h hs h h  h h h h, h h h hJ hl h hv  h  hZ h hz h h h h hX h h h$" hT$ h:% h6( hZ* hq, h1- h>/ hV1 hW3 h4 h5 h;7 h9 h9 h+; h= h? hq@ hA hC hF hF hbH hzJ hL hM hO huQ hS hdT hU hW hY hZ h*\ h^ h` ha hc h2e hgg h&h hi hk  hm hm4Thar be a stone staircase leadin' down 'ere. ho hq hs  hs_ h0u h)02 h<1 h[2, hQ3 h9/ .#.#.#  .#   .# .# ###.# #.@.#35.2 (29.7) hi;#.### #. #. #. #. #. .. _Ye climb downwards. hL< h> hA` _Thar be a stone staircase leadin' up 'ere. hV) _  Thar be a stone staircase leadin' up 'ere. _ h74 h:X h<, h= h? hA h:B h C h:D h~F, h7G hH h+K, hL hL hN, hO hP hKR, hR hU, hVV h%YJ _Ye now haf 23 gold pieces (gain'd 3). hZ4 hq[ h\ h], h^ hb_ h>a, ha hb hd, hg, hTi hi h]j hdl hr)#.####.# #.# #.# ####### #.# .......######.# #.............#  hs#........# ########@#  #........ #.#...... #.#...:.. #.# ....g #.# .....S   adder (asleep) #.# ##.# hsg   hobgoblin (asleep) .S# .# h} 58.2 (23.0  An adder an' a hobgoblin come inta view. hg.SSg. h5==9.2 (24 h h;E _Tha adder hisses angrily. Tha hobgoblin shouts! h{ #.###  #.# #.# #.#   #.#  .######.#  ........# #........# #@# #........  #.#......  #.#...:g.  #.# .....  #.# .....  h|~#S# ##.#  ..# .#  h #.###  #.# #.# #.#   #.#  .######.#  h$M ........# #........# #@# #........  h!J #.#......  #.#...:g.  #.# ..... #.# .....  #S# ##.#  h/\..# .#  h # h$ hX+ h/b _Thar be monsters nearby! hX .# ..#######.# ##.......######.# ...#.............# .... #........# b....#######.#...... #@.......#...:g ......S# ##.#..# .### b   bat (wandering)  A bat comes inta view. An adder comes inta view..bg.S.1---60.2 (1.0) _Tha bat hits ye. Tha adder moves outta view..bS.-1.1 (0.9  h [23d_Ye closely miss tha bat. Tha bat closely misses ye. h{{2..########.##.......######.# .....#.......# .. hr|N#........#..#######.#. #..#b.....S#...g...# ......... ##.#..# .####  h h hb.b   bat h -2.1 (1.0 h h& _Tha bat hits ye but does nay damage. Tha adder barely misses ye. h= h hC..gbg   hobgoblinb   bat hǫ&3 hk hx _Ye closely miss tha adder. Tha adder bites ye but does nay damage. h, h hV hb...b   bat  hH--4.0 (0.9 h-  _Ye closely miss tha adder. Tha adder bites ye but does nay damage. x2  Ye hit tha adder.  Tha adder be moderately wounded. h/ h2  Tha bat hits ye but does nay damage. Tha adder be struck by yer quills.  Tha adder bites ye.  Ye be poison'd. h8bg g   hobgoblinb   bat h9=======5.0 (1.0Pois Quill  h> h@+ _Tha adder poisons ye! h6  Ye hit tha adder. hfW  Ye kill tha adder! hq h2.b.g   hobgoblinb   bat  h17=====----756 h' h  Ye hit tha adder.  Ye kill tha adder! _Ye feel sick. Tha hobgoblin hits ye. Tha bat hits ye but does nay damage.  Ye hit tha hobgoblin.  Tha hobgoblin be moderately wounded.Ye feel sick. Tha bat hits ye but does nay damage. Tha bat barely misses ye. h C6----- h $9 (0.9 h  hv @ _Tha hobgoblin hits ye but does nay damage. he..########.##.......######.# .....#.......# ..... #......#######.#...... #bg.......#......g ... ##.#..# ###  g.b Ye feel sick. Tha bat be struck by yer quills. Tha bat closely misses ye.15--7.9 (1.0 h  h0k_Tha bat be struck by yer quills. Tha bat closely misses ye. hI########.##.......######.# .....#.......# ... #...#######.#.. #g..b#.#...g ... ##.#..# ### hK hL hM hO hTFbg hTH--8 hX hD\# _Ye feel sick. hHq #.# .. ####### #.# #.##.######.# ...#..... ..........#..########.#.b.g#.......g.....#.# ##..# .#### hK hd4-=9 hm h _Ye feel sick. Tha hobgoblin barely misses ye.Ye hit tha hobgoblin. h[  Ye kill tha hobgoblin! hO .bb   bat  hDx3--8270.8 (0.9 h[J hMH _Ye feel sick. Tha bat hits ye but does nay damage. h24  Ye hit tha bat. h> †  Ye kill tha bat!Ye feel sick. hcz2--61.7 hf h4lp _Ye be nay longer poison'd. hm ho hqI _Nay target in view! h h h h_ _Nay target in view! hE  h  h I _Nay target in view! h4 h hh_ _Nay target in view! h0 h hI _Nay target in view! h h(#93=-gg   goblin (wandering) _Nay target in view! _Ye start restin'.2.7 (1.0-3.7 (2 _A goblin comes inta view. It be wieldin' a +0 club. h)c #.# ..   #.# #.##   h*#.# .....  ..# .....  ..#......  #.#......  hz+#..  #†#  #@#  #.# .....  h1,#.# .....  #.# ##.#  g.# .#  ### h'-! h #.# ..   #.# #.##  #.# .....  ..# .....  ..#......  #.#......  #..  #†#  #@#  #.# .....  #.# .....  #.# ##.#  g.#  ###  _A goblin be nearby! hU########.##.......######.# .....#.......# ... #...#######.#.. #...†#.#...g ... ##.#g.# ###g.g====4.7 (1  .......######.# .....#...... #.####### #..†#.#...g ...g# ##.#..# .### ..#...## _Tha goblin shouts! h7 h[=---5 h h= _Tha goblin hits ye but does nay damage. hh =---6 hw j  _Ye closely miss tha goblin. Tha goblin closely misses ye.Ye miss tha goblin. Tha goblin be struck by yer quills.4=7.6 (0.9 h  h5 = _Tha goblin hits ye but does nay damage. hA   Ye barely miss tha goblin.Tha goblin be moderately wounded.8.6 (1.0  _Tha goblin hits ye but does nay damage.  Ye closely miss tha goblin. Tha goblin be struck by yer quills.9  hȷ 7_Tha goblin hits ye but does nay damage. h^'  .....  ..# .....  ..#  #.#  #..  #†#  #.#  #.# .....  #@# .....  #g# ##.#  ..# .#  .### .. #. .. ## h  .....  ..# .....  ..#  #.#  #..  #†#  #.#  #.# .....  #@# .....  #g# ##.#  ..# .#  .### .. #. .. ##  _A goblin be nearby! h"  Ye hit tha goblin.  Tha goblin be severely wounded. h+'80 h h̝{ _Tha goblin barely misses ye.Ye hit tha goblin. hD) h&5/23=91 h hI _Ye kill tha goblin! hr4 hn}u _Nay target in view! h~ hā hI _Nay target in view! h/  h  hi h_ _Nay target in view! h1 h h1I _Nay target in view! h/ N6= h1 , h2  ht5 , h6  h9  hB: l17== h;;  h= , h@  hC , hnD  hG , hH  hK  hLL := hgM  hP 98 hS ?= hU , hV  hxY  h_  h=`  h8b , h&c  he 99 h~e F== he  hg , hh  hj  h$k  hk  hn , hn  hp  huq c20== hr  hs  hct  ht  hv  hv  hw  h5y  hz  hz  hm|  h| := h}  h\  h L1= h  h B h  h  h#  hۈ  h_  hΏ 2== h^  hi  h  h  h  h  h  h , h  h g - _Ye start restin'. h 1612.6 (31.0) h S3=== h 7-3.6 (32 h^  h " _HP restored. h #...... #.####### #..†#.#...g ... ##.#........# ####..### #.. 4.6 (1.0) hi$  Thin's tha be 'ere: _a +0 club; a goblin corpse hp _== h hM hbB h  h, h^ OYe see 'ere a bat corpse. h  h; _ h hf, h2 h hu h  h! hu# h,& h) hs* hP, h. h2 h2 hk4 h:  h[;  h; h2<S#.# ..  h<##### #.####.####.#  h=g.....######.#.........#  h=............#.........#  h=#........#.........#  hh>p########.#.........## h>K#............. h??_#†#.........## h?j#.#...@....... h.@U #.#.........## h@j #.#.........# h AR#)#####.##### hwA@........# .# hA@####..### .# hlB%#.. hB .# hIC#. hC).# h(D.. hDNYe pick up a book o' Storms an' begin readin'... hFI hI%23.6 (9 hJ hJ4.6 (1 hXK 0.0) hN hlQ  hR  huRTYe add tha spells Static Discharge, Airstrike an' Forge Lightnin' Spire ta yer  hR_library. h+:& h  h  h hx h h hs hP h h h hX h h  h" h$ h:, huBc#.#.........## #.#.........#  #)#####.#####  ..# #.# ###..### #.#  #.. #.# #. #.# .. #.####..K## # # ..##### ####  hB K   kobold (asleep)  hE232.6 (8.0) hJwK.K hcK+3.6 (9 hN h`Sz _A kobold comes inta view. It be wieldin' a +0 short sword. h,N .  ......#  #)#####.#####   #.#   hQY #.# #.. #.# #. #.# .. #.####.K.  ## #@.......  #......##  ..######  #### h^N .  ......#  #)#####.#####   #.#   #.# #.. #.# hy#. #.# .. #.####.K.  ## #@.......  #......##  ..######  ####   h0 h hu hK] _A kobold be nearby! hz  h{ =#.#.........##  h| T#.#.........#  h} r#)#####.#####  hB .# #.# ####..### #.# #.. #.# #. #.# #.. #.####.K.)##  h9 )#. h, :#......# h H...######  hT 6#####  h  h  h͝ 1K. hA  h $4.6 (1 h  h   h,  h #.#. h ##  h 4#.#.........#  h? H#)#####.#####  h . h D# #.#  h V####..### #.#  h4 S#.. #.#  h (#.  h D#.# ## h (..  h q#.####K..). ho (##  h )#. hV :#......# hø I....######  hE 7######  h _Found a spear. hl  hͿ  hC . h K h  h  h 5 h  h  h #.#.## #.#.# #)#####.##### .# #.# ####..### #.# #.. #.# #. #.# ####... #.####...).## #...@K.#......#.....###### ###### =6 _Tha kobold hits ye but does nay damage.  Ye hit tha kobold but do nay damage.2--7.5 (0.9 _Tha kobold hits ye wit' a +0 short sword. hY8.5 (1.0 h@  Ye hit tha kobold but do nay damage. _Tha kobold hits ye wit' a +0 short sword. _Ye barely miss tha kobold. Tha kobold barely misses ye.  Ye hit tha kobold.  Tha kobold be severely wounded.  be struck by yer quills. h%A)  h9/939 h: h<I _Ye kill tha kobold! hh3==  Thin's tha be 'ere:  a +0 short sword; a kobold corpse _ hۍ== h  hJ h•Ye see 'ere a +0 spear. hX hD h_ h h h_ h h| h@ h h: h h) hp h! hn hX h hV h hs h h h h, h h h h h h h h h hE hd h h hL h* h hg h h h h h8 hK#.### #.# $#. #.# ## .. #.#  #.# #.. ..##.#  #.####.####.##.# ###.#.........##.# ....#.........##.# ....#.........##.# ###.#.........##@# -#..............# #†#.........########.#...............##.#.........#####.# hN#.#.........# #.#S   adder (wandering)#)#####S##### #.# ....# #.##.# ..### #.##.#64.5 (25.0)-5.5 (26 _An adder comes inta view. h #.###  #.# $#.  #.# ## .. #.#  #.# #.. ..##.#  #.##.##.##.##@#   h+........#  #†#.........#######  ...........#  ....#  .....# #.#  #) #.#  #.# #.#  #.# #.#  h #.###  #.# $#.  #.# ## .. #.#  #.# #.. ..##.#  #.##.##.##.##@#  ........#  #†#.........#######   h]E...........#  ....  .....# #.#  #) #. #.# #. #.# #. hf4 hs _An adder be nearby! h!  #.###  #.# $#.  #.# ## .. #.#  #.# #.. ..##.#  #.##.##.# h' c#.##@#  ........#  #†#.........#######  ...........#  ....#  .....# #.#  #) #.#  #.# #.#  #.# #.#  h;  #.###  #.# $#.  #.# ## .. #.#  #.# #.. ..##.#  #.##.##.##.##@#   h= '........#  #†#.........#######  ...........#  ....  .....# #.#  #) #. #.# #. #.# #. hC  hD  hJ  hL ] _An adder be nearby! h #.# $#. #.# ## .. #.# #.# #.. ..##.# #.####.####.##.# ####.#.........##.# .....#.........##.#.#.........##.# ####.#.........##.#  #............@.# #†#.####### #.#........# #.#.#####.# #.#.# #.# #)#####S##### #.# .....# #.# #.# #..### #.# #.# #.. #.# #.#S.S[14;47 h {H6.5 (1.0)  #.# $#. #.# ## .. #.# #.# #.. ..##.# #.####.####.##.##.#.........##.#.#...##.#.#..##.##.#.##.# #.# #†#.####### #.#........# #.#...#####.# #.#.....S...# #.# #)#####.##### #.#.# #.# #.# ##..### #.# #.#  #.. #.# #.# _Tha adder hisses angrily.[3 h}p2mS.7 h(z #.# ## .. #.# #.# #.. ..##.# #.####.####.##.# ######.#.........##.# .......# h,{w.##.#.#.##.# ######.#.##.# #.....# #†######## #.#.......# #.#S..#####.# #.#.........# #.# #)#####.#### h{(# #.# .......# #.# #.# ###..### #.# #.#  #.. #.# #.# # #.# ######.####### hE} h>S.. h.=8 hN h[  _Tha adder closely misses ye.Ye hit tha adder.  Tha adder be heavily wounded. h2&9 ho h= _Tha adder bites ye but does nay damage. hE  Ye barely miss tha adder.Tha adder be heavily wounded. hG]2--70.4 (0.9 hL hY _Tha adder be struck by yer quills. Tha adder bites ye.  Ye miss tha adder.Tha adder be severely wounded. hY-1.4 (1.0 hg] h_= _Tha adder bites ye but does nay damage. h #.# ## .. #.#  #.# #.. ..##.#  #.####.####.##.# ........##.# ........##.# ........##.#  hh........##.#  #..............#  #†#........@#  #.#.......S.......#  #.#.........#####.#  #.#.........# #.#  #)#####.##### #.#  #.# #.#  h$~ #.# #.#  #.. #.# #.#  #. #.#   h #.# ## .. #.#  h#.# #.. ..##.#  #.####.####.##.# ........##.# ........##.# ........##.# ........##.#  #..............#  #†#........@#  #.#.......S.......#  #.#.........#####.#  #.#.........# #.#  #)#####.#####  h #.# #.#  #.#   #.. #.#   #. #.#  hp h h" h%] _An adder be nearby! h >  Ye hit tha adder.  h lTha adder be almost dead.Tha adder be struck by yer quills. h H† h*  h #.# ## .. #.#kuniqs tha Ruffian#.# #.. ..##.#Demonspawn h #.####.####.##.#Health: 22/23 ======================-- ######.#.........##.#Magic: 2/2========================  h( .......#.........##.#AC: 8Str: 14 .......#.........##.#EV: 8Int: 10 ######.#.........##.#SH: 0Dex: 12 h >#..............#XL:  2 Next: 134% Place: Dungeon:2#†#........@#######Noise: =--------  Time: 672.4 (1.0)#.#.......†.......# hѫ \-) Nothing wielded#.#.........#####.#Throw: 4 darts (poison)#.#.........# #.#Quill #)#####.##### #.# .......# #.##.# ###..### #.##.##..#.##.##.#.# ######.#######Tha adder be severely wounded. _Tha adder bites ye but does nay damage.  hZ _An adder be nearby!Ye hit tha adder.  Tha adder be almost dead.Tha adder be struck by yer quills. h _Ye kill tha adder!Ye haf reached level 3! hҶ /  --more-- h  Yer 'sperience leads ta an increase in yer attributes!Increase (S)tr'ngth, (I)ntelligence, or (D)'sterity?  h9wC 7/28=3/369 4 37%  Ye feel stronger. x2; Yer demonic ancestry asserts itself... h) hq _Frost condenses inta a shield 'fore ye. h|J hh~ hQ _ hE8== h hy h[ hߚ hޜ:= h, hӟ h, h h hh, h h h, h h, h( h5K _Ye now haf 40 gold pieces (gain'd 17). h #.#  #.# #.##  #.# ...#  #.# #..#  #.# #.g  ###.# #..  #.<.# ##!###  hR#.### ##..#.###.####.# #..@.#.......-#.# ###..##.# #.# #......##.# #.####.####.##.# #####.#.........##.##.........##.# g   hobgoblin (asleep) ......#.........##.# #####.#.........##.# #..............# h~ 83.4 (11.0)  A hobgoblin comes inta view. hj.gg h6===4.4 (12 hE h]B _Tha hobgoblin shouts! Ye hear an angry hiss. h2B #.#...# .### #.g <.# ##!### ## ##.@#.###.### h3+ #....#....... ###..##. #......##.#  #.####.####.##.# #####....##. ...... #####.### h6 hG@.g---5.0) h#J  Ye hit tha hobgoblin.  Tha hobgoblin be heavily wounded. hLW=--6.3 (0.9 htN hPU _Tha hobgoblin barely misses ye. hb  Ye barely miss tha hobgoblin. ht BB   giant cockroachg   hobgoblinTha hobgoblin be heavily wounded.A giant cockroach comes inta view. h X5---7.2 h& h1X _Tha hobgoblin hits ye.  Ye hit tha hobgoblin. hmL  Tha hobgoblin be almost dead.Tha hobgoblin be struck by yer quills. hwPr.B! hqR---218.2 (1.0 h~b _Ye kill tha hobgoblin! h&  #.# #.# #.# #.# #.## #.# ...# #.# #..# #.# #..#  ###.# #B.  #.<.# ##!###  #.### ##.@#  #.# #....#  #.# ###..##.#  h( #.# #......##.#  ####.##.# ..##.# ..##.# ...##.#   h  #.# #.# #.# hB T#.# #.## #.# ...# #.# #..# #.# #..#  ###.# #B.  #.<.# ##!###  #.### ##.@#  #.# #....#  #.# ###..##.#  #.# #......##.#   h> ####.##.#..##.# ..... h  hr  h  h  f _A giant cockroach be nearby! h} hZ An adder be nearby!Ye hit tha adder.  Tha adder be almost dead.Tha adder be struck by yer quills. _Ye kill tha adder!Ye haf reached level 3!Yer 'sperience leads ta an increase in yer attributes!Ye feel stronger. x2; Yer demonic ancestry asserts itself... _Frost condenses inta a shield 'fore ye. _Ye now haf 40 gold pieces (gain'd 17).  A hobgoblin comes inta view. _Tha hobgoblin shouts! Ye hear an angry hiss.  Ye hit tha hobgoblin.  Tha hobgoblin be heavily wounded. _Tha hobgoblin barely misses ye.Ye barely miss tha hobgoblin.Tha hobgoblin be heavily wounded.A giant cockroach comes inta view. _Tha hobgoblin hits ye.  Ye hit tha hobgoblin.  Tha hobgoblin be almost dead.Tha hobgoblin be struck by yer quills. _Ye kill tha hobgoblin!A giant cockroach be nearby! hf|`_comes inta view.An adder be nearby!An adder be nearby! _hisses angrily. _Tha adder closely misses ye.Ye hit tha adder.  Tha adder be heavily wounded.  h_Tha adder bites ye but does nay damage.  Ye barely miss tha adder.  Tha adder be heavily wounded. _Tha adder be struck by yer quills. Tha adder bites ye.  Ye miss tha adder.  Tha adder be severely wounded. _Tha adder bites ye but does nay damage.  An adder be nearby!  Ye hit tha adder.  Tha adder be almost dead.  Tha adder be struck by yer quills. _Ye kill tha adder!  Ye haf reached level 3!Yer 'sperience leads ta an increase in yer attributes!Ye feel stronger. x2; Yer demonic ancestry asserts itself...Frost condenses inta a shield 'fore ye. _Ye now haf 40 gold pieces (gain'd 17). ha  h  h #.#kuniqs tha Ruffian#.##.#Demonspawn#.##.##Health: 25/28 =====================---#.#...#Magic: 3/3========================#.##..#AC: 8Str: 16 h #.##..#EV: 9Int: 10###.##B.SH:  4  Dex: 12#.<.# ##!###XL:  3 Next: 21% Place: Dungeon:2#.### ##.@#.###.###Noise: =--------  Time: 688.2 (0.0)#.##....#.......-) Nothing wielded#.# ###..##.#Throw: 4 darts (poison)#.# #......##.#Quill #.####.####.##.#  h |#####.#.........##.#B   giant cockroach ......#.........##.# ......#.........##.# #####.#.........##.# _Tha hobgoblin hits ye.  Ye hit tha hobgoblin.  Tha hobgoblin be almost dead.Tha hobgoblin be struck by yer quills. _Ye kill tha hobgoblin! _A giant cockroach be nearby! h6  h$  hT  h  hi #.#. ..####.### #B.....l#<.# ##@### ## ##..#.###.### #....#....... ###..##.# #......##.  #.####.####.##.# #####l   frilled lizard (wandering). .....  Ye hit tha hobgoblin.  Tha hobgoblin be almost dead.Tha hobgoblin be struck by yer quills. _Ye kill tha hobgoblin! _A giant cockroach be nearby!  A frilled lizard comes inta view. h!tl.9.2 (1 h~ _A giant cockroach be nearby!A frilled lizard comes inta view. _Tha giant cockroach bites ye but does nay damage. _Ye see 'ere a red potion.  Ye hit tha giant cockroach.  Tha giant cockroach be heavily wounded. h b b   bat (wandering)l   frilled lizardTha giant cockroach barely misses ye.90.1 (0.9 _A bat comes inta view. h4r  Ye hit tha giant cockroach but do nay damage. hŧv  Tha giant cockroach be heavily wounded. h^  Tha bat barely misses ye. h$ul.b..b h (1.0 hK hy _Tha giant cockroach bites ye but does nay damage.  Ye hit tha giant cockroach. hv ha  Ye kill tha giant cockroach! h h...l...bb   batl   frilled lizard h\6=59 h8 h0 _Ye block tha bat's attack. h Rc #.# #.# #.# #.# #.# hbU #.# #.## #.# ...# #.# #..# #.# #..####.#  ###.# #...l...#  #.<.# ##@###  #.### ##..#  #.# #...  #.# ###..##.#  #.# #......##.#  ###.##.# ..##.# ..##.#   hh& #.# #.# #.# #.# #.# #.# #.## #.# ...# h|#.# #..# #.# #..####.#  ###.# #...l...#  #.<.# ##@###  #.### ##..#  #.# #...  #.# ###..##.#  #.# #......##.#  ###.##.# ..##.# .. hW h hO h b _Thar be monsters nearby! h #.##...####.###.l...# h .<##!### ### ##.@#.###.### #...b#.......###..##.# #......##.####.####.##. #####.#.........##.# ...... ##### hd  h  h 8  h [5-2.9 (1.0 h  h _Tha bat be struck by yer quills. Tha bat hits ye.  Ye hit tha bat but do nay damage.Tha bat be moderately wounded. h  h lb.l   frilled lizard h -3.8 (0.9 h  hj 0 _Ye block tha bat's attack. h6  Ye closely miss tha bat.Tha bat be moderately wounded. h  hy U.l.b hǕ -4.8 (1.0 hb  hݧ _Tha bat hits ye but does nay damage. Tha bat barely misses ye.Ye barely miss tha bat.Tha bat be moderately wounded. h3  h>  Tha bat be struck by yer quills. Tha bat hits ye but does nay damage.  Tha frilled lizard be struck by yer quills. h z!b..  hW6=65 _Ye kill tha frilled lizard! h  Ye hit tha bat but do nay damage.Tha bat be severely wounded..b6.7 (0.9  #.# #.# #.# #.## #.# ...# #.# #..# #.# #..####.####.# #...l...# #.<.##!###  #.###..#.###.### #.# #.@..#....... #.# ###b.##.#  #.# #......##.# #.####.####.##.# ######.#.........##.# .......#...##.#.#...##.# ######.#.........# h$#.# #.....# _Tha bat barely misses ye.  Tha bat barely misses ye. Tha bat be struck by yer quills.†=87.7 (1.0 _Ye kill tha bat! h7= #.#  #.# #.# #.# #.# #.# #.## #.# ...#  #.# #..#  #.# ..####.####.# #.......# #.<.# ##@### -#.### ##..#.###.####.# #....#.......#.# ###†.##.#  #.# #......##.#  #.####.####.##.# #####.#.[39; h49m..##.# ......#.##.# ......###.#  k - a red potion9.7 (2-700.7 (3 _Ye see 'ere a frilled lizard corpse. hr=8= h= h hF, h h  hr , h_  h  hz, h h h} h h hi h+ h h  h h, h6 hL h h5 h h h h hu h hy!, h! h0# hg$ h$ h-% h#& h' h&( h( h #. #.  #.  #.  #.  #.  #.####### #!##r#........ .......@#####.# #.##.#......#.#  # ######.#.#  #.#.# #.# #.#.# #.# #.#.#r   quokka (asleep) #.# #.#.# #.# ##.#.## #.# #.....# 21.7 (21.0)  A quokka comes inta view.F hjound a red potion..rr2.7 (22 _Tha quokka twitches its whiskers. h&JS #. #. #. #. #. #. #.########  #!##.#........#  .....r.@#####.#  #.##.#......#.#  # ######.#.#  #.#.#  #.# #.#.#  #.# #.#.#  #.# #.#.#  #.# ##.#.##  #.# #.....#  h\ #. #. #. #. #. #. #.########  #!##.#........#  .....r.@#####.#  #.##.#......#.#  # ######.#.#  #.#.#  #.# #.#. #.# #.#.#  #.# #.#. #.# ##.#. #.# #.... _A quokka be nearby! h #. #.# #.# #.# #.# #.## #.#.#!##.#........#.r@.#####.##.##.#......#.# # ######.#.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# ##.#.## #.# #.....#=3.7 (1.0)  _Tha quokka barely misses ye.Ye barely miss tha quokka. Tha quokka be struck by yer quills.4.6 (0.9 _Tha quokka bites ye but does nay damage. h;   Ye hit tha quokka but do nay damage.Tha quokka be heavily wounded. hf!(5.5 h% h0 _Tha quokka bites ye but does nay damage.  Ye hit tha quokka but do nay damage.Tha quokka be heavily wounded. h1-6.5 (1.0 h'5 h@7  Ye hit tha quokka but do nay damage.  Tha quokka be heavily wounded. _Tha quokka bites ye but does nay damage.  Ye hit tha quokka but do nay damage.  Tha quokka be heavily wounded. _Tha quokka bites ye but does nay damage. h _Tha quokka bites ye but does nay damage.  Ye hit tha quokka but do nay damage.  Tha quokka be heavily wounded. _Tha quokka bites ye but does nay damage.  hjYe hit tha quokka but do nay damage.  Tha quokka be heavily wounded. h&7 h  h4  Tha quokka be heavily wounded. _Tha quokka bites ye but does nay damage.  Ye hit tha quokka but do nay damage.  Tha quokka be heavily wounded. _Tha quokka bites ye but does nay damage. x2  Ye hit tha quokka.. h8  he/328 hs_ _Ye kill tha quokka! hS` hgU #.###.#..#.##.#.##.#.# h1#.#.# #.#.#.#!##.#.#..#####.#0 h#.##.#......#.# #.######.#.##< #.#.# #.# #.#.# h^ #.# #.#.# #.# #.#.# #.# ##.#.##  h\t #.# #.....# hN hS-9.5 (1 _Found a stone staircase leadin' up. hc  hu B h-  h! , h  h-  h$" , h#  h( , h)  h- k _k - 2 red potions (gain'd 1) hw5  #...######.#.....#.##.#.###.#.#J.#.#.####.##.#.##.#.########.....#.##.#........# #......#####.#- h56 i ######.##.#......#.# #.##.######.#.# #.##<# #.#.# #.##.# #.#.# #.##.# #.#.#J   endoplasm (asleep) ..##.# #.#.# ####.# ##.#.## #.# #.....# h): { 35.5 (6  An endoplasm comes inta view. h= [.JJ h,> +6.5 (7 h*A  hLC ^ _Tha endoplasm quivers. h4 | #. ..######.# .......#.# #.#.##.#.# ## #.#.##.#.# h߹  .J #.#.##.#.#.###.##.#.##.#.#.#.##.#.# #...@........#####.# ######.##.#......#.# hN  #.##.######.#.# #.##<# #.#.# #.##.# #.#.# #.##.# #.#.# ..##.# #.#.# ####.# ##.#.##  #.# #.....# h  h< ).J.. h +7.5 (1 h  hb  .# #. ..######.# .......#.# #.#.##.#.### #.#.##.#.# hj 2 .. #.#.##.#.# ###J##.#.##.#.########.......@.#.##.#........#..###............#####.#######.##.#......#.# #.##.######.#.# #.##<# #.#.# #.##.# #.#.# #.##.# #.#.# ..##.# #.#.####.# ##.# h  h !.J hf &8 h  hD  h8  Ye hit tha endoplasm.  Tha endoplasm be heavily wounded. h3 .=9 hʳ  h _Tha endoplasm barely misses ye.Ye hit tha endoplasm. hr i. h 540 _Ye kill tha endoplasm! hT J hU _ _Nay target in view! h-X 4 hZ I _Nay target in view! hY- _ h8 hB h{  h#B h-n h. hz/ hg1 h43 h3 h4 h6 h\8 h 9 h9 hm; hK= h= h> h@ hWB hC hbD htF h.H hH hI hK hL hM huN hO hQ hmR hLS hyU h[ h[ h \  h\1 ##  h]1 .####  h] h]0...^  hw^ h^Zg.# #. hy_h########..######.#  h_#########......@.......#.#  hs`-  h`#.......#.#######.#.##.#.#  hao#.#####....######.#.##.#.#  h"b[#..............##.#.##.#.#  hbX#.#####....###.##.#.##.#.###### h.c#...........#.##.#........ g   goblin (asleep) hcN##...###............#####. h[dd##.## ######.##.#......#. hMih#.# #.##.######.#.  hi  hGj60.5 (2 hj 0.0)  hKkGA goblin comes inta view. It be wieldin' a +0 club. hk hyo ho. hwp g hp g hq hbr hRs hs==== hjt%1.5 (21 hw h{  hZ| h|_Tha goblin shouts! h hf=---2.4 (0.9) h h  _Ye completely miss tha goblin. Tha goblin closely misses ye.Ye hit tha goblin.  hHTha goblin be heavily wounded. h>D---3.3 h hV = _Tha goblin hits ye but does nay damage. h  Ye hit tha goblin.  Tha goblin be severely wounded.4.2 h  hl f _Tha goblin hits ye but does nay damage.  Ye hit tha goblin. h i) h 075.1 h  h&" I _Ye kill tha goblin! h  h  h.  hd  h|  h  hB!  hZ"  h%  h) , hc+  h.  h1 , h3  h6  h9 , h;  h[>  hAA , h%B  h"D  hE , hF  h)H  hI , hCJ  hK  hL  hqM  hM  h}O  hQ  hQ , h S  hDT  hT  h.U  hbV  hW  hcX  hX  h^Z  h[  h]\  h\  h@^  h3` , hb  hb  hd  he  he  hf  hh  hi  hi  hj  h@l  hl  h%m  ho , hVp  hfr K _Ye now haf 54 gold pieces (gain'd 14). hs  hs 4 htu  hv , h1w  hDx  hy , h0z  hz  h| , h|  h}  h2  h  h7  h  h  h  h  h  h  hw  h؅  h  h͇  hT  h  h  h  h8  h  h  h  h= , hP  h  hD  h  hW  h  h=  h  hQ  hw  h  ha  h  h "##..#. #. #. #. .########### .......@................-97.1 (32.0) .#####.################. hu #>#. #.#. #. hߢ #. ..### ## #########. #.......#.# hL  h  h{ F-8.1 (33 hA  h ; _Found a stone staircase leadin' down. h4 hx  h$  h h hB h! h", h'# h# h%, h|& h( h) hs* ha+ hI, h- h_. h. hN0 h1 h>2 h2 h4 h66, h'7 hl8 h9, h: h< h>, h? hKA hJC, hD hE hG h$H hH hN          ####   # h7P(#   #.##.#   #.#   #.#   #.#  #######.#######  #..............  #.#####.#######  #># huS.814.1 (16 hS,5.1 (17 hV h7X[ _l - a fizzy sapphire potion h| J h  h O      ##  #.@...........#  #.##.# #. #.# #. #.# #. #.# #. #######.S   ball python (constriction, asleep) #S #...... #. #.#####.   #># h ) 6.0)  A ball python comes inta view.SS).7.1 (2  hw /_Tha ball python hisses angrily. h ###############  #.@...........#  #.###########.#  #. #.#  #. #.#  #. #.#  #S  #.  #.  #>#  h$ ###############  #.@...........#  #.###########.#  #. #.#  #. #.#  #.  #S  #.  #. #> _A ball python be nearby! h    ###############  #.............#  #@###########.#  #.# #.#  #.# #.#  #.# #.#  #S# #######.####  #.# #...........  #.# #.#####.####  #.# #>#  #.#S.8.1 (1 _###############.............########### S.# #######.####...........#####.#### #>#.  hS. Tha ball python be struck by yer quills.=9 h  h hp5_Tha ball python bites ye but does nay damage. h@-  Ye hit tha ball python.† hpHE920 hJ  hLH_Ye kill tha ball python! hM hM hfQ hS  hT hV;_Nay target in view! hO& _Nay target in view! _Nay target in view! h[ ` h  h[ % _ h j  Ye see 'ere a ball python corpse. _ h̷ , h  hͻ n h  h#  h| , h  h  hO , h , h  h , h  h B h  h. , h , h  h  h  h  h B h/  h  hP  h  h  h[  h  h=  h1  h  h(  h  h  he  h  hg  h`  h 7 #.# #.# #.#  #.# #.# #.# #.#####.#####.# #.............# #######.####### #### .# #... .# #.## .# #...  #.##- .    $. . ..S   ball python (constriction, asleep) .... ##.S hJ 40.1 (20.0)  A ball python comes inta view. h` Y .  Tha ball python hisses angrily. h F-1.1 (21 ho  h 7 _Tha ball python moves outta view. hM4 h h4 hY..#####.####............######.########## #.# ....##. hD P..## $...J......S.J   endoplasm (wandering)###...#S   ball python (constriction) #.## hV$ 0.0)  A ball python an' an endoplasm come inta view. hw% hl'm  Tha endoplasm quivers. h,( h!,JS.gJg   goblin (wandering)S   ball python (constriction) h42.1 (1 _A goblin comes inta view. It be wieldin' a +0 dagger. h####.####...........######.########## #.# ...##..##. $J.....#.S.....#......#....g....###...### h #.# .#  ht hsK  Tha endoplasm be struck by yer quills. h&S.g. g h (.=3 h@/ h: _Tha endoplasm hits ye but does nay damage.  Ye hit tha endoplasm but do nay damage. hG g.  Tha endoplasm be moderately wounded. hH&4 hN hQ _Tha endoplasm misses ye. Tha ball python barely misses ye. hB<  Ye punch tha endoplasm! h; hx< g.g   goblinS   ball python (constriction)  Ye kill tha endoplasm! h 425 _Tha ball python closely misses ye.  Ye kill tha endoplasm! _Tha ball python closely misses ye. _Yer Shapeshiftin' skill increases ta level 3!hit tha ball python.  Tha ball python be moderately wounded.  Tha goblin be struck by yer quills. Tha goblin hits ye but does nay damage.6 hY _Tha ball python bites ye but does nay damage. h"7  Ye hit tha goblin. h|A  Ye kill tha goblin!Tha ball python be struck by yer quills. hDa$$ hi567.0 (0.9 hn hvd _Ye kill tha ball python! h.x h} hI _Nay target in view! h 4 h  h _ _Nay target in view! h  h  h I _Nay target in view! hL 4 h0M  hN  hQ  hR % _ hc  _Ye now haf 67 gold pieces (gain'd 13). h~   h  hy &Ye now haf 85 gold pieces (gain'd 18). h  h  hS  h   h̉  h _Ye see 'ere a +0 dagger. h  h9  h׏  h  h  h  h  hq  h+  hs  h5  h  h)  h۩  h  h  hU  hƸ  h  h(  h]  h! X h  h|  h  h  h  h  h F#.##### #.##### h  h s#.#...#  hh # #.#...###  #.).....#  #.......#  #######.......##.#  #.................  #.#######...####. ##@##- #.#  #.#  #.#  #.# h Q#.#  ht {S   ball python (constriction, asleep) h  h "#. h  ,# h  h# ,S..  h  h#  h 58.0 (11. h! 0) hD  h S h^ ) h S hQ2 &. h2 - h7 %9.0 (12 ha;  h@   hpA  hB :_A ball python comes inta view. hB  h   #.#...#  #.#...###  #.).....#  #.......#  #.......##.#  ...........  #...####.  ##@## #.# #.# #.# #.# #.# #S# ... hR   #.#...#  #.#...###  #.).....#  #.......#   h;#.......##.#  ...........   h'#...####.  ##@## #.# hӨ#.# #.# #.# hX^#.# #S# ...  _A ball python be nearby! h ... ##.)..... ..#######.##.#.................#######...####.  ##.##  #@# S...S.60.0) _ hN 8###.).....# #.......########.......##.#.................#######...####.  ##.##  #.# S....##S.1 h)  h  Ye hit tha ball python but do nay damage.=2 h _Tha ball python barely misses ye.Ye closely miss tha ball python. h &3 ha  h C _Tha ball python bites ye but does nay damage. h  Ye hit tha ball python but do nay damage.9 (0.9 h _Ye block tha ball python's attack.  Ye barely miss tha ball python. h -4.9 (1.0 h,  h C _Tha ball python bites ye but does nay damage. h^   #.).....#  #.......#  ......##.#  ...  ...####.  ##.## #.# #@# #S# #.# #.# #.# ... ... .## hdy   #.).....#  #.......#  ......##.#  ...  ...####.  ##.## #.# #@# #S# #.# #.# #.# ... ... .##  hOr _A ball python be nearby! hc  Ye hit tha ball python but do nay damage.Tha ball python be struck by yer quills.5.8 (0.9  Ye hit tha ball python but do nay damage.Tha ball python be struck by yer quills. _Tha ball python barely misses ye.  Ye hit tha ball python but do nay damage.Tha ball python be moderately wounded.s.6.7 heX _Tha ball python closely misses ye. hD  Ye hit tha ball python. h<. h*+ 87.6 _Ye kill tha ball python! h{0  h[1  h6 I _Nay target in view! h 4 hs  h g _ h(  hi) , h*  h ,  h/ , h0  hb3  h5 , h6  h\9  hz; , hD<  h=  h?  h'@  h@  hA  h_C  hC  haD  hE  hH  hH  h&I  hN ##.## #.. #.# .# ####.# .#  #.# .#  h7Q  #.# .#  #.# .# #.###.## .##......####.##.##......@.#-#.#########. #. ####### ..... #....  hKU 077.6 (10.0) hU F-8.6 (11 hpX  h-Z c _m - a scroll labelled YDAECO UNNUMO h}h h#, h h hN, h˕ hH h0#.).....###.###.......##)# #.# #######.......##.# #.# #................. #.# #.#######...####.# #.###.## #.# #.. #.# #.# ### #.# #.#  #.# #@# 83.6 (5.0) hJ#.# #.# # #.##.###.## #.# #......####.##.##........##.#########.#.######  h h+4.6 (6 h h& _Found a halberd. h h, hߟ, hʠ hң h, h hj hB h heg###.####### #########........#.# #.......#.#######  #.# #.#####....######  #.# #..............##  #.##### #.#####....###.## h#.#...# ### ># #..........#.#...####.. .# ##...###...#.).....##.# ##.# ##.## #####.......##)###@.# #.#92.6 (8 ###.......##.##.#.....?##.#  hu...............###.###.##.# #####...####.##.# ?# #.###.## #.# #.# # #.. #.# .#####.# #.# # h#.# #.##.# #.# h( h+3.6 (9 h  hE; _Found a stone staircase leadin' down. h4 h h h.^ #.# #.......#.########.# #.#####....#.# #..............##.#.######.#####....###.##.#.#...# ### #># #...........#.#...####.. ..# ##...####.).....##.# ##.# ## ##### h#.......##)###..#######.# ##.##.##.#@....?##.# 0 .......###.###.##.# ####...####.##.# ?# #.#  ##.## #.# #.#.# #.. .# #.# .#.[ ####.# #.# ####.# #.##.# #.#  h4.6 (1 _Found a scale mail. h)4 h+ h- h8 h: h; h=, h-? hC, hD hKG~ _g - 3 scrolls labelled REINIPN ANTAX (gain'd 1) h\I4 hJ hHL h#N, hO h6Q hES, h*T hU h`W, hHX hY hQ[ h[ hw\ h_, hl` hc~ _g - 4 scrolls labelled REINIPN ANTAX (gain'd 1) he4 hf hg hjB hk hnB h,q hr hr hs hyX h6{ h{ h| hZ} h  h h h h~ h ḧ́ h` hm hB h9 h hW hٍ h h^, h7 hA  Ye see 'ere a +0 scale mail. h؛ hX _ h  h hI, h h% h h hN h h , h h h B hȱ ho h۳ h hҶ hθ, hι h h  h h, hٿ h hN hi h h8 h h h h` h h1 he h, h h h2 h h# h h  h hL h h, h h hQB h h h h h h, h h hB h v h9  #.......##)###..#######.# ####.......##.##.#......##.# ................###.###.##.# ######...####.##.#..# #.##.#  ##.## #.###.#.###.##..  #.# #.###.#.[...####  #.# #.##..###.###  #.# #.##.## #.#  #.# #.##@# #.#  #.# #.##.# #.#  #.###.## #.##.# #.# #......####.##.# #.# #.##........##.# #.# #. h< #########.# #.#J   endoplasm (wandering) #. #.. #.# #. .J# ... ####### ## .......## 938.6 (44.0)  An endoplasm comes inta view. hJA bJJ. hA ,9.6 (45 hE  hG ^ _Tha endoplasm quivers. h; ###.##.#...... .........###.###. ######...####.##.#..# #. ##.## #.###.#.###.##.. #.# #.###.#.[...####..###.### .## #.# .# #.. h< #.###.##.....#####....... #.####### #J...# ... ########. .......## #.. h>  hA (J. hB 240.6 (1.0) hF  htQ G.........###.### ######...####.##.#..#  ##.## #.###.#.###.##.. #.# #.###.#.[...####..###.### ## #.#  #.###.##.....#####....... #.#########J #....# ... ########. .......## #.. # hrY (J. hzZ &1 hm`  hb  hB{ L######...####.##.#..#  h^| ##.## #.###.#.###.##.. #.# #.###.#.[...####..###.### ## #.#  #.###.##.....#####........##J #.#########. #....# ... ########. .......## #..# #### h} h  Tha endoplasm freezes ye. h4 V5---2 h5  h   hm  h~ _Ye be froz'n.  h 8Ye hit tha endoplasm but do nay damage. h -Tha endoplasm freezes ye. hA  h  h 1 h !------ hI = h 3.5 (0.9 h  hu   hc  h _Ye be froz'n. he4.4  _Ye hit tha endoplasm but do nay damage. Tha endoplasm barely misses ye.Ye hit tha endoplasm.  Tha endoplasm be moderately wounded.2---5.4 (1.0 _Tha endoplasm closely misses ye. h9  Ye barely miss tha endoplasm.Tha endoplasm be moderately wounded.Tha endoplasm freezes ye. h:f18---6.3 (0.9 hC heTha endoplasm be moderately wounded.Tha endoplasm freezes ye. _Ye be froz'n.  Ye hit tha endoplasm.heavi hfl6-----7.2 hk hm# _Ye be froz'n. h   ##.## #.###.  #.# #.###.#.[  #.# #.##..  #.# #.##.## #.#  h@ #.# #.##.# #.#  #.# #.##.# #.#   #.##.# #.#  #@# #.#  #J# #.#  #.# #.#  #. #.. #.#  #. ..# ...   ## ...  ...  #...  h! h{ S   ##.## #.###.  #.# #.###.#.[  #.# #.##..  #.# #.##.## #.#  #.# #.##.# #.#  #.# #.##.# #.#   #.##.# #.#   hG #@# #.#  #J# #.#  #.# #.#  #. #.. #.#  #. ..# ...  ## ...  ...  #...  h˕  hޜ  h  h  h a _An endoplasm be nearby! hPH l  Ye hit tha endoplasm but do nay damage. hI (8.1 hO  hvv _Tha endoplasm be heavily wounded.Ye hit tha endoplasm. h#z j. h 1509.0 h  hl L _Ye kill tha endoplasm! hd4 h hڷ h ##.## #.###.#.###.##.. #.# #.###.#.[...####..###.### ## #.#  #.###.##.....####.##.##....... #.####### #.. h..#. ... ########... .......## #... #. #.. g   goblin (asleep)#... #. #...g.# .####  h 0  A goblin comes inta view. It be wieldin' a +0 dagger. hbgg. hu7=-=50.0 (1 hJU _Tha goblin shouts! Ye hear a loud squeak. h ######...####.##.#..# #.##.###.## #.###.#.###.##..#.#.[...####.###.#### #.# ###.## #.##......#####.##........#########.##.. #.#  hf .#. ... ######### ..... .###... #. #.....g. #. ...#...# .##### hx  h% *g. h /--1 hk  h$  h\ y................###.## ######...####.##.#..# #.##.###.## #.###.#.###.##..#.#.[...####.###.#### #.# ###.## .....#####.##........#########.##.. #.#.#. ... ####### ## ..... .###.g. #. #..... #. ... h+  h *g. h A--2 h  h9  h#### h;##.##.#..... ................###.## ######...####.##.#..# #.##.###.## #.###.#.###.##..#.#.[...####.###.#### #.# ###.## .....#### h#.##........#########.##.. #.# ..#. ... ######### .g... . hzR###. #..... ḩ h hu*g. h&3 h h  hVg.8==4 hn hv(g. h!x&5 h~ h3 h h(g. h&6 h h9 h  hֺ (g. h &7 h  h  h a  Ye hit tha goblin. h t9===9 (0.9 h  h4  _Tha goblin be severely wounded.Ye hit tha goblin. hkf) hJ<018.8 hB huEI _Ye kill tha goblin! hW4 hi h  _Nay target in view! h I _Nay target in view! ha4 h h( hO h% _ h  Ye see 'ere a +0 dagger. _ h hif= hN h V #.# #.###.#.[...### #.# #.##..###.###  #.# #.##.## #.#  #.# #.##.# #.# .# #.# #.###.##)# #.#  h^ r#......####.##.# #.##........##.#.#######- #. #..# #. ..#.#... ####### ## #...... .......## h#... #.. #........ #...# #.##... r   rat (wandering) #...# .# #### r.... ?  h  h'v 61.8 (3.0  A rat comes inta view. hs  Found a scroll labelled GOYBUR 'IMA. h%J   endoplasm (wandering)rr   rat.J hn20=-2.8 (4 h h ] _An endoplasm comes inta view. h, hrJ...# J?3.8 (1 ht _Tha endoplasm quivers. hr..# #J.4 hkr.. #J.5 hF##.#####.##..#.#.[...####.###.####. #.# .###.## #.##).....####.##.#.##........#########.# #..# #.# . ..#.#... ####### ###.r.... .## #J. #.....# #.#...#...# .#####..... ? h h hr...J.1==6 h h h\% ######...####.##.#..# #.##.###.## #.###.#.###.##..#.#.[...####.###.#### #.# . hZ& ###.## #.##).....#####.##........#########.# #..# #.# . .r#.#... ##########....J. .## r   rat h( #... #.. #........# #.#...#...# .##### h)  h0 :r. h0 &7 h5  h7  h &................###.## ######...####.##.#..# #.##.###.## #.###.#.###.##..#.#.[...####.###.#### #.# .###.## .....#### h #.##........#########.# #r.# #.#. ..#.#... ####### ##.J. .###... #.. #.....#... h  hc  hP  h r.JJ   endoplasmr   rat h &8 hO  h N _Ye see 'ere a +0 dagger. h ######.##.#..... ................###.## ######...####.##.#..# #.##.###.## #.###.#.###.##..#.#.[...####.###.#### #.# ###.## #.##).....#####.##........##.#########r# #.J# #.# . ..#.#... ####### ##.J. .## #.. #..... hnrJ.9 _ h h.........###.### ######...####.##.#..#  ##.## #.###.#.###.##.. #.# #.###.#.[...####..###.### ## #.#  #.###.##.....####.##.##........##r #.#########J #..#..#.#... #########....J. .......## #... #.. #..# #.# #rJ.2=70 hr _Ye see 'ere a +0 dagger.=1 _Ye hit tha rat but do nay damage. Ye block tha rat's attack. h  h hYe hit tha rat. hL h/ ho2J h6. hT h_'32 hc h   hV h"_Ye kill tha rat! hn2Ye hit tha endoplasm.  hp!Tha endoplasm be lightly wounded. h h1 hM3.7 (0.9 hĝ hD  h h_Tha endoplasm hits ye. h q  Tha endoplasm be lightly wounded. _Tha endoplasm hp hits ye.  Ye completely miss tha endoplasm.Tha endoplasm be lightly wounded.  Tha endoplasm jiggles.  be stru h ck by yer quills. h 024.6 h  h Tha endoplasm jiggles.  be struck by yer quills. _Tha endoplasm hits ye but does nay damage.  Ye hit tha endoplasm but do nay damage.Tha endoplasm be moderately wounded.Tha endoplasm freezes ye.19--5.5 h  h # _Ye be froz'n. h:  Ye barely miss tha endoplasm.Tha endoplasm be moderately wounded.6.5 (1.0 h :  barely miss tha endoplasm. _Ye block tha endoplasm's attack.  hY?  Ye hit tha endoplasm.  Tha endoplasm be severely wounded.Tha endoplasm freezes ye.8---7.4 (0.9 hȚ 9 _Ye be froz'n. hq  Ye hit tha endoplasm but do nay damage.Tha endoplasm be severely wounded.8.3 hYe hit tha endoplasm but do nay damage. _Tha endoplasm hits ye but does nay damage.  Ye hit tha endoplasm but do nay damage.Tha endoplasm be heavily wounded.  Tha endoplasm freezes ye.5----9.2 _Ye be froz'n. h%:  Ye hit tha endoplasm. h?† hͧ) hM---780.1 hQ hab _Ye kill tha endoplasm! hO h h#I _Nay target in view! h0' ` h8 6= h ; , h=  h1A , hC  hF , hG  hI  hvJ _7== hIK  hN , h+P  hR , hT  hW  h^  S-S   ball python (constriction, wandering) hz_ #...# #.# #... _Ye start restin'. h+d -9.1 (9.0 hd J-90.1 (10.0) h?i  hqk ^ _A ball python comes inta view. hr #S.#   ##.## #.###.  hj #.# #.###.#.[  #.# #.##..  #.# #.##.## #.#  #.# #.##.# #.#  #.# #.##.# #.#   #.##@# #.#  #†# #.#  #.# #.#  #.# #.#  #. #..# #.#  #. ..#.#...   ## #....J.  #... #..  #...# #.#  h~  #S.#   ##.## #.###.  #.# #.###.#.[  #.# #.##..  #.# #.##.## #.#  #.# #.##.# #.#  #.# #.##.# #.#   h$  #.##@# #.#  #†# #.#  #.# #.#  #.# #.#  #. #..#  #. ..#.#...   ## #....J.  #... #..  #...# #.#  h+ ho- h{=x _A ball python be nearby! h0| ######.##.#..... ................###.## ######...####.##.#S.# #.##.###.## #.###.#.###.##..#.#.[...####.###.#### #.# ###.## #.##).....####.##†#.##........#########.# #..# #.# . ..#.#... #########.J. .## #.. #..... h k.SS) h M=1.0) h  hĠ H  )###..##### ######.##.#..... ................###.## ######...####.##.#..# #.##.###.## #.###S#.###.##..#.#.[...####.###.#### #.#  h w.###.## #.##).....####.##†#.##........#########.# #..# #.#. ..#.#... #########.J. .## _Tha ball python hisses angrily. h  h J.S h9 \8=2 hI  h  h ).####.# ##.## ###  )###..##### ######.##.#..... ................###.## ######...####.##.#..# #.##.###.## #.###.#.###.##..#S#.[...####.###.#### #.# .###.## #.##).....####.##†#.##........#########.# #..# #.#. ..#.#... #######.S3 h  Ye barely miss tha ball python. Tha ball python completely misses ye.Tha ball python be struck by yer quills. h E† h% =8=4.0 (0.9 h+  h, N _Ye kill tha ball python! hɞ h hv hٳ_ _Nay target in view! h״ h hI _Nay target in view! h h h hA_ _Nay target in view! hh h hI _Nay target in view! h9==20== h1==2= h+3=4== h05==6== hYG7== h[ - _Ye start restin'.1032.0 (38.0)8==-3.0 (39 hl8 _HP restored. hY h ht hc h hڛ, h h=  Ye see 'ere a +0 dagger. hݥW= _ hΦ h^  Ye see 'ere a rat corpse. hL _ h h, h h h, h h, hX hxB h h , hv hC h9 h h h  h h@ hq h h: h hz h h  h  h ........##.# #.# #. .#########.## #.# #.# . ####..###.## #.# . #.#...######## #.# # ######................######.# #....#...##.............# #...###.## #........# hX c #...###.## ########.# .........@# #..##.....#..# #†# #..##...... #.# .. .......... #.# ..##........#.# . ..$..#...##)# ............ ........# ###.#.#.....# ####..### #.. h -49.0 (16 h  -50.0 (17 hB  h@ a _n - a scroll labelled GOYBUR 'IMA hS  h#  h  hO  h  #. ........#.#...########  ## ######................##### #....#...##............ #...###.## #....... ##...###.## # ..........# g## ##.....#..#...#  ##..##.........#  .@.......# # ##..##.........#  #.. ...$..#...##  #...... ....... #####.#.#.....# ####. h [14;14H #.#.#..##.# #.. g   hobgoblin (asleep) #. .#..# #. #. .# .# .. ## h12.0 (2.0) hP k.gg hF +3.0 (3 he h\ _A hobgoblin comes inta view. hɻ #. ####..###.## #. #. ........#.#...######## #. ## ######................#######....#...##......#...###.## #........##...###.## ########...........# .## #.###.....#..#g..## #†##..### #........# #.##..##.........# #.#.. ...$..#...## #)# .............. ........#####.#.#.....# ####..###.#.#..[ h U34m##.# #.#.#.#..# .# #.#. .# .#...g4.0 (1 h̾  h b. ####..###.##  hg #.#  h/ ). . h 6#.#...# h . #.# # h  ######.........######.##....#...##.##...###.## #.###...###.## # #.#..........# .## #.###.....#..#...## #†###..##...@g....# #.#.# #.###..##.# #.##.. ...$..#...##  h (#)# h 3# .. . h ######.#.#.....######..##.#.#..##.#.#..#  h7  h = h 5 h  h   h  h$ 2_Tha hobgoblin hits ye but does nay damage. h -9 (0.9 _Ye hit tha hobgoblin but do nay damage. Tha hobgoblin barely misses ye.4 h ;----6.9 (1.0 h  _Ye closely miss tha hobgoblin. Tha hobgoblin hits ye. hC  Ye punch tha hobgoblin!† hi----627.8 (0.9 h  h h:(_Ye kill tha hobgoblin! h h< h h2 h  h hq;_Nay target in view! hB& _Nay target in view! _Nay target in view! h& _Nay target in view! _Nay target in view! h` h hj5= _ hB h h hd h h, h0 hmv _Nay target in view! _Ye now haf 92 gold pieces (gain'd 7). h6== h hF  h , hj  h~  hr h7== h hJ h, h hF hp h ht hX h hE h h! h"8== ht# hz$ h% hy& h& hE( h) h* h* h+ h#- h- h+. hc/ h0 h2P= hi3 h8o #.#.#..##.# #..  #.#.#..# .# #.  #.#.#..# ..  #.#.#..# ##  #.#....# #.###..######## .. h9 #.............. ## #####..........  ##@######## -74.8 (17.0) h9> #.....>..  #########      h<E  h(> h>!- h)?%5.8 (18 hA hC; _Found a stone staircase leadin' down. hJ h hU  Thar be a stone staircase leadin' down 'ere. _ hEp hIB hI hL, hN hP hmS, hW, hYB h k hxB h h  h’, hٓ hm h h hڛ h6 hN h h h( hڥ h  h h h> h  h h h  h hn h h h h , hf hj h4 h h h h} h h h h h h hh hc h hV hf hN hc h' hu h h hp h hq h h, h, h h, ho ht h, h h h , h  h h, h h+ h, h hm h h h h h<, h h! hG#, h$ hl% h& h-#.##........##.# #.# #.#########.## #.# #. #####..###.## #. ........#.#...########### ######................# #....#...##..... #...###.###.####..S######...###.###.# ### h.F.......@.......##.##.######..#...####..##....†....#...............###..##.........##.........#...##### S   ball python (constriction, wandering)##.................#####.#.#.....#### #.#.#..##.# h1.124.8 (49 hi3K.S h3,5.8 (50 h7 hz9^ _A ball python comes inta view. hZZ  #.#  .## #.#  h`[#. #####..###.##  #. ........#.#.. ## ######.......... #....#...##. #...#. .######...###.###.#  .S.....@.......##.##  h[ .######.....#..#...##  ##..##....†....#  ...............#  ##..##.........#  #..... ##... h\S. #####. .#  h>>  #.#  .## #.#  #. #####..###.##  #. ........#.#.. hy## ######.......... #....#...##. #...#. .######...###.###.#  .S.....@.......##.##  .######.....#..#...##  ##..##....†....#  ...............#  ##..##....... #..... ##.... #####. . h h h  hib _A ball python be nearby! hy  #.#  .## #.#  #. #####..###.##  #. ........#.#.. ## ######.......... #....#...##. #...#. .######...###.###.#  .S.....@.......##.##  .######.....#..#...##  ##..##....†....#  ...............#  hz##..##.........#  #..... ##.... #####. .#  hD  #.#  .## #.#  #. #####..###.##  #. ........#.#.. ## ######.......... #....#...##. #...#. .######...###.###.#  .S.....@.......##.##  .######.....#..#...##  ##..##....†....#  ...............#  ##..##....... #..... ##[ hwc40m.... #####. . _A ball python be nearby! hE #.##.##.# #.# #.#.## #.# #. #####..###.## #. ........#.#... ## ######.......... #....#...## #...###.###.####.######...###.###.# #.S.##.##.######.....#..#...## ##..##....†....# ...............# ##..##.........# #.........#... ##........... #####.#.#..... #.#.#..##.# h*M.SS)6.8 (1.0) hM h|X  #.##.##.# #.# #.#.## #.# #. #####..###.## #. ........#.#... ## ######...... #....#...## #...###.###.####.######...###.###.#  #..S.##.## hUY.######.....#..#...## ##..##....†....# .........# ##..##..# #.........#... ##...... #####.#.#.....  #.#.#..##.# _Tha ball python hisses angrily. hZ h.`>.S h_a&7 hXf hg h_|  #.##.##.# #.# #.#.## #.# #. #####..###.## h]} ' #. .#.#... ## ######..... #....#...### #...###.###.#...######...###.###.#  #...S.##.## h&~ #...######.....#..#...##. ##..##....†....# ......# ##..##.# #.........#... h  ## #####.#.#.....  #.#.#..##.# h M  Tha ball python be struck by yer quills. h} g† h .48 h8  h d _Ye kill tha ball python! hU  hx  h4 I _Nay target in view! h]/ 4 hL8  hB _ _Nay target in view! hC  hM _ _Nay target in view! hj J h  h h; _ h$  Ye see 'ere a ball python corpse. _ h@ h hA hC h h, hh! h\# h%, h% h' hX), hB* h+ h., h}/ h7' #.# #.##.# #.# #.###.## #.##)# #.# #......####.##†# #.# #.##..##.# #.#  #.#########.## #.# #. #####..###.## #. ........#.#...#######.........#......@# #....#...###.###.## #...### hA:K #...######...###.##.#...†.#...######.....##.........###..##....†######### ###..##............ h=,37.8 (9 h>/8.8 (10.0) hrA h&CR _o - 2 pink potions h# h$ h$ h ' h(, h0 h2 h2 h3 h>5 h/; h; h"= h> h!? h? h#A hB h~C hC hD hF hF, hG h I hI hJ hJ hK hJL hL hM hO, hQ hR hVT, heU hV h'X hX h,Y hZ h\ h\ h] h\_ h`, hb hc h>e, hKf hh hwi, h&k h h h6 h1 h hb h h h= h h  hd h h h h h h0 hY  Thar be a stone staircase leadin' down 'ere. h h! h% _ hX h%"~3 hq#  ##.......#  .....(..  hO%T .......  .....  ...$  #..#  #..#  #.@# 55.4 (24.8) #..# #.... #.###.  .. .. ##. ## #  h>&c_Ye climb downwards.  Found 15 gold pieces an' 5 stones. h , hl/` _Thar be a stone staircase leadin' up 'ere. h$4 hB* h- h878 M #<###.......#......(..##.......##^..........$0.0) he9< #..##.... #.###...##. hC hz6.4 (1 _Found a stone staircase leadin' up. hM ht4 h hkX hU hH h@, hn hL _Ye now haf 115 gold pieces (gain'd 15). h4 hS h h, h+ h h, hV h? h{ h, hU h, hA h h h, h9 h?#.......###........ #<......# ###.......# .......(..# ######.......####....#^.........#?.# ##.......##.#..#...#####..####.@....##..# ###.......#.<# .#######..# ..#.... J###.###. ##  h J   endoplasm (asleep).. ..##. ###. h 60.0)  An endoplasm comes inta view.Found a scroll labelled REINIPN ANTAX. hbJ.J h,7.4 (11 h hd^ _Tha endoplasm quivers. hH#. #<# ###.......# .......(..# ###### . #.......####.... ..#^.........#?.# #.##.......##.#..#...# ####..####......#?#. h J #..# ###@.......#.<# #.#######..# .J. #.... ##.###.###. ###.. .. ##. ##.  h M h!U(J. hU18.4 (1.0) h ] hp  _Found a scroll labelled JIPEDI MESSAQIQ.  Ye hit tha endoplasm.  Tha endoplasm be heavily wounded. hzq.=9 hx h/@ _Tha endoplasm hits ye but does nay damage. hg:  Ye hit tha endoplasm. hlp2. hj6470.3 (0.9 h hb _Ye kill tha endoplasm! hA h h7I _Nay target in view! h h h: hI _ _Nay target in view! hJ  h hI _Nay target in view! h  _ _g - 5 scrolls labelled REINIPN ANTAX (gain'd 1) h$  _p - 2 scrolls labelled JIPEDI MESSAQIQ (gain'd 1)....... ..... ......# #....# ......# #....# # ...(..# ######...... # ......####........ .#. .........#..###.# #.. ......##.#..#...##># ##..####......#.#g##.#.  #..# ###......-  #.<# #.######....!.  #..# .... .##.### #.... ###.## .# # #.###. ### .# .. .. .# h` g   goblin (wandering) #. ## .. #. ##g80.3 (10.0)gg - 5 scrolls labelled REINIPN ANTAX (gain'd 1) _p - 2 scrolls labelled JIPEDI MESSAQIQ (gain'd 1)  A goblin comes inta view. It be wieldin' a +0 club.  Found an 'scape hatch in tha floor.  Tha goblin shouts! Ye hear a shout!  Ye block tha goblin's attack.====1.3 (11 _Ye hear a shout! hkU  Ye hit tha goblin.  Tha goblin be heavily wounded.Tha goblin be struck by yer quills. hd1) h|6=---2.3 (1.0) _Ye kill tha goblin!--- _Nay target in view! hU _Nay target in view! h  h h;_Nay target in view! h# v hE W _ hG # #....# ## #....#.# .#(..# ######...... #g.####........ .#.. .#..###.# #... ##.#..#...##>#.# .#####......#.#)##.#..## ..# ###...............# .<# #.######.@..!- ..# .... #.##.###.# ... ###.## #.# # ##. ### #.#  .. #.#  ## ... g   hobgob h lin (wandering) ###  3  A hobgoblin comes inta view. .  Tha hobgoblin shouts! Ye hear a shout!==4.3 (2 _Tha hobgoblin moves outta view. h6 h8 h9 h= hP hQ h"T h hH# #....# # # #....#.##.# .# ######.......#.# ####.. .#...##..###.# #..g .###.#..#...##>#.#..# ####......#.#)##.#..## # ###.........# # #.######...@!..--6  h?# .... #.##.###.## ###.## #.##.# . ### #.##.#.. #.##.### ......g   hobgoblin###### h9-- h  h` _A hobgoblin be nearby! h| $  h~  # #....#.##.#  ...#.#  .#...#  #..g .# ##>#.#..# .#.#)##.#..## # ............#.# # #...@!...... # .... #.##.###.### .  #.##.# ### #.##.#  .. #.##.#  ## ...... ###### h~ * h,   # #....#.##.#  ...#.#  .#...#  #..g .# ##>#.#..# .#.#)##.#..##  ............#.#  #...@!......  .... #.##.###.###   #.##.# ### #.##.#  .. #.##.#  ## ...... ######  _A hobgoblin be nearby! h4...... ..# #  #....#.##.# h ######.......#.#####........ .#...#...#..###.# #..g . ..##.#..#...##>#.#..# ###......#.#)##.#..## ###..........@....#.# #.######....!...... # .... #.##.###.### . ###.## ## #. ###.. #.##.###...... h7###### h hJ.g hg27.3 (1 _ h hY## ...... ....# # # #....#.##.# hH# ######.......#.####..........#...#...#..###.# #... .# ..##.#..#...##>#g#..# ###......#.#)##@#..## ###...............#.# #.######....!...... # .... #.##.###.### . ###.## #.# # #. ### #.. #.##.###......###### h, h-.=8 h1 h3U _Tha hobgoblin barely misses ye. h-  Ye hit tha hobgoblin.  Yer off-hand punch misses tha hobgoblin.Tha hobgoblin be severely wounded. h;/-9.2 (0.9 h3 hbG[  Yer off-hand punch misses tha hobgoblin.  Tha hobgoblin be severely wounded.Ye barely miss tha hobgoblin.Tha hobgoblin be severely wounded.  Tha hobgoblin be struck by yer quills. hK1. hOS hXT..##kuniqs tha Ruffian ........Demonspawn ..##....# # # hZ4Health: 28/28 ======================== ..##....#.##.#Magic: 3/3======================== ..# ######.......#.#AC: 8Str: 16 ..####..........#...#EV: 9Int: 10 .....#..###.# #... .#SH:  4  Dex: 12 ..##.#..#...##>#.#..#XL:  3 Next: 100% Place: Dungeon:3 ####......#.#)##@#..## h]^Noise: =--------  Time: 1390.1 (0.9) # ###...............#.#-) Nothing wielded # #.######....!......Throw: 4 darts (poison) # .... #.##.###.###Quill . ###.## #.##.# # #. ### #.##.#..#.##.###......######Yer off-hand punch misses tha hobgoblin.Tha hobgoblin be severely wounded. _Tha hobgoblin barely misses ye.Ye barely miss tha hobgoblin.Tha hobgoblin be severely wounded.Tha hobgoblin be struck by yer quills. h_ _Ye kill tha hobgoblin!Ye haf reached level 4! h3i/  --more-- h"@ hA"34/34 hB 4/4 hC1 hK(4 0%  hP  hQ hR+_Ye feel cle'er. hS h{4 h~ hw hj h _ hB ht _f - 2 viscous blue potions (gain'd 1) h h h hS hI, hV hE hF, h h hQ, h2 h h hs h- h h, h h h  h , h hvB h h , h hm" h&, h( h, hu; ## ..  ?#  ##.#  ..... ...#  #....# # .##..#  #....#.##.##..####.......#.##@...# - ..........#...##.##.o... ..###.# #.....##.# ### ..#...##>#.#..##.# ...#.#)##.#..##.# # ...............#.##....o   orc (missile, wandering) .######................. .. #.##.###.####.#### .## #.##.# #.# # h 403.1 (13.0)oo)  An orc comes inta view. It be wieldin' a +0 mace.Tha orc shouts! Ye hear a shout! h@(((( h@@... h6===4.1 (14 h~ hni _Tha orc throws a stone. Tha stone barely misses ye. h} ### ... #?# ###.# ..... ...# #....# # .##..# #....#.##.##..### .#.##.@..#  hE E#...##.##.o.###.# #.....##.# ###...##>#.#..##.# #.#)##.#..##.# #...#.##.... ######........... #.##.###.###  hp  h =o. hH ;---5.0) h  h 1### ... # #?# .###.#  h ..... ....# #....# # .##..# #....#.##.##..### .#.##..@o# #...##.##. ###.# #.....##.# .#####. #...##>#.#..##.# .##.#)##.#..##.# .# # hM #.##.... .........  #.##.###.####.####  hA  hڼ d oo   orc priest (polearm)o   orc (missile)  An orc priest comes inta view. It be wieldin' a +0 trident. h P=--6 h  h| O _Tha orc barely misses ye. hL  h  h @ ooo 2 orc priests (1 polearm, 1 wandering)Ye hit tha orc but do nay damage.An orc priest comes inta view. It be wieldin' a +0 falchion. h> &7 hI  hs  oo) _Tha orc barely misses ye.Ye hit tha orc. Yer off-hand punch misses tha orc.Tha orc be heavily wounded.* h5   Tha orc priest calls upon Beogh ta heal tha orc. h oTha orc's wounds heal 'emselves! h-5  Tha orc priest casts a cantrip, but nuthin' happens.8.0 (0.9 _Tha orc be struck by yer quills. Tha orc hits ye but does nay damage. h:Tha orc priest casts a cantrip, but nuthin' happens. _Tha orc be struck by yer quills. Tha orc hits ye but does nay damage.  Ye hit tha orc.  Tha orc be severely wounded.mumbles some strange prayers ta Beogh against ye.  Beogh smites ye! Tha orc be struck by yer quills.19-----------mumbles some strange prayers ta Beogh against ye.  Beogh smites ye! Tha orc be struck by yer quills.  Ye kill tha orc!Tha orc priest shouts, "Beogh offers mercy ev'n ta people such as ye. Join usan' be reborn!"  (press Y on tha ability menu ta convert ta Beogh) h/  --more-- htf W)o. hM -----------39.0 (1.0Beogh _ h ### ... # #?# .###.#  ..... ....#  #....# # .##..#  #....#.##.##..### .#.##...@# #...##.##....o.o..# #.....##.##.#####. ...##>#.#..##.##.# #.#)##.#..##.##.# ##.##.... .......#.##.###.####.####   A bat comes inta view.oo.o.bo   orc (missile, wandering)b[40 h im   bat (wandering)-10 _An orc comes inta view. It be wieldin' a +0 whip.Thin's tha be 'ere: _a +0 mace; 4 stones h{k- hO###... # #?#  hOo###.# ..... ....# #....# # .##..# #....#.##.##..###  h##.......#.##...)#####... ......#...##.##.@.o.o.b. #.# #.....##.##.#####...  hz..##>#.#..##.##.# #.#)##.#..##.##.# # ...........#.##.... ### hu......  #.##.###.####.#### #.##.# #.# #.# #.##.# #. h!# h h ob.o) hu VbTha orc shouts! Ye hear an angry hiss. h N((((((( h  hM F .....) h @.oo.  Tha orc throws a boomerang. Tha boomerang barely misses ye. he f20===1 h9  h V _Tha orc priest barely misses ye. hO### ... # #?# o###.#  ....# ....# # .##..# ....#.##.##..### . .#.##...)#####.#...##.##..@oo.b. .# #.....##.##.#####.##>#.#..##.##.# . .#)##.#..##.##.# # #.##..........  #.##.###.####.#### b   bat#.##.# #.# #.# b.18---2 _Tha orc priest hits ye wit' a +0 trident. h PDrink which item? Potions  a - a fizzy pink potion  c - a potion of lignification  f - 2 viscous blue potions  j - a fuming amethyst potion  k - 2 red potions  l - a fizzy sapphire potion  o - 2 pink potions [!] read|quaff|evoke[?] describe selected h  h###kuniqs tha Ruffian...Demonspawn# #?#Health: 18/34 ============------------o###.#Magic: 4/4======================== .... ....#AC: 8Str: 16 ....# # .##..#EV: 9Int: 11 ....#.##.##..###.SH:  4  Dex: 12 .......#.##...)#####....XL:  4 Next:  3% Place: Dungeon:3 .....#...##.##..@oob....Noise: =--------  Time: 1412.0 (0.0) .# #.....##.##.#####....-) Nothing wielded .##>#.#..##.##.#.Throw: 4 darts (poison)  h).#)##.#..##.##.# #Quill Beogh ..........#.##.... ##.................oo 2 orc priests (1 polearm)#.##.###.####.####b   bat#.##.# #.# #.##.##.# #.#Thin's tha be 'ere: _a +0 mace; 4 stones  Tha orc shouts! Ye hear an angry hiss.  Tha orc throws a boomerang. Tha boomerang barely misses ye. _Tha orc priest barely misses ye. _Tha orc priest hits ye wit' a +0 trident. hReally quaff the potion of lignification? Y - Yes  N - No h h###kuniqs tha Ruffian...Demonspawn# #?#Health: 18/34 ============------------o###.#Magic: 4/4======================== .... ....#AC: 8Str: 16  hm....# # .##..#EV: 9Int: 11 ....#.##.##..###.SH:  4  Dex: 12 .......#.##...)#####....XL:  4 Next:  3% Place: Dungeon:3 .....#...##.##..♣oob....Noise: =--------  Time: 1412.0 (0.0) .# #.....##.##.#####....-) Nothing wielded .##>#.#..##.##.#.Throw: 4 darts (poison) .#)##.#..##.##.# #Quill Beogh ..........#.##.... ##.................oo 2 orc priests (1 polearm)#.##.###.####.####b   bat#.##.# #.# #.##.##.# #.#Tha orc shouts! Ye hear an angry hiss.  h@Tha orc throws a boomerang. Tha boomerang barely misses ye. _Tha orc priest barely misses ye. _Tha orc priest hits ye wit' a +0 trident.  Yer quills recede back inta yer body.Ye turn inta a tree. Yer +0 scale mail melds inta yer body.27/5122 2 3.0 (1BranchesTree h) h  throws a boomerang. Tha boomerang barely misses ye. _Tha orc priest barely misses ye. _Tha orc priest hits ye wit' a +0 trident.  Yer quills recede back inta yer body.Ye turn inta a tree. Yer +0 scale mail melds inta yer body. _Yer roots penetrate tha ground. Tha orc priest completely misses ye. hǩ=  Ye smack tha orc priest! hۿ| oo   orc (missile)b   batTha orc priest be almost dead.8==4 h hA _Tha orc priest hits ye but does nay damage. hU ;  Ye hit tha orc priest. h  h  h .o.   orc priest h9( S=45-5 h$/  h2 M _Ye kill tha orc priest! he .ob.  Ye closely miss tha orc priest. hE-9 (0.9 hW _Tha orc priest hits ye but does nay damage. h=  Ye smack tha orc priest! h h^) b.o   orc (missile)b   bat  Ye kill tha orc priest! h2 ((Tha bat hits ye but does nay damage. Tha orc throws a boomerang. hs=). h9E87==6.8 h h@ _Tha boomerang hits ye but does nay damage. h16  Ye smack tha bat! h )  Ye kill tha bat! hnn ((Tha orc throws a boomerang. h=). h#U98--7.7 h h@ _Tha boomerang hits ye but does nay damage. h2  h 9-- h=  h [ _Ye cannae move. h  h&  h E _Ye cannae move. h h3(( h~3). hI88.7 (1.0 h hH _Tha orc throws a boomerang. Tha boomerang hits ye. h h h7 o.oo 2 orcs (1 missile, 1 wandering) h# .-9 h h r _An orc comes inta view. It be wieldin' a +0 flail. hi h h5 h..o   orc (missile) h A-20 h* h1 h| 4  Ye hit tha orc. hF oo 2 orcs (1 missile)  Tha orc be almost dead. hk Q9=1.6 (0.9 hђ  h b _Tha orc hits ye but does nay damage.  Ye smack tha orc! h/  hծ U  Ye kill tha orc! hl o.o)owandering) h 6902.6 (1.0 h  hY u _An orc comes inta view. It be wieldin' a +0 hand axe. h  hC  h  h [ _Ye cannae move. h#  hl  h E _Ye cannae move. h^4 h hy _Ye cannae move. h hE _Ye cannae move. h=, hF.o.oo hG/==3 hYR h0V% _Tha orc shouts! h7Z h[ h+g}.o.o hsig30=---4 hr hu h) 6  Ye smack tha orc! h  h .o)   orc h7 {=3=--5.5 (0.9 h>  hI \ _Ye kill tha orc! hzJ  h"P  hR E _Ye cannae move. h  h D.o hf <-6.5 (1.0 _ h,  h  hI  Ye hit tha orc.  Tha orc be heavily wounded.=7 h N hTcb _Tha orc hits ye but does nay damage.  Ye smack tha orc! hkC) hgQ168.4 (0.9 h h}F _Ye kill tha orc! h4 h hk_ _Nay target in view! hP h hvI _Nay target in view! hz  h  h  he _ _Nay target in view! h  h  h I _Nay target in view!6 h@46 h6 h0 _Ye cannae move.6 h[ 6 h 6 h 6 h F _Unknown command.6 h%46 h@(6 hD66 h7,6 hF86 h<V _Ye start restin'.6 h<a2=Tree 6 h>6 hRA,6 hB6 h8E,6 hF6 hI936 hJ)=6 hK6 hN,6 hP6 hS,6 hWB6 hUY6 h\6 hv^T4=6 hJ_6 ha,6 hc6 hi&-6 hq @40.4 (12.0) _Yer transformation be almost o'er.Ye feel less wood'n.Yer +0 scale mail unmelds from yer body.6 hr34/34========= 8 9 -1.4 (136 h;sRNothing wieldedQuill 6 hw6 h0y: _Sharp quills grow all o'er yer body.7 h547 h;7 h2M7 hRO7 hP:========7 h[X7 h^,7 h`7 hf,7 hh7 hl,7 hn7 hr,7 ht7 hw,7 hFy7 h{,7 h}7 hY,7 h7 h,7 h_7 h,7 h7 h7 h7 hf7 h,7 h7 h,7 h7 h,7 h7 h,7 h7 h,7 hW7 h,7 h7 hg,7 h7 h=,7 hӭ7 h,7 h/7 h^,7 h27 h;,7 h'7 hR,7 h7 h7 h7 h7 h7 h7 h7 h7 h&7 h 7 h$7 h7 h7 ho,7 h7 h,7 hV7 hh,7 hX7 hj,7 h7 h,7 h7 h,7 hZ7 hT,7 h7 h7 he7 hI7 h,7 h7 h7 h7 h7 h,7 h7 h,7 h7 h,7 h7 h7,7 h7 h#,7 h7 h ,7 h57 h7 h 7 h}7 h,7 h7 h ,7 hv"7 h$,7 hH&7 h(,7 hs*7 h,,7 h.7 h1,7 h37 h%6,7 h77 hU:,7 h;7 h>,7 hGA7 hFD,7 hF7 hI,7 hK7 h2N,7 hO7 hTR,7 hS7 hQV,7 hW7 hZ,7 h]7 h`,7 ha7 hkd,7 hf7 hh,7 hj7 hRl,7 hm7 hp,7 hq7 hs,7 ht7 h[w,7 hx7 hN{,7 h}7 h+,7 h7 h,7 h7 h),7 h7 h},7 h7 h,7 h27 h,7 h77 hk,7 h7 h,7 h7 h,7 hh7 hg,7 hڥ7 h,7 h.7 h,7 h7 h,7 h7 h>,7 hM7 hɶ,7 hR7 h,7 h7 h5,7 h/7 h,7 h7 h,7 h7 hN,7 h7 h ,7 h7 h,7 h77 h<,7 h7 h},7 h7 h,7 h7 h,7 ha7 hz,7 h7 h,7 h7 hg 540.4 (99 _Ye start waitin'.7 h01.4 (100.0)7 hU7 hx# _Done waitin'.7 h47 h7 h7 h :  Items 'ere: ( ))) [ †. _  Thin's tha be 'ere:  a +0 mace; 4 stones _7 hn 7 hL ,7 h 7 h 7 h ,7 h 7 h 7 hb ,7 hF 7 h  .############## ........... # #@#  .##.###.#  ..... ........# 7 h ] #....#.##.##..#  #....#.##.##..###.###.##...)#####.... .........#...##.##.).)...... .###.# #.....##.##.#####.... .#...##>#.#..##.##.#.7 h 19.4 (8.0)7 h= ,50.4 (97 h 7 h+" d _c - a scroll labelled BUIFIU SANUOCI8 h48 h~8 h8 h+8 h/8 hC,8 h$8 h8 h8 hi8 h8 h8 h8 hq8 h8 h8 h8 h]8 h ( ####..##.# ###.###  #.....#  #...@.# #.....# #############.....# ..................# #.###.#######.#.###.###.# #.#.#8 hw w# #.#.# #.##..# #.. #.##..### #.#..  Ye pick up a book o' Touch an' begin readin'...8 h 062.4 (12.0)8 hJ,3.4 (138 h8 ho  Ye add tha spells Kiss o' Death, Confusin' Touch an' Dispel Undead ta yer _library.9 h49 h9 hz9 hy######### .[......#  #@# 5.4 (2.0) ###.### #.....# #.....# #.....##############.....#.............##.###.#######.#.####.###.# #.#.#6.4 (39 h- _Found a leathar armour.9 h 49 ho 9 ht 9 h 9 h ,9 h 9 h 9 hb ,9 hj 9 h 9 h ,9 h 9 h 9 h ,9 h 9 hz! 9 hS$ ,9 h% 9 h7, E  Ye see 'ere a +0 leathar armour.9 h. 6 _9 h/ 9 hP1 9 h2 ,9 h3 9 h[6 9 h8 ,9 hF9 9 h; 9 h< ,9 h= 9 h!? 9 hZ@ ,9 h-A 9 hB 9 hC 9 huD 9 hE 9 h4F 9 hG 9 hKH 9 hH 9 hJ 9 h=K 9 hK ,9 hL 9 hN 9 hN ,9 h(P 9 h>Q 9 hQ ,9 hR 9 h>T 9 hT ,9 hcV 9 hW 9 hIX ,9 hzY 9 hZ ,9 ha[ 9 h\ 9 h^ 9 h^ ,9 h_ 9 h` 9 hqa ,9 h|b 9 hc 9 hh 9 hh 9 hj 9 hl ,9 hm 9 hp 9 h^r ,9 hs 9 ht 9 h9w ,9 hx 9 h4 9 h ,9 h 9 hr 9 h ,9 h 9 h 9 h 9 hs ,9 h 9 h ,9 hݑ 9 h 9 hy ,9 h1 9 h' 9 h# ,9 h 9 h 9 h ,9 h 9 hP 9 h2 ,9 h׬ 9 h˯ 9 h{ ,9 h4 9 h 9 h ,9 h 9 hT 9 h& ,9 hm 9 h 9 h ,9 h 9 h 9 h 9 h" 9 h 9 h 9 h ,9 h( 9 h 9 h ,9 h 9 h 9 h ,9 h 9 h 9 hy ,9 h 9 h 9 h 9 h) 9 h 9 h 9 h: ,9 h' 9 h 9 h ,9 h 9 hr 9 h ,9 h 9 h 9 h ,9 h 9 hA 9 h ,9 h/ 9 h 9 ht ,9 hq 9 h 9 hO ,9 h 9 h 9 h+ 9 h ,9 h 9 h ,9 h 9 h 9 h ,9 hh 9 h 9 h 9 h ,9 h 9 h 9 hj ,9 h 9 h 9 h? ,9 h_ 9 h 9 h ,9 h $ 9 h% ,9 h% 9 h' 9 hf( ,9 h( 9 h* 9 h#+ ,9 h+ 9 h- 9 h- 9 h. ,9 h/ 9 h0 9 hb1 ,9 h2 9 hg4 ,9 h95 9 h<6 9 hV7 ,9 h8 9 h9 9 h: ,9 h; 9 h; 9 h= 9 h= ,9 h> 9 h? 9 h6@ ,9 hA 9 hB 9 hB ,9 hC 9 hD 9 hE ,9 hmF 9 hG 9 hH ,9 h*I 9 hhJ 9 hK ,9 hK 9 hM B9 huS 9 hT ,9 hU 9 hsW 9 h'X ,9 hX 9 hoZ 9 h[ 9 h[ ,9 hS] 9 h#^ 9 h^ ,9 h[` 9 h%a 9 ha ,9 hxc 9 htd 9 he ,9 hsf 9 hg 9 h1h 9 hh 9 hi 9 hj 9 hk 9 h2l 9 h~ 9 h# 9 hZ ,9 h 9 h 9 h ,9 h 9 h 9 h ,9 h 9 h‘ 9 h ,9 h+ 9 hM 9 hH ......#..##.....# ######.#.##############.....###.......................##.....##.###.#######.#.### ####.....##.###.# #.#.# ................# #.#.# ###....#.##.##..# #.#..#....#.##.##..### #.#.. 9 h ###.......#.##..@)#####..... ........#...##.##.).)...... ###.#.#.....##.##.#####.... #...##>#.#..##.##.# . ..#.#)##.#..##.##.# # .............#.##....9 h S   ball python (constriction, wandering) #####.........  #.##.###.####S#### # #.##.# #.# #.#9 h 1655.4 (89.0)9 hҨ .  A ball python comes inta view.9 hq ,6.4 (909 h٭ 9 hׯ 7 _Tha ball python moves outta view.: hO' #####.#.##############.....#  ##.......................# #.....##.###.#######.#.### ###.....##.###.# #.#.# ...............# #.#.# ##....#.##.##..# #.#..  #....#.##.##..### #.#.. ##.......#.##...)#####... .......#...##.##@).)...... : h( q##.#.#.....##.##.#####.... ...##>#.#..##.##.# . .#.#)##.#..##.##.# # ..........#.##.... ####..S...S   ball python (constriction)  #.##.###.####.#####.##.# #.# #.#  #.##.# #.#: hC, : h7 :S.: h!9 17.4 (1.0): hD : hE : hȆr    # .###.# #.#.# ....# #.#.# #..# #.#..  #..### #.#.. #...)#####..... #@).)...... #.#####.... >#.# . )#.# # : h#S... ......  #.####   #.# #.#   #.#; hUC    # .###.# #.#.# ....# #.#.# #..# #.#..  #..### #.#.. #...)#####..... #@).)...... #.#####.... >#.# . )#.# # #S.........  #.#   #.# #.#    _A ball python be nearby!; hd ( ##.......................##.###.#######.#.## ###.###.# #.#.# .............. ##....#.##.##...  #..### ##.......#.##...)#####..... .......#...##.##.).)...... ##.#.#..#####.. ...##>#.# ; h(f #.#)## ...........#.##S... ####.........  #.##.###.####.#### #.# ; h%g ; hm :S.; hn -8 _; hYt ; h| .....##.###.#######.#.## ## #.#.# .............. ##....#.##.##..  ..### ##.......#.##...)#####..... .......#...##.##.).)...... ##.#.#..; hF} #####.. ...##>#.# #.#)#S# # ...........#.##.... ####.........  #.##.###.####.#### #.# #.# ...... ...; hC ; h .=9; h ; h> C _Tha ball python bites ye but does nay damage.; h  Ye barely miss tha ball python.Tha ball python be struck by yer quills.  Tha ball python bites ye.; h V2--60; hx ; h _Tha ball python bites ye but does nay damage.  Ye barely miss tha ball python.; h# PTha ball python be moderately wounded.; h) &1; hW ; hl W _Tha ball python barely misses ye.; hw <  Ye hit tha ball python.; h+ F†; h> I--72; hRF ; hDc _Ye kill tha ball python!; hAf ; h j I _Nay target in view!< h"3= _< h#  Ye see 'ere a ball python corpse. _4==< h _HP restored.=< hz`< h< h.# #.# #.# .. ..# #.  .# #.. #.  .# #.  .# #.#   #.###  #...#   ###.#     - r.......#   ######..#   #..#   #..#  [1< h94;14H #.  r   quokka (asleep) #.  #.   91.4 (29.0).rr-2.4 (30 _A quokka comes inta view.< h | #.# #.# ..# #.# #.. #.# #.#< hj #.# #.### #...# ###.# #@# .r......# ######..# #..#< hb y #..# #..# #..# #..#< h=  #.# #.# ..# #.# #.. #.# #.# #.# #.### #...#< h> e ###.# #@# .r......# ######..# #..# #..# #..#< h@  #..# #..#< hF < hG < hL < hP ] _A quokka be nearby!= h== hɳ.. ..# #.# #.# #.. #.# #.#  #.# #.# #.#  #.###  #...#  ###.# #.######.# #.r....@.# #######..#  #..#  #..#  #..# #..#  #..# ...# .r3.4 (1.0) _= h ... ..# #.#  #.# #.. #.#  #.# #.#  #.# #.# #.### #...# ###.# #.######.# #..r..@..# #..# #..# #..# #..# #..# #..# ...#.r4= h. ... ..# #.# # #.# #.. #.# #.# #.# #.#= hZ #.# #.### #...# ###.# #.######.# #...r@...# #..# #..# #..# #..# #..# #..# ...#= h= h.=5= h= h  _Ye block tha quokka's attack. Tha quokka closely misses ye.Ye closely miss tha quokka. Tha quokka be struck by yer quills.= h-6.3 (0.9= h= h> _Tha quokka bites ye but does nay damage.= hx7  Ye hit tha quokka.= h~1.= h= h. ... ..##.#kuniqs tha Ruffian # #.# #..= h#.#Demonspawn#.##.#Health: 34/34 ========================= h"#.##.#Magic: 4/4========================#.###AC: 8Str: 16#...#EV: 9Int: 11###.#SH:  4  Dex: 12#.######.#XL:  4 Next: 100% Place: Dungeon:3#....@...#Noise: =--------  Time: 1697.2 (0.9)#######..#-) Nothing wielded#..#Throw: 4 darts (poison)#..#Quill #..##..#= h,#..#...# _A quokka comes inta view. _A quokka be nearby! _Ye block tha quokka's attack. Tha quokka closely misses ye.Ye closely miss tha quokka. Tha quokka be struck by yer quills. _Tha quokka bites ye but does nay damage.  Ye hit tha quokka. _Ye kill tha quokka!Ye haf reached level 5!= h̖/  --more--> hN] 40/405/512 5 0%  Yer demonic ancestry asserts itself... _An icy envelope takes form around ye.> hN X[?25h[?0c  Search fer what [? fer help]? ? h[?25l[?1c14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 falchionb - [D:3] a +0 flail  c - [D:3] a +0 hand axe  d - [D:3] a +0 leather armour (1 further duplicate)  e - [D:3] a +0 trident  f - [D:3] a +0 whip  g - [D:3] a boomerang  h - [D:3] 4 stones (5 further duplicates in 1 pile)  i - [D:3] a +0 mace  j - [D:3] an escape hatch in the floor  k - [D:3] a +0 club  l - [D:3] a stone staircase leading up  m - [D:3] a stone staircase leading up  n - [D:3] a teleport trapB hLevel 3 of the Dungeon<<>(Press ? for help) ###########.....##.....# #........########.######.....# #.######.........#..##.....# ##.## ##########.#.##############.....# ##...####.......................# ##.....###.....##.###.#######.#.### #.......##########.....##.###.# #.#.# #.............................# #.#.### #<......#########....#.##.##..# #.#...#  ###.......# #....#.##.##..### #.#...###  .......(..# ######.......#.##...)#####.......#  ###.......####..........#...##.##.).).........# #^.........#..###.#.#.....##.##.#####.......# #.......##.#..#...##>#.#..##.##.# #.#...#######..####......#.#)##.#..##.##†#####.#...##..# ###..B h6v.............#.##..........###.<#  #.######...................##.# #..#   ....  #.##.###.####.########.##.... ###.## #.##.# #.# #.##.# #.###.  ### #.##.# #.# #.##.# ..   ..  #.##.# #.# #.##.###.   ## ...... ... ..#  #.##.  ###### #.# #..  #.#B hAPB hVQB hISFkuniqs tha RuffianDemonspawnHealth: 40/40 ========================Magic: 5/5========================AC: 12  Str: 16EV: 9Int: 11SH:  4  Dex: 12XL:  5 Next:  0% Place: Dungeon:3B hTUTime:Quill Ye hit tha quokka. _Ye kill tha quokka!Ye haf reached level 5!Yer demonic ancestry asserts itself... _An icy envelope takes form around ye.Search fer what [? fer help]? .B hWZ,B hA\B h\% _B h.m4B hmBB hvB hwB hxB h4zB hz,B h|B hY}B h2,B hB h.B htB h?B hQB h,B hB htB hKB h B hB hB h,B hB hGB hB hПB hB hͣB h>B hB hB hB hq,B h@B hB h,B hB h$B hNB hB hB h B h,B h/B h%B hxB hDB hfB h B h,B h,B hZB h,B hFB hB hKB hB hB h<Y  Items 'ere: )) ÷÷.B h"B h _B hB h+B hw ,B h B h####.#.##############.....###.......................##.....##.###.#######.#.### ##.....##.###.# #.#.# ..............# #.#.### #....#.##.##..# #.#...# B hg#....#.##.##..### #.#...### #.......#.##...)#####.......# ......#...##.##.@.).........#Noise: --------- 1722.2 (25.0) #.#.#.....##.##.#####.......#-) Nothing wielded ..##>#.#..##.##.# #.#...###Throw: 4 darts (poison) #.#)##.#..##.##†#####.#...# B hYd...........#.##..........## ###...................##.##.##.###.####.########.##.##.# #.# #.##.##.##.# #.# #.##.#-B hB hm _Items 'ere: ( ))) [ ÷.B h?F B hI Pick up what? 16/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 flail  B hK cb - a +0 hand axe  c - a +0 whip Missiles (select all with ()d - a boomerang Armour (select all with [)e - a +0 leather armour Carrion B hK an orc skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]C hV<  d + a boomerang[Enter] accept (1 chosen)C h C h" C h0( K####.#.##############.....#kuniqs tha Ruffian##.......................#Demonspawn#.....##.###.#######.#.###Health: 40/40 ======================== ##.....##.###.# #.#.#Magic: 5/5======================== C h) N..............# #.#.###AC: 12  Str: 16 #....#.##.##..# #.#...#EV: 9Int: 11 #....#.##.##..### #.#...###SH:  4  Dex: 12 #.......#.##...)#####.......#XL:  5 Next:  0% Place: Dungeon:3 ......#...##.##.@.).........#Noise: ---------  Time: 1722.2 (0.0) #.#.#.....##.##.#####.......#-) Nothing wielded ..##>#.#..##.##.# #.#...###C hP+ Throw: 4 darts (poison) #.#)##.#..##.##†#####.#...#Quill ...........#.##..........## ###...................##.##.##.###.####.########.##.##.# #.# #.##.##.##.# #.# #.##.#Ye haf reached level 5!Yer demonic ancestry asserts itself... _An icy envelope takes form around ye. _Search fer what [? fer help]? . _Items 'ere: )) ÷÷. _Items 'ere: ( ))) [ ÷.C h0 C h0 +3.2 (1C h5 C h7 % _q - a boomerangC h̿C hC hC h&C hEC hC hC hhC h  Ye see 'ere a ball python corpse.C h09C h: _C hs;C hm=C h%@,C hAD hD h5!...##>#.#..##.##.# #.#...### .#.#)##.#..##.##†#####.#...# ............#.##..........####...................##.#  #.##.###.####.########.  #.##.# #.# #.# #  #.##.# #.# #.# #.#  #.##.###.####.# #.#  .............@# #.# 32.2 (9  ########.####.....# #.#  #.# #####)# #.#  #.# # #.### #.D h'..# ###.# #.######.# #........#D h83.2 (10.0) _Found a rapier.D h &RD hu1D h3D h5,D hM6D h#8D h9,D h:D h;D h"=D h7>,D h?D hA,D hBD hCD h-E,D hFD hZHD hI,D hK,D hM,D h,ND hOD hpU#..#...##>#.#..##.##.# #.#...## .....#.#)##.#..##.##†#####.#...# #....#.##....## #.######.............##.# ... #.##.###.####.########.# #.## #.##.# #.# #.# #.# D h-Y### #.##.# #.# #.# #.# #..####.# #.# ....##### #.# ########.####.....# #.# #.# #####)# #.# #.##.# #.##g #.# #.####.#.# #...# g   hobgoblin (asleep)#. #.# ###.# #. #.######.#  #........#D h[{ 45.2 (12  A hobgoblin comes inta view.D ho`~g.gD hb6===6.2 (13D hdD hg+ _Tha hobgoblin shouts!D h9 )> )##.#..##.##† .. ..  #.   #.# #.# #.#   #.# #.# #.#  #.##.###.####.# #.#  .........@....##### #.#  ########.####.....# #.#  #.# #####)# #.#  #g# #.# #.#  #. #.#  #. #.#  #. #.#  #. D h X> )##.#..##.##† .. ..  #.   #.# #.# #.#   #.# #.# #.#  D hk #.##.###.####.# #.#  .........@....##### #.#  ########.####.....# #.#  #.# #####)# #.#  #g# #.# #.#  #. #.#  #. #.#  #. #.#  #. D h D h D h D hy ` _A hobgoblin be nearby!D hBW......#.#)##.#..##.##†#####.#... ##...............#.##..........##  #.######...........##. .... #.##.###.####.########.# ##.## #.##.# #.# #.# #.#  ### #.##.# #.# #.# #.# #.##.###.####.# #.# ..............##### #.# ########@####.....# #.# D hC#.# #####)# #.# #g# #.# #.# #.# #.# #.## #.# #.# #... #.# #.# ###. #.# #.######. #.# #........ #######..D hDD hI:g.D hJB---7.0) _D hOD h!^D haW=--8.1 (0.9D heD hUi _Ye barely miss tha hobgoblin. Tha hobgoblin barely misses ye.E hR<  Ye punch tha hobgoblin!E hZh†E hO%19.0 _Ye kill tha hobgoblin! _Nay target in view!E hPJE hkgw _  Ye see 'ere a hobgoblin corpse. _E htJE h.R _Ye now haf 126 gold pieces (gain'd 11). _Ye now haf 140 gold pieces (gain'd 14).E hz #.# #.. #.# #.. #.# #.. #.# #.. #.#  ... #.#   #.#   #.# #@#-.o......####...... #......###...##... o   orc (asleep).... #?.#### ### E h> 68.0 (19.0)  An orc comes inta view. It be wieldin' a +0 flail..oo==9.0 (20E hA; _Tha orc shouts!E h Quiver which action? ([-] to clear)  a - Throw: 4 darts (poison) (quivered)b - Throw: boomerang [*/%] inventory [^] all abilities[!] focus mode: off|onF hF h}a#.##.. kuniqs tha Ruffian#.##.. Demonspawn#.##.. Health: 40/40 ========================#.##.. Magic: 5/5F hҲ========================#.#... AC: 12  Str: 16#.#EV: 9Int: 11#.#SH:  4  Dex: 12#.#XL:  5 Next:  1% Place: Dungeon:3#@#Noise: ==-------  Time: 1769.0 (0.0)..o.....#-) Nothing wieldedF h###......Throw: boomerang#......##Quill #...##.##... #.#o   orc.... #?.#### ### _Nay target in view! _Ye see 'ere a hobgoblin corpse. _Ye now haf 126 gold pieces (gain'd 11). _Ye now haf 140 gold pieces (gain'd 14).  An orc comes inta view. It be wieldin' a +0 flail. _Tha orc shouts!F h<F hhF h|  #.#  #.#  #.#  #.#  #.#  #.# #.# #.# #@# ..o.....# ###...... #......## #...##.# #... #.# .... #?. #### ###F hN  #.#  #.#  #.#  #.#  #.#  #.# #.# #.# F hP #@# ..o.....# ###...... #......## #...##.# F h Q !#... #.# .... #?. #### ### F hY F h![ F hc F hg E _An orc be nearby!F hi F h P #.# # #.# # #.# # #.#  #.#  #.## #.######.##.#...o...@.#F hA {####.........J. ###### #...##. #... #.#..... #?.>#### ###J   endoplasm (asleep) F h  An endoplasm comes inta view.Found a stone staircase leadin' down.F hF h!.oJ.JF he"5--70.0 (1F h(F h"7[  #.# ##. #.# ##. #.# ##. #.#F h/8 #. #.##. #.# #. #.#.#####.##.#.o.@..##F h9.J.. #......###### #...##.#  #... #.# ..... #?. >####. #####. _Tha endoplasm quivers.F h;F h]=F hgR.oJ.--1F hTF hVG hW  Ye hit tha orc.  Tha orc be lightly wounded.G hJ. =9 (0.9G h"G h| _Tha orc be struck by yer quills. Tha orc barely misses ye.Ye punch tha orc!G hG h} )J.J   endoplasmG hg:22.9 (1.0 _Ye kill tha orc!G hR#.# #.#. #.# #.#. #.# #.#. #.# .#. #.# #. #.# #. #.# .#####.##.# ......).@.# #####.....J..... #......###### #...##.# ..... #?. >####. #####.J.-3G h+  Ye hit tha endoplasm.  Tha endoplasm be lightly wounded.=4.8 (0.9 _Tha endoplasm barely misses ye.G h)T8 #.#  #. #.#  #. #.#  #. #.#  #. #.# #. #.# #. #.# .#####.##.# ......).@J# G h-U#####...........  #......######  #...##.# #... #.# ..... #?. >####. ####  #.G h5 #.#  #. #.#  #. #.#  #. #.#  #. #.# #. #.# #. #.# .#####.##.# G hY......).@J# #####...........  #......######  #...##.# #... #.# ..... #?. >####. ### #. G hHG hG hOG ha _An endoplasm be nearby!G hȈ :  Ye hit tha endoplasm.G h 1.G h¸ K35.8 (1.0G h b _Ye kill tha endoplasm!G h G h G ha I _Nay target in view!G he vG h _G h ,G h ,G hQ ,G h G h/ G h ,G h! G h ,G h G h ~ _g - 6 scrolls labelled REINIPN ANTAX (gain'd 1)G h JG h"! BG h%# G h)$ G h% ,G h& G h' G hV) ,G h* G h, G h@. ,G h=/ G h0 G h4 BG h5 G h,8 G h ; G h2< G h{= G h> ,G h@ G hgB G hoC ,G hgD G hG ,G hH ,G hK G hL G hM G hrN G hXO G hP ,G hR G hFY  Thar be a stone staircase leadin' down 'ere. _G hZ G h\ ,G h] G h^ G h` ,G ha G ha G hc G hc ,G hf G h%m  #.##.#  #.##.#  #.##.#  ## .#####.##.#  .. ......)...##### #. #####.........##.###. #......#### K......### #...##.# .......@.#####...##.####-G hCn  ##...............##.........####...>####.#########. ###### #.# #.# #.#K   kobold (asleep) #.# .#G hp 097.8 (22.0)G ht i.KKG h{u F-8.8 (23G h(y G h%~ u _A kobold comes inta view. It be wieldin' a +0 dagger.H hH hInnate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.H haYour auxiliary armour is melded.b - You are partially covered in yellow scales. (AC +2)c - A meltable icy envelope protects you from harm. (AC +4)d - A meltable shield of frost defends you. (SH +4)I hPA quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________ Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 3 1d4 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 3.2 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. Stash search prefixes: {talisman} Menu/colouring prefixes: identified talismanJ h8 Innate Abilities, Weirdness & Mutations  a - You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded.  b - You are partially covered in yellow scales. (AC +2)  c - A meltable icy envelope protects you from harm. (AC +4)d - A meltable shield of frost defends you. (SH +4)K h#.##.#kuniqs tha Ruffian#.##.#Demonspawn#.##.#Health: 40/40 ========================## .#####.##.#Magic: 5/5========================.. ......)...#### AC: 12  Str: 16# #. #####......... EV: 9Int: 11##.###.#......#### SH:  4  Dex: 12.......### #...##.#XL:  5 Next:  3% Place: Dungeon:3.K.....@.#####...##.#### Noise: ---------  Time: 1798.8 (0.0)##...............##..... -) Nothing wielded....####...>####.##K h)Q##### Throw: boomerang##. ###### #.#Quill #.##.#K   kobold#.#.#Ye hit tha endoplasm. _Ye kill tha endoplasm! _Nay target in view! _g - 6 scrolls labelled REINIPN ANTAX (gain'd 1) _Thar be a stone staircase leadin' down 'ere. _A kobold comes inta view. It be wieldin' a +0 dagger.K hK h|  _Unknown command.K h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.9   3.0   0   g - Spellcasting   0.0   1.2  -1           b * Unarmed Combat   3.9   4.8  -1       c - Throwing   0.0   1.2  -1   h + Shapeshifting 3.2   5.7  -2                 h m   d - Armour   0.0   1.2  -1      e + Dodging2.5   3.6  -1       f - Stealth   0.0   1.0   0                                                     h& 37m                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsM h #.##.#kuniqs tha Ruffian#.##.#Demonspawn#.##.#Health: 40/40 ========================## .#####.##.#Magic: 5/5========================.. ......)...#### AC: 12  Str: 16# #. #####......... EV: 9Int: 11##.###.#......#### SH:  4  Dex: 12.......### #...##.#XL:  5 Next:  3% Place: Dungeon:3.K.....@.#####...##.#### Noise: ---------  Time: 1798.8 (0.0)##...............##..... -) Nothing wielded....####...>####.##M h e##### Throw: boomerang##. ###### #.#Quill #.##.#K   kobold#.#.# _Ye kill tha endoplasm! _Nay target in view! _g - 6 scrolls labelled REINIPN ANTAX (gain'd 1) _Thar be a stone staircase leadin' down 'ere. _A kobold comes inta view. It be wieldin' a +0 dagger. _Unknown command.M h [[?25h[?0c  Search fer what [Enter fer "."]? N hc[?25l[?1caux _Cannae find anythin' matchin' tha.O h( #.##.# #.##.# #.##.# ### .#####.##.# ... ......)... # #.# #####.....##.###.# #.......### #...##.#.K....@..#####...##..##...............##.####...>####.#. ###### #.## #.# #.#  #.#  .#.K9.8 (1 _ #.##.# #.##.# #.##.# #### .#####.##.# ... ......)... # #.# ##O hbx####.##.###.# #.......### #...##.#.K..@...#####...##..##.###.....####...>####.#.. ###### #.# #. #.#.. #.### #.#  .#.K800O h[  #.##.# #.##.# #.##.# #### .#####.##.## ... ......)... #. #.# #####.#.##.###.# #.......### #...##.##.....K@....#####...##..##.## #.....####...>####. ####.. ###### #.# #.. #.# ..S #.#S   ball python (constriction, asleep) ###. #.#K   kobold#. .#  A ball python comes inta view. S.SO h^ )Tha ball python hisses angrily.39-=1O he  O hf O hg ,_Tha kobold hits ye wit' a +0 dagger.O hm O ho SO hDp .O hq O h\r 40O hFs =O hs &2.7 (0.9O hx O h^{  O hW| O h} t_Ye hit tha kobold but do nay damage. Tha kobold hits ye but does nay damage.O h0  O hK  O h Ye hit tha kobold.O hĚ  O h› !O h~ SO hi .O h)  O h( 3Tha kobold be severely wounded.O hٟ O h6 O h !3.6O h O h  O hf O hw /_Tha kobold hits ye but does nay damage.  O hs Ye hit tha kobold.O h O h O h; I r)O hJ 1S.O hC dr   rat (wandering)O h| dYe kill tha kobold!A rat comes inta view.O h L=44.5O h. N _Ye block tha ball python's attack.O h! O h9  O h1Ye closely miss tha ball python.O h\Tha rat squeaks loudly.  Tha ball python be struck by yer quills.O h.r r39-==5.4O hmO h] _Tha ball python bites ye.  Ye hit tha ball python.O h†r   ratO h`40=--6.3O hO h`;N _Ye kill tha ball python!P h ####  # ... ) #. #.#  .#.##.###.#  ...r......###  #.....)@....# ...##..†....... #.....####...> ####.. ###### #.#  #.. #.#  ... #.#  ###. #.#  #. .# P h ####  # ... ) #. #.#  .#.##.###.#  ...r......###  #.....)@....#P hc ...##..†....... #.....####...> ####.. ###### #.#  #..  ... #.#  ###.  #.  P hP h9--P hP h#Z _A rat be nearby!P h/  #.##. #.##.## #.##... #### .#####.##. #. ... ......)...# #. #.# ######.#.##.###.# #......#...r......### #...##. #.....@.....#####...##..##..†.### #.....####...>####. ####..# ###### #.# #..# #.# ...# #.# ###.# #.# #.. .#P hC .r-7.3 (1.0 _  #.## #.## ### #.## ..# #### .#####.## #.. ... ......) # #.# #.# ##### #.#.##.###.# # #.### #...## #...r@).....#####...##.##..†.#####.....####...>####. ####..# ###### #.#  #..# #.# ...# #.#  ###.#P h-G #.# #.. .# _Ye see 'ere a +0 dagger.P hGM D=8P h)R P hT O _Tha rat barely misses ye.P h ~  Ye closely miss tha rat. Tha rat be struck by yer quills.P h 1.P h+ 559.2 (0.9P h1 P h: \ _Ye kill tha rat!P h; P h|@ P hB I _Nay target in view!P h_P hP hP h_ _Nay target in view!P hP hP hUI _Nay target in view!Q hi/Q h1Q h2Q h:6Q h9Q h:A= _Q hK #. #. #.### ### #.#.. ..###### .##### <. #.. ... ......) #. #.# #.# ##### #.#.##.###.# #... #...@. #...-10.2 (1.0 ##.....).....#####... ......##..†............#####.....####...>####.####..# ###### #. #..# #.  ...# #. ##.# #. hEMw49m #... Q hRQ hUE-1.2 (2Q hZQ h~^9 _Found a stone staircase leadin' up.Q hc4Q hQ hQ htQ hQ hQ hQ hQ h8,Q hNQ h}Q hQ hQ hQ hV,Q h`,Q hQ hQ h,Q hQ hQ hQ h,Q h9Q hmQ hoQ h7,Q hRQ hlQ h.,Q h7Q h`Q h+,Q he,Q h Q h!L _Ye now haf 155 gold pieces (gain'd 15).Q h#Q hi$4Q h%Q h&Q h',Q h(Q h)Q hS*,Q ho+Q h,Q hq-Q h'.Q h/Q h0Q h1Q h2Q h3Q hC5Q h5Q h6Q h7Q h8Q h9Q hA:Q h;Q hm<Q h%=Q h=Q h>Q h'@Q h@Q hAQ hCQ h.EQ hEQ hFQ hHQ h7JQ hJQ hKQ hLQ hNQ hNQ h~OQ h|PQ h$RQ hRQ hSQ hTQ hUQ hVQ hiWQ h_XQ hYQ hZQ h5[Q h\Q hZ]Q h^Q h^Q h_Q ha,Q hbQ hJdQ heQ hfQ h?gQ h^hQ hiQ h1l,Q hmQ h$qQ hqQ h'sQ hMtQ hu,Q hvQ hxQ hxQ hyQ hmzQ h{Q hʁ#.# .[##.# #.##.#  #.# ## #.#  #.# . #.#  #.#.# #.# ######.#.# #. #.# #........# #. #.#  #@# #.##.# 47.2 (36.0) #.# #.##.#  #.# #.##.# ########## #.# #.##.# Q hƂ...#.....#######.#####.##.# ##..<.##..............)...######. ###.#.##.###.########............ # #.#.##.###.# #......####### # #..........### #...##.#Q hB8.2 (37Q hQ h- _Found a leathar armour.R h]R hR hR h_ _Nay target in view!R hXR hR hI _Nay target in view!R h 4R hR h} _Nay target in view!R hnR hI _Nay target in view!R hw4R hyR h~R hR h _R hyR h,R h0R hR h,R hR h_R hR hɞR hR hR h,R hR hR h,R h'R hR h8,R hjR h[R hԳ,R hǴR hR h,R h R hcR hk,R hIR hR h,R hR hvR hR hrR h#R hR hC,R hvR hR h ,R h5R hjR hR h@R hR hR hR hR hqR hhR h#.########.####... #†# ####R h## l.[#  #####.... #.#.## .#  #........# #.##.# l   frilled lizard (asleep) ######.### #.##.#R h #.# #.##.# #.# #R h 65.2 (1  A frilled lizard comes inta view.R hoe.llR h45==6.2 (18R h5R h8 _Tha frilled lizard hisses angrily.R hK v #. #†#  #.#  #.#  #.# R hNM  #.#  ######## #.#  #....l[# #.#  #@# #.#  #.#  #.#.....##.#  #.#.  ######.#.#   #........#   ######.###   #.#   #.#  R hN R h X #. #†#  #.#  #.#  #.#  #.#  ######## #.#  #....l[# #.#  R h #@# #.#  #.#  #.#.....##.#  #.#.  ######.#.#  #........#   ######.###  #.#  #.#  _A frilled lizard be nearby!S h̟?  Ye hit tha frilled lizard.S h,E†S h -7.0) _Ye kill tha frilled lizard!S hS h$ _Yer Unarmed Combat skill increases ta level 4!S h8-S hS hI _Nay target in view!S hG4S hڳS hp} _Nay target in view!S hHS h S h;_Nay target in view!S hS h(S h׹S hټS htS h% _S hS hAE  Ye see 'ere a +0 leathar armour.S hS h _S hOS hS h,S hWS hS h ,S hS hS h,S hQS hS hS hS h"S h, ,S h,S hXS h",S h.(BS h!3S hz=S h@S hsBS h{CS hES h,HS h%KS h]LS h+NS h8PS hORS hISS hTS hVS hYS hcZS hO\S h_S hCaS h@bS hcS h!fS hchS h`iS hkS hmS hEpS hAqS hrS huS hx,S hzS h}S h,S h S hS htS hS hkS hS h`,S hS hS hBS hXS h̠nS h #..# #..........### #...##.##..####.....).....#####...##.#........##..†............##..##.#####.....####...>####.#####.# ####..# ###### #.##.########..# #.##...........#  #.############.######## #.##.@......< .#-93.2 (26.0)##########       S hK-4.2 (27 _Found an 'scape hatch in tha ceilin'.S h  4S h/ S h] S h S h S h ,S h ,S h S h ,S h S h" S h S h S hZ S hQ! ,S h " S hi$ Q  Thar be an 'scape hatch in tha ceilin' 'ere.S h'% S h& 6 _S h' S hr( ,S h+) S h * S h* S h+ ,S h_. BS hB/ S h*0 S h'1 ,S h1 S h4 BS hR5 ,S hJ6 S h7 ,S h8 S hI: ,S hV; S h< S h> S h> S h? S hA S h-B S hB S hC S hD S hF ,S hjI S h&K S h}M ,S hzN S h^O S hP S hR ,S hS S hZ S hU\ S h] S h^ ,S h_ S ha S ha S hb S h{c S htd S h6e ,S hwf S hg S hh ,S hi S hj S hk ,S hm S hs #.#.# #.##.# #..# ....# #.##.# ## #..# #.### #.##.# .. ...# #.# #.##.# ># #.# #.##.# .# #.# #.##.# .# #.#####.##.# .# S h2u ~.......)...######.# ######..........@.# 921#......######## # #...##.# #####...##.####### ........##........ ..>####.########## #### #.##.# #.#S hx S hy ,2.2 (28S h} S h ; _Found a stone staircase leadin' down.T hG+T h.4T hT0T hV2T h 4,T hJ`T hKT hM,T hMT hPQ  Thar be a stone staircase leadin' down 'ere.T hQT hR6 _T hTT h/U,T hVT hWT hXT hZ,T h [T h/\T h\,T h^T h^T h`,T h`T haT hb,T hcT hdT he,T hfT h2h,T hiT h$jT h kT hl,T hnmT ht.# #.######.#  .# #........# .# #######..# .# #..#  .# #..#  .# #..#  .# #..#  .# #########..# T hu .# #..#  37.2 (15 .# #>########.#  .# #.# ..# .# #.# #(## .# #.# #.  .## #.    .......#.   .########.   .#   T hyB8.2 (16T h'}T h~% _Found 7 stones.T h:AT hBT h`DT hHT h]T hdK#.# #..# #.# #..# #.# #..# #.# #..# #.# #########..#T hfh #.# #..........# #.# #>########.# #.# #.# #..# #.# #.# #@##T h9gO 40.2 (2.0) #.# #.#  .######.# # ........# #. T hCh.######## #.# #.# #.# #.###### #.# #........ .(# #########T h"mT hNn+1.2 (3T hrT h/vb _Found 6 stones. _Ye see 'ere 7 stones.U hn _U h#>#########.# #..##.# #(###.# #.# ..######.# #.# .........# #.# ..######## #.#  # ######  6.2 (5...........>..( ########### 7.2 (6 _Found a stone staircase leadin' down.V hy4V h/{V hٷV hV h  Ye see 'ere 6 stones. _V hx  Ye see 'ere 7 stones. _V hKpV h=MV hLNV hTV hVV hXV hXV hYV hY[V h]BV h_V h `V h`V haV hbV hcV hdV hEeV hgV hAhV hiV hiV hjV h,lV hlV hmV hSt=  Ye see 'ere a +0 rapier.V hvV hv _V hwV hxV h!z,V hzV hy|V h@}V h}V h~V hV h ,V hɁV hV hoV hȅV hnV hZV hqV hJV hV hV hNjV h}V h6V hV hV h,V hҐV hV hՒV hV hV h ,V h]V hV h,V h8V hV hDBV hV hˡV h6V hV hV h,V hV hV h,V huV hV h,,V hV h,V h,V hV hV h,V hV h<V hV hYV hV hV h`,V hV hV hV hV h~V hC, #.......##.#..#...##>#.#..##.##  ####..####......#.#)##.#..##.## #..# ###...............#.## #.<# #.######............ #..# .... #.##.###.#### V hz #.... ###.## #.##.# #.# #  #.###. ### #.##.# #.# #  .. ..#.########.##.###.####  ##. ###...@................  #. #.###############.#### #÷# ##.##.##.##.##########.##....†[##.#V h096.2 (49.0)V h,7.2 (50V hCV hd _r - a scroll labelled OCA CIBUORYTRAV h V hV hjV hV hV hV hqV hhZDV hf,V hhV hiV hj,V hrkV hTlV h!m,V hnV hoV hQp,V h@qV hsBV hotV huBV h3wV hyBV hzBV h|,V h}BV hV hĀBV h+,V h,V hxBV hFnV hٍnV hV hBV h`V hV hV hV h V h' ##.## ###### ##...##  ##.....##  #.......########## #................. #<......#########. #######.......# #. ...B.......(..# ######. ###@......####...... #^.........#..###.#.......##.#..#...####..####......#.#..# hN;49m ###......#.<######.##### B   bombardier beetle (asleep)##..##.....##### #......###.##...######.###...####2065.2 (68.BB6.2 (69 _A bombardier beetle comes inta view.W hz #.######...... ######## ##  ##  ########## #......... #<......#################.......# #.....B.@....(..# ##############.####.... #^.........#..### #.......##.#..#.####..####......# #..# ###..... #.<######.#### ##..##......# ##### #...#.##.B7.2 (1.0)W h W hޥ Ye hit tha bombardier beetle.=8.1 (0.9W ht? _Tha bombardier beetle be lightly wounded.W hX?  Ye hit tha bombardier beetle.  Tha bombardier beetle be moderately wounded.9.0 _Tha bombardier beetle closely misses ye.Ye hit tha bombardier beetle.9 _Tha bombardier beetle be heavily wounded.W h2   Ye hit tha bombardier beetle.  Tha bombardier beetle be almost dead.  Tha bombardier beetle sprays incendiary fluid at ye.Tha burnin' spray hits ye.  Yer icy defences dissipate!W hF{ W h|  8  0 ==70.8Fire Quill W h- W h\ _Ye be cov'red in liquid fire! Move or burn!Ye punch tha bombardier beetle!W hV e †  W hZ >Ye kill tha bombardier beetle!W h° k 38/41--30--W hܱ U1.7 _Tha liquid fire burns ye!W h W h h _Yer Fightin' skill increases ta level 3!X hW##.## ##########.. ##..##..#########..........#<#################.......# #.......†.....(..# ######.########@......####...... #^..#..####.......##.#..#...####..####......# #..# ###......#.<######.#######..##......###### #......###.###...######.#####X hT  Ye shake off some o' tha fire as ye move.4--------2.7 (1.0 _Tha liquid fire burns ye!- _Unknown command.X h .##.## ###...## ###.....## #.#.#.#.#<......##.#.# #.X h c......†.....(..# ######.##.####.#^.#..###.##.##.#..#...#####..####......#.##..# ###.#.<######.# ##..##......# # ##### #......###.## # #...######.###...#### # X h E3X h X hB  X hl O_Ye shake off tha liquid fire.X h ##.## ###...## ##.##.....## #.#.#.#..#<......##X hٙ e.#.# #.......†.....(..# ######.##.####.#^.#..###.#.#.##.#..#...#####..####......#.#)#..# ###.#.<######.######.##..##......# #.##### #......###.## #.#...######.###...#### #.X h R4X h X hɖ L##.## #.##...## ##.##.....## #.#.####.#..#<......##.#.# #.X hD <......†.....(..# ######.##.####.#^.#..###.#.##.##.#..#...##>####..####......#.#)##..# ###.#.<######.######.##..##......# #.###### #......###.## #.##...######.###...#### #.#X h X hˤ `5=--5X h X hg Y hD##.## #.###...## ##.##.....## #.#.####.#...#<......##....#Y hG#.# #....#......†.....(..# ######.##.####.#^.#..###.#.#.#.##.#..#...##>#####..####......#.#)##..# ###.#.<######.######.##..##......# #.###### #......###.## #.##...######.###...#### #.#Y hMY hN&6Y hSSY hUY h ##.## #. ##...## ## ##.....## # #.#### #.. #<......##.... #.# #.... ......†.....(..# ###### ##.#### #^.#..###.#.# #.##.#..#...##> ####..####......#.#) #..# ### #.<######.###### ##..##......# #. ##### #......###.## #. #...######.###...#### #. hmY hY h&7Y hLY hY hY hY hY h(M _Thar be nay items 'ere.Y hy? _Y h9T6==  Ye see 'ere a bombardier beetle corpse.Y h`7= _Y heY hyf[8=Y hLgY hh,Y h^iY hrkY hclY h5m,Y hnY hoY h{pl9=Y hSqY h-rY hr,Y hsY htY hju,Y h)vY hvY hw,Y hxY hcyY hLzc40=Y h{Y h{Y hB},Y h~Y h~Y h,Y hY hY hP,Y hY h Y h1==Y hЅY hɆY h,Y h҈Y hˎ #.   #<  ################  #.............†...  #.############## Y h. #.# #^  #.#  #  #.# ###  #@#  #.#  #.##  #.# #####  # #...###### # #.......g   hobgoblin (asleep)  #.# #...######  #g. ##.##  #.# Y h̒099.7 (22.0)Y hegg.Y h`.100.7 (23Y h>Y h\ _A hobgoblin comes inta view.Y h  #< ### #.............†... #.# #.# #^ #.#  Y h{ "#.#  #@# #.# #.# #.# #####  #.#  #.#  #g#  #.. ##.##  #.# Z ht#< ### #.............†... #.# #.# #^ #.#  #.#  #@# #.# #.# #.# #####  #.#  #.#  #g#  #.. ##.## #.#  _A hobgoblin be nearby!Z hy<################..............†..##############...# #^...##. ######...#####......g######..#.## ## #.# #####Z h=},Z h(:g.Z hk12  4 1.7 (1.0)Z hZ h ################..............†.############## #^.## ######...#####g.......######.Z hɐ#.## ## #.#  #####....... _Yer icy envelope be restored.Z hZ h:g.Z hcB=2Z hZ hbZ h.............†.############## #^.## ######g...#####.......######.#.## ## #.#  #####.......########=3  _Ye block tha hobgoblin's attack.  Ye hit tha hobgoblin.  Tha hobgoblin be almost dead.4.6 (0.9Z h@ _Tha hobgoblin hits ye but does nay damage.Z h  Ye completely miss tha hobgoblin.Tha hobgoblin be almost dead.Tha hobgoblin be struck by yer quills.Z hh†Z h525.6 (1.0Z hZ hb _Ye kill tha hobgoblin!Z hZ hZ h1I _Nay target in view!Z hw& _Nay target in view! _Nay target in view!Z h8 Z h: Z h> Z hG _ _Nay target in view!Z hH Z hM Z hP I _Nay target in view!Z h Z h ,Z h Z hȒ Z h% % _Z h L _Nay target in view! _ Ye see 'ere a hobgoblin corpse. _Z hk Z h ,Z h Z hJ BZ h Z h3 Z h Z h5 Z h Z h۾ Z h ,Z hU Z h) Z h ,Z h Z h Z h ,Z h' Z h Z h ,Z h Z h BZ hA Z h@ Z h ,Z h Z h Z h ,Z h Z h Z hD ,Z hC Z hJ Z h" ,Z h Z h Z h ,Z h Z h Z h ,Z h Z h Z h^ ,Z hR Z hN Z h ,Z h Z h Z h ,Z h Z h0 ,Z h Z h Z h Z h{ ,Z h Z h Z hQ ,Z hr Z hm Z h ,Z h Z h BZ h Z h Z h ,Z h Z h Z h ,Z h Z h Z ha ,Z h| Z hx Z h* ,Z h) Z h7 Z h ,Z h Z h Z h ,Z h Z h ,Z h Z h Z hA Z h ,Z hG Z hm Z h ,Z h: Z hY Z h ,Z h Z h   #.# #.############.##  #.# #............#.#  #.# ############.#.#  #.#  ###### Z h R #.#  #... ####  #.#### ## #..# #....†[  #....#r#..#######.  ####.# ##..##. #.# ####. #.Z h - #.# #....# #. #.# #.##..# ###### #.# #.###..# #...... #.####.## #..# ######. Z h< ;#.......# #..# #. r   rat (asleep) ######### #... #. ############# #. #.....#......Z hQ 043.6 (38.0)Z h f.rrZ hA F-4.6 (39Z h" Z h$ V _A rat comes inta view.[ h #.#   #.#   #.#   #.# ######  #.# #...  #.#### ## #..# #....†[  #....# .#..#  ####.# ##r.#  #.# ####.@#  #.# #....##  #.# #.##..#  [ h#.# #.###..#  #.####.## #..#  #.......# #..#   #...   [ h$# #.#   #.#   #.#   #.# ######  #.# #...  #.#### ## #..# #....†[  #....# .#..#  ####.# ##r.#  [ hZ&#.# ####.@#  #.# #....##  #.# #.##..#  #.# #.###..#  #.####.## #..#  #.......# #..#   #...   [ h+[ hj,[ h1[ hy4Z _A rat be nearby![ hiO=5.5 (0.9)[ hp[ hy| _Ye barely miss tha rat. Ye block tha rat's attack.  Ye hit tha rat.[ h6i.[ h6.4 _Ye kill tha rat![ hGa [ h'c [ hh [ h)s _ _Nay target in view![ ht [ hz [ hG} I _Nay target in view![ hd J[ hc [ h( [ h( ; _[ h v[ h B[ hx [ h  #..........# #..#.########.# ### #...######.###.###.......... ..# ##.## #......#.########## #.# #.# ######..## #.# #.############.## #.# #............#.# #.# ############.#.# #.# ########### #.# #.#.#@..# ######## -52.4 (6.0 [ h y#.#### ##.#..#..# #....†[# #....# #.#..## ).# ######.# ####.# ##..## ..# #.####.# ####..## ..# #.#.#.# #....## .# #.#.##.# #.##..# ######.#.##.# #.###..# #........##.####.## #..# ######.###[ h [ hD E-3.4 (7[ hd [ h # _Found a club.\ h\ hC##.## #......#.####  #.# ######..##  #.############.##  #............#.#  #####.#.#  ########### #  #.#.#...#.#g######## ####.#..#..#.##....†[# .#.#..###@.# ######.#  ##..## ##..# #.####### ####..## #..# #.#..... #.# #....## ..# #.#.###. #.# #.##..# ..######.#.# # #.# #.###..# ##........# #. g   goblin (asleep) #.####.## #..# ######.###\ h[40m #. #.......# #..#  #.# #. ######### #...  #.# #. 6.4 (3  A goblin comes inta view. It be wieldin' a +0 club.\ ha.gg\ h J====7.4 (4\ hp\ hf _Tha goblin shouts! _Ye see 'ere a +0 club.\ hjX ##.##  #.#        ########### #  #.#.#...#.#.#  #..#g##....†[#  #@.#   \ hm ##..#   #..#   ..#   ..#   ##  #..#   #..# #.#  #... #.# ] h[ ##.##  #.#        ########### #  #.#.#...#.#.#  #..#g##....†[#  #@.#    ##..#   #..#   ..#   ..#   ##  #..#   #..# #.#  #... #.# ] h] h] h] hI] _A goblin be nearby!] h t ##.##  #.#        ########### #  #.#.#...#.#.#  #..#g##....†[#  #@.#    ##..#  ] h #..#   ..#   ..#   ##  #..#   #..# #.#  #... #.# ] h}T  ##.##  #.#        ########### #  #.#.#...#.#.#  #..#g##....†[#  #@.#    ##..#   #..#   ..# ] hU   ..#   ##  #..#   #..# #.#  #... #.# ] h[Y ] hZ ] hp] ] h_ ] _A goblin be nearby!^ hh<##.## #......#.##.# ######..## #.#.## #.#.# #.#.# ############# #.#.#...#.#.##  ##.#..#..#g##....†[# # #.#..###)@# ######.# ^ h@.# ##..## ##..# #.# .# ####..## ##..# #.#.....# .# #....## ..# #.#.###.# .# #.##..# ..######.#.# #.# .# #.###..# .##.# #.# .####.## #..# #.######.### #.# .# #..# # #.# #.# #... #.# #.#^ hI^ h\K`=---8.4 (1^ h!R^ hh{ _Tha goblin barely misses ye.Ye hit tha goblin.^ hli)^ hX3---9^ hя^ hI _Ye kill tha goblin!^ ht^ hu^ h|^ hz_ _Nay target in view!^ hr^ h]^ h@I _Nay target in view!^ h*J^ h } _Nay target in view!^ h _ _Nay target in view!^ hWu ^ hw ^ hKx ^ h^~ ^ h ^ hɑ v _  Ye see 'ere a +0 club.^ h˓ ^ h _^ hϗ ^ h ^ h ,^ hj ^ h ^ hl .############.##  #............#.# ####.#.# # ############## #.#.#...#.#.######### # ##.#..#..#)##....†[## # #.#..###).#.######.# # # ##..## ##..## #.######## # ####..## ##@.# #.#.....##- # #....##(.!...#.#.###. # #.##..##r..##..######.#.# #.# # #.###..##. ..##........# #.# ####.## #..# .#.######.### #.# ......# #..# .# # #.# [^ h 34m#.## r   rat (asleep) ####### #...# #.# #.## ############# #.# #.## #.....#.....#######.#####.## 62.4 (3  A rat comes inta view.Found a bubblin' inky potion an' 2 curare-tipped darts.  Tha rat squeaks loudly. Ye hear an angry hiss.S.rS   adderr   rat===3.4 (4^ h o _An adder comes inta view._ hw #............#.  ############.#.#  #######  #.#.#...#.#.######## ## ##.#..#..#)##....†[# .# ##).#.######.# _ he.# ##..##.##..## #.###### .# ####..##r..##..# #.#..... .# #....##(S!..@..# #.#.###. .# #.##..##.r.##..######.#.# #. .# #.###..##. ..##........# #. .####.## #..# .#.######.### #. .......# #..# .# ## #.# #. ######## #...# #.# #. ############# #.# #.# r   quokka (wandering) #.....#.....#######.#####.# r   rat #..##..<_ hږD.##..............)._ h_ h0_ h_ h_ h.r.!S.r_ hX5---4.4 (1_ h_ hP  #.#.# #.#.# # #.#.#...#.#.## ##.#..#..#)##....†[# ..# #.#..###).#.######.# #.# ##..##.##..## #. #.# ####..##.r.##..# #.#..... _ h#.# #....##(.!S@...# #.#.###. #.# #.##..##..r##..######.#.# #. #.# #.###..##.# ..##.# #. #.####.## #..## .#.######.### #. #.# #..# .# ## #.# #.# #...# #.# #. # #.# #. #.....#.....#.#####. #..##..<.##.) _A quokka comes inta view._ h_ h .rYe block tha adder's attack. Tha rat barely misses ye._ hwP=--5_ hU_ h(R _Tha quokka barely misses ye._ h  Ye punch tha adder!  Tha adder be severely wounded.Tha adder be struck by yer quills._ hN .r   quokkar   rat  Ye kill tha adder!_ h6406.3 (0.9_ h^_ h*GMTha adder be struck by yer quills.  Ye kill tha adder!hit tha quokka.  Tha quokka be heavily wounded.rat bites ye but does nay damage. Tha quokka be struck by yer quills._ h_†r   rat_ hI17.2 _Ye kill tha quokka!_ h&  Ye closely miss tha rat. Tha rat be struck by yer quills.8.1_ h_ h"/ _Tha rat bites ye but does nay damage.  Ye barely miss tha rat. Ye punch tha rat, but do nay damage.Tha rat be moderately wounded.9.0_ h_ h; _Tha rat bites ye but does nay damage.` h6  Ye punch tha rat!` hWF†` h&9` h` h\ _Ye kill tha rat!` hi` h|_ _Nay target in view!` h=` h^` h` h_ _Nay target in view!` h)` hХ` haI _Nay target in view!` hV# #.#.# # #.#.# # # # #.#.#...#.#.## ##.#..#..#)##....†[#.# #.#..###).#.######.# ##.# ##..##.##..## #.  #.# ####..##..†##..# #.#  #.# #....##(.!@....# #.#.###  #.# #.##..##..†##..######.#.# #  #.# #.###..##.##..##.# #  #.####.## #..## .#.######.### #  #.# #..# .# ## #.# #  # ` hv #...# #.# #  # #.# #  #.....#.....#.#####  #..##..<.##. -70.9 (1.0 _` ho` h` hF y.# #.#.# .# #.#.# .# # .# #.#.#...#.#.# .#### ##.#..#..#)##....†[#.# #.#..###).#.######.##.# ##..##.##..## #.` h  #.# ####..##..†##..# #.# #.# #....##(.@.....# #.#. #.# #.##..##..†##..######.#.#  #.# #.###..##.##..##.#  #.####.## #..### .#.######.###  #.# #..# .# ## #.#  # #...# #.#  # #.#  #.....#.....#. #..##..<.##` h ` h @-1` h* ` h9 ` he +2.9 (2` h ` h2 Z _s - a bubblin' inky potiona h_#.# #.#.# #.# #.#.# #.# # #.# #.#.#...#.#.# #.#### ##.#..#..#)##....†[# #....# #.#..###).#.######.##.# ##..##.##..## #.a h4b #.# ####..##..†##..# #.# #.# #....##(.# #.#. #.# #.##..##..†##..######.#.# #.# #.###..##.##..##.# #.####.## #..### .#.######.###  #.# #..# .# ## #.# # #...# #.# # #.# #.....#.....#. #..##..<.##a hja hm+3.9 (1a hqa hBta h^R #.# #.#.#  #.# #.#.#  #.# #  #.# #.#.#...#.#.#  #.#### ##.#..#..#)##....†[#  #....# #.#..###).#.######.#  ####.# ##..##.##..## #. #.# ####..##..†##..# #.# #.# #....##.# #.#.a h0T #.# #.##..##..†##..######.#. #.# #.###..##.##..##. #.####.## #..### .#.######.  #.# #..# .# ## #.# # #...# #.# # #.# #.....#.....#. #..##..<.##a haa<4a hma h"sX _Ye see 'ere 2 curare-tipped darts.a hRa hUTa h]a hka h(]<5a hfa hi/ _t - 2 curare-tipped dartsa h~a h[ a h&  #############  #.#.#...#.#.######## ## ##.#..#..#)##....†[# .# #.#..###).#.######.# .# ##..##.##..## #.####### .# ####..##..†##..# #.#.....# .# #....##........# #.#.###. .# #.##..##..†##..######.#.# #.# .# #.###..##.##@.##........# #.# .####.## #..###..#.######.### #.# .......# #..#..#g## #.# #.# ######## #...# #wa hsJ F #.# #. ############## #.# #.# #.....#.....#######.#####.# w   ribbon worm (asleep)#..##..<.##..............). g   hobgoblin (asleep)#..###.#.##.###.#..#..# #.#.##.###.# #.... 81.9 (6  A hobgoblin an' a ribbon worm come inta view.gw.wg====2.9 (7 _Tha hobgoblin shouts!b hOb h*Quiver which action? ([-] to clear)  a - Throw: 4 darts (poison)b - Throw: boomerang (quivered)  c - Throw: 2 darts (curare) [*/%] inventory [^] all abilities[!] focus mode: off|onb h b h- #############kuniqs tha Ruffian#.#.#...#.#.########Demonspawn ## ##.#..#..#)##....†[#Health: 41/41 ======================== .# #.#..###).#.######.#Magic: 5/5======================== b h9 .# ##..##.##..## #.####### AC: 12  Str: 16 .# ####..##..†##..# #.#.....# EV: 9Int: 11 .# #....##........# #.#.###.# SH:  4  Dex: 12 .# #.##..##..†##..######.#.# #.# XL:  5 Next: 41% Place: Dungeon:3 .# #.###..##.##@.##........# #.# Noise: ====-----  Time: 2182.9 (0.0) .####.## #..###.g#.######.### #.# -) Nothing wielded .......# #..#..#w## h {0m #.# #.# Throw: 2 darts (curare) ######## #...# #. #.# #.# Quill ############## #.# #.##.....#.....#######.#####.# w   ribbon worm#..##..<.##..............). g   hobgoblin#..###.#.##.###.########...#..# #.#.##.###.# #.... _Nay target in view! _s - a bubblin' inky potion _Ye see 'ere 2 curare-tipped darts. _t - 2 curare-tipped darts  A hobgoblin an' a ribbon worm come inta view. _Tha hobgoblin shouts!b h} b h=---3.8 (0.9b h a  _Ye closely miss tha hobgoblin. Ye block tha hobgoblin's attack.  Ye hit tha hobgoblin.  Tha hobgoblin be heavily wounded.---4.7b h~ k _Tha hobgoblin barely misses ye.c hJ:  Ye hit tha hobgoblin.c h'_ †(catching breath)  Ye kill tha hobgoblin!c hm `Tha ribbon worm 'spels a strin' o' sticky webbin'.Tha stream o' webbin' hits ye but does nay damage.c h2;†c h  4  0 25.7 (1.02 darts (curare)Held c h v _Ye be caught in a web!c h) b _Ye be caught in a web!c h`N  _Ye be caught in a web!c hU c hwi  _Ye be caught in a web! _Ye be caught in a web!c hr d _Ye be caught in a web! _c hW7 c h8 c h@ c h\L 6 _c hM c hS c h:V d h4d h<d hz>wd h?.d hCEd hF-d hjG 6d hOd hR d hT3_Ye struggle ta detach yerself from tha web.d hLn 9  4 =72 darts (curare)d htd hwM _Tha web tears apart. Ye block tha ribbon worm's attack.d h"  Ye hit tha ribbon worm. Ye punch tha ribbon worm.d h$&8d h(d h*f _Tha ribbon worm be moderately wounded.d h98   Ye hit tha ribbon worm.  Tha ribbon worm be severely wounded.9.6 (0.9 _Tha ribbon worm barely misses ye.d hQ q  (catching breath)  Ye hit tha ribbon worm.  Tha ribbon worm be severely wounded. `Tha ribbon worm 'spels a strin' o' sticky webbin'.d hJ @90.5 _Tha stream o' webbin' misses ye.d h d  Ye barely miss tha ribbon worm.d h (1.4d hW d h d _Tha ribbon worm be severely wounded.d h >  Ye punch tha ribbon worm!d h h†d hk 552.4 (1.0d h d h N _Ye kill tha ribbon worm!d h .#.#...#.#.######## ###.#..#..#)##....†[ ..#..###).#.######.#..##.##..## #.###########..##..†##...........##......#####..##..†##..######.#.# #..##.##..##.......###.## #..###.@#.######.## .......# #..#..#.## #.# ######## #...# #.Quill #..# #..........### #...# -3d h _Ye see 'ere a hobgoblin corpse.e hVN-e he hi>e hD?e hFe hnHe he hPe he he he h _  Ye see 'ere a hobgoblin corpse.e h*e h _e hwe he h,e h"e he hʫe h&e hЬe h,e hGe he hAe hYe hϳe h+e hɴe h̵e h,e h.e h8e hT,e he h#.#### ##.#..#..#)##....†[  #....# #.#..###).#.######.  ####.# ##..##.##..## #. #.# ####..##..†##..# #. #.# #....##........# #. e h#.# #.##..##..†##..######. #.# #.###..##.##..##...... #.####.##.#..###.†#.######. #.......##@#..#..#.## #.202.4 (9e h #########.#.#...#. #. ############## #. #.....#.....#######. e hX#..##..<.##......... #..###.#.##.###.#### #..# #.#.##.###.#  #..# #..........###  e h|O#..####.....).....#e he he hE _Done 'splorin'.f h4f hf h †..#..#.0.#...f h[ _Done 'splorin'.f h  _Done 'splorin'.g hE?g hT@Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon g hqg h3 #.#### ##.#..#..#)##....†[ kuniqs tha Ruffian#....# #.#..###).#.######. Demonspawn####.# ##..##.##..## #. Health: 41/41 ========================g h3#.# ####..##..†##..# #. Magic: 5/5========================#.# #....##........# #. AC: 12  Str: 16#.# #.##..##..†##..######. EV: 9Int: 11#.# #.###..##.##..##...... SH:  4  Dex: 12#.####.##.#..###.†#.######. XL:  5 Next: 45% Place: Dungeon:3#.......##@#..#..#.## #. Noise: ---------  Time: 2202.4 (0.0)#########.#.#...#.#.# #. -) Nothing wielded############## #. Throw: 2 darg hrts (curare)#.....#.....#######. Quill #..##..<.##.........#..###.#.##.###.#### #..# #.#.##.###.##..# #..........### #..####.....).....##  _Ye kill tha ribbon worm! _Ye see 'ere a hobgoblin corpse. _Ye see 'ere a hobgoblin corpse. _Done 'splorin'. _Done 'splorin'. _Done 'splorin'.g h4g hcg hg ht% _g hʷng hg hp,g hfg hg hw,g hg h g h,g h<g h9g h,g hpg hg hg h(,g h%g h,g hLg h=g h,g hsg hWg h ,g hg hg h,g hDg hg h,g hNg hJg hsBg hg hfYe see 'ere a hobgoblin corpse. _Done 'splorin'. _ Ye see 'ere a hobgoblin corpse. _g hmlXg hOmg hn,g h0tng hvg h,g hcg h:`g hf _Done 'splorin'. _Ye see 'ere a hobgoblin corpse.  bombardier beetle corpse. _g ho,g hg hnng hH,g hXg hg hg hi,g hg hg h,g hg hO  Thar be a stone staircase leadin' up 'ere.g h6 _g hg hug hg hg hg hg h,g h6g hg h,g hg hg hl,g hg hyg h g hg hg hg h g h; g h g h g h g h8g hg hg h;,g hg hKg ho,g hkg h`g h,g h)g hhg h,g hlg hz!g h{"g h#g h#g h%g h&g h'g h'g h)g h+,g h-,g h.g hN/,g h/g hY2g h3,g h4g h6g h7,g h8g h:g h;g h<g h<g h>g h?g h@,g hBg hCg h@Dg hDg hiFg haGg hGg hMHg hIg hJg hKg hKg hNf  Ye see 'ere a hobgoblin skeleton.g hOg hOT _g hTg hDVg hAWg hWg hXg hXYg hPZg hZg h+[g ha\g h5]g h]g h0^g he_g hr`,g h`g hbg hccg hd,g hteg hVfg hfg hfgg h\hg h6ig hj,g hDkg hlg hlg h mg h ng hng ho,g h{qg hrg hsg hsg hug h"vg hvg h+wg hxg hyg h"zg hzg h|g h2}g h}g h.~g hg hg hg h&g hg hg h=g hg hMg hg h/g h݉g hkg hg hg hPg hg h=,g htg hg h,g hg hlg hg h*g hڛg hĝg h,g hՠg hĢg h,g hg hg h,g hng hbg hg hOg hg hY  Thar be a stone staircase leadin' down 'ere.g hg hHg h% _g hg h'4  Ye climb downwards. _Tha adder hisses angrily.  Thar be a stone staircase leadin' up 'ere.g hg hK # #. ##.##.########.  ...............  g h#..@..S..# ==312.1 (109.7) ########.#   S   adder g hg hXg h=] _An adder be nearby! hRa # #. ##.##.########.  ...............  #..@..S..#  ########.#  hWU h? # #. ##.##.########.  ...............  #..@..S..#  ########.#    _An adder be nearby! hY `kuniqs tha RuffianDemonspawnHealth: 41/41 ========================Magic: 5/5========================# h/ AC: 12  Str: 16#.EV: 9Int: 11##.##.########.SH:  4  Dex: 12...............XL:  5 Next: 45% Place: Dungeon:4 h #..@**S..#Noise: ==-------  Time: 2312.1 (0.0)########.#-) Nothing wieldedThrow: 2 darts (curare)Quill  h# S   adder _An adder be nearby! _An adder be nearby!Throw: 2 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (32% ta hit) hJ + SHIFT hg kuniqs tha RuffianDemonspawnHealth: 41/41 ========================Magic: 5/5========================#AC: 12  Str: 16#.EV: 9Int: 11##.##.########. h SH:  4  Dex: 12...............XL:  5 Next: 45% Place: Dungeon:4#..@(((..#Noise: ==-------  Time: 2312.1 (0.0)########.#-) Nothing wieldedThrow: 2 darts (curare)Quill  h< S   adder  Throw: 2 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (32% ta hit)  Ye throw a curare-tipped dart.  Tha curare-tipped dart barely misses tha adder. h_m  ht Q.S ho }--3.1 (1dart (curare) _ ha  h  h)3# #. ##.##.#.#.#..<@S(..# #.#  h> h>O=-4 hA hK  _Tha adder be struck by yer quills. Tha adder barely misses ye.Ye hit tha adder.  Tha adder be heavily wounded. hL-5.0 (0.9 h\P hR= _Tha adder bites ye but does nay damage. h  Ye barely miss tha adder.Tha adder be heavily wounded. h &9 h  h _Tha adder bites ye but does nay damage.  Ye completely miss tha adder.Tha adder be heavily wounded. h (6.8 h  hU @ _Tha adder bites ye but does nay damage. x2 h  Ye miss tha adder.Tha adder be heavily wounded.7.7 h _Tha adder barely misses ye.Ye closely miss tha adder.Tha adder be moderately wounded.8.6 h  hW R _Tha adder closely misses ye. ho  Ye miss tha adder.Tha adder be moderately wounded. ho (9.5 hr  h{ closely misses ye.Tha adder bites ye but does nay damage. closely miss tha adder. h"| .20.5 (1.0 h   h r _Ye block tha adder's attack. Tha adder completely misses ye. ho  h  hGYe hit tha adder. Yer off-hand punch misses tha adder. h4Tha adder be moderately wounded. h hb hz&1.4 (0.9 h( h h  hcYe block tha adder's attack. Tha adder completely misses ye. h$Ye hit tha add h9er. Yer off-hand punch misses tha adder. h Tha adder bar h"  h*Ye closely mis h# h hu!2.3 h h  hX hP_Tha adder be struck by yer quills. Tha adder barely misses ye. h_ h hK h hl h  h h4 # h h= #. h hC##.##.########.#  h hp ................  h hM#..<@S(..#  hR h########.#  h|  h  h  h  h  h(  h  hJ hѽ # #. ##.##.########.#  ................  #..<@S(..#  ########.#    _An adder be nearby! h:  Ye hit tha adder but do nay damage.Tha adder be severely wounded.3.2 hR _Tha adder be struck by yer quills. Tha adder bites ye but does nay damage.  Ye hit tha adder. Ye punch tha adder. hXE†  hk1524.1 ho hgqH _Ye kill tha adder! h h hq h!} _Nay target in view! hҮ_ _Nay target in view! h2 h34 hm6 hs9 h%:% _ hH  Ye see 'ere an adder corpse. _ hJ, hK hOs _t - 2 curare-tipped darts (gain'd 1) hWv# #. ###.##.########.###h...#..<.†.@.# -########.# .#2 darts (curare)......#.#h   black bear (asleep)...#...# h^| 7.1 (3.0  A black bear comes inta view. hbu.hh hKd4==8.1 (4 hg h*j4 _Tha black bear growls angrily. h  # #. #  ##.##.########.###.  .................h.  #..<.†.@.# ########.# .# .. ...  .#.#  ...#  ...#  h> # #. #  ##.##.########.###.  .................h.  #..<.†.@.# ########.# .# .. ... .#.#  ...# ...#  _A black bear be nearby! h7#   #. # ##.##.########.###.............@....h.. hε#..<.†...#.###..########.# ##.# #..#... #.#.#....#...# h h4h. h;--9.1 (1 _ hj hN hHkuniqs tha RuffianDemonspawnHealth: 41/41 ========================Magic: 5/5========================AC: 12  Str: 16#EV: 9Int: 11#.#SH:  4  Dex: 12##.##.########.###..XL:  5 Next: 52% Place: Dungeon:4............@***h...Noise: ---------  Time: 2329.1 (0.0)#..<.†...#.###..-) Nothing wielded########.# #Throw: 2 darts (curare)#.#Quill #..#...h   black bear#.#.#. hv[...#...# _Tha black bear growls angrily. _A black bear be nearby!Throw: 2 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (63% ta hit) hA<hkuniqs tha RuffianDemonspawnHealth: 41/41 ========================Magic: 5/5========================AC: 12  Str: 16#EV: 9Int: 11#.# h?SH:  4  Dex: 12##.##.########.###..XL:  5 Next: 52% Place: Dungeon:4............@((((...Noise: ---------  Time: 2329.1 (0.0)#..<.†...#.###..-) Nothing wielded########.# #Throw: 2 darts (curare)#.#Quill #..#...h   black bear#.#.#....#...#Throw: 2 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (63% ta hit)  Ye throw a curare-tipped dart.  Tha curare-tipped dart closely misses tha black bear. h hFH..h hu30.1 (1dart (curare) _ h h h h hkuniqs tha RuffianDemonspawnHealth: 41/41 ========================Magic: 5/5========================AC: 12  Str: 16#EV: 9Int: 11#.#SH:  4  Dex: 12##.##.########.###..XL:  5 Next: 52% Place: Dungeon:4............@((((...Noise: ---------  Time: 2330.1 (0.0)#..<.†...#.###..-) Nothing wielded########.# #Throw: dart (curare)#.#Quill #..#...h   black bear#.#.# hh![40m....#...#Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (63% ta hit)  Ye throw a curare-tipped dart.  Tha curare-tipped dart closely misses tha black bear. h h΢ hѨ.h((..JJ   endoplasm (wandering) h;f1.1 (1Nothing quivered hݵ:  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (63% ta hit)  Ye throw a curare-tipped dart.  Tha curare-tipped dart closely misses tha black bear. _An endoplasm comes inta view. hV v.#.#.#.## .##. .# ##.##.#.###..h((..J.#..<.†...#.###.#.#.# #.#.##....#....#.#.##....#  J.JTha endoplasm quivers.Tha black bear bites ye but does nay damage.  Ye block tha black bear's attack.=2 _Tha black bear claws ye but does nay damage. h+x.##.# #.# #.# ##.# #.#.# ..##.##.########.###..................h((.J #..<.†...#@###... ########.#.#  #.#.# #.... #....#.#.##....# ....#   Tha black bear be struck by yer quills. Tha black bear closely misses ye.Tha black bear claws ye.J.39--3 h&.B _Tha black bear claws ye but does nay damage. h f#.# #.# #.#  #.# # #.#  #. #.#  ##.##.########.###.  ..............h@(J.....#..<.†...#.###.....########.#.# ...#.#.# .#....#.... #.#.##....#....# hj hyr{ J.  Tha black bear bites ye.  Tha black bear claws ye but does nay damage. hsb4-----4 hry h~ _Tha black bear barely misses ye. _Ye see 'ere a curare-tipped dart. h M _Tha black bear barely misses ye. _Ye see 'ere a curare-tipped dart.  t - a curare-tipped dartendoplasm hit  Tha black bear bites ye but does nay damage.  Tha black bear claws ye.0-----5Throw: dart (curare) _Tha black bear claws ye but does nay damage. h>kuniqs tha Ruffian#.#Demonspawn#.#Health: 30/41 =================-------#.#Magic: 5/5========================#.#AC: 12  Str: 16##.#.EV: 9Int: 11#.#.# ...SH:  4  Dex: 12  ##.##.########.###..... h!*XL:  5 Next: 52% Place: Dungeon:4  ..............h@J......Noise: =--------  Time: 2335.1 (0.0)#..<.†...#.###.....-) Nothing wielded########.#.# ...Throw: dart (curare)#.#.#.Quill #....#....h   black bear#.#.##J   endoplasm....#....#Tha black bear claws ye. _Tha black bear claws ye but does nay damage.  Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, 63% ta hit) hbDkuniqs tha Ruffian#.#Demonspawn#.#Health: 30/41 =================-------#.#Magic: 5/5========================#.# hAC: 12  Str: 16##.#.EV: 9Int: 11#.#.# ...SH:  4  Dex: 12  ##.##.########.###.....XL:  5 Next: 52% Place: Dungeon:4  ..............h@J......Noise: =--------  Time: 2335.1 (0.0)#..<.†...#.###.....-) Nothing wielded########.#.# ...Throw: dart (curare)#.#.#.Quill #....#.... h::h   black bear#.#.##J   endoplasm....#....# _Tha black bear claws ye but does nay damage.  Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, 63% ta hit)  Okay, than. h h@. _ h #.# #.# #.# #.# hʆ # #.#. #. #.# ...##.##.########.###..... ..............h.J...... hއ #..<.†...#@###..... ########.#.# ... #.#.# . #....  #.... h #.#.## ....# ....#  h  Tha black bear bites ye but does nay damage.  Tha black bear claws ye but does nay damage. h YJ( h +6.1 (1 h  h V _Tha black bear barely misses ye. h; #.# #.# #.# #.#  # #.# . hY #. #.# ... ##.##.########.###..................@hJ(...... #..<.†...#.###.....########.#.# ... #.#.#. #.... #.... #.#.## .. ha..#....# hQ  Tha black bear bites ye but does nay damage. hT1=7 hq h7E _Tha black bear claws ye but does nay damage. x2 h8>r#.# #.# #.# #.## #.#. #. #.# ...##.##.########.###..... ..............hJ(...... #..<.†..@#.###..... hdA ########.#.# ... #.#.# . #....  #.... #.#.## ....# ....#  heF, hLCh.. hkN.-8 hT hW h4##...# ..##.##.########.###...............h..(... #..<.†...#.###..#######@#.#   ... .#.##....# #K   kobold (asleep)K.  ha h hK h% K h h. hj h- h9 h h  h hX_A kobold comes inta view. It be wieldin' a +2 whip o' venom. h h`#..# ..##.##.########.###...............h..(. #..<.†...#.##########.#.#   .....# ......#.##.##....# #K.. $..$.JhK.J   endoplasmK   kobold40 h+ _Found 24 gold pieces. hF< Q h   #  #. #.# ##.##.########.###.............J..(...<.†..h#.###..#######..#.# .....# .......#.#.##.##K..# #. ... #$..$.  Tha black bear closely misses ye. Tha black bear claws ye.J.K.0-=1 _Tha black bear barely misses ye. h  #.# #.# #.# #.#  # #.# . #. #.# ... ##.##.########.###.................J...(...... #..<.†.@h#.###.....########.#.# ... #.#.# . ## #........ #K#.##.## ....# # ....# ... # _Tha black bear barely misses ye.  Tha endoplasm be struck by yer quills.  Tha endoplasm hits ye but does nay damage.  Tha black bear be struck by yer quills.  Tha black bear bites ye but does nay damage.  closely misses ye. hO R2 hw  hI h)4_Tha black bear claws ye but does nay damage. h #.# #.# #.# #.# # #.# . #. #.# ... ##.##.#.###..... .J...(...... #..<.†@.h#.###..... #.#.# ... #.#.# . #......# #........ #K#.##.## ....# # ....#  ... # .J  Tha endoplasm freezes ye.29---3 _Ye be froz'n. h #.# #.# #.# #.# # #.# . #. #.# ... ##.##.#.###..... .(...... #..<.@.Jh#.###..... #.#.# ... #.#.# . #......#  #. #K#.##.## ....# #  ....#  ... #hJ..-4 hr _Ye see 'ere an adder corpse. h- #.# #.# #.# #.# # #.# . #. #.# ... ##.##.#.###..... .h....(...... #..<@†J..#.###..... #.#.# ... #.#.# . #......#  #. #K#.##.## ....# #  ....#  ... #h.J.30=5 _ h  #.# #.# #.# #.# # #.# . #. #.# ... ##.##.#.###..... .h.....(...... #..@.J...#.###..... #.#.# ... #.#.# . #......#  #. #K#.##.## ....# #  ....#  ... # hd  h  J†KK   koboldTha endoplasm attacks as it pursues ye!=6 h  hV _Tha endoplasm hits ye but does nay damage. _Thar be a stone staircase leadin' up 'ere. hA$J h% hf' h05 .h.K.  Tha endoplasm freezes ye. h8e28--7 h=D h/' ########## #.# #.##.# #.# ..#.....#######.#####.##.# #.# #..<.##..............)...######.# ##.#.##.###.########............##.#.##.###.# #......#########..........### #...##.#  h(###.....).....#####...##.######## .....##..÷.....J##...3 ####.....####...@####.###############..# ###### #.# #######..#  .........## ########.############.##........<.....# J   endoplasm################ _Ye be froz'n. h,=-- hp2 hI98.6 (2.5 h h{ _Ye climb upwards. _Thar be a stone staircase leadin' down 'ere. hy.<  Ye punch tha endoplasm! h31. hG=3=9.5 (0.9 hK hQb _Ye kill tha endoplasm! h'R hSU h6WI _Nay target in view! h( 4 hx*  h-  h-  h2: A30= hs< , h/? , h_@  h@ k1== h9B  hD  hD  hE  hG , hyI  h#K  hK  hL  hP l2= hrQ  hvS , hT  hV  hEW  h_ 3= h`  hyb  hc  h0d  hyf  hEg  hg  hi  hgj  hk  hm  h[n V4= ho  hq , h/s  ht  h/u  hBv  hx , hz  h7|  h| L5= h}  h  hE  hF  hM  h  h 6== h  h V7= h0  hɓ , h  h  h  h  h  h  h  h%  hϜ L8= hb  h  h,  hџ  h<  h֧  h  h , h  hZ l9= h  h˯ , hð  h  ht  h  h/  hӴ  hQ  hc  h M40= h  h۸ , hG  h  h:  h  hϽ  hL  h  h g - _Ye start restin'. hR 094.5 (45.0) h6 1==-5.5 (46 h  h " _HP restored. h} hK h  h hIG6.5 (1.0) h| #.#  #.#  #.#  #.#  # #.# .  #. #.# ... h~##.##.########.###.....  .h..K.....( 4 #..@.†...#.###.....  ########.#.# ... #.#.#. #......# #........ #K#.##.##h   black bear ....# # h~K   kobold....#... # h:= hU hR  Ye climb downwards. Tha black bear barely misses ye. Tha black bear claws ye. .KTha black bear closely misses ye. Tha black bear barely misses ye.Tha black bear claws ye but does nay damage. he39--=8.0 (2.5 h h _Tha black bear claws ye. _Thar be a stone staircase leadin' up 'ere. h ;4 h @ hBI  Tha kobold closely misses ye. Tha black bear misses ye. hSg40=-9.0 (1.0 h_ hKf ########## #.# #.##.# #.# ..#.....#######.#####.##.# #.# #..<.##..............)...######.#  hLs##.#.##.###.########............##.#.##.###.# #......#########..........### #...##.# ###.....).....#####...##.######## .....##..÷K.....##...3 ####.....####..h@####.###############..# ###### #.#  hJN#######..#  .........## ########.############.##........<.....# ################ _Tha black bear claws ye but does nay damage. x2 hN:= hXb h7-400.5 (2.5 hg h' _Ye climb upwards.  hT_Thar be a stone staircase leadin' down 'ere. h? ...#.#.# #.# #.##.# #.# ######### #.# #.##.# #.# .#.....#######.#####.##.# #.# ..<.##..............)...######.# #.#.##.###.#######......# #.#.##.###.# #......######## #..........### #...##.# ##.....).....#####...##.######### ....##..÷......K@....##..........  hA ###.....####..h>####.############  ####..# ###### #.# ######..# #.# ........# #.# #######.############.# #........<.....# ################ hE  hU F.h Ye climb upwards.down 'ere.  Tha kobold be struck by yer quills. Tha kobold closely misses ye.  attacks as it pursues ye!  Tha black bear be struck by yer quills.  hV - Tha black bear bites ye but does nay damage. hW 5=1.5 (1.0 h_  hc E _Tha black bear claws ye but does nay damage. x2 h...#.#.# #.# #.##.# #.#  #.# #.##.# #.# #.....#.#####.##.# #.# <.##..)...######.# .#.##.###.##...# .#.##.###.# #......# ..### #...##.# .....).....#####...##.# h##..÷......K.@...##......####...h####.######..# ###### #.# ..# #.# .#.# #.<.....#  h h hNhK> h\1=-2 h2 h  h 3...#.#.# #.# #.##.# #.#kuniqs tha Ruffian ######## #.# #.##.# #.#Demonspawn #.....#######.#####.##.# #.#Health: 41/41 ======================== .<.##..............)...######.#Magic: 5/5======================== .#.##.###.########............#AC: 12  Str: 16 .#.##.###.# #......######## h EV: 9Int: 11 ..........### #...##.#SH:  4  Dex: 12 #.....).....#####...##.########## XL:  5 Next: 53% Place: Dungeon:3 ...##..÷......hK@...##........... Noise: ---------  Time: 2402.5 (0.0) ##.....####...>####.############# -) Nothing wielded  ####..# ###### #.#Throw: dart (curare) #####..##.#Quill .......# hi x#.# ######.############.#h   black bear#........<.....#K   kobold################Tha black bear attacks as it pursues ye!  Tha black bear be struck by yer quills.  Tha black bear bites ye but does nay damage. _Tha black bear claws ye but does nay damage. x2  Press: ? - help, v - describe, . - travelTha floor. hA  K@  be struck by yer quills.  Tha black bear bites ye but does nay damage. _Tha black bear claws ye but does nay damage. x2  Press: ? - help, v - describe, . - travel'ere: a kobold, wieldin' a +2 whip o' venom (heavily wounded)  Tha floor. h/<...#.#.# #.# #.##.# #.#kuniqs tha Ruffian ######## #.# #.##.# #.#Demonspawn #.....#######.#####.##.# #.# h=Health: 41/41 ======================== .<.##..............)...######.#Magic: 5/5======================== .#.##.###.########............# h>JAC: 12  Str: 16 .#.##.###.# #......########EV: 9Int: 11 ..........### #...##.#SH:  4  Dex: 12  hA#.....).....#####...##.########## XL:  5 Next: 53% Place: Dungeon:3 ...##..÷......hK@...##........... Noise: ---------  Time: 2402.5 (0.0) ##.....####...>####.############# -) Nothing wielded  ####..# ###### #.#Throw: dart (curare) #####..##.#Quill .......##.# ######.############.#h   black bear#........<.....#K   kobold################Tha black bear be struck by yer quills.  Tha black bear bites ye but does nay damage. _Tha black bear claws ye but does nay damage. x2  Press: ? - help, v - describe, . - travel'ere: a kobold, wieldin' a +2 whip o' venom (heavily wounded)  Tha floor. hB hM hP. _ h1  Ye closely miss tha kobold.Tha kobold be heavily wounded.Tha kobold hits ye but does nay damage.=====3.4 (0.9Pois Quill  _Ye be poison'd.Ye hit tha kobold.  Ye kill tha kobold!.h39--4.4 (1.0 _Ye feel sick. hp<...#.#.# #.# #.##.# #.#kuniqs tha Ruffian ######## #.# #.##.# #.#Demonspawn #.....#######.#####.##.# #.#Health: 39/41 ======================-- .<.##..............)...######.#Magic: 5/5======================== .#.##.###.########............#AC: 12  Str: 16 .#.##.###.# #......########EV: 9Int: 11 ..........### #...##.#SH:  4  Dex: 12 #.....).....#####...##.########## XL:  5 Next: 53% Place: Dungeon:3 ...##..÷. h8F......h@...##........... Noise: =--------  Time: 2404.4 (0.0) ##.....####...>####.############# -) Nothing wielded  ####..# ###### #.#Throw: dart (curare) #####..##.#Pois Quill .......##.# ######.############.#h   black bear#........<.....#################Ye kill tha kobold! _Ye feel sick.  Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, 63% ta hit) h...#.#.# #.# #.##.# #.#kuniqs tha Ruffian ######## #.# #.##.# #.#Demonspawn #.....#######.#####.##.# #.#Health: 39/41 ======================-- .<.##..............)...######.#Magic: 5/5======================== .#.##.###.########............#AC: 12  Str: 16 .#.##.###.# #......########EV: 9Int: 11 ..........### #...##.#SH:  4  Dex: 12 #.....).....#####...##.########## XL:  5 Next: 53% Place: Dungeon:3 ...##..÷. h ......(@...##........... Noise: =--------  Time: 2404.4 (0.0) ##.....####...>####.############# -) Nothing wielded  ####..# ###### #.#Throw: dart (curare) #####..##.#Pois Quill .......##.# ######.############.#h   black bear#........<.....#################Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, 63% ta hit)  Ye throw a curare-tipped dart.  Tha curare-tipped dart closely misses tha black bear. hOhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (lightly wounded, 63% ta hit)  Ye throw a curare-tipped dart.  Tha curare-tipped dart closely misses tha black bear.Ye feel sick. Tha black bear be struck by yer quills. Tha black bear bites ye. hl5==--5.4 (1Nothing quivered hޢ h _Tha black bear barely misses ye. Tha black bear closely misses ye. h7P#.#.# #.# #.##.# #.#  #.# #.##.# #.# .....#.#####.##.# #.# <.##..)...######.# #.##.###.########............# #.##.###.# #......# ### #...##.# .....).....#####...##.###..÷.h.@..##. #.....####...>####.## ####..# ###### #.# ..# #.# .#.#  hY hj(hYe feel sick. Tha black bear be struck by yer quills. Tha black bear bites ye. _Tha black bear barely misses ye. Tha black bear closely misses ye.feel sick.  Tha black bear attacks as it pursues ye!  Tha black bear bites ye but does nay damage.  Tha black bear claws ye but does nay damage. hlA--6 hw hyW _Tha black bear closely misses ye. h# #.# #.##.# #>##### .#.#.# #.# #.##.# #.# ###### #.# #.##.# #.# ....#######.#####.##.# #.# .##..............)...######.# .##.###.#######.......# ##.###.# #......########...### #...##.# ..).....#####.@.##.############ .##..÷.......(h...##............> .....####...>####.###############..# ###### #.# ###..# #.#[37 htm .....# #.# ####.############.##........<.....################# hh.4--7 h h# _Ye feel sick. h 1.# #.# #.##.# #.# ####### #.# #.##.# #.# .....#######.#####.##.# #.# <.##..............)...######.# #.##.###.########............# #.##.###.# .######## .........### #...##.# ).....#####h..##.#############..÷.......(.@..##............ #.....####...>####.############## ####..# ###### #.# #..# #.# ......# #.# #####.############.#  #........<.....# ################  h  Ye feel sick. Ye block tha black bear's attack.  Tha black bear claws ye but does nay damage. h \3-=8 h"  h% Z _Tha black bear completely misses ye. h-.#.#.# #.# #.##.# #.## #.# #.##.# #.# #.....#.#####.##.# #.# .<.##..)...######.# .#.##.###.########............# .#.##.###.# #......#.### #...##.# #.....).....#####h..##..##..÷.(@...## ##.....####...>####.#  h. ####..# ###### #.##..# #.# .# #.##.#.#  #.<.....#  # h7  Ye feel sick.  Ye be nay longer poison'd.Tha black bear bites ye but does nay damage. h8]2-9 hUp _Tha black bear closely misses ye. x2 h#...#.#.# #.# #.##.# #.## #.# #.##.# #.# .#.....#.#####.##.# #.# ..<.##..)...######.# #.#.##.###.##...# #.#.##.###.# #......# #..### #...##.# ##.....).....#####h..##..##..÷.@....###.....####...>####.# ####..# ###### #.##..# #.# .# #.##.#.#  #.<.....#  # .hTha black bear attacks as it pursues ye!  Tha black bear be struck by yer quills.  Tha black bear bites ye but does nay damage.3=10 _Tha black bear barely misses ye. Ye block tha black bear's attack.  Thin's tha be 'ere: _a hy curare-tipped dart; a +2 whip o' venom; a kobold corpse h hPick up what? 19/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 whip of venom  h}VMissiles (select all with ()b - a curare-tipped dart Carrion a kobold corpse [Up|Down] select hH [Esc] exit Letters toggle [.|Space] toggle selected[top] h&N  a + a +2 whip of venom[Enter] accept (1 chosen) hbj  a + a +2 whip of venom  b + a curare-tipped dart2 hJq h8v hz#...#.#.# #.# #.##.# #.# kuniqs tha Ruffian ######### #.# #.##.# #.# Demonspawn .#.....#######.#####.##.# #.# Health: 33/41 ===================----- ..<.##..............)...######.# Magic: 5/5======================== #.#.##.###.########............# AC: 12  Str: 16 #.#.##.###.# #......######## EV: 9Int: 11 #..........### #...##.# h}@SH:  4  Dex: 12 ##.....).....#####...##.######### XL:  5 Next: 53% Place: Dungeon:3 ....##..÷.......@h...##.......... Noise: =--------  Time: 2410.4 (0.0) ###.....####...>####.############ -) Nothing wielded####..# ###### #.#Nothing quivered ######..##.#Quill ........##.# #######.############.#h   black bear#........<.....#################Tha black bear attacks as it pursues ye!  Tha black bear be struck by yer quills.  Tha black bear bites ye but does nay damage. _Tha black bear barely misses ye. Ye block tha black bear's attack.  Thin's tha be 'ere: _a curare-tipped dart; a +2 whip o' venom; a kobold corpse hA  t - a +2 whip o' venom; u - a curare-tipped dartTha black bear bites ye but does nay damage.  Tha black bear claws ye. h0--1.4 (1Throw: dart (curare) h hB _Tha black bear claws ye but does nay damage. h( hXWield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))  t - a +2 whip of venom[?] describe selected [!] equip|wield|wear[tab] equip|unequip h h hE#...#.#.# #.# #.##.# #.# kuniqs tha Ruffian ######### #.# #.##.# #.# Demonspawn .#.....#######.#####.##.# #.# Health: 30/41 =================------- ..<.##..............)...######.# Magic: 5/5======================== #.#.##.###.########............# AC: 12  Str: 16 #.#.##.###.# #......######## EV: 9Int: 11  hkz#..........### #...##.#SH:  4  Dex: 12 ##.....).....#####...##.######### XL:  5 Next: 53% Place: Dungeon:3 ....##..÷.......@h...##.......... Noise: =--------  Time: 2411.4 (0.0) ###.....####...>####.############ -) Nothing wielded####..# ###### #.#Throw: dart (curare) ######..##.#Quill ........##.# #######.############.#h   black bear#........<.....#################Thin's tha be 'ere:  h>_a curare-tipped dart; a +2 whip o' venom; a kobold corpset - a +2 whip o' venom; u - a curare-tipped dartTha black bear bites ye but does nay damage.  Tha black bear claws ye. _Tha black bear claws ye but does nay damage. hU  Yer +2 whip o' venom begins ta drip wit' poison! h-9 (0.5t) +2 whip (venom) hG hr5 _t - a +2 whip o' venom (weapon) h h8- h< hD h=Yer +2 whip o' venom begins ta drip wit' poison! _t - a +2 whip o' venom (weapon)  Ye closely miss tha black bear.  be lightly wounded. block tha black bear's attack.  Tha black bear claws ye but does nay damage. hl28-=3.0 (1.1 h h= h>  h?*(very poisoned) h?LTha black bear claws ye but does nay damage. _ hN@"Tha black bear claws ye.  h@9Ye hit tha black bear. Tha black bear be poison'd.  hA@Tha black bear be moderately wounded. hB-Tha black bear bites ye ha . h hU5 hpG---4.1 hd  hk   h  h _Tha black bear claws ye. h  bite  Tha black bear claws ye but does nay damage. _Tha black bear claws ye.  Ye closely miss tha black bear.Tha black bear be moderately wounded.  bites ye. Ye block tha black bear's attack.4--5.2 hTha black bear closely misses ye.hit tha black bear but do nay damage.Ye block tha black bear's attack.  Tha black bear claws ye but does nay damage. x20---6.3  h?_Tha black bear claws ye but does nay damage. x2 hL hM hS hG_r _Ye be too injured ta fight recklessly! h_ h7f hh\ _Ye be too injured ta fight recklessly! h(4 h  hmr _Ye be too injured ta fight recklessly! h: h h\ _Ye be too injured ta fight recklessly! h h hZ h?r _Ye be too injured ta fight recklessly! hf h~ hW _Ye be too injured ta fight recklessly! h | extremely poisoned)  Ye hit tha black bear.  Tha black bear looks as sick as possible!  Tha black bear be heavily wounded.  Tha black bear bites ye but does nay damage. hb} m17-----7.4 h  h o _Tha black bear barely misses ye. Tha black bear claws ye. h #...#.#.# #.# #.##.# #.# kuniqs tha Ruffian ######### #.# #.##.# #.# Demonspawn .#.....#######.#####.##.# #.# Health: 17/41 =========--------------- ..<.##..............)...######.# Magic: 5/5======================== #.#.##.###.########............# AC: 12  Str: 16 #.#.##.###.# #......######## EV: 9Int: 11 #..........### #...##.#SH:  4  Dex: 12 ##.....).....#####...##.######### XL:  5 Next: 53% Place: Dungeon:3 ....##.. h <[40m÷.......@h...##.......... Noise: =--------  Time: 2417.4 (0.0) ###.....####...>####.############ t) +2 whip (venom)####..# ###### #.#Throw: dart (curare) ######..##.#Quill ........##.# #######.############.#h   black bear (extremely poisoned)#........<.....#################Tha black bear bites ye but does nay damage. _Tha black bear barely misses ye. Tha black bear claws ye.  Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (heavily wounded, 'stremely poison'd, 63% ta hit) hH #...#.#.# #.# #.##.# #.# kuniqs tha Ruffian ######### #.# #.##.# #.# Demonspawn .#.....#######.#####.##.# #.# Health: 17/41 =========--------------- ..<.##..............)...######.# Magic: 5/5======================== #.#.##.###.########............# AC: 12  Str: 16 #.#.##.###.# #......######## EV: 9Int: 11 #..........### #...##.#SH:  4  Dex: 12 ##.....).....#####...##.######### XL:  5 Next: 53% Place: Dungeon:3 ....##.. hj{ @[40m÷.......@h...##.......... Noise: =--------  Time: 2417.4 (0.0) ###.....####...>####.############ t) +2 whip (venom)####..# ###### #.#Throw: dart (curare) ######..##.#Quill ........##.# #######.############.#h   black bear (extremely poisoned, slow)#........<.....#################Ye throw a curare-tipped dart.  Tha curare-tipped dart hits tha black bear.  Tha black bear looks as sick as possible!  Tha black bear struggles ta breatha.  Tha black bear seems ta slow down.  Tha black bear be almost dead. h[ 8=8.4 (1Nothing quivered _ h  h######### #.# #.##.# #.# ..#.....#######.#####.##.# #.# #..<.##..............)...######.# ##.#.##.###.########............#  #.#.##.###.# ########  hh #..........### #...##.# ##.....).....#####...##.######## .....##..÷.......†h...##......... ####.....####...@####.###########  ####..# ###### #.# #######..# #.# .........# #.# ########.########## h##.# #........<.....# ################  h  h h(Tha black bear attacks as it pursues ye!  Tha black bear bites ye but does nay damage. h&9 h h _Tha black bear barely misses ye. x2 _Thar be a stone staircase leadin' down 'ere. h0C# #.# #.##.# #..#.....#.#####.##.# #. ##..<.##.)...######.#.#.##.###.#....  h## #.#.##.###.# #...... # #.### #...##.##.....).....#####...##..##..÷.h(...###.....####..@>####. # ####..# ###### #.##..# h> #.#.# #.# #.#.# #.<.....#  # hyhhberserk, extremely poison…) h4/-20 h h; _Tha black bear shakes off its lethargy. Tha black bear goes berserk! h# #.# #.##.# #.#.....#.#####.##.# # .##..<.##.)...###### .###.#.##.###.# .# #.#.##.###.# #...... .# #.### #...##.# .####.....).....#####...##..##..÷.h(...## .#####.....####.@.>####.  hl.# ####..# ###### #.# .#..# #.#.# #.# #.#.# #.<.....#  # h h`F†h h@-1 h hc h*)# #.# #.##.# .#.....#######.#####.##.# .##..<.##.... h+-.)... ..###.#.##.###.# ..# #.#.##.###.# #...... ..# #.### #...##.# ..####.....).....#####...##. hL,.##..÷.†(...## #.#####.....####@..h####. #.# ####..# ###### #.# #.#..# #.#  hS/#.# #.# #.#.# #.<.....#  # h0 h8h.>very poisoned) hj9g9==2 h@ hB hS .#.#...#.#.# #.# #.##.# ############## #.# #.##.# #.....#.....#######.#####.##.# #..##..<.##..............)...#### #..###.#.##.###.########......... #..# #.#.##.###.# #......#### #..# .....### #...##.# #..####.....).....#####...##.####.......##..÷..@....†(...##..... ##.#####.....####.h.>####.#######  h #.# ####..# ###### #.#  #.########..# #.#  #...........# #.############.############.# #........<.....################# h hh. _Tha black bear shakes off its lethargy. Tha black bear goes berserk!Tha black bear rages.attacks as it pursues ye!  Tha black bear be struck by yer quills.  Tha black bear bites ye but does nay damag  Tha black bear barely misses ye. h.=3 hy hNB _Tha black bear claws ye but does nay damage. h _Tha black bear claws ye but does nay damage.  Ye barely miss tha black bear.  Tha black bear be almost dead.  Tha black bear claws ye but does nay damage.  Tha black bear closely misses ye. Tha black bear barely misses ye. x2 hP-4.5 (1.1 h  h B _Tha black bear claws ye but does nay damage. h{ ;  Ye hit tha black bear. hȺ E† hN  hW ##.#.#...#.#.# #.# #.##.#kuniqs tha Ruffian ############## #.# #.##.#Demonspawn #.....#.....#######.#####.##.#Health: 20/41 ===========------------- #..##..<.##..............)...#### Magic: 5/5========================  h P#..###.#.##.###.########......... AC: 12  Str: 16 #..# #.#.##.###.# #......#### EV: 9Int: 11 #..# #..........### #...##.#SH:  4  Dex: 12  hF X#..####.....).....#####...##.#### XL:  5 Next: 123% Place: Dungeon:3 #........##..÷..@†...†(...##..... Noise: =--------  Time: 2425.6 (1.1) ##.#####.....####...>####.####### t) +2 whip (venom)#.# ####..# ###### #.#Nothing quivered#.########..##.# h Quill #...........##.############.############.##........<.....#################Tha black bear bites ye but does nay damage.  Tha black bear claws ye but does nay damage.  Tha black bear closely misses ye. Tha black bear barely misses ye. x2  h8 _Tha black bear claws ye but does nay damage.  Ye hit tha black bear. _Ye kill tha black bear! hn   Tha black bear closely misses ye. Tha black bear barely misses ye. x2 _Tha black bear claws ye but does nay damage.  Ye hit tha black bear. _Ye kill tha black bear!Yer Dodgin' skill increases ta level 3!Ye haf reached level 6! h /  --more-- h 2/476/66%  Yer demonic ancestry asserts itself... h  hn q _Yer magic begins ta regenerate rapidly. hAF[?25h[?0c  Enter note:  h]d [?25l[?1c hAh(KURWA MAĆ CO JEST hqi h:q hs. _ h2 .#.#...#.#.# #.# #.##.#  #.# #.##.# .....#.....#######.#####.##.# ..##..<.##......)...# ..###.#.##.###.#. ..# #.#.##.###.# #......# ..# #.### #...##.# ..####.....).....#####...##.# . h<4 2##..÷...@...†(...##. #.#####.....####...>####.# #.# ####..# ###### #.# #.#..# #.#  h;  ha< W3-60 _ h|A  hɧ v _Ye see 'ere a black bear corpse. h W.#.#...#.#.# #.# #.##.# # #.# #.##.# ##.....#.#####.##.# # .##..<.##.)...# .###.#.##.###.#. .# #.#.##.###.# #......# .# #.### #...##.# ####.....).....#####...##.# hA G##..÷...†@..†(...##. .#####.....####...>####.# .# ####..# ###### #.# .#..# #.#  h2  h G-7 _ h  h  h h#.#...#.#.# #.# #.##.# #. h% #.# #.##.# #.#.....#.#####.##.# #. ##..<.##.)...######. ###.#.##.###.#. # #.#.##.###.# #......# # #.### #...##.# ####.....).....#####...##.###..÷...†.@.†(...##. #####.....####...>####.#  h># ####..# ###### #.#  hD# hT"..#  hp*#.#  hs  h  hC  h?  hL hV h&8 h hn h#q4=5= h}6= h!B h, hC h  h7 h= h hB hC h h; h4 h h_ hL h h8 h'= h h h" hݤ h^ hk h' h h hM h h ht h9 h= h h h h4 h hn h* h ht h0 ha hI h h30 h*= h h h h hC hN h  hq hb h+ h1 h<= h h' h  h h- h h h h h h h  h hZ2 h= he h h h h hy h3 h h hh h h h h"3 h= h+ h h h h h  h  h  h  h h\34 h= hg h h h h1 h h hG hA h hm h[! h#" h"5 h#= ha$ h% hF hF h^G h/I hI hJ hL hL hM hbO hOL6= hP hR hS h1T hU, hV hX hX hY h[ h[V7= h|\ h^ h^ h8_ h` hla hb hXeb8= he hh hHi hj hl, hl hDn hpp, hql9= hr h1t hx hy h@{ h{ hV| h} hO~ h~ hx hsM40= hm h hj h h h h hl1= h h, hK hB h, h6 h h9L2= h< hj, hU h, h֝B hT3= h, h hF h hd h h0B hb4= he hθ hV5= h hr h., h` hb6= h h, h h  h h h, hm h9^ _Ye start restin'. h1514.6 (86.0) hTw7==5.6 (87 h hz" _HP restored. h .#...#.#.# #.# #.##.# #.# #.# #.##.# #.##.....#.#####.##.# #.# #..<.##.)...######.#.#.##.###.#.#  #.#.##.###.# #......#  #.### #...##.# .....).....#####...##.###..÷...†..@†(...##......####...>####.##  ####..# ###### #.# ..# #.# 6.6 (1.0) h#...#.#.# #.# #.##.# #.#  #.# #.##.# #.# #.....#.#####.##.# #.# ..<.##.)...######.# .#.##.###.#.....#  h#.#.##.###.# #......# #..### #...##.# .....).....#####...##.# h##..÷...†...@(...##......####...>####.######..# ###### #.# ..# #.#  h- h h&7 h h r _Ye see 'ere a kobold corpse. h{'...#.#.# #.# #.##.# #.#  #.# #.##.# #.# #.....#.#####.##.# #.#  h{ <.##..)...######.# .#.##.###.##...# .#.##.###.# #......# ..### #...##.#  hk.....).....#####...##.# h!##..÷...†...†@...##. hџy.....####...>####.## hZ####..# ###### #.# ..#  ha*#.#  hY  hM  hI  h7  hF h h8  h _ hپ h} h  h= h$9.6 (2 h|?Throw: dart (curare) h hU hR  h h4_u - a curare-tipped dart h hz#...#.#.# #.# #.##.# #.## #.# #.##.# #.# .#.....#.#####.##.# #.# ..<.## hy{T..)...######.# #.#.##.###.##...# #.#.##.###.# #......# #..### #...##.# # h{r#.....).....#####...##..##..÷...†...@....###.....####...>####.# hf| ####..# ###### #.##..# #.# .# #.# #. h|#.#  #.<.....#  # h h,,20.6 (1 h h+r _Ye see 'ere a kobold corpse. h/Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  t - a +2 whip of venom (weapon)[?] describe selected [!] equip|wield|wear[tab] equip|unequip h h hg#...#.#.# #.# #.##.# #.# kuniqs tha Ruffian ######### #.# #.##.# #.# Demonspawn  h.#.....#######.#####.##.# #.# Health: 47/47 ======================== ..<.##..............)...######.# Magic: 6/6======================== #.#.##.###.########............# AC: 12  Str: 16 #.#.##.###.# #......######## EV: 9Int: 11 #..........### #...##.#SH:  4  Dex: 12  h+##.....).....#####...##.######### XL:  6 Next: 12% Place: Dungeon:3 ....##..÷...†...@....##.......... Noise: ---------  Time: 2520.6 (0.0) ###.....####...>####.############ t) +2 whip (venom)####..# ###### #.#Throw: dart (curare) ######..##.#Quill ........##.# #######.############.##........<.....# hf 4################ _Ye see 'ere a black bear corpse. _Ye start restin'. _HP restored. _Ye see 'ere a kobold corpse. _u - a curare-tipped dart  hv!e_Ye see 'ere a kobold corpse. h&P  Okay, than. h( h+ h-. _ hY   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.3   4.0   0   h - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1       c * Unarmed Combat   4.5   5.9  -1   i + Shapeshifting 3.5   5.7  -2   d - Throwing   0.0   1.2  -1        h%r                 e - Armour   0.0   1.2  -1      f + Dodging3.0   4.8  -1       g - Stealth   0.0   1.0   0                                        h =                       The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets ho c - Unarmed Combat   4.5 hR #...#.#.# #.# #.##.# #.# kuniqs tha Ruffian ######### #.# #.##.# #.# Demonspawn .#.....#######.#####.##.# #.# Health: 47/47 ======================== ..<.##..............)...######.# Magic: 6/6======================== #.#.##.###.########............# AC: 12  Str: 16 #.#.##.###.# #......######## EV: 9Int: 11 #..........### #...##.#SH:  4  Dex: 12 ##.....).....#####...##.######### XL:  6 Next: 12% Place: Dungeon:3 ....##..÷.. hU 9.†...@....##.......... Noise: ---------  Time: 2520.6 (0.0) ###.....####...>####.############ t) +2 whip (venom)####..# ###### #.#Throw: dart (curare) ######..##.#Quill ........##.# #######.############.##........<.....################# _Ye start restin'. _HP restored. _Ye see 'ere a kobold corpse. _u - a curare-tipped dart _Ye see 'ere a kobold corpse. _Okay, than. hkU  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.3   4.0   0   h - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1       c - Unarmed Combat   4.5   5.9  -1   i + Shapeshifting 3.5   5.7  -2   d - Throwing   0.0   1.2  -1          [3 hZ9;49m             e - Armour   0.0   1.2  -1      f + Dodging3.0   4.8  -1       g - Stealth   0.0   1.0   0                                           h\[39;49m                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hC f * Dodging   3.0 hEp f - Dodging   3.0 hTargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets h]<[?25h[?0c0  hk - [?25l[?1c h 5.0   0 current training targets, if any.=] set aall targets h <a-z] setselected target h8) h0. h<3#...#.#.# #.# #.##.# #.# kuniqs tha Ruffian ######### #.# #.##.# #.# Demonspawn .#.....#######.#####.##.# #.# Health: 47/47 ======================== ..<.##..............)...######.# Magic: 6/6======================== #.#.##.###.########............# AC: 12  Str: 16 #.#.##.###.# #......######## EV: 9Int: 11 #..........### #...##.# h39SH:  4  Dex: 12 ##.....).....#####...##.######### XL:  6 Next: 12% Place: Dungeon:3 ....##..÷...†...@....##.......... Noise: ---------  Time: 2520.6 (0.0) ###.....####...>####.############ t) +2 whip (venom)####..# ###### #.# h24MThrow: dart (curare) ######..##.#Quill ........##.# #######.############.##........<.....################# _Ye start restin'.  h4@_HP restored. _Ye see 'ere a kobold corpse. _u - a curare-tipped dart _Ye see 'ere a kobold corpse. _Okay, than. hI:4 h|? h@ hx hh}Inventory: 21/52 slots Hand Weapons (go to first with ))  t - a +2 whip of venom (weapon)  hG~Missiles (go to first with ()i - 4 poisoned darts  q - a boomerang  u - a curare-tipped dart (quivered) Armour (go to first with [)  h - a +0 scale mail (worn) Scrolls (go to first with ?)  c - a scroll labelled BUIFIU SANUOCI  g - 6 scrolls labelled REINIPN ANTAX  m - a scroll labelled YDAECO UNNUMO  n - a scroll labelled GOYBUR HIMA  p - 2 scrolls labelled JIPEDI MYSSAQIQ  r - a scroll labelled OCA CIBUORYTRA Potions (go to first with !)  a - a fizzy pink potion  f - 2 viscous blue potions  j - a fuming amethyst potion  hE k - 2 red potions  l - a fizzy sapphire potion  o - 2 pink potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h߽  h  h #...#.#.# #.# #.##.# #.# kuniqs tha Ruffian ######### #.# #.##.# #.# Demonspawn .#.....#######.#####.##.# #.# Health: 47/47 ======================== ..<.##..............)...######.# Magic: 6/6======================== #.#.##.###.########............# AC: 12  Str: 16  h d#.#.##.###.# #......######## EV: 9Int: 11 #..........### #...##.#SH:  4  Dex: 12 ##.....).....#####...##.######### XL:  6 Next: 12% Place: Dungeon:3 ....##..÷...†...@....##.......... Noise: ---------  Time: 2520.6 (0.0) ###.....####...>####.############ t) +2 whip (venom)####..# ###### #.#Throw: dart (curare) ######..##.#Quill ........##.# #######.############.##........<.....################# _Ye start restin'. _HP restored. _Ye see 'ere a kobold corpse.  h> _u - a curare-tipped dart _Ye see 'ere a kobold corpse. _Okay, than. hn  hR  h|  h  hf  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.3   4.0   0   h - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1       c - Unarmed Combat   4.5   5.9  -1   i + Shapeshifting 3.5   5.7  -2   d - Throwing   0.0   1.2  -1          [3 hR9;49m             e - Armour   0.0   1.2  -1       f - Dodging   3.0   4.8  -1       g - Stealth   0.0   1.0   0                                          [ ham                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hTargetTarget5.0  --  --  --  --  --  --  --  h4 --  a-z] set[-] clear selected targetcost|targets h/ <[?25h[?0c0  h "  h [?25l[?1c h 6.0 current training targets, if any.=] set aall targets hb  i * Shapeshifting   3.5 h2  h  h #...#.#.# #.# #.##.# #.# kuniqs tha Ruffian ######### #.# #.##.# #.# Demonspawn .#.....#######.#####.##.# #.# Health: 47/47 ======================== ..<.##..............)...######.# Magic: 6/6========================  h+ #.#.##.###.########............# AC: 12  Str: 16 #.#.##.###.# #......######## EV: 9Int: 11 #..........### #...##.#SH:  4  Dex: 12 ##.....).....#####...##.######### XL:  6 Next: 12% Place: Dungeon:3 ....##..÷...†...@....##.......... Noise: ---------  Time: 2520.6 (0.0) ###.....####...>####.############ t) +2 whip (venom)####..# ###### #.#Throw: dart (curare) ######..##.#Quill ........##.# #######.############.##........<.....################# _Ye start restin'. [ h7 -40m_HP restored. _Ye see 'ere a kobold corpse. _u - a curare-tipped dart _Ye see 'ere a kobold corpse. _Okay, than. h$  h  h  h  hi######### #.# #.##.# #.# ..#.....#######.#####.##.# #.# #..<.##..............)...######.# ##.#.##.###.########............#  #.#.##.###.# ########  #..........### #...##.# ##.....).....#####...##.######## .....##..÷...†...†....##......... ####.....####...@####.###########  ####..# ###### #.# #######..# #.# .........# #.# ########.############.# #........<.....# ############## hk(##  h h\ h1"1.6 (1  h _ h h$  h hT_Thar be a stone staircase leadin' down 'ere. h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.3   4.0   0   h - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1       c - Unarmed Combat   4.5   5.9  -1   i * Shapeshifting   3.5   5.7  -2   d - Throwing   0.0   1.2  -1        hx                 e - Armour   0.0   1.2  -1       f - Dodging   3.0   4.8  -1       g - Stealth   0.0   1.0   0                                        h4 @                       The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hf p i - Shapeshifting   3.5 hc > i + Shapeshifting 3.5 h a * Fighting   3.3 hR h hP########## #.# #.##.# #.# kuniqs tha Ruffian ..#.....#######.#####.##.# #.# Demonspawn #..<.##..............)...######.# Health: 47/47 ======================== ##.#.##.###.########............# Magic: 6/6======================== h #.#.##.###.# #......######## AC: 12  Str: 16  #..........### #...##.#EV: 9Int: 11 ###.....).....#####...##.######## SH:  4  Dex: 12 .....##..÷...†...†....##......... XL:  6 Next: 12% Place: Dungeon:3 ####.....####...@####.########### Noise: ---------  Time: 2521.6 (0.0)####..# ###### #.#t) +2 whip (venom) #######..##.#Throw: dart (curare) .........##.#Quill ########.############.##........<.....################# _HP restored. _Ye see 'ere a kobold corpse. _u - a curare-tipped dart _ h Ye see 'ere a kobold corpse. _Okay, than. _Thar be a stone staircase leadin' down 'ere. h  h  hD hw Tha black bear attacks as it pursues ye!  Tha black bear be struck by yer quills.  Tha black bear bites ye but does nay damage.  Tha black bear barely misses ye. _Tha black bear claws ye but does nay damage.  Ye barely miss tha black bear.Tha black bear be almost dead.Tha black bear bites ye but does nay damage.  Tha black bear claws ye but does nay damage.  Tha black bear closely misses ye. Tha black bear barely misses ye. x2 _Tha black bear claws ye but does nay damage.  Ye hit tha black bear. _Ye kill tha black bear!Yer Dodgin' skill increases ta level 3!Ye haf reached level 6!Yer demonic ancestry asserts itself...Yer magic begins ta regenerate rapidly. _Ye see 'ere a black bear corpse. _Ye start restin'. _HP restored. _Ye see 'ere a kobold corpse. _u - a curare-tipped dartYe see 'ere a kobold corpse.  Thar be a stone staircase leadin' down 'ere. h\Yrbites ye but does nay damage. _Tha black bear barely misses ye. Tha black bear claws ye.  Ye throw a curare-tipped dart.  Tha curare-tipped dart hits tha black bear.  looks as sick as possible!  Tha black bear struggles ta breatha.  Tha black bear seems ta slow down.  h \[_Tha black bear be almost dead.attacks as it pursues ye!  Tha black bear bites ye but does nay damage. _Tha black bear barely misses ye. x2  Thar be a stone staircase leadin' down 'ere. _Tha black bear shakes off its lethargy. Tha black bear goes berserk!Tha black bear rages.  Tha black bear attacks as it pursues ye!  Tha black bear be struck by yer quills.  Tha black bear bites ye but does nay damage.  Tha black bear barely misses ye.Tha black bear claws ye but does nay damage.  Ye barely miss tha black bear.  Tha black bear be almost dead.  Tha black bear bites ye but does nay damage.  Tha black bear claws ye but does nay damage.  Tha black bear closely misses ye. Tha black bear barely misses ye. x26 h 6 h P########## #.# #.##.# #.# kuniqs tha Ruffian ..#.....#######.#####.##.# #.# Demonspawn #..<.##..............)...######.# Health: 47/47 ======================== ##.#.##.###.########............# Magic: 6/6========================6 h #.#.##.###.# #......######## AC: 12  Str: 16  #..........### #...##.#EV: 9Int: 11 ###.....).....#####...##.######## SH:  4  Dex: 12 .....##..÷...†...†....##......... XL:  6 Next: 12% Place: Dungeon:3 ####.....####...@####.########### Noise: ---------  Time: 2521.6 (0.0)####..# ###### #.#t) +2 whip (venom) #######..##.#Throw: dart (curare) .........##.#Quill ########.############.##........<.....################# _HP restored. _Ye see 'ere a kobold corpse. _u - a curare-tipped dart _6 h Ye see 'ere a kobold corpse. _Okay, than. _Thar be a stone staircase leadin' down 'ere.6 hƽ 46 hh 6 h 7 h7 h\SInnate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - You are partially covered in yellow scales. (AC +2)c - A meltable icy envelope protects you from harm. (AC +4)d - You regenerate magic rapidly.7 hie - A meltable shield of frost defends you. (SH +4)= hy{= h= hp########## #.# #.##.# #.# kuniqs tha Ruffian ..#.....#######.#####.##.# #.# Demonspawn #..<.##..............)...######.# Health: 47/47 ======================== ##.#.##.###.########............# Magic: 6/6========================#.#.##.###.# #......######## AC: 12  Str: 16  #..........### #...##.#EV: 9Int: 11 = h###.....).....#####...##.######## SH:  4  Dex: 12 .....##..÷...†...†....##......... XL:  6 Next: 12% Place: Dungeon:3 ####.....####...@####.########### Noise: ---------  Time: 2521.6 (0.0)####..# ###### #.#t) +2 whip (venom) #######..##.#Throw: dart (curare) .........##.#Quill ########.############.##........<.....################# _HP restored. _Ye see 'ere a kobold corpse. _u - a curare-tipped dart _Ye see 'ere a kobold corpse. _Okay, than. _Thar be a stone staircase leadin' down 'ere.= ht4= h}= hظ> hxGYe see 'ere a kobold corpse. _u - a curare-tipped dart _Ye see 'ere a kobold corpse. _Okay, than. _Thar be a stone staircase leadin' down 'ere.  Ye ar'n't carryin' any pieces o' jewellery. _> h#K  _Unknown command.? h:? h< Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - You are partially covered in yellow scales. (AC +2)c - A meltable icy envelope protects you from harm. (AC +4)? h?d - You regenerate magic rapidly.e - A meltable shield of frost defends you. (SH +4)@ h########## #.# #.##.# #.# kuniqs tha Ruffian ..#.....#######.#####.##.# #.# Demonspawn #..<.##..............)...######.# Health: 47/47 ======================== ##.#.##.###.########............# Magic: 6/6========================#.#.##.###.# #......######## AC: 12  Str: 16  #..........### #...##.#EV: 9Int: 11 ###.....).....#####...##.######## SH:  4  Dex: 12 .....##..÷...†...†....##......... XL:  6 Next: 12% Place: Dungeon:3 ####.....####[3@ h9;49m...@####.########### Noise: ---------  Time: 2521.6 (0.0)####..# ###### #.#t) +2 whip (venom) #######..##.#Throw: dart (curare) .........##.#@ hEAQuill ########.############.##........<.....################# _u - a curare-tipped dart _Ye see 'ere a kobold corpse. _Okay, than. _Thar be a stone staircase leadin' down 'ere. _Ye ar'n't carryin' any pieces o' jewellery. _Unknown command.@ hA@ h@ hȭ@ h@ h7p  Ye ar'n't carryin' any pieces o' jewellery.@ h@ h @ h. _A hJA h; _Done 'splorin'.B h\JB hdB hnH2.6 (1 _B hU= #.#  #.#  #.#  #.#  # #.# .  #. #.# ... ##.##.########.###.....  ................( 4 #..@.†...#.###.....  B h>########.#.# ... #.#.#. #......# #........ #K#.##.## ....# #....#... #B h7?B hPFB hB h&4.1 (2.5B hB hɬ B hu_Ye climb downwards. _Thar be a stone staircase leadin' up 'ere. h T _ _u - 2 curare-tipped darts (gain'd 1) hJ _Ye now haf 167 gold pieces (gain'd 12). _Ye now haf 179 gold pieces (gain'd 12).###.#.##.##.. #.....# .# .# #####.....# # h .## # #.........# [.. .# .###.....# ..#..  #.....# #...# ###.### ....# #.######....# #......@...# ########.##.# .#  2 darts (curare).. g.#o.# o   orc (asleep)..# g   hobgoblin (asleep)..#  59.1 (35.0)  A hobgoblin an' an orc come inta view.Found a leathar armour. g..g   hobgoblin [23 hkd Tha hobgoblin shouts! Tha orc shouts!===60.1 (36 _Tha orc moves outta view. h#.....# .# .######.....# # g.#####.........# [....# .###.....# ..#..  #.....# ##...# ###.### #....#  #.######....# #..........# ########@##.# #.# .g. !#..#..o..#.# #..# g   Ijyb (wand, asleep)~~ #..# o   orc.. #..# g   hobgoblin  Tha hobgoblin shouts! Tha orc shouts! _Tha orc moves outta view.  Ijyb tha Inquisitive comes inta vi hew. She be wieldin' a +0 dagger an' carryin'a wand o' paralysis.  Found a viscous blue potion.  A malevolent force fills tha Dungeon... h   h (--more-- hPW  Ye fall inta a shaft an' drop 3 floors! h?oGenerating dungeon.../o/building the Dungeon \o\ ha< /o/ hm< \o\ h@> hkuniqs tha RuffianDemonspawnHealth: 47/47 ========================Magic: 6/6========================#AC: 12  Str: 16.#EV: 9Int: 11.#.#SH:  4  Dex: 12....####..#XL:  6 Next: 12% Place: Dungeon:7#...@.#Noise: ===------  Time: 2560.1 (0.0)#.#####t) +2 whip (venom)Throw: 2 darts (curare)Quill _Tha orc moves outta view.  Ijyb tha Inquisitive comes inta view. She be wieldin' a +0 dagger an' carryin'a wand o' paralysis.Found a viscous blue potion.  A malevolent force fills tha Dungeon...Ye fall inta a shaft an' drop 3 floors! hԺ h ---8 (0.7 _Tha shaft crumbles an' collapses. h(l  h?m 4 ho  h}r  hs , h  he 2 .>. #.# #.# #.#  #.#   #.#   #.#  . ##@#  ---3.8 (3.0....####..#  #.....## #.#####           h|  h +4.8 (4 h;  h ; _Found a stone staircase leadin' down. h"J hw$ h.4 h6#.#  #.#  #.#  #.#  #.# . #.# ..5 ##.# .....####..#  #..@..##  #.#####  #    5   white imp (wandering)  hDy 6.8 (2  A white imp comes inta view. hAJ .  Tha white imp shouts, "Remove thy stench, thou puny motley-minded cross-patch!" h6K5===7.8 (3 h!N hQ5 _Tha white imp moves outta view. h; #.# #.## #.##! #.##.. #.##..( #.#.5 ##.##.....####..# #.@...## #.##### #.....##.#5   white imp#.#. 0  Found 4 stones an' a brown potion. **Tha white imp gestures at ye. h3..-8.8 (1 _Tha puff o' frost hits ye but does nay damage. hQl #.##< #.# ###.## #.# #!.... #.# #..... #.##..(.. #.#.5. ##.# #.....####..# #@....## #.##### h)o #.# ..# ..## #.# #.  #. hq hwX.5 hRxP---9 h} hQ _Found an 'scape hatch in tha ceilin'. hgW=-70.9 (1.1 h h _Ye closely miss tha white imp. Tha white imp closely misses ye. h h (2.0 h%0 _Ye completely miss tha white imp. Tha white imp barely misses ye.3.1 h8 _Ye closely miss tha white imp. Tha white imp barely misses ye. h%  h?& W4--4.2 hv+  h9  (poisoned) _Ye barely miss tha white imp. Tha white imp hits ye. Tha white imp freezes ye.  Ye hit tha white imp but do nay damage. Tha white imp be poison'd. h: (5.3 h:@  hA @ _Tha white imp hits ye but does nay damage. he   Ye hit tha white imp.  Tha white imp be moderately wounded.Tha white imp shouts, "Slithar home, thou venomed mumble-news mammet!" h+ l  Tha white imp gestures at ye. hv  h&x n37------=6.4 h  ho _Tha puff o' frost hits ye!  Ye barely miss tha white imp.Tha white imp be heavily wounded. hM 0-7.5 hԍ  h\ U _Tha white imp barely misses ye. h   Ye hit tha white imp.  Tha white imp be severely wounded. h^l  Tha white imp gestures at ye. h8=---=8.6 _Tha puff o' frost hits ye but does nay damage.  Ye closely miss tha white imp.Tha white imp be severely wounded.  Tha white imp gestures at ye. h7-9.7 _Tha puff o' frost hits ye. hk  Ye hit tha white imp.. h S-5-80.8 h h _Ye kill tha white imp!- h hI _Nay target in view! hŮ4 h- he hq h:S8= _ hj h., hU h:  Ye see 'ere 4 stones. hl h _ h h hl9= h| h ..  #.#  ... .>. #.# #.# #<# #.# ###.### #.# #.#-....# #.# h####..(..# #.#..$.......# ##.######.....####..# ######.....## #.##### #.#..# h -5.8 (5.0 hE-6.8 (6 h hvR _v - a brown potion h4 h h he h40= hF  h  h+  h]"  h?  hA  hC  h N 1= _Ye now haf 194 gold pieces (gain'd 15). h+P J hQ  hS , h6U  hbV  h'W  hW , hX  h4[ x2= h\  h]^ , h_  h_  h/b B hhc  hd  hte , hh  hi l3= hj  h4k  hm  hm , hn  h+p  hp , hq  h~s  h+t L4= ht  hv  hw  hw , h"y  hz  h_{ , h|  h}  hb~ , h  h@ l5= hP  h  hn  h  h  hp  h B hX  h8 B hɓ  h` x6= h*  h B hC n hǤ 7== hp  h 1 _HP restored. hO 4 hF ~ _g - 7 scrolls labelled REINIPN ANTAX (gain'd 1) hz J h X h  h  hų := hg  h+  h , h  h  h[  h# , h  hֽ , hy  h  h  h , hy  hl  h& , hN  h B h  h  h , h  h B hY  h  h , h  hb  h , hC  h , h  h  h B h-  h  hC , h'  h 5#############..D #............... #..##...#####... #...#...##.# #.#.#...##.# #.#.....##.# #.##.####.# #.##.# # #.##.# .# #.##.#  #.# #....#  #.#######.##  #.....###..###............#D   steam dragon (asleep)##....######..##....# #.# #....# ..# h 1631.8 (45.0) h .DD2.8 (46 h,  h _ _A steam dragon comes inta view. h8 hx<Evoke which item? Baubles  b - 3 flux baubles Talismansd - a quill talisman (active)  hx= e - a protean talisman [!] read|quaff|evoke[?] describe selected hUu  hez  h-~ K############# kuniqs tha Ruffian... #............ Demonspawn.D. #..##...##### Health: 47/47 ========================... #...#...# h~ Magic: 6/6========================#.# #.#.#...#AC: 12  Str: 16#.# #.#.....#EV: 9Int: 11#.# #.##.####SH:  4  Dex: 12#.# #.##.# h^ XL:  6 Next: 15% Place: Dungeon:7#@# #.##.#Noise: ---------  Time: 2632.8 (0.0)#.# #.##.#t) +2 whip (venom)#.# #....#Throw: 2 darts (curare)#.#######.##Quill #.....###..####............# hE xD   steam dragon##....######..##....# #.##....#..# _Ye see 'ere 4 stones. _v - a brown potion _Ye now haf 194 gold pieces (gain'd 15). _HP restored. _g - 7 scrolls labelled REINIPN ANTAX (gain'd 1) _A steam dragon comes inta view. h.  Okay, than. _ hDR {... #............D##...#####..#...# #.# #.#.#..#....##.###.##.# ...# #....#######.##.....###..###............#....######..# #....# #. ..#  hl .D3.8 (1 _ h> ##...#####D.#...# #.# #.#..#.### ..######.##....###..###..........#....######..# #....# #..# ..#.# ####  hE  hF &4 h L  hRO  h-s D.#...# #.# #.#..#.### ..######.##....###..###..........#....######..# #....# ###### h h.DD   steam dragon h.&5 h h h{0:#D# #.#.#...# #.# #.#.....# #.# #.##.#### #.# #.##.# #.# #.##.# #.# #.##.# #.# #....# #.#######.##.@...###..####............# ##....######....# #.# #....# . hV3#....# ####### #  h;.DD   steam dragon h<&6 hlC hF h%#.# #.#.#...# #D# #.#.....# #.# #.##.#### #.# #.##.# #.# #.##.# #.# #.##.# #.# #....# #.#######.## #..@..###..### #.# ##....######..#  h&#....# #.# #....# .#  h. h0&7 h4 h7 h h ha , h_  h DD   steam dragon  #.#   #D#   #.#   #.#   #.#   #.#   #.#   #D#######.##  #..@..# 42.8 (5 #............#  ##....######..#  #....# #.#  #....# ..#  #....# .#  ###### #  h R _Ye start waitin'. h[  #.#   #D#   #.#   #.#   #.#   #.#   #.#   #D#######.##  #..@..#  h] z#............#  ##....######..#  #....# #.#  #....#  #....# .#  ######   h^  hd  hMi c _A steam dragon be nearby! hɄ  _Ye dinnae know any spells. hLo#.# #.#.#...#kuniqs tha Ruffian#D# #.#.....#Demonspawn#.# #.##.####Health: 47/47 ========================#.# #.##.#Magic: 6/6========================#.# #.##.#AC: 12  Str: 16#.# #.##.#EV: 9Int: 11#.# #....#SH:  4  Dex: 12#D#######.##XL:  6 Next: 15% Place: Dungeon:7#.*@..###..###Noise: ---------  Time: 2642.8 (0.0)#............#t) +2 whip (venom)##....######..#Throw: 2 darts (curare)#....# #.#Quill  hr#....#..##....#.#D   steam dragon####### _A steam dragon be nearby! _Ye dinnae know any spells.  Throw: 2 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (54% ta hit) h #.# #.#.#...#kuniqs tha Ruffian#D# #.#.....#Demonspawn#.# #.##.####Health: 47/47 ========================#.# #.##.#Magic: 6/6========================#.# #.##.#AC: 12  Str: 16#.# #.##.#EV: 9Int: 11#.# #....#SH:  4  Dex: 12#D#######.##XL:  6 Next: 15% Place: Dungeon:7#.(@..###..###Noise: ---------  Time: 2642.8 (0.0)#............#t) +2 whip (venom)##....######..#Throw: 2 darts (curare)#....# #.#Quill [0 h t;10m#....#..##....#.#D   steam dragon (very poisoned, slow)#######Shift-Dir - straight lineAim: a steam dragon (54% ta hit)  Ye throw a curare-tipped dart.  Tha curare-tipped dart hits tha steam dragon.  Tha steam dragon be poison'd. Tha steam dragon struggles ta breatha.  Tha steam dragon seems ta slow down. h<R., ca…)Aim: a steam dragon (54% ta hit)  Ye throw a curare-tipped dart.  Tha curare-tipped dart hits tha steam dragon.steam dragon be poison'd. Tha steam dragon struggles ta breatha.seems ta slow down.  Tha steam dragon be moderately wounded. ****  Tha steam dragon breathas steam at ye.Tha ball o' steam hits ye! hL8 §@.§§§§.§#)Yer icy defences dissipate!38----- 8  0 ======3.8 (1dart (curare) Cloud  hH< _Ye hear a shout! h B #D# #.#.....# #.# #.##.#### #.# #.##.#  #.# #.##.# #.# #.##.# #.# #....# #D#######.## #.§§.§###..### #.@.§§.......# ##.§.§######..# #....# #.# #....# ..# #....# .# ###### # .#####§D§§§#9-----------4 h  h*  h #...###..........####extremely poisoned, slow)Ye hit tha steam dragon.  Tha steam dragon looks as sick as possible!  Tha steam dragon be heavily wounded. h6-=-----5.9 (1.1 h hsteam dragon looks as sick as possible!  Tha steam dragon be heavily wounded.be 'ngulfed in a cloud o' scaldin' steam.  Ye closely miss tha steam dragon.Tha steam dragon be heavily wounded.  Ye be 'ngulfed in a cloud o' scaldin' steam. h= .o§§@§§ ho   orcTha steam dragon barely misses ye. Tha steam dragon closely misses ye. hl37.0 h hx _An orc comes inta view. It be wieldin' a +0 short sword. hJ   …Ye hit tha steam dragon.  Tha steam dragon looks as sick as possible!  Tha steam dragon be severely wounded. h ***  Tha steam dragon breathas steam at ye. h h-.o.D.§@.§§.§§#.#.## h'21---------======8.1Cloud  h1 hD'F _Tha ball o' steam hits ye! h' h+ h,\ _Ye be too injured ta fight recklessly! h  Ye ar'n't carryin' any pieces o' jewellery. h D _ h  Ye hit tha steam dragon but do nay damage.Tha steam dragon looks as sick as possible!  Tha steam dragon be almost dead. hĺ .o.§.  Ye be 'ngulfed in a cloud o' scaldin' steam.  Tha steam dragon bites ye but does nay damage. h_=-----9.2 h hD _Tha steam dragon claws ye but does nay damage. h#.# #.#.#...# #.# #.#.....# #.# #.##.#####.# #.##.# #o# #.##.# #.# #.##.# #.# #....# #.#######.## #.D@..###..### #§§§.........# ##§...######..# #§§..# #.# #....# ..##....# .# ####### h S  Tha steam dragon bites ye but does nay damage. h V-----500 h hD _Tha steam dragon claws ye but does nay damage. hsTha steam dragon bites ye but does nay damage. _Tha steam dragon claws ye but does nay damage.  Ye barely miss tha steam dragon.  Tha steam dragon be almost dead. h§....§#..#..#§.### h\ 2/48=-------661.3 (1.1 _Ye kill tha steam dragon! hu hh _Yer Fightin' skill increases ta level 4! h~ h# hh h h` hz ho.-.§§.o   orc h;~  #.#   #.#   #.#   #.#   #o#   #.#   #.#   #o#######.##  #..@..#  hML20 #............#  ##....######..#  #§§..# #.#  #....# ..#  #....# .#  ###### #  _Ye start restin'. hS #.#   #.#   #.#   #.#   #o#   #.#  h#X  #.#   #o#######.##  #..@..#  #............#  ##....######..#  #§§..# #.#  #....#  #....# .#  ######  hJY  hZ8- hb hxi[ _An orc be nearby! h hX.o.. h-3 _ h9 h h  h \3==4 hX  hp# P _Tha orc closely misses ye. hB }  Ye barely miss tha orc. Tha orc be struck by yer quills. h -5.4 (1.1 h]  hW : _Tha orc hits ye but does nay damage. hs1  Ye barely miss tha orc.Tha orc be lightly wounded. h4(6.5 h'7 h:: _Tha orc hits ye but does nay damage. h o   orc (very poisoned)Ye hit tha orc. Tha orc be poison'd.  Tha orc be severely wounded.7.6 _Tha orc hits ye wit' a +0 short sword. hD  Ye barely miss tha orc.Tha orc be severely wounded.Tha orc be struck by yer quills.) h]" 078.7 h$  h( F _Ye kill tha orc! h #.# #.#.#...# #.# #.#.....# #.# #.##.#### #.# #.##.# #.# #.##.# #.# #.##.# #.# #....# #.#######.## #.@...###..### #.# ##....######..# #....# #.#  #....# ..#  #....# .#  ###### # h h0 h- hE9 h 0 hq h  hE  hThin's tha be 'ere:  hVM_a +0 short sword; a +0 leathar armour h#.# #.#.#...# #.# #.#.....# #.# #.##.#### #.# #.##.# #.# #.##.# #.# #.##.# #.# #....# #.#######.## #.)@..###..### #.# ##....######..# #....# #.#  ha hH-60 _ h6 hѥ h, 4 h  hp 4= h: b5= h  h , h  h , h  h , h  h j6= h  h , h  h1+ 7= h%. B hs/ , h0  h2 98 h%3 1= h3  h5 , h6  h9 , h9  h>  hC i 777.0) _Ye start restin'. hPD 9=12  4 8.7 (18 hM s _Yer icy envelope be restored. hգ h hZ h30= h, h̼ hk h h h h2E1= h h, h hJ h hW h hIM2= h h, h* hN h hy h hR h, hx3= h hw hG h h hy h4= h h hW hx h h h|o35= hc, hn hz6= hH7= h&8=9= h(, h.40= h. hp0, h1 hm3, h4 h.6l1= h 8 h9, h< h[>, hf? h8A, h B hCb2= hmD hGF, hMG h2I, h*J hLl3= h/M hN, hO hQ, hR hT, h U hV94 hW)= h X hY, hZ h\, h] h_, h(` hbl5= hLc he, he h'h, h$i hj96 hKk)= h l hPoB h:7= _Ye start restin'.745.7 (678=6.7 (68 _HP restored. h] h} h h hO! h4 h47 hD: h ;:= h< h? hA, h|C hE h{I, hM hO hX h;\, hE] h^, h@_ ha hb, hc he h7f hh, h+m hoB h1#.# #....# #.#.#######.## #.)...###..### #............## ##....######..# #....# ##.## #....# #..# #....# ##.# ###### #@# 61.7 (15 #.#  #..  ###.   > .##2.7 (16 _Found a stone staircase leadin' down. h4 h h_ _Nay target in view! h h hJI _Nay target in view! h 4 hj  hm  h6  h % _ h_ {)...###..### ...........###....######..# #....# ##.## ##  #..# ≈≈≈ ##.# ~~≈≈#### #.# ...∩≈ #.#$.~≈~≈ #@..#3.0) h ##.# .# >.## hK  h; +4.7 (2 hl  h 7 _Found Pydagian's Armour Emporium. hJ4 h{ h) hn hjK _Ye now haf 203 gold pieces (gain'd 9). h4 h h hh, h hz  h , h  h h8, h h heWelcome to Pydagian's Armour Emporium! What would you like to do?  a -  84 gold a +0 chain mailb -  28 gold a +0 leather armour  c -  154 gold a +1 leather armour of poison resistanced -  63 gold a +0 pair of gloves  e -  56 gold a +0 ring mail  f -  56 gold a +0 ring mail  g -  12 gold a +0 robe  h -  208 gold a +2 robe of positive energy You have 203 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list hP c $  After the purchase, you will have 49 gold pieces.[Enter] buy shopping list hK d $  You are short 14 gold pieces for the purchase. hPg $ 26 hnh $ 34 gold pieces for the purchase. h  h  h #....##.kuniqs tha Ruffian #####.##.Demonspawn ..###..###.#Health: 48/48 ======================== .........## hW #?#Magic: 6/6======================== ..######..##..#AC: 12  Str: 16 ..# ##.## ####..#EV: 9Int: 11 ..# #..# ##≈≈≈.#SH:  4  Dex: 12 ..# ##.###~~≈≈≈#XL:  6 Next: 67% Place: Dungeon:7 ####.##...@≈≈#Noise: ---------  Time: 2771.7 (7.0)#.#..~≈~≈≈#t) +2 whip (venom)#...#.≈≈≈##Throw: dart (curare)###.#.####Quill #.#.##.>.###.###.#.# _ h*Found a stone staircase leadin' down. _Nay target in view! _Nay target in view! _Found Pydagian's Armour Emporium. _Ye now haf 203 gold pieces (gain'd 9).  Thar be an entrance ta Pydagian's Armour Emporium 'ere. hy!L _Nay target in view! _Found Pydagian's Armour Emporium. _Ye now haf 203 gold pieces (gain'd 9).  Thar be an entrance ta Pydagian's Armour Emporium 'ere. _Ye can access yer shoppin' list by pressin' '$'. h hWelcome to Pydagian's Armour Emporium! What would you like to do?  a -  84 gold a +0 chain mailb -  28 gold a +0 leather armour  c $  154 gold a +1 leather armour of poison resistance hE|d $  63 gold a +0 pair of gloves  e -  56 gold a +0 ring mail  f -  56 gold a +0 ring mail  g $  12 gold a +0 robe  h $  208 gold a +2 robe of positive energy You have 203 gold pieces. You are short 234 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping list h0 hJg - 22 hK\h - 14 h #....##.kuniqs tha Ruffian #####.##.Demonspawn ..###..###.#Health: 48/48 ======================== .........###?#Magic: 6/6======================== ..######..##..#AC: 12  Str: 16 ..# ##.## ####..#EV: 9Int: 11 ..# #..# ##≈≈≈.#SH:  4  Dex: 12 ..# ##.###~~≈≈≈#XL:  6 Next: 67% Place: Dungeon:7 ####.##...@≈≈#Noise: ---------  Time: 2771.7 (0.0)#.#..~≈~≈≈#t) +2 whip (venom)#...#.≈≈≈##Throw: dart h (curare)###.#.####Quill #.#.##.>.###.###.#.# _Nay target in view! _Nay target in view! _Found Pydagian's Armour Emporium. _Ye now haf 203 gold pieces (gain'd 9).  Thar be an entrance ta Pydagian's Armour Emporium 'ere. _Ye can access yer shoppin' list by pressin' '$'. h( hԼf _Ye can access yer shoppin' list by pressin' '$'. h  h} 4 h  h  h % _ hC   Ye enter tha shallow water.Water  _Movin' in 'tis stuff be goin' ta be slow. h)  h , h/  h  h #....# ##.## ####..# #....# #..# ##≈≈≈.# #....# ##.###~~≈≈≈# ###### #Y##...∩≈≈# #.#..~≈~≈≈# #...#.≈≈≈## ###.#.#### #.#.#  #.@.#  ##.##  #.#  #.#  #.# #.#Y   ice beast (wandering) #.# #.# 7.3 (5.6 h7 .YY8.3 (6 hG  h_ _An ice beast comes inta view. _Thar be a stone staircase leadin' down 'ere. h( ##.##  hj  #..# ##≈≈≈.#  ##.###~~≈≈≈#  #.##...∩≈≈#  #Y#..~≈~≈≈#  #...#.≈≈≈##  ###.#.####  #.#.# #.@.# ##.## #.# #.# #.# ha` #.# #.# #.# h ##.##   #..# ##≈≈≈.#  ##.###~~≈≈≈#  #.##...∩≈≈#  #Y#..~≈~≈≈#  #...#.≈≈≈##  ###.#.####  h3#.#.# #.@.# ##.## #.# #.# #.# #.# #.# #.#  hk h h` h>a _An ice beast be nearby! h#....######..# #..#  #....# ##.## ####..#  #....# #..# ##≈≈≈.#  #....# ##.###~~≈≈≈# hUo###### #.##...∩≈≈# #Y#..~≈~≈≈# #...#.≈≈≈#####.#.#### #@#.# #.>.##.## #.# #.# #.# #.# #.##.# h hf P.Y h!49.3 (1.0 _ h& h1............# #? ######..# #..###.## ####..#..# ##≈≈≈.....##.###~~≈###### h_3M#.##...∩#.#..~≈~≈≈#.Y.#.≈≈≈#####@#.#####.#.>.###.## h?z  Tha ice beast be struck by yer quills.=80 hC hE@ _Tha ice beast hits ye but does nay damage. h4  Ye closely miss tha ice beast.Tha ice beast be lightly wounded. h6-1.4 (1.1 h: hG _Tha ice beast barely misses ye.Ye hit tha ice beast.  Tha ice beast be moderately wounded. hH(2.5 hSV _Tha ice beast hits ye but does nay damage. h{   Ye barely miss tha ice beast.Tha ice beast be lightly wounded. h"(3.6 h hw _Tha ice beast hits ye but does nay damage.  Ye hit tha ice beast but do nay damage.Tha ice beast be lightly wounded. h(4.7 h h"@ _Tha ice beast hits ye but does nay damage. hN hit tha ice beast but do nay damage.  5.8 h  hp' _Tha ice beast barely misses ye.Ye hit tha ice beast but do nay damage.Tha ice beast be lightly wounded. h* |33--------6.9 h, F _Tha ice beast hits ye. Tha ice beast freezes ye! hc  Ye closely miss tha ice beast.Tha ice beast be lightly wounded. hT (8.0 h  h _Tha ice beast completely misses ye.Ye barely miss tha ice beast.Tha ice beast be lightly wounded. h d17----------------9.1 h  h F _Tha ice beast hits ye. Tha ice beast freezes ye! h3 ha5 h: hPUr _Ye be too injured ta fight recklessly! hW hY h\\ _Ye be too injured ta fight recklessly! hl L _Ye be too injured ta fight recklessly! _Ye be too injured ta fight recklessly! h hbDrink which item? Potions  a - a fizzy pink potion  f - 2 viscous blue potions  j - a fuming amethyst potion  k - 2 red potions  l - a fizzy sapphire potion  o - 2 pink potions  s - a bubbling inky potion  hy v - a brown potion [!] read|quaff|evoke[?] describe selected hWB h4G h/K#............###?#kuniqs tha Ruffian ##....######..##..# hLDemonspawn#....# ##.## ####..#Health: 17/48 ========----------------#....# #..# ##≈≈≈.#Magic: 6/6========================#....# ##.###~~≈≈≈#AC: 12  Str: 16  #######.##...∩≈≈#EV: 9Int: 11#.#..~≈~≈≈#SH:  4  Dex: 12#.Y.#.≈≈≈##XL:  6 Next: 67% Place: Dungeon:7###@#.####Noise: =--------  Time: 2789.1 (0.0)#.#.#t) +2 whip (venom)#.>.#Throw: dart (curare)[4 h1Nk0m##.##Quill #.##.#Y   ice beast#.##.##.#Tha ice beast be lightly wounded. _Tha ice beast hits ye. Tha ice beast freezes ye! _Ye be too injured ta fight recklessly! _Ye be too injured ta fight recklessly! _Ye be too injured ta fight recklessly! _Ye be too injured ta fight recklessly! hPP  Okay, than. hQ hT hV. _ hiGmRead which item? Scrolls  c - a scroll labelled BUIFIU SANUOCI  g - 7 scrolls labelled REINIPN ANTAX  m - a scroll labelled YDAECO UNNUMO  n - a scroll labelled GOYBUR HIMA  p - 2 scrolls labelled JIPEDI MYSSAQIQ  r - a scroll labelled OCA CIBUORYTRA [!] read|quaff|evoke[?] describe selected h7  hU? #............###?#kuniqs tha Ruffian ##....######..##..#Demonspawn#....# ##.## ####..#Health: 17/48 ========----------------#....# #..# ##≈≈≈.#Magic: 6/6======================== hB #....# ##.###~~≈≈≈#AC: 12  Str: 16  #######.##...∩≈≈#EV: 9Int: 11#.#..~≈~≈≈#SH:  4  Dex: 12#.Y.#.≈≈≈##XL:  6 Next: 67% Place: Dungeon:7###@#.####Noise: =--------  Time: 2789.1 (0.0)#.#.#t) +2 whip (venom)#.>.#Throw: dart (curare)##.##Quill #.##.#Y   ice beast#.##.##.# _Tha ice beast hits ye. Tha ice beast hoC | freezes ye! _Ye be too injured ta fight recklessly! _Ye be too injured ta fight recklessly! _Ye be too injured ta fight recklessly! _Ye be too injured ta fight recklessly! _Okay, than. hI P  Okay, than. hJ  hO  hR . _ h  hI Evoke which item? Baubles  b - 3 flux baubles Talismansd - a quill talisman (active)  h)  e - a protean talisman [!] read|quaff|evoke[?] describe selected hS h h>#............###?#kuniqs tha Ruffian ##....######..##..#Demonspawn#....# ##.## ####..#Health: 17/48 ========----------------#....# #..# ##≈≈≈.#Magic: 6/6========================#....# ##.###~~≈≈≈#AC: 12  Str: 16  #######.##...∩≈≈#EV: 9Int: 11#.#..~≈~≈≈#SH:  4  Dex: 12#.Y.#.≈≈≈##XL:  6 Next: 67% Place: Dungeon:7###@#.####Noise: =--------  Time: 2789.1 (0.0)#.#.#t) [3 h&B2m+2 whip (venom)#.>.#Throw: dart (curare)##.##Quill #.##.#Y   ice beast#.##.##.# _Ye be too injured ta fight recklessly! _Ye be too injured ta fight recklessly! _Ye be too injured ta fight recklessly! _Ye be too injured ta fight recklessly! _Okay, than. _Okay, than.pOkay, than.  Ye crush tha flux bauble in yer hand an' feel its energy floodin' yer body.  Yer quills recede back inta yer body.  Yer body destabilises.  Yer +0 scale mail an' +2 whip o' venom meld inta yer body.  Yer +2 whip o' venom stops drippin' wit' poison. h K+3/36 61590.1 (1-) Nothing wieldeddart (curare)Flux  hTU _Tha ice beast barely misses ye. h (contam)Ye hit tha ice beast. Tha ice beast begins ta glow.  Tha ice beast be lightly wounded. h &1 h k _Tha ice beast barely misses ye. hޑ   heavy contam)Ye hit tha ice beast. Tha ice beast glows dangerously bright.  Tha ice beast be moderately wounded. hܓV4=2.0 (0.9 h hN _Tha ice beast misses ye. h0 1misshapen)Tha ice beast be moderately wounded. _Tha ice beast misses ye.  Ye hit tha ice beast but do nay damage.Tha ice beast shudders as magic cascades through it!  Tha ice beast twists an' deforms.  Tha ice beast be heavily wounded.3.0 (1.0 _Ye block tha ice beast's attack. hX  h" hB!-contam, misshapen) h"PYe hit tha ice beast. Tha ice beast begins ta glow.  h#5Tha ice beast be heavily wounded. h% h' h($9 (0.9 h 3 h&:  h`H_Tha ice beast misses ye. h8$ heavy contam, misshapen)Ye hit tha ice beast but do nay damage. Tha ice beast glows dangerously bright.Tha ice beast be heavily wounded. h:-4.9 (1.0 h= hB@@ _Tha ice beast hits ye but does nay damage. h v  Ye hit tha ice beast.  Tha ice beast shudders as magic cascades through it! h 1. h #............###?#kuniqs tha Trooper ##....######..##..#Demonspawn#....# ##.## ####..#Health: 16/39 =========---------------#....# #..# ##≈≈≈.#Magic: 6/6========================#....# ##.###~~≈≈≈#AC:  6  Str: 16  #######.##...∩≈≈#EV: 16Int: 11#.#..~≈~≈≈#SH:  4  Dex: 12#...#.≈≈≈##XL:  6 Next: 104% Place: Dungeon:7###p#.####Noise: ---------  Time: 2795.9 (1.0)#.#.#-) Nothing wielded[3 h  3m#.>.#Throw: dart (curare)##.##Flux #.##.##.##.##.#Ye hit tha ice beast but do nay damage. Tha ice beast glows dangerously bright.Tha ice beast be heavily wounded. _Tha ice beast hits ye but does nay damage.  Ye hit tha ice beast.  Tha ice beast shudders as magic cascades through it! _Ye kill tha ice beast! - _Tha ice beast hits ye but does nay damage.  Ye hit tha ice beast.  Tha ice beast shudders as magic cascades through it! _Ye kill tha ice beast!Yer Shapeshiftin' skill increases ta level 4!Ye haf reached level 7!  --more-- hW18/447/77 2%  hv hj4 _ hl#....######..#..   ##.## ####..#  #..# ##≈≈≈.#  h#.###~~≈≈≈#### #.##...∩ #.#..~≈~#...#.≈≈≈####.#.####  #p#.# >.##.## #.#  h@ hJ6 _ h14 h h*G19= h, h-M20= hw. hb0, h1 h4, h4 h7j1= h7 h9 h: hM; h< h= h[> h? h@ hA hC hD_2== h}E hFG hH hH h:J hJ hK hnM h9N hN hP h0RL3= hR hT htU h:V hW hX hNY hZ h[ hv\ hq^ h;_T4= h` hGb hc hc hf hf hg hi hcjL5= h4k h*m h n hSo h3p h4q hr hs hSt h!u hv hwT6= h{x hz hU|, h} h~, hq, h hx7= h# h hЉ hX h1 h h hvT8= hL h  hԓ h h9, h hۙ h h} h3 h L9= hݞ h, hΡ ht, hG h, h` hZk30= h3 h h9, h h/, h h4L1= hЮ h h, h h, h hG, h hIO32= h h߷ h|, h h, h h, h hѾk3== h h hO, h h6, h ha, h h:V4= h h hv, h hS, h h.L5= h h8, h h4 h, h h, ht hV6= h h hW, h.B h hj, h hL7= h5 h h, h h, h hV8= h8 h h, h$ h, h2 h, hG hL9= h h hk, h hr, h hA, hm40= h~ h h8, h~ h#, h h5L1= h h hO h h2= h{ h h hw h h hN  h  h  hV L3= h  h  h  h h hh h h h h h|^ _Ye start restin'. hA1889.9 (93.0) hkx4==90.9 (94 h  hW"" _HP restored. h2   Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   4.6   5.0   0   h - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1       c - Unarmed Combat   4.5   5.9  -1   i + Shapeshifting 4.0   7.1  -2   d - Throwing   0.0   1.2  -1        hz                 e - Armour   0.0   1.2  -1       f - Dodging   3.0   4.8  -1       g - Stealth   0.0   1.0   0                                       [ h C40m                       The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h ##....######..##..#kuniqs tha Trooper#....# ##.## ####..#Demonspawn#....# #..# ##≈≈≈.#Health: 44/44 ========================#....# ##.###~~≈≈≈#Magic: 7/7========================#######.##...∩≈≈#AC:  6  Str: 16#.#..~≈~≈≈#EV: 16Int: 11#...#.≈≈≈##SH:  4  Dex: 12###.#.####XL:  7 Next:  2% Place: Dungeon:7#p#.#Noise: ---------  Time: 2890.9 (0.0)#.>.#-) Nothing wielded##. h [40m##Throw: dart (curare)#.#Flux #.##.##.##.##.#Tha ice beast shudders as magic cascades through it! _Ye kill tha ice beast!Yer Shapeshiftin' skill increases ta level 4! _Ye haf reached level 7! _Ye start restin'. _HP restored. h  h,kuniqs the Trooper (Demonspawn Shapeshifter) Turns: 2901, Time: 00:07:33 Health: 44/44AC:  6 Str: 16 XL: 7 Next: 2% Magic: 7/7EV: 16 Int: 11 God: Gold: 203SH:  4 Dex: 12 Spells: 6/6 levels left rFire . . .t - melded +2 whip (venom) rCold . . .(offhand unavailable) rNeg . . .h - melded +0 scale mail rPois .(no helmet) rElec .(no cloak) rCorr .(gloves unavailable) SInv .(no boots) Will .....(no amulet) Stlth +(no ring) HPRegen 0.27/turn (no ring) MPRegen 0.20/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, yellow scales 1, icemail 1, magic regeneration, condensation shield hP h.##....######..##..#kuniqs tha Trooper#....# ##.## ####..#Demonspawn#....# #..# ##≈≈≈.#Health: 44/44 ======================== h{#....# ##.###~~≈≈≈#Magic: 7/7========================#######.##...∩≈≈#AC:  6  Str: 16#.#..~≈~≈≈# h֫ EV: 16Int: 11#...#.≈≈≈##SH:  4  Dex: 12###.#.####XL:  7 Next:  2% Place: Dungeon:7 h#p#.#Noise: ---------  Time: 2890.9 (0.0)#.>.#-) Nothing wielded##.##Throw: dart (curare)#.# h}Flux #.##.##.##.##.#Tha ice beast shudders as magic cascades through it! _Ye kill tha ice beast!Yer Shapeshiftin' skill increases ta level 4! _Ye haf reached level 7! _Ye start restin'. _HP restored. h h hv hdInventory: 22/52 slots Hand Weapons (go to first with ))  t - a +2 whip of venom (melded) Missiles (go to first with ()i - 4 poisoned darts  q - a boomerang  u - a curare-tipped dart (quivered) Armour (go to first with [)  h - a +0 scale mail (melded) Scrolls (go to first with ?)  c - a scroll labelled BUIFIU SANUOCI  g - 7 scrolls labelled REINIPN ANTAX  m - a scroll labelled YDAECO UNNUMO  n - a scroll labelled GOYBUR HIMA  p - 2 scrolls labelled JIPEDI MYSSAQIQ  r - a scroll labelled OCA CIBUORYTRA  h/$Potions (go to first with !)  a - a fizzy pink potion  f - 2 viscous blue potions  j - a fuming amethyst potion  k - 2 red potions  l - a fizzy sapphire potion  o - 2 pink potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h=b - 2 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form.  h____________________________________________________________  Skill HP EV Contam Dmg ---------------------------------------- Min 5 +0% +6 2d15 Max 14 +0% +16 2d33 Cur 4 -20% +5 2d13  hΚL(d)rop, (=)adjust, or (i)nscribe. hȂ Inventory: 22/52 slotsq - a boomerang  u - a curare-tipped dart (quivered) Armour (go to first with [)  h - a +0 scale mail (melded) Scrolls (go to first with ?)  c - a scroll labelled BUIFIU SANUOCI  g - 7 scrolls labelled REINIPN ANTAX  m - a scroll labelled YDAECO UNNUMO  n - a scroll labelled GOYBUR HIMA  p - 2 scrolls labelled JIPEDI MYSSAQIQ  r - a scroll labelled OCA CIBUORYTRA Potions (go to first with !)  a - a fizzy pink potion  f - 2 viscous blue potions  j - a fuming amethyst potion  k - 2 red potions  l - a fizzy sapphire potion  o - 2 pink potions  s - a bubbling inky potion  v - a brown potion Baubles  b - 2 flux baubles [Up|Down] select [PgDn|>] page down [PgUp|<]  h page up [Esc] exit[57%] hX: m - a scroll labelled YDAECO UNNUMO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  hVZS Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. h Inventory: 22/52 slots  q - a boomerang  u - a curare-tipped dart (quivered) Armour (go to first with [)  h - a +0 scale mail (melded) Scrolls (go to first with ?)  c - a scroll labelled BUIFIU SANUOCI  g - 7 scrolls labelled REINIPN ANTAX  m - a scroll labelled YDAECO UNNUMO  n - a scroll labelled GOYBUR HIMA  p - 2 scrolls labelled JIPEDI MYSSAQIQ  r - a scroll labelled OCA CIBUORYTRA Potions (go to first with !)  a - a fizzy pink potion  f - 2 viscous blue potions  j - a fuming amethyst potion  k - 2 red potions  l - a fizzy sapphire potion  o - 2 pink potions  s - a bubbling inky potion  v - a brown potion Baublesb - 2 flux baubles [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[57%[39;49 h m] h  h  h ##....######..##..#kuniqs tha Trooper#....# ##.## ####..#Demonspawn#....# #..# ##≈≈≈.#Health: 44/44 ========================#....# ##.###~~≈≈≈#Magic: 7/7======================== h 8#######.##...∩≈≈#AC:  6  Str: 16#.#..~≈~≈≈#EV: 16Int: 11#...#.≈≈≈## h` SH:  4  Dex: 12###.#.####XL:  7 Next:  2% Place: Dungeon:7#p#.#Noise: ---------  Time: 2890.9 (0.0)#.>.#-) Nothing wielded hX! ##.##Throw: dart (curare)#.#Flux #.##.##.##.##.#Tha ice beast shudders as magic cascades through it! _Ye kill tha ice beast!Yer Shapeshiftin' skill increases ta level 4! _Ye haf reached level 7! _Ye start restin'. _HP restored. h$  hK%  h)  h+  h _Ye kill tha ice beast!  Yer Shapeshiftin' skill increases ta level 4! _Ye haf reached level 7! _Ye start restin'. _HP restored.  Ye cannae equip tha in yer current form. h h. _ h˂   Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   4.6   5.0   0   h - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1       c - Unarmed Combat   4.5   5.9  -1   i + Shapeshifting 4.0   7.1  -2   d - Throwing   0.0   1.2  -1         h                 e - Armour   0.0   1.2  -1       f - Dodging   3.0   4.8  -1       g - Stealth   0.0   1.0   0                                       [ h C40m                       The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h ##....######..##..#kuniqs tha Trooper#....# ##.## ####..#Demonspawn#....# #..# ##≈≈≈.#Health: 44/44 ========================#....# ##.###~~≈≈≈#Magic: 7/7========================#######.##...∩≈≈#AC:  6  Str: 16#.#..~≈~≈≈#EV: 16Int: 11#...#.≈≈≈##SH:  4  Dex: 12###.#.####XL:  7 Next:  2% Place: Dungeon:7#p#.#Noise: ---------  Time: 2890.9 (0.0)#.>.#-) Nothing wielded##. h5 2[40m##Throw: dart (curare)#.#Flux #.##.##.##.##.# _Ye kill tha ice beast!Yer Shapeshiftin' skill increases ta level 4! _Ye haf reached level 7! _Ye start restin'. _HP restored. _Ye cannae equip tha in yer current form. h  _  Thar be a stone staircase leadin' down 'ere. h  _ h(  h , hp  hX  h , h  h  h  h  h  h  h  h0  h  hB  h , hG  h#  h  h B h4  h  h%  hi  h  hL  h  h  h  h  hF  h  h  h  h  h  #.#  #.#  #.#  #.#  #.# .# #.# #.##########..p......##########.# h  T  h 1904.9 (14.0) h5 ,5.9 (15 h  h c _w - a scroll labelled HECLAU APSAYC h4 h h0 h9 h h, h hc h, h h{ h , h6 h hP h h h h h h hB h  hn h h&B h,) h. h2, hI:X hn? hB h D h7E hI, hK h[N  hN h3P\_p - 3 scrolls labelled JIPEDI MESSAQIQ (gain'd 1) h\R hS h_U, h*X hY h\, h] he hfV #.# #.# hg' #.# #.# #.######### #.........# #########.# #.....<#.# #p# #.# hh31.9 (26 #.# #.##.# #.##.# #.##.######.# hl#........##.######.#### ### hrn hn%2.9 (27 hKt hy  hz3_Found a stone staircase leadin' up. hy h|aRead which item? Scrolls  c - a scroll labelled BUIFIU SANUOCI  g - 7 scrolls labelled REINIPN ANTAX  m - a scroll labelled YDAECO UNNUMO  n - a scroll labelled GOYBUR HIMA  p - 3 scrolls labelled JIPEDI MYSSAQIQ  h?}1 r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC [!] read|quaff|evoke[?] describe selected h  h  h #.#kuniqs tha Trooper#.#Demonspawn#.#Health: 44/44 ========================#.#Magic: 7/7======================== hS #.#########AC:  6  Str: 16#.........#EV: 16Int: 11#########.#SH:  4  Dex: 12#.....<#.#XL:  7 Next:  2% Place: Dungeon:7#p# #.#Noise: ---------  Time: 2932.9 (0.0)#.# #.#-) Nothing wielded#.# #.#Throw: dart (curare)#.# #.#Flux #.######.##........##.######.#### ###  h _HP restored. _Ye cannae equip tha in yer current form. _Thar be a stone staircase leadin' down 'ere. _w - a scroll labelled HECLAU APSAYC _p - 3 scrolls labelled JIPEDI MESSAQIQ (gain'd 1) _Found a stone staircase leadin' up. h i  As ye read tha scroll labelled JIPEDI MESSAQIQ, it crumbles ta dust. h 23------------3.9 (1 h P _Yer body be wracked wit' pain! It was a scroll o' tormn't. h4 h h[4=----------- h hb5= h}, h h, h h hj6= h, h h(7= h h h, hm, h h C8=9=30=1= hN n h , hnO32= h hy h h3k3== h h, hg h, h5 h, h  h'4= h' h(, hx) h*95 h^+?= h,, h<- h^., ht/ h26= h5 h[7, h8 hL9 h :b7= hE;, h; h3=, h= h?, h? h A hAl8= hDB hrE, haF hG hK hyL heM hNb9= hO, h{QB hAR h$S hSm40= hU hZV, hW, hX hq_1= h` h` ha hb, h|c h"dV2= hYe hSf hg, h`h h i hi hdj hkL3= hk hl hm hn ho ho h:p hQq hq hrr h/x; ..........................  hxP_Ye start restin'. h{23007.9 (74.0) h|w4==8.9 (75 h~ h" _HP restored. h4 #.# #.# #.# #.# #.# #.######### #.........# #########.# #.p...<#.# #.######.# #.# #.# #.# #.# #.# #.##.######.##........##.######.#### ###9.9 (1.0) h U#.# #.# #.# #.# #.# #.# #.# ##.# #..p..<#.# #.######.# #.# #.# #.# #.# #.#.#.#. 10 hH#.# #.# #.# #.# #.# #.# #.# ##.# #...p.<#.# #.######.# #.# #.# #.# #.# 1 h#.# #.# #.# #.# #.# #.# #.# ##.# #....p<#.# #.######.# #.# #.# #.# #.# =2 hј&#.# #.# #.# #.# #.# #.# #.# ##.# #.....p#.# #.######.# #.# #.# #.# #.#  h h&3 h h` _Thar be a stone staircase leadin' up 'ere. h' hKRead which item? Scrolls  c - a scroll labelled BUIFIU SANUOCI  g - 7 scrolls labelled REINIPN ANTAX  m - a scroll labelled YDAECO UNNUMO  n - a scroll labelled GOYBUR HIMA  p - 2 scrolls of torment  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC  h[!] read|quaff|evoke[?] describe selected h h#.#kuniqs tha Trooper#.#Demonspawn#.#Health: 44/44 ========================#.#Magic: 7/7========================#.#AC:  6  Str: 16#.#########EV: 16Int: 11#.........#SH:  4  Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#.....p#.#Noise: ---------  Time: 3013.9 (0.0)#.######.#-) Nothing wielded#.# #.#Throw: dart (curare)#.# #.#Flux #.# #.##.######.##........##.######.#### ### _Found a stone staircase leadin' up.  As ye read tha scroll labelled JIPEDI MESSAQIQ, it crumbles ta dust. _Yer body be wracked wit' pain! It was a scroll o' tormn't. _Ye start restin'. _HP restored.  hJ[34m_Thar be a stone staircase leadin' up 'ere. hH  As ye read tha scroll labelled REINIPN ANTAX, it crumbles ta dust.  It be a scroll o' identify. h/  --more-- h Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled BUIFIU SANUOCI  m - a scroll labelled YDAECO UNNUMO  n - a scroll labelled GOYBUR HIMA  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC Potions (select first with !)  a - a fizzy pink potion  f - 2 viscous blue potions  j - a fuming amethyst potion  k - 2 red potions  l - a fizzy sapphire potion  o - 2 pink potions  s - a bubbling inky potion  v - a brown potion[?] describe selected h  h  h O#.#kuniqs tha Trooper#.#Demonspawn#.#Health: 44/44 ========================#.# h eMagic: 7/7========================#.#AC:  6  Str: 16#.#########EV: 16Int: 11#.........#SH:  4  Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#.....p#.#Noise: ---------  Time: 3013.9 (0.0)#.######.#-) Nothing wielded#.# #.#Throw: dart (curare)#.# #.#Flux #.# #.##.######.##........##.######.# h $### ### _Yer body be wracked wit' pain! It was a scroll o' tormn't. _Ye start restin'. _HP restored. _Thar be a stone staircase leadin' up 'ere.  h dAs ye read tha scroll labelled REINIPN ANTAX, it crumbles ta dust.  It be a scroll o' identify. h  hq +4.9 (1 h  h 3 _a - a potion o' 'nlightenmn't h hťRead which item? Scrolls  c - a scroll labelled BUIFIU SANUOCIg - 6 scrolls of identify {@r1}  h m - a scroll labelled YDAECO UNNUMO  n - a scroll labelled GOYBUR HIMA  p - 2 scrolls of torment  r - a scroll labelled OCA CIBUORYTRA  h w - a scroll labelled HECLAU APSAYC [!] read|quaff|evoke[?] describe selected h h ht#.#kuniqs tha Trooper#.#Demonspawn#.#Health: 44/44 ========================#.#Magic: 7/7========================#.#AC:  6  Str: 16#.######### hsEV: 16Int: 11#.........#SH:  4  Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#.....p#.#Noise: ---------  Time: 3014.9 (0.0)#.######.#-) Nothing wielded#.# #.#Throw: dart (curare) h8#.# #.#Flux #.# #.##.######.##........##.######.#### ### _Ye start restin'. _HP restored. _Thar be a stone staircase leadin' up 'ere.  As ye read tha scroll labelled REINIPN ANTAX, it crumbles ta dust.  It be a scroll o' identify. _a - a potion o' 'nlightenmn't h3 h6Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled BUIFIU SANUOCI  h m - a scroll labelled YDAECO UNNUMO  n - a scroll labelled GOYBUR HIMA  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC Potions (select first with !)  f - 2 viscous blue potions  j - a fuming amethyst potion  k - 2 red potions  h l - a fizzy sapphire potion  o - 2 pink potions  s - a bubbling inky potion  v - a brown potion[?] describe selected h #.#kuniqs tha Trooper#.#Demonspawn#.#Health: 44/44 ========================#.#Magic: 7/7========================#.#AC:  6  Str: 16#.#########EV: 16Int: 11#.........#SH:  4  Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#.....p#.#Noise: ---------  Time: 3014.9 (0.0)#.######.#-) Nothing wielded#.# #.#Throw: dart (curare)#.# #.#Flux #.# #.##.######.##........##.######.#### ### _Ye start restin'. _HP restored. _Thar be a stone staircase leadin' up 'ere.  As ye read tha scroll labelled REINIPN ANTAX, it crumbles ta dust.  It be a scroll o' id h9 entify. _a - a potion o' 'nlightenmn't  As ye read tha scroll o' identify, it crumbles ta dust.5.9 (1 _j - a potion o' might h hͨRead which item? Scrolls  c - a scroll labelled BUIFIU SANUOCIg - 5 scrolls of identify {@r1}  m - a scroll labelled YDAECO UNNUMO  n - a scroll labelled GOYBUR HIMA  p - 2 scrolls of torment  r - a scroll labelled OCA CIBUORYTRA  hԩ w - a scroll labelled HECLAU APSAYC [!] read|quaff|evoke[?] describe selected hV h- h#.#kuniqs tha Trooper#.#Demonspawn#.#Health: 44/44 ========================#.#Magic: 7/7========================#.#AC:  6  Str: 16#.#########EV: 16Int: 11#.........#SH:  4  Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#.....p#.#Noise: ---------  Time: 3015.9 (0.0)#.######.#-) Nothing wielded#.# #.#Throw: dart (curare)#.# #.#Flux #.# #.##.######.##........##.######.#### ### _Thar be a stone staircase leadin' up 'ere.  As ye read tha scroll labelled REINIPN ANTAX, it crumbles ta dust.  It be a scroll o' identify. _a - a potion o' 'nlightenmn't  As ye read tha scroll o' identify, it crumbles ta dust. _j - a p haotion o' mightIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled BUIFIU SANUOCI  m - a scroll labelled YDAECO UNNUMO  n - a scroll labelled GOYBUR HIMA  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC Potions (select first with !)  f - 2 viscous blue potions  k - 2 red potions  l - a fizzy sapphire potion  o - 2 pink potions  s - a bubbling inky potion  v - a brown potion[?] describe selected hv/ h6 h=O#.#kuniqs tha Trooper#.#Demonspawn#.#Health: 44/44 ========================#.# hj>Magic: 7/7========================#.#AC:  6  Str: 16#.#########EV: 16Int: 11#.........# hG?SH:  4  Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#.....p#.#Noise: ---------  Time: 3015.9 (0.0)#.######.#-) Nothing wielded hB#.# #.#Throw: dart (curare)#.# #.#Flux #.# #.##.######.##........##.######.#### ### _Thar be a stone staircase leadin' up 'ere.  As ye read tha scroll labelled REINIPN ANTAX, it crumbles ta dust.  It be a scroll o' identify. _a - a potion o' 'nlightenmn't  As ye read tha scroll o' identify, it crumbles ta dust. _j - a potion o' might hQ\  As ye read tha scroll o' identify, it crumbles ta dust. h R+6.9 (1 hjU hX[ _l - a potion o' heal wounds hSRead which item? Scrolls  c - a scroll labelled BUIFIU SANUOCIg - 4 scrolls of identify {@r1}  m - a scroll labelled YDAECO UNNUMO  n - a scroll labelled GOYBUR HIMA  p - 2 scrolls of torment  r - a scroll labelled OCA CIBUORYTRA  hT w - a scroll labelled HECLAU APSAYC [!] read|quaff|evoke[?] describe selected h hʈ h#.#kuniqs tha Trooper#.#Demonspawn#.#Health: 44/44 ========================#.#Magic: 7/7========================#.#AC:  6  Str: 16#.#########EV: 16 hInt: 11#.........#SH:  4  Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#.....p#.# hɑNoise: ---------  Time: 3016.9 (0.0)#.######.#-) Nothing wielded#.# #.#Throw: dart (curare)#.# #.#Flux #.# #.# h#.######.##........##.######.#### ###It be a scroll o' identify. _a - a potion o' 'nlightenmn't  As ye read tha scroll o' identify, it crumbles ta dust.  h_j - a potion o' might  As ye read tha scroll o' identify, it crumbles ta dust. _l - a potion o' heal wounds h h̟Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled BUIFIU SANUOCI  h m - a scroll labelled YDAECO UNNUMO  n - a scroll labelled GOYBUR HIMA  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC Potions (select first with !)  f - 2 viscous blue potions  k - 2 red potions  o - 2 pink potions  s - a bubbling inky potion  v - a brown potion[?] describe selected h h h*3#.#kuniqs tha Trooper#.#Demonspawn#.#Health: 44/44 ======================== ho#.#Magic: 7/7========================#.#AC:  6  Str: 16#.#########EV: 16Int: 11#.........#SH:  4  Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#.....p#.#Noise: ---------  Time: 3016.9 (0.0)#.######.#-) Nothing wielded#.# #.#Throw: dart (curare)#.# #.#Flux #.# #.##.######.##........# h?|#.######.#### ###It be a scroll o' identify. _a - a potion o' 'nlightenmn't  As ye read tha scroll o' identify, it crumbles ta dust. _j - a potion o' might  As ye read tha scroll o' identify, it crumbles ta dust. _l - a potion o' heal wounds h\  As ye read tha scroll o' identify, it crumbles ta dust. h7.9 (1 _s - a potion o' invisibility hH h{RRead which item? Scrolls  c - a scroll labelled BUIFIU SANUOCIg - 3 scrolls of identify {@r1}  m - a scroll labelled YDAECO UNNUMO  hT n - a scroll labelled GOYBUR HIMA  p - 2 scrolls of torment  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC [!] read|quaff|evoke[?] describe selected h_  hM#.#kuniqs tha Trooper#.#Demonspawn h#.#Health: 44/44 ========================#.#Magic: 7/7======================== h59#.#AC:  6  Str: 16#.#########EV: 16Int: 11#.........# hSH:  4  Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#.....p#.#Noise: ---------  Time: 3017.9 (0.0) h!#.######.#-) Nothing wielded#.# #.#Throw: dart (curare)#.# #.#Flux #.# #.# h#.######.##........##.######.#### ###As ye read tha scroll o' identify, it crumbles ta dust. _j - a potion o' might   h As ye read tha scroll o' identify, it crumbles ta dust. _l - a potion o' heal woundsAs ye read tha scroll o' identify, it crumbles ta dust. _s - a potion o' invisibility h hIdentify which item? (\ to view known items) Scrolls (select first with ?)  hv c - a scroll labelled BUIFIU SANUOCI  m - a scroll labelled YDAECO UNNUMO  n - a scroll labelled GOYBUR HIMA  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC  hGPotions (select first with !)  f - 2 viscous blue potions  k - 2 red potions  o - 2 pink potions  v - a brown potion[?] describe selected h #.#kuniqs tha Trooper#.#Demonspawn#.#Health: 44/44 ========================#.#Magic: 7/7========================#.#AC:  6  Str: 16#.#########EV: 16Int: 11#.........#SH:  4  Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#.....p#.#Noise: ---------  Time: 3017.9 (0.0)#.######.#-) Nothing wielded#.# #.#Throw: dart (curare)#.# #.#Flux #.# #.##.######.##........##.######.#### ###As ye read tha scroll o' identify, it crumbles ta dust. _j - a potion o' might  As ye read tha scroll o' identify, it crumbles ta dust. _l - a potion o' heal woundsAs ye read tha scroll h 4 o' identify, it crumbles ta dust. _s - a potion o' invisibility  As ye read tha scroll o' identify, it crumbles ta dust.8.9 (1 _v - a potion o' berserk rage hM hwRead which item? Scrolls  c - a scroll labelled BUIFIU SANUOCIg - 2 scrolls of identify {@r1}  hK m - a scroll labelled YDAECO UNNUMO  n - a scroll labelled GOYBUR HIMA  p - 2 scrolls of torment  r - a scroll labelled OCA CIBUORYTRA  h w - a scroll labelled HECLAU APSAYC [!] read|quaff|evoke[?] describe selected h h  h#.#kuniqs tha Trooper#.#Demonspawn#.#Health: 44/44 ========================#.#Magic: 7/7========================#.#AC:  6  Str: 16#.#########EV: 16Int: 11#.........#SH:  4  Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#.....p#.#Noise: ---------  Time: 3018.9 (0.0)#.######.#-) Nothing wielded#.# #.#Throw: dart (curare)#.# #.# hKFlux #.# #.##.######.##........##.######.#### ###As ye read tha scroll o' identify, it crumbles ta dust. _l - a potion o' heal woundsAs ye read tha scroll o' identify, it crumbles ta dust. _s - a potion o' invisibilityAs ye read tha scroll o' identify, it crumbles ta dust. _v - a potion o' berserk rage h!Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled BUIFIU SANUOCI  m - a scroll labelled YDAECO UNNUMO  n - a scroll labelled GOYBUR HIMA  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC Potions (select first with !)  f - 2 viscous blue potions  k - 2 red potions  o - 2 pink potions[?] describe selected h&#.#kuniqs tha Trooper#.#Demonspawn#.#Health: 44/44 ========================#.#Magic: 7/7========================#.#AC:  6  Str: 16#.#########EV: 16Int: 11#.........#SH:  4  Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#.....p#.#Noise: ---------  Time: 3018.9 (0.0)#.######.#-) Nothing wielded#.# #.#Throw: dart (curare)#.# #.#Flux #.# #.##.######.##........##.######.#### ###As ye read tha scroll o' identify, it crumbles ta dust. _l - a potion o' heal woundsAs ye read tha scroll o' identify, it crumbles ta dust. _s - a potion o' invisibility hYAs ye read tha scroll o' identify, it crumbles ta dust. _v - a potion o' berserk rage  As ye read tha scroll o' identify, it crumbles ta dust.9.9 (1 _m - a scroll o' immolation h hsRead which item? Scrolls  hH c - a scroll labelled BUIFIU SANUOCIg - a scroll of identify {@r1}  m - a scroll of immolation  n - a scroll labelled GOYBUR HIMA  p - 2 scrolls of torment  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC [!] read|quaff|evoke[?] describe selected h h  h#.#kuniqs tha Trooper#.#Demonspawn#.#Health: 44/44 ========================#.#Magic: 7/7========================#.#AC:  6  Str: 16#.#########EV: 16Int: 11#.........#SH:  4  Dex: 12#########.# h4XL:  7 Next:  2% Place: Dungeon:7#.....p#.#Noise: ---------  Time: 3019.9 (0.0)#.######.#-) Nothing wielded#.# #.#Throw: dart (curare)#.# #.#Flux #.# #.##.######.##........##.######.#### ###As ye read tha scroll o' identify, it crumbles ta dust. _s - a potion o' invisibilityAs ye read tha scroll o' identify, it crumbles ta dust. _v - a potion o' berserk rage  As ye read tha scroll o' identify, it crumbles ta dust. _m - a scroll o' immolation h hIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled BUIFIU SANUOCI  n - a scroll labelled GOYBUR HIMA  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC Potions (select first with !)  f - 2 viscous blue potions  k - 2 red potions  o - 2 pink potions[?] describe selected hp  h #.#kuniqs tha Trooper#.#Demonspawn#.#Health: 44/44 ========================#.#Magic: 7/7========================#.#AC:  6  Str: 16#.#########EV: 16Int: 11#.........#SH:  4  Dex: 12#########.# h XL:  7 Next:  2% Place: Dungeon:7#.....p#.#Noise: ---------  Time: 3019.9 (0.0)#.######.#-) Nothing wielded#.# #.#Throw: dart (curare)#.# #.#Flux #.# #.##.######.##........##.######.#### ###As ye read tha scroll o' identify, it crumbles ta dust. _s - a potion o' invisibilityAs ye read tha scroll o' identify, it crumbles ta dust. _v - a potion o' berserk rage  As ye read tha scroll o' identify, it crumbles ta dust. _m - a scroll o' immolation h \  As ye read tha scroll o' identify, it crumbles ta dust. hB ,20.9 (1 h  h0 ] _c - a scroll o' teleportation ha4 h h6R1 hΔ #.# #.# hk #.# #.# ##.#  ..####.# #......#6 #p#  ###   h h: h-2.7 (1.8 hs hM  hu_Ye climb upwards. _Thar be a stone staircase leadin' down 'ere. h; h+Drink which item? Potions  a - a potion of enlightenment  f - 2 viscous blue potionsj - a potion of might {!q}  k - 2 red potions  l - a potion of heal wounds {!q}  o - 2 pink potions  s - a potion of invisibility {!q!q}v - a potion of berserk rage {!q} [!] read|quaff|evoke[?] describe selected h'kuniqs tha Trooper#.#Demonspawn#.#Health: 44/44 ========================#.#Magic: 7/7========================#.#AC:  6  Str: 16##.#EV: 16Int: 11..####.#SH:  4  Dex: 12#......#XL:  7 Next:  2% Place: Dungeon:6#p#Noise: ---------  Time: 3022.7 (0.0)###-) Nothing wieldedThrow: dart (curare)Flux As ye read tha scroll o' identify, it crumbles ta dust. _m - a scroll o' immolationAs ye read tha scroll o' identify, it crumbles ta dust. _c - a scroll o' teleportation _Ye climb upwards. _Thar be a stone staircase leadin' down 'ere.3.7 (1Vertigo  _I h*2t was a potion o' moonshine. Ye feel tipsy. h˧Drink which item? Potions  a - a potion of enlightenment  f - 2 viscous blue potionsj - a potion of might {!q}  k - 2 red potions  l - a potion of heal wounds {!q}  o - a potion of moonshine  s - a potion of invisibility {!q!q}v - a potion of berserk rage {!q} [!] read|quaff|evoke[?] describe selected hu hx{ hqkuniqs tha Trooper#.#Demonspawn#.#Health: 44/44 ========================#.#Magic: 7/7======================== hp#.#AC:  6  Str: 16##.#EV: 11 Int: 11..####.#SH:  4  Dex: 12#......#XL:  7 Next:  2% Place: Dungeon:6#p#Noise: ---------  Time: 3023.7 (0.0)###-) Nothing wieldedThrow: dart (curare)Flux Vertigo  h{_m - a scroll o' immolationAs ye read tha scroll o' identify, it crumbles ta dust. _c - a scroll o' teleportation _Ye climb upwards. _Thar be a stone staircase leadin' down 'ere. _It was a potion o' moonshine. Ye feel tipsy. h h+4.7 (1 h" h>@ _It was a potion o' curin'. Ye feel better. h[i Drop what?22/52 slots (_ for help) Hand Weapons (select all with ))  t - a +2 whip of venom (melded) Missiles (select all with ()i - 4 poisoned darts  q - a boomerang  u - a curare-tipped dart (quivered) Armour (select all with [)  h - a +0 scale mail (melded) Scrolls (select all with ?)  c - a scroll of teleportation {!r}  m - a scroll of immolation  n - a scroll labelled GOYBUR HIMA  p - 2 scrolls of torment  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC Potions (select all with !)a - a potion of enlightenment  f - 2 viscous blue potionsj - a potion of might {!q}  k - a potion of curing {!q}  l - a potion of heal wounds {!q} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[[ hcj *39;49mtop] h @(1 turn)  t - a +2 whip of venom (melded) Missiles (select all with ()  i - 4 poisoned darts  q - a boomerang  u - a curare-tipped dart (quivered) Armour (select all with [)  h - a +0 scale mail (melded) Scrolls (select all with ?)  c - a scroll of teleportation {!r}  m - a scroll of immolation  n - a scroll labelled GOYBUR HIMA  p - 2 scrolls of torment  r - a scroll labelled OCA CIBUORYTRA  wHECLAU APSAYC Potions (select all with !)  a - a potion of enlightenment  f - 2 viscous blue potions  j - a potion of might {!q}  k - a potion of curing {!q}  lheal wounds {!q}  o + a potion of moonshine[Enter] accept (1 chosen) [12% hGWkuniqs tha Trooper#.#Demonspawn#.#Health: 44/44 ========================#.#Magic: 7/7========================#.#AC:  6  Str: 16##.#EV: 11 Int: 11..####.#SH:  4  Dex: 12#......#XL:  7 Next:  2% Place: Dungeon:6#p#Noise: ---------  Time: 3024.7 (0.0)###-) Nothing wieldedThrow: dart (curare)Flux Vertigo As ye read tha scroll o' identify, it crumbles ta dust. _c - a scroll o' teleportation _Ye climb upwards. _Thar be a stone staircase leadin' down 'ere. _It was a potion o' moonshine. Ye feel tipsy. _It was a potion o' curin'. Ye feel better.5.7 (1 _Ye drop a potion o' moonshine. h hRead which item? Scrolls  c - a scroll of teleportation {!r}  m - a scroll of immolation  n - a scroll labelled GOYBUR HIMA  p - 2 scrolls of torment  r - a scroll labelled OCA CIBUORYTRA  h w - a scroll labelled HECLAU APSAYC [!] read|quaff|evoke[?] describe selected h h hd8kuniqs tha Trooper#.#Demonspawn#.#Health: 44/44 ========================#.#Magic: 7/7========================#.#AC:  6  Str: 16##.#EV: 11 Int: 11..####.#SH:  4  Dex: 12#......#XL:  7 Next:  2% Place: Dungeon:6#p#Noise: ---------  Time: 3025.7 (0.0)###-) Nothing wieldedThrow: dart (curare)Flux Vertigo _c - a scroll o' teleportation  h_Ye climb upwards. _Thar be a stone staircase leadin' down 'ere. _It was a potion o' moonshine. Ye feel tipsy. _It was a potion o' curin'. Ye feel better. _Ye drop a potion o' moonshine. hn  Okay, than. h h!. _ hr  htw Drink which item? Inventory Items Potions  a - a potion of enlightenment  f - 2 viscous blue potionsj - a potion of might {!q}  k - a potion of curing {!q}  l - a potion of heal wounds {!q}  s - a potion of invisibility {!q!q}v - a potion of berserk rage {!q}  hlx Floor Items ([,] to select) Potions a potion of moonshine [!] read|quaff|evoke[?] describe selected hQ hW h<_7kuniqs tha Trooper#.#Demonspawn#.#Health: 44/44 ========================#.#Magic: 7/7========================#.#AC:  6  Str: 16##.#EV: 11 Int: 11 hOb..####.#SH:  4  Dex: 12#......#XL:  7 Next:  2% Place: Dungeon:6#p#Noise: ---------  Time: 3025.7 (0.0)###-) Nothing wieldedThrow: dart (curare)Flux Vertigo _Ye climb upwards. _Thar be a stone staircase leadin' down 'ere. _It was a potion o' moonshine. Ye feel tipsy. _It was a potion o' curin'. Ye feel better. _Ye drop a potion o' moonshine. _Okay, than. hq6.7 (1Fast Flux Vertigo  h1v h|I _It was a potion o' haste. Ye feel yerself speed up. h hBJ h h h) h, hh, h h, hB ha, h h316  h hpL _Tha world stops spinnin'. h h hd 4 hX h` h h h, h hu hZ, ho hB h h, h L _Ye now haf 214 gold pieces (gain'd 11). h0 .>.. . . ...   #.#  #   404.0). #.# ... #.# #.# #.# #.# #.#  #.# #.#  #.# #.#  #.# ####.#  1.3 (14.6 h61; _Found a stone staircase leadin' down. hr4 hK h6 h" h h, h h hJ, hR h' h, h hW h, hi h h, h h h# h h h h, h h hz h> h h  h h> h h #....#  #....#  #....#  ##....#  .>...#  #....#  h) #########..# ####..........# #.....p.####.## #.......# #.# #.....$.# #.# h   #.......# #.#  #.......# #.# #.......# #.# #.......# #.# ####.#### #.# #.# #.# h \9.2 (7.9)9 (8.6 h  h 4 _g - a scroll o' identify {@r1} h} Read which item? Scrolls  c - a scroll of teleportation {!r}g - a scroll of identify {@r1}  m - a scroll of immolation  n - a scroll labelled GOYBUR HIMA  p - 2 scrolls of torment  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC [!] read|quaff|evoke[?] describe selected h #....#kuniqs tha Trooper#....#Demonspawn#....#Health: 44/44 ========================##....#Magic: 7/7========================.>...#AC:  6  Str: 16#....#EV: 16Int: 11#########..#SH:  4  Dex: 12####..........#XL:  7 Next:  2% Place: Dungeon:6#.....p.####.##Noise: ---------  Time: 3049.9 (0.0)#.......# #.#-) Nothing wielded#.....$.# #.#Throw: dart (curare)#.......# #.#Fast Flux #....... hw [40m# #.##.......# #.##.......# #.#####.#### #.##.# #.# _Okay, than. _It was a potion o' haste. Ye feel yerself speed up. _Tha world stops spinnin'. _Ye now haf 214 gold pieces (gain'd 11). _Found a stone staircase leadin' down. _g - a scroll o' identify {@r1} hW Identify which item? (\ to view known items) Scrolls (select first with ?)  h  n - a scroll labelled GOYBUR HIMA  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC[?] describe selected hܷ hh#....#kuniqs tha Trooper#....#Demonspawn#....#Health: 44/44 ========================##....#Magic: 7/7========================.>...#AC:  6  Str: 16#....#EV: 16Int: 11#########..#SH:  4  Dex: 12####..........# hXL:  7 Next:  2% Place: Dungeon:6#.....p.####.##Noise: ---------  Time: 3049.9 (0.0)#.......# #.#-) Nothing wielded#.....$.# #.#Throw: dart (curare)#.......# #.#Fast Flux #.......# #.##.......# #.##.......# #.#####.#### #.##.# #.# _Okay, than. _It was a potion o' haste. Ye feel yerself speed up. _Tha world stops spinnin'. _Ye now haf 214 gold pieces (gain'd 11). _Found a stone staircase leadin' down. _g - a scroll o' identify {@r1} h\  As ye read tha scroll o' identify, it crumbles ta dust. hZ.50.5 (0.6 h hbF _n - a scroll o' silence; S - a scroll o' silence hT~ 4 h  h  hĦ  h  _Ye now haf 229 gold pieces (gain'd 15). h$   #.5.5.  #....#  #....#  #....#  #....#  ######....#  ......>...#   #.p..#  #########..###  ####..........#  #.......####.##  #.......# #.#  #.......# #.#   55 2 lemures (asleep)#.......# #.#  #.......# #.# [3 h 2G #.......# #.#   h l 5.56.9 (6.4552 lemures come inta view.==7.5 (7.0 _Tha lemure shouts! x2 h{  #5...##  #.5.5.  #....#  #....#  #....#  #....# #######....# .......p...# hF}  #######....#  #########..###  ####..........#  #.......####.##  #.......# #.#  #.# #.#   5   white imp (wandering) #.# #.#  #.# #.#  hk  A white imp comes inta view. hCe  Tha white imp shouts, "Begone, thou erky crook-pated mendicant!" h h hh  A lemure comes inta view. h]+K55...5..5K   Pikel (wand, wandering)555 3 lemures (1 wandering)5   white imp8.2 (0.7 h hPE  Pikel, Merchant o' Souls comes inta view. 'e be wieldin' a +1 whip o' flamin', _wearin' a +1 robe o' willpower an' carryin' a wand o' polymorph. _Thar be a stone staircase leadin' down 'ere. hta 4 hg  hp H  Pikel shouts! hq , h| QK55....5.5K)58 (0.6 hۊ  hH          ##  ..   ####.###  7 ##   ##.#.###   #    .>.  #  #   # #.#    # #.#    _Pikel says, "Hell ain't tha bad." h+6--9.3 (1.1 h h:{ _Ye climb downwards. _Thar be a stone staircase leadin' up 'ere. h"  h# 9-- hU'  h.  h< q60.0 (0.7Fast  hE  #5...## #5K... #.5..# #.5..#  #....#  #5...# #######....# 6.....# #######....# #########..### ####..........# #.......####.## ......# #.#  K   Pikel (wand)......# #.#  5555 4 lemures (1 wandering)  #.......# #.#  [ h 40m5   white imp  #.......# #.#  _Yer 'stra speed be startin' ta run out.Ye climb upwards. h .5K.5.55 hg -1.1 (1.8 hm  hq _Level annotation: Pikel _Thar be a stone staircase leadin' down 'ere. h- #....##55... K5..#.. hα 5.#######5.......>################..######..........# .......####.# #.#  hq  h0 27 (0.6 _ h  hw  h55... K5..#..5.#######5.......>#######.#########..........# .......####.# #.#  3 h h h h"B h'..55K.5.5 hؗ5 4 lemures5   white imp h[(2.3 hӤ h]! h455..#5K..5#######........5#######....##########..#######........p.# .......####.#...# #.#  3###.###...55K.5>55 4 lemures3.0 (0.7! hB! hh(..55K...#######5.......>...########5...##########..######..........# .......####p##...# #.#  3###.### #.# 7! hJ] 5K...#######5...#.......>...########5...#########..######..........# .......####.## #p#  2#.##.# #.# ! h_! hJ! h]..K5.5.5K   Pikel (wand)555 3 lemures4.3 (0.6! hK5#######....#.......5...#######....##5.######..........# ! h:j.......####.# #.# ###.###55 2 lemures #.# ! hVB! hR.5>! h5.55 3 lemures! h-5.0 (0.7! h2! h:! h;#######5.......>...#######5..##! h5L..######........5.# .......####.# #.# ! h ###.### #.#  2###! h! h! hK`7Flux ! h]! h$Z _Ye feel yerself slow down.! hq .......>#######5..##..######........5.# .......####.# #.# ###.### #.# ####.####....5.5! h" Y6.7 (1.0! h ! hGT 0#######.##5.######..........# .......####5# #.# ###.### #.# ####.####.........####.###.5.57! h_SJ########........5.# .......####.# #5# .###.### #.# ####.####.........####.#########......# .5.58" hA####..........# .......####5# #.# 5.###.### #.# ####.####.........####.#########......#  #>#####.5" h&9" h" h" h!.......####.# #.# 5.###.### #.# ####.####.........####.#########......#  #>####### .570" h. #.# 5.###.### #.# ###" h#.####.........####.#########......#  #>####### " hȚ" hv.51" h" h" hl5.5.###.### #.# ####.####.........####.#########......#  #>####### " hao" h|p" hp" htP.5" hmu&2" hx" hz" hŅ5###.#### #. #.# ###" hXa#.#####.# #.........####.#########......#  #>####### " hy" h" h.53" h " h P.5" h &4" hK " h " h " h " he" # h2PEvoke which item? Baubles  b - 2 flux baubles Talismans  d - a quill talisman (active)  e - a protean talisman [!] read|quaff|evoke[?] describe selected# h # h # h}  #.......# #.#  kuniqs tha Trooper#.......# #.#  Demonspawn#.......# #.#  Health: 44/44 ========================#.......# #5#  Magic: 7/7========================####.#### #.## hK   AC:  6  Str: 16#.# #5#  EV: 16Int: 11#.# #.#  SH:  4  Dex: 12#.# #.#  XL:  7 Next:  2% Place: Dungeon:6#.# ####p#  Noise: ---------  Time: 3074.7 (0.0)  #.#####.# #....#  -) Nothing wielded#.......####.####  Throw: dart (curare)#######......#  Flux #>###### ###  55 2 lemures   _Thar be a stone staircase leadin' up 'ere. _Yer 'stra speed be startin' ta run out.[37# hd mYe climb upwards. _Level annotation: Pikel _Thar be a stone staircase leadin' down 'ere. _Ye feel yerself slow down.# hj P  Okay, than.# h # h D _$ hg$ h#Drink which item? Potions  a - a potion of enlightenment  f - a potion of haste {!q}j - a potion of might {!q}  k - a potion of curing {!q}  l - a potion of heal wounds {!q}  s - a potion of invisibility {!q!q}v - a potion of berserk rage {!q} [!] read|quaff|evoke[?] describe selected% h+-% h3% h:S #.......# #.#  kuniqs tha Trooper#.......# #.#  Demonspawn#.......# #.#  Health: 44/44 ========================% h<W#.......# #5#  Magic: 7/7========================####.#### #.#  AC:  6  Str: 16#.# #5#  EV: 16Int: 11#.# #.#  SH:  4  Dex: 12#.# #.#  XL:  7 Next:  2% Place: Dungeon:6#.# ####p#% h=\  Noise: ---------  Time: 3074.7 (0.0)  #.#####.# #....#  -) Nothing wielded#.......####.####  Throw: dart (curare)#######......#  Flux #>###### ###  55 2 lemures % h=  _Yer 'stra speed be startin' ta run out.Ye climb upwards. _Level annotation: Pikel _Thar be a stone staircase leadin' down 'ere. _Ye feel yerself slow down. _Okay, than.% hCP  Okay, than.% hD% hG% hI. _% h.5.55.7 (1 _% h % h.sRead which item? Scrolls % h c - a scroll of teleportation {!r}  m - a scroll of immolation  p - 2 scrolls of torment  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC% hAS - a scroll of silence {!r} [!] read|quaff|evoke[?] describe selected& h& h& h #.......# #.#  kuniqs tha Trooper#.......# #.#  Demonspawn#.......# #.#  Health: 44/44 ========================#.......# #.#  Magic: 7/7========================####.#### #5#  AC:  6  Str: 16#.# #.#  EV: 16Int: 11#.# #5#  SH:  4  Dex: 12#.# #.#  XL:  7 Next:  2% Place: Dungeon:6#.# ####p#  Noise: --------- [& hm Time: 3075.7 (0.0)  #.#####.# #....#  -) Nothing wielded#.......####.####  Throw: dart (curare)#######......#  Flux #>###### ###  55 2 lemures   Ye climb upwards. _Level annotation: Pikel _Thar be a stone staircase leadin' down 'ere. _Ye feel yerself slow down. _Okay, than. _Okay, than.  Okay, than. _& hM #.# #.#  #.# #.#  #.# #.#  ####.#### #5#  #.# #.#  #.# #5#  #.# #.#& h  #.# ####.# #.#####.# #..p.#  #.......####.####  #######......#   #>######  ### & h3B& h5T.5& h26.7 (1 _& h7& h& h  #.# #.# #.# #.# #.# #.# ####.#### #.# #.# #.# #.# #5# #.# #5# #.# ####.# #.#####.# #.p..# #.####.#### #......# #>######  ### & h .55   lemure7& h & h & h  #.# #.# #.# #.# #.# #.# ####.#### #.# #.# #.#& he  #.# #5# #.# #.# #.# ####5# #.#####.# #p...# #.####.#### #......# #>######  ###& h ,& hR u55 2 lemures& h &8& h & h ' h4' h' h g###.### #.# 5.#####5##.####..5.......####p####' h ######......#  #>####### ' hd&Q.' h'W59' h,' h\/' h #.# #.# ####.#### #.# #.# #.# #.# #5# #.# #.# #.# ####.##.#####.# #.55.# #.......####.#### #######....p.# ' h #>###### ### ' hC' hV.5' hA/=80' h7 _Tha lemure attacks as it pursues ye! Tha lemure closely misses ye.' h~  #.# #.# ####.#### #.# #.# #.# #.# #5# #.# #.# #.# ####.# #.#####.# #.5..# #.####5#### #######...p..# #>###### ###.5-1' h ' h  #.# #.# ####.#### #.# #.# #.# #.# #5# #.# #.# #.# ####.#' h  #.#####.# #.5..# #.####.#### #######..p.5.# #>###### ###' h s   lemure' h ' h ' h .55.5 2 lemures-2' h ' h' ( hh #.# #.# ####.#### #.# #.# #.# #.# #5# #.# #.# #.# ####.# #.#####.# #....# #.####5#### #######.p.5..# #>###### ###.5.53( hx!( h$55.( h%.=4( h)( h}5 _Ye closely miss tha lemure. Tha lemure barely misses ye.( h5-5.6 (0.9( h9( h?o _Ye closely miss tha lemure. Ye block tha lemure's attack.( h. x  Ye hit tha lemure. Tha lemure begins ta glow.  Tha lemure be lightly wounded.( h) OKK   Pikel (wand)55 2 lemures (1 contam)3-6.6 (1.0( h ( h( @ _Tha lemure hits ye.  ( h \Ye hit tha lemure. Tha lemure glows dangerously bright.  Tha lemure be lightly wounded.( h w.K heavy contam)( h i38----7.5 (0.9( h ( h ) _Tha lemure hits ye.( h  Ye hit tha lemure but do nay damage.Tha lemure shudders as magic cascades through it!  Tha lemure twists an' deforms.( h. ,( hW 55 3 lemures (1 misshapen)Tha lemure be heavily wounded.8.4( hE q _Pikel waves his whip at ye..59.3 _Ye closely miss tha lemure.( h  Ye hit tha lemure but do nay damage. Tha lemure begins ta glow.( h]51 contam, 1 misshapen)5   white imp( hfc9=--90.2( h ( h heavy contam, 1 misshap…)_Tha lemure misses ye.( h_Ye hit tha lemure but do nay damage. Tha lemure glows dangerously bright.( hkW5--1.1( h( hU) _Tha lemure hits ye.) hԣ) hy-2.1 (1.0) ha _Tha lemure misses ye.* h(6R3* hB3 _Ye block tha lemure's attack.* hhk6--4* hl* h@pV _Tha lemure completely misses ye.* h4D * hD _30---5* hdI * hL ) _Tha lemure hits ye.+ h1b  Tha lemure closely misses ye.+ h&6+ h+ h^ _Pikel cracks his whip.+ hJc Pcontam, 1 misshapen)+ hc &7+ hyh + hk R _Tha lemure barely misses ye.+ h.'}  Tha white imp disappears fer a momn't.+ h'^1---8+ h-+ hV1= _Tha lemure hits ye but does nay damage., hh9 _Tha lemure closely misses ye., h$u, hv(100, h{|, hS _Tha lemure closely misses ye.- h9y<1- h}- hP3 _Ye block tha lemure's attack.- h"?32=2 _Tha lemure closely misses ye.- h - h &3- hΗ  - h P_Tha lemure completely misses ye.- h - h( &4- h - h R _Tha lemure barely misses ye.. hs3==5.0 (0.9. h _Ye closely miss tha lemure. Tha lemure hits ye but does nay damage.. hEvoke which item? Baubles  b - 2 flux baubles Talismans  d - a quill talisman (active)  e - a protean talisman [!] read|quaff|evoke[?] describe selected/ h3#.......# #.#kuniqs tha Trooper####.#### #.#Demonspawn#.# #.#Health: 33/44 ==================------#.# #5#Magic: 7/7========================#.# #.#AC:  6  Str: 16#.# ####.#EV: 16Int: 11#.#####.# #....#SH:  4  Dex: 12#.......####5####XL:  7 Next:  2% Place: Dungeon:6#######.p55K5#Noise: =--------  Time: 3105.0 (0.0)#>######-) Nothing wielded[11;15/ hH###Throw: dart (curare)Flux K   Pikel (wand)555 3 lemures (1 contam, 1 misshapen)5   white imp _Tha lemure closely misses ye. _Ye block tha lemure's attack. _Tha lemure closely misses ye. _Tha lemure completely misses ye. _Tha lemure barely misses ye. _Ye closely miss tha lemure. Tha lemure hits ye but does nay damage.  Okay, than. _/ h ####.#### #.# #.# #.# #.# #5# #.# #.# #.# ####.##.#####.# #....# #.......####5#### #######..55K5#  #p###### ### 5.K5-6.0 (1 _  Thar be a stone staircase leadin' down 'ere. _Ye see 'ere a potion o' moonshine.0 h=7 _Ye block tha lemure's attack.0 he ! K.Tha lemure stops glowin'. Tha lemure misses ye.8 _Tha white imp grinds its teeth.5K5555 4 lemures (1 misshapen)4-91 h<1 hO>8-1 h7F1 hJF _Unknown command.1 h v1 h\ 1 h3 .10 _1 h 1 hb 1#.##.##.##.##.####### ....# ########.# 7#....Kp#.# #.######.##.# #.##.# #.##.# #.##.######.##........#1 h܌ #.######.#### ###1 h 1 h7 -1.5 (2.51 h{ 1 h, { _Ye climb downwards. _Thar be a stone staircase leadin' up 'ere.2 h%#.#kuniqs tha Trooper#.#Demonspawn#.#Health: 34/44 ==================------#.#Magic: 7/7========================#.#AC:  6  Str: 16#.#########EV: 16Int: 11#.........#SH:  4  Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#....Kp#.#Noise: ---------  Time: 3111.5 (0.0)#.######.#-) Nothing wielded#.# #.#Throw: dart (curare)#.# #.#Flux #.# #.##.######.#K   Pikel (wand)#........##.######.#### ### _Tha white imp grinds its teeth. 2 h-_Unknown command. _Ye climb downwards. _Thar be a stone staircase leadin' up 'ere.  Press: ? - help, v - describe, . - travelA stone staircase leadin' up.2 hKpYe climb downwards. _Thar be a stone staircase leadin' up 'ere.  Press: ? - help, v - describe, . - travel  'ere: Pikel, wieldin' a +1 whip o' flamin', wearin' a +1 robe o' willpower an'  carryin' a wand o' polymorph  Tha floor.3 hL#.#kuniqs tha Trooper#.#Demonspawn#.#Health: 34/44 ==================------#.#Magic: 7/7========================#.#AC:  6  Str: 16#.#########EV: 16Int: 11#.........#SH:  4  Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#....Kp#.#Noise: ---------  Time: 3111.5 (0.0)#.######.#-) Nothing wielded#.# #.#Throw: dart (curare)#.# #.#Flux #.# #.##.######.#K   Pikel (wand)#........##.######.#### ### _Ye climb downwards. _Thar be a stone staircase leadin' up 'ere.  Press3 hEQ: ? - help, v - describe, . - travel'ere: Pikel, wieldin' a +1 whip o' flamin', wearin' a +1 robe o' willpower an'  carryin' a wand o' polymorph  Tha floor.3 hS. _3 h0 , contam)  carryin' a wand o' polymorph floor.  Ye hit Pikel. Pikel begins ta glow.  Pikel be lightly wounded.  Pikel hits ye wit' a +1 whip o' flamin'!  Yer icy defences dissipate!19-------- 2  0 ==2.4 (0.93 h ; _Pikel burns ye.3 h 3 h 3 ha \ _Ye be too injured ta fight recklessly!3 hx% 3 h' 3 hB) 3 h0 _Ye be too injured ta fight recklessly!3 ht4 3 hl8 \ _Ye be too injured ta fight recklessly!3 he3 hg3 hn3 h'{r _Ye be too injured ta fight recklessly!3 h|3 h 3 h.\ _Ye be too injured ta fight recklessly!4 h4 h4 h4 h\ _Ye be too injured ta fight recklessly!4 hC4 h"4 hW heavy contam)  Ye hit Pikel but do nay damage. Pikel glows dangerously bright.  Pikel be lightly wounded.4 hY:*4 h}Lh  Pikel zaps a wand.  Yer body stabilises again.  Yer +0 scale mail an' +2 whip o' venom unmeld from yer body.  Yer +2 whip o' venom begins ta drip wit' poison!  Ye turn inta an insubstantial wisp.  Yer +0 scale mail an' +2 whip o' venom meld inta yer body.4 hv24/55--------88-3.3Misty tendrilsWisp Fly  _Yer +2 whip o' venom stops drippin' wit' poison.4 hW [  #.# #.# #.# #.# #.#     #########.#  #....Kv#.# 4 hP  #.######.#  #.# #.#  #.# #.#  #.# #.#        ### ### Ye barely miss Pikel.  Pikel be lightly wounded.  Pikel hits ye wit' a +1 whip o' flamin'!4 ht 3 #.# #.# #.# #.# #.#     #########.#  #....Kv#.#  #.######.#  #.# #.#  #.# #.#  #.#      ### 4 h5  Pikel burns ye.16-----4.24 h V _* * * LOW HITPOINT WARNIN' * * *5 h  #.# #.# #.# #.# 5 hw^#.#     #########.#  #....Kv#.#  #.######.#  #.# #.#  #.# #.#  #.# #.#        ### ### Ye touch Pikel but do nay damage.Pikel be lightly wounded.5 h #.# #.# #.# #.# #.#5 h     #########.#  #....Kv#.#  #.######.#  #.# #.#  #.# #.#  #.#      ### 5 hٵM  Pikel hits ye wit' a +1 whip o' flamin'.5 h`W1------5.15 hn5 h]V _* * * LOW HITPOINT WARNIN' * * *5 hWtRead which item? Scrolls  c - a scroll of teleportation {!r}  m - a scroll of immolation  p - 2 scrolls of torment  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYCS - a scroll of silence {!r} [!] read|quaff|evoke[?] describe selected7 hL7 h:7 h#.#kuniqs tha Trooper#.#Demonspawn#.#Health: 11/55 ====--------------------#.#Magic: 7/7========================#.#AC: 8Str: 16#.#########EV: 18Int: 11#.........#SH: 0Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#....Kv#.#Noise: =--------  Time: 3115.1 (0.0)#.######.#-) Misty tendrils#.# #.#Throw: dart (curare)#.# #.#Wisp Fly #.# #.##.######.#K   Pikel (wand, heavy contam)#........##.######.#### ###Pikel burns ye. _* * * LOW HITPOINT WARNIN' * * *Ye touch Pikel but do nay damage.Pikel b7 he lightly wounded.  Pikel hits ye wit' a +1 whip o' flamin'. _* * * LOW HITPOINT WARNIN' * * *  Okay, than.7 h7 h. _7 h$7 h( Drink which item? Potions  a - a potion of enlightenment  f - a potion of haste {!q}j - a potion of might {!q} 7 h) k - a potion of curing {!q}  l - a potion of heal wounds {!q}s - a potion of invisibility {!q!q}  v - a potion of berserk rage {!q} [!] read|quaff|evoke[?] describe selected8 hS 8 hA 8 h #.#kuniqs tha Trooper#.#Demonspawn#.#Health: 11/55 ====--------------------#.#Magic: 7/7========================#.#AC: 8Str: 16#.#########EV: 18Int: 11#.........#SH: 0Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#....Kv#.#Noise: =--------  Time: 3115.1 (0.0)#.######.#-) Misty tendrils#.# #.#Throw: dart (curare)#.# #.#Wisp Fly #.# #.##.######.#K   Pikel (wand, heavy contam)#........##.######.#### ### _* * * LOW HITPOINT WARNIN' * * *Ye touch Pikel but do nay damage.Pikel be lightly wounded. [28 hW 1d Pikel hits ye wit' a +1 whip o' flamin'. _* * * LOW HITPOINT WARNIN' * * * _Okay, than.8 h Really quaff l - a potion of heal wounds {!q}? Y - Yes  N - No8 h} 8 h #.#kuniqs tha Trooper#.#Demonspawn#.#Health: 11/55 ====--------------------#.#Magic: 7/7========================#.#8 h AC: 8Str: 16#.#########EV: 18Int: 11#.........#SH: 0Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#....Kv#.#Noise: =--------  Time: 3115.1 (0.0)#.######.#-) Misty tendrils#.# #.#Throw: dart (curare)#.# #.#Wisp Fly #.# #.##.######.#8 h K   Pikel (wand, heavy contam)#........##.######.#### ### _* * * LOW HITPOINT WARNIN' * * *Ye touch Pikel but do nay damage.Pikel be lightly wounded.  Pikel hits ye wit' a +1 whip o' flamin'. _* * * LOW HITPOINT WARNIN' * * * _Okay, than.38============6.1 (18 h 8 hP f _Ye feel much better. Pikel completely misses ye.9 h89 hpRead which item? Scrolls  c - a scroll of teleportation {!r}  m - a scroll of immolation  p - 2 scrolls of torment  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYCS - a scroll of silence {!r} [!] read|quaff|evoke[?] describe selected: hl: h: hM#.#kuniqs tha Trooper#.#: hDemonspawn#.#Health: 38/55 ================--------#.#Magic: 7/7: hZ========================#.#AC: 8Str: 16#.#########: hEV: 18Int: 11#.........#SH: 0: h%@Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#....Kv#.#: hQNoise: =--------  Time: 3116.1 (0.0)#.######.#-) Misty tendrils#.# #.#: h_Throw: dart (curare)#.# #.#Wisp Fly #.# #.##.######.#K   Pikel (wand, heavy contam)#........##.######.#### ###Ye touch Pikel but do nay damage.Pikel be lightly wounded.  Pikel hits ye wit' a +1 whip o' flamin'. _* * * LOW HITPOINT WARNIN' * * * _Okay, than. _Ye feel much better. Pikel completely misses ye.: hI: hReally read the scroll of immolation? Y - Yes  N - No: h: h*#.#kuniqs tha Trooper#.#Demonspawn#.#Health: 38/55 ================--------#.#Magic: 7/7========================#.#AC: 8Str: 16#.#########EV: 18: h+Int: 11#.........#SH: 0Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#....Kv#.#Noise: =--------  Time: 3116.1 (0.0)#.######.#-) Misty tendrils#.# #.#Throw: dart (curare)#.# #.#Wisp Fly #.# #.##.######.#K   Pikel (wand, inner flame, contam): h#........##.######.#### ###Pikel hits ye wit' a +1 whip o' flamin'. _* * * LOW HITPOINT WARNIN' * * * _Okay, than. _Ye feel much better. Pikel completely misses ye.As ye read tha scroll o' immolation, it crumbles ta dust.  Tha creatures around ye be filled wit' an inner flame!: hLa9=7.1 (1: hKK _* * * LOW HITPOINT WARNIN' * * * _Okay, than. _Ye feel much better. Pikel completely misses ye.  As ye read tha scroll o' immolation, it crumbles ta dust.  Tha creatures around ye be filled wit' an inner flame! _Pikel barely misses ye.; hwUJRead which item? Scrolls  c - a scroll of teleportation {!r}  p - 2 scrolls of torment  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYCS - a scroll of silence {!r} [!] read|quaff|evoke[?] describe selected< hz< h~< h#.#kuniqs tha Trooper#.#Demonspawn#.#Health: 39/55 =================-------#.#Magic: 7/7========================#.#AC: 8Str: 16#.#########EV: 18Int: 11#.........#SH: 0Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#....Kv#.#Noise: =--------  Time: 3117.1 (0.0)#.######.#-) Misty tendrils#.# #.#Throw: dart (curare)#.# #.#Wisp Fly #.# #.##.######.#K   Pikel (wand, inner flame, contam)#........##.######.#### ### _* * * LOW HITPOINT WARNIN' * * * _Okay, than. _Ye fee< hl much better. Pikel completely misses ye.As ye read tha scroll o' immolation, it crumbles ta dust.  Tha creatures around ye be filled wit' an inner flame! _Pikel barely misses ye.< h  KK  As ye read tha scroll o' tormn't, it crumbles ta dust.  Ye feel a surge o' unholy energy. Pikel convulses! Flame seeps outta Pikel.< h$+8.1 (1< hK _Pikel be 'ngulfed in blazin' flames. Flame seeps outta Pikel. Pikel misses ye.= hwrDrink which item? Potions  a - a potion of enlightenment  f - a potion of haste {!q}j - a potion of might {!q}  k - a potion of curing {!q}s - a potion of invisibility {!q!q}  v - a potion of berserk rage {!q} [!] read|quaff|evoke[?] describe selected@ h #.#kuniqs tha Trooper#.#Demonspawn#.#Health: 39/55 =================-------#.#Magic: 7/7========================#.#AC: 8Str: 16#.#########EV: 18Int: 11#.........#SH: 0Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#....Kv#.#Noise: =--------  Time: 3118.1 (0.0)#.######.#-) Misty tendrils#.# #.#Throw: dart (curare)#.# #.#Wisp Fly #.# #.##.######.#K   Pikel (wand, inner flame, contam)#........##.######.#### ###As ye read tha scroll o' immolation, it crumbles ta dust.  Tha creatures around ye be fi@ h?lled wit' an inner flame! _Pikel barely misses ye.As ye read tha scroll o' tormn't, it crumbles ta dust.  Ye feel a surge o' unholy energy. Pikel convulses! Flame seeps outta Pikel. _Pikel be 'ngulfed in blazin' flames. Flame seeps outta Pikel. Pikel misses ye. KOkay, than.K _A hEvoke which item? Baubles  b - 2 flux baubles Talismans  d - a quill talisman (active)  e - a protean talisman [!] read|quaff|evoke[?] describe selectedA h#.#kuniqs tha Trooper#.#Demonspawn#.#Health: 39/55 =================-------#.#Magic: 7/7========================#.#AC: 8Str: 16#.#########EV: 18Int: 11#.........#SH: 0Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#....Kv#.#Noise: =--------  Time: 3118.1 (0.0)#.######.#-) Misty tendrils#.# #.#Throw: dart (curare)#.# #.#Wisp Fly #.# #.##.######.#K   Pikel (wand, inner flame, contam)#........##.######.#### ###Tha creatures around ye be filled wit' an inner flame! _Pikel barely misses yeA h8.As ye read tha scroll o' tormn't, it crumbles ta dust.  Ye feel a surge o' unholy energy. Pikel convulses! Flame seeps outta Pikel. _Pikel be 'ngulfed in blazin' flames. Flame seeps outta Pikel. Pikel misses ye. _Okay, than. KOkay, than.KK _B h$IRead which item? Scrolls  c - a scroll of teleportation {!r}  p - a scroll of torment  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYCS - a scroll of silence {!r} [!] read|quaff|evoke[?] describe selectedE hy#.#kuniqs tha Trooper#.#Demonspawn#.#Health: 39/55 =================-------#.#Magic: 7/7========================#.#AC: 8Str: 16#.#########EV: 18Int: 11#.........#SH: 0Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#....Kv#.#Noise: =--------  Time: 3118.1 (0.0)#.######.#-) Misty tendrils#.# #.#Throw: dart (curare)#.# #.#Wisp Fly #.# #.##.######.#K   Pikel (wand, inner flame, contam)#........##.######.#### ### _Pikel barely misses ye.As ye read tha scroll o' tormn't, it crumbles ta E h}|dust.  Ye feel a surge o' unholy energy. Pikel convulses! Flame seeps outta Pikel. _Pikel be 'ngulfed in blazin' flames. Flame seeps outta Pikel. Pikel misses ye. _Okay, than. _Okay, than. KKOkay, than.KE h}. _E hrDrink which item? Potions  a - a potion of enlightenment  f - a potion of haste {!q}j - a potion of might {!q}  k - a potion of curing {!q}s - a potion of invisibility {!q!q}  v - a potion of berserk rage {!q} [!] read|quaff|evoke[?] describe selectedF hy9 F hq<#.#kuniqs tha Trooper#.#Demonspawn#.#Health: 39/55 =================-------#.#Magic: 7/7========================#.#AC: 8Str: 16#.#########EV: 18Int: 11#.........#SH: 0Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#....Kv#.#Noise: =--------  Time: 3118.1 (0.0)#.######.#-) Misty tendrils#.# #.#F h?RThrow: dart (curare)#.# #.#Wisp Fly #.# #.##.######.#K   Pikel (wand, inner flame, contam)#........##.######.#### ###As ye read tha scroll o' tormn't, it crumbles ta dust.  Ye feel a surge o' unholy energy. Pikel convulses! Flame seeps outta Pikel. _Pikel be 'ngulfed in blazin' flames. Flame seeps outta Pikel. Pikel misses ye. _Okay, than. _Okay, than. _Okay, than.G hG h+Really quaff k - a potion of curing {!q}? Y - Yes  N - NoG h>G h#.#kuniqs tha Trooper#.#Demonspawn#.#Health: 39/55 =================-------#.#Magic: 7/7========================#.#AC: 8Str: 16#.#########EV: 18Int: 11#.........#SH: 0Dex: 12#########.#XL:  7 Next:  2% Place: Dungeon:7#....Kv#.#Noise: =--------  Time: 3118.1 (0.0)#.######.#-) Misty tendrils#.# #.#Throw: dart (curare)#.# #.#Wisp Fly #.# #.##.######.#K   Pikel (wand, inner flame, contam)#........##.######.#### ###Ye feel a surge o' unholy energy. Pikel convulses! Flame seeps outta Pikel. _Pikel be 'ngulfed in blazin' flamG hes. Flame seeps outta Pikel. Pikel misses ye. _Okay, than. _Okay, than. _Okay, than.Ye feel better. Pikel be 'ngulfed in blazin' flames. Flame seeps outta Pikel.49====9.1 (1KKG hp _Pikel be 'ngulfed in blazin' flames. Flame seeps outta Pikel. Pikel misses ye. _Okay, than.  Ye feel better. Pikel be 'ngulfed in blazin' flames. Flame seeps outta Pikel. _Pikel hits ye but does nay damage.G hr  Ye touch Pikel but do nay damage.Pikel be almost dead.G hz ###  Pikel be 'ngulfed in blazin' flames.  Pikel 'splodes!G hS S.°vG hDy Changelin'38/56-----96=======9 (0.8G hyCloud _Tha fiery 'splosion 'ngulfs ye! Ye resist.  Trainin' target 5.0 fer Fightin' reached!  Yer Fightin' skill increases ta level 5!G h~G h'm _Yer Shapeshiftin' skill increases ta level 5!H h  #.# #.# #.# #.# #.# #.# #.# ##.# #....v§#.# #.######.# #.# #.# #.# #.#  #.# #.#  #.######.#  #.#  #.######.#  ### ###2---------------20.9 (1.0 _Ye be 'ngulfed in blazin' flames. Ye resist.  g - a wand o' polymorph (3)  Thin's tha be 'ere:3=---------1.9 (2 _a +1 whip o' flamin'; a +1 robe o' willpowerH hd  #.# #.# #.# #.# #.# #.# #.# ##.# #...v)§#.# #.######.# #.# #.# #.# #.# H h! j #.# #.#  #.######.#  #.#  #.######.#  ### ###H h 4§H h؛ +2.9 (1H h I h,vI h@4=5=I hE{6I hvE)=I hEI hGI h#HI h}J,I hL,I h78= _Ye start restin'.Wisp 9=40=<@46.9 (24.0) _a +1 whip o' flamin'; a +1 robe o' willpower _Ye start restin'. _Yer transformation be almost o'er.Ye condense inta yer normal self.  Yer +0 scale mail an' +2 whip o' venom unmeld from yer body.  Yer +2 whip o' venom begins ta drip wit' poison! 97.9 (25t) +2 whip (venom)dart (curare)Quill  _Ye float gracefully downwards. Sharp quills grow all o'er yer body.I hZF 0#.# #.# #.# #.# #.# #.# #.# ##.# #....@<#.# #.######.# #.# #.# #.# #.# I h|L 1=8.9 (1.0)I hbN I hiU  Thin's tha be 'ere: _a +1 whip o' flamin'; a +1 robe o' willpowerI h I h ePick up what? 19/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 whip of flaming Armour (select all with [) I hk  b - a +1 robe of willpower [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]J he  b + a +1 robe of willpower[Enter] accept (1 chosen)J hVJ hJ hRJ#.#kuniqs tha Changelin'#.#Demonspawn#.#Health: 41/56 =================-------#.#Magic: 7/7========================#.#AC: 8Str: 16#.#########EV: 9Int: 11#.........#SH: 0Dex: 12#########.#J hlXL:  7 Next: 96% Place: Dungeon:7#....@<#.#Noise: ---------  Time: 3148.9 (0.0)#.######.#t) +2 whip (venom)#.# #.#Throw: dart (curare)#.# #.#Quill #.# #.##.######.##........##.######.#### ###Ye condense inta yer normal self.Yer +0 scale mail an' +2 whip o' venom unmeld from yer body.  Yer +2 whip o' venom begins ta drip wit' poison! _Ye float gracefully downwards. Sharp quills grow all o'er yer body.  Thin's tha be 'ere: _a +1 whip o' flamin'; a +1 robe o' willpowerJ hT7  k - a +1 robe o' willpower12  4 9.9 (1 _Yer icy envelope be restored.K h #.# #.# #.# #.# #.# #.# #.# ##.# #...@)<#.# #.######.# #.# #.# #.# #.# K h5j #.# #.#  #.######.#  #.#  #.######.#  ### ###K hK h'50K h* K h4 K h} Wear which item? Armour (go to first with [)  h - a +0 scale mail (worn)  k - a +1 robe of willpower[?] describe selected [!] equip|wield|wear[tab] equip|unequip L hL h]L h"#.#kuniqs tha Changelin'#.#Demonspawn#.#Health: 41/56 =================-------#.#Magic: 7/7========================#.#AC: 12  Str: 16#.#########EV: 9Int: 11#.........#SH:  4  Dex: 12#########.#XL:  7 Next: 96% Place: Dungeon:7#...@)<#.#Noise: ---------  Time: 3150.9 (0.0)#.######.#t) +2 whip (venom)#.# #.#Throw: dart (curare)#.# #.#Quill #.# #.##.######.##........##.######.#### ###Yer +2 whip o' venom begins ta drip wit' poison! _Ye float gracefully downwards. Sharp quills grow all o'er yer body.  Thin's tha be 'ere: _a +1L hP# whip o' flamin'; a +1 robe o' willpowerk - a +1 robe o' willpower _Yer icy envelope be restored.L h%P  Okay, than.L hj&L hH)L h:+. _L h L h &Wear which item? Armour (go to first with [)  h - a +0 scale mail (worn)  k - a +1 robe of willpowerL hQ \[?] describe selected [!] equip|wield|wear[tab] equip|unequip M h@M hM h#.#kuniqs tha Changelin'#.#Demonspawn#.#Health: 41/56 =================-------#.#Magic: 7/7========================#.#AC: 12  Str: 16#.#########EV: 9Int: 11#.........#SH:  4  Dex: 12#########.#XL:  7 Next: 96% Place: Dungeon:7#...@)<#.#M hn$Noise: ---------  Time: 3150.9 (0.0)#.######.#t) +2 whip (venom)#.# #.#Throw: dart (curare)#.# #.#Quill #.# #.##.######.##........##.######.#### ### _Ye float gracefully downwards. Sharp quills grow all o'er yer body.  Thin's tha be 'ere: _a +1 whip o' flamin'; a +1 robe o' willpowerk - a +1 robe o' willpower _Yer icy envelope be restored. _Okay, than.M hbM h _M h M hg#1.9 (12=2.9 (2M hFu3.9 (34.9 (43=5.9 (5  611 _Ye start removin' yer armour. Ye continue removin' yer +0 scale mail. x5M hK  Ye finish removin' yer +0 scale mail.  Ye start puttin' on yer armour.6.9 (6M h.RW7.9 (7M hTM hXM h@Y+8.9 (8M h|]M h`;4M hb9.9 (9M h%dM h jF60.9 (10.0)M h q 9 _Ye continue puttin' on yer +1 robe o' willpower. x5  Ye finish puttin' on yer +1 robe o' willpower.M hsM huL _Ye feel strong-willed.M h; Drop what?20/52 slots (_ for help) Hand Weapons (select all with ))  t - a +2 whip of venom (weapon) Missiles (select all with ()i - 4 poisoned darts  q - a boomerang  u - a curare-tipped dart (quivered) Armour (select all with [)  k - a +1 robe of willpower (worn)h - a +0 scale mail Wands (select all with /)g - a wand of polymorph (3) Scrolls (select all with ?)  c - a scroll of teleportation {!r}  p - a scroll of torment  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYCS - a scroll of silence {!r} Potions (select all with !)a - a potion of enlightenment  f - a potion of haste {!q}j - a potion of might {!q} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|SpaceM hM c] toggle selected[top]N h:(1 turn)  t - a +2 whip of venom (weapon)  h + a +0 scale mailN hf[Enter] accept (1 chosen)N h9* N h9; [#.#kuniqs tha Changelin'#.#Demonspawn#.#Health: 44/56 ==================------#.#Magic: 7/7========================#.#AC:  9  Str: 16N h< #.#########EV: 11Int: 11#.........#SH:  4  Dex: 12#########.#XL:  7 Next: 96% Place: Dungeon:7#...@)<#.#Noise: ---------  Time: 3160.9 (0.0)N h? #.######.#t) +2 whip (venom)#.# #.#Throw: dart (curare)#.# #.#Quill #.# #.##.######.##........##.######.#### ### _Ye start removin' yer armour. Ye continue removin' yer +0 scale mail. x5  Ye finish removin' yer +0 scale mail.  Ye start puttin' on yer armour. _Ye continue puttin' on yer +1 robe o' willpower. x5  Ye finish puttin' on yer +1 robe o' willpower. _Ye feel strong-willed.1.9 (1N hnD N hEH . _Ye drop a +0 scale mail.O hJC#.# #.# #.# #.# #.# #.# #.# ##.# #...[@<#.# #.######.# #.# #.# #.# #.# 5=2 _Ye see 'ere a +1 whip o' flamin'.O h< #.# #.# #.# #.# #.# #.# #.# ##.# #...[)@#.# #.######.# #.# #.# #.# #.# 3 _ _Thar be a stone staircase leadin' up 'ere.O ha 4O h O h/ 6=O h2 O hT8 O h9 O h= O h5> O h? O hB O hRC L7=O hJE O hH ,O h#N O hQ ,O hS O hYV O hV O8=O hW O hZ ,O h[ O hP^ O h^ O h_ O h;c ,O h\d O hg b9=O hTi O hk ,O hNm O ho O hp O hZq O ht O ht W50=O hIv O hx ,O hyz O hk} ,O h 1O h΄ O h ,O h; O h ,O h O h~ b2=O hU O h ,O h O h ,O h O hA ,O hU O h O hj V3=O h; O h ,O h O hP ,O h O h b4=O h O h ,O hO O h O h O h O hb O h V5=O h O h O hs O h O hy O h O he O h O hb O h O h ^ _Ye start restin'.O hb 099.9 (36.0)O hз \6=200.9 (37O hG O h " _HP restored.P hP h-P h!P h*P h:G1.9 (1.0)P h h ####.#### #.# #.# #.# #.# #5# P h n#.# #.# #.# ####.###.# #....#..####5##########......#6 #@###### P h/ ###   5   white imp P h P h :=P h= P hv_.5P hKi-3.4 (2.5P hpP hYr _Ye climb upwards.  Thar be a stone staircase leadin' down 'ere. _Ye see 'ere a potion o' moonshine.R ht#.......# #.# ####.#### #.# #.# #.# #.# #5# #.# #.#  #.# ####.# #.#####.# #....# #.......####.###########.@..5.# #>#########R hR h=5.R hh44.4 (1.0 _R hZR h#.# #.# ####.#### #.# #.# #.# #.# #5# #.# #.# #.# ####.# #.#####.# #....# #.####.#### #######..@5..# #>###### ### R hD=5R hGR h6 _Ye block tha white imp's attack.R h=   Ye hit tha white imp but do nay damage. Tha white imp hits ye.3--6.5 (1.1 _Tha white imp freezes ye.  Ye hit tha white imp.  Tha white imp be lightly wounded. ***Tha white imp gestures at ye.R h< ..@4=-7.6 _Tha puff o' frost misses ye.R h`[ ; Tha white imp gestures at ye. _Tha puff o' frost misses ye.Ye hit tha white imp but do nay damage.Tha white imp be struck by yer quills.  Tha white imp hits ye but does nay damage.R h(b l  Tha white imp gestures at ye.R hP 1--=8.7R h ^ _Tha puff o' frost hits ye.  Ye whack tha white imp!R h /. R h^2 S--7-9.8R h 7 R h; L _Ye kill tha white imp!R hl R h R h} R h R h R hrT2=R hR hzR hR hV3=R hu R h. R hR hR heR hR hR h)R hR h]R h]R hrx4=R hWR hR hkR hRR hOR hR hdR hR hR& #.......# #.# #.......# #.# #.......# #.# #.......# #.# ####.#### #.# #.# #.# #.# #5# ..######## #.# #.#R h'A [......@.# #.# ####.#--10.0)...#####.#####.# #....# #.......####.###########......##>#########R h-R h:.G-20.8 (11R h3R h6# _Found a robe.S h #.# #.# #.# #.# S h #.# #.# ####.#### #.#  #.# #.# #.# #5# ..######## #.# #.# [........# #.# ####.# S h! ...#####@#####.# #....#  #.......####.#### #######......#  #>###### S h 6### S hJ 5=1.8 (1.0)S hA QS h42 ###.### #.# 5..########.[........###...#####.#####.# #... S hK4 #@......####.#########......#  #>####### S h8 S h: &2S hm> S hA T h#.# #.# #.# #.# ####.#### #.# #.# #.# #.# #5# ..######## #.# #.# [........# #.# ####.# ...#####.#####.# #....# #.####.#### #......# #>###### ### T hT h&3T h$T h[#.# #.# #.# #.# ####.#### #.# #.# #.# #.# #5# ..######## #.# #.# [........# #.# ####.# ...#####.#####.# #....# #.####.#### #......# #>###### ### T h\T h]T6=4T hfT hiT h!#.# #.# #.# #.# ####.#### #.# #.# #.# #.# #5# ..######## #.# #.# [........# #.# ####.# ...#####.#####.# #....# #.####.#### #T h$......# #>###### ### T hn(T h>)&5T h-T h10T hWA #.T hA # #.# #.# #.# ####.#### #.# #.# #.# #.# #5# ..# #.# #.# [.# #.# ####.# ...#####.#####.# #....# #.####.#### #T hkB ......# #>###### ### T h###### ### 7T h #.# #.# ####.#### #.#  #.# #.# #.# #5# T h w..######## #.# #.# [........# #.# ####.# ...#####.#####.# #....#  #.......####.#### #######@.....#  #>###### ### T hB X=8T hg U hv###.### #.# 5..########.[........###...#####.####... #.......####.##########......#  #@######## U hByU hy&9U h|U h/  Thar be a stone staircase leadin' down 'ere. _Ye see 'ere a potion o' moonshine.U h #.......# #.# ####.#### #.# #.# #.#  #.# #5#  ..######## #.# #.#  [........# #.# ####.#  ...#####.#####.# #....# #.......####.###########.@....# #>#########U hT D30 _U h U h & #.# #.# #.......# #.#####.#### #.# #.# #.# #.# #5# ..######## #.# #.# [........# #.# ####.#...#####.#####.# #....# #......@####.###########......# #>#########U h U h &1U h U h U h_ QU hLU hU hU hV hV hbV hV hV hV hY#.# #.# ####.#### #.#  #.# #.# V h#.# #5#  ..######## #.# #.#  [........# #.# ####.#  ...#####.#####.# #....#  #.......####.#### V h#######.@....#  #>###### ### V hV h&2V h0V h V h #.# #.# ####.#### #.# #.# #.# #.# #5# ..# #.# #.# [.# #.# ####.# ...#####.#####.# #....# #.####.#### #######..@...# #>###### ### 3V h #.# #.# ####.#### #.# #.# #.# #.# #5# # #.# #.# .# #.# ####.# #####.#####.# #....# #.####.#### #######...@..# #>###### ### 4V h !#.# #.# ####.#### #.# #.# #.# #.# #5# # #.# #.# # #.# ####.# #####.#####.# #....# #.V hl i####.#### #######....@.# #>###### ### .V h <5V h V hl W hwk#.# #.# #.......# #.# ####.#### #.# #.# #.#  #.# #5# ####### #.# #.# .....# #.# ####.# #####.#####.# #....# #.......####@###########......# #>#########W hH{<6W h}W hW h-'#.# #.# #.# #.# #.......# #.# ####.#### #.# #.# #.#  #.# #5# ###### #.# #.# .....# #.# ####.# W hz####.#####.# #.@..# #.......####.###########......# #>#########W hnW h&7W hW h>W h9 _#.# #.# #.# #.# #.# #.# ####.#### #.# #.# #.# #.# #.#  #.# #.# # #.# ####.# .#####.# #..@.# #.####.#### #......# #>###### W h W h &8W h W h W h9 #.# #.#  #.# #.#  #.# #.#  #.......# #.#  ####.#### #.#  #.# #.#   #.# #.#  #### #.# #.#  ...# #.# ####@#  ##.#####.# #....#  #.......####.#### #######......#  #>###### ###        W hh W hq &9W hv W h W hc 4W ht W hW h4W h$vW h0JW h1W h9W hg;BW hKBW hBW hEW hmF,W hGW hHW hJ,W h`KW hQMW hPBW hRW hTW hTW h@UW hVW h Y,W hYW h`\W h#^,W h9_W hfW h.gW h} j h܃ j h _ _Nay target in view!j h j hA j h8 I _Nay target in view!k hX ... ......5 #.)#(.... #.#.... #.....  #...# # #.# # #(### # #.(.#### # ###@)..## # ####..# # ##.# # #.##  #..## ##..## ######..# .[.# .#####.-80 _k h_e... ......5 #.)#(.... #.#.... #..... ##...# #.#.# #.#(### #.#.(.#### #.###.@..## #.####..# #.##.# #.#.## # ##..## ######..# .[.# .#####.#-9  Thin's tha be 'ere: _a +0 giant club; an ogre corpsek hX... ......5 #.)#(.... #.#.... #..... ##...# #.#.# #.#(### #.#.(.#### #.###.)@.## #.####..# #.##.# #.#.## ##..####..## ######..# .[..# .#####.#k hXE300 _k hl hl h`Evoke which item? Wands  g - a wand of polymorph (3) Baublesb - 2 flux baubles Talismansd - a quill talisman (active)  e - a protean talisman [!] read|quaff|evoke[?] describe selectedm h2= m hE ... ......5kuniqs tha Changelin'#.)#(....Demonspawn#.#....Health: 62/62 ========================m hF H#.....### Magic: 8/8========================#...##.. AC:  9  Str: 16#.##.. EV: 11Int: 11#(###m hG #.. SH:  4  Dex: 13#.(.#####.. XL:  8 Next:  8% Place: Dungeon:6###.)@.###.. Noise: ---------  Time: 3300.4 (0.0)####..##.. t) +2 whip (venom)##.#m hK <#.. Nothing quivered#.##### Quill #..####..########..########.......[........#..........#####.####  _Ye kill tha shadow imp! _Nay target in view! _Nay target in view! _Nay target in view!  Thin's tha be 'ere: _a +0 giant club; an ogre corpsem hQ m hR m hY m h\  Yer protean talisman responds ta yer shapeshiftin' skill an' transforms inta a _maw talisman!o hK F[?25h[?0c  Enter note: q h [?25l[?1cq h KURWA CHUJq hϐ q h# q h . _r h... ......5 #.)#(.... #.#.... ##..... ##...# #.#.# #.#(### #.r h-#.(.#### #.###.).@## #.####..# #.##.# #.#.## ##..## ###..## r h #######..# #.[........# #.#####.#r h r hU 21.4 (1 _r hr hr hG'4r h)r h~,r h8r h">  Thin's tha be 'ere:  a +0 giant club; an ogre corpser hn@r h A _r hBr hDr hF,r hGr h(K,r h8Lr hND _i - 2 poison'd darts (gain'd 1)r hOr hPr hZQr hTr h-Ur hMaw y h8Wy hSi _Ye turn inta a creature wit' a mouth fer a stomach.y htDrop what?20/52 slots (_ for help) Hand Weapons (select all with ))  t - a +2 whip of venom (weapon) Missiles (select all with ()i - 3 poisoned darts  q - a boomerang  u - a curare-tipped dart (quivered) Armour (select all with [)  k - a +1 robe of willpower (worn) Wands (select all with /)g - a wand of polymorph (3) Scrolls (select all with ?)  c - a scroll of teleportation {!r}  p - a scroll of torment  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYCS - a scroll of silence {!r} Potions (select all with !)a - a potion of enlightenment  f - a potion of haste {!q}  h - a fizzy emerald potionj - a potion of might {!q} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Spy h|face] toggle selected[top]y h\7(1 turn) Armour [  k - a +1 robe of willpower (worn) Wands /g - a wand of polymorph (3) Scrolls (select all with ?) y h79J c - a scroll of teleportation {!r}  p - a scroll of torment  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYCS - a scroll of silence {!r} Potion!  a - a potion of enlightenment  f - a potion of haste {!q}h - a fizzy emerald potion  j - a potion of might {!q}  s - a potion of invisibility {!q!q}  v - a potion of berserk rage {!q} Baubles  b - 2 flux baubles Talismans (select all with %) y h&: d + a quill talisman[Enter] accept (1 chosen) [85%y h y h4 kkuniqs tha Changelin'DemonspawnHealth: 49/49 ========================Magic: 8/8========================#########y h8 AC:  7  Str: 16#.......#EV: 11Int: 11#.......#SH:  4  Dex: 13#.......#XL:  8 Next:  8% Place: Dungeon:6#....W..#Noise: ---------  Time: 3335.4 (0.0)#######.......##t) +2 whip (venom)..................Throw: dart (curare)###.)#.......####Maw ##.#.......##.........### ##...#######. ###.##. #.####. Ye turn inta a creature wit' a mouth fer a stomach. _HP restored. _Ye begin untransformin'. Ye continue untransformin'. x3 _Yer transformation hay h s ended. _Ye begin transformin'. Ye continue transformin'. x3 _Ye turn inta a creature wit' a mouth fer a stomach.6.4 (1y h" y h) / _Ye drop a quill talisman.y he)#########y h"f #.......# #.# #.# #....%..########.## ........... ###.)##### ##.#y hfU.#  #..## ##...######  ###.#  # #.### # #...#### #y hoy hq&7y h^xy h{z hǰ z ẖ kuniqs the Changeling (Demonspawn Shapeshifter) Turns: 3368, Time: 00:09:41 Health: 49/49AC:  7 Str: 16 XL: 8 Next: 8% Magic: 8/8EV: 11 Int: 11 God: Gold: 229SH:  4 Dex: 13 Spells: 7/7 levels left rFire . . .t - +2 whip (venom) rCold . . .(no offhand) rNeg . . .z h6 k - +1 robe {Will+} rPois .(no helmet) rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will +....(no amulet) Stlth +(no ring) HPRegen 0.28/turn (no ring) MPRegen 0.22/turn %: no passive effects @: maw-form A: devouring maw, reduced hp, growling stomach, low body AC, yellow scales 1, icemail 1, magic regeneration, condensation shield{ h$ { h xkuniqs tha Changelin'DemonspawnHealth: 49/49 ========================#########Magic: 8/8========================#.......#AC:  7  Str: 16#.......#EV: 11{ h@ 5Int: 11#.......#SH:  4  Dex: 13#....%..#XL:  8 Next:  8% Place: Dungeon:6#######...W...##{ h4 Noise: ---------  Time: 3337.4 (0.0)..................t) +2 whip (venom)###.)#.......####Throw: dart (curare)##.#.......#{ h Maw #.........####...####### { h ###.## #.#### #...#####{ h/ .  _HP restored. _Ye begin untransformin'. Ye continue untransformin'. x3 _Yer transformation has ended. _Ye begin transformin'. Ye continue transformin'. x3 _Ye turn inta a creature wit' a mouth fer a stomach. _Ye drop a quill talisman.{ h { h | hpG[Wear which item? Armour (go to first with [)  k - a +1 robe of willpower (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip } h%} h:-} h5kuniqs tha Changelin'DemonspawnHealth: 49/49 ========================#########Magic: 8/8========================#.......#AC:  7  Str: 16#.......#EV: 11Int: 11#.......#SH:  4  Dex: 13#....%..#} hJ7XL:  8 Next:  8% Place: Dungeon:6#######...W...##Noise: ---------  Time: 3337.4 (0.0)..................t) +2 whip (venom)###.)#.......####Throw: dart (curare)##.#.......#Maw #.........####...####### ###.## #.#### #...#####  _HP restored. _Ye begin untransformin'. Ye continue untransformin'. x3 _Yer transformation has ended. _Ye begin transformin'. Ye continue transformin'. x3 _Ye turn inta a creature wit' a mouth fer a stomach. _Ye drop a quill talisman.} hV=P  Okay, than.} h/?} hD} hE. _} h l[?25h[?0c  Search fer what [Enter fer "aux", or ? fer help]?  hm [?25l[?1c h  h 15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] k - a +1 robe of willpower (worn) Results elsewhere ([,] to cycle)  b - [D:6] a robec - [D:7] a +0 chain mail (84 gold)  d - [D:7] a +0 leather armour (3 further duplicates)  e - [D:7] a +0 leather armour (28 gold)  f - [D:7] a +0 pair of gloves (63 gold)  g - [D:7] a +0 ring mail (56 gold) (1 further duplicate)  h - [D:7] a +0 robe (12 gold)  i - [D:7] a +0 scale mail (1 further duplicate)  j - [D:7] a +1 leather armour of poison resistance (154 gold)  k - [D:7] a +2 robe of positive energy (208 gold)l - [D:4] a leather armour  m - [D:1] a +0 animal skin  n - [D:1] a chain mail (1 further duplicate)  o - [D:1] a scale mail h,  h+kuniqs tha Changelin'DemonspawnHealth: 49/49 ========================#########Magic: 8/8========================#.......#AC:  7  Str: 16#.......#EV: 11Int: 11#.......#SH:  4  Dex: 13#....%..#XL:  8 Next:  8% Place: Dungeon:6#######...W...##Noise: ---------  Time: 3337.4 (0.0)..................t) +2 whip (venom)###.)#.......####Throw: dart (curare)##.#.......#Maw #.........####...####### ###.## [ h۞16;14H#.#### #...#####  _Yer transformation has ended. _Ye begin transformin'. Ye continue transformin'. x3 _Ye turn inta a creature wit' a mouth fer a stomach. _Ye drop a quill talisman. _Okay, than.Search fer what [Enter fer "aux", or ? fer help]? armor _ h4 hD h h h% _ h} hB h' hn h, h޳ h9p#########.#.......# ..#.......# .∩.#.......# ....#....%..# ..... #######.......####......## ................W.(.......42.4 (5  ###.)#########.#.......# ######.........# ####...##...###### #......###.##......#.### #......#...#### #......###.)..## #...... hA3.4 (6 h hB _Found Totsyx Abul's Antique Weapon Boutique. h hWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  h t - a +2 whip of venom (weapon)[?] describe selected [!] equip|wield|wear[tab] equip|unequip h kuniqs tha Changelin'Demonspawn#########.Health: 49/49 ========================#.......#..Magic: 8/8========================#.......#.∩.AC:  7  Str: 16#.......# ....EV: 11Int: 11#....%..# .....SH:  4  Dex: 13 #######.......####......## XL:  8 Next:  8% Place: Dungeon:6 ................W.(....... Noise: ---------  Time: 3343.4 (0.0)  ###.)#.......####......## t) +2 whip (venom)##.#.......# ##### [ hh $34m#### Throw: dart (curare)#.........#####... Maw ##...#######......###.##...... #.####...... #...#####...... ###.)..###......  _Ye begin transformin'. Ye continue transformin'. x3 _Ye turn inta a creature wit' a mouth fer a stomach. _Ye drop a quill talisman. _Okay, than. _Search fer what [Enter fer "aux", or ? fer help]? armor _Found Totsyx Abul's Antique Weapon Boutique.  Ye unwield yer +2 whip o' venom.9 (0.5-) Nothing wielded _Yer +2 whip o' venom stops drippin' wit' poison. h<  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   6.0   0   h - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1      c + Unarmed Combat 4.9   5.9  -1   i - Evocations   0.0   1.0   0   d - Throwing   0.0   1.2  -1   j - Shapeshifting   6.0   9.9  -2   h7@[7;2H                 e - Armour   0.0   1.2  -1       f - Dodging   3.0   4.8  -1       g - Stealth   0.0   1.0   0                                      hB                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hBkuniqs tha Changelin'Demonspawn#########.Health: 49/49 ========================#.......#..Magic: 8/8========================#.......#.∩.AC:  7  Str: 16#.......# ....EV: 11Int: 11#....%..# .....SH:  4  Dex: 13 #######.......####......## XL:  8 Next:  8% Place: Dungeon:6 ................W.(....... Noise: ---------  Time: 3343.9 (0.0)  ###.)#.......####......## -) Nothing wielded##.#.......# ##### ####[ h39;49m Throw: dart (curare)#.........#####... Maw ##...#######......###.##...... #.####...... #...#####...... ###.)..###......  _Ye drop a quill talisman. _Okay, than. _Search fer what [Enter fer "aux", or ? fer help]? armor _Found Totsyx Abul's Antique Weapon Boutique.  Ye unwield yer +2 whip o' venom. _Yer +2 whip o' venom stops drippin' wit' poison. h 4 h  h  h3 .......# ......s#.# ..s..#.# ....∩.#.......# ...#....%..# .........####.#.....W(.. ###.)#.####.###.#.......# ####.........#  h ,####.##...###### #.###.# #.ss 2 scorpions (asleep)#.### #.#...#### #.###.)..## #. h I4.9 (1 h  h+ [ _2 scorpions come inta view. h*  What be yer orders?  t - Shout twice!  Orders fer allies: a - Attack new target. r - Retreat! s - Stop attackin'. g - Guard tha area. f - Follow me.  Anythin' else - Cancel. h2 h h hx....ssss h)G======5 h) hzJ _Ye shout twice fer attention! Ye hear an angry hiss. h>  ....... # ....... # h` .# .....s. #.# ....∩.. #.......# ..s.... #....%..# .......#.####. .W.(......  ###.)#.#### h .  ##.#.......# #######  #.........# #### ##...###### # ###.# hO _ # #.### # #...#### # ###.)..## # h , h s..   scorpion h G------6 h  h  hX . ######### ....... #.......# ....s.. #.......# ....∩.. #.......# ....... h #....%..# .......  #.####.  .(......  ###.)#.####.  ##.#.......# #######  #.........# h #### ##...###### # ###.# # #.### #  #...#### #  hK ###.)..## #  hv hFE------7 h hM h'Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))  t - a +2 whip of venom[?] describe selected [!] equip|wield|wear[tab] equip|unequip h  h  h# hkuniqs tha Changelin'.......Demonspawn######### .......Health: 49/49 ======================== h #.......# ....s..Magic: 8/8========================#.......# ....∩..AC:  7  Str: 16#.......# .......EV: 11Int: 11 hA #....%..# .......SH:  4  Dex: 13  #######.......####.......# XL:  8 Next:  8% Place: Dungeon:6  ...............W..(....... Noise: ---------  Time: 3347.9 (0.0)###.)#.......####.......# -) Nothing wielded##.#.......# ####### ### Throw: dart (curare)#.........#####.. Maw ##...#######.....###.##..... #.####..... #...#####..... ###.)..###..... t - Shout twice!  Orders fer allies: a - Attack new target.r - Retreat!s - Stop attackin'.g - Guard tha area.f - Follow me. hG RAnythin' else - Cancel. _Ye shout twice fer attention! Ye hear an angry hiss. h U  Yer +2 whip o' venom begins ta drip wit' poison! h ss   scorpion h 8.4 (0.5t) +2 whip (venom) h  hU 5 _t - a +2 whip o' venom (weapon) hC>.s9.4 (1.0 h, hBss.s 2 scorpions ha'50 h h hp   h c Ye hit tha scorpion. Tha scorpion be poison'd. Ye bite tha scorpion. h; &  h wTha scorpion be moderately wounded.An adder comes inta view. h  hm .s(..S(1 poisoned)S   adder h? N======1.5 (1.1 h>  h / _Yer maw growls hungrily at tha adder. Tha scorpion barely misses ye.Ye hit tha scorpion. Tha scorpion looks ev'n sicker. Ye bite tha scorpion.  Tha scorpion be moderately wounded. hG |S. very poisoned) hP 4---=-----2.6 h  h 0 _Tha scorpion stin's ye. x2 h`   Ye closely miss tha scorpion. Yer bite misses tha scorpion.Tha scorpion be severely wounded. h .S..   scorpion h 14-----3.7 _Ye kill tha scorpion! hl5 _Yer Unarmed Combat skill increases ta level 5!Ye hit tha scorpion. Tha scorpion be poison'd. Yer bite misses tha scorpion.Tha scorpion be lightly wounded.S( (poisoned)4.8 h: h=5 _Ye block tha scorpion's attack. hP  very poisoned)Ye hit tha scorpion. Tha scorpion looks ev'n sicker. Ye bite tha scorpion.  Tha scorpion be severely wounded.Tha scorpion stin's ye but does nay damage.5=--5.9 hX hb _Tha scorpion barely misses ye.Ye closely miss tha scorpion. Ye bite tha scorpion. Ye devour tha scorpion!  Ye feel better. S.S   adder  Ye kill tha scorpion! h }9===207.0 h h= _Tha adder bites ye but does nay damage. h  (very poisoned)  Ye hit tha adder. Tha adder be poison'd. Yer bite misses tha adder.Tha adder be lightly wounded.8.1  extremely poisoned) _Tha adder bites ye but does nay damage.  Ye hit tha adder. Tha adder looks as sick as possible!  Tha adder be almost dead.9.2 _Tha adder bites ye but does nay damage. h'\  h^ Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  t - a +2 whip of venom (weapon)[?] describe selected [!] equip|wield|wear[tab] equip|unequip h hR hekuniqs tha Changelin'.......Demonspawn######### .......Health: 49/49 ========================#.......# ....s..Magic: 8/8========================#.......# ....∩..AC:  7  Str: 16#.......# .......EV: 11Int: 11#....%..# .......SH:  4  Dex: 13  #######.......####.......# XL:  8 Next: 20% Place: Dungeon:6  ...............WS.(....... Noise: =--------  Time: 3359.2 (0.0)###.)#....... h1####.......# t) +2 whip (venom)##.#.......# ####### ### Throw: dart (curare)#.........#####.. Maw ##...#######.....###.##..... S   adder (extremely poisoned)#.####.....#...#####.....###.)..###.....Ye hit tha adder. Tha adder be poison'd. Yer bite misses tha adder.Tha adder be lightly wounded. _Tha adder bites ye but does nay damage.  Ye hit tha adder. Tha adder looks as sick as possible!  Tha adder be almost dead. _Tha adder bites ye but does nay damage.  Ye unwield yer +2 whip o' venom.  Yer +2 whip o' venom stops drippin' wit' poison.7 (0.5-) Nothing wielded hV hx2 _Ye block tha adder's attack. hC  Ye completely miss tha adder. Yer bite misses tha adder.Tha adder be almost dead.† hL160.6 (0.9 h^ _Ye kill tha adder! h h hI _Nay target in view! h  _  Ye see 'ere an adder corpse. _ _d - a throwin' netWelcome to Totsyx Abul's Antique Weapon Boutique! What would you like to do?  a -  220 gold a battleaxeb -  11 gold a club  c -  44 gold a dagger  d -  66 gold a falchion  e -  66 gold a falchion  f -  286 gold a glowing great mace  g -  132 gold a glowing hand axeh -  110 gold a quarterstaff  i -  132 gold a scimitar  j -  33 gold a sling  k -  187 gold a polished trident You have 229 gold pieces. [Esc] exit hQw[23;21H[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list h)   a -  220 gold a battleaxe  c - d - e - g - h - i -  k +  187 gold a polished trident After the purchase, you will have 42 gold pieces.[Enter] buy marked items h! Y Purchase items for 187 gold? (y/N) hwba - c - d - e - g - h - i -  j -  33 gold a sling jJ hO hX hjb kuniqs tha Changelin'DemonspawnHealth: 49/49 ========================Magic: 8/8========================##########AC:  7  Str: 16#........##. EV: 11Int: 11 ######### #........# h #. SH:  4  Dex: 13 #.......# #........##5 XL:  8 Next: 21% Place: Dungeon:6 #.......# #....W...##. Noise: ---------  Time: 3368.6 (8.0) #.......# #........##. -) Nothing wielded #....%..# #........##K Throw: dart (curare) #.......####........# #######5 Maw ..........†.........!.. .......> #.......####........### #######.  #.......# ########## #########.  ........#####.........  ...#######.......### h+H#. Tha adder be almost dead. _Ye kill tha adder! _Nay target in view! _Ye see 'ere an adder corpse. _d - a throwin' netThar be an entrance ta Totsyx Abul's Antique Weapon Boutique 'ere. _Ye kill tha adder! _Nay target in view! _Ye see 'ere an adder corpse. _d - a throwin' net  Thar be an entrance ta Totsyx Abul's Antique Weapon Boutique 'ere.  l - tha +8 trident o' Awkwardness {flame, rF++ MP+8} _Thank ye fer shoppin' at Totsyx Abul's Antique Weapon Boutique! h hWield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))  l - the +8 trident of Awkwardness {flame, rF++ MP+8}  t - a +2 whip of venom[?] describe selected [!] equip|wield|wear[tab] equip|unequip hǕ kuniqs tha Changelin'DemonspawnHealth: 49/49 ========================Magic: 8/8========================##########AC:  7  Str: 16#........##. EV: 11Int: 11 ######### #........##. SH:  4  Dex: 13 #.......# #........##5 XL:  8 Next: 21% Place: Dungeon:6 #.......# #....W...##. Noise: ---------  Time: 3368.6 (0.0) #.......# #........##. -) Nothing wielded #....%..# #........##K Throw: dart (curare) #.......###[33 h Jm#........# #######5 Maw ..........†.........!.. .......> #.......####........### #######.  #.......# ########## #########.  ........#####.........  ...#######.......####.  _Nay target in view! _Ye see 'ere an adder corpse. _d - a throwin' netThar be an entrance ta Totsyx Abul's Antique Weapon Boutique 'ere.  l - tha +8 trident o' Awkwardness {flame, rF++ MP+8} _Thank ye fer shoppin' at Totsyx Abul's Antique Weapon Boutique!  Tha +8 trident o' Awkwardness {flame, rF++ MP+8} bursts inta flame!8/16------------9.1 (0.5l) +8 trident of Awkwardness {flame, rF++  h͜  h S _l - tha +8 trident o' Awkwardness (weapon) {flame, rF++ MP+8} h/  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   6.0   0   i - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1       c - Polearms   0.0   1.2  -1   j - Evocations   0.0   1.0   0  d + Unarmed Combat 5.4   7.1  -1   k - Shapeshifting   6.0   9.9  -2   h@ e - Throwing   0.0   1.2  -1                       f - Armour   0.0   1.2  -1       g - Dodging   3.0   4.8  -1       h - Stealth   0.0   1.0   0                         h                             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h  h  h kuniqs tha Changelin'DemonspawnHealth: 49/49 ========================Magic: 8/16============------------########## ha AC:  7  Str: 16#........##. EV: 11Int: 11 ######### #........##. SH:  4  Dex: 13 #.......# #........# h #5 XL:  8 Next: 21% Place: Dungeon:6 #.......# #....W...##. Noise: ---------  Time: 3369.1 (0.0) #.......# #........##. l) +8 trident of Awkwardness {flame, rF++ #....%..# #........##K Throw: dart (curare) #.......####........# #######5 Maw ..........†.........!.. .......> #.......####........### #######.  #.......# ########## #########.  ........#####.........  ...#######.......####.  _d - a throwin' netThar be an entrance ta Totsyx Abul's Antique Weapon Boutique 'ere.  l - tha + h> '8 trident o' Awkwardness {flame, rF++ MP+8} _Thank ye fer shoppin' at Totsyx Abul's Antique Weapon Boutique!  Tha +8 trident o' Awkwardness {flame, rF++ MP+8} bursts inta flame! _l - tha +8 trident o' Awkwardness (weapon) {flame, rF++ MP+8} h  h  hS  hn  h" h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   6.0   0   i - Spellcasting   0.0   1.2  -1           h  b - Maces & Flails   0.0   1.2  -1       c - Polearms   0.0   1.2  -1   j - Evocations   0.0   1.0   0  d + Unarmed Combat 5.4   7.1  -1   k - Shapeshifting   6.0   9.9  -2   e - Throwing   0.0   1.2  -1                       f - Armour   0.0   1.2  -1   [ h40m    g - Dodging   3.0   4.8  -1       h - Stealth   0.0   1.0   0                                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?[ h@37m] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h  d * Unarmed Combat   5.4 h6o d - Unarmed Combat   5.4 h> k + Shapeshifting 6.0 h\  he  hVo kuniqs tha Changelin'DemonspawnHealth: 49/49 ========================Magic: 8/16============------------##########AC:  7  Str: 16 ho #........##. EV: 11Int: 11 ######### #........##. SH:  4  Dex: 13 #.......# #........##5 XL:  8 Next: 21% Place: Dungeon:6 #.......# #....W...##. Noise: ---------  Time: 3369.1 (0.0) #.......# #........# hmq #. l) +8 trident of Awkwardness {flame, rF++ #....%..# #........##K Throw: dart (curare) #.......####........# #######5 Maw ..........†.........!.. .......> #.......####........### #######.  #.......# ########## #########.  ........#####.........  ...#######.......####.  _d - a throwin' netThar be an entrance ta Totsyx Abul's Antique Weapon Boutique 'ere.  l - tha +8 trident o' Awkwardness {flame, rF++ MP+8} _Thank ye fer shoppin' at Totsyx Abul's Antique Weapon Boutique!  Tha +8 trident o' Awkwardness {flame, rF++ MP+8} bursts inta flame! _l - tha +8 trident o' Awkwardness (weapon) {flame, rF++ MP+8} hau  h v  hy  hz  h5g 4 hi  h n  h}  hۀ d9= hY  h7  h , h  h  h , h  hɜ ###########........##....# ##### #........##..... ....# #........##5...# ....# #....∩...# #..5.# ....# #........# #....# .%..# #........# #K...# ....####........############5...#  h} 8......†.........W...........>...# ....####........############....# ....# ########## #########..### ....# ####..........# ##### #.......####.## #.......# #.###.......# #.##### #.......# #.#)..## #.......# #.# h| ,74.1 (5 h: +5.1 (6 h̦  hI T _m - an orange potion hjp hEr,Innate Abilities, Weirdness & Mutationsa - You are a creature with a mouth for a stomach.Your midsection houses a second, enormous mouth.You can devour living enemies to heal.Your maximum health is decreased, since you lack skill for your form.Your maw sometimes growls hungrily at newly sighted monsters.Your maw eats a hole through body armour, reducing its AC.b - You are partially covered in yellow scales. (AC +2)c - A meltable icy envelope protects you from harm. (AC +4)d - You regenerate magic rapidly. hrie - A meltable shield of frost defends you. (SH +4) hA maw talisman. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the user's midsection into a giant mouth, gnashing and ready to devour foes. The mouth may devour slain creatures, healing the user to an extentincreased by the user's Shapeshifting skill and the power of the creature eaten.Skill also increases the damage done by the maw. ____________________________________________________________  h2 Skill HP Body Armour AC Bite Dmg ------------------------------------------------- Min 8+0% -1.5 (-75%)10 Max 14 +0% -1.5 (-75%)18 Cur 6 -20% -1.5 (-75%) 7 Bite chance: 75% ____________________________________________________________ Your skill: 6.0At 100% training you reach 8.0 in about 0.7 XLs.  hA period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again.  h@Innate Abilities, Weirdness & Mutations  a - You are a creature with a mouth for a stomach. Your midsection houses a second, enormous mouth. You can devour living enemies to heal. Your maximum health is decreased, since you lack skill for your form. Your maw sometimes growls hungrily at newly sighted monsters. Your maw eats a hole through body armour, reducing its AC.  hw b - You are partially covered in yellow scales. (AC +2)  c - A meltable icy envelope protects you from harm. (AC +4)d - You regenerate magic rapidly.  e - A meltable shield of frost defends you. (SH +4) ho hx h ##########kuniqs tha Changelin'#........##....# Demonspawn ##### #........##..... Health: 49/49 ======================== ....# #........##5...# Magic: 9/16=============----------- ....# #....∩...##..5.# AC:  7  Str: 16  h....# #........##....# EV: 11Int: 11 .%..# #........##K...# SH:  4  Dex: 13 ....####........############5...# XL:  8 Next: 21% Place: Dungeon:6 ......†.........W...........>...# Noise: ---------  Time: 3375.1 (0.0) ....####........############....# l) +8 trident of Awkwardness {flame, rF++ ....# ########## #########..### Throw: dart (curare) ....#####..........#Maw ######.......####.###.......# #.# ###.......# #.# .#####.......# #.# .)..###.......# #.#Thar be an entrance ta Totsyx Abul's Antique Weapon Boutique hG 'ere.  l - tha +8 trident o' Awkwardness {flame, rF++ MP+8} _Thank ye fer shoppin' at Totsyx Abul's Antique Weapon Boutique!  Tha +8 trident o' Awkwardness {flame, rF++ MP+8} bursts inta flame! _l - tha +8 trident o' Awkwardness (weapon) {flame, rF++ MP+8} _m - an orange potion h h h& h h\  h C  Skill  Level Cost  Apt Skill  Level Cost  Apt  h  a - Fighting   5.0   6.0   0   i - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1       c - Polearms   0.0   1.2  -1   j - Evocations   0.0   1.0   0   d - Unarmed Combat   5.4   7.1  -1   k + Shapeshifting 6.0   9.9  -2   e - Throwing   0.0   1.2  -1      [39; h5 49m                 f - Armour   0.0   1.2  -1       g - Dodging   3.0   4.8  -1       h - Stealth   0.0   1.0   0                                       h                 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hm"TargetTarget--  --  --  --  --   h#$--  --  --  --  --  --  a-z] set[-] clear selected target h$ccost|targets h<[?25h[?0c0  h [?25l[?1c8.0 current training targets, if any.=] set aall targets h > h + Stealth 0.0 hOoa-z] setselected target h7{ <[?25h[?0c0  h z[?25l[?1c-- =] set aall targets ha-z] setselected target h=[?25h[?0c0  h  [?25l[?1c3.0   0 =] set aall targets ho  hd ##########kuniqs tha Changelin'#........##....# Demonspawn ##### #........##..... Health: 49/49 ======================== ....# #........##5...# Magic: 9/16=============----------- ....# #....∩...##..5.# AC:  7  Str: 16 ....# #........##....# EV: 11Int: 11 .%..# #........##K...# SH:  4  Dex: 13 ....####........############5...# XL:  8 Next: 21% Place: Dungeon:6 ......†.........W...........>...# h  Noise: ---------  Time: 3375.1 (0.0) ....####........############....# l) +8 trident of Awkwardness {flame, rF++ ....# ########## #########..### Throw: dart (curare) ....#####..........#Maw ######.......####.###.......# #.# ###.......# #.# .#####.......# #.# .)..###.......# #.#Thar be an entrance ta Totsyx Abul's Antique Weapon Boutique 'ere.  l - tha +8 trident o' Awkwardness {flame, rF++ MP+8} _Thank ye fer shoppin' at Totsyx Abul's Antique Weapon Boutique!  Tha +8 trident o' Awkwardness {flame, rF++ MP+8} bursts inta flame! _l - tha +8 trident o' Awkwardness (weapon) {flame, rF++ MP+8} _m - an orange potion h 4 h  h  h  hj  h  h  h< E10/16== h 1=== h  h  hF , hx  hm  h/ , h  hd  h+  hm l2=== h6  h B h  h  h  hX  h"  h'  h B h  h  h l3=== hA  hh  hY B h  h  , h  h  hd 4=== hG 5=== hK X hQ 6=== _Magic restored. h[ == h%_ X h` n ha , hb  hh n hRp x       ###########   #.......W.#  4030.0) #.#######.#   #.# .#   ##.## .#   #...# .#  #...## .#    #....#####[#    #........#.#    #....###.#   6.1 (31 hr  ht ) _Found a chain mail. hH & _Nay target in view! _Nay target in view! h _ hi  Ye see 'ere a +0 chain mail. _ h)J h/ #...## #.#  #....#####[#  #........#.#  #....###.#.#  h0#....# #.#.##....# #.#.##....#.#.#.# ########....#.?.#. ........>...#...W. ########....#.#....# ########..### #.##.# ..........# #. .# ....####.## #. .#  h=1....# #.# .. .#F   Jeremiah (wand, polearm, asleep) ....# #.# #F .# ....# #.# #. .# ....# #.#  hm7  20.1 (14  Yer maw growls hungrily at Jeremiah.  Jeremiah, Barachi Dreamer comes inta view. Thay be wieldin' a +3 trident o'drainin', wearin' an orb o' mayhem an' carryin' a wand o' paralysis. h8 h=bFF). hk@M======1.1 (15 h3C;b hI& _Jeremiah shouts! hJ. h1Evoke which item? Wands  g - a wand of polymorph (3) Baublesb - 2 flux baubles Talismans hd3e - a maw talisman (active) [!] read|quaff|evoke[?] describe selected hU hU[ hc#...## #.#   kuniqs tha Changelin'#....#####[#   Demonspawn#........#.#   Health: 49/49 ======================== hg#....###.#.#   Magic: 16/16 ========================#....# #.#.#   AC:  7  Str: 16#....# #.#.#   EV: 11Int: 11#....#.#.#.#   SH:  4  Dex: 13 ########....#.?.#.#   XL:  8 Next: 21% Place: Dungeon:6 ........>...#...W.#   Noise: ======---  Time: 3421.1 (0.0) ########....#.#....#   [ hh40ml) +8 trident of Awkwardness {flame, rF++ ########..### #.##.#   Throw: dart (curare) ..........# #. .#   Maw ....####.## #. .#  ....# #.# bF .#   F   Jeremiah (wand, polearm) ....# #.# #. .#  ....# #.# #. .#  ....# #.# _Nay target in view! _Ye see 'ere a +0 chain mail.  Yer maw growls hungrily at Jeremiah.  Jeremiah, Barachi Dreamer comes inta view. Thay be wieldin' a +3 trident o'drainin', wearin' an orb o' mayhem an' carryin' a wand o' paralysis. _Jeremiah shouts! hÖ #...## #.# kuniqs tha Changelin' #....#####[# Demonspawn #........#.# Health: 49/49 ======================== #....###.#.# Magic: 16/16 ======================== #....# #.#.# AC:  7  Str: 16 #....# #.#.# EV: 11Int: 11 #....#.#.#.# SH:  4  Dex: 13 ########....#.?.#.# XL:  8 Next: 21% Place: Dungeon:6 ........>...#...W.# h![14X Noise: ======---  Time: 3421.1 (0.0) ########....#.#.*..#  l) +8 trident of Awkwardness {flame, rF++ ########..### #*##.#  Throw: dart (curare) ..........# #* .#  Maw ....####.## #* .# ....# #.# bF .#  F   Jeremiah (wand, polearm) ....# #.# #. .# ....# #.# #. .# ....# #.# _Jeremiah shouts!  Aimin': PolymorphPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wieldin' a +3 trident o' drainin', wearin' a +0 robe, wearin' anorb o' mayhem an' carryin' a wand o' paralysis (will become a torpor snail, apolar bear, or a rime drake, chance ta affect: 31%) h #...## #.#   kuniqs tha Changelin'#....#####[#   Demonspawn h #........#.#   Health: 49/49 ========================#....###.#.#   Magic: 16/16 ========================#....# #.#.#   AC:  7  Str: 16#....# #.#.#   EV: 11Int: 11#....#.#.#.#   SH:  4  Dex: 13  hU ########....#.?.#.#   XL:  8 Next: 21% Place: Dungeon:6 ........>...#...W.#   Noise: ======---  Time: 3421.1 (0.0) ########....#.#....#   l) +8 trident of Awkwardness {flame, rF++ ########..### #.##.#   Throw: dart (curare) ..........# #. .#   Maw ....####.## #. .#  ....# #.# b* .#   F   Jeremiah (wand, polearm) ....# #.# #. .#[39 h7 3;49m  ....# #.# #. .#  ....# #.# _Jeremiah shouts!  Aimin': PolymorphPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wieldin' a +3 trident o' drainin', wearin' a +0 robe, wearin' anorb o' mayhem an' carryin' a wand o' paralysis (will become a torpor snail, apolar bear, or a rime drake, chance ta affect: 31%) hVd bk   Jeremiah the rime drake h  h B h8 Dbk h b===---2.1 (1 hH ;b h  Aimin': PolymorphPress: ? - help, Shift-Dir - straight line h5 Aim: Jeremiah, wieldin' a +3 trident o' drainin', wearin' a +0 robe, wearin' anorb o' mayhem an' carryin' a wand o' paralysis (will become a torpor snail, a  polar bear, or a rime drake, chance ta affect: 31%) _Jeremiah evaporates an' reforms as a rime drake! h#...## #.#   kuniqs tha Changelin'#....#####[#   Demonspawn#........#.#   Health: 49/49 ========================#....###.#.#   Magic: 16/16 ========================#....# #.#.#   AC:  7  Str: 16 hb)#....# #.#.#   EV: 11Int: 11#....#.#.#.#   SH:  4  Dex: 13 ########....#.?.#.#   XL:  8 Next: 21% Place: Dungeon:6 ........>...#...W.#   Noise: ===------  Time: 3422.1 (0.0) ########....#.#.*..#   l) +8 trident of Awkwardness {flame, rF++ ########..### #*##.#   Throw: dart (curare) ..........# #* .#   Maw ....# h7###.## #* .#  ....# #.# bk .#   k   Jeremiah the rime drake ....# #.# #. .#  ....# #.# #. .#  ....# #.# polar bear, or a rime drake, chance ta affect: 31%) _Jeremiah evaporates an' reforms as a rime drake!  Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah tha rime drake (47% ta hit) h#...## #.#   kuniqs tha Changelin'#....#####[#   Demonspawn#........#.#   Health: 49/49 ========================#....###.#.#   Magic: 16/16 ========================#....# #.#.#   AC:  7  Str: 16#....# #.#.#   EV: 11Int: 11 h#....#.#.#.#   SH:  4  Dex: 13 ########....#.?.#.#   XL:  8 Next: 21% Place: Dungeon:6 ........>...#...W.#   Noise: ===------  Time: 3422.1 (0.0) ########....#.#.(..#   l) +8 trident of Awkwardness {flame, rF++ ########..### #(##.#   Throw: dart (curare) ..........# #( .#   Maw ....####.## #( .#  ....# #.#[ h 39;49m bk .#   k   Jeremiah the rime drake (very poisone…)....# #.# #. .#  ....# #.# #. .#  ....# #.# Shift-Dir - straight lineAim: Jeremiah tha rime drake (47% ta hit)  Ye throw a curare-tipped dart. Tha curare-tipped dart hits Jeremiah.  Jeremiah be poison'd.  Jeremiah struggles ta breatha. Jeremiah seems ta slow down.  Jeremiah be lightly wounded. hKn h2 G...k.(b---3.1 (1Nothing quivered _b h + hB #....#####[#  #........#.#  #....###.#.#  #....# #.#.#  #....# #.#.#  #....#.#.#.#  #######....#.?.#.#  .......>...#.....##  #######....#.#..W.#  ..### #.##.#  .........# #. .#  ####.## #k .#  # #.# .( .#  # #.# #b .#  # #.# #. . hE #   # #.# .#   # #.#    h.H  hH B---4 hK  hL  h΁ hkk   Jeremiah the rime drake (very poisone…)5 h h. h_ #....#####[#  #..#.#  #....###.#.#  #....# #.#.#  ho #....#.#.#.#  #....#.#.#.# #....#.?.#.# .>...#.....## #....#.#.W..# #..### #k##.# .# #. .# .####.## #. .#  h.# #.# b( .# .# #.# #. .# .# #.# #. .# .# #.# #. .# .# #.#  h, hJb  hq.=6 h;b h1 _Ye block Jeremiah's attack. h  Ye hit Jeremiah. Ye burn Jeremiah. Yer bite misses Jeremiah. h\ .bJeremiah be moderately wounded. h bJeremiah breathas ice at ye.Tha icy flash freeze hits ye!! hG ;b h)J 30----------====7.4 (1.3Frozen  hP 9b ha * _Ye be encased in ice.Ye puncture Jeremiah! Ye burn Jeremiah.  Jeremiah be heavily wounded. hg x.poisoned, slb hh ]==--8.7 hm ;b ho P _Jeremiah barely misses ye. h  Ye barely miss Jeremiah. Yer bite misses Jeremiah.  Jeremiah be heavily wounded. h ~ .  Tha butterfly disappears in a burst o' colours! h  [#  ..#.#   h S#.#.#  #....# #.#.#  #....#.#.#.#  #....#.#.#.# #.?.#.# >...#.....## #.W..#  #k##.#  #. .#  #. .#  #.# .( .#  #.# #. .#  #.# #. .#  #.# #. .#  #.#Jeremiah breathas ice at ye. h  [#  ..#.#  #.#.#  #....# #.#.#  #....#.#.#.#  #....#.#.#.# #.?.#.# >...#.....## #.W..#  #k##.#  #. .#  #. .#  #.# .( .#  #.# #. .#  #.# #. .#  #.# #. .#  #.# h c  Tha icy flash freeze hits ye!! hH8/49 ---------------------====30.0 hGL hV _* * * LOW HITPOINT WARNIN' * * * hZ h^\ _Ye be too injured ta fight recklessly! hF  hZG caYe hit Jeremiah. Ye burn Jeremiah. Yer bite misses Jeremiah.  Jeremiah be severely wounded. hRH9=----------=---1.3 hO hSw _Jeremiah be nay longer movin' slowly. Jeremiah closely misses ye. h0  Ye puncture Jeremiah! Ye burn Jeremiah.  Ye kill Jeremiah! hu †Jeremiah returns ta thar original shape as thay die. h. n 10/52= h. 48=--2.6 _Tha ice encasin' ye melts away. hbC  _Yer Stealth skill gain'd 2 levels an' be now at level 2! h 4 h  h &1= h  h , h  h , h  h  hZ T2= h  h , hv  h , h>  hp  h o3= h'  h^  h  , h  hP , h  h  hF  ho 4= h  h  h#  h$  h' G5 h*  h+  h-  h/  h0  hy1  h3  h4  h6  h8  h9  h9 6 h: = hh;  h<  h?  h?  hlA  h}C  hmD  hE  hH  hI  hI 7 hJ = hcL , hN  hO  hQ  h  h? 9 h? = hz@  h^B  hD  hE  h,G  h7I  h!J  hK  hM  hN  hP  hR  hS  hS 30 hT = hrU  hV  hZ  h]  hh_  ha  hb  hnd  hf  h)h  hh 1 hi = hrj  hk  hn  hn  hpp  h(s  hv  h] T2= h  h@ , h  hb j3= h#  h B h j4= ho 5= hg 6= h> B h  h , h7  h: , h  h e37= h\  h$ , h  h , hE  h n8= hU  h B h B h! B h x9= h , h  h5 , h  h B h/  h$ P40= h  h, h h, huR1 h  h4 , h, hB hB h hL2= h h h h+ h+B h3= ht  h,! h! h" h# hP$ hg% h& h& h' h(L4= hX) h* hF+ h , hE-, h. h0l5= h42 h3, hb4 h5, h6 hI8, h9 h;x6= h#=, h= h? h@ h0A hHB hB hC hD hEV7= h0F hG hxH, hJ, hK h}Mx8= h P, hQ, h Zn h(\l9= hA] h_, hb` hb, hc, hfc50= hhB hSkB hnB hq1= hIs, huB h{h -- _Ye start restin'. hi2580.6 (148.0) h<m2=--19 h hb" _HP restored. h:c #........#.#  #....###.#.#  #....#<#.#.#  #....#.#.#.#  #....#.#.#.# #########....#.?.#.#  h=.........>...#.....## #########....#.#....# #..### #W##.# ..........# #.# .# ####.## #.# .# .# #.# .(. .# .# #.# #.. .# .# #.# #.[#.# .# #.# #..#.#  h.# #.# ...# .# #.#  h hY12.0) hM# h%' _Found a leathar armour. Found a stone staircase leadin' up. _Ye see 'ere tha barachi corpse o' Jeremiah. h7 ###<#.#.##.#.#.# #########....#.? .........>...#.....## #########....#.#....#### #†##.# #..........# #W# .....####.# ho: #.# .(..#..##.#.[###).# #.#### #.#   hZx3 _Found a halberd. hT  <#.#.#..#.#.# ########.?.#.# .........>...#.....## #########....#.#.... hU ### #†## #..........# #.# .....####.# #.# #..(.##.#..##.#.[#### #.# #.#   h[  h[ &4 h`  hTb  ha  ..# ########?.#. .........>...#.....## #########....#.#....### #†## # hub ..........# #.# .....####.## ###.## #.# #..W.##..#.[# #.. #.# #.#   hh  hh B=5 hm  h|  u - a curare-tipped dart; n - a wand o' paralysis (7)  Thin's tha be 'ere: h} 6.6 (2Throw: dart (curare) h  h^ _a +3 trident o' drainin'; a +0 robe; an orb o' mayhem h,#....#.#.#.#  ########....#.?.#.#  ........>...#.....##  ########....#.#....#  ..### #†##.#  ..........# #.# .#  ....####.## ###.##.#  # #.# #..).#.#  # #.# #.#.W#.#  # #.# #.#.[#.#  # #.# # #..#.#  # #.# ...#  # #.# <#).#  .#### #.# ######  .# ht #.# .# #.#  .# #.#  7.6 (1  h$(3_Found a stone staircase leadin' up. h #....#.#.#.#  #....#.#.#.# #########....#.?.#.# .........>...#.....## #....#.#....# #########..### #†##.# #..........# #.# .# .####.## ###.##.# .# #.# #..W.#.# .# #.# #.#..#.# .# #.# #.#.[#.# .# #.# # #..#.# .# #.# ...# ....# #.# <#).#[39 h Z;49m #.#### #.# ###### #.# #.# #.# #.# 8  Thin's tha be 'ere: _a +3 trident o' drainin'; a +0 robe; an orb o' mayhem hZZPick up what? 23/52 slots (_ for help) Hand Weapons (select all with ))  a - a +3 trident of draining Armour (select all with [)b - a +0 robe  c - an orb of mayhem [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] h h h#....#.#.#.#   kuniqs tha Changelin'#....#.#.#.#   Demonspawn #########....#.?.#.#   Health: 52/52 ======================== .........>...#.....##   Magic: 16/16 ======================== #########....#.#....#   AC:  7  Str: 16  h#########..### #†##.#   EV: 11Int: 11 #..........# #.# .#   SH:  4  Dex: 13 .....####.## ###.##.#   XL:  8 Next: 48% Place: Dungeon:6 .....# #.# #..W.#.#   Noise: ---------  Time: 3588.6 (0.0) .....# #.# #.#..#.#   l) +8 trident of Awkwardness {flame, rF++ .....# #.# #.#.[#.#   Throw: dart (curare) .....# #.# # #.. h=)[33m#.#   Maw .....# #.# ...# .....# #.# <#).#   #.#### #.# ######   #.# #.#   #.# #.#  Thin's tha be 'ere: _a +3 trident o' drainin'; a +0 robe; an orb o' mayhem _Found a stone staircase leadin' up.  hThin's tha be 'ere: _a +3 trident o' drainin'; a +0 robe; an orb o' mayhemOkay, than. h h* hu  h . _ h 4 hm h h h} _ hR hO hY, h hp  Ye see 'ere tha barachi corpse o' Jeremiah. h h _ h h h1, hQ hu hI, h hs #...# #.#  #...## #.#  #....#####[#  #........#.#  #....###.#  #....#<#.#  #....#.#.#  #....#.#. ##########....# .....>...#.....##  h@##########....#.#....#  #########..###.#†##.# ##..........# ..#.# .# .####.##.###.##.# ......# #.##.#..).#.# ......# #.## #.#..#.# ......# #.# #.#.[#.#  h,94.6 (6 h+5.6 (7 h he _o - a scroll labelled GEDOURGHI DEEJA hߚ( ##.## #.#  #...# #.#  #...## #.#  hS #....#####[#  #........#.#  #....###.#.#  #....#<#.#.#  #....#.#.#.#  #....#W#.#.# ###########....#...#.#  hr...........>...#.....## ##....#.#....#  #########..###.#†##.# ###..........# ..#.# .#  hP.####.##.###.##.# .# #.##.#..).#.# .# #.## #.#..#.#  hZ h6+6.6 (1 hd hF M #.# #.## ## #.#####[...#< #.# ###########..#.# ...........>...#.....##   Maw ..#.# # h+ <7 h9  h tM##### #.# #.## ## #.#####[...# #  hƨ Y###########....#...#.#   Maw .. #####.# hK  h &8 h+  h ` _Thar be a stone staircase leadin' up 'ere. h  h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   6.0   0   i - Spellcasting   0.0   1.2  -1           h  b - Maces & Flails   0.0   1.2  -1       c - Polearms   0.0   1.2  -1   j - Evocations   0.0   1.0   0   d - Unarmed Combat   5.4   7.1  -1   k + Shapeshifting 6.4   9.9  -2   e - Throwing   0.0   1.2  -1                       f - Armour   0.0   1.2  -1   hC      g - Dodging   3.0   4.8  -1      h + Stealth2.3   3.0   0                                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [[0;10;1 h [m?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hk hr hy#.#######.#   kuniqs tha Changelin'#.# #.#   Demonspawn##.## #.#   Health: 52/52 ========================#...# #.#   Magic: 16/16 ========================#...## #.#   AC:  7  Str: 16#....#####[#   EV: 11Int: 11#........#.#   SH:  4  Dex: 13#....###.#.#   XL:  8 Next: 48% Place: Dungeon:6#....#W#.#.#   Noise: ---------  Time: 3598.6 (0.0) h}[40m#....#.#.#.#   l) +8 trident of Awkwardness {flame, rF++ #....#.#.#.#   Throw: dart (curare) ###########....#...#.#   Maw ...........>...#.....##  ###########....#.#....#   #########..###.#†##.#    ###..........# ..#.# .#    .......####.##.###.##.#   Thin's tha be 'ere: _a +3 trident o' drainin'; a +0 robe; an orb o' mayhem _Okay, than. _Ye see 'ere tha barachi corpse o' Jeremiah. _o - a scroll labelled GEDOURGHI DEEJA _Thar be a stone staircase leadin' up 'ere. h h hF h; h h h hwH9.6 (1 _ h .. ..# .. #.# .# #.# .##... ...### #.. #....#  h o....#....# 5.......W..# ..o....#### @.....# .###+#  hF @   Edmund (asleep) oo 2 orcs (asleep)  hf >  Ye climb upwards. hj oo@@oo1 wandering) hxP 8==600.4 (1.8 hU  h<\ y _Tha orc shouts! _Thar be a stone staircase leadin' down 'ere. h  .. ..# .. #.#. .# #.##.. .##...o# ...###.#... #....#.o....#....#>..#.o....####.@.....##.###+##o   orc wizard (wandering)oo 2 orcs (1 wandering) h|  h! , hf  An orc wizard comes inta view. It be wieldin' a +0 dagger. h .o.oo@.. h 5--10 h)  h "  .. ..#. .. #.#. .# #.##. .##...## ...###.#o..##....#.o...#....#.o...W.>..#.@.....####.##.###+##.# _Edmund asks, "Haf ye met me wondrous brothar?" h B h` ..ooo.@o h/ 0===2 h  h 5 _Tha orc shouts! Ye hear a bark! h.. ..  .. ..# . .. #.# .. .# #.##... .##.. ....## ...### ..#...##....# ....o..#W...# ...oo....>..# ....@ h ##...........###+##.#oo 2 orcs o.o.@o   orc wizard (wandering)o   orc---3 hA.. ....# .#.# .. .# #.##.#.. ....## ...###..#...##....# ....o..#....#  h...o.o...W..# .....@...#### ........## ...###+## .#o 2 orcs h\ h| h| h.o.o hB---4 h hb _Thar be a stone staircase leadin' down 'ere. hX hq.o....oo.@5 _ h" h }  Ye reach ta attack!  Tha orc wizard shouts!  Ye hit tha orc. Ye burn tha orc. hӛ  h j  Tha orc be heavily wounded. h  h  h<  hb h....o.oo....@h   houno   orc wizardoo 2 orcs h 7===6.7 (1.3 h  h2 X _A hound comes inta view. h_e.....#oh..o.0---70 h*.z  #.#######.#   #.# #.#   ##.## #.#   #...# #.#   #...## #.#   #....#####[#   #........#.#   #....###.#.#  6 #....#W#.#.#   #....#o#.#.#   #....#@#.#.#   hq/###########....#...#.#  ...........>...#.....##  ###########....#.#....#  #########..###.#†##.#   o   orc ###..........# ..#.# .#   .......####.##.###.##.#   _Tha orc hits ye wit' a +0 club. Edmund misses ye. h6A--- hs: hI5-9.2 (2.5 hQ hhU{ _Ye climb downwards. _Thar be a stone staircase leadin' up 'ere. h3 h5/Evoke which item? Wands  g - a wand of polymorph (2)n - a wand of paralysis (7) Baublesb - 2 flux baubles Talismanse - a maw talisman (active) [!] read|quaff|evoke[?] describe selected ht#.#######.#   kuniqs tha Changelin'#.# #.#   Demonspawn##.## #.#   Health: 50/52 =======================-#...# #.#   Magic: 16/16 ========================#...## #.#   AC:  7  Str: 16#....#####[#   EV: 11Int: 11#........#.#   SH:  4  Dex: 13#....###.#.#   XL:  8 Next: 48% Place: Dungeon:6#....#W#.#.#   Noise: ---------  Time: 3609.2 (0.0)[ h10;11H#....#o#.#.#   l) +8 trident of Awkwardness {flame, rF++ #....#@#.#.#   Throw: dart (curare) ###########....#...#.#   Maw ...........>...#.....##  ###########....#.#....#   @   Edmund#########..###.#†##.#   o   orc ###..........# ..#.# .#  .......####.##.###.##.#  Ye hit tha orc. Ye burn tha orc.  Tha orc be heavily wounded. _A hound comes inta view. _Tha orc hits ye wit' a +0 club. Edmund misses ye. _Ye climb downwards. _Thar be a stone staircase leadin' up 'ere. hW%  h?IOkay, than. h h. _ hh  Ye hit tha orc. Ye burn tha orc. Ye devour tha orc! Ye feel better. h hxK@. h+d2==10.5 (1.3 h hF _Ye kill tha orc! h43Evoke which item? Wands  g - a wand of polymorph (2)n - a wand of paralysis (7) Baublesb - 2 flux baubles Talismanse - a maw talisman (active) [!] read|quaff|evoke[?] describe selected ht  h|  h #.#######.#   kuniqs tha Changelin'#.# #.#   Demonspawn##.## #.#   Health: 52/52 ========================#...# #.#   Magic: 16/16 ========================#...## #.#   AC:  7  Str: 16#....#####[#   EV: 11Int: 11#........#.#   SH:  4  Dex: 13#....###.#.#   XL:  8 Next: 48% Place: Dungeon:6#....#W#.#.#   Noise: =--------  Time: 3610 h3 7.5 (0.0)#....#@#.#.#   l) +8 trident of Awkwardness {flame, rF++ #....#.#.#.#   Throw: dart (curare) ###########....#...#.#   Maw ...........>...#.....##  ###########....#.#....#   @   Edmund#########..###.#†##.#  ###..........# ..#.# .#  .......####.##.###.##.#  _Tha orc hits ye wit' a +0 club. Edmund misses ye. _Ye climb downwards. _Thar be a stone staircase leadin' up 'ere. _Okay, than.Ye hit tha orc. Ye burn tha orc. Ye devour tha orc! Ye feel better. _Ye kill tha orc! h  #.#######.#  kuniqs tha Changelin' #.# #.#  Demonspawn ##.## #.#  Health: 52/52 ======================== #...# #.#  Magic: 16/16 ======================== #...## #.#  AC:  7  Str: 16 #....#####[#  EV: 11 ht Int: 11 #........#.#  SH:  4  Dex: 13 #....###.#.#  XL:  8 Next: 48% Place: Dungeon:6 #....#W#.#.#  Noise: =--------  Time: 3610.5 (0.0) #....#@#.#.#  l) +8 trident of Awkwardness {flame, rF++  #....#.#.#.#  Throw: dart (curare) ###########....#...#.#  Maw ...........>...#.....## ###########....#.#....#  @   Edmund  #########..###.#†##.# ###..........# ..#.# .# .......####.##.###.##.# Ye hit tha orc. Ye burn tha orc. Ye devour tha orc! Ye feel better. _Ye kill tha orc!Aimin': Paral h ysePress: ? - help, Shift-Dir - straight lineAim: Edmund, wieldin' a +0 flail o' venom an' wearin' a +0 scale mail (chance  ta affect: 49%) h #.#######.#   kuniqs tha Changelin'#.# #.#   Demonspawn##.## #.#   Health: 52/52 ========================#...# #.#   Magic: 16/16 ========================#...## #.#   AC:  7  Str: 16#....#####[#   EV: 11Int: 11#........#.#   SH:  4  Dex: 13#....###.#.#   XL:  8 Next: 48% Place: Dungeon:6#....#W#.#.#   Noise: =--------  Time: 3610 h ".5 (0.0)#....#*#.#.#   l) +8 trident of Awkwardness {flame, rF++ #....#.#.#.#   Throw: dart (curare) ###########....#...#.#   Maw ...........>...#.....##  ###########....#.#....#   @   Edmund#########..###.#†##.#  ###..........# ..#.# .#  .......####.##.###.##.#  Ye hit tha orc. Ye burn tha orc. Ye devour tha orc! Ye feel better. _Ye kill tha orc!Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: Edmund, wieldin' a +0 flail o' venom an' wearin' a +0 scale mail (chance  ta affect: 49%) h `@(paralysed) h-9@ h.4==1.5 (1 hF3 h6h _Ye kill tha orc!  Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: Edmund, wieldin' a +0 flail o' venom an' wearin' a +0 scale mail (chance  ta affect: 49%) _Edmund sudd'nly stops movin'! h  Tha helpless Edmund fails ta defend 'imself.  Ye puncture Edmund! Ye burn Edmund. Ye bite Edmund. h7---2.8 (1.3 h h  _Edmund be moderately wounded.Tha helpless Edmund fails ta defend 'imself.  Ye puncture Edmund! Ye burn Edmund. Ye bite Edmund. hD---4.1 hsq _Edmund be severely wounded. h w  Tha helpless Edmund fails ta defend 'imself.  Ye hit Edmund. Ye burn Edmund. hQ (5.4 h  hX _Edmund be severely wounded.Tha helpless Edmund fails ta defend 'imself.  Ye puncture Edmund! Ye burn Edmund. h d) h 3/53606.7 _Ye kill Edmund!Trainin' target 3.0 fer Stealth reached! hX  hm" g _Yer Stealth skill increases ta level 3! h  h  h  h } _Nay target in view! h- _ _Nay target in view! hm  ##.##...##.#####[....#.###<. ##########..Maw .#####.# .......# #.##.#..).#.#   70 _ h; _Items 'ere: )) [[. h~  h cPick up what? 24/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 flail of venom Armour (select all with [)c - a +0 leather armour  d - a +0 scale mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hV0 h&8 h?#.# #.#   kuniqs tha Changelin'##.## #.#   Demonspawn#...# #.#   Health: 53/53 ========================#...## #.#   Magic: 16/16 ========================#....#####[#   AC:  7  Str: 16#........#.#   EV: 11Int: 11 hCA#....###.#.#   SH:  4  Dex: 13#....#<#.#.#   XL:  8 Next: 60% Place: Dungeon:6#....#W#.#.#   Noise: ---------  Time: 3617.7 (0.0)#....#.#.#.#   l) +8 trident of Awkwardness {flame, rF++ ###########....#...#.#   Throw: dart (curare) ...........>...#.....##   Maw ###########....#.#....#  #########..###.#†##.#    ###..........# ..#.# .#     h.......####.##.###.##.#    .......# #.##.#..).#.#   Trainin' target 3.0 fer Stealth reached! _Yer Stealth skill increases ta level 3! _Nay target in view! _Nay target in view! _Items 'ere: )) [[.  Okay, than. h7 h h  hi. _ hM##### #.# #.## ## #.#####[...#) # ###########....#...#.#   Maw .. #####.# h hZ28.7 (1 _ hlv _Thar be a stone staircase leadin' up 'ere. hŃ hĄ h h̑ hʟC9 _ h@.. .... ..#. .. #.#.. .# #.##... .##......## ...### ..#...##....# .......#....# 5.......o.W..# ...h....o#### ........## ...###+## hv.# h   hound (wandering) o   orc wizard o   orc  hʃ>  Ye climb upwards. h h hd5  Tha hound barks! h hؔh.o.h h7==21.2 (2.5 h0  hn | _Tha orc misses ye. _Thar be a stone staircase leadin' down 'ere. hg   Ye puncture tha orc wizard! Ye burn tha orc wizard. Ye bite tha orc wizard.  Ye devour tha orc wizard! Ye feel better.  Ye kill tha orc wizard! hi ..ho   orc  hQ| c2-32.5 (1.3 hn  hڌ  Ye devour tha orc wizard! Ye feel better.  Ye kill tha orc wizard! _Tha orc hits ye wit' a +0 flail. Tha orc barely misses ye.hit tha hound. Ye burn tha hound. Ye bite tha hound.  Tha hound be moderately wounded.  Tha hound closely misses ye. Tha orc barely misses ye. hX 0-3.8 h~  h Q _Tha hound barely misses ye. h~  Ye puncture tha hound! Ye burn tha hound. Ye devour tha hound! Ye feel better.  Ye kill tha hound! h l)l   iguana (wandering)  Tha orc barely misses ye. h i4/54=6=5.1 h h _An iguana comes inta view.Tha iguana hisses angrily.  Ye puncture tha orc! Ye burn tha orc. Ye devour tha orc! Ye feel better. h h& h.l)l  h?L=-6.4 h hF _Ye kill tha orc! hMg_  Ye reach ta attack! Ye hit tha iguana. Ye burn tha iguana. h\o_.l  hspQ--7.7 hw h  _Tha iguana be moderately wounded.Ye hit tha iguana. Ye burn tha iguana. Yer bite misses tha iguana. hOITha iguana be severely wounded. h0=9.0 hǐ hgV _Tha iguana completely misses ye. h=J .. .. .. ..# . .. #.# .. .# #.## ... .##.. ....## ...###  ..#...##....#  .......#.l..#  ........)W..#  h........)####  ........## ...###+## .# hޜ .. .. .. ..# . .. #.# .. .# #.## ... .##.. ....## ...###  ..#...##....#  .......#.l..#  ........)W..#  ........)####  ........## ...###+## .#  h^ _An iguana be nearby! h*  Ye hit tha iguana but do nay damage. Ye bite tha iguana, but do nay damage.Tha iguana be severely wounded.30.3 h&  h h9/_Tha iguana closely misses ye. hDYe barely miss tha iguana. Ye bite tha iguana. h! h.  h.  hU091.6 h5 hI _Ye kill tha iguana! h& _Nay target in view! _Nay target in view! h@` h~ h% _ h , h ... .. <.. .. ... ..# h  . #.. #.# .. #.# #.### ... #..##... ....##....### ..#...##W...# h>!-20 .......#....# ........)>..# h$ ........)#### ........##...###+##.# h' hW(E-3.6 (2 h- h/9 _Found a stone staircase leadin' up. hA. .... ..<... .. ... ..# . #.. #.#  .. #.# #.##### ... #..##...... ....##.W..### ..#...##....# .......#....# ........)>..# ........)#### ........## ...###+##.#4.6 (1 h  he-#......... ....... ..<...! .. .... ..# . #.. #.#  .. #.###.##### ... #.W##...... ....##....### h?. ..#...##....# .......#....# ........)>..# .......)#### ........## ...###+##.# h8 h9&5 h@ hDZ _Found 2 potions o' curin'. hO2 #..........#~#..........~...................<...!.. .. ..... ..# . #..# #.#  .. #W###.##### ... #..##...... ....##....### ..#...##....# .......#. hRN...# ........)>..# ........)#### ........## ...###+## hlX<6 h hh  .# #.#~#.~~...~..............~....<...!.....#.............# . #W.# #.#  .. ##.###.##### h$i  ... #..##...... ....##....### ..#...##....# #....# .)>..# .)#### ........## hr  hr &7 hy  h|  h~3#.###.##.###. #..# . #.#..#~~.~#..............~....<...!........W....# .....#..###.# .... ##.###.##### # ... #..##..........##....###..#...##....#.#.... h#.)>..#.)#### h  hr&8 h h hRM #. .# .####.##.###.  #.  ##~~~..........~#<.#.............##..#..###.# .... ##.###.##### hSMaw .....# hY hZ&9 h` h f hf,40.6 (2 hi hl\ _x - 2 potions o' curin' {!q} hNv #. #. .# .# #.###.##.###.# #.# ~ . #.#~~ ..#.~~~ .~# .~# ....<.# .##.#..###.# hwJ..##.###.######.... #..##......(......##....####....#...##....#..........#....#  .)>..# hO h:+1.6 (1 h  h% _Found 6 stones. hЇ  #. #.# .# .# #.###.##.###.#. #.# ~. #.#~~.#.~~~.~#.~#.<.##.## h .#..###.##......##.###.######.... #..##...... (......##....####....#...##....# ..........#....#  .)>..# h  hL &2 h  hǕ  h`k  #. #.# .# .#. #.###.##.###.#). #.# ~. #.#~~.#.~~~.~#.~#.<.#.#.##.#..###.# hul .#......##.###.##### ###.....#..##...... (......##....### ##....#...##....# ..........#....#  .)>..# h@v  hw &3 h~  hu [ _Found a glowin' long sword. h; u.. #. #.# .# .#.# #.###.##.###.#.).##.# ~..#.#~~.# h> .~~~.~#.~#..##.#.###.#..###.##.#......##.###.###### ###.....#..##...... (......##....### ##....#...##...# ..........#....#  .)>..# hJ  h# #.............###.####.######. .## _Ye kill tha adder!.rr80 h  h, d2--=9.9 (1.3 h  h _Ye barely miss tha quokka. Tha quokka bites ye. Tha quokka misses ye.Ye miss tha quokka. Ye bite tha quokka. Ye devour tha quokka! Ye feel better. h 1. h@- b3=-51.2 h0  h3 I _Ye kill tha quokka! h  h  h  h] _ _Nay target in view! h  hl  h I _Nay target in view! hj'4 hZ) hG, h1 h>A4= _ h2E, hF hyI hR#..~ ......~#.. ..>...~#.. ......~#.. ......~# #. #.# .....##.##.##.# ~~~~~~~ h$S)#.......###.....##...#.#....W.......-4.2 (3.0........#..####### hS##.#.#.>#.## #............. ###.####.######. #.## ..# hT5### h:\ h\E-5.2 (4 h` hbA _Found a staircase ta tha Ecumenical Temple. h.. #..#...~.......~.#..~.......~.#..~...>...~. #.. .......~. # #..~.......~. h{# #. #.#~#.....#~##.##.##.#~~~~~~~~~#.......###W....## ...#.#.....................#..#######l##.#.#.>#.## #.............###.####.#####l   iguana (asleep)#. #.## ..# h*### h hY5=6.2 (1 hp _An iguana comes inta view. h s~~ #..# ##.#~#....g#~#..#....~.~.#..~.......~.#..~...>...~. #..~.~. # #..~.......~.. h # #. #.#~#.....#~# #.##.##.#~~~W~~~~~##.......###.....### ...#.#......................#..#######l###.#.#.>#.## ##............. ###.####.#####g   hobgoblin (wandering)#. #.## ..# h  Ye enter tha shallow water.  Movin' in 'tis stuff be goin' ta be slow.  Found 14 gold pieces. h  h 2$gl.l==7Water  h  hU F _Tha iguana hisses angrily. Tha hobgoblin shouts! h"V .# #..# .#~~~~~~~~~#..# ##.#~#....$#~#..#....~....g..~.#..~.......~.#..~...>...~..# #..~.~..# # #..~.......~..## #. #.#~#..W..#~#  hX #.##.##.#~~~~~~~~~# #.......###.....### ...#.#...........l.. ........#..#######.###.#.#.>#.## ##............. ###.####.######. #.# hnm  hEn  h)u d.gl. hu A--8.8 (1.6 h{  h~  hY ..o ###.....###.. #.#~~~~~~~~~#.##.#~#....$#~#..#....g..~...>  # #..~...W...~..# #. #.#~#.....#~#.###.##.#~~~~~~~~~#.......###....l###  h+_#.#......................#..#######.###.#.#.>#.## #.............###.####.##### hŦ h^ h.gl.--90 h h h !# ....!...o ###.....###.. #.#~~~~~~~~~#.##.#~#....$#~#..#....g  # #..~.......~. #. #.#~#.....#~#.###.##.#~~~~~l~~~#.......###.....####.#......................#..#######.##.#.#.>#.## #.............  Found 2 fizzy emerald potions.l~==60 _Tha hobgoblin hits ye but does nay damage. h6  Ye hit tha hobgoblin. Ye burn tha hobgoblin. Ye devour tha hobgoblin!  Ye feel better. h  h e>l. ht -2.1 (1.3 h  h~ L _Ye kill tha hobgoblin! h  .g. ....####!# ....!...o ###.....###.. #.#~~~~~~~~~#.##.#~#....$#~#..#.... . # #..~...l...~. #. #.#~#.....#~#.###.##.#~~~~~~~~~# ##.......###.....### #.#......................#..#######.##.#.#.>#.## # h  h nl.-30 hH  hc h _Thar be a staircase ta tha Ecumenical Temple 'ere. hFi hi8- hn ht huu%= h4 hH  #######  ####.....# ## ####..#  h Temple .#######.....# ....#............l.# .........._..# ..................## ...._.............# ..........≈≈......#  h ≈≈.....≈≈≈≈≈.._..## ≈≈≈≈≈≈≈≈≈≈≈......# ≈≈≈≈≈≈≈≈≈≈≈......# _Ye block tha iguana's attack.  Ye climb downwards. Welcome ta tha Ecumenical Temple!  Found a hide-cov'red altar o' Uskayaw an' a sparklin' altar o' Nemelex Xobeh. h  hs3 U__ hv 3-9 (1.8 h{ 5_ hT~ _Found a staircase back ta tha Dungeon. _Thar be a staircase back ta tha Dungeon 'ere. h>   Ye puncture tha iguana! Ye burn tha iguana. Ye bite tha iguana.  Ye devour tha iguana! Ye feel better..__3==6.2 (1.3_ _ _Ye kill tha iguana!__ _Nay target in view! h[9_ h\ hbU__ hls _ _Nay target in view! hym hs7_ hXvI _Nay target in view! h87_ h9 h>U__ hFs _ _Nay target in view! hG hL9_ hNI _Nay target in view! h3  hPA The Ecumenical Temple <_______________(Press ? for help) ####### hC "#######  #.....########.....#  #........#### ####........#  #.._........#######........W..#  #..............#..............#  #........_..........._........#  ##...........................##  #............._.............#  #......≈≈...........≈≈......#   hlE *##.._..≈≈≈≈≈.....≈≈≈≈≈.._..##  #......≈≈≈≈≈≈≈≈≈≈≈≈≈......#  #......≈≈≈≈≈≈≈≈≈≈≈≈≈......#  ##.....≈≈≈≈≈≈≈≈≈≈≈≈≈.....##  #......≈≈≈≈≈≈≈≈≈≈≈......#  #......≈≈≈≈≈≈≈≈≈≈≈......#  ##.._..≈≈≈≈≈≈≈≈≈≈≈.._..##  #......≈≈≈≈≈≈≈≈≈≈≈......#   hF #......≈≈≈≈≈≈≈≈≈≈≈......#  ##.....≈≈≈≈≈≈≈≈≈≈≈≈≈.....##  #......≈≈≈≈≈≈≈≈≈≈≈≈≈......#  #......≈≈≈≈≈≈≈≈≈≈≈≈≈......#  ##.._..≈≈≈≈≈.....≈≈≈≈≈.._..##  #......≈≈...........≈≈......# h cW_≈ hD_≈_≈ h ___≈≈ h} ___≈# hg htWkuniqs tha Changelin'DemonspawnHealth: 55/55 ========================Magic: 16/16 ========================AC:  7  Str: 16#######EV: 11Int: 11####.....# hKuSH:  4  Dex: 13 ## ####........#XL:  8 Next: 73% Place: Temple .#######........W..#Noise: ==-------  Time: 3666.2 (0.0) ....#..............#l) +8 trident of Awkwardness {flame, rF++  hΉ.........._........#Throw: dart (curare) ..................##Maw ...._.............# ..........≈≈......# ≈≈.....≈≈≈≈≈.._..## ≈≈≈≈≈≈≈≈≈≈≈......# ≈≈≈≈≈≈≈≈≈≈≈......# _Ye kill tha iguana! _Nay target in view! _Nay target in view! _Nay target in view! _Nay target in view! _Nay target in view! _ h} h hd h, h h h, h hK{ _Nay target in view! _Found an ornate altar o' tha Wu Jian Council. hծ4 h hU  Thar be a sparklin' altar o' Nemelex Xobeh 'ere. h h _ h& h h, h h h , h h hI h h$ h h, h hL _Found a white marble altar o' Elyvilon. h14 h  h h} h hd h(...........≈≈......# ≈≈≈.....≈≈≈≈≈.._..## ≈≈≈≈≈≈≈≈≈≈≈≈......# ≈≈≈≈≈≈≈≈≈≈≈≈......# ≈≈≈≈≈≈≈≈≈≈≈≈.....## ≈≈≈≈≈≈≈≈≈≈≈......# ≈≈≈≈≈≈≈≈≈≈≈......# ≈≈≈≈≈≈≈≈≈≈≈.._..##  hZ≈≈≈≈≈≈≈≈≈≈≈# --79.2 (13.0) ≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈.....## ≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈.....≈≈≈≈≈.._..## ...........≈≈......# ....._.......# .............##-- h:_ h h _.............#...........≈≈......#.....≈≈≈≈≈.._..##≈......#≈......#≈≈.....## .≈......# .≈......# .≈.._.W## . h ≈......# ..#≈.....## ≈......#≈≈≈≈≈....# ≈≈≈≈.....≈≈≈≈≈.._## ≈.....≈≈......#_. h^ d___ hU 280.0) h 7_ hI  hY ..## ._.......#...........≈≈......#.....≈≈≈≈≈.._..## .≈......# .≈......# hZ 5≈≈.....## ..≈......#.≈...W..#.≈.._..##.≈......# ...# .≈## .≈......# .≈≈≈≈≈≈≈≈....#≈≈≈≈.....≈≈≈≈≈.._## ≈≈.....≈≈......# hAa =__ ha &1 hd ;_ h4f  h r_. .≈≈.....≈≈......# .≈≈≈≈≈.....≈≈≈≈≈.._..## ..≈≈≈≈≈≈≈≈....#.≈......#.≈# ....#.≈......# _..≈#.≈......#.≈......#≈≈.....## ..≈......#.≈......#.....≈≈≈≈≈.._..## .≈≈...........≈≈......# .._.......# hzx__2 h}S__ h~j _Thar be an ornate altar o' tha Wu Jian Council 'ere. h=aM  Ye kneel at tha altar o' Wu Jian. hhe/  --more-- h`  hb YThe Wu Jian Council The Wu Jian Council is a congregation of martial monks, ascended to divinity after battling their way out of the afterlife. Disciples of the Council are ableto execute acrobatic martial maneuvers, such as wall jumps, spinning attacks andpunishing lunges. They will eventually become able to request help in the form of a storm of heavenly clouds. Favour - Wu Jian is neutral towards you. Granted powers:(Cost) hjc zYou can perform damaging attacks by moving towards foes. You can lightly attack monsters by moving around them. You can perform airborne attacks. You can briefly move at supernatural speeds. (Piety-, Exhaustion, Instant)You can summon a storm of heavenly clouds to empower your attacks. (Piety-----)[!]: Overview|Powers|Wrath|Extra [J/Enter]: join religion h-F  hK  h}O ........_.............#kuniqs tha Changelin' .≈≈...........≈≈......#Demonspawn .≈≈≈≈≈.....≈≈≈≈≈.._..##Health: 55/55 ======================== ..≈≈≈≈≈≈≈≈≈≈≈≈≈......#Magic: 16/16 ======================== ..≈≈≈≈≈≈≈≈≈≈≈≈≈......#AC:  7  Str: 16 ..≈≈≈≈≈≈≈≈≈≈≈≈≈.....##EV: 11Int: 11 ...≈≈≈≈≈≈≈≈≈≈≈......# hyR SH:  4  Dex: 13 ...≈≈≈≈≈≈≈≈≈≈≈......#XL:  8 Next: 73% Place: Temple _..≈≈≈≈≈≈≈≈≈≈≈..W..##Noise: ---------  Time: 3682.2 (0.0) ...≈≈≈≈≈≈≈≈≈≈≈......#l) +8 trident of Awkwardness {flame, rF++ ...≈≈≈≈≈≈≈≈≈≈≈......#Throw: dart (curare) ..≈≈≈≈≈≈≈≈≈≈≈≈≈.....##Maw ..≈≈≈≈≈≈≈≈≈≈≈≈≈......# ..≈≈≈≈≈≈≈≈≈≈≈≈≈......# .≈≈≈≈≈.....≈≈≈≈≈.._..## .≈≈...........≈≈......# ........_.............# _Nay target in view! _Found an ornate altar o' tha Wu Jian Council. _Thar be a sparklin' altar o' Nemelex Xobeh 'ere. _Found a white marble altar o' Elyvilon. _Thar be an ornate altar o' tha Wu Jian Council 'ere.  Ye kneel at tha altar o' Wu Jian.  Tha Council welcomes ye! hZ /  --more-- hV_ __ hX of Wu Jian ......3.2 (1 h[R __ h8{ _Ye can now perform damagin' attacks by movin' towards foes. h h Where to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple  hJ........_.............#kuniqs tha Changelin' .≈≈...........≈≈......#Demonspawn of Wu Jian ...... .≈≈≈≈≈.....≈≈≈≈≈.._..##Health: 55/55 ======================== ..≈≈≈≈≈≈≈≈≈≈≈≈≈......#Magic: 16/16 ======================== ..≈≈≈≈≈≈≈≈≈≈≈≈≈......#AC:  7  Str: 16 ..≈≈≈≈≈≈≈≈≈≈≈≈≈.....##EV: 11Int: 11 ...≈≈≈≈≈≈≈≈≈≈≈......#SH:  4  Dex: 13 ...≈≈≈≈≈≈≈≈≈≈≈......#XL:  8 Next: 73% Place: Temple _..≈≈≈≈≈≈≈≈≈≈≈..W..##Noise: ---------  Time: 3683.2 (0.0) ...≈≈≈≈≈≈≈≈≈≈≈......#l) +8 trident hSm of Awkwardness {flame, rF++ ...≈≈≈≈≈≈≈≈≈≈≈......#Throw: dart (curare) ..≈≈≈≈≈≈≈≈≈≈≈≈≈.....##Maw ..≈≈≈≈≈≈≈≈≈≈≈≈≈......# ..≈≈≈≈≈≈≈≈≈≈≈≈≈......# .≈≈≈≈≈.....≈≈≈≈≈.._..## .≈≈...........≈≈......# ........_.............# _Thar be a sparklin' altar o' Nemelex Xobeh 'ere. _Found a white marble altar o' Elyvilon. _Thar be an ornate altar o' tha Wu Jian Council 'ere.  Ye kneel at tha altar o' Wu Jian.  Tha Council welcomes ye! _Ye can now perform damagin' attacks by movin' towards foes. h\ h^ h_, hba hxd he hWf hg hHj hl, hm ho hq, hr h"u h|v hw hx h}{Z  Thar be a staircase back ta tha Dungeon 'ere. h| h~ h% _ h hPu Dungeon:4  Ye climb upwards. Welcome back ta tha Dungeon!  .g. ....####!#..# ....!...o..# ###.....###..# #.#~~~~~~~~~#..# ##.#~#....$#~#..# ....~.~... #..~.~... #..~...W...~..#97.7 (14.5) #..~.~..# # #..~.~..#  # #. #.#~#.....#~#.#  #.##.##.#[40 hwm~~~~~~~~~# #  #.......###.....###  ...#.#..............  ..#..#######.  ##.#.#.>#.## _Level annotation: Ijyb _Thar be a staircase ta tha Ecumenical Temple 'ere. h> 4 h@  h(C  hF  hG % _ hP n hiR  hU , hW  h=z # _Ye now haf 56 gold pieces (gain'd 14).  Ye enter tha shallow water.Water  h _Movin' in 'tis stuff be goin' ta be slow. h  h  hv , hU  h , h  hl u _h - 3 fizzy emerald potions (gain'd 2) h 4 h  h  h #.....# ##...####.### #....# #.######....# ..........#  ########.##.#  ##.# o ###### ..........####!#..# .........W....# $###.....###..# .#~~~~~~~~~#..#  ##.#~#.....#~#..#  ....~.......~...# #..~.......~...o   orc (wandering) #..~...>...~..## #..~.......~..# #..~.......~..#707.3 (9.6) h .. h;# /8.3 (10.6) h'  h )  h" h ,  Ye see 'ere a potion o' haste {!q}. h&^.###.....# ..#..#.....# ##...# ###.### #....# #.######..#........o.# ########.##.## ###.######### #..............####W#..# 10.3 (2.0)..............# $###.....###..# .#~~~~~~~~~#..# ##.#~#.....#~#..#....~.......~...# o   orc (wandering)#..~.......~...##..~...>...~..# _An orc be nearby! hg   ..#..   ##...#   #....#  h ...#    .##.##  ###.###..   #........  #W#..#  ..............#  $###.....###..#  #.#~~~~~~~~~#..#  ##.#~#.....#~#..#  ....~.......~...#  #..~....#  #..~...>    hP   ..#..   ##...#   #....#  ...#    .##.##  ###.###..   #........  #W#..#  ..............#  $###.....###..#  #.#~~~~~~~~~#..#  ##.#~#.....#~#..#  hR e ....~.......~...#  #..~....# #..~...>  hT  hU  hiX  h[ [ _An orc be nearby! h[ hũDrink which item? Inventory Items Potions  a - a potion of enlightenment  f - a potion of haste {!q}  h - 3 fizzy emerald potionsj - a potion of might {!q}  m - an orange potions - a potion of invisibility {!q!q}  v - a potion of berserk rage {!q}  x - 2 potions of curing {!q} Floor Items ([,] to select) Potions ha potion of haste {!q} [!] read|quaff|evoke[?] describe selected h|\.###.....# ..#..kuniqs tha Changelin'#.....# ##...#Demonspawn of Wu Jian ......###.### #....#Health: 55/55 ========================#.######....#Magic: 16/16 ========================#........o.#AC:  7  Str: 16########.##.##EV: 11Int: 11###.###..SH:  4  Dex: 13###### #........XL:  8 Next: 73% Place: Dungeon:4......####W#..#Noise: ---------  Time: 3710.3 (0.0)..............#l) +8 trident of Awkwardness {flame, rF++ $###.....###..#Throw: dart (curare)#.#~ hao[36m~~~~~~~~#..#Maw ##.#~#.....#~#..#....~.......~...#o   orc (wandering)#..~.......~...##..~...>...~..###..~.......~..#Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _h - 3 fizzy emerald potions (gain'd 2)  Ye see 'ere a potion o' haste {!q}. _An orc be nearby! _An orc be nearby!  It was a potion o' attraction. ..#.....§oYe feel attractive ta monsters.1.3 (1Attr  _Tha orc be attracted toward ye. h5  Tha orc shouts!  Ye puncture tha orc! Ye burn tha orc. Ye devour tha orc! Ye feel better.  Ye kill tha orc! hAt..#.....) h&L====2.6 (1.3 h* h0s _Tha Council accepts yer kill. h1 h6 h5:I _Nay target in view! h h@ h h_ _Nay target in view! h h h<I _Nay target in view! hJ h  _Nay target in view! _Nay target in view! hQ  #.....# ##...# ###.### #....# h{R  #.######....# #........ ########§##.## ###.###..###### #.)...... ......####!#..#  .........W....# $###.....###..##.#~~~~~~~~~#..# hoS )#.#~#.....#~#..# ....~.......~...# #..~.......~...# #..~...>...~..## #..~.......~..# #..~ hU ".~..# h\  hW] B----3 h&^ 0 _ hkd  hf  hp T ###.### #....# #.######....# #...... ########§##.## h "###.###..###### #.)...... ......####!#..#  ..............# $###....W###..##.#~~~~~~~~~#..##.#~#.....#~#..# ....~.......~...# #..~.......~...# #..~...>...~..## h  #..~.......~..## #..~.......~..## #. #.#~#.....#~#.# h %. hK C----4 h~  h  h!6 #.######....# #...... ########.##.## ###.###.. h####### #.)...... ......####!#..#  ..............# $###.....###..##.#~~~~~W~~~#..##.#~#.....#~#..# ....~.......~...# #..~.~...# #..~...>...~## #..~.......~.. h&# #..~.~..## #. #.#~#.....#~#.# #.##.##.#~~~~~~~~~#.# h3n _Nay target in view! _ Ye enter tha shallow water. h4^5Water  h> h? _Movin' in 'tis stuff be goin' ta be slow. hiz #...... ########.##.## ###.###..###### #.)...... ......####!#..#  ..............# $###.....###..##.#~~~~~~~~~#..##.#~#..W..#~#..# ....~.......~...# #..~.~...# #..~...>...~..## #..~.......~..## #..~.~..## #. #.#~#.....#~#.# #.##.##.#~~~~~~~~~#.# #.......### hq{G.....### # h h_87.2 (1.6 hz h  hP #######.##.## ###.###..###### #.)..........####!#..# ...........$###.....####.#~~~~~~~~~##.#~#.....#~#......~...W...~... #>#. ..###.....###...#.#..............80 h  #..###### #.).... hE)......####!#..# ..........$###.....####.#~~~~~~~~~ h##.#~#.....#~#......~.......~. # hY>#.  hmr#...............#..#######.# h' ht(&9 h$1 hx4 hw ###### #.)..........####!#..# ..........$###.....####.#~~~~~~~~~#..##.#~#.....#~#......~.......~. ##. # hY# #. #.#~#.....#~#~~##..#########.#.#.>#.### h hR'20 h  h h _Thar be a staircase ta tha Ecumenical Temple 'ere. h 4 h  h  hF , h  h , h  hM , h  h , h  hT , h  h@ , h  h ho h hK, h h , h  h , hz hE, h h, ha h, h h, h: h , h! h#, h$ hC', h( h!+, hu, h., hU0 h5 h;:i 42.2 (22.0) _Ye start waitin'. h:) h? hy@: _Ye feel less attractive ta monsters. h h` h h h  hA  h, h8 hk, h h-, h h#, h & h*, h+ he., h2B h7X h<:, hQ; h=, hCX hD, hRF hH, hK hjM, hN hDQ, hR hCU, hV hY, h[ h], h_ ha, hb he, hqf hi, hAj hxl, hm h*p, hq ht, hvu hw, h*y hD{, h| h~, h hF, h h , h_ hi, h h+, h h, h h& hK ht h, h< h}, h h=, h h$, h~ h۱, h3 h, h6 h, h` hu, h h, ha hy, h h, h h|, h h(, h h , h h, h, h , h h_, h h, h hC, h h, h h, h. h~, h h8, h hp, h hM, h h , hA  h, h hD, h h8, hX h hD h  h#, h$ h@', h) h0B h1, h2 h86, h7 h:, h]< h>, h? hB, hmD h-G, hH hJ, h:L h"O, hP hOS hS hT h5[B h[ h\ h] h`, haa h[d, he hh, hi h#n, ho hr, ht hv, hw hDz, h{ h~, h% h5, h h, hf h, h hnj, h# h, h h, hՕ h=, h h, hhj 841.2 (99 _Ye start waitin'.2.2 (100.0) _Done waitin'. h Drink which item? Potions  a - a potion of enlightenment  f - a potion of haste {!q}  h - 2 potions of attractionj - a potion of might {!q}  m - an orange potions - a potion of invisibility {!q!q}  v - a potion of berserk rage {!q}  x - 2 potions of curing {!q} [!] read|quaff|evoke[?] describe selected h  hf  h' ###### #.)......kuniqs tha Changelin'......####!#..#Demonspawn of Wu Jian ....................#Health: 55/55 ========================$###.....###..#Magic: 16/16 ========================#.#~~~~~~~~~#..#AC:  7  Str: 16##.#~#.....#~#..#EV: 11Int: 11....~.......~...#SH:  4  Dex: 13#..~.......~...#XL:  8 Next: 73% Place: Dungeon:4#..~...W...~..##Noise: ---------  Time:[39 h/ ;49m 3842.2 (0.0)#..~.......~..#l) +8 trident of Awkwardness {flame, rF++ # #..~.......~..#Throw: dart (curare)# #. #.#~#.....#~#.#Maw #.##.##.#~~~~~~~~~#.##.......###.....### #...#.#......................#..#######.###.#.#.>#.### _Movin' in 'tis stuff be goin' ta be slow. _Thar be a staircase ta tha Ecumenical Temple 'ere. _Ye start waitin'. _Ye feel less attractive ta monsters. _Ye start waitin'. _Done waitin'. hu P  Okay, than. h  hϵ  hݷ . _ he  hk {Read which item? Scrolls  c - a scroll of teleportation {!r}  o - a scroll labelled GEDOURGHI DEEJA  p - a scroll of torment  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC ho S - a scroll of silence {!r} [!] read|quaff|evoke[?] describe selected hs h$y h###### #.)......kuniqs tha Changelin'......####!#..#Demonspawn of Wu Jian ....................#Health: 55/55 ========================$###.....###..#Magic: 16/16 ========================#.#~~~~~~~~~#..#AC:  7  Str: 16##.#~#.....#~#..#EV: 11Int: 11....~.......~...#SH:  4  Dex: 13#..~.......~...#XL:  8 Next: 73% Place: Dungeon:4#..~...W...~..##Noise: ---------  Time:[39 hfb;49m 3842.2 (0.0)#..~.......~..#l) +8 trident of Awkwardness {flame, rF++ # #..~.......~..#Throw: dart (curare)# #. #.#~#.....#~#.#Maw #.##.##.#~~~~~~~~~#.##.......###.....### #...#.#......................#..#######.###.#.#.>#.## h;# _Thar be a staircase ta tha Ecumenical Temple 'ere. _Ye start waitin'. _Ye feel less attractive ta monsters. _Ye start waitin'. _Done waitin'. _Okay, than. h׎P  Okay, than. hw h h. _ hN4 hzP hU hZ h`; _ hmn h&tB h~  Ye enter tha shallow water.Water  h _Movin' in 'tis stuff be goin' ta be slow. hC ho _f - 2 potions o' haste {!q} (gain'd 1) h hdB h h hr h h h, hX h h hZ #.....# ##...# ###.### #....# hR#.######....# #..........# ########.##.## ###.###.. .#.########## #.)......<....####.#..# #.W............#58.8 (16.6) #$.$###.....###..# ###.#~~~~~~~~~#..# h##.#~#.....#~#..# ....~.......~...# #..~.......~...# #..~...>...~..## h#..~.......~..# # #..~.......~..# h hm,9.8 (17 h h?9 _Found a stone staircase leadin' up. h4 hs hM hZ h h9  ###.### #....# #.######....# #...... ########.##.## ###.###..#.########## #.)... <...........####.#..#  #.#..............##$.W###.....###..# ###.#~~~~~~~~~#..# ##.#~#.....#~#..# ....~.......~...# #..~.......~...# #..~...>...~..## hm!N #..~.......~..# #..~.......~..## #. #.#~#.....#~#.# hO3 60.8 (1.0)  Ye now haf enough gold ta buy a +0 pair o' gloves on D:7.  Ye can access yer shoppin' list by pressin' '$'. h4+1.8 (2 h9 h;< _Ye now haf 70 gold pieces (gain'd 14). hg _Ye now haf 87 gold pieces (gain'd 17)..###.....# ... #.....# ##.#. ###.### #..#. #.######.. #.#........ #. ########.# #. ###.#####.#.########## #.)......<..W........####.#..####..##.#..............#. #...###.....###.... ###.#~~~~~~~~~#...J ##.#~#.....#~#..## ...[39 hj;49m.~.......~... J   endoplasm (asleep) #..~.......~... #..~...>...~..# #..~.......~..#6.8 (57.8 (6 _An endoplasm comes inta view. hU\ .###.....#  ... #.....# ## #.# ###.### # #.# #.###### #.# # #.# #.# #.# ###.#.#.# #.).<.W..####.##..##.# #.. #...###.....### .... ###.#~# .J##. ##.#~#.....#~# ##. .. ....~.~. .. #..~.~# .# #..~...>...~.. #..~.~.. h h+8.8 (1 h h... #.....# #..#.# ###.### #.#.# #.#######.#.# #......#.#.# #########.#.# ### h#######.#.########## #.)......<...........####.# #####.W##.#........... #..##...###.....###....####.#~~~~~~~~~#..J##.# ##.#~#.....#~####. ... ....~.......~ . ..# #..~.~# .## #..~...>...~ #. #..~.......~# #..~.~ h%<9 hX/ h@c..#.# ###.###  #.#.# #.#### #.#.# #...... hC #.#.# ####### #.#.# ######.#.########## #. ......<...........####. #####..##.#........... #W.##...###.....##.........####.#~~~~~~~~~.....J##.# ##.#~#.....#~.####. ... ....~.......~ . ..#$ #..~.~## .##.##..~...>...~ #. ##..~.......~ # #..~.~# #. #.#~#.....#~ hM:  Found 11 gold pieces. hVMJ.J hV hW'70 h ^ ht _Tha endoplasm quivers.Ye puncture tha endoplasm! Ye burn tha endoplasm.  Ye kill tha endoplasm! hyyj. hUK=2.1 (1.3 hx] _Tha Council accepts yer kill. hl4 h h h, h h, h hwX h% h , h hf, h^ h%K _Ye now haf 98 gold pieces (gain'd 11). h h h hҹ h, hn h3 h, h hi hR, h h h, h` h h, h\ h h, h| h h, hk h h, h h h h h  hO h, h h h, h h  h, h h h7, h h^ h, h h hw h hP h hL h h$ hd h_ , h  hG  hw , h  h  hY , h  h  h , h5  h#  h  h  h]  h  hH  h  h  h  h  h'  h~  h|  h  h&  h  hC  h  h  hq  h  h  h  h  h  hp! , h "  h#  h$ , h%  h &  h!,  h/-  h. , h/  h0  h1  hK2  h2  h3  hH5 , h5  h9  h'; , h<  h>  h? , hn@  hD ####.#~~~~~~~~~#..# ####.#~#.....#~#..#  ......~.......~...#  #.##..~.......~...#  #.##..~...>...~..##  #.##..~.......~..# #.##..~.......~..# #.##.#~#.....#~#.#  hE #.##.#~~~~~~~~~#W#-914.1 (42.0) .....###.....###.# #.#..............# .....#..#######.## #.#.>#.########.# ................# #.####.########## #.####.# #......# hF 8- h:I  hJ T _Key pressed, stoppin' 'splore. hlb J htc } _Nay target in view! h)f  hg I _Nay target in view! h Where to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple h####.#~~~~~~~~~#..#kuniqs tha Changelin' ####.#~#.....#~#..#Demonspawn of Wu Jian ...... ......~.......~...#Health: 55/55 ======================== #.##..~.......~...#Magic: 16/16 ======================== #.##..~...>...~..##AC:  7  Str: 16 #.##..~.......~..#EV: 11Int: 11 #.##..~.......~..#SH:  4  Dex: 13 #.##.#~#.....#~#.#XL:  8 Next: 73% Place: Dungeon:4 #.##.#~~~~~~~~~#W#Noise: ---------  Time: 3914.1 (0.0) .....###.....###.#l) +8 trident of Awkwardness {flame, rF++ #.#..............#Throw: dart (curare) [0 hi;10m.....#..#######.##Maw #.#.>#.########.# ................# #.####.########## #.####.# #......#Ye kill tha endoplasm! _Tha Council accepts yer kill. _Ye now haf 98 gold pieces (gain'd 11). _Key pressed, stoppin' 'splore. _Nay target in view! _Nay target in view! h hg _  Ye enter tha shallow water.Water  _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water.Water Nay target in view! _ Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.[ hv39;49m _ Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Thar be a stone staircase leadin' up 'ere. _ hr`3 .##.# #.# #..# #.##.# #.# #(## #.##.# #.# #.# .)...######.# #.# ............# #.# .....######## #.# ..##.# #.# ..##.##############.# ..##............W..(#36.8 (22.7) #.################### #.# #.# ..### _Ye climb upwards. _Thar be a stone staircase leadin' down 'ere. hN! h# h+ h4 h6887.8 (1.0) _ hK hC   .###.....# ..... #.....# ..#.# ###.### #.#.# #.##### h  #.#.# #...... #.#.# ####### #.#.# ## .#.########## #.4 .........####. ...##.#........... .######..##...###.....## .........####.#~~~~~~~~~ ......##.####.#~#.....#~ .####..........~.......~  hO  .........#.##..~.......~  #######.##.##..~...>...~ #.##.##..~.......~ Ye climb downwards. h  h huf-9.3 (2.5 hj hxl _Level annotation: Ijyb _Thar be a stone staircase leadin' up 'ere. h` hq haM#....S# .##... #......###.### #####......###### #.#.# #########W#.########## ......<.....####.######..##.#............######..##...###.....## Maw S   adder (asleep)##  h! h 0.0  hK,Yer maw growls hungrily at tha adder.  h YAn adder comes inta view. h   h  h 7Ye hear an angry hiss. Tha adder hisses angrily. h\ . h, S hO S h' S h ! h sS   ball python (constriction) h  h  h, ======40.3 (1 _A ball python comes inta view. h~    ..#   S....   .S#.#   #.#.#  #.#.#  #.#.#  #.#.#  #W#  .......<....... .######..##.#.. #..# ...# ##.# .. .# > h   ..#   S....   .S#.#   #.#.#  #.#.#  #.#.#  #.#.#  #W#  .......<....... .######..##.#.. #..# ...# ##.# .. .# > _Thar be monsters nearby! ha######.# #......# .##S.... #......S h###.### #####......##### #W#.# #########.#.########## .......<...........######...........######..##...###.....##..~~~~~~~.....##.####.#~#.....#####...................S.S hN------1 _ h hu(5 . ... #######.# #.......# .##..... #.....S.###.### S#####......##### h*[#.#.# #########.#.########## ......<.....######.#...........######..##...###.....##..~~~~~~~.....##.####.#~#.....#####........ hM, h- h 0 h5`.SS h5E------2 h8 h5: h6  Ye puncture tha adder! Ye burn tha adder.  Ye kill tha adder! h8 hH@.SS   ball python (constriction) h 4==3.6 (1.3 _Tha Council accepts yer kill. _Yer Shapeshiftin' skill increases ta level 7!Ye closely miss tha ball python. Ye bite tha ball python.  Ye kill tha ball python!†-4.9 _Tha Council accepts yer kill. h@- _Nay target in view! _Nay target in view! hE 4 h  hT  h$  hM , _  Thin's tha be 'ere:  a ball python corpse; an adder corpse _ h  h , hk  h  h , h^  h  h , h  h  h  h  ht  hS  h2 ..##..<.†...##..# ########.#.... # #.#.##..## .# #.......##>## #...#...#. .## ###.#.#.....#..# #.....### #..#....######....##.W##.#.##.........-50.9 (6.0#........#.##.###..... ####..........# #.... ##....#.### ###.## ####.#.# #.## #†#.# #... #.#.# #### #.#.# #######.#.##########[ h 9;45H-1.9 (7 _Found a stone staircase leadin' down. hA4 hC hF ha[ h{\ hd ##.##.####### ...o. ............ ...# ..##..<.†.. #..## ######## ...# # ####..## .#  .....##>## # #...#...## ### #W....#..# #### ##..#....######....##..##.#.##..#........#.##.###...####..........# #...##....#.### ###. o   orc (missile, wandering)####.#.# #. #†# hOh.##. #.#.# ## hi+3.9 (2 hi+4.9 (3 hm hrr _An orc comes inta view. It be wieldin' a +0 flail. hW  h J #.  h e##.## ##.##.####### h) ...o. .............# ..##..<.†..#..## ####### ...# #######..## .# ..........##>##  h ..#...### #.....#..# ### ##..#....######....##..##.#.##............#.##.######..........# #..##....#.### ######.†. h o.5.9 (1  #. #. ##.## ##.##.#######..o.. .............# ..##..<.†..#..## ####### ...# #######..## .# .......W..##>## .######...#...### #.....#..# ### ##..#....######....##..##.#.##............#.##.######..........# #..##....#.### ######..oo)===6 _Tha orc shouts! Ye h] hear a shout! h'o  #. #. ###.## ##.##.#######..... ............o# ..##..<.†..#..## ####### #...# #######W.## .# .........##>## .######...#...### #.....#..# ### ##..#....######....##..##.#.##....o 2 orcs (missiles, 1 wandering)........#.##.######..........# #..##....#.### ## .   orc (missile)An orc comes inta view. It be wieldin' a +0 dagger an' quiverin' poison'd[23;2 h+ZHdarts.(( h<..--7 Mw   #. #. ###.## ##.##.########..... .............o# ..##..<.†..## ####### #.W.# #######..## .# ..........##>## .######...#...####.....#..# #....w   dart slug (wandering)#...... _Tha orc throws a boomerang. Ye block tha boomerang. Tha orc moves outta view. h h= h~  h h~0A dart slug comes inta view. h` h  h  h.o h. hW=oo   orc wizard (wandering)  An orc wizard comes inta view. It be wieldin' a +0 dagger.---8 h h  h7 h'_Tha dart slug moves outta view. h  Tha orc wizard shouts!  Ye puncture tha orc! Ye burn tha orc. Ye devour tha orc! Ye feel better.  Ye kill tha orc! hZR .oo)oo 2 orc wizards  Tha Council accepts yer kill.An orc wizard comes inta view. It be wieldin' a +2 vampiric dagger.Yer maw growls hungrily at tha orc wizard.======60.2 (1.3 hq M#o..   #o #. ##.### ##.##.#######..##..... ..................# ..##..<.†..## ####### #...# #######..## .# ..........##>###. Maw #oo 2 orc wizardso   orc (missile, wandering).....# _Ye hear a shout!.o.o)==----10 hu  htv  h/wThin's tha be 'ere:  hw?_a +0 flail; a boomerang h'6 #. .o #. #  #o #.  ###o###  ..##.....  ........# <.† #.W##  #...# #  #######..## .#  ....##>##  #...#...##  #.....#..#  ### ##..#. ..##. hd #. .o #. #  #o #.  ###o###  ..##.....  ........# <.† #.W##  #...# #  #######..## .#  ....##>##  #...#...##  #.....#..#  ### ##..#. ..##.---- _Thar be monsters nearby! h| w#..o .  #o #.  ###o######.##.#########........................W# ..##..<.†...#####.)## ####### #...# #######..## .# .........##>## .######...#...### #.....#..# w   dart slug (wandering)### ##..#....######o   orc (missile)....##..##....o.o--2 _ h3   h#  h XYe hit tha orc wizard. Ye burn tha orc wizard. Yer bite misses tha orc wizard. h  h   h7  h* 9Tha orc wizard be moderately wounded. h  h6  h=  h . h2 w.o.o=-3.5 (1.3 hx  hH   h  h 3_Tha orc wizard closely misses ye. h  h   h  Ye puncture tha orc wizard! Ye burn tha orc wizard. Ye bite tha orc wizard.  Ye devour tha orc wizard! Ye feel better.  Ye kill tha orc wizard! h   h   h0 ) h M   orc wizard  h1Tha Council accepts yer kill. h  hE  h  h!( h( h( hhTha orc wizard barely misses ye. Tha orc throws a poison'd dart. h h3..)Wo   orc (missile) h h6/567 h7 hp= h" 4.8 h_ h)  h* h._Tha poison'd dart misses ye. h(Ye hit tha orc wizard but do nay damage. hG hT h!( h( h2 ( h h7?  hv@ hzAMTha orc throws a poison'd dart. Tha poison'd dart barely misses ye. hqB h]P hoQw huR. h{S) hTW hUbw   dart slug hVpo   orc (missile) hW hY hZ- h[ 6.1 he hgh  hh hbi3_Tha orc wizard hits ye but does nay damage. hW~ h  h h!Ye miss tha orc wizard. h  h։  h[  h؊. hTw h܋o hVJTha orc wizard hits ye wit' a +2 vampiric dagger. x2 hO hܐ"( hS ( hƑ hV, h-) hz.W h/ h2 h 349 hr8--- h9- hA!7.4 hAW hfl  hjo hpV_Tha orc throws a poison'd dart. Tha poison'd dart closely misses ye. hp huu hT`.wo h(8.7 h h  hȲq_Ye closely miss tha orc wizard. Ye block tha orc wizard's attack. h#  h  hTYe puncture tha orc wizard! Ye burn tha orc wizard. Ye devour tha orc wizard!  h;MYe feel better.  Ye kill tha orc wizard! h%  h<GTha Council accepts yer kill. h@ .ww   dart slugo   orc (missile) hN54==-9=70.0 h _Tha orc hits ye but does nay damage.  Ye puncture tha dart slug! Ye burn tha dart slug.  Ye kill tha dart slug! h3  )o   orc (missile)  Tha Council accepts yer kill. hM==-1.3 h8 hOS _Tha orc closely misses ye. x2 h #. #. .. #. #  #. #.  ###.######.# ..##..)o....... .......W# <.† .#####.)##  #...# #  #######..## .#  ....##>##  #...#...##  #.....#..#  ### ##..#. hr #. #. .. #. #  #. #.  ###.######.# ..##..)o....... .......W# <.† hFtO .#####.)##  #...# #  #######..## .#  ....##>##  #...#...##  #.....#..#  ### ##..#. h| h|8- h h[ _An orc be nearby! h;]  Ye puncture tha orc! Ye burn tha orc. Ye devour tha orc! Ye feel better.  Ye kill tha orc! hfe) h[95802.6 h/ hFs _Tha Council accepts yer kill. h h4 hI _Nay target in view! hJ4 h h-_ _Nay target in view! h h hjI _Nay target in view! h  hc  h  hl _ _Nay target in view! h  h  hJ! I _Nay target in view! hL #.. #.# #.# ...  #.# # #.# #.  ###.######.##.###### ..##..W)............ hNp........####..##..<.†...#####.)## ######## #...# # # #######..## . # ..........##> #.######...#...## ### #.....#..# # ### ##..#....###### hkX h!Zi6=-30 _ hVa h=f _Nay target in view! _ Thin's tha be 'ere: _a +2 vampiric dagger; a +0 robe hҊ #.. #.# #.# ... #.# # #.# #. ###.######.##.#..##..)W..####..##..<.†...#####.)## #.#...# # #.#######..## .# #...........##>## #..######...#...## ###. h #.....#..# #.### ##..#....######. h  hm G-4 _ h  h) _  i - 7 poison'd darts (gain'd 4)  Thin's tha be 'ere: hè +5.6 (2 h  h[ 9 _a +0 dagger; a +0 dagger; a +0 robe h m! #..#...#.##.###.######.##.#######..##..))........................W####..##..<.† hLn'#####.)## ######## #...# # #Maw ###..#.....##..##.#.##.......  hw hwx+6.6 (1 h4 h  h h h h, h,=  q - 2 boomerangs (gain'd 1) h< _Ye see 'ere a +0 flail. h4 hR hf hɷ, h hѾ  Thin's tha be 'ere:  a +2 vampiric dagger; a +0 robe h h _ h< h4 hI, h h h, hV h4 hJ h h h h, h( hB h hX hn hX h  hl&b _v - 2 potions o' berserk rage {!q} (gain'd 1) h, #...# ..... #...# #..#### ..#∩ #.....####.##......... #..#...#  #..##.. 948.0) #...#.#.#.##.# # # #.#.#.##.###..#  #............#  h-t .##.##### # ###.#.####.# #. #.#.####.######.##.# ....##..))....... .........####..## h1 h_1,5.6 (19 h4 hu60 _Found Guniel's Tiny Tomes. h- 4 hc0  h@3  hOD 4 hF  hM  h[ $ h] [Welcome to Guniel's Tiny Tomes! What would you like to do?  h` P a -  110 gold the Book of Impulse hVa eb -  44 gold the Collected Works on the Blink Frog  hob c -  154 gold the Discursus on Substances  d -  110 gold Giulaxu's Tractate on Geomancy  e -  88 gold the Papyrus of the Atmosphere  f -  88 gold the Quarto of Spellbinding  g -  132 gold Sif Muna's Papyrus of the Quake  hxc ^h -  132 gold Unky's Elucidation of Ill Luck You have 98 gold pieces. [Esc] exit[!] buy|examine items hj R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list h buy|examineexamine item[Enter] describe hӌ hU hkuniqs tha Changelin'Demonspawn of Wu Jian ......Health: 56/56 ========================Magic: 16/16 ========================#...#AC:  7  Str: 16.....EV: 11Int: 11#...SH:  4  Dex: 13####..#### ..XL:  8 Next: 80% Place: Dungeon:4#W##.....###.Noise: ---------  Time: 3999.6 (4.0)##.##......... hVl) +8 trident of Awkwardness {flame, rF++ #..#...#.........Throw: dart (curare)#.........##..Maw  h[v#...#.#.#.##.# ###..#.#.#.##.###..###.#............#........##.##### #  h w###.#.####.##  _Ye see 'ere a +0 flail.  Thin's tha be 'ere: _a +2 vampiric dagger; a +0 robe _v - 2 potions o' berserk rage {!q} (gain'd 1) _Found Guniel's Tiny Tomes.  Thar be an entrance ta Guniel's Tiny Tomes 'ere. hD _ h9 4 h;  hA  hC  hE % _ h"T  hU  h]  h^ , hV_  ha  hc , hd  h6g  hRh , hh  hj  hj , hk  hl  hm  hm  hQn  hq X hr  hs , hHt  hfu  hnv  hv  hDw  hox  h\y  hy , h{  h{  hA|  h|  h}  h~ , hY  hD  h0  h , h  h  h  hp  h  hƇ , ha  h  h  h  ht  h  h! B h  h ###############............##.####.####...##.###.......... hT #.##..#####...#.##..#####..#####W##..##∩##.....##4019.6 (20.0) #.##..##.##....... h  #.##..#...#....... #.##.........##.. #.##...#.#.#.##.# #.###..#.#.#.##.## #.# ##.#.......... #[. ........##.## ###.#.####.# h͛  h7 -20.6 (21 hy  Thin's tha be 'ere: _a +2 vampiric dagger; a +0 robe _v - 2 potions o' berserk rage {!q} (gain'd 1) _Found Guniel's Tiny Tomes. _Found a leathar armour. hU9< hE h#J hhL, hM h[E  Ye see 'ere a +0 leathar armour. h,] h] _ h_ h7a hb, hd hf hh hyh hQi hj hl, hm hn ho ho hp hr h[t, hlu hdw hKy, hz h| h}, hQ h h, h hT h, h h h, h h h, h h h , hx h h, hX hh h hN, h h hK, h hֶ h########....##..))..........................####..##########...#####.)## ###.## #...# #########..## .#.. #...........##>###.##..######...#...###.....# #.....#..# hH#.##W##### ##..#..................##..##.#.###.####.#####........#.## ####........ ##....#.# h ####.#.# S   ball python (constriction, asleep). #†#.#S.. #.#. #.#.# h 44.6 (24  A ball python comes inta view.Yer maw growls hungrily at tha ball python. h haSS). hM======5.6 (25 h h5 _Tha ball python hisses angrily. h ..................####..##########...#####.)##  ##.## #...# # ## #.#######..## . h  .. #...........##>## #.##..######...#...###.....# #.....#...###.##.########..#.........W......##..##.###.####.#####....... # #.# ####........  ##....#.#S ####.. #†..######## h PS. h R------6.6 (1.0) h  h ########...#####.)##  ##.## #...# # ## #.#######..## . .. #...........##>## #.##..######...#...###.....# #.....#...###.##.########..#.. h .............##..##.###.####W#####....... # #.# ####........ #S# ##....#.#. ####. #†..## .# ######.......<... hU  h( :S. h E------7 h  h  h=  h  h_Ye barely miss tha ball python. Ye bite tha ball python.  h"Ye kill tha ball python! hW h hֶ† h h ho h|  hM ha h= h88.9 (1.3 hd h  hf h9_Tha Council accepts yer kill. h hi hK h  h h';_Nay target in view! hF:4 hI= hFB_ _Nay target in view! hB hE hGI _Nay target in view! hh4 h h  hh h% _ hC  Ye see 'ere a ball python corpse. _ h , h- h2 h, h h4 h, hV h h #.....# #.....#..# .###.##.########..#....##...............#.####.####.#####..#.### #†# ...... #.# ### #.#### ####.#.# #..###....# #†#.# #......W#.# #.#.#  h0-53.9 (5.0##.####.# # #.#.# #######.#.#.......<....# .######..##.? .######..##.... .........###>. ......##.## h{'.####.... h}[-4.9 (6 h( h; _Found a stone staircase leadin' down. h h  #.# ##....#.## #.#### ####.#.#  #..###....# #†#.#  #.......#.# #.#.# ##.####.# # #.#.# #.. #.# ########...# #.# # .......<.....[.s..#.#.##.######..##..?....######..##..........###.........####....##>.# ......##.##.... #..# .####...#### #... .........#.##.##. ###.# [33 h' rms   scorpion (asleep)#.# . #.##.#.# # #.##.# #.##.# 8.9 (4  Yer maw growls hungrily at tha scorpion.  A scorpion comes inta view.Yer maw growls hungrily at tha scorpion..ss======9.9 (5 _Found a leathar armour. h#.# ##....#.##.#### ####.#.# #..###....# #†#.# #.......#.# #.#.# ##.####.#.# #.#.# #.. #.#.# #.#.##...# #.#.# .<..[..s.#.#.##.######..##.#.....######..##..###.##....##>.# ......##.##.... #..# .####.#### #... .#.##.##. #.##.# h?[33m#.# . #.##.##.# # #.##.##.##.# hp'.s------60.9 (1 hk, h0] _Ye see 'ere a scroll o' identify {@r1}. h@ hHcRead which item? Inventory Items Scrolls  c - a scroll of teleportation {!r}  o - a scroll labelled GEDOURGHI DEEJA  p - a scroll of torment  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYCS - a scroll of silence {!r} Floor Items ([,] to select) Scrollsa scroll of identify {@r1} [!] read|quaff|evoke[?] describe selected ho h h #.###....#.### kuniqs tha Changelin'#.#### ####.#.#Demonspawn of Wu Jian ......#..###....##†#.#Health: 56/56 ========================#.......#.##.#.#Magic: 16/16 ========================##.####.#.##.#.#AC:  7  Str: 16#.. #[39;49m.#.# #######.#.### EV: 11Int: 11#...# #.#.# .......<..... SH:  4  Dex: 13.[...s#.#.##.######..##.# XL:  8 Next: [ h+37m80% Place: Dungeon:4........W....######..##.. Noise: ---------  Time: 4060.9 (0.0).........###.........#### l) +8 trident of Awkwardness {flame, rF++ #....##>.# ......##.#### Throw: dart (curare)#.... #..# .####........ Maw #### #... .........#.###.##. #######.##.## s   scorpion#.# .#.##.###.# ##.##.###.##.## _Found a stone staircase leadin' down.  Yer maw growls hungrily at tha scorpion.  A scorpion comes inta view.Yer maw growls hungrily at tha scorpion. _Found a leathar armour. _Ye see 'ere a scroll o' identify {@r1}. h3 hJ6mIdentify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled GEDOURGHI DEEJA  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC Potions (select first with !)  m - an orange potion[?] describe selected hK^ #.###....#.### kuniqs tha Changelin'#.#### ####.#.#Demonspawn of Wu Jian ......#..###....##†#.#Health: 56/56 ========================#.......#.##.#.#Magic: 16/16 ========================##.####.#.##.#.#AC:  7  Str: 16#.. #.#.# #######.#.### EV: 11Int: 11#...# #.#.# .......<..... SH:  4  Dex: 13.[...s#.#.##.######..##.# XL:  8 Next: [ h_ m80% Place: Dungeon:4........W....######..##.. Noise: ---------  Time: 4060.9 (0.0).........###.........#### l) +8 trident of Awkwardness {flame, rF++ #....##>.# ......##.#### Throw: dart (curare)#.... #..# .####........ Maw #### #... .........#.###.##. #######.##.## s   scorpion#.# .#.##.###.# ##.##.###.##.## _Found a stone staircase leadin' down.  Yer maw growls hungrily at tha scorpion.  A scorpion comes inta view.Yer maw growls hungrily at tha scorpion. _Found a leathar armour. _Ye see 'ere a scroll o' identify {@r1}.  As ye read t hc +ha scroll o' identify, it crumbles ta dust. hd U.s he +1.9 (1 h^m n _o - a scroll o' blinkin' hVc  Ye reach ta attack! Ye hit tha scorpion. Ye burn tha scorpion. hX .s Tha scorpion be heavily wounded. hX5=3.2 (1.3 h] hh _Tha scorpion stin's ye but does nay damage.  Ye completely miss tha scorpion.Tha scorpion be heavily wounded. hhX1---4.5 h,n hom _Tha scorpion stin's ye. Tha scorpion closely misses ye. h(  Ye puncture tha scorpion! Ye burn tha scorpion. Ye devour tha scorpion!  Ye feel better.  Ye kill tha scorpion!. hu6/57==-6=5.8 h? hes _Tha Council accepts yer kill. h h hI _Nay target in view! h UJ hw`} _Nay target in view! hoo_ _Nay target in view! h~ !7=== _HP restored.= h , h  h  ##.## #...#  ## #.#######..## .. #...........# # #.##..######...# #< #.....# #.... .###.##.########.. .......##..# ##.####..... #W# #†# ####.--77.8 (12.0) #.## #.# ##.. #..# #.####  #..###....#  #.......#.# ##.####.#.#  #...# #.#.# #######...###. h 6#.# ......#..[....#.#.##.###--8.8 (13 _Found a stone staircase leadin' up. hJ h h  h , h  Thar be a stone staircase leadin' up 'ere. _ h+X hy,, hD- h4 h6, h.;X h=X h?, hA, hXDB hF, hG hwJ, hK hL hN hS haT hU hdW, h!X hZ h\, h] h` h=b, hc he hg, hj hk hl h`m hn hn hp hp hYq h r hIs ht ht h5w, hw h*y h4z hd{ h| h| h} h( h h hx h hE h h hb h$, h h` h%, h h h, h hd h%, h h͏ h, h h[ h, h hՔ hۖB h., hݘ h hD h, h h h~, hZ h5 h, h h hu, hh h9 h, h h hܧ hy h' h h, hb h? h, hݭ h h, hͱB h ha h& hٴ, hԵ h h, hH h hc, h_ hT h#, h- h h, h h hW, h? hB h , h! h" h, h h h, h hB hX h h hz #.# #...... #.# #...... #.# ###....  #.# #....  #.# ####  #.# #.  #.# #.  #.#  h~  ..S.....  #######S      SS 2 adders (asleep)    h& 139.8 (61  2 adders come inta view.Yer maw growls hungrily at tha adder. hA  Tha adder hisses angrily. x2 h7S...S.SS hN======40.8 (62 h h]2 _Ye block tha adder's attack. h  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# #W# #.S...S..  ########.  h  #.#  #.#  #.#  h l #.#  #.#  #.#  #.#  #.# #W# #.S...S..  h w ########.  h\ 4 h  hS b _Thar be monsters nearby! hR h U;S. hUh=-----2.1 (1.3) hZ ha _Ye barely miss tha adder. Tha adder bites ye but does nay damage. hKc  Ye closely miss tha adder. Yer bite misses tha adder. hd hiiS.S.. hiF-----3.4 hl hnR _Tha adder closely misses ye. h h)b S.  Ye closely miss tha adder. Yer bite misses tha adder.Tha adder bites ye but does nay damage. Tha adder barely misses ye.4.7 h  h) _Ye block tha adder's attack.  Ye puncture tha adder! Ye burn tha adder. Ye devour tha adder! Ye feel better.  Ye kill tha adder! h?0 . hy   adder  Tha Council accepts yer kill. h87=6.0 h< hR _Tha adder closely misses ye. hO%  hYe miss tha adder. Yer bite misses tha adder. Tha adder barely misses ye.-7.3 h  h h/_Tha adder bites ye but does nay damage.  h)_Ye closely miss tha adder. Yer bite misses tha adder. h+ h% hٽ- h!8.6 h h  h hIL_Tha adder bites ye but does nay damage. Ye block tha adder's attack. h   Ye closely miss tha adder. Ye bite tha adder.  Tha adder be severely wounded.9.9  _Tha adder misses ye.Ye hit tha adder. Ye burn tha adder.  Tha adder be almost dead.51.2 _Tha adder closely misses ye. Tha adder barely misses ye. h  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# #W# #.S......  ########.  hE  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# #W# #.S......  ########.  hI  hmJ  hM  hO ] _An adder be nearby! h  Ye hit tha adder. Ye burn tha adder. Ye devour tha adder! Ye feel better.  Ye kill tha adder! h2. h1F82.5 hs _Tha Council accepts yer kill. h h hQ I _Nay target in view! h _ #.# #..........##   #.# ###....##>.#  #.# #....##..#  #.# ####.#   #.# #.##.   #.# #.##.#  #.# #.#  #.######## #......W.#-8.5 (6.0 ########.#   .#  %# .# .# .# .#[39;4 h9m-9.5 (7 _Found an inkwell talisman. h1 h=A  Ye see 'ere an inkwell talisman. _ hTA, h!B, hIEB hO htZ, h` h5eX h9g hi, hdj hl hm h o, hq hr hr, ht hu hv hw hx h܌, h h& h hJ ha h h h_ hp ha h h0 h h  hf h h h h hk hT hJ h h h h  hg h hL hW, h h= hF, h h h h hd h hP h h h h hL h h hW h h* hE h) h h h h hB h h hZ h hx h h8 h h;, h h h, h* h h h hR h h h h{ h h h hV h h h' h h h hT h h h hJ h h h h#  h  h  h  hz  h  h  h h hg h\ hc h h  h> h= h h h h hq h h h h3 h; h  h!, h " h.$ h %, h% h' hF( h( h ) h* h+ h7, h, h. h/ hb/ h/ h&1 h2 hv2 h2 hT4 hc5 h5 h!6 h7 h8 h9 h|9 hV; hp< h< hQ= h> h? h;@ h@ hB h&C hC hC h8E h+F hF hF h H hH hI, hSK hK hgL hL hM hN hO hO hP hQ hR hoR hS hT h!U hU hKY hrZ, h[ h\ h3^, h(_ h` ha hWb h)c hfe hg, h)i hj hm, hp hr hs, hu hxQ  Thar be a stone staircase leadin' down 'ere. h{ hi{_ h| h h0, h h h2, h h> hg, h͏ h  hʕ, h9 h֚ h^, h h h), h hK h h[ h hΤ h h_ h¦ h h hJ h h: h h= hn hٵ hq, h, ho h h h^ hp hg hĽ h' h{ h) h h\ h h, hk h h , h h h, h h hV h h h h h\ h h h h\ h h h% h h h h h( h h h h/ h h h7B h3 h& h h h  hI h h hy h, h hy h_, h h hN h h  h h, h hR h hE h h h h7 h h h h hx h h  h, hN h h, h hw" h", h# h8 h<9, h9 hx< h> hA, hE hF, hG hI hK hAL hiM hO hQ hDR hT h)V hX, hY h\ h], h^ h` hc, hAd hvf hh, hVk hm h?o, hnp hs ht h8u hv h9x hy, hz ho| h}, h~ h h> h hP hƃ hՄ h7 h2 h h h hȊ hc h˩X h[ he hܼ###..#........# .......######.# ####.### #.# ###..# #.# ...#.# #.# ####### #.##.# #.# ....... #.##.# #.# ......[ #.##.########.###....... ................311.5 (152.0) ..##..<.÷...#.###....... .##########.#.# ....... .##.#.###....... .##......###.### >###..........# ..## ###.#.##.##..# #..# #.....# .# .# ...######.....# # g.#### hB23 h h# _Found a robe. hK  h9 Level 4 of the Dungeon <<<>>>>∩(Press ? for help) #.##..#####..#### #......#  #.##..##∩##.....###..###.#  #.##..##.##..........# #.###########  #.##..#...#..........###..#........#  #.##.........##.............######.#  #.##...#.#.#.##.###.#####.### #.#  #.###..#.#.#.##.###..###..##.#  #.####.#............#...#.##.#  #######  #[...........##.######.##.##.#  .......  ########.#.####.# #.##.##.#  ......[  ##.#.####.######.##.########.###.......  ##########....##..))....................W.......  #...................####..##..<.÷...#.###.......  #.########...#####.)## # h G.##########.#.#  .......  #.###.## #...# #.##.#.###.......  #.#########.#######..###.##......###.###  #.##.....##...........##>###..........#  #.##.###.##..######...#...## ###.#.##.##..#  ########.##<# #.....# #.....#..# #.....# .# .#  #........##.###.##.########..#....######.....# # g.####  #.#########..............##..##.#.##.........#  [....#  #.####.####.#####........#.##.###.....#  ..#..  #.##.# #†# ####..........# #.....# ##...#  hf =W. h[ o .  #.##.## #.###....#.#### ###.### #....#  #.##..# #.#### ####.#.##.######....#  ##.##..###....##÷#.##..........#  #..##.......#.##.#.#########.##.##  #.####.####.#.##.#.####.###..  #.##...# #.#.#########.#.########## #.)......  h  hu.  #.####...###.#.##.......<...........####.#..#  #.##..[....#.#.##.######..##.#..............#  h #.##..............######..##...###.....###..#  #.##..........###.........####.#~~~~~~~~~#..#   hR #.####....##>.# #......##.####.#~#.....#~#..#  #.##....##..###.####..........~.......~...#  #.# hʟZ####.##..............#.##..~.......~...# hR = .  #.##.##.##.########.##.##..~...>...~..##  #.##.##.##.##.##.##..~.......~..#  #.##.##.##.##.##.##..~.......~..#  #.#########.##.##.##.##.##.#~#.....#~#.#  #........##.##.##.##.##.##.#~~~~~~~~~#.#  ########.##.##.##.########.......###.....###.#  #.##.................#.#..............# h. F . hq <#  h #.  #%##..####................#..#######.## h$ .#  #.##..# #..########.#.#.>#.########.# hm #  #.##..# #..##.................# h^  #  #.##..# #..####.####.########## ha+#% h An inkwell talisman. A small bottle filled with mystical ink. Transforms the user into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________  Skill MP Spell Skill Boost ---------------------------------------- Min 0 +4+0.50 Max 7 +9+4.00 Cur [7] +9 +4.00  Class: Nonliving Size: Tiny h/e rF: x.. rPois: ∞ Melee damage: -50% Melds: All Weapons and Armour (g)o to location. hLevel 4 of the Dungeon <<<>>>>∩(Press ? for help) #.##..# #.#### ####.#.##.######....#   ##.# #..###....# #÷#.# #..........#    #..# #.......#.# #.#.# ########.##.##    #.## ##.####.#.# #.#.# ###.###..    #.# #...# #.#.#########.#.########## #.)......    #.# ###...###.#.##.......<...........####.#..#  #.##..[....#.#.##.######..##.#..............#   #.# #..............######..##...###.....###..#  #.##..........###....... hL..####.#~~~~~~~~~#..#   #.# ###....##>.# #......##.####.#~#.....#~#..#  #.##....##..###.####..........~.......~...#   #.# ####.##..............#.##..~.......~...#   #.# #.##.##.########.##.##..~...>...~..##   #.#  #.##.##.##.##.##..~.......~..#   #.#  #.##.##.##.##.##..~.......~..#   #.######## #.##.##.# #.##.##.#~#.....#~#.#  #........##.##.##.##.##.##.#~~~~~~~~~#.#   ########.##.##.##.########.......###.....###.#   #.# #.................#.#..............#  #%##..####................#..#######.##  #.# #..# #..########.#.#.>#.########.#  #. hƯP##..# #..##.................#  #.##..# #..####.####.########## hN###..#........#kuniqs tha Changelin' .......######.#Demonspawn of Wu Jian ...... ####.### #.#Health: 57/57 ======================== ###..##.#Magic: 16/16 ======================== ...#.##.# #######AC:  7  Str: 16 #.##.##.# .......EV: 11Int: 11 #.##.##.# ......[SH:  4  Dex: 13 #.##.########.###.......XL:  8 Next: 88% Place: Dungeon:4 ................W.......Noise: ---------  Time: 4312.5 (0.0) ..##..<.÷...#.###.......l) +8 trident of Awkwardness {flame, rF++  hZY.##########.#.# .......Throw: dart (curare) .##.#.###.......Maw .##......###.### >###..........# ..## ###.#.##.##..# #..# #.....# .# .# ...######.....# # g.#### _Tha Council accepts yer kill. _Nay target in view! _Found an inkwell talisman. _Ye see 'ere an inkwell talisman. _Thar be a stone staircase leadin' down 'ere. _Found a robe. he R h6 .# #.# # #.# ######### .# #.# #.......# .# #.# #......[# .########.###.......# ....................# ..<.÷...#.###.......#  h ######.#.# #.......#  #.#.###...W...#  #......###.####  #..........#  ###.#.##.##..#  #.....##.##..# #####.....# ##g.#### g   Ijyb (wand, asleep) #.........# .[....#.###.....# #..#...# #.....# ##...# hh $5.5 (3 he  h $6.5 (4 h  h)  hG#########.......[#######.##.............<.÷...#.###. #######.#.# #.. #.#.###........###W####....# ###.#.##.##.... #### ##g.#### #.... .[....####..# ..# ##...# ### ###.### #. hA7.5 (1 hN hi.......[#######.##.............<.÷...#.#### #######.#.# #.......# h#.#.###.......#.....###.####.......W# ###.#.##.##.....##.# #### ##g.#### #.... .[....#####..#.. ..# ##...# ### ###.### #. #.##### h h&8 h  h  h![#######.###.# ....................#<.÷...#.###.......# #######.#.# #....... #.#.###...........###.###....# ###.#.##.##.....##.# #### ##g.#### #.... .[....#####..# ..#  hg##...# ### ###.### #. #.#####.........# h hR&9 h h_Thar be a stone staircase leadin' down 'ere. _Found a robe.  Ye reach ta attack!  Tha helpless Ijyb fails ta defend herself.  Ye hit Ijyb. Ye burn Ijyb.  Ijyb be lightly wounded. hӶg.g) hV.20.8 (1.3 h hʽg _Ijyb screams, "Me am play god!" h  Ye barely miss Ijyb. Yer bite misses Ijyb.  Ijyb be lightly wounded. hr D=2.1 _Ijyb zaps a wand. Ye resist wit' almost nay effort.  Ye barely miss Ijyb.  Ijyb be lightly wounded.  Ijyb hits ye wit' a +0 dagger. Ijyb zaps a wand. h? 6-3.4 _Ye resist wit' almost nay effort. hn p  Ye closely miss Ijyb. Yer bite misses Ijyb.  Ijyb be lightly wounded. hp  h} l7=4.7 hS  h? _Ijyb zaps a wand. Ye resist wit' almost nay effort.  Ye closely miss Ijyb. Ye bite Ijyb.  Ijyb be lightly wounded. h W4--6.0 h  h 4 _Ijyb hits ye wit' a +0 dagger. h9  Ye puncture Ijyb! Ye burn Ijyb. Ye bite Ijyb, but do nay damage.Ijyb be heavily wounded. hD> hJ h.0=7.3 h h* _Ijyb closely misses ye. Ijyb zaps a wand. Ye resist wit' almost nay effort.  Ye barely miss Ijyb.  Ijyb be heavily wounded. h̞ h h- h.i5=--8.6 hL8 h;I _Ijyb zaps a wand. Ye resist wit' almost nay effort. h`.##.# #......[#kuniqs tha Changelin' .########.###.......#Demonspawn of Wu Jian ...... ....................#Health: 55/57 =======================- ..<.÷...#.###.......#Magic: 16/16 ======================== #######.#.# #.......#AC:  7  Str: 16#.#.###.......#EV: 11Int: 11#......###.####SH:  4  Dex: 13#..........#XL:  8 Next: 88% Place: Dungeon:4###.#.##.##.W#Noise: =--------  Time: 4328.6 (0.0)#.....##.##.g#l) +8 trident of Awkwardness {flame, rF++ #####.....# ## hM[37m..####Throw: dart (curare) #.........# .[....#Maw #.###.....# ##..#.. ..# #.....# ##...#g   Ijyb (wand) ### ###.### #....##.######....##..........# _Ijyb closely misses ye. Ijyb zaps a wand. Ye resist wit' almost nay effort.  Ye barely miss Ijyb.  Ijyb be heavily wounded. _Ijyb zaps a wand. Ye resist wit' almost nay effort.  Press: ? - help, v - describe, . - travelTha floor. hǝWg  Ijyb be heavily wounded. _Ijyb zaps a wand. Ye resist wit' almost nay effort.  Press: ? - help, v - describe, . - travel  'ere: Ijyb, wieldin' a +0 dagger, wearin' a +0 rin' mail an' carryin' a wand o'paralysis (heavily wounded) h† .##.# #......[#kuniqs tha Changelin' .########.###.......#Demonspawn of Wu Jian ...... ....................#Health: 55/57 =======================- ..<.÷...#.###.......#Magic: 16/16 ======================== #######.#.# #.......#AC:  7  Str: 16#.#.###.......#EV: 11Int: 11#......###.####SH:  4  Dex: 13#..........#XL:  8 Next: 88% Place: Dungeon:4###.#.##.##.W#Noise: =--------  Time: 4328.6 (0.0)#.....##.##.g#l) +8 trident of Awkwardness {flame, rF++ #####.....# ## h/ [37m..####Throw: dart (curare) #.........# .[....#Maw #.###.....# ##..#.. ..# #.....# ##...#g   Ijyb (wand) ### ###.### #....##.######....##..........#Ijyb be heavily wounded. _Ijyb zaps a wand. Ye resist wit' almost nay effort.  Press: ? - help, v - describe, . - travel'ere: Ijyb, wieldin' a +0 dagger, wearin' a +0 rin' mail an' carryin' a wand o'paralysis (heavily wounded)  Tha floor. _ hm  Ye puncture Ijyb! Ye burn Ijyb. Ye bite Ijyb, but do nay damage.Ijyb be almost dead.Ijyb stops ta study her wand. hfn5=9.9 (1.3 ht h?%  hC_Ijyb barely misses ye.Ye puncture Ijyb! Ye burn Ijyb. Ye devour Ijyb! Ye feel better.  Ye kill Ijyb!)8/58=90-31.2 _Tha Council accepts yer kill. h( h8- h h_ _Nay target in view! h hػ h^I _Nay target in view! hS4 h!Y hd_ _Nay target in view! he hk hnI _Nay target in view! h#######.##. ....................<.÷...#.###...... #######.#.# #...... #.#.##.....###.###........# ###.#.##.##.... #### ##..#### #......[....######..#.. ..# ##...#. ### ###.### #....#.# #.#####..........## .#######.##.## hIg-20 _ haQ _Nay target in view! _Nay target in view! _ n - a wand o' paralysis (18) (gain'd 12 charges)  Thin's tha be 'ere: hQE-3.2 (2 hV hY1 _a +0 dagger; a +0 rin' mail ho 4 h hpB h, h3,= h5, h6 h:B hD< hT? h@, h|A hP hLQ h|R h#T h] h_ h"` ha hf hUi, h7k h{o hr, hAt hw hy, h'{ h} h, h, h@....##.##.)#  ##.##..####  ...##...[....##  .....#####..#...##  .....# ##...#.#.##  ##.### #....#.##.#  #.######....#....# #..........####..# ########.##.###W## 46.2 (13.0) ###.###....#  #### #.)........#  hV ...####.#..#######  .........#  #.....###..#    ~~~~~~~~#..#    #.....#~#..#    .......~...#    hw hE _Done 'splorin'. hy h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   6.0   0   i - Spellcasting   0.0   1.2  -1   hϋ         b - Maces & Flails   0.0   1.2  -1       h, c - Polearms   0.0   1.2  -1   j - Evocations   0.0   1.0   0   d - Unarmed Combat   5.4   7.1  -1   k + Shapeshifting 7.4  11.3  -2   h e - Throwing   0.0   1.2  -1                       f - Armour   0.0   1.2  -1       g - Dodging   3.0   4.8  -1       h - Stealth   3.0   4.0   0               hQ             h!             h             h&X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help hP*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h\> j + Evocations 0.0 h?^`TargetTarget--  --  --  hla --  --  --  8.0 --  --  --  --  a-z] set[-] clear selected targetcost|targets h<[?25h[?0c0  hř [?25l[?1c3.0 current training targets, if any.=] set aall targets h h' h#.....##.##.)#  kuniqs tha Changelin' .....##.##..####  Demonspawn of Wu Jian ...... .....##...[....##  Health: 58/58 ======================== .....#####..#...##  Magic: 16/16 ======================== .....# ##...#.#.##  AC:  7  Str: 16 ##.### #....#.##.#  EV: 11 hRInt: 11  #.######....#....#  SH:  4  Dex: 13  #..........####..#  XL:  8 Next: 90% Place: Dungeon:4  ########.##.###W##  Noise: ---------  Time: 4346.2 (0.0)###.###....#  l) +8 trident of Awkwardness {flame, rF++ #### #.)........#  Throw: dart (curare) ...####.#..#######  Maw ...........# #.....###..#   ~~~~~~~~#..#   #.....#~#..#   .......~...#  hz  _Nay target in view! _Nay target in view!  n - a wand o' paralysis (18) (gain'd 12 charges)  Thin's tha be 'ere: _a +0 dagger; a +0 rin' mail _Done 'splorin'. h) h h h h h h....#.....#.#.... h hy[ _Done 'splorin'. hWhere to? (Tab - D:3, ? - help)  D - Dungeon  T - Temple  h+ .....##.##.)#  kuniqs tha Changelin' .....##.##..####  Demonspawn of Wu Jian ...... .....##...[....##  Health: 58/58 ======================== .....#####..#...##  Magic: 16/16 ======================== .....# ##...#.#.##  AC:  7  Str: 16 ##.### #....#.##.#  EV: 11Int: 11  #.######....#....#  SH:  4  Dex: 13  #..........####..#  XL:  8 Next: 90% Place: Dungeon:4  ########.##.###W##  Noise: ---------  Time: 4346.2 (0.0)[3 h 4m###.###....#  l) +8 trident of Awkwardness {flame, rF++ #### #.)........#  Throw: dart (curare) ...####.#..#######  Maw ...........# #.....###..#   ~~~~~~~~#..#   #.....#~#..#   .......~...#   _Nay target in view!  n - a wand o' paralysis (18) (gain'd 12 charges)  Thin's tha be 'ere: _a +0 dagger; a +0 rin' mail _Done 'splorin'. _Done 'splorin'. _ hn  h B h  hW  h B h B hg  h  h" , hv$  hM&  h& , h )  h*  hA.  Ye enter tha shallow water.Water  hO0  h[2 N _Movin' in 'tis stuff be goin' ta be slow. hb4 U h6  h{: B h;<  h<  h^=  h=  h?  hSB B h"D  hfG  Ye enter tha shallow water.Water  h6I  hL . _Done 'splorin'. _ Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. hlN  hN  hP , hP  hFS B hS  hU  hgV  h/W  hX , h[ B h\  h] B h` _ Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Thar be a stone staircase leadin' down 'ere. h`  hb ; _ hc  hD ~5 hT   .. #. #.# .# .#  ..# #.###.##.###.#  .).##...........# ~  .....#..........#~~  .....#..........~~~  .................~#  .................~#  .......W.........# 72.9 (26.7) #.#.............##  #.#..###.#  #.#......##.###.#####  # ###.....#..##...... (......##....### ##....#...##....# ..........#... h[ ).# ........)>..# _Ye climb downwards. _Thar be a stone staircase leadin' up 'ere. h7 _ h!J hK, hoM hP hqR, h5T hV h] ...... #..... ...... ## # .< #.# ..  ...... #.# #.# .# .# #...###.###.##.###.# ##..).##....# ~ #.$..W..#..........#~~6.9 (4.0) ##......#..........~~~ #..................~# h` #..................~# #.........<...#####.#.............##  #........#..###.# #.#......##.###.### #.###.....#..##....  hc h4+7.9 (5 ha hj9 _Found a stone staircase leadin' up. h݈ h h  h^....< h ~~≈~ ......~≈#......≈ ... ## # h.......<. #.# .. ......# #.# #.# .# .# #...###.###.##.###.# ##..W.##.#  #.$.....#.###.~ #...~ #..~ #.........<..#####.#.............## #. hl.#..###.#  #.#.#.###.## hϫ&0 h)+8.9 (1 h hz~ _Ye see 'ere a +2 long sword o' freezin'. h ......~~≈~..~≈~ ..#......≈ .... ## # .......<. #.# .. ......# #.# #.# .# . #...###.###.##.###.#..).##.......... #.$W....#.# ##......#. #........... #...#<. ####.#.... #.#..###. #.#......##.###.# #.###.....#..##..9 _ h  ......~~≈~ ........~≈~~ ..#......≈~ .... ## # .......<. #.# .. ......# #.# #.# .#  #...###.###.##.### ##..).##. #.W.....#. ##......#. # # #.< ####.#. #.#..###. #.#......##.###. #.###.....#..##801.9 (2 _Ye now haf 104 gold pieces (gain'd 6). h h7K  Thar be a stone staircase leadin' up 'ere. _ h> h h h h  hu! hv" h% h* ..w~~~~.# .##..~~~~.# h^+ ...~~~~~~# ... #..~~~.~.# .....##...~~≈~##### .....#...~.≈~≈≈≈≈≈# ..........~~≈~≈≈≈≈≈ ........W..~≈~~≈≈≈  h-.....#......≈~≈≈≈# .............#### # ..........<.##.# .. ###.......###.# #.# .######...###.###.##.### w   dart slug (asleep)##..).##...........#.......#..........##......#.......... h3091.9 (10.0) hy8,2.9 (11 h< h?\ _A dart slug comes inta view. hWm ..w~~~~.#  .##..~~~~.#  ...~~~~~~#  ... #..~~~.~.#  .....##...~~≈~#####  .....#...~.≈~  ..........~~≈~≈≈≈≈≈  ........W..~≈~~≈≈≈  .....#......≈~≈≈≈#  .............#### #  ..........<.##.# ..  ###.......###.# #.# .#  #####...# ##..). #...... h ..w~~~~.#  .##..~~~~.#  ...~~~~~~#  ... #..~~~.~.#  .....##...~~≈~#####  h- .....#...~.≈~  ..........~~≈~≈≈≈≈≈  ........W..~≈~~≈≈≈  h.....#......≈~≈≈≈#  .............#### #  ..........<.##.# ..  ###.......###.# #.#  #####...# ##..). #...... hF hì h, h   hR_A dart slug be nearby! h . ....≈. ..w.##..~~~~. ...~~~~~~ hl  ... #..~~~.~.# ...##...~~≈~#####...~.≈~≈≈≈≈≈#~~≈~≈≈≈≈≈ h......~≈~~≈≈≈...#......≈~≈≈≈# .....#### #..........<.##.# .. hr###.......###.# #.# .# #####...###.###.##.####..).##.. h h$N3.9 (1.0) _ hƹ hN hѵ..~~≈~.... ....≈.. ..w.##..~~~~. ...~~~~~~ ... #..~~~.~.# ....##...~~≈~####....#..W~.≈~≈≈≈≈≈#~~≈~≈≈≈≈≈......~≈~~≈≈≈#≈~≈≈≈# ...........#### #....<.##.# .. ###.......###.# #.# ######...###.###.##.####..).##.4 h D ... ....~~~~.#.... ...~~≈~...... ....≈..... ..w...##..~~~~. ....~~~~~~ ... #..~~~.~.# ##.W.~~≈~####....#...~.≈~≈≈≈≈≈#..~~≈~≈≈≈≈≈......~≈~~≈≈≈.#≈~≈≈≈#....#### #....<.##.# ..###.......###.# #.# ######...###.###.##.### hIM <5 hR  h]  ....~.~≈~~.. ....~~~~.#.. ....~~≈~... ....≈..... ..w.....##..~~~~.........~~~~~~ ... #.W~~~.~.# ##...~~≈~#### hf -..#...~.≈~≈≈≈≈≈#...~~≈~≈≈≈≈≈..........~≈~~≈≈≈#≈~≈≈≈# ...#### #....<.##.# ..###.... #.# #6 h5n  hך >.......~.~ #.....~.~≈~~.....~~.#.........~~≈~..... .....≈.. ..w##..~~~~........W~~~~~~ ....##..~~~.~.# ....##...~~≈~####.#...~.≈~≈≈≈≈≈#.......~~≈~≈≈≈≈≈..........~≈~~≈≈≈....#≈~≈≈≈#....#### #....<.##.# .. h  hh &7 h  h aA dart slug comes inta view. _A dart slug be nearby!  Ye reach ta attack!  Tha helpless dart slug fails ta defend itself.  Ye puncture tha dart slug! Ye burn tha dart slug.  Ye kill tha dart slug! h E† h 9.2 (1.3 _Tha Council accepts yer kill. h & _Nay target in view! _Nay target in view! h34 h5 h; h? hqA% _ hW hZ hA], h_ hQb hd, hf h&i hk, h9m ho hp, h|q hs ht, ht hu hv h5w hw hy hz h{ h~{ h$} h ≈≈ ### ~~≈~ #.########~~~~~ h, #.##......≈.~..# #.........~.~~~# #.##.....~.~≈~~# .##W........~~~~.#40 hp0.0) #............~~≈~.. ......#..........≈~~.# ._....#........†~~~~.# ............##..~~~~.# ...#...........~~~~~~# h #.##.......##..~~~.~.# .. ..##...~~≈~####  .......#...~.≈~≈≈≈≈≈  h܇ hI-10.2 (11 hf hP5 _Found an iron altar o' Okawaru. h,4 h hR h h h h h h h ≈≈###~~≈~.###.########~~~~>..#### #.##......≈.~. h=5.....####.........~.~~......##.##.....~.~≈~##.##.##.........~~~~#..#...#............~~≈~.......W..#..........≈~~4.2 (4.0)#...._....#........†~~~~#...............##..~~~~..#...#...........~~~~~$# ##.##.......##..~~~.~ ... ..##...~~≈~ hC ... ........#...~.≈~≈ ..$. .............~~≈~ ...........~≈~ h h\+5.2 (5 h h; _Found a stone staircase leadin' down. hm ho hp hDx hH  ho h;_Nay target in view! hˈ hW hk h  h’ hk;_Nay target in view! h h hV h  hK h· h  h`_ h h) h h h h3 h4 h hK hx h hs h h hI h hg h h< hP# ##.##.##.##.........~ h]+.#..#...#............ h2 +...........#.......... #...._......†~##...............##..#...#...#...........~#$#.##.##.##.. #.#......##... #....W..........#...~........$................#...................##......#................ ....................... ..........< S   adder (asleep)..........#.. ###.........S....####### #####... hD##..) hT h 20 h h$1.2 (6 hf h7  h h\5_An adder comes inta view. h h@  #  +.#..#...#... +........... #...._...† ##........... #...#...#.... #$#.##.##.... #.#.......... #....W....... .......$....... ...........#... ..........##... ...........  ............ < ..........#..  ..S....#######   ##..) h֙  #  +.#..#...#... +........... #...._...† ##........... #...#...#.... #$#.##.##.... #.#.......... #....W....... .......$....... ...........#... ..........##... ...........  ............ < ..........#..  ..S....#######   ##..) h   h  h 9_An adder be nearby! h7  h߇  #  +.#..#...#... +........... #...._...† ##........... #...#...#.... #$#.##.##.... #.#.......... #....W....... .......$....... ...........#... ..........##... ...........  ............ < ..........#..  ..S....#######   ##..) h} #  +.#..#...#... +........... #...._...† ##........... #...#...#.... #$#.##.##.... #.#.......... #....W....... .......$....... ...........#... ..........##... ...........  ............ < ..........#..  ..S....#######   ##..) h*s _An adder be nearby! h +.#..#...#... +...........#. #...._....#†##...............##.. #...#...#......... #$#.##.## ht##.. #.#......##......#.....S......W$..........#.#......#... .........#..####...... SS 2 adders (asleep)S....####### #####?#...## ## #... hh  An adder comes inta view. h(+2.2 (1 hA h9  +...........# #...._....##.........##. #...#...#.. #$#.##.####..### #.#......##......#..S.......$..... h4......#.#......#...........#..####S....####### #####?#...## ##.  ##  hl_Found a scroll labelled XAAVOO KIOL. h  h h.SS.SS h1&3 h2 h/ _Tha adder hisses angrily. hY #...._....###.........## #...#...#.. #$#.##.##########.#..... h u.##>....#........$.S..........#.##......... hS#..####.....####### #####?#...## ###... ##  ## h@ # hG h hڇ hd h-c..SS. hʒ&4 h hqt _Found an 'scape hatch in tha floor.  Ye hit tha adder. Ye burn tha adder. h .STha adder be severely wounded. h5=5.5 (1.3 h3 hIU _Tha adder completely misses ye. h V  Ye puncture tha adder! Ye burn tha adder. Ye devour tha adder! Ye feel better.  Ye kill tha adder! .   adder  Tha Council accepts yer kill. h 016.8 h  h  _Ye block tha adder's attack. Tha adder completely misses ye.Ye puncture tha adder! Ye burn tha adder. Ye devour tha adder! Ye feel better.  Ye kill tha adder! h{ e. h * 82=8.1 h+  hd. ] _Tha Council accepts yer kill. h h h[ h_ _Nay target in view! h hA hI _Nay target in view! hӤ4 h h h~ ho% _ h4 h] hB h _Ye now haf 119 gold pieces (gain'd 15). h, hrn h hN, h7 h h, h h, h hL _Ye now haf 130 gold pieces (gain'd 11). hv4 h  h h, ho h h, h hR h@, h h h , h  h  hb, h h h, h h  h, h! h  h", h\$ h& h', h) h.##>....#........##...............#................##...............##..............#........≈..............#..####≈≈≈..........####### #####....W#...## -- hP/ ##...#...## ## ..## #.### .## # .# .# .. h/ ..  hT3048.1 (20.0) h3G--9.1 (21 h6 h8a _y - a scroll labelled XAAVOO KIOL h h h h hW ##............#................##.........##......##............#...≈.#..####≈≈.....####### ### h<"###.....#...##  ##...#W..## 0.0).....##...## #.### #..## # >..#  #.#.#.................. hH+ h/E}50.1 (1 _Found a stone staircase leadin' down. h4 h h; h#4 h' hmQ  Thar be a stone staircase leadin' down 'ere. h h_ _ h, h, h h h, h h, hq h8 h h^ h h7 h, h{ h{ h-, h  h  h , h  h hz h h hX hm h, h] h  h' h h5 h& h0  hd!, h^# hv$ h$ h|% h5' hg( h( hy) h* h0 #...#  #.........#  ##.........##  #.....#  #..........##  ### #..........#  h0y <...#.....######  ...........#####.......W.......#70.1 (20.0) ........######.# ........#  ..............+........#....#...########## h?1 h4B1.1 (21 h 8 h99 _Found a stone staircase leadin' up. h1  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   6.0   0   i - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1       c - Polearms   0.0   1.2  -1   j + Evocations0.2   1.0   0   d - Unarmed Combat   5.4   7.1  -1   k + Shapeshifting 7.4  11.3  -2   e - T hvhrowing   0.0   1.2  -1                       f - Armour   0.0   1.2  -1       g - Dodging   3.0   4.8  -1       h - Stealth   3.0   4.0   0                           h                             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hU"  hc)  h1 o#.........#kuniqs tha Changelin'#.........#Demonspawn of Wu Jian ......##.........##Health: 58/58 ========================#...........#Magic: 16/16 ========================#..........##AC:  7  Str: 16 h3 ### #..........#EV: 11Int: 11<...#.....######SH:  4  Dex: 13...........#####XL:  8 Next: 92% Place: Dungeon:5.......W.......#Noise: ---------  Time: 4471.1 (0.0)........######.#l) +8 trident of Awkwardness {flame, rF++ ........#Throw: dart (curare)........#Maw ........+........#....#...########## _Ye now haf 119 gold pieces (gain'd 15). _Ye now haf 130 gold pieces (gain'd 11). _y - a scroll labelled XAAVOO KIOL _Found a stone staircase leadin' down. _Thar be a stone staircase leadin' down 'ere. _Found a stone staircase leadin' up. h 9 4 h<  h?>  hc hg  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   6.0   0   i - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1       c - Polearms   0.0   1.2  -1   j + Evocations hi0.2   1.0   0   d - Unarmed Combat   5.4   7.1  -1   k + Shapeshifting 7.4  11.3  -2   e - Throwing   0.0   1.2  -1                       f - Armour   0.0   1.2  -1       g - Dodging   3.0   4.8  -1       h - Stealth   3.0   4.0   0 [40 hUjm                                                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|target hks h1#.........#kuniqs tha Changelin'#.........#Demonspawn of Wu Jian ......##.........##Health: 58/58 ========================#...........#Magic: 16/16 ========================#..........##AC:  7  Str: 16### #..........#EV: 11Int: 11<...#.....######SH:  4  Dex: 13...........#####XL:  8 Next: 92% Place: Dungeon:5.......W.......#Noise: ---------  Time: 4471.1 (0.0)........######.#l) +8 trident of Awkwardness {flame, rF++ ........#Throw: dart (curare)........#[0; hוV10;1mMaw ........+........#....#...########## _Ye now haf 119 gold pieces (gain'd 15). _Ye now haf 130 gold pieces (gain'd 11). _y - a scroll labelled XAAVOO KIOL _Found a stone staircase leadin' down. _Thar be a stone staircase leadin' down 'ere. _Found a stone staircase leadin' up. hd4 hD h] h2 hn, h hN h h h h hg h hg hb h hF h hS h hQ h h h h h hZ h h" h h h h} h h h, h( h( hV h hi h6 _Ye op'n tha door. h] h hs h?  Thar be an op'n door 'ere. hj  Ye enter tha shallow water.Water  h(, h/N _Movin' in 'tis stuff be goin' ta be slow. hs4 h h h, hi h} h| h, h h h3 h h6 _Ye op'n tha door. h h) hG ho?  Thar be an op'n door 'ere. h hp6 _ hG h h, h; h h , hb  h, h h h, hv h h h h h h h h8 hf h, h h hu  h! h! hl# h% h% hF& h' ha) h* h* h, h- h. h(/ hq0 h1 hw2 h3 h5 h6, h7 h`9 h:, hM; h< h= h> h/? h? hhA, hB h'C hUD hE hE hjF hG hIH, h}I hJ h]K, hM hN hFO, h^P hKQ hQ, hR hS hT, hxU h^V h W, hW hX hzY, htZ h)\, h\ hy] hu^ h_, hb` ha, h  Ye enter tha shallow water.Water  _Movin' in 'tis stuff be goin' ta be slow. h  Ye enter tha shallow water.Water   ho*_Movin' in 'tis stuff be goin' ta be slow. h? h h h, h h h h, h  h@  Ye enter tha shallow water. hP@Water  h h  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. h7 h? h h h, h h h, h _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water.Water   Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. hB h h: _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. h@Water  hh h  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. h4 h hU hh h h hT, hb h h h{ h h h hV h h hq  h  h  hO  h  h~ h h hH h hq h* h h h? h hc h h hB h7 h99 hg>, hB hKB h`, hq h. hX h5 hˏB hב h h4 h h( h}, h h, hy hx h9B h hB h hX h|..~..5~~B.. ≈~≈~.~~~~~ ≈~~~≈≈~~≈~ ....~...~ ..~.~.... .##.....# ###### #.#####  h#.W..##### #.##... #.##......####...... ##..........##.##... ####.##.##.##...... +.#..#...#......... +...........#...... B   bombardier beetle (asleep)#### ###...._....#...... 5   ufetubus (asleep)#..# ##...............###~###...#...#......... hz577.7 (106.6) _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  A bombardier beetle an' an ufetubus come inta view.~~~.5BB5==87 _Tha ufetubus shouts! _Thar be a stone staircase leadin' down 'ere.' h...5..~..~#...~..~~~...~.≈~.~5B~~~≈≈~~~≈≈~~≈~~..~...~~.~.~.... ##' hίK ## .......W### #########.>..##### #.##.##......####...##..........##.######.##.##.###..#...#... +.........5 2 ufetubi (1 wandering)#####...._....#...... #..#.......#' h*' h' h.5~5' h:--9.7 (1.0)' h ' h #~~~..~~~..####......~..~#....~..5~~...~..#≈~.~~B~~~≈≈≈≈≈~~~≈≈~5≈~~~≈≈≈..~...~~...~#' hu.~.~......# .## ## ........### #########.>..##### #.###.##......####...##..........##.######.##.##.###..#...#... +.......###_....#...... _An ufetubus comes inta view.' h3' h' h' h ~5~~B5' h B--80' h3' hE( h{} ############ ##~~~..~~~..#####........~..~#..~..~..~~~...~..#≈~≈~.5~~≈≈≈~~~≈≈~B≈~~~≈≈≈...~..5~~...~#...~.~.W....# #.##.....#### ### #........### #.###########.>..##### #.## #.######..#..........##.## ####.##.##.## +.#..#...#.. +...........#( h~( hӋ ~5Tha ufetubus misses ye.( hȌ.=1( h( h? _Tha ufetubus hits ye but does nay damage.( h6D&  ( h'ETha ufetubus shouts!  Ye puncture tha ufetubus! Ye burn tha ufetubus terribly.  Ye kill tha ufetubus!( hI( hKSq ~.5( h----90.8* h* h^ _Tha bombardier beetle closely misses ye.+ hk + hl  Ye hit tha bombardier beetle but do nay damage.Ye bite tha bombardier beetle. Ye devour tha bombardier beetle! Ye feel better.Ye kill tha bombardier beetle!+ hsq + hr.Tha Council accepts yer kill.+ h+ hW6=72.1+ hĈ+ hY _Tha liquid fire burns ye!+ h@##############~~~..~~~..#####........~..~#.. ~..~..~~~...~..# ≈≈~≈~.~~~~~~≈≈≈≈ ≈≈~~~≈≈~~≈ .....~...~~...~# ...~.~......# #.##....W#### ####........### #.#####+ h~C#######.>..##### #.##... #.##......####....##....##.#####.##.##.##....+.#..#...#....+...........########...._....#.+ h"HN  Ye shake off some o' tha fire as ye move.+ h Ib5--30+ hpL+ hBOY _Tha liquid fire burns ye!+ h( ##~~~..~~~..####........~..~#..~..~..~~~...~..#≈≈~≈~.~~~~~~≈≈≈≈~~≈≈~~≈~~~+ h.....~...~~...~#~.~......# #.##.....#### ###... .###########.>..#####... #.##......####...##..........##.##.##.#....#..###...............# + h  Ye shake off some o' tha fire as ye move.--4+ hY _Tha liquid fire burns ye!+ hI & ........~..~#..~..~..~~~...~..#≈≈~≈~.~~~~~~≈≈≈≈~~≈≈~~≈~~~.....~...~~...~#~.~......# #.##.....######..## .###########.W..#####... #.##......####...#..........##.##Fire Maw ...  ##~###...#...#......... + h + h# _5Maw + hl   Ye shake off some o' tha fire as ye move. _Ye shake off tha liquid fire. _Thar be a stone staircase leadin' down 'ere., h#.~..~#.. ~..~..~~~...~..# ≈≈~≈~.~~~~~~≈≈≈≈ ≈≈~~~≈≈~~≈~~~≈≈≈ .....~...~~...~# ...~.~......# #.##.....#### ### #.### #.########.>W.##### #.##.#.##......####.##...##.##.####.##.##.##.+.#..#...#.+...........#.#### ###...._....#.#..# ##.....# ##~## #...#...#., h, hZ6 , h _, h2, h, hXp  Ye ar'n't carryin' any pieces o' jewellery., h~Y, h8^, h&a. _- h~..~..~~~...~..# ≈≈~≈~.~~~~~~≈≈≈≈ ≈≈~~~≈≈~~≈ .....~...~~...~# ...~.~......# #.##.....#### ####........### #.##############.>..##### #.##..... #.##.W....####....##....##.######.##.##.##....+.#..#...#....+...........# #######...._....#. #..# #...............## #~## #...#...#.. .≈≈#.#.##.##.##7 _- hp≈≈~≈~.~~~~~~≈≈≈≈ ≈≈~~~≈≈~~≈ .....~...~~...~# ...~.~......# - hkq#.##.....#### ####........### #.###############.>..##### #.##...... #.##......####....##....##.##.....~- hrk####.##.##.##....+.#..#...#....+...........# ###- hSs###...._....#.† ..# - hs%#...............## ~## #...#...#..~ ≈≈#.#.##.##.- h{tc##..~ #######.#.......##.- hy- hfzT6=8- h~- hj- h ≈≈~≈~.~~~~~~≈≈≈≈ ≈≈~~~≈≈~~≈~~~≈≈≈ .....~...~~...~# ...~.~......# #.##.....#### ### ~#.### #.#~#######.>..##### #.##......≈#.##......####.~##.##.##.....~.####.##.##.##.~+.#..#...#.~+...........#. ###...._....#.†~ .# ##.........##..~ ## #...#...#...~## #.#.##.##.......##..~ ≈≈# #.#.##...~9. h". h7=8= _HP restored. ...~.~......# #.##.....#### ### #........####.#### #######.>..##### #.##.. ..).##.##......####..... .....##..........##.##.. ##.#..####.##.##.##.....#.#...'.#..#...#..#5#..'W..........#....#### #.##..###...._....#.....#..# ..... ##.......##~## ...h #...[4. hF0m#...#  #.≈≈## ### #.#.##.##.#  #≈.≈≈# #######.#.............# h   hound (asleep)#≈.#≈# ##>....#........# 5   ufetubus (asleep) #≈≈~##≈≈##....................... ####.##≈#.....#........ hZw 604.1 (5  Ye op'n tha large door.5.1 (6. h&'. h+Q _An ufetubus an' a hound come inta view. . hw3B_Found a battleaxe.. haa  ...~.~......# #.##.....#### ### #.### #.####.>..##### #.###..).##.##......####.##..........##.##.##.#..####.##.##.##.#.#...'.#..#...#.#5#..W..# #### .#.##..###...._....# #..#.# ##.. ##~## #...h# #...#...# #.≈≈####### #.#.##.##. #≈.≈≈# #.#.....  ###≈.#≈# ##>....#.  #≈≈~##≈≈##  ####.##≈#.#[4. hld 0m.#5h.h5===6.1 (1 _Tha ufetubus shouts! _Thar be a large op'n door 'ere.. hq } ...~.~......# #.##.....#### ### #.### #. ########.>..##### #.###..).##.##......#####......##.##.##.##.#..####.##.##.##.#.#...'.#..#...#.#.#5W'.# ####..#.##.h###...._....# #..##......####.... hyr  ##~####....# #...#...# #.≈≈####### #.#.##.## #≈.≈≈# #.# ###≈.#≈# ##>....# #≈≈~##≈≈## ####.##≈#.#. ht  Ye lunge at tha ufetubus. Ye puncture tha ufetubus!  Ye burn tha ufetubus terribly.  Ye kill tha ufetubus!. hɊ 9 .  . hy GTha Council accepts yer kill.. hK \6--7. hC . hϮ ) _Tha hound bites ye./ hR/ hS}7---8.4 (1.3/ hj/ hS~. _Ye closely miss tha hound. Tha hound closely misses ye. x2  Ye puncture tha hound! Ye burn tha hound. Ye devour tha hound! Ye feel better.  Ye kill tha hound!/ hOA./ h)/ h-/ h~...~.~......#kuniqs tha Changelin'/ hU#.##.....#### ### Demonspawn of Wu Jian ......#........####.## Health: 58/58 ========================########.>..##### #.## Magic: 16/16 ========================/ h+##..).##.##......####... AC: 3Str: 16#......##..........##.## EV: 11Int: 11..##.#..####.##.##.##... SH: 0/ hDex: 13..#.#...'.#..#...#...... XL:  8 Next: 100% Place: Dungeon:5...#.#.W'...........#... Noise: ==-------  Time: 4609.7 (1.3)/ hJ####..#.##..###...._....#... l) +8 trident of Awkwardness {flame, rF++ #..##......####............. Throw: dart (curare)/ h[##~####....# #...#...#...... Maw #.≈≈####### #.#.##.##......#≈.≈≈# #######.#............ ###≈.#≈# ##>....#.............. #≈≈~##≈≈##..................... ####.##≈#................#..... Tha Council accepts yer kill. _Tha hound bites ye. _Ye closely miss tha hound. Tha hound closely misses ye. x2  Ye puncture tha hound! Ye burn tha hound. Ye devour tha hound! Ye feel better.  Ye kill tha hound! _Tha Council accepts yer kill. _Ye closely miss tha hound. Tha hound closely misses ye. x2  Ye puncture tha hound! Ye burn tha hound. Ye devour tha hound! Ye feel better.  Ye kill tha hound! _Tha Council accepts yer kill.Yer Evocations skill increases ta level 1!/ h4Ye haf reached level 9!/ h>/  --more--0 h  Yer 'sperience leads ta an increase in yer attributes!Increase (S)tr'ngth, (I)ntelligence, or (D)'sterity? 1 h  64/64=7/17259 0%  Ye feel agile. x2; Yer demonic ancestry asserts itself...1 hM 1 h'# _Ye feel yer magical 'ssence form a protective shroud around yer flesh.2 h542 hT2 hg _2 h-2 hWJ2 hD  Thar be a large op'n door 'ere.2 h2 h _2 h2 h2 hU,2 h2 h2 h2 h-2 hͻ2 hv2 h;2 h{2 h2 hM2 h>2 h2 h2 hu2 h,2 h2 h2 h ,2 hn2 hQ  Thar be a stone staircase leadin' down 'ere.2 hs2 h _2 h{2 h2 hD 7 2 h* 4 2 h2 hl _Yer icy envelope be restored.2 h42 h2 h>2 hx2 hT2 hU2 h2 h,2 h2 h2 h,@  Ye enter tha shallow water.2 h@Water 2 h}2 hqN _Movin' in 'tis stuff be goin' ta be slow.2 h42 h2 h2 h2 hk2 h2 h72 h2 h)2 hW2 h;B2 h2 h2 hK,2 h2 h2 h,2 hi2 hG2 h,2 h2 h92 h,2 hm 2 h 2 hz ########## 2 h%~~..~~~..######### < ......~..~#......###.S.. ~..~~~...~..####W. -- ≈~.~~~~~~≈≈≈≈########### ~~≈≈~~≈~~~≈≈≈≈≈# ..~...~~...~#### ~.~......#### ≈≈ 2 hU#.....#### ### ~~≈~ S   adder (asleep) ......### #.########~~~~~ ####.>..##### #.##≈.~..# .##.##......####~.~~~#2 h { 37.5 (27.8)  An adder comes inta view.2 hG--8.5 (282 h2 h; _Found an 'scape hatch in tha ceilin'.3 h Found a battleaxe. _Tha ufetubus shouts!  Thar be a large op'n door 'ere.  Ye lunge at tha ufetubus. Ye puncture tha ufetubus!  Ye burn tha ufetubus terribly.  Ye kill tha ufetubus!Tha Council accepts yer kill. _Tha hound bites ye. _Ye closely miss tha hound. Tha hound closely misses ye. x2  Ye puncture tha hound! Ye burn tha hound. Ye devour tha hound! Ye feel better.  Ye kill tha hound! _Tha Council accepts yer kill.Yer Evocations skill increases ta level 1!Ye haf reached level 9!Yer 'sperience leads ta an increase in yer attributes!Ye feel agile. x2; Yer demonic ancestry asserts itself... _Ye feel yer magical 'ssence form a protective shroud around yer flesh. _Thar be a large op'n door 'ere. _Thar be a stone staircase leadin' down 'ere. _Yer icy envelope be restored.Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  An adder comes inta view.Found an 'scape hatch in tha ceilin'.3 hYe hit tha bombardier beetle but do nay damage.  Ye bite tha bombardier beetle. Ye devour tha bombardier beetle! Ye feel better.3 h^Ye kill tha bombardier beetle!  Tha Council accepts yer kill.liquid fire burns ye!  Ye shake off some o' tha fire as ye move. _Tha liquid fire burns ye!Ye shake off some o' tha fire as ye move. 3 h<_Tha liquid fire burns ye! _Ye shake off tha liquid fire.stone staircase leadin' down 'ere. _HP restored.  Ye op'n tha large door. _An ufetubus an' a hound come inta view.3 hUFound a battleaxe. _Tha ufetubus shouts!  Thar be a large op'n door 'ere.  Ye lunge at tha ufetubus. Ye puncture tha ufetubus!  Ye burn tha ufetubus terribly. 3 hP Ye kill tha ufetubus!  Tha Council accepts yer kill.Tha hound bites ye. _Ye closely miss tha hound. Tha hound closely misses ye. x2  Ye puncture tha hound! Ye burn tha h3 h*ound. Ye devour tha hound! Ye feel better.4 hw4 h4 h]kuniqs tha Changelin'Demonspawn of Wu Jian ......Health: 64/64 ========================Magic: 17/17 ========================4 hHAC:  7  Str: 16 ##########EV: 12Int: 11 ~~..~~~..######### <SH:  4  Dex: 15 ......~..~#......###.S..XL:  9 Next:  0% Place: Dungeon:5 ~..~~~...~..####W.......Noise: ---------  Time: 4638.5 (0.0) ≈~.~~~~~~≈≈≈≈###########l) +8 trident of Awkwardness {flame, rF++ ~~≈≈~~≈~~~≈≈≈≈≈#4 hThrow: dart (curare) ..~...~~...~####Maw ~.~......####≈≈ #.....#### ###~~≈~S   adder (asleep) ......####.########~~~~~ ####.>..##### #.##......≈.~..# .##.##......####.........~.~~~# _Thar be a stone staircase leadin' down 'ere. _Yer icy envelope be restored.Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  An adder comes inta view. _Found an 'scape hatch in tha ceilin'.4 h4 h4 h 4 hs4 hU #..~~~..### .<#~..~#......###.S. ..~~~...~..####. ~.~~~~~~≈≈≈≈###≈≈~~≈~~~≈≈≈≈≈# ~...~~...~#### .~..... .....#### ### ~~≈~ 4 h.> ##.##.4 h14 h=xS.S4 h+9.5 (14 h_\ ### ..~~~..### ..<#~..~#......###S....#~~~...~..####. .~~~~~~≈≈≈≈### ≈≈~~≈~~~≈≈≈≈≈# ~...~~...~#### #### ### ~~≈~ .S=404 h}l _Yer icy envelope be restored.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  An adder comes inta view. _Found an 'scape hatch in tha ceilin'. _Tha adder closely misses ye.4 h}  Ye puncture tha adder! Ye burn tha adder.  Tha adder be almost dead.4 h< -1.8 (1.34 h 4 ha _Tha adder bites ye but does nay damage.  Ye hit tha adder. Ye burn tha adder.  Ye kill tha adder!4 h 1.4 h (3.14 h 4 h" ] _Tha Council accepts yer kill.5 h$O45 hhR5 hY} _Nay target in view!5 hNb_ _Nay target in view!5 h7 5 h 5 h#% 5 h. _ _Nay target in view!5 h/ 5 h5 5 h7 I _Nay target in view!5 hqr 5 hs 5 hqu 5 hx 5 h{ 5 h} % _5 hp 5 h 5 hF 5 hY 5 h 5 h 5 h 5 hգ 5 h 5 hs 5 h 5 h 5 h# 5 h 5 h 5 hV 5 h 5 h_ 5 h ,5 hu 5 ha X5 h 5 h ,5 h 5 h 5 h ,5 h 5 h 5 h ,5 hy 5 h7 5 hk @  Ye enter tha shallow water.5 h @Water 5 h4 5 h7 N _Movin' in 'tis stuff be goin' ta be slow.5 h ?5 h 5 h 5 hV ,5 hf 5 h- 5 h ,5 h 5 h4 5 h ,5 h 5 h 5 h ,5 h 5 h 5 h 5 h ,5 hH 5 h 5 h^ B5 hz 5 h 5 h6 5 h 5 hI 5 h  Ye enter tha shallow water.Water 5 hM 5 hg _ Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.5 h@ `5 hR ?5 hY 5 h 5 h ,5 h" 5 h$ 5 h' ,5 h( 5 h+ 5 h- ,5 h. 5 h1 5 h3 ,5 h"5 5 h6 5 hd8 ,5 h9 5 h< _ Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Thar be a stone staircase leadin' down 'ere.5 h> 5 hs? _5 hy@ 5 hA 5 hC B5 hE 5 h G 5 hG ,5 hI 5 h6K ,5 h5L 5 hV 5 hW ,5 hX 5 h[ ,5 h0] ,5 h ^ 5 hK_ 5 h$` ,5 ha 5 hb ,5 hc 5 h.e 5 hlf 5 h]g ,5 hi 5 h^j ,5 hk 5 hl 5 hn ,5 ho 5 hp 5 hq ,5 hr 5 hCt 5 hu ,5 hv 5 hw 5 h} 5 hF 5 h 5 h 5 h 5 h 5 hb 5 h 5 h 5 hՆ 5 h  Ye enter tha shallow water.Water 5 h׋ 5 h N _Movin' in 'tis stuff be goin' ta be slow.5 hO ?5 h 5 h 5 he  Ye enter tha shallow water.Water 5 h 5 h N _Movin' in 'tis stuff be goin' ta be slow.5 hR 45 h 5 h̝ 5 h 5 h )5 hI 5 h 5 h ,5 h 5 h9 5 hx ,5 h) 5 h 5 hp ,5 h 5 h 5 h 5 h­ ,5 h 5 h 5 hz ,5 h 5 h 5 h 5 hθ 5 h' 5 h} D#≈≈≈≈≈~.##≈~~≈~.# ...... #######~~~~~# .....) #......≈.~..# #...... .......~.~~~# ............~.~≈~~# ....... .......~~~~.#####.........~~≈~...##.........≈~~.#.#.W# -709.7 (66.5 h z6)......~~~~.#...## ...##..~~~~.##.## ......~~~~~~#..# ..##..~~~.~.#.####...~~≈~####...~.≈~≈≈≈≈≈# .......~~≈~≈≈≈≈≈ ........~≈~~≈≈≈5 h/ 5 h G-10.7 (675 h 5 h $ _Found a spear.6 h 46 h= 6 h 6 hP 6 h* ,6 h 6 h 6 h ,6 h 6 h 6 hz ,6 h 6 h 6 hR ,6 h 6 h 6 h ,6 h` 6 h 6 h ,6 h+ 6 h 6 h 6 h 6 hj 6 hp 6 hb" ,6 h# 6 h]& 6 h' ,6 h( 6 h+ 6 h- ,6 h- 6 h0 6 h2 ,6 h53 6 h5 6 h6 ,6 h7 6 h9 6 h: ,6 h; 6 h= 6 h> ,6 hh? 6 hMB 6 h6C 6 hD 6 hD 6 hF 6 hG 6 hH 6 h"I 6 hK 6 h6L 6 hL 6 hM 6 hYO 6 hP 6 hQ ,6 h1T 6 h)W  Ye enter tha shallow water.Water 6 h4X 6 h[ N _Movin' in 'tis stuff be goin' ta be slow.6 h\ ?6 h^ 6 h` 6 h\c  Ye enter tha shallow water.Water 6 hdd 6 h g N _Movin' in 'tis stuff be goin' ta be slow.6 hh ?6 hi 6 hcl 6 h9n ,6 ho 6 h1r 6 hs ,6 h&u 6 hSw 6 hx 6 hy 6 hlz 6 h| 6 h~ 6 hR 6 h 6 hi 6 h 6 h΄ 6 h| 6 h) 6 h 6 hމ 6 h 6 h 6 hލ 6 h 6 h 6 h 6 h 6 hk 6 h 6 h 6 h ,6 h 6 h8 6 h ,6 h: 6 h 6 h ,6 h- 6 hM 6 h 6 h 6 hZ 6 h' 6 h 6 h 6 hF 6 h 6 h ,6 h 6 h" 6 h ,6 h 6 h 6 hv 6 h' 6 h 6 h 6 h 6 h 6 h| 6 hT 6 h 6 h 6 hD 6 h# 6 h$ ,6 hv 6 h 6 h ,6 h 6 hd 6 h ,6 hu 6 h 6 h; ,6 h- 6 hA 6 h ,6 h 6 h 6 h 6 h 6 h[ 6 h? 6 h ,6 h 6 h 6 hO 6 h 6 h 6 hJ 6 h( 6 hn ,6 h 7 #..#.###.....#..##... #.....(......##....## ####..##....#...##.... #. #......#.... +..#.......)>.. #..##......)###6 h u #...........## #......###+## #....W.....## ##########.# .# # 6 ht /63.9 (53.26 h+ ,4.9 (546 h 6 h X _z - a fizzy gre'n potion7 h7 hM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   6.0   0   i - Spellcasting   0.0   1.2  -1      7 h     b - Maces & Flails   0.0   1.2  -1       c - Polearms   0.0   1.2  -1   j + Evocations1.0   2.0   0   d - Unarmed Combat   5.4   7.1  -1   k + Shapeshifting 7.5  11.3  -2   e - Throwing   0.0   1.2  -1  7 h]                     f - Armour   0.0   1.2  -1      7 hL g - Dodging   3.0   4.8  -1       h - Stealth   3.0   4.0   0                                                      The relative cost of raising each skill is in cyan.  7 hThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets9 h> i + Spellcasting 0.09 h8qTargetTarget--  --  --  --  3.0 --  8.0 --  --  --  --  a-z] set[-] clear selected targetcost|targets: h+%<[?25h[?0c0 : h; [?25l[?1c: h85.0 current training targets, if any.=] set aall targets; h^#..#.###.....#..##... kuniqs tha Changelin'#.....(......##....## Demonspawn of Wu Jian ......####..##....#...##.... Health: 64/64 ========================#. #..#..........#.... Magic: 17/17 ========================+..#..............)>.. AC:  7  Str: 16#..##.............)### EV: 12Int: 11#.................##SH:  4  Dex: 15#............###+##XL:  9 Next:  0% Place: Dungeon:5#....W.....#; hd #Noise: ---------  Time: 4764.9 (0.0)##########.#l) +8 trident of Awkwardness {flame, rF++ .#Throw: dart (curare)#Maw _Found a spear.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _z - a fizzy gre'n potion; h`; hƩ; hX; h,; h; hȳ$  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _z - a fizzy gre'n potion _Ye op'n tha door.; hU; h; h4; h?  Thar be an op'n door 'ere.; h,; h _; h; h; h|.#.## ....< ....# #.....####.#........ ....# #PP.~P# #........# ....# #!~P..####.#......## ....## #$÷~[$#..#.###.....# .....# #≈≈~≈S#.....(...... ....## #SS≈####..##....#.. ....# #~#####.##..#........ ##### #~.W.'..#...........71.9 (7 ##### ; h..##.......... ....##.............. ###.##............## ≈≈#.##..........## ~≈#.###########.#SSS 3 electric eels (2 asleep) ≈~'.#.# ~≈#### ≈≈#; h; hg≈SS1; hX+2.9 (8; h[; h+ _Found a plate armour.< h< hʃ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   6.0   0   i + Spellcasting 0.0   1.2  -1           b - Maces & Flails   0.0   1.2  -1       c - Polearms   0.0   1.2  -1   j + Evocations1.0   2.0   0   d - Unarmed Combat   5.4   7.1  -1   k + Shapeshifting 7.5  11.3  -2   e - Throwing < h։  0.0   1.2  -1                       f - Armour   0.0   1.2  -1       g - Dodging   3.0   4.8  -1       h - Stealth   3.0   4.0   0                          [20< hX                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets= h= h= h=.#.###.........<... kuniqs tha Changelin' ....##.....####.#........ Demonspawn of Wu Jian ...... ....##PP.~P# #........#. Health: 64/64 ======================== ....##!~P..####.#......## Magic: 17/17 ======================== ....###$÷~[$#..#.###.....# AC:  7  Str: 16 .....##≈≈~≈≈#.....(......# EV: 12Int: 11 ....###SSS####..##....#.. SH:  4  Dex: 15 ....##~#####.##..#........ XL:  9 Next:  0% Place: Dungeon:5 ######~= h(b.W.'..#........... Noise: ---------  Time: 4772.9 (0.0) ###########..##.......... l) +8 trident of Awkwardness {flame, rF++ ....##.............. Throw: dart (curare) ###.##............## Maw ≈≈#.##..........## ~≈#.###########.#SSS 3 electric eels (1 asleep) ≈~'.#.# ~≈#### ≈≈#Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _z - a fizzy gre'n potion _Ye op'n tha door. _Thar be an op'n door 'ere. _Found a plate armour.= h74= h= h= hR  Ye enter tha shallow water.Water  _Movin' in 'tis stuff be goin' ta be slow.= h #>..# ##...... ###.#.###..<= h...# #.....####.#.......# # #PP.~P# #..........# #≈ #!~P..####.#.......## #S #$÷~[$#..#.###.......##.######≈≈~≈≈#.....(.....## #h...~##SS≈####..## .......# #W#####.##..# ..###### ##~...'..############..## .......# #.... ######.# #........... #≈~≈≈#.# #..........# h   hound ( #~≈~≈#.###########.# S   electric eel (asleep) '≈~≈~'.# .# #~≈~≈###= hL#= hS+4.9 (2= h-6.5 (3.6= hF= h]X _A hound comes inta view.= ho  #>..##<  #   #≈ #! #S #$÷~[$#.#####( #h...~## #W#= h ##~...'.. ######..    = h` U #>..#<  #   #≈ #! #S #$÷~[$#.#####(= h  #h...~## #W# ##~...'.. ######..    = ho = hG = h = hA \ _A hound be nearby!> hD#####..## # # #>.. ##. ####.#.## #.....# #.....####.#.# # #PP.~P# #..# #≈ #!~P..####.#.> hu# #S #$÷~[$#..#.###..##.######≈≈~≈≈#.....(.## #h...W##SS≈####..##......# ######~#####.##..##~...'..###########..## ........# # .######.# #. .#≈~≈≈#.# #.......... .#~≈~≈#.###########. .'≈~≈~'.#.> hA≈8.1 (1 _> h]> h{ Z.#####..## # .# #>..# #... ## .####.#.## #P.. #.# #!.. #.....####.#.# #?~÷ #PP.~P# #> h: `.# #≈≈~ #!~P..####.#.## #≈S #$÷~[$#..#.###.##.######≈≈~≈≈#.....(.## #h..W~##SS≈####..##.# ######~#####.##..#.###### ##~...'..#.##### ######..##.# # ..######.# # ..#≈~≈≈#.# #> h S   electric eel.#~≈~≈#.# # ..'≈~≈~'.#> h? > h 39.7> h٧ > h; r _Found a scroll o' identify an' a potion o' curin'.> h- > h #.#####..## # #.# #>..# #.....# ## #.####.#.## #P..PP# # #.# #!..~.#.....####.# #.# #?~÷$.#PP.~P# # #> h .# #≈≈~≈S#!~P..####.# #.## #≈SS #$÷~[$#..#.###.##.######≈≈~≈≈#.....(.## #h.W.~##SS≈####..##.# ######~#####.##..#.###### ##~...'..#.##### ######..##.# #.######.# #.#≈~≈≈#.# #SS 3 electric eels (2 asleep).#~≈~≈#.# ...'≈~≈~'.#> h > hT > h &800> hܰ > h > h# Bscroll o' identify an' a potion o' curin'. _Found 9 gold pieces.  Ye reach ta attack!  Tha helpless hound fails ta defend itself.  Ye puncture tha hound! Ye burn tha hound.  Ye kill tha hound!> h .SSS 3 electric eels (2 asleep)> h > h .22.0 (1.3> h > h8 ] _Tha Council accepts yer kill.? hT4? hݳ? h _Failed ta move towards target.? h=? hT _Failed ta move towards target.? h 4? hV? hj _Failed ta move towards target.? h}? h^? h4T _Failed ta move towards target.? h6 4? h8 ? h[; ? h< ? h> ? hJ _? hL ? h\  #######...#...## # .........##...##S# ## #####.#####..###.# #  #.# #>..# #.#.....# #  #.####.#.###~#P..PP# #  #.........##~#!..~.#.....####  #.........##~#?~÷$.#PP.~P#  #...##~#≈≈~≈S#!~P..####  ##.........##W##≈≈S##$÷~[$#..#  #.....##.######≈≈~≈≈#.  #..........####....~##SS≈#### ####..........# ######~#####.###.....########~...'..#.......###########..## S   adder (...........# #....######.# #........#? hM] Y~≈≈#.##....Ye enter tha shallow water.? h^ ^ 5.0 (3.0  Movin' in 'tis stuff be goin' ta be slow.? hs_ c6.0 (4Water ? he ? hj Y _An adder comes inta view.@ h0 #S# #.#  #.# #>..# #.#  #~#  #~#!  #~#?~÷$  #~#@ hd!  #W#$÷~[$  ##.#  #...@ h ####     @ h^ #S# #.#  #.# #>..# #.#  #~#  #~#!  #~#?~÷$  #~#!  #W#$÷~[$  ##.#  #... ####     @ ha@ hb@ hm@ hq] _An adder be nearby!@ hYp@ ht2Evoke which item? Wands  g - a wand of polymorph (2)n - a wand of paralysis (18) Baublesb - 2 flux baubles Talismans@ hue - a maw talisman (active) [!] read|quaff|evoke[?] describe selectedA hA h #A h'/########...#...###... kuniqs tha Changelin' .........##...##S###.. Demonspawn of Wu Jian ...... #####.#####..###.##.. Health: 64/64 ========================A h(#.# #>..# #.#.....# ##.. Magic: 17/17 ========================#.####.#.###~#P..PP# #... AC:  7  Str: 16#.........##~#!..~.#.....#### EV: 12Int: 11#.........##~#?~÷$.#PP.~P# # SH:  4  Dex: 15#.........##~#≈≈~≈S#!~P..#### XL:  9 Next:  2% Place: Dungeon:5##.........##W##≈≈S##$÷~[$#..# Noise: ---------  Time: 4786.0 (0.0)#...........##.######≈≈~≈≈#... l) +8 trident of Awkwardness {flame, rF++ #..........####.A h+[30m...~##SS≈####. Throw: dart (curare) ####..........# ######~#####.##. Maw Water ...#.....########~...'..#. ..........###########..## S   adder (asleep) ..............##.... .......######.##.... .......#≈~≈≈#.##.... _Failed ta move towards target. _Failed ta move towards target.  Ye enter tha shallow water.  Movin' in 'tis stuff be goin' ta be slow. _An adder comes inta view. _An adder be nearby!A h%2n  Okay, than.A hO5A h6. _A hn   What be yer orders?  t - Shout twice!  Orders fer allies: a - Attack new target r - Retreat!s - Stop attackin'. g - Guard tha area.f - Follow me.  Anythin' else - Cancel.A h#.SS======7.0 (1A hM _Ye shout twice fer attention! Tha adder hisses angrily.A h=`........##...##.# ####.#####..###S# .  #.# #>..# #.#.....# ##.#.####.#.###~#P..PP# #..#.........##~#!..~.#.....#####.##~#?~÷$.#PP.~P# #.#.A hb##~#≈≈~≈S#!~P..####.##.##~##≈≈S##$÷~[$#..#.#..####≈≈~≈≈#....#.####....~##SS≈#### ###.# ######~#####.##. ..#.....###### ##~...'..#.. ####..#...#  #.....######.# #.#≈~≈≈#.# #.#~≈~≈#.# ######A hdA heA hufA hrR.SA h sY------8.6 (1.6A hJzA h`{A hh ###.#####..###.# .  #.# #>..# #.#.....# ##.#.####.#.###~#P..PP# #..#.........##S#!..~.#.....####.##.##~#?~÷$.#PP.~P# #.#.##~#≈≈~≈S#!~P..####.###.##~##≈≈S##$÷~[$#..#.##...######≈≈~≈≈#....#.####W...~##SS≈####..# ##.# ######~#####.##..# .#.....###### ##~...'..#.. ####..#...#  #.....######.# #.SS 2 electric eels (asleep)#≈~≈≈#.# #.#~≈~≈#.# #######'≈~≈~'.#S#≈≈~≈≈   electric eelS h8 m   adder------90A hz!A h",A ht,~≈SS   adder90A h 1A h2B hB h.=1B hlB hU _Tha adder completely misses ye.B he   Ye puncture tha adder! Ye burn tha adder. Ye devour tha adder! Ye feel better.  Ye kill tha adder!B h"C.B hGY5=2.9 (1.3B h&^B hds _Tha Council accepts yer kill.B hAeB h5jB hkI _Nay target in view!B hB hrB h*B h} _Nay target in view!B h_ _Nay target in view!B h( 4B hA B h^B hQB h% _B h(Z  Ye enter tha shallow water.Water  _Movin' in 'tis stuff be goin' ta be slow.B h*B hu,,B h-B h/B h1B hv2B h43B hx5B h'8,B h9B hc;B h=?B h?B h@B hC,B h{DB h FB huH,B hIB h LB hP@  Ye enter tha shallow water.B hQ@Water B hRB hU _ Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.B hW4B hXB h~ZB h \,B h0]B h^B ha,B hIcB h eB hg?B hhB hjB hGqo>....#...............#...~.≈~≈≈≈ ...........................~~≈~≈≈ ...............#............~≈~~≈ .....##......#......≈~≈≈ .....................### ..................<. .....#..####.......## ≈.####### #####...###.# #.....#...##~~~.W# ##..).##..--#...##~####.~~# #.......#. ...##...##.## +##~~~..##......# B hq#####..###.# ####.T#...... # #>..# #.#.....# ##.. ####.#.###~#P..PP# #...T   troll (asleep)...##~#!..~.#.....####.#...##~#?~÷$.#PP.~P# #.........##~#≈≈~≈≈#!~P..####.#....B hTu#812.3 (19.4) _ Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  A troll comes inta view.B hzT.TB h<{M======3.3 (20B h|B h; _Yer maw growls hungrily at tha troll.C hpR #>....#.#...~.≈~ #.~~≈~.#.~≈~~.##......#......≈~.C h T .<.##. ≈.#..####.###.≈.# #####...###. ##.....#...##~~~W.# ##..).###...#...##~####.~~# #.#.##...##.## +##~~~..##......# .#####..###.# ####T.# .# #>..# #.#.....# ## .####.#.###~#P..PP# #.##~#!..~.#.....####.#C h0U .##~#?~÷$.#PP.~P# #.##~#≈≈~≈≈#!~P..####.#C hV C h\ >T.C h] R------4.3 (1.0)C hma C hc D hC ##>....#.#...~.≈~ ##.~~≈~ #.#.~≈ #.##......#......≈~ #. #.<.## .≈.#..####.###≈.# #####...####.....#...##~~W..# ##..).###...#...##~####.~~# #..##...##.## +##~~~T.##...... D hCs#.#####..###.# ####..# #.# #>..# #.#.....# ## #.####.#.###~#P..PP# # #.##~#!..~.#.....####.# #.##~#?~÷$.#PP.~P# # #.##~#≈≈~≈≈#!~P..####.#D hdF@  Ye enter tha shallow water.D hK:T.D hL}------5Water D hQD hiS? _Movin' in 'tis stuff be goin' ta be slow.D hM ##><####### #~~W..# ##..)#~####.~~#  +##~~T. #### #>..#   D h<!?~÷$ !D h ##><####### #~~W..# ##..)#~####.~~#  +##~~T. #### #>..#   !?~÷$ ! _A troll be nearby!D hr##>....#.#...~.≈~≈ #.~~≈~≈ .#.~≈~ .##......#......≈~≈ .# .<.##. ≈.#..####.###..# #####...###......#...##~~~W.# ##..).##....#...##~####.~~# #.###...##.## +##~~T..##......# .#####..###.# ####..#. .# #>..# #.#.....# ##. .####.#.###~#P..PP# #. .##~#!..~.#.....####.#. .##~#?~÷$.#PP.~P# #. .##~#≈≈~≈≈#!~P..####.#.D huD hyCT~D hz?6.9 (1.6 _D h4D hE hv............~~ .#≈~##......#≈~≈≈...E h ###<.##.#..#######.######## #####...###.# #.....#...##~~~..### ##..).##.#...##~####W~~# #....... ...##...##.## +##~T~..##. #####..###.# ####..#.. # #>..# #.#.....# ##. ####.#.###~#P..PP# #.. ........##~#!..~.#.....####.#E hݜs##~#?~÷$.#PP.~P# #...##~#≈≈~≈≈#!~P..####.###~##≈≈≈##$÷~[$#..#.###E h;E hȩET~E hϪ,70E h߳E h8E h ...........................~~≈~≈≈ kuniqs tha Changelin' ...............#............~≈~~≈ Demonspawn of Wu Jian ...... ..............##......#......≈~≈≈ Health: 64/64 ======================== ..............................### Magic: 17/17 ======================== E h ...........................<.##.# AC:  7  Str: 16 ..............#..####.......###.# EV: 12Int: 11 ≈..........####### #####...###.# SH:  4  Dex: 15 #.....#...##~~~..### ##..).##.. XL:  9 Next:  2% Place: Dungeon:5 ##...#...##~####W*T# #.......#. Noise: ---------  Time: 4817.9 (0.0) ...##...##.## +##~~~..##......#. l) +8 trident of Awkwardness {flame, rF++ #####..###.#####..#........ Throw: dart (curare) # #>..# #.#.....# ##........ Maw ####.#.###~#P..PP# #......... ........##~#!..~.#.....####.#....E h  T   troll ........##~#?~÷$.#PP.~P# #...... ........##~#≈≈~≈≈#!~P..####.#.... ........##~##≈≈≈##$÷~[$#..#.###.. _Movin' in 'tis stuff be goin' ta be slow. _A troll be nearby!Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (58% ta hit)E h [ ...........................~~≈~≈≈ kuniqs tha Changelin' ...............#............~≈~~≈ Demonspawn of Wu Jian ...... ..............##......#......≈~≈≈ Health: 64/64 ======================== ..............................### Magic: 17/17 ======================== ...........................<.##.# AC:  7  Str: 16 ..............#..####.......###.# EV: 12Int: 11 ≈..........####### #####...###.# SH:  4  Dex: 15 #.....#...##~~~..### ##..).##.. XL:  9 Next:  2% Place: Dungeon:5 ##...#...##~####W((# #.......#. Noise: ---------  Time: 4817.9 (0.0) ...##...##.## +##~~~..##......#. h\ R;49m l) +8 trident of Awkwardness {flame, rF++ #####..###.#####..#........ Throw: dart (curare) # #>..# #.#.....# ##........ Maw ####.#.###~#P..PP# #......... ........##~#!..~.#.....####.#.... T   troll ........##~#?~÷$.#PP.~P# #...... ........##~#≈≈~≈≈#!~P..####.#.... ........##~##≈≈≈##$÷~[$#..#.###..Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (58% ta hit)  Ye throw a curare-tipped dart.  Tha curare-tipped dart barely misses tha troll.E h) Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a troll (58% ta hit)  Ye throw a curare-tipped dart.  Tha curare-tipped dart barely misses tha troll.Ye hear a splash.T(8.9 (1Nothing quivered _E h/ E h F h   Ye puncture tha troll! Ye burn tha troll.  Tha troll be heavily wounded.Tha troll bites ye but does nay damage. Tha troll claws ye!F hR59--5---==20.2 (1.3F hF h m  Tha troll bites ye but does nay damage. Tha troll claws ye!block tha troll's attack.  Tha troll be almost dead.. x2  Tha troll barely misses ye. Tha troll claws ye but does nay damage.F hȞ47-------1---------1.5F hF h) _Tha troll claws ye!F h  Ye hit tha troll. Ye burn tha troll. Ye bite tha troll.devour half o' tha troll!  Ye hear a splash.leathar armour be intact enough ta wear.  Ye feel better.  Ye kill tha troll![F h! F hJ"x60/65=====2/18=-----F h(13-2.8 _Tha Council accepts yer kill.F h0 F h0F h|1H_Yer Spellcastin' skill increases ta level 1!F h1F h2F h_3-F h3F hT9F h; F h9<F h<;_Nay target in view!G hؤ1~~≈~≈#.~≈~~≈##......#......≈~≈#<.##.# #..####.###.# .####### #####...###.# .....#...##~~~..### ##..).##. #...#...##~####.W(# #.#.##...##.## +##~~~..##......#...###.# ####..#.  #>..# #.#.....# ##..#.###~#P..PP# #.<##~#!..~.#.....####.#.##~#?~÷$.#PP.~P# #.##~#≈≈~≈≈#!~P..####.#.##~##≈≈≈##$÷~[$#..#.###.  Ye enter tha shallow water.-30Water  _Movin' in 'tis stuff be goin' ta be slow. _Ye see 'ere a +0 troll leathar armour.G h1=====-4G h"G h3 _u - a +0 troll leathar armourG hQ B~~≈~≈#.~≈~~≈##......#......≈~≈≈≈##<.##.# #..####.###.# ######## #####...###.##...##~~~..### ##..).##. ...#...##~####.~W# #.G hS ~#. .##...##.## +##~~~..##......#...###.# #####..#.#>..# #.#.....# ##..#.###~#P..PP# #.<.##~#!..~.#.....####.#.##~#?~÷$.#PP.~P# #.##~#≈≈~≈≈#!~P..####.#.##~##≈≈≈##$÷~[$#..#.###.G hD 3==6.4 (1.67.4 (2Throw: dart (curare) _A - a curare-tipped dartH h #.~≈~~##......≈~≈≈≈#....####<.##.# #..####.###.# ######## #######...##~~~..### ##..).##....#...##~####.~~#####.......# .##...##.## +##W~~..## ###..###.# #####..#.  #>..# #.#.....# ##Maw Water  .......##.######≈≈~≈≈#.....(..... H h24==9.0 (1H h I h I h%kuniqs the Changeling (Demonspawn Shapeshifter) Turns: 4807, Time: 00:13:07 Health: 62/65AC:  7 Str: 16 XL: 9 Next: 13% Magic: 14/18EV: 12 Int: 11 God: Wu Jian [......] Gold: 130SH:  4 Dex: 15 Spells: 10/10 levels left rFire + + . l - +8 trident of Awkwardness {flame, rF++ MP+8} rCold . . .(no offhand) rNeg . . .k - +1 robe {Will+} rPois .I h(no helmet) rElec .(no cloak) rCorr .(no gloves) SInv .I hBn(no boots) Will +....(no amulet) Stlth +(no ring) HPRegen 0.30/turn (no ring) MPRegen 0.32/turn %: guardian spirit @: maw-form, very slow A: devouring maw, reduced hp, growling stomach, low body AC, yellow scales 1, icemail 1, magic shield, magic regeneration, condensation shieldJ hCJ h,.............#............~≈~~≈≈≈ kuniqs tha Changelin' ............##......#......≈~≈≈≈# Demonspawn of Wu Jian ...... ............................##### Health: 62/65 ======================-- .........................<.##.#Magic: 14/18 ==================------ ............#..####.......###.# # AC:  7  Str: 16 .........####### #####...###.### EV: 12Int: 11 ....#...##~~~..### ##..).##.... SH:  4  Dex: 15 ...#...##~####.~~#####.......#... XL:  9 Next: 13% Place: Dungeon:5 J h.##...##.## +##W~~..##......#... Noise: ---------  Time: 4829.0 (0.0) ###..###.# #####..#.......... l) +8 trident of Awkwardness {flame, rF++ #>..# #.#.....# ##.......... Throw: dart (curare) J h,##.#.###~#P..PP# #.........<. Maw Water ......##~#!..~.#.....####.#...... ......##~#?~÷$.#PP.~P# #........  J h1......##~#≈≈~≈≈#!~P..####.#......  ......##~##≈≈≈##$÷~[$#..#.###....  J h.......##.######≈≈~≈≈#.....(.....  _Nay target in view!  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. J h}_Ye see 'ere a +0 troll leathar armour. _u - a +0 troll leathar armour _A - a curare-tipped dartJ hPJ htJ hnJ hWear which item? Armour (go to first with [)  k - a +1 robe of willpower (worn)u - a +0 troll leather armour[?] describe selected [!] equip|wield|wearJ h[[tab] equip|unequip K hK hNK h..............#............~≈~~≈≈≈ kuniqs tha Changelin' ............##......#......≈~≈≈≈# Demonspawn of Wu Jian ...... K hv$............................##### Health: 62/65 ======================-- .........................<.##.#Magic: 14/18 ==================------ ............#..####.......###.# # AC:  7  Str: 16 .........####### #####...###.### EV: 12Int: 11 K hf....#...##~~~..### ##..).##.... SH:  4  Dex: 15 ...#...##~####.~~#####.......#... XL:  9 Next: 13% Place: Dungeon:5 .##...##.## +##W~~..##......#... Noise: ---------  Time: 4829.0 (0.0) K h,j###..###.# #####..#.......... l) +8 trident of Awkwardness {flame, rF++ #>..# #.#.....# ##.......... Throw: dart (curare) ##.#.###~#P..PP# #.........<. Maw Water K h......##~#!..~.#.....####.#...... ......##~#?~÷$.#PP.~P# #........  K hX......##~#≈≈~≈≈#!~P..####.#......  ......##~##≈≈≈##$÷~[$#..#.###....  .......##.######≈≈~≈≈#.....(.....  _Nay target in view!  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Ye see 'ere a +0 troll leathar armour. _u - a +0 troll leathar armour _A - a curare-tipped dartK hK hK h?K h%b  Ye start removin' yer armour.K hB7B30.0 (1K h8K hh9Y3=1.0 (2K hmEK hNA2.0 (3K hwSK hYL5==K hrY$3.0 (4K h]K hdA4.0 (5K hhK hj 6 _Ye continue removin' yer +1 robe o' willpower. x5  Ye finish removin' yer +1 robe o' willpower.K h kK hpK hv  Ye feel less strong-willed.  Ye start puttin' on yer armour.K hvc4=5.0 (6K h|K h6===6.0 (7K hK hvK hS+7.0 (8K hwK hݙo5=8.0 (9K hK hK h:z7==9.0 (10.0)K hfK hp 1 _Ye continue puttin' on yer +0 troll leathar armour. x5  Ye finish puttin' on yer +0 troll leathar armour.K hK hK hvs _Tha armour throbs as it attunes itself ta yer uninjured body.K hK hSkuniqs the Changeling (Demonspawn Shapeshifter) Turns: 4818, Time: 00:13:10 Health: 65/65AC:  6 Str: 16 XL: 9 Next: 13% Magic: 17/18EV: 11 Int: 11 God: Wu Jian [......] Gold: 130SH:  4 Dex: 15 Spells: 10/10 levels left rFire + + . K hl - +8 trident of Awkwardness {flame, rF++ MP+8} rCold . . .(no offhand) rNeg . . .u - +0 troll leather armour rPois .(no helmet) rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth +(no ring) HPRegen 1.10/turn (no ring) MPRegen 0.32/turn %: guardian spirit @: maw-form, very slow A: devouring maw, reduced hp, growling stomach, low body AC, yellow scales 1, icemail 1, magic shield, magic regeneration, condensation shieldM huM h.............#............~≈~~≈≈≈ kuniqs tha Changelin' ............##......#......≈~≈≈≈# Demonspawn of Wu Jian ...... ............................##### Health: 65/65 ======================== .........................<.##.#Magic: 17/18 ======================-- ............#..####.......###.# # AC:  6  Str: 16 .........####### #####...###.### EV: 11Int: 11 ....#...##~~~..### ##..).##.... SH:  4  Dex: 15 ...#...##~####.~~#####.......#... XL:  9 Next: 13% Place: Dungeon:5 .##...##.## +##W~~..##......#... Noise: ---------  Time: 4839.0 (0.0) ###..###.# ##### hc9m..#.......... l) +8 trident of Awkwardness {flame, rF++ #>..# #.#.....# ##.......... Throw: dart (curare) ##.#.###~#P..PP# #.........<. Maw Water ......##~#!..~.#.....####.#...... ......##~#?~÷$.#PP.~P# #........  ......##~#≈≈~≈≈#!~P..####.#......  ......##~##≈≈≈##$÷~[$#..#.###....  .......##.######≈≈~≈≈#.....(..... Ye finish removin' yer +1 robe o' willpower.  Ye feel less strong-willed.  Ye start puttin' on yer armour. _Ye continue puttin' on yer +0 troll leathar armour. x5  Ye finish puttin' on yer +0 troll leathar armour. _Tha armour throbs as it attunes itself ta yer uninjured body.M h;M hpN h N hC HInventory: 28/52 slots Hand Weapons (go to first with ))  l - the +8 trident of Awkwardness (weapon) {flame, rF++ MP+8}  t - a +2 whip of venom N hD ^Missiles (go to first with ()  d - a throwing neti - 7 poisoned darts  q - 2 boomerangs  A - a curare-tipped dart (quivered) Armour (go to first with [)  u - a +0 troll leather armour (worn)  k - a +1 robe of willpower Wands (go to first with /)g - a wand of polymorph (2)  n - a wand of paralysis (18) Scrolls (go to first with ?)  c - a scroll of teleportation {!r}  o - a scroll of blinking  p - a scroll of torment  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC  y - a scroll labelled XAAVOO KIOLS - a scroll of silence {!r} N h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]N h u - a +0 troll leather armour (worn). The stiff and knobbly skin of a troll. It magically regenerates its wearer's flesh, once attuned to the wearer's body at full health. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you take off this armour: Your AC would decrease by 0.7 (2.7 -> 2.0). Your EV would increase by 0.4 (11.8 -> 12.2). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {Regen+} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “THE TROLL KING: Now, listen, Prince Peer, and give way to reason!  You're cut out for a Troll. Why, look, already  You bear yourself quite in a Troll-like fashion! (t)ake off, (d)rop, (=)adjust, or (i)nscribe.O h:OxInventory: 28/52 slots Hand Weapons (go to first with ))  l - the +8 trident of Awkwardness (weapon) {flame, rF++ MP+8}  t - a +2 whip of venom Missiles (go to first with ()  d - a throwing net  i - 7 poisoned darts  q - 2 boomerangs  A - a curare-tipped dart (quivered) O hPArmour (go to first with [)  u - a +0 troll leather armour (worn)  k - a +1 robe of willpower Wands (go to first with /)  g - a wand of polymorph (2)  n - a wand of paralysis (18) Scrolls (go to first with ?)  c - a scroll of teleportation {!r}  o - a scroll of blinking  p - a scroll of torment  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC  y - a scroll labelled XAAVOO KIOL  S - a scroll of silence {!r} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]O ht O h} R.............#............~≈~~≈≈≈ kuniqs tha Changelin' ............##......#......≈~≈≈≈# Demonspawn of Wu Jian ...... ............................##### Health: 65/65 ======================== .........................<.##.#Magic: 17/18 ======================-- ............#..####.......###.# # AC:  6  Str: 16 .........####### #####...###.### EV: 11Int: 11 O hV~ ....#...##~~~..### ##..).##.... SH:  4  Dex: 15 ...#...##~####.~~#####.......#... XL:  9 Next: 13% Place: Dungeon:5 .##...##.## +##W~~..##......#... Noise: ---------  Time: 4839.0 (0.0) ###..###.# #####..#.......... l) +8 trident of Awkwardness {flame, rF++ #>..# #.#.....# ##.......... Throw: dart (curare) ##.#.###~#P..PP# #.........<. Maw Water ......##~#!..~.#.....####.#...... ......##~#?~÷$.#PP.~P# #........  ......##~#≈≈~≈≈#!~P..####.#......  ......##~##≈≈≈##$÷~[$#..#.###.... h a37m  .......##.######≈≈~≈≈#.....(..... Ye finish removin' yer +1 robe o' willpower.  Ye feel less strong-willed.  Ye start puttin' on yer armour. _Ye continue puttin' on yer +0 troll leathar armour. x5  Ye finish puttin' on yer +0 troll leathar armour. _Tha armour throbs as it attunes itself ta yer uninjured body.O hÍ P hP hNInnate Abilities, Weirdness & Mutationsa - You are a creature with a mouth for a stomach.Your midsection houses a second, enormous mouth.You can devour living enemies to heal.Your maximum health is decreased, since you lack skill for your form.Your maw sometimes growls hungrily at newly sighted monsters.Your maw eats a hole through body armour, reducing its AC.b - You are partially covered in yellow scales. (AC +2)c - A meltable icy envelope protects you from harm. (AC +4)d - When hurt, damage is shared between your health and your magic reserves.e - You regenerate magic rapidly.f - A meltable shield of frost defends you. (SH +4)P h@A maw talisman. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the user's midsection into a giant mouth, gnashing and ready to devour foes. The mouth may devour slain creatures, healing the user to an extentincreased by the user's Shapeshifting skill and the power of the creature eaten.Skill also increases the damage done by the maw. ____________________________________________________________  Skill HP Body Armour AC Bite Dmg ------------------------------------------------- Min 8 +0% -2.2 (-75%) 10 Max 14 +0% -2.2 (-75%)18 Cur 7 -10% -2.2 (-75%) 8 Bite chance: 75% ____________________________________________________________ Your skill: 7.6At 100% training you would reach 8.0 in about 0.1 XLs.At current training (33%) you reach 8.0 in about 0.3 XLs. A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again.S h#  Innate Abilities, Weirdness & Mutations  a - You are a creature with a mouth for a stomach. Your midsection houses a second, enormous mouth. You can devour living enemies to heal. Your maximum health is decreased, since you lack skill for your form. S h Your maw sometimes growls hungrily at newly sighted monsters. Your maw eats a hole through body armour, reducing its AC.  b - You are partially covered in yellow scales. (AC +2)  c - A meltable icy envelope protects you from harm. (AC +4)d - When hurt, damage is shared between your health and your magic reserves.  e - You regenerate magic rapidly.  f - A meltable shield of frost defends you. (SH +4)S h/{ .............#............~≈~~≈≈≈ kuniqs tha Changelin' ............##......#......≈~≈≈≈# Demonspawn of Wu Jian ...... ............................##### Health: 65/65 ======================== .........................<.##.#Magic: 17/18 ======================-- ............#..####.......###.# # AC:  6  Str: 16 .........####### #####...###.### EV: 11Int: 11 ....#...##~~~..### ##..).##.... SH:  4  Dex: 15 ...#...##~####.~~#####.......#... XL:  9 Next: 13% Place: Dungeon:5 .##...##.## +##W~~..##......#... Noise: ---------  Time: 4839.0 (0.0) ###..###.# ###S h ##..#.......... l) +8 trident of Awkwardness {flame, rF++ #>..# #.#.....# ##.......... Throw: dart (curare) ##.#.###~#P..PP# #.........<. Maw Water ......##~#!..~.#.....####.#...... ......##~#?~÷$.#PP.~P# #........  ......##~#≈≈~≈≈#!~P..####.#......  ......##~##≈≈≈##$÷~[$#..#.###....  .......##.######≈≈~≈≈#.....(..... Ye finish removin' yer +1 robe o' willpower.  Ye feel less strong-willed.  Ye start puttin' on yer armour. _Ye continue puttin' on yer +0 troll leathar armour. x5  Ye finish puttin' on yer +0 troll leathar armour. _Tha armour throbs as it attunes itself ta yer uninjured body.T hYC T hG Evoke which item? Wands  g - a wand of polymorph (2)T hX 7n - a wand of paralysis (18) T hdZ Baublesb - 2 flux baubles Talismanse - a maw talisman (active) [!] read|quaff|evokeT h=c ][?] describe selectedV h}.............#............~≈~~≈≈≈ kuniqs tha Changelin' ............##......#......≈~≈≈≈# Demonspawn of Wu Jian ...... ............................##### Health: 65/65 ======================== .........................<.##.#Magic: 17/18 ======================-- ............#..####.......###.# # AC:  6  Str: 16 .........####### #####...###.### EV: 11Int: 11 ....#...##~~~..### ##..).##.... SH:  4  Dex: 15 ...#...##~####.~~#####.......#... XL:  9 Next: 13% Place: Dungeon:5 .##...##.## +##W~~..##......#... Noise: ---------  Time: 4839.0 (0.0) ###..###.# ###V hT~##..#.......... l) +8 trident of Awkwardness {flame, rF++ #>..# #.#.....# ##.......... Throw: dart (curare) ##.#.###~#P..PP# #.........<. Maw Water ......##~#!..~.#.....####.#...... ......##~#?~÷$.#PP.~P# #........  ......##~#≈≈~≈≈#!~P..####.#......  ......##~##≈≈≈##$÷~[$#..#.###....  .......##.######≈≈~≈≈#.....(..... Ye finish removin' yer +1 robe o' willpower.  Ye feel less strong-willed.  Ye start puttin' on yer armour. _Ye continue puttin' on yer +0 troll leathar armour. x5  Ye finish puttin' on yer +0 troll leathar armour. _Tha armour throbs as it attunes itself ta yer uninjured body.V h|V hV hA#40.0 (1 V h _V hWV hɚV h +1.0 (2V h'V h _Ye begin untransformin'. Ye continue untransformin'. x28==2.0 (3V hV h*; _Magic restored.V h$3.0 (4V hL 8--==9 _Ye continue untransformin'.V hL@6=-4.0 (5 _Yer transformation has ended.V h* V hM0 `Evoke which item? Wands  g - a wand of polymorph (2)n - a wand of paralysis (18) Baublesb - 2 flux baubles Talismanse - a maw talisman V h1 [!] read|quaff|evoke[?] describe selectedV h .............#............~≈~~≈≈≈ kuniqs tha Changelin' ............##......#......≈~≈≈≈# Demonspawn of Wu Jian ...... ............................##### Health: 66/68 =======================- .........................<.##.#Magic: 18/18 ======================== ............#..####.......###.# # AC:  9  Str: 16 .........####### #####...###.### EV: 11Int: 11 ....#...##~~~..### ##..).##.... SH:  4  Dex: 15 ...#...##~####.~~#####.......#... XL:  9 Next: 13% Place: Dungeon:5 .##...##.## +##@~~..##......#... Noise: ---------  Time: 4844.0 (0.0) ###..###.# ###V h##..#.......... l) +8 trident of Awkwardness {flame, rF++ #>..# #.#.....# ##.......... Throw: dart (curare) ##.#.###~#P..PP# #.........<. Water ......##~#!..~.#.....####.#...... ......##~#?~÷$.#PP.~P# #........  ......##~#≈≈~≈≈#!~P..####.#......  ......##~##≈≈≈##$÷~[$#..#.###....  .......##.######≈≈~≈≈#.....(..... Ye finish puttin' on yer +0 troll leathar armour. _Tha armour throbs as it attunes itself ta yer uninjured body. _Ye begin untransformin'. Ye continue untransformin'. x2 _Magic restored. _Ye continue untransformin'. _Yer transformation has ended.8=5.0 (16.0 (27.0 (38.0 (4V h  5/65=6 _Ye begin transformin'. Ye continue transformin'. x3Maw Water W _Ye turn inta a creature wit' a mouth fer a stomach.W h #.~≈~~≈≈≈###......#......≈~≈≈≈###### <.##.# .#..####.W hD###.# #.####### #####...###.###.#...##~~~..### ##..).##.#...##~####.~~#####.#. ##...##.## +##~W~..##......#...###.# #####..#. #>..# #.#.....# ##. #.#.###~#P..PP# #.<.##~#!..~.#.....####.#.##~#?~÷$.#PP.~P# #.###~#≈≈~≈≈#!~P..####.#......###~##≈≈≈##$÷~[$#..#.###.##.######≈≈~≈≈#.....(.W hW h49.6 (1.6 _W hEW hW h-#.~≈~~≈≈≈# ##......#......≈~≈≈≈## ##### <.##.# .#..####.###.# #.######## #####...###.###.##...##~~~..### ##..).##. .#...##~####.~~#####.#. #...##.## +##~~W..##......#. #..###.# #####..#. >..# #.#.....# ##. .#.###~#P..PP# #.<.##~#!..~.#.....####.#.##~#?~÷$.#PP.~P# #.#.##~#≈≈~≈≈#!~P..####.#......###~##≈≈≈##$÷~[$#..#.###.....###.######≈≈~≈≈#.....(......#51.2W ho #.~≈~~≈≈≈# ##......#......≈~≈≈≈## ##### #W h <.##.# .. #..####.###.# #.# ####### #####...###.###.# .#...##~~~..### ##..).##. #...##~####.~~#####.#. ...##.## +##~~~W.##......#. ..###.# #####..#. ..# #.#.....# ###. #.###~#P..PP# #.<.##~#!..~.#.....####.#.##~#?~÷$.#PP.~P# #.#.##~#≈≈~≈≈#!~P..####.#......##.##~##≈≈≈##$÷~[$#..#.###.....#.##.######≈≈~≈≈#.....(......#W h W h 32.8W hq# W h* W hFa W#.~≈~~≈≈≈# ##......#......≈~≈≈≈## ##### # <.##.# .. #..####.W hb <###.# #.# .####### #####...###.###.##. #...##~~~..### ##..).##. ...##~####.~~#####.#.##.## +##~~~.W##......#. .###.# #####..#. .# #.#.....# +###. .###~#P..PP# #.<.##~#!..~.#.....####.#.##~#?~÷$.#PP.~P# #.#..###~#≈≈~≈≈#!~P..####.#......##.#W hc ##~##≈≈≈##$÷~[$#..#.###.....#.##.######≈≈~≈≈#.....(......##.W h"n W h1o ,30W hv W hx X h##......#≈~≈≈≈## ...##### #X hp<.##.# .. #..#######.# #.# .######## #####...###.###.##.###~~~..### ##..).##........ ..##~####.~~#####....... .##.## +##~~~..#. ###.# #####.W#.. # #.#.....# +###. ###~#P..PP# #..<X hB~#!..~.#.....####.#...... .##~#?~÷$.#PP.~P# #........#..## .##~#≈≈~≈≈#!~P..####.###.# .##~##≈≈≈##$÷~[$#..#.###..######≈≈~≈≈#.....(......# .####....~##SS≈####..##....#...##X h~X h&4X hX hX h.##......#......≈~≈≈≈##.##### #.<.##.# ...#..####.###.# #.# ..# #####...###.###.##. #...##~~~..### ##..).##X h5.##~####.~~#####.# ..##.## +##~~~..##......# .###.# #####W.# .# #.#.....# +### .###~#P..PP# #.<.##~#!..~.#.....####.# ..##~#?~÷$.#PP.~P# #.#.. ..##~#≈≈~≈≈#!~P..####.#......##. ..##~##≈≈≈##$÷~[$#..#.###.....#...##.######≈≈~≈≈#.....(......## ..####....~##SS≈####..##....#...X hX h&5X hX hY hv4Evoke which item? Wands  g - a wand of polymorph (2)n - a wand of paralysis (18) Baublesb - 2 flux baubles Talismanse - a maw talisman (active) [!] read|quaff|evoke[?] describe selectedY hę Y h˧ $Y h` 5........##......#......≈~≈≈≈##Y hW 3kuniqs tha Changelin' Y h- ........................##### # Demonspawn of Wu Jian ...... Y h .....................<.##.# ..Health: 65/65 ======================== ........#..####.......###.# #.# . Magic: 18/18 ======================== .....####### #####...###.###.##. AC:  6  Str: 16 #...##~~~..### ##..).##........ EV: 11Int: 11 ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.## +##~~~..##......#....... XL:  9 Next: 13% Place: Dungeon:5 .###.# #####W.#.............. Noise: ---------  Time: 4855.8 (0.0) .# #.#.....# +###.............. l) +8 trident of Awkwardness {flame, rF++ .###~#P..PP#Y hV [39;49m #.........<..... Throw: dart (curare) ..##~#!..~.#.....####.#.......... Maw ..##~#?~÷$.#PP.~P# #........#..# ..##~#≈≈~≈≈#!~P..####.#......##.#  ..##~##≈≈≈##$÷~[$#..#.###.....#..  ...##.######≈≈~≈≈#.....(......##.  ..####....~##SS≈####..##....#...#  Y h[ _Ye begin untransformin'. Ye continue untransformin'. x2 _Magic restored. Y h _Ye continue untransformin'. _Yer transformation has ended. _Ye begin transformin'. Ye continue transformin'. x3 _Ye turn inta a creature wit' a mouth fer a stomach.  Okay, than.Y h Y h . _Y hF/s#..'#....#....#PP.~#!~P.SS 2 electric eels (wandering)#$÷S#≈≈SY h;S~6.8 (1Y hF' _Ye op'n tha door.\ hL#..+#....#....#PP.~#!~P. #$÷S #≈S~ \ h&7\ h\ h( _Ye close tha door.\ h׼ ........##......#......≈~≈≈≈##kuniqs tha Changelin' ........................##### # Demonspawn of Wu Jian ...... .....................<.##.# ..Health: 65/65 ======================== ........#..####.......###.# #.# . Magic: 18/18 ======================== .....####### #####...###.###.##. AC:  6  Str: 16 #...##~~~..### ##..).##........ EV: 11Int: 11 ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.## +##~~~..##......#....... XL:  9 Next: 13% Place: Dungeon:5 .###.# #####W.#.............. Noise: ---------  \ h" Time: 4857.8 (0.0) .# #.#.....##..+###.............. l) +8 trident of Awkwardness {flame, rF++ .###~#P..PP#.... #.........<..... Throw: dart (curare) ..##~#!..~.#.....####.#.......... Maw ..##~#?~÷$.#PP.~P# #........#..# ..##~#≈≈~≈≈#!~P..####.#......##.#  ..##~##≈≈≈##$÷S[$#..#.###.....#..  ...##.######≈S~≈≈#.....(......##.  ..####....~##SS≈####..##....#...#  _Ye turn inta a creature wit' a mouth fer a stomach. _Okay, than. _Ye op'n tha door. _Ye close tha door.  Press: ? - help, v - describe, . - travelTha floor.\ hSXW+A closed door.] h..............~~P..≈S~≈≈≈] h- ..............~~P..≈S~≈≈≈Placed new 'sclusion.  Reduced 'sclusion size ta a sin'le square.] hzQ........##......#......≈~≈≈≈##kuniqs tha Changelin' ........................##### # Demonspawn of Wu Jian ...... .....................<.##.# ..Health: 65/65 ======================== ........#..####.......###.# #.# . Magic: 18/18 ======================== .....####### #####...###.###.##. AC:  6  Str: 16 #...##~~~..### ##..).##........ EV: 11] hRInt: 11 ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.## +##~~~..##......#....... XL:  9 Next: 13% Place: Dungeon:5 .###.# #####W.#.............. Noise: ---------  Time: 4857.8 (0.0) .# #.#.....##..+###.............. l) +8 trident of Awkwardness {flame, rF++ .###~#P..PP#.... #.........<..... Throw: dart (curare) ] hT5..##~#!..~.#.....####.#.......... Maw ..##~#?~÷$.#PP.~P# #........#..# ..##~#≈≈~≈≈#!~P..####.#......##.#  ..##~##≈≈≈##$÷S[$#..#.###.....#..  ...##.######≈S~≈≈#.....(......##.  ..####....~##SS≈####..##....#...#  _Ye op'n tha door. _Ye close tha door.  Press: ? - help, v - describe, . - travelA closed door.  Placed new 'sclusion.  Reduced 'sclusion size ta a sin'le square.] h^] ha. _] hX..#......~≈~~≈≈≈####≈~≈≈≈## ....##### #.......<.##.# .. ] h߯....#..####.......###.# #.# ......####### #####...###.###.## .#...##~~~..### ##..).# #...##~####.~~###.# .] h>..##.## +##~~~W.### ..###.# #####..#] h.# #.#.....##..+###. #.###~#P..PP#.... #.........<.##~#!..~.#.....####.#..........##~#?~÷$.#PP.~P# #..#..] hW.##~#≈≈~≈≈#!~P..####.#.#~##≈≈≈##$÷S[$#..#.###.....] hU..##.######≈S~≈≈#.....(......#] hU] h28.8 (1 _] h] h] h%.#.~≈~~≈≈≈#.##......#......≈~≈≈≈##.##### .<.##.# ...#..####.###.# #.#.####### #####...###.###. ..#...##~~~..### ##..).## .#...##~####.~~#####.# #...##.## +##~~W..##......# #..###.# #####..# >..# #.#.....##..+### .#.###~#P..PP#.... #.<.##~#!..~.#.....####.#.##~#?~÷$.#PP.~P# #.#.##~#≈≈~≈≈#!~P..####.#......##.##~##≈≈≈##$÷S[$#..#.###.....#.##.######≈S~≈≈#.....(......] h-  Ye enter tha shallow water.9Water ] h}5U _Movin' in 'tis stuff be goin' ta be slow.^ h.#.~≈~~≈≈≈#.##......#......≈~≈≈≈##.#####.<.##.# .#..####.###.# #..####### #####...###.###..#...##~~~..### ##..).## ..#...##~####.~~#####.# ##...##.## +##~W~..##......# ##..###.# #####..# #>..# #.#.....##..+### #.#.###~#P..PP#.... #.<.##~#!..~.#.....####.#.##~#?~÷$.#PP.~P# #.#^ h/.##~#≈≈~≈≈#!~P..####.#.......##~##≈≈≈##$÷S[$#..#.###......##.######≈S~≈≈#.....(......^ h ^ h~.61.4 (1.6^ h^ h^ h.#.~≈~~≈≈≈.##......#......≈~≈≈≈.#####.<.##.# .#..####.###.# #^ hǸ.####### #####...###.###.#...##~~~..### ##..).##.#...##~####.~~#####.# .##...##.## +##W~~..##......##..###.# #####..# ^ h #>..# #.#.....##..+### ##.#.###~#P..PP#.... #.<.##~#!..~.#.....####.#.##~#?~÷$.#PP.~P# #..##~#≈≈~≈≈#!~P..####.#.......##~##≈≈≈##$÷S[$#..#.###.##.######≈S~≈≈#.....(^ hy^ h(3.0^ hP^ hm^ h.~≈..#......~≈~~≈≈###≈~≈≈≈....####.......<.##.# ....#..####.......###.# ......####### #####...###.##..#...##~~~..### ##..).# #...#...##~####.W~####.# ..##...##.## +##~~~..##^ hM # ####..###.# #####..#  #>..# #.#.....##..+###. ###.#.###~#P..PP#.... #.........<.##~#!..~.#.....####.#.##~#?~÷$.#PP.~P# #..##~#≈≈~≈≈#!~P..####.#.~##≈≈≈##$÷S[$#..#.###^ h^ hڜ(4.6^ h^ h^ hK n.~~≈~.#.~≈~~.##......#......≈~..<.##.#.#..####.###.# ≈.####### #####...###. #.....#...##~~~..### ##..).## ##...#...##~####W~~#####.#.##...##.## +##~~~..##......##..###.# #####..# # #>..# #.#.....##..+####.#.###~#P..PP#.... #^ hyL ..##~#!..~.#.....####.#.##~#?~÷$.#PP.~P# #.##~#≈≈~≈≈#!~P..####.#.##~##≈≈≈##$÷S[$#..#.###^ hS ^ hS 36.2^ hX ^ hY _ h#..'#....#....#P..P#!..~#?~#≈≈~_ h_ hS   electric eel (wandering)S70_ h|' _Ye op'n tha door.` h<#..~≈~~##......≈.....##<.##. ≈#..####.......###. ≈≈####### #####...###. ##.....#...##~~~..### ##..).##. ####~####.~~#####.......# ....#.##..W##~~~..##......# .#####..###.#.....#####..#...... .# #>..# #.#.....##..+### .####.#.###~#P..PP#.... .........##~#!..~.#.....####.#.##~#?~÷$.#PP.~P# #.SS 3 electric eels (wandering).##~#≈≈~SS#!~P..####.#.##~##≈S≈##$÷S[$#..#.###..##.######≈S~≈≈#.....(S≈≈S8 _Thar be an op'n d` hāoor 'ere.` h ` h 0Evoke which item? Wands  g - a wand of polymorph (2)n - a wand of paralysis (18) Baublesb - 2 flux baubles Talismanse - a maw talisman (active) [!] read|quaff|evoke[?] describe selectedb h.................#............~≈~~ kuniqs tha Changelin' ...............##......#......≈~≈ Demonspawn of Wu Jian ...... ...............................## Health: 65/65 ======================== ............................<.##. Magic: 18/18 ======================== ≈..............#..####.......###. AC:  6  Str: 16 ≈≈..........####### #####...###. EV: 11Int: 11 ##.....#...##~~~..### ##..).##. SH:  4  Dex: 15 ###...#...##~####.~~#####.......# XL:  9 Next: 13% Place: Dungeon:5 ....##...##.##..W##~~~..##......# Noise: ---------  Time: 4868.2 (0.0) .#####..###.#.....#####..#....... l) b hj[0;10;1m+8 trident of Awkwardness {flame, rF++ .# #>..# #.#.....##..+###....... Throw: dart (curare) .####.#.###~#P..PP#.... #........ Maw .........##~#!..~.#.....####.#... .........##~#?~÷$.#PP.~P# #..... SSS 3 electric eels (wandering) .........##~#≈≈S≈S#!~P..####.#... .........##~##≈≈S##$÷S[$#..#.###. ..........##.######≈S~≈≈#.....(..Placed new 'sclusion. _Reduced 'sclusion size ta a sin'le square.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Ye op'n tha door. _Thar be an op'n door 'ere.................#............~≈~~ kuniqs tha Changelin' ...............##......#......≈~≈ Demonspawn of Wu Jian ...... ..........................b hy.....## Health: 65/65 ======================== ............................<.##. Magic: 18/18 ======================== ≈..............#..####.......###. AC:  6  Str: 16 ≈≈..........####### #####...###. EV: 11Int: 11 ##.....#...##~~~..### ##..).##. SH:  4  Dex: 15 ###...#...##~####.~~#####.......# XL:  9 Next: 13% Place: Dungeon:5 ....##...##.##..W##~~~..##......# Noise: ---------  Time: 4868.2 (0.0) .#####..###.#.....#####..#....... l) +8 trident of Awkwardness {flame, rF++ .# #>..# #.#.....##..+###....... Throw: dart (curare) .####.#.###~#P..PP#.... #........ Maw  hAm.........##~#!..~.#.....####.#... .........##~#?~÷$.#PP.~P# #..... SSS 3 electric eels (wandering) .........##~#≈≈S≈S#!~P..####.#... .........##~##≈≈S##$÷S[$#..#.###. ..........##.######≈S~≈≈#.....(.. _Movin' in 'tis stuff be goin' ta be slow. _Ye op'n tha door. _Thar be an op'n door 'ere.  Aimin': ParalysePress: ? - help, Shift-Dir - straight lineb h<6;................#............~≈~~ kuniqs tha Changelin' ...............##......#......≈~≈ Demonspawn of Wu Jian ...... ...............................## Health: 65/65 ======================== ............................<.##. Magic: 18/18 ======================== ≈..............#..####.......###. AC:  6  Str: 16 ≈≈..........####### #####...###. EV: 11Int: 11 b hV:##.....#...##~~~..### ##..).##. SH:  4  Dex: 15 ###...#...##~####.~~#####.......# XL:  9 Next: 13% Place: Dungeon:5 ....##...##.##..W##~~~..##......# Noise: ---------  Time: 4868.2 (0.0) .#####..###.#.....#####..#....... l) +8 trident of Awkwardness {flame, rF++ .# #>..# #.#.....##..+###....... Throw: dart (curare) .####.#.###~#P..PP#.... #........ Maw .........##~#!..~.#.....####.#... .........##~#?~÷$.#PP.~P# #..... SSS 3 electric eels (wandering) .........##~#≈≈S≈ h@mS#!~P..####.#... .........##~##≈≈S##$÷S[$#..#.###. ..........##.######≈S~≈≈#.....(.. _Movin' in 'tis stuff be goin' ta be slow. _Ye op'n tha door. _Thar be an op'n door 'ere.  Aimin': ParalysePress: ? - help, Shift-Dir - straight lineOkay, than.b hMD _b h b h Evoke which item? Wands  g - a wand of polymorph (2)n - a wand of paralysis (18) Baublesb - 2 flux baubles Talismanse - a maw talisman (active) [!] read|quaff|evokeb h ][?] describe selectedc hc hc h $................#............~≈~~ kuniqs tha Changelin' ...............##......#......≈~≈ Demonspawn of Wu Jian ...... c h H...............................## Health: 65/65 ======================== ............................<.##. Magic: 18/18 ======================== ≈..............#..####.......###. AC:  6  Str: 16 ≈≈..........####### #####...###. EV: 11Int: 11 ##.....#...##~~~..### ##..).##. SH:  4  Dex: 15 ###...#...##~####.~~#####.......# XL:  9 Next: 13% Place: Dungeon:5 c h ....##...##.##..W##~~~..##......# Noise: ---------  Time: 4868.2 (0.0) .#####..###.#.....#####..#....... l) +8 trident of Awkwardness {flame, rF++ .# #>..# #.#.....##..+###....... Throw: dart (curare) .####.#.###~#P..PP#.... #........ Maw .........##~#!..~.#.....####.#... .........##~#?~÷$.#PP.~P# #..... SSS 3 electric eels (wandering) .........##~#≈≈S≈S#!~P..####.#... .........##~##≈≈S##$÷S[$#..#.###. ..........##.######≈S~≈≈#.....(.. _Movin' in 'tis stuff be goin' ta be slow. _Ye op'n tha door. c hr _Thar be an op'n door 'ere.  Aimin': ParalysePress: ? - help, Shift-Dir - straight line _Okay, than.c h P  Okay, than.c h  c h ' c h3 . _d h .~~≈~≈≈......~≈~###≈~≈≈..### .............<.##.# ....#..####.......###.# ≈..........####### #####...###.# #..#~~~..### ##..).##.. ##...~####W~~#####.......#. ...##...##.##..'##~~~..##......# #####..###.#.....#####..#. d h# #>..# #.#.....##..+## ####.#.###~#P..PP#.... #......##~#!..~.#.....####.#   electric eel##~#?~÷$.#PP.~P# #...##~#≈≈S≈S#!~P..####.#...##~##≈≈S##$÷S[$#..#.###d hId h1d hS 2 electric eels (wandering)S~S≈d h29.2 (1 _d had he hq4Evoke which item? Wands  g - a wand of polymorph (2)n - a wand of paralysis (18) Baublesb - 2 flux baubles Talismanse - a maw talisman (active) [!] read|quaff|evoke[?] describe selectede h2 e h...........................~~≈~≈≈ kuniqs tha Changelin' ...............#............~≈~~≈ Demonspawn of Wu Jian ...... ..............##......#......≈~≈≈ Health: 65/65 ======================== ..............................### Magic: 18/18 ======================== ...........................<.##.# AC:  6  Str: 16 ..............#..####.......###.# EV: 11Int: 11 ≈..........####### #####...###.# SH:  4  Dex: 15 #.....#...##~~~..### ##..).##.. XL:  9 Next: 13% Place: Dungeon:5 ##...#...##~####W~~#####.......#. Noise: ---------  Time: 4869.2 (0.0) ...##...##.##..'##~~~..##......#. l)  h1m+8 trident of Awkwardness {flame, rF++ #####..###.#.....#####..#........ Throw: dart (curare) # #>..# #.#.....##..+###........ Maw ####.#.###~#P..PP#.... #......... ........##~#!..~.#.....####.#.... SS 2 electric eels (wandering) ........##~#?~÷$.#PP.~P# #...... ........##~#≈S~SS#!~P..####.#.... ........##~##≈≈≈##$÷S[$#..#.###.. _Ye op'n tha door. _Thar be an op'n door 'ere.  Aimin': ParalysePress: ? - help, Shift-Dir - straight line _Okay, than. _Okay, than.e h|...........................~~≈~≈≈ kuniqs tha Changelin' ...............#............~≈~~≈ Demonspawn of Wu Jian ...... ..............##......#......≈~≈≈ Health: 65/65 ======================== ..............................### Magic: 18/18 ======================== ...........................<.##.# AC:  6  Str: 16 ..............#..####.......###.# EV: 11Int: 11 ≈..........####### #####...###.# SH:  4  Dex: 15 #.....#...##~~~..### ##..).##.. XL:  9 Next: 13% Place: Dungeon:5 ##...#...##~####W~~#####.......#. Noise: ---------  Time: 4869.2 (0.0) ...##...##.##..*##~~~..##......#. l) +8 trident of Awkwardness {flame, rF++  h@0m#####..###.#...*.#####..#........ Throw: dart (curare) # #>..# #.#...*.##..+###........ Maw ####.#.###~#P.*PP#.... #......... ........##~#!.*~.#.....####.#.... SS 2 electric eels (wandering) ........##~#?~*$.#PP.~P# #...... ........##~#≈S~SS#!~P..####.#.... ........##~##≈≈≈##$÷S[$#..#.###.. _Okay, than. _Okay, than.Aimin': PolymorphPress: ? - help, Shift-Dir - straight lineAim: an electric eel (water, wanderin', hasn't noticed ye, will become a killerbee, a ri'er rat, or a steam dragon, chance ta affect: 62%)e h...........................~~≈~≈≈ kuniqs tha Changelin' ...............#............~≈~~≈ Demonspawn of Wu Jian ...... ..............##......#......≈~≈≈ Health: 65/65 ======================== ..............................### Magic: 18/18 ======================== ...........................<.##.# AC:  6  Str: 16 ..............#..####.......###.# EV: 11Int: 11 ≈..........####### #####...###.# SH:  4  Dex: 15 #.....#...##~~~..### ##..).##.. XL:  9 Next: 13% Place: Dungeon:5 ##...#...##~####W~~#####.......#. Noise: ---------  Time: 4869.2 (0.0) ...##...##.##..'##~~~..##......#. l)  h{1m+8 trident of Awkwardness {flame, rF++ #####..###.#.....#####..#........ Throw: dart (curare) # #>..# #.#.....##..+###........ Maw ####.#.###~#P..PP#.... #......... ........##~#!..~.#.....####.#.... SS 2 electric eels (wandering) ........##~#?~÷$.#PP.~P# #...... ........##~#≈*~SS#!~P..####.#.... ........##~##≈≈≈##$÷S[$#..#.###.. _Okay, than. _Okay, than.Aimin': PolymorphPress: ? - help, Shift-Dir - straight lineAim: an electric eel (water, wanderin', hasn't noticed ye, will become a killerbee, a ri'er rat, or a steam dragon, chance ta affect: 62%)e h    electric eelr   river rat  Tha electric eel evaporates an' reforms as a ri'er rat!e h  Sr~STha ri'er rat squeaks loudly. *******Tha electric eel shoots out a bolt o' lightnin' at ye!Tha bolt o' electricity hits tha plant! Tha plant begins ta die.e hU W'..P~$58---5----===70.2 (1 _Tha bolt o' electricity hits ye!f hY##>....##...~. #.~≈..#......~≈~~###≈~≈....#.......<.##.....#..####.......###. ≈≈..........####### #####...###..#...##~~~W.### ##..).# f hI###...#...##~####.~~####.# ....##...##.##..'##~~~..### .#####..###.#.....#####..# .# #>..# #.#.....##..+### .####.#.###~#P..PP#.... #........ f h.##~#!..~.#.....####.#... .##~#?~÷$.#PP.~P# #..... .##~#≈r~SS#!~P..####.#... f hGf h`9------1f hf hf h. `60=2=6=---f h 3=4= --- _Ye start restin'.f h 5.2 (45=7==6.2 (5f hW f h! " _HP restored.g h|Jg h _Nay target in view! _Nay target in view!g h#4g h %g h'g hBQrr   river rat ><####### #~~~W.### ##..)7.2 (1#~####r~~###~~~..###. #>..#  !?~÷$ ! _Ye start restin'.g hU><####### #~~~W.### ##..)#~####r~~###~~~..###. #>..#  !?~÷$ !g hg hg h` _A ri'er rat be nearby!g hP N _A ri'er rat be nearby!  Ye puncture tha ri'er rat! Ye burn tha ri'er rat. Ye devour tha ri'er rat!  Ye feel better.  Ye kill tha ri'er rat!  Tha Council accepts yer kill.g h f.g h  *==4=8.5 (1.3 _Ye can now lightly attack monsters by movin' around 'em.g h0 g h $ g hC \_Yer Evocations skill increases ta level 2!g h g h g h I _Nay target in view!h hoq............~~ .#≈~##......#≈~≈≈...###<.##.h htE#..#######.######## #####...###.# #.....#...##~~~..### ##..).##.#...##~####W~~#####....... ...##...##.##..'##~~~..##. #####..###.#.....#####..#.. # #>..# #.#.....##..+###. ####.#.###~#P..~P#.... #.. ........##~#!..~.#.....####.#S   electric eel (wandering)h hBu##~#?~÷$.#PP.~P# #......##~#≈≈S≈S#!~P..####.#....##~##≈≈≈##$÷S[$#..#.###..h hxSSh hLf ******h h^*Tha electric eel shoots out a bolt o' lightnin' at ye!h h W'..~.÷h h 57---6-==90h hR# h hq' 6 _Tha bolt o' electricity hits ye!i hi h0Evoke which item? Wands  g - a wand of polymorph (1)n - a wand of paralysis (18) Baublesb - 2 flux baubles Talismanse - a maw talisman (active) [!] read|quaff|evoke[?] describe selectedi hV`...........................~~≈~≈≈ kuniqs tha Changelin' ...............#............~≈~~≈ Demonspawn of Wu Jian *..... ..............##......#......≈~≈≈ Health: 57/65 =====================--- ..............................### Magic: 16/18 =====================--- ...........................<.##.# AC:  6  Str: 16 ..............#..####.......###.# EV: 11Int: 11 ≈..........####### #####...###.# SH:  4  Dex: 15 #.....#...##~~~..### ##..).##.. XL:  9 Next: 14% Place: Dungeon:5 i h.##...#...##~####W~~#####.......#. Noise: ===------  Time: 4879.5 (0.0) ...##...##.##..'##~~~..##......#. l) +8 trident of Awkwardness {flame, rF++ #####..###.#.....#####..#........ Throw: dart (curare) # #>..# #.#.....##..+###........ Maw ####.#.###~#P..~P#.... #......... ........##~#!..~.#.....####.#.... S   electric eel ........##~#?~÷$.#PP.~P# #...... ........##~#≈≈S≈S#!~P..####.#.... ........##~##≈≈≈##$÷S[$#..#.###..Tha Council accepts yer kill. _Ye can now lightly attack monsters by movin' around 'em. _Yer Evocations skill increases ta level 2! _i hNay target in view!  Tha electric eel shoots out a bolt o' lightnin' at ye! _Tha bolt o' electricity hits ye!i h(...........................~~≈~≈≈ kuniqs tha Changelin' ...............#............~≈~~≈ Demonspawn of Wu Jian *..... ..............##......#......≈~≈≈ Health: 57/65 =====================--- ..............................### Magic: 16/18 =====================--- ...........................<.##.# AC:  6  Str: 16 ..............#..####.......###.# EV: 11Int: 11 ≈..........####### #####...###.# SH:  4  Dex: 15 #.....#...##~~~..### ##..).##.. XL:  9 Next: 14% Place: Dungeon:5 ##...#...##~####W~~#####.......#. Noise: ===------  Time: 4879.5 (0.0) ...##...##.##..*##~~~..##......#. l) +8 trident of Awkwardness {flame, rF++ i h*0 #####..###.#...*.#####..#........ Throw: dart (curare) # #>..# #.#...*.##..+###........ Maw ####.#.###~#P..*P#.... #......... ........##~#!.*~.#.....####.#.... S   electric eel ........##~#?~*$.#PP.~P# #...... ........##~#≈≈S≈S#!~P..####.#.... ........##~##≈≈≈##$÷S[$#..#.###..Tha electric eel shoots out a bolt o' lightnin' at ye! _Tha bolt o' electricity hits ye!  Aimin': PolymorphPress: ? - help, Shift-Dir - straight lineAim: an electric eel (will become a swamp drake, a killer bee, or a jelly,  chance ta affect: 63%)i h(...........................~~≈~≈≈ kuniqs tha Changelin' ...............#............~≈~~≈ Demonspawn of Wu Jian *..... i h8(..............##......#......≈~≈≈ Health: 57/65 =====================--- ..............................### Magic: 16/18 =====================--- ...........................<.##.# AC:  6  Str: 16 ..............#..####.......###.# EV: 11Int: 11 ≈..........####### #####...###.# SH:  4  Dex: 15 #.....#...##~~~..### ##..).##.. XL:  9 Next: 14% Place: Dungeon:5 ##...#...##~####W~~#####.......#. Noise: ===------  Time: 4879.5 (0.0) ...##...##.##..'##~~~..##......#. l) +8 trident of Awkwardness {flame, rF++ i hs#####..###.#.....#####..#........ Throw: dart (curare) # #>..# #.#.....##..+###........ Maw ####.#.###~#P..~P#.... #......... ........##~#!..~.#.....####.#.... S   electric eel ........##~#?~÷$.#PP.~P# #...... ........##~#≈≈*≈S#!~P..####.#.... ........##~##≈≈≈##$÷S[$#..#.###..Tha electric eel shoots out a bolt o' lightnin' at ye! _Tha bolt o' electricity hits ye!  Aimin': PolymorphPress: ? - help, Shift-Dir - straight linei hAim: an electric eel (will become a swamp drake, a killer bee, or a jelly,  chance ta affect: 63%)i h_ y   killer beei h  _Tha bolt o' electricity hits ye!  Aimin': Polymorph  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (will become a swamp drake, a killer bee, or a jelly,  chance ta affect: 63%)  Tha electric eel evaporates an' reforms as a killer bee!i h i hd i h yS   electric eel~S≈i h( 4880.5 (1i h i h : _Tha now-empty wand crumbles ta dust.j h##>....##...~. #.~≈..#......~≈~~###≈~≈....#.......<.##.....#..####.......###. j hS≈≈..........####### #####...###..#...##~~~W.### ##..).# ###...#...##~####.~~####.# ....##...##.##..'##~~~..### .#####..###.#.....#####..# j h)q.# #>..# #.#.....##..+### .####.#.###~#P..~P#.... #.....##~#!..y.#.....####.#... .##~#?~÷$.#PP.~P# #..... .##~#≈≈~S≈#!~P..####.#... j h(j h89---1j h$j hjj h}/ j hr0 j h1 j hK 60=7=1=---yy   killer beej hP _ 2 _Ye start restin'.j hW 56--5--=3.5 (2j h]X j hqZ / _Tha killer bee stin's ye!j h; 2 _Tha killer bee stin's ye!  Ye barely miss tha killer bee.Ye bite tha killer bee, but do nay damage.  Tha killer bee stin's ye.  Ye be poison'd.  poisons ye!j h 4=---4----4.8 (1.3Pois Maw j hN j h * but does nay damage.hit tha killer bee but do nay damage.Ye feel very sick.e more poison'd.Tha killer bee barely misses ye.j h 0==----6.1j h j h W _Tha killer bee closely misses ye.k h  Ye miss tha killer bee.Ye feel very sick.Tha killer bee stin's ye.k hl44=---7.4k h(k hB;W Tha killer bee stin's ye. _stin's ye but does nay damage.  Ye hit tha killer bee. Ye burn tha killer bee.  Tha killer bee be moderately wounded.! Tha killer bee closely misses ye.k h<38=----2--=8.7k hAk hCO _Tha killer bee misses ye.k hwM ! Tha killer bee closely misses ye. _Tha killer bee misses ye.  Ye miss tha killer bee.Ye feel sick. Tha killer bee barely misses ye. but does nay damage.k h*t7=----90.0k hG,f but does nay damage. closely misses ye.closely miss tha killer bee. Yer bite misses tha killer bee.closely misses ye. Tha killer bee stin's ye.  Ye be more poison'd.k h.3=--1-----1.3k h1k h30 _Tha killer bee poisons ye!m hm h@Evoke which item? Wands  n - a wand of paralysis (18) Baublesb - 2 flux baubles Talismansm he - a maw talisman (active) [!] read|quaff|evoke[?] describe selectedn hUn hn h%<##>....#...............#...~.≈~≈≈ kuniqs tha Changelin' #...........................~~≈~≈ Demonspawn of Wu Jian *..... n h';................#............~≈~~ Health: 33/65 ============------------ ...............##......#......≈~≈ Magic: 11/18 ==============---------- ...............................## AC:  6  Str: 16 ............................<.##. EV: 11Int: 11 ≈..............#..####.......###. SH:  4  Dex: 15 ≈≈..........####### #####...###. XL:  9 Next: 14% Place: Dungeon:5 ##.....#...##~~~W.### ##..).##. Noise: =--------  Time: 4891.3 (0.0) n h+###...#...##~####y~~#####.......# l) +8 trident of Awkwardness {flame, rF++ ....##...##.##..'##~~~..##......# Throw: dart (curare) .#####..###.#.....#####..#....... Pois Maw .# #>..# #.#.....##..+###....... .####.#.###~#P..~P#.... #........ y   killer bee .........##~#!..y.#.....####.#... .........##~#?~÷$.#PP.~P# #..... .........##~#≈≈~S≈#!~P..####.#... _Tha killer bee closely misses ye.Ye closely miss tha killer bee. Yer bite misses tha killer bee.Tha killer bee be moderately wounded.Ye feel sick. Tha killer bee closely misses ye. Tha killer bee stin's ye.  Ye be more poison'd. _Tha killer bee poisons ye!n h O##>....#...............#...~.≈~≈≈ kuniqs tha Changelin' #...........................~~≈~≈ Demonspawn of Wu Jian *..... ................#............~≈~~ Health: 33/65 ============------------ ...............##......#......≈~≈ Magic: 11/18 ==============---------- n hP5...............................## AC:  6  Str: 16 ............................<.##. EV: 11Int: 11 ≈..............#..####.......###. SH:  4  Dex: 15 ≈≈..........####### #####...###. XL:  9 Next: 14% Place: Dungeon:5 ##.....#...##~~~W.### ##..).##. Noise: =--------  Time: 4891.3 (0.0) n hR###...#...##~####y~~#####.......# l) +8 trident of Awkwardness {flame, rF++ ....##...##.##..'##~~~..##......# Throw: dart (curare) .#####..###.#.....#####..#....... Pois Maw .# #>..# #.#.....##..+###....... .####.#.###~#P..~P#.... #........ y   killer bee .........##~#!..y.#.....####.#... .........##~#?~÷$.#PP.~P# #..... .........##~#≈≈~S≈#!~P..####.#...Ye feel sick. Tha killer bee closely misses ye. Tha killer bee stin's ye.  Ye be more poison'd. _Tha killer bee poisons ye!  Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, chance ta affect: 63%)n h##>....#...............#...~.≈~≈≈ kuniqs tha Changelin' #...........................~~≈~≈ Demonspawn of Wu Jian *..... ................#............~≈~~ Health: 33/65 ============------------ n h...............##......#......≈~≈ Magic: 11/18 ==============---------- ...............................## AC:  6  Str: 16 ............................<.##. EV: 11Int: 11 ≈..............#..####.......###. SH:  4  Dex: 15 n hNa≈≈..........####### #####...###. XL:  9 Next: 14% Place: Dungeon:5 ##.....#...##~~~W.### ##..).##. Noise: =--------  Time: 4891.3 (0.0) n h ###...#...##~####*~~#####.......# l) +8 trident of Awkwardness {flame, rF++ ....##...##.##..'##~~~..##......# Throw: dart (curare) .#####..###.#.....#####..#....... Pois Maw .# #>..# #.#.....##..+###....... .####.#.###~#P..~P#.... #........ y   killer bee .........##~#!..y.#.....####.#... .........##~#?~÷$.#PP.~P# #..... .........##~#≈≈~S≈#!~P..####.#...Ye feel sick. Tha killer bee closely misses ye. Tha killer bee stin's ye.  Ye be more poison'd. _Tha killer bee poisons ye!  Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, chance ta affect: 63%)n ho`y(paralysed)n hM; 9yn h< \2=-2n h< @====2.3 (1n h[O   Ye be more poison'd. _Tha killer bee poisons ye!  Aimin': Paralyse  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, chance ta affect: 63%) _Tha killer bee sudd'nly stops movin'! Ye feel sick.o h  Tha helpless killer bee fails ta defend itself.  Ye puncture tha killer bee! Ye burn tha killer bee.  Tha killer bee be almost dead.o hm1----3.6 (1.3o ho hi# _Ye feel sick.o hTha killer bee be almost dead. _hit tha killer bee. Ye burn tha killer bee. Ye devour tha killer bee!  Ye feel better.  Ye kill tha killer bee! .Tha Council accepts yer kill.5==3/19==6---4.9 _Ye feel sick.o h\P=o h^o hbX6=o hy4=o h{:=o h̆w 8.9 (4.0 _Ye start restin'. Ye feel sick. x5o hd9.9 (5Maw o hCo hZ _Ye be nay longer poison'd.o hs 75==o h #8=9=401=6===3=4=o hK5=o hc7===o h o h647=o h>?8=8==9=50=o hig 1 _Ye start restin'.o ht912.9 (13.0)9===3.9 (14o h|o hq% _Magic restored.p hp hrp hp hW 2=4=5=6===7=p hQ"p h"V8=p h$p h'p h4(&9p h)p h,p hB-M60=p h.p h1p h2V1=p h4p h:p h3;&2p h<p h*@p h@L3=p hBp hJ 5== _Ye start restin'.p h{Ou24.9 (11=5.9 (12p hSp hU" _HP restored.p h(k ............~~ .#≈~##......#≈~≈≈...###<.##.#..#######.######## #####...###.# #.....#...##~~~..### ##..).##.#...##~####W~~#####....... ...##...##.##..'##~~~..##. #####..###.#.....#####..#.. p hl # #>..# #.#.....##..+###. ####.#.###~#P..~P#.... #.. ........##~#!..~.#.....####.#S   electric eel (wandering)##~#?~÷$.#PP.~P# #......##~#≈S~≈≈#!~P..####.#....##~##≈≈≈##$÷S[$#..#.###..p h)o p hu vS≈p hu 16.0)p hz p h| q hq hEvoke which item? Wands  n - a wand of paralysis (17) Baublesb - 2 flux baubles Talismansq he - a maw talisman (active) [!] read|quaff|evoke[?] describe selectedr hr hr h9...........................~~≈~≈≈ kuniqs tha Changelin' ...............#............~≈~~≈ Demonspawn of Wu Jian *..... ..............##......#......≈~≈≈ Health: 65/65 ======================== r hk..............................### Magic: 19/19 ======================== ...........................<.##.# AC:  6  Str: 16 ..............#..####.......###.# EV: 11Int: 11 ≈..........####### #####...###.# SH:  4  Dex: 15 #.....#...##~~~..### ##..).##.. XL:  9 Next: 16% Place: Dungeon:5 ##...#...##~####W~~#####.......#. Noise: ---------  Time: 4926.9 (0.0) r h...##...##.##..'##~~~..##......#. l) +8 trident of Awkwardness {flame, rF++ #####..###.#.....#####..#........ Throw: dart (curare) # #>..# #.#.....##..+###........ Maw ####.#.###~#P..~P#.... #......... ........##~#!..~.#.....####.#.... S   electric eel ........##~#?S÷$.#PP.~P# #...... r h}H........##~#≈≈~≈≈#!~P..####.#.... ........##~##≈≈≈##$÷S[$#..#.###.. _Ye start restin'. Ye feel sick. x5 _Ye be nay longer poison'd. _Ye start restin'. _Magic restored. _Ye start restin'. _HP restored.r h...........................~~≈~≈≈ kuniqs tha Changelin' ...............#............~≈~~≈ Demonspawn of Wu Jian *..... ..............##......#......≈~≈≈ Health: 65/65 ======================== ..............................### Magic: 19/19 ======================== ...........................<.##.# AC:  6  Str: 16 ..............#..####.......###.# EV: 11Int: 11 ≈..........####### #####...###.# SH:  4  Dex: 15 #.....#...##~~~..### ##..).##.. XL:  9 Next: 16% Place: Dungeon:5 r hI;##...#...##~####W~~#####.......#. Noise: ---------  Time: 4926.9 (0.0) ...##...##.##..*##~~~..##......#. l) +8 trident of Awkwardness {flame, rF++ #####..###.#...*.#####..#........ Throw: dart (curare) # #>..# #.#..*..##..+###........ Maw ####.#.###~#P.*~P#.... #......... ........##~#!*.~.#.....####.#.... S   electric eel r h........##~#?S÷$.#PP.~P# #...... ........##~#≈≈~≈≈#!~P..####.#.... ........##~##≈≈≈##$÷S[$#..#.###.. _Magic restored. _Ye start restin'. _HP restored.  Aimin': Paralyser h-Press: ? - help, Shift-Dir - straight lineAim: an electric eel (chance ta affect: 63%)r h ...........................~~≈~≈≈ kuniqs tha Changelin' ...............#............~≈~~≈ Demonspawn of Wu Jian *..... ..............##......#......≈~≈≈ Health: 65/65 ======================== ..............................### Magic: 19/19 ======================== r h ...........................<.##.# AC:  6  Str: 16 ..............#..####.......###.# EV: 11Int: 11 ≈..........####### #####...###.# SH:  4  Dex: 15 #.....#...##~~~..### ##..).##.. XL:  9 Next: 16% Place: Dungeon:5 ##...#...##~####W~~#####.......#. Noise: ---------  Time: 4926.9 (0.0) ...##...##.##..'##~~~..##......#. l) +8 trident of Awkwardness {flame, rF++ #####..###.#.....#####..#........ Throw: dart (curare) # #>..# #.#.....##..+###........ Maw ####.#.###~#P..~P#.... #.....r h5 Y.... ........##~#!..~.#.....####.#.... S   electric eel ........##~#?*÷$.#PP.~P# #...... ........##~#≈≈~≈≈#!~P..####.#.... ........##~##≈≈≈##$÷S[$#..#.###.. _Magic restored. _Ye start restin'. _HP restored.  Aimin': Paralyser h Press: ? - help, Shift-Dir - straight lineAim: an electric eel (chance ta affect: 63%)r h- NS(paralysed)r hw ;Sr hQ} 5===7.9 (1r hx r hۊ O _Ye start restin'.HP restored.  Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (chance ta affect: 63%) _Tha electric eel sudd'nly stops movin'!s hIq'#..~≈~~##......≈.....##<.##. ≈#..####.......###. ≈≈####### #####...###. ##.....#...##~~~..### ##..).##. ####~####.~~#####.......# ....#.##..W##~~~..##......# .#####..###.#.....#####..#...... .# #>..# #.#.....##..+### .####.#.###~#P..~P#.... .........##~#!..~.#.....####.#.##~#?S÷$.#PP.~P# #..##~#≈≈~≈≈#!~P..####.#.##~##≈≈≈##$÷S[$#..#.###..##.######≈S~≈≈#.....(---8 _Thar be an op'n door 'ere.s h###......≈ #.....# #<≈#..####.......###s hx≈≈####### #####...### ###.....#...##~~~..### ##..).########.~~#####...... .....#.##..'##~~~..##...... #.#####..###.#..W..#####..#...... #.# #>..# #.#.....##..+### #.####.#.###~#P..~P#.... #.........##~#!..~.#.....####.# s h#.##~#?S÷$.#PP.~P# #. #.##~#≈≈~≈≈#!~P..####.# #.##~##≈≈≈##$÷S[$#..#.###..##.######≈S~≈≈#.....(##....~##SS≈####..##s hs h@---9 s h _s h s h s h#..... ##< ..≈#..####...... #≈≈≈s hr####### #####... ####.....#...##~~~..### ##..).######.~~#####...... ......#.##..'##~~~..## s h##.#####..###.#.....#####..#  #.# #>..# #.#.W...##..+###  #.####.#.###~#P..~P#....  #.........##~#!..~.#.....####.#  #s h&p.##~#?S÷$.#PP.~P# #.  #.##~#≈≈~≈≈#!~P..####.# ##s h.##~##≈≈≈##$÷S[$#..#.##..##.######≈S~≈≈#.....( ###....~##SS≈####..## #.# ######~#####.##..s hs h@=30s hs hs h5 <.# ..≈#..####.# #≈≈≈####### ##### ####.....#...##~~~..### ##..).#...#...##~####.~~#####...... ......##...##.##..'##~~~..## ##.#####..###.#.....#####..  #.# #>..# ..+#####.#.###~#PW.~P#.... #.........##~#!..~.#.....####.#?S÷$.#PP.~P# #..≈≈~≈≈#!~P..####.# ##≈≈≈##$÷S[$#..#.## #..##.######≈S~≈≈#.....(####....~##SS≈####..## ######~#####.##..#.###### ##~...'..#...s hR s hڨ &1s h s h  s h  Ye reach ta attack!  Tha helpless electric eel fails ta defend itself.  Ye puncture tha electric eel! Ye burn tha electric eel.s hZ -3.2 (1.3s h< z _Tha electric eel be heavily wounded.s h[ R  Ye puncture tha electric eel! Ye burn tha electric eel. _Tha electric eel be heavily wounded.  Ye kill tha electric eel!~s hI?6/66184.5 _Tha Council accepts yer kill. _Nay target in view!t h..≈#..####...... ##≈≈≈####### #####...  ####.....#...##~~~..### ##..).######.~~#####..... .......#t h.##..'##~~~..## ###.#####..###.#.....#####..#  #.# #>..# #.#.....##..+### #.####.#.###~#P..~P#....  #.........##~#W..~.#.....####.# #t hF.##~#?~÷$.#PP.~P# #. #.##~#≈≈~≈≈#!~P..####.##.##~##≈≈≈##$÷S[$#..#.#  ..##.######≈S~≈≈#.....  ###....~##SS≈####..# ##.# ######~#####.##.. .#.....###### ##~...'..#.. ........##### ######..##t ht h350 _t ht ht h+6.5 (2t ht hg _x - 3 potions o' curin' {!q} (gain'd 1)t h z #≈≈≈####### #####  ####.....#...##~~~..### ##..). ######...#...##~####.~~#####.... t h 5.......##...##.##..'##~~~..## ###.#####..###.#.....#####..  #.# #>..# ..+#####.#.###~#P..~P#.... #.........##~#...~.#.....####.#~÷$.#PP.~P# #..≈≈~≈≈#!~P..####.#t h ##≈≈≈##$÷S[$#..Maw  t h j............##...... t hj t h +7.5 (1t hz' t h1 A8.5 (2t h6 t h/8 4 _g - a scroll o' identify {@r1}t ht hURead which item? t h|Scrolls  c - a scroll of teleportation {!r}g - a scroll of identify {@r1}  o - a scroll of blinking t h p - a scroll of torment  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC  y - a scroll labelled XAAVOO KIOLS - a scroll of silence {!r} [!] read|quaff|evoke[?] describe selectedu h>u hEu hJ##≈≈≈..........####### #####...# kuniqs tha Changelin'u hK####.....#...##~~~..### ##..). Demonspawn of Wu Jian *..... ######...#...##~####.~~#####..... Health: 66/66 ======================== .......##...##.##..'##~~~..##.... Magic: 19/19 ======================== u hjK/###.#####..###.#.....#####..#.... AC:  6  Str: 16#.# #>..# #.#.....##..+###.... EV: 11Int: 11u hK]#.####.#.###~#P..~P#.... #..... SH:  4  Dex: 15#.........##~#...~.#.....####.# XL:  9 Next: 18% Place: Dungeon:5u hLJ#.........##~#W~÷$.#PP.~P# #.. Noise: ---------  Time: 4938.5 (0.0)#.........##~#≈≈~≈≈#!~P..####.# l) +8 trident of Awkwardness {flame, rF++ ##.........##~##≈≈≈##$÷S[$#..#.# Throw: dart (curare)u hQL#...........##.######≈S~≈≈#..... Maw #..........####....~##SS≈####..# ##..........# ######~#####.##..#  .#.....########~...'..#...u hLB  ........###########..##..  ............##...... Ye puncture tha electric eel! Ye burn tha electric eel.  Ye kill tha electric eel! u hN_Tha Council accepts yer kill. _Nay target in view! _x - 3 potions o' curin' {!q} (gain'd 1) _g - a scroll o' identify {@r1}u h5ju hrIdentify which item? (\ to view known items) Scrolls (select first with ?)  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC  y - a scroll labelled XAAVOO KIOL Potions (select first with !)  m - an orange potion  z - a fizzy green potion[?] describe selectedu h@cu hlu hw##≈≈≈..........####### #####...# kuniqs tha Changelin'####.....#...##~~~..### ##..). Demonspawn of Wu Jian *..... ######...#...##~####.~~#####..... Health: 66/66 ======================== u hyp.......##...##.##..'##~~~..##.... Magic: 19/19 ======================== ###.#####..###.#.....#####..#.... AC:  6  Str: 16#.# #>..# #.#.....##..+###.... EV: 11Int: 11#.####.#.###~#P..~P#.... #..... SH:  4  Dex: 15#.........##~#...~.#.....####.# XL:  9 Next: 18% Place: Dungeon:5u hz#.........##~#W~÷$.#PP.~P# #.. Noise: ---------  Time: 4938.5 (0.0)#.........##~#≈≈~≈≈#!~P..####.# l) +8 trident of Awkwardness {flame, rF++ ##.........##~##≈≈≈##$÷S[$#..#.# Throw: dart (curare)#...........##.######≈S~≈≈#..... Maw #..........####....~##SS≈####..# ##..........# ######~#####.##..#  .#.....########~...'..#...  ........###########..##..  ............##......u h)~ Ye puncture tha electric eel! Ye burn tha electric eel.  Ye kill tha electric eel! _Tha Council accepts yer kill. _Nay target in view! _x - 3 potions o' curin' {!q} (gain'd 1) _g - a scroll o' identify {@r1}u hƋ !As ye read tha scroll o' identify, it crumbles ta dust.u hu+9.5 (1u hu h۔U _m - a potion o' magicv hˉ≈≈≈.# #####...# ####.....#...##~~~..### ##..).#...#...##~####.~~#####.##...##.##..'##~~~..##..#####..###.#.....#####..#.#.# #>..# #.#.....##..+###.#.####.#.###~#P..~P#.... #.#.##~#...~.#.....####.#.#.##~#.W÷$.#PP.~P# #.#.##~#≈≈~≈≈#!~P..####.#. ##.##~##≈≈≈##$÷S[$#..#.# #.##.######≈S~≈≈#.....( #.####....~##SS≈####..# #.# ######~#####.##..#. #.....###### ##~...'..#.##### ######..##.# #.  Ye enter tha shallow water.40Water  hN9;49m _Movin' in 'tis stuff be goin' ta be slow.v h ≈≈≈.# #####...#.....#...##~~~..### ##..).#...#...##~####.~~#####.##...##.##..'##~~~..##. #.#####..###.#.....#####..#. #.# #>..# #.#.....##..+###. #.####.#.###~#P..~P#.... #. #.##~#...~.#.....####.#. #.##~#.~W$.#PP.~P# #. #.##~#≈≈~≈≈#!~P..####.#. #.##~##≈≈≈##$÷S[$#..#.# .##.######≈S~≈≈#.....(. .####....~##SS≈####..##. .# ######~#####.##..#. .....###### ##~...'..#.##### ######..##.# #.2.1 (1.6  Thar be a cache o' fruit 'ere. _Ye devour half tha fruit piv h@0le! It's na enough.v h |.# #####...###......#...##~~~..### ##..).##....#...##~####.~~#####.###...##.##..'##~~~..##......# v h T.#####..###.#.....#####..#. .# #>..# #.#.....##..+###. .####.#.###~#P..~P#.... #. .##~#...~.#.....####.#. .##~#.~÷W.#PP.~P# #. .##~#≈≈~≈≈#!~P..####.#. .##~##≈≈≈##$÷S[$#..#.###.##.######≈S~≈≈#.....(.v h8 ####....~##SS≈####..##.# ######~#####.##..#.###### v h˅ ##~...'..#.##### ######..##.# #.v h v h: 330 _v hk v hԠ v hh +4.1 (2v h: v h < _Ye now haf 139 gold pieces (gain'd 9).w hE'.....#..####.......### ≈≈≈..........####### #####...###..#...##~~~..### ##..).# ####...#...##~####.~~###. .....##...##.##..'##~~~..## #.#####..###.#.....#####..# #.# #>..# #.#.....##..+### #.####.#.###~#P..~P#.... #.... #.##~#..W~.#.....####.# #.##~#.~÷..#PP.~P# #. #.##~#≈≈~≈≈#!~P..####.#. #~##≈≈≈##$÷S[$#..#.###..##.######≈S~≈≈#.....(.####....~##SS≈####..##......# ######~#####.##..##~...'..###########..##5.1 (1w hw h m.............<.##.....#..####.......###. w hT ≈≈..........####### #####...###...~~..### ##..).## ###...~####.~~#####.......# ....##...##.##..'##~~~..##......# .#####..###.#.....#####..#. w h b.# #>..# #.#.....##..+## .####.#.###~#P..WP#.... #...... .##~#...~.#.....####.# .##~#.~÷..#PP.~P# #... .w h ##~#≈≈~≈≈#!~P..####.#...##~##≈≈≈##$÷S[$#..#.###.######≈S~≈≈#.....(.####....~##SS≈####..#w hj ....# ######~#####.##..####### ##~...'..#..w hs  Ye enter tha shallow water.6Water w hm w hX ? _Movin' in 'tis stuff be goin' ta be slow.x hlM...## ........<.....#..####.... x h≈≈..........####### #####...#.....#...##~~~..### ##..).##. ###...#...##~####.~~#####. ....##...##.##..'##~~~..######..#####.. #>..# #.#...W.##..+### .####.#.###~#P..~P#.... #.....x hx..~.#.....####.#.~÷..#PP.~P# #.. .........##~#≈≈~≈≈#!~P..####.#...##x hBx h87.7 (1.6x hx hМM###≈~≈...## ........<.....#..####.... ≈≈..........####### #####...#.....#...##~~~..### ##..).##. ###...#...##~####.~~#####. ....##...##.##..'##~~~..######..#####.. #>..# #.#.....##..+### .####.#.###~#P..~P#.... #..... .........##~#...~.#.....####.#... Maw ..x hhx hx h8x hm 0x hx h&x h8M.......~≈~~###≈~≈...## ........<.....#..####.... ≈≈..........####### #####...#.....#...##~~~..### ##..).##. ###...#...##~####.~~#####. ....##...##.##..W##~~~..######..#####.. #>..# #.#.....##..+### .####.#.###~#P..~P#.... #........ Maw #####9 _Thar be an op'n door 'ere.x hSX.~~≈~≈≈......~≈~###x h;≈~≈≈..### .............<.##.# ....#..####.......###.# ≈..........####### #####...###.# #..x h#~~~..### ##..).##.. ##...~####W~~#####.......#. ...##...##.##..'##~~~..##......# #####..###.#.....#####..#. x h# #>..# #.#.....##..+## ####.#.###~#P..~P#.... #......##~#...~.#.....####.###~#.~÷..#PP.~P# #...x hL##~#≈≈~≈≈#!~P..####.#...##~##≈≈≈##$÷S[$#..#.###x hx h.50 _x hix hx hs~~≈~≈#.~≈~~≈##......#......≈~≈#<.##.# #..####.###.# .####### #####...###.# .....#...##~~~..### ##..).##. #...#...##~####.W~#####.#.##...##.##..'##~~~..##......#...###.#.....#####..#.  #>..# #.#.....##..+###..#.###~#P..~P#.... #.<##~#...~.#.....####.#.##~#.~÷..#PP.~P# #.##~#≈≈~≈≈#!~P..####.#.##~##≈≈≈##$÷S[$#..#.###.x hw@  Ye enter tha shallow water.x h;x^1Water x h8|x h~? _Movin' in 'tis stuff be goin' ta be slow.x h` ~~≈~≈#.~≈~~≈##......#......≈~≈≈≈##<.##.# #..####.###.# ######## #####...###.##...##~~~..### ##..).##. ...#...##~####.~W#####.#. .##...##.##..'##~~~..##......#...###.#.....#####..#.#>..# #.#.....##..+###..#.###~#P..~P#.... #.<.##~#...~.#.....####.#.##~#.~÷..#PP.~P# #.##~#≈≈~≈≈#!~P..####.#.##~##≈≈≈##$÷S[$#..#.###.3.3 (1.6x hն x h x hi x h x h2#≈~~≈≈≈###......#≈~≈≈≈##...##### <.##.# .#..#######.# #.####### #####...###.###.#...##~~~..### ##..).##.....#...##~####.~~#####....... ##...##.##..'##~W~..##. ##..###.#.....#####..#.. #x h5[>..# #.#.....##..+###. #.#.###~#P..~P#.... #..< .....##~#...~.#.....####.#......##~#.~÷..#PP.~P# #........###~#≈≈~≈≈#!~P..####.####~##≈≈≈##$÷S[$#..#.###.######≈S~≈≈#.....(..x h&9x h9(4.9x hv=x hV?y h#.~≈~~≈≈≈# ##......#......≈~≈≈≈## ##### <.##.# .#..####.###.# #.######## #####...###.###.##...##~~~..### ##..).##. .#...##~####.~~#####.#. #...##.##..'##~~W..##......#. #..###.#.....#####..#. >..# #.#.....##..+###. y h#.#.###~#P..~P#.... #.<.##~#...~.#.....####.#.##~#.~÷..#PP.~P# #.#.##~#≈≈~≈≈#!~P..####.#......###~##≈≈≈##$÷S[$#..#.###.....###.######≈S~≈≈#.....(......#y hy h(6.5y hy hy h&ku#.~≈~~≈≈≈# ##......#......≈~≈≈≈## ##### #<.##.# .. #..####.###.# #.# ####### #####...###.###.# .#...##~~~..### ##..).##. y hlY#...##~####.~~#####.#. ...##.##..'##~~~W.##......#. ..###.#.....#####..#. ..# #.#.....##..+###. #.###~#P..~P#.... #.<.##~#...~.#.....####.#.##~#.~÷..#PP.~P# #.#.##~#≈≈~≈≈#!~P..####.#......##.##~##≈≈≈##$÷S[$#..#.###.....#.##.######≈S~≈≈#.....(......#y h@uy hv38.1y h:~y h5y h8*##......#≈~≈≈≈## ...##### #<.##.# .. #..#######.# #.# .####### #####...###.###.##. #...##~~~..### ##..).##........ .y h..##~####.~~#####....... ..##.##..'##~~~..#. .###.#.....#####W.#.. .# #.#.....##..+###. .###~#P..~P#.... #..< ..##~#...~.#.....####.#......##~#.~÷..#PP.~P# #........#..###~#≈≈~≈≈#!~P..####.###.###~##≈≈≈##$÷S[$#..#.###..######≈S~≈≈#.....(......#####....~##SS≈####..##....#...y hpy h,90y hy hYy hy hThis door is marked as excluded! Open it anyway? Y - Yes  N - Noz hV<z hR........##......#......≈~≈≈≈##kuniqs tha Changelin' z hSW........................##### # Demonspawn of Wu Jian *..... .....................<.##.# ..Health: 66/66 ======================== ........#..####.......###.# #.# . Magic: 19/19 ======================== .....####### #####...###.###.##. AC:  6  Str: 16 #...##~~~..### ##..).##........ EV: 11Int: 11 ...##~####.~~#####.......#....... SH:  4  Dex: 15 z hU..##.##..'##~~~..##......#....... XL:  9 Next: 18% Place: Dungeon:5 .###.#.....#####W.#.............. Noise: ---------  Time: 4959.1 (0.0) .# #.#.....##..'###.............. l) +8 trident of Awkwardness {flame, rF++ .###~#P..~P#.... #.........<..... Throw: dart (curare) ..##~#...~.#.....####.#.......... Maw ..##~#.~÷..#PP.~P# #........#..# ..##~#≈≈~≈≈#!SP..####.#......##.# SS 2 electric eels (wandering) ..##~##≈≈≈##$÷~[$#..#.###.....#.. ...##.######≈≈S≈≈#.....(......##. ..####....~##SS≈####..##....#...# _Ye now haf 139 gold pieces (gain'd 9).  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Thar be an op'n door 'ere.  Ye enter tha shallow waterz hV1. _Movin' in 'tis stuff be goin' ta be slow.z hYz hZz hhfn~SS~z h(g,60.1 (1z hoz hHr' _Ye op'n tha door.| hf| hglEvoke which item? Wands  n - a wand of paralysis (16) Baublesb - 2 flux baubles | hmTalismanse - a maw talisman (active) [!] read|quaff|evoke[?] describe selected} hI } h?K } hWS ........##......#......≈~≈≈≈##kuniqs tha Changelin' ........................##### # Demonspawn of Wu Jian *..... .....................<.##.# ..Health: 66/66 ======================== ........#..####.......###.# #.# . Magic: 19/19 ======================== .....####### #####...###.###.##. AC:  6  Str: 16 #...##~~~..### ##..).##........ EV: 11Int: 11 } hT ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.##..'##~~~..##......#....... XL:  9 Next: 18% Place: Dungeon:5 .###.#.....#####W.#.............. Noise: ---------  Time: 4960.1 (0.0) .# #.#.....##..'###.............. l) +8 trident of Awkwardness {flame, rF++ .###~#P..~P#.... #.........<..... Throw: dart (curare) ..##~#...~.#.....####.#.......... Maw ..##~#.~÷..#PP.~P# #........#..# ..##~#≈≈~≈≈#!~P..####.#......##.# SS 2 electric eels (wandering) ..##~##≈≈≈##$÷S[$#..#.###.....#.. ...##.######≈S~≈≈#.....(..} hWU #....##. ..####....~##SS≈####..##....#...#Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Thar be an op'n door 'ere.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Ye op'n tha door.} h` P  Okay, than.} ha } hj } hm . _} hRRead which item? Scrolls  c - a scroll of teleportation {!r}  o - a scroll of blinking  p - a scroll of torment  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC  y - a scroll labelled XAAVOO KIOLS - a scroll of silence {!r} [!] read|quaff|evoke[?] describe selected h^, ........##......#......≈~≈≈≈##kuniqs tha Changelin' ........................##### # Demonspawn of Wu Jian *..... .....................<.##.# ..Health: 66/66 ======================== ........#..####.......###.# #.# . Magic: 19/19 ======================== .....####### #####...###.###.##. AC:  6  Str: 16 #...##~~~..### ##..).##........ EV: 11Int: 11 ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.##..'##~~~..##......#....... XL:  9 Next: 18% Place: Dungeon:5 .###.#.....#####W.#.............. Noise: ---------  Time: 4960.1 (0.0)  h4 [40m.# #.#.....##..'###.............. l) +8 trident of Awkwardness {flame, rF++ .###~#P..~P#.... #.........<..... Throw: dart (curare) ..##~#...~.#.....####.#.......... Maw ..##~#.~÷..#PP.~P# #........#..# ..##~#≈≈~≈≈#!~P..####.#......##.# SS 2 electric eels (wandering) ..##~##≈≈≈##$÷S[$#..#.###.....#.. ...##.######≈S~≈≈#.....(......##. ..####....~##SS≈####..##....#...# _Movin' in 'tis stuff be goin' ta be slow. _Thar be an op'n door 'ere.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Ye op'n tha door. _Okay, than.  Okay, than. _ hS Drink which item? Potions  a - a potion of enlightenment  f - 2 potions of haste {!q}  h - 2 potions of attractionj - a potion of might {!q}  m - a potion of magic {!q}s - a potion of invisibility {!q!q}  v - 2 potions of berserk rage {!q}  x - 3 potions of curing {!q}  z - a fizzy green potion [!] read|quaff|evoke[?] describe selected h؎  hn ........##......#......≈~≈≈≈##kuniqs tha Changelin' ........................##### # Demonspawn of Wu Jian *..... .....................<.##.# ..Health: 66/66 ======================== ........#..####.......###.# #.# . Magic: 19/19 ======================== .....####### #####...###.###.##. AC:  6  Str: 16 #...##~~~..### ##..).##........ EV: 11Int: 11 ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.##..'##~~~..##......#....... XL:  9 Next: 18% Place: Dungeon:5 .###.#.....#####W.#.............. Noise: ---------  Time: 4960.1 (0.0) .#[ h m #.#.....##..'###.............. l) +8 trident of Awkwardness {flame, rF++ .###~#P..~P#.... #.........<..... Throw: dart (curare) ..##~#...~.#.....####.#.......... Maw ..##~#.~÷..#PP.~P# #........#..# ..##~#≈≈~≈≈#!~P..####.#......##.# SS 2 electric eels (wandering) ..##~##≈≈≈##$÷S[$#..#.###.....#.. ...##.######≈S~≈≈#.....(......##. ..####....~##SS≈####..##....#...# _Thar be an op'n door 'ere.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Ye op'n tha door. _Okay, than. _Okay, than. h  hb Really quaff the potion of attraction? Y - Yes  N - No hK{ h........##......#......≈~≈≈≈##kuniqs tha Changelin' ........................##### # Demonspawn of Wu Jian *..... .....................<.##.# ..Health: 66/66 ======================== ........#..####.......###.# #.# . Magic: 19/19 ======================== .....####### #####...###.###.##. AC:  6  Str: 16 #...##~~~..### ##..).##........ EV: 11Int: 11 ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.##..'##~~~..##......#....... XL:  9 Next: 18% Place: Dungeon:5  hf.###.#.....#####W.#.............. Noise: ---------  Time: 4960.1 (0.0) .# #.#.....##..'###.............. l) +8 trident of Awkwardness {flame, rF++ .###~#P..~P#.... #.........<..... Throw: dart (curare) ..##~#...~.#.....####.#.......... Maw ..##~#.~÷..#PP.~P# #........#..# ..##~#≈≈~≈≈#!~P..####.#......##.# SS 2 electric eels (wandering) ..##~##≈≈≈##$÷S[$#..#.###.....#.. ...##.######≈S~≈≈#.....(......##. ..####....~##SS≈####..##....#...# _Thar be an op'n door 'ere.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Ye op'n tha door. _Okay, than. _Okay, than.SS1 wandering)~S≈[ hU39;49m1.1 (1Attr  hY h)_ _Ye feel attractive ta monsters. h hEvoke which item? Wands  n - a wand of paralysis (16) Baublesb - 2 flux baubles Talismanse - a maw talisman (active) [!] read|quaff|evoke[?] describe selected hr hF h........##......#......≈~≈≈≈##kuniqs tha Changelin' ........................##### # Demonspawn of Wu Jian *..... .....................<.##.# ..Health: 66/66 ======================== ........#..####.......###.# #.# . Magic: 19/19 ======================== .....####### #####...###.###.##. AC:  6  Str: 16 #...##~~~..### ##..).##........ EV: 11Int: 11 ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.##..'##~~~..##......#....... XL:  9 Next: 18% Place: Dungeon:5 .###.#.....#####W.#.............. Noise: ---------  Time: 4961.1 (0.0) .#[ hޚa39;49m #.#.....##..'###.............. l) +8 trident of Awkwardness {flame, rF++ .###~#P..~P#.... #.........<..... Throw: dart (curare) ..##~#...~.#.....####.#.......... Maw Attr ..##~#.~÷..#PP.~P# #........#..# ..##~#≈≈~≈≈#!SP..####.#......##.# SS 2 electric eels (1 wandering) ..##~##≈≈≈##$÷~[$#..#.###.....#.. ...##.######S≈~≈≈#.....(......##. ..####....~##SS≈####..##....#...#Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Ye op'n tha door. _Okay, than. _Okay, than. _Ye feel attractive ta monsters. hN&........##......#......≈~≈≈≈##  kuniqs tha Changelin' ........................##### #  Demonspawn of Wu Jian *.....  h.....................<.##.# ..  Health: 66/66 ======================== ........#..####.......###.# #.# . Magic: 19/19 ======================== .....####### #####...###.###.##. AC:  6  Str: 16 #...##~~~..### ##..).##........ EV: 11Int: 11 ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.##..'##~~~..##......#....... XL:  9 Next: 18% Place: Dungeon:5 .###.#.....#####W.#.............. Noise: ---------  Time: 4961.1 (0.0) .# #.#.....##..*###.............. l) +8 trident of Awkwardness {flame, rF++ .###~#P..~P#...* #.........<..... Throw: dart (curare) ..##~#...~.#.. ha[40m*..####.#.......... Maw Attr ..##~#.~÷..#PP*~P# #........#..# ..##~#≈≈~≈≈#!SP..####.#......##.# SS 2 electric eels (1 wandering) ..##~##≈≈≈##$÷~[$#..#.###.....#.. ...##.######S≈~≈≈#.....(......##. ..####....~##SS≈####..##....#...# _Okay, than. _Okay, than. _Ye feel attractive ta monsters.Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (chance ta affect: 63%) hR ........##......#......≈~≈≈≈##kuniqs tha Changelin' ........................##### # Demonspawn of Wu Jian *..... .....................<.##.# ..Health: 66/66 ======================== ........#..####.......###.# #.# . Magic: 19/19 ======================== .....####### #####...###.###.##. AC:  6  Str: 16  hS #...##~~~..### ##..).##........ EV: 11Int: 11 ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.##..'##~~~..##......#....... XL:  9 Next: 18% Place: Dungeon:5 .###.#.....#####W.#.............. Noise: ---------  Time: 4961.1 (0.0) .# #.#.....##..'###.............. l) +8 trident of Awkwardness {flame, rF++ .###~#P..~P#.... #.........<..... Throw: dart (curare) ..##~#...~.#.....####.#.......... Maw Attr ..##~#.~÷..#PP.~P# #........#..# ..##~#≈≈~≈≈#!*P..####.#......##.# SS 2 electric eels (1 wandering) hW ..##~##≈≈≈##$÷~[$#..#.###.....#.. ...##.######S≈~≈≈#.....(......##. ..####....~##SS≈####..##....#...# _Okay, than. _Okay, than. _Ye feel attractive ta monsters.Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (chance ta affect: 63%) h8 PS, 1 paral…) h SSparalysed)S _Ye feel attractive ta monsters.  Aimin': Paralyse  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (chance ta affect: 63%)  Tha electric eel sudd'nly stops movin'! hf *******Tha electric eel shoots out a bolt o' lightnin' at ye!Tha bolt o' electricity hits tha electric eel. hKb W'...S÷ h4c 5----6----===2.1 (1 hek  hr [ _Tha electric eel completely resists. Tha bolt o' electricity hits ye! hA  h Evoke which item? Wands  n - a wand of paralysis (15) Baublesb - 2 flux baubles Talismanse - a maw talisman (active) [!] read|quaff|evoke[?] describe selected h  h  h ........##......#......≈~≈≈≈##kuniqs tha Changelin' ........................##### # Demonspawn of Wu Jian *..... .....................<.##.# .. h LHealth: 56/66 ====================---- ........#..####.......###.# #.# . Magic: 16/19 ====================---- .....####### #####...###.###.##. AC:  6  Str: 16 #...##~~~..### ##..).##........ EV: 11Int: 11  hg ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.##..'##~~~..##......#....... XL:  9 Next: 18% Place: Dungeon:5 .###.#.....#####W.#.............. Noise: ===------  Time: 4962.1 (0.0)  h8 .# #.#.....##..'###.............. l) +8 trident of Awkwardness {flame, rF++ .###~#P..~P#.... #.........<..... Throw: dart (curare) ..##~#...~.#.....####.#.......... Maw Attr ..##~#.~÷..#PP.~P# #........#..#  hA ..##~#≈≈~≈≈#!SP..####.#......##.# SS 2 electric eels (1 paralysed) ..##~##≈≈≈##$÷~[$#..#.###.....#.. ...##.######S≈~≈≈#.....(......##. ..####....~##SS≈####..##....#...#Press: ? - help, Shift-Dir - straight lineAim: an electric eel (chance ta affect: 63%)  h Tha electric eel sudd'nly stops movin'!  Tha electric eel shoots out a bolt o' lightnin' at ye!Tha bolt o' electricity hits tha electric eel. _Tha electric eel completely resists. Tha bolt o' electricity hits ye! h ........##......#......≈~≈≈≈##  kuniqs tha Changelin' ........................##### #  Demonspawn of Wu Jian *..... .....................<.##.# ..  Health: 56/66 ====================---- ........#..####.......###.# #.# . Magic: 16/19 ====================---- .....####### #####...###.###.##. AC:  6  Str: 16 #...##~~~..### ##..).##........ EV: 11Int: 11 ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.##..'##~~~..##......#....... XL:  9 Next: 18% Place: Dungeon:5 .###.#.....#####W.#.............. Noise: ===------  Time: 4962.1 (0.0) .# #.#.....##..*###.............. l) +8 trident of Awk h wardness {flame, rF++ .###~#P..~P#...* #.........<..... Throw: dart (curare) ..##~#...~.#..*..####.#.......... Maw Attr ..##~#.~÷..#PP*~P# #........#..# ..##~#≈≈~≈≈#!SP..####.#......##.# SS 2 electric eels (1 paralysed) ..##~##≈≈≈##$÷~[$#..#.###.....#.. ...##.######S≈~≈≈#.....(......##. ..####....~##SS≈####..##....#...#Tha electric eel shoots out a bolt o' lightnin' at ye!Tha bolt o' electricity hits tha electric eel. _Tha electric eel completely resists. Tha bolt o' electricity hits ye!  Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (paralysed, chance ta affect: 63%) hf........##......#......≈~≈≈≈##kuniqs tha Changelin' ........................##### # Demonspawn of Wu Jian *..... .....................<.##.# ..Health: 56/66 ====================---- ........#..####.......###.# #.# . Magic: 16/19 ====================---- .....####### #####...###.###.##. AC:  6  Str: 16 #...##~~~..### ##..).##........ EV: 11Int: 11 ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.##..'##~~~..##......#....... XL:  9 Next: 18% Place: Dungeon:5 .###.#.....#####W.#.............. Noise: ===------  Time: 4962.1 (0.0)  hC[10d.# #.#.....##..'###.............. l) +8 trident of Awkwardness {flame, rF++ .###~#P..~P#.... #.........<..... Throw: dart (curare) ..##~#...~.#.....####.#.......... Maw Attr ..##~#.~÷..#PP.~P# #........#..# ..##~#≈≈~≈≈#!SP..####.#......##.# SS 2 electric eels (1 paralysed) ..##~##≈≈≈##$÷~[$#..#.###.....#.. ...##.######S≈~≈≈#.....(......##. ..####....~##SS≈####..##....#...#Tha bolt o' electricity hits tha electric eel. _Tha electric eel completely resists. Tha bolt o' electricity hits ye!  Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (paralysed, chance ta affect: 63%)  Okay, than. h h. _ h! ..#......~≈~~≈≈≈####≈~≈≈≈## ....##### #.......<.##.# .. ....#..####.......###.# #.# ......####### #####...###.###.## .#...##~~~..### ##..).# #...##~####.~~###.# . h ..##.##..'##~~~W.### ..###.#.....#####..#.# #.#.....##..'###. #.###~#P..~P#.... #.........<.##~#...~.#.....####.#......... hh .##~#.~÷..#PP.~P# #..#.. .##~#≈≈~≈≈#!SP..####.#.#.  h .~##≈≈≈##$÷~[$#..#.###.....#. ..##.######S≈~≈≈#.....(......##  hH hD7---3.1 (1 _ hY h hd n#.~≈~~≈≈≈# ##......#......≈~≈≈≈## ##### # <.##.# .. #..####.###.# #.# .####### #####...###.###.##. #...##~~~..### ##..).##.  h ...##~####.~~#####.#.##.##..'##~~~.W##......#. .###.#.....#####..#. .# #.#.....##..'###. .###~#P..~P#.... #.<.##~#...~.#.....####.#.##~#.~÷..#PP.~P# #.#..# S   electric eel (paralysed)##~#≈≈~≈≈#!SP..####.#......##.###~##≈≈≈##$÷~[$#..#.###.....#..##.######S≈~≈≈#.....(......##. h  h S 2 electric eels (1 paralysed)S h h8=---4 hn  h  h  h2Evoke which item? Wands  n - a wand of paralysis (15) Baublesb - 2 flux baubles Talismanse - a maw talisman (active)  h=[!] read|quaff|evoke[?] describe selected hI'.........#............~≈~~≈≈≈#kuniqs tha Changelin' ........##......#......≈~≈≈≈##Demonspawn of Wu Jian *..... ........................##### # Health: 58/66 =====================--- .....................<.##.# ..Magic: 16/19 ====================---- ........#..####.......###.# #.# . AC:  6  Str: 16 .....####### #####...###.###.##. EV: 11Int: 11 #...##~~~..### ##..).##........ SH:  4  Dex: 15 ...##~####.~~#####.......#....... XL:  9 Next: 18% Place: Dungeon:5 ..##.##..'##~~~.W##......#....... Noise: ---------  Time: 4964.1 (0.0) .###.#.....#####..#[3 hXa4m.............. l) +8 trident of Awkwardness {flame, rF++ .# #.#.....##..'###.............. Throw: dart (curare) .###~#P..~P#.... #.........<..... Maw Attr ..##~#...~.#.....####.#.......... ..##~#.~÷..#PP.~P# #........#..# SS 2 electric eels (1 paralysed) ..##~#≈≈~≈≈#!SP..####.#......##.# ..##~##≈≈≈##$÷S[$#..#.###.....#.. ...##.######S≈~≈≈#.....(......##.Tha bolt o' electricity hits tha electric eel. _Tha electric eel completely resists. Tha bolt o' electricity hits ye!  Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (paralysed, chance ta affect: 63%) _Okay, than..........#............~≈~~≈≈≈#  kuniqs tha Changelin' ........##......#......≈~≈≈≈##  Demonspawn of Wu Jian *..... ........................##### #  Health: 58/66 [0 hܟ;10;1m=====================--- .....................<.##.# ..  Magic: 16/19 ====================---- ........#..####.......###.# #.# . AC:  6  Str: 16 .....####### #####...###.###.##. EV: 11Int: 11 #...##~~~..### ##..).##........ SH:  4  Dex: 15 ...##~####.~~#####.......#....... XL:  9 Next: 18% Place: Dungeon:5 ..##.##..'##~~~.W##......#....... Noise: ---------  Time: 4964.1 (0.0) .###.#.....#####*.#.............. l) +8 trident of Awkwardness {flame, rF++ .# #.#.....##..*###.............. Throw: dart (curare) .###~#P..~P#...* #.........<..... Maw Attr ..##~#...~.#..*..# h###.#.......... ..##~#.~÷..#PP*~P# #........#..# SS 2 electric eels (1 paralysed) ..##~#≈≈~≈≈#!SP..####.#......##.# ..##~##≈≈≈##$÷S[$#..#.###.....#.. ...##.######S≈~≈≈#.....(......##.Press: ? - help, Shift-Dir - straight lineAim: an electric eel (paralysed, chance ta affect: 63%) _Okay, than.Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (paralysed, chance ta affect: 63%) h#i.*SPS h. .*P*S* hc .........#............~≈~~≈≈≈#kuniqs tha Changelin' ........##......#......≈~≈≈≈##Demonspawn of Wu Jian *..... ........................##### # Health: 58/66 =====================--- .....................<.##.# ..Magic: 16/19 ====================----  hI ........#..####.......###.# #.# . AC:  6  Str: 16 .....####### #####...###.###.##. EV: 11Int: 11 #...##~~~..### ##..).##........ SH:  4  Dex: 15 ...##~####.~~#####.......#....... XL:  9 Next: 18% Place: Dungeon:5 ..##.##..'##~~~.W##......#....... Noise: ---------  Time: 4964.1 (0.0) .###.#.....#####..#.............. l) +8 trident of Awkwardness {flame, rF++ .# #.#.....##..'###.............. Throw: dart (curare) .###~#P..~P#.... #.........<..... Maw Attr ..##~#...~.#.....####.#.......... ..##~#.~÷..#PP.~P#[ hM a39;49m #........#..# SS 2 electric eels (1 paralysed) ..##~#≈≈~≈≈#!SP..####.#......##.# ..##~##≈≈≈##$÷S[$#..#.###.....#.. ...##.######S≈~≈≈#.....(......##.Press: ? - help, Shift-Dir - straight lineAim: an electric eel (paralysed, chance ta affect: 63%) _Okay, than.Aimin': ParalysePress: ? - help, Shift-Dir - straight lineOkay, than. h  hO . _ hU4(.#.~≈~~≈≈≈#.##......#......≈~≈≈≈##.##### #.<.##.# ...#..####.###.# #.#  h4.####### #####...###.###.## .#...##~~~..### ##..).## #...##~####.~~#####.#.##.##..'##~~~W.##......# . hq5.###.#.....#####..#.# #.#.....##..'### #.###~#P..~P#.... #.<.##~#...~.#.....####.# h5.##~#.~÷..#PP.~P# #.#.. .##~#≈≈~≈≈#!SP..####.#......##. h8^ .##~##≈≈≈##$÷S[$#..#.###.....#. .##.######S≈~≈≈#.....(......##  hhW97=5.1 (1 _ hX h_d ##......#≈~≈≈≈## ...##### #<.##.# .. #..#### hLf 9###.# #.# .####### #####...###.###.##. #...##~~~..### ##..).##........ ...##~####.~~#####....... ..##.##..'##~~~..#. .###.#.....#####W.#.. .# #.#.....##..'###. .###~#P..~P#.... #..< ..##~#...~.#.....####.#...... hg ##~#.~÷..#PP.~P# #........#..###~#≈≈~≈≈#!SP..####.###.# SS 2 electric eels (1 paralysed)##~##≈≈≈##$÷S[$#..#.###...######≈≈~≈≈#.....(......##.####....~##SS≈####..##....#...# ht  h B****** h * _Okay, than.in': Paralyse  Press: ? - help, Shift-Dir - straight line _Okay, than.  Tha electric eel shoots out a bolt o' lightnin' at ye!  Tha bolt o' electricity hits tha plant! Tha plant begins ta die. h !.W'...P2---5---===6 h! L _Tha bolt o' electricity hits ye! hsEvoke which item? Wands  n - a wand of paralysis (15) Baublesb - 2 flux baubles Talismanse - a maw talisman (active) [!] read|quaff|evoke[?] describe selected h{........##......#......≈~≈≈≈##kuniqs tha Changelin' ........................##### # Demonspawn of Wu Jian *..... .....................<.##.# ..Health: 52/66 ==================------ ........#..####.......###.# #.# . Magic: 15/19 ==================------ .....####### #####...###.###.##. AC:  6  Str: 16 #...##~~~..### ##..).##........ EV: 11Int: 11 ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.##..'##~~~..##......#....... XL:  9 Next: 18% Place: Dungeon:5 .###.#.....#####W.#.............. Noise: ===------  Time: 49 h}66.1 (0.0) .# #.#.....##..'###.............. l) +8 trident of Awkwardness {flame, rF++ .###~#P..~P#.... #.........<..... Throw: dart (curare) ..##~#...~.#.....####.#.......... Maw Attr ..##~#.~÷..#PP.~P# #........#..# ..##~#≈≈~≈≈#!SP..####.#......##.# SS 2 electric eels (1 paralysed) ..##~##≈≈≈##$÷S[$#..#.###.....#.. ...##.######≈≈~≈≈#.....(......##. ..####....~##SS≈####..##....#...#Aimin': ParalysePress: ? - help, Shift-Dir - straight line _Okay, than.Tha electric eel shoots out a bolt o' lightnin' at ye!Tha bolt o' electricity hits tha plant! Tha plant begins ta die. _Tha bolt o' electricity hits ye! h........##......#......≈~≈≈≈##  kuniqs tha Changelin' ........................##### #  Demonspawn of Wu Jian *..... .....................<.##.# ..  Health: 52/66 ==================------ ........#..####.......###.# #.# . Magic: 15/19 ==================------ .....####### #####...###.###.##. AC:  6  Str: 16 #...##~~~..### ##..).##........ EV: 11Int: 11 ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.##..'##~~~..##......#....... XL:  9 Next: 18% Place: Dungeon:5 .###.#.....#####W.#.............. Noise: ===------  Time: 4966.1 (0.0) .# #.#.....##..*###.............. l) +8 trident of Awkwardness {flame, rF++  hx.###~#P..~P#...* #.........<..... Throw: dart (curare)  h;..##~#...~.#..*..####.#.......... Maw Attr  h2..##~#.~÷..#PP*~P# #........#..# ..##~#≈≈~≈≈#!SP..####.#......##.# SS 2 electric eels (1 paralysed) ..##~##≈≈≈##$÷S[$#..#.###.....#.. ...##.######≈≈~≈≈#.....(......##. ..####....~##SS≈####..##....#...#Tha electric eel shoots out a bolt o' lightnin' at ye!Tha bolt o' electricity hits tha plant! Tha plant begins ta die.  hR(_Tha bolt o' electricity hits ye!  h=Aimin': Paralyse hCPress: ? - help, Shift-Dir - straight line h8UAim: an electric eel (paralysed, chance ta affect: 63%) h' ........##......#......≈~≈≈≈##kuniqs tha Changelin' ........................##### # Demonspawn of Wu Jian *..... .....................<.##.# ..Health: 52/66 ==================------  h' ........#..####.......###.# #.# . Magic: 15/19 ==================------ .....####### #####...###.###.##. AC:  6  Str: 16 #...##~~~..### ##..).##........ EV: 11Int: 11 ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.##..'##~~~..##......#....... XL:  9 Next: 18% Place: Dungeon:5  h?( j.###.#.....#####W.#.............. Noise: ===------  Time: 4966.1 (0.0) .# #.#.....##..'###.............. l) +8 trident of Awkwardness {flame, rF++ .###~#P..~P#.... #.........<..... Throw: dart (curare) ..##~#...~.#.....####.#.......... Maw Attr  h( <..##~#.~÷..#PP.~P# #........#..# ..##~#≈≈~≈≈#!SP..####.#......##.# SS 2 electric eels (1 paralysed) ..##~##≈≈≈##$÷S[$#..#.###.....#..  hX+ 6...##.######≈≈~≈≈#.....(......##. ..####....~##SS≈####..##....#...#Tha bolt o' electricity hits tha plant! Tha plant begins ta die. _Tha bolt o' electricity hits ye!  Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (paralysed, chance ta affect: 63%)  Okay, than. h/5  h7 . _ hwV'..#......~≈~~≈≈≈####≈~≈≈≈## ....##### #.......<.##.# .. ....#..####.......###.# #.# ......####### #####...###.###.## .#...##~~~..### ##..).# #...##~####.~~###.# ...##.##..'##~~~W.### . hWJ.###.#.....#####..#.# #.#.....##..'###. #.###~#P..~P#.... #.........<.##~#...~.#.....####.#..........##~#.~÷..#PP.~P# #..#.. .##~#≈≈~≈≈#!SP..####.#.#. ~##≈≈≈##$÷S[$#..#.###.....#. ..##.######≈≈~≈≈#.....(......##  h^ hu_j3=---7.1 (1 _ he hf h  h 4=6==---8 h  h##......#≈~≈≈≈## ...##### #<.##.# .. #..#######.# #.# .####### #####...###.###.##. #...##~~~..### ##..).##........ ...##~####.~~#####....... ..##.##..'##~~~..#. .###.#.....#####W.#.. .# #.#.....##..'###. .###~#P..~P#.... #..< ..##~#...~.#.....####.#......##~#.~÷..#PP.~P# #........#..###~#≈≈~≈≈#!SP..####.###.# SSS 3 electric eels (1 wandering, 1 para…) h##~##≈≈≈##$÷S[$#..#.###...######≈≈S≈≈#.....(......##.####....~##SS≈####..##....#...# h@paralysed)S~5=9 he hC .......~≈~~≈≈≈###≈~≈≈≈## ...##### #.......<.##.# .. ...#..####.... #.# .....####### #####...###.###.## #...##~~~..### ##..).##..##~####.~~#####. ..##.##..'##~~~.W#########.. #.#.....##..'###. .###~#P..~P#.... #.........<..~.#.....####.#.....~÷..#PP.~P# #... 2≈≈~≈≈#!SP..####.#......##.###~##≈≈≈##$÷S[$#..#.###. hD V.##.######≈S~≈≈#.....(......##. hh  hr M~ _Tha bolt o' electricity hits ye!  Aimin': Paralyse  Press: ? - help, Shift-Dir - straight line: an electric eel (paralysed, chance ta affect: 63%) _Okay, than.  A nearby plant withars an' dies. h} *******Tha electric eel shoots out a bolt o' lightnin' at ye! h6 W.'...SSS§Tha bolt o' electricity hits ye! h 44----2-----===70 h  h > _Tha electric eel be attracted toward ye. h+ h.Evoke which item? Wands  n - a wand of paralysis (15) Baublesb - 2 flux baubles Talismanse - a maw talisman (active) [!] read|quaff|evoke[?] describe selected h h8 hF.........#............~≈~~≈≈≈#kuniqs tha Changelin' ........##......#......≈~≈≈≈##Demonspawn of Wu Jian *..... ........................##### # Health: 44/66 ================-------- .....................<.##.# ..Magic: 12/19 ===============--------- ........#..####.......###.# #.# . AC:  6  Str: 16  hG.....####### #####...###.###.##. EV: 11Int: 11 #...##~~~..### ##..).##........ SH:  4  Dex: 15 ...##~####.~~#####.......#....... XL:  9 Next: 18% Place: Dungeon:5 ..##.##..'##~~~.W##......#....... Noise: ===------  Time: 4970.1 (0.0) .###.#.....#####..#.............. l) +8 trident of Awkwardness {flame, rF++ .# #.#.....##..'###.............. Throw: dart (curare) .###~#P..~P#.... #.........<..... Maw Attr ..##~#...~.#.....####.#..........  hI..##~#.~÷..#PP.~P# #........#..# SS 2 electric eels (1 paralysed) ..##~#≈≈~≈≈#!SS..####.#......##.# ..##~##≈≈≈##$÷§[$#..#.###.....#.. ...##.######≈S~≈≈#.....(......##.Aim: an electric eel (paralysed, chance ta affect: 63%) _Okay, than.A nearby plant withars an' dies.Tha electric eel shoots out a bolt o' lightnin' at ye!Tha bolt o' electricity hits ye! _Tha electric eel be attracted toward ye. h{$ hu|.........#............~≈~~≈≈≈#  kuniqs tha Changelin'  h}........##......#......≈~≈≈≈##  Demonspawn of Wu Jian *.....  h~........................##### #  Health: 44/66 ================-------- .....................<.##.# ..  Magic: 12/19 ===============--------- ........#..####.......###.# #.# . AC:  6  Str: 16 .....####### #####...###.###.##. EV: 11Int: 11 #...##~~~..### ##..).##........ SH:  4  Dex: 15 ...##~####.~~#####.......#....... XL:  9 Next: 18% Place: Dungeon:5  h..##.##..'##~~~.W##......#....... Noise: ===------  Time: 4970.1 (0.0) .###.#.....#####*.#.............. l) +8 trident of Awkwardness {flame, rF++ .# #.#.....##..*###.............. Throw: dart (curare) .###~#P..~P#...* #.........<..... Maw Attr ..##~#...~.#..*..####.#.......... ..##~#.~÷..#PP*~P# #........#..# SS 2 electric eels (1 paralysed) ..##~#≈≈~≈≈#!SS..####.#......##.# ..##~##≈≈≈##$÷§[$#..#.###.....#.. ...##.######≈S~≈≈#.....(......##.Tha electric eel shoots out a bolt o' lightnin' at ye!Tha bolt o' electricity hits ye! _Tha electric eel be attracted toward ye.  Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (paralysed, chance ta affect: 63%) h.*SStranslocational energy, chance ta affect: 63%) hy.........#............~≈~~≈≈≈#kuniqs tha Changelin' ........##......#......≈~≈≈≈##Demonspawn of Wu Jian *..... ........................##### # Health: 44/66 ================-------- .....................<.##.# ..Magic: 12/19 ===============--------- ........#..####.......###.# #.# . AC:  6  Str: 16 .....####### #####...###.###.##. EV: 11Int: 11 #...##~~~..### ##..).##........ SH:  4  Dex: 15 ...##~####.~~#####.......#....... XL:  9 Next: 18% Place: Dungeon:5 ..##.##..'##~~~.W##......#....... Noise: ===------  Time: 4970.1 (0.0) .###.#.....#####[39 hr;49m..#.............. l) +8 trident of Awkwardness {flame, rF++ .# #.#.....##..'###.............. Throw: dart (curare) .###~#P..~P#.... #.........<..... Maw Attr ..##~#...~.#.....####.#.......... ..##~#.~÷..#PP.~P# #........#..# SS 2 electric eels (1 paralysed) ..##~#≈≈~≈≈#!S*..####.#......##.# ..##~##≈≈≈##$÷§[$#..#.###.....#.. ...##.######≈S~≈≈#.....(......##.Tha electric eel shoots out a bolt o' lightnin' at ye!Tha bolt o' electricity hits ye! _Tha electric eel be attracted toward ye.  Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (translocational energy, chance ta affect: 63%) hQ GS h\ S~53=1.1 (1 _Tha electric eel sudd'nly stops movin'! hb9##......≈~≈≈≈#....##### #<.##.# .. #..####.###.# #.# . hTe####### #######.## #...##~~~..### ##..).##....... ...##~####.~~#####.......###.##..'##~~~..#####.#.....#####W.#. ##..'####~#P..~P#.... #.<.##~#...~.#.....####.#.....~÷..#PP.~P# #..#..#≈≈~≈≈#!SS..####.###≈≈≈##$÷~[$#..#.###.....#...##.######≈≈~≈≈#.....(.#####....~##SS≈####..##....#...# hi h{mSSSS 3 electric eels (2 paralysed) h|=§≈ h}L6---2 h} hh> _Tha electric eel be attracted toward ye. h| hEvoke which item? Wands  n - a wand of paralysis (14) Baublesb - 2 flux baubles Talismanse - a maw talisman (active) [!] read|quaff|evoke[?] describe selected h)  h,  hl ........##......#......≈~≈≈≈##kuniqs tha Changelin' ........................##### # Demonspawn of Wu Jian *..... .....................<.##.# ..Health: 46/66 ================-------- ........#..####.......###.# #.# . Magic: 13/19 ================-------- .....####### #####...###.###.##. AC:  6  Str: 16 #...##~~~..### ##..).##........ EV: 11 h Int: 11 ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.##..'##~~~..##......#....... XL:  9 Next: 18% Place: Dungeon:5 .###.#.....#####W.#.............. Noise: ---------  Time: 4972.1 (0.0) .# #.#.....##..'###.............. l) +8 trident of Awkwardness {flame, rF++ .###~#P..~P#.... #.........<..... Throw: dart (curare) ..##~#...~.#.....####.#.......... Maw Attr ..##~#.~÷..#PP.SP# #........#..# ..##~#≈≈~≈≈#!SS..####.#......##.# SSS 3 electric eels (2 paralysed) ..##~##≈≈≈##$÷~[$#..#.###.....#.. ...##.######≈≈ h §≈≈#.....(......##. ..####....~##≈S≈####..##....#...# _Tha electric eel be attracted toward ye.  Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (translocational energy, chance ta affect: 63%) _Tha electric eel sudd'nly stops movin'! _Tha electric eel be attracted toward ye. h2 P  Okay, than. h  h$ D _ h& h(Evoke which item? Wands  n - a wand of paralysis (14) Baublesb - 2 flux baubles Talismanse - a maw talisman (active) [!] read|quaff|evoke[?] describe selected h h h........##......#......≈~≈≈≈##kuniqs tha Changelin' ........................##### # Demonspawn of Wu Jian *..... .....................<.##.# ..Health: 46/66 ================-------- ........#..####.......###.# #.# . Magic: 13/19 ================-------- .....####### #####...###.###.##. AC:  6  Str: 16 #...##~~~..### ##..).##........ EV: 11Int: 11 ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.##..'##~~~..##......#....... XL:  9 Next: 18% Place: Dungeon:5 .###.#.....#####W.#.............. Noise: ---------  Time: 4972.1 (0.0) [1 h0d.# #.#.....##..'###.............. l) +8 trident of Awkwardness {flame, rF++ .###~#P..~P#.... #.........<..... Throw: dart (curare) ..##~#...~.#.....####.#.......... Maw Attr ..##~#.~÷..#PP.SP# #........#..# ..##~#≈≈~≈≈#!SS..####.#......##.# SSS 3 electric eels (2 paralysed) ..##~##≈≈≈##$÷~[$#..#.###.....#.. ...##.######≈≈§≈≈#.....(......##. ..####....~##≈S≈####..##....#...#Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (translocational energy, chance ta affect: 63%) _Tha electric eel sudd'nly stops movin'! _Tha electric eel be attracted toward ye. _Okay, than. h........##......#......≈~≈≈≈##  kuniqs tha Changelin' ........................##### #  Demonspawn of Wu Jian *..... .....................<.##.# ..  Health: 46/66 ================-------- ........#..####.......###.# #.# . Magic: 13/19 ================--------  h.....####### #####...###.###.##. AC:  6  Str: 16 #...##~~~..### ##..).##........ EV: 11Int: 11 ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.##..'##~~~..##......#....... XL:  9 Next: 18% Place: Dungeon:5 .###.#.....#####W.#.............. Noise: ---------  Time: 4972.1 (0.0) .# #.#.....##..*###.............. l) +8 trident of Awkwardness {flame, rF++ .###~#P..~P#...* #.........<..... Throw: dart (curare) ..##~#...~.#...*.####.#.......... Maw Attr ..##~#.~÷..#PP*SP# #........#..# ..##~#≈≈~≈≈#!SS..####.#......##.# hd[m SSS 3 electric eels (2 paralysed) ..##~##≈≈≈##$÷~[$#..#.###.....#.. ...##.######≈≈§≈≈#.....(......##. ..####....~##≈S≈####..##....#...# _Tha electric eel sudd'nly stops movin'! _Tha electric eel be attracted toward ye. _Okay, than.Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (paralysed, chance ta affect: 63%) h|.........##......#......≈~≈≈≈##kuniqs tha Changelin' ........................##### # Demonspawn of Wu Jian *.....  h.....................<.##.# ..Health: 46/66 ================-------- ........#..####.......###.# #.# . Magic: 13/19 ================-------- .....####### #####...###.###.##. AC:  6  Str: 16 #...##~~~..### ##..).##........ EV: 11Int: 11 ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.##..'##~~~..##......#....... XL:  9 Next: 18% Place: Dungeon:5  hp.###.#.....#####W.#.............. Noise: ---------  Time: 4972.1 (0.0) .# #.#.....##..'###.............. l) +8 trident of Awkwardness {flame, rF++ .###~#P..~P#.... #.........<..... Throw: dart (curare) ..##~#...~.#.....####.#.......... Maw Attr ..##~#.~÷..#PP.SP# #........#..# ..##~#≈≈~≈≈#!S*..####.#......##.# SSS 3 electric eels (2 paralysed) ..##~##≈≈≈##$÷~[$#..#.###.....#.. ...##.######≈≈§≈≈#.....(......##. ..####....~##≈S≈####..##....#...# _Tha electric eel sudd'nly stops movin'! _Tha electric eel be attracted toward ye. _Okay, than.Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (paralysed, chance ta affect: 63%) h[ hOYS _Tha electric eel be attracted toward ye. _Okay, than.  Aimin': Paralyse  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (paralysed, chance ta affect: 63%)  Nuthin' appears ta happ'n. *****Tha electric eel shoots out a bolt o' lightnin' at ye! htL.W'..1--1---===3.1 (1 _Tha bolt o' electricity hits ye! h# h#Evoke which item? Wands  n - a wand of paralysis (13) Baublesb - 2 flux baubles Talismanse - a maw talisman (active) [!] read|quaff|evoke[?] describe selected h h h........##......#......≈~≈≈≈##kuniqs tha Changelin' ........................##### # Demonspawn of Wu Jian *..... .....................<.##.# ..Health: 41/66 ==============---------- ........#..####.......###.# #.# . Magic: 11/19 =============-----------  h.....####### #####...###.###.##. AC:  6  Str: 16 #...##~~~..### ##..).##........ EV: 11Int: 11 ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.##..'##~~~..##......#....... XL:  9 Next: 18% Place: Dungeon:5 .###.#.....#####W.#.............. Noise: ===------  Time: 4973.1 (0.0)  h.# #.#.....##..'###.............. l) +8 trident of Awkwardness {flame, rF++ .###~#P..~P#.... #.........<..... Throw: dart (curare) ..##~#...~.#.....####.#.......... Maw Attr ..##~#.~÷..#PP.SP# #........#..#  hm..##~#≈≈~≈≈#!SS..####.#......##.# SSS 3 electric eels (2 paralysed) ..##~##≈≈≈##$÷~[$#..#.###.....#.. ...##.######≈≈§≈≈#.....(......##. ..####....~##≈S≈####..##....#...#Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (paralysed, chance ta affect: 63%)  Nuthin' appears ta happ'n.  Tha electric eel shoots out a bolt o' lightnin' at ye! _Tha bolt o' electricity hits ye! h........##......#......≈~≈≈≈##  kuniqs tha Changelin' ........................##### #  Demonspawn of Wu Jian *..... .....................<.##.# ..  Health: 41/66 ==============---------- ........#..####.......###.# #.# . Magic: 11/19 =============----------- .....####### #####...###.###.##. AC:  6  Str: 16 #...##~~~..### ##..).##........ EV: 11Int: 11 ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.##..'##~~~..##......#....... XL:  9 Next: 18% Place: Dungeon:5 .###.#.....#####W.#.............. Noise: ===------  Time: 4973.1 (0.0) .# #.#.....##..*###.............. l) [ h40m+8 trident of Awkwardness {flame, rF++ .###~#P..~P#...* #.........<..... Throw: dart (curare) ..##~#...~.#...*.####.#.......... Maw Attr ..##~#.~÷..#PP*SP# #........#..# ..##~#≈≈~≈≈#!SS..####.#......##.# SSS 3 electric eels (2 paralysed) ..##~##≈≈≈##$÷~[$#..#.###.....#.. ...##.######≈≈§≈≈#.....(......##. ..####....~##≈S≈####..##....#...#Nuthin' appears ta happ'n.  Tha electric eel shoots out a bolt o' lightnin' at ye! _Tha bolt o' electricity hits ye!  Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (paralysed, chance ta affect: 63%) h7x .SStranslocational energy, chance ta affect: 63%) h ........##......#......≈~≈≈≈##kuniqs tha Changelin' ........................##### # Demonspawn of Wu Jian *..... .....................<.##.# ..Health: 41/66 ==============---------- ........#..####.......###.# #.# . Magic: 11/19 =============----------- .....####### #####...###.###.##. AC:  6  Str: 16  hs $#...##~~~..### ##..).##........ EV: 11Int: 11 ...##~####.~~#####.......#....... SH:  4  Dex: 15 ..##.##..'##~~~..##......#....... XL:  9 Next: 18% Place: Dungeon:5 .###.#.....#####W.#.............. Noise: ===------  Time: 4973.1 (0.0)  h; .# #.#.....##..'###.............. l) +8 trident of Awkwardness {flame, rF++ .###~#P..~P#.... #.........<..... Throw: dart (curare) ..##~#...~.#.....####.#.......... Maw Attr ..##~#.~÷..#PP.*P# #........#..#  hº ..##~#≈≈~≈≈#!SS..####.#......##.# SSS 3 electric eels (2 paralysed) ..##~##≈≈≈##$÷~[$#..#.###.....#.. ...##.######≈≈§≈≈#.....(......##. ..####....~##≈S≈####..##....#...#Nuthin' appears ta happ'n.  Tha electric eel shoots out a bolt o' lightnin' at ye! _Tha bolt o' electricity hits ye!  Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (translocational energy, chance ta affect: 63%) hBGS h/=;S h>2=2==4.1 (1 h  h   Tha electric eel shoots out a bolt o' lightnin' at ye! _Tha bolt o' electricity hits ye!  Aimin': Paralyse  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (translocational energy, chance ta affect: 63%) _Tha electric eel sudd'nly stops movin'! h h$ hReally walk into a travel-excluded area? Y - Yes  N - No hr .........................##### # kuniqs tha Changelin' ......................<.##.# .. Demonspawn of Wu Jian *..... .........#..####.......###.# #.# Health: 42/66 ===============--------- ......####### #####...###.###.## Magic: 12/19 ===============--------- .#...##~~~..### ##..).##....... AC:  6  Str: 16 #...##~####.~~#####.......#...... EV: 11Int: 11 ...##.##..'##~~~..##......#...... SH:  4  Dex: 15 ..###.#.....#####..#............. XL:  9 Next: 18% Place: Dungeon:5 ..# #.#.....##..W###............. Noise: ===------  Time: h  4974.1 (0.0) #.###~#P..~P#.....#.........<.... l) +8 trident of Awkwardness {flame, rF++ ...##~#...~.#.....####.#......... Throw: dart (curare) ...##~#.~÷..#PP.SP# #........#.. Maw Attr ...##~#≈≈~≈≈#!SS..####.#......##. ...##~##≈≈≈##$÷~[$#..#.###.....#. SSS 3 electric eels (paralysed) ....##.######≈≈§≈≈#.....(......## ...####....~##≈≈≈####..##....#... ...# ######~#####.##..#.........Tha electric eel shoots out a bolt o' lightnin' at ye! _Tha bolt o' electricity hits ye!  Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (translocational energy, chance ta affect: 63%) _Tha electric eel sudd'nly stops movin'!~3---5.1 (1 _Thar be an op'n h door 'ere. hW^<.##.# .. #..####.###.# #.######## #######.## .#...##~~~..### ##..).##....... #...##~####.~~#####.......#  h_...##.##..'##~~~..#####.#.....#####..#. ##..'### #.###~#P..~P#...W.#.< ...##~#...~.###.#.....~÷..#PP.SP# #..#≈≈~≈≈#!SS..####.## hpa8#≈≈≈##$÷~[$#..#.###......##.######≈≈~≈≈#.....(.#####....~##≈≈≈####..##....#... ######~#####.##..#...... #### ##~...'..#... hrVSS2 paralysed) hsp4=---6 h h? _Tha electric eel be nay longer paralysed. htp _Tha electric eel be nay longer paralysed.  Ye reach ta attack!  Tha helpless electric eel fails ta defend itself.  Ye puncture tha electric eel! Ye burn tha electric eel.  Ye kill tha electric eel!  Tha Council accepts yer kill. h= †S 2 electric eels (1  Ye hear a splash. h ******Tha electric eel shoots out a bolt o' lightnin' at ye! hG ..'W..  Tha bolt o' electricity hits ye. h ******Tha electric eel shoots out a bolt o' lightnin' at ye! hh..'W.. h36---0---20===7.4 (1.3 ht h6 _Tha bolt o' electricity hits ye! h)vEvoke which item? Wands  h n - a wand of paralysis (12) Baublesb - 2 flux baubles Talismanse - a maw talisman (active) [!] read|quaff|evoke[?] describe selected h h h.......................<.##.# .. kuniqs tha Changelin' .........#..####.......###.# #.# Demonspawn of Wu Jian *..... ......####### #####...###.###.## Health: 36/66 =============----------- .#...##~~~..### ##..).##....... Magic: 10/19 ============------------ #...##~####.~~#####.......#...... AC:  6  Str: 16 ...##.##..'##~~~..##......#...... EV: 11Int: 11 ..###.#.....#####..#............. SH:  4  Dex: 15 ..# #.#.....##..'###............. XL:  9 Next: 20% Place: Dungeon:5 #.###~#P..~P#...W.#.........<.... Noise: ===------ h :&  Time: 4977.4 (0.0) ...##~#...~.#.....####.#......... l) +8 trident of Awkwardness {flame, rF++ ...##~#.~÷..#PP.†P# #........#.. Throw: dart (curare) ...##~#≈≈~≈≈#!SS..####.#......##. Maw Attr ...##~##≈≈≈##$÷~[$#..#.###.....#. ....##.######≈≈~≈≈#.....(......## SS 2 electric eels (1 paralysed) ...####....~##≈≈≈####..##....#... ...# ######~#####.##..#......... ######~...'..#............Tha Council accepts yer kill.Ye hear a splash.  Tha electric eel shoots out a bolt o' lightnin' at ye!Tha bolt o' electricity hits ye.  Tha electric eel shoots out a bolt o' lightnin' at ye! _Tha bolt o' electricity hits ye! h4P:......................<.##.# ..  kuniqs tha Changelin' .........#..####.......###.# #.#  Demonspawn of Wu Jian *..... ......####### #####...###.###.## Health: 36/66 =============----------- .#...##~~~..### ##..).##....... Magic: 10/19 ============------------ #...##~####.~~#####.......#...... AC:  6  Str: 16 ...##.##..'##~~~..##......#...... EV: 11Int: 11 ..###.#.....#####..#............. SH:  4  Dex: 15  hR..# #.#.....##..'###............. XL:  9 Next: 20% Place: Dungeon:5 #.###~#P..~P#...W.#.........<.... Noise: ===------  Time: 4977.4 (0.0) ...##~#...~.#..*..####.#......... l) +8 trident of Awkwardness {flame, rF++ ...##~#.~÷..#PP*†P# #........#.. Throw: dart (curare) ...##~#≈≈~≈≈#!SS..####.#......##. Maw Attr ...##~##≈≈≈##$÷~[$#..#.###.....#. ....##.######≈≈~≈≈#.....(......## SS 2 electric eels (1 paralysed) ...####....~##≈≈≈####..##....#... ...# ######~#####.##..#......... #### ##~...'..#............Tha bolt o' electricity hits ye.  Tha electric eel shoots out a bolt o' lightnin' at ye! [39;4 h6S9m_Tha bolt o' electricity hits ye!  Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (chance ta affect: 64%) h ......................<.##.# .. kuniqs tha Changelin' .........#..####.......###.# #.# Demonspawn of Wu Jian *..... ......####### #####...###.###.## Health: 36/66 =============----------- .#...##~~~..### ##..).##....... Magic: 10/19 ============------------ #...##~####.~~#####.......#...... AC:  6  Str: 16 ...##.##..'##~~~..##......#...... EV: 11Int: 11 ..###.#.....#####..#............. SH:  4  Dex: 15 ..# #.#.....##..'###............. XL:  9 Next: 20% Place: Dungeon:5 #.###~#P..~P#...W.#.........<.... Noise: ===------ hv 8  Time: 4977.4 (0.0) ...##~#...~.#.....####.#......... l) +8 trident of Awkwardness {flame, rF++ ...##~#.~÷..#PP.†P# #........#.. Throw: dart (curare) ...##~#≈≈~≈≈#!*S..####.#......##. Maw Attr ...##~##≈≈≈##$÷~[$#..#.###.....#. ....##.######≈≈~≈≈#.....(......## SS 2 electric eels (1 paralysed) ...####....~##≈≈≈####..##....#... ...# ######~#####.##..#......... ######~...'..#............Tha bolt o' electricity hits ye.  Tha electric eel shoots out a bolt o' lightnin' at ye! _Tha bolt o' electricity hits ye!  Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (chance ta affect: 64%) h h?;S hG78.4 (1 h' h,)  Tha electric eel shoots out a bolt o' lightnin' at ye! _Tha bolt o' electricity hits ye!  Aimin': Paralyse  Press: ? - help, Shift-Dir - straight line hg-xAim: an electric eel (chance ta affect: 64%) _Tha electric eel struggles ta resist. hi  h  h  h)  hh  hc 5......................<.##.# .. kuniqs tha Changelin' .........#..####.......###.# #.# Demonspawn of Wu Jian *..... ......####### #####...###.###.## Health: 37/66 =============----------- .#...##~~~..### ##..).##....... Magic: 10/19 ============------------ #...##~####.~~#####.......#...... AC:  6  Str: 16  hq ...##.##..'##~~~..##......#...... EV: 11Int: 11 ..###.#.....#####..#............. SH:  4  Dex: 15 ..# #.#.....##..'###............. XL:  9 Next: 20% Place: Dungeon:5 #.###~#P..~P#...W.#.........<.... Noise: ===------  Time: 4978.4 (0.0) ...##~#...~.#.....####.#......... l) +8 trident of Awkwardness {flame, rF++  h r...##~#.~÷..#PP.†P# #........#.. Throw: dart (curare) ...##~#≈≈~≈≈#!SS..####.#......##. Maw Attr ...##~##≈≈≈##$÷~[$#..#.###.....#. ....##.######≈≈~≈≈#.....(......## SS 2 electric eels (1 paralysed) ...####....~##≈≈≈####..##....#... ...# ######~#####.##..#......... #### hK ##~...'..#............Tha electric eel shoots out a bolt o' lightnin' at ye! _Tha bolt o' electricity hits ye!  Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (chance ta affect: 64%) _Tha electric eel struggles ta resist. h4 ......................<.##.# .. kuniqs tha Changelin' .........#..####.......###.# #.# Demonspawn of Wu Jian *..... ......####### #####...###.###.## Health: 37/66 =============----------- .#...##~~~..### ##..).##....... Magic: 10/19 ============------------ #...##~####.~~#####.......#...... AC:  6  Str: 16 ...##.##..'##~~~..##......#...... EV: 11Int: 11 ..###.#.....#####..#............. SH:  4  Dex: 15  h4 ..# #.#.....##..'###............. XL:  9 Next: 20% Place: Dungeon:5 #.###~#P..~P#...W.#.........<.... Noise: ===------  Time: 4978.4 (0.0) ...##~#...~.#.....####.#......... l) +8 trident of Awkwardness {flame, rF++ ...##~#.~÷..#PP.†P# #........#.. Throw: dart (curare) ...##~#≈≈~≈≈#!*S..####.#......##. Maw Attr ...##~##≈≈≈##$÷~[$#..#.###.....#. ....##.######≈≈~≈≈#.....(......## SS 2 electric eels (1 paralysed) ...####....~##≈≈≈####..##....#... ...# ######~#####.##..#......... #### h$7 ##~...'..#............Press: ? - help, Shift-Dir - straight lineAim: an electric eel (chance ta affect: 64%) _Tha electric eel struggles ta resist.  Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (chance ta affect: 64%) h;  hL SAim: an electric eel (chance ta affect: 64%) _Tha electric eel struggles ta resist.  Aimin': Paralyse  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (chance ta affect: 64%)  Tha electric eel struggles ta resist. hC ******Tha electric eel shoots out a bolt o' lightnin' at ye! hb.h..'W.. h/2--8/19 --9.4 (1 h= hB6 _Tha bolt o' electricity hits ye! h ......................<.##.# .. kuniqs tha Changelin' .........#..####.......###.# #.# Demonspawn of Wu Jian *..... ......####### #####...###.###.## Health: 32/66 ===========------------- .#...##~~~..### ##..).##....... Magic: 8/19==========-------------- #...##~####.~~#####.......#...... AC:  6  Str: 16 ...##.##..'##~~~..##......#...... EV: 11Int: 11 ..###.#.....#####..#............. SH:  4  Dex: 15 ..# #.#.....##..'###............. XL:  9 Next: 20% Place: Dungeon:5 #.###~#P..~P#...W.#.........<....[ h2 m Noise: ===------  Time: 4979.4 (0.0) ...##~#...~.#.....####.#......... l) +8 trident of Awkwardness {flame, rF++ ...##~#.~÷..#PP.†P# #........#.. Throw: dart (curare) ...##~#≈≈~≈≈#!SS..####.#......##. Maw Attr ...##~##≈≈≈##$÷~[$#..#.###.....#. ....##.######≈≈~≈≈#.....(......## SS 2 electric eels (1 paralysed) ...####....~##≈≈≈####..##....#... ...# ######~#####.##..#......... ######~...'..#............Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (chance ta affect: 64%)  Tha electric eel struggles ta resist.  Tha electric eel shoots out a bolt o' lightnin' at ye! _Tha bolt o' electricity hits ye!......................<.##.# .. hn  kuniqs tha Changelin' .........#..####.......###.# #.# Demonspawn of Wu Jian *..... ......####### #####...###.###.## Health: 32/66 ===========------------- .#...##~~~..### ##..).##....... Magic: 8/19==========-------------- #...##~####.~~#####.......#...... AC:  6  Str: 16 ...##.##..'##~~~..##......#...... EV: 11Int: 11 ..###.#.....#####..#............. SH:  4  Dex: 15 ..# #.#.....##..'###............. XL:  9 Next: 20% Place: Dungeon:5 #.###~#P..~P#...W.#.........<.... Noise: ===------  Time: 4979.4 (0.0) ...##~#...~.[33 hU m#.....####.#......... l) +8 trident of Awkwardness {flame, rF++ ...##~#.~÷..#PP.†P# #........#.. Throw: dart (curare) ...##~#≈≈~≈≈#!*S..####.#......##. Maw Attr ...##~##≈≈≈##$÷~[$#..#.###.....#. ....##.######≈≈~≈≈#.....(......## SS 2 electric eels (1 paralysed) ...####....~##≈≈≈####..##....#... ...# ######~#####.##..#......... ######~...'..#............Tha electric eel struggles ta resist.  Tha electric eel shoots out a bolt o' lightnin' at ye! _Tha bolt o' electricity hits ye!  Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (chance ta affect: 64%) h;  hu STha electric eel shoots out a bolt o' lightnin' at ye!  hu `_Tha bolt o' electricity hits ye!  Aimin': Paralyse  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (chance ta affect: 64%)  Tha electric eel struggles ta resist. h~ G ** hn s****Tha electric eel shoots out a bolt o' lightnin' at ye! h B..'W h &.. hF +25-- h [7--80.4 (1 hL  hh 6 _Tha bolt o' electricity hits ye! h h h_ h h hW......................<.##.# .. kuniqs tha Changelin' .........#..####.......###.# #.# Demonspawn of Wu Jian *..... ......####### #####...###.###.## Health: 25/66 =========--------------- .#...##~~~..### ##..).##....... Magic: 7/19========---------------- #...##~####.~~#####.......#...... AC:  6  Str: 16 ...##.##..'##~~~..##......#...... EV: 11Int: 11  h..###.#.....#####..#............. SH:  4  Dex: 15 ..# #.#.....##..'###............. XL:  9 Next: 20% Place: Dungeon:5 #.###~#P..~P#...W.#.........<.... Noise: ===------  Time: 4980.4 (0.0) ...##~#...~.#.....####.#......... l) +8 trident of Awkwardness {flame, rF++ ...##~#.~÷..#PP.†P# #........#.. Throw: dart (curare) ...##~#≈≈~≈≈#!SS..####.#......##. Maw Attr ...##~##≈≈≈##$÷~[$#..#.###.....#. ....##.######≈≈~≈≈#.....(......## SS 2 electric eels (1 paralysed) ...####....~##≈≈≈####..##....#.. h*. ...# ######~#####.##..#......... ######~...'..#............Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (chance ta affect: 64%)  Tha electric eel struggles ta resist.  Tha electric eel shoots out a bolt o' lightnin' at ye! _Tha bolt o' electricity hits ye! hD ......................<.##.# .. kuniqs tha Changelin' .........#..####.......###.# #.# Demonspawn of Wu Jian *..... ......####### #####...###.###.## Health: 25/66 =========--------------- .#...##~~~..### ##..).##....... Magic: 7/19========---------------- #...##~####.~~#####.......#...... AC:  6  Str: 16 ...##.##..'##~~~..##......#...... EV: 11Int: 11 ..###.#.....#####..#............. SH:  4  Dex: 15 ..# #.#.....##..'###............. XL:  9 Next: 20% Place: Dungeon:5 #.###~#P..~P#...W.#.........<.... Noise: ===-- h!k X----  Time: 4980.4 (0.0) ...##~#...~.#.....####.#......... l) +8 trident of Awkwardness {flame, rF++ ...##~#.~÷..#PP.†P# #........#.. Throw: dart (curare) ...##~#≈≈~≈≈#!*S..####.#......##. Maw Attr ...##~##≈≈≈##$÷~[$#..#.###.....#. ....##.######≈≈~≈≈#.....(......## SS 2 electric eels (1 paralysed) ...####....~##≈≈≈####..##....#... ...# ######~#####.##..#......... ######~...'..#............Tha electric eel struggles ta resist.  Tha electric eel shoots out a bolt o' lightnin' at ye! _Tha bolt o' electricity hits ye!  Aimin': ParalysePress: ? - help, Shift-Dir - straight lineAim: an electric eel (chance ta affect: 64%) h= GS hz S61.4 (1 hN Tha electric eel shoots out a bolt o' lightnin' at ye! _Tha bolt o' electricity hits ye!  Aimin': Paralyse  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (chance ta affect: 64%) _Tha electric eel sudd'nly stops movin'! h1#..####.......###.# #.######## #####...###.###.##...##~~~..### ##..).##......####.~~#####.......#.##..'##~~~..##......# #..###.#.....#####..#...... >..# #.#.....##..'### .#.###~#P..~P#.....#< ....##~#...~.#..W..####.#.... h`.##~#.~÷..#PP.†P# #.#.##~#≈≈~≈≈#!SS..####.#......##.##~##≈≈≈##$÷~[$#..#.###.....#..##.######≈≈~≈≈#.....(......###....~##≈≈≈####..##....#...# ######~#####.##..#..... ##### ##~...'..#..# ######..## hl hWJ7---2 h  h h ####### #######...##~~~..### ##..).##...... .#...##~####.~~#####.......# #...##.##..'##~~~..#####.#.....#####... >..# ##..'## .#.###~#P..~P#.....#.<...##~#...~.###.#.....~÷..#PPW†P# #..#≈≈~≈≈#!SS..####.###≈≈≈##$÷~[$#..#.###......##.######≈≈~≈≈#.....(.####....~##≈≈≈####..##....#.. ######~#####.##..#...... ##### ##~...'..#... ######..## .... #.... _Tha electric eel sudd'nly stops movin'!  Ye lunge at tha electric eel.  Tha helpless electric eel fails ta defend itself.  Ye puncture tha electric eel! Ye burn tha electric eel.  Ye devour tha electric eel! Ye feel better.  Ye kill tha electric eel!~   h .[m electric eel hA32==2---3 h hi] _Tha Council accepts yer kill. h#...##~~~..### ##..).##...... .#...##~####.~~#####.......# #...##.##..'##~~~..## h ###.#.....#####... >..# ##..'## .#.###~#P..~P#.....#.<...##~#...~.###.#.....~÷..#PP.†P# #..#≈≈~≈≈#!SW..####.###≈≈≈##$÷~[$#..#.###..... hh!8.##.######≈≈~≈≈#.....(.####....~##≈≈≈####..##....#.. ######~#####.##..#...... ##### ##~...'..#... ######..## .... #.... ##### h! h3Movin' in 'tis stuff be goin' ta be slow.  Ye spin an' attack tha electric eel.  Tha helpless electric eel fails ta defend itself.  Ye impale tha electric eel!! Ye burn tha electric eel.  Ye devour tha electric eel! Ye feel better.  Ye kill tha electric eel! h@6e~ hS6====8==44Water  _Tha Council accepts yer kill. h#...##~~~..### ##..).##. #...##~####.~~#####.#. ...##.##..'##~~~..##......#. ..###.#.....#####..#. ..# #.#.....##..'###. #.###~#P..~P#.....#. h8<.##~#...~.#.....####.#.##~#.~÷..#PP.†P# #.#.##~#≈≈~≈≈#!~~W.####.#......##.##~##≈≈≈##$÷~[$#..#.###.....#.##.######≈≈~≈≈#.....(......# h8####....~##≈≈≈####..##....#.# ######~#####.##..#. ##~...'..#. ######..##.# #..# #. h7# h0 h%g8==6.0 (1.6 h h h^5 h6 h8 h> h(C huY9=9===40= _Ye now haf 152 gold pieces (gain'd 13).2= haC  Ye see 'ere a +0 plate armour. hd@  Ye enter tha shallow water. heW3=10/19 heh==Water  hg hiN _Movin' in 'tis stuff be goin' ta be slow. hCq4=  hs= Thar be a cache o' fruit 'ere. htm6= hDv h|-..#...##~####.~~#####.......# .##...##.##..'##~~~..##......# ###..###.#.....#####..#....  #>..# #.#.....##..'### ##.#.###~#P..~P#.....#< ......##~#...~.#.....####.#.. h}...##~#.~÷..#PP.†P# #...##~#≈≈~≈≈#!~~..####.#.......##~##≈≈≈##W÷~[.#..#.###.......##.######≈≈~≈≈#.....(......####....~##≈≈≈####..##.......# ######~#####.##..#... . h}###### ##~...' ..##### ######..## ......# #. #####.# # ≈~≈≈#.# #. hE 92.6 (6 _Ye feel less attractive ta monsters.  Ye now haf enough gold ta buy a +1 leathar armour o' poison resistance on D:7.  Ye can access yer shoppin' list by pressin' '$'. h΅847= hVq1==3.6 (7 hNj h= _Ye now haf 179 gold pieces (gain'd 27). hM.#...##~~~..### ##..).##. ...#...##~####.~~#####. .##...##.##..'##~~~..## ###..#######..  #>..# #.#.....##..'###. ##.#.###~#P..~P.........<..~.#.....####.#.~÷..#PP.†P# #..≈≈~≈≈#W~~..####.#..##~##≈≈≈##.÷~[.#..#.###.##.######≈≈~≈≈#.....(..... ......####....~##≈≈≈####..##....# Maw 8=4.6 (1.0 h, h̥395.6 (2 h hf _m - 2 potions o' magic {!q} (gain'd 1) h#...##~~~..### ##..).##.#...##~####.~~#####.#. ##...##.##..'##~~~..##......#...###.#.....#####..#. #>..# #.#.....##..'###. #.#.###~#P..~P#.....#.<.##~#...~.#.....####.#.##~#.~÷..#PP.†P# #.###~#≈≈~≈≈#.W~..####.#......###~##≈≈≈##.÷~[.#..#.###.##.######≈≈~≈≈#.....(.####....~##≈≈≈####..##....#.# ######~#####.##..#. ###### ##~...'..#. .##### ######..##.# #..# #.# hz@  Ye enter tha shallow water. h^50=2===6.6 (1Water  hH h? _Movin' in 'tis stuff be goin' ta be slow. hL....####### #####...###.###.#~~..### ##..).##.. .~####.~~#####.......#. #...##.##..'##~~~..##......# #..###.#.....#####..#. >..# #.#.....##..'###. .#.###~#P..~P#.....#.........<##~#...~.#.....####.# hVP.##~#.~÷..#PPW†P# #........#.##~#≈≈~≈≈#.~~..####.#......####~##≈≈≈##.÷~[.#..#.###.....#.######≈≈~≈≈#.....(......#####....~##≈≈≈####..##....# ....# ######~#####.##..# ##### ##~...'..#.. ##### ######..## ....# #.. h&Y hZp2=8.2 (1.6 hb he h ..#..####.......###.# #.# ....####### #####...###.###.##~~..### ##..).##..~####.~~#####.......#. ...##.##..'##~~~..##......# ..###.#.....#####..#. ..# #.#.....##..'###. #.###~#P..~P#.....#.........<##~#...~.#...W.####.#.##~#.~÷..#PP.†P# #........#..##~#≈≈~≈≈#.~~..####.#......##.##~##≈≈≈##.÷~[.#..#.###.....#..######≈≈~≈≈#.....(......######....~##≈≈≈####..##....# ...# ######~#####.##..# ##~...'..#.. #### ######..## hg3=3===90 h$8 hѰ eM.......<.##.# .....#..####.... #.# .....####### #####...###.###.## .#...##~~~..### ##..).##. #...##~####.~~#####..##.##..'##~~~..########.. ..# #.#.....##..'###. #.###~#P..~P.........<..~.#.....####.#..~÷..#PP.†P# #... ...##~#≈≈~≈≈#.~~..####.#......##. Maw ..4=5000 h  hn<......................<.##.# .. kuniqs tha Changelin' .........#..####.......###.# #.# Demonspawn of Wu Jian *..... ......####### #####...###.###.## Health: 54/66 ===================----- .#...##~~~..### ##..).##....... Magic: 13/19 ================-------- #...##~####.~~#####.......#...... AC:  6  Str: 16 ...##.##..'##~~~..##......#...... EV: 11Int: 11 ..###.#.....#####..#............. SH:  4  Dex: 15  h?..# #.#.....##..'###............. XL:  9 Next: 24% Place: Dungeon:5 #.###~#P..~P#...W.#.........<.... Noise: ---------  Time: 5000.2 (0.0) ...##~#...~.#.....####.#......... l) +8 trident of Awkwardness {flame, rF++ ...##~#.~÷..#PP.†P# #........#.. Throw: dart (curare) ...##~#≈≈~≈≈#.~~..####.#......##. Maw ...##~##≈≈≈##.÷~[.#..#.###.....#. ....##.######≈≈~≈≈#.....(......##  ...####....~##≈≈≈####..##....#...  ...# ######~#####.##..#.........  ######~...'..#............  _Ye now haf 179 gold pieces (gain'd 27). _[ h40mm - 2 potions o' magic {!q} (gain'd 1)  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Press: ? - help, v - describe, . - travelTha floor. hcW'WAn op'n door. h_ h'......................<.##.# .. kuniqs tha Changelin' .........#..####.......###.# #.# Demonspawn of Wu Jian *..... ......####### #####...###.###.## Health: 54/66 ===================----- .#...##~~~..### ##..).##....... Magic: 13/19 ================-------- #...##~####.~~#####.......#...... AC:  6  Str: 16 ...##.##..'##~~~..##......#...... EV: 11Int: 11  h)..###.#.....#####..#............. SH:  4  Dex: 15 ..# #.#.....##..'###............. XL:  9 Next: 24% Place: Dungeon:5 #.###~#P..~P#...W.#.........<.... Noise: ---------  Time: 5000.2 (0.0) ...##~#...~.#.....####.#......... l) +8 trident of Awkwardness {flame, rF++ ...##~#.~÷..#PP.†P# #........#.. Throw: dart (curare) ...##~#≈≈~≈≈#.~~..####.#......##. Maw ...##~##≈≈≈##.÷~[.#..#.###.....#. ....##.######≈≈~≈≈#.....(......##  ...####....~##≈≈≈####..##....#...  ...# ######~###[0;1 hɏ0m##.##..#.........  ######~...'..#............  _m - 2 potions o' magic {!q} (gain'd 1)  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Press: ? - help, v - describe, . - travelAn op'n door.  Removed 'sclusion. h/ h . _ hL J hy ]5= _  Thar be an op'n door 'ere.6= _ h? p74=  Ye enter tha shallow water.8=Water  hv  _Movin' in 'tis stuff be goin' ta be slow.60=5==2=4==6===5=6=  Ye enter tha shallow water.7===Water  h/ ] _Movin' in 'tis stuff be goin' ta be slow.8===9=== _Magic restored.  Ye enter tha shallow water.Water  _Movin' in 'tis stuff be goin' ta be slow.== hP Q  Ye enter tha shallow water.Water  _Movin' in 'tis stuff be goin' ta be slow. h}p 6  Thar be an op'n door 'ere. h > _ hҙ  h@  hg  h  h n h  _Ye op'n tha door. h^ u  Thar be an op'n door 'ere. _ h  h5  hs , h  h _  Thin's tha be 'ere:  a +0 leathar armour; a +0 flail h  hA _ h  h Q  Thar be a stone staircase leadin' down 'ere. h 6 _ h  h  h , h  h~  h&  h  hY  h`  h , h  hv  h  hT  h  h[  h  h:  h  hA  h , h  h/  h , h  h   hr , h{  h{  h , h  h  h&" , h"  hI$  h$  h% , h&  h'  hX( , hy)  h\*  h+ , hp,  hH-  h- , hf0 B h1 L _Ye now haf 194 gold pieces (gain'd 15). h2  hd3 4 h4  h5  hl6 , hV7  h8  h8 , h9  hC:  h: , h<<  h<  h= , hy>  h4?  h? , h@  hhA  h B , hB  hsC  hD , hD  hE  hEF , hG  hH B h!I  hJ , hJ  hK  hL , hdM  hM  hN , hZO  hO  hP  hQ , hQ  hR  hUS , h/T  hT  hU , hCV  hW  hW , hX  h]Y  h Z , h;[  h\ B hk]  h^  h^ , h_  hH`  h` , ha  hib  h c , hc  hd  h:e , h%f  hf  hg , hh  hMi  hj , hk  hk  hl , hm  ho @  Ye enter tha shallow water. hpp @Water  hp  hr N _Movin' in 'tis stuff be goin' ta be slow. hs 4 hEt  h|u  h,v , hv  hw  hjx  hx , hz  h{ , hO} , h_~ , h~  h"  h  hH , hx  hP  h΃  hR  h  h܅  hY  h  h  hk  h  h  h  h  h  h  hь  h  h , hX  h'  h , h  h*  h  h-  hE  h  h , h-  h  h  h  hכ  h  h  h  hJ  hm  h  hx  h  h  hv  h  h0  h`  h  h̨  h&  ht , hr  h  h , h  h  hr  h  hw  h  h  h  h  h  h , hں  h(  h  h  h&  h  h  h{  h  h  h , h  h  h  hN , h  h  h , h  hj  h , ha  hI  h , h6  h  h  h_  hL  h4  h  hg  h  h  h  hv  h  h  h , h  h , h  hw  hc  hV , h~  h , hz  h  h , h`  h  h  hJ , h\  h ? h  h  h\ , h*  hg  hF  h  h  hE  h*  h  h  h%  h , h  h=  h , h  hV  h  hV , h  h , hh  hS  h3  h , h  hc , h.  hy  hP , h  h   h , h  h  h  hW , h  h  h , h2!  hF"  h"  h#  h$  h&  h#'  h'  h(  h(*  h* , hR  hY , h b  hUm B hn  hq  hs  hDw , hy  h|  h , hʁ  h~  hy , h  h  hQ  h  h  h  h# , h<  h;  h , h̡  h  h , h}  hB  h , h  h  h , h  h  h , h  h n h B hn  h , h  h8  h* , h  hh , h , h)  h  h , h|  h?  h , h  h  h B hb  h , h d##..##......[####  #.................##  #............###'##  #..........###≈≈~≈≈#  ##########.# #≈~≈~≈#  #.# #~≈~≈~#  #.# #≈~≈~≈#  h d#.#####+###  #.....W.# #########  h< ..'###~≈≈#~≈#~≈~#~'216.4 (216.2) hl c======77 hZ  h < _As ye op'n tha door, it creaks loudly! h h?o  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   6.0   0   i + Spellcasting 1.9   2.4  -1           b - Maces & Flails   0.0   1.2  -1   h     c - Polearms   0.0   1.2  -1   j + Evocations2.4   3.0   0   d - Unarmed Combat   5.4   7.1  -1   k + Shapeshifting 7.7  11.3  -2   e - Throwing   0.0   1.2  -1                       f - Armour   0.0   1.2  -1       g - Dodging   3.0   4.8  -1[ h37m       h - Stealth   3.0   4.0   0                                       h                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hsg hLp hՌ ##..##.............[####kuniqs tha Changelin'#.................##Demonspawn of Wu Jian *.....#............###'###Health: 66/66 ========================#..........###≈≈~≈≈#Magic: 19/19 ========================##########.# #≈~≈~≈#AC:  6  Str: 16#.# #~≈~≈~#EV: 11Int: 11#.# #≈~≈~≈#SH:  4  Dex: 15#.#####'### h 1XL:  9 Next: 24% Place: Dungeon:5#.....W.#Noise: ======---  Time: 5217.4 (0.0)#########l) +8 trident of Awkwardness {flame, rF++ Throw: dart (curare)Maw _a +0 leathar armour; a +0 flail _Thar be a stone staircase leadin' down 'ere. _Ye now haf 194 gold pieces (gain'd 15).  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _As ye op'n tha door, it creaks loudly! h h h2 hZ hΪ4 h h h h, h: h, h h! h, h h: h, h hB h h h, h h>  hc , hI  h% h, h ;< hI@X h#DB hKX hL h O, hQ hS hU, hW hsY hZ, h\ h^ h_ h` hEa hSj  Ye see 'ere a +2 long sword o' freezin'. _ hk hsm, hn hRq h,r hr hms h0v hw, hy h  hj  Ye enter tha shallow water.Water  hr h  h _Movin' in 'tis stuff be goin' ta be slow. hi hƘ, h h hY, h? h h, h h h, h/ h1 h3, hԳ h h h h4 hF, h hG h h h  Ye enter tha shallow water.Water  _Movin' in 'tis stuff be goin' ta be slow. h h, hl h h h h3 h h  h hB h h{ h) hb h? h@  Ye enter tha shallow water. h@Water  hD hM  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. h? hb  h# h& _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. hE'@Water  h( h,  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. h=.4 h. h1 h2, h3 h6 hu8? h9 h< h=, h> hQA hB, hC h F heG, hXH hK hL, hM hP h R, hR h{U hV, hW hZ h[, h\ h^ h_, h` hb h&d, hd hg hjB h*l hm, hzn hp h&z hz hd| h} h}, h hn h h h h hX, h* h h h h h hC h h h؍ h h h} hϑ hl h h h  h h8 h h$ h hj h: h h] h h h4 hФ hs h h, h hc hӫ hX h h h¶ hb, hY h  h, h h{ ############ ## ##~~~..~~~..###### #≈≈ ##........~..~#.... #≈##~..~..~~~...~..### #≈≈≈≈≈~≈~.~~~~~~≈≈≈≈## ##≈≈≈≈~~~≈≈~~≈~~~≈≈≈≈≈ ###.....~...~~...~### #.W.~.~......####------313.0 (95.6) ##.##.....#### h#........###########.>..#######..).##.##......#####......##..........# #..##.#..####.##.##.# #..#.#...'.#..#...#.. #...#.#..'........... ------ hP h2 _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Partly 'splored, cannae reach some places. hn[?25h[?0c  Search fer what [Enter fer "armor", or ? fer help]?  h [?25l[?1c ht3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] e - a maw talisman (active) Results elsewhere ([,] to cycle)  b - [D:6] a quill talismanc - [D:4] an inkwell talisman h  h  h kuniqs tha Changelin'############Demonspawn of Wu Jian *.....## ##~~~..~~~..###### Health: 66/66 ========================#≈≈ ##........~..~#.... Magic: 19/19 ========================#≈##~..~..~~~...~..### AC:  6  Str: 16#≈≈≈≈≈~≈~.~~~~~~≈≈≈≈## EV: 11Int: 11##≈≈≈≈~~~≈≈~~≈~~~≈≈≈≈≈ SH:  4  Dex: 15###.....~...~~...~### XL:  9 Next: 24% Place: Dungeon:5#.W.~.~......####Noise: ---------  [3 h P3mTime: 5313.0 (0.0)##.##.....####l) +8 trident of Awkwardness {flame, rF++ #........###Throw: dart (curare)########.>..#####Maw ##..).##.##......#####......##..........# #..##.#..####.##.##.# #..#.#...'.#..#...#.. #...#.#..'........... Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Partly 'splored, cannae reach some places.  Search fer what [Enter fer "armor", or ? fer help]? tali hL 4 h  h . _ h 4 h  h |................ h  h8 v _Partly 'splored, cannae reach some places. h(^ wDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15) Temple (1/1) D:4 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosFedhas Gozag ($150)HepliaklqanaKikubaaqudghaMakhleb Nemelex XobehOkawaruQazlalRu Sif MunaTrogUskayawVehumet Wu JianXomYredelemnul Shops: (press $ to reach them - yellow denotes antique shop) D:4 : D:6 ( D:7 [ h kuniqs tha Changelin'############Demonspawn of Wu Jian *.....## ##~~~..~~~..###### Health: 66/66 ========================#≈≈ ##........~..~#.... Magic: 19/19 ========================#≈##~..~..~~~...~..### AC:  6  Str: 16#≈≈≈≈≈~≈~.~~~~~~≈≈≈≈## EV: 11Int: 11##≈≈≈≈~~~≈≈~~≈~~~≈≈≈≈≈ SH:  4  Dex: 15###.....~...~~...~### XL:  9 Next: 24% Place: Dungeon:5#.W.~.~......####Noise: ---------  Time: hG > 5313.0 (0.0)##.##.....####l) +8 trident of Awkwardness {flame, rF++ #........###Throw: dart (curare)########.>..#####Maw ##..).##.##......#####......##..........# #..##.#..####.##.##.# #..#.#...'.#..#...#.. #...#.#..'...........  _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Partly 'splored, cannae reach some places. _Search fer what [Enter fer "armor", or ? fer help]? tali _Partly 'splored, cannae reach some places. h u Shopping list: 2 items, total cost 217 gold pieces  a - [D:7] 63 gold a +0 pair of gloves  b - [D:7] 154 gold a +1 leather armour of poison resistance You have 194 gold pieces [!] travel|examine|delete items [a-b] choose item[Esc] exit h> hC hIkuniqs tha Changelin'############Demonspawn of Wu Jian *.....## ##~~~..~~~..###### Health: 66/66 ========================#≈≈ ##........~..~#.... Magic: 19/19 ========================#≈##~..~..~~~...~..### AC:  6  Str: 16#≈≈≈≈≈~≈~.~~~~~~≈≈≈≈## EV: 11Int: 11##≈≈≈≈~~~≈≈~~≈~~~≈≈≈≈≈ SH:  4  Dex: 15###.....~...~~...~### XL:  9 Next: 24% Place: Dungeon:5#.W.~.~......####Noise: ---------  Time:[39 h\L;49m 5313.0 (0.0)##.##.....####l) +8 trident of Awkwardness {flame, rF++ #........###Throw: dart (curare)########.>..#####Maw ##..).##.##......#####......##..........# #..##.#..####.##.##.# #..#.#...'.#..#...#.. #...#.#..'...........  _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Partly 'splored, cannae reach some places. _Search fer what [Enter fer "armor", or ? fer help]? tali _Partly 'splored, cannae reach some places. h hsDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15) Temple (1/1) D:4 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosFedhas Gozag ($150)HepliaklqanaKikubaaqudghaMakhleb Nemelex XobehOkawaruQazlalRu Sif MunaTrogUskayawVehumet Wu JianXomYredelemnul Shops: (press $ to reach them - yellow denotes antique shop) D:4 : D:6 ( D:7 [ hkJ h~Zkuniqs tha Changelin'############Demonspawn of Wu Jian *.....## ##~~~..~~~..###### Health: 66/66 ========================#≈≈ ##........~..~#.... Magic: 19/19 ========================#≈##~..~..~~~...~..### AC:  6  Str: 16 hX]#≈≈≈≈≈~≈~.~~~~~~≈≈≈≈## EV: 11Int: 11##≈≈≈≈~~~≈≈~~≈~~~≈≈≈≈≈ SH:  4  Dex: 15###.....~...~~...~### XL:  9 Next: 24% Place: Dungeon:5#.W.~.~......####Noise: ---------  Time: 5313.0 (0.0)##.##.....####l) +8 trident of Awkwardness {flame, rF++ #........###Throw: dart (curare)########.>..#####Maw ##..).##.##......#####......##..........# #..##.#..####.##.##.# #..#.#...'.#..#...#.. #...#.#..'...........  _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. [ hs>34m_Partly 'splored, cannae reach some places. _Search fer what [Enter fer "armor", or ? fer help]? tali _Partly 'splored, cannae reach some places. hI Shopping list: 2 items, total cost 217 gold pieces  a - [D:7] 63 gold a +0 pair of gloves  b - [D:7] 154 gold a +1 leather armour of poison resistance You have 194 gold pieces [!] travel|examine|delete items [a-b] choose item[Esc] exit hi hx hkuniqs tha Changelin'############Demonspawn of Wu Jian *.....## ##~~~..~~~..###### Health: 66/66 ========================#≈≈ ##........~..~#.... Magic: 19/19 ========================#≈##~..~..~~~...~..### AC:  6  Str: 16 h#≈≈≈≈≈~≈~.~~~~~~≈≈≈≈## EV: 11Int: 11##≈≈≈≈~~~≈≈~~≈~~~≈≈≈≈≈ SH:  4  Dex: 15###.....~...~~...~### XL:  9 Next: 24% Place: Dungeon:5#.W.~.~......####Noise: ---------  Time: 5313.0 (0.0)##.##.....####l) +8 trident of Awkwardness {flame, rF++ #........###Throw: dart (curare)########.>..#####Maw ##..).##.##......#####......##..........# #..##.#..####.##.##.# #..#.#...'.#..#...#.. #...#.#..'...........  _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. [ h34m_Partly 'splored, cannae reach some places. _Search fer what [Enter fer "armor", or ? fer help]? tali _Partly 'splored, cannae reach some places. h h* hS h h hWhere to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple h hKkuniqs tha Changelin'############Demonspawn of Wu Jian *.....## ##~~~..~~~..###### Health: 66/66 ========================#≈≈ ##........~..~#.... Magic: 19/19 ========================#≈##~..~..~~~...~..### AC:  6  Str: 16#≈≈≈≈≈~≈~.~~~~~~≈≈≈≈## EV: 11Int: 11##≈≈≈≈~~~≈≈~~≈~~~≈≈≈≈≈ SH:  4  Dex: 15###.....~...~~...~### XL:  9 Next: 24% Place: Dungeon:5#.W.~.~......####Noise: ---------  Time:[39 h/;49m 5313.0 (0.0)##.##.....####l) +8 trident of Awkwardness {flame, rF++ #........###Throw: dart (curare)########.>..#####Maw ##..).##.##......#####......##..........# #..##.#..####.##.##.# #..#.#...'.#..#...#.. #...#.#..'...........  _Movin' in 'tis stuff be goin' ta be slow.  Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Partly 'splored, cannae reach some places. _Search fer what [Enter fer "armor", or ? fer help]? tali _Partly 'splored, cannae reach some places. h h hC _ h h, hr h h, h h h, h h Y  Thar be a stone staircase leadin' down 'ere. h0  h  hR % _ h h~6 h,  #..  #.# #.# #.# #.# #.# #.# #W# 21.8 (8.8 ###   _Ye climb downwards. _Thar be a stone staircase leadin' up 'ere. hZm[?25h[?0c  Search fer what [Enter fer "tali", or ? fer help]?  h[?25l[?1c14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] A - a curare-tipped dart (quivered)  b - [carried] i - 7 poisoned darts  c - [carried] k - a +1 robe of willpower  d - [carried] t - a +2 whip of venom Results elsewhere ([,] to cycle)  e - [D:6] a +3 trident of draining  f - [D:6] an orb of mayhem  g - [D:6] a +0 flail of venom  h - [D:6] a glowing great mace (286 gold)  i - [D:6] a glowing hand axe (132 gold)  j - [D:7] a +1 leather armour of poison resistance (154 gold)  k - [D:7] a +1 whip of flaming  l - [D:5] a +2 long sword of freezing  m - [D:7] a +2 robe of positive energy (208 gold)  n - [D:4] a +2 vampiric dagger h) hW. h4Rkuniqs tha Changelin'#..Demonspawn of Wu Jian *.....#.#Health: 66/66 ========================#.#Magic: 19/19 ========================#.#AC:  6  Str: 16#.#EV: 11Int: 11#.#SH:  4  Dex: 15#.#XL:  9 Next: 24% Place: Dungeon:6#W#Noise: ---------  Time: 5321.8 (0.0)### h8l) +8 trident of Awkwardness {flame, rF++ Throw: dart (curare)Maw        _Search fer what [Enter fer "armor", or ? fer help]? tali _Partly 'splored, cannae reach some places. _Thar be a stone staircase leadin' down 'ere. _Ye climb downwards. _Thar be a stone staircase leadin' up 'ere.  Search fer what [Enter fer "tali", or ? fer help]? ego hLx _ hu hx4 h"} _ hDR h=Q hR hZT, h*U hW hX hY h]Z h\ h] hc^ hW_ ha hc, h f$  hf'_Ye now haf 203 gold pieces (gain'd 9). hg hh hi h,k hl hm hkn hp h>[......#.......#.....#.....#........##########.........37.8 (16.0)#.########.##.##.##.# #.# #<# ### h,8.8 (17 hC _Found a leathar armour. hl^ h5 _c - 2 scrolls o' teleportation {!r} (gain'd 1) h` hB hB h+ h h hg, h h- hq h, h  h h{ h h h hQ h h h h0 h hA h hm hB hB h~ h hv h, hv h5  h3 , h  h , ho  h hS h, h  hWB hr h\ h, h# h h, h h hV, h= hr hH, hw h/(.. .. ### #.### ...... .W....###  ....... # #. #.###### #.##.... #.############.... #................. W   phantom (dormant) #############[.... #....... #.##.... hP+-70.8 (32 h/s.WW hv0,1.8 (33 h3 h%6Z _A phantom comes inta view. h # #.### ...... ......### ..W.....# #W# #.# #.#  #.# #.... #.#.. #................. ###[.... . . h]N # #.### ...... ......### ..W.....# #W# hOP#.# #.#  #.# #.... #.#.. #................. ###[.... . . hAV h*W hj\ h`^ _A phantom be nearby! h'[   . # # ##.####. .....###...W...W.#.5.....#.#.......#.# .......#.# ####.......#.# #... h+@.....B.#.############...########................ B   bombardier beetle (asleep)#############[... 5   shadow imp (asleep) #..... hJ  Yer maw growls hungrily at tha bombardier beetle.  A bombardier beetle an' a shadow imp come inta view.Yer maw growls hungrily at tha bombardier beetle. h K htR5.W.BB5 hSR======2.8 (1.0) hW hZ^ _Tha shadow imp shouts, "Turn tail, thou feckless crook-pated scav'nger!" h~..### ##.####....... .###..5.W....# .......#W#  h.......#.# .......#.# #####.......#.# #.........B.#.############.########.............. #############[5   shadow imp #....... h݀L#.## h h h0h.5.W h"G------3 hܓ h h:  ### ##.####.............###..5.W.........######....B.#.###################.............#.##.... h D  h  h E------4 h6  h  h|  ### ##.####.........###5.W.......######....B.#.###########Maw  h| w#.......  h~  hY WW   phantom h &5 h  h  he.W6 hi=|  Ye reach ta attack! Ye puncture tha phantom! Ye burn tha phantom. hC5.W 5   shadow imp hH6==8.1 (1.3 hJ h T _Tha phantom be severely damaged.Ye hit tha phantom. Ye burn tha phantom.  Ye bite tha phantom, but do nay damage. hV\ .5Tha phantom be severely damaged. h%]0-9.4 hb hDe _Tha phantom misses ye. Tha phantom closely misses ye. hb`  Ye puncture tha phantom! Ye burn tha phantom.  Ye destroy tha phantom! h?b  hb  hi B.5B   bombardier beetle h 20--8=80.7 _Tha Council accepts yer kill. h  h _Yer Spellcastin' skill increases ta level 2!Ye barely miss tha shadow imp.Ye bite tha shadow imp, but do nay damage. h} U.B hS 0-2.0 he  h W _Tha shadow imp closely misses ye. h8,   Ye puncture tha shadow imp! Ye burn tha shadow imp.  Ye bite tha shadow imp, but do nay damage.Tha shadow imp be severely wounded. h/ K---3.3 hG  hf _Ye block tha shadow imp's attack. Tha shadow imp hits ye.  Ye puncture tha shadow imp! Ye burn tha shadow imp.  Ye kill tha shadow imp! hj .  Tha Council accepts yer kill. h4p K **** hp f*Tha bombardier beetle sprays incendiary fluid at ye. h\ a.W... h 0=4.6 h0#  h& R _Tha burnin' spray misses ye. hh  Ye reach ta attack! Ye puncture tha bombardier beetle!  Ye burn tha bombardier beetle..B 20==-5.9 h\Ye reach ta attack! Ye puncture tha bombardier beetle!  Ye burn tha bombardier beetle. _Tha bombardier beetle be severely wounded.  Ye puncture tha bombardier beetle! Ye burn tha bombardier beetle.devour tha bombardier beetle! Ye feel better.  h,>Ye kill tha bombardier beetle! hi. h 7/67==30-7.2 he$ h'] _Tha Council accepts yer kill. h!4 h$ h%*_ _Nay target in view! h* h!. h1I _Nay target in view! hӅ  h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   6.0   0   i + Spellcasting 2.1   3.6  -1   h          b - Maces & Flails   0.0   1.2  -1   h4      c - Polearms   0.0   1.2  -1   j + Evocations2.7   3.0   0   hC } d - Unarmed Combat   5.4   7.1  -1   k + Shapeshifting 7.8  11.3  -2   e - Throwing   0.0   1.2  -1                       f - Armour   0.0   1.2  -1       g - Dodging   3.0   4.8  -1       h - Stealth   3.0   4.0   0   hӐ              h^          h              h|              h 0        The relative cost of raising each skill is in cyan.  h The species aptitude is in white.  [?] Help[=] set a skill target  hG [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h  h ## kuniqs tha Changelin'#Demonspawn of Wu Jian *.....##.####Health: 67/67 ========================.......Magic: 20/20 ========================.......###AC:  6  Str: 16...5.W...#EV: 11Int: 11.......#.#SH:  4  Dex: 15.......#.#XL:  9 Next: 30% Place: Dungeon:6.......#W###### Noise: =--------  Time: 5387.2 (0.0).......#.##.... l) +8 trident of Awkwardness {flame, rF++ .....B.#.############.... Throw: dart (curare)########................. Maw #############[....#....... h  #.##.... #.##.... #....... Ye puncture tha bombardier beetle! Ye burn tha bombardier beetle.  Ye devour tha bombardier beetle! Ye feel better.  Ye kill tha bombardier beetle! _Tha Council accepts yer kill. _Nay target in view! _Nay target in view! hO 4 h  h  h  h  _ h B h  h  hg  hk  h X h B h'  hi  h , hN  h  h , h  h  h , h  h  h  h  h  h  h  hb  h  h"  h  h  h%  h  h  h  h , h4  h   h{  h`  h0  h  h  h  h  h  hH  h  h  h  h+  h  hc  h , hd  h3  h , h  ha  h! , h"  hd%  h' , hb)  h,  hs/ , h2  h4  h7 , h9  h<  h?  h@  hC  hO             ########  #......#  #......####  #..W......[ -  #......####   #......#   #......#  #......# #####.#######  hIR #.......# #######. #..... hEV 1416.2 (29.0) hW F-7.2 (30 h^ J _g - a scroll o' identify {@r1} hl4 hn hq hr, hk` h hWn hN, hɎ h ##.. ### # # # ########  #......#  #......#######.#  #.........W.$..#  hh#......#########  #......#  #......#  #......# #####.####### #.......# #######.# #..... hҗ"# h224.2 (7.0) h+5.2 (8 h hТ _B - tha +0 leathar armour o' Precision Catastrophes {rPois Will+ MP-6 Int+7} h hRead which item? Scrolls  c - 2 scrolls of teleportation {!r}g - a scroll of identify {@r1}  o - a scroll of blinking  p - a scroll of torment  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC  y - a scroll labelled XAAVOO KIOLS - a scroll of silence {!r} [!] read|quaff|evoke[?] describe selected hέ##.. kuniqs tha Changelin'### Demonspawn of Wu Jian *.....# Health: 67/67 ========================# Magic: 20/20 ========================# AC:  6  Str: 16########EV: 11Int: 11#......#SH:  4  Dex: 15#......#######.#XL:  9 Next: 30% Place: Dungeon:6#.........W.$..#Noise: ---------  Time: 5425.2 (0.0)#......#########l) +8 trident of Awkwardness {flame, rF++ #......#Throw: dart (curare)#......#Maw #......######.########.......########.##.....#Ye kill tha bombardier beetle! _Tha Council accepts yer kill. h _Nay target in view! _Nay target in view! _g - a scroll o' identify {@r1} _B - tha +0 leathar armour o' Precision Catastrophes {rPois Will+ MP-6 Int+7} hqIdentify which item? (\ to view known items) Scrolls (select first with ?)  r - a scroll labelled OCA CIBUORYTRA  w - a scroll labelled HECLAU APSAYC  y - a scroll labelled XAAVOO KIOL Potions (select first with !)  z - a fizzy green potion[?] describe selected h hL  h##.. kuniqs tha Changelin' h### Demonspawn of Wu Jian *.....# Health: 67/67 ========================# Magic: 20/20 ========================# AC:  6  Str: 16########EV: 11Int: 11#......#SH:  4  Dex: 15#......#######.#XL:  9 Next: 30% Place: Dungeon:6#.........W.$..#Noise: ---------  Time: 5425.2 (0.0)#......#########l) +8 trident of Awkwardness {flame, rF++ #......#Throw: dart (curare)#......#Maw  h@#......######.########.......########.##.....#Ye kill tha bombardier beetle!  h F_Tha Council accepts yer kill. _Nay target in view! _Nay target in view! _g - a scroll o' identify {@r1} _B - tha +0 leathar armour o' Precision Catastrophes {rPois Will+ MP-6 Int+7} hF1\  As ye read tha scroll o' identify, it crumbles ta dust. hg2+6.2 (1 h97 h82 _z - a potion o' cancellation hS##.. kuniqs tha Changelin'### Demonspawn of Wu Jian *.....# Health: 67/67 ========================# Magic: 20/20 ========================# AC:  6  Str: 16########EV: 11Int: 11#......#SH:  4  Dex: 15#......#######.#XL:  9 Next: 30% Place: Dungeon:6#.........W.$..#Noise: ---------  Time: 5426.2 (0.0)#......#########l) +8 trident of Awkwardness {flame, rF++ #......#Throw: dart (curare)#......#Maw #......######.########.......########.##.....# _g - a scroll o' identify {@r1} _B - tha +0 leathar armour o' Precision Catastrophes hV {rPois Will+ MP-6 Int+7}As ye read tha scroll o' identify, it crumbles ta dust. _z - a potion o' cancellation  Press: ? - help, v - describe, . - travelTha floor. h##.. kuniqs tha Changelin'### Demonspawn of Wu Jian *.....# Health: 67/67 ========================# Magic: 20/20 ========================# AC:  6  Str: 16########EV: 11Int: 11#......#SH:  4  Dex: 15#......#######.#XL:  9 Next: 30% Place: Dungeon:6#.........W.$..#Noise: ---------  Time: 5426.2 (0.0) h!#......#########l) +8 trident of Awkwardness {flame, rF++ #......#Throw: dart (curare)#......#Maw #......######.########.......########.##.....# _g - a scroll o' identify {@r1} _B - tha +0 leathar armour o' Precision Catastrophes {rPois Will+ MP-6 Int+7}As ye read tha scroll o' identify, it crumbles ta dust. _z - a potion o' cancellation  Press: ? - help, v - describe, . - travelTha floor. h h hK!. _ h J hOg _ h  _Ye now haf 211 gold pieces (gain'd 8). h- #######.....#.....## ####.........##....% K#.## #######..... ... ............ #.# ###.)#..... #W# ##.#..... #.# #....... #.###...### #.####.# #.##.### #.# #...# K   kobold (asleep) #.# ###.)######## #.# ####......# hK e #.# 40.2 (14.0)  A kobold comes inta view. It be wieldin' a +0 whip.  Tha kobold shouts! Ye hear a shout! x2  An orc comes inta view. It be wieldin' a +0 club. .K.oo   orcK   koboldYer maw growls hungrily at tha orc.======1.2 (15 _Ye hear a shout! hu  Ye reach ta attack! Ye hit tha kobold. Ye burn tha kobold. h.K.o =-----2.5 (1.3) h$ _Tha kobold be severely wounded. KK 2 koboldsYe barely miss tha orc.A kobold comes inta view. It be wieldin' a +0 short sword.-----3.8 hv0 _Ye block tha orc's attack. hv  Ye hit tha orc. Ye burn tha orc. Yer bite misses tha orc.Tha orc be almost dead. htw (5.1 h]  hr _Tha orc hits ye but does nay damage.  Ye hit tha orc. Ye burn tha orc.  Ye kill tha orc! h  h .KKK 2 kobolds  Tha Council accepts yer kill. h& (6.4 h  h K _Tha kobold misses ye. hY  hg  KK   kobold brigand (missile)KK 2 koboldsYe barely miss tha kobold.A kobold brigand comes inta view. It be wieldin' a +0 club an' quiverin'poison'd darts. hh (7.7 ho  h gA kobold brigand comes inta view. It be wieldin' a +0 club an' quiverin'poison'd darts. barely misses ye.Ye puncture tha kobold! Ye burn tha kobold. Ye devour tha kobold!  Ye feel better.  Ye kill tha kobold! h )   koboldTha Council accepts yer kill. h (Tha kobold brigand throws a poison'd dart.  Tha poison'd dart hits ye. h  hG&L.K hL=9.0Pois Maw  h9R h>UO _Ye be poison'd. hͻ  h  h-Ye hit tha kobold. Ye burn tha kobold.  hWYe kill tha kobold! h h  hL h1Tha Council accepts yer kill. hR h  h  h/. hK hA   h Ye feel sick. h hu4 hx0=-- h19 hu-- ho"50.3 hs h  hZ h_Tha kobold brigand hits y he wit' a +0 club.  haYe impale tha kobold brigand!! Ye burn tha kobold brigand!  h4Yer bite misses tha kobold brigand. h@,kobold brigand be almost h dead. h&Ye hear a shout! hu-  hO.  h?/K h%0  h^K   kobold h$Tha kobold brigand barely misses ye. h h  h-- h:== hĄ 1.6 he h  h hQ_A kobold comes inta view. It be wieldin' a +0 dagger. h h3  Ye hit tha kobold brigand. Ye burn tha kobold brigand.  Ye devour tha kobold brigand! Ye feel better.  Ye kill tha kobold brigand!  Tha Council accepts yer kill..K)K   kobold5==20==4--2.9 ######## ##.#.....# #....%#.#...#K############....>.............###.).##.#.........##...###.###.#.##....# #.###.)######.### _Ye feel sick.  Found a stone staircase leadin' down. Ye feel sick..K6=---3 hJg .[72G0Maw  _Ye be nay longer poison'd. _Items 'ere: ( )))) ††. h6  Ye hit tha kobold. Ye burn tha kobold. Ye devour tha kobold! Ye feel better.  Ye kill tha kobold! hh e) h y7==5.2 (1.3 h   h _Tha Council accepts yer kill. h  h I _Nay target in view! h& _Nay target in view! _Nay target in view! h  ######.....### ####.....%#.#...#.###########.....#....>.)........... #)# ###.)# ##. #..#...###Maw #.##......# #.#-60 _ h~== M######## ##. #.....# #....%#.#...#.############....>.)...........###.)-.##.#.......##...####.####.##.# i - 13 poison'd darts (gain'd 6) h h7 h h$8.2 (2 h  h%  h1H_Items 'ere: )))) ††. h=  Ye see 'ere a +0 dagger. _ hȭ hï, h h, h h h, hr hs h, hտ hO h , hP h} h h h0 h h, h h( h, h h h, hS hg h, h& h h^, h h h$, h h h h hQ h, hX h h h  hE# h"$ h,& h* hb- h@. hQ0 h3 h6 h|7 h9 h; h< hL= hi> h@ hLB hB h;D hF h8H hH h J hHL hN hV hW hY h[ hI\ h] hV` h,b hb hFd hg hi hl hn hq h9v hv hx hm{ h h h҈ h h h h h{  Thin's tha be 'ere:  a +0 giant club; an ogre skeleton h6 _ he h  hf, ha h h hh hޤ hƦ h hc h h" h!, h h h, h ha h , h hм he, h h hV, h hO;  Ye see 'ere a +0 robe. h+ h| _ h h h, hC h h, h h} h, h hi h, h h hv, h} hz h, h^ hu h h4 h h hl, h h h h hF h1 h h h` hK h h) h| h  h , h  h  h, h= hEB h h he h h" h h h0 h hC hK h hv h hX! h! h0" h$ h % h_% h% h' h) h`) h* h+ h, h*- h- h/ h0 h1 h1 h$3 h-4 hz4 h5 h6 h7 h7 h8 h~: h;, hD< h= h> h? h? h|A hY hg], h] hbB hc h^f hMh, hi hk hm, h_o hYq hr hr hs h1v hw, h-y h{ hE}, h ha h, h5 hޅ hJ, h h@ h hދ hЌ hv h hސ hӑ h h hW hY h hߛ, hR h h\, h h h h h: hd h, h h h, h; h hJ h h h hj, h h h, hp hd h, h h h, hR h hW, h h hR, h h h, h7 h7 h, hZ h h, h h& h, h h..####.##.###.##.#  ..# #.##.#..[.#.#  ..# #.## #.#..#.#  ..# #.# #.#.[#.#   h..# #.# # #..#.#  ..# #.# ...#.#  ..# #.# <#).#.#  ### #.# .######.#  #.# ....... hf #.# #########  #.#  ####.#  #....#  ###.####  ....#  #####     h15100.0) h},91 h& hc _g - a scroll labelled LAUWKE MEHORR h84 hc hq hJ h' h, hm h h, h ! h" h$, hB& h) hF+, h)- h. h1, h2 h]7 hw8, h9 h; he=, h> h@ hA hTB h0C hE hgF hF hG hI h2K hK h_M hSO h Q hQ hR htU hW, hY h\ hm], h^ h` h{b, hc hog hSi, hj h0m hn, h#q hr ht, hu hyr  Ye see 'ere tha barachi skeleton o' Jeremiah. hT| h| _ h>~ hQ hV, h  h hQ h͍ h h. #....#[#.#.#  #....#.#.#.# ##########....#...#.# .........>...#.....## ##########....#.#....#  #########..###.#÷##.# ##..........#...#.##.# ......####.##.###.##.# ......# #.##.#.W[.#.# 83.2 (24.0) ......# #.##.#.#..#.# ......# #.##.#.#.[#.# ......# #.##.#.#..#.# ......# #.##.#....#.# ......# #.##.#<#)[39; hδ49m.#.# ##.#### #.##.######.#  #.# #.##........#  #.# #.###########  hǼ h$E _Done 'splorin'. hx4 hz h]..#..#÷..#..###..0.0).............. hG4 hE _Done 'splorin'. h/b#....#[#.#.#  #....#.#.#.#  ....#...#.#  >...#.....##  ....#.#....#  #..###.#÷##.#  #.#...#.##.#  ####.##.###.##.#  # #.##.#..W.#.#  # #.##.#.#..#.#  # #.##.#.#.[#.#  # #.##.#.#..#.#  # #.##.#....#.#  # #.##.#<#).#.#  #.#### #.##.######.#   hd#.# #.##.#  #.# #.#   hsi hj24.2 (1 _ hkn hr  Thin's tha be 'ere: _an orb o' mayhem; a +0 robe; a +3 trident o' drainin' h:A#....#.#.#.#  ########....#...#.#  ........>...#.....##  ########....#.#....#   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#....##..###.####..........~.......~...# #.# ####.##.......#.##..~.......~...# hth5<<<<>>>>_ #...#.#..'...........#..........≈~~.#.#..####.##~~~~#~#~#  ####..#.##..###...._....#.........~~~~.#...## #.##~###~~#~#  #..##......####...............##..~~~~.##.## #.##~# #~##~# hvX  ##~####....## #...#...#...~~~~~~#..# ###~~# #~##~#  #.≈≈######## #.#.##.##.......##..~~~.~.#.## #~~~# #~##~#  #≈.≈≈# #######.........##...~~≈~##### #~~~###~##~#  ###≈.#≈# ##>....#...............#...~.≈~≈≈≈≈≈### #~#~~####~~#  #≈≈~##≈≈##.............~~≈~≈≈≈≈≈≈# ###~#~~## #~~#  ####.##≈#................#....~≈~~≈≈≈#####.####~~# #~~###### hv#.≈# ≈#...............##......#≈~≈≈≈## ##..#..#~~# #~###...# ##≈~####...............................########.....##~~# #~##..#.# #≈~##.##............................<.##.# #..#.####.#~## #~#..#..# ##≈.#.#..≈..............#..####.......###.# #.##.# #.##~# #...#..## hw#..#.###≈≈≈..........####### #####...###.###.##.###.#~~# #####.##  #.#### ####.....#...##~~~..### ##..).##...........##~~# #..#  #.##########...#...##~####.~~#####.......#..........#~~## ##.## #............##...##.##..'##~~~..##......#..........~~~# #..# #########.#####..###.#.....#####..#......~###.# hzM#.# #>..# #.#.....##..'###..................~# #.# #.####.#.###~#P..~P#.........<.........## #.# #.........##~#...~.####.#.............## #.# #.........##~#.~÷..#PP.†P# #..#..###.# ###.# #.........##~#≈≈~≈≈#.~~..####.#......##.###.###### ####...# h6 <<<>>>∩ ###### #.......# #........# #....###.#.#  #.....# #.......# #....∩...# #....#<#.#.#  #.###.### # h’# #........# #....#[#.#.#  #.#.....# #....%..# #........# #....#.#.#.#  #.#...#.###########........############....#...#.#  #....>.).......†.....................>...#.....##  #######)########.)####........############....#.#....#  #.# ##.## ########## #########..###.#÷##.#  #.# #...# ####..........#...#.##.#  #.# ##...###### #.......####.##.###.##.#  #.# ###.# hb#.......# #.##.#..[.#.#  #.# #.####.......# #.##.#.#.W#.#  #.# #...#### #.......# #.##.#.#.[#.#  #.# ###.)..## #.......# #.##.#.#..#.# ######## #.# ####..# # h1 #.##.#....#.# #......# #.###.# # #.##.#<#).#.# #......#######.##.## ####.#### #.##.######.# #..............##..## #.# #.##........# #......###########..## #.# #.########### #......#########..######## #.# #.# #......##.......[........# #.# ####.# #......##..........#####.#####.# #....######.########..........# #.......####.  h;  hL #....#.#.#.#   kuniqs tha Changelin' ########....#...#.#   Demonspawn of Wu Jian *..... ........>...#.....##   Health: 67/67 ========================  hsM ########....#.#....#   Magic: 20/20 ======================== ########..###.#÷##.#   AC:  6  Str: 16 ..........#...#.##.#   EV: 11Int: 11  hP ....####.##.###.##.#   SH:  4  Dex: 15 ....# #.##.#..[.#.#   XL:  9 Next: 34% Place: Dungeon:6 ....# #.##.#.#.W#.#   Noise: ---------  Time: 5585.2 (0.0) ....# #.##.#.#.[#.#   l) +8 trident of Awkwardness {flame, rF++ ....# #.##.#.#..#.#   Throw: dart (curare) ....# #.##.#....#.#   Maw ....# #.##.#<#).#.#  .#### #.##.######.#    . hP # #.##........#    .# #.###########    .# #.#   _Ye see 'ere tha barachi skeleton o' Jeremiah. _Done 'splorin'. _Done 'splorin'.  Thin's tha be 'ere: _an orb o' mayhem; a +0 robe; a +3 trident o' drainin' _Done 'splorin'. hX 4 hX[  hX h!ZWhere to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple h@ hQy#....#.#.#.#   kuniqs tha Changelin' ########....#...#.#   Demonspawn of Wu Jian *..... ........>...#.....##   Health: 67/67 ======================== ########....#.#....#   Magic: 20/20 ========================  h.########..###.#÷##.#   AC:  6  Str: 16 ..........#...#.##.#   EV: 11Int: 11 ....####.##.###.##.#   SH:  4  Dex: 15 ....# #.##.#..[.#.#   XL:  9 Next: 34% Place: Dungeon:6 ....# #.##.#.#.W#.#   Noise: ---------  Time: 5585.2 (0.0) ....# #.##.#.#.[#.#   l) +8 trident of Awkwardness {flame, rF++ ....# #.##.#.#..#.#   Throw: dart (curare) ....# [ h34m#.##.#....#.#   Maw ....# #.##.#<#).#.#  .#### #.##.######.#    .# #.##........#    .# #.###########    .# #.#   _Ye see 'ere tha barachi skeleton o' Jeremiah. _Done 'splorin'. _Done 'splorin'.  Thin's tha be 'ere: _an orb o' mayhem; a +0 robe; a +3 trident o' drainin' _Done 'splorin'. hK h h" h% _ h;Done 'splorin'.  Thin's tha be 'ere: _an orb o' mayhem; a +0 robe; a +3 trident o' drainin' _Done 'splorin'.  Thin's tha be 'ere:  an orb o' mayhem; a +0 robe; a +3 trident o' drainin' _  Thin's tha be 'ere: _an orb o' mayhem; a +0 robe; a +3 trident o' drainin'Done 'splorin'.  Thin's tha be 'ere: _an orb o' mayhem; a +0 robe; a +3 trident o' drainin'  Ye see 'ere tha barachi skeleton o' Jeremiah. hL _ h# h,, h h$n h h  h  hI  h , h h h#, h@ h  h% h h h` h, h h hb , h! hh# h$, h% h ( h) h* h* h, h:. h. h/ h91 h2 h2 h5 h7 h9 h9 h: h< h=, h? h@ hvB, hC hEY  Thar be a stone staircase leadin' down 'ere. hDG hH hSI% _ hK h7 h hw, h h!             ##   ..   ####.###   #.....W#  607.7 (22.5) ##.#.###   #     .>.   #.#   #.#   h"# #.#  # #.#  _Ye climb downwards. h# hh' h'+` _Thar be a stone staircase leadin' up 'ere. h[4 hL\ h^ hb hw _ hBy hyL _Ye now haf 221 gold pieces (gain'd 10). ha{4 hF| h} h*, h h, hb _Ye now haf 237 gold pieces (gain'd 16). h` hX, h4 hď, h h9K _Ye now haf 241 gold pieces (gain'd 4). hVJ hk h, h hW h, hW h hU, h hK h , hâ h\ hX, hְ h h, hx h h h8 h hշ h h h h hD h h. h hϿ, hP ho h h h h[ h hN h hV h h, h h7 h, h h hm h= h h- h h h hZ h F ########## #........# #.####.### #.#.....<#  #.##.#.###  ..#....#.# #.##########.### ... .>.....#  h#.# #W############ #<# #.#  #.### #.# ....# #.# ....# #.# W   wraith (wandering) .(..# #.#  ....# ##.#  ....####..#  hC/39.7 (32.0 h0-40.7 (33 hC4 h~6Y _A wrait' comes inta view. hQL  #  #........#  #.####.###  #.#.....<#  #.##.#.###  .. #....#.#  #.##.###  ... .>.....#  #.# #W hM#  #<# #.# #.### #.# .# #.# .# #.# .(..# #.# .# ##.# .####..#  hP hW;W. hX11.7 (1.0) h^ h^k  #  #.#  #.####.###  #.#.....<#  #.##.#.###  .. #....#.#  #.##.###  ... .W>.#  #.# ##. hl#  #<# #.# #.### #.# #.....# #.# #.....# #.# #..(..# #.# .# ##.# #.....####..#  ho h>sZW.2 hPv hw h  #  #.#  #.####.###  #.#.....<#  #.##.#.###  .. #....#.#  #.##.###  ... .W.>.#  #.# ###. h#  #<# #.#  ###.### #.#  #.....# #.#  #.....# #.# #..(..# #.# .# ##.# #.....####..#  h htb.WW hN&3 h h  #  #.#  #.####.###  #.#.....<#  #.##.#.###  .. #....#.#  #.##.###  ... ...W>.#  #.# ####. h7#  #<# #.#  ###.### #.#  #.....# #.#  #.....# #.# #..(..# #.# .# ##.# #.....####..#  h hS.W.. hS&4 h h h@ G  #  #.#  #.####.###  #.#.....<#  #.##.#.###  .. #....#.#  #.##.###  ... .....W.#  #.# #####.#  #<# #.#  ###.### #.#  #.....# #.#  #.....# #.# h $ #..(..# #.# .# ##.# #.....####..#  h%  ho 6>W h &5 h  h T  Ye hit tha wrait'. Ye burn tha wrait'. Yer bite misses tha wrait'.Tha wrait' be moderately damaged.Tha wrait' hits ye! x2; Tha wrait' drains yer vigour! h 53------16-----==7.0 (1.3Slow Maw  h  h Z _Ye feel yerself slow down. h j  Ye hit tha wrait' but do nay damage. Yer bite misses tha wrait'.Tha wrait' be moderately damaged.5=------9.0 (2.0 h Tha wrait' be moderately damaged. _Ye block tha wrait''s attack. Tha wrait' hits ye but does nay damage.  Ye hit tha wrait' but do nay damage. Ye bite tha wrait'.  Tha wrait' be moderately damaged.Tha wrait' hits ye! Tha wrait' drains yer vigour!  Ye feel as though ye will be slow longer. h 0--5------=51 h I _Ye block tha wrait''s attack. h  Ye hit tha wrait' but do nay damage. Ye bite tha wrait'.  Tha wrait' be heavily damaged.46---4---2.9 (1.9 h _Tha wrait' hits ye!  Ye closely miss tha wrait'. Ye bite tha wrait', but do nay damage.Tha wrait' be heavily damaged. h@37----10------4.8 h h, _Tha wrait' hits ye! x2 h/3  Ye closely miss tha wrait'.Tha wrait' be heavily damaged.Tha wrait' closely misses ye. Tha wrait' hits ye. Tha wrait' drains yer vigour! h06----11=----6.8 (2.0 h4 hE;i _Ye feel as though ye will be slow longer. h@Evoke which item? Wands  n - a wand of paralysis (8) Baublesb - 2 flux baubles Talismanse - a maw talisman (active) [!] read|quaff|evoke[?] describe selected hK  hY  hh   kuniqs tha Changelin'##########   Demonspawn of Wu Jian *.....#........#   Health: 36/67 ============------------ hi =#.####.###   Magic: 11/20 =============-----------#.#.....<#   AC:  6  Str: 16#.##.#.###   EV: 11Int: 11..#....#.#   SH:  4  Dex: 15 hj G#.# ##############.###   XL:  9 Next: 34% Place: Dungeon:7... .....>WW.........#   Noise: =--------  Time: 5656.8 (0.0)#.# #####.############   l) +8 trident of Awkwardness {flame, rF++ #<# #.#  Throw: dart (curare) hm ###.### #.#  Slow Maw #.....# #.# #.....# #.#  W   wraith ####..(..# #.# .........# ##.# ####.....####..# Tha wrait' be heavily damaged. _Tha wrait' hits ye! x2  Ye closely miss tha wrait'.Tha wrait' be heavily damaged.Tha wrait' closely misses ye. Tha wrait' hits ye. Tha wrait' drains yer vigour!_Ye feel as though ye will be slow longer. hgv P  Okay, than. h;w  h|  hn . _ h. hrWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  l - the +8 trident of Awkwardness (weapon) {flame, rF++ MP+8}  t - a +2 whip of venom hu\[?] describe selected [!] equip|wield|wear[tab] equip|unequip  h= h hSl  kuniqs tha Changelin'##########   Demonspawn of Wu Jian *.....#........#   Health: 36/67 ============------------#.####.###   Magic: 11/20 =============-----------#.#.....<#   AC:  6  Str: 16#.##.#.###   EV: 11Int: 11.. hd#....#.#   SH:  4  Dex: 15#.# ##############.###   XL:  9 Next: 34% Place: Dungeon:7... .....>WW.........#   Noise: =--------  Time: 5656.8 (0.0)#.# #####.############   l) +8 trident of Awkwardness {flame, rF++ #<# #.#  Throw: dart (curare)###.### #.#  Slow Maw #.....# #.# #.....# #.#  W   wraith ####..(..# #.# .........# ##.# ####.....####..# _Tha wrait' hits ye! x2  Ye closely miss tha wrait'.Tha wrait' be heavily damaged.[ h(0;10mTha wrait' closely misses ye. Tha wrait' hits ye. Tha wrait' drains yer vigour!_Ye feel as though ye will be slow longer. _Okay, than. h̦  Ye unwield tha +8 trident o' Awkwardness {flame, rF++ MP+8}.  Ye feel yer magic capacity decrease.  Tha +8 trident o' Awkwardness {flame, rF++ MP+8} stops flamin'. hާ7=3/12 -------7.5 (0.7-) Nothing wielded h h9S _Tha wrait' closely misses ye. hϷ  Ye hit tha wrait' but do nay damage. Ye bite tha wrait', but do nay damage. h oo   orc (polearm, wandering)Tha wrait' be heavily damaged.An orc comes inta view. It be wieldin' a +0 trident.Tha wrait' hits ye. Tha wrait' drains yer vigour! h4-2---------8.9 (1.4 h hoi _Ye feel as though ye will be slow longer. hm   Tha wrait' hits ye. Tha wrait' drains yer vigour! _Ye feel as though ye will be slow longer.  Ye closely miss tha wrait'.  Tha orc shouts!  Yer bite misses tha wrait'.  Tha wrait' be heavily damaged. hn  hlt  Ye hear a shout!  An orc wizard comes inta view. It be wieldin' a +0 dagger. hu  hc  .ooo   orc wizard (wandering)o   orc (polearm)Ye block tha wrait''s attack. Tha wrait' hits ye! Tha wrait' drains yer vigour! hރ o27------=60.2 (1.3 h&  h i _Ye feel as though ye will be slow longer. h  Ye barely miss tha wrait'.Tha orc wizard shouts!  Ye punch tha wrait', but do nay damage. Ye bite tha wrait'. h h .oo o  Tha wrait' be severely damaged. h h528=--1.6 (1.4 _Tha wrait' hits ye but does nay damage. h3Wt  Ye closely miss tha wrait'. Ye bite tha wrait'. hb hvo .ooTha wrait' be severely damaged. hYpd30=-2.9 (1.3 h~w h\zS _Tha wrait' closely misses ye. hp _  Ye barely miss tha wrait'. h x .oTha wrait' be severely damaged. h :* h_ + o   orc (polearm)  Tha orc wizard casts a spell.Tha orc wizard flickers an' vanishes! hD  Deactivatin' autopickup; reactivate wit' Ctrl-A. h {{Tha wrait' hits ye but does nay damage. Tha orc barely misses ye. hs 1=3===4.3 (1.4 h &. hB = _Tha wrait' hits ye but does nay damage. h  Ye closely miss tha wrait'.Tha wrait' be severely damaged. h).3=-5.6 (1.3 h4n _Tha orc hits ye but does nay damage. Ye block tha wrait''s attack. hS  h Ye hit tha wrait' but do nay damage. Yer bite misses tha wrait'.Tha wrait' be severely damaged. hI  h(  h#u>oTha orc hits ye but does nay damage. Tha wrait' hits ye but does nay damage.4=-7.0 (1.4 _Tha wrait' closely misses ye. h%   Ye barely miss tha wrait'. Ye bite tha wrait', but do nay damage.Tha wrait' be severely damaged.Tha orc hits ye from afar wit' a +0 trident.3-4====8.4 _Tha wrait' closely misses ye. h":o  Ye hit tha wrait' but do nay damage. Ye bite tha wrait', but do nay damage.Tha wrait' be severely damaged.26---3--=9.8 h9< h=d _Tha orc closely misses ye. Tha wrait' hits ye! hW  Ye barely miss tha wrait'. Yer bite misses tha wrait'.Tha wrait' be severely damaged.Tha orc barely misses ye. Tha wrait' hits ye. Tha orc closely misses ye. h(4---4==-71.2 h h$K _Tha wrait' misses ye. h`V     haU    <#     hb..   #.# ##############.###  ... .....>WW.........#   h f0#.# #####o############  #<# #.#   #.#   #.#   #.# (..# #.#  ##.#  Ye hit tha wrait' but do nay damage. Ye bite tha wrait', but do nay damage.Tha wrait' be severely damaged.Tha orc hits ye from afar wit' a +0 trident. hJ:        <#    ..   #.# ##############.###   hp; C... .....>WW.........#  #.# #####o############  #<# #.#   #.#   #.#   #.# (..# #.#  ##.#   hC  Tha wrait' hits ye!  * * * LOW HITPOINT WARNIN' * * *Tha wrait' drains yer vigour! hC 16----2----=2.5 (1.3 hG  h>J i _Ye feel as though ye will be slow longer. h  Ye closely miss tha wrait'. Ye bite tha wrait', but do nay damage.Tha wrait' be severely damaged. hΥ h8=---3.8 h  h x _Tha orc closely misses ye. Tha wrait' hits ye but does nay damage. h  Ye hit tha wrait'. Ye bite tha wrait'.  Ye destroy tha wrait'! hL        <#   h  ..   #.# ##############.###  ... .....>.W.........#   h#.# #####o############  #<# #.#   #.#   #.#   #.#  h(o   orc (polearm)(..# #.# ##.#  Tha Council accepts yer kill. h~ h       <#    ..   #.# ##############.###  ... .....>.W.........#  #.# #####o############   h#<# #.#   #.#   #.#   #.# (..# #.#  ##.#    Tha orc hits ye from afar wit' a +0 trident.        <#    ..   #.# ##############.###  ... .....>.W.........#  #.# #####o############  #<# #.#   #.#   #.#   #.# (..# #.#  ##.#  * * * LOW HITPOINT WARNIN' * * * h~f       <#    ..   #.# ##############.###  ... .....>.W.........#  #.# #####o############  #<# #.#   #.#   #.#   #.# (..# #.#  ##.#   .  Tha orc hits ye from afar wit' a +0 trident.  * * * LOW HITPOINT WARNIN' * * * hǽMimic 1/68---3-----41-5.1  Tha orc hits ye from afar wit' a +0 trident.  * * * LOW HITPOINT WARNIN' * * * _Somethin' hits ye but does nay damage.  Trainin' target 8.0 fer Shapeshiftin' reached!rainin' target 3.0 fer Evocations reached!  Yer Evocations skill increases ta level 3! _Yer Shapeshiftin' skill increases ta level 8! huE   Ye hit somethin' but do nay damage. Yer bite misses somethin'.        <#    ..   #.# ##############.###  ... .....>.W.........#  #.# #####o############  #<# #.#   #.#   #.#   #.# (..# #.#  ##.#  Ye hear some strange, mumbled words.  A puff o' flame appears from outta thin air!  Tha puff o' flame hits ye. h! 2       <#    ..   #.# ##############.###  ... .....>.W.........#  #.# #####o############  #<# #.#   #.#   #.#   #.# (..# #.#  ##.#    Yer icy defences dissipate! h}         <#    ..   #.# ##############.###  ... .....>.W.........#  #.# #####o############  #<# #.#   #.#   #.#   #.# (..# #.#  ##.#  * * * LOW HITPOINT WARNIN' * * * hċZ       <#    ..   #.# ##############.###  ... .....>.W.........#  #.# #####o############  #<# #.#   #.#   #.#   #.# (..# #.#  ##.#   {Tha orc hits ye from afar wit' a +0 trident.6/68 ---- 2  0 =6.5 (1.4 _* * * LOW HITPOINT WARNIN' * * * h  Ye hit somethin'. Yer bite misses somethin'. Tha orc misses ye.7--7.8 (1.3 h h:f _Somethin' hits ye but does nay damage. h  Ye miss somethin'. Ye bite somethin'! Tha orc barely misses ye. h         h# &<#    ..   #.# ##############.###  ... .....>{W.........#  #.# #####o############   h@ N#<# #.#   #.#   #.#   #.# (..# #.#  ##.#  Ye hear some strange, mumbled words.  A magic dart appears from outta thin air! h        <#    ..   #.# ##############.###   h@ ?... .....>{W.........#  #.# #####o############  #<# #.#   #.#   #.#   #.# (..# #.#  ##.#   h <  Tha magic dart hits ye! h  * * * LOW HITPOINT WARNIN' * * *Tha orc closely misses ye. Somethin' hits ye.Ye die... h0--0-----  --more--- hj - h!q Inventory: 29/52 slots Hand Weapons (go to first with ))  l - the +8 trident of Awkwardness {flame, rF++ MP+8} - h`s  t - a +2 whip of venom Missiles (go to first with ()  d - a throwing neti - 13 poisoned darts  q - 2 boomerangs  A - a curare-tipped dart (quivered) Armour (go to first with [)  u - a +0 troll leather armour (worn)  k - a +1 robe of willpower  B - the +0 leather armour of Precision Catastrophes {rPois Will+ MP-6 Int+7} Wands (go to first with /)n - a wand of paralysis (8) Scrolls (go to first with ?)  c - 2 scrolls of teleportation {!r}  g - a scroll of noise {unknown}  o - a scroll of blinking  p - a scroll of torment  r - a scroll of poison {unknown}  w - a scroll of fog {unknown}y - a scroll of amnesia {unknown} - ht [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]. h  q - 2 boomerangs  A - a curare-tipped dart (quivered) Armour (go to first with [)  u - a +0 troll leather armour (worn)  k - a +1 robe of willpower  B - the +0 leather armour of Precision Catastrophes {rPois Will+ MP-6 Int+7} . hpWands (go to first with /)  n - a wand of paralysis (8) Scrolls?  c - 2 scrolls of teleportation {!r}  g - a scroll of noise {unknown}  o - a scroll of blinking  p - a scroll of torment  r - a scroll of poison {unknown}  w - a scroll of fog {unknown}  y - a scroll of amnesia {unknown}  S - a scroll of silence {!r} . hPotions (go to first with !)  a - a potion of enlightenment  f - 2 potions of haste {!q}  h - a potion of attraction  j - a potion of might {!q}40%. h  m - 2 potions of magic {!q}s - a potion of invisibility {!q!q}  v - 2 potions of berserk rage {!q} . h  x - 3 potions of curing {!q}z - a potion of cancellation {!q} Baubles8/ hB g - a scroll of noise {unknown}  h - a potion of attractionb - 2 flux baubles Talismans (go to first with %)e - a maw talisman (active)bot/ hk  h - a potion of attraction  z - a potion of cancellation {!q}/ h@  z - a potion of cancellation {!q}  b - 2 flux baubles0 hTl0 hL0 hlw r  v - 2 potions of berserk rage {!q}  b - 2 flux baubles0 h8 z  j - a potion of might {!q}  v - 2 potions of berserk rage {!q}1 hGdTn - a wand of paralysis (8) Scrolls (go to first with ?)  a - a potion of enlightenment  j - a potion of might {!q}86%1 h( MWands (go to first with /)01 h  k - a +1 robe of willpower  B - the +0 leather armour of Precision Catastrophes {rPois Will+ MP-6 Int+7}  y - a scroll of amnesia {unknown} 1 h u a - a potion of enlightenment661 hn Armour (go to first with [)  u - a +0 troll leather armour (worn) 1 hg  w - a scroll of fog {unknown}  y - a scroll of amnesia {unknown}532 h82 huGoodbye, kuniqs.2753 kuniqs the Mimic (level 9, 0/68 HPs)Began as a Demonspawn Shapeshifter on Apr 24, 2025.Was a Follower of Wu Jian.Slain by an orc wizard... wielding a +0 dagger(2 damage)... on level 7 of the Dungeon.The game lasted 00:16:20 (5584 turns). Best Crawlers - 981. 2815 IndexError OpCj-09 slain by an ice beast (D:7) 982. 2809 cyberm0nk DrSh-09 slain by a sky beast (D:8) 983. 2802 Tarias TrSh-09 slain by a killer bee (D:7) 984. 2776 kishechnik MiFi-09 slain by a slime creature (D:8) 985. 2760 Gargoyl GrBe-09 slain by Prince Ribbit the polar bear (D:7) 986. 2753 kuniqs DsSh-09 slain by an orc wizard (D:7) 987. 2711 fetaFoFi-09 slain by a gnoll (D:7) 988. 2711 jotaen MiFi-09 slain by a vampire (D:7) 989. 2702 Soborki MiBe-09 slain by an ogre (D:5) 990. 2700 Bronksi OpSh-09 slain by a wyvern (D:7) 991. 2695 YellowBlue MiFi-09 succumbed to Maurice's poison (D:7)3 h#3 h,3 h1? [?25h[?0c [?1051l[?1052l[?1060l[?1061l