"&h Player: lexdn Game: DCSS 0.33 Server: clan Filename: 2025-05-15.17:19:00.ttyrec Time: (1747329540) Thu May 15 19:19:00 2025 "&h [?1051l[?1052l[?1060l[?1061h"&h۹ R)0[?7h[?25l[?1c"&hS "&h "&h "&h Welcome, lexdn. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Formicid Hunter "&hWelcome, lexdn the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Formicid Hunter "&hKfWelcome, lexdn the Mountain Dwarf Fighter. You have a choice of weapons.  a - rapier(-2 apt)  b - flail (+2 apt)  c - war axe (+2 apt)  d - trident (+0 apt)e - long sword(-1 apt)  f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help"&hR"&h2+"&h~]lexdn the Shield-BearerMountain DwarfHealth: 19/19 ========================Magic: 1/1========================AC: 6Str: 18EV: 8Int: 8SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axe"&h_=Nothing quivered"&hc      ###  ###..  #..#  #@#  ###        "&hj"&hmWelcome, lexdn the Mountain Dwarf Fighter.The fabled Orb of Zot lies far below, as if waiting for you to find it."&h>p"&hPress ? for a list of commands and other information."&h q _Found a staircase leading out of the dungeon."&h   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.2  31%  +1   j + Spellcasting   0.0    -2           b + Maces & Flails   1.3    +2      c + Axes2.4   8%  +2       d + Polearms   1.1     0       e + Unarmed Combat   0.0     0[39;4"&h 9m                      f + Armour3.2  31%  +1       g + Dodging   0.0    -3      h + Shields3.2  30%  +1       i + Stealth   0.0    -2                    [4"&h 60m                          The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets"&h  a - Fighting   3.2   - b - Maces & Flails   1.3"&h9 100% d - Polearms   1.1- f - Armour   3.2   "&h - h - Shields   3.2   -"&h6argetarget-- -- -- --  -- -- -- -- -- -- a-z] set[-] clear selected targettrainingtargets"&h5j<[?25h[?0c0 "&h'm$ [?25l[?1c3.0  +2 current training targets, if any.=] set aall targets""&hy = a + Fighting 3.2#"&hWN a-z] setselected target$"&h [?25h[?0c$"&hc10 &"&hi [?25l[?1c&"&h 4.0  +1 =] set aall targets("&h> f + Armour 3.2("&ha-z] setselected target*"&h=[?25h[?0c0 ,"&h;  [?25l[?1c4.0  +1 =] set aall targets4"&h4> h + Shields 3.24"&hv} a-z] setselected target4"&h l [?25h[?0c4"&hm 20 6"&h" 6"&h<[?25l[?1c4.0  +1 =] set aall targets:"&h  lexdn the Shield-Bearer  Mountain Dwarf  Health: 19/19 ========================  Magic: 1/1========================  AC: 6Str: 18  ###EV: 8Int: 8  ###..SH: 4Dex: 9  #..#XL:  1 Next:  0% Place: Dungeon:1  #@#Noise: ---------  Time: 0.0 (0.0)  ###a) +0 war axe  Nothing quivered       Welcome, lexdn the Mountain Dwarf Fighter.The fabled Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon."&hx< 3"&hq= "&h@ "&hA "&h"L _"&haN ,"&hRO "&hQ "&hS ,"&hU "&hW "&hY ,"&hZ "&h\ "&h_ ,"&h_ "&hAb "&hOd ,"&hd "&h{f "&hg "&h>h "&hh "&hi "&hUk "&hk "&hHl "&hcm "&hn "&h4o "&ho "&hp "&hr "&hr "&h s "&h\t "&hu "&hDv "&hv "&hw "&hx "&hy "&h|y "&hDz "&hn{ "&h{ "&h4| "&h*} "&hN~ "&h~ "&h "&h "&h "&hz "&hɁ "&h "&h ,"&h "&hx "&h B"&h  #. . ###.# ##.###### #. #.#...#.##r  #.###..##.#  ##..###.# #..#.###@.# #.## ..#.#..# #..####.## .# ###..#..# .. #..##..# .. #<#..#...# ..r   rat (asleep) ########## # 18.0 (18.0).rr9.0 (19 _A rat comes into view.[39;49"&h; m"&h .# . ## .###.###### #.#...#.##. "&h #.###..##r# ##..###.#@# #..#.###..# #.## ..#.#..# "&h& #..####.##..####..#..# #...#..##..# #... "&h K#<#..#...# .#..########## ###"&h̽ "&hپ :=20.0)"&h "&h H _The rat barely misses you."&hC1.3 (1.3"&ha"&ht _You barely miss the rat. The rat bites you but does no damage."&h"&hL(2.6"&h"&h] _You barely miss the rat. The rat barely misses you."&h>3.9"&h"&hu _You closely miss the rat. The rat bites you but does no damage."&hM 5  You hit the rat."&h E†"&hK ]Trooper 85.3 (1.4"&hyP "&hXT G _You kill the rat!"&h"&h"&h"&h H _No target in view!"&h"&h="&h "&h"&hN"&h$ _"&h#u  You see here a rat corpse."&h# ##. #.#... #. .#. ..# ### .. ?.#"&h@## r.# .#...###.######.#...##.#...#.#-"&hc#.###..##†###..###.#.# #..#.###..#"&h#.## ..#.#..##..####.##..# r   rat (asleep)###..#..# #..."&h#..##..# #...#<#..#...# .#.."&h,60"&haX.rr"&hE-7.3 (2"&h~"&hV _A rat comes into view."&hD ## ## .##. #....#. .#....# #.### #...?.# ### #..r#B.#...#"&huF ##.######@#...# #.#...#.##.# #.###..##†## ##..###.#.# #..#.###..# #.## ..#.#..#B   giant cockroach (asleep) #..####.##..#r   rat ###..#..# #..##..# #."&hS% BB  A giant cockroach comes into view.The giant cockroach completely misses you.=8.3 (1"&h[G _You block the rat's attack."&h$ 5  You hit the rat."&h/ .  You kill the rat!You hit the giant cockroach but do no damage."&hpX e8--169.7 (1.4"&h^ "&h a | _The giant cockroach bites you. The giant cockroach closely misses you."&h "  You closely miss the giant cockroach.9==31.1 _The giant cockroach bites you but does no damage. x2"&h~L"&hsMW8--2.5"&hiS"&hbz _You closely miss the giant cockroach. The giant cockroach bites you."&h  You hit the giant cockroach.  The giant cockroach is severely wounded."&hu!3.9"&h"&h J _The giant cockroach bites you but does no damage. x2"&hA  You hit the giant cockroach."&hV1."&hp`9==335.3"&h"&h8S _You kill the giant cockroach!"&hc 4"&h "&h H _No target in view!"&h 3"&hb "&h"&h"&hP _"&h "## ###### .##... #.##....#..  #...#....#  #.###.#...?.# ### #...#.-"&h#60##.######.#...##.#...#.##.#...##.###..##†##......##..###.#.# .#...##..#.###..# ..#..##.## ..#.#..#. .#.."&h##..####.##..##) #..###..#..# #..."&h,[-7.3 (2"&h9: _Found a flail."&hkcI"&h!h"&hj ## ###### .##... #.##....#... #...#..."&hCk #.###.#.@.?.# # #...#..#...###.######.#...#r.##.#...#.##.#...#....#.###..##†##....."&hk####..###.#.# .#...#..r   rat (asleep)#..#.###..# ..#..# #.## ..#.#..#. .#.."&hk[#..####.##..##) #.."&hun 0  A rat comes into view."&h6~pr.r"&hsJ====8.3 (1"&h"&hE _The rat squeaks loudly. You hear a loud squeak."&huN #### #### ### ..##.....#.##....#.#...#....# #.###.#..@?.# ### #...#..#.r.# ##.######.#...#..# #.#...#.##.#...#....#.###..##†##.....####..###.#.#..#...#.. r 2 rats (1 wandering)#..#.###..#...#..##.r#.## ..#.#..#. .#..#.   A rat comes into view.The rat squeaks loudly.rr."&h@O ====--9 _The rat bites you but does no damage."&hC 5  You hit the rat."&hzD "&hF V  You kill the rat!"&hM k†r.r"&hhg a41---40.7 (1.4"&hml "&hn V _A rat comes into view."&h N-"&h "&hz d _There are monsters nearby!"&h9#### ######## ..##...... #.##....#.... #...#....# #.###.#...?.# ### #...#..#.@.# ##.######.#...#.#.#...#.##.#...#....#.###..##†##......##..##..###.#.#..#...#r.#..#.###..#...#..##.r#.## ..#.#..#. .#..#..#..####.##..##) #.. .###..#..# ..r.r.-10 _ ["&hHe23d_You see here a rat corpse."&h7z############# ..##...... #.##....#.... [#...#....# ...#.###.#...?.# #...#### #...#..#.†.#....?.  ##.######.#...#"&h8#.#...#......  #.###..##†##.....r##...  ##..###.#.#..#...#..  "&hu9t#..#.###..#...#..##r#.## ..#.#..#. .#..#..##..####.##..##) #.. .  ###..#..#.#... .  "&h<1#..##..# "&h(>"&h;?"&hJjr.r."&hK@-2"&hT"&hXq _Found a scroll labelled NUAGHE GANOKI and a robe."&h""&h,"&hϧr.r#.=4.2 (1.5"&h٭"&hۯk _You closely miss the rat. You block the rat's attack."&h 5  You hit the rat."&h "&hu .r.   rat"&h ^Shield-Bearer505.5 (1.3"&hZ "&h G _You kill the rat!"&h 7  You slash the rat!"&hȇ 2."&hZ587.0 (1.5"&hX"&hG _You kill the rat!"&h6"&h"&h"&hT H _No target in view!"&hNJ"&hvTH _No target in view!"&h "&h "&h "&h "&h "&hZ $ _"&h   You see here a rat corpse. _"&h c ############# ##...##.... #.##....#.... [ #...#....# ... "&h #.###.#...@.# #...#-  ### #...#..#.†.#....?. ##.######.#...#..#  #.#...#.##.#...#....... #.###..##†##......##... ##..###.#.#..#...#.. . #..#.###..#...#..##..  #.## ..#.#..#. .#..#..# #..####.##."&h j.##) #.. ..."&h:$ -9.0 (2.0"&h$ F-50.0 (3"&hO* "&h{- d _e - a scroll labelled UBYUCZ TIOMAFE"&hu3"&ht"&hW"&h,"&hJ,"&h8!,"&h$"&h|)"&hK.,"&h1"&h5"&h:"&h:"&h<"&h ?"&hpA,"&h?C"&h|E"&hG,"&h5J"&hcL"&hO,"&hQ"&h4xe ####################...##............ .#.##....#....#[..##...#....###...##...ß .###.#.....#.#...#...... #...#..#.†.#....@....... ####.#...#..##.##....### .#.##.#...#.........### ..##†##......##.....# ##.#.#..#...#..#....# ###..#...#..##...#... ..#.#..#...#..#..##... ##.##..##)##.. ... #... #..#.#.... . ..  f - a scroll labelled NUAGHE GANOKI7.0 (78.0 (8"&h}"&h1 _You now have 6 gold pieces."&h7_3"&ha"&hSf"&hii,"&hvx,"&h[################## #####...##.............  #.##....#....#[..#.....  #...#....###...##...ß ##.#.....#.#...# ..#..#.†.#.............. ##.#...#..##.##....####.##.#...#.........##†##......##.....#> .#.#..#...#..#....# KK   kobold (missile, asleep) #..#...#..##...#... +.#..#...#..#..##... .##..##)##...... #..."&hy 9.0 (1KK)'..  A kobold comes into view. It is wielding a +0 short sword.Found an escape hatch in the floor."&hrI  The kobold shouts! You hear a shout!"&h,60.0 (2"&h"&hڼ. _A kobold opens the door."&hPA  "&h@Q########### ###  ...............  #....#[..#.....  #...##...ß.. #@....... †.#.............. "&hQ.##.##....####. ....### †.....#># .#....# K #...#... ' "&hfRT.#..##... .. ) #... "&h-  ########### ###  ...............  "&h#....#[..#.....  #...##...ß.. #@....... †.#.............. .##.##....####. "&h{....###†.....#>#.#....# K #...#... '.#..##... ..) "&hE  _A kobold is nearby!"&h "&h "&h "&h R _No reachable target in view!"&hzJ"&hR _No reachable target in view!"&hmK ########################...##................"&h.M.##....#....#[..#...#....###...##...ß ##.#.....#.#...#...... ..#..#.†.#...... ##.#...#..##.##....#### .##.#...#.........### ##†##......##.....#> .#.#..#...#..#....# K#'........ #.. .#.#.... . .."&hR"&h`KK   kobold (missile, wandering)"&h b+1.0 (1"&h3l"&hCus _A kobold comes into view. It is wielding a +0 club."&h) ########################...##.................##....#....#[..#..#....###...##...ß ##.#.....#.#...#...... ..#..#.†.#...... ##.#...#..##.##.@..####K .##.#...#.........### ##†##......##># .#.#..#...#..#....# K #..#...#..##...#... '.....#.. ... # #...2"&h+"&h ) ########################...##.................##....#....#[..#..#....###...##...ß ##.#.....#.#...#...... ..#..#.†.#........ ##.#...#..##.##....####K .##.#...#.......@.### ##†##......##># .#.#..#...#..#....# K..#..#...#.ß... #.... ..# .#..KK   kobold (missile)3"&hP "&hf###################### ##...##................ #.##....#....#[..#..... #...##...##...ß.. "&hR#.#.....#.#...#........ .#..#.†.#.............. #.#...#..##.##....####K .......### #†##......##....@#># "&h .#..#...#..#....# K .#...#..##...#... ' .#..#...#..#..##..K .. #"&hY#..##)##.......#... #.#.... #...#... ...ß  #... ... . #.... "&h.# .#.. .. . ## ###"&h"&h:(("&h>h(.."&hh^7---=4"&hiq"&hMuD _The kobold throws a stone. The stone hits you."&h!##...##................ #.##....#....#[..#.......#....###...##...ß.#.....#.#...#...... "&h$6.#..#.†.#........... #.#...#..##.##....####K ##.#...#.........### †##......##>.#..#...#..#...@# K ..#...#..##...#...# ' .#..#...#..#..##..K... ##..##)##.......#......#.... #...#... ...ß...  #... ... .. #...... .# .#.. .. ...... ## ### ### ###### "&h'"&hK"&h`N[K.-"&hO 5"&hy}"&hC. "&h. o8=--=6.3 (1.3"&h6 "&h9 } _You completely miss the kobold. The kobold hits you but does no damage."&hEC7.8 (1.5"&h"&h} _You completely miss the kobold. The kobold hits you but does no damage."&hb3  You closely miss the kobold. The kobold barely misses you."&h3"&hd4"&h4&9.2 (1.4"&h\@"&hCW _The kobold completely misses you."&h:  You slash the kobold!"&hD)"&h1~9===6670.6"&h"&hJ _You kill the kobold!"&hE4"&hN"&hQH _No target in view!"&hPI"&hV"&hcc .##....#....#[..#..#....###...##...ß#.....#.#...#...... .#..#.†.#.......... #.#...#..##.##....####K #"&h|fX#.#...#.........### †##......##>##g#.#..#...#..#....##..## ..#...#..##...#.@)# ' .#..#...#..#..##........ ##..##)##.......#...........g   hobgoblin (wandering)##"&hIs 0.0  A hobgoblin comes into view.Found a fizzy amethyst potion."&h!g=1.6 (1"&hy"&hɂ= _The hobgoblin shouts! You hear a shout!"&h4"&h]"&hR _No reachable target in view!"&h|J4"&hQ"&hTR _No reachable target in view!"&h 4"&h "&hz% R _No reachable target in view!"&h/N[ #...##...ß.. .#...#........ †.#.............. ##.##....####K ........### #†#.....#>##!# #....##.g## #.@)# ' ##........ ).#.......  .. ...ß...  #... ... ... #......  .#.. .... ......  ### ##### ###### "&h[ #...##...ß.. .#...#........ †.#.............. ##.##....####K ........### †#.....#>##!# #....##.g## #.@)# ' ##........ ).#.......  .. ...ß...  #... ... ... #...... .#.. .... ......  ### ##### ######  _A hobgoblin is nearby!"&h .##....#....#[..#..... ...#....###...##...ß.. .#.....#.#...#........ #..#.†.#.............. .#...#..##.##....####K .#...#.### †##......##.....#>##!# .#..#...#..#....##.g## #...#..##...#..@# ' #..#...#..#..##."&h #..##)##.......#.# .#.... #...#...#...ß.#... ...#....#. # .#.. ...... . ### ####### #"&hZ "&h 0."&hM 6--2 _"&h "&hؙ m  Things that are here: _a +0 short sword; 2 stones"&hZ ..#....###...##...ß .#.....#.#...#...... #..#.†.#...... .#...#..##.##....####K #.#...#.........### "&h2[†##......##>##!# .#..#...#..#....##..##.#..##...#..)##g#... #..#...#..#..##.@......#"&h[Y#)##.......# .#.... #...#...#...ß.......####"&h.\Jg   hobgoblin"&hU^"&hfH'g"&hagH--3 _"&h3m"&hzo"&h/ #....###...##...ß.. #.....#.#...#........ ..#.†.#.............. #...#..##.##....####K "&hN1 .#...#..### ##......##.....#>##!# #..#...#..#....##..## K #...#..##...#..)##'#...# ..#...#..#..##..@g....# ..##)##.#.# "&hp2 @#.... #...#...#...ß....#  #... ...#....#.  .#.. ........  ### #########K   kobold (missile, wandering)"&h!9 7  The kobold shouts!"&ht@ /. "&hA L====4"&hF "&hLJ @ _The hobgoblin hits you but does no damage."&h =  You slash the hobgoblin!"&h "&h8~K†K   kobold (missile)"&h>83-5.9 (1.3"&h "&h M _You kill the hobgoblin!"&h#u #....###...##...ß.. .....#.#...#...#.†.#......... ...#..##.##....####. #...#...### ##......##.....#>##!# ß ..#...#..#....##..## .. ...#..##...#..)##'#.K.# #...#..#..##...@....# ##)##.#.# .... #...#...#...ß....# #... ...#....#.  .#.. .....### #####"&h-z .K--60"&h "&h v _You see here a hobgoblin corpse."&hVb#....###...##...ß.. #.#...#......... #.†.#......... #..##.##....####. ## ...#.........### ## ... ......##.....#>##!# ..ß.#...#..#....##..##..#..##...#..)##'#...# #...#..#..##...†@.K.# ##)##.#.#  #...#...#...ß....# ... ...#....#. .#.. ......### ######"&h"&h#.("&h2."&hت^7---=7"&hx"&hJD _The kobold throws a stone. The stone hits you."&h+....###...##...ß.. #.#...#......... .†.#......... ##..##.##....####. .###.#.### ## ..##.....#>##!#...ß. "&h.Z#...#..#....##..##.#..##...#..)##'#...# ...#..#..##...†.@K.# )##.#.#  #...#...#...ß....#  ...#....#.. #.. ....... ### #######"&h|9"&h :`8=--8"&hLB"&hEF4 _You block the kobold's attack."&h  You barely miss the kobold. The kobold hits you with a +0 club."&hK ]6--80.4 (1.5"&h "&h/$ = _The kobold hits you but does no damage."&hZ>1.9"&h"&hz _You closely miss the kobold. The kobold hits you but does no damage."&h  You hit the kobold.  The kobold is moderately wounded."&ha ` ww   dart slug (wandering)K   kobold (missile)  The kobold hits you but does no damage.  A dart slug comes into view."&h f7=-3.3 (1.4"&h8 "&h = _The kobold hits you but does no damage."&h W  You slash the kobold!"&h` w.)w "&h@ "&h ;=91"&h 4.6 (1.3"&h "&h  "&hZ "&hg &_You kill the kobold!"&h "&h ###...##...ß.. #.#...#.........# †.#........## . #..##.##....####...###.#.###%##..##.....#>##!#...ß. ...#..#....##..##...w.. #..##...#..)##'#...# #..#..##...†..@.# )##.#.#  #...#...#...ß....#  ...#.. .. .. # w.-50"&h "&h "&h"_Found an inkwell talisman.  "&hThings that are here: "&h%V_a +0 club; 2 stones; a kobold corpse"&h"&h] G###...##...ß.. #.#...#...# .. .#...## #. ..##.##....####...###. #.###%##."&h a##.....#>##!#...ß... #..#....##..##..w... ..##...#..)##'#...# #..#..##...†..)@# ##.#."&hu #  #...#...#...ß....#  ...#....#..."&h l ... ## "&h6 "&hN K.w"&h G-6 _"&h "&h "&h=  You slash the dart slug!"&h1."&h"&h..###...##...ß..lexdn the Shield-Bearer .#.#...#.........# ..Mountain Dwarf .#...............## #..Health: 18/19 ======================-- ..##.##....####...###...Magic: 1/1======================== #.........###%##........AC: 6Str: 18 "&h...##.....#>##!#...ß...EV: 8Int: 8 ..#..#....##..##......SH: 4Dex: 9 ..##...#..)##'#...#XL:  1 Next: 125% Place: Dungeon:1 .#..#..##...†..)@#Noise: ==-------  Time: 88.0 (1.4) ##.......#.......#a) +0 war axe#...#...#...ß....#Nothing quivered...#....#.......... . .................. # ###################You slash the kobold! _You kill the kobold! _Found an inkwell talisman.  Things that are here: _a +0 club; 2 stones; a kobold corpseYou slash the dart slug!"&hL _You kill the dart slug!You have reached level 2!"&h^/  --more--"&h9 v24/26=2/220% "&hI "&h 4 _"&hiI"&hB5= _6=="&h _HP restored."&h3  Things that are here:  a +0 club; 2 stones; a kobold corpse"&h"&h _"&hX"&hդ"&hM,"&h"&h@  There is an open door here."&h"&h@= _"&hֱ"&h"&h޶,"&h"&hZ################## ##............. ..#....#[..#........ ..###...##...ß.... ...#.#...#.........# .. .†.#...............## #.. .#..##.##....####...###............###%##........ ."&h ....##.....#>##@#...ß...--...#..#....##..##...... .#..#)##'#...# ...#..#..##...†..).## "&hd#)##.......#.......# .. #...#...#...ß....# "&he.. ...#....#.......... #.. .................. ### ###################"&h"&h/90.0)"&hG--9.0 (11"&h"&h[ _g - a fizzy amethyst potion"&hH 3"&hcJ "&h N "&hoP "&hP "&hYU ,"&hW B"&hV[ @  There is an open door here."&h] "&h^  _"&h5` "&hb "&he "&he "&hg "&h$j "&hl "&h&m "&hn "&hp "&h6s "&hs "&ht "&hy "&h| "&h| "&h~ "&h "&h "&hX "&h` "&h "&hQ "&h "&hj "&h "&h "&h "&h "&hl "&hլ "&h2 "&h "&hۮ "&hE "&h± ,"&hͳ "&hi "&hƵ "&hS "&h "&h "&h "&hԻ "&h "&hN "&h F..##...ß.... ...# #..# (#........## ##..# .# #....####...###...#...###%##........#. ...#>##.#...ß..... ...##..##........# #..)##'#...# #...# ##...†..).## #@.# 113.0 (14.0) "&hL J...#.......## ##..# ..#...ß....###...# .#.............# ...........# ################### "&h "&hc "&h ,4.0 (15"&hv "&h % _Found 8 stones."&h3"&hM"&h"&hn"&h,"&hij"&hҶ"&h\a######### .....S...# [..#........ ...# .##...ß.... ...# #.........# #..# (#......## ##..# .###...###...#..#..###%##........#..###...#>##.#...ß...@.......#..##........#..###. #..)##'#...###...# .# ##...†..).## ##..#"&h* #### ##..# ..#...ß....###...# S   ball python (constriction, asleep) ...#.............# .................# ##################"&h18.0 (4.0)"&h .  A ball python comes into view."&hF+9.0 (5"&h"&hd8 _The ball python moves out of view."&h6VI"&hZ"&h,g ....#.#. ..#. S...#.!. ##...ß.... ...#.b# .# #..#.(# ## ##..#..# ####...###...#..# ###%##.#..###.##>##.#...ß.?"&hh%##..##........#..###.# ..)##'#...###...#..# ...†..).## ##..#..##.## ##..#..##...ß....###...#..#b   bat (asleep)#.....#...S   ball python (constriction)....#..#"&hGk "&hSqn 0  A bat comes into view."&hs"&hu"&hqw"&h?S..#..bb"&h,20.0 (1"&h"&h( _Found three items."&hv ####### #.#.....#.#. .#........ ?...#.!. #...ß.... S..#..# # #..#.(# .....## ##..#..# #...###...#b.# "&h9###%##........#@.###.# #>##.#...ß...........?.##..##........#..###.## .)##'#...###...#..#..†..).## ##..#..# #.......## ##..#..# #...ß....###...#..##....#... ...............#..#"&h"&hb.5-=1"&h"&h' _The bat hits you."&h ... .. ####### #.##."&hoa......#.#.. .#........ ?...#.!. #...ß.... S..#.. #..#b(......## ## ..####...### ##%##........#..###.# >##.#...ß...........?. .##..##........#..###.## .)##'#...###... ...†..)....## ##. #...ß....####"&hG#."&hR&.b"&hT6=2"&hɭ"&h°S _The bat barely misses you. x2"&hb.3.4 (1.4"&h _You barely miss the bat. The bat barely misses you."&h<# ##. ... .. ####### #.##.#"&h=......#.#.. .#........ ?...#.!. #...ß.... S..#.. #..#b(......## ## ..####...### "&hv>;##%##........#..###.# >##.#...ß...........?. .##..##........#..###.## ."&h##.#...ß...........?.#..##........#..###.## .)##'#...###.....†..).## ##. #.......## ##.ß....###. .#..........."&h"&he"&hR  The ball python bites you but does no damage."&h/,.b"&hڕ&5"&he"&h 9 _You block the ball python's attack."&h[,"&h*o  You closely miss the bat. You hit the ball python. The bat closely misses you.The ball python closely misses you. The ball python grabs you."&hN{Ub. "&h*|4---1 6.7 (1.3Constr "&h"&h_ _The ball python constricts you."&hn  You slash the ball python!  You kill the ball python!"&hV :.b."&h -- 8 38.2 (1.5 _The bat hits you but does no damage."&h("&hh# ##. ... .. ####### #.##.#."&h6<.....#.#.. .#........ ?...#.!. #...ß.... S..#.. #..#.b......## ## ..####...### ##%##........#..###.# >##.#...ß...........?. .##..##........#..###.## ."&h)##'#...###.. ...†..).## ##.....## ## #...ß....####"&h"&h"&hrb(90"&h+"&hP _The bat barely misses you."&hԛ$. ..# ##. ... .. ####### #.##.#......#.#..# .#........ ?...#.!.# #...ß.... S..#b."&hI #..#@(......## ## ..####...### ##%##........#..###.#>##.#...ß...........?. .##..##.....##.## ."&h)##'#...###. ...†..)....## ##"&h"&h "&hv.b5=30"&h"&hG _Found 15 gold pieces. You block the bat's attack."&hg 7  You slash the bat!"&h_n C("&h Q=71.6 (1.4"&hǐ "&h G _You kill the bat!"&h4"&ha"&hH _No target in view!"&h;3"&h="&hq@"&hA$ _"&h)FB"&hF"&hIa6="&hL"&hEN"&hP,"&hR"&hU"&hyX,"&h["&h|^,"&h`"&hrev _g - 2 fizzy amethyst potions (gained 1)"&hp[.. .r. ... ... #...##.# ... ...$. ..# ...####.. ... ... ####### #.##.#.......#@#..#-#.. ?...#...# #...ß.... S..#..## ........# #..#.(# ........## ##..#..# ..####...###...#..#r   quokka (asleep)#..##"&hsx 7.6 (6.0  A quokka comes into view."&hYyr.rr"&hya=-8.6 (7"&h/"&hB% _Found a helmet."&h8 [.. ... ... .r. #.  ..##.# ...  ...$. ..#  ...####..  ... ...  #.##.# #@#..#  ?...#...#  S..#..##  #..#.(# ##..#..##..##..###.# >.......?.  "&h [.. ... ... .r. #.  ..##.# ...  ...$. ..#  ...####..  "&h.S... ...  #.##.# #@#..#  ?...#...#  S..#..##  #..#.(# ##..#..##..##..#"&hj>.......?"&hJ"&h7] _A quokka is nearby!"&h<~####.[.. .. .... .r. ##..##.# ...#...$. ..#....####..# #........# ####### #@## .......#.#..# .#........ ?...#...# #...ß.... S..#..## #..#.(......## ## ..####...#####%##........#..###.#>##.#...ß...........?."&h"&hj.r9.6 (1 _"&hYV #.### ##.####"&hV....[.. ... .. .... ..... ##..##r#. ...#...$. ..##....#### #.@......# "&hJW!####### ##.##.####......#.#..# .#........ ?...#... #...ß.... S..#..## #..#.("&hY......## ## ..####...#####%##........#..###.#"&ho^X.r"&h^'40"&hc"&he"&h  .# #.### ##.##### #........#.[.. ... ..r ..... ...... ##..##.#.# ...r..# ..##...@####..# ###........ ####### ##.##.####......#.#..# .#........ ?...#... "&hv #...ß.... S..#..## #..#.(#r   rat (asleep)......## ## ..####...###.#"&h+  A rat comes into view.The rat squeaks loudly."&h4 tr.r"&h 0===1"&h "&ho 4 _You block the quokka's attack."&h2/:  You slash the quokka!"&hj1"&hA2"&h=.r$r   rat"&h_?24--3.0 (1.4"&h)f"&hhJ _You kill the quokka!"&hw> # ## # . #. .#  #.#.######.# ####.#........#.[............ .....#...... #. #..##.#r# ...#...$@.# ..# "&hA #....####..#  ###........# ###### ##.##.#### ......#.#...... ?...#...# ß.... S..#..## #..#.(#.....## "&hK 8--"&hL %40"&hvT "&hX ; _The rat bites you but does no damage."&h5.5 (1.5 _You barely miss the rat. The rat barely misses you."&h"&h-6.9 (1.4"&hʖ"&h _You hit the rat but do no damage. The rat barely misses you."&hC   You closely miss the rat. The rat barely misses you.8.3 _The rat bites you but does no damage."&hM7  You slash the rat!"&hE†"&hF79.7"&h* "&h*A_You kill the rat!"&h'4"&hr"&hH _No target in view!"&hZU"&hMV"&he_"&hqcH _No target in view!"&h _No target in view!"&hL _No target in view!"&h 4"&h "&h H _No target in view!"&hb  # ## # . #. .#"&hNf ( #.#.######.# ####.#........# .[............ .....#...... #. #..##.#†# ... #...@..# ..# #....####..# ###........## ##.##.####.#.#..# .#. ?...#...# #...ß.... S..#..## .# #..#.(# .## ##..#..#"&hq "&h5r 3-500 "&hs _"&hU| "&hЛ % _No target in view! _ You now have 21 gold pieces (gained 15).-1.7 (2 _You see here a quokka corpse."&h=/ # ## # . #. .# #.#.######.######.#........#.[............ .....#...... #. #..##.#†# ... #..@†..# ..# #....####..#"&h> ###........## ##.##.####.#.#..#.#. ?...#...# ##...ß.... S.."&hX?#..##.# #..#.(# .## ##..#..#"&h&KA2.7 (1"&h+V"&hY"&h ##### # ..#. .# #.#.######.#.#####.#........#.[............ .....#...... #. #..##.#†# ... #.@.†..# ..# #....####..# ###........## ##.##.#### .#.#..# [..#. ?...#...# .##...ß.... S..#..## #.# #..#.(# .## ##..#..#"&h<3"&h"&h,"&hx  ##### # ..#. .#. #.#.######.#.#####.#........# ...[............"&hy .....#...... #. #..##.#†# ... #@..†..# ..# #....####..# ###........# # ##.##.#### "&hy.#.#..# #[..#. ?...#...# ..##...ß.... S..#..## .#.# #..#.(# "&hXzI.## ##..#..#"&h.<4"&h"&hW"&h 4"&hd "&hn "&hN3M#######  ..#..  #.#.######..#####.#.#....[...... #......#...... ##.@##.#†# ...##...†..# ....#######........#."&h&5"&h"&h"&h!M#######  ..#.. . #.#.###########.#........#....[............ #.....@#...... ######..##.#†# ...##...†..# #....####..#..#.##.#"&h%<6"&h6)"&h+"&hdM#######  ..#.. . #.#.###########.##....[..@......... ##......#...... ######..##.#†## ...##...†..# ..#"&hW..###..#.#."&h˫"&hD7"&h"&h\0 8 ####### # ..#.. .# . #.#.######.#.#####.#.#.[..##......#...... #. #####..##.#†## ... ##...†..# ..# #....####..# ###........## ##.##.####.#."&h3 #..# .#[..#. ?...#...#"&h_; <8"&hA "&hiD "&h  ####### # ..#.. .## . #.#.######.##...#####.#.#.[.#.##......#...... #. #####..##.#†## ... ##...†..# ..# #....####..# ###........#"&h .# ##.##.#### .#.#..# ..#[..#. ?...#...#"&h* "&h &9"&h  "&h "&hˈ # # ..#.. .# #.. #.#.######.##...#####.#.#..#.##......#...... #. #####..##.#†## ...  ##...†..# ..# #....####..# ###.....## ##.#.#### .#.#..# ...#[..#. ?...#...#60"&hne _You see here a +0 helmet."&h"&h$,Wear which item? Inventory Items Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Floor Items ([,] to select) Armoura +0 helmet[?] describe selected [!] equip|wield|wear[tab] equip|unequip "&hǭ"&hs"&hVlexdn the Shield-BearerMountain DwarfHealth: 26/26 ========================Magic: 2/2========================####### #AC: 6Str: 18..#.. .#EV: 8"&h]<Int: 8#.. #.#.######.#SH: 4Dex: 9##...#####.#........#XL:  2 Next: 27% Place: Dungeon:1.......@............"&hmuNoise: ---------  Time: 160.7 (0.0)##.##......#...... #.a) +0 war axe#####..##.#†## ...Nothing quivered##...†..# ..##....####..####........# ###############.##.#### .....................#.#..# ...#[..#........ ?...#...# _No target in view! _No target in view! "&h_No target in view!  You now have 21 gold pieces (gained 15). _You see here a quokka corpse. _You see here a +0 helmet."&hڽ"&hW _"&hV"&hA1.7 (1"&h"&hW2.7 (2"&h-A3.7 (3"&h"&h"&h2$4.7 (4"&h""&h^A5.7 (5"&h"&h 8 _You start putting on your armour. You continue putting on your +0 helmet. x5"&hu"&h$"&h[ _You finish putting on your +0 helmet."&hx63"&h47"&h9"&h:"&h@ _"&h@"&hF"&hG"&hH"&hVI"&hI"&h_K"&hAL"&hL"&hL"&h^N"&hO"&hO"&hFP"&hQ"&hR"&hS"&hnS"&huT"&hVB"&hdW"&hX,"&hSY"&hJZ"&h]["&h["&h\"&hQ]"&hp^"&h^"&h,_"&h8`"&h^a"&ha"&hb"&hd"&h)e"&he"&he"&hg"&h\m..############ g.....# ..######.###.#  #..##.###########...#.......#.."&hm###..######.#.###.####...#####.#.... g   hobgoblin (asleep) .................... ..####.##......#.... "&h2nc## #####..##.#†"&hcv~ 79.7 (14.0)  A hobgoblin comes into view."&hu.gg==80.7 (15 _The hobgoblin shouts! You hear a loud squeak. You hear a shout!"&h[Y.#.g....@......#.######.###.# #..##.# #...#"&hZe.#.. ###..######.#. .####...#####.# ..... ..####.##......#"&h[l ## #####..##.#"&h4a"&h c"&h@rr.gr   rat--1.0)"&h x"&hP|V _A rat comes into view."&h..r.#.g.#.######.###.## #..##. #...#.#.. ###..######.#."&hX .####...#####.# . ..####.##......# ## #####..##."&h"&hu"&hh.r.g"&h]A--2"&h$"&h"&hu....r#K.....g.#.######.###.### #..##. #...#.# ###..######.#. .####...#####.# K   kobold (wandering) ..####.##......#. r   rat ## #####..##"&hE  A kobold comes into view. It is wielding a +0 short sword."&h"&hn. ."&ho.K...rKThe kobold shouts! You hear a bark!"&h]5-==3"&hC _The hobgoblin hits you."&hxE "&hUH d  You closely miss the hobgoblin."&h9L ~  A jackal comes into view."&hX t h..Kh   jackalg   hobgoblinK   koboldr   ratThe hobgoblin hits you but does no damage.6=-5.2 (1.5"&h~\ V _The hobgoblin barely misses you."&h  You slash the hobgoblin!..h.K.rK   koboldr   rat"&h=34-6.6 (1.4 _You kill the hobgoblin!"&h{B"&hD.hKr5-8.1 (1.5"&h4"&h؈ _You hit the rat but do no damage. The rat barely misses you. The rat bites you."&h"&h9 h"&hh 2 jackals (1 wandering)  You hit the rat but do no damage. The rat bites you but does no damage."&h?#6"&h8=9.5 (1.4"&h"&h "&h@K_A jackal comes into view."&h "&hj "&h ..hh  You hit the rat but do no damage. The rat bites you."&hR \5-91.0 (1.5"&hr "&h ; _The rat bites you but does no damage."&h  "&h  "&h You hit the rat."&h "&h "&h"&h"&h"&h."&h6hh.K"&h!"&ho)"&h*6"&h~*="&h*7"&hq+2.4 (1.4"&h20"&hi3 "&h3"&hl4#_You kill the rat!"&h4"&hރ"&h܄"&h["&h|.hhK3.8"&h̑y _You barely miss the kobold. The kobold hits you but does no damage."&hӽ"&hy  You barely miss the kobold.A jackal comes into view."&h hh 3 jackals (1 wandering)  The kobold hits you with a +0 short sword.4--5.2"&h"&h= _The kobold hits you but does no damage."&hJ`  You barely miss the kobold."&h"&hqu ..hh  The jackal barks!"&hi5=-=6.6"&h"&h= _The kobold barely misses you."&hT"&hN "&hUj  h.  You completely miss the kobold. The kobold barely misses you.-8.0"&hm 4 _You block the kobold's attack."&h "&h B-9.4"&h" "&h y _You barely miss the kobold. The kobold hits you but does no damage."&hB"&h  You miss the kobold.A jackal comes into view."&hJehhh 4 jackals (1 wandering)"&h%R6=="&h#200.8"&h"&h4 _You block the kobold's attack."&hj  You closely miss the kobold.The jackal barks! You hear a shout!"&hZO  The kobold hits you with a +0 short sword."&h\..hh"&h]d4--=2.3 (1.5"&hC"&h= _The kobold hits you but does no damage."&hy2  You slash the kobold! ..hhhh  You kill the kobold!"&h(<--41-3.8 _The jackal bites you but does no damage."&h  You miss the jackal. The jackal barely misses you."&h\ m5=-5.1 (1.3"&h "&hL T _The jackal closely misses you."&h |  You slash the jackal!"&h0" r . 3  You kill the jackal!"&hK9 d3--86.5 (1.4"&h-= "&h? + _The jackal bites you."&hI:  You slash the jackal!"&hbK"&hK"&hQq . 2  You kill the jackal!"&hĂ--557.9 _The jackal bites you but does no damage."&h0  You hit the jackal.  The jackal is almost dead.The jackal barely misses you."&h0V4=9.3"&h^5"&h8> _The jackal bites you but does no damage."&h  You barely miss the jackal.The jackal is almost dead."&h/.10.6 (1.3"&hަ"&hA _The jackal bites you but does no damage. x2"&h   You closely miss the jackal.The jackal is severely wounded.The jackal misses you.1.9"&h"&h> _The jackal bites you but does no damage."&h, 8  You hit the jackal."&h- "&h .   jackal  You kill the jackal!"&h Covered 5==623.4 (1.5"&h "&h S _The jackal barely misses you."&hX  You slash the jackal!)"&hވ Q=84.8 (1.4"&h5 "&h J _You kill the jackal!"&h4"&hR6"&h8H _No target in view!"&h24"&h"&hH _No target in view!"&hk 3"&hm "&hp "&hz _6="&h{ "&h~ "&h ,"&h "&h `  Items here: ) ††††."&h "&hf  _"&h "&h "&h "&h "&h "&h "&hݤ "&h\ 9="&h "&h^ "&hϬ ,"&h "&h "&h^ ,"&hu "&h* "&h B"&h&  ##### #... ####.#  #....)@....# - #..........#  #..........####.............)..#............######.###.#P...#######.# #..##.#..#. #+# #...#..####..## .. ##### #... #.# #....@.....# #....# #...#>...)...######.###.~P...#.# [40"&h m#..##.~..#. #+# #...#~..## ###.. .####...20.0)'.-5.8 (11 _Found a stone staircase leading down. Something unseen opens the door. _You see here a +1 dagger of venom."&hG_"&h6"&hP _"&h"&h!8######...##########.#....).....# #..........# #..@.......##########>......).......P.......♣♣~P..g#######.# #..#"&h">~~~..#. #'# #...~..## . #g   hobgoblin (wandering)....  .####.....  ....... ..####."&h-\6.8 (1.0)7.8 (2"&hZ1"&h3\ _A hobgoblin comes into view."&hb D#####... ##########.# ....).....####....#########>...).......P..######.##♣♣~P..g#######.# #..~~~..#. #'..~..## . ###....  .#....... #### "&h )##"&hg ,"&h/ U g."&h ggg   goblin (wandering)The hobgoblin shouts!"&hq J====8.8 (1"&h "&hb s _A goblin comes into view. It is wielding a +0 club."&h :  The goblin shouts!  You hit the hobgoblin.  The hobgoblin is heavily wounded."&h?g. g"&h}@c==--30.3 (1.5"&h*"&h "&h^ K_The hobgoblin barely misses you. x2"&h3=  You slash the hobgoblin!"&h"&h"&hg.......g   goblin"&hR 75---1.8 _You kill the hobgoblin!Training target 3.0 for Axes reached!"&hF"&he _Your Axes skill increases to level 3!"&hN##### #... #.# #....).....# "&h&#.# ####.##>.g....).P.######.#♣♣~P...#.# #..#~~~..#. #'# #...#~.~..## . ###..... .####..... .... ..####.# "&h1"&h'!g."&hVS--20 "&h _"&h§"&h"&hsz3##### #... #.# #....).....# #.# ####.##>.g.....).P.######.###.♣♣~P...#.# #..##.~~~..#. #'# #...#.~.~..## . ###..#.... .####..... .... ..####.### #"&h}"&h[~'=3"&h"&hL _The goblin misses you."&h 5.1 (1.3 _You barely miss the goblin. You block the goblin's attack."&h j  You hit the goblin.  "&hȟ KThe goblin is moderately wounded."&hy [5-6.6 (1.5"&h= "&h; a _The goblin hits you with a +0 club. The goblin hits you but does no damage."&h:  You slash the goblin!"&h*e)"&h^6=98.1"&h4"&h_J _You kill the goblin!"&h_4"&h"&hH _No target in view!"&h 3"&h "&h "&h : _"&h "&h n"&h| ,"&h ,"&h1 "&h O="&h@ "&h{ "&h, #....).....##..........#####..........###########>.......).....).......P..............#####....♣♣~P...#######.#...P~~~..#....# #'# ....~.~..####.# .  ..# # .#- # .. .........# ..# .....##### g#### g   goblin (asleep)  ###################...##........... 45.1 (7.0  A goblin comes into view. It is wielding a +0 club.g.g==6.1 (8 _The goblin shouts!"&h #....)  #.....  ####.... ######>.......).....) ....P........ ....♣♣~P...  ...P~~~..#....# #'#  ....~.~..####.# .  .......@.# #  .........#  .........#  .g...##### .####"&h.w } #....)  #.....  ####.... ######>.......).....) ....P........ ....♣♣~P...  ...P~~~..#....# #'#  ....~.~..####.# .  .......@.# #  .........#  .........#  .g...##### .#### "&hay "&hy "&hw~ "&hЀ ] _A goblin is nearby!"&h7 #..........#####.###########>.).....).......P........#####....♣♣~P...#######.# #...P~~~..#....# #'##....~.~..####.# .#.........# # .#"&h8.# ..# #.g...##### #.####################...##.......... #.##....#....#["&h:"&h'B'.g"&hC;--7.1 (1 _"&h;I"&hK"&hҚ####.###########>.).....).......P.......###"&hgL #....♣♣~P...#######.#  #...P~~~..#....# #'# #....~.~..####.# . #.........# # #.# ..# "&h##..g..#####  #.####  . ###############...##......... #.##....#....#[ #...#....###...#"&h֤Hg.g.--"&h8"&h"&h  ####. ########>.......).....) ......P........ #....♣♣~P...#.# #...P~~~..#....# #'# #....~.~..####.# ."&h  #.# #.##.# .g@....# #.....##### #.#####.."&h #  ##...## #.##....#....#[ #...#....###..."&hfD=9"&h"&h{(= _The goblin hits you but does no damage."&hܤ8  You hit the goblin."&he)"&h78250.4 (1.3"&hG"&hJ _You kill the goblin!"&h4"&h "&h H _No target in view!"&ho3"&hKr"&h6w"&h.z"&h1P _"&h,"&h)"&hو"&hʋ,"&h"&h"&h,"&h"&hf"&h ,"&hל"&hg"&hƢ,"&h{"&h̨"&h),"&h"&h"&hy"&h"&h"&h"&h,"&he"&hF"&hX"&h,"&h"&h"&h,"&h"&h"&h[,"&h"&h"&h,"&h\"&h"&hu,"&h"&h"&hd,"&hx"&h"&h,"&hL"&h"&h,"&h"&h`"&h,"&h"&h"&h,"&h~"&h"&hE,"&h"&hf"&h ,"&h "&hp "&h,"&h."&hr"&h,"&hF"&h!"&h,"&h "&hj"&h ,"&h "&h""&h$,"&h&"&h("&h#<,"&h="&h7@"&hv,"&h"&h<"&hd,"&h"&h "&h ,"&h "&h^"&h`,"&hu"&h"&h,"&h"&h:"&h,"&h"&hi"&h"&h"&h"&h"&h"&h@ "&h "&h!"&h""&h9#"&h#"&ht$"&h%"&h.&"&h&"&h("&h),"&hF*"&h+"&h-,"&h-"&h*/"&hF0"&h0"&h31"&h4"&h5,"&h6"&h$8"&hJ9,"&h9"&h:"&h;,"&hV<"&hj="&h>"&h>"&h^?"&hC@"&hA,"&h%B"&hCC"&hzD"&hE"&hE"&hqF"&hG"&hBH"&hH"&hI"&h:K"&hK"&hL"&hM"&h'O"&hO"&hO"&hRQ"&hR"&hS"&hS"&hT"&hV"&hV"&hV"&h2X"&hYY"&hY"&h,Z"&h["&h\,"&hH]"&h^"&h_"&hW`"&h`"&hdX"&hi"&h/v"&hZ"&hR,"&h"&h ,"&h"&h"&h,"&h`"&hD"&hU"&h"&h&"&h"&h%"&h"&h"&h١"&h("&h"&h"&h"&hإ"&hA"&h"&hj"&hr"&hۨ"&hB"&h"&h"&hy"&h"&h"&h"&h"&h"&h,"&h3"&h"&h"&h"&h."&h"&h"&h"&h"&h"&h"&hط"&hܸ"&hE"&h"&hj"&hp"&hٻ"&h@"&h"&h"&hh"&hо"&h"&h"&h"&hi"&hU"&hu"&h"&hb"&h"&h!"&h"&h"&h"&h"&hA"&h"&h"&h~"&h"&hM"&h"&h"&hv"&h"&h"&h"&h "&h"&ho"&hB"&he"&h'"&h,"&h""&h"&h,"&h"&h"&hQ,"&hd"&hT"&h,"&h"&h,"&h"&h"&h,"&h]"&he"&hQ,"&h"&h"&h,"&ht"&h~"&h,"&h "&h#"&h+,"&h"&h"&h,"&h"&h"&h,"&hP"&hP"&h\,"&h"&h "&h@,"&h"&h"&h,"&h"&h"&h"&h,"&h7"&h7"&h,"&hg"&h1,"&h"&h"&h "&h "&h "&h "&h} "&hU"&hW"&h"&hI"&h"&h%"&h"&h"&h"&h#...##.############### #.#.............# #.#.###########.# #.#.......#####.# #.#######.##....# #.........##.#### "&hWP############.#  #.@.#.# - #.#.#.#  #.#.#.####.# #b#........# "&h=!#.###########.b   bat (asleep)## "&h2369.4 (119.0)"&hn"&hR! b.bA bat comes into view."&h!6=70.4 (120"&h%"&h': _The bat hits you but does no damage."&h;"&h<"&h^C"&hLD11.8 (1.4)"&h I"&hM| _You hit the bat but do no damage. The bat hits you but does no damage."&h'  You hit the bat.  The bat is severely wounded."&h("&h. 5-3.2"&h1"&h4C _The bat hits you. You block the bat's attack."&hI7  You slash the bat!"&h74†"&hJ-64.6"&h"&hG _You kill the bat!"&h'"3"&h""&h *6="&hI,_  You see here a bat corpse."&h-"&h(. _"&h."&h/"&h 1,"&h1"&h3"&h84"&h49="&h5"&h6"&hp8"&h,9"&h9"&h:"&h;"&h<,"&h3>"&h?"&hH@,"&hA"&hB"&hC"&h!D"&h0]"&h^,"&h_"&h`"&hecB"&hlk"&h'yv"&h6"&hP _You now have 29 gold pieces (gained 8)."&h"&h."&h{"&h"&h"&hX"&h"&h"&hW"&h="&h "&h"&h"&hD"&h,"&h"&h"&h8,"&h"&h"&h,"&h]"&h["&h{,"&h "&h "&h ,"&hn "&h"&h\,"&h"&h"&h,"&hW"&h"&h,"&h"&hc"&h ,"&h2!"&h$"&h%,"&h&"&h("&h),"&hE*"&h-"&h<.,"&h /"&h2"&h43,"&h3"&h6"&h7,"&h8"&h;"&h;,"&hT<"&h?"&hT@"&ho"&hx"&h{"&h|,"&h[}"&hX"&hy"&h^"&h,"&h"&h,"&h:"&hm"&hB"&h"&hؓ,"&h"&hݖ"&hҗ"&h,"&hܵh"&h"&hظ,"&h"&hC"&hx"&h,,"&h"&h"&hB"&h7"&h,"&hn"&h"&hl"&h"&h="&h"&h"&h@"&h"&h5"&h"&h"&h"&h"&hu"&h"&h"&h"&h"&h_"&h"&hA"&h("&h"&h"&hl"&hB"&h"&h"&hG"&h"&h`"&h"&h"&hy"&h%"&h/"&h"&h"&h"&h"&h"&h{"&h"&h5"&h"&h"&h"&h"&h}"&hI"&h"&h"&hr"&h"&h"&h"&h'"&h"&h "&h0,"&h"&h "&h ,"&h "&h "&h"&h"&hl"&h"&h"&hT"&h"&h<"&h?,"&h"&hr"&h,"&h"&h"&h,"&h"&h"&h"&h+"&h"&h "&h!"&h""&h{""&h#"&h`%"&h&,"&h'"&hd)"&h)"&hd*"&h+"&h,"&h'-,"&h."&h/"&h0,"&hZ1"&hE2"&h2,"&h|5"&hXLJ"&hP,"&hP"&hQ"&hS"&hU"&hV"&hfX"&hY"&hNdX"&h#f,"&hg"&hj"&h?m,"&ho"&hOq"&hs"&h[t"&hZu"&hw"&h,{,"&h|"&h"&h,"&h"&h7"&h,"&hZ"&h܎"&h,"&hz"&hݖ"&h<,"&h2"&h"&h-B"&h"&hϢ,"&h£"&hB"&h"&hެ"&h,"&hA"&h"&h,"&h"&hz"&h,"&h"&h"&hG,"&hn"&hq"&h,"&h"&h,"&h,"&h"&h,"&h"&h>"&h,"&h"&h"&hv,"&h"&h"&h,,"&hc"&h"&h.,"&h"&h"&h,"&h"&h"&h,"&hB"&h"&h=B"&h~"&h,"&h"&h"&h,"&h"&h{"&h,"&h"&hh"&h,"&h"&hc"&h#,"&h"&h"&h,"&h"&h"&hu,"&h"&h"&h "&h"&h'"&hV"&h,"&h"&h"&h,"&hX"&h"&h"&hP"&h"&h "&h""&h""&h #"&h2%"&hD&,"&h&"&h("&h),"&h)"&h*"&hx+"&h+"&hK,"&h-"&h<.,"&h 0"&huR" ###### .....# #.####### .###.# #.gb....# ..##.###########@## - ...#.......#......#. ##..######.#.######.# ##...#####.#... .................... ##.##......#........#.g   hobgoblin (asleep)  ########..##.#÷###...b   bat (asleep)##...÷..# ..##....####..# 5360.0)  A hobgoblin and a bat come into view..g..bgb===51 _The hobgoblin shouts!"&h"&hy"&h  You barely miss the bat. The bat barely misses you."&h"&hI.gb."&h:--7.0 (1.4)"&h"&h: _The bat hits you but does no damage."&h^ ####### .....# #.####### #.###.# #...gb@.# #..##.###########.## # #...#.......#......#.###.#.######.# ###...#####.#.# ....... ###.##......#........#.########..##.#÷###...#...÷..# ..#"&he]--80"&hji"&h/lv _The bat closely misses you. The bat hits you but does no damage."&h "&h0 -9.4 (1.4"&h> "&h< f _You miss the bat. You block the bat's attack. x2"&h  You hit the bat but do no damage. You block the bat's attack."&h )40.8"&hQ "&h : _The bat hits you but does no damage."&h "&hj "&hYou closely miss the bat. The bat misses you. The bat barely misses you."&h{"&hh"&h&2.1 (1.3"&h"&h "&h"&h ,_The bat hits you but does no damage."&h7  You slash the bat!"&hܳ"&hR.g"&hi593.6 (1.5"&h"&hG _You kill the bat!"&h  You closely miss the hobgoblin.The hobgoblin hits you but does no damage."&h[5-5.0 (1.4"&h%C _The hobgoblin hits you."&h =  You slash the hobgoblin!"&hH E†"&hH K-966.4"&h' "&h M _You kill the hobgoblin!"&h6="&h  You see here a hobgoblin corpse. _"&h"&h"&h2,"&h"&h""&h9="&h8"&h"&hX"&h{B"&h"&h`,"&h"&h"&h"&h,"&h"&h"&h,"&h3"&h-,"&h<"&h"&h ######....# # S#### ...# .......@...#"&h; - ...#########.# ....)..# #.####### ...######.###.# #....†..#.# #..##.###########.## # ##'######...##......#.#S   ball python (constriction, asleep) #......####..######.#.######.# #......####...#####.#........# ............................."&h* 57.4 (11.0)  A ball python comes into view."&hj.SS)"&hF-8.4 (12"&h"&hl5 _The ball python hisses angrily."&h@   #####  #... .###########  .S.....@...# ##########.# ) #.  #....†..#   #     "&h   #####  #... .###########  .S.....@...# ##########.# ) #. "&h #....†.   "&hZ "&h "&h x _A ball python is nearby!"&hF ##### #...#.#.# #.#.# #.S....@....#.#.#.).# #.#.######.###.# #....†..# ###.# #..##.#.## #  ##'######...#.#......#.#  #......####..######.#.######.# ##......####...#####.#.#."&hkS..S9.0) _"&h ##### #...#.#.# #.#.# #...S.#.######.# ).....).# #.# .....######.###.# #....†..# ####.# #..##.#.## # # ##'######...#.#......#.# "&h# #......####..######.#.######.# ###......####...#####.#.#."&hEa.S60"&h "&h "&h@=  You hit the ball python."&hE†"&h"&hlexdn the CoveredMountain DwarfHealth: 27/27 ========================Magic: 2/2========================#####AC: 8Str: 18#..."&hcEV: 8Int: 8 ####.#SH: 4Dex: 9 .....# #.###########XL:  2 Next: 100% Place: Dungeon:1 .....# #....†@.....#Noise: =--------  Time: 561.7 (1.3) .....################.#a) +0 war axe ).....).........# #.#######Nothing quivered "&hK.....######.###.# #....†..# ####.# #..##.###########.## # # ##'######...#.......#......#.# # #......####..######.#.######.# "&h###......####...#####.#........# ............................... _You kill the hobgoblin! "&h4_You see here a hobgoblin corpse.  A ball python comes into view. _The ball python hisses angrily. _A ball python is nearby!You hit the ball python."&h "&hk_You kill the ball python!You have reached level 3!"&h   "&h (--more--"&h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? #&hA N33/333/3203 0% #&h: k _You feel stronger. x2#&h 3#&h #&h #&h _  You see here a ball python corpse. _#&ho#&h,#&h[#&h|#&h,#&h#&h#&h,#&h3#&h #&h$X#&h%,#&hb&#&hZ'#&hX(#&h(#&hr)#&hp*#&h+#&h,,#&h,#&h-#&hJ/,#&h*0#&h5X#&h8#&h9,#&h:#&h=#&hC?,#&h?#&hB#&h3D,#&hEE#&hH#&hI,#&hJ#&hN#&hO,#&hSQ#&hET#&hV,#&hyW#&h_[#&h\,#&hN`#&h`#&hb,#&had#&hRg#&h&i,#&hj#&hen#&h[p,#&hr#&hu#&hw,#&hGx#&h}\  Items here: ) ÷÷÷÷.#&h#&h+ _#&h#&hq#&h,#&h[#&h0#&h_,#&h#&h#&hH,#&h-#&h+#&hwB#&h#&hD,#&h##&h?#&h/,#&hϜ#&hp#&hb,#&hN#&h#&h,#&hڤ,#&h,#&h#&h#&h,#&h#&h߶#&h#&h,#&h#&h#&hX#&hy,#&h#&hw#&h,#&hL#&h2#&h,#&hU#&h #&h,#&h#&h#&hu,#&h#&h#&h,#&h#&hz  Things that are here:  8 stones; a bat skeleton#&h#&h _#&h#&h#&hu,#&h#&h#&hP,#&h#&h#&h},#&h4#&h#&h,#&h#&h#&h #####.##.#### ...........#.#..# ...... ?...#...# ## ß.... S..#..## [. ....# #..#.(# .# ....## ##..#..# .#...###...#..# .# #&h %##........#..###.##.# #.#...ß.........@.?..# -610.7 (49.0)##........#..###.#### '#...###...#..# .# ).## ##..#..# .# ....## ##..#..# .# #&h *ß....###...#..# .# .....#... .. .....#..# ## #############&h\-1.7 (50#&hH#&h( _Found a ring mail.#&hk#&hxl#&h2m#&hlo#&hq#&hPr#&hzn#&h?b _e - 2 scrolls labelled UBYUCZ TIOMAFE (gained 1)#&hB#&h!#&h4#&h#&hT#&h#&hu#&hB#&hS`#&h#&hn#&h3#&h#&h,#&hh#&h!#&h#,#&h$#&h5'#&hK),#&hW+#&h.#&h0,#&h2#&h4#&h6,#&h8#&h:#&h<,#&h=#&ht@#&h?B,#&hC#&hqE#&haH,#&hI#&h##.#...ß..............# .#....##..##........#..###.#### ...#..)##'#...###...#..# #.##&hdX41.7 (32.7 (31#&hi#&hjd _i - a scroll labelled PINIEM PUAQEHE#&hT#&hT#&hW#&h\gn#&hn#&hn#&hv#&hx,#&h:z#&h#&h#&hc#&h0,#&hT#&h#&h,#&h*#&h#&h,#&hј#&h#&h,#&h#&h#&h,#&h#&h#&h,#&h#&h#&h8,#&h1#&hѮ#&hK#&hA#&h#&h#&h#&h,#&h#&h϶#&h׷#&hV#&h׸#&hڹ#&hɺ#&hڼ,#&hY#&hJ#&h˾#&hK#&h?#&h#&h#&h}#&h<#&h)###%##.#..###.##.# #>##.#...ß..............# ..##........#..###.#### )##'#...###...#..# #.# ..†..).## ##..#..# #.# .......## ##..#..# #.# ...ß....###...#..###.# ##&h#.....#....#.. ............#.@#.### 61.7 (19##############..#.#  #.....  ..#.... ... ..... .#.# ###### !#.. #>#.# #&h#&h2,2.7 (20#&hO#&h; _Found a stone staircase leading down.#&hry3#&hz#&h}#&hn.#>##.#...ß..............# .##..##........#..###.#### .)##'#...###...#..# #.# ...†..).## ##..#..# #.# #.......## ##..#..# #.# #&h5#...ß....###...#..###.# .#.............#....#.. ..#..#.### ################@.#.#  #.......# ..#.....#.#......#&h{#.########!#.. r   quokka (asleep)#>#.# # #r#&h^,0.0)#&h+rr.#&h+3.7 (1#&h#&h #&hK_A quokka comes into view.#&hͺH#..##........#..###.### .)##'#...### #.# ..†..).## ## #......ß....###.# .#..........#&hŻ ..#.. ..#.### ################..#.#### #@......##..#....#......#..#.#########&h#!#..#>#r# #. l   frilled lizard (asleep) #l#&hp  A frilled lizard comes into view.#&h#&h@#&hr.ll.4#&hN _The frilled lizard hisses angrily.#&h n)##'#...### #.# ..†..).## ## #......ß....###.# .#............#.. ..#.### ################..#.#### ##.......#.@#.....##....#......#..#r########!#..>#.## #l  #..#&hK #&h̃ #&h߅ #&h nr.l.h   jackal (wandering)hl   frilled lizard#&h &5#&h’ #&hƔ Y _A jackal comes into view.#&h|#&hJ}#&h~a  You closely miss the quokka.#&h!#&hӅ l.hh.  The quokka bites you but does no damage.#&ha5=7.1 (1.4#&h#&h4 _You block the quokka's attack.#&hL#&ha  You closely miss the quokka.#&hL#&h8ol.h.#&h-8.4 (1.3#&h#&h> _The quokka bites you but does no damage.#&h*[B  You slash the frilled lizard!#&h]a  You kill the frilled lizard!#&h^#&h=dKh.#&h19.8 (1.4 _You barely miss the quokka. You block the quokka's attack. x2#&h=8 u  You closely miss the jackal. You hit the quokka.#&hA †h   jackal#&hoB T  You kill the quokka!#&h_ 1571.2#&h[d #&hf r _You block the jackal's attack. The jackal barely misses you.#&h|7  You hit the jackal.  The jackal is severely wounded.2.5 (1.3 _The jackal bites you but does no damage. x2 #&hF:  You slash the jackal! #&h)OF† #&hm584.0 (1.5 #&h}` _You kill the jackal! #&h4 #&h #&hH _No target in view! #&h.U  #&hU  #&hZV  #&hX  #&h8Z : _ #&hL`   Things that are here:  a jackal corpse; a frilled lizard corpse #&h`  _ #&ha  #&hc  #&hd , #&hse  #&hgg  #&hh  #&hh  #&h2i  #&hYn #...#...ß....###...#..###.# #....#.............#....#.. ............#..#.### ####################..#.#### ##.......# #&hn ###..#.....# ##..††#...... #..#.######## #@#..# - #>#.##  #.#.#  #&hFo  #.#.. #.#.. #..... ##.#.. ### . ..# #&hr N8.0 (4.0- #&hOs $9.0 (5 #&hwx q _j - a bubbling black potion #&h,_ #&h #&h& #&h, #&h #&hx #&h#.................#..#.### #################..#.####  ##.......#  ###..#.....# ##..††#...... #..#.######## #.#..#  #&h%#>#.## #.#@# #.#.....g..#.#..#######.....##.#..# ##. ..# h   jackal (asleep) ### ..# g   hobgoblin (asleep) # h.# #### #&hf4 82.0 (3  A hobgoblin and a jackal come into view. #&h4 #&h6 #&h: g.hwandering)ghThe hobgoblin shouts! The jackal barks! #&h:5===3.0 (4 #&h= #&hA _The jackal moves out of view. _A jackal comes into view. #&hM#################..#.# ##.......# ###..#.....# ##..††#...... #..#.######## #.#..# #>#.## #.#.#########.#.@..g.... #&h#.#..########..... ##.#..##....# ###..# h 2 jackals (1 wandering) #h.# ##..h# ..# #&hӠ #&h #&hdG  The jackal barks! You hear a bark! #&h' #&h #&hgg.hhhhh 3 jackals.h.. #&hD3-4.0 (1 #&hյ #&h3Y _A jackal comes into view. #&hj ..#.#### ##.# ###..#.....# ##..††#...... #..#.# #.#..# #>#.## #.#.##.#..@g.....?#.#..##..... ##.#..##....####hh#  2#..#  h..## #&h\o  #&h>p  #&hSr  #&h|  h.   jackal.  Found 3 scrolls labelled EFEREVVA CIGAWN. #&h} O--5 #&h  #&h @ _The hobgoblin hits you but does no damage. #&h= #&h ! #&h! #&h/$ #&hr.hh.h 2 jackals #&h)/G-6.5 (1.5 #&h8 #&h$<  #&h<_You barely miss the hobgoblin. The hobgoblin closely misses you. #&hQ=  You slash the hobgoblin! #&h&V #&hV #&hZ, #&hT[ #&h\ #&hoirh@†h.. #&h6127.9 (1.4 #&hz #&hM _You kill the hobgoblin! #&h  You barely miss the jackal. You closely miss the jackal.The jackal bites you but does no damage. #&h  The jackal misses you.The jackal bites you but does no damage. #&h!:  The jackal bites you. #&h`(wh 3 jackalsh #&h)[2-9.2 (1.3 #&hh- #&h/Y _A jackal comes into view. #&hq:  You slash the jackal! #&hdY  You kill the jackal! #&h #&hz #&hE #&h h.  You barely miss the jackal. You block the jackal's attack. #&hd3=690.6 (1.4 #&hTm _The jackal completely misses you. #&h7 w  You closely miss the jackal. You slash the jackal! #&h[9 Y  You kill the jackal! #&h9  #&h< &  #&h > The jackal bites you but does no damage.  A jackal comes into view. #&hE p†h.h #&hd L=92.0 #&hj  #&hYl > _The jackal bites you but does no damage. #&hY  #&hZ  #&hE^  You closely miss the jackal. You block the jackal's attack. #&hq h. 2.3.4 #&ht  #&hw > _The jackal bites you but does no damage. #&h:  You slash the jackal! #&hC  You kill the jackal! #&hm #&hsA†h #&hd2-234.7 (1.3 #&h #&h~ _You hit the jackal. The jackal bites you. The jackal closely misses you. #&h.a  You closely miss the jackal. #&hH0 #&h0 #&h9F h.  The jackal is almost dead. #&h-Gh29---6.1 (1.4 #&hN #&hWQ+ _The jackal bites you. #&h`:  You slash the jackal! #&heh' †   jackalYou kill the jackal!You hit the jackal but do no damage.The jackal bites you but does no damage. #&hچP--67.6 (1.5 #&h #&hT _The jackal closely misses you. #&hm  You barely miss the jackal. The jackal completely misses you.309.1 #&h1!   #&ht' Q_The jackal closely misses you. x2 #&hT  You hit the jackal.  The jackal is almost dead. #&hU /700.5 (1.4 #&hY  #&h[ 4 _You block the jackal's attack.#&h~  You hit the jackal.†#&h&301.9 _You kill the jackal!#&h4#&h#&hH _No target in view!#&hu #&h #&h #&hO 1= _2==-h   jackal (wandering)h6.9 (5.0#&h } .  A jackal comes into view.#&hn E-7.9 (6#&h I _The jackal moves out of view.#&h8#&h9#&h] 3==  You see here a hobgoblin corpse. _#&hk#&hbm#&hm9=#&hmn#&hJp#&hq,#&hr#&ht#&hu,#&h|n#&h..#.#### ##.......# ###..#.....# ##..††#...... #..#.######## #.#..# #>#.## #.#.###########.#.#.†.†.....@.......#.#.†##########.#..... ##.#..##....####.h##..# ...# #&h017.9 (10.0)#&hɈ,8.9 (11#&h'#&hf _k - 3 scrolls labelled EFEREVVA CIGAWN#&h^ 3#&h #&hU #&hL X#&h O..#.#### ##.......# .####..#.....# .###..††#...... .##..#.###&h )##.#..# .##>#.## .##.#.##.###.#.†.†.....9.9 (1.0)#.#.†##.###..... ...##.#..# #### #&h+#&h,20.9 (2#&h 9 _Found a whip.#&h}K #&hJL #&h M #&hO #&hR #&hR #&hEZ n#&hE\ #&hq^ ,#&h_ #&hb #&hEd ,#&he #&hg #&hi #&h^j #&hk #&hhm #&hno #&hDp #&hq #&hr #&hnt ,#&h u #&h`v #&hw #&hHx #&hx #&hy #&h{ ,#&hc| #&h} #&h ,#&hF #&he #&h ,#&h #&h #&hN ,#&h #&h #&h^ ,#&h #&hw #&h. #&hf #&h! #&h; #&hʕ #&hA #&h˖ #&h #&hT #&hʙ #&hS #&h #&hۜ #&hT #&h #&h #&hn #&h #&hy #&h #&h] #&hۥ #&h #&h^ n#&hC ,#&h #&hS <  You see here a +0 whip.#&h i _#&h! ,#&h #&h #&h ,#&h #&h #&hc ,#&hH #&h #&h ,#&hj #&h #&h #&h; #&h #&h> #&h #&h% #&h #&h #&hy #&h #&h #&h #&h ,#&h #&h <  You see here a +0 whip.#&h 5 _#&h #&h] #&h ,#&hO #&h #&hY B#&h~ #&hW X#&h #&h #&h #&h4 #&h) v#&hB X#&h #&hX ######..#.#### #.# ##.......# #.# #&hj ###..#.....# #.# ##..††#...... #.# #..#.######## #)# #.#..# #.##&h= . #>#.## #.# #.#h###########.######## #&h P#.#.†.†.@..............#63.9 (43.0) #.#.†##########.######.# #&h #..... #........# ##.#..# ########## #....# ###.h#h   jackal (wandering) #..# ...##&h #&h ] _A jackal is nearby!#&h#..#.#### #.# ##.# #.##&h ###..#.....# #.# ##..††#...... #.# #..#.# #)# #.#..# #.##&h  #>#.## #.# #.#h#.##&h) #.#.†.†@........# #.#.†#.######.##&h #..... #........# ##.#..# #&h}#  #....# ###.h# #&hr #..#  ...##&h#&h[R.hh#&h #&h-===4.9 (1#&h.0)#&h#&h' _The jackal barks!#&h~#..#.#### #.# ##.# #.# ###..#.....# #.# ##..††#...... #.# #..#.# #)# #.#..# #.# #>#.## #.# #.#.#. #.#.h.. #.#.†#.######. #..... #. ##.#..#  #....# ###.h#  #..# # ...# ##&h#&he8†h#&hU/--5#&h-#&h% _The jackal barely misses you. _You see here a hobgoblin corpse.#&hr ^--7.3 (1.4#&h* #&hθ _You barely miss the jackal. The jackal barely misses you. x2#&h   You barely miss the jackal. You block the jackal's attack.8.7 _The jackal barely misses you.#&hh  You hit the jackal.  The jackal is lightly wounded.70.1 _You block the jackal's attack.#&hT F  You barely miss the jackal.The jackal is lightly wounded.  The jackal bites you but does no damage.1.5 _The jackal barely misses you.#&h  You closely miss the jackal.The jackal is lightly wounded.#&h (2.9#&h #&h r _You block the jackal's attack. The jackal barely misses you.#&hz :  You slash the jackal!#&h C.#&h; 534.4 (1.5#&h߯ #&h J _You kill the jackal!#&h=#&ho>#&hC#&h|EH _No target in view!#&h.3#&h:#&h#&h(#&h~ _#&h{  Things that are here:  a jackal corpse; a jackal corpse#&h#&hr5 _#&hM#&hK,#&hw#&h=#&h,#&h.n#&h#&h,#&h#&h#&h#&h #.#.###########.######.#.†.†.............. #.#.†##########.##### #.....# #...... ##.#..# ####### #....# #&h ###..#  #h###..# ### #....@.#- ..# #####.## #.# ... #.# ##.## #.##&h% #.. ..# ###h   jackal (wandering) ### #&h.81.4 (7.0#&h6.h-2.4 (8 _A jackal comes into view.#&h  #.#.#. #.#.†.† #.#.†###. #.....# # ##.#..# # #....# # ###..# # #.###..## #h..@..#.# #####.###.# ....#.# ##.####.# #...# ####.hh3.4 (1#&hh#&h;5 #.#.#. #.#.†.† #.#.†##. #.....# # ##.#..# ### #....# .#.. ###..# .# #.###..# .#### #.h@...#.# #####.## .##.# .... .##.# ##.####.# #...# ####=4 _The jackal closely misses you. The jackal misses you.#&hx  You barely miss the jackal.5.8 (1.4 _The jackal bites you but does no damage. x2#&hȝ7.2 _You closely miss the jackal. The jackal barely misses you. x2#&hu:  You slash the jackal!#&h{1.#&h578.5 (1.3#&hW#&hZJ _You kill the jackal!#&h:{4#&h~#&h^H _No target in view!#&h  _#&hΰ #&h= #&h/ ,#&h #&h# #&hq ,#&h #&h #&h ,#&hj #&h׽ #&h ,#&h #&h #&h ,#&h> #&h ,#&h #&h #&h #&hy ,#&h #&h #&ht ,#&h #&h #&hA ,#&hl #&hi #&h* ,#&h| #&hp #&h ,#&h #&hT #&h ,#&h #&h #&h5 ,#&h #&h #&ha ,#&hw #&hD #&h ,#&h #&h #&h4 ,#&h #&h #&h ,#&h- B#&h #&h #&h #&ho #&h #&hG #&hs #&h #&h #&hl #&h` ,#&h #&h #&h #&hf #&h #&h #&h #&h# #&h #&h #&hd #&h #&hs #&h #&ha #&h #&h #&h8 #&h ,#&h\ #&h #&hV ,#&h #&hL B#&h #&h #&h/ n#&h #&h #&hh #&h ,#&h  #&h #&hq ,#&hV #&h #&h ,#&h #&hf #&h ,#&h #&h[" #&h" #&h# #&h$ #&h& #&h& #&h,' #&hd( #&h) #&h'* #&h* #&hY, #&h- #&h>. ,#&h3 k#.....# #........# ##.#..# ########### ####....# ..# ...###..# #.#  ##.###..# #.#   #......# #.#  #####.####.# #.# #&hQ4  #..........# #.# ##.###.###### #@# - ...# #.....#####.# #### #####.......#  ######### #&h7 w831.5 (43.0)-2.5 (44#&h9 #&h= 8 _l - a ring of protection from cold#&h)#&h*#&h+#&h.#&ha7#&h9#&hX;,#&hv<#&h>#&hW`#&hX,#&hG[,#&h\b#&hd#&hYe#&he#&hf#&hm#&hn,#&h!p#&h t#&h~u,#&hv#&hy#&h{,#&h'|#&h#&h,#&h#&h#&h2,#&hՌn#&h#&hȏ,#&hӐ#&h#&h|#&h#&hd#&h#&hc#&hؗ#&hL#&h#&h#&hx#&h#&hY#&hf#&h$#&h#&hҡ#&h#&hr#&h #&hͥ#&hަ#&hS#&hǧ#&h #&h0#&h#&h<#&h#&h<#&h#&h4#&h#&h%#&h#&h#&hA#&hw#&h#&h#&hL#&hU#&h#&hm#&h #&h#&h#&h5#&h#&h#&h,#&h׿#&h#&he,#&hg#&h\#&h,#&hb  You see here a quokka corpse.#&h#&hg _#&h#&h #&hF,#&h#&h#&hy#&h;#&h#&h|#&h`#&h#&h#&hr#&h#&h;#&h#&h#&he#&h#&h}#&h#&h,#&h#&h#&h#&hY#&h#&h#&hB#&h#&h#&hv#&h!#&h#&h,#&h9#&h,#&h#&hM _f - 2 scrolls labelled NUAGHE GANOKI (gained 1)#&h#&h,#&h#&h#&h#&hh #&h #&h #&h~,#&h#&h#&h,#&h#&h #&h,#&h8#&h?(#&h*,#&h,#&h`/#&h1,#&h}2#&h4#&hH6,#&h7#&h^9#&h<,#&h=#&h?#&h^A,#&h/B#&hD#&hF,#&hG#&h K#&hM,#&hiO#&h`R#&hT,#&ha#&h>b#&hc#&hWe,#&hhf#&hh#&hi#&hoj#&h*k#&hl#&hn#&hn#&hOo#&hsz  Things that are here:  8 stones; a bat skeleton#&hu5 _#&h$w#&hry#&hz,#&h{#&h}#&h~#&h1#&h#&h#&h.#&h#&hm#&h#&h#&h-#&h#&h>#&hЍ,#&h#&h~#&h,#&h)#&h[#&h#&h#&h+#&h̙#&h"#&h#&h2#&h#&h,#&hݠ#&h#&h +#####.#  # #.#######  #....†..##.# ###########.##.# #&h......#......#.# #####.#.######.# #####.#........#######.# ......................># ......#........#@.#906.5 (7 ####..##.#÷###...##  ##...÷..##..###&h6#....####..####........# ########.##.#### .......#.#..# .......#...######### .###...#..###[.....##&h<#&h%7.5 (75#&hܯ#&h; _Found a stone staircase leading down.#&h.#  .#)# .####### .# ....†..##.# .# ######.##.# .# .#......#.# .# .#.######.# .#  .########.#  ..........@> 11.5 (4.0) .#........#..#### .##.#÷###...##  ...÷..##..###  ....####..#  ........#    ###.##.####   #.#..#    ..#...######### [17;30#&hjH  #&hoA2.5 (5#&h# _Found a club.#&h׽3#&h#&hvB#&h:  There is a stone staircase leading down here. _#&h/#&h#&h,#&h#&h#&h8,#&h#&h*#&h ,#&h}#&h#&h,#&hK#&h%#&h         #&h #   # #########  # .....g.)#  ####### #@# #&h( ...†..##.# #.#  #####.##.# #.# #......#.# #.# #.######.# #.##&hm #.#######.# g   hobgoblin (asleep) ................>#  #........#..######  ##.#÷###...##  #&hy 8.5 (6  A hobgoblin comes into view.#&he.gg#&hKJ====9.5 (7#&h#&h+ _The hobgoblin shouts!#&hwjM  You barely miss the hobgoblin.#&hoky=---20.8 (1.3#&hr#&hu@ _The hobgoblin hits you but does no damage.#&h =  You slash the hobgoblin!#&h- H.#&h !#&h [41---2.1#&h #&h M _You kill the hobgoblin!#&h5i  _No target in view!#&hb _  You see here a +0 club. _#&h!,#&hg,#&hyX#&h6,#&h#&h#&h#&hB#&h#&h#&h#&h#&h #&h #&h#&h_#&hJ#&h#&h#&h#&hi#&h#&h#&h #&hB%B#&hB&#&h+#&h;-#&h-#&h/#&h+9#&h[;,#&hp<#&hW?#&h@#&hA#&hB#&hF#&hG#&hH#&hI#&h%L#&hM#&hdN#&hwO#&h_R#&h(T#&h[#&h]#&h(a #&ha #&hfb<You see here a rat skeleton.#&hd#&he #&h>f_#&hg#&hj#&hl#&hm#&h-o#&h r#&ht#&ht#&hv#&h0z#&h|#&h}#&hb#&h#&h-#&h #&h#&h1#&h#&h\#&h'#&h#&h#&h#&hǘ#&h#&h#&h#&h#&h#&h#&h#&h*#&hϬ#&h#&h|#&h#&hѳ#&h#&h#&hE#&hS#&ht#&hK#&h+#&h#&h#&h#&h/#&h~#&h#&h#&h#&h#&h#&h#&h#&ho#&h#&h#&h#&h#&h_#&h#&h_#&h#&hn#&hO#&hF#&h#&h #&h#&h#&hc#&h#&hc#&h#&h#&hL #&hA!#&h###&h%#&h-(#&h(#&h*#&hy-#&h/#&h0#&h2#&h4#&h7#&h7#&h9#&hu<#&h>#&hA?#&h A#&hC#&hE#&hF#&hSH#&hJ#&h`M#&hN#&hO#&h;R#&h:T#&hT#&hV#&hX#&hOZ#&h [#&hf\#&h`#&hb#&hc#&h4e#&hug#&hli#&h(j#&hk#&hm#&ho#&hp#&h+r#&hIt#&hw#&hx#&h3z#&h|#&h}#&h~#&h #&h#&h#&hd#&h#&h#&hY#&h#&hW#&hC#&h#&h#&h#&hΔ#&hw#&h3#&hr#&h#&h_#&hE#&h#&hӣ#&h#&hj#&h#&hk#&h#&h#&h#&hV#&h#&hº#&h#&h#&h#&h#&h#&h#&h#&h`#&h#&h#&h#&hK#&h#&h#&h#&hC#&h#&ht#&h/#&h#&hT#&h#&h#&hp#&h#&h`#&h #&h#&h#&h #&h #&h[<You see here a rat skeleton.#&h#&h  #&h_#&h#&h#&h+#&h#&h#&hu#&h6#&h#&hE#&h3#&h#&h&#######.######&h! #&hD #.......##&h ! #&hm #.########&h ! #&h  #...####&h[ ################&h W###.# .. ##...##.........#&hc #.# .. #.##....#....#[. #.# #l #...#....###...# #.# #.###.#.....#.#...#. #.# ### #.@.#..#.÷.#.......- #.###.######.#...#..##.##.. #.##.#...#.##.#...#........  #####.##.###..##÷##......##....  #.....###..###.#.#..#...#..#...  #.....##..#.###..#...#..##...#. l   frilled lizard (asleep)  #.....##.##...#.#..#...#..#..##  #.....##.##..##)##.......  #.....####..#..#.#.....#...#...#&h #&h #&hH 91.1 (69.#&h 0)  #&h{5A frilled lizard comes into view.#&h#&h0#&h.#&h^l#&h  l#&h#&h)#&h #&h==#&h2 2.1 (70#&hd$#&h& #&h'#&h2(*_The frilled lizard hisses angrily.#&h #.##### #.# #.##&h #...####  ###.# ..# ##...## #.# ..## #.##....#....#[ #.# #.. #...#....###... #.# #l###.#.....#.#...# #.# ### #@..#..#.÷.# #.###.######.#...#..##.## #.##.#...#.##.#...# #####.##.###..##÷##......## #.....###..###.#.#..#...#..# #.....##..#.###..#...#..##...# #.....##.##...#.#..#...#..#..#&h #.....##..####.##..##)## #.....####..#..#.#.....#...##&h'#&h(9-3.1 (1.0)#&h/#&h24F _The frilled lizard bites you but does no damage.#&h)o #&h p G-4.6 (1.5#&h  _You barely miss the frilled lizard. You block the frilled lizard's attack.#&hxB  You slash the frilled lizard!#&h>†#&h)#&h525.9 (1.3#&h$#&h R _You kill the frilled lizard!#&hMJ#&hWOH _No target in view!#&hm4#&hX#&hH _No target in view!#&hr4#&hw#&h{H _No target in view!#&h?#&h?#&hB#&hDH _No target in view!#&hr _#&h|  You see here a frilled lizard corpse. _#&hP~,#&h4#&hŀ#&hB#&h,#&h|B#&h#&hĶ #.##.........# #........ #......).....# #####....#&hv ####.....################.#####.......##.########...###########################.##..#..#.##...##........##..##@##.##...#[-1003.9 (8.0)..#..#.#...#....###..##.#†###.#.....#.#...##.# ###.#...#..#.÷.#......#&h#.###.######.#...#..##.##.#.##.#...#.##.#...#....... -#&h#&hE _Done exploring.#&hu I#&hG 0.#...#†.#.#&h #&hͫ  #&hw #&h 7_Done exploring.!#&h#Read which item? Scrolls  e - 2 scrolls labelled UBYUCZ TIOMAFE  f - 2 scrolls labelled NUAGHE GANOKI  i - a scroll labelled PINIEM PUAQEHE  k - 3 scrolls labelled EFEREVVA CIGAWN [!] read|quaff[?] describe selected##&hu##&h##&h #.##.........# #........ lexdn the Covered#......).....# #####.... Mountain Dwarf####.....########## Health: 33/33 ========================#######.#####Magic: 3/3========================#.......#AC: 8Str: 20#.#######EV: 8Int: 8#...######################## SH: 4##&hDex: 9###.##..#..#.##...##........ XL:  3 Next: 42% Place: Dungeon:1#.###..##@##.##....#....#[ Noise: ---------  Time: 1003.9 (0.0)#.##..#..#.#...#....###... a) +0 war axe#.####.#†###.#.....#.#...# Nothing quivered#.# ###.#...#..#.÷.#......#.###.######.#...#..##.##.#.##.#...#.##.#...#....... #####.##.###..##÷##......##... #.....###..###.#.#..#...#..#.. #.....##..#.###..#...#..##...#  _No target in view! _No target in view! _No target in view! _You see here a frilled lizard corpse. _Done exploring. _Done exploring.##&h5j  As you read the scroll labelled EFEREVVA CIGAWN, it crumbles to dust.##&hb4.9 (1Tele ##&h##&h ~ _You feel strangely unstable. It was a scroll of teleportation.%#&ho5Read which item? Scrolls  e - 2 scrolls labelled UBYUCZ TIOMAFE  f - 2 scrolls labelled NUAGHE GANOKI  i - a scroll labelled PINIEM PUAQEHE  k - 2 scrolls of teleportation (cancels current teleport) [!] read|quaff[?] describe selected(#&h1(#&h\(#&h8#.##.........# #........ lexdn the Covered#......).....# #####.... Mountain Dwarf####.....########## Health: 33/33 ========================#######.#####Magic: 3/3========================#.......#AC: 8Str: 20#.#######EV: 8Int: 8#...######################## SH: 4Dex: 9(#&h###.##..#..#.##...##........ XL:  3 Next: 42% Place: Dungeon:1#.###..##@##.##....#....#[ Noise: ---------  Time: 1004.9 (0.0)#.##..#..#.#...#....###... a) +0 war axe#.####.#†###.#.....#.#...# Nothing quivered#.# ###.#...#..#.÷.#...... Tele #.###.######.#...#..##.##.#.##.#...#.##.#...#....... #####.##.###..##÷##......##... #.....###..###.#.#..#...#..#.. #.....##..#.###..#...#..##...#  _No target in view! _You see here a frilled lizard corpse. _Done exploring. _Done exploring.  As you read the scroll labelled EFEREVVA CIGAWN, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.(#&h'  As you read the scroll labelled UBYUCZ TIOMAFE, it crumbles to dust.  It is a scroll of identify.(#&h/  --more--)#&h?)#&h$)#&hHIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - 2 scrolls labelled NUAGHE GANOKI  i - a scroll labelled PINIEM PUAQEHE Potions (select first with !)  g - 2 fizzy amethyst potions  j - a bubbling black potion[?] describe selected+#&h(p+#&hw+#&h #.##.........# #........ lexdn the Covered#......).....# #####.... Mountain Dwarf####.....########## Health: 33/33 ========================#######.#####Magic: 3/3========================#.......#AC: 8Str: 20#.#######EV: 8Int: 8#...######################## SH: 4+#&h?Dex: 9###.##..#..#.##...##........ XL:  3 Next: 42% Place: Dungeon:1#.###..##@##.##....#....#[ Noise: ---------  Time: 1004.9 (0.0)#.##..#..#.#...#....###... a) +0 war axe#.####.#†###.#.....#.#...# Nothing quivered#.# ###.#...#..#.÷.#...... Tele #.###.######.#...#..##.##.#.##.#...#.##.#...#....... #####.##.###..##÷##......##... #.....###..###.#.#..#...#..#.. #.....##..#.###..#...#..##...#  _Done exploring. _Done exploring.  As you read the scroll labelled EFEREVVA CIGAWN, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  +#&hyfAs you read the scroll labelled UBYUCZ TIOMAFE, it crumbles to dust.  It is a scroll of identify.+#&hA5.9 (1+#&hϓ+#&hW _g - 2 potions of curing,#&h;(Read which item? Scrolls  e - a scroll of identify  f - 2 scrolls labelled NUAGHE GANOKI  i - a scroll labelled PINIEM PUAQEHE  k - 2 scrolls of teleportation (cancels current teleport) [!] read|quaff[?] describe selected,#&h\#.##.........# #........ lexdn the Covered#......).....# #####.... Mountain Dwarf####.....########## Health: 33/33 ========================#######.#####Magic: 3/3========================#.......#AC: 8Str: 20#.#######EV: 8Int: 8#...######################## SH: 4Dex: 9###.##..#..#.##...##........ XL:  3 Next: 42% Place: Dungeon:1#.###..##@##.##....#....#[ Noise: ---------  Time: 1005.9 (0.0)#.##..#..#.#...#....###... a) +0 war axe#.####.#†###.#.....#.#...# Nothing quivered#.# #[4,#&hy0m##.#...#..#.÷.#...... Tele #.###.######.#...#..##.##.#.##.#...#.##.#...#....... #####.##.###..##÷##......##... #.....###..###.#.#..#...#..#.. #.....##..#.###..#...#..##...#  _Done exploring.  As you read the scroll labelled EFEREVVA CIGAWN, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled UBYUCZ TIOMAFE, it crumbles to dust.  It is a scroll of identify. _g - 2 potions of curing,#&h,#&hJIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - 2 scrolls labelled NUAGHE GANOKI  i - a scroll labelled PINIEM PUAQEHE Potions (select first with !)  j - a bubbling black potion[?] describe selected-#&hI -#&hK -#&hh 8#.##.........# #........ lexdn the Covered#......).....# #####.... Mountain Dwarf####.....########## Health: 33/33 ========================#######.#####Magic: 3/3========================#.......#AC: 8Str: 20#.#######EV: 8Int: 8#...######################## SH: 4Dex: 9-#&h, ###.##..#..#.##...##........ XL:  3 Next: 42% Place: Dungeon:1#.###..##@##.##....#....#[ Noise: ---------  Time: 1005.9 (0.0)#.##..#..#.#...#....###... a) +0 war axe#.####.#†###.#.....#.#...# Nothing quivered#.# ###.#...#..#.÷.#...... Tele #.###.######.#...#..##.##.#.##.#...#.##.#...#....... #####.##.###..##÷##......##... #.....###..###.#.#..#...#..#.. #.....##..#.###..#...#..##...#  _Done exploring.  As you read the scroll labelled EFEREVVA CIGAWN, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled UBYUCZ TIOMAFE, it crumbles to dust.  It is a scroll of identify. _g - 2 potions of curing-#&h  As you read the scroll of identify, it crumbles to dust.6.9 (1-#&hP -#&hI 3 _j - a potion of enlightenment.#&h|.#&hRead which item? Scrolls  f - 2 scrolls labelled NUAGHE GANOKI  i - a scroll labelled PINIEM PUAQEHE .#&h! k - 2 scrolls of teleportation (cancels current teleport) [!] read|quaff[?] describe selected/#&h/#&h/#&hXT#.##.........# #........ lexdn the Covered#......).....# #####.... Mountain Dwarf####.....########## Health: 33/33 ========================#######.#####Magic: 3/3========================#.......#AC: 8Str: 20#.#######EV: 8Int: 8#...######################## SH: 4Dex: 9###.##..#..#.##...##........ XL:  3 Next: 42% Place: Dungeon:1/#&hp#.###..##@##.##....#....#[ Noise: ---------  Time: 1006.9 (0.0)#.##..#..#.#...#....###... a) +0 war axe#.####.#†###.#.....#.#...# Nothing quivered#.# ###.#...#..#.÷.#...... Tele #.###.######.#...#..##.##.#.##.#...#.##.#...#....... #####.##.###..##÷##......##... #.....###..###.#.#..#...#..#.. #.....##..#.###..#...#..##...#  _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled UBYUCZ TIOMAFE, it crumbles to dust.  It is a scroll of identify. _g - 2 potions of curingAs you read the scroll of identify, it crumbles to dust. _j - a potion of enlightenment/#&h  As you read the scroll labelled NUAGHE GANOKI, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates./#&h1  #........# ####..........#######....########>.......).....)/#&h3#..........P..............#....##....♣♣~P...#######.##....##...P~~~..#....# ##'#########.##....~.~..####.# #......###.........# #.###.......##.........# #...#......)...@.# #####......#####.....##### ###############.######.......##.########...##############################.##..#..#.##.../#&h.. #.###..##.##.##...#[..# #.##.....#....###...##.It was a scroll of immolation./#&h/#&h _7.9 (1/#&h @ _Your surroundings suddenly seem different.6#&h6#&hLevel 1 of the Dungeon<>>>>(Press ? for help)####################.######.##........##....).....# #.############........##..........# #....†......############6#&hy&#........# ####..........################.##........)###....########>.......).....).........# #.########.#######.##..........P..............######.###.# #....†..##.# #.##....##....♣♣~P...#######.# #..##.###########.##.# #.##....##...P~~~..#....# ##'######...#.......#......#.# #.#####.##....~.~..####.# #......####..######.#.######.# #.##.##.........# #.###......####...#####.#........#######.##.##.........# #.......................................>##......)...@.# #####......####.##......#........#..##########.....############# ########..##.#÷###...#########.#######...÷..##..####.......##....####..##.##########........##...#########################################.##.#######.##..#..#.##...##........................#.#..##.###..##.##.##....#....#[..#.............#...##########.##..#..#.#...#....###...##...ß....###...#..###[.....##.####.#†###.#.....#.#...#.........## ##..#.(# #.####.##.# ###.#...#6#&h*..#.÷.#...............## ##..#..# #.##...##.###.######.#...#..##.##....####...###...#..# #.##.###6#&h*Y>@6#&hK  #........# ####..........##### lexdn the Covered##....########>.......).....)... Mountain Dwarf#..........P..............##### Health: 33/33 ========================#....##....♣♣~P...#######.#Magic: 3/3========================#....##...P~~~..#....# ##'##### AC: 8Str: 20####.##....~.~..####.# #......# EV: 8Int: 8#.##.........# #.###......# SH: 4Dex: 9#.##.........# #........... XL:  3 Next: 42% Place: Dungeon:1#......[476#&hSm mm)...@.# #####......# Noise: ---------  Time: 1007.9 (0.0)####.....############# a) +0 war axe#######.#####Nothing quivered#.......##.########...########################### ###.##..#..#.##...##........... #.###..##.##.##....#....#[..# #.##..#..#.#...#....###...##. As you read the scroll of identify, it crumbles to dust. _j - a potion of enlightenment  As you read the scroll labelled NUAGHE GANOKI, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation. _Your surroundings suddenly seem different.6#&h B6#&h 6#&h4 6#&h ,6#&h 6#&hx 6#&h ,6#&hS 6#&h * 6#&h0 # # #.....######### ##########.........# #....).....# #........# #..........# #........# ####..........######....########@.......).....)..14.9 (7#..........P.............. #....##....♣♣~P...#######.# #....##...P~~~..#....# ##'#### ####.##....~.~..####.# #...... #.##.........# #.###...... #.##.........# # #......).....# #####......[17;56#&h H ####.....##### #######6#&h( 6#&h c _There is a stone staircase leading down here.8#&h 48#&h8#&hH8#&hG25.9 (1 _8#&h/8#&h=n   ###  ..#  #.#   #b#   ##..   ..#   #.#2   #@# 8#&h ?  #[....#   #.#......   #...#####   ###   b   bat (asleep)      8#&h EWbb8#&h -6.7 (1.88#&h8#&hv _You climb downwards.  Found a robe. _There is a stone staircase leading up here.9#&h 49#&he 9#&hQ 9#&h^ 9#&hN 9#&h ,.b9#&hT 370 _9#&h 9#&h[l  # # ###### #.....  ########## ##########.####  #........# #....).....#  #........# #..........#  #........# ####..........####1  ##....########@.......).....)..  #..........P..............#### 9#&hm  #....##....♣♣~P...#######.#  #....##...P~~~..#....# ##'####  ####.##....~.~..####.# #...... #.##.........# #.###...... #.##.........# #..........  #......).....# #####......  ####.....############ 9#&hs 9#&h -9.2 (2.59#&h 9#&hb } _You climb upwards. _There is a stone staircase leading down here.;#&h3 X[?25h[?0c  Search for what [? for help]? <#&h [?25l[?1c<#&h<#&hY14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) <#&hr a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:1] a +0 club (3 further duplicates)  c - [D:1] a +1 dagger of venomd - [D:1] a +0 short sword (1 further duplicate)  e - [D:1] a robe  f - [D:1] an escape hatch in the floor  g - [D:1] an inkwell talisman  h - [D:1] 2 stones (10 further duplicates in 2 piles)  i - [D:1] a flail  j - [D:1] a staircase leading out of the dungeon  k - [D:1] a stone staircase leading down  l - [D:1] a ring mail  m - [D:1] a +0 whip  n - [D:1] a stone staircase leading downC#&h C#&h] C#&h` V# lexdn the Covered# Mountain Dwarf###### Health: 33/33 ========================#..... Magic: 3/3========================####################.#### AC: 8Str: 20#........##....).....#EV: 8Int: 8#........#C#&h #..........#SH: 4Dex: 9#........# ####..........#### XL:  3 Next: 42% Place: Dungeon:1##....########@.......).....).. Noise: ---------  Time: 1019.2 (0.0)#..........P..............#### a) +0 war axe#....##....♣♣~P...#######.#Nothing quivered#....##...P~~~..#....# ##'########.##....~.~..####.# #......#.##.........# #.###...... #.##.........# #.......... #......).....# #####...... ####.....############  #&h. 9;49m_You climb downwards.  Found a robe. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Search for what [? for help]? .C#&h C#&h C#&hK C#&hp . _#&ht#&hw  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.8  33%  +1   j - Spellcasting   0.0    -2           b - Maces & Flails   1.6    +2       c - Axes   3.0    +2  #&h]t     d - Polearms   1.3     0       e - Unarmed Combat   0.0     0                      f + Armour3.8  35%  +1       g - Dodging   0.0    -3      #&hh + Shields3.8  32%  +1       i - Stealth   0.0    -2                                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode #&h  [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets#&h*Oargetarget4.0 -- -- -- -- -- 4.0 -- 4.0 -- a-z] set[-] clear selected targettrainingtargets#&h%S<[?25h[?0c0 #&hVx - [?25l[?1c#&h 5.0 current training targets, if any.=] set aall targets#&hz#&hЕ#&h# lexdn the Covered# Mountain Dwarf###### Health: 33/33 ========================#..... Magic: 3/3========================####################.#### AC: 8Str: 20#........##....).....#EV: 8Int: 8#........##..........#SH: 4Dex: 9#........# ####..........#### XL:  3 Next: 42% Place: Dungeon:1##....########@.......).....).. Noise: ---------  Time: 1019.2 (0.0)#..........P..............#### a) +0 war axe#....##....♣♣~P...#######.#Nothing quivered#....##...P~~~..##&h[40m....# ##'########.##....~.~..####.# #......#.##.........# #.###...... #.##.........# #.......... #......).....# #####...... ####.....############  _You climb downwards.  Found a robe. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Search for what [? for help]? .#&h_ #&h   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.8  33%  +1   j - Spellcasting   0.0    -2           b - Maces & Flails   1.6    +2       c - Axes   3.0    +2      #&h!  d - Polearms   1.3     0       e - Unarmed Combat   0.0     0                      f + Armour3.8  35%  +1       g - Dodging   0.0    -3      h + Shields3.8  32%  +1       i - Stealth   0.0    -2 [#&h 40m                                             The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[39;4#&h 9m#&h 18 c + Axes 3.0  43%2019#&hg# lexdn the Covered# Mountain Dwarf###### Health: 33/33 ========================#..... Magic: 3/3========================####################.#### AC: 8Str: 20#........##....).....#EV: 8Int: 8#........##..........#SH: 4Dex: 9#........# ####..........#### XL:  3 Next: 42% Place: Dungeon:1##....########@.......).....).. Noise: ---------  Time: 1019.2 (0.0)#..........P..............#### a) +0 war axe#....##....♣♣~P...#######.#Nothing quivered#....##...P~~~..#[#&h39;49m....# ##'########.##....~.~..####.# #......#.##.........# #.###...... #.##.........# #.......... #......).....# #####...... ####.....############  _You climb downwards.  Found a robe. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Search for what [? for help]? .#&hC #&hAF #&hmL #&hX I20.2 (1 _#&h}c #&h2; a   ###  ..#  #.#   #.#   ##..   ..#   #.#2   #@#   #b....#   #.#......   #...#####   ###   b   bat      #&h> B#&h D :[b#&hy 5=1.7 (2.5#&hE #&h0 _You climb downwards. You block the bat's attack. _There is a stone staircase leading up here.#&hۣ#&h#&hk b.  You miss the bat. The bat barely misses you.#&ha-3.0 (1.3#&h#&h: _The bat hits you but does no damage.#&h:  You hit the bat.  The bat is severely wounded.The bat hits you but does no damage. You block the bat's attack.#&h -4.4 (1.4#&hj #&hO Q _The bat closely misses you.#&h}  You closely miss the bat.The bat is severely wounded.#&h~#&h#&h>5.8#&h#&h*Q _The bat closely misses you.#&h _The bat closely misses you.  You closely miss the bat.  The bat is severely wounded. _The bat closely misses you.You closely miss the bat.  The bat is severely wounded.#&h#&hN#&h:[b#&hB(7.2#&h~#&h  You closely miss the bat.  The bat is severely wounded. _The bat closely misses you.  You closely miss the bat.  The bat is severely wounded. _The bat hits you but does no damage. x2#&h  You miss the bat.The bat is severely wounded.#&hK#&h...b#&hM-8.5 (1.3#&h#&h<Q _The bat closely misses you.#&h ###   ..#  #.#  #.### ##...# ..#.# #.#.# #<#.#.# #[@...# #.#.b..... #&hU#...##### ####  .. .. ..# ..# #&hX#&h#&h,)b.#&h,90#&h#&hT: _The bat hits you but does no damage.#&h + ###  ..#  #.#  #.###  ##...#  ..#.#  #.#.# # #<#.#.#  #[.@b.#  #&h #.#.# #...#####.# ###.# ... ...  ...# ....# #&h #&h #&hH #&hc '30#&h #&h : _The bat hits you but does no damage.#&hopf  You hit the bat..#&h41.9 (1.4 _You kill the bat!#&hZf#&hah#&hn#&hrH _No target in view!#&h4#&ht#&hH _No target in view!#&ho 3#&h#q #&ht #&hx #&h | _#&h #&h #&h ,#&h #&h1 #&h ,#&hW #&h #&h+ ,#&h4 #&hW #&h_ #&h #&h #&hġ #&h ,#&hf #&h #&h[ ,#&h #&hS #&h ,#&h` #&h #&h #&hG #&hk #&h6 ,#&h۸ #&h{ #&hû ,#&h #&h #&hr #&h #&h #&h 7 _You open the door.#&h6 #&h #&h #&h @  There is an open door here.#&hN #&h  _#&h #&hG #&h ,#&h   You see here a +0 robe. _  There is a stone staircase leading up here. _#&hZ #&h #&h ,#&h #&h; #&h #&h` #&hN ,#&hg #&h #&h ,#&h #&h #&h #&h #&h! #&h #&h: #&h #&ho #&h #&h #&h #&h #&h #&h #&hS #&h_ #&hV #&h #&h4 #&h #&h #&h= #&h #&ha #&hS #&h #&h #&h #&h #&hI" #&h" #&hk# #&h% #&h(' ,#&h' #&h) #&h* ,#&hI+ #&h, #&h. ,#&h. #&h0 #&h1 #&hA2 #&h2 #&h4 #&h5 #&h46 #&h6 #&h9 #&h: ,#&hX; #&h= #&h> ,#&h> #&hr@ #&hHA #&hA #&hB #&hZD #&hVE #&hE #&h}F #&hG #&h I ,#&hI #&hCK #&hL #&hM #&hM #&hN #&hO #&hP #&hGQ #&h%R #&hS #&hZT #&hT #&hU #&h:W #&hW #&h`X #&h@Y #&hZ #&h[ #&h[ #&h\ #&h] #&hy^ #&h_ #&h_ #&hZa #&ha #&hb #&h[c #&hd #&h3e #&he #&hg #&h2h #&hh #&hXi #&hi #&hj #&h{k ,#&hl #&hm #&hZn ,#&h>o #&hp #&hlq ,#&hr #&h`t #&hDv ,#&hv #&hw #&hx #&h&y #&hy #&hz #&h{ #&h;| #&h h #####..@.-##.# .. #...# ######.####....#...####.##.###.##....#.###.##&h #.####...#.##.##...#.#.#You pick up a book of Frost and begin reading...#&h 092.9 (61.0)#&h F-3.9 (62#&h #&hc _ _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.#&h3#&h#&h #&h*         #   #.@...#0.0)  #&h0 #.###.#   ..0#...#   ######.###   #....#...#   ###.##.###.#   #....#.###.#   #.####...#.#   #.##...#.#.##&hW4.9 (1#&h+ _Found 2 flux baubles.#&h8 I#&h #&h #&hH #&hj A  You see here 2 flux baubles.#&h #&h  _#&h׷ #&h #&h #&hѼ #&h #&h #&hI ,#&hx n#&h #&h ,#&hL n#&h #&h  B... ...# #..# ##..# ...# #..# ..#   #@#   #.#  ####.########   #....##.....#   #.#####.###.#   #......0#...#B   giant cockroach (asleep)   #########.###   #....#...#   ###.##.###.#1084.0#&h).BB9.9 (15 _A giant cockroach comes into view.#&h   .##.  ....  B..#  #..# ##..#  ...#  #..# .# #.#  #.#   ####.########  #....##.....#  #.#####.###.#  #......0#..#&hs.# #########.###  #....#...##&h#&h9#&hw.B10.0) #&h#&h#&h~8>#. ..##.. #.#.#####B#.......## ###.#######...##....#####.###......0#...#########.###&h;#&hAF.B#&hB&1#&hUF#&h[H#&hx]  You slash the giant cockroach!†#&hS8=3.3 (1.4#&h?S _You kill the giant cockroach!#&h 4#&hU #&h H _No target in view!#&h3#&hб#&hZ#&hն#&hd _  You see here a giant cockroach corpse.#&h5 _#&h#&h#&h,#&h#&h#&h@.  ## #######. ......#.##....#####.....)..<....-6.3 (3.0#.#####.#......†  #######..# #..# ##.#.##&h [-7.3 (4#&h#&hP _Found a short sword. Found an escape hatch in the ceiling.#&h, _#&h ,#&h n#&ht #&h #&h! #&hR" #&h$ #&h / #&h3 f        #&h"4   ##########. #..@......)22.3 (5 #.##....... #######.......... #)..<.....##&hf6 +##### ##.#####..# #.#####..# #......†.# #######..#  #..##&h: A3.3 (6#&he> #&h@ ) _Found a long sword.#&hE 3#&h`m G _You open the door.  There is an open door here. _#&ho B#&h v#&h= #&h M _You now have 46 gold pieces (gained 17).#&h D #.........)....  #.##..........#### ####................# .<.....#'#####......# #####..#.#####......# #####..#............# .....†.########.....# #####..# #.....#  #..# ##@#### 41.3 (18.0)  ##.# #...>..> #.# #######  ####.########  #....##.....#  #.####.#  #......0#...#  #########.### #&h w#....#...#2.3 (19#&h u _Found an escape hatch in the floor. Found a stone staircase leading down.#&h:3#&ho;#&hR=#&h>#&hF#&h;H#&hI#&hJJ#&hJ#&heMR  There is a stone staircase leading down here.#&hDO#&hO _#&hP#&h2S#&h`U#&hV#&hW#&htZ#&hyc#&hSd#..........#### ..............##....# .#'#####......#..... #.#####......#.... .#............#...# .########.....#...+ # #.....#...## .# ##.####.. #&h>em.# #...>..@...+ .# #######....# .########...)...# .##.....# J.......# ###.###.# .........# ...0#...# ..........##&hgJ   endoplasm (asleep) #####.### .......##### ....#...# ######### .##.###.##&hn 7.3 (5.0)  An endoplasm comes into view.#&hEpcJ.J#&hp+8.3 (6#&hju#&h.x #&hx_The endoplasm quivers. _There is an escape hatch in the floor here.#&hY....##....# .#'#####..... . .....#########&hY|+ ####.####..... #...>..>...+#######@...######## #....J..)...#.....# #........ ###.###.# #... ...0#...# #.. #####.### #.#### ....#...# #####&hhZ#######.###.#.#&hb;=#&h>c9.3 (1#&hlg#&hi@ _The endoplasm hits you but does no damage.#&h&+=  You slash the endoplasm!#&ha02.#&hT75150.8 (1.5#&hZ#&hbM _You kill the endoplasm!#&h4#&h#&h&H _No target in view!#&h3##....# #'#####......#..... #.#####......#.... #.#...# #.....#...+ # #.....#...### # ##.####.....# # #&hS#...>..>...+ # #######.@..# # #.)...# ##.....# #.# #&h#&h?;-10 _#&h#&h#&h}.##....# '#####......#..... .#####......#.... .#...# .....#...+  #.....#...###  ##.####.....#  #...>..>...+  #######..@.#  #.)...# .....# #.# .###.# #0#...# #.### ##...# ## -2#&h,p  '#####..... . .....# #######+ ####.####..... #...>..>...+######....### #&h=r ####### #.......@...#......### #...#.##&hƒ #&hQ &3#&h #&h֏  #&h4 t_You see here a +0 morningstar of protection.#&h@ <4#&hwJ #&hL X _e - a +0 morningstar of protection#&h3#&h7#&h#&hX#&h,#&h#&h7 _You open the door.#&h 3#&h #&h6@  There is an open door here.#&hs5 _#&hl#&h#&h/,#&h2#&h#&hr#&h#&hd#&hQ#&h#&hz#&h#&hl!7 _You open the door.#&hV)  There is an open door here. _#&hh*#&h.#&h0,#&h0#&h2@  There is an open door here.#&h3#&h4 _#&hs4#&h5#&h6,#&h7#&hJ8#&h8#&hG9#&h9#&h:#&hq;#&h;#&h<#&hK=#&hm>#&h6?#&h?#&hn@#&hoA#&hA#&h(B#&hB#&hC#&hHD#&hD#&hE#&hF#&h1G#&hG#&hH#&hN..#.### ...##....# ...#.....# # ...#.....# ..# ...#...#####....J ...#...'........@....... ...#...############.....###.....######## ##.#&hN.>..>...'.......##....########.........# J   endoplasm (asleep) ...........# ...........# #&hP*...........##&hS728.0) _You open the door. _There is an open door here. _You open the door. _There is an open door here.  An endoplasm comes into view.#&huVa.JJ#&hV,3.8 (19#&hY#&h'\^ _The endoplasm quivers.#&hg#   #.##....# ...#&h"#.....# ..# #.....# r..##...#.....##&hܝ#...'.........@....J.#...#......# ###.$>..>...'.......# # r   quokka (asleep)###&hh  A quokka comes into view.#&h#&h/.rJ.r#&hL04.0) #&h:#&hc+ _Found 10 gold pieces.#&hh~#  ....#..$.# # ....#.###....# ...... #.....# ....# #.....# ....## #...#r....#.#...'.#&h< J.#...#......#.....# ####.$# >..>...'. . # # ###&h{#&hB!J.#&h\2-=5#&hW#&hj _Found 13 gold pieces. The quokka barely misses you. The quokka bites you.#&h'c #&hn J.  You closely miss the quokka. The quokka barely misses you.#&heo -7.2 (1.4#&hMu #&hx @ _The endoplasm hits you but does no damage.#&h8  You hit the quokka.#&h †   You kill the quokka!#&h4wYou hit the endoplasm.  The endoplasm freezes you.#&hJ-58.6#&h5#&h;% _You are frozen.#&hv%  #&h7You slash the endoplasm!#&h91.#&h1780.0#&hR#&h #&h#&h?_You kill the endoplasm!#&h˩  _No target in view!#&h _3= _HP restored. #.....# ##...$.#.# ######.....#.# ....# #....... ...# #.....# ....# #.....## ....############†....#.....'.....................############..@...#. -...######## #####.$# >...'....... ...# ....######## .## ......#[#&hX40m S.# #.S   ball python (constriction, asleep)#######5.0 (5.0 .  A ball python comes into view.-6.0 (6 _The ball python moves out of view.#&hyw #.....# # #...$.#.#  #.....#.# ## #....... .## #.....# ..# #.....## .#†....#.'...##...@..#. # #####.$# ...'. ....# # .#.### J#S..# .. ##. J   endoplasm (asleep)# .. #S   ball python (constriction)# ..  0  [0;#&hx 10;1mA ball python and an endoplasm come into view. #&h$y !#&hy S#&hz A.#.#&h{ _S   ball python (cons#&hb| triction)#&hJ}   #&h ~ 2The endoplasm quivers.#&h~ #&hX #&h =7.0 (1 _The endoplasm moves out of view.#&h #...$.#.# ####.....#.#+### ..# #....... ...## #.....# ......# #.....##... ############†....#..... #&h! F'...................... #############. . #####@$# '..............S..#############.J.#.## .# #w..#...# ..... ### #..... #w   ribbon worm (asleep)# #..... J   endoplasm ##### #....S   ball python (constriction) ##&h$ #&h,  J.ww  A ribbon worm comes into view.The ball python barely misses you. The ball python grabs you.#&h- -1 =8Constr #&hx3 #&h4 _ _The ball python constricts you.#&hv?  You slash the ball python!#&h. ^  You kill the ball python!#&h#]  You hit the endoplasm. You block the endoplasm's attack.#&h(zwJ.. #&hHG 8 89.3 (1.3#&h4M#&h;PV _The endoplasm barely misses you.#&h{;  You hit the endoplasm.#&h8T . (catching breath)  You kill the endoplasm!You hit the ribbon worm.  The ribbon worm expels a string of sticky webbing.#&h˻#&hu76290.7 (1.4#&h=#&h26 _You block the stream of webbing.#&h   You barely miss the ribbon worm.The ribbon worm is moderately wounded.2-2.0 (1.3#&h #&hW 0 _The ribbon worm bites you.#&h  You hit the ribbon worm but do no damage.The ribbon worm is moderately wounded.#&h -3.4 (1.4#&h  #&h. C _The ribbon worm bites you but does no damage.#&h*v  You slash the ribbon worm!  The ribbon worm is severely wounded.3==4.8 _The ribbon worm bites you but does no damage.#&h   You hit the ribbon worm.  The ribbon worm is almost dead.1---6.2#&h$#&hx0 _The ribbon worm bites you.#&hm V  You barely miss the ribbon worm.The ribbon worm is severely wounded.-7.6 _The ribbon worm closely misses you.#&h &  #&hV You barely miss the ribbon worm.The ribbon worm is severely wounded.#&h~ k26------8.9 (1.3#&h #&hپ 0 _The ribbon worm bites you.#&h/  You hit the ribbon worm.  The ribbon worm is almost dead.200.3 (1.4#&h5#&h8 #&hb85_The ribbon worm bites you but does no damage.#&h  You barely miss the ribbon worm.The ribbon worm is almost dead.19---------1.8 (1.5#&h#&h\0 _The ribbon worm bites you!#&hg  You hit the ribbon worm.  The ribbon worm is almost dead.The ribbon worm bites you.-----3.2 (1.4#&h*#&hC _The ribbon worm bites you but does no damage.#&h =  You hit the ribbon worm.#&h 2.#&h 094.6#&h #&hM O _You kill the ribbon worm!#&hUJ#&hrVH _No target in view!#&h_4#&hb#&hdH _No target in view!#&h"S _20=1==2==#&h[63=#&h@X#&hFh24#&hiV=#&ha5==#&hu#&h;yd6=#&h=7=#&h],#&h#&h,#&h>8==#&hؑB#&h,#&h͔#&hY#&h#&hf#&h#&h;h9==#&h1#&h#&h #&h#&hE#&h#&h#&hڠ#&hE#&h#&hDl30=#&h#&hq#&h¦#&h~#&h#&h+,#&h#&h#&h#&ha1=#&hֳ#&h,#&hy#&h,#&h#&hB#&h/~2==#&hX#&hB#&hX#&h~3==#&h3#&hB#&h2,#&h#&hM _You now have 56 gold pieces (gained 10).#&h3#&h#&hx=#&h,#&h#&h:#&hV: #######  #.....# #  #...$.#.#  #.....#.#+### ....# #.## ....# # ........# #...@.##......-############†....#.....$'.......................############......#.##.####### #####..# b# >...'.................#.b   bat (asleep)###########...#.## ......# #...#... ......##......##.#&h063.6 (59.0)#&h,#&h( #&hu ab.b#&h F-4.6 (60#&h #&h V _A bat comes into view.#&h A########.....# ##...$.#.# #####.....#.#+### ...# #...........# #.....# ...... #&hP # #.....##...... ############†..@.#.....$ '................b...... ############......#.##. .# #####..# '.................#. #&h ...############...#.## .# #...#...# #......### #......# ##&h #&h #&h =5.6 (1.0)  _The bat hits you but does no damage.#&h0####### #.....# # #...$.#.#  #.....#.#+### # #...........## # #.....# ...... # #.....##...... ##†...@#.....$ '.b...... #......#.##.? '......#.r#...#.## #.# #...#... r   rat (asleep)# #... #&h #&hi  #&h1A rat comes into view.#&h 1Found a scroll of identify.#&hC  #&h  #&hX )The rat squeaks loudly. You hear a shout!#&h/#&h[#&h.#&h b#&h*r.#&hr#&h#&h#&hz#&h=#&h 6#&h$#&h' #&hu(#&h),_The bat hits you but does no damage.#&hD #######.....# #$.#. ###..#.#+### ........### ......##...... ############†....#.....$ '...............@....... ############....b.#.##.? ..# #####..# .# #&hD'.................#r.############...#.## #..b   b......# ....##.......#&hE#&h-LPb.-7#&hZP#&hR= _The bat hits you but does no damage. x2#&hwb...#rr   rat-9.0 (1.4 _You closely miss the bat. You block the bat's attack.#&hb :  You hit the bat.  The bat is severely wounded.  The bat hits you but does no damage.#&hc b.@r...g.g   hobgoblinb   br   rat70.4#&hk #&h%m \ _A hobgoblin comes into view.#&h 5  You hit the bat.#&h V  You kill the bat!#&hm &  #&h You barely miss the rat.A goblin comes into view. It is wielding a +0 club.#&hs†g..gg   goblin#&hC6711.9 (1.5#&h#&h)Q _The rat closely misses you.#&h'#&hz(#&h*  You barely miss the rat. The rat bites you but does no damage.#&h+#&h5=g..g..#&hc6-3.3 (1.4#&h?#&hlBP _The rat barely misses you.#&hK  You hit the rat.#&h#&h&Gg..g.#&h034.7#&h #&hG _You kill the rat!#&hA  You hit the hobgoblin.  The hobgoblin is almost dead.#&hM Pg. #&hN [2-6.0 (1.3#&h3W #&hpZ - _The hobgoblin hits you.#&h%`;  You hit the hobgoblin.#&h4b,#&h kg..g   #&h67.3 _You kill the hobgoblin!#&hL:  You slash the goblin!#&hC)#&hسc3=88.7 (1.4#&hz#&hӾJ _You kill the goblin!#&h4#&h%#&hb(H _No target in view!#&h4#&h#&hH _No target in view!#&hsX#&hY#&h4\#&h`#&hc#&hd$ _#&hkX#&h n#&hp#&hs,#&hv#&hy#&hU~#&h49=#&h8#&h~#&h,#&h#&hH#&hѐ,#&hq#&hߖ#&hK#&hO#&hmM _You now have 69 gold pieces (gained 13).#&hܟ3#&hf#&h#&h,#&h#&h#&h,#&h#&h#&h,#&h #&h#&hX ###  ..# #######.#  #.....#.#  #.....#.#  #.....#.#+###  #...........######&h̽( #.....##......... #.....##.@......[-89.7 (11.0)†...†#.....$...............)......... #&h=#########......#.##.?.#. ####### #####..##.#..................#..##.. ###########...#.## #. .# #...#...# #......##.#&h]-90.7 (12#&hl#&h8% _Found a helmet.#&hB#&h<Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  e - a +0 morningstar of protection Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  h - a +0 helmet (worn) Jewellery (go to first with "=)l - a ring of protection from cold #&hScrolls (go to first with ?)  f - a scroll of immolation  i - a scroll labelled PINIEM PUAQEHE  k - 2 scrolls of teleportation Potions (go to first with !)d - 2 potions of might  g - 2 potions of curingj - a potion of enlightenment$&hl $&hTu ###lexdn the Covered..#Mountain Dwarf#######.#Health: 33/33 ========================#.....#.#Magic: 3/3========================#.....#.#AC: 8Str: 20#.....#.#+###EV: 8$&hSy Int: 8#...........#####SH: 4Dex: 9#.....##.........XL:  3 Next: 78% Place: Dungeon:2#.....##.@......[Noise: ---------  Time: 1290.7 (0.0) #########†...†#.....$...a) +0 war axe ..............).........Nothing quivered #########......#.##.?.#. ####### #####..##.#..... .................#..##.. ###########...#.## #. . .##...#... .##......##.You slash the goblin! _You kill the goblin! _No target in view! _No target in view! _You now have 69 gold pieces (gained 13). _Found a helmet.$&h 4$&h= $&h܇ $&hެjPut on which piece of jewellery? Jewellery (go to first with "=)  l - a ring of protection from cold[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip $&ha###lexdn the Covered..#Mountain Dwarf#######.#Health: 33/33 ========================#.....#.#Magic: 3/3========================#.....#.#AC: 8Str: 20#.....#.#+###EV: 8Int: 8#...........#####SH: 4Dex: 9#.....##.........XL:  3 Next: 78% Place: Dungeon:2#.....##.@......[Noise: ---------  Time: 1290.7 (0.0) #########†...†#.....$...a) +0 war axe ..............).........Nothing quivered #########......#$&hk.##.?.#. ####### #####..##.#..... .................#..##.. ###########...#.## #. . .##...#... .##......##.You slash the goblin! _You kill the goblin! _No target in view! _No target in view! _You now have 69 gold pieces (gained 13). _Found a helmet.1.2 (0.5 _l - a ring of protection from cold (worn) $&h; $&hT>8lexdn the Covered (Mountain Dwarf Fighter) Turns: 1239, Time: 00:04:44 Health: 33/33AC:  8 Str: 20 XL: 3 Next: 78% Magic: 3/3EV:  8 Int:  8 God: Gold: 69SH:  4 Dex:  9 Spells: 2/2 levels left rFire . . .a - +0 war axe  $&h?rrCold + . . c - +0 buckler rNeg . . .b - +0 scale mail rPois .h - +0 helmet rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will ..... $&hB (no amulet) Stlthl - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting $&hp $&h'###lexdn the Covered..#Mountain Dwarf#######.#Health: 33/33 ========================#.....#.#Magic: 3/3========================#.....#.#AC: 8Str: 20#.....#.#+###EV: 8Int: 8 $&hy(#...........#####SH: 4Dex: 9#.....##.........XL:  3 Next: 78% Place: Dungeon:2#.....##.@......[Noise: ---------  Time: 1291.2 (0.0) #########†...†#.....$...a) +0 war axe ..............).........Nothing quivered #########......#.##.?.#. ####### #####..##.#..... .................#..##.. ###########...#.## #. . .##...#... .##......##. _You kill the goblin!  $&h)_No target in view! _No target in view! _You now have 69 gold pieces (gained 13). _Found a helmet. _l - a ring of protection from cold (worn) $&h. $&hU0 $&h>3 $&h $&h $&hX $&h, $&h, $&hu..# #######.# #.....#.# #.....#.# #.....#.#+####...........#########.....##............#.....##........[ ######†...†#....@$......3.2 (2 ...........)......... ######......#.##.?.#...$ #####..##.#.....### ..............#..##..# ########...#.##(#. .. $&h)#...#...# . .# #......##. .. .# #......#  $&hA4.2 (3 $&h! $&h$% _Found 7 stones. $&h! 3 $&h#  $&h\&  $&h;. 2..# #.# #.....#.# #.....#.# #.....#.#+### #.#.#.....##.#.....##........[.†...†#.....@.0).> $&h. a......#.##.?.#...$. #####..##.#.....###.#..##..#...#.##(#. ..##...#...# . ..##......##. ....#  $&h: A5.2 (1 $&hy;  $&hB J _Found a stone staircase leading down. $&hhB +6.2 (2 $&hF  $&hH = _You now have 78 gold pieces (gained 9). $&h $&h $&h $&h $&hF $&h, $&h $&hg $&h $&hN $&h(#.....#.....#.#.#+###......########. $&h##.............##........[... #####†...† $&hl. ..........)............>......#.##.@.#...$. ### #####..##.#.....###. .............#..##..# ..###.......#....... $&h!&8 $&h+9.2 (3 $&h $&hm  $&h(_m - a scroll of identify $&hb  $&h X $&hc  $&h  $&h"  $&h%  $&h(  $&h)  $&h*  $&h@-  $&hn7 ...#.# ...#.# ...#.#+### ##### .........########....# ...##......# ...##........[....#..# ...†#................#  $&h9 )............>#.## .....#.##...#...@....# 304.2 (5..##.#.....###..#.# #..##..# ..# ...#.##(#.#..# .<.. #...#...# ....# .#### ......##. ....# .. ......# #..### .# ....... #.# .# ....... .. $&hD A5.2 (6 $&hI  $&h P H _Found a stone staircase leading up. $&hP +6.2 (7 $&hV  $&hYX = _You now have 86 gold pieces (gained 8). $&hI $&hF $&h[ $&hq $&hh $&hj $&h $&h} $&h2 $&h $&hy $&h $&hP  There is a stone staircase leading up here. $&h  $&h _ $&h $&h8 $&h $&h~ $&h $&h $&h~ $&h $&h $&h $&h\ $&h $&h $&h' $&h $&hx $&h $&h.....[....#..#.............#.........>#.## #.##...#........#  $&h##.#.....###..#.# #..##..# #..#.#### ##(#.#..# #.<.....# # ....# #.#####.# ##. ....# #.# .# #..### #.#######  #.# #.#  $&h.. .. ..# .#.# #.#.# . #.. ## #.  $&h,15.2 (9 $&hC-6.2 (10.0) $&hi $&hT _n - a coppery potion $&h!3 $&hZ $&h $&h $&h $&h& $&h $&h $&h $&h $&h! $&hx$, $&h$ $&h& $&h(, $&hC* $&hK, $&h$. $&h. $&h^/ $&h2 $&hd4 $&h4 $&h5 $&h7$&ho ,$&h[ $&h@B$&hx$&h $&h,$&h $&h$$&h+B#.##(#.#..# #.<.....# .#...# ....# #.#####.###. ....# #.......# $&h,u...# #..### #.####### .... #.# ###.# ###.. .. #...# ..  #.#.# .#  #.#.##.#  $&h-B..#..@.# 27.2 (11 ####.##...# #.. .### ##.#.. ...## ...> $&h1...# ####$&hA5$&hD6,8.2 (12$&h#;$&h=; _Found a stone staircase leading down.$&hd_$&hCe,$&hj$&hwo|..# ....# #.#####.# #. ....# #.......# # #..### #.#######  #.# ###.#######  .. #...##.. . $&hoE#.#.##.##^##.#.##.#S.#..#....####.## #..#.### ##.#.. $&hTp$...##...>....# S   adder (asleep)$&hph.######.$&hov} 30.2 (2.0)  An adder comes into view.$&h .SS  The adder hisses angrily.==1.2 (3$&h= _The adder bites you but does no damage.$&h`>Z  You slash the adder!  The adder is almost dead.2.6 (1.4 _You block the adder's attack. The adder misses you.$&h 9  You slash the adder!$&h0 G†$&hx $&h/ ...# ....# #.#####.#lexdn the Covered .##. ....# #.......#Mountain Dwarf .# #..### #.#######Health: 33/33 ======================== .. #.# ###.#######Magic: 3/3======================== .. .. #...##.. .#AC: 8Str: 20#.#.##.##^#EV: 8Int: 8$&h #.#.##.#..#SH: 4Dex: 9..#....#†#XL:  3 Next: 100% Place: Dungeon:2####.##.@.#Noise: =--------  Time: 1333.9 (1.3)#..#.###a) +0 war axe##.#..Nothing quivered...##...>....#.######.  The adder hisses angrily. _The adder bites you but does no damage.  You slash the adder!  The adder is almost dead. _You block the adder's attack. The adder misses you.You slash the adder!$&h1 - _You kill the adder!You have reached level 4!$&h /  --more--$&hD M40/404/414 0% $&h $&h R _You feel stronger.$&hS _  You see here an adder corpse. _  You see here an adder corpse. _$&h  There is a stone staircase leading down here. _ _You now have 96 gold pieces (gained 10). #.#.##.#..#   ..#....#†##   ####.##...#   #..#.###.#  ##.#.....# .###...###.# ........>.#  ###.....#.#   #.#####@#  -#. #....# . ....### ....$.# ......#.. ......###  g  [39;4$&h9m goblin (asleep)...?..  g...$.  $&h60 45.9 (12.$&h0)  A goblin comes into view. It is wielding a +0 club.Found 9 gold pieces.$&hFZgg$&h .$&h5==6.9 (13$&h$&h $&h_The goblin shouts!$&h- ..#....#†## ####.##...  #..#.###.#  ##.#.....# $&h+.###...###.# .......>.#   ###.....#.#  #.#####.#.#  #. #@...# $&h.#........### #......$.#  #......#..#......#####.g.?..  #....$.$&hP#...... $&h%.g.$&h&9--7.0) $&h7$&h####.##... #..#.###.# ##.#.....#.###...###.#.......>.#  ###.....#.# # #.#####.#.###.[..#....##.....@..### #$.#  #......#.... #..g...####.# #...?..# # #....$.# #......# #######<$&hў$&hVg.<$&hA--8$&h $&hNL _Found a ring mail. Found a stone staircase leading up.$&hsS D #..#.###.#.# ##.#.....#.###...###.#.......>.#  ###.....#.# # #.#####.#.##.[..#....# #........### #$.#  #...g..#....# #......####.# #...?..# # #....$.# #......# #######< .$&hd t38--=9$&hci $&hAk 9 _The goblin hits you with a +0 club.$&h> $&h՗4 You slash the goblin!$&hU#)$&h!$&hƹ151.2 (1.3 _You kill the goblin!$&hj3$&h$&hh$&hӕ$&h͟9=-$&h$&hf,$&h<$&h,$&hg$&hݫ,$&h,$&hi40==$&h$&h$&h,$&h!$&h}$&h,$&h$&h,$&h$&h0N _You now have 113 gold pieces (gained 17).$&h=$&hqB$&h$&h,$&h $&hI _m - 2 scrolls of identify (gained 1)$&h3$&h$&hl,$&h$&hM _You now have 122 gold pieces (gained 9).$&h3$&hu$&h$&hS,$&h&$&hP  There is a stone staircase leading up here.$&h$&h5 _$&hB$&h $&hj $&h $&h $&h$ $&h $&h. $&h $&h\ $&h $&h7 $&h[ ,$&h $&hj $&h ,$&h $&h $&h ,$&h $&h_ $&h  ,$&hw $&h $&h ,$&hI $&h $&hw! $&h" $&h# $&h"% $&h% $&h& $&h' $&h) $&h) $&ht* $&hV- $&h/ ,$&h/ $&h1 $&hH3 ,$&h3 $&h~6 $&h= ........### ..#  ........## #.##.#  ...)..#....#.##.#  ......####.#..#.#  ......# #.#..#.#  ......# ....#.#  $&h!? ......## #..#.###  ######<##...#  #.# #....@.#  -#.#####.###..#  #.......# ...#  #########.##  #.  $&h?  . ##   S   ball python (constriction, asleep) .#  S.   $&hE 82.2 (31.0)  A ball python comes into view.$&hK jS)S.$&hSL F-3.2 (32$&hQ $&hT 5 _The ball python hisses angrily.$&hm8 ..# ....## #.##.# )..#.# .#.# ...# #.#..#.# ..# ....#.# .## #..#.### <# #..#...# $&h8 #.# #....@.#  #.#####.###..#  #.......# ...#  .##.#  #. .# $&hd9} . ##  S#  .. $&h3 ..# ....## #.##.# )..#.# .#.# ...# #.#..#.# ..# ....#.# .## #..#.### <# #..#...#  #.# #....@.#  $&hB#.#####.###..#  #.......# ...#  .##.#  #. .#  . ##  S#  .. $&h/ $&h4$&h$&hmb _A ball python is nearby!$&hy #.##)..#.......####.#..$&ha..# #....# ....## #..#.### ######<# #..#... #...$&h4.#####.###.......#..########.## #. . #S# .. ## S.4.2 (1.0) _$&hg#...)..#....#.##.# #......####.#..#.# #......# #.#..#.# #......# ....#.# #......## #..#.### #######<# #..#...#  #.# #......#  #.#####.###..#  #.......#.@..#  #########.##.#  #S .#  .. ## $&hh## . ##  $&hj$&h{}S.5$&h3  A ball python is nearby!  You hit the ball python.  The ball python is moderately wounded.  You block the ball python's attack. The ball python grabs you.  The ball python constricts you.  The ball python bites you but does no damage.39--1 =6.6 (1.4Constr  _The ball python constricts you.$&h ?  You slash the ball python!$&hj.$&hv40= 8 27.9 (1.3$&hN$&h"O _You kill the ball python!$&hڞ$&h$&h$&h$&h~ $&h$&h:_No target in view!$&h _=$&hB$&hX$&h,$&h $&h7$&h)_You now have 131 gold pieces (gained 9).$&hh$&h$&h$&ho$&h$&h=$&h $&h$&hi$&h$&h$&hv$&h$&h$&h$&h$&h$&hL$&h$&h $&hA $&h $&h' $&h$&hf$&h$&h_$&hK$&h$&h#$&h$&h$&h8$&h$&hf$&h$&hh$&h"$&h@#s ##.[..#....# $&h# $&h$s #........####r ..# $&h%% #........## #.##.# $&h% #...)..#....#.##.# $&hD& #......####.#..#.# $&h& #......# #.#..#.# $&hQ'h#......# ....#.# $&h'#......## #..#.### $&hW(#######<# #.@#...# $&h(-$&hU) #.# #......# $&h)#.#####.###..# $&ha-#.......#....# #########.##.# #....#....# r   rat (asleep)#.#.....### #.#..##.# #.......# $&h- 406.9 (19.$&hR. 0)$&hH2$&h2.$&hE3r$&h3r$&h74$&h4$&h{5$&h5-$&hr6%7.9 (20$&h9$&hl< $&h<$&ht=2_A rat comes into view.$&h=$&h4  #.#####.##.[..#....### ####. ......## #r##)..#....#.####.#.# #....#.# ......##########<#...# #......######.###..#.......#....##########.##...#.........####..##$&h@; v.r8.9 (1.0) $&hI $&h ###..... #.#####.#.# #.[..#....### ##. ......## #.##)..#....#r####.# #...@#.# ......## ###..#.#########<# #....#####.###.......#...#########.##...#.......###$&hTF.r$&hӜ&9$&h$&h........>.#  ###..... #.#####.#.# #.[..#....### ##. ......## #.##$&h}!)..#....#.####.#.r#.# #....#.# ......## ###..#.#########<# #....#####.###.......#...#########.##...#....$&h'$&h(/=10$&h-$&h/; _The rat bites you but does no damage.$&he 7  You slash the rat!$&h;o g†$&h- 32.2 (1.3 _You kill the rat!$&h23$&h3$&h8$&hA$&hC,$&hzD$&h+JB$&h K$&hL$&hN,$&hO$&hTQ$&hR,$&hS$&hU$&h4]B$&h^$&hZ`$&ha$&hZb$&hnd$&h~f,$&hg$&hj$&hm,$&hRn$&h4p$&hPq,$&hCr$&hs$&h{u,$&hv$&h\x$&hy,$&hn{$&h|$&h~,$&h$&hɁ$&h X$&h$&hx$&hs$&h$&h},$&h$&hY$&hג,$&h$&ha$&h—$&h5$&hN$&hٜR  There is a stone staircase leading down here.$&h>$&hÞ _$&hǟ$&h$&h $&h$&hQ$&h$&h$&h$&h$&h$&h$&hެ$&h$&hf$&h$&hi$&hH$&h$&h:,$&h{$&h$&h,$&h$&hk$&h,$&h$&hV$&h,$&hd$&h$&hB$&h$&hN$&h$&h/,$&h$&h$&h$&h1$&h$&h$&hm$&h$&hn$&h$&h$&h$&h>$&h$&h<$&h$&h/$&h$&h$&hU$&h$&he$&h$&h*$&h$&h,$&h$&h$&h$&h{,$&h$&h^N _You now have 145 gold pieces (gained 14).$&h3$&h$&hk$&h,$&hz$&h$&h,$&h$&h-$&h$&h6$&h^$&h$&h ,$&h $&h{ $&h ,$&h$&h$&h,$&h$&hE$&h',$&h$&h$&h ,$&hR!$&h#$&hE%,$&h&$&h*$&h,,$&h-$&h0$&h1,$&h3$&h5$&h7,$&hS9$&hg;$&hR=,$&h>$&h@$&hB$&hC$&h$D$&hF$&hH,$&h+J$&hL$&hM,$&hO$&hQ$&hhS,$&h U$&hz]  ).#  ###.#  ..#.#  #######.#$#   #.....#.#.#   #.....#.#.# $&hk^  #.....#.#'#########  #........@..########....# -68.2 (56.0) #.....##................#  #.....##........[....#..# ##÷...†#................# ..............)............>#.## #########......#.##...#........# #############..##.#.....###..#.# $&h^.................#..##..# #..#.## ###########...#.##(#.#..# #.<.... _You open the door.$&hZ`E _Found a dagger.$&hm 3$&hKp $&hr $&hu $&hu $ _$&h| V  There is an open door here.$&h  _$&h $&h ,$&h4 $&h! ,$&h $&h N _You now have 158 gold pieces (gained 13).$&h 3$&h $&h $&h ,$&h $&h $&h $&h? $&h $&h >  You see here a +0 dagger.$&h׮ 5 _$&h* $&hK $&hu ,$&h $&h} $&h ,$&h $&ht $&hx ,$&h# $&hk $&h ,$&hO $&h0 $&h ,$&hO $&hK ,$&h $&h $&h $&h} ,$&h $&hO $&h ,$&hB $&h $&h ,$&h $&h $&h ,$&h% $&h $&h ,$&h4 $&h $&hG X$&h ,$&hA $&h $&hg ,$&h $&h $&h ,$&h $&h $&hZ $&h $&h $&hz $&hB $&h $&h $&hE $&h $&h{ $&h $&h" $&h $&hX $&h $&h $&h $&h) $&h $&h $&h $&h6 $&h $&h $&h{ $&h $&h7 $&hV $&hc $&h $&h $&hN $&hG $&h $&h $&h @  There is an open door here.$&hZ 5 _$&h $&h8 $&he ,$&ho $&h $&hX ,$&h! $&h" $&hf# $&h# $&h"$ $&h% $&hk& $&h& $&h(' $&h* R  There is a stone staircase leading down here.$&he+ $&h+  _$&hA, $&h- $&h. B$&hN2 $&h3 ,$&h4 $&hG6 $&h7 ,$&h8 $&h: $&h; ,$&h< $&hX> $&hm? $&h? $&h@ $&hB $&hC ,$&h/E $&hF $&h[H ,$&hXI $&hK $&h L $&hjL $&h)M $&hwO $&hP ,$&hR $&hU $&hV ,$&hX $&hY $&hZ ,$&h[ $&h] ,$&hY^ $&hk   ####### #..... #.....###########......#  ##.........)....@##-519.2 (51  $&hl "#.##..........########## # ##................##....# # .....#'#####......#.....# # ###..#.#####......#.....# #..#............#...########### $&hbl a...†......#...'.......... ###..# #.....#...#########  #..# ##.####.....######### $&hl ^_You now have 175 gold pieces (gained 17).$&h[p $&hq E _Done exploring.$&hXI$&hj.0.0)......'.............####.. _Done exploring.$&h Read which item? Scrolls  f - a scroll of immolation  i - a scroll labelled PINIEM PUAQEHE  k - 2 scrolls of teleportationm - 2 scrolls of identify [!] read|quaff[?] describe selected"$&h "$&h "$&h lexdn the CoveredMountain DwarfHealth: 40/40 ========================Magic: 4/4========================########AC: 8Str: 21#......#EV: 8Int: 8#......## SH: 4"$&h Dex: 9  ##########......## XL:  4 Next:  3% Place: Dungeon:2  #.........)....@## Noise: ---------  Time: 1519.2 (0.0)  #.##..........########### a) +0 war axe ##................##....## Nothing quivered .....#'#####......#.....## ###..#.#####......#.....## ###..#............#...###########  ...†.########.....#...'..........  ###..##.....#...###########"$&h  #..###.####.....#########  _You see here a +0 dagger. _There is an open door here. _There is a stone staircase leading down here. _You now have 175 gold pieces (gained 17). _Done exploring. _Done exploring."$&h P  Okay, then."$&h "$&h "$&h . _#$&hԽ#$&hDrink which item? Potions  d - 2 potions of might  g - 2 potions of curingj - a potion of enlightenment  n - a coppery potion [!] read|quaff[?] describe selected$$&h3$$&h7$$&h;jlexdn the CoveredMountain DwarfHealth: 40/40 ========================Magic: 4/4========================########AC: 8Str: 21#......#EV: 8Int: 8#......## SH: 4Dex: 9  ##########......## XL:  4 Next:  3% Place: Dungeon:2  #.........)....@#$$&h=# Noise: ---------  Time: 1519.2 (0.0)  #.##..........########### a) +0 war axe ##................##....## Nothing quivered .....#'#####......#.....## ###..#.#####......#.....## ###..#............#...###########  ...†.########.....#...'..........  ###..##.....#...########### #..###.####.....#########  _There is an open door here. _There is a stone staircase leading down here. _You now have 175 gold pieces (gained 17). _Done exploring. _Done exploring. _Okay, then.$$&h2An  Okay, then.$$&hD$$&hAF. _$$&h2$$&hRead which item? Scrolls  f - a scroll of immolation  i - a scroll labelled PINIEM PUAQEHE  k - 2 scrolls of teleportationm - 2 scrolls of identify [!] read|quaff[?] describe selected%$&h.%$&h(3%$&h>7Dlexdn the CoveredMountain DwarfHealth: 40/40 ========================Magic: 4/4========================########AC: 8Str: 21#......#EV: 8Int: 8%$&h7#......## SH: 4Dex: 9  ##########......## XL:  4 Next:  3% Place: Dungeon:2  #.........)....@## Noise: ---------  Time: 1519.2 (0.0)  #.##..........########### a) +0 war axe ##................##....## Nothing quivered %$&hq:.....#'#####......#.....## ###..#.#####......#.....## ###..#............#...###########  ...†.########.....#...'..........  ###..##.....#...########### #..###.####.....#########  _There is a stone staircase leading down here. _You now have 175 gold pieces (gained 17). _Done exploring. _Done exploring. _Okay, then. _Okay, then.&$&h3&$&h9oIdentify which item? (\ to view known items) Scrolls (select first with ?)  i - a scroll labelled PINIEM PUAQEHE Potions (select first with !) &$&h: n - a coppery potion[?] describe selected'$&hqm '$&h*w '$&hc lexdn the CoveredMountain DwarfHealth: 40/40 ========================'$&h 9Magic: 4/4========================########AC: 8Str: 21#......#EV: 8'$&h Int: 8#......## SH: 4Dex: 9  ##########......## XL:  4 Next:  3% Place: Dungeon:2  '$&hF #.........)....@## Noise: ---------  Time: 1519.2 (0.0)  #.##..........########### a) +0 war axe '$&h ##................##....## Nothing quivered .....#'#####......#.....## ###..#.#####......#.....#'$&h # ###..#............#...###########  ...†.########.....#...'..........  ###..##.....#...########### #..###.####.....#########  _There is a stone staircase leading down here. _You now have 175 gold pieces (gained 17). _Done exploring. _Done exploring. _Okay, then. _Okay, then.'$&h ]  As you read the scroll of identify, it crumbles to dust.'$&hh ,20.2 (1'$&hǜ k _n - a potion of haste)$&h")$&h(Read which item? Scrolls  f - a scroll of immolation  i - a scroll labelled PINIEM PUAQEHE )$&h)$ k - 2 scrolls of teleportationm - a scroll of identify [!] read|quaff[?] describe selected.$&hH lexdn the CoveredMountain DwarfHealth: 40/40 ========================Magic: 4/4========================########AC: 8Str: 21#......#EV: 8Int: 8#......## SH: 4Dex: 9  ##########......## XL:  4 Next:  3% Place: Dungeon:2  #.........)....@## Noise: ---------  Time: 1520.2 (0.0)  #.##..........########### a) +0 war axe ##................##....## Nothing quivered .....#'#####......#.....## ###..#.#####......#.....## ###..#............#...###########  ...†.########.....#...'..........  ###..##.....#...########### #..###.####.....#########[.$&h-] 40m  _Done exploring. _Done exploring. _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _n - a potion of haste  Okay, then. _/$&hDrink which item? Potions  d - 2 potions of might  g - 2 potions of curingj - a potion of enlightenment  n - a potion of haste [!] read|quaff[?] describe selected0$&h` 0$&hi 0$&hu jlexdn the CoveredMountain DwarfHealth: 40/40 ========================Magic: 4/4========================########0$&hv AC: 8Str: 21#......#EV: 8Int: 8#......## SH: 4Dex: 9  ##########......## XL:  4 Next:  3% Place: Dungeon:2  0$&hx #.........)....@## Noise: ---------  Time: 1520.2 (0.0)  #.##..........########### a) +0 war axe ##................##....#0$&hy # Nothing quivered .....#'#####......#.....## ###..#.#####......#.....## ###..#............#...###########  ...†.########.....#...'..........  ###..##.....#...########### #..###.####.....#########0$&h| h  _Done exploring. _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _n - a potion of haste _Okay, then.0$&hɇ n  Okay, then.0$&hޢ D _2$&h2$&h#lLevel 2 of the Dungeon <<<<>>>>(Press ? for help) #######  #...).#  ########2$&h)9#.###.#  #......##...#.#  #......########.#.#  ##########......##.....#.#.#  #.........)....@##.....#.#.#  #.##..........###########.....#.#'#########   #######................##....##...........########....#   #)..<.....#'#####......#.....##.....##................#   ##.#####..#.#####......#.....##.....##........[....#..#   #.#####..#............#...############÷...÷#................#   #......†.########.....#...'................)............>#.##   #######..#2$&h,#.....#...############......#.##...#........#  #..###.####.....##############..##.#.....###..#.#  ##.##...>..>...'.................#..##..# #..#.####  #.########....############...#.##(#.#..# #.<.....#  ####.######## #...........###...#...##....# #.#####.#  #....##.....# #...........##......##......# #.......#  #.#####.###.# #...........#2$&h/#......#.##..### #.#######  #......0#...# #...........##.........#.## ###.#######  #########.### #.......######.......#...# #...##....#  #....#...# ##########......####+## #.#.##.##^#2$&hO@>2$&h 2$&hL Glexdn the CoveredMountain DwarfHealth: 40/40 ========================Magic: 4/4========================########AC: 8Str: 21#......#EV: 8Int: 8#......## SH: 4Dex: 9  ##########......#2$&h # XL:  4 Next:  3% Place: Dungeon:2  #.........)....@## Noise: ---------  Time: 1520.2 (0.0)  #.##..........########### a) +0 war axe ##................##....## Nothing quivered .....#'#####......#.....## ###..#.#####......#.....## ###..#............#...###########  ...†.########.....#...'..........  ###..##.....#...########### #..###.####.....#########  _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _n - a potion of haste 2$&h _Okay, then. _Okay, then.2$&h 2$&h 2$&h $ _2$&h n2$&hb 2$&h ,2$&h 2$&h 2$&h ,2$&h ,2$&h ,2$&h 2$&hn 2$&h ,2$&h 2$&h" 2$&hp ,2$&hg 2$&h3 2$&hZ ,2$&hA ,2$&h ,2$&hk 2$&hL 2$&h= ,2$&h ,2$&h ,2$&h 2$&h 2$&h_ B2$&h #.##..........###########. #................##....##. ....#'#####......#.....##. ##..#.#####......#.....##. ##..#............#...############ ..†.########.....#...'........... ##..# #.....#...###########..# ##.####.....##########.# #...@..>...'.........32.2 (12.0)  #.# #######....##########.######## #...........# ##.....# #...........# .#####.###.# #...........# ......0#...# #...........# ########.### #.......#####  #....#...# ######### ###.##.###.#2$&hA 2$&h c _There is a stone staircase leading down here.3$&h| 43$&h%3$&h4d3.0) _3$&hg    ....    #..    #..    #..   #.#    #.#    #.#####.# 3    #@......#    #.#######   #.# 3$&hq  #..   ###        3$&h-4.0 (1.83$&h 3$&h} _You climb downwards. _There is a stone staircase leading up here.$&h$&hl  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting$&h3.9  20%  +1   j - Spellcasting   0.0    -2           b - Maces & Flails   2.0    +2      c + Axes3.4  54%  +2       d - Polearms   1.5     0       e - Unarmed Combat   0.0     0                  [9;61$&hH    f + Armour3.9  17%  +1       g - Dodging   0.0    -3      h + Shields3.9   9%  +1      $&h i - Stealth   0.0    -2  $&h                                             The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets$&h nargetarget4.0 -- -- 5.0 -- -- 4.0 -- 4.0 -- a-z] set[-] clear selected targettrainingtargets$&h<[?25h[?0c4.0 $&hD [?25l[?1c$&hH5.0 current training targets, if any.=] set aall targets$&h lexdn the Covered  ....Mountain Dwarf  #..Health: 40/40 ========================  #..Magic: 4/4========================  #..AC: 8Str: 21  #.#EV: 8Int: 8  #.#SH: 4Dex: 9  #.#####.#XL:  4 Next:  3% Place: Dungeon:3  #@......#Noise: ---------  Time: 1534.0 (0.0)  #.#######a) +0 war axe  #.#Nothing quivered  #..  ###     _n - a potion of haste _Okay, then. _Okay, then. _There is a stone $&hstaircase leading down here. _You climb downwards. _There is a stone staircase leading up here.$&h 3$&h $&h~ $&h $&h6 $ _$&h X$&h $&h $&h $&h& $&hI $&h $&h $&h^ $&h $&h $&h $&h4 $&h $&h $&hK $&hƸ $&h@ $&h $&hĻ $&h@ $&h $&hr $&h $&h $&h $&h $&h $&hb $&h $&hY  #.. #..  #.#  #.#  #.#####.# #<......# #.####### #.#######  #......@#  ######......... $&h ##.####.## ### $&h/ O43.0 (94.0 (1$&h 0.0) $&h $&h e _o - a scroll labelled POCODD IPNEBAPH$&h3$&hp$&h݉$&h $&h$&hxB$&hL,$&h,$&h$&h$&hř$&h[$&hۚ$&h$&h5$&h̝$&h:$&hP$&hN$&h$&hQ$&h$&h#.. #.# #.# #+#$&hh#.#####.# #.##<......# #.# #.####### ##.## #.#########...## ######.......##.....#.....)######........@..#52.0 (8.0)##.####.##### ### #.# #.##.##.##.#$&hA3.0 (9$&hg$&h* _Found a short sword.$&h$&hz$&h$&h$&hL$&hB$&h$&h$$&h $&h*n$&h,B$&h$&h%$&h$&hs$&hT$&h$&h$&hp$&h$&h0$&h$&h$&hC  You see here a +0 short sword.$&hp$&h _$&h$&hV$&h$&he$&h$&hi$&h$&hT$&h$&h$&hS$&h$&h7$&h$&h>$&h$&h"$&h$&h$&h$&h$&h1$&h,$&hW$&h$&h",$&h$&h $&hU$&h$&h:$&hY$&h$&h$&h$&h$&h>$&h$&h$&hE$&h$&h$&h|$&h$&h$&h$&h&$&h3$&h2$&hL,$&hb$&h$&h $&h$&h$&h$&h$&h$&h$&hN $&h $&hH $&h $&h $&h$&h$&h$&h .. # #.#  . #.#  #.#.#  # #.#.# ## ###.#.#.# ..  ........#####.##..^ ...........@.......78.0 (2$&h5.0)#........####.##...#.#.#.##.# ).#.##.# ###.##.##.##.##.##.##.###.##.# # #........#$&hB9.0 (26$&hk$&ha% _Found a dagger.$&hw3$&hy$&h}$&h$&h$&h$&hH,$&h$&hY$&h:$&hʔ$&h$&h$&hŚ,$&hd$&h$&h<,$&h,$&hX$&h/$&h,$&h$&h$&hf,$&h\$&h$&hf$&hҴ$&hQ$&h$&h$&ha$&h޸$&h$&h$&h+$&h˾$&h]$&hh,$&hB$&h$&h$&h_$&h$&h$&h,$&hT$&h$&h,$&h_$&h$&h$&hF$&hg$&h $&h.. .#.# ##.#.#.# ...+# .#.# #... .#.# #####.#### ..(. .#.# #........# ..... ...#####.##..^#.##...l.. ................@' ....####.##...#.##... .##.# #.)...##.# ..... .##.# #..#####.# .... .##.# #........# ... .##.# ##.####### +#l   frilled lizard (wandering) .##.# #.# .##.# #.# ....# #.#$&hF 96.0 (17  You open the door.  A frilled lizard comes into view.$&hvk.ll$&h,7.0 (18$&h$&h} _The frilled lizard hisses angrily. _Found 6 darts of disjunction.$&h˾a .. . #.# ##.#. #.# ... #+# #.# #.# #...# #.# #####.#### #..(. #.# #........# #.$&ha#####.##..^#.##........l.####.##...#.##. ##.# #.)...##.# #. ##.# #..#####.# #. $&hٿB##.# #........# #...# ##.# ##.####### #+# $&h*$&h3l.$&h88.0) _$&h$&h:Q _There is an open door here.$&h . .# ##.#. .# ... #+## .# #.# #...# .# #####.#### #..(..# .# #........###.#####.##..^#.##.'@l.####.##...#.##..# #.)...##.###..# #..#####.# #.....#.# #.# #...#.# ##.# #+## =9 _The frilled lizard bites you but does no damage.$&hy  You barely miss the frilled lizard.600.3 (1.3 _The frilled lizard bites you but does no damage.$&h  You closely miss the frilled lizard.1.6 _The frilled lizard bites you but does no damage.$&ha37--2.9 _You barely miss the frilled lizard. The frilled lizard bites you.$&h'  You completely miss the frilled lizard.8--4.3 (1.4 _The frilled lizard bites you but does no damage. x2$&h/B  You slash the frilled lizard!$&hE†$&h545.6 (1.3$&h$&hgR _You kill the frilled lizard!$&h $&h $&h $&h H _No target in view!$&hg _9=$&h40==$&h$d _HP restored.$&h&$&h'+$&h-$&h.$&h0$&h34$&h5$&h6$&h7$&h:$&h<$&hI=$&h==$&hE>$&h?$&hD$&hE$&hE$&hF$&hF $&hG $&hG+. $&h-H4 ##.#.$&hH $&h4Iy... ##+## $&hI $&h9J#.# ##.@.## $&hJ- $&h] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]$&h; =  d + rings of protection from cold Wands (select all with /)  e + unknown wands Scrolls (select all with ?)fscrolls  g + scrolls of identify (very common)  h + scrolls of immolation (uncommon)  i + scrolls of teleportation (common) Potion!jpotion  k + potions of curing  l + potions of enlightenment (uncommon)  m + potions of haste (un  n + potions of might (uncommon) Missiles (select all with ()o - boomerangs  p - darts  q - javelins  r - large rocks  s - stones  t + throwing nets12%$&ha  r - large rocks Miscellaneous (select all with })  u + Gell's gravitambourinesv + boxes of beasts  $&hc Tw + condenser vanes21$&h<3 $&h5  u + Gell's gravitambourines  x + lightning rodsy + phantom mirrors  z + phials of floods9$&h,~^  q + javelins  x + lightning rods$&h8l  o + boomerangs  q + javelins$&hq  o + boomerangs  t - throwing nets$&h $&h+ $&h lexdn the Covered...Mountain Dwarf...Health: 40/40 ========================$..Magic: 4/4========================#.#AC: 8Str: 21.#.#EV: 8Int: 8##.#.#.#SH: 4Dex: 9...##'##$&h XL:  4 Next:  4% Place: Dungeon:3#.# ##.@.##Noise: ======---  Time: 1616.6 (0.0)  #####.#### ##..(..##a) +0 war axe#........###.......#Nothing quivered ##.##..^#.##.........# ...........'.†.......+ ##.##...#.##.........##.)...##.###.......###..#####.# ##.....###........# ##...##You slash the frilled lizard! _You kill the frilled lizard! _No target in view! _HP restored. _As you open the door, it creaks loudly! _Found 4 gold pieces.$&h 4$&hR $&h $&hZ< B _  There is an open door here. _$&h> B$&h? $&hA ,$&hB $&hE M _You now have 179 gold pieces (gained 4).$&h}F 3$&hG $&hH $&hJ ,$&hK $&hzN $&hP $&hP $&hT X$&h\U $&h W $&hX $&hY $&hY $&hR[ $&hCc $&hc $&he ,$&hf $&hh $&h p  # ###### .. $&h^q ##.....### ########... #........####......... #.....$@..........##------31.6 (15.0) #......#.####......# #$.....#.# ###...## #.##.).#.# ##.##  .. # ###.#.# #.#  # #.# ##.#.# #.# . #.# ....# ##'## #.#.# #.### ##...## # #.#.# #####.#### [$&hq X40m##..(..##$&hw $&hx K------2.6 (16$&h{ $&h} $ _Found a flail.$&h/[I$&hP\$&h^$&h%`$&hhX$&ht _You now have 194 gold pieces (gained 15).$&ht$&h;w$&hw$&hx$&h<{$&hR}$&h}$&h`$&hh$&h,$&hn$&ha$&h,$&hΎ$&h},$&h7$&hM _You now have 202 gold pieces (gained 8).$&h3$&h$&hw$&h,$&hK$&h$&h,$&h+$&h$&h[,$&hʤ$&h$&hB$&h$&hح$&hS$&h$&h$&hZ,$&h<$&hH$&hR$&h[B$&hQv$&hB$&h@  There is an open door here.$&ha _$&h$&h$&h$&hb$&hX$&hj,$&h*$&hj$&h$&h B$&he$&h$&h$&h _You open the door.$&h@  There is an open door here.$&hO$&h _$&h $&h#$&h$,$&h%$&h'$&ho)$&h)$&h+$&h.$&h<0,$&h1$&hA,$&hJ$&h^K$&hN$&hO,$&hP$&hQ$&hAS$&hS$&hOT$&hsV$&hX,$&hZ$&hm[$&h],$&h]$&hdX$&he$&hXg$&hg$&h{h$&hj$&hyl$&hl$&hm$&hp$&hq$&hr$&hs{$&h},$&h~$&hY$&h^$&h $&h$&h6X$&hŋ$&h,$&h$&hC$&hF,$&h$&h$&hK,$&h$&h"N _You now have 216 gold pieces (gained 14).$&h ##.##.......# ####.##############.#$&h|#.......##.####..# #.####..## #........#$&hn....##...# ........@# ######.......w..  ......####### $&hQo..ß...## .......# .......# w   dart slug (asleep)$&hQ .......# oo 2 orcs (asleep) o..ß...$&h $&h 87.6 (55  2 orcs and a dart slug come into view.$&h$&h w.woo   orc.  $&hThe orc shouts!$&h< ````The dart slug launches a dart at you.$&hO2 ....  $&h"R_The slug dart hits you but does no damage.==8.6 (56$&hcV$&hd_0 _The orc moves out of view.$&hS##.####### #######.# #.......# #.####..# #.####..##........# ....##...# .........##############...@...w... o......########$&hB...ß...## .......#.......#.o.....# ...ß... o 2 orcs.$&hE$&hn$&h`.oo.$&hu9--9.6 (1.0) $&h$&h$&hF####.# #######.# #.......# #.####..# #.####..## #........# ....##...# .$&hP#######.w..o.....#...ß...## .......#..o....#.......# ...ß... ....$&h$&h$&h$&h_w..o.o$&hB--90$&h$&h$&hF P####.# #$&h 8.# #.# #.####..# #.####..## #........# ....##...# .#.######.....@w.....#..o....#$&h ....ß...## .......#...o...#.......# ...ß...    orc $&h& $&hҠ Q.o$&hb .=1$&h8 $&hͧ W _The dart slug closely misses you.$&h|W  You hit the dart slug. o. The dart slug is severely wounded.38--2.9 (1.3$&h$&h4. _The dart slug bites you.$&hi  You slash the dart slug!$&h$&h..o..@†o   orc$&hn584.3 (1.4$&h$&h!+ $&hV8G_You kill the dart slug!$&hsa ####.# #.# #.# #.####..# #.####..## #........# ....##...# .#. ######..o.@.†.....# .#. ...ß..o## .......# .......# .......#o 2 orcs ...ß...  .....oo.9=--50$&h$&h<oo.=6.6 (1.3$&h$&hWt _You closely miss the orc. The orc hits you but does no damage.$&hA  You hit the orc.  The orc is severely wounded.8.1 (1.5 _The orc hits you but does no damage. x2$&hY 5  You hit the orc.$&h^ $&hg W.   orc$&hi{ 40==119.5 (1.4$&h| $&h~ G _You kill the orc!$&h u38--700.8 (1.3$&hZ $&h6 v _You barely miss the orc. The orc hits you with a +0 short sword.$&h>}6---2.2 (1.4$&hF _You hit the orc but do no damage. The orc hits you with a +0 short sword. x2$&h7  You slash the orc!$&h$&h~ )o   orc priest (wandering)oYou kill the orc!$&h^7=43.6$&h$&h _An orc priest comes into view. It is wielding a +0 short sword.$&h:= ####.# #######.# #.......# #.####..#$&h=< #.####..## #........# ....##...# .#. ######...@..†.....# .#. ...ß...## .......# .......# .......# ..oß... ....$&hIE$&hLioo.$&hN4=40$&h8b _The orc priest shouts! _Items here: )) [ †.$&hY #######.#  #.......# #.####..# #.####..## #........# ....##...# .........#########. ######...)..†.....# .......@#########.$&h ß...##  ....... .# ...o...# ...ß... .......S   ball python (constriction, wandering)#####S.$&hl $&h- $&h o...SS).$&h4 /--5$&h $&hY ^ _A ball python comes into view.$&h~ #.......# #.####..# #.####..## #........# ....##...# .........#########. ######...)..†.....# .........#########.ß...ß..@## .....o..#....#ß...ß........S.######... .....$&hco..S.--6$&h$&h d  You barely miss the orc priest.$&h@S.$&hm8==7.9 (1.3$&hW _The orc priest hits you but does no damage.$&h%x e  You closely miss the orc priest.$&h~ $&hk$&h S.  The orc priest begins to cast a cantrip, but forgets the words!You block the orc priest's attack. You block the ball python's attack.-1 9.2Constr $&h$&h. z _The ball python grabs you. The ball python constricts you.$&h! $&hz $&hNYou slash the ball python!$&h $&hj!$&h†$&h   $&h-#You kill the ball python!$&h$&hQ' 8 $&h`5$&h 10.5$&h$&h>$&hB $&h$&hB_You hit the orc priest. You block the orc priest's attack.$&h!s^  You completely miss the orc priest.The orc priest is lightly wounded.  The orc priest invokes the aid of Beogh against you.1----==1.9 (1.4$&hu$&h/x' _Beogh smites you!$&h+  You closely miss the orc priest.The orc priest is lightly wounded.$&h 1--3.3$&h $&hX D _The orc priest hits you but does no damage. x2$&h  You barely miss the orc priest.The orc priest is lightly wounded.$&hK-------$&h.&4.6 (1.3$&h$&hD _The orc priest hits you with a +0 short sword.$&h>  You slash the orc priest!$&hjD$$&h>6 hopper5=5.9 _You kill the orc priest!Training target 4.0 for Armour reached!  Your Fighting skill increases to level 4!$&hC$&h F _Your Axes skill increases to level 4! Your Armour skill increases to level 4!$&h4$&hu$&hKH _No target in view!$&hv4$&hm$&h?H _No target in view!$&hN _$&h|2=3=4=$&hX$&hD5==$&h6=$&hf7=8=$&h$&h$=9=$&h5+40==$&h/B$&hv2j  You now have 223 gold pieces (gained 7).  Things that are here:$&h2$&h3$&h&; _a +0 short sword; a +0 leather armour; an orc corpse$&h;$&h=$&h?O=$&hA$&hC$&hE,$&hF$&hH$&hhJ$&hJ$&hK$&hP$&h5R,$&hS$&hhU$&hV,$&hW$&h$[$&h\,$&h]$&h`$&hcB$&hf$&hmh$&hn$&hpo$&h r$&hUs,$&het$&h\v7 _You open the door.$&hw3$&hx$&h`|@  There is an open door here.$&h}$&hi~ _$&h~$&h$&hN,$&h$&h}$&hz$&h $&h$&h$&h$&hP$&h߉$&h8$&h,$&h2$&h-$&h2,$&hܑ$&h$&h,$&h$&h $&hY,$&h$&h$&h$&h$&h$&h$&h$&hL$&hۡ$&hx$&hZ$&h$&h$&h$&h$&hB$&h֨$&h%$&hB,$&hV$&h>$&h$&hj$&hڰ$&h$&hѲ,$&hm$&h$&h$&h#$&h$&hT$&hS$&h۸,$&h$&h$&h$&h$&hӼ$&hҽ$&h̾$&h?$&h2$&h3$&h$&h#$&h$&h$&hz$&h$&h$&h~$&h,$&hl$&h9$&h,$&h$&h$&h0$&h$&ht$&h1,$&h$&h$&h|$&h,$&h$&h$&hy,$&hB$&h$&h $&h$&hx,$&h$&h$&h0,$&h>$&h$&h,$&h$&h$&h,$&h$&h$&h$&h$&h~$&hT$&h,$&h $&h$&h,$&h$&hw$&h,$&h+$&h$&h,$&hk$&hs$&h,$&h;$&hH,$&h$&h-$&h$&h,$&h$&hB$&h% $&h $&hf$&h_$&h$&hmn$&h,$&h$&hx $&h1!$&h="$&h$$&h%$&h\&$&ho'$&hb)$&h*$&h+$&h,$&h.$&hD0$&h0$&h2$&h3$&hj5$&h"6$&h7$&ha:$&h~<$&h8=$&hM>$&h;@$&hB$&hB$&h&D$&hE$&hG$&hH$&hYJ$&hM $&hCN $&hNThere is an open door here.$&hP$&hQ $&hER_$&hoS$&h^U$&h W$&h _$&ha$&hUc$&hj$&h9l$&hm$&ho$&hfq$&h?r$&h`s$&hjw$&hy$&h5z$&hK{$&h}$&h*$&h$&h$&h $&hr$&h.ß...ß....## #.##.###.#$&h...........## #.##......$&hR#######.....## #.#..##..#$&h............###........#$&hg ...........'.......#.##$&h ##.........####......#$&h ##.......## ##...###$&hF ##.....## ##..#$&hݍ ##.@.##$&hi"#..####$&h--$&hx 820.9 (105$&h .0)$&h $&h 4##'##$&h-#......$&h@ $&hʒ#$&hX##.####$&h $&ho#$&h#.#$&h $&h5#.#$&hݗ#.# #.# ..>#.# ... #.##.# _You open the door.$&hI[ _Found a stone staircase leading down.$&hg$&hT$&h$&h$&h$&hz _  There is an open door here.$&h#######.....## #.#..##.. ............###........# ...........'.......#.# ##..####......#  #### ##...###  ##.....## ##..#  ##...## #..#### ##'## #...... #@# #.-- #.#  #.#  #.# .....$&h"O   ogre (asleep)...#.#.#..O.$&h 1.0)  An ogre comes into view. It is wielding a +0 giant club.$&h>wOO.$&h)4==2.9 (2$&h$&he& _The ogre shouts!$&h Quiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory[!] focus mode: off|on$&h#######.....## #.#..##..# lexdn the Chopper............###........# Mountain Dwarf...........'.......#.## Health: 40/40 ========================##.........####......# Magic: 4/4========================##.......## ##...### AC: 8Str: 21##.....## ##..#EV: 8Int: 8##...###..#### SH: 4Dex: 9##'###...... XL:  4 Next: 55% Place: Dungeon:3#@###.#### Noise: ==-------  Time: 1822.9 (0.0)#.##.#a) +0 war axe#.##.#Nothing quivered[12;$&h16H...#.#..>#.#.....#.#O   ogre...#O#.##.#.... _There is an open door here. _You open the door. _Found a stone staircase leading down.  There is an open door here.  An ogre comes into view. It is wielding a +0 giant club. _The ogre shouts!$&hV $&h* Inventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  e - a +0 morningstar of protection Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) $&h  h - a +0 helmet (worn) Jewellery (go to first with "=)  l - a ring of protection from cold (worn) Scrolls (go to first with ?)  f - a scroll of immolation  i - a scroll labelled PINIEM PUAQEHE  k - 2 scrolls of teleportationm - a scroll of identify  o - a scroll labelled POCODD IPNEBAPH Potions (go to first with !)d - 2 potions of might  g - 2 potions of curingj - a potion of enlightenment  n - a potion of haste$&h#######.....## #.#..##..# lexdn the Chopper............###........# Mountain Dwarf...........'.......#.## Health: 40/40 ========================##.........####......# Magic: 4/4========================##.......## ##...### AC: 8Str: 21##.....## ##..#EV: 8Int: 8##...###..#### SH: 4Dex: 9##'###...... XL:  4 Next: 55% Place: Dungeon:3#@###.#### Noise: ==-------  Time: 1822.9 (0.0)#.##.#a) +0 war axe#.##.#Nothing quivered$&h[12;16H...#.#..>#.#.....#.#O   ogre...#O#.##.#.... _There is an open door here. _You open the door. _Found a stone staircase leading down.  There is an open door here.  An ogre comes into view. It is wielding a +0 giant club. _The ogre shouts!$&h ...........## #.##......#######.....## #.#..##..###..........'.......#.####..####......##.......## ##...#####.....## ##..# ##...########@##$&hl `......##.#####.#. ..> ..... ...#O #.##.#....$&h$&h0>O.$&h4--3.9 (1$&h)$&hQ _There is an open door here.$&hv ß...ß....## ###.#...........## #.##......#######.....## #.#..##.###..........'.......#.####..####......##.......## ##...#####.....## ##..# ##.@.########'##......##.####$&hIx >#.#. ..> ...O. ...#. #.#$&hz $&hA ?O.$&h4 H--4 _$&h $&h $&hJ d........## ß...ß....## ###.#...........## #.##......#######.....## #.#..##.###...........'.......#.####..####......##.......## ##...#####..@..## ##..# ##...########'##......##.#####.#. ..O .O>5$&h= ..............## ß...ß....## ###.#...........## #.##......#######.....## #.#..#####...........'.......#.####..####......##...@...## ##...#####.....## ##..# ##...########'##......##.####.#O#. ..> O.6$&hl)†###.####.....# ..............## ß...ß....## ###.#...........## #.##......#######.....## #.#..#####...........'.......#.####..####......##.......## ##...#####.....## ##..# ##...########'##.......##.####O#.#.O.7$&h(ß...ß...## #.# .....)†###.####......# ..............## ß...ß....## ###.#...........## #.##......#######.....## #.#..#####...........'.......#.#####..####......##.......## ##...#####.....## ##..###...########'##......O##.#####.#$&h$&h,:O.$&h&8$&hr$&h$&h3 {......)†# ####.#####.....................####.###ß...ß....##..........##.....#######.....## #.#..##..# ............###......'.......#.########......#  #### ##...## ##.....## ##..#  ##...## #### ##O## .... #.# #.#### #.#...9$&h...............####.###ß...ß....##..........##.....#######.....## #.#..##..# ............###......'.......#.########......#  #### ##...## ##.....## ##..#  ##...## #..#### ##O## .... #.# #.#### #.# ...>$&hl$&hp:O'$&hb'30$&h$&h$&h ###.###ß...ß....##..........##.....#######.....## #.#..##..# ............###......'.......#.########......#  #### ##...## ##..@..## ##..#  ##.O.## #..#### ##'## .... #.# #.#### #.#$&hs b...>.....$&h( 22-----------===1 _The ogre hits you with a +0 giant club!!$&hz    ....##  .....##  #######.....##  ............### ............'.. ###.........#  ##.......##   ##..@..## ##..#  ##.O.##  ##'##  #.#  #.# #.#  #.# #.#   ... #.#  ..> #.#  ..... #.# You slash the ogre!  The ogre is heavily wounded.$&hCy   ....##  .....##  #######.....##  ............### ............'.. ###.........#  ##.......##   ##..@..## ##..#  ##.O.##  ##'##  #.#  #.#  $&hsD.#.# #.#  ...  ..>  ..... $&h?\  The ogre hits you with a +0 giant club!6/40 ---------------------3.2 (1.3$&h`$&hbV _* * * LOW HITPOINT WARNING * * *$&h2$&h4Drink which item? Potions  d - 2 potions of might  g - 2 potions of curingj - a potion of enlightenment $&h5 n - a potion of haste [!] read|quaff[?] describe selected$&h^$&h$&h#.........## #.##.###.# lexdn the Chopper.ß...ß....## #.##.###.# Mountain Dwarf...........## #.##...... Health: 6/40===---------------------#######.....## #.#..##..# Magic: 4/4========================............###........# AC: 8Str: 21............'.......#.## EV: 8Int: 8$&h}w###.........####......# SH: 4Dex: 9##.......## ##...### XL:  4 Next: 55% Place: Dungeon:3##..@..## ##..#Noise: ===------  Time: 1833.2 (0.0)##.O.###..#### a) +0 war axe##'###...... Nothing quivered#.###.#####.##.##.##.#O   ogre...#.#..>#.#.....#.# _There is an open door here. _The ogre hits you with a +0 giant club!!  You slash the ogre!  The ogre is heavily wounded.The ogre hits you with a +0 giant club! _* * * LOW HITPOINT WARNING * * *$&h t  You feel very mighty all of a sudden.$&h`7=--4.2 (1Might $&h%$&h2 _You block the ogre's attack.$&h  You barely miss the ogre.The ogre is heavily wounded.--5.6 (1.4$&h $&h( 2 _You block the ogre's attack.$&h:  You slash the ogre!=6.9 (1.3$&h6B $&h]E ] _The ogre is severely wounded.$&hZ j  You slash the ogre!)$&h` $&hz .........## #.##.###.# lexdn the Chopper.ß...ß....## #.##.###.# Mountain Dwarf...........## #.##...... Health: 8/41====--------------------#######.....## #.#..##..# Magic: 4/4========================............###........# AC: 8Str: 21............'.......#.## EV: 8Int: 8###.........####......# SH: 4Dex: 9##.......## ##...### XL:  4 Next: 176% Place: Dungeon:3##..@..## ##..#Noise: =--------  Time: 1838.3 (1.4)##.).###..#### $&hy| R[40ma) +0 war axe##'###...... Nothing quivered#.###.#### Might #.##.##.##.#...#.#..>#.#.....#.# _The ogre is severely wounded.You slash the ogre! _You kill the ogre!Training target 5.0 for Axes reached!  Training target 4.0 for Shields reached!  Your Axes skill increases to level 5!-You kill the ogre!  Training target 5.0 for Axes reached!  Training target 4.0 for Shields reached!  Your Axes skill increases to level 5!Your Shields skill increases to level 4! have reached  --more--$&hP$&h39/47$&hʦ 5/5$&hۧ5$&h 41% $&hұ$&hr $&hX$&h0_$&h$&h4$&h߻$&ht,$&h610/47=$&hsB$&h,$&h$&h,$&hZ$&h$&hT1=$&h5$&h$&h$&h$&h$&h$&hA$&h$&hGJ2=$&h$&h$&h($&h$&hc$&h$&h$&h($&h$&hP$&h$&hT3=$&h{$&h$&h$&h>$&h$&hn$&h$&h$&h*$&h$&hm$&h J4=$&h$&h$&hj$&h$&h $&h5 $&h0$&h3$&h$&h%y5=$&h<,B$&h@4,$&h;,$&h&>$&hG$&h\v6=$&hh $&hi $&hj -$&hkkg   goblin (wandering)$&hmg $&hn;_You start resting.$&hBo$&hw$&hx62.3 (24.$&h{y 0)$&hT{$&hG|?-3.3 (25$&hA$&h7~ _A goblin comes into view. It is wielding a +2 dagger of venom.4%&hDH44%&hN4%&hR^ _You are too injured to fight recklessly!6%&hLn 6%&hw gg.==4.3 (1.0)6%&h-z 6%&h^{ ( _The goblin shouts!6%&h6%&h"Wg.--56%&h&6%&h'7%&h7%&h(g.7%&hVw7=--67%&hD7%&h7%&hZ dg.77%&h{j 8%&h,8%&h4(g.8%&h5&88%&h<8%&h`?8%&hg'9:%&hi  You closely miss the goblin. The goblin hits you but does no damage.:%&h48=====70.5 (1.2Pois :%&h:%&hQ _You are poisoned.:%&hA  You slash the goblin! )  You kill the goblin!:%&h9d 5--1.8 (1.3Pois :%&hh :%&hj S _You feel very sick.=%&h --3-=%&h z-=%&h* 82=%&h  =%&h }1=-=%&h =%&h N-=%&h =%&ht \0=-=%&hg' y 6.8 (5.0 _You start resting. You feel sick. x6=%&h( P-7.8 (6=%&h* =%&h, [ _You are no longer poisoned.>%&h1v>%&hSX>%&h>%&h81>%&hJ>%&h>%&h>%&h>%&hf,>%&h>%&h#,>%&h>%&h0>%&hJ2=>%&h>%&h^>%&h>%&h>%&h^>%&h>%&h>%&h`>%&h>%&h>%&h>%&h(T3=>%&h>%&h>%&h>%&h9>%&h>%&h#>%&h>%&hj>%&hJ4=>%&h>%&hK>%&h>%&h>%&h*>%&h>%&h>%&h>%&h|>%&h >%&hL>%&h 94.8 (17.0) _You start resting.5=5.8 (18>%&hb _You feel a little less mighty now.>%&hҮ 3>%&h >%&h n>%&hv B>%&h >%&h8 _6=>%&h >%&h ,>%&hM >%&h ,>%&hM >%&h 77>%&h/ 2=>%&h >%&h ,>%&h >%&h >%&h >%&h I8=>%&h >%&h ,>%&h >%&h ,>%&h >%&hF >%&h >%&hg >%&h >%&hv S9=>%&h, >%&h >%&h4 >%&h >%&h~ >%&h >%&h >%&h# >%&h T20=>%&h_ >%&h ,>%&h >%&h ,>%&h >%&hI ,>%&h >%&h? a1=>%&h >%&h >%&h >%&h >%&h ,>%&h5 V2=3=>%&h ,>%&h" >%&h12 4=5=>%&h3 ,>%&h5 ,>%&hp6 >%&h37 >%&h8 ,>%&hI? 6=>%&hK@ >%&hA >%&hB >%&hB >%&hH 7=>%&hJ ,>%&hK >%&hM ,>%&hN >%&hoP ,>%&hQ >%&hSS 98>%&hS 0=>%&hT >%&hrV ,>%&hW >%&hY ,>%&h>Z >%&h[ ,>%&h\ >%&h{^ 99>%&h^ (=>%&h_ >%&hKa >%&ha >%&hob >%&hd ,>%&he >%&hig ,>%&hh >%&h*j j30=>%&hj >%&hl ,>%&h}m >%&hBo ,>%&h*p >%&hq >%&htr K1=>%&hs >%&h/u >%&hu >%&hw >%&hx ,>%&hz >%&hS{ ,>%&h9| >%&h~ i2=>%&hR >%&hh ,>%&h ,>%&hJ ,>%&h ,>%&hË ,>%&h K3=>%&h >%&h ,>%&h} >%&h >%&h >%&hV >%&h >%&h` N34=>%&h: >%&hԙ ,>%&h >%&h ,>%&h >%&hS >%&hҟ >%&h> >%&h m5=>%&hݣ >%&h >%&hG >%&h >%&hT >%&h >%&h >%&hQ >%&h >%&h >%&h1 >%&hѮ K6=>%&hگ >%&hƱ ,>%&hv X>%&hڸ >%&hX U7=>%&h >%&h< ,>%&h >%&h ,>%&h >%&h ,>%&h >%&hW >%&h K8=>%&h >%&h ,>%&h >%&h >%&h, >%&h >%&h# ,>%&hp >%&h >%&h N9=>%&h >%&h >%&h >%&h >%&h >%&h >%&h >%&hM >%&h >%&hz >%&h5 40=>%&hO 1=2=>%&hO k3=>%&h >%&h 4=>%&h B>%&hA ,>%&hY >%&ht ,>%&h >%&h 95>%&h 2=>%&hv >%&h ,>%&h# >%&h ,>%&h >%&h ,>%&h! >%&h a6=>%&ho >%&h" >%&h" >%&h-# >%&hb' B>%&hm, _ _You start resting.>%&h0 32012.8 (117.0)>%&h~1 w7==38>%&h5 >%&h6 " _HP restored.%&hv%&h}Innate Abilities, Weirdness & Mutationsa - Your spellcasting is much less encumbered by armour.%&h{b - You can use scrolls of enchantment on lesser artefacts.y(&huy(&h.........## #.##.###.# lexdn the Chopper.ß...ß....## #.##.###.# Mountain Dwarf...........## #.##...... Health: 47/47 ========================#######.....## #.#..##..# Magic: 5/5========================............###........# AC: 8Str: 21............'.......#.## EV: 8Int: 8###.........####......# SH: 4Dex: 9##.......## ##...### XL:  5 Next: 41% Place: Dungeon:3##..@..## ##..#Noise: ---------  Time: 2013.8 (0.0)##.).###..#### y(&hA[33ma) +0 war axe##'###...... Nothing quivered#.###.#####.##.##.##.#...#.#..>#.#.....#.# _You start resting. You feel sick. x6 _You are no longer poisoned. _You start resting. _You feel a little less mighty now. _You start resting. _HP restored.y(&h@(&h3(&h(&h_((&h. ß...ß....##..........##.....#######.....## #.#..##..# ............###.......'.......#.########......# (&h/ #### ##...## ##.....## ##..#  ##.@.## #..#### ##'## .... #.# #.####......#.(&h2!#.#(&h?_4.8 (1(&hrE  Things that are here: _a +2 dagger of venom; a +0 giant club(&h3(&h6(&hm(&h/(&hbz _  There is an open door here.(&h(&h _(&h(&h(&h(&h(&h(&h(&h$ (&h (&h(&ho(&h(&hn(&h(&hl(&ho(&h(&h(&h(&h,(&h!(&h"(&h$(&h$(&h%(&hQ'(&h((&h,)(&h)(&h"+(&h,(&h8-(&hB(&hDB(&hR(&htS(&hYm ##.).## #.. ##'## # #.# ##. (&h\#.# #. #####.### #. #.......# #. #.#...>.# #.)######.#.....# #........@....#.#########.328.0)#######.#.#........... (&h_.###.######## .....#......##########      (&h{a(&hb,3.8 (19(&h%e(&hog$ _Found a sling.(&h(&h#n(&h|(&h,(&h(&hϯ(&h,(&hN(&h1(&h,(&h(&h(&h(&hU(&h)(&h(&h_,(&hb(&h(&h ,(&h(&hS  You see here a +0 sling. _(&h(&h5(&h(&h(&h8(&hL(&h(&h(&h(&hc(&hn(&h(&h(&h(&he(&h(&h%(&h(&h(&hK(&h(&h (&ha (&h (&hV (&h (&h (&h (&hH(&h(&h(&hP(&h(&h(&h(&h,(&hm(&h(&h(&hj(&h(&h,(&h0 (&h["(&h#,(&hy$(&h%(&h',(&h'(&h&*,(&h*(&h.M _You now have 225 gold pieces (gained 2).(&h/3(&hF0(&h14(&hL5,(&h6(&h8(&h9(&h:(&h:(&h<(&h7>,(&h?(&hA(&hB(&hC(&hC(&hE(&hG(&hpH(&hUI(&hK(&hN(&hfh(&hs(&hyX(&h&{,(&h|(&hh~(&h,(&h(&h(&hi,(&h(&hI(&h,(&h>(&h(&h,(&h3(&h0,(&h(&h[N _You now have 236 gold pieces (gained 11).(&h–3(&h(&h(&h(&h;(&h(&h8(&h,(&h͢(&hF(&h,(&h(&h(&h,(&h(&h(&hB(&h(&h(&h>(&h,(&h(&h(&h,(&h(&h(&h,(&h](&h(&h(&hd(&hl(&h(&hH,(&h(&h(&h|,(&h(&h(&h,(&h(&h(&h(&h#(&h(&hD(&h.(&h,(&hS(&hC(&hV(&h9(&h ,(&hr (&h (&h ,(&h (&h (&h(&h(&hk(&hm(&h>,(&h(&h(&h(&hd(&h(&h(&h,(&h(&h(&h(&h+(&h(&hT (&h$!(&h!(&h!(&h"(&h$(&h$(&h$(&h&B(&h4'(&h((&hw)(&h)(&hB*(&h+(&h+(&hM,(&h,(&hr.(&h$0(&h0(&h@1(&hM3(&h4(&h5(&h5(&h8(&h9,(&h:(&h<(&h=,(&h>(&h@(&hA(&hB(&hC(&hE(&h^G,(&hH(&h0J(&hK,(&hL(&hN,(&hO(&h`R$ (&hR*_j - 2 potions of enlightenment (gained 1)(&hCT3(&hvU(&hW,(&hX(&hB[q _g - 3 potions of curing (gained 1)(&hy\3(&h](&h^(&h_,(&h$`(&ha(&hb(&hb(&hpc(&hd(&he(&he(&hf(&h2h(&h5i(&hi(&hi(&h*k(&h3l(&hl(&hl(&hlo(&hqp,(&hp(&hr(&hKs,(&hs(&h5u(&hu(&hv,(&hw(&hx(&hx(&h7y(&h'z(&h {(&hZ{(&h(&h](&h,(&h)(&h̋X(&hf(&h(&h5(&hZ(&h(&h>(&h(&hQ(&h(&h(&h(&h(&hB(&hQ,(&h(&h (&h(&h(&hU(&h.(&h ,(&h(&h(&hY(&h(&h(&h(&h(&h*(&h(&h(&h(&h(&hV(&h(&hj(&h(&h(&h(&h(&h(&hu(&h(&hh(&h(&h1(&h7(&h,(&h(&h((&hv,(&h-(&hD(&hB(&h(&h,(&hF(&h(&h,(&h(&hF(&h,(&hF(&hF(&h,(&h%(&hE(&h1(&h(&h(&hW(&hY,(&hu(&hu(&h,(&h (&h (&h?,(&h{(&hS7 _You open the door.(&h3(&h(&hV@  There is an open door here.(&h(&h8 _(&h1(&h(&h^,(&h (&h"(&hZ#(&h#(&hf$(&h5&(&hj'(&h'(&h~((&h)(&h*(&hd+(&h+(&h.@  There is an open door here.(&h/5 _(&hc0(&ha2(&hg3(&h3(&h$4(&ho5(&hv6(&h6(&hC7(&hk8(&h^9(&h9(&h):(&h4;(&h<(&h<(&h=(&h=(&h>(&hB?(&h?(&hd@(&hA,(&hB(&hYC(&h?D(&hD(&h E(&hE(&hF(&h G(&hG(&haH(&h9I(&hI(&hJ(&hJ(&h$Q#.##.# #........# ##...## #.##.# ##.####### ##'## #.##.# #.# #.# ###.##.# #.# ####.####### .......# #.### #..........# ###.#### ...<. ##.#...#.##.# )...##.##. ##........##.# ##### #.##.####.#.#...#.##.# #.....##.##.....198.8 (165.0) ####.####.###..#####.#(&hQi... ##.#.#.#####.##### ##.##.......# ####.####### #.# #.......# ### #.####..# ##.###.####..##(&h\UB96(&hX(&h9Z9 _Found a stone staircase leading up.(&h(&h(&h(&h(&h(&h.(&h(&h&B(&h3(&h(&hH,(&hQ(&h2(&hy,(&h(&h(&h ,(&h%(&h(&h>,(&hX(&h6(&h,(&h(&h (&h (&hq (&h (&h(&h(&h(&h(&h(&h?(&h(&hZ(&h/(&h(&hh(&h(&h(&h(&h(&h(&hj!(&h#(&h#(&h>$(&h%(&h>',(&h)(&h*(&hS+(&h+(&hH,(&h-(&h.(&h&/(&h/(&hF1(&h2(&h3(&h3(&h5(&hr6(&h6(&h7(&h8(&h9(&h2:(&h:(&h;(&h<(&h3=(&h=(&h>(&h?(&h@(&h@(&h}A(&hqB(&hB(&h ##.....## #.###.#########...##########.####(&hF<6(&hL(&hN(&hG  ####.#. #.# ###.# .......##...#####.....###.# ##(&hJH K##.......##.###.##..#.........###.... ..<)...#.. #.###.###.#...[@..## #.#.#.##.# (&hH I ##.....## #.### ##...## #.# #.......##.....#.....)...#(&hS <7(&h\ (&h^ (&h/ ####.#. #.# ###.# ...... #.# ..#.# ##...## #.# #.#.# ##.....###.# ###.#.# ##.##.###.#.#.##.#. .....<) #.. #.###.(&h6 #.. #.#...@...## #.#.#.##.# #.. ##.....## #.###.##.# #.# ##...## #.# #.##.#  #.# ##+## #.# #.##.#  #.#####.# #.# #.# #.##.#  #<......# #.# #.###.##.#  #.# ##.## #.#  #.#...#.####  #.##.....#.....)...#(&h.(&h/&8(&hw7(&h< _You see here the +6 ring mail of the Immovable Scars {rPois Str+5}.(&hWear which item? Inventory Items Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  h - a +0 helmet (worn) Floor Items ([,] to select) Armour the +6 ring mail of the Immovable Scars {rPois Str+5}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip (&h!7####.#. #.# ###.# lexdn the Chopper...... #.# ..#.# Mountain Dwarf##...## #.# #.#.# Health: 46/47 =======================-##.....###.# ###.#.# Magic: 5/5========================##.......##.###.#.#.# AC: 8Str: 21###.........#.........## EV: 8Int: 8(&h.... ...........<)........... SH: 4Dex: 9#.. #..........###........# XL:  5 Next: 42% Place: Dungeon:3#.. #.#...@...## #.#.#.##.# Noise: ---------  Time: 2258.2 (0.0)#.. ##.....## #.###.##.# a) +0 war axe#.###...## #.# #.##.# Nothing quivered#.###+## #.# #.##.##.#####.# #.# #.# #.##.##<......# #.# #.###.##.##.####### ##.## #........##.#########...##########.#####.......##.....#.....)...# _You kill the kobold! _No target in view!  There is an open door here. _You see here a +0 short sword. _There is a stone sta(&hircase leading up here. _You see here the +6 ring mail of the Immovable Scars {rPois Str+5}.(&h9(&h _(&h(&hd  You start removing your armour.(&h$ o7=9.2 (1(&h$(&h),60.2 (2(&h*(&hD0A1.2 (3(&h4(&h9(&hJ:$2.2 (4(&h>(&h{(&hG=3.2 (5(&h (&h 110 _You continue removing your +0 scale mail. x5(&h (&h(&h;  You finish removing your +0 scale mail.  You start putting on your armour.(&h+4.2 (6(&hr(&h(&h+5.2 (7(&hLg6.2 (87.2 (98.2 (10.0)  136 9  You continue putting on the +6 ring mail of the Immovable Scars {rPois Str+5}. _x5You finish putting on the +6 ring mail of the Immovable Scars {rPois Str+5}. (&hPL_You feel stronger.(&h (&he bInventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  e - a +0 morningstar of protection Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 helmet (worn)  p - the +6 ring mail of the Immovable Scars (worn) {rPois Str+5}b - a +0 scale mail Jewellery (go to first with "=)  l - a ring of protection from cold (worn) Scrolls (go to first with ?) (&h  f - a scroll of immolation  i - a scroll labelled PINIEM PUAQEHE  k - 2 scrolls of teleportationm - a scroll of identify  o - a scroll labelled POCODD IPNEBAPH Potions (go to first with !)d - a potion of might (&he  g - 3 potions of curingj - 2 potions of enlightenment  n - a potion of haste(&h (&h####.#. #.# ###.# lexdn the Chopper...... #.# ..#.# Mountain Dwarf##...## #.# #.#.# Health: 47/47 ========================##.....###.# ###.#.# Magic: 5/5========================##.......##.###.#.#.# AC: 13Str: 26###.........#.........## EV: 9Int: 8.... ...........<)........... SH: 4Dex: 9(&h#.. #..........###........# XL:  5 Next: 42% Place: Dungeon:3#.. #.#...@...## #.#.#.##.# Noise: ---------  Time: 2268.2 (0.0)#.. ##.....## #.###.##.# a) +0 war axe#.###...## #.# #.##.# Nothing quivered#.###+## #.# #.##.##.#####.# #.# #.# #.##.##<......# #.# #.###.##.##.####### ##.## #........##.#########...##########.#####.......##.....#.....)...#You finish removing your +0 scale mail.  You start putting on your armour.You continue putting on the +6 ring mail of the Immovable Scars {rPois Str+5}. _x5You finish putting on the +6 ring mail of the Immovable Scars {rPois Str+5}. _You feel stronger.(&h(&h((&h(&h\(&h(&hDrop what?16/52 slots (_ for help) (&h9WHand Weapons (select all with ))  a - a +0 war axe (weapon)  e - a +0 morningstar of protection Armour (select all with [)  c - a +0 buckler (worn)  h - a +0 helmet (worn)  p - the +6 ring mail of the Immovable Scars (worn) {rPois Str+5}b - a +0 scale mail Jewellery (select all with "=) (&h l - a ring of protection from cold (worn) Scrolls (select all with ?)  f - a scroll of immolation  i - a scroll labelled PINIEM PUAQEHE  k - 2 scrolls of teleportationm - a scroll of identify  o - a scroll labelled POCODD IPNEBAPH Potions (select all with !)d - a potion of might  g - 3 potions of curing(&h j - 2 potions of enlightenment  n - a potion of haste [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top](&hgD(1+ turn)+[Enter] accept (1 chosen)(&hՔ e -(&h*C(1 turn)  a - a +0 war axe (weapon)  b + a +0 scale mail[Enter] accept (1 chosen)(&h(&h####.#. #.# ###.# lexdn the Chopper...... #.# ..#.# Mountain Dwarf##...## #.# #.#.# Health: 47/47 ========================(&hU##.....###.# ###.#.# Magic: 5/5========================##.......##.###.#.#.# AC: 13Str: 26###.........#.........## EV: 9Int: 8.... ...........<)........... SH: 4Dex: 9(&hY#.. #..........###........# XL:  5 Next: 42% Place: Dungeon:3#.. #.#...@...## #.#.#.##.# Noise: ---------  Time: 2268.2 (0.0)#.. ##.....## #.###.##.# a) +0 war axe#.#(&h##...## #.# #.##.# Nothing quivered#.###+## #.# #.##.##.#####.# #.# #.# #.##.##<......# #.# #.###.##.##.####### ##.## #........#(&h#.#########...##########.#####.......##.....#.....)...#You finish removing your +0 scale mail.  You start putting on your armour.You continue putting on the +6 ring mail of the Immovable Scars {rPois Str+5}. _x5You finish putting on the +6 ring mail of the Immovable Scars {rPois Str+5}. _You feel stronger.(&h}+9.2 (1(&h(&h/ _You drop a +0 scale mail.(&h ####.#. #.# ###.# ...... #.# ..#.# ##...## #.# #.#.# ##.....###.# ###.#.# ##.##.###.#.#.##.#. .....<) #.. #.###. #.. #.#..@[...## #.#.#.##. #.. ##.....## #.###.##. #.# ##...## #.# #.##. #.# ##+## #.# #.##. #.#####.# #.# #.# #.##. #<......# #.# #.##(&hÄ#.##. #.# ##.## #. #.#...#.  #.##.....#.....)...#70(&h<3(&h>(&hXA(&h(&h(&h (&h ,(&h (&h(&h,(&hx(&h(&h,(&h(&h(`(&h7(&hYB(&hWa(&h;rJ(&hwy(&h1b(&h(&h #######  #@....# 303.2 (33.0) ### ####.###># #.## #....###...####.##.###.....##.#.......#........###.##...##.....##.#.## ..... ...##...## #.. #.#. #..#.## #.# #.#. #..4.2 (34 _Found a stone staircase leading down.(&h& 3(&hb' (&h( (&h) (&h* (&h/ (&h0 (&h0 (&h[1 ,(&h2 (&h83 (&h3 (&h3 (&hM6 R  There is a stone staircase leading down here.(&h_7 (&h7  _(&hR8 (&h9 (&h: (&h.; (&h; (&h< (&h= (&hF> (&h> (&h@ (&hB ,(&hB (&hBD (&hnE (&hE (&h@F (&h(G (&h8H (&hH (&hH (&hZK (&haL ,(&hL (&hVN (&h^O ,(&hO (&hFQ (&h?R ,(&hR (&h T (&h:U (&hU (&hV (&hV (&hX (&hsX (&hX (&hZ (&h[ (&h[ (&h`\ (&h] (&h=^ (&h^ ,(&h_ (&h` (&ha (&h|a (&h)b (&hc (&hc ,(&he (&hJf (&hf (&h!g (&hh ,(&hi ,(&h\j (&h6k (&hk (&hk (&hl (&hqm (&hm (&hKn (&h{o (&hp ,(&hp (&hbq (&hHr (&hr (&h6s (&h3u (&h/v (&hv (&hw (&hO~ (&h (&h ,(&h (&hЁ (&hE (&h (&h (&h (&hi (&h (&h (&h ,(&h| (&h (&h֑ ,(&hR (&hǼ ##.## #....# #.# #........# #...####.##.###.### #.######.# .....##.#.........# #.# #.# .......###.##.....####.######.# .....##.#.###.................# #...## #.. ###.#.###..##.###.# ##.## #.# #[39;4(&h! 9m.#.# #.........##.# #.#####.#.# #.###.###.##.# g......@.# #.# #...#.##.##### #####...## #.# ###.#.##.....# ##.....###.# ###.#.#####..# ##.......##.###.#.#.###...####.........#.........####................<)............ g   goblin (asleep)##...###..........###........###...# #.#...[...## #.#.#.##.##...# #.##.....## #.###.##.# 47.2 (43  A goblin comes into view. It is wielding a +0 dagger.(&hO .gg==8.2 (44(&hd ( _The goblin shouts!(&h2 ##.## #....# #.# #........# ##...####.##.###.### #.######.# #.....##.#.........# #.# #.#.###.##.....####.######.# #.....##.#.###.................# ##...## #.. ###.#.###..##.###.#  ##.## #.# #.#.# #.#(&h #.# #.#####.#.# #.###.###.# #.# #.g.# #.# #...#.# #.###########...## #.# ###.#.# #.....# ##.....###.# ###.#.# ####..# ##.##.###.#.#.# ##...####.#. #.......<). ##...###.###.  #...# #.#...[...## #.#.#.##.#  #...# #.##.....## #.###.##.#(&hv.g...--9.2 (1.0) (&h ##.## #....# #.# #.#  ##...####.##.###.### #.######.# ##.....##.#.........# #.# #.# #.###.##.....####.######.# ##.....##.#.###.....#  ##...## #.. ###.#.###..##.###.# ##.## #.# #.#.# #.# #.# #.#####.#.# #.###.###.# #.# #..g..@...# #.# #...#.# #.###########...## #.# ###.#.# #.....# ##.....###.# ###.#.# ####..# ##.##.###.#.#.# ##...####.#.[40(&hem #........<). ##...###.###. #...# #.#...[...## #.#.#.##. #...# #.##.....## #.###.##.(&h.g.(&h)B--50(&h8(&h(&hD W ##.## #....# #.# #. ##...####.##.###.### #.######.  ##.....##.#.........# #.# #.  #.###.##.....####.######.  ##.....##.#.###.... ##...## #.. ###.#.###..##.###. ##.## #.# #.#.# #.(&h 5 _(&hk@ (&h8B (&hC ,(&hE (&hrG (&hH ,(&hJ (&h6K (&haL ,(&hM (&hPN (&hO (&hxO (&hO (&hQ (&hR (&hjR (&hR (&hT (&hHU (&hU (&h V (&hW (&hX (&hiX (&hX (&hZ (&hZ (&hb[ (&h[ (&h\ (&h] (&h] (&hW^ (&hM_ (&h3` (&h` (&h` (&ha (&hb (&hLc (&hc (&he (&h f (&hlf (&hf (&hg (&hh (&hki ,(&hj (&hk (&hk (&h]l (&hOm (&h'n (&hn (&hn (&ho (&hp (&hq (&hhq (&h4r (&hs (&hts (&hs (&hu (&hu (&hIv (&hv (&hw (&hx ,(&hz ,(&h{ (&h | (&hm| (&h} (&h~ (&h (&h{ (&h (&h (&h (&hc (&hà (&h (&h# (&h (&h (&h (&hl (&h% (&h@ (&h: (&h (&h (&h3 (&h> (&h (&h (&h (&h (&h (&hZ (&h (&h (&h (&h (&h (&ha ,(&h( (&h (&h (&h (&h (&h (&h[ 3 _You now have 247 gold pieces (gained 11).(&h? (&h n(&h ,(&h (&h ,(&h (&h (&h (&h[ (&h (&h (&h (&hw (&h (&h (&h (&h= (&h (&h (&h (&hc (&h (&h (&h| (&h ,(&h (&h (&hJ ,(&h$ (&h (&h, (&h (&h| 7 _You open the door.(&hU  #.........###.#.##.##  #####.#.......#.####  #.#########.#  ###.# #+##  #...# #...#  #.### #.....  #####.#.## #...... .......####....... (&h ##.......@....... -434.6 (81.0) #........  #.....# #.....>  ####..# #..... (&h- E#..# # ...# #+## ##.# .# (&h \-5.6 (82(&hC (&hB ~ _Found a stone staircase leading down. _There is an open door here.(&h)  _(&hθ n(&hu (&h (&h (&hI ,(&hx (&hF ###.#.#...........# ........###.#.##.## ###.#.......#.#### #.#########.# (&h L###.# ##+## #...# ##...## #.### ##.....## #.#.## ##.......## .....####..(&h5 # #### #.......'.........+ .... #....####.........# #### #.....# ##.....>.## ####..# ##.....###..# ##...##(&hv ...# ##+####.#.#(&hJ 243.0)(&h +4.6 (9(&h (&h Y _b - a viscous pink potion(&he3(&hf(&h'j(&hr(&hu7 _You open the door.(&hx3(&hOy(&h}@  There is an open door here.(&h(&hQ _(&h (&hD(&hx,(&hV(&hӮB(&hRX(&hζ,(&h(&h+(&hE(&h\,(&hݻ,(&h,(&h~(&h X(&h########.##........#### #.####..#.###.###.####...####### ##...##............# #.........##...#####.######### ##............ ...# #.....r...# #..#########..# #..# #@# #.###.........## ..#### #.# #.##..ß...ß #(&h"## .....# #.###.#.........)÷ #.##.# #.##..#⌠.......... # #.##.# #.##..#........... ## #.##.###.##..##..ß...ß... r   quokka (asleep) .## ##........##..###......... ..## ##.###.######...#########.. ...####...##.######.#............(&hF66.6 (22.0)(&hM..rr(&h,7.6 (23(&h(&hY _A quokka comes into view.(&h_H  You hit the quokka.  The quokka is heavily wounded.(&hRI 8=8.8 (1.2) (&hN (&hR 4 _You block the quokka's attack.(&h"  You miss the quokka.The quokka is heavily wounded.70.0(&hx%(&h(S _The quokka barely misses you.(&hW :  You slash the quokka!(&h y†(&h 541.3 (1.3(&h (&h J _You kill the quokka!(&h(&hX(&h>b  You see here a quokka corpse.(&hȘ(&hr _(&h(&h(&h,(&hA(&h_,(&h/(&h(&h(&hz,(&h (&h%(&h](&hޥ(&hR(&hG(&h,(&hT(&h$(&h,(&hC(&h7(&hO,(&h(&h(&h,(&h~(&hڷ(&h(&h ,(&hN(&h0(&h,(&h׼(&h(&h;(&h(&h(&h(&h(&h(&hQ(&hB(&h(&hB(&h(&h(&h(&h(&h(&h(&h(&h(&h*(&hB(&h(&h,(&hO(&ht(&h(&h8(&h(&hC(&h.(&h(&h&(&h(&h(&h\(&h(&h(&hn(&hJ(&h(&h(&h(&h(&hI(&h(&h](&h(&h(&h(&h(&h(&h(&hD'.........'..................... #.........####...##.#######....>.## ##.###.# ###..## (&h#.....## ### #.# #.##  ##...## #.# #.#  ##+## #.# #.#  (&hS[####.# #.#  #....# #.#  #@#### #.# (&h- #|# #.#  #.# #.#  #.# #)#### #.# # ..# ###### ### (&hE #(&h9 E####...##.######.....## ##.....>.## ##.###.# ###..##  ##.....## ### (&h k #.##  ##...##  (&h6  ##+##  ####.#....##### (&h 3.)####(&h1500.3 (29.0)(&hzF-1.3 (30(&h(&h  (&h h_You see here a staff of alchemy.(&hY 3(&h (&he (&h5 (&h $ _(&hN n(&h (&h= ,(&h (&h (&hX ,(&h (&h (&h! (&h (&h(&h(&hb,(&h(&h6 (&h .# ##+## #.# #. .#####.# #.# .##....# #.# #.#### #.# (&h#| #.# # #.# # #)#(&h..########.# #..[......@...# ###7.3 (6.0)(&h:h############   (&h       (&hA8.3 (7(&h(&h) _Found a scale mail.(&h I(&hh (&h) (&h (&hr B(&h ,(&h> ,(&h@ (&h (&h8 (&h (&h (&h (&h`" X(&h)# (&h# (&h$ (&h' (&h* ,(&hX+ (&h52 B(&h3 (&h4 (&h6 (&h*7 (&h9 (&h? X(&hxA (&hC ,(&hD (&heF (&h9H ,(&h\I (&h|Q (&h{V (&hV (&hW (&huX (&hX (&h&Y (&hY (&h![ (&ho[ (&h[ (&h\ (&h] (&h ^ ,(&h` (&h` (&ha (&ha (&hQc (&hd (&he (&he (&hh (&hh ,(&h`i (&hl (&ht (&hPu (&hu (&h2v (&hw (&hx (&hy (&h%z (&h{ (&h3} (&h} (&h ~ (&h (&h8 (&h (&h, (&hA (&hI (&h (&hO (&h (&h (&h~ (&h (&h (&h ,(&h, (&h (&h" (&h (&hT (&hӕ (&h (&h` (&h (&hؙ (&h (&hn (&h (&h (&h1 (&h (&hP (&h (&h (&hg (&hǧ (&h$ (&h) (&h (&hM (&h (&h (&hZ (&h (&h (&hή (&h (&hگ (&h: (&h, (&h (&hg (&hŲ (&h (&h (&hش (&h7 (&h (&h (&h5 (&h (&h (&hP (&h (&h (&h4 (&h (&h\ (&h (&h (&h; (&h8 (&h (&h8 (&h (&hi (&h (&hj (&h8 (&h (&h (&h (&hk (&h (&h7 (&h (&h (&h` ,(&h (&h ,(&h@ (&h (&h& ,(&h (&h (&h ,(&h (&hd (&h B(&h (&hs ,(&h (&hM (&h ,(&h# (&h (&h ,(&h (&hc (&h ,(&h} (&hB (&h ,(&h (&h[ (&hu (&h (&hu (&h (&h) ,(&h (&h&$ (&h% (&h& (&h& (&h+ (&h- (&h- (&h,. (&h3 (&h4 (&h 5 (&h5 (&h)@ (&h@ (&h@ (&hC (&hfD (&hD (&h[E (&h+H (&hH (&hI (&hvI (&hRL (&hDM (&hM (&hN (&hU _You open the door.(&hV @  There is an open door here.(&h X (&hyX  _(&h5Y (&h[ (&h\ ,(&h] (&h_ (&h` ,(&ha (&h#d (&h?e ,(&he (&h1h (&hi (&hj (&h|j (&hmm @  There is an open door here.(&hyn (&hn  _(&ho (&hq (&hr ,(&hds (&hu (&hv ,(&hw (&hJy (&hJz (&hz (&hz (&h| (&h} ,(&h~ (&hҀ (&h (&h (&hO (&h B(&h* (&h` (&h (&hP (&h (&hX X(&h͔ (&hU (&h (&hd (&hؚ (&hG (&h (&h8 (&h (&h (&h (&h (&h (&h. (&h8 ,(&h n(&h ,(&h (&h (&hS (&h (&h* (&h (&h (&h (&hh (&hӶ (&h5 ,(&h (&h2 (&h: (&h (&h (&hW (&hX (&h (&h (&h4 (&h ,(&h (&hd (&hJ ,(&hW (&hC (&h (&h (&hG (&h (&hj ,(&h (&h (&h ,(&h (&h (&hL ,(&hb (&h (&ha ,(&hH (&h (&hL (&h (&ha (&hX (&h (&h (&h (&h @  There is an open door here.(&h (&h  _(&h (&hI (&h (&h (&h (&hF (&hH (&h (&hS (&h" (&h ,(&h (&h (&hl (&h (&h (&h(&h,(&hq(&h(&hR ,(&hj (&hZ (&hB(&hj(&hi(&h(&h(&h3(&hB(&hj(&h.(&h(&h(&h{3# ##'###........# # #.# ##.####### # #.# # # #####.### #. # #.......# #.# # #.#...>.# #.# (&hK6k######.#.....# #.# ...........#.###.# ######.#.#......@......# 629.3 (121.0)#.#.###.####.#.....##.......##########(&h7(&h+;E _Done exploring.(&hc (&hx (&h (&h A'......(&h` I....0.0) (&hp [ _Done exploring.(&hXRead which item? Scrolls  f - a scroll of immolation  i - a scroll labelled PINIEM PUAQEHE  k - 2 scrolls of teleportationm - a scroll of identify  o - a scroll labelled POCODD IPNEBAPH [!] read|quaff[?] describe selected(&h(&h(&hkf###'###........#lexdn the Chopper ##.###.#######Mountain Dwarf ##.##.#Health: 47/47 ======================== (&h%# #####.####.#Magic: 5/5======================== # #.......##.#AC: 13Str: 26 # #.#...>.##.#EV: 9Int: 8 (&h4######.#.....##.#SH: 4Dex: 9 ...........#.#########.#XL:  5 Next: 44% Place: Dungeon:3 (&h5,######.#.#......@......#Noise: ---------  Time: 2629.3 (0.0)#.#.###.###########a) +0 war axe#.#.....#Nothing quivered#.......##########     (&h\    _You open the door. _There is an open door here. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.(&h (&hIdentify which item? (\ to view known items) Scrolls (select first with ?)  i - a scroll labelled PINIEM PUAQEHE  o - a scroll labelled POCODD IPNEBAPH Potions (select first with !) (&h5 b - a viscous pink potion[?] describe selected(&h )(&hY.(&hV3###'###........#lexdn the Chopper #(&h&4)#.###.#######Mountain Dwarf ##.##.#Health: 47/47 ======================== # #####.####.#Magic: 5/5======================== # #.......##.#AC: 13Str: 26 (&hDk# #.#...>.#(&h:F#.#EV: 9Int: 8 ######.#.....##.#SH: 4Dex: 9 ...........#.#########.#XL:  5 Next: 44% Place: Dungeon:3 ######.#.#......@......#Noise: ---------  Time: 2629.3 (0.0)(&h(G#.#.###.###########a) +0 war axe#.#.....#Nothing quivered#.......##########(&hBH         (&h/U_You open the door. _There is an open door here. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.(&hU'There is an open (&hVdoor here. (&hW/_Done exploring(&hW . (&hKX As you read th(&hX*e scroll of identify, it crumbles to dust.(&h@^B30.3 (1(&ha (&hib(&h.##.#EV: 9Int: 8 ######.#.....##.#SH: 4Dex: 9 ...........#.#########.#XL:  5 Next: 44% Place: Dungeon:3 ######.#.#......@......#Noise: ---------  Time: 2630.3 (0.0)#.#.###.###########a) +0 war axe#.#.....#Nothing quivered#.......##########         _There is an open door here. _There is an open door here. [40(&hva0m_Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _b - a potion of lignification  Okay, then.(&hb(&hf(&hh. _(&h1; [[?25h[?0c  Search for what [Enter for "."]? (&hW [?25l[?1c(&h118 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a stone staircase leading down  b - [D:3] a +2 dagger of venomc - [D:3] a +0 sling  d - [D:3] a +0 leather armour (1 further duplicate)  e - [D:3] a +0 short sword (3 further duplicates)  f - [D:3] a +0 dagger (1 further duplicate)  g - [D:3] a staff of alchemyh - [D:3] a stone staircase leading down  i - [D:3] a stone staircase leading up  j - [D:3] a scale mail  k - [D:3] a +0 scale mail  l - [D:3] a dagger  m - [D:3] a stone staircase leading up  n - [D:3] a shaft  o - [D:3] 6 darts of disjunction  p - [D:3] a stone staircase leading up  q - [D:3] a flail  r - [D:3] a stone staircase leading down(&h* (&h###'###........#lexdn the Chopper ##.###.#######Mountain Dwarf ##.##.#Health: 47/47 ======================== # #####.####.#Magic: 5/5======================== # #.......##.#AC: 13Str: 26 # #.#...>.##.#EV: 9Int: 8 ######.#.....##.#SH: 4Dex: 9 ...........#.#########.#XL:  5 Next: 44% Place: Dungeon:3 ######.#.#......@......#Noise: ---------  Time: 2630.3 (0.0)#.#.###.###########a) +0 war axe#.#.....#Nothing quivered#.......##########         _Done exploring. _Done exploring.  (&h)As you read the scroll of identify, it crumbles to dust. _b - a potion of lignification _Okay, then.Search for what [Enter for "."]? .(&hGD _(&hg (&h1x ILevel 3 of the Dungeon <<<>>>^(Press ? for help)###.###'###.##.# #.##..#...........## #.##.###.##...# ##...###.##.###.##..##..ß...ß....## #.##.###.####(&h{  #.### ##.....## ##........##..###...........## #.##........# #####.#.## ##.......## ##.###.######...#########.....## #.#..##..##.# #........####.........####...##.######.#................###........##.# #.###.......'.........'.................................'.......#.###.# #.# #....####.........####...##.######.....####.........####......# #.# #.# #.....# ##.....>.## ##.###.# ###..## ##.......## ##...### #.# #.# ####..# ##.....## ### #.##.## ##.....## ##..# #.# #.######..# ##...###.##.###.).###..#####.# #.........# ##+###.##.###'###........# #########.# #.#####.##.##.###.####### [14;1(&h~ 4H#.# #.##....##.##.##.##.# ##.###.#####.# #####.####.##.# ##...###|##.# #.......##.##.#####.....##.##.# #.#...>.##.##......#....##.##)######.#.....##.#######......########.##............#.#########.#####.[..........#########.#.#......@......################.#.###.############.#.....##.......##########..(&h;\^>@(&h (&h `###'###........#lexdn the Chopper ##.###.#######Mountain Dwarf ##.##.#Health: 47/47 ======================== # #####.####.#Magic: 5/5======================== # #.......##.#AC: 13Str: 26 # #.#...>.##.#EV: 9(&h` Int: 8 ######.#.....##.#SH: 4Dex: 9 ...........#.#########.#XL:  5 Next: 44% Place: Dungeon:3 ######.#.#......@......#Noise: ---------  Time: 2630.3 (0.0)#.#.###.###########a) +0 war axe#.#.....#Nothing quivered#.......##########         _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _b - a potion of lignification _Okay, then. _Search for what [Enter for "."]? .(&h (&h (&h (&ht $ _(&h (&h' (&h? ,(&h (&h (&h ,(&h (&hz (&h! ,(&h5 (&h  ###..## ##.......## ##...### #  #.## ##.....## ##..# #  #.# ##.).## #..#####  #.# ##'## #.......  #.# #.# ##.##### (&h  #.# #.# #.#  #.# #####.### #.#  #.# #.......# #.#  #.# #.#...@.# #.#6.3 (6#)######.#.....# #.##............#.#########.#########.#.#.............# (&h #.#.###.########### #.#.....# #.......# #########(&h (&h c _There is a stone staircase leading down here.(&h#W (&hW (&he^ (&hg H7.3 (1 _(&hw (&hr(&hr(&hBs(&hs(&hat(&ht (&h{u (&hv-#### (&h (&h~ (&hz.##...###+### (&h{ (&h..(&ho2...# (&h4(&ha (&h#....@.^..# (&h #.........#  .....+  (&h...........##.##........# #......... #........## #........# (&ht(&h(&h.(&h&8.0 (1.7(&h(&hr (&h (&hn_You climb downwards. _There is a stone staircase leading up here.(&h5]Q _(&hk(&htB(&hv(&hw(&hh(&h)(&h(&h5(&h(&h (&hn(&hmj#....[##.....(&h..............#..... #..... ## #.....##...###+###(&h6#.....@..........#51.0 (13.0)########....<.^..#(&hC##.....##.........##.................+#................#####....##........########.......... #........##(&hՙ(#........#(&h8(&h̞,2.0 (14(&hY(&h- _Found a leather armour.(&hf 3(&hh (&hn (&h| X(&hm ,(&hՁ (&h- (&h ,(&h (&h= (&hՙ  #....B.. #...... #.....##. #....[##..##.....#..........# ..........# (&hu > #..@..#  #.....######  #.....##...###+### #................# ########....<.(&h ^..# ##.....##.........#B   bombardier beetle (wandering) #.......+#........#####....##........#(&hW :B5.0 (3.0)B6.0 (4 _A bombardier beetle comes into view.(&h)B#....... #....B.. #...... . #.....# #. #....[# #..##.....# .# ........@.# ####.....# #.....###### #.....##...###+####................#########....<.^..# ###.........##.+#.........#.B7.0 (1(&h(&hz ....... B... .. #....[#..##.....### #(&h7 4#####...###+##.............. ########....<.^#.....###.+(&h (&hW ***The bombardier beetle sprays incendiary fluid at you.(&hV b...===8(&hW (&hZ 2 _You block the burning spray.(&hXT........... (&hYB... .. #....[#..##.....###(&hY######...###+##.............. ########....<.^(&hZ@#.....###(&he(&hf0---9(&hn(&h'r(&hL xM.#.g................... B.... . #...@[#..##..........#g   Ijyb (wand, asleep)#######(&h T (&hVZ  Ijyb the Inquisitive comes into view. She is wielding a +0 club, wearing a +3leather armour of fire resistance and carrying a wand of roots.(&hWc .g.Bg)(&hc C---60(&hi (&hl Z _Ijyb grins evilly.(&hE  You slash the bombardier beetle!(&h`.g (&h6==1.2 (1.2(&h(&hbe _The bombardier beetle is almost dead.(&hb Y  You hit the bombardier beetle.(&h `.g.(&h( 967-2.4(&h k _You kill the bombardier beetle!(&h e.####....######..#....#.......#......g.....#.....(&h F #............. #....@# #. #....[# #..##.....# .......####.....# #.....#######.....##...###+####................#(&h (&hp E####*##(&h Y  Ijyb zaps a wand. The roots erupt in riotous growth!(&hb. (&h ....@.[The grasping roots grab you!(&hV (&h K4-- 0 =======(&h ^30Constr (&hB (&h 7 _The grasping roots constrict you.(&hg  The roots' grasp on you weakens, but your attempt to escape fails.(&hQ .gIjyb screams, "Me wand stronger than you!"(&h\F-------4(&h(&h7 _The grasping roots constrict you.(&h (&h2g  The roots' grasp on you weakens, but your attempt to escape fails.(&hh .g.SS   ball python (constriction)A ball python comes into view.(&hn3----------5(&h(&h7 _The grasping roots constrict you.(&h: (&hB S.  You barely miss Ijyb. You block Ijyb's attack.  The grasping roots constrict you. The ball python completely misses you.(&h%C 54=(&hC = 9 =6.7 (1.3(&hG (&h7J F _Ijyb's grasping roots sink back into the ground.(&hqc _Ijyb's grasping roots sink back into the ground.  You hit Ijyb.  Ijyb is lightly wounded.  You closely miss the ball python. The ball python closely misses you.ball python grabs you. The ball python constricts you.  Ijyb hits you but does no damage. The ball python completely misses you.(&hd 0 7.9 (1.2Constr (&hk(&hn_ _The ball python constricts you.(&hIjyb hits you but does no damage. The ball python completely misses you. _The ball python constricts you.You barely miss Ijyb.  Ijyb stops to check on her wand..   The ball python bites you but does no damage.(&h-9.2 (1.3(&h(&hx _The ball python constricts you. Ijyb hits you but does no damage.(&h{ =  You hit the ball python.(&h †  You kill the ball python!####*##(&h|W *You completely miss Ijyb. Ijyb zaps a wand. The roots erupt in riotous growth!(&ho,k  The grasping roots grab you!(&h|o(&hU.g†.@.[(&h2-8=======70.6 (1.4(&hF(&hp' _Ijyb is unaffected. The grasping roots constrict you.  You hit Ijyb.  Ijyb is lightly wounded.=------1.9 (1.3(&h,.(&h1P _You block Ijyb's attack. The grasping roots constrict you.(&hnr  You hit Ijyb.  Ijyb is moderately wounded.Ijyb completely misses you. The grasping roots constrict you.1--------3.1 (1.2(&hr(&hwY _Ijyb hits you but does no damage. The grasping roots constrict you.(&h* m  You closely miss Ijyb.  Ijyb is moderately wounded.Ijyb hits you but does no damage. The grasping roots constrict you. 9 4.5 (1.4 _Ijyb's grasping roots sink back into the ground.(&h+  You hit Ijyb but do no damage.Ijyb is moderately wounded.5.7 (1.2 _Ijyb closely misses you.(&hMN  You closely miss Ijyb.  Ijyb is moderately wounded.0-7.0 (1.3 _Ijyb hits you but does no damage. Ijyb hits you with a +0 club.(&h?  You barely miss Ijyb.  Ijyb is moderately wounded.(&h (8.3(&h (&h N _Ijyb closely misses you.(&h  You barely miss Ijyb.  Ijyb is moderately wounded.(&h\38-9.5 (1.2(&h (&h3 _Ijyb hits you with a +0 club.(&h |  You hit Ijyb.  Ijyb is heavily wounded.(&hO \9-80.8 (1.3(&h (&hS 7 _Ijyb hits you but does no damage.(&hL[Ijyb is heavily wounded. _Ijyb hits you but does no damage.  You closely miss Ijyb.  Ijyb is heavily wounded.Ijyb hits you but does no damage.  Ijyb stops to study her wand.(&h(2.1(&hW(&h. _You block Ijyb's attack.(&h  You hit Ijyb but do no damage.Ijyb is heavily wounded.Ijyb grins evilly.(&h (3.4(&h(&hN _Ijyb closely misses you.(&h  You hit Ijyb.  Ijyb is heavily wounded.Ijyb screams, "It's all mine!"(&h W40=4.7(&hg (&h N _Ijyb closely misses you.(&hscreams, "It's all mine!"barely miss Ijyb.  Ijyb hits you with a +0 club.  Ijyb screams, "Me wand stronger than you!"(&hFL####*##(&h *Ijyb zaps a wand. The roots erupt in riotous growth!(&hk  The grasping roots grab you!(&h (&hq.g†.@.[(&hr35--- 0 =======6.0Constr (&h|(&hjK _Ijyb is unaffected. The grasping roots constrict you.(&hv`4  You slash Ijyb!(&h'nC)(&h7(&hq6/48(&h=--(&h  9 (&h8(&h~==-----(&h7.3 (&h}_Ijyb is unaffected. The gras(&h ping roots constrict you.  (&hYou slash Ijyb! (&h!9_You kill Ijyb!  (&h/Training target 5.0 for Fighting reached! (&h/T Your Fighting skill increases to level 5!(&h6need to enable at least one skill for training.(&h.  (&h--more--(&h(&h6 (&h; C  Skill  Level Train  Apt Skill  Level Train  Apt (&h}?  a - Fighting   5.0    +1   j - Spellcasting   0.0    -2           b - Maces & Flails   3.0    +2       c - Axes   5.0    +2       d - Polearms   2.4     0       e - Unarmed Combat   0.0     0                 (&hB [34m      f - Armour   4.0    +1       g - Dodging   0.0    -3       h - Shields   4.0    +1       i - Stealth   0.0    -2                                  (&hD i            You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:)&h  c + Axes 5.0  100%<)&h dargetarget-- -- -- --  -- -- -- -- --<)&he& -- a-z] set[-] clear selected targettrainingtargets=)&h<[?25h[?0c0 ?)&h  [?25l[?1c?)&haQ6.0  +2  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsE)&hlexdn the Chopper.####....######Mountain Dwarf.........#....#Health: 36/48 ==================------...............Magic: 5/5========================..............AC: 13Str: 26#............EV: 9Int: 8#............SH: 4Dex: 9#....)†......XL:  5 Next: 88% Place: Dungeon:4. #....@#Noise: ==-------  Time: 2687.3 (1.3)#. #....[#a) +0 war axe#..##.....#Nothing quivered..........#..........#####.....##.....#######.....##...###+####................#E)&hPW _Ijyb is unaffected. The grasping roots constrict you.  You slash Ijyb! _You kill Ijyb!Training target 5.0 for Fighting reached!  Your Fighting skill increases to level 5!You need to enable at least one skill for training.E)&hE)&h"D _G)&h-G)&hڄG)&h^G)&hbG)&hG)&hƐQ7G)&hCG)&h G)&hG)&hG)&hG)&h$G)&hG)&hG)&hYK8=G)&h٠G)&hBG)&hnG)&h`G)&hfG)&h2U9=G)&hG)&h0G)&hG)&hG)&hG)&hG)&h:G)&hG)&hG)&h G)&h^G)&h*L40=G)&hG)&hG)&hdG)&hG)&hFG)&hG)&h"G)&hG)&hU1=G)&hG)&h,G)&hG)&htG)&hG)&hqG)&h9G)&hG)&hG)&hG)&hK2=G)&hkG)&hG)&htG)&hG)&hG)&hG)&hG)&hG)&h5U3=G)&hG)&hnG)&hG)&hPG)&hG)&h_ G)&h G)&ho ,G)&hG)&hMG)&hK4=G)&hiG)&h,G)&hG)&h"G)&h"G)&h%$G)&h'G)&h'U5=G)&h)G)&h,,G)&h.G)&h2,G)&h.4G)&hM:BG)&h=G)&h>K6=G)&hLGBG)&hHG)&hK,G)&h{MG)&hP,G)&hYRG)&hUk7=G)&hVG)&hY,G)&hg[G)&h^,G)&h_G)&hei -- _You start resting.G)&hk727.3 (40.0)8=--8.3 (41G)&h@qG)&h3s" _HP restored.H)&h. 3H)&hv H)&hb H)&hѮ 78 M #...## ####....######....#...... †....... .##...## #....[# .##..##.....#.#.....#H)&h ,0.0)H)&hh A9.3 (1H)&h >  m - a wand of roots (11)  Things that are here:30.3 (2 _a +0 club; a +3 leather armour of fire resistance; the goblin corpse of IjybI)&h 3I)&h I)&hɫ I)&h۴ BI)&h g  You see here a ball python corpse.I)&hn I)&hc @= _I)&h ,I)&h ,I)&h I)&h I)&h ,I)&h2 I)&h I)&hQ ,I)&h I)&h I)&h ,I)&h) I)&h I)&h I)&h I)&h I)&h I)&h ,I)&h I)&h8 I)&h I)&h& I)&h I)&h I)&hz XI)&h I)&h^ I)&h I)&h I)&he I)&h I)&h@ I)&ho I)&h) I)&h I)&h I)&h I)&h I)&h^ I)&h I)&hp I)&hc I)&h I)&he I)&h; I)&h BI)&hC I)&h I)&h& I)&h I)&h` I)&h  I)&hf ,I)&h I)&h I)&hq I)&h N _j - 3 potions of enlightenment (gained 1)I)&hj 3I)&h I)&hi I)&h ,I)&hp I)&h0 I)&h BI)&h@ I)&h! ,I)&h>" I)&h# I)&h% ,I)&h& I)&h' I)&hi) ,I)&h) I)&hC+ I)&ho, I)&h, I)&hQ- I)&hZ. I)&h&0 I)&h0 I)&h1 I)&hn7 nI)&h8 I)&h8 I)&hM9 I)&h: I)&h|< I)&h< I)&hX= I)&hw> I)&h2@ I)&h@ I)&hA I)&h B I)&h:C I)&hC I)&hD I)&hE I)&hF I)&hiG I)&hG I)&hI I)&hJ I)&h%K I)&hK I)&h3M I)&hN I)&hO I)&hvO I)&h/Q 7 _You open the door.I)&hR I)&h%S I)&hS I)&hNV @  There is an open door here.I)&hW I)&hSX  _I)&hX I)&hgZ I)&h+[ I)&h[ I)&h\ I)&h] I)&h` I)&hg I)&h`h I)&hj I)&hl ,I)&hm I)&ho I)&hq ,I)&hq I)&hs I)&h1v ,I)&h%w I)&hx I)&h{ ,I)&h | I)&h} I)&h ,I)&h I)&h< I)&h< I)&h I)&hK I)&h I)&h‰ ,I)&h I)&h      # ###############  # ##..##..##.....##  # #.......#  # #.........#  ######'#######......#  #...##..##..##..@...#  ...................##  ...................#  #...##..............# #...##.......# ....##..##+###......#   ....###+# #.....##   ##### ......#     I)&h   77.3 (47.0)8.3 (48 _q - a scroll labelled ZATOZ IRUURPHN)&hG< 3N)&h8> N)&hA N)&hJ XN)&hL ,N)&hM N)&hP N)&hY j############### ##..##..##.....## #...............#  #...............#  #N)&hY ###'#######......#  ..##..##..##......#  .................##  N)&hLZ #.................##  ..##............@.#  ##...# N)&hZ  ..##..##+####  ..###+# #.....##  ### #N)&hY[ #   #.......  S   adder (asleep) N)&h] #.......  #....<.S N)&he 80.3 (2.0)  An adder comes into view.Found a stone staircase leading up.N)&hg N)&hZk >  The adder hisses angrily.N)&hAo SSg   goblin (wandering)gN)&ho +1.3 (3N)&hDt N)&h~ s _A goblin comes into view. It is wielding a +0 club.Q)&hl##..##..##.....##.................# ####'######## ..##..##..#...............#..####..##+####+# # ### #.  S.<.g#......#Q)&hoQ)&hXqQ)&h{S.g.gQ)&hG|+2.3 (1Q)&hQ)&h؆Q)&h ................# ####'####### ..##..##..#...............####.##+####+# # ### #.....S#  Q)&h* ..g<..##......# Q)&hL Q)&h Q)&h JS.g.Q)&h &3Q)&h R)&h[  You slash the adder!†g.g   goblinR)&h ?95==4.7 (1.4R)&hk&R)&h(I _You kill the adder!R)&h F ####'####### ..##..##..#...............####.##+####+# ## ### #.....g#  ..#<..##.... .R)&h$R)&h;%b7--50R)&h)R)&he- _The goblin hits you with a +0 club. _You see here an adder corpse.R)&hLP 8  You barely miss the goblin. The goblin hits you but does no damage.-7.0 (1.3 _The goblin barely misses you.S)&h:  You slash the goblin!S)&hj)S)&h'-8.2 (1.2S)&hS)&h9J _You kill the goblin!S)&hB 3S)&h S)&h S)&h* V8=  You see here a +0 club. _S)&hw S)&hs S)&h S)&h S)&h S)&h S)&hB =S)&h S)&h S)&h S)&h S)&h S)&h S)&h> S)&h# S)&h S)&hG S)&h S)&hS)&hS)&hyS)&hS)&hj S)&h S)&h S)&hS)&h........##..##+###......# ........###+##..##....†## .#######...J..#.....)## #### #S)&h? #.......# # .....#.......# # ....#....<..# # #..##......# # #..##..##......# S)&hN+ .......@.......# - ...............# ........# .#..##..##......# ### #.. #......# #.. .......# J   endoplasm (wandering) +.. .......# #.. ......## S)&hR} 97.2 (9.0  An endoplasm comes into view.S)&h"_.JJS)&hW#G-8.2 (10.0) S)&ht'S)&h\)^ _The endoplasm quivers.U)&h/\##...##........#.##..##+###......#......###+##..##....†## ....#######......#.....)## ##### #....J.#.......# ##......#.......# .#....#....<..# .# #..##......# .# #..##.@##......# .+.# ##.# #..........# ....##..##.# ####+ #..##......# # #......# +..........##.. ......##.J9.0) U)&h##..##......#..##+#.......###+##..##....† ....######)#### ##..... #......J.........#....< # #..##..##..... U)&h.+............... ##....... # ............... ..##..##..##..... ####+ #..##..... ##.+....U)&hU)&hf&.JU)&h(800U)&hAU)&hU)&hi :  You hit the endoplasm.  The endoplasm is heavily wounded.=1.4 (1.2 _You block the endoplasm's attack.V)&hm5=  You slash the endoplasm!V)&ho@1.V)&h]V)&ht62.6 _You kill the endoplasm!V)&h,A V)&hA V)&hFC V)&hF V)&hM V)&hpO V)&hSS V)&hU ,V)&h~V V)&hX V)&h[ ,V)&h+] V)&h_ V)&ha ,V)&hYc V)&hwe V)&hhg ,V)&hh V)&hj V)&h@m ,V)&hn V)&hq V)&hr ,V)&ht V)&hmu V)&hv ,V)&hw V)&hx V)&h{ ,V)&h{ V)&h} V)&hp BV)&h? V)&h ,V)&h V)&hW V)&h ,V)&h V)&h V)&h ,V)&h V)&h΍ V)&hE ,V)&h V)&h V)&h6 V)&h V)&h V)&h V)&h V)&hn V)&h V)&h 7 _You open the door.V)&h 3V)&hě V)&h+ @  There is an open door here.V)&h V)&h  _V)&h V)&h R....#...............#....<..# .^..#.......##..##..##......##.......##..##..##......#+.......................### .##...................# ...###+##............# ............##..##..##......# ...##.......###'##..##......# ...######....#..@#....#-.. #....#...+....# .V)&h I.. #...##...#.. ......## ######..## #..# #... #... #.. V)&hg 21.6 (19.0)'..............##..##V)&h c======2.6 (20V)&h V)&h = _As you open the door, it creaks loudly!W)&h3W)&hW)&h(W)&hՐ  There is an open door here.W)&hW)&hԓ _W)&h_W)&h3W)&hI,W)&hW)&h W)&h+,W)&hqW)&h W)&h,W)&hW)&hW)&h ,W)&hЮW)&hW)&h7.......#  .##...................#  +##...................#  ..##..##..##......#  ...###'##..##......#  ###....#...#..........#   #....#...'..........#   #...##...#.........##   ######..##..##@....#  ------W)&h]8.6 (6.0) #..######......#   #... .......#  #... .......##  #.. ........# ...........  #............  ##.##.>##.##.    W)&h^`------9.6 (7W)&hW)&h; _Found a stone staircase leading down.X)&hLoX)&h#X)&h#,X)&h%X)&h',X)&h(X)&h)X)&h*,X)&hz+X)&h -X)&h.,X)&hh/X)&hKhX)&hSnX)&hVBX)&haeX)&hfX)&hg,X)&hJhX)&hjX)&hkX)&hskX)&hkX)&hUmX)&hnX)&hZoX)&hoX)&h qX)&h;rX)&hrX)&hKsX)&hu@  There is an open door here.X)&h|w5 _X)&hxX)&hyX)&h{,X)&hz{X)&h?}X)&h~X)&ht~X)&h~X)&hށX)&h,X)&hX)&hX)&h,X)&haX)&hX)&hӈ,X)&hDX)&h<X)&h,X)&hX)&hX)&hX)&h$X)&hX)&hX)&hMX)&hX)&hNX)&h  #....#...'..........# .... #...##...#.........##  ######..##..##.....##  #..######......#  #...#..........#  X)&h ### #...#.........#### ##... #...#.........##.. ......#...#............. .[....'@..#.............X)&h^67.6 (38.0) ##...##..###.##.>##.##.. ## #### ############# _You open the door.X)&hE _Found a helmet.Z)&hu@Z)&h^AZ)&hCZ)&hpGZ)&hxKZ)&hTz _  There is an open door here.Z)&h$XZ)&hX _Z)&h ]Z)&hhaZ)&hdZ)&hjZ)&hlZ)&hoZ)&h.q,Z)&hrZ)&htZ)&hw,Z)&hxZ)&hzZ)&hZ)&hZ)&hZ)&hZ)&hnZ)&há,Z)&hZ)&h,Z)&hZ)&hZ)&hBZ)&hiZ)&hBZ)&h,,Z)&hZ)&hxZ)&hZ)&hBZ)&hYZ)&h BZ)&h]Z)&h,Z)&h'Z)&hZ)&h|Z)&hZ)&hN _You now have 263 gold pieces (gained 16).Z)&hXZ)&hHZ)&hZ)&hZ)&hUZ)&hZ)&hHZ)&hZ)&hZ)&hZ)&h?Z)&hZ)&hZ)&h,Z)&hZ)&hZ)&ha,Z)&hZ)&hZ)&h*,Z)&h Z)&hmZ)&hZ)&h`Z)&hZ)&hNZ)&hZ)&hZ)&hZ)&hZ)&hBZ)&hZ)&hAZ)&hZ)&hZ)&h?Z)&hZ)&hf Z)&h ,Z)&h Z)&hZ)&h,Z)&hZ)&hpZ)&hE,Z)&hZ)&hVZ)&hZ)&hZ)&hZ)&hZ)&h)Z)&hZ)&h Z)&hjZ)&hZ)&h Z)&h Z)&h!Z)&hH#Z)&h#Z)&h$Z)&h%Z)&hw'Z)&h'Z)&hk(Z)&h)Z)&hW+Z)&h+Z)&hM,Z)&h-Z)&h./Z)&h/Z)&h-0Z)&h1Z)&h2Z)&hW3Z)&h4Z)&h~5Z)&h]7,Z)&h_8Z)&hQ:Z)&h;,Z)&h<Z)&h=Z)&h@BZ)&h4AZ)&h=B,Z)&hBZ)&h(DZ)&hE,Z)&hEZ)&hGZ)&hH,Z)&h/IZ)&hRJZ)&hiK,Z)&hLZ)&hMZ)&hN,Z)&hOZ)&hPZ)&hQZ)&hR,Z)&hSZ)&h/U,Z)&hUZ)&hWZ)&h,XZ)&hPY,Z)&h............ ..... .............. #..# .............[ #.@# ..##+##.######930.6 (63Z)&hvF #..######.##.##..## #..#.............#.#..#.............#.#..##..##.###.....####..##..##.##########........#....##........#....#Z)&h-###############Z)&h^Z)&h,1.6 (64Z)&h%Z)&h̉; _Found a stone staircase leading down.[)&h^^ [)&h` ,[)&ha [)&hc [)&he ,[)&h g [)&hq n[)&hx X[)&h z ,[)&hz [)&h| [)&h~ ,[)&hV [)&hs [)&hֆ ,[)&h: [)&h 7 _You open the door.[)&h 3[)&h [)&h V  There is an open door here.[)&h  _[)&hJ [)&hr [)&hf ,[)&he [)&h [)&h" [)&h [)&ht [)&h ##.....#.#....#.................+....#................## .#####....##....#+## #######... ###.... ########+##[)&h z. ##........ ........... +..##'######+###+# .##..##....##..#####..##............##......>............## +..................... ####..##.............[  #..##..##+##.###### [)&hk #####...#..#'44.6 (13[)&h c======5.6 (14[)&h [)&h = _As you open the door, it creaks loudly!\)&hH3\)&hH\)&hJ\)&hP  There is an open door here. _\)&hR\)&hMS\)&hS,\)&hGU\)&h4V\)&hV,\)&hW\)&hTY,\)&hY\)&h[\)&h\,\)&h]\)&hG`7 _You open the door.\)&hl  There is an open door here.\)&h n5 _\)&hCX\)&h\)&hC ##...###+ ....#. #..#########....<.^..###..###............#.....#...#..###....##.......##..#########.......#..@.'.....##.......------#....#.....##.......###..#####'##....... #..# #..##....... #... #...\)&h #.... +..##'#### #..## #..##..## #..####..##. #......>.......\)&hi254.6 (9.0)\)&hўL------5.6 (10.0) \)&h>\)&h. _r - a scroll of identify\)&h \)&h ,\)&hn\)&h\)&hj,\)&h\)&hE,\)&h\)&h\)&h,\)&h\)&hu\)&hY ,\)&h \)&hX"\)&hz#,\)&h#\)&hV%\)&h&,\)&h '\)&h.(\)&h)\)&h*\)&h*\)&hY+\)&h-,\)&h-\)&h/\)&h0,\)&hf1\)&hz37 _You open the door.\)&h4\)&h.;\)&h;\)&h{>@  There is an open door here.\)&h@\)&h@ _\)&hlA])&h])&h,])&hg])&h+])&h$])&h])&h3])&h8])&h,])&hs ])&h ])&h ,])&h` ])&h&])&h])&h])&h])&h])&h])&h])&h)])&h])&h])&hb])&h])&h!])&h,])&hI])&h])&h])&hI])&h])&hB!])&h"])&hK#])&h#])&h$])&hJ&])&h&])&h8'])&h(])&h&)])&h)])&h(*])&h,+])&ht,])&h -])&hw-])&h@.])&hO/])&h/])&hP0])&hR1])&h2])&h3])&h3])&h[4])&h5])&h=6,])&hI7])&hd8])&h9,])&hl;])&h<])&hG=])&h=])&h?])&h@])&hiA])&hB])&hfE])&hF])&hG])&hG])&hH])&hK,])&hNL])&hM])&hjO,])&hP])&hQ])&h S])&hsS])&hS])&hiU])&hV])&hGW])&hW])&hTY])&h[,])&h\])&hE^])&h_,])&h`])&hc,])&hfB])&hs])&hc _You open the door.  There is an open door here. _])&hn])&hB])&hJ])&hbX])&hM])&h])&he])&hS])&h])&h])&h̞])&h_])&h,])&hb])&h?])&h  #. #.K... .... #  #........#.... ..  #..##...  #....##..##..# ## #.....#..##..####### #.....#...#... #....?#...#... #...@##..###'##### # ])&hN#....##..##..##..### #.....#............ #.....#.............. #....##..##..#######. #....##..##..##..###. K   kobold (missile, asleep) #.....#...........#.. #.....'...........#.. #....##..########.###])&h 3010.6 (55  A kobold comes into view. It is wielding a +0 whip.])&hj.KK)])&hq5==1.6 (56])&h])&h( _The kobold shouts!^)&hG.  ... #K.....#.#. ..# ####..#######.?#...#..........##..###'##### .##..##..##..###..#........#...............##..##..#######..##..##..##..###..#............'...........#..^)&hD^)&hD((((^)&h?j....-2.6 (1.0) ^)&h^)&hW _The kobold throws a stone. The stone hits you but does no damage.^)&hY`g ..  ... #K.....#.#. ..# ####..#######.?#...#.........#..###'##### ##..##..##..###.#.............####..##..##..####^)&h`^)&ha^)&h[e^)&hm5J.KJ   endoplasm (wandering)K   kobold (missile)^)&hnO--3^)&hu^)&hNy] _An endoplasm comes into view._)&h~l...... J..... .  #.....#.K##. ..# ##_)&hj2##..#######.?#...#.........#..###'##### ##..##..##..###.#.............####..##..##..###_)&h$_)&h_)&hS.J..KJ_)&hC@-4_)&h_)&h _)&h_)&h[.J=5.8 (1.2_)&h _You closely miss the kobold. You block the kobold's attack._)&h$  You hit the kobold..J)_)&hC77.0 _You kill the kobold!_)&h@ p...... ... .. . #.....#.J##. ..## ##_)&hA ##..#######.?#...#.........#..###'##### ##..##..##..###.#.............##_)&hP i  The endoplasm freezes you._)&hSQ b7--80_)&h3X _)&h] M _You are frozen. You resist.  Things that are here: _)&h'^ ;_a +0 whip; 2 stones_)&hך =  You slash the endoplasm!_)&hѣ i._)&h =8=9.3 (1.3_)&h% _)&h M _You kill the endoplasm!`)&hm(`)&h)`)&h,B`)&h-`)&h98=`)&h@`)&hUFe=`)&hK _r - 2 scrolls of identify (gained 1)`)&hPX`)&hKUX`)&hpdU  Things that are here:  a +0 whip; 2 stones`)&hNj`)&huk _`)&hVm`)&h_`)&h`)&h,`)&h`)&h`)&h,`)&h"`)&h2`)&hS`)&hݐ`)&h?`)&hڔ`)&h .... #..# # `)&h&....##..# .#### #......... ..... `)&h-#......... .... #........# .... `)&h_#........###+##.. # #...............> # #........@....... #..-34.3 (15.0) #........##..##.. . #. #........# .# #. # #........#..... #..## #........#...... ...... #....##..##... .. ...... #...)##..##..# . ##### #.....#..##..#######..## #.....#...#............#.`)&h`)&hF-5.3 (16`)&h`)&hֲ; _Found a stone staircase leading down.`)&hq`)&hOr`)&h t`)&h|`)&hOB`)&h`)&hG,`)&h,`)&h`)&hV.... #..##......##..# .####..#......... . .......`)&h2#......... .. ..#..# ... ..#..###+##..?# ##.......>.# #..#.....`)&hY. #..#........##@.##..... #..7.3 (2.0)#........##..# ##. #..#........#..... #..##..#........#....... .......#....##..##.......[..`)&h"q#...)##..##..##...#######.....#..##..#######..##..#.....#...#............#..#.....#...#..#..`)&h`)&h+8.3 (3`)&h6`)&h֫) _Found a scale mail.a)&h 3a)&h8 a)&hɩ a)&h Xa)&ht ,a)&h a)&h a)&hA ,a)&h a)&h a)&h ,a)&h a)&h a)&h ,a)&h a)&h a)&h ,a)&h a)&hh } ...... ...  ..... ... .... #..# #...# ..# #...## ....##..# ###...##..####....#### ......... .'...............# ......... #a)&h< ........ ........# #........ ........###+##..@# #...... ...............>.## #...... ......................#....)† ........##..##........#.....## ........##..##...##..##....[## ........#........##..##..... ........#................... ....##..##.......[..... ...)##..##..##...######a)&h ,44.3 (6a)&hN +5.3 (7a)&h a)&h ` _s - a scroll labelled ETOAMIWUZEc)&h/c)&hu,c)&hc)&hc)&hK,c)&hc)&hc)&h,c)&hZc)&hc)&h,c)&hOc)&h;c)&hi,c)&hlc)&h'c)&h,c)&hc)&h4c)&h,c)&h+c)&h7 _You open the door.c)&h;  There is an open door here. _c)&hc)&hc)&hF ,c)&h c)&hv c)&h ,c)&h3c)&h2c)&h,c)&hac)&hc)&h,c)&hAc)&h@  There is an open door here.c)&h=c)&h _c)&h.c)&hc)&h# # #. #####  ##.###...##  #...#.....# c)&h5$ #...'.@...# 61.3 (16.0) )'...#.....+  ##. ##'#########  c)&h$#'###...###....# ..........#.....+ ..........'.....#  ..........#.....# c)&h%  .... #..##.###...##..####...##  ....##..##.###...##..####....###c)&h(B2.3 (17c)&h ,c)&h-* _Found a short sword.c)&h> 3c)&h@ c)&h$C c)&hmJ Xc)&h[K ,c)&hL c)&hAO @  There is an open door here.c)&hvQ c)&hR  _c)&hQS c)&hwV c)&hX ,c)&hY c)&h \ c)&h] ,c)&h^ c)&h b c)&h]d ,c)&he c)&hi c)&h.l ,c)&hmm c)&ho c)&hq c)&hr c)&hr c)&htt c)&hJv c)&h+{ c)&h| c)&h\ c)&h ,c)&h# <c)&h Xc)&hդ ,c)&h c)&hñ c)&h c)&h c)&h, c)&h c)&hp c)&h Bc)&hۼ c)&h c)&h! ####.##. #######..##K.. #.........#... #.........#. #.! #.#########c)&h\ ..##..###.###...##.......#...#.....#.......#...'.....#......)@...#.....+..##..##.####'######### #. #'###...###....# .. ..........#.....+ .. ..........'.....#.. ..........#.....# K   kobold (missile, wandering)c)&hs .... #..##.###...##..####. ....##..##.###...##..####. #.........#...'............c)&hj Y85.3 (236.3 (24c)&h c)&h  A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts. _There is an open door here.e)&hN. ### ##.##.. #######..##K... #.........# ... #.........#. #.! #.###########..###.###...##.#...#.....#.@#...'.....#.....)'...#.....+ ...##..##.####'#########. #.. #'###...###....# ........#.....+ .........'.....# ................#.....# ....##..##.###...##..#### ....##..##.###...##..####e)&he)&hh.e)&h:===7.3 (1.0) e)&he)&h( _The kobold shouts!e)&hi4e)&he)&hyH _No target in view!e)&h4e)&h e)&h{  e)&h! :_No target in view!f)&hJ3f)&hCMf)&hLQf)&h`YP _f)&h`,f)&hf)&hF     . ##### ##  ##...########..##  .. #.#  f)&h4 K... #.........#  .. #.!# #.#########  ##..###.###...##  .#...#.....#---8 f)&h ..#...'.....#  .....)'...#.....+  f)&hO...##..##.####'#######  ... #..##'###...###....  .. ........#..... K   kobold (missile) f)&h0V . ...............'.....   ................#.....  f)&hZ ....##..##.###...##..###f)&h:---f)&h f)&h] _A kobold is nearby!f)&h       . ##### ##  f)&h##...########..##  ......#.#   K....#.........#   ... #.!# #.#########   ....##@.###.###...##  #..#...#.....#  #..#...'.....#  f)&h\#........)'...#.....+ #....##..##.####'#######  #.... #..##'###...###l   iguana (asleep) #... ......#K   kobold (missile)  #..l...............'  f)&hU ................#....f)&hi  An iguana comes into view.f)&hu,.Kll.f)&hC.&9f)&h8f)&h;0 _The iguana hisses angrily.f)&h f)&hw ?l.f)&h 6=90.6 (1.3f)&h f)&h y _You barely miss the kobold. The kobold hits you but does no damage.f)&h; f)&h# ml.1.8 (1.2f)&hr f)&hp i _You miss the kobold. You block the kobold's attack.g)&h|Rg)&hW]g)&hdgl.3.0g)&hhg)&hIjt _You closely miss the kobold. You block the kobold's attack. x2g)&h   You barely miss the kobold.l.4--4.3 (1.3g)&hg)&hC@ _The kobold hits you with a +0 short sword.g)&hg  You hit the iguana.  The iguana is moderately wounded.You barely miss the kobold. You block the kobold's attack.g)&hh(5.6g)&hOqg)&h]tS _The iguana barely misses you.g)&hţ QYou block the kobold's attack. _The iguana barely misses you.  You closely miss the iguana.closely miss the kobold. The kobold hits you but does no damage.  The iguana bites you! The kobold hits you but does no damage.g)&hw s37------=7.0 (1.4g)&h) g)&hh S _The iguana barely misses you.h)&h#&-  You closely miss the kobold. The kobold hits you but does no damage.  The iguana bites you! The kobold hits you but does no damage. _The iguana barely misses you.hit the iguana but do no damage.  The iguana is moderately wounded.  You closely miss the kobold. The kobold closely misses you.h)&hc*5-8.2 (1.2h)&h1h)&h3T _The iguana closely misses you.h)&hk  You hit the iguana.  The iguana is moderately wounded.You hit the kobold but do no damage. The kobold misses you.h)&hEa6-----9.4h)&hh)&h+ _The iguana bites you.h)&h.M_The iguana bites you.  You hit the iguana.  The iguana is heavily wounded.You closely miss the kobold. The kobold hits you but does no damage.h)&h}77100.7 (1.3h)&hh)&h> _The iguana bites you but does no damage.h)&h2  closely miss the kobold. The kobold hits you but does no damage. but does no damage.  You barely miss the iguana.You hit the kobold.  The iguana barely misses you. The kobold hits you but does no damage.2.0h)&h h)&h # 4 _You block the iguana's attack.h)&hIC   You closely miss the kobold.The kobold is severely wounded.You barely miss the iguana. The kobold barely misses you.h)&hD [8=3.2 (1.2h)&hN h)&hKR 4 _You block the iguana's attack.h)&h':  You slash the kobold!h)&h9 $  You kill the kobold!i)&h(4.4i)&hi)&hq _You closely miss the iguana. The iguana completely misses you.i)&h i)&h   i)&h -You closely miss the iguana.i)&h 2The iguana is heavily wounded.i)&hi)&hi)&h&5.7 (1.3i)&hhi)&h$ i)&h%i)&h&/_The iguana barely misses you.i)&h'i)&h  You closely miss the iguana.The iguana is moderately wounded.i)&hɴEThe iguana bites you but does no damage.i)&h^9=7.1 (1.4i)&h}i)&h4 _You block the iguana's attack.i)&h  You hit the iguana.  The iguana is moderately wounded.i)&h@-8.4 (1.3i)&hi)&hW _The iguana completely misses you.i)&h S  You closely miss the iguana.i)&h xThe iguana is moderately wounded.9.6 (1.2i)&h i)&h > _The iguana bites you but does no damage.i)&h.  You closely miss the iguana.The iguana is moderately wounded.i)&h 640=i)&h '10.9 (1.3i)&h i)&h 4 _You block the iguana's attack.j)&hR  You slash the iguana!  The iguana is almost dead.The iguana bites you but does no damage.j)&hB`36--=2.2j)&h׷j)&h*+ _The iguana bites you.j)&h  You barely miss the iguana.The iguana is almost dead.-3.5j)&hj)&hT _The iguana closely misses you.j)&h$o  You slash the iguana!†j)&hvj)&hw{ lexdn the Chopper  ..Mountain Dwarf  ..Health: 37/48 ==================------  .. #########Magic: 5/5========================  .##...########..##AC: 13Str: 26  ......#.........#EV: 9Int: 8  .....#.........#SH: 4Dex: 9  ... #$!# #.#########XL:  5 Next: 119% Place: Dungeon:4  ....##@.###.###...##Noise: =--------  Time: 3114.7 (1.2)  #......†..#...#.....#a) +0 war axe  #.........#...'.....#Nothing quivered  #........)'...#.....+ )&h3d #....##..##.####'#######  #.... #..##'###...###...   #... ..............#....   #..................'....   ................#.... The iguana bites you but does no damage. _The iguana bites you.  You barely miss the iguana.The iguana is almost dead. _The iguana closely misses you.You slash the iguana! _You kill the iguana!You have reached level 6!j)&hQ/  --more--k)&hE43/566/66 9% k)&hCk)&h4 _l)&h3l)&hl)&hl)&h$ _l)&ho4l)&hl)&hl)&hl)&hl)&h,l)&h5=l)&h,l)&hl)&h,l)&hl)&hk6=l)&h,l)&hO,l)&hyl)&hE,l)&hl)&hg,l)&hl)&ha7=l)&hl)&h,l)&hrl)&h2l)&hl)&h_l)&h l)&hU8=l)&h l)&hw l)&h l)&h l)&hPl)&hl)&hl)&h/l)&hl)&hrl)&hyl)&h K9=l)&hl)&hl)&h l)&hKl)&hl)&hl)&hZl)&hl)&hV50=l)&hl)&hs!l)&h!l)&h"l)&hm$l)&h$l)&h%l)&h?(,l)&hF)l)&h6+;1l)&h,l)&hI.,l)&h/l)&hJ1,l)&hJ2l)&h4a2=l)&h#6l)&h8,l)&h9l)&hMl)&hOOl)&h_Ql)&hTl)&h3b3=l)&hdl)&he,l)&hgl)&hi,l)&hkl)&hnl)&hnD4=l)&hpl)&hr,l)&htl)&hE{l)&h|l)&hFl)&h{k5=l)&hl)&hl)&hl)&hl)&hl)&hl)&hjl)&heBl)&hl)&h56=l)&hl)&h+l)&hX$-l)&h78 M####.. #...  l)&h>#.... ##### #### #....##...########..##..........##<.........#......... #@!# #.######### ....##..###.###...##......†# l)&h #.........#...'.....##....#..# #.#l)&h,#.............l)&hhJ<58.7 (44.0)l)&hӳF-9.7 (45l)&hl)&hp _Found a stone staircase leading up.  You now have 280 gold pieces (gained 17).  Things that are here:l)&h۾-60.7 (46l)&hl)&hi _a +0 short sword; 6 poisoned darts; a kobold corpsel)&h# 3l)&hK l)&h( l)&h Bl)&hs   ###  #..  #...  l)&h #.... ##### ####  #....##...########..##  #.#.#  l)&h #<.#.#  ... #)@# #.#  l)&h R....##..###.###...##  #......†..#...#.....#  #.... #...l)&h Z #....##..##.####'#   #.... #..##'###...###.   l)&h #... ..............#.   #.'.l)&h 11.7 (1.0)l)&h G=2.7 (2l)&h l)&h ` _t - a sedimented sapphire potionm)&h6?3m)&hAm)&hTDm)&hJBm)&hJm)&hL,m)&hMm)&hOm)&hQ,m)&hRm)&hTm)&h!Vm)&hVm)&huWm)&hPYm)&hZm)&hn[m)&h=\m)&h_m)&ha,m)&hbm)&hQem)&hf,m)&hgm)&him)&hj,m)&h;km)&hnm)&hIo,m)&hpm)&hGsm)&ht,m)&hkum)&hwm)&hlx,m)&hym)&hp{m)&h|,m)&h~m)&hm)&hxm)&hm)&hĂm)&hm)&h]m)&h?m)&h]m)&hm)&h,m)&hfm)&hvm)&hi,m)&hm)&hm)&h~,m)&h.m)&hQm)&hr,m)&him)&hm)&hm)&hm)&hm)&hm)&hm)&hm)&hm)&h`m)&hw,m)&hm)&h #..........#.........   #<.........#.........   #....##).###.########   #....##..###.###...##   #......†..#...#.....#   #.........#...'.....#   #........)'...#.....+  m)&h  #....##..##.####'####   #...@##..##'###...###   #...)..............#.   #..................'.   #..................#.   #....##..##.###...##.   #....##..##.###...##.   #.........#...'..   #..# ..#.   #m)&hE# .##.m)&hP <...........##).###.#########..#.....†..#...#.......'m)&h5}...)'...#.....+##..##.####'#####..##'###.................#..'##.m)&h4 #........## .##...... ##+##...###m)&h10831.0)m)&h|,4.7 (22m)&h&m)&hVz _You see here a +1 dagger of flaming.n)&h=3n)&hWn)&hmn)&hn)&hP _n)&hv,n)&hn)&hn)&h,n)&hn)&hn)&hZ,n)&h n)&hn)&h,n)&hFn)&hGn)&h,n)&hYn)&hn)&h,n)&han)&hen)&h,n)&h2n)&hen)&h,n)&h n)&hn)&hh,n)&hn)&hB n)&hS n)&h n)&hr n)&h n)&hn)&hn)&hn)&h@  There is an open door here.n)&hn)&hJ _n)&hn)&hn)&h,n)&hn)&h[n)&hn)&hAn)&hn)&hn)&hn)&hn)&hyn)&hD7 _You open the door.n)&hn)&hgn)&hn)&h%@  There is an open door here.n)&h&n)&h' _n)&hk'n)&h)n)&h),n)&hT*n)&h+n)&h,n)&h-n)&h-n)&ho/n)&h0,n)&h1n)&h3@  There is an open door here.n)&h4n)&hN5 _n)&hF6n)&hDr  There is an open door here. _There is an open door here. _You open the door. _There is an open door here. _You open the door.You open the door. _There is an open door here. _You open the door.  There is an open door here. _n)&hݐn)&hb,n)&hn)&hn)&hn)&hn)&hn)&h+n)&h,n)&hn)&hn)&h5,n)&h:n)&h<n)&hSn)&hn)&hun)&hDn)&hqn)&hէn)&hn)&hn)&hl,n)&hn)&hn)&h,n)&hضn)&hŸn)&hn)&h;n)&hѺn)&hfn)&hn)&hn)&hn)&h$n)&hPn)&hn)&hSn)&hn)&hn)&hln)&hn)&hn)&hn)&hin)&h n)&hn)&hn)&h5n)&hn)&hn)&hn)&h-n)&hyn)&h4n)&h,n)&hn)&hn)&h,n)&h~n)&h"n)&hn)&h(n)&hn)&hLn)&hn)&hXn)&hn)&hn)&hn)&hQn)&hn)&hn)&hn)&h4n)&hn)&hn)&h,n)&hjn)&hn)&hYn)&hn)&hn)&hKn)&hn)&hn)&hcn)&h@"n)&hf#n)&h&%n)&h(n)&h+n)&h,n)&h-n)&h/n)&h1n)&h2n)&h3n)&h6n)&hA8n)&h9n)&hU:n)&h<n)&h>n)&h:?n)&h_@n)&hBn)&hkDn)&h&En)&hpFn)&hhMn)&hNG...#...........#....'.....## n)&hN:...'...........#....#.....##..... n)&h'O:..##..########.###..#####'##..... n)&hOn..##### #.###..####..##..... n)&h8P ### n)&hPP #...#.....#.........n)&hIQ n)&hQO#...#.....+..##'####n)&hXR n)&hRY#####..####..##..##.n)&hgS n)&hSW###..####..##.....n)&hsT n)&hU{+@...#......>....n)&hU n)&h\V8#....+...n)&hV .n)&heW n)&hWM#..######..##....n)&h|X n)&hYd#..# #..##..##+n)&hY n)&hZ!.... #..####n)&hZ n)&hV[?...... #..#n)&h[ n)&hH\=....... #n)&h\ n)&h6]P..####### #..##..##n)&h] n)&h`4###..##..##.n)&hcn)&hc?#..###n)&hd$......'n)&hHe258.7 (74n)&he......n)&h%f-##...n)&hf5#.#n)&hg#.n)&hig .n)&h!kn)&hkn)&hOl!======n)&hl%9.7 (75n)&hon)&hq _n)&hKrThere is an open n)&hrdoor here. _n)&hsYou open the doorn)&h{s . _n)&hsThere is an open n)&hBtdoor here. _n)&ht.As you open the door, it creaks loudly!o)&h&3o)&hjo)&ho)&hğBo)&h  There is an open door here. _o)&hȨo)&hA,o)&ho)&ho)&hI,o)&h#o)&ho)&h,o)&ho)&h8o)&h,o)&ho)&hºo)&h,o)&hgo)&ho)&hj,o)&ho)&h9o)&h,o)&hno)&ho)&h5,o)&ho)&ho)&ho)&hio)&ho)&ho)&ho)&ho)&h`o)&ho)&h"o)&ho)&h>o)&ho)&ho)&hGo)&ho)&ho)&ho)&h-o)&ho)&ho)&hfo)&ho)&ho)&ho)&h,o)&h o)&ho)&h,o)&ho)&heo)&ho)&hRo)&ho)&h=o)&h:o)&h,o)&hrJo)&hDo)&ho)&ho)&hBo)&h8 o)&hF o)&h o)&h o)&hc o)&h o)&ho)&h:o)&ho)&h o)&h#o)&h{o)&ho)&he,o)&ho)&hAN _You now have 293 gold pieces (gained 13).o)&h3o)&h1o)&ho)&h,o)&hSo)&h:o)&hR ,o)&h o)&h"o)&h#o)&h#o)&h$o)&h%o)&h'o)&hq'o)&h'o)&h8)o)&h*o)&h*o)&hP+o)&h,o)&h-o)&hU.o)&h.o)&h90o)&hf1o)&h1o)&hM2o)&h3o)&h+5o)&h5o)&h5o)&h8o)&h9o)&h9o)&h*:o)&h_;o)&ht<o)&h<o)&h=o)&ha?o)&h@o)&hm@o)&h@o)&hCo)&hD,o)&h6Eo)&hFo)&hG,o)&hOHo)&h&Jo)&h*K,o)&hKo)&hLo)&h No)&h[No)&hNo)&hQo)&hR,o)&hCSo)&hTo)&h2V,o)&hVo)&hWo)&hY,o)&hYo)&h[o)&h\o)&hj\o)&h\o)&h^o)&hh_o)&h_o)&h7`o)&heo)&hfo)&hgo)&hh,o)&hio)&hjo)&hko)&hlo)&hlo)&hn@  There is an open door here.o)&hp5 _o)&hqo)&hro)&h?t,o)&hto)&hLvo)&hvo)&h wo)&hwo)&hEyo)&hzo)&hkzo)&hzo)&h߀o)&h,o)&hɂo)&h5o)&h9,o)&h؆o)&hho)&hj,o)&ho)&hho)&hc,o)&ho)&hho)&h#,o)&h6o)&h7 _You open the door.o)&h3o)&h]o)&h?@  There is an open door here.o)&hDo)&h _o)&h7o)&h3o)&h,o)&ho)&hڡo)&h,o)&hNo)&h;o)&hM,o)&ho)&h֨o)&hΩ,o)&hno)&heo)&h&o)&ho)&ho)&h~o)&ho)&h o)&hpo)&hR  There is a stone staircase leading down here.o)&h<o)&h _o)&ho)&ho)&hи,o)&hGo)&ho)&hλo)&ho)&ho)&ho)&ho)&hEo)&ho)&h_o)&h&o)&hvo)&ho)&ho)&ho)&hfo)&ho)&h[o)&ho)&ho)&ho)&ho)&ho)&ho)&ho)&h7 _You open the door.o)&h=3o)&hbo)&hmo)&h,o)&ho)&hRo)&hdo)&ho)&h]o)&ho)&ho)&hOo)&ho)&hGo)&hwo)&ho)&heo)&ho)&hQo)&ho)&h<o)&hA7 _You open the door.o)&heo)&ho)&hRo)&h@  There is an open door here.o)&ho)&he _o)&h2o)&ho)&h:,o)&hmo)&hqo)&h,o)&ho)&h,o)&h ,o)&h o)&h o)&hs ,o)&h o)&ha @  There is an open door here.o)&h o)&h=  _o)&hQ o)&h o)&h ,o)&h o)&h8 o)&h o)&hR o)&h o)&h o)&h o)&h  o)&hp o)&h o)&h1 o)&h o)&h o)&h o)&h ,o)&hi o)&h o)&h o)&h! o)&h}! o)&h" o)&hs# o)&hZ$ o)&h$ o)&h% o)&h& o)&h ' o)&hn' o)&h( o)&h* ,o)&h), o)&h Y E ######...######...##......###...###+###..##...........#............#...............# #####....<.^..#.......#### ...##.........#.......##..##..## ..............+.................. o)&hY =.............##..##............. ...##........###'##......... #####...........@.....##..##..##------363.7 (104.0) ...##........##.......###'##..## ...##........######....#... ##'##........##..##....#...'..... o)&hZ #..##........#...##...##...#.... #............#...#######..##..## +..##'######'###'# ##### o)&h4] *#..##..##....##..# #...#.... #..##............#######...#.... _You open the door.------o)&ha o)&hd _You open the door. _There is an open door here. _You open the door. _Done exploringo)&hd .p)&hQl 3p)&hSm p)&h ...0.0).....'###'....##............p)&h  _There is an open door here. _You open the door. _Done exploring.q)&h q)&ha Read which item? Scrolls  f - a scroll of immolation  i - a scroll labelled PINIEM PUAQEHE  k - 2 scrolls of teleportation  o - a scroll labelled POCODD IPNEBAPH  q - a scroll labelled ZATOZ IRUURPHr - 2 scrolls of identify  s - a scroll labelled ETOAMIWUZE [!] read|quaff|evoke[?] describe selecteds)&h5 s)&hQ= s)&hE 0...#######...######...##......#.. lexdn the Chopper ...##...###+###..##...........#.. Mountain Dwarf ..............#...............#.. Health: 56/56 ======================== s)&hG #####....<.^..#.......##..##..##. Magic: 6/6======================== ...##.........#.......##..##..##. AC: 13Str: 26 ..............+.................. EV: 9Int: 8 .............##..##.............. SH: 4Dex: 9 ...##........###'##.............. XL:  6 Next:  9% Place: Dungeon:4 #####...........@.....##..##..##. Noise: ---------  Time: 3363.7 (0.0) ...##........##.......###'##..##. a) +0 war axe s)&hK ...##........######....#...#..... Nothing quivered ##'##........##..##....#...'..... #..##........#...##...##...#..... #............#...#######..##..##.  +..##'######'###'# #..######.  #..##..##....##..# #...#.....  #..##............#######...#.....  _You open the door. _There is an open door here. _There is an open door here. _You open the door. _Done exploring. _Done exploring.s)&hQ There is an open door here. _You open the door. _Done exploring.  Okay, then.s)&hTR s)&h&i D _t)&h_tDrink which item? Potions  b - a potion of lignificationd - a potion of might  g - 3 potions of curingj - 3 potions of enlightenment  n - a potion of haste  t - a sedimented sapphire potion [!] read|quaff|evoke[?] describe selectedu)&hHu)&h*u)&h ...#######...######...##......#.. lexdn the Chopper ...##...###+###..##...........#.. Mountain Dwarf ..............#...............#.. Health: 56/56 ======================== #####....<.^..#.......##..##..##. Magic: 6/6======================== ...##.........#.......##..##..##. AC: 13Str: 26 ..............+.................. EV: 9Int: 8 .............##..##.............. SH: 4Dex: 9 ...##........###'##.............. XL:  6 Next:  9% Place: Dungeon:4 #####...........@.....##..##..##. Noise: ---------  )&h.mTime: 3363.7 (0.0) ...##........##.......###'##..##. a) +0 war axe ...##........######....#...#..... Nothing quivered ##'##........##..##....#...'..... #..##........#...##...##...#..... #............#...#######..##..##.  +..##'######'###'# #..######.  #..##..##....##..# #...#.....  #..##............#######...#.....  _There is an open door here. _There is an open door here. _You open the door. _Done exploring. _Done exploring. _Okay, then.u)&h#;  Okay, then. _u)&hZqu)&hvRead which item? Scrolls  f - a scroll of immolation  i - a scroll labelled PINIEM PUAQEHE  k - 2 scrolls of teleportation  o - a scroll labelled POCODD IPNEBAPH  q - a scroll labelled ZATOZ IRUURPHr - 2 scrolls of identify u)&hw s - a scroll labelled ETOAMIWUZE [!] read|quaff|evoke[?] describe selectedw)&h@ w)&hľ w)&h ...#######...######...##......#.. lexdn the Chopper ...##...###+###..##...........#.. Mountain Dwarf ..............#...............#.. Health: 56/56 ======================== #####....<.^..#.......##..##..##. Magic: 6/6======================== ...##.........#.......##..##..##. AC: 13Str: 26 ..............+.................. EV: 9Int: 8 .............##..##.............. SH: 4Dex: 9 w)&h ...##........###'##.............. XL:  6 Next:  9% Place: Dungeon:4 #####...........@.....##..##..##. Noise: ---------  Time: 3363.7 (0.0) ...##........##.......###'##..##. a) +0 war axe ...##........######....#...#..... Nothing quivered w)&h G##'##........##..##....#...'..... #..##........#...##...##...#..... #............#...#######..##..##.  +..##'######'###'# #..######.  #..##..##....##..# #...#.....  #..##............#######...#.....  _There is an open door here. _You open the door. _Done exploring. _Done exploring. _Okay, then. _Okay, then.w)&hw)&hIdentify which item? (\ to view known items) Scrolls (select first with ?)  i - a scroll labelled PINIEM PUAQEHE w)&hN o - a scroll labelled POCODD IPNEBAPH  q - a scroll labelled ZATOZ IRUURPH  s - a scroll labelled ETOAMIWUZE Potions (select first with !) w)&h t - a sedimented sapphire potion[?] describe selectedy)&hrB...#######...######...##......#.. lexdn the Chopper ...##...###+###..##...........#.. Mountain Dwarf ..............#...............#.. Health: 56/56 ======================== #####....<.^..#.......##..##..##. Magic: 6/6======================== ...##.........#.......##..##..##. AC: 13Str: 26 ..............+.................. EV: 9Int: 8 .............##..##.............. SH: 4Dex: 9 ...##........###'##.............. XL:  6 Next:  9% Place: Dungeon:4 #####...........@.....##..##..##. Noise: --------- )&hB0m Time: 3363.7 (0.0) ...##........##.......###'##..##. a) +0 war axe ...##........######....#...#..... Nothing quivered ##'##........##..##....#...'..... #..##........#...##...##...#..... #............#...#######..##..##.  +..##'######'###'# #..######.  #..##..##....##..# #...#.....  #..##............#######...#.....  _There is an open door here. _You open the door. _Done exploring. _Done exploring. _Okay, then. _Okay, then.  As you read the scroll of identify, it crumbles to dust.4.7 (1 _t - a potion of cancellationz)&hZ1Read which item? Scrolls  f - a scroll of immolation  i - a scroll labelled PINIEM PUAQEHE  k - 2 scrolls of teleportation  o - a scroll labelled POCODD IPNEBAPH  q - a scroll labelled ZATOZ IRUURPHr - a scroll of identify  s - a scroll labelled ETOAMIWUZE [!] read|quaff|evoke[?] describe selected})&hm})&h})&hЖ...#######...######...##......#.. lexdn the Chopper ...##...###+###..##...........#.. Mountain Dwarf ..............#...............#.. Health: 56/56 ======================== #####....<.^..#.......##..##..##. Magic: 6/6======================== ...##.........#.......##..##..##. AC: 13Str: 26 ..............+.................. EV: 9Int: 8 .............##..##.............. SH: 4Dex: 9 ...##........###'##.............. XL:  6 Next:  9% Place: Dungeon:4 #####...........@.....##..##..##. Noise: ---------  [40})&hmTime: 3364.7 (0.0) ...##........##.......###'##..##. a) +0 war axe ...##........######....#...#..... Nothing quivered ##'##........##..##....#...'..... #..##........#...##...##...#..... #............#...#######..##..##.  +..##'######'###'# #..######.  #..##..##....##..# #...#.....  #..##............#######...#.....  _Done exploring. _Done exploring. _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _t - a potion of cancellation})&hP  Okay, then.})&hW})&hŢ})&hO. _)&h)&h/Level 4 of the Dungeon<<<>>>(Press ? for help)#........#...................#..................##..##+###......##....##..##.......[..........#..................###+##..##....†###...)##..##..##...######.....#.............#######......#.....)###.....#..##..#######..##.....#######...######...##......#.......##.....#...#............#.....##...###+###..##...........#.......##.....#...#............#................#...............#....<..##....##..###'#######..#########....<.^..#.......##..##..##......##....##..##..##..###..##.....##.........#.......##..##..##......##.....#...............#.................+.......................##.....#...............#................##..##...................##....##..##..#######..###....##........###'##...................##....##..##..##..###..#########...........@.....##..##..##......##.....#...........#....'.....##........##.......###'##..##......##.....'...........#....#.....##........######....#...#..........##....##..########.###..#####'##........##..##....#...'..........##....############.###..####..##........#...##...##...#.........#########.........#...#.....#............#...#######..##..##.....###...............#...#.....+..##'######'###'# #..######......##....##...###..######..####..##..##....##..# #...#..........##....##...###..######..####..##............#######.)&hX2..#.........##### #.................'....#......>............##...##...#.........##..# #.................#....'.........................#...#.............# #...##......##...##..######..##.............[....'...#.............# )&h*##..##[#+##..†#)##...#############......#.....)..#####..######...######......#...............###+###..##................#....<##..###'#######..#########....<.^##..##..##......##...........#...............#........+..........##..####..##..#######..###....###'..)&hL####...@.....##..##..##.#...........#....'.....##..#''#####....#...#....##..########.###..#####'..'##...##...########.........#...#.....#....#####..##..##......+..##'######'###'# #..####.##...###..######..####..##..##....##...#..............###########.............'....#......>...)&hۿ..#....'.........####...##..######..##[....'#....###.####+##.######...##..###.##.>##.##)&h )&h...#######...######...##......#.. lexdn the Chopper ...##...###+###..##...........#.. Mountain Dwarf ..............#...............#.. Health: 56/56 ======================== #####....<.^..#.......##..##..##. Magic: 6/6======================== ...##.........#.......##..##..##. AC: 13Str: 26 ..............+.................. EV: 9Int: 8 .............##..##.............. SH: 4Dex: 9 ...##........###'##.............. XL:  6 Next:  9% Place: Dungeon:4 #####...........@.....##..##..##. Noise: ---------  [40)&hmTime: 3364.7 (0.0) ...##........##.......###'##..##. a) +0 war axe ...##........######....#...#..... Nothing quivered ##'##........##..##....#...'..... #..##........#...##...##...#..... #............#...#######..##..##.  +..##'######'###'# #..######.  #..##..##....##..# #...#.....  #..##............#######...#.....  _Done exploring. _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _t - a potion of cancellation _Okay, then. _)&h)&hFn)&hOkay, then.  As you read the scroll of identify, it crumbles to dust. _t - a potion of cancellation _Okay, then.  There is an open door here. _.#....'.....##........##.....#....#.....##........##### ###.###..#####'##........##..#.###..####..##........#...##.#...#.....#............#...#####...#.....+..##'######'###'# ######..####..##..##....##..# ######..####..##..#### ....'....#.......##.78.7 (14.0).#....'...............######..##.............[ .####..######..##..##+##.###### .....#.)&hD4 .######.##.##..#### .#..#.............#.. ............#..#.............#.. ...##########..##..##.###.....# ...##########..##..##.########### _There is a stone staircase leading down here.)&hc0  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   5.0    +1   j - Spellcasting   0.0    -2           b - Maces & Flails   3.3    +2      c + Axes5.6  100%  +2   k - Evocations   0.0    +1   d - Polearms   2.7     0       e - Unarmed Combat   0.0    [0;10;)&h31m 0                       f - Armour   4.0    +1       g - Dodging   0.0    -3       h - Shields   4.0    +1       i - Stealth   0.0    -2                    )&h6J                          The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets)&hmargetarget-- -- -- 6.0  -- -- -- --)&hgnN -- -- -- a-z] set[-] clear selected targettrainingtargets)&h7 =[?25h[?0c0 )&h [?25l[?1c5.0 current training targets, if any.=] set aall targets)&h)&h—)&h18....#....'.....##........##...... lexdn the Chopper ....#....#.....##........######.. Mountain Dwarf ###.###..#####'##........##..##.. Health: 56/56 ======================== )&h###.###..####..##........#...##.. Magic: 6/6======================== ..#...#.....#............#...#### AC: 13Str: 26 ..#...#.....+..##'######'###'#EV: 9Int: 8 .######..####..##..##....##..#SH: 4Dex: 9 .######..####..##............#### XL:  6 Next:  9% Place: Dungeon:4 )&h ....'....#......@............##.. Noise: ---------  Time: 3378.7 (0.0) ....#....'....................... a) +0 war axe ...##..######..##.............[.. Nothing quivered .####..######..##..##+##.######.. ............#..######.##.##..#### ............#..#.............#...  ............#..#.............#...)&h\3  ...##########..##..##.###.....#..  ...##########..##..##.###########  _Okay, then.As you read the scroll of identify, it crumbles to dust. _t - a potion of cancellation _Okay, then. _There is an open door here. _There is a stone staircase leading down here.)&hP)&h   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   5.0    +1   j - Spellcasting   0.0    -2           b - Maces & Flails   3.3    +2      c + Axes5.6  100%  +2   k - Evocations   0.0    +1   d - Polearms   2.7     0       e - Unarmed Combat   0.0    [0;10;)&h 1m 0                       f - Armour   4.0    +1       g - Dodging   0.0    -3       h - Shields   4.0    +1       i - Stealth   0.0    -2                    )&h J                          The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets)&h )&h{ 76%  f + Armour 4.0  24%)&hf )&h?i ....#....'.....##........##...... lexdn the Chopper ....#....#.....##........######.. Mountain Dwarf ###.###..#####'##........##..##.. Health: 56/56 ======================== ###.###..####..##........#...##.. Magic: 6/6======================== ..#...#.....#............#...#### AC: 13Str: 26 ..#...#.....+..##'######'###'#EV: 9Int: 8 )&hAk .######..####..##..##....##..#SH: 4Dex: 9 .######..####..##............#### XL:  6 Next:  9% Place: Dungeon:4 ....'....#......@............##.. Noise: ---------  Time: 3378.7 (0.0) ....#....'....................... a) +0 war axe ...##..######..##.............[.. Nothing quivered .####..######..##..##+##.######.. ............#..######.##.##..#### ............#..#.............#...  ............#..#.............#...  ...##########..##..##.###.....#..  ...##########..##..##.###########  _Okay, then.As you read the scroll of identify, it crumbles to dust. _t - a potion of cancellation _Okay, then. _There is an open door here. _[39;49)&hk 8mThere is a stone staircase leading down here.)&hn 4)&hr )&h.t )&h9.7 (1 _)&h ##. #.. #.# #.# #.#  #.#  #.#5 #@# ### )&h})&h)&hR.80.4 (1.7)&hU)&h?X} _You climb downwards. _There is a stone staircase leading up here.*&h_  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   5.0    +1   j - Spellcasting   0.0    -2           b - Maces & Flails   3.3    +2      c + Axes5.6  76%  +2   k - Evocations   0.0    +1   d - Polearms   2.7     0       e - Unarmed Combat   0.0    [0;10;*&h,1m 0                      f + Armour4.0  24%  +1       g - Dodging   0.0    -3       h - Shields   4.0    +1       i - Stealth   0.0    -2                   [40*&hPPm                           The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets*&hU02 h + Shields 4.0   8%*&h~?argetarget-- -- -- 6.0 -- -- -- 5.0 -- --  -- a-z] set[-] clear selected targettrainingtargets *&he [?25h[?0c *&h(20  *&h- [?25l[?1c *&h5.0  +1 current training targets, if any.=] set aall targets*&h^'*&h/*&h6lexdn the Chopper##.Mountain Dwarf*&h8,#..Health: 56/56 ========================#.#Magic: 6/6========================*&h=9#.#AC: 13Str: 26#.#EV: 9Int: 8*&h\:_#.#SH: 4Dex: 9#.#XL:  6 Next:  9% Place: Dungeon:5#@#*&h;Noise: ---------  Time: 3380.4 (0.0)###a) +0 war axeNothing quivered _t - a potion of cancellation *&h;_Okay, then. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.*&h[>*&h>*&hA*&hDR*&ho R*&h    Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   5.0    +1   j - Spellcasting   0.0    -2           b - Maces & Flails   3.3    +2      c + AxesR*&h 5.6  70%  +2   k - Evocations   0.0    +1   d - Polearms   2.7     0       e - Unarmed Combat   0.0     0                      f + Armour4.0  22%  +1       g - Dodging   0.0    -3      h + Shields4.0   8%  R*&h[ +1       i - Stealth   0.0    -2                                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all*&h l49m skills [_] enhanced|base level  [!] training|cost|targetsT*&h]_argetarget-- -- -- 6.0 -- -- -- 5.0 -- 5.0 -- a-z] set[-] clear selected targettrainingtargetsT*&hSQ <[?25h[?0c6.0 W*&hw[?25l[?1c7.0 current training targets, if any.=] set aall targets*&hZGa-z] setselected target*&h<[?25h[?0c0 *&h-z[?25l[?1c6.0 =] set aall targets*&hrq*&hR*&hlexdn the Chopper##.*&hMountain Dwarf#..Health: 56/56 ========================#.#*&h7Magic: 6/6========================#.#AC: 13Str: 26#.#EV: 9Int: 8#.#SH: 4Dex: 9#.#XL:  6 Next:  9% Place: Dungeon:5#@#Noise: ---------  Time: 3380.4 (0.0)###a) +0 war axeNothing quivered _t - a potion of cancellation _Okay, then. _There is an open door here. *&hq_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.*&h*&h*&h*&h*&h3*&hr*&hh*&h*&h  _*&h *&h{X*&h,*&h0*&h*&h,*&h*&h*&hr,*&h*&h*&hO ,*&hZ!*&h#*&hz%,*&h&*&h)7 _You open the door.*&h+3*&h,*&h0@  There is an open door here.*&h15 _*&h3*&h<4*&h5,*&h6*&h7*&h_9,*&h:*&hn;*&h<,*&h=*&h?*&hvA,*&hB*&h=D*&hF,*&hG*&hI*&hYK,*&h~q~*&hs*&huB*&hNw*&h|{#.# #.# #.#########.#...#........#........#.........###.#####...##.@# #...#*&hv}*404.4 (24.0)*&h}...>...## #...######## ##...#######.........##.#'#####.#.#.##.#.##.#.#*&hS~7#.#.#*&hh5.4 (25 _Found a stone staircase leading down.*&h._*&h*&h*&h  There is a stone staircase leading down here.*&h5 _*&h*&h,*&h*&h*&h1,*&h*&h*&h{,*&h'*&h*&h,*&h*&h7 _You open the door.*&h*&hw*&h*&h, @  There is an open door here.*&h *&h _*&hx*&h[*&h,*&h<*&hH*&h,*&h9*&h*&h*&h.*&h*&h*&h*&h*&h *&h@"*&h'.####o.... ...#..... #....... #...... #.....# #....##### #........# ##...@....#  #.........# #+# ##.........# #.# ............# #.#............# #.####*&h(....####..### #####.#... o   orc (asleep).... ##'## #............ #...# #........... ###...# #.........*&h, 21.4 (16  An orc comes into view. It is wielding a +0 hand axe.*&h0y.oo*&hI15==2.4 (17*&h4*&h9% _The orc shouts!*&hd. ############......#...#.o....... #.......#  #....##### #.# ##........#  #.........# #+# ##.........# #.# .....# #.# ............# #.###.####..### #####.#.. ##'## # ... #...# #.o--3.0) *&hT@. #######..#####...#.......##....o....#..#.....# ##### ##  + ##..  ............# #.###.....####..### #####.#..... ##'#*&hC*&hHP.o*&hIA--4*&hO*&h.Q*&h . #######..####....##.........#o....##...@.# ##....##### ..#### #+ ##.# ............# #.#######..### #####.#*&h *&h .=5*&hu *&h : _The orc hits you but does no damage.*&h'7  You slash the orc!*&hWe)*&h76106.6 (1.2*&hR;*&hc=G _You kill the orc!*&h 3*&hk *&hx *&h# ,*&h ,*&h ,*&h *&h *&h *&h *&h, *&h *&hl ,*&h *&h *&h ,*&h *&h *&h ,*&h\ *&h *&h ,*&h *&hS *&h ,*&h *&h *&hO ,*&h *&h> *&h ,*&h *&h *&h ,*&h *&h *&h ,*&h9 *&h *&h  ###### ... #....# S...###....# #....@...#-####.....#  #.....# ######## ##....####......# #......#....... ######........S   adder (asleep) ##...)....# #.....#### ##....#####*&h3 038.6 (12.0)*&h$ .SS-*&h$ %9.6 (13*&hq( *&h* Y _An adder comes into view.*&hN{ %. ######... #....#.S..###....# #.# ####.....# #.....# # ##....####......# #......#.# ######.........# ##...)....# #.....####  ##....#####..S40.0) *&h......... ######.. #....##....S###....# #.# ####.....# #.....# # ##....####......#  #......#.# ######.# ##...)....#  #.....#### ##.....S1*&h]  You barely miss the adder. The adder barely misses you.*&h^5=2.9 (1.3*&h?c*&hf3 _You block the adder's attack.*&h75 4.2 _You miss the adder. The adder closely misses you.*&h:  *&hyYou slash the adder!  The adder is severely wounded.*&hH-5.4 (1.2*&h*&hv[ _The adder bites you but does no damage. You block the adder's attack.*&hE  You miss the adder.The adder is severely wounded.6.7 (1.3*&hv*&h@ _The adder bites you but does no damage. x2*&hX  You miss the adder.The adder is severely wounded.*&hY -7.9 (1.2*&h` *&h2d 3 _You block the adder's attack.*&h:Q  You closely miss the adder.The adder is heavily wounded.9.1 _The adder barely misses you. The adder bites you but does no damage.*&ha  You barely miss the adder.The adder is heavily wounded.*&hb.50.4 (1.3*&he*&hhK _The adder misses you.*&hdd  You closely miss the adder.The adder is heavily wounded.*&he[5-1.8 (1.4*&hJl*&hHpR _The adder bites you. The adder bites you but does no damage.*&hP  You barely miss the adder.The adder is heavily wounded.3.0 (1.2*&h  _The adder closely misses you. The adder bites you but does no damage.*&ho  You hit the adder.  The adder is severely wounded.4.3 (1.3 _The adder bites you but does no damage. The adder closely misses you.*&hb(  You miss the adder.The adder is severely wounded.*&hy)[6=5.5 (1.2*&h~/*&h2K _The adder misses you.*&hӳ  You miss the adder.The adder is severely wounded.*&h(6.7*&h _You block the adder's attack. The adder misses you.*&h#  You miss the adder.The adder is severely wounded.*&h-8.0 (1.3*&hT*&h+3 _You block the adder's attack.*&hEs  You closely miss the adder.The adder is severely wounded.9.3*&hw *&hz [ _You block the adder's attack. The adder bites you but does no damage.*&h  You closely miss the adder.The adder is severely wounded.*&hJ=60.5 (1.2*&h*&h{ _The adder bites you but does no damage. The adder closely misses you.*&hX+  You miss the adder.The adder is severely wounded.*&h,(1.7*&h2*&h6= _The adder bites you but does no damage.*&h_k *&hl You miss the adder.The adder is severely wounded.*&hBn-3.0 (1.3*&ho*&hqU _The adder barely misses you. x2*&h]  You closely miss the adder.The adder is severely wounded.*&h6^&4.2 (1.2*&hb*&heR _The adder barely misses you.*&h 9  You slash the adder!*&h, q†*&h/ 545.5 (1.3*&h3 *&hS5 I _You kill the adder!*&h *&h *&hK *&h H _No target in view!*&hD!*&h!*&hd"*&h$*&h+ _  You see here an adder corpse.*&hk.*&h/ _*&h/*&h/2*&h4,*&hY5*&h8*&hh;,*&h<*&h>*&h%A,*&hB*&hD*&h$G,*&h H*&h.Pn*&hR,*&hVX*&hW*&hX*&hob###########.......#........#.......#......##......#########......................#########>......@..# #....#-74.5 (9.0...##.....###....###+##.†......#  ####.....# #.....# ### ##....####...#......#....######...... ##...).*&h c*&hcG-5.5 (10.0) *&hf*&hh; _Found a stone staircase leading down.*&hU*&h?Y7 _You open the door.*&hZ*&h1[*&h[*&h`@  There is an open door here.*&hoc*&hj _*&h;o,*&h]*&h*&hi,*&h~*&h>*&h5,*&h*&h*&h,*&hښ*&he*&hv,*&h%*&h01*&h?*&h_ _u - 4 boomerangs*&hͧ4*&h*&h *&hs,*&h*&hװ*&h8,*&h*&h*&h,*&h*&h*&h,*&h*&h*&h,*&h*&h*&hD,*&hl*&h*&hW,*&hk*&hk*&h,*&h*&h"            #########   ###########.......#   #.................#   #...@.............#  *&h #.................#  #..........#......### Throw: 4 boomerangs  #....................  ####..............  #.....>.........#  #........##.....##  #........###'##.†  #........# #.#####*&h.500.5 (25*&h&,1.5 (26*&h*&hc _v - a scroll labelled WAANYA YRAVON*&h*&h*&hB*&hw*&hX*&hX*&h=B*&h*&h,*&h*&hH*&h,*&hl*&hR  There is a stone staircase leading down here.*&hR*&h _*&hR*&hS *&hr ,*&h *&h *&h,*&h*&h *&hB*&h*&h8*&h'$ ###########.......#  #.................#  #.................# *&h$ #.................#  #..........#......#########  #..........................  ####..............#########  *&h%#.....>.........# #....#  #........##@....###....#  #........###'##.†*&h*&#  #........# #.#####.....#  *&h'f#........# #.# #.....# ## #........# #.# ##....####. #........# #.# #......#.. w   dart slug (wandering) #........# #.# ######.... #........# #w# ##... ########## #.# #...*&h-210.5 (9.0)*&h./1.5 (10.0)*&h2*&h06\ _A dart slug comes into view.*&h^ #...........#  #.#  #.....#  #..........###########....................  ####......#########  #.....>.. #....# #........##.....###....# #.*&h_ ###@##.†......# #.# #.#####.....# #.# #.# #.....# ####.# #.# ##....####..#.# #.# #......#..#.# #.# ######...#.# #w# ##...)########## #.# . #*&hf ^ww*&hg 12.0)*&h4l *&hn Q _There is an open door here.*&h։....#########.............###........######### >.........# #.......##.....####'##.†.. #@##### ####....####.. #......#.#####..w# ##...)######### #. #.... .# *&hz:w.*&hu-3 _*&h*&hœ*&h|..#########.................###.......######### >.........# #.......##.....##*&h#'##.†.. #.##### ####....####.. #......#.w#####...# ##...)######## #....*&h# .### #*&hy*&h':w.*&h&4*&h*&h*&h#########................###.....######### *&hZ_>.........# #.......####'##.†.. #.##### ####....####..w# #......#..#####.. ##...)*&h4######## #.... .###  #*&hn.*&h *&hi &5*&h *&h *&hI  You hit the dart slug.  The dart slug is lightly wounded.=6.7 (1.2 _The dart slug bites you but does no damage.*&h  You slash the dart slug!.*&h25=7.9 _You kill the dart slug!*&h4*&h*&h!H _No target in view!*&hTI*&h] _*&hjv*&hmB*&hm*&hdn*&h ......l.....# ##### ##.*&hy 55.9 (11  An iguana comes into view.*&hzll.*&h^,6.9 (12*&h*&h0 _The iguana hisses angrily.*&hn*&hol.7.0)*&h*&hr*&hءl.8*&hy*&h>l.*&hc&9*&h<*&h *&h >l.*&h '60*&hE *&h5 *&h*&hm`l.1*&h*&h*&h'1 :  You slash the iguana!*&h3 F†*&h9H >2==3.2 (1.3*&hWL *&h>N J _You kill the iguana!*&h*&h*&h*&hH _No target in view!*&h > _ _You open the door.*&h} #.......# ##.... #.############## #...... ##.##......#....# ## #...#........##.# # #...#....#.####'##### #...#.##.#.#....... #.....##.#<#.. #..#####.###..#### #... #...@.†..# ##'-- #.......####..# #.. ....J . #..####.. .... . #..##.... ##... .. #..##.#.. .... ........#J   jelly (asleep) .. ### ....#######.[40*&hm # 5.2 (2.0  A jelly comes into view. .  The jelly quivers.--6.2 (3*&h u _The jelly moves out of view. _There is an open door here.*&h1*&h2*&hz3*&h/8*&h&C #.# ##.... #.# # ##.##......#....# ## #...#.##.# # #...#....#.####'#####*&hmE #...#.##.#.#.. #.....##.#<#. #..#####.###..#### #... #..@'.†.# ## #.####.# # .....J . #..#### ..... . #...## ##... .. #....##.# .... ......#. J   jelly ............#  ....#######.  #*&h+H&0*&hrN/.*&hLVO7.2 (1 _*&h:3*&h*&h&*&hqm #.# ##.... #.####### # ##.##......#....# ## #...#........##.# # #...#....#.####'##### #...#.##.#.#.... #.....##.#<#.. #..#####.###.####*&hȦ #... #.@.'.†.#  #.####.# # ......J. #...#### ....... . #..........## ##..... .. #..........##.# ..... .......# J   jelly. ............#  ....#.  #*&h˨&0*&hŭCJ.*&hw+8.2 (1*&h*&h$ #.# ## #.######## # ##.##......#....# ## #...#........##.# # #...#....#.####'##### #...#.##.#.#.... #.....##.#<#... #..#####.###. #... #@..'.†.#  #......J####.#  .. #.... ... #..........##*&hm% ##........ #.##. ......... ....... .#....... ....#.  #*&hW.D=9*&h4*&hA< _The jelly hits you but does no damage.*&h~   You hit the jelly. Your hands burn!  The jelly is lightly wounded.4-70.4 (1.2 _The jelly hits you but does no damage. x2*&h>E  You slash the jelly! Your hands burn!  The jelly is almost dead.49---=1.7 (1.3*&h@< _The jelly hits you but does no damage.*&h5  You barely miss the jelly.The jelly is almost dead.*&h6 e50---3.1 (1.4*&hm< *&h? R _The jelly barely misses you.*&h ^9  You slash the jelly!*&hh2.*&h 37-4.4 (1.3 _You kill the jelly!*&hҗ*&he _Your Axes skill increases to level 6!*&h 3*&h" *&h~ *&hO ,1 _*&hJ *&h *&h ,*&h` ,*&hV K2=*&h *&h ,*&h *&h ,*&h *&h *&hO U3=*&h *&h *&h9 *&h *&h_ ,*&hx *&hQ ,*&ha *&hu a4=*&hh *&hP ,*&h *&h ,*&hO *&h| k5=*&h> *&hz ,*&h *&h *&hZ *&h *&h *&hX K6=*&h *&h 1 _HP restored.*&h  #.############## ##.##......#....# ## #...#........##.#  #...#....#.####'##### #...#.##.#.#........ #.....##.#<# #..#####.###..## #....###...'.†.#  #......@####....#- .# #....##.# #...*&h .##.. #.## .......... .. f......... # f   sleepcap (wandering).......... ....#######........... # *&h! 092.4 (18.0)*&h& l.ff*&h& F-3.4 (19*&h* *&h, [ _A sleepcap comes into view.*&hV ((((( You throw a boomerang. The boomerang hits the sleepcap!*&h B.....*&h *&hP Kf.*&h_ 14.7 (1.3)*&h *&h c _The sleepcap is moderately damaged.*&hk ((((You throw a boomerang. The boomerang hits the sleepcap.*&h_:....*&h*&hAf.*&h-6.1 (1.4*&h*&hxc _The sleepcap is moderately damaged.*&hc (((You throw a boomerang. The boomerang hits the sleepcap.*&h ]...*&h Bf.*&h D=7.5*&h *&h ` _The sleepcap is heavily damaged.*&h (You throw a boomerang. The boomerang hits the sleepcap.*&ha? '.*&hA *&hXI Af.*&h2J 0=8.9*&hQ *&hU   You throw a boomerang. The boomerang hits the sleepcap. _The sleepcap is moderately damaged.  You throw a boomerang. The boomerang hits the sleepcap. _The sleepcap is heavily damaged.  You throw a boomerang. The boomerang hits the sleepcap. _The sleepcap is heavily damaged.*&h heavislash the sleepcap!  The sleepcap is almost destroyed.*&h$7=600.1 (1.2*&h%*&hM _The sleepcap releases spores at you but does no damage.*&h n  You slash the sleepcap!.*&hs 4-1.4 (1.3 _You destroy the sleepcap!*&hX\##.##......#....# #.....##.#.####'#####...#.##.#.#.........#.....##.#<..#####.####..###...'.†. ...####.... #-.##. ........... ... ...........#...............#######. 5   white imp (asleep)............5 ..............*&hM' 0.055A white imp comes into view.The white imp shouts, "Surrender, thou bootless guts-griping mendicant!"*&h ******The white imp gestures at you.*&hbw@.....*&hc3=2.4 (1*&hgi*&hlS _The puff of frost misses you.*&hצ .....##.#.####'#####...#.##.#.#..............##.#<.#####.####..###...'.† ...####....# #.*&h##..# .........................l   iguana (wandering).5   white imp..........l...#*&hͧ*&hi  An iguana comes into view.*&h*&h85.ll.*&hн/--3*&h^*&hT0 _The iguana hisses angrily.*&h#...#....#.####'#####.#...#.##.#.#..........#.....##.#<#.#..#####.###.###*&hKI#....###...'.†# #.......####...# ..# #.###..####.*&h##.##.##.##............................# ...........5...#######................# .........l.....# ..............##..........#*&h.5.l.--4*&h4*&hZ&#...#.##.#.#..........#.....##.#<#.#..#####.###.#####....###...'.†# #.......####...# #..# #..........####..####..........##..##*&h.##..........##.#.............#........5....# #*&hl...............#######. ........l......# ...............#*&h..............## ............# .......!..#*&h l.  Found a potion of might.  The white imp gestures at you.*&h*t3--==5*&h3*&h'8= _The puff of frost hits you. You resist.*&h =  You slash the white imp!*&h *&h al..*&hb 4=-506.6 (1.2 _You kill the white imp!*&hyE  You slash the iguana!  The iguana is severely wounded.*&hF(7.8*&hM*&hEQ> _The iguana bites you but does no damage.*&h>:  You slash the iguana!*&hyFD.*&hÂ61-9.0 _You kill the iguana!*&h^ - _No target in view!*&hI*&h5= _*&hX*&h*&h*&h*&h*&h5*&ha6=*&h*&h*&h,*&h3*&h*&hM,*&h*&h*&h,*&h*&h{=*&h *&h- ,*&h *&h/B*&h*&hi*&h,*&h*&h,*&h*&h!F _d - 2 potions of might (gained 1)*&h$3*&h%*&h(*&h|)*&h)*&h!/X*&h4X*&h 6*&h7*&h|9,*&h:*&hf<*&h$>*&ht>*&h?*&h}CB*&h:E*&hI5.............# ............# *&hGJ& ...........#  ..........#  ..........# *&hJ ..........#  ..........#  ..........#  .......@..# *&hJM- .......%..#  ..........# *&h7K` ..........# ..........# ..... .........*&hK..#...........#*&hYQP   ......... .......................................................................############*&hkw29.0 (20.0)-30.0 (21*&ht$ *&hu_You see here the rimehorn talisman "Coicsauc" {rPois Str+3 Stlth+}.*&hU 3*&hW *&hZ *&h] P _*&h!b X*&hd *&h=f ,*&h/g *&hh *&h&j ,*&hMk *&hl *&hn ,*&hao *&hq *&hs *&hhs *&hx n*&hy *&hz *&h({ *&h{ *&h ~ *&hb B*&h *&hv ,*&he *&h *&h҆ ,*&h *&h *&h ,*&h *&h *&h ,*&hu *&h *&hZ *&h *&h *&ht B*&h• *&h *&h ,*&h *&h *&h{ B*&ho *&h9 ,*&h *&h *&h ,*&h *&h *&hש ,*&h« ,*&hլ ,*&ho *&h *&hj ,*&h *&h *&h B*&h *&hT B*&h *&h ,*&h *&h *&h .##....##.#....##..# #... ................#...>...## #... ..............# ######### ##... ......#######. #.... ......# # #.#'# ......# #.#.# .....##. #.#.# .....# ########.... #.#.# .....# #...@......s #.#.# .....# #.#########. #<#.# .....# #.# ###.# .....# ##.# ..# .....# #..# .....# ##.## s   scorpion (asleep) .....# ##..# .....# ##..## ..%..# #..##57.0 (27*&hB s.s8.0 (28*&hD *&hO [ _A scorpion comes into view.*&hb##.##.#....##..# #...##...>...## #...## # ##...##. #.# # #.#'## . #.#.# ## ... #.#.# # #.#.#.# # #....@....s.. #.#.# *&hbI# #.#.. #<#.# # #.# ###.# # ##.# #..## ##.## # ##..## ##..##%..# #..##*&he*&hg6s.*&hSh19.0 (1.0)*&h[k*&hl*&h*2.##.#....##..# #...# #...>...## #...# # # ##...##. #.# # ### #.#'## .... #.#.# ## ..... #.#.# # #.#.#.# # #.*&h$3s.... #.#.# # #.#... #<#.# # #.# ###.# # ##.## *&h5*&h<5s.*&hO='60*&hB*&hD*&hI.##.#....##..# #...# #...>...## #...# # # ##...##. #.# # ####### #.#'## ....... #.#.# ## ..#.#.# # #.#.#.# # #.s.#.#.# # #.#*&h>...# #<#.# # #.# # ###.# # ##.## *&h  The scorpion stings you.  You are poisoned.*&h5=====-=1Pois *&h*&h/ _The scorpion poisons you!*&hg  You closely miss the scorpion.You feel very sick.The scorpion stings you.*&h\ g1---2.3 (1.3*&hL *&h A _The scorpion stings you but does no damage.*&h  You closely miss the scorpion.You feel very sick.48---3.5 (1.2*&hܣl _The scorpion closely misses you.*&hv  You hit the scorpion but do no damage. You feel sick.  You block the scorpion's attack.6--*&h!4.7*&h*&h` *&h*&h} 3_The scorpion stings you but does no damage.*&ht(X-5.9*&h+*&h. _You barely miss the scorpion. You feel sick. The scorpion misses you.*&hR *&hS x4=-7.0 (1.1*&hY *&h] _You closely miss the scorpion. You feel sick. You block the scorpion's attack.*&hj "  You barely miss the scorpion. You feel sick. The scorpion barely misses you.3-8.2 (1.2*&hl A _The scorpion stings you but does no damage.*&h<  You hit the scorpion.  The scorpion is moderately wounded.You feel sick. You block the scorpion's attack.*&h-9.5 (1.3*&h=*&hDA _The scorpion stings you but does no damage.*&hlCWYou feel sick. You block the scorpion's attack.  You closely miss the scorpion.  You are no longer poisoned.2=70.8*&hH*&hiKA _The scorpion stings you but does no damage.*&h  You closely miss the scorpion.The scorpion is moderately wounded.*&h531.9 (1.1*&h*&hA _The scorpion stings you but does no damage.*&h  You hit the scorpion.  The scorpion is moderately wounded.The scorpion stings you but does no damage.*&h -3.1 (1.2*&h#*&h%U _The scorpion barely misses you.*&h <  You slash the scorpion!*&h G†*&hn 984=4.3*&h *&hY L _You kill the scorpion!*&h *&h *&h *&hΗ H _No target in view!*&hi*&hץ*&hs*&hH _No target in view!*&hs3*&h{*&h4 _*&hR5=6=*&h*&h3,*&h*&h*&h?*&hK7=*&h*&h",*&h*&hT*&hf,*&h*&hFU8=*&h,*&h,*&h3*&h,*&h*&h,*&h*&hY*&hYK9=*&h9 *&h*&h4V50=*&h:*&h,*&h*&h\*&h*&h{*&hM*&h%1*&h*&h *&h*&h!*&hS"*&h"*&hw#*&h%,*&h&*&h(*&hh)K2=*&hb**&ha,,*&h-*&h/,*&hI1*&hc3k3=*&h4*&h6,*&h7*&h9,*&hW:*&h<*&h*=*&h=*&hn@*&hDAK4=*&hJB*&h#D,*&hNE*&h{G,*&hgH*&hHJ95*&hJ2=*&hK*&hLM,*&hN*&hP*&hP*&hQ*&hR*&hQS*&hS*&hV*&hVK6=*&hW*&hY*&h&\,*&h\*&h_d  You see here a scorpion corpse.*&ha*&hZb _*&hBc*&h]f*&h}h,*&hi*&hvr{=*&hs*&h8v,*&h}w*&hy*&h {,*&he|*&hq~*&hM##...'.†........# ##'##...####..........# #...#...# #..........####...# #......####..........##.....####.#####.##..........##.#....##..# ................#...>...## #...............# ######### ##.......#######.# #........# #@###############.--.......# #..............##.......## ########.......##.......# ########........#.......# #.......†.......#.......# #.#########...#.#<......# *&h#.#...# ##......# ##.####......# #..#729.3 (55.0)--30.3 (56 _w - a fuming pink potion*&h*&hx*&ha*&h*&h!*&h'X*&h(*&h()*&h+*&h-*&ht.*&h/*&h6*&h8*&h8*&h9*&h;*&hX>*&h>*&h?*&hA*&h|C*&hC*&hD*&hF*&hTH*&hH*&hI*&htK*&h.M*&hM*&hsN*&hwP*&hQ*&h.R*&hR*&h4T*&hV*&h|V*&h'W*&hX*&hVZ*&hZ*&h[*&h]*&h_*&haB*&h/c,*&h.d*&he*&hg*&hg*&h\h*&hj*&hk,*&hl*&h]n*&ho*&hp*&hp*&h\r*&hs*&h>t*&hu*&h w*&h1x*&hx*&h*y*&hZz*&hk{*&h{*&hD|*&hG}*&hI~*&h~*&hF*&h*&hc*&hρ*&h:*&h*&h1,*&h*&h<*&h*&h,*&h*&hȊ*&hJ*&h*&h*&hύ*&h,*&h*&hp*&h*&h*&hS*&hy*&h*&h*&hb*&hH*&h*&h *&ho*&hݞ*&hٟ*&hA*&h*&hĢ@  There is an open door here.*&h*&hV _*&h1*&hn*&h*&h*&h{*&hƩ*&h*&h*&hW*&hƭ*&hݮ*&h.*&h*&h*&h*&h*&hq*&h*&h*&hg*&h*&h۸*&h*&hV*&hҺ*&h *&h5 #.........#  #.........# ...... *&hP #.........# .(... ##.#####...# (.._ *&h #..# #...# .(. ## #...# .h ### ##...######.# #.........#.# #######.#'#####.@.###.#.# #######.#.##.#.# ......#.#.# #...#.#<#.#h   howler monkey (wandering) #...#.###.# #####.....#  #######*&h( 68.3 (38  A howler monkey comes into view.Found 17 stones.*&hA.h*&hq4h*&h,9.3 (39*&hD:_*&haC _Found an ornate altar of the Wu Jian Council.*&h .#####.#...#  #.#~~~........# #.#~~~~....... #.........# ~~~..(... #####...# ~..(.._  #...# ...(*&h $ ....# ...  ## ##...######h#   #.........#@#  ######.#'#####...#  ##.#.# ##### ##.#.#  .....#.#.#  .....#.#.#  ...#.#<#.# *&hW  ...#.###.#  ####.....#  *&h (catching breath)The howler monkey hits you but does no damage.*&h!T=========70.3 (1.0)*&h%*&h(y _The howler monkey hoots and howls with incredible vigour!*&hg9_*&hh]=--------1.4 (1.1*&hl:_*&h&n~ _You barely miss the howler monkey. You block the howler monkey's attack.*&h _You barely miss the howler monkey.*&hN--------2.6 (1.2*&h,*&h D _The howler monkey hits you but does no damage.*&hZ  *&h _(catching breath)You closely miss the howler monkey.The howler monkey hits you but does no damage.*&h J=========3.8*&hگ *&h^ 3_*&h y _The howler monkey hoots and howls with incredible vigour!*&h  _You barely miss the howler monkey.*&hX=--------5.0*&h#:_*&h*D _The howler monkey hits you but does no damage.*&h You hit the howler monkey but do no damage.*&h=O2----------*&h!6.2*&h:_*&hw _The howler monkey hits you. The howler monkey closely misses you.*&h  _ (catching breath)*&hVYou slash the howler monkey!  The howler monkey is severely wounded.*&h J=========7.4*&hc*&h]y _The howler monkey hoots and howls with incredible vigour!*&h  You closely miss the howler monkey.The howler monkey is severely wounded.3--=--------8.6 _The howler monkey hits you but does no damage. x2*&h;  *&h_  *&h) You slash the howler monkey!*&h *&h _*&h †*&h *&h| *&h *&hV *&h *&h  *&hh 99--------9.9 (1.3 _You kill the howler monkey!Training target 7.0 for Axes reached!*&h *&h _*&hc *&h  *&h *&h0 A_Your Axes skill increases to level 7!*&h *&hP-9_*&h-*&hM_ _No target in view!*&h6A3*&h!C*&hE*&h|Nf _*&hO*&h^S*&hSK4=*&hU*&huY,*&h[*&h3_,*&ha*&hek5=*&h.h*&hk,*&hm*&hq,*&hs*&hv,*&hx*&hz*&hK6=*&h-*&h9*&hCM #.#### #####.#...#~........#~~~........##~~~~.......#........#P~~~..(.... #.#####...#~~~..(.._) #.*&h\#~~....(.♣..# .## #...#~~.........# ## ##...#####-80.0) #.........#. ######.#'#####... ....##.#.# ##### *&h*&hG-90.9 (11*&h :_*&h _Found a spear. _You see here a howler monkey corpse.*&h 3*&h *&h *&h *&h $ _*&h *&hA *&h ,*&h< *&h] ;  You see here 7 stones.*&h *&h" @= _*&h *&h *&h ,*&h/ *&hW *&ha ,*&h! *&h*% *&h1' ,*&h( *&h, *&h/ ,*&hX2 *&hq5 *&h8 ,*&ho< *&h[? *&hEC ,*&hF *&hS *&hV *&h,W *&h:Z *&hN\ *&h^ *&h^ *&h ` *&hc *&hFy *&h){ *&h| *&h} *&h~ *&h݁ *&hv *&h; *&hF *&h$ *&hÈ *&h *&hɊ *&h *&hg *&h* *&hd *&h/ *&h *&h *&hڕ *&h *&hf *&h) *&hX *&h *&h *&hK *&ha *&h *&h *&hX *&hF *&h *&h *&h !*&h  *&hk S.># *&h۱  *&hM O#.# *&h  *&h1 T#$# *&h  *&h S. #.. *&h  *&h t.. #.# *&hg  *&h۵ T...####'### *&hH  *&h 4..........# *&h&  *&h <.......@..#*&h: %811.9 (2*&h @ ..........#*&h)  *&h <..........#*&h  *&h~ &..........#*&h  *&h_ 0..++#####.#*&hһ  *&hC .*&h )#.#*&hþ  #.# #.###  #+# #...#*&h- *&h *&hu %2.9 (22*&hR *&h  *&h *&h -_Found a stone staircase leading down.*&hG 3*&hH *&hHJ *&hkR *&h[S *&hW @  There is an open door here.*&hsZ *&hJ[  _*&h`] *&hT_ *&ha ,*&h#c *&he *&hMg *&hh *&hh *&hl ,*&hm *&hq N _You now have 305 gold pieces (gained 12).*&h]t 3*&hu *&hcx *&hlz ,*&hR{ *&h~ R  There is a stone staircase leading down here.*&h *&h9  _*&h *&hi *&hX ,*&h͂ *&h *&h *&h *&h~ *&hR *&hR ,*&hƇ *&h *&hl *&h ,*&hO *&hS ,*&ȟ *&h *&hx *&h ,*&hЏ *&h *&h' ,*&h *&h *&hy ,*&h *&h *&h# ,*&h( *&h *&hv ,*&hh *&hD *&h ,*&hכ *&h *&h* ,*&hE *&h *&h ,*&h *&hx *&h ,*&h *&h *&h3 ,*&hC *&h *&h ,*&hu *&h׫ |     ####### #######.....# +...>##.###.# ####.##.#<#.#  #.##.#.#.# *&h  . #....#.@.#  37.9 (25.. #.########  ...####'###  ..........#  ..........#  ..........#  ..........#  ..........#  ..++#####.#  *&h} *&h ,8.9 (26*&h] *&h 9 _Found a stone staircase leading up.*&hy*&h *&h *&hB*&h=,*&hJ *&ha%n*&h6*&h?*&h:n  There is an open door here. _*&ho*&hwX*&h7y,####### .......#######.....# .......+...>##.###.# .......####.##.#<#.#  #..... #.##.#.#.# *&hIz #..... #....#...#  ##..... #.######## )......####'### ## #...@......# 54.9 (1 .# #..........# .# #..........# .# #..........# .# ............# ## .....++#####.# ### ......#.# ..# ....###.# ..# #.###*&h~B5.9 (17*&hi9 _Found a club.*&h *&hЗ*&h*&hvX*&hݪX*&h`*&h,*&h*&h*&h),*&h~*&hj*&h,*&h*&h*&hM,*&h*&h*&h\,*&h*&hp*&h,*&h*&h:*&h,*&h*&hX*&h*&h,*&hE*&h*&hk,*&hL*&h*&h @ #....B#  #.....#  #.....# *&h #.....###  #.......# *&hqL #.......# ###########.......#######... ......'@......+...>##.##*&h #######.......####.##.#< ###.#.##.#.*&h[ #.#....#. ####.#.##### #.)......####'###B   bombardier beetle (asleep)  ######## #....#..........# ##......# #....#..........# #.......# #....#..........#*&h< -67.9 (12*&hlu.BB*&h,8.9 (13*&hS*&hd _A bombardier beetle comes into view.*&h####### #.....# #...B.# #.....# #.....### #.# *&h #.# ############.#######..........'.......+...>##.##########.......####.##.#<####.....# #.##.#.# #.....# #....#..####.....# #.###### #.)......####'######### #....#*&h*&hU.B*&hڤ19.0)*&h*&hv*&h$ ####### #.....# #.....# #...B.# #.....### #.#  #.# #############.#######...........'.+...>##.###.#######.......####.##.#<#.###.....# #.##.#.#*&h'  #.....# #....#...####.....# #.####### #.)......####'########*&h* *&h9+ '70*&h. *&h%0 *&hP#####.B.# ##   ####################..........'+...>##.#########..##<####.#.# ...#...### #.####### #.)......####'##*&hR*&hg.B1*&hD  You hit the bombardier beetle.  The bombardier beetle is lightly wounded.4-=3.0 (1.1*&h3N*&hU6 _The bombardier beetle bites you.*&hHk  You barely miss the bombardier beetle.*&h(4.1*&hۘ*&h? _The bombardier beetle is lightly wounded.*&hX7  You closely miss the bombardier beetle.The bombardier beetle is lightly wounded.5-*&h8 !5.2*&h> *&hB I _The bombardier beetle bites you but does no damage.*&h(  You slash the bombardier beetle!  The bombardier beetle is almost dead.*&h=0  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.*&h *&h ^==6.3Fire *&h *&h m _You are covered in liquid fire! Move or burn!*&h(  You hit the bombardier beetle.  The bombardier beetle is almost dead.*&h=*g48-----7.5 (1.2*&h5p _The liquid fire burns you!*&h`   You hit the bombardier beetle but do no damage.The bombardier beetle is almost dead.The liquid fire burns you!4-------8.6 (1.1 _The bombardier beetle bites you but does no damage.*&hy#######.....B..###.....##################...........'+...>##.##############.##.#< ### . ...#..##########.).###'### #######...#..........  You shake off some of the fire as you move. .BThe liquid fire burns you!The bombardier beetle attacks as it pursues you!1---90 _The bombardier beetle bites you but does no damage.*&h^e #######.....##B.....##################...........'+...>##.##############.##.#< ### . ...#..##########.).###'### #######...#.......... ......  You shake off some of the fire as you move.36----80*&h.g *&h.l Z _The liquid fire burns you!*&h++###### ...##B   ####################..........'+...>##.#########..##<####.#.# ...#...### #.####### #.)......####'## ######  You shake off the liquid fire.  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.*&h7F===1*&h _You are covered in liquid fire! Move or burn!*&h   You closely miss the bombardier beetle.The bombardier beetle is almost dead.The liquid fire burns you!1------2.8 (1.2 _The bombardier beetle bites you but does no damage.*&h@#######.....##B.....*&h- ##################...........'+...>##.##############.##.#< ###*&h . ...#..##########.).###'*&h### #######...#.......... ......*&hP  You shake off some of the fire as you move.*&hK26----*&h*O---30*&hi*&hZ _The liquid fire burns you!*&h###### ...##B   ####################..........'+...>##.#########..##<####.#.# ...#...### #.####### #.)......####'## ######*&h!m  You shake off the liquid fire.*&h'  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.*&hF===4*&hG _You are covered in liquid fire! Move or burn!*&h3  You hit the bombardier beetle. †  You kill the bombardier beetle!lexdn the ChopperMountain Dwarf#######Health: 24/56 ==========--------------#.....#Magic: 6/6========================#.....#AC: 13Str: 26#.....#EV: 9Int: 8#.....###SH: 4Dex: 9#..†....#XL:  6 Next: 112% Place: Dungeon:5#..@....# ###### Noise: =--------  Time: 3886.0 (1.2)#######.......#######..... a) +0 war axe......'.......+...>##.###. Throw: 4 boomerangs#######*&hS4h.......####.##.#<#. Fire ###.....# #.##.#.#.#.....# #....#...####.....# #.########.)......####'### ####### #....#..........#You shake off the liquid fire.The bombardier beetle sprays incendiary fluid at you.The burning spray hits you. _You are covered in liquid fire! Move or burn!You hit the bombardier beetle.  You kill the bombardier beetle! -- _The liquid fire burns you!You have reached level 7!*&h9/  --more--*&h6/61-7/77 6%  _*&h% M###### ...##   ####################....*&h& ......'.......+...>##.###. Fire #......#*&h 7  You shake off some of the fire as you move.21---70*&h< _The liquid fire burns you! _You see here a bombardier beetle corpse.*&hmM###### ###†   #############.......#######..... Fire .# #.....#   #######  #.....#  #.....#  #.....#  #..@..###  #..†....#  #.......#  #.......# '.......+...> #######.......#< ###.....#  #.....#   You shake off some of the fire as you move.*&h #######  *&h#.....#  #.....#  #.....#  #..@..###  #..†....#  #.......# *&h #.......# '.......+...> #######.......#< ###.....#  #.....#   *&hp  The liquid fire burns you!18----8*&hIl _* * * LOW HITPOINT WARNING * * **&hM###### ...###† #.......# ###### Fire #.....#*&h*&hZ9-9*&hm*&h^ _You shake off the liquid fire.*&h 3*&h *&h ,*&h ,*&h3 *&h *&h 20*&h ,*&h/ *&h ,*&h *&h" *&h"# B1=*&h# *&hf& ,*&h1( *&h) ,*&h* *&h+ i2=*&h, *&hh. ,*&h/ *&h[0 ,*&h0 *&hu2 *&h2 I3=*&h|3 *&h4 *&h75 *&h5 *&h6 *&hi7 *&hG8 *&hQ9 *&h9 *&hH: *&h; *&h < S4=*&h< *&h= *&hI> *&h> *&h@ *&h|@ *&h@ *&hgB *&hB 75*&hkC *&hD *&h;E *&hE *&hF *&hXG *&h$H *&hyI *&hJ T26=*&hJ *&hK *&hEL *&hN B*&h4O *&hxP ,*&h]Q *&hR *&hiS K7=*&hT *&hU ,*&hfV *&hW ,*&hX *&hY i8=*&hZ *&h\ B*&h^ ,*&h_ *&ha *&h#b K9=*&hb *&hd ,*&he *&hg ,*&hh *&hi ,*&hj *&hl *&hl :30*&hEm *&hn ,*&hp *&hq *&hmr *&hr *&h?t *&ht S1=*&hgu *&h_v *&h w ,*&hSx ,*&hx *&hGz *&hz K2=*&hA{ *&h>| ,*&h| *&h)~ ,*&h~ *&h) *&h ,*&h' *&h 93*&h? *&h* ,*&h *&h ,*&h> *&h i4=*&h '5=*&h *&h0 *&h ,*&h *&h *&h *&h1 *&hf *&h S6=*&hw *&h ,*&hI *&h ,*&h *&h a7=*&ho *&h 8*&h *&h~ *&hۦ *&h *&hp *&hب *&h *&h] *&hê *&h *&h\ S9=*&h *&h *&h *&h *&h= *&h *&h *&hز b40=*&h8 *&h *&h *&h} *&h *&h *&hS *&h *&h S1=*&h *&h *&h *&hv *&h *&h *&hs *&h *&h *&hz *&h *&h K2=*&h *&h *&h. *&h *&h2 ,*&h *&h *&hC 93*&h *&h *&hk *&h *&h *&h@ *&h *&h *&h3 N44=*&h *&h *&hI *&h *&h *&hB *&h *&h *&h *&h *&h *&hP W5=*&h *&h *&hC *&h *&h *&h; *&h *&h *&h1 K6=*&h *&h1 ,*&h! *&he ,*&h *&he k7=*&h *&h0 *&h *&h *&h *&h *&h *&h{ *&h *&hW *&hg *&h %8*&hJ *&hY *&h *&h5 *&h| *&h *&hI *&h= *&h K9=*&h *&h ,*&h *&h *&h% *&h *&h l50=*&h *&h ,*&h *&hZ B*&h ,*&hx *&h *&h" K1=*&h *&h *&h4 *&h *&h *&h5 *&h *&h *&h U2=*&h *&h *&hb *&h *&h *&hi *&h *&h *&hg %3*&h *&h *&hq *&h *&h ,*&hm *&h ,*&hr *&h a4=*&h *&h ,*&he *&h ,*&h *&h *&h U5=*&h *&h *&h *&h! *&h" ,*&h!# *&hu$ *&h$ K6=*&h% *&h& *&h4' *&h' *&h( *&hd) *&h) *&h+ *&h+ *&h, *&hm- *&h. U7=*&h. *&h/ *&h?0 *&h0 *&h72 *&h2 *&h3 *&h94 *&h4 %8*&h95 *&h6 *&h7 *&h7 *&h8 *&h79 *&h9 *&h: *&h~; K9=*&h< *&hf= *&h= *&hM> *&h? *&h@ *&h~@ *&hA *&hOB *&hB *&hC *&hHD V60=*&hD *&hE *&hEF *&hF *&hG *&h/H *&hH *&hM _ _You start resting.*&h}P 3402839.0)*&hnR [1=9.0 (140*&hS *&hU " _HP restored.*&hJ3*&h*&h*&h*&h*&h/*&h,*&h*&h{ *&hj O=*&h *&h*&h,*&h*&hC@  There is an open door here.*&h~*&h _*&h.*&h*&hr,*&h[*&h/ *&h!*&h "*&h"*&hY$*&h%*&hV&*&h&*&h*)*&hW**&h**&hi+*&h-*&h.*&h/*&h0*&hL2*&h3*&h4*&hq4*&h}5*&hj6*&h7*&hB8,*&h{9,*&h;,*&h.=,*&h>*&h?@  There is an open door here.*&hA*&hA _*&hOB*&hG*&h#H,*&hH*&hL@  There is an open door here.*&h*&h?,*&hl@*&hB*&hC,*&hD*&hG*&h[H,*&h I*&hOK*&hL,*&hM*&hO*&h#Q,*&hQ*&hT*&hU,*&hV*&hqX*&hY,*&hZ*&h}\*&h]*&h^*&h^*&hm`*&ha*&h0b*&hb*&hUe*&hf,*&hg*&h6j*&h$l,*&hm*&h:p*&hJv! ............... .......................# *&hv...............#######.# ...............# #.# ...............# #.. *&h w..............## ### ..............# ### S.............# #.. *&hNy.......@......# #.#------ ..............# #.# ..............# ##.# ..............#..# ..............#  ..............# ##..# S   water moccasin (asleep) ..............# ##..## ...........%..# *&hy[40m#..## ...# #.##*&h'{1118.0 (34.0)*&h}k.SS*&h܀K------9.0 (35*&ha*&hCa _A water moccasin comes into view.*&hs .....................................#.................# #.................# #............## ...............# ..S............# #.......@.......# #...............# #.............[*&hlw36m...# ##...............# #.................# ##................# ##..#...............# ##..##.........%..# #..##  .# #.##..S20.0 (1.0)*&h  ..........................#................# #*&hC .................# #............## ...............# ................# #.....S.@........# #................# #o...............# ##................# #................# ##.....*&h [40m............# ##.................# ##..# o   orc (asleep).........%..# #..##  .# #.##*&h *&hw *&h .So.o*&h &1*&h *&hO! q _An orc comes into view. It is wielding a +0 club.*&h'9 o.You barely miss the water moccasin. The water moccasin bites you.55---=2.2 (1.2*&hbj\ _The water moccasin bites you but does no damage.*&h}  You slash the water moccasin!  The water moccasin is heavily wounded.*&hMw..o *&h" 0=3.4*&h7(*&h*I _The water moccasin bites you but does no damage. x2*&hQ  You miss the water moccasin.The water moccasin is heavily wounded.*&h"Q.o*&hRm49------4.6*&hM*&he3 _The water moccasin bites you.*&h   You closely miss the water moccasin.The water moccasin is heavily wounded. o.The water moccasin bites you but does no damage.---5.7 (1.1*&hu 3 _The water moccasin bites you.*&hb   but does no damage. _The water moccasin bites you.  You closely miss the water moccasin.  *&hoThe water moccasin is heavily wounded.  You slash the orc!*&h )  You kill the orc!*&h(6.8*&h *&h [ _The water moccasin barely misses you.*&h  You hit the water moccasin.  The water moccasin is severely wounded.The water moccasin bites you but does no damage.*&h^-8.0 (1.2*&hb*&h T _The water moccasin misses you.*&hI  You barely miss the water moccasin.The water moccasin is severely wounded.The water moccasin bites you.*&hJJ57-*&hJ&9.1 (1.1*&hyS*&h{VF _The water moccasin bites you but does no damage.*&hv. _The water moccasin bites you but does no damage.  You hit the water moccasin.almost dead.  You are poisoned.42======---30.3 (1.2Pois  _The water moccasin poisons you!*&h  You hit the water moccasin but do no damage.The water moccasin is severely wounded.You feel very sick.*&h s29====-------1.5*&h *&h? 6 _The water moccasin bites you. x2*&h*&hc<-----*&hj *&hy^ _You are too injured to fight recklessly!*&h*&h*&h5+t _You are too injured to fight recklessly!*&h0*&h1*&h;*&hW?^ _You are too injured to fight recklessly!*&hi_You are too injured to fight recklessly! _You are too injured to fight recklessly!  You miss the water moccasin.  The water moccasin completely misses you.7-2.7Pois  _The water moccasin closely misses you.*&h  You hit the water moccasin but do no damage.The water moccasin is severely wounded.You feel very sick.*&hg [24--3.8 (1.1*&h' *&h% < _You block the water moccasin's attack.*&h#You feel very sick. _You block the water moccasin's attack.closely miss the water moccasin.  You feel sick.  The water moccasin bites you but does no damage.0=---4.9 _The water moccasin bites you.*&hX  You closely miss the water moccasin.The water moccasin is severely wounded.*&hY@--6.0*&hC`*&habK _You feel sick. You block the water moccasin's attack.*&hm6  You hit the water moccasin.  The water moccasin is severely wounded.*&h7jYou feel sick. The water moccasin barely misses you.*&h7H187.3 (1.3*&h?*&hlBF _The water moccasin bites you but does no damage.*&h*I: *&hI ............... ............... .................# *&hfJ .................#  ................##  ................# *&hCK ......).........#  ......S@........#  ................#  ................#  *&h M................#  ................#  ................#   ................#  .............%..#   #.## You hit the water moccasin.  The water moccasin is almost dead.*&h! ............... ............... .................#  .................#  *&h"................##  ................#  ......).........#  ......S@........#  ................#  ................#  *&h.#................#  ................#  ................#  ................#  .............%..# *&h#  *&h*  You feel sick. The water moccasin bites you.  * * * LOW HITPOINT WARNING * * **&h+w5=--8.5 (1.2*&h_1*&hp3F _The water moccasin bites you but does no damage.*&h~JB  You slash the water moccasin!*&hR †  You kill the water moccasin!*&h9k 4--279.7 _You feel sick.  Training target 5.0 for Armour reached!*&hs*&hug _Your Armour skill increases to level 5!*&h}  .........................................# ..................# .................## ...............# *&hR .......).........# .......@.........# .................# ................# .................# #.................# ##.................# ##. ...............# ##.. ..............%..# #*&h ..#  .# #.## *&h 3  You feel sick.*&hЊ s3=-400*&hL  _You are no longer poisoned. _You see here a water moccasin corpse.*&hI*&hfy4*&h6*&hB*&hV*&h,*&h*&h?*&h75*&h*&h*&hh*&h*&h,*&h*&h_6=*&hG*&h,*&hF*&hUB*&h7=*&h,*&h,*&h*&hM*&h,*&h(*&h]u8=*&h,*&hi*&h,*&hj*&hi9=*&h X*&h ,*&hZ*&hkN20*&h*&h ,*&h*&h,*&h*&h,*&h*&h"_1=*&h*#*&hs%,*&h!'*&hR*,*&h+*&h.i2=*&h 0*&h2,*&h$6*&h7,*&h8*&h<_3=*&h>*&hFB*&hG,*&huQX*&hRi4=*&hS*&hV,*&hX*&hZ,*&hio526=*&hs*&hs,*&h/~X*&h~*&hZK7=*&h*&hÃ,*&h|*&h",*&h*&hi8=*&hڍ*&h,*&hJ*&h~,*&h-*&ha9=*&h*&h,*&h*&h *&h*&hM*&hz,*&h*&hɰ*&hL:30*&h*&h=,*&h)*&h|,*&hg*&hi1=*&h*&h,*&h*&h,*&h*&hca2=*&h*&hh,*&hG*&h,*&h*&h,*&hJ*&hO3*&h*&h;,*&h*&h,*&h*&hk4=*&h,*&h*&h,*&h *&hE(a5=*&h)*&h,,*&h{.*&hK1,*&h3*&h6,*&hL:*&h=i6=*&h?*&hMC,*&h g + Armour 5.0+&hF +&h +&h F ##...........)........ lexdn the Chopper  #............†........ Mountain Dwarf  #..................... Health: 61/61 ========================  #..................... Magic: 7/7========================  #..................... AC: 13+&h Str: 26  #..................... EV: 9Int: 8  #..................... SH: 4Dex: 9  #..................... XL:  7 Next: 27% Place: Dungeon:5  #....@..............%. Noise: ---------  Time: 4328.7 (0.0)  #..................... a) +0 war axe  #..................... Throw: 4 boomerangs  #..................... [1+&h 3d #.....................  #.....................  #.....................  ######################  _Done exploring. _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _w - a potion of brilliance _Okay, then.+&h +&hX +&h +&h+ +&h+&hLevel 5 of the Dungeon <<<>>>_(Press ? for help)#................................#...>...## #...#~~.........##..............................########### ##...######†#######......................#######.##.........#.##......................# #.###############.#'#####...##......................# #..............##.#.# ######.....................## ########.......##.#.##.....................#########........#.#.###...........).........##.......†.......#.#.##............†.........##.#########...#.#<#.##......................##.##...#.###.##......................# ##.######.....##......................# #..#########......................# ##.###......................# ##..##......................# ##..###....@..............%..# #..###......................# #.###......................####.##......................##...##.........................####.......................####.......................#######+&h1###################+&hR 2 ##### #####...# #.........#P~~~..( ##########.....####.###~~~..(.._).#....####..........##.#....##..# #...#~~....(.♣..#..........#...>...## #...#~~.........#........########### ##...######†######.#######.# .........#.#.#.#########.#'#####...# +&h ..#.##.#.# ##### #.##.......##. ########........#.#) #.......†.......#.#† #.#########...#.#<#. #.#...#.###.# ##.######.....# #..########....# ##.## ##..# ##..##@%..# #..### #.######.#..##...#.........................###+&h+&hW ##...........)........ lexdn the Chopper  #............†........ Mountain Dwarf  #..................... Health: 61/61 ========================  #..................... Magic: 7/7========================  +&h}#..................... AC: 13Str: 26  #..................... EV: 9Int: 8  #..................... SH: 4Dex: 9  #..................... XL:  7 Next: 27% Place: Dungeon:5  #....@..............%. Noise: ---------  Time: 4328.7 (0.0)  #..................... a) +0 war axe  #.....................+&h Throw: 4 boomerangs  #.....................  #.....................  #.....................  #.....................  ######################  _Done exploring. _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _w - a potion of brilliance _Okay, then.+&h( +&h '+&h8 _+&hw=+&h>+&h @+&h}@+&h}A+&haE+&h&G+&hG+&hH+&hvL+&hN,+&hP+&hS+&hU,+&h0W+&h2[+&h\+&h^]+&h^+&h"eOkay, then.  As you read the scroll of identify, it crumbles to dust. _w - a potion of brilliance _Okay, then.  Things that are here:  a +0 club; a +0 ring mail+&h7g+&hg _+&h4i+&h{l+&hn,+&hp+&hu+&htx+&hx+&hz+&h~+&h+&ht+&h%+&hb+&h+&h+&h[+&h+&h+&h+&hz+&h+&hXB+&h+&h"+&h+&h9+&h+&h+&h+&h*+&h+&h_,+&h|+&h+&h,+&hɲ+&h+&h,+&h+&h+&h+&h'+&h+&h.+&h%+&h+&h%+&h+&h,+&h+&hh+&h+&h+&hq+&h+&h+&hG+&h+&h+&h+&h+&h+&h+&h+&hL+&h+&h+&hm+&h+&hL+&h+&h#+&h+&h+&h+&h+&h=+&h+&h+&h+&h+&h+&h+&h+&h$+&h+&h|+&hd+&h+&hD+&h.................# #.# .................# #.######## .........####..### #####.#...#~ ÷........# ##'## #.........#~~~ +&h .........# #...# #.........#~~~ .........####...# #.........#P~~ .........##.....####.#####...#~~~ .........##.#....##..# #...#~~ ............#...@...## #...#~~61.7 (33.0) +&h~ ..........########### ##...#### ..#######.# # ..# #.###############.#'##### ..# #..............##.#.# # .## ########.......##.#.# .# ########........#.#.# +&h.# #.......†.......#.#.# .# #.#########...#.#<#.#+&h`+&hg+&h c _There is a stone staircase leading down here.+&h+&h+&hc+&h+&h8N2.7 (1.0) _+&hv] ......)....#  ..........#  .........  ..!....  ..... +&hy... #.#6 #@# ###        +&h+&h+&hU C3.5 (1.8+&hY _You climb downwards.  Found a potion of curing and a falchion. _There is a stone staircase leading up here.+&h/m _+&hs : _+&hv +&hˀ X+&h{ +&hE ,+&hV ,+&h +&h ,+&h   ...  ..#### ..##.###....##..##...#........l#.......)....###..........##.#.............!#.....@........###............##.......#?. ####.#### #<# ###l   iguana (wandering) g - 4 potions of curing (gained 1)+&h( -7.5 (4.0+&h +8.5 (5+&hJ +&h Z _An iguana comes into view.+&hp ... .. ... #.. ..#### ..####....##..###...#........l.#.......)....# ###. #.! #....... ###...........##.......?.#####.#### ###<# ### l.l9.5 (1+&h;+ ..##  ... .. #... ..#.. ..#### ..# .###....##..###...#.......l...#.......)....# ###. +&hz.#.!#...###......##.......#?.####.########<#### +&h38l.+&h4'70+&h;+&h<+&hJ U... ...##  .... .. #... ..#.. #..#### ..# .###....##..#.###...#......l.....#.......).@..# +&hh ###. #.!. #...###.......##.......#?.##.####.########<#+&h @###+&hy G.l+&hW &1+&h +&hQ +&hkT e58--=2.7 (1.2+&h@X +&h[ p _You hit the iguana but do no damage. The iguana bites you.+&hy2----3.9+&hK!~ _You closely miss the iguana. The iguana bites you.+&h +&h You slash the iguana!  The iguana is almost dead.3--=+&h 5.2 (1.3+&ht+&hT _The iguana closely misses you.+&h9   You closely miss the iguana.The iguana is almost dead.-6.3 (1.1 _The iguana bites you but does no damage.+&h   You barely miss the iguana.The iguana is almost dead.-7.5 (1.2 _The iguana barely misses you. The iguana closely misses you.+&h_\ 8  You hit the iguana.+&he E†+&h҇ _4=338.7+&h +&h' J _You kill the iguana!+&h6+&h?+&h+&hH _No target in view!+&ha _+&h,+&h7+&h+&hU5=+&h+&hB,+&h+&h},+&hV+&h,+&h+&h96+&h(=+&h+&h,+&h+&hd,+&h+&hV 97+&h H=+&h,+&h+&h,+&hg+&h;8+&h+&h,+&h+&h!,+&h"+&h%+&h`++&h,+&h.+&hj/D9=+&h0+&h2,+&h4+&h6,+&h]8+&h:+&hf;V60=+&h<+&hh@,+&h\B+&hE,+&hF+&hH+&h]ID1=+&hMK+&hHP1 _HP restored.+&hT3+&hV+&hiX+&hZ,+&h\+&h`+&h'c,+&h"e+&hg+&hj9=+&hj+&hk+&hMn+&hp,+&hbr+&hx...#####..... ....... #... #... #+&hjy,#.. #..#### ..##### .###.###....##..#.#.#...  +&hy##...#.................  #.......)..†.##......##..........#####.......@......#-#......+&hTz...#####.....###.......#?.######.####### ##...##<# #######+&hz   +&h 1406.7 (28.0)+&hF-7.7 (29+&h]+&hbV _r - an amethyst potion+&h3+&h+&h+&hHB+&h#+&h,+&h۬+&h+&h,+&h+&h,+&h{+&hk _f - 2 scrolls of immolation (gained 1)+&hk3+&h+&h+&hc,+&h<+&h+&h ,+&h_+&h|+&h,+&h+&h+&h+&h+&h +&h+&h,+&h+&h+&h,+&h+&hN+&hS,+&h+&h]+&hn,+&h+&h;+&h'+&h,+&h+&h+&h1,+&hz+&h]+&hk,+&h +&h,+&hm+&h+&hB+&h+&hf+&h+&hU+&h+&h+&h+&h+&h+&h_+&h+&hP+&h+&h,+&h+&h+&h}+&h+&hn+&h+&h>+&h+&hi+&hp +&h) +&h +&h +&hZ +&h,+&hm+&h++&h,+&h+&h+&h+&h+&h~+&h+&h+&hW+&h+&h+&h +&h +&h !+&h#+&h%,+&h%+&h)(+&hc*,+&h++&h-+&h0,+&hl1+&h7B+&hT8+&h:+&h<,+&h0=+&h>+&hR@,+&h#A+&hB+&hD+&h!E+&hE+&hG+&hI,+&hxJ+&h_L+&hVN+&hN+&hO+&h8V+&hX+&hZY+&hZ+&hu\+&h^,+&h`+&hb+&h|hX+&hj,+&hk+&h[m+&ho,+&hp+&hr+&ht,+&hv+&hz+&h"|,+&hS}+&hM+&h^+&h +&hׂ+&h+&h,+&h+&h+&h* .........## S.........##.  ............  ........#  ......#  ##...#####.. #....o +&h###...@..? ## ...###....##...## .. ...###### ... ###...##...#### ### ..#####..#####..##.###.## #....##..#.#.#..........####S   adder (asleep) ........................#..#o   orc (asleep) ..)..†.##.......##....##...# .......##......####.....#.##+&h%-55.7 (48+&h+&h.So.So+&h,6.7 (49+&h+&hc _An adder and an orc come into view.+&h ..## ...##...S.......# ......#  ##...#####.. #..@......o. +&h . ###......?...# .## ...###....##...#### ..........###### #... ###...##...#### ######..#####..##.###.## ##....##..#.#.#..........#### #........................#..#)..†.##.......##..+&h .#+&h@ +&h +&h +&h h..So.+&h 17.7 (1.0)+&h. +&h9 +&h ##....#.. # .###.#.............S......#...........#  ##@..#####.. #........o.. .. ###......?...### ...###....##...#### .... ..........######  #... ###...##...#### #  #..#####..#####..##.###.## ##....##..#.#.#...#### .#.................#..#+&hs +&h +&h .So.8+&h +&h^ +&hf,\  You hit the adder.  The adder is lightly wounded.+&h2o.0-=60.0 (1.3+&hcL+&hO +&hdP+&hQD_The adder bites you but does no damage. The adder bites you.+&h$9  You slash the adder!+&h~+&h2†o.o   orc+&h\-4=1.1 (1.1 _You kill the adder!+&h1 ?.##.... #. #.## . #.##.#.. .# ......†....# ##.@.#####.. #.....o.....  ###......?...# ## ...###....##...#### ..........###### #... ###...##...#### ### #..#####..#####......##..#.#.#.. o.1=--20+&h8 +&h}.##.... #. ##.## .#.##.. #.. .# ......†....# ##..@#####.. #....o......  ###......?...# ## ...###....##...#### ..... ... ###...##...#### ### ..#####..#####.....##..#.#.#. +&hW0-=-3 _The orc hits you with a +0 flail.+&h$7  You slash the orc!+&hu*')+&h + +&hFS5=4.2 (1.1+&hHG _You kill the orc!+&h+&h+&h+&hҕH _No target in view!+&h1= _+&hpX+&h^r  You see here a +0 flail. _+&h+&h]+&h#........... ##..........## ..#...........##.. .+&h]}#.............. .#............# >.......†....# .#+&h ##...#####..# #....)......####......@...## --7.2 (3.0+&hr[...###....##...#### ..........######  ###...##...#### ### ####..#####..##.###.####..#.#.#..........+&h####...................#.. ..†.##.......##....##...#######.....#.##+&hx+&hF--8.2 (4+&ht+&hJ _Found a stone staircase leading down.+&hn#=+&h$9.2 (5+&h+&h-i _k - 3 scrolls of teleportation (gained 1)+&h+&h& +&h7* +&h. +&hr: n +&h] ### .....  ..... ....#  ..... ....# ......##...... #...# ..............##...# ..........###......# ...........##......# ................@.# ...........#....>.# .....†....###...### ##...#####..#  #....)......#  ###..........## ###....##...####.....########...#### ##+&h _ 76.2 (77.2 (8 _x - a scroll of identify+&h ###o.#...  .......# ### .......  ..........#  ..... ....# ##...... #...# ..##...# ###.##.................. ..........#....>.# ....†....###...### ##...#####..# o   orc wizard (asleep)  #....)......  ###..........## ##....##...#### 9.2 (2  An orc wizard comes into view. It is wielding a +0 dagger. oo[14;3+&h8Hoo 2 orc wizards (1 wandering)The orc wizard shouts!==80.2 (3+&hz _An orc wizard comes into view. It is wielding a +0 dagger.+&hy ###o.#... ...o...## ### ....... ..........# ..... ....#+&h:.##...... #...#.##...#.###...@..#.##......#...##..#....>.#.†....###...### ##...#####..#  #....)......#  ###+&hc....## ###....##...####+&hh.o.oo1.2 (1+&hhB _The orc wizard shouts!+&h ###..#... ..o....###### ...o..............#(..... ....#.##...... #...# #.##...# #.###..@...# #.##......# #...##...#....>.#+&hu.†....###...### ##...#####..#   orc wizard #....)......# ###....## .###....##...####+&h+&h3y.o--2+&h+&h% _Found 6 stones.+&h W ###..#...#..o....#####..............o..##(..... ....#  .##...... #...#  #.##...#  #.###.@....#  #.##......#  #..+&hp .##  ....#....>.#  ......†...###...### ##...#####..# #....)......#  ###...## ..###....##...####+&h! +&h&" A--3+&h* +&h+. +&hVY4+&h+&hoo   orc wizard+&h&5+&h+&h"+&hǭv###..#... #..o....## #####........ ............# #(..... ....# .##...... #o..# #.##o..# #.###..@...# #.##......# #...## .. +&hq......†..##...#####..# o 2 orc wizards#... +&h +&h}  The orc wizard gestures at you while chanting.+&h@+&hGK.o+&hH.=6+&h(O+&hQA _The magic dart hits you but does no damage.+&hi  You slash the orc wizard!  The orc wizard is severely wounded.The orc wizard hits you but does no damage.+&h s  The orc wizard casts a spell at you.+&h'=7.3 (1.1 _You easily resist.+&h  +&h J You closely miss the orc wizard.The orc wizard is severely wounded..o59--8.4+&hR" U _The orc wizard hits you with a +0 dagger.+&h  You hit the orc wizard.  The orc wizard is almost dead.You slash the orc wizard! The orc wizard closely misses you.+&h  The orc wizard points at you and mumbles some strange words.+&h+&h~{ oo   orc (wandering)The magic dart hits you but does no damage.  An orc comes into view. It is wielding a +0 short sword.The orc wizard hits you with a +0 dagger.+&h8*+&hgt  The orc wizard points at you and mumbles some strange words.+&ho@o+&hX7-- 0 =9.6 (1.2+&hwConfused throw: 4 boomerangsConf +&h~+&hQ _You are confused.+&hn+&h0+&h.+&hՎK _You are too confused!+&hd+&he+&hq+&hkuK _You are too confused!+&h A  You bump into the rock wall.+&h .oThe orc wizard hits you but does no damage.+&hi 5-900+&h +&h W _The orc wizard barely misses you.+&h/ +&h_ You miss the orc wizard.The orc wizard is severely wounded. +&h+a +&h8b.+&hWco+&hdsYou barely miss the orc wizard. The orc wizard barely misses you.+&h?e+&hf+&hFg8+&hg-+&hwh-+&hi&1.7 (1.1+&hp+&ht +&hfu+&hv3_The orc wizard hits you but does no damage.+&h###..#...#.......#######........ ............# #(..... ....# ......##...... #...# .......##o..# ..###...oo.# .#...@..# ..........## ...#....>.# †....###...###  ##...#####..##....)......# ###..........## ###....##...####......######oo20 _The orc wizard hits you bu+&ht does no damage.+&h  ###..#... #.......## #####........ ............# #(..... ....#.##...... #...# #......##o..# #.###...oo.# #.##..@...# #.##.#....>.#.†....###...### ##...#####..# #....)......# ###....## .###....##...#### .######.o3 +&h@ ;_The orc wizard hits you but does no damage.+&hl7  You slash the orc!+&h +&h  +&h]eYou kill the orc!You hit the orc wizard.+&h?)).o   orc wizard+&h8+&h40+&h=+&hC4.9 (1.2+&h+&h; +&h+&h*_You kill the orc wizard!+&hV+&he v###..#...  #.......#######........ ............#  #(..... ....# ......##...... #...# .+&h ......##...# .###..)@..# ...##...o..# ......#.....#....>.# .....†....###...#####...#####..# +&h #....)......#  ###.......... ###....##...####+&h +&hF 2*+&h   The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!+&hS9{+&hJ)9=====50+&h. _Deactivating autopickup; reactivate with Ctrl-A.Things that are here: _a +0 dagger; a +0 robe; an orc corpse+&hRg   You're too confused to move!  You feel less confused. 4 =---6Throw: 4 boomerangs  _Something hits you but does no damage.+&h---8.0 (1.1 _You barely miss something. Something hits you but does no damage.+&h$ 60=9.2 (1.2 _You closely miss something. You block something's attack.+&h- +&h /500.3 (1.1+&hƍ +&h d _You miss something. Something hits you but does no damage.+&hr +&h>1.5 (1.2 _You miss something. Something hits you but does no damage. x2+&hl1=2.7+&h +&h= _You closely miss something. Something hits you but does no damage.+&h 3.9 _You barely miss something. Something completely misses you.+&hh5.1 _You miss something. Something hits you but does no damage.+&hj90+&hk3-6.3+&ht+&hwn _You barely miss something. Something hits you.+&h[ +&h> (7.5+&h +&h } _You miss something. Something hits you but does no damage. x2+&h 7  You hit something.+&h{ )Reactivating autopickup.+&h0c1=58.6 (1.1+&h6+&h96 _You feel a bit more experienced.+&hԦ ###..#..........#######........ ............##(..... ......##...... #........#.###..)).##............##....>.# ...### .......######-90+&h+&hA  Things that are here: _a +0 dagger; a +0 robe; an orc corpse+&h_+&hx: _+&hY  You see here a +0 short sword.+&hiw _+&h9=+&h,+&hF,+&h+&h+&ho,+&h +&h+&h +&hq+&h+&h+&h+&h+&hW+&h+&he+&h+&h}+&h+&h+&h5 ....... J...... ....... ...... ....## ##.....# ###..#...# #..@....##- .#####........# .............##+&h, #(..........#.......##......##...##..............##...#J   jelly (wandering)+&h#..........###..))..#  #...........##...)..#  #..................##+&h,17.6 (8+&h+8.6 (9+&h +&h X _A jelly comes into view.+&he .J.... ....# ##..###@.#... #.......#######.....................## #(.......  .##......##+&h ....##.###..)##...)..+&h +&h$ s.JJ+&ha +9.6 (1+&h" +&h& Z _The jelly quivers.+&h]......##..#.J.............##  ##@....# ###..#...#  #.......## .#####.#....# #(+&h;....# .......####...# #....##...# #.###..))..#+&hñP.J+&h'20+&h'+&h+&hd .# ..##. ##.....#..+&h ,.......J....... #@...## ##..##..#...+&hL  #.......######.............+&h }# #(.......... +&h .##......##...#....##.+&h" =1 _The jelly misses you.+&hK :  You slice the jelly!!+&h 1.+&h˻ ?51==2.7 (1.1+&hҿ +&h$ I _You kill the jelly!+&hY3+&h[+&hy`+&hgM......o.S..  # .##. ###.......@...........###....##### ##..+&hhh ###..#...#.........#S   adder (asleep).......o   orc (missile, asleep)........##...+&hq} 0.0  An adder and an orc come into view.+&hs+&hvP  The adder hisses angrily. You hear a shout!+&hy  An orc comes into view. It is wielding a +0 hand axe.+&h..oooSo   orc wizard (wandering)S   adderoo 2 orcs (1 missile)+&h։J--3.7 (1+&hȑz _An orc wizard comes into view. It is wielding a +0 dagger.+&h> ........oo. ....o...........S .#.##. ##....#......###@...##### ##.....#  ###..#.......#.#####..................   orc (.....##... #..............##...#+&h<?....oo...So 2 orcs (1 missile)---4+&ho+&h  o.....o... .....S#.+&h .##. ##.....#...........###....##### .#  ###..#.......#+&h` M.#####....................# #(.. .......##......##...+&h    orc ( #........##...####..))+&h +&h+&h+&h)+&h....oo..So 2 orcs (1 missile)+&h!@-5+&h ;+&h o ...o...#+&hg ..S.##. ##.....+&hG E....#....+&h ###....##### ##.....#  ###.@#...#+&h z#.......##.#####........+&h8 ......# #(.# .......##......## +&h t#..##   orc (+&h z###..)).##...+&hٙ +&hћ +&h +&h| +&h U...o+&hk o...So 2 orcs (1 missile)+&h &6+&hV +&h' +&hh .....o# ..o.......##. ##............#...S...............###....##### ##.....#  ###..##...@...#.####.#.....# #(.# .......##......## #..#####..))   orc (.##..........#....oo.So 2 orcs (1 missile)7+&hl+&hoo+&hF<#o.##. ##o........#........S###....##### ##.....#  ###..#........#.####.#.....# #( .......##......## #..#####..))..##...   orc (..........# .#....>#+&hF<.o+&hTG.So 2 orcs (1 missile)+&hdR6 (+&hRQ(((((The orc throws a boomerang.+&hr......=8+&hV _The boomerang hits you but does no damage.+&hV -.##. ##o..o....#................###.S..##### ##.....#  ###..#.......#.####......## #( .......##......## #..#####..))..##.............## .#....>#†....###...##....o..o.Soo 2 orcs (1 missile)-9+&h +&h +&hC ....#o..o........###....##### ##.....# +&hM ###.S#.......#.####......## #( .......##......## #........#####..))..##.............# .#....>†....###...## ##...#####..#+&h,+&h+&h....o.o.Soo 2 orcs (1 missile)+&hA-30+&h+&h!+&h+&h+&hd+&h+&h.....#. ......o.o...... ....###....#### # ##.....# ###..#...# #...S...## .#####.# .## #(.+&h|J# ##......##...# ...##...# .## ...##...)..# .....## #....>.#    orc (†....###...### +&hR+&hܪ+&h.o.S+&hT&1+&h+&h+&h...o###o...##### ##.....# +&h!` ###..#...#.......##.#####....S...............## #( ......##......##........#.###..))..##..........#+&hl #....>.# †....###...##  ##...#####..#....)....+&h +&hN"+&h#+&h*.o.S+&h+&2+&hS2+&hX4+&hő###....##### ##o....#  ###..#...##.......##.#####..#............## #(.......S..# ......##......##.....###..)).##..........#..#....>+&hΒ#†....###...##  ##...#####..# ....)....###..........#+&h+&h6+&hʙ+&h5.oo.So 2 orcs (1 missile)+&h.=3+&hN+&h̳x _The adder attacks as it pursues you! The adder closely misses you.+&h  You slash the adder!  The adder is almost dead.+&hE+&hJs..oo +&h5=4.9 (1.2+&h(+&h _The adder barely misses you. The adder closely misses you.+&hrh  You hit the adder but do no damage.+&h,h  The adder is almost dead.+&hY..oo+&h0-6.1+&h(+&h3 _You block the adder's attack.+&hc>  You completely miss the adder.The adder is almost dead.+&hWD+&hD+&hR.o-7.3+&hZ+&hF`z _The adder barely misses you. The adder bites you but does no damage.+&h9  You slash the adder!+&h+&ha+&hio.o†+&hbo   orc wizard (wandering)+&hU038.5+&h)+&h-I _You kill the adder!+&h4# .#  ###.o#...##.......##.#####........#........oo..# #(..........# ......##......##†........##.###..)+&hw5.##............#..#....>#†....###...##  ##...#####..# ....)....###..........# ###....##...####+&h:+&hFn o.o+&h`GeoThe orc wizard shouts!+&h;RI((((+&hD+&hq.o.†.@+&hH4=90+&h+&h _The orc throws a boomerang. The boomerang barely misses you.Things that are here: _a +0 dagger; a +0 robe; an orc corpse+&h ....###### ##o....####..#...# #...o...#######.................o...## #(.......o+&hM ##......##†....#####..)..##...)...........##......#....>. .....†....###...####...#####o 3 orcs (1 missile, 1 wandering) #....)......  ###..........##+&h +&h +&h? +&h  .o.oo)An orc comes into view. It is wielding a +0 hand axe.+&h 8*+&h " ooo 3 orcs (1 missile)  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!+&h,c8{+&hd'40+&hn+&hr _Deactivating autopickup; reactivate with Ctrl-A.+&h  You hit the orc.  The orc is moderately wounded.+&hl+&h+&hK..o.o+&h5-1.7 (1.2+&hl _You block the orc's attack. The orc hits you but does no damage.+&h'`  You slash the orc!  You kill the orc!+&h~c {.o) 2+&hc "+&hv ]4-2.8 (1.1+&hŁ 8{+&hr s _You barely miss the orc. The orc hits you but does no damage.+&h+....o..........###....##### ##.....####..#...# #.......#######....o...#.........{...## #(.........##o....##.###..)##...)...........##......#....>. .....†....###...####...##### #....)......+&h~..o{30 _The orc barely misses you.Things that are here: _a +0 hand axe; an adder corpse+&h*  You barely miss the orc. You closely miss something..o5.0 (1.2+&hJ +&h+&hg_The orc hits you but does no damage. Something hits you but does no damage.+&h +&hs E  You closely miss the orc. You miss something. You slash the orc! )   orcYou kill the orc! +&h v You hear some strange, mumbled words.  A magic dart appears from out of thin air!+&ho +&hs Z53----6.2+&h +&h S _The magic dart hits you! The orc hits you but does no damage.+&h9  You hit the orc but do no damage. You hit something.7.4 _Something hits you but does no damage. You block the orc's attack.+&h=_  You closely miss the orc. You closely miss something.  Something hits you but does no damage. The orc hits you but does no damage.4=---8.7 (1.3+&hL _The orc barely misses you. You block something's attack.+&h?q  You closely miss the orc. You hit something.+&h-9.9 (1.2+&h  +&h_Something hits you but does no damage. The orc closely misses you.+&h p  You hit something. You barely miss the orc.+&hu .51.0 (1.1+&hٚ +&hR _Something hits you but does no damage. The orc closely misses you.+&h"  You miss something. You hit the orc. Something hits you but does no damage.+&h#`5=2.1+&h4+&h91 _You block the orc's attack.+&h7  You barely miss something. You hit the orc but do no damage.3.3 (1.2+&h _Something hits you but does no damage. The orc hits you but does no damage.+&hCz  You barely miss something. You hit the orc.+&hLMM ****+&hMQ**You hear some strange, mumbled words.  +&hM-A puff of flame appears from out of thin air!+&hL  @.)).>The puff of flame misses you. The orc closely misses you.+&h1You block the orc's attack.+&h|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!+&h+&hՈ5=4.6 (1.3+&hɉ+&h[A _The magic dart hits you but does no damage.+&h z  You closely miss something. You closely miss the orc.+&h 56=+&h .-5.8 (1.2+&h, +&h X _You block something's attack. The orc hits you but does no damage.+&hr$  You miss something. You hit the orc. )  You kill the orc!+&hX-6.9 (1.1 _Something hits you but does no damage.+&hN+&hO-8.1 (1.2+&hZ+&h_ _You barely miss something. Something hits you but does no damage.+&h6 +&h8 ?7=+&hG9 !9.3+&hA +&hF R _You completely miss something. You block something's attack.+&h  You miss something. You block something's attack.60.5+&h+&hf _Something hits you but does no damage.+&h8  You miss something.+&h:*+&hj}J  You hear some strange, mumbled words.+&h 8@+&h 8 0 =1.7Confused throw: 4 boomerangsConf +&h+&hHQ _You are confused.+&h9  You slash something!+&hz )Reactivating autopickup.+&h`6602.8 (1.1+&hL _You feel a bit more experienced.+&h;<~ ###....##### ##.....#  ###..#...##.......##.#####.+&h<.#............## #(......))..# ......##......##))...###..))+&h=.##..........#..#....+&hr=6###..........##+&hPK--30+&hV+&hX+&h9=+&h]n+&h--Throw: 4 boomerangs +&h 7.8 (4 _You start resting.60+&h{[= 4 8.8 (5+&h+&h W _You feel less confused.+&hR 3+&hz+&h~,+&h$B+&h&+&h,+&h!-K1=+&h~2+&hD:1 _HP restored.+&h?3+&h,D+&hL  u - 7 boomerangs (gained 3)  Things that are here:+&hL+&h_+&h`l_ _a +0 dagger; an orc corpse+&h~  Things that are here:  a +0 dagger; a +0 robe; an orc corpse+&h׊~ .##. ##........ .....#....5.......................###....#### # ##.....# ###..#...# #.......## .#####........# .........@...## #(......))..###......##)).#7 #......##...# ###..))..# #...........##...)..#5   white imp (wandering) +&h #..................## ............#....>.# ......†....###...###+&hxz 74.8 (6  A white imp comes into view.+&h} .  The white imp shouts, "Decamp, thou surly fault-botching malt-worm!"+&h(P===5.8 (7+&hۮ+&h&6 _The white imp moves out of view.+&hN 3+&hɗ +&h- BM # .##. ##.#............5.........###....##### ##..##..#... ######.#.......## #(......)). .......##......##)).#..5   white imp#.#0+&h b.--6.8 (1+&h +&h3+&hQ+&hR+&h M  # .##. ##....#...............###..5.##### ##...##..#... ##--#####........###(......))..#5   white imp..##...##0 **The white imp gestures at you.+&hn-..+&hSo4==7.8 (1+&hu+&hxD _The puff of frost hits you but does no damage.+&hBC . . # ...##. ##........#........................###..5.##### ##..###.@#... #.......#######+&hmD ..............## #(......)). .####))....##.###..)##...)..+&hm  *The white imp gestures at you.The puff of frost hits you but does no damage.+&h( .8 _You resist.+&hI . .. . # ...##. ##.....#.................. ....###..5.##### ##.@...# ###..#...#  #.......## .#####.....#.......# #())..# +&hQL P......####)).# ....##...# .###..))..#+&h] +&hd m  The white imp gestures at you.+&h56--9 _The puff of frost hits you. You resist.+&h1-81.0 (1.2 _You closely miss the white imp. You block the white imp's attack.+&hD+&hDd7---2.3 (1.3+&hQ+&h2U _You barely miss the white imp. The white imp closely misses you.+&h=  You slash the white imp!+&h_1.+&h=1=3.5 (1.2+&hc _You kill the white imp!+&h@ 4+&h +&h H _No target in view!+&hY3+&h?+&hъ+&hM$ _+&hQ8+&h+&h*B+&h,+&h +&h"a9=+&h++&h,+&h+&hK,+&h+&hI,+&h5+&h:60+&hݯ2=+&h+&h,+&hA+&h+&h+&h+&ha1=+&hϿ+&h=+&h&+&h>X+&h8+&h0+&h+&h+&h +&h^,+&h+&hn+&hm,+&h+&h+&h&+&h+&h+&hz+&hg+&h+&h0+&h+&h   . .. .## ^.. ..#  .... ##.##....... .#..##..##........... ..................... j.j.....##............ #.@#.............-- ##.###............ #..##..##......... ##.....#.......... #................+&ht #.....###....####jj 2 gnolls (1 polearm, asleep) #....#######.....# #..## ###..#...# .... #.......##+&h{ 606.5 (23.0)  2 gnolls come into view.+&h9  The gnoll shouts! x2+&hz"+&h-B .j.j   gnoll (wandering)  A gnoll comes into view. It is wielding a +0 whip.===7.5 (24+&h 0+&h~75 _The gnoll moves out of view. x2+&h{+&h~,+&h: jj.jj   gnoll bouda (wandering)jj 2 gnolls (1 polearm)  The gnoll shouts!+&h9-8.5 (1.0)+&hx+&hx _A gnoll bouda comes into view. It is wielding a +0 whip.+&h}... ... .## #.^.. ..# .. .... ##.##.......#.#..##..##...#...#.jj.j...##. #@.#. ##.###. #..##..##. ##.....#. #.......+&h~. #.....###....#### #....#######.....#  #..## ###..#...#  .... #.##+&hȀ+&h++&h+&hm.jjj+&h8O--9+&h+&h/< _The gnoll hits you but does no damage.+&h. . . .... .## #..^.. ..# ..  .... ##.##....... +&hI #.#..##..##.... #.............#..jjj@..##.#...j.#..#+&h;..j..#.##.###...##. ###..##..##+&h/. ##...#.. #................ #.....###....####jj 4 gnolls (2 polearms, 1 wandering) #....#######.....# #..## ###..#...#+&h  A gnoll comes into view. It is wielding a +0 halberd.+&hI+&h6  The gnoll shouts!+&hYa j.+&hj...j.jswift)  The gnoll hits you but does no damage.  +&h8FThe gnolls pick up the pace!+&h0==10+&h+&hL"' _You hear a shout!+&hBQ+&h\J  You hit the gnoll.  The gnoll is lightly wounded.  You slash the gnoll! You completely miss the gnoll.+&hS  The gnoll closely misses you. x2  The gnoll bouda gazes fiercely through you!+&hp]j.j..j+&h^b-1.6 (1.1Weak +&hc+&hfb _You feel your attacks grow feeble.+&hM 2  You slash the gnoll!  You kill the gnoll!  You closely miss the gnoll. x2; The gnoll barely misses you.+&h +&h )+&h Qj.j+&hI .+&h ! 3 gnolls (1 polearm+&h$ ^3--2.8 (1.2+&h+ +&h/ < _The gnoll hits you but does no damage.+&h9  You slash the gnoll!  The gnoll is severely wounded.You hit the gnoll bouda but do no damage.+&h .jYou slash the gnoll! The gnoll hits you but does no damage.  The gnoll bouda hits you but does no damage.=4.0+&h+&h6 _You block the gnoll's attack. x2+&hd M_You block's attack. x2  You hit the gnoll but do no damage.barely miss the gnoll bouda. You closely miss the gnoll.block's attack.with a +0 whip.53-----5.3 (1.3 _The gnoll hits you with a +0 flail. You block the gnoll's attack.+&hcThe gnoll bouda hits you with a +0 whip. _The gnoll hits you with a +0 flail. You block the gnoll's attack.barely miss the gnoll.  You slash the gnoll bouda! You hit the gnoll. The gnoll misses you.The gnoll bouda hits you with a +0 whip.  The gnoll completely misses you. The gnoll falls through a shaft!  The shaft crumbles and collapses. The gnoll barely misses you.°j. 0-----=6.5 (1.2° _You block the gnoll's attack. The gnoll hits you but does no damage.+&h 4  You slash the gnoll!) 2 _You block's attack. The gnoll hits you but does no damage.  You slash the gnoll!  You kill the gnoll!  You barely miss the gnoll. You barely miss the gnoll bouda.  The gnoll hits you from afar with a +0 halberd.  The gnoll hits you with a +0 whip. The gnoll bouda barely misses you.+&h 40-----5-7.7 _The gnoll hits you from afar with a +0 halberd.+&h8. +&hYou barely miss the gnoll.The gnoll is severely wounded.You hit the gnoll bouda.  The gnoll bouda gazes fiercely through you!  +&h-You feel as though you will be weak longer.  bouda hits you with a +0 whip.+&hk39----==8.9+&h _The gnoll hits you but does no damage. The gnoll barely misses you.+&h?  You slash the gnoll bouda!+&h! )jj 2 gnolls (1 polearm, swift)  You kill the gnoll bouda!+&h? 71--20.0 (1.1 _You hit the gnoll but do no damage. You block the gnoll's attack. x2+&hfE+&hGh _Your Shields skill increases to level 5!+&h9  You slash the gnoll!+&h2 )   gnoll (  You kill the gnoll!+&h#^3--1.2 (1.2+&h,+&h/< _The gnoll hits you but does no damage.+&hC.... ..# .## #...... ..# ........ ##.##....... #.#..##..##.+&h=+ #....)). #...j@...## #....)#..##....#.##.####. ###..##..##+&h#. ##.....## #... #.....###....#### #....##+&h\#####.....#  #..## ###..#...#+&hE+&hI4020+&h+&hK _The gnoll misses you.+&h3.4 (1.2 _You closely miss the gnoll. You block the gnoll's attack.+&h&  )  You hit the gnoll.  The gnoll is moderately wounded.Your attacks no longer feel as feeble.+&h04.6+&h} _The gnoll is no longer moving quickly. The gnoll barely misses you. x2+&h]   You barely miss the gnoll.The gnoll is moderately wounded.32---=5.7 (1.1+&h_ +&ha ; _The gnoll hits you with a +0 halberd!+&h  You hit the gnoll.  The gnoll is heavily wounded.+&hPa20--------6.9 (1.2+&h+&h; _The gnoll hits you with a +0 halberd!+&h+&hɈ+&h+&h^ _You are too injured to fight recklessly!+&h. +&h +&hU +&h ^ _You are too injured to fight recklessly!+&hd  The gnoll is heavily wounded. _The gnoll hits you with a +0 halberd! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You hit the gnoll but do no damage.  The gnoll is heavily wounded.+&h0-8.1+&h.+&hIS _The gnoll closely misses you.+&h M  You slash the gnoll!)1=----5=9.3 _You kill the gnoll!+&hz +&h- +&h +&h B+&h +&hA +&hb +&h +&h S2=+&h +&h ,+&h +&h ,+&h +&h. _3=+&h +&h ,+&hc +&h ,+&h +&h ,+&h# +&hp i4=+&h~ +&h ,+&h +&h1 ,+&h" +&h/% M5+&h8' +&h) ,+&h, +&h. ,+&h$1 +&h<4 j26=+&hb6 +&h+9 ,+&h; +&h|= ,+&hh? +&hB ,+&hE +&hH a7=+&hJ +&h(M ,+&h[O +&hR ,+&h#T +&hV i8=+&hX +&h[ ,+&h] +&h_ ,+&ha +&hd a9=+&hf +&hi ,+&hsk +&hm ,+&h!o +&hq ,+&hs +&hu P30+&hYx +&h{ ,+&h} +&hr ,+&h_ +&h i1=+&hV +&h ,+&h( +&hJ ,+&hō +&hՏ a2=+&h +&h ,+&h +&h ,+&h +&h ,+&h +&hԠ O3+&h +&hܤ ,+&h +&hè ,+&h] +&h i4=+&h +&hװ ,+&h| +&h ,+&ha +&h a5=+&h +&h ,+&h +&hi ,+&hE +&h ,+&h` +&h i6=+&h +&h ,+&h +&h ,+&h +&hY a7=+&h +&hH ,+&h +&h ,+&h( +&h O8+&h +&h ,+&h +&h ,+&hN +&h ,+&hG +&h i9=+&h +&h ,+&h +&h ,+&h{ +&h +&h E 40=--@@   Eustachio (wandering) _You start resting.+&h 091.3 (62.0)+&h G--2.3 (63+&hz +&h _Eustachio the Magnificent comes into view. He is wielding a +0 rapier.+&hU$...... ...... . ......# .## # ....... ..# .. ...... ##.##....... #.#..##..##. #....)). #...).@..##.#....)#..#.#....#.##.###.###@ ###..##..##.#. ##.....#.# #... #....+&h%G#....### +&h(+&h-@.@+&h4.;===3.3 (1.0)+&hC3+&h]5' _Eustachio shouts!+&ho...... ...... . +&h8p ......# .## # ....... ..# .. ...... ##.##....... #.#..##..##. #....)).+&hp3 #...)..@.##. #....)#..#. +&hq#...@#.##.###. ###. ###.#. ### #.... #....#.... +&h2t!+&h:z@@.+&hz0---4+&hi+&hE+&h / .......... ....# .## #... ..# .. ...... ##.##.......+&h  #.#..##..##..............))........)....##.....#..@.)#@.#.#....#.##.#####. ###..##..## #. ##.....#. #..##.... #.......##+&h +&h p1=---5+&h +&h= +&h n .....# .## #..... ..# .. ...... ##.##....... #.#..##..##...........#....))......#...)....##.#..@.)#..#.+&h #....#.##@#####. ###..##..## #. ##.....#.....######.# .#####........#+&h +&h[ &6+&h +&h +&h # .## #.... ..# .. ...... ##.##....... #.#..##..##.......))....)....##.@.)#..#.#....#.##.#####. ###.@##..##+&hg #. ##.....#. #......... #.....###...#.. .............##+&hM@@   Eustachio+&h2&7+&h++&hd+&h  ......# .## # . ..# .. ...... ##.##. #.#..##..##. #....))....+&h  #...).@..##. #..@.)#..#. #....#.##.###. ###. ###@.##..##. #. ##.....#. # #..+&ha  #.....###....#### #....#######.....# #..## ###..#...# .... #.## #.# .#####+&hՉ }.#  .. .##+&h +&h .@@   Eustachio8+&hՠ +&h +&h^"...... . ......# .## # ....... ..# .. ...... ##.##. #.#..##..## #....)).....+&hP` #...)....##  #..@.)#@.#.. #....#.##@###.... ###. ###..##..## #. ##.....#..# #................ #.....###....#####....#######.....# #..## ###..#...#.... #.###.# .######+&hrq555   white imp (summoned)5   shadow imp (summoned)2===9+&hv+&hyX _Eustachio casts a spell.+&hE{+&h{+&hr )55You miss Eustachio. You block Eustachio's attack.+&hxm0--700.5 (1.2+&h+&hǏ: _Eustachio hits you with a +0 rapier.+&h.536---1.7+&h++&hU _You barely miss Eustachio. Eustachio hits you with a +0 rapier.+&h9  You barely miss Eustachio. You closely miss the shadow imp.+&h .5The white imp shouts, "Escape, thou vain common-kissing ratsbane!"The shadow imp hits you but does no damage.+&h-2.8 (1.1+&hW+&h¥R _Eustachio barely misses you.+&h  You hit Eustachio.  Eustachio is lightly wounded.  You hit the shadow imp but do no damage.+&hE8*+&h:n  The shadow imp gestures at you.+&h8@+&ha20--------4.1 (1.3+&h@+&hY _Pain shoots through your body! Eustachio hits you with a +0 rapier.+&heW  You closely miss Eustachio.  Eustachio is lightly wounded.  You slash the shadow imp! The shadow imp barely misses you.+&hZq1=------=5.3 (1.2+&h_+&h`_ _Eustachio hits you but does no damage. You block the shadow imp's attack.+&hk5/r).br r   quokka (summoned)(…)You slash the shadow imp! The shadow imp barely misses you.Eustachio hits you but does no damage. You block the shadow imp's attack.slash Eustachio!  Eustachio is heavily wounded.+&h6You completely miss the shadow imp. Eustachio hits you but does no damage.  The shadow imp closely misses you.+&h*=(6.5+&hD+&hFi _Eustachio gestures wildly while chanting.+&h  You hit Eustachio.  Eustachio is heavily wounded.+&h׭  You barely miss the quokka. You barely miss the shadow imp.The quokka barely misses you.The shadow imp hits you but does no damage.+&hE ))..r5b+&h 0-7.7+&h +&h < _Eustachio hits you but does no damage.+&hThe shadow imp hits you but does no damage. _Eustachio hits you but does no damage.  You slash Eustachio!  Eustachio is severely wounded.You slash the quokka! +&h8 You kill the quokka!+&h § b   bat (summoned) The quokka's corpse disappears in a puff of smoke!You closely miss the shadow imp.  The shadow imp gestures at you.+&h,;  You struggle to resist.  Eustachio casts a spell.+&h$<+&hEy.r.@+&hcFf2==8.9+&h4P+&h\' _Eustachio blinks!+&h&U# .## #.... ..# .. ...... ##.##....... #.#..##..##.......))....)..5b##.@.)#r5#.#....#.##§#####. ###.@##..## #. ##.....#. #.@.......  #.....###....#####....#####.#.## ###..#.... #.......#5   shadow imp (summoned)#.# .####.b   bat (summoned).. ......#r   r+&hLi####...5.b5@.5   white5   shadow imp (summoned)b   b(…)--90+&hoS _The shadow imp puffs mist at you.+&hk?  _Eustachio blinks! _The shadow imp puffs mist at you.barely miss Eustachio.  Eustachio is severely wounded.  You barely miss the shadow imp. You block the shadow imp's attack.  Eustachio gestures wildly while chanting.+&hH .rrbr   river rat5   white5   shadow imp (summoned)+&h#I W=-11.0 (1.1+&hO +&h`R \ _The bat disappears in a puff of smoke!+&h2 `  You completely miss Eustachio.  Eustachio is severely wounded.  You completely miss the shadow imp. You block the shadow imp's attack.+&h`.5brr...12.1+&hv _Eustachio hits you with a +0 rapier. The bat closely misses you.+&h   You barely miss Eustachio.  Eustachio is severely wounded.You closely miss the shadow imp. You closely miss the bat.+&hm, q  The white imp disappears in a puff of smoke!+&hl8  The shadow imp disappears in a puff of smoke!+&hN9 +&hB 8.§rr.br.b   bat (summoned)rr 2 rats (summoned)+&h0D (3.2+&hO +&hR x _The bat hits you but does no damage. Eustachio closely misses you.+&h  You hit Eustachio.  Eustachio is severely wounded.+&h ,+&h6  You hit the rat but do no damage. You barely miss the rat.+&h +&h+ .rb.r+&h (4.3+&h +&h^ n _The rat barely misses you. You block Eustachio's attack.+&hvEzYou hit the rat but do no damage. You barely miss the rat.The rat barely misses you. You block Eustachio's attack.almost dead.  You hit the river rat. You slash the rat!  You kill the rat!+&htG+&hG+&h)H+&h?T  The rat's corpse disappears in a puff of smoke!Eustachio casts a spell.+&hW§§rr.br   river rat (summoned)b   bat (summoned)r   r+&hXJ2=5.4+&hb+&hb' _Eustachio blinks!+&h׏ F . ...# .## #....... ..# .. ...... ##.## #..##..##.)).... .)....## #..@.)#..#.....#.##@###...###. ###§§##..##+&hϑ E. ##rr...#...# #.b.............. #.....#####...#######.. #..## ###..#....... ##.# .#####.+&h( +&h +&h +&h §§.rrb.--60+&h .... . ....# .## #....... ..# .. ...... ##.##....... #.#..##..##..#....)).... #...)....## #..@.)#@§#.....#.##.###...###. ###.r##..##. ##rb...#.#............. #.....#####..#######.. #..## ###..#....... #+&hj.rr+&hA--7+&h%+&hÓ+&hc.... ... . ..# .## #....... ..# .. ...... ##.##....... #..##..##.....))........ #...)..@.## #....)#..#..5..#.##.###...###. ###.r##..##. ##rb#.#............. #.....####5   white imp (summoned, wandering)..#######..b   b #..## ###..#...r   +&h3rat (summoned)+&h+&h}+&h%,+&h1@5.rb.@   Eustachior   river rat)5   white imp (summoned)b   b(…)3===8+&h9+&h=` _The white imp shouts, "Back with thee, thou bawdy gravel-grovelling mule!"+&h}j...... #....... . ......# .## #........ ..# ........ ##.##....... #.#..##..##. #....))...@. #...)...@##. #5...)#..#. #....#.##.###. ###. ###rr#+&hl #. ##b.# #.... #.....###....#### #....#######.....# #..## ###..#...# +&h}z,+&h{+&h{+&h}+&h}+&h}+&h܄ @.§r.r.r   rat (summoned)+&hn/--9+&hB+&hb _The white imp disappears in a puff of smoke!,&h?  You barely miss Eustachio.,&h@,&h-~  Eustachio is almost dead.,&h=Y 5....)#r5b5   iron imp (summoned)5   crimson imp (summoned)r   river rat (summoned)(…)Eustachio casts a spell.,&hY>7==20.5 (1.1,&hJI _You block Eustachio's attack.,&h/{  You closely miss Eustachio.  Eustachio is almost dead.hit the iron imp. You closely miss the river rat. You miss the crimson imp.The river rat closely misses you.The crimson imp hits you but does no damage.  Eustachio barely misses you.4=-1.7 (1.2 _The iron imp hits you but does no damage.,&h '  #.  .  .## #.  ....... ..# ...  ...... ##.##.......  #.#..##..##.....  #....))5.@......  #...)...@#  #....)#r5#  #....#.##b##  ###. ###.  #. ##  # #..  #..   #....#  #..##  _The iron imp hits you but does no damage.  You barely miss Eustachio.slash the iron imp! You barely miss the river rat.  You completely miss the crimson imp. The river rat closely misses you.  Eustachio hits you but does no damage. You block the crimson imp's attack.,&h   #.  .  .## #.  ....... ..# ...  ...... ##.##.......  #.#..##..##.....  #....))5.@......  #...)...@#  #....)#r5#  #....#.##b##  ###. ###. #. ## # #..  #..  #....#  #..##    The river rat bites you!17---=2.9 ,&h P_* * * LOW HITPOINT WARNING * * *,&h<t  You slash Eustachio!  You kill Eustachio!,&hPp  The iron imp disappears in a puff of smoke!,&hbs  The crimson imp disappears in a puff of smoke!,&ho,&h  The bat disappears in a puff of smoke! The rat disappears in a puff of smoke!,&h,,&hA§.)§§§.§##.......#,&h,&hlexdn the Chopper...... #.Mountain Dwarf...... .Health: 18/63 ======------------------,&hK......# .## #.Magic: 7/7========================....... ..# ...AC: 13Str: 26...... ##.##.......EV: 9Int: 8#.#..##..##...........SH: 4Dex: 9#....))§.)............,&hnXL:  7 Next: 103% Place: Dungeon:6#...)...@##............Noise: =--------  Time: 4724.0 (1.1)#....)#§§#.............a) +0 war axe#....#.##§###............Throw: 7 boomerangs###. ###.§##..##.........#. ##.....#..........# #................#.....###....#####....#######.....##..## ###..#...#The crimson imp disappears in a puff of smoke!The bat disappears in a puff of smoke! The rat disappears in a puff of smoke! _The river rat disappears in a puff of smoke!Training target 6.0 for Armour reached!  Training target 6.0 for Fighting reached!  Your Fighting skill increases to level 6!,&h- _The river rat  Training target 6.0 for Armour reached!  Training target 6.0 for Fighting reached!  Your Fighting skill increases to level 6!Your Armour skill increases to level 6! have reached level 8!,&hڠ/  --more--,&h20/708/878 1%  _You feel stronger. ,&h 3 ,&h ,&hߪ, ,&h  ,&hݱ, ,&h ,&hh_1= ,&h5 ,&h, ,&h ,&h, ,&h ,&hMi2= ,&h7 ,&h, ,&hB ,&h, ,&h ,&h3 ,&h;4= ,&hzi5= ,&h]  ,&hq ,&h#c6 ,&hc%, ,&h' ,&h/B ,&h2_7= ,&h4 ,&he7, ,&h9 ,&h=, ,&h@ ,&h|C78 ,&hC2= ,&hE ,&hjH, ,&h#K ,&hM, ,&hO ,&hS, ,&hV ,&hXP29 ,&hQ[ ,&h], ,&hU` ,&hb, ,&hd ,&hOgj30= ,&hi ,&h]l, ,&hPn ,&h&q, ,&h9s ,&huK1= ,&h2v ,&hgx ,&h{, ,&h} ,&hǀ, ,&hJ ,&hO2 ,&hL ,&h܊, ,&h ,&h, ,&hۑ ,&hgi3= ,&h% ,&h, ,&h ,&h , ,&ho ,&hȤ, ,&h} ,&ha4= ,&h ,&h, ,&h ,&h5, ,&h ,&h޵i5= ,&h ,&h, ,&h ,&h, ,&h ,&ha6= ,&h ,&hR, ,&h ,&h, ,&h ,&hJO7 ,&h ,&hI, ,&h ,&h6, ,&h ,&h, ,&h1 ,&h`i8= ,&h ,&h, ,&hz ,&h, ,&h ,&h69=40 ,&h, ,&h ,&h i1= ,&h ,&h, ,&hL ,&hp, ,&h9 ,&hua2= ,&h ,&hn, ,&hA ,&h!, ,&hF# ,&h$&, ,&h' ,&h*O3 ,&h, ,&h"/, ,&h0 ,&h4, ,&hE6 ,&h8i4= ,&h: ,&h =, ,&h> ,&h4A, ,&hB ,&hEa5= ,&hH ,&hK, ,&hdM ,&hO, ,&h3Q ,&hvSO6 ,&h$U ,&hoW ,&h,^ ,&h_ ,&ha, ,&hc ,&hHf, ,&h h ,&hji7= ,&hl ,&hn, ,&hp ,&hs, ,&hu ,&h9xa8= ,&h8F950=1= ,&h3, ,&hF ,&h|, ,&h ,&hQ2 ,&hB ,&h3= ,&ht ,&hn ,&h6 ,&hk4= ,&h ,&hUC5 ,&hB ,&h ,&hi96 ,&h(= ,&h ,&h , ,&h  ,&h  ,&h7  ,&h  ,&hW 97 ,&h 2= ,&h  ,&hq , ,&hL  ,&h , ,&h  ,&h ;8 ,&hG  ,&h , ,&h  ,&h(" , ,&h$  ,&h& 99 ,&h& (= ,&h(  ,&h+ , ,&h-  ,&h/ , ,&h1  ,&h'5 , ,&hv7  ,&h9 :60 ,&h[: 2= ,&hO<  ,&h> , ,&h@  ,&hB , ,&hE  ,&hH ;1 ,&hJ  ,&h  ,&hv lexdn the Chopper...... #.Mountain Dwarf...... .Health: 70/70 ========================......# .## #.Magic: 8/8========================....... ..# ...AC: 13Str: 27...... ##.##.......EV: 9Int: 8#.#..##..##...........SH: 4Dex: 9#....))..)............XL:  8 Next:  1% Place: Dungeon:6#...)...@##............Noise: ---------  Time: 4885.0 (0.0)#....)#..#.............a) +0 war axe ,&hb #....#.##.###............Throw: 7 boomerangs###. ###..##..##.........#. ##.....#..........# #................#.....###....#####....#######.....##..## ###..#...#Your Fighting skill increases to level 6!Your Armour skill increases to level 6!You have reached level 8! _You feel stronger. _You start resting. _HP restored. ,&hp ,&h ,&hp B,&hG ,,&hi ,,&h ,&h0 ,&hQ ,,&h ,&h ,&h ,,&h ,&h ,&h ,&h# ,&h ,&hj ,&h ,,&h( ,&hj ,&h ,,&h ,&h ,&h+ ,,&hQ ,&hm ,&h2 ,,&h  ,&hj ,&hr ,,&hG ,&h ,&h ,,&h ,&hp ...............$.................  .......  ....###  #....# ...... ##....## ...... #..#...### ......##..##..@.#. ...........##......... ......###.##......... #.#..##..##...........#....))..)............#...)....##............#....)#..#.............#....#.##.###.........###. ###..##..##.........,&h! 097.0 (12.0),&h" ,8.0 (13,&h!' ,&h) d _y - a scroll labelled PEECOBL NYELAH,&hG3,&hϖ,&h,&hª,,&hѸX,&h,,&h ....).. ............. ...............$................. ........ ..... #..@.# 900.0 (2.0)  ##....##  ...... #..#...### ,&h ......##..##....#. ...........##......... ......###.## #.#..##..##..... #....))..)...... #...)....##...,&h,&h}+1.0 (3,&hc,&h' _Found a falchion.,&h#.......<...##. .....)........[ ....... ............## ...$.........#......#......#.......@###0 .....#....# ...... ##....##  ...... #..#...### ......##..#........##...............###.##.... #.#..##..##...... #....))..)2.0 (1 _Found a kite shield. Found an escape hatch in the ceiling.,&h ,&h ? ## .....# ##.###.....## #...#,&h> j.#####<...##.,&h+ #.......)........[....5..##$@........#...........# ................#,&h  ...........###... ........ ......###....## 5   Grinder (asleep) ...... #..#...### ......##..##....#.,&h ? ...........##.,&h g 4.0 (2  Grinder comes into view.,&hz %Grinder shouts!,&hX R§.....55,&h 5,&h 4==5.0 (3,&h ,&h  ,&h _Grinder blinks!,&h-6.2 (1.2 _You barely miss Grinder. Grinder hits you but does no damage.,&h4>  . You slash Grinder!  Grinder is moderately wounded.63---=7.4,&hD ,&hG < _Grinder hits you. You writhe in agony.,&h`  You hit Grinder.  Grinder is moderately wounded. OO   ogre (wandering)Grinder hits you but does no damage.  An ogre comes into view. It is wielding a +0 giant club.-8.6,&hP _Grinder barely misses you.,&h"  You closely miss Grinder.  Grinder is moderately wounded.The ogre shouts!,&h{0p.OO,&h1m56-----=9.8,&h8,&hN<< _Grinder hits you. You writhe in agony.,&h=  You barely miss Grinder.,&h>  .OGrinder is moderately wounded.2-----11.0 ,&h6_Grinder hits you. You writhe in agony.,&h  You slash Grinder!  Grinder is severely wounded.,&hם 8*,&hr g  Grinder gestures at you.,&h ,&h .O..$@,&h k38------=,&h 2.1 (1.1,&h ,&h^ 4 _Pain shoots through your body!,&hc~  You hit Grinder.  Grinder is almost dead.,&h!pZ.O ,&hq5-3.3 (1.2,&hX|,&hP _Grinder barely misses you.,&hf  You hit Grinder but do no damage.,&h0 .OGrinder is almost dead.9-----4.4 (1.1,&h51 _You block Grinder's attack.,&h: >  You closely miss Grinder.,&h\  .OGrinder is almost dead.Grinder hits you. You writhe in agony.  Grinder gestures at you.,&h. ,&h _4--5.5,&hw ,&h r _You resist with some effort. The ogre completely misses you.,&h   You hit the ogre.  The ogre is moderately wounded.§5 5=-6.6 _You hit Grinder. Grinder blinks!,&hL  You completely miss the ogre.The ogre is moderately wounded.The ogre hits you with a +0 giant club!,&hg  Grinder gestures at you.,&hDh28---7.8 (1.2,&h*L,&hP2 _You resist with some effort.,&h 8  You slash the ogre!,&h| 8  ## .....#  ##.###.....##  #...#.......#  ####.......<...##.  #.......)........[  .................  ......§........##  ......O@........#  ,&h 6................#  .......5........#  ...........###...  ........#....#  ......###....##  ...... #..#...###   ......##..##....#.   The ogre is severely wounded.,&h / ## .....#  ##.###.....##  #...#.......#  ####.......<...##.  ,&h #.......)........[  .................  ......§........##  ......O@........#  ................#  .......5........#  ...........###. ........#.... ......###....##  ...... #..#...###  ......##..##... ,&hm \ ..  The ogre hits you with a +0 giant club!,&h b19------=9.0,&h ,&h' V _* * * LOW HITPOINT WARNING * * *,&hn 8  You slash the ogre!,&hK ,&h Z$5.,&h_ 620---,&h 310-20.2,&h ^ _You kill the ogre!,&hϦ  You closely miss Grinder.  Grinder is almost dead.,&hC 8*,&h  ## .....#  ##.###.....##  ,&h #...#.......#  ####.......<...##.  #.......)........[  ,&h .................  ...............##  ......$*........#  ,&h{ .......5........#  ................#  ...........###...  ,&h ........#....#  ......###....##  ...... #..#...### ,&h b ......##..##....#.   ,&h BGrinder gestures at you.,&h/d  ## .....# ,&h_e $ ##.###.....##  #...#.......#  ,&hh ####.......<...##.  #.......)........[  .................  ...............##  ......$*........#  .......5........#  ................#  ...........###. ........#.... ......###....##  ,&h*j ...... #..#...# ......##..##...,&h%k  ,&hEr C  Pain shoots through your body!,&h 8@,&h N8/70 ----,&ht 3-1.4,&h ,&h @ _* * * LOW HITPOINT WARNING * * *,&hB ,&hcDrink which item? Potions  b - a potion of lignificationd - 2 potions of might  g - 4 potions of curingj - 3 potions of enlightenment  n - a potion of haste  r - an amethyst potion  t - a potion of cancellationw - a potion of brilliance [!] read|quaff|evoke[?] describe selected ,&hA ,&hJ ,&hlexdn the Chopper## .....#Mountain Dwarf##.###.....##Health: 8/70==----------------------#...#.......#Magic: 8/8========================####.......<...##.AC: 13Str: 27#.......)........[EV: 9Int: 8.................SH: 4Dex: 9...............## ,&h`XL:  8 Next: 10% Place: Dungeon:6......$@........#Noise: =--------  Time: 4921.4 (0.0).......5........#a) +0 war axe................#Throw: 7 boomerangs...........###...........#....#......###....##5   Grinder...... #..#...###......##..##....#............##......... _You kill the ogre!You closely miss Grinder.  Grinder is almost dead.Grinder gestures at you.Pain shoots through your body! _* * * LOW HITPOINT WARNING * * * ,&h, ,&h]5§17/70===-2.4 (1 _You feel better. Grinder blinks!",&h`",&h68-",&hm",&hQ^ _You are too injured to fight recklessly!#,&h ....# ##  #.###.....# #...#.......# ###.......5...##.#)[...#$..§........#...###.....#....# ###....## #..#...#####..##....#.<58====3 _#,&hy #.###  ....# ##  #.###.....# #...#.......# ###.......<...##.#).5[....#$.§.....#...###.....#....####....## #..#...###.5.4$,&h|#.### ....## ## .....# ##.###.....## #...#.# ####.<...##. #.).[ .5. .## ......$..# .#.#.###... .#....# #......### *$,&hE  #.###  ....##  ## .....#  $,&ha##.###.....##  #...#.......#  ####.......<...##.  #.......)........[  ........*5.......  ...............##  $,&hy......$.........#  ................#  ................#  ...........###...  ........#....# #  ......###....## $,&h8d   Grinder gestures at you.$,&h$! #.###  ....##  ## .....# $,&hKh ##.###.....##  #...#.......#  ####.......<...##.  #.......)........[  ........*5.......  ...............##  ......$.........#  ................ ................ ...........###...  ........#....# #$,&h ......###....  $,&hC  Pain shoots through your body!$,&h"?@$,&h5#C0---5$,&h($,&h-V _* * * LOW HITPOINT WARNING * * *&,&hh  You slash Grinder!.&,&h1---3=6.6 (1.2 _* * * LOW HITPOINT WARNING * * *  You slash Grinder! _You kill Grinder!  Training target 6.0 for Shields reached!  Your Shields skill increases to level 6!need to enable at least one skill for training.&,&hK/  --more--(,&hX2(,&h:  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   6.0    +1   k - Spellcasting   0.0    -2           b - Maces & Flails   4.2    +2       c - Axes   7.0    +2   l - Evocations   0.0    +1   d - Polearms   3.4     0       e - Unarmed Combat   0.0    [39(,&hP=;49m 0       f - Throwing   0.0    -2                       g - Armour   6.0    +1       h - Dodging   0.0    -3       i - Shields   6.0    +1       j - Stealth   0.0    -2        (,&h+?![m                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsV,&h c + Axes 7.0  100%W,&h argetarget-- -- -- --  -- -- -- -- -- -- -- -- a-z] set[-] clear selected targettrainingtargetsX,&h<[?25h[?0c0 Y,&h;l [?25l[?1cY,&hhu Q8.0  +2  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets\,&h\,&h\,&h>\,&h lexdn the Chopper#.###Mountain Dwarf....##Health: 11/70 ===---------------------## .....#Magic: 8/8========================##.###.....##AC: 13Str: 27#...#.......#EV: 9Int: 8####.......<...##.SH: 4Dex: 9#.......)........[XL:  8 Next: 30% Place: Dungeon:6........@........Noise: =--------  Time: 4926.6 (1.2)...............##a) +0 war axe......$.........#Throw: 7 boomerangs................#................#...........\,&hR [33m###...........#....# #......###....##...... #..#...### _* * * LOW HITPOINT WARNING * * *You slash Grinder! _You kill Grinder!Training target 6.0 for Shields reached!  Your Shields skill increases to level 6!You need to enable at least one skill for training.\,&h<'\,&h-\,&h0. _^,&h- 3^,&h9 ^,&h+ ^,&h" n^,&h$ _2=^,&h% ^,&h) ,^,&hg/ B^,&h0 ^,&h2 ,^,&h4 ^,&h7 ^,&h8 S3=^,&h9 ^,&h< ,^,&h> ^,&hA ,^,&h&C ^,&hE ^,&hlF 74^,&hG ^,&hJ ^,&hK ^,&hL ^,&hO ^,&hP ^,&hR ^,&h7T 75^,&hT (=^,&hV ^,&hY ,^,&hY ^,&h[ ^,&h^\ ^,&h^ ^,&hO` i6=^,&ha ^,&hd ,^,&hSf ^,&h"i ^,&hi ^,&hik ^,&hn ^,&ho 77^,&hmq ^,&h6t ,^,&hv ^,&hey ^,&h)z ^,&h{ ^,&h~ ^,&h| ^,&h ^,&h ^,&h I8=^,&h ^,&h ,^,&h- ^,&h4 ^,&h ^,&h ^,&h͓ ^,&hq S9=^,&h ^,&h ,^,&h ^,&h0 ,^,&hR ^,&he ^,&h$ 820^,&h ^,&hU ,^,&h ^,&h4 ,^,&h ^,&h ^,&ht I1=^,&hd ^,&h ,^,&hg ^,&hȼ ,^,&h ^,&h ^,&h ^,&ho ^,&h+ i2=^,&h ^,&h ,^,&hv ^,&h ,^,&h ^,&h> M3^,&h ^,&h ,^,&h, ^,&hu ^,&h ^,&h ^,&h _4=^,&h ^,&h ^,&h ^,&h ^,&h$ ,^,&h ^,&h ^,&h S5=^,&h ^,&h ,^,&h ^,&ho ,^,&h ^,&h ,^,&h ^,&h 76^,&hp ^,&h ^,&h, ,^,&h ^,&h ,^,&h ^,&h ^,&hz I7=^,&h} ^,&h ^,&hH ^,&h ^,&h_ ,^,&h ^,&h%& 8=^,&h;( ,^,&hm) ^,&h+ ,^,&h3 |29^,&h4 ,^,&h6 ^,&hI9 ,^,&h; ^,&hU> j30=^,&h@ ^,&h_C ,^,&hE ^,&hH ,^,&hJ ^,&hVP B^,&hS ^,&h!T K1=^,&h$V ^,&hY ,^,&hU[ ^,&h%_ ,^,&h` ^,&hd ^,&hd 92^,&hf ^,&hti ,^,&hk ^,&h_o ,^,&hq ^,&ht ^,&hOu S3=^,&hnw ^,&hz ,^,&h[| ^,&h ^,&h ^,&h ^,&hʆ ^,&hf K4=^,&hP ^,&h@ ,^,&h ^,&hΓ ,^,&hl X^,&h i5=^,&hޝ ^,&h ,^,&hf ^,&h ,^,&hҹ ^,&h ^,&h. K6=^,&h ^,&h ,^,&h ^,&h ,^,&hK ^,&h ^,&hP 97^,&h ^,&hc ,^,&hj ^,&h ,^,&h ^,&h 8=^,&h3 ^,&h ^,&h ^,&h a9=^,&h ^,&h ,^,&h^,&hP,^,&h^,&h,^,&h ^,&h0 P40^,&h ^,&h,^,&h^,&h<,^,&h^,&hi1=^,&h^,&h,^,&h"^,&h|,^,&h#w2=^,&h$^,&h',^,&h(^,&hi+,^,&h,^,&hb/O3^,&h(1^,&h/3,^,&h4^,&h6,^,&h8^,&h:,^,&hQ;^,&hJ=i4=^,&h6?^,&h@A,^,&hCB^,&hD,^,&hE^,&h6Ha5=^,&hI^,&hK,^,&hL^,&hN,^,&hqP^,&hRO6^,&h(T^,&htV,^,&hW^,&hY,^,&h5[^,&h$]i7=^,&h^^,&h`^,&ha^,&hb^,&hd^,&hd^,&he^,&hag^,&hgK8=^,&hh^,&hk^,&hvk^,&hXl^,&hn,^,&hp^,&hr,^,&hs^,&huO9^,&hw^,&hy,^,&hz^,&hN},^,&h~^,&hd50=^,&h^,&h,^,&hx^,&hn,^,&hÉ^,&hm1=^,&h^,&h.,^,&hJ^,&h,^,&h^,&hD;2^,&h^,&h,^,&h8^,&h̝,^,&h ^,&h(,^,&h^,&h1a3=^,&h^,&hΨ,^,&hA^,&hZ,^,&hݭ^,&h k4=^,&hR^,&h,^,&hG^,&hQ,^,&h,^,&hC;5^,&hǿ^,&h,^,&h_^,&hU,^,&h^,&ha6=^,&hN^,&h,^,&he^,&hf,^,&h^,&h,^,&he^,&hk7=^,&h^,&h^,&h^,&hd^,&h,^,&h^,&hI;8^,&h^,&h,^,&h^,&h,^,&h9^,&hR^,&hK9=^,&hA^,&h,^,&h^,&h,^,&hj^,&hLl60=^,&h^,&h},^,&h^,&h,^,&hF^,&h;1^,&h0^,&hH,^,&h^,&h-2=3=4^,&h1B^,&h3^,&hr4K5=_,&hO6=7_,&haXf8=9=_,&h"_n_,&h__,&hWn  - _You start resting.5115.6 (189.0)70=-6.6 (190_,&hPv8 _HP restored.`,&hq #.###....####.##.####...#.......####.......<...##........)........[.. ##$.`,&h........ #..#.........##..##....#.`,&h|`,&h17.0)`,&h`,&ht`,&h  ....####.##.####...#.......####.......<...##........)........[.. ##$.........##..##..............##.........`,&h <8`,&h `,&h `,&hG ....## ## .....# ##.###.....## #...#.# ####.<...##. #.).[ . .## ......$.# .# .# .###.. .#....# # ......###....## ...... #..#...### ......##..##....#.  .##.`,&hY9a,&h^D ....## ## .....# ##.###.....## #...#.# ####.<...##.#.).[..###......@..##.##.##.###...#.#....# ##......###....##. #..#...####......##..##..#.  .##.a,&hUa,&h<=20a,&ha,&hN  You now have 333 gold pieces (gained 15).a,&h+1.6 (2a,&h̻a,&hS _You see here a +0 giant club.a,&h....## ## .....# ##.###.....## #...#.# ####.<...##. ##.).[ . .## #......)@.# #.# #.a,&hE# #.###...##. #..#...####......##..##....#. a,&ha,&hJ+2.6 (1a,&ha,&ha,&h9) 3....## ## .....# ##.###.....## #...#.# ####.<...##. ##.).[ . .## #......).a,&hs %# #.# #.# #.###...#.#....# ##......###....##. #..#...####. 3b,&h2 (....## ## ......# ##.###.....## #...#.# ####.<...##. ##.).[ . .## #......)..b,&h # #.# #.# #.###...#.#....# #.#......###. #..#...####......##..##....#. b,&hwb,&h&4b,&hb,&hj"b,&hb,&h6....## b,&hS## ......# b,&hu##.###.....## b,&hIs#...#.# b,&h'####.<...##. ##.).[ .b,&hH7.## #......)..# #.# #.# #.b,&hr###.#.#....# #.#......###....## .. #..#...####......##..##....#. b,&hy1<5b,&hHb,&h5p'....## ## ......# ##.###.....## #...#.# #####.<...##.##.).[...## #......)..# b,&hp$#.# #.# #.###.#.#....###.b,&hp#......###....## .#....... #..#...### .#......##..##....#. b,&hvb,&hFw&6b,&h{b,&hD}b,&h@ W....## ## ......# ##.###.....## #...#.b,&hA Y# #####.<...##..###.).[.#.. .b,&hA /## #......)..# #.# #.# #.b,&h\B ###.....#.#....###...##......###....## ..#....... #..#...###..#b,&hND p#......##..##....#... b,&hHH b,&hH &7b,&hU b,&ho<....## b,&hp## ......# ##.###.....## #...#.# ### ####.<...##..# ##.).b,&hq[.# ... .## #......)..# #.# #.b,&hra# #.#.#....###...##......###..b,&h6s. #..#...###..##......##..##....#... b,&hR|b,&h|&8b,&h2b,&h*c,&hc....## ## ......# ##.###.....## c,&hÖ#...#.# ### ####.<...##..#  ##.).[.#  ....  .##  c,&hT#......)..#  #.#  #.c,&h#  #.###.....  #.#....###...c,&hv#  #......###....## ..##  . #..#...###c,&hٙ..#  #......##. c,&h c,&h&9c,&hc,&hcc,&h<8M#.###  ......# ## #......# #.###.....##  #...#.......# ### ####.......<...##..###)c,&h8.[.##.....#...##).c,&hu9#................#..#....c,&h?=30c,&hFc,&hHc,&hd .M#.###  ......# ## #......# #.###.....##  #...#.......# ## ####.......<...##..#  ##)[.#.....#...##.###).##................#c,&h e 9..#..c,&hj c,&hk &1c,&hzp c,&hq c,&h M#.## #.###  ......# ## #......# #.###.....## c,&h  #...#.......# ## ####.......<...##..#  ##)[.##.....  .c,&h ..##.####......).........# ###.c,&hq ..c,&hc,&h&2c,&h c,&h d,&hH2o#.## ..#.### ......## ## #......# ##.###.....## #...#.# ###  d,&hU3P####.<...##..# ##.).[.## .# .##.### #......)...### #.d,&h3@.# #..# #.###..... #.#....###...# d,&h;d,&h<&3d,&hBd,&hJEd,&hO_#.## ..#.### ......## ## #......# ##.###.....## #...#.......# ### ####.<...##..# .).[.## # ##.### ......).. ...# ...# .###..... .#....###...# d,&hh<4d,&hrd,&hud,&h j#.## ..#.### ......## ## #......# ##.###.....## #...#.......##### .<...##..# .)..## # ##.### )...###.d,&h ..#....####.. d,&h <5d,&h d,&h T _You see here a +0 kite shield.e,&hɶe,&hxWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  e - a +0 morningstar of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip f,&h;Glexdn the Chopper#.##Mountain Dwarf..#.###Health: 70/70 ========================......##Magic: 8/8========================## #......#AC: 13Str: 27##.###.....##EV: 9Int: 8#...#.......#####SH: 4Dex: 9 ###.......<...##..#XL:  8 Next: 30% Place: Dungeon:6 .......)........@.##Noise: ---------  Time: 5135.6 (0.0) ...................#a) +0 war axe ..............##.###Throw: 7 boomerangs .....).........### ...............# ...............# ..........###..... .......#....###...# .....###....##,&hH7m ..## _You need to enable at least one skill for training. _You start resting. _HP restored.  You now have 333 gold pieces (gained 15). _You see here a +0 giant club. _You see here a +0 kite shield.  Okay, then. _f,&h6 f,&h zWear which item? Inventory Items Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 helmet (worn)  p - the +6 ring mail of the Immovable Scars (worn) {rPois Str+5} Floor Items ([,] to select) Armoura +0 kite shield[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h,&hlexdn the Chopper#.##Mountain Dwarf..#.###Health: 70/70 ========================......##Magic: 8/8========================## #......#AC: 13Str: 27##.###.....##EV: 9Int: 8#...#.......#####SH: 4Dex: 9 ###.......<...##..#XL:  8 Next: 30% Place: Dungeon:6 .......)........@.##Noise: ---------  Time: 5135.6 (0.0) ...................#a) +0 war axe ..............##.###Throw: 7 boomerangs .....).........### ...............# ...............# ..........###..... .......#....###...# .....###....##,&h7m ..## _You start resting. _HP restored.  You now have 333 gold pieces (gained 15). _You see here a +0 giant club. _You see here a +0 kite shield. _Okay, then. _6.6 (1h,&hW7.6 (2h,&h8.6 (39.6 (4h,&hB40.6 (5h,&hh,&h 0 _You start removing your armour. You continue removing your +0 buckler. x5h,&hh,&hs   You finish removing your +0 buckler.  You start putting on your armour.h,&h +1.6 (6h,&h:h,&h7A2.6 (7h,&hh,&hh,&h+3.6 (8h,&hh,&hA4.6 (9h,&h"h,&h&h,&hX&/5.6 (10.0)h,&h)h,&h* 88 _You continue putting on your +0 kite shield. x5h,&h*h,&h-h,&h/` _You finish putting on your +0 kite shield.p,&h.p,&hn1Drop what?26/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 war axe (weapon)  e - a +0 morningstar of protection Missiles (select all with ()  u - 7 boomerangs (quivered) Armour (select all with [)  h - a +0 helmet (worn)  p - the +6 ring mail of the Immovable Scars (worn) {rPois Str+5}  z - a +0 kite shield (worn)c - a +0 buckler p,&h^2PJewellery (select all with "=)  l - a ring of protection from cold (worn) Wands (select all with /)m - a wand of roots (11) Scrolls (select all with ?)  f - 2 scrolls of immolation  i - a scroll labelled PINIEM PUAQEHE  k - 3 scrolls of teleportation  o - a scroll labelled POCODD IPNEBAPH  q - a scroll labelled ZATOZ IRUURPH  s - a scroll labelled ETOAMIWUZE [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]s,&hP(1 turn)  a - a +0 war axe (weapon)  c + a +0 buckler[Enter] accept (1 chosen)s,&hs,&hElexdn the Chopper#.##Mountain Dwarf..#.###Health: 70/70 ========================......##s,&hWMagic: 8/8========================## #......#AC: 13Str: 27##.###.....##EV: 8Int: 8#...#.......#####SH: 8Dex: 9 ###.......<...##..#XL:  8 Next: 30% Place: Dungeon:6 .......)........@.##Noise: ---------  Time: 5145.6 (0.0) ...................#a) +0 war axe ..............##.###Throw: 7 boomerangs s,&h:`.....).........### ...............# ...............# ..........###..... .......#....###...# .....###....## ..## _Okay, then. _You start removing your armour. You continue removing your +0 buckler. x5  You finish removing your +0 buckler.  You start putting on your armour. _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield.s,&h +6.6 (1s,&hrs,&h , _You drop a +0 buckler.u,&h u,&h nu,&hS nu,&h ,u,&hd Bu,&hV/ u,&h0 u,&hS u,&hW Xu,&h a nu,&ha ,u,&h-c u,&hd u,&hej ........#### ........#..###### ## ...###.....##...##..# u,&hj n#....###...#.....#..# #....###..## ........## ..#...###..###........# u,&h>k ..##....#....#...# >.## ...##...........##....# ##.##.....@..$# u,&hk 637.0) #..##..# )..).......#u,&hl  ##......#### #..#.....## #.###......# u,&hyl 4 ##..##.........#   #.....#...........   ........... u,&hl P  u,&hu B4.6 (18u,&hv u,&hZx 9 _Found an escape hatch in the floor.v,&h  _You now have 341 gold pieces (gained 8).v,&h v,&h) v,&h]6 nv,&hVG ,v,&h #.#...)....##.... ... ..#....)#..#..... .... #....#.##.###.... ....# ###..###..##..##.v,&h%p9 .....# #....###.....#.. #...####...##......... #......##...#.....###. #....@...#....#######.209.6 (45 v,&hp...!#..##..#..### ###.. . #.# ##.....# #.... ... ##.##.#####.... ### #..............v,&hp  ........#(......) .......##......## v,&hYq##..............## #..........###..)v,&hxv,&hy-10.6 (46v,&hv,&h; _Found a stone staircase leading down.w,&h 3w,&h; w,&hb w,&h?, #..>.. #.#...)....## ....... ..#....)#..# ....... #....#.##.### .....## ###..###..## .....## #....###... #...####...##...... #......##...#.....##........#....#### #...@#..##..#..### # #....#.####.....# # #....... ##.##.#####....####.. #......#...## .........#(.... ........##....... ##......#,&h / 9;49m. # #.....#w,&h?3 14.0)w,&h3 +5.6 (5w,&h8 w,&h; Y _c - a glowing inky potionx,&h3x,&hx,&h#x,&hx,&hx,&hdx,&h~x,&hx,&hx,&hx,&h{.........## ###..###.....## #....##.##...####...##..#.#......##...#.#. #..##........#....# #..#..##..#..###x,&hhT ###. #....#.####.....# ##....#........###.##........@.####..##.........##...### .........#(#.... ........##........ ##..##... #......s .... #.....s   scorpion (asleep) #..#. # #..## .. †...x,&hx 8.6 (3  A scorpion comes into view.x,&hLx,&hY hs!sh   howler monkey (wandering)Found an emerald potion.x,&h+9.6 (4x,&h{x,&h` _A howler monkey comes into view.z,&h . #....#.##.## ###..###. ..........## #....###h ......##...####...##. .....##......##...#..#. #..##........#.... #. #....#..##..#..### ###. #....#.####.....# ##....#@.......###.##.##.......####..##.........##...###.#( #..##....#.s##! ....##..##.s.20.6 (1z,&h |,&h5S|,&hS|,&hYCs.|,&h?Z&1|,&h`|,&hqa|,&h? |,&h0 As.|,&h &2|,&h |,&h| },&h},&h@s.},&ht&3},&hF},&h },&h b  You hit the scorpion.  The scorpion is lightly wounded.},&h 5=4.8 (1.2},&hV },&h 6 _You block the scorpion's attack.},&hT  You hit the scorpion but do no damage.The scorpion is lightly wounded.  You block the scorpion's attack.},&hU(6.0},&h[},&h^A _The scorpion stings you but does no damage.~,&hTN  You closely miss the scorpion.The scorpion is lightly wounded.~,&hO(7.2~,&h\W _The scorpion stings you but does no damage.~,&hM & You closely miss the scorpion.  The scorpion is lightly wounded  You hit the scorpion.  The scorpion is moderately wounded.  You block the scorpion's attack.~,&h.N (8.4~,&hQ ~,&hS A _The scorpion stings you but does no damage.~,&h<  You slash the scorpion!,&h.leav6=9.6slash the scorpion! _You kill the scorpion!  Training target 8.0 for Axes reached!  Your Axes skill increases to level 8!need to enable at least one skill for training.  --more--,&h,,&h2C  Skill  Level Train  Apt Skill  Level Train  Apt ,&h4 a - Fighting   6.0    +1   k - Spellcasting   0.0    -2           b - Maces & Flails   4.8    +2       c - Axes   8.0    +2   l - Evocations   0.0    +1  ,&h8 d - Polearms   4.0     0       e - Unarmed Combat   0.0     0       f - Throwing   0.0    -2                       g - Armour   6.0    +1       h - Dodging   0.0    -3       i - Shields   6.0    +1  [,&hBC40m     j - Stealth   0.0    -2                                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets,&h a + Fighting 6.0  100%,&hq argetarget--  -- -- -- -- --,&h7 ~ -- -- -- -- -- -- ,&h a-z] set[-] clear selected targettrainingtargets,&h& <[?25h[?0c0 ,&h [?25l[?1c,&h Q7.0  +1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets-&h.......... #....#.##. lexdn the Cleaver.........## ###..###.. Mountain Dwarf..........## #....###. Health: 70/70 ========================h ......##...####...##.. Magic: 8/8========================#. .....##......##...#.. AC: 13Str: 27#. #..##........#....# EV: 8Int: 8#. #....#..##..#..### SH: 8Dex: 9###. #....#.####.....# XL:  8 Next: 36% Place: Dungeon:6##....#@.......###.##.## Noi-&h"se: ==-------  Time: 5229.6 (1.2).........####..##....... a) +0 war axe..##...### .........#( Throw: 7 boomerangs#............##........##...........##...#......... ! ....#......... #..#.#......... #..##..........  _The scorpion stings you but does no damage.  You slash the scorpion! _You kill the scorpion!Training target 8.0 for Axes reached!  Your Axes skill increases to level 8!You need to enable at least one skill for training.-&hfH4-&hK -&hL_-&hL'-&h '-&h @  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.2  100%  +1   k - Spellcasting   0.0    -2      '-&h      b - Maces & Flails   4.8    +2       c - Axes   8.0    +2   l - Evocations   0.0    +1   d - Polearms   4.0     0       e - Unarmed Combat   0.0     0       f - Throwing   0.0    -2                      [11'-&h ;2H g - Armour   6.0    +1       h - Dodging   0.0    -3       i - Shields   6.0    +1       j - Stealth   0.0    -2                                      The percentage of incoming experience used to train each skill is in brown'-&hs o.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets+-&h* 46%  g + Armour 6.0  54%,-&hz argetarget7.0 -- -- -- -- -- --,-&hG{ 4 -- --  -- -- -- a-z] set[-] clear selected targettraining,-&hL| >targets.-&h"=[?25h[?0c0 /-&h " /-&h [?25l[?1c/-&h 7.0  +1 current training targets, if any.=] set aall targets1-&h[o.......... #....#.##. lexdn the Cleaver.........## ###..###.. Mountain Dwarf..........## #....###. Health: 70/70 ========================h ......##...####...##.. Magic: 8/8========================#. .....##......##...#.. AC: 13Str: 27#. #..##........#....# EV: 8Int: 8#. #....#..##..#..### SH: 8Dex: 9###. #....#.####.....# XL:  8 Next: 36% Place: Dungeon:6##....#@.......###.##.## Noi1-&hrse: ==-------  Time: 5229.6 (0.0).........####..##....... a) +0 war axe..##...### .........#( Throw: 7 boomerangs#............##........##...........##...#......... ! ....#......... #..#.#......... #..##..........  _The scorpion stings you but does no damage.  You slash the scorpion! _You kill the scorpion!Training target 8.0 for Axes reached!  Your Axes skill increases to level 8! _You need to enable at least one skill for training.1-&h3-&h-   Your Axes skill increases to level 8! _You need to enable at least one skill for training.  Your movement speed is average.  Your attack delay is about 1.1 (and is slowed by your shield).  Your damage rating with your +0 war axe is about 20 (Base 11 x 142% (Str) x  128% (Skill)).3-&h 3-&h 3-&h d _Your base attributes are Str 22, Int 8, Dex 9.9-&h 9-&h 9-&h 9-&h F _Unknown command.-&hM -&h8   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.2  46%  +1   k - Spellcasting   0.0    -2  -&h          b - Maces & Flails   4.8    +2       c - Axes   8.0    +2   l - Evocations   0.0    +1   d - Polearms   4.0     0       e - Unarmed Combat   0.0     0       f - Throwing   0.0    -2                  -&h     g + Armour6.0  54%  +1       h - Dodging   0.0    -3       i - Shields   6.0    +1       j - Stealth   0.0    -2                                      [39;-&h 49mThe percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets-&hZ3443 i + Shields 6.0  23%-&h5 argetarget7.0 -- -- -- -- -- -- ---&hB8 ~ 7.0 -- --  -- a-z] set[-] clear selected targettrainingtargets-&h$ =[?25h[?0c0 -&h [?25l[?1c-&h 7.0  +1 current training targets, if any.=] set aall targets-&hv -&h} -&h .......... #....#.##. lexdn the Cleaver.........## ###..###.. Mountain Dwarf..........## #....###. Health: 70/70 ========================h ......##...####...##.. Magic: 8/8========================#. .....##......##...#.. AC: 13Str: 27#. #..##........#....# EV: 8Int: 8#. #....#..##..#..### SH: 8Dex: 9###. #....#.####.....# XL:  8 Next: 36% Place: Dungeon:6##....#@.......###.##.## Noise: [39-&h) ;49m==-------  Time: 5229.6 (0.0).........####..##....... a) +0 war axe..##...### .........#( Throw: 7 boomerangs#............##........##...........##...#......... ! ....#......... #..#.#......... #..##.......... Your movement speed is average.  Your attack delay is about 1.1 (and is slowed by your shield).  Your damage rating with your +0 war axe is about 20 (Base 11 x 142% (Str) x  128% (Skill)). _Your base attributes are Str 22, Int 8, Dex 9. _Unknown command.-&hɇ -&hD -&h+ -&h -&hJ  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.2  34%  +1   k - Spellcasting   0.0    -2           b - Maces & Flails   4.8    +2       c - Axes   8.0    +2   l - Evocations   0.0    +1   d - Polearms   4.0     0       e - Unarmed Combat   0.0    [0-&hM;10;1m 0       f - Throwing   0.0    -2                      g + Armour6.0  43%  +1       h - Dodging   0.0    -3      i + Shields6.0  23%  +1       j - Stealth   0.0    -2      [3-&hO7m                                The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets-&h 3argetarget7.0 -- -- -- -- -- -- -- 7.0 -- 7.0 -- a-z] set[-] clear selected targettraining-&h >targets-&h<[?25h[?0c0 -&h( [?25l[?1c-&h09.0 current training targets, if any.=] set aall targets-&h4 -&h\ .......... #....#.##. lexdn the Cleaver.........## ###..###.. Mountain Dwarf..........## #....###. Health: 70/70 ========================h ......##...####...##.. Magic: 8/8========================#. .....##......##...#.. AC: 13Str: 27#. #..##........#....# EV: 8Int: 8#. #....#..##..#..### SH: 8Dex: 9###. #....#.####.....# XL:  8 Next: 36% Place: Dungeon:6##....#@.......###.##.## Noise: -&h5a ==-------  Time: 5229.6 (0.0).........####..##....... a) +0 war axe..##...### .........#( Throw: 7 boomerangs#............##........##...........##...#......... ! ....#......... #..#.#......... #..##.......... Your movement speed is average.  Your attack delay is about 1.1 (and is slowed by your shield).  Your damage rating with your +0 war axe is about 20 (Base 11 x 142% (Str) x  128% (Skill)). _Your base attributes are Str 22, Int 8, Dex 9. _Unknown command.-&h~  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.2  34%  +1   k - Spellcasting   0.0    -2           b - Maces & Flails   4.8    +2       c - Axes   8.0    +2   l - Evocations   0.0    +1   d - Polearms   4.0     0       e - Unarmed Combat   0.0    [0-&hd;10;1m 0       f - Throwing   0.0    -2                      g + Armour6.0  43%  +1       h - Dodging   0.0    -3      i + Shields6.0  23%  +1       j - Stealth   0.0    -2      [3-&h`7m                                The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets-&h argetarget7.0 -- -- 9.0 -- -- -- -- 7.0 -- 7.0 -- a-z] set-&h; [-] clear selected targettrainingtargets-&hZ<[?25h[?0c7.0 -&h3 [?25l[?1c-&h7 8.0 current training targets, if any.=] set aall targets-&h3= c + Axes 8.0-&h\.......... #....#.##. lexdn the Cleaver.........## ###..###.. Mountain Dwarf..........## #....###. Health: 70/70 ========================h ......##...####...##.. Magic: 8/8========================#. .....##......##...#.. AC: 13Str: 27#. #..##........#....# EV: 8Int: 8#. #....#..##..#..### SH: 8Dex: 9###. #....#.####.....# XL:  8 Next: 36% Place: Dungeon:6##....#@.......###.##.## Noi-&h^se: ==-------  Time: 5229.6 (0.0).........####..##....... a) +0 war axe..##...### .........#( Throw: 7 boomerangs#............##........##...........##...#......... ! ....#......... #..#.#......... #..##.......... Your movement speed is average.  Your attack delay is about 1.1 (and is slowed by your shield).  Your damage rating with your +0 war axe is about 20 (Base 11 x 142% (Str) x  128% (Skill)). _Your base attributes are Str 22, Int 8, Dex 9. _Unknown command.-&h+a-&h`d-&hyf.&h4@ .&hD   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.2  21%  +1   k - Spellcasting   0.0    -2           b - Maces & Flails   4.8    +2      .&h~F c + Axes8.0  42%  +2   l - Evocations   0.0    +1   d - Polearms   4.0     0       e - Unarmed Combat   0.0     0       f - Throwing   0.0    -2                      g + Armour.&hFI 6.0  24%  +1       h - Dodging   0.0    -3      i + Shields6.0  13%  +1       j - Stealth   0.0    -2                                      The percentage of incoming experience used to train each skill is in brown.  Ski.&hI Qlls enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets.&h1733 g * Armour   6.0  400.&h< 254 g - Armour   6.0   9.&h142 g + Armour 6.0  24%3.&h+ argetarget8.0 -- -- 9.0 -- -- -- -- .&ha- V7.0 -- 7.0 -- a-z] set[-] clear selected targettraining.&h>. >targets.&h=[?25h[?0c7.0 .&h [?25l[?1c8.0 current training targets, if any.=] set aall targets.&h.......... #....#.##. lexdn the Cleaver.........## ###..###.. Mountain Dwarf..........## #....###. Health: 70/70 ========================h ......##...####...##.. Magic: 8/8========================#. .....##......##...#.. AC: 13Str: 27#. #..##........#....# EV: 8Int: 8#. #....#..##..#..### SH: 8Dex: 9###. #....#.####.....# XL:  8 Next: 36% Place: Dungeon:6##....#@.......###.##.## Noi.&h@se: ==-------  Time: 5229.6 (0.0).........####..##....... a) +0 war axe..##...### .........#( Throw: 7 boomerangs#............##........##...........##...#......... ! ....#......... #..#.#......... #..##.......... Your movement speed is average.  Your attack delay is about 1.1 (and is slowed by your shield).  Your damage rating with your +0 war axe is about 20 (Base 11 x 142% (Str) x  128% (Skill)). _Your base attributes are Str 22, Int 8, Dex 9. _Unknown command.f.&h4  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.2  21%  +1   k - Spellcasting   0.0    -2           b - Maces & Flails   4.8    +2      c + Axes8.0  42%  +2   l - Evocations   0.0    +1   d - Polearms   4.0     0       e - Unarmed Combat   0.0    f.&hS7 0       f - Throwing   0.0    -2                      g + Armour6.0  24%  +1       h - Dodging   0.0    -3      i + Shields6.0  13%  +1       j - Stealth   0.0    -2      f.&h<                                The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh.&hB&argetarget8.0 -- -- 9.0 -- -- -- -- 8.0 -- 7.0 -- a-z] set[-] clear selected targettrainingtargetsj.&h9=[?25h[?0c7.0 m.&h/ 1 [?25l[?1cm.&h1 8.0 current training targets, if any.=] set aall targets.&h8j a-z] setselected target.&h<[?25h[?0c9.0 .&hל [?25l[?1c.&h }10.0 =] set aall targets.&hO 8+.&h_ l * Evocations   0.0.&h a-z] setselected target.&h<[?25h[?0c0 .&h  [?25l[?1c2.0  +1  =] set aall targets.&h .&h .&h m.......... #....#.##. lexdn the Cleaver.........## ###..###.. Mountain Dwarf..........## #....###. Health: 70/70 ========================h ......##...####...##.. Magic: 8/8========================.&hg #. .....##......##...#.. AC: 13Str: 27#. #..##........#....# EV: 8Int: 8#. #....#..##..#..### SH: 8Dex: 9###. #....#.####.....# XL:  8 Next: 36% Place: Dungeon:6.&h ##....#@.......###.##.## Noise: ==-------  Time: 5229.6 (0.0).........####..##....... a) +0 war axe..##...### .........#( Throw: 7 boomerangs#............##........##..........&h :..##...#......... ! ....#......... #..#.#......... #..##.......... Your movement speed is average.  Your attack delay is about 1.1 (and is slowed by your shield).  Your damage rating with your +0 war axe is about 20 (Base 11 x 142% (Str) x  128% (Skill)). _Your base attributes are Str 22, Int 8, Dex 9. _Unknown command..&h .&ho .&h .&h>  ## ###..#.............## #....###.........##...####... #.......##......##...# #.. #..##........#.. #.. #....#..##..#..####.##....#.####......##....#........###.##.#.......@..####..##......>..##...### ...# #..... #......... ##..........##...... #! ........ #. #..#.....# # #..####[40.&hI m..#  †--30.6 (1 _Found a stone staircase leading down..&h.&hE.&h,.&hҰX.&ho.&h.&h,.&h ..# #...#....#.. # .. ###.##....#.# #.###.##....#........## .............####..## .>..##...###  #.##......#. .... ##............###.. #...##........# #...&h #.@..........## #--........##..#.....# #........#.##..####..# ...#...... .## ##..##........# #.#. ###.# ...# ### ## ...  ...## ...##.... ....&hV7.6 (78.6 (8.&hU _A - an emerald potion.&h.&h{3.&hE|.&hJ~.&h%B.&h'n.&hD,.&h.&hB.&h.&hB.&h.&hX.&hG.&hY .........## ##.# #...............##  [. ...........##...###. S... #.......##......##... .#. #..##..##... .... ...####...#....#..##...#..##. ...###.##....#.###...#..#.###.##....#........#..........####..#.#.....#.>..##...### ...###...####.##......#..........###............###...##....##...##........# #... #.....#............## #. S   adder (asleep)#........##..#.....# #.[39;4.&h.9m..........#.##..####..# ......#............. .## .&h{ 48.6 (10.0)  An adder comes into view..&h.&h.9.6 (11.&hB.&hl@ _Found a robe. The adder moves out of view..&hG/3.&h1.&h5.&hE8M. #..# ... ## #..# #....##  ..[......### ##....... #..... ##......#. #..##..##...... ......S..####...#...##.....###.##....#.###..#.###@##....#...........................####..# .#.....#.>..##...### ..###...####.##......#. ......#....S   adder#.....#.....##..0.0).&h[N.S50.6 (1.&hS.&h .  ......... #.# ....#..###...............##  ...[.......##...## ##........#.......## ###.. #..##..##..... . .........####...#....#.. ...#..##.S@..###.##....#.# ...#..#.###.##....#.............................#### .#.....#.>..##...###  ..###...####.###. . .........###....### ...##....##...##..# #.. #.....#............## # #........##..#.....# #=1.&h/.&h/3 _You block the adder's attack..&ho #69-2.8 (1.2 _You miss the adder. The adder bites you. The adder barely misses you..&h(1  You slash the adder!..&h]]-7=4.0 _You kill the adder!.&h _.&h .&h 70=.&h vM#..>.. # ..h###..h$..# ..... #.# ....#..## ####.........##  ...[......## ##........#..... ###..##..##..##..... ........@####....--#..##.....###.##....#.###..#.###.##....#...........................####..#..###h   howler monkey (wandering)h   hound (asleep)....&ht  6.0 (2.0  A howler monkey and a hound come into view.Found 11 gold pieces.  The howler monkey howls! The hound barks!.###...hhhh==7.0 (3.&hG .&hOJ S _Something shouts, "Run away, thou ducking dizzy-eyed urchin!".&hxA.h========8.0 (1 _The howler monkey hoots and howls with incredible vigour!.&hm.&ho,.&hsk  A white imp comes into view..&h]z5.h.h5   white imp.&hN{G--------9.&h.&hHl _The hound stops to sniff the ground..&hB B.&hM -...hh   hound=--------60.&h .&h You closely miss the hound. The hound bites you but does no damage..&hR5hh   howler monkeyh   hound5   white imp.&hR5=1.2 (1.2.&h.&hS _The hound closely misses you..&h .&h  .5(catching breath)You barely miss the hound. You block the hound's attack.  The howler monkey hoots and howls with incredible vigour!========2.4.&h .&h/ < _The hound barely misses you..&h .&h8  You barely miss the hound. You block the hound's attack..&hAA....5h.&hAW=-------3.6.&hCK.&hL= _The hound bites you but does no damage..&h} (catching breath)  You barely miss the hound. You block the hound's attack. _The hound bites you but does no damage.  You slash the howler monkey!  The howler monkey is severely wounded.You slash the hound! The hound bites you but does no damage.  The howler monkey hoots and howls with incredible vigour!=========4.8.&h7= _You hear a shout!.&hA  You slash the howler monkey!.&h  You kill the howler monkey!You barely miss the hound. The hound closely misses you.The hound bites you but does no damage..&h" .5h   hound5   white imp.&hw41=--------6.0.&h6e _The white imp laughs crazily..&h   You closely miss the hound.The hound is heavily wounded.You hit the white imp. You block the hound's attack..&h  The white imp gestures at you.The puff of frost hits you but does no damage..&h4.&h5W=-------7.2.&h=.&hA? _You resist. You block the hound's attack..&hl  You hit the hound but do no damage.The hound is heavily wounded.You closely miss the white imp. You block the hound's attack..&h*m 0-8.4.&h^r .&hu t _The white imp barely misses you. You block the hound's attack..&h  You barely miss the hound.The hound is heavily wounded.You hit the white imp. You block the hound's attack..&hC **The white imp gestures at you..&h @. The puff of frost misses you. You block the hound's attack..&h **The white imp gestures at you..&hd9@.=9.6 _The puff of frost misses you..&hV  You barely miss the hound.The hound is heavily wounded.You closely miss the white imp. The hound bites you but does no damage.-70.8 _The white imp hits you but does no damage..&hYou closely miss the white imp. The hound bites you but does no damage. _The white imp hits you but does no damage.completely miss the hound.barely miss the white imp. The hound barely misses you.  The hound completely misses you..&hm  The white imp gestures at you..&h.&h0=2.0.&h߷.&h" .&h6_The puff of frost hits you but does no damage..&h)  You closely miss the hound.The hound is heavily wounded.You closely miss the white imp. The hound bites you but does no damage.-3.2.&h.&h1u _You block the white imp's attack. The hound closely misses you..&h9  You slash the hound!.&h9v  You kill the hound!You hit the white imp..&h~††.&hFX5-4.4.&h(.&h"M _You kill the white imp!.&h( 4.&h? ^ _No target in view!.&h3@ _.&hH  You see here a howler monkey corpse..&hK5 _.&h}]B.&hq.&hBr.&hOs.&h4|.&h _You now have 352 gold pieces (gained 11)..&h[.&h#................[.# #..#.. ......####......###...#.###. ............... #..#...#...... ...... #......##..##......... ....##............#....... .............###.# #... #.....#####.......#.#..##..# #.... #.....##..@..### #....))..)-86.4 (12.0) ..... #.....#..>.....#.#...).... .....###...............#....)#..# #..................###....#.##.## ##.....#..........## ###..###..## .###...............## #....###. .[.............##...####...##.... .......#.......##...[3.&h4m...##...#.... ....#††##..##..##....##.&h.&h!-.&h>%7.4 (13.&h.&h$ _Found a cloak..&ho mM...#.........#......[.# #........ #.......####......###.. #.###........... #..#.#............. ###..#.........##...  #....... #.......### #.....#####@......#.#..##..# ###.....###.#....))..) #.....#..>.....#.#...).. .....###...............#....)#..#.. ...#.......##...8.0).&h| .&h0"M#.#...... #...........#......[.# #........ ####......###.. #.###........ #..#.#......##......##..#...............##...  #....... #.......### #.....#####.......#.#..##..# ###.....###.#....))..) ..... #.....#..>.....#.#...)....#...#... .........##..9.&h.&h.&hZ; #.#.....# #.#...... #...#......[.# #..# #.####......### #.###....... #..# ..#.##......##.. .##. #. #.###.  #... #.....#####.#.#..##.. .&h6!.#.... #.....##.....###.#....))... #.....#..>.....#.#...).....###...............#....)#.. ##........###....#.##. .##.....#..........## ###..###.. ..###...............## #....### ..[.##...####...##.&h =90.&h.&hn.&hX M) ####...#...... #...#......[.# #........ ####......###.. #.###........ #.##......##..#............@..##........... #.......##.......###  #... #.....#####.......#.#..## .#.... #.....##.....###.#....))... ...1.&h*M.. ###..). ###.##...#...... #...#......[.# #........ #######.. #.###........ #.####..#........##........... #.......##..............####... #.....#####.......#.#..##.... ....##.&h/.&h0&2.&h>.&hPM .. .. ###..).&h. ###...# .##...#.......#......[.# #........ #######.. #.###.&h........ #.##......##..#........##....#.......##..............###......&hc{ ....###.&h0.&h0&3.&h=.&h>.&h M##). .. .. ###..).. ###...# ..##...#......#.#......[.# #.........&h ; ####......###.. #.###.. #.##......##..#...............##.............#. .#.......&h.&h&4.&h.&h.&h M ####......##). ... .. ###..).&h ~.. ###...# ...#...#......#.#. .. #####......###.. #.###........ ..#.............##......##..#.......&hY 5 _You see here a +0 cloak..&h |Wear which item? Inventory Items Armour (go to first with [)  h - a +0 helmet (worn)  p - the +6 ring mail of the Immovable Scars (worn) {rPois Str+5}  z - a +0 kite shield (worn) Floor Items ([,] to select) Armoura +0 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip .&hW.&h].&hbdZ####....... lexdn the Cleaver....##.......).. Mountain Dwarf... ............ Health: 70/70 ========================... ............ Magic: 8/8========================###.. #......).... AC: 13Str: 27.&hqf.. ###...# #........... EV: 8Int: 8...#.....## #........... SH: 8Dex: 9...#......# #........... XL:  8 Next: 45% Place: Dungeon:6#......@.# #........#.. Noise: ---------  Time: 5295.4 (0.0)##.......####......###.. a) +0 war axe#.###................. #..# Throw: 7 boomerangs..#.............##......##..#...............##............#.......##..............###. #... #.....#####.......#.#..##..  .#.... #.....##.....###.#....)[.&hf#47m)..  ...... #.....#..>.....#.#...)....  _You kill the white imp! _No target in view! _You see here a howler monkey corpse. _You now have 352 gold pieces (gained 11). _Found a cloak. _You see here a +0 cloak..&h^k.&hk _.&h.p.&h"v.&hv+6.4 (1.&h.&h.&h+7.4 (2.&h4.&h.&h5+8.4 (3.&h.&h7.&hs+9.4 (4.&hF.&h.&hx-300.4 (5.&h 4 _You start putting on your armour. You continue putting on your +0 cloak. x5.&h%Z _You finish putting on your +0 cloak..&hd  _.&he ,.&hf .&hoi .&hk ,.&hZm .&ho .&hGr ,.&hIs .&hu .&h;x ,.&h5y .&h} .&h ,.&h5 .&h B.&hR .&h1 .&hp ,.&h .&h{ .&hv ,.&h .&hT .&h= .&hɓ .&h7 .&h۔ .&hZ ,.&hۖ .&h .&h> .&h1 .&h .&h .&h ,.&ha .&h .&h: ,.&h .&h .&hӭ .&hG .&hϮ .&h .&hݲ .&hP .&h .&h5 .&h ,.&h` .&h4 .&h` ,.&hG .&h .&h5 .&h .&h .&h% .&h4 ,.&h .&hE .&hK .&h .&h .&h .&h .&h .&h ,.&hB.&hp B.&h} .&hB.&h.&h:.&h{.&h.&h.&h7.&h;.&h<.&hI>.&hZZ.&h@b,.&h c.&hi.&h`m,.&h+s.&hs.&hw,.&h2z.&hC.&hރ,.&hz.&h.&h,.&h.&h.&h,.&hҗ.&h+.&h,.&ht.&h.&h,.&hަ.&h.&h,.&hV.&h .&h.&hA.&hζ.&h.&h,.&h}.&h.&h>,.&h .&h.&h,.&h.&h.&h,.&h.&h*X.&h.&h,.&h#.&h.&h,.&h.&hZ.&h.&h.&hin.&h #....## #### #.....######..#..## ###....##...##...# #...............# #..........#####...# ###..####.......###...## #.....#.....## #.#......# #....47.4 (47.0).....#........## #.... ).. ##.......####...... . #.###................. ..#.............## ...............##...... #.......##........... #... #...&hJ...#####.......#.# .#....##.....##.....###.#8.4 (48 _Found a long sword..&h .&h.&hr #..###  #....##  #### #.....#### #..## ###....##. ##...# #...... #....# #. #####...# ###..### ###.......###...## # ##....@....#.....## # #..........#......# # ##......#........## # #.)...####### ##..#.###....... #...#.o...........##o   orc (wandering).............&h.....##... #..##.......##......... #...##.....#####....... .&h56.4 (8.0)  An orc comes into view. It is wielding a +0 war axe..&hoo.o.&h p===7.4 (9 _The orc shouts!.&h%=..######.####..## ###....##.##...# #........#####...# ###..######.......###...## ##.........#..#...##........# #.)...###.#.&hs&#..#o###..............#.............###...........##.#..####.......##.....#####.#....##.....##.....###.&hl(.&h0qo.---8.4 (1.&h1.&h3.&h ####.####..## ###....##.##...# #.......#####...# ###..######.......###...## ##......###........# #.)..o###.......####..#.###..............#.............###.....##.##.......##.......##.....#####.#....##.....##.....###..... ..>......&hDf=--9.&hR.&h : _The orc hits you but does no damage..&he  You hit the orc.  The orc is heavily wounded..&hki .60.6 (1.2.&h l _You block the orc's attack. The orc hits you but does no damage..&h  You slash the orc!).&h 1.8 _You kill the orc!.&h.&h.&h 4.&h! .&h% .&h; X.&h> a#..........#......##......#........#.)..)###.##..#.###. ##...#.......... #............... #..##.... #...##.....#### .#@...##.&h*P +..-7.8 (6.0........#..>#.(.......####...##........#..##.##.....#.......#. ...###.....# ...[.............## ##........#....... ##......#††##..##..#-8.8 (7.&hPX C _Found 3 poisoned darts..&h.&h.&hN.&h.&h,.&hFX.&h9.&hE.&hm #...# ##......#...... #.)..)###..... ##..#.###.&hA ##...# ####..##.......####.##...##.....#####.@.#....##.....##70.8 (2 #.........#.....# #.(.......### #...##..... #..##.##.....# #.. ...### #.< ...[......&h#####........#...... ##......#††##..##..&hAA1.8 (3.&h' .&hZ 9 _Found a stone staircase leading up..&h #.# ##......# #.)..)### ##..#.### ##...# # ####..##.## ##.##...##..... #@..#....##.....## #.........#.....# #.(.### #...## #..##.##.....# #.. ...### #.< ...[... #####........# ##......#††##..##2.8 (1.&h/: ##... #.)..)####..#.##...#.........####..######.##...##.....#...#....##............#.(.&hd###.....#...##.......#......... .........####...# .&h.&h&3.&h4.&h.&h<M  #.)..)####..#.##...#.........####..######.##...##.....#...#....##.....##..........#.###.......##.......#..##.##.....####...[......#.......#..##.....###.## .&h.&hа&4.&h.&hT _You see here 3 poisoned darts..&h1Z <5.&h[ .&h] * _C - 3 poisoned darts.&h3=3.&h>.&h6A.&hY`.&hj[.&h[.&haX.&hb.&he.&hf,.&hh.&hl.&hm,.&ho.&h!r.&hs,.&hu.&hx.&hQz,.&h{.&h~.&hW,.&h.&h .&h #......###..  #.<#...[....  #####........#  ####......#††##  #...........##   #....#..##.....  ####...#..#.###.##.   #..###.##........   .....=.@....#.....#.>..#883.0)   .......##..###...####.##   $...... #.........###   ....... ....##....##...#   ..##... ....##.....#   . #........##........##  ....#.#..........#.##  <....## ....#.........  .&h #...##..##....9.8 (14 _Found a stone staircase leading up..&h/3.&h.&h.&huX.&h,.&h.&hgn  #......###  #.<#...[  #####..#  ####......#††# .&h# ##.....  #....#..##.....  # ####...#..#.###.#  ###..###.##  #.......#.....#.>.  #..##..###...####.  #.$.......#.........###  #.......##....##..  #...##........##.....#.&h  .... #........##..  #.. ....#.#..........#.  ## <....###....#  #...##..##.&h291.8 (2.0).&h4+2.8 (3.&hu .&h4 _D - a ring of resist corrosion.&hOMPut on which piece of jewellery? Jewellery (go to first with "=)  l - a ring of protection from cold (worn)D - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip .&h .&h  #......###.... lexdn the Cleaver #.<#...[...... Mountain Dwarf #####........# Health: 70/70 ======================== ####......#††# Magic: 8/8======================== ##...........## AC: 14Str: 27 #....#..##..... EV: 8Int: 8  # ####...#..#.###.# SH: 8Dex: 9  ###..###.##............. XL:  8 Next: 45% Place: Dungeon:6  #......@......#.....#.>. Noise: ---------  Time: 5392.8 (0.0)  #........##.&h ..###...####. a) +0 war axe  #.$.......#.........###. Throw: 7 boomerangs  #.............##....##..  #...##........##.....#..  .... #........##........   #.. ....#.#..........#.   ## <....###....#.......  #...##..##..  _Found 3 poisoned darts. _Found a stone staircase leading up. _You see here 3 poisoned darts. _C - 3 poisoned darts _Found a stone staircase leading up. _D - a ring of resist corrosion.&h: 3.3 (0.5 _D - a ring of resist corrosion (worn).&h_.&h.&h.&hz.&hKB.&hx _You now have 367 gold pieces (gained 15)..&hZ.&h;B.&h.&h,.&hJ.&hB.&hÿ.&hg.&hN  There is a stone staircase leading up here..&h _.&h,.&h.&hn.&hmB.&hk.&h.&h.&h8 ,.&hs .&h; .&h,.&h.&h.&hT,.&h.&h.&h,.&h6.&h.&h,.&h.&h!.&h #,.&hk$.&hf&.&h'.&hf(.&hR).&h,.&h-,.&h/.&h31.&h3B.&h6.&h8,.&hU:.&hd<.&h]>,.&h@.&hHX.&hEK.&hM,.&hO.&hQ.&h|T,.&h6V.&hX.&hZ.&hN[.&h\.&h_.&hX.&hl,.&h.&h,.&hP.&h"~ _v - 2 scrolls labelled WAANYA YRAVON (gained 1).&h 3.&h*.&hՕ.&h,.&h).&h.&h,.&hY.&hI.&hS,.&h.&hT.&h&,.&hv.&h/.&h,.&h.&h.&h,.&h.&hܺ.&h,.&hb.&h.&h,.&h%.&hn.&h,.&h.&hS.&h{,.&hK.&h.&hp,.&hk.&hN.&h$B.&h+.&h,.&h.&h(.&h,.&h(.&h.&hA,.&h.&h .&hR ,.&hq .&h .&h[ ,.&hK .&h .&h< ,.&h= .&h X.&hf .&h ,.&h .&h B.&h$ .&hZ? .#.......##......##...#.....### †##..##..##........#....####### ####...#....#..##..#..### ### ..###.##....#.####.....# #..... .##....#........###.##.#####..... ..........####..##.......... .&h? >..##...###............#(......)) #.##......#...........####) #............###@.............##458.3 (65.0) ...##........# #..........###..)) ............## #...........##...) ..##..#.....####............... #.##..####..#..............#....> .&hA ...........##........÷....###...# ........#####.......##...#####..# ##.#....## #....##..#....)#  ###.....###....#####..........##.&hIG .&hI E _Done exploring..&hI.&ht0.0)........... ..............## #....###. _Done exploring..&hil.&hp Read which item? Scrolls  f - 2 scrolls of immolation  i - a scroll labelled PINIEM PUAQEHE  k - 3 scrolls of teleportation  o - a scroll labelled POCODD IPNEBAPH  q - a scroll labelled ZATOZ IRUURPH  s - a scroll labelled ETOAMIWUZE  v - 2 scrolls labelled WAANYA YRAVONx - a scroll of identify  y - a scroll labelled PEECOBL NYELAH [!] read|quaff|evoke[?] describe selected.&h .&h* .&h, .#.......##......##...#.....###.. lexdn the Cleaver †##..##..##........#....#######.. Mountain Dwarf ####...#....#..##..#..### ###..# Health: 70/70 ======================== ..###.##....#.####.....# #..... Magic: 8/8======================== .##....#........###.##.#####..... AC: 14Str: 27 ..........####..##............... EV: 8Int: 8 >..##...###............#(......)) SH: 8Dex: 9 #.##......#...........##......##) XL:  8 Next: 45% Place: Dungeon:6 #............###@.......[.&h1 34m......##. Noise: ---------  Time: 5458.3 (0.0) ...##........# #..........###..)) a) +0 war axe ............## #...........##...) Throw: 7 boomerangs ..##..#.....####................. #.##..####..#..............#....> ...........##........÷....###...#  ........#####.......##...#####..#  ##.#....## #....##..#....)......# ###.....###....#####..........##  _D - a ring of resist corrosion (worn) _You now have 367 gold pieces (gained 15). _There is a stone staircase leading up here. _v - 2 scrolls labelled WAANYA YRAVON (gained 1) _Done exploring. _Done exploring..&hR: s §§§§§§§§§####.§§§§§###§##§§§##§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§##§§§§##§§#.§§The air fills with toxic fumes!  As you read the scroll labelled WAANYA YRAVON, it crumbles to dust.9.3 (1.&hF F _It was a scroll of poison..&h Read which item? Scrolls  f - 2 scrolls of immolation  i - a scroll labelled PINIEM PUAQEHE  k - 3 scrolls of teleportation  o - a scroll labelled POCODD IPNEBAPH  q - a scroll labelled ZATOZ IRUURPH  s - a scroll labelled ETOAMIWUZEv - a scroll of poison  x - a scroll of identify  y - a scroll labelled PEECOBL NYELAH [!] read|quaff|evoke[?] describe selected.&h .&h.#.......##......##...#.....###.. lexdn the Cleaver †##..##..##.§§.....#§§§.#######.. Mountain Dwarf ####...#....#§.##..#§§### ###..# Health: 70/70 ======================== ..###.##....#§####.§§..# #..... Magic: 8/8======================== .##....#.....§§§###§##§#####..... AC: 14Str: 27 ..........####§§##§§§§§§......... EV: 8Int: 8 >..##...###§§§§§§§§§§§§#(......)) SH: 8Dex: 9 #.##......#§§§§§§§§§§§##......##) XL:  8 Next: 45% .&h[40mPlace: Dungeon:6 #............###@§§§§§§§......##. Noise: ---------  Time: 5459.3 (0.0) ...##........# #§§§§§§§§..###..)) a) +0 war axe ............## #§§§§§§§§...##...) Throw: 7 boomerangs ..##..#.....####§§§§§§§§......... #.##..####..#..§§§§§§§§§...#....> ...........##..§§§§§§§§§..###...#  ........#####..§§§§§##§§.#####..#  ##.#....## #..§§##§§#.§§.)......# ###.....###....#####..........##  _v - 2 scrolls labelled WAANYA YRAVON (gained 1) _Done exploring. _Done exploring.  The air fills with toxic fumes!  As you read the scroll labelled WAANYA YRAVON, it crumbles to dust. _It was a scroll of poison..&hP  Okay, then..&h.&h .&h . _.&h4 .&h 6Drink which item? Potions  b - a potion of lignification  c - a glowing inky potiond - 2 potions of might  g - 3 potions of curingj - 3 potions of enlightenment  n - a potion of haste  r - an amethyst potion  t - a potion of cancellationw - a potion of brilliance  A - an emerald potion [!] read|quaff|evoke[?] describe selected.&h+ .&h .#.......##......##...#.....###.. lexdn the Cleaver †##..##..##.§§.....#§§§.#######.. Mountain Dwarf ####...#....#§.##..#§§### ###..# Health: 70/70 ======================== ..###.##....#§####.§§..# #..... Magic: 8/8.&h!======================== .##....#.....§§§###§##§#####..... AC: 14Str: 27 ..........####§§##§§§§§§......... EV: 8Int: 8 >..##...###§§§§§§§§§§§§#(......)) SH: 8Dex: 9 #.##......#§§§§§§§§§§§##......##) XL:  8 Next: 45% Place: Dungeon:6 #............###@§§§§§§§......##. Noise: ---------  Time: 5459.3 (0.0) .&h%X...##........# #§§§§§§§§..###..)) a) +0 war axe ............## #§§§§§§§§...##...) Throw: 7 boomerangs ..##..#.....####§§§§§§§§......... #.##..####..#..§§§§§§§§§...#....> ...........##..§§§§§§§§§..###...#  ........#####..§§§§§##§§.#####..#  ##.#....## #..§§##§§#.§§.)......# ###.....###....#####..........##  _Done exploring. _Done exploring.  The air fills with toxic fumes!  As you read the scroll labelled WAANYA YRAVON, it crumbles to dust. _It was a scroll of poison. _Okay, then..&hN.n  Okay, then..&h7.&h^:. _.&h<.&hRead which item? Scrolls  f - 2 scrolls of immolation  i - a scroll labelled PINIEM PUAQEHE  k - 3 scrolls of teleportation  o - a scroll labelled POCODD IPNEBAPH  q - a scroll labelled ZATOZ IRUURPH  s - a scroll labelled ETOAMIWUZEv - a scroll of poison  x - a scroll of identify .&hU y - a scroll labelled PEECOBL NYELAH [!] read|quaff|evoke[?] describe selected.&h.&h.&h.#.......##......##...#.....###.. lexdn the Cleaver †##..##..##.§§.....#§§§.#######.. Mountain Dwarf ####...#....#§.##..#§§### ###..# Health: 70/70 ======================== ..###.##....#§####.§§..# #..... Magic: 8/8======================== .&hG.##....#.....§§§###§##§#####..... AC: 14Str: 27 ..........####§§##§§§§§§......... EV: 8Int: 8 >..##...###§§§§§§§§§§§§#(......)) SH: 8Dex: 9 .&h#.##......#§§§§§§§§§§§##......##) XL:  8 Next: 45% Place: Dungeon:6 #............###@§§§§§§§......##. Noise: ---------  Time: 5459.3 (0.0) ...##........# #§§§§§§§§..###..)) a) +0 war axe ............## #§§§§§§§§...##...) Throw: 7 boomerangs .&h..##..#.....####§§§§§§§§......... #.##..####..#..§§§§§§§§§...#....> ...........##..§§§§§§§§§..###...#  ........#####..§§§§§##§§.#####..#.&h  ##.#....## #..§§##§§#.§§.)......# ###.....###....#####..........##  _Done exploring.  .&hThe air fills with toxic fumes!  As you read the scroll labelled WAANYA YRAVON, it crumbles to dust. _It was a scroll of poison. _Okay, then. _Okay, then..&hs.&hb Identify which item? (\ to view known items) Scrolls (select first with ?)  i - a scroll labelled PINIEM PUAQEHE  o - a scroll labelled POCODD IPNEBAPH  q - a scroll labelled ZATOZ IRUURPH  s - a scroll labelled ETOAMIWUZE  y - a scroll labelled PEECOBL NYELAH Potions (select first with !)  c - a glowing inky potion  r - an amethyst potion  A - an emerald potion[?] describe selected.&hs.&hxz.&hy.#.......##......##...#.....###.. lexdn the Cleaver †##..##..##.§§.....#§§§.#######.. Mountain Dwarf ####...#....#§.##..#§§### ###..# Health: 70/70 ======================== ..###.##....#§####.§§..# #..... Magic: 8/8======================== .##....#.....§§§###§##§#####..... AC: 14Str: 27 .&h1..........####§§##§§§§§§......... EV: 8Int: 8 >..##...###§§§§§§§§§§§§#(......)) SH: 8Dex: 9 #.##......#§§§§§§§§§§§##......##) XL:  8 Next: 45% Place: Dungeon:6 .&hf3#............###@§§§§§§§......##. Noise: ---------  Time: 5459.3 (0.0) ...##........# #§§§§§§§§..###..)) a) +0 war axe ............## #§§§§§§§§...##...) Throw: 7 boomerangs ..##..#.....####§§§§§§§§......... .&hց#.##..####..#..§§§§§§§§§...#....> ...........##..§§§§§§§§§..###...#  ........#####..§§§§§##§§.#####..#  .&hw##.#....## #..§§##§§#.§§.)......# ###.....###....#####..........##  _Done exploring.  The air fills with toxic fumes!  As you read the scroll labelled WAANYA YRAVON, it crumbles to dust. _It was a scroll of poison. _Okay, then. _Okay, then..&h ]  As you read the scroll of identify, it crumbles to dust..&h,60.3 (1.&hh.&h{N _A - a potion of mutation.&hʟ Read which item? Scrolls  f - 2 scrolls of immolation  i - a scroll labelled PINIEM PUAQEHE  k - 3 scrolls of teleportation  o - a scroll labelled POCODD IPNEBAPH  q - a scroll labelled ZATOZ IRUURPH  s - a scroll labelled ETOAMIWUZEv - a scroll of poison  y - a scroll labelled PEECOBL NYELAH [!] read|quaff|evoke[?] describe selected.&h .&hV.&hi.#.......##......##...#.....###.. lexdn the Cleaver †##..##..##.§§.....#§§§.#######.. Mountain Dwarf .&hd####...#....#§.##..#§§### ###..# Health: 70/70 ======================== ..###.##....#§####.§§..# #..... Magic: 8/8======================== .&h.##....#.....§§§###§##§#####..... AC: 14Str: 27 ..........####§§##§§§§§§......... EV: 8.&h,FInt: 8 >..##...###§§§§§§§§§§§§#(......)) SH: 8Dex: 9 .&h#.##......#§§§§§§§§§§§##......##) XL:  8 Next: 45% Place: Dungeon:6 #............###@§§§§§§§......##. Noise: ---------  Time: 5460.3 (0.0) .&h...##........# #§§§§§§§§..###..)) a) +0 war axe ............## #§§§§§§§§...##...) Throw: 7 boomerangs ..##..#.....####§§§§§§§§......... #.##..####..#..§§§§§§§§§...#....> ...........##..§§§§§§§§§..###...#  ........#####..§§§§§##§§.#####..#  ##.#....## #..§§##§§#.§§.)......# ###.....###....#####..........## As you read the scroll labelled WAANYA YRAVON, it crumbles to dust. _It was a scroll of poison. .&hp_Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _A - a potion of mutation.&h%  .&h +Okay, then..&h .&hO.&hj. _.&h) .&h+ ,.&h- .&h. ,.&h/ .&hV1 ,.&hb2 .&h3 .&h]4 .&h4 .&h= .&h> .&h@ ,.&hA .&h~C .&hC .&hD .&hF ,.&hEJ .&hK ,.&hL .&hO ,.&hR .&h+T .&hTU ,.&hV .&h5W .&hW .&hEY ,.&h.Z .&hq[ .&h[ .&h\ .&h1^ ,.&h_ .&he` ,.&hca .&hb ,.&hc .&he ,.&he .&hMg ,.&h3h .&hi .&hi .&h{j .&hk .&hkl .&hm .&hln .&hn .&heo .&hp .&hq .&hq .&hr .&hcs .&ht .&hju .&hu .&hcv .&hw .&hx .&hx .&hy .&haz .&hz .&h| ,.&hd} .&h~ .&h .&h .&h .&h_ .&h .&h .&h .&h{ .&h˅ .&h/ .&hņ .&h .&hx .&h .&h^ .&hŠ .&h .&h .&hV .&h .&h5 .&h .&h/ .&h .&h .&h .&h .&hs .&h .&hN .&h .&hQ .&h .&h .&h .&h .&hi .&h .&h] .&hĝ .&hU .&h .&h .&hi .&h ,.&hا .&h B.&h ,.&h .&hd ,.&h .&h ,.&hU .&hʲ ,.&h .&hߴ .&hB .&h׵ .&h ,.&h7 .&h .&h .&hĺ .&h .&hf ,.&hv .&hھ .&hn .&h .&h# .&h .&h& .&h .&h .&ho .&h .&hi .&h .&h .&h .&h ,.&h .&hI ,.&hY .&h ,.&h .&hc ,.&hJ .&h .&h' .&h .&h> .&h .&hN .&h ,.&h .&h ,.&h& .&h ,.&hQ .&h% ,.&h .&h ,.&hC .&h .&h .&h .&h ,.&h .&h ,.&h .&h ,.&h .&hc .&h .&h[ .&h" ,.&h .&ha .&h .&hY .&h. ,.&h .&h ,.&hR .&h .&h .&h .&h.&h.&h.&hB.&h,.&h.&h,.&hj.&hw .&h .&hv .&h6 ,.&h5 .&h.&h.&h.&h.&h.&h.&h,,.&h.&h=.&h.&h_.&h.&h.&h.&hu! .........####......###.##...##....................................559.3 (99.0).......................................÷.......##...&h!..##..#... _You start waiting..&h#.60.3 (100.0).&h9'.&hR)# _Done waiting./&hb [[?25h[?0c  Search for what [Enter for "."]? /&hy [?25l[?1c/&h/&h $/&hA23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] 6 stonesb - [D:6] a +0 flail (1 further duplicate)  c - [D:6] a +0 whip (1 further duplicate)  d - [D:6] a +0 halberd (1 further duplicate)  e - [D:6] a stone staircase leading down  f - [D:6] a +0 hand axe (1 further duplicate)  g - [D:6] a +0 leather armour (1 further duplicate)  h - [D:6] a +0 rapier  i - [D:6] a +0 short sword  j - [D:6] a falchion (1 further duplicate)  k - [D:6] a +0 dagger (3 further duplicates)  l - [D:6] a +0 robe (2 further duplicates)  m - [D:6] a stone staircase leading down  n - [D:6] a stone staircase leading down  /&h3o - [D:6] a +0 war axe  p - [D:6] a long sword  q - [D:6] a robe  r - [D:6] a stone staircase leading up  s - [D:6] a stone staircase leading up  t - [D:6] an escape hatch in the floor  u - [D:6] a +0 buckler  v - [D:6] an escape hatch in the ceiling [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]/&h  b - [D:6] a +0 flail (1 further duplicate)  cwhip  dhalberd (1 further duplicate) /&h e - [D:6] a stone staircase leading down  f+0 hand axe (1 further duplicate)  gleather armour (1 further duplicate)  hrapier  i/&h8short sword  jfalchion (1 further duplicate)  k+0 dagger (3 further duplicates)  lrobe (2/&hg  mstone staircase leading down  no+0 war axe  p/&hŅblong sword  qrobe  rstone staircase leading up  st/&hn escape hatch in the floor  u +0 buckler  vn escape hatch in the ceiling  w stone staircase leading upbot/&h8 /&hC: r.#.......##......##...#.....###.. lexdn the Cleaver †##..##..##........#....#######.. Mountain Dwarf ####...#....#..##..#..### ###..# Health: 70/70 ======================== /&h: F..###.##....#.####.....# #..... Magic: 8/8======================== .##....#........###.##.#####..... AC: 14Str: 27 /&h}= r..........####..##............... EV: 8Int: 8 >..##...###............#(......)) SH: 8Dex: 9 #.##......#...........##......##) XL:  8 Next: 45% Place: Dungeon:6 #............###@.............##. Noise: ---------  Time: 5560.3 (0.0) ...##........# #..........###..)) a) +0 war axe ............## #...........##...) Throw: 7 boomerangs ..##..#.....####................. #.##..####..#..............#....> ...........##........÷....###...#  ........#####.......##...#####..#  /&h= ##.#....## #....##..#....)......# ###.....###....#####..........## As you read the scroll of identify, it crumbles to dust. /&hs> _A - a potion of mutation _Okay, then. _You start waiting. _Done waiting.  /&h> BSearch for what [Enter for "."]? ./&hS 4/&h^ /&hd . _ /&hk /&h<Level 6 of the Dungeon <<<<>>>>(Press ? for help) #..##.##.....#..........## ###..###..##..##.........##  #......###...............## #....###.....#...........#  #.<#...[.............##...####...##.................##  #####........#.......##......##...#.....###....####.#  ####......#††##..##..##........#....#######.....# ###  ##...........####...#....#..##..#..### ###..#...#  #....#..##.....###.##....#.####.....# #.......##   #### ####...#..#.###.##....#........###.##.#####........#   ###..###.##.....................####..##.................##   #.............#.....#.>..##...###............#(......))..#   #........##..###...####.##......#...........##......##)).#   #.........#.........###............###@.............##...#   #.............##....##...##........# #..........###..))..#   ##...##........##.....#............## #...........##...)..#  [37 /&hjm #.....#........##........##..#.....####..................##   ##........#.#..........#.##..####..#..............#....>.#   ##..<....###....#................##........÷....###...###   ##......## ##...##..##........#####.......##...#####..#   #.....### #.....#.####.#....## #....##..#....)......#   #....## ##..##### ###.....###....#####..........##   ########.##.....###.....###....##...####  ####....................######  #....#...#####...##...#### ### /&h\  ####..##.......##..............###.##......### ##.##...##.....#####.......#.#..##..##.....# #...#....##.....##.....###.#....))..)....# ##..#.....#..>.....#.#...)....##.............#### #...###.........#....)#..#.............## ##...##..................###....#.##.###............# /&h] y #..##.##.....#..........## ###..###..##..##.........## #......###...............## #....###.....#.....# #.<#...[##...####...##.....## ####...#.......##...#.....###....####.# ####......#††##..##..##....#######.... /&h_ .# ### #..####...#....#..##..#..### ###..#...# #....#..##.....###.##....#.####.....# #.......## #### ####...#..#.###.##....#........###.##.#####........# ###..###.##.............####..##.## .....#.....#.>..##...###..#(......))..#......###...####.###...##......##)).#...#.........###.....###@.............##...#........##....##...##........# #..........###..))..###...##........##.....#............## #.....##...)..##.....#........##........##..#.....####..................####........#.#..........#.##..####..#....#....>.###..<....###....#................##........÷....###...### /&h1 /&h{.#.......##......##...#.....###.. lexdn the Cleaver †##..##..##........#....#######.. Mountain Dwarf ####...#....#..##..#..### ###..# Health: 70/70 ======================== ..###.##....#.####.....# #..... Magic: 8/8======================== .##....#........###.##.#####..... AC: 14Str: 27 ..........####..##............... EV: 8Int: 8 >..##...###............#(......)) SH: 8Dex: 9 #.##......#...........##......##) XL:  8 Next: 45% Place: Dungeon:6 #............###@. /&h/............##. Noise: ---------  Time: 5560.3 (0.0) ...##........# #..........###..)) a) +0 war axe ............## #...........##...) Throw: 7 boomerangs ..##..#.....####................. #.##..####..#..............#....> ...........##........÷....###...#  ........#####.......##...#####..#  ##.#....## #....##..#....)......# ###.....###....#####..........## As you read the scroll of identify, it crumbles to dust. _A - a potion of mutation _Okay, then. _You start waiting. _Done waiting. _Search for what [Enter for "."]? . _[37 /&h:m /&h ##..## #........  #.)..)###.......####......  ##..#.###.................  ##...#.............##......##..#  #.................##....... ##..##.......##...### ##...##.....#####.#.#..##.. .#....##.....##.....###.#....)).. .#.....#..#.#...)...74.3 (14.0)...###........#....)#.. ##...........###....#.##.# .##.....#.... /&hJ......## ###..###..# ..###...............## #....###..[.......##...####...##..........##......##...#... .....#††##..##..##........#....## .......####...#....#..##..#..### _There is a stone staircase leading down here. /&h5.0) _ /&h      #######  .......  .......  .......  .......  ......!########  7 ......#   ######.#       #####+#              /&h5\ -6.0 (1.7 /&hm`  /&hc _You climb downwards.  Found a potion of curing. _There is a stone staircase leading up here. /&h@ 3 /&h5  /&h  /&hr  /&h| P _ /&h B /&h , /&h  /&h q _g - 4 potions of curing (gained 1) /&h 3 /&hD  /&h/ 7 _You open the door. /&h2 3 /&hϷ  /&hO @  There is an open door here. /&hm 5 _ /&hA  /&h  /&ho , /&h  /&h9  /&h5 , /&h  /&h  /&h  /&h  /&h$  /&h6  /&h  /&h  /&h  /&h  /&hk  /&h  /&hr  /&h  /&hl  /&h , /&h.  /&hg  /&h , /&h  /&h  /&hH , /&h^  /&h  /&h , /&h  /&hr  /&h , /&h<  /&hz  /&h{ B /&h B /&h  /&h  /&hY , /&hz  /&h  /&hk , /&hu  /&h  /&hd , /&hn  /&h  /&h , /&h  /&h<  /&h , /&h  /&h  /&hm , /&h  /&h  /&h , /&h{  /&h  /&h , /&h  /&hy , /&h1  /&h  /&h'  /&h , /&h  /&h#  /&h , /&h  /&h , /&h%  /&h  /&hc  /&h  /&h  /&hQ  /&hZ  /&h , /&h  /&hF  /&h  /&hU  /&h , /&h  /&h  /&h% , /&hA&  /&h' , /&hK(  /&h=)  /&h* , /&h!+  /&h+  /&h- , /&h.  /&h.  /&hk1 , /&h1  /&h"3  /&h4 , /&h65  /&hc6  /&h8 , /&h8  /&h9  /&h: , /&hh;  /&h@<  /&hNY  /&h^ n /&h_  /&hh  /&h9n           ######### >..#   #@#  631.0 (55.0) #.#   #.#  #.# /&hp   #.# #.# #.# #.# #.#########   /&ht  /&hqu ,2.0 (56 /&hw  /&hz ; _Found a stone staircase leading down. /&hϘ /&hGn /&hB, /&h /&hLR  There is a stone staircase leading down here. /&h /&h _ /&hO /&h /&h,, /&hް /&h /&hg, /&h@ /&h5 /&h, /&hͻ /&hZ /&h, /&hP /&h /&h /&h> /&h /&h] /&h!, /&h /&ho /&h9, /&h /&h /&h, /&h( /&h7 /&h, /&hr /&h /&h, /&h /&h /&h| /&h  /&hy /&hz /&h /&ha, /&hf /&h /&hs, /&hh /&h /&h , /&h /&hO /&h, /&h /&h /&h, /&h /&hU /&h /&hS /&h7 _You open the door. /&h /&hg /&h /&h@  There is an open door here. /&ht /&h _ /&hu /&h /&h, /&hQ /&h /&h, /&hZ /&h /&h, /&h /&h  /&h , /&h  /&hE  /&h, /&h9 /&h /&h=, /&h /&h /&h, /&h /&hP /&hk /&h, /&h /&hd /&h /&hB /&hA 7 _You open the door. /&h"3 /&h# /&h'@  There is an open door here. /&h,b#.# ######......#.######......... ###.#......##......###+##...#.######  /&h-.......#......'.# .....##.....###  #...##.....#  #...####..## #..@'....## #...###### #..? #...#...##..... . j   gnoll (polearm, asleep)..... .#...# .j  /&h9 65.0 (33  A gnoll comes into view. It is wielding a +0 spear. /&h<K  The gnoll shouts! You hear a shout! x3 /&hE  jj 2 gnolls (1 polearm)jj.  A gnoll comes into view. It is wielding a +0 whip. /&heG5==6.0 (34 /&hJ /&hP9 _The gnoll shouts! You hear a shout!/&h #.# ######....... #.######.......... ###.#......#......###+##...#.###### #.......#......'.# #.....##.....### ##...##.....# ##...####..## ##...@....## #...###### /&h #..?# #...#...##..... ...... j#...# j./&h$ /&h$ 17.0 (1.0)/&h(+ /&hU. m _You hear a shout! x5 _There is an open door here./&h #.# ######....... #.######....... ###.#......###.......###+##...#.###### #........#......'.# #......##.....### #.#...##.....# #.#...####..## #.#...'@...## ##...###### #..?# #...#...##..... ...... j#...# j./&hID-8/&ha@ _You hear a shout! x2/&h{#.# ######..#...... #.######.....#...... ###.#......###.#/&h"......###+##...#.###### #.#.......#......'.# #.#.....##.....### #.##...##.....# #.#/&hq#...####..## #.#...'.@..## ##...###### #..?# #...#...##..... ... /&ha/&hO--9/&h/&h[/&hW-70/&h!/&h`&/&hww/&hȃujj   gnoll (polearm)/&h%&1/&hb/&h/&h/&h&<j./&hH'&2/&h-/&hr1/&h J#.# ######..#...... #.######.....# ...... ###.#......###.# ......###+##...#.###### #.# ./&h #......'.# #.# .....##.....### #.# #...##.....# #.# #...####..## #.. #...j..@.## ## #...###### #..?# /&h b.... . /&hG /&h  H'j/&h &3/&h /&hI /&hC1  #.# ######.. ...... #.######.....# ...... ###.#......###.# ......###+##...#.###### #.# .#......'.# #.# .....##.....### #.# #...##.....# #.# #...####..## #../&hR4  #...'j@..## ## #...###### #..?#  #...#  ...##. .... .  ..... j  #...# j./&hu? /&h%@ &4/&hF /&hJ /&h!D  You barely miss the gnoll. The gnoll hits you but does no damage./&hD5=5.2 (1.2/&hoH/&hJR _The gnoll barely misses you./&h5>6.4/&hW _You completely miss the gnoll. You block the gnoll's attack./&hP7.6 _You closely miss the gnoll. You block the gnoll's attack./&hֵX  You slash the gnoll!  The gnoll is heavily wounded.69-8.8 _The gnoll hits you with a +0 spear./&hBs   You barely miss the gnoll.The gnoll is heavily wounded.80.0 _You block the gnoll's attack./&hA9  You slash the gnoll!/&hw/&h%X  You kill the gnoll!/&h, )jjj   gnoll sergeant (polearm, wandering)j   gnoll bouda  A gnoll bouda comes into view. It is wielding a +0 club./&h}_70=61.2/&hZ/&hِ _A gnoll sergeant comes into view. It is wielding a +1 spear of flaming./&hR#.# ######..#...... #.######.....# ...... ###.#......###.# ......###+##...#.###### #.# .#......'.# #.# .....##.....### #.# #...##.....# #.# #...####..## #.. #...').@.## /&h## #.jj###### #..?# .... . ..... j /&hg  The gnoll sergeant shouts! You hear a shout!/&he2 jjjswift)j   gnoll (swift)  The gnoll sergeant picks up the pace!/&h5==20/&h2/&h* _You hear a shout! x2/&hi .j.3/&h]#.# ######..#...... #.######.....# #...... ###.#......###.# #......###+##...#.###### #.# #/&h.#......'.# #.# #.....##.....### #.# ##...##.....# #.# ##...####..## #.. #...j)..@## ## #..j###### #..?# /&h.... . ..... j /&h{/&h" /&h/&h/&h) j')jj   gnoll (swift)-4/&h&/&h}*/&h/ #.# ######.. ...... #.######.....#  ...... ###.#......###.#  ......###+##...#.###### #.#  .#......'.# #.#  .....##.....### #.#  #...##.....# #.#  #...####..## #.. #..j')j@.## ## #..j###### #..?#  #...#  ...##. .... . ..... j #...# j./&hg/&h/&hQjj./&h@k=--5/&h8/&hE _The gnoll sergeant hits you but does no damage./&hB  You slash the gnoll sergeant!/&hx  The gnoll sergeant is moderately wounded./&h!  A gnoll comes into view. It is wielding a +0 flail./&hp#/&h* .jj The gnoll sergeant hits you but does no damage./&hn+5=6.4 (1.2/&hR0/&h62 _The gnoll moves out of view./&h. B  You slash the gnoll sergeant!/&hȆ w  You kill the gnoll sergeant!/&hX /&hn /&h jjj)j   gnoll boudajj 2 gnolls (swift)/&hT H 1/7152=7.6 /&h޸ _You hear a shout! x2/&h /&h? k _Your Evocations skill increases to level 1!!/&h$ #.# ######.. ...... #.######.....#!/&h ...... ###.#......###.# ......###+##...#.###### #.# .#......'.# #.# .....##.....### #.#!/&hm #...##.....# #.# #...####..## #.. #..jjj@..## ## #...######!/&h* #..?#  #...#  ...##. .... .!/&h ..... j  #...# j.!/&hd!/&h, jj 3 gnolls (1 polearm, 1 missile, swift)You hear a shout!!/&h ,80!/&h3 !/&h^n _Your Evocations skill increases to level 1!hear a shou!/&h<t!  A gnoll comes into view. It is wielding a +0 spear and quivering a throwingnet.  Things that are here: _a +1 spear of flaming; a +0 scale mail; a gnoll corpse!/&h0  You slash the gnoll bouda!  The gnoll bouda is heavily wounded.!/&h7 {66---9.8 (1.2!/&h: > _The gnoll bouda hits you with a +0 club."/&hl?  You slash the gnoll bouda!"/&ho"/&h]yt  You kill the gnoll bouda!"/&hjjj.jjj 3 gnolls (1 polearm, 1 missile, swift)"/&h7--5-91.0"/&h]"/&h=3 _You block the gnoll's attack."/&hn  You slash the gnoll!  The gnoll is severely wounded."/&hkw jj 4 gnolls (1 polearm, 1 missile, 3 s…  The gnoll hits you with a +0 whip."/&hx [5-2.1 (1.1"/&h} "/&h r _A gnoll comes into view. It is wielding a +0 whip.#/&h^   You barely miss the gnoll.The gnoll is severely wounded.#/&hR.j#/&h5-3.3 (1.2#/&h"#/&h@'3 _You block the gnoll's attack.#/&h 9  You slash the gnoll!#/&hH #/&h #/&h6: p.jjj 3 gnolls (1 polearm, 1 missile, 2 sw6=6-4.5 _You kill the gnoll!$/&h\  You hit the gnoll.  The gnoll is lightly wounded.$/&hAj.$/&h-5.6 (1.1$/&h$/&hV6 _You block the gnoll's attack. x2$/&h*)  You slash the gnoll! $jj 2 gnolls (1 polearm, 1 missile, 1 swi…)You kill the gnoll!$/&h %/&hC _The gnoll barely misses you. _Items here: $ )))) [ †.%/&h- 9  You slash the gnoll!%/&hw %/&h .jj   gnoll%/&h =8=8.9 (1.2%/&h _ _You kill the gnoll!&/&h:  You slice the gnoll!!&/&h&/&h} )jj(wandering)  You kill the gnoll!&/&hH9700.1&/&h r _A gnoll comes into view. It is wielding a +0 club.&/&hW4  #.# ###### ...... #.###### ...... ###.#......### ......###+##...#.###### # .......#......'.# # .....##.....### # #...##.....# #&/&h5  #...####..## # #...@$)..##  #..j###### #..?# #...# ...##.&/&h7  .... . ..... j #...# j.&/&hF Ljj&/&h^G 4-10&/&h|L &/&hQ #  You kill the gnoll! _A gnoll comes into view. It is wielding a +0 club.The gnoll hits you with a +0 club.  There is an open door, spattered with blood here.  Things that are here: &/&hR z_a +0 whip; a +0 spear; a throwing net'/&h?9  You slash the gnoll!'/&hpD)'/&hAT60=2.3 (1.2'/&hI _You kill the gnoll!(/&h#.# ######....... #.######....... ###.#......###.......###+##...#.###### #........#......'.# #......##.....### #.#...##.....# #.#...####..## (/&h #.#...)@)..## ##..)###### #..?# #...#...##..... ...... j#...# j.(/&h(/&h5--30(/&h(/&h/N  You now have 382 gold pieces (gained 15).(/&h0\8--4.3 (2(/&ho7(/&hM:M _Items here: )))) [ †.(/&ho% Y#.# ######..#...... #.######.....#...... ###.#......###.#......###+##...#.###### #.#(/&h`) (.......#......'.# #.#.....##.....### #.##...##.....# #.##...####..## #.#...))@..## ##..)###### #..?# #...#...##..... ... (/&h7 (/&h8 +5.3 (1(/&h< (/&h0A  Things that are here: _a +1 spear of flaming; a +0 scale mail; a gnoll corpse./&hIoY#.# ######..#...... #.######.....# ...... ###.#......###.# ......###+##...#.###### #.# .#......'.# #.# .....##.....### #.# #...##.....# #.# #...####..## #.. #...)))@.## ## #..)###### #..?# 6 _./&h{./&h  #.# ######.. ...... #.######.....# ...... ###.#......###.# ......###+##...#.###### #.# .#......'.# #.# .....##.....### #.# #...##.....# #.# #...####..## #.. #...))@..## ## #..)###### #..?#  #...#  ...##.  .... .  ..... j  #...# j.9=7  Things that are here: _a +1 spear of flaming; a +0 scale mail./&h 7; a gnoll corpse1/&h1/&hPick up what? 29/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 spear of flaming Armour (select all with [)b - a +0 scale mail Carrion 1/&h9a gnoll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]3/&h  a + a +1 spear of flaming[Enter] accept (1 chosen)3/&hC #.# ######..# lexdn the Cleaver......#.######.....# Mountain Dwarf...... ###.#......###.# Health: 69/71 =======================-......###+##...#.###### #.# Magic: 8/8========================.......#......'.##.# AC: 14Str: 27.....##.....####.# EV: 8Int: 8#...##.....##.# SH: 8Dex: 9#...####..###.. XL:  8 Next: 60% Place: Dungeon:7#...))@..#### Noise: ---------  Time: 5707.3 (0.0)#..)######a) +0 war axe#[39;3/&hH 49m..?#Throw: 7 boomerangs#...#...##..... ...... j#...# j.You now have 382 gold pieces (gained 15). _Items here: )))) [ †.  Things that are here: _a +1 spear of flaming; a +0 scale mail; a gnoll corpseThings that are here: _a +1 spear of flaming; a +0 scale mail; a gnoll corpse3/&hc A8.3 (13/&h+ 3/&h O _x - a +1 spear of flaming5/&h,Drop what?30/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 war axe (weapon)  e - a +0 morningstar of protection  x - a +1 spear of flaming Missiles (select all with ()  u - 7 boomerangs (quivered)C - 3 poisoned darts Armour (select all with [)  h - a +0 helmet (worn)  p - the +6 ring mail of the Immovable Scars (worn) {rPois Str+5}  z - a +0 kite shield (worn)  B - a +0 cloak (worn) Jewellery (select all with "=)  l - a ring of protection from cold (worn)  D - a ring of resist corrosion (worn) Wands (select all with /)m - a wand of roots (11) Scrolls (select all with ?)  f - 2 scrolls of immolation  i - a scroll labelled PINIEM PUAQEHE  k - 3 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space5/&h0M] toggle selected[top]7/&ho(1 turn)  a - a +0 war axe (weapon)  e + a +0 morningstar of protection[Enter] accept (1 chosen)9/&hd9/&hbs#.# ######..# lexdn the Cleaver......#.######.....# Mountain Dwarf...... ###.#......###.# Health: 69/71 =======================-......###+##...#.###### #.# Magic: 8/8========================.......#......'.##.# AC: 14Str: 27.....##.....####.# EV: 8Int: 8#...##.....##.# SH: 8Dex: 9#...####..###.. XL:  8 Next: 60% Place: Dungeon:7#...))@..#### Noise: ---------  Time: 5708.3 (0.0)#..)######a) +0 war axe#[409/&hv(m..?#Throw: 7 boomerangs#...#...##..... ...... j#...# j. _Items here: )))) [ †.  Things that are here: _a +1 spear of flaming; a +0 scale mail; a gnoll corpseThings that are here: _a +1 spear of flaming; a +0 scale mail; a gnoll corpse _x - a +1 spear of flaming9.3 (19/&hTx9/&hz> _You drop a +0 morningstar of protection.:/&hS4 #.# ######.. ...... #.######..... ...... ###.#......###. ......###+##...#.###### #. .......#......'.# #. .....##.....### #. #...##.....# #. #...####..## # #...)@)..##  #..)###### #..?# #...# ...##. .... . ..... j  #...# j.:/&h:F7010:/&h4A:/&hEm _Items here: )))) [ †.:/&hFV #.# ###### ...... #.###### ...... ###.#......### ......###+##...#.###### # .......#......'.# # .....##.....### # #...##.....# # #...####..## # #...@))..##  #..)###### #..?# #...# ...##. .... . ..... j #...# j.:/&h:/&h -1 _:/&h:/&h  There is an open door, spattered with blood here.  Things that are here: _a +0 whip; a +0 spear; a throwing net;/&hs #.# ###### ...... #.###### ...... ###.#...... ......###+##...#.######  .......#......'.#  .....##.....###  #...##.....#  #...####..##  #..@)))..## #..)###### #..?# #...# ...##. .... . ..... . #...# ..2 _;/&h;/&h9 ......#####....###.#......##......###+##...#.######  .......#......'.#  .....##.....## # ###..#)))..## ###### ?# ...#...;/&h##...###'# ...;/&h;/&hj&3;/&h;/&h  Things that are here: _a +0 club; a gnoll corpse/&h]M###+##...#.######  .......#......'.#  .....##.....## # ##..#)))..## )###### .# #.....##..o....#..... ......... .......#...#....... ##'# ...o 2 orcs (1 wandering) .. .o. ....:..>/&hLf  An orc comes into view. It is wielding a +0 short sword.  Found a book of Callings.o....oooo 3 orcs (1 wandering).>/&hg+6.3 (1>/&h9 _An orc comes into view. It is wielding a +0 mace.?/&h<B?/&h$]o....o.o.o==7 _The orc shouts!?/&h 7  You slash the orc!?/&h ?/&h ?/&h l  You kill the orc!?/&h  An orc wizard comes into view. It is wielding a +0 dagger.?/&h : )...o.oo...jo   orc wizard (wandering)jj 2 gnolls (1 polearm, wandering)joo 2 orcsA gnoll comes into view. It is wielding a +0 halberd.?/&hO Q=-8.5 (1.2?/&hjU ?/&hd` s _A gnoll comes into view. It is wielding a +0 flail.@/&ho.o.o...j.ojjj):=90@/&hT _The orc wizard shouts! The gnoll shouts!A/&h nA/&hMo.o.o....j.j.A/&h0--20A/&hA/&he A/&h_j  A/&hj  You closely miss the orc.A gnoll comes into view. It is wielding a +0 halberd.A/&hl A/&hn A/&ho A/&h A/&h 7o.o.j.j.j 3 gnolls (2 polearms, 1 wandering)jA/&h΁ A/&hP O=-1.7 (1.2A/&hʎ A/&hk 1 _You block the orc's attack.B/&h+7  You slash the orc!B/&hB/&hB/&hB/&hJB/&h B/&h1B/&hT.o.j.j.jj):   orcB/&h-2.8 (1.1B/&hB/&hhG _You kill the orc!B/&ha B/&hb B/&h#cYou slash the orc!B/&hrfB/&h~hB/&hjB/&hnlB/&h`nB/&hnB/&hKFo.jB/&hj.B/&h.B/&h]jB/&h .B/&h B/&hB/&h&4.0 (1.2B/&hB/&hQ B/&hB/&h#_You kill the orc!B/&hB/&h- BB/&h  You closely miss the orc wizard. You block the orc wizard's attack.B/&h f.jj.B/&h Y65---5.2B/&h͏ B/&he E _The gnoll hits you from afar with a +0 halberd.C/&hP<  You hit the orc wizard.C/&h&i j. The orc wizard is moderately wounded.C/&hUn:*C/&hyJs  The orc wizard casts a spell at you.C/&h,`  You are confused.C/&hH]@j.C/&h6=-- 0 =6.4C/&hwConfused throw: 7 boomerangsConf C/&h^C/&h<R _The gnoll barely misses you.C/&hr C/&h C/&hܖ a _You are too confused!E/&hs 4E/&h} E/&h; K _You are too confused!G/&h G/&h+ j.  You bump into the rock wall.  The orc wizard hits you but does no damage.G/&h 4-70G/&hY G/&h5 R _The gnoll barely misses you.H/&hR  You bump into the rock wall. The gnoll misses you.The orc wizard closely misses you.H/&hUSf3--8H/&h[H/&hE _The gnoll hits you from afar with a +0 halberd.H/&h  You bump into the rock wall. The gnoll hits you but does no damage.  The orc wizard hits you but does no damage.H/&hM &9H/&h H/&h R _The gnoll barely misses you.I/&h!  You closely miss the orc wizard.The orc wizard is moderately wounded.The gnoll barely misses you. The orc wizard barely misses you.57---30.6 (1.2I/&hX&I/&h-E _The gnoll hits you from afar with a +0 halberd!I/&h{| ...... ###.#......#....###+##...#.######.......#......'.#.....##.....### #...##.....# #...####..## #...)))..## #..)######I/&h'} #.@.# #...#  #.....##oj..... #..... jj.....I/&h #..... .......#...# .......##'# ......... ...........:..I/&h'I/&h  You feel less confused.The orc wizard attacks as it pursues you!I/&hֆI/&hАoj. 8 10I/&hF`Throw: 7 boomerangs I/&hGI/&hA _The orc wizard hits you but does no damage.J/&hu!  You closely miss the orc wizard.The orc wizard is moderately wounded.2.7 (1.1J/&hz'W _The orc wizard hits you but does no damage.J/&h{?  You slice the orc wizard!!J/&h~J/&h~J/&hJ/&hߊj.jjj 3 gnolls (2 polearms)J/&hl8--3=3.9 (1.2J/&h J/&hN _You kill the orc wizard!K/&h 9  You slash the gnoll!K/&h X  You kill the gnoll!K/&h ).j 2 gnolls (K/&hN? 45.1 _The gnoll barely misses you.K/&hIQ#......###+##...#.###### .....#......'.#  .....##.....### #...##.....# #...####..## #...)))..## #..)###### #...# #..@# K/&hR.#.....##j......#..... j...... #..... .......##...# ..#'# ....... .. ....... ....:.. K/&heK/&hf<9-60K/&hoK/&h2t _You block the gnoll's attack. The gnoll barely misses you.Things that are here: _a +0 flail; a +0 dagger; a +0 robeL/&hk  You closely miss the gnoll. The gnoll barely misses you.-7.2 (1.1 _You block the gnoll's attack. The gnoll closely misses you.L/&ht  You slash the gnoll!  The gnoll is severely wounded.L/&h ! 5=8.4 (1.2L/&h) L/&h, Z _The gnoll hits you but does no damage. You block the gnoll's attack.L/&hyi  You closely miss the gnoll.The gnoll is severely wounded.60=-9.6 _The gnoll hits you but does no damage. You block the gnoll's attack.M/&hp;  You hit the gnoll.  The gnoll is severely wounded.M/&hj<H-40.7 (1.1M/&hGM/&h[Ly _The gnoll hits you but does no damage. The gnoll barely misses you.M/&hW7  You hit the gnoll.M/&h_` $   gnoll (polearm)  You kill the gnoll!M/&hM/&h4J=51.9 (1.2M/&hˆM/&h _The gnoll completely misses you. The gnoll barely misses you.M/&h_ .#......'.# # .....##.....### ##...##.....# ##...####..## ##...)))..## #..)###### #...# #..)#######.M/&h 1#.....##@.......#..... #j.#..... #..##...# #.##'# #... '. #....:#......M/&hm M/&h" 4120M/&hn M/&h _You block the gnoll's attack. _Items here: $ )))) †.N/&h  You hit the gnoll.  The gnoll is moderately wounded.4.1 (1.2N/&hh _The gnoll barely misses you.N/&hF9  You slash the gnoll!N/&hOOD)N/&hb86=5.3N/&h-lN/&h%oI _You kill the gnoll!N/&hA N/&h N/&h N/&h H _No target in view!O/&hu 3O/&hќ O/&h Q2O/&he ,O/&h O/&h ,O/&h O/&h a3=O/&hb O/&h ,O/&h O/&h ,O/&hJ O/&h k4=O/&h O/&h ,O/&h O/&h ,O/&h O/&h ,O/&h_ O/&hc ;5O/&ha O/&hn ,O/&h9 O/&h ,O/&h O/&hR a6=O/&hl O/&h ,O/&h O/&h O/&h O/&h O/&h$ O/&h0 O/&hE2 7O/&h|7 H=O/&hj= O/&h,> O/&hrC O/&h L O/&hM O/&hQ O/&h_ O/&hRa %8O/&he O/&hm O/&hn O/&h!r O/&hw O/&hy O/&h{| O/&hb O/&hj O/&h3 .9=O/&hV O/&h O/&h O/&h_ O/&h O/&h O/&hu O/&h O/&h ,O/&h~ O/&h 70=O/&hT BO/&h:  -- _You start resting.74.3 (29.0)1=--5.3 (30O/&h` 8 _HP restored.P/&h*'  You now have 393 gold pieces (gained 11). _Items here: )))) †.P/&h0,P/&hW4P/&h8P/&h>O=P/&hBP/&hzDP/&hG,P/&hIP/&hNMP/&hQ,P/&hISP/&hQ]BP/&h>^P/&h+ #...# ....#  #..)#######....#  #.....##)..........# #..... #)..........# #..... #...........###...# #............##'####........###.....'........# ###....@...#  #........#  #....#  ...........#.#############. ##  You pick up a book of Callings and begin reading...P/&h282.3 (7.0)P/&h+3.3 (8P/&hP/&hC`  You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar and P/&h7_Eringya's Surprising Crocodile to your library.S/&h< S/&hn= S/&h{@ S/&hPY nS/&hp S/&hs ,S/&hu S/&h{ S/&h~ S/&hF S/&h S/&h S/&hL :..... #...........# #...# #............ ##'####........###  .....'........# .####........# ⌠. #........### #... #..........# ................#.#.⌠..>.############@.......8.3 (5 ######... #########9.3 (6 _Found a staircase to the Ecumenical Temple.U/&h #.# ...# #............ '####........### # .....'........# .#####........# ⌠.##........######...##....#...#.#.⌠..>.##.######...## U/&h5B90.3 (1U/&hQU/&hU/&h(t= #.# # #............ '####........### ## '........# ..#  ####..# .⌠.# #........######...##....#..#.#.⌠..>..⌠##.######...#.# U/&hEyU/&hy&1U/&hy~U/&hjU/&hӝ \ #.# # #. ####........### ### '........# ...# ####........# .⌠.# #........######...##...#.  U/&h. .#.#.⌠..>..⌠.  ##.######...#⌠.# .## U/&hʧ U/&h &2U/&h˭ U/&h# U/&h i #.# # # #. .##.### .### #'.# ...# #.# .⌠.# ##.######...###.#.## .#.#.⌠..>..⌠.## ##.########...##.⌠.# #...# ##### ## # # # # 3V/&h6Wp #.# #.  #. ..# #..### #.### #. .'.# #...# #..# #.⌠.# #.#.######...#### #.#.#.# #.#.#.⌠..>..⌠.# #.#.# #.######...#### #.#.⌠.# #.#...# #.##### #.#.#.#.# #.V/&h_V/&h`&4V/&h7eV/&hhV/&h YM)# ##  .... ..# #### #.## .'V/&h '. # #.⌠.# ######...###  #V/&hM..#........ ..........#.#.⌠.@>..⌠ V/&h###########...........######...#####.⌠.##.V/&hV/&hA&5V/&hV/&h V/&h l#).# #.# #.# ### #.# #. ..# #.# #.### #.### #.# '.# #...# #.# #.# #.⌠.# #.# #.######...#### #.# #.#.# #.##.#.⌠..@..⌠.# #.##.# #.#######...#### #.##.⌠.# #.##...# #.###### #.##.##.##.#V/&h <6V/&h V/&hN i _There is a staircase to the Ecumenical Temple here.W/&hG 7 _X/&hk  #......#ß.ß#....._#  #.....©#©.©#©.....#  #.._...#...#.._...#  #......#...#......#  #....._#...#_.....#  ##_....#...#...._##  ###...#...#...###  ##..#...#..## Temple ##_#.@.#.##  ###...###   #####   You climb downwards. Welcome to the Ecumenical Temple! Found seven altars.X/&h!8.0 (1.7__ _Found a staircase back to the Dungeon. Found two transporters. _There is a staircase back to the Dungeon here.]/&hQ#......#ß.ß#....._#lexdn the Cleaver#.....©#©.©#©.....#Mountain Dwarf]/&hQ#.._...#...#.._...#Health: 71/71 ========================#......#...#......#Magic: 8/8]/&hzR========================#....._#...#_.....#AC: 14Str: 27##_....#...#...._##EV: 8]/&h(SInt: 8###...#...#...###SH: 8Dex: 9##..#...#..##]/&hSXL:  8 Next: 66% Place: Temple##_#.@.#.##Noise: ---------  Time: 5798.0 (0.0)###...###]/&hTJa) +0 war axe#####Throw: 7 boomerangs _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! Found seven altars. _Found a staircase back to the Dungeon. Found two transporters. _There is a staircase back to the Dungeon here.  Press: ? - help, v - describe, . - travelA staircase back to the Dungeon.]/&hRpP.@The floor.]/&hq] __#.A translucent stone wall.]/&h:]/&hm;e_#n opulent altar of Gozag.^/&h#......#ß.ß#....._#lexdn the Cleaver#.....©#©.©#©.....#Mountain Dwarf#.._...#...#.._...#Health: 71/71 ========================#......#...#......#Magic: 8/8========================#....._#...#_.....#AC: 14Str: 27##_....#...#...._##EV: 8Int: 8###...#...#...###SH: 8Dex: 9##..#...#..##XL:  8 Next: 66% Place: Temple##_#.@[40^/&hDrm.#.##Noise: ---------  Time: 5798.0 (0.0)###...###a) +0 war axe#####Throw: 7 boomerangs _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! Found seven altars. _Found a staircase back to the Dungeon. Found two transporters. _There is a staircase back to the Dungeon here.  Press: ? - help, v - describe, . - travelAn opulent altar of Gozag. _ _Found two transporters.^/&h^/&hF _Found a burning altar of Makhleb.^/&h3^/&hSn^/&h8 _Found three altars.^/&h<3^/&h  There is a transporter here. _You enter the transporter and appear at another place.^/&h_^/&ho,^/&h^/&h^/&h,^/&hl^/&hHP  There is a blossoming altar of Fedhas here.^/&h^/&h _^/&h^/&hl!^/&h$#,^/&h(n^/&hd)^/&h*,^/&h+^/&hp0B #......#ß.ß#....._# #.....©#©.©#©.....#^/&h0 #.._...#...#.._...# #......#...#......# #....._#...#_.....# ##_....#...#...._##^/&h{1 ###...#...#...### ##..#...#..## ##@#.<.#.##813.0 (15.0) ###...### #####^/&h1^/&h4^/&h6^ _There is an opulent altar of Gozag here.`/&hOSL  You kneel at the altar of Gozag.`/&hV]/  --more--a/&htGozag Ym Sagoz the Greedy Gozag Ym Sagoz the Greedy teaches that the world belongs to the rich. Those accepting this principle may exchange their gold for divine assistance. Followers of Gozag do not earn piety; the only way to impress this god is by amassing a fortune, and worshippers may request as much assistance as they can afford. Fortunately, Gozag's worshippers are said to have the touch of gold. Favour - Gozag is neutral towards you. Granted powers:(Cost)Gozag turns your defeated foes' bodies to gold. Your enemies may become distracted by gold. You can petition Gozag for potion effects.(400 Gold)You can fund merchants seeking to open stores in the dungeon. (800 Gold)You can bribe branches to halt enemies' attacks and recruit allies. (3000 Gold)[!]: Overview|Powers|Wrath [J/Enter]: join religion (145 gold; you have 393)b/&hb/&hlb/&hH#......#ß.ß#....._#lexdn the Cleaver#.....©#©.©#©.....#Mountain Dwarf#.._...#...#.._...#Health: 71/71 ========================#......#...#......#Magic: 8/8========================#....._#...#_.....#AC: 14Str: 27##_....#...#...._##EV: 8Int: 8###...#...#...###SH: 8Dex: 9##..#...#..##XL:  8 Next: b/&h[m66% Place: Temple##@#.<.#.##Noise: ---------  Time: 5813.0 (0.0)###...###a) +0 war axe#####Throw: 7 boomerangs _Found three altars.  There is a transporter here. _You enter the transporter and appear at another place. _There is a blossoming altar of Fedhas here. _There is an opulent altar of Gozag here.  You kneel at the altar of Gozag.  Gozag welcomes you!b/&h/  --more--c/&h 8_c/&h z of Gozag  Gold: 2484.0 (1c/&h' c/&h + b _You pay a service fee of 145 gold.f/&h,0#......#ß.ß#....._#lexdn the Cleaver#.....©#©.©#©.....#Mountain Dwarf of Gozag  Gold: 248#.._...#...#.._...#Health: 71/71 ========================#......#...#......#Magic: 8/8========================#....._#...#_.....#AC: 14Str: 27##_....#...#...._##EV: 8Int: 8###...#...#...###SH: 8Dex: 9##..#...#..##/&h0mXL:  8 Next: 66% Place: Temple##@#.<.#.##Noise: ---------  Time: 5814.0 (0.0)###...###a) +0 war axe#####Throw: 7 boomerangs _There is an opulent altar of Gozag here.  You kneel at the altar of Gozag.  Gozag welcomes you! _You pay a service fee of 145 gold.Press: ? - help, v - describe, . - travelAn opulent altar of Gozag.g/&h3r#......#ß.ß#....._#lexdn the Cleaver#.....©#©.©#©.....#Mountain Dwarf of Gozag  Gold: 248#.._...#...#.._...#Health: 71/71 ========================#......#...#......#Magic: 8/8========================#....._#...#_.....#AC: 14Str: 27##_....#...#...._##EV: 8Int: 8###...#...#...###SH: 8Dex: 9##..#...#..##/&h s mXL:  8 Next: 66% Place: Temple##@#.<.#.##Noise: ---------  Time: 5814.0 (0.0)###...###a) +0 war axe#####Throw: 7 boomerangs _There is an opulent altar of Gozag here.  You kneel at the altar of Gozag.  Gozag welcomes you! _You pay a service fee of 145 gold.Press: ? - help, v - describe, . - travelAn opulent altar of Gozag.g/&hu8_g/&hlx. _h/&hh/&hG_The Ecumenical Temple <_______________(Press ? for help)  #####  ###._.###  ##_#...#_##  ##..#...#..##  ###...#...#...###  h/&h"##_..._#...#_....##  #......#...#......#  #......#...#.._...#  #......#...#......#  #.....©#©.©#©.....#  h/&h#......#ß.ß#....._#  #.....©#©.©#©.....#  #.._...#...#.._...#  #......#...#......#  #....._#...#_.....#  h/&h##_....#...#...._##  ###...#...#...###  ##..#...#..##  ##@#.<.#.##  ###...###  h/&h*#####  h/&h3 __©@k/&hXl u_©#_l/&hf____##l/&h, R_.#_##l/&h ___##l/&h ___#_#l/&h' p___##l/&hi ____##l/&h\ _.#____##l/&h|___#.m/&h({____..m/&hL ____..m/&h f_.#_.<n/&h0'n/&hC#......#ß.ß#....._#lexdn the Cleaver#.....©#©.©#©.....#Mountain Dwarf of Gozag  Gold: 248#.._...#...#.._...#Health: 71/71 ========================#......#...#......#Magic: 8/8========================#....._#...#_.....#AC: 14Str: 27##_....#...#...._##EV: 8Int: 8###...#...#...###SH: 8Dex: 9##..#...#..##/&hDmXL:  8 Next: 66% Place: Temple##@#.<.#.##Noise: ---------  Time: 5814.0 (0.0)###...###a) +0 war axe#####Throw: 7 boomerangs _There is an opulent altar of Gozag here.  You kneel at the altar of Gozag.  Gozag welcomes you! _You pay a service fee of 145 gold.Press: ? - help, v - describe, . - travel _An opulent altar of Gozag. _n/&h/Un/&hJVn/&h Yn/&h+b,n/&hcP  There is a blossoming altar of Fedhas here.n/&hRen/&he _n/&hfn/&hin/&hkBn/&hzmn/&hnn/&hhon/&hpn/&hwsN  There is a transporter landing site here.n/&hun/&hu _n/&hvn/&h yn/&hX~Bn/&hx _Found a glowing golden altar of the Shining One and a shimmering altar of Xom.  There is a transporter here.n/&hn/&hG[ _You enter the transporter and appear at another place.n/&hIn/&hn/&h,n/&hn/&h*n/&h!,n/&h#n/&hn/&hd,n/&hn/&h@n/&h~,n/&hFn/&hGn/&hn/&h)n/&hĥn/&hdn/&hn/&hn/&h߯n/&hHn/&hn/&h<n/&h#......#ß.ß#....._# #.....©#©.©#©.....# #.._...#...#.._...# #......#...#......# #....._#...#_.....# ##_....#...#...._## ###...#...#...### ##..#...#..## n/&h7##_#.@.#.## 33.0 (19.0)###...### ##### n/&hn/&hd _There is a staircase back to the Dungeon here.o/&hH 4.0) _o/&h #)..........##.# #...........# ### #.# #............ ..# #.# #........### #.### #.# '........# #...# #.# #........# #.⌠.# #.# #........######...#### #.# #..........#.........# #.#Dungeon:7 .........#.#.⌠..@..⌠.##.# ##########...........##.#######...#####.##.⌠.##.##...##.#######.# #.# #.# #.#o/&h. b o/&h o/&h -5.5 (2.5o/&h o/&h _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.p/&h- _p/&hp/&hp/&hWp/&hp/&hBp/&hp/&hM,p/&hp/&h-p/&hV,p/&hp/&hp/&h$,p/&hp/&hp/&hp/&hp/&hp/&h/p/&hp/&hCp/&hp/&hp/&h p/&hp/&h #..... #[..........#  #..... #...........### ##...# #............... ##'####........######. .....'........# #. ####........# #. #........######. p/&h~#.#######..........#.... >......@.........#.#.⌠..56.5 (21.0) ##################...... ######. #. #. ## p/&hB7.5 (22p/&hp/&hC!; _Found a stone staircase leading down.q/&hq/&hvq/&hq/&h #..)#######........##)..............##[.............. ##........#...... ##...# #........#......####'####........+......+.......'.............#....####........<.# #......64.5 (7.0)#####..#.#######........>...............####################### q/&hW5.5 (8q/&h| _Found a stone staircase leading up.546.5 (9q/&hq/&h> _You now have 254 gold pieces (gained 6).r/&h r/&hv r/&h r/&h r/&hV Br/&h Br/&h} r/&hO 7 _You open the door.r/&h 3r/&hT r/&h @  There is an open door here.r/&h r/&h  _r/&h r/&h$ r/&h ,r/&h r/&h=$ r/&h$ ,r/&hj% r/&h+' r/&h) ,r/&h) r/&h, r/&hM. ,r/&h r/&h=A ,r/&h _The wyvern bites you but does no damage.v/&h  You hit the wyvern.  The wyvern is lightly wounded.6.0 (1.1v/&hv/&hT _The wyvern closely misses you.v/&h8  You closely miss the wyvern.The wyvern is lightly wounded.  You block the wyvern's attack.v/&h-7.2 (1.2v/&h v/&h> _The wyvern bites you but does no damage.w/&hTM_The wyvern bites you but does no damage.  You closely miss the wyvern.  w/&h9CThe wyvern is lightly wounded.  You block the wyvern's attack.w/&h?V1=8.4w/&hw/&hr> _The wyvern bites you but does no damage.w/&h  You slash the wyvern!  The wyvern is severely wounded.The wyvern bites you but does no damage.w/&h' 0=9.6w/&hX w/&h 4 _You block the wyvern's attack.x/&h7  You hit the wyvern but do no damage.The wyvern is severely wounded.x/&h_81-90.8x/&h@x/&hdB4 _You block the wyvern's attack.x/&h You hit the wyvern but do no damage.The wyvern is severely wounded.  The wyvern bites you but does no damage.x/&h "B-2.0x/&h=J _You block the wyvern's attack.x/&hq  You hit the wyvern.  The wyvern is severely wounded.57-----=3.2x/&hs x/&hZx A _The wyvern bites you. The wyvern bites you!y/&h)  You closely miss the wyvern.The wyvern is severely wounded.The wyvern bites you but does no damage.8------4.4 _The wyvern closely misses you.y/&h3- [  You hit the wyvern but do no damage.y/&h- eThe wyvern is severely wounded.The wyvern bites you.y/&hr2 h5--5.6y/&hX7 y/&h: > _The wyvern bites you but does no damage.z/&h:  You hit the wyvern but do no damage.The wyvern is severely wounded.6.8 _You block the wyvern's attack.z/&h  You barely miss the wyvern.The wyvern is severely wounded.You block the wyvern's attack.6-8.0z/&hz/&h> _The wyvern bites you but does no damage.z/&hQ  You hit the wyvern but do no damage.The wyvern is severely wounded.z/&h (9.2z/&hk z/&h v _You block the wyvern's attack. The wyvern completely misses you.z/&hb  You slash the wyvern!  The wyvern is almost dead.900.4 _You block the wyvern's attack. The wyvern barely misses you.{/&h:  You slash the wyvern!{/&hp${/&h 254 7=811.6{/&h` _You kill the wyvern!|/&h 8=960=|/&h|/&ht,|/&h|/&h-,|/&h|/&h{1=|/&hG@254|/&h|/&hԟ,|/&ht|/&h,|/&h|/&h3;2|/&h|/&h,|/&hΰ|/&h,|/&h|/&h|/&hGD3=|/&h|/&hA|/&h|/&h(|/&hs,|/&h(|/&hb|/&hU4=|/&h|/&h,|/&h|/&h|/&h|/&h|/&h0|/&h%5|/&hd|/&h ,|/&h|/&h,|/&hl|/&h|/&hK6=|/&h|/&h,|/&h|/&h,|/&h*|/&h,|/&h=|/&h|/&hoU7=|/&h|/&h ,|/&h |/&hJ,|/&h|/&h|/&h8|/&h|/&hM,|/&h|/&h!,|/&h|/&h"|/&h5#D9=|/&h$|/&hz',|/&h )|/&h,,|/&h.|/&h3|/&h3$70|/&h42=|/&hN|/&hQ|/&hRK1=|/&h&] _HP restored.|/&h}_|/&h_&65|/&ha|/&hdN _You now have 265 gold pieces (gained 11).|/&hg3|/&hi|/&hfk|/&h>n|/&hn2=|/&ho|/&h-r|/&ht,|/&hv|/&hx|/&hz,|/&h||/&h}|/&h},|/&hЃ|/&h؆|/&h@&84|/&hC|/&h[N _You now have 284 gold pieces (gained 19).|/&h3|/&hӎ|/&hm|/&h,|/&h|/&h:= _You open the large door.|/&hC3|/&h|/&hc|/&h ,|/&h[|/&h>|/&h9,|/&h|/&h|/&h,|/&h|/&h|/&h,|/&h|/&h`|/&ha,|/&h|/&h|/&h>......#   .....# ......... #####....# #......... |/&hM.........+ #........ [# #....... ####......## >..............##  #@.............# -62.6 (61.|/&ha0) #............#+# #................. #.........#.......|/&h$ #.........#....... #.........##...... #.........##...... ####''....++......|/&hn ###.[..##......|/&h]|/&hF-3.6 (62|/&h|/&hQ _Found a plate armour. Found a stone staircase leading down./&hf/&hh4/&hJi/&h8 ...  .. #####....#..+.[ #....... ....###### /&h9 .....>.#......#...# ..... #....#+###.... #.............jj......#./&h: jj 2 gnolls (1 polearm, asleep)............######''....++/&h: /&hS g  2 gnolls come into view./&h@T /&hV /&hV /&hh jjjj   gnoll boudajj 2 gnolls (1 polearm) _Found a plate armour. Found a stone staircase leading down.  2 gnolls come into view.  The gnoll shouts! x2; You hear a shout! x2  A gnoll comes into view. It is wielding a +0 club.  The gnoll moves out of view.  A bouda comes into view. It is wielding a +0 club.==4.6 (1.0)/&h~p /&h - _The gnoll bouda shouts!/&h....  .. #####....#..+.[ #....... ..@.####......## >.#...# ..#+###......j..jj................##jj...jjj 4 gnolls (1 polearm)j5 _A gnoll comes into view. It is wielding a +0 club./&hI#####..............  ... #####....#..+.[/&h7n . ....####......## >..............#........#...#+###...j...j.... 3j.j...j.../&h3/&hA/&h /&h`!/&h"/&h/jj...jjj 4 gnolls (1 polearm).j./&h0(./&h#7/--6/&h'</&h?/&hz#####................ .. ./&h$|# ..........######..........+ [# .####>..............##.#..............j......#+###j.........jj.. /&h|#j...... #/&h:/&h/&hhjj..jj...j--7/&h7; 2.......... . .# ..........######..........+ [# .###......##>.@............##j.#.j...#+###jj.......... #j..... # 3###''....++  The gnoll bouda gazes fiercely through you!jj..j.. 28Weak  _You feel your attacks grow feeble./&hH  .# ..........######..........+ [# .###......##j........##...j..#....j..#+###............... #..j.... #j(polearm) ###''....++ ###.[..##j.j 2 gnolls (1 polearm)68--=9 _The gnoll hits you from afar with a +0 spear./&h  # ..........######..........+ ..[......# #....... /&h]d.........####......##....jj........##......#.j#+###...... #j.. #/&h##.[. #.....<...... /&hHE-70/&h/&h/&hN-/&h?^ _No target in view!/&hZRM.....  .../&hR_ #####....#..........+ #..........[......# #....... .........####/&h S## .....j.#...# j/&hSS(#+###.../&hS..j.. #.........#.......j   gnoll bouda/&hSK##.[./&hV/&h_W/&h`vjjjjj 2 gnolls (1 polearm)/&hibf9=-1 _/&hj/&hm/&h'Y  You hit the gnoll.  The gnoll is moderately wounded./&hZ /&hYa   The gnolls pick up the pace!/&h j>jjj 3 gnolls (1 polearm, swift)====2.8 (1.2/&hp I _You block the gnoll's attack./&h4,  You slash the gnoll!  The gnoll is almost dead./&h5  You hit the gnoll but do no damage. You block the gnoll's attack.  The gnoll barely misses you.The gnoll bouda gazes fiercely through you!/&h&K .j.jYou feel as though you will be weak longer./&h1Lb==--3.9 (1.1/&hU/&hEX3 _You block the gnoll's attack./&h[7  You hit the gnoll./&hJ /&h You kill the gnoll!You slash the gnoll! You block the gnoll's attack.  The gnoll bouda gazes fiercely through you!/&h( .j 2  You feel as though you will be weak longer./&h 284 70=2--5.0/&h!h _The gnoll barely misses you./&h 9  You slash the gnoll!/&h X  You kill the gnoll!/&h You completely miss the gnoll bouda.  The gnoll bouda hits you but does no damage.  The gnoll barely misses you.The gnoll is distracted by your dazzling golden aura./&hl 83=6.1/&hA /&h ' _The gnoll shouts!/&h,.K _The gnoll shouts!  You slash the gnoll!is no longer distracted by gold.  The gnoll is almost dead.  You hit the gnoll bouda but do no damage.  bouda hits you but does no damage./&h/G====7.2/&hz@L _You block the gnoll's attack. x2/&h!%The gnoll is almost dead.You hit the gnoll bouda.  The gnoll bouda gazes fiercely through you!You feel as though you will be weak longer.The gnoll bouda closely misses you. You block the gnoll's attack.  The gnoll is distracted by your dazzling golden aura.1====-8.3/&h/&h"' _The gnoll shouts!/&h. _The gnoll shouts!  You hit the gnoll.  The gnoll is no longer distracted by gold.  The gnoll is almost dead.  You slash the gnoll bouda! /&h/ You hear a shout!/&hmK o o   orcYou block the gnoll bouda's attack.  An orc comes into view. It is wielding a +0 short sword.====9.4/&hWW/&hj6 _You block the gnoll's attack. x2/&h  You closely miss the gnoll.The gnoll is almost dead.You hit the gnoll bouda but do no damage./&hg .oThe gnoll bouda hits you with a +0 club.64---=---80.5/&h/&hQ_ _The gnoll hits you but does no damage. The gnoll hits you with a +0 club./&h[ zThe gnoll bouda hits you with a +0 club. _The gnoll hits you but does no damage. The gnoll hits you with a +0 club.  You closely miss the gnoll.  The gnoll is almost dead.  You hit the gnoll bouda./&hS :*/&h  The gnoll bouda calls upon its god to heal the gnoll./&h /&h i  The gnoll is healed somewhat. The gnoll hits you but does no damage./&h  e.oj/&h |5---====1.7 (1.2/&h /&h` _The gnoll barely misses you. The gnoll bouda closely misses you./&hx   You closely miss the gnoll bouda.The gnoll bouda is severely wounded.You closely miss the gnoll. The gnoll hits you but does no damage. x2/&h ' /&h7 E.ojj/&h ), 1 unaware)  /&hx dThe gnoll bouda hits you with a +0 club.  The gnoll is distracted by your dazzling golden aura./&h 52-/&hv V=---2.9/&hP /&hn S _The gnoll closely misses you./&h{ZGThe gnoll is distracted by your dazzling golden aura. _The gnoll closely misses you.  The gnoll shouts!  You hit the gnoll bouda.  The gnoll bouda is almost dead.  You slash the gnoll!/&h^_X  You kill the gnoll!/&hU.jo    gnoll (polearm, swift)/&hȥ-4====4.0 (1.1 _The gnoll bouda hits you but does no damage./&h&=  You hit the gnoll bouda./&h4 $j  (polearm)o   orc/&h4  You kill the gnoll bouda!You barely miss the orc. The gnoll is no longer moving quickly./&hP3=56=---5.1/&hqX/&hs1 _You block the orc's attack./&h?F  You hit the orc.  The orc is heavily wounded.The gnoll is no longer distracted by gold./&huGD---6.2/&hvL/&hNn _The orc barely misses you. You block the gnoll's attack./&h0  You hit the orc but do no damage.The orc is heavily wounded./&h0(7.3/&h)7/&h2:w _The orc barely misses you. The gnoll hits you but does no damage./&hr  You closely miss the orc.The orc is moderately wounded./&hr g284=8.4/&hx /&hz d _The orc hits you with a +0 short sword. The gnoll hits you but does no damage./&hC8  You closely miss the orc.The orc is moderately wounded./&h69 (9.5/&hRE /&hH n _The orc barely misses you. You block the gnoll's attack./&h\/&hv8The orc is moderately wounded. /&hUu_The orc barely misses you. You block the gnoll's attack. /&h/D You closely miss the orc.  /&h9The orc is moderately wounded./&hm @The orc hits you but does no damage. /&h9!- The gnoll hits you from afar with a +0 spear/&h!./&h$/&h$57/&h%--/&h{&'90.7 (1.2/&h./&h$2 /&h2/&h3#_You block the orc's attack./&h 7  You completely miss the orc.The orc is moderately wounded.You block the gnoll's attack. You block the orc's attack.8--1.8 (1.1/&h)/&h{,3 _You block the gnoll's attack./&h  You closely miss the orc.The orc is moderately wounded./&h(2.9/&h/&hX _You block the orc's attack. The gnoll hits you but does no damage./&hE  You hit the orc but do no damage.The orc is moderately wounded.You block the orc's attack./&h 574.1 (1.2/&h) /&h^ C _The gnoll hits you from afar with a +0 spear./&h  You hit the orc but do no damage.The orc is moderately wounded./&h -5.2 (1.1/&h)  _The orc barely misses you. The gnoll hits you but does no damage./&hB7  You slash the orc!/&h  $  You kill the orc!/&h#Q284 76.3/&h+/&h.< _The gnoll hits you but does no damage./&hrk .................#  ......# ######....# #....+ #..[......# #............####......j@$#.......#...# .......##+##.......#./&h.......#.#.......#........#.##########.........##/&h)####''....++/&h/&hh4870/&h/&h _You block the gnoll's attack. _Items here: $ ))) [./&h[;C8.4 (1.1/&h G _You hit the gnoll but do no damage. The gnoll barely misses you./&h`  You hit the gnoll.  The gnoll is heavily wounded.Your attacks no longer feel as feeble./&hpa 59.6 (1.2/&h7j /&h'n R _The gnoll barely misses you./&hM /&h  /&hw You slash the gnoll!/&h/&h?>/&h/&h&/&h/&h3 /&h/&h8@986000.7 (1.1/&h>/&hAI _You kill the gnoll!/&h4/&h/&h"H _No target in view!/&h z. .... .......# ......# . ######....# #. .+ #. ...[......# #. .####......## ......>$@.## .#.# .......#.#+#.......#........#.#........#.#........#.##.########.##.####''....++./&hv /&h- +-1/&h 0 _/&hG .  You now have 296 gold pieces (gained 12).  Things that are here:96-2.7 (2 _a +0 club; a +0 robe; a +0 club/&h . .... .......# ......# . ######....# #. .+ #. ...[......# #. .####......## ......>@).## .#.# .......#.#+ .......# .......#.# .......#.# .......#.## ########.## ####''....++/&h6W3.7 (1/&hY=N  You now have 314 gold pieces (gained 18)./&h>x31460=4.7 (2/&hUE/&hHH _Items here: ))) [./&h  . .......... .......# ......# .#....# #..+ #./&hI S.[......# #..####......##.@)).##.#.#/&h 2.#..#+.#...#.........#.#.........#/&h .#.........####.........## ####''....++/&h /&h` +5.7 (1/&h /&h:(  You now have 318 gold pieces (gained 4).  There is a stone staircase leading down here./&h( G86.7 (2/&h- /&h/ . _You see here a +0 spear./&h M#####............  ... #######....#..+.[ #. ...###### >))#...........#............#+#... .....#########/&h! /&hq" p3181=7.7 (1/&h() /&h+ /&h2M#####..............  ... #######....#..+.[ . ....###### >))#........#..............#. .........#....../&hE<8/&h\/&h& #####. ............ ........... .......# ......# .#....# #.+ #./&h'`.[.@....# #..####......##.>))..#/&h(..#.#+.#..#...#/&h}).#...# .#.##/&ht6/&h7&9/&huC/&h|F/&h    #####.......   ............   ...........   .......#   ......#  #....# #  .+ #  .[@.....# #.  .####......  .>)).  .#  .#..#  .#..  .#.........#  .#.........#   .#.##/&h< /&h /210/&hʤ /&hOad   #####.......   ......   ...........   .......#/&ha  ......#  #....# #  #/&hnb.+ #  #.......# #  #/&had.####......  #.>)) #.# #.#..  #.#..  #.#.........#  /&hCg#.#.#   .#.##/&hv/&hJw&1/&hk _You see here a +0 plate armour./&h1}2 _E - a +0 plate armour/&h/&hd/&h/&hWw3=/&h,/&h/&h,/&h/&h'k4=/&h;/&h/&h/&hB/&h/&hj,/&h^/&hG;5/&h/&hJ,/&h_ /&h#,/&h%/&h^)/&h)D6=/&h+/&h"2/&h8/&h :/&hq?,/&hA/&hDk7=/&h9F/&hWI,/&hsL/&hgN,/&hQ/&hZS/&hS8/&h.^n/&h_/&h4c/&hvB/&h`wa9=/&hoy/&ha|,/&h~/&h,/&hփ/&hنl70=/&h/&h,/&h[/&h,/&hH/&ha1=/&h=/&h/&h=,/&h/&hX/&h/&h/&hU/&h/&h/&h/&h /&h/&hX/&h!/&h,/&hK/&hO/&h,/&h/&h/&h ,/&hJ/&h8/&h,/&h/&h/&h,/&h/&h/&h/&h/&hv /&hf /&h,/&h ,/&hj,/&h/&h8/&hn,/&h/&h /&h,/&hA/&h6"<32/&h2#/&h&N _You now have 332 gold pieces (gained 14)./&h(3/&h)/&h`+/&hO-,/&hB./&h//&h1,/&h2/&h7/&h:9,/&h:/&h;/&hH>,/&h?/&hA/&hC,/&hD/&hF= _You open the large door./&h4I3/&hJ/&hQE  There is a large open door here./&h,R/&hR _/&hS/&hUE  There is a large open door here./&hW/&hW _/&hUY/&hTa/&hBc,/&hXd/&he/&hg,/&hHi/&hj/&h)l,/&hl/&h2n/&h p/&h`p/&hp/&hr/&hYt,/&hlu/&hv/&hx,/&hHy/&hڀ7 _You open the door./&h3/&h/&hE/&hQ,/&h/&h/&h/&h/&h/&h/&h/&h7/&h/&h5/&hB/&h/&h#/&h>/&h,/&h4/&h/&h/&hA/&hO/&h/&h7,/&h/&h\/&h,/&hr/&h/&h,/&h:/&h6/&hU,/&h.,/&h ,/&h/&h /&h,/&hH /&h_ /&h,/&hN/&h2/&h*B/&h!}  Things that are here:  a +0 club; a gnoll skeleton/&h'5 _/&h{*/&h/  There is an open door, spattered with blood here.  Things that are here:  a +0 whip; a throwing net; a +0 spear/&h+3/&hF4 _/&h:/&h~J[  Items here: )))) [ ÷./&hQ5 _/&hmV/&hc  Things that are here:  a +0 scale mail; a +0 morningstar of protection; a gnoll skeleton/&hS _/&ht/&hǓX/&ha,/&h/&h07 _You open the door./&hf3/&h{/&h`@  There is an open door here./&h5 _/&h/&h/&hg/&h6 ### ..# ..# ..#########/&h ..##......# ..# ..##......### ##+#.# ########### ..''......'.####@#.+ ..... ..##......###....#.# ######..### ..........# #....#.######.....# # ..........# #..###.#......###.# # /&h,..........###'##...#.###### #.# # ............#......'.# #.# # ............##.....### #.# # .....####...##.....# #.# # .....# #...####..###### #../&h__#####..'105.7 (93.0)/&h~/&hM======6.7 (94/&h/&h= _As you open the door, it creaks loudly!/&hZ 3/&hp\ /&h8f /&hn B/&hdp @  There is an open door here./&hDt /&hu  _/&hu /&h x /&ha} X/&hT~ ,/&h~ /&hs 7 _You open the door./&hу 3/&h /&h /&h ,/&h> /&h @  There is an open door here./&hړ /&h  _/&h\ /&hۗ B/&hR /&h /&hG ,/&h /&hќ /&h/ /&h /&h /&h /&hO ,/&hӡ /&hŧ /&hA /&h% /&h /&hZ /&hԫ /&h /&h ,/&h8 /&hL /&h /&h' /&h /&h޳ /&hJ /&hԵ /&h6 /&h /&h /&h /&h /&h /&h ,/&hU /&h /&h ,/&h /&h /&h ,/&h /&h /&hk ,/&h /&h /&hh ,/&h /&h1 /&h ,/&h) /&hp /&h ,/&h /&h /&h ,/&h0 /&h[ /&h ,/&hV /&h /&h! ,/&h /&h /&hF ,/&h /&h /&h ,/&h /&h /&h ,/&h  /&h /&h! ,/&h /&hD /&h ,/&h /&h /&ha ,/&h /&h /&h ,/&h /&h /&h ,/&h /&h" /&hK% ,/&hG' /&h, @  There is an open door here./&h/ /&h/  _/&h2 /&hm5 /&hp8 ,/&h2; /&he? /&hB ,/&hD /&hH /&hQL ,/&h#O /&hS /&h~V ,/&hX /&h^  Things that are here:  a +0 scale mail; a +0 morningstar of protection; a gnoll skeleton/&hc /&hc  _/&hgf /&h m [  Items here: )))) [ ÷./&hp /&h@q  _/&h   There is an open door, spattered with blood here.  Things that are here:  a +0 whip; a throwing net; a +0 spear _  Things that are here:  a +0 club; a gnoll skeleton _/&h /&h /&hĒ ,/&h /&h /&h( ,/&h /&h? /&h ,/&h /&h /&h /&h /&h /&h /&h ,/&h /&hϸ /&hQ ,/&hb /&h @  There is an open door here./&h /&h  _/&h` /&hj /&h ,/&hz /&h /&h /&hX /&h /&h$ /&hX B/&h /&h /&h~ /&h /&hj /&h ,/&h? /&h[ /&hN ,/&h- /&hZ /&h} ,/&h /&h1 /&hF X/&h ,/&h /&hW /&h /&hr /&h@ /&h /&h ,/&h /&h /&h /&h /&h /&h /&h ,/&h /&hE /&h^ ,/&h /&h /&h ,/&h# /&h} /&hV ,/&h /&h /&hD ,/&h /&h /&h2" /&h" /&h# /&h'$ /&h$& ,/&h& /&h&( /&h* ,/&h+ /&h+ /&h- ,/&hh. /&h/ /&h2 ,/&h{2 /&h3 /&h5 ,/&hE6 /&h7 /&h29 ,/&h9 /&h; /&h< /&hk= /&h= /&h ? /&h@ /&h2A /&hA /&hB /&hwE B/&hoG /&hH ,/&hYI /&hDK /&h.M ,/&hM /&hN /&hP ,/&hTQ /&h&S /&hU ,/&hV /&h~X /&h[ ,/&h\ /&h+^ /&h%` ,/&hka /&hc /&he ,/&he /&hLi /&h\k ,/&hul /&hn /&hp B/&h[r /&ht ,/&h!v /&hx /&hy ,/&hz /&h| /&h B/&h  #......#....####........# #.⌠. <........#### #........######...##..#.#######..........#...... .......>................#.#.⌠..>. .########################........ ./&hf .+ ##.+ ######... ..## ##..## #.⌠. ...# ##....# #... ...## ##...@.## ####------ #...# ##.......# #...## ##........# ##...# ##......#...#  #...####......##...# ####  ##...##......## #........   #...#......## ...#.....   ##......../&hN j## #........   #.......##..... You pick up a Treatise on Traps and begin reading.../&h -98.7 (92/&h K------9.7 (93/&h /&h  You add the spells Construct Spike Launcher, Sigil of Binding and Diamond _Sawblades to your library./&h+ /&h /&h /&hh! /&h,* /&h* /&h, /&h. ,/&hV/ /&h1 /&h3 ,/&h3 /&h5 /&h8 /&h8 /&hE9 /&h: /&h= ,/&h> /&h@ /&hA /&hB /&hC /&hE /&hF ,/&hG /&hP n/&hsQ ,/&h)R /&hT /&hrY ,/&h\ /&hd] /&h3` ,/&h-a /&h4c /&he /&h6f /&hf /&hg /&hi ,/&hj /&h_k /&hl /&h4m /&hm /&h=n /&hp ,/&hq /&hr /&ht B/&hv /&hZw ,/&hw /&hy /&hz ,/&hz /&hH| /&h~ ,/&h~ /&h ,/&h7 /&h /&h /&h ,/&h /&h /&h /&h5 /&h /&hڊ /&hu /&h /&hr /&h /&h /&h /&h /&h 7 _You open the door./&hS 3/&hؘ /&hZ @  There is an open door here./&hp /&h  _/&hr /&h J..## ##........## ...# ##......#...# ...####......##...## ####### #...##......####...# ...... #...#......##..#...## ##........##s..##...# ....  #.......## #..#...## ......  ##.....## #.##...# .... /&h  #....## #.@#...## .......  ##..## ##.##...# .......  +.## #..'...# .......  ### ######.### ....... ..........# ######+ /&h [#########.# s   scorpion (asleep) ........# ######### /&hѭ .227.7 (28/&h /&h ./&hf s/&h' s/&h /&h{ /&h /&h %8.7 (29/&h /&hI  /&h /&hs 7_A scorpion comes into view./&h /&h{ .# ##.......# ##........## #...# ##......#... ##......##...## ###### ##...##......####...  #...#......##..#...## #..##...##...#  ..## #s.#...## #.....## #@##...#  #....## #..#...## ##..###.##...#  +.## #..'...# ### ######.### ...... ..........# ###############.# ........##########=9.7 (1.0) _You block the scorpion's attack./&h&  You closely miss the scorpion.30.9 (1.2 _The scorpion stings you but does no damage./&h=  You slice the scorpion!!/&h{E$/&h+  332 93=2.0 (1.1 _You kill the scorpion!Training target 2.0 for Evocations reached!  Your Axes skill increases to level 9! _Your Evocations skill increases to level 2!/&h  _No target in view!/&h#: _40 _You now have 340 gold pieces (gained 8)./&hEMr ###... ###### ##.... ##.....  ##...... ###......# #######......## #......##. ...##.. --...##..#.. ...##.. ##. #....##..#...## ..##J. ##.##...# +.##c. #..' ..... c   centaur (asleep)### # ######.### ..... J   jelly (asleep)..# ######.# 5.0 (3.0  A jelly and a centaur come into view. /&hM!/&hfNJ/&hN./&heO.c/&hO c/&h_Plaunch/&hTWer)J  The centaur shouts! /&hV /&h4W$(/&hW(/&hHX(/&hX(/&h_Y(/&ho_TThe centaur wields a +0 shortbow. The centaur shoots an arrow./&h.....65---==6.0 (4/&hz/&h_) _The arrow hits you./&h  ###.....##### #...##....... # ##.# ##...# ##......#...  #...####......##...########...##......####........ #...#......##..#...##/&h4 M#........##...##... ##..#@.#...###.....##.. ##.##... #....##J. #..#...###...c#........#/&h /&h 4--7.0 (1/&hs /&hb /&h}m--8/&h/&h /&h 33409/&h /&h /&hcJc   centaur (launcher)J   jelly6=--40/&h]:  You slice the jelly!!/&hR $  You kill the jelly!/&hJB(/&h<:$/&hJ (The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow./&h:$/&h<340 0--7===1.1 (1.1/&h/&h"* _You block the arrow./&h9#... ##.... #..# ###### ##...# ##.  #...## ##........###...# ##......#...  ##......##...## #####...##......####... /&h T #...#......##..#...## #..##c@.##...#  ..##..#..#...## #.....##...##.##...#  #....##..#. #..#...## ##..##...## ##.##...#  +.##..# #..'...# ###### ######.### .... ..........# #############.#/&h</&h+5--20/&h/&h _The centaur unwields a +0 shortbow. You block the centaur's attack. x2 _You see here 7 gold pieces./&h$  _The centaur unwields a +0 shortbow. You block the centaur's attack. x2 _You see here 7 gold pieces.  You slash the centaur!  The centaur is moderately wounded.  hits you but does no damage.  You block the centaur's attack. The centaur misses you./&he& 1--=-3.2 (1.1/&h) /&h, 5 _You block the centaur's attack./&h81c  You block the centaur's attack. The centaur misses you. _You block's attack.  You barely miss the centaur.  The centaur is moderately wounded.  The centaur hits you. The centaur barely  The centaur hits you but does no damage.57--4.4 (1.2 _You block the centaur's attack./&hx  You hit the centaur.  The centaur is heavily wounded./&hfyB-5.6/&h~/&h8 _You block the centaur's attack. x2/&h \  You hit the centaur but do no damage./&hd The centaur is heavily wounded.You block the centaur's attack. The centaur barely misses you./&h 58-/&h &6.7 (1.1/&h( /&h 8 _You block the centaur's attack. x2/&h BYou block the centaur's attack. The centaur barely misses you.barely miss the centaur.  The centaur barely misses you. The centaur clos  The centaur hits you but does no damage./&h (7.8/&h /&h U _The centaur closely misses you./&h޼c  You hit the centaur but do no damage.The centaur is heavily wounded.98.9 _The centaur completely misses you. You block the centaur's attack./&hmkThe centaur is heavily wounded. _The centaur completely misses you. You block the centaur's attack.  You hit the centaur.  The centaur is heavily wounded.  The centaur closely misses you.  The centaur kicks you but does no damage.34050.1 (1.2 _You block the centaur's attack. The centaur barely misses you./&h|  You hit the centaur but do no damage.The centaur is heavily wounded.The centaur barely misses you. You block the centaur's attack. x21.3 _The centaur kicks you but does no damage./&hq _ You closely miss the centaur.  The centaur is heavily wounded.  You block the centaur's attack.  The centaur kicks you but does no damage.  You block the centaur's attack.60=2.5 _The centaur kicks you but does no damage./&h8;  You slash the centaur!/&hbAC$/&hB/&hH#...###....##.. lexdn the Cleaver #...####.....##### Mountain Dwarf of Gozag  Gold: 340 ##...# ##.......#/&h;J$Health: 60/71 ====================----#...## ##........##Magic: 8/8========================##...# ##......#...#AC: 15Str: 27#...####......##...###### EV: 8Int: 8##...##......####...#.... SH: 8Dex: 9#...#......##..#...## .... XL:  8 Next: 105% Place: Dungeon:7/&haK##........##$@.##...# .... Noise: ==-------  Time: 6253.6 (1.1)#.......##..#..#...## .... a) +0 war axe##.....##...##.##...# .... Throw: 7 boomerangs#....##..#. #..#...## ....##..##...## ##.##...# ..../&h&N+.##..# #..'...# ....###### ######.### ..............# #############.#The centaur is heavily wounded.You block the centaur's attack.  The centaur kicks you but does no damage.  You block the centaur's attack. _The centaur kicks you but does no damage.  You slash the centaur! _You kill the centaur!You have reached level 9!/&hW/  --more--/&h4  Your experience leads to an increase in your attributes!Your base attributes are Str 22, Int 8, Dex 9.Increase (S)trength, (I)ntelligence, or (D)exterity? /&hL6/789/999 2% /&hc/&h U _You feel stronger. x2/&hR3/&h</&h5f _/&h}7/&h,/&h/&h;8/&h/&h},/&h+/&h,/&h/&hw/&hK9=/&h/&h2,/&h/&h ,/&h] /&h /&hD V70=/&h /&h,/&h/&h/&h=/&h/&h/&h>%1/&h[/&h340/&ha2=/&ho /&h9",/&h#/&h$,/&hk%/&h'k3=/&h'/&h),/&hd*/&h,,/&hp-/&h.,/&h//&h01;4/&h 2/&h3,/&h{4/&h7,/&h%A5=/&hAk6=/&hB/&hD,/&hE/&hG,/&h?H/&hGJ;7/&h;K/&hkL,/&hnM/&h?QB/&h Sa8=/&hS/&hxW;7/&hd _You now have 347 gold pieces (gained 7).  You now have 356 gold pieces (gained 9)./&hf<56/&hk _You see here a +0 shortbow.=/&hal/&hm/&ho,/&hp/&hMr/&hs/&hQt/&h u/&hv/&hx,/&hLy/&hz/&h|,/&h!W71 _You now have 371 gold pieces (gained 15)./&h/&hX  There is an open door here./&hs _/&h/&h/&h/&hO #...#......##..#...## .  ##........##)..##...# ... #.......##..#..#...## ... ##.....##...##.##...# ... #....##..#..#..#...## ... ##..##...##.##.##...# ... +.##..#..#..#..'...#  #################.###  #....@..........# ###-- #.#############.#  ........#  ######### 321.6 (68.0)--2.6 (69 _F - a black potion/&hؔ3/&h/&h/&h/&hq,/&h1/&h/&h/&h/&hX/&h7/&hŮ,/&h/&h/&h],/&h/&h/&h,/&h/&h/&hv,/&hJ/&h(/&h~,/&hI/&h /&h/&h,/&h/&h/&hj,/&h]/&h2,/&h/&h/&hs,/&h /&h0/&h,/&hM/&hh/&hj/&h,/&h9/&h,/&h,/&h,/&hX/&h/&h7/&hwB/&hB/&h,/&h /&h /&h,/&h/&hh/&h=,/&h/&h /&hB/&h/&h/&hX/&h,/&h/&hS /&h` ,/&h2/&h/&h..##...##.##.##...# ........### .##..#..#..#..'...# ........# ################.### ........# /&h(#...............# ######+## #.#############.# #.# #..........# #.# #.########## #.# #.#<.....##.# #.# #@#53.6 (31/&h$#.# #.# #.# #.# #.# #.# #.####.######.##.............# ####.####.######## ..........# ####.#########/&h^/&h(,4.6 (32/&h/&h9 _Found a stone staircase leading up./&h/&h /&h/&h/&h./&hR=\ #.# #. #.# #.#< #.# #.## #.# #.# #.# #.# #.####.## #........ ################.####.## s......@..............# ################.###### ###   s   scorpion (asleep)79.6 (25.ss80.6 (26/&hFq _A scorpion comes into view./&hY #.# #. #.# #.# #.# #. #.# #.# #.# #.# #.####. #.......#.####..s....@...............##.###### ###/&h/&hL.s/&h11.6 (1.0)/&h/&h"/&h6h #.# #. #.# #. #.# #./&hh #.# #. #.# #. #.####. #/&h{if#.####..s.#./&hjA ###/&hn/&h+vH.s/&hbw&2/&h2|/&h~/&hi ? #.# # #.# # #.# # #.# #/&hj A #.# # #.#### ##.####.s#. ###/&hZs /&hkv .=3/&hUy /&hO} 6 _You block the scorpion's attack./&h#  You hit the scorpion but do no damage. The scorpion barely misses you./&h-4.7 (1.1/&h/&hA _The scorpion stings you but does no damage./&h:  You slash the scorpion!  The scorpion is severely wounded./&hi5=5.9 (1.2/&h/&h2A _The scorpion stings you but does no damage./&h6x <  You slash the scorpion!/&h{ o$/&hϢ a371 95-7.1/&h /&h2 L _You kill the scorpion!/&h3/&h/&h/&h7/&h0M _You now have 377 gold pieces (gained 6)./&h/&h3/&h/&hY,/&h,/&hP/&h׭/&h//&h׮/&hZ/&h$,/&h?B/&hL/&h/&h/&he,/&hQ/&hI,/&h/&h/&h/&h,/&h/&h,/&h/&h/&hO/&h/&h0/&h/&hC377/&hTB/&h/&h/&h/&h/&h/&h/&hH/&h/&h/&h)/&h/&h/&hi/&h/&h,/&hr/&h/&h/&h ##.≈≈ ^^≈.# #..F #≈..# #.. ^≈..# ≈##≈..# ^.^..## .....  #..# #@.#-- /&h9#..##..# #..#.######..# .........#F   bullfrog (wandering) ########.# #.# #.#/&h1407.1 (20.0)/&h F-8.1 (21/&h/&h[ _A bullfrog comes into view./&h@, 4≈≈..F. ^§§§==9.1 (1.0) _The bullfrog gives a loud, deep croak!/&h§§§≈§§§--10/&hUO--/&hʘ^ _No target in view!/&ho/&h/&h/&h,H _No target in view!/&h 3/&h /&h! /&hę M. #≈≈ ^^§... #§.#/&hŚ F. §≈§##§§.# #F§.^..###.#§§........#.#..#../&hț F   bullfrog....#/&h &0/&h #§.§§F1.1 (1 _/&hk /&h%# .##≈≈ ^^§.# .. #§..#F. §§§.#  §##§§.#  §§.^..###.#§F@.......####..##### #..# #..# #..# #..# .######..# .........#########.#/&hM.≈^..... §§.≈≈. ^^≈.#≈ #.. #≈§§≈≈#^§§ §≈.#..§≈..^≈.^^#..##=2/&h /&h' _The bullfrog closely misses you. The bullfrog barely misses you./&hE ....≈≈.. #§. §§.§##≈.§.^^.§3.3 (1.2/&h t _You barely miss the bullfrog. You block the bullfrog's attack./&hU; .≈^. (^.#.... ...#/&hJ<.≈≈. ^^≈.#.§ #≈§.§ §≈.≈##≈§≈.^^.^ You slice the bullfrog!!  The bullfrog is severely wounded./&h?6==4.4 (1.1/&h|C/&h7H _You block the bullfrog's attack. x2 _Found a large rock./&h1 §..  You closely miss the bullfrog.The bullfrog is severely wounded.The bullfrog hits you but does no damage./&h126--5.6 (1.2/&h<6/&h96 _You block the bullfrog's attack./&hm ≈You barely miss the bullfrog.The bullfrog is severely wounded./&hHo H--6.7 (1.1/&h{ l _The bullfrog closely misses you./&h^ ..§≈. ^^§...  You miss the bullfrog.The bullfrog is severely wounded./&hp_(7.8/&hRc/&hf9 _You block the bullfrog's attack. x2/&h <  You slash the bullfrog!/&hd .≈^§.§§§≈§§$/&h Q377 98.9/&h /&hz L _You kill the bullfrog!/&h4/&h/&hH _No target in view!/&h3/&h/&h/&h֬1  ##   .≈^§§≈ (^.# #   .§§.§. ...#  . §≈§.§ ^^§.#  .≈ #§.≈ #≈..#  .≈≈#^.. §≈..#  ^.#...≈##≈..#  .^≈.^^.^..###.#   #..@..#0.0  /&h. #####..#####   #..#   #..#   #..#   #..#   .######..#   ...#   #.#/&h §§..§_§.§/&h3-9.9 (1/&h8_/&hP .≈^._.§ §≈≈.. ^^≈§ #. _Found a stormy altar of Qazlal./&hlc80-20.9 (2/&h-/&h> _You now have 380 gold pieces (gained 3)./&h/&h/&h/&h/&hV/&h/&h  There is a shaft here. _/&hC/&hX/&hR/&hB/&h;  There is a shaft here./&h/&h2  _/&h 380/&ha  There is a shaft here. _/&h  You see here a large rock. _  There is a shaft here. _  There is a shaft here. _/&h  You see here a large rock. _/&hF/&h+OYou see here a large rock. _There is a shaft here. _You see here a large rock.  There is a shaft here. _/&h/&hy/&h@,/&ha/&h/&hV,/&h[/&h/&ho,/&h_/&hYou see here a large rock. _There is a shaft here. _You see here a large rock. _There is a shaft here.   _/&hThere is a shaft here. _You see here a large rock. _There is a shaft here.  /&h/&h _/&h/&hq /&hw ,/&h /&h;/&h/&h3/&h/&h/&h,/&he/&h/&hf,/&h/&h_/&h/&h/&h/&h /&h"/&h"/&hs#/&h$/&h',/&h(/&h.+/&h>/&h?/&hEn/&hG,/&h.I/&h/K/&h_M,/&h)N/&h P/&hQ/&h,R/&hS/&hW/&hjY,/&hZ/&h\/&h^,/&h_/&ha/&h... #.#####.########## #.# #...+ /&hv4#.# #...# #@# ##.. ######### #.### #...##  #####.......# #...# ##...# # /&h0w##.^.....^§#.# #...# #...## ## #^#.#...≈^...# #...# ##...# ##. #≈^##..≈^##≈.# #...# #...####..  /&hw#.#§§^..≈##..# #.### ##...##...  #.§≈^..≈^.(^.# #.# #...#....  ..§.§._......# #.# ##....... /&hy/&h|X76.9 (56.0)_/&h5},7.9 (57/&hB_/&hc _G - a scroll labelled HIQEITW OLUWI/&hj3/&hn/&hmr/&hv/&h}w/&h/&hSB/&h/&h`/&h,/&h-/&hn/&hָ,/&h/&h/&hɿ/&hR/&h</&h /&h/1_You open the door./&h/&h/&hk/&hQ@  There is an open door here./&h..#.........##......###...###. ###.........##......####'####.####''....++......'.......'....###.[..##......#....####....#.....<........#### #.############..#.#....#.............>............#.#####.####################.# #...'@.# ##.+ #.# #...##.# ##..## #.# ##...#..# ##....# ### #.### #...##.# ##..... ....# #...# ##...#.. ##.......# ^§#.# #...# #...##.. ##........# D   steam dragon (asleep) ^...# #...# ##...#.D##......#...#≈.# #...# /&h#...####......##... ##..# #.### ##...##......####../&h"J 89.9 (12D/&hcatchi/&hng breath)/&hD/&hK:A steam dragon comes into view./&h 6The steam dragon hisses angrily./&h{ ******/&hQThe steam dragon breathes steam at you./&hVj@§§§§##.#../&ha6#...D####/&h63-----====90.9 (13/&h(/&hU _The ball of steam hits you! The steam dragon moves out of view./&hK _You are in a cloud of steam!/&h+4/&h//&h61H _No target in view!/&hc.#.##......###...####.##......####'#### ####''....++......'.' ###.[..##......#....#### #.....<.#### # ############..#.# #.......> #.#####. #.# #...@§§# ##.+ #.# #...##§# ##..## #.# ##...#§§# ##....## #.### #...##.# ##......# #...# ##...#.. ##. .^§#.# #...# #...##.. ##. ≈^...# #...# ##...#.D##......# ^##≈.# #...# #...####......## ≈##..# #.### ##...##......####/&h[39;49m4---------1.0) _ _There is an open door here./&h .#.##......###...####.##......####'#### ####''....++......'.' ###.[..##......#....#### #.....<.#### # ############..#.# #.............> #.#####.#### #.# #..@'§§# ##.+ #.# #...##§# ##.. #.# ##...#§§# ##....# #.### #...##.# ##......# #...# ##...#.. ## ..^§#.# #...# #...##.. ## .≈^...# #...# ##...#.D##......# ≈^##≈.# #...# #...####......## .≈##..#/&h  #.### ##...##......####----2 _/&h #####'#  ####''....++'.......' ###.[..###....#### #.....<..#### ############..#.######.............>........#####.################# #...'§§# ##.+##§##..##...#§§# ##.... ####### #.### #...##.# ##.#... ≈^.(^.# #.##...#......##..# #.#3/&hywM....... #####.........######'########''....++'.......'###.[..###....### #.....<........#### ###########..#.#######............>..........####.#################'§.# ##.+...##§# ##..# #.# ##...#§§# ## ####### #.### #...##.# ##.....#.../&h}j5=4/&h=/&h[#.##......###...###..##......####'####.####''....++......'.'.###.[..##......#....####.#.....<.#### #.############..#.#.#.............>.#.#####.#######.# #...@§.# ##.+ #.# #...##§# ##..##.# ##...#§§# ##....# #.### #...##.# ##.....## #...# ##...#.. ##. .^§#.# #...# #...##.. ##. ≈^...# #...# ##...#.D##......#. ^##≈.# #...# #...####......##. ≈##..# #.### ##...##......####..D.##D   s/&h]team dragon5 _There is an open door here./&h#.##......###...###..##......####'####.####''....++......'.'.###.[..##......#....####.#.....<.#### #.############..#.#.#.......>.#.#####.#######.# #...'@.# ##.+ #.# #...##D# ##..## #.# ##...#..# ##....#  #.### #...##.# ##.....## #...# ##...#.. ##.# ^§#.# #...# #...##.B ##.# ^...# #...# ##...#..##......#.B   bombardier beetle (wandering) ##≈.# #...# #...####......##. ##..# #.### ##...##......####. [3/&he7mB.  A bombardier beetle comes into view.=6 _You block the steam dragon's attack. The steam dragon barely misses you./&h  You closely miss the steam dragon.The steam dragon bites you but does no damage./&hYAB./&h^e6=8.1 (1.2/&h/&hZ _The steam dragon closely misses you./&hUo  (catching breath)You slash the steam dragon!  The steam dragon is moderately wounded. *  The steam dragon breathes steam at you./&hR@======9.3/&h3U/&hWS _The ball of steam misses you./&h#5The steam dragon breathes steam at you.ball of steam  You barely miss the steam dragon.You are engulfed in a cloud of scalding steam.  The steam dragon bites you./&h/vB./&h.00--=-----500.4 (1.1/&hp6/&h9D _The steam dragon claws you but does no damage./&hG3  You slash the steam dragon!  The steam dragon is almost dead.You are engulfed in a cloud of scalding steam./&hW41--==---1.5/&hx=/&h?= _You block the steam dragon's attack. x2/&h? CYou are engulfed in a cloud of scalding steam. _You block the steam dragon's attack. x2hit the steam dragon.  The steam dragon barely misses you. You block the steam dragon's attack. x2--2.7 (1.2/&hA /&hF D _The steam dragon claws you but does no damage./&h5  The steam dragon barely misses you. You block the steam dragon's attack. x2 _The steam dragon claws you but does no damage.  You closely miss the steam dragon.The steam dragon is almost dead.  You are engulfed in a cloud of scalding steam.  The steam dragon closely misses you.56---3.8 (1.1 _The steam dragon claws you but does no damage./&h% >  You hit the steam dragon./&h /&hi B.B   bombardier beetle/&hZ k380 -154.9/&h* /&h P _You kill the steam dragon!/&hE  You slash the bombardier beetle!/&h\p$/&hPDT66.0 /&hREG_You kill the bombardier beetle!/&h#.##......###...###..##......####'####.####''....++......'.'.###.[..##......#....####.#.....<.#### #.#..#.#.#.>.#.#####.#######.# #...'.@# ##.+ #.# #...##$# ##..## #.# ##...#..# ##....#  #.### #...# §#.# #...# #...##.. ##.# ...# #...# ##...#..##......#...# #≈.# #...# #...####......##...# #..# #.### ##...##......####.7-70/&h  ##'#  ####''....++'.......' ###.[..###....#### #.....<..#### ############..#.######.............>......../&h> k#####.#################### #...'..# ##.+ #...####..####...#..# ##.... #### #.### #...##.# ##.....### /&h (^.# #.##...#......##..#... /&h9 /&h @-8/&hE /&hh  You now have enough gold to petition Gozag for potion effects./&hB I4049.0 (2/&h /&h ? _You now have 404 gold pieces (gained 24)./&h\ 89=/&hB/&hl60=/&h<)/&h./&hV>1/&hB/&hPa /&hC404FF   bullfrog (wandering) (^.# #.# #...#......##..#... _You start resting.20.0 (11.0).F1.0 (12 _A bullfrog comes into view./&h f   ###.[ <  > /&h z#.#####.##### #.# #...'..# ##.+  #.# #...##@#   /&hf e#.# ##...#..#   #.### #...##.#   #...# ..  /&h j #...# #...##..  #...# .# #...# #...#### #.### (^.# #.# /&h /&h" f   ###.[ <  > #.#####.##### #.# #...'..# ##.+  #.# #...##@# /&hd   #.# ##...#..#   #.### #...##.#   #...# ..  #...# #...##..  #...# .# #...# #...#### #.### (^.# #.# /&h` /&h /&h /&h _ _A bullfrog is nearby!/&hIR/&hh##''....++......'.......'. ###.[..##......#....####. #.....<..#### #.############..#.#######.#.............>.........#.#####.######################.# #...'..# ##.+ #.# #...##.###..###.# ##...#.##....# ### #.### #...##.# ##.....# ..# #...# ##...#.. ##.. #.# #...# #...##.. ##..# ..# #...# ##...#F.##......#...# ≈.# #...# #...####......##...# ..# #.### ##...##......## ^.# #.# #...#......##..#...# ..# #.# ##........##)..#/&hv/&hyF.F/&hi2====2.0)/&hk/&h#* _The bullfrog croaks./&h,  ###.[..###....#### #.....<..#### ############..#.######.............>........#####.##################### #...'..# ##.+ ##.####..###...#..##.... ### #.### #...####.....## ..# #...# ##...#..# ##....... # #...##F..##.# .#...#..##......#... ≈ #...####......##...## ..# #.### ##...##......####... ^ #...#......##.. .#........##)..##... ≈ ##..#..F.0---3 _The bullfrog hits you./&h  You slash the bullfrog!  The bullfrog is severely wounded./&hs z .ff   sleepcapF   bullfrogThe bullfrog hits you.  A sleepcap comes into view./&hۏ 59-=-4.2 (1.2/&ho /&h V _The bullfrog closely misses you./&hS<  You slash the bullfrog!/&h/&hp_$f./&h ._404 6095.3 (1.1/&h5/&hUL _You kill the bullfrog!/&h b  You hit the sleepcap.  The sleepcap is lightly damaged./&h! 0-6.4/&h^& /&h) U _The sleepcap barely misses you./&hhf 3  You completely miss the sleepcap.The sleepcap is lightly damaged.-7.5 _The sleepcap releases spores at you but does no damage./&h>x58- _The sleepcap releases spores at you but does no damage.  You slash the sleepcap!  The sleepcap is heavily damaged.The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep./&h/  --more--/&h ###.[ <   >  ###  #.# #...'..# ##.+  #.# #...##.##   #.# ##...#..#   #.### #...##@#   #...# ##...#$f#   #...# #...##...  #...# ..##  #...# #...#### #.###  ^.# #.#  #.#  #.#   2  0 =8.6/&hV7 boomerangs _/&h/&h 3-9.6 (2/&h /&hJ  ###.[ <   /&h>  ###  #.# #...'..# ##.+  #.# #...##.## /&hE  #.# ##...#..#   #.### #...##@#  /&h5 #...# ##...#$f#   #...# #...##...  #...# /&h*..## #...# #...#### #.### /&h^.# #.#  #.#  #.# _The sleepcap releases spores at you but does no damage. x2/&h|/&h: 8  9 /&hPw-30.6 (37 boomerangs/&h /&ha"" _You wake up./&h  You hit the sleepcap but do no damage.The sleepcap is heavily damaged./&h[9=1.6 (1.0/&hu /&ha U _The sleepcap barely misses you./&h  You hit the sleepcap.  The sleepcap is heavily damaged./&h-2.7 (1.1/&h/&h _The sleepcap barely misses you. The sleepcap misses you./&h   You hit the sleepcap.  The sleepcap is severely damaged./&h(3.8/&hZ/&hM _The sleepcap releases spores at you but does no damage./&h <  You slash the sleepcap!/&h p$/&h1 j60=204.9/&h8 /&h; O _You destroy the sleepcap!/&hƨ _No target in view!/&h/&h1/&h/&hʟ/&h _404/&h;1/&hy/&h],/&hx/&h,/&h/&hJa2=/&h/&h ,/&h,/&hh,/&hJ/&h93/&h<2=/&h/&h,/&h/&h,/&h/&h;4/&h/&h/,/&h/&h#,/&h/&h2/&hK5=/&h/&h/&h./&h/&h 6=/&h/&h/&h/&hs/&h%7/&hr/&h,/&h/&hA,/&h/&h/&h+%8/&h/&h+,/&h/&h,/&hI/&ha9=/&hh/&h,/&hw/&h,/&ht/&hi l70=/&h1 /&h /&h ;1/&h /&h /&h X/&h /&h" a2=/&h # /&h$ /&h$ /&h% /&h& /&h-' /&h' /&h( /&hP) U3=/&h * /&h+ ,/&h{, /&h3. /&h. /&h/ /&hp0 /&h0 %4/&he1 /&hQ3 ,/&h4 /&h{9 5=/&h: ,/&h; /&h%= ,/&h> /&h? /&hM@ N6=/&hA /&hjB ,/&hBC /&hD ,/&hPE /&h(G ;7/&hG /&hH /&hJI /&hI /&h+K /&h|K /&hL /&hN /&hRN K8=/&hN /&hP 1 _HP restored./&hR /&hcR /&hR /&hW ;9/&hY /&hZ M _You now have 409 gold pieces (gained 5)./&h[ 3/&h\ /&h^ /&h^ X14=/&h;_ /&ha M _You now have 414 gold pieces (gained 5)./&hb 3/&h~c /&hd /&hf ,/&hh /&hi /&ho #.....<........#### #........#############..#.#######...#.............>................##.#####.#########################.# #...'..#). #..##.+  #.# #...##.##.##...##..##  /&ho #.# ##...#..#..#..##....#  #.### #...##.##...##.....##  #...# ##...#..#@.##.......# -94.9 (60.0)  #...# #...##...##........## /&hr  #...# ##...#..##......#...#  #...# #...####......##...##  #.### ##...##......####...#  #.# #...#......##..#...##  #.# ##........##)..##...#  #.# #.......##..#..#...##  #.# ##.....##...##.##...#/&hu /&hlu F-5.9 (61/&hx /&hz + _Found a quarterstaff./&h$)/&h)/&h*/&h-/&h<6/&h9,/&hF,/&hH,/&h J/&hML/&hO/&hP/&hR/&hPV/&h[B/&h`,/&ha/&hb/&hHf/&hf&25/&hOh/&hxN _You now have 425 gold pieces (gained 11)./&hr{3/&h}/&h/&h޶/&hg  There is an open door here. _/&hX/&hJB/&hq/&hP,/&hy/&h/&h,/&h/&hp/&h_,/&h/&h/&h,/&hi/&hU/&h,/&h/&h:/&h7 #.# #...##.##.##...##..##  #.# ##...#..#..#..##....# ### #.### #...##.##...##.....## ..# #...# ##...#..#..##.......# #.# #...# #...##...##........## ..# #...# ##...#..##......#...# ≈.# #...# #...####......##...## ..# #.### ##...##......####...# ^.# #.# #..@#......##..#...# ..# #.# ##.....j..##)..##... ≈.# #.# #.......##..#..#... ..#/&hI8 #.# ##.....##...##.##.. ..# #.# #....##..#..#..#.. ..# #.# ##..##...##.##.##. j   gnoll (wandering) ..###.# +.##..#..#..#..'. ......# ################# .###### #............ 622.9 (27  A gnoll comes into view. It is wielding a +0 flail. .The gnoll shouts!===3.9 (28 _The gnoll moves out of view./&h#.# ##...#..#..#..##....# ## #.### #...##.##...##.....# .# #...# ##...#..#..##.. # #...# #...##...##........# .# #...# ##...#..##......#...# # #...# #...####......##...# .# #.### ##...##......## # #.# #...#.j....##..#...# .# #.# ##..@.....##)..# .# #.# .##..#..#...# .# #.# ###...##.# .# #.#/&h  ....##..#..#..#. .# #.# ##..##...##.##.# .###.# +.##..#..#..#..'.. j   gnoll...# #################. ######  #............. # #.############0.0).j---4.9 (1/&hz #.#   #.### #...##.  #...# ##...#..  #...# #...##...##...  #...# ##...#..##..../&h{  #...# #...####.....  #.### ##...##......  #.# #...#......# #.# ##..@j....# #.# #.......## #.# ##.....##/&h{ #.# #....## #.# ##..## +.## ### #/&hl4 #.#   #.### #...##.  #...# ##...#..  #...# #...##...##...  #...# ##...#..##....  #...# #...####.....  #.### ##...##......  #.# #...#......# #.# ##..@j....# #.# #.......## #.# ##.....## #.# #....## #.# ##..## +.## ### --- /&hF8R[23d_A gnoll is nearby!/&h.:  You slice the gnoll!!/&hCe$/&h6 /&h /&hT!425 /&h9/792/&h[1==6.0 (1.1 _You kill the gnoll!/&h/&hi _Your Fighting skill increases to level 7!/&h/&h/&h/&hjH _No target in view!/&h 3/&hI /&hu /&h : _/&h /&h  You now have 431 gold pieces (gained 6).31/&h /&h _You see here a +0 flail./&h `/&h _You open the door.  There is an open door here./&h #≈.# #...# #...####......##...# #..# #.### #.##...##......####... (^.# #.# .o#...#......##..#... ...# #.# #.##...)....##)..##.. ^≈.# #.# ##..#.......##..#..#.. ≈..# #.# ...##.....##...##.##. §..# #.# ##..#....##..#..#..#. §..# #.#.##..##...##.## ^..###.# #.@'.##..#..#..#..'--......# ################## ..###### #........ ..#  #.########## ..#  #.# #.... ..#  #.# #.#####[37/&h4 m o   orc warrior (asleep)#  #.# #.#<... ..#  #.# #.##### ..# #.# #.#/&h !/&hY .34.0 (8.0/&h j.oo/&h F--5.0 (9/&h /&h&  _An orc warrior comes into view. It is wielding a +0 long sword./&h- ^...# #...# ##...#..##......#... ##≈.# #...# .M##...... ##..# #.### #.##...##......#### .(^.# #.# ..#...#......##.. ....# #.# #o##...)....##)..## ^^≈.# #.# ##..#.......##..#.. #≈..# #.# ...##.....##...##.## ^§..# #.# ##..#....##..#..#.. #§..# #.# #..@##..##...##.##.# .^..###.# #$..#..'.##..#..#..#........# ### ################## #..###### #.......... #..# #.######### #..# #.# #..... #..# #.# #.#### M   Menkaure (dormant) [0;10/&hƢ m#..# #.# #.#<.. #..# #.# #.#### MMMenkaure, Prince of Dust comes into view.Found 7 gold pieces.  Menkaure shouts!*/&h5n (fast)Menkaure mumbles some strange words./&h/&hmM.o/&h4==6.0 (1/&h/&h31 _Menkaure seems to speed up./&hg.^§#.# #...# #...##...##..... ≈^...# #...##Y##...#..##......# ^##≈.# #...# .M##...... ≈##..# #.### #.##...##......#### ^.(^.# #.# ..#...#......##.. .....# #.# #.##...)....##)..## ^^^≈.# #.# ###o...##..#.. ##≈..# #.# #....##.....##...## §^§..# #.# ##@.#....##..#..#.. ##§..# #.# #...##..##...##.## ^.^..###.# #$..#..'.##..#..#..#. .........# ##################### ##..###### #.........  #..# #.######## Y [30/&hm  yak (wandering)  #..# #.# #.... o   orc warrior  #..# #.# #.### M   Menkaure (fast)  #..# #.# #.#<.  A yak comes into view..YM.oY7 _The yak bellows!/&hU/&heV/&hYn  You hit the orc warrior but do no damage./&hTd[.YM/&hpK-8.1 (1.1/&htB _The orc warrior hits you but does no damage./&hE /&hH f  You closely miss the orc warrior./&h6T v.Y.M/&hU G-9.3 (1.2/&h^^ /&h^b B _The orc warrior hits you but does no damage./&h? =  You hit the orc warrior./&h /&h  X .Y./&h KMThe orc warrior is lightly wounded./&h- -400/&h /&h 9 _You block the orc warrior's attack./&h_  You hit the orc warrior but do no damage.The orc warrior is lightly wounded./&hm .Y You slash Menkaure! Menkaure closely misses you./&hoB431=1.5 (1.2/&hXv/&hTyv _You block the orc warrior's attack. Menkaure closely misses you./&h&8  You slash Menkaure!/&h(|  You destroy Menkaure!You slash the orc warrior!/&hO<k.Y /&hQ 431 1---720 _The orc warrior hits you with a +0 long sword!/&hV/&hpZh _Your Shields skill increases to level 7!/&h z  You barely miss the orc warrior.The orc warrior is moderately wounded.You barely miss the yak. The orc warrior closely misses you.2----3/&h /&hf ; _The yak gores you but does no damage./&hB  You barely miss the orc warrior.The orc warrior is moderately wounded./&h/_61---=4/&h/&hY| _You hit the yak. The orc warrior barely misses you. The yak gores you!/&hޘ /&h$_You hit the yak. The orc warrior barely misses you. The yak gores you! /&h; You hit the orc warrior but do no damage./&hEAThe orc warrior is moderately wounded./&hЛ/You hit the yak. /&hS2 The orc warrior hits you with a +0 long sword./&h/&h-57/&h----/&h%-/&h5.6 (1.1/&hH/&h /&h/&h#_You block the yak's attack./&hJj  block the yak's attack.  /&hYou slash the orc warrior!  The orc warrior is severely wounded.slash the yak!  The yak gores you but does no damage. The yak gores you./&hGh50---=/&h 6.7/&h/&hD _The orc warrior hits you with a +0 long sword./&h5 The yak gores you but does no damage. The yak gores you. _The orc warrior hits you with a +0 long sword.  You barely miss the orc warrior.hit the yak.but does no damage.45-----7.8 _The yak gores you./&h#  You closely miss the orc warrior.The orc warrior is severely wounded./&hP$ L36-----/&h$ )=8.9/&h:5  _You slash the yak! The orc warrior closely misses you. The yak gores you!/&h  _You are too injured to fight recklessly!/&h _You are too injured to fight recklessly!/&he}You slash the yak! The orc warrior closely misses you. The yak gores you! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You hit the orc warrior but do no damage. /&hgf The orc warrior is severely wounded.  You hit the yak but do no damage. The orc warrior barely misses you./&h(gv7=---90/&hpt/&h 1 _You block the yak's attack./&hRbarely miss the yak. The orc warrior barely misses you. _You block the yak's attack.bar  The orc warrior hits you but does no damage.8=3.2 _You block the yak's attack./&hAn  You barely miss the yak.  The orc warrior hits you but does no damage. _You block the yak's attack.closely miss the orc warrior./&ho mThe orc warrior is severely wounded.  You slash!/&h} $o   orc warrior  You kill the yak!/&h 9354.3 _The orc warrior hits you but does no damage.  Training target 10.0 for Axes reached!/&h /&h f _Your Axes skill increases to level 10!/&h\ A  You barely miss the orc warrior.The orc warrior is severely wounded.95.4 _The orc warrior hits you but does no damage./&hB?  You slash the orc warrior!/&he$/&h$O40=6.5/&h1O _You kill the orc warrior!/&h5cM...##...#..#..## .^§##...##...##...... ≈^..#.##...#..##...... ^##≈.# #...# ..#...####......##. ≈##.## #.##...##......### ^.(^..#...#......##..#. .... #.##...)....##)..# ^^^≈##..#.......##..#. ##≈/&hX6#..$@##.....##...##.# §^#[##..#....##..#..#. ##§..# #.# #...##..##...##.# ^.^..###.# #$..#..'.##..#..#..#.##/&hZ /&h,.--70/&h{/&h2- /&h%./&h._Found a chain mail.  /&hh//You now have 437 gold pieces (gained 6).  /&hc18Things that are here:7/&h3d40=--8.5 (2/&h</&h@ /&h|A/&hoB(_a +0 long sword; a +0 chain mail/&h|.# #...# ##...#..#..## ..^§#.# #...##.#...##...## .≈^...# #...##.##...#..##......# ≈^##≈.# #...# ..#...####......## .≈##..# #.### #.##...##......#### ≈^.(^.# #.# ..#...#......##..#.# #.# #.##...)....##).. .^^^≈.# #.# ###..#.##..#.. ≈##≈..# #.# #..@)##.....##...##. .§^§..# #.# #[##..#....##..#..# ≈##§..# #.# # #...##..##...##.##^.^..###.# #$..#..'.##..#..#..#.# ##########..###### #/&h-[39;49m #..# #. #..# #.# # #..# #.# #.9.5 (1/&hu/&hI6260.5 (2/&h/&h8? _You now have 462 gold pieces (gained 25)./&hd3/&hf/&hl1=/&hm/&hYr,/&hs/&hzuO2/&h!w/&hy,/&h{/&ht~,/&h/&hki3=/&h/&h?,/&h/&h,/&h(/&h/&hpn4624=/&hg/&hX,/&h%/&hؚ,/&h/&hO5/&h/&h,/&h//&h;,/&hΪ/&h\O6/&h/&h,/&h/&hY,/&hh/&hJ,/&h/&h&i7=/&h"/&h,/&h./&h,/&h*/&hla8=/&h/&h,/&h4/&hi,/&h/&hO9/&h6/&h,/&h /&h^,/&h/&h/&hT50=/&h)/&h[B/&h,/&h7/&ha1=/&h/&hH,/&h4/&h,/&h1/&h/&h_92/&h/&h/&h/&hJ/&h/&hK/&ht/&h/&hS3=/&h/&h,/&h/&h./&h/&h#/&h a4=/&hB /&h ,/&ho /&hQ/&h/&h/&h/&h95/&h/M6=57=/&h3B/&h5/&h@8/&hdFg9/&hH/&hI/&hJ/&h%M/&hM/&hO/&hAR:60/&hR(=/&hsT/&ha6=/&h@/&hlB,/&hlE/&hG,/&hNH/&hJ/&hzJN7=/&h$L/&hM,/&h$O/&hP,/&hDR/&hT/&h{T%8/&hU/&hyW,/&hX/&hZ,/&hC\/&hGc_ _You start resting./&hDh9775.5 (115.0)/&hhS9=66/&hm/&hho" _HP restored./&hiJ# #...# ##...#..#..##. .^§#.# #...##.#...##...##. ≈^...# #...##.##...#..##......#. ^##≈.# #...# ..#...####......##. ≈##..# #.### #.##...##......####. ^.(^.# #.# ..#...#......##..#.# #.# #.##...)....##)..# ^^^≈.# #.# ###..#.##..#..# ##≈..# #.# #...@##.....##...##.# §^§..# #.# #[##..#....##..#..#. ##§..# #.# # #...##..##...##.##..^..###.# #$..#..'.##..#..#..#.# ##########..###### #.#..#/&hL[39;49m #.##..# #.# #.#..# #.# #.#/&hNU/&hU17.0)/&h^/&hds  Things that are here: _a +0 long sword; a +0 chain mail/&h ^§##.#...##...##. ≈^..##...#..##......# ^##≈/&h{1 ..#...####......# ≈##..# #.### #.##...##......#### ^.(^ ..#...#......##.. ....#.##...)....##)..## ^^^≈###..#.......##..#.. ##≈./&h...)##.....##...## §^§#[##@.#....##..#..#.. ##/&h# #...##..##...##.## ^.^..##$..#..'.##..#..#..#/&hq#  #..##.# #.#<. /&h/&h<-8 _/&hK/&hK/&h % ≈^..#...#..##......# ^##≈ ..#...####......# ≈##..# #.### #.##...##......#### ^.(^ ..#...#......##.. ....#.##...)....##)..## ^^^≈###..#.......##..#.. ##≈.#...)##.....##...## §^§/&hV #[##..#....##..#..#.. ## #.@.##..##...##.## ^.^..###.# #$..#..'.##..#..#.. .........# ##################### ##..##.# #.### /&h2 R9/&h /&h`.≈^...# #...##.##...#..##......# ≈^##≈.# #...# ..#...####......## .≈##..# #.### #.##...##......#### ≈^.(^.# #.# ..#...#......##..#.# #.# #.##...)....##).. .^^^≈.# #.# ###..#.##..#.. ≈##≈..# #.# #...)##.....##...##. .§^§..# #.# #[##..#....##..#..# ≈##§..# #.# # #@..##..##...##.##^.^..###.# #$..#..'.##..#..#..#.# ###########..###### # #..# #. #..# #.# # #..# #.# #.[/&hs39;49m #..# #.# #.#<#..# #.# #.=80/&h ≈^##≈ ..#...####......# .≈##..# #.### #.##...##......#### ≈^.(^ ..#...#......##.. .....#.##...)....##) .^^^≈###..#.......##..#.. ≈##≈....)##.....##...## .§^§/&h[##..#....##..#.. ≈#####...##..##...##.## ^^.^..###.# #$.@#..'.##..#..#.. ..........# ################### ###..###### #........ .....##.# #.#/&h<1/&h[/&h/&h-> .≈^##≈.# #...# ..#...####......## ..≈##..# #.### #.##...##...... .≈^.(^.# #.# ..#...#......##.. _......# #.# #.##...)....##).. ..^^^≈.# #.# ###..#.##..# .≈##≈..# #.# #...)##.....##...## ..§^§..# #.# #[##..#....##..#..# .≈##§..# #.# ###...##..##...##. .^^.^..###.# #$@.#..'.##..#..#...# ######..###### # #..# #. #..# #.# # #..# #.# #.#  #..# #.# #.#/&h? [39;49m #..# #.# #.# .# #.# #.#  _2/&hmF G _/&h 5.≈^##≈.# #...# ..#...####...... ^..≈##..# #.### #.##...##...... ..≈^.(^.# #.# ..#...#......## ._......# #.# #.##...)....##) ≈..^^^≈.# #.# ###..#.##..# ..≈##≈..# #.# #...)##.....##... ^..§^§..# #.# #[##..#....##..#.. ..≈##§..# #.# ###...##..##...##. /&h5P≈.^^.^..###.# #@..#..'.##..#..# #.# ######..###### # #..# #. #..# #.# # #..# #.# #. #..# #.# #.#..# #.# #..#/&hQ6e #.# #./&h=/&h3>&3/&h9_/&h__94.5 (2_ _You now have 469 gold pieces (gained 7)./&h9 ≈^##≈.# #...# ..#...####......# ..≈##..# #.### #.##...##......# .≈^.(^.# #.# ..#...#......##. _......# #.# #.##...)....##). ..^^^≈.# #.# ###..#.##..#. .≈##≈..# #.# #...)##.....##...# ..§^§..# #.# #[##..#....##..#..# .≈##§..# #.# ###...##..##...##.# .^^.^..###.# #.@.#..'.##..#..#. .# ######..###### #.#..# #.##..# #.# #.#..# #.# #.##..# #.# #.#..# #.# #.## #.# #.#/&h> [9;17H _5.5 (1 _/&h&G /&h:≈^##≈.# #...# ..#...####......##. .≈##..# #.### #.##...##......# /&hA≈^.(^.# #.# ..#...#......##..# ......# #.# #.##...)....##)..# ./&h,^^^≈.# #.# ###..#.##..#. ≈##≈..# #.# #...)##.....##...##. ./&h#g§^§..# #.# #[##..#....##..#..#. ≈##§..# #.# ###...##..##...##.# /&h^^.^..###.# #..@#..'.##..#..#..## ######..###### /&hm#.#..# #.##..# /&had#.# #.#..# #.# #.###..# #.# #.#<..# /&h$#.# #.### #.# #.#/&h&<6/&h/&h[/&hm/&h˙,/&h/&h!/&h4  Things that are here:  a +0 long sword; a +0 chain mail _/&h/&hb  There is an open door here. _/&h*/&h-,/&h00/&h3/&h6/&hm7/&h]9/&h=/&h@/&h:A/&hM/&h5O,/&hP/&hYn/&h^X/&h_/&hW_/&hO`/&ha/&htc/&hc/&he/&hf/&hh/&hh/&hi/&hj/&hpl/&hl/&hPm/&hn/&hAp/&hp/&h@q/&h.s /&h{s1_You open the door./&hu/&hdu/&hu/&hpy@  There is an open door here./&h2.....###...###...............# ....####'####........######.### .....'.......'........# #...# #....####........# #.⌠.# ......#### #........######...## /&h###..#.#######..........#....... .....>................#.#.⌠..>..⌠ #######################.......... /&h&'..#).#..#..##.'@.# ######...# ##.##.##...##..##...# #.⌠.# .#..#..#..##....#5.## #...# /&hXN.##.##...##.....##... ##### ..#..#..##.......#..## /&h..##...##........##.#5   white imp (asleep) ...#..##......#...#o.o   orc (asleep) /&h%...####......##...##(# ##### #...##......####...# ......./&h{ 815.5 (29.0)  A white imp and an orc come into view./&h%Found 9 stones./&h4  The orc shouts!/&hc2 5oc   centaur (wandering).5   white impco   orcA centaur comes into view. /&hC**The white imp gestures at you.The puff of frost misses you./&hT@.c(==6.5 (30/&h^D _The puff of frost hits you but does no damage./&h?l####'####.######.###'.......'.# #...# #....####.# #.⌠.# .#### #.######...### ##..#.#######..#......... ....>.........#.#.⌠..>..⌠ ######################........... ..#).#..#..##.'..#..!######...### #.##.##...##..##@..# #.⌠.# ..#..#..##....#5.## #...# ##.##...##.....##... ##### ..#..##.......#..####...##........##o#..##......#...#.c ####......##...##(# ########......##.. ........ ...#......##..#...#./&h`C,/&hIZoc./&hIGc/&hXJ9-7.5 (1.0)/&hO/&hQU _Found a potion of brilliance. You block the white imp's attack./&hl   You slash the white imp! $(launcher)o   orc  You kill the white imp! (((The centaur wields a +0 shortbow. The centaur shoots an arrow./&h /&h /&h9 l$oc../&h) V469 =8.6 (1.1/&h1 /&h4 < _The arrow hits you but does no damage./&hH'.......' #...#....####⌠..#### #####...### ##..#.######..#......... ....>........#.#.⌠..>..⌠ ######################.......... ..#).#..#..##.'..#..!######...### #.##.##...##..##...# #.⌠.# .#..#..##....#@.##. ##.##...##.....##o...# #### .#..#..##.......#c.### #...##.##.#..##......#...#..###......##...##(# ########.##......####...#.. ..............##..#...##.# #...)....##)..##.../&h?c./&h=4-90/&hį/&ht _The orc closely misses you. _You see here 7 gold pieces./&h 7  You slash the orc!/&h $  You kill the orc!/&h B(/&h . (The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow./&h &./&h\ g2---==20.7 (1.1/&hX /&h < _The arrow hits you but does no damage./&hu'.'.# #...# #....####.# #.⌠.# #### #.######...# #..#.#.#.#>.#.#.⌠..>..⌠.##########.# .#).#..#..##.'..#..!######...# .##.##...##..##...# #.⌠.# ..#..#..##....#$@## #...# .##...##.....##$c..# ##### #..#..##.#..### ##...##.##.# ####......##...##(# ###......####...#.. .##......##..#...##.# .# ...)....##)..##...# .# The centaur unwields a +0 shortbow.  The centaur hits you but does no damage.--10/&h[{/&hU _The centaur closely misses you./&hThe centaur hits you but does no damage. _The centaur closely misses you.  You hit the centaur.is lightly wounded..  The centaur kicks you but does no damage.-----2.8 (1.1 _The centaur barely misses you. x2/&hMThe centaur kicks you but does no damage.barely misses you. x2  You barely miss the centaur. but does no damage.  You block the centaur's attack. The centaur closely misses you.03.9 _The centaur kicks you./&h  You slash the centaur!  The centaur is heavily wounded./&h 81=5.0/&h0 /&h1 u _The centaur closely misses you. You block the centaur's attack./&h*  You barely miss the centaur.The centaur is heavily wounded.469-6.1/&hS, /&h/ { _You block the centaur's attack. x2; The centaur barely misses you. x2/&hQ  You hit the centaur.  The centaur is severely wounded.-7.2 _You block the centaur's attack. x3; The centaur barely misses you./&hn  You hit the centaur.  The centaur is severely wounded./&hB[68-80/&h4/&hj _The centaur hits you. The centaur barely misses you./&h{ _The centaur hits you. The centaur barely misses you.You barely miss the centaur.  The centaur is severely wounded.  The centaur hits you but does no damage.  The centaur kicks you but does no damage.  4--9.3 (1.1 _The centaur kicks you but does no damage./&h T  You hit the centaur.  The centaur is almost dead.You block the centaur's attack.30.4 _The centaur kicks you but does no damage./&hV You block the centaur's attack.  You hit the centaur but do no damage.The centaur barely misses you.  5-10 _You block the centaur's attack. The centaur barely misses you./&hc  You barely miss the centaur.The centaur is almost dead.32.5 (1.1/&hh/&hlT _The centaur hits you. The centaur barely misses you./&h'm/&hv;  You slash the centaur!/&h~f$/&h\/&hJ469 43.6/&hÓ/&hK _You kill the centaur!/&hh4/&hHX/&h+/&h/&h</&h=/&h%5/&hK/&h,/&h/&h*6=/&hר/&hT,/&h/&hC/&hǯ/&h/&h/&hU7=/&h/&h/&h*469/&h/&h,/&h/&h/&h%8/&h./&h,/&hT/&h`,/&h/&hx;9/&hY/&h!,/&ha/&h ,/&h/&hx70=/&h,/&h/&h ,/&h/&h`k1=/&hG/&h,/&h//&h,/&h3/&h/&h%2/&hf/&h,/&h/&hq,/&h/&h/&h(K3=/&h/&hA ,/&h /&h[,/&h?/&h7k4=/&h/&h,/&h/&h/&h`/&h /&h";5/&hj$/&h?&,/&hv'/&h),/&h^*/&hA,a6=/&h-/&h://&h//&h~0/&hS7=89=/&hp  You now have 478 gold pieces (gained 9).  Things that are here:78/&h$rG _a +0 hand axe; a +0 leather armour/&hwI/&hv{M  You now have 487 gold pieces (gained 9)./&h|X87=/&h~/&h@ _You see here a +0 shortbow./&h/&h /&h/&hU/&h,/&h_/&h<94/&hW/&hM _You now have 494 gold pieces (gained 7)./&h3/&h^/&h\/&hB,/&hX/&h/&h/&hB/&h{,/&hƮ/&hn~ _w - 2 potions of brilliance (gained 1)/&h/&hٷ/&h-,/&h B/&h}/&h/&hM/&h0,/&h/&h@  You see here a +0 shortbow./&h/&h _/&hx/&h/&h,/&h/&h/&h>..#.#.⌠..>..⌠.# ####################...........# #).#..#..##.'..#...######...#### #.##...##..##...### #.⌠.# #..#..##....#..##.# #...# .##...##.....##))..# ##### .#..##.......#..### #../&h!.....##.#(# #..##......#...#@..# -97.6 (64.0)###......##...##(## ######### .##......####...#..# ........# .#......##..#...##.# ........# ..)....##)..##...#.# ........## ......##..#..#...### ........'....##...##.##...# .#..##..#..#..#...## .<. #..##...##.##.##...# .#/&h-8.6 (65 _Found 2 darts of disjunction./&h%@ 3/&hB /&hj /&hk /&hn /&hv  Things that are here:  a +0 hand axe; a +0 leather armour _/&hhx /&h| /&h} ,/&hn /&hۃ /&hx ,/&hŇ /&h X/&h @  There is an open door here./&hu 5 _/&h /&h+ /&hҟ ,/&h /&h /&hҬ B/&h+ /&h ,/&h? /&h3 /&hB   You see here a +0 flail. _/&h" /&hy /&h /&h ,/&h ,/&h ,/&hp /&hV /&h/ ,/&h_ /&h" /&hp# ,/&h$ /&h' /&h&) /&ho* ,/&h. /&h/ ,/&h 1 /&h4 /&hP8 B/&h: /&h4< /&h%= /&h= /&h]A /&h5E B/&hJ /&hL ,/&hN /&hP /&hR ,/&hS /&h~V /&hX ,/&h4Y /&h[ /&hf^ ,/&hb ,/&he /&h m B/&hp ,/&h /&h /&h ,/&h7 X/&h /&h4  There is a stone staircase leading up here. _/&h ,/&h /&hA /&h ,/&hJ /&ha /&hG ,/&h /&ha /&hӼ ,/&hY /&h3 /&hY ,/&h9 /&h@ /&ho ,/&h= X/&hg /&h /&h ,/&h /&h, /&h ,/&hC /&h /&h ,/&h/ /&h7 W  Items here: ))) [./&h 5 _/&h /&h /&h ,/&h /&h /&h,/&ha/&hd /&h ,/&h/&h%/&hX',/&h)/&h7n/&h9,/&h9/&hCX/&haMW  Items here: ))) [./&hN/&hMO _/&hKQ/&hXa  Things that are here:  a +0 club; a +0 robe; a +0 club/&hZ/&hl[ _/&h\/&hJb/&hd,/&hf/&hk/&ho,/&hr/&hxw/&hz/&hM{/&h~}/&h /&hWX/&h,/&h\/&h/&hÓ,/&h9/&h̘/&h,/&h/&h/&h!,/&h5/&h/&h1,/&h/&h/&hB/&h /&h{,/&hj/&h/&hq,/&hr/&h/&h,/&h/&h/&hvB/&h/&h>B/&h@/&hiX/&hf,/&h4/&h&/&h;,/&hZ/&hW/&hh,/&hf/&h/&h,/&h/&h&,/&h0/&h5/&hbA/&h/&h$/&h/&hK/&h9 /&h /&hT /&h  There is an open door, spattered with blood here.  Things that are here:  a +0 whip; a throwing net; a +0 spear/&hm5 _/&h/&h[H  Items here: )))) [ ÷. _  Things that are here:  a +0 scale mail; a +0 morningstar of protection; a gnoll skeleton _/&h QX/&hR,/&h>b/&h] page down [PgUp|<] page up [Esc] exit[top]0&h> E - a +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate and0&hugreaves. It provides excellent protection. Base armour rating: 10 Encumbrance rating: 18 0&hIt can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 0.5 (15.1 -> 15.6). 0&hynYour EV would decrease by 3.8 (9.0 -> 5.2). You found it on level 7 of the Dungeon. 0&hStash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.0&hv 0Inventory: 33/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  x - a +1 spear of flaming 0&h Missiles (go to first with ()  u - 7 boomerangs (quivered)  C - 3 poisoned darts Armour (go to first with [)  h - a +0 helmet (worn)  p - the +6 ring mail of the Immovable Scars (worn) {rPois Str+5}  z - a +0 kite shield (worn) 0&h Y B - a +0 cloak (worn)  E - a +0 plate armour Jewellery (go to first with "=)  l - a ring of protection from cold (worn)  D - a ring of resist corrosion (worn) Wands (go to first with /)  m - a wand of roots (11) Scrolls (go to first with ?)  e - a scroll labelled FENIME OGACRUU  f - 2 scrolls of immolation  i - a scroll labelled PINIEM PUAQEHE  k - 3 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] 0&hstp - the +6 ring mail of the Immovable Scars (worn) {rPois Str+5}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 rPois: It protects you from poison. Str+5: It affects your strength (+5). If you take off this armour: Your AC would decrease by 12.5 (15.1 -> 2.6). Your EV would increase by 0.4 (9.0 -> 9.4). Enchanting this artefact any further is beyond even your skills. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe.0&h Inventory: 33/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  x - a +1 spear of flaming Missiles (go to first with ()  u - 7 boomerangs (quivered)  C - 3 poisoned darts Armour (go to first with [)  h - a +0 helmet (worn)  p - the +6 ring mail of the Immovable Scars (worn) {rPois Str+5}  z - a +0 kite shield (worn)  B - a +0 cloak (worn)  E - a +0 plate armour Jewellery (go to first with "=)  l - a ring of protection from cold (worn)  D - a ring of resist corrosion (worn) Wands (go to first with /)  m - a wand of roots (11) Scrolls (go to first with ?)  e - a scroll labelled FENIME OGACRUU  f - 2 scrolls of immolation  i - a scroll labelled PINIEM PUAQEHE  k - 3 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|[0&h 40m<] page up [Esc] exit[top]0&h o E - a +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10 Encumbrance rating: 18 It can be maximally enchanted to +10. If you switch to wearing this armour: 0&h eYour AC would increase by 0.5 (15.1 -> 15.6). Your EV would decrease by 3.8 (9.0 -> 5.2). You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.0&hBInventory: 33/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  x - a +1 spear of flaming Missiles (go to first with ()  u - 7 boomerangs (quivered)  C - 3 poisoned darts Armour (go to first with [)  h - a +0 helmet (worn)  p - the +6 ring mail of the Immovable Scars (worn) {rPois Str+5}  z - a +0 kite shield (worn)  B - a +0 cloak (worn)  E - a +0 plate armour Jewellery (go to first with "=)  l - a ring of protection from cold (worn)  D - a ring of resist corrosion (worn) Wands (go to first with /)  m - a wand of roots (11) Scrolls (go to first with ?)  e - a scroll labelled FENIME OGACRUU  f - 2 scrolls of immolation  i - a scroll labelled PINIEM PUAQEHE  k - 3 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page0&h E} up [Esc] exit[top]0&h...##.#(##.# lexdn the Cleaver #...#...##.# Mountain Dwarf of Gozag  Gold: 494 #...##(###############.# Health: 79/79 ======================== ##...#..##..........##.# Magic: 9/9======================== .#...##.##..........##.# AC: 15Str: 29 .##...#.##..........##########.# EV: 9Int: 8 ..#...####..........'..........# SH: 9Dex: 9 #.##...# #..........############ XL:  9 Next: 44% Place: Dungeon:7 #..#...###......@...<......#Noise: ---------  Time: 7104.6 (0.0) ##.##...##..........0&h#######.#a) +0 war axe .#..'...##..........# #.#Throw: 7 boomerangs ######.###..........# #.# .........#########'## #.# ########.##.# #.# .........##.# #.# ###########.# #.# #<.....##.# #.# _There is an open door here. _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Okay, then. _Okay, then.0&h(0&h(0&h/0&hw2"0&hI"0&hf"0&h "0&h%"0&h*"0&h-"0&h{. stone stai"0&h/rcase leading up here. "0&h//_Done exploring"0&hV0 ."0&h05Okay, then."0&h1Done exploring.-0&h[?25h[?0c _Done exploring.Okay, then.Done exploring.  Search for what [Enter for "."]? .0&h [?25l[?1c.0&h'.0&h31 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a stone staircase leading upb - [D:7] 2 darts of disjunction  c - [D:7] 9 stones  d - [D:7] a +0 shortbow (1 further duplicate)  e - [D:7] a +0 hand axe  f - [D:7] a +0 leather armour (1 further duplicate)  g - [D:7] a staircase to the Ecumenical Temple  h - [D:7] a stone staircase leading up  i - [D:7] a +0 halberd (1 further duplicate)  j - [D:7] a +0 robe (3 further duplicates)  k - [D:7] a +0 club (6 further duplicates)  l - [D:7] a +0 mace  m - [D:7] a +0 short sword (1 further duplicate)  n - [D:7] a +0 dagger  o - [D:7] a +0 flail (2 further duplicates)  p - [D:7] a stone staircase leading down  q - [D:7] a quarterstaff  r - [D:7] a +0 morningstar of protections - [D:7] a +0 scale mail  t - [D:7] a +0 spear (2 further duplicates)  u - [D:7] a +0 whip (1 further duplicate)  v - [D:7] a throwing net .0&h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].0&hC A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [./0&hW9:31 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a stone staircase leading up  b - [D:7] 2 darts of disjunction  c - [D:7] 9 stones /0&h:% d - [D:7] a +0 shortbow (1 further duplicate)  e - [D:7] a +0 hand axe  f - [D:7] a +0 leather armour (1 further duplicate)  g - [D:7] a staircase to the Ecumenical Temple  h - [D:7] a stone staircase leading up  i - [D:7] a +0 halberd (1 further duplicate)  j - [D:7] a +0 robe (3 further duplicates)  k - [D:7] a +0 club (6 further duplicates)  l - [D:7] a +0 mace  m - [D:7] a +0 short sword (1 further duplicate)  n - [D:7] a +0 dagger  o - [D:7] a +0 flail (2 further duplicates)  /0&h;Cp - [D:7] a stone staircase leading down  q - [D:7] a quarterstaff  r - [D:7] a +0 morningstar of protections - [D:7] a +0 scale mail  t - [D:7] a +0 spear (2 further duplicates)  u - [D:7] a +0 whip (1 further duplicate)  v - [D:7] a throwing net [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]20&h"420&hP# m - [D:7] a +0 short sword (1 further duplicate)w - [D:7] a +0 chain mail  x - [D:7] a +0 long sword  y - [D:7] a stone staircase leading up  z - [D:7] a chain mail  A - [D:7] a leather armour  B - [D:7] a stone staircase leading down  C - [D:7] a shaft (19 further duplicates)  D - [D:7] a stone staircase leading down  E - [D:7] a stormy altar of Qazlalbot40&h) 40&h 40&hZ ...##.#(##.# lexdn the Cleaver #...#...##.# Mountain Dwarf of Gozag  Gold: 494 #...##(##############40&h #.# Health: 79/79 ======================== ##...#..##..........##.# Magic: 9/9======================== .#...##.##..........##.# AC: 15Str: 29 .##...#.##..........##########.# EV: 9Int: 8 ..#...####..........'..........# SH: 9Dex: 9 #.##...# #..........############ XL:  9 Next: 44% Place: Dungeon:7 40&h b#..#...###......@...<......#Noise: ---------  Time: 7104.6 (0.0) ##.##...##..........######.#a) +0 war axe .#..'...##..........# #.#Throw: 7 boomerangs ######.###..........# #.# .........#########'## #.# ########.#40&hO #.# #.# .........##.# #.# ###########.# #.# #<.....##.# #.# _Done exploring. _Done exploring. _Okay, then. _Okay, then. _Done exploring.  Search for what [Enter for "."]? .40&h¶ J40&h . _0&h.0&hD [?25h[?0c [?1051l[?1052l[?1060l[?1061l