w&hú± Player: li3 Game: DCSS 0.33 Server: clan Filename: 2025-05-15.16:04:07.ttyrec Time: (1747325047) Thu May 15 18:04:07 2025 x&h¯[ [?1051l[?1052l[?1060l[?1061hx&h?] V)0[?7h[?25l[?1cx&h$†x&h‚±ili3 the TrooperGargoylex&h‡²xHealth: 19/19 ========================Magic: 2/2========================AC: 9Str: 19EV: 8Int: 8SH: 4Dex: 9XL:  2 Next: 45% Place: Dungeon:1x&h³ôNoise: ---------  Time: 164.0 (0.0)a) +0 war axeNothing quiveredx&hå¹^#####......#####x&hPº#......#.##......###############.......@.†..............x&hÚº/..#......################......##$.....##......##############x&hX»’.......>..####.###..#..##.#.##.######### x&h¼x&h•Åx&hÀÆJWelcome back, li3 the Gargoyle Fighter.x&h+Çx&h¯Ìy&hly&hy&h• _Press ? for a list of commands and other information.z&h†- z&hô4 “  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.6  25%  +1   j + Spellcasting   0.0    -1          z&h46 | b - Maces & Flails   1.2     0      c + Axes1.9  28%  -1       d - Polearms   1.0    -1       e + Unarmed Combat   0.0     0              z&h·9         f + Armour3.5  22%  +1      g + Dodging0.0   1%  -2      h + Shields3.5  24%  +1       i + Stealth   0.0    +2                                  &h{: ò1H            The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets{&hîÙ {&hØá {&hXé ðli3 the TrooperGargoyleHealth: 19/19 ========================#{&hÓé ºMagic: 2/2========================####.AC: 9{&hQê ™Str: 19.....#####EV: 8Int: 8{&hÄê ‰#......#SH: 4Dex: 9{&h8ë ì.##......############### XL:  2 Next: 45% Place: Dungeon:1.......@.†.............. Noise: ---------  Time: 164.0 (0.0){&h×ë ..#......############### a) +0 war axe#......#Nothing quivered{&h[ì ¢#$.....##......##############{&hÝì V.......>..####.###..#..##.#.##.#########{&hRí o Welcome back, li3 the Gargoyle Fighter. {&hÅí _Press ? for a list of commands and other information.{&h«ó {&h%ô {&hsú {&h~ý {&h4F3{&h±G{&h‰J{&hXM{&hTf _{&hëT{&hRU{&hW{&hX{&hY{&hD[,{&hÎ]{&hM^,{&hDf{ _You now have 12 gold pieces.{&hqã{&huq{&hos{&h u,{&hv{&hx{&hy,{&hz{&h{{&hü|{&hƒ}{&h"~{&h,ƒ###.. #.# ## ####.# #. .....##### #.####......#######.#.##......{&hƒ¥#.........†..##.#..#....... ......#......#{&hу|..##....#......#... #....#......#.. #....#############. ...... .......>..###..### ##.###..#..#{&h„J #.#.##.{&h¦‡075.0 (11.0){&hý‡,6.0 (12{&hÒŠ{&h†ŒN _g - an amethyst potion|&hRS3|&hùXn|&h…]X|&h^|&hdé ## #.. #.# #######.# #.......##### #.####......# ######.#.##...... #...@............†...##.#..#..................#......#.......##....#......#.... #....#......##.#...g #....## g   hobgoblin (asleep)..... ...... .......>..#######..######.###..#|&h7fT #.#.#|&h­iv8.0 (2.0)  A hobgoblin comes into view.|&hntg.g|&htn5===9.0 (3|&hr|&h=t; _The hobgoblin shouts! You hear an angry hiss.|&hÇ! 4|&hÞ& |&hœ* ` _A hobgoblin is nearby!|&h—Ø ã##.. #.########.# #.......##### #.####......#|&h‡Ú . ######.#.##......###....#..........†.........@##.#..#......###.......#......# .##....#......#g##....#......###.#....##....##########.. ............ .......># .#######..######.###.###.#.##.##.|&hòÚ |&h2ß |&hÔç :g.|&h3é =---80.0 (1 _|&h¾ï |&h*ó |&h0za #..#######.......#####.####......... ######.#.##...#..........†..|&hŒ}6....##.#..####......# g##.##.......##g   hobgoblin##...##|&h‚m  A ball python comes into view.|&h‰¢SS   ball python (constriction)|&h/ŠP=--1|&hÂ|&hV”@ _The hobgoblin hits you but does no damage.}&hì¯}&h»· S.  You closely miss the hobgoblin. You block the hobgoblin's attack.}&h¼`5------2.5 (1.5}&h—Ã}&h»Ç- _The hobgoblin hits you.}&h}&h‘ Î S.  You hit the hobgoblin but do no damage.The hobgoblin hits you but does no damage.}&hâ -3.9 (1.4}&h„ }&h¸C _The ball python bites you but does no damage.}&hVH;  You hit the hobgoblin.}&h¬Wì .S   ball python (constriction)  You kill the hobgoblin!}&hX˜You barely miss the ball python. You block the ball python's attack.  The ball python bites you but does no damage.}&h‹X6==-----1 }&h h545.4 (1.5Constr }&h…–}&h›z _The ball python grabs you. The ball python constricts you.}&hIð õ  _The ball python grabs you. The ball python constricts you.You closely miss the ball python.The ball python bites you but does no damage}&hÓð †.  The ball python constricts you.  bites you but does no damage.}&hÃñ (6.9}&hèù }&hPý _ _The ball python constricts you.}&hõ¿ e  You barely miss the ball python. You block the ball python's attack.  The ball python constricts you.The ball python bites you but does no damage.5--8.4}&hÉÁ }&hðÈ _ _The ball python constricts you.~&h—‚§  You hit the ball python..~&hZ”8 6== 8 89.9 _You kill the ball python! _Your Axes skill increases to level 2!~&hZk4~&h«q~&h5uH _No target in view!~&hÆ1 3~&hvS ® _7===8==9=== _HP restored.~&hfZ  ## #.. #.# #######.#  ## #.......##### #.. #.####...... #... ######.#.##......###....#..........†..##.#..#......#-202.9 (13.0)>........#......#..##....#......#..........##....#......####.#....##....######## ............... .....##.#######..######.#####~&häZ P  ##.~&hd` \-3.9 (14~&hEb ~&hmd 9 _Found an escape hatch in the floor.&h¥ _&h‚n&hý:==&h©&h‚&h1,&h&hW &h»#,&hÂ%&hº(&hñ+,&hÍ-&h®0&h 4,&hŸ5&hW8&hê9,&hõ:&h©<&hBä ########### #....#....# #.####....######.#.# ####....#......... ## #...........##.#.. .. #.>.........#.#.#....##....|@..........##....10.9 (7.0)&hTCä#####.#.####.#....##.... ...... ........ ###.##..##.#######..# ## #..### .). #..# #.# &htG&hÛG+1.9 (8&hCK&h8M# _Found a whip.&hbŸ4&hj¥&h§H _No target in view!&hb& 3&hy) &h3 h.........&hV= ¬  ###### # #....# #. #....######.#. ####....# #####.##.# ...#.>#.#.#.##.@..###.#.####.#....## ....... ###.##..##.#.. ## #..### .&hÂ@ «).. #..##  #.#&hKI &0&h§P H2.9 (1 _&h6Z t _You see here a staff of earth.€&h³›Û _€&hϯ # ######  #....# ## #....###### #. ####....#....###.#.#####....##..........#.>........ ######@#.#...........##l.........|...........###########.#.####.#....## ................. ###.##..##.########## #..###l   frilled lizard (asleep) .).. #..###.#€&hR°+4.9 (2€&h‹µf.ll€&h¶+5.9 (3€&hÙ»€&h»¾a _A frilled lizard comes into view.€&hðå¿     #  #.  ###.#.##### ..........#.> ######@#. .l........|.... #########.#.### ..... ###.##. ### #..###  .)..  #..##  #.# €&hëU     #  #.  ###.#.##### ..........#.> ######@#. .l........|.... #########.#.### ..... ###.##. ### #..###  .).. #..## €&h]‚-#.#€&h ‰4€&h¡Ž€&hª’e _A frilled lizard is nearby!€&hw @######  #....# # #....#### #. ####....#....###.#.#####...........#€&h€  ..........#.>..########.#.#...#..l....@...|....##########.#.####.#....€&h†Ä ................###.##..##.###### ### #..###€&h² ³ .).. #..## #. €&h͈ €&hž’ m.l6.9 (1€&h¯• €&h]˜ b _The frilled lizard hisses.€&h  ###### #....# # #.... #. ####....# ###.#.#####. ....#.>#.#.#..l.|.#.#.####.#.... €&hµ ? ###.##..##.  ### #..### .)..  #..##  #.#€&h# €&h‰ >.l€&h &7€&hÝ €&h…" €&h¢g€&h0tã ###### #....# # #.... #. ####....# ###.#.##### ...#.>#.#.#.l@.....|#.#.####.#  ###.##..##.  ### #..### .)..  #..##  #.#€&h§t.=8€&há€q _The frilled lizard barely misses you.&hžÖ†  You barely miss the frilled lizard. The frilled lizard bites you.&h×]8--20.4 (1.5&h Ú&hmÜ< _You block the frilled lizard's attack.&h.>1.9&h:3&hû6˜ _You miss the frilled lizard. The frilled lizard barely misses you.&hõB  You slash the frilled lizard!&h{1.&h_1623.4&h“!&h‰#R _You kill the frilled lizard!&h3 &h¿ &h„ &h,‡ H _No target in view!&høN &hèO &h•U &hˆY H _No target in view!‚&hü ‚&hw¤¢Drink which item? Potions  d - 2 potions of might  g - an amethyst potion [!] read|quaff[?] describe selected‚&hŒEli3 the Trooper######Gargoyle#....#Health: 18/19 ======================--##....### Magic: 2/2========================#. ####....#.. AC: 9Str: 19###.#.#####.......... EV: 8Int: 8..........#.>........ SH: 4Dex: 9##########.#.#.......... XL:  2 Next: 62% Place: Dungeon:1.......@.....|.......... Noise: =--------  Time: 223.4 (0.0)############.#.####.#... a) +0 war axe.............. Nothing quivered###.##..##.####### #..###.)..#..###.# _You block the frilled lizard's attack. _You miss the frilled lizard.‚&h.G— The frilled lizard barely misses you.You slash the frilled lizard! _You kill the frilled lizard! _No target in view! _No target in view!  Okay, then.‚&hÃI. _‚&hY\ ‚&h] ‚&h)s [9== _‚&hÓ Ì#. #b #. ###### #. #....#  #. #....##### #. ####....#.#.#####...##.>.-##.#.#...........#.............|#############.#.####.#....................###.##..##.###### b   bat (asleep)### #..###.)..#..##‚&hˆ W7.4 (4‚&hƒ‰ ].bb‚&h'Š b==-8.4 (5‚&hˆŽ ‚&hù V _A bat comes into view.‚&h<~ƒRead which item? Scrolls  f - a scroll labelled FIANEE DOGGOSE [!] read|quaff[?] describe selectedƒ&h§ƒ&hįƒ&h˹Žli3 the Trooper#.Gargoyle#.Health: 19/19 ========================#.######Magic: 2/2========================#.#....#AC: 9Str: 19ƒ&hÈ»h#b#....##### EV: 8Int: 8#. ####....#.... SH: 4Dex: 9####.#.#####...........# XL:  2 Next: 62% Place: Dungeon:1.......@...#.>.......... Noise: ---------  Time: 228.4 (0.0)##########.#.#...........# a) +0 war axe.............|...........# Nothing quivered############.#.####.#....#................###.##..##.###### b   bat### #..###.)..#..##ƒ&hʾKYou slash the frilled lizard! _You kill the frilled lizard! _No target in view! _No target in view! _Okay, then. _A bat comes into view.ƒ&h¾¿“  As you read the scroll labelled FIANEE DOGGOSE, it crumbles to dust.  It is a scroll of identify.ƒ&h0Ì/  --more--„&h]„&h ``Identify which item? (\ to view known items) Potions (select first with !)  g - an amethyst potion[?] describe selected„&h¾õ „&hli3 the Trooper#.Gargoyle#.Health: 19/19 ========================#.######Magic: 2/2========================#.#....#AC: 9Str: 19#b#....##### EV: 8Int: 8#. ####....#.... SH: 4Dex: 9####.#.#####...........# XL:  2 Next: 62% Place: Dungeon:1.......@...#.>.......... Noise: ---------  Time: 228.4 (0.0)##########.#.#...........# a) +0 war axe.............|...........# Nothing quivered############.#.####.#....#................###.##[40„&hê im..##.###### b   bat### #..###.)..#..## _No target in view! _No target in view! _Okay, then. _A bat comes into view.As you read the scroll labelled FIANEE DOGGOSE, it crumbles to dust.  It is a scroll of identify.„&h„N .b  g - a potion of brilliance„&h‰3=9.4 (1„&hЄ&hß1 _You block the bat's attack.„&h™C 5  You hit the bat.„&hO 3†„&h÷u R630.8 (1.4 „&h0~ A_You kill the bat!…&hG ’ _No target in view!…&hò\’ _No target in view!…&h«Ø’ _No target in view!…&h¦ö…&h6÷…&hkø…&h*ý…&hÞ …&hh | _…&h …&h@ _  You see here a bat corpse.…&h& …&h¡  _…&hï …&hY …&h€ ,…&ho …&h …&h… ,…&h% …&h¾ …&h" ,…&h" …&hâ$ …&hz0 …&hå3 X…&h6 B…&hˆC …&hE …&h˜E …&h+F …&hÕS š…&hÇT …&h‡V …&hY …&hY …&h8Z …&h\ …&hu^ …&h_ …&h«_ …&h a …&hoc …&hôc …&h¡d …&hÍf …&hÐi …&h]j …&hËk …&hn …&h¶p …&hXq …&hr …&h#t …&h§v …&h.w …&hØw …&h[z …&hƒ  #.##.#.# #.##.#.# #.##.#.# #.##.#.# #### #..#.#.# #...…&hR… â #..#.#.# #...# #....#.# ####...##.####.#†#####......S.........#.>- .######.#.#...... .............|...... ############.#.####. ###.##..##. S   ball python (constriction, asleep) ##…&h† Ç# #..## .).. #..#…&h½Š ­ 50.8 (20.0)  A ball python comes into view.Found a stone staircase leading down.…&h#Œ …&h2‘ ƒ>.SS)…&hë‘ F-1.8 (21…&h\• …&h˜ 5 _The ball python hisses angrily.…&hŽ÷U #.  #.  #.  #.  #..#.#.#  #..#.#.#  # #....#.#  ...##.####.#†## >.S....@.........#.> .#############.…&hö÷J |  ###  …&hLø+.)†&hMB #.  #.  #.  #.  #..#.#.#  #..#.#.#  # #....#.#  †&hNV...##.####.#†## >.S....@.........#.> .#############. |  ###  .)†&hèU4†&hL]†&hbb _A ball python is nearby!†&h2ÿ #.##.#.##!#.##.#.##.#.##.#.##.#.##.#.# #.#..#.#.# ##.#..#.#.# ## #.#....#.# #####...##.####.#†#####†&hog.>.S...@..........#.>#.#.#.# .| #.#.####  ###.##..## ### #.. .) #..†&hG†&hV!A.S†&hà%G2.8 (1.0)†&h^(3 _Found a potion of brilliance.†&hvR Ÿ  #.##.#.#   #!#.##.#.#   #.#.##.#.#   #.#.##.#.#  †&h(U  #.#..#.#.# #   #.#..#.#.# #   #. #.#....#.# ####  #...##.####.#†#####  .>..S.#.>  #.#.#.#   .|   #.#.     ###.##..   ### #..   .)   #†&hÞW †&hY] :.S†&hÛ] &3†&h°a †&h`d †&h k ] _A ball python is nearby! _Found a potion of brilliance.  You closely miss the ball python.  bites you but does no damage.  The ball python grabs you. The ball python constricts you.  The ball python bites you but does no damage.6-----1 =5.3 (1.5Constr  †&hÆl Y_The ball python constricts you.†&h4Ê” The ball python constricts you.You hit the ball python.  The ball python is severely wounded.bites you but does no damage.  The ball python constricts you.  The ball python bites you but does no damage.†&hMË(6.8†&h–Ò†&hhÖ_ _The ball python constricts you.‡&hòp?  You slash the ball python!‡&hÈrg†‡&hµ…C 8 708.3‡&h/‡&hWO _You kill the ball python!‡&hwW4‡&hñ]‡&hÀ`H _No target in view!‡&h‹4‡&h‡&h´H _No target in view!‡&h 4‡&hD“ ‡&h—• H _No target in view!‡&h^E ‡&hF ‡&hvG ‡&hÏJ ‡&h4Q ·7=--- _‡&hŒT ,‡&h(W ‡&hõY ,‡&h`[ ‡&hC] ~8==‡&hÔ^ ‡&h¹` ,‡&hæa ‡&h¿c ,‡&he ‡&hg ,‡&h‹&h@‹&h–@‹&h‚A‹&h]C‹&h‚E‹&hF‹&hñF‹&hJI‹&h´NB‹&h°O‹&h0R‹&hÅR‹&h°S‹&hW_  You see here a bat corpse.‹&hÔX‹&h–Y _‹&h†Z‹&hY\‹&h¬^‹&h&_‹&hj`‹&h™b‹&hßd,‹&h–f‹&h5i‹&hAm,‹&hXo‹&hÂq‹&h¹t‹&hMu‹&hüv‹&h¢{‹&hu}‹&h~‹&hS‹&h"ƒ‹&h.ŒX‹&hêŽ,‹&hЋ&h-“‹&hÑ•,‹&hä—‹&h~š‹&hË ,‹&hO¡‹&h0£‹&ha¥,‹&hᦋ&h´¨‹&hÒª‹&hH­‹&hb®‹&h±‹&hö²‹&hr³‹&h[´‹&h£¶‹&h¾ð#.#....#.# ####....#........... #.####.#†#####...........##.#..#. †............#.>...............#. ##########.#.#...........##....#. .............|...........##....#. ############.#.####.#....##....##.............................#########.##..##.#######..#### #####@.###-‹&hÛ¾õ ........)...l.. ########..##### #.# .# ..l   frilled lizard (asleep) ... ... ‹&hßÄ 321.0 (23.0)  A frilled lizard comes into view.‹&h¦Éxl.l‹&h¡ÊF-2.0 (24‹&h1Ï‹&hÑ8 _The frilled lizard hisses angrily.‹&h ¼Ý.# †### †....#.>#.#.#....|.#.#.####  ........  #..## #####@.###  ........)..l...  ########..#####  #.#  .#  ..  ...  ... ‹&hyW w.# †### †....#.>#.#.#....|.#.#.####  ........  #..## #####@.###  ........)..l...  ########..#####  #.# .# ..  ... ... ‹&h)Z ‹&h[ ‹&hý_ ‹&hõa e _A frilled lizard is nearby!‹&hr S.#....#.# ####....#. .####.#†#####.##.#..#. ....#.>.#..#.#..##....#....|..##....#.#.#.####.#....##....#......... .#.##..##.#..######.@### .‹&hS‚ °)..l.#..###.# #.# #.. #... #‹&hƒ r.... ##‹&hà† ‹&hüŒ 9l.‹&hÔ 83.0 (1.0) _‹&h• ‹&hý— ‹&hõ~ ####.#†#####...........##.#..# ...........#.>.....#. ########.#.#...##....#. ...........|.##....#. ##########.#.####.#....##....####  ............................. ..#########.##..##.#######..###### #####..######## ........)@l......########..######## ##.# ##.# #.#.. #.....#.$...#....$ #.#.‹&hñ† :  Found 14 gold pieces.‹&h©‡ .=4‹&hŽ“ \ _The frilled lizard bites you but does no damage.Œ&h8''  You closely miss the frilled lizard. You block the frilled lizard's attack.5.4 (1.4 _The frilled lizard misses you.Œ&h‚ì6.8 _You miss the frilled lizard. The frilled lizard barely misses you.Œ&hÁ:¡  You closely miss the frilled lizard.The frilled lizard bites you but does no damage.Œ&hV;(8.2Œ&hþCŒ&hG_ _The frilled lizard completely misses you.Œ&h4ô>9.6Œ&h<ûŒ&hOý€ _You barely miss the frilled lizard. You block the frilled lizard's attack.Œ&hŠd Ÿ†....#.>#.#..|.#.#.#  ....  #..# #####..########  Œ&hre ¥........)@l......  ########..#######  ##.#  #.#  Œ&hf Ž#..  ....  $....  ...$ Œ&h¸þ Y†..#.>#.#..|.#.#.#  ....  #..# #####..########  ........)@l...... Œ&hnÿ Q ########..#######  ##.#  #.#  #..  ....  $....  ...$ Œ&h? Œ&hž 4Œ&hh { _A frilled lizard is nearby!&h;›?31.0&h›¢&h ¦Ž _You completely miss the frilled lizard. The frilled lizard closely misses you.&h¢¦&h,§  You miss the frilled lizard. The frilled lizard barely misses you.&hñ-2.5 (1.5&he&hé"< _You block the frilled lizard's attack.&h€ &hk‘ &h_’You hit the frilled lizard.&h@›&hî›.&hœ&hV&h5ž&hÏž &hdŸ&hR¾&hP¿7&hü¿ 4.0&h Í&hÆÐ &hÃÑ&hoÒ._You kill the frilled lizard!&h Ó&hôö’ _No target in view!&hŠú _ _&h ,&h¡ ,&h &hH &hù &h© &h¿ &h% &hÔ &h‹ &hr &h$ &h$ &h.'  &hÇ' &h@( (_You now have 16 gold pieces (gained 4).&h£* &hQ+ &hû+ &h—- &h0 &hD3 &h4 &hK6 &h=9 &h’= &hH> &hÍC &h¶F &hfG &hïH &húK  &h“L &h M )_You now have 26 gold pieces (gained 10).&h"Q &hÁQ &hBR &h4T &h[V &hjX &hY &hŽZ &hÅ\ &hÌ^ &h>` &hŠa &h±g &h;h  &hOi X##.# ##&hÎi  &htj U#.## &hñj  &hzk b##..## &hm  &h¦m ‚#....####### &h"n  &ho „#........... #.|.&hŠo  &hp „#.........# #.&hõp  &h†q #.....###..# #...&hr Ÿ #.....# #...&h•r  &hs †#...@.# #...&hÝx -&h[y  &hXz g#.....# #...&hØz 9#.....#&h^{ ##..&hØ{ 9#.....#&hX| #&hÓ| 9#####.#&hR} #&hÌ} , .#&hÌ~  &hQ &hÕ - .# &hV€ -.#&hÑ€ ..&hP +.. &hÑ &h~† &h‡ 48.0 (14.&hy‡ 0)&hUˆ &hψ -&hè‰ %9.0 (15&høŒ &hÓ  &h^ &hÞ _f - a scroll of identifyŽ&hÌ%Ž&h›ÎBŽ&hxÐ,Ž&hTÑŽ&h¾ÓŽ&h2Úé#.........##...<#.....###..# #.#.....#.#.....# #.#.....# #...#.....# ##.....# ######.# Ž&hèÛ ## #@#  .#....r...#  .# ......... .. ........................# r   rat (asleep)Ž&htûË#######+#.# .# 53.0 (4.0)  A rat comes into view..rr====4.0 (5Ž&hC _The rat squeaks loudly.Ž&h~@   #...< #.....###..#  #.....#  #.....#  #.....#  #.....#  #.....#  #####.#  Ž&hAæ#@#  .....r..# .#  ......... ..  .........# .......... ..........#  Ž&hÓA[#######+#.#  .# Ž&hêÙµ  #...< #.....###..#  #.....#  #.....#  Ž&h²Ûñ#.....#  #.....#  #.....#  #####.#  #@#  .....r..# .#  ......... ..  .........# .......... ..........#  #######+#.# .# Ž&hˆàŽ&háŽ&h³åŽ&h†èZ _A rat is nearby!Ž&hÑe - #.....###..# #... #.....# # #.....#Ž&hg ( # #.....# # #.....# ## #.....# ## #####.# ##########.# ......r@.##.........+.#.# #...#.##########+#.# Ž&hDk Z.#  .#Ž&h[r v=---5.0 (1Ž&h¦v Ž&hy ; _The rat bites you but does no damage.Ž&h- _---6.5 (1.5Ž&hš> ¢ _You barely miss the rat. The rat barely misses you. x2&hNÌä7.9 (1.4 _You closely miss the rat. The rat closely misses you.&h&hX19--9.3&h±#&h×( _You closely miss the rat. The rat bites you. The rat barely misses you.&h›Œ&hâ.60.6 (1.3&hi’&hš–‹ _You closely miss the rat. The rat closely misses you.&hïë&h”í-2.0 (1.4&hîó&hdúu _You closely miss the rat. The rat bites you but does no damage.&h¨À 7  You slash the rat!&hXÆ 1.&h¶ã f20==913.5 (1.5&hÕé &h%í G _You kill the rat!&hx 4&h3 &hl H _No target in view!&hË04&h"E^ _No target in view!&h®&h¯&h¯&hJ±&hÓ&h*Ú &hìáŒ_&h{ä&hÉæ&hç&hœè&h}ê&h‹ì&hbí&hñí==&hñ,&h;ò&h,ô&h¿õ&h±÷&hû&hOþ&h—ÿ&h¥&h¬&hG&hö&hõ&h« &hP &h &hu#,&hØ$B&hc&&h‡',&h*(&hj)&hj5š&hÉ6&hÆ9,&h<;&h?&hÝIœ#####.##.....# ##.## ########.##.....# .#. .........##.....# .# #.........+.....+ .. #.........#.....##  #................#  #..........#####.#  &hKN########+#.##....#  #.##...@#  -76.5 (13.0)#.##..... #.####..#####).#.# ...##.# .### #. ..## #.##..&hQ\-7.5 (14&hU&h W% _Found a dagger.&h!î&héî&h–ï&hvô&hËýX&h“þ,&h&hT&h,&hW &hX &hM ,&hŽ&h&h[¢#.........+.....+ .# ..  #.........#.....##.#  #................#.#  #..........#####.#.#  ########+#.##....#.## #.##....#..#####&hàD #.##............ #.####..#####).. #.##.@..# #.##.##.#  #. ..#  #. #.# #. #.. .g ..#g   goblin (asleep) #. ####.&hÌ#™ 81.5 (4.0)  A goblin comes into view. It is wielding a +0 dagger.&hþD­g.g===2.5 (5&h`H( _The goblin shouts!&hY" ë  .# ..  ##.#  .#.#  #.#.#  ..#.##  ..#..#####  .......... &hÛ$ q #.####..#####)..  #.##.@..#  #.##.##.#  #. ..#  #. #.#  #g #..  .. ..#  #. ###  #.&hYÆ Ï  .# ..  ##.#  .#.#  #.#.#  ..#.##  ..#..#####  ..........  #.####..#####)..  #.##.@..#  #.##.##.#  #. ..#  #.  #g  .. ..#  #.  #. &hÊ 4&hÊÎ &häÒ ] _A goblin is nearby!&h ® #.#.....##.#  #........#.# ######.#.# ########+#.##....#.## #.##....#..##### #.##............ #.####..#####).. #.##....#  #.##@##.# #.#..# #.##.# #g##.. .....# #.#### #.# #.#&hÂ(g.&h/<---3.5 (1 _&h/ &hý‘&hâr‘&h9t .......‘&h>u#####.#‘&h vO#######+#.##....#.##‘&h¶v ‘&h‚w‘&h/x.#####‘&hãx1..........‘&h“yF###..#####)‘&hCzI....# ‘&hïz##.#‘&h¤{M #@#.‘&h|5g##‘&hC}7.##..‘&h]€¤.....##.### ‘&hÞ• ‘&hÝ–!‘&hl—kr   quokka (wandering)‘&hí—?g   goblin‘&hz˜r‘&hø˜#A quokka comes into view.‘&hp™‘&hkš‘&hêš*=--‘&hó›4‘&h3¡‘&hk¤ ‘&hü¤‘&h|¥&_You block the goblin's attack.‘&h®C8  You hit the goblin.‘&hqÙ°)rr.‘&hçÝ555.9 (1.4‘&h‚(` _You kill the goblin!‘&h³@############+#.##....#.## .#..#####.........###..#####)....# ## #.#.#.##.......#.#.###..#r##. #.#.#r.-60 _You see here a +0 dagger.‘&hÔ° #######+#.##....#.## .#####........###..#####)....# ##‘&hE± ” #.#.)##..#.......##..#r#####..#.#. ‘&h¥±   ‘&h³ ‘&h ¼ ‹r.-7 _‘&h¼ ‘&hr¿ ‘&h$$ Ó  You barely miss the quokka. The quokka barely misses you.=9.3 (1.4‘&h]0 T _The quokka bites you but does no damage.‘&h‰¿:  You slash the quokka!‘&hAÆ2.‘&hOÇ‘&h–Î ########+#.##....#.##li3 the Trooper#.##....#..#####Gargoyle#.##............Health: 20/20 ========================#.####..#####)..Magic: 2/2========================#.##....#AC: 9Str: 19#.##.##.#EV: 8Int: 8#.#..#SH: 4Dex: 9#)##.#XL:  2 Next: 104% Place: Dungeon:1#@##..Noise: =--------  Time: 390.7 (1.4)#.......#a) +0 war axe#..#.####Nothing quivered#..#.##. #.##. #.## #.##.#You hit the goblin. ‘&hѰ_You kill the goblin! _You see here a +0 dagger.  You barely miss the quokka. The quokka barely misses you. _The quokka bites you but does no damage.  You slash the quokka! _You kill the quokka!You have reached level 3!‘&h2Ù/  --more--’&höy®  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? “&hRJ¸4/243/3213 2%  _You feel stronger. x2“&h“‹ñ _“&h%Œ“&h¢“&h"«Š #.##....#..######.##............ #.####..#####).. #.##....# #.##.##.# #.##.#..# (##..#)##.##.##.#..#.##.......#.....@.# -4.7 (4.0#..#.#### #..#.# #..#.##..#.##..#.#####.#..#-5.7 (5 _Found 6 stones.“&hY˜ “&h=™ “&hm› “&h¡ “&h® Z########+#.##....#.## #.##....#..##### #.##............ #.####..#####)..#.##....# #.##.##.# #.##.#..# (# #..#)##.##.###..#.##@.......0“&h~¯ G#.......#......#..#.#### ..)..#..#.# ....#..#.# ### #..#.#####.#..#“&h½ A6.7 (1“&h²½ “&hþ¿ % _Found a dagger.”&hT:”&h;”&h6=”&hèM7+#.##....#.## #.##....#..##### #.##...... #.####..#####).. #.##....# #.##.##.# ##.##.#..# (# #..#)##.##.##.”&hQÝ#..#.##.#.......#.#..#.####...)..r#..#.# ...#..#.# .####..#.# .#r   quokka (asleep)#..#.# .#####.# .. ”&hpY&0”&h…]¡r.r”&h&d+7.7 (1”&h g”&hÙiY _A quokka comes into view.”&hÖç V  #.##....  #.##....  ..#####)..  ..# #.##.##.# #  #.##.#..# (#  #..#)##.##.##...  #.@.......  ”&hhé 8#.......#.....r.  #..#.####...)...  #..#.# .......   .######   .#  .#  .. ..#”&h¼ f  #.##....  #.##....  ..#####)..  ..# #.##.##.# #  #.##.#..# (#  ”&h´ƒ ‚#..#)##.##.##...  #.@.......  #.......#.....r.  #..#.####...)...  #..#.# .......  .######  .#  .#  .. ..#”&hàŠ ”&h»‹ ”&hK’ ”&hß• ] _A quokka is nearby!”&h›æ z+#.##....#.## #.##....#..##### #.##..... #.####..#####).. #.##....# Jl#.##.##.# .## #.##.#..# 0(# .#..#)##.##.##.#..#.##..#.#.....r.”&h;è ä#..#.####...).#..#.# #.#..#.# #.##..#.# #.# J   endoplasm (asleep)#..#.# #.# r   quokka####.# #.. l   frilled lizard (asleep) ”&h,ò  An endoplasm and a frilled lizard come into view.Found 2 flux baubles.”&haó ”&hÔô ”&hLÿ ×J.lr.Jl”&hãÿ .=8”&hÅ ”&h P _The frilled lizard hisses angrily. You hear an angry hiss.•&hL[6........#####.#.# #####+#.##....#.## #.##....#..##### #.##............ #.####..#####)..•&hå[B#.##....#lJ. #.##.##.##l## #.##.#..#(0(# . #..#)##.##@##.... #..#.##.....r#.......#.....•&h°]Ð#..#.####...)#..#.# #.........#..#.# #.#######.#..#.# #.# #..#.# #.# l 2 frilled lizards (1 wandering)####.# #..•&h±gË  A frilled lizard comes into view.Found 3 javelins.•&hz.lJlr.=9•&hI“8 _The frilled lizard hisses angrily.•&h–c •&hŒd½ You miss the frilled lizard. You barely miss the quokka.The quokka closely misses you.•&hKe•&hg •&hÅgO The frilled lizard bites you but does no damage.•&h&sª ..llJ  The quokka bites you but does no damage.  The frilled lizard bites you.•&hYtf2---401.2 (1.5•&hÆ•&hHƒ@ _The endoplasm hits you but does no damage.•&hÖù§hit the endoplasm but do no damage.You barely miss the quokka. You miss the frilled lizard.The quokka closely misses you.frilled lizard bites you but does no damage.  The frilled lizard barely misses you.  The endoplasm freezes you.•&hûp0-----2.6 (1.4•&h¾•&hz% _You are frozen.•&hå u _You are frozen.  You closely miss the frilled lizard. You miss the frilled lizard.You barely miss the endoplasm. You barely miss the quokka.The quokka bites you but does no damage.  The frilled lizard misses you.  The endoplasm hits you but does no damage.4.0 _You block the frilled lizard's attack. The quokka barely misses you.•&hs }  You closely miss the frilled lizard. You hit the quokka.•&hs •&h) .•&h¢ > ll 2 frilled lizardsclosely miss the frilled lizard. You hit the quokka.  You kill the quokka!  You barely miss the frilled lizard. You hit the endoplasm.  The frilled lizard barely misses you.  The frilled lizard bites you but does no damage.  The endoplasm hits you. You block the frilled lizard's attack.•&hœ@ •&h›A M--1065.4•&hqH •&h±K  •&hjL •&hM x_The endoplasm barely misses you. The frilled lizard barely misses you.•&h¯M •&hxà  •&h+Ä  •&h<Æ ÉYou barely miss the endoplasm.The endoplasm is almost dead.You miss the frilled lizard. You slash the frilled lizard!•&hŠá  •&h!â !•&h¨â 0•&hCã [   frilled lizard•&hÒã -You kill the frilled lizard!•&hjæ DThe endoplasm freezes you.•&hUe18--86.9 (1.5•&h†•&h •&h§>_You are frozen. You block the frilled lizard's attack.–&hä _Unknown command.–&hÄ}=  You slash the endoplasm!–&h‡@ (l   frilled lizard  You kill the endoplasm!You miss the frilled lizard. The frilled lizard bites you.–&h»š{15-----108.3 (1.4–&hT¨\ _The frilled lizard bites you but does no damage.–&hO&Ž..... ........#####.#.# #####+## #..#####..........##..#####).....#... #.##.## ##.#..#l@(# )##.##.##.... #.##................#.........###...).............#######...#–&h'8€6=--90 _The frilled lizard barely misses you.Things that are here: _2 flux baubles; a frilled lizard corpse–&h¬Q4–&hUY–&h¹\F _Unknown command.–&h²÷–&h\ø.10.8 (1.5–&hÎ ¶ _You barely miss the frilled lizard. The frilled lizard closely misses you.–&hS®   You barely miss the frilled lizard. The frilled lizard bites you.3---2.2 (1.4–&hr° F _The frilled lizard bites you but does no damage.–&h²´–&hH¶I4=--–&hd¸&3.7 (1.5–&hÖ&h£Èy _You miss the frilled lizard. You block the frilled lizard's attack.—&hJB  You slash the frilled lizard!—&hìNC(—&hžzF25.2—&h¡}R _You kill the frilled lizard!—&hâQ’ _No target in view!—&htë’ _No target in view!—&hjh ’ _No target in view!—&hp ‘ _5==—&hÿ —&h6 X—&hº —&h° —&hH t6==—&hü —&h³ ,—&h —&h˜ ,—&h^ —&hþ" ,—&h×$ —&h' t7==—&h) —&h$+ ,—&h- —&hP/ ,—&h01 —&hŸ3 ,—&ha5 —&h8 <18—&hi8 E==—&hu: —&hM= —&hÓB —&h†D —&h@G ,—&hgI —&høK ,—&hN —&h·R O=—&höT —&h±W a9=—&h÷Y —&hj\ ,—&h^ —&ha ,—&h c —&h•e ,—&hÊg —&haj —&hÑj b20==—&h¿l —&h_o ,—&hÆq —&hñt —&hku —&h à1==2==—&h/ž —&hX¤ ª3==—&ht§ ,—&h¤¾ D4==—&höÄ B—&h}Ê X—&h{Ï ‰  Things that are here:  2 flux baubles; a frilled lizard corpse—&hÒ —&hÒ  _—&h‰Ô —&h-× —&hìÞ ~####+#.##....#.# #.##....#..##### #.##............ .#.####..#####).. ..#.##....#...# ..g—&hXß #.##.##.##.## ....#.##.#..#(0(# .....#..#)##.##.##......#..#.##....@.......-#.......#..........—&h¼ß N#..#.####...)......#..#.# #..........#..#.# #.#######.##..#.# #.# #g   goblin (asleep)—&hà #..#.# #.#####.# #.. ..#—&hTâ 058.2 (43.0)—&h<é a.gg—&h¡é ==-—&hê %9.2 (44—&hñï —&håò s _A goblin comes into view. It is wielding a +0 club.˜&hö    .  ####).. ..  ...# ...  ##.## ..g.  #(0(# .....  #..#)##.##.##......  #....@.......  #.......#..........  #..#.####...)......   #..........   #.#######.#   #.# #   #.#  #.. ..#˜&h²    .  ####).. ..  ...# ...  ˜&h½µk##.## ..g.  #(0(# .....  #..#)##.##.##......  #....@.......  #.......#..........  #..#.####...)......   #..........  #.#######.#  #.# #   #.  #.˜&h}¶< ..#˜&hAƘ&hóƘ&hoâ˜&hã] _A goblin is nearby!˜&hËö–+#.##....#.## #.##....#..######.###.##.......##.####..#####).....##.##....#...#......##.##.##.##.##....g.##.##.#..#(0(#......##..#)##.##.##......##..#.##.##.#.##..#.####...)......##..#.# #.##..#.# #.#.##..#.# #.# # #..#.# #.#####.# #.. .g60.2 (1.0) _˜&h)û˜&h˜&h£ÈŒ.....#####.#.# ##+#.##....#.## .. #.##....#..######.## #.##...............# #.####..#####).....# #.##....#...#......# #.##.##.##.##......# #.##.#..#(0(#...g..# #..#)##.##.### #..#.##...# #.......#..........# #..#.####...)˜&heÉõ#..#.# #..........##..#.# #.#######.#h   jackal (asleep)#..#.# #.# h#g   goblin#..#.# #.# #####.# #..˜&h6̘&hB͘&hÉÓ|.ghh.˜&h4Ô&1˜&h¶Ù˜&hÏÛY _A jackal comes into view.˜&hfà è#####.#.# +#.##....#.## .. #.##....#..######.## #.##..# #.####..#####).....# #.##....#...#......# #.##.##.##.##......# #.##.#..#(0(#......# ˜&h¶Ç '#..#)##.##.##.@g...# #..#.##.# #.#.#  #..#.# #.#h## #..#.# #.# .# #..#.# #.# .# ˜&hÄÉ ˜&hÚ mh#.=2˜&h‡è ˜&hùê L _The goblin misses you.˜&hsk ˜&hhm ˜&hû„ h.3.7 (1.5 _You barely miss the goblin. The goblin misses you.™&hd¸:  You slash the jackal!™&h°¿â †g   goblin  You kill the jackal!™&h’á565.1 (1.4™&hjõ“ _You completely miss the goblin. The goblin hits you but does no damage.™&h_6  You closely miss the goblin. The goblin barely misses you.6.6 (1.5 _The goblin closely misses you.™&h¬ü>8.1™&hP$ ™&hL ƒ_You closely miss the goblin. The goblin closely misses you.™&hÌÃ:  You slash the goblin!™&heÐC)™&hOì589.5 (1.4™&húû` _You kill the goblin!™&h1$ 4™&hæ/ ™&h®3 H _No target in view!š&hút+#.##....#.#..  #.##....#..######.###.##...............#  #.####..#####).....#  #.##....#...#......#  #.##.##.##.##......#  #.##.#..#(0(#......#  #..#)##.##.##..)...#  #..#.##.......†@...#  #.......#....#  #..#.####...)#  #..#.# #....  #..#.# #.#######.##  #..#.# #.# .# h   jackal (asleep)#..#.# #.  ####.# #.. h# ..# š&h@”V[m0.0  A jackal comes into view.hh.=70.5 (1 _The jackal barks! You hear a bark!š&hÄ*¢ ..  ######.##  .......#  #).....#  #......#  #......#  (0(#......#  #..#)##.##.##..)...#  ......†@...#  #..........#  #...)......#   #..........#   #.#######.##   #.# .#   #.# h#   #.. .#  ..#š&h8Õx ..  ######.##  .......#  #).....#  #......#  #......#  (0(#......#  #..#)##.##.##..)...#  ......†@...#  #..........#  #...)......#   #..........#   #.#######.##   #.# .#   #.# h#   #.. .#   _A jackal is nearby!š&hßB p#.##....#..######.## #.##...............# #.####..#####).....# #.##....#...#......# #.##.##.##.##......# #.##.#..#(0(#......# #..#)##.##.##..)...# #..#.##.......†....# #.......#.@..# #..#.####...)# #..#.# #..........# #..#.# #.#######.## #..#.# #.# .# #..#.# #.# h# h 2 jackals (1 wandering) ####.# #.. .#  ..# h# š&hK h  A jackal comes into view.š&hqL š&hšW …h.h.š&h[ &1š&h3d š&h5h ' _The jackal barks!›&hY)=...........##..#####)....#...#.##.##.#..#(0(.#)##.##.##..).##.......†......#......#.####...) #....#######.#.# h#.##.h  ..# .h.--2›&húÚw h.  You hit the jackal but do no damage. The jackal closely misses you.=-3.9 (1.4 ›&hè._You block the jackal's attack.›&h¹z½  You hit the jackal but do no damage. The jackal closely misses you. _You block the jackal's attack.  You hit the jackal but do no damage. You closely miss the jackal.  The jackal pauses to sniff the ground.The jackal bar›&hj{u  The jackal bites you but does no damage. x25.3›&hƒ›&h(ˆS _The jackal barely misses you.›&hþ w  You closely miss the jackal. You slash the jackal!›&h* ¡ .   jackalYou kill the jackal!›&h‘O 1226.7›&hüV ›&hoY A _The jackal bites you but does no damage. x2›&h ã Ÿ  You closely miss the jackal. The jackal barely misses you.›&hä (8.1›&hrí ›&hÄð > _The jackal bites you but does no damage.œ&hï,:  You slash the jackal!œ&hüB2.œ&h¡T579.4 (1.3œ&h\œ&hA^J _You kill the jackal!œ&hÞ{’ _No target in view!œ&hÇC _œ&h1Gœ&h3K,œ&h`œ&haœ&h°a,œ&hbœ&hicœ&hd,œ&hÆfœ&h“g,œ&h hœ&hAiœ&hÎiœ&h`j,œ&h‘kœ&hlœ&hªl,œ&hÚmœ&hcnœ&ho,œ&hpœ&hÇpœ&hXq,œ&h8rœ&h sœ&h«s,œ&htœ&hTuœ&häu,œ&hßvœ&h·wœ&hIx,œ&h3yœ&hzœ&h©z,œ&hV}œ&hç~,œ&hýœ&h „œ&hI…,œ&h.†œ&hˆœ&hs‰,œ&hƒ‹œ&hŽBœ&hSœ&h-’œ&h””,œ&h[–œ&hýŸXœ&hò¡œ&h;¤,œ&h¦œ&h±¨œ&h«,œ&h­œ&hõ¯œ&h¥²œ&h³œ&hÒ´œ&h„·œ&hö¹,œ&h|¼œ&hb¿œ&hÂ,œ&hÄœ&h`Æœ&h·È,œ&h®Êœ&h=Íœ&hÑ,œ&hþÒœ&h9Õœ&hE×,œ&hûØœ&h,Ûœ&h¹Ý,œ&hlßœ&háœ&hoã,œ&håœ&hýæœ&hèîj....# ##.## ....# .##.#. .#....# ## ..# .# +.....+ .# ... ......##.# .. #.# .......#.# .###..## .#####.#.# ......# .##....#.## #....># .##....#..######@## -513.4 (34.0) .##........# .####..#####).....# .##....#...#..... .##.##.##.##..... .##.#..#(0(#..... ..#)##.##.##..).. œ&hbñ²..#.##.......†... .......#..........#œ&hKõ\-4.4 (35œ&h/ûœ&h€ý; _Found a stone staircase leading down.œ&hà+ œ&hVE Êœ&h¦K Xœ&h hœ&hÓ‘ Xœ&h¡˜ nœ&h ¢ °œ&h § Xœ&hy¨ ,œ&h© œ&h¬ œ&h;­ ,œ&h­­ œ&hS¯ œ&hv° ,œ&h± œ&h.² œ&h~³ ,œ&hï³ œ&h&µ œ&h¶ œ&hˆ¶ œ&h · œ&hy¸ œ&hK¹ œ&hÓ¹ œ&h˜» ,œ&hQ¼ œ&hÀ¼ œ&h7½ œ&h'¾ œ&h/¿ œ&h¿ œ&h À œ&hÄ œ&hëÄ ,œ&hgÅ œ&hÈ œ&hWÉ ,œ&h2Ê œ&hÌ œ&h´Í ,œ&hwÏ œ&h^ù pœ&h\œ&hœ&h ,œ&h „œ&hØ ,œ&hz œ&h·nœ&h/Bœ&h®œ&hÀœ&h1œ&hnœ&hàœ&h.,œ&hœ&hH!œ&h`",œ&hc#œ&hA%œ&h(',œ&hI,,œ&hÖ,,œ&h{.œ&h>1œ&hI3,œ&hL5œ&h¢7œ&hþ9,œ&hê;œ&hK>œ&hž@,œ&hÌBœ&h7Eœ&h H,œ&hFJœ&hºLœ&hüN,œ&hQœ&hVSœ&h„U,œ&hMWœ&h“Yœ&hJ],œ&hÝ_œ&hEcœ&hqd,œ&hdfœ&hßkœ&h…n,œ&h§pœ&htœ&hûyBœ&hŠ{œ&h,œ&h>œ&h*„œ&hï…,œ&h"ˆœ&hƒBœ&hŽœ&h­œ&hº,œ&h摜&h½á _You open the door.  There is an open door here. _œ&hì¿Xœ&h]Á,œ&h‚×4œ&h‡Û ########'#.##....#.## ## #.#.##....#..##### #.#.##............ #.#.####..#####).. #.#.##....#...#... #.#.##.##.##.##... #.#.##.#..#(0(#... #.#..#)##.##.##..) #@#..#.##.......†. #.#.......#....... #.#..#.####...)... #.#..#.# #....... #.#..#.# #.###### #.#..#.# #.#S   ball python (constriction, asleep) #.#..#.# #.### #S####.#[œ&h‹Þ¼37m #...# ..# ###.#613.4 (99œ&h…õS)S.4.4 (100.0)  _A ball python comes into view.&h? '.#.##  #.#.#.. #.#........ #.#) #.# #.# #.#(0( #.#..#)) #@#† &h­?ò#.# #.#) #.#..#.#  #.#..#.#  #.#..#.# #.#  #S#..#.# #.###  #.####.# #...#  ..# ###.# &hpÔ˜ '.#.##  #.#.#.. #.#........ #.#) &h0Ö¤#.# #.# #.#(0( #.#..#)) #@#† #.# #.#) #.#..#.#  #.#..#.#  #.#..#.# #.#  #S#..#.#  #.####.#  ..# &hŽÝ4&híä&híïb _A ball python is nearby!&hX¥ g #..#..###...........#.####..#####)...#.##....#...#..#.##.##.##.#.&h€¦ w..#(0(.#..#)##.##.##..).#..#.##.......†......#......#.####...) #....######S##.###... ..# ### #..&h¾§ &hf­ :S.&hL® 85.0) _&hU¶ ž&h=“........##..#####)....#...#.##.##.#..#(0(.#)##.##.##..).##.......†......#......#.####...) #....######S#.#####... ..# ##### #..######ž&h”>ž&h?ž&hŒJ:S.ž&hXK&6ž&hFSž&h±Už&h_8K=7.9 (1.5ž&hd>ž&hl@œ _You barely miss the ball python. The ball python barely misses you. x2ž&hºõ©  You closely miss the ball python. The ball python barely misses you.ž&h_ö[3-9.3 (1.4ž&h%ýž&h¿ÿt _The ball python bites you. The ball python closely misses you.ž&hhÝÙ  You barely miss the ball python.The ball python bites you but does no damage.20.7ž&hŠÞ _You block the ball python's attack. The ball python barely misses you. x2ž&hvá l  You hit the ball python.  The ball python is moderately wounded.4=2.2 (1.5 _You block the ball python's attack. x2Ÿ&hýEÜ #.#) #.# #.# #.#(0( #.#..#)) #.#† #.# #@#) #S#..#.#  #.#..#.#  #.#..#.# #.#  #.#..#.# #.###  #.####.# #...#  #.. ..# ###.#  ### #...# Ÿ&hýÞ¦ #.#) #.# #.# #.#(0( #.#..#)) #.#† #.#Ÿ&híà& #@#) #S#..#.#  #.#..#.#  #.#..#.#  #.#..#.#  #.####.# #...#  #.. ..#  ### Ÿ&h§é4Ÿ&hoóŸ&h–÷b _A ball python is nearby!Ÿ&hC   You barely miss the ball python.The ball python is moderately wounded.The ball python completely misses you. The ball python grabs you.Ÿ&hL!ž3--1 3.6 (1.4Constr Ÿ&h½%Ÿ&h¯'_ _The ball python constricts you.Ÿ&h¦Ñ?  You slash the ball python!Ÿ&hcÚj.Ÿ&hbþB 8 95.0Ÿ&h& Ÿ&h– O _You kill the ball python!Ÿ&hÜœ JŸ&h­³ H _No target in view!Ÿ&hb4Ÿ&hxhŸ&hjkH _No target in view! &hŒÉ3 &hÑÊ &hmÌ &hÞÌR4= _ &hÑ, &hìÑ, &hÓ &htÔ &hÌÕ, &h§× &hèØ &h©Û, &h7Ü &h Þ &hÒã½= &hËè &hê, &h$ë &hçì &h'î, &h#ï &hÕð &hñò, &h“õ &h÷ &h_ø, &hˆù &hû &h—ü, &h…ý &hÅÿ &h™ &h &h- &hk &h &h1 &h` &h±4 &hJ8 &h: &h< &h`> &hžG &hO &hQ &hÖR &h¥T, &hIU &hÜV &hÐW &hXX &hÜX &h1Z &hM[ &hÔ[ &hY\ &h‡] &h_ &h|_ &h` &hc &hÇc &h'e &h¥f &h-g &hËg &h}j@  There is an open door here. &hìk &hal _ &hål &h•n &hÚo, &hap &hçq &hør &hls &hòs &hót &hev, &hþv &h8x &hny &höy &h{z &hå{ &h=}, &hç} &h* &h8B &h‚ &hZƒ &høƒ, &h…‰ #.....###..### #.....# ##.### #.....# #. #.....# #### #.....######## #.....##.....# #####.##.....#########.##.....#+@........##.....#-#.........+.....+ #.........#..... #................ #..........#####. ########'#.##.... #.#.##....  &hŠk#.#.##....#... &hóÀ####..................'54.0 (29.0)..................... &h” &hœ”M======5.0 (30 &hG— &hs™= _As you open the door, it creaks loudly! &hQ` &h1a &hÓa &he &h˜n´ #.....###..#... #.....# ##.#... #.....# ##... #.....# #### #... #.....#..) #.....##.....#...... #####.##.....#......#.##..... &hpÞ#......@.........##.....#......##.........+.....#...... #.........#.....#...... #.....#....B. #..........######...... ########'#.##B   giant cockroach (wandering)#...... #.#.##...####### #.#.##... #.#.####. &heu€ 0.0)  A giant cockroach comes into view. &h”B.------ &h=ˆ:6.0 (1 &hr–j _Found a hand axe. _There is an open door here. &hõÚ í #...   #...   #...   #...  ####..)  #......  #......######## #......@....... #......##...... #...... #...... #.....B #...... #...... #...... #...... ####### #......  #######  &h$i½ #...   #...   #...   #...  ####..)  #......  #......######## #......@....... #......##...... #...... #...... #.....B #...... #...... #...... #...... ####### #......  #######  &hsoS------ &hºu &h¡xf _A giant cockroach is nearby!¡&hý÷5#... #.....# ##. #....# #.....# #.. #.... #.....# ### #.... #.....######..)( #.....##.... #......# #####.## #......#########.##¡&h™ø? #......'.........## ###.........+ #......##.........# #.....B##......... #......##..........#### #......#########'#.##..¡&hù~ #......# #.#.##¡&hû× ######## #.#.## #.#.#### #.#.##.¡&hû¡&ho ›B.7 _Found 3 stones.¡&hÅž  You barely miss the giant cockroach.=8.3 (1.3¡&hÑÅ¡&hvÈJ _The giant cockroach bites you but does no damage. x2¡&h-i  You barely miss the giant cockroach.¡&hí-9.7 (1.4¡&h«¡&h™!G _The giant cockroach bites you but does no damage.¡&h–2 .  You closely miss the giant cockroach. The giant cockroach closely misses you.61.1 _You block the giant cockroach's attack.¡&hþA1  You closely miss the giant cockroach. You block the giant cockroach's attack.2.6 (1.5 _The giant cockroach barely misses you.¢&h"¹Ü4.0 (1.4 _You closely miss the giant cockroach. You block the giant cockroach's attack.¢&hÌC  You slash the giant cockroach!¢&hãÑj.¢&hËè6335.5 (1.5¢&hÌî¢&hñS _You kill the giant cockroach!¢&hÂo4¢&h`^ _No target in view!¢&h€ 3¢&hA ¢&h¢ ¢&h½% P _¢&hx5 š¢&hF Ä  You see here a +0 hand axe.¢&hÎF  _¢&h–H ¢&hÂK ¢&hïN ,¢&hTP ¢&hôR ¢&hQT ¢&hU ¢&hîU ¢&h=X ¢&h;Z ,¢&h\ ¢&h}] ¢&hp_ ,¢&hã` ¢&h¹c ¢&h­j   ........).......... ########..######### ..# ##.#  #.# #.##  ¢&h˜k ‹#b# ##..## # #....####### #.# #....... ###'## #.........## #..@.# #.....###..#- #....# #.....# ##.# #....# #.....# # #....# #.....# ¢&h£n § #....# #.....##########..)(# #.....##..b   bat (asleep)#......## #####.##....#......#########.##....#......'.........##....¢&hp H 74.5 (9.0  You open the door.¢&hv ,¢&h›x ].bb¢&h"y H-5.5 (10.0) ¢&h2~ ¢&h}€ V _A bat comes into view.£&hîqé ) #### ..# ##.#  #.# #.##  #.#   #.#  #.#  ###b##  #..@.#  #....#   #....#   #....#   #....#  ####..)(#  #......##  #......# .£&hþJ ) #### ..# ##.#  #.# #.##  #.#   #.#  #.#  £&h“ ###b##  #..@.#  #....#   #....#   #....#   #....#  ####..)(#  #......##  #......# .£&hB£&hþ£&hi£&hÀZ _A bat is nearby!£&hpó5  You hit the bat.£&hiÿi'£&hA5=6.8 (1.3)£&hƒ%£&hB*G _You kill the bat!£&h=k£&h!l£&h¸p£&h=sH _No target in view!£&hÜ  _  There is an open door here. _.............|....##############.#.####.#....##..........................#########.##..##.#######. #####..#########.........)..........#############..#########..).....# ##.#  #@# #.## -80.8 (4.0 #.# ##..##  #.# ####### #.# ......###'##.... #....##..# #....# #.....# ##.# #....# #.....# # #....# #[37£&h½ Îm ###-1.8 (5 _Found a short sword.¤&hÁ?3¤&hXA¤&hÊE¤&h?Y,¤&hšan¤&hVd¤&hmf¤&h!g¤&hÌg¤&hÊi¤&hyk,¤&hÈl¤&ho¤&hCv$##.#############.#.#.. .............|......... ############.#.####.# ....................######..##.####¤&h$wñ #####..###### ........)......#################..####......)@....# ##.# J##########.# #.##  #.# ##..##  #.# #....### #.# #....... ###'## #....... J   endoplasm (asleep) #....# #.....##¤&hÞwÝ #....# #.....# #....# #.....#¤&hg}3 5.8 (4  ¤&h~GAn endoplasm comes into view.¤&h'‡bJ.J¤&hö‡+6.8 (5¤&hr¤&h“^ _The endoplasm quivers.¤&h³3 Y  |¤&h®4 4 ) ############# .J....)@....# ##.#  .##########.# #.##  #.#   #.#  #.#         ¤&hx5 %  ¤&hüÕ ì  | ) ############# .J....)@....# ##.#  .##########.# #.##  #.#   #.#  #.#         ¤&hÁÖ ¤&hJÙ a _An endoplasm is nearby!¤&h¦z 1 ##.¤&hV} e#.#.# .| ¤&h¢~ Y#.#.####.#  #.##..##.¤&hu / #####..¤&hI€  ¤&hm ).)¤&hA‚ .¤&h¿ƒ e#####...J....@.....# ##.#.#.# #.## #.# ##..## #.# #.... #.# # ###'## #¤&h’ > #....# #.....  #....# #.....#  #....# #.....#¤&h› ¤&hý› .J...¤&h° ¤&h†ž "7.8 (1 ¤&hSŸ _¤&hᥠ¤&hɪ  ¤&h«« ¤&hu¬ F_You see here a +0 short sword.¥&h‚È ##.#.#.# .| #.#.####.#  #.##..##. #####.. .).#####...J..@).....# ##.#¥&h+Éjg..#.# #.## #.# ##..## #.# #.... #.# # ###'## # #....# #..... g   hobgoblin (asleep) #....# #..... #....# #.....¥&h8Ò  A hobgoblin comes into view.¥&hÜÒ¥&h3ÚÞ gg...J.gg   goblin¥&hµÚlThe hobgoblin shouts! You hear a shout!==8¥&hñߥ&hýäs _A goblin comes into view. It is wielding a +0 club.¥&h"7é ##.#.#.# .| #.#.####.#  #.##..##. #####.. .).g#..?.g...J@.).....# ##.#.#.# #.##. #.# ##.. #.# #.... #.# # ###'## # #....# # #....# # #....# #  Found a scroll labelled JAR LUTSUBLIK.  The endoplasm freezes you..gg2----9 _You are frozen.¥&hÑN¥&hñR  You completely miss the endoplasm.The endoplasm freezes you.¥&h±S¥&hKT¥&hÛ[` ..ggYou are frozen.¥&ht\’0----=-91.3 (1.5¥&hñ`¥&h c@ _The endoplasm hits you but does no damage.¥&h x ¹  You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.¥&h„ Ø l l   frilled lizardYou are frozen.¥&ha… k17-----2.8¥&h ¥&h< a _A frilled lizard comes into view.¦&hàS  You slash the endoplasm!¦&hžB¦&h \  You kill the endoplasm!¦&h'! S.l..gg.g   hobgobling   S   ball python (constriction, wandering)A ball python comes into view.¦&hH]594.2 (1.4¦&h±b¦&hOh@ _The hobgoblin hits you but does no damage.¦&hñ¦§  You barely miss the hobgoblin.  The ball python hisses angrily.¦&hä°»?S.lS)5.7 (1.5¦&h ³¦&hªµW _The hobgoblin closely misses you.¦&hácB¦&hñvD..Sl¦&hxh18=--7.1 (1.4¦&h±€¦&h,„— _You closely miss the hobgoblin. The hobgoblin closely misses you.¦&hÊ ú  You closely miss the hobgoblin.The hobgoblin hits you but does no damage.  The frilled lizard unfolds its giant frill.¦&hï (8.5¦&h( ¦&hÊ, @ _The hobgoblin hits you but does no damage.¦&h1é á  You hit the hobgoblin.  The hobgoblin is severely wounded.9.9¦&hDú M _You block the hobgoblin's attack.¦&hå   You barely miss the hobgoblin.The hobgoblin is severely wounded.17-701.2 (1.3¦&h°ë ¦&hZí g _The hobgoblin misses you. The hobgoblin hits you.¦&hÊ— Î  You closely miss the hobgoblin.The hobgoblin is heavily wounded.2.7 (1.5¦&hbž ¦&h”¡ V _The hobgoblin barely misses you.¦&hR¸ ©  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.¦&h÷¸ (4.2¦&hÇÀ ® _The hobgoblin closely misses you. The hobgoblin barely misses you.¦&hCÞ  You completely miss the hobgoblin.The hobgoblin is moderately wounded.6--5.7¦&h¦&hš˜closely misses you. The hobgoblin barely misses you.completely miss the hobgoblin.moderately wounded.The hobgoblin hits you.hit the hobgoblin but do no damage.7.1 (1.4¦&h¦&h„;† _The hobgoblin closely misses you.You slash the hobgoblin!§&h I  You kill the hobgoblin! .Slg##'##....# #....§&h'1438.5§&ho+§&hž<´ _You block the goblin's attack.4---9.9§&hÈG§&hLv _You closely miss the goblin. The goblin hits you with a +0 club.§&hzω  You closely miss the goblin. The goblin hits you but does no damage.§&hˆÐ)11.3§&h7Û§&hÞ4 _You block the goblin's attack.§&hÐ>2.7§&h܆§&he‰ _You barely miss the goblin. The goblin closely misses you.§&h!tf  You slash the goblin!§&hÛŽÑ .Sl##'##....# #....You kill the goblin!§&h1£Ò5=-54.2 (1.5 _The frilled lizard bites you but does no damage.§&h "B  You slash the frilled lizard!§&h'$§&hà/Ë .S  You kill the frilled lizard!The ball python bites you but does no damage.§&hTO075.7§&hÂT§&h%WX _The ball python barely misses you.§&hÚÕ=  You hit the ball python.§&h@Øe)§&h\ûR=507.1 (1.4§&hö§&h¯O _You kill the ball python!§&h‘§&h´‘§&h«Ÿ§&hè§H _No target in view!§&h«G4§&hPS^ _No target in view!§&hÉ §&hG§&hç&hÀ&H _No target in view!§&hG4§&h...†...........##.#############.#.#..r .............|##############.#. ........... #########.¨&híÌ ‘#...##### ### +........ .....###@..##############..)..).......##########.# ...# #.# ###'##...#...#¨&hèò û.rr==60.1 (1.0) _The rat squeaks loudly.©&hØ<õ##...##.####.#†####..>...†...........##.#############.#.#... .............|r##############.#.. ........... #########.#...##### ### +@....... .....###...###############........)..)....#......##########.# ..#. #.#.###'#.r--1©&h@©&hY% #. #.#....#.# ##...##.####.#†####..>...†...........##.#############.#.#... .............|.##############.#r................ #########.#@..##### ### +........ .....##...##############........)..)....#......##########...##.# #...#...#. #.###'#.r--2©&hn©%  ©&hЩ^You barely miss the rat. The rat bites you but does no damage.©&h$ªT2--=©&h»ª3.6 (1.5©&ho®©&hÿ°( _The rat bites you.©&hyž  You hit the rat..©&hÉŸ’25.0 (1.4 _You kill the rat!©&h>84©&hì;©&h¨=H _No target in view!©&h¬÷4©&h^ _No target in view!©&hôÖ4©&hùá^ _No target in view!©&hw‡ ’ _No target in view!©&hà† ™ _©&h÷ Š3=-©&hH¨ ”4==©&h€ª ©&h¸¬ ,©&hN® ©&hG² ©&hº´ ©&h%µ ©&hå¹ ©&hK½ 7 _You open the door.©&hÀ ©&hvÀ ©&hh ©&hSÆ @  There is an open door here.©&h³É ©&hlÊ @= _©&h]Ì ©&hJÖ n  You see here a ring of poison resistance.©&hŸØ ©&h1Ù  _©&h¯Ú ©&h<Þ @  There is an open door here.©&hÈà ©&há  _©&h>ã ©&hæ ©&hEé ,©&h2ê ©&hÝí ©&hñ ,©&h¥ ,©&hc ,©&h“ ©&h' ©&hÉ ,©&h ©&hÿ ©&hF U  There is a stone staircase leading down here. _©&hÊH ,©&hgI ©&h4K ©&h†M ,©&h¨q X©&híx ,©&hŒ† Ü©&hRŽ n©&h”   #(......†..  #.# #.####  #.# #.....#....  #.# #####.#.##.  #.# #.#.##. ©&hµ— & #.#.##.  #.# #.#.##  #.# ######.#..#.  #@# #...##.#..#.-  #.# #...##.#  ##.#####...##.####.  #.......>...÷......  ########.###  #............  #.#.#########  #.#..........  #.#...#####©&h v95.0 (30.0)-6.0 (31©&hž ©&h¨  ` _i - a scroll labelled SAR UDOJUSª&hæ_;ª&h?aª&hÈeBª&hÿk„ª&h±z4ª&hc˜4ª&hì£Æª&ht©ª&h8¬ª&h'°ª&hs´ª&h›¼ª&h1¿ª&hœÁª&hðê&hÀĪ&h‰Ìª&hËΪ&hêЪ&hÕѪ&h<Õ,ª&h•ת&h1ت&hbÙª&hÛª&hžÜª&h8ݪ&hWÞª&hËߪ&h‡áª&h-âª&hoãª&h™åª&hYçª&húçª&héª&håêª&hxìª&híª&hÎïª&hcñª&hÛòª&h’óª&hmôª&h<öª&h£÷ª&hNøª&h›ùª&h÷úª&h3üª&hâüª&h´ýª&hÿª&hzª&hª&hñª&h-ª&hgª&h(ª&hª&h³ ª&hF ,ª&h4 ª&hĪ&hŸ,ª&hĪ&hnª&hÖª&hŒª&hqª&hïª&h=1Zª&h2Ò ######################## ................@......K ª&hà2+######################## (......†....# .##########†# .....#....#.# ª&hØ3 ####.#.##.#.#K   kobold (asleep)  #.#.##.#.#  #.#.##.#.#ª&h-5· ####  #.#.##.#.####### #...ª&hu; ª&h< ª&hƒ< 827  ª&h =NA kobold comes into view. It is wielding a +0 short sword.ª&hv=ª&hjHª&hóH2K.ª&hbIKª&hÐIª&h:Jª&hKª&hwK==ª&héK8.0 (32ª&hŒOª&hMS ª&hÌSª&h:T_The kobold shouts!ª&hºÝ } ................@....K. ......†....# .#.##.#.#  #.#.##.#.# ##.#.##.#.# ###### #.K.--9.0 (1.0)«&hoO{K.†....# .#.##.#.#  #.#.##.#.# ##.#.##.#.# ###### #.«&h±_«&hg‹K.--30«&h·i«&h0±K.†....# .#.##.#.# # #.#.##.#.# # #.#.##.#.# # #.#.##.#.# ###### #.«&hØ «&há \3-=1«&h$«&hJ@ _The kobold hits you with a +0 short sword.«&h…î8  You hit the kobold.«&hdöe)«&h–542.5 (1.5«&hÇ«&hù4 _You kill the kobold!«&hÔ «&hÛy4«&h¹~«&h±H _No target in view!«&hC4«&hÂF«&hìHH _No target in view!«&hA«&h÷«&h «&hI H _No target in view!«&h)Ú«&hµÚ«&hÝ«&hàH _No target in view!«&hp˜ 3«&hÛ™ «&hÇ› «&hªœ $ _«&h‚£ 4=«&h¥ «&h˦ ,«&hà§ «&h¬ C  You see here a +0 short sword.«&hή «&h¯  _«&h ± «&h̲ «&hi´ ,«&hZµ «&hX· «&h²¸ «&h]¹ 9=«&h:º «&h¼ «&h™½ «&h5¾ «&h¦À «&h-Á «&h©Â «&h.à «&h¾Ã «&hÅ «&hcÆ «&hçÆ «&h…Ç «&hbÉ «&h÷Ê «&hcË «&hóË «&h6Í «&h,Î «&hÉÎ «&hªÏ «&hÐ «&hãÐ «&hQÑ «&h¦Ñ «&hDÒ «&hÓ «&h…Ó «&hÚÓ «&hzÔ «&hOÕ «&h»Õ «&hÖ «&hûÖ «&hNÜ ç.)...........@......[-46.5 (14.0)  ## #.. #.# #######.#  ###### #.......#####«&h¶ß \-7.5 (15«&h‘â «&h$ä # _Found a robe.¬&h253¬&hÜ8¬&hE;¬&hb<¬&h =¬&hEš¬&hxF¬&h#G¬&hqH¬&hJ,¬&h»J¬&hèK¬&h M,¬&hÆM¬&hòN¬&hP,¬&hÛP¬&hõQ¬&h{S,¬&hYT¬&hqY<  You see here a +0 robe.¬&hÞZ¬&hN[ _¬&h\¬&hJ]¬&h{^,¬&hQ_¬&h—`¬&hScB¬&h×gn¬&hXp°¬&hÌ„¸¬&hû™¢¬&hdœ¬&hu,¬&h`ž¬&hF¡¬&h¢,¬&hU£¬&h㥬&h§,¬&h.¨¬&h±ª¬&hÍ«,¬&hx¬¬&hí®¬&h°,¬&hϰ¬&he³¬&h‚´,¬&h+µ¬&h“·¬&h߸,¬&hǹ¬&hû¬&h­¼,¬&hW½¬&hˆ¿¬&h3À,¬&häÀ¬&hݬ&h²Ã,¬&hdĬ&hîŬ&h[Ç,¬&hÔǬ&hpɬ&hLÊ,¬&hÖʬ&h\̬&h.ͬ&h”ͬ&h÷ͬ&hDϬ&h>Ь&hŸÐ¬&hѬ&haÒ¬&hfÓ¬&hÆÓ¬&h,Ô¬&hhÕ¬&hßòR¬&h@ô¬&h„ö,¬&hº÷¬&h-ù¬&húú,¬&hÇû¬&häý¬&hÇÿ,¬&h’¬&h{¬&hà¬&h8¬&hQ¬&hv,¬&hÔ¬&hÄ ¬&h[ ¬&h¹ ,¬&h¬&hý¬&h,¬&hô¬&h*¬&h9,¬&h¬&h.¬&hÁ9¢¬&hƒ<B¬&h€?,¬&hÈ@,¬&hkA¬&h FX¬&h×G¬&h,I,¬&hJ¬&h‰L¬&hˆN,¬&hWP¬&hwR¬&h¥T,¬&hYV¬&h‹X¬&h Z,¬&hÜ\¬&hÑ_¬&hDb,¬&hWd¬&h•f¬&h¨h,¬&h_j¬&h˜l¬&h¹n,¬&hŸp¬&hër¬&h>v,¬&hÇw¬&h´y¬&hÓ{,¬&hy}¬&hˬ&h.„,¬&hÒ…¬&h…‡¬&hæˆ,¬&h&h‹¬&hëŒ,¬&hŒ–ܬ&h—¬&hv—¬&há—¬&hÿ™7 _You open the door.¬&h›3¬&h0œ¬&h<Ÿ@  There is an open door here.¬&h? ¬&h™  _¬&h ¡¬&hÒ¢¬&hߣ,¬&h6¤¬&hÃ¥¬&h9¦¬&h¦¬&hú¦¬&hN¨¬&hý¨¬&hS©¬&h²©¬&hᬬ&hñ­,¬&hK®¬&hϯ¬&hް,¬&hö°¬&h±²¬&h³¬&h]³¬&h±³¬&h›´¬&h}µ¬&hÓµ¬&h(¶¬&h·¬&hâ·¬&h9¸¬&hޏ¬&h~¹¬&hSº¬&hªº¬&hþº¬&hø»¬&hê½B¬&hª¾¬&hŠ¿¬&h㿬&h8À¬&hPÁ¬&h¬&ht¬&h̬&h½Ã¬&hŽÄ¬&hèĬ&hZŬ&hrʰ¬&h|ˬ&h̬&ht̬&hÉ̬&hÚͬ&heά&h¼Î¬&hϬ&hEЬ&hçЬ&h>Ѭ&h‘Ѭ&hiÒ¬&h5Ó¬&hŠÓ¬&hÞÓ¬&hÜÔ¬&h¼Õ¬&hÖ¬&hhÖ¬&hGج&hÓÜÊ #.#.# #. #.#.# #. #.#.# #. #.#.# #.  #########.#.# #.  #.........#.# #. ¬&h1ÝÉ #.######### #.  #.# ##  #@#   #.# ¬&hŠÝ0  #.#  #.#  #.#¬&háÝm  #.# S   ball python (constriction, asleep)  #.# ¬&hdÞ‹ #S# ¬&hà.945.5 (98¬&hGãfS)S.¬&h±ã,6.5 (99¬&h7æ¬&h×ç^ _A ball python comes into view.¬&hz3...#########...........######### .# #. S.S.7.5 (1.0)¬&h±© #.#.#  #.#.#  #.#.#  ###  #..  #.#  #.#  #.# #@# #.# #.# #S# #.# #.# #.# #.#¬&h}F¬&h}G$ #.#.#  #.#.#  #.#.#  ###  #..  #.#  #.#  #.# #@# #.# #.#¬&h&H• #S# #.# #.# #.# #.#¬&h&L¬&hÔL¬&hhP¬&hTb _A ball python is nearby!¬&h9H  ########........#########  # S.S.8 _¬&hp…  You slash the ball python!†¬&hþ„=6=9.9 (1.4¬&h"Ь&hBO _You kill the ball python!­&hg¨’ _No target in view!­&håU3­&h“V­&h×\f _­&höaÈ  You see here a ball python corpse. _­&h c,­&hŠc­&hˆd­&hde,­&häe­&hÈf­&h’g­&hh,­&h=i­&hÎi­&hj,­&hTk­&h*l­&h’l­&h m­&hÜm­&h¼n­&h;o,­&hMp­&h(q­&h¨q,­&h‡r­&hds­&hás,­&hu­&hv­&h—v,­&h©w­&h„x­&hy,­&hsz­&h {­&h†{,­&h||­&he}­&h~,­&hÿ~­&hª…­&h.†,­&h6‡­&hˆ­&h›ˆ,­&h䉭&hŠ­&h‹,­&h>Œ­&h9,­&hù­&h%­&h›‘,­&h0’­&hš“­&hõ”­&hu•­&h8–­&h“—­&hô˜­&hË™,­&h-›­&hKœ­&hÊœ­&hU­&hŸ­&h- ­&hÀ ­&hO¡­&h ¢­&hæ£,­&hd¤­&hp¥­&hb¦­&hä¦,­&h"¨­&h³©,­&hrª­&h,­X­&hû®,­&hŒ°B­&h±,­&hÿ±­&h²­&hdz­&hI´,­&hV¼­&h¢¾X­&h¹¿­&h§À,­&hµÁ­&h=Ä­&hÅ­&h–Å,­&hׯ­&hÙÇ­&hrÈ,­&h‡ÎÆ­&hLÐ,­&hµÐ­&hyÑ­&hRÒ­&hOÓ­&h³Ó­&hrÔ­&hNÕ­&hÊÕ­&h+Ö­&hîÖ­&hØ,­&h•Ø­&h¡Ù­&h…Ú­&hÛ­&hcÛ­&h%Ü­&hÝ­&hŽÝ­&hóÝ­&h»Þ­&h¬ß­&hà­&h‡à­&hWá­&h„â­&hìâ­&haã­&hä­&h å­&hrå­&håå­&h¨æ­&hè­&hè­&hïè­&h§é­&h…ê­&hë,­&hì­&hí­&hí­&hñí­&hœî­&hxï­&h÷ï,­&hôð­&hò,­&hóò­&h›ó­&h›ô,­&h3õ­&h ö­&h ÷­&h‰÷,­&hÕø­&hºù­&h6ú,­&h>û­&hü­&hü,­&hvý­&hEþ­&h¾þ,­&híÿ­&hÇ­&h?,­&h¤­&hy­&hô,­&hë­&h­&h)­&hÜ­&h‰­&ha­&hÛ,­&hæ ­&hk ,­&hÇ­&h¨­&hL,­&hœ­&h ­&h|­&hÞ­&hˆ­&h­&h[­&h¿­&hq­&hç­&hA­&h¦­&hW­&h˜!­&hû"­&h^#­&h $­&hý%­&hX'­&h¼'­&hÈ(­&h’+­&hu-,­&hŠ.­&hú/­&hµ1,­&h‚2­&h74­&hÂ5,­&h™6­&hT8­&hU9­&h¸9­&hY:­&h»;­&h=­&hk=­&h >­&hóB­&h+D,­&hôE­&h¿H­&hJ,­&hK­&hÜM­&hO,­&h‚P­&hJS­&h U,­&h¤V­&h£X­&hZ,­&h6[­&h¨]­&hD_­&hÀ_­&hy`­&hrc­&hªfB­&hCxX­&hñy­&hÆz­&hS{­&hÓ|­&h}­&h­&hv‚­&h“ƒ­&hª†­&h&ˆ­&h—ˆ­&hƒ‘š­&h9’,­&hI”­&h7•­&hÕ,­&hð—­&h0™,­&hš­&hœ­&h3,­&hõ­&hgŸ­&hŠ ,­&h‹¡­&h…£­&h…¤,­&h¥­&hĦ­&h²§­&h4¨,­&hú©­&hÝ«B­&h´¬­&hm®­&hí®,­&h°­&h±­&h‰±,­&hó²­&hÕ³­&hV´,­&h˜µ­&h”¶­&h·,­&hm¸­&h}¹­&hë¹­&hhº­&h[»­&h`¼­&h ½­&h½­&h‚¾­&hx¿­&h|Ä­&h#Ç,­&h?ÉB­&h±Ê@  There is an open door here.­&hÌ5 _­&hºÌ­&h£Î­&hŒÐ,­&h{Ñ­&h/Ó­&h¹Ô­&h$Õ­&háÕ­&hÛÝn­&h#å­&hŸå­&h'ç­&h&ë­&hZî­&hÅî­&häï­&hvò­&hzô,­&hö­&hXø­&hNú,­&hôý­&hi­&h­&hû­&h4­&h¥­&h6X­&hw,­&h,­&h¦/ #.# #.#................ #.# #.#...############.# #.###=#...############## #.##..'................ #.#####...######## #.# #........)..).....# ­&hî0 #.# #......##########.# #.# #...##.###.# #.# #..@#...##.#-1062.9 (113.0) #.# #...#...##.# #.# #...#...# ###'## #.# #...#...# #....# #.# #...#...# #....# #.# #...#...# #....#  #.# #...##'## #....#  #.# #####...# #....#[­&h2Km  ###.#######...# ####..)(# -­&hÖ8­&h·:E _Done exploring.®&hRMI®&h^{..........# #...##...0.0)...........'.... _Done exploring.®&h`o [?25h[?0c ®&h-p G Search for what [? for help]? ¯&hu [?25l[?1c¯&hN|¯&h `17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 club (1 further duplicate)b - [D:1] a +0 short sword (1 further duplicate)  c - [D:1] a stone staircase leading down  d - [D:1] a +0 hand axe  e - [D:1] 3 stones (12 further duplicates in 2 piles)  f - [D:1] a staff of earthg - [D:1] an escape hatch in the floor  h - [D:1] a whip  ¯&hø€pi - [D:1] a +0 dagger  j - [D:1] 3 javelins  k - [D:1] 2 flux baubles  l - [D:1] a dagger (1 further duplicate)  m - [D:1] a staff of alchemyn - [D:1] a +0 robe  o - [D:1] a staircase leading out of the dungeon  p - [D:1] a stone staircase leading down  q - [D:1] a stone staircase leading down°&h°³™  a - [D:1] a +0 club (1 further duplicate)  l - [D:1] a dagger (1 further duplicate)°&hø¾‡  l - [D:1] a dagger (1 further duplicate)  n - [D:1] a +0 robe°&hŒJ  n - [D:1] a +0 robe  o - [D:1] a staircase leading out of the dungeon±&hQ¡±&h¨±&hNÜ  #.# #.#................. li3 the Trooper  #.# #.#...############.# Gargoyle  #.###=#...############## Health: 24/24 ========================  #.##..'................. Magic: 3/3========================  #.#####...############## AC: 10Str: 21  #.# #........)..).....# EV: 8Int: 8  #.# #......##########.# SH: 4Dex: 9  #.# #...##.###.# XL:  3 Next: 56% Place: Dungeon:1±&h#ô  #.# #..@#...##.# Noise: ---------  Time: 1062.9 (0.0)  #.# #...#...##.# a) +0 war axe  #.# #...#...# ###'## Nothing quivered  #.# #...#...# #....#  #.# #...#...# #....#  #.# #...#...# #....#   #.# #...##'## #....#   #.# #####...# #....#   ###.#######...# ####..)(#  _No target in view! _You see here a ball python corpse±&hÛ÷Q[40m. _There is an open door here. _Done exploring. _Done exploring.  Search for what [? for help]? . _±&h@ƒ±&hU…Where to? (? - help)  D - Dungeon ±&h ±&hÕ8 ò  #.# #.#................. li3 the Trooper ±&hh9 × #.# #.#...############.# Gargoyle  #.###=#...############## Health: 24/24 ========================  #.##..'................. Magic: 3/3======================== ±&hè9  #.#####...############## AC: 10Str: 21  #.# #........)..).....# EV: 8Int: 8 ±&h´< Ÿ #.# #......##########.# SH: 4Dex: 9  #.# #...##.###.# XL:  3 Next: 56% Place: Dungeon:1  #.# #..@#...##.# Noise: ---------  Time: 1062.9 (0.0)  #.# #...#...##.# a) +0 war axe  #.# #...#...# ###'## Nothing quivered  #.# #...#...# #....#  #.# #...#...# #....# ±&h0= ² #.# #...#...# #....#   #.# #...##'## #....#  ±&hÏ=  #.# #####...# #....#   ###.#######...# ####..)(#  _No target in view! ±&hI> !_You see here a ball python corpse. _There is an open door here. _Done exploring. _Done exploring. _Search for what [? for help]? .±&hÁ> ±&h“A ±&hI ±&hHK ±&h¼K $ _±&h‰P ,±&h S ,±&hW ±&hœY ±&hÌ[ ,±&hî] ±&h‡` ±&h®b ,±&hˆd ±&hg ±&hLi ,±&h1k ±&hÛƒ `±&h¶„ ±&hQ š±&h ±&h¼‘ ,±&h:“ ±&hè” Y  There is a stone staircase leading down here.±&hD— ±&hÉ™ ±&h(š $ _±&h›› ±&hÍb 2±&hc ±&hŸk 9  You climb downwards.±&hçn ±&haq ±&h%r ±&h¶s ±&h™x ½ _The rat squeaks loudly.  Found an encrusted onyx ring.  There is a stone staircase leading up here.±&hgD  ...# #..# #..# #..# #######..###  ...........#  #.....B...=#   #@.r.#  ====76.7 (13.8) #........  .....####  ...#..# #......# ......##B   giant cockroach ##..#. #r   rat #.. ..  _There are monsters nearby!²&h·²&hþÚ r.  You barely miss the giant cockroach. The giant cockroach barely misses you.²&h¸Se=---8.0 (1.3) ²&hŸX²&hF[] _The giant cockroach closely misses you.²&h* {  You closely miss the giant cockroach. You hit the rat.²&h4 j .  You kill the rat!²&hQ _8---9.4 (1.4²&hFW ²&hZ = _You block the giant cockroach's attack.²&hµe £  You closely miss the giant cockroach.The giant cockroach bites you but does no damage.²&hLf .80.7 (1.3²&h‰i ²&hYl = _You block the giant cockroach's attack.²&hz½A  You hit the giant cockroach.²&hêÆ1.²&hÉà1622.0²&héå²&hÚéS _You kill the giant cockroach!³&h·Ÿ4³&h&h§H _No target in view!³&h„{3³&h~³&hN‡³&h›‹³&hnŒ$ _³&hG”,³&h*•,³&hü–³&hDš³&hž,³&h¬Ÿ³&hª?##### ...# #..# #..#  #..# #######..### ....# #.........@# -..####<...# #........ ......#####...#..##......#.....³&h„ªí###..#..##.. ..³&h—­N5.0 (3.0-³&hü­$6.0 (4³&hM°³&h¼³/ _j - a +6 ring of strength³&hPö ³&hÆú øEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  e - an amulet of magic regeneration (worn)j - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ´&hÿ´&hh’´&hœ–Yli3 the Trooper#####Gargoyle...#Health: 24/24 ========================#..#Magic: 3/3========================#..#AC: 10Str: 21#..#EV: 8Int: 8#######..###SH: 4Dex: 9...........#XL:  3 Next: 62% Place: Dungeon:2#.........@#Noise: ---------  Time: 1086.0 (0.0)..####<...#´&hc—2a) +0 war axe#........Nothing quivered......#####...#..##......#.......####..#..##.. ..The giant cockroach bites you but does no damage. _You block the giant cockroach's attack.  You hit the giant cockroach. _You kill the giant cockroach! _No target in view! _j - a +6 ring of strength´&h¸›W  You feel stronger.´&h@œ375 (0.5´&hðž´&hï 6 _j - a +6 ring of strength (worn)µ&hè¯-µ&hŸ¿šµ&hpаµ&hnÞòµ&h*àµ&h«áµ&hjâµ&hHãµ&h¼äµ&hDæµ&hçµ&hççµ&h éµ&h˜ëµ&h]ìµ&hjíµ&hïµ&hNñµ&hóµ&hŒôµ&h«öµ&hûøµ&h=úµ&h‹ûµ&h~ýµ&hAÿµ&hûÿµ&hÖµ&h=µ&hŵ&h}µ&hWµ&hùµ&hÞµ&h— µ&h× µ&hÇ µ&hNµ&hHµ&h[µ&hµ&h¹µ&hrµ&h»µ&hª,µ&hcµ&hµµ&h",µ&h¿"µ&h<$µ&hE'µ&hß(µ&h·)µ&hÚ*µ&h 2µ&hÔ3µ&h‘4µ&hr6,µ&hÆ7µ&hy8µ&hX9µ&h×:µ&h==µ&hð=µ&hÌ>µ&hE@µ&hŸAµ&hQBµ&h.Cµ&h“Dµ&hFµ&hÎFµ&h¬Gµ&hIµ&hjJµ&hKµ&h~Lµ&h Nµ&hfOµ&hPµ&høPµ&hsRµ&hýSµ&h°Tµ&h¯Uµ&hWµ&h´Xµ&hfYµ&hÓZµ&hG\µ&h©]µ&hb^µ&hD_µ&hµ`µ&hNbµ&hcµ&hîcµ&hŠeµ&hÿfµ&h¸gµ&h¡hµ&hzjµ&hÔkµ&hˆlµ&hgmµ&h;p,µ&hîpµ&hÇqµ&hAsµ&hžtµ&htuµ&hLvµ&hªwµ&hôxµ&h$zµ&hüzµ&hY|µ&hÛ}µ&h~µ&hgµ&hÄ€µ&hm‚µ&h"ƒµ&hûƒµ&h{…µ&h ‡µ&hÀ‡µ&hžˆµ&h е&h‹µ&hDŒµ&h%µ&h¨Žµ&hµ&h·µ&h–‘µ&h“µ&h­”µ&hb•µ&h=–µ&h£—µ&h™µ&hÉ™µ&h¥šµ&h œµ&haµ&hžµ&hóžµ&hT µ&hÞ¡µ&h’¢µ&hn£µ&hø¤µ&hœ¦µ&hQ§µ&h-¨µ&h’©µ&h«µ&hÒ«µ&h¯¬µ&h^®µ&h³µ&h©³8#.........#µ&h3´T #.#########µ&hÁ´A #.#µ&hKµA #.#µ&hÛµA #.#µ&he¶A #.#µ&hê¶ µ&hq·#.µ&h¸ µ&h¸#.µ&h#¹ µ&h¤¹#µ&h'º 138.5 (52.µ&h¬º 0)µ&h<»O #.<.µ&hÄ»TP.....### µ&hS¼J♣♣.##µ&hÛ¼!µ&h^½%♣ µ&hæ½*# µ&hj¾µ&hï¾µ&hr¿µ&hø¿ µ&hHĵ&hŵ&h£Å%9.5 (53µ&hnȵ&h,Ë µ&h¿Ëµ&hEÌ+_Found a stone staircase leading up.µ&h\b _µ&h²l šµ&hën µ&h›r ,µ&hës µ&hÜv µ&h6y ,µ&hÇz µ&hµ} µ&h9 ,µ&h‚ µ&hð… µ&hgˆ ,µ&hù‰ µ&hÃŒ µ&hb’ ,µ&hÝ“ µ&hu• µ&hÇ– ,µ&hJ— µ&hј µ&hõ™ ,µ&hš µ&h¥› µ&hH ,µ&h¿ µ&haŸ µ&h~  µ&h¡ µ&h}¡ µ&hY¢ µ&h£ µ&h`ª µ&h̪ µ&hÑ« µ&hž¬ ,µ&h$­ µ&he® µ&hæ¯ ,µ&he° µ&h/± µ&h ² ,µ&h³ µ&hž´ µ&hûµ ,µ&h¶ µ&hs· µ&h’¸ µ&h$¹ µ&h¹ µ&hbº µ&hu» µ&h¼ ,µ&h,½ µ&hb¾ µ&hä¾ µ&hN¿ µ&hó¿ µ&h×À µ&hlÁ ,µ&hi µ&hJÄ ,µ&hÙÄ µ&hÀÆ µ&h^Ç µ&h È ,µ&h*É µ&hiÊ µ&h Ë µ&hƒË µ&h%Ì µ&h-Í µ&h-Î ,µ&hSÏ µ&h Ñ ,µ&h˜Ñ µ&hÈÒ µ&h°Ó µ&hVÔ ,µ&hÄÕ µ&h¹Ö µ&h`× ,µ&huØ µ&hjÙ µ&hÚ ,µ&h'Û µ&h(Ü µ&hÏÜ ,µ&hZÞ µ&h.ß µ&hÑß µ&hHà µ&hçà µ&hñá µ&h â µ&h3ã µ&hCä µ&hÄê °µ&hzë µ&h#ì ,µ&h[í µ&hXî µ&hþî ,µ&hð µ&hVñ µ&hKò ,µ&hó µ&hQö ,µ&hÖö µ&hø µ&hbù ,µ&h®û ,µ&h0ü µ&håü ,µ&hmþ µ&hŠ ,µ&h µ&hì µ&h] µ&hÐ µ&hL µ&h¯ µ&hö ,µ&hï µ&hì µ&h¶ ,µ&hB µ&hb µ&hà ,µ&hã µ&h· µ&hf ,µ&h› µ&hS µ&h ,µ&h‰" µ&h$ µ&h+& ,µ&h¡' µ&h®( µ&h€* ,µ&h+ µ&h‹, µ&h. ,µ&hø. µ&h×/ µ&hc1 µ&hÉ1 µ&h?2 µ&hÌ3 µ&h¢K òµ&h”L µ&hOP A  You enter the shallow water.µ&hÜP @Water µ&hƒW d _Moving in this stuff is going to be slow.µ&h#Y 4µ&hÊZ µ&ht^ µ&h2b ,µ&hÓc µ&hf µ&hoh ,µ&h9j µ&h‡l µ&h×o ,µ&hq µ&hët µ&hmw ,µ&hKy µ&h}| µ&hO€ ,µ&h]‚ µ&h'… µ&hWˆ ,µ&hÈŠ µ&hx µ&h@ ,µ&hj’ µ&h:• µ&h;™ 7µ&hœ› µ&hRž µ&hü¡  You enter the shallow water.Water µ&h4¤ µ&h3¨ N _Moving in this stuff is going to be slow.µ&ha« <µ&hê­ µ&h° µ&hi³ 0µ&h|µ µ&h5¸ µ&hìº ,µ&ha½ µ&hñ¿ µ&h ,µ&hOÄ µ&h£Æ µ&h€Í y #.# #.##> ..##.# #.#.###.. #.# #.######......##.# #.##~~♣~♣.....##.# #.#~~~~~P~.~♣.##.####.#♣P~~~~~~.~~♣##.<....#~~~~~~≈~.~~~P.....###♣~~P~≈~@~~~♣♣.##.#213.5 (74♣~≈~~≈~.P~~~♣♣##.# #.~~~≈≈~~.~~~P♣♣♣#.## ..µ&hAÐ È♣♣♣≈≈~.PP~P~♣♣...###### #. ♣~~P.~~~~~♣♣♣........$### ♣♣~~.~≈≈~~≈P♣♣.######.... ♣P~.~≈≈~~~~♣♣## #######.## ♣~~.≈≈P≈≈~~~♣ .♣~♣♣~...♣♣♣♣P~≈.~≈≈~~~P~##µ&hÄÓ B4.5 (75µ&hLÙ µ&hÛ ; _Found a stone staircase leading down.¶&h` 3¶&h’ ¶&hÀ– ¶&hy  B¶&h|¡ ¶&hŒ¥ ,¶&hï§ ¶&h« ¶&há­ ,¶&h° ¶&h!³ ¶&h•¶ ,¶&hµ¸ ¶&hÞº ¶&hؽ ,¶&h ¿ ¶&hóÀ ¶&h– ,¶&h‰Ã ¶&hÅ ¶&hîÆ ¶&hPÇ ¶&hïÇ ¶&h Í R  There is a stone staircase leading down here.¶&h#Î ¶&h²Î  _¶&hÕÏ ¶&h Û Æ¶&hÚß # #.. #. #.#..  #..#.#.#  ##.#.#.#  (...#.##  ..... ###### #..# #..... #.@###.# #.####24.5 (10 #......# #.# #.###..##.# #.#¶&h´à Q #># ..##.# #.# #.###..##.# #.# #####......##.# #.# #~~♣~♣.....##.# #.# #~~~~~P~.~♣.##.####.# ♣P~~~~~~.~~♣##.<....#¶&hÙä ¶&h;å ,5.5 (11¶&hCè ¶&hÞê % _Found 8 stones.·&hfb_·&hákæM#. #..# . #.#....#.##.#.#.# ##(...#.###.### .?.r........... ######·&h7m† ......###.####......# #.###..##.# #.#># ..#.###..#r   quokka (asleep)..~P~.·&h7tw 0.0)  A quokka comes into view.·&hÅw·&h3~€..rr·&h1+6.5 (1·&hð†·&h+‰e _Found a scroll labelled JYLOCK POICS.·&h•Ý © #. #....#..# # #.#.. #. #.#.. #..#.#.# ##.#.#.##(...#.###.###.?...r.  #@.# # #..###.# #.·&h¨Þ û #......# #.# #.###..##.# #.# #># ..##.# #.# #.###..##.# #.# #####......##.# #.# #~~♣~♣.....##.# #.#  #~~~~~P~.~♣.##.####.#·&hªç ;=·&hRè 7·&h{î ·&hBô 4 _You block the quokka's attack.·&he  ·&hcf  ·&hYg RYou closely miss the quokka. The quokka bites you.·&hli ·&hvk 3·&hm -·&hn &8.9 (1.4·&hŸw ·&h‰{  ·&h| ·&hŸ| 0_The quokka closely misses you.·&h} ¸&hpi  You hit the quokka..¸&hÁ"Ä4=630.2 (1.3 _You kill the quokka!¸&h¸é¸&h+û¸&ho¸&hT H _No target in view!¸&hhÛ’ _No target in view!¸&h¶;¸&h?¸&hâ?¸&h¹E¸&hÙJ¸&hªK$ _¸&hÏT,¸&hVW¸&hneß #..#..$. #..#..# . ..#..#¸&hþe #g #.#.. #. #.#.. #..#.#.# ##.#.#.# ####(...#.###.### ¸&h‰f...?...@......... ####-####...#..###.## #...##.##..###.# #.###. #......# #.#¸&hgœ. #.###..##.# #.### #># ..##.# #.# g   goblin (launcher, wandering) #.###..##.# #.#¸&hšgõ #####......##.# #.# #~~♣~♣.....##.# #.#¸&hq,10¸&h‹qE-2.2 (2¸&hv¸&h:|t _A goblin comes into view. It is wielding a +0 sling.¸&h"¤ =   $. #..#..#  . ..#..#  #g #.#..  #. #.#..  #..#.#.#  ##.#.#.#  ####(...#.###.###  ...?...@.........  ####...#..###.##  ##.##..###.#  #. #......# #.#  . #.###..##.# #.#  ## #># ..##.# #.#  #.###..##.# #.#  #####..¸&h¯¤ > #.#   #.# ¸&hô?   $. #..#..#  . ..#..#  #g #.#..  #. #.#..  #..#.#.#  ##.#.#.#  ####(...#.###.###  ...?...@.........  ####...#..###.##  ##.##..###.#  #. #......#  . #.###..##.#  ## #># ..##.# #.#  #[¸&hqB 40m.###..##.#  #####..   ¸&hlE] _A goblin is nearby!¹&hwÍT#..#..# .. #..#..$. #..#..# .. ..#..# #g #.#.. #.##.#..¹&hÒ #..#.#.# ##.#.#.#  ####(.@.#.###.### ....?............. ########...#..###.## #..#.##..###.# #.# #. #......# #.# .. #.###..##.# #.#### #># ..##.# #.# #.###..##.# #.# #####......##.# #.#¹&hÑÛu gg)The goblin shouts!¹&h5ãM(((¹&h²k1...¹&h8l5===3.2 (1¹&hp¹&hÕrS _The goblin shoots a sling bullet. You block the sling bullet.¹&h·S¨ .......###..##..#..# ..##..#..$..#..#..# .. ..#..# #g #.#.. #.##.#.. #..#.#.# ##@#.#.#  ####(...#.###.###  ....?............. #######...#..###.## #.#.##..###.# #. #.##......# #. ..##.###..##.# #.#####># ..##.# #. #.###..##.# #. ((The goblin shoots a sling bullet.¹&hËÜ+..¹&h¢ÝJ=-4¹&h.å¹&h|èC _The sling bullet hits you but does no damage.¹&hëų #........#.........##.#..##...# $..#.. ..#..#g ###.#..#. ##.#.#.#  ####(...#.###.### ....?............. #######...#..###.##¹&hÓÆi##.##..####.##......#  ..##.########># ¹&h‹Ñ¹&h°ØV(((((¹&h iZ.@...¹&h-j.=5¹&hò‚¹&hˆ ¹&hYœv_The goblin shoots a sling bullet. The sling bullet closely misses you.¹&hµ #...#..### #.# #......#.#.........###..##..#..#...##..#..$..#..#..# .....#..# #g##.#.. #@##.#.. #..#.#.# ##.#.#.#  ####(...#.###.### ....?............. ######...#..###.## ###.##..###.# # #.##......# # ..##.###..##.# #¹&h¨ The goblin unwields a +0 sling. The goblin wields a +0 dagger.¹&hñ/--6¹&hê%¹&hN*= _The goblin hits you but does no damage.¹&h7” ³  You hit the goblin.  The goblin is severely wounded.¹&h¡• H--7.6 (1.4¹&hÊ ¹&hà¡ @ _The goblin hits you but does no damage. x2¹&høï Ÿ  You slash the goblin!)¹&h_þ 588.9 (1.3¹&hg ¹&h+ J _You kill the goblin!º&h#"4º&h/$º&hÐRH _No target in view!º&h˜6Á _  Things that are here:  a +0 dagger; a +0 sling _º&hŒr _You now have 37 gold pieces (gained 11). ..####<...####.. #..#.# #.........# .............###### ?.#.###...#..###.#.###......###..#.........####.#.#.#..##..#..#g.........##..#..#.?..@...#..#..#-..............#..##.#.######)##.#..# #.##.#.. #..#.#.# ##.#.#.# g   goblin (asleep)##(...#.###.###....?[0;1º&h¾wñ0m.............#####...#..###.## 43.9 (5.0  A goblin comes into view. It is wielding a +0 dagger.Found a scroll labelled ILEUNE SILA..gg==4.9 (6º&hÕ”º&hÞ›( _The goblin shouts!º&hÑR < #..#.#  .......... ?.#.###...#..#  ##.#.###.  ##..#....  ##.#.#.#..#  .g........##..#..  #.?..@...#  ..............#..#  #.#.######)##.#..  # #.##.#..      ####(  ....?   º&hÃ* r < #..#.#  .......... ?.#.###...#..#  ##.#.###.  ##..#....  ##.#.#.#..#  .g........##..#..  #.?..@...#  ..............#..#  #.#.######)##.#..  # #.#    ####( ....?  _A goblin is nearby!º&hžª â ..####<...#### #..#.# #. ............. ?.#.###...#..# ##.#.###......##. ##..#.........##.##.#.#.#..##..#..#.g.##..#.. #.?.@....#..#..#.....#..##.#.######)##.#.. # #.##.#..  #..#.#.# ##.#.#.#  ####(...#.###.###  ....?.  #####...#..###.## º&hB² —(launcher)The goblin unwields a +0 dagger. The goblin wields a +0 sling.º&h ³ "((º&h‘³ ((º&h´ º&h¿Y ø..?.1----5.9 (1 _The goblin shoots a sling bullet. The sling bullet hits you.º&hÒùÀ ..####<...#### #..#.# #. ....#. ?.#.###...#..#.. ##.#.###......# #. ##..#.........##.##.#.#.#..##..#..#.g.##..#.. #.?@.....#..#..#.#..##.#.######)##.#..# #. #.##.#..# #..#.#.# ##.#.#.# ####(...#.###. ....?  #####...#..###.##º&h7%.g.?º&h°‰2=----6º&h º&h{»&h9(»&hø)F ..####<...»&h®*X.. #..#.# #»&hR+0.. ..»&hô+.»&h§,™ #.# ?.#.###...#..#»&h^-˜ ..# ##.#.###......#»&hœ.{. #.###..#.»&hA/ .##»&hó/Ä.##.#.#.#..##..#..#»&h 0.g»&hJ1#.##..#..»&hö1> #.»&h¥2$.#..#..#»&hT3 .#..#»&h 4#.#.######)##.#.. »&h¬4»&hç5ð # #. #.##.#.. #. #..#.#.##. ##.#.#.##. ####(...#.###.#. ....? #####...#..###.»&h/9,»&hB»&hßC.»&hZDg»&hDE»&hÅE-»&hKF7»&h¢L»&hCP »&hÖP»&h]QJ_You see here a scroll of identify.»&hΓ8  You hit the goblin.»&hÀ e)»&h›¾Z=70=9.3 (1.4»&h‡Ê»&h{ÎJ _You kill the goblin!»&hÍÙ4»&hWß»&hDáH _No target in view!»&háb »&hÇc »&h®k »&hvo H _No target in view!»&hýª »&hë« »&h° »&h¶ »&hc· $ _»&hí¿ »&hGÁ »&hàÁ K3=»&hoÅ »&h-É ,»&hAÌ »&hùÏ ,»&híÒ »&h × ,»&h‰Ú »&h"ß 94»&h§ß E==»&h£â »&hÖç 1 _HP restored.»&hê »&hSì »&h]ò $ »&hÖò %_f - 2 scrolls of identify (gained 1)»&h6ö 3»&hóú »&hmþ »&hà ,»&h2 »&hë »&h( »&hØ 9=»&h¬ »&h¯ »&h´ »&h* »&h »&h »&h! ,»&h2" »&hq, ¯ #..#  ..# #..# »&hï, Ø #.########..###  ..............# »&h^-  #..#..........# # ###..#..####<...####.. #.#..#.#####........... #»&hÖ- w.......#####.# #@.#.###.- ..# ##.#.###..... #.###..#.........##»&h`6 ]...##.#.#.#..##..#..#.............##..#...####).......#..#..#.................#..#####.#.######)##.#..#.#. #.##.#..61.3 (12.0)»&h7 F-2.3 (13»&h[= »&h—@ a _k - a scroll labelled ILEUNE SILA¼&hų¼&hÉ´¼&h ·¼&hn¾¼&hÉB¼&h½Ê¼&hÔÍ,¼&h!м&h-Ó¼&h„Õ¼&hÖ¼&hP×¼&h^Þ¼&h˼&hB B¼&h ,¼&hÈ ¼&hͼ&h(n¼&hÑ,¼&hó¼&hö¼&hÕ,¼&h©¼&h!¼&h)",¼&hÍ"¼&hi$¼&hL%¼&hÃ%¼&h-&¼&h“'¼&h³(¼&hL)¼&h¶)¼&hð*¼&h3,¼&h©,¼&h-¼&h4/¼&h;0¼&h²0¼&h1¼&hg2¼&h™3¼&h4¼&hx4¼&hÔ5¼&h77¼&h®7¼&h,8¼&hÇ9¼&h;¼&hz;¼&hí;¼&hv=¼&hÂ>¼&h:?¼&hä?¼&hŸ`¥ _You now have 44 gold pieces (gained 7).¼&hàh#.# #.#....... #.# #.......# #.# #.#.....########.#####.##...##..............####.####.....##............ #.###.#....#####..# #........# ###..#. #@#.#....###.#..#.92.3 (30 #.....##......#..... ###.####.#.#.###..#. ..........## ##.#. ..####...#.###..#. #..# #...##.#.#.#.  #..# #............  #>.# #..####).....  #............ [39;¼&höjO49m3.3 (31¼&h×k¼&hÅn9 _Found an escape hatch in the floor.¼&he˼&h©ÎþRead which item? Scrolls  f - 2 scrolls of identify  h - a scroll labelled JAR LUTSUBLIK  i - a scroll labelled SAR UDOJUS  k - a scroll labelled ILEUNE SILA [!] read|quaff[?] describe selected½&ho ½&hóz ½&h¶‡ A#.# #.#....... li3 the Trooper#.# #.......# Gargoyle½&hL‰ #.# #.#.....# Health: 24/24 ========================#######.#####.##...## Magic: 3/3========================..............####.### AC: 10Str: 27##.....##............ EV: 8½&hŽŠ Int: 8#.###.#....#####..#. SH: 4Dex: 9#........# ###..#. XL:  3 Next: 70% Place: Dungeon:2#@#.#....###.#..#. Noise: ---------  Time: 1293.3 (0.0)½&hV #.....##......#..... a) +0 war axe###.####.#.#.###..#. Nothing quivered..........## ##.#...####...#.###..#.#..# #...##.#.#.#. #..# #............ #>.# #..####)..... #............  _No target in view! _HP restored. _f - 2 scrolls of identify (gained 1) _k - a scroll labelled ILEUNE SILA _You now have 44 gold pieces (gained 7). _Found an escape hatch in the floor.½&h]· ½&h$¹ ÎIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled JAR LUTSUBLIK  i - a scroll labelled SAR UDOJUS  k - a scroll labelled ILEUNE SILA[?] describe selected½&hé×½&h«Ý½&h'ä+½&hîäs#.# #.#....... li3 the Trooper#.# #.......# Gargoyle#.# #.#.....# Health: 24/24 ========================#######.#####.##...## Magic: 3/3========================..............####.### AC: 10Str: 27½&h©åÎ##.....##............ EV: 8Int: 8#.###.#....#####..#. SH: 4Dex: 9#........# ###..#. XL:  3 Next: 70% Place: Dungeon:2#@#.#....###.#..#. Noise: ---------  Time: 1293.3 (0.0)½&hÿç#.....##......#..... a) +0 war axe###.####.#.#.###..#. Nothing quivered..........## ##.#...####...#.###..#.#..# #...##.#.#.#. #..# #............ #>.# #..####)..... #............  _No target in view! _HP restored. _f - 2 scrolls of identify (gained 1) _k - a scroll labelled ILEUNE SILA _You now have 44 gold pieces (gained 7). _Found an escape hatch in the floor.½&hºó ½&h›‚ As you read the scroll of identify, it crumbles to dust.4.3 (1½&huj _h - a scroll of fear¾&h]/ ¾&h[3 ±Read which item? Scrolls  f - a scroll of identify  h - a scroll of fear  i - a scroll labelled SAR UDOJUS  k - a scroll labelled ILEUNE SILA [!] read|quaff¾&h|4 G[?] describe selected¿&hµw¿&h}¿&h²°#.# #.#....... li3 the Trooper#.# #.......# Gargoyle#.# #.#.....# Health: 24/24 ========================#######.#####.##...## Magic: 3/3¿&h*‚­========================..............####.### AC: 10Str: 27##.....##............ EV: 8Int: 8#.###.#....#####..#. SH: 4Dex: 9¿&h/„~#........# ###..#. XL:  3 Next: 70% Place: Dungeon:2#@#.#....###.#..#. Noise: ---------  Time: 1294.3 (0.0)#.....##......#..... a) +0 war axe###.####.#.#.###..#. Nothing quivered..........## ##.#...####...#.###..#.#..# #...##.#.#.#. #..# #............ #>.# #..####)..... #............  _f - 2 scrolls of identify (gained 1) _k - a scroll labelled ILEUNE SILA _You now have 44 gold pieces (gained 7). _Found an escape hatch in the floor.  As you read the scroll of identify, it crumbles to dust. _h - a scroll of fear¿&h …¿&hᆠIdentify which item? (\ to view known items) Scrolls (select first with ?)  i - a scroll labelled SAR UDOJUS ¿&h[‡› k - a scroll labelled ILEUNE SILA[?] describe selected¿&hAÕ ¿&h}Ù ¿&hÌÝ ]#.# #.#....... li3 the Trooper#.# #.......# Gargoyle#.# #.#.....# Health: 24/24 ========================#######.#####.##...## Magic: 3/3========================..............####.### AC: 10Str: 27##.....##............ EV: 8Int: 8#.###.#....#####..#. SH: 4Dex: 9¿&hß #........# ###..#. XL:  3 Next: 70% Place: Dungeon:2#@#.#....###.#..#. Noise: ---------  Time: 1294.3 (0.0)#.....##......#..... a) +0 war axe###.####.#.#.###..#. Nothing quivered..........## ##.#...####...#.###..#.#..# #...##.#.#.#. #..# #............ #>.# #..####)..... #............  _f - 2 scrolls of identify (gained 1) _k - a scroll labelled ILEUNE SILA _You now have 44 gold pieces (gained 7). _Found an escape hatch in the floor.  ¿&hà }As you read the scroll of identify, it crumbles to dust. _h - a scroll of fear¿&hüå ]  As you read the scroll of identify, it crumbles to dust.¿&hæ +5.3 (1¿&h‚é ¿&hmë 1 _i - a scroll of butterfliesÀ&h¾»À&hü¼3À&hÑ¿À&hüÁ,À&hͰÀ&h¦òÁ  There is an escape hatch in the floor here. _À&hõÀ&hk,À&huÀ&hçÀ&hb À&h À&hü À&h‚ À&hÀ&h×À&h‡À&hnÀ&hÙ,À&hÉÀ&h À&hy,À&hgÀ&h À&hÈÀ&hzÀ&h-À&hã À&hÐ",À&h…#À&h1%À&hƒ&À&h'À&hè'À&hn)À&hý*À&hØ+,À&hÝ-À&hÙ;À&h®<,À&hŒ=À&he?À&hAÀ&hÑAÀ&h^BÀ&h%DÀ&h¡EÀ&hfF,À&h×HÀ&háI,À&hÖJÀ&hÉOBÀ&hÂcÀ&hÙeÀ&hgÀ&hºgÀ&hshÀ&h„jÀ&h lÀ&h\mÀ&hvnÀ&hwÀ&hyÀ&h·yÀ&h€zÀ&h }À&hm~À&hÀ&hÒÀ&h©À&hõ„,À&hª‡À&hh‰À&hU,À&hšÀ&h BÀ&h¡À&hÿ®  ###.####.#.#  #. #..........#  #( #..####...#.   #. #..# #...##   #. #..# #.....   #. #>.# #..###   #. #..# #....   ######.######..# ####   .......@....#..# 330.3 (35.0)   .###...####.#..########  #.## #..#.........  # ##.###.#######  #.#####.## ##.  #......## ##.  #..####[À&hݰ”44m.## ##.##   ##.###..  #..#.#.#1.3 (36À&hU³À&h£µ% _Found 8 stones.À&hõX ùÀ&hüY À&h_[ À&hð[ À&hw\ À&h‘] À&h“^ À&h!_ ,À&hDa À&hÌb À&h=c À&hÆc À&he À&h‘f ,À&hbg À&h»h À&h&j À&h®j À&hƒk À&h­m À&h‚n ,À&hOo À&h‡q À&h˜w „À&h•x À&hvz À&h| À&hÒ| À&h¹} À&hÕ€ BÀ&hì À&h˜ƒ À&hT… À&h ‡ ,À&hɈ À&h¿Š ,À&hŒ À&hÉ À&h° À&h£ ,À&hq’ À&h®” ,À&h—• À&h8˜ À&h'™ ,À&hÚ› L _You now have 46 gold pieces (gained 2).À&h À&hž 3À&hT  À&hµ¡ À&h³¢ À&hf£ À&hh¤ À&h+¦ ,À&hñ¦ À&h[¨ À&h%ª ,À&h« À&h­ À&h]® À&h ¯ À&h·¯ À&h^± À&h³ À&hô³ À&hµ À&h0¶ À&h¸ À&h°¸ À&ho¹ À&h» À&h/½ ,À&h9¾ À&hHÀ À&hçÁ ,À&hà À&h±Ä À&h€Æ ,À&hœÇ À&hæÉ À&h¶Ë À&hLÎ À&hÏ À&h½Ð À&hjÒ À&hVÓ À&h*Ô À&hÖ À&h§× À&h°Ø À&h¯Û ,À&hÕß BÀ&hâ À&hõä BÀ&hbù ô _g - 4 potions of brilliance (gained 2)À&hwû XÀ&h®ý BÀ&háÿ XÀ&hÎ À&hð XÀ&h BÀ&h6 ,À&h ,À&hæ BÀ&h  ,À&hZ BÀ&h® BÀ&h¨ ,À&hc ,À&h À&hä À&hb BÀ&h† À&h8 BÀ&h# À&hM$ BÀ&h' ,À&ht( ,À&h@* À&h+ ,À&h- À&hÇ/ ,À&h­1 ,À&h4 À&h37 BÀ&hÃ< BÀ&hØ> À&h¼@ À&h|D ,À&hïF À&hÐI À&h"M ,À&hO À&h”Q À&hNV  You enter the shallow water.Water À&h.X À&h§[ N _Moving in this stuff is going to be slow.À&hð` JÀ&h f À&hj ,À&h♣ ♣P~.~≈≈~~~~ <..#############@## ♣~~.≈≈P≈≈~~94.1 (62.8 ..........♣~♣♣~...♣♣♣♣P~≈.~≈≈~~~P #####..##♣~~P~~~P♣~~PP~P~.≈PP~~~♣  #..#♣~PP~~~~~~~~~~~~~.~~~~P♣.  #..♣~~PP~~~~~~~~~PP~~.~~~~~#.  #.......[39;À&hñ§ (49m....)..........~~P...  #..P~~~~P~~~÷P~~P~~~♣..♣~..##  ###P~~PP~~♣♣♣♣~~~P♣♣#.....## ##♣~~~~~~# P♣♣♣♣ #######5.1 (63 _Found a stone staircase leading down.Á&hg3Á&h­kÁ&h„pÁ&hdœÊ _You now have 60 gold pieces (gained 14).Á&h8Á&hžÁ&h“žÁ&h!ŸÁ&hh Á&he¡Á&hÚ¡Á&hm¢Á&hå¤Á&hœ¥Á&h¦Á&h¡¦Á&h(¨Á&hG©,Á&hÒ©Á&hÛªÁ&hÌ«Á&hh¬Á&hÔ¬Á&hŠ­Á&hc®Á&h¯,Á&h°Á&hú°Á&hŒ±Á&h²Á&h³²Á&h´Á&h»´Á&h/µÁ&hʵÁ&h®¶Á&h-·Á&h¶·Á&hG¹Á&hM»,Á&h¼Á&h–½Á&h¿Á&h¡¿Á&hSÀÁ&h.ÂÁ&h¶ÃÁ&hIÄÁ&hÓÄÁ&h=ä###.## ##.## #. ....?..... ...## ##.# #####...#..# ###.## ##.## ## ## ##.##..# ##.###..# #. .### #.##.... #..#.#.# #.#..> ..##.### ####.#.##.# ...# #####># .....####.########.# #.### ####.# #..## #####.... ####.. ...?....@...# #~~♣~♣...412.1 (17.0 ...### ###########.# #~~~~~P~.~.##.# ♣P~~~~~~.~ ##.##.# P~~~~~~≈~.~ ##.##.# Á&h¶è#~♣~~P~≈~.~ ##.# ####.####♣~≈~~≈~.P  ##.# #########.......#~~~≈≈~~.~  ##.# #.............#.#♣♣♣♣≈≈~.P  ##.# #.#######.###...# ♣~~P.~ 3.1 (18 _Found a stone staircase leading down.Á&h¨&  #.#####.## ##.## #. ....?  #......## ##.# #####...  #..####.## ##.## ## ## ##.#..# ##.###..# #. .### #.##..# #..#.#.# #.#..> ....#####.#.##.# ...# ####.....####.########.# .#..####.####..........## #### #....####........# #~~♣ ###.....#####.# #~~~  [Á&h˜. )40m##.##.# #.# ♣P~~  #.##.# #.# P~~~~  #.##.# #.# #~♣~~P  #.##.# ####.####♣~≈~  #.##.# #########.......#~~~≈  #.##.# #.......#.#♣♣♣♣  #.##.# #.#######.###...# ♣8.1 (5.0)9.1 (6 _f - a scroll labelled WELOCSAHUAÂ&hk53Â&h 6Â&h'CÂ&hÞLšÂ&h$NÂ&h:P,Â&hRQÂ&hÄSÂ&hpU,Â&hŒVÂ&h‚\Â&h~^,Â&hw`Â&h/eÂ&hÛhÂ&hhiÂ&hhjÂ&hOmÂ&hšn,Â&hpÂ&h)rÂ&h+x‰##.#..######## #..#.#.# #......... #. ##.#.#.# ##.###.####### #. ####(...#.###. #.## ##.## #. ....?.......... .## ##.# #####...#..###. #Â&hKz .## ##.## ## ## ##.##..###. ##.###..# #. .######.##......  #..#.#.# #.#..>.<...##.###.. ##.#.##.# #.@.# #####># ..26.1 (7 ...####.########.## #.###.. ##.####..........## #####...... ##................# #~~♣~♣..... .################.# #~~~~~P~.~♣. .# #.# ♣P~~~~~~.~~♣ .##.# P~~~~~~≈~.~~~ .##.# #~♣~~P~≈~.~~~ .# ####.####♣~≈~~≈~.P~~Â&h ~A7.1 (8Â&hf‚Â&h<„; _Found an escape hatch in the ceiling.Â&hïß 3Â&h›â Â&hÇç Â&h%ò BÂ&hfõ Â&h]ø ,Â&h‘ù Â&h´û Â&h©ý ,Â&h ÿ Â&h# Â&h  Â&h• Â&hW Â&hñ R  There is a stone staircase leading down here.Â&h³ Â&hQ  _Â&h} Â&ht Â&h) ,Â&h~ Â&h‘ R  There is an escape hatch in the ceiling here.Â&hn Â&h   _Â&hn Â&h: Â&h ,Â&h; Â&ht Â&hý Â&h™ Â&h{! Â&h$$ Â&hl& ,Â&h’( Â&h,* Â&hè+ ,Â&hP- Â&h-/ Â&h®0 Â&h01 Â&h¦2 Â&há9 ~ #.............##..#.. # #..####).......#..#..#  #.................#..#  #####.#.######)##.#.. # #.#. #.##.#.. ####### #. #..#.#.# ........ #. ##.#.#.# .####### #.######(...#.###.### Â&hÁ: S.## #......@............. ##.# ########...#..###.## .## ##### ##.##..###.# ..# #...######.##......# #.# #.#..>.<...##.###..##.# #.# #...#########># ..##.# #.########.## #.###..##.# #..........## #####......##.#...........# #~~♣~♣.....##.#Â&h @ ]39.1 (12.0)40.1 (13Â&hâD Â&h‡F b _l - a scroll labelled JYLOCK POICSÃ&hCûÃ&hPüÃ&hYÿÃ&h&"nÃ&h5+XÃ&hL-,Ã&h./Ã&hT1Ã&hl3,Ã&h5Ã&h?7Ã&hv9Ã&h+:Ã&h$;Ã&h¸=Ã&h\?Ã&hå?Ã&hœ@Ã&hûCÃ&h—E,Ã&hçFÃ&hòHÃ&hHK,Ã&hDLÃ&h_NÃ&hèP,Ã&heUXÃ&h]^„Ã&hÿkšÃ&hxü  Things that are here:  a +0 sling; a +0 dagger _Ã&hzÃ&hà{Ã&h]Ã&hÙÃ&h©ŽÃ&hjÃ&h\’,Ã&hŒ“Ã&h=•Ã&hó–Ã&h)œÃ&h%Ã&hÀžÃ&hM ,Ã&h_¡Ã&h)£Ã&hf¤Ã&hÛ¤Ã&hƒ¥Ã&ht§Ã&h(©Ã&h©Ã&h]ªÃ&h1·°Ã&hY¸Ã&h+»,Ã&h ½Ã&hß¿Ã&h9Â,Ã&h,ÄÃ&h¹ÆÃ&hëÈÃ&h”ÉÃ&hËÃ&hŒÍÃ&hLÐÃ&h3ÒÃ&hþô<Ã&h%ö,Ã&h˜÷Ã&hNþXÃ&hþþÃ&h ,Ã&hÃ&hH Ã&h ,Ã&hC Ã&hÃ&hWÃ&hÊÃ&hŽÃ&h¢Ã&hé,Ã&hÈnÃ&hkÃ&hÎ,Ã&híÃ&h¢"Ã&hÈ$,Ã&h9&Ã&hµ(Ã&h‘*,Ã&h/,Ã&h".Ã&hñ/,Ã&h]1Ã&h13Ã&h`5,Ã&hì6Ã&hóq¨  There is a stone staircase leading down here. _  You enter the shallow water.Water  _Moving in this stuff is going to be slow.Ã&h8ynÃ&hzÃ&hÛzÃ&hç‚Ã&hÚ„,Ã&h{†Ã&h–‰Ã&h“‹Ã&hŒÃ&h,Ã&h&Ã&hh’Ã&hÜ’Ã&h=”Ã&hœ—Ã&hdš,Ã&h”œÃ&hПÃ&hb¢Ã&hð¢Ã&h§¤Ã&hõ§Ã&hѪÃ&h]«!Ã&h[­Ã&h‚°Ã&h˜³0Ã&hɶÃ&hAºÃ&h½,Ã&h®ÀÃ&hcÄÃ&h†ÇÃ&h.ÈÃ&hóÊÃ&hˆÎÃ&h Ò,Ã&hGÕÃ&h¾ÚÃ&h„ß,Ã&hñáÃ&h#åÃ&h)JÃ&hìÃ&hÆ*Ã&hÇ0,Ã&h9Ã&h¥ABÃ&hŒEÃ&hÅLÃ&häP,Ã&h¼SÃ&hÞXÃ&h\,Ã&h»^Ã&heÃ&h?j,Ã&hnÃ&hÿ°Ã&h²‘Ã&h?—,Ã&hG™Ã&h€žÃ&h΢,Ã&h¦Ã&hz«Ã&h;¯Ã&h»¯Ã&h²Ã&hÙ½BÃ&h´¾Ã&h=ÃÃ&hTÆ,Ã&hòÈÃ&hÍÃ&hqÐ,Ã&hÀÒÃ&h˜ÖÃ&h¬Ù,Ã&hÚÛÃ&hßÃ&hOá,Ã&hÜâÃ&h«åÃ&h{ç,Ã&hgéÃ&hí,Ã&híÃ&hÿîÃ&h\òR  There is a stone staircase leading down here.Ã&hôÃ&hŒô _Ã&hÈõÃ&hùÃ&hyúÃ&hðúÃ&hòûÃ&hÚþÃ&hŒ,Ã&hqXÃ&h5Ã&há Ã&hÑ ,Ã&hG Ã&h¯Ã&hu,Ã&hóÃ&hEÃ&hÈ,Ã&h‡  There is a stone staircase leading up here. _Ã&hÔ‹m[mÃ&höŒÃ&h•Ã&hÄŽÃ&hÔÃ&h~Ã&h(‘Ã&hÝ”Ã&h‹–BÃ&h€˜Ã&hO™,Ã&hò™Ã&h@›Ã&hœ,Ã&h‹Ã&h_ŸÃ&hä ,Ã&h¢Ã&h¤Ã&hv¬°Ã&h®,Ã&hÚ®Ã&h°Ã&h7±,Ã&hαÃ&há²Ã&h·³Ã&hK´,Ã&h\µÃ&hl¶Ã&h·,Ã&hY¸Ã&hU¹,Ã&h ºÃ&h7ÀXÃ&hÃÀÃ&h°Á,Ã&h!ÂÃ&hCÃÃ&hÄÃ&hŒÄÃ&hÅÃ&hÍÅÃ&h¥ÆÃ&hÇÃ&hÉ,Ã&h‰É,Ã&hûÉÃ&hËÃ&h7ÌÃ&hÉÌ,Ã&h¢ÎÃ&h6Ï,Ã&h¨ÏÃ&hn×nÃ&hƒØÃ&h ÞT ######### #.......###### #.#####.##...##### #.# #.#......... #.# #.......#### #@# #.#.....# #######.#####.##...## Ã&h Þ..............####.##### ##.....##........ #.###.#....#####..#... #.#...w....# ###..#..# w   dart slug (wandering) #.#.#.#....###.#..#.## #.....##......#....... Ã&hß>###.####.#.#.###..#.##Ã&hŠòÐ586.5 (146.4)77 _A dart slug comes into view.Ã&hC½ © ###  #.......  #.#####. #.# #..... #.# #....... #@#   #.#  ... ##.....## #.###.# #.#...  #.#.#.# #.....#Ä&hâ… ###  #.......  #.#####. #.# #..... #.# #....... #@#   Ä&hî#.#  ... ##.....## #.###.# #.#...  #.#.#.# #.....#Ä&hRÄ&hîÄ&hÚLv _A dart slug is nearby!Ä&hùâ#########.......###########.##...#####.# #.#..........# #.......####.#.....# #######@#####.##...#..............####.########.....##..............Ä&h ä— #.###.#....#####..##.#...w....# ##.#....###.#..#.#....##......#.......##.####.#.#.###..#.###.# #..........## ##Ä&h˜çÄ&hôìow.wÄ&hîí88.5 (1.0) _Ä&h,óÄ&h¸õÄ&hz4Œ #########.......######Ä&h05Û#####.##...##### #.#...............##### #######.#####.##...#.......@......####.########.....##..............Ä&hw5S #.###w#....#####..#.#........# ##.#.#.#....###.#..#.#Ä&h½5Ëw   dart slug#(# #..####...#.###..#...Ä&h²7Ä&hº;:w.Ä&hu<&9Ä&h@Ä&h³AÄ&h€V§  You slash the dart slug!.Ä&hh?9==90.9 (1.4Ä&h‡pÄ&ht Ä&hít?_You kill the dart slug!Ä&hwy 4Ä&h›| Ä&h¾~ H _No target in view!Ä&h¡„ 4Ä&hÙ• ^ _No target in view!Ä&hÙ]IÄ&h_Ä&h4`Ä&hƒ`$ _Ä&hÕdnÄ&heÄ&h§f,Ä&hgÄ&h{hÄ&h!iÄ&hkiÄ&hÜiÄ&hAlÄ&h/m,Ä&h³mÄ&hoÄ&h†oÄ&hÑoÄ&h/pÄ&hJqÄ&hæqÄ&h0rÄ&hrÄ&hðsÄ&hwtÄ&hÀtÄ&huÄ&hvÄ&hßvÄ&h(wÄ&h‰wÄ&hqxÄ&h›y,Ä&hzÄ&hV…Ä&hD†,Ä&h†Ä&hŠÄ&hÉŠ,Ä&h^‹Ä&hØŽÄ&hEÄ&hÄ&híÄ&hÑ“Ä&hŽ”,Ä&h+•Ä&hd˜Ä&hK™,Ä&hµ™Ä&h°Ä&hÞž,Ä&häŸÄ&h³£Ä&hÖ¤,Ä&hÎ¥Ä&h©Ä&hCª,Ä&h:«Ä&h—®Ä&h¹¯,Ä&h´°Ä&hà³Ä&hµ,Ä&h¶Ä&hø¸Ä&h º,Ä&h¼ºÄ&hï½Ä&h¿,Ä&h£¿Ä&h5ÃÄ&hQÄ,Ä&h:ÆÄ&h–ÑXÄ&h#ÔÄ&hÕ,Ä&h–ÕÄ&hmØÄ&h^Ù,Ä&hrÚÄ&h]ð¸Ä&h‡òÄ&h÷„Ä&hé÷Ä&h>úÄ&h4û,Ä&h•ûÄ&hÙýÄ&h–þ,Ä&hDÿÄ&h_Ä&hL,Ä&hšÄ&híÄ&hß,Ä&h>Ä&h‰Ä&hM ,Ä&hï Ä&h* Ä&h ,Ä&h} Ä&hTÄ&hœ,Ä&h Ä&hEÄ&h&,Ä&húÄ&hÇÄ&hŠ,Ä&h Ä&h Ä&hà,Ä&hÄ&h˜Ä&h^,Ä&hëÄ&hÁ!Ä&h•"Ä&há"Ä&hP#Ä&hø$Ä&hé%Ä&h3&Ä&h¨&Ä&h>(Ä&hI)Ä&h@:äÄ&h{<BÄ&hø<Ä&hâ>Ä&hþ?,Ä&hî@Å&hKÅ&hW,Å&hIÅ&hÐÅ&há,Å&hÃÅ&hròÅ&hðÅ&hnÅ&h,Å&h7 Å&hÎ#Å&h (A  You enter the shallow water.Å&hv(@Water Å&hb*Å&hŽ-N _Moving in this stuff is going to be slow.Å&h304Å&hÕ½  You enter the shallow water.Water  _No target in view! _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow...#############.###♣♣♣~~.≈≈P≈≈~~~ .........♣~♣♣~...♣♣♣♣P~≈.~≈≈~~~P~ ####..##♣~~P~~~P♣~~PP~P~.≈PP~~~♣##..#♣~PP~~~~~~~~~~~~~.~~~~P♣..#..♣~~PP~~~~~~~~~PP~~.~~~~~#.##...........)..........~~P....#..P~~~~P~~~÷P~~P~~~♣..♣~..######P~~PP~~♣♣♣♣~~~P♣♣#.....## ###♣~~~~~~##@P♣♣♣♣ ####### --660.9 (70.0)#~~♣~~#####~~♣ ####### ###  [14Å&h@ïyd-- _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some placesÅ&hÒÅ&hyŽÅ&h÷Å&h²k..~~~.~Å&hݲ,~0.0) Å&h²»Å&h¡¿Å&hÕÃu  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterÅ&h|ÄŠ. _Moving in this stuff is going to be slow. _Partly explored, can't reach some placesÆ&h1À [?25h[?0cÆ&h3Á  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places  Search for what [Enter for "."]? Æ&hcj [?25l[?1c11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +0 dagger (2 further duplicates)b - [D:2] a stone staircase leading down  c - [D:2] a stone staircase leading up  d - [D:2] a stone staircase leading up  e - [D:2] a stone staircase leading down  f - [D:2] a stone staircase leading down  g - [D:2] an escape hatch in the ceiling  h - [D:2] 8 stones (8 further duplicates in 1 pile)  i - [D:2] a +0 sling (1 further duplicate)  j - [D:2] an escape hatch in the floor  k - [D:2] a stone staircase leading upÇ&hVw Ç&hN Ç&h>Œ ž..#############.###♣♣♣~~.≈≈P≈≈~~~ li3 the Trooper .........♣~♣♣~...♣♣♣♣P~≈.~≈≈~~~P~ Gargoyle ####..##♣~~P~~~P♣~~PP~P~.≈PP~~~♣# Health: 24/24 ========================#..#♣~PP~~~~~~~~~~~~~.~~~~P♣.. Magic: 3/3========================#..♣~~PP~~~~~~~~~PP~~.~~~~~#.# AC: 10Ç&h׌ ´Str: 27#...........)..........~~P.... EV: 8Int: 8#..P~~~~P~~~÷P~~P~~~♣..♣~..### SH: 4Ç&h† {Dex: 9###P~~PP~~♣♣♣♣~~~P♣♣#.....## # XL:  3 Next: 79% Place: Dungeon:2##♣~~~~~~##@P♣♣♣♣ #######Noise: ---------  Time: 1660.9 (0.0)Ç&hhŽ í#~~♣~~#####~~♣a) +0 war axe####### ###Nothing quiveredÇ&h œWater _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  Search for what [Enter for "."]? .Ç&h˜ 4Ç&hø  Ç&h £ . _È&h¯•È&hÄ™$È&hªšAWhere to? (Tab - D:2, ? - help) È&h!œ  D - Dungeon È&hžÈ&hÐ..#############.###♣♣♣~~.≈≈P≈≈~~~ li3 the Trooper .........♣~♣♣~...♣♣♣♣P~≈.~≈≈~~~P~ Gargoyle ####..##♣~~P~~~P♣~~PP~P~.≈PP~~~♣# Health: 24/24 ========================#..#♣~PP~~~~~~~~~~~~~.~~~~P♣.. Magic: 3/3========================#..♣~~PP~~~~~~~~~PP~~.~~~~~#.# AC: 10Str: 27#...........)..........~~P.... EV: 8Int: 8#..P~~~~P~~~÷P~~P~~~♣..♣~..### SH: 4Dex: 9###P~~PP~~♣♣♣♣~~~P♣♣#.....## # XL:  3 Next: 79% Place: Dungeon:2##♣~~~~~~##@P♣♣♣♣ #######Noise: ---------  Time: 1660.9 (0.0)#~~♣~~#####È&h Ñ~~♣a) +0 war axe####### ###Nothing quiveredWater _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [Enter for "."]? . _È&hýÜXÈ&h…âÈ&hdã È&hêã!È&hÁæÈ&h¤êÈ&hëï È&hŠð È&hñYou enter the shallow water.È&hÑñÈ&h[ò"Water È&hÚòÈ&h|õÈ&h ù È&hŽùÈ&h÷ù*_Moving in this stuff is going to be slow.È&h¼üÈ&hbýÈ&hYþÈ&hÈ&h…È&hÈ&hÃÈ&hÑÈ&hº È&h—È&h= È&h©!È&h×È&h‡È&hÈ&h»È&h$È&h*È&hÒÈ&hÈ&h—%È&h’'È&hÔ)È&hß+È&hÅ,È&hu3È&hÜ5È&h™7È&hV8È&hƒ9È&hÂ; È&h†< È&hÿ<4There is a stone staircase leading down here.È&h<>È&hgAÈ&hjB È&hàB_È&hDÈ&hU/}3È&h|S‹     #.#   ...   #.#   # #.#   #.#.#   #.#.#####..   #......)..$   #@# 77.3 (16.4)   #.#   #.#  #..  ###     _You climb downwards.  Found a mace and 8 gold pieces.È&håUa _There is a stone staircase leading up here.É&hùu _É&hë„É&hâÉ&hZ<  You see here a +0 mace.É&h`É&hý _É&hñÉ&h-É&hù,É&hºÉ&hK!É&hH#,É&h$É&hë&,É&hF(É&h#*L _You now have 68 gold pieces (gained 8).É&hu+É&hà+É&h},É&h .É&hÚ/,É&hg0É&hþ1É&hŽ8ç #.#.## #....## ##.....## #.# ......> #.# ?.... ... ...  #.# #.#  # #.#88.3 (11.0 #.#.# #.######.. #.#.#####......... É&h;#......).........# ###<###########..# #.# #.# #.. ###É&h¦>É&h?,9.3 (12É&h)‡É&hp‰; _Found a stone staircase leading down.É&h—3É&h\ É&h²É&hAÉ&hÉ&hj!nÉ&h¤"É&ho$,É&h‡%É&hÿ&É&h¹(,É&hÝ)É&h²/Ì ###  #..  #.###  #.#.## #....## ##.....##É&hm0Í #.##......># #.# #@....# ... ##...##  #.# ##.##  # #.# #.# #.#.# #.######...#####...............).........###<###########..# #.#É&h)4293.3 (4.0)É&hƒ4+4.3 (5É&h¶:É&hšA. _m - a scroll of identifyÉ&hå» 3É&h½ É&h+¿ É&h¾Ä „É&hÎÆ É&h*Ç É&hÈ É&hlÈ É&hÔÈ É&h¾É É&h´Ê É&hJË É&hËË É&h2Í É&hÞÍ É&hLÎ É&hµÎ É&h|Ï É&hÚÐ É&hFÑ É&h°Ñ É&hÓ É&h&Ô É&h¨Ô É&hÕ É&hãÕ É&hÏÖ É&h:× É&hÀ× É&hŒØ É&hÚ ,É&h•Ú É&hhÛ É&h™Ü ,É&hÝ É&hÞ É&hðÞ É&h~ß ,É&hà É&hvá É&høá É&hŠâ É&h„ã É&hå É&h{å É&h÷å É&h·ç É&h\é É&hÒé É&h ï nÉ&hŒñ ,É&héñ É&hvò É&h¡ó É&hüô É&hhõ É&h×õ É&hdü ñ## ..#  #.#  #.#  #@#  #.# ##########.# #..........##.###########.#.###....####.....###.##......>É&hÿ 1711.3 (17.0)É&hƒÿ ,2.3 (18É&h É&hz Z _n - a murky silvery potionÊ&hÏ›eRead which item? Scrolls  f - a scroll labelled WELOCSAHUA  h - a scroll of feari - a scroll of butterflies  k - a scroll labelled ILEUNE SILA  l - a scroll labelled JYLOCK POICSm - a scroll of identify [!] read|quaff[?] describe selectedË&hAlË&hùpË&h?uÂli3 the TrooperGargoyleHealth: 24/24 ========================Magic: 3/3========================###AC: 10Str: 27..#Ë&hšw5EV: 8Int: 8#.#SH: 4Dex: 9#.#XL:  3 Next: 79% Place: Dungeon:3#@#Noise: ---------  Time: 1712.3 (0.0)#.#a) +0 war axe##########.#Nothing quivered#..........##.###########.#.###....####.....###.##......># _There is a stone staircase leading up here. _You see here a +0 mace. _You now have 68 gold pieces (gained 8). _Found a stone staircase leading down. _m - a scroll of identify _n - a murky silvery potionË&hF™Ë&hN›ÖIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled WELOCSAHUA  k - a scroll labelled ILEUNE SILA  l - a scroll labelled JYLOCK POICS Potions (select first with !) Ë&h¯›” n - a murky silvery potion[?] describe selectedÌ&h<ÕÌ&h9ÝÌ&hÓàili3 the TrooperGargoyleHealth: 24/24 ========================Magic: 3/3========================###AC: 10Str: 27..#EV: 8Int: 8#.#SH: 4Ì&hbâŽDex: 9#.#XL:  3 Next: 79% Place: Dungeon:3#@#Noise: ---------  Time: 1712.3 (0.0)#.#a) +0 war axe##########.#Nothing quivered#..........##.###########.#.###....####.....###.##......># _There is a stone staircase leading up here. _You see here a +0 mace. _You now have 68 gold pieces (gained 8). _Found a stone staircase leading down. _m - a scroll of identify _n - a murky silvery potionÌ&hï]  As you read the scroll of identify, it crumbles to dust.Ì&hæï+3.3 (1Ì&hQôÌ&hž÷4 _f - a scroll of enchant weaponÌ&h€ -Ì&h“ `Ì&h#” ,Ì&hV• Ì&hØ– Ì&hw— Ì&h˜ Ì&hkš Ì&hŸ Ì&hšŸ F.o#Ì&h  *#.#Ì&h  )#.#Ì&h ¡ .Ì&hƒ¡ #Ì&h÷¡ #######Ì&hŠ¢  Ì&h£ :#........#Ì&h{£  Ì&hû£ :########.#Ì&hy¤  Ì&hñ¤ )#.#Ì&hd¥  Ì&h×¥ )#.#Ì&hS¦ bo   orc (asleep)Ì&hɦ  Ì&h:§ #.#Ì&hì§  Ì&hc¨ ##########.#Ì&hÖ¨  Ì&hN© #..........#Ì&hË­  Ì&hQ® Ì&hË® 24.3 (Ì&hN¯ 11.0)  Ì&hȯ EAn orc comes into view. It is wielding a +0 club.Ì&h<° Ì&h+µ Ì&hൠ.Ì&h‹¶ oÌ&ha· oÌ&hÕ· !Ì&h¨¸ Ì&h¹ ==Ì&h‘¹ 5.3 (12Ì&h%¾ Ì&hÿ  Ì&h€Ã Ì&hðà _The orc shouts!Í&h,Áñ ..# #o# #.# #.# #.# #.# #.# #@# #.#  #........#  ########.#  #.#  #.#  #.#     Í&h0ZÊ ..# #o# #.# #.# #.# #.# #.# #@# #.#  #........#  ########. #.# #.#  #.#  Í&h[Í&h1_[ _An orc is nearby!Í&h@žÀ#..o.# .#######Í&hÀž®........########..#########Í&h¹ Í&h ¥P.oÍ&h¦A--6.0) _Í&h,ªÍ&h¬Í&hrÓ * #..o #######.......#######Í&h"Õ Í&h5Ø P.oÍ&hÍØ A--7Í&h¨Û Í&hÝ Í&h] —M# #..Í&hÄ] ¼o#.#o   orcÍ&hûh Í&h i .=8Í&ho Í&h±r Q _The orc closely misses you.Î&hÁµ7  You slash the orc!Î&h”ºC)Î&h(å›85=9.7 (1.4 _You kill the orc!Î&h™s’ _No target in view!Î&hPERead which item? Scrolls  f - a scroll of enchant weapon  h - a scroll of feari - a scroll of butterflies  k - a scroll labelled ILEUNE SILA  l - a scroll labelled JYLOCK POICS [!] read|quaff[?] describe selectedÏ&hAÜ Ï&h±ã Ï&hòê cli3 the Trooper#.Gargoyle.Health: 24/24 ========================.##Magic: 3/3========================..#AC: 10Str: 27#.#Ï&hµë ÏEV: 8Int: 8#.#SH: 4Dex: 9#)#XL:  3 Next: 85% Place: Dungeon:3#@#Noise: ==-------  Time: 1729.7 (0.0)#.#a) +0 war axe#.#Ï&hxì 5Nothing quivered#.##.#########........#########.##.##.# _The orc shouts! Ï&hRí ò_An orc is nearby! _The orc closely misses you.You slash the orc! _You kill the orc! _No target in view!Ï&hï Ï&h˜ð }Enchant which weapon? Hand Weapons Ï&h:ñ “ a - a +0 war axe (weapon)[?] describe selectedÏ&hP'Ï&hT3ùli3 the Trooper#.Gargoyle.Health: 24/24 ========================.##Magic: 3/3========================..#AC: 10Str: 27#.#EV: 8Int: 8#.#SH: 4Dex: 9#)#XL:  3 Next: 85% Place: Dungeon:3#@#Noise: ==-------  Time: 1729.7 (0.0)#.#a) +0 war axeÏ&hö5d#.#Nothing quivered#.##.#########........#########.##.##.# _The orc shouts! _An orc is nearby! _The orc closely misses you.You slash the orc! _You kill the orc! _No target in view!Ï&hV  As you read the scroll of enchant weapon, it crumbles to dust.--30.7 (11 _Your +0 war axe glows red for a moment.Ð&hD:IÐ&h·;Ð&hCBÐ&hæC&  Ð&h`DTThings that are here:  a +0 club; an orc corpseÐ&h‡GÐ&hEH _Ð&hcIÐ&hœKÐ&høMÐ&h[NÐ&hOÐ&hÃ`JÐ&hèaÐ&hŸcÐ&hÈh  .# .# .# .# .#...#####.#####.....<.................--7.7 (7.###.##.Ð&h\i\.##..##.# #.# #)##.# Ð&h–oA8.7 (8Ð&huO _Found a stone staircase leading up.Ð&h× QÐ&h\ °Ð&h Ð&hµ# BÐ&h®% Ð&hÌ' Ð&hQ( Ð&h[) Ð&hÐ+ Ð&hü1 G#.##.# Ð&hŸ2 Ü#.# #.# #.# ##.# #Ð&hQ3 Æ#...#####.#####.# .....<..........#####...####....##.###.##....JÐ&hï3 Å#.###.# .###..##.###.##.##.##.. J   endoplasm (asleep)Ð&hƒ4 }#)#####.# Ð&ha8 & Ð&hò8 U45.7 (7  An endoplasm comes into view.Ð&h¡= 5J.JÐ&h6> +Ð&hÊ> +6.7 (8Ð&h§B Ð&hE ^ _The endoplasm quivers.Ñ&hÑ!§#.# #.# #.# #.# #.# ## #.# .# #...#####.#####.# .....<..........##...####.....@....J.Ñ&hŠ"­# #.###.##.....)#.###.# #.##..##.# ###.##.##.##.. #)#### Ñ&h$Ñ&h÷(MJ.7.7 (1Ñ&hR-Ñ&hL/# _Found a club.Ñ&hÄ©#.# #.# #.# ###.# >.Ñ&h±ª¡#.# .# # #.# .# #...#####.#####.# .....<.#####.Ñ&hs«c#...####.J.# #.###.##.....).#.###.# ##.##..##.Ñ&h¿¬Ú##.##.##.##.. #)#### Ñ&hW¯Ñ&h\µ!J.Ñ&h·¶&8Ñ&hð»Ñ&h=¿; _Found a stone staircase leading down.Ñ&hFR :#.# Ñ&huS r#.# #.# ### #.# #>. #.# #.#  # #.# #.#  #...#####.#####.#  Ñ&hT š.....<.#####.##...####.J.  Ñ&hÕT x# #.###.##.....).#.###.####.##..##.# .###.##.# #Ñ&hòU J#.##.. Ñ&h_ Ñ&h…_ .=9Ñ&h{c Ñ&hZe @ _The endoplasm hits you but does no damage.Ñ&h) =  You slash the endoplasm!Ñ&ho1 1.Ñ&hýG 6951.1 (1.4Ñ&hÃR Ñ&h‡Y M _You kill the endoplasm!Ò&h…=4Ò&hÃ@Ò&h›BH _No target in view!Ò&hAÞ3Ò&hŸæBÒ&h‡ç$ _Ò&hîíXÒ&hîîÒ&h¼óÒ&hOö,Ò&hø÷Ò&h¯úÒ&h³ý,Ò&hªÿÒ&h5Ò&hi,Ò&h#Ò&hÖ Ò&h ,Ò&hòÒ&hiÒ&hj,Ò&hvÒ&h±Ò&hRC#.# #.# #.# #.# ##### ## #.# #>.K.# #.# #.# #.# #.# #.# #.# #.# #.#.# ####.#####.# #@# - Ò&hEì<..........#####.####.## ###.....................#.###.##.....).......##.###.####.#######...##..##.# #.# ###K   kobold (asleep)##.##.# #.##.##.. ..##)#### ###Ò&hŸ"™ 8.1 (7.0  A kobold comes into view. It is wielding a +0 short sword.Ò&hú&e.KKÒ&h‚'5===9.1 (8Ò&hø*Ò&hÄ.( _The kobold shouts!Ò&hmƒ (  #.#  #.#  #.#  #.# ##### ##  #.# #>..K# #.#  #.# #.# #.# #.#  #.# #.# #.#.# #@# <#.# ........  ....).......#  #######...#   #.# ###   #.#   ..#  #)#### ###Ò&h– I  #.#  #.#  #.#  #.# ##### ##  #.# #>..K# #.#  #.# #.# #.# #.#  #.# #.# #.#.# #@# <#.# ........  ....)...  #######   #.# ###        #)#### Ò&hF Ò&hé Ò&h9' Ò&h­* ] _A kobold is nearby!Ò&h‰ O #.# #.# #.# #.# ##### ## #.# #>..K# #.# #.# #.# #.###.#  #.# #.# #@#.# #####.#####.# ##.# .<...#####.####.## ####............... #.###.##.....).......# #.###.####.#######...# #..##.# #.#####.##.# #.# #.##.. ..#.K---60.1 (1 _Ò&hÆP Ó&hxÅI  You barely miss the kobold. The kobold closely misses you.=--1.6 (1.5 _The kobold hits you but does no damage.Ó&h¤W8  You hit the kobold.Ó&hmcC)Ó&hfˆ6913.0 (1.4Ó&h‰Ó&h/‹J _You kill the kobold!Ó&hã+JÓ&h-H _No target in view!Ó&hà ’ _No target in view!Ó&hY - _  Things that are here:  a +0 short sword; a kobold corpse _Ó&h~u P ## ###.. ..#o# Ó&h×v ¨#.#.# #.# #.#.# #.# ##.#.# #.# ##.#@.# -  #.# #####.###.##  #.# #>...## #.#  #.# #.###)###.###.# #.# ##.#Ó&hÇw ˆ.# ###.#####.# ##.# o   orc (asleep) ..........#####.####.## ##.....................#.###.##.....).......#Ó&hd{ Ó&h| &8.0 (5.0Ó&h1€ Ó&h½€ .Ó&hÁ oÓ&h@‚ oÓ&h½‚ !Ó&hŒƒ Ó&h„ -Ó&h‘„ $9.0 (6Ó&h?ˆ Ó&hôŒ  Ó&h… Ó&h Ž Q_An orc comes into view. It is wielding a +0 falchion.Ó&hƒŽ Ó&h/ ## ###.. ..#.# #.#o#  #.# #.#.#  #.# ##.#.#  #.# ##.#@.#  #.# #####.###.##  #.# #>...## #.#  #.# #.###)###.##  #.# #.# ##.#.# ##.#   ) Ô&hv|è ## ###.. ..#.# #.#o#  #.# #.#.#  #.# ##.#.#  #.# ##.#@.#  #.# #####.###.##  #.# #>...## #.#  #.# #.###)###.##  #.# #.# ##. ##.#  ) _An orc is nearby!Ô&h¡r ### ###.. ..#.#  #.#o#  #.# .#.#  #.# .#@#  #.# ##.#..#  #.# #####.###.##  #.# #>...## ##.#  #.# #.###)###.##  #.# #.# ##. ##.#####.# ##.# ..#####.####.## #...............o70.0 (1 _Ô&h°™z  You slash the orc!)Ô&hùËš7=1.3 (1.3 _You kill the orc!Ô&h;$’ _No target in view!Ô&h^å ¯ _Ô&hî ~  Things that are here:  a +0 falchion; an orc corpseÔ&hÿî Ô&hàï  _Ô&hiñ Ô&hÿô Ô&hhþ © ######..( Ô&hÂÿ ¶###.......# .-3.3 (2.0 #.#. #.#)#  #.###.#.##.###.#..#Ô&h~ Ž#.# #####.###.##Ô&hÑ [-4.3 (3Ô&hW Ô&hý % _Found 6 stones.Õ&h¨)ùÕ&hWtF  You see here 6 stones. _Õ&hDuÕ&h£vÕ&h}y,Õ&h#XÕ&h„XÕ&h…Õ&hå†Õ&hN‡Õ&h'ˆÕ&hŠÕ&hxŒÕ&hãŒÕ&hÇÕ&hÿÕ&hT‘Õ&hº‘Õ&h9’Õ&h£”Õ&h‹–Õ&hù–Õ&hƒ²”Õ&hµBÕ&h[¶Õ&h&·,Õ&h|¼„Õ&hè¼,Õ&h…ÅÜÕ&h’ÆÕ&hôÆÕ&hWÇÕ&hrÈÕ&h{ÉÕ&hÝÉÕ&hFÊÕ&hå.Õ&h²å,Õ&hæÕ&h;çÕ&h<èÕ&h–èÕ&h÷èÕ&h.êÕ&h=ëÕ&h›ëÕ&hÿëÕ&høìÕ&h!îÕ&h~îÕ&hãîÕ&hÚïÕ&håðÕ&hAñÕ&h¦ñÕ&h«òÕ&h¬óÕ&h,ôÕ&h“ôÕ&hÇõÕ&hÏöÕ&h,÷Õ&h÷Õ&h›øÕ&h¦ùÕ&hDú,Õ&h–ûÕ&h˜üÕ&hÿüÕ&hZýÕ&h—þÕ&hŸÿÕ&hÕ&h_Õ&h’Õ&hØ,Õ&hhÕ&hÕ&h“Õ&hïÕ&hTÕ&h¤Õ&h¼Õ&h6 Õ&hœ Õ&hœ Õ&hž Õ&hû Õ&hÁ ,Õ&h™Õ&hüÕ&hTÕ&h’Õ&hyÕ&hÝÕ&h5Õ&hòÕ&hçÕ&hJÕ&h¢Õ&h9Õ&hÕ&hüÕ&hUÕ&hdÕ&h¦Õ&h Õ&hdÕ&h<$°Õ&h8%Õ&hÆ&,Õ&h$'Õ&hL0Õ&h>2Õ&hÞ2Õ&hè3Õ&hI6Õ&hž8,Õ&hµ9Õ&h‰;Õ&hD=,Õ&h]>Õ&h®@Õ&h×AÕ&hcBÕ&hCÕ&híDÕ&hFÕ&hFÕ&h]GÕ&h›IÕ&h¾S#>...## ##.# #...##.##.###)###.#####...##Õ&hTTÆ#.##.# ##.#.# #.......##.# ##.# ##.# #.###.#.###########.# ...#####.####.##...#.#..........# Õ&hU×..................###..###....... ##.....).......#...#.#.# #.###### ####.#######...#.......# #.# # #.# #####@#####.# #.#843.3 (69.0) # #.#Õ&h€UU #...# ..# #.. . ..# ###.# #.# ### Õ&h5VÞ# ### ..)#.# .##.. .. #+ Õ&h V0#####Õ&hV]B4.3 (70Õ&hbÕ&h‡c' _Found a hand axe.Õ&hëù IÕ&hPü Õ&hý ,Õ&hj XÕ&h1 Õ&h Õ&hH ,Õ&hh Õ&hÿ Õ&hè ,Õ&h2 Õ&hê Õ&hÓ ,Õ&h0 Õ&hë Õ&hz .#####.####.##...#.#.......... ................###..###....... .....).......#...#.#.# #.#############...#.......# #.#  #.# #####.#####.# #.# Õ&h< ž #.# #...#...# #..  ..# ###.#.#.# ###  ### ###..)#.#  #..@.##.. 9.3 (5Õ&h á.0) #............  #.....##+##..  #..⌠.## Õ&h¨ Æ####...# ..##..# #.##.# Õ&h8 _#.##[.#Õ&hª# B50.3 (6Õ&h·' Õ&hê) # _Found a robe.Ö&hR“ ª#####.####.##...#.#.#.# ###..###.# ).#...#.#.# #.# .#...#.......# #.# #.# #####.#####.# #.# #.# Ö&há” z#...#...# #.. ..# ###.#.#.# ### ### ###..)#.# #...@##.. #.#.....##+##.#..⌠.## .#Ö&h/ž Ö&hÉž $1.3 (1Ö&hp¥ Ö&hϧ ×&h¡ ×&h¢×&h}ª×&h­×&h@qÒ ...............###..###.)#...#.#.# #.####### ×&hosò#.#######...#.......# #.#  #####.#####.# #...#...# #.. .##.#.#.# ### #####..)#.###  ###....##...###.....@.......##+##⌠.## # .#×&hæŠR2×&h Œ×&h? ­###..###.# ).#...#.#.# #.# .#...#.......# #.# .# #####.#####.# #.# .# #...#...# #.. # ×&h™? ¨###.#.#.# ###  ###..)#.### ###....##...##.#.....##+##.×&h@ ò#..⌠.## . #...# # ×&hi@ ð#..# # #.# # ×&hZC U# #×&håG ×&hH &3×&hsN ×&h P Ø&h¢###..###.# ).#...#.#.# #.# #...#.......# #.# # #####.#####.# #.# # Ø&hE}#...#...# #.. # ###.#.#.# ###  ###..)#.### ###....##...##.#.....##+##.#..⌠.## ⌠. #...# . #..#Ø&h¾¦ #.# #[ # Ø&ho(Ø&hQ)&4Ø&h—3Ø&h…6Ø&hÃL'........###....##.....#......#.._..#Ø&hžˆ&_Ø&h¼‰&5Ø&h™«¯_ _You open the door. _Found a faded altar of an unknown god.Ø&hN·V )#...#.#.# #.####### #######...#......  #####.##### #...#...# #..##.#.#.# ######..)#.###  ###....##...####...............Ø&hr¸C.....##@##.......⌠.##...# ⌠.....##.....# .###S   ball python (constriction, wandering).#...S.#Ø&hS½Ø&hhÏ“S)_S.Ø&h Ð&6Ø&höØ9_Ø&h7Ü“ _A ball python comes into view. _There is an open door here.Ø&hnÚ ƒ#######...  #####.##### #...#...# #..##.#.#.# ####..)#.###  ###....##...####....................##'##.....⌠.##.@.# ⌠.##.....# # ###....# # ##....#[ ......# _S .#......##ß.ß#S_.7 _Ø&háï Ù&h1q #####.##### #...#...# #..##.#.#.# ####..)#.###  Ù&h1‡###....##...####...............##'##⌠.##...## ⌠.##..@..# Ù&hâ1W# ###....# # ##....#[ .S.# Ù&hC2ñ_. ..#.....##ß.ß#Ù&hx4S....#####Ù&hM{S._8Ù&hVT9_Ù&h¾VÙ&hÇGÆ #####.#####.# #.#  #...#...# #..  ###.#.#.# ###  ###..)#.### ###....##...#### #............... #.....##'##..... #..⌠.##...## ⌠.. #...##...@.# . #..# ###....# #.# ##....# # ....#.....# ..##....#####S._9Ù&hHJ9_Ù&hpLÙ&h£jÌ#####.#####.# #.# #...#...# #.. ###.#.#.# ### ###..)#.### ###....##...#### #......... #.....##'##..... Ù&hjl·#..⌠.##...## ⌠.. #...##....@# . #..# ###.S..# #.# ##....# #[ .# _..#.._..#.....#.....# ###....#####Ù&h5  Found a sparkling altar of Nemelex Xobeh.  The ball python closely misses you. The ball python grabs you.-1 =60Constr Ù&h^žu _The ball python constricts you.Ù&hŠ« 4Ù&h ³ 9_Ù&hoµ Ù&hÇq Ù&h¥r X #...#...# #..Ù&hûs .##.#.#.# ####..)#.### ###....##...####...............Ù&hju ##'##⌠.##...## ⌠.##.....## # ###.S@.# Ù&h—} ‚# ##....#[ ...#.....# .._..#.._ .....#...#....##ß.ß##....##### ##Ù&hPŽ Ù&ho‘ _Ù&hP“ Ù&hQ”  8 Ù&h • -Ù&hã— 1Ù&hT¤ Ù&hÕ¥ _Ù&hž¦ Ù&hú°  Ù&hâ± Ù&hl² +_You escape the ball python's grasp.Ù&hß;U##.#.#.# ####..)#.### ###....##...####...............##'##⌠.##...## ⌠.##.....## # ###.S..## # ##.@..#[ .....#.....# .._..#.._ .....#...#....##ß.ß##....#####  ## ##.>=2_ _Found a stone staircase leading down. You block the ball python's attack.Ú&hXR _You hit the ball python but do no damage.The ball python bites you but does no damage.3-3.7 (1.4Ú&hY$_Ú&hx\s _The ball python barely misses you. The ball python bites you.Ú&h½R _You barely miss the ball python. The ball python barely misses you.The ball python completely misses you.The ball python bites you but does no damage.5.1Ú&h<'9 _You block the ball python's attack.Ú&h”² š  You barely miss the ball python.The ball python bites you but does no damage.Ú&hs³ -6.6 (1.5Ú&ht» Ú&h€¿ 9 _You block the ball python's attack.Ú&hVx ?  You slash the ball python!Ú&hV L.._Ú&hö Ú&hJŠ ###.#.#.# ###li3 the Trooper###..)#.###Gargoyle###....##...####Health: 24/24 ========================#...............Ú&hæŠ tMagic: 3/3========================#.....##'##.....AC: 10Str: 27#..⌠.##...## ⌠..Ú&hx‹ EV: 8Int: 8#...##.....## .SH: 4Dex: 9Ú&hŒ +#..# ###....##XL:  3 Next: 100% Place: Dungeon:3#.# ##.@..#Noise: =--------  Time: 1868.0 (1.4)Ú&h–Œ #[ .....#.....#a) +1 war axe# .._..#.._..#Nothing quiveredÚ&h% @.....#.....##....##ß.ß####....#######...Ú&h³ 5##.>The ball python bites you but does no damage. _You block the ball python's attack.  You barely miss the ball python.The ball python bites you but does no damage. Ú&h¿ Õ_You block the ball python's attack.  You slash the ball python! _You kill the ball python!You have reached level 4!Ú&h÷– /  --more--Û&hl¸ |9/29=4/494 0% Û&ho¿ Û&h” P _You feel clever.Û&h9###.#.#.# ### ###..)#.### ###....##...#### #......... #.....##'##..... #..⌠.##...## ⌠.. #...##.....## . #..# ###....## #.# ##..@.# #[ .....#.....# # .._..#.._..# .####... Û&hìCQ-90 _Û&h[X=_Ü&hÏ% .)#.### ###....##...####...............##'##⌠.##...## ⌠.##.....## # ###....## # ß.ß##....##[ .....#..@..# .._..#.._ .....#....-70Ü&hý€` ###....##...####...............##'##⌠.##...## ⌠.##.....## #####....## # ß.ß##....##[ .....#..... .._ .....#...#....##ß.ß#..Ü&hnƒ#Ü&h‹Ü&h.&1Ü&hj•Ü&hF™d _There is a faded altar of an unknown god here.Ü&h9î _Ü&h,òÁYou feel clever. _There is a faded altar of an unknown god here.  This altar belongs to (a) Zin, (b) Trog or (c) Makhleb, but you can't tellwhich.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.Ý&h¾· P  Okay, then.Ý&hK¸ Ý&h¼ Ý&hê½ . _Ý&hFr Ý&hËr Ý&h>t Ý&hÅw Ý&hz Ý&h\‚ P _Ý&hÇŠ XÝ&hôŒ ,Ý&h` Ý&hF’ Ý&hþ• ,Ý&hn— Ý&hgš Ý&h ,Ý&h…Ÿ Ý&h:¢ Ý&h=¥ Ý&hSª Ý&hi¬ Ý&h/° @  There is an open door here.Ý&h»² 5 _Ý&h´ Ý&h¶ Ý&h÷ ,Ý&hœ¹ Ý&h» Ý&hù½ ,Ý&h^¿ Ý&h[ Ý&h3Ä ,Ý&h›Å Ý&h<È Ý&h$Ê ,Ý&hµË Ý&h3Î Ý&hùÏ ,Ý&hnÑ Ý&hÓ Ý&hºÔ ,Ý&hòÕ Ý&h+Ù Ý&h&Û ,Ý&h3Ü Ý&hxÞ Ý&hÝß ,Ý&hÊà Ý&hÊâ Ý&hVè )###.#.#.# ###  ###..)#.### ##....##...##### ...............# .....##'##.....# Ý&h é <..⌠.##...##.⌠..## ...##.....##....## # ..#####....##....#r# .##ß.ß##....##..@..# Ý&h§é Q[#.....#.....#...####.._..#.._..#..##  #.....#.....#..#  Ý&h#ê ##....##ß.ß##..###....#####...#r   quokka (asleep)##.... .....Ý&hšê ‘##.> .⌠...##Ý&h"î 0865.0)Ý&h$ò ….rrÝ&h—ò ,7.0 (16Ý&h5ö Ý&hÌø Y _A quokka comes into view.Þ&h„êh  ###  ###..)#.###..#####.......#Þ&hëË'##.....#..##.⌠..##...##....## # ....##....#.# ....##..@r.# [Þ&hë\....#...###  #.._..#.._..#..##  #..#  Þ&h ìC#..#  ...#   ..... Þ&h€ìG ##.> .⌠... ##Þ&hS‡™  ###  ###..)#.###..#####.......#'##.....#..##.⌠..##...##....## # ....##....#.# Þ&h‚ˆä....##..@r.# [....#...###  #.._..#.._..#..##  #..  #..  ...#   ....  ##.> .⌠... ##Þ&hÕ‘4Þ&h³˜Þ&h7] _A quokka is nearby!Þ&hžR:  You slash the quokka!Þ&h XO†Þ&h~p… 2=8.4 (1.4) _You kill the quokka!Þ&h†uÞ&h‰i _Your Fighting skill increases to level 4!Þ&h8D 8_Þ&hûD Þ&hfJ 6_Þ&hýM H _No target in view!Þ&h"‘ 3Þ&h@’ Þ&ha• Þ&h/— Þ&hÇŸ ² _  You see here a quokka corpse.Þ&h   _Þ&hd¡ Þ&h¤ Þ&h8­ ©.#####.# #.# ...#...# #..#.#.# ### ##..)#.### ##...##### ...........# '##.....# ######### ⌠.##...##.⌠..###....<..#.....##....##@# -Þ&hi® â90.4 (2.0 #####....##....#.# #ß.ß##....##...†. .....#.....#...### .._..#.._..#..## .....#.....#..# #....##ß.ß##..# ##....#####...#  ##.... .....Þ&hFµ [-1.4 (3Þ&hm» Þ&h3¿ ; _Found an escape hatch in the ceiling.ß&hV3ß&h€f4ß&h”o7  There is an escape hatch in the ceiling here. _ß&hÚqXß&husß&h$tß&h»t,ß&h†vß&h_xBß&håxß&hÆyß&hPz,ß&hK}Xß&hi,ß&hÓß&h;€ß&h.ƒXß&hуß&h.…,ß&hª…ß&hÖ†ß&há‡ß&h‰,ß&hv‰ß&hUŠß&hËŠß&h0‹ß&h«Œß&h4ß&hÃß&hëŽß&h;ß&häß&hvß&hÚß&h´‘ß&ha“Bß&hI”ß&h+•ß&hÆ•ß&hC–ß&h°—ß&h˜ß&h†˜ß&h­™ß&hšß&hÞšß&hl›,ß&hœß&hQß&hÏß&h%žß&hçžß&hˆ¡Bß&hÉ¢ß&ho¨w #.#.# #######.#.# ........#.# ......#  #.########  #.#  #.# #########  #.. ..(.....#  ### 915.4 (24.0) ß&h#©Æ.##### #. #....# #########.# #.⌠..###....<..#.## ##....##.#####.#..# .##....#.# #.##.# ..##...†.# #.##.#ß&h£°B6.4 (25ß&h³ß&hµ% _Found 4 stones.ß&h§é 3ß&høê ß&hóí ß&hÜñ ,ß&hYû „ß&h8þ ,ß&h…ÿ ß&h ß&h¡ ,ß&h8 ß&h ß&h" ,ß&h¶ ß&h‚ ß&h Bß&hà ;  You see here 4 stones.ß&h® ß&hÁ  _ß&h ß&h ß&h( ß&hŒ ß&hÜ ß&h! ß&hÉ" ß&h‘# ß&h$ ß&hA& ß&hg( ß&hÒ( ß&h´) ß&hz+ ß&hê- ß&hk. ß&hW/ ß&h9 °ß&h;: ß&hH; ß&h°; ß&h'< ß&h¤= ß&hª> ß&h? ß&hŠ? ß&h›@ ß&h±A ß&hB ß&h“B ß&hÊC ß&híD ß&hSE ß&hÕE ß&hËF ß&h>H ß&h¤H ß&hûH ß&h”I ß&huJ ß&hàJ ß&hEK ß&hðK ß&hM ß&h_M ß&hÉM ß&hxN ß&hbO ß&hÍO ß&h6P ß&h Q ß&hR ß&hR ß&hæR ß&hØS ß&hæT ß&hKU ß&h¬U ß&h•V ß&hFX ß&h˜X ß&hY ß&hÌY ß&hÊZ ß&hä\ Bß&h·] ß&h^ ß&h^ ß&hs_ ß&hz` ß&hÐ` ß&h7a ß&hb ß&hc ß&hec ß&hÆc ß&hÔd ß&h¬e ß&hf ß&h´f ß&h„g ß&hXh ß&h¾h ß&h%i ß&hæi ß&hµj ß&hk ß&hêk ß&h»l ß&h‡m ß&hÿm ß&hRn ß&ho ß&höo ß&h]p ß&hËp ß&h›q ß&hyr ß&hâr ß&hOs ß&h t ß&høt ß&h]u ß&hÂu ß&h!x ß&hý~ ‘.ß##..# ########..#...# ..........#  ..... ..#######.#  .⌠... #.# #.# .#.# ... #.# g....####.# [......@..# .....###### ...  ß&he ·g  gg 2 hobgoblins (asleep) ß&hû† ˜ 51.4 (3  2 hobgoblins come into view.Found a pair of boots.ß&hˆ ß&hÆŒ ™.gg.ggß&h@ 5==2.4 (36ß&h‘ ß&h“ . _The hobgoblin shouts! x2à&h•Öçß.ß##..# #..##...# ....# ..... ..#.# .⌠... #.#. #.#.. #.#.# #.#.####.#.[g....@...#.######à&hZ×”.g.#..#à&h•õà&hžöà&hÍý¦.g.g--3.4 (1.0) à&huà&hIà&hk¤&M#ß.ß##..# #..##...# .# . ..... ..#.# .⌠... # #.##.# #.##... #.##....## #.#w......####.#.[.gà&h¥.#.#######...g##.##w   dart slug (wandering)à&hú«à&hd­à&hù¶£w.gg.wà&hÔ·A--4à&h8Àà&h«Ä\ _A dart slug comes into view.à&h·< ½#ß.ß##..# #..# .#####...# ...# .. ..... ..#.# > .⌠... # #. #.# #.#. #.# #.... #.##....### #.##w......####.#.[..g@.....##.....g.#######....###..#.#....à&h? à&h=I § .wThe hobgoblin barely misses you.=5à&hxP à&hT @ _The hobgoblin hits you but does no damage.à&h- =  You slash the hobgoblin!à&h¢/ \  You kill the hobgoblin!à&hN7 ¥.w...   hobgoblinà&hÙZ 546.9 (1.5à&h“_ à&hÐa • _You barely miss the hobgoblin. The hobgoblin barely misses you.à&hk ü  You closely miss the hobgoblin.The hobgoblin hits you but does no damage.  The dart slug briefly extends its eye-stalks.à&h@$ ```````The dart slug launches a dart at you.á&hªÞ...@...8.2 (1.3 _The slug dart misses you.á&hÀ c  You barely miss the hobgoblin.á&hjJ[wá&hü&9.6 (1.4á&há&h…C _The hobgoblin hits you but does no damage. x2á&hƒ¨=  You slash the hobgoblin!á&ho²“ †  You kill the hobgoblin!á&hd¶ ```````The dart slug launches a dart at you.á&h>@á&hvAE..@....á&hZá&h±Z7á&h,[61.1 (1.5á&h¢`á&h c á&hcá&hd+_The slug dart misses you.á&hodá&hf¾.##ß.ß##..# #..# ..#####...# ....#. ...... ..#.# .> .⌠... #.#. #.# # #.#.# #.# #.... #.# ##....### #.##.####.#.[w.##.....†.###### ##....###.#.# #. .. ....w-20á&h¡á&h51 :  á&h2 |You slash the dart slug!  The dart slug is almost dead.á&h°9 %  á&hg: OThe dart slug launches a dart at you.á&h×à á&h¯Ä 6==3.4 (1.3á&hŸË á&hvÐ  á&h3Ò :_The slug dart hits you but does no damage.á&h”o ;  You hit the dart slug.á&hHu á&h´u *.á&hÓŽ >12-4.8 (1.4á&h” á&hÅ– M _You kill the dart slug!á&h½nV.##ß.ß##..# #..#.#####...##....#. ...... ..#.# #.> .⌠... #.#. #.# ## #.#.## #.# #....# #.# ##....### #.##.####.#.[.##.....†.###### ##....### .......# #####.##  #.  .. ...--50á&hkpâ&h ?Ø.##ß.ß##..# #..#.#####...##.....# #.... .........#######.# ##.> .⌠... #.#.# #.#  ## #.#.## #.# #....# #.# ##....### #.##.####.#.[.#.###.....†.###### ##....###  .......#  #####.## #.# ..# ...#-6â&hfH.##ß.ß##..# #..# #....#####...##.....# ##.... .........#######.# â&h¾ Ó ##.> .⌠... #.#.# #.# ## #.#.## #.# #....# #.# ##....### #.#<####.####.#..##.###.....†.###### ##....### .......# #####.## #.# ..# ...#â&h%]<7â&h’â&h! _Found a stone staircase leading up. _You see here a +0 pair of boots.â&hMx <8â&hOy â&hî| , _f - a +0 pair of bootsâ&hñ â&h^ô ÷Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)f - a +0 pair of boots â&hæô 3Jewellery (go to first with "=)  e - an amulet of magic regeneration (worn)  j - a +6 ring of strength (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ä&hSj....##ß.ß##..# ########..#li3 the Trooper #....#####...##...........#Gargoyle ##.... .........#######.#Health: 29/29 ========================##.> .⌠... #.#.# #.#Magic: 4/4========================###.#.## #.#AC: 10Str: 27#....# #.#EV: 8Int: 9##....### #.#SH: 4Dex: 9<####.......####.#XL:  4 Next: 12% Place: Dungeon:3.......@.........#Noise: ---------  Time: 1968.8 (0.0)#.###.....†[ä&hÜ€m.######a) +1 war axe##....###Nothing quivered.......######.###.#..#...# _The slug dart hits you but does no damage.  You hit the dart slug. _You kill the dart slug! _Found a stone staircase leading up. _You see here a +0 pair of boots. _f - a +0 pair of boots  You start putting on your armour.9.8 (170.8 (21.8 (32.8 (4ä&hÜ–q3.8 (5 1 _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.ä&hw73ä&h¤8ä&hŽ:ä&h<ä&hã<$ _ä&hSEXä&h;Fä&hIä&h¦LBä&hQOä&h^Q,ä&h¶Rä&h‘Uä&hpWä&há\ä&h‚]ä&hN`ä&h`qòä&hVrä&h=x ##....##ß.ß##..# ########..# ##....#####...##...........# ##.... ##.........#######.# ##.> ##.⌠... #.#.# #.# ä&hy[## ... #.#.## #.#.. #....# #.## #. ##....### #.# #..##<####.......####.# #..........#ä&h£y....f.##.###.....†.######.#.#.##.####....####..............####.#########.### #.#ä&hDzÀf   sleepcap (dormant) ..# ä&h{,...#ä&hÞ},81.8 (8ä&h僈f.fä&hŒ„+2.8 (9ä&hkq _A sleepcap comes into view.ä&h_ç U   ##  ##. ä&hè `##.> ##.⌠... #.#.#  ## ...   ..   ä&håè ‡# #. ##....###  #..##<####.... #..f..@....... .....##.###.....† ä&h„é .#.#.##.####....###  #..............#  ###.####  # #.#  ä&h#ê K..#  ...# ä&h>‚ P   ##  ##. ##.> ##.⌠... #.#.#  ## ...   ..  ä&hå‚ J # #. ##....###  #..##<####.... #..f..@....... .....##.###.....† ä&hx… A.#.#.##.####....###  #.......... ###.#### # #.#  ..# ...# ä&h›ˆ 4ä&hÁš u _A sleepcap is nearby!å&hT¥ ##....##ß.ß##..# #.. ##....#####...##. ##.... ##.........#. ##.> ##.⌠...##.#.# #. ## ...... #.#.## #. .... #....# #.å&hJ¦: # #.. ##....### #. #..##<####.####. #..f...##.###.....†.#.#.#.##.####....### #..............# ###.#########.## # #.#  ..#  ...#å&h¨å&hË®:.få&hÚ¯23.8 (1 _å&h ¶å&h.¸å&hA b  You hit the sleepcap.  The sleepcap is lightly damaged.å&h!h2------=5.1 (1.3å&h˜(å&h€+: _The sleepcap releases spores at you!å&hw¢“  You hit the sleepcap but do no damage.The sleepcap is lightly damaged.å&h<£w17----------6.5 (1.4å&h¢«” _The sleepcap releases spores at you. The sleepcap completely misses you.å&h|¹  You slash the sleepcap!  The sleepcap is severely damaged.å&h(0=7.9å&h0å&hM _The sleepcap releases spores at you but does no damage.å&hû| <  You slash the sleepcap!å&h 1.å&h¤ ˆ8/30----56-9.4 (1.5å&hÀ¨ å&hüª O _You destroy the sleepcap!å&h N-å&hÊ å&h× H _No target in view!æ&h< 4æ&hòæ&hTH _No target in view!æ&h`¼ã9= _20==1=22=3==æ&heѲ4==æ&h•ÓBæ&hGÕBæ&hèÕ~5==æ&h¹Öæ&hÞ×,æ&h¦Øæ&hÇÙ,æ&h|Úæ&hÇÜBæ&hSÞU6=æ&hXâšæ&h$ãæ&hHäæ&hºäæ&h2åæ&h:ææ&h¶æK7=æ&hVçæ&hoè,æ&h)éæ&h@êæ&h&ë,æ&hnì,æ&híæ&h&îæ&h¡îh8==æ&h/ïæ&hºð,æ&hvñæ&h ôBæ&hžôæ&hõæ&h}õæ&hqöæ&hæöh9==æ&hf÷æ&h|øæ&hêøæ&hYùæ&hÊú,æ&h]ûæ&hü,æ&h ýæ&hŽþæ&h€ÿi30==æ&hæ&h<1 _HP restored.æ&h{3æ&hMæ&h¦P  There is a stone staircase leading up here.æ&hé,æ&hÏ- _æ&h*/æ&h2æ&hY4æ&hï4æ&hJ6æ&hÊ8æ&hF;æ&hé;9=æ&hÄ=æ&h@æ&h_C,æ&h9Fæ&húQBæ&hÒVF _d - 3 potions of might (gained 1)æ&hÑ_Iæ&h:h # #.._..#.._..#..##  #.....#.....#..# ### ##....##ß.ß##..# # ##....#####...##....... ##.... ##.........#####⌠ ##.> ##.⌠...##.#.# ...#####......##.#.## ..............##....# æ&h€i‚#####|@##..####....### - #..##<####....... #.................. ......##.###.....†.## #.#.#.##.####....###æ&hzs3#.#..............## ###.#########.###.# #.#..# # #.._..#.._..#..## # #.....#.....#..#  ##....##ß.ß##..#  ##....#####...## ##.... ##..⌠ ##.> ##.⌠...##.#.#.#####......##.#.##.......##....#æ&hÚt  #####@.##..####....### #..##<####. #..... ......##.###.....†. #.#.#.##.####....### #.#.....# # ###.##æ&h‹õ#.##  #.# #.#  ..#_2041.4 (52.0)-2.4 (53 _You see here a staff of earth.æ&h€Í _æ&hþŽ„æ&hÞæ&hY•æ&h¡›æ&h/œA ....#####......##.#.##æ&hŠ> ...............##....æ&hÁŸ¬ #####|.##..####....#.#######..##<####........#...........................##.###.....† ######.#.#.##.####....# . #.#..............# . #@###.#########.8.4 (6.0) ## #.# #.# #... # ..# æ&h| 4 ..#.. æ&h ¡-.#æ&h¢2#.. ...æ&h ¢s>.# #...æ&h3£U##. ...#æ&hÅ£R## ...# æ&hW¤ æ&h³®æ&hïæ&hJ°$9.4 (7æ&h´æ&hZ¶ æ&hê¶æ&hj·+_Found an escape hatch in the floor.ç&hj¡ç&h6.ç&hàDJç&hZOç&h¦Pç&h*Wšç&h¡\šç&h7]ç&hF_ç&h•`,ç&h0aç&h·bç&h²d,ç&hJeç&hêfç&hâgç&hõiBç&h(kç&h¡kç&h)lç&h›nç&hÑoç&h^pç&hèpç&hÌsç&hût,ç&hŒuç&h;wç&hRx,ç&hÛxç&h,zç&hízç&h”{ç&h |ç&hú|ç&h9~ç&hÉ~ç&h=ç&h€ç&hZç&hH‡ç&hÓ‡ç&hc‰ç&hA‹,ç&haŒç&hôŽç&h‚,ç&hx’ç&h1žÆç&hdŸ,ç&hn ç&h‰¢ç&hϤ,ç&h<¦ç&h³¨ç&h´²Xç&h¡´,ç&hÓµç&hÀ·ç&h€¹ç&h%ºç&hé»ç&h£Àç&hRÁç&hñÁç&hÄ} _l - 3 scrolls labelled JYLOCK POICS (gained 2)ç&hZÆç&h(Çç&hÈç&hhÌç&h~Î,ç&hùÏç&hkÒç&h.Ô,ç&h Õç&h?×ç&hçØ,ç&h1Úç&hÊà #.###.....## #.###... ##...## .......#.# ##.##ç&hWá'....... # #.# #.# #### .######## #.#.# #.######.. ...# # #.#.#####......... ....# # #......).........# .....# # ###<###########..#####.# #.#####.  #.#ç&hÞá_#.@......# #.......  #.#####.#...#####..###..  #..[..................>.#########............###.#ç&hsã# ############.####. #...... ####### #ç&hµæ094.4 (45.0)ç&hPç,5.4 (46ç&hßêç&hNíb _m - a scroll labelled TEKUTU WAUKHç&hݽ3ç&hÀ¾ç&h·Àç&hÕÆXç&h•Èç&hÉç&h>Ëç&hVÎç&h¨Ð,ç&h)Òç&híÓç&h\Õ,ç&hoÖç&håØç&hÆÚ,ç&hÀÛç&h á3 #.# ##.## ... # #.# #.# #### .#### #.#.# #.######.. ...#  #.#.#####......... ....#  #......).........# .....#  ###<###########..#####.# #.# #.# #...#... #.############.#...#####..#ç&hþáç #........[@......... ##############............# ############ #.. ### ç&hÑå¼ #.# ##.##  # #.# #.# #### . #.#.# #.######.. ...# #.#.#####. ....# #......).# .....# ###<ç&hè_#..#####.# #. #.# #........# # #.#.#...#####.. #.@.... #. #####. # ç&hì^100.4 (5.0)1.4 (6ç&hrðç&h-û ç&hX›_You see here the +1 robe "Gipepeba" {*Corrode rElec Will- Dex+9}.é&hé@é #.# ##.##  # #.# #.# #### . #.#.# #.######.. ... #.#.#####. .... #......).# ..... ###<#..#####.# #. #.# #..# # #.#.#...##### #[... # # # é&hÈFH2.4 (1 _é&hÝMé&h¶Ó3é&h÷Ôé&hº×é&hˆÙ,é&hà®  You see here the +1 robe "Gipepeba" {*Corrode rElec Will- Dex+9}.é&hôàé&hÌá _é&hÈâé&h¤ëné&h€ìé&híé&hîé&h2ðé&h»ñé&hTòé&hûóé&höé&hÐ÷é&hiøé&hQùé&h=ûé&hýé&hýé&h0é&h¹é&h²,é&hÙé&hœ$Îé&hX+#.#.## .⌠ ##.> ##....##....#####.....##...... ##......>######| ###.....## ##.####### . ##...## ..........#. # ##.## J. ... # #.# .#.########.#.# # #.######....@......# #.# #####..................# #.### ...).........#####.....# ##. ###########..#####.###.#####...# ##........# #.......#... ############.#...#####..###...... J   endoplasm (asleep) .......[..................>.###.. ############............###.###..############.####.....[11é&hÓ+;76Hé&hc-0153.0)é&h5a.JJé&hÁ5,6.4 (14é&h‹<é&h=?] _An endoplasm comes into view.ê&h¨zÈ .⌠ ##.>    >######| ##. .  ... # ##.## .. # #.# #######J#.### # #....@......# ..............# ).........#####.....# ##..#####.###.# # #..# #....[....>ê&h-{ê&hƒ| .⌠ ##.>    >######| ##.  ... ##.## ..  #.# #######J#.### #....@......# ..............# ).........#####.....# ##..#####.###.# #..# #....[....>ê&häw _An endoplasm is nearby!ê&h× #.#.## .⌠ ##.> ##....## ....#####. ##.....## . #......># # #####|.#.....## ###.#..#  ##...## ##....#.  ##.## ... .  #.# #J#.########.#.#.  #.######.....# #.#...# #.###.).#####.....# ##.###...#####.###.#####...##. #........# #.......#..#...#####..###.[.....>.###..###.###.#.####.  The endoplasm freezes you.28--7.0) ê&hì )[40m _You are frozen.ê&hT =  You slash the endoplasm!ê&h” i.ê&h#= v9=-9=8.8 (1.4ê&h˜A ê&háC M _You kill the endoplasm!ë&h4ë&hë&h‹H _No target in view!ë&h23ë&hµ2ë&h.4ë&h5$ _ë&hÏ:šë&h~D30==ë&hfEë&hêEë&hH,ë&h@I,ë&h€Jë&hÞL,ë&h¯P9=ë&h\Q,ë&hýQë&h}Rë&hÞRë&höSë&h U,ë&hºUë&hAWë&h´XBë&h6[Bë&hâ],ë&hè^,ë&hš_ë&haë&hb,ë&hËbë&heë&hf,ë&h_l„ë&h¿m,ë&hcnë&hdqë&hr,ë&høv„ë&h›x,ë&hyë&hl{ë&hÑ|,ë&hÏ}ë&hÁ„ë&h·…ë&h*†ë&h¹†ë&h‰ë&h¬Šë&h‹ë&heŒë&hŽë&h“ë&hòë&hA‘ë&hh“ë&hý”ë&hZ•ë&h–ë&h ˜ë&hHšë&h¦šë&hi›ë&h3ë&hwž,ë&hÀŸë&hr¡ë&hg¢ë&hú¢ë&h7Â~ë&hºÄ,ë&hôÆ,ë&hcÙ`ë&h€Úë&hZÞXë&hŸß,ë&h„ã,ë&hÒénë&hïBë&hxï,ë&h„ðë&hxòë&hgó,ë&híóë&h%öë&h5÷,ë&hÀ÷ë&hwúë&hwû,ë&hîûë&hZþë&h˜ÿ,ë&h¥ë&h˜ë&hÉ,ë&hë&h‡ë&h˜ë&h9ë&h ë&h ë&hø ë&hë ë&h] ë&hòë&h-ë&h ë&h6ë&h÷ë&h2ë&h¤ë&hBë&h5ë&hôë&hVë&h(ë&h˜ë&h÷ë&hië&hTë&h©!ë&hS#,ë&h®$ë&h¢&ë&hw(,ë&hØ)ë&h’*ë&h$,,ë&hÙ,ë&hÊ.ë&h¾/ë&h%0ë&h´0ë&hÀ2ë&hy3ë&hð3ë&h}4ë&h6ë&h¢7ë&hŸ>,ë&hy@ë&hÍA,ë&h­Bë&h·Dë&h|Eë&hÿEë&hÖFë&h¡Hë&höPXë&h]SBë&h»Uë&h´W,ë&hÿXë&hÚZë&hÖ\,ë&h^ë&hè_ë&hWaë&h×aë&hcë&hudë&hLfë&h¹fë&h«hë&hnnë&hp,ë&hšqë&hùtë&hÍv,ë&hxë&hîzë&hE|,ë&hp}ë&hM€ë&hº,ë&hë‚ë&h÷„ë&hˆ†,ë&h ˆë&h2‰ë&hêŠë&h^‹ë&hŒë&h=ë&hwŽë&hëŽë&hˆë&héë&h®’,ë&hE“ë&hÕ”ë&h–ë&h½–ë&h—ë&h³˜ë&hnšë&hΚë&h¢›ë&h)ë&h,Ÿ,ë&hk ë&hm£ë&h¥,ë&hÍ¥ë&hi§ë&hÖ¨ë&ha©ë&hªë&h`«ë&hϬ,ë&hÒ­ë&hA¯ë&hаë&hð°ë&h”±ë&hܲë&hp´,ë&hµë&h~ºë&h«ãë&hÇ  There is a stone staircase leading up here. _ë&h  _You now have 78 gold pieces (gained 10).ë&hz"ë&hƒ*ë&h+h ##### #.# #.  ###...#####.  #......<...ë&h¢+  #.#...####........  #.##.## #.###.##. ë&h,  #.##.# #.###.### #.##.# #..##.#  ë&h¶, #.##.# ##.##.#   #@##.. #.##.. -  #.###. #)#### ë&h½.ì  #.# . #.#   #.# .# #.#  #.# #.#  #.# #.#   #.# #.######  #.# #.... ë&h//S########ë&hò5x236.8 (118.0)-79ë&h·As _o - a sedimented green potionë&hâ² 3ë&hÉ äë&h±Ø 4ë&hrÙ ë&hÎÚ ë&hÜ ,ë&hOÝ ë&h>ß ë&h^à ë&h]á ,ë&h(ã ë&h‚ä ë&hiå ë&h æ ë&hqç ë&h é ,ë&hoê ë&h;ì ë&hSí ,ë&hÉí ë&h î ë&h¥ï ,ë&h"ð ë&h/ò ë&hYø Üë&hžù ,ë&hšú ë&hû ë&hýû ë&h në&h¯ Bë&hö ë&hv ,ë&h‡ ë&h ë&h ,ë&hˆ ë&hÇ ë&hÝ ë&h? ë&hØ ë&h ë&h ,ë&h ë&h ë&hè ë&hS ë&hà ë&hú ë&h© ë&h ë&hƒ ë&hW ë&hü ë&hb ë&hÔ ë&hÀ ë&h¸ ë&h ë&hŒ ë&h ë&hy! ë&hÛ! ë&hK" ë&h%# ë&h"$ ë&hƒ$ ë&hó$ ë&h5& ë&h-' ë&hŽ' ë&hÿ' ë&hÍ) ,ë&h>* ë&h0, M _You now have 91 gold pieces (gained 13).ë&h- ë&h¸- ë&hO. ë&h%0 ë&hê0 ,ë&h 1 ë&hó2 ë&h4 ë&hŠ4 ë&h5 ë&h7 ë&hª7 ë&h8 ë&h8 ë&hÉ< ë&h§= ë&h> ë&hš> ë&ht@ ë&hC Bë&hH Bë&h{M ë&hîN ë&h€P ,ë&hÍQ ë&h.T ë&hÀV ,ë&hÕW ë&h„Z ë&h™\ ë&hX` ë&hea ë&huc ë&h¨e ,ë&h_l „ë&hgm ë&hËm ë&h=n ë&hào ë&h±p ë&h&q ë&hšq ë&h×r ë&h/t ë&h‘t ë&hu ë&hev ë&h~w ë&hów ë&hix ë&hIz ë&hŠ{ ë&h| ë&h˜| ë&hY P  There is a stone staircase leading up here.ë&hÊ€ ë&hL  _ë&hƒ ,ë&h-… ,ë&h† ë&h«‡ ë&h‰ ë&ho‰ ë&hŠ ë&hg‹ ë&h¿Œ ë&hD ë&hÝ ë&hv ë&hÑ ë&hU‘ ë&hë‘ ë&hˆ“ ë&há” ë&hf• ë&h – ë&h¦— ë&hH™ ë&hÌ™ ë&hš ë&hSœ ë&hÅ ë&hJž ë&h0Ÿ ë&h]¡ ë&h:¢ ,ë&hi£ ë&hФ ë&h¦ ë&h†¦ ë&h§ ë&hê¨ ë&hÒ© ë&hKª ë&hƪ ë&h½ i ##### #.# #.# ##.#.###..  ###...#####.#####.# ##.## #.##  #......<..........#####.####.##  #.#...####.............  #.##.## #.###.##.....).......#  #.##.# #.###.####.#######...  #.##.# #..##.# #.# #####  #.##.## ##.##.####.# # ë&h¾ { #.##..# #.##@.....# #98.8 (61.0)  #.###.# #)######### #  #.# #.# #.####  #.# #.# #.##..  #.# #.# #.#  #..  #.# #.# #.#  #..  #.# #.# #.######## #..  #.# #.# #........# #  #.# #.# ########.# #.ë&h{À ë&hO ë&hêà E _Done exploring.ì&hŸ¡3ì&h[¤ì&h]Óì&hžÔ0.<..ì&hIÕ%.####....ì&hÞÕ.ì&h~Ö.ì&hrÝ.ì&hœÞ.ì&h§ß.ì&h›à.ì&h?á.ì&h°â.ì&hXã.##.ì&húã0ì&h¤ä .0)ì&h™å.###.ì&h©ç,.# #.ì&h?è,.# #.ì&hÊè,.# #.ì&hYé,.# #.ì&håé,.# #.ì&h?ë….# #..# #.ì&h·õì&h¥ú ì&h:ûì&h:ý7_Done exploring.í&h ä[[?25h[?0c  Search for what [Enter for "."]? í&h-Ò s[?25l[?1c20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 clubb - [D:3] a stone staircase leading up  c - [D:3] a club  d - [D:3] a +0 short sword  e - [D:3] a stone staircase leading down  f - [D:3] a +0 falchion  g - [D:3] a robe  h - [D:3] 6 stones (4 further duplicates in 1 pile)  i - [D:3] a stone staircase leading down  j - [D:3] a sparkling altar of Nemelex Xobeh  k - [D:3] a hand axe  l - [D:3] a stone staircase leading down  m - [D:3] a staff of earthn - [D:3] a +0 mace  o - [D:3] a faded altar of an unknown god  p - [D:3] a stone staircase leading up  q - [D:3] a stone staircase leading up  r - [D:3] an escape hatch in the floor  s - [D:3] the +1 robe "Gipepeba" {*Corrode rElec Will- Dex+9}t - [D:3] an escape hatch in the ceilingî&h|‡t  a - [D:3] a +0 club  f - [D:3] a +0 falchionï&h…  f - [D:3] a +0 falchion  j - [D:3] a sparkling altar of Nemelex Xobeh  j - [D:3] a sparkling altar of Nemelex Xobeh  k - [D:3] a hand axeï&hÁ  ##### #.# #.# ##.#.###... li3 the Trooper###...#####.#####.# ##.## #.## Gargoyle#......<..........#####.####.## Health: 30/30 ========================#.#...####..................... Magic: 4/4========================#.##.## #.###.##.....).......# AC: 11Str: 27#.##.# #.###.####.#######...# EV: 8Int: 9#.##.# #..##.# #.# ##### SH: 4Dex: 9#.##.## ##.##.####.## XL:  4 Next: 59% Place: Dungeon:3#.##..#[3ï&hî Â7m #.##@.....## Noise: ---------  Time: 2298.8 (0.0)#.###.# #)########## a) +1 war axe#.# #.# #.#### Nothing quivered#.# #.# #.##..#.# #.# #.##..#.# #.# #.##.. #.# #.# #.#########.. #.# #.# #........##.. #.# #.# ########.##.#  _o - a sedimented green potion _You now have 91 gold pieces (gained 13). _There is a stone staircase leading up here. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .ï&h°! 4ï&hx% ï&h' . _ï&haó ŸWhere to? (Tab - D:3, ? - help)  D - Dungeon ð&h(Žð&he› ##### #.# #.# ##.#.###... li3 the Trooper###...#####.#####.# ##.## #.## Gargoyle#......<..........#####.####.## Health: 30/30 ========================#.#...####..................... Magic: 4/4========================#.##.## #.###.##.....).......# AC: 11Str: 27ð&h×›Í#.##.# #.###.####.#######...# EV: 8Int: 9#.##.# #..##.# #.# ##### SH: 4Dex: 9#.##.## ##.##.####.## XL:  4 Next: 59% Place: Dungeon:3#.##..# #.##@.....#ð&hÙ# Noise: ---------  Time: 2298.8 (0.0)#.###.# #)########## a) +1 war axe#.# #.# #.#### Nothing quivered#.# #.# #.##..#.# #.# #.##..#.# #.# #.##.. #.# #.# #.#########.. #.# #.# #........##.. #.# #.# ########.##.#  _o - a sedimented green potion _You now have 91 gold pieces (gained 13). _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .ð&h¢žð&hà¢ð&ht¤ð&h`©’ _ð&h"«ð&hT¬,ð&h=­ð&hÛ®ð&h?°,ð&h1±ð&hM³ð&hÛ´ð&hBµð&h}¶ð&h¿¸ð&h„º,ð&hÅ»ð&h½ð&hý¾,ð&h Àð&hÎÁð&håÂ,ð&h2Äð&hšÅð&hüÆ,ð&h&Éð&hsÊð&h:Ì,ð&hÆÍð&h:ë¿  There is a stone staircase leading down here. _ð&h§&4ð&h~'ð&hÛ(ð&hÂ)ð&h¤*ð&hÒ1´    ð&h4L    ###  #?.  #.##    #.@#  310.6 (11.8)  #...#    ###.#  ð&ht5C #.#  #.#  ...  ..#  ...  _You climb downwards.  Found a scroll labelled ZAJAOC YTZ.ð&h6ð&h½8ð&h!;a _There is a stone staircase leading up here.ð&h½† 3ð&hWˆ ð&h[‹ ð&hŽ ð&hñ™ ê _ð&h±œ Bð&h"Ÿ ð&hV¥ ê           #######  #@....+  ##.####  #.<#  #...#  ###.#  #.#  #.#  ...  ..#ð&hŸ§ 14.6 (4.0)ð&hï +5.6 (5ð&hõñ ð&hØó ` _p - a scroll labelled ZAJAOC YTZð&h-3ð&h.ð&hØ0ð&h4,ð&h&=šñ&h2šñ&hv,ñ&hhñ&h+ ñ&h½ ,ñ&h’ ñ&h»ñ&hÖ,ñ&h¦ñ&hÀñ&hè,ñ&h…ñ&h‹ñ&hîñ&hœñ&h'ñ&h ñ&hñ&h°ñ&hñ&hñ&hû ñ&hm!ñ&h#,ñ&hS$,ñ&h.%ñ&h,&ñ&hq',ñ&h&(ñ&h-)ñ&hÉ*ñ&hx+,ñ&h­,ñ&hù-,ñ&h–/,ñ&h¹2Bñ&hô3ñ&hH5ñ&h 6ñ&h§6ñ&hE8ñ&h†:,ñ&hL;ñ&hÒ>ñ&hJCXñ&h´D,ñ&hEñ&hÓFñ&h2H,ñ&hIñ&haJñ&hxL,ñ&hMñ&h×Mñ&h‰O,ñ&hR,ñ&h:Sñ&hÊSñ&hçTñ&hVñ&hKXñ&hÕXñ&h×Yñ&hp^ ####.# #.# #.# #.#ñ&h_ #.# #.# #.# #.#  #@#  #.# ñ&h‘_ž #.#  #.# #.# #.# #.#ñ&hða^ #.#ñ&hhr40.6 (25.0)1.6 (26ñ&hToQ _q - a pink potionñ&h3ñ&h× ñ&hM$ñ&hN+· #.......0.0)>ñ&hÇ3A2.6 (1ñ&h”<Q _Found a stone staircase leading down.ñ&hï÷ 3ñ&h‹ø ñ&hÞù ñ&hïÿ šñ&hy ñ&h^ ñ&hÜ ,ñ&h. ñ&hŠ ,ñ&h ñ&hî ñ&hA ñ&hÑ ,ñ&hÒ ñ&hò ñ&hƒ ,ñ&hÜ ñ&h$ ñ&h´ ,ñ&h R  There is a stone staircase leading down here.ñ&hu ñ&hó 5 _ñ&h7 ñ&h ,ñ&hŒ ñ&h± ñ&hY ,ñ&hÅ ñ&hf ñ&hO ñ&hß ,ñ&hY ñ&hJ ñ&hÙ ,ñ&h¯ ñ&h‘ ñ&h! ,ñ&h ñ&hõ ñ&hƒ! ,ñ&hT" ñ&h[# ñ&hê# ,ñ&hÖ$ ñ&hK' ,ñ&h£T ñ&hñU ñ&h¸V ñ&hHW ,ñ&h@X ñ&h Z ,ñ&h…Z ñ&hr[ ñ&h¯\ ñ&h@] ,ñ&hU^ ñ&h<_ ñ&hÌ_ ,ñ&hÉ` ñ&hÜa ñ&hlb ,ñ&hmc ñ&h¤d ñ&h!e ,ñ&h!f ñ&hág ,ñ&hZh ñ&hži ñ&h²j ñ&h@k ,ñ&h8l ñ&h_m ñ&hîm ,ñ&ho ñ&h p ñ&hšp ,ñ&hÁq ñ&hÃr ñ&hPs ñ&hÖs ñ&ht ñ&h~u ñ&h v ñ&hpv ñ&hw ñ&h7x ñ&h×õ&hñØõ&hDÛõ&hÝõ&hIÞõ&h¨ã,õ&h]åõ&hªæõ&hQù°õ&h'üõ&hþõ&hâþõ&hþÿõ&h- õ&hÍõ&hK_You open the door.õ&hzõ&h'õ&h°õ&h¸õ&h×  õ&hl  õ&hô There is an open door here.õ&h€ õ&hy õ&h_õ&hõ&h¸õ&h2õ&hõ&hÿõ&hZõ&hÔõ&hõ&hõ&hCõ&h¦õ&hRõ&h8õ&h¹õ&h'!õ&hÓ!õ&h¼"õ&hÇ$õ&h1&õ&hÝ&õ&hÎ'õ&hÏ)õ&hf+õ&h,õ&h-õ&hu.õ&h0õ&h¼0õ&h¹1õ&h 4õ&hl5õ&h6õ&hÿ6õ&h8õ&hþ9õ&h«:õ&h“;õ&hF=õ&h¤>õ&hO?õ&h:@õ&h Aõ&hìCõ&h˜Dõ&h‹Eõ&hGõ&h›Hõ&hHIõ&hKJõ&hÄKõ&hJMõ&höMõ&hýNõ&hQõ&hãRõ&h”Sõ&h¨Tõ&h~Võ&hoY,õ&h Zõ&hä[õ&h]õ&hD^õ&hT_õ&haõ&hÕbõ&hŒcõ&hŸdõ&h`fõ&h;hõ&hýhõ&hjõ&hÌkõ&hmõ&h9nõ&hKoõ&hysõ&hDuõ&hvõ&hdwõ&hé|õ&ht}õ&h6~õ&hoõ&hæ‚õ&h³„õ&hr…õ&hi‡õ&hCŠõ&hŒõ&hõ&h\Žõ&hà–õ&h·˜õ&hu™õ&hŸšõ&hõ&hï¢õ&h{£4............#õ&h¤3...........#õ&hƒ¤3 ..........#õ&h¥B #.õ&h ¦#õ&h‹¦* #õ&h§# õ&h“§#####õ&h¨) #õ&h”¨# õ&h©S....###### #õ&h™©# õ&hª‡###.#....#####..@..# õ&h›ª --õ&h« 57.4 (42.õ&hŸ«0) õ&h,¬¦###.#...........#.## õ&h¬ð.......#.#.#.#..#.# õ&hM­c###.##..........#.( õ&hæ­¶###+##.#.#.#.#..#### õ&ho®[.................. õ&h¯Î.......#.#.#.#.#### õ&h¯¯/...............õ&hd°+#õ&hð°4#.#.#.#.#õ&h2µõ&hûµõ&h€¶--õ&h·%8.4 (43õ&hºõ&h;½ õ&hнõ&hP¾_Found 5 stones.õ&h`3õ&hÅŽõ&hi‘õ&hŽ˜Xõ&h"›,õ&hüœõ&hºŸõ&hÆ¢,õ&hœ¤õ&h²¨õ&h«,õ&h÷¬õ&h‡°7 _You open the door.õ&hj³3õ&h µõ&hoº@  There is an open door here.õ&hG½õ&h¾ _õ&h¢¿õ&hbÂõ&hÒÄ,õ&hÆõ&hÉõ&hkÊ,õ&h‹Ëõ&h‘Íõ&h,Î,õ&h Ïõ&h‹Ðõ&hFÒ,õ&h@Óõ&hÇÔõ&höÕõ&h‰Öõ&h×õ&h†Ùõ&h“Úõ&hÛõ&h¡Ûõ&h Ýõ&h’Þõ&hßõ&hÍßõ&háõ&hBâõ&hÎâõ&hNãõ&häõ&h4æõ&h¼æõ&hDçõ&h˜ìXõ&híõ&h1îõ&h³îõ&h=ïõ&hàðõ&h]òõ&hÞòõ&hwóõ&h8õõ&h¤öõ&h$÷õ&hÂ÷õ&h¦úõ&hü,õ&h3ýõ&hp õ&hv ,õ&hÄ õ&hƒ õ&h  ,õ&h& õ&h} õ&h´ õ&hš õ&hž õ&hŒ! õ&hë# õ&hÅ$ õ&h{2 Bõ&hÌC šõ&hÍF õ&hÔG õ&h›I õ&hbL õ&h¿O õ&hÅP õ&h²R õ&hYV õ&h.X õ&háX õ&hZ õ&hp\ õ&hž^ õ&hQ_ õ&h` õ&hWc õ&h3e õ&hæe õ&h/g õ&hgi õ&hJk õ&hþk õ&him õ&hžo õ&h r õ&hÂr õ&h t õ&hzv õ&h™x õ&hMy õ&hâz õ&ha} õ&hË õ&hz€ õ&h‚ õ&hK„ õ&hB† õ&hð† õ&h_ˆ õ&h†Š õ&hÂŒ õ&hq õ&hàŽ õ&hš‘ õ&h‘“ õ&h@” õ&h¡• õ&h®— õ&hµ™ õ&hbš õ&hå› õ&h?ž õ&h¢¤ õ&h0¥ * #õ&h¾¥ ;[.õ&hC¦ #####õ&h̦ .õ&hI§ .õ&hÓ§ ..#õ&hS¨ ..õ&hܨ ..#õ&hY© .õ&hå© *..#õ&hgª  õ&h« .õ&hœ« *..#õ&h%¬  õ&h¨¬ #õ&h1­ *..#õ&h´­  õ&h>® F#@........#õ&hÅ® %97.4 (39õ&hV¯ q#### #.........# õ&ht° •......###### #.........#õ&h ± š##.#....#####.....#'#.#õ&h–± ‘##.#...........#.##.#.#õ&h+² ”#.#.#.#..#.##.#.# .õ&h­² ;####.##..........õ&h>³ J#.(..#.# õ&hij %'####+##.#.#.#õ&h[´ x#..######.#õ&hÜ´ .......õ&hjµ (...........#õ&hçµ õ&huº õ&hG» õ&hÖ» %8.4 (40õ&hMÀ õ&hР õ&hdà õ&híà _Found a cloak.ö&h5Êö&hðÔBö&h®Öö&h<Ûö&hMÜö&h(Þö&h?áö&hUéö&hêö&hìö&h ïö&hñö&h1òö&h¹óö&hýõö&h%øö&hÔøö&hûö&hýö&hVÿö&h.ö&h°ö&hö&há ö&ht ö&h ö&hŠ ö&h ö&h  ö&h- 3########## ö&hÀ °#./....5.5 ö&hUX####+####@# ö&hØ ö&hmd#.........# ö&h ö&h³•#......[..# ö&hF{ #####.........# ö&hÜ{ #.............# ö&hd‚ #.............# ö&húF55 2 ufetubi (asleep) ö&hˆe #.............# ö&h"e #.............# ö&hÃ. #####........ö&hO#.#ö&hO ö&hÞ ö&ho509.4 (11  ö&hó-2 ufetubi come into view.ö&hrö&hö&hË$ö&hb%`5.5.ö&hè%55ö&hh&!ö&h>'ö&h¿'==ö&hF(10.4 (12ö&hR,ö&h'/ ö&hÀ/ö&hE0_The ufetubus shouts!÷&hŠP¾###########./...5.5.####+####.# ........[..####..............####. #.--1.0) ÷&hHU5 ###########./...5.5.####+####.# ........[####..............##.........#÷&hh[¥55   ufetubus--÷&hó[2÷&hkd÷&hkg÷&h„p“ ########## #./5..5.5. ####+####.# #.# #......[@.# #####.# #.# #.....# #.....# #÷&h#s5.# #####.# #.#  #.#÷&hs÷&ht÷&hfyI55 2 ufetubi÷&hS{&3÷&h»÷&ha‚÷&hŸÚ Î ########## #./5..5.5. ####+####.# #.5.# #......@..# #####.# #.#÷&hÛ Ö #....# #....# #÷&hWÛ Ü.# #####.# #.# ÷&h©Û X# #.#÷&hªç ÷&h¤ð V.5÷&hñ .=4÷&håù ÷&hw ˜ _The ufetubus barely misses you. x2 _You see here a +0 cloak.÷&hÆ ,÷&hú! ÷&h* U.5÷&hø* .-5÷&hå1 ÷&h~5 $ _r - a +0 cloakø&he·ø&hƾ( ..55You barely miss the ufetubus.The ufetubus hits you but does no damage. x4  The ufetubus slips past you! The ufetubus misses you.ø&h¥¿5=6.8 (1.4ø&húÆø&h4Ë6 _You block the ufetubus's attack.ø&hŸé1  You miss the ufetubus. You barely miss the ufetubus. The ufetubus hits you. x2  The ufetubus closely misses you. x2  The ufetubus hits you but does no damage. x2ø&hìW2--8.2ø&h×ñø&h²õX _The ufetubus barely misses you. x2ø&hó€<  You slash the ufetubus!ø&hÅŽÕ.   ufetubus _The ufetubus barely misses you. x2  You slash the ufetubus!  You kill the ufetubus!  You completely miss the ufetubus. The ufetubus barely misses you.  The ufetubus hits you but does no damage.block's attack.ø&hM¶ø&h1·7ø&h.»=9.5 (1.3ø&hEÂø&hÆ ø&hFÇø&håÇ1_The ufetubus hits you but does no damage.ø&h  ü block's attack. _The ufetubus hits you but does no damage.  You slash the ufetubus!  The ufetubus is severely wounded.  The ufetubus hits you but does no damage.  The ufetubus barely misses you.-20.9 (1.4 _The ufetubus hits you but does no damage. x2ø&hÌ ¢5@.x2  You closely miss the ufetubus.slips past you! The ufetubus closely misses you.The ufetubus hits you.  27------2.3 ø&hèÑ &_The ufetubus hits you.ù&hȈ _The ufetubus hits you.  You closely miss the ufetubus.  The ufetubus is severely wounded.  The ufetubus barely misses you.  The ufetubus closely misses you.3.7ù&hgù&hØ ? _The ufetubus hits you but does no damage.ù&h‚ ]########## #./...5.5. ####+####.# #.ù&hðö# #.....5.@.# #####.# #.# #....#....#.# ù&hž#####ù&hS ù&hù #ù&hÎ!ù&hw ù&h ù&h/&- .5The ufetubus attacks as it pursues you! The ufetubus barely misses you.The ufetubus hits you but does no damage. x24ù&hæ( 0ù&h-ù&h"3 ù&h­3ù&h.4H_The ufetubus closely misses you.ù&h^ä  You barely miss the ufetubus.The ufetubus is severely wounded.You block the ufetubus's attack. The ufetubus barely misses you.8---6.1 (1.4 _The ufetubus closely misses you. The ufetubus barely misses you.ù&h„B :  You hit the ufetubus.ù&hêI 1.ù&h@i 1127.5ù&h¥x b _You kill the ufetubus!ù&h‚Ÿ ’ _No target in view!ù&hÔ}’ _No target in view!ú&h©########## #./...5.5. ####+####.# #.# #.# #####.# #.# #.....#.....#.....#####.#. -80 _ú&h±î-M########## #./...5.5.###+#### #####.............#........#-9ú&héi=########## #./.......###+#### ####....####ú&h.qú&hÖqU9=30ú&h”xú&h×zú&h9¯‘######### #.@.......###+####.#######...... #......####...............ú&h³¸<1ú&h„½ú&h•ÄA2.5 (2ú&hcÉú&hºÌ1 _s - a wand of paralysis (3)ú&hÝ3ú&h†Þú&h¿{30==1=2=3==ú&h‡ Å4== _HP restored.ú&hú&h„ú&hïú&hXú&h,ú&h1ú&hú&hŸ,ú&h¹ú&h¡ú&htO=ú&h|ú&hâú&h² ,ú&h.!ú&hù"ú&hé%Bú&hß(Bú&h*ú&h,ú&hù,,ú&h·-ú&hC/ú&hÍ0ú&hL1ú&hì1ú&hA3ú&hØ<°ú&h(>ú&h¥>ú&hC?ú&h¡@ú&hBû&hRû&hÆû&hÔû&hPû&hßû&hSû&h\û&hñû&h…û&høû&h û&hj û&hß û&hý û&h û&h¯û&h#û&h°û&h`Bû&hû&hpû&hJû&hãû&hUû&hˆû&høû&h†û&h†û&h“û&h3û&h¨û&h6û&hO û&hé!û&h]"û&hê"û&h$û&hŸ%û&h-&û&h¾&û&hà'û&hG)û&hÁ)û&hÊ*û&hà+û&hg-û&hÛ-û&hd.û&h¯/û&h91û&h®1û&h62û&h‚3û&hF5û&h¾5û&hK6û&hj7û&hÿ8û&hr9û&hx:û&h¢;û&hS=û&h/>û&h¾>û&hÕ?û&hhAû&hÙAû&hkBû&huCû&hEû&hšEû&h+Fû&hžGû&hÀYþ#########...............# #.########.#û&hTZk #. #.# #. #.# #. #.# û&hªZì#S #############.# S   ball python (constriction, asleep) #. #.............# ####+####.############ û&hûZ3#.........#û&hŒa€ 81.5 (49.0)  A ball python comes into view.û&h”gÁS.S)2.5 (50û&hü~K _The ball python hisses angrily.û&hs¦û&hh« Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 war axe (weapon) û&h¬:Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  f - a +0 pair of boots (worn)r - a +0 cloak Jewellery (go to first with "=)  e - an amulet of magic regeneration (worn)  j - a +6 ring of strength (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ü&hüËü&höÏü&h¢ÓÎ  li3 the Trooper  Gargoyle  Health: 34/34 ========================  Magic: 5/5ü&hûÓ========================AC: 12Str: 27EV: 8Int: 9SH: 4Dex: 9################### XL:  5 Next: 12% Place: Dungeon:4ü&hLÔE#.@...............# Noise: ---------  Time: 2582.5 (0.0)#.###############.# a) +1 war axe#.#.# Nothing quivered#Sü&hœÔ³#.##.#.##. #############.# S   ball python (constriction)#. #.............#ü&hõÔ×####+####.#############.........# _No target in view! _No target in view! _s - a wand of paralysis (3) _HP restored.  ü&hbÕnA ball python comes into view. _The ball python hisses angrily.ü&h»Øn  Okay, then.ü&hŽÛü&hÝ. _ü&h¨‚ à################## #................. #@###############. #.# #. #S# #. #.# #. #.# #############.ü&hÏ„ g #.# #.............####+####.########## #.........#  #.#ü&h|‡ :S.ü&hú‡ 23.5 (1 _ü&h‹ ü&h}Œ ý&hèF?  You slash the ball python!ý&hÁI2.ý&hTa5=4.8 (1.3ý&hÓie _You kill the ball python!ý&hí´4ý&hÝÁ^ _No target in view!ý&heàJEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  f - a +0 pair of boots (worn)r - a +0 cloak Jewellery (go to first with "=)  e - an amulet of magic regeneration (worn)  j - a +6 ring of strength (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip þ&hœC  li3 the Trooper  Gargoyle  Health: 34/34 ========================Magic: 5/5========================AC: 12Str: 27EV: 8Int: 9################## SH: 4Dex: 9#................. XL:  5 Next: 12% Place: Dungeon:4#@###############. Noise: =--------  Time: 2584.8 (0.0)#.##. a) +1 war axe#.##. Nothing quivered#.##.#.# #############.#.# #.............####+####.############.........##.........#A ball python comes into view. _The ball pythoþ&hNUn hisses angrily. _Okay, then.You slash the ball python! _You kill the ball python! _No target in view!- _-5.8 (16.8 (27.8 (3þ&h(\A8.8 (4þ&h¡mO9.8 (5 3 _You start putting on your armour. You continue putting on your +0 cloak. x5 þ&hÂnT_You finish putting on your +0 cloak.þ&h½¦Iþ&h?¶¾ _þ&h²½Xþ&h‰¾þ&hš¿,þ&h÷¿þ&hFÂþ&h{Ã,þ&håÃþ&h†Çþ&h«È,þ&hmÉþ&hžÌ7 _You open the door.þ&h'Î3þ&h)Ïþ&hÌÒ@  There is an open door here.þ&hqÔþ&hÍÔ _þ&hŽÕþ&hØþ&hÚ,þ&h<Ûþ&hÑÝþ&hdß,þ&h`àþ&hñâþ&h’ä,þ&hðåþ&huèþ&hüé,þ&h'ëþ&h”íþ&hóî,þ&hüïþ&hHòþ&hió,þ&hdôþ&hG÷þ&hÙøþ&hJùþ&húþ&h«üþ&hCþ,þ&huÿþ&h þ&h.,þ&hÄþ&hUþ&hê,þ&h4 þ&h‘ þ&h7,þ&h$þ&h²þ&hl,þ&h+þ&hþ&hd,þ&h‹þ&hþ&h§,þ&hÚ þ&hã"þ&hÈ$,þ&hÁ%þ&hh'þ&hÂ(,þ&h+þ&h»+þ&h:-,þ&h..þ&hÍ/þ&hË1,þ&hY2þ&h±3þ&h#;šþ&h©;þ&hè<þ&hG=þ&hÊAnþ&hñBþ&hÏDþ&h$Eþ&h¥Eþ&h'Gþ&hSHþ&hIþ&h®Iþ&hLþ&h„L,þ&h‹TÆþ&hknþ&h-m,þ&hÄnþ&hqþ&his,þ&hâtþ&hövþ&hóx,þ&hÖyþ&hÕ{þ&h }þ&ho}þ&h~þ&h‰þ&hþ&hù‚,þ&hŒƒþ&hß„þ&hD…þ&hÐ…þ&h˜‡þ&håˆþ&hH‰þ&hÓ‰þ&h/‹þ&hoŒþ&hÔŒþ&hKþ&hGþ&hxþ&hÜþ&h=‘þ&hÑ’þ&hä“þ&hG”þ&h¨”þ&hÞ•þ&hO—þ&h —þ&hï—þ&hÕ˜þ&hÙ™þ&h*šþ&hxšþ&hi›þ&hYœþ&h©œþ&høœþ&h¢žþ&h´Ÿþ&h þ&hU þ&hp¡þ&h£þ&he£þ&h·£þ&h–¤þ&hÍ¥þ&h!¦þ&h•¦þ&hc§þ&hE¨þ&h–¨þ&hå¨þ&hÇ©þ&hæ«Bþ&h£¬þ&h„­þ&hÙ­þ&hG®þ&hi¯þ&h ±þ&hd±þ&hÚ±þ&h³þ&hµ,þ&h º„þ&h»þ&hg»þ&h¶»þ&h½¼þ&h½½þ&h ¾þ&hg¾þ&ha¿þ&hÍÀþ&h$Áþ&hsÁþ&h@Âþ&hJÃþ&hšÃþ&hèÃþ&héÄþ&hlÆþ&h½Æþ&h Çþ&höÇþ&h"Éþ&hsÉþ&hÂÉþ&h£Ëþ&hAÐõ ..................... ########............. # ### #............. #þ&h”Ь#... #............. ##... #.............#.... #...###########....### #...# þ&håÐÅ+.g..'.# #...# ... .#...........# ################.#.##.######.# þ&h¨Ó·.................#.##........# ###############....#.####g   hobgoblin (asleep) #.# #.# #.#þ&h®Õ™ 653.8 (64.0)  You open the door.  A hobgoblin comes into view.þ&hžÙN .  The hobgoblin shouts!þ&h6Ú6===4.8 (65þ&hÝþ&h7ß6 _The hobgoblin moves out of view.þ&h£Í {M######.#........ ######### ............ #. ............ #...###########....### #..+....'@# #...# #..g.#.###...########## #.#...........#Nothing quivered.#.##..#.##........g   hobgoblin##.0.0)g.---5.8 (1ÿ&h–Úá # ### # #... # #...  #....  #....### #...#  +...g'@# #...#  #....#.#  #### #.# #.# ..# ...  #.####  #.# #.#ÿ&h+oÊ ###  #...  #...  #....  #....### #...#  +...g'@# #...#  #....#.#  #### #.# #.#..#...  #.## #.# #.#--- _A hobgoblin is nearby!ÿ&hœÊM ..######.#  # ## ##### # ^# #.... # .# #.... # #.... #... #....### #...# +...g@.# #...# #....#.###...# ######.#.###.#.##.######.#...#.##.##....# #.#### #.#  #.#ÿ&h¼ãÿ&h7ä.=6ÿ&hxèÿ&hOíƒ _The hobgoblin hits you but does no damage. _There is an open door here.ÿ&h *  You hit the hobgoblin.  The hobgoblin is moderately wounded.8.3 (1.5 _The hobgoblin barely misses you.ÿ&h!< =  You slash the hobgoblin!ÿ&hŽA C.ÿ&hŒ^ 549.6 (1.3ÿ&hxb ÿ&hØd M _You kill the hobgoblin!ÿ&hÓ|’ _No target in view!&h£Á’ _No target in view!&hÑq‹ _&hè~B&h¤ˆH &h·‰&h¶”_You open the door.&h¤•.#&hÈ–4 ..######.# &h©— .##&h˜J ). &h™..#&hqšS #. ########&h¨›##### #!###### # &hVœÅ.....^# #.#....# # &hÞœŸ#####.# #.#....# # &hW#&hÝ— #.#....# #... &hSž#&hØž˜ #.#....### #...# &hQŸ#&hÑŸ® #.@....'.# #...#&hK -&hР64.6 (5.0 &hL¡#&hÔ¡† ###....#.###...#### &hK¢ #&hÊ¢F ######.#&hC£ ...&h´£ #####.#.##.##&h”¤„### #......#.##...... #.#####....## #.# #.#### &h}¦Š#.# #.# #.# #.#&h®©&hoª&héª-&hð«$5.6 (6&h[¯&h,² &h¶² &h6³_Found a long sword. &h´³C_There is an open door here.&hêæ3&hé&h ì&hï&hmöf _&h!÷&h’ø&håû&hÇþ,&h9 &h¨ &h6 ,&h2 &hÙ &hQ ,&hJ &hT ’.+ #.#.### #..#.#.#... #.#.### #.+##..?..... #.#.## #.# ..#.#.#.# #.#.## #.# &hˆ V....... #.#.##' #.# #.#.#..######.# #.## ).. .............. ...# #.# ########...... ######## #@###### #...... ......^# #.#....# #...... ######.##.#....# # .# #.#....# #... .# #.#....### #...# .# #.'....'.# #...# .# ###....#.###...###  .# ######.#........  .######################.#.##.#### &h¥ ,70.6 (5&h ! +1.6 (6&hÉ$ &h€( Y _t - a fizzy orange potion&hÃZ3&h;\&hKa&h“c,&h?h,&hÂi,&hk&hm&h‚o,&h8q&hs&hu,&hév&hÔx&hèz,&h|&h?~&hŒ†B&hCˆ,&hpŠ&hÆŽo _h - 2 scrolls of fear (gained 1)&hK’3&hk”&hV–&h˜,&hb™&hÞš&hÍœ,&hÎ&hf ,&hŽ¡&h¶¤M _You now have 117 gold pieces (gained 9).&h¤¦3&h»¨&h~©&h˜«&h°±&hƒ³&hµ&hʶ,&hι,&h'»,&h ¼&hé½&hAÀB&hxÃB&hÃÅ,&hÛÇ,&hPÖ4&hØB&h‚Ü&hÔÝB&hà&hgâ,&hšä&h¶èB&hê&h ì&hkî,&hÀï&hò&hô,&hÐõ&h Æ&hY,&h´ &h/ &hï ,&h&h}&hZ,&h­&hB&hù,&hj&hr&hõ,&h &hà%2 #### ... ..#######  ....!..#  ####+# #......#  ..##.# #......#  &hK&#.##.# #.@....#  #.##.####......#  #.##.##.#......# #####.##.##.#......#.........##.#......# #######&h²&º### ......#.#.###.#......+.#......... ......#..............#.#.#######. ......#..#.#.#.......#.#.####### ......##.........#####.#.##......&hÝ(&hJ+]705.6 (34.0)6.6 (35&hÈ.&hn0a _u - a scroll labelled MUUNOS CEUB&hIŽ &hk &h¿• &hÁ™ H _No target in view!&h3Ó3&hÖÔ&hš×&hëÙ&húÞP _&hÕá,&h;ã&h:å&h\ç,&h½è&h™ð½.####  .....  .....#######  .......@..# ####+####......# ..##.# #......#  #.##.#  &h\ñ #.##.####......#  #.##.##.#......# #####.##.##.#......# ....##.#......# #### #.#.###.#......+.#.........##&hö19.0)&h¢ö,10.6 (4&h±ú&h[ý\ _v - a sedimented cyan potion&hæð3&hÐñ&h§ó&hÿøX&hpù,&h—ú&h|ü&hký&hÒý&hhþ&h&h>&hŸ&hl&h&hM,&hk&hþ&hc ,&h? &hq &h,&h &ho&hë,&h4&hÛ&hÌ&hK&h%&h¸&h&h|&hÆ&h&h" ,&h !&hË#,&h•$&hÜ&N _You now have 131 gold pieces (gained 14).&hj(3&hA)&hÊ*&hL,,&h@-&h!/&hÒ0,&h=1&hó4Ê #####+###### #....#&hc5 #..........# #..........##### &hÉ5M#####..........# #..........####### #................#&hO6Ì ######+####......# ..##.# #......#&h¹6^ #.##.# #&h";]####...'25.6 (15.0)&hï>&h[?M======6.6 (16&hJB&hD= _As you open the door, it creaks loudly!&hâ_ 3&h•` &hlb &h–h š&h˜j @  There is an open door here.&hÛk 5 _&hfl &hÉm &hgn &hòn &hTo &h"p &hðp &h~q ,&htr &hRs &hßs ,&hÆt &h w ,&h¬w &hby &h${ &hÈ{ ,&hg} &h &hî ,&hb &hô‚ &h¦ƒ ,&h·ª x&hi­ X&h˜± š&h² ,&h³ &h®´ ,&hâ¶ X&hĸ &h³¹ ,&h:º &h]» &h¼ ,&h½ &h>¾ &h²¿ B&håÀ &h  ,&h¬Â &hÄ &h3Ê š&hÔÊ &hÔË &hLÌ &hÁÌ &h£Î &hÏ &h)Ð &hÐ &h`Ñ &hEÒ &hQÓ &h½Ó &h8Ô &hIÕ &hÕÕ &h9Ö &híÖ &h Ø &h™Ø &hüØ &h°Û &h³Ü ,&h*Ý &hµÞ &hÙß ,&hQà &hªá &hMâ &hõâ &hYã &hsä &h€å &h÷å &hlæ &h³ç &h°è &h'é &hšé &hôê &h"ì &h™ì &h%í &hqî &häï ,&h€ð &hò &h2ô &h›ô &hAõ &hñö &hú B&hëû &hÕý ,&hpÿ &hìÿ &h ,&h &hè ,&hW &h &hÒ &h© B&h¬ &h &hª &hJ &h& &h–! J&h# &hÌ% &h¡, &hÔ- &hË/ &h7   ##.####........#..#.#.#.......   ##.<#.+........##.........####   #...#.#........#..#.#.#.###   ###.#.#####.............##   #.#.# #######.#.#.#..##### &hN8 g  ##.#.## #......)..........   #.....# #.####.#.#########   #..#########.#O.#.#.######   #........^##@.?.#.#.#....#------   ##.#######.#######.#.#....#   #....# ..#.#....#   ####.# ###.#....###   #.# #.'....'.   #.# ###....#.## O   ogre (asleep)   #.#######.#.   #.######################.#.   #.#.................&h&= — 84.6 (58  An ogre comes into view. It is wielding a +0 giant club.&hvB r.OO&hC _====--5.6 (59&hmG &hfM & _The ogre shouts!&hVÅ ##.####........#..#.#.#....... li3 the Trooper  ##.<#.+........##.........#### Gargoyle  #...#.#........#..#.#.#.###  Health: 34/34 ========================  ###.#.#####.............##  Magic: 5/5======================== #.#.# #######.#.#.#..##### AC: 13Str: 27  ##.#.## #......).......... EV: 8Int: 9  #.....# #.####.#.######### SH: 4Dex: 9  #..#########.#..#.#.######  XL:  5 Next: 14% Place: Dungeon:4 &hÕ‚M #........^##@O?.#.#.#....#  Noise: ====-----  Time: 2785.6 (59.0)  ##.#######.#######.#.#....#  a) +1 war axe  #....# ..#.#....#  Nothing quivered  ####.# ###.#....###  #.# #.'....'.#  #.# ###....#.## O   ogre #.#######.#. #.######################.#. #.#......................#.An ogre comes into view. It is wielding a +0 giant club. _The ogre shouts!  Aiming: ParalysePress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (chance to affect: 49%)&hBO  ##.####........#..#.#.#....... li3 the Trooper   ##.<#.+........##.........#### Gargoyle   #...#.#........#..#.#.#.###Health: 34/34 ========================   ###.#.#####.............##Magic: 5/5========================   #.#.# #######.#.#.#..##### AC: 13Str: 27   ##.#.## #......).......... EV: 8Int: 9   #.....# #.####.#.######### SH: 4Dex: 9   #..#########.#..#.#.######XL:  5 Next: 14% Place: Dungeon:4   #........^##@*&h¸R”?.#.#.#....#Noise: ====-----  Time: 2785.6 (59.0)   ##.#######.#######.#.#....#a) +1 war axe   #....#..#.#....#Nothing quivered   ####.####.#....###   #.##.'....'.#   #.####....#.## O   ogre   #.#######.#.   #.######################.#.   #.#......................#.An ogre comes into view. It is wielding a +0 giant club. _The ogre shouts!  Aiming: ParalysePress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (chance to affect: 49%)&h­&h¨©0O _The ogre shouts!  Aiming: ParalysePress: ? - help, Q - select actionShift-Dir - straight line  &hǪïAim: an ogre, wielding a +0 giant club (chance to affect: 49%)  The ogre resists with some effort.===-6.6 (1.0) &h—³&h·Q _The ogre barely misses you.&h01 Ø ##.####........#..#.#.#....... li3 the Trooper  ##.<#.+........##.........#### Gargoyle  #...#.#........#..#.#.#.###  Health: 34/34 ========================  ###.#.#####.............##  Magic: 5/5======================== #.#.# #######.#.#.#..##### AC: 13Str: 27  ##.#.## #......).......... EV: 8Int: 9 &h-3 £ #.....# #.####.#.######### SH: 4Dex: 9  #..#########.#..#.#.######  XL:  5 Next: 14% Place: Dungeon:4  #........^##@O?.#.#.#....#  Noise: ===------  Time: 2786.6 (1.0)  ##.#######.#######.#.#....#  a) +1 war axe  #....# ..#.#....#  Nothing quivered  ####.# ###.#....###  #.# #.'....'.#  #.# ###....#.## O   ogre #.#######.#. #.######################.#. #.#......................#.The ogre resists with some effort. _The ogre barely misses you.Aiming: ParalysePress: ? - help, Q - select action&h«3 {Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (chance to affect: 49%)&h]˜ ¶  ##.####........#..#.#.#....... li3 the Trooper   ##.<#.+........##.........#### Gargoyle   #...#.#........#..#.#.#.###Health: 34/34 ========================   ###.#.#####.............##&hwš Magic: 5/5========================   #.#.# #######.#.#.#..##### AC: 13Str: 27   ##.#.## #......).......... EV: 8Int: 9   #.....# #.####.#.######### SH: 4Dex: 9   #..#########.#..#.#.######XL:  5 Next: 14% Place: Dungeon:4   #........^##@*?.#.#.#....#Noise: ===------  Time: 2786.6 (1.0)   ##.#######.#######.#.#....#a) +1 war axe   #....#..#.#....#Nothing quivered   ####.####.#....###   #.##.'....'.#   #.####....#.## O[39&hª ¸;49m   ogre   #.#######.#.   #.######################.#.   #.#......................#.The ogre resists with some effort. _The ogre barely misses you.Aiming: ParalysePress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (chance to affect: 49%)&hlo`O(paralysed)&h|ù`MO _The ogre barely misses you.Aiming: Paralyse  Press: ? - help, Q - select actionShift-Dir - straight line&h¢úzAim: an ogre, wielding a +0 giant club (chance to affect: 49%)  The ogre suddenly stops moving!&h»û-7 _&hq&hw&hÃÿ g  The helpless ogre fails to defend itself.  You hit the ogre.&hy 7---9.0 (1.4&h &h% 2 _The ogre is lightly wounded.&h{­“  The helpless ogre fails to defend itself.  You slash the ogre!&hý­J---90.3 (1.3&hÁ³&hV·\ _The ogre is heavily wounded.&hžî( &hïk The helpless ogre fails to defend itself.  You slash the ogre!&hhð-1.7 (1.4&h}õ&h¿÷X _The ogre is almost dead.&hg  The helpless ogre fails to defend itself.  You hit the ogre.&h4 i)&h¤D€ 9913.0 (1.3 _You kill the ogre!&hšJ&hM­ _Your Axes skill increases to level 3! Your Armour skill increases to level 4!&h®g| ##.####........#..#.#.#.#  ##.<#.+..##.#  #...#.#.#..#.#.#.### #  ###.#.#####.......## #  #.#.# #######.#.#.#..#  ##.#.## #......). &h1p” #.....# #.####.#.#  #..##.#..#.#.###### #  #.^##.@?.#.#.#....# #  ##.#.#######.#.#....# #  #....# ..#.#....# #  ####.# ###.#....### # #.# #.'....'.# # #.# ###....#.# #.# ######.#. #.#.#.# #.#.#.#&hfrI40 _&hDy&hvzs _You see here a +0 giant club.&hnú ì##.####.#..#.#.#.#.##.<#.+.##.#####.#...#.#.#..#.#.#.### #.###.#.#####.## #.#.#.# #######.#.#.#..######.##.#.## #......).#.....# #.####.#.#.#..##.#..#.#.###### #.#.^##.)@.#.#.#....# #.##.#.#######.#.#....# #.#....# ..#.#....# #.####.# ###.#....### #.#.# #.'....'.# #.#.# ###....#.###.#.# ######.#.#.#.#.##.#.#.#5 _&h[ A6.0 (2&hþ &h¬ d _w - a scroll labelled AGEURIPR ADIVU &h«Æ_ &h€É, &h“Ô­  You see here a +0 giant club. _ &h|Õ &hÚ× &h/Ú, &h,Ü &hÞ &h’á, &hlã &h êX &h,ì &hEñ, &h¹ò &h²ô &hªö, &hJ& &h &híX &h?, &hL  &hJ" &h~# &hÙ# &h¢$ &he& &hè' &hB( &h‰) &h\+ &h- &ht- &hè. &hG1 &hi4, &h6 &hm?B  You see here a +0 long sword. &hšA &hŠC _ &h¢E &hF &hH, &hJ &hO &hœO &hüO &hIQ &hUV &haY &hÀY &hëZ &h ] &hxcn &hêc &h§d &hf &h>h &hšh &hgi &hÅj &hòk &hMl &h>m &h‡n &h¹o &hp &h‘p &hÌq &hs &hss &hås &h†x¥#........# ######+####......# ....##.# #......# ###.##.# #......# &hçx½#.##.####......#.##.##.#......# ###.##.##.#......# .......##.#......# #####  &hBy`..#.#.###.#.....@+.#.........#### ..#..............#.#.#######.#.. ..#..#.#.#.......#.#.#######.#.. ..##.........#####.#.##.........# ..#..#.#.#.### #.#.##.####.##.  &hœy9...........## #.#.##'####+##.# ####.#.#.#..######.#.......... ......)......................... .####.#.##########.... &höy &hâ¡]##'.#8259.0).##======6.0 (30 _As you open the door, it creaks loudly! &h€@3 &hcB &h¬I &hÙXã  There is an open door here. _ &h=[B &h–hÜ &hìkB &hm, &hÃm &h£o &h q &huq &hñq &h?yn &hÏz, &hi{ &hŠ} &hS, &hô &hÍ &h=ƒ &h°ƒ &h „ &he… &hv† &hé† &hч &h܈ &h&Š &hŠ &h‹ &hæŒ &h¬, &h+Ž &hl &h} &hö &hn‘ &h^“ &hç“, &hs” &h%– &hê–, &ht— &h»˜ &h{™ &hš &hjš &hD› &haœ &hÞœ &hE &h@£° &hú£ &hÚ¤ &hd¥ &hÁ¥ &h§ &h¼§ &hU¨ &h¿¨ &h•© &h™ª &h1« &hš« &hh¬ &hh­ &h® &hi® &h1¯ &h8° &h.± &h—± &h.² &h³ &h¦³, &hË´ &h¶µ &h;¶ &hÖ¶ &há· &h¾¸ &hE¹ &h¤¹ &h@º &h@» &h·» &h4¼ &h0¾, &h²¾ &h3¿ &h À &hSÁ &hÐÁ &h9 &hû &hÄ &hžÄ &hÅ &hÆ &hóÆ &h‚Ç, &h¤È &hˆÉ &hÊ, &h Ë &hÊÌ, &hVÍ &h­Î &h6Ï, &h®Ï &h»Ð &h®Ñ &h=Ò &hŸÒ &hEÔ &h¸Ô, &hRÕ &h,Ö &hn× &hä× &h^Ø &h…Ù &hÛÚ &hTÛ &hÍÛ &h#Ý &hoÞ &hâÞ &hcß &há &hlâ &hââ &hgã &hå &hœæ &hç &hÅç &h¶è &hré &héé &h^ê &hûë &h²ì &hjí, &hÇî &hîï &hSð &hÈð &hüñ &h@ó &hÀó &h8ô &hóùš &hŒú &hŸû &h™ü &h ý &h€ý &h—þ &hßÿ &h?  &h±  &hÌ  &h  &hu  &hã  &hB  &hs  &hæ  &hU  &h–  &hÉ  &h<  &h­  &h¯  &hü  &ho  &hà  &hf  &hr  &hæ  &hX  &hf  &ha B &hß  &hË  &hN  &hÉ  &h  &hE , &hû  &ha  &h8! , &h²!  &h#  &hÀ#  &h#$  &h„$  &h%  &hb' B &hº5 ä &hº7 B &hú8 , &hn9  &h¸:  &hú; , &h^<  &h8=  &h!>  &hƒ>  &hå>  &h)@  &h(A  &h¸A , &hD  &h)E , &hF  &h›F  &hØG , &hUH  &h‚I  &hK B &h„L  &hEN B &hˆO  &hÀ[ Û  ###.#.# #.#.....# ###   #...#.##. #.#..#..#   #.###.##% #.####..#   #.....##. #.......#   ########. ######.##   #. #.#   #. #.#   #.#######.#   #.@.......# ------904.0 (78   ###########          ------5.0 (79 &h$a C _Found a quill talisman. &h!Š &hW‹ &hóŽ &h*’H _No target in view! &h{K’ _No target in view! &hé­ ’ _No target in view! &h?V% _ &hCfn &hp, &h|ƒC  You see here a quill talisman. &hãŸ5 _ &hñ­Æ &h‚¾n &h¶ÀB &h¸Ã &h–Å &hDÆ &hŸÇ &hûÊ &hØÌ &h…Í &h¯Î &hÑ &hSÚ &h½àX &hùá &hXä &h0å &hÂç &hnè &h£é &h" & &hd , &hÏ  &hû  &h, &h› &hG &h &hh &hË &hý &hö &h[ &h½ &h– &h{ &hà &hB &h &hG &h­ &h &hè &h &h€ &hã &hþ &hÏ &h0  &h“  &h%# &hè#, &ha$ &hà% &h ', &hp' &hµ( &hR*, &hº* &h + &hÖ,, &hÉ- &h/ &h80, &hW2, &h,3, &hŽ3 &hˆ4 &hƒ5 &hæ5 &hG6 &h>7 &hH8 &hÉ8 &h,9 &h: &h; &hw; &h×; &hÏ< &h&>, &h‰> &h›? &h…@ &hæ@ &hIA &h0B &hÚ &h< &hŸ &h~ &h‡ &hè &hK &h1 &h< &hŸ &h &hí &hW B &h  &h  &h  &hâ  &hú  &hï &hQ &hµ &h² &h± &h &hw &hs,# #.........#.#....# #...#### # ###########.#....### #...# # #.'....'.# #...# # ###....#.###...#### #######.#......... ######################.#.##.##### #......................#.##...... #.###################....######## #.# #........@...#.####54.0 (4 #.# #.##########.#.# #.# #.#.########.#.# #.# #.#........#.#.# #.# #.#.######.#.#.# #.# #........#.#.#.# #.# #####.####.#.#.#.# #.# #........#.#...#.# #.########....#.###...# _Done exploring. &hŸ“[[?25h[?0c  Search for what [Enter for "."]?  &h¢NÊ[?25l[?1c6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a teleport trapb - [D:4] a +0 long sword  c - [D:4] a quill talisman  d - [D:4] a stone staircase leading down  e - [D:4] a stone staircase leading up  f - [D:4] 5 stones &h¡ &h¤ &h±§d# #.........#.#....# #...#### li3 the Trooper # ###########.#....### #...#Gargoyle ##.'....'.# #...#Health: 34/34 ======================== ####....#.###...#### Magic: 5/5======================== #######.#......... AC: 13Str: 27  &h¨######################.#.##.##### EV: 9Int: 9 #......................#.##...... SH: 4Dex: 9 #.###################....######## XL:  5 Next: 91% Place: Dungeon:4 #.# #........@...#.####Noise: ---------  Time: 2954.0 (0.0)  &h‡¨)#.# #.##########.#.#a) +1 war axe #.# #.#.########.#.#Nothing quivered #.# #.#........#.#.# #.# #.#.######.#.#.# #.# #........#.#.#.#  &hô¨j#.# #####.####.#.#.#.# #.# #........#.#...#.# #.########....#.###...# _No target in view! _No target in view! _No target in view! _You see here a quill talisman. _Done exploring.  Search for what [Enter for "."]? . &h ¬4 &hï® &hDÀ. _ &ht4  &h=6 ›Where to? (Tab - D:4, ? - help)  D - Dungeon  &hÆ;  &hÿE 8# #.........#.#....# #...#### li3 the Trooper # ###########.#....### #...#Gargoyle ##.'....'.# #...#Health: 34/34 ======================== # &h¦H ###....#.###...#### Magic: 5/5======================== #######.#......... AC: 13Str: 27 ######################.#.##.##### EV: 9Int: 9 #......................#.##...... SH: 4Dex: 9 #.###################....######## XL:  5 Next: 91% Place: Dungeon:4 #.# #........@...#.####Noise: ---------  Time: 2954.0 (0.0) #.# #.##########.#.#a) +1 war axe #.# #.#.########.#.#Nothing quivered #.# #.#........#.#.# #.# #.#.######.#.#.# #.# #........#.#.#.# #.# #####.####.#.#.#.# #.# #........#.#...#.# #.########....#.###...# _No target in view! _[3 &h>I 7mNo target in view! _No target in view! _You see here a quill talisman. _Done exploring. _Search for what [Enter for "."]? . &hÆP  &héQ  &hZ^ ê _ &hÏa B &h`b  &he  &h–f , &hLg  &h'j  &hÌk , &hzl  &hën  &hôo , &h·r , &hÏs , &hPt  &hÔv  &häw , &h~x  &h¿z  &h| , &h± n &h̃  &h[„ , &hÒ„  &h ‡  &h¬‡  &h(ˆ , &hiŠ  &h{‹  &hö‹ , &hŽ  &h , &hŒ  &ha‘  &h;’ , &hª’  &hœ”  &hX•  &hÌ•  &hA–  &h ˜  &h¼˜  &h9™  &hœ™  &h1›  &h/œ  &h§œ  &h  &hžž  &hŒŸ  &h   &h|   &há¡  &hÕ¢  &hb£  &hã  &h;¥  &h,¦  &h¹¦  &h§  &ht¨  &hO©  &hBª  &h·ª  &hΫ  &hÖ¬  &hb­  &hÄ­  &h¯  &hé¯  &ht°  &hÖ°  &h²  &h³  &hª³  &h ´  &h`µ  &hA¶  &hͶ  &h.·  &hR¸  &hH¹  &hî¹  &hQº  &ht»  &hz¼  &h½  &hg½  &h€¾  &h¿  &h À  &hmÀ  &h|Á  &hm  &hú  &h[à  &h†Ä  &h{Å  &h<Ë , &hÒÌ  &hjÍ  &héÍ , &hqÏ  &hÐ  &hÐ , &höÑ  &h Ò  &hÓ , &hÔ  &h@Õ  &hÓÕ , &h,×  &h2Ø , &h*Ù  &h.Û B &h°Û  &h´Ü  &hÞ , &hÞ  &hiß  &hyà  &h á , &hnâ  &h1ã  &h&ä , &høä  &hìå  &h|æ , &hè  &h?é  &h¾é , &h±ê  &h±ë  &h@ì  &h§ì  &h<í  &h0î  &h¿î  &h'ï  &hºï  &hÊð  &hYñ  &hÀñ  &hQò  &hoó  &hîó , &hDõ  &hpö  &hìö  &hd÷  &hÝø  &h8ú  &hÄú  &hPû  &hü  &hîý  &hxþ  &hÿ  &h:  &hƒ  &h  &h²  &hi  &hF , &h:  &hk  &h× , &h„  &hí  &h9 , &hã  &h  &hh  &hô  &hz  &h   &hì  &ha  &hã  &hY  &hi  &hà  &hf  &hE  &h  &h  &hŒ  &hh  &hÅ  &h;  &hÀ  &h¡!  &h0#  &h§#  &h*$  &h#%  &h&  &h'  &hŒ'  &h‚(  &hº)  &h(*  &h¡*  &h‰+  &hÍ,  &h;-  &h´-  &h—.  &h0  &hp0  &hë0  &hî1  &h*3  &h˜3  &h4  &hž5 Y  There is a stone staircase leading down here. &hb6  &h½7  &h:8 $ _ &hí8  &h‰Û  &h°Ý %li3 the TrooperGargoyleHealth: 34/34 ========================Magic: 5/5========================AC: 13Str: 27EV: 9Int: 9SH: 4Dex: 9XL:  5 Next: 91% Place: Dungeon:5Noise: ---------  Time: 3020.0 (66.0)a) +1 war axeNothing quivered _You see here a quill talisman. _Done exploring. _Search for what [Enter for "."]? . _There is a stone staircase leading down here.  You climb downwards.  You hear the solemn chanting of funerary rites. &h_æ /  --more--&h?&hè&h¹Š _Search for what [Enter for "."]? . _There is a stone staircase leading down here.  You climb downwards.  You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!&h[&hG!&hï$l _The gnoll shouts! x3  There is a stone staircase leading up here.&h’á &h9è   ...  ...  #.#  #.#  #.#  #j#  ###.#  #..@#====7 (66.7  #.#j#  #. ...  #. ..j..  # ..j..#.  .....##.#j   gnoll sergeant (polearm)  #.....# #jjj 3 gnolls  #.....#  &h é &h5í &hdï d _There are monsters nearby!&h]J&hï^&h0a&hÕa&hChn.jjj..&h’j˜28-----=---1.7 (1.0) &hJp&hœ¡1   #.#.# #.#######  #.#.# #.#.#####  #.#.# #.#...... .# #.#.##### .# #........ .# #####.####. .# #........#.  #.#.########....#.4  #@#.##..........#.  #j#.##.######...#.  #.#.##.#........#.  #.#.##.##.##....#.  ###.#.##.##.#.....##  #...#.##.##.#..#..#  #.###.##%##.####..#  #.....##.##.......#  ########.#######.## _The gnoll sergeant hits you with a +2 heavy spear.&h·¢F--------&h©&h-ýc9=-3.2 (2.5&h\ &hW } _You climb upwards. _There is a stone staircase leading down here.&h16=&hÃ,&hÿÄ&hcÈ&h>ÉS7=&hË&h5Ï&hóÏ&h’Ñ&hÃÕ&h„Ö&hŽ×&hßB&h(á&hÞá^8==&hä&h­è&hLé&h8óû9=&hÞô&h'ø,&h/ú&h?ý&hªý&hcÿ&h™,&h¥&hŸ&hB T20=&h- &h',&h›&h°&h1&hô&hÜ&h[&h&h-"91&hš"(=&h@$&hÀ'&h)(&h²)&hm,&hÕ,&he.&hÚ1&hF2L2=&h34&hõ6,&hú8&h£;,&h¢=&h´A,&hfC&hqE&hëE^3==&hG&h(I&h‘I&hŸJ&hýL,&hnN&hP&hQ&h0R&hKT&hÁTK4=&hâU&h(X&hªX&h¡Y&hº[,&h]&h`,&h‚a&h²c&h0dL5=&h8e&hªg&h&h&h6i&h¹k,&hm&hzo,&hq&hys&ht^6==&hQu&hŽw,&hçx&h{,&hV|&hs~&hã~&hØ&hÎ&ht‚K7=&hwƒ&há…&hˆ&h‰&hB‹,&hÀŒ&hóŽ&h{N28=&h ‘&hГ,&hY•&hy—&hì—&h™&h’›,&h&hrŸW9=&hëŸ&hé &h:£&h¸£&h–¤&hº¦,&h+¨&hª,&hr«&h®&hk®L30=&h˜¯&h¥±&h²&h³&hIµ,&h–¶&hz¸,&h–¹&h¼&h•¼h1==&h¹½&hÀ&h…À&hƒÁ&hºÃ,&hÅ&h`Ç,&hœÈ&hðÊ&h­ËU2=&hÅÌ&hÏ,&hqÐ&hŸÒ,&hýÓ&hÿÕ,&h?×&h‹Ù&huÚD3=&h2Ü&hwÝ,&h”Þ&h¯à&há&hûá&hä&h’ä&h›å&hé&h¬éU4=&hë&híí,&hGï&hUñ,&hºò&hõ&hœõK5=&hxö&h ù,&h·û&hûü,&h£þ&h^&hÞ&hÛ&hÝ&hxh6==&hà&hß&hQ&h5 &h7=&h¢&h&hÀ&hÁ&hB&ht&hŽ!&h("&hë"&hà$&h%K8=&hu&&hÇ(,&h*&h,,&hQ-&h¹/&h$0&h¤1&h¼4&h)5#9&h’5E==&h7&hÍD&hY&h³Y% &h~Z%......&hU[x#####.......#####.####........#######>#.##......&h/\‹######......#.## #.# #.# &h–`#_HP restored.&h«c&h-d 135.5 (95.&h‰e 0)&hšf&hg%6.5 (96&hÅk&h{®  Things that are here: _a +2 heavy spear; a +0 scale mail; a gnoll corpse&h &M######.....#.##### #.......####.### #.....#.########......)#####....  #.#.##.##.##....#.7.5 (1.0) _&h" &h“ c _There is a stone staircase leading down here.&hŠ£8 _&hEëÔ =You climb downwards.  You hear the solemn chanting of funerary rites.&há /  --more--&h!•   ... ...     ###.#5 #.j@# #.#j# #. j.. #. ..... # .....#. .....##.#jjj 3 gnolls #.....# #   #.....#  There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes! .jYou hear the lone wailing of a very distant funeral chant.&hñä d8-=40.0 (2.5&hâå &h†è È _The gnoll barely misses you. The gnoll hits you with a +0 club. _There is a stone staircase leading up here.&hD©4&hÂÃo1.0 (1.0&hÏ…F   #.#.# #.#######  #.#.# #.#.#####  #.#.# #.#...... .# #.#.##### .# #........ .# #####.####. .# #........#.  #j#.########....#.4&h4†q  #@#.##..........#. &hî†È #j#.##.######...#.  #.#.##.#........#.  #.#.##.##.##....#.  ###.#.##.##.#.....## &h‡ #...#.##.##.#..#..# 2  #.###.##%##.####..# &hᇠ#.....##.##.......#  ########.#######.## &h/ˆy_You block the gnoll's attack. The gnoll closely misses you.&hº‰8-&hhª&hS9=-&h{2.5 (2.5&h &h¢ } _You climb upwards. _There is a stone staircase leading down here.&h} t  You barely miss the gnoll. You slash the gnoll!&h…} 6==3.9 (1.4&h‹‚ &hׄ } _The gnoll completely misses you. The gnoll hits you but does no damage.&hÎØ¹  You barely miss the gnoll.The gnoll is almost dead.-&h'Ù5.2 (1.3&hiÞ&hvãR _You hit the gnoll. The gnoll hits you but does no damage. x4&hvÜ7  You hit the gnoll.&h¿çµ )   gnoll  You kill the gnoll!&häÿ]9-6.6 (1.4&hm&hn _You barely miss the gnoll. You block the gnoll's attack.&h`ß  You barely miss the gnoll.The gnoll is moderately wounded.=8.0&hc&h$f? _The gnoll hits you but does no damage. x2&hçKÈ  You barely miss the gnoll.The gnoll is moderately wounded.9.3 (1.3&hÎP&h¢S3 _You block the gnoll's attack.&hBéŸ  You completely miss the gnoll.The gnoll is moderately wounded.&hê)50.6&h£ñ&hOô3 _You block the gnoll's attack.&h&Î _You block the gnoll's attack.  You completely miss the gnoll.  The gnoll is moderately wounded. _You block the gnoll's attack.  You barely miss the gnoll.  The gnoll is moderately wounded.2.0 (1.4 _The gnoll hits you but does no damage. x2&h¿{ ®  You slash the gnoll!  The gnoll is almost dead.&hw| 0=3.4&h³€ &hâ‚ < _The gnoll hits you but does no damage.&høW É  You barely miss the gnoll.The gnoll is almost dead.-4.7 (1.3&h~` &h+d < _The gnoll hits you but does no damage.&hpý 9  You slash the gnoll!&hƒ C)&h5 ¸33-6.0 _You kill the gnoll!&hó» 4&hÁ &h•à H _No target in view!&h8… 4&hŒ &h$ H _No target in view!&heM 4&h£S &h•V H _No target in view!&h:4&ho &hæ"H _No target in view!&h·Ü&h4Ý&hŒâ&hOåH _No target in view!&h¼4&hUˆ&hÊ¡g-70 _&hRóÕ- _No target in view! _ You climb downwards.  You hear the solemn chanting of funerary rites.&hg2/  --more--&hÅ­ m ... ...     ###.#5 #..@# #.#j# #. ... #. ..... # .....#. .....##.#j   gnoll #.....# # #.....#&h¹® &hĵ  There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!&h(4ï=8.5 (2.5 _You block the gnoll's attack. The gnoll closely misses you. _There is a stone staircase leading up here.&hëÇã  You slash the gnoll!  The gnoll is almost dead.=9.8 (1.3&h»Ê&h,Î3 _You block the gnoll's attack.&h2÷D  You barely miss the gnoll.The gnoll is almost dead.4-----61.1 _The gnoll hits you with a +0 whip.&hRÌ ”  You barely miss the gnoll.The gnoll is almost dead.&hXÍ p5=----2.5 (1.4&h?Ó &h¼Ö z _The gnoll hits you but does no damage. The gnoll closely misses you.&hu 9  You slash the gnoll!&h z D)&hO› 583.8 (1.3&h‹ž &h‰¡ I _You kill the gnoll!&h©6J&hŽ8H _No target in view!&hÚ°&hE±&h¶&h¹H _No target in view!&h8(&h´(&h¶*&h‘-&hâ1: _&hH3h6==&hœ3&h˜5&h»8,&h¨:&h'=,&hc@&hµA,&hóB&håE&h=FU7=&hÊG&hYJ,&hòK&hŸN,&h8P&h]R,&h V&hqWa8=&htY&hS^,&hÊ_&håb,&hpd&hDiB&hžk&h la9==&h m&h¸uz _HP restored.&hJŒ¦  Things that are here:  a +0 whip; a gnoll corpse...#.##.####..<##.#)#####...@...#-78.8 (15.0)#.........+#......#.###.###.....  .....>  &h–\-9.8 (16&hF˜Q _Found a stone staircase leading down.&håÓ3&hãÔ&hÜX&hÞ&h¬â{=&hã,&hJä&hJæ&hç,&hè&h1ë&hì,&hí&hƒï7 _You open the door.&hçð3&hnò&hÞô@  There is an open door here.&h«ö5 _&hÐ÷&h?n&h B&hȉ _You hear the lone wailing of a very distant funeral chant.&h&hœ&hô&h>&hI ,&h° &h &hx ,&hç &h&h,&h|&hb7 _You open the door.&hæ3&h&h³@  There is an open door here.&h¾&h3 _&hæ&hJ&hn,&hÕ9~&hÙ:&h‰=B &h³° &hX &h§R &hž, &hì  #.#  #.#  #.#  #.####  #.# ####.. #.###.#####.##.# .............#.# #.###.#####.##.####  ##...## #.....@.# 213.8 (34  #.....# ####.##.#  ##...## #.# .#  ##.## #.. >.  &h}#B #.# ####.##  #.# .#  ##'## .#  ##...## >#  ##.....## &h°$ &h!%,4.8 (35 &h6( &hf)> _Found two stone staircases leading down. &hß3 &h\ &h¸ &h«'š &hI* &h,, &h´- &hc0 &hñ2, &h)4 &h98R  There is a stone staircase leading down here. &h]: &hÖ: _ &h< &h > &h+@, &hû@ &hçB &hDE, &hüE &hcG &hÞIB &h8M, &hIN &hÿQN _You now have 146 gold pieces (gained 15). &h S3 &hØS &hU &h•V &hW &hlW &h.X &h«Y, &h@Z &h[ &h1\, &hÌ\ &hÇ] &hâ^, &h~_ &hr` &huq &hÚu„ &h2w, &h1ƒ¿ _You hear the lone wailing of a distant funeral chant. &h0‰° &hdŠ &h•‹, &h Œ &hAŽR  There is a stone staircase leading down here. &h° &h _ &h &h¾‘ &hè’, &hÌ“ &hQ• &h±–, &h&— &h˜ &h©™, &h*š &h&› &h4œ &hœœ &h &hçž &h   &hs  &hØ  &hÖ¡ &hV£, &hÁ£ &h½¤ &hÉ¥ &hU¦ &h¨¦ &hp§ &hl¨ &hÓ¨ &h8© &hª &h;« &h¢« &h¬ &h­ &hïÂh &h…éb &h«ñÆ &hÐò, &hÑô &h›õ7 _You open the door. &h Ô  There is an open door here. _ &hå &hZ &h´ &h! &hÖ &h" , &hâ  &h{+Ü &h.,, &h. &h~/ &hë/ &hú1 &h{27 _You open the door. &h—3 &h4 &hx4 &h7@  There is an open door here. &h¹<N #<..... .#.#. ..... ... ... #.# #.#  #@# 85.8 (71 ### ##'## #.. ##...## #.##.....## &hD=..## ##.......# #####...####..........# ...........'............ ##........##..........##.##..##.###.......#... &h:AB6.8 (72 &h‚D &hœO9 _Found a stone staircase leading up. &h¨3 &h¥ ° &hæn &h !Ú _You hear the lone wailing of a very distant funeral chant. &hö#B &h|.Æ &hÑ/ &h1, &hE, &hZJX &hkK, &h–L &hYN &hhP, &h;Q &hS &háT, &hÀU &h7W &hÖX &h1Y &hùY &hs[ &h9] &h”] &hI^ &h÷_ &hra &hÍa &hhb &hÛd &hKj¡ #.). ... #...  &h¬j?##304.8 (18 &hûnÚ #.#  #######.# #......... &h[oƒ# #.#####.#.### &h·ož #<......######.# &h(pø#.#.#.#......... #.###.....########.# &hpJ..........# &hít &h=u%5.8 (19 &hx &h¶y+ _Found a quarterstaff.!&hàû!&h¤ü!&htþ!&h~!&hK X!&h© !&h" !&h±!&ho!&h[,!&hÎ!&h¯!&hè,!&hÛ!&h£!&hå ,!&hÊ"!&há$!&hé&,!&hb(!&h+!&hº-,!&h;/!&hV1!&h 3,!&h“4!&h»A!&hD,!&h{E!&h¸G!&h!J!&h™J!&hwQX!&h S!&hYU!&hÎW,!&h~Y!&h]!&h´_,!&hkb!&húc7 _You open the door.!&hèf3!&h–h!&h¥m@  There is an open door here.!&h:ys##.S...##!&h«yŒ##.......###.........#+.........+!&hzš#.........##.......##.....#!&h|z‰#.@.###'## !&h{#.#  #.# !&h…{Ã##.###.).###.. !&h|·S   adder (asleep).........!&hŒ|¯########...###............##!&h»…x 19.8 (14  An adder comes into view.!&h"ˆ!&h´i.SS!&h­‘-20.8 (15!&h&›!&h…œ/ _The adder hisses angrily."&hÕ‡##.....####.......##....S....+.........+## ##  #.....#  #...# ##@## #.# .##.####.).###.........########...###..........##########..#.S1.0) "&h²Üg _There is an open door here."&hÚ Ù ##.......##..+....S....+#.........# ##  #.....#  #...# ##'## #@# ##.####.).###.........#...#S   adder#..###.#.S2 _"&h¼à "&hêâ "&hÊ   ..+..+#.........# #...S...#  #.....#  #...# #'# #.# ##.##"&hš ‡##.).###.......##...##S   adder##.##.#"&h• "&hŒ P.S"&hm! &3"&h¿% "&h…' "&h è ++#.........# #.......# "&h¼ < #..S..#  #...# #'# #.# ##@####.).###..#.......##S   adder#.##.#"&h."&hH)v.S4"&h(A#&hu2## #.......#  #.....#  #.S.# #'# #.# ##.####.@.###..#..........########...###.............## ########## ## .#&h;#&h5=P.S#&h+>&5#&hìA#&håHU _You see here a +0 quarterstaff.#&h^uw ##  #.....#  #...# #S# #.# ##.####.).###...#..@.......#&h.wM########...###..........## ########## ## #######.####&hy#&h¸y#&hæ€P'S#&h`‚-6 _#&h‰#&ho‹#&hd°% #.....#  #...# #'# #.# S##.## ###.).###..........#&hö²Õ########.@.###.............## #########..#  ## #######.###.........#&h­³#&h»P.S#&h¼&7#&h=Â#&hYÙ#&h.Ë #...# #'# #.# ##S## ###.).###.............########...###............@## ##&hðË:########..#  ## #######.###.........#####.#.####&h Í#&hüÖ“.S8#&h4' ç #'# #.# ##.## ###.S.###...#.......########...###..........## #########.@#  ## S   adder#.##<......######.##&h…D #&hOJ r)S9#&hQq #&h‹† O  #.# ##.## ###.).###...#.......#&h*‡ C########.S.###..........## #########..#  ###&hç‰ Ä S   adder...#.#.#.#.........#&hÒŠ #&h?‘ P.S#&hÙ‘ '30#&h– #&hn˜ #&hÜ ##.## ##&h#Ýk##.).###...#.......########...###.........S## #########..#  ## S   adder#.##&h‹Ý;#.###.....########.##&h|ß#&hKæP.S#&hËæ&1#&hß #&h–$&h5‰ó ##.## ###.).###..........########...###..........## #########.S#  ##. #######.###S   adder.............#.S2$&hÞÉy ##.).###..........########...###..........## #########..#  ##S #.#######.###.........##.#...#.S   adder##...#.........#.S3$&h3 .......########...###..........## #########..#  ## S.#######@####.........##.#####.#.###..#S   adder...#######.###.S=4 _The adder attacks as it pursues you! You block the adder's attack.$&htF † ########...###..........## #########..#  ## S#######.####......@..######.#.###.Nothing quivered.#.#.#...#.....#####......#S   adder..#####.###.#$&h¿H $&hjM P.S$&hóM .-5$&hR $&hòS $&h Î Ü..........## #########..#  ## $&hXÎ ¯#######S###.........#.#####@#.###$&hžÎ ˆ #<......######.##.#.#.#.........#.###.....########.#$&häÎ b..........#.........#######.## #.#$&hoÑ $&hõØ P.S$&hkÙ .=6$&h´ä h _The adder barely misses you.$&h‰ þ########..#  ## #######.####......S..#.#####.#.### #<.@....######.#.#.#.#.........#.###.....########.#.....##.........######.### $&hZ—#.######'##$&híP.S$&h€.-7$&hU$&hÕ%&hjù #..# ##.# #.# #.# #.# # #######.### # #.........# # #.#####S#.### # #<@.....######.# # #.#.#.#. # #.###.....########.# # ....# #%&hÞÉ #....# # #.### #%&h:– #.# #.# %&h‘p ### ##'##%&hÙ"D=8%&h¹1i _The adder closely misses you.%&hp #..# ##.# #.# #.# #.# ## #.### .# #.........# .# #.#####S#.### .# #.######.# .# #.#.#.#. .# #.###.....#.# .# ..........# .# #.........# .# #######.### ## #.#  #.#  ### ##'##.S9 _The adder bites you but does no damage. _There is a stone staircase leading up here.%&hkê%&hë%&h¥ð%&h¤S40%&hêë” .'.# #...# .#.###...#######.# ##.#...........#.# ##.#.##.######.#.# ## ...#.##........#.. .......###########.###.... #.#### #.w...... #.# #........4 #.#....... #.#%&háìÿS...... #.# #S##..... #.# #=. .... #.# ### ... #.# .. ..# .%&hRí1w   dart slug (asleep) ### S   ball python (constriction, wandering) #%&h¼í%_You block the adder's attack.%&hó?  You climb upwards.%&hîõ%&hšþ[.wSw%&hÅTS)%&hN5=1.6 (1.8%&hT%&hbWÓ _The ball python hisses angrily.  Found a small bone ring. _There is a stone staircase leading down here.&&h$G&&h2Qß S.  You hit the adder but do no damage. You hit the dart slug.  The adder bites you but does no damage.&&hkUt  The dart slug launches a dart at you.&&hßår  You block the slug dart.  The ball python bites you but does no damage.&&h’æ5-2.9 (1.3&&hÕê&&hàì _The ball python closely misses you. The adder bites you but does no damage.&&hM Ú  You slash the dart slug!  The dart slug is almost dead.You barely miss the adder. You slash the ball python!&&h¨ †   You kill the ball python!&&hõ+B-4.2&&hö0&&hâ2_ _You block the adder's attack. The dart slug closely misses you.&&h23&&h—Ì=  You slash the dart slug!&&hÆÔô †  You kill the dart slug!You miss the adder. The adder barely misses you.&&hâç6405.6 (1.4&&hì&&h ï= _The adder bites you but does no damage.&&h½r \  You hit the adder.  The adder is lightly wounded.&&h[s (7.0&&hšy &&h†| [ _The adder bites you but does no damage. You block the adder's attack.&&h” W  You barely miss the adder.The adder is lightly wounded.8-8.4 _The adder bites you. The adder barely misses you.&&h¸ñ }  You miss the adder.The adder is lightly wounded.&&hRò (9.8&&hîö &&húø { _The adder closely misses you. The adder bites you but does no damage.&&h Ú Ù  You miss the adder.The adder is lightly wounded.9=51.1 (1.3&&hVã S _The adder bites you but does no damage.&&h1 ¥  You miss the adder.The adder is lightly wounded.2.4&&h¨” &&h1–  &&h€– c_You block the adder's attack. The adder closely misses you.&&h*» „  You barely miss the adder.The adder is lightly wounded.&&hÏ» -3.8 (1.4&&hUÀ &&h à @ _The adder bites you but does no damage. x2&&h¢Þ  You slash the adder!  The adder is almost dead.=5.2&&hF&&hpz _The adder bites you but does no damage. The adder barely misses you.&&h;ë9  You slash the adder!&&h¤õH†&&h´ Y=4-6.7 (1.5&&hÆ_ _You kill the adder!'&håBN-'&hQH^ _No target in view!'&hü'&ha'&hx'&heH _No target in view!'&h”à’ _No target in view!'&hHþ_'&h?'&h.: _'&hs g  You see here a ball python corpse.'&hè '&h¸  _'&h8'&h_'&h!,'&hº'&h§Õ##.#.##.######.#.# ### ...#.##........#.. .... #....###########.###.... #.#### #........ #.# #†.......# #>...... ††....##'&h™–-#### .. ###'&hÛ)s9.7 (3.0-60.7 (4'&h+'&hµ38 _s - a ring of protection from cold'&h0Ð3'&h$Ñ'&h°Ó'&h ÛX'&hGãž.#.##.######.#.# ### #.##..#.. ...... ...##.###......### #.......... #†......... '&hÙãP#>........ #††..... #.##......h #..'&heæ‘ #####.. ....$ # .... ### h   Natasha (asleep) '&hôÊ 1.7 (1  Natasha, Servant of Life and Death comes into view.Found 9 gold pieces.  Natasha hisses angrily.'&hÜüu.hh'&h ý+2.7 (2'&hÿ'&h(W _Natasha growls.(&hŠÍlEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  f - a +0 pair of boots (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - an amulet of magic regeneration (worn)  j - a +6 ring of strength (worn)s - a ring of protection from cold[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip )&h‚)&h4)&hdÃ.#.##.######.#.# ###li3 the Trooper .#.##........#.. ......Gargoyle ...###########.###......Health: 39/39 ======================== #####..........Magic: 6/6======================== ##†.........AC: 13Str: 27 ##>.........EV: 9Int: 9 #)&h#††........SH: 4Dex: 9 ##.##.......XL:  6 Next: 44% Place: Dungeon:4 ##..@.....h.Noise: ---------  Time: 3362.7 (0.0) ######......a) +1 war axe #....$Nothing quivered #.... ####h   Natasha _You see here a ball python corpse. _s - a ring of protection from cold  Natasha, Servant of Life and Death comes into view.)&hgFound 9 gold pieces.  Natasha hisses angrily. _Natasha growls.)&hL"P  Okay, then.)&hì")&hD()&h®*. _)&h© ñ#.##.######.#.# ### #.##.#.. .##.###. #.... #†... #>... #††.. #.##. #...@....h. )&hD «#####. .....$. ... ####)&hG )&h™! ****Natasha stares at you and mumbles some strange words.)&h0¢ )&hïª ò g....g   goblin (wandering)The magic dart hits you.)&h¥« a8-=3.7 (1)&h®° )&hT¹ s _A goblin comes into view. It is wielding a +0 club.)&h‘: Œ.##.######.#.# ### .##.#.. ..##.###. #.#†.#>.#††.#.##.g.#.h.#####.+.....$.#.##.)&hjN t ggThe goblin shouts!)&hÐV ***Natasha stares at you and mumbles some strange words.)&h“Ö )&h°Ü 1g....)&h?Ý i3----=4)&h=ç D _The magic dart hits you.*&háF[##.######.#.# ### ##.#.. . ##.###.# #.#†.##>.##††.##.##......g.#.h...######.#+.....$..##.#.#.*&hìM M.h.ggg   Ijyb (wand, wandering)*&hôN_4-----5*&hV*&h`]Ô  Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying _a wand of polymorph.*&hÆíX  You hit Natasha.  Natasha is lightly wounded.*&h"ð*&hRõŸg.g.g)*&hÍõV=-7.0 (1.3*&hü*&h\P _Natasha barely misses you.*&h¥¶Ò  You slash Natasha!  Natasha is severely wounded. .gg. Natasha claws you but does no damage.  Natasha stares at you and mumbles some strange words.*&hà;*&h¥<=3=8.4 (1.4*&hSC*&h.# #††.*&h³„È#.#.##.#......# #####..g.g...# +.....$..# #.*&h'…|#.#.#*&h0‘*&hÒ–*&hD%*&hð%-700*&hÝ.*&hô3Ó _Ijyb zaps a wand. You resist with some effort. The goblin barely misses you. _You see here the felid corpse of Natasha.*&hân :  You slash the goblin!*&h¶p *&h«x Wg)..*&hl˜ G-2.0 (1.3*&hšŸ *&hR­ º _You kill the goblin!You hit Ijyb.  Ijyb is moderately wounded.*&h9® V3=3.3*&h,µ *&hÜ· 7 _Ijyb hits you but does no damage.*&hö; *&h> *&húA *&hÓC F _Unknown command.*&hðÑ  You hit Ijyb.  Ijyb is moderately wounded.4.6*&hUP _Ijyb hits you but does no damage. x2+&hs`©  You slash Ijyb!  Ijyb is severely wounded.+&h2a0=5.9+&hÑi+&hm7 _Ijyb hits you but does no damage.+&hÑ“½  You barely miss Ijyb.  Ijyb is severely wounded.*+&hªkš  Ijyb zaps a wand. You turn into a tree.  Your +0 scale mail, +0 pair of boots and +0 cloak meld into your body.+&hìö:♣+&hð÷Ø50/58=2 2 -7.3 (1.4Tree +&hý+&hxÿ6 _Your roots penetrate the ground.+&hÔN-+&h£+&h‡F _Unknown command.+&hˆæØ  You hit Ijyb.  Ijyb is severely wounded.1=8.6 (1.3+&h5ë+&h^ðo _Ijyb hits you but does no damage. Ijyb barely misses you.+&hhF Ð  You hit Ijyb.  Ijyb is almost dead.80.0 (1.4+&h§L +&h¿P 7 _Ijyb hits you but does no damage.+&hRŸ ­  You barely miss Ijyb.  Ijyb is almost dead.1.3 (1.3+&h[¤ +&hV§ 7 _Ijyb hits you but does no damage.,&hõ† _Ijyb hits you but does no damage.  You barely miss Ijyb.  Ijyb is almost dead. _Ijyb hits you but does no damage.  You barely miss Ijyb.  Ijyb is almost dead.48--2.6,&hê ,&hî µ  You barely miss Ijyb.  Ijyb is almost dead. _Ijyb hits you but does no damage.  You barely miss Ijyb.  ,&hvqIjyb is almost dead. _Ijyb hits you with a +0 dagger. x2,&h¿,ö  You closely miss Ijyb.  Ijyb is almost dead.3.9 _Ijyb hits you but does no damage.,&hò›í  You hit Ijyb.  Ijyb is almost dead.5.2 _Ijyb hits you but does no damage.,&hL7 4  You slash Ijyb!,&hßF C),&h¦[ ¨ 9=-686.5 _You kill Ijyb!,&hb ,&h)d h _Your Stealth skill increases to level 2!,&hå‚ 4,&hnˆ ,&h:Š F _You cannot move.-&hyF4-&h>I-&h SB-&h U,-&húV-&h^ƒ50=-&h²^-&h*_-&h3a-&hþc,-&hÓe-&hÑhb1=-&hÃj-&h²m,-&hªo-&hºr,-&h“t-&hz,-&h|-&h?l2=-&h´-&hŃ,-&h\…-&h‡‡,-&h‰-&h£‹<3-&h=-&h·,-&ha‘-&h’“,-&h'•-&hG—,-&hþ˜-&hö›L4=-&hKœ-&hÅ-&h6 ,-&hÝ¡-&hg¤-&hy©-&h«-&hm­l5=-&hV¯-&h×±,-&hZ´-&h2¶,-&hî¶-&h=º,-&hD¼-&h½b6=-&hA¿-&hðÁ,-&h7Ón7= _You start resting.Tree -&hrÖ-&h–×,-&háX-&h¥ãƒ - _Your transformation is almost over.-&hÞè1416.5 (30.0)-&hûêl8=-7.5 (31-&h=î-&h=ð" _HP restored.-&h0°4-&hH²-&hi¸B-&h\¹,-&h;»-&hN½,-&h¢¾-&h–À-&hëÀ:=-&hcÂ-&h3È-&hBÎÅ @21.5 (4.0) _You start resting.You feel less wooden.-&hÏO39/391 9 2.5 (5-&hgÓ-&h>Õ^ _Your +0 scale mail, +0 pair of boots and +0 cloak unmeld from your body.-&h÷5 -&hì6 -&hç9 -&h> -&h K B-&hÅW ³ .######.#.# ### .#.. . -&hOX k.###.##. -&hôX #†.# #>.# #††.-&h¦Y #.##.##.#......†@....# #####..).....# -&hWZ à+.....$..# #.##.#.-&hÖZ Y..##.  x - a wand of polymorph (10)  -&hQ[ Things that are here:-&h9e +3.5 (1-&húe +4.5 (2-&hœp -&h's 6 _a +0 dagger; a +0 leather armour.&hYÍ3.&hoÏ.&h¾Õ.&hÀÝB.&h@Þ.&hÃÊ _You now have 155 gold pieces (gained 9)..&hR.&hf,.&hæX.&h….&h¬ .&hD$Ê>...........#... ††....#.#.# .##.............. ......†)....# #.# ####..).....# ... +........###.# #..........#.# ########.###.###.#  #.....@...#  ####.######  #.#  #.# #.##.#..##.#.&hc(035.5 (11.0).&h),6.5 (12.&hÿ+.&hc.T _z - a silvery potion.&hlD¡.&hÕLX.&h¥M.&h¯P,.&hŠR.&hU.&hðV,.&hX.&h+Z.&hÿ[,.&hã\.&h `,.&h¥`.&h^dF _d - 4 potions of might (gained 1).&hÇe3.&hSf.&hh.&hli,.&hõi.&hm.&hdn,.&ho.&hq.&hvr,.&hs.&hvu.&hùvB.&h€z.&hò‚#.# #.# ##. #.# ### #.. # #.. .......... ... (#.###........###.# #.# #..............#.#... #†.....###.#.#..# #>...........#.....#..# #††..........#.#@###..#47.5 (11 .&h4…E#.##..................# #......†)....#.#.###.## #####..).....#.....#.#+........###.#.#.##..........#.#...#########.###.###.##.........#####.######.&hŠB8.5 (12.&h’.&h “) _Found 4 boomerangs..&hâ{ 3.&hš‚ ,.&hÑ“ ò.&h› n.&h’œ .&hÿœ .&h§ .&h០.&h® Ü.&h± N _You now have 170 gold pieces (gained 15)..&hß± 3.&h—µ ,.&h¬;   You see here 4 boomerangs. _.#.#.#.#######.# .......# ###  .#.#.#.#   .......# ########      ###########  ####..@.......  ##....######### ### ###..##.#  ..............(#  .......###.###.######### .........#.#............   .......###.#.#..########   .......#.....#..#  .&h‡@ P  .......#.#.###..#   64.5 (165.5 (17 _y - a wand of mindburst (19)/&h4y·/&h§‚Ü/&h¤†X/&hr‡/&h¼ˆ/&h Š,/&hÚŠ/&hï‹/&hÐŒ,/&hÈ/&h§Ž/&hÛ/&h“,/&hÓ“/&h†”,/&h>•/&h'¤J/&h ¬°/&h(´n/&h¯µ/&h¸,/&h²¹/&h$»/&h€¼,/&hO½/&hľ/&hÀ/&h}À/&húÀ/&hFÂ/&hrÃ/&hðÃ/&hfÄ/&hÊÅ/&h$Ç/&hŸÇ/&h$È/&hÕÉ/&h0Ë/&hªË/&h4Ì/&hà°/&hŠâ/&hHä,/&hšå/&hFç/&h¦è/&hé/&hªé/&h°ë/&hÒì/&hgí/&h î/&h´ï/&h'ñ/&h¢ñ/&hOò/&hôö/&hÿø,/&h~ú/&hÒü/&hÿ,/&h”/&hß/&hå,/&hf/&hÅ/&h´ ,/&h$ /&h›/&h,/&h/&h6/&h¾,/&hp/&hŽ/&h,/&hÊ/&h /&hf",/&hË#/&hS&/&h-(,/&hŸ)/&h÷+7 _You open the door./&hÔ-3/&h//&hº2@  There is an open door here./&ht4/&hÛ4 _/&hö5/&hQ8/&hç9/&hÃ>/&h¾?/&h~B/&h$D,/&h.E/&hxF/&hH,/&h€H/&hôJ/&hWL,/&hÎL/&h'N/&h¶N/&h1O,/&hsP/&hPQ,/&hÊQ/&hÿR/&h­S/&h'T,/&hšU/&h4V,/&h²V/&h±W/&hcYB/&h_Z/&h\,/&h’\/&h†^/&h-_/&h¦_,/&hÃ`/&hÀa/&h9b,/&h2c/&hd/&hŒd,/&h«e/&h§f/&hg,/&h/h/&h5i/&h­i/&hj/&hRk/&hŠl/&hm/&h~m/&hƒn/&h­o/&h1p,/&hˆq/&h™r/&hs/&h‹s/&h_t/&h–u/&hv/&h‰v/&hYw/&hwx/&hêx/&hoy/&hz/&h“{/&h|/&h…|/&hM}/&hY~/&hß~,/&hô/&h"/&h®,/&hí‚/&h÷ƒ/&h„,/&hÜ…/&hï†/&hw‡,/&h¢ˆ/&hõ‰,/&hŠŠ/&hv‹/&htŒ/&hìŒ,/&hf’=########.#.# #.# #.#>........#.# #.# #.#††...... ######.#.#.# #.# #.#.##...../&h~“œ#.#.#.# #.# #.#......†).#.#.#.# #.# #.#####..). ...#.#...#.# #.# #.....'.... ...#.###...# #.# #######.... ...#.# #.### ###.# ##### ...#.# #.# +@..#  ...#.###.# #####  ...#.....#  ####### #..# /&hl•²#..## #.## #.#/&h¡˜X##.#..#...+...'531.5 (66#...#..#.#/&hôœc======2.5 (67/&h§ /&hM¢= _As you open the door, it creaks loudly!/&h) /&hK 3/&hÇ /&h$ .#.#.# #.# #.#>.....#.#.# #.# #.#††.. .######.#.#.#### #.# #.#.##..#.#.#.#... #.# #.#......† .####.#.#.#.#..< #.# #.#####..).#.#...#.#... #.# #.....'/&h9p Z.#.###...#... #.# #.#.# #.###...###.# #...#.# #.# +...@...#0.0).#.###.# #...#####.#.....# #....# #... .#..# #### ##..# ....# ##.##  #.#------3.5 (1 _Found a stone staircase leading up. _There is an open door here.0&h 0&h¯€ 30&hLƒ 0&h¤… 0&h§† $ _0&hC n0&hÌ“ ,0&hý” 0&hê• 0&hÿ˜ 0&hfš ,0&hg› 0&h7Ÿ 7 _You open the door.0&hó¡ 30&hB£ 0&hò§ @  There is an open door here.0&h¯« 5 _0&h§¬ 0&h® 0&h½° ,0&hX± 0&hÿ³ ,0&h”´ ,0&hõµ 0&hÙ¶ ,0&h\· 0&hA¸ 0&h”¹ ,0&hº 0&hôº 0&h¼ ,0&h­¼ 0&hk½ 0&h’¾ 0&h¿ ,0&h+À 0&h/Á 0&hÍÁ ,0&htÈ Æ0&h@É ,0&hºÉ 0&h•Ê 0&hqË 0&hïË ,0&hãÌ 0&høÍ 0&hwÎ ,0&hcÏ 0&h3Ð 0&hÁÐ ,0&hºÑ 0&h›Ò 0&h@Ó ,0&h Ô 0&h÷Ô 0&h‡Õ ,0&hœÖ 0&hƒ× 0&hØ ,0&hÙ 0&héÙ 0&hvÚ ,0&hWÛ 0&hÜ 0&h©Ü ,0&h¾Ý 0&hWâ ö #.###### #.# #.# ## #.######### # #.........# # #########.# ##.# ##.#  #@# ------57.5 (24.0)0&h0ã { #....>... #########        0&hoæ B8.5 (250&h¡è 0&hSê ; _Found a stone staircase leading down.1&h¡É1&hàÊ31&hÈË1&h§Ö1&h6ØB1&höÙ1&hÙÛB1&h"ÞR  There is a stone staircase leading down here.1&h›ß1&h§à5 _1&hùá1&hWã,1&h¦ä1&hÓå1&hpç,1&hHè1&hCé1&hÕê,1&h”ë1&hgì1&hôÝ# #.# # ..# ######### #.# ........# ######.#  #.#  #.#  #.###############. #....>....@.......67.5 (9.0)#################<1&h•öC8.5 (10.0) 1&hÜ÷1&hÆù9 _Found a stone staircase leading up.1&h÷D 1&h†E 1&hõE 1&húG 1&hÝO š1&hÚP 1&hR ,1&hS 1&hßT 1&hPV ,1&hW 1&hÒX 1&hÓZ ,1&hj[ 1&hý\ 1&h^ ,1&h¡^ 1&h¯_ 1&hú` 1&hŸa 1&hb 1&hc 1&h5d 1&hÚd 1&hNe 1&h€f 1&h‡g 1&h.h 1&hŸh 1&h€i 1&hØj 1&hàk 1&hQl 1&hm 1&h×n 1&hÏp B1&h*r 1&h¨r 1&h's 1&høs 1&hu 1&hŽu 1&h^v 1&h8w 1&h7x 1&hÍx 1&hCy 1&h1z 1&hº{ ,1&hB| 1&hi} 1&h¥~ 1&hH 1&h´ 1&hŠ€ 1&h« 1&h;‚ ,1&huƒ 1&hÁ„ 1&h† ,1&hþ† 1&hùˆ ,1&hɉ 1&ha‹ 1&h`Œ ,1&hîŒ 1&hþ 1&hf ,1&hÉ‘ X1&h’ 1&h“ 1&hN• ,1&h÷• 1&hÜ– 1&hï— ,1&h¢˜ 1&hê™ 1&h¶š 1&h&› 1&h´› 1&hA 1&hŸ 1&h{Ÿ 1&h  1&hµ¡ 1&hS¤ ,1&hþ¥ 1&h3¨ 1&hJª ,1&he« 1&hß° ò##...#...# #.# #######.........#.###...###.#########.# # #.#.'...'...# #.. ###.#.#...######## ....#.#...# #####.#...# # ####.##### #.#..#.# #.#.##.# #...@...=1&h§± Ù#.#########.#########.........#...............##########.###############.##.##.# #.# #.# #.###############.# #....>............# #################<#1&h‹Ã —96.5 (287.5 (29 _A - a ring of fire2&häÚ32&hÜ2&hKÞ2&hQáB2&h<ên2&hãì,2&h²î2&hBñ2&hèó2&hˆô2&h$õ2&hýü..#...# #.# #######....#.# ###...###.# ########. #.'...'...# #.... #2&híýY.#...##### ####. #.#...# #.# #.#...# # ### #.# #.##### #.#.. #.# 2&hŽþP#.# #.#.#####.# #.# #.......@......# #.#########.####2&héÿ #.# #.........#...............# #########.######.##.# #.##.# #.##.####.##....>............# 2&h­ 2&h3601.5 (4.0)2&h¼+2.5 (52&hÛ2&h* _B - a ring of flight2&h!E 2&hÆE 2&h G 2&hvH 2&huJ 2&hR š2&hS 2&h¸V 2&hzW 2&h¨X 2&hZ 2&hîZ ,2&hi\ 2&hp^ 2&h=_ ,2&hÚ` 2&h£b 2&h@c 2&hôc 2&hHe 2&húf 2&hžg 2&hBh 2&hei 2&hðj 2&hk 2&hl 2&hùm 2&h“o ,2&hTp 2&h_r 2&h:t ,2&hÝt 2&hÝv 2&hqx 2&hy 2&hîy 2&hz 2&hv| 2&h4} 2&h~ 2&h¯~ 2&h©€ ,2&hG 2&hƒ‚ 2&hi„ ,2&hÿ… 2&hE‡ 2&hÔˆ 2&h˜‰ 2&h“‹ ,2&h¤Œ 2&h/ 2&hÑ 2&hQ 2&h† ,2&hŸ‘ 2&hÐ’ 2&hô” 2&h´• 2&h[– 2&hª— 2&hÄ™ 2&hƒš 2&hY› 2&hLœ 2&hÒ 2&hˆž 2&h<Ÿ 2&hi  2&h°¢ ,2&hh£ 2&h/¥ 2&hr¦ 2&h§ ,2&h¨ 2&hx© 2&hª 2&hmª 2&h0« 2&h%¬ 2&h´¬ 2&h­ 2&hý­ 2&h8¯ 2&h³¯ 2&h° 2&hA± 2&ẖ 2&hG² ,2&hT³ 2&hδ ,2&hIµ 2&h=¶ 2&h8· 2&hØ· ,2&hÕ¸ 2&hþ¹ 2&h®º ,2&h¢» 2&h­¼ ,2&hz½ 2&hO¾ 2&hØÀ B2&hÖÄ 2&h³Å ,2&hÆ 2&h{Ç 2&hÑÈ ,2&h`É 2&h Ê 2&hõË ,2&hoÌ 2&hBÎ 2&hJÏ 2&h¯Ï 2&h)Ð 2&hÀÑ 2&h/Ó 2&hÍÓ 2&hƒÔ 2&hÖ 2&hé× 2&hOØ 2&h3Ù 2&h¬Ú 2&hqÜ 2&hÝ 2&hèÝ 2&hóß 2&hPá 2&h·á 2&hã 2&háä 2&h£æ 2&hç 2&hëç 2&hê 2&hFì ,2&hÆî 2&hÚï 2&hÞñ ,2&hYó 2&h¦õ 2&hÞ÷ ,2&hù 2&hëý b  Things that are here:  a +0 dagger; a +0 leather armour2&hb 5 _2&h4 2&hÎ 2&h ,2&h( X2&h 2&hÇ 2&h´ 2&h, 2&h6 2&h, 2&h† 2&hû 2&hÛ 2&hÎ 2&hþ ,2&hÈ 2&h@ 2&h " 2&hp" 2&hÆ' 2&h>0 # #.............########## .# #...########### .### #...#  .'.# #...# ### .#.###...#######.#2&h¾1 p ## ##.#...........#.# ##. ##.#.##.######.#.##############.. ...#.##........#....................###########@###........###.#50.0) #......#..............#.## #.####.#............###.# #.# #.# #.#>...........#.... #.##.#÷÷..........#.#.# #.######.#.##..............2&h·2 ê  #.#...# #.# #.#......÷)....#.#.#  #.#..<# #.# #.#####..).....#....  #.#...# #.# #.....'........###.# 2&h|8 2&h: E _Done exploring.4&hÖâ4&hâèœEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  f - a +0 pair of boots (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - an amulet of magic regeneration (worn)  j - a +6 ring of strength (worn)s - a ring of protection from cold  A - a ring of fire  B - a ring of flight[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 5&hÛÄ t  - - Unarmed  r - a +0 cloak (worn)6&hÛ­6&hgà 6&hãé 6&h°õ I.# #.............##########li3 the Trooper .# #...###########Gargoyle .### #...#Health: 39/39 ======================== .'.# #...# ###Magic: 6/6======================== .#.###...#######.### AC: 13Str: 27 6&hA÷ õ##.#...........#.###. EV: 9Int: 9 ##.#.##.######.#.##############.. SH: 4Dex: 9 ...#.##........#................. XL:  6 Next: 68% Place: Dungeon:4 #....###########@###........###.# Noise: ---------  Time: 3652.5 (0.0) #.#### #......#..............#.# a) +1 war axe #.# #.####.#............###.# Nothing quivered #.# #.# #.#>...........#.... 6&h¦ø !#.# #.# #.#÷÷..........#.#.# #.##### #.# #.#.##..............  #.#...# #.# #.#......÷)....#.#.#  #.#..<# #.# #.#####..).....#....  #.#...# #.# #.....'........###.#  _Found a stone staircase leading up. _A - a ring of fire _B - a ring of flight  Things that are here: _a +0 dagger; a +0 leather armour _Done exploring.6&hÅ C3.0 (0.56&hË 6&h“ ? _s - a ring of protection from cold (worn)7&h®Ï37&hlÒ7&háè?0.....7&h“é6....7&hãñ7&hó7&hfõE _Done exploring.7&hæÃ37&hnÅ7&hÏ7&h…Ï7&hIÔ7&hlÕE _Done exploring.8&hÝL 8&h¯N ›Where to? (Tab - D:5, ? - help)  D - Dungeon 8&h?>8&hmXu.# #.............##########li3 the Trooper .# #...###########Gargoyle .### #...#Health: 39/39 ======================== .'.# #...# ###Magic: 6/6======================== 8&h&Y .#.###...#######.### AC: 13Str: 27 ##.#...........#.###. EV: 9Int: 9 8&hæY²##.#.##.######.#.##############.. SH: 4Dex: 9 ...#.##........#................. XL:  6 Next: 68% Place: Dungeon:4 #....###########@###........###.# Noise: ---------  Time: 3653.0 (0.0) 8&hÍ\#.#### #......#..............#.# a) +1 war axe #.# #.####.#............###.# Nothing quivered #.# #.# #.#>...........#.... #.# #.# #.#÷÷..........#.#.# #.##### #.# #.#.##..............  #.#...# #.# #.#......÷)....#.#.#  #.#..<# #.# #.#####..).....#....  #.#...# #.# #.....'........###.# Things that are here: _a +0 dagger; a +0 leather armour _Done exploring. _s - a ring of protection from cold (worn) _Done exploring. _Done exploring.8&h~]8&hé_8&he8&hÆg8&h¸lP _8&hâm,8&hp8&hr8&hVt,8&h¸u8&h—wY  There is a stone staircase leading down here.8&hy8&h |: _8&hö|8&h®ÿ8&hû+li3 the TrooperGargoyleHealth: 39/39 ========================Magic: 6/6========================AC: 13Str: 27EV: 9Int: 9SH: 48&h’]Dex: 9XL:  6 Next: 68% Place: Dungeon:5Noise: ---------  Time: 3657.0 (4.0)a) +1 war axeNothing quivered _s - a ring of protection from cold (worn) _Done exploring. _Done exploring. _There is a stone staircase leading down here.  8&htYou climb downwards.  You hear the solemn chanting of funerary rites.8&hw/  --more--9&h2¬  9&h­ _9&h­­ Done exploring. 9&hB® _There is a sto9&hç® %ne staircase leading down here. 9&h|¯  You climb down9&h° wards. 9&hȰ K You hear the solemn chanting of funerary rites.9&h{± kThere is an entrance to the Necropolis on this level. Hurry and find it before  9&h² the portal closes!9&hs³ 9&h´ 9&h´¶ 9&h½ 9&hR¾ 9&hÈ  9&h³È 9&hpÉ ########..#9&hÊ ##.#9&hºÊ #.#9&h^Ë #.#9&hÌ #.# 9&hŸÌ ##9&hEÍ #######.### 9&håÍ .#9&hÎ 0#.........# 9&h)Ï .#9&hÔÏ \#.#####.#.### 9&htÐ .#9&hÑ U#@......######.#9&hÁÑ $8.5 (5.5 9&h`Ò .#9&hÓ  #.#.#.#......... 9&híÓ .#9&hÔ d#.###.....########.# 9&h:Õ .#9&håÕ Q..........# 9&h„Ö .#9&h.× ;#.........# 9&hÍ× .#9&hxØ E#######.### 9&hJÙ ##9&hãÙ +#.#9&hbÚ 4#.#9&hÜÚ ###9&h_Û ##'## 9&hãÛ q_You hear the gathering chorus of a very distant funeral chant.9&hWÜ 9&h Ý 9&h¡ß 9&hŸã  9&h2ä 9&h·ä S_There is a stone staircase leading up here.:&hEØ3:&hJÚ:&hgÞ:&hSá:&hÍæP _:&hÈé,:&hCê:&hPì:&húX:&hþú,:&hvû:&h9ý:&hèþ,:&h:&h—:&hÆ,:&h{:&h*:&h’,:&h| :&h‘Æ:&h^:&hÖ:&h7:&h˜:&h¿,:&h8:&hÕ:&h–:&h:&hz:&h”:&hÔ:&hF:&hÀ:&hà:&h½!:&h":&h‘":&hª#:&h %:&h†%:&hy':&hù':&hÓ),:&h³*:&h$-:&h=/,:&hv0:&hw2:&h©4,:&hª5:&hô7:&hc:,:&h’;:&hz=:&hm?,:&hA:&h¸D@  There is an open door here.:&h§G:&h(H _:&hmMn:&hðO:&h­Q,:&h+R:&hIT:&hBV,:&htW:&h2Y:&h—[B:&hœ^:&h…`,:&h|a:&h|c:&h£e:&h4f:&hõf:&hj:&hKl:&hÞl:&hŸm:&hZq:&hÌr:&hzs:&h­t:&hQw:&h;€„:&h÷€:&hw‚:&h†„:&h…:&hÈ…:&h#‡:&h‰:&h¢‰:&hWŠ:&h1Œ:&h9Ž,:&h2:&hJ‘:&hu“:&h”:&h°”:&hw–:&h˜:&h ™:&h½™:&h_›:&hð:&h}ž:&h5Ÿ:&hN¡:&hΣ:&hj¤:&h ¥:&hQ¦:&hɧ:&h3ª,:&h¿ª:&h(¬:&h­¬:&hu­:&h(¯:&h¸°:&h;±:&hÙ±:&h²³:&hèµ:&hk¶:&h ·:&hQ¸:&h;º:&hƺ:&he»:&hq½:&h¿:&h‹¿:&h$À:&hBÁ:&hjÃ:&h Ä,:&h´Å:&h,Ç:&hÊÇ:&hEÈ:&h}É:&hÛÊ:&hâÏ:&h}Ð:&h_Ò:&hÈÓ,:&h>Ô:&hcÕ:&h,×,:&h×:&hPÙ _You hear the gathering chorus of a very distant funeral chant.:&haÚ:&hØÚ3:&h2Þ:&hß,:&h‰ß:&h.á:&hŽâ,:&hã:&h–ä:&hbå:&h×å:&h7æ:&hLç:&h=è:&h³è:&hé:&hâé:&hë:&hyë:&hJì:&héì:&hHî,:&h¿î:&hÃï:&hÔð:&hÜñ,:&h±ò:&hÄó:&h:ô:&hœô:&hZõ:&hŸö:&h÷:&hv÷:&h2ø:&hTù:&h´ù:&h(ú:&hû:&hxü:&hÚü:&hNý:&h@þ:&h½ÿ:&h:&h":&h5:&h’:&h:&h~:&hŸ:&h+:&h˜:&h:&hI :&h£ :&h( :&h¥ :&h5 :&h–,:&hã:&h¤:&h,:&hl:&hG:&hY,:&hi:&hå:&hR:&hÀ:&ha :&hô :&hŒ":&hø":&hw#:&h§$:&hr&:&hß&:&h^':&hï(:&h]*:&hÝ*:&hj+:&hÇ,:&h1.:&h².:&h6/:&h2,:&hx2:&h^4x _o - 2 sedimented green potions (gained 1):&h¸53:&h+6:&hr7:&hm8,:&hÞ8:&hé9:&hë::&hc;,:&hs<:&h=:&hó=:&hS>:&h‰?:&hr@:&hè@:&hHA:&hB:&hC:&hC:&hîC:&h×D:&hF,:&hñF:&hüG:&hBI:&hÎI:&h,J:&hkL:&hgM,:&hÙM:&h¥O:&hýP,:&hpQ:&héR:&h T,:&h„T:&hëU:&hôV:&hiW:&hÉW:&h¦X:&häY:&hZZ,:&h[:&hš\:&h-],:&hÓ^:&hƒ_:&h `:&hm`:&h0a:&h!b:&h¨b:&h c:&hÄc:&h®d:&h5e:&h•e:&hFf:&h•g:&hh:&h}h:&hMi:&hDj:&hËj:&h.k:&hçk:&høl:&hkm:&h^n:&hýn:&hp:&hp:&hq:&hr:&hks:&hßs:&hPt:&hpu:&hœv:&hw:&h‚w:&hÉx:&hz:&h€z:&hóz:&h|:&h ~:&h…~,:&hâ:&hÌ:&h0‚:&hŸ‚:&hf„ _You hear the gathering chorus of a very distant funeral chant.:&hÓ…:&h8†:&h©†:&hˆ:&h’Š,:&hu‹:&hØŒ:&h,:&h–:&h¤‘:&hI“,:&hÝ“:&hÚ˜ó#..## ##.......#.##.#.#.### ###...####..........##.....# .........'.................# ........##..........##.....# .##..##.###.......#........# .##.###.####.....#####.#####..###...........# #.# .......##########.# #.# :&hB™?##.##### ......ß@.# #.#  #.# ⌠ß.......# #.#  #.# ß############.#  #.##............# :&h¤™ì #..#......#######  ######...## ##.##:&h š7### :&hŽ2762.5 (104.0):&hÖè,35:&héì:&hùó- _C - a wand of flame (7):&h¯:&hq3:&h [37m:&h· š:&h©!:&hÀ#,:&hm$:&hB&:&hÞ',:&h„(:&hC*:&hÔ+,:&h›,:&h$.:&hÂ/:&hf0:&h1:&h!2:&hæ3:&h¦4:&hF5:&hý6:&hm8:&h9:&h±9:&h ;:&hÊ<:&hn=:&h >:&hY?:&h¶@:&hsA:&hûA:&h C:&hÏD,:&hEE:&hG:&h¨G,:&hH:&høH:&hJ:&h£J,:&h‘K:&hL:&h M:&hoM:&h6N:&h6O:&hÃO,:&hÀP:&h Q:&h,R,:&hU:&hˆV,:&hüV:&h—X:&hÚY,:&hPZ:&hÅ[:&h}\:&h],:&h¼^:&hË_:&hW`:&h¹`:&h³a:&h²b:&hOc,:&hód:&h·e:&hBf:&h¤f:&h g:&hÐh:&hEi:&h¼i:&hÊj:&h×k:&hMl:&hÂl:&hÕm:&hàn:&hYo:&hºo:&h‰p:&hšq:&hr,:&h.t:&hôt:&hnu:&hÏu:&h­v:&hØw:&h# #....# ##.....## ###.## #.#### #.......# ##....# #..## .........####.....#########...###..+.......................######.####...@#######........#98.5 (3:&hŒ•5.0) .# ##.#.# #.##..##.# # ###.# #.##.###.# #.# #.#..###.. #.# #.......## ..> ###.#####.  .#.#.# #.  . .#.# #. #.#####. :&he˜B9.5 (36:&h;›:&hΜ9 _Found an escape hatch in the floor.;&hAa ;&hb ;&hc ;&h_f ;&h$r š;&hns ;&h"v ,;&hÀv ;&hPx ;&hôy ,;&h£z ;&hö{ ;&h•} ,;&hF~ ;&hp ;&h»€ ;&hK‡ ;&hˆ ;&hÅŠ P  There is an escape hatch in the floor here.;&haŒ ;&h  _;&h¼ ;&håŽ ;&h ,;&h/‘ ;&hœ’ ;&h” ,;&hÆ” ;&hÌ– ;&hò˜ ,;&hž™ ;&hç› _You hear the gathering chorus of a very distant funeral chant.;&hX ;&hò ;&hž ;&h¤Ÿ ;&hâ  ;&h–¡ ;&h¢ ;&hð¢ ;&hô¤ ,;&hw¥ ;&hz¦ ;&hµ§ ;&h?¨ ,;&hG© ;&hLª ;&hêª ,;&hà« ;&hI­ ;&hê­ ,;&hQ¯ ;&hY° ;&hö° ,;&h² ;&h³ ;&hų ,;&hµ ;&h¶ ;&h¦¶ ,;&h±· ;&h¿¸ ;&h`¹ ,;&hiº ;&h—» ;&h6¼ ,;&hB½ ;&h`¾ ;&h¿ ,;&h÷¿ ;&hÁ ;&h¨Á ;&h ;&hò ;&h7Ä ;&hÁÄ ,;&hòÅ ;&hÇ ;&h£Ç ;&hÈ ;&h·È ;&h%Ê ;&hÄÊ ;&h5Ë ;&hÌ ;&h$Í ;&héÍ ,;&h Ï ;&hRÐ ;&hÜÐ ,;&h>Ò ;&hŸÓ ,;&hÔ ;&h5Õ ;&hTÖ ;&hÖÖ ,;&hî× ;&hNÙ ;&hÈÙ ;&h+Ú ;&h7Û ;&hà _ #.....##.# # ###.# #.....##.#  #.# ##.......# ;&haá « ##.# #.....>...  ##..>  #.###. .##  #..#. #.... ######### #. #.#.....# #.#  ###.@....## #.#  c..........#########.# ##########...........#  #############  c   centaur (asleep)  ;&hFã O ;&h<é Ì 830.5 (31cclauncher)A centaur comes into view.The centaur shouts!;&h‡ì « ((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.;&h... ##.. #.###. .## #..# # ######### #. #.#.....# #.# ###@.....## #.#.c;&hG È..###.##...........# ###;&hzH ;&hÏI ;&hÿL ..c--2.5 (1.0) ;&hÆO ;&h Q <&hþuÚ #.....##.# # ##.......## >... #.###. .##  #..######### #.#<&hJx[# #.#.....# #.###..###.# #.#....c..#######.#############...........# ############# <&h¤‰L((<&hHá..1-----==3 _The centaur shoots an arrow. The arrow hits you.<&hg%R #.....##.#  ##.#  #.....>... ## #.###. .##<&hÁ&² ## ##. ######### #. #. #.#.....# #.#..###......## #..c.##.#. <&hÉ.<&h44(<&hÖ¿. .  <&húÀCThe centaur shoots an arrow. The arrow hits you but does no damage.<&hÕÆB(<&h÷T<&h-Y.<&h¸Z$26<&hjf------=4<&h uF _The centaur shoots an arrow. The arrow hits you.<&h†† à #.....##.# ##.......#  #.....>...  #.###...## # #... # #... ######### # #.. #.#.....# #.####..###......## #.c.##  The centaur unwields a +0 shortbow. The centaur closely misses you.7-----5 _The centaur kicks you but does no damage.<&hìõ Q  You hit the centaur but do no damage. The centaur barely misses you.The centaur kicks you but does no damage.4----6.9 (1.4<&h‚÷ <&h k _The centaur hits you. The centaur closely misses you.<&hÎ![  You closely miss the centaur. You block the centaur's attack. x2  The centaur hits you.3--8.2 (1.3 _The centaur kicks you but does no damage.=&h?ØThe centaur hits you. _ You hit the centaur.  The centaur is lightly wounded.  The centaur closely misses you.  =&h¥?D49.5=&h€B=&h DW _The centaur barely misses you. x2=&hÊ»nThe centaur barely misses you. x2  You closely miss the centaur.The centaur hits you but does no damage.  The centaur hits you but does no damage.40.9 (1.4 _You block the centaur's attack.=&h=&hµThe centaur hits you but does no damage. _You block the centaur's attack  You completely miss the centaur.=&hvƒis lightly wounded.  The centaur closely misses you. You block the centaur's attack.=&h¡<2.2 (1.3=&h  =&h« =&h0 1_The centaur kicks you but does no damage.=&h? |  The centaur closely misses you. You block the centaur's attack. _The centaur kicks you but does no damage.  You slash the centaur!  The centaur is severely wounded.  You block the centaur's attack. The centaur barely misses you.  hit5==3.5 _The centaur kicks you but does no damage.=&h„Ë ðMThe centaur hits you but does no damage.  You closely miss the centaur.  The centaur barely misses you. You block=&hbÌ S the centaur's attack.4-=&hÍ )-4.8=&h‡Ñ =&h€Ô , _The centaur kicks you.=&hÏf& .  You hit the centaur.almost dead.  The centaur barely misses you.  The centaur kicks you but does no damage.  =&hLghits you but does no damage.=&h°gG-6.2 (1.4=&hók=&hÌnT _The centaur barely misses you.>&hÒOÌM_The centaur barely misses you.You barely miss the centaur.You block the centaur's attack.  >&h³Pc5=7.5 (1.3>&h¢U>&h™X? _The centaur kicks you but does no damage.>&h,b˜The centaur barely misses you. _The centaur kicks you but does no damage.hit the centaur but do no damage.The centaur hits you but does no damage..8.8 _You block the centaur's attack. x2>&hm@;  You slash the centaur!>&hÁF[)>&hÁI>&hBNØ#.....##.#li3 the Trooper##.......#Gargoyle>&hëO#.....>...# Health: 26/40 ===============---------#.###...### Magic: 6/6========================#...# AC: 13Str: 27#... ######### # EV: 9Int: 9#.. #.#.....# # SH: 4Dex: 9.####..###......## # XL:  6 Next: 104% Place: Dungeon:5......)@.......######### Noise: =--------  Time: 3850.1 (1.3)##############.......... a) +1 war axe########### Nothing quivered      >&hYRœ[34mThe centaur hits you but does no damage.  The centaur kicks you but does no damage. _You block the centaur's attack. x2  You slash the centaur! _You kill the centaur!Your Axes skill increases to level 4! _You block the centaur's attack. x2  You slash the centaur! _You kill the centaur!  Your Axes skill increases to level 4!  Your Dodging skill increases to level 1! have reached level 7!>&hY/  --more-->&hqÀ ¢9/447/77 2%  _?&h0Ô3?&hvÕ?&h¦ØP _?&h)ß„?&h1àj30=?&h²à?&h‰â,?&htã?&hJå,?&h.æ?&hèa1=?&hþè?&hÌê?&hÁë,?&h©í,?&h¨î?&hQñ,?&h-ò?&hÔôÜ _You hear the rising multitudes of a very distant funeral chant.32=?&hŠö?&hqúB?&hD3==?&h«GB?&h¨h‰4=5=6=?&h¢jB?&h÷k?&h—ma7=?&hÀn?&hóp?&hr?&hs?&hu,?&hºv?&húx?&hùy?&h {?&hS|k8=?&hh}?&h%,?&hô?&h’ƒ,?&h¨„?&h†,?&h(‡?&hƒˆ?&h\‰K9=?&hŽŠ?&h‹?&h<Œ,?&hü?&h°Ž,?&h’,?&hŽ‘?&h“l40=?&h"”?&h•,?&h•–?&h˜,?&h™?&hΚa1=?&hË›?&ha,?&hPž?&høŸ,?&hÏ ?&hS¢,?&hD£?&h¥U2=?&hÒ¥,?&h§?&hE¨,?&hiª,?&h«?&h±¬?&hí­,?&h¯a3=?&h‡°?&hO²,?&h³?&hÑ´,?&hȵ?&h¶·?&h°¸~4==?&hD»1 _HP restored.?&hê¼?&hê½3?&hpÀ@  You see here a +0 shortbow.?&hãÁ?&hà _?&hÆÃ?&h5Å?&h°Æ,?&h¦Ç?&h3É?&h±Ê?&h1Í9=?&h!Î?&h—Ð?&h8Ò,?&hIÓ?&hÆÔ?&h#×,?&h&Ø?&hjÛŽ _You hear the rising multitudes of a very distant funeral chant.?&hJÝ3?&hoÞ?&háR  There is a stone staircase leading down here.?&h½â?&heã _?&h_ä?&hæ?&h€ç?&hkè?&hé?&hXê?&h5ì,?&h=í?&hÙî?&hcð,?&huñ?&hõò?&hf÷B?&h©ù?&h$û,?&hKX?&h„?&hã,?&h–8Ž  Things that are here:  a +0 whip; a gnoll skeleton _  There is a stone staircase leading up here.?&h«<K _?&h%>?&h÷Hò?&héI?&hAK,?&hIL?&hLN?&h¬Q,?&h«R?&hTT?&húU,?&hÖV?&hWX?&h“Y?&hkZ,?&hº[?&hG],?&h<^?&hü^?&hN`,?&h a?&h·a?&húb,?&h´c?&h|e?&hg?&h¿g,?&h‚i?&hƒp ### #.# #.. .# #.##### #.# .# #.# ####... #.# ####.###.#####.##.##.# #...............#.# #.# #.##r###.#####.##.##.###.##.##...## #......#......#.#.....# ####.##......@.##...## #.-.##.## ##.##.# #.##.#?&h¡qž##.###'######.# ##...### r   quokka (wandering) #..<# ##.....## ### ##.#)######.......# ##.. ##.......##.........####...?&h‰s1938.1 (88.0)?&h™w„.rr?&hxxF-9.1 (89?&hŸ{?&h… ?&h¦‡S_A quokka comes into view.?&h a ### #.#  #.. .# #.#  #.# .# #.#  #.# ####.# #.# #.....  #.# #.##.# #.###.##r#  #......#.#  #......@.#  ##.#########.##  #.# #.#  #.# #.#  #.# ##'##  ###.#   #..<#   ##.#)  ##....?&h‰© ã ### #.#  #.. .# #.#  #.# .# #.#  #.# ####.# #.# #.....  #.# #.##.# #.###.##r#  #......#.#  #......@.#  ##.#########.##  #.# #.#  #.# #.#  #.# ##'##  ###.#   #..<#   ##.#)  ##....?&h—® ?&hDZ ] _A quokka is nearby!@&hrLL #.# @&h M### ### #.#  #.. ..# #.# ######.# #.# #.# ####....#.# ####.###.#####.##.###@&häMi#.# #...............#.# #.# #.##.###.#####.##.####.###.##r##...## #.......#......#@#.....# ####.##.#........##..#.####.#########.#@&h©N5#...>#.# #.# ####.#.# .# #. #.# @&h.O'## #.###.# ## #>..<# @&hÀO~## ####)##### @&hËZ~2--=40.1 (1.0) @&hÛ_@&hÕbb _The quokka misses you. The quokka bites you.@&h©3  You hit the quokka.  The quokka is heavily wounded.1.4 (1.3 _The quokka bites you but does no damage.@&hß3:  You slash the quokka!@&hÛ:y†@&hMMa3=-2.7@&h5U@&h¿XJ _You kill the quokka!@&h%ƒ’ _No target in view!@&h?« ’ _No target in view!@&hêe @&hcg 3@&h\h @&hi $ _@&hÆn š@&h®o @&hrp ~4==@&hïr @&h;t ,@&hu @&h9x b  You see here a quokka corpse.@&hòy @&h~z  _@&h{ @&h| @&h³} ,@&h‘~ @&hf€ @&h @&hà 9=@&hk‚ @&h®ƒ @&hã„ ,@&hƒ… @&hT‡ @&hGˆ ,@&h_‰ @&h»‹ @&hÉŒ ,@&h @&hñŽ @&hm ,@&h‘ @&hÿ‘ @&hC“ @&hÓ @&hF” @&hI• @&hj– @&hè– @&hˆ— @&hȘ @&hô™ ,@&hÇš @&hœ @&hA @&hø ,@&hIŸ @&hj  @&hê  @&h¡ @&h¸¢ @&hÄ£ @&h”¤ ,@&h»¥ @&hħ ,@&ht¨ @&h/ª _You hear the full choir of a funeral chant nearby.@&hA¬ I@&hq± n@&h‘² ,@&hW³ @&hµ @&h’¶ @&h;· @&h`¸ @&h+º @&hë» @&h´¼ @&h7½ @&hǾ @&hXÀ @&hçÀ @&h‹Á @&hà @&h”Ä @&h"Å @&h®Å @&hÛÇ @&hšÏ Ü@&hBÐ @&h>Ò @&h—Ó @&hÔ @&h¥Ô @&hþÚ s  #+#@&hzÛ ‹ #.# #.# ####  ##.## .....  ##...###...[.. @&hÜ 3 #.....@'...>.. -72.7 (30.0) ##...###......  ##.## ..... #..####.#######+##...............@&h”Ü ¶.#######.######## #.#  @&h&Ý M########## #.#  #........# #.# ########## _You open the door.  Found a scale mail.@&h%ß a _Found a staircase to the Ecumenical Temple.A&hìQIA&h‹TA&hSWA&hgX$ _A&h!á  There is an open door here. _ _You open the door. _You open the door.  There is an open door here.#...<.. #.##+# #.##.# #^# #.# #########.#  ##.## #.......#.# ##...###...[...#@# -83.7 (11 #......'...>...'.#A&hù Š ##...###.......### #######.## #.......# ..... ###.#######'#### ##### ............# ###.#########  #.# # #.#4.7 (12 _Found a stone staircase leading up.A&h Ð 4A&h›Ò A&h¬Ô F _Unknown command.B&hêB&hëë©Where to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple B&hpb B&h{ `# li3 the Trooper...Gargoyle<..Health: 44/44 ========================#.#Magic: 7/7========================#+##.#AC: 14B&h±{ ŒStr: 27#.##^#EV: 9B&hµ} ¬Int: 9#.# #########.#SH: 4Dex: 9  ##.## #.......#.#XL:  7 Next:  2% Place: Dungeon:5 ##...###...[...#@#Noise: ---------  Time: 3984.7 (0.0) #......'...>...'.#a) +1 war axe ##...###.......######## Nothing quivered##.## #.......#..... B&ha~ æ###.#######'######### ............# ###.##########.# # #.# B&h% Œ_There is an open door here. _You open the door. _You open the door.  There is an open door here. B&hË [_Found a stone staircase leading up. _Unknown command.B&hq€ B&hu‚ B&h`Š B&h©‘ P _B&hd˜ ‹  There is an open door here. _B&h$› B&h‡ ,B&h⟠B&h4¡ B&h½¢ ,B&h¤ B&hÑ¥ B&h§ B&hˆ§ B&h>¨ B&h ª _  There is a staircase to the Ecumenical Temple here.B&hp« B&h߬  B&hM­ _B&h\® B&hqn l Temple  You climb downwards. Welcome to the Ecumenical Temple!B&hEo B&h?q ,B&h}s B&h,| ¶  #............._.............# #......≈≈...........≈≈......###.._..≈≈≈≈≈.....≈≈≈≈≈.._..###......≈≈≈≈≈≈.≈≈≈≈≈≈......#B&h·| # #......≈≈≈≈≈...≈≈≈≈≈......# ##.....≈≈≈≈.....≈≈≈≈.....## #......≈≈.......≈≈......# #......≈.........≈......#  ##.._.......@......._..##91.4 (6.7 B&ht~ q #......≈.........≈......#  #......≈≈.......≈≈......#  ##.....≈≈≈≈.....≈≈≈≈.....##  #......≈≈≈≈≈...≈≈≈≈≈......#  #≈≈≈≈≈≈.≈≈≈≈≈≈......#  ##.._..≈≈≈≈≈.....≈≈≈≈≈.._..##......≈≈...........≈≈......#  #............._.............# _Found a staircase back to the Dungeon.B&hÞ‚ K__B&h‘„ d _There is a staircase back to the Dungeon here.C&hùÖ[[?25h[?0c  Search for what [Enter for "."]? D&h#½ [?25l[?1cD&h“¿D&hùÂ(17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a staircase back to the Dungeon Results elsewhere ([,] to cycle)  b - [Temple] a hazy altar of Hepliaklqanac - [Temple] a snail-covered altar of Cheibriados  d - [Temple] a stormy altar of Qazlal  e - [Temple] an opulent altar of Gozag  f - [Temple] a bloodstained altar of Trog  D&h2Ä(g - [Temple] a blossoming altar of Fedhas  h - [Temple] a broken altar of Ashenzari  i - [Temple] a burning altar of Makhleb  j - [Temple] a glowing golden altar of the Shining One  k - [Temple] a hide-covered altar of Uskayaw  l - [Temple] a shadowy altar of Dithmenos  m - [Temple] a white marble altar of Elyvilon  n - [Temple] a basalt altar of Yredelemnul  o - [Temple] a shimmering blue altar of Sif Muna  p - [Temple] an iron altar of Okawaru  q - [Temple] an ornate altar of the Wu Jian CouncilE&hë:LThe Ecumenical Temple <________________(Press ? for help) #......≈≈...........≈≈......#  ##.._..≈≈≈≈≈.....≈≈≈≈≈.._..##  #......≈≈≈≈≈≈.≈≈≈≈≈≈......#  E&hÁ= #......≈≈≈≈≈...≈≈≈≈≈......#  ##.....≈≈≈≈.....≈≈≈≈.....##  #......≈≈.......≈≈......#  #......≈.........≈......#  ##.._.......@......._..##  #......≈.........≈......#  #......≈≈.......≈≈......#  ##.....≈≈≈≈.....≈≈≈≈.....##  #......≈≈≈≈≈...≈≈≈≈≈......#  #......≈≈≈≈≈≈.≈≈≈≈≈≈......#  ##.._..≈≈≈≈≈.....≈≈≈≈≈.._..##  #......≈≈...........≈≈......#  #............._.............# E&h¿>Þ ##...........................##  #........_..........._........#  #..............#..............#  #.._........#######........_..#  #........#### ####........#  E&h?_#.....########.....#  ##############E&h_Å E&hÇ E&hôË +li3 the TrooperGargoyleHealth: 44/44 ========================Magic: 7/7========================AC: 14Str: 27EV: 9Int: 9SH: 4E&h­Ì ¤Dex: 9XL:  7 Next:  2% Place: TempleTime: _There is an open door here. _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! _Found a staircase back to the Dungeon. E&hÌÏ ®_There is a staircase back to the Dungeon here.  Search for what [Enter for "."]? .E&hRÐ E&hÑ E&h¥Ù E&hå } staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.  Search for what [Enter for "."]? E&hØå D. _Found an opulent altar of Gozag.E&hzè 4E&h½é E&hðë E&h4î ,E&h†ï E&h‚ò 6 _Found two altars.E&hgô 4E&h·õ E&h×÷ E&hdù ,E&h“ú E&hý E&h òE&hä##.._.......<......._..###......≈.........≈......##......≈≈.......≈≈......###.....≈≈≈≈.....≈≈≈≈.....###......≈≈≈≈≈...≈≈≈≈≈......##......≈≈≈≈≈≈.≈≈≈≈≈≈......###.._..≈≈≈≈≈.....≈≈≈≈≈.._..###......≈≈...........≈≈......##.............@.............#Noise: --------- 3999.4 (8.0)  ##...........................## a) +1 war axe#........_..........._........# Nothing quivered#..............#..............##.._........#######........_..##........#### ####........##.....########.....###############&hnÇ;76H_ _There is an opulent altar of Gozag here.F&h7 L  You kneel at the altar of Gozag.F&hI¦/  --more--F&hôòGozag Ym Sagoz the Greedy Gozag Ym Sagoz the Greedy teaches that the world belongs to the rich. Those accepting this principle may exchange their gold for divine assistance. Followers of Gozag do not earn piety; the only way to impress this god is by amassing a fortune, and worshippers may request as much assistance as they can afford. Fortunately, Gozag's worshippers are said to have the touch of gold. Favour - Gozag is neutral towards you. Granted powers:(Cost)Gozag turns your defeated foes' bodies to gold. Your enemies may become distracted by gold. You can petition Gozag for potion effects.(400 Gold)You can fund merchants seeking to open stores in the dungeon. (800 Gold)You can bribe branches to halt enemies' attacks and recruit allies. (3000 Gold)[!]: Overview|Powers|Wrath [J/Enter]: join religion (48 gold; you have 170)F&hZ  ##.._.......<......._..##li3 the Trooper#......≈.........≈......#Gargoyle#......≈≈.......≈≈......#Health: 44/44 ========================##.....≈≈≈≈.....≈≈≈≈.....##Magic: 7/7========================#......≈≈≈≈≈...≈≈≈≈≈......#AC: 14Str: 27#......≈≈≈≈≈≈.≈≈≈≈≈≈......#EV: 9Int: 9##.._..≈≈≈≈≈.....≈≈≈≈≈.._..##SH: 4Dex: 9#......≈≈...........≈≈......#XL:  7 Next:  2% Place: Temple#.............@.............#Noise: --------F&h8\ ´-  Time: 3999.4 (0.0)  ##...........................## a) +1 war axe#........_..........._........# Nothing quivered#..............#..............##.._........#######........_..##........#### ####........##.....########.....############### _There is a staircase back to the Dungeon here.  Search for what [Enter for "."]? . _Found an opulent altar of Gozag. _Found two altars. _There is an opulent altar of Gozag here.  You kneel at the altar of Gozag.F&h§_ i  Gozag welcomes you!F&h®j /  --more--F&hlu 8_F&h^Ú ô of Gozag  Gold: 1224000.4 (1 _You pay a service fee of 48 gold.G&hйG&húºqWhere to? (Tab - Temple @ (x,y), ? - help) G&h¯»QD - Dungeon  T - Temple H&h…É´ ##.._.......<......._..##li3 the Trooper#......≈.........≈......#Gargoyle of Gozag  Gold: 122#......≈≈.......≈≈......#Health: 44/44 ========================##.....≈≈≈≈.....≈≈≈≈.....##Magic: 7/7========================#......≈≈≈≈≈...≈≈≈≈≈......#AC: 14Str: 27H&h‘Ë#......≈≈≈≈≈≈.≈≈≈≈≈≈......#EV: 9Int: 9##.._..≈≈≈≈≈.....≈≈≈≈≈.._..##SH: 4Dex: 9#......≈≈...........≈≈......#XL:  7 Next:  2% Place: Temple#.............@.............#Noise: ---------  Time: 4000.4 (0.0)  ##...........................## a) +1 war axe#........_..........._........# Nothing quivered#..............#..............##.._........#######........_..##........#### ####........##.....########.....############### _Found an opulent altar of Gozag. _Found two altars. _There is an opulent altar of Gozag here.  You kneel at the altar of Gozag.  Gozag welcomes you! H&hg͉_You pay a service fee of 48 gold.H&h.ךH&hîÜnH&h´ëH&h¾î,H&h<÷Þ  There is a staircase back to the Dungeon here.H&høH&hP _H&h¼–H&h˜¸li3 the TrooperGargoyle of Gozag  Gold: 122Health: 44/44 ========================Magic: 7/7========================AC: 14H&h™ãStr: 27EV: 9Int: 9SH: 4Dex: 9XL:  7 Next:  2% Place: Dungeon:5Noise: ---------  Time: 4009.4 (9.0)a) +1 war axeNothing quiveredYou kneel at the altar of Gozag.  Gozag welcomes you! _You pay a service fee of 48 gold. _There is a staircase back to the Dungeon here.  You climb upwards. Welcome back to the Dungeon!  You hear the solemn chanting of funerary rites.H&h¼¤/  --more--I&hÅ(:I&h"*,I&h /I&hO9: ...I&hà9a<..#.##+##.##.##^#I&hR:M#.# #########.###.## #.......#.###...###...[...#.#I&hÂ:#......'...@...'.#10.9 (10.5)##...###.......###I&h5;##.## #.......##..####.#######'####................########.#########I&h³;Ô#.# ###### #.# .....# #.########### _You pay a service fee of 48 gold. I&h%<6_There is a staircase back to the Dungeon here.  You climb upwards. Welcome back to the Dungeon!  You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before I&h—<_the portal closes!I&h =I&húCI&htFi _There is a staircase to the Ecumenical Temple here.I&h u 3I&hv I&h†x I&hz I&hœz $ _I&hR‚ BI&h<ƒ I&hr„ I&hPˆ † _You hear the full choir of a funeral chant very nearby.I&h]‹ 3I&h I&h¬ I&h’ ,I&h§“ I&hç— @  There is an open door here.I&h › I&hÅ›  _I&h0 I&hrŸ I&hÙ¡ ,I&h–£ I&h‚¦ I&hר ,I&h[« I&hÑ« I&hɬ ,I&h=­ I&hq® I&h¯ I&hН I&hü¯ I&h± I&hÕ± I&hƒ² ,I&hì³ I&hµ I&h¤µ I&h¶ I&h· 7 _You open the door.I&hภI&hj¹ I&h_º I&hÓ¼ @  There is an open door here.I&hÅÈ ##.#. ..## ##.... ...##  ##.#... ....#  ....... ....+  ∩......#....#  ..#........# ... #........# <.. #..@.# #.#22.9 (12.0 #.##'## #.# #.# #^# #.# #########.# ##.## #.......#.# ##...###...[...#.# #.I&hÊ .[39;49m.....'...>...'.# ##...###.......### ##.## #.......#I&hë, B3.9 (13I&hó. 1 _Found a phantasmal passage.J&hTÆÁ _You open the door.  There is an open door here.J&h ÓÒ#. #.# ##.. ###...## ##.#....## ##........## #.∩ ##.#........####..... ............'@....... 9.9 (6.0)∩......#....####..... ..#........## .... #........## <..##.#....## #.##.##'## #.## #.# #^##.# #########.###.## #.......#.#J&hºÖB30.9 (7J&hjåJ _Found Quobryn's General Store.K&hçê 3K&h¾ë K&h¯ò K&h)ú ‚  There is an open door here.K&hãú 5 _K&hüû K&h7þ K&h ,K&h K&h> K&h¿ K&h K&hA K&h K&hó ,K&hº K&hÝ K&ht ,K&hE K&hÒ K&hO ,K&ha K&h K&h‚ K&h K&h¼ K&hù nK&h ,K&h¨ K&h1! K&h¹" ,K&h´# K&h@% K&h¬& ,K&hà' K&hX) K&h¾* K&h@+ K&hÃ+ K&hC3 #.# ..#.### .##.... ##. ###...## #..## ##.#....## ...#... ##........## #......##.#........####. .....#.............'.... #......@......#....####.43.9 (13.0) .........#........## #...#...#........## ##.K&hÀ3 ³....###.#....## #.#.# ##.##'## ###. ### ...# ######  ##. ##.## #.....  ##...###...[. K&hš6 K&hÝ8 Y _There is a phantasmal passage here.L&hɽ4L&hˆÄL&hÁÌL&htÒ84.0) _L&h¦ÓL&hjØL&hÛH. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈#≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈â–“â–“â–“▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈â–“â–“############▓▓≈≈≈#≈ ≈≈≈≈≈≈≈≈≈≈≈▓▓##..........##▓▓≈≈≈≈a Necropolis ≈≈≈≈≈≈≈≈≈≈▓▓##..@......∩..##▓▓≈≈≈ ≈≈≈≈≈≈≈≈≈≈▓##..............##▓≈≈≈ â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“#................#▓▓≈≈ ##################++++########â–“â–“â–“ .............................###â–“ ...............................#â–“ ............................... .ß.ß..♣♣.♣.♣...♣♣...♣..♣♣.......# .P.P....................♣♣......#The world spins around you as you enter the gateway.L&höˆ-5.6 (1.7L&hgŽL&hÚ‘Š _You enter an ornate necropolis! _There is an empty arch of ancient stone here.L&hú@ L&h'B L&hG L&hK k _There is nothing on the other side of the stone arch.M&h —IM&h´Â| _M&hÍÎXM&hBÕBM&hMÙ< _You open the huge gate.M&hêãIM&h‚äD  There is a huge open gate here.M&hþëM&h’ì _M&h ö,M&hø,M&h’øM&hÍýM&h ,M&hÌM&hÜXM&hýM&h ,M&hD!M&h((M&hð0M&h£1M&h+3M&hj:M&hÙ<BM&hî?M&h¹C,M&h§DM&h¨HM&hM,M&h"NM&hèWM&h–_,M&h›aM&h÷jM&h˜t,M&h¾vM&hË|M&h#†M&hŸ†M&hkˆM&h°M&hˆœ,M&h[ŸM&h!¦= _You open the large door.M&h ²3M&h‘´M&hûE  There is a large open door here.M&hÃM&hºÃ _M&h§ÅM&h¦ÊM&hŸÑ,M&h3ÔM&h~ØM&h†Ü,M&h®ÝM&hmàM&h“ã,M&h‘äM&h-ïnM&hBó,M&hüóM&hÉ÷= _You open the large door.M&h¼ýIM&hcE  There is a large open door here.M&håM&h^ _M&h&M&hGM&h ,M&ht M&hÓM&h¦,M&hÈM&h]M&h·,M&hoM&h 'å.............##.................. .............#................... ♣.♣♣.♣.......#......#.......#.... ßP..Pß.......'....#...#####...... ♣....♣.......'..#...###...###.... .............#....###.......##... .............#...##....###...#... ...........⌠##...#....##.##..#... ##++##########..@#...##[..#5Z#.#.74.6 (29.0) ............##...+...#)$Z.#.##... M&hÞ'ñ.............#.#.+...#$$W...#.... .............#...+...##)=.5.#....#...#....#$....##... ##...#....##....Z#... ###...##....###...#... .'..#####....#....##........##... .'.##.⌠.##...#.....###......#....M&h.*M&hÓ-M&h/N&h3S ....#. ♣.♣♣.♣.....## ßP..Pß.......'....#...#####.. ♣....♣.'..#...###...### ......#....###.......##...##....###...N&hñ4¹⌠##...#....##.## ##++##########...#...##[..#5Z#.# ............##..@+...#)$Z.#.##...#.#$$W...#...#)=.5#.###.....### .'.#.#.#.##..#.......#####.##.... N&h$AN&hœA05.6 (1.0) O&h+O&hgO&hÐr ♣.♣♣.♣## ßP..Pß.......'....#...#####.. ♣....♣.'..#...###...### ......O&hdÐa#....###.......####....###...⌠##...#....##.## ##++########O&h«Ð##[..#5Z#.# ............##...+...#)$Z.#.##..O&hñÐa.#.#$$W...#..O&h7ÑÇ#)=.5...#....#$....##O&hÓ#.......### ##.+..#..$#..#....##.....###..... O&h\ã<6O&h#íO&h~öP&hs3P&hÓP&h¢<0P&hp!P&hy#] _Could not explore, unopened runed door.Ÿ&hÙ A'''Ÿ&h£& Ÿ&h+' $7.6 (1Ÿ&h. Ÿ&h2 ( _You open the gate.¡&h$ô¡&hÆõ&8¡&hû¡&h›¡&hsY<9¡&hdf¡&hj¡&h1¡&h1'80¡&h69¡&h°?¡&hÑ i ßP..Pß'....#...#####.. ♣....♣.'..#...###...### ......#....###.......##¡&h¯Ñ c##....###...⌠##...#....##.## ##++############[..#5Z#.# ¡&hÒ †............##...'...#)$Z.#.##...#.#$$W...#.#..#)=.5¡&hqÒ ¼#....#$....## ##....Z#¡&hÔÒ #....# #..+.....)#..#.......#........... ¡&hŽå ¡&hùå &1¡&h0ï ¡&hñ ¢&hrw¢&hˆyëM♣.♣♣.♣#......#.......# ßP..Pß.'....#...#####.. ♣....♣'..#...###...###..###.......#..#...##....###. ...........⌠##.##.##..#.. ##++##########...#...##[..#5Z#.###..)$Z.#.###.#¢&h.~Ý$$W..'...##)=.5.#. .$....# #............#...#....##....Z#...##....#¢&h˜<2¢&h8™¢&h‰›¢&h/ß.♣♣.♣.#......#.#. P..Pß.......'....#...#####. ....♣.'..#...###...###.#....###.##.#...##....###...#.⌠##...#....##.##..#. #++##...#...##[..#5Z#.#.##...'...#)$Z.#.##.#.#.@...#$$W...#.#...'...##)=.5.#.#...#....#$....##. .#...#....##....Z#. #.#...##....###...#. '..#####....#....##.##. '.##.⌠.##...#.....###......#. 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- help, Q - select action, ( or ) - cycleShift-Dir - straight line¨&h€g########...#...##[..#5Z#.#..#▓≈≈≈ li3 the Trooper ......##...'...#)$Z.#.##....#▓≈≈≈ Gargoyle of Gozag  Gold: 122 .......#.#.'...#$$W...#.....#▓≈≈≈ Health: 44/44 ======================== .......#...'...##)=.5.#.....#▓≈≈≈ Magic: 7/7======================== .......#...#....#$....##....#▓≈≈≈ AC: 14Str: 27 .......#...#....##...Z.#....#▓≈≈≈ EV: 9Int: 9 .......#...##....###...#....#▓≈≈≈ SH: 4Dex: 9 ###....#....##........##....#▓≈â¨&hh–‰ˆâ‰ˆ XL:  7 Next:  2% Place: a Necropolis ⌠.##...#.....###@.....#.....#▓≈≈≈ Noise: ---------  Time: 4094.6 (1.0) .#.##..#.......#####.##.....#▓≈≈≈ a) +1 war axe #..$#..#....##.....###......#▓≈≈≈ Nothing quivered ...)#..#.......#............#▓≈≈# WK.!#..#....................#▓≈≈≈ #KK$#..##..................##▓≈≈≈ Z   water moccasin simulacrum .#K##..###................##▓▓≈≈# ⌠.##...#â–“##################▓▓≈≈≈≈ ###....#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈ _There is an open translucent gate here. _A water moccasin simulacrum comes into view.Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.¨&hŒj¨&hêr¨&høu. _©&hîÍ ,©&hPá €.Z5 _©&h‘ç ª&hj°d########...#...##[..#5Z#.#..#▓≈≈≈ li3 the Trooper ......##...'...#)$Z.#.##....#▓≈≈≈ Gargoyle of Gozag  Gold: 122 .......#.#.'...#$$W...#.....#▓≈≈≈ Health: 44/44 ======================== .......#...'...##)=.5.#.....#▓≈≈≈ Magic: 7/7======================== .......#...#....#$....##....#▓≈≈≈ AC: 14Str: 27 ª&h¢±>.......#...#....##.....#....#▓≈≈≈ EV: 9Int: 9 .......#...##....###...#....#▓≈≈≈ SH: 4Dex: 9 ###....#....##.....Z..##....#▓≈≈≈ XL:  7 Next:  2% Place: a Necropolis ⌠.##...#.....###@.....#.....#▓≈≈≈ Noise: ---------  Time: 4095.6 (1.0) .#.##..#.......#####.##.....#▓≈≈≈ a) +1 war axe #..$#..#....##.....###......#▓≈≈≈ Nothing quivered ...)#..#.......#............#▓≈≈# WK.!#..#....................#▓≈≈≈ ª&h³#KK$#..##..................##▓≈≈≈ Z   water moccasin simulacrum .#K##..###................##▓▓≈≈# ⌠.##...#â–“##################▓▓≈≈≈≈ ###....#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈Shift-Dir - straight line _Okay, then.Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineª&h”B ########...#...##[..#5Z#.#..#▓≈≈≈ li3 the Trooper ......##...'...#)$Z.#.##....#▓≈≈≈ Gargoyle of Gozag  Gold: 122 .......#.#.'...#$$W...#.....#▓≈≈≈ Health: 44/44 ======================== .......#...'...##)=.5.#.....#▓≈≈≈ Magic: 7/7======================== .......#...#....#$....##....#▓≈≈≈ AC: 14ª&hóC Str: 27 .......#...#....##.....#....#▓≈≈≈ EV: 9Int: 9 .......#...##....###...#....#▓≈≈≈ SH: 4Dex: 9 ###....#....##.....Z..##....#▓≈≈≈ XL:  7 Next:  2% Place: a Necropolis ⌠.##...#.....###@.....#.....#▓≈≈≈ Noise: ---------  Time: 4095.6 (1.0) .#.##..#.......#####.##.....#▓≈≈≈ a) +1 war axe #..$#..#....##.....###......#▓≈≈≈ Nothing quivered ...)#..#.......#............#▓≈≈# WK.!#..#....................#▓≈≈≈ #KK$#..##..................##▓≈≈≈ Z   water moccasin simulacrum .#K##..###.ª&hgF _...............##▓▓≈≈# ⌠.##...#â–“##################▓▓≈≈≈≈ ###....#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈Shift-Dir - straight line _Okay, then.Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.ª&hÜL ª&hYO . _«&h•B p########...#...##[..#5Z#.#..#▓≈≈≈ li3 the Trooper ......##...'...#)$Z.#.##....#▓≈≈≈ Gargoyle of Gozag  Gold: 122 .......#.#.'...#$$W...#.....#▓≈≈≈ Health: 44/44 ======================== .......#...'...##)=.5.#.....#▓≈≈≈ Magic: 7/7======================== «&hC õ.......#...#....#$....##....#▓≈≈≈ AC: 14Str: 27 .......#...#....##.....#....#▓≈≈≈ EV: 9Int: 9 .......#...##....###...#....#▓≈≈≈ SH: 4«&hmE ÁDex: 9 ###....#....##....*Z..##....#▓≈≈≈ XL:  7 Next:  2% Place: a Necropolis ⌠.##...#.....###@*....#.....#▓≈≈≈ Noise: ---------  Time: 4095.6 (0.0) .#.##..#.......#####.##.....#▓≈≈≈ a) +1 war axe #..$#..#....##.....###......#▓≈≈≈ Nothing quivered ...)#..#.......#............#▓≈≈# WK.!#..#....................#▓≈≈≈ #KK$#..##..................##▓≈≈≈ Z   water moccasin simulacrum .#K##..###................##▓▓≈≈# ⌠.##...#â–“##################▓▓≈≈≈≈ ###....#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈Shift-Dir - straight line _Okay, then.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin simulacrum (68% to hit)¬&hŠ ########...#...##[..#5Z#.#..#▓≈≈≈ li3 the Trooper ......##...'...#)$Z.#.##....#▓≈≈≈ Gargoyle of Gozag  Gold: 122 .......#.#.'...#$$W...#.....#▓≈≈≈ Health: 44/44 ======================== .......#...'...##)=.5.#.....#▓≈≈≈ Magic: 7/7======================== ¬&h> .......#...#....#$....##....#▓≈≈≈ AC: 14Str: 27 .......#...#....##.....#....#▓≈≈≈ EV: 9Int: 9 .......#...##....###...#....#▓≈≈≈ SH: 4Dex: 9 ###....#....##....*Z..##....#▓≈≈≈ XL:  7 Next:  2% Place: a Necropolis ⌠.##...#.....###@*....#.....#▓≈≈≈ Noise: ---------  Time: 4095.6 (0.0) .#.##..#.......#####.##.....#▓≈≈≈ a) +1 war axe #..$#..#....##.....###......#▓≈≈≈ Nothing quivered ...)#..#.......#............#▓≈≈# WK.!#..#....................#▓≈≈≈ [1¬&ht 4d#KK$#..##..................##▓≈≈≈ Z   water moccasin simulacrum .#K##..###................##▓▓≈≈# ⌠.##...#â–“##################▓▓≈≈≈≈ ###....#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin simulacrum (68% to hit)  The puff of flame hits the water moccasin simulacrum!  The water moccasin simulacrum melts!¬&h.™*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin simulacrum (68% to hit)  The puff of flame hits the water moccasin simulacrum!water moccasin simulacrum melts!  The water moccasin simulacrum is heavily damaged.¬&h]šV...Z¬&hÌŸ;==6.6 (1 _¬&h¥¬&h}¦¬&h#] §########...#...##[..#5Z#.#..#▓≈≈≈ li3 the Trooper ......##...'...#)$Z.#.##....#▓≈≈≈ Gargoyle of Gozag  Gold: 122 .......#.#.'...#$$W...#.....#▓≈≈≈ Health: 44/44 ======================== .......#...'...##)=.5.#.....#▓≈≈≈ Magic: 7/7======================== .......#...#....#$....##....#▓≈≈≈ AC: 14Str: 27 .......#...#....##.....#....#▓≈≈≈ EV: 9Int: 9 .......#...##....###...#....#▓≈≈≈ SH: 4Dex: 9 ###....#....##........##....#▓≈≈≈ XL:  7 Next:  2% Place: a Necropolis ¬&h7` ù⌠.##...#.....###@*Z...#.....#▓≈≈≈ Noise: ==-------  Time: 4096.6 (1.0) .#.##..#.......#####.##.....#▓≈≈≈ a) +1 war axe #..$#..#....##.....###......#▓≈≈≈ Nothing quivered ...)#..#.......#............#▓≈≈# WK.!#..#....................#▓≈≈≈ #KK$#..##..................##▓≈≈≈ Z   water moccasin simulacrum .#K##..###................##▓▓≈≈# ⌠.##...#â–“##################▓▓≈≈≈≈ ###....#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈The water moccasin simulacrum melts! _The water moccasin simulacrum is heavily damaged.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin simulacrum (heavily damaged, 68% to hit)¬&hrj ########...#...##[..#5Z#.#..#▓≈≈≈ li3 the Trooper ......##...'...#)$Z.#.##....#▓≈≈≈ Gargoyle of Gozag  Gold: 122 .......#.#.'...#$$W...#.....#▓≈≈≈ Health: 44/44 ======================== .......#...'...##)=.5.#.....#▓≈≈≈ Magic: 7/7======================== .......#...#....#$....##....#▓≈≈≈ AC: 14Str: 27 .......#...#....##.....#....#▓≈≈≈ EV: 9Int: 9 .......#...##....###...#....#▓≈≈≈ SH: 4Dex: 9 ###....#....##........##....#▓≈≈≈ XL:  7 Next:  2% Place: a Necropolis ⌠.##...#.....###@.[¬&h¶m 40mZ...#.....#▓≈≈≈ Noise: ==-------  Time: 4096.6 (1.0) .#.##..#.......#####.##.....#▓≈≈≈ a) +1 war axe #..$#..#....##.....###......#▓≈≈≈ Nothing quivered ...)#..#.......#............#▓≈≈# WK.!#..#....................#▓≈≈≈ #KK$#..##..................##▓≈≈≈ Z   water moccasin simulacrum .#K##..###................##▓▓≈≈# ⌠.##...#â–“##################▓▓≈≈≈≈ ###....#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin simulacrum (heavily damaged, 68% to hit)  The puff of flame hits the water moccasin simulacrum!  The water moccasin simulacrum melts! [)$$$.)=..$*â—‹$#)!$¬&hÝo ²[17dShift-Dir - straight line  Aim: a water moccasin simulacrum (heavily damaged, 68% to hit)  The puff of flame hits the water moccasin simulacrum!water moccasin simulacrum melts!  The water moccasin simulacrum vaporises!You hear a sizzling sound!¬&h#ô M.$¬&h V122 97 _¬&h- ¬&h< ­&h¡@ ­&hqA ­&hD ­&hK ­&hÀV ,­&hh ,­&hBs B­&hÌy O7­&h{ ­&hŠ M _You now have 127 gold pieces (gained 5).­&h@‘ B..⌠##...#....##.##..#....#▓≈≈≈ ­&hב é#####...#...##[..#5Z#.#..#▓≈≈≈##...'...#)$Z.#.##....#▓≈≈≈#.#.'...#$$W...#.....#▓≈≈≈­&h“ Ž#...'...##)=.5.#.....#▓≈≈≈#...#....#$....##....#▓≈≈≈≈*#...#....##.....#....#▓≈≈≈ ....#...##....###...#....#▓≈≈≈ ....#....##.....@..##....#▓≈≈≈-- #...#.....###......#.....#▓≈≈≈ ##..#.......#####.##.....#▓≈≈≈ $#..#....##.....####▓≈≈≈≈≈≈ )#..#.......#...#▓≈≈# !#..#...........#▓≈≈≈55 2 white imps (asleep) $#..##..........­&h…” †##▓≈≈≈≈≈≈ Z   water moccasin simulacrum (dormant) ##..###................##▓▓≈≈#z...#â–“##################▓▓≈≈­&hŒ˜ -100.6 (3­&hš ­&h³ å 5.Z.5   white impZA water moccasin simulacrum and 2 white imps come into view.--1.6 (4­&hµ 6 _The white imp moves out of view.®&h ..⌠##...#....##.##..#....#▓≈≈≈≈≈≈ li3 the Trooper #####...#...##[..#5.#.#..#▓≈≈≈≈≈≈ Gargoyle of Gozag  Gold: 127 ...##...'...#)$Z.#Z##....#▓≈≈≈≈≈≈ Health: 44/44 ======================== ....#.#.'...#$$W..*#.....#▓≈≈≈≈≈≈ Magic: 7/7======================== ....#...'...##)=..*#.....#▓≈≈≈≈≈≈ AC: 14Str: 27 ....#...#....#$..*.##....#▓≈≈≈≈*≈ EV: 9Int: 9 ....#...#....##..*..#....#▓≈≈≈≈≈≈ SH: 4Dex: 9 ....#...##....###*..#....#▓≈≈≈≈≈≈ XL:  7 Next:  9% Place: a Necropolis ....#....##.....[30®&h² @m@..##....#▓≈≈≈≈≈≈ Noise: ---------  Time: 4101.6 (4.0) #...#.....###......#.....#▓≈≈≈≈≈≈ a) +1 war axe ##..#.......#####.##.....#▓≈≈≈≈≈≈ Nothing quivered $#..#....##.....###......#▓≈≈≈≈≈≈ )#..#.......#............#▓≈≈#≈≈≈ !#..#....................#▓≈≈≈≈≈≈ 5   white imp $#..##..................##▓≈≈≈≈≈≈ Z   water moccasin simulacrum ##..###................##▓▓≈≈#z≈≈ #...#â–“##################▓▓≈≈≈≈≈≈≈A water moccasin simulacrum and 2 white imps come into view. _The white imp moves out of view.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin simulacrum (68% to hit)®&hËž i..⌠##...#....##.##..#....#▓≈≈≈≈≈≈ li3 the Trooper #####...#...##[..#5.#.#..#▓≈≈≈≈≈≈ Gargoyle of Gozag  Gold: 127 ...##...'...#)$Z.#Z##....#▓≈≈≈≈≈≈ Health: 44/44 ======================== ....#.#.'...#$$W..*#.....#▓≈≈≈≈≈≈ Magic: 7/7======================== ®&h¼¢ ....#...'...##)=..*#.....#▓≈≈≈≈≈≈ AC: 14Str: 27 ....#...#....#$..*.##....#▓≈≈≈≈*≈ EV: 9Int: 9 ....#...#....##..*..#....#▓≈≈≈≈≈≈ SH: 4Dex: 9 ....#...##....###*..#....#▓≈≈≈≈≈≈ XL:  7 Next:  9% Place: a Necropolis ....#....##.....@..##....#▓≈≈≈≈≈≈ Noise: ---------  Time: 4101.6 (4.0) #...#.....###......#.....#▓≈≈≈≈≈≈ a) +1 war axe ##..#.......#####.##.....#▓≈≈≈≈≈≈ Nothing quivered $#..#....##.....###......#▓≈≈≈≈≈≈ )#..#.......#........®&hh£ ....#▓≈≈#≈≈≈ !#..#....................#▓≈≈≈≈≈≈ 5   white imp $#..##..................##▓≈≈≈≈≈≈ Z   water moccasin simulacrum ##..###................##▓▓≈≈#z≈≈ #...#â–“##################▓▓≈≈≈≈≈≈≈Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin simulacrum (68% to hit)  The puff of flame hits the water moccasin simulacrum!  The water moccasin simulacrum melts!®&hÖ%+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin simulacrum (68% to hit)  The puff of flame hits the water moccasin simulacrum!water moccasin simulacrum melts!  The water moccasin simulacrum is severely damaged.®&h (®&hU)®&hM6ö.5Z.5..5 2 white imps®&h8;==2.6 (1 _®&h,@®&h>B¯&hß 8..⌠##...#....##.##..#....#▓≈≈≈≈≈≈ li3 the Trooper #####...#...##[..#..#.#..#▓≈≈≈≈≈≈ Gargoyle of Gozag  Gold: 127 ...##...'...#)$Z.#5##....#▓≈≈≈≈≈≈ Health: 44/44 ======================== ....#.#.'...#$$W..Z#.....#▓≈≈≈≈≈≈ Magic: 7/7¯&hÚ€ ¸======================== ....#...'...##)=..*#.....#▓≈≈≈≈≈≈ AC: 14Str: 27 ....#...#....#$..5.##....#▓≈≈≈≈*≈ EV: 9Int: 9 ....#...#....##..*..#....#▓≈≈≈≈≈≈ SH: 4¯&hà »Dex: 9 ....#...##....###*..#....#▓≈≈≈≈≈≈ XL:  7 Next:  9% Place: a Necropolis ....#....##.....@..##....#▓≈≈≈≈≈≈ Noise: ==-------  Time: 4102.6 (1.0) ¯&hM„ z#...#.....###......#.....#▓≈≈≈≈≈≈ a) +1 war axe ##..#.......#####.##.....#▓≈≈≈≈≈≈ Nothing quivered $#..#....##.....###......#▓≈≈≈≈≈≈ )#..#.......#............#▓≈≈#≈≈≈ !#..#....................#▓≈≈≈≈≈≈ 55 2 white imps $#..##..................##▓≈≈≈≈≈≈ Z   water moccasin simulacrum ##..###................##▓▓≈≈#z≈≈ #...#â–“##################▓▓≈≈≈≈≈≈≈The water moccasin simulacrum melts! _The water moccasin simulacrum is severely damaged.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin simulacrum (severely damaged, 68% to hit)¯&hTà ..⌠##...#....##.##..#....#▓≈≈≈≈≈≈ li3 the Trooper #####...#...##[..#..#.#..#▓≈≈≈≈≈≈ Gargoyle of Gozag  Gold: 127 ...##...'...#)$Z.#5##....#▓≈≈≈≈≈≈ Health: 44/44 ======================== ....#.#.'...#$$W..Z#.....#▓≈≈≈≈≈≈ Magic: 7/7======================== ....#...'...##)=...#.....#▓≈≈≈≈≈≈ AC: 14Str: 27 ....#...#....#$..5.##....#▓≈≈≈≈*≈ EV: 9Int: 9 ....#...#....##..*..#....#▓≈≈≈≈≈≈ SH: 4Dex: 9 ....#...##....###*..#....#▓≈≈≈≈≈≈ ¯&hã  XL:  7 Next:  9% Place: a Necropolis ....#....##.....@..##....#▓≈≈≈≈≈≈ Noise: ==-------  Time: 4102.6 (1.0) #...#.....###......#.....#▓≈≈≈≈≈≈ a) +1 war axe ##..#.......#####.##.....#▓≈≈≈≈≈≈ Nothing quivered $#..#....##.....###......#▓≈≈≈≈≈≈ )#..#.......#............#▓≈≈#≈≈≈ !#..#....................#▓≈≈≈≈≈≈ 55 2 white imps $#..##..................##▓≈≈≈≈≈≈ Z   water moccasin simulacrum ##..###................##▓▓≈≈#z≈≈ #...#â–“##################▓▓≈≈≈≈≈≈≈Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - str¯&h$å äaight lineAim: a water moccasin simulacrum (severely damaged, 68% to hit)  The puff of flame hits the white imp.  The white imp is lightly wounded.¯&h<_ ,¯&h'b ¯&h,t ä.5.Z...   white imp¯&hƒu 5=3 _¯&h ¯&hp °&h»ñ..⌠##...#....##.##..#....#▓≈≈≈≈≈≈ li3 the Trooper #####...#...##[..#..#.#..#▓≈≈≈≈≈≈ Gargoyle of Gozag  Gold: 127 ...##...'...#)$Z.#.##....#▓≈≈≈≈≈≈ Health: 44/44 ======================== ....#.#.'...#$$W.5.#.....#▓≈≈≈≈≈≈ Magic: 7/7======================== ....#...'...##)=..Z#.....#▓≈≈≈≈≈≈ AC: 14Str: 27 ....#...#....#$...*##....#▓≈≈≈≈*≈ EV: 9Int: 9 ....#...#....##..*..#....#▓≈≈≈≈≈≈ SH: 4Dex: 9 ....#...##....###*..#....#▓≈≈≈≈≈≈ XL:  7 Next:  9% Place: a Necropolis ....#....##.....@..[39;°&h(ôL49m##....#▓≈≈≈≈≈≈ Noise: ===------  Time: 4103.6 (1.0) #...#.....###......#.....#▓≈≈≈≈≈≈ a) +1 war axe ##..#.......#####.##.....#▓≈≈≈≈≈≈ Nothing quivered $#..#....##.....###......#▓≈≈≈≈≈≈ )#..#.......#............#▓≈≈#≈≈≈ !#..#....................#▓≈≈≈≈≈≈ 5   white imp $#..##..................##▓≈≈≈≈≈≈ Z   water moccasin simulacrum ##..###................##▓▓≈≈#z≈≈ #...#â–“##################▓▓≈≈≈≈≈≈≈The puff of flame hits the white imp. _The white imp is lightly wounded.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin simulacrum (severely damaged, 68% to hit)°&h” !..⌠##...#....##.##..#....#▓≈≈≈≈≈≈ li3 the Trooper #####...#...##[..#..#.#..#▓≈≈≈≈≈≈ Gargoyle of Gozag  Gold: 127 ...##...'...#)$Z.#.##....#▓≈≈≈≈≈≈ Health: 44/44 ======================== ....#.#.'...#$$W.5.#.....#▓≈≈≈≈≈≈ Magic: 7/7======================== ....#...'...##)=..Z#.....#▓≈≈≈≈≈≈ AC: 14Str: 27 ....#...#....#$....##....#▓≈≈≈≈*≈ EV: 9°&hx– Int: 9 ....#...#....##.....#....#▓≈≈≈≈≈≈ SH: 4Dex: 9 ....#...##....###...#....#▓≈≈≈≈≈≈ XL:  7 Next:  9% Place: a Necropolis ....#....##.....@..##....#▓≈≈≈≈≈≈ Noise: ===------  Time: 4103.6 (1.0) #...#.....###......#.....#▓≈≈≈≈≈≈ a) +1 war axe ##..#.......#####.##.....#▓≈≈≈≈≈≈ Nothing quivered $#..#....##.....###......#▓≈≈≈≈≈≈ )#..#.......#............#▓≈≈#≈≈≈ !#..#....................#▓≈≈≈≈≈≈ 5   white imp $#..##..................##▓≈≈≈≈≈≈ Z   water moccasin simulacrum ##..###................##▓▓≈≈#z≈≈ #...#â–“##################▓▓≈≈≈≈≈≈≈Aiming: Throw Flame[19;°&hÿ– Ý2HPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin simulacrum (severely damaged, 68% to hit)  The puff of flame hits the water moccasin simulacrum!  The water moccasin simulacrum melts!°&h[ž ' [.#)$Z.#.##.$$W.5.#.)=..☼$...*** $°&hóŸ ž.. )... !.... $...........Shift-Dir - straight line  Aim: a water moccasin simulacrum (severely damaged, 68% to hit)  The puff of flame hits the water moccasin simulacrum!water moccasin simulacrum melts!  The water moccasin simulacrum vaporises!You hear a sizzling sound!°&h`. B°&hF3 7W5$5...W   Tisa's ghost55 2 white imps°&hXX /154°&hb °&h%e v _Tisa's ghost (novice Djinni Conjurer) comes into view.±&h®A..⌠##...#....##.##..#....#▓≈≈≈≈≈≈ li3 the Trooper #####...#...##[..#..#.#..#▓≈≈≈≈≈≈ Gargoyle of Gozag  Gold: 127 ...##...'...#)$Z.#.##....#▓≈≈≈≈≈≈ Health: 44/44 ======================== ....#.#.'...#$$W.W.#.....#▓≈≈≈≈≈≈ Magic: 7/7======================== ....#...'...##)=.5$#.....#▓≈≈≈≈≈≈ AC: 14Str: 27 ....#...#....#$..5.##....#▓≈≈≈≈*≈ EV: 9Int: 9 ....#...#....##..*..#....#▓≈≈≈≈≈≈ SH: 4Dex: 9 ....#...##....###*..#....#▓≈≈≈≈≈≈ XL:  7 Next: 15% Place: a Necropolis ....#....##.....@[3±&heB4m..##....#▓≈≈≈≈≈≈ Noise: ===------  Time: 4104.6 (1.0) #...#.....###......#.....#▓≈≈≈≈≈≈ a) +1 war axe ##..#.......#####.##.....#▓≈≈≈≈≈≈ Nothing quivered $#..#....##.....###......#▓≈≈≈≈≈≈ )#..#.......#............#▓≈≈#≈≈≈ !#..#....................#▓≈≈≈≈≈≈ W   Tisa's ghost $#..##..................##▓≈≈≈≈≈≈ 55 2 white imps ##..###................##▓▓≈≈#z≈≈ #...#â–“##################▓▓≈≈≈≈≈≈≈You hear a sizzling sound! _Tisa's ghost (novice Djinni Conjurer) comes into view.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (68% to hit)±&h_..⌠##...#....##.##..#....#▓≈≈≈≈≈≈ li3 the Trooper #####...#...##[..#..#.#..#▓≈≈≈≈≈≈ Gargoyle of Gozag  Gold: 127 ...##...'...#)$Z.#.##....#▓≈≈≈≈≈≈ Health: 44/44 ======================== ....#.#.'...#$$W.W.#.....#▓≈≈≈≈≈≈ Magic: 7/7======================== ....#...'...##)=.5$#.....#▓≈≈≈≈≈≈ AC: 14Str: 27 ....#...#....#$..5.##....#▓≈≈≈≈*≈ EV: 9Int: 9 ....#...#....##..*..#....#▓≈≈≈≈≈≈ SH: 4Dex: 9 ....#...##....###*..±&h%`[m#....#▓≈≈≈≈≈≈ XL:  7 Next: 15% Place: a Necropolis ....#....##.....@..##....#▓≈≈≈≈≈≈ Noise: ===------  Time: 4104.6 (1.0) #...#.....###......#.....#▓≈≈≈≈≈≈ a) +1 war axe ##..#.......#####.##.....#▓≈≈≈≈≈≈ Nothing quivered $#..#....##.....###......#▓≈≈≈≈≈≈ )#..#.......#............#▓≈≈#≈≈≈ !#..#....................#▓≈≈≈≈≈≈ W   Tisa's ghost $#..##..................##▓≈≈≈≈≈≈ 55 2 white imps ##..###................##▓▓≈≈#z≈≈ #...#â–“##################▓▓≈≈≈≈≈≈≈Aiming: Throw FlamePress: ? - help, Q - select action, ( or ±&hXc ) - cycleShift-Dir - straight lineAim: a white imp (68% to hit)  The puff of flame hits the white imp! The white imp is burned terribly!  The white imp is severely wounded.±&h: ±&h .±&h½  .±&h\ ±&h¥±&hZ"*±&h*±&hÅÕPress: ? - help, Q - select action, ( or ) - cycle±&hShift-Dir - straight lin±&h<!e  ±&hñDAim: a white imp (68% to hit)  ±&h NThe puff of flame hits the white imp! The white imp is burned terribly!  ±&hSVThe white imp is severely wounded.  ±&hûKThe white imp gestures at you.±&h笱&h¸®±&hUÓä..5..55 2 white imps39±&hðÝQ----5±&hÒá ±&h¾â±&heã/_The puff of frost hits you. You resist.±&h¶Í D..⌠##...#....##.##..#....#▓≈≈≈≈≈≈ li3 the Trooper #####...#...##[..#..#.#..#▓≈≈≈≈≈≈ Gargoyle of Gozag  Gold: 127 ...##...'...#)$Z.#.##....#▓≈≈≈≈≈≈ Health: 39/44 =====================--- ....#.#.'...#$$W...#.....#▓≈≈≈≈≈≈ Magic: 7/7======================== ....#...'...##)=..$#.....#▓≈≈≈≈≈≈ AC: 14Str: 27 ....#...#....#$..55##....#▓≈≈≈≈*≈ EV: 9Int: 9 ±&hýÏ ....#...#....##..*..#....#▓≈≈≈≈≈≈ SH: 4Dex: 9 ....#...##....###*..#....#▓≈≈≈≈≈≈ XL:  7 Next: 15% Place: a Necropolis ....#....##.....@..##....#▓≈≈≈≈≈≈ Noise: ==-------  Time: 4105.6 (1.0) #...#.....###......#.....#▓≈≈≈≈≈≈ a) +1 war axe ##..#.......#####.##.....#▓≈≈≈≈≈≈ Nothing quivered $#..#....##.....###......#▓≈≈≈≈≈≈ )#..#.......#............#▓≈≈#≈≈≈ !#..#....................#▓≈≈≈≈≈≈ 55 2 white imps $#..##..................##▓≈≈≈≈≈≈ ##..###................##▓▓≈≈#z≈≈ #...#â–“##################▓▓≈≈≈≈≈≈≈The white imp gestures at you. _The puff of frost hits you. You resist.  Aiming: Throw FlamePress: ? - help, Q[0±&hvÐ (;10m - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (severely wounded, 68% to hit)±&hÛ³..⌠##...#....##.##..#....#▓≈≈≈≈≈≈ li3 the Trooper #####...#...##[..#..#.#..#▓≈≈≈≈≈≈ Gargoyle of Gozag  Gold: 127 ...##...'...#)$Z.#.##....#▓≈≈≈≈≈≈ Health: 39/44 =====================--- ....#.#.'...#$$W...#.....#▓≈≈≈≈≈≈ Magic: 7/7======================== ....#...'...##)=..$#.....#▓≈≈≈≈≈≈ AC: 14Str: 27 ....#...#....#$..55##....#▓≈≈≈≈*≈ EV: 9Int: 9 ....#...#....##.....#....#▓≈≈≈≈≈≈ SH: 4Dex: 9 ....#...##....###...#....#▓≈≈≈≈≈≈ XL:  7 Next: 15% Place: a Necropolis ....#....##.....@..##....#▓≈≈≈≈≈≈ [40±&h¯¶:mNoise: ==-------  Time: 4105.6 (1.0) #...#.....###......#.....#▓≈≈≈≈≈≈ a) +1 war axe ##..#.......#####.##.....#▓≈≈≈≈≈≈ Nothing quivered $#..#....##.....###......#▓≈≈≈≈≈≈ )#..#.......#............#▓≈≈#≈≈≈ !#..#....................#▓≈≈≈≈≈≈ 55 2 white imps $#..##..................##▓≈≈≈≈≈≈ ##..###................##▓▓≈≈#z≈≈ #...#â–“##################▓▓≈≈≈≈≈≈≈Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (severely wounded, 68% to hit)  The puff of flame hits the white imp. The white imp is burned terribly!  You kill the white imp!±&h½[.#)$Z.#.##.$$W...#.)=$..$** $.. )... !....   white imp $...........²&h’BPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white imp (severely wounded, 68% to hit)  The puff of flame hits the white imp. The white imp is burned terribly!  You kill the white imp!  The now-empty wand crumbles to dust.WZ.5.W   Tisa's ghost5   white impZ   hound simulacrum²&h³5.76²&hÞN²&hRc _A hound simulacrum comes into view.²&hÙUS..⌠##...#....##.##..#....#▓≈≈≈≈≈≈ li3 the Trooper #####...#...##[..#..#.#..#▓≈≈≈≈≈≈ Gargoyle of Gozag  Gold: 127 ...##...'...#)$Z.#.##....#▓≈≈≈≈≈≈ Health: 39/44 =====================--- ....#.#.'...#$$W...#.....#▓≈≈≈≈≈≈ Magic: 7/7======================== ....#...'...##)=.W$#.....#▓≈≈≈≈≈≈ AC: 14Str: 27 ....#...#....#$..Z.##....#▓≈≈≈≈*≈ EV: 9Int: 9 ....#...#....##..5..#....#▓≈≈≈≈≈≈ SH: 4Dex: 9 ²&hW....#...##....###...#....#▓≈≈≈≈≈≈ XL:  7 Next: 17% Place: a Necropolis ....#....##.....@..##....#▓≈≈≈≈≈≈ Noise: ==-------  Time: 4106.6 (1.0) #...#.....###......#.....#▓≈≈≈≈≈≈ a) +1 war axe ##..#.......#####.##.....#▓≈≈≈≈≈≈ Nothing quivered $#..#....##.....###......#▓≈≈≈≈≈≈ )#..#.......#............#▓≈≈#≈≈≈ !#..#....................#▓≈≈≈≈≈≈ W   Tisa's ghost $#..##..................##▓≈≈≈≈≈≈ 5   white imp ##..###................##▓▓≈≈#z≈≈ Z   hound simulacrum #...#â–“#################²&hÕY#▓▓≈≈≈≈≈≈≈The now-empty wand crumbles to dust. _A hound simulacrum comes into view.Read: 2 scrolls of fearPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a white imp (chance to affect: 98%)²&h¡Þá..⌠##...#....##.##..#....#▓≈≈≈≈≈≈ li3 the Trooper #####...#...##[..#..#.#..#▓≈≈≈≈≈≈ Gargoyle of Gozag  Gold: 127 ²&hkà...##...'...#)$Z.#.##....#▓≈≈≈≈≈≈ Health: 39/44 =====================--- ....#.#.'...#$$W...#.....#▓≈≈≈≈≈≈ Magic: 7/7======================== ....#...'...##)=.W$#.....#▓≈≈≈≈≈≈ AC: 14Str: 27 ....#...#....#$..Z.##....#▓≈≈≈≈*≈ EV: 9Int: 9 ....#...#....##..5..#....#▓≈≈≈≈≈≈ SH: 4Dex: 9 ....#...##....###...#....#▓≈≈≈≈≈≈ XL:  7 Next: 17% Place: a Necropolis ....#....##.....@..##....#▓≈≈≈≈≈≈ Noise: ==-------  Time: ²&h-ãé4106.6 (1.0) #...#.....###......#.....#▓≈≈≈≈≈≈ a) +1 war axe ##..#.......#####.##.....#▓≈≈≈≈≈≈ Nothing quivered $#..#....##.....###......#▓≈≈≈≈≈≈ )#..#.......#............#▓≈≈#≈≈≈ !#..#....................#▓≈≈≈≈≈≈ W   Tisa's ghost $#..##..................##▓≈≈≈≈≈≈ 5   white imp ##..###................##▓▓≈≈#z≈≈ Z   hound simulacrum #...#â–“##################▓▓≈≈≈≈≈≈≈Dir - look around, f - activateLook: a white imp (chance to affect: 98%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  The white imp looks frightened! The hound simulacrum is unaffected.  Tisa's ghost is unaffected.²&hÞä²&háå²&hÍó·.W5.5(fleeing)²&hLõ6--7 _²&hS ²&hÍ ´&h¼ ,´&h«¾ t  You feel very mighty all of a sudden.´&h°ß H5$.Z5   white imp (fleeing)Z   hound simulacrum--8Might  _Tisa's ghost whispers, "You will understand me better in a moment."µ&hé¤  You barely miss the hound simulacrum.The hound simulacrum bites you but does no damage.µ&h­!µ&h4w5$WW   Tisa's ghost5   white imp (fleeing)Z   hound simulacrumµ&h;>40=9.9 (1.3µ&hªMµ&hWP> _You block the hound simulacrum's attack.µ&h³c j  You barely miss the hound simulacrum.µ&hùd µ&hue µ&h´p …5.ZWµ&h:q 612711.2µ&hÿx µ&h { > _You block the hound simulacrum's attack.µ&h²/ ,µ&hr0 µ&h¢@ R5.µ&hgA V1=2.5µ&h·S J _You closely miss Tisa's ghost.¶&hÇÂ,¶&hù×i ..  ¶&hšØ>You barely miss Tisa's ghost. You block Tisa's ghost's attack.¶&h†ß‰  Tisa's ghost points at you and mumbles some strange words.¶&hªn¶&hhoX37--3.8¶&h]‹D _The magic dart hits you.¶&h¦B  You slash Tisa's ghost! ¶&h? Tisa's ghost is lightly damaged.¶&hé¶&hf0=5.1¶&hÁ$¶&h -? _Tisa's ghost hits you but does no damage.¶&hLr  You closely miss Tisa's ghost. ZZ   hound simulacrum  Tisa's ghost is lightly damaged.  Tisa's ghost gestures at you while chanting.¶&hä%¶&hm/Ž.---6.4¶&hy:D _The magic dart hits you.¶&hì„ n  You completely miss Tisa's ghost.  Tisa's ghost is lightly damaged.¶&hŽŽ ½ ZZ   hound simulacrum  Tisa's ghost hits you but does no damage.¶&hë” %  ¶&hy• LTisa's ghost casts a spell at you.¶&h"- X-7.7¶&hhH W _The magic dart hits you but does no damage.·&hú,B  You barely miss Tisa's ghost.·&hè9J 55   white impZ   hound simulacrum  Tisa's ghost is lightly damaged.·&hÖ@-8.9 (1.2·&hÆD·&h H? _Tisa's ghost hits you but does no damage.·&hž¥C  You closely miss Tisa's ghost.·&hð¬·&h#Æê .5.  Tisa's ghost is lightly damaged.820.2 (1.3·&h<з&hàÓU _Tisa's ghost barely misses you.·&h.!Ø  You slice Tisa's ghost!!  Tisa's ghost is heavily damaged.·&h'/¬.5 ==1.6 (1.4·&hXM·&h5PB _Tisa's ghost hits you but does no damage. x2·&hè    You completely miss Tisa's ghost. .  Tisa's ghost is heavily damaged.--2.9 (1.3 _Tisa's ghost hits you but does no damage.·&häª ;  You slash Tisa's ghost!  Tisa's ghost is severely damaged.5 5   white imp9==-4.2 _You block Tisa's ghost's attack.·&hû¤ X  You barely miss Tisa's ghost.·&h’¬  Z5Z   hound simulacrum  Tisa's ghost is severely damaged.·&h²° “  Tisa's ghost casts a spell at you.The stone arrow hits you!!·&hÉC·&høDW15-------------5.5·&hR·&hŒWM _Ouch! That really hurt!¸&hò4¸&h•t _You are too injured to fight recklessly!¸&hµ 4¸&h^œ t _You are too injured to fight recklessly!¹&h€¨ _Unknown command.»&h†RB  You barely miss Tisa's ghost.»&hÙa9 $Z**Tisa's ghost is severely damaged.Tisa's ghost lets out a mournful wail.Tisa's ghost casts a spell at you.»&hãò»&háõé[..#..#.#)$Z.#.##.$$W...#.)=..$#....#$..$.##....##.5...##....###WZ.##.....*..####..*...######.## $»&h¸ö‰..### )... !.... $»&h±÷;...........»&hÚÒ[..#..#.#)$Z.#.##.$$W...#.)=..$#»&hÔÛ....#$..$.##....##.5...##....###WZ.##.....*..####..*...#»&hÕë#####.## $..### )... !»&hñÕ|.... $...........»&hgàz  The searing ray misses you. The searing ray hits you.»&h2g»&h}{]5.Z@.5   white impZ   hound simulacrum»&h`}a3--------------6.8»&h´Š»&hV _* * * LOW HITPOINT WARNING * * *»&hG 4»&h »&hñ F _Unknown command.¼&hm& ™  You barely miss Tisa's ghost. [..#..#.#)$Z.#.##.$$W...#.)=..$#....#$..$.##....##.....##....###W..##.....@Z.####......######.## $..### )... !.... $.....Z   hound simulacrum......  Tisa's ghost is severely damaged.¼&ha3 "[..#..#.#)$Z.#.##.$$W...#.)=..$#....#$..$.##....##.....##....###W..##.....@Z.####......######.## $..### )... !.... $........... **The searing ray hits you!¼&h"” $ @Z.* * * LOW HITPOINT WARNING * * *6/44 -----8.1¼&hé³ ^ _The hound simulacrum bites you but does no damage.¼&h) 4¼&h‚ª \ _Unknown command.½&hlê ~Drink which item? Potions  d - 3 potions of mightg - 4 potions of brilliance  n - a murky silvery potion  o - 2 sedimented green potions  q - a pink potion  t - a fizzy orange potion  v - a sedimented cyan potion  z - a silvery potion [!] read|quaff|evoke[?] describe selectedÀ&h–iÀ&h „À&h ..⌠##...#....##.##..#....#▓≈≈≈≈≈≈ li3 the Trooper #####...#...##[..#..#.#..#▓≈≈≈≈≈≈ Gargoyle of Gozag  Gold: 127 ...##...'...#)$Z.#.##....#▓≈≈≈≈≈≈ Health: 6/44===--------------------- ....#.#.'...#$$W...#.....#▓≈≈≈≈≈≈ Magic: 7/7======================== ....#...'...##)=..$#.....#▓≈≈≈≈≈≈ AC: 14Str: 27 ....#...#....#$..$.##....#▓≈≈≈≈*≈ EV: 9Int: 9 ....#...#....##.....#....#▓≈≈≈≈≈≈ SH: 4Dex: 9 ....#...##....###W..#....#▓≈≈≈≈≈≈ XL:  7 À&hk›[33mNext: 17% Place: a Necropolis ....#....##.....@Z.##....#▓≈≈≈≈≈≈ Noise: ==-------  Time: 4128.1 (0.0) #...#.....###......#.....#▓≈≈≈≈≈≈ a) +1 war axe ##..#.......#####.##.....#▓≈≈≈≈≈≈ Nothing quivered $#..#....##.....###......#▓≈≈≈≈≈≈ Might )#..#.......#............#▓≈≈#≈≈≈ À&h¨¥È!#..#....................#▓≈≈≈≈≈≈ W   Tisa's ghost $#..##..................##▓≈≈≈≈≈≈ Z   hound simulacrum ##..###................##▓▓≈≈#z≈≈ #...#â–“##################▓▓≈≈≈≈≈≈≈You barely miss Tisa's ghost.  Tisa's ghost is severely damaged.The searing ray hits you!  * * * LOW HITPOINT WARNING * * * _The hound simulacrum bites you but does no damage. _Unknown command.À&hp±0  It was a potion of mutation. You feel extremely strange.  A pair of horns grows on your head! Your feet thicken and deform.Large bone plates grow over parts of your arms.À&h{¼I 5**5   white impZ   hound simulacrum  The hound simulacrum bites you but does no damage.À&h²Im5@.À&h}J389.1 (1À&hšUÀ&hñYB _The searing ray hits you but does no damage.Á&hK1Á&hó4›Drink which item? Potions  d - 3 potions of mightÁ&hº5"g - 4 potions of brilliance  n - a murky silvery potion  o - a potion of mutation  q - a pink potion  t - a fizzy orange potion  v - a sedimented cyan potion  z - a silvery potion Á&he6Ý[!] read|quaff|evoke[?] describe selectedÂ&h%ÈÂ&hÆÞÂ&htôà..⌠##...#....##.##..#....#▓≈≈≈≈≈≈ li3 the Trooper #####...#...##[..#..#.#..#▓≈≈≈≈≈≈ Gargoyle of Gozag  Gold: 127 ...##...'...#)$Z.#.##....#▓≈≈≈≈≈≈ Health: 6/44Â&h—õ?===--------------------- ....#.#.'...#$$W...#.....#▓≈≈≈≈≈≈ Magic: 7/7======================== ....#...'...##)=..$#.....#▓≈≈≈≈≈≈ AC: 14Str: 27 ....#...#....#$..5.##....#▓≈≈≈≈*≈ EV: 9Int: 9 ....#...#....##.....#....#▓≈≈≈≈≈≈ SH: 8Dex: 9 Â&h>ø....#...##....###W..#....#▓≈≈≈≈≈≈ XL:  7 Next: 17% Place: a Necropolis ....#....##.....@Z.##....#▓≈≈≈≈≈≈ Noise: ==-------  Time: 4129.1 (0.0) #...#.....###......#.....#▓≈≈≈≈≈≈ a) +1 war axe ##..#.......#####.##.....#▓≈≈≈≈≈≈ Nothing quivered $#..#....##.....###......#▓≈≈≈≈≈≈ Might )#..#.......#............#▓≈≈#≈≈≈ !#..#....................#▓≈≈≈≈≈≈ W   Tisa's ghost $#..##..................##▓≈≈≈≈≈≈ 5   white imp ##..###................##▓▓≈≈#z≈≈ Z  Â&h®ø hound simulacrum #...#â–“##################▓▓≈≈≈≈≈≈≈ _Unknown command.It was a potion of mutation. You feel extremely strange.  A pair of horns grows on your head! Your feet thicken and deform.Large bone plates grow over parts of your arms.The hound simulacrum bites you but does no damage. _The searing ray hits you but does no damage.Â&h¾   It was a potion of ambrosia.  You are confused.You feel invigorated.Â&hÑ2: [..#..#.#)$Z.#.##.$$W...#.)=..$#....#$..$.##....##.....##....###W..##.....@Z.####......######.## $..### )... !.... $.....Z   hound simulacrum......  The hound simulacrum bites you but does no damage.Â&hP½[..#..#.#)$Z.#.##.$$W...#.)=..$#....#$..$.##....##.....##....###W..##.....@Z.####......######.## $..### )... !.... $...........Â&h• **The searing ray hits you.Â&h¥Ÿ« @.* * * LOW HITPOINT WARNING * * *5Â&h¾  - 0 30.1 (1Conf Might Ambros Â&h3¬Â&h¯J _Tisa's ghost finishes channelling their searing ray.Ä&h¿Í4Ä&hÛÜÄ&hÁáF _Unknown command.Å&hÂóÅ  You miss Tisa's ghost.  Tisa's ghost is severely damaged.You miss the hound simulacrum.Å&høô 55   white impZ   hound simulacrum  The hound simulacrum bites you but does no damage.  Tisa's ghost closely misses you.12/44====-1.4 (1.3Å&hÅ&héH _The hound simulacrum bites you but does no damage.Å&h6`Ø  You slash Tisa's ghost! Your headbutt misses Tisa's ghost.  Tisa's ghost is almost destroyed.You slash the hound simulacrum!Å&h nA ☼   The hound simulacrum vaporises! ``  Tisa's ghost casts a spell at you.Å&h9îÅ&hyüÅ&h„ j@â—‹.Å&h*¬127 6======8==2.8 (1.4Å&h©4Å&h–8‘ _The stone arrow misses you. Tisa's ghost barely misses you.Å&hO©⌠##...#....##.##..#....#▓≈≈≈≈≈≈#...#...##[..#..#.#..#▓≈≈≈≈≈≈###...'...#)$..#.##....#▓≈≈≈≈≈≈##.#.'...#$$....#.....#▓≈≈≈≈≈≈##...'...##)=..$#.....#▓≈≈≈≈≈≈##...#....#$..5.##....#▓≈≈≈≈*≈##...#....##.....#....#▓≈≈≈≈≈≈##...##....###W..#....#▓≈≈≈≈≈≈##....##..##....#▓≈≈≈≈≈≈# ...#.....###......#.....#▓≈≈≈≈≈≈# #..#.#####.##.....#▓≈≈≈≈≈≈# #..#....##.....###......#▓≈≈≈≈≈≈# #..#.#....#▓≈≈#≈≈≈# #..#............#▓≈≈≈≈≈≈# #..##...........##▓≈≈≈≈≈≈# #..###..........##▓▓≈≈#z≈≈# ...#â–“#▓▓≈###[..#..#)$..#.##$$....#.)=..$#$..Å&hª![40m5.##...##.....#....###W..##......@.####......######.##...####..............Æ&hT§0##[..#..#)$..#.##$$....#.)=..$#$..5.##...##.....#....###W..##......@.####......######.##...####..............  You are engulfed in freezing vapours. You resist.  * * * LOW HITPOINT WARNING * * *$5WW(unaware)2-----30 _Tisa's ghost is distracted by your dazzling golden aura. _You see here 3 gold pieces.Ç&h³P---Ç&hÈ¿Ç&h‡ÃF _Unknown command.Ç&hwt¤WW  You miss Tisa's ghost.  Tisa's ghost is no longer distracted by gold.  Tisa's ghost is almost destroyed.  You are engulfed in freezing vapours. You resist.  You die...  Your body crumbles into a pile of gold.Ç&höñ P---------Ç&hv /  --more--Ç&hð¶ Ç&hhÀ ôInventory: 27/52 slots Hand Weapons (go to first with ))  a - a +1 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  f - a +0 pair of boots (worn)  r - a +0 cloak (worn) Jewellery (go to first with "=)  e - an amulet of magic regeneration (worn)  j - a +6 ring of strength (worn)  s - a ring of protection from cold (worn)Ç&hÂÁ OA - a ring of fire  B - a ring of flight Wands (go to first with /)x - a wand of polymorph (10)  y - a wand of mindburst (19) Scrolls (go to first with ?)  h - a scroll of feari - a scroll of butterflies  k - a scroll of silence {unknown}  l - 3 scrolls of fog {unknown}  m - a scroll of teleportation {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]È&hK/ È&h 0 ,È&hI È&h9O 6Goodbye, li3.508 li3 the Trooper (level 7, -2/44 HPs)Began as a Gargoyle Fighter on May 15, 2025.Was an Initiate of Gozag.Engulfed by a cloud of freezing vapour (14 damage)... in the Necropolis.The game lasted 00:05:07 (4019 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the OrbÈ&hrP ü5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.32963854 RepoMan FeSh-27 escaped with the Orb8.30032968 RepoMan ReAl-27 escaped with the Orb9.28001477 puimuR OnDe-27 escaped with the Orb  10.21620769 EnegeticOc VSFi-27 escaped with the Orb  11.19685091 BnniBaAl-27 escaped with the Orb  12.17910792 glosham ReAE-27 escaped with the Orb  13.17491541 kuniqs TeFE-27 escaped with the OrbÈ&h>âÈ&háêÈ&hÁî? [?25h[?0c [?1051l[?1052l[?1060l[?1061l