h  Player: luketoff Game: Tutorial 0.32 Server: clan Filename: 2025-04-24.09:52:18.ttyrec Time: (1745488338) Thu Apr 24 11:52:18 2025  h e [?1051l[?1052l[?1060l[?1061h hfG)0[?7h hf[?25l[?1c h8 hћaWelcome, luketoff. You have a choice of lessons:  a - Lesson 1: Movement and Explorationb - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilities h.  hR0 hVluketoff the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quivered hY########.....######..@.......#.....############ htIn this lesson you're going to learn how to move around and explore a level.You can move with the [arrow keys].You can reread all messages at any time with [Ctrl-P]. Also, press [Space] to hMclear the --more-- prompts. h/  --more-- h(SJ h  _Found a staircase leading out of the dungeon. h  # #.....##..<..#.....#####.# 1.0 (1 _ h # #.....##..<.@......##.....#####.## 2 he####### #.....# #..<..@.....# #.....#####.# #######  h h&3 hJ hZ h{####### #.....# #..<...@....# #.....#####.# #######  h h&4 hq hQ !####### #.....# #..<....@...# #.....#####.# #######  hw <5 h  h&  h/3####### #.....# #..<.....@..# #.....#####.# ####### # h6 h7&6 h.; h= h. ####### #.....# #..<..# #.....#####.# ####### .# ..### 7 _You're doing great! Now, explore a bit until you reach the next blue square. h\B _Unknown command. h @# #.....# #..<.......@# #.....#####.# # #.# ...####8 _ hѽy  # #.....# #..<......@.# #.....#####.# # #.# ... ####  h 9 _You're doing great! Now, explore a bit until you reach the next blue square. hx# #.....# #..<.......@# #.....#####.# # #.# ...####10.0 (1.0) hI hl #######.....#######<...........##### hRm t######  ...#####  hp  h^q &1 hFt  hu  hB#######.....#######<...........###########  #......######..# .##2 h9 h; #######.....#######<...........########### ##.##### #.@....##### .# h@ hA&3 hF hH h # #.....####### #..<........# #.....#####.# # ##.##### #..@...# #####..# .# # h  h &4 h6  hS  hlz# #.....####### #..<..# #.....#####.# # ##.##### #...@..# #####..# ..# ### htY5 hM=# #.....# #..<.# #.....#####.# # ##.##### #....@.# #####..# ...# ##### h*A hA&6 h+G hH hl #######.....#######<...........########### ##.##### #......#####....#..#### h J#.# h <7 h  h<  h4  #######.....#######<...........########### ##.##### hn5 #......#####....####. # h9  hT: &8 h=  h>  h # #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #...@..# #..##### hj #. # h h&9 h h/ h  # #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #..@...# #..##### #.. ### h h'20 h h hAB # #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #.@....# #..##### #... #####1 hU hQ hC #######.....#######<...........########### ##.##### #......######......#####......#########.  hJ  hbK &2 h1P  hQ  h"W .....#######<...........########### ##.##### #......######..#......########......#########. h\ <3 h_  hރ  hMB#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.#4 h}x h!#.....# #..<.#  h,#X#.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.#  h' h'&5 hM+ h- h? #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.#  hE <6 h  h  hk #.....#  #..<.#  #.....#####.#  # ##.##### #......# #####..# #......#  h=l #..# #..# #.#  hgs  hs &7 hw  h y  h #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# h  #..# #.# .# hz .#.#.## h  hi &8 h  h{  h].....# ..<.# .....#####.#  ##.##### #......# #####..# #......# #..# #.# #.# #.# #.##.##.###  Move diagonally with the [number pad] (try Numlock on/off) [vi keys]   Numpad: 7 8 9 vi-keys:  y k u\|/\|/4-.-6 h-.-l/|\/|\9 _1 2 3 b j n h<........# ..#####.# ##### ##.##### #......# #####..# #......# #..########........#########.# 30 h...#####.# #### ##.##### #......# #####..# #......# #..########........#########..# 1 h### ##.##### #......# #####..# #......# #..########........#########..#  hk&2 hy h ho  #......# #####..# #......# #..########........#########..#  h%  hd& &3 h3*  h+  hT  #####..# #......# #..##########........ hUy#.##########.#.# #.##.#.##   hX hwY&4 h`\ hR^T  A quicker way to “run” through a corridor is to press [Shift] along with the _[number pad] (try Numlock on/off) or [vi keys]. h}#......# #####..# #......#  #..####### # #........## #########.## ##.## ##.####.##.###5 h h@ .##.#####  #......#  #####..#  #......#   #..####### #  h #........##  #########.## ##.## ##.####.#.##. hS 9### h  h &6 hC  h)  h= ##.# ##.##### #......# #####..# #......#  #..####### # #........## #########.## ##.## ##.####.#.##.###7 h..# .# ##### ......# ###..# ......#  ..####### # ........## ########.## ##.## ##.####.#.##.###8 h" h## .# ## .# #..##### .>. .....# ..# ###..# #.#...# #.# ####### #.## .......## #######.## ##.## ##.####.#.##.### h}<9 hbI _Found a stone staircase leading down. h Q h4 ha h h/ h h hW hdX h[ h\ hX hq h; hV h  ### .# ## #.# #. #.##### .>. ......# . ####..# ......# ##### #@## ....... h]  ##.# ###### ##.## ##.#####.###.#.####.##### h} =40 h  h  h9. #### # ...# ##.#.# ##. ##.##### ..>.......# . #####..# #......# #..###### #....... ##.# ####### ##.### ##.#####.###.#.###.##### hl<1 h h"  ##### ## ....# ##.##.# ##...  ##.##### #..>.  #......# #..  #####..#  #......#  #..######  #....... #.######## ##.### ##.#####.###.#.###.##2 h B ###### # .....# ##.## ####.# ##...## ##.##### #..>..# #......# #..  #####..# ##.  #......# ## #..###### #....... #.######## ##.### ##.#####.###.#.## ht  h8 &3 h*  h3  h51   ####### # ......# ## #####.# ##...## # ##.#####..# #......# ##...## #####..# ##. #......# ### #..###### #....... #.######## ##.### ##.#####.##  hwFh4  When standing on a staircase leading downwards, you can enter the next level _with [>]. _There is a stone staircase leading down here. h _Unknown command. h9& J h- f _Sorry, you're not good enough to have a special ability. hp J h > _Unknown command. hci4 h@j h pF _Unknown command. h Z  ####### # .......# ## .#####.# ##@..## ## ##.##### #..>..# #......# ##...## h  #####..# ##. #......# ### #..###### #....... #.######## ##.### ##.## h  h -5 _ h  h  hu hF h hV! h ## .##########......##.#########...## ## ##.##### #.@>..# ! hI #......# ##...#####..# ##.#.########.###.##! hw! h&6! hD! h! hE <  # ### # ##.## #####.# ##...##  ##.##### #..@..# #......# ##...## #####..# ##.#.## #......# ####.###..# ##.###.## ##.##.## ##.## ! h H ! hH &7! h.L ! hFO   When standing on a staircase leading downwards, you can enter the next level _with [>]. _There is a stone staircase leading down here." hY" hz" h" hv" h{" h" h" h]," hݧ" h" h^" hé" hʪ" h-" h" h" h" hk" h," hj" h" h " h" h" h" hZ" hb" hǴ" h-" hi" hζ" h4" h>" h" h" hFB" h " hr" h׼" h?" h" h " h*" h" h" h" ha" h" h" h4" h" h" h" he" h" h" h>" h," h" ha," hG" h," h" h," h" h" ht" h&" he," h)" h" hf" h" h" h&" h" hc" h" hq " h# " h " h " h" hx" h" h0" h" h" h]" h" h@" h" h" hn" h" h+" h" h" hX" h" hy," h&" h" h," h" h " hu " h!" h+"" h"" h#" h?$" h$" h%" hQ&" h&" he)B" h;*" h*" h+" h$-" h-" h-" h /" h|/" h/" h1" h1" h2" h13" h3" h4" hP5" h5" h56" hd7" h7" hH8" hw9" h9" hk:" h;" h[<" h<" h=" h*>" h>" h?" h@" hn@" hA" hA" hEB" hjC" hC" h0D" hME" hE" h F" h!G" hG" hG" hH" hVI" hI" h$####### ### #.....####.# #.<...'...@+ #.....####.# ####### ### 3 hB3 hC&73 hG3 hI4 h#.###.≈'.....≈.###.≈#8 _You open the door.4 hB$ \# ##### #.....####.#.###.≈#.<...'....@.....≈#.....####.#.###.≈# ##### 9 _There is an open door here.5 h8 # ##### ≈#.....####.#.###.≈5 h#.<...'....'@....≈#.....####.#.###.≈# ##### ≈ 5 h 5 h'605 h95 h} _To close an open door, press [C].7 h97 h0=Unequip which item? Armour (go to first with [)  a - a +0 robe (worn)7 h=[?] describe selected[tab] equip|unequip; h:!luketoff the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8####### ##### ≈SH: 0Dex: 12#.....####.#.###.≈≈≈XL:  1 Next:  0% Place: Dungeon:2#.<...'....'@....≈≈≈Noise: ---------  Time: 160.8 (0.0)#.....####.#.###.≈≈≈-) Nothing wielded####### ##### ≈Nothing quivered _To close an open door, press [C].; hKOkay, then. _< hq#.####..'....+.####.#1.8 (1 _You close the door.> hΤUnequip which item? Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected[tab] equip|unequipA hA hB h]luketoff the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8####### ##### ≈SH: 0Dex: 12#.....####.#.###.≈≈≈XL:  1 Next:  0% Place: Dungeon:2#.<...'....+@....≈≈≈Noise: ---------  Time: 161.8 (0.0)#.....####.#.###.≈≈≈-) Nothing wielded####### ##### ≈Nothing quivered _To close an open door, press [C]. _Okay, then. _You close the door.Okay, then. _C h≈# ##### ≈≈#.....####.#.###.≈#.<...'....+.@...≈#.....####.#.###.≈# ##### ≈≈≈2.8 (1 _C hZe#≈#≈≈#≈≈≈## ##### .≈≈≈.#.....####.#.###.≈#.<...'....+..@..≈#.....####.#.###.≈# ##### ≈≈≈≈≈≈≈.≈..3D hC≈#≈# ≈≈# ≈≈≈# #≈≈≈## ##### #.≈≈≈.##.....####.#.###.≈≈≈≈≈.  D hR#.<...'....+...@.≈≈≈≈≈.  #.....####.#.###.≈≈≈≈≈.  # ##### .≈≈≈≈≈..≈≈≈≈≈...≈≈≈.#.≈≈≈.#.~~~.##≈≈≈##D hXD h&4D h D h D h?≈≈# ≈≈# ≈≈≈# ≈≈≈# #≈≈≈## # ##### ##.≈≈≈.# #.....####.#.###.≈≈≈≈≈.# #.<...'....+....@≈≈≈≈≈. #.....####.#.###.≈≈≈≈≈.# # ##### #.≈≈≈≈≈.##.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.# 5E h_ ≈≈#≈≈#≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## #####  #.≈≈≈#6E h ≈#≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+....E h9.....####.#.########## #####  #...≈≈≈.≈≈≈#E hEE h&7E hE hE h  #≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## ##### ..≈≈≈.#.≈≈≈.#≈≈≈# 8 _Note how you can move through shallow but not through deep water.H h #≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## #####  #..≈≈≈.#.≈≈≈.# .~~~.# ≈≈#9I h≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.# .<...'....+.....≈≈≈≈≈. .....####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #.@≈≈≈..# ##.≈≈≈.## #.~~~.# # ≈≈≈#70##≈≈≈## ###### ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.##<...'....+..........####.#.#### ###### h4{m #####  #...≈≈≈.##@≈≈≈.## #.~~~.# #≈≈≈# ≈≈≈#1I hA& ###### ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.##<...'....+..........####.#.#### ###### #####  I h& #.#..≈≈≈.##.≈≈≈.## #@~~~.# #≈≈≈# ≈≈≈# I h+ I h, &2I h1 I h  ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## <...'....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# I h#.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.@~~.# ##≈≈≈## #≈≈≈# #≈≈≈##≈≈≈##≈≈≈##≈≈≈##≈≈≈#I hm 9You enter the shallow water.I h ^3Water I hI h7 _Moving in this stuff is going to be slow.L h  _Why would you want to do that?M hb$ ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## ...'....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~@~.# ##≈≈≈## #≈≈≈# #≈≈≈# M h*M h+45.4 (1.6 _M h0M h32N h ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~~@.# ##≈≈≈## #≈≈≈# #≈≈≈# N h >7.0N hN h#N h8  ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## N h9 '....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# N h: ##.≈≈≈.## #.~~~@# ##≈≈≈## #≈≈≈# #≈≈≈# #≈≈≈#N h; #≈≈≈##≈≈≈##≈≈≈#N hE N hF 08.6N hK N hRL O hu8 ##≈≈≈## ## ##### ##.≈≈≈.## ####.#.###O hu## .'....+...... .####.#.## ## ##### #.O h1v.≈≈≈≈≈.##..≈≈≈..###.≈≈≈@##O hx.~~~.##≈≈≈###≈≈≈#O hO h,90O hO hƎO hU  ≈≈≈#  ##≈≈≈## ## ##### ##.≈≈≈.## ####.#.#####'....+...... .####.#.## ## ##### #..≈≈≈≈≈#..≈≈≈@.###.≈≈≈.##.~~~.##≈≈≈##O h  =80O h O h O h7≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# O h#..≈≈≈.@# ##.≈≈≈.## #.~~~.# ##≈≈≈## O h<1O hO h<P hM #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.##### '....+...... ####.#.## # ##### #..≈≈≈≈≈..≈≈≈..##.≈≈≈.###.~~~.##2P hȮFM #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.##### '....+...... ####.#.## # ##### #.P h.≈≈≈≈≈..≈≈≈..##.≈≈≈.###P h<3P hP hP hPjM  #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### '....+......+###.#.## # ##### #..≈≈≈≈≈#..≈≈≈..##4P hbQ haM #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### '....+......+###.#.#### # ##### #.#.≈≈≈≈≈.##5Q h#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# Q h(##≈≈≈##  ##### ##.≈≈≈.## .#.###.≈≈≈≈≈.### ....+.....≈≈≈≈≈.@.+ .#.###.≈≈≈≈≈.###  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.##..≈≈≈..#Q h##.≈≈≈.## Q hQ h&6Q h4 Q h Q h#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .#.###.≈≈≈≈≈.### +.....≈≈≈≈≈..@+ .#.###.≈≈≈≈≈.###  Q h##### #.≈≈≈≈≈.# #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.###.~~~.###≈≈≈## Q hQ h&7Q hQ h7R hɟ###...#'.<.#...####R h<8R hOR h'j _You open the door. _Found a stone staircase leading up.U h'#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈## ##### ##.≈≈≈.## #### .#.###.≈≈≈≈≈.###...# +.....≈≈≈≈≈...@.<.# .#.###.≈≈≈≈≈.###...# ##### #.≈≈≈≈≈.# #### #..##.#.~~~.# 9 _ _There is an open door here.V h>#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### .#.###.≈≈≈≈≈.###...# +.....≈≈≈≈≈...'@<.# .#.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### V htEV hYF.90 _V hKV hLV h #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# V h ##≈≈≈##  ##.≈≈≈.## ##### #.###.≈≈≈≈≈.###...# +.....≈≈≈≈≈...'.@.# #.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### V h V h <1V h V h   When standing on a staircase leading upwards, you can enter the previous level _with [<]. _There is a stone staircase leading up here.Y h= Y h Y h Y h Y hy C2 _Y h;4  ♣♣♣ ♣♣.♣♣ ...♣♣♣...♣♣1 ♣....@..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣Y hՇY hB-3.3 (1.7Y hY h  What's this? To find out where you are, have a look at the minimap to the rightof the screen. You can enter the overmap view with [X] and then move the cursoraround to look around the level. You also can travel wherever your cursor ispointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. _There is a stone staircase leading down here.f h f h~ SLevel 1 of the Dungeon<>>(Press ? for help) #######  #.....##########  f ha p#..<........###.##  #.....#####.###...##  f h/ }####### ##.##### #..>..#  #......# ##...##  #####..# ##.#.##  #......# ####.##  #..####### ##.##  f h #........## ##.#  #########.## ##.##  ##.## ##.##  f h T##.###.##  ##.#.##  ##.##  ###  f h! ♣♣♣    ♣♣.♣♣   ...♣♣♣...♣♣   ♣....@..♣ f h o ♣♣♣♣...♣♣  ♣♣.♣♣  ♣♣♣i hwj h?j h)k hvl hn h n hpn hL}<luketoff the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8♣♣.♣♣SH: 0Dex: 12...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣....@..♣Noise: ---------  Time: 193.3 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣What's this? To find out where you are, have a look at the minimap to the rightof the screen. You can enter the overmap view with [X] and then move the cursoraround to look around the level. You also can travel wherever your cursor isn hvpointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. _There is a stone staircase leading down here.z hP ♣♣♣. ♣♣.♣♣♣...♣♣♣...♣♣ ♣...@>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣z hXz hY24.3 (1 _z h)_z h`| h s} ♣♣♣.♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣..@.>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣  ♣♣♣5| h[ I . ♣♣♣♣..♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣.@..>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣ 6  Exploring manually can get tedious after a while, so you might want to let that_happen automatically. Try it by pressing [o]. h  ## .#♣♣. .♣♣ ##♣♣.....♣♣ .##♣..~~~..♣ #.##♣..~§~..♣ ##.## ♣..~§~..♣##.# ♣.....♣ ##.## ♣...[ h 40m♣ #.##♣♣♣@♣ .##♣♣..♣♣ ##♣♣.♣♣♣ #♣.♣♣♣.♣♣♣♣.♣♣♣ ♣♣♣♣♣..♣♣♣♣ ♣♣.♣♣♣♣♣...♣♣♣...♣♣♣♣♣♣....>..♣2082.0)  Some dangerous ground is marked with exclusions. Autotravel will not lead youinto exclusions. Instead you will automatically stop.§9.3 (13  However, autoexplore will move you safely around exclusions: so, you can safely_continue by pressing [o]. h hg h, h h h} h h h. hr, h hf h, h h} h h( h h h, h: h h, h h hv h  h  h  h  h   h  h  hb  h  hS  h  h+  h  h&  h  h  h  hH  h  hH  h  h   h  h  h|  h  h  h  hV  h  h  h  h  hc  hY  h  h  h  hu  h  h  hM!  h# X ht%  h& , h&  h=(  h)  ht)  h)  hP/ P  h/ g ..  ....♣♣♣  <......♣♣♣♣♣ ♣@...♣♣♣♣ h%0 N ♣♣♣♣♣...♣♣♣ ♣♣♣♣..♣♣ ♣♣♣.♣♣ h0  ♣♣.♣ ♣♣.♣### ♣ h1 ♣.♣♣ ##.## ♣♣♣. #...## ♣♣♣♣..♣♣ hh4 ,32.3 (2 h8 Autoexplore will stop when you first see items or dungeon features, like thesestairs. To travel directly to the stairs, you can press [X] to enter the mapoverview, then [<] to move the cursor to the nearest up-stairs, and [Enter] togo there. h8 ,3.3 (24 h.;  h< . _Found an exit from the tutorial. hˊW  .....♣♣♣♣ .<.....@♣♣♣♣♣ .....♣♣♣....♣♣♣♣ ... ♣♣♣♣♣...♣.♣♣♣♣..♣♣♣.♣♣ ♣♣.♣ ♣♣.♣  # ♣♣.♣♣  ## ♣♣♣.♣♣4.3 (1.0) h:R♣♣♣♣......♣♣♣♣.<....@.♣♣♣♣♣.♣♣♣....♣♣♣♣.. ♣♣♣♣♣...♣♣♣♣... ♣♣♣♣..♣♣♣♣♣ ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣  ### ♣♣.♣♣  ##.## ♣♣♣.♣♣ h.vC5 hع# ♣♣♣♣♣...♣♣.....♣.♣♣♣♣.<...@..♣♣♣♣♣.♣♣♣....♣♣♣♣♣.....♣ ♣♣♣♣♣...♣♣♣♣...♣ ♣♣♣♣..♣♣ ♣♣♣♣ ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣  ### ♣♣.♣♣  ##.## ♣♣♣.♣♣6 hb ♣♣♣♣ ♣♣...♣♣.....♣♣♣.♣♣♣♣♣...<..@...♣♣♣♣♣♣.♣♣♣....♣♣♣♣♣.....♣♣ ♣♣♣♣♣...♣♣♣  ♣♣...♣ ♣♣♣♣..♣♣  ♣♣♣♣ ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣  ### ♣♣.♣♣  ##.## ♣♣♣.♣♣7 h  ♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣...<.@....♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ ♣♣...♣♣ ♣♣♣♣..♣♣  ♣♣♣♣ ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣  ### ♣♣.♣♣  ##.## ♣♣♣.♣♣8 hA  h8p ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣...<@.....♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣  ♣♣...♣♣ ♣♣♣♣..♣♣ ♣♣♣♣♣ ♣♣♣. ♣♣.  ♣♣.  ### ♣♣.  ##.## ♣♣♣.♣♣ 9 hI h  ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣....♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ ♣♣...♣♣ ♣♣♣♣.. ♣♣♣♣♣ ♣♣♣. ♣♣ ♣♣ ### ♣♣. ##.## ♣♣♣.Congratulations! You've completed the first lesson!40 h hW  To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. _There is an exit from the tutorial here. hu _You can't go down here! h Are you sure you want to leave the Dungeon? Y - Yes  N - No h8F  Y - Yes  N - No  h h¯ h<Are you sure you want to leave the Dungeon?  Y - YesN - No Uppercase [Y]es or [N]o only, please. hKluketoff the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================♣♣♣♣♣AC: 2Str: 16♣♣...♣♣EV: 10Int: 8♣♣.....♣♣SH: 0Dex: 12♣.......♣♣♣♣XL:  1 Next:  0% Place: Dungeon:1♣...@......♣♣♣♣♣Noise: ---------  Time: 240.3 (0.0)♣.......♣♣♣....♣♣♣♣-) Nothing wielded♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ Nothing quivered♣♣...♣♣♣♣♣♣..♣♣♣♣♣♣♣♣♣.♣♣ ♣♣ ###♣♣. ##.##♣♣♣.♣ Co hngratulations! You've completed the first lesson!To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. _There is an exit from the tutorial here. _You can't go down here!1.3 (1 _Tutorial 1 summary: Movement Movement commandsNumpad:7 8 9vi-keys: y k u\|/\|/4-.-6h-.-l/|\/|\1 2 3b j n[Shift + direction] moves you several squares in this direction. Staircases[<] go back to the previous level[>] enter the next level[X>]/[X<] travel to the nearest up/downstairs Doors can be opened by walking into them[C] close an open door Travel[X] enter the level map, travel with [Enter][o] auto h Cexplore Hit any key to exit... hpN  h C [?25h[?0c [?1051l[?1052l[?1060l[?1061l