Ch3 Player: mefis Game: DCSS 0.33 Server: clan Filename: 2025-06-07.08:46:59.ttyrec Time: (1749286019) Sat Jun 7 10:46:59 2025 Ch;6 [?1051l[?1052l[?1060l[?1061hCh7 V)0[?7h[?25l[?1cCh Ch Ch Welcome, mefis. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Ice ElementalistCh? GWelcome, mefis the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Ice Elementalists begin with the Freeze spell. Their later spells provide strongoffence and defence, but may restrict their movement. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Ice ElementalistChCh`Ch4mefis the FirebugDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: FoxfireChg<#+####.##P~.♣##P~@.+#P~.♣####.##+#Ch]?ChAWelcome, mefis the Deep Elf Fire Elementalist.They say the Orb of Zot lies within this dungeon, but they say a lot of things.ChDChʢPress ? for a list of commands and other information.Ch<ChC[ _Found a staircase leading out of the dungeon.ChCh9!% Ch!q Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3          Ch" b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 1.1   1.7  +1      h + Fire Magic3.2   3.4  +1          Ch"#) c - Armour   0.0   1.4  -2      d + Dodging2.4   2.1  +2      e + Stealth2.4   1.8  +3  Ch#                    Ch&                                                    Ch'    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsCh?oMaces & Flails7  -3   pc - Axes0.0   1.4  -2   q - Hexes   0.0   0.6  +3d - Polearms0.0   1.7  -3   r - Summonings0.0   0.8  +1  e - Staves0   0   s - Necromancy0.0   0.7  +2   f - Unarmed Combat   0.0   1.4  -2   t - Forgecraft0.0   0.8  +1   g - Throwing   0.0   1.0   0   u - Translocations   0.0   0.8  +1  v - AlchemyhH0.0   0.8  +1  h - Short Blades   0.0   1.0   0   w + Fire Magic 3.2   3.4  +1  i - Long Blades0.0   1.2  -1   x - Ice Magic0.0   0.8  +1  j - Ranged Weapons   0.0   0.6  +3   y - Air Magic0.0   0.8  +1  z - Earth Magic0.0   0.8  +1  k - Armour0.0   1.4  -2   l + Dodging 2.4   2.1  +2   0 - Invocations0.0   0.8  +1  m - ShieldsCh80.0   1.4  -2   1 - Evocations0.0   0.8  +1   n + Stealth 2.4   1.8  +3   2 - Shapeshifting   0.0   1.0   0  useful|allCh1@ChFChOcmefis the FirebugDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5#+#EV: 11Int: 19###.#SH: 0Dex: 15#P~.♣#XL:  1 Next:  0% Place: Dungeon:1#P~@.+Noise: ---------  Time: 0.0 (0.0)#P~.♣#-) Nothing wielded###.#Cast: Foxfire#+#Welcome, mefis the Deep Elf Fire Elementalist.They say the Orb of Zot lies within this dungeon, but they say a lot of things.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.Ch"hCh^iChmChpCh ChӅ N Spells (Memorise)TypeFailure Level  a - ScorchFire6% 2  b - Inner FlameHexes/Fire24% 3 Ch* c - Volatile Blastmotes Fire/Translocation 24% 3  d - Flame WaveConjuration/Fire 52% 4 5 spell levels left Ch ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitChXDescribMemorise|DescribeCh  Volatile Blastmotes Brings forth a cloud of volatile blastmotes around the caster. These explode on contact with open flame or with creatures - including any caster foolish enough to linger in them! The explosion is concussive, knocking adjacent creatures away. Damage done rises with the spell's power. Level: 3Schools: Fire/TranslocationFail: 24%  Power: 18% Damage: 2d11 (max 2d18)  Range: N/A  Noise: Quiet Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 14 fire damage. You aren't experienced enough to cast this spell.ChJ Spells (Describe)TypeFailure Level  a - ScorchFire6%2  b - Inner FlameHexes/Fire24% 3  c - Volatile Blastmotes Fire/Translocation 24% 3  d - Flame WaveChn(Conjuration/Fire 52% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitCh6Ch9Ch=Kmefis the FirebugDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5#+#EV: 11Int: 19###.#SH: 0Dex: 15#P~.♣#XL:  1 Next:  0% Place: Dungeon:1#P~@.+Noise: ---------  Time: 0.0 (0.0)#P~.♣#-) Nothing wielded###.#Cast: FoxfireCh>#+#Welcome, mefis the Deep Elf Fire Elementalist.They say the Orb of Zot lies within this dungeon, but they say a lot of things.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.Ch@:Okay, then.Ch>AChDChE. _Ch ChF   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3          Ch  b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 1.1   1.7  +1      h + Fire Magic3.2   3.4  +1          Ch  c - Armour   0.0   1.4  -2      d + Dodging2.4   2.1  +2      e + Stealth2.4   1.8  +3                                                      h5 0X                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  Ch [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsCh2oMaces & Flails7  -3   pc - Axes0.0   1.4  -2   q - Hexes   0.0   0.6  +3d - Polearms0.0   1.7  -3   r - Summonings0.0   0.8  +1  e - Staves0   0   s - Necromancy0.0   0.7  +2   f - Unarmed Combat   0.0   1.4  -2   t - Forgecraft0.0   0.8  +1   g - Throwing   0.0   1.0   0   u - Translocations   0.0   0.8  +1  v - AlchemyhH0.0   0.8  +1  h - Short Blades   0.0   1.0   0   w + Fire Magic 3.2   3.4  +1  i - Long Blades0.0   1.2  -1   x - Ice Magic0.0   0.8  +1  j - Ranged Weapons   0.0   0.6  +3   y - Air Magic0.0   0.8  +1  z - Earth Magic0.0   0.8  +1  k - Armour0.0   1.4  -2   l + Dodging 2.4   2.1  +2   0 - Invocations0.0   0.8  +1  m - ShieldsCht80.0   1.4  -2   1 - Evocations0.0   0.8  +1   n + Stealth 2.4   1.8  +3   2 - Shapeshifting   0.0   1.0   0  useful|allCh^7 > q + Hexes 0.0Ch[> u + Translocations 0.0ChJ  o * Spellcasting   3.0ChB  w * Fire Magic   3.2Chkmefis the FirebugDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5#+#EV: 11Int: 19###.#SH: 0Dex: 15#P~.♣#XL:  1 Next:  0% Place: Dungeon:1#P~@.+Noise: ---------  Time: 0.0 (0.0)#P~.♣#-) Nothing wielded###.#Cast: Foxfire#+#Welcome, mefis the Deep Elf Fire Elementalist.They say the Orb of Zot lies within this dungeon, but they say a lot of things.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then.ChCh3ChTChChChb$ _Ch ,ChD,ChCh1#+# ####.# .###.#P~.♣#......#P~<@'...#2.0 (2#P~.♣#.[.####.# ####+# _You open the door.ChH _Found a ring mail.Chvi[?25h[?0c _Found a ring mail.  WARNING: ABOUT TO ENTER EXPLORE MODE!  In explore mode, death is optional.  Once you set a character to explore mode, you can't switch back.  If you continue, your game will not be scored!  Do you really want to enter explore mode? (Confirm with "explore".) Chf! [?25l[?1cCh?'n  Okay, then.Ch*Ch0,. _ChY  Adjust (i)tems, (s)pells, or (a)bilities? Chd Your spells (adjust)TypeFailure Level  a - FoxfireConjuration/Fire 6% 1 Select a spell to adjust[!] toggle spell headersChl& Ch9. mefis the FirebugDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5#+# #EV: 11Int: 19###.# .###.SH: 0Dex: 15Ch/ #P~.♣#......XL:  1 Next:  0% Place: Dungeon:1#P~<@'...#Noise: ---------  Time: 2.0 (0.0)#P~.♣#.[.#-) Nothing wielded###.# ###Cast: Foxfire#+#Once you set a character to explore mode, you can't switch back.  If you continue, your game will not be scored!Do you really want to enter explore mode? (Confirm with "explore".) _Okay, then.Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Ch7   If you continue, your game will not be scored!  Do you really want to enter explore mode? (Confirm with "explore".) _Okay, then.(i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then.Ch9 Ch~> Ch-B . _Ch; _  There is an open door here. _ChhAChDChRECh%GChIChLChMChOChxRChUChwVChYCh]Ch[_Ch`ChaCh$eChqiCh&jChlCho,ChcqChu@ _You now have 3 gold pieces.Chx3ChzChs}Ch|Ch5ChсChDCh'#........Ch؍:#.......# .#.......##.#.##.........#.##.......#### #.##........... #.##.......#### #.# #.......@.# Chǎ!#.# #.#######.?..... #+# #.# #.# ....... #.###.###.# .###... ~.♣#......#B# ## ChLJ~<.'...##.#Ch.#B   giant cockroach (asleep) ~.♣#.[.##.#.# #.#######.#.# #+# #..Ch/2.0 (20.0)Chɞ,3.0 (21Ch7Chb _A giant cockroach comes into view.Ch#. #.......# . #.......##. #.##......... #.##.......#### #.##........... #.##.#### #.# #........@# #.# #.#Ch.?.....# +# #.# #.# #.# .###.###.# #.###. .♣#......# #B# # <.'...##.# #.# .♣#.[.##.# #.# .#.# #.# Ch%G4.0 (1.0)Ch:ChChB  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch̿Vvv, ally target)Ch_5----=5ChACh/ _You conjure some foxfire!ChyCh,,ChCh §§vvB    The foxfire hits the giant cockroach.ChXCh §BvThe giant cockroach is moderately wounded.The foxfire hits the giant cockroach but does no damage.Ch3§§§B.-6ChW6Q§§§ChZ9j _The giant cockroach is moderately wounded.Ch Ch Q..B.Chn @-7Ch ChU ChC  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CheChoCh9pvChq/BvChr.ChJs(ally target)ChtChu4Chtv#--------Ch.w=Chw 8Ch~Ch ChĄCh!_You conjure some foxfire!Chy J  The foxfire hits the giant cockroach.Ch  . The giant cockroach is heavily wounded.The foxfire hits the giant cockroach.Ch4I .?  The giant cockroach is severely wounded.5====9 ChH<O_The giant cockroach misses you.Chd  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch7 Xvv(ally target)Ch:8 Z4----30Ch_? ChC v _You conjure some foxfire! The giant cockroach barely misses you.Cht  The foxfire hits the giant cockroach.Ch`Ch\  The giant cockroach is almost dead.The foxfire hits the giant cockroach.ChI[†?Ch+Ch31&.ChQL----161ChUChXS _You kill the giant cockroach!Ch3ChCh8ChTf5====Ch{Ch,ChChS,ChUCh,ChChVChChK====ChChCh}Ch]Ch6Ch====ChChnChn ChCh_Magic restored.Ch7ChChChChH Che You see here a giant cockroach corpse.ChCh Chf _Ch ChPCh!#........Ch#.Ch *# .Ch#.Ch!##. Ch#.##.Ch(. Ch?#.##.......####ChBL#.##........... Cho#.##.......#### .#ChS+#.# ChC..###...#Chi#.# #.#######†@.....#Ch- Ch# #.# #.# #.......# Ch~###.###.# #.###..... Ch♣#......# #.# ####Chy'...##.# #.# Ch>♣#.[.##.# #.# Chz#######.# #.# Chd{# #.. ..#Ch Chu.###Ch#Ch,$4Ch$ 0.0)Ch%Ch:&-Ch&%2.0 (11ChL+Chv/ ChT0Ch1>_c - a scroll labelled ALITWE WIHEOCh1Ch====Ch#.. #.......# . ...##.......##. ...# #.##.. ..l# . #.##.......#### .w.##.# #.##........... ..... #.##.......#### ...# #.# #..Ch}###...# #.# #.#######†..@...# .# #.# #.......# .###.# #.###.. ......# #.# ###..##.# #.# .[.##.# #.# w   dart slug (asleep).# #.# l   frilled lizard (asleep)  #.. ..# Ch;13.0 (1.0)Ch#+4.0 (2ChCh p _A dart slug and a frilled lizard come into view.Ch[  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch#5wv.vwlly target)5----=Ch55.0 (1Chj:Ch=/ _You conjure some foxfire!Ch=  Ch]Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch],Ch _ChҶ .wv§§§.@.§v.§You conjure some foxfire! The foxfire hits the dart slug.ChZ;.w.§§§v@.§vv§4--------6§§§ _The dart slug is lightly wounded.ChT { v§v§§@v§§The foxfire hits the dart slug.Ch Ch Ch Ch , bw§§ b   bat (wandering)l   frilled lizard (asleep)  Chj The dart slug is lightly wounded.  A bat comes into view.The foxfire hits the dart slug.Choj,ChIu:bw.v..§@§..§.-7Chz<§Chb _The dart slug is severely wounded.Ch*D  The foxfire hits the dart slug.Ch%†§§b   batl   frilled lizard (asleep)ChxChVChCh .b.@..  You kill the dart slug!ChT----50=8ChCh.I _The bat misses you.Ch  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChoNh  You conjure some foxfire!  The frilled lizard hisses angrily.ChOChOChYZ.l..bCh Z}vv(ally target)lChm[Z9/10 ---9ChbChyf' _The bat hits you.ChcN,ChtOChY §v§§v The foxfire hits the bat.ChChC&  ChfThe bat is severely wounded.The foxfire hits the bat.ChT$..l   frilled lizardCh^Ch_Ch;i.l§..§§.Ch8-50§§ _You kill the bat!ChG  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Chz Ch .lvv.(ally target)Ch g3----=1Ch Ch / _You conjure some foxfire!Chʬ,ChξI  The foxfire hits the frilled lizard.Chme†vv§ChDAChfB,ChBChCChHq§§§v§ChhT----66-2Ch4oh§§§ChsR _You kill the frilled lizard!Ch?h Chh Chi ChYj ChG ChM †..§.§§§Ch l10/10===-3Ch S§§ChC N _Your foxfire dissipates.Ch&.4====Ch2===ChO3Ch35====Chp4Chw6f5====Ch 7Ch8,Ch'9Cha:,Ch+;Chb<,Ch<Ch.>Ch><====Ch?Ch@Ch@N6====Ch{AChBCh?DChDChkEChLFChGChHChxHChICh:KChKChMLChfOe  You see here a dart slug corpse.ChT- Chl#.#  #.##  #. .....  #.# . ....#  #.##. #...# . .##......... #...# .. .##.......######...##.## .##.............@....... .##.......######††.##r#. .# #.........###...# # #.#######†......## #.# #.......####.# #.###.......r   rat (asleep) .....# #.# ######## ..##.# #.# [.##.# #.#674.0)====8.0 (15Ch"l _A rat comes into view.Cho  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Che vv, ally target)5----=9.0) _You conjure some foxfire!Ch  The foxfire hits the rat.§§§§§vv.ChIBChoO§§§§§§§vChmaU----75-70Che§§§§§Ch8hG _You kill the rat!ChnCh.......§##§§Ch@-1Ch4Y§##§§ChRN _Your foxfire dissipates.Ch8[3Ch\Ch!g6====Ch}hChj,ChlChoChq,ChrCh=uCh x,ChyCh|Ch~R====ChChyCh;,ChCChChđ.##   ...  #.#  #.# .# #.# .#ChXW ####.#..!  8.0 (7  .......##.>  #.ChԒJ##.###...# .#......... #..#.......######...##.##ChM.................. .##.......######††.##.#. .ChǓ9# #.........###...# .$ .# #.#######†......# .ChCh{+9.0 (8Ch{Chc; _Found a stone staircase leading down.ChChqChChChChtChh$,Ch,7.## .##.# .#... .##.# ..#.# .# . .#.# .# ...g##.##.#..!.. #.... #.......##.......##.>.. Ch-#.......##.###...# ... #.. #...# .. . #.......######. #........... g   hobgoblin (asleep) #.......######††.##.#. Ch  The foxfire hits the rat.ChZ§v†§§ChCh7......ChHmefis the Firebug.## .#Deep Elf#.# .#Health: 10/10 ========================... .#Magic: 5/6====================----#.# ..AC: 2Str: 5#.# .# . .EV: 11Int: 19#.# .# ....SH: 0ChDex: 15########.##.#..!..XL:  1 Next: 100% Place: Dungeon:1 #...............@....†..Noise: ---------  Time: 87.0 (1.0) #.......##.......##.>...-) Nothing wielded #.......##.###...# ...Cast: Foxfire #......... #...# .. . #.......######...##.## #..................... #.......######††.##.#.#.........###...# .$#.#######†......# .Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire hits the hobgoblin.  You kill the hobgoblin! _The rat twitches its whiskers.The foxfire hits the rat.Ch _You kill the rat!You have reached level 2!Ch /  --more--ChY k5/156/8--2 0% Ch` Chcc 4 _Ch2A3ChmCChaGChW! _7===Ch[XChZ,Ch[Ch],Ch`BChb,ChFc;===Chz8===Ch;===ChCh_Ch,Ch٥Chb.###.# #.##.# ...#.#######.##......#### ChƲ9#.##.#.......#  #.##.#.......#  ########.##.## .........†.... ...##.......##.>.....## ...##.###...##.......# ..... #...##.......# ...######...##.##..### ............# ...######††.##.#...# ......###...# ..$ #Ch1101.0 (14.0)Ch@,2.0 (15ChCh\ _d - a sedimented dark potionCh Ch XCh Ch` Chd ,Ch8 Ch Ch ,ChF Ch  Ch ,Ch Ch Ch ,Ch& Ch Ch& ,Ch Chc Ch Chb Ch Ch ,Cht Ch/ K _You now have 9 gold pieces (gained 6).Ch 3Ch Ch9 Ch ,ChF Ch! Ch" Che# Ch# Ch& Ch?' Ch' ChT( Ch) Ch* Ch}+ Ch+, ChQ. Ch/ ,Ch/ Ch1 Ch2 Ch=3 Ch3 ChF5 ChF7 BChu8 Ch9 Ch8: Ch: Ch; Ch(= ,Ch= Chk> Chv? Ch@ Ch@ ChA ChH ChH ChHI ChI ChHJ ChK ChL ChL ChM ChM ChN ChFO ChO ChP ChR ChR Ch S Ch8T Ch*V ChV ChW Ch'X Ch/Y ChY Ch,Z Chf[ Ch\ Ch] Ch~] Ch^ Ch_ Ch+` Ch` Cha Chb Ch$c Chc Ch%e ChGf Chf ChFg Chh ChPi ,Chk L _You now have 17 gold pieces (gained 8).Ch1l Chl 3Chm Chn Chto ,Chgp Chfq Chq ,Ch4s Chy <.'...##.# #.##..# .♣#.[.##.# #.###..# .#######.# ##.##...# +# #.. r..##..##### #. #..# #. ##..# #. #...# #.#########..##Chz B #.@..........# ##########......... .....###### #....### #.#### #.r   rat (asleep) # ChǕ Chj &38.0 (36Chg Ch. %9.0 (37Ch Ch  Ch( P_A rat comes into view.Ch <.'...##.# #.##..#mefis the Firebug .♣#.[.##.# #.###..#Deep Elf .#######.# ##.##...#Health: 15/15 ======================== +# #.. r..##..##Magic: 8/8========================### #.#..#AC: 2Str: 5#.##..#EV: 11Int: 19#.#...#SH: 0Dex: 15#.#########..##XL:  2 Next:  0% Place: Dungeon:1#.@..........#Noise: ---------  Time: 139.0 (0.0)##########......... -) Nothing wielded.....###### Ch "Cast: Foxfire#....####.#####.r   rat (asleep)# _d - a sedimented dark potion _You now have 9 gold pieces (gained 6). _You now have 17 gold pieces (gained 8). _A rat comes into view.Press: ? - help, v - describe, . - travelThe floor.Chy <.'...##.# #.##..#mefis the Firebug .♣#.[.##.# #.###..#Deep Elf .#######.# ##.##...#Health: 15/15 ======================== +# #.. r..##..##Magic: 8/8========================### #.#..#AC: 2Str: 5#.##..#EV: 11Int: 19#.#...#SH: 0Dex: 15#.#########..##XL:  2 Next:  0% Place: Dungeon:1#.@..........#Noise: ---------  Time: 139.0 (0.0)##########......... -) Nothing wielded.....###### Ch }Cast: Foxfire#....####.#####.r   rat (asleep)# _d - a sedimented dark potion _You now have 9 gold pieces (gained 6). _You now have 17 gold pieces (gained 8). _A rat comes into view.Press: ? - help, v - describe, . - travelThe floor. _Che~<.'...##.# #.# #..# ~.♣#.[.##.# #.# ##..# #.#.# ##.# #...# #+# #.. r..# #..## ### #.# #..# #.# ##..# #.# #...# #.#..## #@...........# # .....  #....###  #.#### #.  #.rr40.0 (1 _Ch  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch9#K.rvv(ally target)7---=1 _You conjure some foxfire!Ch^S  vv§ The foxfire hits the rat.Ch  § The rat is moderately wounded.The foxfire hits the rat.Chb`.r§§-2 _The rat is severely wounded.Ch  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch$ ,Ch4? X  You conjure some foxfire! The foxfire hits the rat.ChD dv§§Ch+ Ch [..vCh s6------3=3Ch] Ch G _You kill the rat!Chx3ChyChzCh}BCh~Ch4Ch7===ChCh,Ch+ChF] _Your foxfire dissipates.ChÙChvCh,ChCh<Q===ChChc8===Ch3ChߢChChChChChbChݧChVChZCh2ChCh7ChCh #.# #.#######†......####..... #+# #.# ......####...##. #.###..........# ~.♣#......# #.# ########..## Ch~<.'...##.# #.# #..# ~.♣#.[.##.# #.# ##..# #.#######.#######.# #...# Ch#+# #....g....# #..###### #..#-.# ##..# #.# #...# #.#########.ChO.###............###########........ g   goblin (asleep) .....######....####.####Ch Ch52.0 (9===-3.0 (10.0) ChChu _A goblin comes into view. It is wielding a +0 dagger.Ch........###...##.....##  ######†.. #+# #.# ......####...## #.###.###Ch##.......... ~.♣#.....########..## ~<.'.. ~.♣#.[.##.# ## #Chs.#######.#######. #+#....g..@.##########.## .#.# #....#########..##............# ##########........ .....#####...###Ch'Ch14.0)ChCh&Ch9  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch_i  You conjure some foxfire!v.g.@vglly target)7---====5Ch"e> _The goblin shouts!ChΑ#######†......####..... #+# #.## #.###.#####..........# ~.♣#..... ########..# ~<.'...## #..# .♣#.[# #.#######.#######v. #+# #.....g..# ########@##  #.# #.########..#...........##########........ .....######....#######ChChn,ChzChA  The foxfire hits the goblin.Chd§)vv§Ch,,,Ch-Ch/Ch8§§v§§ChW---6----6Chh^§§v§§ChbJ _You kill the goblin!Ch./5MCh/p........###...##.....##  ######†.. #+# #.# ......####...## #.###.#####.......... ~.♣#.....########..## ~<.'.. ~.♣#.[.##.# #.# #.#######.#######§. #+#Ch2n.....§v@§##########.## ##.##...#Ch5,Ch16Ch`<.).@.§vChd=C----7ChF:§Ch*ICh ? #.# #.###...##..... #.# #.#†......####  #+# #.# #.# #.......####... ##.###.###.# #.###.# Ch@P~.♣#......# #.# #..## P~<.'...##.# #.# #..# P~.♣#.[.##.# #.# ##..# ##.#.#.# #...# Ch"D #+# #.....)@..# #..## #§## #..# #v# ##..# #.# #...# #.##..## #...# #### .....  #....###Ch]Ch%eM.§ChfV8===8ChilChoN _Your foxfire dissipates.Ch  #.# #.###...##..... #.# #.#†......#### #+# #.# #.# #.####...#.###.###.# #.###. #P~.♣#......# #.# #.. #P~<.'...##.# #.# #..# Ch /#P~.♣#.[.##.# #.# ##..##.#######.#.# #...# #+# #.....@...# #..## #.## #..# #§# ##..# #.# #...# #.#..## #..# ### .....  #....###Ch Ch &9Ch6 ChK  Things that are here: _a +0 dagger; a goblin corpseCh+DWield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weaponsa - a +0 dagger[?] describe selected [!] equip|wield|wear[tab] equip|unequip ChChChN#.# #.........###...##..... mefis the Firebug#.# #.#######†......####... Deep Elf#+# #.# #.# #.......####... Health: 15/15 ======================== ###.###.###.# #.###.......... Magic: 8/8======================== #P~.♣#......# #.# ########..# AC: 2Str: 5 #P~<.'...##.# #.##..# EV: 11Int: 19 #P~.♣#.[.##.# #.###..# SH: 0Dex: 15 ###.#######.#######.#ChW#...# XL:  2 Next:  6% Place: Dungeon:1#+# #.....@...##..## Noise: ---------  Time: 159.0 (0.0)########.###..# -) Nothing wielded#§###..# Cast: Foxfire#.##...##.#########..###............###########...........####....### _The goblin shouts!  The foxfire hits the goblin. _You kill the goblin! _Your foxfire dissipates.Things that are here: _a +0 dagger; a goblin corpseCh5 (0.5e) +0 daggerCh_Ch. _e - a +0 dagger (weapon)Chf3Ch]gChmCh)o,ChqsnChuChv,ChwCh=yChy,ChzCh|Ch}Ch@~Ch~Ch?ChChChmChCh3ChChChChChd,ChmChChChKCh؏ChChCh͒ChcChR,ChChChښChNCh&ChqCh{E #.##.# #(############.##.# #............... #.......####Ch #.......##.###...# #.##......... #...# #.##.......######...# #.##..................ChS #.##.@.....######††71.5 (12.0) #.###.........###...###.# #.#######†......###+# #.# #.# #.......Ch#####.###.###.# #.###.....#P~.♣#......# #.# #######P~<.'...##.# #.#Ch #P~.♣#.[.##.# #.####.#######.#######.#ChB2.5 (13ChCh7% _Found 6 stones.Ch3ChCh|ChIChcChxChk,ChChCh[XCh.ChChChCh,ChChbCh u .######.##......#.#K#.##.###..#### #.##.........# #.## #@############.##. ........Chg  #.......##. #.......##.###... #.##......... #...# #.##.......######...# K   kobold (missile, asleep) #.##................. #.##.......######††.# #.###.........###...#Ch18.5 (6.0)Ch+9.5 (7ChChB _A kobold comes into view. It is wielding a +0 dagger. _You see here 6 stones.Ch>H _ ## .. ChH 7#K ###..####  ........#  #@# #........ #.......# #.......# #.##.........  #.##.......# #.##........ #.##.......######††ChI !Ch\ % ## .. #K ###..####  ........#  #@# #........ #.......#Ch X #.......# #.##.........  #.##.......# #.##........ #.##.......######††Cht Ch0 Ch Ch' ] _A kobold is nearby!Ch,_ .##### #.##.. ...# #K  #.#####..#### #.##.......@.# #.##########(############.## #......... #.......##....... ###.###... #.##... #... #.######## #.##................ #.ChH######††.ChCh]380.5 (1 _ChChCh###.#. . ####. #. .... ... #K. #.#.###..#### #.Chk.# #.#(##. #... #.......## #.......##.### #.##......... # #.##.......###### #.##...... #.##.######††ChsCh&1ChChCh  # ##. #..  #.# ####.# #....# .. Ch Y#K.#  #. #.###.@#### #............# #.##########(############ #........ #.##... ###.###Ch  #.##... # #.######## #.##........Ch_ Chؓ &2Ch Ch Chp  The helpless kobold fails to defend itself.  You puncture the kobold!Che)Ch8/103ChCh[ J _You kill the kobold!Ch`IChChjBChO  Things that are here:  a +0 dagger; 4 stones; a kobold corpseChKCh _ChCh%Ch(Ch(Ch)Ch,Ch.Ch^/Ch0Ch3Ch5Ch 6Chc7Chw9Ch;Ch<ChH=Ch@ChAChQBCh7CCh"EChFChGChTHCh(KChLChxMChQNChPChQChqRChySCh[UChNWChWChXChZCh]Chr^ChaChJcChBi-Chi4 .  ...Ch}j ##########...?. ##......@......h Chk]#..##########..h #.## .###.# #.####.# #.##.#Chk #......# ...#.#####.###).# #.##..... hh 2 jackals (asleep)ChSl"#.###..#### #.##.#..............# #.##.#...##########(############.##.#...Chl!ChTt{ 952.0)  2 jackals come into view.Cht,6.5 (13ChxChz/ _Found a book of Movement.Chb #g#...?....#...?.##.......h.#..#..h.#.## .###.# #.####.#......# ...#.##.###).# #.##.#.###..#### #.##.#.g   goblin (asleep).# #.##.#.#(#.##.#.  A goblin comes into view. It is wielding a +0 club.Found a scroll labelled BITRAEVIMI.Ch)e ,Ch_f Chg Cho  Ch~q ChBr .Chr g.hChZs hChs :Chst +h..Cht Ihhh 3 jackals (1 wanChu dering)Chv gChv Chw KThe goblin shouts! You hear a bark! The jackal barks!ChWx Chz ==Ch{ 7ChE| .0)Ch Ch,  Ch݉ Chx 5_A jackal comes into view.Ch Chj  # .# g.h ?... ...h. #...?.. ##.:. #..#h... #.## .###.#  #.####.# #.##.# #......# ...#. #.###).# #.## 2 #.###..#### #.##.#...  .# #.##.# #(#.##.#Chmp .h.   jackalCh4q /--8Chy Ch| Ch # .# g.h ?... ..... #...?.. ##.h..:. #..#.... #.## .###.#  #.####.# #.##.# #......# ...#. #.###).# #.## #.###..#### #.##.# .# #.##.# #(#.##.#h.Ch&^--9ChU ` # .# g.h ?... ..... #...?.. ##.h...:. #..#.... #.## .###.#  #.####.# #.##.# #......# ...#. #.###).# #.## #.###..#### #.##.# .# #.##.# #(#.##.#gh..g   goblin200ChE`= # .# g.h ?... ..... #g..?.. ##.h.....:. #..#.... #.## .###.#  #.####.# #.##.# #......# ...#. #.###).# #.## #.###..#### #.##.# .# #.##.# #(#.##.#.hh.gh 2 jackals1Ch # .# g.h ?... ..... #.h.?.. ##..@...h.g....:. #..#.... #.## .###. #.####.# #.##. #......# ...#. #.###).# #.##   jackal #.###..#### #.##. .# #.##. #(#.##..h.ghh 2 jackals2Ch1Ch^  # .# g.h ?... ..... #...?.. ##.@...h.gh....:. #..#.... #.## .### #.####.# #.## #......# ...# #.###).# #.## #.###..#### #.## .# #.## #(#.##Cha Chh Zh..gh.Ch^i &3Cho Chq Chu # .# g.h ?... ..... #...?.. ##@..h..gh.....:. #..#.... #.## . #.####.# #. #......# ... #.###).# #. #.###..#### #. ...........# #. #(#.ChCh2h..g.ChCh4ChfChCh6  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch BCh hv..gh.(1 ally target)  You conjure some foxfire! The foxfire hits the jackal.Ch Gh..gh..v7---=5Ch}  Chݒ [_The jackal is moderately wounded.Ch Chʌ m §vThe foxfire hits the jackal.Ch( Ch n  The jackal is severely wounded.ChJgg.§.ChU&6Ch@$<§Ch(> _The jackal bites you but does no damage.Ch  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch w  You miscast Foxfire.  You are very lightly contaminated with residual magic.Ch ?  Nothing appears to happen.Ch Ch g.h..h.h 3 jackals (1 wandering)  The jackal bites you but does no damage.Ch! 6------7Contam Ch Ch Y _A jackal comes into view.ChN6  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChChCh%h..h.vvhally target)Ch&d5------8ChB1Chy5p _You conjure some foxfire! The jackal barely misses you. x2Ch@ T  The foxfire hits the jackal but does no damage.Ch { ,Ch  The jackal is severely wounded.The foxfire hits the jackal.Ch e†§v 2 jackalsCh.-g.h.h.§.Chdru6===79Chw ChxChby&_You kill the jackal!ChzChB  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch7 BCh.B hh..vv(ally target)5---10Ch5L  _You conjure some foxfire! The goblin closely misses you.Ch~  You closely miss the goblin. The foxfire hits the goblin.Ch[C)Cho,Ch[pCh8y v§§(1 ally target)  You kill the goblin!CheCh2ChChy Y)§§Ch..201Ch~7Ch1;E _The foxfire hits the jackal but does no damage.Ch*  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch,Ch- hv§(1 ally target)  You conjure some foxfire! The foxfire hits the jackal.Ch5ChcCh Wh.h...hv.h 3 jackals (1 wandering, 1 ally target)4------2ChZ%Ch(4 _The jackal is lightly wounded.Ch#8  You hit the jackal.Ch §vh  The jackal is almost dead.The foxfire hits the jackal but does no damage.ChG,Ch-Ch% h...h.§.  The jackal is almost dead.Ch'b5===3Ch(1;§Ch5K _Your magical contamination has completely faded away.Ch[)  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch Ch ,Ch2 [  You conjure some foxfire! The foxfire hits the jackal.ChJ vh..h.§. 2Ch Ch~ Ch: h...h.v.(1 ally target)Chn f4---74Ch ChB J _You kill the jackal!Ch7  §vYou hit the jackal but do no damage. The foxfire hits the jackal.Ch   The jackal is heavily wounded.h..§.5§ _The jackal barely misses you. x2Ch  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChEChJQh.vv(1 ally target)ChiRk3------6ChXCh]m _You conjure some foxfire! The jackal barely misses you.ChQ  You hit the jackal.  The jackal is severely wounded.The foxfire hits the jackal.ChGVl)   jackalCh;nCh; hvCh=§§ (ally target)  You kill the jackal!The foxfire hits the jackal.CheChmzh.§§ChM---347§§ _The jackal is heavily wounded.Ch  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch_ vv(ally target)4--8 _You conjure some foxfire! The jackal bites you.Chr!  You barely miss the jackal.The jackal is heavily wounded.The foxfire hits the jackal.Ch},Ch  The jackal is severely wounded.The foxfire hits the jackal.ChG)§vCh)ChCh4!=§.Ch9I/419ChP<§ChRJ _You kill the jackal!Che5==4=== _HP restored.Ch^=====5===ChBChoChPChChChChqChTChCh6===ChChChChChJ6Ch===Ch[ChChCh`ChCh ChX Ch Ch ChChChChCh07Ch3======ChGChChCh@ChChChChChCh Ch"Ch$Ch$ChZ%===Ch%ChD'ChP)Ch*Ch*8Chl+===Ch+ChW-ChO0Ch^2Ch3Cha4Ch7 Ch8 Ch98Items here: ) †††.Chc;ChN< Ch<_Ch&>Ch?ChAChoBChDCh/FCh}HChBIChgJ===ChJChzLChNChEQChQChSChUChsXCh`YCh%[ChP]Ch_Ch``ChFcChpeChgChWjChkChmChpChpCh_rChtChvChiwCh/yChL}ChChdChChnChŇChChChiChChCh" ChCh< ChĜ##ChH! ChӝU#.## ChX5...## Chޞ?....## Ch` -Ch##.......# Ch}##########...?......Ch Ch##.)...........:.....Ch i#..##########.....##.Ch#.## ##...###.# ChA####.# #.#.##.# Cḥg.....# ....#.###### ChZf###).# ##.##......###Ch٤ChChi53.5 (3Ch 4.0)ChګCh]-Ch%4.5 (35ChChI Ch޳Chi<_f - a scroll labelled BITRAEVIMIChCh3ChǯChChXCh,ChChi####.####...####.....####.......#############...@.......##.)...........:.....##..##########.....##.##.## ##...###.# ###.# ##.#.##.# Ch....#  ....#.######).# #.##......#### ##..#####.##.#.......# .......#.##.#.......#.Ch16.5 (2.0)Ch+7.5 (3Ch`Chc _g - a scroll labelled GUUFUV CUARAPChCChŽChChuCh^BChs #####.##..##..##...############............  ##.)........#  Ch#..##########.....##.#  #.## ##...###.# ##.# #.##.# ...# ....#.###### #).# ###.##......#### #..#####.##.#.......# . ......# #.##.#.#.. #####(############.##.#.#.You pick up a book of Movement and begin reading...Ch+8.5 (1Ch+9.5 (2ChChb _You add the spells Vhi's Electric Charge and Gell's Gavotte to your library.ChCh Spells (Memorise)TypeFailure Level  a - ScorchFireChSr5% 2  b - Inner FlameHexes/Fire19% 3  c - Volatile Blastmotes Fire/Translocation 21% 3  d - Flame WaveConjuration/Fire 47% 4  e - Vhi's Electric Charge Translocation/Air 80% 4  f - Gell's GavotteTranslocation 100% 6 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitChDescribMemorise|DescribeChf Gell's Gavotte Briefly reorients local gravity to be in a cardinal direction of the caster's choosing, causing all creatures in sight to tumble a short distance in that direction. The caster is not immune to the gravitational effects of this spell, but will becushioned so they take no collision damage. Other creatures are not so fortunate, and the abrupt impact will batter anything which was not already standing beside its new 'floor'. It takes a short time for gravity to stabilise enough to recast this spell, though more powerful mages are able to do so more frequently. Level: 6School: TranslocationFail: 100%  Power: 2% Damage: 2d(12-18) (max 2d(56-84))  Range: 1  Noise: A bit loud Miscasting this spell causes magic contamination and also anchors you in place. You aren't experienced enough to cast this spell./Ch@. Spells (Describe)TypeFailure Levela - ScorchFire5%2  b - Inner FlameHexes/Fire19% 3 /Ch; c - Volatile Blastmotes Fire/Translocation 21% 3  d - Flame WaveConjuration/Fire 47% 4  e - Vhi's Electric Charge Translocation/Air 80% 4  f - Gell's GavotteTranslocation 100% 6 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1Chl. Vhi's Electric Charge Sends the caster hurtling at a chosen nearby enemy, launching a high-accuracy melee attack on arrival. Additional electric damage will be dealt based on the length of the charge, the power of the spell, and the physical damage of the attack. The caster is wrapped in an envelope of twisted space, allowing them to 1Ch/]safely pass through creatures, traps, and harmful terrain, and to displace creatures at their destination. The time taken by the spell is the greater of the time normally needed to cast a spell or that needed to launch one melee attack. Level: 4Schools: Translocation/AirFail: 80% Power: 6% Range: 4 1Ch/Noise: A bit loud Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 31 electric damage. You aren't experienced enough to cast this spell.5Chf Spells (Describe)TypeFailure Levela - ScorchFire5%2  b - Inner FlameHexes/Fire5Ch>gk19% 3  c - Volatile Blastmotes Fire/Translocation 21% 3  d - Flame WaveConjuration/Fire 47% 4  e - Vhi's Electric Charge Translocation/Air 80% 4  f - Gell's GavotteTranslocation 100% 6 5Chi(5Ch~x6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit6ChfA6ChK6ChWXmefis the FirebugDeep Elf###Health: 15/15 ========================##.##Magic: 8/8========================##...##AC: 2Str: 5##.....##EV: 11Int: 19##.......####SH: 0Dex: 15##########............XL:  2 Next: 41% Place: Dungeon:1  6Ch%Z ##.)...........@.....#Noise: ---------  Time: 259.5 (0.0)  #..##########.....##.#e) +0 dagger#.####...###.#Cast: Foxfire ##.###.#.##.# ...##....#.###### #).####.##......#### #..#####.##.#.......# .  ......##.##.#.......#..  #####(############.##.#.......#..  _HP restored. _Items here: ) †††. _f - a scroll labelled BITRAEVIMI _g - a scroll labelled GUUFUV CUARAPYou pick up a book of Movement and begin reading... _You add the spells Vhi's Electric Charge and Gell's Gavotte to your library.6Chb] ####.#.##.# ......#.######).# ###.##......#### #..#### ......# #####(############.##.#.......#..6Ch5ew Okay, then.6Chi6Chl. _6Ch I6Ch_ 6Ch. 6Ch _6Ch 6Ch ,6Ch& 6ChH 6Ch 6Ch 6Ch 6Ch 6Ch 6ChO 6Ch 6Ch 6Ch 6Ch 6Ch 6Ch 6Chz 6Ch 6ChY 6ChK 6Ch 6Ch 6Ch 6ChT 6Ch 6Ch 6Ch 6Ch\ 6Ch 6Ch 6Chv 6Ch/ 6Chr 6Ch 6Ch 6Ch ,6Ch 6Ch 6Ch ,6Ch% 6ChD 6Ch 6Ch 6Chm 6Ch_ 6Ch 6Ch2 6Ch 6Ch) 6Ch= ,6Ch 6Ch= 6Ch ,6Ch 6Chg 6Chq 6Ch 6ChO 6Ch= 6Ch| 6Ch 6ChZ 6ChJ 6Ch 6Ch 6Ch 6Ch 6Ch 6Ch 6Ch 6Ch 6Ch 6Ch) 6Ch 6Ch 6Ch 6Ch-! 6Ch! 6Ch" 6Ch# 6Ch)$ 6Ch% 6Ch & 6Ch' 6Ch' 6ChT( 6Ch) 6Ch,* 6Ch* 6Ch + 6Ch. 6Ch0 ,6Chu0 6Ch2 6Ch3 ,6ChV4 6Ch6 6ChO< ....##.# #.......# ...###.# ######..# #.#.##.#..# #....#.###### #.. ###.##......####..#  #.##.#.......#..#  6Ch< #.##.#.......#..#  ###.##.#.......#..#  ..........†.###  ......##.>.....##...#  ###...##.....g.####.#  6Ch5=  #...##.......# #.#  ###...##.##..### #.#  .............# #.#   g   hobgoblin (wandering)##††.##.#...# #.#  6Ch= ###...##.....######.#  ......####..........# 6Ch? 088.5 (29.0)6ChC Ag.6Ch&D ,9.5 (306ChG 6ChI \ _A hobgoblin comes into view.8Ch,  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8Ch>T  You conjure some foxfire!8Ch@ gvg  ally target)  The hobgoblin shouts!  The foxfire hits the hobgoblin.8Chcrg@v.7---====90.5 (1.0) _The hobgoblin is moderately wounded.8ChV8Ch v§ The foxfire hits the hobgoblin.8Ch8ChW.§8Ch[=---18Chl#8Ch%] _The hobgoblin is almost dead.9Ch@{  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9Ch4t .You miscast Foxfire.  You are very lightly contaminated with residual magic.9Chu6---------2Contam 9Ch~ _Nothing appears to happen. The hobgoblin barely misses you.:ChM  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:Ch6Vvv(ally target):Ch8h4-----3:Ch?:Ch &;Ch(F ;ChF ;Ch O ;ChNR a _An endoplasm is nearby!Chm   ### ##.) #.......# #.. #.#####.# #.###. #.####.##. #......# #. #.###).##?#####.###..####?.#.#(.###J.b.. # #....... # .g.....$## #.####...## #.## ##..# #.## #..# #.## #.##J...50>Ch+o >Chv + _Found 15 gold pieces.>Ch '  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?Ch Jv (ally target), ally target)You conjure some foxfire! The foxfire hits the endoplasm.?Ch ?ChkpJ@v.?Ch^7---=1?Chl?Ch-"a _The endoplasm is heavily wounded.?Ch6  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?Ch>  You conjure some foxfire!?Ch §v(ally target)gb  The hobgoblin shouts!  The foxfire hits the bat.?Ch+?Ch-?Ch1 ?Ch3 ?Ch-40The bat is severely wounded.?ChA5?Ch: ?Ch< ?Ch=%The bat closely misses you.?Ch >@ChU @ChHG@Ch:Hv@ChH§@ChuI4v.@Ch#JTr###...b@ChJg@ChK.@ChvLgr   quokka@ChMXg   hobgoblin@ChM<b   bat@ChN@ChO@ChP6@ChPQ!------@ChQ==@ChR 2@ChΝ§ _A quokka comes into view.@ChV  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@Chd @Ch\ @Ch 3You conjure some foxfire! The foxfire hits the bat.@ChZ@Ch!†@ChɌ @Ch)@Ch7: @Ch:  @Ch;"You kill the bat!@ChX<5The foxfire hits the endoplasm.@ChAAChN<.@§ACh.AChgr   quokkaAChJUg   hobgoblinACh AChA_ ?r....@v.v..gS(ally target)S   ball python (constriction, distracted)You kill the endoplasm!AChT5------5--3 _A ball python comes into view.BCh  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BCh~5 BCh6 BCh;8 BCh 9 BChD  §§vv(ally target) S)You conjure some foxfire! The foxfire hits the hobgoblin.BCh~   The hobgoblin is severely wounded.The foxfire hits the hobgoblin.§.S   ball python (constriction)BCh a BCh+b BCh4c BCho *v.r..v@§§§..S.BCh BCh 4------65--4BChʵ BCh §BCh §BCh[ §BCh3 BCh  BCh BCh\ )_You kill the hobgoblin!BCh CCh  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CChu ,CCh* CCh CCh_ [  You conjure some foxfire! The foxfire hits the quokka.CCh8 z§†v§§@§v§.§§S   ball python (constriction)CChK CChL CChM CChN CChO CChX t§§.§§@v§§v.v...S, ally target)CChl K---725CChzq {§§.§§CChs J _You kill the quokka!DCh  The foxfire hits the ball python.§§.§§@§§§§§§§vvv.DChm DChSn DCh0747.0)ECh>,5.5 (18EChBEChTDa _h - a scroll labelled QUCWUB SOTOEChaEChJEChEChEChd,ECh۠IECh<4===EChEChyEChEChEChEChm,EChɭECh| _h - 2 scrolls labelled QUCWUB SOTO (gained 1)EChZ3EChUEChɴECh{,ECh^EChECh,EChEChrnECh,EChECh,EChECh!M _You now have 32 gold pieces (gained 15).ECh3EChECh"ECh,EChEChEChcEChEChkEChECh,EChEChECh,EChXEChEChUECh,EChECh7ECh,EChECh#.........####### #...####...## #.### ##..# #.##.. #..# #.##..#..####..## #.##............# #.###.#..####..#.# #.# #. ##.###..#+# #.# #. ECh#@## ###.###.###. #)## #P~.♣#...... ## #P~<.'...## #P~.♣#.[.## ###.#######ECh #+# #. ## ECh .####...## #.### ##.. #.## #..# #.###..####..## #.## ..........# #.### #..####..#.# #.# # ECh-##.###..#+# #.# # ###.###.### #P~.♣#.... ##.# #P~<.'...## #.# #P~.♣#.[.##..# ###.#######... #+# #.... #EChO.##...ECh2S934.5 (19EChEChu _You see here a +2 mace of pain.FChFChc3FChFCh0FCh$ _FCh,FCh{Y #..# #.##..#..####..## #.##............# #.###.#..####..#.# #.# #.# ##.###..#+# #.# #. ##.## ###.###.###.#)## #P~.♣#......##.## #P~<.'...##.##@# #P~.♣#.[.##.#.[.......# ###.#######.....b...... #+# #..##..####..... #. #.##..##.. .. b   bat (asleep)### #  5.0)  A bat comes into view.6.5 (2 _Found a chain mail.FChB  #..#       #.#   #.#  ##.##  #)##  ##.## #P~< ##@# [ FCh .[.......#  ....b...... #+#  ##..####.....  #. #.##..#  # .. ..  ### # FCh #..#       #.#   #.#  ##.##  #)##  ##.## #P~< ##@# [ .[.......#  ....b...... #+#  ##..####.....  #. #.##..# # .. ..  ### # FCh&FChG*FCh./FChL3Z _A bat is nearby!IChj#..####..##..........##..####..#.# #.# ##.###..#+###.## ###.###.###)## #P~.♣#.....ICh##.## #P~<.'...####.####.## #P~.♣#.[.[.....@.# ###.#####...b......>.#+# #..##..####....... ## #. #.##..## .. .. ### # ICh= IChICh.ICh!Yb.bIChM"3=7.5 (1ICh{;ICha?` _Found a stone staircase leading down. The bat hits you but does no damage.JChCs  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JChN ,JCh v.v(ally target)JCh O7---8JCh JCh/ j _You conjure some foxfire! The bat barely misses you.KChGKChVQ} v§ The foxfire hits the bat.KChKCh$  The bat is moderately wounded.The foxfire hits the bat.KChJ..KChYtKCh{Z...§KChJ---99KCh_KChG _You kill the bat!LCh<LCh=LCh>LChALChBLChGBLChILCh@KLChKM8===LChMLCh PLChQLCh#RLChRLChULChZLCh<[..........# #.###.#..####..#.# #.# #.### ##.###..#+# #.# #.# ##.## ###.###.###.# #)## #P~.♣#......# ##.## #P~<.'...##.# ##.####.####P~.♣#.[.##.# .[.......#.###.#######.##.........@.>.#+# #....LCh[/-403.5 (4##..####.......# ######. ##.##..##  # ... .... .### ##)...#..LChLChpE-4.5 (5LChLCh% _Found a dagger.LCh3LChsLChLCh@XLChBQ===LChLChLCh,LChsLChLChk,LCh LChLChA,LChFLChlLCh7,LChLChLCh",LCh$LCh'LCh),LChu*LCh],LChN.,LCh0LCh6>  You see here a +0 dagger.LCh8LCh$9 _LCh:LCh;LCh<,LCh=LChk@LChA,LCh|BLChILCh7KLCh LLChM,LChOLChUnLCh[# #.....# #.# ....###..##).# #................# #....##..####..###.# #####.. .....# #.# #.. ###.## #.#  ####.# ##.##  J....###...#  LChN\N.@...#  ####.###...#  ##.##  #.# #.. ####J   endoplasm (asleep) LCh]020.5 (16.0)LChia?.JJLCha,1.5 (17LChceLCh5g] _An endoplasm comes into view.MCh  MChRCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MCh\MChcv.J....@v(ally target)MChkk7---=2.0)MCh(p/ _You conjure some foxfire!NCh 0NChX# #.....# #.# ....###..##).# #.#..# #..##..####..###.# ##.. .....# #.# #.. ###.## #.# ####.# ##.## .....###v..# ..J.....@..# ####.###...# ##.## #..#### NCh[XNCh\NChb §.Jv§§§ Your foxfire dissipates!The foxfire hits the endoplasm.NCh"NCh)§.J.§§§NCh>.-3NChR§§§§NChSd _The endoplasm is moderately wounded.NCh{ # #.# #.# ....###..##).# #.#...# #..##..####..###.# ##.. .....# #.# #.. ###.## #.# ####.# ##.## .....###§..# ...J.§§§.@.# NCh^ ####.###...# ##.## #.##..#### NCh: NChO (..J....NCh @-4NCh OChC  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OChOCh}.J...@vv(ally target)OChEJ---=5OChOCh/ _You conjure some foxfire!OCh,OCh,OChL,OChdOCh §§vv§@§§ The foxfire hits the endoplasm.OChW ,OChMw .J The endoplasm is severely wounded.The foxfire hits the endoplasm.OCh OCh §§.J§§@§§OCh .-6OCh x§§§@§OCh ] _The endoplasm is almost dead.PChkPCh...J.@..-7PChm=  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PChPChvv.J(ally target)6---=8PCht/ _You conjure some foxfire!PCh D  The foxfire hits the endoplasm.PCh2 C.PChc^ PCh_ ,PCh7a PCh1b PCh1c PChKl .§§§§§vPChq K---869PChs n§§§§PChe M _You kill the endoplasm!QCh\ 3QCh^ QCh_ QCh` QChr QCht QCh QCh QChB QCh7 7QCh ===QCh̘ QCh QCh  QChƠ QCh #_Your foxfire dissipates.QChc QCh QChI QCh& QCh 8======QChh  .##..####..#########.. .....# #  #.. ###.## #  ####.# ##.##  .....###...# ...........###...# ##.## #@# - #..w..... #########  w   dart slug (asleep)QCh q36.5 (7-7.5 (8QCh r _A dart slug comes into view.RCh F #.. .....# #.#  #.. ###.## #.# #RCh  ####.# ##.###.....###...# #...........# #####.###...#  ##.## #.#########.@w......##########RChO RCh I===8.5 (1RChj RCh SCht( ww    The helpless dart slug fails to defend itself.  You puncture the dart slug!  The dart slug is severely wounded.SChw ``The dart slug launches a dart at you.SChG.@SCh.=9SChSChkO _The slug dart misses you.TCh. #.. .....# #.# #.. ###.## #.# TChf ####.# ##.##  .....###...#  .....#  ####.###...# ##.## #.# #@.w...... #TChPTChj/-40TChrTCh4TChue  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TChw TCh2 TCh ^  You conjure some foxfire! The foxfire hits the dart slug.TCh9 B.v TChU TCh[ @v..TCh\ TChFd n #.. .....# #.#mefis the Firebug#.. ###.## #.#Deep Elf####.# ##.##Health: 15/15 ========================.....###...#Magic: 7/8=====================---...........#AC: 2Str: 5TCh_f S####.###...#EV: 11Int: 19##.##SH: 0Dex: 15#v########XL:  2 Next: 100% Place: Dungeon:1#@........Noise: =--------  Time: 441.5 (1.0)##########e) +0 daggerCast: Foxfire  The dart slug is severely wounded.The dart slug launches a dart at you. _The slug dart misses you.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the dart slug.TCh/j _You kill the dart slug!You have reached level 3!TChv /  --more--UCh*  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? VCh9/198/10-----213 0%  _You feel clever. x2VCh*w M Spells (Memorise)TypeFailure Level  a - ScorchFire4% 2b - Inner FlameHexes/Fire16% 3  c - Volatile BlastmotesFire/Translocation16% 3  d - Flame WaveConjuration/Fire 41% 4  e - Vhi's Electric Charge Translocation/Air 75% 4  f - Gell's GavotteTranslocation 100% 6 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitYChYChMYCh #.. .....# #.#mefis the Firebug#.. ###.## #.#Deep Elf####.# ##.##Health: 19/19 ========================.....###...#Magic: 8/10===================-----...........#AC: 2Str: 5####.###...#EV: 11Int: 21##.##SH: 0Dex: 15#v########XL:  3 Next:  0% Place: Dungeon:1#@........Noise: =--------  Time: 441.5 (0.0)##########e) +0 daggerYCh]Cast: Foxfire  You conjure some foxfire! The foxfire hits the dart slug. _You kill the dart slug!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2YChYCh)Memorise Scorch, consuming 2 spell levels and leaving 6? Y - Yes  N - NoZChyZCh׋ #.. .....# #.#mefis the Firebug#.. ###.## #.#Deep Elf####.# ##.##Health: 19/19 ========================.....###...#Magic: 8/10===================-----...........#AC: 2Str: 5####.###...#EV: 11Int: 21ZChw@##.##SH: 0Dex: 15#v########XL:  3 Next:  0% Place: Dungeon:1#@........Noise: =--------  Time: 441.5 (0.0)##########e) +0 daggerCast: Foxfire  You conjure some foxfire! The foxfire hits the dart slug. _You kill the dart slug!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2ZChXZChjgv§§§ZCh:-2.5 (1 _ZCh@A§§§ZChcZChIZChFZCh ZChG  You start memorising the spell. You continue memorising.ZCh}§§§§...ZChTE-3.5 (2ZChb{§§§§ZCh9s .... _Your foxfire dissipates.ZChZ9==4.5 (3ZCh>ZChe _You continue memorising.ZCh>ZChZChc _You finish memorising. Spell assigned to 'b'.[ChxY  Adjust (i)tems, (s)pells, or (a)bilities? \ChA\Chs Your spells (adjust)TypeFailure Level  a - FoxfireConjuration/Fire 4% 1 b - Scorch\ChFire4%2 Select a spell to adjust[!] toggle spell headers\ChM\Ch\Chw #.. .....# #.#mefis the Firebug#.. ###.## #.#Deep Elf####.# ##.##Health: 19/19 ========================.....###...#Magic: 9/10=====================---...........#AC: 2Str: 5####.###...#\Ch&EV: 11Int: 21##.##SH: 0Dex: 15#.########XL:  3 Next:  0% Place: Dungeon:1#@........Noise: ---------  Time: 444.5 (0.0)##########e) +0 daggerCast: Foxfire  You start memorising the spell. You continue memorising. _Your foxfire dissipates. _You continue memorising. _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? \ChO _You continue memorising. _You finish memorising. Spell assigned to 'b'.(i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Scorch  Adjust to which letter? \ChA\ChB\ChrD\ChJF@ _s - Scorch_Chb _ChAe D Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1 s - ScorchFire4%2 Select a spell to describe_Chf [!]/[I] toggle spell headers`ChZ Scorch Scorches a random foe. Those injured by this have their resistance to fire burned away for a short time. Level: 2School: FireFail: 4%  Power: 36% `Ch Damage: 2d6 (max 2d9)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.dCh5  Your spells (describe)TypeFailure Level a + FoxfireConjuration/Fire4%1  s - ScorchFire4% 2 Select a spell to describe[!]/[I] toggle spell headersdChf dChT dCh  #.. .....# #.#mefis the Firebug#.. ###.## #.#Deep Elf####.# ##.##Health: 19/19 ========================.....###...#Magic: 9/10=====================---...........#AC: 2Str: 5####.###...#EV: 11Int: 21##.##SH: 0Dex: 15#.########XL:  3 Next:  0% Place: Dungeon:1#@........dCh! <Noise: ---------  Time: 444.5 (0.0)##########e) +0 daggerCast: Foxfire _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Scorch  Adjust to which letter? _s - ScorchdCh# 4dChf& dCh' eCh&eChX3eCh eCh $ _eCheCh110/10======eCh;* #...........##. ....###..##).##................##..##..####..###.### #.. .....# #.# #.. ###.## #.#..####.# ##.##.......###...# .......@.....# #.####.###...# #. ##.###. #.#########. #.........K. ##########K   kobold (asleep)##eChf?0510.0)eCh@,5.5 (11eCh@CeChpFs _A kobold comes into view. It is wielding a +0 whip.fChd  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fCh1v@v, ally target)fChm9/10 ---=6.5 (1.0)fChHfCh/ _You conjure some foxfire!fCh fCh fChm fCh$ fCh ( §§§§vK  The foxfire hits the kobold.  The kobold is moderately wounded.fCh>E fChAI M§§§§fChJ G.KfChJ /==7fChS C§§fChsW ( _The kobold shouts!gChmgChz....K..---8gChh  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gCh>gCh(avvK.gChUl---=--9gChYgCh^/ _You conjure some foxfire!gChƂBgCht §§vvThe foxfire hits the kobold but does no damage.gCh ,gCh § The kobold is moderately wounded.The foxfire hits the kobold.hChW,hCh[_§§§KhCh\.hCh3^/-60hChef§§§hChn_ _The kobold is severely wounded.hChf  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hChP ,hChL [  You conjure some foxfire! The foxfire hits the kobold.hCh g§§vhChX hChe v.v).hCh e8--1=1hChv hCh J _You kill the kobold!iCh3iCh`iCh#iCh$iCh&iCh'iCh)iCh)iChg0 _Your foxfire dissipates.iCh2iCh4iCh6iCh`DiChEiChFL9==iChGiChJ] _Your foxfire dissipates.iCh#KiChLiCh~N,iChQiChS,iChUiChW10/10=====iCh$YiChH[iCh\iCh*]iCh]iCh`iCha,iCh,ciChf|  Things that are here:  a +0 whip; a kobold corpseiChphiChh _iChiiChkiChplQ===iChmiCh`oiChpiCh-qiChqiChsiChuiChxBiChy,iCh{iCh(}iChd~,iCh2iChiChiChciChiChMiChwiChiChiChiChBiChiChsiChiChiChiChiChkiChiCh\iChՓiChiChiCh+iChiChiCh*iChiChiCh[iChiCh0iChiChGiCh+ #.# #.######## #.####.####......... #........########### ###.####.# iCh # #.#  #.#  ##.##  #...######### #....@.......-iCh- #...########g#####  g   hobgoblin (asleep) iCh!iCh083.5 (22.0)iCh;F-4.5 (23iChiChʰ\ _A hobgoblin comes into view.jCh& "#.# #.# #.####.####. #........# ###.####.# # #.# #.# ##.## #...##.....#jCh r#...#g###### jCh jCh` 15.5 (1.0)jCh jCh kChS~#.# #.# #.####.####. #.# ###.####.# # #.# #.# kChwV|##.## #...# #.# #...#g# ##### .kChXkChCY&6kCh[kChK]kCh/2#.# #.# #.####.####. #.# ###.####.# # #.# #.# ##.## #...# #.# #...#g# ##### ..kCh3kCh9yg.gkCh:&7kCh?kChdBkCh R#.# #.#  #.####.####.  #.#  ###.####.# # #.# kCh #.# ##.## #...# #.g.# #...#.# ##### kCh; kChx 0g.kChU &8kCh+ kCh lCh  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lChJv(ally target)9/10 ---=9 _You conjure some foxfire! The hobgoblin closely misses you.mChmChJ #.# #.# #.####.####. #.# ###.####.# # #.# #.# ##.## #...# #.@.g..# #...#.# #####mChmCh0g.mCh#/-90mChmmChN _Your foxfire dissipates!mChu #.# #.# #.####.####. #.# ###.####.# # #.# #.#mCho ##.## #...# #.g...# #...#.# #####mChR!mCh(w g.  The hobgoblin attacks as it pursues you!mCh).=1mChD/mChm2O _The hobgoblin misses you.mChm 9 #.# #.# #.####.####. #.# ###.####.# # #.# #.# ##.## #...# #.g....# #...#.# #####mChn mChlr 0g.mChs b10/10===-2mCh| nCh% #.# #.# #.####.####. #.# ###.####.# # #.# #.#nCh6M ##.##nCh7B #...nCh.8#nCh8 #....@.g.....#nChv; #...#.# #####nCh<nChD nCh>F nChG)g.  nChI(The hobgoblin attacks as it pursues you!nChLnChkM=nChN 3nCh-WnCh[ nCh\nCh]+_The hobgoblin misses you.nCh^nCh #.# #.# #.####.####. #.# ###.####.# # #.# #.# ##.## #...# #...@.g......# #...#.# #####nChnCh|0g.nCh.-4nCh5nChnChT #.# #.# #.####.####. #..# ###.####.# # #.# #.# ##.## #...#nCh9 #..@.g.# #...#.# #####nChZnChf g.  The hobgoblin attacks as it pursues you!=5nCh:E  The hobgoblin attacks as it pursues you! _The hobgoblin misses you.  The hobgoblin attacks as it pursues you! _The hobgoblin misses you.  The hobgoblin attacks as it pursues you! _hits you but does no damage.nCh / #.# #.# #.####.####. #........## ###.####.# # #.# #.# ##.## #...# #.@.gnChA .# #...#.# #####nChh w g.  The hobgoblin attacks as it pursues you!nCh s8--===6nCh7 nChH - _The hobgoblin hits you.nCh9  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oChoChvoCh voCh'(ally target)oChoChoCh5oCh!------oCh 9/10 oCh---oCh7oChoCh oCh'oCh9_You conjure some foxfire! The hobgoblin hits you.oCh$n  The foxfire hits the hobgoblin.oChʈoChoCh% §v The hobgoblin is moderately wounded.The foxfire hits the hobgoblin.oChoChT §.The hobgoblin is severely wounded.oChbo11---------8oChoChM - _The hobgoblin hits you.pCh  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pChx, pCh^-9 Flames lash the hobgoblin.pCh>0 * pCh0!pChAT.@†pCh*%7pCh+--------5====9pChb1pCh[3M _You kill the hobgoblin!qCh_3qChqChE2==---8===--qChBqCh'qChd=====qCh3=9==qCh,qCh,qChqCh",qChqChqCh,qChqCh0 14==10/10=====qCht qCh5 ,qChm qCh0,qChaqCh#,qChYqCh!5=====qChqChqChh,qChqCh`,qChqChT,qChqCh9=qCh!qChqChZL6==qChqChqCh7,qCh=qCh,qCh qCh!,qCh"qCh)#i7===qCh#qChi$qCh%,qCh&qCh&,qCh'qChF(,qCh)qCh*h8==qCh+qCh+qCh[,,qChb-qCh-,qCh/qCh/,qCh0qChI19=qCh1qChm2qCh3L9==qCh3qCh5qCh-6qCh6,qCh7qChV9,qCh9qCh:qCh;qCh=,qChF>qChj?qCh @:==qCh@qChAqChBqChSCqChCqChDqChFqChFqCh+GqChHqChJqChJqChKqChKqCh,MqChMqChCNqChOqCh:QqChQqChPRqChoSqChTqCh6UqChUqChVqChXqCh@YqChYqCh[qCh\qChK]qCh]qCh_qChI`qCh`qCh\aqChDbqChwcqChcqChdqChFgqChh,qChgiqChkqChl,qChlqChpnqCh\oqChoqChppqCh rqChrqChsqChtqChIuqChv,qChJxqCh{qChH|,qCh|qChc~qChqCh,qCh=qCh,qChqChqChY,qChqChqChȊqCh[qChqCh[qCh;qChΎqChcqChڐqChqChqCh:qChޔqCh,qChqChqCh&qChqChBqCha #)## #P~.♣#.... #. ##.## #P~<.'...# ###.####.####P~.♣#.[.# .[.......#.###.###### ...........>.#+#.###..####.......#.##..# ###.##..##.###..###...........##..@....###..##).#----#................###.##..####..###.##.##........# #.##.##..####.## #.##.##..####.# ##.##qChm#..........###...#####.............###.####)###...#qCh{559.5 (60.0)----60.5 (61qChqChͮa _i - a scroll labelled ABIHUEWKEGHqChP$ 3qCh& qChf- qCh19 XqCh; ,qCh> qChB qChO #..####..#.# # ..# ##.###..#+# #. ..###.## ###.###. #.##)## #P~.♣#.. #.###.## #P~<.'...######.####.####P~.♣#.[>.....[.......#.###.####qChZQ q..........>.#+#.# ##@.####.......#.#2.5 (2.0) #..# ###.##..##.## #..###...........# #.......###..##).# #................# ##.##..####..###.#  #.##........# #.#  #.##..####.## #.# #.##..####.# ##.# qCh7[ qCh\ +3.5 (3qCh@b qCh d ; _Found a stone staircase leading down.rCh rCh)"rCh#rCh)rCh-rCh.rCh 7,rCh8,rCh<rChxDrCheHrChbIrChGKrCh`OrChS,rChUrChjVrChW,rChhXrChQZrCh_ #..####..## #. ..........# #. #..####..#.# #J ..# ##.###. ..###.## ## #. #.##)## #P rCha#. #.###.## #P #.##.######.####.####P#...>@....[..#####................>.########..####..... #..# ###.##. #..###...... #.......###. J   endoplasm (asleep) #..... ##.##..####. #.##.......rCh,j+8.5 (5rChk+9.5 (6rChprCht] _An endoplasm comes into view.sChQ` #.. ### #..####..## #.. ......... #.# #..####..#.#sChS #J# ..# ##.###. #.# ..###.## # #.# #.##)## # #.# #. # #.##@######.####.## #...>.....[#.#sCh T####................>########..####... #..# ###.## #..###.... #### #.........#.##..####sCh{]sChp^,70.5 (1sCh;esChgtChG### #..####..##.. ..........# #..####..#.#J# ..# ##.###..##.## ##.##)## #.###.##.######.####.####...@.....[.......#.###.........> ########..####.... #..# ###.####..........###...#.##..#### ....1 _There is a stone staircase leading down here.tCh  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tChvv, ally target)9/10 ---=2 _You conjure some foxfire!tChi  v§v§§@§§J  The foxfire hits the endoplasm.tChR J.v§§§@§§-3§§§§ _The endoplasm is severely wounded.uCh v§§§§ The foxfire hits the endoplasm.uChh5x.J....@..-4 _The endoplasm is almost dead.uCh  ###   #..   #.#  #.# ..#  #J#   #.# #.##)##  #.#   #.##.######. #...@.....[. ####........> ########. #..#  uCh`E a ###   #..   #.#  #.# ..#  #J#   #.# #.##)##  #.#   #.##.######. #...@.....[. ####........> ########. #..#   _An endoplasm is nearby!vCh  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vCh/.Jvv(ally target)---=5 _You conjure some foxfire!vCh;c +  The foxfire hits the endoplasm..vv§@§§vCh< BvCh4 v§§§@§§vCh 8-6§ _You kill the endoplasm!wChYgwCh) _Your foxfire dissipates.10/10======ChmwCh)wChQW`wChuwCh}wChQwChwChwChwCh,wChkwChwChwChDwChwChۏwCh>,wChÓwChƕwChʗwCh{wChmwChwChƜwChdwChwChwCh,wCh֡wChpwChwCh|wCh$wChwCh%wCh9wChˬwChewChwChwChwCh>wChwCh wChwChDwChwChwChwCh!wChwChJwChwChjwChwCh"wChwChewCh4wChwCh~wChwChhwChwChUwChwCh+wCh,wCh wChwCh=wChwChywChwCh#wChwCh\wChiwCh,wCh wChwChhwChwChwChwChwChwChYwChd  You see here a +2 mace of pain.wChBwCh _wChwChwCh[wChwChwChcwChCwChwChwCh]wChwChjwChwCh!wChA9wCh:wCh=wCh@,wChpBwChEwChH,wChJwChLwChN,wChMPwChRwChnTwChUwChUwChXwCh.Z,wCh=[wCh\wChD^,wChO_wChawChc,wChBgwChiwCh9l,wChrnwChtwChv,wChaxwChzwCh{wCh|wChB}wCh~wCh؀wChwwChFwChwChЅwChtwChlwChBwChwChwChdwChewChwChwChxwChwChrwCh wChwCh:wChwChQwChwCh,wChewCh wCh-wChwCh2wChڡwChwChQwChwChȦwChZwChwChwCh<wChqwChwCh,wCh9wChwwChwChɲwCh wChSwCh-wChضwChwChqwChwChƺwChͻwCh%wChɽwChowChwCh_wCh,wChwChwChBwChwChwChWwChwChwChwCh!wChwChowChwChwChwChMwChwCh wChwCh\wChwChwChwChIwChwCh>wChwChwChwChbwChwChwChwChwCh-wChwChwCh~wChwChwChwChywChwChwCh+wChwChCwChwChawChwChwCh]wChwCh<,wChwCh6wChl,wChQwChwChwChJwChwChwCh wCh wChT wChXwCh"wChu,wCh3wChwCh,wChdwChgwCh{,wChrwChNwCh!,wCh"wCh$wCh+f ######### wCh,........# #######.##.# # wCh!-y#.####.#### #.#### #$......r #.##.#####@##.# - wCh-#######.............# ...........#### ############ wCh6. r   rat (asleep) wCh/ wCh6270832.0)wCh47,93wChU<wCh? wCh?H_A rat comes into view.xCh  ######## .......# ######.#  #.#  # #.# ####.######.#### #$@.....r.xCh{ 7 #.##.#####.##.##### ######.............# ..........########## ###########xCh4 H10.0)xCh2 xCh yCh\##.. .## .#.# .##.# .# #.# ####.#####.yCh]#.#### #$.@....r.#.##.#####.##.#.......# ########## yChbyChc&1yChgyChjyCh K .## #..  #.# # #.# .# #.# #.# #.# #.# ####.#####.##.#### #$..@...r..##.##.#####.##.#......# ########## 2zChUL  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zChzChzCh*zCh[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)zChs  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zCh$E gvv, ally target)zCh-F b9/10 ---=3zChK zChM / _You conjure some foxfire!{Ch2MX{ChN>  The foxfire hits the rat.{ChQK§§vv. {Ch{Ch,{Ch[{Chf§§§§§v{Ch710-4{Ch[§§§§§{ChG _You kill the rat!{ChQ 3{ChR {ChS {ChjT {ChU {ChU {Ch{a {Ch6b ,{Chg  _Your foxfire dissipates.10/10==={Chfh ,{Chh {Ch@j {Chj ,{Chk {Chl {Chm {Ch!n ,{Ch5p Q==={Chp {Chr M _You now have 45 gold pieces (gained 13).{Chis 3{Cht {Cht {Chu {Chv ,{Chw {Chtx {Chy ,{Chy {Chz {Ch{ ,{Ch]| {Chg} {Ch~ ,{Ch~ {Ch {Chp ,{ChC {ChB e #######[ ......#. #.  ##.  .. .. .####.g.. #........ ###### #@# - .....# #.# # #.  #.# #.  #.# {Ch  ####.#####.##.#### #..........#g   goblin (asleep)#.##.#####.##.####### ####.............# ........##########{ChN 262.0)  A goblin comes into view. It is wielding a +0 dagger.{Ch$ [g.g{ChƏ ,7.5 (13{Ch {ChŖ % _Found a helmet.|Ch ##### #[ ..... #. ######. ##.  ##.. ..##.####g #.@....... ##### #.###..... ....# |Ch͊#.# ..# ###.# #.# ##.#  #.##.# ####.#####.# #.#### #..........#  #.##.#####.##.####### ###.............#|Ch|Ch֓(.g|Ch̔18.0)|Ch|Chp|Ch,8 #[  #.  #. ###. .## #.. ...##.####.....##..@g. #.###.....## #.# ...#.# #.# .#|Ch,;#  #.# #.# ##.# ####.#####.#  #.#### #....  #.##.#####.##. |ChI|ChJ_6----=9|ChO|ChQ; _The goblin hits you with a +0 dagger.}Chn  You hit the goblin.  The goblin is moderately wounded.}Chp'30}Chy}Ch{T _The goblin closely misses you.~Ch^> ~ChQ@  ~ChFBCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~Ch(s  Flames lash the goblin.*~ChB 8)~Ch\w 47=---8/10 -----2====1 _You kill the goblin!Chyb----b   bat (wandering)2.b----3.5 (2 _A bat comes into view.Ch # #[. #.# #. # ##. .## #.. ...## #.####.....# #.@.)......# #.###.....#.# #.# ..b###.# #.# .## #.# #.# # #.# ####.#####.# #.#### #..........# #.##.#####.##.# ###.#ChJ Wb.Chm ]9==---4.5 (1Ch Cht Ch<#.# #[. #.# #. # ##. .## #.. ...## #.####.....# #@..)b.....# #.###.....#.# #.# ...###.# #.# .## #.# #.# # #.# ####.#####.# #.#### #..........# #.##.#####.##.####### ####.#b.).8==5Chs>Ch n  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch}9  Flames lash the bat.ChC*Ch0(†ChU7-----4====6 _You kill the bat!Ch@ ## # #.#  #.# ####### #[# ....... #.# ####### #.#  ##.######....#####.....#Chs  ##.†.)...... ####### #.###.....# ......# #.#...## #####.# #.#.## #.# #.# # #.# ####.#####.# #.#### #..........#  #.##.#####.##.#######ChK Chu E----7Ch Ch Chϱ rM. # . #######[ ....... ####### #.# # #.######.## #.@........###.####.....# ##.†.)...... ########.###.....#..Ch, Ch C----8Chj Ch ChM#### # . #######[ ....... ####### #.# # ##@######.## ..........###.####.....###.†.)......Ch#.#9===8===--9Ch}M #....###### # . #######[ ....... ####### #@# # ##.######.## Ch#..........###.####.....##.#Ch Ch'40ChȊCh(Ch~)M .....###### #....###### # . Ch+#######[ ....... ####### #.# # #.######.## #..........####.##.#ChAR1ChCCh3 M##########................###### Ch$ #....###### # . ####### ....... ####### #.# # ##.######.##.Ch <2Ch Ch O _You see here a +0 helmet.ChAVWear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Armoura +0 helmet[?] describe selected [!] equip|wield|wear[tab] equip|unequip Ch([,] to select) a +0 robe (worn)ChoV  a - a +0 helmetCh԰##########.........mefis the Firebug.......######Deep Elf#....###Health: 19/19 ======================== ##.####Magic: 8/10===================----- ##.#AC: 2Str: 5 ##.#EV: 11Int: 21 ##.#SH: 0Dex: 15 ##.#XL:  3 Next: 14% Place: Dungeon:1 ########@#Noise: ---------  Time: 742.5 (0.0) .......#.#e) +0 dagger ########.##Cast: Foxfire##.######.###..........####.####.....###.†.)...... ########.###.....# ......#h7;17H#.# ...## _A bat comes into view.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the bat. _You kill the bat! _You see here a +0 helmet. _9==3.5 (14.5 (2Ch,Ch5.5 (36.5 (4Chk10/10=====7.5 (5 3 _You start putting on your armour. You continue putting on your +0 helmet. x5ChSChNCh[ _You finish putting on your +0 helmet.ChP _===Ch=#.....†...# #..## ########.## #..# #§# ##..# #.# #...# #.#########..## #............## ##########......... #..[........###### #@...###52 # .#### . # #. # #.# # #. #######.# .......#.# #######.# #Ch̑Ch>:3.5 (6Ch& ChؚChx_Found a robe.Ch _ChChChcnChʔCh1,ChnCh;Chۛ,ChChe  You see here a +0 robe. _ChpBChXChCh,ChChCh,ChnCh,ChmCh~ _g - 2 scrolls labelled GUUFUV CUARAP (gained 1)Ch"_ChBChChhCh1Ch Ch,Ch#,Ch\ChBChCh;,Ch,Ch"RCh&<  You see here a +0 robe.Ch&5 _Ch'Ch-nChG4Ch8XCh9Ch;Ch<,Ch=Ch?ChA,ChGChHChJCh6K,ChKChLChMChN,ChOChPChKQ,ChRChRChS,CheTChAUChU,ChVChWCh7X,ChYChYChyZ,Ch#\Ch\Ch],Ch)_Ch_Ch`,ChxaChRbChb,ChcChdChJe,Chjg,Ch]l,Ch(nCho,ChoChpChqCh=r,ChtCht,ChhuChjvChDwChw,ChxChyCh{zCh{Ch}XCh~ChChh,ChFChXBCh`ChƇChkCh2Chz#.# #.# #.#  #.# #.# #.#  #.## #.# #.#  ...# #.# #.#  Chg#.## #.# ### #.#  ### ##.######.## #.#  ChVl#..........###.#  ##.####.....##.#  ##.†.).....@..#  807.5 (54.0) #.###.....####   #.# ##...##   #.# ##.##   #.# #.#   ####.#####.#     #..........#    ####.##.#######    ........#    ChWCh Ch Ch?_Done exploring.ChS.. #.. #.. ........0.0) _Done exploring.Chg Level 1 of the Dungeon<>>>(Press ? for help)#.##..####.## #.##.####....### #.##.##..####.# ##.###.# #.#####.##..........###...##.# #.##.#####.............##.# #.##.###.####)###...##.# #.##.##.# #.# ##.###.# #.##.##.# #.# #.############.## #.##.##.####.####...............# #.##.##........###############.## #.# ### #.####.####.#### ##.######.## #.##.# #.##..........###.##.# #.###.####.....##.##.# ##.####.†.).....@..##.# #...###########.###.....#####.# #..†.........##.# ##...###.# #...########.##.# ##.###.#hHi m ######.##.# #.##.##.#####.#####.##.##.#### #..........##.##.##.#####.##.########.##############.............##...................###############################Chr'#.# #.#...÷.................# #.##.#.......#..##.# #..........############(############.##.#.......#..##.# ###.###...÷.###########....................÷....†..####.# #.##..#.......##.......##.>.....##...###.# #.........########.##.......##.###...##.......####.##..# #.####...## #.##..........# #...##.......# #.##.## #..# ##..# #.##.......######...##.##..### #.##.##..# #..# #.##............# #.##.########..####..## #.##.......######.÷.##.#...# #.##.##...............###### #.###.........###...##.....######.##.##.#####..####..#.#...# #.# #.#######†......####..........##.##.# #..# ##.###..#+# #.# #.# #.......####...#########.##.# #..###.## ####.###.###.# #.###....Ch*......# #.##.# ##.##)## #P~.♣#......# #.# ########..## #.##.# #.###.## #P~<.'...##.# #.# #..# #.##.######.####.####P~.♣#.[.##.# #.# ##..# #...>.....[.......#.###.#######.#######.# #..####................>.#+#.# #.....†...# #..#########..####.......#.# ########.## #..# #..# ###.##..##.## #§# ##..# #..###...........# #.# #...##.......###..##).# #.#..###................# #............########ChrChU#.# #.##.#  mefis the Firebug #.# #.##.#  Deep Elf #.## #.##.#  Health: 19/19 ======================== ...# #.##.#ChЈ  Magic: 10/10 ======================== #.## #.# ### #.#  AC: 3Str: 5 ### ##.######.## #.#  EV: 11Int: 21#..........###.#  SH: 0Dex: 15##.####.....##.#  XL:  3 Next: 14% Place: Dungeon:1##.†.).....@..#  Noise: ---------  Time: 807.5 (0.0)#.###.....####  e) +0 dagger#.# ##...##  Cast: Foxfire#.# ##.## #.# #.# ####.##Ch###.#  #..........#   ####.##.#######   ........#   _Found a robe. _You see here a +0 robe. _g - 2 scrolls labelled GUUFUV CUARAP (gained 1) _You see here a +0 robe. _Done exploring. _Done exploring.ChChChØ$ _ChMnChCh,ChtChCh\,Ch ChCh«,ChqChChC,Ch9ChYCh,ChRChChٶ,Ch|Ch ChCh,ChtChQCh,Ch,ChCh,ChwChOCh,ChChChd,ChChCh,Ch]Ch:Ch,ChChChl,ChChCh,Ch ChCh,ChKCh4Ch,ChCh,ChChlChrCh#,Ch ChCh,ChCh{Ch+,ChChCh~,ChsCh_Ch,ChChChB,ChChChp,ChChChX,ChChChX,Ch3Ch;Ch,Ch(Ch2Ch,Ch<ChLCh,ChnCh Ch1 ,Ch Ch Ch ,ChChChGChChChChrChChCh3ChChaCh]ChChChChCh3ChChcCh!BChA"Ch;( ##...###.# ######..#  ##.#.##.# #..#  #....#.###### #..#  ###.##......####..#  #.##.#.......#..#  #.##.#.......#..# ##########.##.#.......#..# .................÷....÷..### ....##.......##.@.....##...# 4ChC),40.0) ....##.###...##.......####.# .......# #...##.......# #.# ....######...##.##..### #.# ....................# #.# ....######.÷.##.#...# #.# .......###...##.....######.###†......####..........# #.......####...########Ch)Chj-Ch,/: _You see here a +0 robe. _g - 2 scrolls labelled GUUFUV CUARAP (gained 1) _You see here a +0 robe. _Done exploring. __There is a stone staircase leading down here.ChChChCh Ch 88.5 (1.0) _Ch Ch &                 ######### 2   #.. Ch   #########              Ch Ch< -9.3 (1.8Ch? ChB } _You climb downwards. _There is a stone staircase leading up here.Chf3ChgChhChiChk: _ChrqChrBChsChuBChlvChwChFx,ChyCh8zChz,Ch |Ch|Ch{},Ch~Ch,ChـCh,Ch,ChCh˄,ChCh9ChBChChˏ? .# ##+#+#.# #g..... #..... #.... ... #'#  #@#  #.#  #.# #########.# #<........# ###########g   hobgoblin (asleep) Ch@J 61.3 (12.0)  You open the door.Ch ,2.3 (13Ch͗Ch\ _A hobgoblin comes into view.Ch, #+#+#.###g.............#....S....#........... #.########.<........###########S   ball python (constriction, asleep)Ch78G3.0)Ch:ChN> _A ball python comes into view. _There is an open door here.ChRV#  ChS.# ##+#+#.#####g#......#....S#..@.......##'#+#.....ChU#.# ...#.# . #.##########.# #<........# ###########ChZChM[Chb.g.S.gSwandering)Ch!dE====4ChjChm+ _The hobgoblin shouts!Ch2  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Chz>  You conjure some foxfire!ChChoV vS(ally target)ChS  )The ball python hisses angrily.  The foxfire hits the ball python.Ch1 ChI Ch%Q w...gSvChR 9/10 ---==--5ChW ChN[ f _The ball python is moderately wounded.Ch  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch: v§, ally target)You conjure some foxfire!Ch#Ch v.v§The foxfire hits the hobgoblin but does no damage.Ch-8--------6Ch<§Ch _The ball python closely misses you. x2; The hobgoblin barely misses you.Ch  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cht`  You conjure some foxfire! The foxfire hits the ball python.ChzC.Ch! . You kill the ball python!The foxfire hits the hobgoblin.Ch' ...@vvThe hobgoblin is moderately wounded.Ch(*Magician7---7-----6-7 _The hobgoblin hits you.Cht  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch,ChfChQ v§v.@§§ You conjure some foxfire! The foxfire hits the hobgoblin.Ch Ch% . The hobgoblin is severely wounded.The foxfire hits the hobgoblin.ChCh  .v§.v@§§The hobgoblin is almost dead.ChB---8ChW§§ChW _The hobgoblin closely misses you.ChD  The foxfire hits the hobgoblin.ChA†§Ch+§ChXCh.,ChCh)ChW§§..'Ch5.99Ch:;§§Ch=M _You kill the hobgoblin!Chk3Cho,ChpChqChrCh{8=--ChChύ,ChȎChɑ] _Your foxfire dissipates.Ch̒O8===ChÓCh<Ch4,Ch9===ChCh1 _HP restored.Ch؝3Ch-9=====ChAChX,ChCh1P==ChצChާCh,Ch2P==ChԪChChQ10/10===ChdChW4 _Magic restored.ChGChChChƲ7 _You open the door.Ch|Ch#3ChY@  There is an open door here.Ch%J.#.# .# ##+#+#.#####+#..#..#.†...#....S-##'#'#..#.#.#....#.#.#......#.#.#.......##.#.#.#####+Ch~S   ball python (constriction, asleep)#<..#.#?###.#.#..#Ch? 834.0)  A ball python comes into view.ChF-4.3 (15Ch8Chd _Found a scroll labelled OFOSEN GOUN.Chp  Casting: Foxfire (safe; 4% risk of failure)  Chr\Confirm with . or Enter, or press ? or * to list all spells.Chcvv, al…)Ch_9/10 ---=5Ch˽.0)Ch0Ch/ _You conjure some foxfire!ChChChChChChChChChCh§§§@§v§v§Chv.-6Ch§§@§v§§Ch3Ch|5Ch6BChk7ChT@ §§§§vv§S  lly targetThe foxfire hits the ball python.  Ch{ANThe ball python is severely wounded.ChXChm  The ball python hisses angrily.  The foxfire hits the ball python.Ch§§§@§§§§§†vChO)Ch3+...@...§§†.'ChHs---21-7ChLO§§ChNO _You kill the ball python!ChJ410/10===ChNBCh]nCh#d}===ChShXCh:nBChrvq#.............#.†...........#..........†..##'#'#.......?#.#.#........#.#.#........#.#.#........#########.#.#.#####+##<........#.#@# ###########.#.#  ..#.#  #.# #.# #.# #.# #.# 94.3 (75.3 (8Chew _k - a scroll labelled OFOSEN GOUNCh"O 3ChQ ChU Ch^ nCh_ Ch` Chb Ch)f Ch l Ch~m Ch q Chut Ch(u Chu ChHx Chz ,Ch{ Ch~ Ch@ ,Chf Chȃ Ch Ch Chb Ch= Ch Ch Ch Chɏ ,Ch Ch | _h - 3 scrolls labelled QUCWUB SOTO (gained 1)Ch #.# ##.. #.# #.#.# ##+#+#.#####+#... #..............# ##..............#####.##.†..................)#..........†........# ##'#'#..............# .#.#........@.....#Ch̜ 904.3 (9.#.#.........#######.#.#........ ####.#.#.#####+ .....#.#.#.. ######.#.#####..#.##.##.#Ch( Ch& .5.3 (10.0) Ch Chl % _Found a dagger.Ch,{IChZ|ChChChCh?,ChDChRChC,ChChChCh,Ch<BCh+ChCh0,Ch ChpBChChj _You open the door.ChWl  There is an open door here.Ch;5 _ChBChAChN,ChChgBChCh[Ch,ChChCh,ChCh9ChChuChICh,ChCh',ChCh{ChXCh ,ChChChu,ChNCh-Ch,ChChChF,ChmCh7Ch,ChChCh,ChChCh~,ChBChCh"ChCh,ChChCh<,ChChCh,ChCh|Ch,ChqChECh,ChChCh{,ChChxCh-,Ch&ChCh,ChChCh^,Ch<Ch5Ch,Ch ChCh,ChChCh,ChCh ChW ,Ch Ch ChF ,ChRChlCh,ChChChI,ChCh"Ch,ChChCh,ChChCh\,ChxChBChChv ,ChB!Ch!Ch #Ch#,Ch@&BCh&Ch'Ch(Ch),Ch*Ch+,Ch,,Ch-Ch.,Chz/Ch0Ch1,Ch6ChJ###.# #.#..#### ....# #.#.....# #.########.##.##.# #.............##. #.########.#####.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #@# #.# #..g....# .. #.######  g   hobgoblin (asleep)  61.3 (56  A hobgoblin comes into view..gg===2.3 (57 _The hobgoblin shouts!ChF .#  ....# #.#.....# #..##.##.#............##.#Ch6I #.# #.# #.# #.# #.# #.# #.# #.# #@# #...g...# #.#######Ch.#  ....# #.#.....#..##.##.#............##.##.# #.# #.# #.# #.#Ch_ #.# #.# #.# #@# #...g...# #.#######  Ch!ChChCh` _A hobgoblin is nearby!Chw.....# #.#.....# ##.########.##.##.#  #.............##.#  #.########.#####.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.#####.#  #.# #...g.@.#  .. #.#######Ch"zCh}:.gChQ~B---3.3 (1.0) _Ch;ChCh  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch * (combustible)Flames lash the hobgoblin.  The hobgoblin is almost dead.ChA gThe hobgoblin's fire resistance burns away.8/10 -----====4Chb Ch_ O _The hobgoblin misses you.Chhb .#  .#  .# Ch-j  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.#####.#  #.# #....g@.#  .. #.#######Chc .#  .#  .#  #.# #.# #.# Ch' #.# #.# #.#  #.# #.# #.#  #.# #.#####.#  #.# #....g@.#  .. #.####### Ch ChiCh(Ch` _A hobgoblin is nearby!Ch ;  You hit the hobgoblin.Ch g†Ch 5=---5 _You kill the hobgoblin!Ch Ch f _Your Hexes skill increases to level 1!ChH ( _9==---10/10=====  You see here a hobgoblin corpse. _===Ch Chw ,Ch Ch Ch BCh Ch4 Chϼ ,Ch0 Chʾ Ch ,Ch Ch ,Ch Ch_ Ch ,Chf Ch Ch ,Ch Ch4 Ch5 Ch Ch Chg Chy Ch ,Ch ChO Ch Ch{ Ch Ch Chn Ch Ch Ch ,Ch Ch Ch' ,Ch Ch Ch ,Ch Ch| Ch~ ,Chs Cha Ch ,Ch6 Ch Chl ,Ch ChB Ch ,Ch Chx ,Ch Ch L _You now have 53 gold pieces (gained 8).Ch 3Chp Ch Ch ,Ch Chd Ch  #.#  #.#  ..#  Ch ..# .# ##.. #.##+####.# #.#.#>.#####.........# ###+#... #..............# ......# # #@........#----1008.3 (43.0) Ch ......#####.# #.........# ............) #.........# ..†........# #.........# ...........# #.........# ...........# #.#######.# Ch ......###### #.#######.# ......# #.........# ###'#.########.########..#ChI Ch! F-9.3 (44ChU% Chz' ; _Found a stone staircase leading down.ChE3ChBHCh^LChsWXChc.## #g##  ...#  ..#  ##.. #.##+#### Chtg #.#.#>.#### ###+#... #.....# #.### ......#####.# #.........# ............) #.........#......g   hobgoblin (asleep)...#.#.Chu 10.3 (1.0)  A hobgoblin comes into view.ChGxL  The hobgoblin shouts! You hear a shout!ChD r.r   quokkaA quokka comes into view.The hobgoblin moves out of view.Ch5===1.3 (2ChCh- _You hear an angry hiss.Ch  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChChV.rvv(ally target)Chh9/10 -----2.3 (1Ch['Ch +/ _You conjure some foxfire!Chd Ch g BCh(h BChh Ch5j ,Chv A  The foxfire hits the quokka.Chz bv†§vCh{ @§§§§Ch ,Ch5 ChJ S.v§g§§§§g   hobgoblin (ally target)Chi' X8---3Ch. ~§§§§ChV1 J _You kill the quokka!ChCh: §v§§§§ The foxfire hits the hobgoblin.Chbr.....g..-4 _The hobgoblin is almost dead.Ch"  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch#o  You miscast Foxfire.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Chqx---=5Contam ChxCh|@ _The hobgoblin hits you but does no damage.ChĞ  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch vv(ally target)You conjure some foxfire!Ch_ T8--6Ch Ch @ _The hobgoblin hits you but does no damage.ChJ,Ch  The foxfire hits the hobgoblin.†vv§ChhChi,Ch$kChr.§§§§vCh8I--327Ch§§ _You kill the hobgoblin!Ch3CheChDCh%ChChChזChBCh6Ch8b9==Ch׮Chz _Your foxfire dissipates.ChsCh>ChCh)Z _Your magical contamination has completely faded away.ChChԽCh-P==ChChgg10/10===ChCh&ChsChM...# .... ## #†K..#.##......  #....#  ##.. #@##+####-  #.#.#>.#####.. Ch###+#... #...... ......# #.####.........#..K   kobold (missile, wandering)#.#######ChwX24.3 (7)Ch-E-5.3 (8Ch=Ch _A kobold comes into view. It is wielding a +0 short sword. _You see here a hobgoblin corpse.ChN ## ... #.# ..#... ## #†##K..#.##.##........#  #..@.# .# ##.. ####†##+####.# #.#.#>.#####.........# ####+#... #..............#.# #.####..######.# #ChO.#...) #..#†.# #..#.# #.........#ChRChWF.KChX26.3 (1 _Ch]Ch=_Ch  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Chb ivv, ally target)Chi (((((You conjure some foxfire! The kobold throws a stone. The stone misses you.Chu ....@9/10 ---=7Ch Chr 2 _The stone hits your foxfire.Ch,ChBChBCh[Ch&,Ch]ChkvK#§§v§§§§§ChHChT.K#§§v§§§§§ChU.-8Ch#_§§v§§§§§Ch0cE _The foxfire hits the kobold but does no damage.ChâCh§ChAv§§§§Chp/§Ch)Ch/..§....†)Ch0@-9Ch4Ch6E _The foxfire hits the kobold but does no damage.Ch  ## ... #.# . ..# ... ## #†# #..K#.##.# #....§...# #..@.# .#  ##.. ####†#  #.#.#>...  .........#  .........#  #.........# ) #.........# †ChP J #.........#   Ch ` ## ... #.# . ..# ... ## #†# #..K#.##.#Ch Q #....§...# #..@.# .#  ##.. ####†#  #.#.#>...  ..... ....... #.........# ) #.......† #....... Ch, 8§Ch Ch" ;§Ch$ ] _A kobold is nearby!Ch9C  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChChN.K.v.v, ally target)ChKK---=30ChԗCh(/ _You conjure some foxfire!Ch,ChChA  The foxfire hits the kobold.Ch4S)vv§§Chp:Ch<Ch=Ch?ChEv§§§§§ChW63-1Ch§§§§§ _You kill the kobold!Ch!3Chi$Ch%Ch'Ch4(Ch*ChMOChPChQChW _Your foxfire dissipates.Ch"ZChZCh[Q10/10===Ch\Ch_Ch&b,ChpcCh*eCh^g,ChhChjChblChmChmChqChtChBu;===Ch@vChzyCh,{,Ch{|Chf #### ## ....Ch*4### #.###.#.... #@#..# - ..... ##.#†#  #...#.##.#  #...)....## .....##....# .# .# ##... ####†##+##Chۃ##.# .# #.#.#>.#####.........# .#####+#... #..............## #.####..#Ch29.3 (8ChN%40.3 (9ChOCh)` _l - a scroll labelled DIUTUK FOFCh IChZ Ch@XChChS&6......#......#b............##### ...###....... ..... #...#..#### ##@#....### #.###.Ch'....#.#.#......###.#†##...#.##.##...)..b   bat (wandering)....Ch)+1.3 (1Ch .G.bCh.+2.3 (2Ch5ChY7V _A bat comes into view.Cha ......#  ......#  Ch .b....  .....  ..##### ...###  ....... .....  #...#..####  ##@#....  Ch%### #.###.#  ....#.#.#..#  .....###.#†#  #..  #...)....#  ...Ch<n .#  ##... ####†  #.#.#> Chn ~ ......#  ......#  .b....  .....  ..##### ...###  ....... ..... Chq Z #...#..####  ##@#....  ### #.###.#  ....#.#.#..#  .....###.#† #.. #...)....#  ...  ##... ####† #.#.#>Chw Ch y Ch Ch@ Z _A bat is nearby!ChChIChCh n _Sorry, you're not good enough to have a special ability.Ch{.... ........# ........#..b ...... ..######...#####................#...#@.#### ##.#.....#### #.###.##.#....#.#.#..#Ch.....###.#†##...#.##.#  #...)....# # .....##....# .# # #... ####†##+####.#ChCh~ChKCh].bbCh23.3 (1 _Ch(ChCh2 5  You hit the bat.Ch43†Ch'65=4Chl,Ch.G _You kill the bat!Ch>3ChyCh:Ch  You see here a bat corpse.ChChH#......l....##...##...##...##....# #..........# ChD #..........# ..######@..#####-........†....... .##...#..######....##.#.....##### #.###.##.##.#l   frilled lizard (wandering)..#ChJ\#...#.##.##.Ch&5ChE-6.3 (2ChCha _A frilled lizard comes into view.Ch #......l....#  #...........#  #...........#  #..........#  #..........#  #..........#  #..........#  #@..#####  ........†.......  .##...#..######  ....##.#.....#  Ch#### #.###.##.#  .#  †#  .#  #...)....# Chx 6 #......l....#  #...........#  #...........#  #..........#  #..........#  #..........#  #..........#  #@..#####  ........†.......  .##...#..######  ....##.#.. #### #.###.# .#  †# .# #...) _A frilled lizard is nearby!ChKg  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Chm  You miscast Foxfire.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Chɷ k.llCh 9/10 ---7.3 (1Contam Ch Ch 8 _The frilled lizard hisses angrily.Ch7ChJ.lCh %8ChqChCh  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Chϡ .lvv(ally target)8-----=9ChV E _You conjure some foxfire!ChLChM,ChNChן  The foxfire hits the frilled lizard!.v§§v§§ChqH.v§§§§§9==7-50§§§§§ _You kill the frilled lizard!Chc3ChdChfChfChVgChgChKtChfu,Chz _Your foxfire dissipates.Chh{Ch~>ChFChSZ _Your magical contamination has completely faded away.Cho10/10=====ChwChȊChD,Ch ChCh,ChΕChCh,Ch"Ch8ChCh'4===ChChCh',ChChCh7,ChChʲCh,ChPChChCh8ChChChDChChChChChChCh8Ch,ChChCh,ChjCh{ChChChCh"ChChrCh)ChCh1ChChChChsCh%ChChChChChLChChIChChChChChmCh$ChCh'  .#  #.  ..  #. # #. ...###.#######............[... #.@# Chq-73.3 (23.0) #..#  #..#  #..# #..##...........# #..##...........# #..##...........# #..##..........# #..##..........#ChChj,4.3 (24Ch Ch # _Found a robe.Ch8rM .##.# #. ###.#######.......@...[.....J..#..######.... #... #..#..J   endoplasm (asleep)..#..#0.0)5.3 (1 _An endoplasm comes into view.Ch* . .# #. .. #. # #. ...###.#######.  .......@...[...  ..J..#..######. Ch" ... #..# . #..# #..# #..#  #..#  #..#   Ch3  . .# #. Ch8 .. #. # #. ...###.#######.  .......@...[...  ..J..#..######.  ... #..# . #..# #..# #..#  #..# #..# Chr@ Ch6B ChH ChzM a _An endoplasm is nearby!Ch  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch9vv, ally target)9/10 ---=6 _You conjure some foxfire!Ch%XCh,ChA,ChCh J.§§@§.vv#§§J  The foxfire hits the endoplasm.Ch)Ch?  The endoplasm is almost dead.The foxfire hits the endoplasm.ChCJ..ChCh..§§@§..§#§§Ch741-7Chuz§§§#§ChaM _You kill the endoplasm!Ch 3Ch Ch ChC Ch 10/10===Ch ChѴ Ch ,Ch Ch{ Chs ,Ch Ch ChY #.#. # .####.######.###.......#..........[ #@# -82.3 (5.# #.# ....###.#######.............[.........#..######.....#.#..#Ch h... # #..#.. #..## #..##..#Chw ChD I===3.3 (6Ch Ch # _Found a robe.ChfG3ChHChtLChN,ChS,ChLT,Ch&UChWChY,ChZCh\Ch^,Chf_Ch bChYc,ChgChNjChkChGlCh!mChoChJp,ChqChtChv,ChwChyCh,{Ch{,Ch}Ch}~,Ch2ChUChCh,ChChChх,ChChCh,ChChȋChh,ChȍChCh8ChړChCh,ChChChq,Ch,Ch Ch,Ch^ChCh{XCh #.....##.# #.###.##.# #.###.##.# # # #........####.###.#####.###.......#................[ ####.##.###.###### Chq#....##.# #.#......###.######102.3 (19.0) #.##............[. ...........#..##### ###..#....#.#..# ..<.....#.#..# ........# #..# #..#####.# #..##...  .... #..##...  #..##... ChB3.3 (20ChCh9 _Found a stone staircase leading up.Chĭ gCh g#.#....####.###.#.#####.###.......#.#................[#.####.##.###.#####.#....##.# #.# #.#.......###.#######.#.##............[.#...........#..########@.#....#.#..# 6.3 (3.0)........<.....#.#..# ###...........# #..# #..#..#####.# #..##...#...... # #..##...#...... #..##...# .!... .>.....Ch_ ChN +7.3 (4Ch Ch ; _Found a stone staircase leading down.Ch<3Ch?ChEChoRXChT,ChUCh>YCh_ #.####.##.###.### #.#....##.# #.#  #.#.......###.###### #.#.##............[#.#...........#..########.###..#....#.#..# .........<.....#.#..# .###...# #..# #..#@.#####.# #..##..9.3 (2 #..........<# #..##.. #. #..##.. #..!........ #..## #.>......... #..## .##.#. #..####.##... .# #..##Chb .. .... . #..#### #...ChdChbe,10.3 (3ChiChyk9 _Found a stone staircase leading up.ChChmChChCh.XCh,ChChyCh,ChCh.#.#.#.##............#.#...........#..#######.###..#....#.#..# .........<.....#.#..# .###...........# #..#  #..#..#####.# #..##.Ch #..........<# #..##. #. #..##. #..@........ #..## #.>.. #..##..##.#. #..###.####.##.....# #..## ..  #..### ... ...... #... ... ##...# #..##.... ...+ #..... #####ChA&3ChA+4.3 (4ChChQ _m - a grey potionCh~ 3ChK Ch Ch   There is a stone staircase leading down here.Chx Ch  _Ch ChN Ch> 2.........<.....#.#..# .###...........# #..#  #..#..#####.# #..## #..........<# #..## #........... #..## #........... #..##.#.###.>.. #..##.....##.#. #..##Chb .#.####@##.....# #..###..... #..###..... #... +........##...# #..###........# ...+ #....+........# ##### K   kobold (asleep)#........# ........K....#  Ch5 6.3 (2  A kobold comes into view. It is wielding a +0 club.Ch iKK.Ch 4==7.3 (3Ch7 Ch ( _The kobold shouts!ChQ <  .###...... #..#  #..#..#####.#  #..........<#  #...........  #...........  .#.###.>.........  ............##.#.  #@#  #..............  #..............  +........##...#  #........# ...+ ChS +........#  #....K...#  .........# Ch <  .###...... #..#  #..#..#####.#  #..........<#  #........... Ch  #...........  .#.###.>.........  ............##.#.  #@#  #..............  #.............. Ch. +........##...#  #........# ...+  +........#  #....K...#  .........# ChChCh7Ch] _A kobold is nearby!Ch Ch  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChTc Chpl vvK(ally target).Chm Y9/10 ----Chn 8.3 (1Chu Chay / _You conjure some foxfire!ChChMA  The foxfire hits the kobold.ChH§v§§§v)Chn.Ch3§v§§§.ChHs---2--9ChMT§§§ChPJ _You kill the kobold!ChfChgChhChrv§§.....ChsA-20Ch {Chm|ChcO 3Ch R ChS ChT Chk Chl ChAt  §§§.§.r   rat (wandering)r Chu J##.Your foxfire dissipates.Ch%| §.>0Ch f1.3 (1§Chk V _A rat comes into view.ChW  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Chm>  You conjure some foxfire!Chuz..vvrally target)r.==2Ch}Ch- _The rat squeaks loudly.Ch= Ch> Ch? Ch|@ ChA ChB ChC ChD Ch3d >  The foxfire hits the rat.Ch>j v§§§§§v† Ch Ch v§§§§§.Ch ?24--3Chw J§§Cho! G _You kill the rat!Ch73ChChChXChChChChP,ChpChChg10/10===ChaCh] _Your foxfire dissipates.ChI3ChChCh.,ChChP!Ch#,Ch@%Ch'Ch*Q===Ch-Ch0Ch2,Ch;4Ch6Cha8,Ch9Ch<Ch>,ChI@ChvBChDD,ChEChGChIChIChaJChKCh9MChM,ChT#..........<# #..##.........#...........# #..##.........#...........# #..##......... .#.###.>.........# #..##......... ............##.#.# #..##......... .#.####.##.....#.# #..##.........#...............# #..######.#...............#.#........†....ChU+........##...#@..#..##...#..#--#........##...+...#.....##.#....+....)...##...##.######.#.###.###......†.#........ ....#.#.#..#  .........#.#............###.#†#  ########.#.#######.###...#.##.# #.#. .. #...)....# #.# ......##....# #.###... ####†##ChY\363.0)7.3 (14Ch]Ch`* _n - a ring of flightChD 3Ch%F ChL ChU Ch[ BCh\ Ch_ Ch` ,ChLd ,ChHf ,Chi ,Chl BCh3r BCh:s ChVw BChHz Ch=} BChT~ Ch Ch+ Ch Chb ,Ch ,Ch Ch@ Ch ,Ch ,Ch. Ch h  There is a stone staircase leading down here.Ch  _Chc Ch= BCh Ch1 Chת ,Chޫ Ch Ch ,Che Chű Ch! BCh Ch7 BChܾ >  You see here a +0 dagger.ChF Ch  _Ch Ch Ch ,Ch( Ch Ch ,Ch Ch Ch BCh >  You see here a +0 dagger.Ch' Ch  _Ch Ch Ch; BCh Ch8 ,Ch Ch BChT Ch BCh= Ch ChN ,Chw Ch> BCh Ch( Ch ,Ch ,Ch BCh= Ch ,Ch} Ch Ch ,Ch Ch 7 _You open the door.Ch 3Ch ,Ch ,Ch ,ChC ,Chc Ch XCh BCh Chh! BCh$ BChn& ,Ch' ,Ch) ,Ch1 ##....# ##..........# #....... ######...##### #....%. .....†....... +..... ##...#..###### #.... ..##.#.....# #.!. ##.#.###.##.# #.. ..#.#.#..##.# #.# ...###.#†##.# #@#81.3 (4 #...#.##.##.# #.# #...)....##.# #.# ...##....##.# #.# ...#####†##'####.# #>.#####......... ###..............# # #.####.........# ###.####.........#Ch7 B2.3 (45Ch; Ch< - _Found a quill talisman.Ch3Ch{ChvChTXCh,ChChoChV8..# ..........# ######### #..........# #.......##..........# #......... #####...##### #....%...r .....†....... +......... #...#..###### #.........##.#.....# #.@.....##.###.##.# #.......# .#.#.#..##.# #.#...######.#†##.# #.#...# ...#.##.##.# #.#...# Ch0...)....##.# #.#...#r   rat (asleep) ..##....##.# #.##### ..#####†##'####.# >.#Ch14.3 (2.0)Ch+5.3 (3ChCh _A rat comes into view. _You see here a potion of magic.ChV  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Chv.v, ally target)Ch\g9/10 ---=6.3 (1ChCh/ _You conjure some foxfire!ChkB ChC ChFM ChW v.v§.§§§.§ChX §§§§§-7Chd §§§.§§§§§§Chf Ch' Chv§§§.§§§§§§r  The rat squeaks loudly.  The foxfire hits the rat.ChrChrChsCh  The rat is heavily wounded.The foxfire hits the rat.§v.§..§.§§§.§§§ChCh §..§..............Ch+76==8ChC2U§§Ch95G _You kill the rat!Ch?-.# .# .# # .# #.# .# #....##### #....%.§.†.ChdB$ +.....§. ...#..###### #.##.#.....# #.!@....# .#.###.##.# #.......# #.#.#..##.# #.#...### ###.#†##.# #.#...##.##.##.# #.#...#)....##.# #.#...###....##.# #.##########†##'####.# ChL,..ChbNc10/10===--9ChVChXCh#.# #.# #.# # #.# #.### #.# #.#...##### #....%......†. +. #...#..###### #. ..##.#.....# #.@.....# Ch_#.#.###.##.# #.# .#.#.#..##.# #.#...###.###.#†##.# #.#...#.#.##.##.# #.#...#.)....##.# #.#...#.##....##.# #.#####.#####†##'####.# >.#####.#Ch Ch B--90ChChCh+1.3 (2Chh!Ch#a _b - 2 potions of magic (gained 1)Ch  _There are no items here.Chhl.# .# .# # .# #.### .# #. ChYoS...##### #....%..... †. +. ...#..###### #. ##.#.....# #.# .#.###.##.# #.# #.#.#..##.# #.#...### ###.#†##.# #.#...##.##.##.# #.#...#)....##.# #.#...###....##.# #.##########†##'####.# ChPxChy22.3 (1 _ChdChqCht$I# # # # # #.## #....##### #....%.†. +.#..###### #. ##.#.....# #.# #.###.##.# #.# Chf%.#.#..##.# #.#...### ###.#†##.# #.#...##.##.##.# # Ch*Z===3Ch?.Chc/Ch X# # # # # #.## #.Ch1 #...##### #....%......#†. +.##..###### #.#.#.....# #.# .###.##.# #.# #.#..##.# #.#...### Ch\ &ChĢ Ch &4Ch Chn ChM.# ######## #### ........# . ##...##### #....%.†....... + .#..######....# #.#....#### .###...... #.#..##.# #.#...###5ChܢChChM.# ######## #### ........# . ##...##### #....%.†....... + .#..######.... #.#....#### .###.##.# #.......#.######ChCh&6ChChCh0aUM.# ######## #### ........# . ##...##### #.†....... + .#..######.... #.#.....# #.......######...#ChDhChi&7ChlCh.nT _You see here a quill talisman.ChF ChM &8ChU ChW * _o - a quill talismanCh3ChHChChChCh,ChChCh,ChChCh,ChCh7 _You open the door.Cha3Ch3ChY@  There is an open door here.ChChJ _ChChChChsChCh;ChCh_ChChnChUChChChCh ,ChXCh BCh Ch V.#.#..# .#.#..# #... ##∩# #..# ####...###..# #..##...........# <#.#..##...........##.#..##...........# .#.#..##....Ch+# #.#..##....# ######### .#.#..##....# #.......####2124.0)#.#..##..........# #...........#..######...#######........... .#.#........†........'........... ...#..##...#..########........... ...#.....##.#.....# #.......#### #.######.#.###.##.# #.......# ........#.#.#..##.# #.#...### .........###.#†##.# #.#...#3.3 (15ChCh 5 _Found Attudwu's Jewellery Shop.Ch _Ch2% Ch( Chg+ ,Ch, Ch/ Ch}2 ,Ch4 Ch6 Chu9 Ch: ,Ch= Ch? ChA ,ChD ChL y......[.. #.######## ....... #.#....... #.#######. ....... ......[... ....... #..######.. w.... #..# #... ... #..# #... ###∩# #..# ####...###.@.# #..##...### Ch M k#..##...........# #..##....# #..##..........# #..##..........# ######### w   ribbon worm (asleep).##..........# #.......##### #..##..........# #...........# #..######...#######...........#Ch R 19.3 (6.0)ChR ,20.3 (7ChU ChW ^ _A ribbon worm comes into view.Ch_  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch *wcombustible)  Flames lash the ribbon worm.  The ribbon worm is lightly wounded.Ch1|.8/10 -----====1.3 (1ChށCh4 ChވChf5_The ribbon worm's fire resistance burns away.Ch ##.########.......  #.#  ....... ##.#######. ....... .......[... ....... .#..######.. ..... .#..# #... ... .#..# #... ###∩#  #..# ####...###...#  #..##..........@### .#..##..# .#..##..# .#..##..## .#..##..# ######### .#..##..# #.......##### .#..##...# #.....# .#..######...#######.# .#........†........'.#ww   ribbon worm (combustible)----2ChV #.#  . ###.#######. ....... ........[... .......#..######.. ..... #.#..# #... ... #.#..# #... ###w# # #..# ####...###...# # #..##...........### #.#..##.# #.#..##.# #.#..### #.#..##.# ######### #.#..##.# #.......##### #.#..##.# #.....# #.#..######...#######.# #.#........†........'ChZ.# ..#..##...#..########.#ChL∩wChC----3Ch+ChCh%  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch vvally target  You conjure some foxfire!ChL-----=4ChChK _The ribbon worm is no longer more vulnerable to fire.Ch8.###.#######. . .........[.... .......#..######.. ..... #.#..# #... ... .#.#..# #... ###∩# Chb .# #..# ####...###.w.# .# #..##.........v.### <#.#..##..v# .#.#..##..# .#.#..### .#.#..##.# ######### .#.#..##.# #.......#### .#.#..##.# #..... Ch i.#.#..######...#######. .#.#........†........'. ...#..##...#..########..#.....##.#.....# ####Ch,ChC v§v§ The foxfire hits the ribbon worm.ChChj .The ribbon worm is moderately wounded.The foxfire hits the ribbon worm but does no damage.ChHChCh'..§w§ Ch(.-5Ch/A§§Ch3f _The ribbon worm is moderately wounded.Chm  ChoCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch'r §*§ Ch<)(combustible)  Flames lash the ribbon worm.  The ribbon worm is almost dead.Ch  §w atching breath, combust…)The ribbon worm's fire resistance burns away.Chg §`````The ribbon worm expels a string of sticky webbing.ChJm...@...Chfy6-----====6ChCháW _The stream of webbing misses you.Ch4 Ch  ChCasting: Scorch (safe; 4% risk of failure)  Ch#FConfirm with . or Enter, or press ? or * to list all spells.Ch Ch6,ChУ ChS!ChvCh wChU ChXYou conjure some foxfire! The foxfire hits the ribbon worm.  Ch3#The ribbon worm is burned terribly!Chp9ChX;.Ch=wChY?vCh@9ombustible, ally target)ChCM5-------ChLj=---7Ch4P ChZQChZR;_The ribbon worm is almost dead.ChWSCh7.........[.... .#..######... ..... #.#..# #... ... .#.#..# #... ###∩#.# #..# ####...###...# #.# #..##...........### .<#.#..##w.# ..#.#..##...#.#.#..##v## ..#.#..##..# ######### #.#.#..##.# #.......### #.#.#..##.# #.... ..#.#..######...####### ..#.#........†........' #...#..##...#..######## +...#.....##.#.....# #### ##.######.#.###.##.# #.#  The foxfire hits the ribbon worm. The ribbon worm is burned terribly!.v§Chs..§Ch6==53----8Ch;§ChEO _You kill the ribbon worm!ChMu3ChvChqCh,ChsCh7====ChCh,ChCh"ChChڔChۖCh ChpChChy:==ChϝChChO8===ChChChtCh2Ch?ChChCh ChChChChm9=====ChiChChxChBChCh´ChChzChChuo10/10=====ChUChEChFChChChTCh Ch,ChLChCh},ChChCh;===ChChfChqChG,ChCh##  ..[.. #.......... ######## #.......# #..........#######. #.......... .....[.... +...>.######... #.... #... #.... #... ###@# -50.3 (22.0) ####...###...# Ch9..##...........### ..##...........##...........##..........## ..##..........# ### ..##..........# #.......##### ..##..........# #....ChUB1.3 (23ChCh _Found a stone staircase leading down. _There is an entrance to Attudwu's Jewellery Shop here.Ch Ch Ch Ch! Ch' CWelcome to Attudwu's Jewellery Shop! What would you like to do?  a -  420 gold an amulet of guardian spirit (unknown)b -  420 gold an amulet of guardian spirit (unknown)  Ch:+ ec -  420 gold an amulet of magic regeneration (unknown)  d -  420 gold an amulet of regeneration (unknown)  e -  280 gold an inkwell talisman  f -  504 gold a +6 ring of dexterity (unknown)  g -  504 gold a +5 ring of evasion (unknown)  h -  350 gold a ring of protection from cold (unknown) You have 53 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listChChCh.......##mefis the Magician ......[.. #..........Deep Elf .######## #..........Health: 19/19 ======================== .##..........Magic: 10/10 ======================== Ch!.#######. #..........AC: 3Str: 5 .....[.... +.........>EV: 12Int: 21 ..######... #..........SH: 0Dex: 15 ..# #... #..........XL:  3 Next: 53% Place: Dungeon:2 ..# #... ###@#ChP"Noise: ---------  Time: 1251.3 (0.0) ..# ####...###...#e) +0 dagger ..##...........###Cast: Foxfire ..##...........# ..##...........# ..##..........## ..##..........# ######### ..##..........# #.......##### Ch#..##..........# #...........#The ribbon worm is burned terribly! _The ribbon worm is almost dead.The foxfire hits the ribbon worm. The ribbon worm is burned terribly! _You kill the ribbon worm! _Found a stone staircase leading down. _There is an entrance to Attudwu's Jewellery Shop here.Ch%Ch1ChEChֲCh۴Ch4ChCh]$ _ChnChCh,ChPChChChChChChChChCh_ChChCheCh7 _You open the door.Ch3ChCh@  There is an open door here.ChuCh. _Ch<ChCh,ChCh7 _You open the door.Ch3Ch&Ch@  There is an open door here.ChCh _ChChCh!,Ch Ch Ch ,Ch]ChjChZChChChvChChChJChChCh<ChChB#Ch$,Ch?&Ch(Ch<*,Ch+Ch-Ch/Ch/Ch0Ch2Ch}4Ch 5Ch5Ch8Chs:,Ch<Ch*>Ch?,Ch5AChCChiE,ChFChL<  You see here a +0 robe.ChlNCh)O _ChRPChiRChS,ChTChVChWChXChsYCh[Ch\Ch]ChY^Ch]`ChaChbChUcChdChfChChChChChChChChCh,ChwCh.Ch,Ch0ChCh>,Ch:ChϠChۡCh{Ch,ChCh̥ChmChChChChCh6Ch@ChChChJCh԰Ch?ChChChpChPChChChChںCh{Ch,Ch ChCh1ChCh)Ch,Ch=ChChChChCh_ChChCChChwChChCh)ChCh<,ChChCheChChCh6Ch"ChChuCh{ChUChChChChChChChCh@ChChChChChChChChChChCheChCh,ChChChCh]ChChChChChvCh;,ChzCh$nCh%,Ch%Ch$'ChM(Ch),Ch*Ch1 #########  ...S....# ########### ######.........# #.....##.# #.#######.# #.###.##.# #.# #.# #.###.#Ch 2#.# #.# #.#  #.# #........####.### #.###  #.#.#####.###.......#####.#.. S   ball python (constriction, asleep)  #.#................[......#..  #.####.##.###.#############..  #.#....##.# #.# #...# #..Ch8613270.0)Ch7,2.3 (71Ch9Ch;^ _A ball python comes into view.ChE  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Chbvv, al…)Ch:l9/10 ---=3.3 (1.0) ChUCh[/ _You conjure some foxfire!Ch Ch Ch* F  The foxfire hits the ball python.Ch l†v§§Ch"oChu^.§§Ch65-4ChqO§§ChO _You kill the ball python!Ch'3Ch(Chd)Ch*,Chu+,Ch 1nCh1Ch2Ch3Ch4Q10/10===Ch45Ch7ChCBChDChF] _Your foxfire dissipates.ChF3ChyGChDHChH,ChIChKChLQ===ChMChPg  You see here a ball python corpse.ChQChR5 _ChTChvU,Ch\VChbWChIX,ChYCh[Cho\,ChV]Ch_Ch#`,Ch aChiChk,Ch lChnCho,ChzpChsChs,ChtCh wChxBChzCh{,Ch|Ch~,Che,ChCh,ChChʄChChƆ,ChChCh8,ChlChf,ChChLChu,Ch#ChVCh;,ChChChCh,ChChCh,ChRChXChChRCh,ChChΤChy,ChCh,ChChChCh<,ChChڭBChCh`Ch ,ChVCh,ChChZCh(ChԴ,ChChCh,ChCh,Ch,Ch,ChvChXChBChChȿCh,Ch|ChO,Ch?ChChBCh Ch,ChChChv,Ch2ChCh3BChWCh'Ch,ChChChM,ChChL,ChChCh,ChChChVCh,Ch0Ch BChChCh,Ch-ChXChXCh #.# #.#### #######.#######.#... ..............#.#... #######.#####.#.#.## #.# #.#..... #####.#####.###..#  #.....#.........<.  #.#####.###.......  #@# #..#..##-  #.# #.......  #.# #.......  #.# #.......  #.# .#.###.>.....  #.# ............#  #.# .#.####.##.  #.# #......... #.........hv;76H87.3 (63.0)8.3 (64ChsCh[ _p - a fuming emerald potionCh3ChChWCh,ChCh,ChޮChChE,ChbChCh,ChChCh\,ChChκChChx,ChChPCh,Ch ChCh,ChnCh9Ch<,ChCh,ChVChChq,Ch,ChChCh,ChCh,ChEChChU,ChChChChoCh,ChCh,Ch ChCh,ChChCh,ChChChChKChChCh#ChChChxCh3,ChCh5Ch,ChChCh,ChqChCh,ChChChBChCh,ChCh,Ch,Chl XCh nChBChCh,ChCh,Ch,ChChBChCh,ChChCh,ChChChBChCh|,Chl Chb!ChW"BCha#ChP$,Ch=%Ch,&Ch'BCh(ChS),Chb*Ch_+ChK,BCh-Ch{.,Chi/ChB3ChT4,ChC5Ch6Ch7,ChF9Ch:Ch;,Ch=,Ch>,Ch-@ChACh,ChChlCh,ChChCh,ChaChCh ,Ch{ Ch Ch ,Ch| ChCh,ChoChCh,ChoChXChChCh,ChChChK,Ch ChCBCh Ch]!BCh"Chu#,Ch9$Ch%Ch8&Ch&,Ch'Ch(Ch),Ch*Chv+Ch#,,ChU-Cha.Ch/,Chd0Cho1Ch2,Ch^3ChL4Ch.5,ChH6Ch"7Ch7,Ch8Ch9Chr:,Ch=Ch>,Ch4?Chm@Ch#A,ChAChBChuCChFD,ChECh=FChF,ChLChXO #.#######.#####.#.#.##......   #.#.# #.#...........   #.# #####.#####.###..#....#   #.# #.....#.........<.....#.   #.# #.#####.###...........#   #.# #.# #.# #..#..#####.#.   #.# #.# #.# #..ChQ<#   #.# #.# #...........#   #.# #.##...........#.461.3 (73 #.# #.# .#.###.>.........#   #.# #.# ............##.#.#   #.# #.# .#.####.##.....#.#   #.# #.# #[#...............#   #.# #.# # #....#.   #.# #.# +........##...   #.# #.# ###........##...+   #.# #.# #.+....h[R<7m)...##...##.#ChTChU,2.3 (74ChYCh_Z- _Found a leather armour.ChCh3ChFChCh"ChXChx Ch#Ch@%Ch%Ch&Ch(Ch*Chq+Ch0,Chh.Ch|/Ch*0Ch0Ch2Ch4ChD5Ch5Ch7Ch}9Ch:Chg;Ch=Ch>Chr?Ch,@ChAChPF  You see here a rat skeleton. _ChpTChCU,Ch VCh[nChi\,Ch]Ch^ChB`BCh}bCh5cChcChdChf7 _You open the door.Chh3ChiCh l@  There is an open door here.Chs _ _You open the door.Ch:vICh|  There is an open door here. _ChP}Ch~,ChlChCh,ChCh^ChF,Ch&ChCh Ch̋ChChChChbChChxCh ,ChChCh@ChChChChӠChCh3ChChJChChChmChϧCh}ChLChŪCh ,Ch ,Ch˯Ch,ChYCh,Ch0ChChhChGBChChChCh,Ch$Ch,ChChChh,Ch8ChChCh,ChxChCh?ChK,ChC,ChChCh,ChXChBChChXCh,ChChCh,Ch ChChCh],Ch3ChCh,ChChoCh4,ChChCh,Ch!ChT,ChChChcCh',ChCheCh*,ChkChTCh,ChcCh}Ch@,ChChCh,Ch Ch8 Ch ,Ch@  There is an open door here.ChCh _ChChCh,ChACh}Ch,ChMCh Ch\,Chb Ch!Ch",Ch#Ch%Ch&,Cha'Ch(Ch)Ch*,Ch+Ch1Ch2,Ch4,Ch5BCh6Ch7Ch8,Chm9ChY:Ch;,Ch;Ch<Ch=,Chp>Ch[?Ch@,Ch@ChAChB,ChDChE,ChEChFChJH,Ch(IChJChJ,ChKChLChM,ChuNChKOCh;P,ChQCh9RChSBChTChx_`Ch\`,Chaopen the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 64 gold pieces (gained 11).ChbChc3ChdCheChgf,Ch+gChh,Ch@jXChjChkChl,Ch@mChnChnBChoChpCh@q,ChrChs,ChsCh}Ch},Ch~ChCh˃,ChChtChA,ChCh Ch,ChChChBChCh,ChVChdCh?,ChChXChChwBChnCh^,ChChChɶ,Ch}ChChB,ChChChI,ChChrCh#,ChChTCh ,ChChCh,ChEChCh ChXCh)ChZ,ChChuChn,ChCh Ch Chw ,Ch Ch ChZ ,Ch Ch BCh@ Ch ,Ch  Ch+ ChY ,Cha Ch >  You see here a +0 dagger.Ch% a _Ch& ,Ch( Ch]* Ch+ ,Ch, Ch0 Ch>2 ,Ch3 Ch5 Ch7 ,Ch8 Cht; Ch< ,Ch? Ch1D ChG ,Ch.I ChdM ChYP ,ChR ChU ChhX ,ChZ Ch] Ch<` ,Chta Chd Chg ,Chi Chk Chk Chr Chls Chw ChCy ,Chz Ch~ Ch ,Ch Ch| Ch( ,Ch Cha Ch Ch9 ,ChZ Ch8 BCh Ch Chk Ch ChP Chm ,Ch ,Ch BCh Chv Ch< ,Ch[ XCh. Chī Ch  There is an entrance to Attudwu's Jewellery Shop here. _Ch Ch Chf Ch Ch  #.# #.# ##.### #.############ .....#####.#..........# ....[......#..........# Chs ############..........#  #...# #..........# ######...###..........# ...[.....'.'.........># ######...###....@.....# 612.3 (150.0) # #...# #..........# # #...# ###∩######## ######...###...# Ch ##...........### ##...........# ##...........# ##..........## ##..........# #########Ch ChG Ch E _Done exploring.Chp0.0).∩...... _Done exploring.Ch.Ch~8Level 2 of the Dungeon <<<>>>∩(Press ? for help) #.#######.#.########.# #.........# #.# #.#.#.....##.# #.#######.# #.# #.#.#.###.##§# #.# #.# #.# #.#.#.###.##.# #.# #.# #.# #.#.#........####.### #.############ #.# #.#.#####.###.......#####.#..........# #.# #.#................[......#..........# #.# #.####.##.###.#############..........#  #########.#######.#....##.# #.# #...# #..........#  #...............#.#.......###.#######...###..........#  #.#######.#####.#.#.##............[.....'.'.........># Ch9 #.# #.# #.#...........#..######...###....@.....#  #.# #####.#####.###..#....#.#..# #...# #..........#  #.# #.....#.........<.....#.#..# #...# ###∩########  #.# #.#####.###...........#.#..######...###...#  #.# #.# #.# #..#..#####.#.#..##...........###  #.# #.# #.# #..........<#.#..##...........#  #.# #.#####.# #...........#.#..##...........#  #.# #.#...#.# #...........#.#..##..........## ChN: #.# #.#.#.#.###.>.........#.#..##..........# #########  #.# #.#..............##.#.#.#..##..........# #.......#####  #.# #.###.#.####.##.....#.#.#..##..........# #...........#  #.# #.# #[#...............#.#..######...#######...........#Ch^>@Ch Ch  #.# #.#mefis the Magician ##.### #.############Deep Elf .....#####.#..........#Health: 19/19 ======================== ....[......#..........#Magic: 10/10 ======================== ############..........#AC: 3Str: 5#...# #..........#EV: 12Ch Int: 21 ######...###..........#SH: 0Dex: 15 ...[.....'.'.........>#XL:  3 Next: 55% Place: Dungeon:2 ######...###....@.....#Noise: ---------  Time: 1612.3 (0.0) # #...# #..........#e) +0 dagger # #...# ###∩########Cast: Foxfire ######...###...# ##...........### ##...........# ##...........# ##..........## ##..........# ######### _There is an open door here. _You now have 64 gold pieces (gained 11). _You see here a +0 dagger. _There is an entrance to Attudwu's Jewellery Shop here. _Done exploring. _Done exploring.Ch Ch\ Ch _Ch ,Ch` Ch Ch Ch ,Ch Ch BCho  #.#  #.# # #.############ #####.#..........# ......#..........# #######..........# ...# #..........# #...###..........# ....'.'.........@# 7.3 (5...###..........# Ch ...# #..........# ...# ###∩########...###...# ..### ...# ..# ..##Ch ChC c _There is a stone staircase leading down here.Ch+4ChPChCh28.3 (1 _ChChs #.#. #.#.#  ....  Ch ...#  #3 # ## ChSChCh8-9.1 (1.8Ch$<Ch>} _You climb downwards. _There is a stone staircase leading up here.Chq Ches 3Chzw Ch   #.#.##.... Ch3 U#.#....##.......l....<###l   frilled lizard (asleep)Ch (0.0Ch: B20.1 (1Ch a _A frilled lizard comes into view.Ch8  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch| >  You conjure some foxfire!Ch .l...vvllly target)Cht b9/10 ---=1Cht Ch 8 _The frilled lizard hisses angrily.Ch~BChI  The foxfire hits the frilled lizard.Ch,H.v§§§ ChCh}..§§§ChZCh7Ch-Ch 2Ch+Ch64§§§Ch7Ch; ChCL_You kill the frilled lizard!ChT:Ch<3ChrDChQ10/10===ChSChtX4 _Magic restored.Ch[Ch{^ChaChdChogChhChiCh'kChmCh3pCh=rChJuCh,xChzCh|Ch<}Ch*ChӊChCh,Chb] _Your foxfire dissipates.ChQ===ChChCCh˔,ChChPCh,ChChmChCh,ChfCh,ChChwChChq,Ch_Ch Chݥ,ChChCh_,ChChϫCh,ChChChϯ,ChChŲCh,ChCh\8#............#...........#........K.#......... #......... ... #...#.#.#-.#.#.#.##.#.######.......##.#....##.#K   kobold (asleep)##.......#.#..........#.##########.#..Ch\386.0)9.1 (17ChChu _A kobold comes into view. It is wielding a +0 dagger.ChU..#....#K........##......#.............#..#.#.# #..#.##.####Ch( #...... #.#....# ##.................#.#ChCh140.0) Ch:!Ch#Ch6 #...#######.####..#.# #....###.K.....#.Ch ###.#......@.......#.##...#.###...#.#.#.# # #.#.##.#.##.#.#####  #.......#Ch# .#....##.###Chr Ch &1Ch Ch Ch`-.!. .# #...#######.#####..#.# #....####.K......#.###Ch#.##..............##.##...#.###...+#.#.#.# ..## #.#.# ##.#.# #.#.##### #.......#.#....##.#ChChE&2Ch Cha _Found a metallic amethyst potion.Ch~^.  .!. .# #######.####.. ....###K......###.............##.##...#.###...+.#...#.#..#Ch9# #.#.# ##.#### #......ChYCh&3ChChfChϏ  The helpless kobold fails to defend itself.  You puncture the kobold!)Ch 84 _You kill the kobold!Ch 3Ch Ch Ch ,Ch> Ch Chw ,Ch ChJ Ch_ Chq Ch. Ch Ch BCh Ch ........g b........  .........  #  .....^..# .# .....!.# .# Ch O#...#######.#### #..@........... #............# #............### #........)...... #............### #..............#g   goblin (asleep) #..............#b   bat (asleep)#.##...#.###...+ #.#.#.# ..#Ch +8.1 (4Ch ChL W g..bglaunchCh8 er)bA goblin and a bat come into view.The goblin unwields a +0 club. The goblin wields a +0 sling.Ch 6(((Ch +(((Ch Ch ........b.......6----=9.1 (5Ch Cẖ R _The goblin shoots a sling bullet. The sling bullet hits you.Ch  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch;Ch<Ch>Chx@ChG>  You conjure some foxfire!Ch[b gg.bCh\)v.vgg 3 goblins (1 launcher, 1 wandering)(ally target)A goblin comes into view. It is wielding a +0 dagger of draining.Chy];9/10 ---Ch0^%50.1 (1Ch~fChks _A goblin comes into view. It is wielding a +0 club.Chy  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Chl-(  You conjure some foxfire! v§v§g) The goblin shouts!  The foxfire hits the bat.ChR,Ch  The bat is severely wounded.The bat closely misses you. The foxfire hits the bat.ChZ†§Ch/?Ch@ChEV  You kill the bat!ChFChGChKe  A bat comes into view.ChO  A goblin comes into view. It is wielding a +0 dagger.Chm +9.1 (1Chq Ch| _This spell is quite dangerous to cast!3==70.1 (2Ch Ch A1.1 (3Ch Ch A2.1 (4Ch Chϛ _You start memorising the spell. You continue memorising. x3Ch Ch Chp c _You finish memorising. Spell assigned to 'b'.Ch&uY  Adjust (i)tems, (s)pells, or (a)bilities? Ch|Chہ% Ch<Your spells (adjust)Ch#TypeChFailure Level ChZ* a - FoxfireCh0Conjuration/Fire 3% 1 Chԋ,b - Inner FlameCh(Hexes/FireCh12%Ch3  Ch2s - ScorchCh FireCh֓3%Chd2 Ch Select a spell to adjustChJ[!] toggle spell headersChChCh, ........#.#mefis the Magician.....!.#.#Deep Elf#.†)#######.####Health: 24/24 ========================#...)..........Magic: 3/12======------------------#..))).......#AC: 3Str: 5#....).......###EV: 12Int: 22#........)......SH: 0Dex: 15#............###XL:  4 Next:  2% Place: Dungeon:3#.......@......#Noise: ---------  Time: 1672.1 (0.0)Ch#..............#e) +0 dagger#.##...#.###...+Cast: Foxfire#. #.#.#.# ..## #.#.#.# .##.#.#.# ##.#.######.......##.#....##.# _Your foxfire dissipates. x2 _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Ch  _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.(i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Inner Flame  Adjust to which letter? Ch@ChBChMChRE _p - Inner FlameChOChR  Spells (Memorise)TypeFailure Level  a - Volatile Blastmotes Fire/Translocation 13% 3b - Flame WaveConjuration/Fire34% 4  c - Vhi's Electric ChargeTranslocation/Air67% 4  d - Gell's GavotteChWTranslocation 100% 6 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitCh~ChChY9 ........#.#mefis the Magician.....!.#.#Deep Elf#.†)#######.####Health: 24/24 ========================#...)..........Magic: 3/12======------------------#..))).......#AC: 3Str: 5#....).......###EV: 12Int: 22Ch%#........)......SH: 0Dex: 15#............###XL:  4 Next:  2% Place: Dungeon:3#.......@......#Noise: ---------  Time: 1672.1 (0.0)#..............#e) +0 dagger#.##...#.###...+Cast: Foxfire#. #.#.#.# ..## #.#.#.# .##.#.#.# ##.#.######.......##.#....##.# _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Inner Flame  Adjust to which letter? _p - Inner FlameCh-Ch.Memorise Volatile Blastmotes, consuming 3 spell levels and leaving 2? Y - Yes  N - NoChCCh ........#.#mefis the Magician.....!.#.#Deep Elf#.†)#######.####Health: 24/24 ========================#...)..........Magic: 3/12======------------------#..))).......#AC: 3Str: 5#....).......###EV: 12Int: 22#........)......SH: 0Dex: 15#............###XL:  4 Next:  2% Place: Dungeon:3#.......@......#Noise: ---------  Time: 1672.1 (0.0)#..............#e) +0 daggerCho#.##...#.###...+Cast: Foxfire#. #.#.#.# ..## #.#.#.# .##.#.#.# ##.#.######.......##.#....##.# _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Inner Flame  Adjust to which letter? _p - Inner Flame3.1 (1ChL"Ch. _This spell is quite dangerous to cast!4==4.1 (2Ch0Ch8A5.1 (3Ch>ChVEA6.1 (4ChJChL _You start memorising the spell. You continue memorising. x3CheMChRChTc _You finish memorising. Spell assigned to 'b'.Ch Ch Drink which item? Potions  b - 2 potions of magic  d - a sedimented dark potion  m - a grey potion  p - a fuming emerald potion [!] read|quaff|evoke[?] describe selectedCh  ........#.#mefis the Magician.....!.#.#Deep Elf#.†)#######.####Health: 24/24 ========================#...)..........Magic: 4/12========----------------#..))).......#AC: 3Str: 5#....).......###EV: 12Int: 22#........)......SH: 0Dex: 15#............###XL:  4 Next:  2% Place: Dungeon:3#.......@......#Noise: ---------  Time: 1676.1 (0.0)#..............#e) +0 dagger#.##...#.###...+Cast: Foxfire#. Ch r[40m#.#.#.# ..## #.#.#.# .##.#.#.# ##.#.######.......##.#....##.#b - Inner Flame  Adjust to which letter? _p - Inner Flame _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.  Okay, then.Ch . _Ch/  _Unknown command.Cho Y  Adjust (i)tems, (s)pells, or (a)bilities? Ch^ Your spells (adjust)TypeFailure Level  a - FoxfireConjuration/Fire 3% 1 b - Volatile BlastmotesFire/Translocation13%3  p - Inner FlameHexes/Fire12%3  s - ScorchFire3%2 Select a spell to adjust[!] toggle spell headersCh ........#.#mefis the Magician.....!.#.#Deep Elf#.†)#######.####Health: 24/24 ========================#...)..........Magic: 4/12========----------------#..))).......#AC: 3Str: 5#....).......###EV: 12Int: 22#........)......SH: 0Dex: 15#............###XL:  4 Next:  2% Place: Dungeon:3#.......@......#Noise: ---------  Time: 1676.1 (0.0)#..............#e) +0 dagger#.##...#.###...+Cast: Foxfire#. Ch![40m#.#.#.# ..## #.#.#.# .##.#.#.# ##.#.######.......##.#....##.# _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _Okay, then. _Unknown command.Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell?  Okay, then. _Unknown command.(i)tems, (s)pells, or (a)bilities? Ch%Adjust which spell? b - Volatile Blastmotes  Adjust to which letter? Chw P ChM G_q - Volatile BlastmotesCh@T5== _ChoF,ChIChxMChN`6====ChsPChS,Ch\VChjY,Ch5\Ch_,ChlbCheChfl7====ChhChl,ChoCht,ChvCh@{,Ch}Ch́ChȂl8====ChYCh,ChChB,ChChBCh9====ChBChBCh10/12====Ch,ChCh4ChChj1====ChCh$,ChCh ,ChCh:Ch6j2====Ch4Ch{Ch#,ChChCh,ChChP Ch,CheCh"  ........g  ......).v .......)# ........# .#.....!.# .# #.†)#######.#### #...).... #..))).......# #.### #........)...... #............### #..............# #..............##.##...#.###...+#. #.#.#.# ..## #.#.#.# .#[40Ch&um #.#.#.# #Things that are here:Ch+ Mg..g).v) ........#.....!.# .# †)#######.####Ch- .)...)) ).......###...)......#............#### #.#.#.#a +0 club; a goblin corpseCh <707.1 (31.0)==8.1 (32 _Ch&@Ch_ _Items here: )) [[ †.Ch`3ChgCho _  You see here a +0 dagger. _Ch~  Things that are here:  a +0 dagger; a goblin corpseChCh _Ch! #####.......# ............# ............ ...........  .......).. ........)# .........# .#.......@.# .#..####.†)#######.#### #...).......... #..))).......# #....).### #)...... #............### #..............# #..............#11.0)2.1 (4Ch5ChS^ _q - a metallic amethyst potionCh-R #####.......#Ch.m.....#.  ).. .)#..#..####.@)#######.#### #...).......... ))).......# #.........#.##...#.###...+Ch?Ch[@+3.1 (1ChKChOp _You see here a bat corpse.Ch #####.# ..# ... .. .).. .)# .# .# .# .# ..####.†@#######.#### #...). #..))).# #....).......####.)......#...####.....##.....# 4 _Ch Cha  Ch  ChJ Things that are here: Ch d_a +0 dagger; a goblin corpse Cha .......  ).. .)#..#...####.†)#######.#### #..@).......... )))# ..###.##...#.###. #.#.#.# ..# ChC5 _ Chl Ch Ch!l   ).. .)# Ch5.........#...####.†)#######.#### #...)..........  ChY))# ..## Chf....)......#. #.#.#.## #.#.#.# .# Ch$ Ch%&6 Ch- Chz2  Things that are here: _a +0 sling; a +0 club; a goblin corpse Ch'. ... .).. .)# .........# .# .........# .# ..####.†)#.#### #...). #..)@).# #....).### #.)...... #..####....##....##.##...#.###...+#. # 7 _ Ch(j _Items here: ))) †. ChKb. ..... .).. .)# ..# .# .........# .#  Chf..####.†)#.#### #...). #..))@.# #....).### #.)...... #.####...##...##.##...#.###. Chg@..+  Chy Ch{-8 _ Ch  Ch! _Items here: )) [[ †. Ch6 & . ..... .).. .)# ..# .# Ch7  .........# .# ..####.†)#.#### #...). #..)@).# #....).### #.)...... #.### #...# #...# #.##...#.###...+  #. #.#.#.# ..#  # #.#.#.# .# ChE  ChUG -9 _ ChR  Ch9Z j _Items here: ))) †. Ch\> . ... .).. .)# .........# .# .........# .# ..####.†)#.#### #...). #..@)).# #....).### Ch$_C #.)...... #..### #....# #....# #.##...#.#...+ #. #.#.#.# ..#  # #.#.#.# .# Chn Cho.20 _ Ch{ Ch  Things that are here: _a +0 sling; a +0 club; a goblin corpse Ch  ChI 7Pick up what? 17/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 sling Carrion Ch a goblin corpse [Up|Down] select[Esc] exit  Ch Letters toggle [.|Space] toggle selected[top]ChVChbCh wu............mefis the Magician...........Deep Elf.......)..Health: 24/24 ========================........)#Magic: 12/12 ========================.........#.#AC: 3Str: 5.........#.#EV: 12Int: 22ChVy..####.†)#######.####SH: 0Dex: 15#...)..........XL:  4 Next:  2% Place: Dungeon:3#..@)).......#Noise: ---------  Time: 1720.1 (0.0)#....).......###e) +0 dagger#........)......Cast: Foxfire#............####..............##..............##.##...#.###...+#. #.#.#.# ..## #.#.#.# .# _Items here: ))) †. _Items here: )) [[ †. Ch}_Items here: ))) †.  Things that are here: _a +0 sling; a +0 club; a goblin corpseOkay, then.ChDCh)ChCh@. _Ch$0M#.....).........) ..........# .# ..####.†)#######.####)...)) Ch%).......####........)......#. #.#.#.#Ch4Ch621.1 (1 _ChKCCh FCh M#####..#.....)..) ..........# .# ..####.†@#######.####.).Ch ..)) #....).......####.##...#.##Ch. <2Ch Ch  Things that are here: _a +0 dagger; a goblin corpseCh M#####...#......)..) .......@# .# ..####.†)#######.####.)..........#..))).......#.....)....#..........Ch Y3 _ChE ChM ######.#.#......)..) .......# .# ..####.†)#######.#####...)...............#.........ChpCh&4ChChCChL\:M####### #########..............)........ .......# .# Ch\..####.†)#######.#####......ChlChl&5Ch[vCh{  Things that are here: _a +0 dagger of draining; a goblin corpseChCh@Wield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  e - a +0 dagger (weapon) Floor Items ([,] to select) Hand Weapons Cha +0 dagger of draining[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Chx`([,] to select) a +0 dagger (weapon)  a - a +0 dagger of drainingCh>R ChF] Chdt mefis the Magician#########Deep Elf#.......#Health: 24/24 ========================#####.......#Magic: 12/12 ========================............####AC: 3Str: 5................EV: 12Int: 22................SH: 0Dex: 15.......)........XL:  4 Next:  2% Place: Dungeon:3........@#Noise: ---------  Time: 1725.1 (0.0).........#.#e) +0 dagger.........#.#Cast: Foxfire..####.†)#######.#####...)..........#..))).......##....).......####........)......#............### _Ch Oa +0 sling; a +0 club; a goblin corpse _Okay, then.Things that are here: _a +0 dagger; a goblin corpseThings that are here: _a +0 dagger of draining; a goblin corpse  You unwield your +0 dagger. You sense an unholy aura.6.1 (1r(drain)Chŧ Ch  Ch Ch ,_r - a +0 dagger of draining (weapon)Ch uChCh,ChChChChOChCh:ChaChDChCh6ChtChMChCh?ChCh4ChChCh"ChsChIChChChChChChChRChChCh ChChChChnCh( Ch)Ch0*_You open the door.Ch&-Ch-ChW.Ch/Ch2Ch=4Ch4Ch+6Ch7ChF:Ch:Ch;Ch\=Ch ?Ch?Ch@ChAChCCh}DChRECh1PChRChSChTChVCh3YChYChZChE\Ch^Ch^Ch_ChaChcChcChdChfChnChnCh oCh~oChoChhp  Chp0###### Ch]qp.....# #############.# Chq.....# #.......@......K ChXrt.....####.###########.## ChrK.............# ChGs Chs+.............Ch1t # ChtA)............# Ch8uY.†#######'#### ChuoK   kobold (missile, asleep) Ch6v*..# #.Chv # ChwT..# #.# Ch x!†)#######.#Chx$###ChChm45Chـ 9.0)ChCh(%6.1 (20ChƅCh% ChChO_A kobold comes into view. It is wielding a +0 whip.ChChء # #.#.## #........K#####.#.#...# ...# ............# †#'#### 7.1 (1.0) Chvp # #.#.# # #.K# ####.#.### # ## #'#### 8Ch<  ## #.#.# # #.K# ####.#.### # ..# .## #'####   9Ch .#.#.#.#.# .# # #.#.# # #.K# ####.#.### # ... # .#.## ##.#'#### #  KK)The kobold shouts!(((((((ChSS....@..ChT====Chr\650Cha ChbChcI_The kobold throws a stone. The stone barely misses you.ChdChm#.# #.# #.# #.# #.#  #.# # # #.#.# # #.K# ####.#.### # #... # #.#.## ###.#'#### # (((((((Ch#.....@.=---1 _The kobold throws a stone. The stone closely misses you.ChL  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChUYCh.ZChJa Kv , ally target)You conjure some foxfire! The foxfire hits the kobold.ChChYv@K.Chk61--Ch3---2ChCh=_ _The kobold is severely wounded.Cho  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch[<  Flames lash the kobold.ChgC*ChCh9Ch]Ch|§@)v§Ch Ch9/12 ------3====3Ch;§Ch§Ch@Ch ChCh&_You kill the kobold!ChChԡ 10/12==-- _Your foxfire dissipates.Ch 1====Chխ BCh Chٯ Ch ChC Ch Ch Ch` Ch ChԽ Ch Ch 2Chq 1====Chݿ Ch Ch Ch Ch Ch Ch  Ch}  Ch Things that are here:  Ch -a +0 whip; a stone; a kobold corpseCh@ ChY Ch9  Ch _Ch) Ch Ch Ch Ch Ch} Ch Chs Ch ==Ch Ch_ Ch$ Ch Ch ,Ch XCh Chp ,Ch Ch Chf ,Ch Ch Ch Ch Ch Ch ChM Ch Ch Ch  ChE Ch ,Ch ChO Ch Ch Ch? Ch ChL Ch Ch ChT BCh Ch ,Ch Ch  Ch ChL Ch Ch Ch Chb Ch Ch Ch Ch ! Ch! Ch" Chg$ Ch$ Ch~% Ch~)  Things that are here:  a +0 whip; a stone; a kobold corpseCh+ Ch+  _Ch/, Ch- ChO/ ,Ch/ Ch1 Ch3 ,Ch3 Ch~5 ChP7 Ch7 Chg8 Ch9 Ch; ,Ch < Ch*= Ch> Ch8? Ch? ChA Ch C ChfC ChC Ch2E ChF ChRG ChI ChjK ChL ChM ChM Ch$O ChV ChXX ,ChX ChZ Ch]\ ,Ch\ Ch0^ Ch_ Ch_ Chj` Cha Chc Chc Chc Che Ch(h Chn Ch|o Chp Chgr ,Ch s Cht Chv Chw Chw Chx Ch@{ ,Ch2| Ch8} Ch~ ,Chg Ch Ch ,Chb ChB Ch .............# #....#...# .............# #.##.#.#.# )............# #.##.###.# .†#######'#### #.##.....# ..# #.# #.######## ..# #.# #. †)#######.#### #.# ..).......... #.# .))).......# #@# ----803.1 (50.0) ...).......### #.# Ch ,)...... ... ...###.#........#.##... .............# ...< ##...#.###...+ .....  #.#.#.# ..# ......  #.#.#.# .#Chg _----4.1 (51Ch Ch6 9 _Found a stone staircase leading up.Chr.##.#.#. ).##.###. .†#######'#### #.##..... ..# #.# #.#######.# †)#######.#### #. ..).......... #.)))# ..##....)..........S.........###.#..........#.##....... ...<... ##...#.###...+....S   ball python (constriction, asleep)  #.#.#.# ..#....... . Ch{Chy|0Ch }.0)ChCḧ́$5.1 (1ChwCh ChCh]:_A ball python comes into view.ChCh Y# #.##.###.# †#######'#### #.##.....# # #.# #.######## # #.# #.# )#######.#### #.# .).......... #.# )))# #.# .).......###.#.########...).........@S.........###.#.......#.## #...< #...#.###...+ #......#.#.# ..# #. #.#.#.# .# #. #.#.#.# # ####.#### #.#.#####Ch(\+6Ch0  The helpless ball python fails to defend itself.  You puncture the ball python!†Chk.47Chhe _You kill the ball python!Ch[ Ch Ch Ch ,Ch> Ch| Ch ,Ch Ch Ch ,Ch Chq Ch ,Ch- Ch ChI ,ChU Cho Ch ,Ch Ch Ch Ch Ch Ch Ch ,Ch< Ch ChD ,Ch Ch Ch Ch= Ch Ch 7 _You open the door.Ch` 3Chm V  There is an open door here.Ch Ch'  _Ch Ch, Ch ,Ch Ch Ch@ ,Ch Ch Chg ,Ch Ch  Ch ,Ch ChV Chu ,Ch Ch& Ch ,Chg Ch1 Ch ,Ch Ch ChK Ch ,ChU Ch Ch% ,ChB Ch Ch Ch Ch Ch Ch Chg Ch! Ch" Ch# Chg# ChQ$ Ch& ,Ch' Chp( Ch) ,Ch* Ch - Ch. ,Ch/ Chb1 ChI3 ,Ch3 Ch6 ChX8 ,Ch.9 Ch: Ch< ,Chd= Ch ? Ch@ ,ChAA ChB ChC ChnD ChD ChF ChG ChH ChH ChI ChK ChK Ch L ChL ChQ # #.##.###.# ### #.##.....#  #.########  #.# #####.# ...#.# ###.#.# ###.#.##########....†.@......>43.1 (36.0) ###.#...........########.##..........# ChR 9#.##...<......# ..'.##..........# ..####..........# ..# #..........#.#######.#####.# #.....#.........#Chj Chp B4.1 (37Chus  Cht ChZu -_Found a stone staircase leading down.Ch Ch ChCh~Ch@ChCh0BChCh",Ch#Ch&ChE',Ch<(Ch-XCh.Ch0,Ch2ChC6R  There is a stone staircase leading down here.ChA _ChDCh]E,ChECh GChBH,ChHChJChKChK,ChLChMChyN,ChPChW2#.# .# #.# #.################### ...†...............># #...........#######.#..........# #.#...<......# #####.# ##..........# #.@...# 57.1 (13..........# #.###.#  #..........# #. #.# #####.#####.# # #.##.........# #ChWd #.# #.#.#.####### # #.# #.....# #( #.# ###.### .. #.#  #.#Ch[ChM\,8.1 (14ChG_Cha% _Found 9 stones.Ch3ChChChChChWCh,ChYChbCh& ,Ch Ch( Ch ,Ch7 Ch ChI ,Ch Ch Ch ,Ch} Ch ;  You see here 9 stones.Ch! ChY  _.....#.##...<......# #####.# ##...'.##..........# #.....#  #...####..........# #.###.#  #...# #..........# #.# #.#  ###.#######.#####.# #.# #.# ####.....#.........# #.# #.# ChW\ V...#####.#.#.####### #.# #.## #.....#########(# #.# .#.# ###.###...# #.# .#.# #.# ##### .#.. #.# #. <#.. ... .r ####. #.# ###  # #.. r   rat (asleep) ### Chc Y71.1 (132.1 (14Chng Chj V _A rat comes into view.Ch)N<   #.....#   #.###.#  #...#  #.# #.#   #.# #.#  #.# #.#  #.# #.#  ########(# #.#  #.@......# #.#  #.# #.########  #.# #. <#.. ... .r #.# ###  # #.. ###ChN*Ch$<   #.....#   #.###.#  #...#  #.# #.#   #.# #.#  #.# #.#  #.# #.#  ########(# #.# Ch #.@......# #.#  #.# #.########  #.# #. <#.. ... . #.# ###  # #.. ### Ch4ChAChZ _A rat is nearby!Chʩ###...'.##....# #.....# # #...####.# #.###.# # #...# #ChA.# #.# #.# # ###.#######.#####.# #.# #.# #####.....#.........# #.# #.# ....#####.#.#.####### #.# #.# .##.# #.....#########(# #.# ..#.# ###.####........# #.# ..#.# #.# #@######## #.#.. #.# #.# #<#.. ... .r. #####. #.# ##### # #.. ### Ch@ Ch?Ch83.0) _ChChhCh #...#####  ##.#######.##### #####.....#........ ....#####.#.#.###### .##.# #.....#########(.##.####........ #.# #.######## #.#.. <.......r......#####. ##.###########. #. ###Ch0Ch&4ChCh;Chw j  The helpless rat fails to defend itself.  You puncture the rat!Ch D† Chb .55Ch Ch G _You kill the rat!Ch   You see here a rat corpse.Cha _Ch,ChCh-Ch,ChCh=ChCh,Ch:Ch=BCh>Ch?,Ch@ChAChC,ChDChEChG,ChYIChKChNXChU.....#.........# #.# #.# ###.#.#.####### #.# #.#  #.....#########(# #.#  ###.#### #.#  #.# #.###.#  ##.####.#.....###..#  .......†......##..##  ##.###########...## ChfW! #.. .......@..### ### #####...###  #..#.#  #.##.# #. #.#K ...K   kobold (asleep). ...#. ...Chp]\927.0)3.1 (18ChpaChfu _A kobold comes into view. It is wielding a +0 dagger.Ch B#####.#.#.####### #.# #.# # #.....###(# #.# # ###.####........# #.# Ch ## #.# #.##########.# . ##.####.#.....###..# . .......†......##..## #. ##.###########...  # #.............## ### #####.@.###  #..#.#  #.##.# #. #.# K ..... ...#. .... .Ch# . ...Ch Chc 04.0) ChQ Ch  Ch t#.# #.....###(# #.# .# ###.####........# #.# .# #.# #.##########.# .. ##.####.#.....###..# .. .......†......##..##  Chy##. ##.###########.  # #.............## ### #####...###  #.@#.#  #.##.# #. #.# K. ...... ...#... .... .... ...>.... ChL ChKK Ch׀. Ch^K Ch؁ ChP Ch Ch5 Ch Ch   Ch Chp-_Found a stone staircase leading down. ChZ#.# ###.####........# #.# #.# #.# #.##########.# #.. ##.####.#.....###..# #.. .......†......##..## ###. ##.###########.  # #.............## ### #####...###  #..#.#  #@##.# #K##.# ...........#........ .........>.....#...#.#.#######.=6 _The kobold hits you but does no damage.!Ch  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!Ch1<  Flames lash the kobold.!ChP4D*!Ch  You kill the kobold! )gg   goblinYou hear a shout!!Ch-0----6====7!Ch#5!ChA !Ch;L!Ch3MO_A goblin comes into view. It is wielding a +0 club.!Ch N!ChLf  #.#  #.#     †#..##  ####...##  # .....###  ### #####...###  #..#.#  #@##.#  #)##.#  ......  g......  #........  .........  >.....#...  #.#.#######. !ChA   #.#  #.#     !ChB "†#..##  ####...##  # .....###  !ChC T### #####...###  #..#.#  #@##.#  !ChRD #)##.#  ......  g.... !Ch E #...... .........  >.....#...!ChE  #.#.#######. !ChN !ChN !ChV !ChZ ] _A goblin is nearby!!Ch  #.# #.#########. ##.####.#.....###........†...# ###. ##.###########...##  # #.............###  ### #####...###  #..#.# ###.......#.g.......#..#........#... ...#.. >.....#....## #.#.#######.# ..!Ch,g.!ChPL----8 _!Ch; !Chw  Things that are here: _a +0 dagger; a kobold corpse"Ch  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."Ch5&vv"Ch~6D(ally target)"Ch60----9/12 ------=---9"Ch;"Ch_=S _You conjure some foxfire! The goblin hits you with a +0 club."Ch{! k  The foxfire hits the goblin."Ch "Ch "Ch~  The goblin is severely wounded.The foxfire hits the goblin."Ch 4)v§"Ch !"Ch{7 "Ch< S.§"Ch=U "ChU \10/12==7900"ChIY "Cha[ J _You kill the goblin!#Ch51=---1====#Ch2==#Chd#Ch#Ch#Ch>2#Ch1====#Ch:#Chݧ#ChA#Ch#Ch|#Ch#ChH#Ch#Ch#Chҵ#ChS=#Ch˶#Ch@#Ch#Chy#Ch3#Ch=#Ch==#Chy#Ch#Ch#ChA#Ch#Ch#Ch#ChB#Ch#ChR#Ch#Ch#Chw#Ch4#Ch|/==#Ch#Chm#Ch #Chk#Ch _HP restored.#Ch1#Ch#ChV#Ch#ChF#Ch#Ch^#Ch#Ch #Ch+ #ChYou see here a +0 club.#Ch#Ch #Chf_#Ch#Ch^#Chb #Ch8 #Ch =#ChD #Ch #Ch4#Chu#ChH#Ch #Ch:(#Ch*#Ch+#Ch-#Ch/#Ch1#Ch2#Ch4#Ch6#Ch>9#Ch9#Ch_;#Ch4>#ChUA#ChB#ChC#ChF#ChH#Ch8I#ChJ#ChM#ChO#ChhP#Ch@R#ChT#ChW#ChW#ChnY#Ch \#Chb#Ch6c #ChcD# #.............#Ch;d #Chdp### ### #####...###Chfe #Chfe...# #..#.##Chf #ChgD#.. #.##.##Chg #Ch hx#.### ##)##.###Chh #Chi#...### ####)......#Chi..####.....###..........#ChjI...............#........#Chl....!..@................-h...!.........>.....#...##############.#.####### #.#.# ###.# #.#h   Natasha (asleep) #ChVr#Chr27.1 (2#ChTs 7.0)#Ch8t#Cht-#Ch=u%8.1 (28#Choy#ChO| #Ch|#Che}O_Natasha, Servant of Life and Death comes into view.#Ch}$Ch2r  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$Chcvv, ally target)$ChNg1--=9.1 (1.0) $Ch$Ch/ _You conjure some foxfire!$Che  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$Ch $Ch vv§v§v§§§§§$ChK b0----30$ChI [§v§$Ch¿   Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!%ChO§v§§§§§h   _You conjure some foxfire!asting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire hits Natasha.  Natasha is moderately wounded.%Ch} v§§§§v§§v§§§§Natasha hisses angrily.  The foxfire hits Natasha.%ChtM X%ChwN %ChS %ChT %Che  %ChQn §hv§§§§..v§§§§§§Natasha is heavily wounded.%Chn /The foxfire hits Natasha.%Ch %ChZ §§§hv§§§.%Ch ;....!....%Ch .-1%Ch R§§§§§%Ch %Ch [ _Natasha is heavily wounded.&ChDD §§§§ The foxfire hits Natasha.&Ch&Ch&Ch9&Ch.....h!.&Ch61==&Ch'-2&Chc&Ch\ _Natasha is severely wounded.&Ch2H  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ChFC &ChO v.h..@v(ally target)0--=3&ChXR &ChV / _You conjure some foxfire!'ChP'ChPB'Ch6V §vv@§§The foxfire hits Natasha.'Chy'Ch1'Ch 'Ch§Natasha is severely wounded.The foxfire hits Natasha but does no damage.'Ch y §.5@§§5   cerulean imp (polearm, summoned)  Natasha is severely wounded.-4§§§ _Natasha casts a spell.(Ch8  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Ch1b(Chm v.v!h5@.., ally…)You conjure some foxfire!(Chn3-9/12 ----=5(Ch#w(Chy@ _The cerulean imp hits you with a +0 spear.)Ch]  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)Cht *comb  Flames lash the cerulean imp.  The cerulean imp is lightly wounded.)ChdFlames lash the cerulean imp.  is lightly wounded.  The cerulean imp's fire resistance burns away.  The foxfire hits Natasha.  You kill Natasha!  Natasha growls in agony!. )Ch,)Ch,)Ch)Ch§§.§§§v)Chh 4=8----42====6 _The cerulean imp disappears in a puff of smoke!Your Stealth skill increases to level 3!)ChD§§)Ch!o _Your Translocations skill increases to level 1!*Chxa§§§*ChQ§§.§§ _Unknown command.+Ch23+Ch _+Ch _Your foxfire dissipates.=9==+Ch,+Ch#+Ch10/12====+Ch-+Ch1====+Cha+Ch+Ch_,+Ch,+Ch +Ch@,+Chc+Ch 2====+Ch +Ch<n+Ch?B+Ch@+ChB,+ChC+ChN # # ### ### #####.. ...## #..### #..# #.##... #.### ##).... #...### ####)...####.....###.............#...@...----###....!...>.....# ###.#.  #.#.#  ###.#  #.#+ChP0559.0)+ChPf==----6.1 (20+ChS+ChUW _s - a smoky cyan potion+Ch3+Ch^+Chu+Ch+Ch%,+Ch,0 #### #####...## #..#### #..##.... #.#####).. #...### ####)....####.....###.................#..###....@...>.....# ###############.#.###Cast: Foxfire7.1 (1.0)8.1 (2+Ch\0+Ch2] _t - a viscous amethyst potion,Ch;3,Ch=,ChPA,Ch.L,Ch$M,ChkO,Chv<,ChL~,Ch0B,Ch,ChQ,,Ch,Ch!,ChP,,Ch܆,Ch,Ch,Ch,,ChM,Ch*,,Ch͐B,Ch6,Ch,ChB,Chz,Chƕ,Ch_,,Ch͗,ChҘ,Ch,,Ch,Ch,Ch,,Ch3,ChT,Ch,,Ch,Chޣ,Ch@B,Ch,Chdn,Chn,Ch8,,Ch÷,,Ch,,Cho,Ch,ChX,Ch # #.#.#.# #...#..... #.#.#.# ### ..#.# #.#.#####.. # ...# #.......# #.#..# #.#....##.# #.#..####.......#.# ..........#.# .##########.#.. l......@.### #<#.. .......#...###########. .......###.........## #....... #########..####.......##....#.###### ##########.. l   frilled lizard (asleep)#......# ##.#......# #.#......####.,Ch 879.0)  A frilled lizard comes into view.,Che.ll,Ch,8.1 (30,Ch,Ch8 _The frilled lizard hisses angrily.-Ch  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ChZ  You conjure some foxfire!  A bat comes into view.hv.l...vbh   Natashab   bat (wandering)l   frilled lizard (ally target)1--=9.1 (1.0)  _Natasha, Servant of Life and Death comes into view.-Chx -Ch -Ch -Ch1 -Ch ,-Ch ,-Ch §vv§§..l   frilled lizard (ally target)-Ch; D  The foxfire hits the frilled lizard.-Cho -Ch-p -Chu * §v§§§..  The frilled lizard is heavily wounded.Natasha growls.-Chs N§*-Ch#n §§§§Natasha casts a spell at you.-Ch   You feel yourself slow down.The foxfire hits the frilled lizard.v.§-Ch~ -Ch ..§§§@-Ch— c3-90Slow -Chɝ P§§§-Ch R _You kill the frilled lizard!.Ch(  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Ch,.Chm ,.ChG!.Ch'.b.....v...@vb   bat (wandering).Ch(O--=1.6 (1.5.Ch-.Ch1/ _You conjure some foxfire!0Chs  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0ChX0Ch0Ch0Chn0ChT0Ch 0Ch0Ch §....v.§0Chvb§§§@§ ally target)You conjure some foxfire! The foxfire hits the bat.0Ch|k0Ch/l0Chb  The bat is severely wounded.The foxfire hits the bat.0Chrf§..v0ChF0Ch0Chq!h0Ch§....§v§..§§§@§v0Chh   Natasha0Ch(^0--43.10Ch,!§0Ch[-§v§§§§@§0Ch0G _You kill the bat!1Ch  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1Ch-B1ChUI v§§§§§§§§@v§(ally target)You conjure some foxfire! The foxfire hits Natasha.1ChG,1Ch &1 .h§§v§§§@vv#§Natasha is lightly wounded.1Ch, §§§§§§§Natasha stares at you and mumbles some strange words.1Ch1§..§...§1Chʴf9/12 ----4.61ChPT§§§1Chg2 _You resist with some effort.2Ch  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2Ch),2Ch2Chc2Ch2Ch~2ChR vvv.§§§.@§§#§ You conjure some foxfire! The foxfire hits Natasha.2Chd,2Ch_2Chm vv§§.§§Natasha is moderately wounded.The foxfire hits Natasha.2Ch*2Ch1 .§§ Natasha is heavily wounded.The foxfire hits Natasha.2Ch2Ch 2Ch2Ch'...§§.h§§v@§§#v2ChMB--6.12Ch:§2Cht\ _Natasha is severely wounded.3Ch  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3Chmr  Flames lash Natasha.  You kill Natasha!3Chp§.*§§v@§§3ChJF3ChP§§§..§v..§@v.#§3Cha 7----79====7.6 _Natasha screams in pain as she dies!Your Dodging skill increases to level 3!§§§§§3Chdk _Your Fire Magic skill increases to level 4!3Ch7b y§§§§§3Chb 3ChWg M§§§§3Chj F _Unknown command.4Ch34Ch4Chw4Ch4Chx4ChZ4ChZ4Chĥ4ChB4Chh4Ch4Ch4Chʯ8==-- _Your foxfire dissipates.4Ch4ChA34Ch4ChT] _Your foxfire dissipates.4Ch24Ch4Ch9====4Ch-4Ch,4Ch4Ch10/12====4Ch4ChC>4Ch94Chj _You feel yourself speed up.4Ch4Ch4Ch,4Ch4Che1====4Ch4Ch^4Ch4Ch24Ch^,4ChD4Ch2====4Ch4Ch4Ch,4Ch4ChK4Ch,4Ch4Chu4Ch[,4Chq4Ch4ChN4Ch:==4Ch{4Ch4Ch2,4Ch4Ch&4Ch,4Ch<4Ch 4Chc ,4Chf 4Ch 4Chn,4Ch 4Ch4Ch/,4Ch4Ch4Chm #..)))........(..# #....)...........### #...............# #........$.......# #...............# #..............# #.##...#.4Ch,-.....######. #.#.#. #..@.......#. #.#.#.----2023.1 (25.5) #.#......... #.#.#. # #...#..#.# #.#. #...#....# #... #...#.#..# #.#... .#+#...#.#..####................................†.#########..............###4Ch'$_----4.1 (264ChV)4Ch++% _Found 3 stones.4Ch 34Ch" 4Ch`( 4Chp4 X4Ch7 ,4Ch8 4Ch= 4ChKG X4ChG ,4ChhI 4ChLK 4ChxM ,4ChN 4ChaR ,4ChS 4Ch:W L _You now have 72 gold pieces (gained 8).4ChY 34Ch2[ 4ChF] 4Ch0a ,4Ch@c 4Che 4Chg ,4Ch0h 4Chk ;  You see here 3 stones.4Ch6m 4Chm  _4Chn 4Chp 4Chr ,4Chls 4Cht 4Ch(v 4Chv 4Ch*w 4Chy 4Ch= 3............## ..>#............ ... ...... ... .......) ... ........†##### #.# .........#  #.##.........#  #.....####.†)##### #@# #...)...36.1 (12.0############.# #..)))............(..# #....)..4Ch k.............### #....................# #....................# #... ...............# # ...............# #.##...#. ...............######. #.#.#. 4Ch/ B7.1 (134Ch 4Ch ; _Found a stone staircase leading down.5Ch"35Ch`5Ch5ChE5Ch5Ch5Ch",5Ch$5ChN(5Ch7###### #......#.............#####...>#.....................................)............<........†#######'#.#....# #.#.#....# #.#...@.####.†)#######40.1 (3.0) #.##### #...)....############.# #..)))......(..# #....).....### #........)........# #...........# #......5Ch7......# #..............# #.##...#.###5Ch>A1.1 (45ChD5ChhF9 _Found a stone staircase leading up.5Ch I5ChW 5Ch M #.##### .....#####...>#).........)............<†#######'#.#.5Ch` #.##@........# 0.....####.÷)########.##### #...)....... Cast: Foxfire#5Ch 5Ch +2.1 (15Chh 5Ch * _Found a short sword.6Ch:6Ch=<6Ch<6Ch@6ChK6ChO6ChW6ChY6Ch\6Ch_6Chb,6Ch6Ch)6ChK 6Chغ 6ChIYou see here a +0 short sword.6Ch6Chp 6Ch_6Ch6Ch6Ch6Chd6Ch6Ch6Ch6Ch6Ch6Ch6Ch6Ch6Ch6ChX6Ch4 # ### #...# #.#.#######  #.S..  #@# #.# .# ##### #.######.# # #......#.##### #......#.... #.#...>#.S   ball python (constriction, asleep) #.).... ###....) #.....<†6Ch0542.0)6Ch ,5.1 (136Ch(6Ch+^ _A ball python comes into view.7Chb##### #...# #.#.#########...@...S..####.######.# #.# .# #######.######.# #.#......#.######......#.#.#...>##.)....###.......)..6.0) 7Chv##### #...# #.#.# #.S..# ###.######.# #.# .# ##.######.# #.#......#.#####.#......#.#.#...>#.#.).###.).77Ch 0##### #...# #.#.# #.S..# ###.######.# #.# .# ##.######.# #.#......#.#####.#......#.#.#...>#.#.).###.).S.S)==8 _The ball python hisses angrily.7Chg  You hit the ball python. You drain the ball python.†7Ch780-97ChN7ChVO _You kill the ball python!8Ch18Ch8  You see here a ball python corpse. _8Ch]98Ch:8Ch<8Ch>,8Chr@8ChB,8ChC8ChL8ChqN8ChN8ChP8ChS8ChU,8ChV8ChY8ChW[,8Cht\8Ch_8Cha,8Chb8Che8Ch\g,8Chh8ChFl8Chp8Chp8Ch1r8Chw8Ch,8Ch8Ch98Ch,8Ch8ChD8Ch,8Ch8Ch8Ch,8Ch!8Chz8Ch,8Ch8Ch8Ch,8Chȴ8Ch/8ChW,8ChP8Ch>8Ch,8Ch8ChA8Ch,8Ch8Ch+8Ch,8Ch8ChJ8Ch,8Ch8Ch@8ChE,8Ch8Ch8Chm#..#.##.........# #.# #.#####.....####.÷)#######.######.##.##### #...)............#.# #####.##..))).......###.#.# 8Ch...(..##....).......###.#.# ......### #........).......... ........# #............###.#.. ........# #.........h....#.##. 8Ch........# #..@...........#.##.-- ........# #.##...#.###...'.##. ........######.##.#.#.# #...####. 8Ch###..........#.##.#.#.# #...# ##.#..........##.#.#.# ###.######.#...#..#.### .#.#.#####.....# h   Natasha (wandering)#.#...#....# .#.#####.##.#...#.#..# #.#....##.# #..  .#+#...#.#..#####.# ###8Chq081.1 (22.0)8Ch69h.8ChF-2.1 (238ChE 8Ch s _Natasha, Servant of Life and Death comes into view.9Ch  9ChxCasting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9Chr7N v.....hvhally target)You conjure some foxfire!  Natasha hisses angrily.*9Ch l  Natasha casts a spell at you.9Ch8@9Chp1--=3.1 (1.0)Slow 9ChϨ9ChE\ _You feel yourself slow down.:Ch(  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ChqU,:ChgV:ChuW,:ChX:ChY,:Chf §§§§vv§§You conjure some foxfire!:Chn,:ChW § The foxfire hits Natasha but does no damage.  The foxfire hits Natasha.:Chv:Chv:Ch]  Natasha is moderately wounded.Natasha wildly gestures.:Ch v§§§§§..v@.§.h§:Chlg0----4.6 (1.5:Ch^§§§:Chik _Natasha's front paws start to glow.:ChA  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;Ch §§§§§§§§v§ You conjure some foxfire! The foxfire hits Natasha.;Ch%B;Ch2§§§v....vh...;Ch4B--6.1;ChLM§§§;ChO\ _Natasha is severely wounded.;ChJ  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;Ch r  Flames lash Natasha.  You kill Natasha!;Ch, §*;Ch ;ChG ;Ch| ,;Ch ;Ch ;ChI ;Ch ;Ch~ ;Ch v§§§v.§.§v§...§§;Ch .§.§§§@§§;Ch ;Ch!  #..#.##.........# #.# #.# mefis the Magician####.....####.÷)#######.######.# Deep Elf#.##### #...)............#.# Health: 24/24 ======================== #####.#;Ch #v§))).......###.#.# Magic: 8/12================-------- ...(..##§§..).......###.#.# AC: 3Str: 5 ......### #v.§.§v..).......... EV: 12Int: 22 ........# #.§...§§.....###.#.. SH: 0Dex: 15 ........# #..§.§§........#.##. XL:  4 Next: 115% Place: Dungeon:3 ........# #.§@§§.........#.##. Noise: ====-----  Time: 2087.6 (1.5) ........# #.##;Ch ...#.###...'.##. r) +0 dagger (drain) ........######.##.#.#.# #...####. Cast: Foxfire ###..........#.##.#.#.# #...# #. Slow #.#..........##.#.#.# ###.######.#...#..#.### .#.#.#####.....# #.#...#....# .#.......#####.# #.#...#.#..# #.#....##.# #.. .#+#...#.#..####.......#.# ###  _Natasha is severely wounded.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash Natasha.  You kill Natasha! _You feel Natasha's spirit has finally been put to rest.  Confirm with . or Enter, or press ? or * to list all spells.Flames lash Natasha.  You kill Natasha! _Y;Ch ou feel Natasha's spirit has finally been put to rest.Your Conjurations skill increases to level 2!You have reached level 5!;Ch /  --more--F=ChG,=ChDI=ChL=ChZN,=ChO=ChS=ChT,=ChV=ChIY=Ch[,=Chq\=ChG_=Ch`,=Cha=Ch|d=Che,=ChKf=Chh=Chj,=Chj=Ch m=ChNn,=Chn=Chzq=Chr,=Chs=Cht=Ch'v,=Chv=Ch~x=Chy,=Chbz=Ch$|=Ch|=Chj},=Ch~=Ch=Ch,=Ch>=ChL=Chσ,=Ch3=Ch_=Ch,=Ch8=ChYB=Chq=Ch=Ch,=ChV=Cho=Ch,=Chڑ=Ch=Chj,=Ch=Chӕ=ChX,=Ch=Ch=ChB=Ch=Ch}=Ch=Ch"=Ch=ChZ=Ch=Ch=Ch=Ch=ChC=Ch=Ch3=Ch-=Ch=Ch=Ch'=Ch=Chͮ,=ChW=Ch=Ch=Ch=Chд=Ch=Ch$=Ch=ChV=ChB #.#...#....# #.#....... #.#...#.#..# #.#....##. .#+#...#.#..####.#. ........................#. ...........÷.##########.#. ..............### #<# ............#...########## ............###.........## .........@..# #########..#=Ch!---- ..b.........# ##.. .....####### ######### .... #......# ... #......#=Ch$ #......## b   bat (wandering) #........ #........ =Ch94#####....=Ch>2216.1 (128.5)=ChI,=Ch?b.=Ch*I----79=Ch=Ch=Ch -  #.#...... #.#...#.#..# . .#+#...#.#..##. ............... ...........÷.##. ..............### #< ............#... ............###......... ..b......@..# . ............# ##.. .....#######  ....   ...  =Ch,hg  #.#...... #.#...#.#..# . .#+#...#.#..##. ............... ...........÷.##. ..............### #< ............#... ............###......... ..b......@..# . ............# ##.. .....#######  ....  ...  _A bat is nearby!>Ch  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>ChĄ...b...@vvbally target)2--=8.1 (1.0)  _You conjure some foxfire!>ChD >Ch! >  The foxfire hits the bat.>ChU& .v.v@§§§>ChJ >Ch >Ch© >Chc .v§§@§§§>Che .-9>Ch? x§§@§§>Ch G _You kill the bat!?Ch3?Ch?Ch?Ch[?Ch?Ch?Ch?Ch$8 _Your foxfire dissipates.3== #.#...#.#..# #.#......#+#...#.#..####...... ................. ÷.########## (......### # ...#...####### ....###........ .....# ####### .......@.....# -23.1 (4 ####### ###### ....... #......... #........... #............ #.....####### # ##### ##4.1 (5?Ch9= _Found 3 javelins.?Chާm #.#...#.#..# #.#.#+#...#.#..####[.÷..(.### .#....###....# .....# 0.# .# #.# #.# #.# ### # ##### ==5.1 (1 _Found a tower shield.?Ch< ?ChR Q #.#...#..#.####.########.#...#....# #.##.#...#.#..# #.#......#+#...#.#..####............[.÷.#(....### ..#...........###.............# #h........# ..####### ###..# #..# #h   jackal (asleep)..........# #............# #..###########..?Ch:S 6?ChT ?ChT $7.1 (2?ChY ?Ch[  ?Ch\ ?Ch] 5_A jackal comes into view.?Ch] @Ch  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@Ch ivv, ally target)@Ch> b2--=8.1 (1@Ch @Ch / _You conjure some foxfire!AChxAChACh§v§§§§§v§§§§ACh.-9ACh§§§§§§§ACh   The foxfire hits the jackal!§v§§§§.v§§§§§§ACh7  You kill the jackal!.§§§.....§.§§....ACh,P39-30§§§§.§ _Your foxfire dissipates.BChq~BChBChDBChBChJL3==BCh,BChXBCh,BChBChBChC#......#+#...#.#..#### #.................... #..[............÷.#### #...(..............### ##...#BChΧ #.........###..###........# ###BChWh....# ####### ............# BChب.............# ...#...###############BChW h   jackal (asleep) BCh+3.1 (3BCh{+4.1 (4BCho _A jackal comes into view.CChI  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CChîvv, ally target)2--=5.1 (1CChD/ _You conjure some foxfire!CChc  The jackal barks!§§§§hhvv§§§§§hhhh 3 jackals (2 distracted, 1 ally targ…)=6§§§§§§§§ _A jackal comes into view. x2CChԈCChk  The foxfire hits the jackal.§§§§†v§§§§§vhh 2 jackals (distracted)CCh+,CCh9 §§§v.§§§§§§h1 unaware, 1 ally target)You kill the jackal!The foxfire hits the jackal.  The jackal is heavily wounded.DChD.....†.......h..hhDCh4DCh/10DChݫ 7DChDCh DChWDCh_The jackal barks!DCh  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DChDChDCh!(v.h..v.h(1 ally target)DCho)I---8DChy3DCh\7/ _You conjure some foxfire!DCh\   DCh] Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DCh~  You miscast Foxfire.  You are very lightly contaminated with residual magic. §§§vvNothing appears to happen. The foxfire hits the jackal.DCh ,DChDCh; DCh,=  DCh>:The jackal is severely wounded.EChW9The foxfire hits the jackal.EChr'.†EChE.hEChK   jackal (ECh EChECh|Y§§.†h§..§1--1--9Contam §§ _You kill the jackal!EChF  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ECh  You conjure some foxfire! The foxfire hits the jackal.§v§§ECh9 ECh-F ^v....EChf q0----3=40ECh p ECh$r J _You kill the jackal!FCh3FChkFChFChFChZFCh!FChFChb$x1==FCh&FCh*FCh1.FCh1FChULFChN,FChQFChl _Your foxfire dissipates.FCh{p2==== _Your magical contamination has completely faded away.FCh3====FChFChƙ,FCh FChFCh:==FCh!FChFChũFChb,FChRnFChFCh*,FChFChFCh5,FChFCheFChFCh,FChFChFChBFCh7 _You open the door.FCh3FChFChV  There is an open door here.FCh _FChFCh FChK FCh FCh FCheFCh FChFCh9FCh"FCh,FChFChBFChFChqFChvFChSFChFCh@FCh* FCh"FCh#FCh#FCh$FChk&FCh (FCh(FChR*FChv,FCh-FChI.FCh/FCh`D  #.##### #..  #############.# #  #..........(..# #..  #......FChE### #..  #..# #..  #........#  ...# #..  #........# #.#  #......@........######.#-71.1 (31.0)  ###########..........#.#   #.#..........#   #.#...#..#.###   ########.#...#....#   #......#.#...#.#..#  #......#'#...#.#..###   #....................FChG   #..[............÷.### -FChqJFChZLE _Done exploring.FCh<FCh3=FCh:>FChc...0.0).....'....FChdFChyiFChkE _Done exploring.GChGCh:QLevel 3 of the Dungeon<<<>>>(Press ? for help) #..#.#..........# #.# #.########  #..#.##.........# #.# #.#  ####.....####.÷)#######.######.#  GChӝ#.##### #...)............#.#  #############.##..))).......###.#.#  #..........(..##....).......###.#.###################  #.............### #........)..........†...............>#  #...............# #............###.#...........#######.#  #...............# #..............#.##..........# #.#  #...............# #....†.........#.##...<......# #####.#  #...............# #.##...#.###...'.##..........# #.....#  GChO#......@........######.##.#.#.# #...####..........# #.###.#  ###########..........#.##.#.#.# #...# #..........# #.# #.#  #.#..........##.#.#.# ###.#######.#####.# #.# #.#  #.#...#..#.####.#.#.#####.....#.........# #.# #.#  ########.#...#....# #.#.......#####.#.#.####### #.# #.#  #......#.#...#.#..# #.#....##.#####.....#########(# #.#  #......#'#...#.#..####.......#.##.####.####........# #.#  #............................#.#...###.# #.##########.#  #..[............÷.##########.#......##.####.#.....###..#  GCh l#...(..............### #<#.............÷......##..##  #................#...###########...###.###########...##  #................###.........####.## #.............###GCh#.######.# #.......# #############.#.#......#.#####.......# #.............).##......#.............#####.####.#...>#...........# ....#...# #.)...................# #.##.#.#.# ###.............).....# #.##.###.# #.....<........÷#######'#### #.### #..#.#..........# #.# #.######## #..#.##.........# #.# ####.....####.÷)#######.# #.##### #...)............#.#############.# #..))).......###.#.#..........(..# #....).......###.#.###################.............### #........)..........†...............>#...............# #............###.#..######...............# #.......#.##..........#Ch-39;49m #.........# #....†.........#.##...<......# #####.........# #.##...#.###...'.##..........# #....#......@######.##.#.#.# #...####..........# #.###########..#.##.#.#.# #...# #..........# #.# # #.#.##.#.#.# ###.#######.#####.# #.# #. #.#...#..#.####.#.#...#.........# #.# .########.#...#....# #.#.......#####.#.#.####### #.# #.#GCh7 GChX  #.##### #.. mefis the Magician  #############.##.. Deep Elf  #..........(..##.. Health: 28/28 ========================  #.............### #.. Magic: 13/13 ========================  #...............# #.. AC: 3Str: 5  #...............# #.. EV: 12Int: 22  #...............# #.. SH: 0Dex: 15  #...............# #.# XL:  5 Next: 13% Place: Dungeon:3  #......@........######.# Noise: ---------  GChZ LTime: 2271.1 (0.0)  ###########..........#.# r) +0 dagger (drain)  #.#..........# Cast: Foxfire  #.#...#..#.###  ########.#...#....#  #......#.#...#.#..#  #......#'#...#.#..###   #....................   #..[............÷.###  _Your foxfire dissipates. _Your magical contamination has completely faded away. _You open the door. _There is an open door here. _Done exploring. _Done exploring.GCh] GCh9k f _GCho XGCh r GChs ,GCht GChv GChRx ,GCh]y GCh{ GCh%} ,GChp~ GCh GCh? ,GChY GCh GCh ,GCh< GChW GCh ,GCh< GChߍ GChV ,GCh GCh GCh ,GChH GCh( GCh ,GCh] GCh. GChƝ ,GCh4 XGCh/ GChɦ GCh^ GCh GCh GCh XGCh' d #...#  GCh #.#.########   #......†...#   ###.######.#  GCh f#.# #.# #########  #.######.# #.......#  ##.#####.......#  GChU Q##.............# #.#...@#...............86.1 (15.0) #.).......GCh ... ###.............)...... #.....<........÷## #..#.#......GCh ....# #..#.##.........#  ####.....####.÷)## #.##### #...)  #############.# #..)))...GCh ( _Your magical contamination has completely faded away. open the door. _There is an open door here. _Done exploring. __There is a stone staircase leading down here.HCh:HChHCh HCh,HCh87.0) _HChHCh #S  #.  # #. ##. #.#...##. #.... #!.####### 4 #..@.....# ..$.#####.# ###  HChfS   ball python (constriction, asleep) HChHChpHCh8+8 (1.7HCh<HCh+A _You climb downwards.  Found 11 gold pieces and 2 red potions. _There is a stone staircase leading up here.IChI0 ### #S# #.# # #.#IChJ ##. #.##...##.##....#  #!@####### #..<.....# #...$.#####.########IChO]IChP_380 _ICheIChiJChc  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JCh)cvv, al…)JCh3*]2--=9JCh-JCh0/ _You conjure some foxfire!JChx JChִ JCh} JCh JCh JCh JCh JCh JCh߽ JCh JCh F  The foxfire hits the ball python.JCh v..vv§§§§§§ JCh_ JChg [...v§JChg d§§§§§JCh /-90JCh s§§§§JCh! O _You kill the ball python!KChvKChKChKChKChKChE t§§§....KCh 7!..KCh'"@-1KCh'T§§KCh*N _Your foxfire dissipates.KChf3KChKCh3== _Magic restored.KCh| 3KCh KChf ### #.## #.# #. #.# ##.# #.# #...##.# #....# #@.####### #..<.....# #...$.#####.# #KChi.######KCh/3.8 (24.8 (3 _u - 2 red potionsKCh IKChQ KCh XKCh6 P==KChU KChu ,KChU KCh M _You now have 83 gold pieces (gained 11).KCh9 3KChd KCh KCh; ,KChU KCh KCh M# #  #. KChl #.# ##...###..@.# #..g#..########.##..<.....#.....#####.##g   hobgoblin (asleep)KChm 9.8 (5300.8 (6 _A hobgoblin comes into view.LChF ### #.# # #.# #. #.# ##.# #.# #...##.# #..@.# #..g#..#  ##.##..<.....#  #.....#####.#  #######LCh ### #.# # #.# #. #.# ##.# #.# #...##.# LCh#..@.# #..g#..#  ##.##..<.....#  #.....### ####### LChLChLChLCh` _A hobgoblin is nearby!LCh%V ### #.# # #.# #. #.# ##.# #.# #...##.# #.@..# #..g#..####### ##.##..<.....# #.....#####.# #######LCh"LCh21.8 (1 _LCh2LChLCh v  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!LCh 0. LCh .42LChI LCh: M _You kill the hobgoblin!MChi3MChpMChMChGXMChVXMCẖ,MCh̲MChMCh,MCh)MCh\MChMChC,MChMCh,MChMCh:MCh,MCh2MChMChZ,MChMChCMCh,MChMChMCh,MChMCh?MChEMChAMChMChTMChBMCh MCh,MCh(MChBMCh:,MChMCh7MChXMChNBMChMCh,MChMChYMCh ,MCh MCh$MCh'XMCh+,MCh0,MChk-MChJ0,MCh0MCh1MCh5,MCh6MCh+7MChz:,MCh:MCh[<MCh@,MCh@MChAMChE,MChLFMChGMChJ,MChKMChpLMChO,MChAPMChQMCh*U,MChUMCh7WMChTZ,MChE[MCh\MChb,MCh dMCheMChCoXMCh)tMChtMCh6uMChwMCh|,MCh}MChXMChMCh7,MChMChMCh!#g.#####..# #.+...# P....  ....  ..#  #.########## #@.......# ### #.MCh/#####.######.# #.# #.#.....# #.# #.# #.#..#### #.# ##.###.#..#########.###...##.#................#.... g   hobgoblin (asleep)#..#########.###...#..#..# #~# #.# ##.##..#..###.#####.# #.....MCh037.8 (35.0)MCh#,8.8 (36MChHMChş\ _A hobgoblin comes into view.NCh5... #g#####.+...#NCh/#.P....#NChf.....+..#  ######## ## #........# ######.######..... #.# .#### #.# ##.#.#########.###...##...............#...#########.###....# #~# #.# ##.##NChT NCh 09.8 (1.0) NChNChTNCh.K  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NChsJ ivv, ally target)NChK ^2--=40NChQ NChT / _You conjure some foxfire!OChhOChiOChjOCh^mOCh( v§§§§g  The foxfire hits the hobgoblin.  The hobgoblin is severely wounded.OChOChg.§§§§OCh.=1OCh]o§§§OCh + _The hobgoblin shouts!OCh\} M#.$... #gOCh  ####.#.+.§##.P..§.####.##.....§....S..+.@#  ##.######## ## #v.......# #######.######.# #.# #.S   adder (wandering)OCh> h  An adder comes into view.OChV OCh OChn OCh% OCh OCh OCh 9  Found 8 gold pieces.OCh] ir.gvOChy .....S.§§§distracted)r   quokka (distracted)g   hobgoblin (ally target)OChأ /--2OCh T§§OCh Y _A quokka comes into view.PCh u  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PChnN§§PChR9--PChT§§PChC# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)QChf6 QCh= Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QCh!4 §§§Sr You conjure some foxfire! The foxfire hits the hobgoblin.QCh QCh QCh" QCh QCh QCh$r.gvv.S.....QChI--=3QCh$s _The hobgoblin is almost dead.RCh5  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RCho ?  Flames lash the hobgoblin.RCht C*RChw   You kill the hobgoblin! §vv(ally target)  You hear a shout!  The foxfire hits the adder.RCh0  § The adder is lightly wounded.  The foxfire hits the adder.RChz RCh~ RCh~ RChM RCh u K.rRCh 5.§§S.K   kobold (missile)The adder is heavily wounded.RCh? 0----5====4RCh6 ;§RChٻ u _A kobold comes into view. It is wielding a +3 dagger.SCh%2  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SChm §* (combustible)  Flames lash the adder.  The adder is almost dead.SChm SChq SCho{ .K.r..SSCh| k8/13 --------5SChL SCh s _The adder's fire resistance burns away. The adder misses you.TCh  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TChRTChV TChV` You conjure some foxfire! The adder bites you but does no damage.TChYfg.K.rvv, ally target)7------=---6TChiS _The adder closely misses you.UChg  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UCh{Y  Flames lash the adder. The adder is burned terribly!UCh*r   quokkaK   kobold (missile)UCh4,UCh> v§UCh%Wv§(ally target)You kill the adder!UCh;UCh<UCh=UCh N § The foxfire hits the quokka but does no damage.  The foxfire hits the quokka.UChXUCh.K..r†§§UCh6---22====7UChL§§UCha _The quokka is moderately wounded.VCh'  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VChVCh .Kv.v (ally target)VChd 6--5---=---8VChVChE _You conjure some foxfire! The quokka bites you.VChߦ  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VCh  You conjure some foxfire! The foxfire hits the quokka.WCh WChm  The quokka is heavily wounded.WCh.Kvr†vWCh2------4-------9WCh 'WCh)+ _The quokka bites you.WCh  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XChN  , ally target)You conjure some foxfire! The foxfire hits the quokka.XChh .The quokka is almost dead.XChXChXChbx  The foxfire hits the kobold but does no damage.  The foxfire hits the quokka.XCh..v§K   kobold (missile, ally target)XChuXChwXCh~..Kv.§XChh3----350XCh:§XChۚJ _You kill the quokka!XCh  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XCh;t *§ combustible, ally ta…)Flames lash the kobold.  The kobold is heavily wounded.YCh § The kobold's fire resistance burns away.  The foxfire hits the kobold.YChYChF K†.)The kobold is severely wounded.YChX3=---2----====1YCh YChQ= _The kobold hits you but does no damage.ZCh  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZCh*  Flames lash the kobold. The kobold is burned terribly!*ZCh8)ZCh=0-----42Foxfire _You kill the kobold![Ch, yM ...#.$.  #### ##.+...# #.P....####.##.....@†......#.#..+..#######  [Ch ?# ##.######## ###........# ### #.#[Ch [ChM E----3[Ch [ChY% l _Items here: ( ) [ †.\Ch \Ch *Wield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  r - a +0 dagger of draining (weapon)e - a +0 dagger Floor Items ([,] to select) Hand Weapons \Ch va +3 dagger[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ^ChI([,] to select) a +0 dagger of draining (weapon)   a - a +3 dagger^Ch ^Ch ^Ch3 mefis the Magician...Deep Elf##.$Health: 23/28 ===================-----#...Magic: 0/13------------------------#..#AC: 3Str: 5####..#EV: 12Int: 22##.+...#SH: 0Dex: 15^Chx ##.P....####.#XL:  5 Next: 24% Place: Dungeon:4#.....@†......Noise: ---------  Time: 2353.8 (0.0)#.#..+..#######r) +0 dagger (drain)# ##.########## Cast: Foxfire#........# ### #.#####.######.# #.# #.#.....# #.# #.# #. #..#### #.# ##.###. #..#########.###...##. #................#....  _The kobold hits you but does no damage.  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the kobold. The kobold is burned terribly! _You kill the kobold! _Items here: ( ) [ †.^Ch   You unwield your +0 dagger of draining.1=4.8 (1v) +3 Foxfire^Ch= ^Ch . _v - a +3 dagger (weapon)_Ch&_Ch_Ch_Chw4=_Ch,_Ch_Ch,_Ch_Ch }2===_Ch, _ChO=_Ch:_Ch7a5=_Ch_Ch,_Ch_Ch"~3====_Ch#_Ch+',_Ch@(_Ch+_Chw,h6==_Ch._Cht1,_Che2_Ch6v4====_Ch17_ChN;,_Chd<_Cht@~7==_ChA_ChZE,_ChF_ChJv5====_Ch}K_ChJO_ChO_ChP_ChT~8==_ChEV_ChZN _HP restored._Ch\_ChU_v6====_Ch`_Ch fB_ChiO=_Ch,k_Chn7===_Cho_Chr,_ChBt_Chx,_ChUy_Ch|,_Ch}_Ch18===_Chy_Ch&,_Ch_Chg,_Ch_ChG,_Ch_Chܔ9====_Ch=_Ch,_ChӚ_Ch,_ChO_Ch,_Ch_Ch10/13====_Ch?_Chڬ,_Ch_Ch,_Ch_ChĶ,_Ch_Ch1====_Ch¼_Chb,_Ch_Ch,_Ch_Ch,_Ch_Ch}2====_Ch_Chm,_Ch_Chf,_Ch_Ch4,_Chk_Ch3====_Ch:_Ch _Chu,_Ch_Chf_Ch,_Ch_Ch_Ch,_Ch_Ch_ChP==_Ch@_Ch_ChO,_Ch_Ch_Ch_Ch}_Cha_Ch$_Ch?&_Ch(_Ch. _Ch5F_You now have 91 gold pieces (gained 8)._Ch>73_Ch 8_Ch9_Ch#<,_Ch<_Ch>_Ch@,_CheA_ChB_ChE,_ChPF_ChH_Ch>L_ChR,_ChEU_ChW,_Ch.X_ChY_Ch ],_Ch]_Ch__Chtc,_Ch>d_Che_Chri,_Ch>j_Chk_Cho,_Chp_Chr_Ch!v,_Chw_Chux_ChO|,_Ch|_Ch~_ChB_Chs_ChX_Ch,_Ch_Chp_Ch,_Ch__ChԚ,_Ch_ChN _You now have 101 gold pieces (gained 10)._Ch3_Ch_ChT_Ch,_Ch_Ch,_Chԭ_ChN _You now have 117 gold pieces (gained 16)._Ch3_Ch_Ch_ChL,_Ch]_Chƻ_Ch,_Ch0_Ch_Ch,_Ch_Ch&_Ch,_Ch_Ch_Ch4,_Ch(_Ch_Ch,_Ch-_ChV #.# .. .. .# .# .## ##### ..# #.#.# ..######.#.# ### ...........####...# ..######........@.# #.# #.######.### _ChD#.# #.# #.#  #.######.# #.# .......... #.# ..######.. #.# ...### #.. #.# .....### #. ...#....._Ch1435.8 (81.0)_Ch:,6.8 (82_Ch}_Ch3 _w - a +6 ring of intelligence_Ch7 3_Ch8 _Ch; _ChI X_ChL ,_ChM _ChO _Ch W ,_Ch X _ChoZ _Cha ,_Ch$b _Chhc _ChNf ,_Chf _ChZh _Ch-m  ###  #.#  #.# #.. #.#####.. .#@......._Chn '+.#gh....# ##### #.# ####. .# #.#.# #.#######.#.# ###.#.........####...#h   howler monkey (asleep)######..........#g   hobgoblin (asleep) .# #.######.#### #.# #.#_Ch\u 241.8 (5.0)_Chu +2.8 (6_Ch~x _Chz o _A hobgoblin and a howler monkey come into view.`Ch ### #.# #.## #..  #.#####..# #. +.#gh. ##### #.#.####.# # #.#.# #.#.# ######.#.# ###.#.#####...#.# ######...#.# # #.######.###.# 3.8 (1`ChP aChv  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!aCh\  You kill the hobgoblin!aChjh..haCh0 5====4 _The howler monkey howls!aChaChXf _Your Hexes skill increases to level 2!bCh  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bCh *(combustible)Flames lash the howler monkey.  The howler monkey is lightly wounded.bCh hatching breath, combu…)The howler monkey's fire resistance burns away.bChq1----=========5bCh_ _The howler monkey hoots and howls with incredible vigour!dCh) ### #.# #.## #.. . #.#####..# .dCh #@.h...... # +.#. ## ##### #.#.####.# .# #.#.# #.#.# .######.#.# ###.#.#.####...#.# .######...#.# dCh=.# #.######.###.# .# #.# #.#dChdCh h.  The howler monkey attacks as it pursues you!=--------6dCh dCh T_The howler monkey barely misses you.dCh?l  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dChh vvombustible, ally targYou conjure some foxfire!dChiR------------7dChNndChqG _The howler monkey hits you but does no damage. x2eChq  ally target)The howler monkey is no longer more vulnerable to fire.  The foxfire hits the howler monkey.eChv*eChe/ .The howler monkey is moderately wounded.The foxfire hits the howler monkey.eCh ..catching breath)The howler monkey is heavily wounded.=========8 _The howler monkey hoots and howls with incredible vigour!eCh  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eCh0 vv, ally …)You conjure some foxfire!eCh2 0--=--------9eCh4 eCh6 D _The howler monkey hits you but does no damage.fCh.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fChf * combuFlames lash the howler monkey.  The howler monkey is severely wounded.fCh.  The howler monkey's fire resistance burns away.  The foxfire hits the howler monkey. The howler monkey is burned terribly!fChFfCh1l  The howler monkey is almost dead.The foxfire hits the howler monkey. The howler monkey is burned terribly!fChpD.fChfCh:3...fCh -&8/14 -------5====-----50 _You kill the howler monkey!gChX9==---gChgChX,gChgCh,gCh?gCh-,gChіgChpgCh10/14====----ww   dart slug (wandering)gCh64.8 (4gCh~H----5.8 (5gChίgCh1\ _A dart slug comes into view.hCh~  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hChsx,hCh wv (ally target)  You conjure some foxfire! The foxfire hits the dart slug.hChhCh>vw.9/14 --=6.8 (1hCh)9hCh<a _The dart slug is heavily wounded.iChm1n  The foxfire hits the dart slug.iChm.7iChiCh] _The dart slug is almost dead.iChb  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iCh Vvv(ally target)iCh A--8iChO iChx / _You conjure some foxfire!jChED  The foxfire hits the dart slug.jChIE†jCh{jChjChjChpjChXjChjCh<§§jCh.#§§§vjChh.79jChl§§§§jCh&M _You kill the dart slug!kChp3kCh-kChVXkCh{)kChz/BkChM0] _Your foxfire dissipates.kCh0kChN1kCh4h10/14==kCh.5kCh 8,kCh8kChm;,kCh;kCh??1===kCh?kCh@D,kChDkChG,kChXHkChK,kChcLkCh Q2===kChQkChU,kChVkChXkCh_1.†.....B-....B   bombardier beetle (wandering)kChe070.8 (11.0)kCh{fF-1.8 (12kChikChld _A bombardier beetle comes into view.oChO}mefis the MagicianDeep ElfHealth: 28/28 ========================###Magic: 12/14 ====================----#.#AC: 3Str: 5#.##EV: 12Int: 22#..oChSH: 0Dex: 15 .#.#####..#XL:  5 Next: 57% Place: Dungeon:4 .#@†.....B.Noise: ---------  Time: 2471.8 (0.0) #+.#.......v) +3 dagger ## ##### #.#.####.#Cast: Foxfire .# #.#.# #.#.# .######.#.# ###.#.# ..........####...#.#B   bombardier beetle (wandering) .######..........#.# .# #.######.###.# .# #.# #.#The foxfire hits the dart slug. _You kill the dart slug! _Your foxfire dissipates. _A bombardier beetle comes into view.Press: ? - help, v - describe, . - travelToChIhe floor.pChCY @†You kill the dart slug! _Your foxfire dissipates. _A bombardier beetle comes into view.Press: ? - help, v - describe, . - travel, g - get itemItem here: a dart slug corpse.  The floor.pChWz †.  The floor.pChN9..pChwZ 9..pChW 9..pCh`&9..qCh.BHere: a bombardier beetle (wandering, hasn't noticed you)  The floor.qChvt pA bombardier beetle. An unassuming beetle filled with an incredible amount of hypergolic fluid. The sticky spray it fires is capable of igniting predators and unwary adventurers alike, though more experienced ones know to keep moving if they wish to avoid a fiery grave. Max HP: ~17 Will: + AC: + EV: ++  rF: ... rC: ... rPois: x rNeg: ... rElec: . Threat: High Class: Natural Size: V. Small Int: Animal Speed: 60% (normally travels slower than you) You have about 76% to hit with your +3 dagger. It has about 48% to hit you. Attack Max Damage Bite 5 It possesses the following natural abilities:  a - Pyre Arrow (2d3/turn) (5) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)uChq b Pyre Arrow Launches a glob of liquid fire that clings to a targeted creature, dealing armour-ignoring fire damage over multiple turns. The victim can put the fire outmuch more quickly by moving. If the target is insubstantial, the liquid fire will fail to stick. Range : 5xCh A bombardier beetle. An unassuming beetle filled with an incredible amount of hypergolic fluid. The sticky spray it fires is capable of igniting predators and unwary adventurers alike, though more experienced ones know to keep moving if they wish to avoid a fiery grave. Max HP: ~17Will: +AC: +EV: ++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: High Class: Natural Size: V. Small Int: Animal Speed: 60% (normally travels slower than you) You have about 76% to hit with your +3 dagger. It has about 48% to hit you. Attack Max Damage Bite 5 It possesses the following natural abilities:  a - Pyre Arrow(2d3/turn) (5) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)yCh mefis the MagicianDeep ElfHealth: 28/28 ========================###Magic: 12/14 ====================----#.#AC: 3Str: 5#.##EV: 12Int: 22#..SH: 0Dex: 15 .#.#####..#XL:  5 Next: 57% Place: Dungeon:4 .#@†.....B.Noise: ---------  Time: 2471.8 (0.0) #+.#.......v) +3 dagger ## ##### #.#.####.#Cast: Foxfire .# #.#.# #.#.# .######.#.# ###.#.# ..........####...#.#B   Ch10;1mbombardier beetle (wandering) .######..........#.# .# #.######.###.# .# #.# #.# _You kill the dart slug! _Your foxfire dissipates. _A bombardier beetle comes into view.Press: ? - help, v - describe, . - travelHere: a bombardier beetle (wandering, hasn't noticed you)  The floor.zCh lmefis the MagicianDeep ElfHealth: 28/28 ========================###Magic: 12/14 ====================----zCh #.#AC: 3Str: 5#.##EV: 12Int: 22#..SH: 0Dex: 15 .zCh #.#####..#XL:  5 Next: 57% Place: Dungeon:4 .#@†.....B.Noise: ---------  Time: 2471.8 (0.0) #zChq +.#.......v) +3 dagger ## ##### #.#.####.#Cast: Foxfire .# #.#.# #.#.# zCh .######.#.# ###.#.# ..........####...#.#B   bombardier beetle (wandering) .######..........#.# .# #.######.###.# .# #.# #.# _You kill the dart slug! _Your foxfire dissipates. _A bombardier beetle comes into view.Press: ? - help, v - describe, . - travelHere: a bombardier beetle (wandering, hasn't noticed you)  The floor.zChP zCh . _zCh~P### #.# #.## #..  #.#####..#  #.@.....B.  +.#.  ##### #.#.####.# # #.#.# #.#.# ######.#.# ###.#.#####...#.# ######...#.# # #.######.###.# B.B2.8 (1 _ _You see here a dart slug corpse.}Ch--t### #.# #.## #.. . #.#####..# . #.†....B.. # +@#....... }ChK/;## ##### #.#.####.# .# #.#.# #.#.# .######.#.# ###.#.# ..........####...#.# .######..........#.# .# #.######.###.# .# #.# #.# .######.# #.#}Ch5}Ch5\3==3 _}Ch8}Ch:~ChZ`#.####.....#'#.4 _You open the door.~Ch / .##.. ###.. #.#$###.##..#.. #. #.###.#.#####..# .. #.....#.†. .# #@.#. ~Ch>0 .## ##### ##.#.####.# ..# #.#.# #.#.# ..######.#.# ###.#.#.####...#.# ..######...#.# #.# #.######.###.# #.# #.# #.# #.######.# #.#~Ch$: ~Ch: &5~Ch]? ~ChC m _Found 8 gold pieces. _There is an open door here.ChJ#. ##  ###.. #.#$###.## #  ..#.. #. #.###.#.#####..# ...ChwN<#....@#.†. ..# ...#####'.#.......# ##### ##.#.####.#.# #.#.# #.#.#######.#.# ###.#.#..........####...#.# ...######..........#.# ##.# #.######.###.#  #.# #.# #.#Ch"^4====6 _ChbCh/fChc+.##.#.##Ch&7Ch/Ch) _You close the door.Ch ChsChCh#BCh,==Ch.BCh2,Ch<3Ch7BCh;BChEHChJBChv]Ch^Ch_ChdChdChfChjChlChmChqChurChsChvwChRxChcyCh~ChCh2ChChChICh!ChCh`Ch_ChMChCh1ChChCh՟ChChChChChChChChŬChүChChChChFChJChmCh)Ch(ChCh<Ch=Ch ChChChChDChEChChEChHCh)ChChChGChChChIChChChmCh&ChChChChCh0ChChChChfChrChChChChChI ChH Ch ChjChkChChChCh|Ch7Ch8ChyCh4Ch4Ch"Ch`#Cha$Chg(Ch@)Chk*Chq.ChH/Chu0Ch_4Ch85Ch6Ch:Ch;Ch<Ch@ChAChBChZGCh2HCh_ICh:MChNCh@OChSChlTChUCh(YChYChZChB^Ch`Ch cChhChWlChpCh~ChBCh,Ch=ChɋBChBCh<BChBCheChnChChCh,Ch,Ch.,ChCh(,ChCh9BCh,ChCh`ChLBChBChBChBCh,BCh[BChA,ChG,Ch,Ch=,ChChk,ChCh,ChCh/,ChCh,ChMCh,Ch&Ch,ChCh ,Ch3 Cha,ChCh,Ch,ChX,ChCh,ChJCh;,ChCh!,Chm"Ch&BCh1= 576.8 (99.0) _You start waiting.7.8 (100.0) _Done waiting.Ch_ChCh,Ch̲XCh ,ChChBChL _You now have 125 gold pieces (gained 8).ChChChZ,ChChCh,ChChCh,ChChCh BChCh=ChD ######  +#####@...# 80.0) Ch#.....#._.#  #.###.#...#  #...#.##### ###....#.#Ch( #....###.## # ##.#...#.. .#. #.###.#.#####..# ... #.....#.†.......ChChB8.8 (11ChChL9 _Found a hazy altar of Hepliaklqana.Ch*p z _You open the door.  There is an open door here. _Chr ##... #### ##.. ...##.##...##.....####o........... #@##  ##..# ###### #.'#####....# #.#.....#._.# #.#.###.#...# ..#...#.#####Chs o   orc (asleep) ...###....#.# ....#....###.# ## ..#####.#...#..Ch{ 296.8 (8.0)ChG~ +7.8 (9Ch Ch u _An orc comes into view. It is wielding a +0 hand axe.Chx ## ... #### # #.. ...##.# ...##.....####o..@........#.###.#####.  ##..# ###### #.'#####....# #.#.....#._.# #.#.###.#...# ..#...#.##### ...###....#. ....#....###.##Ch} Cho o.ooCh J====8.8 (1Ch3 Ch % _The orc shouts!Ch .## ... ##### # #.. ...##.# #...##.....### #.o. #.###.#####.###..# ###### #.#.#.#.###.#...# ..#..Ch Z... Ch+ Ch H.oChŭ E----9Chu Ch Chij  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch,Ch vo  orc (ally target)You conjure some foxfire! The foxfire hits the orc.Ch$ChD+mv.oCh.,3--=---600Ch4m _The orc is almost dead.Ch   Ch Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch 9  Flames lash the orc.ChC*ChChaChChChChv§§v§Cht)1------9====1Ch=+Ch+§Ch,§Ch?-§Ch-Ch1 Ch?2Ch2#_You kill the orc!Ch3ChxChMz2==--Ch7 _Your foxfire dissipates.Ch,Ch,Ch֪3====ChChb,ChDCh,ChٵCh,ChChP4====ChCh4 _Magic restored.Chl3ChChCh,ChqChwChoChChCheCh8Ch:==ChbChCh,ChChCh,ChChChK,Ch"ChCh ,Ch= Ch Ch,ChLChCh,Ch nCh!Ch&,Ch'Ch5)Ch,,Ch-Ch/Ch%3,Chz4Ch6Ch;>XCh@Ch9AChAChBCh7FChF,ChJChBNChNChEOCh&PChTChU,ChVCh,ZChZCh0[Ch[Ch._Ch_,Ch`Chd,ChdCh(gChi,ChJjChkChpXChsCh#t,Ch[uChzXCh},Ch~ChCh2Ch,,ChҍChChb,ChCh)XChCh7,ChChޜCh,Ch;ChCh,ChCChۦChũ,ChIChCh,ChCh_Chn,ChCh(ChP,ChҹChCh,ChChCho,ChChChChChT,Ch/ChChlChO,Ch1ChmChkCh BChChChdChChCh,ChmCh=nCh,ChXChCh,Ch9Ch@Chf,ChNChUCh,ChChCh ,ChY Ch Ch ,Ch Ch XCh\ Ch ,Ch Ch Ch6 ,Ch Ch Ch1 Chv6 ,Chl7 Ch8 Chb< ,ChC= Ch> ChB ,ChxQ Ch:^ Ch"a ,Cha Chb Che ,Ch=f Chlg Ch k BChl Cho ,Chp Chr Chu ,Ch,v Chv Ch z ,Chz Ch{ Ch8 ,Ch Ch XCh Ch Ch ,Ch8 Ch Ch Ch ,ChƓ ChN Ch| ChI ,Ch ChS G _The frilled lizard hisses angrily.Ch ,Ch Ch Ch1 Ch. Ch Ch Chа ChT Chо Cho Ch Ch Chp XCh< Chp ,Ch Ch Ch Ch, ,ChH Ch Ch Chd ,Ch# Ch? ChH ,ChE Chi Ch #............# ...####..####### ##.# #........##.# #.######.##.# #.#.~.~#.# ##.####.#.~P.#.####.# ........##~.~#......# ###########~~#.###### ##### ####..>----97.8 (96.0) ....# ### #.#..####### ###.# #.# #.#### #.# #.# #.##.# ##.###.# ###.###...##.# ........#....# ###.###...#..#######Ch- q#.# ##.##..<.....#Ch# Ch I----8.8 (97Ch( Ch. ; _Found a stone staircase leading down.ChACh^BBChNChZCh}f  There is a stone staircase leading down here. _ChiBCh#tXCh/u,ChBzd _You now have 137 gold pieces (gained 12).Ch|Ch|Ch'}ChUCh #.# # #. ## #. ...# .. ##.# . ## ~#.# #.##.## #.####.# #.#...###.# ~#......# #.......?. ~#.#############@..# 710.8 (12 ##.........>....#.## Ch.#..###########.#.# .#### #.#.# .# #.#.# .# #....# ###[. .### .#######ChB1.8 (13ChԑCh) _Found a chain mail.Ch Ch Cht Chn Ch XChy Ch9 ChI Ch Ch XCh ,Chd Ch Ch,ChCh m #.  #.  ..  . ### ##  #.##.## .# ##.# #.#...###.# Ch ...# #.......@.# #########...##### .....>....#.## ##########.#.# #.#.# #.#.# #.... ###[. ##ChE16.8 (5.0)Ch+7.8 (6Ch0Chd _x - a scroll labelled ATHOSI RARCHYWChIChChkChBCh<,Ch5ChvCh;,Ch,ChXCh,ChChCh3BChChBChCh)!,Ch"ChO$Chk*Ch/+,Chn-Ch74,Chv5Chv9Ch >,Ch@ChC,ChD,ChEChH,ChIChKChHN,ChNChPChSBChTCh[W,ChXChYCh\,Ch3]Ch]CheXChfCh5hCh,iChLjChkChmChnChnChЏ<Ch!,ChדChChQnChSCh#ChChmChaChChChyChChVChLChChChChPChCh*Chѱ,ChCh&ChCh[Chu,Ch[ChChXCh,ChChChCh,ChChCh_ChChCh(,ChChChHBChCh,ChFChZCh(,ChCh?ChChCh@XCh,ChChCh,ChICheCh,ChRChCh,Ch Ch Ch ,ChwChChE,ChChCh,Ch:ChkCh,ChMChCh,Chn",Ch$BCh%Ch(,Ch(Chw*Ch,Chn-Ch-Ch!/Ch1,Ch12Ch3ChO6,Ch6Ch7Ch>XChA,ChAChnCCh~F,Ch`GChIChL,ChkMChOChR,ChRChTChW,ChXChC[Ch^,Ch:_Cha;  There is a shaft here.ChKeChe _ChJfChhChvk,Ch6lCho,ChspChLr~ _g - 3 scrolls labelled GUUFUV CUARAP (gained 1)Chu3ChuChwChz,ChzCh|;  There is a shaft here.ChChA _ChCh Ch,Ch6ChCh,Ch؊ChUChChX.# Ch *.# .# Ch)## # ########## ## #........# . ##.# ##.#####..# ####...####...# Ch^†....... .......@......#####847.0)....... <......###........# Ch#.####.# ####### #^#.####.# #.# #.#.# #.# #.# #.#.# #.# #.# #...# #.# #.# #.### #.### #.# #.# #...# #.# #.#.#5.8 (68ChnCh 9 _Found a stone staircase leading up.Ch"_Ch(Ch)Ch5,Ch6,Ch$8Ch:Ch@,ChBChEChOKCh N,ChVOChTChUChVChgXCh^,Ch_Ch#hXChoiChlChmCh3nChpChtCht,Chă,Chee####....# ....#._.# ##. #. ###.#...# .. .. ..#.##### ..#.....#.# .#. ########## ...###.### .. #........# .#...#.. ... #.####.## .###.#.#####.g####...# .....#.†........### #####+.#..<......###....... # ##.#.####.########## #^#.#### # #.#.# # #.#.# # # ###.#.# #.#.# # ####...#.# #...# # g   goblin (wandering) .......#.# #.### # ####.###.# #.# ##.#  #Ch294.8 (9.0)Ch-5.8 (10.0) Ch]Chu _A goblin comes into view. It is wielding a +0 dagger.Ch  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Chk>  You conjure some foxfire!Ch.gvvgally target)Ch~3--====6.0) ChChM ( _The goblin shouts!ChNk  The foxfire hits the goblin.Ch  The goblin is moderately wounded.The foxfire hits the goblin!Ch| Ch!)ChC".Ch+9ChdkC..Chq----7 _You kill the goblin!Ch4==ChCh,ChI Ch#Ch&,Ch)Ch*Ch^3|==ChI,ChFJChLChRBCh\TChX,ChYCh[ChB_,Ch`ChFbChi.##.# ## ..# ....... #.# ChiP#####.# #.# .# ###### # ... #####....# ##.#.# ....#._.####..#.### ..#........<# #.##### #..#@### ----Ch0jq806.8 (9....#.# #.#.#.# ########## ....###.######....## #........# .#...#........#.## ##.######.##.###.#.#####..#.####...####...Chj#.....#.†......)...............#######+.#........<......###...... ##.#.####.########## #^#.### ChQk.# #.#.# #. #.#.#ChrChr-7.8 (10.0) Ch wCh_y; _Found an escape hatch in the ceiling.Ch| 3ChQ Ch Ch Ch nChݤ XCh̥ Ch Ch* XCh XChg Ch! Ch Ch Chn XCh ,Ch Ch Ch   ##   .~ #### #### ..# .P~# ### # .######.####.~~~~##.# .......@...#####~15.8 (8.0) .....### <#####...#.....#~ Ch .... #.#.#.....#~ .#####.# #.#.#.....#~ ..# ###### #.........#. '#####....# ##.#.#.....#P #.....#._.####..#.#######~.###.#...#........<# .~P~ #...#.########..#.### P.#Ch Ch +6.8 (9Ch Ch 9 _Found a stone staircase leading up.Ch Ch .Put on which piece of jewellery? Jewellery (go to first with "=)  n - a ring of flightw - a +6 ring of intelligenceCh- M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Ch mefis the MagicianDeep ElfHealth: 28/28 ========================##Magic: 14/14 ========================.~AC: 3Str: 5 ######### ####EV: 12Int: 22 .......# .P~#SH: 0Dex: 15 ### # .######.####.~~~~XL:  5 Next: 59% Place: Dungeon:4 ..##.# .......@...#####~Noise: ---------  Time: 2816.8 (0.0) .....### <#####...#.....#~v) +3 dagger ........#.#.#.....#~Cast: Foxfire .#####.##.#.#.....#~ ..# ###### #.h.80m........#. '#####....# ##.#.#.....#P #.....#._.####..#.#######~ #.###.#...#........<# .~P~ #...#.########..#.### P.#The foxfire hits the goblin.  The goblin is moderately wounded.The foxfire hits the goblin! _You kill the goblin! _Found an escape hatch in the ceiling. _Found a stone staircase leading up.  You feel clever.8817.3 (0.5 _w - a +6 ring of intelligence (worn)ChChPut on which piece of jewellery? Jewellery (go to first with "=)  w - a +6 ring of intelligence (worn)n - a ring of flight[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ChRChSXChe]mefis the MagicianDeep ElfHealth: 28/28 ========================##Magic: 14/14 ========================.~AC: 3Str: 5 ######### ####EV: 12Int: 28 .......# .P~#SH: 0Dex: 15 ### # .######.####.~~~~XL:  5 Next: 59% Place: Dungeon:4 ..##.# .......@...#####~Noise: ---------  Time: 2817.3 (0.0) .....### <#####...#.....#~v) +3 dagger ........#.#.#.....#~Cast: Foxfire .#####.##.#.#.....#~ ..# ###### #..hM`@m.......#. '#####....# ##.#.#.....#P #.....#._.####..#.#######~ #.###.#...#........<# .~P~ #...#.########..#.### P.#The foxfire hits the goblin! _You kill the goblin! _Found an escape hatch in the ceiling. _Found a stone staircase leading up.  You feel clever. _w - a +6 ring of intelligence (worn)Chfe  You fly up into the air.8 (0.5Fly ChhChWj1 _n - a ring of flight (worn)Ch?3ChP@ChAChCh$ChXChp Ch Ch&Ch,ChChmCh,ChCh*Ch,ChCh<Ch,ChChCh( ,Chu"Chj$Ch%,Ch'Ch +Ch+,Chz-Ch1,Ch}2Ch3Ch+8,Ch8ChZ:Ch=,Ch=ChB  ## .~ ##### ######## #_'.####### #### #.......... ###@......# .P~#29.8 (12.0)##### # #..######.####.~~~~ ###.# #............#####~ #...##.....###.<#####...#.....#~ ChC##...).........## #.#.#.....#~  #.###.#####.### #.#.#.....#~  #.###..# ###### #.........#.  #.##.'#####....# ##.#.#.....#P  #.##.#.....#._.####..#.#######~ _You reach down and open the door.ChEZ _Found a basalt altar of Yredelemnul.Ch% 3Ch' Ch+, Cht2 Ch3 $ _Ch< ,Ch@ BChB ChwI ,ChJ Ch:M ChS ,ChT ChW Ch [ ,Ch[ Chl] Ch` ,Cha Chb Chf ,Chg Chh Chl ,Chl Chn Chq ,Chr Ch t Chmw ,Ch6x Chz Ch~ ,Ch~ Chw Ch\ ,Ch# Ch! Ch ,Ch ,ChD ,Chg Ch Ch ,Ch? Ch Ch} ,Ch Ch Ch ,Ch+ Ch Ch ,Ch Ch% ChA ,ChY ChͰ Ch- ,Ch Ch ChV ,ChQ Ch Chl ,Ch Ch` ChO ,Ch Ch` Ch" XChS ,Ch Chf Ch ,Ch Chl Ch ,Ch3 Chs Chh ,Ch Ch Ch1 ,Ch Chk Ch Ch ,Ch Ch Ch Ch ,Ch Ch{ Ch Ch Ch Cho ,Ch Ch Ch Ch! Ch ChX Ch ,Ch Ch Ch_ Ch  _The frilled lizard hisses angrily.Ch Ch 3Ch+ Ch Ch# ,ChK$ Ch% Ch*( ,Ch( Ch* ChQ0          #####   ######...######   #.......#####   #.#####.#####...##. Ch2   #. #.#.#b# ###....   #s #.~#.#b~# #.##.   #.#~..#.#.~.# #.##.   ..#..~#.##### #.### s   scorpion (asleep)   g.#.~. # g   hobgoblin (asleep)   ?.#~.~########### #   #~..l~l~~.# #Ch7 66.8 (37  A scorpion and a hobgoblin come into view.Found a scroll labelled QUCWUB SOTO.Ch9 Ch: Ch> .sgswandering).gCh-? 4==7.8 (38CheC ChE + _The hobgoblin shouts!Ch$  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch] Gvvs.sally target)(ally target)3---8.8 (1.0)Ch ChՇ / _You conjure some foxfire!Ch;x        ##### Ch ######...######  #@.v..........  #v#####.#####...##  #.# #.#.#b# ###...  #.##.~#.#b~# #.##  #s#~..#.#.~.# #.##  .g#..~#.##### #.  ..#.~.#.#   ?.#~.~#  #~..l~l~~.#Chb§§v§vChkBChl,Chr §sv The foxfire hits the scorpion but does no damage.  The foxfire hits the scorpion.ChChNCh§§§§sg.Ch0N--9Ch §§ _The scorpion is moderately wounded.Ch   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §§* (combustible)Flames lash the scorpion.  The scorpion is severely wounded.Che @....s1------====70 _The scorpion's fire resistance burns away.Ch'  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChqCh tCh{vvsg., ally target)Ch}w----=---1ChłCh/ _You conjure some foxfire!ChV  The foxfire hits the scorpion but does no damage.Ch%  The scorpion is severely wounded.The foxfire hits the scorpion! The scorpion is burned terribly!§v.g   hobgoblinCh,Ch#q§.g.ChΧCh mefis the Magician  Deep Elf  Health: 28/28 ========================  Magic: 11/14 ==================------  AC: 3Str: 5  EV: 12Int: 28  #####SH: 0Dex: 15  ######...######XL:  5 Next: 103% Place: Dungeon:4  #@§...........#### Noise: ---------  Time: 2872.8 (1.0)  #.#####.#####...## v) +3 dagger  #g# #.#.#b# ###... Cast: Foxfire  #.##.~#.#b~# #.## Fly  #.#~..#.#.~.# #.##  ..#h(40m..~#.##### #.## g   hobgoblin  ..#.~.#.........#  ?.#~.~###########  #~..l~l~~.#Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire hits the scorpion but does no damage.  The scorpion is severely wounded.The foxfire hits the scorpion! The scorpion is burned terribly! - _You kill the scorpion!You have reached level 6!  --more--ChNK|32/325-6 1% ChQO4 _Ch;  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Chtl ChFm Ch{ ^  You conjure some foxfire! The foxfire hits the hobgoblin!Chz W†vChP Ch Bv.Ch p0--2=3ChR Ch  M _You kill the hobgoblin!Ch,ChԥChjChCh"Ch§§§§§vChO--4Cho§§§§§ChBChChChChM1=Ch _Your foxfire dissipates.Ch ,ChөChCh:k2===ChɭChư,ChUChgCh:ChChChOChChChui3===ChChI,ChCh0,ChCh 4===ChCh,ChChMChChfCh,Ch>Ch5====ChChCh,ChChe  You see here a hobgoblin corpse.Ch Ch _Ch=Ch Ch ,Ch|ChSChKP==Ch(ChChJChChChCh!,Ch#Ch-%Ch(,Ch)Ch.,Ch.ChH1| _h - 4 scrolls labelled QUCWUB SOTO (gained 1)Ch43Ch'5Ch7Ch;,Ch;Ch=Ch"A,ChACh5CChE,ChqFChGChAJ,ChJCh LChO,ChOChQChS,Ch3TChZUCh?X,ChXCh[[e  You see here a hobgoblin corpse.Ch^Ch^ _Ch._Ch,`Chrb,ChcChdChf,ChgChhChiChjCh"lChnCho,ChpChqChsChyuChwChy,ChyCh|Ch~ChChCh4ChgChƆ,ChChChChێChCh<ChԒChChٖChzChؙCh2ChChlChޣChChCh/ChCh{ChҴChuChtChDChĿChQChJChChChG _The frilled lizard hisses angrily.ChChpChCh5ChChChyChChCh^ChChPChKChChCh0ChChDChChChChChChyChS,ChCh% ChlCh-ChChCh2ChChQCh$ ,Ch!Ch"'G _The frilled lizard hisses angrily.Ch,Ch0Ch1ChL3Ch5Ch97Ch8Ch:Ch=Ch>3Ch@ChEDG _The frilled lizard hisses angrily.ChFChRHChKCh'OChLrChsChvChwChyChb|G _The frilled lizard hisses angrily.ChChChCh<uChzXChNChpChCh,Ch'ChChMBChnCh ##### #######.P.##  ######...######~.~.~ ##  #.............#################_  #†#####.#####...##....B.......##  #.###.#.#~#####......######.###.  #.##.~#.#~l## #@##.......##.# #.- ##.#~..#.#.bb# #.##...##.....###. #..#..l#.#######.###...)...... #..#.~l#.........# #.###.#### #..#~.~########### #.###..# ## ##.#~..~~~bbb# #.##.'#####... B[39;49m   bombardier beetle (wandering)  #.##~~.~~~l## #.##.#.....#._  #.#~~~~~....#######.##.#.###.#..  #.#.~.###.~.#.Ch0.........#...#.###ChJv_924.8 (50.0)5.8 (51Ch1>_Chx #####  ##### ##.P.## #####...###### ~.~.~ ##.............#################_†#####.#####...##....B.......##.###.#.#~#####@.....######.##  #.##.~#.#~l## #.##.......##.# #.#~..#.#.bb# #.##...##.....### #..#..l#.#######.###...)......... #..#.~l#.........#####. #..#~.~########### #.###..# #### ##.#~..~~~bbb'#####...#~~.~~~l## ....#._~~~~~....#######.##.#.###.#...6.8 (1.0)ChChf(;7ChI7_ChZCho r8_Chͽ ChIChChX##### ##### ##.P.## ######...###### ~.~.~ # #......##########_' Ch#†#####.#####...##.....B# #.###.#.#~#####.@....######.###. #.##.~#.#~l## #.##.##.# #. #.#~..#.#.bb# #.##...##.....###.< ..#..l#.#######.###...).# ..#.~l#...# #.###.#####.# ..#~.~#### #.###..# #B   bombardier beetle (wandering).#~..~~~bbb# #.##.'#####.... Ch#.##~~.~~~l## #.##.#.....#._. #.#~~~~~....#.##.#.###.#...Ch&0Chx*9.8 (1ChU7_ChCh]##### ##### ##.P.## ...###### ~.~.~ # .###########_'. †#####.#####...##.....B......###. .###.#.#~#####..@...######.###..# .##.~#.#~l## #.##.##.# #. .#~..#.#.bb# #.##...##.....###.<# .#..l#.#.###...).# .#.~l#..# #.###.##~.~### #.###..# # .#~..~~~bbb# #.##.'#####....# .##~~.~~~l## #.##.#.....#._.# .#~~~~~....#.##.#.###.#...#_30_Ch~ b##### ##### ##.P.## ...###### ~.~.~ ##################_'.# #####.#####...##.....B......###. ###.#.#~#####...@..######.###..# ##.~#.#~l## #.##.##.# #. #~..#.#.bb# #.##...##.....###.<# #..l#.#.###...)...## #.~l#.# #.###.# #~.~# #.###..# ###### #~..~~~bbb# #.##.'## ##~~.~~~l## #.##.#.....#._.# #~~~~~....#.##.#.###.#...#.Ch Cha B.BCh %1Ch8 ChE Ch8 _The frilled lizard hisses angrily. _The frilled lizard hisses angrily.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChCh]v..B.v(ally target)ChT4--=Ch2ChVCh$/ _You conjure some foxfire!Ch'n ##### ##### ##.P.###...###### ~.~.~ .#################_'. †#####.#####...##v..B.### .###.#.#~#####..@...######.###.. Ch&p.##.~#.#~l## #.##.v.....##.# # .#~..#.#.bb# #.##...##.....###.< .#..l#.#.###...)...## .#.~l#.# #.###.#####.### .#~.~# #.###..# ###### .#~..~~~bbb# #.##.'#####....# .##~~.~~~l## #.##.#.....#._. .#~~~~~....#.##.#.###.#...#Chr,Chp{ §vv§ The foxfire hits the bombardier beetle.Ch,Ch/ _§v. The bombardier beetle is moderately wounded.The foxfire hits the bombardier beetle!ChӎChU_§§..§Ch}--3Ch{N§§§ChJj _The bombardier beetle is severely wounded.Ch  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChnChp§§-ChfHCh&I3§ChJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ch  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChBChV _..B.v@v.(ally target)ChnH--=4Ch@7_Ch/ _You conjure some foxfire!ChfCh1 ##### ##### ##.P.###...###### ~.~.~ #.###########_' #†#####.#####...##..B.### Ch]#.###.#.#~#####.@.v..######.###.. #.##.~#.#~l## #.##.##.# # #.#~..#.#.bb# #.##...##.....###.<.#..l#.#.###...). ..#.~l#..# #.###.#####.### ..#~.~### #.###..# #.#~..~~~bbb# #.##.'#####.... #.##~~.~~~l## #.##.#.....#._. #.#~~~~~....#.##.#.###.#...ChձCh  Your foxfire dissipates!The foxfire hits the bombardier beetle.Chev.§ChWLCh7Xj_..§Ch- 15-5 _You kill the bombardier beetle!Ch5T_§Ch=:m _Your Spellcasting skill increases to level 5!Ch IChҺ P _Ch 5==Ch ChU ChG Ch Ch ChJ Ch Ch Ch Ch ,Ch Ch Ch Ch :==Ch Ch Ch. ,Ch Ch Ch ,Ch Ch  Things that are here:  a +0 hand axe; an orc skeletonCh Ch  _Chb Ch Ch Ch Ch* Ch Ch Ch Ch5 Ch @  There is an open door here.Ch\ Ch  _Ch ,Ch ,Ch Ch[ Ch ,Ch5 Ch{ Ch Cha Ch- Che Chz Ch0 ,ChX! Ch# Ch{$ ,Ch#+ nChv, ,Ch- Ch- Ch@4  ~~l## #.##.#.....#._.####..#. ....#######.##.#.###.#...#....... #.~.#..........#...#.########..#. #~~.#..##......###....#.# ##.#. #...#.#.#......#....###.######... #~..####....#####.#...#........#. #~~##.#.#...#...#.###.#.#####..#. #Chp5 |l# #.......#._.#.....#.†......). ### #..######...@#####+.#......-55.8 (20.0) ..# #..## ###### ##.#.####.## #...# #.#.# #.#.# #. #.# #...#.# ###.#.# #. #.###.....####...#.# # #.................#.#.####.# #.######.###.#.# #.# #.# #.#.# ##.######.######.#Ch%: Ch); +6.8 (21Ch= Ch? : _Found a glowing silver altar of Zin.Chư3Ch8ChsChCh,ChrXCh(CheCh,Ch(ChCh,ChCh,ChCh ChCh,ChF _You reach down and open the door.ChCh{ChCh@  There is an open door here.Ch%Ch _ChChmChtCh,ChChXChChXCh,ChChCh@,ChFCh' Ch,Ch%ChCh_,ChChd Ch#,Ch$Ch&Ch`*,ChW+Ch,Ch-0,ChE1Ch2Ch5,Ch6Ch9Ch<,Ch/=Ch^>ChA,ChEBChY ...#####'.#........<......###... #### ##.#.####.########## #^#.# .#.# #.#.# #.# #.#.# .#.# ###.#.# #.# #.#.# ...####...#.# #.# #...# ..........#.# #.# #.### .######.###.# #.# #.# .# #.# #.. #.# #.# .######.# #@# ##########77...##.# #....>###.~~.~.b.. ......# ####### ..b.b...~. ......#.# ###############....#.# #.............. . #.#############  ##..####### #.#####.## P~.~.~.~~~   Ch]Z#........# #........###~~.P~..~P   #.######.# ##.......############ 8.8 (22 _Found an escape hatch in the floor.Ch Ch nCh- ,ChL Ch Ch ,Ch ChH Ch ,Chc Ch Ch ,ChV Ch Ch; ,Che Ch Ch% ,Ch!' Ch) Ch~ #._.#.....#........)...........#####'.#........<......##  ###### ##.#.####.##########  #.#.# #.#.# #.# ####.#.# ###.#.# #.# ####...#.# #.# ####..........#.# #Chʁ u[44m.# #  #.######.###.####.# #  #.# #.# #.@.##.# 90 ####.######.# ###.##.##### ######...##.# .##....>###.~~.~ ####......#.# .# ..b.b. ## #......#.# .# ########### .####.....#.# ># #.......... ............# .# #.######### ..####..####### #.#####.## P~.~.~ #.# #........# #........###~~.P~9.8 (21 _Found a stone staircase leading down.ChH@gChFXChI,ChuJChpLChP,ChFQChTR  There is a stone staircase leading down here.ChYChY _Ch[Ch]CheXCh h,ChhChjCh6n,Ch`oChpCh t,ChtCh vChx,ChFyChzCh}ChChChɅChM,ChψChCh,Ch<ChsCh,Ch ChCh,ChgChCh,ChќCh;Ch,ChѣChCh},ChChCh,ChCh0ChHChݶChqChCh,ChChCh,ChCh_Ch,ChChCh#,ChsChCh,ChChjCh,ChChChZ,Ch2ChCh,ChChCh,ChChMCh,ChCh[Ch,ChCheChc,Ch@ChCh,ChChCh,ChCh Ch9 ,Ch,ChlChY,ChsCh;,ChChChCh*ChChN Ch5#Ch#Chb$Ch%Ch+XCh3/,ChR0Ch1Ch{4,Ch[5Ch6Ch9,Ch:Ch;Ch?,Ch@ChAChD,ChF,ChJ,ChJChOLCheO,ChPChRChpW # #.# #.#.######.# .###.# #..........# ..##.# ###[....#### #....#ChW#####.# ..#..####### #.# ##..<.....# #.# .....#####.# #.# ###### >..#############.#  .......@.........# 3048.8 (49 ChX.....#############  ... . Ch^Ch_+9.8 (50ChbChc; _Found a stone staircase leading down.Ch} _Ch~ ,Ch ,Chz ,Ch Ch Ch BCh Ch] ,Ch% Ch Ch ,Ch Ch ,Chx Ch { _f - 2 scrolls labelled BITRAEVIMI (gained 1)Ch 3Ch Chl Ch ,Ch Ch Ch ,Ch Ch Ch ,ChR Ch Ch ,Che Ch: Ch ,Chc Cht Ch ,Ch Ch" Ch ,Ch" Ch# Ch' ,Ch( Ch* Ch7- Ch- ,Ch0 P  There is a stone staircase leading up here.Chj4 Ch6 K _Ch @ Ch|B ChWF BChI ChL XChO ,Ch)Q ChR Ch3T ChU ,ChW ChY BChA[ Ch^ BCh~a Chd BChf Chtk BChn BChXs ,Ch{x XChy ,Chz Ch7| Ch/ ,ChM Ch Ch ,Ch Ch> Ch ,Ch Ch Ch ,Chߒ Ch Ch ,Ch! ChÚ Ch ,Ch+ Ch8 Chߧ XCh ,Ch ChD Ch ,Chݱ ChZ Chx ,Ch Che Ch ,Ch Ch" ChB  #..# #.....####. ######...#...... #.......#### Ch [#..####.# # ## ####..# #.# # )..# ##.+...# #.# # .+.####.P....####.#### ChQ #..#.....(÷......... #@#..+..##########90.8 (41 #######.######## #........# #####.######.#Ch #.....# #.##..#### #.# # #..#########.### #............... #..#########.### Ch Chk +1.8 (42Ch, Ch E _Found a hammer. Found a runed translucent door.Chc _Crazy Yiuf shouts!ChCh|Ch ChR ChN #..# #Ch# Ch5 Chk #..# #...### Chw Ch 0#..# #..... Ch Ch ######...#... Ch ChY Ch #....... Ch ChI"Ch#..####. Ch Ch[### ####..# #.  #)..### ##.+...# #.#  #..j+@####.P....####.Ch4.8 (3.0)  #...##..#.....(÷......  ### ###.#..+..#######   #######.#######   #........   #####.######. j   Crazy Yiuf (wand)   #.....# #.   #..#### #. Ch   #..###.ChCh PChP 30...Ch ,Ch ] _Could not explore, unopened runed door.Cht  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChChS Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 p - Inner FlameHexes/FireCh4%3  q - Volatile BlastmotesFire/Translocation5%3  s - ScorchFire1% 2 Select a spell to cast[!]/[I] toggle spell headersChɺCh+ChR #..# #..##### mefis the Magician  #..# #...### Deep Elf  #..# #.....## Health: 32/32 ========================  ######...#... Magic: 15/15 ========================  #.......# AC: 3Str: 5  #..####.# EV: 12Int: 28  #######..# #.# SH: 0Dex: 15  #)..### ##.+...# #.# XL:  6 Next: 15% Place: Dungeon:4  #..j+@####.P....####.# Noise: ---------  Time: 3094.8 (0.0)  Ch!Z#...##..#.....(÷...... v) +3 dagger  ### ###.#..+..####### Cast: Foxfire  #######.####### Fly  #........  #####.######. j   Crazy Yiuf (wand)  #.....# #.  #..#### #.  #..#########. _There is a stone staircase leading up here. _Found a hammer. Found a runed translucent door. _Crazy Yiuf shouts! _Could not explore, unopened runed door.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch  #..# #..##### mefis the Magician  #..# #...### Deep Elf  #..# #.....## Health: 32/32 ========================  Ch######...#... Magic: 15/15 ========================  #.......# AC: 3Str: 5  #..####.# EV: 12Int: 28  #######..# #.# SH: 0Dex: 15  #)..### ##.+...# #.# XL:  6 Next: 15% Place: Dungeon:4  #..j+@####.P....####.# Noise: ---------  Time: 3094.8 (0.0)  #...##..#.....(÷...... v) +3 dagger  ### ###.#..+..####### Cast: Foxfire  #######.####### Fly  #........  #####.######. j   Crazy Yiuf (wand)  #.....#h20m #.  #..#### #.  #..#########. _There is a stone staircase leading up here. _Found a hammer. Found a runed translucent door. _Crazy Yiuf shouts! _Could not explore, unopened runed door.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch%  Okay, then.Ch. _ChR\E #..# #...###  #..# #.....### ######...#.... #.......## Ch[a#..####.#  #######..# #.#  #)..### ##.+...# #.#  #..j+.####.P....####.# #...##@.#.....(÷....... ### ###.#..+..######## #######.# #........ #####.######.# #.....# #.# #..#### #.# #..#########.# #............Ch{Ch.}*5.8 (1ChCh0z _Crazy Yiuf yells, "Walk! Gnoll pontify aubergine."Ch*#..# #...### #.#..# #.....#######...#.#.##..####.# ### ####..# #.# #)..### ##.+...# #.# #..j+.####.P....####.##...##.@#.....(÷.### ###.#..+..########.# #.# #.....# #.# #..#.##.Ch<;6ChChChI)#..# #.....#########...#...... #.......#####..####.# #######..# #.# ##)..### ##.+...# #.# ##..j+.####.P....####.#####...##..#.....(÷.........### ###@#..+..########## #######.#  #........# #####.######.# #.....# #.##..#### #.# ##..#########.####...............#..#########.###Ch5Ch7%7Ch=Ch?ChP #..# #...### #..#..# #.....##########...#.......#.......####.ChR  #..####.# #.### ####..# #.# #.#)..### ##.+...# #.# #.#..j+.####.P....####.#####...##..#@....(÷..........### ###.#..+..###########.########  #........# ######.######.#Ch U  ##.....# #.# #..#### #.#  #..#########.###. #................ Chf Ch;h %8Chp Chr Ch'#..# #...### #.#..# #.....####.######...#.#.......####.#..####.# #.### ####..# #.# #.##)..### ##.+...# #.# #.##..j+.####.P....####.####.##...##..#.@...(÷.#### ###.#..+..########.# #.# ######.######.# #.#.....# #.# #.#..#### #.# ##.#..#.###.#.#ChCh%9ChChCh)8#..# #...### #.#..# #.....####.######...#.#.......####..#Ch*#..####.# #.### ####..# #.# #.##)..### ##.+...# #.# #.#.#..j+.####.P....####.####.#.#...##..#..@..(÷.Ch+i#### ###.#..+..########.## #........# #Ch+G#####.######.# #.##.....# #.# #.##..#### #.# ##.##..#.###.#.#.ChJCh=K'100ChVQCh0SCh #..# #...### #.#..# #.....####.######...#.#.......####..##..####.# #.### ####..# #.# #.##)..### ##.+...# #.# #.#.~#..j+.####.P....####.####.#.~#...##..#...@.(÷.##~### ###.#..+..########.## ##........# ### #####.##.....# #.# #.# #..#### #.# ##.##..#.###...##.#.Chy ChW %1Ch Ch\ Ch #..# #...### #......##..# #.....####.....#######...#.#.......####..##..####.# #.### ####..# #.# #.##)..### ##.+...# #.# #.#.~.ChM m#..j+.####.P....####.####.#.~P#...##..#....@(÷.##~.### ###.#..+..#~#######.## ##........# ### ######.######.# #.# ##.....# #.# #.# ##..#### #.# ##.##..#.###...##.#.Ch Ch %2Ch Ch ChQs  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChK2-----==3 _A cloud of volatile blastmotes flares up around you! Run!ChM######## #...# #.....####.....#######...#................####..### #..###....## #######)..### ##.+...# #.# #.#.~.j+.####.P.@..####.####.#.~PCh...##..#....§(÷..........##~.### ###.#..+..##############~#######.######## ## Fly ChV3§Ch.--4ChN'§ChChH [M...........######### #...# #.....####.....#######...#................####..### #..###....## #######)..### ##.+@..# #.# #.#.~.j+.####.P....####.####.#.~P...##..#....§(÷..........##~.### ###.#..+..##############~ Fly ####ChP 4§ChPQ @--5ChU ChV Ch4(#..# #.##.#..# #..######......#.#..# #...### #......#.#..# #.....####.....#.######...#.#.......####..##..####.# #.### ####..# #.# #.##)..### ##.+.@.# #.# #.#.~.~#..j+.####.P....####.####.#.~P.#...##..#....§(÷....##~.~### ###.#..+..######~#######.## ##........# ### #.#####.######.# #.# #.#.....# #.# #.# #.#..#### #.Ch+# ##.###.§3=----6Ch2;§ChN3Ch@4§Ch]%7ChCh v§8ChV4===9§ChuXCh#..# #.##.##..# #..######......#.##..# #...### #......#.##..# #.....####.....#.#######...#.#Ch2\#.......####..##..####.# #.### ####..# #.# #.##)..### ##.+..@# #.# #.#.~.~##..j+.####.P....####.####.#.~P.##...##..#....§(÷...##~.~#### ###.#..+..#####~~########.## ##........# ### #.######.######.# #.# #.##.....# #.# #.# #.##..#### #.# ##.###.#Ch58§Ch&10ChChCh 8§Ch %1Ch Ch ChgC§.2§ChX^Ch_r5====3Chb9§ChWdChI8§ChJ%4ChQ9§Ch SChb §.5§Ch ==Ch &Ch^ ,Ch\ BCh Ch XCh nChq Ch Ch(! ,Ch$ ,Ch"& Cht* ,Ch+ Chw/ ,Ch0 Ch03 Ch3 Ch4 ChC8 ,Ch9 Ch< Ch= Ch&> ChU JCh\ BCh_ BChc ,Ch d Ch BCh ,Ch Ch ,Ch! Chv ,Ch Ch ,Chϓ Ch ,Chט Ch} ,Ch ChǠ ,Ch Chv Ch Ch Ch ,Ch Ch ,Ch Ch ,Ch Ch nCh Ch ,Ch Chz ,Ch Chs ,Ch Ch ,ChA Ch ,Ch ChF ,Chy Ch ,Ch Ch ,Chk Ch ,Ch Ch$ ,Ch[ Ch ,Ch Ch@ ,Ch Ch$ ,Ch` Ch ,Ch Ch% ,Chm Ch ,Ch ChT ,ChL Ch ,ChM Ch ,Ch Ch BCh ,Ch" Ch% ,Ch& Ch}* ,Ch+ ChB/ ,Cht0 Ch3 ,Ch!5 Ch8 ,Ch9 Ch= ,ChC> ChA ,ChB ChF ,ChCH ChzK ,ChL ChO ,ChP ChT ,Ch9V ChY ,Ch[ Ch4^ ,Chs_ Ch:c ,Chdd Chg ,Chh ChFl ,Ch!m Chyp Ch q Chq Chu ,Chv Ch~ nCh? Ch ,Ch& Chi ,Ch Chӌ ,Ch Ch ,Ch’ Ch Chm 214.8 (99.0). _You start waiting.5.8 (100.0)Ch[ 9 _Done waiting.Ch #..# #.##. #..# #..######......#. #..# #...### #......#. #..# #.....####.....#. ######...#. #.......####.. #..####.# # ### ####..# #.# #. #)..### ##.+.@.# #.# #.#.~.~ #..j+.####.P....####.####.#.~P. #...##..#.....(÷...##~.~ ### ###.#..+..#####~~ #######.##  #........# ###h0m #. #####.######.# #.# #. #.....# #.# #.# #. #..#### #.# ##.###.6.0)Chc X #..# #.## #..# #..######......# #..# #...### #......# #..# #.....####.....# ######...# #.......####.. #..####.# # ###Ch  ####..# #.# #. #)..### ##.+@..# #.# #.#.~. #..j+.####.P....####.####.#.~P #...##..#.....(÷....##~. ### ###.#..+..###### #######.##  #........# ### # #####.######.# #.# # #.....# #.# #.# #ChZ  #..#### #.# ##.###Ch Ch %7ChX Ch Chw ######.......### ..#########...#........... #.......####..#######.# #.....#######..# ####)..### ##.+..~.Chy&..j+.####.P.@..####.####.#.~P.##..#.....(÷..........##~.#Cast: Foxfire#Fly ####..#########.###...## Ch3Ch%8Ch6ChChs - #..# #..######...... #..# #...### #...... #..# #.....####..... ######...# #.......####..Ch! #..####.# # ### ####..# #.# #. #)..### ##.+...# #.# #.#.~ #..j+.####.P@...####.####.#.~ #...##..#.....(÷.##~Ch$ ### ###.#..+..# #######.##  #........# # #####.######.# #.#  #.....# #.# #.#  #..#### #.# ##. #..#.###...Ch.Ch/%9Ch6Ch9ChBZ  You hit the fungus. The fungus begins to die.=20 _The fungus is lightly damaged.Ch  .### .....#########...#..... #.......####..##..####.# #....#######..# ###)..### ##.+..~..j+.####.P....####.###Ch8 F.##..#...@.(÷..........#### ###.#..+..###############Cast: Foxfire.Fly .#####................#.. Ch Ch --1Ch Ch Ch #..# #...### # #..# #.....#### ######...# #.......####.. #..####.# # ### ####..# #.# #.Ch| #)..### ##.+...# #.# #.#. #..j+.####.P....####.####.#. #...##..#..@..(÷.## ### ###.#..+.. #######.##  #........# ### #####.######.# #.# #.....# #.# #.# #..#### #.# ##. #..#.###... #.#Ch+Ch'?-2Ch,ChӫCh #..# #...### # #..# #.....#### ######...# #.......####.. #..####.# # ### ####..# #.# #. #)..### ##.+...# #.# #.#Chq; #..j+.####.P....####.####.# #...##..#.@...(÷. ### ###.#..+.. #######.## #........#  #####.######.# #. #.....# #.# #. #..#### #.# ##. #..#.### #.#Ch^Ch%3Ch=ChChK^ #..# #...### # #..# #.....#### ######...# #.......#### #..####.# # ###Ch^ ####..# #.# #. #)..### ##.+...# #.# #. #..j+.####.P....####.####. #...##..#@....(÷.Cho_  ### ###.#..+.. #######.# #.# Ch_d #####.######.# # #.....# #.# # #..#### #.# ## #..Cht`U#.### #.ChkChAJ.4Ch"ChW _A nearby fungus withers and dies.ChZ  #..# #.....#### ######...#.... #.......#### #..####.# ########..# #.# # #)..### ##.+...# #.# # #...+.####......####.#### #...##..(÷........ ### ###@#..+..########## #######.#  #........######.######.#  #.....# #.# #..#### #.# #..#########.#ChS #.............. #..#########.###5Ch_ #..# #...###  #..# #.....##########...#..... #.......## #..####.#  ### ####..# #.#  #)..### ##.+...# #.#  #...+.####......####.### #...##.@#.....(÷........### ###.#..+..#########.######## #........# #####.######.# #.....# #.#  #..#### #.#  #..#########.## #..............6Ch  #..# #...### # #..# #..... ######...# #. #..####.# ### ####..# #.# #)..### ##.+...# #.# #...+.####......####. #...##@.#.....(÷ ### ###.#..+.. #######.# #.#  #####.######.# #.....# #.# #..#### #.# #..#. #7Chy&  #..# #..####   #..# #...###   #..# #.....##  ######...#...   #.......#    #..####.#   ### ####..# #.#   #)..### ##.+...# #.   #...+@####......####.#   #..j##..#.....(÷......  ### ###.#..+..  #######.######   #........   #####.######. j   Crazy Yiuf (wand, wandering)   #.....# #.   #..#### #.   #..#########.j.j)8Ch.Ch3 Ch'4Ch4_Crazy Yiuf shouts!Chd '.j9 _You reach down and open the door.Ch#B ;  Casting: Volatile Blastmotes (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch@E Cha  A cloud of volatile blastmotes flares up around you! Run!  Crazy Yiuf hits you with a +3 quarterstaff of chaos!Ch0b r25------0--------Chb (==30Chg Chi a _You feel your power leaking away.ChE# 3ChC) Ch=+ Ch #..# #...###  #..# #.....### ######...#.... #.......## #..####.#  #######..# #.#  #)..### ##.+...# #.#  #...j§####......####.#ChQ #...##@.#.....(÷....... ### ###.#..+..######## #######.# #........ #####.######.# #.....# #.#Ch #..#### #.# #..#########.# #............ChCh Ch #..# Ch+ Ch Chv #..# Ch ChCh ChCh Ch Cht#### Ch #.# ChU Ch$#)..### Ch7 #.# Ch Ch#...#####Ch Ch-#...###.#.....(÷Ch Ch### ###.#Chq Ch###Ch\Ch Ch? ChCh> Ch Ch1 ChCh Ch Ch  Ch|Q Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ch V_You feel your power leaking away.  Ch+The cloud of blastmotes explodes!  Ch!The concussive blast engulfs Crazy Yiuf!  Crazy Yiuf is severely wounded. Ch*# The concussive blast engulfs you!!Ch]Ch Chn#..#   #..# Ch   ###  #.#  #)..### Ch #.#  #...##### #...###.#.....(÷ ### ###.# ###     Ch Ch!Ouch! That really hurt!ChCh ^'j@6/32 --------------------=======1 _* * * LOW HITPOINT WARNING * * *ChQ  Casting: Volatile Blastmotes (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChG<  Flames lash Crazy Yiuf.ChjKe*Ch 8)Ch<7=-------------9/15 ----------27====---2Ch4CCh5MJ _You kill Crazy Yiuf!Ch Chԡ  Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  p - Inner FlameHexes/Fire4%3  q - Volatile BlastmotesFire/Translocation5%3  s + ScorchFireCh 1% 2 Select a spell to describe[!]/[I] toggle spell headersCh Volatile Blastmotes Brings forth a cloud of volatile blastmotes around the caster. These explode on contact with open flame or with creatures - including any caster foolish enough to linger in them! The explosion is concussive, knocking adjacent creatures away. Damage done rises with the spell's power. Level: 3Schools: Fire/TranslocationChFail: 5%  Power: 50% Damage: 2d14 (max 2d18)  Range: N/A  Noise: Quiet Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 9 fire damage.Chf  Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  p - Inner FlameHexes/Fire4% 3  q - Volatile Blastmotes Fire/Translocation 5% 3  s + ScorchFire1% 2 Select a spell to describe[!]/[I] toggle spell headersCh#..# #...### # mefis the Magician#..# #.....### Deep Elf######...#.... Health: 7/32=====-------------------#.......## Magic: 9/15==============----------#..####.# AC: 3Str: 5#######..# #.# EV: 12Int: 28#)..### ##.+...# #.# SH: 0Dex: 15#...')####......####.## XL:  6 Next: 27% Place: Dungeon:4#...##@.#.....(÷....... Noise: ====-----  Time: 3232.8 (0.0)### ###.#..+..######## v) +3 dagger#######.######## Cast: ChK+Foxfire#........# Fly #####.######.##.....# #.# #..#### #.# #..#########.# #............. Ouch! That really hurt! _* * * LOW HITPOINT WARNING * * *Casting: Volatile Blastmotes (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash Crazy Yiuf. _You kill Crazy Yiuf!Chlb  #..# #..####   #..# #...###   #..# #.....##  ######...#...   #.......#    #..####.#   ### ####..# #.#   #)..### ##.+...# #.   #...'@####......####.#   #...##..#.....(÷......  ### ###.#..+..  #######.######   #........   #####.######.   #.....# #.   #..#### #.   #..#########----3.8 (1 Ch y - a wand of warping (7)  Things that are here:----4.8 (2Ch ChCh_a +3 quarterstaff of chaos; a +2 cloak; the gnoll corpse of Crazy YiufChiCh} Ch /Wear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn)  j - a +0 helmet (worn) Chk Floor Items ([,] to select) Armour a +2 cloakChà c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ChO([,] to select) a +0 robe (worn)    a - a +2 cloakCh ChLCh #..# #..##### mefis the Magician  #..# #...### Deep Elf  #..# #.....## Health: 7/32=====-------------------  ######...#... Magic: 9/15==============----------  #.......# AC: 3Str: 5  #..####.# EV: 12Int: 28  Ch]#######..# #.# SH: 0Dex: 15  #)..### ##.+...# #.# XL:  6 Next: 27% Place: Dungeon:4  #...'@####......####.# Noise: ---------  Time: 3234.8 (0.0)  #...##..#.....(÷...... v) +3 dagger  ### ###.#..+..####### Cast: Foxfire  #######.####### Fly  #........  #####.######.   #.....# #.   #..#### #.   #..#########. Confirm with . or Enter, or press ? or * to list all spells.Flames lash Crazy Yiuf. _You kill Crazy Yiuf!y - a wand of warping (7)  Things that are here: _a +3 quarterstaff of chaos; a +2 cloak; Ch8[40mthe gnoll corpse of Crazy YiufCh^3ChCh*V5.8 (1Ch91Ch18=10/15==6.8 (2Chd4Ch:@7.8 (3Ch=ChFChiF*8.8 (4ChICh:PChVl1===9.8 (5 6 _You start putting on your armour. You continue putting on your +2 cloak. x5ChZCh\Z _You finish putting on your +2 cloak.Ch9= _2===ChCh Ch 410/32Chb!=Ch!Ch #Ch&Ch}'Ch(Ch-ChB1Ch2Chw6Ch(7Ch73Ch80===Ch8Ch5:Ch=Ch{>Ch>1ChZ?/==Ch?Ch AChKChChFChChCh= 4Ch 0===Ch Chh ChChChChCh4Ch2Ch[/==ChChChOChCh9Chr!Ch!"Ch"5Ch #1====Cht#Ch$Ch*) Ch)Ch+*_Magic restored.Ch*Ch8+Ch,Ch0ChS1Ch13Ch12=Ch2Ch3Ch7ChB8Ch9Ch=Ch6>Ch>==Ch&?Ch@ChCCh.EChuFChMJChJChpK14ChK=ChHLChMChQChQChRChjVChWChhXCh+\Ch\Ch ^ChbChg^5==ChChؔChRCh Ch6Ch %==ChzChѤCh,ChӬChC,ChCh,Ch<ChlK7=ChھChG,ChChCh{,ChChCh<Ch\Chi8=ChCh,ChCh,Ch@Ch,ChChChMW9==ChCh,ChChChWChrCh,ChHCh ChxX20==ChCh?,ChtCh,ChCh ,Ch ChChkD1=Ch<Ch,ChCh=,ChoCh,ChCh!i2=Ch"Ch,&,Chw'Ch+,Chf,ChQ0,Ch1Ch5V523==4==ChW,ChYCh[,Chb5=Che,Ch/fCh:i,ChkjChmCh\nChaoChr96Ch4s(=Ch uChhw,ChxCh |,Ch}Ch@ChChCh97Ch>E==Ch_Ch,ChCh,ChɖCh,ChChG~8==ChCh,ChͤCh-,ChaChۭ,ChRChChN9=ChUCh<,ChCh1,ChmCh9,ChChmChE30=ChXChT,ChChd,ChCh,Ch5Ch91ChE==ChChG,ChzCh,Ch.Ch,Ch:Ch92Ch,E==Ch5ChG1 _HP restored.ChF 3Ch Ch L  There is an open translucent door here.ChCh _ChCh)b   #..# #..   #..# #...##   #..# #.....   ######...#  Ch*  #......   #..###   ##### ####..#   #)..### ##.+...#   #..@')####......###334.8 (Ch .95.0)  #...##..#.....(÷  ########.#..+..   #######.   #   #####.#####   #.....#   #..####   #..#Ch4ChD7E _Done exploring.Ch #..# #..# #..# #...# #..# #.....# ######...#. #. #..####. ##### ####..# #. #)..### ##.+...# #. #...@)####......####. #...##..#.....(÷. ########.#..+..# #######.# #. #####.# #.....# # #..#### # #..#5.8 (1.0) _ _There is an open translucent door here.ChAp #..# #..#   #..# #...###  #..# #.....#   ######...#.   #.#   #..####.#   ##### ####..# #.#   #)..### ##.+...# #.#   #...'@####......####.#   #...##..#.....(÷.   ########.#..+..#   #######.#   #.   #####.######.   #.....# #.   #..#### #.   #..#.=6 _ Chh Things that are here: _a +3 quarterstaff of chaos; the gnoll corpse of Crazy YiufChQCh.XWield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  v - a +3 dagger (weapon)e - a +0 dagger  r - a +0 dagger of draining Floor Items ([,] to select) Hand Weapons a +3 quarterstaff of chaos[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Che 0([,] to select) a +3 dagger (weapon)    a - a +3 quarterstaff of chaosCh.j Cho Chw  #..# #..##### mefis the Magician  #..# #...### Deep Elf  #..# #.....## Health: 32/32 ========================  ######...#... Magic: 15/15 ========================  #.......# AC: 6Str: 5  #..####.# EV: 12Chfz Int: 28  ##### ####..# #.# SH: 0Dex: 15  #)..### ##.+...# #.# XL:  6 Next: 27% Place: Dungeon:4  #...'@####......####.# Noise: ---------  Time: 3336.8 (0.0)  #...##..#.....(÷...... v) +3 dagger  ########.#..+..####### Cast: Foxfire  #######.####### Fly  #........  #####.######.   #.....# #.   #..#### #.   #..#########.  _HP restored. _There is an open translucent door here. _Done exploring. _There is an open translucent door here.  Things that are here: _a +3 quarterstaff of chaos; h { 5mthe gnoll corpse of Crazy YiufChЅ  You unwield your +3 dagger.  Your +3 quarterstaff of chaos is briefly surrounded by a scintillating aura of  random colours.ChԆ 7.8 (1A) +3 quarterstaff (chaos)Ch< ChF = _A - a +3 quarterstaff of chaos (weapon)Ch,{ICh&0Ch3ChkE _Done exploring.ChEChO$Ch6PLevel 4 of the Dungeon <<<<>>>>^___(Press ? for help)#..# #.# #.# #.# #...##.##.# #.#.##..# ##.######.######.# ###.##.##### ###############.##..# #.............##.# #.##....>###.~~.~.b..~.###.##..# #..######......#.# #.######## ..b.b...~.... #.##..# #...### #......#.# #.# ####################.##..# #.....####.....#.# #># #....................#######...#............# #.# #.####################ChQ9#.......####..####### #.#####.## P~.~.~.~~~..~ #..####.# #........# #........###~~.P~..~P~~####### ####..# #.# #.######.# ##.......################)..### ##.+...# #.# #.#.~.~#.# #.######.##.## #.#.##...'@####......####.####.#.~P.#.####.# #.#...###.#.##...##..#.....(÷..........##~.~#......# #.........#.#########.#..+..##############~~#.#############...#####.########.######## ####.........>....#.## #.##........# ### #.#..###########.#.# #.#Ch R)#####.######.# #.# #.#####.#.# #.##.....# #.# #.# #.##.#.######.##..#### #.# ##.###.##..........##..#########.###...##.####[....#####................#....######.##..#########.###...#..########.##..# #~# #.# ##.##..<.....##.#Ch:/ #.....####.....#.# #># #...................#####...#............# #.# #.#### #.####..####### #.#####.## P~.~.~.~~~..~   #..####.# #........# #........###~~.P~..~P~~## ##### ####..# #.# #.######.# ##....... #)..### ##.+...# #.# #.#.~.~#.# #.######.##.## #.#.# #...'@####......####.####.#.~P.#.####.# #.#...###.#.# #...##..#.....(÷..........##~.~#......# #.........#.# ########.#..+..##############~~#.#############...#####.#  #######.######## ####.........>....#.## #.#  #........# ### #.#..#####.#.#  #####.######.# #.# #.####h,1 9m #.#.#  #.....# #.# #.# #.# #.#.##### #..#### #.# ##.###.# #......... #..###.###...##.# ###[....####........#....######.# ..#####...#..####### #.# # #~###.##..<.....# #.# .#####.# #.....#####.## #.# .#####....# ####### ##>..#############.# #### #.................## #......############ #.....## ChLChj #..# #..##### mefis the Magician  #..# #...### Deep Elf  #..# #.....## Health: 32/32 ========================  ######...#... Magic: 15/15 ========================  #.......# AC: 6Str: 5  #..####.# EV: 12Int: 28  ##### ####..# #.# SH: 0Dex: 15  Chm^#)..### ##.+...# #.# XL:  6 Next: 27% Place: Dungeon:4  #...'@####......####.# Noise: ---------  Time: 3337.8 (0.0)  #...##..#.....(÷...... A) +3 quarterstaff (chaos)  ########.#..+..####### Cast: Foxfire  #######.####### Fly  #........  #####.######.   #.....# #.   #..#### #.   #..#########.  _a +3 quarterstaff of chaos; the gnoll corpse of Crazy YiufYou unwield your +3 dagger.  Your +3 quarterstaff of chaos is briefly surrounded by a scintillating aura of  random colours. _A - a +3 quarterstaff of chaos (weapon) _Done exploring.ChnCh*uCh|: _Ch/,ChV,ChaCh˕Chl,ChmCh}Ch_,Ch.ChChk,ChCh{Ch,ChȬChCh,ChChVCh ,ChgCh6ChyXCh<ChChChCh,ChCh/Ch(Ch,ChChChChChChR,Ch9ChXChCh8ChChCh ChChChCh,ChChCh,ChChCh,Ch<ChIChX,ChCh.Ch,ChChCh,,ChCh\Ch?,ChCh9 Chr ,Ch ChZ Ch2,ChChCh,ChChChX,ChCh ChBChChC",Ch #ChK%P  There is a stone staircase leading up here.Ch(Ch<) _Ch)Cha*ChB2Chr3Ch6,Ch7Ch7Ch:,Ch<;Chx<Ch'?,Ch?ChXE0 ##.# #.# #.#### #.#.#  #.# #.# #.# #.#.####  #.# ##.###.# .. ##.###...##.# ###[. .......#....# #####. ##.###...#..####### #. ChGH #.# ##.##..<.....# #. ##.# #.....#####.## #. ...# ####### ##@..#############.72.8 (35.0) #### #............ # #......##### #.....##  ##...## ##### Ch JChKc _There is a stone staircase leading down here.Chnx 3Ch} Cha M3.8 (1.0) _Ch ChX *     ....   #....   ##.....   .......   .......   ....... Ch\   ##..$...# 5  #@.....#    #..#....#   h..# .###  ..## .# #..# ..h   hound (asleep) ##.. # ...Ch b Ch ,4.6 (1.8ChE Ch _You fly downwards.  Found 12 gold pieces. _There is a stone staircase leading up here.Ch8  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch} vv, ally target)4--=50 _You conjure some foxfire!ChN1 Ch1 Ch7 * §§vvh  The foxfire hits the hound!  The hound is heavily wounded.Ch  §The hound barks!  The foxfire hits the hound but does no damage.ChU BChV §§h..====6§ _The hound is heavily wounded.Ch $  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChekChUm  v..hvOO   ogre (distracted)Chnh   hound (ally target)You conjure some foxfire! The hound misses you.ChDou--=---7ChJvChqx _An ogre comes into view. It is wielding a +0 giant club.Chl  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch6Chy> §vOYou conjure some foxfire! The foxfire hits the hound.ChICh&Ch §vThe hound is heavily wounded.The foxfire hits the hound.ChH Ch|K l  The hound is heavily wounded.ChY H §v§vh.O.  The hound bites you.  The hound pauses to sniff the ground.ChJ\ 27----3-----8Cha :§Chd = _The hound bites you but does no damage.Chh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch'  §* (combustible)Flames lash the ogre.  The ogre is moderately wounded.Chl §§ The ogre's fire resistance burns away. The foxfire hits the hound.Ch  .§ The hound is severely wounded.The foxfire hits the hound.Ch  The hound is almost dead.....h.O.6-----1-----====9Ch  Ch?Ch_The hound bites you.Ch3ChChF _Unknown command.Ch3fCh)>O.4--=---80Ch'I ChJChKa##.# #.# #.####ChL #.#.# Ch{Mr #.# #.# #.#ChlN2 #.#.#### ChfOR #.# ##.###.#ChbP3 #....... ChwQl##.###...##.# ###[.... ChPR/.......#....#Ch\S#####. ChHT=##.###...#..####### ChU#. Ch W #.# ##.##..<.....# ChW#. ChX}##.# #.....#####.## ChY#.ChZ4 Ch\...# ####### ##@h.#############. Ch_L#### .......... # ......############ #.....##  ##...## ##### h   hound _The hound bites you. x2Ch"bCh:c-Ch:d ---Chf ---ChfChoChCh2Ch==Ch-Ch2.1 (2.5ChRCh Ch Ch_You fly upwards. Ch0U_There is a stone staircase leading down here.Chuh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch˖ `vv(ally target)Ch" c1--=3.1 (1.0Ch Ch; m _You conjure some foxfire! The hound closely misses you.ChMS  The foxfire hits the hound but does no damage.ChChYZ  The hound is almost dead.Ch1The foxfire hits the hound.Ch`_.†ChC..ChW--394 _You kill the hound!ChLCh("Level 4 of the Dungeon <<<<>>>>^___(Press ? for help)#.......####..####### #.#####.## P~.~.~.~~~..~ #..####.# #........# #........###~~.P~..~P~~####### ####..# #.# #.######.# ##.......###############ChB#)..### ##.+...# #.# #.#.~.~#.# #.######.##.## #.#.##...'†####......####.####.#.~P.#.####.# #.#...###.#.##...##..#.....(÷..........##~.~#......# #.........#.#########.#..+..##############~~#.#############...#####.########.######## ####.........>....#.## #.##........# ### #.#..###########.#.# #.######.######.# #.# #.#####.#.# #.##.....# #.# #.# #.##.#.######.##..#### #.# ##.###.##..........##..#########.###...##.####[....#####................#....######.##..#########.###...#..########.##..# #~# #.# ##.##..<.....##.##..###.#####.# #.....#####.###.##...#####....# ####### ##@†.#############.##.........#####..................#############...Ch,j...##############.....####...#######Ch R\>@Ch5ChFCh/_$Ch`a##.# #.# #.####Ch` #.#.#Chmefis the Magician#.# #.# #.##.#.#### Deep Elf#.# ##.###.##....... Health: 24/32 ==================------ ##.###...##.####[.... Magic: 11/15 =================------- .......#....######. AC: 6Str: 5 ##.###...#..########. EV: 12Int: 28  #.# ##.##..<.....##. SH: 0Dex: 15 ##.# #.....#####.###. XL:  6 Next: 39% Place: Dungeon:4 ...# ####### ##@†.#############. Noise: =--------  Time: 3384.1 (0.0) #####.................. A) +3 quarterstaff (chaos) [4Ch_50m##......############ Cast: Foxfire#.....##Fly ##...#######Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The hound closely misses you.The foxfire hits the hound but does no damage.  The hound is almost dead.The foxfire hits the hound. _You kill the hound!Ch~52==ChCh,ChChChx,Ch.ChCh,XChq6=3===ChCh%ChCh ChChlChChChChChCh~Ch'4Ch0===ChTChH,Ch Ch Ch) 7Ch /==ChUChEChChChChPChChCh Ch1"Ch$Ch)Ch*ChD+5Ch+1====Chn,Ch-Ch0 Ch1Ch1_Magic restored.Ch5Ch6Ch?78Ch7/==ChN8Ch;Ch=ChFACh BCh3CChCHChUNChOCh!SChUChdChreChe==ChcfChgChiChlCh5nChn9Ch3o=ChoChpChrChuChvChwChuyCh|Ch}Ch~ChˀCh4ChCh*ChCh5ChChv30Ch=ChaChChChQChCh4ChCh*ChןCh*Ch ChCh_ChèChԪChChPCh˯1ChE/==ChChCh߳Ch[ChCh)ChϺCh־ChCh@CheCh:ChCChChCh)ChChs2Ch/==Ch^ChCh ChOCh _HP restored.ChChpChCh ChCh:ChChCh&ChChChCh Chqx......# #.# #.############### Ch1f..####### #.#####.## P~.~.~.~~~.. ChF........# #........###~~.P~..~P~~ ChTG.######.# ##.......############## .Ch{#.~.~#.# #.######.##.## #.#.# Chf.#.~P.#.####.# #.#...###.#.# Chg.##~.~#......# #.........#.# Chn##~~#.#############...#####.# Ch9 ####.........@....#.## #.# Ch-Ch416.1 (3ChR 2.0)Ch #.#..###########.#.# #.# ChTG.# #.#### #.#.# #.# #.# #.# #.#.######.# #.###.#Ch #..........# ...##.# ###[....#### .#....######.# ...#..########.# #.##..<.....##.#Cht7-ChCh]"c _There is a stone staircase leading down here.Ch?=7.1 (1.0) _Ch .........#.  ..........#  ..........## #.  ...........#...  ...............  ...............  ............... 5 .......  ..............#  .............##  .......##.....#  ...#..# .....# Ch,#. ### ....## #..## #.. ChmChCh*9 (1.8ChECh{ _You fly downwards. _There is a stone staircase leading up here.Ch6 _ChJ; : _ChE ,Ch;R XChZ BChK[ Ch^ ChH_ Cha Chd Chg Chh Ch=j Chn Ch,r Chr ChPt Ch{w Chz Ch6{ Ch| ChP Ch ,Cho Ch Ch ,Ch Ch Ch֒ ,Cht Ch\ Ch BChV XCh' nChF ChM  ....###..............#......#.....  ...........##.#.......  ...........##.#.......##...........#..#  #.................ß.ß#  .....................#  ........ß.ß#  ........<.......##..@.........## ß.  ..............## .  ........##.....#  ....#..##......# @   Sigmund (polearm, asleep).#. ###.......### ###Chb p[m....####.#..#32.9 (15.0)3.9 (16 _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.Chc  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch~<Lvv, ally target)Cha=Chb>#4ChE?D--=4.0)Ch_Ch/ _You conjure some foxfire!ChC@  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch_   You conjure some foxfire! §§§§@§v##..v@  Sigmund shouts!  The foxfire hits Sigmund!Chm-Ch3v§§§§v.ß@§v##...Chl6i3----==5Ch19>§§§Ch;^ _Sigmund is moderately wounded.ChW .. ....###..... ..#......#..... ..##.#........ .##.#.......# #.#..# #.ß.ß# .v§§§§..# .v.ß@ß# .<.....§v##....# ...## ß.# .......## . .##.....# ....#..##......# .#. ###.......## # ###....##  Ch1[ Y[34m##.#..#Ch \ ,Ch\ Ch] ,Ch"f §§v§§§v§§##vThe foxfire hits Sigmund.Ch> Ch ,Chs Chz §§v§§ Sigmund is moderately wounded.The foxfire hits Sigmund!Chz Ch §§##. Sigmund is severely wounded.The foxfire hits Sigmund!Ch Ch §....§§§.§##.)Ch ^4==---6Chv |§§§§§Ch W _Sigmund is almost dead. ChC<  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Ch 6 Ch>....@v@...ß.v., ally target) ChB~3--=--7 ChXG ChI/ _You conjure some foxfire! Ch)  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ChN 3 ChE  Ch _You can't see any susceptible monsters within range! (Use Z to cast anyway.) Ch, Ch, ChL, Ch Ch`>  The foxfire hits Sigmund. Ch§§§v)§@.§v§§ Ch3  You kill Sigmund!o§§§.v§@.§§§§o   orc priest (distracted, ally target) ChHmefis the Magician.. ....###.....Deep Elf.........#......#.....Health: 32/32 ========================...........##.#........Magic: 13/16 ===================-----...........##.#......o#AC: 6Str: 5#...........#........#EV: 12Int: 28#.................ß.ß#SH: 0Dex: 15..............§§§.v..#XL:  6 Next: 103% Place: Dungeon:5.............§@.§§ß.ß#Noise: -[4 Ch,0m--------  Time: 3438.9 (1.0)........<.....§§##....#A) +3 quarterstaff (chaos)...............## ß.#Cast: Foxfire..............##.Fly ........##.....#....#..##......#o   orc priest (distracted, ally target).#. ###.......### ###....####.#..# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The foxfire hits Sigmund.  You kill Sigmund! _An orc priest comes into view. It is wielding a +0 whip.Your Stealth skill increases to level 4!Your Translocations skill increases to level 2!-  You kill Sigmund! _An orc priest comes into view. It is wielding a +0 whip.Your Stealth skill increases to level 4!  Your Translocations skill increases to level 2!Fire Magic skill increases to level 5! Ch= have reached level 7! Ch/  --more-- Chep6/367--7 1%  Chp§§§§§§ _ Ch  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Ch8 Ch9 ChCI v§§§§.§§§o  You conjure some foxfire! The foxfire hits the orc priest. Ch: Che o.§ Ch§v§.§v@.§§§§The orc priest is heavily wounded. Ch§v§.§§§§ Ch( Chu§.v..§....2---=9 Ch>xL§§ Chyi _The orc priest looks braver for a moment. ChR   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Chj, Chl, ChLm Ch?n Cho Chyp ChGr Cht Ch}, v..§.o§ß§§§§§v§ You conjure some foxfire! The foxfire hits the orc priest. Ch Ch e...§.o§ß.§§§§v§v.v Chy A--40 Chx§§§§ ChY^ _The orc priest is almost dead.Ch ChɈ  ChCasting: Foxfire (safe; 1% risk of failure)  ChFConfirm with . or Enter, or press ? or * to list all spells.Ch~ChK^ Ch^ Ch/:You conjure some foxfire! The foxfire hits the orc priest.ChCh=§.)Chʝ@§ßvChg§§§§§Ch vChk §§vCh>!Ch$nCh1'ChJ)Ch3+Ch4Ch 64..vCh76.ß§Ch&8@vv..vCh69W.@.§ChF;§§§Ch*<Ch%aCha1Chb-Ch)c7Chc1ChiChj§Ch3k§ChkE§§§ChalChq ChqChr*_You kill the orc priest!ChGsChVChFc,ChmChnChdtCh[u,Chu` _Your foxfire dissipates. x2Ch"xCh3zChH|Ch~Ch]ChrChCh8ChmChc2=ChwCh} _Your foxfire dissipates. x2ChCh,Ch̦Ch 3===ChChc,Ch Ch,ChChu]4===Ch3Chi5===ChChChChChBCh96ChsF===ChCh,ChCh,ChCh,ChGChChi7===ChCh4 _Magic restored.Ch3ChZChECh0,Ch.ChCh,Ch*ChCh:==ChqChChChCh^ChChCh,ChCh Chk Ch ChChChChrChpChPCh) ...#......#....... ....##.#...........oo. ....##.#.......# .... .....#.......)# ... ..Ch..ß.ß###..## .....)..#.....# ...........ß.ß##....### .<##....#......# ChV..##...ß.#@....# - .......####......##### .##.....# #.....## ##Ch# #.....#  .......###....### ##....## #...## oo 2 orcs (asleep)##.#..# #..#Ch###..## #..#### #..Ch&068.9 (27.0)Chb'E-9.9 (28Ch0Ch1AV _2 orcs come into view.Ch"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch`  You miscast Foxfire.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The orc shouts! x2ChM..oooo   orc priest (wandering)oo 2 orcs6--==70.9 (1.0)Contam  _An orc priest comes into view. It is wielding a +0 dagger.Chj  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch3>  You conjure some foxfire!Ch5Ch6Ch8;  The orc priest shouts!ChBo...ooovvoo 3 orcs (1 ally target)5---1ChGCh3Pu _An orc comes into view. It is wielding a +0 hand axe.ChT  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChChChCh v§§§2You conjure some foxfire! The foxfire hits the orc.Ch}.o...ooo§§§vv--2ChG _The orc is lightly wounded.Ch_   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch g  You conjure some foxfire! The foxfire hits the orc!)§vv§§§§#@§§v 2 orcs (1ChN ,Ch Ch ChV Ch Cho .o..oo.v§You kill the orc!The foxfire hits the orc.Ch~$Chb,i.o..oCh-o..§vvv§§§Ch-ChB#4ChCa--8-3Ch#Z§§§ _The orc is heavily wounded.Ch~9 x§§§ChA ~§§§§ChF F _Unknown command.Ch   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch7,ChX  You conjure some foxfire! The foxfire hits the orc!Ch{)vvv§§§§   orcCh,ChCh= vv§.§§§(ally target)You kill the orc!The foxfire hits the orc priest.Ch|AChI .§ The orc priest is lightly wounded.  The foxfire hits the orc priest.ChiCh# ).§.§§§§vvThe orc priest is moderately wounded.Ch§.§§§§Ch5bChi.o.§§..Chz_3---4Chh_§§§Ch3l _The orc priest looks satisfied for a moment.Ch §§§§ _Unknown command.Ch#  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch=0 vv§§§§(ally target)(ally target)You conjure some foxfire! The foxfire hits the orc priest.ChChrChChV .)ooCh[§The orc priest is heavily wounded.The foxfire hits the orc priest.Ch"MChW.oo.§v.§v§ChY?-5ChcU§§ChNgb _The orc priest is heavily wounded.ChS  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch  Flames lash the orc priest.*§o   orc (ally target)Ch_ChaChHn Chwp!ChqvChr§Chs§Cht2§§Chu Ch w)You kill the orc priest!Chx/The foxfire hits the orc.ChChCh5ChCh Ch Ch .)Ch!2o.Ch/§Ch.Ch(§vCh%The orc is heavily wounded.ChChf 1---14====6 _Your magical contamination has completely faded away.§§ _Your Hexes skill increases to level 3!Ch(  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch,ChPX  You conjure some foxfire! The foxfire hits the orc!ChJv§ChYCh a.)v.Chu0----5=---7Chn{Ch}G _You kill the orc!Chx+3Ch0Ch3Ch3Ch6Ch6Ch?BChT,Ch^BCh6`] _Your foxfire dissipates.Ch/bChCdChtfChiChkc1=Ch4mChxChzCh'  §S..§§§§§......ß§#@.----....S   water moccasin (wandering)Your foxfire dissipates.Ch:+9.9 (2ChI.S...).)ChE-80.9 (3ChCh3a _A water moccasin comes into view.Chx  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChS >  You conjure some foxfire!ChR` ..SvvSally target)Cha b0-=1.9 (1Chi Chk 8 _The water moccasin hisses angrily.Ch j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch> Ch ,Ch Ch( Chט ,Ch .Svv§§§.§§You conjure some foxfire! The foxfire hits the water moccasin.Ch!Ch) ) The water moccasin is lightly wounded.  The foxfire hits the water moccasin.ChsChmChA..S)§§§§v§§vCh?-2ChrZ§§v§Chd Chc_The water moccasin is moderately wounded.Chj*§§§v§§ combustible, ally tar…)The foxfire hits the water moccasin. _The water moccasin is moderately wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash  The water moccasin is severely wounded.Chv;,Ch;Ch  The water moccasin's fire resistance burns away.  The foxfire hits the water moccasin! The water moccasin is burned terribly!Ch{v§v§§§§§ChP§vCh;.)....)§..§§vCho  8/17 ---37====3 _You kill the water moccasin!Your Dodging skill increases to level 4!§§ _Your Conjurations skill increases to level 3!ChCh=ChBCh?ChChCh| Ch!Chi&ChE _9=-- _Your foxfire dissipates.ChChFChCh !ChV&Ch&Ch)Ch-Ch.o10/17===Ch01Ch5,Ch8Ch<<Ch<Ch ?ChBChCk1===ChFChJCh&KChBLChNChOChEPChjRChRj2==ChTCh;WChWChXCh [Ch[Ch\Chl_Ch_Ch[aCh23===4===5===Ch6===Ch7===ChChЫChS,ChlChCh,ChChCh,ChϼCha[  Items here: )) ††.Ch%ChA== _ChICh$Ch ... .># .... ##..# ....######...#  ....###.....#.......###.........#..###.#.......... .##.#.......#.......##.......)##..@.....#----516.9 (33.0)..ß.ß###.)##...#........)..#..)..# ## ..Ch.ß.ß##....###....#).....# .....ß§#.....## .....####......##### #.....# #.....## ......# #.....#Ch^^----7.9 (34ChFCh; _Found a stone staircase leading down.Ch* Chi+ Ch. Ch7 Ch2> Ch> ChD ,ChI ,ChL ChhO Ch0Q ,ChR ChMV Ch@X ,ChZ ChF] ChM_ ,Ch` Chb Chd ,Che Chg ChKi Chi Chj Chl Ch n Chn ChFo Chp Chpr Chr Chs Ch*w Chx ,Chy Chn{ Chf} ,Ch ~ Chh Ch} ,Ch Ch< Ch| ,Ch Chu Ch ,Chʼn Ch> Ch= Ch Ch? Ch) Ch ,Ch Chn Ch ,Ch Ch Chɚ ,Chܛ Ch_ Chݞ ,Ch` Ch ChH ,Ch Ch. Ch  ........). # ...ß.... <..##...... ... #.........# .. #.. ..# ## ..# #..$...####. #....@..37.9 (20 #.....###....### Ch #.... #..###.## ..... ##.....># ...... ##.##..# #.....######...## ....###.....#.......# ...#......#.........#..####.#.........##Ch+ Ch +8.9 (21Chɴ Ch H _Found a spear. Found a stone staircase leading up.Ch3Ch:Ch0Ch,Ch,XChChCh,Ch.ChCh\Ch9Ch8N _You now have 155 gold pieces (gained 18).ChXChβChChhCh϶ChEChԷChٽCh,ChbChChMChChChChCh ChChChCh%ChChCh5ChCh9ChCh%ChCh Ch1ChChChrChdChLCh ,Ch&Ch,ChChChx,ChChdCh^,ChChCh,ChwChChChpChChCh,ChnCh/ChP# ..o. .. ... #.. .... #.# .... ..........#### ..# #... .............###.# ##..# ...ß...##.# #.<..##...............# #.#...............##..# #.##.........####.###.###......... #..##..##......>...... ##......##..... o   orc (asleep)ChF ....... #...###.....## ..##... #.....#......# .. .............## 64.9 (26  An orc comes into view. It is wielding a +0 whip.5.9 (27 _Found an escape hatch in the floor.Ch   Ch Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Chý >  You conjure some foxfire!Ch Ch .ow.....vvChh w   ribbon wormo   orc (ally target)The orc shouts!Ch h6--==6.9 (1.0)Ch Ch8 ^ _A ribbon worm comes into view.Ch6  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Chnn ,ChXo ChPp ,ChJr BChr ChWs Chs Chy X  You conjure some foxfire! The foxfire hits the orc.Chˈ .)vv§.w...§§§§§Ch_ Ch j..v§.v.w...§§@v§§§Chk! g5----7Ch& S§§ChG) G _You kill the orc! Ch)   Ch  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Che  Ch   Ch X§v.§v§§@§§v (ally target)You conjure some foxfire! The foxfire hits the ribbon worm. Ch  ChY , Ch  Chu  Ch&  Ch  Chx  Ch  Ch   Ch /..§§vw§v§§§§§The ribbon worm is moderately wounded.The foxfire hits the ribbon worm. ChM  ChZ  ChC%  Ch*& ....§§v.wv§..@§...v Ch.' G--8 Ch0 :§ Ch2   Ch!3 U_The ribbon worm is heavily wounded.!Ch`  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!Ch !Chg §§v§You conjure some foxfire! The foxfire hits the ribbon worm.!ChO,!Ch,!Ch_!,!Chx",!Ch$!Ch-" §§§v§§§@§v§§§§ The ribbon worm is heavily wounded.The foxfire hits the ribbon worm.!ChS.v§..§§@vv§§§§§4--9§§§§ _The ribbon worm is severely wounded."Ch0H  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."Ch n"Ch`  You conjure some foxfire! The foxfire hits the ribbon worm!"ChI§§†..v§§§§"Ch1"Ch("Ch( "Ch7 "Ch "Ch "ChH "Ch "Ch"Ch_^  You kill the ribbon worm!"Ch"Ch{hv...§.§§§..@§...vv."Ch^v.§§h   hound (distracted, ally target)"Ch.`3---70"Ch6§§§..@§§§"Ch;X _A hound comes into view.#Chl  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#Ch> #Ch? #ChB n#ChC #ChP  v§§..v§§§vv§§§§.§§h  You conjure some foxfire! The foxfire hits the hound.#Ch ,#Ch ,#Ch4 #Ch ) ).hv§§§v§§§The hound is moderately wounded.The foxfire hits the hound.#ChCb #Chb ,#Chc #ChRe #Chf #Chp .v§v§§.§§.v#ChUq †..§§@.§§§v§..#Chq 6.#ChOr #Ch(t a2---1#Ch n§v§§.§§§§§§§§ _The hound is heavily wounded.$Ch§v§§§§§§§§§§§§§ _Unknown command.$ChS( }$ChA $ChB $Ch J z3==$ChM h.§.....§§§†....@.-..v§....§##...##..##...........##..... h   hound (ally target).....##...#.##$ChO Z 2 _Your foxfire dissipates. x2%Ch # ..  .. ..  ..) #..  ...h #.# ....  ...§.#### ..# #...  ......§§###.# ##..#  .§†....@.##.# #.< .......v§...#  .......§##..#  .......####.# ....... #..# >......  .......  ..##...  .. %ChpO # ..  .. ..  ..) #..  ...h #.# ....  ...§.#### ..# #...  ......§§###.# ##..#  .§†....@.##.# #.< .......v§...#  .......§##..#  .......####.# ....... #..# >......  .......  ..##...  .. §§§§-§§§§ _A hound is nearby!%Ch   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ChL %Ch §v§§§†...§§%Ch q§ You conjure some foxfire! The foxfire hits the hound.%ChWL%Ch0M%ChN%ChT...§...†...§%ChU O.....v§v.O   ogre (distracted)%ChV^2--=3%Ch[K§§%Ch^^ _The hound is severely wounded.&Chd  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&Ch.z&ChP{&Ch~|,&Ch}&Ch~&Chb&Ch)&Ch}  hO†...§..v§§§§§§v§Oally targe&Cht)h   houndYou conjure some foxfire! The foxfire hits the ogre.&Ch'h.vvO†.......§§§§.§v§§1---4§§§§§ _The ogre is lightly wounded.(Chw  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. .§§vvv§§§§§§§§  You conjure some foxfire! The foxfire hits the ogre.(Ch vOv§§§.§§§The ogre is lightly wounded.  The foxfire hits the ogre.(ChU(ChU(ChC_` h.§§§ h   hound (ally target)The ogre is lightly wounded.  The foxfire hits the ogre!(ChT(Ch}.h§§.O§§§§@v...v..§§..(ChQ?-5(Ch\§§§§§(Chm\ _The ogre is heavily wounded.)ChyT#...... ..)#.. ....#.# .... ......)Ch{j....h#### ..# #... .......§§###.# ##..# ...ß..O§§§§.v##.# #.<..##....)Ch#......v.@...# #.#.........§§..##..# #.#.......####.###.#. #..##..##......#>...... ##........... #...###.....###..##... #.....#. .. .............## ### v.v§§§§§.§§ The foxfire hits the hound.)Ch*Q .v§§§§§§§The hound is almost dead.The foxfire hits the hound but does no damage.)Ch)Ch)Ch..h.......§§..)ChI--6)Ch :§)ChZY _The hound is almost dead.*Chi8# .. .. .. ..) #.. .... #.# .... ......#### ..# #... .*ChAls.....h..###.# ##..# ...ß...O.....§##.# #.<..##.......§..@..# #.#..##..# #.##..####.###.###......#....... #..##..##......#>...... ##......##........ #...###.....###...##... #.....#......##... .......###.# #*ChAo*Ch6*Ch*Ch.†....h.O.....*Ch?-7*ChV*Ch*Ch  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+Ch&+ChV'+Chc-}..O...h+Ch\.d9/17 ---==8+Ch1+Chm4O _A cloud of volatile blastmotes flares up around you! Run!+Ch. # .. .. .. ..) #.. .... #.# .... ......#### ..# #... ..###.# ##..# ...ß...†......##.# #.<..##.....O...h§@.# #.#.#.##..# #.##.+Ch .......####.###.###......# ....... #..##..##......#>...... ##......##........ #...###.....###...##... #.....#......##... .............####.##.# #+Ch +ChG  The hound attacks as it pursues you! The hound barely misses you.The cloud of blastmotes explodes!  The concussive blast engulfs the hound!!+Ch #####  You kill the hound!+Ch!+Ch+# ... .. ... ..) #.. .... #.# .... ......#### ..# #... .)..###.# ##..# ...ß.+Ch-..†......##.# #.<..##..†.@# #.#.#..##..# #.##........####.###.###......# ....... #..##..##......#>...... ##......##.. #...###.....###...##... #.....#......##..#.. .......####.##.# ##.+Ch&X21-------------43=======9+Cha+ChDgZ _The concussive blast engulfs you! You are knocked back by the blast..ChQ  Casting: Volatile Blastmotes (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Ch.O..†vv(ally target).Ch8-=------80.ChT.Ch/ _You conjure some foxfire!/Ch$  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./Ch'/Ch&) vv§§§ You conjure some foxfire! The foxfire hits the ogre./Ch,/Ch/ChA/Ch: vO§The ogre is severely wounded.The foxfire hits the ogre./Ch./Ch7v.O§§§v§/Ch09t7---------1/Ch2AU§§§/ChdE] _The ogre is severely wounded./Ch1#.....)#..# .... ..........#### ..# #)...###.# ##..# ...ß....†......##v# #.<..##.../Ch.....O§§§.# #.#.........#....##v#....####.###.#### ... #..##..##......####>##......##.......... #...###.....#####....##..# .. .............####.. ##......# ##..#.....######/Ch/ChQ/Ch,/Chx §vv§§ The foxfire hits the ogre.0Ch,0Ch  The ogre is almost dead.The foxfire hits the ogre!0Ch(l)v§0Ch0Chר§.†.§0Ch 2----------8/18=-61-2 _You kill the ogre!0Ch=0Chm _Your Spellcasting skill increases to level 6!0Ch ..)#..# .... ..........#### ..# #)...###.# ##..# ...ß....0Ch)†......##§# #.<..##........).†..# #.#.........#....##§#.####@###.####  #..##..##......####>##......##..........Fly ...........#.........###.....#.... 0Ch &..0ChlF-3 _0Ch'0Ch*0Ch 0Ch  )#..# .... ..........#### ..# #)....###.# ##..# ...ß....†......##.# #.<..##...0Ch .....).†..# #.#.........#.###.####.###.####  #.@##..##......####>#......##..........0Ch  #...###.....###.Fly ..........###..........#......#.........# 0Ch ;40Ch~ 0Chx 1Ch1Ch$ 1ChF..1Ch# .... ..........#### ..# #)...###.# ##..# ...ß....†......##.# #.<..##........).†..# #.#.........#.###.####.###.####  #..##..##......####>##@.....##.......... #...###.....#####..#......##..#1Ch ..1Chb(Fly 1Ch!1Ch .1ChP#1ChE..#.....1Ch&...........##.#.............1Chk. 1Ch1Ch1Ch1Ch91Ch&===1Cho51Chf1Ch 2ChAT .#### ..# #)...###.# ##..# ...ß....†.......<..##........).†..# #.#.........#.####.####.###.####  #..##..##......####>##......##.......... #@..###.....#####..#......##..#Cast: Foxfire#Fly .....##.#.............##.#.......#..... 3=62Ch 10/18===4==1==5=2===2Ch 26=3===2Ch n2Ch ;7==4==2ChU ,2Ch 2Ch(" ,2Ch$ 2ChI' 2ChC( i5===2Ch( 2Ch+ k8=2Ch, 2Ch/ 2Ch[0 2Ch1 2Ch4 2Ch4 i6===2Ch6 2Chn; 9=2Ch; 2Ch= 972Ch= E==2Ch> 2Ch@ 2ChF 2ChG 2Ch8I ,2ChhJ 2ChTL 2ChL 30==8===2ChM 2ChO ,2ChtP 2ChQ 2Ch5R 2Ch S 2ChT 2Ch U ?1=2ChfU 2Ch+V 2ChW 2Ch@^ ss   scorpion (wandering)2Chb 1616.9 (30.0)2Chd H==7.9 (312ChSh 2Chh [ _A scorpion comes into view.4ChV  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4ChPvv.7--=8.9 (1.0) _You conjure some foxfire!4Ch  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4Chx- 4Ch/ ,4Ch0 4Chl2 4Ch4 ,4Ch6 4Ch7 4ChO8 4ChS9 4Ch.H §v§§v.§.#v§...§s§§v§s   scorpion (ally target)6---94ChlO §§§v.§§§§§4ChR   Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!5Ch  _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5ChP B5Ch߮ *§v§§v§§..v§§§  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the scorpion.5Cho= n5ChF  5Ch[G !5Ch=H §5ChI §5ChW §§§§v§v.§§ The scorpion is lightly wounded.  The foxfire hits the scorpion!5ChT 5Ch B §§5Ch| §..§§§§ 5Ch oThe scorpion is heavily wounded.The foxfire hits the scorpion.5Chp{ v.§.v§§.....§......§.2=-20§§§§ _The scorpion is severely wounded.6Ch/  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6Ch pg §§§§.sv.. You conjure some foxfire! The foxfire hits the scorpion.6Ch vv§..s.....5-1§ _The scorpion is almost dead.7ChN  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7Ch@,7Ch7Chs]  You conjure some foxfire! The foxfire hits the scorpion.7Chr§§vv§.v†7ChY)7Chg7Ch2h7Chh7Ch/i7Chi7ChCj7Chck7Ch;l7Chl7Ch#sv§§§§§vv§§v7Chh4---7227Choi§§§§§7ChL _You kill the scorpion!7ChԜ 37ChS 7Chˡ 7Ch 7Chݥ 7Ch 7Chè 7Ch n7Ch] ,7Ch 7Chn 7Ch5 7Ch 7Ch 5==7Ch; s _Your foxfire dissipates.7Ch 7Chd ,7ChC 7Ch 7Ch 7Ch 7Ch: 7Ch 7Ch 7Ch7Ch7ChDh3==7Ch 7Ch ` _Your foxfire dissipates. x37ChQ 7Ch 7Ch9967ChF===7ChT7Ch,7Ch7Chk4=7ChM7Ch!,7Ch$7Ch@P7==5=8===7ChF6==7Ch#O7ChfP1 _HP restored.7ChRP==7ChuS7ChU7ChW,7ChX7ChZ7Ch\,7ChQ]7Cha7Ch[cO=7Chd7Chh7ChKj,7ChTk7Chm7Chn,7ChIp7Chsq7Chs,7ChJt7Chw7Chx,7Chz7Ch{|7Ch~,7Chz7Ch7Ch,7Ch7Ch7ChB,7Ch87ChH7ChЎ7Ch/7ChU7ChΑ7Ch2,7Ch7Ch7ChX,7Ch7Chs _You now have 166 gold pieces (gained 11).7Ch,7ChB7Ch .................#...##.... ..........##...#..#...† #.... ..~..........####... ..... ..≈~ß.....#..# ###..... ..... #.~≈~~~~~.#.##. ..... ...≈~≈~~~........# ..... ....~~~~..........#..... 7Chv$...# ...................##.# ...# .......@...........##.#- ..... ......###...........#... ....# ..... #..............### .... ...............7ChCb.# ... ................... .. ........<...# . ....... .....## 7Ch8........##.....#7Chu55.9 (33.0)-6.9 (347Ch7Ch/Y _B - a fuming brown potion8Ch78Ch8Cht8Ch8ChzX8Ch,8Ch8Ch8Ch,8Ch/8Ch8Ch,8Ch 8Ch8Ch,8Ch58Ch8ChO,8ChC8Ch8Ch,8Ch8Ch 8Ch ,8Ch8Ch-8Ch0,8Ch8Ch8Ch,8Ch8ChA-8Ch-8Ch08Ch1,8Ch38Ch48Ch`6,8Chh78Ch:8Ch <,8Ch+=8Ch>8Ch/@,8ChKA8Ch C8ChD,8ChE8Ch%G8ChjH,8Ch`I8ChJ8Ch+L,8ChL8ChN8ChO8ChO8ChP8ChR8Ch}S8ChS8ChMT8ChU8ChZ....... ~~~~........ ##..$...# ..................  #<O....####..............  #.h..........#......###.  ##..#....#.#.#......###  ...# .###...........  ..## .# #.............  #..# .. .#......8Ch]....  ##.. # #@.........77.9 (21  ... #.#...... #..###...## .... ###..#.....#..# #.##> #......#.#### ## ## #......### ## ##.....# ##....# #....#8Chq8.9 (22 _Found a stone staircase leading down.9Ch 9Chw9ChN9Ch9ChX9Ch09Ch9Ch9Ch9Ch,9Ch9ChC9Ch4,9Ch 9ChP9Ch,9ChZ9Ch9Chf,9Ch9Ch9Ch9Ch09Ch9Ch9Ch9ChN9Ch9Ch9Chl9Ch9Ch9Ch-9Ch9Ch9Ch9ChV9Ch9ChE9ChKN _You now have 178 gold pieces (gained 12).9Ch39Ch9Ch9Ch ,9Ch 9ChO 9ChL 9Ch 9ChD9Ch9Ch,9Ch9ChU9Ch,9Ch9Ch9Ch,9Ch9Ch9ChB!,9ChQ"9Ch<$9Ch%,9Ch&9Ch(9Che*,9Ch+9ChZ-9Ch.,9Ch#09Ch 29Chn39Ch39Ch49Ch:79Ch89Chg99Ch@:9Ch>9Ch,A,9ChB9ChD9ChgG,9ChH9ChJ9ChL,9ChZN9ChaP9Ch@R,9ChS9ChV,9ChEX9Ch\N _You now have 191 gold pieces (gained 13).9Ch^39Ch%`9ChRb9Chd,9Chie9Chg9ChNi,9Chj9Chl9Ch5n,9Cho9Chjq9Chr9Chy9Ch,z9Ch{9ChN},9Ch~9Ch9ChH,9Ch9Ch9Ch,9Chډ9Ch:9Ch,9Ch9Chő9Ch@,9Ch9Ch9Chܗ9ChE9Ch9Ch 9Chx9Ch9Chǝ9ChR9Ch9Ch9Ch9Ch9Ch[9Ch,9Ch~9Ch,,9Che9Ch>9Ch,9Ch.9Ch9ChH,9Chj9ChW9Ch,9Chܽ9ChA9ChI,9Ch9ChL9ChV,9Ch9Ch09Ch,,9Chx9Ch9Ch,9Ch9Ch9Ch,9Ch9Chn9Chb .ß.....# .>  #......# ..  #ß.ß.I.## ##.  +.......# #..#  #ß.ß....# ...# ####.......# ##...# ....ß......###....# .. ..............@...#... 730.9 (5.........#............ ....#...##.......###.. .#......##............ #......###........#.#.##......###.......#........## ##....#..9Ch.........#####..###.................#....## ......9Ch9Ch|+1.9 (539Ch9Ch; _Found a stone staircase leading down.9ChΎ 39Chؐ 9Ch 9ChL 9Ch% 9Ch n9Ch 9Ch? ,9Ch 9Ch 9Ch ,9Ch޲ 9Ch 9Ch ,9Ch 9Ch7 9Ch ,9Ch 9Ch( 9Ch ,9Ch 9Ch2 9Ch; ,9Ch 9Ch 9Ch% ,9Ch 9ChN 9Chr ,9Ch 9Chw 9Ch? 9Ch 9Ch 9Cht 9Chl 9Ch 9Ch9 9Ch 9Ch 9Ch 9Ch} 9Ch 9Chn 9Ch 9Ch? 9Ch 9Ch 9Ch, 9Ch 9Ch 9Ch0 9Ch 9Ch 9Ch 9Ch 9ChG 9ChS 9Ch) 9Ch 9Ch! 9Ch^# 9Ch5$ 9Ch% 9Ch)  9Ch*  9Ch+ -There is a stone staircase leading down here.9Ch_- 9Ch.  9Ch/ _9Ch0 9ChM3 9Ch5 9Chy6 9Ch7 9Chs9 9Ch; 9Ch; 9Ch< 9Ch> 9ChlC 9ChC 3#.....#9Ch\D b #....## 9ChD K #..### 9ChvE T ###...## 9ChE t #......# 9ChmF ###......# ## 9ChF ...# #......>######..## 9ChgG ...# ###.....ß......... 9ChG .I.## ###.....@......<9Ch0J N54.9 (2 ....# ###..#ß.ß.. ....# #....#.......... ....# ##...#..ß......... ....###....#...... ...........#...#........ ..#..............# .##.###.........## .##9ChM 9ChM 9ChdN $5.9 (249ChqQ 9ChS  9ChT 9ChU -_Found an escape hatch in the ceiling.:Ch:Ch:Ch=,:ChX:Ch:Ch,:Ch:ChT"n:Ch2$,:Ch$:Ch;':Ch, ###...##  #......# ##......# #### ......>######..### ##.....ß.........####............<# ##..#ß.ß.........# :ChH-.#............## #...#..ß........@.# ..............# ...#..... ............#:Ch-[r###.........##........ r   quokka (asleep)...#.##...... ß.ß....:Ch .....# #..... .........#...:Ch_4262.9 (7.0):Ch4*3.9 (8:Ch8:ChY _A quokka comes into view.;Ch  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;Ch)ivv, ally target);Ch+a7--=4.9 (1;Ch3;Chh7/ _You conjure some foxfire!;ChK ;Ch` Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=ChJ=ChQ _Your foxfire dissipates. x2=ChWS8====ChT=ChV=ChJX,=Ch4Y=Ch [=Ch \=Ch\=Ch3]=Chq_=Cha,=Ch1b=Chc=ChdeP===Chf=Ch i=Chj=Chj=Chk=ChLm=Chin,=Chn=Ch/q=ChNr,=Chr=Cht=Chu,=ChBv=ChPx=ChXy=Chy=ChDz=Ch|b  You see here a quokka corpse.=Chu~=Ch~ _=ChU=Ch=Ch ,=Ch=ChS=Ch$,=Chч=Ch؊=ChV,=Ch=Chv=Ch$,=Chk=Ch =Ch=Ch=Ch=Ch\=Chq .......##....# ........#...## .............# #......†## =Ch....##........### ................# ......ß.ß.......# ............# ......ß...ß##...-  ..........##.....# =Ch' .....ß#  ....  .... ...............  #... ........)..##..# O   ogre (asleep)  ##..# ...ß....... ..#  #.<..##...........O##  #.#.........#....=Ch@ 848.0)  An ogre comes into view. It is wielding a +0 giant club.=ChJ .  The ogre shouts!=ChN4==5.9 (19=Ch=Ch1 _The ogre moves out of view.=Chs =Ch =Ch =Ch =Ch =ChS =Ch1$ B=Ch =ChJ ..#...## ......# #......†###.=Ch .###.....# ß.ß.......# .........###ß...ß##.....# ....##....@# --6.0)  .....ß.......# ........ .... ..... =Ch #... ........)..##O.# ##..# ...ß....... ..# O   ogre #.<..##............## #.#.........#.... # #.#...#=Ch 8--=Chx =Ch \ _An ogre is nearby!=Ch...#..†##....###......#......#......####.....##....@#  .....ß.......#  ............... ...............  ........)..##O.#  ...ß....... ..# <..........## ...#.... # >ChJ...#..†##....###......#......#......####.....##....@#  .....ß.......#  ............... ...............  ........)..##O. ...ß....... ..# <>ChK..........##...#.... #>ChR>ChS>ChfZ>Ch)^\ _An ogre is nearby!?Ch0#....##...##.....#†## #####...........#ß.ß.......# ...........###ß...ß##...@.#..........##.....# .....ß# .....  .... ...............  #... ........)..##O.#  ##..# ...ß....... ..#  #.<..##............##  #.#.... #O.7 _?ChY ##...##....##...##.....#†## #####...........#ß.ß.......# ..........@### .ß...ß##.....# . ..........##.....# . .....ß# . ...... # .... .............O. # #... ........)..##..# # ##..# ...ß. ..# # #.<..##............##..8ACh2 .####...#.##....#.#...##.#.#......†##.##.###.#.ß.ß.......# #ACh}7.......@.###  .ß...ß##.....#. ....##.....#. .....ß.......#. .......O .# .... .......O   ogre .# #... ........)..##..# .# ##..# ...ß. ..# .# #.<..##.##AChACh ^O.9ACh ACheBCh: .####...#.##....#.#...## #.#.#......†##.##.###.# #BCh; @.ß.ß.......#  #.......@..### .ß...ß##.....#. ..........##.....#. .....ß.......# #.. ......BCh.< .......O. #.# .... .......# #... ........)..##..# #.# ##..# ...ß. ..# BCh< g#.# #.<..##.##BCht@ BChJ >O.BChsK &90BChQ BChmS CChq.####...# ß.##....#.#...## .#.#.#......†##CCh.##.###.##.ß.ß.......# #......@...### CCh? .ß...ß##.....#. ..........##.....#. .....ß......O# .#.. .........  #.# ....#........  ..# #...#........)..##.# ##.# ##..# ...ß....... ..# ##.# #.<..##.##CChCCh>9O.CChf%1CChCCh;DCh.####...# .ß.##....#.#...##.#.#.#......†##.##.###.# .##.ß.ß.......# #.....@....### . .ß...ß##.....#. ..........##.....#...ß.....O.# DCh%#.#.. ................ #.# ....#............... # ..# #...#........)..##..##.# ##..#ß...ß....... ..# .##.# #.<..##.##DChDCh^O.2DChDChKFCh[  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FChQFChZvvO.(ally target)FChA[\7--=3FCheE _You conjure some foxfire!IChB  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JCh6XJChC< §§vvA cloud of volatile blastmotes flares up around you! Run!  The foxfire hits the ogre.JCh8,JCh § The ogre is lightly wounded.  The foxfire hits the ogre.JChEJChYGJChS§§§O.4------=4JCh\:§JCh`_ _The ogre is moderately wounded.JChE- .####...# ..ß.##....#.#...##.#.......#.#......†## #.##.###.# #.##JCh/ .ß.ß.§§....# # #....@§§...### .. .ß...ß##O....#. ..........##.....#..ß.......#  #.#.. ................. #.# ....#............... ## ..# #...#........)..##..# .###.# ##..#ß...ß....... ..# ..##.# #.<..##.##JCh{2 JCh< l..§O.JChN@ _5==----5JChH JChJ KCh !#.####...# #..ß..........##....# #......#...## #...#........#...#......†###.##.###.# .#.##.ß.ß.......# .# #...@.§O...###. .ß...ß##.....# #...... ..........##.....#  .......ß.......# #.#.. ............ # #.# ....#.........# ..# #...#........)..##..# .KCh C.###.# ##..#ß...ß....... ..# ...##.# #.<..##.##KCh) KChE ######The cloud of blastmotes explodes! The concussive blast engulfs the ogre!KCh ~ d....O.KCh. E=======6KCh7 KCh \ _The ogre is heavily wounded.LCh5 Q  Casting: Volatile Blastmotes (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LCh@ * (combustible)Flames lash the ogre.  The ogre is severely wounded.LChOO.LCh3---====---7LChP#LCh&< _The ogre's fire resistance burns away.MChKc  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MCh+ W  Flames lash the ogre. The ogre is burned terribly!MCh C*MCh 8)MCh 2----90---8MCh/ MCh H _You kill the ogre!NCh\ 3NCh NCh NChj NCh XNChT c3=NCh NCh ,NCh@ NCh ,NCh NCh^ 4==NChI NChv ,NCh NCh" NChK# NChl$ NCh& NCh& NCh( NCh* 5===NCh[ NChq^ ,NCh` NCha NCh6 NCh8 BNCh: NChO> ,NCh6@ NChJ XNChN NChO ,NChP NChT NChU BNChX NChZ ,NCh ] NCh] NChh_ ,NCh` NChb NChhe BNChih NCh=i ,NChj NChNChANChC,NCh FNChHNChjK,NChMNChPNChS,NChTNCh#WNChZY,NCh=[NCh^NCha,NChcNCheNChh,NChiNChkNCh\nNChnNCh,NChSNCh`NCh,NChlNChNCh,NChNChNCh,NChrNChNCh,NCh5NCh?NCh<,NChNChNCh?NChNCh@NChANCh,NChXNChNChF,NChNChRNCh,NChNChBNCh)NChNChG,NChNChNCh,NChiNChNCh,NChNChNCh,NChNCh%NCh,NChiNCh[NCh,NCh] NCh NChr,NChNCh9NCh,NChNCh0NCh,NChNChNCh,NChNChl!NCh",NCh#NCh:&NCh',NCh(NChL+NCh,,NCh-NCh 0NChh1,NChz2NCh4NCh5,NCh6NCh19NCh:NChYANChAOChOChj,OCh}OChOChI,OCh OChv OCh ,OCh ,OCh,OChOChVOChOChOChOCh.OChYOChOChvOChOChZOChOChlOCh OCh"OCh"OChM#OCh%OChl&,OCh7'OCh`(OCh)OCh *OCh*OCh,OCh-BOChJ0OCh 1OCh1OCh42OChM3OCh4OCh5,OChʓ _You now have 199 gold pieces (gained 8).Ch39;49m  .........####   ##...[#...........#.   ###...................   ##.............   ##................   #.......................   #....ß.ß................   #...[...................   ##@# ###.........----OChw[9;63H95658.0)   #..#######.........   #..##..##..........   #....^.###........>   ##.....###.........   #..........    ##..........~......    ###........#..≈~ß....    #....#.~≈~~~~~ ----79 _Found a ring mail and a helmet.OChY3OCh\OChunOCh BOChOChe,OChtOCh4OChB  .###....   ..@...#......###..    #####    ### ##    ######    ##...[#...#    ###...... #...... ##......@....... OChY#............... #....ß.ß........ #...[............   #######.#######. #..#######@   Edmund (asleep) #..##..##.....  #....^.###........>  ##.....###..........OChŲr60.9 (3.0)1.9 (4OCh   Edmund the Younger comes into view. He is wielding a +0 flail of protection and_wearing a +2 scale mail of willpower.PChŅ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PChU `vv, ally target)PChW a7--=2.9 (1PChb PCh}g / _You conjure some foxfire!QCh  QChCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QChmk QCh v§v§§§§vv§6---3§§§§QChc / _You conjure some foxfire!RChl _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RChܒ%§§@  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  The foxfire hits Edmund but does no damage.RCh,RChRChRChRCh v§§§v§v§§§Edmund shouts!RChgRCh!RChRChRCh5RChѕRChhRChI.@vv§§§§§RChE§§RCh!RCh<)g§§§RChɭRCh:T.@.§.§.§.§.§§vv-=4§§§§ _The foxfire hits Edmund but does no damage. x3RCh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SChM .@v§v§.§§§§§§§@§§You conjure some foxfire!SChb3SChHc.SChTd(@.SCh]e2v.SChmf0§[SChgA§..§SChh)§vv§SChi<§@§SChj§SChkSChnSChTo5SChp-SChp-SCh3|5SCh}§SChW~+§..§SCh#§SCh§SChSCh SChSCh3_The foxfire hits Edmund but does no damage.SCh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TCh]8 vv§§§§§@§A cloud of volatile blastmotes flares up around you! Run!TChnTCh5$vv§§§§§§§TChTChN.§§§§§§§TCh{)TCh*TCh5..@§..§..TChx6.§§..@..TCh7k2-----=6TCh@U§§§TChCD _The foxfire hits Edmund but does no damage. x3UChT#.....##......###........## ##@.#####UChjUe##.§.[#..#..###...§...##.....§§##......§.UChUT.......@.......ß.ß.......[.....######.#######UCh&V? #..#######.#..##..##.#....^.###>#.....UChVF ...UCh_UCh..@...§3=-----7§ _Edmund says, "You wouldn't believe how much I paid for this flail."VChn#......###.......## ##..#######..@[#..#..###.......##..##......§...............ß.ß@......[.....######.####### #..#######.VCh(#..##..##...^.###>#..... ...#~VChDW.@§VCh@--8VCh1VChWChaB  #....... ##   #..####  #...[#...#.  ###...@..  ..... §  .......  #....ß.ß....  #...[..@.  #######.#######  #..#######   #..##..   #....^.###>  ##.....###.   #.......  ##...~  ##..≈~ß.@§9XChI.####...[#..#.###.......##.....@##......§...............ß.ß.......[.....#######@####### #..########..##..##...^.###>#..... #........##...~###........#..≈~ß...#.~≈~~~~~XChXCh ######### The cloud of blastmotes explodes! The concussive blast engulfs Edmund!!XCh(\....@....XCh*4========70XChh5XCh-:[ _Edmund is severely wounded.YCh"Q  Casting: Volatile Blastmotes (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YChYChL.@YCh^1----==----1YCh YChO _A cloud of volatile blastmotes flares up around you! Run!YCh ##...[#..#.###...........##....##....#.......@......#....ß.ß.......#...[..........#######§####### #...##...^.###>#..... #........##..........~###........#..≈~ß...........#.~≈~~~~~...≈~≈.@§------2§ZChMd###.......##.....##......................ZChf\.ß.ß@..[.....######§####### #....##...^.###>#.....#. #........##..........~###........#..≈~ß....#.~≈~~~~~....≈~≈.~~~~.ZCh@lZChmF.@ZChXna2==----3ZChsZChu\Ch9>Q  Casting: Volatile Blastmotes (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\Ch~ *§ (combustible)Flames lash Edmund.  Edmund is almost dead.\Chd@  Edmund's fire resistance burns away. The cloud of blastmotes explodes!  The concussive blast engulfs Edmund!!! Edmund is burned terribly!######\Chm...)..\Ch ###................... mefis the Magician  ##..................... Deep Elf  ##...................... Health: 36/36 ========================  #....................... Magic: 10/18 =============-----------  #....ß.ß................ AC: 6Str: 5  #...[................... EV: 13Int: 28  #######)#######......... SH: 0Dex: 15  #..#######......... XL:  7 Next: 113% Place: Dungeon:5  \Cha#.@##..##.......... Noise: =======--  Time: 3974.9 (1.0)  #....^.###........> A) +3 quarterstaff (chaos)  ##.....###......... Cast: Foxfire  #................. Fly  ##..........~......  ###........#..≈~ß....   #...........#.~≈~~~~~   #..............≈~≈~~~   #...............~~~~. Confirm with . or Enter, or press ? or * to list all spells.Flames lash Edmund.  Edmund is almost dead.Edmund's fire resistance burns away. The cloud of blastmotes explodes!  The concussive blast engulfs Edmund!!! Edmund is burned terribly! _You kill Edmund!\Ch  Edmund is almost dead.  Edmund's fire resistance burns away. The cloud of blastmotes explodes!  The concussive blast engulfs Edmund!!! Edmund is burned terribly! \Chi_You kill Edmund!Your Translocations skill increases to level 3!You have reached level 8!\Ch/  --more--]ChF }41/419----98 6% ]Ch ]Ch0 P _You feel clever._Ch s Spells (Memorise)TypeFailure Level  a - Flame WaveConjuration/Fire 8% 4b - Vhi's Electric ChargeTranslocation/Air28% 4  c - Gell's GavotteTranslocation93% 6 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitbCh bCh bChz  ###................... mefis the Magician  ##..................... Deep Elf  ##...................... Health: 41/41 ========================  bCh q#....................... Magic: 10/19 ============------------  #....ß.ß................ AC: 6Str: 5  #...[................... EV: 13Int: 29  #######)#######......... SH: 0Dex: 15  bCh 6#..#######......... XL:  8 Next:  6% Place: Dungeon:5  #.@##..##.......... Noise: =======--  Time: 3974.9 (0.0)  #....^.###........> A) +3 quarterstaff (chaos)  ##.....###......... Cast: Foxfire  #................. Fly  bCh0 J##..........~......  ###........#..≈~ß....   #...........#.~≈~~~~~   #..............≈~≈~~~   #...............~~~~. Edmund's fire resistance burns away. The cloud of blastmotes explodes!  bChf The concussive blast engulfs Edmund!!! Edmund is burned terribly! _You kill Edmund!Your Translocations skill increases to level 3!You have reached level 8! _You feel clever.bChv bChf Memorise Flame Wave, consuming 4 spell levels and leaving 7? Y - Yes  N - NocChj cCh  ###................... mefis the Magician  ##..................... Deep Elf  ##...................... Health: 41/41 ========================  #....................... Magic: 10/19 ============------------  cCh #....ß.ß................ AC: 6Str: 5  #...[................... EV: 13cCh Int: 29  #######)#######......... SH: 0cCh| :Dex: 15  #..#######......... XL:  8 Next:  6% Place: Dungeon:5  cCh #.@##..##.......... Noise: =======--  Time: 3974.9 (0.0)  cChX #....^.###........> A) +3 quarterstaff (chaos)  ##.....###......... Cast: Foxfire  cCh #................. Fly  ##..........~......  cCh3 ###........#..≈~ß....   #...........#.~≈~~~~~cCh    #..............≈~≈~~~   #...............~~~~.cCh  Edmund's fire resistance burns away. The cloud of blastmotes explodes!  The concussive blast engulfs Edmund!!! Edmund is burned terribly! _You kill Edmund!Your Translocations skill increases to level 3!You have reached level 8! _You feel clever.-------5.9 (1cChF cCh u _This spell is quite dangerous to cast!cCh J-------6.9 (2cChv cCh! cCh'" Z1=7.9 (3cCh( cCh/ cCh?0 *8.9 (4cCh6 cChL= cCh= *9.9 (5cChsC cChF _You start memorising the spell. You continue memorising. x4cCh A) +3 quarterstaff (chaos)  ##.....###......... Cast: Foxfire  #................. Fly  ##..........~......  ###........#..≈~ß....   #...........#.~≈~~~~~   #..............≈~≈~~~   #...............~~~~.  _You feel clever. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? eChck _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'.(i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Flame Wave  Adjust to which letter? eChv eCh eCh eCh P _s - Flame Wave; b - ScorchgCh Y  Adjust (i)tems, (s)pells, or (a)bilities? hCho$hChe'G Your spells (adjust)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  p - Inner FlameHexes/FirehCh(2%3  q - Volatile BlastmotesFire/Translocation2%3  s - Flame WaveConjuration/Fire8%hChK)4 Select a spell to adjust[!] toggle spell headershCh hChc hChM  ###................... mefis the Magician  ##..................... Deep Elf  ##...................... Health: 41/41 ========================  hChj #....................... Magic: 11/19 =============-----------  #....ß.ß................ AC: 6Str: 5  #...[................... EV: 13Int: 29  #######)#######......... SH: 0Dex: 15  #..#######......... XL:  8 Next:  6% Place: Dungeon:5  #.@##..##.......... Noise: ---------  Time: 3979.9 (0.0)  #....^.###........> A) +3 quarterstaff (chaos)  ##.....###......... Cast: Foxfire  #................. Fly  ##..........~......  ###Ch 40m........#..≈~ß....   #...........#.~≈~~~~~   #..............≈~≈~~~   #...............~~~~. Adjust which spell? b - Flame Wave  Adjust to which letter? _s - Flame Wave; b - Scorch  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? hCh ?Adjust to which letter? _s - Flame Wave; b - Scorch(i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Scorch  Adjust to which letter? iCh 3iChUiChP _s - Scorch; b - Flame WaveiCh Y  Adjust (i)tems, (s)pells, or (a)bilities? jChځ Your spells (adjust)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1 b - Flame WaveConjuration/Fire8%4  p - Inner FlameHexes/Fire2%3  q - Volatile BlastmotesFire/Translocation2%3  s - ScorchFire1%2 Select a spell to adjust[!] toggle spell headerskChe ###................... mefis the Magician  ##..................... Deep Elf  ##...................... Health: 41/41 ========================  #....................... Magic: 11/19 =============-----------  #....ß.ß................ AC: 6Str: 5  #...[................... EV: 13Int: 29  #######)#######......... SH: 0Dex: 15  #..#######......... XL:  8 Next:  6% Place: Dungeon:5  #.@##..##.......... Noise: ---------  Time: 3979.9 (0.0)  #....^.###........>kCh$o[39;49m A) +3 quarterstaff (chaos)  ##.....###......... Cast: Foxfire  #................. Fly  ##..........~......  ###........#..≈~ß....   #...........#.~≈~~~~~   #..............≈~≈~~~   #...............~~~~. Adjust which spell? b - Scorch  Adjust to which letter? _s - Scorch; b - Flame Wave  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Adjust to which letter? _s - Scorch; b - Flame Wave(i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Flame Wave  Adjust to which letter? kChުIkChD _d - Flame WavekCh" kCh" kCh# kCh1& kCh&+ 2== _kCh , kCh- ,kChY/ kChm1 ;3kCh 2 F===kCh@3 kCh6 ,kCh8 kCh: ,kCh; kCh= 4==kCh7? kChA ,kChC kChD ,kChLF kCh3H 5==kChI kChK ,kChL kChN ,kCh+P kChtR 6===kChS kCh V ,kCh*W kChX kChaY kChJZ kChe] 7===kChS^ kChM` ,kCha kChd ,kChmf kCh_h ~8==kChi kCh o BkChp ,kChq kCh's kChs kCht kChv kChew i9===kChx kCh{ kCh!~ ,kCh kCh \M ##...[## ###... ##..........#.................kCh .ß.ß.....[..........#######)#####.##..##......^.#>##.....###  kCh #.................... .#..........kCh M #.....#### ##...[#....# ###.. ##...##.............kCh #..............#....ß.ß.......#...[..........############.##..##......^>  ##.....###.......... ....kCh) &........kCh 24003.9 (24.0)kCh +4.9 (25kCh kCh  Things that are here:  a +0 flail of protection; a +2 scale mail of willpower; the human corpse of _EdmundlChlCh lCh#lChL1lCh6lCh7$ _lChElCh!RlCh]lCh^lCh_==lCh?`lCh5dlChlhlChcqlChy lChy lCh`z#......#lCh?{ ###...  lCh{ lChS|......##lCh|###.  lCh} lCh~ lCh~.lCh5+## ##  lChUx  ######    ##...[##    ###......... #............J ##....... #.......@....... #....ß.ß........ #...[........... lChV#######)#######.lCh.  lChC lChރ<#..#######.  lChz lCh;#..##..##lCh҅iJ   jelly (wandering)lChi lChp#....^.###........>lCh lChJ lChɉ? ##.....###..........lCh lCh) lChŋ #lCh_*.........lChlCh.6lCh͕.0)lChlCh#7.9 (3lChםlCh  lChơlChl4_A jelly comes into view.lChmCh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mChlI  You conjure some foxfire!.v....JvJally target)8--=8.9 (1 _The jelly quivers.mCh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mCh1 r §§§v§Jv§You conjure some foxfire! The foxfire hits the jelly.mChi v§§§§vJ.§v7---9§§§ _The jelly is lightly wounded.nChl §§§§§ The foxfire hits the jelly.nCh §§§§vv§§§ The jelly is moderately wounded.The foxfire hits the jelly!nChʋ§....v.@§§§8=-10§§§ _The jelly is severely wounded.nCh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nCh2 §§ You conjure some foxfire! The foxfire hits the jelly.nCh nCh h  The jelly is almost dead.nCh .....J.v@..vnCh [7-=1nCh nChk Z _The jelly jiggles.oCh  The foxfire hits the jelly!oCh#u§§vv.§@§§oCh#)oCh,oChoChh§§§§v§@§§oChP-10-2oCh§§§§@§§oChgoChiI _You kill the jelly!oCh 3oCh noCh` oCh w8=oCh= ] _Your foxfire dissipates.oCh oCh# oChL( oCh( oChI* oChh, 9===oCh/ oCh3 oCh5 ,oCh7 oCh9 oCh< ,oCh= oCh @ oCh%B ,oChxD oChK oChM P==oChO oChzX >  You see here a +0 helmet.oChvZ  oChZ _oCh:\ oCh*^ oCh_ ,oCh` oChb oChId oChd oChe oChg oChi oChvi oCh?j oChk oChjm oChm oChn oCh=p oChq oChDr oChs oChw oChx ,oChz oCh{ oChH| oCh| oCh+} oCh~ oChk oCh oChN oCh` oChn oCh oChP oCh* oCh ,oCh oCh oCh5 oCh oCh oCh oCh oCh oCh oCh4 oCh oChp oCh oCh oCh oChi oChܓ oChȔ oCh oChe oChؖ oCh oCh) oCh oCh oCh oChŝ ,oCh oCh< oCh, oCh oCh oCh oCh oCh oCh oCh} oChǨ oCh@ oCh̩ oCh2 oChs oCh oChl oCh oCh oCh oChv oCh oCh oCh oCh< oCh oChM ,oCh< oCh oCh\ ,oChq oCh oChN ,oChI oChO oCh ,oCh oChW oCh oChP oCh oCh oChO oCh oCh oChU F _You reach down and open the door.oCh# 3oChZ oCh @  There is an open door here.oCh? oCh  _oChB oCh oCh2 ,oCh oCh ,oCh oCh*  # ##### # ###########...# ###oCh E #.............# #.. ##.............# ## #........ß.....# # #...#####......# ###oCh!  #...#...#ß.ß.I.## ### #...#.@.'.......# ###-54.9 (42.0) oCh `#...#...#ß.ß....# # #...#####.......# ## #........ß......### #............ ##............#oCh  ######....#...##.# #....#.#......## #......#### oCh O_You now have 216 gold pieces (gained 17).oCh oCh oCh E _Done exploring.pChyIpCh]...............ß......#.@.'.0.0)........ _Done exploring.qChM ##### #.############  #......# ###.....ß.....# #..####......# ###..#ß.ß.I.## ###'.......# ###...#ß.ß..#...#####.......# ##... Fly .... .qChqCh-15.9 (1 _qCh'qChb_d # # ##### # #...#  #.# # ##qCh a.# ### #.ß.....# # #...#####......# ### #...#@..#ß.ß.I.##  #...#...'.......# ### #...#...#ß.ß....# # #...#####.......# ## #.ß......### #.. ##..# ######....#...##. #....#.#......##qChfqChg%6qChlqCh#orChrChLevel 5 of the Dungeon <<<<>>>>(Press ? for help) ###### ##....# #.....# #....## ##### #..### rChTC###########...# ###...## #.............# #......# ##.............# ###......# #### #........ß.....# #......>######..### #...#####......# ###.....ß.........# #...#@..#ß.ß.I.## ###............<# #...#...'.......# ###..#ß.ß.........# ##### #...#...#ß.ß....# #....#............####...# #...#####.......# ##...#..ß..........##....# #........ß......###....#..............#...## #......................#...#...............# rChqQ##............#....................#......†## ######....#...##.......###.........##........### #....#.#......##...............................# #......#......###........#.##........ß.ß.......# #......##......###.......##.##...........).....### #.............## ##....#.............ß...ß##.....# #..............#####..###.................##.....#rChd^>@sChmsChAz# mefis the Magician# Deep Elf##### # Health: 41/41 ========================###########...# ## Magic: 19/19 ========================#.............# #. AC: 6Str: 5##.............# ###. EV: 13Int: 29#........ß.....# #... SH: 0Dex: 15sCh#...#####......# ###. XL:  8 Next: 10% Place: Dungeon:5#...#@..#ß.ß.I.## ## Noise: ---------  Time: 4056.9 (0.0)#...#...'.......# ###. A) +3 quarterstaff (chaos)#...#...#ß.ß....# #... Cast: Foxfire#...#####.......# ##.. Fly #........ß......###...#..................... ##............#....... ######....#...##....... #....#.#......##.......  _You see here a +0 helmet. _You reach down and open the door. _There is an open door here. _You now have 216 gold pieces (gained 17). _Done exploring. _Done exploring.sChv3sCh]  There is an open door here. _sChtksChmsChosChq,sCh;ssChusChw,sCh8ysCh|sCh~,sChsChsCh,sCh*sChsCh,sChHsChVsCh,sChsCh@sCh)sChsChsChEsCh"sChsChОsChsCh٢,sChsChsChasChsChsChsCh7sChsChsChsChsCh޹sChݻsChʽsCh,sCh###### ##....# sCh{#.....##....#######..### ###...# ###...## sCh_......# #......# ......# ###......# #### ß.....# #......@######..### 720.0) sCh@......# ###.....ß.........# ß.ß.I.## ###............<# .......# ###..#ß.ß....sCh ### ß.ß....# #....#.........# .......# ##...#..ß..........## sChMmß......###....#..............# ..............#...#....... .....#..............#sChtsChsChc _There is a stone staircase leading down here.tChtChtChtChtCh|"M7.9 (1.0) _tCh,c  You fly downwards.  You hear the hiss of flowing sand.tChf/  --more--uChv)Y #.#  #.#  #.#  #$ uCh`*#.#  #.#  #.# 6 #@#  ### uCh+uCh .uChԋ98.7 (1.8  You fly downwards.  You hear the hiss of flowing sand.  entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found 4 gold pieuCh]ces. _There is a stone staircase leading up here.wChE 3wChF wChG wChI wChpJ $ _wChO nwChP wCh T XwChU ,wChY BwChY wCh([ M _You now have 220 gold pieces (gained 4).wCh] wCh|^ 3wChKi wChj wChCp y########..o.....#.##.# #.# #.#o   orc (asleep) #.# wChp #.# #.#wCh wCh '87.7 (9.0wChՄ wCh^ 8.7 (1wCh 0.0)wCh9 wCh  wCh wCh; Q_An orc comes into view. It is wielding a +0 hand axe.wCh yChf########..o....#######........yChTyCh 09.0)yChyCh !yCh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yChahvv, ally target)yChb]8--=90yChEiyChl/ _You conjure some foxfire!zCh@,zCh5zChzCh,zCh vv§§§o  The foxfire hits the orc.  The orc is moderately wounded.zCh!XzCh"/U  The orc shouts!  The foxfire hits the orc!zCh0Zv)§zChG.)§§§§zCh.==1zChV§§zChG _You kill the orc!{Ch#.)§§@.##§# #.# #.# #.# #.# #.# #.#  #.#{Ch(...{Ch_^9==---2{Ch\{Ch{Ch#.).@..##.# #.#{Ch˅# #.# #.# #.# #.# #.#  #.#{Ch{ChtA---3{Ch{Ch{ChT .#.)@...##.# #.# #.# {ChwU  #.#  #.#  #.#  #.#  #.#{Ch|} X4{Ch #.##......@....##.# #.#{Ch ; #.#  #.#  #.#  #.#  #.#  #.#{ChE;5{Ch{Chu  Things that are here: _a +0 hand axe; a +0 leather armour|ChC2 #.# #)....# #.# #.# #.#  #.#  #.#  #.#  #.# |ChDA #.#|Ch=L_==6 _|ChQ|ChDT|Ch[I  #.# #....@.)....# #.# #.# #.#  #.#  #.#  #.#  #.#  #.#|Ch R |ChR %7|ChW |ChZ |Chn  #.# #...@..)....# #.# #.# #.#  #.#  #.#  #.#  #.#  #.#|Cht |Chu %8|Cht{ |Ch| }Ch # #.# #..@...)....# #.# #.# #.#  #.#  #.#  #.#  #.#  #.#9}Chj## #. #.# #.@....)....# #.# #.# #.# }ChK  #.#  #.#  #.#  #.#  #.#}Ch}Chj'100}Ch}Ch}Ch  #### #.. #.# #@.....)....# #.# #.# #.#  #.# }Ch  #.#  #.#  #.#  #.#}Ch^ }ChR %1}Ch& }Ch ~ChG########....... ##########......)...##########~Ch4M~ChM%2~ChP~ChzR~Ch5########....... ##########......)...##########~Ch"~Ch#%3~Ch8*~Ch,~Chb ##.#.# #......)....# #####.# 4~Ch ##.#.# #......)....# ###.# 5Ch=##.#.# #......)....# #.# ChChɿ%6ChCh7Ch5=##.#.# #......)....# #.# Ch9Ch\:%7Ch=Ch@?Ch##.#.##......)....# #.# ChChr%8ChChPCh H#.#.#.##......)....# #.# Ch Ch %9Ch Ch~ Chp#.#.>#.##......)....# #.# Ch<10ChCh; _Found a stone staircase leading down.Ch#.#.>.#.#Ch#......)....# #.# ChnCh%1ChCh,Chl`.#.#.>.##.##......)....# #.# ChCh%2ChChCh7 #.##....##.>.# #.# #......)....# #.# Ch? ChZ@ %3ChE Ch$H Ch##.# #....# #.>.# #.# #......)....# #.# ChBCh%4ChSCh|Ch4s## #.##.# #....# #.>.# #.# #......)....# #.# 5Chf##..#.#.### # ..##.# #....# #.Ch :>.# #.# #......)....# #.# Ch ChZ %6Ch Ch Ch^ ^# #. #.# #..# ##?.### .# ...##.#  #....#  #..#  #.#  #......)....#  #.# Ch{ Chs %7Chs Chө _Found a scroll labelled QUCWUB SOTO. _There is a stone staircase leading down here.ChR *# . # #..# ##?.### . #...###############.@..#.............>.##################......)...##########Ch֎ Chm ,8 _Ch% Ch ChE # #. #.# #..# # #?.### .# #...##.# ##@...# #.>.## #.# #......)....#  #.# Ch0 #.#  #.#  #.#  #.#Ch=Ch%9ChCh!Chb^M# . # #..# #?.### .# #..@##.##############.................>.###.################Fly 20Cho # #.ChS #.# #..# # #?.### .# #.@.##.# ####....# #...>.## #.####### Ch+ #......)....#  #.#  #.#  #.#  #.#Ch;1ChChCh # #. #.Ch  #.# #..## # #?.### .# #@..##.# ####....# #..>.## #.#####  #......)....#  #.#  #.#  #.#  #.#Ch Ch %2Ch Ch Chh M# . # #..## #?@###  ##...##.##############....#Ch #..............>.##Fly ###Ch Ch %3Ch ChChC##.. #. #. #. #.## #..## # #@.### .# ##...##.# ####....# #..>.## #.####  #......)....#  #.# Chs #.#  #.#ChgCh%4Ch5.7 (2 _h - 5 scrolls labelled QUCWUB SOTO (gained 1)Ch Ch% Read which item? Scrolls  c - a scroll labelled ALITWE WIHEO  f - 2 scrolls labelled BITRAEVIMI  g - 3 scrolls labelled GUUFUV CUARAP  h - 5 scrolls labelled QUCWUB SOTO  i - a scroll labelled ABIHUEWKEGH  k - a scroll labelled OFOSEN GOUN  l - a scroll labelled DIUTUK FOF Ch  x - a scroll labelled ATHOSI RARCHYW [!] read|quaff|evoke[?] describe selectedCh Ch;# Pmefis the Magician##Deep Elf..Health: 41/41 ========================#.Chf& Magic: 19/19 ========================#.AC: 6Str: 5#.EV: 13Int: 29#.##SH: 0Dex: 15#..## #XL:  8 Next: 10% Place: Dungeon:6#@.### .#Noise: ---------  Time: 4125.7 (0.0)##...##.#A) +3 quarterstaff (chaos)##############....#Cast: FoxfireCh( #..............>.##Fly #.#################......)....############.##.##.#Things that are here: _a +0 hand axe; a +0 leather armour _Found a stone staircase leading down. _Found a scroll labelled QUCWUB SOTO. _There is a stone staircase leading down here. _h - 5 scrolls labelled QUCWUB SOTO (gained 1)ChYB f  As you read the scroll labelled QUCWUB SOTO, it crumbles to dust.ChC w6.7 (1Tele Fly Ch$P  _You feel strangely unstable. It was a scroll of teleportation.Ch;Cht?Read which item? Scrolls  c - a scroll labelled ALITWE WIHEO  f - 2 scrolls labelled BITRAEVIMI  g - 3 scrolls labelled GUUFUV CUARAP  h - 4 scrolls of teleportation (cancels current teleport)  i - a scroll labelled ABIHUEWKEGH  k - a scroll labelled OFOSEN GOUN  l - a scroll labelled DIUTUK FOF  x - a scroll labelled ATHOSI RARCHYW [!] read|quaff|evoke[?] describe selectedCh' Ch Ch mefis the Magician##Deep Elf..Health: 41/41 ========================#.Magic: 19/19 ========================#.AC: 6Str: 5#.EV: 13Int: 29#.##SH: 0Dex: 15#..## #Ch XL:  8 Next: 10% Place: Dungeon:6#@.### .#Noise: ---------  Time: 4126.7 (0.0)##...##.#A) +3 quarterstaff (chaos)##############....#Cast: Foxfire#..............>.##Tele Fly #.#################......)....############.##.##.# _Found a stone staircase leading down. _Found a scroll labelled QUCWUB SOTO. _There is a stone staircase leading down here. _h - 5 scrolls labelled QUCWUB SOTO (gained 1)  As you read the scroll labelled QUCWUB SOTO, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled GUUFUV CUARAP, it crumbles to dust.  It is a scroll of identify.Ch* /  --more--Ch Ch OIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ALITWE WIHEO  f - 2 scrolls labelled BITRAEVIMI  i - a scroll labelled ABIHUEWKEGH  k - a scroll labelled OFOSEN GOUN  l - a scroll labelled DIUTUK FOF  x - a scroll labelled ATHOSI RARCHYW Potions (select first with !) Ch o d - a sedimented dark potion  m - a grey potion  p - a fuming emerald potion  q - a metallic amethyst potion  s - a smoky cyan potion  t - a viscous amethyst potion  u - 2 red potions  B - a fuming brown potion[?] describe selectedChCmefis the Magician##Deep Elf..Health: 41/41 ========================#.Magic: 19/19 ========================#.AC: 6Str: 5#.EV: 13Int: 29#.##SH: 0Dex: 15#..## #XL:  8 Next: 10% Place: Dungeon:6#@.### .#Noise: ---------  Time: 4126.7 (0.0)##...##.#A) +3 quarterstaff (chaos)##############....#Cast: Foxfire#..............>.##Tele Fly #.#################......)....############.##.##.# _There is a stone staircase leading down here. _h - 5 scrolls labelled QUCWUB SOTO (gained 1) hd As you read the scroll labelled QUCWUB SOTO, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled GUUFUV CUARAP, it crumbles to dust.  It is a scroll of identify.ChCh*7.7 (1Ch.Chg1 _f - 2 scrolls of revelationChChNRead which item? Scrolls  c - a scroll labelled ALITWE WIHEOf - 2 scrolls of revelation  g - 2 scrolls of identify  h - 4 scrolls of teleportation (cancels current teleport) Chj i - a scroll labelled ABIHUEWKEGH  k - a scroll labelled OFOSEN GOUN  l - a scroll labelled DIUTUK FOF  x - a scroll labelled ATHOSI RARCHYW [!] read|quaff|evoke[?] describe selectedChd_ Ch8g Ch p mefis the Magician##Deep Elf..Health: 41/41 ========================#.Magic: 19/19 ========================#.AC: 6Str: 5#.EV: 13Int: 29#.##SH: 0Dex: 15#..## #ChJt [XL:  8 Next: 10% Place: Dungeon:6#@.### .#Noise: ---------  Time: 4127.7 (0.0)##...##.#A) +3 quarterstaff (chaos)##############....#Cast: Foxfire#..............>.##Tele Fly #.#################......)....############.##.##.# _h - 5 scrolls labelled QUCWUB SOTO (gained 1)  As you read the scroll labelled QUCWUB SOTO, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled GUUFUV CUARAP, it crumbles to dust.  It is a scroll of identify. _f - 2 scrolls of revelationCh y Cho vIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ALITWE WIHEO  i - a scroll labelled ABIHUEWKEGH  k - a scroll labelled OFOSEN GOUN  l - a scroll labelled DIUTUK FOF  x - a scroll labelled ATHOSI RARCHYW Potions (select first with !)  d - a sedimented dark potion  m - a grey potion Ch  p - a fuming emerald potion  q - a metallic amethyst potion  s - a smoky cyan potion  t - a viscous amethyst potion  u - 2 red potions  B - a fuming brown potion[?] describe selectedCh9Ch;DChXmefis the Magician##Deep Elf..Health: 41/41 ========================#.Magic: 19/19 ========================#.AC: 6Str: 5#.EV: 13Int: 29#.##SH: 0Dex: 15#..## #Ch[[XL:  8 Next: 10% Place: Dungeon:6#@.### .#Noise: ---------  Time: 4127.7 (0.0)##...##.#A) +3 quarterstaff (chaos)##############....#Cast: Foxfire#..............>.##Tele Fly #.#################......)....############.##.##.# _h - 5 scrolls labelled QUCWUB SOTO (gained 1)  As you read the scroll labelled QUCWUB SOTO, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled GUUFUV CUARAP, it crumbles to dust.  It is a scroll of identify. _f - 2 scrolls of revelationChq  As you read the scroll of identify, it crumbles to dust.  u - 2 potions of enlightenmentChr*8.7 (1ChvChiy{ _You hear the slow hiss of a very distant avalanche of sand.ChrQRead which item? Scrolls  c - a scroll labelled ALITWE WIHEOf - 2 scrolls of revelation  g - a scroll of identify  h - 4 scrolls of teleportation (cancels current teleport)  i - a scroll labelled ABIHUEWKEGH  k - a scroll labelled OFOSEN GOUN  l - a scroll labelled DIUTUK FOF  x - a scroll labelled ATHOSI RARCHYW [!] read|quaff|evoke[?] describe selectedCh= mefis the Magician##Deep Elf..Health: 41/41 ========================#.Magic: 19/19 ========================#.AC: 6Str: 5#.EV: 13Int: 29#.##SH: 0Dex: 15#..## #XL:  8 Next: 10% Place: Dungeon:6#@.### .#Noise: ---------  Time: 4128.7 (0.0)##...##.#A) +3 quarterstaff (chaos)##############....#Cast: Foxfire#..............>.##Tele Fly #.#################......)....############.##.##.#As you read the scroll labelled GUUFUV CUARAP, it crumbles to dust.  It is a scroll of identify. _f - 2 scrolls of revelation  AsChfA you read the scroll of identify, it crumbles to dust.  u - 2 potions of enlightenment _You hear the slow hiss of a very distant avalanche of sand.ChC  *******,***,**###..##########,*####...########,*######.#######.,*######.######..**ChD &######.######.#*######.######.#######..#####.########@.####.########.#########...........###############...)....##############.##############.#######As you read the scroll of revelation, it crumbles to dust.ChN   *,********,,,,,,,,,,,,,*,,,,,...............,,,,,,,,,******###########.#..,,,,,,,,,#####.#..,,,,,,,,,#.....#..,,,,,,,,,#..,,,,,,,,,#..,,,,,,,,,#.,,,,,,,,,#######*********.###### ###.....###### ###.######### ###. ###.#### ###.####.####*,*  You feel aware of your surroundings. You sensed 1 shop/portal.Ch0T ChT k9.7 (1Fly ChW ChpY @ _Your surroundings suddenly seem different.Ch Ch Level 6 of the Dungeon <<<>>>>∩(Press ? for help) *,,,,,,,,,,* *,**,,,,,,,,,,,,,,,,,,,,,,,,,,,,* *,*  *,,********* *,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,* *,*  **,*****,,,,,,,,,,,,,,,,,,,,,,,,,,,,* *,*  *,***************,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,* *,*  *,,,,,...............,,,,,,,,,,,,,,,,,,,,,,,,,,* *,*  ******###########.#..,,,,,,,,,,,,,,,,,,,,,,,,,,* *,*  ###########.#..,,,,,,,,,,,,,,,,,,,,,,,,,,* *,*  #######.....#..,,,,,,,,,,,,,,,,,,,,,,,,,,* *,*  #######.#####..,,,,,,,,,,,,,,,,,,,,,,,,,,* *,*  #######.#####..,,,,,,,,,,,,,,,,,,,,,,,,,,* *,*  #######.#####..,,,,,,,,,,,,,,,,,,,,,,,,,,* **,*  #######@#######**********,**************** ***,,*  #######.#######*,*********,,,**  ###.....#######*,,,,,,,**,,***  ###.###########*******,***,**  ###.##############..##########,*  ###.###############...########,*  ###.#################.#######.,*  ###.#################.######..**Ch  *,*######.######.#*  *,*######.######.#  **********,*######..#####.#  *,,,,,,,,,,*#######..####.#ChG@#Chs 5##Ch 5##Ch 5##Ch5##Chb5##Ch5##ChH5#*ChT-5**Chu5**Ch5**Chz 5**ChF 5**Ch0 5**ChdA,*Ch@ A,,Chnk A,,ChA,,Cha@,,Chj@,,ChI@,,Chr 7,,Ch<7,,Ch/a7,,Chާ7,,Ch:7,,Ch7 7,,Ch; 7.,Ch 7..Ch 7..ChnX7..Chn[7..Ch7..Ch7..Ch*7..Ch%o7..Ch7..Ch&7..ChX@ 7..Ch 7..ChG @*.ChpP ChQ, ChY*,,*******,* *,**,,,,,,,,,,,,,,,,,,,,,,,,,,,,* *,* *Ch-  Ch@n  *,,*,,∩,,*,* *,**,,,,,,,,,,,,,,,,,,,,,,,,,,,,* *,** Ch ChޔChɖ **,*,,,,,*,* *,**,,,,,,,,,,,,,,,,,,,,,,,,,,,,* *,*,*ChCh Ch* ,,Ch Ch7,,Ch"  *,*,*,*,*,* *,**,,,,,,,,,,,,,,,,,,,,,,,,,,,,* *,**,Chv  **,*,*,*,*,** *,**,,,,,,,,,,,,,,,,,,,~~~,,,,,,* *,*∩*Ch ChO  *,***************,,,,,,,,,,,,, mefis the Magician*,,,,,...............,,,,,,,,, Deep Elf******###########.#..,,,,,,,,, Health: 41/41 ========================###########.#..,,,,,,,,, Magic: 19/19 ========================#######.....#..,,,,,,,,, AC: 6Str: 5Ch #######.#####..,,,,,,,,, EV: 13Int: 29#######.#####..,,,,,,,,, SH: 0Dex: 15#######.#####..,,,,,,,,, XL:  8 Next: 10% Place: Dungeon:6#######@#######********* Noise: ---------  Time: 4129.7 (0.0)#######.#######A) +3 quarterstaff (chaos)###.....#######Cast: Foxfire###.###########Fly ###.##############.##############.##############.###########*,*As you read the scroll of identify, it crumbles to dust.  u - 2 potions of enlightenment _You hear the slow hiss of a very distant avalanche of sand.As you read the scroll of revelation, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 shop/portal. _Your surroundings suddenly seem different.Ch Ch1 Ch6 Ch XCh7 ,Ch Ch Ch" ,Ch Ch Ch ,Ch Ch Ch ,Ch Ch Ch ,Ch Ch Ch ,Ch+ Ch Ch Ch/ Ch Ch  Chg!  *,*,*,*,* *,**,,, *,,,,,*,* *,** *,,∩,,*,* *,**......o *******,* *,**..... ,,,,,,,,* *,**..... ********* *,,,..... * *###..... ****#####....... ,,,,............@.......,,,,,,,,, ****#####.#.......,,,,,,,,,Ch" ###########.#.......,,,,,,,,,#######.....#.......,,,,,,,,,#######.#####.......,,,,,,,,,#######.#####.......,,,,,,,,, o   orc (asleep)#######.#####.......,,,,,,,,,#######.#####*****,***#######.#######*,***Ch( V37.7 (88.7 (9Chc, Ch4   u - 2 potions of enlightenment _You hear the slow hiss of a very distant avalanche of sand.  As you read the scroll of revelation, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 shop/portal. _Your surroundings suddenly seem different. _An orc comes into view. It is wielding a +0 short sword.Ch"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch}qjvv, ally target)Chra8--=9.7 (1Ch{Ch[/ _You conjure some foxfire!ChF$Ch%Ch%Ch!'Ch'ChG(Ch)Ch*Chx,Ch-Chl/Ch@0Ch{: vo§§v§§§§§§oCh8;BThe orc shouts!ChCh5.o§§v§§§§§§Ch.=40Ch§§§§§§ _The foxfire hits the orc but does no damage.Ch,Ch v§§§§§ The foxfire hits the orc.ChChChR h.........h   howler monkey (wandering)o   orcThe orc is almost dead.Ch:]9==--1ChyChE` _A howler monkey comes into view.Ch  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch ^  You conjure some foxfire!  The howler monkey howls!ChChmO h.ohv@vh   black bearCh?|h   howler monkey (catching breath)o   orc (ally target)The howler monkey hoots and howls with incredible vigour!A black bear comes into view.Chm8--========2ChCh- _You hear an angry hiss.ChCh{&,*,*,*,*,* *,** ,*,,,,,*,* *,**....... ,*,,∩,,*,* *,**......h ,*,* *,**.......ChS',* *,**....o.. ,* *,,,......h ,* *###. ,****#.,.@.v......*#.#. ##.#....... ChE(o#.....#....... #.#####....... #.#####.......o   orc (ally target) #.#####....... #.############*****,** Ch+Z#.# *,Ch+Ch,,ChH-Ch-@~  Your foxfire dissipates!The foxfire hits the orc.Ch@D.h)v§§§h   howler monkey (catching breath)ChChChCh~.h..h.§§§h   black bearh   howler monkeyChY----------3Ch:§ChG _You kill the orc!Ch *,*,*,*,*,* *,** *,*,,,,,*,* *,**....... ,,*,,∩,,*,* *,**....... ,,Chu |*,* *,**.......,* *,**....h.. ,,* *,,,.....h. *,* *###..§.... *,****#...§..... *,,,,,.§......*Ch #.#. ##.#....... #.....#....... #.#####....... #.#####.......Ch mh   howler monkey #.#####....... #.#*****, #.# *,Ch Ch\" _h)...Ch# c9==--------4Ch* Cht *,*,*,*,*,* *,** **,*,,,,,*,* *,**. *,,*,,∩,,*,* *,**....... *,,*,* *,**....... *,* *,**...h).. *,,Ch"* *,,,.....h. **,* *###.  *,****#.  *,,,,,.  ******#.#. #.#....... #.....#....... #.#####. #.#####. #.#####. #.#*****, #.# *,ChQ5  The howler monkey hoots and howls with incredible vigour!Ch&7F========5ChAU _You hear a shout! You hear an angry hiss.Chy o *,*,*,*,*,* *,**  **,*,,,,,*,* *,**.  *,,*,,∩,,*,* *,**.  *,,*,* *,**.  *,* *,**...h)..  *,,* *,,,.....h.  **,* *###. *,****#. *,,,,,ChH{ . ******#.#. #.#....... #.....#. #.#####. #.#####. #.#####.  #.#*****  #.# * Ch% Ch[ F--------6Cha Ch ChW *,*,*,*,*,* *,** **,*,,,,,*,* *,**. *,,*,,∩,,*,* *,**. *,,*,* *,**. *ChX,* *,**...h).. *,,* *,,,.....h. **,*Chj *###....... *,****#. *,,,,,. ******#.#. #.#. #.....#. #.#####. #.#####.,,,, #.#####.,,,, #.#**** #.#ChzCh{F--------7CheCh܄Ch( *,*,*,*,*,* *,** **,*,,,,,*,* *,**. *,,*,,∩,,*,* *,**. *,,*,* *,**. *,* *,**...h).. *,,* *,,,.....h. **,*Ch  *###....... *,#. *. #.#. #.#. #.....#. #.#####. #.#####. #.#####. #.#  #.#ChCh*tSS   adder (wandering)ChiB==8Ch$ChY)Y _An adder comes into view.Ch^#  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch{^  A cloud of volatile blastmotes flares up around you! Run!Ch:e.SSChԇ#6ChL<----==9ChChO/ _The adder hisses angrily.Ch*,*,*,*,*,* *,**,**,*,,,,,*,* *,**.,*,,*,,∩,,*,* *,**.,*,,*,* *,**.,*,* *,**...h)..,*,,* *,,,.....h.,**,* *###.......,*,***#.,*,,,,.S.....§Chk7,*****#.#.,#.#.,#.....#.,#.#####.,#.#####.,#.#####.,#.#* ChCh.S....§--50§Ch*/*,*,*,*,*,* *,**,**,*,,,,,*,* *,**.,*,,*,,∩,,*,* *,**.,*,,*,* *,**.Ch-,*,* *,**...h)..,*,,* *,,,.....h.,**,* *###h......,*,***#.,*,,,,..S....§.,*****#.#.,#.#.,#.....#.,#.#####.,#.#####.,h   black bear#.#####.,S   adder#.#*#.# *Ch/Chs0Chp2ChO<.h..S..§Chm=_7=-----1ChZC8§Ch7FCh ChRead which item? Scrolls  c - a scroll labelled ALITWE WIHEOf - a scroll of revelation  Ch/g - a scroll of identify  h - 4 scrolls of teleportation  i - a scroll labelled ABIHUEWKEGH  k - a scroll labelled OFOSEN GOUN  l - a scroll labelled DIUTUK FOF  x - a scroll labelled ATHOSI RARCHYW [!] read|quaff|evoke[?] describe selectedCh Ch Chq  *,*,*,*,*,* *,**,,,,,,,,,,,, mefis the Magician**,*,,,,,*,* *,**.......,,,,, Deep Elf*,,*,,∩,,*,* *,**.......,,,,, Health: 41/41 ========================*,,*******,* *,**.......,,,,, Magic: 17/19 =====================---*,,,,,,,,,,* *,**...h)..,,,,, AC: 6Str: 5  *,,********* *,,,.....h.,,,,, EV: 13Int: 29  **,**###.......,,,,, SH: 0Dex: 15*,***############.h.......,,,,, XL:  8 Next: 10% Place: Dungeon:6*,,,,....S..§.@...........,,,,, Noise: ---------  Time: 4151.7 (0.0)Ch *****############.#.......,,,,, A) +3 quarterstaff (chaos)###########.#.......,,,,, Cast: Foxfire#######.....#.......,,,,, Fly #######.#####.......,,,,,#######.#####.......,,,,, h   black bear#######.#####.......,,,,, S   adder#######.############*****#######.#######* _You hear a shout! You hear an angry hiss. _An adder comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A cloud of volatile blastmotes flares up around you! Run! _The adder hisses angrily.  As you read the scroll of teleportation, it crumbles to dust.Ch ChW 8..S.§.@..h2.7 (1Tele Fly Ch 8§Chi \ _You feel strangely unstable.Ch  ChwACasting: Volatile Blastmotes (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChChThe spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - NoChfCh *,*,*,*,*,* *,**,,,,,,,,,,,, mefis the Magician  **,*,,,,,*,* *,**.......,,,,, Deep Elf  *,,*,,∩,,*,* *,**.......,,,,, Health: 41/41 ========================  *,,*******,* *,**.......,,,,, Magic: 13/19 ================--------  *,,,,,,,,,,* *,**...h)..,,,,, AC: 6Str: 5  *,,********* *,,,.....h.,,,,, EV: 13Int: 29  **,* *###.......,,,,, SH: 0Dex: 15  *,***############*........,,,,, XL:  8 Next: 10% Place: Dungeon:6  *,,,,.....S***@**h........,,,,, Noise: ---------  Time: 4152.7 (0.0)  *****############*#.......,,,,, A) +3 quarterstaff (chaos) ###########.#.......,,,,, Cast: Foxfire #######.....#.......,,,,, Tele hH9;49mFly  #######.#####.......,,,,, #######.#####.......,,,,, h   black bear #######.#####.......,,,,, S   adder #######.############***** #######.####### *As you read the scroll of teleportation, it crumbles to dust. _You feel strangely unstable.Casting: Volatile Blastmotes (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateCh[ *,*,*,*,*,* *,**,,,,,,,,,,,, mefis the MagicianCh_**,*,,,,,*,* *,**.......,,,,, Deep Elf*,,*,,∩,,*,* *,**.......,,,,, Health: 41/41 ========================*,,*******,* *,**.......,,,,, Magic: 13/19 ================--------*,,,,,,,,,,* *,**...h)..,,,,, AC: 6Str: 5  *,,********* *,,,.....h.,,,,, EV: 13Int: 29  **,**###.......,,,,, SH: 0Dex: 15*,***############.........,,,,, XL:  8 Next: 10% Place: Dungeon:6*,,,,.....S.§#@#.h........,,,,, Noise: ---------  Time: 4152.7 (0.0)*****############.#.......,,,,, A) +3 quarterstaff (chaos)h:`40m###########.#.......,,,,, Cast: Foxfire#######.....#.......,,,,, Tele Fly #######.#####.......,,,,,#######.#####.......,,,,, h   black bear#######.#####.......,,,,, S   adder#######.############*****#######.#######*As you read the scroll of teleportation, it crumbles to dust. _You feel strangely unstable.Casting: Volatile Blastmotes (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateChQ _You feel strangely unstable.Volatile Blastmotes (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!ChChChh.S§.@.h.h   howler monkeyS   adderChz======3.7 (1Wave ChChEo _(Press . to intensify the flame waves.)Ch\ Ch]##@## A wave of flame ripples out! The flame wave engulfs the black bear!Ch # The black bear is heavily wounded.The cloud of blastmotes explodes! The concussive blast engulfs the adder.Ch  The adder is moderately wounded.The adder is knocked back by the blast.ChDChCCh$%w.h.S.@h.2-=======4+ Ch'& _You hear a bark!Chʪ d  A wave of flame ripples out! The flame wave engulfs the black bear!  The black bear is severely wounded.The flame wave engulfs the adder!####@#### Ch ....@h...  You kill the adder!Ch .,,,,,,,,,,,,,,,,,,,,,* *,* .,,,,,,,,..........(..# *,* .,,,,,,,,s............# *,* .,,,,,,,,...$.........# *,* .,[...j........# *,* .,,,,,,,,.....l.......# *,* .,,,,,,,,.j...........# *,* .,,,,,,,,.............# *,* .,,,,,,,,j.....# *,* .,,,,,,,,.............# *,* .,,,,,,,,.............# *,* Ch.,,,,,,,,.............# *,* .,,,,,,,,.............# *,* .,,,,,,,,.............# **,* s   scorpion (wandering) #*****,**############## ***,,* l   iguana (wandering)*,******* **,,,** jjj 3 gnolls (wandering)*,,,,,,,* *,,***  Your wave of flame reaches its maximum intensity and dissipates.Ch0  Your surroundings suddenly seem different.  An iguana, a scorpion and 3 gnolls come into view.Ch2Ch3Ch4Ch5,Che?s..j......lj.jCh-1-------5Fly Ch-] _Found a robe, 7 gold pieces and 2 poisoned darts.ChCh,* *,* ,...# *,* ,s(..# *,* ,.....# *,* ,...$# *,* ,[....# *,* ,...j...# *,* ,.....l# *,* ,j..# *,* ,.j# *,* ,.# *,* ,Ch".# *,* ,. ,.# *,* l   iguana (wandering) ,,,,,,,,.............# **,* jj 2 gnolls (wandering) *****,**############## ***,,**,******* **,,,ChChCh}Ch'.j...l.j-------6Ch),Ch/Ch(M7~~~* *,* # *,* ...# *,* s(..# *,* .....# *,* ...$# *,* [# *,* Ch8OY....# *,* ..j......@...# *,* j.....l# *,* ..j# *,* .# *,* ...# *,* .# *,* ,,,,,,,.............# ,* ****,**############## ***,,*Ch^,Ch_Ch`Ch bChox ls.....lj....js   scorpion (wandering)ll 2 iguanas (1 wandering)Chpjj 2 gnolls (wandering)  The iguana hisses angrily.==Chq7ChvChxZ _An iguana comes into view.Ch"~~ChAs* ****,*****~~~# *,* ..l# *,* .s..# *,* s(..# *,* .....# *,* ...$# *,* [# *,* ...@..# *,* .......l.....# *,* j..j.# *,* ...j# *,* ....# *,* ll 2 iguanas (1 wandering).# *,* jj 2 gnolls (.# *,* Chh,,,,,,.............# ,*ChCh*ChChChCh]....lslj....j.s   scorpion (wandering)ll 2 iguanasjj 2 gnollsChU3=8ChEChm\ _The gnoll shouts! x2; You hear a shout! x2; The iguana hisses angrily.Ch51$~~***,,,,,,,,* ~~§# ****,*****~~~# *,* .# *,* ....l.......# *,* s..s(..# *,* .....# *,* ...$# *,* [..@.# *,* Ch2........l....# *,* ....j.# *,* j...j# *,* .....# *,* ll 2 iguanas.# *,* jj 2 gnollCh3; s.# *,*.# *,*ChR=Ch?ChL?M§s....ll..j.j ,,,,,.............# *,*s   scorpion (wandering).........#ChM.--9ChH[Ch]Ch$~~~>~~~,,,,,,+,,,>,,,,* ~~~~~~~...0#**,,,,,,,,* ~~§§# ****,*****~~~# *,* .# *,* Ch...s........# *,* s.....l...(..# *,* .....# *,* ...$..@# *,* [l...# *,* .......# *,* .....j.# *,* j....j.# *,* ll 2 iguanas.# *,* jj 2 gnolls.# *,* ChNChChChChM§~§s..ll.ChESj. ,,,,.............# *,*s   scorpion (wandering)........#ChA--60Ch8§Ch+ _Found 3 flux baubles.ChfwI~***,,,,>~§~.....,+,,,>~~~~§~§...0#**,,,,,,,,~~§§~****,*****,.~~~,...s,.s...(....l......$l[......j......j....jCh{Ch@|Ch~Ch~,Ch,~~s...l..lCh..jj.4==1Chړ8§ChʗA _Found a staircase to the Ecumenical Temple.ChQ,~~~~~,,,,,* ~~~~....#**,,,,>~§~.....,+,,,>~~~~§~~...0#**,,,,,,,,~~§~~****,*****,.~s~,,ChR.s..(......l..l...$[..j......jjCh}YChXZCh)[Ch[Chm-§§§~§~§§§sl.j..jsChn-=2Ch{8§ChT _The iguana closely misses you.ChlS,~~~,,~~§~~.....# §§§~....#**,,,,>~~§.....,+,,,>~~~~~~~...0#**,,,,,,,,~~§§~****,*****,.~§~,....s,..sl(..l...$.....[j..jjChXBCh*a,Ch#j§§§~~.s..l.(.l.j.j.Chk--3ChwuR§§§§ChOwCh~ P,,,********,~~~....!,~~§§~.....# §§§§....#**,,,,>~§~.....,+,,,>~~~~~~~...0#**,,,,,,,,~~§~~****,*****,.~§~,.........,s..l..s(.l..........$.....j[.j.jChs Ch Ch Ch8 Ch Ch 8§~~~~~~~§s..l.....l.j.j.Chx z5==-4Ch H§§§Ch_ [ _Found 2 smoky cyan potions.Ch ,........# *********,~~§....!,~~~~~.....# ~~~~....#**,,,,>~~§.....,+,,,>~~~~~~~...0#**,,,,,,,,~~§~~****,*****,.~§~.....,s..l.,..ls.(......j...$......[j.ChChCh<e§§§§§~s...ll.j.j.=5Ch8§Chr L _The iguana misses you.ChVChlZRead which item? Scrolls  c - a scroll labelled ALITWE WIHEOf - a scroll of revelation  g - a scroll of identify  h - 3 scrolls of teleportation  i - a scroll labelled ABIHUEWKEGH  k - a scroll labelled OFOSEN GOUN  l - a scroll labelled DIUTUK FOF Ch\ x - a scroll labelled ATHOSI RARCHYW [!] read|quaff|evoke[?] describe selectedChC Ch Chr ,,,,,,,,,,,,,,,,,*mefis the Magician ,,,,,,,,,........# **********Deep Elf ,,,,,,,,~~§....!.# *,,,,,,,,*Health: 41/41 ======================== ,,,,,,,~~§§~.....# *,,,,,,,,*Magic: 15/19 ==================------ ,,,,,,~~~~~§§....#**,,,,,,,,*AC: 6Str: 5 ,,,,,,~~~>~§~.....,+,,,>,,,,*EV: 13Int: 29 ,,,,,,~~~~~~~...0#**,,,,,,,,*SH: 0Dex: 15 ,,,,,,,~~§~~.....# ****,*****XL:  8 Next: 11% Place: Dungeon:6 ,,,,,,,.~§~...s.@# *,*Noise: =--------  Time: 4165.7 (0.0) ,,,,,,.........h 8mll# *,*A) +3 quarterstaff (chaos) ,,,,,............# *,*Cast: Foxfire ,,,,s.........j..# *,*Fly ,,,,.............# *,* ,,,,...$......j..# *,*s   scorpion ,,,,[............# *,*ll 2 iguanas ,,,,.............# *,*jj 2 gnolls ,,,,.............# *,* _The gnoll shouts! x2; You hear a shout! x2; The iguana hisses angrily. _Found 3 flux baubles. _Found a staircase to the Ecumenical Temple. _The iguana closely misses you. _Found 2 smoky cyan potions. _The iguana misses you.  As you read the scroll of teleportation, it crumbles to dust.Ch q 5~~~~~§§~~~....sj(j.5   white imp (wandering)  You feel strangely unstable. The iguana bites you.38--6.7 (1Tele Fly Ch r _A white imp comes into view.Chx= . ,5.......# *********,~~~....!,~~§~~.....# ~##*,,,,>~~~.....,+,,,>~~~§§~~...0#**,,,,,,,,~~~~~....@# ****,*****,.~~~....s.,ll,.js(..jChz> a...$[ChgA ChvC ChG %  ChH dThe iguana attacks as it pursues you! The iguana closely misses you.ChLT P  The scorpion stings you but does no damage.ChU Ch` .5§§~§lsl.jChrb .j.9--6==7Chi 8§Chk e _The iguana hisses menacingly.Ch  ,........# *********,~~5....!,~~§~~.....# ~~~~....###,,,,>~§§......+,,,>~~~~§~~...@#**,,,,,,,,~~§~~.....# ****,*****Ch l,.~~~...lsl,j,..s(j....$[Ch Ch Ch Ch L  The scorpion attacks as it pursues you!Ch Ch Ch\/ h§5~§§§§~...sl§....lj.j.ChY0 %8Ch9; 8§Ch0> _The scorpion stings you but does no damage. _You see here 3 flux baubles.Ch*******,********* ,........# *********Chׯ,~~§5...!,~~~~~.....# *~§~~....###,,,,>~§§...@..+,,,>~~~~§~~...0###,,,,,,,,~~§§~...sl# ****,*****,.~~§....lj,.,..js(....$ChECh6P§§§§§ChY *, *,* *,************* *,,,,,,,,,,,,,* ****,* *,* *,* ###############****,**** #........,,,,,,... #..............,,,,,,... ChI5#..........$...,,,,,,... *********#%..!..........,,,,,,...,,,..!.!.......$..,,,,,~~§5 *********#........,,,,~~§~~ *********#..............,,,~~~~§~ ,,,,,$........,,,~~~>~§ ,,,,**,,,,,,,,,,,,,,,,,~~~~§§ ChRO  Your surroundings suddenly seem different.ChHChn-9Fly ChCh' _Found four items.Ch  *,* *,************* *,,,,,,,,,,,,,* *************,* *,* *,*###############****,*** #..............,,,,,,.. #.,,,,,, #$...,,,,,, **********#%..!..........,,,,,, ,,,,,,,,,...!.!$..,,,,,~~§ *********##.......~ ,*#.,,,~~~~§ ,,,,,,,,,.$.,,,~~~>##.....,~~~ *,,*****,**,,40=7===-70ChԜ  *,************* *,,,,,,,,,,,,,* *************,* *,* *,*###############****,** #..............,,,,,,. #Ch .,,,,,, #$...,,,,,, ***********#%..!..........,,,,,, ,,,,,,,,,....!.!$..,,,,,~~ *********###....... ,,**#.,,,~~~ *,,,,,,,,,.$.,,,~~~>##.....,~~~ **,,*****,*#,, ,*,** *,**,.~Ch Ch %1Ch Chr ChCh? *,,,,,,,,,,,,,* *************,* *,* *,*###############****,* #..............,,,,,, #.,,,,,, #$...,,,,,, ************#%.....,,,,,, ,,,,,,,,,.....!.!Ch-$..,,,,,~ *********####....... ,,,***#.,,,~~~ **,,,,,,,,,.$.,,, ,##.....,~~~ ***,,****#,*#,, *,*,** *,*#,.~ ChT*,*,* *,**..Ch8ChC%2ChFCh.8==3.7 (2Chl/Che2? _u - 3 potions of enlightenment (gained 1)Ch< *************, *, *,###############****, #..............,,,,, #. #Ch=h$... *********#####%..... ,,,,,,,,,......!@!$.. *********#####....... ,,,,*********#. ***,,,,,,,,,.$.,,, ,,##....., ,***,,****#,*#Ch >,, ,*,*,** *,*#,. ,*,*,* *,*#. ,,,*,* *,**.......ChTChUu1==4.7 (1Ch3^ChMaCh  * * * #**** #. #ChD f. #.$...#%. >.@.!.$.. ,#.,,,,,*#.,,,*,.......$.,,,,.##.,,,, *,***,,****#,*#.,,,,,, *,*,*,** *,*#., *,*,*,* *,*#.,,*,* *,**.,Ch| Chh %5Chy Ch 9===6.7 (2 _C - a dark potionCh@  # #. #. #.$...#%Ch. *>.!.$.. *,#.,*#.,,,*,.......$.,,,,.##.,,,, **,***,,****#,*#. ,*,*,*,** *,*#. ,*,*,*,* *,*#.,,*,* *,**.,ChChQh   hound (wandering)h7.7 (1 _A hound comes into view.ChG   ## #. #. #Chg ,.$...  #%.  *>.!.$.. **,#ChL .,*#.*,.......$.,.##Ch3 .*,***,,****#,*#. *,*,*,*,** *,*#. *,*,*,*,* *,*#.h. Ch0 ]*,,,,,*,* *,**.,Cht Ch`# Ch1 ?h.Ch5 A=8Ch,< Ch2? Ch$  ###### #.... #... #..$... ChP#%. *>.!.$..*,#.,*#.. ,******,.......$.,.##.... ,***,***,,****#,*#.h...,,,  ,*,*,*,*,** *,*#...........,,,,  ,*,*,*,*,* *,*#..........  ,*,,,,,*,* *,**. ChCh%9ChtCh{ _You hear the slow hiss of an avalanche of sand very nearby.Ch  ####### #...... #..... #...$... #%. *>.!.$..*,#. *,*#... ,,******,.......$.,.##...... ,,***,***,,****#,*#.h.... *,*,*,*,*,** *,*#........... *,*,*,*,*,* *,*#. *,*,,,,,*,* *,**.Ch]Chhh   hound (wandering)ChC==80Ch4Ch6Chas    # #.... #....$ #% *>.!.$  ****,#*,*#..h *,,******,.......$ *,.##. *,,***,***,,****#,*#.h.,  **,*,*,*,*,** *,*#Cht @.,,   *,*,*,*,*,* *,*#.,,,  **,*,,,,,*,* *,**. Chw ChE| .hh   hound (wandering)Ch %1Ch Ch, ChY|   # # #....$ #% *>.!.$ ****,#  **,*#...h  *,,******,.$  *,.##  *,,***,***,,****#,*#.h.   **,*,*,*,*,** *,*#.,  *,*,*,*,*,* *,*#.,,   **,*,,,,,*,* *,**. Ch&Chl%2ChChCh   # # #.$ #% *>.!. ****,# **,*#...h *,,******,Ch.$ *,.## *,,***,***,,****#,*#.h **,*,*,*,*,** *,*#. *,*,*,*,*,* *,*#. **,*,,,,,*,* *,**.ChTChh%3ChChEChi   # # #. #% *>.! ****,# **,*#...h *,,******,.$ *,.## *,,***,***,,****#,*#.h **,*,*,*,*,** *,*#Ch7 *,*,*,*,*,* *,*#. **,*,,,,,*,* *,**.Ch Ch8%4ChChCh5   # # # #% *>.! ****.# **,*#...h *,,******,.$ *,.## *,,***,***,,****#,*#.h **,*,*,*,*,** *,*# *,*,*,*,*,* *,*# **,*,,,,,*,* *,**.5 _Found a stone staircase leading down.Ch   # # # #% #>.! ***#.# **,*#...h *,,******,.$ *,.## *,,***,***,,****#,*#.h **,*,*,*,*,** *,*#Ch *,*,*,*,*,* *,*# **,*,,,,,*,* *,**.ChCh%6ChChCh @   # # # #% #>.!Ch># ***#.# **,*#...h *,,******,.$ *,.## *,,***,***,,****#,*#.h **,*,*,*,*,** *,*# *,*,*,*,*,* *,*# **,*,,,,,*,* *,**.Ch/Ch1%7Ch6Ch9Ch']        #   #   #   #%   #>.! Ch!_  ***#.#   **,*#...h   *,,******,.$   *,.##   *,,***,***,,****#,*#.h   **,*,*,*,*,** *,*#   *,*,*,*,*,* *,*#   **,*,,,,,*,* *,**ChlChm%8ChrChauChG         #  ChIL  #   #   #%  #>.!  ***#.#   **,*#...h   *,,******,.   *,.##   *,,***,***,,****#,*#.h   **,*,*,*,*,** *,*#  ChN  *,*,*,*,*,* *,*#   **,*,,,,,*,* *,**ChZ ChY] %9ChPd Chg Ch7       #  #  # Chl9 #%  #>.!  ***#.#  **,..,,,,,*#...h  *..#*****,  #.,.##  #,,***,***,,****#,*#.h  **,*,*,*,*,** *,*#  *,*,*,*,*,* *,*#  **,*,,,,,*,* *,**ChBChB&90ChFChHChc       #  #  #  #%  #>.  ***#.#  **,...,,,,*#...  *..###***,  #.,.##  #,,***,***,,****#,*#.h  **,*,*,*,*,** *,*#  *,*,*,*,*,* *,*#  **,*,,,,,*,* *,**1CheChEiCh    ###  #..  #  # ################%  #>.............. ***#@############## #....)...#********#  #..######....,,,,,.  #.,,,,,,,,,..,,,,.##  #,,***,***,,****#,*#.h  **,*,*,*,*,** *,*#.  *,*,*,*,*,* *,*# *,*,,,,,*,* *,**  *,,*,,∩,,*,* *,**2 _Found a flail.Chx  ##  #.  #  # ################%  #>.............. ####.############## #..@.)...#********#  #..######....,,,,,.  #.,,,,,,,,,..,,,,.##  #,,***,***,,****#,*#  **,*,*,*,*,** *,*#.  *,*,*,*,*,* *,*# *,*,,,,,*,* *,**  *,,*,,∩,,*,* *,**  *,,*******,* *,**ChCh%3Ch*Ch5     #  #  #  ###### Ch #>..  ####.######  *#.@..)...#*#  #..######....,,,,,  #..,..,,,,.##  #..***,***,,****#,*#  ##.*,*,*,*,** *,*#  #.*,*,*,*,* *,*# Z   scorpion zombie (wandering)  *#Z*,,,,,*,* *,**  *..*,,∩,,*,* *,**  *,,*,* *,**Ch Ch{m.Z4ChCh7b _A scorpion zombie comes into view.Ch          Ch| ####  #>.  ####.  *#@...)...#*  #..######....,,,,,  #...,..,,,,.  #..##*,***,,****#,*  ##.#,*,*,*,** *,*  #.#,*,*,*,* *,*  *#.#,,,,,*,* *,  *.Z#,,∩,,*,* *,  *,,*,* *,ChChsZZ.Ch%5Ch\ChCh<q###############>.............####.###############....)...#********#.@######....,,,,,........,.####.###,,****#,*#.#,*,*,*,** *  *#Z#,,,,..#,,∩*****,,,,,,,Z.6Ch?ChDN  Casting: Flame Wave (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChAvvZ.(ally target)8Ch9--=7ChE _You conjure some foxfire!ChXq  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch;vvZ.7---8ChBChb/ _You conjure some foxfire!Ch$QJ  The foxfire hits the scorpion zombie.ChgCh^,Ch §vv. The scorpion zombie is lightly damaged.  The foxfire hits the scorpion zombie!ChQTXCh[ § The scorpion zombie is heavily damaged.The foxfire hits the scorpion zombie!ChJ Z.The scorpion zombie is severely damaged.The foxfire hits the scorpion zombie.ChDYCh+f§§§Z..9ChEg:§Chjh _The scorpion zombie is severely damaged.Ch*  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch^w..vv(ally target)Chu_A-200ChRdChgv _You conjure some foxfire! The scorpion zombie barely misses you.Ch[?t  The foxfire hits the scorpion zombie.Ch  The scorpion zombie is almost destroyed.The foxfire hits the scorpion zombie.ChT]..Ch5T Ch_ -...Chw -21Ch l _You destroy the scorpion zombie!Ch$ ###############>.............####.#############Chƙ##....)...#********..######....,,,,,........,.####.###,,****#,*#.#,*,*,*,** *  ... *,,********* *,,ChYD ChCh--2ChChChJt T # # # # #>. ####.# ##....)...#*# #..######....,,,,,. #..@.........,,,,.# #..###.###.,****#,*# ##.#,*,*,*,** *,*# #.#,*,*,*,* *,*# *#.#,,,,,*,* *,* *..#,,∩,,*,* *,* *..#******,* *,* *...,* *,* *,,* *,ChV~ q8=-3Ch Ch Ch #. #. ChWq#. #% Cht#>. ####.#Ch(p. ##....)...#*#.Ch #..######....,,,,,.Ch\ #...@........,,,,.##. #..###.###..****#,*#.Ch: ##.#,*,#,*,** *,*#. #.#,*,*,*,* *,*#.Ch *#.#,,,,,*,* *,**. *..#,,∩,,*,* *,**.Ch *..#******,* *,**. *...,* *,**. *,,*ChWF *,,,.Ch Ch%4Ch ChtChN #. #. #. #%. #>. ####.#. ##....)...#*##. #..######....,,,,,. #....@.......,,,,.##. #..###.###..#***#,*#.hChsR ##.#,*.#,*,** *,*#. #.#,*.#,*,* *,*#. *#.#,,:.,*,* *,**. *..#,,∩.,*,* *,**. *..#**###*,* *,**. *...,* *,**. *,,* *,,,.ChdQ5CheL _Found a book of Touch. Found a sand-covered staircase.Ch܁ #. #. #. #%. #>. ####.#. ##....)...####.Chs #..######.. #.....@..##. #..###.###..##**#,*#.h. ##.#,#.#,*,** *,*#. #.#,#.#,*,* *,*#. *#.#,.:.,*,* *,**. *..#,.∩.,*,* *,**.Ch$i *..#*####*,* *,**. *...,* *,**. *,,* *,,,.ChCh3q9===6ChgCh(Ch) ################%>...............####.################....)...####*****#..######.....,,,,.........###..###@###..##**#,*#.h##.#,#.#,*,** *,*#..  Fly #####  **,**###... Ch;X7Chdx  ################%>...............####.################....)...####*****#..######.....,,,,..#.............,,,.###..###.###..##**#,*#.h#.#,#@#,*,** *,*#..  Chx d*#.#,.:.*..#Z.∩..#######Z   scorpion zombie (wandering)Chgy O  *,***############.h...Chǃ Chg RZ.Ch %8ChΓ Ch b _A scorpion zombie comes into view.Chwy################%>...............####.################....)...####*****..######.....,,,,.........#####.###..##**#,*#.hChz#.#,#.#,*,** *,*#..  *#.#.Z:..#*..#..∩..########.,,,,,,Ch},,********,,*,* *### *,***############.h,,,..........h...Ch9JZZCh{-=9ChChF _The scorpion zombie hits you but does no damage.Ch>...............####.################....)...####*****..######.....,,,,.........#####.###..##**#,*#.h#.#,#.#,#,** *,*#.. #.#.#.#.#,* *#.#.Z@..#ChN*..#..∩#####.,,,,,,,,********Ch,,*,* *### *,***############.h,,,..........h...****############.#ChhChC==10ChCh  _The scorpion zombie barely misses you. _You see here a book of Touch.Chs   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch * (combustible)  Flames lash the scorpion zombie.  The scorpion zombie is moderately damaged.Chқ  ZThe scorpion zombie's fire resistance burns away.ChϬ 39--7---====1 _The scorpion zombie hits you.Ch  Ch Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch  * Flames lash the scorpion zombie. The scorpion zombie is burned terribly!Ch  ZThe scorpion zombie is severely damaged.Chb5------2ChpCh` _The scorpion zombie completely misses you.Ch}  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch1 m  Flames lash the scorpion zombie. The scorpion zombie is burned terribly!ChN e*Ch$ :.Ch 40=-4/20-----43ChH Ch V _You destroy the scorpion zombie!Ch  You pick up a book of Touch and begin reading...----4Ch q  You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your _library.Ch< Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 2% 1b - Confusing TouchHexes3% 3  c - Vhi's Electric ChargeTranslocation/Air28% 4  d - Dispel UndeadNecromancy45% 4  e - Gell's GavotteTranslocation92% 6 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitDhNDescribMemorise|DescribeDh l Kiss of Death Conjures forth a fragment of the caster's essence and twists it into a fragment of death, painfully draining the victim. The caster, too, will find their healthreduced, until they gain enough experience to recover. Level: 1Schools: Conjuration/NecromancyFail: 2%  Power: 76% Damage: 2d11 (max 2d13)  Range: 1  Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.Dh Y Spells (Describe)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 2% 1  b - Confusing TouchHexes3% 3  c - Vhi's Electric Charge Translocation/Air 28% 4  d - Dispel UndeadNecromancy 45% 4  e - Gell's GavotteTranslocation92% 6 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitDhA Confusing Touch Enchants the caster's dominant hand with magical energy. This energy is releasedwhen the caster touches a monster, and may induce a state of confusion in the monster. The caster's attacks do no damage while attempting to touch a monster in this way. Level: 3School: HexesFail: 3% Power: 32% Range: N/A DhbBVNoise: Quiet Miscasting this spell causes magic contamination and also slows you.Dh Spells (Describe)TypeFailure Levela - Kiss of DeathConjuration/Necromancy 2%1  b - Confusing TouchHexes3% 3  c - Vhi's Electric Charge Translocation/Air 28% 4  d - Dispel UndeadNecromancy45% 4  e - Gell's GavotteTranslocation92% 6 7 spell levels left Dh^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitDh87 DhL  #>................. mefis the Magician  ####.##############... Deep Elf  ##....)...####*****#... Health: 40/41 =======================-  #..######.....,,,,..... Magic: 14/20 ================--------  #.............,,,.##... AC: 6Str: 5  #..###.###..##**#,*#.h. EV: 13Int: 29  ##.#,#.#,#,** *,*#... SH: 0Dex: 15  #.#.#.#.#,* *,*#... XL:  8 Next: 14% Place: Dungeon:6  *#.#..@..#,*[3Dhg 9;49m *,**... Noise: ---------  Time: 4214.7 (0.0)  *..#..∩..#,* *,**... A) +3 quarterstaff (chaos)  *..#######,* *,**... Cast: Foxfire  *...,,,,,,,* *,**... Fly  *,,********* *,,,...  **,**###...   *,***############.h...   *,,,,..........h......   *****############.#... Confirm with . or Enter, or press ? or * to list all spells.Flames lash the scorpion zombie. The scorpion zombie is burned terribly! _You destroy the scorpion zombie!You pick up a book of Touch and begin reading...  You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your _library.  Okay, then. _ Dhm ####.################....)...####*****..######.....,,,,.........#####.###..##**#,*#.h#.#.#.#.#,** *,*#.. #.#.#.#.#,* *#.#....*. Dhͫ#####.,,,,,,Fly   ###########.#...  Dh Dhչ15.7 (1 _ Dh Dhq] _There is a sand-covered staircase here.!Dh3!Dho!Dh%!Dhq.]5==!Dh1_ _You start resting.!Dh\:&6!Dh:X1=7.7 (2!Dh>!Dh@" _HP restored."Dh8.7 (1"Dhp+   .##############  ............... an Ossuary .......@∩......  ###############   The world spins around you as you enter the gateway.==="Dhy "Dh%z 6"Dhz ="Dhz %9.4 (1.7"DhD "Dh`  "Dhކ "DhR _You enter an ossuary!  "Dh߇ 2Found a gate leading back out of this place. "DhM U_There is an empty arch of ancient stone here.#Dhxo _7==#Dh\#Dh#DhL#Dh,#Dh#Dh#Dhh8==#DhB#Dh#DhH#Dh#Dh8#Dh69==#Dh#DhO#Dh#DhX#Dh#Dhj20===#Dh#Dh04 _Magic restored.#DhI#DhY  There is a gate leading back out of this place here.#Dh#DhN _#Dh#Dh? #Dh2 #Dh #Dh5 #Dh#Dh#Dhj:==#Dh#DhO#Dh2#Z#..#.#####...# .....# .......∩∩...@.....# ##### Z   gnoll zombie (dormant)#Dh!035.4 (16.0)#DhR!+6.4 (17#Dh##Dh%_ _A gnoll zombie comes into view.$Dh0"  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$DhN$Dh;.Zv.vZally target)$Dhh19--=7.0)$Dh$DhD/ _You conjure some foxfire!%Dh8  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Dh' v§§§v You conjure some foxfire! The foxfire hits the gnoll zombie.%Dh_C,%Dh&D%DhD%DhRMv§§§§§v@v %DhN_8---8%Dh&Te§§§§§%DhXg _The gnoll zombie is moderately damaged.%Dh %Dh %Dh %Dh %DhJ %Dh %DhF %DhE %DhI %Dh| %Dh %Dh %Dh. %Dh %Dh; ' §Zv§§§.v§@§§§§Z   gnoll zombie (ally target)%Dh 8The foxfire hits the gnoll zombie!%DhG %Dh1O §Z......v§@§§§§%DhP [9=-9%Dh$V R§§§§%DhZ e _The gnoll zombie is severely damaged.&Dhw&DhG  The foxfire hits the gnoll zombie.&DhE§§v§§§§§ &Dhg...§.@....&Dh&=@-40&Dh?&DhCS _You destroy the gnoll zombie!&Dh &Dh &Dh &Dh 20===&Dh ,&DhM &Dh4 &Dh$ c..Z#Z..#..Z# Z..# ...#  ...# .##############...# ..&Dh% .....@...# .......∩∩.........# ###################Z   jackal zombie (dormant)ZZ 2 gnoll zombies (dormant)Z   kobold zombie (dormant)&Dh4 +3.4 (3&Dh15 *4.4 (4&Dh; &Dh? _A kobold zombie, 2 gnoll zombies and a jackal zombie come into view.(Dh0#..Z# #Z..# #..Z# #Z..# #...# #...#  .#...#  ..@..#  .(Dh∩∩.........#  # (DhZZZZZZ(Dh *5.4 (1(Dh]&(Dh((Dhkv#..Z# #Z..# #..Z# #Z..# #...# #...# .#...# (Dh l.# .∩∩.# #(Dhll (Dh\p(Dh  You conjure some foxfire!:Dh :Dhzb MvZv§:Dh§§Z.....§Z   gnoll zombie:Dh A gnoll zombie comes into view.The foxfire hits the orc zombie.:Dh:Dh؝ .The orc zombie is moderately damaged.The foxfire hits the orc zombie.:Dhy:Dhu$.Z§§§§vvZ.....§:DhS%a4---3:Dh*u§§§§:Dh.e _The orc zombie is moderately damaged.:DhVw  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:DhVr,:Dhr:Dh8s:Dhs,:Dh_  You conjure some foxfire! The foxfire hits the orc zombie!:Dh܏.vv§§§§§§§§ :Dh:Dh:Dhk:Dh:Dh§v§.§.§:Dh.§§.Z.....@vv;Dh--4§§§§ _You destroy the orc zombie!;DhK8  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;Dhn;Dhmj  You conjure some foxfire!;DhRm§§.§§.....v§§§§@§v..v§v(ally target);DhU3-5;Dh§§§§§§§§@§;Dh(N _Your foxfire dissipates.;Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<Dh" §§§§§§§§ You conjure some foxfire! The foxfire hits the gnoll zombie!<Dhnk §§v§§§§@§§.v§§ The gnoll zombie is heavily damaged.The foxfire hits the gnoll zombie.<Dh. §§§vZ§§§§@§§§§§ The gnoll zombie is severely damaged.The foxfire hits the gnoll zombie.<Dh2.....Z....@v§§§§v2--6§§§§ _The gnoll zombie is almost destroyed.<DhY<Dh!bG  The foxfire hits the gnoll zombie.<Dhf§§.v§v§@§§§v§§§ <Dh8§§..v§§@§.v..§§<Dh3//3=6-7§§§§§ _You destroy the gnoll zombie!<Dh<Dh ,<Dh50B=Dh2 _Your foxfire dissipates. _Your foxfire dissipates.4==5===6====Dh6B=DhI~7===DhM=Dh/\=Dhe8===DhP9==20======DhQX=Dh=Dhb,=Dh=Dhx=Dh,=Dh=Dh=Dh.=Dh=Dh=Dh=Dh=DhZ=Dh=Dh&=Dh=DhS=Dh=Dh!=Dh=DhL,=Dh=Dhi,=Dh=Dh`=Dh=Dh=Dh=DhE=Dh,=Dh=DhJ=Dh,=Dh)=Dh=Dh_,=Dh=Dh7=Dh=Dh=Dh_=DhU=Dh=################...............#...............# =DhZ..ß..ß........# .......@.......#- ####..######...# =Dh#. #...###...##...##...#=DhHZ   jackal zombie (dormant)#...##...##...#=Dh}1327.4 (40.0)=Dh+8.4 (41=Dh=Dh` _A jackal zombie comes into view.=Dh  ################  ...............#  ...............#  Z..ß..ß........#  .......@.......#  ####..######...#  #. #...#  # #...#  #...#  #...#  #...#  #...#  #...# =Dhl  ################  ...............#  ...............#  Z..ß..ß........#  .......@.......#  =Dhn ####..######...#  #. #...#  # #...#  #...# #...#  #...# #...# #...#=Dh^} 3=Dh =Dh d _A jackal zombie is nearby!>Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>Dhvdvvt, ally target)>Dh6h19--=9.4 (1.0)>Dh+>Dh=/ _You conjure some foxfire!>Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>Dh ,>Dh ,>Dhz >Dh >Dh >Dh, >Dh4 >Dh >Dh >Dh G§v§§§..vß..ß§§Z....v@vZ--30§§§  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!?Dh??Dh Honfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire hits the jackal zombie!?DhKv§§§§§§.?Dh\?Dh3?Dh?Dh?Dh;?Dh?Dhb?Dh?Dh?DhV?Dh?Dhc  You destroy the jackal zombie!?Dh"?Dh?Dh........§v§v§ß..ß..§§§.§§§§@§?Dh @-1§v§§§§.§§§§@§ _Your foxfire dissipates.?Dhq?Dh?Dh!?Dh?Dh)?Dh?Dh?Dh?DhR?Dh?DhW§.§§§.§.ß§.ß....v§......@.?Dh?-2?DhQ§§§?DhN _Your foxfire dissipates.?Dh$Q?DhT3?Dhk?Dh2n?Dhr20== _Your foxfire dissipates.?Dhx#.#Z.......#...ß..ß....§...#.......##..######...# #.. #...# #.. #...##^^ #...#... #...#?DhQyVZ   centaur zombie (dormant).... #...#.... #...# #...#?DhـJ.3?DhM*4.4 (2?Dhw?Dha _A centaur zombie comes into view.@DhC  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@Dh~ vvt, ally target)19--=5.4 (1 _You conjure some foxfire!ADhQv§§§§v§§ß.§§§§-6§§§ß.§§ADh$u §§§§§§§§Z  The foxfire hits the centaur zombie.ADh! W .§§§§§§ß.§§§The centaur zombie is lightly damaged.  The foxfire hits the centaur zombie.ADhm ADho ADh[y .Z.......ß.....ADhy !ADhz ]20==-7ADh ADhp < _The centaur zombie is lightly damaged.BDh V  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BDh .ZZ...ß.vvZ   gnoll zombieZ   centaur zombie (ally target)  You conjure some foxfire!19--=8 _A gnoll zombie comes into view.BDh&  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BDhR  v§§§ You conjure some foxfire! The foxfire hits the centaur zombie.BDhJ# BDhh$ BDh% BDh& BDh4 <..§§.Z..ß.§ßvZ.vBDhb< _8---9BDhC T§§§BDh`F i _The centaur zombie is moderately damaged.CDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CDh1 §§.v§ß§v§You conjure some foxfire! The foxfire hits the centaur zombie.CDh2CDh)3CDh3CDhm? §§§§v.The centaur zombie is moderately damaged.The foxfire hits the centaur zombie!CDhCDhCDh>..§§.vß§.Z§v-40CDhR§§CDhf _The centaur zombie is heavily damaged.CDhS  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CDh- § You conjure some foxfire! The foxfire hits the centaur zombie.CDh CDh: §. The centaur zombie is severely damaged.The foxfire hits the centaur zombie!CDh[CDh\CDhw]CDhf  §.ß§vZThe centaur zombie is almost destroyed.The foxfire hits the centaur zombie.CDhCDhnCDh...Z.ß..ßv.Z.CDh!S7-1CDh6CDhyg _The centaur zombie is almost destroyed.DDhp  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DDh  §§v.ß§You conjure some foxfire! The foxfire hits the centaur zombie.DDh>K,DDhT§§..ß.vß§ZvDDhDV^6--2DDh\U§§DDh5`g _The centaur zombie is almost destroyed.EDh>} §The foxfire hits the centaur zombie.EDh;YEDht  The centaur zombie is almost destroyed.The foxfire hits the centaur zombie.EDh.x\§..EDhEDhEDh...ß..Z...(ally target)EDh&( 7=83 _You destroy the centaur zombie!EDh-EDh/k _Your Fire Magic skill increases to level 6!EDh:  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EDh0 >  You conjure some foxfire!EDh EDhΔ v.Z.@.vEDh S6-4EDhܡ d _Your foxfire dissipates.FDhfq  The foxfire hits the gnoll zombie.FDhœFDh| .The gnoll zombie is moderately damaged.The foxfire hits the gnoll zombie.FDhZFDh!f..FDh_"--5FDh%FDh'g _The gnoll zombie is moderately damaged.HDh0  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HDhHDh^  A cloud of volatile blastmotes flares up around you! Run!HDh;.ZZ   adder(wandering)Z   gnoll zombieZHDh'k4----==6HDhpv _An adder zombie comes into view.HDh$ # .# .# ....ß..ß.# ......Z§@.# #####..######...# #.. #...# #.. #...# #... #...# Z   gnoll.... #...#..Z. HDh*' HDhC  The gnoll zombie attacks as it pursues you!  The gnoll zombie hits you. The cloud of blastmotes explodes!  The concussive blast engulfs the gnoll zombie!!HDhI #ß#####  You destroy the gnoll zombie!The concussive blast engulfs you!!IDhk # .# .# ....ß..ß..# ...@# #####..######...# #.. #...# #.. #...#  Ouch! That really hurt! 19-------------=======7 _You are knocked back by the blast. _Your Hexes skill increases to level 4!JDhi%# .# .# ....ß..ß.# .# #####..######...# #.. #...# #.. #...# 20--------------------8 _JDhh} # .# .# ....ß..ß.# .# #####..######...# #.. #...# #.. #...# #^^ #...# JDh JDh e5==--------9JDh, JDhh KDhin# .# .# ....ß..ß.# .# #####..######...# #.. #...# #.. #...# #^^ #...KDhq#... #...#.... #...#..Z. #...# KDh|R50KDh9~KDh+F# .# .# ....ß..ß.# .# #####..######...# #.. #...# #.. #...# #^^ #KDh0...#... #...#.... #...#..Z. #...# KDhBKDh ZZ   adder zombie (wandering)KDh%1KDhlKDhKDhӇ  #################................ß..ß....#####.Z###### #.. ^^...#...##...#Z.Z   adder zombie (wandering)1=6===2LDhZY #################....................ß..ß......Z....#####..###### #.. ^^....#...##...#3LDh X #################..................ß..ß.......Z....#####..###### #.. ^^....#...##...#4LDh}JY#################.................ß..ß.......Z#####..###### #.. ^^.....Z #LDhNLDhEO2=7==5LDhQLDhiSLDhg E.................ß..ß...Z#####..###### #.. ^^.....Z  .#############LDhn LDhoo %6LDhr LDht LDh ß..ß...Z#####..###### #.. ^^.....Z#...#..................#LDh+LDhx%7LDhLDhMDh& ß..ß...Z#####..###### #.. ^^.....Z....#.......∩∩.........#MDhMDhp8==8MDhSMDhMDh } ...Z#####..###### #.. ^^.....Z....####################MDhMDh[3=9MDhMDhMDhā 5 #####..###### #.. ^^.....Z#####MDhO MDh &60MDh MDh MDhr   #.. ^^.....ZFly MDhu MDh R9==MDh 1MDh: NDhw ^^.....ZCast: FoxfireFly #2NDhGi ^^.....Z  .#############..............∩∩.....#NDh4|4==3NDhSNDh7NDh}K.....Z  .#############..............∩∩.....################## NDhNDhar20===4NDh"NDh&NDh ;..Z  .#############..............∩∩##################NDh-;5NDhtNDh*ODht3ODhuODh}5=ODhP==ODhODh,ODhԋODh(,ODhODhi6=ODhvODhś,ODhϝODh,ODhODht,ODhrODhODhoK7=ODh]8=ZZ   adder zombie (wandering)783.0)9.4 (14 _An adder zombie comes into view.ODh Q  Casting: Volatile Blastmotes (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ODhƓ ODh3 v.ZvZally target)ODh i19--=80.0)ODh ODh / _You conjure some foxfire!PDhD>  PDh>Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PDh0PDh4PDh-PDhPDhPDhZ,PDh"PDhD%PDh+F §.Zvv§§PDh+p§§ You conjure some foxfire! The foxfire hits the adder zombie.PDhPDh §.Z.v§§@vv§§PDh-_8---1PDhX§§§PDhxg _The adder zombie is moderately damaged.PDh< ,PDh= PDhD vv§v§@§§§§ The foxfire hits the adder zombie!PDhQ ,PDh PDh ,PDh7 PDh   The adder zombie is almost destroyed.The foxfire hits the adder zombie.§.vv§§§§ PDhn PDh~r PDhBx ..v...@§§..PDh 9=9=-2PDh V§§PDh S _You destroy the adder zombie!QDhQDhQDh4QDh$QDhQDhQDhQDh QDhBQDh ] _Your foxfire dissipates.QDhQDhwQDh:20QDhF===QDhQDhd30=QDhQDhe!,QDh1"QDhB%QDh%QDhF&QDh(QDh):==QDhO*QDh,QDh,j1==QDh-QDh0,QDh1QDh3,QDh4QDhy7,QDhw8QDh;92QDh|;2=QDhr<QDh`>,QDhi?QDhA,QDhFCQDhE,QDhFQDhIIa3=QDhJQDhoM,QDh}NQDhpP,QDhrQQDhT,QDhUQDh>X94QDhX2=QDhYQDhA\,QDh\QDhe_QDh_QDhk`QDhXbQDhcK5=QDh>dQDhf,QDhgQDhrj,QDhykQDhm,QDhnQDh.r96QDhrE==QDhsQDhu,QDhTvQDhyQDhQDh׀QDh`QDhQDh0QDhQDhSU7=QDhQDhÌQDh1QDhQDhא,QDhّQDhg8=QDhO,QDh,QDhBQDhQDh QDhëQDhQDhU9=QDhѰQDhdzQDh>QDhQDhͷQDhNQDh QDhQDhpQDhQDhQDhL40=QDhQDhQDhQDhQDhQDhQDhQDhQDhh1==QDhyQDhM1 _HP restored.QDh3QDhQDhQDhX,QDhQDhQDh,QDhQDhQDhQDh9=QDhQDhQDh,QDhQDhQDh,QDh[QDhQDh,QDhQDhQDh[,QDhQDhQDh,QDhhQDhQDh,QDhRQDh}QDh,QDhQDhQDhO,QDh QDhQDh ,QDhQDh QDh] .... #... #... ..Z. #...#... #...#... #...#..Z #...#... #...#... #...QDh) y #...##############... #...@................- #.........∩∩......... #############Z   kobold zombie (dormant)QDhE 1441.4 (59.0)QDh*x.ZZQDh+2.4 (60QDhSQDhD` _A kobold zombie comes into view.QDhA ....  #... ..Z.  #...  #...  #...  #..Z  #...  #...######## #...@.............. QDhd#.........∩∩ ############RDh ....  #... ..Z. RDhZ  #...  #...  #... RDh #..Z  #...  RDhE#...######## #...@.............. #.........∩∩ RDh'm############  RDh RDh2RDhy3RDh6RDh?9d _A kobold zombie is nearby!RDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RDhRDhRDhQW Z.RDh Zvv(ally target)Z   elf zombie (distracted)You conjure some foxfire!RDhh19--=3.4 (1.0)RDhERDhP^ _An elf zombie comes into view.SDh vv§ The foxfire hits the kobold zombie.SDhr §unaware)The kobold zombie is moderately damaged.The foxfire hits the kobold zombie.SDho .Z.Z§§Z-4§ _The kobold zombie is heavily damaged.SDh<  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SDh .@vv(ally target)--=5SDh SDh / _You conjure some foxfire!TDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TDh>,TDh[b  You conjure some foxfire! The foxfire hits the kobold zombie!TDhb_ .v.@§§vTDhTDhrTDhTDh0TDhTDhTDh.Zv§§v@§§§v(ally target)TDh S8-6TDh§§v@§§TDhdT _You destroy the kobold zombie!UDh #... ..Z. # #...# # #..Z# # #...# # #...# # #..v# # #..§############## #.§v.§...........UDhĂX #..@§v....∩∩...... ####################UDhUDhw,UDhUDhQUDhɋ v§v§§v§§§§The foxfire hits the elf zombie.UDh ,UDhUDh,UDh,UDh vZ§§The elf zombie is lightly damaged.  The foxfire hits the elf zombie.UDhUDhUDhx.Zv§..§§..§UDh---7UDhM§§UDh 8 _The elf zombie is lightly damaged.UDhy  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UDh$ §§You conjure some foxfire! The foxfire hits the elf zombie!UDh} UDh ....v@v.UDhF G-=8UDhk UDhr 8 _The elf zombie is lightly damaged.VDhb  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VDh,VDhb-VDh.VDh.,VDhr/VDh0VDh1VDh;M vv§§§§VDh ?§..§§@§ You conjure some foxfire! The foxfire hits the elf zombie!VDhVDhVDhVDh v.ZThe elf zombie is moderately damaged.The foxfire hits the elf zombie.VDhHVDhPVDh1Q..Z§§§§§vv§§@§VDhRVDhRL7-9VDhV"§VDhWVDhYe _The elf zombie is moderately damaged.VDhR  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VDh!C XVDhE vv§§§§§§You conjure some foxfire! The foxfire hits the elf zombie!VDhZ VDh §§§@§The elf zombie is moderately damaged.The foxfire hits the elf zombie.VDhR VDhX .....§§vv@.VDhY _6--50VDh] VDh?` b _The elf zombie is heavily damaged.WDhl  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WDhV!1 vv§§§§§§You conjure some foxfire! The foxfire hits the elf zombie.WDh2 WDhР!WDhס§WDh§The elf zombie is heavily damaged.The foxfire hits the elf zombie.WDh~9WDh:#.WDh;§§WDhg<!§vv§WDh>=§WDhQ?WDhD@-WDhG%1WDhyH§WDhkIE§vv§WDhGJ§WDhKWDh P WDh QWDhR>_The elf zombie is heavily damaged.WDhRWDh`  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WDhr WDh ,WDh WDh2 vv§§§§§§§You conjure some foxfire! The foxfire hits the elf zombie.WDhaM  .§ The elf zombie is heavily damaged.The foxfire hits the elf zombie.WDhf ..Z...§§v.@v5-2§§WDh! c _The elf zombie is severely damaged.XDhw  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XDh[XDh\XDhw` v§v§§You conjure some foxfire! The foxfire hits the elf zombie!XDh`,XDhE §§The elf zombie is severely damaged.The foxfire hits the elf zombie.XDhdXDhgXDhq .Zv.§v@§-3XDh`|§§ _The elf zombie is severely damaged.XDhۻ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XDhO XDh}  vv.§§@§ You conjure some foxfire! The foxfire hits the elf zombie!XDh8G ,XDhM v§.The elf zombie is almost destroyed.The foxfire hits the elf zombie.XDh` XDhT ,XDhM .vZ§The elf zombie is almost destroyed.The foxfire hits the elf zombie.XDh\XDhZj..§.Zv§@.XDhmV4--4XDhsXDh%wc _The elf zombie is almost destroyed.YDhW  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YDh4@  Flames lash the elf zombie.YDh8§.*§ YDh% YDh YDh YDhd YDh YDhv§§§..§§.YDhA2----22====5YDh%C§§§§§YDhGQ _You destroy the elf zombie!ZDhN@ZDh@ZDhKBZDhCZDhDZDh|EZDhFZDhbZDhcZDh7l3=- _Your foxfire dissipates.ZDhmZDhp,ZDhpZDhsZDhGtj4==ZDhtZDhv,ZDhwZDhy,ZDhzZDhW|5===ZDh|ZDhZDh#Z......----Z   hound zombie (wandering)ZDh,62.4 (7ZDh/G----3.4 (8ZDh݊ZDhi_ _A hound zombie comes into view.ZDh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZDh~R ZDh/X .ZvvZally target)ZDhVY c4--=4.4 (1ZDha\ ZDh)_ / _You conjure some foxfire![Dha  [Dh$Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[Dh[Dh[Dho[Dh[DhR,[Dh[Dh[Dh[Dh[Dh  vZv§§§§§§You conjure some foxfire! The foxfire hits the hound zombie.[Dh[DhH . The hound zombie is lightly damaged.  The foxfire hits the hound zombie![Dh6Q.Z§§§§§§vv§--5[Dh;g§§§ [Dh<=[Dh)>C_The hound zombie is moderately damaged.[Dh?[Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[DhC ,[Dh [Dh ,[Dh [Dh vv§§§§§§You conjure some foxfire! The foxfire hits the hound zombie.[Dh [Dh% §§§ The hound zombie is heavily damaged.The foxfire hits the hound zombie.[DhЩ [Dh ..Z.....§§v@v3-6§ _The hound zombie is severely damaged.\Dhn  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\Dh v§§§§§§@vYou conjure some foxfire! The foxfire hits the hound zombie.\DhWS,\Dh1T\Dh,\.Z§§vvv§@§\Dh]`2--7\Dhc|§§§@§\Dhge _The hound zombie is severely damaged.\Dh  #... ..Z.  #...#  #...#  #...#  #...#  #..Z#  #..§####### #.§vvv..... #.§@§.....∩∩ ###########\Dh  #... ..Z.  #...#  #...#  #...#  #...#  #..Z#  #..§####### #.§vvv..... #.§@§.....∩∩ ###########  §§§@§ _A hound zombie is nearby!]DhX]Dh vv§v§§§@§The foxfire hits the hound zombie.]Dh{]Dhq §§ ]DhxThe hound zombie is severely damaged.The foxfire hits the hound zombie.]Dh]Dhl]Dh   The hound zombie is almost destroyed.The foxfire hits the hound zombie.]DhH!l..v§§ ]Dhڦ....§§..@.]Dh 3=-8§§ _You destroy the hound zombie!]Dh 4==5===]DhL 6===]Dhð ]Dh h7==]Dh ]Dh ]DhX ]Dh8 ]DhI ]Dh ]Dhι ]DhQ ]Dh ]Dhx 8]Dh /==]DhU ]Dh5 ]Dhu ]Dh ]Dh ]Dh ]Dhu ]DhT ]Dh ]Dh ]Dh? 9]Dh /==]DhG ]Dh6 ]Dh ]Dh, ]Dh ]DhS ]Dh ]Dh ]Dh ]Dhh ]Dh 20]DhP 0===]Dh ]Dh ]Dhw ]Dh8 ]Dh ]Dh ]Dh ]Dh ]Dh* ]Dh ]DhR ]Dh ]Dh1 ]Dh- ]Dh ]Dh ]Dh ]Dh ==]Dh{ ]Dh_ ]Dh ]Dh; ]Dh ]Dh ]DhL ]DhF ]Dh ]Dh ]DhI ]Dh ]Dhb ]DhM ]Dh ]Dh ]Dh0 ]Dh ]Dh ]Dh ]Dho  ]Dh .............]DhZ PZ.....ß..ß.....]Dh C........Z.....]Dh? #####..#####]Dh #..]Dh! #..]Dh ] #^^ ]Dh .# ... ## .... #-...# ..Z. #..#...##..#...##..#...##..#...##.. Z   jackal zombie (wandering)#...##..#...##############..#...................]Dh ]DhO 97.4 (2]Dh 9.0)]Dh+ ]Dhw ]Dh ".]Dhi ZZ]Dh hZ   kobold zombie (wandering)]DhI ]Dh' ]Dh $8.4 (30]Dh! ]Dh$  ]Dh% ]Dh~% _A jackal zombie comes into view. A kobold zombie comes into view.]Dh% ^DhA  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^DhZ.ZvvZally target)Z19--=9.4 (1.0) _You conjure some foxfire!^Dh3  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^Dh:  v§v§§§ You conjure some foxfire! The foxfire hits the jackal zombie.^Dh   The jackal zombie is severely damaged.The foxfire hits the jackal zombie!v.§  kobold^DhL..§§§§v§v^Dhyp8---3500^Dh{§^DhN~:§§^Dh ^Dhr^Dh+0_You destroy the jackal zombie!^Dhփ_Dhw1  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._Dh,_Dh_DhM_Dh_Dh_Dh:_Dh_Dh~I .Zv§_Dhv§§§§§§_Dh}q(ally target)You conjure some foxfire! The foxfire hits the kobold zombie._Dh<+4.Z.v.v..§v§_Dh+5?-1_DhqAl§ _The kobold zombie is lightly damaged._Dhb ,_DhĜ _Dh ,_Dh H  The foxfire hits the kobold zombie!_Dh q.vv§v§§§_Dh '_Dhn* _Dh* _Dhs+ _Dh+ _Dho, _Dh. _Dh. _Dh5 §vv.§§.§._Dh -2§§ _You destroy the kobold zombie!`DhҺB`DhB`Dh5,`Dh `Dh`Dh§.§§.§§...`Dh?-3`Dhi§§§`DhmQ _Your foxfire dissipates. x2`Dh˘`Dh `Dhe`Dh`Dh9=`Dh`Dh`Dh)`Dh`Dh:j20===`Dh `Dh@`Dh,`DhA`Dh`Dh`Dh}`Dhz`Dh`Dh`DhV`Dh`Dh`Dh4`Dh:==`Dhc`Dh`Dh`Dh`Dh`DhR`Dh`Dh`Dh=`Dh`Dh`Dh`Dh+`Dh`Dh0`Dh`Dh7`Dh`DhH`Dh[:`Dh###################### #....................# #....................# #........ß..ß........# `Dhy#......@......M......# #...######..######...# #...# #..# #...# `Dh-#...# #.. #...# #...# #^^ #...##...# ... #...# M   mummy (wandering)`Dh#...# .... #...##...# ..Z. #...#`Dha#...# #...#`DhA 0152.0)`Dh +6.4 (13`Dh `DhS X _A mummy comes into view.aDhی} ###############  #.............. aDhD #..............  #........ß..ß..  #......@......  #...######..###aDh  #...# #..# #...#  #...# #.. #...#  #...# #^^ #...#  #...# ... #...# aDh #...# .... #...#  #...# ..Z. #...#  #...# #...# aDh# ###############  #..............  #..............  #........ß..ß..  #......@...... aDh$ #...######..###  #...# #..# #...#  #...# #.. #...#  #...# #^^  #...# ... #...#  aDh%#...# ....  #...# ..Z.  #...# aDhm% aDhg,aDh,aDh3aDh*6\ _A mummy is nearby!aDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aDhuvv.....MMally target)aDhh19--=7.0)aDh9aDh0/ _You conjure some foxfire!aDh̋  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aDh M §§ß§§§§§vvM.You conjure some foxfire!aDh\§v§ß§§v@§§§§vM.8---8§ß§§§§§§ _The foxfire hits the mummy but does no damage.bDh3   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bDh{' §ß§§§§§§ You conjure some foxfire! The foxfire hits the mummy.  The mummy is burned terribly!bDhcD §§§§§ß§§§@§§§vMvThe mummy is moderately damaged.The foxfire hits the mummy.bDh `§.§§vß..§@v..vM.-9§.§ _The mummy is moderately damaged.cDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cDhcDh* §.§§§@§v You conjure some foxfire! The foxfire hits the mummy!  The mummy is burned terribly!cDh649  The mummy is severely damaged.The foxfire hits the mummy! The mummy is burned terribly!cDh5D§.§cDh6.§§cDh8 §vv.cDhD9!cDh(cDh'cDhcDhhcDh&...cDhaZv.§ßvcDh*gv@§§§§.cDhcDh cDh7cDh-cDh4cDh 20cDhcDh§cDhi§§cDhcDh cDhcDhV(_You destroy the mummy!cDh{cDhm 8= _Your foxfire dissipates.cDhq ,cDh _cDh~ cDhD cDh cDh cDh  cDhf cDh <_Your foxfire dissipates. x2cDh cDhF 9cDh /==cDhJ cDhu cDh cDh cDh0 cDh= cDhB cDhXC W...ß.cDhD =...@....cDhD -cDhvE ".cDhE ZcDhF .cDh'G .cDhG .cDh)H .cDhH qZ   adder zombie (wandering)cDh7I .cDhI cDhN cDhXO $5.4 (5cDhYP cDhP -cDhyQ #6.4 (6cDhU cDhW  cDh;X cDhX <_An adder zombie comes into view.cDh_Y dDh   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dDhcdDhlvvZ.Zally target)dDhy==7.4 (1 _You conjure some foxfire!dDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eDheDhBeDh(eDht §§v§§§v You conjure some foxfire! The foxfire hits the adder zombie.eDhtH eDh/v!eDhbw§eDhSxveDhByZeDh?z.eDh:{BThe adder zombie is moderately damaged.eDh,|8The foxfire hits the adder zombie.eDheDh?§§§§§vß.eDh+ v@§Z.eDhiZ8-8eDh)§§§§ _The adder zombie is heavily damaged.eDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eDh  §§v§ You conjure some foxfire! The foxfire hits the adder zombie.eDh H §§§§v§ The adder zombie is severely damaged.The foxfire hits the adder zombie.eDh BeDh /  The adder zombie is almost destroyed.The foxfire hits the adder zombie!§§§.§veDh  ...v..§@..ZZ   adder zombieYou destroy the adder zombie!eDh ^7--9eDh@ 8§eDh: ` _An adder zombie comes into view.fDh]e@ ###############  #..............  #..............  #.....v..ß..ß..  #.....§@.......  #...######Z.###  #...# #..# #...#  #...# #.. #...#  #...# #^^ #...#  #...# ... #...#  #...# .... #...#  #...# ..Z. #...#  #...# #...# fDh]| ###############  #..............  #..............  #.....v..ß..ß..  #.....§@.......  #...######Z.###  #...# #..# #...#  #...# #.. #...#  #...# #^^  #...# ... #...#  #...# ....  #...# ..Z.  #...# fDhx3fDh~fDhd _An adder zombie is nearby!fDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fDh3,fDhfDh! §§§§@.v (ally target)You conjure some foxfire! The foxfire hits the adder zombie.fDhvY fDhJZ fDhBc §§§v@vZ.fDh!d @-30fDhj R§§§fDhn g _The adder zombie is moderately damaged.gDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gDhUgDh §v§§You conjure some foxfire! The foxfire hits the adder zombie.gDh.,gDh28 §§§v The adder zombie is heavily damaged.The foxfire hits the adder zombie.gDh9gDhϼgDhv.v§@Z.gDhdS6-1gDh8§gDhe _The adder zombie is severely damaged.gDhf  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gDh51 gDh< a  You conjure some foxfire! The foxfire hits the adder zombie!gDhjA v§§@.gDhP §§v§v@vgDh ^5--2gDh Y§v§gDhj S _You destroy the adder zombie!hDh&hDhސhDh8,hDh"hDh'hDhhDhhDh!hDhhDh-hDhhDhhDhhDhŧhDh(hDhhDhhDhp6=hDhhDhhDhhDh,hDh9 _Your foxfire dissipates. _Your foxfire dissipates. x27==hDh:,hDhB8==hDhbEBhDhX9==20===hDh_[BhDhz]hDh:f#######################....................# #...# #........ß..ß# #....................# #...######@.######...# -#...# #..# #...# #...# #..# #...# #...# #^^# #...# #...# ....#...# ....## #...# Z   adder zombie (wandering)#...# .Z..##...# ....# hDhf0475.0)hDh_hhDhvmZZ.Z   gnoll zombie (wandering)hDhmhDhxnE-8.4 (16hDhw _An adder zombie comes into view. A gnoll zombie comes into view.iDh,  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh  You conjure some foxfire! iDhB*ZZ..ZZZ 2 adder zombies (1 ally target).ZAn adder zombie comes into view.The adder zombie sets off the alarm!iDhn v@vZZ.iDh)y.Z.The alarm trap emits a blaring wail!iDhʕ$19iDhW--==========9.0)Mark Fly iDhriDhLa _A sentinel's mark forms upon you.jDhI  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhi §§vvYou conjure some foxfire! The foxfire hits the adder zombie.jDhÛ( §ZvZ.The adder zombie is lightly damaged.  The foxfire hits the adder zombie.jDh+§v§§vZ.Z.8---=-------- 50§§ jDh.jDh:Y_The adder zombie is moderately damaged.lDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lDhK §§You conjure some foxfire! The foxfire hits the adder zombie!lDhlDh,lDh lDhW The adder zombie is severely damaged.The foxfire hits the adder zombie.§§§v.   adder zombielDh,lDh҆lDh lDh!lDhx§lDhR*lDh §.lDh ZZlDh ..lDh.You destroy the adder zombie!lDhj:The adder zombie sets off the alarm!lDh{ e v.§@.v..ZZ..(ally target)The alarm trap emits a blaring wail!lDhA -5==========1§ _The mark upon you grows brighter.mDhac  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mDhQ mDhJW { §§v(ally target)mDhi_ d You conjure some foxfire! The foxfire hits the gnoll zombie!mDh mDhL mDhK mDhS sv.v§ZZmDh ..7-=-------- 2mDh ;§mDh d _The gnoll zombie is heavily damaged.oDhT<  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pDh?pDhThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - NoqDhqDhV1  mefis the Magician  Deep Elf  Health: 41/41 ======================== ######################  Magic: 13/20 ===============---------qDh! #....................#  AC: 6Str: 5 #......*******.......#  EV: 13Int: 29 #......**ß**ß*.......#  SH: 0Dex: 15qDhDC #......**vv***.......#  XL:  8 Next: 25% Place: an Ossuary #...######@v######...#  Noise: =--------  Time: 4552.4 (0.0) qDhT#...# #**# #...#  A) +3 quarterstaff (chaos) #...# #ZZ# #...#  Cast: Foxfire #...# #**# #...#  Mark Fly  qDh#...# .... #...#  #...# ....## #...#  Z   adder zombie (ally target) #...# ....# #...#  Z   gnoll zombie (ally target) qDh[i#...# ....# #...#  #...# #...# You conjure some foxfire! The foxfire hits the gnoll zombie! _The gnoll zombie is heavily damaged.Casting: Foxfire (safe; 1% risk of failure)  qDh|Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activaterDh mefis the MagicianDeep ElfHealth: 41/41 ========================######################Magic: 13/20 ===============---------rDh! #....................#AC: 6Str: 5#....................#EV: 13Int: 29#........ß..ß........#SH: 0Dex: 15#........###.........#rDh XL:  8 Next: 25% Place: an Ossuary#...######@#######...#Noise: =--------  Time: 4552.4 (0.0)#...# #### #...#A) +3 quarterstaff (chaos)#...# #ZZ# #...#Cast: FoxfirerDh #...# #..# #...#Mark Fly #...# .... #...##...# ....## #...#Z   adder zombie (ally target)#...# ....# #...#Z   gnoll zombie (ally target)#...# ....# #...##...##...#rDhY <Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs your foxfire.rDh} A wave of flame ripples out! The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  (Press . to intensify the flame waves.)  The foxfire hits the gnoll zombie.rDh rDhy ,rDh   The gnoll zombie is heavily damaged.The foxfire hits the gnoll zombie!.rDhQ rDh rDh b  You destroy the gnoll zombie!rDha rDh rDh  .Z. (ally target)Z   centaur zombie  A centaur zombie comes into view.rDhk 8The foxfire hits the adder zombie!rDh"rDh|+§§.§Z...Z.rDhCN======3.4 (1Wave rDh9TrDh Wd _The adder zombie is heavily damaged.sDhwq  A wave of flame ripples out!  The flame wave engulfs the adder zombie!sDh{#ß############Z   centaur zombiesDhF sDh .ß..........Z..sDh =======4+ sDh sDhr S _You destroy the adder zombie!tDhq #########ß##ß############### A wave of flame ripples out!  The flame wave engulfs the centaur zombie!tDh.M  The centaur zombie is moderately damaged..........ß..ß.........Z.....ZZ   adder zombieZ   centaur zombie2-5 _Your wave of flame reaches its maximum intensity and dissipates.tDhr-N  Casting: Flame Wave (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uDh  *(combustible)  Flames lash the centaur zombie.  The centaur zombie is heavily damaged.uDh/{  The centaur zombie's fire resistance burns away. ZZ.The centaur zombie hits you. The centaur zombie misses you.34-----10---====---6 _The centaur zombie hits you. The centaur zombie kicks you.uDh  You conjure some foxfire!uDhg  ZvvZ.Z   kobold zombieZZ   centaur zombie (combustible, ally tar…)uDhh .Z   human zombieA human zombie comes into view. A kobold zombie comes into view.The centaur zombie hits you but does no damage.uDhxi --=------7uDhq uDhVu \ _The centaur zombie closely misses you.vDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vDhvDh/ v§ You conjure some foxfire! The foxfire hits the centaur zombie!  The centaur zombie is burned terribly!vDhIc vDhc vDhw  The centaur zombie is severely damaged.The foxfire hits the centaur zombie! The centaur zombie is burned terribly!vDhK} §v.Z   human zombievDh] XvDh vDh2  .Z...v§§.ZvvDh e..Z(ally target)Z.orc zombieZ   human zombieYou destroy the centaur zombie!vDhC 9/20 --7---8vDh N§§vDh0 ^ _An orc zombie comes into view.xDhgN###################### #.# #.....# #........ß..ß# #....Z...v§@.........# #...######..######...# xDhX#...# #Zv# #...# #...# #..# #...# #...# #..##...# ...Z #...# #...# ....## #...# #...# ...Z# #...# #...# ....# #...# xDh6xDh| §v The foxfire hits the adder zombie.xDhYxDhb .The adder zombie is moderately damaged.The foxfire hits the adder zombie.xDhxDhxDhcxDhs  The adder zombie is heavily damaged.xDhxDhq.Z..§..Z..Z.Z.xDha5=----9xDh:§xDhZ _The adder zombie closely misses you.yDh# #.# #.# #.ß..ß.# #.....Z..§.yDh|/# #...######.Z######...# #...# #..# #...# #...# #..# #...# #...# #.Z##...# .... #...# #...# ...Z## #...# #...# ....# #...# #...# ....# #...# yDh...10/20==60 _The adder zombie misses you.zDh;# #.# #.# #.ß..ß.# #.....Z.# #...######.Z######...# #...# #..# #...# #...# #..# #...# #...# #.Z#...# .... #...# #...# ...Z## #...# #...# ....# #...##...# ....# #...# .Z....Z.The adder zombie attacks as it pursues you!1zDh؊Y _The adder zombie barely misses you.zDh,# #.# #.# #.zDhp-ß..ß.# #......Z....Z.# #...######..######...# #...# #..# #...# #...# #..# #...#  #...# .... #...# #...# ...Z## #...# zDha/zDhx0zDh94~.Z....ZzDh!5--2zDhJ9zDh:{Dh#  #.#  #.#  #.ß..ß.#  #.Z....Z.#  #...######..######...#  #...# #..# #...#  #...# #..# #...#  #...# .... #...#  #...# ...Z## #...# {Dh'{DhJP  The adder zombie attacks as it pursues you!{Dh{Dh.Z....ZZZ   orc zombie{Dh6==11====3{Dhb{DhY _The adder zombie barely misses you.|Dh6db # #.# #.# #.ß..ß.# #.|DheZ....Z.@....# #...######.Z######...# #...# #..# #...# #...# #..# #...# #...# #.Z# #...# #...# .... #...# #...# ...Z## #...# #...# ....# #...# |Dhh|DhoH.Z|DhUp--4|Dhs|Dhu|Dh* D .# .# .ß..ß.# .|Dh. <Z.....Z.@...# ...######.Z######...# ...# #..# #...# ...# #..# #...# ...# #.Z# #...# ...# .... #...# ...# ...Z## #...# orc ...# ....# #...# |DhK0 |Dh!1 |DhI |DhQ R.Z.Z...Z.kobold zombieZ   orc zombie|DhS ?-5|DhY |Dh>\ Dh:  The adder zombie attacks as it pursues you! barely misses you.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhDh^DhDh̵v.Z.Z..Z@vZ(ally target)Z   human zombieDhdI==6DhgDht _You conjure some foxfire! The adder zombie closely misses you.Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhF  You conjure some foxfire! The foxfire hits the adder zombie.DhDhNt  The adder zombie is almost destroyed.DhDh.vvZ.Z.Dhn=10-7DhDh1 _The adder zombie bites you.Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhDhPa  You conjure some foxfire! The foxfire hits the adder zombie.DhBb v§. .... Z##...# ...# ....# #...#Dh) Dh* ,Dh* Dhx+ ,Dh+5 , §§v.§v§@§ (ally target)You destroy the adder zombie!The foxfire hits the orc zombie.Dh ,Dh t  The orc zombie is moderately damaged.Dh Dh ,Dh 2 ..ZvZMZM   mummy  kobold zombieZ 2 orc zombies (1 ally target)Dh Z   human zombieA mummy comes into view. An orc zombie comes into view.The foxfire hits the orc zombie.DhL DhL DhS [§§.v§§.ZZ.Z§@§MZvDhw Dhw 69/20 DhDx ---Dhx 8Dh Dh /§§Dh@ §§Dh Dh  Dh Dh >_The orc zombie is heavily damaged.Dhڌ Dh #################### ...................# §§...# ß..ß...v§§..# ..ZZ.Z§.§..# ######MZ######@..# # #..# #...# # #..# #...# # #.Z# #...# # .... #...## ...Z## #...# Z   kobold zombie# ....# #...#   orc zombie (ally target)# ....# #...#Dh    human zombie# #...#DhO  Your foxfire dissipates!Dh 6The foxfire hits the orc zombie.Dh§.§.§  human zombieDhDhDh......Z....Dhv10/20==-9DhmDhQ _You destroy the orc zombie!Dh #################### .......................ß..ß......Z.Z..######MZ###### #..# Z.......Z##.#  Dhs-70Dhy #################### .....................ß..ß.......Z.Z..######MZ###### #..# Z.......Z##.#  Dh#Dh-71DhDhDh% #################### ....................ß..ß.......Z.Z######MZ###### #..# Z....Dh& :...Z##.#  Dhe* Dh* t11===2Dh- Dh. Dh4....................ß..ß...Z.Z######MZ###### #..# Z.......Z##.#  ############DhDhZZ   human zombieDh%3Dh)DhDhß..ß...Z.Z..Z######MZ###### #..# Z.......Z##.#  DhH############..............DhDhT.ZDhr2==4Dh-DhDh)^ ß..ß...Z.Z######MZ######Z #..# #.Z.......Z##.#  ############..............∩∩Dh` Dhi Zkobold zombieZ   human zombieDhj S8=5Dh[q Dht Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhq6DhR7DhAY.ZDhCBy9/20 ----==6DhIDhiMO _A cloud of volatile blastmotes flares up around you! Run!DhW...Z.Z######MZ######Z #..# #.Z.......Z##.# #§ ############..............∩∩ ###################DhO[Dh]DhdT.ZDhgy10/20==----7Dh0m8§DhpDhN!######MZ###### #..# #ZZ........Z##.# #§. ############..............∩∩ ################### DhDhDhT.ZDhx9=--8Dhl$Dh 'Dh  #..# #ZZ.... #....Z##.# #§. ############..............∩∩ ################### DhDh Dhe.Z§Dha%9Dh28§DhDhQ  Casting: Volatile Blastmotes (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh-.Z§8/20 ---==80Dh8§DhO _A cloud of volatile blastmotes flares up around you! Run!Dh] $ZZ.... #....Z## #Z.# #§. §############..............∩∩ ###################Dh Dh2 .Z§§Dh .--1Dh$ S§§Dh DhZ.... #Z...Z##.# #§. §.############..............∩∩..... Dhݪx###################Dh ######§ The cloud of blastmotes explodes!  The concussive blast engulfs the human zombie!Dh Dh .Z.Z...§DhS u40=======2Dh Dh! g _The human zombie is moderately damaged.Dh   Casting: Volatile Blastmotes (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Z§6-----==----3 _A cloud of volatile blastmotes flares up around you! Run!Dh].......Z##.# #Z #.§.Dh3^h§############..............Dh^∩∩..... ################### DhKbDhDje.Z§DhkR------4Dhq8§DhtDh^ ...Z##.# #Z. #Z§.§#############...............∩∩ ###################DhwaDhbDhRj .Z######§The cloud of blastmotes explodes!  The concussive blast engulfs the human zombie!Dh.Z..Z...§DhF======5Dh:§Dh d _The human zombie is heavily damaged.Dhf] .# ....# #...#.# ....# #Z..#.# #...#.#Dh^  #Z..#.# #...#.# #§..#.##############...#..................#∩∩.# #####################Dh>a Dhg i.Z§Dh"i 1==7=-------6Dhn :§Dhp Dh .Z§------7Dh :§Dh DhDh8 ###### The cloud of blastmotes explodes!  The concussive blast engulfs the human zombie!DhP+Dhj7.Z.Z...=======8Dh;e _The human zombie is severely damaged.Dh Q  Casting: Volatile Blastmotes (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh1P DhP Dh[X .Zvv(ally target)DhvY o==------9Dh_ Dhb / _You conjure some foxfire!Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhDhٳ v§You conjure some foxfire! The foxfire hits the human zombie.Dh(Dh0 . The human zombie is severely damaged.The foxfire hits the human zombie!Dh(3.v.v@§=6-------90Dh§ _The human zombie is almost destroyed.Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh a  You conjure some foxfire! The foxfire hits the human zombie!Dh \.§ Dh & v§.§ (ally target)You destroy the human zombie!The foxfire hits the kobold zombie.Dh Dh Dh ).Dh gZv§.Dh o§@vDh/ e5--311Dh/6 :§Dh9 h _The kobold zombie is moderately damaged.Dh%  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhDh#  You conjure some foxfire! The foxfire hits the kobold zombie!.v§@§ Dhy,Dh3DhQ.v§§vv..@§Dh-2§§ _You destroy the kobold zombie!Dhc  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh, Dh, Dh\- Dh. Dh}/ Dh0 Dh2 Dh;3 DhA4 DhD8 DhM? v§§§vv§§v@.Dh@ R4--3DhE e§§vv§DhI / _You conjure some foxfire!Dh1{Dh{Dh}DhҀDhDh\DhDh+DhDh҆DhهDhDhDhDhދDhDhDhBDhDhDhuDh8DhSBDh.DhBDhLDh:DhDDhmDh Dh7Dh`DhDhJ5==DhuDh` _Your foxfire dissipates. x5DhDhDhDhYDhDhDhZM..........-6.4 (3M   mummyZ   orc zombie- _There are monsters nearby!Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhDh@.Zvv(ally target)4--=7.4 (1DhDh/ _You conjure some foxfire!Dh8#...# ....# #...# #...# ....# #.M.# #...# #Z..# #...# #...# #...# #...# #...# #...# #...#...# #.vv..# #.∩∩.## Dh BDhDhlDhDhDhDhDhn§§§§v§§§DhZ5==-8Dhp§§§§§DhDh" #...# ....# #...#  #...# ....# #.M.#  #...# #Z..#  #...# #...#  #...# #§§.#  #...# #§§.#  #...#v§.#  #.§§..#  #.∩∩.#  #Dh2Dh5...§§..§Dh6?-9Dh9:§Dh;N _Your foxfire dissipates.Dh: N #...# ....# #...# #...# ....# #.M.# #...# #Z..# #...# #...# #...# #§§.# #...#Dh<  #§..# #...#...# #.§§....# #.∩∩..@.§....# #DhB C...DhC '600DhG DhJ Dh` #...# ....# #...# #...# ....# #.M.# #...# #Z..# #...# #...# #...# #§§.# #...# #§..# #...#...# #.# #.∩∩.# #DhcDhg6===1DhDh@DhSz #...# ....# #...# #...# ....# #.M.# #...# #Z..# #...# #...# #...# #§§.# #...# #§..# #...#...# #.# #.∩∩.# #DhDhB2Dh  #...# ....# #...# #...# ....# #.M.# #...# #Z..# #...# #...# #...# #§§.# #...# #§..# #...#...# #Dh .# #.∩.# #Dhp DhL %3Dh9 DhE j _There is a gate leading back out of this place here.Dh #...# ....# #...# #...# ....# #.M.# #...# #Z..# #...# #...# #...# #§§.# #...# #§..# #...#...# #.# #.@∩.# #7==4 _ _There is an empty arch of ancient stone here.Dh7   #...# ....# #...# #...# ....# #.M.# #...# #Z..# #...# #...# #...# #§§.# #...# #§..# #...#...# #.# #∩∩.# #5 _Dho P #...# ....# #...# #...# ....# #.M.# #...# #Z..# #...# #...# #...# #§§.# #...# #§..# #...#...# #.# #.∩∩.# #6Dh|  #...# ....# #...# #...# ....# #.M.# #...# #Z..# #...# #...# #...# #§§.# #...# #§..# #...#...# #.# #.∩∩.# #8==7DhnXh #...# ....# #...# #...# ....# #.M.# #...# #Z..# #...# #...# #...# #§§.# #...# #§..# #...#...# #.# #.∩∩.# #DhaDhb%8Dh_fDhciDh #...# ....# #...# #...# ....# #.M.# #...# #Z..# #...# #...# #...# #§§.# #...# #§..# #...#...# #.# #.∩∩.# #DhDhuf9Fly Dh DhW h _The sentinel's mark upon you fades away.Dh  #...# ....# #... #...# ....# #.M. #...# #Z.. #...# #... #...#Dh  #§§. #...# #§.. #...#... #. #Dh q.∩∩. Dh Dh f9==10DhD Dh DhI  #...# ....# # #...# ....# #.M #...# #Z #...# # #...# #§§ #...# #§ #...# # #.∩∩DhJ  DhO DhRV %1Dha Dh  #...# ....# # #...# ....# #. #...# #Z #...# # #...# # #...# #§ #...# # #.∩∩ DhDh]%2DhDhDhW~ #...# ....# # #...# ....# # #...# # #...# # #...# # #...# # #...# # #.∩∩ 10/20===3Dh`11===2==3==Dh4==5===ZZ   orc zombie (wandering)  #...# ....#  #...# ....#  #...#  #...#  #...#  #...#  #...##### #........ #@......Z.∩∩274.0) ######### _You start resting.DhH- #...# ....#  #...# ....#  #...#  #...#  #...#  #...#  #...##### #........ #@......Z.∩∩ #########  DhIDhtNDhnQb _An orc zombie is nearby!DhW  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhv Dh2| vv....Z.Zally target)DhN} i4--=8.0)Dh Dh / _You conjure some foxfire!Dh+  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhDhJDhDh&  §....v§§§§Zv You conjure some foxfire! The foxfire hits the orc zombie.DhH§v...v§§§§Z.3---9§§§§§ _The orc zombie is heavily damaged.Dhd  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhP  You conjure some foxfire! The foxfire hits the orc zombie.§§§§§. Dh Bv§§...v..v§Dh9 -30§§ _You destroy the orc zombie!Dh&  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhDhƐDh|DhDhDhvDhDhDhDhDhDhDhd>  You conjure some foxfire!Dh)Dh: v§§§§v..§§§§v.DhDhU2-1DhAJ§§§§DhI§§§DhN _Your foxfire dissipates.DhA 3DhC Dh?E Dh7F DhG DhH DhI DhJ DhK DhL DhM DhN DhO Dh Q DhS DhZn W  You start resting.Dho Dhv IDhy Dh Dh Dh Dh Dh Dh Dhw y3=Dh Dh Dh Dh Dh DhN DhH Dhn 4==Dh Dh( DhM Dh Dh Dh Dh Dh 5Dh 0===DhZ Dh Dh Dh Dh Dh Dh_ Dh Dh Dh( Dh 6Dh 0===Dh BDhT 7==Dh3 XDh Dh Dh\ Dh 8==Dh Dh Dhc Dh Dh 9Dh,! /==Dh" ,Dha$ Dh% Dh% Dh' Dh( Dht) Dh".  Dh. Dh:/ ".Dh/ .DhC0 .Dh0 .Dh1 .....Dh2 ....Dh2 - Dh3 D_Your foxfire dissipates. x3Dhk6 Dh6 53.4 (2Dhk7 2.0)Dh\8 Dh8 20Dh9 0===Dh : -Dh: $4.4 (23Dh = DhJ?  Dh? Dh}@ _Magic restored.Dh/Dh==DhDh>DhDhDhp,Dh DhӬDhۮ,Dh|DhDh4,DhDhnDhDhDhVDhDDhPDhȻDh>DhDhDh,DhDhDhDhDhDhMXDh,DhDhDhDhDhDhDhDhoDhDhDh8DhDhDh% ###################### #....................# #....................# #........ß..ß........# #....................# #...######..######...# #...# #@.# #...# 75.4 (21#...# #..# #...# #...# #..# #...##...# .... #...##...# ....## #...##...# ....# Dh) )#...##...# ....# #.M.##...# ...∩.# #Z..##...##...#6.4 (22 _Found a gate leading back out of this place.Dh3DhDhDh+Dh,DhDhTDh,DhDhx DhH,Dh>DhqDhB,DhYDhDh$,Dh7DhoDhf,Dh Dh7#Dh\$,Dh$Dh%Dha',Dh (Dh(Dh)Dhd*,Dh+Dh?-Dh-Dh>.Dh/Dh0Dh/1Dh1Dh2Dh3Dhi4Dh4Dh5Dhe7Dh7Dh8DhB9Dh:DhO;Dh;Dh<Dh1?,Dh?Dh@DhBDhQCDhCDhEDhhM#...######..######...##...#....#..# #...# #...#.#..#..# #...# #...#.####..####.#...# #...#............#...# #...#.......####.#...# #...#.......# #...# #...#.......# #.M.# #...#...@.∩.# #Z..# #...####'....... #...# #...# Z#...#### #§§.# #...# ZZ#...# #§..# #...#Dh0O[40m#############...# #....................#Z   jackal zombie (wandering) #.........∩∩.........#Z   hound zombie (wandering) ######################Z   elf zombie (wandering) DhRV 94.4 (18  You reach down and open the door.Dh3W]Z.DhW+5.4 (19Dhb _A jackal zombie, a hound zombie and an elf zombie come into view.Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhJ,Dh9S vvZZZadderZ   jackal zombie (ally target)DhSGZ   hound zombieZ   elf zombieYou conjure some foxfire!  An adder zombie comes into view.DhTh19--=6.0)DhZYDhr[E _The jackal zombie bites you but does no damage.Dhe  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhs  §vZ You conjure some foxfire! The foxfire hits the jackal zombie.Dhp   The jackal zombie is heavily damaged.The foxfire hits the jackal zombie!Dh Dh .'  hound zombieelf zombie DhrDhmsDhsDh wc  You destroy the jackal zombie!DhR~§v.@.ZvZZ.Dh~(ally target)Z   centaur zombieDhh_8---7DhDhEa _A centaur zombie comes into view.Dh$  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhDh §v You conjure some foxfire! The foxfire hits the hound zombie.DhDht .The hound zombie is moderately damaged.The foxfire hits the hound zombie!Dh!Dh!,DhJ.O v§Dh/*v@..ZZZ   jackal zombie (wandering)Z   hound zombie (ally target)Z   centaur zombie  The hound zombie is heavily damaged.A jackal zombie comes into view.DhR0?-8Dh7:§Dh:Y _The hound zombie barely misses you.Dh\  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhjtDhVz §§vZ DhL}RYou conjure some foxfire! The foxfire hits the hound zombie!DhDhr  The hound zombie is almost destroyed.The foxfire hits the hound zombie!Dh8'.'Z   centaur zombie Dh3[,Dh[\,Dh\Dh^b  You destroy the hound zombie!Dh\nv§v.@.ZZZZ   elf zombieZ   centaur zombie (ally target)Dhk1 7-29 _The centaur zombie barely misses you. x2 _Your Stealth skill increases to level 5!Dh~  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh ,Dh §§§v@v You conjure some foxfire! The foxfire hits the centaur zombie!Dh DhA .The centaur zombie is moderately damaged.The foxfire hits the centaur zombie.Dh Dh  The centaur zombie is moderately damaged.The centaur zombie barely misses you.Dh C§v§.@.v.elf zombieZ   centaur zombie (ally target) Dh `6--700Dh :§Dh F _The centaur zombie kicks you but does no damage.Dhs  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh DhA The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - NoDh& Dho  #...######..######...#  mefis the Magician #...#....#..# #...#  Deep Elf #...#.#..#..# #...#  Health: 41/41 ======================== DhѠ B#...#.####..####.#...#  Magic: 12/20 ==============---------- #...#............#...#  AC: 6Str: 5 #...#*******####.#...#  EV: 13Int: 29 #...#*******# #...#  SH: 0Dex: 15 #...#***v***# #.M.#  XL:  8 Next: 32% Place: an Ossuary #...#***@***# #Z..#  Noise: =--------  Time: 4700.4 (0.0) #...####Zv**.... #...#  A) +3 quarterstaff (chaos) #...# Z#***#### #§§.#  Cast: Foxfire #...# *Z#***# #§..#  Fly  #...##############...#  Dhʡ #....................#  Z   adder zombie #.........∩∩.........#  Z   elf zombie ######################  Z   centaur zombie (ally target)The centaur zombie barely misses you. _The centaur zombie kicks you but does no damage.  Dh Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateDh˼!#...######..######...#mefis the Magician#...#....#..# #...#Deep Elf#...#.#..#..# #...#Health: 41/41 ========================#...#.####..####.#...#Magic: 12/20 ==============----------#...#............#...#AC: 6Str: 5Dh#...#.......####.#...#EV: 13Int: 29#...#.......# #...#SH: 0Dex: 15#...#..###..# #.M.#XL:  8 Next: 32% Place: an Ossuary#...#..#@#∩.# #Z..#Noise: =--------  Time: 4700.4 (0.0)#...######...... #...#A) +3 quarterstaff (chaos)#...# Z#...#### #§§.#Cast: Foxfire#...# .Z#...# #§..#Fly #...##############...##....................#Z   adder zombie#.........Dh∩∩.........#Z   elf zombie######################Z   centaur zombie (ally target)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the centaur zombie.  The centaur zombie is heavily damaged.The flame wave engulfs your foxfire.DhkA wave of flame ripples out! The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the centaur zombie.  The centaur zombie is heavily damaged.  The flame wave engulfs your foxfire.  Your foxfire completely resists.Dh  (Press . to intensify the flame waves.)  The foxfire hits the centaur zombie!DhvDh  The centaur zombie is severely damaged.The foxfire hits the centaur zombie!Dh&Dh3 .§..@.Z.  Dhw4The centaur zombie is almost destroyed.The centaur zombie hits you but does no damage.DhR53=======1.4 (1Wave Dh<8§DhE@F _The centaur zombie kicks you but does no damage.Dh$Ps  A wave of flame ripples out!  The flame wave engulfs the centaur zombie!DhBUB ############@#########   You destroy the centaur zombie!The flame wave engulfs the adder zombie!Dh Dh a............@.∩Z...#..Dh. 2-4=======2+ Dh Dh e _The adder zombie is severely damaged.Dht q  A wave of flame ripples out!  The flame wave engulfs the adder zombie!Dh} $ ########################@##################  elf zombieDh~   You destroy the adder zombie!You feel a bit more experienced. The flame wave engulfs the elf zombie!!DhS t  The elf zombie is moderately damaged.Dh} .....................Dh N...@.∩.'...Z#.....#...Dh k1--3Dh Dh V _Your wave of flame reaches its maximum intensity and dissipates.Dh[r N  Casting: Flame Wave (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh , DhR1 vvZ.(ally target)-=------4Dh4 Dh9 / _You conjure some foxfire!Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh _  You conjure some foxfire! The foxfire hits the elf zombie!Dh:",Dh' §vThe elf zombie is heavily damaged.The foxfire hits the elf zombie.DhDh_§v.@vDh{s10-------5DhDhb _The elf zombie is heavily damaged.Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh\rDhy §§v You conjure some foxfire! The foxfire hits the elf zombie!DhDhDh §.§vThe elf zombie is severely damaged.The foxfire hits the elf zombie.DhFDhP v§v@.§.The elf zombie is severely damaged.DhLS39--9/20 ---6DhDZDh.b. _The elf zombie hits you.Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhl §You conjure some foxfire! The foxfire hits the elf zombie.DhI^,Dhd §§v@.§The elf zombie is severely damaged.The foxfire hits the elf zombie.DhDh v§v.@.∩The elf zombie is severely damaged.Dh]i5------7Dh-Dh0. _The elf zombie hits you.Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh  §* combustible, ally target)Flames lash the elf zombie.  The elf zombie is almost destroyed.Dha,Dh~  The elf zombie's fire resistance burns away.  The foxfire hits the elf zombie. The elf zombie is burned terribly!DhPz§§§v@vDhLDhDhDh]DhDhv §.§§@v§§§Dh'9 7--8====Dh9`8 _You destroy the elf zombie!Dh=s§.§§Dh`@m _Your Spellcasting skill increases to level 7!Dh;nDhnDhLoDh'pDhpDhSqDhqDh}Dh~Dh/V6=-Dh˃ _Your foxfire dissipates.8=-Dh>DhXDhdDh,Dh7=9==DhEDhWDhӘ,Dh Dh~10/20===DhDh,DhDh^a8=Dh Dh*Dhl11===DhDh,DhDhbDhDh.DhBDh٦9=2==DhDh/DhDhDh/,DhDhDhj3==DhDh DhL40=DhDhUDhDh,Dh"Dhj4==DhDhDhh1==DhDh1 _HP restored.Dh\DhҹDhDhqk5===DhDh<,DhԽDh}O=Dh,Dhk6===Dh%DhfDhDh?DhbDhDh{DhDh:h7==DhDhBDh<,DhDh&Dhh8==Dh.Dh,DhBDhTDh3~9==DhSXDh,Dh,DhBj20===DhDh DhBDhf@  There is an open door here.Dh5 _Dhc,DhX==DhXDhDh/BDhDhDhQBDh,Dh,DhDh,DhDh&DhBDhC ,Dh Dh Dh#...#.####..####.#...# #...#............#...# #...#.......####.#...# #...#.......# #...# #...#.......# #.M.# #...#.....∩.######Z..# #...####'........#...# #...#...#...####.#§§.# #...#...#...#@...#§..# ----#...##############...# DhA #....................# #.........∩∩.........# ###################### Dh#058.4 (50.0)DhH----9.4 (51DhDhe _D - a scroll labelled QAOKLU AMETRUJIDhwDh&DhBDh;DhDhDh,DhyDh'DhDh|DhDhDhaDhDhDhDhDh DhGDhDhv,DhDh  #....................#  #...######..######...#  #...#....#..# ..#...#  #...#.#..#..# #.#...#  Dh2#...#.####..####.#...#  #...#............#...#  #...#.......####.#...#  #...#.......#!!#.#...#  #...#.......#!!@.#.M.#  Dhr#...#.....∩.######Z..#  #...####'........#...#  #...#...#...####.#§§.#  #...#...#...#....#§..#  Dh#...##############...##....................##.........∩∩.........#######################Dh479.4 (20Dh:%80.4 (21DhRDhZ _E - 2 viscous inky potionsDh Dh  _u - 4 potions of enlightenment (gained 1)Dh Dh> Dh Dh y _q - 3 metallic amethyst potions (gained 2)Dh 3Dh Dhf! ,Dh" Dh% x _t - 3 viscous amethyst potions (gained 2)Dhi' 3Dh>( Dh* Dh8+ Dh, Dhp. v _p - 3 fuming emerald potions (gained 2)Dh/ 3DhB0 Dhr1 Dh-2 Dh2 Dh3 Dh4 Dhv5 Dh5 DhP6 Dh.7 Dh%8 Dh8 Dh8 Dh9 Dh; Dh,< Dh< Dhq= Dh> ,Dh-? Dha@ DhA DhA DhA DhC DhC DhD Dh"E DhzL a ###################### #....................# #....................# #........ß..ß........# #..............# #...######..######...# #...#....#..#...@#...# 96.4 (16 DhL #...#.#..#..#..#.#...# #...#.####..####.#...# #...#............#...# #...#.......####.#...# #...#.......#..#.#...# DhdM C#...##....#.M.# #...#.....∩.######Z..# #...####'........#...#Dh3N DhQ DhR E _Done exploring.DhM0.0)......#.... _Done exploring.DhiPut on which piece of jewellery? Jewellery (go to first with "=)  n - a ring of flight (worn)  w - a +6 ring of intelligence (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Dhamefis the MagicianDeep Elf ######################Health: 41/41 ======================== #....................#Magic: 20/20 ======================== #....................#AC: 6Str: 5 #........ß..ß........#EV: 13Int: 29 #....................#SH: 0Dex: 15 #...######..######...#XL:  8 Next: 38% Place: an Ossuary #...#....#..#...@#...#Noise: ---------  Time: 4796.4 (0.0) #...#.#..#..#..#.#...#A) +3 quarterstaff (chaos) #...#.####..####.#...#Cast: Foxfire #...#............#...#Fly #...#.......####.#...# #...#.......#..#hlbgm.#...# #...#.......#....#.M.# #...#.....∩.######Z..# #...####'........#...# _u - 4 potions of enlightenment (gained 1) _q - 3 metallic amethyst potions (gained 2) _t - 3 viscous amethyst potions (gained 2) _p - 3 fuming emerald potions (gained 2) _Done exploring. _Done exploring.  Okay, then. _Dh·Read which item? Scrolls  c - a scroll labelled ALITWE WIHEOf - a scroll of revelation  g - a scroll of identify  h - 2 scrolls of teleportation  i - a scroll labelled ABIHUEWKEGH  k - a scroll labelled OFOSEN GOUN  l - a scroll labelled DIUTUK FOF  x - a scroll labelled ATHOSI RARCHYW  D - a scroll labelled QAOKLU AMETRUJI [!] read|quaff|evoke[?] describe selectedDh{DhDhkmefis the MagicianDeep Elf ######################Health: 41/41 ======================== #....................#Magic: 20/20 ======================== #....................#AC: 6Str: 5 #........ß..ß........#EV: 13DhInt: 29 #....................#SH: 0Dex: 15 #...######..######...#XL:  8 Next: 38% Place: an Ossuary #...#....#..#...@#...#Noise: ---------  Time: 4796.4 (0.0) #...#.#..#..#..#.#...#A) +3 quarterstaff (chaos) #...#.####..####.#...#Cast: Foxfire #...#............#...#Fly #...#.......####.#...# #...#.......#..#.#...# #...#.......#....#.M.# #...#.....∩.######Z..# #...####'........#...# _q - 3 metallic amethyst potions (gained 2) _t - 3 viscous amethyst potions (gained 2) _p - 3 fuming emerald potions (gained 2) _Done exploring. _DhaKDone exploring. _Okay, then.DhuDheIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ALITWE WIHEO  i - a scroll labelled ABIHUEWKEGH  k - a scroll labelled OFOSEN GOUN  l - a scroll labelled DIUTUK FOF  x - a scroll labelled ATHOSI RARCHYW  D - a scroll labelled QAOKLU AMETRUJI Potions (select first with !)  d - a sedimented dark potion  m - a grey potion Dh,D p - 3 fuming emerald potions  q - 3 metallic amethyst potions  s - a smoky cyan potion  t - 3 viscous amethyst potions  B - a fuming brown potion  C - a dark potion  E - 2 viscous inky potions[?] describe selectedDh,Jmefis the MagicianDeep Elf ######################Health: 41/41 ======================== #....................#Magic: 20/20 ======================== #....................#AC: 6Str: 5 #........ß..ß........#EV: 13Int: 29 #....................#SH: 0Dex: 15 #...######..######...#XL:  8 Next: 38% Place: an Ossuary #...#....#..#...@#...#Noise: ---------  Time: 4796.4 (0.0) #...#.#..#..#..#.#...#A) +3 quarterstaff (chaos) #...#.####..####.#...#Cast: Foxfire #...#............#...#Fly #...#.......####.#...# #...#.......#..#hJ_m.#...# #...#.......#....#.M.# #...#.....∩.######Z..# #...####'........#...# _q - 3 metallic amethyst potions (gained 2) _t - 3 viscous amethyst potions (gained 2) _p - 3 fuming emerald potions (gained 2) _Done exploring. _Done exploring. _Okay, then.  As you read the scroll of identify, it crumbles to dust.7.4 (1DhjLW _p - 3 potions of curingDhD+Dh,DhO0Dh9&0DhDx _Done exploring.DhPDhlXtAn ossuary∩∩∩(Press ? for help)#######################....................##....................##........ß..ß........##....................##...######..######...##...#....#..#...@#...##...#.#..#..#..#.#...##...#.####..####.#...##...#............#...##...#.......####.#...#DhYr#...#.......#..#.#...##...#.......#....#.M.##...#.....∩.######Z..##...####'........#...##...#...#...####.#§§.##...#...#...#....#§..##...##############...##....................##.........∩∩.........#######################DhYDhDh>Dhqmefis the MagicianDeep Elf ######################Health: 41/41 ======================== #....................#Magic: 20/20 ======================== #....................#AC: 6Str: 5 #........ß..ß........#EV: 13Int: 29 #....................#SH: 0Dex: 15 #...######..######...#XL:  8 Next: 38% Place: an Ossuary #...#....#..#...@#...#Noise: ---------  Time: 4797.4 (0.0) #...#.#..#..#..#.#...#A) +3 quarterstaff (chaos) #...#.####..####.#...#Cast: Foxfire #...#............#...#Fly #...#.......####.#...# #...#.......#..#hM7m.#...# #...#.......#....#.M.# #...#.....∩.######Z..# #...####'........#...# _Done exploring. _Done exploring. _Okay, then.As you read the scroll of identify, it crumbles to dust. _p - 3 potions of curing _Done exploring.DhD IDh7 K _You can't go up here!Dh(DhAn ossuary∩∩∩(Press ? for help)#######################....................##....................##........ß..ß........##....................##...######..######...##...#....#..#...@#...##...#.#..#..#..#.#...##...#.####..####.#...##...#............#...##...#.......####.#...##...#.......#..#.#...##...#.......#....#.M.##...#.....∩.######Z..##...####'........#...##...#...#...####.#§§.##...#...#...#....#§..##...##############...##....................##.........∩∩.........#######################DhT Q@∩Dh)mefis the MagicianDeep Elf ######################Health: 41/41 ======================== #....................#Magic: 20/20 ======================== #....................#AC: 6Str: 5 #........ß..ß........#EV: 13Int: 29 #....................#SH: 0DhtZDex: 15 #...######..######...#XL:  8 Next: 38% Place: an Ossuary #...#....#..#...@#...#Noise: ---------  Time: 4797.4 (0.0) #...#.#..#..#..#.#...#A) +3 quarterstaff (chaos) #...#.####..####.#...#Cast: Foxfire #...#............#...#Fly #...#.......####.#...# #...#.......#..#.#...# #...#.......#....#.M.# #...#.....∩.######Z..# #...####'........#...# _Done exploring. _Okay, then.As you read the scroll of identify, it crumbles to dust. _p - 3 potions of curing _Done exploring. _You can't go up here!DhSIDh7Dh$ _DhDhnDhDh`,Dh.DhDh,DhDhQDhtDhDhDhDh3,DhDh-DhXDhDhbDhDhMDhDhDhDhDhDhDh#...######..######...##...#....#..#....#...# #...#.#..#..#..#.#...# #...#.####..####.#...# #...#............#...# #...#.......####.#...# #...#.......#..#.#...#Dh} #...#.......#....#.M.# #...#.....@.######Z..#8010.0) #...####'........#...# #...#...#...####.#§§.# #...#...#...#....#§..# #...##############...# #....................# #.........∩∩.........# ###################### DhDhDhj _There is a gate leading back out of this place here.Dhn8.0) _DhZ   ####.########...   ##....)...####*****#...   #..######.....,,,,..... Dhd  #.............,,,.##...   #..###.###..##**#,*#.h.   ##.#.#.#.#,** *,*#... Dhܴ  #.#.#.#.#,* *,*#...   *#.#.....#,* *,**...Dungeon:6   *..#..@..#,* *,**... Dhܶp  *..#######,* *,**...   *...,,,,,,,* *,**...   *,,********* *,,,...   **,* *###...   *,***############.h...    *,,,,..h......    *****.#...   ###########.#... DhDh#Dh%,9.2 (1.8DhDh"} _Welcome back to the Dungeon! _There is a collapsed entrance here.Dh3DhHDhDhDhP _DhjDhDhDhDh,DhbDhDh,DhDhUDh\,DhDhDhX ,Dhn DhDh,DhDhBDh,DhDhGDh",Dh$Dhh&Dh+,Dh0-Dh0Dh4,Dh 6Dh7Dh;,Dh<Dh>Dh7 ### #......... #....... #..........$ ################%.......... #>.................!.......$  ####.##############......... Dh] ##....)...##########...h.....  #..######......@......l..$...  #.................##.........  #..###.###..#####.##.h.......  ##.#.#.#.#.## *.##..........., Dh^ #.#.#.#.#.# *,##..........,,  *#.#.....#.# *,**.......,,,,, l   iguana (wandering)  *..#.....#.# *,**.......,,,,,  *..#######.# *,**.......,,,,,  *...,,,,,..# *,**...h)..,,,,,Dh021.2 (12.0)Dh =l.Dh +2.2 (13DhxDhDh3 $ % #>!$   )...##########.l.  #......@.........$  ...........##...  Dh\5.###..#####.#  .#.#.## *.#  #.#.#.#.#.# *,#  ...#.#  ...#.#     )Dh $ % #>!$   )...##########.l.  DhJ#......@.........$  ...........##...  .###..#####.#  .#.#.## *.#  #.#.#.#.#.# *,#  ...#.#  ...#.#     )Dh3DhGDhg^ _An iguana is nearby!Dh1.   Dh. Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhk >  You conjure some foxfire!Dh l.v@vlally target)Dh h19--=3.0)DhB" Dh=& A _The iguana hisses angrily. You hear a bark!Dh=  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhtDhu,Dhm §§§vYou conjure some foxfire!Dh+-Dh-DhN/Dh6..h.§§§lvvh   houndDhJ7_8---4Dh;>§§§Dh=E _The foxfire hits the iguana but does no damage.Dhe  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhq Dhs Dhu Dh| .v.l.hvDh~ ?-5Dh; Dh / _You conjure some foxfire!DhDh%,DhT@vv§§vDh6Dh_7Dh==.§vDhDh.BDhO§@vv.DhF,Dh|GDhbHDhQ §lvThe foxfire hits the iguana but does no damage. x3  The foxfire hits the iguana.DhYDhkDh?Dhx§@vl.h.§§§.DhC--6DhV§§Dh4 _The iguana is lightly wounded.Dht  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh|( §@v*§ combustible, ally target)  Flames lash the iguana.  The iguana is severely wounded.Dh §§The iguana's fire resistance burns away.  You hear a howl!  The foxfire hits the iguana but does no damage.Dh6 Dh7 DhjH (.@.l.....h)6--====7DhzL Dh2O _ _The iguana is severely wounded.DhΧ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhdDhZfDhZrl.vvh.(ally target)DhTsu--=---8Dh|Dh~/ _You conjure some foxfire!DhR  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh%  You conjure some foxfire! The foxfire hits the iguana!  The iguana is burned terribly!DhÕ†h   hound (ally target)DhZ1DhE2Dh: §vYou kill the iguana!The foxfire hits the hound.DhX  The hound is lightly wounded.Dh%6hv§.h   howler monkeyh   hound (ally target)Dh*0-5-40---9Dh;§Dh/g _The hound bites you. The hound barely misses you.Dhq  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhDh Dhl.hvvDh36---4---30Dh[$Dh(D _You conjure some foxfire! The hound bites you.DhAo  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhZ * combustible, ally target)  Flames lash the hound.  The hound is severely wounded.Dh0  The hound's fire resistance burns away.  The foxfire hits the hound but does no damage.Dh߮Dh~Dh  The hound is severely wounded.The foxfire hits the hound. The hound is burned terribly!DhWT§vDhmWBDh=`,DhPe§@†v.h.§§§(ally target)Dh3---4====1Dhth§§§DhI _You kill the hound!DhSDhֳ §@†§v§§The foxfire hits the howler monkey.Dh*2Dh3Dh?.@†§h...†Dh@D----2DhFIDhK; _The howler monkey is lightly wounded.DhT?  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dha Dh! v@†h.v(ally target)Dh Dh 7--2--=---3Dhz Dh / _You conjure some foxfire!DhT  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhS * combustible, ally targ…)Dh!Flames lash the howler monkey.  The howler monkey is severely wounded.DhDho,DhQ §@vDh=§v The howler monkey's fire resistance burns away.  The foxfire hits the howler monkey. The howler monkey is burned terribly!Dh{]Dh^Dh Dh  Dhx<The howler monkey is almost dead.DhB_The foxfire hits the howler monkey! The howler monkey is burned terribly!DhߘDh~§Dh9Dh+§@††§§DhS 1--7====4 Dh$TC_You kill the howler monkey!DhZJ§§DhE]h _Your Dodging skill increases to level 5!Dh _8=2=9=3==4==DhlQ40=5===Dhj1==6=== _HP restored.Dh7===8==Dh DhG9==DhzDh DhDhm,DhDhDhc20===DhUDh4 _Magic restored.Dh"3Dh?y  You see here an iguana corpse.DhGK _Dh%Ji  You see here a howler monkey corpse.DhLDh_###*#...,#......,#..........$...,###%.....,#>....!.......$.., ###.###......, ....)...###..., .######.......††@......$........,---- ........†.##...,, .###.###..#####.##......,,, .#.#.#.#.## #.##..S........,,, .#.#.#.#.# #.##..........,,, .#.....#.# #.#*.......,,,S   adder (wandering) .#.....#.# #.#*.......,,, .#######.# #.#*.......,,, ..,,,,,..# *,**...h)..,,,h` KDhgb062.2 (28.0)DhbH----3.2 (29DhgDhiY _An adder comes into view.Dh+F  . #..........$  %.....  #>.!.......$.....)...##########......Dh=G .....††@......$.....†.##.......#####.##...... #.##..S... #.##...... #... #.. #. )Dh  . #..........$  %.....  #>Dh Q.!.......$.....)...##########...........††@......$.....†.##.......#####.##...... #.##..S...Dh ! #.##...... #... #.. #. )Dh Dh Dh6 Dh ] _An adder is nearby!DhC#*#.......,#......,#..........$...,#%...,#>....!.$..,.#..,)...#., ######.......††.$.,†.##., ###.###..#####.##.., #.#.#.#.## #.##..S., #.#.#.#.# #.##...., #.....#.# #.#*......., #.....#.# #.#*.......,s #.# #.#*.......,. .,,,,,..# *,**...h)..,.DhDh Dh)W..SDh6+T==4.2 (1.0) _Dh2Dh5Dh m#..............,,,#.,Dh f#.$..., ################%..., #>.................!$.., #.##############......., Dhd ~..)...##########., #####.......††.......$, ............†.##.,, Dh !##.###..#####.##.,, .#.#.#.## #.##.,, .#.#.#.# #.##.,, Dh S.....#.# #.##....S...,,,,,,,,. .....#.# #.##......s. ######.# #.##... ,,,,,..# *,*#....[. *****### *,,,.....h.,[Dhs Dh- V.SDh. %5Dhr8 Dhr; Dhp7  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh` >  You conjure some foxfire!Dh-XvvS.Sally target)19--=6 _The adder hisses angrily. You hear a shout! x2DhC,DhDh,Dh §§§vvThe foxfire hits the adder.Dh)HDhHDhQ S. The adder is lightly wounded.  The foxfire hits the adder.DhDhDhPl  The adder is heavily wounded.Dh  A gnoll comes into view. It is wielding a +0 whip and quivering 2 throwingnets.Dh%§§§S..j   gnoll sergeant (polearm)j   gnoll (missile, wandering)j.jS   adderDh--7Dh[§§§Dh? _A gnoll sergeant comes into view. It is wielding a +1 trident of venom.Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh  You conjure some foxfire!Dh [ §§Svjjj)... (ally target)  The gnoll shouts!  The foxfire hits the adder.DhW^ Dhm v..S.jj...Dhn I--==8Dh'x Dhwz ^ _The adder is severely wounded.DhZ#..............,,, mefis the Magician#..............,,, Deep Elf#..........$...,,, Health: 41/41 ======================== ################%.............,,, Magic: 19/20 ======================-- #>.................!.......$..,,, AC: 6Str: 5 #.##############..............,,, EV: 13Int: 29 ..)...##########..............,,, SH: 0Dex: 15 #####.......††..v....$........,,, XL:  8 Next: 47% Place: Dungeon:6 ............†.##@............,,,, Noise: ==------- Dhb Time: 4868.2 (0.0) ##.###..#####.##.S..........,,,,, A) +3 quarterstaff (chaos) .#.#.#.## #.##...........,,,,,, Cast: Foxfire .#.#.#.# #.##..........,,,,,,, Fly .....#.# #.##........,,,,,,,,. .....#.# #.##........,,,,,,,s. j   gnoll sergeant (polearm) ######.# #.##.jj.....,,,,,,,.. j   gnoll (missile) ,,,,,..# *,*#....[...,,,,,,,.. S   adder (ally target) *****### *,,,.....h.,,,,,,,,[.You conjure some foxfire!  The gnoll shouts!  The foxfire hits the adder. _The adder is severely wounded.Press: ? - help, v - describe, . - travelThe floDh5 or.Dh} 1@.Dh?..Dhվ?..Dhw?..Dh;d?..Dh% ?..Dh@ .j  The gnoll shouts!  The foxfire hits the adder. DhAB_The adder is severely wounded.Press: ? - help, v - describe, . - travelHere: a gnoll, wielding a +0 whip and quivering 2 throwing nets  The floor.Dh| jj sergeant, wielding a +1 trident of venom and wearing a +0 ring  mailDhc jj, wielding a +0 whip and quivering 2 throwing nets  The floor.DhƤ A gnoll. A taller and better-equipped relative of goblins, and ally of orcs. It is somewhat doglike in appearance. Dh Max HP: ~13 Will: + AC: + EV: ++ Threat: Low Class: Natural Size: Medium Int: Human You have about 67% to hit with your +3 quarterstaff of chaos. Dhr It has about 48% to hit you. AttacksMax Damage Bonus Hit: +0 whip 11 Throw: 2 throwing nets 0 Ensnare in a net It has an unusual item: 2 throwing nets. It can open doors. [!]: Description|QuoteDh h “Then he descended softly and beckoned to Nuth. But the gnoles had watched him  through knavish holes that they bore in trunks of the trees, and the unearthly  silence gave way, as it were with a grace, to the rapid screams of Tonker as  they picked him up from behind — screams that came faster and faster until Dh1 W they were incoherent. And where they took him it is not good to ask, and what  they did with him I shall not say.”-Lord Dunsany, “How Nuth Would Have Practised His Art Upon the Gnoles”.  1912. Description|QuoteDh<#..............,,, mefis the Magician#..............,,, Deep Elf#..........$...,,, Health: 41/41 ======================== ################%.............,,, Magic: 19/20 ======================-- #>.................!.......$..,,, AC: 6DhStr: 5 #.##############..............,,, EV: 13Int: 29 ..)...##########..............,,, SH: 0Dex: 15 #####.......††..v....$........,,, XL:  8 Next: 47% Place: Dungeon:6 ............†.##@............,,,, Noise: ==-------  Time: 4868.2 (0.0) ##.###..#####.##.S..........,,,,, A) +3 quarterstaff (chaos) .#.#.#.## #.##...........,,,,,, Cast: Foxfire .#.#.#.# #.##..........,,,,,,, Fly Dh.a.....#.# #.##........,,,,,,,,. .....#.# #.##........,,,,,,,s. j   gnoll sergeant (polearm) ######.# #.##.jj.....,,,,,,,.. j   gnoll (missile) ,,,,,..# *,*#....[...,,,,,,,.. S   adder (ally target) *****### *,,,.....h.,,,,,,,,[.The foxfire hits the adder. _The adder is severely wounded.Press: ? - help, v - describe, . - travelHere: a gnoll, wielding a +0 whip and quivering 2 throwing nets  The floor.DhBS~ .jThe floor.Dhy#..............,,, mefis the Magician#..............,,, Deep Elf#..........$...,,, Health: 41/41 ======================== ################%.............,,, Magic: 19/20 ======================-- #>.................!.......$..,,, AC: 6Str: 5 #.##############..............,,, EV: 13Int: 29 ..)...##########..............,,, SH: 0Dex: 15 Dh#####.......††..v....$........,,, XL:  8 Next: 47% Place: Dungeon:6 ............†.##@............,,,, Noise: ==-------  Time: 4868.2 (0.0) ##.###..#####.##.S..........,,,,, A) +3 quarterstaff (chaos) .#.#.#.## #.##...........,,,,,, Cast: Foxfire .#.#.#.# #.##..........,,,,,,, Fly .....#.# #.##........,,,,,,,,. Dh3.....#.# #.##........,,,,,,,s. j   gnoll sergeant (polearm) ######.# #.##.jj.....,,,,,,,.. j   gnoll (missile) ,,,,,..# *,*#....[...,,,,,,,.. S   adder (ally target) *****### *,,,.....h.,,,,,,,,[.The foxfire hits the adder. _The adder is severely wounded.Press: ? - help, v - describe, . - travelThe floor.DhDh. _Dh'e 2 ###############** #. #..... #$...  ################%......  #>.................!$.. ##.##############Dh{g u. ...)...##########...... ######.......††.@v....$.. .............†.##... ###.###..#####.##.S.. #.#.#.#.## #.##.. #.#.#.#.# #.##...,,,,,, #.....#.# #.##.,, #.....#.# #.##........,s #######.# #.##.jj....., .,,,,,..# *,*#....[...,Dhj ,Dhށ 8The foxfire hits the adder.Dh Q§v.Dh BDh §..jj..Dh> ;8--9.2 (1DhhM DhGS A _You kill the adder!Dhil # #.......DhHj #...... #..........$... #%... #>....!.$..#.#..Dhj.)...#. .######.......††@.§....$..†.##. .###.###..#####.##.. Dhak.#.#.#.#.## #.##... .#.#.#.#.# #.##.... .#.....#.# #.##........ .#.....#.# #.##jj......, .Dhk#.# #.##........,  ..,,,,,..# *,*#....[..., Dhy.DhyA--70DhDhہDh C # #. #...... #..........$... #%....Dh . #>..!.$..#.#... #....)...#. ..######.......†.$..†.##. ..###.###..#####.##... #.#.#.#.#.## #.##..... #.#.#.#.#.# #.##.......... #.#.....#.# #.##........ ..#.....#.# #.##jj...... ..#.# #.##..,,,,,..# *,*#....[...Dh Dhӛ U20==1Dh Dh z _You see here a howler monkey corpse.Dh"  # # #.$ #% #>Dh.!.$  ####.#... ##....)...# #..######.......@†.$ #.†.##. Dh#..###.###..#####.##.... ##.#.#.#.#.## #.##.....  #.#.#.#.#.# #.##. Dh+8*#.#.....#.# #.##. *..#.....#.# #.##jj...... *..#.# #.##Dh|t. *...,,,,,..# *,*#....[...Dh Dhq ,2 _DhDht _You see here an iguana corpse.Dh   # # #Dh.$ #% #>.!.$ ####.Dh~U#...  ##....)...#  #..######......@††.$  #.†.##  #..###.###..#####.##....  ##.#.#.#.#.## #.##. #.#.#.#.#.# #.##.  *#.#.....#.# #.##.  *..#.....#.# #.##jj......  *..#.# #.##.  *...,,,,,..# *,*#....[...Dh)Dh}+,3 _DhR4Dh7Dh\   # # #.$ #% #>.!. ####.# ##....)...# #..######.††.$ #.†.## #..###.###..#####.## ##.#.#.#.#.## #.##. #.#.#.#.#.# #.##. *#.#.....#.# #.##. *..#.....#.# #.##jj...... *..#.# #.##. *...,,,,,..# *,*#....[...jj   gnoll (missile)4Dh Dh Dh0|  # # #. #% #>.! ####.## ##....)...# #..######....@..††.$ #.......†.##j #..###.###..#####.## ##.#.#.#.#.## #.## #.#.#.#.#.# #.##. *#.#.....#.# #.##. *..#.....#.# #.##jj...... *..#.# #.##. *...,,,,,..# *,*#....[...(((((((Dhj@..††..===5 _The gnoll throws a throwing net. The throwing net barely misses you. _You see here a throwing net.Dht  # # # #% #>.! ####.### ##....)...# #..######...@(..††.$ #.......†.##j #..###.###..#####.## ##.#.#.#.#.## #.## #.#.#.#.#.# #.## *#.#.....#.# #.##. *..#.....#.# #.##jj......,  *..#.# #.##.,  *...,,,,,..# *,*#....[..., hU37mj.j   gnoll (missile)-6 _Dha  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhMDhODh_|vjjvj   gnoll sergeant (polearm)j   gnoll (missile, ally target)Dh%a]19--=7Dh7nDhr/ _You conjure some foxfire!Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhv §@§§v§jv§§A cloud of volatile blastmotes flares up around you! Run!  The foxfire hits the gnoll.Dh ,Dh\Dh§@§§§vjj.§§Dhi6-----=8DhaZ§§§DhW 3 _The gnoll is lightly wounded.Dh   # # # #% #>.! ####.#### ##....)...#Dh $ #..######..@§§§§vjj......$ #...........§§..†.## #..###.###..#####.## ##.#.#.#.#.## #.## #.#.#.#.#.# #.## *#.#.....#.# #.##. *..#.....#.# #.##jj...... *..#.# #.##. *...,,,,,..# *,*#....[...Dh §§§§§ The foxfire hits the gnoll.Dhoe Dh&f Dhn §(..†j.....†j)Dh"o ^7=----9Dht Dhfw ` _The gnoll is moderately wounded.Dh  # # # #% #>.! ####.##### ##....)...# #..######.@.§(..†jDhNW.$ #.......†j## #..###.###..#####.## ##.#.#.#.#.## #.##Dh #.#.#.#.#.# #.## *#.#.....#.# #.## *..#.....#.# #.##jj *..#######.# #.## *...,,,,,..# *,*#....[Dh  ((((((The gnoll throws a throwing net. The throwing net hits you.Dh[Dh.§(..jj.j   gnollDhR 6 =-80Held Dhw8§Dh, _You become entangled in the net! _You see here a throwing net.DhbDhrcDhcDhl§(.jjjj 2 gnolls (1 wandering)Dh3m--1Dhr8§Dht3 _You struggle against the net.Dh| ,Dh- Dhe jj††jDh x8==-2Dha 8§Dh) 9 _You tear a large gash into the net.DhV ,DhX Dhk §jjj†DhPm :13 3Dhw Dhz{ 5 _You rip the net and break free!Dh   #......   #   #  ################%   #>.................!  ####.##############...  ....)...##########   #..######...§jjj††.$   #........@......†.##.....   #..###.###..#####.##   ##.#.#.#.#.## #.##   #.#.#.#.#.# #.##  *#.#.....#.# #.##   *..#.....#.# #.##jj   *..#######.# #.##.   *...,,,,,..# *,*#....[   *,,******### *,,,.....hDh[9;17HDhDh ###### The cloud of blastmotes explodes!  The concussive blast engulfs the gnoll sergeant!Dh3'Dh'DhW4 .j(j...jj  The gnoll sergeant is heavily wounded.DhT6E=======4Dh?DhA' _The gnoll shouts!DhA  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhS^  A cloud of volatile blastmotes flares up around you! Run!DhDhNDh.j.jj.Dh6--===----5DhDh' _You hear a shout!Dh(   #   #   #   #%  #>.!  ####.######   ##....)...#   #..######....j..††.   #.......@§.jj...†.##   #..###.###..#####.##   ##.#.#.#.#.## #.##   #.#.#.#.#.# #.##   *#.#.....#.# #.##   *..#.....#.# #.##jj   *..#.# #.##   *...,,,,,..# *,*#....[  *,,******### *,,,.....hI+ "9mDh?- DhQE DhO j.(§j.DhAP S-------6DhU 8§DhFW Dhο  #  #  #  #%  #>.!  ####.#####  ##....)...#  #..######..j.(..††  #......@.§j.j...†.##  #..###.###..#####.##  ##.#.#.#.#.## #.##  #.#.#.#.#.# #.##  *#.#.....#.# #.##  *..#.....#.# #.##jj  *..#######.# #.##  *...,,,,,..#Dhm[37m *,*#....  *,,******### *,,,A cloud of volatile blastmotes flares up around you! Run! _You hear a shout  The cloud of blastmotes explodes!  The concussive blast engulfs the gnoll sergeant!  The gnoll sergeant is almost dead.  The concussive blast engulfs the gnoll!##.###j.#    gnollDh>4 .)..j.j..  You kill the gnoll!Dh[ v--9=======7Dhc Dhf ' _You hear a shout!DhlE  #  #  #  #%  #>.  ####.#  ##....)...##  #..######.)..(..††  #.....@..j.j....†.##  #..###.###..#####.##  ##.#.#.#.#.## #.##  #.#.#.#.#.# #.##  *#.#.....#.# #.##  *..#.....#.# #.##jj  *..#######.# #.##  *...,,,,,..# *,*# h8I;49m *,,******### *,,,DhJ`j.j.Dh.U7=-------8Dh]Dh<|  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhK  Flames lash the gnoll sergeant.Dhr*j   gnollDh0DhN)j.Dh(5--56====---9Dhh _You kill the gnoll sergeant!DhK  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhK)vj.v(ally target)4----=---90 _You conjure some foxfire!Dh @  The foxfire hits the gnoll.DhTR DhS Dh5[ v§The gnoll is lightly wounded.  The foxfire hits the gnoll but does no damage.Dh Dhz Dh Dhl j)....j§j 2 gnollsDh 5==----1Dh 9§Dh9 3 _The gnoll is lightly wounded.DhD  Casting: Foxfire (safe; 1% risk of failure)  Dh}E\Confirm with . or Enter, or press ? or * to list all spells.DhekDhfsvj.v(1 ally target)Dh5t36---4--=2Dh{DhR _You conjure some foxfire! The gnoll hits you with a +0 club.Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh=( *combustible, 1 ally target)Flames lash the gnoll.  The gnoll is severely wounded.DhO  The gnoll's fire resistance burns away.  The foxfire hits the gnoll but does no damage.Dh §vThe gnoll is severely wounded.The foxfire hits the gnoll but does no damage.Dhs  The gnoll is severely wounded.Dh Dh§@j)..j.j.j 3 gnolls (1 combustible)Dh3-----2----====3Dh :§Dh"8 _The gnoll hits you with a +0 club.Dh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh8*DhpDhsDh9.@j).j.j.Dh4--1---4Dh&Dh _Flames lash the gnoll but do no damage. The gnoll closely misses you.Dh   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh Dh DhM v@j)j.j.v, 1 ally targ…)Dh 10--=---5Dh9 DhA l _You conjure some foxfire! The gnoll barely misses you.Dh^  The foxfire hits the gnoll. The gnoll is burned terribly!DhM) 2 gnollsDh|,Dh_}Dh}Dh §@§v§(1 ally target)  You kill the gnoll!The foxfire hits the gnoll!Dh9Dh DhDh§@§j.j.§Dh4I----6Dh<l§@§§Dh]?] _The gnoll is heavily wounded. Dhn  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Dh  You conjure some foxfire! The foxfire hits the gnoll. Dh$§@§v§   gnoll Dhq Dh^ Dhv@))j.. Dh-77 DhE DhI _You kill the gnoll! Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Dh x Dhvj.v(ally target) Dh k5=9/20  Dhʄ1--8 Dhf Dh:/ _You conjure some foxfire!DhD  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh * combustible, ally target)  Flames lash the gnoll.  The gnoll is heavily wounded.Dh6  The gnoll's fire resistance burns away. The foxfire hits the gnoll.  The gnoll is burned terribly!DhSDhmDhmDhoDhqDh.tDhtDhhx§§v§Dh7----8====9DhC§§Dh=I _You kill the gnoll!Dh Dh Dh$ nDh% Dhf' Dh( Dh) Dh+ Dh1 Dh2 T8=-Dh@< Dh? DhrG Dh4V Dh)X DhFZ Dhgf Dheh Dhh Dhj Dh5o ` _Your foxfire dissipates. x2Dhp 6==9==Dhyr Dh^u Dhu DhLy DhV| Dh| Dh~ Dhʁ Dhу 10/20===Dh߇ Dh k7=DhV Dhא Dh Dh_ Dh1 Dh l11===Dh/ Dh Dh K8=Dh3 Dhi Dh Dh Dhk Dh j2==Dh Dh ,Dh Dh_ Dh; U9=Dh Dh Dh_ j3==Dh Dh? Dh Dhd Dh Dh Dh Dhe Dh 40=4==Dh Dh Dh Dh Dh Dh^ DhU Dh- Dh+ k5===Dh, DhO Dh h1==Dh& Dh~ Dh% Dh1 Dh Dh k6===Dh{ Dh  Dh Dhf Dh DhQ 9=Dh Dh Dh h7==Dht DhP Dh Dh|" Dh% Dh5& DhO( Dh:+ Dh, h8==Dh- Dh0 Dh21 Dh2 Dh46 Dh6 Dh9 Dhs< Dh;= h9==Dh> DhAB DhB Dh|D DhfH ,DhJ Dh$N DhO j20===DhP DhS Dh[W ,Dh;Y Dhc   #. #. #. #%. #>.! ####.#. ##....)...##. #..######.)..(..††. #......@).......†.##.Dhf ---- #..###.###..#####.##. ##.#.#.#.#.## #.##. #.#.#.#.#.# #.##. *#.#.....#.# #.##. *..#.....#.# #.##jj. *..#######.# #.##. *...,,,,,..# *,*#. *,,******### *,,,.Things that are here:Dhk A  #. #. #. #%. #>.!. ####.#####. ##....)...#. #..######.)..(..††.Dhol  #......)@.†.##. #..###.###..#####.##. ##.#.#.#.#.## #.##. #.#.#.#.#.# #.##. *#.#.....#.# #.##. *..#.....#.# #.##jj. *..#######.# #.##. *...,,,,,..# *,*#....[ *,,******### *,,,.a +0 flail; a +0 club; a +0 chain mailDhr 1936.2 (37.0)Dhs O----7.2 (38 _Dhx Dh| _Items here: )) [ ††.Dh$3DhDhDhDh$ _DhDhDhP==DhCDh:{  Things that are here:  a +0 whip; a gnoll corpseDh$5 _Dh*Dh,DhI/,Dh0DhT3Dhn6,DhY8Dh<,Dhc>DhACa _g - a throwing netDhDF3DhHDhJDhVM,DhNDhBQDhTDh*V,Dh=XDhZc  You see here an iguana corpse.DhDh\S ############## #........ #........ #..........$  ################%.  #>.................!.......$  ####.##############........ Dh##....)...####.h.... #..######.).....@†.$..46.2 (9.0) #......)).......†.##........ #..###.###..#####.##............, ##.#.#.#.#.## #.##...........,,  #.#.#.#.#.# #.##..........,,, *#.#.....#.# #.##........,,,,, h   black bear (wandering) *..#.....#.# #.##jj......,,,,, *..#######.# #.##........,,,,, *...,,,,,..# *,*#....[...,,,,,Dh Dh Dh a _A black bear is nearby!DhV!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhDhh.hDhSe17----==7.2 (1DhDhDO _A cloud of volatile blastmotes flares up around you! Run!DhQw  # # #.$ #% #>.!.$DhQ ####.#...  ##....)...#h  #..######.)....@§†.$  #......))DhR.†.##  #..###.###..#####.##....  ##.#.#.#.#.## #.##. #.#.#.#.#.# #.##.  *#.#.....#.# #.##DhpRX.  *..#.....#.# #.##jj......  *..#.# #.##.  *...,,,,,..# *,*#....[...DhVDhc.§†.hDhc.--8DhpDhsDhKQ  # # #.$ #% #>.!Dh/M. ####.# ##....)...# #..######.)...@.§†.h.....$ #......)).†.## #..###.###..#####.## ##.#.#.#.#.## #.##.DhENG #.#.#.#.#.# #.##. *#.#.....#.# #.##. *..#.....#.# #.##jj...... *..#.# #.##. *...,,,,,..# *,*#....[...DhRDh6_c§†h.Dh8`_8=-----9Dhm:§DhpDh3  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhC3DhrAI§h.DhB_5---==50DhP8§Dh2UO _A cloud of volatile blastmotes flares up around you! Run!DhsL  # # #. #% #>.! ####.## ##....)...# #..######.)..@§.§h.$ #......)).†.## #..###.###..#####.## ##.#.#.#.#.## #.## #.#.#.#.#.# #.##. *#.#.....#.# #.##. *..#.....#.# #.##jj...... *..#.# #.##. *...,,,,,..# *,*#....[...Dh' §###### The cloud of blastmotes explodes!  The concussive blast engulfs the black bear!Dh§.h†.†.=======1§Dhb _The black bear is heavily wounded.Dhm   # # # #% #>.! ####.### ##....)...#Dho  #..######.).@.§.h†.$ #......)).†.## #..###.###..#####.## ##.#.#.#.#.## #.## #.#.#.#.#.# #.## *#.#.....#.# #.##. *..#.....#.# #.##jj...... *..#.# #.##. *...,,,,,..# *,*#....[...Dhcs Dh% F§h†Dh m6=---------2Dh 8§Dh Dh  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh[ §* (combustible)Flames lash the black bear.  The black bear is severely wounded.Dh §hhberserk, combustible)The black bear's fire resistance burns away.Dh4---====---3Dh 8§Dh\ _The black bear goes berserk!DhuA  # # # #% #>.! ####.#### ##....)...# #..######.)@..§h††.$ #......)).†.## #..###.###..#####.## ##.#.#.#.#.## #.## #.#.#.#.#.# #.## *#.#.....#.# #.##. *..#.....#.# #.##jj...... *..#.# #.##. *...,,,,,..# *,*#....[...DhX  The cloud of blastmotes explodes!  The concussive blast engulfs the black bear!!!  The black bear is burned terribly!Dh]r######Dh< ......  You kill the black bear!Dh 1---6=======4 _Something shouts, "Accept thy fall, thou feckless ruttish flim-flammer!"Dh% Dh' m _Your Conjurations skill increases to level 4!Dh Dhw Dh Dh Dh T5= _DhF' XDh) Dhj* Dh+ DhH0 Dh0 j6==Dh2 Dh4 Dh6 Dh47 Dh8 Dh9 Dh Dh( 5-------9.2 (55   white impDh. =-------Dh Dh ` _A white imp is nearby!Dh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhU3DhDh~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Dh B  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh> Dh 1v...†5.v(ally target)5-=60.2 (1Dh Dh / _You conjure some foxfire!DhqXDhݧXDhD,Dh §§v§5v§§§ The foxfire hits the white imp. The white imp is burned terribly!DhQ0Dh1DhC§§§v5†§§§6=-1DhLr§§§§§§DhQd _The white imp is moderately wounded.Dh F §§Dhm §§§ The foxfire hits the white imp. The white imp is burned terribly!DhS .......-2Dh^ Dha b _The white imp is severely wounded.Dh"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhDh˳Dh["v@...5†v(ally target)==3Dh DhRDh!_You conjure some foxfire!Dh)N L §@§vv§§ The foxfire hits the white imp. The white imp is burned terribly!Dh> ^ Dh  Dh The white imp is almost dead.The foxfire hits the white imp! The white imp is burned terribly!Dh DhU §.vDh" Dh Dh Dh{ Dh> Dh Dh §@§§..§§Dh --4Dh §@§§§§Dh Dh M _You kill the white imp!DhbS7=DhXYBDhDh ,DhDh~8==Dh3DhȕDhnDhDhk,DhDhd~9==Dh Dh,Dh`DhmBDh Dhi20==DhDh,DhDh,DhDh1===DhDhDhO,DhDhDh,DhDhDh,DhDhDhP==DhBDhDh,DhDhc  You see here an iguana corpse.DhDh" _DhDhi  You see here a howler monkey corpse.Dh _DhDhDhVDhDhDhDhr,Dh!Dhp'BDh (DhP+,Dh,Dh/N _u - 5 potions of enlightenment (gained 1)Dhp23Dh4Dh6Dh9,Dhw;Dh=DhE###############****,***#..............,,,,,,#..............,,,,,,#..........$...,,,,,, ###########%.............,,,,,, ......................$..,,,,,~~§ ###########..............,,,,~~§~ .##########..............,,,~~~~§ .).....††.......@........,,,~~~>~- .......†.##.............,,,,~~~~§ #..#####.##.............,,,,,~~§§ DhE#.## #.##.............,,,,,.~§§ #.# #.##.............,,,, #.# #.##.............,,,s   scorpion (wandering) #.# #.##.............,,s #.# #.##........s....,, ..# *,*#....[...,,,,,,,...$DhG093.2 (29.0)Dh`MAs.DhM+4.2 (30Dh2TDhVR _You see here 15 gold pieces.DhG  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhe5=vvssally target).0--=5.2 (1.0) _You conjure some foxfire!Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhJ  §§@§§.§§.§v.§sv.You conjure some foxfire! The foxfire hits the scorpion.Dhm  Dh "Dh .Dh =The scorpion is lightly wounded.  Dhm The foxfire hits the scorpion.DhFa Dhlb 1§vvDhc <§@§Dhd -§.§Dhe J§.§Dhf 5..§Dhg (s.Dhh .Dhk Dhl 19Dhm ---Dhn 6Dh| Dh} §Dh"~ §Dh~ §DhC §Dh Dh  Dh. Dhυ (_The scorpion is lightly wounded.Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh+ 2 §§§§@§§§§§§§§vsv You conjure some foxfire! The foxfire hits the scorpion.Dh §§.The scorpion is moderately wounded.The foxfire hits the scorpion.DhDh <v§§.@.§v§..§..s.Dh~0H.-7Dh4Dh6§Dh/8§Dh8Dh= DhjEG_The scorpion is moderately wounded.Dh}LDhH  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhr , §§§§*combustible, ally target)Flames lash the scorpion.  The scorpion is heavily wounded.Dh"t   The scorpion's fire resistance burns away.  The foxfire hits the scorpion! The scorpion is burned terribly!Dhv Dh`w §Dhw Av@.§Dhix &§§Dhx vDhdy Dhy Dh[z Dhz DhG{ Dh Dh Dh Dh DhDh0 Dh=§..Dh7§@..DhU3§.Dh/.Dh§DhvDhDhDh7--75====8Dh§Dh§Dhͺ§DhW§DhԼDhI Dh Dh(_You kill the scorpion!Dh DhQ DhZ DhaB Dhb] _Your foxfire dissipates. DhcL8=- Dhde Dhh, DhoX Dhr Dhu~9== Dh[w Dhvx Dh  Dh.................††.......----5003.2 (5 Dh....l   iguana (wandering)l Dhy:---- Dh' DhX+^ _An iguana is nearby! Dh L  #............. #............. #..........$..##%.........................$.#.............##............. .)†.......@.......>†.##.............#............. #.##............. #.##............. #.##............. DhL  #.##............. #.##.l........... [$ Dh #............. #............. #..........$..##%.........................$.#.............##.............) Dh†.......@.......>†.##.............#............. #.##............. #.##............. #.##............. #.##............. #.##.l........... [$ Dh Dh Dht _An iguana is nearby!!DhuL  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!Dh>  You conjure some foxfire!!Dh6vvlally target)l.!Dhs`8-=4.2 (1!DhF _The iguana hisses angrily.!DhM  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!DhS !Dhw v§§@§§v§§.§§§v§lv.7--5!Dh} §§§§§§!DhE / _You conjure some foxfire!"Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."Dh| §§§v§§.§§§ You conjure some foxfire! The foxfire hits the iguana."Dh{ §@§§§§v§.The iguana is moderately wounded.The foxfire hits the iguana but does no damage."Dhx,"Dh9,"Dh$"Dh*"Dh §§§@§§§v§§§§§v.The iguana is moderately wounded.The foxfire hits the iguana but does no damage."Dh_B"Dhjv§§§§§§§§§vl§.The iguana is moderately wounded.  The foxfire hits the iguana but does no damage."Dh"Dh[§.v.@v§.§.§.§........"Dh?-6"Dh4§.§§.§"DhR  The foxfire hits the iguana but does no damage.  The iguana is moderately wounded.  The foxfire hits the iguana but does no damage.  The iguana is moderately wounded.  The foxfire hits the iguana but does no damage. _The iguana is moderately wounded."Dh[  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."Dh "Dh ,"Dh B"Dhw H §.§§§.§§.vvYou conjure some foxfire!  The foxfire hits the iguana but does no damage."Dho "Dhp "DhYq "Dh@z  §§.§l.The iguana is moderately wounded.The foxfire hits the iguana but does no damage."Dh "Dhb .v§§.v......"Dh S6-7"Dh :§"DhZ a _The iguana is moderately wounded.#Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#Dh §* combustible, ally target)  Flames lash the iguana.  The iguana is severely wounded.#DhT,#Dh#Dh §§@§v§vThe iguana's fire resistance burns away.  The foxfire hits the iguana but does no damage.#Dh^#Dh_#Dhg §v. The iguana is severely wounded.The foxfire hits the iguana. The iguana is burned terribly!#Dh#Dh#Dh§.§@.§§.l.)#Dh4---====8#Dh]§§§#DhvZ _The iguana is almost dead.#Dh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#DhA #DhC+.v..lv., ally target)--=---9#DhP #Dh / _You conjure some foxfire!$DhA  The foxfire hits the iguana.$DhK,$DhL$DhX $DhX§§v.The iguana is almost dead.The foxfire hits the iguana but does no damage.$Dh@$Dh? §§..)  The iguana is almost dead.$DhB---10$Dh&<§§$DhT _The iguana closely misses you.$Dhd  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%DhB..v@v, ally target)%Dh33-----3--=1%Dh%Dh`E _You conjure some foxfire! The iguana bites you!%Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%DhKg[  Flames lash the iguana. The iguana is burned terribly!%Dhctf*%Dho@%DhPA%Dh B%DhB%DhC%DhD%DhAE%DhF%DhF%DhH%DhVv§§@§§§§v%DhMz2---7====2%Dh݂§§@§§§§%DhFJ _You kill the iguana!%Dhm 3%Dh=%Dh%Dh%Dhm%Dhf%Dhv%Dh%Dh^,%DhY9%DhQP%DhW{4-----%Dh \` _Your foxfire dissipates. x2%Dh\%Dhdy3=%Dhf%Dhj,%Dh&Dh?&Dh[@&Dh@&DhA&DhB&Dh^C&DhC&DhlE&DhkF&DhF&DhaG&Dh$I&DhP ~~§§~~....###,,,,,,,,* §§>~§~......+,,.>.,,,* §§~~§~...0###,,...,,,* ~§§§~.....# ***#.#**** .§~~......# #.#.......# #.# ..........# #.#......(..# #.# ..........# #@#----14937.0) ....# #.# ..........# #.# ..........# #.# ..........# #.# ..........# #.# ..........#&DhR,[37m #.# ..........# #.#........# #.#&Dh0U&DhUI----508&DhY&DhZ; _Found a stone staircase leading down.&Dh 3&Dh &Dhm &DhB n&Dh &Dh &Dh &Dh" &DhF# &Dh$ &Dh& &Dhm) ,&Dho, &Dhc- &Dh|7 &Dht8 &DhA &DhHC ,&DhMD &Dh G &DhH ,&DhJ &DhxL &Dh3N ,&DhgO &DhzR &DhbT ,&DhU &DhX F _You reach down and open the door.&Dhj^ I&DhD_ @  There is an open door here.&Dha &Dh]b  _&Dh} &Dh ,&Dh &Dh &Dh ,&DhE &Dh &Dh, ,&Dhe &Dh֌ &Dh ,&Dh &Dh@ &Dh ,&Dh &Dh0 &Dh &Dh &Dh; &Dh &Dh, ,&Dh &Dh &Dhj &Dhs &Dh &Dh &Dh &Dh &Dh0 &Dh &Dh B&DhĦ &DhЧ ,&Dhz &Dhz &Dh ,&Dh; &Dhi &Dh ,&Dh &Dhx &Dh ,&DhQ &Dh? &DhF &Dh ,&Dh׵ &Dh &Dh ,&Dhݸ &Dh B&Dhl &Dh ,&Dh &Dh &Dh ,&Dhp &Dh` &Dhj ,&Dh &Dh &Dh ,&Dh &Dh &Dh6  ##*  #<*  #.*  #.*  #.*  #.*  &Dh #.############# #.@...........#87.2 (37.0) #############.# #.# #.# ###################.##### #........................  &Dh{ T#........................  #........................  #########%....................... &DhS &Dh +8.2 (38&Dh &Dh 9 _Found a stone staircase leading up.'Dh3'Dh'Dh'Dhu,'Dh'DhJ'Dhy,'Dh'Dh"'Dh,'Dh v'Dh'Dh,'Dhs'Dh'Dh6,'Dh'Dh'Dh,'Dhf'Dh''Dh'DhV'Dh'Dhb'Dh,'Dh 'Dh'Dh,'Dh)'Dh'Dh'Dh6'Dh'Dh!'Dhf,'Dh'Dhu'Dh,'Dh'Dh 'Dh ,'DhQ'Dh4'Dh8,'Dhx'Dh$'Dh,'Dh?'Dh'Dh>,'Dh 'Dh&X'Dh)'Dh+,'Dhz-'Dh/'Dh%2'Dhk6'Dh7'Dh3:'Dh<,'DhI>'DhLFX'DhH'DhK,'DhN'DhP'DhR,'DhT'Dh,W'DhY,'Dh \'Dhn'Dh,'DhޕB'Dh'Dh\'Dhk'Dh,'Dh^'Dh'Dh,'DhC'Dhڶ'Dh],'Dh'Dhb'Dht,'Dh'Dh'Dh,'Dh<'Dh_'Dhn,'Dh|'Dh'Dh,'Dh>'Dh'Dhz'Dh'Dh^'DhA'Dhb'Dh'DhF'Dh$'DhD'Dh'Dh('Dh'DhY'Dh'Dh?'Dh 'Dh''Dh'Dh 'Dh'Dh'Dh,'Dh'Dh,'Dh,'Dh<B'Dh0'Dh?,'Dh'Dh'Dh",'Dh'Dh'Dh'Dh7,'DhC'DhS'Dh,'Dh'Dh'Dh,'Dh'DhB'Dh9'Dhm,'Dh,'Dh?'Dhs'Dh,'Dh'Dh? 'Dh ,'Dh,'Dh5,'Dh'DhM'Dh,'DhF'Dh''Dh ,'Dh'Dh'Dh!,'Dh"'Dhn%,'Dh&'Dh/x _h - 3 scrolls of teleportation (gained 1)'Dh7I'Dh8'Dh:,'Dh:'Dh='Dhb?,'Dh@'DhC'DhD,'DhF'DhWH'DhI,'Dh J'DhL'DhGM,'DhM'DhO'DhP,'DhFQ'DhSS'Dh%T,'DhT'DhV'DhW,'DhX'DhZ'DhK[,'Dh['Dhj]'Dh^,'Dh3_'Dh`'Dha,'Dh(b'Dhc'Dhd'Dh4e'Dhe'Dhf'Dhg'DhRh'Dhh'Dhi'Dhj'DhSk'Dhk'Dhl'Dhm'DhLn'Dhn'Dho'Dhp'Dh5q'Dhq'Dh|r'Dhs'Dht'Dht'Dhu'Dhv'Dhw'Dhw'DhOx'Dhqy'Dhy'DhYz'Dh"{'DhK|'Dh|'Dh4}'DhZ~'Dh'Dh'Dh'Dhv'Dh8'Dhʄ'Dhx'Dh'DhY'Dhψ'DhY'Dh'Dh!'Dh'Dh'Dh*'Dh7'Dh'Dh!'Dh'Dh'Dhs'Dh,'Dh'Dhu'Dh'Dh'Dhʗ'Dh>'Dh'Dhr'Dh'Dh'Dh~'Dh8'DhH'Dh'Dh3'Dh'Dh'Dh|'Dh'Dh'DhȢ'Dh'Dh'Dh'Dh'Dh'Dh'Dh<'DhP'DhŨ'Dh;'Dh'Dh'Dh'Dh'Dh'Dh֭'DhK'Dh'Dh|'Dh'Dh 'Dh'Dh|'Dh'Dhw,'Dh'Dh'Dh-'Dh'Dh['Dhq'Dh'Dh\'Dh'Dh&'Dh'Dh'Dhʽ'Dh'Dh\'Dhп'Dh'Dh'Dh!'Dh'Dh`'Dh'Dh'Dho'DhX'Dhi'Dh'DhU'Dh&'Dh9'Dh'Dh$'Dh'Dh'Dhc'Dh'Dh'Dh'Dh'Dh'Dh7'Dh,'Dh'Dh'Dh-'Dh,'Dh'Dh'Dh;'Dh'Dhw'Dh'Dh'Dhu'Dh'Dh*'Dh,'Dh'Dh'DhP,'Dht'Dh ###.#######  ###.#######  #.#  #.#  ##########.#  #..........#  #.##########  #.##<# 'Dh^3  #@...# 305.2 (117.0)            'DhA68'Dhm'Dh9 _Found a stone staircase leading up.'Dh. 3'Dh: 'Dh .................0.0) 'Dh 'DhQ [ _Done exploring.(DhW (Dh" I Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 1% 1b - Confusing TouchHexes2% 3  c - Vhi's Electric ChargeTranslocation/Air22% 4  d - Dispel UndeadNecromancy43% 4  e - Gell's GavotteTranslocation(Dh" 86% 6 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit)Dh )Dh )Dh n ###.####### mefis the Magician ###.####### Deep Elf #.#Health: 41/41 ======================== #.#Magic: 21/21 ======================== ##########.#AC: 6Str: 5 #..........#EV: 13Int: 29 #.##########SH: 0Dex: 15 #.##<#)Dh XL:  8 Next: 77% Place: Dungeon:6 #@...#Noise: ---------  Time: 5306.2 (0.0) ######A) +3 quarterstaff (chaos) Cast: Foxfire Fly  _You reach down and open the door. _There is an open door here. _Found a stone staircase leading up. _h - 3 scrolls of teleportation (gained 1) _Found a stone staircase leading up. _Done exploring.)Dh P  Okay, then.)Dh )Dhi )Dh . _+DhvX[?25h[?0c  Search for what [? for help]? ,DhF [?25l[?1c,Dhj,Dhl}8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] A - a +3 quarterstaff of chaos (weapon)  b - [carried] r - a +0 dagger of draining Results elsewhere ([,] to cycle)  c - [D:6] a +1 trident of venom,Dh'md - [D:6] 2 poisoned darts  e - [D:5] a +0 flail of protection  f - [D:5] a +2 scale mail of willpower  g - [D:3] a +2 short sword of venom  h - [D:1] a +2 mace of pain1Dh= Level 5 of the Dungeon <<<<>>>>(Press ? for help)  #......#......###........#.##........ß.ß.......#   #......##......###.......##.##...........).....###   #.............## ##....#.............ß...ß##.....#  #..............#####..###.................##.....#  ##...[#...........#....###................ß.......###  ###....................)..####.#......................##  ##..........................# ###.#.....#...............#  ##..........................#####..#.#...#........)..##..# 1Dh 5 #..............................###.####..#ß...ß..........#  #....ß.ß.................†......##.# #.<..##............## #...[.........................).†..# #.#.........#......# #######)#######................##..# #.##............#..# #..#######...............####.###.###......###..#.## #..##..##................###..##..##......####.#### #....^.###........>.......###......##..........# ##.....###..................#...###.....###....### #..................##...#..#.....#......##..###.## ##..........~..........####.............####.....># ###........#..≈~ß.....#..#####.............# ##.##..# #...........#.~≈~~~~~.#.##..........#.....######...## #..............≈~≈~~~..............###.....#.......# #...............~~~~..........#......#.........#..## ##......##......................##.#..............##4Dh4Dh4Dh3mefis the MagicianDeep ElfHealth: 41/41 ========================Magic: 21/21 ========================AC: 6Str: 5EV: 13Int: 29SH: 0Dex: 15XL:  8 Next: 77% Place: Dungeon:6Time:Fly _Found a stone staircase leading up. _h - 3 scrolls of teleportation (gained 1) 4Dh_Found a stone staircase leading up. _Done exploring. _Okay, then.Search for what [? for help]? ego4Dh34Dh4Dhb4Dh: _4Dh44Dh14Dhm  There is a stone staircase leading up here.4Dh: _4Dh4Dh}54Dhp~4DhU4Dh,4Dhj _You fly upwards.  There is a stone staircase leading down here.4Dh)4DhК _4Dha4Dh4DhǤ,4Dhl4DhW4Dh,4Dh4Dh4DhҶ,4Dh4Dh4Dhǿ,4Dh4Dh4Dh,4Dh}4Dh/4Dh,4Dh4Dh4Dhx,4Dh4Dh4Dh,4Dh%4Dh4Dh#,4Dh;4Dh`4Dh,4Dh4Dht4Dh5,4Dht4Dh?D4Dh=F4Dh[H,4DhI4DhM4Dh=O,4DhP4DhT4DhV,4DhX4Dh[4Dhu],4Dh^4Dhb4Dhd,4Dhf4Dhj4Dhl,4Dhen4DhHr4DhCt,4Dhv4Dh:z4Dh;|,4Dh}4Dh4Dh,4Dhu4Dh4Dh%,4DhE4Dh+4Dhk,4Dh;4Dhq4Dhe,4Dh4Dh4Dh,4Dh̤4Dh4Dh,4Dh+4Dh4Dh߯,4Dh^4Dh>4Dh ,4Dh4Dh4Dhw,4Dh4Dh4Dh,4DhP4DhG4Dh,4Dh4Dh4Dh ,4Dh4Dh4Dh,4Dh4Dh4Dh,4Dhu4Dh4Dh,4Dh4Dh4DhO,4DhE4Dh4Dh/,4Dh 4DhG4Dh,4DhN4Dh4Dh,4Dh4DhC  #..............####  ##...[#...........#.  ###...................  ##.....................  ##......................  #.......................  4Dh#....ß.ß................  #...[...................  #######@#######......... Noise: --------- 5358.7 (52.5)  4Dh#..#######......... A) +3 quarterstaff (chaos)  #..##..##.......... Cast: Foxfire  #....^.###........>  4Dhl##.....###.........  #.................   ##..........~......   ###........#..≈~ß....4Dh   #...........#.~≈~~~~~ Things that are here:4Dh%  a +2 scale mail of willpower; a +0 flail of protection; the human skeleton of _Edmund7Dh#{ zPick up what? 31/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 flail of protection Armour (select all with [)  b - a +2 scale mail of willpower Carrion the human skeleton of Edmund [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]9DhQf  a + a +0 flail of protection[Enter] accept (1 chosen)9DhA #..............#### mefis the Magician  ##...[#...........#. Deep Elf  ###................... Health: 41/41 ========================  ##..................... Magic: 21/21 ========================  ##...................... AC: 6Str: 5  #....................... EV: 13Int: 29  #....ß.ß................ SH: 0Dex: 15  #...[................... XL:  8 Next: 77% Place: Dungeon:5  #######@#######......... Noise: ---------  Time::Dh[40m 5358.7 (0.0)  #..#######......... A) +3 quarterstaff (chaos)  #..##..##.......... Cast: Foxfire  #....^.###........> Fly  ##.....###.........  #.................   ##..........~......   ###........#..≈~ß....   #...........#.~≈~~~~~  _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.  Things that are here:  a +2 scale mail of willpower; a +0 flail of protection; the human skeleton of _Edmund:Dhy9.7 (1 _F - a +0 flail of protection;Dh~(Inventory: 32/52 slots Hand Weapons (go to first with ))  A - a +3 quarterstaff of chaos (weapon)e - a +0 dagger  r - a +0 dagger of draining  v - a +3 dagger  F - a +0 flail of protection Missiles (go to first with ()  g - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  j - a +0 helmet (worn)  z - a +2 cloak (worn) Jewellery (go to first with "=)  n - a ring of flight (worn)  w - a +6 ring of intelligence (worn) Wands (go to first with /)y - a wand of warping (7) Scrolls (go to first with ?)  c - a scroll labelled ALITWE WIHEOf - a scroll of revelation  h - 3 scrolls of teleportation  i - a scroll labelled ABIHUEWKEGH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]=DhF - a +0 flail of protection. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 3.9 XLs. Damage rating: 8 (Base 10 x 87% (Str) x 100% (Skill)). Protect: It grants its wielder temporary protection after it strikes (+7 AC).This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.=DhIt can be maximally enchanted to +9. You took it off Edmund on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{protect} {melee weapon} Menu/colouring prefixes: identified ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.EDhInventory: 32/52 slots Hand Weapons (go to first with ))  A - a +3 quarterstaff of chaos (weapon)  e - a +0 dagger  r - a +0 dagger of draining  v - a +3 dagger  F - a +0 flail of protection Missiles (go to first with ()  g - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  j - a +0 helmet (worn)  z - a +2 cloak (worn) Jewellery (go to first with "=)  n - a ring of flight (worn)  w - a +6 ring of intelligence (worn) Wands (go to first with /)  y - a wand of warping (7) Scrolls (go to first with ?)  c - a scroll labelled ALITWE WIHEO  f - a scroll of revelation  h - 3 scrolls of teleportation  i - a scroll labelled ABIHUEWKEGH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Dh\mEsc] exit[top]EDh #..............#### mefis the Magician  ##...[#...........#. Deep Elf  ###................... Health: 41/41 ========================  ##..................... Magic: 21/21 ========================  ##...................... AC: 6Str: 5  #....................... EV: 13Int: 29  #....ß.ß................ SH: 0Dex: 15  #...[................... XL:  8 Next: 77% Place: Dungeon:5  #######@#######......... Noise: ---------  Time:EDhu[40m 5359.7 (0.0)  #..#######......... A) +3 quarterstaff (chaos)  #..##..##.......... Cast: Foxfire  #....^.###........> Fly  ##.....###.........  #.................   ##..........~......   ###........#..≈~ß....   #...........#.~≈~~~~~  _You fly upwards. _There is a stone staircase leading down here.  Things that are here:  a +2 scale mail of willpower; a +0 flail of protection; the human skeleton of _Edmund _F - a +0 flail of protectionEDhFDh+H(FDhCILevel 5 of the Dungeon <<<<>>>>FDhI`(Press ? for help)FDhgJ FDhJFDh|K8#......#......###........#.##........ß.ß.......#FDhL FDhLFDhN-#......##......###.......##.##...........).....### #.............## ##....#.............ß...ß##.....# #..............#####..###.................##.....# ##...[#...........#....###................ß.......### ###....................[..####.#......................## ##..........................# ###.#.....#...............# ##..........................#####..#.#...#........)..##..# #..............................###.####..#ß...ß..........# #....ß.ß........................##.# #.<..##............## #...[.........................).÷..# #.#.........#......#FDh:O FDhOFDhRP#######@#######................##..# #.##............#..#FDhP FDh[QFDhQO#..#######...............####.###.###......###..#.##FDhpR FDhRFDhSN#..##..##................###..##..##......####.####FDhT FDhT#....^.###........>.......###......##..........# ##.....###..................#...###.....###....### #..................##...#..#.....#......##..###.##FDhV ##..........~..........####.............####.....># ###........#..≈~ß.....#..#####.............# ##.##..# FDh\9#...........#.~≈~~~~~.#.##..........#.....######...## #..............≈~≈~~~..............###.....#.......# #...............~~~~..........#......#.........#..## ##......##......................##.#..............##FDh =@>GDhGDhR #..............#### mefis the Magician  ##...[#...........#. Deep Elf  ###................... Health: 41/41 ========================  ##..................... Magic: 21/21 ========================  GDhs##...................... AC: 6Str: 5  #....................... EV: 13Int: 29  #....ß.ß................ SH: 0Dex: 15  #...[................... XL:  8 Next: 77% Place: Dungeon:5  #######@#######......... Noise: ---------  Time: 5359.7 (0.0)  #..#######......... A) +3 quarterstaff (chaos)  #..##..##.......... Cast: Foxfire  #....^.###........> Fly  ##.....###.........  #.................   GDh##..........~......   ###........#..≈~ß....   #...........#.~≈~~~~~  _You fly upwards. _There is a stone staircase leading down here.  Things that are here:  a +2 scale mail of willpower; a +0 flail of protection; the human skeleton of _Edmund _F - a +0 flail of protectionGDhGDh2GDhBGDh?GDh,GDhJGDhGDh|,GDhGDhGDhJ,GDhGDhGDh ,GDh GDhIGDhK,GDhGDhGDh,GDh[GDhGDhh,GDhGDhGDhG!,GDh~"GDh$GDh&,GDh'GDh)GDhi+,GDh-GDhU/GDh>1BGDh 3GDh5,GDh6GDh98GDh9,GDh:GDhj<GDh=GDhY>GDhN?GDhAGDhpCGDhDGDh1EGDhK" ...............# ###.#.... .....................#####..#.#. ..............###.#### ß...........##.# #.< ...........).÷..# #.# [#######................##..# #.# .#######...............####.###.# .##..##................###..##..# ...^.###........@.......###75.7 (16.0) .....###..................#...### ..................##...#..#.....# ..........~..........####. .......#..≈~ß.....#..##### GDhpN........#.~≈~~~~~.#.### ...........≈~≈~~~..............## ............~~~~..........#.. ...##...........##.#..GDhPGDhR _There is a stone staircase leading down here.  Things that are here:  a +2 scale mail of willpower; a +0 flail of protection; the human skeleton of _Edmund _F - a +0 flail of protection _There is an escape hatch in the floor here.GDh3 GDhz4 GDho9 GDhO> GDhC 76.0) _GDhC GDha ###.##..~§§~~  #.##....~~~...  #.##........  #.##........  #.##..........(.  #.##...GDhd8.........  #.##....[..........  #........[...........6  ####............. ####................................... ####.#................... ####.#....................#................... .#####.................... .#####..................... .#####....GDhEf3GDh;uGDh,7.4 (1.7GDhY(GDh*I _You fly downwards. The hatch slams shut behind you.HDh0.0 _Done exploring.IDhv0 IDh&9 Level 6 of the Dungeon <<<>>>>(Press ? for help) ##....)...##########.................~§§~§~~....###........# IDh@: C #..######.).....††...................§~§>§§~......'...>....#  #......)).......†.##.................~~~§~~§...0###........#  #..###.###..#####.##..................~§§~~.....# ####.#####  ##.#.#.#.#.## #.##...................~~~......# #.#  #.#.#.#.#.# #.##............................# #.#  ##.#.....#.# #.##............................# #.#  #..#.....#.# #.##.........................(..# #.#  IDh: #..#######.# #.##............................# #.#  #..........# #.##....[.......................# #.#  #..######### #..................[............# #.#  ##.#####..........@.................# #.#  #.###############..............................# #.# IDh[;  #..............................................# #.#  #################.#............................# #.#  ###########.#............................# #.#  #######.....#............................# #.#  #######.#####............................# #.#  IDh; #######.#####............................# #.#  #######.#####............................# ##.#  #######.#################.################ ###..#  #######.########.#########...##  ###.....########.......##..###IDh  #>................~~~......#  ####.##############.~~§~~.....# #....#....)...########§§~§~~....###.).....††..IDhi §~§>§§~......'...>..........)).......†~~~§~~§...0###........##..###.###..####~§§~~####.######.#.#.##~~~ #.#.#.#.#.#.....#.....#.(IDh U.##...........# #.[......#. #.[##.# ####@.IDhd .#..................##############..... ............................# #............................# ##.IDh k##############.################ ###..#KDh###.##..................~§§~~.... mefis the Magician#.##...................~~~..... Deep Elf#.##........................... Health: 41/41 ========================#.##........................... Magic: 21/21 ========================#.##.........................(. AC: 6Str: 5#.##........................... EV: 13Int: 29#.##....[...................... SH: 0Dex: 15#..................[........... XL:  8 Next: 77% Place: Dungeon:6####..........@................ Noise: ---------  Time: 5377.4 (0.0) ####............................. A) +3 quarterstaff (chKDh aos) ................................. Cast: Foxfire ####.#........................... Fly ####.#........................... .....#...........................  .#####...........................  .#####...........................  .#####........................... a +2 scale mail of willpower; a +0 flail of protection; the human skeleton of _Edmund _F - a +0 flail of protection _There is an escape hatch in the floor here. _You fly downwards. The hatch slams shut behind you. _Done exploring.KDh0KDh KDh"`_KDhr#KDhM%KDhZ(KDh',KDh,KDh.KDh1KDh4KDh5KDh^7KDh:KDh=KDh>KDh|@KDh8CKDhFFKDh GKDhhJKDh)MKDhdPKDh+QKDh&SKDhVKDh:[KDh\KDh\!Water KDh&]KDh|_KDh8bKDh\eKDh fKDhLhKDh1qKDhxKDh|KDhi KDh/KDhKDhDK###########.########## KDh......KDhv$# KDh3......KDh$# KDh......KDh$# KDh......KDh.# ####### KDh; ......KDh~~~KDhʯ2# # KDh..............~~§§~.....# # KDh] ...KDh8?~§~~§~~....### KDh ......KDh+~~~@~§~KDh72'...>KDh}8KDh 10.0) KDh....KDhKU~§~~~~~...0###KDho~~§§~.....# ####.## KDh ......KDh%?..§~~KDh˼O# #.# KDhc......KDh.KDhR# #.#KDh69.......KDhտR# #.#KDh5<..........KDh(..# #.#KDhs%.........KDhQ# #.# KDh/[........KDhIS# #.#KDhKDhKDhKDh§KDhWKDhi _There is a staircase to the Ecumenical Temple here.KDh 4§KDh KDhY V§§§KDh>+ ~§~§~~§~@~~§~§~~KDh0 78.0) _KDh4 u§§~§§§KDh^0   #########  ##._._._.##  ##_KDh3 <_##  ##....≈.≈....##  #_..≈≈≈.≈≈≈.._#  #...≈≈≈.≈≈≈...#  #_.≈≈≈...≈≈≈._# Temple #......@......#  #_.≈≈≈...≈≈≈._#  #...≈≈≈.≈≈≈...#  #_..≈≈≈.≈≈≈.._#  ##....≈.≈....## ##__## ##._._._.## #########  You fly downwards. Welcome to the Ecumenical Temple! Found eighteen altars.KDhF6 KDh; ____KDhA ,9.2 (1.8KDhƋ ______KDhn _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.MDh-M #########  ##._._._.##  ##_......._## #....≈.≈....#__...≈≈≈.≈≈≈..._.≈≈≈.@.≈≈≈._......<......_.≈≈≈...≈≈≈._..#_..≈≈≈.≈≈≈.._##########MDh______MDh3900 _MDhܠ_____MDhSMDhV4M #########  ##._._._.##  ##_......._## #....≈.≈....#__...≈≈≈@≈≈≈..._.≈≈≈...≈≈≈._......<......_.≈≈≈...≈≈≈._#...≈≈≈.≈≈≈...#MDh9Z_##._._._.##MDh,^______MDhz_%1MDh@e_____MDh"gMDhM #########  ##._._._.##  ##_......._## #....≈.≈....#__...≈≈≈.≈≈≈..._.≈≈≈...≈≈≈._#......<......#Fly _##_......._##MDhP_______MDh%2MDh______MDhMDh, bM #########  ##._._._.##  ##_......._## ##....≈@≈....##__...≈≈≈.≈≈≈...MDha- ^#_.≈≈≈...≈≈≈._#Fly __##....≈.≈....##MDh31 _____MDho3 %3MDh4 _____MDh:6 MDh bM #########  ##._._._.##  ##_...@..._## ##....≈.≈....##__MDh ...≈≈≈.≈≈≈...#_.≈≈≈...≈≈≈._#_#_..≈≈≈.≈≈≈.._#MDh ____MDhv %4MDh* _____MDhD MDhn> # ##._._._.## ##_._## ##....≈.≈....##MDh-? #_..≈≈≈.≈≈≈.._# #...≈≈≈.≈≈≈...# #_.≈≈≈...≈≈≈._# #......<......# #_.≈≈≈...≈≈≈._# #...≈≈≈.≈≈≈...# #_..≈≈≈.≈≈≈.._#NDhp_____NDh{`___NDh5%5NDhz_____NDh~NDh9NDhA; NDh<# ##._._._.##NDh>  ##_._## ##....≈.≈....## #_..≈≈≈.≈≈≈.._# #...≈≈≈.≈≈≈...# #_.≈≈≈...≈≈≈.NDhJ_# #......<.#  #_.≈≈≈...≈≈≈._# #...≈≈≈.≈≈≈.# #_..≈≈≈.≈≈≈.._#NDhK_NDhK%_NDhL_NDhM_NDhN_NDhO_NDh~P_NDh]QNDh~SNDhiT6NDh]YNDhZ_NDhZ_NDh8[_NDh[_NDh]\_NDh\_NDh]_NDh^_NDh^NDh`NDhxM #########  ##.@._._.##  ##_......._## ##....≈.≈....#__#...≈≈≈.≈≈≈...#__#...≈≈≈.≈≈≈..NDh ____NDh:%7NDhS__NDhWh _There is a shimmering blue altar of Sif Muna here.ODh  You hover solemnly before the altar of Sif Muna.  --more--ODhSif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those who seek magical knowledge. Followers who triumph over their foes can call upon the Loreminder for magical power and the ability to cast spells beyond their magical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. Favour - Sif Muna is neutral towards you. Granted powers:(Cost)You can call upon Sif Muna for magical energy.(Piety-)You can freely open your mind to new spells.(Piety--)You can call upon Sif Muna to cast any spell from your library. (Piety---)Sif Muna will gift you books as you gain piety. [!]: Overview|Powers|Wrath [J/Enter]: join religionODh ODh` mefis the MagicianDeep ElfHealth: 41/41 ========================Magic: 21/21 ========================AC: 6Str: 5EV: 13Int: 29SH: 0Dex: 15#########XL:  8 Next: 77% Place: Temple##.@._._.##Noise: ---------  Time: 5397.2 (0.0)##_......._##A) +3 quarterstaff (chaos)##....≈.≈....##Cast: FoxfireODhO #_..≈≈≈.≈≈≈.._#Fly #...≈≈≈.≈≈≈...##_.≈≈≈...≈≈≈._##......<......##_.≈≈≈...≈≈≈._##...≈≈≈.≈≈≈...# _There is a staircase to the Ecumenical Temple here.  You fly downwards. Welcome to the Ecumenical Temple! Found eighteen altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _There is a shimmering blue altar of Sif Muna here.  You hover solemnly before the altar of Sif Muna. ODh f Sif Muna welcomes you!ODh4 /  --more--PDh$ #_PDhu O__ PDh6 u of Sif Muna ......8.2 (1 _PDh -_PDh C__PDh PDh' PDh!   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   j * Spellcasting   7.5   4.8  +3           b - Maces & Flails   0.0   1.7  -3   k + Conjurations 4.1   4.2  +1   c - Staves   0.0   1.0   0   l + Hexes4.6   3.0  +3   d - Unarmed Combat   0.0   1.4  -2   m + Translocations 3.6 Dh 39;49m  3.4  +1   e - Throwing   0.0   1.0   0   n * Fire Magic   6.6   5.9  +1           f - Short Blades   0.0   1.0   0   o - Invocations   0.0   0.8  +1       p - Evocations   0.0   0.8  +1   g - Armour   0.0   1.4  -2   q - Shapeshifting   0.0   1.0   0  h + Dodging5.2   4.2 Dh 9;49m +2      i + Stealth5.4   3.6  +3                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|allDhn 39;49m skills [!] training|cost|targetsSDhC> o + Invocations 0.0SDh? p + Evocations 0.0TDh?TDhDTDhlIqmefis the MagicianDeep Elf of Sif Muna ......Health: 41/41 ========================Magic: 21/21 ========================AC: 6Str: 5EV: 13Int: 29SH: 0Dex: 15TDh6J#########XL:  8 Next: 77% Place: Temple##.@._._.##Noise: ---------  Time: 5398.2 (0.0)##_......._##A) +3 quarterstaff (chaos)TDhJ(##....≈.≈....##Cast: Foxfire#_..≈≈≈.≈≈≈.._#Fly #...≈≈≈.≈≈≈...#TDhuM#_.≈≈≈...≈≈≈._##......<......##_.≈≈≈...≈≈≈._##...≈≈≈.≈≈≈...#You fly downwards. Welcome to the Ecumenical Temple! Found eighteen altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _There is a shimmering blue altar of Sif Muna here.  You hover solemnly before the altar of Sif Muna. _Sif Muna welcomes you!TDh(P____TDhPTDhS____TDhyUTDhat# ##._@_._.## ##_._## ##....≈.≈....## #_..≈≈≈.≈≈≈.._# #...≈≈≈.≈≈≈...# #......<.# _____9.2 (1______TDhZ # ##._.@._.## ##_._## ##....≈.≈....## #_..≈≈≈.≈≈≈.._# #...≈≈≈.≈≈≈...##_.≈≈≈...≈≈≈._##......<......#TDh^ #_.≈≈≈...≈≈≈._# TDha s____TDhֽ 400___ _There is a sparkling altar of Nemelex Xobeh here.TDh .# ##._._@_.## ##_._## ##....≈.≈....## #_..≈≈≈.≈≈≈.._# ##_.≈≈≈...≈≈≈._### TDh :_TDh7 ,1 _TDh[ ______UDh # ##._.@._.## ##_._## ##....≈.≈....## #_..≈≈≈.≈≈≈.._# #...≈≈≈.≈≈≈...# #_.≈≈≈...≈≈≈.UDhV`_# #......<......# #_.≈≈≈...≈≈≈._#  #...≈≈≈.≈≈≈...#UDh%_____UDh %2UDh _____UDhjg _There is a sparkling altar of Nemelex Xobeh here.UDh" ###########._._._.####_...@..._####....≈.≈....###_..≈≈≈.≈≈≈.._#.._UDh*##...≈≈≈.≈≈≈...##_..≈≈≈.≈≈≈.._#UDh(v____UDhs*,3 _UDh"0______UDhA2UDh  ###########._._._.####_......._####....≈@≈....###_..≈≈≈.≈≈≈.._#.._Fly #_..≈≈≈.≈≈≈.._###....≈.≈....##UDh _____UDh %4UDh q____UDh0 UDhQ  ###########._._._.####_......._####....≈.≈....###_..≈≈≈@≈≈≈.._#.._.≈≈≈...≈≈≈._Fly __##....≈.≈....####_......._##______5UDhF _____UDh7 ###########._._._.####_......._####....≈.≈....##UDh8_..≈≈≈.≈≈≈.._.._.≈≈≈...≈≈≈._......<......Fly __##_......._####._._._.##UDh?y____UDh@%6VDh{]____VDh VDhND ###########._._._.####_......._####....≈.≈....##_..≈≈≈.≈≈≈.._..VDhDOu_.≈≈≈.@.≈≈≈._......<......_.≈≈≈...≈≈≈._Fly _##._._._.##VDhO0#########VDhWd____VDhX%7VDh]______VDh_VDh$ ###########._._._.####_......._####....≈.≈....##_..≈≈≈.≈≈≈.._.._.≈≈≈...≈≈≈._......@......_.≈≈≈...≈≈≈._...≈≈≈.≈≈≈...__#########VDh*w____VDh%8VDh______VDhd _There is a staircase back to the Dungeon here.VDh______VDhV____VDhM_____VDh9 ________WDh1 < ##############.########## ........................# ........................# .................# ........................# ####### ...............~~~......# #...... ..............~~§§~.....# #...... .............§~~~§~~....###......Dungeon:6 .............~§~@~§~......'...>.. .............~~§~§§~...0###...... WDh q..............~~§~~.....# ####.## ...............§~~......# #.# ........................# #.# .................# #.# .....................(..# #.# WDhJ ........................# #.# [.......................# #.#WDh k§~§~§§§§§§§WDhe -10.7 (2.5WDhl K§§WDhhn _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.XDh # XDh|% Evoke which item? Wands  y - a wand of warping (7) TalismansXDh"& o - a quill talisman [!] read|quaff|evoke[?] describe selectedZDhHw ZDhg| ZDh~ ##############.##########mefis the Magician ........................#Deep Elf of Sif Muna ...... ........................#Health: 41/41 ======================== ........................#Magic: 21/21 ======================== ........................# ####### AC: 6Str: 5 ...............§~§......# #...... EV: 13Int: 29 ..............~~§~~.....# #...... SH: 0Dex: 15 .............§~~~§~~....###...... XL:  8 Next: 77% Place: Dungeon:6 .............§§§@~§~......'...>.. Noise: ---------  Time: 5410.7 (0.0) .............~~§§§§~Dh m...0###...... A) +3 quarterstaff (chaos) ..............~~§~~.....# ####.## Cast: Foxfire ...............§~~......# #.# Fly ........................# #.# ........................# #.# .....................(..# #.# ........................# #.# [.......................# #.# _Sif Muna welcomes you! _There is a sparkling altar of Nemelex Xobeh here. _There is a sparkling altar of Nemelex Xobeh here. _There is a staircase back to the Dungeon here. _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.~§~~~§~~§~§1.7 (1 _§§§~~§~§§~~~~~~~2.7 (2~~§~§3.7 (3§Dh m§§§§§~§~§§§§4.7 (4§ 2 _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body.Quill Fly § _Your +0 helmet and +2 cloak meld into your body.^Dhx ; ........................#######~~~......~~§~~~§§§§§~....##~>~..'...>~~@§~§...0###.....~§§~~.....# ####.##.~§~. #.# .................. ...........[............# #.#^Dh §~§~~~§§§§~~§§§^Dh: i5.7 (1Water _^DhŮ §§§§~>~§§^Dhy _Dh #######~~§......~~§~~~~§~~~§....##§§~>~§~......'...>~~~~§~~...0###.....~§@~~.....# ####.##.§§§. #.# ..._Dh0K..[............ ........................# #.#~§~~§~~§~~~~~6_DhFe§§§_Dh<  #######~~~......~§§~~~~~~§~~....##§§~>~§~......'...>~§~~~~~...0###.....~~§~~.....# ####.##.~@§. #.# ..._Dh (............... ........................# #.#_Dh §§~§~~~§~>~§~§~~§§~_Dh %7_DhM a§§§§_Dh  `Dhpi #######~~~......~§§~~§~§~~~~....##~§~>~§~......'...>~§~0###.....~~§~~.....# ####.##.~~~. #.# .@.(................ ........................# #.#~§~§~>~§§~~~~§8`DhF`DhO§~§§aDh}c ~~~......~~§~~§~~~~~~....##~§~>~§~......'...>§~~~~§...0###.....~~§~~.....# ####.##.~~~. #.# ...(. [............... ........................# #.#§~~§§§~§§9aDhi?§bDhbDhZInventory: 32/52 slots Hand Weapons (go to first with ))  A - a +3 quarterstaff of chaos (weapon)e - a +0 dagger  r - a +0 dagger of draining bDh v - a +3 dagger  F - a +0 flail of protection Missiles (go to first with ()  g - a throwing net bDhpArmour (go to first with [)  a - a +0 robe (worn) bDhɔ j - a +0 helmet (melded)  z - a +2 cloak (melded) Jewellery (go to first with "=) bDh  n - a ring of flight (worn)  w - a +6 ring of intelligence (worn) Wands (go to first with /)bDhxy - a wand of warping (7) Scrolls (go to first with ?) bDhΕ c - a scroll labelled ALITWE WIHEOf - a scroll of revelation  h - 3 scrolls of teleportation bDh-2 i - a scroll labelled ABIHUEWKEGH bDh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fDhC  v - a +3 dagger  F - a +0 flail of protection Missiles (go to first with ()  g - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  j - a +0 helmet (melded)  z - a +2 cloak (melded) Jewellery"=)n - a ring of flight (worn)  w - a +6 ring of intelligence (worn) Wands (go to first with /)  y - a wand of warping (7) Scrolls (go to first with ?)  c - a scroll labelled ALITWE WIHEO  f - a scroll of revelation  h - 3 scrolls of teleportation  i - a scroll labelled ABIHUEWKEGHkOFOSEN GOUN  l - a scroll labelled DIUTUK FOF  x - a scroll labelled ATHOSI RARCHYW  DQAOKLU AMETRUJI22%gDhZFm i - a scroll labelled ABIHUEWKEGH  l - a scroll labelled DIUTUK FOF Potions (go to first with !)  b - 2 potions of magic33gDh=. l - a scroll labelled DIUTUK FOF  D - a scroll labelled QAOKLU AMETRUJI  d - a sedimented dark potion  m - a grey potion44gDhdu D - a scroll labelled QAOKLU AMETRUJI gDhd d - a sedimented dark potion  p - 3 potions of curing  q - 3 metallic amethyst potions  s - 3 smoky cyan potions61gDh/ d - a sedimented dark potion  p - 3 potions of curing  t - 3 viscous amethyst potionsu - 5 potions of enlightenment gDhe B - a fuming brown potion77gDhP 5gDh  p - 3 potions of curing  s - 3 smoky cyan potions  C - a dark potion  E - 2 viscous inky potions88gDh gDh  s - 3 smoky cyan potions  u - 5 potions of enlightenment gDhTalismans (go to first with %)o - a quill talisman (active)bothDhVa{  u - 5 potions of enlightenment  C - a dark potionhDh  C - a dark potion  o - a quill talisman (active)iDhUo - a quill talisman (active). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. You found it on level 2 of the Dungeon. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.yDhYInventory: 32/52 slots  c - a scroll labelled ALITWE WIHEO  f - a scroll of revelation  h - 3 scrolls of teleportation  i - a scroll labelled ABIHUEWKEGH  k - a scroll labelled OFOSEN GOUN  l - a scroll labelled DIUTUK FOF  x - a scroll labelled ATHOSI RARCHYW  D - a scroll labelled QAOKLU AMETRUJI Potions (go to first with !)  b - 2 potions of magic  d - a sedimented dark potion  m - a grey potion  p - 3 potions of curing  q - 3 metallic amethyst potions  s - 3 smoky cyan potions  t - 3 viscous amethyst potionsu - 5 potions of enlightenment  B - a fuming brown potion  C - a dark potion  E - 2 viscous inky potions Talismans (go to first with %)  o - a quill talisman (active) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]yDh$ yDh. yDhu; ...............~~~......# #...... mefis the Magician ..............~§§~~.....# #...... Deep Elf of Sif Muna ...... .............~~§~~~~....###...... Health: 41/41 ======================== yDh< U.............§§~>~§~......'...>.. Magic: 21/21 ======================== .............~§~~~~~...0###...... AC: 2Str: 5 ..............~§§~~.....# ####.## EV: 13Int: 29 ...............~§~......# #.# SH: 0Dex: 15 ........................# #.# XL:  8 Next: 77% Place: Dungeon:6 ................@.......# #.# Noise: ---------  Time: 5419.7 (0.0) .....................(..# #.# A) +3 quarterstaff (chaos) yDhI@ '........................# #.# Cast: Foxfire [.......................# #.# Quill Fly ...........[............# #.# ........................# #.# ........................# #.# ........................# #.# ........................# #.# _There is a staircase back to the Dungeon here. _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body. _Your +0 helmet and +2 cloak meld into your body.yDhM yDhOR §yDh'T =§yDh\ yDh\ &§§yDh\ §§yDhU] yDh _ zDh3zDhzDh|§§§zDh ^§§§§zDh  _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body. _Your +0 helmet and +2 cloak meld into your body. _Done exploring.|Dh^~~~......# #.~§§~~.....# #.~~§~~~~....###.§§~>~§~......'...>.~§~~~~~...0###.~§§~~.....# ####.#~§~......# #.# # #.# # #.# (..# #.# # #.# .# #.# [.#### ~~~~§§~>~~~~~|Dhe_220.7 (1 _|DhdA§§|Dhf|Dh~~~......# #.~~~~~.....# #.~~~~§~~....###.§§~>~~~......'...>.~...0###.|Dh~~§~~.....# ####.#~~~......# #.# # #.# # #.# (..# #.# # #.# # #.#  |Dh §§§~§§>~§§~~§|Dh%1|Dh\§§§|Dh|Dh5)*~~~......# #.#~~§§~.....# #.#~~~~§§~....###.#~§§>~§~......'...>....#~~~§~~§...0###.#~~§~~.....# ####.#~~~......# #.# # #.# |Dh"-# #.# (..# #.# # #.# # #.#  |Dhs6§§~~~§§~>~§§~§§~|DhE7%2|Dh;@?§~§|DhA|Dhɺ N~~~......# #.# ~§§~~.....# #.# ~....###.# |DhT r§§~>~§§......'...>....# ~~~~§§~...0###.# ~~§~~.....# ####.##### ~~~......# #.# # #.# |DhŻ # #.# (..# #.# # #.# # #.# [.|Dh F |Dh §~~~>~§§~~§|Dh %3|DhR I§§§|Dht |Dh/ l~~~......# #.# ~§§~~.....# #.# ~~~~§~~....###.# |Dh0 ~~~>~§§......'...>....# ~...0###.# ~~§§~.....# ####.##### |Dh3 ~~~......# #.# # #.# # #.# (..# #.# # #.# # #.# [.. |Dh? r~§§~>~§~§~§§~|Dhr@ )§|Dh-A %4|DhJ I§~§|Dh0N }DhJ~~~......# #.# ~~§~~.....# #.# }Dh6~§~~§~~....###.# ~§~>~§~......'...>....# ~~~~§~§...0###.# ~~§~~.....# ####.##### §~~......# #.# # #.# # #.# (..# #.# # #.# # #.# [... }Dhm§§~~§§~§~§}Dhȭ%5}Dhb§§~§§}Dh}Dhp RM...########.~~~..~~§§~.....# §~~~~....###....§~>§§~......'...>~~§~§~§...0###........~~§~~####.#####}Dhrq §~~.( ..................# #.#.........#}Dh} h~§~~§~~~~~§~~§}Dh~ %6}Dh A§§}DhI ~Dh=M ...########.~~~..~~~§~.....# §~~~~....###....~Dh'§~>~~§......'...>~~~~~~~...0###........~§§~~####.#####~~§.( ..................# #.#.........#~Dhҏc§~§§~§§~§~§§~Dhl%7~Dh@§§~Dhޕ~Dh/M ...########.~~~..~~§~~.....# §~§~~....###....§~>~§~......'...>~~~§§~§...0###........~~§~~####.#####~~§. ~Dh...............(..# #.#.........#~Dh W§~~~§~§~~§~DhQ!%8~Dh+P§§§~DhPM ...########.~~~..~§~~~.....# #...§~~~§....###....§~>~§~......'...>~~~~§~~..@0###........~~§~~####.#####~§§ ..................# #.#.........#~Dhj§§~~§§>§~§~~~Dh%9~DhG>§§~Dh~Dh# # # # # ~§~......# #.# ~§§~~.....# #........# ~Dh[4~§~~§~§....###.# ~§§>§§~......'...>....# ~...@###.# ~~§§~.....# ####.##### ~~~......# #.# # #.#  ~Dh~§§§~~~~§§§§§~Dh&30~Dh:q§~§§§§~DhR _You see here 3 flux baubles.Dh j ~§~§§§~~~~DhGk %1Dhr H§§Dhjv ( _G - 3 flux baublesDhd Dhp Level 6 of the Dungeon <<<>>>>(Press ? for help) #.#  #.#  ###################.##########  #............................#  #............................#  #............................#  Dh Z################%...........................# ##########  #>.................................~~~......# #........#  ####.##############..................~§§~~.....# #........#  ##....)...##########.................~§~~§~~....###........#  #..######.).....††...................~§§>~§§......'...>....#  #......)).......†.##.................~~~§~§~...@###........#  #..###.###..#####.##..................~~~~~.....# ####.#####  ##.#.#.#.#.## #.##...................~~~......# #.#  Dhi #.#.#.#.#.# #.##............................# #.#  ##.#.....#.# #.##............................# #.#  #..#.....#.# #.##.........................(..# #.#  #..#######.# #.##............................# #.#  #..........# #.##....[.......................# #.#  #..######### #..................[............# #.#  ##.#####............................# #.#  #.###############..............................# #.#  #..............................................# #.#DhȬ^>@Dh  Dh< A.................#mefis the Magician .................#Deep Elf of Sif Muna ...... .................#Dh= Health: 41/41 ======================== .................# ##########Magic: 21/21 ======================== ........~~~......# #........#AC: 2Str: 5 .......~§§~~.....# #........#Dh)> ,EV: 13Int: 29 ......~§~~§~~....###........#SH: 0Dex: 15 Dh> ......~§§>~§§......'...>....#XL:  8 Next: 77% Place: Dungeon:6 ......~~~§~§~...@###........#Noise: ---------  Time: 5431.7 (0.0) Dh? .......~~~~~.....# ####.#####A) +3 quarterstaff (chaos) ........~~~......# #.#Cast: Foxfire .................# #.#Dh? Quill Fly .................# #.# ..............(..# #.# .................# #.# Dh9B 7.................# #.# ....[............# #.# _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body. _Your +0 helmet and +2 cloak meld into your body. _Done exploring. _You see here 3 flux baubles. _G - 3 flux baublesDhB Dh4K DhO ,DhhU ,DhU DhqV Dh&X DhXZ DhA] ,Dh^ Dh` @  There is an open door here.Dhb  Dhc _Dhd Dh|e Dheg ,Dhh Dh  ########## .# .# .#..# ########## ~~~......# #........# ~§§§~.....# #........# §~~§~~....###..# §§>~~~......'...@....# 8.7 (7 ~~§§§§....###........# ~~~~~.....# ####.##### ~~~......# # .# #.# #(..# #.# #  _There is a stone staircase leading down here.Dh^Dh:oDhvDh~DhG9.7 (1 _DhV   ##.#   #...#   #...#   #....#   ###.....  ##.....   ###....#  7 #....@#   #....###   #....   .<..   ..#   .            DhO8<DhG-40.4 (1.7Dh'KDhN _You fly downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.Dh Dh_Dhh$ _DhXDh DhCDhMNDhhODhPQDhTDhUDhUDhtWDh`XDha,Dhe,DhDhRDh:BDhDhADh1BDhXDhDhXDh|XDh BDh2 Dh!?###.....#  ##......## ###....#..# ##....<##..# ##....####..# . ###....## #..# ... ##..<..######.## .....#....#.....#..# .......@.#.........# ........##.........# ......####.........# F....# ##.......## .#. ##......### ######..# F   sky beast (asleep)..# 76.4 (36.0)7.4 (37Dh"Dh&\ _A sky beast comes into view.Dh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh bvv, ally target)Dh_60--Dh1=8.4 (1.0)DhtDh/ _You conjure some foxfire!Dhk  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhͭDhDh5DhDhDhG§§v§§v@§vDh`19---9Dh§§§v@§Dh,/ _You conjure some foxfire!Dh  _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhì Dhϭ Dh Dh Dh Dh Dh Dh Dh@ §§§§§@§§.vv§§v..v§F  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. Dh/ X_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the sky beast.DhC DhOE DhF DhF DhG ,DhI ,DhlJ DhQ §§§§F§v§.vv§ The sky beast is lightly wounded.  The foxfire hits the sky beast.Dh Dh .vv§..§@.§.§§§§F§v§§.v.§Dh[ @-80Dh §§.§§§§Dh d _The sky beast is moderately wounded.Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhNDh\G §..§§§§§v§§§You conjure some foxfire! The foxfire hits the sky beast.Dh(Dh,DhF vv§§§..§§.§§§§§Dh..§The sky beast is heavily wounded.The foxfire hits the sky beast.DhcDh^dDheDhe,DhfDh|g,DhiDhDh>Dhؓ §§§v§§§§§§§§vF§§§ The sky beast is heavily wounded.The foxfire hits the sky beast.Dh Dh  F§§§§.v§v@v.§.....F......Dh S8-1Dh* §§§§§§Dh b _The sky beast is severely wounded.DhH  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh'S §§§§vv You conjure some foxfire! The foxfire hits the sky beast.DhY2 Dh The sky beast is almost dead.The foxfire hits the sky beast.  You kill the sky beast!Dh§Dh  §Dh§§Dh .vDh!Dhl3Dhm.Dhn.vvDhoU..§@§DhpX.§..vDhq ..DhDhQ7Dh--DhΜ8Dh2DhDhȣ§Dh §Dh7Dh DhDh7_Sif Muna accepts your kill.DhjDhx Dhy Dhy Dhz ,Dhu{ Dh{ Dhu| Dh~ ,Dh Dh؁ Dh† 8=Dh Dh Dh# Dh Dh1 DhU Dh{ Dh Dhޤ DhP Dh= DhW  _Your foxfire dissipates. x2Dhe _Your foxfire dissipates.9==Dh Dh ,DhH Dh BDh 20==Dh Dh ,DhJ Dh ,Dh DhI 1===Dh Dh 4 _Magic restored.Dh^ 3DhU Dhn DhP ,Dh Dh DhS ,Dh@Dh4DhDhcDh==DhiDhDh Dh_DhDhFDhkDhWDhXDhDhDh^!Dh"Dh#Dh'Dh)*,Dhk+Dhb-Dh7DhBBDhvE,DhFDhHDhKDhKDhLDhMDhQDh-RDhRDhwTDh-[XDh\,Dh_^DhC`Dhb,DhVdDh.fDhi,DhzjDhmDh&q,DhtrDh4uDhx,DhyDh{Dh~Dh΄Dh3DhDhՈ,DhDh$Dh,DhՍDh0Dh,Dh#DhДDh,DhDhDh,DhDhDh,DhDh?Dhx,Dh,Dh,DhDhwDh,Dh%DhVDh,DhzDhDh4,DhDh*Dh,Dh DhBDhDhDh,DhDhDh,DhSDhDh,DhDhtDhm,Dh+DhDhf,DhDh7Dhu,DhADh Dh`,DhyDhDhj,Dh{Dh,DhDhw _d - 2 sedimented dark potions (gained 1)Dh3DhDhiDh',DhDhw Dhi ,Dhp DhDh,DhSDh?Dh,DhDhDh9DhDhDhCDhF,DhDh_Dh$ Dh ,Dh-"DhS&......#... ....<.. .................. #.................. #..........#Dh&....... #..........#...... #..........#.... ###..........#..###...........#.@....#........#-541.4 (59.0)############......## ##.....# ## Dh'###..####. ###..... ##....  ##...# #..... #.....Dh(E Dh,,Dh,E-2.4 (60DhR/DhU19 _Found a stone staircase leading up.DhIDhDhDhDh,DhkDhYDh,Dh{DhDh,DhtDhX Dh ,DhUDhDh,Dh%DhDh[E ######.....y. ###............ ........ ........ =....... ........ ....# ...# ......#.......<....# .....................## #....................# #...................# #..................## #.......... y   hornet (asleep).........# ###..........Dh#........###...........###............#........#Dh$250.4 (8.0)Dht%*1.4 (9Dh )Dh{+Y _A hornet comes into view.Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhbv@v, ally target)Dha0--=2.4 (1DhDh/ _You conjure some foxfire!DhX T######.....y.####.................=...# v.v..# ......#....@....# ...............## #....# #....# #..## #..# #####..###. Dh  ##............#.  #..############ DhX BDh{ Dh Dh Dhf Dh Dh v§§§§§.§§§vDh --3Dh| §§§ _There is a stone staircase leading up here.DhK Dh] Dh^ Dhl !§Dhm c§§§...Dhn ....v.@.§§§..Dhn +§§Dh]o 61==Dho &-4Dhs [§§§§§Dhht §Dhv N _Your foxfire dissipates.DhDh^Dh@...§§.....Dh%5Dh!8§Dh$N _Your foxfire dissipates.Dh1] #...Dh^ %6Dhe DhAi DhG _No target in view!Dh ######.....y. #### . .. .= .....# .# ......#... .<....# ...DhE## #..# #.. #..## #.y   hornet (asleep)...# #####..###....###............#..DhDh,7 _DhDhDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh.`vv, ally target)Dh\0--=8DhDh"/ _You conjure some foxfire!Dh]  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhw  You miscast Foxfire.  You are very lightly contaminated with residual magic.DhqDhDh"DhDhDhDh,DhDh7v§§v§§§§§.§§§Dh19----9Contam Dh§§§§§§Dh0 _Nothing appears to happen.DhrD  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh"Dh)W §vDh)*§§§§§§.§§§yDh*You miscast Foxfire. Nothing appears to happen. The foxfire hits the hornet.  The hornet is lightly wounded.Dh,Dh٬ .v§§§§§§§§Dh>o§The hornet buzzes angrily.  The foxfire hits the hornet but does no damage.Dh*,Dh+Dh2...y§.§........Dh4.-==60Dh788§Dh:4 _The hornet is lightly wounded.Dhе######.......####..... ...y§.. .§... =....... .. Dh#  .# ......#... .# .......... .....## # .# # .# #Dh # # .# ### ##.###. ##......#. #..############DhDhW..yDh.--1DhhDha _There is a stone staircase leading up here.Dhz  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh=- Dh6 .yvv(ally target)Dh8 |8-=-2Dh? Dh;B / _You conjure some foxfire!Dh)  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhC1 ,DhQ2 Dh2 Dh3 Dh4 Dh5 Dh6 DhWD : vvDh E §y§§DhT w§§§You conjure some foxfire!  The foxfire hits the hornet but does no damage.Dh  . The hornet is lightly wounded.  The foxfire hits the hornet.Dhs ..§y§§§§§vv-3§§§§ _The hornet is moderately wounded.Dh+  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhĮ §*§§§§ combustible, ally target)Flames lash the hornet.  DhIThe hornet is severely wounded.Dh,Dh*,DhĂDhDhӗ  The hornet's fire resistance burns away.  The foxfire hits the hornet! The hornet is burned terribly!  You kill the hornet!Dh§§§vv§§§§§§§§Dhl Dh DhR Dh$ v§...§..§§.§§§Dh% DhH* ######.......mefis the Magician####............Deep Elf of Sif Muna ......................Health: 41/41 ========================................Magic: 16/21 ==================------........=.......AC: 2Str: 5.........v§.....EV: 13Int: 29...........§#SH: 0Dh* kDex: 15.........§§.# ......#... XL:  8 Next: 107% Place: Dungeon:7.......@.§..# .......... Noise: ====-----  Time: 5564.4 (1.0).......§§..## #......... A) +3 quarterstaff (chaos)Dh+ ...........# #......... Cast: Foxfire...........# #......... Quill Fly Contam ..........## #...................# ###......... ##........###........... ##............#........Dh^-  #..############......# Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hornet.  The hornet is severely wounded.The hornet's fire resistance burns away.  The foxfire hits the hornet! The hornet is burned terribly!  You kill the hornet! _Sif Muna accepts your kill.You have reached level 9!Dh@4 /  --more--Dhv+  Your experience leads to an increase in your attributes!Your base attributes are Str 5, Int 23, Dex 15.Increase (S)trength, (I)ntelligence, or (D)exterity? Dh4 z5/452---319 3% Dh §§§§§§Dhj S _You feel clever. x2DhGDho"% Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 1% 1b - Confusing TouchHexes1%3  Dh#c - Vhi's Electric ChargeTranslocation/Air19% 4  d - Dispel UndeadNecromancy38% 4  e - Gell's GavotteTranslocation78% 6 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitDhcDh&######.......mefis the Magician####............Deep Elf of Sif Muna ......................Health: 45/45 ========================................Magic: 16/22 =================-------........=.......AC: 2Str: 5.........v§.....EV: 13Int: 31...........§#SH: 0Dex: 15.........§§.# ......#... XL:  9 Next:  3% Place: Dungeon:7.......@.§..# .......... Noise: ====-----  Time: 5564.4 (0.0).......§§..## #......... A) +3 quarterstaff (chaos)...........# #......... Cast: FoxfireDh*...........# #......... Quill Fly Contam ..........## #...................# ###......... ##........###........... ##............#........ #..############......#  _Sif Muna accepts your kill.You have reached level 9!Your experience leads to an increase in your attributes!Your base attributes are Str 5, Int 23, Dex 15.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 §§§§Okay, then.§§§ _Dhp DhF Dh9 Dh& DhIJ DhR Dh Dh Dh : _Dh Dh} Dh K7=Dh Dh ] _Your foxfire dissipates.Dh( Dhh Dh Dh h8==Dhi Dh Dhw Dh= Dh Dh_ Dh Dh Dhg h9==Dh; Dh DhK (Dh1 Dh Z _Your magical contamination has completely faded away.Dh Dh DhDhF$20DhE==DhDhDhMh1==Dh"Dhn$Dh$Dh'Dhd,Dh,Dh8/Dh4DhF5b2===Dh7Dh <Dh@,Dh>CDhQFDh[JDhJDhLDhPDhU,DhzXDh[DhaDhb:==Dh dDhm, Dh8nx  .....$  # Dhn ######. ####...... .....Dho....... ....... ----.Dhio..†..... .....#... .Dho ....# ......#... .<....# ...Dh0p# #.... #....# #..DhpV..........## #....DhQy0820.0)Dh8zH----5.4 (21DhsDh1 _H - a ring of see invisibleDh[3Dh]DhbDhkXDhu3.......>#........#.. #.....$ ## ##########..6.4 (1.0).................DhvY†....... .....#.......#.......#..........<....# ......## #.....# #..#DhyDh *7.4 (2DhۆDhc; _Found a stone staircase leading down.DhHDhfIDhVJDhLDhZDhQiDht _You now have 299 gold pieces (gained 14).##o. .#. ... .. #.####  #..#.####  #..#....### #..@....>.## ##.........## #..........## #...........# ##............# ######....... o   orc (wandering)####...........#....................Dh.#..........## #96.4 (9.o7.4 (10.0) _An orc comes into view. It is wielding a +0 mace.Dh7  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhiW   You conjure some foxfire!.ovvoally target)1--==8.0) _The orc shouts!DhO  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh'Dh@)Dh*Dh+Dhx-Dhg/DhI0Dh9T vv§§§§Dh ;R§You conjure some foxfire! The foxfire hits the orc.DhDhDh5  The orc is lightly wounded.  The foxfire hits the orc!  You kill the orc!v)§Dhi o.§§§§§v§.vo   orcSif Muna accepts your kill.DhA---9§§ _An orc comes into view. It is wielding a +0 hand axe.Dh~  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh$ oov§....#v.§@v§§..§..§vo 2 orcs (1 distracted, 1 ally target)Dh%/You conjure some foxfire!DhV&g0--600Dh-§§@v§Dh;r _An orc comes into view. It is wielding a +0 flail.Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh §§§oYou conjure some foxfire!DhNW DhW Dh6Y DhkZ Dh[ Dh^\ Dh\ Dh^ Dhhb Q  The foxfire hits the orc but does no damage.Dhp %o.o..v@v..v....Dhq sv§§§Dhv _19--1Dh|| DhR x _An orc comes into view. It is wielding a +0 short sword.Dh)  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh#v  You conjure some foxfire! Dhyz!Dhb{vvDh|v§§§#§v@§§§§§DhhXYour foxfire dissipates.The foxfire hits the orc.DhDh3 N .ovo§Dh v§§The orc is almost dead.The foxfire hits the orc but does no damage.DhDh@.o.o§v§§v#§§@§v§v§...Dh?-2Dh L§§§§Dh)§DhW _The orc is almost dead.Dh)  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh?XDh  You conjure some foxfire! The foxfire hits the orc.  You kill the orc!DhS)vv§§#§v§@v§§§§   orcDh*Dh3  Sif Muna accepts your kill.The foxfire hits the orc!  You kill the orc!Dh4W)vv§§§§Dhi45§Dhov.....#v§v@v§.§.o   orc (ally target)DhC,8-43§§.§ _Sif Muna accepts your kill.Dh7  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh §§.§You conjure some foxfire! The foxfire hits the orc.Dh"Dh  The orc is lightly wounded.  The foxfire hits the orc!  You kill the orc!Dha)v§§.#vDhѺ §.#§§§@§§§.§§vDh; BDhE )§§.#§§v#vDhOF .§@§§.vv§§Dha ^7--4Dh4g §§.#§§§§Dhyk [ _Sif Muna accepts your kill.DhDhcDh?DhDhDhDhˏDhDhDh>DhDhDhQv§§...#..§#.v.@..§§.Dh§.§§vDh[8=-5Dhz§§§§§§Dh<N _Your foxfire dissipates.Dh:3Dh=DhS@DhXBDhICDhDDhEDh_Dhi`Dh3bDhbDhdDhKeDhovDh|BDhE _Your foxfire dissipates. x2 _Your foxfire dissipates.9==20==DhDhDhDhDh#DhǧDhh.1==DhR2===DhDhDh?DhDhDh,Dh]DhDh6,DhDhHDhP==DhDh<  You see here a +0 mace.Dhw #....# #....## .......# #...#....##.........#).# .......).# .......@)# -205.0)$..$...#.#### .......#..#.#### Dh>......##..#....##[..... #.......>.# .....# ##.........## ^.### #..........## ## #...........# ##......#DhtDh+1.4 (16DhDh _Found a chain mail.  Things that are here: _a +0 hand axe; a +0 ring mail; an orc corpseDh63Dhr9DhY>DhB: _DhL,DhODh]5#....# #..o.#..### .........## #...#....##...#....#).#...).#..))#$..$.@.#.####.........#..#.####.##..#....###[.....##.......>.##.......####.........##^.### #....## o   orc (wandering)#### #.....# ##......#######...Dhk[2.0)3.4 (2Dh\sDh/zq _An orc comes into view. It is wielding a +0 club.Dh, x   #..o.#.  .### .....  ....## #...#  ......##...#  ........#).#  .........).#  .........))#  ..$..$.@.#.####  .........#  ........##  ..[.....#>.##  .......##  ..^.###   ####  Dh S X   #..o.#.  .### .....  ....## #...#  ......##...#  ........#).#  .........).#  .........))#  DhU ..$..$.@.#.####  .........#  ........##  ..[.....#>.##  .......## ..^.###   #### Dho^ 3Dhe Dhh [ _An orc is nearby!Dhє  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh>  You conjure some foxfire!Dh_.vvDhb1--==4.4 (1DheDh% _The orc shouts!Dhc  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh4[Dh\Dht]Dh(_Dh `DhUaDh'bDhmeBDhm,vo§v§§....§§.v§§§vo   orc0----5Dhv\§§§Dhw/ _You conjure some foxfire!Dh,w  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dho §v§§§....§#§§.§..§.vv..§.§§§.@§§§  orc (ally target)You conjure some foxfire! The foxfire hits the orc.DhbDhLDh[Dh+DhN§v.§§....§#)§....§..§....§.v$..$.@§v§vDhG--6Dh§§....§§§Dh#[ _The orc is heavily wounded.Dhg^  Dh_Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhDh!>  You conjure some foxfire!Dh!Dh7  Your foxfire dissipates.The foxfire hits the orc!  You kill the orc!Dhu?)§....§§....§§$..$v@§§v§DhϾDhDhDheDhDhGDhDh3Dh}...........v...§....§.§v§$..$§@v§.§DhN 19-7§§.§§$..$§§ _Sif Muna accepts your kill.DhDhDh|DhDhDhDhDhpDhDhtDhiDhrDhp ,Dh)s _Your foxfire dissipates.DhU.Dh 2Dh5Dh9Dh8=Dh0ADhEDh'JDhYDhn20= _Your foxfire dissipates. x3Dhi~1==Dh2===Dh٪BDhDhCN _You now have 311 gold pieces (gained 12).DhbP==DhܹDh{Dh  #....###### #....#.....#### §........####)..#....##...#....#).#.........).#........))#.....$@.....#.####-38.4 (11.0).......#..#.####....##..#....###....[.....##.......>.#?.........####.........Dh(.....^.#### #.....####### #..## ##. ######Dh-9.4 (12 _Found 3 poisoned darts.Dh]DhldBDh@iM _You now have 318 gold pieces (gained 7).Dh7m3DhpDhhsDh&yBDh|DhUDhyDhJDh[..............##...#..................#).#..............).#...........))##.........#.####........#..#. #........##..#.Dhm #...[.....##.... ##...@.........####... #..(.....^.#### #... ##...####### #... ##### ##...DhК ###### ### .... Dh2Z.... ...Dh9246.4 (7.0)Dh*7.4 (8DhDhc _I - a scroll labelled LAP FODWERAWIDhC DhD DhRG DhP Dh ,Dh!? DhB DhvD ,DhE DhF Dh,H ,DhH DhJ DhJ Dh5K DhK DhL DhM Dh.N DhN DhO DhP DhQ DhQ DhT Dh%W ,DhW Dh(Y DhZ ,Dh[ Dh] Dh^ ,Dh` Dhe Dhh ,Dhi Dhk Dh,n ,Dho Dhq Dhs DhNt Dhu Dh_| XDh} Dh; ,Dh Dh Dhc ,Dhx DhI Dhb Dh݉ Dhp DhU Dh Dh Dh DhɎ DhW Dhɐ DhW Dh\ Dh Dh ,DhQ DhJ Dh Dh/ DhL Dh Dh Dhg DhQ Dhu Dh DhY Dh Dh Dh Dhr Dh Dh Dhl Dhܤ Dh Dh BDh Dh Dh Dh DhP Dh Dh6 Dh Dh Dh Dh Dh Dh Dhƶ Dh; Dh Dh Dh Dhh Dhٺ Dhϻ Dh Dh` Dhн Dh? DhI Dh Dh. Dh Dh Dh ,Dh Dh ,Dh\ Dh Dh ,DhY Dh< Dhs BDh Dhg Dh ,Dh@ Dh; Dh Dh" Dh Dh Dh Dh Dh- DhG Dh Dh2 Dhm Dh Dh Dh* Dh, Dh Dh; Dh Dh Dh Dh2 Dh Dh Dh Dhs Dh Dh Dh ,Dht Dh Dh Dh Dh Dh Dh Dh Dh Dh DhB Dh DhU Dh Dh Dh{ Dh Dh Dh ## ### Dh&2......#.######...# .......#.......... # ....... #.@. 720.0) # .......##..#..)... DhH# .......#..## .... # #......#..# ...# ##....#.## .## ###.....# # .#Dh####.## .####.# #.###..#Dh Dh> +8.4 (81DhO Dh/* _Found a short sword.DhxDhDhDhJDh`## ### ......#.######...#.#. . #..#0.0) .##..#..)...# .Dh?#..###....# #......#..# ....#  #....#.## [.## #.....# ..# # ####.## ## ## ##.# .## #..#Dh V9.4 (1Dh)) _Found a chain mail.Dh#o IDhJq Dhx XDhz ,Dh| Dh Dh ,Dhg Dh Dhŗ ,Dhښ Dh DhQ ,Dhb Dh Dh1 ,Dh Dhe Dh ,Dh0 Dh nDhݽ ,Dh Dh Dh DhB Dh Dh Dhn      ## ##### #####  ..#.######...###@..#  30.0) ...#.............#..#  ...##.........#### .... Dhe  ...##..#..)...# ...) ...#..###....## ... ...#..# #....# ..   ...#.## #.[.## .   .....# #...#    ###.## ##.##   Dh Dh ,40.4 (11Dha Dh. $ _Found a sling.Dh3DhDh[ DhBDhsDh"   ## ##### ##### #.######...###...##  .#.............#@.#  .##.........#####.......  .##..#..)...# ....)..  .#..###....## ......Y  .#..# #....# ..?. .#.## #.[.## ......Y  YY 2 yaks (asleep) #...# ......  #.## ##.## .......  .# #.#  Dh011.4 (1.0)Dh1*2.4 (2Dh69Dh!<V _2 yaks come into view.Dh  DhCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh>  You conjure some foxfire!DhDhDhp DhF The yak bellows! x2; You hear a bellow!DhDhjvvY.YYYDhXY.YYYYY 5 yaks (1 wandering, 1 ally target)Dh[1--==3.4 (1Dhv Dh DhS_A yak comes into view. x3Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhm  mefis the Magician  Deep Elf of Sif Muna ......  Health: 45/45 ========================  Magic: 18/22 ===================-----  AC: 2Str: 5  EV: 13Int: 31 ## ##### ##### SH: 0Dex: 15 #.######...###.vv## XL:  9 Next:  4% Place: Dungeon:7 .#.............#@.# Noise: ==-------  Time: 5743.4 (0.0) .##.........#####....Y.Y  A) +3 quarterstaff (chaos) .##..#..)...# ....)..  Cast: Foxfire Dhn6.#..###....## .....YY  Quill Fly .#..# #....# ..?.... .#.## #.[.## .....Y.  YYYYY 5 yaks (1 wandering, 1 ally target) ...# #...# ....... #.## ##.## ....... #.# #.# _A yak comes into view. x3  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, chance to affect: 92%)Dh   mefis the Magician  Deep Elf of Sif Muna ......  Health: 45/45 ========================  Magic: 18/22 ===================-----  AC: 2Str: 5  EV: 13Int: 31 ## ##### #####  SH: 0Dex: 15 #.######...###.vv##  XL:  9 Next:  4% Place: Dungeon:7 .#.............#@.#  Noise: ==-------  Time: 5743.4 (0.0) .##.........#####....*.Y   A) +3 quarterstaff (chaos) .##..#..)...# ....)..   Cast: Foxfire [Dh? 34m.#..###....## .....YY   Quill Fly .#..# #....# ..?....  .#.## #.[.## .....Y.   YYYYY 5 yaks (1 wandering, 1 ally target) ...# #...#.......  #.## ##.##.......  #.# #.# _A yak comes into view. x3  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, chance to affect: 92%)Dh\ oY  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (wandering, hasn't noticed you, chance to affect: 92%)  The yak barely resists.Dhwp Dhiq Dh\r ,Dh s Dhs Dht Dhv ,DhՃ §§§§v§.Yv..The yak bellows!  The foxfire hits the yak.Dh Dh Dh Dh Dhq Dh1 Dh ^§§§§§Y.Y.§vY..Y.Y.Dh 2=4.4 (1Dh% Dh& §Dh( §DhR) Dh0.  Dh. Dh/ #_The yak is lightly wounded.Dhf  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh]0  mefis the Magician  Deep Elf of Sif Muna ......  Health: 45/45 ========================  Magic: 15/22 ================--------  AC: 2Str: 5  EV: 13Int: 31 ## ##### ##### SH: 0Dex: 15 #.######...###.§§## XL:  9 Next:  4% Place: Dungeon:7 .#.............#@§# Noise: ===------  Time: 5744.4 (0.0) .##.........#####.§§Y.Y.  A) +3 quarterstaff (chaos) .##..#..)...# ..§vY..  Cast: Foxfire .#..###....## .....Y.  Quill Fly .#..# #....# ..?.Y.. .#.## #.[.## .......  YYYYY[39Dh:;49m 5 yaks (1 ally target) ...# #...# ....... #.## ##.## ....... #.# #.# _The yak is lightly wounded.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 92%)Dh   mefis the Magician  Deep Elf of Sif Muna ......  Health: 45/45 ========================  Magic: 15/22 ================--------  AC: 2Str: 5  EV: 13Int: 31 ## ##### #####  SH: 0Dex: 15 #.######...###.§§##  XL:  9 Next:  4% Place: Dungeon:7 .#.............#@§#  Noise: ===------  Time: 5744.4 (0.0) .##.........#####.§§*.Y.   A) +3 quarterstaff (chaos) .##..#..)...# ..§vY..  Dh   Cast: Foxfire .#..###....## .....Y.   Quill Fly .#..# #....# ..?.Y..  .#.## #.[.## .......   YYYYY 5 yaks (1 ally target) ...# #...#.......  #.## ##.##.......  #.# #.# _The yak is lightly wounded.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 92%)Dh §§§Yinner flame, 1 ally targ…)Dh\ §§§§  Confirm with . or Enter, or press ? or * to list all spells.Aim  Dh] Press: ? - help, Dir - move target: a yak (chance to affect: 92%)  The yak is filled with an inner flame.  The foxfire hits the yak but does no damage.Dh Dh DhR Dh DhZ Dh Dh ....Y.Y..Y)Dh Y.Y.Y)Dh U6=-Dhq 5.4 (1Dh 8YDh 1 _The yak is lightly wounded.Dhs  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhoDh4DhU,DhDhxY...YY...Dhf9 4Dhi3----6DhdUYYDhO _A cloud of volatile blastmotes flares up around you! Run!Dh.r    ## ##### ### ######...###.@.## .DhK.......#§.# .##.........#####.Y..... .##..#..)...# ..YY).. .#..###....## ..Y.... .#..# #....# ..?.... #.## #.[.## ....... Dh~....# #...# ....... #.## ##.##....... Dh7DhDh%DhDhIDhB.§YYYY.YYYYY 5 yaks (1 inner flame)--7Dh9§DhDh>    ## ##### ##### .#.######...###@..## .#.#§.# .##.#####.YY.... .##..#..)...# .YY.).. .#..###....## ..Y.... .#..# #....# ..?.... Y.#.## #.[.## ....... .# #...# ....... #.## ##.## . DhyY.Y 4 yaksDh8`4=----8Dh'§DhDhr A  ## ##### ##### ...#.######...###...## ..#...........@.#§.# .#######.YY.... Dh .##..#..)...# .YY.).. .#..###....## ....... .#..# #....# ..?.... .#.## #.[.## .......  #.....# #... .......   ####.## ##.## .    ##.# #.  Dh 2.Dh| %9Dh:" Dh.$ Dh"  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh\Dh(nYY   yakDhEp`2--==50DhNzDhS DhiA_A cloud of volatile blastmotes flares up around you! Run!Dh5    ## ##### ##### .#.######...###..Y## .#§.#..# .##.#####.YY.... .##..#..)...# .YY.).. .#..###....## . .#..# #....# ..?.... #....#.## #.[.## .  #.....# #...# .  ####.## ##.## .  ##.# #.# Y§Y 2 yaks--1DhJA§Dh$ u ## ##### ##### .#.######...###.YY## .#Dh>.§.#..# .##.#####.YY.... .##..#..)...# .YY.).. .#..###....## . .#..# #....# ..?....  #....#.## #.[.## Dh..  #.....# #...# .  ####.## ##.## . ##.# #.#DhDhDh|§YY 3 yaksDh@--2Dh(Dhl+Dh& ## ##### ##### ......#.######...###.YY##Dh5 ..#...........§Y#..#.#######.YY.....##..#..)...# .YY.)...#..###....## ....... #......#..# #....# ..?....  #....#.## #.[.## ....... #.....# #... . ####.## #### . ##.# #.Dhь ] #..# ##Dh Dhv ####The cloud of blastmotes explodes! The concussive blast engulfs the yak!!Dh YY..Y.Y(1 inner flame)3=-=======3YY _The yak is almost dead.Dh## ##### #####......#.######...###YY.##  .......#...........Y.#..#  .#######.YY....  .##..#..)@..# .YY.)..  .#..###....## .......  #......#..# #....# ..?....  #....#.## #.[.## ....... #.....# #... . ####.## ##.## .Y ##.# #. #..# ####.##.YY.YYYY 4 yaks (1 inner flame)[3Dh9;49m-------4YYDh< ## ##### #####......#.######...###Y.Y## .......#..........Y.Y#..# .##.#####.YY.... .##..#..)...# .YY.).. .#..###.@..## ....... #......#..# #....# ..?.... #....#.## #.[.## ....... #.....# #... . ####.## #### . ##.# #. Y 2 yaks #..# ####.## # #..[Dh 40m.Y.Y.YY 3 yaks-------5Dha ## ##### ### ######...###.Y.## .#Y.YY#..#  .##.........#####.YY.... Dh۸.##..#.@)...# .YY.).. .#..###....## .......#......#..# #....# ..?....#.## #.[.## . #.....# #...# .####.## ##.##.......Y(1 inner flame) ##.# #.# # #..# ### ##.##DhDh,Dh4DhDh...YYYYY 4 yaks (1 inner flame)Dhr4==6Dh:YDhDh ## ##### ### ######...###...## .....YY#..#  .##...@...YY#####.YY. .##..#..)...# .YY.) .#..###....## ..Dh#......#..# #....# ..?#.## #.[.##  #.....# #...#  3####.## ##.##...... ##.# #.## #..# ###DhRDh؛,DhDhnYY.YY.YY 4 yaks (1 inner flame)Dh#%7Dh9LYYDhDh  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh j.YY.YY11---==8Y Dh~ Dh A_A cloud of volatile blastmotes flares up around you! Run!Dh  ## ##### ##### ......#.######...###...## .#.Y.#..# .##..@§.YY.Y#####.YY Dh>.##..#..)...# .YY.) .#..###....##  #......#..# #....# ..? #....#.## #.[.## # #.....# #...#  3 # ####.## ##.## # ##.# #.# .## #..# ###DhDhDhDhDh Y.§YY.Y.Y 4 yaks (1 inner flame)Dh!a12=----9Dh:Dhe;YDh;DhO>Dh+ ## ##### #####......#.######...###...## .......#..........Y..#..# # .##...§YY.Y.#####.YY. # .##.@#..)...# .YY # DhY.C.#..###....## .... # #......#..# #....# ..? # #....#.## #.[.## .. ## #.....# #...# .# ####.## ##.## Y 3 .## ##.# #.#.## #..# ### #..##.##Dh.Dh/Dh00Dh7Y.§....   yakDh8A--60DhDA§Dh|v ## ##### #####......#.######...###...## .......#.........Y...#..# ## .##...§.....#####.YY .# Dh&x .##..#..)...# .YY .# .#.@###....## .. .# #......#..# #....# ..? .# #....#.## #.[.## .. .## #.....# #... ..# ####.## ##.## #.## ##.# #.# ##.## #..# ###  #..##.## Dh@{ ##.## #..Dh EMConfirm with . or Enter, or press ? or * to list all spells.  severely wounded.The concussive blast engulfs the yak!  You kill the yak!Dh #####Y   yakDhζQ....YDhz =11=======Dh1 _Sif Muna accepts your kill.Your Invocations skill increases to level 1!DhDhk _Your Evocations skill increases to level 1!DhL P## ##### #####......#.######...###...## .......#.........Y...#..# ### Dh .##...Y.....#####.Y ..# .##..#..)...# . ..# .#..###....## .. ..# #......#@.# #....# .# #....#.## #.[.## .. ..## #.....# #... ..#DhA  ####.## ##.## #.## ##.# #.###.## #..# ###  #..##.##  ##.## #..  ##.####..#Dh Dh 8Y.Dh t3=-------2 _Dh Dh DhЖ## ##### #####......#.######...###...##.#.........Y...#.. ####..Y......#####.Y ..##..#..)...# Dhuc..###....#.#   ### #.[.## #.....# #...# Dh.####.## ##.# .#.## ##.# #.#  DhX###.##.#  #..##.## #.##DhĘ..# ##.## ## #..# #..#DhƚDh0L.YDhE-------3DhSDh Dh  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dht,DhY.YY 2 yaks (1 inner flame)DhDhҁ^11--==Dh4Dh:YDhxO _A cloud of volatile blastmotes flares up around you! Run!Dh]## ##### ##### #......#.######...###...# # .......#.........Y...#.. #### .......##..Y......#####. ...# .......##..#..)...# .Dhν.# .......#.Y###....## ..# #......#..# #....# .# #....#§## #.[.## .## #...@.# #... ..# ####.## ##.## #.## ##.# #. ####.## #..# ###  #..##.## ##.## #.. ##.####..# # #..# ### #### ##.## ##..DhDhDh3.Y.YYDh.--5Dh:YDhSDhP#......#.######...###....#.........Y...#.. #####.........##### ...#.Y#..)...# ..###....##Y.#  DhG #....#§## #.[.## #.....# #...# .####@## ##.##.## ##.# #.#  ####.##.#  #..##.## #.##..# ##.## ##Y # #..# #..#### ##.## ### ...#####.###. Dh The cloud of blastmotes explodes! The concussive blast engulfs the yak!  You kill the yak!Dh Dh YDh .DhP YDh ##Dh #Dh  ##Dh0YYDhDh uY.Y.....YDhThaumaturge3---9=======Dh6  The cloud of blastmotes explodes! The concussive blast engulfs the yak!  You kill the yak! _Sif Muna accepts your kill.  Your Spellcasting skill increases to level 8!  Your Hexes skill increases to level 5!  Your Translocations skill increases to level 4!Dh.:YDhk _Your Fire Magic skill increases to level 7!Dh|  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh Dh Dh Dh 7.YYDh .YYYY 3 yaks (1 inner flame)Dh 9/23 ---==-----Dh 7Dh- TYYDh+ O _A cloud of volatile blastmotes flares up around you! Run!Dh[([.#.........Y...#.. #### .#.YY......##### .....#..#..)...# .......#..###....##......#Y.#   #....#.## #.[.## #.....# #...# .Dh**####§## ##.##.## ##@# #.#  ####.###.#  #..##.## #.##..#  ##.## ## # #..# #..#Y### ##.## ### ...#####.###.>.###..##..#Dh~,DhR-,Dh&7..Y.YYY 2Dh8S-------8Dh=fY§YDh?Dh.#### .##..##### ....# .......##.Y#..)...# .# .......#..###....## .# #......#..# #....# .# #....#Y## #.[.## .## #.....# #... ..# ####§## ##.## #.## ##.# #. #####.## #@.# ###  #..###.##  ##.## #.. ##.## ##..# ## #..# #..## .#### ##.## ##.. ....#####.###...Dh#.>.###..####....###.....Dhv.Y.Y§--9Dh|U§YDh Dh  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh *§Ye, 1 combustible)Flames lash the yak. Flame seeps out of the yak.  The yak is lightly wounded.Dh Dh4 l  The yak's fire resistance burns away. The yak's inner flame fades away.Dh 9 .Y####YThe yak is engulfed in blazing flames. The cloud of blastmotes explodes!  The concussive blast engulfs the yak! The yak is burned terribly!Dh .Y.○Y.Dh 8---=======70Dh Dh W _The yak is almost dead.Dhq...#..)...# ..###....##Y.#   #....#.## #.[.## #....○# #...# .###Y## ##.##.## ##.# #.# #####.##.#  #..##@## #.## #..#  ##.## ## ## #..# #..# .#### ##.## ##..#...#####.###.>.###..##..#...###.....#.Dh.Y°.Y-------1Dh#....# .#..###....## #....# #......#..# #.... #....# #....#Y## #.[.##.## #....°# #.....# ####.## ##.###.## ##Y# #. ######.## #..# ### #..##.##  ##.## #@.# ##.## ##..# ### #..# #..##.#### ##.## ##.. #....#####.###...#.>.###..##..##....###.......##.....#..##.........Y..Y-------Dh2Dh DhDh)2+#   #....#.## #.[.# .....## #...Y.# #...# .###.## ##.##.## ##.# #.# ######.##Y.# ## #..DhN3##.## #.##..#  ##.## # ### #..# #..#.#### ##.## ##..# ...#####.###. .....>.###..##..#...###.....# .##...##.........#.#######Dh4,Dh6Dh;w.Y.YDh;X9=3Dh@DhxBDh #....# #....#.## #.[.##.## #.....# #.....# ####.## ##.## #....#.## ##Y# #. #######.## #..# ### # #..##Y## DhV # ##.## #..# # ##.## ##..# #### #..# #@.## .#.#### ##.## ##.. .#....#####.###...# ......>.###..##..##....###.......##.....#..##..........#.#######...#Dh DhҴ Dhѵ Dh .Y.YDh %4Dh Dh C _The yak is no longer more vulnerable to fire.Dho  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhCr  Flames lash the yak.  You kill the yak!Dh}G*   yakDhDh T.Y.DhI8-26====5DhPDhT[ _Sif Muna accepts your kill.Dh=.....## #.....# #...# .......###.## ##.# #....#.## ##.# #.# ######.##..# ## # #..##Y## #.##..#  ##.## ##### #..# #..## .#.#### ##.## ##@.# ...#####.###......>.###..##..#...###.....# .##...##.........#.#######..##.#.Y----6DhADhBDh........# ####.## ##.## .#....#.## ##.# #. .#######.## #..# ### .# #..##.## .# ##.## #Y.# )# ##.## ##..# .#### #..# #..## ..#.#### ##.## ##..#.#....#####.###@..#......>.###..##..## #.........###..... #..##.....# #..##........ #..#.#######...##.##.DhrX----7DhDhiDh&#....#.## ##.# #.# ######.##..# ## #..DhΥ##.## #.##Y.# ) ##.## ##..# .#### #..# #..## ..#.#### ##.## ##..# ...#####.###......>.###..##@.## #...###.....# .##...##........Dhȧ".#.####### ...# #.##..##.#DhjDhDhBK.YDhX9=8DhDh?Dh:  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhtDhڠ6.Yvv(ally target)8-=9 _You conjure some foxfire!Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh * combustible, ally target)Flames lash the yak.  The yak is moderately wounded.Dhڕ  The yak's fire resistance burns away. The foxfire hits the yak!  The yak is burned terribly!Dh`,Dh3DhR! v§§ The yak is heavily wounded.The foxfire hits the yak! The yak is burned terribly!Dh+DhDh.Y.§§)Dh6---====80Dh'C§§Dh\ _The yak is severely wounded.Dh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhvv., ally target)Dh;u--=---1DhDh9c _You conjure some foxfire! The yak misses you.Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh   Flames lash the yak. The yak is burned terribly!  You kill the yak!Dh}C*Dh Dhɸ Dhz Dh Dh9 DhX Dh Dh Dh d§v§§§Dh q§§§§vDh 4--34====2DhB §§§§§§Dh [ _Sif Muna accepts your kill.Dhb Dhͷ BDh Dhu ] _Your foxfire dissipates.Dh4 5=-Dh  Dh ^_Your foxfire dissipates.DhA ,Dh Dh 6==Dh7 Dh 7==Dh Dhi ,Dh Dhh 98Dh ;==DhM Dh ,Dh Dh ,Dho Dh DhH ^9==Dh Dh\ Dh Dh^ Dh| Dh Dh} Dh DhP 10/23==Dh DhN Dh DhO DhN Dh ^1==Dh ,Dh[ Dh Dh Dh Dh Dh> Dh k12==DhX Dh ,Dhl Dh^ BDhn Dh j3==Dhl Dh\ Dh Dhh Dh" DhZ# Dh) 4==Dh* ,Dh, Dh- Dhy3 Dh4 DhI6 Dh6 j5==Dh8 Dh; ,Dh; DhF> Dh> j6==Dh? DhA DhiC ,DhD DhF Dh Dh Y..†.----815.4 (33.0)DhG ......Y   yakDh :----Dh_ Dh Z _A yak is nearby!Dh Q  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh NDhV6.YDhW~v.v(ally target)DhwXh5-=6.4 (1.0)Dh]Dh`/ _You conjure some foxfire!Dh&  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhDhp.YvvDh?-7DhQDhF/ _You conjure some foxfire!Dh _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh)BDh+BDh-XDh\1XDh8vv§v§v§§§  Casting: Foxfire (safe; 1% risk of failure)Dh9onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the yak.Dh vY§v§The yak is lightly wounded.  The foxfire hits the yak.DhH.Y§§vvvv§§§§DhIU4-8DhLn§§§§DhO1 _The yak is lightly wounded.DhDhBDh vvv§§v§The foxfire hits the yak.DhO,DhP,DhW v§§§ The yak is lightly wounded.  The foxfire hits the yak.DhDh,DhLH v§§Dh{§The yak is moderately wounded.The foxfire hits the yak.DhaDhth .§§§§The yak is moderately wounded.The foxfire hits the yak!DhDhc.§...§§.....-9§§Dh[ _The yak is heavily wounded.DhEa  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh r§§-§§ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh0oDhs..Yvv(ally target)DhWtH-=20DhwDh`y/ _You conjure some foxfire!Dhk  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhYg *combustible, ally target)Flames lash the yak.  The yak is heavily wounded.Dh8 ,Dh@ vv§§The yak's fire resistance burns away.  The foxfire hits the yak but does no damage.Dh Dh# .The yak is heavily wounded.The foxfire hits the yak but does no damage.Dh^Y ,Dh` .Y.§§)Dhub u2--====1Dhg N§§Dhgk [ _The yak is heavily wounded.DhD  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhS,Dhi vY§ , ally target)You conjure some foxfire! The foxfire hits the yak. The yak is burned terribly!Dh[Dh`.Y.v Dha11---=---2DhPeDhFg\ _The yak is severely wounded.Dhk  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh  BvvDh I----3Dh Dh / _You conjure some foxfire!Dh  The yak is no longer more vulnerable to fire.  The foxfire hits the yak.DhS,Dh5Dh .v§vThe yak is almost dead.The foxfire hits the yak!Dh&Dh|'DhX  The yak is almost dead.The foxfire hits the yak!  You kill the yak!†§Dh..§§Dh 424 _Sif Muna accepts your kill. _Your Stealth skill increases to level 6!Dh,12= _3==4==Dh:Dh?5==DhADhADhBDhEDhEDhF6Dh-G/==DhGDhHDhJDhKDhLDhNDhhODhO7DhP/==Dh)QDhDRDhiUDhYVDhuWDhYDhhZDh[Dh]Dh^Dh!_8Dh_/==DhL`Dh1qDh9==20==Dh1==2==3===DhɼDh߾DhϿDhDhDhDhDhDh9DhDhDhDh;DhDhDhl==DhBDh6DhDhDhDhDhDhDh.DhDhUDhtDhDhDhIDh?DhDhDhDhDhHDhDhmDh`DhDhRDhDh DhDhKDhDhDhDhDhDhDh>DhDhDhDh$DhDh{DhmDhDh} DhD Dh6 Dh DhDhDhDhRDhDhsDhdDhDhDhWDhIDhDh Dh!Dh##Dh%Dh3'Dh4(Dhg)DhM+Dh`-Dh\.Dhi0Dh|2Dh|4Dh5Dh6Dh8Dh;Dh =Dh.?DhdADhCDhDDhEDhHDh;JDh9KDhmLDhEODhQDhRDh?SDh1UDhWDhXDh@YDh[Dh\Dh^Dh _Dh`DhbDhbDhcDhGeDhfDh}gDhmhDhiDh+kDhkDh mDhnDhpDhXqDhLrDh{tDhz Dhd{ ##.## .......  Dh~ #.# ..[..   ### ....   ....   ..#   ..#   #.#   #.#   #@##  -89.4 (65.0) #.  #.. ##### ##.##  ....#############..#  #..................#    Dh~u#############......#  Dh5/ Dh Dh[i#######.#  Dh/ Dh Dh8##  Dh/ Dh6DhDhDh-Dh%90.4 (66DhDh/ DhѐDhb_Found a chain mail.Dh| Dhd Dh Dh Dh Dh Dh Dh8 Dh XDh ,Dhκ Dh Dh6 ,Dh Dh DhX ,Dh Dh0 B  You see here a +0 chain mail.Dh8 Dh  _Dh@ Dh Dh ,Dh* Dh} Dh ,Dh Dh Dh ,Dh Dh/ BDh { _l - 2 scrolls labelled DIUTUK FOF (gained 1)Dh 3Dh+ Dh Dh ,Dh Dh Dh  ,Dh Dh< Dh ,Dhv Dh Dh Dhk Dh Dh Dh) Dh2 XDh4 Dh: ,Dh= ,Dh> Dh@ DhA DheB DhB DhD DhF ,DhF Dh,H Dh#I DhI ,DhJ DhK Dh]L ,Dh6M DhQN DhN ,DhO DhP DhQ ,DhR DhS DhQT ,DhRU Dh5V DhW DhW DhX DhX DhwY ,Dh` Dhb ,Dh+c Dhg Dh}i ,Dhj Dhn Dh?p ,Dhp Dh[u Dh(w ,Dhw Dh} XDh DhJ ,Dh Dh8 Dh ,Dh Dhn Dh ,Dh DhY Dhɔ ,Dh Dh1 DhR ,Dh DhW Dhɠ ,Dh Dh Dh Dh ,Dh Dh6 ,Dh Dh Dh BDhǴ Dh ,Dh Dh# DhL ,Dhǹ Dh Dhn Dh Dha Dhݾ Dhտ DhO Dh Dh Dh: Dh Dhj Dhu DhZ Dh DhH Dh1 Dh& Dh Dh Dh Dh DhL Dh Dh Dhw Dh Dhf Dh3 Dh Dh+ Dh Dh Dh Dhi Dh Dh Dh` Dh DhX Dhl Dh Dh2 Dh Dh Dhl Dh Dhc Dh DhZ Dh DhV Dh Dht ,Dh Dh Dh ,Dh Dh Dhj ,Dh Dh Dh DhI Dh DhS Dh ,Dh Dh Dh8 ,Dh Dh Dh Dh0 Dh Dhx Dh ,Dh. Dh Dh ,Dh Dh Dh Dh: Dh Dh Dh ,Dh Dh Dhs ,Dhd Dh Dh ,Dh Dh% XDh' DhO) Dh) Dhp* Dh*- Dh. ,Dh/ Dh3 Dhf4 ,Dh'5 Dh7 Dh 9 ,Dh9 Dh< Dh<= ,Dh= Dh? DhA DhB DhzB Dh&D DhQE DhE Dh?F DhG Dh?I Dh$O  ......# #..........## ......# #..........# .....## #..........# .....# ###..........# ... DhO .....###...........## ... ..........#........# .... ############......## ..... ##.....# ####..... ###.@####........ ###........# DhP l ##....####  ##...####  #.......### #.........# o   orc (wandering) #...........Dh0Q #......o...)#............DhU .972.4 (82DhU +3.4 (83Dh.Y Dha u _An orc comes into view. It is wielding a +0 falchion.Dhz Dh <# #.DhJ "...# Dh K## #.Dh +...# Dh k# ###....# ...###.....## ... ....#..# .... Dht j##########.## .....  .# ####..... ##..####........  ###@.......#  #### ##...#### Dh, #.......####.........##....Dhs #......o...)#............#.#Dh- Dh[ 3.oDh Dhj Dh 4.4 (1Dh .0)DhZ Dh Dh)## #.# # ###..........# ...###...........## ... ....#........# .... ##########......## .....  ##.....# ####..... ##..####........  ###........#  #### ##...#### #.......####.........# #...#.......o..) #...... ##..###. ##.o.5Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh#z N  You conjure some foxfire!vvo.oally target)2--===6Dh} Dh' % _The orc shouts!DhV  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh  You conjure some foxfire! The foxfire hits the orc!  You kill the orc!Dh§§§§vv)DhKIDh/vv§Dh!§§§Dh^!§Dh|"§Dh#vDh$Dh&1-----7§§§§ _Sif Muna accepts your kill.Dhԥ }2= _Your foxfire dissipates.Dh} BDh7 Dh Dh Dh Dh$ Dh  Dhi Dh #_Your foxfire dissipates.Dh Dh` Dh4 DhF Dht Dh> Dh Dh Dhy  Dh7 Dh} #_Your foxfire dissipates.Dh Dh Dh 3Dh0 0===Dh DhD Dh Dh Dh Dhi Dh1 Dhw DhL Dh Dh Dh Dh Dh[ Dh Dh DhDh==DhDhDh Dh Dh Dh=Dh'DhDh\DhDh5DhDhDh!Dh%Dh/(Dh)Dh+DhB3 Dh4X ##.....# ####..... Dh4V ###..####........ Dh`5A ###........# Dh6 Dh6`##....####Dhi7#Dh 8 Dh8i##...####Dh^9##Dh:#.......### ##.Dh:#.....)...### ##..Dhm;#...........## ###...Dh<#.........@).# ##.....Dh<*---Dh=b#.............# ###....#.DhK>v#.............# ##....<##.Dh?b#.............# ##....####.Dh9@=#............####..Dh@/..## #.DhA`#............##..<..######.Dh# ###....#.Dh ] #.Dh:^R# ##....<##.Dh^ #.Dho_># ##....####.Dh_ #.Dh`I####....## #.Dh*a #.Dha>##..<..######.#DhSb #.Dhh#....#.....#..##....#.###.##.#DhAi89Dhi 2.0)DhkDhk-Dh9l%90.4 (13DhpDht DhtDh_u_You see here the +6 shillelagh "Devastator" {shatter}.DhnE _  You see here the +6 shillelagh "Devastator" {shatter}. _DhnDhBDh),Dh,DhDhDh%,DhDhDh,DhQDhKDh/,DhDh~DhүDhLDhYDhDhܵ,DhxDh޹Dh,DhϽDhDhhDh3DhJYour foxfire dissipates. _DhYou see here the +6 shillelagh "Devastator" {shatter}. _p - 4 potions of curing (gained 1)DhyDhDhDhtDh1Dh Dh Dh DhDh%DhDhDhBDhDh?Dh Dh!Dh#DhV%Dh$&Dhp'Dh)Dhx+DhF,Dh-Dh/Dh2Dh2Dh?4DhS7Dh #######.#   .>...########   .........# ### .........#  ..# ..........#  ..# ..........#  ..# ..........#  ..# ...........  ..#....  6019.4 (29 .##..#  .#.##  .# #..# .# #..## #.  ## #..##....  # #.........#  # #......######  ####........##### ### [40Dh¢m 20.4 (30 _Found a stone staircase leading down.DhFf 3Dh g Dh#j Dhxk ,Dho XDhp Dh7r Dhs ,Dht Dhw Dhjx ,Dhhy Dh;| Dh} ,Dh~ Dh Dh ,Dh Dhs Dh ,Dh# Dh Dhe ,Dh? Dhf Dhđ ,Dhu Dh Dh Dh Dh? DhF Dhm Dh7 ,Dh Dh Dh" Dh Dhi Dh Dh ,Dhţ DhX Dh Dhϥ Dh Dhm Dh ,Dh| Dh" Dhת ,Dh Dhe Dh ,Dh Dh Dh ,Dh Dhr Dh ,Dh޹ Dh DhK ,Dhj Dh3 Dhս ,DhǾ Dh Dh2 ,Dh Dh) Dh ,Dh= BDh Dh Dhs ,Dh' Dh Dh= ,Dh Dh Dh DhM ,Dh XDhj Dh ,Dh$ Dh Dhu ,Dh[ Dh Dh' ,Dh Dh Dh~ ,Dh Dh Dh ,DhDhDh,DhDh( DhF ,Dh DhLDho,DhDhDhA,DhDhDh],DhDhDh,DhDhc#Dh$,Dh8&Dhe)Dh+,Dh_,Dh/Dh\1,Dh2Dh5DhS8,Dh9Dh<Dh?Dh?Dh@DhCDhE,DhFDh0JDhK,DhLDhODhDQDhQDhRDhyUDhW,Dh(XDhZDhd\,Dh|^DhadXDhfDhg,DhiDh5lDhm,DhoDhqDhDs,DhktDhvDhOx,DhyDhz{Dht|,Dh[}DhbDh,DhDh|Dh,DhjDhfDhl,DheDh/Dh ,Dh%DhjDh!DhDh"Dh DhDhuDhDhʔDhDh-DhDhrDhXDhژDhZDh2Dh0DhDhQDhɝDhÞ,DhDh̠Dhޡ,DhDhDhDhpDhDh:DhKDhΨDhODhDhīDhfDhDhmDhDh+DhDhDhDh|DhDhĵDh,DhǷDhDh,DhںDhDh0DhDh2DhDhDhhDhDhwDhQ,Dh Dh0DhBDhDhDh ,DhDhDhDh%DhqDh1DhDh3DhDhDhEDhDhgDh4DhDh6DhDhDh,,DhvDhDDhDhFDhDh-Dh,DhBDhJDhfDh1Dh,DhDhDh9,Dh?Dh=DhDhDhDh,Dh.Dh3Dh ,DhDhDhdDh,Dh8DhDh,DhDheDhPDhDhXDh+DhDhDhDhDhDh!,DhDhDh^,DhDhYDh,DhDhBDh DhDh(DhDh"Dh#Dh%,Dh.XDh4Dh5Dh7Dh9DhM? Dh@ Dh@\ ##.# DhA Dh g #.## Dh DhI ##.#Dh    #..#  #.##  ####.#  ####....#   #####.....#.##Dh Dh  #....@.####..#Dh 128.4 (108.0)   #### #..#   >#### ##.#  ###      DhC Dh +99Dh Dh*; _Found a stone staircase leading down.DhZDhh3DhdDh<Dh,DhDhDh,DhtDh3DhDh,DhDhDhM,Dh[DhDhDh,DhDhDhh,Dh/Dh,DhoDh9 Dhe Dh ,Dh]DhDh,Dh+DhDhe,DhDhDh1,DhDhSDh,Dh1 Dh!,Dh"Dh($Dh$,Dhd%Dh'Dh/(,DhA*Dh*Dh@hDhFDhG,DhHDhoIDhpJ,DhKDh4LDhLM,DhMDhCODhEP,DhQDhRDhRDh^S,DhTDhUBDh WDhWDhX,Dh&ZDh[,Dh[Dh\Dhb]Dh ^,Dhi_Dh}`,Dh,aDh,bDh;cDhdDhdDheDhfDhRgDhhDhCiDhfjDhjDhkDh[mDhSn,Dh3oDhpDhqDhhr,DhtDhuDhlvDhwDh'xDhEyDhyDhzDhX|Dhp}Dh0~Dh~DhDhDhDhaDh_BDho,DhoDhDhDhDh  ##............  ##.)## #..(.....^.##  #....## ##...#######  ##.....## #####  #.......# ##  ##..$=...## ####.  #.........# ##.....   ##.........# ###.......   #....$.@...# #.........86.4 (57.0)  #..........# #.........   ...........## #.........   #...........###.........   ###........#..#.........  #.......###...........  #.####.### ##DhY[33m#......... .# ### ##........###......7.4 (58 _Found a rapier.DhA Dhr_You now have 337 gold pieces (gained 19).DhDhDh}Dh Dh DhhDhDh DhDhDhR DhDh*_You now have 350 gold pieces (gained 13).DhDhDhDhU!DhZ'Dh' Dh( #..Dh9) Dh)E .####.............Dhu* Dh + ##.# ##.........[..Dh}-  #..# ##...........  ##.)## #..(.....^.  #....## ##...#######  ##.....## #####   # #  ##...@...## ####  #.........# ##  ##.........# ###  #..........# #  #..# #  #....## #  ##...........###.  ###........#..#... #.......###......Dh-2Dh295.4 (Dhm38.0)Dhr4Dh5#6.4 (9Dh9DhB DhBDh_C_J - a ring of willpowerDh!}Dhx.Dh10Dh1Dh\2Dhx4Dho6DhW7Dh8Dh:DhL<Dh4=Dhs>Dh,@DhADhBDhCDhEDhsGDh[HDhkIDhXKDhLDhMDhNDhQDh'SDhOTDhQUDhWDhXDhaYDhrZDh2\Dh]Dh^Dh_DhvbDhDhDhҜBDhDhDhDhǨDhbDhDh&DhDhmDhgDhDh,DhѳDhDhmDh4DhDhHDh>  You see here a +0 rapier.DhLDh _DhDhDh,DhDhzDhKDhnDh Dh_ ,Dh DhDhXDhBDh,Dh}BDhh,DhDh,Dh BDhADh,DhXDh&DhI+Dh,Dh,,Dh1Dh2,Dha3Dh7Dhe8,Dh9Dh=Dh=,Dh>DhHCDhD,DhDDhHDhOIDhI,DhMDhN,DhODh;SDhS,DhTDhXDhY,DhYDh]DhJ^,Dh^DhKbDhb,DhcDhfDhZgDhh,Dh&kDhkDhpl,Dh*pDhp,DhnqDh.tDht,DhpuDh&xDhx,DhhyDh|Dh|,Dh}DhDh,DhDh0DhM,DhDhDhъ,DhbDh:Dh5DhDhPDhDhUDhDhDhזDh,Dh̘Dh+Dhc,DhDhDhz,DhmDh޷>  You see here a +0 rapier.DhxDha _DhDh4Dhʿ,DhDhDhJ,DhDhDh,DhDhODh,DhDhbDh,Dh<DhDh,DhbDhDhDhkDhDhDh`DhDhDhDhDh/DhDhDhkDh,DhDhDhODhDhDhDh=DhDhDhDhXDhDhDh DhDh:DhDhIDhDhzDhDhU,DhDhDh,DhDhDh;,DhDhfDh,Dh DhDhL ,Dh!Dhg%Dh&,Dh<(Dh,Dh-,Dh.DhJ2Dh4,DhZ5Dh8Dhi:,Dh;Dh>Dh@,DhADhDDhF,Dh GDh JDhbK,DhLDh?ODhP,DhQDhCTDhU,DhVDhuYDhZ,Dh\Dhf^Dh_,DhaDhBcDhd,DheDh&hDhi,DhjDhlDhUnDh%sDhsDhvDhw,DhxDhzDh |,Dh|Dh~DhDh!DhDhDhDh<DhDh'Dh·DhcDhDhoDhDh6DhƌDh#DhTDhDhyDhDhDhDh9DhDhPDhDhvDhDhDhODhDhDhDhDh5DhJDhUDhDhyDhcDhmDhDhDhDhDh6DhŨDhDhDh0DhDhDhDh%DhDhDhDhLDh&DhݴDh ,DhFDhDhDh!DhXDhDh,DhdDhYDh6DhDhGDhtDhkDhDh~DhDh,DhDhDh,DhYDhDh,DhrDhDh^DhDhbDhDhSDhDhZDhVDhDhDhDhnDh,DhDhDhDhYDhDh8Dh4,DhDhDhDhDhDhg DhP Dh Dhb Dh{Dh`DhDhDhDh;,DhDhDh6!,Dh0"Dh1&Dh&,Dh'Dha+Dh,Dh,Dh"-Dh0DhL1,Dh1Dh5Dh6Dh"7,Dh:Dh;DhF<,Dh@Dh@Dh]A,DhEDhPFDhF,DhRL  Things that are here:  a yak skeleton; a yak skeletonDhM DhMN_DhNDh+RDhHS,DhSDhbWDhYX,DhYDh\Dh],Dh8^DhaDhb,DhccDhfDhh,DhhDhkDhm,DhmDhpDh*tBDhDh,DhDh[Dh,DhVDh Dh,DhDh)Dh,DhdDhXDhDh,Dh֥Dh̩Dhī,Dh6DhDhg,DhִDhSDhZ,DhͻDhjDh,DhDhDhCDhDhDhaDh`,DhDh3Dhk,Dh DhDh,Dh#Dh9Dh,DhDhDh8DhDhhDhDh,DhRDhZDh,DhDhDhDhDhXDhDh,Dh^DhDht,Dh|DhDh,DhFDhDh~,Dh Dh Dh,DhDhDh,DhDhVDhFDhDh5Dhm!Dh=#,Dh$Dh"'Dh(,DhW*Dh,Dh].,Dh|/Dh}1Dh2DhR3Dh3Dh5Dh6Dha7Dh7DhP9Dh:Dh5;Dh;Dh=DhI?Dh?DhBDhICDhDDhAEDhEDhZGDhHDh or n - a ring of flightDhJDhMd  You remove your ring of flight. You float gracefully downwards.DhM54.4 (1Dh;PDhR4 _J - a ring of willpower (worn)Dh8DhDhDhJ&0DhFDh[ _Done exploring.Dh+ Dh7 3Level 7 of the Dungeon<<<>>>(Press ? for help)#..####..####.........#####.##..####........#..####.####.####....##########.##..###...######...##.###.......#####...####.##.....)...#####....##..##...........#####.....##.###..........).## ##......####.##.............# ###....#..##.##Dhs8 x#.............# ##....<##..##.##.............# ##....####..###.##............####....## #..##.###............##..<..######.####.##............#....#.....#..##..##................#.........##.####..............##.........#####.##............####.........#####....##...........## ##.......#######.....#.####........#..## ##....@.#####......####..###..#######..# #####..##......#### #..##..# #..##..##>###### ##.##.## ##.##.#################DhY ##.....## ##### ##............#.#########..................##.......# ######...............# #############.....##.......#######.................#.## ####### #######.##.........# ###....................#..# #.>...##### #####.........# ###.....................##.## ##.........##..........# #..........................##### #..........###..........# #.........................###..# #.....#...........## #................#........#....# ##..........###...........###................#.......#.....# #...........####........#..#...........<....##............# ##...........###.......###.................####...........# #............###.####.### ###...............# #..........## #............###.## ### ##.......Dh ".......# #..........# #...........## ######.###...........## #..........# ##...........# ####...##### ##..........# ###..........# #..#####.......# ###........###...........## #...##...#.# ##............#........# #....#####.# #..############......## #............###### #.# ##.####.....# ####........##### ### #..####..####.........### ##.# #..####........#..###  #.## ##.####....#######  ###.# #..###...####  ##...#DhDh......# ##....####..#  mefis the Thaumaturge .....####....## #..#  Deep Elf of Sif Muna ...... .....##..<..######.##  Health: 45/45 ======================== .....#....#.....#..#  Magic: 23/23 ======================== .........#.........#  AC: 2Str: 5 ........##.........#  EV: 13Int: 31 ......####.........#  SH: 0Dex: 15 .....## ##.......##  XL:  9 Next: 42% Place: Dungeon:7 ...#..## ##....@.# Dh Noise: ---------  Time: 6404.4 (0.0) #####..# #####..#  A) +3 quarterstaff (chaos)#..##..#  Cast: Foxfire##.##.##  Quill ######         To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or w - a +6 ring of intelligence; > or n - a ring of flight  You remove your ring of flight. You float gracefully downwards. _J - a ring of willpower (worn) _Done exploring.DhGf _Dh;XDhDh,DhlDhFDh),DhDhDhBDhDh-,DhiDhDh4DhDhjDh DhD ,DhD DhDh',DhNDhDh,DhDhDh,Dh Dh#Dh%,Dh&Dh*Dh*,,Dh8.Dh1Dh3,DhB5Dh8Dh:,Dh<Dh-@DhB,DhRDDhGDhI,Dh{KDhNDhP,Dh'RDhTDhRV,DhWDhYDh[,Dh;]Dh_Dh`Dh|aDh[bDhdDhf,Dh-hDh-jDh5l,DhmDhhoDhpDh[qDh rDhtDhuDh&vDhvDhxDhyDhzDha{Dh#}Dh~Dh"DhDhpDhDh<DhփDh^DhDh;DhՇDhMDhDhmDhDhDhDhDh1Dh‘DhDhDhODhݕDh;Dh՗DhkDhDhbDhDhDh DhdDhDhDhDhNDhDhDhrDhDhDhPDhDhDh,DhXDhXDhDhDh\DhkDh DhDhzDhzDh(DhDh ###.###÷..#  #.## ###..##..##  #..# .###.....#  #..###.....##########  ##.###.............#############..#.#########.................. #############......#.## ####### ########..# #.@...##### #45.4 (41.0) Dhڻ0.##.## ##.........# ....##### #..........# ...###..# #..........# ...#....# ##..........# ..#.....# #...........# ........# ##...........# ........# #............# .......## #............#Dh)Dhc _There is a stone staircase leading down here.Dh sDhsDhy6.4 (1.0) _Dh0  ###8 #@#   #.#  #.#  #..  #(# #.# ### DhW Dh( Dhtx ,7.2 (1.8Dh| DhI _You climb downwards.  Found 2 stones. _There is a stone staircase leading up here.Dh WDhWDhqXDhYDh[DhB\$ _DhanDh=bDhZc,DhcDheDhfDh7gDhgDhhDhiDh~jDhkDhkDhmDhmDhNnDh3oDhipDhqDhzrDhjsDhzDhx{Dh7}DhDhf,DhBDhօ,Dhԉ,Dh+DhUDhXDhݑDh ,DhBDh,DhDhBDhDh|BDhDhHBDh,Dh,Dh,Dh',Dh,Dhi,DhEBDhXDh,Dh BDhDh,Dhn7 _You open the door.Dh 3DhV  There is an open door here.Dh"Dh¹ _Dhd,Dh[,DhϿ,DhBDhDhUDh6BDhDhBDhDh,DhDh2DhBDhDhDDh...##....##...(##....ß#...#...##.#82.2 (35.0)#.## #..####### ##.......# #.......# #.......######.......##...'.......+DhA###.###.......#DhA3.2 (36DhDh% _Found 6 stones.Dh 3Dh- Dh Dhb Dh3 Dh Dh ,Dh{ Dh Dh ,Dh Dh Dh ,Dhj Dhx Dh ,Dh Dh Dh\ ,DhF Dh Dh ,Dh Dhn DhZ ,Dh Dhx Dh ,Dh Dh Dh3 #...##...# ß...ß ##...####.....#####.......####ß.........ß##.....@.....###.....###.....##..... ##....(Dh. .... #ß....ß.h. ###...#.. #...# h   howler monkey (asleep)# #.### #..# ##.##Dh -93.2 (10Dh +4.2 (11Dh Dh ` _A howler monkey comes into view.Dh1Y  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh Wvv, ally target)Dh g2--=5.2 (1.0)DhU DhU / _You conjure some foxfire!Dh'p  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh>  You conjure some foxfire!Dh Dh,Dh\Dh ,DhDhXDhDh §§§§§vv.hh    The howler monkey howls!  The foxfire hits the howler monkey!DhpDh'wv§§§@v§§.v.hDhxH--=6Dh|§§§§Dh~h _The howler monkey is moderately wounded.Dhh §§§ The foxfire hits the howler monkey.Dhk ,Dhl ,Dhm BDhq u  The howler monkey is severely wounded.Dhr ,DhMy b §§§§@§§§§§vvcatching breath, ally …)The howler monkey hoots and howls with incredible vigour!The foxfire hits the howler monkey but does no damage.Dh? Dh ,Dhi  The howler monkey is severely wounded.The foxfire hits the howler monkey!  You kill the howler monkey!Dh! u.†vDh DhQ §...@§.§.§Dh2 j..  Sif Muna accepts your kill.Dh \4========7Dhu §§§§DhJ * _You hear a shout! x2DhDhĵx3==Dh4 _Magic restored.Dh,3Dh7DhRDh,DhDhDh4,DhDhDhP==DhZDhDhB,DhDhDh,Dh_Dhli  You see here a howler monkey corpse.Dh$Dh _DhDhIDh,DhDhDh6,Dh>DhDhq,Dh,DhDh3,DhDhDhDh,DhDh&,DhDhDhyu##.....##... ###.......##... #ß.........ß.. ##........... .. ##.....###.... #( ##.....## ##... #. #ß...†ß# #ß.. #.####...### ###. #.@......##.--------5125.0) ########## #. #. ## # #   Dh@ #### DhfDh|L--------3.2 (16DhDh!2 _Found 3 curare-tipped darts.Dh _Dhc XDhA XDh ,Dh Dh Dh" ,Dh Dh H  You see here 3 curare-tipped darts.Dh Dhh  _Dh Dh Dh ,Dhj Dh Dh ,Dhz Dh$ Dh? ,Dh Dh Dh; ,Dh Dh Dh! ,Dh Dh Dh" ,Dhw# Dh% Dh' ,DhI( Dh) Dhc, ,Dh- Dh_. DhC0 ,Dh0 Dh1 Dh14 ,Dh4 Dh6 Dh9 ,Dh9 Dh: Dh= ,Dh= DhT> Dh@ ,DhEA DhA DhID Dh;E ,Dh(G DhdI ,Dh J DhJ Dh M ,DhM DhbN DhP ,DhIQ DhR DhHU ,DhU DhW Dh.Y ,DhY DhZ DhM] ,Dh^ Dh{_ Dha ,DhDb Dh_c Dhdf ,Dhg Dhg Dhj ,Dhk DhJl Dho ,Dh`p Dhq Dht ,Dhu Dhv Dhly ,Dhz Dh{ DhW  .# .# .# .#Dh  o# .######.### #...@...#  ##.###.#...#  #....#.# ## #....#.. #####....#####........# o   orc (asleep)#.###....##.#########....##...#Dh{ X44.2 (315.2 (32DhЌ DhV x _An orc comes into view. It is wielding a +0 short sword.Dh Y#.z.o ...# ...# o.# ..# #o#  #.# #####@### Dh1 )#.......# ##.###.#...# #....#.##### #....#..#####....####z   wight (dormant)#........# ooo 3 orcs (1 missile, asleep)#.###....##.########Dh4  A wight and 2 orcs come into view.Dhq W...zo.o.ozwandering)ooo1 wandering)Dh^ O====6.2 (1.0)Dh Dh^ % _The orc shouts!Dhܭ#.... .zo#... o#o#####.####....@..###.###.#...#....#.####. #######........# #######...# #...#DhcDhDhp..zo.o.oDh'Z=---7DhQDht _The orc attacks as it pursues you! The orc closely misses you.Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhv >  You conjure some foxfire!DhBx Dhdy Dhj  z..zov@vzz 2 wightsoally target)The orc shouts!2--=--8Dhb y _A wight comes into view. It is wielding a +0 great sword.Dh DhW G #.... ..z# ...# zo# ..# #o# #.# #####o### #...@.v.# ##.###.#...# #....#.##### #....#.. #####....#### #.#   wight #.###....#  #.#  #....# #...#  Your foxfire dissipates!The foxfire hits the orc.Dh]DhQ_,DhaDhb,Dh#dDhr z..z.o.o.zz 3 wights 2 orcs (1 missile)The orc is severely wounded.Dht--9Dh{Dhy _A wight comes into view. It is wielding a +0 morningstar.Dh?  #....   ..z#   ..z#   ..#   .z#   #.#   #o#   #####.###  DhWA #..@.o..#   ##.###.#...#   #....#.#####   #....#..   #####....####   #.#o   orc   #.###....#   #.#   #....# #...#DhBDhCDhL.oo.o 2 orcs (1 missile)DhN~3==--50Dh]Dhg  #....   ..z#   ..z#   ..#   .z#   #.#   #.#   #####o### Dh #.@.o...#  ##.###.#...#   #....#.#####   #....#..   #####....####   #........#   #.###....#   #.########   #....# #...#DhDh*DhDh?-1DhNDh Dh%   ..z#  ..z#  ..#  .z#  #.#  #.# #####o###  #...o...# ##@###.#...#  #....#.#####  #....#..  #####....####  #........#  #.###....#  #.########  #....# #...  ####.##... Dh  Dh  DhP 1zoz   wightoo 2 orcs (1 missile)2 DhR  Dh  Dh  ..z#  ..#  .z#  #.#  #.# #####z###  #...oo..# #.###.#...#  #@...#.#####  #....#..  #####....####  #........#   #.###....#  #.########  #....# #.. Dh  ####.##..   #.# ß..  Dhxo.o   orc (missile) Dhe%3 Dh% Dh3 Dh k  ..z#.#####z###..o.o..##.###.#...#....#.####. ####### Dh ........# #######  #.###..  Dh  Dh o.o   orc (missile) Dh& B==4 Dh  Dh  Dh z#.#####z###.o..o..##.###.#...#....#.####. ########........#  Dh #.#########...# #..####  Dh H ß#########. Dhf  Dh2  Dh( voo 2 orcs (1 missile) Dh + %5 Dh 3  Dh8  Dh14  #.#  #.# #####z###  #.o..o..# #o###.#...#  #....#.#####  #....#..  #####....####  #...@....#  Dh   #.###....#  #.########  #....# #.  ####.##  #.# ß  #.###  #.######  #......# # Dh{ , Dh  Dh zoz   wightoo 2 orcs (1 missile) Dh%6 Dh Dh DhZ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Dh  A cloud of volatile blastmotes flares up around you! Run!(( DhJ.zo..39----0----==7 _The orc throws a boomerang. The boomerang hits you.DhB  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhg #.#  mefis the Thaumaturge #.#  Deep Elf of Sif Muna ...... #####z###  Health: 39/45 ====================---- #....o..#  Magic: 17/23 =================------- ##z###.#...#  AC: 2Str: 5 #oo..#.#####  EV: 13Int: 31 #....#..  SH: 0Dex: 15 #####....####  XL:  9 Next: 44% Place: Dungeon:8 #...@....#  Noise: ==-------  Time: 6557.2 (0.0) #.###....#  A) +3 quarterstaff (chaos) #.########  Cast: Foxfire #....# #. Quill  ####.# ##. #.# ß. z  DhX;  wight #.# ##. oo 2 orcs (1 missile) #.###### ##.. #......# ###...Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and quivering boomerangs (chance to affect:  98%)Dh1ooshort sword (severely wounded, Dhw  #.#mefis the Thaumaturge #.#Deep Elf of Sif Muna ...... Dh6 #####z###Health: 39/45 ====================---- #....o..#Magic: 17/23 =================------- ##z###.#...#AC: 2Str: 5 #*o..#.#####EV: 13Int: 31 Dh #....#..SH: 0Dex: 15 #####....####XL:  9 Next: 44% Place: Dungeon:8 #...@....#Noise: ==-------  Time: 6557.2 (0.0) #.###....#Dh VA) +3 quarterstaff (chaos) #.########Cast: Foxfire #....##. Quill  ####.###. #.#ß. z   wight #.###. oo 2 orcs (1 missile) #.########.. #......# ###...Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetDhY Aim: an orc, wielding a +0 short sword (severely wounded, chance to affect:  98%)Dh eoe, 1 inner flame)Dh$ #####oThe orc is filled with an inner flame. The cloud of blastmotes explodes!DhAo..@..oDhG DhxHo((oThe concussive blast engulfs you. The orc throws a boomerang.DhKDhDh .zo.oDhg5--=======8.2 (1Dh7oDhW- _The boomerang hits you.Dh C  #.#  #.#  #####z###  #....o..#  ##.###.#...# Dh l #zo..#.#####  #o...#..  #####....####  #..@.....#  #.###....#  #.########  #....# #  ####.# ##  #.# ß  #.# ##  #.###### ##.Dh    #......# ###.. Dh{ ..oooo 2 orcs (1 missile, 1 inner flame)Dh k8=-------9Dhv Dh Dhm ~  #.#  #.#  #####z###  #....o..#  ##.###.#...#  #z...#.##### Dh p 2 #.o..#..  #####o...####  #.@......#  #.###....#  #.########  #....#   ####.#   #.# o   orc (  #.#   #.###### ##  #......# ###Dhs DhWt Dh v DhG zz   wighto   orc (missile)Dh m6=--------60Dh Dh! Dho  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhtDhrM.zDh^_6--==1DhO Dh$O _A cloud of volatile blastmotes flares up around you! Run!Dhf  #.# #####z###  #....o..# #.###.#...#  #z...#.#####  #.o..#..  #####o...####  #.§..z...#   #@###....#  #.########  #....#   ####.#  #.#  #.#  #.######  #......# # ####......# #ßDhDhDhoo 2 orcs (1 missile, 1 inner flame)DhVo(((Dh Dh\§.o.@oo 2 orcs (1 missile, 1 inner flame)Dh Dhǖ--2DhBooDhiv _The orc throws a boomerang. The boomerang completely misses you.Dh #####z###....o..##.###.#...#z...#.####.o..#.. #####o...####.§.o....# ###....####...# ###.# #.# ...........# ##.. DhDh7=--3DhJ 8§Dh #Dhx* #....o..#  ##.###.#...# #z...#.#####  #.o..#..  #####o...#### #.§.o....#  #.###....#  #.########  #.@..#  ####.# #  #.#  #.# # #.######## #......# ###. ####......# #ß.. ...........# ##.. ###### ##.. ##Sif Muna accepts your kill.Dhv ...  You feel a bit more experienced.Dhw7=-======4DhDh1' _You hear a shout!Dhw  #....o..#  ##.###.#...#  Dh݌ #z...#.#####  #.o..#..  #####o...#### DhG ~ #...o....#  #.###....#  Dh #.########  #..@.# #Dh  ####.# # #.# DhW ß #.# # Dh #.###### ##. #......# ###. Dh W####......# #ß. ...........# ##. #####......# ##.Dh Dh F------5Dh5 Dh Dhg ##.###.#...# #z...#.#####  #.o..#..  #####o...#### #...o....#  #.###....#  #.########  #....# #. Dh####@# ##.  #.# ß. #.# ##. #.########.. #......# ###.. ####......# #ß.. ...........# ##.. #####......# ##.....#  ######(# ##.....##DhSDhD------6DhDhDh- w z...#.####.o..#.. Dh-. #####o...####...o....# ####.########....# #.####Dhq. Z#  ß#######Dh. b##.Quill .Dh. ##### #.# #ß...†ß#Dh5 Dh6 8=8==7DhS9 Dh; Dh2 .o..#.. #####o...####...o....# #########...# #.####  ß##Dh2#######......# ###.####...ß....#Dh2i.# #.####...###Dh9Dh:%8Dho=Dh?DhD #####o...####...o....# #########...# #.####  ß#########......# ###.####......# #ß...#Quill .### #........#DhFDh3Nzz   wightDhN%9DhWDh\Dho #...o....#  #.###....#  #.########  #..z.# #.. ####.# ##.  #.# ß. #.# ##. #.########.. #.@....# ###.. ####......# #ß.. ...........# ##.. ###### ##.....##  ######(# ##.....##  #.# #ß...†ß#  #.####...### #........# ##########DhJDhF.zDh:q9==70DhDhoDhk #.###....#  #.########  #....# #... ####z# ##.  #.# ß. #.# ##. #.########.. #......# ###.. ####..@...# #ß.. ...........# ##.. ###### ##.....###  ######(# ##.....##   #.# #ß...†ß# Dhv#.####...### #........# ##########DhdDh]9=1Dh"DhD$DhL #.########  #....# DhZ#...# ####z# ##...#  #.# ß...ß #.# ##...# #.########.. #......# ###.. ####......# #ß.. ........@..# ##.. ###### ##.....###  ######(# ##.....##   #.# #ß...†ß#  #.####...###Dh # #........# ########## DhDhzz   wightDh%2Dh@ DhdDhn^  #....# #...  ####.##...  #.# ß...  #z###...  #.######.  #......# # #####......# #ß .....# ##Dh]q7  #####..@...####  ######(# #  #.# #ß...†ß#   #.####...###   #........#  ##########   DhJ.zDhgq20==3Dh*DhqDh!M #....# #...# ####.# ##...# #.# ß...ß Dh#.# ##...# #z###### ##. DhO#......# ###. #####......# #ß. .# ##.Dh< #####...@..# ##.....###. ######(# ##.....## # Dh#.# #ß...†ß# # #.####...### # Dhb #  Dh  Dh&Dhz,K.zDh-T40=4DhN2Dh4Dhs  #....# #...#  ####.# ##...#   #.# ß...ß  #.# ##...#   #.###### ##.....#   #z.....# ###.   #####......# #ß.   .# ##.   #####....@.# ##.....###.   ######(# ##.....## ##.   #.# #ß...†ß# #ß   #.####...### #   #.. ###    .z1==5Dhw Dh j  ####.# ##...# #.# ß...ß  #.# ##...## #.########.. #.z....# ###.. #####......# #ß.. ...........# ##.. ###### ##.....### ######@# ##.....##  #.# #ß...†ß# #ß #.####...### ### #........#  ########## # # # Dhj Dhm Dhx o.z6Dhz| Dh Y _You see here 3 curare-tipped darts.Dh݉  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh Dh K.zDh^ _18---==7Dhl Dh_ O _A cloud of volatile blastmotes flares up around you! Run! Dh1x  ß...ß .##...###.########.....###......# ###.......#####..ß..........z##.#####......# ##.....### ######§# ##.....## ## Dh< #@# #ß...†ß# #ß###...### ###.......# ######### z   wight Dh DhF.z Dhr1=9=----8 Dh8§ Dh!Dh##...###.########.....##......# ###.......#####...ß...........##.#####....z.# ##.....### ######§# ##.....## ## #.# #ß...†ß# #ß###...### ###.......# ########!Dhf!DhO #### The cloud of blastmotes explodes! The concussive blast engulfs the wight!!Dh~ ..z.  The wight is severely damaged.!DhZE=======9!Dh!Dh7 P _You hear a bellow! You hear a shout! You hear a bellow! x2!Dh52#.########..#......# ###..#####......# #ß..ß...........# ##..#####......# ##.....### ######z# ##.....## !DhZe #.# #ß...†ß# #ß#.####...### ####.@......# #.########## #. #.######!DhA!DhIF-------80!Dh"Dh#.###### ##.....## #......# ###.######......# #ß.ß#..# ##.######......# ##.....###.######z# ##.....## ##.#.# #ß...†ß# #ß.#.####...### ###.#.# #.# #.##.##.#.## # ##### "Dh"Dh20==-------1"Dh"Dh#Dh1<  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#Dhׅ #Dh zz   wight#Dhx 2=17---==2#DhA #Dh\ O _A cloud of volatile blastmotes flares up around you! Run!$Dhw#.###### ##.....## #......# ###.### #####......# #ß...ß# .# ##....######......# ##.....###.....#######z# ##.....## ##....(#.# #ß...†ß# #ß.#z####...### ###.#..§@....# #.# #.##..###.##.##.#.#.#####.  The cloud of blastmotes explodes! The concussive blast engulfs the wight!  You destroy the wight! .###Sif Muna accepts your kill.$Dh)(#.###### ##.....## #......# ###.......### #####......# #ß...ß# .# ##...## #####......# ##.....###.....#######z# ##.....## ##....(#$Dh+#.# #ß...†ß# #ß....ß#.####...### ###...##..).@...# #...## #.##..# ##.##..###.#.#.#####.$DhS22--------------6=======3$Dh?]$Dhb[ _The concussive blast engulfs you!! You are knocked back by the blast.%DhJ8=3=----------9==%Dh%Dh 4=20==%Dh@ %Dhf%Dh%Dhy%DhD%Dh,%Dh-1%Dh./==%Dhy.%Dhr0%Dhh5%DhP6%Dh65%Dh;7=%Dh7%Dh!9%DhK=%Dh=%DhK?%DhB%DhD%Dh E2%Dh|E/==%DhE%Dh4G%DhJ%DhK%DhL%DhP%DhQ%DhR6%DhvR=%DhR%DhV%DhsZ%Dh'[%Dh[3%Dh\0===%Dhz\%Dh]%Dh`%Dh[a%DhFc%Dhg%Dh_h%Dhh7%DhBi=%Dhi%Dh k%Dhn%DhWq%Dhr%Dhtv%Dh,w%Dhw==%Dh x%DhMy%Dh|%Dho}%Dh~%Dhł%Dh{%Dh8%Dh[=%Dhń%Dh %Dh=%Dh%Dh(%Dh܎%Dh%DhȐ%Dh%Dh,%Dhp%Dh%Dhb%Dh9%Dhp=%Dh8%Dh%Dh%Dhc%Dh$%Dhر%Dh%Dhҳ%Dh%Dhj%Dh޾30%DhR%==%Dh%Dh%Dh%DhK%Dh%Dh7%Dh%Dh&%Dh%Dh%Dh,%Dh%Dh%Dh1%Dh=%Dh%Dh%DhX%Dh%Dh%DhH%Dh %DhVX%Dh z32=%Dh %Dh %Dh %Dh %Dh %Dh, %Dh %Dh W3=%Dh? %Dhh %Dh 5-------5   lemure (wandering)%Dh9( 1622.2 (39.0)%Dh( K-------3.2 (40%Dh/ %DhX1 Y _A lemure comes into view.'Dh  #.###### ##.....## #......# ###..5....### #####......# #ß...ß# .# ##...## #####......# ##.....###..... ######z# ##.....## ##....('Dh 7 #.# #ß...†ß# #ß.... #.####...### ###... #..)@....# #... # #. #..# ##. #.. ## #.  #.  #####. 'Dh 'Dh 04.2 (1.0)'Dh 'DhY (Dhȭ #.###### ##.....## #......# ###..5....### #####......# #ß...ß# .# ##.... #####......# ##.....###..... ######z# ##.....## ##.... #.# #ß...†ß# #ß #.####...### ### #..@.....# # # #.(DhJA #.. ##. # ## # # #####(DhM(Dh%5(Dhʿ(Dhn  Things that are here: _a +0 great sword; a +0 robe(Dh{U #.###### ##.....## #......# ###..5.... #####......# #ß.ß ..# ##. #####......# ##.....### ######o# ##.....## ## #.# #ß...†ß# #ß #.####...### ### #.@).....# # # #.(Dh| # ## #(Dh # o   orc (wandering)  ####(Dh[(Dh{,Lo((Dh5.Z4=6 _(Dh7(Dh:)DhQ^ #.###### ##.....## #......# ###..5.... #####......# #ß. ...# ## #####.....o# ##.....### ######(# ##.....## ## #.# #ß...†ß# #ß #.####...### ### #@.).....# # #)DhU # #  )Dhc:o.)Dhd%7)Dh5m)Dhq)Dh0)Dh1)Dh9o.ooo 2 orcs (1 wandering))Dh:/===8)Dh:@*Dh% _The orc shouts!+Dhf  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+DhWF >  You conjure some foxfire!+DhW ,+DhX  zo.ovvz   wight+Dh"Y soo 2 orcs (1 ally target)The orc shouts!+DhY T2--9+DhS^ +Dh  +Dhz +Dh R_A wight comes into view. It is wielding a +3 hand axe.+Dhf .Dh%,.Dhr@w  The foxfire hits the orc!  You kill the orc!.Dh$G)vv§   orc.Dh[,.Dh.Dhm v§§  orc (ally target)Sif Muna accepts your kill.The foxfire hits the orc..Dh3N .Dh6O .DhP .Dh.c ..zo§§§  orc.DhY 5=3==---30.Dhk :§.Dh> ^ _The orc is moderately wounded./Dh6 @#.###### ##.....## #......# ###..5....######......# #ß.ß./Dh6 1..# ##.#####.....z# ##.....###.######o# ##.....## ##.#§# #ß...†ß# #ß.#§####...### ###.#.@).....# #.#/Dh 7 l #.#.####/Dh: /Dh < /DhPB !z/DhB )o.z 2 wights (1 wandering)/Dh"C A---1/DhG /DhI 0Dh##.###### ##.....## #......# ###..5....######...z..# #ß.ß#..# ##.######.....z# ##.....###.######)# ##.....## ##.0DhQ#o# #ß...†ß# #ß.#.####...### ###.#..@.....# #.# #.##.##.#.## # ##### 0Dh]0Dh.oo   orc0DhV%20Dh0Dh)n  Things that are here: _a +0 great sword; a +0 robe0Dh!s t#.###### ##.....## #......# ###..5....### #####...z..# #ß...ß# .# ##....######.....z# ##.....###.....#######)# ##.....## ##....(#.# #ß...†ß# #ß.0Dhv #o####...### ###.#..)@....# #.# #.##..###.##.##.#.#.#####.0DhSx 0Dh {.o3 _0Dh. 0Dh 1Dh#.###### ##.....## #......# ###.......### #####...z..# #ß...ß# .# ##...## #####.....z# ##.....###.....#######)# ##.....## ##....(##.# #ß...†ß# #ß....ß#.####...### ###...##.o).@...# #...## #.##..# ##.##..###.#.#.#####.1Dh:1Dhazz   wighto   orc6===41DhR1Dh 3Dh: #.# ## #.###### ###  #......# ######  #####...z..# #ßß#  ...........# ......##  #####.....z# ###.....## ######)# ##.....## ##....(###.# #ß...†ß# #ß....ß#z####@..### ###...##.o).....# #...# ###########.###..# ##.###..## o   orc##...#. #.3Dh K.z)oK   Pikel (wandering)z   wighto   orc53Dh 3Dh! _Pikel, Merchant of Souls comes into view. He is wielding a +1 whip of flaming.;Dhy ;Dh Read which item? Scrolls  c - a scroll labelled ALITWE WIHEOf - a scroll of revelation  h - 3 scrolls of teleportation  i - a scroll labelled ABIHUEWKEGH  k - a scroll labelled OFOSEN GOUN  l - 2 scrolls labelled DIUTUK FOF  x - a scroll labelled ATHOSI RARCHYW  D - a scroll labelled QAOKLU AMETRUJI ;Dh  I - a scroll labelled LAP FODWERAWI [!] read|quaff|evoke[?] describe selected<Dh <Dh #.###...##mefis the Thaumaturge#.########..K..##Deep Elf of Sif Muna ......#......# ###.......###Health: 36/45 ===================-----#####...z..# #ß.........ß#Magic: 23/23 ========================...........# ##...........##AC: 2Str: 5  #####.....z# ##.....###.....## EV: 13Int: 31######)# ##.....## ##....(## SH: 0Dex: 15#.# #ß...†ß# #ß....ß# XL:  9 Next: 46% Place: Dungeon:8#.####@..### ###...## Noise: ---------  Ti<Dh4 me: 6635.2 (0.0)#.z)o....##...# A) +3 quarterstaff (chaos)###########.### Cast: Foxfire#..#Quill ##.###..## K   Pikel (wandering)##... z   wight#... o   orc#...Sif Muna accepts your kill.The foxfire hits the orc. _The orc is moderately wounded.Things that are here: _a +0 great sword; a +0 robe _Pikel, Merchant of Souls comes into view. He is wielding a +1 whip of flaming.  Okay, then.<Dh . _=Dh Drink which item? Potions  b - 2 potions of magic  d - 2 sedimented dark potions  m - a grey potion  p - 4 potions of curing  q - 3 metallic amethyst potions  s - 3 smoky cyan potions  t - 3 viscous amethyst potionsu - 5 potions of enlightenment  B - a fuming brown potion  C - a dark potion  E - 2 viscous inky potions [!] read|quaff|evoke[?] describe selectedADhADh|ADh#.###...##mefis the Thaumaturge#.########..K..##ADh Deep Elf of Sif Muna ......#......# ###.......###Health: 36/45 ===================-----#####...z..# #ß.........ß#Magic: 23/23 ========================...........# ##...........##AC: 2Str: 5  #####.....z# ##.....###.....## EV: 13ADh9Int: 31######)# ##.....## ##....(## SH: 0Dex: 15#.# #ß...†ß# #ß....ß# XL:  9 Next: 46% Place: Dungeon:8#.####@..### ###...## Noise: ---------  Time: 6635.2 (0.0)#.z)o....##...# A) +3 quarterstaff (chaos)ADhlA###########.### Cast: Foxfire#..#Quill ##.###..## K   Pikel (wandering)##... z   wight#... o   orc#...The foxfire hits the orc. _The orc is moderately wounded.Things that are here: ADh_a +0 great sword; a +0 robe _Pikel, Merchant of Souls comes into view. He is wielding a +1 whip of flaming. _Okay, then.ADh P  Okay, then.ADh;"ADh*ADh-. _ADhb ADh^ Inventory: 36/52 slots Hand Weapons (go to first with ))  A - a +3 quarterstaff of chaos (weapon)ADh e - a +0 dagger  r - a +0 dagger of draining  v - a +3 dagger  F - a +0 flail of protection Missiles (go to first with () ADh  g - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  j - a +0 helmet (melded)  z - a +2 cloak (melded) ADh Jewellery (go to first with "=)  w - a +6 ring of intelligence (worn)  J - a ring of willpower (worn)n - a ring of flight  ADh H - a ring of see invisible Wands (go to first with /)y - a wand of warping (7) Scrolls (go to first with ?) ADhE t c - a scroll labelled ALITWE WIHEOf - a scroll of revelation ADhv [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]BDhC u - 5 potions of enlightenment. A potion which uplifts both the body and mind of its drinkers, lifting them fromthe ground and increasing their Will to resist the world's temptations. It is an uncommon potion. Stash search prefixes: {inventory} {Will+ flight Fly} {potion} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified potion _________________ “Let go your earthly tether. Enter the void. Empty, and become wind.”  -_The Legend of Korra_. 2014 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.IDhInventory: 36/52 slots  H - a ring of see invisible Wands (go to first with /)  y - a wand of warping (7) Scrolls (go to first with ?)  c - a scroll labelled ALITWE WIHEOf - a scroll of revelation  h - 3 scrolls of teleportation  i - a scroll labelled ABIHUEWKEGH  k - a scroll labelled OFOSEN GOUN  l - 2 scrolls labelled DIUTUK FOF  x - a scroll labelled ATHOSI RARCHYW  D - a scroll labelled QAOKLU AMETRUJI IDhÚ I - a scroll labelled LAP FODWERAWI Potions (go to first with !)  b - 2 potions of magic  d - 2 sedimented dark potions  m - a grey potion  p - 4 potions of curing  q - 3 metallic amethyst potions  s - 3 smoky cyan potions  t - 3 viscous amethyst potions  u - 5 potions of enlightenment [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[69%]KDh, u - 5 potions of enlightenment  B - a fuming brown potion  C - a dark potion  E - 2 viscous inky potions BaublesG - 3 flux baubles Talismans (go to first with %)95KDhh   B - a fuming brown potion  E - 2 viscous inky potionso - a quill talisman (active)botLDh%  E - 2 viscous inky potions  o - a quill talisman (active)ODhe VG - 3 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. ____________________________________________________________  Skill HP EV Contam Dmg ---------------------------------------- Min 5 +0% +6 2d15 Max 14 +0% +162d33 Cur 0 -50% +1 2d5 e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.aDh mInventory: 36/52 slots  i - a scroll labelled ABIHUEWKEGH  k - a scroll labelled OFOSEN GOUN  l - 2 scrolls labelled DIUTUK FOF  x - a scroll labelled ATHOSI RARCHYW  D - a scroll labelled QAOKLU AMETRUJI  I - a scroll labelled LAP FODWERAWI Potions (go to first with !)  b - 2 potions of magic aDh0  d - 2 sedimented dark potions  m - a grey potion  p - 4 potions of curing  q - 3 metallic amethyst potions  s - 3 smoky cyan potions  t - 3 viscous amethyst potions  u - 5 potions of enlightenment  B - a fuming brown potion  C - a dark potion  E - 2 viscous inky potions Baubles  G - 3 flux baubles Talismans (go to first with %)o - a quill talisman (active) aDh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]bDhbDhbDhj#.###...##mefis the Thaumaturge#.########..K..##Deep Elf of Sif Muna ......#......# ###.......###Health: 36/45 ===================-----#####...z..# #ß.........ß#bDh!Magic: 23/23 ========================...........# ##...........##AC: 2Str: 5  #####.....z# ##.....###.....## EV: 13Int: 31######)# ##.....## ##....(## SH: 0Dex: 15#.# #ß...†ß# #ß....ß# XL:  9 Next: 46% Place: Dungeon:8#.####@..### ###...## Noise: ---------  Time: 6635.2 (0.0)#.z)o....##...# A) +3 quarterstaff (chaos)###########.### Cast: Foxfire#..#Quill ##.###..## K   Pikel (wandbDhh"ering)##... z   wight#... o   orc#... _The orc is moderately wounded.Things that are here: _a +0 great sword; a +0 robe _Pikel, Merchant of Souls comes into view. He is wielding a +1 whip of flaming. _Okay, then. _Okay, then.bDh-bDhZ.bDh:bDh=jDhM _a +0 great sword; a +0 robe _Pikel, Merchant of Souls comes into view. He is wielding a +1 whip of flaming. _Okay, then. _Okay, then.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhr  Flames lash the orc.  You kill the orc!jDhD*jDhDojDhqjDhi|.K.z)KjDh<1---7====6.2 (1jDhIjDh[ _Sif Muna accepts your kill.mDh_ mDh  mDhaCasting: Scorch (safe; 1% risk of failure)  mDh FConfirm with . or Enter, or press ? or * to list all spells.mDhmDhD& * (combustible)Flames lash the wight.  The wight is moderately damaged.mDhS.K)z719-----7 _The wight's fire resistance burns away.nDhY  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nDh nDhx  nDh;Flames lash the wight. The wight is burned terribly!  nDhu You destroy the wight!nDhnDhnDhf*nDh!nDhiv.K)nDhnDht8nDh---nDhk9nDh8nDhnDh nDh9nDh7_Sif Muna accepts your kill.nDh7oDh oDhk  #.######..## #......# ##..########...z..# #ß..ß# ...........# ##..K..## #####.....z#...###.....##oDh  ######)# ## ##....(# #.# #ß...†ß# #ß....ß #.####...### ###... #..))@...# #...oDhɛ  ########## #.### #.. ##.## #..# ##..oDhX v # ######oDh oDhj oDh oDh .Kzz   wightoDh D----9oDhZ qDhJ< qDhD Read which item? Scrolls  c - a scroll labelled ALITWE WIHEOf - a scroll of revelation qDhF  h - 3 scrolls of teleportation  i - a scroll labelled ABIHUEWKEGH  k - a scroll labelled OFOSEN GOUN  l - 2 scrolls labelled DIUTUK FOF  x - a scroll labelled ATHOSI RARCHYW  D - a scroll labelled QAOKLU AMETRUJI  I - a scroll labelled LAP FODWERAWI [!] read|quaff|evoke[?] describe selectedrDhQ#.########.....##mefis the Thaumaturge#......# ###.......###Deep Elf of Sif Muna ......#####...z..# #ß.........ß#Health: 37/45 ===================-----...........# ##...........## Magic: 18/23 ==================------#####.....z# ##..K..###.....## AC: 2Str: 5######)# ##.....## ##....(# EV: 13Int: 31#.# #ß...†ß# #ß....ß SH: 0Dex: 15#z####...### ###...# XL:  9 Next: 49% Place: Dungeon:8#..))@...#rDhUR[29G#...# Noise: ---------  Time: 6639.2 (0.0)###########.### A) +3 quarterstaff (chaos)#..# Cast: Foxfire##.## Quill #..###.. K   Pikel#.. z   wight#..#####.. _The wight's fire resistance burns away.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the wight. The wight is burned terribly!  You destroy the wight! _Sif Muna accepts your kill.  Okay, then.rDhU. _sDh(j #.###### ##.....## #......# ###.......### #####...z..# #ß...ß# .# ##...## #####.....z# ##..K..###..... ######)# ##.....## ##....( #.# #ß...†ß# #ß.... #z####...### ###... #..)@....# #... # #. #..# ##. #.. ## # # #####.K.z40.2 (1 _sDhS0 sDh'1sDh1^_Items here: )) [[ †.sDhܗ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sDhQ# *(combustible)Flames lash the wight.  The wight is lightly damaged.tDhڱ,tDh#..zz   wight (combustible)tDhT8=7-====1tDhtDh3= _The wight's fire resistance burns away.tDhe  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tDhS * Flames lash the wight. The wight is burned terribly!tDh2  zThe wight is heavily damaged.tDh.3 3---5---2tDh9 tDh= ? _The wight hits you with a +0 morningstar.uDhT  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uDh  Flames lash the wight. The wight is burned terribly!  You destroy the wight!uDhe*uDhu}j  Sif Muna accepts your kill.uDh9  You hear a shout! x3uDhuDhB.55K)K   Pikel55 2 lemuresuDh 3----523 _A lemure comes into view. x2uDhuDhUk _Your Evocations skill increases to level 2!vDh #.###### ##.....## #......# ###.### #####...z..# #ß...ß# .# ##..55.vDh^ #####.....z# ##.....###..... ######)# ##.....## ##.... #.# #ß...†ß# #ß #.####K..### ### #..@)....# # #vDh #. #.. ##. # ##vDh # # #####vDhvDhH.KvDhu4=-----4vDhd vDh _Pikel says, "I'm sure the Orcish Mines are around here somewhere..." _Items here: )) [[.{DhJu #.###### ##.....## #......# ###. #####......# #ß.ß ..# ##..55. #####......# ##.....### ######z# ##.....## ## #.# #ß...†ß# #ß{DhTv #.####...### ### #.@))K...# # # #. # ## #  z   wight (wandering)  {Dhx{Dh7{{Dh5)zK.{Dhq4=------5 _{Dh{DhY|DhOA |DhC Read which item? Scrolls  c - a scroll labelled ALITWE WIHEOf - a scroll of revelation  h - 3 scrolls of teleportation  i - a scroll labelled ABIHUEWKEGH  k - a scroll labelled OFOSEN GOUN  l - 2 scrolls labelled DIUTUK FOF  x - a scroll labelled ATHOSI RARCHYW  D - a scroll labelled QAOKLU AMETRUJI  I - a scroll labelled LAP FODWERAWI [!] read|quaff|evoke[?] describe selected~Dh(~Dh~Dhr#.########.....## mefis the Thaumaturge#......# ###.......## Deep Elf of Sif Muna ......#####......# #ß.........ß Health: 34/45 ==================------...........# ##..55....... Magic: 14/23 ==============----------#####......# ##.....###.... AC: 2Str: 5######)# ##.....## ##... EV: 13Int: 31~Dh][#z# #ß...†ß# #ß.. SH: 0Dex: 15#.####...### ###. XL:  9 Next: 52% Place: Dungeon:8#.@)K....##. Noise: ---------  Time: 6645.2 (0.0)###########. A) +3 quarterstaff (chaos)#. Cast: Foxfire## Quill ## K   Pikelz   wight####Sif Muna accepts your kill.You hear a shout! x3 _A lemure comes into view. x2 _Your Evocations skill increases to level 2! _Pikel says, "I'm sure the Orcish Mines are around here somewhere..." _Items here: )) [[.~Dh޻b  As you read the scroll of teleportation, it crumbles to dust.~Dhs~Dh$~Dht.z####5K)5   lemurez   wight~Dh5=6.2 (1Tele Quill ~Dh~DhF\ _You feel strangely unstable.DheQ #.###### ##.....## #......# ###. #####......# #ß. ...# ##..55 #####......# ##.....### ######)# ##.....## ## #.# #ß...†ß# #ßDhT  #z####5..### ### #@.K)....# # # # #  DhVDhXDhWYDh\Dh>j5K))555 3 lemuresDhXk-=7DhVxDhzS _The wight closely misses you.Dh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh #.###### ##.....## mefis the Thaumaturge #......# ###.......# Deep Elf of Sif Muna ...... #####......# #ß......... Health: 34/45 ==================------ ...........# ##..55...... Magic: 11/23 ===========------------- #####......# ##.....###... AC: 2Str: 5 ######*# ##.....## ##.. EV: 13Int: 31 #*# #ß...†ß# #ß. SH: 0Dex: 15 #z####55.### ### XL:  9 Next: 52% Place: Dungeon:8 Dh5#@K**5...# # Noise: =--------  Time: 6647.2 (0.0) ########## # A) +3 quarterstaff (chaos) # Cast: Foxfire # Tele Quill   K   Pikel  555 3 lemures  z   wight ### _You feel strangely unstable. _The wight closely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh)Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateDh#.########.....## mefis the Thaumaturge#......# ###.......# Deep Elf of Sif Muna ......#####......# #ß......... Health: 34/45 ==================------...........# ##..55...... Magic: 11/23 ===========-------------#####......# ##.....###... AC: 2Str: 5######)# ##.....## ##.. EV: 13DhInt: 31#.# #ß...†ß# #ß. SH: 0Dex: 15######55.### ### XL:  9 Next: 52% Place: Dungeon:8#@#))5...## Noise: =--------  Time: 6647.2 (0.0)Dh########### A) +3 quarterstaff (chaos)# Cast: Foxfire# Tele Quill K   Pikel555 3 lemuresz   wight###Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs Pikel!  Pikel is moderately wounded.The flame wave engulfs the wight.Dhasting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs Pikel!  Pikel is moderately wounded.  The flame wave engulfs the wight.  The wight is moderately damaged.  (Press . to intensify the flame waves.)  Pikel hits you with a +1 whip of flaming.z####..K)55530--======8.2 (1Wave  _Pikel burns you. The wight misses you.Dh6 W #### Dh  A wave of flame ripples out! The flame wave engulfs Pikel!  Pikel is severely wounded.The flame wave engulfs the wight!Dh1 .zK) ###.....##  # ##....(## .>.#ß....ß# # ###...## #.##...# #.##.### #.##..###.##.##..#######@#  ##.......#F#  #.......#.# #.......#.# #####.......#.##...'.......+.#F   sky beast (asleep)###.###.......###  #...# #.......#  #.### #########  The wight is almost destroyed.Your surroundings suddenly seem different. Dhl  You stop channelling waves of flame.  A sky beast comes into view.Dhō Dh_ !------Dh 9Dh :Quill Dh’ Dh  Dh Dh -_Found a stone staircase leading down.DhՌ.......## ##.....## ## # ##....(## .>.ß....ß###...##..###..# ##.## Dhލo..#######.#F ##### #...'+.##.#####..# #.......Dh DhE------50DhDhDhBß# .......## ##.....## ## # ##....(## .>.ß....ß###...##..###..# ##.## ..#######.#F ##### #...'+.##.#####F.F1Dh} H  Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh$ *(combustible)Flames lash the sky beast.  The sky beast is lightly wounded.Dhޮ Dh @F.Dh¹ 1--0-====2Dh Dh[ A _The sky beast's fire resistance burns away.Dhr  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh̯ * Flames lash the sky beast. The sky beast is burned terribly!Dh4 FThe sky beast is heavily wounded.The sky beast hits you.Dh̐ 27--8/23 ---3Dh Dh] L _The confined air twists around weakly and strikes you.Dh Dh~  Dh/Casting: Scorch (safe; 1% risk of failure)  DhFConfirm with . or Enter, or press ? or * to list all spells.DhyDhN DhP  DhQCFlames lash the sky beast. The sky beast is burned terribly!  DhR!You kill the sky beast!DhSDh[Dh\*Dh]!Dhm:Dh;†Dh]<Dhb Dhb DhZc6Dhc'----Dhd7DhOe4 Dhe7_Sif Muna accepts your kill.DhfDhSkDhn DhoDhVpH_Your Invocations skill increases to level 2!DhpDhV m7=-8--8==Dh` 9=9==Dhyi 30==10/23Dhl q==Dhtm Dhjn Dhq Dhq Dhr Dht Dhu Dh v 1Dhv %==DhMw DhOx Dh| Dh| Dho} 1Dh} =Dhr BDh Dh Dhȋ Dh Dhj 12Dh /==Dhv Dh DhN XDh Dhʛ 32DhJ =DhV y3==Dh Dh Dh Dh Dh| Dhe Dh DhѨ DhP 3Dhѩ =DhM 4DhΪ /==DhL Dh4 Dh DhW Dh@ Dh, Dh Dhǵ Dh6 Dh Dhy 5Dh /==Dhy Dh^ Dh Dh Dh 4Dh =Dh~ Dhd Dh Dh Dhq Dh Dh Dh> 6Dh /==Dh: Dh Dh Dh Dh Dh Dh DhB 5Dh =Dh BDh DhE 7Dh /==DhA Dh& Dh Dh Dh Dh Dh DhS 6Dh =DhU 8Dh /==DhR Dh8 Dh Dh^ DhE Dh DhR Dh Dh_ Dh Dh 9Dh( /==Dh Dh Dh Dh Dh< 7Dh =Dh7 Dh@ Dh Dhs Dh Dh Dh Dh 20Dh /==Dh Dh DhE Dh Dh Dhi Dh+ Dh 8Dh. =Dh Dh Dh Dh Dh 1Dh /==Dh Dh Dh\ Dh Dh Dh Dhn Dh 2Dh /==Dh- Dh Dh Dh Dh! 9Dh! =Dh " Dh" Dh~% Dh4& Dh' Dhi,  Dh, Dh- ---- Dh. ;_You start resting.Dh. Dh 3 Dh3 98.2 (4Dh 4 4.0)Dh4 Dh5 3Dh 6 0===Dh6 ----Dh7 $9.2 (45Dh9 Dh<  Dht= Dh= _Magic restored.DhY40=Dh,DhfDhVDhI==Dh k1=Dh Dh ,Dh Dh,Dh[Dh"DhDh Dh92Dh;(=DhDh,DhNDh ,Dh!Dh$Dh*U3=DhN+Dh.,Dh/Dh2,Dh3Dhl7,Dh7DhJ;94Dh;>=Dh`?,Dh@DhB,Dh#CDh:FDhFDhGDhL_ _You start resting.DhQ.718.2 (19DhRv5==9.2 (20DhUDh7X" _HP restored.Dhc6_Dh=Dh*CDh G## ## o.. .....### ... ......ß# ... DhG{.......## .. ###.....## ###.# # ##....(## .>.#ß....ß####...##....Dh#HZ#.### #.#..# #.##.## #†#..######o   orc wizard (asleep) DhHr ## .Dh,R221.0)DhR*2.2 (3DhXWDhaz _An orc wizard comes into view. It is wielding a +0 dagger.Dh Mß ## ....o## o...##.ß# . .......## # ..##.....## #.###.# # ##....(## #...>.#ß....ß###...## #....###...# .##.## #†o 2 orc wizards (asleep)Dh 7..#######Dh& Dh' F=3.2 (1Dh- Dh1 z _An orc wizard comes into view. It is wielding a +0 dagger.Dh1PDh6##ß ##+#...## ....o.## o.....##.o..ß# .o. .......## # ...##.....## #.### # ##....(## #...@.#ß....ß# ####.#####...##..###..# .##.## #†oo 2 orcs (asleep)..#######Dh8Dh*94Dh=?DhB DhyC DhD1_2 orcs come into view. DhE]_There is a stone staircase leading down here.Dh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh^vv, 1 ally target), 1 ally target)2--=5Dh/ _You conjure some foxfire!DhG,Dh!,DhDnDhyv§§v§§@§§Dh--6DhK§§DhADhē §v§§§§§ooooThe orc wizard shouts! The orc shouts! x2; The orc wizard shouts!  The foxfire hits the orc wizard.Dh .§§§§  The orc wizard is lightly wounded.  The foxfire hits the orc.Dh,DhYDhDDhDhΠ ....oo.o.....§o.Dhۡx.@..The orc is lightly wounded.Dh^3=====7Dhi:§Dhf' _You hear a shout!Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhqDhDhDhDh%o....o.oo.vv(1 ally target)(1 ally target)Dh\2---8DhDh/ _You conjure some foxfire!Dh<  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhww X  You conjure some foxfire! The foxfire hits the orc.Dh# ,Dh v§The orc is severely wounded.The foxfire hits the orc.Dh Dhi Dh= Dh  .o.ov@§v  The orc is almost dead.Dh U*§Dh~    orc wizard  The orc wizard casts a spell.The orc wizard flickers and vanishes!Dh9 {..oo§o 3 orcs (1 ally target)Deactivating autopickup; reactivate with Ctrl-A.1----9Dh$#Dh#.r _An orc comes into view. It is wielding a +0 flail.DhZyDhAzDhaw  The foxfire hits the orc.  You kill the orc!Dh)§@vv 2 orcsDh$ v§§(ally target)  Sif Muna accepts your kill.The foxfire hits the orc.Dh nDh .o.o.o§@.§Dh\2=-30Dh9§Dh^ _The orc is moderately wounded.Dht  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhɈ DhX Dh| Dh? Dh .o.oovv(ally target)Dh e1--1Dh Dh© / _You conjure some foxfire!Dh&Put on which piece of jewellery? Jewellery (go to first with "=)  w - a +6 ring of intelligence (worn)  J - a ring of willpower (worn)n - a ring of flight  H - a ring of see invisible[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip DhMV...##mefis the Thaumaturge ...ß##+#...Deep Elf of Sif Muna ...... ...##.......Health: 45/45 ======================== ....##.......Magic: 21/23 =====================--- .....###.......AC: 2Str: 5 ......ß#.....EV: 13Int: 31 .......## # o.oSH: 0Dex: 15 ###.....## #.###o#XL:  9 Next: 57% Place: Dungeon:8 # ##....(## #..v@.#Noise: =--------  Time: 6731.2 (0.0)#ß....ß# ####v##DhA) +3 quarterstaff (chaos)###...## #.#Cast: Foxfire#...# #.#Quill #.### #.##..##.#o   orc wizard (ally target)##.## #†#oo 2 orcs#..#######.###.......#.#Sif Muna accepts your kill.The foxfire hits the orc. _The orc is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!Dhm  Okay, then.DhMDh. _Dh4  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhMn Dh3o Dhx .v   orc (ally target)Dh2z X0-2.2 (1Dh3 Dh@ / _You conjure some foxfire!Dh7  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh] * combustible, ally target)Flames lash the orc.  The orc is severely wounded.Dhp  The orc's fire resistance burns away. The foxfire hits the orc!  The orc is burned terribly!  You kill the orc!Dh֥)Dh $,Dh$Dh %Dhm%Dh_* §@v§Sif Muna accepts your kill.DhDh Dh& DhD§The foxfire hits something.Dhu: DhL; DhE< Dh< DhD L..oo§@§§o   orcDhi ~19--====3Dhq l§@§§DhIv D _The foxfire hits something but does no damage.Dh3)  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh ,Dh  v§@o§ (ally target)  You conjure some foxfire! The foxfire hits the orc wizard!Dh/ Dhu0 Dh6 o.).@oDh7 3vDh8 8--=---4Dhx= Dh? c _The orc wizard is severely wounded.Dhm  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhP~ *  orc (combustible)DhrFlames lash the orc.  The orc is almost dead.Dh  The orc's fire resistance burns away.  The foxfire hits the orc wizard but does no damage.DhB[Dh^Dh`Dh}qo.. 7--====5DhtDhxc _The orc wizard is severely wounded.Dhg  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh#a vv(ally target)  You conjure some foxfire! Something hits you but does no damage.Dha2--6--=---6DhIl7{Dhen? _The orc wizard hits you with a +0 dagger.DhF  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh(  Flames lash the orc. The orc is burned terribly!  You kill the orc!DhPC*Dh  Sif Muna accepts your kill.The foxfire hits the orc wizard.  You kill the orc wizard!Dh.C)DhDh^DhDh §@v§Sif Muna accepts your kill.Dh Dhл~)§@)§Dh>--4---8====7 _The foxfire hits something. Something hits you.DhE  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh7d.@vvDh*90---=---8DhlDh+om _You conjure some foxfire! Something hits you.Dh Kv§Dh-b BDhq L  The foxfire hits something! The foxfire hits something.  Sif Muna accepts your kill. )§@vReactivating autopickup.DhY §@)§Dh=X60---9DhA§§Dhz6 _You feel a bit more experienced.Dh13DhDh+1-5=DhEBDhDhsDh6Dh|/==DhDhDh!DhN"Dh"2DhH#=Dh#Dhg%Dh(Dh)Dh.*7Dh*/==Dh+Dh-Dh1Dhf2Dh4DhH8Dh9Dh93Dh9=Dhq:Dh4<Dh@Dh@DhHA8DhA/==Dh4BDhCDhGDheHDhJDhMDhNDhRPDhdTDh+UDhU4Dh"V=DhV9DhW/==DhWDh*YDh]Dh^Dh_Dh`eDhfDhgDhkDhDlDhl20DhNm/==DhmDhqoDh)#.....# ######.######.#####....#  #.# #.....@....#-Dh.# #######....#.# ....##.# #o.....#†# ###### ####.#  o   Blorkula the Orcula (polearm, dormant) ...#.# ...#.# Dh{081.2 (42.0)DhE-2.2 (43DhDh _Blorkula the Orcula comes into view. He is wielding a +1 heavy trident.DhU Dh>V  DhVCasting: Foxfire (safe; 1% risk of failure)  DhiWFConfirm with . or Enter, or press ? or * to list all spells.DhWDh  A cloud of volatile blastmotes flares up around you! Run!o.o)0----====3.2 (1.0) _Blorkula the Orcula shouts!Dh #. #.# #.# #........#  # ##)..##..#  #.###)#.##..#  #...>)#.....# #####  ####.######.#####....# #.# #....@§....# #.# #....# #.# o...# #.# #...... #†# #######.# ....#.# ....#.# ....#.#§o.o   Blorkula the Orcula (polearm)----4§Dhm #. #.# #.# #.# # ##)..##..# #.###)#.##..# # #...>)#.....# ##### Dhw# ####.######.#####....# # #.# #...@.§....# #.# #.o..# #.# ....# #.# #...... #†# #######.# .....#.# .....#.# .....#.#Dh<DhϏ ***Blorkula the Orcula gestures at you while chanting.Dh.§.3--1=---==--5Dh!8§Dh&1 _The puff of frost hits you.DhqJz #. #.# #.# #.# # ##)..##..# # #.###)#.##..# ## #...>)#.....# ##### ß# ####.######.#####....# ## #.# #..@..§....# # #.# #.o..# # #.# ....# #.# #...... # #†# #######.# ......#.# ......#.# ......#.#§o.--6Dh  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhkK§--§ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)DhC  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhDh"] ##### Dh&A cloud of volatile blastmotes flares up around you! Run!  The cloud of blastmotes explodes!  The concussive blast engulfs Blorkula the Orcula!DhFW..o..DhHn18---=======7DhTDhXg _Blorkula the Orcula is heavily damaged.Dh5  #. #........# #........# #........# # # ##)..##..# ## #.###)#.##..# (## #...>)#.....# ##### .ß# ####.######.#####....# .## #.# #.@§..o....# .# #.# #....# ## #.#DhTP ....# # #.# #...... ## #†# ###### .#.# .#.# .#.# .#.#DhDhU§.o.Dhm9=---------8DhDhDhߩE #. #........# # #........# # #........#Dh(# # ##)..##..# .## #.###)#.##..# .(## #...>)#.....# ##### ..ß# ####.######.#####....# ..## #.# #@.§.o.....# ..# #.# #....## #.# ....# Dh*.# #.# #...... .## #†# ###### ..#.# #.#.# #.#.# #.#.#Dh2§Dh ****Blorkula the Orcula gestures at you while chanting.Dh`\@.§.Dh`4=-=------9Dh"eDh?gK _The sting misses you.Dh  Dh  Dh_ Casting: Volatile Blastmotes (safe; 1% risk of failure)  Dh FConfirm with . or Enter, or press ? or * to list all spells.Dh Dh _§Dh §Dh Dh  Dh Dh/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Dh@tZ§ Dh****Blorkula the Orcula points at you and mumbles some strange words.DhO @.§.27---------20==90§ _The zap hits you! The zap misses you.DhDi###+#......... #...... #...... ## # ##). .## #.###)#.## (## #...>)#.....# ####ß# ####.######@#####..#..§.o. ..#######.. ###....#  .#...... .## #†###### ..######Dh:§Dhɿ ****Blorkula the Orcula points at you and mumbles some strange words.DhV@.§.=1 _The puff of frost misses you.DhFH ##.###+#.......... #..... #...... ## # ##)..# .## #.###)#.## (## #...>)#....@# ####ß# ####.######.#####..#..§.o... ..####### ###....# .#......## #†###### ..######.--2DhGAM ###..### ##.###+#............ #....... #...... ## # ##)..# .## #.###)#.## (## #...>)#.....# ####ß# ####.######.######....o. ..# #.# #######....#8---------1==--3DhbDhH.......####+#.... #......... #........# ## #........# ß# #........# .## # ##)..##..# ..## #.###)#.##..#.(## #...>)#...@.# ##### ...ß# ####.######.#####....#.## #.# #..o.o.....#.# #.# #######....# .### #.# ....# .. #.# #......o   Blorkula the Orcula (polearm) #.## #†# ###### #..#######.# ##.......#.#o.4[37Dh mDhwX ##. ####+#....... #........... # #........## #........# .ß# #........#.## # ##)..##..#.## #.###)#.##..#.(## #...>)#..@..# #####.ß# ####.######.#####....# #...## #.# #.o..o.....# #...# #.# #######....# #.### #.# ....# #..# #.# #...... ##.## #†# ######  #..#.#  ##.#.#o.[9Dh_?;17H5DhaDh  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh * , combust…)Flames lash Blorkula the Orcula.  Blorkula the Orcula is almost destroyed.Dh, oBlorkula the Orcula's fire resistance burns away.Dhy #Blorkula the Orcula gestures at you while chanting.DhTc&.Dh1d18-----0-====6DhsrDh1 _The blast of sand hits you!Dhl  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh  Flames lash Blorkula the Orcula. Blorkula the Orcula is burned terribly!*bbb 3 vampire bats (wandering)DhjDhߵb.bb19=----18---7  Blorkula the Orcula avoids the killing blow by scattering into a rainbow of _bats!DhX# ##. ####+#....... # #........... ## #........# .### #........# ..ß# #........#.## # ##)..##..#.## #.###)#.##b.#.(## #...>)#.@...# ##### ß....ß# ####.######.#####....# ##...## #.# #.bb.o.....#  #...# #.# #######....#  #.### #.# ....#  #..# #.# #......   vampire bat  ##.## #†# ######  #..#.#  Dh $ ##.#.#  A vampire bat comes into view.DhDhbDh|3b.bDhP bDh4gbbb 4 vampire bats (1 wandering)DhDhDhû5=---Dh8DhDh DhFDhp_The vampire bat misses you. The vampire bat barely misses you.DhADh # ##. ß ####+#....... ## #........... .## #........# ..### #........#.ß# #........#.## # ##)..##..#.## #.###)#.##b.# #....(## #...>)#@.b.b# ##### #ß....ß# ####.######b#####....##...## #.# #.bb.o.....# #...# #.# #....#  #.### #.# ....# #..# #.# #......  ##.## #†# ######  #..#.#  ##.#.#[3Dh  7m.bbb..b 3 vampire bats9=-----9Dh DhL  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhL *(1 combustible)Flames lash the vampire bat.  The vampire bat is heavily damaged.Dh,H Dh1!Dh(3bbDh4b.  Dh(64The vampire bat's fire resistance burns away.  Dh7eThe vampire bat closely misses you. The vampire bat bites you.  Dh:9The vampire bat draws vitality from your injuries!DhJ<=Dh>N7--====DhC 800Dh LDh3Q DhQDhR8_The vampire bat completely misses you.DhVSDh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhO]####.......  mefis the Thaumaturge ß ####+#.......  Deep Elf of Sif Muna ...... ## #...........  Health: 19/45 ==========-------------- .## #........#  Magic: 13/23 =============----------- ..### #........#  AC: 2Str: 5 ...ß# #.****...#  EV: 13Int: 31 ....## # ##)**##..#  SH: 0Dex: 15 .....## #.###)#b##*.#  XL:  9 Next: 60% Place: Dungeon:8 #....(## #...>)#@bb*.# #####  Noise: ====-----  Time: 6800.2 (0.0) #ß....ß# ####.######.#####....#  A) +3 quarterstaff (chaos) ###...## #.# #.bb.o.....#  Cast: Foxfire  #...# #.# #######..Dh`..#  Quill  #.### #.# ....#  #..# #.# #...... bbb 3 vampire bats (1 combustible)  ##.## #†# ######  #..#######.#  ##.......#.#The vampire bat draws vitality from your injuries! _The vampire bat completely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateDh $Dh ##DhN ]##.......  mefis the Thaumaturge Dh ß ####+#.......  Deep Elf of Sif Muna ...... Dh ## #...........  Health: 19/45 ==========-------------- Dh .## #........#  Magic: 13/23 =============----------- Dh3 h..### #........#  AC: 2Dh Str: 5 ...ß# #........#  EV: 13Int: 31 ....## # ##)..##..#  SH: 0Dex: 15 .....## #.###)#b##..#  XL:  9 Next: 60% Place: Dungeon:8 #....(## #...>)#@bb..# #####  Noise: ====-----  Time: 6800.2 (0.0) #ß....ß# ####.######.#####....#  A) +3 quarterstaff (chaos) ###...## #.# #.bb.o.....#  Cast: Foxfire  #...# #.# #######....#  Quill  #.### #.# ....#  #..# #.# #...... bbb 3 vampire bats (1 combustible)  ##.## #†# ######  #..#######.#  ##.......#.#Confirm with . or Enter, or press ? or * to list all spells.Dh Casting: Flame Wave (dangerous; 3% risk of failure)  Dh{ APress: ? - help, Dir - look around, f - activateDh- aA wave of flame ripples out! The flame wave engulfs the vampire bat!  Dh *The vampire bat is burned terribly!  Dh &You destroy the vampire bat!Dh. Dh%( Dh( bPress: ? - help, Dir - look around, f - activate  DhaC KA wave of flame ripples out! The flame wave engulfs the vampire bat!  DhC -The vampire bat is burned terribly!  Dh|D FYou destroy the vampire bat!DhD at felt strangely unrewarding. TDhqE .he flame wave engulfs the vampire bat!DhK DhK "Dh L DhL ####+#....... DhM e #........... DhM d #........# Dh%N b #........# DhN  DhO  DhO B # ##)DhP 2# DhP #.###)####..# Dh1Q (## #...>)#@#b..# ##### DhQ DhW .#  #.#   #...# #.#   #.### #.#   #..# #.#    vampire bat  ##.## #†#    Dh E  That felt strangely unrewarding.Dh] ,Dhڪ Dh| DhC 9 bb.b 2 vampire bats(Press . to intensify the flame waves.)  The vampire bat bites you.18-==1.2 (1Wave  _The vampire bat draws vitality from your injuries!Dh)x  A wave of flame ripples out! The flame wave engulfs the vampire bat!  You destroy the vampire bat!Dh A wave of flame ripples out! The flame wave engulfs the vampire bat!  You destroy the vampire bat!Dh The flame wave engulfs the vampire bat!!  You destroy Blorkula the Orcula!Sif Muna accepts your kill.Dhݙ  A faint prismatic mist rises from Blorkula's broken form and then dissipates.You destroy the vampire bat!Dh [#####.Dh T..)...Dh- 48=======2+ _That felt strangely unrewarding.Dh7 Dh; h _Your Dodging skill increases to level 6!Dh| f#############Dh9; ......)##....  A wave of flame ripples out!  Your wave of flame reaches its maximum intensity and dissipates.2-3Dh;Dh>' _You hear a shout!Dh3Dh Dhu019=3=Dh4,Dh7DhC?,Dh^BDhke4==20=5==1=DhsBDh,tDhtj6==DhEvDh}zDhI{Dh|Dh92DhZu=7==Dh-Dh,DhDhDhZDh Dh;8Dh(E==DhDhODhL3=DhWDh,DhޟDh99DhE==DhDh94Dh(=DhCDhT,DhDhx20==DhǵDhp,DhٺDhi5=DhDhx~1==Dh9Dh,Dh3Dh$~2==DhDha6=DhDhg,DhDh93DhF===DhrDh,DhDh97Dh0=DhbDh,Dh#DhlP==Dh\DhK8=DhDhfDh,DhDh,Dh;Dhr,DhDhi9=Dh Dh} ,DhDh,DhDDh8,DhDhu30==DhDh,Dh!Dh#,Dhi%Dh(91Dh)(=Dh*Dh?-,Dh.Dh1,Dh{3DhH7,Dh*9Dh<<32Dh4=(=Dh>Dh B,DhCDh!G,DhHDhL,DhMDhP;3Dh/Q2=Dh&TDhW,DhXDh[,Dh/]Dh`,DhaDhd94Dhe(=DhgDhjDhwDhxDh|DhX}Dh~DhDhU5=Dh^DhE,Dh=Dh,DhMDh,DhDh96Dhg(=Dh]DhDhxDhLBDhNDhҳ,DhӵDhk7=Dh_Dh,Dh&DhL,DhDha8=Dh=Dhh,DhDh),DhDh,DhDhk9=DhDh,DhDh,DhDh,DhDhmb40=Dh)Dh,DhDhh,DhHDhk1=DhDh,Dh Dh ,DhDhB,Dh]Dha2=DhDh,DhDh ,Dh"Dh2%,Dh&Dh)k3=Dh+Dh.,DhQ0Dh3,Dhi6DhDDhDDhgFDh!KDhKK4=DhNDh.cBDhdDhoh-------h   black bear (wandering)DhPx098.2 (95.0)DhyK-------9.2 (96Dh"Dh] _A black bear comes into view.Dh Dh   DhCasting: Flame Wave (dangerous; 3% risk of failure)  DhFConfirm with . or Enter, or press ? or * to list all spells.DhDh *hcombustible)Flames lash the black bear.  The black bear is lightly wounded.Dha Dh K.hDhے 5==1---====900.2 (1.0)Dh Dhv B _The black bear's fire resistance burns away.Dh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh * Flames lash the black bear. The black bear is burned terribly!Dhd hThe black bear is severely wounded.The black bear bites you.  The black bear claws you but does no damage.Dhȟ3--19-----1DhHDhWW _The black bear barely misses you.Dhm&  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh####.......  mefis the Thaumaturge ß ####+#.......  Deep Elf of Sif Muna ...... ## #...........  Health: 43/45 ======================-- .## #........#  Magic: 15/23 ===============--------- ..### #........#  AC: 2Str: 5 ...ß# #.****...#  EV: 14Int: 31 ....## # ##)**##..#  SH: 0Dex: 15 Dhmq.....## #.###)#h##*.#  XL:  9 Next: 68% Place: Dungeon:8 #....(## #...>)#@***.# #####  Noise: ====-----  Time: 6901.2 (0.0) #ß....ß# ####.######.#####....#  A) +3 quarterstaff (chaos) ###...## #.# #.bb.o.....#  Cast: Foxfire  #...# #.# #######....#  Quill  #.### #.# ....#  #..# #.# #...... h   black bear (combustible)  ##.## #†# ######  #..#######.#  ##.......#.#The black bear claws you but does no damage. _The black bear barely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateDh####.......  mefis the Thaumaturge Dhß ####+#.......  Deep Elf of Sif Muna ...... ## #...........  Health: 43/45 ======================-- .## #........#  Magic: 15/23 ===============--------- ..### #........#  AC: 2Str: 5 ...ß# #........#  EV: 14Dh/Int: 31 ....## # ##)..##..#  SH: 0Dex: 15 .....## #.###)#h##..#  XL:  9 Next: 68% Place: Dungeon:8 #....(## #...>)#@....# #####  Noise: ====-----  Time: 6901.2 (0.0) #ß....ß# ####.######.#####....#  A) +3 quarterstaff (chaos) ###...## #.# #.bb.o.....#  Cast: Foxfire Dh  #...# #.# #######....#  Quill  #.### #.# ....#  #..# #.# #...... h   black bear (combustible)  ##.## #†# ######  #..#######.#  ##.......#.#DhUConfirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the black bear!!  The black bear is burned terribly!  You kill the black bear!  ####+#.......  #...........  #........#  #........#    # ##)#  #.###)####..# (## #...>)#@#...# #####  .#  #.#   #...# #.#   #.### #.# Dh  #..# #.#   ##.## #†#    Dh4 r).asting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the black bear!!  The black bear is burned terribly!  You kill the black bear!  Sif Muna accepts your kill.DhC[ Z6=73==2.2 (1Wave  _(Press . to intensify the flame waves.)Dh'IDhG8  You stop channelling waves of flame. _4=Dhm>7==Dh`JBDh4UDhUVDhPWc8==Dhk5==Dh[uBDh}9==DhDhVDhƈDhO=Dh.Dhr20==DhDhv,DhTDhoBDh^~1==DhDh,DhlDh,Dh2==DhDhDhDhDhR3===DhDh?------Dh<M Dh ###..### ## ##....... ß ###+#....... Dh!&## ..... .## #.......###......ß# #........#Dh## # ##)..##..# .....## #.###)#@##..# ....(## #...>)#.....# #### #ß....ß# ####.######.##### ###...##Dh.bb.o.#...# #.# #######....#Dhz219.0)------2.2 (20DhUDh  Things that are here: _a +1 heavy trident; a +0 robe; the orc corpse of Blorkula the OrculaDh  _Dh DhG Dh Dh Dhv Dh$ Dh% Dh:& ==Dh& Dh( Dhl+ Dh/ Dh/ Dh 2 Dh5 Dh< DhL= !Dh=  DhV> D#)## Dh>  DhY? ... Dh?  Dh`@ ...# DhA  DhA ,..# DhYB  DhB :###..####DhC  DhD :##.......#DhD  DhGE i####+#........#Dh;F  DhF `#.......@.....#DhEG 6.2 (4DhG .0)DhQH  DhH ~#........#...... DhqI #........# ##### DhJ #........# DhJ ## # ##)..##..# Dh&K .## #.###)#)##..# DhK .(## #...>)#.....# #####DhAL  DhL y..ß# ####.######.#####....DhOM # DhM M..## #.# DhZN #..b.o.....#DhN DhV DhlW DhW #7.2 (5Dh] Dh9a  Dha DhQb _Found a short sword.Dhs5Dh;,Dh=DhJDhP,Dh%RDhSDhGV,DhWDhBYDh[,DhP]Dh^_Dha,DhcDhPfDhg,DhDhDhiDh%l,Dh.# .. ############# .# .....##.....# ####.##.# .....##.....# #.@.....# 64.2 (18 ......'.....###.####### .....##.....##..# .....####'####.## ###.## ##)##...#Dhe#.# #.....####.# #..#####(# #..#  #.####..####Dh5.2 (19 _Found a stone staircase leading down.DhZtDh-u3DhwDhs}q.# ##.#.# .....g..> .#..# .... Dh ..# ##.....# ####.##.# ##.....# #.# .'.....###.# .##.....##..# ####'####.## .## ##)##...#  #.# #.....### g   Sprozz (asleep)#.# #..#### DhB,0.0)Dh@6.2 (1Dh  DhhSprozz, Inventive Apiarist comes into view. He is wielding a +0 falchion and a _+0 hand axe.DhR H  Casting: Flame Wave (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh# t  A cloud of volatile blastmotes flares up around you! Run!  Sprozz shouts!DhN, .gg0----===7Dh1 $ Dh2 _Sprozz mumbles, "Nectar collection still 37% less efficient. Must improve."DhL[ .# ##.# .# .... .....> .#g.# ....# ..#.##.....# ####.##.#.##.....# #.@§....#.'.....###.#.##.....##..#.####'####.###.## ##)##...# #.# #.....###  #.# #..####  #(# #..#  #.####..####.g§g   Sprozz---8§DhނJ.# ##.# .# .... .....> .#..# ..g. ############## ..# ......##.....# ####.##.#.##.....# #..§....#..'.....###@#######DhF##.....##..# .####'####.## ####.## ##)##...  #.# #.....### #.# #..####  #(# #..# #.####..#### #.##.......#Dht §(bee)Sprozz casts a spell at you.Dh`1=------9Dh8§Dh{< _Sprozz begins winding a clockwork bee!Dh>m  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhKh §  A cloud of volatile blastmotes flares up around you! Run!DhK`18---==70DhODh6RD _Sprozz continues winding his clockwork bee....DhNHDhP .# .... .....> .#..# ..g. ############### ..#......##.....# ####.##.# #......##.....# #..§....# #.......'.....###§####### ###.....##@.# #......####'####.## #####.## ##)##...  #.# #.....### #.# #..####Dh,S #(# #..#  #.####..#### #.##.......#####+#.#Dh'&§Dh§Dhc5--1Dh8N§§Dh DhDh6_Sprozz continues winding his clockwork bee....DhKU ] ....> #..# .g. ################ ......##.....# ####.##.#..§....'##§########..# ##'####@## #####.## ##)##...#  #.# #.....###..#### (# #.#  #.............####Dh7Y S.§DhNZ ^9=----2Dh<` &§Dhb Dhn #..# .g. ################ Dh......##.....# ####.##.#.......'##§########Dh^S..# ##'####.## #####.## ##)##..@#  #.# #.....###..#### .Quill #........#........Dh 7§Dh%3Dh:§DhKDh  .#..# ..g.  # ..# Dh  #......##.....# ####.##.#  #......##.....# #.......#  #.'.....###§#######  #......##.....##..#  #......####'####.## Dhޯ g #####.## ##)##.@.# #.# #.....### #.# #..#### #(# #..#  #.####..#### Dhx  #.##.#  ####+#.#  #.#### Dh M #.#.Dh :§Dh %4Dh 8§DhH Dh  .#..# ..g. # ..# #......##.....# ####.##.# #......##.....# #.......# #.'.....###§####### #......##.....##..# #......####'####.## #####.## ##)##@..# #.# #.....### #.# #..#### #(# #..# #.####..####  #.##.#  ####+#.#  #.####  #.#.#Dh..20========5Dh  .g. ################ ......##.....# ####.##.#.......'##y########..# ##'####.######.## ##)##...#  #.# #....@####### (# #..# #Dh Quill y   clockwork bee (minion)#........#########Dh Dh V.yDh F------6Dh~ Dh- Dh{fx ..g. # ..# #......##.....# ####.##.# #......##.....# #.......# #.'.....###.####### #......##.....##y.# #......####'####.##Dhf& #####.## ##)##...# #.# #...@.### #.# #..#### #(# #..#Dhhv #.####..####  #.##.# ####+#.#  #.####  #.#.  #.#Dhm,Dh)q.yy   clockwork bee (minion)Dh{q}1==------7DhNuDhwDh,  Confirm with . or Enter, or press ? or * to list all spells.A cloud of volatile blastmotes flares up around you! Run! _Sprozz continues winding his clockwork bee.... _Sprozz continues winding his clockwork bee....  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh  *, combustible)Flames lash the clockwork bee. The clockwork bee resists.  The clockwork bee is moderately damaged.DhVDhW.yDht19--====8DhDhSE _The clockwork bee's fire resistance burns away.Dha  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh_l *Flames lash the clockwork bee.Dh# yThe clockwork bee is heavily damaged.Dhf3--7----9DhǡDh>y _The clockwork bee closely misses you. The clockwork bee stings you.Dh&> ..g. ####### ..# #......##.....# ####.##.# #......##.....# #.# #.'.....###.# #......##.....##..# #......####'####.##DhAc #####.## ##)##...# #.# #..@.y### #.# #..#### #(# #..# #.####..#### #.##.......# ####+#........# #.............#### #........#..  #.#DhCDhGDhSYgy.g   Sprozzy   clockwork bee (minion, combustible)DhUt8=-----80Dh_DhcDh Pd ..g. ######## ..# #......##.....# ####.##.# #......##.....# #.# #.'.....###.# #......##.....##..# #......####'####g## #####.## ##)##...# #.# #.@.y.### #.# #..#### #(# #..# #.####..#### #.##.......# ####+#........# #.............#### #........#........  #.#Dh'[g  The clockwork bee attacks as it pursues you!Dh`|.gy.DhaP=---1DhhDh@xZ _The clockwork bee barely misses you.DhZ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dho vv, a…)You conjure some foxfire! The clockwork bee barely misses you.Dh 3-------7-=2Dh Dh 3 _The clockwork bee stings you!Dh$D  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhC l *Flames lash the clockwork bee.Dh_r  The clockwork bee is heavily damaged.The foxfire hits the clockwork bee.DhDh )The clockwork bee is severely damaged.The foxfire hits the clockwork bee but does no damage.Dh&DDhF_  The clockwork bee is severely damaged.DhGDh\Qpg.y.)27--------6--====3DhcVDhX3 _The clockwork bee stings you.Dh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh ##*##(ally target), a…)You conjure some foxfire! The clockwork bee stings you.  Sprozz points at you and mumbles some strange words.A magical hammer augments the clockwork bee in a flurry of sparks and slag.Dh  ..g.  ####### ..#  .....# Dh`  .....#   ...DhWV  ...  Dh(L#'####.##  Dhj #####g..#  #.# #.#*#.###  #.# #.#####  #(# #..#Dh{, #.####..####  #.##.......#  .......#  .....   ...#........   The blast engulfs your foxfire! The blast engulfs you!Dh  ..g.  ####### ..#  .....#   .....#   ...  ...  #'####.##   #####g..#  #.# #.#*#.###  #.# #.#####  #(# #..# #.####..####  #.##..... .......#  .....  ...#... Dh )@y.vvThe clockwork bee stings you.Dh 11------------5--=======4Dh1DhV _* * * LOW HITPOINT WARNING * * *Dh T3Dhb\ _Unknown command.Dhl#..# ..g.############## ..# #.....# ####.####.....# #........'.....###.#######.....##........####'####.#######.## ##@##g....y..###.# #vv####(# #..# ##..### #.##.y   clockwork bee (minion, combustible, a…)###+#..........####........  The foxfire hits the clockwork bee.Dh,Dh v§. The clockwork bee is lightly damaged.  The foxfire hits the clockwork bee!Dh/fDh9O.§.tis lightly damaged.  The foxfire hits the clockwork bee!  The clockwork bee is moderately damaged.clockwork bee stings you!!  DhNOuch! That really hurt!  You die...DhPx-13/45 --------------DhF /  --more--Dh$Dh1Inventory: 36/52 slots Hand Weapons (go to first with ))  A - a +3 quarterstaff of chaos (weapon)Dh1e - a +0 dagger  r - a +0 dagger of draining  v - a +3 dagger  F - a +0 flail of protection Dh22Missiles (go to first with ()  g - a throwing net Armour (go to first with [) Dh2~ a - a +0 robe (worn)  j - a +0 helmet (melded)  z - a +2 cloak (melded) DhS3Jewellery (go to first with "=)  w - a +6 ring of intelligence (worn)  J - a ring of willpower (worn)n - a ring of flight  Dh6]H - a ring of see invisible Wands (go to first with /)y - a wand of warping (7) Scrolls (go to first with ?)  c - a scroll of poison {unknown}f - a scroll of revelation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] Dh/  Dh , Dh[$ ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l